]> code.delx.au - gnu-emacs/blob - src/dispnew.c
(update_frame): Check that the echo area is in the frame being displayed.
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20
21 #include <signal.h>
22
23 #include <config.h>
24
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #include "lisp.h"
29 #include "termchar.h"
30 #include "termopts.h"
31 #include "termhooks.h"
32 #include "cm.h"
33 #include "dispextern.h"
34 #include "buffer.h"
35 #include "frame.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41
42 #include "systty.h"
43
44 #ifdef HAVE_X_WINDOWS
45 #include "xterm.h"
46 #endif /* HAVE_X_WINDOWS */
47
48 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
49 #include "systime.h"
50
51 #include <errno.h>
52
53 #define max(a, b) ((a) > (b) ? (a) : (b))
54 #define min(a, b) ((a) < (b) ? (a) : (b))
55
56 /* Get number of chars of output now in the buffer of a stdio stream.
57 This ought to be built in in stdio, but it isn't.
58 Some s- files override this because their stdio internals differ. */
59 #ifdef __GNU_LIBRARY__
60 /* The s- file might have overridden the definition with one that works for
61 the system's C library. But we are using the GNU C library, so this is
62 the right definition for every system. */
63 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
64 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
65 #else
66 #undef PENDING_OUTPUT_COUNT
67 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
68 #endif
69 #else /* not __GNU_LIBRARY__ */
70 #ifndef PENDING_OUTPUT_COUNT
71 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
72 #endif
73 #endif
74
75 static void change_frame_size_1 ();
76
77 /* Nonzero upon entry to redisplay means do not assume anything about
78 current contents of actual terminal frame; clear and redraw it. */
79
80 int frame_garbaged;
81
82 /* Nonzero means last display completed. Zero means it was preempted. */
83
84 int display_completed;
85
86 /* Lisp variable visible-bell; enables use of screen-flash
87 instead of audible bell. */
88
89 int visible_bell;
90
91 /* Invert the color of the whole frame, at a low level. */
92
93 int inverse_video;
94
95 /* Line speed of the terminal. */
96
97 int baud_rate;
98
99 /* nil or a symbol naming the window system under which emacs is
100 running ('x is the only current possibility). */
101
102 Lisp_Object Vwindow_system;
103
104 /* Version number of X windows: 10, 11 or nil. */
105 Lisp_Object Vwindow_system_version;
106
107 /* Vector of glyph definitions. Indexed by glyph number,
108 the contents are a string which is how to output the glyph.
109
110 If Vglyph_table is nil, a glyph is output by using its low 8 bits
111 as a character code. */
112
113 Lisp_Object Vglyph_table;
114
115 /* Display table to use for vectors that don't specify their own. */
116
117 Lisp_Object Vstandard_display_table;
118
119 /* Nonzero means reading single-character input with prompt
120 so put cursor on minibuffer after the prompt.
121 positive means at end of text in echo area;
122 negative means at beginning of line. */
123 int cursor_in_echo_area;
124 \f
125 /* The currently selected frame.
126 In a single-frame version, this variable always holds the address of
127 the_only_frame. */
128
129 FRAME_PTR selected_frame;
130
131 /* A frame which is not just a minibuffer, or 0 if there are no such
132 frames. This is usually the most recent such frame that was
133 selected. In a single-frame version, this variable always holds
134 the address of the_only_frame. */
135 FRAME_PTR last_nonminibuf_frame;
136
137 /* In a single-frame version, the information that would otherwise
138 exist inside frame objects lives in the following structure instead.
139
140 NOTE: the_only_frame is not checked for garbage collection; don't
141 store collectible objects in any of its fields!
142
143 You're not/The only frame in town/... */
144
145 #ifndef MULTI_FRAME
146 struct frame the_only_frame;
147 #endif
148
149 /* This is a vector, made larger whenever it isn't large enough,
150 which is used inside `update_frame' to hold the old contents
151 of the FRAME_PHYS_LINES of the frame being updated. */
152 struct frame_glyphs **ophys_lines;
153 /* Length of vector currently allocated. */
154 int ophys_lines_length;
155
156 FILE *termscript; /* Stdio stream being used for copy of all output. */
157
158 struct cm Wcm; /* Structure for info on cursor positioning */
159
160 extern short ospeed; /* Output speed (from sg_ospeed) */
161
162 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
163 \f
164 #ifdef MULTI_FRAME
165
166 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
167 "Clear frame FRAME and output again what is supposed to appear on it.")
168 (frame)
169 Lisp_Object frame;
170 {
171 FRAME_PTR f;
172
173 CHECK_LIVE_FRAME (frame, 0);
174 f = XFRAME (frame);
175 update_begin (f);
176 /* set_terminal_modes (); */
177 clear_frame ();
178 clear_frame_records (f);
179 update_end (f);
180 fflush (stdout);
181 windows_or_buffers_changed++;
182 /* Mark all windows as INaccurate,
183 so that every window will have its redisplay done. */
184 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
185 f->garbaged = 0;
186 return Qnil;
187 }
188
189 redraw_frame (f)
190 FRAME_PTR f;
191 {
192 Lisp_Object frame;
193 XSETFRAME (frame, f);
194 Fredraw_frame (frame);
195 }
196
197 #else
198
199 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
200 /* Don't confuse make-docfile by having two doc strings for this function.
201 make-docfile does not pay attention to #if, for good reason! */
202 0)
203 (frame)
204 Lisp_Object frame;
205 {
206 update_begin (0);
207 set_terminal_modes ();
208 clear_frame ();
209 update_end (0);
210 fflush (stdout);
211 clear_frame_records (0);
212 windows_or_buffers_changed++;
213 /* Mark all windows as INaccurate,
214 so that every window will have its redisplay done. */
215 mark_window_display_accurate (FRAME_ROOT_WINDOW (0), 0);
216 return Qnil;
217 }
218
219 #endif
220
221 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
222 "Clear and redisplay all visible frames.")
223 ()
224 {
225 Lisp_Object tail, frame;
226
227 FOR_EACH_FRAME (tail, frame)
228 if (FRAME_VISIBLE_P (XFRAME (frame)))
229 Fredraw_frame (frame);
230
231 return Qnil;
232 }
233
234 /* This is used when frame_garbaged is set.
235 Redraw the individual frames marked as garbaged. */
236
237 void
238 redraw_garbaged_frames ()
239 {
240 Lisp_Object tail, frame;
241
242 FOR_EACH_FRAME (tail, frame)
243 if (FRAME_VISIBLE_P (XFRAME (frame))
244 && FRAME_GARBAGED_P (XFRAME (frame)))
245 Fredraw_frame (frame);
246 }
247
248 \f
249 static struct frame_glyphs *
250 make_frame_glyphs (frame, empty)
251 register FRAME_PTR frame;
252 int empty;
253 {
254 register int i;
255 register width = FRAME_WIDTH (frame);
256 register height = FRAME_HEIGHT (frame);
257 register struct frame_glyphs *new
258 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
259
260 SET_GLYPHS_FRAME (new, frame);
261 new->height = height;
262 new->width = width;
263 new->used = (int *) xmalloc (height * sizeof (int));
264 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
265 new->charstarts = (int **) xmalloc (height * sizeof (int *));
266 new->highlight = (char *) xmalloc (height * sizeof (char));
267 new->enable = (char *) xmalloc (height * sizeof (char));
268 bzero (new->enable, height * sizeof (char));
269 new->bufp = (int *) xmalloc (height * sizeof (int));
270
271 #ifdef HAVE_X_WINDOWS
272 if (FRAME_X_P (frame))
273 {
274 new->top_left_x = (short *) xmalloc (height * sizeof (short));
275 new->top_left_y = (short *) xmalloc (height * sizeof (short));
276 new->pix_width = (short *) xmalloc (height * sizeof (short));
277 new->pix_height = (short *) xmalloc (height * sizeof (short));
278 new->max_ascent = (short *) xmalloc (height * sizeof (short));
279 }
280 #endif
281
282 if (empty)
283 {
284 /* Make the buffer used by decode_mode_spec. This buffer is also
285 used as temporary storage when updating the frame. See scroll.c. */
286 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
287 unsigned int total_charstarts = (width + 2) * sizeof (int);
288
289 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
290 bzero (new->total_contents, total_glyphs);
291
292 new->total_charstarts = (int *) xmalloc (total_charstarts);
293 bzero (new->total_charstarts, total_glyphs);
294 }
295 else
296 {
297 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
298
299 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
300 bzero (new->total_contents, total_glyphs);
301 for (i = 0; i < height; i++)
302 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
303
304 if (!FRAME_TERMCAP_P (frame))
305 {
306 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
307
308 new->total_charstarts = (int *) xmalloc (total_charstarts);
309 bzero (new->total_charstarts, total_charstarts);
310 for (i = 0; i < height; i++)
311 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
312 }
313 else
314 {
315 /* Without a window system, we don't really need charstarts.
