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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
193
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
203
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
207
208 #define INFINITY 10000000
209
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
215
216 extern int interrupt_input;
217 extern int command_loop_level;
218
219 extern Lisp_Object do_mouse_tracking;
220
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
223
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
232
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
242
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
248
249 Lisp_Object Qrisky_local_variable;
250
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
253
254 /* Functions called to fontify regions of text. */
255
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
258
259 /* Non-zero means automatically select any window when the mouse
260 cursor moves into it. */
261 int mouse_autoselect_window;
262
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
265
266 int auto_raise_tool_bar_buttons_p;
267
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
269
270 int make_cursor_line_fully_visible_p;
271
272 /* Margin below tool bar in pixels. 0 or nil means no margin.
273 If value is `internal-border-width' or `border-width',
274 the corresponding frame parameter is used. */
275
276 Lisp_Object Vtool_bar_border;
277
278 /* Margin around tool bar buttons in pixels. */
279
280 Lisp_Object Vtool_bar_button_margin;
281
282 /* Thickness of shadow to draw around tool bar buttons. */
283
284 EMACS_INT tool_bar_button_relief;
285
286 /* Non-zero means automatically resize tool-bars so that all tool-bar
287 items are visible, and no blank lines remain. */
288
289 int auto_resize_tool_bars_p;
290
291 /* Non-zero means draw block and hollow cursor as wide as the glyph
292 under it. For example, if a block cursor is over a tab, it will be
293 drawn as wide as that tab on the display. */
294
295 int x_stretch_cursor_p;
296
297 /* Non-nil means don't actually do any redisplay. */
298
299 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
300
301 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
302
303 int inhibit_eval_during_redisplay;
304
305 /* Names of text properties relevant for redisplay. */
306
307 Lisp_Object Qdisplay;
308 extern Lisp_Object Qface, Qinvisible, Qwidth;
309
310 /* Symbols used in text property values. */
311
312 Lisp_Object Vdisplay_pixels_per_inch;
313 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
314 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
315 Lisp_Object Qslice;
316 Lisp_Object Qcenter;
317 Lisp_Object Qmargin, Qpointer;
318 Lisp_Object Qline_height;
319 extern Lisp_Object Qheight;
320 extern Lisp_Object QCwidth, QCheight, QCascent;
321 extern Lisp_Object Qscroll_bar;
322 extern Lisp_Object Qcursor;
323
324 /* Non-nil means highlight trailing whitespace. */
325
326 Lisp_Object Vshow_trailing_whitespace;
327
328 /* Non-nil means escape non-break space and hyphens. */
329
330 Lisp_Object Vnobreak_char_display;
331
332 #ifdef HAVE_WINDOW_SYSTEM
333 extern Lisp_Object Voverflow_newline_into_fringe;
334
335 /* Test if overflow newline into fringe. Called with iterator IT
336 at or past right window margin, and with IT->current_x set. */
337
338 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
339 (!NILP (Voverflow_newline_into_fringe) \
340 && FRAME_WINDOW_P (it->f) \
341 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
342 && it->current_x == it->last_visible_x)
343
344 #endif /* HAVE_WINDOW_SYSTEM */
345
346 /* Non-nil means show the text cursor in void text areas
347 i.e. in blank areas after eol and eob. This used to be
348 the default in 21.3. */
349
350 Lisp_Object Vvoid_text_area_pointer;
351
352 /* Name of the face used to highlight trailing whitespace. */
353
354 Lisp_Object Qtrailing_whitespace;
355
356 /* Name and number of the face used to highlight escape glyphs. */
357
358 Lisp_Object Qescape_glyph;
359
360 /* Name and number of the face used to highlight non-breaking spaces. */
361
362 Lisp_Object Qnobreak_space;
363
364 /* The symbol `image' which is the car of the lists used to represent
365 images in Lisp. */
366
367 Lisp_Object Qimage;
368
369 /* The image map types. */
370 Lisp_Object QCmap, QCpointer;
371 Lisp_Object Qrect, Qcircle, Qpoly;
372
373 /* Non-zero means print newline to stdout before next mini-buffer
374 message. */
375
376 int noninteractive_need_newline;
377
378 /* Non-zero means print newline to message log before next message. */
379
380 static int message_log_need_newline;
381
382 /* Three markers that message_dolog uses.
383 It could allocate them itself, but that causes trouble
384 in handling memory-full errors. */
385 static Lisp_Object message_dolog_marker1;
386 static Lisp_Object message_dolog_marker2;
387 static Lisp_Object message_dolog_marker3;
388 \f
389 /* The buffer position of the first character appearing entirely or
390 partially on the line of the selected window which contains the
391 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
392 redisplay optimization in redisplay_internal. */
393
394 static struct text_pos this_line_start_pos;
395
396 /* Number of characters past the end of the line above, including the
397 terminating newline. */
398
399 static struct text_pos this_line_end_pos;
400
401 /* The vertical positions and the height of this line. */
402
403 static int this_line_vpos;
404 static int this_line_y;
405 static int this_line_pixel_height;
406
407 /* X position at which this display line starts. Usually zero;
408 negative if first character is partially visible. */
409
410 static int this_line_start_x;
411
412 /* Buffer that this_line_.* variables are referring to. */
413
414 static struct buffer *this_line_buffer;
415
416 /* Nonzero means truncate lines in all windows less wide than the
417 frame. */
418
419 int truncate_partial_width_windows;
420
421 /* A flag to control how to display unibyte 8-bit character. */
422
423 int unibyte_display_via_language_environment;
424
425 /* Nonzero means we have more than one non-mini-buffer-only frame.
426 Not guaranteed to be accurate except while parsing
427 frame-title-format. */
428
429 int multiple_frames;
430
431 Lisp_Object Vglobal_mode_string;
432
433
434 /* List of variables (symbols) which hold markers for overlay arrows.
435 The symbols on this list are examined during redisplay to determine
436 where to display overlay arrows. */
437
438 Lisp_Object Voverlay_arrow_variable_list;
439
440 /* Marker for where to display an arrow on top of the buffer text. */
441
442 Lisp_Object Voverlay_arrow_position;
443
444 /* String to display for the arrow. Only used on terminal frames. */
445
446 Lisp_Object Voverlay_arrow_string;
447
448 /* Values of those variables at last redisplay are stored as
449 properties on `overlay-arrow-position' symbol. However, if
450 Voverlay_arrow_position is a marker, last-arrow-position is its
451 numerical position. */
452
453 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
454
455 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
456 properties on a symbol in overlay-arrow-variable-list. */
457
458 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
459
460 /* Like mode-line-format, but for the title bar on a visible frame. */
461
462 Lisp_Object Vframe_title_format;
463
464 /* Like mode-line-format, but for the title bar on an iconified frame. */
465
466 Lisp_Object Vicon_title_format;
467
468 /* List of functions to call when a window's size changes. These
469 functions get one arg, a frame on which one or more windows' sizes
470 have changed. */
471
472 static Lisp_Object Vwindow_size_change_functions;
473
474 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
475
476 /* Nonzero if an overlay arrow has been displayed in this window. */
477
478 static int overlay_arrow_seen;
479
480 /* Nonzero means highlight the region even in nonselected windows. */
481
482 int highlight_nonselected_windows;
483
484 /* If cursor motion alone moves point off frame, try scrolling this
485 many lines up or down if that will bring it back. */
486
487 static EMACS_INT scroll_step;
488
489 /* Nonzero means scroll just far enough to bring point back on the
490 screen, when appropriate. */
491
492 static EMACS_INT scroll_conservatively;
493
494 /* Recenter the window whenever point gets within this many lines of
495 the top or bottom of the window. This value is translated into a
496 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
497 that there is really a fixed pixel height scroll margin. */
498
499 EMACS_INT scroll_margin;
500
501 /* Number of windows showing the buffer of the selected window (or
502 another buffer with the same base buffer). keyboard.c refers to
503 this. */
504
505 int buffer_shared;
506
507 /* Vector containing glyphs for an ellipsis `...'. */
508
509 static Lisp_Object default_invis_vector[3];
510
511 /* Zero means display the mode-line/header-line/menu-bar in the default face
512 (this slightly odd definition is for compatibility with previous versions
513 of emacs), non-zero means display them using their respective faces.
514
515 This variable is deprecated. */
516
517 int mode_line_inverse_video;
518
519 /* Prompt to display in front of the mini-buffer contents. */
520
521 Lisp_Object minibuf_prompt;
522
523 /* Width of current mini-buffer prompt. Only set after display_line
524 of the line that contains the prompt. */
525
526 int minibuf_prompt_width;
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 int line_number_displayed;
563
564 /* Maximum buffer size for which to display line numbers. */
565
566 Lisp_Object Vline_number_display_limit;
567
568 /* Line width to consider when repositioning for line number display. */
569
570 static EMACS_INT line_number_display_limit_width;
571
572 /* Number of lines to keep in the message log buffer. t means
573 infinite. nil means don't log at all. */
574
575 Lisp_Object Vmessage_log_max;
576
577 /* The name of the *Messages* buffer, a string. */
578
579 static Lisp_Object Vmessages_buffer_name;
580
581 /* Index 0 is the buffer that holds the current (desired) echo area message,
582 or nil if none is desired right now.
583
584 Index 1 is the buffer that holds the previously displayed echo area message,
585 or nil to indicate no message. This is normally what's on the screen now.
586
587 These two can point to the same buffer. That happens when the last
588 message output by the user (or made by echoing) has been displayed. */
589
590 Lisp_Object echo_area_buffer[2];
591
592 /* Permanent pointers to the two buffers that are used for echo area
593 purposes. Once the two buffers are made, and their pointers are
594 placed here, these two slots remain unchanged unless those buffers
595 need to be created afresh. */
596
597 static Lisp_Object echo_buffer[2];
598
599 /* A vector saved used in with_area_buffer to reduce consing. */
600
601 static Lisp_Object Vwith_echo_area_save_vector;
602
603 /* Non-zero means display_echo_area should display the last echo area
604 message again. Set by redisplay_preserve_echo_area. */
605
606 static int display_last_displayed_message_p;
607
608 /* Nonzero if echo area is being used by print; zero if being used by
609 message. */
610
611 int message_buf_print;
612
613 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
614
615 Lisp_Object Qinhibit_menubar_update;
616 int inhibit_menubar_update;
617
618 /* Maximum height for resizing mini-windows. Either a float
619 specifying a fraction of the available height, or an integer
620 specifying a number of lines. */
621
622 Lisp_Object Vmax_mini_window_height;
623
624 /* Non-zero means messages should be displayed with truncated
625 lines instead of being continued. */
626
627 int message_truncate_lines;
628 Lisp_Object Qmessage_truncate_lines;
629
630 /* Set to 1 in clear_message to make redisplay_internal aware
631 of an emptied echo area. */
632
633 static int message_cleared_p;
634
635 /* How to blink the default frame cursor off. */
636 Lisp_Object Vblink_cursor_alist;
637
638 /* A scratch glyph row with contents used for generating truncation
639 glyphs. Also used in direct_output_for_insert. */
640
641 #define MAX_SCRATCH_GLYPHS 100
642 struct glyph_row scratch_glyph_row;
643 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
644
645 /* Ascent and height of the last line processed by move_it_to. */
646
647 static int last_max_ascent, last_height;
648
649 /* Non-zero if there's a help-echo in the echo area. */
650
651 int help_echo_showing_p;
652
653 /* If >= 0, computed, exact values of mode-line and header-line height
654 to use in the macros CURRENT_MODE_LINE_HEIGHT and
655 CURRENT_HEADER_LINE_HEIGHT. */
656
657 int current_mode_line_height, current_header_line_height;
658
659 /* The maximum distance to look ahead for text properties. Values
660 that are too small let us call compute_char_face and similar
661 functions too often which is expensive. Values that are too large
662 let us call compute_char_face and alike too often because we
663 might not be interested in text properties that far away. */
664
665 #define TEXT_PROP_DISTANCE_LIMIT 100
666
667 #if GLYPH_DEBUG
668
669 /* Variables to turn off display optimizations from Lisp. */
670
671 int inhibit_try_window_id, inhibit_try_window_reusing;
672 int inhibit_try_cursor_movement;
673
674 /* Non-zero means print traces of redisplay if compiled with
675 GLYPH_DEBUG != 0. */
676
677 int trace_redisplay_p;
678
679 #endif /* GLYPH_DEBUG */
680
681 #ifdef DEBUG_TRACE_MOVE
682 /* Non-zero means trace with TRACE_MOVE to stderr. */
683 int trace_move;
684
685 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
686 #else
687 #define TRACE_MOVE(x) (void) 0
688 #endif
689
690 /* Non-zero means automatically scroll windows horizontally to make
691 point visible. */
692
693 int automatic_hscrolling_p;
694
695 /* How close to the margin can point get before the window is scrolled
696 horizontally. */
697 EMACS_INT hscroll_margin;
698
699 /* How much to scroll horizontally when point is inside the above margin. */
700 Lisp_Object Vhscroll_step;
701
702 /* The variable `resize-mini-windows'. If nil, don't resize
703 mini-windows. If t, always resize them to fit the text they
704 display. If `grow-only', let mini-windows grow only until they
705 become empty. */
706
707 Lisp_Object Vresize_mini_windows;
708
709 /* Buffer being redisplayed -- for redisplay_window_error. */
710
711 struct buffer *displayed_buffer;
712
713 /* Value returned from text property handlers (see below). */
714
715 enum prop_handled
716 {
717 HANDLED_NORMALLY,
718 HANDLED_RECOMPUTE_PROPS,
719 HANDLED_OVERLAY_STRING_CONSUMED,
720 HANDLED_RETURN
721 };
722
723 /* A description of text properties that redisplay is interested
724 in. */
725
726 struct props
727 {
728 /* The name of the property. */
729 Lisp_Object *name;
730
731 /* A unique index for the property. */
732 enum prop_idx idx;
733
734 /* A handler function called to set up iterator IT from the property
735 at IT's current position. Value is used to steer handle_stop. */
736 enum prop_handled (*handler) P_ ((struct it *it));
737 };
738
739 static enum prop_handled handle_face_prop P_ ((struct it *));
740 static enum prop_handled handle_invisible_prop P_ ((struct it *));
741 static enum prop_handled handle_display_prop P_ ((struct it *));
742 static enum prop_handled handle_composition_prop P_ ((struct it *));
743 static enum prop_handled handle_overlay_change P_ ((struct it *));
744 static enum prop_handled handle_fontified_prop P_ ((struct it *));
745
746 /* Properties handled by iterators. */
747
748 static struct props it_props[] =
749 {
750 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
751 /* Handle `face' before `display' because some sub-properties of
752 `display' need to know the face. */
753 {&Qface, FACE_PROP_IDX, handle_face_prop},
754 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
755 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
756 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
757 {NULL, 0, NULL}
758 };
759
760 /* Value is the position described by X. If X is a marker, value is
761 the marker_position of X. Otherwise, value is X. */
762
763 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
764
765 /* Enumeration returned by some move_it_.* functions internally. */
766
767 enum move_it_result
768 {
769 /* Not used. Undefined value. */
770 MOVE_UNDEFINED,
771
772 /* Move ended at the requested buffer position or ZV. */
773 MOVE_POS_MATCH_OR_ZV,
774
775 /* Move ended at the requested X pixel position. */
776 MOVE_X_REACHED,
777
778 /* Move within a line ended at the end of a line that must be
779 continued. */
780 MOVE_LINE_CONTINUED,
781
782 /* Move within a line ended at the end of a line that would
783 be displayed truncated. */
784 MOVE_LINE_TRUNCATED,
785
786 /* Move within a line ended at a line end. */
787 MOVE_NEWLINE_OR_CR
788 };
789
790 /* This counter is used to clear the face cache every once in a while
791 in redisplay_internal. It is incremented for each redisplay.
