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1 Debugging GNU Emacs
2 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004,
3 2005 Free Software Foundation, Inc.
4
5 Permission is granted to anyone to make or distribute verbatim copies
6 of this document as received, in any medium, provided that the
7 copyright notice and permission notice are preserved,
8 and that the distributor grants the recipient permission
9 for further redistribution as permitted by this notice.
10
11 Permission is granted to distribute modified versions
12 of this document, or of portions of it,
13 under the above conditions, provided also that they
14 carry prominent notices stating who last changed them.
15
16 [People who debug Emacs on Windows using native Windows debuggers
17 should read the Windows-specific section near the end of this
18 document.]
19
20 ** When you debug Emacs with GDB, you should start it in the directory
21 where the executable was made. That directory has a .gdbinit file
22 that defines various "user-defined" commands for debugging Emacs.
23
24 ** When you are trying to analyze failed assertions, it will be
25 essential to compile Emacs either completely without optimizations or
26 at least (when using GCC) with the -fno-crossjumping option. Failure
27 to do so may make the compiler recycle the same abort call for all
28 assertions in a given function, rendering the stack backtrace useless
29 for identifying the specific failed assertion.
30
31 ** It is a good idea to run Emacs under GDB (or some other suitable
32 debugger) *all the time*. Then, when Emacs crashes, you will be able
33 to debug the live process, not just a core dump. (This is especially
34 important on systems which don't support core files, and instead print
35 just the registers and some stack addresses.)
36
37 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
38 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
39 kick in, provided that you run under GDB.
40
41 ** Getting control to the debugger
42
43 `Fsignal' is a very useful place to put a breakpoint in.
44 All Lisp errors go through there.
45
46 It is useful, when debugging, to have a guaranteed way to return to
47 the debugger at any time. When using X, this is easy: type C-z at the
48 window where Emacs is running under GDB, and it will stop Emacs just
49 as it would stop any ordinary program. When Emacs is running in a
50 terminal, things are not so easy.
51
52 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
53 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
54 On modern POSIX systems, you can override that with this command:
55
56 handle SIGINT stop nopass
57
58 After this `handle' command, SIGINT will return control to GDB. If
59 you want the C-g to cause a QUIT within Emacs as well, omit the
60 `nopass'.
61
62 A technique that can work when `handle SIGINT' does not is to store
63 the code for some character into the variable stop_character. Thus,
64
65 set stop_character = 29
66
67 makes Control-] (decimal code 29) the stop character.
68 Typing Control-] will cause immediate stop. You cannot
69 use the set command until the inferior process has been started.
70 Put a breakpoint early in `main', or suspend the Emacs,
71 to get an opportunity to do the set command.
72
73 When Emacs is running in a terminal, it is useful to use a separate terminal
74 for the debug session. This can be done by starting Emacs as usual, then
75 attaching to it from gdb with the `attach' command which is explained in the
76 node "Attach" of the GDB manual.
77
78 ** Examining Lisp object values.
79
80 When you have a live process to debug, and it has not encountered a
81 fatal error, you can use the GDB command `pr'. First print the value
82 in the ordinary way, with the `p' command. Then type `pr' with no
83 arguments. This calls a subroutine which uses the Lisp printer.
84
85 You can also use `pp value' to print the emacs value directly.
86
87 Note: It is not a good idea to try `pr' or `pp' if you know that Emacs
88 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
89 due to stack overflow), or crucial data structures, such as `obarray',
90 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
91 might make more damage, like overwrite some data that is important for
92 debugging the original problem.
93
94 Also, on some systems it is impossible to use `pr' if you stopped
95 Emacs while it was inside `select'. This is in fact what happens if
96 you stop Emacs while it is waiting. In such a situation, don't try to
97 use `pr'. Instead, use `s' to step out of the system call. Then
98 Emacs will be between instructions and capable of handling `pr'.
99
100 If you can't use `pr' command, for whatever reason, you can fall back
101 on lower-level commands. Use the `xtype' command to print out the
102 data type of the last data value. Once you know the data type, use
103 the command that corresponds to that type. Here are these commands:
104
105 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
106 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
107 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
108
109 Each one of them applies to a certain type or class of types.
110 (Some of these types are not visible in Lisp, because they exist only
111 internally.)
