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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #endif
30
31 #ifdef MSDOS
32 #include "msdos.h"
33 #endif
34
35 #ifdef HAVE_NTGUI
36 #include "w32gui.h"
37 #endif
38
39
40 /* Structure forward declarations. Some are here because function
41 prototypes below reference structure types before their definition
42 in this file. Some are here because not every file including
43 dispextern.h also includes frame.h and windows.h. */
44
45 struct glyph;
46 struct glyph_row;
47 struct glyph_matrix;
48 struct glyph_pool;
49 struct frame;
50 struct window;
51
52
53 \f
54 /***********************************************************************
55 Configuration
56 ***********************************************************************/
57
58 /* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
59 inserted into minibuffers as read-only text. Otherwise, the
60 behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
61 because dispextern.h is not included in every C source file
62 containing conditional code for it. */
63
64 #if 0
65 #define NO_PROMPT_IN_BUFFER 1
66 #endif
67
68
69 \f
70 /***********************************************************************
71 Debugging
72 ***********************************************************************/
73
74 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
75 it off by defining the macro GLYPH_DEBUG to zero. */
76
77 #ifndef GLYPH_DEBUG
78 #define GLYPH_DEBUG 0
79 #endif
80
81 /* Macros to include code only if GLYPH_DEBUG != 0. */
82
83 #if GLYPH_DEBUG
84 #define IF_DEBUG(X) X
85 #define xassert(X) if (!(X)) abort (); else (void) 0
86 #else
87 #define IF_DEBUG(X) (void) 0
88 #define xassert(X) (void) 0
89 #endif
90
91 /* Macro for displaying traces of redisplay. If Emacs was compiled
92 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
93 a non-zero value in debugging sessions to activate traces. */
94
95 #if GLYPH_DEBUG
96
97 extern int trace_redisplay_p;
98 #include <stdio.h>
99
100 #define TRACE(X) \
101 if (trace_redisplay_p) \
102 fprintf X; \
103 else \
104 (void) 0
105
106 #else /* GLYPH_DEBUG == 0 */
107
108 #define TRACE(X) (void) 0
109
110 #endif /* GLYPH_DEBUG == 0 */
111
112
113 \f
114 /***********************************************************************
115 Text positions
116 ***********************************************************************/
117
118 /* Starting with Emacs 20.3, characters from strings and buffers have
119 both a character and a byte position associated with them. The
120 following structure holds such a pair of positions. */
121
122 struct text_pos
123 {
124 /* Character position. */
125 int charpos;
126
127 /* Corresponding byte position. */
128 int bytepos;
129 };
130
131 /* Access character and byte position of POS in a functional form. */
132
133 #define BYTEPOS(POS) (POS).bytepos
134 #define CHARPOS(POS) (POS).charpos
135
136 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
137
138 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
139 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
140
141 /* Increment text position POS. */
142
143 #define INC_TEXT_POS(POS) \
144 do \
145 { \
146 ++(POS).charpos; \
147 INC_POS ((POS).bytepos); \
148 } \
149 while (0)
150
151 /* Decrement text position POS. */
152
153 #define DEC_TEXT_POS(POS) \
154 do \
155 { \
156 --(POS).charpos; \
157 DEC_POS ((POS).bytepos); \
158 } \
159 while (0)
160
161 /* Set text position POS from marker MARKER. */
162
163 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
164 (CHARPOS (POS) = marker_position ((MARKER)), \
165 BYTEPOS (POS) = marker_byte_position ((MARKER)))
166
167 /* Set marker MARKER from text position POS. */
168
169 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
170 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
171
172 /* Value is non-zero if character and byte positions of POS1 and POS2
173 are equal. */
174
175 #define TEXT_POS_EQUAL_P(POS1, POS2) \
176 ((POS1).charpos == (POS2).charpos \
177 && (POS1).bytepos == (POS2).bytepos)
178
179 /* When rendering glyphs, redisplay scans string or buffer text,
180 overlay strings in that text, and does display table or control
181 character translations. The following structure captures a
182 position taking all this into account. */
183
184 struct display_pos
185 {
186 /* Buffer or string position. */
187 struct text_pos pos;
188
189 /* If this is a position in an overlay string, overlay_string_index
190 is the index of that overlay string in the sequence of overlay
191 strings at `pos' in the order redisplay processes them. A value
192 < 0 means that this is not a position in an overlay string. */
193 int overlay_string_index;
194
195 /* If this is a position in an overlay string, string_pos is the
196 position within that string. */
197 struct text_pos string_pos;
198
199 /* If the character at the position above is a control character or
200 has a display table entry, dpvec_index is an index in the display
201 table or control character translation of that character. A
202 value < 0 means this is not a position in such a translation. */
203 int dpvec_index;
204 };
205
206
207 \f
208 /***********************************************************************
209 Glyphs
210 ***********************************************************************/
211
212 /* Enumeration of glyph types. Glyph structures contain a type field
213 containing one of the enumerators defined here. */
214
215 enum glyph_type
216 {
217 /* Glyph describes a character. */
218 CHAR_GLYPH,
219
220 /* Glyph describes an image. */
221 IMAGE_GLYPH,
222
223 /* Glyph is a space of fractional width and/or height. */
224 STRETCH_GLYPH
225 };
226
227
228 /* Glyphs. */
229
230 struct glyph
231 {
232 /* Position from which this glyph was drawn. If `object' below is a
233 Lisp string, this is a position in that string. If it is a
234 buffer, this is a position in that buffer. A value of -1
235 together with a null object means glyph is a truncation glyph at
236 the start of a row. */
237 int charpos;
238
239 /* Lisp object source of this glyph. Currently either a buffer or
240 a string, or 0. */
241 Lisp_Object object;
242
243 /* Width in pixels. */
244 short pixel_width;
245
246 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
247 the glyph is displayed lowered. */
248 short voffset;
249
250 /* Which kind of glyph this is---character, image etc. Value
251 should be an enumerator of type enum glyph_type. */
252 unsigned type : 2;
253
254 /* 1 means this glyph was produced from multibyte text. Zero
255 means it was produced from unibyte text, i.e. charsets aren't
256 applicable, and encoding is not performed. */
257 unsigned multibyte_p : 1;
258
259 /* Non-zero means draw a box line at the left or right side of this
260 glyph. This is part of the implementation of the face attribute
261 `:box'. */
262 unsigned left_box_line_p : 1;
263 unsigned right_box_line_p : 1;
264
265 /* A union of sub-structures for different glyph types. */
266 union
267 {
268 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
269 struct
270 {
271 /* Character code. */
272 unsigned code : 19;
273
274 /* Character's face. */
275 unsigned face_id : 11;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used
278 for characters whose visual shape consists of more than one
279 glyph (e.g. Asian characters). All but the first glyph of
280 such a glyph sequence have the padding_p flag set. Only used
281 for terminal frames, and there only to minimize code changes.
282 A better way would probably be to use the width field of
283 glyphs to express padding. */
284 unsigned padding_p : 1;
285 }
286 ch;
287
288 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
289 struct
290 {
291 /* Image id. */
292 unsigned id : 20;
293
294 /* Face under the image. */
295 unsigned face_id : 12;
296 }
297 img;
298
299 /* Sub-structure for type == STRETCH_GLYPH. */
300 struct
301 {
302 /* The height of the glyph. */
303 unsigned height : 11;
304
305 /* The ascent of the glyph. */
306 unsigned ascent : 10;
307
308 /* The face of the stretch glyph. */
309 unsigned face_id : 11;
310 }
311 stretch;
312
313 /* Used to compare all bit-fields above in one step. */
314 unsigned val;
315 } u;
316 };
317
318
319 /* Is GLYPH a space? */
320
321 #define CHAR_GLYPH_SPACE_P(GLYPH) \
322 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
323
324 /* Are glyphs *X and *Y equal? */
325
326 #define GLYPH_EQUAL_P(X, Y) \
327 ((X)->type == (Y)->type \
328 && (X)->u.val == (Y)->u.val \
329 && (X)->left_box_line_p == (Y)->left_box_line_p \
330 && (X)->right_box_line_p == (Y)->right_box_line_p \
331 && (X)->voffset == (Y)->voffset)
332
333 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
334 to the bits defined for the typedef `GLYPH' in lisp.h. */
335
336 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
337 do \
338 { \
339 (GLYPH).u.ch.code = (CODE); \
340 (GLYPH).u.ch.face_id = (FACE_ID); \
341 (GLYPH).u.ch.padding_p = (PADDING_P); \
342 } \
343 while (0)
344
345 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
346 defined in lisp.h. */
347
348 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
349 SET_CHAR_GLYPH ((GLYPH), \
350 FAST_GLYPH_CHAR ((FROM)), \
351 FAST_GLYPH_FACE ((FROM)), \
352 ((FROM) & GLYPH_MASK_PADDING) != 0)
353
354 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
355
356 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
357 ((GLYPH).u.ch.code \
358 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
359 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
360
361 /* Is GLYPH a padding glyph? */
362
363 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
364
365
366
367 \f
368 /***********************************************************************
369 Glyph Pools
370 ***********************************************************************/
371
372 /* Glyph Pool.