792 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
793 cleared. */
794
795 #define CLEAR_FACE_CACHE_COUNT 500
796 static int clear_face_cache_count;
797
798 /* Similarly for the image cache. */
799
800 #ifdef HAVE_WINDOW_SYSTEM
801 #define CLEAR_IMAGE_CACHE_COUNT 101
802 static int clear_image_cache_count;
803 #endif
804
805 /* Record the previous terminal frame we displayed. */
806
807 static struct frame *previous_terminal_frame;
808
809 /* Non-zero while redisplay_internal is in progress. */
810
811 int redisplaying_p;
812
813 /* Non-zero means don't free realized faces. Bound while freeing
814 realized faces is dangerous because glyph matrices might still
815 reference them. */
816
817 int inhibit_free_realized_faces;
818 Lisp_Object Qinhibit_free_realized_faces;
819
820 /* If a string, XTread_socket generates an event to display that string.
821 (The display is done in read_char.) */
822
823 Lisp_Object help_echo_string;
824 Lisp_Object help_echo_window;
825 Lisp_Object help_echo_object;
826 int help_echo_pos;
827
828 /* Temporary variable for XTread_socket. */
829
830 Lisp_Object previous_help_echo_string;
831
832 /* Null glyph slice */
833
834 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
835
836 \f
837 /* Function prototypes. */
838
839 static void setup_for_ellipsis P_ ((struct it *, int));
840 static void mark_window_display_accurate_1 P_ ((struct window *, int));
841 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
842 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
843 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
844 static int redisplay_mode_lines P_ ((Lisp_Object, int));
845 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
846
847 #if 0
848 static int invisible_text_between_p P_ ((struct it *, int, int));
849 #endif
850
851 static void pint2str P_ ((char *, int, int));
852 static void pint2hrstr P_ ((char *, int, int));
853 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
854 struct text_pos));
855 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
856 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
857 static void store_mode_line_noprop_char P_ ((char));
858 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
859 static void x_consider_frame_title P_ ((Lisp_Object));
860 static void handle_stop P_ ((struct it *));
861 static int tool_bar_lines_needed P_ ((struct frame *, int *));
862 static int single_display_spec_intangible_p P_ ((Lisp_Object));
863 static void ensure_echo_area_buffers P_ ((void));
864 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
865 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
866 static int with_echo_area_buffer P_ ((struct window *, int,
867 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
868 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
869 static void clear_garbaged_frames P_ ((void));
870 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
871 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
872 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
873 static int display_echo_area P_ ((struct window *));
874 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
875 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
876 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
877 static int string_char_and_length P_ ((const unsigned char *, int, int *));
878 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
879 struct text_pos));
880 static int compute_window_start_on_continuation_line P_ ((struct window *));
881 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
882 static void insert_left_trunc_glyphs P_ ((struct it *));
883 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
884 Lisp_Object));
885 static void extend_face_to_end_of_line P_ ((struct it *));
886 static int append_space_for_newline P_ ((struct it *, int));
887 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
888 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
889 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
890 static int trailing_whitespace_p P_ ((int));
891 static int message_log_check_duplicate P_ ((int, int, int, int));
892 static void push_it P_ ((struct it *));
893 static void pop_it P_ ((struct it *));
894 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
895 static void select_frame_for_redisplay P_ ((Lisp_Object));
896 static void redisplay_internal P_ ((int));
897 static int echo_area_display P_ ((int));
898 static void redisplay_windows P_ ((Lisp_Object));
899 static void redisplay_window P_ ((Lisp_Object, int));
900 static Lisp_Object redisplay_window_error ();
901 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
902 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
903 static void update_menu_bar P_ ((struct frame *, int));
904 static int try_window_reusing_current_matrix P_ ((struct window *));
905 static int try_window_id P_ ((struct window *));
906 static int display_line P_ ((struct it *));
907 static int display_mode_lines P_ ((struct window *));
908 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
909 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
910 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
911 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
912 static void display_menu_bar P_ ((struct window *));
913 static int display_count_lines P_ ((int, int, int, int, int *));
914 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
915 int, int, struct it *, int, int, int, int));
916 static void compute_line_metrics P_ ((struct it *));
917 static void run_redisplay_end_trigger_hook P_ ((struct it *));
918 static int get_overlay_strings P_ ((struct it *, int));
919 static void next_overlay_string P_ ((struct it *));
920 static void reseat P_ ((struct it *, struct text_pos, int));
921 static void reseat_1 P_ ((struct it *, struct text_pos, int));
922 static void back_to_previous_visible_line_start P_ ((struct it *));
923 void reseat_at_previous_visible_line_start P_ ((struct it *));
924 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
925 static int next_element_from_ellipsis P_ ((struct it *));
926 static int next_element_from_display_vector P_ ((struct it *));
927 static int next_element_from_string P_ ((struct it *));
928 static int next_element_from_c_string P_ ((struct it *));
929 static int next_element_from_buffer P_ ((struct it *));
930 static int next_element_from_composition P_ ((struct it *));
931 static int next_element_from_image P_ ((struct it *));
932 static int next_element_from_stretch P_ ((struct it *));
933 static void load_overlay_strings P_ ((struct it *, int));
934 static int init_from_display_pos P_ ((struct it *, struct window *,
935 struct display_pos *));
936 static void reseat_to_string P_ ((struct it *, unsigned char *,
937 Lisp_Object, int, int, int, int));
938 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
939 int, int, int));
940 void move_it_vertically_backward P_ ((struct it *, int));
941 static void init_to_row_start P_ ((struct it *, struct window *,
942 struct glyph_row *));
943 static int init_to_row_end P_ ((struct it *, struct window *,
944 struct glyph_row *));
945 static void back_to_previous_line_start P_ ((struct it *));
946 static int forward_to_next_line_start P_ ((struct it *, int *));
947 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
948 Lisp_Object, int));
949 static struct text_pos string_pos P_ ((int, Lisp_Object));
950 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
951 static int number_of_chars P_ ((unsigned char *, int));
952 static void compute_stop_pos P_ ((struct it *));
953 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
954 Lisp_Object));
955 static int face_before_or_after_it_pos P_ ((struct it *, int));
956 static int next_overlay_change P_ ((int));
957 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
958 Lisp_Object, struct text_pos *,
959 int));
960 static int underlying_face_id P_ ((struct it *));
961 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
962 struct window *));
963
964 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
965 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
966
967 #ifdef HAVE_WINDOW_SYSTEM
968
969 static void update_tool_bar P_ ((struct frame *, int));
970 static void build_desired_tool_bar_string P_ ((struct frame *f));
971 static int redisplay_tool_bar P_ ((struct frame *));
972 static void display_tool_bar_line P_ ((struct it *, int));
973 static void notice_overwritten_cursor P_ ((struct window *,
974 enum glyph_row_area,
975 int, int, int, int));
976
977
978
979 #endif /* HAVE_WINDOW_SYSTEM */
980
981 \f
982 /***********************************************************************
983 Window display dimensions
984 ***********************************************************************/
985
986 /* Return the bottom boundary y-position for text lines in window W.
987 This is the first y position at which a line cannot start.
988 It is relative to the top of the window.
989
990 This is the height of W minus the height of a mode line, if any. */
991
992 INLINE int
993 window_text_bottom_y (w)
994 struct window *w;
995 {
996 int height = WINDOW_TOTAL_HEIGHT (w);
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 height -= CURRENT_MODE_LINE_HEIGHT (w);
1000 return height;
1001 }
1002
1003 /* Return the pixel width of display area AREA of window W. AREA < 0
1004 means return the total width of W, not including fringes to
1005 the left and right of the window. */
1006
1007 INLINE int
1008 window_box_width (w, area)
1009 struct window *w;
1010 int area;
1011 {
1012 int cols = XFASTINT (w->total_cols);
1013 int pixels = 0;
1014
1015 if (!w->pseudo_window_p)
1016 {
1017 cols -= WINDOW_SCROLL_BAR_COLS (w);
1018
1019 if (area == TEXT_AREA)
1020 {
1021 if (INTEGERP (w->left_margin_cols))
1022 cols -= XFASTINT (w->left_margin_cols);
1023 if (INTEGERP (w->right_margin_cols))
1024 cols -= XFASTINT (w->right_margin_cols);
1025 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1026 }
1027 else if (area == LEFT_MARGIN_AREA)
1028 {
1029 cols = (INTEGERP (w->left_margin_cols)
1030 ? XFASTINT (w->left_margin_cols) : 0);
1031 pixels = 0;
1032 }
1033 else if (area == RIGHT_MARGIN_AREA)
1034 {
1035 cols = (INTEGERP (w->right_margin_cols)
1036 ? XFASTINT (w->right_margin_cols) : 0);
1037 pixels = 0;
1038 }
1039 }
1040
1041 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1042 }
1043
1044
1045 /* Return the pixel height of the display area of window W, not
1046 including mode lines of W, if any. */
1047
1048 INLINE int
1049 window_box_height (w)
1050 struct window *w;
1051 {
1052 struct frame *f = XFRAME (w->frame);
1053 int height = WINDOW_TOTAL_HEIGHT (w);
1054
1055 xassert (height >= 0);
1056
1057 /* Note: the code below that determines the mode-line/header-line
1058 height is essentially the same as that contained in the macro
1059 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1060 the appropriate glyph row has its `mode_line_p' flag set,
1061 and if it doesn't, uses estimate_mode_line_height instead. */
1062
1063 if (WINDOW_WANTS_MODELINE_P (w))
1064 {
1065 struct glyph_row *ml_row
1066 = (w->current_matrix && w->current_matrix->rows
1067 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1068 : 0);
1069 if (ml_row && ml_row->mode_line_p)
1070 height -= ml_row->height;
1071 else
1072 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1073 }
1074
1075 if (WINDOW_WANTS_HEADER_LINE_P (w))
1076 {
1077 struct glyph_row *hl_row
1078 = (w->current_matrix && w->current_matrix->rows
1079 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1080 : 0);
1081 if (hl_row && hl_row->mode_line_p)
1082 height -= hl_row->height;
1083 else
1084 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1085 }
1086
1087 /* With a very small font and a mode-line that's taller than
1088 default, we might end up with a negative height. */
1089 return max (0, height);
1090 }
1091
1092 /* Return the window-relative coordinate of the left edge of display
1093 area AREA of window W. AREA < 0 means return the left edge of the
1094 whole window, to the right of the left fringe of W. */
1095
1096 INLINE int
1097 window_box_left_offset (w, area)
1098 struct window *w;
1099 int area;
1100 {
1101 int x;
1102
1103 if (w->pseudo_window_p)
1104 return 0;
1105
1106 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1107
1108 if (area == TEXT_AREA)
1109 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1110 + window_box_width (w, LEFT_MARGIN_AREA));
1111 else if (area == RIGHT_MARGIN_AREA)
1112 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1113 + window_box_width (w, LEFT_MARGIN_AREA)
1114 + window_box_width (w, TEXT_AREA)
1115 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1116 ? 0
1117 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1118 else if (area == LEFT_MARGIN_AREA
1119 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1120 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1121
1122 return x;
1123 }
1124
1125
1126 /* Return the window-relative coordinate of the right edge of display
1127 area AREA of window W. AREA < 0 means return the left edge of the
1128 whole window, to the left of the right fringe of W. */
1129
1130 INLINE int
1131 window_box_right_offset (w, area)
1132 struct window *w;
1133 int area;
1134 {
1135 return window_box_left_offset (w, area) + window_box_width (w, area);
1136 }
1137
1138 /* Return the frame-relative coordinate of the left edge of display
1139 area AREA of window W. AREA < 0 means return the left edge of the
1140 whole window, to the right of the left fringe of W. */
1141
1142 INLINE int
1143 window_box_left (w, area)
1144 struct window *w;
1145 int area;
1146 {
1147 struct frame *f = XFRAME (w->frame);
1148 int x;
1149
1150 if (w->pseudo_window_p)
1151 return FRAME_INTERNAL_BORDER_WIDTH (f);
1152
1153 x = (WINDOW_LEFT_EDGE_X (w)
1154 + window_box_left_offset (w, area));
1155
1156 return x;
1157 }
1158
1159
1160 /* Return the frame-relative coordinate of the right edge of display
1161 area AREA of window W. AREA < 0 means return the left edge of the
1162 whole window, to the left of the right fringe of W. */
1163
1164 INLINE int
1165 window_box_right (w, area)
1166 struct window *w;
1167 int area;
1168 {
1169 return window_box_left (w, area) + window_box_width (w, area);
1170 }
1171
1172 /* Get the bounding box of the display area AREA of window W, without
1173 mode lines, in frame-relative coordinates. AREA < 0 means the
1174 whole window, not including the left and right fringes of
1175 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1176 coordinates of the upper-left corner of the box. Return in
1177 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1178
1179 INLINE void
1180 window_box (w, area, box_x, box_y, box_width, box_height)
1181 struct window *w;
1182 int area;
1183 int *box_x, *box_y, *box_width, *box_height;
1184 {
1185 if (box_width)
1186 *box_width = window_box_width (w, area);
1187 if (box_height)
1188 *box_height = window_box_height (w);
1189 if (box_x)
1190 *box_x = window_box_left (w, area);
1191 if (box_y)
1192 {
1193 *box_y = WINDOW_TOP_EDGE_Y (w);
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1196 }
1197 }
1198
1199
1200 /* Get the bounding box of the display area AREA of window W, without
1201 mode lines. AREA < 0 means the whole window, not including the
1202 left and right fringe of the window. Return in *TOP_LEFT_X
1203 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1204 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1205 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1206 box. */
1207
1208 INLINE void
1209 window_box_edges (w, area, top_left_x, top_left_y,
1210 bottom_right_x, bottom_right_y)
1211 struct window *w;
1212 int area;
1213 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1214 {
1215 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1216 bottom_right_y);
1217 *bottom_right_x += *top_left_x;
1218 *bottom_right_y += *top_left_y;
1219 }
1220
1221
1222 \f
1223 /***********************************************************************
1224 Utilities
1225 ***********************************************************************/
1226
1227 /* Return the bottom y-position of the line the iterator IT is in.