112
113 Each x... command prints some information about the value, and
114 produces a GDB value (subsequently available in $) through which you
115 can get at the rest of the contents.
116
117 In general, most of the rest of the contents will be additional Lisp
118 objects which you can examine in turn with the x... commands.
119
120 Even with a live process, these x... commands are useful for
121 examining the fields in a buffer, window, process, frame or marker.
122 Here's an example using concepts explained in the node "Value History"
123 of the GDB manual to print values associated with the variable
124 called frame. First, use these commands:
125
126 cd src
127 gdb emacs
128 b set_frame_buffer_list
129 r -q
130
131 Then Emacs hits the breakpoint:
132
133 (gdb) p frame
134 $1 = 139854428
135 (gdb) xtype
136 Lisp_Vectorlike
137 PVEC_FRAME
138 (gdb) xframe
139 $2 = (struct frame *) 0x8560258
140 (gdb) p *$
141 $3 = {
142 size = 1073742931,
143 next = 0x85dfe58,
144 name = 140615219,
145 [...]
146 }
147 (gdb) p $3->name
148 $4 = 140615219
149
150 Now we can use `pr' to print the name of the frame:
151
152 (gdb) pr
153 "emacs@steenrod.math.nwu.edu"
154
155 The Emacs C code heavily uses macros defined in lisp.h. So suppose
156 we want the address of the l-value expression near the bottom of
157 `add_command_key' from keyboard.c:
158
159 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
160
161 XVECTOR is a macro, and therefore GDB does not know about it.
162 GDB cannot evaluate "p XVECTOR (this_command_keys)".
163
164 However, you can use the xvector command in GDB to get the same
165 result. Here is how:
166
167 (gdb) p this_command_keys
168 $1 = 1078005760
169 (gdb) xvector
170 $2 = (struct Lisp_Vector *) 0x411000
171 0
172 (gdb) p $->contents[this_command_key_count]
173 $3 = 1077872640
174 (gdb) p &$
175 $4 = (int *) 0x411008
176
177 Here's a related example of macros and the GDB `define' command.
178 There are many Lisp vectors such as `recent_keys', which contains the
179 last 100 keystrokes. We can print this Lisp vector
180
181 p recent_keys
182 pr
183
184 But this may be inconvenient, since `recent_keys' is much more verbose
185 than `C-h l'. We might want to print only the last 10 elements of
186 this vector. `recent_keys' is updated in keyboard.c by the command
187
188 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
189
190 So we define a GDB command `xvector-elts', so the last 10 keystrokes
191 are printed by
192
193 xvector-elts recent_keys recent_keys_index 10
194
195 where you can define xvector-elts as follows:
196
197 define xvector-elts
198 set $i = 0
199 p $arg0
200 xvector
201 set $foo = $
202 while $i < $arg2
203 p $foo->contents[$arg1-($i++)]
204 pr
205 end
206 document xvector-elts
207 Prints a range of elements of a Lisp vector.
208 xvector-elts v n i
209 prints `i' elements of the vector `v' ending at the index `n'.
210 end
211
212 ** Getting Lisp-level backtrace information within GDB
213
214 The most convenient way is to use the `xbacktrace' command. This
215 shows the names of the Lisp functions that are currently active.
216
217 If that doesn't work (e.g., because the `backtrace_list' structure is
218 corrupted), type "bt" at the GDB prompt, to produce the C-level
219 backtrace, and look for stack frames that call Ffuncall. Select them
220 one by one in GDB, by typing "up N", where N is the appropriate number
221 of frames to go up, and in each frame that calls Ffuncall type this:
222
223 p *args
224 pr
225
226 This will print the name of the Lisp function called by that level
227 of function calling.
228
229 By printing the remaining elements of args, you can see the argument
230 values. Here's how to print the first argument:
231
232 p args[1]
233 pr
234
235 If you do not have a live process, you can use xtype and the other
236 x... commands such as xsymbol to get such information, albeit less
237 conveniently. For example:
238
239 p *args
240 xtype
241
242 and, assuming that "xtype" says that args[0] is a symbol:
243
244 xsymbol
245
246 ** Debugging what happens while preloading and dumping Emacs
247
248 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
249
250 If temacs actually succeeds when running under GDB in this way, do not
251 try to run the dumped Emacs, because it was dumped with the GDB
252 breakpoints in it.