373
374 Glyph memory for frame-based redisplay is allocated from the heap
375 in one vector kept in a glyph pool structure which is stored with
376 the frame. The size of the vector is made large enough to cover
377 all windows on the frame.
378
379 Both frame and window glyph matrices reference memory from a glyph
380 pool in frame-based redisplay.
381
382 In window-based redisplay, no glyphs pools exist; windows allocate
383 and free their glyph memory themselves. */
384
385 struct glyph_pool
386 {
387 /* Vector of glyphs allocated from the heap. */
388 struct glyph *glyphs;
389
390 /* Allocated size of `glyphs'. */
391 int nglyphs;
392
393 /* Number of rows and columns in a matrix. */
394 int nrows, ncolumns;
395 };
396
397
398 \f
399 /***********************************************************************
400 Glyph Matrix
401 ***********************************************************************/
402
403 /* Glyph Matrix.
404
405 Three kinds of glyph matrices exist:
406
407 1. Frame glyph matrices. These are used for terminal frames whose
408 redisplay needs a view of the whole screen due to limited terminal
409 capabilities. Frame matrices are used only in the update phase
410 of redisplay. They are built in update_frame and not used after
411 the update has been performed.
412
413 2. Window glyph matrices on frames having frame glyph matrices.
414 Such matrices are sub-matrices of their corresponding frame matrix,
415 i.e. frame glyph matrices and window glyph matrices share the same
416 glyph memory which is allocated in form of a glyph_pool structure.
417 Glyph rows in such a window matrix are slices of frame matrix rows.
418
419 2. Free-standing window glyph matrices managing their own glyph
420 storage. This form is used in window-based redisplay which
421 includes variable width and height fonts etc.
422
423 The size of a window's row vector depends on the height of fonts
424 defined on its frame. It is chosen so that the vector is large
425 enough to describe all lines in a window when it is displayed in
426 the smallest possible character size. When new fonts are loaded,
427 or window sizes change, the row vector is adjusted accordingly. */
428
429 struct glyph_matrix
430 {
431 /* The pool from which glyph memory is allocated, if any. This is
432 null for frame matrices and for window matrices managing their
433 own storage. */
434 struct glyph_pool *pool;
435
436 /* Vector of glyph row structures. The row at nrows - 1 is reserved
437 for the mode line. */
438 struct glyph_row *rows;
439
440 /* Number of elements allocated for the vector rows above. */
441 int rows_allocated;
442
443 /* The number of rows used by the window if all lines were displayed
444 with the smallest possible character height. */
445 int nrows;
446
447 /* Origin within the frame matrix if this is a window matrix on a
448 frame having a frame matrix. Both values are zero for
449 window-based redisplay. */
450 int matrix_x, matrix_y;
451
452 /* Width and height of the matrix in columns and rows. */
453 int matrix_w, matrix_h;
454
455 /* If this structure describes a window matrix, window_top_y is the
456 top-most y-position and window_height is the height of the
457 window, and window_vscroll is the vscroll at the time the matrix
458 was last adjusted. Only set for window-based redisplay. */
459 int window_top_y, window_height, window_width, window_vscroll;
460
461 /* Number of glyphs reserved for left and right marginal areas when
462 the matrix was last adjusted. */
463 int left_margin_glyphs, right_margin_glyphs;
464
465 /* Flag indicating that scrolling should not be tried in
466 update_window. This flag is set by functions like try_window_id
467 which do their own scrolling. */
468 unsigned no_scrolling_p : 1;
469
470 /* Non-zero means window displayed in this matrix has a top mode
471 line. */
472 unsigned top_line_p : 1;
473
474 #ifdef GLYPH_DEBUG
475 /* A string identifying the method used to display the matrix. */
476 char method[512];
477 #endif
478 };
479
480
481 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
482 This aborts if any pointer is found twice. */
483
484 #if GLYPH_DEBUG
485 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
486 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
487 #else
488 #define CHECK_MATRIX(MATRIX) (void) 0
489 #endif
490
491
492 \f
493 /***********************************************************************
494 Glyph Rows
495 ***********************************************************************/
496
497 /* Area in window glyph matrix. If values are added or removed, the
498 function mark_object in alloc.c has to be changed. */
499
500 enum glyph_row_area
501 {
502 LEFT_MARGIN_AREA,
503 TEXT_AREA,
504 RIGHT_MARGIN_AREA,
505 LAST_AREA
506 };
507
508
509 /* Rows of glyphs in a windows or frame glyph matrix.
510
511 Each row is partitioned into three areas. The start and end of
512 each area is recorded in a pointer as shown below.
513
514 +--------------------+-------------+---------------------+
515 | left margin area | text area | right margin area |
516 +--------------------+-------------+---------------------+
517 | | | |
518 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
519 | |
520 glyphs[TEXT_AREA] |
521 glyphs[LAST_AREA]
522
523 Rows in frame matrices reference glyph memory allocated in a frame
524 glyph pool (see the description of struct glyph_pool). Rows in
525 window matrices on frames having frame matrices reference slices of
526 the glyphs of corresponding rows in the frame matrix.
527
528 Rows in window matrices on frames having no frame matrices point to
529 glyphs allocated from the heap via xmalloc;
530 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
531 glyph structure array. */
532
533 struct glyph_row
534 {
535 /* Pointers to beginnings of areas. The end of an area A is found at
536 A + 1 in the vector. The last element of the vector is the end
537 of the whole row.
538
539 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
540 position field is used. It is -1 if this row does not correspond
541 to any text; it is some buffer position if the row corresponds to
542 an empty display line that displays a line end. This is what old
543 redisplay used to do. (Except in code for terminal frames, this
544 kludge is no longer use, I believe. --gerd).
545
546 See also start, end, displays_text_p and ends_at_zv_p for cleaner
547 ways to do it. The special meaning of positions 0 and -1 will be
548 removed some day, so don't use it in new code. */
549 struct glyph *glyphs[1 + LAST_AREA];
550
551 /* Number of glyphs actually filled in areas. */
552 short used[LAST_AREA];
553
554 /* Window-relative x and y-position of the top-left corner of this
555 row. If y < 0, this means that abs (y) pixels of the row are
556 invisible because it is partially visible at the top of a window.
557 If x < 0, this means that abs (x) pixels of the first glyph of
558 the text area of the row are invisible because the glyph is
559 partially visible. */
560 int x, y;
561
562 /* Width of the row in pixels without taking face extension at the
563 end of the row into account. */
564 int pixel_width;
565
566 /* Height information. The value of ascent is zero and height is 1
567 on terminal frames. */
568 int ascent, height;
569
570 /* Portion of row that is visible. Partially visible rows may be
571 found at the top and bottom of a window. This is 1 for tty
572 frames. It may be < 0 in case of completely invisible rows. */
573 int visible_height;
574
575 /* Hash code. This hash code is available as soon as the row
576 is constructed, i.e. after a call to display_line. */
577 unsigned hash;
578
579 /* First position in this row. This is the text position, including
580 overlay position information etc, where the display of this row
581 started, and can thus be less the position of the first glyph
582 (e.g. due to invisible text or horizontal scrolling). */
583 struct display_pos start;
584
585 /* Text position at the end of this row. This is the position after
586 the last glyph on this row. It can be greater than the last
587 glyph position + 1, due to truncation, invisible text etc. In an
588 up-to-date display, this should always be equal to the start
589 position of the next row. */
590 struct display_pos end;
591
592 /* In a desired matrix, 1 means that this row must be updated. In a
593 current matrix, 0 means that the row has been invalidated, i.e.