1228 This can modify IT's settings. */
1229
1230 int
1231 line_bottom_y (it)
1232 struct it *it;
1233 {
1234 int line_height = it->max_ascent + it->max_descent;
1235 int line_top_y = it->current_y;
1236
1237 if (line_height == 0)
1238 {
1239 if (last_height)
1240 line_height = last_height;
1241 else if (IT_CHARPOS (*it) < ZV)
1242 {
1243 move_it_by_lines (it, 1, 1);
1244 line_height = (it->max_ascent || it->max_descent
1245 ? it->max_ascent + it->max_descent
1246 : last_height);
1247 }
1248 else
1249 {
1250 struct glyph_row *row = it->glyph_row;
1251
1252 /* Use the default character height. */
1253 it->glyph_row = NULL;
1254 it->what = IT_CHARACTER;
1255 it->c = ' ';
1256 it->len = 1;
1257 PRODUCE_GLYPHS (it);
1258 line_height = it->ascent + it->descent;
1259 it->glyph_row = row;
1260 }
1261 }
1262
1263 return line_top_y + line_height;
1264 }
1265
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 If visible, set *X and *Y to pixel coordinates of top left corner.
1269 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1270 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1271 and header-lines heights. */
1272
1273 int
1274 pos_visible_p (w, charpos, x, y, rtop, rbot, exact_mode_line_heights_p)
1275 struct window *w;
1276 int charpos, *x, *y, *rtop, *rbot, exact_mode_line_heights_p;
1277 {
1278 struct it it;
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (noninteractive)
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293
1294 /* Compute exact mode line heights, if requested. */
1295 if (exact_mode_line_heights_p)
1296 {
1297 if (WINDOW_WANTS_MODELINE_P (w))
1298 current_mode_line_height
1299 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1300 current_buffer->mode_line_format);
1301
1302 if (WINDOW_WANTS_HEADER_LINE_P (w))
1303 current_header_line_height
1304 = display_mode_line (w, HEADER_LINE_FACE_ID,
1305 current_buffer->header_line_format);
1306 }
1307
1308 start_display (&it, w, top);
1309 move_it_to (&it, charpos, -1, it.last_visible_y, -1,
1310 MOVE_TO_POS | MOVE_TO_Y);
1311
1312 /* Note that we may overshoot because of invisible text. */
1313 if (IT_CHARPOS (it) >= charpos)
1314 {
1315 int top_x = it.current_x;
1316 int top_y = it.current_y;
1317 int bottom_y = (last_height = 0, line_bottom_y (&it));
1318 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1319
1320 if (top_y < window_top_y)
1321 visible_p = bottom_y > window_top_y;
1322 else if (top_y < it.last_visible_y)
1323 visible_p = 1;
1324 if (visible_p)
1325 {
1326 *x = top_x;
1327 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1328 *rtop = max (0, window_top_y - top_y);
1329 *rbot = max (0, bottom_y - it.last_visible_y);
1330 }
1331 }
1332 else
1333 {
1334 struct it it2;
1335
1336 it2 = it;
1337 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1338 move_it_by_lines (&it, 1, 0);
1339 if (charpos < IT_CHARPOS (it))
1340 {
1341 visible_p = 1;
1342 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1343 *x = it2.current_x;
1344 *y = it2.current_y + it2.max_ascent - it2.ascent;
1345 *rtop = max (0, -it2.current_y);
1346 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1347 - it.last_visible_y));
1348 }
1349 }
1350
1351 if (old_buffer)
1352 set_buffer_internal_1 (old_buffer);
1353
1354 current_header_line_height = current_mode_line_height = -1;
1355
1356 if (visible_p && XFASTINT (w->hscroll) > 0)
1357 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1358
1359 return visible_p;
1360 }
1361
1362
1363 /* Return the next character from STR which is MAXLEN bytes long.
1364 Return in *LEN the length of the character. This is like
1365 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1366 we find one, we return a `?', but with the length of the invalid
1367 character. */
1368
1369 static INLINE int
1370 string_char_and_length (str, maxlen, len)
1371 const unsigned char *str;
1372 int maxlen, *len;
1373 {
1374 int c;
1375
1376 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1377 if (!CHAR_VALID_P (c, 1))
1378 /* We may not change the length here because other places in Emacs
1379 don't use this function, i.e. they silently accept invalid
1380 characters. */
1381 c = '?';
1382
1383 return c;
1384 }
1385
1386
1387
1388 /* Given a position POS containing a valid character and byte position
1389 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1390
1391 static struct text_pos
1392 string_pos_nchars_ahead (pos, string, nchars)
1393 struct text_pos pos;
1394 Lisp_Object string;
1395 int nchars;
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 int rest = SBYTES (string) - BYTEPOS (pos);
1402 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1403 int len;
1404
1405 while (nchars--)
1406 {
1407 string_char_and_length (p, rest, &len);
1408 p += len, rest -= len;
1409 xassert (rest >= 0);
1410 CHARPOS (pos) += 1;
1411 BYTEPOS (pos) += len;
1412 }
1413 }
1414 else
1415 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1416
1417 return pos;
1418 }
1419
1420
1421 /* Value is the text position, i.e. character and byte position,
1422 for character position CHARPOS in STRING. */
1423
1424 static INLINE struct text_pos
1425 string_pos (charpos, string)
1426 int charpos;
1427 Lisp_Object string;
1428 {
1429 struct text_pos pos;
1430 xassert (STRINGP (string));
1431 xassert (charpos >= 0);
1432 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1433 return pos;
1434 }
1435
1436
1437 /* Value is a text position, i.e. character and byte position, for
1438 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1439 means recognize multibyte characters. */
1440
1441 static struct text_pos
1442 c_string_pos (charpos, s, multibyte_p)
1443 int charpos;
1444 unsigned char *s;
1445 int multibyte_p;
1446 {
1447 struct text_pos pos;
1448
1449 xassert (s != NULL);
1450 xassert (charpos >= 0);
1451
1452 if (multibyte_p)
1453 {
1454 int rest = strlen (s), len;
1455
1456 SET_TEXT_POS (pos, 0, 0);
1457 while (charpos--)
1458 {
1459 string_char_and_length (s, rest, &len);
1460 s += len, rest -= len;
1461 xassert (rest >= 0);
1462 CHARPOS (pos) += 1;
1463 BYTEPOS (pos) += len;
1464 }
1465 }
1466 else
1467 SET_TEXT_POS (pos, charpos, charpos);
1468
1469 return pos;
1470 }
1471
1472
1473 /* Value is the number of characters in C string S. MULTIBYTE_P
1474 non-zero means recognize multibyte characters. */
1475
1476 static int
1477 number_of_chars (s, multibyte_p)
1478 unsigned char *s;
1479 int multibyte_p;
1480 {
1481 int nchars;
1482
1483 if (multibyte_p)
1484 {
1485 int rest = strlen (s), len;
1486 unsigned char *p = (unsigned char *) s;
1487
1488 for (nchars = 0; rest > 0; ++nchars)
1489 {
1490 string_char_and_length (p, rest, &len);
1491 rest -= len, p += len;
1492 }
1493 }
1494 else
1495 nchars = strlen (s);
1496
1497 return nchars;
1498 }
1499
1500
1501 /* Compute byte position NEWPOS->bytepos corresponding to
1502 NEWPOS->charpos. POS is a known position in string STRING.
1503 NEWPOS->charpos must be >= POS.charpos. */
1504
1505 static void
1506 compute_string_pos (newpos, pos, string)
1507 struct text_pos *newpos, pos;
1508 Lisp_Object string;
1509 {
1510 xassert (STRINGP (string));
1511 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1512
1513 if (STRING_MULTIBYTE (string))
1514 *newpos = string_pos_nchars_ahead (pos, string,
1515 CHARPOS (*newpos) - CHARPOS (pos));
1516 else
1517 BYTEPOS (*newpos) = CHARPOS (*newpos);
1518 }
1519
1520 /* EXPORT:
1521 Return an estimation of the pixel height of mode or top lines on
1522 frame F. FACE_ID specifies what line's height to estimate. */
1523
1524 int
1525 estimate_mode_line_height (f, face_id)
1526 struct frame *f;
1527 enum face_id face_id;
1528 {
1529 #ifdef HAVE_WINDOW_SYSTEM
1530 if (FRAME_WINDOW_P (f))
1531 {
1532 int height = FONT_HEIGHT (FRAME_FONT (f));
1533
1534 /* This function is called so early when Emacs starts that the face
1535 cache and mode line face are not yet initialized. */
1536 if (FRAME_FACE_CACHE (f))
1537 {
1538 struct face *face = FACE_FROM_ID (f, face_id);
1539 if (face)
1540 {
1541 if (face->font)
1542 height = FONT_HEIGHT (face->font);
1543 if (face->box_line_width > 0)
1544 height += 2 * face->box_line_width;
1545 }
1546 }
1547
1548 return height;
1549 }
1550 #endif
1551
1552 return 1;
1553 }
1554
1555 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1556 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1557 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1558 not force the value into range. */
1559
1560 void
1561 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1562 FRAME_PTR f;
1563 register int pix_x, pix_y;
1564 int *x, *y;
1565 NativeRectangle *bounds;
1566 int noclip;
1567 {
1568
1569 #ifdef HAVE_WINDOW_SYSTEM
1570 if (FRAME_WINDOW_P (f))
1571 {
1572 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1573 even for negative values. */
1574 if (pix_x < 0)
1575 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1576 if (pix_y < 0)
1577 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1578
1579 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1580 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1581
1582 if (bounds)
1583 STORE_NATIVE_RECT (*bounds,
1584 FRAME_COL_TO_PIXEL_X (f, pix_x),
1585 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1586 FRAME_COLUMN_WIDTH (f) - 1,
1587 FRAME_LINE_HEIGHT (f) - 1);
1588
1589 if (!noclip)
1590 {
1591 if (pix_x < 0)
1592 pix_x = 0;
1593 else if (pix_x > FRAME_TOTAL_COLS (f))
1594 pix_x = FRAME_TOTAL_COLS (f);
1595
1596 if (pix_y < 0)
1597 pix_y = 0;
1598 else if (pix_y > FRAME_LINES (f))
1599 pix_y = FRAME_LINES (f);
1600 }
1601 }
1602 #endif
1603
1604 *x = pix_x;
1605 *y = pix_y;
1606 }
1607
1608
1609 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1610 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1611 can't tell the positions because W's display is not up to date,
1612 return 0. */
1613
1614 int
1615 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1616 struct window *w;
1617 int hpos, vpos;
1618 int *frame_x, *frame_y;
1619 {
1620 #ifdef HAVE_WINDOW_SYSTEM
1621 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1622 {
1623 int success_p;
1624
1625 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1626 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1627
1628 if (display_completed)
1629 {
1630 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1631 struct glyph *glyph = row->glyphs[TEXT_AREA];
1632 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1633
1634 hpos = row->x;
1635 vpos = row->y;
1636 while (glyph < end)
1637 {
1638 hpos += glyph->pixel_width;
1639 ++glyph;
1640 }
1641
1642 /* If first glyph is partially visible, its first visible position is still 0. */
1643 if (hpos < 0)
1644 hpos = 0;
1645
1646 success_p = 1;
1647 }
1648 else
1649 {
1650 hpos = vpos = 0;
1651 success_p = 0;
1652 }
1653
1654 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1655 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1656 return success_p;
1657 }
1658 #endif
1659
1660 *frame_x = hpos;
1661 *frame_y = vpos;
1662 return 1;
1663 }
1664
1665
1666 #ifdef HAVE_WINDOW_SYSTEM
1667
1668 /* Find the glyph under window-relative coordinates X/Y in window W.
1669 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1670 strings. Return in *HPOS and *VPOS the row and column number of
1671 the glyph found. Return in *AREA the glyph area containing X.
1672 Value is a pointer to the glyph found or null if X/Y is not on
1673 text, or we can't tell because W's current matrix is not up to
1674 date. */
1675
1676 static struct glyph *
1677 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1678 struct window *w;
1679 int x, y;
1680 int *hpos, *vpos, *dx, *dy, *area;
1681 {
1682 struct glyph *glyph, *end;
1683 struct glyph_row *row = NULL;
1684 int x0, i;
1685
1686 /* Find row containing Y. Give up if some row is not enabled. */
1687 for (i = 0; i < w->current_matrix->nrows; ++i)
1688 {
1689 row = MATRIX_ROW (w->current_matrix, i);
1690 if (!row->enabled_p)
1691 return NULL;
1692 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1693 break;
1694 }
1695
1696 *vpos = i;
1697 *hpos = 0;
1698
1699 /* Give up if Y is not in the window. */
1700 if (i == w->current_matrix->nrows)
1701 return NULL;
1702
1703 /* Get the glyph area containing X. */
1704 if (w->pseudo_window_p)
1705 {
1706 *area = TEXT_AREA;
1707 x0 = 0;
1708 }
1709 else
1710 {
1711 if (x < window_box_left_offset (w, TEXT_AREA))
1712 {
1713 *area = LEFT_MARGIN_AREA;
1714 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1715 }
1716 else if (x < window_box_right_offset (w, TEXT_AREA))
1717 {
1718 *area = TEXT_AREA;
1719 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1720 }
1721 else
1722 {
1723 *area = RIGHT_MARGIN_AREA;
1724 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1725 }
1726 }
1727
1728 /* Find glyph containing X. */
1729 glyph = row->glyphs[*area];
1730 end = glyph + row->used[*area];
1731 x -= x0;
1732 while (glyph < end && x >= glyph->pixel_width)
1733 {
1734 x -= glyph->pixel_width;
1735 ++glyph;
1736 }
1737
1738 if (glyph == end)
1739 return NULL;
1740
1741 if (dx)
1742 {
1743 *dx = x;
1744 *dy = y - (row->y + row->ascent - glyph->ascent);
1745 }
1746
1747 *hpos = glyph - row->glyphs[*area];
1748 return glyph;
1749 }
1750
1751
1752 /* EXPORT:
1753 Convert frame-relative x/y to coordinates relative to window W.
1754 Takes pseudo-windows into account. */
1755
1756 void
1757 frame_to_window_pixel_xy (w, x, y)
1758 struct window *w;
1759 int *x, *y;
1760 {
1761 if (w->pseudo_window_p)
1762 {
1763 /* A pseudo-window is always full-width, and starts at the
1764 left edge of the frame, plus a frame border. */
1765 struct frame *f = XFRAME (w->frame);
1766 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1767 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1768 }
1769 else
1770 {
1771 *x -= WINDOW_LEFT_EDGE_X (w);
1772 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1773 }
1774 }
1775
1776 /* EXPORT:
1777 Return in RECTS[] at most N clipping rectangles for glyph string S.
1778 Return the number of stored rectangles. */
1779
1780 int
1781 get_glyph_string_clip_rects (s, rects, n)
1782 struct glyph_string *s;
1783 NativeRectangle *rects;
1784 int n;
1785 {
1786 XRectangle r;
1787
1788 if (n <= 0)
1789 return 0;
1790
1791 if (s->row->full_width_p)
1792 {
1793 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1794 r.x = WINDOW_LEFT_EDGE_X (s->w);
1795 r.width = WINDOW_TOTAL_WIDTH (s->w);
1796
1797 /* Unless displaying a mode or menu bar line, which are always
1798 fully visible, clip to the visible part of the row. */
1799 if (s->w->pseudo_window_p)
1800 r.height = s->row->visible_height;
1801 else
1802 r.height = s->height;
1803 }
1804 else
1805 {
1806 /* This is a text line that may be partially visible. */
1807 r.x = window_box_left (s->w, s->area);
1808 r.width = window_box_width (s->w, s->area);
1809 r.height = s->row->visible_height;
1810 }
1811
1812 if (s->clip_head)
1813 if (r.x < s->clip_head->x)
1814 {
1815 if (r.width >= s->clip_head->x - r.x)
1816 r.width -= s->clip_head->x - r.x;
1817 else
1818 r.width = 0;
1819 r.x = s->clip_head->x;
1820 }
1821 if (s->clip_tail)
1822 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1823 {
1824 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1825 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1826 else
1827 r.width = 0;
1828 }
1829
1830 /* If S draws overlapping rows, it's sufficient to use the top and
1831 bottom of the window for clipping because this glyph string
1832 intentionally draws over other lines. */
1833 if (s->for_overlaps)
1834 {
1835 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1836 r.height = window_text_bottom_y (s->w) - r.y;
1837
1838 /* Alas, the above simple strategy does not work for the
1839 environments with anti-aliased text: if the same text is
1840 drawn onto the same place multiple times, it gets thicker.