253
254 ** Debugging `temacs'
255
256 Debugging `temacs' is useful when you want to establish whether a
257 problem happens in an undumped Emacs. To run `temacs' under a
258 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
259
260 ** If you encounter X protocol errors
261
262 Try evaluating (x-synchronize t). That puts Emacs into synchronous
263 mode, where each Xlib call checks for errors before it returns. This
264 mode is much slower, but when you get an error, you will see exactly
265 which call really caused the error.
266
267 You can start Emacs in a synchronous mode by invoking it with the -xrm
268 option, like this:
269
270 emacs -xrm "emacs.synchronous: true"
271
272 Setting a breakpoint in the function `x_error_quitter' and looking at
273 the backtrace when Emacs stops inside that function will show what
274 code causes the X protocol errors.
275
276 Some bugs related to the X protocol disappear when Emacs runs in a
277 synchronous mode. To track down those bugs, we suggest the following
278 procedure:
279
280 - Run Emacs under a debugger and put a breakpoint inside the
281 primitive function which, when called from Lisp, triggers the X
282 protocol errors. For example, if the errors happen when you
283 delete a frame, put a breakpoint inside `Fdelete_frame'.
284
285 - When the breakpoint breaks, step through the code, looking for
286 calls to X functions (the ones whose names begin with "X" or
287 "Xt" or "Xm").
288
289 - Insert calls to `XSync' before and after each call to the X
290 functions, like this:
291
292 XSync (f->output_data.x->display_info->display, 0);
293
294 where `f' is the pointer to the `struct frame' of the selected
295 frame, normally available via XFRAME (selected_frame). (Most
296 functions which call X already have some variable that holds the
297 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
298 need to compute it.)
299
300 If your debugger can call functions in the program being debugged,
301 you should be able to issue the calls to `XSync' without recompiling
302 Emacs. For example, with GDB, just type:
303
304 call XSync (f->output_data.x->display_info->display, 0)
305
306 before and immediately after the suspect X calls. If your
307 debugger does not support this, you will need to add these pairs
308 of calls in the source and rebuild Emacs.
309
310 Either way, systematically step through the code and issue these
311 calls until you find the first X function called by Emacs after
312 which a call to `XSync' winds up in the function
313 `x_error_quitter'. The first X function call for which this
314 happens is the one that generated the X protocol error.
315
316 - You should now look around this offending X call and try to figure
317 out what is wrong with it.
318
319 ** If Emacs causes errors or memory leaks in your X server
320
321 You can trace the traffic between Emacs and your X server with a tool
322 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
323
324 Xmon can be used to see exactly what Emacs sends when X protocol errors
325 happen. If Emacs causes the X server memory usage to increase you can
326 use xmon to see what items Emacs creates in the server (windows,
327 graphical contexts, pixmaps) and what items Emacs delete. If there
328 are consistently more creations than deletions, the type of item
329 and the activity you do when the items get created can give a hint where
330 to start debugging.
331
332 ** If the symptom of the bug is that Emacs fails to respond
333
334 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
335 To find out which, make the problem happen under GDB and stop Emacs
336 once it is not responding. (If Emacs is using X Windows directly, you
337 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
338 `step'. If Emacs is hung, the `step' command won't return. If it is
339 looping, `step' will return.
340
341 If this shows Emacs is hung in a system call, stop it again and
342 examine the arguments of the call. If you report the bug, it is very
343 important to state exactly where in the source the system call is, and
344 what the arguments are.
345
346 If Emacs is in an infinite loop, try to determine where the loop
347 starts and ends. The easiest way to do this is to use the GDB command
348 `finish'. Each time you use it, Emacs resumes execution until it
349 exits one stack frame. Keep typing `finish' until it doesn't
350 return--that means the infinite loop is in the stack frame which you
351 just tried to finish.