594 the row's contents do not agree with what is visible on the
595 screen. */
596 unsigned enabled_p : 1;
597
598 /* Display this line in inverse video? Used for the mode line and
599 menu bar lines. */
600 unsigned inverse_p : 1;
601
602 /* 1 means row displays a text line that is truncated on the left or
603 right side. */
604 unsigned truncated_on_left_p : 1;
605 unsigned truncated_on_right_p : 1;
606
607 /* 1 means the overlay arrow is on this line. */
608 unsigned overlay_arrow_p : 1;
609
610 /* 1 means that this row displays a continued line, i.e. it has a
611 continuation mark at the right side. */
612 unsigned continued_p : 1;
613
614 /* 0 means that this row does not contain any text, i.e. it is
615 a blank line at the window and buffer end. */
616 unsigned displays_text_p : 1;
617
618 /* 1 means that this line ends at ZV. */
619 unsigned ends_at_zv_p : 1;
620
621 /* 1 means the face of the last glyph in the text area is drawn to
622 the right end of the window. This flag is used in
623 update_text_area to optimize clearing to the end of the area. */
624 unsigned fill_line_p : 1;
625
626 /* Non-zero means display a bitmap on X frames indicating that this
627 line contains no text and ends in ZV. */
628 unsigned indicate_empty_line_p : 1;
629
630 /* 1 means this row contains glyphs that overlap each other because
631 of lbearing or rbearing. */
632 unsigned contains_overlapping_glyphs_p : 1;
633
634 /* 1 means this row is a wide as the window it is displayed in, including
635 scroll bars, bitmap areas, and internal borders. This also
636 implies that the row doesn't have marginal areas. */
637 unsigned full_width_p : 1;
638
639 /* Non-zero means row is a mode or top-line. */
640 unsigned mode_line_p : 1;
641
642 /* Continuation lines width at the start of the row. */
643 int continuation_lines_width;
644 };
645
646
647 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
648 is defined to a non-zero value, the function matrix_row checks that
649 we don't try to access rows that are out of bounds. */
650
651 #if GLYPH_DEBUG
652 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
653 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
654 #else
655 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
656 #endif
657
658 /* Return a pointer to the row reserved for the mode line in MATRIX.
659 Row MATRIX->nrows - 1 is always reserved for the mode line. */
660
661 #define MATRIX_MODE_LINE_ROW(MATRIX) \
662 ((MATRIX)->rows + (MATRIX)->nrows - 1)
663
664 /* Return a pointer to the row reserved for the top line in MATRIX.
665 This is always the first row in MATRIX because that's the only
666 way that works in frame-based redisplay. */
667
668 #define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
669
670 /* Return a pointer to first row in MATRIX used for text display. */
671
672 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
673 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
674
675 /* Return a pointer to the first glyph in the text area of a row.
676 MATRIX is the glyph matrix accessed, and ROW is the row index in
677 MATRIX. */
678
679 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
680 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
681
682 /* Return the number of used glyphs in the text area of a row. */
683
684 #define MATRIX_ROW_USED(MATRIX, ROW) \
685 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
686
687 /* Return the character/ byte position at which the display of ROW
688 starts. */
689
690 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
691 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
692
693 /* Return character/ byte position at which ROW ends. */
694
695 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
696 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
697
698 /* Return the vertical position of ROW in MATRIX. */
699
700 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
701
702 /* Return the last glyph row + 1 in MATRIX on window W reserved for
703 text. If W has a mode line, the last row in the matrix is reserved
704 for it. */
705
706 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
707 ((MATRIX)->rows \
708 + (MATRIX)->nrows \
709 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
710
711 /* Non-zero if the face of the last glyph in ROW's text area has
712 to be drawn to the end of the text area. */
713
714 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
715
716 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
717
718 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
719 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
720
721 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
722 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
723
724 /* Non-zero if ROW displays text. Value is non-zero if the row is
725 blank but displays a line end. */
726
727 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
728
729 /* Non-zero if ROW is not completely visible in window W. */
730
731 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
732 ((ROW)->height != (ROW)->visible_height)
733
734 /* Non-zero if ROW is partially visible at the top of window W. */
735
736 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
737 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
738 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
739
740 /* Non-zero if ROW is partially visible at the bottom of window W. */
741
742 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
743 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
744 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
745
746 /* Return the bottom Y + 1 of ROW. */
747
748 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
749
750 /* Is ROW the last visible one in the display described by the
751 iterator structure pointed to by IT?. */
752
753 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
754 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
755
756 /* Non-zero if ROW displays a continuation line. */
757
758 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
759 ((ROW)->continuation_lines_width > 0)
760
761 /* Non-zero if ROW ends in the middle of a character. This is the
762 case for continued lines showing only part of a display table entry
763 or a control char, or an overlay string. */
764
765 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
766 ((ROW)->end.dpvec_index >= 0 \
767 || (ROW)->end.overlay_string_index >= 0)
768
769 /* Non-zero if ROW ends in the middle of an overlay string. */
770
771 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
772 ((ROW)->end.overlay_string_index >= 0)
773
774 /* Non-zero if ROW starts in the middle of a character. See above. */
775
776 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
777 ((ROW)->start.dpvec_index >= 0 \
778 || ((ROW)->start.overlay_string_index >= 0 \
779 && (ROW)->start.string_pos.charpos > 0))
780
781
782 /* Non-zero means that fonts have been loaded since the last glyph
783 matrix adjustments. The function redisplay_internal adjusts glyph
784 matrices when this flag is non-zero. */
785
786 extern int fonts_changed_p;
787
788 /* A glyph for a space. */
789
790 extern struct glyph space_glyph;
791
792 /* Window being updated by update_window. This is non-null as long as
793 update_window has not finished, and null otherwise. It's role is
794 analogous to updating_frame. */
795
796 extern struct window *updated_window;
797
798 /* Glyph row and area updated by update_window_line. */
799
800 extern struct glyph_row *updated_row;
801 extern int updated_area;
802
803 /* Non-zero means reading single-character input with prompt so put
804 cursor on mini-buffer after the prompt. Positive means at end of
805 text in echo area; negative means at beginning of line. */
806
807 extern int cursor_in_echo_area;
808
809 /* Non-zero means last display completed. Zero means it was
810 preempted. */
811
812 extern int display_completed;
813
814 /* Non-zero means redisplay has been performed directly (see also
815 direct_output_for_insert and direct_output_forward_char), so that
816 no further updating has to be performed. The function
817 redisplay_internal checks this flag, and does nothing but reset it
818 to zero if it is non-zero. */
819
820 extern int redisplay_performed_directly_p;
821
822 /* A temporary storage area, including a row of glyphs. Initialized
823 in xdisp.c. Used for various purposes, as an example see
824 direct_output_for_insert. */
825
826 extern struct glyph_row scratch_glyph_row;
827
828
829 \f
830 /************************************************************************
831 Display Dimensions
832 ************************************************************************/
833
834 /* Return the height of the mode line in glyph matrix MATRIX, or zero
835 if not known. This macro is called under circumstances where
836 MATRIX might not have been allocated yet. */
837
838 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
839 ((MATRIX) && (MATRIX)->rows \
840 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
841 : 0)
842
843 /* Return the height of the top line in glyph matrix MATRIX, or zero
844 if not known. This macro is called under circumstances where
845 MATRIX might not have been allocated yet. */
846
847 #define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
848 ((MATRIX) && (MATRIX)->rows \
849 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
850 : 0)
851
852 /* Return the current height of the mode line of window W. If not
853 known from W's current glyph matrix, return a default based on the
854 height of the font of the face `modeline'. */
855
856 #define CURRENT_MODE_LINE_HEIGHT(W) \
857 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
858 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
859 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
860
861 /* Return the current height of the top line of window W. If not
862 known from W's current glyph matrix, return an estimation based on
863 the height of the font of the face `top-line'. */
864
865 #define CURRENT_TOP_LINE_HEIGHT(W) \
866 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
867 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
868 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
869
870 /* Return the height of the desired mode line of window W. */
871
872 #define DESIRED_MODE_LINE_HEIGHT(W) \
873 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
874
875 /* Return the height of the desired top line of window W. */
876
877 #define DESIRED_TOP_LINE_HEIGHT(W) \
878 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
879
880 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
881 window-system frame. */
882
883 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
884 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
885
886 /* Width of display region of window W. For terminal frames, this
887 equals the width of W since there are no vertical scroll bars. For
888 window system frames, the value has to be corrected by the pixel
889 width of vertical scroll bars, and bitmap areas. */
890
891 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
892 (((XFASTINT ((W)->width) \
893 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