1841 If the overlap we are processing is for the erased cursor, we
1842 take the intersection with the rectagle of the cursor. */
1843 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1844 {
1845 XRectangle rc, r_save = r;
1846
1847 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1848 rc.y = s->w->phys_cursor.y;
1849 rc.width = s->w->phys_cursor_width;
1850 rc.height = s->w->phys_cursor_height;
1851
1852 x_intersect_rectangles (&r_save, &rc, &r);
1853 }
1854 }
1855 else
1856 {
1857 /* Don't use S->y for clipping because it doesn't take partially
1858 visible lines into account. For example, it can be negative for
1859 partially visible lines at the top of a window. */
1860 if (!s->row->full_width_p
1861 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1862 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1863 else
1864 r.y = max (0, s->row->y);
1865
1866 /* If drawing a tool-bar window, draw it over the internal border
1867 at the top of the window. */
1868 if (WINDOWP (s->f->tool_bar_window)
1869 && s->w == XWINDOW (s->f->tool_bar_window))
1870 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1871 }
1872
1873 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1874
1875 /* If drawing the cursor, don't let glyph draw outside its
1876 advertised boundaries. Cleartype does this under some circumstances. */
1877 if (s->hl == DRAW_CURSOR)
1878 {
1879 struct glyph *glyph = s->first_glyph;
1880 int height, max_y;
1881
1882 if (s->x > r.x)
1883 {
1884 r.width -= s->x - r.x;
1885 r.x = s->x;
1886 }
1887 r.width = min (r.width, glyph->pixel_width);
1888
1889 /* If r.y is below window bottom, ensure that we still see a cursor. */
1890 height = min (glyph->ascent + glyph->descent,
1891 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1892 max_y = window_text_bottom_y (s->w) - height;
1893 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1894 if (s->ybase - glyph->ascent > max_y)
1895 {
1896 r.y = max_y;
1897 r.height = height;
1898 }
1899 else
1900 {
1901 /* Don't draw cursor glyph taller than our actual glyph. */
1902 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1903 if (height < r.height)
1904 {
1905 max_y = r.y + r.height;
1906 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1907 r.height = min (max_y - r.y, height);
1908 }
1909 }
1910 }
1911
1912 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1913 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1914 {
1915 #ifdef CONVERT_FROM_XRECT
1916 CONVERT_FROM_XRECT (r, *rects);
1917 #else
1918 *rects = r;
1919 #endif
1920 return 1;
1921 }
1922 else
1923 {
1924 /* If we are processing overlapping and allowed to return
1925 multiple clipping rectangles, we exclude the row of the glyph
1926 string from the clipping rectangle. This is to avoid drawing
1927 the same text on the environment with anti-aliasing. */
1928 #ifdef CONVERT_FROM_XRECT
1929 XRectangle rs[2];
1930 #else
1931 XRectangle *rs = rects;
1932 #endif
1933 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1934
1935 if (s->for_overlaps & OVERLAPS_PRED)
1936 {
1937 rs[i] = r;
1938 if (r.y + r.height > row_y)
1939 {
1940 if (r.y < row_y)
1941 rs[i].height = row_y - r.y;
1942 else
1943 rs[i].height = 0;
1944 }
1945 i++;
1946 }
1947 if (s->for_overlaps & OVERLAPS_SUCC)
1948 {
1949 rs[i] = r;
1950 if (r.y < row_y + s->row->visible_height)
1951 {
1952 if (r.y + r.height > row_y + s->row->visible_height)
1953 {
1954 rs[i].y = row_y + s->row->visible_height;
1955 rs[i].height = r.y + r.height - rs[i].y;
1956 }
1957 else
1958 rs[i].height = 0;
1959 }
1960 i++;
1961 }
1962
1963 n = i;
1964 #ifdef CONVERT_FROM_XRECT
1965 for (i = 0; i < n; i++)
1966 CONVERT_FROM_XRECT (rs[i], rects[i]);
1967 #endif
1968 return n;
1969 }
1970 }
1971
1972 /* EXPORT:
1973 Return in *NR the clipping rectangle for glyph string S. */
1974
1975 void
1976 get_glyph_string_clip_rect (s, nr)
1977 struct glyph_string *s;
1978 NativeRectangle *nr;
1979 {
1980 get_glyph_string_clip_rects (s, nr, 1);
1981 }
1982
1983
1984 /* EXPORT:
1985 Return the position and height of the phys cursor in window W.
1986 Set w->phys_cursor_width to width of phys cursor.
1987 */
1988
1989 int
1990 get_phys_cursor_geometry (w, row, glyph, heightp)
1991 struct window *w;
1992 struct glyph_row *row;
1993 struct glyph *glyph;
1994 int *heightp;
1995 {
1996 struct frame *f = XFRAME (WINDOW_FRAME (w));
1997 int y, wd, h, h0, y0;
1998
1999 /* Compute the width of the rectangle to draw. If on a stretch
2000 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2001 rectangle as wide as the glyph, but use a canonical character
2002 width instead. */
2003 wd = glyph->pixel_width - 1;
2004 #ifdef HAVE_NTGUI
2005 wd++; /* Why? */
2006 #endif
2007 if (glyph->type == STRETCH_GLYPH
2008 && !x_stretch_cursor_p)
2009 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2010 w->phys_cursor_width = wd;
2011
2012 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2013
2014 /* If y is below window bottom, ensure that we still see a cursor. */
2015 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2016
2017 h = max (h0, glyph->ascent + glyph->descent);
2018 h0 = min (h0, glyph->ascent + glyph->descent);
2019
2020 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2021 if (y < y0)
2022 {
2023 h = max (h - (y0 - y) + 1, h0);
2024 y = y0 - 1;
2025 }
2026 else
2027 {
2028 y0 = window_text_bottom_y (w) - h0;
2029 if (y > y0)
2030 {
2031 h += y - y0;
2032 y = y0;
2033 }
2034 }
2035
2036 *heightp = h;
2037 return WINDOW_TO_FRAME_PIXEL_Y (w, y);
2038 }
2039
2040 /*
2041 * Remember which glyph the mouse is over.
2042 */
2043
2044 void
2045 remember_mouse_glyph (f, gx, gy, rect)
2046 struct frame *f;
2047 int gx, gy;
2048 NativeRectangle *rect;
2049 {
2050 Lisp_Object window;
2051 struct window *w;
2052 struct glyph_row *r, *gr, *end_row;
2053 enum window_part part;
2054 enum glyph_row_area area;
2055 int x, y, width, height;
2056
2057 /* Try to determine frame pixel position and size of the glyph under
2058 frame pixel coordinates X/Y on frame F. */
2059
2060 window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0);
2061 if (NILP (window))
2062 {
2063 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2064 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2065 goto virtual_glyph;
2066 }
2067
2068 w = XWINDOW (window);
2069 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2070 height = WINDOW_FRAME_LINE_HEIGHT (w);
2071
2072 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2073 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2074
2075 if (w->pseudo_window_p)
2076 {
2077 area = TEXT_AREA;
2078 part = ON_MODE_LINE; /* Don't adjust margin. */
2079 goto text_glyph;
2080 }
2081
2082 switch (part)
2083 {
2084 case ON_LEFT_MARGIN:
2085 area = LEFT_MARGIN_AREA;
2086 goto text_glyph;
2087
2088 case ON_RIGHT_MARGIN:
2089 area = RIGHT_MARGIN_AREA;
2090 goto text_glyph;
2091
2092 case ON_HEADER_LINE:
2093 case ON_MODE_LINE:
2094 gr = (part == ON_HEADER_LINE
2095 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2096 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2097 gy = gr->y;
2098 area = TEXT_AREA;
2099 goto text_glyph_row_found;
2100
2101 case ON_TEXT:
2102 area = TEXT_AREA;
2103
2104 text_glyph:
2105 gr = 0; gy = 0;
2106 for (; r <= end_row && r->enabled_p; ++r)
2107 if (r->y + r->height > y)
2108 {
2109 gr = r; gy = r->y;
2110 break;
2111 }
2112
2113 text_glyph_row_found:
2114 if (gr && gy <= y)
2115 {
2116 struct glyph *g = gr->glyphs[area];
2117 struct glyph *end = g + gr->used[area];
2118
2119 height = gr->height;
2120 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2121 if (gx + g->pixel_width > x)
2122 break;
2123
2124 if (g < end)
2125 {
2126 if (g->type == IMAGE_GLYPH)
2127 {
2128 /* Don't remember when mouse is over image, as
2129 image may have hot-spots. */
2130 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2131 return;
2132 }
2133 width = g->pixel_width;
2134 }
2135 else
2136 {
2137 /* Use nominal char spacing at end of line. */
2138 x -= gx;
2139 gx += (x / width) * width;
2140 }
2141
2142 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2143 gx += window_box_left_offset (w, area);
2144 }
2145 else
2146 {
2147 /* Use nominal line height at end of window. */
2148 gx = (x / width) * width;
2149 y -= gy;
2150 gy += (y / height) * height;
2151 }
2152 break;
2153
2154 case ON_LEFT_FRINGE:
2155 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2156 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2157 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2158 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2159 goto row_glyph;
2160
2161 case ON_RIGHT_FRINGE:
2162 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2163 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2164 : window_box_right_offset (w, TEXT_AREA));
2165 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2166 goto row_glyph;
2167
2168 case ON_SCROLL_BAR:
2169 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2170 ? 0
2171 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2172 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2173 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2174 : 0)));
2175 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2176
2177 row_glyph:
2178 gr = 0, gy = 0;
2179 for (; r <= end_row && r->enabled_p; ++r)
2180 if (r->y + r->height > y)
2181 {
2182 gr = r; gy = r->y;
2183 break;
2184 }
2185
2186 if (gr && gy <= y)
2187 height = gr->height;
2188 else
2189 {
2190 /* Use nominal line height at end of window. */
2191 y -= gy;
2192 gy += (y / height) * height;
2193 }
2194 break;
2195
2196 default:
2197 ;
2198 virtual_glyph:
2199 /* If there is no glyph under the mouse, then we divide the screen
2200 into a grid of the smallest glyph in the frame, and use that
2201 as our "glyph". */
2202
2203 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2204 round down even for negative values. */
2205 if (gx < 0)
2206 gx -= width - 1;
2207 if (gy < 0)
2208 gy -= height - 1;
2209
2210 gx = (gx / width) * width;
2211 gy = (gy / height) * height;
2212
2213 goto store_rect;
2214 }
2215
2216 gx += WINDOW_LEFT_EDGE_X (w);
2217 gy += WINDOW_TOP_EDGE_Y (w);
2218
2219 store_rect:
2220 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2221
2222 /* Visible feedback for debugging. */
2223 #if 0
2224 #if HAVE_X_WINDOWS
2225 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2226 f->output_data.x->normal_gc,
2227 gx, gy, width, height);
2228 #endif
2229 #endif
2230 }
2231
2232
2233 #endif /* HAVE_WINDOW_SYSTEM */
2234
2235 \f
2236 /***********************************************************************
2237 Lisp form evaluation
2238 ***********************************************************************/
2239
2240 /* Error handler for safe_eval and safe_call. */
2241
2242 static Lisp_Object
2243 safe_eval_handler (arg)
2244 Lisp_Object arg;
2245 {
2246 add_to_log ("Error during redisplay: %s", arg, Qnil);
2247 return Qnil;
2248 }
2249
2250
2251 /* Evaluate SEXPR and return the result, or nil if something went
2252 wrong. Prevent redisplay during the evaluation. */
2253
2254 Lisp_Object
2255 safe_eval (sexpr)
2256 Lisp_Object sexpr;
2257 {
2258 Lisp_Object val;
2259
2260 if (inhibit_eval_during_redisplay)
2261 val = Qnil;
2262 else
2263 {
2264 int count = SPECPDL_INDEX ();
2265 struct gcpro gcpro1;
2266
2267 GCPRO1 (sexpr);
2268 specbind (Qinhibit_redisplay, Qt);
2269 /* Use Qt to ensure debugger does not run,
2270 so there is no possibility of wanting to redisplay. */
2271 val = internal_condition_case_1 (Feval, sexpr, Qt,
2272 safe_eval_handler);
2273 UNGCPRO;
2274 val = unbind_to (count, val);
2275 }
2276
2277 return val;
2278 }
2279
2280
2281 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2282 Return the result, or nil if something went wrong. Prevent
2283 redisplay during the evaluation. */
2284
2285 Lisp_Object
2286 safe_call (nargs, args)
2287 int nargs;
2288 Lisp_Object *args;
2289 {
2290 Lisp_Object val;
2291
2292 if (inhibit_eval_during_redisplay)
2293 val = Qnil;
2294 else
2295 {
2296 int count = SPECPDL_INDEX ();
2297 struct gcpro gcpro1;
2298
2299 GCPRO1 (args[0]);
2300 gcpro1.nvars = nargs;
2301 specbind (Qinhibit_redisplay, Qt);
2302 /* Use Qt to ensure debugger does not run,
2303 so there is no possibility of wanting to redisplay. */
2304 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2305 safe_eval_handler);
2306 UNGCPRO;
2307 val = unbind_to (count, val);
2308 }
2309
2310 return val;
2311 }
2312
2313
2314 /* Call function FN with one argument ARG.