316 So use a small amount of space to make enough data structure
317 to prevent crashes in display_text_line. */
318 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
319 for (i = 0; i < height; i++)
320 new->charstarts[i] = new->total_charstarts;
321 }
322 }
323
324 return new;
325 }
326
327 void
328 free_frame_glyphs (frame, glyphs)
329 FRAME_PTR frame;
330 struct frame_glyphs *glyphs;
331 {
332 if (glyphs->total_contents)
333 xfree (glyphs->total_contents);
334 if (glyphs->total_charstarts)
335 xfree (glyphs->total_charstarts);
336
337 xfree (glyphs->used);
338 xfree (glyphs->glyphs);
339 xfree (glyphs->highlight);
340 xfree (glyphs->enable);
341 xfree (glyphs->bufp);
342 if (glyphs->charstarts)
343 xfree (glyphs->charstarts);
344
345 #ifdef HAVE_X_WINDOWS
346 if (FRAME_X_P (frame))
347 {
348 xfree (glyphs->top_left_x);
349 xfree (glyphs->top_left_y);
350 xfree (glyphs->pix_width);
351 xfree (glyphs->pix_height);
352 xfree (glyphs->max_ascent);
353 }
354 #endif
355
356 xfree (glyphs);
357 }
358
359 void
360 remake_frame_glyphs (frame)
361 FRAME_PTR frame;
362 {
363 if (FRAME_CURRENT_GLYPHS (frame))
364 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
365 if (FRAME_DESIRED_GLYPHS (frame))
366 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
367 if (FRAME_TEMP_GLYPHS (frame))
368 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
369
370 if (FRAME_MESSAGE_BUF (frame))
371 {
372 /* Reallocate the frame's message buffer; remember that
373 echo_area_glyphs may be pointing here. */
374 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
375
376 FRAME_MESSAGE_BUF (frame)
377 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
378 FRAME_WIDTH (frame) + 1);
379
380 if (echo_area_glyphs == old_message_buf)
381 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
382 if (previous_echo_glyphs == old_message_buf)
383 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
384 }
385 else
386 FRAME_MESSAGE_BUF (frame)
387 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
388
389 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
390 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
391 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
392 if (! FRAME_TERMCAP_P (frame) || frame == selected_frame)
393 SET_FRAME_GARBAGED (frame);
394 }
395 \f
396 /* Return the hash code of contents of line VPOS in frame-matrix M. */
397
398 static int
399 line_hash_code (m, vpos)
400 register struct frame_glyphs *m;
401 int vpos;
402 {
403 register GLYPH *body, *end;
404 register int h = 0;
405
406 if (!m->enable[vpos])
407 return 0;
408
409 /* Give all highlighted lines the same hash code
410 so as to encourage scrolling to leave them in place. */
411 if (m->highlight[vpos])
412 return -1;
413
414 body = m->glyphs[vpos];
415
416 if (must_write_spaces)
417 while (1)
418 {
419 GLYPH g = *body++;
420
421 if (g == 0)
422 break;
423 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
424 }
425 else
426 while (1)
427 {
428 GLYPH g = *body++;
429
430 if (g == 0)
431 break;
432 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
433 }
434
435 if (h)
436 return h;
437 return 1;
438 }
439
440 /* Return number of characters in line in M at vpos VPOS,
441 except don't count leading and trailing spaces
442 unless the terminal requires those to be explicitly output. */
443
444 static unsigned int
445 line_draw_cost (m, vpos)
446 struct frame_glyphs *m;
447 int vpos;
448 {
449 register GLYPH *beg = m->glyphs[vpos];
450 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
451 register int i;
452 register int tlen = GLYPH_TABLE_LENGTH;
453 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
454
455 /* Ignore trailing and leading spaces if we can. */
456 if (!must_write_spaces)
457 {
458 while ((end != beg) && (*end == SPACEGLYPH))
459 --end;
460 if (end == beg)
461 return (0); /* All blank line. */
462
463 while (*beg == SPACEGLYPH)
464 ++beg;
465 }
466
467 /* If we don't have a glyph-table, each glyph is one character,
468 so return the number of glyphs. */
469 if (tbase == 0)
470 return end - beg;
471
472 /* Otherwise, scan the glyphs and accumulate their total size in I. */
473 i = 0;
474 while ((beg <= end) && *beg)
475 {
476 register GLYPH g = *beg++;
477
478 if (GLYPH_SIMPLE_P (tbase, tlen, g))
479 i += 1;
480 else
481 i += GLYPH_LENGTH (tbase, g);
482 }
483 return i;
484 }
485 \f
486 /* The functions on this page are the interface from xdisp.c to redisplay.
487
488 The only other interface into redisplay is through setting
489 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
490 and SET_FRAME_GARBAGED (frame). */
491
492 /* cancel_line eliminates any request to display a line at position `vpos' */
493
494 cancel_line (vpos, frame)
495 int vpos;
496 register FRAME_PTR frame;
497 {
498 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
499 }
500
501 clear_frame_records (frame)
502 register FRAME_PTR frame;
503 {
504 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
505 }
506
507 /* Clear out all display lines for a coming redisplay. */
508
509 void
510 init_desired_glyphs (frame)
511 register FRAME_PTR frame;
512 {
513 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
514 int vpos;
515 int height = FRAME_HEIGHT (frame);
516
517 for (vpos = 0; vpos < height; vpos++)
518 desired_glyphs->enable[vpos] = 0;
519 }
520
521 /* Prepare to display on line VPOS starting at HPOS within it. */
522
523 void
524 get_display_line (frame, vpos, hpos)
525 register FRAME_PTR frame;
526 int vpos;
527 register int hpos;
528 {
529 register struct frame_glyphs *glyphs;
530 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
531 register GLYPH *p;
532
533 if (vpos < 0)
534 abort ();
535
536 if ((desired_glyphs->enable[vpos]) && desired_glyphs->used[vpos] > hpos)
537 abort ();
538
539 if (! desired_glyphs->enable[vpos])
540 {
541 desired_glyphs->used[vpos] = 0;
542 desired_glyphs->highlight[vpos] = 0;
543 desired_glyphs->enable[vpos] = 1;
544 }
545
546 if (hpos > desired_glyphs->used[vpos])
547 {
548 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
549 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
550
551 desired_glyphs->used[vpos] = hpos;
552 while (g != end)
553 *g++ = SPACEGLYPH;
554 }
555 }
556
557 /* Like bcopy except never gets confused by overlap. */
558
559 void
560 safe_bcopy (from, to, size)
561 char *from, *to;
562 int size;
563 {
564 if (size <= 0 || from == to)
565 return;
566
567 /* If the source and destination don't overlap, then bcopy can
568 handle it. If they do overlap, but the destination is lower in
569 memory than the source, we'll assume bcopy can handle that. */
570 if (to < from || from + size <= to)
571 bcopy (from, to, size);
572
573 /* Otherwise, we'll copy from the end. */
574 else
575 {
576 register char *endf = from + size;
577 register char *endt = to + size;
578
579 /* If TO - FROM is large, then we should break the copy into
580 nonoverlapping chunks of TO - FROM bytes each. However, if
581 TO - FROM is small, then the bcopy function call overhead
582 makes this not worth it. The crossover point could be about
583 anywhere. Since I don't think the obvious copy loop is too
584 bad, I'm trying to err in its favor. */
585 if (to - from < 64)
586 {
587 do
588 *--endt = *--endf;
589 while (endf != from);
590 }
591 else
592 {
593 for (;;)
594 {
595 endt -= (to - from);
596 endf -= (to - from);
597
598 if (endt < to)
599 break;
600
601 bcopy (endf, endt, to - from);
602 }
603
604 /* If SIZE wasn't a multiple of TO - FROM, there will be a
605 little left over. The amount left over is
606 (endt + (to - from)) - to, which is endt - from. */
607 bcopy (from, to, endt - from);
608 }
609 }
610 }
611
612 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
613 DISTANCE may be negative. */
614
615 static void
616 rotate_vector (vector, size, distance)
617 char *vector;
618 int size;
619 int distance;
620 {
621 char *temp = (char *) alloca (size);
622
623 if (distance < 0)
624 distance += size;
625
626 bcopy (vector, temp + distance, size - distance);
627 bcopy (vector + size - distance, temp, distance);
628 bcopy (temp, vector, size);
629 }
630
631 /* Scroll lines from vpos FROM up to but not including vpos END
632 down by AMOUNT lines (AMOUNT may be negative).
633 Returns nonzero if done, zero if terminal cannot scroll them. */
634
635 int
636 scroll_frame_lines (frame, from, end, amount, newpos)
637 register FRAME_PTR frame;
638 int from, end, amount, newpos;
639 {
640 register int i;
641 register struct frame_glyphs *current_frame
642 = FRAME_CURRENT_GLYPHS (frame);
643 int pos_adjust;
644 int width = FRAME_WIDTH (frame);
645
646 if (!line_ins_del_ok)
647 return 0;
648
649 if (amount == 0)
650 return 1;
651
652 if (amount > 0)
653 {
654 update_begin (frame);
655 set_terminal_window (end + amount);
656 if (!scroll_region_ok)
657 ins_del_lines (end, -amount);
658 ins_del_lines (from, amount);
659 set_terminal_window (0);
660
661 rotate_vector (current_frame->glyphs + from,
662 sizeof (GLYPH *) * (end + amount - from),
663 amount * sizeof (GLYPH *));
664
665 rotate_vector (current_frame->charstarts + from,
666 sizeof (int *) * (end + amount - from),
667 amount * sizeof (int *));
668
669 safe_bcopy (current_frame->used + from,
670 current_frame->used + from + amount,
671 (end - from) * sizeof current_frame->used[0]);
672
673 safe_bcopy (current_frame->highlight + from,
674 current_frame->highlight + from + amount,
675 (end - from) * sizeof current_frame->highlight[0]);
676
677 safe_bcopy (current_frame->enable + from,
678 current_frame->enable + from + amount,
679 (end - from) * sizeof current_frame->enable[0]);
680
681 /* Adjust the lines by an amount
682 that puts the first of them at NEWPOS. */
683 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
684
685 /* Offset each char position in the charstarts lines we moved
686 by pos_adjust. */
687 for (i = from + amount; i < end + amount; i++)
688 {
689 int *line = current_frame->charstarts[i];
690 int col;
691 for (col = 0; col < width; col++)
692 if (line[col] > 0)
693 line[col] += pos_adjust;
694 }
695 for (i = from; i < from + amount; i++)
696 {
697 int *line = current_frame->charstarts[i];
698 int col;
699 line[0] = -1;
700 for (col = 0; col < width; col++)
701 line[col] = 0;
702 }
703
704 /* Mark the lines made empty by scrolling as enabled, empty and
705 normal video. */
706 bzero (current_frame->used + from,
707 amount * sizeof current_frame->used[0]);
708 bzero (current_frame->highlight + from,
709 amount * sizeof current_frame->highlight[0]);