894 - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
895 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
896
897 /* Height of the display region of W, including a mode line, if any. */
898
899 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
900 (XFASTINT ((W)->height) \
901 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
902
903 /* Height in pixels of the mode line. May be zero if W doesn't have a
904 mode line. */
905
906 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
907 (WINDOW_WANTS_MODELINE_P ((W)) \
908 ? CURRENT_MODE_LINE_HEIGHT (W) \
909 : 0)
910
911 /* Height in pixels of the top line. Zero if W doesn't have a top
912 line. */
913
914 #define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
915 (WINDOW_WANTS_TOP_LINE_P ((W)) \
916 ? CURRENT_TOP_LINE_HEIGHT (W) \
917 : 0)
918
919 /* Pixel height of window W without mode line. */
920
921 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
922 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
923 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
924
925 /* Pixel height of window W without mode and top line. */
926
927 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
928 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
929 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
930 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
931
932 /* Left edge of W in pixels relative to its frame. */
933
934 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
935 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
936 + (WINDOW_LEFT_MARGIN ((W)) \
937 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
938 + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
939
940 /* Right edge of window W in pixels, relative to its frame. */
941
942 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
943 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
944 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
945
946 /* Top edge of W in pixels relative to its frame. */
947
948 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
949 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
950 + (XFASTINT ((W)->top) \
951 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
952
953 /* Bottom edge of window W relative to its frame. */
954
955 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
956 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
957 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
958
959 /* Convert window W relative pixel X to frame pixel coordinates. */
960
961 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
962 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
963
964 /* Convert window W relative pixel Y to frame pixel coordinates. */
965
966 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
967 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
968
969 /* Convert frame relative pixel X to window relative pixel X. */
970
971 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
972 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
973
974 /* Convert frame relative pixel X to window relative pixel Y. */
975
976 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
977 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
978
979 /* Width of left margin area in pixels. */
980
981 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
982 (NILP ((W)->left_margin_width) \
983 ? 0 \
984 : (XINT ((W)->left_margin_width) \
985 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
986
987 /* Width of right marginal area in pixels. */
988
989 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
990 (NILP ((W)->right_margin_width) \
991 ? 0 \
992 : (XINT ((W)->right_margin_width) \
993 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
994
995 /* Width of text area in pixels. */
996
997 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
998 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
999 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1000 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1001
1002 /* Convert a text area relative x-position in window W to frame X
1003 pixel coordinates. */
1004
1005 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1006 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1007 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1008
1009 /* Translate an x-position relative to AREA in window W to frame pixel
1010 coordinates. */
1011
1012 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1013 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1014 + (((AREA) > LEFT_MARGIN_AREA) \
1015 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1016 : 0) \
1017 + (((AREA) > TEXT_AREA) \
1018 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1019 : 0))
1020
1021 /* Return the pixel width of AREA in W. */
1022
1023 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1024 (((AREA) == TEXT_AREA) \
1025 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1026 : (((AREA) == LEFT_MARGIN_AREA) \
1027 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1028 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1029
1030 /* Value is non-zero if window W has a mode line. */
1031
1032 #define WINDOW_WANTS_MODELINE_P(W) \
1033 (!MINI_WINDOW_P (W) \
1034 && !(W)->pseudo_window_p \
1035 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1036 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1037
1038 /* Value is non-zero if window W wants a top line. */
1039
1040 #define WINDOW_WANTS_TOP_LINE_P(W) \
1041 (!MINI_WINDOW_P (W) \
1042 && !(W)->pseudo_window_p \
1043 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1044 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1045
1046 \f
1047 /***********************************************************************
1048 Faces
1049 ***********************************************************************/
1050
1051 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1052 symbol `face'. */
1053
1054 enum lface_attribute_index
1055 {
1056 LFACE_FAMILY_INDEX = 1,
1057 LFACE_SWIDTH_INDEX,
1058 LFACE_HEIGHT_INDEX,
1059 LFACE_WEIGHT_INDEX,
1060 LFACE_SLANT_INDEX,
1061 LFACE_UNDERLINE_INDEX,
1062 LFACE_INVERSE_INDEX,
1063 LFACE_FOREGROUND_INDEX,
1064 LFACE_BACKGROUND_INDEX,
1065 LFACE_STIPPLE_INDEX,
1066 LFACE_OVERLINE_INDEX,
1067 LFACE_STRIKE_THROUGH_INDEX,
1068 LFACE_BOX_INDEX,
1069 LFACE_VECTOR_SIZE
1070 };
1071
1072
1073 /* Box types of faces. */
1074
1075 enum face_box_type
1076 {
1077 /* No box around text. */
1078 FACE_NO_BOX,
1079
1080 /* Simple box of specified width and color. Default width is 1, and
1081 default color is the foreground color of the face. */
1082 FACE_SIMPLE_BOX,
1083
1084 /* Boxes with 3D shadows. Color equals the background color of the
1085 face. Width is specified. */
1086 FACE_RAISED_BOX,
1087 FACE_SUNKEN_BOX
1088 };
1089
1090
1091 /* Structure describing a realized face.
1092
1093 For each Lisp face, 0..N realized faces can exist for different
1094 frames and different charsets. Realized faces are built from Lisp
1095 faces and text properties/overlays by merging faces and adding
1096 unspecified attributes from the `default' face. */
1097
1098 struct face
1099 {
1100 /* The id of this face. The id equals the index of this face in the
1101 vector faces_by_id of its face cache. */
1102 int id;
1103
1104 #ifdef HAVE_WINDOW_SYSTEM
1105
1106 /* If non-zero, a GC we can use without modification to draw
1107 characters in this face. */
1108 GC gc;
1109
1110 /* Font used for this face, or null if the font could not be loaded
1111 for some reason. This points to a `font' slot of a struct
1112 font_info, and we should not call XFreeFont on it because the
1113 font may still be used somewhere else. */
1114 XFontStruct *font;
1115
1116 /* Background stipple or bitmap used for this face. */
1117 Pixmap stipple;
1118
1119 #else /* not HAVE_WINDOW_SYSTEM */
1120
1121 /* Dummy. */
1122 int stipple;
1123
1124 #endif /* not HAVE_WINDOW_SYSTEM */
1125
1126 /* Pixel value of foreground color for X frames. Color index
1127 for tty frames. */
1128 unsigned long foreground;
1129
1130 /* Pixel value or color index of background color. */
1131 unsigned long background;
1132
1133 /* Pixel value or color index of underline color. */
1134 unsigned long underline_color;
1135
1136 /* Pixel value or color index of overlined, strike-through, or box
1137 color. */
1138 unsigned long overline_color;
1139 unsigned long strike_through_color;
1140 unsigned long box_color;
1141
1142 /* The font's name. This points to a `name' of a font_info, and it
1143 must not be freed. */
1144 char *font_name;
1145
1146 /* The X font registry and encoding of font_name. */
1147 Lisp_Object registry;
1148
1149 /* Font info ID for this face's font. An ID is stored here because
1150 pointers to font_info structures may change. The reason is that
1151 they are pointers into a font table vector that is itself
1152 reallocated. */
1153 int font_info_id;
1154
1155 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1156 if the face was realized for CHARSET_COMPOSITION. For all other
1157 charsets, a specific font is loaded from the set of fonts
1158 specified by the fontset given by the family attribute of the face. */
1159 int fontset;
1160
1161 /* Pixmap width and height. */
1162 unsigned int pixmap_w, pixmap_h;
1163
1164 /* Non-zero means characters in this face have a box that thickness
1165 around them. */
1166 int box_line_width;
1167
1168 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1169 around text in this face. A value of FACE_SIMPLE_BOX means a box
1170 of width box_line_width is drawn in color box_color. A value of
1171 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1172 shadow colors derived from the background color of the face. */
1173 enum face_box_type box;
1174
1175 /* If `box' above specifies a 3D type, 1 means use box_color for
1176 drawing shadows. */
1177 unsigned use_box_color_for_shadows_p : 1;
1178
1179 /* The Lisp face attributes this face realizes. All attributes
1180 in this vector are non-nil. */
1181 Lisp_Object lface[LFACE_VECTOR_SIZE];
1182
1183 /* The hash value of this face. */
1184 unsigned hash;
1185
1186 /* The charset for which this face was realized if it was realized
1187 for use in multibyte text. If fontset >= 0, this is
1188 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1189 realized for use in unibyte text where the idea of Emacs
1190 charsets isn't applicable. */
1191 int charset;
1192
1193 /* Non-zero if text in this face should be underlined, overlined,
1194 strike-through or have a box drawn around it. */
1195 unsigned underline_p : 1;
1196 unsigned overline_p : 1;
1197 unsigned strike_through_p : 1;
1198
1199 /* 1 means that the colors specified for this face could not be
1200 loaded, and were replaced by default colors, so they shouldn't be
1201 freed. */
1202 unsigned foreground_defaulted_p : 1;
1203 unsigned background_defaulted_p : 1;
1204
1205 /* 1 means that either no color is specified for underlining or that
1206 the the specified color couldn't be loaded. Use the foreground
1207 color when drawing in that case. */
1208 unsigned underline_defaulted_p : 1;
1209
1210 /* 1 means that either no color is specified for the corresponding
1211 attribute or that the the specified color couldn't be loaded.