2315 Return the result, or nil if something went wrong. */
2316
2317 Lisp_Object
2318 safe_call1 (fn, arg)
2319 Lisp_Object fn, arg;
2320 {
2321 Lisp_Object args[2];
2322 args[0] = fn;
2323 args[1] = arg;
2324 return safe_call (2, args);
2325 }
2326
2327
2328 \f
2329 /***********************************************************************
2330 Debugging
2331 ***********************************************************************/
2332
2333 #if 0
2334
2335 /* Define CHECK_IT to perform sanity checks on iterators.
2336 This is for debugging. It is too slow to do unconditionally. */
2337
2338 static void
2339 check_it (it)
2340 struct it *it;
2341 {
2342 if (it->method == GET_FROM_STRING)
2343 {
2344 xassert (STRINGP (it->string));
2345 xassert (IT_STRING_CHARPOS (*it) >= 0);
2346 }
2347 else
2348 {
2349 xassert (IT_STRING_CHARPOS (*it) < 0);
2350 if (it->method == GET_FROM_BUFFER)
2351 {
2352 /* Check that character and byte positions agree. */
2353 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2354 }
2355 }
2356
2357 if (it->dpvec)
2358 xassert (it->current.dpvec_index >= 0);
2359 else
2360 xassert (it->current.dpvec_index < 0);
2361 }
2362
2363 #define CHECK_IT(IT) check_it ((IT))
2364
2365 #else /* not 0 */
2366
2367 #define CHECK_IT(IT) (void) 0
2368
2369 #endif /* not 0 */
2370
2371
2372 #if GLYPH_DEBUG
2373
2374 /* Check that the window end of window W is what we expect it
2375 to be---the last row in the current matrix displaying text. */
2376
2377 static void
2378 check_window_end (w)
2379 struct window *w;
2380 {
2381 if (!MINI_WINDOW_P (w)
2382 && !NILP (w->window_end_valid))
2383 {
2384 struct glyph_row *row;
2385 xassert ((row = MATRIX_ROW (w->current_matrix,
2386 XFASTINT (w->window_end_vpos)),
2387 !row->enabled_p
2388 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2389 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2390 }
2391 }
2392
2393 #define CHECK_WINDOW_END(W) check_window_end ((W))
2394
2395 #else /* not GLYPH_DEBUG */
2396
2397 #define CHECK_WINDOW_END(W) (void) 0
2398
2399 #endif /* not GLYPH_DEBUG */
2400
2401
2402 \f
2403 /***********************************************************************
2404 Iterator initialization
2405 ***********************************************************************/
2406
2407 /* Initialize IT for displaying current_buffer in window W, starting
2408 at character position CHARPOS. CHARPOS < 0 means that no buffer
2409 position is specified which is useful when the iterator is assigned
2410 a position later. BYTEPOS is the byte position corresponding to
2411 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2412
2413 If ROW is not null, calls to produce_glyphs with IT as parameter
2414 will produce glyphs in that row.
2415
2416 BASE_FACE_ID is the id of a base face to use. It must be one of
2417 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2418 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2419 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2420
2421 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2422 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2423 will be initialized to use the corresponding mode line glyph row of
2424 the desired matrix of W. */
2425
2426 void
2427 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2428 struct it *it;
2429 struct window *w;
2430 int charpos, bytepos;
2431 struct glyph_row *row;
2432 enum face_id base_face_id;
2433 {
2434 int highlight_region_p;
2435
2436 /* Some precondition checks. */
2437 xassert (w != NULL && it != NULL);
2438 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2439 && charpos <= ZV));
2440
2441 /* If face attributes have been changed since the last redisplay,
2442 free realized faces now because they depend on face definitions
2443 that might have changed. Don't free faces while there might be
2444 desired matrices pending which reference these faces. */
2445 if (face_change_count && !inhibit_free_realized_faces)
2446 {
2447 face_change_count = 0;
2448 free_all_realized_faces (Qnil);
2449 }
2450
2451 /* Use one of the mode line rows of W's desired matrix if
2452 appropriate. */
2453 if (row == NULL)
2454 {
2455 if (base_face_id == MODE_LINE_FACE_ID
2456 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2457 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2458 else if (base_face_id == HEADER_LINE_FACE_ID)
2459 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2460 }
2461
2462 /* Clear IT. */
2463 bzero (it, sizeof *it);
2464 it->current.overlay_string_index = -1;
2465 it->current.dpvec_index = -1;
2466 it->base_face_id = base_face_id;
2467 it->string = Qnil;
2468 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2469
2470 /* The window in which we iterate over current_buffer: */
2471 XSETWINDOW (it->window, w);
2472 it->w = w;
2473 it->f = XFRAME (w->frame);
2474
2475 /* Extra space between lines (on window systems only). */
2476 if (base_face_id == DEFAULT_FACE_ID
2477 && FRAME_WINDOW_P (it->f))
2478 {
2479 if (NATNUMP (current_buffer->extra_line_spacing))
2480 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2481 else if (FLOATP (current_buffer->extra_line_spacing))
2482 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2483 * FRAME_LINE_HEIGHT (it->f));
2484 else if (it->f->extra_line_spacing > 0)
2485 it->extra_line_spacing = it->f->extra_line_spacing;
2486 it->max_extra_line_spacing = 0;
2487 }
2488
2489 /* If realized faces have been removed, e.g. because of face
2490 attribute changes of named faces, recompute them. When running
2491 in batch mode, the face cache of Vterminal_frame is null. If
2492 we happen to get called, make a dummy face cache. */
2493 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2494 init_frame_faces (it->f);
2495 if (FRAME_FACE_CACHE (it->f)->used == 0)
2496 recompute_basic_faces (it->f);
2497
2498 /* Current value of the `slice', `space-width', and 'height' properties. */
2499 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2500 it->space_width = Qnil;
2501 it->font_height = Qnil;
2502 it->override_ascent = -1;
2503
2504 /* Are control characters displayed as `^C'? */
2505 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2506
2507 /* -1 means everything between a CR and the following line end
2508 is invisible. >0 means lines indented more than this value are
2509 invisible. */
2510 it->selective = (INTEGERP (current_buffer->selective_display)
2511 ? XFASTINT (current_buffer->selective_display)
2512 : (!NILP (current_buffer->selective_display)
2513 ? -1 : 0));
2514 it->selective_display_ellipsis_p
2515 = !NILP (current_buffer->selective_display_ellipses);
2516
2517 /* Display table to use. */
2518 it->dp = window_display_table (w);
2519
2520 /* Are multibyte characters enabled in current_buffer? */
2521 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2522
2523 /* Non-zero if we should highlight the region. */
2524 highlight_region_p
2525 = (!NILP (Vtransient_mark_mode)
2526 && !NILP (current_buffer->mark_active)
2527 && XMARKER (current_buffer->mark)->buffer != 0);
2528
2529 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2530 start and end of a visible region in window IT->w. Set both to
2531 -1 to indicate no region. */
2532 if (highlight_region_p
2533 /* Maybe highlight only in selected window. */
2534 && (/* Either show region everywhere. */
2535 highlight_nonselected_windows
2536 /* Or show region in the selected window. */
2537 || w == XWINDOW (selected_window)
2538 /* Or show the region if we are in the mini-buffer and W is
2539 the window the mini-buffer refers to. */
2540 || (MINI_WINDOW_P (XWINDOW (selected_window))
2541 && WINDOWP (minibuf_selected_window)
2542 && w == XWINDOW (minibuf_selected_window))))
2543 {
2544 int charpos = marker_position (current_buffer->mark);
2545 it->region_beg_charpos = min (PT, charpos);
2546 it->region_end_charpos = max (PT, charpos);
2547 }
2548 else
2549 it->region_beg_charpos = it->region_end_charpos = -1;
2550
2551 /* Get the position at which the redisplay_end_trigger hook should
2552 be run, if it is to be run at all. */
2553 if (MARKERP (w->redisplay_end_trigger)
2554 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2555 it->redisplay_end_trigger_charpos
2556 = marker_position (w->redisplay_end_trigger);
2557 else if (INTEGERP (w->redisplay_end_trigger))
2558 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2559
2560 /* Correct bogus values of tab_width. */
2561 it->tab_width = XINT (current_buffer->tab_width);
2562 if (it->tab_width <= 0 || it->tab_width > 1000)
2563 it->tab_width = 8;
2564
2565 /* Are lines in the display truncated? */
2566 it->truncate_lines_p
2567 = (base_face_id != DEFAULT_FACE_ID
2568 || XINT (it->w->hscroll)
2569 || (truncate_partial_width_windows
2570 && !WINDOW_FULL_WIDTH_P (it->w))
2571 || !NILP (current_buffer->truncate_lines));
2572
2573 /* Get dimensions of truncation and continuation glyphs. These are
2574 displayed as fringe bitmaps under X, so we don't need them for such
2575 frames. */
2576 if (!FRAME_WINDOW_P (it->f))
2577 {
2578 if (it->truncate_lines_p)
2579 {
2580 /* We will need the truncation glyph. */
2581 xassert (it->glyph_row == NULL);
2582 produce_special_glyphs (it, IT_TRUNCATION);
2583 it->truncation_pixel_width = it->pixel_width;
2584 }
2585 else
2586 {
2587 /* We will need the continuation glyph. */
2588 xassert (it->glyph_row == NULL);
2589 produce_special_glyphs (it, IT_CONTINUATION);
2590 it->continuation_pixel_width = it->pixel_width;
2591 }
2592
2593 /* Reset these values to zero because the produce_special_glyphs
2594 above has changed them. */
2595 it->pixel_width = it->ascent = it->descent = 0;
2596 it->phys_ascent = it->phys_descent = 0;
2597 }
2598
2599 /* Set this after getting the dimensions of truncation and
2600 continuation glyphs, so that we don't produce glyphs when calling
2601 produce_special_glyphs, above. */
2602 it->glyph_row = row;
2603 it->area = TEXT_AREA;
2604
2605 /* Get the dimensions of the display area. The display area
2606 consists of the visible window area plus a horizontally scrolled
2607 part to the left of the window. All x-values are relative to the
2608 start of this total display area. */
2609 if (base_face_id != DEFAULT_FACE_ID)
2610 {
2611 /* Mode lines, menu bar in terminal frames. */
2612 it->first_visible_x = 0;
2613 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2614 }
2615 else
2616 {
2617 it->first_visible_x
2618 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2619 it->last_visible_x = (it->first_visible_x
2620 + window_box_width (w, TEXT_AREA));
2621
2622 /* If we truncate lines, leave room for the truncator glyph(s) at
2623 the right margin. Otherwise, leave room for the continuation
2624 glyph(s). Truncation and continuation glyphs are not inserted
2625 for window-based redisplay. */
2626 if (!FRAME_WINDOW_P (it->f))
2627 {
2628 if (it->truncate_lines_p)
2629 it->last_visible_x -= it->truncation_pixel_width;
2630 else
2631 it->last_visible_x -= it->continuation_pixel_width;
2632 }
2633
2634 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2635 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2636 }
2637
2638 /* Leave room for a border glyph. */
2639 if (!FRAME_WINDOW_P (it->f)
2640 && !WINDOW_RIGHTMOST_P (it->w))
2641 it->last_visible_x -= 1;
2642
2643 it->last_visible_y = window_text_bottom_y (w);
2644
2645 /* For mode lines and alike, arrange for the first glyph having a
2646 left box line if the face specifies a box. */
2647 if (base_face_id != DEFAULT_FACE_ID)
2648 {
2649 struct face *face;
2650
2651 it->face_id = base_face_id;
2652
2653 /* If we have a boxed mode line, make the first character appear
2654 with a left box line. */
2655 face = FACE_FROM_ID (it->f, base_face_id);
2656 if (face->box != FACE_NO_BOX)
2657 it->start_of_box_run_p = 1;
2658 }
2659
2660 /* If a buffer position was specified, set the iterator there,
2661 getting overlays and face properties from that position. */
2662 if (charpos >= BUF_BEG (current_buffer))
2663 {
2664 it->end_charpos = ZV;
2665 it->face_id = -1;
2666 IT_CHARPOS (*it) = charpos;
2667
2668 /* Compute byte position if not specified. */
2669 if (bytepos < charpos)
2670 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2671 else
2672 IT_BYTEPOS (*it) = bytepos;
2673
2674 it->start = it->current;
2675
2676 /* Compute faces etc. */
2677 reseat (it, it->current.pos, 1);
2678 }
2679
2680 CHECK_IT (it);
2681 }
2682
2683
2684 /* Initialize IT for the display of window W with window start POS. */
2685
2686 void
2687 start_display (it, w, pos)
2688 struct it *it;
2689 struct window *w;
2690 struct text_pos pos;
2691 {
2692 struct glyph_row *row;
2693 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2694
2695 row = w->desired_matrix->rows + first_vpos;
2696 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2697 it->first_vpos = first_vpos;
2698
2699 /* Don't reseat to previous visible line start if current start
2700 position is in a string or image. */
2701 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2702 {
2703 int start_at_line_beg_p;
2704 int first_y = it->current_y;
2705
2706 /* If window start is not at a line start, skip forward to POS to
2707 get the correct continuation lines width. */
2708 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2709 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2710 if (!start_at_line_beg_p)
2711 {
2712 int new_x;
2713
2714 reseat_at_previous_visible_line_start (it);
2715 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2716
2717 new_x = it->current_x + it->pixel_width;
2718
2719 /* If lines are continued, this line may end in the middle
2720 of a multi-glyph character (e.g. a control character
2721 displayed as \003, or in the middle of an overlay
2722 string). In this case move_it_to above will not have
2723 taken us to the start of the continuation line but to the
2724 end of the continued line. */
2725 if (it->current_x > 0
2726 && !it->truncate_lines_p /* Lines are continued. */
2727 && (/* And glyph doesn't fit on the line. */
2728 new_x > it->last_visible_x
2729 /* Or it fits exactly and we're on a window
2730 system frame. */
2731 || (new_x == it->last_visible_x
2732 && FRAME_WINDOW_P (it->f))))
2733 {
2734 if (it->current.dpvec_index >= 0
2735 || it->current.overlay_string_index >= 0)
2736 {
2737 set_iterator_to_next (it, 1);
2738 move_it_in_display_line_to (it, -1, -1, 0);
2739 }
2740
2741 it->continuation_lines_width += it->current_x;
2742 }
2743
2744 /* We're starting a new display line, not affected by the
2745 height of the continued line, so clear the appropriate
2746 fields in the iterator structure. */
2747 it->max_ascent = it->max_descent = 0;
2748 it->max_phys_ascent = it->max_phys_descent = 0;
2749
2750 it->current_y = first_y;
2751 it->vpos = 0;
2752 it->current_x = it->hpos = 0;
2753 }
2754 }
2755
2756 #if 0 /* Don't assert the following because start_display is sometimes
2757 called intentionally with a window start that is not at a
2758 line start. Please leave this code in as a comment. */
2759
2760 /* Window start should be on a line start, now. */
2761 xassert (it->continuation_lines_width
2762 || IT_CHARPOS (it) == BEGV
2763 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2764 #endif /* 0 */
2765 }
2766
2767
2768 /* Return 1 if POS is a position in ellipses displayed for invisible
2769 text. W is the window we display, for text property lookup. */
2770
2771 static int
2772 in_ellipses_for_invisible_text_p (pos, w)
2773 struct display_pos *pos;
2774 struct window *w;
2775 {
2776 Lisp_Object prop, window;
2777 int ellipses_p = 0;
2778 int charpos = CHARPOS (pos->pos);
2779
2780 /* If POS specifies a position in a display vector, this might
2781 be for an ellipsis displayed for invisible text. We won't
2782 get the iterator set up for delivering that ellipsis unless
2783 we make sure that it gets aware of the invisible text. */
2784 if (pos->dpvec_index >= 0
2785 && pos->overlay_string_index < 0
2786 && CHARPOS (pos->string_pos) < 0
2787 && charpos > BEGV
2788 && (XSETWINDOW (window, w),
2789 prop = Fget_char_property (make_number (charpos),
2790 Qinvisible, window),
2791 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2792 {
2793 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2794 window);
2795 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2796 }
2797
2798 return ellipses_p;
2799 }
2800
2801
2802 /* Initialize IT for stepping through current_buffer in window W,
2803 starting at position POS that includes overlay string and display
2804 vector/ control character translation position information. Value
2805 is zero if there are overlay strings with newlines at POS. */
2806
2807 static int
2808 init_from_display_pos (it, w, pos)
2809 struct it *it;
2810 struct window *w;
2811 struct display_pos *pos;
2812 {
2813 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2814 int i, overlay_strings_with_newlines = 0;
2815
2816 /* If POS specifies a position in a display vector, this might
2817 be for an ellipsis displayed for invisible text. We won't
2818 get the iterator set up for delivering that ellipsis unless
2819 we make sure that it gets aware of the invisible text. */
2820 if (in_ellipses_for_invisible_text_p (pos, w))
2821 {
2822 --charpos;
2823 bytepos = 0;
2824 }
2825
2826 /* Keep in mind: the call to reseat in init_iterator skips invisible
2827 text, so we might end up at a position different from POS. This
2828 is only a problem when POS is a row start after a newline and an
2829 overlay starts there with an after-string, and the overlay has an
2830 invisible property. Since we don't skip invisible text in
2831 display_line and elsewhere immediately after consuming the
2832 newline before the row start, such a POS will not be in a string,
2833 but the call to init_iterator below will move us to the
2834 after-string. */
2835 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2836
2837 /* This only scans the current chunk -- it should scan all chunks.