710 for (i = from; i < from + amount; i++)
711 {
712 current_frame->glyphs[i][0] = '\0';
713 current_frame->charstarts[i][0] = -1;
714 current_frame->enable[i] = 1;
715 }
716
717 safe_bcopy (current_frame->bufp + from,
718 current_frame->bufp + from + amount,
719 (end - from) * sizeof current_frame->bufp[0]);
720
721 #ifdef HAVE_X_WINDOWS
722 if (FRAME_X_P (frame))
723 {
724 safe_bcopy (current_frame->top_left_x + from,
725 current_frame->top_left_x + from + amount,
726 (end - from) * sizeof current_frame->top_left_x[0]);
727
728 safe_bcopy (current_frame->top_left_y + from,
729 current_frame->top_left_y + from + amount,
730 (end - from) * sizeof current_frame->top_left_y[0]);
731
732 safe_bcopy (current_frame->pix_width + from,
733 current_frame->pix_width + from + amount,
734 (end - from) * sizeof current_frame->pix_width[0]);
735
736 safe_bcopy (current_frame->pix_height + from,
737 current_frame->pix_height + from + amount,
738 (end - from) * sizeof current_frame->pix_height[0]);
739
740 safe_bcopy (current_frame->max_ascent + from,
741 current_frame->max_ascent + from + amount,
742 (end - from) * sizeof current_frame->max_ascent[0]);
743 }
744 #endif /* HAVE_X_WINDOWS */
745
746 update_end (frame);
747 }
748 if (amount < 0)
749 {
750 update_begin (frame);
751 set_terminal_window (end);
752 ins_del_lines (from + amount, amount);
753 if (!scroll_region_ok)
754 ins_del_lines (end + amount, -amount);
755 set_terminal_window (0);
756
757 rotate_vector (current_frame->glyphs + from + amount,
758 sizeof (GLYPH *) * (end - from - amount),
759 amount * sizeof (GLYPH *));
760
761 rotate_vector (current_frame->charstarts + from + amount,
762 sizeof (int *) * (end - from - amount),
763 amount * sizeof (int *));
764
765 safe_bcopy (current_frame->used + from,
766 current_frame->used + from + amount,
767 (end - from) * sizeof current_frame->used[0]);
768
769 safe_bcopy (current_frame->highlight + from,
770 current_frame->highlight + from + amount,
771 (end - from) * sizeof current_frame->highlight[0]);
772
773 safe_bcopy (current_frame->enable + from,
774 current_frame->enable + from + amount,
775 (end - from) * sizeof current_frame->enable[0]);
776
777 /* Adjust the lines by an amount
778 that puts the first of them at NEWPOS. */
779 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
780
781 /* Offset each char position in the charstarts lines we moved
782 by pos_adjust. */
783 for (i = from + amount; i < end + amount; i++)
784 {
785 int *line = current_frame->charstarts[i];
786 int col;
787 for (col = 0; col < width; col++)
788 if (line[col] > 0)
789 line[col] += pos_adjust;
790 }
791 for (i = end + amount; i < end; i++)
792 {
793 int *line = current_frame->charstarts[i];
794 int col;
795 line[0] = -1;
796 for (col = 0; col < width; col++)
797 line[col] = 0;
798 }
799
800 /* Mark the lines made empty by scrolling as enabled, empty and
801 normal video. */
802 bzero (current_frame->used + end + amount,
803 - amount * sizeof current_frame->used[0]);
804 bzero (current_frame->highlight + end + amount,
805 - amount * sizeof current_frame->highlight[0]);
806 for (i = end + amount; i < end; i++)
807 {
808 current_frame->glyphs[i][0] = '\0';
809 current_frame->charstarts[i][0] = 0;
810 current_frame->enable[i] = 1;
811 }
812
813 safe_bcopy (current_frame->bufp + from,
814 current_frame->bufp + from + amount,
815 (end - from) * sizeof current_frame->bufp[0]);
816
817 #ifdef HAVE_X_WINDOWS
818 if (FRAME_X_P (frame))
819 {
820 safe_bcopy (current_frame->top_left_x + from,
821 current_frame->top_left_x + from + amount,
822 (end - from) * sizeof current_frame->top_left_x[0]);
823
824 safe_bcopy (current_frame->top_left_y + from,
825 current_frame->top_left_y + from + amount,
826 (end - from) * sizeof current_frame->top_left_y[0]);
827
828 safe_bcopy (current_frame->pix_width + from,
829 current_frame->pix_width + from + amount,
830 (end - from) * sizeof current_frame->pix_width[0]);
831
832 safe_bcopy (current_frame->pix_height + from,
833 current_frame->pix_height + from + amount,
834 (end - from) * sizeof current_frame->pix_height[0]);
835
836 safe_bcopy (current_frame->max_ascent + from,
837 current_frame->max_ascent + from + amount,
838 (end - from) * sizeof current_frame->max_ascent[0]);
839 }
840 #endif /* HAVE_X_WINDOWS */
841
842 update_end (frame);
843 }
844 return 1;
845 }
846 \f
847 /* After updating a window W that isn't the full frame wide,
848 copy all the columns that W does not occupy
849 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
850 so that update_frame will not change those columns. */
851
852 preserve_other_columns (w)
853 struct window *w;
854 {
855 register int vpos;
856 register struct frame_glyphs *current_frame, *desired_frame;
857 register FRAME_PTR frame = XFRAME (w->frame);
858 int start = XFASTINT (w->left);
859 int end = XFASTINT (w->left) + XFASTINT (w->width);
860 int bot = XFASTINT (w->top) + XFASTINT (w->height);
861
862 current_frame = FRAME_CURRENT_GLYPHS (frame);
863 desired_frame = FRAME_DESIRED_GLYPHS (frame);
864
865 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
866 {
867 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
868 {
869 if (start > 0)
870 {
871 int len;
872
873 bcopy (current_frame->glyphs[vpos],
874 desired_frame->glyphs[vpos],
875 start * sizeof (current_frame->glyphs[vpos][0]));
876 bcopy (current_frame->charstarts[vpos],
877 desired_frame->charstarts[vpos],
878 start * sizeof (current_frame->charstarts[vpos][0]));
879 len = min (start, current_frame->used[vpos]);
880 if (desired_frame->used[vpos] < len)
881 desired_frame->used[vpos] = len;
882 }
883 if (current_frame->used[vpos] > end
884 && desired_frame->used[vpos] < current_frame->used[vpos])
885 {
886 while (desired_frame->used[vpos] < end)
887 {
888 int used = desired_frame->used[vpos]++;
889 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
890 desired_frame->glyphs[vpos][used] = 0;
891 }
892 bcopy (current_frame->glyphs[vpos] + end,
893 desired_frame->glyphs[vpos] + end,
894 ((current_frame->used[vpos] - end)
895 * sizeof (current_frame->glyphs[vpos][0])));
896 bcopy (current_frame->charstarts[vpos] + end,
897 desired_frame->charstarts[vpos] + end,
898 ((current_frame->used[vpos] - end)
899 * sizeof (current_frame->charstarts[vpos][0])));
900 desired_frame->used[vpos] = current_frame->used[vpos];
901 }
902 }
903 }
904 }
905 \f
906 #if 0
907
908 /* If window w does not need to be updated and isn't the full frame wide,
909 copy all the columns that w does occupy
910 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
911 so that update_frame will not change those columns.
912
913 Have not been able to figure out how to use this correctly. */
914
915 preserve_my_columns (w)
916 struct window *w;
917 {
918 register int vpos, fin;
919 register struct frame_glyphs *l1, *l2;
920 register FRAME_PTR frame = XFRAME (w->frame);
921 int start = XFASTINT (w->left);
922 int end = XFASTINT (w->left) + XFASTINT (w->width);
923 int bot = XFASTINT (w->top) + XFASTINT (w->height);
924
925 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
926 {
927 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
928 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
929 {
930 if (l2->length > start && l1->length < l2->length)
931 {
932 fin = l2->length;
933 if (fin > end) fin = end;
934 while (l1->length < start)
935 l1->body[l1->length++] = ' ';
936 bcopy (l2->body + start, l1->body + start, fin - start);
937 l1->length = fin;
938 }
939 }
940 }
941 }
942
943 #endif
944 \f
945 /* Adjust by ADJUST the charstart values in window W
946 after vpos VPOS, which counts relative to the frame
947 (not relative to W itself). */
948
949 void
950 adjust_window_charstarts (w, vpos, adjust)
951 struct window *w;
952 int vpos;
953 int adjust;
954 {
955 int left = XFASTINT (w->left);
956 int top = XFASTINT (w->top);
957 int right = left + window_internal_width (w);
958 int bottom = top + window_internal_height (w);
959 int i;
960
961 for (i = vpos + 1; i < bottom; i++)
962 {
963 int *charstart
964 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
965 int j;
966 for (j = left; j < right; j++)
967 if (charstart[j] > 0)
968 charstart[j] += adjust;
969 }
970 }
971
972 /* Check the charstarts values in the area of window W
973 for internal consistency. We cannot check that they are "right";
974 we can only look for something nonsensical. */
975
976 verify_charstarts (w)
977 struct window *w;
978 {
979 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
980 int i;
981 int top = XFASTINT (w->top);
982 int bottom = top + window_internal_height (w);
983 int left = XFASTINT (w->left);
984 int right = left + window_internal_width (w);
985 int next_line;
986 int truncate = (XINT (w->hscroll)
987 || (truncate_partial_width_windows
988 && (XFASTINT (w->width) < FRAME_WIDTH (f)))
989 || !NILP (XBUFFER (w->buffer)->truncate_lines));
990
991 for (i = top; i < bottom; i++)
992 {
993 int j;
994 int last;
995 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
996
997 if (i != top)
998 {
999 if (truncate)
1000 {
1001 /* If we are truncating lines, allow a jump
1002 in charstarts from one line to the next. */
1003 if (charstart[left] < next_line)
1004 abort ();
1005 }
1006 else
1007 {
1008 if (charstart[left] != next_line)
1009 abort ();
1010 }
1011 }
1012
1013 for (j = left; j < right; j++)
1014 if (charstart[j] > 0)
1015 last = charstart[j];
1016 /* Record where the next line should start. */
1017 next_line = last;
1018 if (BUF_ZV (XBUFFER (w->buffer)) != last)
1019 {
1020 /* If there's a newline between the two lines, count that. */
1021 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
1022 if (endchar == '\n')
1023 next_line++;
1024 }
1025 }
1026 }
1027 \f
1028 /* On discovering that the redisplay for a window was no good,
1029 cancel the columns of that window, so that when the window is
1030 displayed over again get_display_line will not complain. */
1031
1032 cancel_my_columns (w)
1033 struct window *w;
1034 {
1035 register int vpos;
1036 register struct frame_glyphs *desired_glyphs
1037 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1038 register int start = XFASTINT (w->left);
1039 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1040
1041 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1042 if (desired_glyphs->enable[vpos]
1043 && desired_glyphs->used[vpos] >= start)
1044 desired_glyphs->used[vpos] = start;
1045 }
1046 \f
1047 /* These functions try to perform directly and immediately on the frame
1048 the necessary output for one change in the buffer.