1212 Use the foreground color when drawing in that case. */
1213 unsigned overline_color_defaulted_p : 1;
1214 unsigned strike_through_color_defaulted_p : 1;
1215 unsigned box_color_defaulted_p : 1;
1216
1217 /* TTY appearances. Blinking is not yet implemented. Colors are
1218 found in `lface' with empty color string meaning the default
1219 color of the TTY. */
1220 unsigned tty_bold_p : 1;
1221 unsigned tty_dim_p : 1;
1222 unsigned tty_underline_p : 1;
1223 unsigned tty_alt_charset_p : 1;
1224 unsigned tty_reverse_p : 1;
1225 unsigned tty_blinking_p : 1;
1226
1227 /* Next and previous face in hash collision list of face cache. */
1228 struct face *next, *prev;
1229 };
1230
1231
1232 /* Color index indicating that face uses a terminal's default color. */
1233
1234 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1235
1236 /* Non-zero if FACE was realized for unibyte use. */
1237
1238 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1239
1240
1241 /* IDs of important faces known by the C face code. These are the IDs
1242 of the faces for CHARSET_ASCII. */
1243
1244 enum face_id
1245 {
1246 DEFAULT_FACE_ID,
1247 MODE_LINE_FACE_ID,
1248 TOOLBAR_FACE_ID,
1249 BITMAP_AREA_FACE_ID,
1250 TOP_LINE_FACE_ID,
1251 BASIC_FACE_ID_SENTINEL
1252 };
1253
1254
1255 /* A cache of realized faces. Each frame has its own cache because
1256 Emacs allows different frame-local face definitions. */
1257
1258 struct face_cache
1259 {
1260 /* Hash table of cached realized faces. */
1261 struct face **buckets;
1262
1263 /* Back-pointer to the frame this cache belongs to. */
1264 struct frame *f;
1265
1266 /* A vector of faces so that faces can be referenced by an ID. */
1267 struct face **faces_by_id;
1268
1269 /* The allocated size, and number of used slots of faces_by_id. */
1270 int size, used;
1271 };
1272
1273
1274 /* Prepare face FACE for use on frame F. This must be called before
1275 using X resources of FACE. */
1276
1277 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1278 if ((FACE)->gc == 0) \
1279 prepare_face_for_display ((F), (FACE)); \
1280 else \
1281 (void) 0
1282
1283 /* Return a pointer to the face with ID on frame F, or null if such a
1284 face doesn't exist. */
1285
1286 #define FACE_FROM_ID(F, ID) \
1287 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1288 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1289 : NULL)
1290
1291 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1292 CHARSET < 0 means unibyte text. */
1293
1294 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1295 (((CHARSET) < 0 \
1296 ? (EQ ((FACE)->registry, Vface_default_registry) \
1297 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1298 : ((FACE)->charset == (CHARSET) \
1299 || ((FACE)->charset == CHARSET_ASCII \
1300 && (CHARSET) == charset_latin_iso8859_1 \
1301 && face_suitable_for_iso8859_1_p ((FACE))) \
1302 || ((FACE)->charset == charset_latin_iso8859_1 \
1303 && (CHARSET) == CHARSET_ASCII))))
1304
1305 /* Return the id of the realized face on frame F that is like the face
1306 with id ID but is suitable for displaying characters of CHARSET.
1307 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1308 text. */
1309
1310 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1311 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1312 ? (ID) \
1313 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1314
1315 /* The default registry and encoding to use. */
1316
1317 extern Lisp_Object Vface_default_registry;
1318
1319 /* Non-zero means face attributes have been changed since the last
1320 redisplay. Used in redisplay_internal. */
1321
1322 extern int face_change_count;
1323
1324
1325
1326 \f
1327 /***********************************************************************
1328 Display Iterator
1329 ***********************************************************************/
1330
1331 /* Iteration over things to display in current_buffer or in a string.
1332
1333 The iterator handles:
1334
1335 1. Overlay strings (after-string, before-string).
1336 2. Face properties.
1337 3. Invisible text properties.
1338 4. Selective display.
1339 5. Translation of characters via display tables.
1340 6. Translation of control characters to the forms `\003' or `^C'.
1341 7. `glyph' and `space-width' properties.
1342
1343 Iterators are initialized by calling init_iterator or one of the
1344 equivalent functions below. A call to get_next_display_element
1345 loads the iterator structure with information about what next to
1346 display. A call to set_iterator_to_next increments the iterator's
1347 position.
1348
1349 Characters from overlay strings, display table entries or control
1350 character translations are returned one at a time. For example, if
1351 we have a text of `a\x01' where `a' has a display table definition
1352 of `cd' and the control character is displayed with a leading
1353 arrow, then the iterator will return:
1354
1355 Call Return Source Call next
1356 -----------------------------------------------------------------
1357 next c display table move
1358 next d display table move
1359 next ^ control char move
1360 next A control char move
1361
1362 The same mechanism is also used to return characters for ellipses
1363 displayed at the end of invisible text.
1364
1365 CAVEAT: Under some circumstances, move_.* functions can be called
1366 asynchronously, e.g. when computing a buffer position from an x and
1367 y pixel position. This means that these functions and functions
1368 called from them SHOULD NOT USE xmalloc and alike. See also the
1369 comment at the start of xdisp.c. */
1370
1371 /* Enumeration describing what kind of display element an iterator is
1372 loaded with after a call to get_next_display_element. */
1373
1374 enum display_element_type
1375 {
1376 /* A normal character. */
1377 IT_CHARACTER,
1378
1379 /* An image. */
1380 IT_IMAGE,
1381
1382 /* A flexible width and height space. */
1383 IT_STRETCH,
1384
1385 /* End of buffer or string. */
1386 IT_EOB,
1387
1388 /* Truncation glyphs. Never returned by get_next_display_element.
1389 Used to get display information about truncation glyphs via
1390 produce_glyphs. */
1391 IT_TRUNCATION,
1392
1393 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1394 IT_CONTINUATION
1395 };
1396
1397
1398 /* An enumerator for each text property that has a meaning for display
1399 purposes. */
1400
1401 enum prop_idx
1402 {
1403 FONTIFIED_PROP_IDX,
1404 FACE_PROP_IDX,
1405 INVISIBLE_PROP_IDX,
1406 DISPLAY_PROP_IDX,
1407
1408 /* Not a property. Used to indicate changes in overlays. */
1409 OVERLAY_PROP_IDX,
1410
1411 /* Sentinel. */
1412 LAST_PROP_IDX
1413 };
1414
1415
1416 struct it
1417 {
1418 /* The window in which we iterate over current_buffer (or a string). */
1419 Lisp_Object window;
1420 struct window *w;
1421
1422 /* The window's frame. */
1423 struct frame *f;
1424
1425 /* Function to call to load this structure with the next display
1426 element. */
1427 int (* method) P_ ((struct it *it));
1428
1429 /* The next position at which to check for face changes, invisible
1430 text, overlay strings, end of text etc., which see. */
1431 int stop_charpos;
1432
1433 /* Maximum string or buffer position + 1. ZV when iterating over
1434 current_buffer. */
1435 int end_charpos;
1436
1437 /* C string to iterate over. Non-null means get characters from
1438 this string, otherwise characters are read from current_buffer
1439 or it->string. */
1440 unsigned char *s;
1441
1442 /* Number of characters in the string (s, or it->string) we iterate
1443 over. */
1444 int string_nchars;
1445
1446 /* Start and end of a visible region; -1 if the region is not
1447 visible in the window. */
1448 int region_beg_charpos, region_end_charpos;
1449
1450 /* Position at which redisplay end trigger functions should be run. */
1451 int redisplay_end_trigger_charpos;
1452
1453 /* 1 means multibyte characters are enabled. */
1454 unsigned multibyte_p : 1;
1455
1456 /* 1 means highlight trailing whitespace. */
1457 unsigned show_trailing_whitespace_p : 1;
1458
1459 /* 1 means window has a mode line at its top. */
1460 unsigned top_line_p : 1;
1461
1462 /* 1 means `string' is the value of a `display' property.