2838 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2839 to 16 in 22.1 to make this a lesser problem. */
2840 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2841 {
2842 const char *s = SDATA (it->overlay_strings[i]);
2843 const char *e = s + SBYTES (it->overlay_strings[i]);
2844
2845 while (s < e && *s != '\n')
2846 ++s;
2847
2848 if (s < e)
2849 {
2850 overlay_strings_with_newlines = 1;
2851 break;
2852 }
2853 }
2854
2855 /* If position is within an overlay string, set up IT to the right
2856 overlay string. */
2857 if (pos->overlay_string_index >= 0)
2858 {
2859 int relative_index;
2860
2861 /* If the first overlay string happens to have a `display'
2862 property for an image, the iterator will be set up for that
2863 image, and we have to undo that setup first before we can
2864 correct the overlay string index. */
2865 if (it->method == GET_FROM_IMAGE)
2866 pop_it (it);
2867
2868 /* We already have the first chunk of overlay strings in
2869 IT->overlay_strings. Load more until the one for
2870 pos->overlay_string_index is in IT->overlay_strings. */
2871 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2872 {
2873 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2874 it->current.overlay_string_index = 0;
2875 while (n--)
2876 {
2877 load_overlay_strings (it, 0);
2878 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2879 }
2880 }
2881
2882 it->current.overlay_string_index = pos->overlay_string_index;
2883 relative_index = (it->current.overlay_string_index
2884 % OVERLAY_STRING_CHUNK_SIZE);
2885 it->string = it->overlay_strings[relative_index];
2886 xassert (STRINGP (it->string));
2887 it->current.string_pos = pos->string_pos;
2888 it->method = GET_FROM_STRING;
2889 }
2890
2891 #if 0 /* This is bogus because POS not having an overlay string
2892 position does not mean it's after the string. Example: A
2893 line starting with a before-string and initialization of IT
2894 to the previous row's end position. */
2895 else if (it->current.overlay_string_index >= 0)
2896 {
2897 /* If POS says we're already after an overlay string ending at
2898 POS, make sure to pop the iterator because it will be in
2899 front of that overlay string. When POS is ZV, we've thereby
2900 also ``processed'' overlay strings at ZV. */
2901 while (it->sp)
2902 pop_it (it);
2903 it->current.overlay_string_index = -1;
2904 it->method = GET_FROM_BUFFER;
2905 if (CHARPOS (pos->pos) == ZV)
2906 it->overlay_strings_at_end_processed_p = 1;
2907 }
2908 #endif /* 0 */
2909
2910 if (CHARPOS (pos->string_pos) >= 0)
2911 {
2912 /* Recorded position is not in an overlay string, but in another
2913 string. This can only be a string from a `display' property.
2914 IT should already be filled with that string. */
2915 it->current.string_pos = pos->string_pos;
2916 xassert (STRINGP (it->string));
2917 }
2918
2919 /* Restore position in display vector translations, control
2920 character translations or ellipses. */
2921 if (pos->dpvec_index >= 0)
2922 {
2923 if (it->dpvec == NULL)
2924 get_next_display_element (it);
2925 xassert (it->dpvec && it->current.dpvec_index == 0);
2926 it->current.dpvec_index = pos->dpvec_index;
2927 }
2928
2929 CHECK_IT (it);
2930 return !overlay_strings_with_newlines;
2931 }
2932
2933
2934 /* Initialize IT for stepping through current_buffer in window W
2935 starting at ROW->start. */
2936
2937 static void
2938 init_to_row_start (it, w, row)
2939 struct it *it;
2940 struct window *w;
2941 struct glyph_row *row;
2942 {
2943 init_from_display_pos (it, w, &row->start);
2944 it->start = row->start;
2945 it->continuation_lines_width = row->continuation_lines_width;
2946 CHECK_IT (it);
2947 }
2948
2949
2950 /* Initialize IT for stepping through current_buffer in window W
2951 starting in the line following ROW, i.e. starting at ROW->end.
2952 Value is zero if there are overlay strings with newlines at ROW's
2953 end position. */
2954
2955 static int
2956 init_to_row_end (it, w, row)
2957 struct it *it;
2958 struct window *w;
2959 struct glyph_row *row;
2960 {
2961 int success = 0;
2962
2963 if (init_from_display_pos (it, w, &row->end))
2964 {
2965 if (row->continued_p)
2966 it->continuation_lines_width
2967 = row->continuation_lines_width + row->pixel_width;
2968 CHECK_IT (it);
2969 success = 1;
2970 }
2971
2972 return success;
2973 }
2974
2975
2976
2977 \f
2978 /***********************************************************************
2979 Text properties
2980 ***********************************************************************/
2981
2982 /* Called when IT reaches IT->stop_charpos. Handle text property and
2983 overlay changes. Set IT->stop_charpos to the next position where
2984 to stop. */
2985
2986 static void
2987 handle_stop (it)
2988 struct it *it;
2989 {
2990 enum prop_handled handled;
2991 int handle_overlay_change_p;
2992 struct props *p;
2993
2994 it->dpvec = NULL;
2995 it->current.dpvec_index = -1;
2996 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2997 it->ignore_overlay_strings_at_pos_p = 0;
2998
2999 /* Use face of preceding text for ellipsis (if invisible) */
3000 if (it->selective_display_ellipsis_p)
3001 it->saved_face_id = it->face_id;
3002
3003 do
3004 {
3005 handled = HANDLED_NORMALLY;
3006
3007 /* Call text property handlers. */
3008 for (p = it_props; p->handler; ++p)
3009 {
3010 handled = p->handler (it);
3011
3012 if (handled == HANDLED_RECOMPUTE_PROPS)
3013 break;
3014 else if (handled == HANDLED_RETURN)
3015 return;
3016 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3017 handle_overlay_change_p = 0;
3018 }
3019
3020 if (handled != HANDLED_RECOMPUTE_PROPS)
3021 {
3022 /* Don't check for overlay strings below when set to deliver
3023 characters from a display vector. */
3024 if (it->method == GET_FROM_DISPLAY_VECTOR)
3025 handle_overlay_change_p = 0;
3026
3027 /* Handle overlay changes. */
3028 if (handle_overlay_change_p)
3029 handled = handle_overlay_change (it);
3030
3031 /* Determine where to stop next. */
3032 if (handled == HANDLED_NORMALLY)
3033 compute_stop_pos (it);
3034 }
3035 }
3036 while (handled == HANDLED_RECOMPUTE_PROPS);
3037 }
3038
3039
3040 /* Compute IT->stop_charpos from text property and overlay change
3041 information for IT's current position. */
3042
3043 static void
3044 compute_stop_pos (it)
3045 struct it *it;
3046 {
3047 register INTERVAL iv, next_iv;
3048 Lisp_Object object, limit, position;
3049
3050 /* If nowhere else, stop at the end. */
3051 it->stop_charpos = it->end_charpos;
3052
3053 if (STRINGP (it->string))
3054 {
3055 /* Strings are usually short, so don't limit the search for
3056 properties. */
3057 object = it->string;
3058 limit = Qnil;
3059 position = make_number (IT_STRING_CHARPOS (*it));
3060 }
3061 else
3062 {
3063 int charpos;
3064
3065 /* If next overlay change is in front of the current stop pos
3066 (which is IT->end_charpos), stop there. Note: value of
3067 next_overlay_change is point-max if no overlay change
3068 follows. */
3069 charpos = next_overlay_change (IT_CHARPOS (*it));
3070 if (charpos < it->stop_charpos)
3071 it->stop_charpos = charpos;
3072
3073 /* If showing the region, we have to stop at the region
3074 start or end because the face might change there. */
3075 if (it->region_beg_charpos > 0)
3076 {
3077 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3078 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3079 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3080 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3081 }
3082
3083 /* Set up variables for computing the stop position from text
3084 property changes. */
3085 XSETBUFFER (object, current_buffer);
3086 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3087 position = make_number (IT_CHARPOS (*it));
3088
3089 }
3090
3091 /* Get the interval containing IT's position. Value is a null
3092 interval if there isn't such an interval. */
3093 iv = validate_interval_range (object, &position, &position, 0);
3094 if (!NULL_INTERVAL_P (iv))
3095 {
3096 Lisp_Object values_here[LAST_PROP_IDX];
3097 struct props *p;
3098
3099 /* Get properties here. */
3100 for (p = it_props; p->handler; ++p)
3101 values_here[p->idx] = textget (iv->plist, *p->name);
3102
3103 /* Look for an interval following iv that has different
3104 properties. */
3105 for (next_iv = next_interval (iv);
3106 (!NULL_INTERVAL_P (next_iv)
3107 && (NILP (limit)
3108 || XFASTINT (limit) > next_iv->position));
3109 next_iv = next_interval (next_iv))
3110 {
3111 for (p = it_props; p->handler; ++p)
3112 {
3113 Lisp_Object new_value;
3114
3115 new_value = textget (next_iv->plist, *p->name);
3116 if (!EQ (values_here[p->idx], new_value))
3117 break;
3118 }
3119
3120 if (p->handler)
3121 break;
3122 }
3123
3124 if (!NULL_INTERVAL_P (next_iv))
3125 {
3126 if (INTEGERP (limit)
3127 && next_iv->position >= XFASTINT (limit))
3128 /* No text property change up to limit. */
3129 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3130 else
3131 /* Text properties change in next_iv. */
3132 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3133 }
3134 }
3135
3136 xassert (STRINGP (it->string)
3137 || (it->stop_charpos >= BEGV
3138 && it->stop_charpos >= IT_CHARPOS (*it)));
3139 }
3140
3141
3142 /* Return the position of the next overlay change after POS in
3143 current_buffer. Value is point-max if no overlay change
3144 follows. This is like `next-overlay-change' but doesn't use
3145 xmalloc. */
3146
3147 static int
3148 next_overlay_change (pos)
3149 int pos;
3150 {
3151 int noverlays;
3152 int endpos;
3153 Lisp_Object *overlays;
3154 int i;
3155
3156 /* Get all overlays at the given position. */
3157 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3158
3159 /* If any of these overlays ends before endpos,
3160 use its ending point instead. */
3161 for (i = 0; i < noverlays; ++i)
3162 {
3163 Lisp_Object oend;
3164 int oendpos;
3165
3166 oend = OVERLAY_END (overlays[i]);
3167 oendpos = OVERLAY_POSITION (oend);
3168 endpos = min (endpos, oendpos);
3169 }
3170
3171 return endpos;
3172 }
3173
3174
3175 \f
3176 /***********************************************************************
3177 Fontification
3178 ***********************************************************************/
3179
3180 /* Handle changes in the `fontified' property of the current buffer by
3181 calling hook functions from Qfontification_functions to fontify
3182 regions of text. */
3183
3184 static enum prop_handled
3185 handle_fontified_prop (it)
3186 struct it *it;
3187 {
3188 Lisp_Object prop, pos;
3189 enum prop_handled handled = HANDLED_NORMALLY;
3190
3191 if (!NILP (Vmemory_full))
3192 return handled;
3193
3194 /* Get the value of the `fontified' property at IT's current buffer
3195 position. (The `fontified' property doesn't have a special
3196 meaning in strings.) If the value is nil, call functions from
3197 Qfontification_functions. */
3198 if (!STRINGP (it->string)
3199 && it->s == NULL
3200 && !NILP (Vfontification_functions)
3201 && !NILP (Vrun_hooks)
3202 && (pos = make_number (IT_CHARPOS (*it)),
3203 prop = Fget_char_property (pos, Qfontified, Qnil),
3204 NILP (prop)))
3205 {
3206 int count = SPECPDL_INDEX ();
3207 Lisp_Object val;
3208
3209 val = Vfontification_functions;
3210 specbind (Qfontification_functions, Qnil);
3211
3212 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3213 safe_call1 (val, pos);
3214 else
3215 {
3216 Lisp_Object globals, fn;
3217 struct gcpro gcpro1, gcpro2;
3218
3219 globals = Qnil;
3220 GCPRO2 (val, globals);
3221
3222 for (; CONSP (val); val = XCDR (val))
3223 {
3224 fn = XCAR (val);
3225
3226 if (EQ (fn, Qt))
3227 {
3228 /* A value of t indicates this hook has a local
3229 binding; it means to run the global binding too.