1049 They may return 0 meaning nothing was done if anything is difficult,
1050 or 1 meaning the output was performed properly.
1051 They assume that the frame was up to date before the buffer
1052 change being displayed. They make various other assumptions too;
1053 see command_loop_1 where these are called. */
1054
1055 int
1056 direct_output_for_insert (g)
1057 int g;
1058 {
1059 register FRAME_PTR frame = selected_frame;
1060 register struct frame_glyphs *current_frame
1061 = FRAME_CURRENT_GLYPHS (frame);
1062
1063 #ifndef COMPILER_REGISTER_BUG
1064 register
1065 #endif /* COMPILER_REGISTER_BUG */
1066 struct window *w = XWINDOW (selected_window);
1067 #ifndef COMPILER_REGISTER_BUG
1068 register
1069 #endif /* COMPILER_REGISTER_BUG */
1070 int hpos = FRAME_CURSOR_X (frame);
1071 #ifndef COMPILER_REGISTER_BUG
1072 register
1073 #endif /* COMPILER_REGISTER_BUG */
1074 int vpos = FRAME_CURSOR_Y (frame);
1075
1076 /* Give up if about to continue line. */
1077 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
1078
1079 /* Avoid losing if cursor is in invisible text off left margin */
1080 || (XINT (w->hscroll) && hpos == XFASTINT (w->left))
1081
1082 /* Give up if cursor outside window (in minibuf, probably) */
1083 || cursor_in_echo_area
1084 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1085 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1086
1087 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1088 || !display_completed
1089
1090 /* Give up if buffer appears in two places. */
1091 || buffer_shared > 1
1092
1093 #ifdef USE_TEXT_PROPERTIES
1094 /* Intervals have already been adjusted, point is after the
1095 character that was just inserted. */
1096 /* Give up if character is invisible. */
1097 /* Give up if character has a face property.
1098 At the moment we only lose at end of line or end of buffer
1099 and only with faces that have some background */
1100 /* Instead of wasting time, give up if character has any text properties */
1101 || ! NILP (Ftext_properties_at (make_number (point - 1), Qnil))
1102 #endif
1103
1104 /* Give up if w is minibuffer and a message is being displayed there */
1105 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1106 return 0;
1107
1108 {
1109 int face = 0;
1110 #ifdef HAVE_FACES
1111 int dummy;
1112
1113 if (FRAME_X_P (frame))
1114 face = compute_char_face (frame, w, point - 1, -1, -1, &dummy, point, 0);
1115 #endif
1116 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1117 current_frame->charstarts[vpos][hpos] = point - 1;
1118 /* Record the entry for after the newly inserted character. */
1119 current_frame->charstarts[vpos][hpos + 1] = point;
1120 adjust_window_charstarts (w, vpos, 1);
1121 }
1122 unchanged_modified = MODIFF;
1123 beg_unchanged = GPT - BEG;
1124 XSETFASTINT (w->last_point, point);
1125 XSETFASTINT (w->last_point_x, hpos);
1126 XSETFASTINT (w->last_modified, MODIFF);
1127
1128 reassert_line_highlight (0, vpos);
1129 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1130 fflush (stdout);
1131 ++FRAME_CURSOR_X (frame);
1132 if (hpos == current_frame->used[vpos])
1133 {
1134 current_frame->used[vpos] = hpos + 1;
1135 current_frame->glyphs[vpos][hpos + 1] = 0;
1136 }
1137
1138 return 1;
1139 }
1140
1141 int
1142 direct_output_forward_char (n)
1143 int n;
1144 {
1145 register FRAME_PTR frame = selected_frame;
1146 register struct window *w = XWINDOW (selected_window);
1147 Lisp_Object position;
1148 int hpos = FRAME_CURSOR_X (frame);
1149
1150 /* Give up if in truncated text at end of line. */
1151 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1)
1152 return 0;
1153
1154 /* Avoid losing if cursor is in invisible text off left margin
1155 or about to go off either side of window. */
1156 if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
1157 && (XINT (w->hscroll) || n < 0))
1158 || (n > 0
1159 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1160 || cursor_in_echo_area)
1161 return 0;
1162
1163 /* Can't use direct output if highlighting a region. */
1164 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1165 return 0;
1166
1167 /* Can't use direct output at an overlay boundary; it might have
1168 before-string or after-string properties. */
1169 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1170 return 0;
1171
1172 #ifdef USE_TEXT_PROPERTIES
1173 /* Don't use direct output next to an invisible character
1174 since we might need to do something special. */
1175
1176 XSETFASTINT (position, point);
1177 if (XFASTINT (position) < ZV
1178 && ! NILP (Fget_char_property (position,
1179 Qinvisible,
1180 selected_window)))
1181 return 0;
1182
1183 XSETFASTINT (position, point - 1);
1184 if (XFASTINT (position) >= BEGV
1185 && ! NILP (Fget_char_property (position,
1186 Qinvisible,
1187 selected_window)))
1188 return 0;
1189 #endif
1190
1191 FRAME_CURSOR_X (frame) += n;
1192 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1193 XSETFASTINT (w->last_point, point);
1194 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1195 fflush (stdout);
1196
1197 return 1;
1198 }
1199 \f
1200 static void update_line ();
1201
1202 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1203 Value is nonzero if redisplay stopped due to pending input.
1204 FORCE nonzero means do not stop for pending input. */
1205
1206 int
1207 update_frame (f, force, inhibit_hairy_id)
1208 FRAME_PTR f;
1209 int force;
1210 int inhibit_hairy_id;
1211 {
1212 register struct frame_glyphs *current_frame;
1213 register struct frame_glyphs *desired_frame = 0;
1214 register int i;
1215 int pause;
1216 int preempt_count = baud_rate / 2400 + 1;
1217 extern input_pending;
1218 #ifdef HAVE_X_WINDOWS
1219 register int downto, leftmost;
1220 #endif
1221
1222 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1223 calculate_costs (f);
1224
1225 if (preempt_count <= 0)
1226 preempt_count = 1;
1227
1228 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1229
1230 detect_input_pending ();
1231 if (input_pending && !force)
1232 {
1233 pause = 1;
1234 goto do_pause;
1235 }
1236
1237 update_begin (f);
1238
1239 if (!line_ins_del_ok)
1240 inhibit_hairy_id = 1;
1241
1242 /* These are separate to avoid a possible bug in the AIX C compiler. */
1243 current_frame = FRAME_CURRENT_GLYPHS (f);
1244 desired_frame = FRAME_DESIRED_GLYPHS (f);
1245
1246 /* See if any of the desired lines are enabled; don't compute for
1247 i/d line if just want cursor motion. */
1248 for (i = 0; i < FRAME_HEIGHT (f); i++)
1249 if (desired_frame->enable[i])
1250 break;
1251
1252 /* Try doing i/d line, if not yet inhibited. */
1253 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1254 force |= scrolling (f);
1255
1256 /* Update the individual lines as needed. Do bottom line first. */
1257
1258 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1259 update_line (f, FRAME_HEIGHT (f) - 1);
1260
1261 #ifdef HAVE_X_WINDOWS
1262 if (FRAME_X_P (f))
1263 {
1264 leftmost = downto = f->display.x->internal_border_width;
1265 if (desired_frame->enable[0])
1266 {
1267 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1268 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1269 = PIXEL_HEIGHT (f) - f->display.x->internal_border_width
1270 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1271 current_frame->top_left_x[0] = leftmost;
1272 current_frame->top_left_y[0] = downto;
1273 }
1274 }
1275 #endif /* HAVE_X_WINDOWS */
1276
1277 /* Now update the rest of the lines. */
1278 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1279 {
1280 if (desired_frame->enable[i])
1281 {
1282 if (FRAME_TERMCAP_P (f))
1283 {
1284 /* Flush out every so many lines.
1285 Also flush out if likely to have more than 1k buffered
1286 otherwise. I'm told that some telnet connections get
1287 really screwed by more than 1k output at once. */
1288 int outq = PENDING_OUTPUT_COUNT (stdout);
1289 if (outq > 900
1290 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1291 {
1292 fflush (stdout);
1293 if (preempt_count == 1)
1294 {
1295 #ifdef EMACS_OUTQSIZE
1296 if (EMACS_OUTQSIZE (0, &outq) < 0)
1297 /* Probably not a tty. Ignore the error and reset
1298 * the outq count. */
1299 outq = PENDING_OUTPUT_COUNT (stdout);
1300 #endif
1301 outq *= 10;
1302 if (baud_rate <= outq && baud_rate > 0)
1303 sleep (outq / baud_rate);
1304 }
1305 }
1306 if ((i - 1) % preempt_count == 0)
1307 detect_input_pending ();
1308 }
1309
1310 update_line (f, i);
1311 #ifdef HAVE_X_WINDOWS
1312 if (FRAME_X_P (f))
1313 {
1314 current_frame->top_left_y[i] = downto;
1315 current_frame->top_left_x[i] = leftmost;
1316 }
1317 #endif /* HAVE_X_WINDOWS */
1318 }
1319
1320 #ifdef HAVE_X_WINDOWS
1321 if (FRAME_X_P (f))
1322 downto += current_frame->pix_height[i];
1323 #endif
1324 }
1325 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1326
1327 /* Now just clean up termcap drivers and set cursor, etc. */
1328 if (!pause)
1329 {
1330 if ((cursor_in_echo_area
1331 /* If we are showing a message instead of the minibuffer,
1332 show the cursor for the message instead of for the
1333 (now hidden) minibuffer contents. */
1334 || (EQ (minibuf_window, selected_window)
1335 && EQ (minibuf_window, echo_area_window)
1336 && echo_area_glyphs != 0))
1337 /* These cases apply only to the frame that contains
1338 the active minibuffer window. */
1339 && FRAME_HAS_MINIBUF_P (f)
1340 && EQ (FRAME_MINIBUF_WINDOW (f), minibuf_window))
1341 {
1342 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1343 int row, col;
1344
1345 if (cursor_in_echo_area < 0)
1346 {
1347 row = top;
1348 col = 0;
1349 }
1350 else
1351 {
1352 /* If the minibuffer is several lines high, find the last
1353 line that has any text on it. */
1354 row = FRAME_HEIGHT (f);
1355 do
1356 {
1357 row--;
1358 if (current_frame->enable[row])
1359 col = current_frame->used[row];
1360 else
1361 col = 0;
1362 }
1363 while (row > top && col == 0);
1364
1365 if (col >= FRAME_WIDTH (f))
1366 {
1367 col = 0;
1368 if (row < FRAME_HEIGHT (f) - 1)
1369 row++;
1370 }
1371 }
1372
1373 cursor_to (row, col);
1374 }
1375 else
1376 cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
1377 FRAME_WIDTH (f) - 1), 0));
1378 }
1379
1380 update_end (f);
1381
1382 if (termscript)
1383 fflush (termscript);
1384 fflush (stdout);
1385
1386 /* Here if output is preempted because input is detected. */
1387 do_pause:
1388
1389 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1390 display_completed = !pause;
1391
1392 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1393 return pause;
1394 }
1395
1396 /* Called when about to quit, to check for doing so
1397 at an improper time. */
1398
1399 void
1400 quit_error_check ()
1401 {
1402 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1403 return;
1404 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1405 abort ();
1406 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1407 abort ();
1408 }
1409 \f
1410 /* Decide what insert/delete line to do, and do it */
1411
1412 extern void scrolling_1 ();
1413
1414 scrolling (frame)
1415 FRAME_PTR frame;
1416 {
1417 int unchanged_at_top, unchanged_at_bottom;
1418 int window_size;
1419 int changed_lines;
1420 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1421 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1422 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1423 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1424 register int i;
1425 int free_at_end_vpos = FRAME_HEIGHT (frame);
1426 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1427 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1428
1429 /* Compute hash codes of all the lines.