1463 Don't handle some `display' properties in these strings. */
1464 unsigned string_from_display_prop_p : 1;
1465
1466 /* Display table in effect or null for none. */
1467 struct Lisp_Char_Table *dp;
1468
1469 /* Current display table vector to return characters from and its
1470 end. dpvec null means we are not returning characters from a
1471 display table entry; current.dpvec_index gives the current index
1472 into dpvec. This same mechanism is also used to return
1473 characters from translated control characters, i.e. `\003' or
1474 `^C'. */
1475 Lisp_Object *dpvec, *dpend;
1476
1477 /* Length in bytes of the char that filled dpvec. A value of zero
1478 means that no character such character is involved. */
1479 int dpvec_char_len;
1480
1481 /* Face id of the iterator saved in case a glyph from dpvec contains
1482 a face. The face is restored when all glyphs from dpvec have
1483 been delivered. */
1484 int saved_face_id;
1485
1486 /* Vector of glyphs for control character translation. The pointer
1487 dpvec is set to ctl_chars when a control character is translated. */
1488 Lisp_Object ctl_chars[4];
1489
1490 /* Current buffer or string position of the iterator, including
1491 position in overlay strings etc. */
1492 struct display_pos current;
1493
1494 /* Vector of overlays to process. Overlay strings are processed
1495 OVERLAY_STRING_CHUNK_SIZE at a time. */
1496 #define OVERLAY_STRING_CHUNK_SIZE 3
1497 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1498
1499 /* Total number of overlay strings to process. This can be >
1500 OVERLAY_STRING_CHUNK_SIZE. */
1501 int n_overlay_strings;
1502
1503 /* If non-nil, a Lisp string being processed. If
1504 current.overlay_string_index >= 0, this is an overlay string from
1505 pos. */
1506 Lisp_Object string;
1507
1508 /* Stack of saved values. New entries are pushed when we begin to
1509 process an overlay string or a string from a `glyph' property.
1510 Entries are popped when we return to deliver display elements
1511 from what we previously had. */
1512 struct iterator_stack_entry
1513 {
1514 int stop_charpos;
1515 int face_id;
1516 Lisp_Object string;
1517 struct display_pos pos;
1518 int end_charpos;
1519 int string_nchars;
1520 enum glyph_row_area area;
1521 unsigned multibyte_p : 1;
1522 unsigned string_from_display_prop_p : 1;
1523 Lisp_Object space_width;
1524 short voffset;
1525 Lisp_Object font_height;
1526 }
1527 stack[2];
1528
1529 /* Stack pointer. */
1530 int sp;
1531
1532 /* Setting of buffer-local variable selective-display-ellipsis. */
1533 unsigned selective_display_ellipsis_p : 1;
1534
1535 /* 1 means control characters are translated into the form `^C'
1536 where the `^' can be replaced by a display table entry. */
1537 unsigned ctl_arrow_p : 1;
1538
1539 /* -1 means selective display hides everything between a \r and the
1540 next newline; > 0 means hide lines indented more than that value. */
1541 int selective;
1542
1543 /* An enumeration describing what the next display element is
1544 after a call to get_next_display_element. */
1545 enum display_element_type what;
1546
1547 /* Face to use. */
1548 int face_id;
1549
1550 /* Non-zero means that the current face has a box. */
1551 unsigned face_box_p : 1;
1552
1553 /* Non-null means that the current character is the first in a run
1554 of characters with box face. */
1555 unsigned start_of_box_run_p : 1;
1556
1557 /* Non-zero means that the current character is the last in a run
1558 of characters with box face. */
1559 unsigned end_of_box_run_p : 1;
1560
1561 /* 1 means overlay strings at end_charpos have been processed. */
1562 unsigned overlay_strings_at_end_processed_p : 1;
1563
1564 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1565 MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
1566 are displaying. */
1567 int base_face_id;
1568
1569 /* If what == IT_CHARACTER, character and length in bytes. This is
1570 a character from a buffer or string. It may be different from
1571 the character displayed in case that
1572 unibyte_display_via_language_environment is set. */
1573 int c, len;
1574
1575 /* The character to display, possibly translated to multibyte
1576 if unibyte_display_via_language_environment is set. This
1577 is set after x_produce_glyphs has been called. */
1578 int char_to_display;
1579
1580 /* Charset for which face_id was computed. This is the charset
1581 of char_to_display after x_produce_glyphs has been called. */
1582 int charset;
1583
1584 /* If what == IT_IMAGE, the id of the image to display. */
1585 int image_id;
1586
1587 /* Value of the `space-width' property, if any; nil if none. */
1588 Lisp_Object space_width;
1589
1590 /* Computed from the value of the `raise' property. */
1591 short voffset;
1592
1593 /* Value of the `height' property, if any; nil if none. */
1594 Lisp_Object font_height;
1595
1596 /* Object and position where the current display element came from.
1597 Object can be a Lisp string in case the current display element
1598 comes from an overlay string, or it is buffer. Position is
1599 a position in object. */
1600 Lisp_Object object;
1601 struct text_pos position;
1602
1603 /* 1 means lines are truncated. */
1604 unsigned truncate_lines_p : 1;
1605
1606 /* Number of columns per \t. */
1607 short tab_width;
1608
1609 /* Width in pixels of truncation and continuation glyphs. */
1610 short truncation_pixel_width, continuation_pixel_width;
1611
1612 /* First and last visible x-position in the display area. If window
1613 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1614 (f), and last_visible_x == pixel width of W + first_visible_x. */
1615 int first_visible_x, last_visible_x;
1616
1617 /* Last visible y-position + 1 in the display area without a mode
1618 line, if the window has one. */
1619 int last_visible_y;
1620
1621 /* Width of a prompt in front of the line. Used to perform tab
1622 calculations. The x on which tab calculations are based is
1623 current_x - prompt_width + continuation_lines_width. */
1624 int prompt_width;
1625
1626 /* If non-null, glyphs are produced in glyph_row with each call to
1627 produce_glyphs. */
1628 struct glyph_row *glyph_row;
1629
1630 /* The area of glyph_row to which glyphs are added. */
1631 enum glyph_row_area area;
1632
1633 /* Number of glyphs needed for the last character requested via
1634 produce_glyphs. This is 1 except for tabs. */
1635 int nglyphs;
1636
1637 /* Width of the display element in pixels. Result of
1638 produce_glyphs. */
1639 int pixel_width;
1640
1641 /* Current and maximum line height information. Result of
1642 produce_glyphs. */
1643 int ascent, descent, max_ascent, max_descent;
1644
1645 /* Current x pixel position within the display line. This value
1646 does not include the width of continuation lines in front of the
1647 line. The value of current_x is automatically incremented by
1648 pixel_width with each call to produce_glyphs. */
1649 int current_x;
1650
1651 /* Accumulated width of continuation lines. If > 0, this means we
1652 are currently in a continuation line. This is initially zero and
1653 incremented/reset by display_line, move_it_to etc. */
1654 int continuation_lines_width;
1655
1656 /* Current y-position. Automatically incremented by the height of
1657 glyph_row in move_it_to and display_line. */
1658 int current_y;
1659
1660 /* Current vertical matrix position, or line number. Automatically
1661 incremented by move_it_to and display_line. */
1662 int vpos;
1663
1664 /* Horizontal matrix position reached in move_it_in_display_line.