352
353 Stop Emacs again, and use `finish' repeatedly again until you get back
354 to that frame. Then use `next' to step through that frame. By
355 stepping, you will see where the loop starts and ends. Also, examine
356 the data being used in the loop and try to determine why the loop does
357 not exit when it should.
358
359 ** If certain operations in Emacs are slower than they used to be, here
360 is some advice for how to find out why.
361
362 Stop Emacs repeatedly during the slow operation, and make a backtrace
363 each time. Compare the backtraces looking for a pattern--a specific
364 function that shows up more often than you'd expect.
365
366 If you don't see a pattern in the C backtraces, get some Lisp
367 backtrace information by typing "xbacktrace" or by looking at Ffuncall
368 frames (see above), and again look for a pattern.
369
370 When using X, you can stop Emacs at any time by typing C-z at GDB.
371 When not using X, you can do this with C-g. On non-Unix platforms,
372 such as MS-DOS, you might need to press C-BREAK instead.
373
374 ** If GDB does not run and your debuggers can't load Emacs.
375
376 On some systems, no debugger can load Emacs with a symbol table,
377 perhaps because they all have fixed limits on the number of symbols
378 and Emacs exceeds the limits. Here is a method that can be used
379 in such an extremity. Do
380
381 nm -n temacs > nmout
382 strip temacs
383 adb temacs
384 0xd:i
385 0xe:i
386 14:i
387 17:i
388 :r -l loadup (or whatever)
389
390 It is necessary to refer to the file `nmout' to convert
391 numeric addresses into symbols and vice versa.
392
393 It is useful to be running under a window system.
394 Then, if Emacs becomes hopelessly wedged, you can create
395 another window to do kill -9 in. kill -ILL is often
396 useful too, since that may make Emacs dump core or return
397 to adb.
398
399
400 ** Debugging incorrect screen updating.
401
402 To debug Emacs problems that update the screen wrong, it is useful
403 to have a record of what input you typed and what Emacs sent to the
404 screen. To make these records, do
405
406 (open-dribble-file "~/.dribble")
407 (open-termscript "~/.termscript")
408
409 The dribble file contains all characters read by Emacs from the
410 terminal, and the termscript file contains all characters it sent to
411 the terminal. The use of the directory `~/' prevents interference
412 with any other user.
413
414 If you have irreproducible display problems, put those two expressions
415 in your ~/.emacs file. When the problem happens, exit the Emacs that
416 you were running, kill it, and rename the two files. Then you can start
417 another Emacs without clobbering those files, and use it to examine them.
418
419 An easy way to see if too much text is being redrawn on a terminal is to
420 evaluate `(setq inverse-video t)' before you try the operation you think
421 will cause too much redrawing. This doesn't refresh the screen, so only
422 newly drawn text is in inverse video.
423
424 The Emacs display code includes special debugging code, but it is
425 normally disabled. You can enable it by building Emacs with the
426 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
427 suitable for Unix and GNU systems, to build such a debugging version:
428
429 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
430
431 Building Emacs like that activates many assertions which scrutinize
432 display code operation more than Emacs does normally. (To see the
433 code which tests these assertions, look for calls to the `xassert'
434 macros.) Any assertion that is reported to fail should be
435 investigated.
436
437 Building with GLYPH_DEBUG defined also defines several helper
438 functions which can help debugging display code. One such function is
439 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
440 contents of any glyph matrix by just calling that function with the
441 matrix as its argument. For example, the following command will print
442 the contents of the current matrix of the window whose pointer is in
443 `w':
444
445 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
446
447 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
448 a long form.) You can dump the selected window's current glyph matrix
449 interactively with "M-x dump-glyph-matrix RET"; see the documentation
450 of this function for more details.
451
452 Several more functions for debugging display code are available in
453 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
454 "C-h f trace- TAB" to see the full list.
455
456 When you debug display problems running emacs under X, you can use
457 the `ff' command to flush all pending display updates to the screen.
458
459
460 ** Debugging LessTif
461
462 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
463 and keyboard events, or LessTif menus behave weirdly, it might be
464 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
465 variables, so that one can see what LessTif was doing at this point.