1430 Also calculate number of changed lines,
1431 number of unchanged lines at the beginning,
1432 and number of unchanged lines at the end. */
1433
1434 changed_lines = 0;
1435 unchanged_at_top = 0;
1436 unchanged_at_bottom = FRAME_HEIGHT (frame);
1437 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1438 {
1439 /* Give up on this scrolling if some old lines are not enabled. */
1440 if (!current_frame->enable[i])
1441 return 0;
1442 old_hash[i] = line_hash_code (current_frame, i);
1443 if (! desired_frame->enable[i])
1444 new_hash[i] = old_hash[i];
1445 else
1446 new_hash[i] = line_hash_code (desired_frame, i);
1447
1448 if (old_hash[i] != new_hash[i])
1449 {
1450 changed_lines++;
1451 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1452 }
1453 else if (i == unchanged_at_top)
1454 unchanged_at_top++;
1455 draw_cost[i] = line_draw_cost (desired_frame, i);
1456 old_draw_cost[i] = line_draw_cost (current_frame, i);
1457 }
1458
1459 /* If changed lines are few, don't allow preemption, don't scroll. */
1460 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1461 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1462 return 1;
1463
1464 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1465 - unchanged_at_bottom);
1466
1467 if (scroll_region_ok)
1468 free_at_end_vpos -= unchanged_at_bottom;
1469 else if (memory_below_frame)
1470 free_at_end_vpos = -1;
1471
1472 /* If large window, fast terminal and few lines in common between
1473 current frame and desired frame, don't bother with i/d calc. */
1474 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1475 && (window_size >=
1476 10 * scrolling_max_lines_saved (unchanged_at_top,
1477 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1478 old_hash, new_hash, draw_cost)))
1479 return 0;
1480
1481 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1482 draw_cost + unchanged_at_top - 1,
1483 old_draw_cost + unchanged_at_top - 1,
1484 old_hash + unchanged_at_top - 1,
1485 new_hash + unchanged_at_top - 1,
1486 free_at_end_vpos - unchanged_at_top);
1487
1488 return 0;
1489 }
1490 \f
1491 /* Return the offset in its buffer of the character at location col, line
1492 in the given window. */
1493 int
1494 buffer_posn_from_coords (window, col, line)
1495 struct window *window;
1496 int col, line;
1497 {
1498 int hscroll = XINT (window->hscroll);
1499 int window_left = XFASTINT (window->left);
1500
1501 /* The actual width of the window is window->width less one for the
1502 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1503 window. */
1504 int window_width = window_internal_width (window) - 1;
1505
1506 int startp = marker_position (window->start);
1507
1508 /* Since compute_motion will only operate on the current buffer,
1509 we need to save the old one and restore it when we're done. */
1510 struct buffer *old_current_buffer = current_buffer;
1511 struct position *posn;
1512
1513 current_buffer = XBUFFER (window->buffer);
1514
1515 /* We can't get a correct result in this case,
1516 but at least prevent compute_motion from crashing. */
1517 if (startp < BEGV)
1518 startp = BEGV;
1519
1520 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1521 (window->frame))->bufp to avoid scanning from the very top of
1522 the window, but it isn't maintained correctly, and I'm not even
1523 sure I will keep it. */
1524 posn = compute_motion (startp, 0,
1525 ((window == XWINDOW (minibuf_window) && startp == BEG
1526 ? minibuf_prompt_width : 0)
1527 + (hscroll ? 1 - hscroll : 0)),
1528 0,
1529 ZV, line, col,
1530 window_width, hscroll, 0, window);
1531
1532 current_buffer = old_current_buffer;
1533
1534 /* compute_motion considers frame points past the end of a line
1535 to be *after* the newline, i.e. at the start of the next line.
1536 This is reasonable, but not really what we want. So if the
1537 result is on a line below LINE, back it up one character. */
1538 if (posn->vpos > line)
1539 return posn->bufpos - 1;
1540 else
1541 return posn->bufpos;
1542 }
1543 \f
1544 static int
1545 count_blanks (r)
1546 register GLYPH *r;
1547 {
1548 register GLYPH *p = r;
1549 while (*p++ == SPACEGLYPH);
1550 return p - r - 1;
1551 }
1552
1553 static int
1554 count_match (str1, str2)
1555 GLYPH *str1, *str2;
1556 {
1557 register GLYPH *p1 = str1;
1558 register GLYPH *p2 = str2;
1559 while (*p1++ == *p2++);
1560 return p1 - str1 - 1;
1561 }
1562
1563 /* Char insertion/deletion cost vector, from term.c */
1564 extern int *char_ins_del_vector;
1565
1566 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
1567
1568 static void
1569 update_line (frame, vpos)
1570 register FRAME_PTR frame;
1571 int vpos;
1572 {
1573 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1574 int *temp1;
1575 int tem;
1576 int osp, nsp, begmatch, endmatch, olen, nlen;
1577 int save;
1578 register struct frame_glyphs *current_frame
1579 = FRAME_CURRENT_GLYPHS (frame);
1580 register struct frame_glyphs *desired_frame
1581 = FRAME_DESIRED_GLYPHS (frame);
1582
1583 if (desired_frame->highlight[vpos]
1584 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1585 {
1586 change_line_highlight (desired_frame->highlight[vpos], vpos,
1587 (current_frame->enable[vpos] ?
1588 current_frame->used[vpos] : 0));
1589 current_frame->enable[vpos] = 0;
1590 }
1591 else
1592 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1593
1594 if (! current_frame->enable[vpos])
1595 {
1596 olen = 0;
1597 }
1598 else
1599 {
1600 obody = current_frame->glyphs[vpos];
1601 olen = current_frame->used[vpos];
1602 if (! current_frame->highlight[vpos])
1603 {
1604 if (!must_write_spaces)
1605 while (obody[olen - 1] == SPACEGLYPH && olen > 0)
1606 olen--;
1607 }
1608 else
1609 {
1610 /* For an inverse-video line, remember we gave it
1611 spaces all the way to the frame edge
1612 so that the reverse video extends all the way across. */
1613
1614 while (olen < FRAME_WIDTH (frame) - 1)
1615 obody[olen++] = SPACEGLYPH;
1616 }
1617 }
1618
1619 /* One way or another, this will enable the line being updated. */
1620 current_frame->enable[vpos] = 1;
1621 current_frame->used[vpos] = desired_frame->used[vpos];
1622 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1623 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1624
1625 #ifdef HAVE_X_WINDOWS
1626 if (FRAME_X_P (frame))
1627 {
1628 current_frame->pix_width[vpos]
1629 = current_frame->used[vpos]
1630 * FONT_WIDTH (frame->display.x->font);
1631 current_frame->pix_height[vpos]
1632 = frame->display.x->line_height;
1633 }
1634 #endif /* HAVE_X_WINDOWS */
1635
1636 if (!desired_frame->enable[vpos])
1637 {
1638 nlen = 0;
1639 goto just_erase;
1640 }
1641
1642 nbody = desired_frame->glyphs[vpos];
1643 nlen = desired_frame->used[vpos];
1644
1645 /* Pretend trailing spaces are not there at all,
1646 unless for one reason or another we must write all spaces. */
1647 if (! desired_frame->highlight[vpos])
1648 {
1649 if (!must_write_spaces)
1650 /* We know that the previous character byte contains 0. */
1651 while (nbody[nlen - 1] == SPACEGLYPH)
1652 nlen--;
1653 }
1654 else
1655 {
1656 /* For an inverse-video line, give it extra trailing spaces
1657 all the way to the frame edge
1658 so that the reverse video extends all the way across. */
1659
1660 while (nlen < FRAME_WIDTH (frame) - 1)
1661 nbody[nlen++] = SPACEGLYPH;
1662 }
1663
1664 /* If there's no i/d char, quickly do the best we can without it. */
1665 if (!char_ins_del_ok)
1666 {
1667 int i,j;
1668
1669 #if 0
1670 if (FRAME_X_P (frame))
1671 {
1672 /* Under X, erase everything we are going to rewrite,
1673 and rewrite everything from the first char that's changed.