1665 Only set there, not in display_line. */
1666 int hpos;
1667 };
1668
1669
1670 /* Access to positions of iterator IT. */
1671
1672 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1673 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1674 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1675 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1676
1677 /* Test if IT has reached the end of its buffer or string. This will
1678 only work after get_next_display_element has been called. */
1679
1680 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1681
1682 /* Non-zero means IT is at the end of a line. This is the case if it
1683 is either on a newline or on a carriage return and selective
1684 display hides the rest of the line. */
1685
1686 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1687 ((IT)->what == IT_CHARACTER \
1688 && ((IT)->c == '\n' \
1689 || ((IT)->c == '\r' && (IT)->selective)))
1690
1691 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1692 avoid the function call overhead. */
1693
1694 #define PRODUCE_GLYPHS(IT) \
1695 (rif \
1696 ? rif->produce_glyphs ((IT)) \
1697 : produce_glyphs ((IT)))
1698
1699 /* Bit-flags indicating what operation move_it_to should perform. */
1700
1701 enum move_operation_enum
1702 {
1703 /* Stop if specified x-position is reached. */
1704 MOVE_TO_X = 0x01,
1705
1706 /* Stop if specified y-position is reached. */
1707 MOVE_TO_Y = 0x02,
1708
1709 /* Stop if specified vpos is reached. */
1710 MOVE_TO_VPOS = 0x04,
1711
1712 /* Stop if specified buffer or string position is reached. */
1713 MOVE_TO_POS = 0x08
1714 };
1715
1716
1717 \f
1718 /***********************************************************************
1719 Window-based redisplay interface
1720 ***********************************************************************/
1721
1722 /* Structure used to describe runs of lines that must be scrolled. */
1723
1724 struct run
1725 {
1726 /* Source and destination y pixel position. */
1727 int desired_y, current_y;
1728
1729 /* Source and destination vpos in matrix. */
1730 int desired_vpos, current_vpos;
1731
1732 /* Height in pixels, number of glyph rows. */
1733 int height, nrows;
1734 };
1735
1736
1737 /* Structure holding system-dependent interface functions needed
1738 for window-based redisplay. */
1739
1740 struct redisplay_interface
1741 {
1742 /* Produce glyphs/get display metrics for the display element IT is
1743 loaded with. */
1744 void (*produce_glyphs) P_ ((struct it *it));
1745
1746 /* Write or insert LEN glyphs from STRING at the nominal output
1747 position. */
1748 void (*write_glyphs) P_ ((struct glyph *string, int len));
1749 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1750
1751 /* Clear from nominal output position to X. X < 0 means clear
1752 to right end of display. */
1753 void (*clear_end_of_line) P_ ((int x));
1754
1755 /* Function to call to scroll the display as described by RUN on
1756 window W. */
1757 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1758
1759 /* Function to call after a line in a display has been completely
1760 updated. Used to draw truncation marks and alike. DESIRED_ROW
1761 is the desired row which has been updated. */
1762 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1763
1764 /* Function to call before beginning to update window W in
1765 window-based redisplay. */
1766 void (*update_window_begin_hook) P_ ((struct window *w));
1767
1768 /* Function to call after window W has been updated in window-based
1769 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1770 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1771
1772 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1773 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1774 are window-relative pixel positions. */
1775 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1776
1777 /* Flush the display of frame F. For X, this is XFlush. */
1778 void (*flush_display) P_ ((struct frame *f));
1779
1780 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1781 frame F. */
1782 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1783 int *left, int *right));
1784 };
1785
1786 /* The current interface for window-based redisplay. */
1787
1788 extern struct redisplay_interface *rif;
1789
1790 /* Hook to call in estimate_mode_line_height. */
1791
1792 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1793 enum face_id));
1794
1795 \f
1796 /***********************************************************************
1797 Images
1798 ***********************************************************************/
1799
1800 #ifdef HAVE_X_WINDOWS
1801
1802 /* Structure forward declarations. */
1803
1804 struct image;
1805
1806
1807 /* Each image format (JPEG, IIFF, ...) supported is described by
1808 a structure of the type below. */
1809
1810 struct image_type
1811 {
1812 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1813 Lisp_Object *type;
1814
1815 /* Check that SPEC is a valid image specification for the given
1816 image type. Value is non-zero if SPEC is valid. */
1817 int (* valid_p) P_ ((Lisp_Object spec));
1818
1819 /* Load IMG which is used on frame F from information contained in
1820 IMG->spec. Value is non-zero if successful. */
1821 int (* load) P_ ((struct frame *f, struct image *img));
1822
1823 /* Free resources of image IMG which is used on frame F. */
1824 void (* free) P_ ((struct frame *f, struct image *img));
1825
1826 /* Next in list of all supported image types. */
1827 struct image_type *next;
1828 };
1829
1830
1831 /* Structure describing an image. Specific image formats like XBM are
1832 converted into this form, so that display only has to deal with
1833 this type of image. */
1834
1835 struct image
1836 {
1837 /* The time in seconds at which the image was last displayed. Set
1838 in prepare_image_for_display. */
1839 unsigned long timestamp;
1840
1841 /* Pixmaps of the image. */
1842 Pixmap pixmap, mask;
1843
1844 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1845 unsigned long *colors;
1846 int ncolors;
1847
1848 /* Width and height of the image. */
1849 int width, height;
1850
1851 /* These values are used for the rectangles displayed for images
1852 that can't be loaded. */
1853 #define DEFAULT_IMAGE_WIDTH 30
1854 #define DEFAULT_IMAGE_HEIGHT 30
1855
1856 /* Percent of image height used as ascent. */
1857 int ascent;
1858 #define DEFAULT_IMAGE_ASCENT 50
1859
1860 /* Lisp specification of this image. */
1861 Lisp_Object spec;
1862
1863 /* Relief to draw around the image. */
1864 int relief;
1865
1866 /* Optional margin around the image. This includes the relief. */
1867 int margin;
1868
1869 /* Reference to the type of the image. */
1870 struct image_type *type;
1871
1872 /* A place for image types to store additional data. The member
1873 data.lisp_val is marked during GC, so it's safe to store Lisp data
1874 there. Image types should free this data when their `free'
1875 function is called. */
1876 struct
1877 {
1878 int int_val;
1879 void *ptr_val;
1880 Lisp_Object lisp_val;
1881 } data;
1882
1883 /* Hash value of image specification to speed up comparisons. */
1884 unsigned hash;
1885
1886 /* Image id of this image. */
1887 int id;
1888
1889 /* Hash collision chain. */
1890 struct image *next, *prev;
1891 };
1892
1893
1894 /* Cache of images. Each frame has a cache. X frames with the same
1895 x_display_info share their caches. */
1896
1897 struct image_cache
1898 {
1899 /* Hash table of images. */
1900 struct image **buckets;
1901
1902 /* Vector mapping image ids to images. */
1903 struct image **images;
1904
1905 /* Allocated size of `images'. */
1906 unsigned size;
1907
1908 /* Number of images in the cache. */
1909 unsigned used;
1910
1911 /* Reference count (number of frames sharing this cache). */
1912 int refcount;
1913 };
1914
1915
1916 /* Value is the ascent of image IMG. */
1917
1918 #define IMAGE_ASCENT(IMG) \
1919 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1920
1921 /* Value is a pointer to the image with id ID on frame F, or null if
1922 no image with that id exists. */
1923
1924 #define IMAGE_FROM_ID(F, ID) \
1925 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1926 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1927 : NULL)
1928
1929 /* Size of bucket vector of image caches. Should be prime. */
1930
1931 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1932
1933 #endif /* HAVE_X_WINDOWS */
1934
1935
1936 \f
1937 /***********************************************************************
1938 Toolbars
1939 ***********************************************************************/
1940
1941 /* Enumeration defining where to find toolbar item information in
1942 toolbar items vectors stored with frames. Each toolbar item
1943 occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
1944
1945 enum toolbar_item_idx
1946 {
1947 /* The key of the toolbar item. Used to remove items when a binding
1948 for `undefined' is found. */
1949 TOOLBAR_ITEM_KEY,
1950
1951 /* Non-nil if item is enabled. */
1952 TOOLBAR_ITEM_ENABLED_P,
1953
1954 /* Non-nil if item is selected (pressed). */
1955 TOOLBAR_ITEM_SELECTED_P,
1956
1957 /* Caption. */
1958 TOOLBAR_ITEM_CAPTION,
1959
1960 /* Image(s) to display. This is either a single image specification
1961 or a vector of specifications. */
1962 TOOLBAR_ITEM_IMAGES,
1963
1964 /* The binding. */
1965 TOOLBAR_ITEM_BINDING,
1966
1967 /* Button type. One of nil, `:radio' or `:toggle'. */
1968 TOOLBAR_ITEM_TYPE,