3230 In a global value, t should not occur. If it
3231 does, we must ignore it to avoid an endless
3232 loop. */
3233 for (globals = Fdefault_value (Qfontification_functions);
3234 CONSP (globals);
3235 globals = XCDR (globals))
3236 {
3237 fn = XCAR (globals);
3238 if (!EQ (fn, Qt))
3239 safe_call1 (fn, pos);
3240 }
3241 }
3242 else
3243 safe_call1 (fn, pos);
3244 }
3245
3246 UNGCPRO;
3247 }
3248
3249 unbind_to (count, Qnil);
3250
3251 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3252 something. This avoids an endless loop if they failed to
3253 fontify the text for which reason ever. */
3254 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3255 handled = HANDLED_RECOMPUTE_PROPS;
3256 }
3257
3258 return handled;
3259 }
3260
3261
3262 \f
3263 /***********************************************************************
3264 Faces
3265 ***********************************************************************/
3266
3267 /* Set up iterator IT from face properties at its current position.
3268 Called from handle_stop. */
3269
3270 static enum prop_handled
3271 handle_face_prop (it)
3272 struct it *it;
3273 {
3274 int new_face_id, next_stop;
3275
3276 if (!STRINGP (it->string))
3277 {
3278 new_face_id
3279 = face_at_buffer_position (it->w,
3280 IT_CHARPOS (*it),
3281 it->region_beg_charpos,
3282 it->region_end_charpos,
3283 &next_stop,
3284 (IT_CHARPOS (*it)
3285 + TEXT_PROP_DISTANCE_LIMIT),
3286 0);
3287
3288 /* Is this a start of a run of characters with box face?
3289 Caveat: this can be called for a freshly initialized
3290 iterator; face_id is -1 in this case. We know that the new
3291 face will not change until limit, i.e. if the new face has a
3292 box, all characters up to limit will have one. But, as
3293 usual, we don't know whether limit is really the end. */
3294 if (new_face_id != it->face_id)
3295 {
3296 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3297
3298 /* If new face has a box but old face has not, this is
3299 the start of a run of characters with box, i.e. it has
3300 a shadow on the left side. The value of face_id of the
3301 iterator will be -1 if this is the initial call that gets
3302 the face. In this case, we have to look in front of IT's
3303 position and see whether there is a face != new_face_id. */
3304 it->start_of_box_run_p
3305 = (new_face->box != FACE_NO_BOX
3306 && (it->face_id >= 0
3307 || IT_CHARPOS (*it) == BEG
3308 || new_face_id != face_before_it_pos (it)));
3309 it->face_box_p = new_face->box != FACE_NO_BOX;
3310 }
3311 }
3312 else
3313 {
3314 int base_face_id, bufpos;
3315
3316 if (it->current.overlay_string_index >= 0)
3317 bufpos = IT_CHARPOS (*it);
3318 else
3319 bufpos = 0;
3320
3321 /* For strings from a buffer, i.e. overlay strings or strings
3322 from a `display' property, use the face at IT's current
3323 buffer position as the base face to merge with, so that
3324 overlay strings appear in the same face as surrounding
3325 text, unless they specify their own faces. */
3326 base_face_id = underlying_face_id (it);
3327
3328 new_face_id = face_at_string_position (it->w,
3329 it->string,
3330 IT_STRING_CHARPOS (*it),
3331 bufpos,
3332 it->region_beg_charpos,
3333 it->region_end_charpos,
3334 &next_stop,
3335 base_face_id, 0);
3336
3337 #if 0 /* This shouldn't be neccessary. Let's check it. */
3338 /* If IT is used to display a mode line we would really like to
3339 use the mode line face instead of the frame's default face. */
3340 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3341 && new_face_id == DEFAULT_FACE_ID)
3342 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3343 #endif
3344
3345 /* Is this a start of a run of characters with box? Caveat:
3346 this can be called for a freshly allocated iterator; face_id
3347 is -1 is this case. We know that the new face will not
3348 change until the next check pos, i.e. if the new face has a
3349 box, all characters up to that position will have a
3350 box. But, as usual, we don't know whether that position
3351 is really the end. */
3352 if (new_face_id != it->face_id)
3353 {
3354 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3355 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3356
3357 /* If new face has a box but old face hasn't, this is the
3358 start of a run of characters with box, i.e. it has a
3359 shadow on the left side. */
3360 it->start_of_box_run_p
3361 = new_face->box && (old_face == NULL || !old_face->box);
3362 it->face_box_p = new_face->box != FACE_NO_BOX;
3363 }
3364 }
3365
3366 it->face_id = new_face_id;
3367 return HANDLED_NORMALLY;
3368 }
3369
3370
3371 /* Return the ID of the face ``underlying'' IT's current position,
3372 which is in a string. If the iterator is associated with a
3373 buffer, return the face at IT's current buffer position.
3374 Otherwise, use the iterator's base_face_id. */
3375
3376 static int
3377 underlying_face_id (it)
3378 struct it *it;
3379 {
3380 int face_id = it->base_face_id, i;
3381
3382 xassert (STRINGP (it->string));
3383
3384 for (i = it->sp - 1; i >= 0; --i)
3385 if (NILP (it->stack[i].string))
3386 face_id = it->stack[i].face_id;
3387
3388 return face_id;
3389 }
3390
3391
3392 /* Compute the face one character before or after the current position
3393 of IT. BEFORE_P non-zero means get the face in front of IT's
3394 position. Value is the id of the face. */
3395
3396 static int
3397 face_before_or_after_it_pos (it, before_p)
3398 struct it *it;
3399 int before_p;
3400 {
3401 int face_id, limit;
3402 int next_check_charpos;
3403 struct text_pos pos;
3404
3405 xassert (it->s == NULL);
3406
3407 if (STRINGP (it->string))
3408 {
3409 int bufpos, base_face_id;
3410
3411 /* No face change past the end of the string (for the case
3412 we are padding with spaces). No face change before the
3413 string start. */
3414 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3415 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3416 return it->face_id;
3417
3418 /* Set pos to the position before or after IT's current position. */
3419 if (before_p)
3420 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3421 else
3422 /* For composition, we must check the character after the
3423 composition. */
3424 pos = (it->what == IT_COMPOSITION
3425 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3426 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3427
3428 if (it->current.overlay_string_index >= 0)
3429 bufpos = IT_CHARPOS (*it);
3430 else
3431 bufpos = 0;
3432
3433 base_face_id = underlying_face_id (it);
3434
3435 /* Get the face for ASCII, or unibyte. */
3436 face_id = face_at_string_position (it->w,
3437 it->string,
3438 CHARPOS (pos),
3439 bufpos,
3440 it->region_beg_charpos,
3441 it->region_end_charpos,
3442 &next_check_charpos,
3443 base_face_id, 0);
3444
3445 /* Correct the face for charsets different from ASCII. Do it
3446 for the multibyte case only. The face returned above is
3447 suitable for unibyte text if IT->string is unibyte. */
3448 if (STRING_MULTIBYTE (it->string))
3449 {
3450 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3451 int rest = SBYTES (it->string) - BYTEPOS (pos);
3452 int c, len;
3453 struct face *face = FACE_FROM_ID (it->f, face_id);
3454
3455 c = string_char_and_length (p, rest, &len);
3456 face_id = FACE_FOR_CHAR (it->f, face, c);
3457 }
3458 }
3459 else
3460 {
3461 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3462 || (IT_CHARPOS (*it) <= BEGV && before_p))
3463 return it->face_id;
3464
3465 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3466 pos = it->current.pos;
3467
3468 if (before_p)
3469 DEC_TEXT_POS (pos, it->multibyte_p);
3470 else
3471 {
3472 if (it->what == IT_COMPOSITION)
3473 /* For composition, we must check the position after the
3474 composition. */
3475 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3476 else
3477 INC_TEXT_POS (pos, it->multibyte_p);
3478 }
3479
3480 /* Determine face for CHARSET_ASCII, or unibyte. */
3481 face_id = face_at_buffer_position (it->w,
3482 CHARPOS (pos),
3483 it->region_beg_charpos,
3484 it->region_end_charpos,
3485 &next_check_charpos,
3486 limit, 0);
3487
3488 /* Correct the face for charsets different from ASCII. Do it
3489 for the multibyte case only. The face returned above is
3490 suitable for unibyte text if current_buffer is unibyte. */
3491 if (it->multibyte_p)
3492 {
3493 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3494 struct face *face = FACE_FROM_ID (it->f, face_id);
3495 face_id = FACE_FOR_CHAR (it->f, face, c);
3496 }
3497 }
3498
3499 return face_id;
3500 }
3501
3502
3503 \f
3504 /***********************************************************************
3505 Invisible text
3506 ***********************************************************************/
3507
3508 /* Set up iterator IT from invisible properties at its current
3509 position. Called from handle_stop. */
3510
3511 static enum prop_handled
3512 handle_invisible_prop (it)
3513 struct it *it;
3514 {
3515 enum prop_handled handled = HANDLED_NORMALLY;
3516
3517 if (STRINGP (it->string))
3518 {
3519 extern Lisp_Object Qinvisible;
3520 Lisp_Object prop, end_charpos, limit, charpos;
3521
3522 /* Get the value of the invisible text property at the
3523 current position. Value will be nil if there is no such
3524 property. */
3525 charpos = make_number (IT_STRING_CHARPOS (*it));
3526 prop = Fget_text_property (charpos, Qinvisible, it->string);
3527
3528 if (!NILP (prop)
3529 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3530 {
3531 handled = HANDLED_RECOMPUTE_PROPS;
3532
3533 /* Get the position at which the next change of the
3534 invisible text property can be found in IT->string.
3535 Value will be nil if the property value is the same for
3536 all the rest of IT->string. */
3537 XSETINT (limit, SCHARS (it->string));
3538 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3539 it->string, limit);
3540
3541 /* Text at current position is invisible. The next
3542 change in the property is at position end_charpos.
3543 Move IT's current position to that position. */
3544 if (INTEGERP (end_charpos)
3545 && XFASTINT (end_charpos) < XFASTINT (limit))
3546 {
3547 struct text_pos old;
3548 old = it->current.string_pos;
3549 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3550 compute_string_pos (&it->current.string_pos, old, it->string);
3551 }
3552 else
3553 {
3554 /* The rest of the string is invisible. If this is an
3555 overlay string, proceed with the next overlay string
3556 or whatever comes and return a character from there. */
3557 if (it->current.overlay_string_index >= 0)
3558 {
3559 next_overlay_string (it);
3560 /* Don't check for overlay strings when we just
3561 finished processing them. */
3562 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3563 }
3564 else
3565 {
3566 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3567 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3568 }
3569 }
3570 }
3571 }
3572 else
3573 {
3574 int invis_p, newpos, next_stop, start_charpos;
3575 Lisp_Object pos, prop, overlay;
3576
3577 /* First of all, is there invisible text at this position? */
3578 start_charpos = IT_CHARPOS (*it);
3579 pos = make_number (IT_CHARPOS (*it));
3580 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3581 &overlay);
3582 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3583
3584 /* If we are on invisible text, skip over it. */
3585 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3586 {
3587 /* Record whether we have to display an ellipsis for the
3588 invisible text. */
3589 int display_ellipsis_p = invis_p == 2;
3590
3591 handled = HANDLED_RECOMPUTE_PROPS;
3592
3593 /* Loop skipping over invisible text. The loop is left at
3594 ZV or with IT on the first char being visible again. */
3595 do
3596 {
3597 /* Try to skip some invisible text. Return value is the
3598 position reached which can be equal to IT's position
3599 if there is nothing invisible here. This skips both
3600 over invisible text properties and overlays with
3601 invisible property. */
3602 newpos = skip_invisible (IT_CHARPOS (*it),
3603 &next_stop, ZV, it->window);
3604
3605 /* If we skipped nothing at all we weren't at invisible
3606 text in the first place. If everything to the end of
3607 the buffer was skipped, end the loop. */
3608 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3609 invis_p = 0;
3610 else
3611 {
3612 /* We skipped some characters but not necessarily
3613 all there are. Check if we ended up on visible
3614 text. Fget_char_property returns the property of
3615 the char before the given position, i.e. if we
3616 get invis_p = 0, this means that the char at
3617 newpos is visible. */
3618 pos = make_number (newpos);
3619 prop = Fget_char_property (pos, Qinvisible, it->window);
3620 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3621 }
3622
3623 /* If we ended up on invisible text, proceed to
3624 skip starting with next_stop. */
3625 if (invis_p)
3626 IT_CHARPOS (*it) = next_stop;
3627
3628 /* If there are adjacent invisible texts, don't lose the
3629 second one's ellipsis. */
3630 if (invis_p == 2)
3631 display_ellipsis_p = 1;
3632 }
3633 while (invis_p);
3634
3635 /* The position newpos is now either ZV or on visible text. */
3636 IT_CHARPOS (*it) = newpos;
3637 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3638
3639 /* If there are before-strings at the start of invisible
3640 text, and the text is invisible because of a text
3641 property, arrange to show before-strings because 20.x did
3642 it that way. (If the text is invisible because of an
3643 overlay property instead of a text property, this is
3644 already handled in the overlay code.) */
3645 if (NILP (overlay)
3646 && get_overlay_strings (it, start_charpos))
3647 {
3648 handled = HANDLED_RECOMPUTE_PROPS;
3649 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3650 }
3651 else if (display_ellipsis_p)
3652 {
3653 /* Make sure that the glyphs of the ellipsis will get
3654 correct `charpos' values. If we would not update
3655 it->position here, the glyphs would belong to the
3656 last visible character _before_ the invisible
3657 text, which confuses `set_cursor_from_row'.
3658
3659 We use the last invisible position instead of the
3660 first because this way the cursor is always drawn on
3661 the first "." of the ellipsis, whenever PT is inside
3662 the invisible text. Otherwise the cursor would be
3663 placed _after_ the ellipsis when the point is after the
3664 first invisible character. */
3665 if (!STRINGP (it->object))
3666 {
3667 it->position.charpos = IT_CHARPOS (*it) - 1;
3668 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3669 }
3670 setup_for_ellipsis (it, 0);
3671 }
3672 }
3673 }
3674
3675 return handled;
3676 }
3677
3678
3679 /* Make iterator IT return `...' next.
3680 Replaces LEN characters from buffer. */
3681
3682 static void
3683 setup_for_ellipsis (it, len)
3684 struct it *it;
3685 int len;
3686 {
3687 /* Use the display table definition for `...'. Invalid glyphs
3688 will be handled by the method returning elements from dpvec. */
3689 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3690 {
3691 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3692 it->dpvec = v->contents;
3693 it->dpend = v->contents + v->size;
3694 }
3695 else
3696 {
3697 /* Default `...'. */
3698 it->dpvec = default_invis_vector;
3699 it->dpend = default_invis_vector + 3;
3700 }
3701
3702 it->dpvec_char_len = len;
3703 it->current.dpvec_index = 0;
3704 it->dpvec_face_id = -1;
3705
3706 /* Remember the current face id in case glyphs specify faces.