1674 This is part of supporting fonts like Courier
1675 whose chars can overlap outside the char width. */
1676 for (i = 0; i < nlen; i++)
1677 if (i >= olen || nbody[i] != obody[i])
1678 break;
1679
1680 cursor_to (vpos, i);
1681 if (i != olen)
1682 clear_end_of_line (olen);
1683 write_glyphs (nbody + i, nlen - i);
1684 }
1685 else
1686 {}
1687 #endif /* 0 */
1688 for (i = 0; i < nlen; i++)
1689 {
1690 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1691 {
1692 cursor_to (vpos, i);
1693 for (j = 1; (i + j < nlen &&
1694 (i + j >= olen || nbody[i+j] != obody[i+j]));
1695 j++);
1696
1697 /* Output this run of non-matching chars. */
1698 write_glyphs (nbody + i, j);
1699 i += j - 1;
1700
1701 /* Now find the next non-match. */
1702 }
1703 }
1704
1705 /* Clear the rest of the line, or the non-clear part of it. */
1706 if (olen > nlen)
1707 {
1708 cursor_to (vpos, nlen);
1709 clear_end_of_line (olen);
1710 }
1711
1712 /* Exchange contents between current_frame and new_frame. */
1713 temp = desired_frame->glyphs[vpos];
1714 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1715 current_frame->glyphs[vpos] = temp;
1716
1717 /* Exchange charstarts between current_frame and new_frame. */
1718 temp1 = desired_frame->charstarts[vpos];
1719 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1720 current_frame->charstarts[vpos] = temp1;
1721
1722 return;
1723 }
1724
1725 if (!olen)
1726 {
1727 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1728 ? 0 : count_blanks (nbody);
1729 if (nlen > nsp)
1730 {
1731 cursor_to (vpos, nsp);
1732 write_glyphs (nbody + nsp, nlen - nsp);
1733 }
1734
1735 /* Exchange contents between current_frame and new_frame. */
1736 temp = desired_frame->glyphs[vpos];
1737 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1738 current_frame->glyphs[vpos] = temp;
1739
1740 /* Exchange charstarts between current_frame and new_frame. */
1741 temp1 = desired_frame->charstarts[vpos];
1742 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1743 current_frame->charstarts[vpos] = temp1;
1744
1745 return;
1746 }
1747
1748 obody[olen] = 1;
1749 save = nbody[nlen];
1750 nbody[nlen] = 0;
1751
1752 /* Compute number of leading blanks in old and new contents. */
1753 osp = count_blanks (obody);
1754 if (!desired_frame->highlight[vpos])
1755 nsp = count_blanks (nbody);
1756 else
1757 nsp = 0;
1758
1759 /* Compute number of matching chars starting with first nonblank. */
1760 begmatch = count_match (obody + osp, nbody + nsp);
1761
1762 /* Spaces in new match implicit space past the end of old. */
1763 /* A bug causing this to be a no-op was fixed in 18.29. */
1764 if (!must_write_spaces && osp + begmatch == olen)
1765 {
1766 np1 = nbody + nsp;
1767 while (np1[begmatch] == SPACEGLYPH)
1768 begmatch++;
1769 }
1770
1771 /* Avoid doing insert/delete char
1772 just cause number of leading spaces differs
1773 when the following text does not match. */
1774 if (begmatch == 0 && osp != nsp)
1775 osp = nsp = min (osp, nsp);
1776
1777 /* Find matching characters at end of line */
1778 op1 = obody + olen;
1779 np1 = nbody + nlen;
1780 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1781 while (op1 > op2 && op1[-1] == np1[-1])
1782 {
1783 op1--;
1784 np1--;
1785 }
1786 endmatch = obody + olen - op1;
1787
1788 /* Put correct value back in nbody[nlen].
1789 This is important because direct_output_for_insert
1790 can write into the line at a later point.
1791 If this screws up the zero at the end of the line, re-establish it. */
1792 nbody[nlen] = save;
1793 obody[olen] = 0;
1794
1795 /* tem gets the distance to insert or delete.
1796 endmatch is how many characters we save by doing so.
1797 Is it worth it? */
1798
1799 tem = (nlen - nsp) - (olen - osp);
1800 if (endmatch && tem
1801 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1802 endmatch = 0;
1803
1804 /* nsp - osp is the distance to insert or delete.
1805 If that is nonzero, begmatch is known to be nonzero also.
1806 begmatch + endmatch is how much we save by doing the ins/del.
1807 Is it worth it? */
1808
1809 if (nsp != osp
1810 && (!char_ins_del_ok
1811 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1812 {
1813 begmatch = 0;
1814 endmatch = 0;
1815 osp = nsp = min (osp, nsp);
1816 }
1817
1818 /* Now go through the line, inserting, writing and
1819 deleting as appropriate. */
1820
1821 if (osp > nsp)
1822 {
1823 cursor_to (vpos, nsp);
1824 delete_glyphs (osp - nsp);
1825 }
1826 else if (nsp > osp)
1827 {
1828 /* If going to delete chars later in line
1829 and insert earlier in the line,
1830 must delete first to avoid losing data in the insert */
1831 if (endmatch && nlen < olen + nsp - osp)
1832 {
1833 cursor_to (vpos, nlen - endmatch + osp - nsp);
1834 delete_glyphs (olen + nsp - osp - nlen);
1835 olen = nlen - (nsp - osp);
1836 }
1837 cursor_to (vpos, osp);
1838 insert_glyphs ((char *)0, nsp - osp);
1839 }
1840 olen += nsp - osp;
1841
1842 tem = nsp + begmatch + endmatch;
1843 if (nlen != tem || olen != tem)
1844 {
1845 cursor_to (vpos, nsp + begmatch);
1846 if (!endmatch || nlen == olen)
1847 {
1848 /* If new text being written reaches right margin,
1849 there is no need to do clear-to-eol at the end.
1850 (and it would not be safe, since cursor is not
1851 going to be "at the margin" after the text is done) */
1852 if (nlen == FRAME_WIDTH (frame))
1853 olen = 0;
1854 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1855
1856 #ifdef obsolete
1857
1858 /* the following code loses disastrously if tem == nlen.
1859 Rather than trying to fix that case, I am trying the simpler
1860 solution found above. */
1861
1862 /* If the text reaches to the right margin,
1863 it will lose one way or another (depending on AutoWrap)
1864 to clear to end of line after outputting all the text.
1865 So pause with one character to go and clear the line then. */
1866 if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1867 {
1868 /* endmatch must be zero, and tem must equal nsp + begmatch */
1869 write_glyphs (nbody + tem, nlen - tem - 1);
1870 clear_end_of_line (olen);
1871 olen = 0; /* Don't let it be cleared again later */
1872 write_glyphs (nbody + nlen - 1, 1);
1873 }
1874 else
1875 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1876 #endif /* OBSOLETE */
1877
1878 }
1879 else if (nlen > olen)
1880 {
1881 write_glyphs (nbody + nsp + begmatch, olen - tem);
1882 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1883 olen = nlen;
1884 }
1885 else if (olen > nlen)
1886 {
1887 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1888 delete_glyphs (olen - nlen);
1889 olen = nlen;
1890 }
1891 }
1892
1893 just_erase:
1894 /* If any unerased characters remain after the new line, erase them. */
1895 if (olen > nlen)
1896 {
1897 cursor_to (vpos, nlen);
1898 clear_end_of_line (olen);
1899 }
1900
1901 /* Exchange contents between current_frame and new_frame. */
1902 temp = desired_frame->glyphs[vpos];
1903 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1904 current_frame->glyphs[vpos] = temp;
1905
1906 /* Exchange charstarts between current_frame and new_frame. */
1907 temp1 = desired_frame->charstarts[vpos];
1908 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1909 current_frame->charstarts[vpos] = temp1;
1910 }
1911 \f
1912 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1913 session's frames, frame names, buffers, buffer-read-only flags, and
1914 buffer-modified-flags, and a trailing sentinel (so we don't need to
1915 add length checks). */
1916 static Lisp_Object frame_and_buffer_state;
1917
1918 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1919 Sframe_or_buffer_changed_p, 0, 0, 0,
1920 "Return non-nil if the frame and buffer state appears to have changed.\n\
1921 The state variable is an internal vector containing all frames and buffers,\n\
1922 aside from buffers whose names start with space,\n\
1923 along with the buffers' read-only and modified flags, which allows a fast\n\
1924 check to see whether the menu bars might need to be recomputed.\n\
1925 If this function returns non-nil, it updates the internal vector to reflect\n\
1926 the current state.\n")
1927 ()
1928 {
1929 Lisp_Object tail, frame, buf;
1930 Lisp_Object *vecp;
1931 int n;
1932
1933 vecp = XVECTOR (frame_and_buffer_state)->contents;
1934 FOR_EACH_FRAME (tail, frame)
1935 {
1936 if (!EQ (*vecp++, frame))
1937 goto changed;
1938 if (!EQ (*vecp++, XFRAME (frame)->name))
1939 goto changed;
1940 }
1941 /* Check that the buffer info matches.
1942 No need to test for the end of the vector
1943 because the last element of the vector is lambda
1944 and that will always cause a mismatch. */
1945 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1946 {
1947 buf = XCONS (XCONS (tail)->car)->cdr;
1948 /* Ignore buffers that aren't included in buffer lists. */
1949 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1950 continue;
1951 if (!EQ (*vecp++, buf))
1952 goto changed;
1953 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1954 goto changed;
1955 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1956 goto changed;
1957 }
1958 /* Detect deletion of a buffer at the end of the list. */
1959 if (*vecp == Qlambda)
1960 return Qnil;
1961 changed:
1962 /* Start with 1 so there is room for at least one lambda at the end. */
1963 n = 1;
1964 FOR_EACH_FRAME (tail, frame)
1965 n += 2;
1966 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1967 n += 3;
1968 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1969 if (n > XVECTOR (frame_and_buffer_state)->size
1970 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1971 /* Add 20 extra so we grow it less often. */
1972 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1973 vecp = XVECTOR (frame_and_buffer_state)->contents;
1974 FOR_EACH_FRAME (tail, frame)
1975 {
1976 *vecp++ = frame;
1977 *vecp++ = XFRAME (frame)->name;
1978 }
1979 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1980 {
1981 buf = XCONS (XCONS (tail)->car)->cdr;
1982 /* Ignore buffers that aren't included in buffer lists. */
1983 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1984 continue;
1985 *vecp++ = buf;
1986 *vecp++ = XBUFFER (buf)->read_only;
1987 *vecp++ = Fbuffer_modified_p (buf);
1988 }
1989 /* Fill up the vector with lambdas (always at least one). */
1990 *vecp++ = Qlambda;
1991 while (vecp - XVECTOR (frame_and_buffer_state)->contents
1992 < XVECTOR (frame_and_buffer_state)->size)
1993 *vecp++ = Qlambda;
1994 /* Make sure we didn't overflow the vector. */
1995 if (vecp - XVECTOR (frame_and_buffer_state)->contents
1996 > XVECTOR (frame_and_buffer_state)->size)
1997 abort ();
1998 return Qt;