466 For instance
467
468 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
469 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
470 emacs &
471
472 causes LessTif to print traces from the three named source files to a
473 file in `/usr/tmp' (that file can get pretty large). The above should
474 be typed at the shell prompt before invoking Emacs, as shown by the
475 last line above.
476
477 Running GDB from another terminal could also help with such problems.
478 You can arrange for GDB to run on one machine, with the Emacs display
479 appearing on another. Then, when the bug happens, you can go back to
480 the machine where you started GDB and use the debugger from there.
481
482
483 ** Debugging problems which happen in GC
484
485 The array `last_marked' (defined on alloc.c) can be used to display up
486 to 500 last objects marked by the garbage collection process.
487 Whenever the garbage collector marks a Lisp object, it records the
488 pointer to that object in the `last_marked' array. The variable
489 `last_marked_index' holds the index into the `last_marked' array one
490 place beyond where the pointer to the very last marked object is
491 stored.
492
493 The single most important goal in debugging GC problems is to find the
494 Lisp data structure that got corrupted. This is not easy since GC
495 changes the tag bits and relocates strings which make it hard to look
496 at Lisp objects with commands such as `pr'. It is sometimes necessary
497 to convert Lisp_Object variables into pointers to C struct's manually.
498 Use the `last_marked' array and the source to reconstruct the sequence
499 that objects were marked.
500
501 Once you discover the corrupted Lisp object or data structure, it is
502 useful to look at it in a fresh Emacs session and compare its contents
503 with a session that you are debugging.
504
505 ** Debugging problems with non-ASCII characters
506
507 If you experience problems which seem to be related to non-ASCII
508 characters, such as \201 characters appearing in the buffer or in your
509 files, set the variable byte-debug-flag to t. This causes Emacs to do
510 some extra checks, such as look for broken relations between byte and
511 character positions in buffers and strings; the resulting diagnostics
512 might pinpoint the cause of the problem.
513
514 ** Debugging the TTY (non-windowed) version
515
516 The most convenient method of debugging the character-terminal display
517 is to do that on a window system such as X. Begin by starting an
518 xterm window, then type these commands inside that window:
519
520 $ tty
521 $ echo $TERM
522
523 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
524
525 Now start Emacs (the normal, windowed-display session, i.e. without
526 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
527 type these commands at GDB's prompt:
528
529 (gdb) set args -nw -t /dev/ttyp4
530 (gdb) set environment TERM xterm
531 (gdb) run
532
533 The debugged Emacs should now start in no-window mode with its display
534 directed to the xterm window you opened above.
535
536 Similar arrangement is possible on a character terminal by using the
537 `screen' package.
538
539 ** Running Emacs built with malloc debugging packages
540
541 If Emacs exhibits bugs that seem to be related to use of memory
542 allocated off the heap, it might be useful to link Emacs with a
543 special debugging library, such as Electric Fence (a.k.a. efence) or
544 GNU Checker, which helps find such problems.
545
546 Emacs compiled with such packages might not run without some hacking,
547 because Emacs replaces the system's memory allocation functions with
548 its own versions, and because the dumping process might be
549 incompatible with the way these packages use to track allocated
550 memory. Here are some of the changes you might find necessary
551 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
552 CPU-specific headers in the subdirectories of `src'):
553
554 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
555
556 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
557 "#define CANNOT_UNEXEC".
558
559 - Configure with a different --prefix= option. If you use GCC,
560 version 2.7.2 is preferred, as some malloc debugging packages
561 work a lot better with it than with 2.95 or later versions.
562
563 - Type "make" then "make -k install".
564
565 - If required, invoke the package-specific command to prepare
566 src/temacs for execution.
567
568 - cd ..; src/temacs
569
570 (Note that this runs `temacs' instead of the usual `emacs' executable.
571 This avoids problems with dumping Emacs mentioned above.)
572
573 Some malloc debugging libraries might print lots of false alarms for
574 bitfields used by Emacs in some data structures. If you want to get
575 rid of the false alarms, you will have to hack the definitions of
576 these data structures on the respective headers to remove the `:N'
577 bitfield definitions (which will cause each such field to use a full
578 int).