1969
1970 /* Help string. */
1971 TOOLBAR_ITEM_HELP,
1972
1973 /* Sentinel = number of slots in toolbar_items occupied by one
1974 toolbar item. */
1975 TOOLBAR_ITEM_NSLOTS
1976 };
1977
1978
1979 /* An enumeration for the different images that can be specified
1980 for a toolbar item. */
1981
1982 enum toolbar_item_image
1983 {
1984 TOOLBAR_IMAGE_ENABLED_SELECTED,
1985 TOOLBAR_IMAGE_ENABLED_DESELECTED,
1986 TOOLBAR_IMAGE_DISABLED_SELECTED,
1987 TOOLBAR_IMAGE_DISABLED_DESELECTED
1988 };
1989
1990 /* Non-zero means raise toolbar buttons when the mouse moves over them. */
1991
1992 extern int auto_raise_toolbar_buttons_p;
1993
1994 /* Margin around toolbar buttons in pixels. */
1995
1996 extern int toolbar_button_margin;
1997
1998 /* Thickness of relief to draw around toolbar buttons. */
1999
2000 extern int toolbar_button_relief;
2001
2002
2003 \f
2004 /***********************************************************************
2005 Function Prototypes
2006 ***********************************************************************/
2007
2008 /* Defined in xdisp.c */
2009
2010 int try_window P_ ((Lisp_Object, struct text_pos));
2011 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2012 int window_box_height P_ ((struct window *));
2013 int window_text_bottom_y P_ ((struct window *));
2014 int window_box_width P_ ((struct window *, int));
2015 int window_box_left P_ ((struct window *, int));
2016 int window_box_right P_ ((struct window *, int));
2017 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2018 void mark_window_display_accurate P_ ((Lisp_Object, int));
2019 void redisplay_preserve_echo_area P_ ((void));
2020 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2021 struct glyph_matrix *, int, int, int, int));
2022 void init_iterator P_ ((struct it *, struct window *, int,
2023 int, struct glyph_row *, enum face_id));
2024 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2025 struct glyph_row *));
2026 int get_next_display_element P_ ((struct it *));
2027 void set_iterator_to_next P_ ((struct it *));
2028 void produce_glyphs P_ ((struct it *));
2029 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2030 void start_display P_ ((struct it *, struct window *, struct text_pos));
2031 void move_it_to P_ ((struct it *, int, int, int, int, int));
2032 void move_it_vertically P_ ((struct it *, int));
2033 void move_it_by_lines P_ ((struct it *, int, int));
2034 int frame_mode_line_height P_ ((struct frame *));
2035 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2036 int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
2037 extern Lisp_Object Qtoolbar;
2038 extern int redisplaying_p;
2039
2040 /* Defined in sysdep.c */
2041
2042 void get_frame_size P_ ((int *, int *));
2043 void request_sigio P_ ((void));
2044 void unrequest_sigio P_ ((void));
2045 int tabs_safe_p P_ ((void));
2046 void init_baud_rate P_ ((void));
2047 void init_sigio P_ ((int));
2048
2049 /* Defined in xface.c */
2050
2051 char *x_charset_registry P_ ((int));
2052 void clear_face_cache P_ ((int));
2053 void unload_color P_ ((struct frame *, unsigned long));
2054 int frame_update_line_height P_ ((struct frame *));
2055 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2056 void prepare_face_for_display P_ ((struct frame *, struct face *));
2057 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2058 int xstricmp P_ ((unsigned char *, unsigned char *));
2059 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2060 int face_suitable_for_charset_p P_ ((struct face *, int));
2061 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2062 int smaller_face P_ ((struct frame *, int, int));
2063 int face_with_height P_ ((struct frame *, int, int));
2064 void init_frame_faces P_ ((struct frame *));
2065 void free_frame_faces P_ ((struct frame *));
2066 void recompute_basic_faces P_ ((struct frame *));
2067 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2068 int, int));
2069 int face_at_string_position P_ ((struct window *, Lisp_Object,
2070 int, int, int, int, int *, enum face_id));
2071 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2072 void free_all_realized_faces P_ ((Lisp_Object));
2073 extern Lisp_Object Qforeground_color, Qbackground_color;
2074
2075 /* Defined in xfns.c */
2076
2077 #ifdef HAVE_X_WINDOWS
2078
2079 int x_screen_planes P_ ((struct frame *));
2080 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2081 struct image_cache *make_image_cache P_ ((void));
2082 void free_image_cache P_ ((struct frame *));
2083 void clear_image_cache P_ ((struct frame *, int));
2084 void forall_images_in_image_cache P_ ((struct frame *,
2085 void (*) P_ ((struct image *))));
2086 int valid_image_p P_ ((Lisp_Object));
2087 void prepare_image_for_display P_ ((struct frame *, struct image *));
2088 int lookup_image P_ ((struct frame *, Lisp_Object));
2089 extern struct frame *tip_frame;
2090 extern Window tip_window;
2091 EXFUN (Fx_show_tip, 4);
2092 EXFUN (Fx_hide_tip, 0);
2093 EXFUN (Fx_show_busy_cursor, 0);
2094 EXFUN (Fx_hide_busy_cursor, 1);
2095 extern int inhibit_busy_cursor;
2096 extern int display_busy_cursor_p;
2097
2098 #endif /* HAVE_X_WINDOWS */
2099
2100
2101 /* Defined in xmenu.c */
2102
2103 int popup_activated P_ ((void));
2104
2105 /* Defined in dispnw.c */
2106
2107 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2108 extern void redraw_frame P_ ((struct frame *));
2109 extern void redraw_garbaged_frames P_ ((void));
2110 extern void cancel_line P_ ((int, struct frame *));
2111 extern void init_desired_glyphs P_ ((struct frame *));
2112 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2113 extern int direct_output_for_insert P_ ((int));
2114 extern int direct_output_forward_char P_ ((int));
2115 extern int update_frame P_ ((struct frame *, int, int));
2116 extern int scrolling P_ ((struct frame *));
2117 extern void do_pending_window_change P_ ((void));
2118 extern void change_frame_size P_ ((struct frame *, int, int, int, int));
2119 extern void bitch_at_user P_ ((void));
2120 void adjust_glyphs P_ ((struct frame *));
2121 void free_glyphs P_ ((struct frame *));
2122 void free_window_matrices P_ ((struct window *));
2123 void check_glyph_memory P_ ((void));
2124 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2125 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2126 void clear_current_matrices P_ ((struct frame *f));
2127 void clear_desired_matrices P_ ((struct frame *));
2128 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2129 int, int, int));
2130 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2131 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2132 int, int, int, int));
2133 void blank_row P_ ((struct window *, struct glyph_row *, int));
2134 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2135 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2136 void clear_glyph_row P_ ((struct glyph_row *));
2137 void prepare_desired_row P_ ((struct glyph_row *));
2138 int line_hash_code P_ ((struct glyph_row *));
2139 void set_window_update_flags P_ ((struct window *, int));
2140 void write_glyphs P_ ((struct glyph *, int));
2141 void insert_glyphs P_ ((struct glyph *, int));
2142 void redraw_frame P_ ((struct frame *));
2143 void redraw_garbaged_frames P_ ((void));
2144 int scroll_cost P_ ((struct frame *, int, int, int));
2145 int direct_output_for_insert P_ ((int));
2146 int direct_output_forward_char P_ ((int));
2147 int update_frame P_ ((struct frame *, int, int));
2148 void update_single_window P_ ((struct window *, int));
2149 int scrolling P_ ((struct frame *));
2150 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2151 void do_pending_window_change P_ ((void));
2152 void change_frame_size P_ ((struct frame *, int, int, int, int));
2153 void bitch_at_user P_ ((void));
2154 Lisp_Object sit_for P_ ((int, int, int, int, int));
2155 void init_display P_ ((void));
2156 void syms_of_display P_ ((void));
2157
2158 /* Defined in term.c */
2159
2160 extern void ring_bell P_ ((void));
2161 extern void set_terminal_modes P_ ((void));
2162 extern void reset_terminal_modes P_ ((void));
2163 extern void update_begin P_ ((struct frame *));
2164 extern void update_end P_ ((struct frame *));
2165 extern void set_terminal_window P_ ((int));
2166 extern void set_scroll_region P_ ((int, int));
2167 extern void turn_off_insert P_ ((void));
2168 extern void turn_off_highlight P_ ((void));
2169 extern void background_highlight P_ ((void));
2170 extern void reassert_line_highlight P_ ((int, int));
2171 extern void clear_frame P_ ((void));
2172 extern void clear_end_of_line P_ ((int));
2173 extern void clear_end_of_line_raw P_ ((int));
2174 extern void delete_glyphs P_ ((int));
2175 extern void ins_del_lines P_ ((int, int));
2176 extern int string_cost P_ ((char *));
2177 extern int per_line_cost P_ ((char *));
2178 extern void calculate_costs P_ ((struct frame *));
2179 extern void term_init P_ ((char *));
2180 extern void fatal P_ ((/* char *, ... */));
2181 void cursor_to P_ ((int, int));
2182 void change_line_highlight P_ ((int, int, int, int));
2183
2184 /* Defined in scroll.c */
2185
2186 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2187 extern int scroll_cost P_ ((struct frame *, int, int, int));
2188 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2189 char *, char *, char *,
2190 char *, char *, int));
2191 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2192 int *, int));
2193
2194 #endif /* not DISPEXTERN_H_INCLUDED */