1999 }
2000 \f
2001 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
2002 1, 1, "FOpen termscript file: ",
2003 "Start writing all terminal output to FILE as well as the terminal.\n\
2004 FILE = nil means just close any termscript file currently open.")
2005 (file)
2006 Lisp_Object file;
2007 {
2008 if (termscript != 0) fclose (termscript);
2009 termscript = 0;
2010
2011 if (! NILP (file))
2012 {
2013 file = Fexpand_file_name (file, Qnil);
2014 termscript = fopen (XSTRING (file)->data, "w");
2015 if (termscript == 0)
2016 report_file_error ("Opening termscript", Fcons (file, Qnil));
2017 }
2018 return Qnil;
2019 }
2020 \f
2021
2022 #ifdef SIGWINCH
2023 SIGTYPE
2024 window_change_signal (signalnum) /* If we don't have an argument, */
2025 int signalnum; /* some compilers complain in signal calls. */
2026 {
2027 int width, height;
2028 extern int errno;
2029 int old_errno = errno;
2030
2031 get_frame_size (&width, &height);
2032
2033 /* The frame size change obviously applies to a termcap-controlled
2034 frame. Find such a frame in the list, and assume it's the only
2035 one (since the redisplay code always writes to stdout, not a
2036 FILE * specified in the frame structure). Record the new size,
2037 but don't reallocate the data structures now. Let that be done
2038 later outside of the signal handler. */
2039
2040 {
2041 Lisp_Object tail, frame;
2042
2043 FOR_EACH_FRAME (tail, frame)
2044 {
2045 if (FRAME_TERMCAP_P (XFRAME (frame)))
2046 {
2047 change_frame_size (XFRAME (frame), height, width, 0, 1);
2048 break;
2049 }
2050 }
2051 }
2052
2053 signal (SIGWINCH, window_change_signal);
2054 errno = old_errno;
2055 }
2056 #endif /* SIGWINCH */
2057
2058
2059 /* Do any change in frame size that was requested by a signal. */
2060
2061 do_pending_window_change ()
2062 {
2063 /* If window_change_signal should have run before, run it now. */
2064 while (delayed_size_change)
2065 {
2066 Lisp_Object tail, frame;
2067
2068 delayed_size_change = 0;
2069
2070 FOR_EACH_FRAME (tail, frame)
2071 {
2072 FRAME_PTR f = XFRAME (frame);
2073
2074 int height = FRAME_NEW_HEIGHT (f);
2075 int width = FRAME_NEW_WIDTH (f);
2076
2077 if (height != 0 || width != 0)
2078 change_frame_size (f, height, width, 0, 0);
2079 }
2080 }
2081 }
2082
2083
2084 /* Change the frame height and/or width. Values may be given as zero to
2085 indicate no change is to take place.
2086
2087 If DELAY is non-zero, then assume we're being called from a signal
2088 handler, and queue the change for later - perhaps the next
2089 redisplay. Since this tries to resize windows, we can't call it
2090 from a signal handler. */
2091
2092 change_frame_size (f, newheight, newwidth, pretend, delay)
2093 register FRAME_PTR f;
2094 int newheight, newwidth, pretend;
2095 {
2096 Lisp_Object tail, frame;
2097 if (FRAME_TERMCAP_P (f))
2098 {
2099 /* When using termcap, all frames use the same screen,
2100 so a change in size affects all termcap frames. */
2101 FOR_EACH_FRAME (tail, frame)
2102 if (FRAME_TERMCAP_P (XFRAME (frame)))
2103 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2104 pretend, delay);
2105 }
2106 else
2107 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2108 }
2109
2110 static void
2111 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2112 register FRAME_PTR frame;
2113 int newheight, newwidth, pretend, delay;
2114 {
2115 /* If we can't deal with the change now, queue it for later. */
2116 if (delay)
2117 {
2118 FRAME_NEW_HEIGHT (frame) = newheight;
2119 FRAME_NEW_WIDTH (frame) = newwidth;
2120 delayed_size_change = 1;
2121 return;
2122 }
2123
2124 /* This size-change overrides any pending one for this frame. */
2125 FRAME_NEW_HEIGHT (frame) = 0;
2126 FRAME_NEW_WIDTH (frame) = 0;
2127
2128 /* If an argument is zero, set it to the current value. */
2129 newheight || (newheight = FRAME_HEIGHT (frame));
2130 newwidth || (newwidth = FRAME_WIDTH (frame));
2131
2132 /* Round up to the smallest acceptable size. */
2133 check_frame_size (frame, &newheight, &newwidth);
2134
2135 /* If we're not changing the frame size, quit now. */
2136 if (newheight == FRAME_HEIGHT (frame)
2137 && newwidth == FRAME_WIDTH (frame))
2138 return;
2139
2140 if (newheight != FRAME_HEIGHT (frame))
2141 {
2142 if (FRAME_HAS_MINIBUF_P (frame)
2143 && ! FRAME_MINIBUF_ONLY_P (frame))
2144 {
2145 /* Frame has both root and minibuffer. */
2146 set_window_height (FRAME_ROOT_WINDOW (frame),
2147 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2148 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2149 newheight - 1);
2150 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2151 }
2152 else
2153 /* Frame has just one top-level window. */
2154 set_window_height (FRAME_ROOT_WINDOW (frame),
2155 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2156
2157 if (FRAME_TERMCAP_P (frame) && !pretend)
2158 FrameRows = newheight;
2159
2160 #if 0
2161 if (frame->output_method == output_termcap)
2162 {
2163 frame_height = newheight;
2164 if (!pretend)
2165 FrameRows = newheight;
2166 }
2167 #endif
2168 }
2169
2170 if (newwidth != FRAME_WIDTH (frame))
2171 {
2172 set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
2173 if (FRAME_HAS_MINIBUF_P (frame))
2174 set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
2175
2176 if (FRAME_TERMCAP_P (frame) && !pretend)
2177 FrameCols = newwidth;
2178 #if 0
2179 if (frame->output_method == output_termcap)
2180 {
2181 frame_width = newwidth;
2182 if (!pretend)
2183 FrameCols = newwidth;
2184 }
2185 #endif
2186 }
2187
2188 FRAME_HEIGHT (frame) = newheight;
2189 FRAME_WIDTH (frame) = newwidth;
2190
2191 if (FRAME_CURSOR_X (frame) >= FRAME_WIDTH (frame))
2192 FRAME_CURSOR_X (frame) = FRAME_WIDTH (frame) - 1;
2193 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2194 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2195
2196 remake_frame_glyphs (frame);
2197 calculate_costs (frame);
2198 }
2199 \f
2200 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2201 Ssend_string_to_terminal, 1, 1, 0,
2202 "Send STRING to the terminal without alteration.\n\
2203 Control characters in STRING will have terminal-dependent effects.")
2204 (str)
2205 Lisp_Object str;
2206 {
2207 CHECK_STRING (str, 0);
2208 fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, stdout);
2209 fflush (stdout);
2210 if (termscript)
2211 {
2212 fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, termscript);
2213 fflush (termscript);
2214 }
2215 return Qnil;
2216 }
2217
2218 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2219 "Beep, or flash the screen.\n\
2220 Also, unless an argument is given,\n\
2221 terminate any keyboard macro currently executing.")
2222 (arg)
2223 Lisp_Object arg;
2224 {
2225 if (!NILP (arg))
2226 {
2227 if (noninteractive)
2228 putchar (07);
2229 else
2230 ring_bell ();
2231 fflush (stdout);
2232 }
2233 else
2234 bitch_at_user ();
2235
2236 return Qnil;
2237 }
2238
2239 bitch_at_user ()
2240 {
2241 if (noninteractive)
2242 putchar (07);
2243 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2244 error ("Keyboard macro terminated by a command ringing the bell");
2245 else
2246 ring_bell ();
2247 fflush (stdout);
2248 }
2249
2250 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2251 "Pause, without updating display, for SECONDS seconds.\n\
2252 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2253 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2254 additional wait period, in milliseconds; this may be useful if your\n\
2255 Emacs was built without floating point support.\n\
2256 \(Not all operating systems support waiting for a fraction of a second.)")
2257 (seconds, milliseconds)
2258 Lisp_Object seconds, milliseconds;
2259 {
2260 int sec, usec;
2261
2262 if (NILP (milliseconds))
2263 XSETINT (milliseconds, 0);
2264 else
2265 CHECK_NUMBER (milliseconds, 1);
2266 usec = XINT (milliseconds) * 1000;
2267
2268 #ifdef LISP_FLOAT_TYPE
2269 {
2270 double duration = extract_float (seconds);
2271 sec = (int) duration;
2272 usec += (duration - sec) * 1000000;
2273 }
2274 #else
2275 CHECK_NUMBER (seconds, 0);
2276 sec = XINT (seconds);
2277 #endif
2278
2279 #ifndef EMACS_HAS_USECS
2280 if (sec == 0 && usec != 0)
2281 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2282 #endif
2283
2284 /* Assure that 0 <= usec < 1000000. */
2285 if (usec < 0)
2286 {
2287 /* We can't rely on the rounding being correct if user is negative. */
2288 if (-1000000 < usec)
2289 sec--, usec += 1000000;
2290 else
2291 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2292 }
2293 else
2294 sec += usec / 1000000, usec %= 1000000;
2295
2296 if (sec <= 0)
2297 return Qnil;
2298
2299 {
2300 Lisp_Object zero;
2301
2302 XSETFASTINT (zero, 0);
2303 wait_reading_process_input (sec, usec, zero, 0);
2304 }
2305
2306 /* We should always have wait_reading_process_input; we have a dummy
2307 implementation for systems which don't support subprocesses. */
2308 #if 0
2309 /* No wait_reading_process_input */
2310 immediate_quit = 1;
2311 QUIT;
2312
2313 #ifdef VMS
2314 sys_sleep (sec);
2315 #else /* not VMS */
2316 /* The reason this is done this way
2317 (rather than defined (H_S) && defined (H_T))
2318 is because the VMS preprocessor doesn't grok `defined' */
2319 #ifdef HAVE_SELECT
2320 EMACS_GET_TIME (end_time);
2321 EMACS_SET_SECS_USECS (timeout, sec, usec);
2322 EMACS_ADD_TIME (end_time, end_time, timeout);
2323
2324 while (1)
2325 {
2326 EMACS_GET_TIME (timeout);
2327 EMACS_SUB_TIME (timeout, end_time, timeout);
2328 if (EMACS_TIME_NEG_P (timeout)
2329 || !select (1, 0, 0, 0, &timeout))
2330 break;
2331 }
2332 #else /* not HAVE_SELECT */
2333 sleep (sec);
2334 #endif /* HAVE_SELECT */
2335 #endif /* not VMS */
2336
2337 immediate_quit = 0;
2338 #endif /* no subprocesses */
2339
2340 return Qnil;
2341 }
2342
2343 /* This is just like wait_reading_process_input, except that
2344 it does the redisplay.