579
580 ** How to recover buffer contents from an Emacs core dump file
581
582 The file etc/emacs-buffer.gdb defines a set of GDB commands for
583 recovering the contents of Emacs buffers from a core dump file. You
584 might also find those commands useful for displaying the list of
585 buffers in human-readable format from within the debugger.
586
587 ** Some suggestions for debugging on MS Windows:
588
589 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
590
591 To debug Emacs with Microsoft Visual C++, you either start emacs from
592 the debugger or attach the debugger to a running emacs process.
593
594 To start emacs from the debugger, you can use the file bin/debug.bat.
595 The Microsoft Developer studio will start and under Project, Settings,
596 Debug, General you can set the command-line arguments and Emacs's
597 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
598 other functions that you want to examine. Run the program (Build,
599 Start debug). Emacs will start and the debugger will take control as
600 soon as a breakpoint is hit.
601
602 You can also attach the debugger to an already running Emacs process.
603 To do this, start up the Microsoft Developer studio and select Build,
604 Start debug, Attach to process. Choose the Emacs process from the
605 list. Send a break to the running process (Debug, Break) and you will
606 find that execution is halted somewhere in user32.dll. Open the stack
607 trace window and go up the stack to w32_msg_pump. Now you can set
608 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
609 process (Debug, Step out) and control will return to Emacs, until a
610 breakpoint is hit.
611
612 To examine the contents of a Lisp variable, you can use the function
613 'debug_print'. Right-click on a variable, select QuickWatch (it has
614 an eyeglass symbol on its button in the toolbar), and in the text
615 field at the top of the window, place 'debug_print(' and ')' around
616 the expression. Press 'Recalculate' and the output is sent to stderr,
617 and to the debugger via the OutputDebugString routine. The output
618 sent to stderr should be displayed in the console window that was
619 opened when the emacs.exe executable was started. The output sent to
620 the debugger should be displayed in the 'Debug' pane in the Output
621 window. If Emacs was started from the debugger, a console window was
622 opened at Emacs' startup; this console window also shows the output of
623 'debug_print'.
624
625 For example, start and run Emacs in the debugger until it is waiting
626 for user input. Then click on the `Break' button in the debugger to
627 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
628 an input event. Use the `Call Stack' window to select the procedure
629 `w32_msp_pump' up the call stack (see below for why you have to do
630 this). Open the QuickWatch window and enter
631 "debug_print(Vexec_path)". Evaluating this expression will then print
632 out the contents of the Lisp variable `exec-path'.
633
634 If QuickWatch reports that the symbol is unknown, then check the call
635 stack in the `Call Stack' window. If the selected frame in the call
636 stack is not an Emacs procedure, then the debugger won't recognize
637 Emacs symbols. Instead, select a frame that is inside an Emacs
638 procedure and try using `debug_print' again.
639
640 If QuickWatch invokes debug_print but nothing happens, then check the
641 thread that is selected in the debugger. If the selected thread is
642 not the last thread to run (the "current" thread), then it cannot be
643 used to execute debug_print. Use the Debug menu to select the current
644 thread and try using debug_print again. Note that the debugger halts
645 execution (e.g., due to a breakpoint) in the context of the current
646 thread, so this should only be a problem if you've explicitly switched
647 threads.
648
649 It is also possible to keep appropriately masked and typecast Lisp
650 symbols in the Watch window, this is more convenient when steeping
651 though the code. For instance, on entering apply_lambda, you can
652 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
653
654 Optimizations often confuse the MS debugger. For example, the
655 debugger will sometimes report wrong line numbers, e.g., when it
656 prints the backtrace for a crash. It is usually best to look at the
657 disassembly to determine exactly what code is being run--the
658 disassembly will probably show several source lines followed by a
659 block of assembler for those lines. The actual point where Emacs
660 crashes will be one of those source lines, but not neccesarily the one
661 that the debugger reports.
662
663 Another problematic area with the MS debugger is with variables that
664 are stored in registers: it will sometimes display wrong values for
665 those variables. Usually you will not be able to see any value for a
666 register variable, but if it is only being stored in a register
667 temporarily, you will see an old value for it. Again, you need to
668 look at the disassembly to determine which registers are being used,
669 and look at those registers directly, to see the actual current values
670 of these variables.
671
672 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b