2345
2346 It's also much like Fsit_for, except that it can be used for
2347 waiting for input as well. */
2348
2349 Lisp_Object
2350 sit_for (sec, usec, reading, display)
2351 int sec, usec, reading, display;
2352 {
2353 Lisp_Object read_kbd;
2354
2355 if (detect_input_pending ())
2356 return Qnil;
2357
2358 if (display)
2359 redisplay_preserve_echo_area ();
2360
2361 if (sec == 0 && usec == 0)
2362 return Qt;
2363
2364 #ifdef SIGIO
2365 gobble_input (0);
2366 #endif
2367
2368 XSETINT (read_kbd, reading ? -1 : 1);
2369 wait_reading_process_input (sec, usec, read_kbd, display);
2370
2371
2372 /* wait_reading_process_input should always be available now; it is
2373 simulated in a simple way on systems that don't support
2374 subprocesses. */
2375 #if 0
2376 /* No wait_reading_process_input available. */
2377 immediate_quit = 1;
2378 QUIT;
2379
2380 waitchannels = 1;
2381 #ifdef VMS
2382 input_wait_timeout (XINT (arg));
2383 #else /* not VMS */
2384 #ifndef HAVE_TIMEVAL
2385 timeout_sec = sec;
2386 select (1, &waitchannels, 0, 0, &timeout_sec);
2387 #else /* HAVE_TIMEVAL */
2388 timeout.tv_sec = sec;
2389 timeout.tv_usec = usec;
2390 select (1, &waitchannels, 0, 0, &timeout);
2391 #endif /* HAVE_TIMEVAL */
2392 #endif /* not VMS */
2393
2394 immediate_quit = 0;
2395 #endif
2396
2397 return detect_input_pending () ? Qnil : Qt;
2398 }
2399
2400 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2401 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2402 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2403 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2404 additional wait period, in milliseconds; this may be useful if your\n\
2405 Emacs was built without floating point support.\n\
2406 \(Not all operating systems support waiting for a fraction of a second.)\n\
2407 Optional third arg non-nil means don't redisplay, just wait for input.\n\
2408 Redisplay is preempted as always if input arrives, and does not happen\n\
2409 if input is available before it starts.\n\
2410 Value is t if waited the full time with no input arriving.")
2411 (seconds, milliseconds, nodisp)
2412 Lisp_Object seconds, milliseconds, nodisp;
2413 {
2414 int sec, usec;
2415
2416 if (NILP (milliseconds))
2417 XSETINT (milliseconds, 0);
2418 else
2419 CHECK_NUMBER (milliseconds, 1);
2420 usec = XINT (milliseconds) * 1000;
2421
2422 #ifdef LISP_FLOAT_TYPE
2423 {
2424 double duration = extract_float (seconds);
2425 sec = (int) duration;
2426 usec += (duration - sec) * 1000000;
2427 }
2428 #else
2429 CHECK_NUMBER (seconds, 0);
2430 sec = XINT (seconds);
2431 #endif
2432
2433 #ifndef EMACS_HAS_USECS
2434 if (usec != 0 && sec == 0)
2435 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2436 #endif
2437
2438 return sit_for (sec, usec, 0, NILP (nodisp));
2439 }
2440 \f
2441 char *terminal_type;
2442
2443 /* Initialization done when Emacs fork is started, before doing stty. */
2444 /* Determine terminal type and set terminal_driver */
2445 /* Then invoke its decoding routine to set up variables
2446 in the terminal package */
2447
2448 init_display ()
2449 {
2450 #ifdef HAVE_X_WINDOWS
2451 extern int display_arg;
2452 #endif
2453
2454 meta_key = 0;
2455 inverse_video = 0;
2456 cursor_in_echo_area = 0;
2457 terminal_type = (char *) 0;
2458
2459 /* Now is the time to initialize this; it's used by init_sys_modes
2460 during startup. */
2461 Vwindow_system = Qnil;
2462
2463 /* If the user wants to use a window system, we shouldn't bother
2464 initializing the terminal. This is especially important when the
2465 terminal is so dumb that emacs gives up before and doesn't bother
2466 using the window system.
2467
2468 If the DISPLAY environment variable is set, try to use X, and die
2469 with an error message if that doesn't work. */
2470
2471 #ifdef HAVE_X_WINDOWS
2472 if (! display_arg)
2473 {
2474 #ifdef VMS
2475 display_arg = (getenv ("DECW$DISPLAY") != 0);
2476 #else
2477 display_arg = (getenv ("DISPLAY") != 0);
2478 #endif
2479 }
2480
2481 if (!inhibit_window_system && display_arg)
2482 {
2483 Vwindow_system = intern ("x");
2484 #ifdef HAVE_X11
2485 Vwindow_system_version = make_number (11);
2486 #else
2487 Vwindow_system_version = make_number (10);
2488 #endif
2489 return;
2490 }
2491 #endif /* HAVE_X_WINDOWS */
2492
2493 /* If no window system has been specified, try to use the terminal. */
2494 if (! isatty (0))
2495 {
2496 fprintf (stderr, "emacs: standard input is not a tty\n");
2497 exit (1);
2498 }
2499
2500 /* Look at the TERM variable */
2501 terminal_type = (char *) getenv ("TERM");
2502 if (!terminal_type)
2503 {
2504 #ifdef VMS
2505 fprintf (stderr, "Please specify your terminal type.\n\
2506 For types defined in VMS, use set term /device=TYPE.\n\
2507 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2508 \(The quotation marks are necessary since terminal types are lower case.)\n");
2509 #else
2510 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2511 #endif
2512 exit (1);
2513 }
2514
2515 #ifdef VMS
2516 /* VMS DCL tends to upcase things, so downcase term type.
2517 Hardly any uppercase letters in terminal types; should be none. */
2518 {
2519 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2520 char *p;
2521
2522 strcpy (new, terminal_type);
2523
2524 for (p = new; *p; p++)
2525 if (isupper (*p))
2526 *p = tolower (*p);
2527
2528 terminal_type = new;
2529 }
2530 #endif
2531
2532 term_init (terminal_type);
2533
2534 remake_frame_glyphs (selected_frame);
2535 calculate_costs (selected_frame);
2536
2537 /* X and Y coordinates of the cursor between updates. */
2538 FRAME_CURSOR_X (selected_frame) = 0;
2539 FRAME_CURSOR_Y (selected_frame) = 0;
2540
2541 #ifdef SIGWINCH
2542 #ifndef CANNOT_DUMP
2543 if (initialized)
2544 #endif /* CANNOT_DUMP */
2545 signal (SIGWINCH, window_change_signal);
2546 #endif /* SIGWINCH */
2547 }
2548 \f
2549 syms_of_display ()
2550 {
2551 #ifdef MULTI_FRAME
2552 defsubr (&Sredraw_frame);
2553 #endif
2554 defsubr (&Sredraw_display);
2555 defsubr (&Sframe_or_buffer_changed_p);
2556 defsubr (&Sopen_termscript);
2557 defsubr (&Sding);
2558 defsubr (&Ssit_for);
2559 defsubr (&Ssleep_for);
2560 defsubr (&Ssend_string_to_terminal);
2561
2562 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2563 staticpro (&frame_and_buffer_state);
2564
2565 DEFVAR_INT ("baud-rate", &baud_rate,
2566 "*The output baud rate of the terminal.\n\
2567 On most systems, changing this value will affect the amount of padding\n\
2568 and the other strategic decisions made during redisplay.");
2569 DEFVAR_BOOL ("inverse-video", &inverse_video,
2570 "*Non-nil means invert the entire frame display.\n\
2571 This means everything is in inverse video which otherwise would not be.");
2572 DEFVAR_BOOL ("visible-bell", &visible_bell,
2573 "*Non-nil means try to flash the frame to represent a bell.");
2574 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2575 "*Non-nil means no need to redraw entire frame after suspending.\n\
2576 A non-nil value is useful if the terminal can automatically preserve\n\
2577 Emacs's frame display when you reenter Emacs.\n\
2578 It is up to you to set this variable if your terminal can do that.");
2579 DEFVAR_LISP ("window-system", &Vwindow_system,
2580 "A symbol naming the window-system under which Emacs is running\n\
2581 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2582 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2583 "The version number of the window system in use.\n\
2584 For X windows, this is 10 or 11.");
2585 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2586 "Non-nil means put cursor in minibuffer, at end of any message there.");
2587 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2588 "Table defining how to output a glyph code to the frame.\n\
2589 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2590 Each element can be:\n\
2591 integer: a glyph code which this glyph is an alias for.\n\
2592 string: output this glyph using that string (not impl. in X windows).\n\
2593 nil: this glyph mod 256 is char code to output,\n\
2594 and this glyph / 256 is face code for X windows (see `face-id').");
2595 Vglyph_table = Qnil;
2596
2597 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2598 "Display table to use for buffers that specify none.\n\
2599 See `buffer-display-table' for more information.");
2600 Vstandard_display_table = Qnil;
2601
2602 /* Initialize `window-system', unless init_display already decided it. */
2603 #ifdef CANNOT_DUMP
2604 if (noninteractive)
2605 #endif
2606 {
2607 Vwindow_system = Qnil;
2608 Vwindow_system_version = Qnil;
2609 }
2610 }