3707 IT's face is restored in set_iterator_to_next.
3708 saved_face_id was set to preceding char's face in handle_stop. */
3709 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3710 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3711
3712 it->method = GET_FROM_DISPLAY_VECTOR;
3713 it->ellipsis_p = 1;
3714 }
3715
3716
3717 \f
3718 /***********************************************************************
3719 'display' property
3720 ***********************************************************************/
3721
3722 /* Set up iterator IT from `display' property at its current position.
3723 Called from handle_stop.
3724 We return HANDLED_RETURN if some part of the display property
3725 overrides the display of the buffer text itself.
3726 Otherwise we return HANDLED_NORMALLY. */
3727
3728 static enum prop_handled
3729 handle_display_prop (it)
3730 struct it *it;
3731 {
3732 Lisp_Object prop, object;
3733 struct text_pos *position;
3734 /* Nonzero if some property replaces the display of the text itself. */
3735 int display_replaced_p = 0;
3736
3737 if (STRINGP (it->string))
3738 {
3739 object = it->string;
3740 position = &it->current.string_pos;
3741 }
3742 else
3743 {
3744 XSETWINDOW (object, it->w);
3745 position = &it->current.pos;
3746 }
3747
3748 /* Reset those iterator values set from display property values. */
3749 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3750 it->space_width = Qnil;
3751 it->font_height = Qnil;
3752 it->voffset = 0;
3753
3754 /* We don't support recursive `display' properties, i.e. string
3755 values that have a string `display' property, that have a string
3756 `display' property etc. */
3757 if (!it->string_from_display_prop_p)
3758 it->area = TEXT_AREA;
3759
3760 prop = Fget_char_property (make_number (position->charpos),
3761 Qdisplay, object);
3762 if (NILP (prop))
3763 return HANDLED_NORMALLY;
3764
3765 if (!STRINGP (it->string))
3766 object = it->w->buffer;
3767
3768 if (CONSP (prop)
3769 /* Simple properties. */
3770 && !EQ (XCAR (prop), Qimage)
3771 && !EQ (XCAR (prop), Qspace)
3772 && !EQ (XCAR (prop), Qwhen)
3773 && !EQ (XCAR (prop), Qslice)
3774 && !EQ (XCAR (prop), Qspace_width)
3775 && !EQ (XCAR (prop), Qheight)
3776 && !EQ (XCAR (prop), Qraise)
3777 /* Marginal area specifications. */
3778 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3779 && !EQ (XCAR (prop), Qleft_fringe)
3780 && !EQ (XCAR (prop), Qright_fringe)
3781 && !NILP (XCAR (prop)))
3782 {
3783 for (; CONSP (prop); prop = XCDR (prop))
3784 {
3785 if (handle_single_display_spec (it, XCAR (prop), object,
3786 position, display_replaced_p))
3787 display_replaced_p = 1;
3788 }
3789 }
3790 else if (VECTORP (prop))
3791 {
3792 int i;
3793 for (i = 0; i < ASIZE (prop); ++i)
3794 if (handle_single_display_spec (it, AREF (prop, i), object,
3795 position, display_replaced_p))
3796 display_replaced_p = 1;
3797 }
3798 else
3799 {
3800 int ret = handle_single_display_spec (it, prop, object, position, 0);
3801 if (ret < 0) /* Replaced by "", i.e. nothing. */
3802 return HANDLED_RECOMPUTE_PROPS;
3803 if (ret)
3804 display_replaced_p = 1;
3805 }
3806
3807 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3808 }
3809
3810
3811 /* Value is the position of the end of the `display' property starting
3812 at START_POS in OBJECT. */
3813
3814 static struct text_pos
3815 display_prop_end (it, object, start_pos)
3816 struct it *it;
3817 Lisp_Object object;
3818 struct text_pos start_pos;
3819 {
3820 Lisp_Object end;
3821 struct text_pos end_pos;
3822
3823 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3824 Qdisplay, object, Qnil);
3825 CHARPOS (end_pos) = XFASTINT (end);
3826 if (STRINGP (object))
3827 compute_string_pos (&end_pos, start_pos, it->string);
3828 else
3829 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3830
3831 return end_pos;
3832 }
3833
3834
3835 /* Set up IT from a single `display' specification PROP. OBJECT
3836 is the object in which the `display' property was found. *POSITION
3837 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3838 means that we previously saw a display specification which already
3839 replaced text display with something else, for example an image;
3840 we ignore such properties after the first one has been processed.
3841
3842 If PROP is a `space' or `image' specification, and in some other
3843 cases too, set *POSITION to the position where the `display'
3844 property ends.
3845
3846 Value is non-zero if something was found which replaces the display
3847 of buffer or string text. Specifically, the value is -1 if that
3848 "something" is "nothing". */
3849
3850 static int
3851 handle_single_display_spec (it, spec, object, position,
3852 display_replaced_before_p)
3853 struct it *it;
3854 Lisp_Object spec;
3855 Lisp_Object object;
3856 struct text_pos *position;
3857 int display_replaced_before_p;
3858 {
3859 Lisp_Object form;
3860 Lisp_Object location, value;
3861 struct text_pos start_pos;
3862 int valid_p;
3863
3864 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3865 If the result is non-nil, use VALUE instead of SPEC. */
3866 form = Qt;
3867 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3868 {
3869 spec = XCDR (spec);
3870 if (!CONSP (spec))
3871 return 0;
3872 form = XCAR (spec);
3873 spec = XCDR (spec);
3874 }
3875
3876 if (!NILP (form) && !EQ (form, Qt))
3877 {
3878 int count = SPECPDL_INDEX ();
3879 struct gcpro gcpro1;
3880
3881 /* Bind `object' to the object having the `display' property, a
3882 buffer or string. Bind `position' to the position in the
3883 object where the property was found, and `buffer-position'
3884 to the current position in the buffer. */
3885 specbind (Qobject, object);
3886 specbind (Qposition, make_number (CHARPOS (*position)));
3887 specbind (Qbuffer_position,
3888 make_number (STRINGP (object)
3889 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3890 GCPRO1 (form);
3891 form = safe_eval (form);
3892 UNGCPRO;
3893 unbind_to (count, Qnil);
3894 }
3895
3896 if (NILP (form))
3897 return 0;
3898
3899 /* Handle `(height HEIGHT)' specifications. */
3900 if (CONSP (spec)
3901 && EQ (XCAR (spec), Qheight)
3902 && CONSP (XCDR (spec)))
3903 {
3904 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3905 return 0;
3906
3907 it->font_height = XCAR (XCDR (spec));
3908 if (!NILP (it->font_height))
3909 {
3910 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3911 int new_height = -1;
3912
3913 if (CONSP (it->font_height)
3914 && (EQ (XCAR (it->font_height), Qplus)
3915 || EQ (XCAR (it->font_height), Qminus))
3916 && CONSP (XCDR (it->font_height))
3917 && INTEGERP (XCAR (XCDR (it->font_height))))
3918 {
3919 /* `(+ N)' or `(- N)' where N is an integer. */
3920 int steps = XINT (XCAR (XCDR (it->font_height)));
3921 if (EQ (XCAR (it->font_height), Qplus))
3922 steps = - steps;
3923 it->face_id = smaller_face (it->f, it->face_id, steps);
3924 }
3925 else if (FUNCTIONP (it->font_height))
3926 {
3927 /* Call function with current height as argument.
3928 Value is the new height. */
3929 Lisp_Object height;
3930 height = safe_call1 (it->font_height,
3931 face->lface[LFACE_HEIGHT_INDEX]);
3932 if (NUMBERP (height))
3933 new_height = XFLOATINT (height);
3934 }
3935 else if (NUMBERP (it->font_height))
3936 {
3937 /* Value is a multiple of the canonical char height. */
3938 struct face *face;
3939
3940 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3941 new_height = (XFLOATINT (it->font_height)
3942 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3943 }
3944 else
3945 {
3946 /* Evaluate IT->font_height with `height' bound to the
3947 current specified height to get the new height. */
3948 int count = SPECPDL_INDEX ();
3949
3950 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3951 value = safe_eval (it->font_height);
3952 unbind_to (count, Qnil);
3953
3954 if (NUMBERP (value))
3955 new_height = XFLOATINT (value);
3956 }
3957
3958 if (new_height > 0)
3959 it->face_id = face_with_height (it->f, it->face_id, new_height);
3960 }
3961
3962 return 0;
3963 }
3964
3965 /* Handle `(space_width WIDTH)'. */
3966 if (CONSP (spec)
3967 && EQ (XCAR (spec), Qspace_width)
3968 && CONSP (XCDR (spec)))
3969 {
3970 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3971 return 0;
3972
3973 value = XCAR (XCDR (spec));
3974 if (NUMBERP (value) && XFLOATINT (value) > 0)
3975 it->space_width = value;
3976
3977 return 0;
3978 }
3979
3980 /* Handle `(slice X Y WIDTH HEIGHT)'. */
3981 if (CONSP (spec)
3982 && EQ (XCAR (spec), Qslice))
3983 {
3984 Lisp_Object tem;
3985
3986 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3987 return 0;
3988
3989 if (tem = XCDR (spec), CONSP (tem))
3990 {
3991 it->slice.x = XCAR (tem);
3992 if (tem = XCDR (tem), CONSP (tem))
3993 {
3994 it->slice.y = XCAR (tem);
3995 if (tem = XCDR (tem), CONSP (tem))
3996 {
3997 it->slice.width = XCAR (tem);
3998 if (tem = XCDR (tem), CONSP (tem))
3999 it->slice.height = XCAR (tem);
4000 }
4001 }
4002 }
4003
4004 return 0;
4005 }
4006
4007 /* Handle `(raise FACTOR)'. */
4008 if (CONSP (spec)
4009 && EQ (XCAR (spec), Qraise)
4010 && CONSP (XCDR (spec)))
4011 {
4012 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4013 return 0;
4014
4015 #ifdef HAVE_WINDOW_SYSTEM
4016 value = XCAR (XCDR (spec));
4017 if (NUMBERP (value))
4018 {
4019 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4020 it->voffset = - (XFLOATINT (value)
4021 * (FONT_HEIGHT (face->font)));
4022 }
4023 #endif /* HAVE_WINDOW_SYSTEM */
4024
4025 return 0;
4026 }
4027
4028 /* Don't handle the other kinds of display specifications
4029 inside a string that we got from a `display' property. */
4030 if (it->string_from_display_prop_p)
4031 return 0;
4032
4033 /* Characters having this form of property are not displayed, so
4034 we have to find the end of the property. */
4035 start_pos = *position;
4036 *position = display_prop_end (it, object, start_pos);
4037 value = Qnil;
4038
4039 /* Stop the scan at that end position--we assume that all
4040 text properties change there. */
4041 it->stop_charpos = position->charpos;
4042
4043 /* Handle `(left-fringe BITMAP [FACE])'
4044 and `(right-fringe BITMAP [FACE])'. */
4045 if (CONSP (spec)
4046 && (EQ (XCAR (spec), Qleft_fringe)
4047 || EQ (XCAR (spec), Qright_fringe))
4048 && CONSP (XCDR (spec)))
4049 {
4050 int face_id = DEFAULT_FACE_ID;
4051 int fringe_bitmap;
4052
4053 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4054 /* If we return here, POSITION has been advanced
4055 across the text with this property. */
4056 return 0;
4057
4058 #ifdef HAVE_WINDOW_SYSTEM
4059 value = XCAR (XCDR (spec));
4060 if (!SYMBOLP (value)
4061 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4062 /* If we return here, POSITION has been advanced
4063 across the text with this property. */
4064 return 0;
4065
4066 if (CONSP (XCDR (XCDR (spec))))
4067 {
4068 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4069 int face_id2 = lookup_derived_face (it->f, face_name,
4070 'A', FRINGE_FACE_ID, 0);
4071 if (face_id2 >= 0)
4072 face_id = face_id2;
4073 }
4074
4075 /* Save current settings of IT so that we can restore them
4076 when we are finished with the glyph property value. */
4077
4078 push_it (it);
4079
4080 it->area = TEXT_AREA;
4081 it->what = IT_IMAGE;
4082 it->image_id = -1; /* no image */
4083 it->position = start_pos;
4084 it->object = NILP (object) ? it->w->buffer : object;
4085 it->method = GET_FROM_IMAGE;
4086 it->face_id = face_id;
4087
4088 /* Say that we haven't consumed the characters with
4089 `display' property yet. The call to pop_it in
4090 set_iterator_to_next will clean this up. */
4091 *position = start_pos;
4092
4093 if (EQ (XCAR (spec), Qleft_fringe))
4094 {
4095 it->left_user_fringe_bitmap = fringe_bitmap;
4096 it->left_user_fringe_face_id = face_id;
4097 }
4098 else
4099 {
4100 it->right_user_fringe_bitmap = fringe_bitmap;
4101 it->right_user_fringe_face_id = face_id;
4102 }
4103 #endif /* HAVE_WINDOW_SYSTEM */
4104 return 1;
4105 }
4106
4107 /* Prepare to handle `((margin left-margin) ...)',
4108 `((margin right-margin) ...)' and `((margin nil) ...)'
4109 prefixes for display specifications. */
4110 location = Qunbound;
4111 if (CONSP (spec) && CONSP (XCAR (spec)))
4112 {
4113 Lisp_Object tem;
4114
4115 value = XCDR (spec);
4116 if (CONSP (value))
4117 value = XCAR (value);
4118
4119 tem = XCAR (spec);
4120 if (EQ (XCAR (tem), Qmargin)
4121 && (tem = XCDR (tem),
4122 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4123 (NILP (tem)
4124 || EQ (tem, Qleft_margin)
4125 || EQ (tem, Qright_margin))))
4126 location = tem;
4127 }
4128
4129 if (EQ (location, Qunbound))
4130 {
4131 location = Qnil;
4132 value = spec;
4133 }
4134
4135 /* After this point, VALUE is the property after any
4136 margin prefix has been stripped. It must be a string,
4137 an image specification, or `(space ...)'.
4138
4139 LOCATION specifies where to display: `left-margin',
4140 `right-margin' or nil. */
4141
4142 valid_p = (STRINGP (value)
4143 #ifdef HAVE_WINDOW_SYSTEM
4144 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
4145 #endif /* not HAVE_WINDOW_SYSTEM */
4146 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4147
4148 if (valid_p && !display_replaced_before_p)
4149 {
4150 /* Save current settings of IT so that we can restore them
4151 when we are finished with the glyph property value. */
4152 push_it (it);
4153
4154 if (NILP (location))
4155 it->area = TEXT_AREA;
4156 else if (EQ (location, Qleft_margin))
4157 it->area = LEFT_MARGIN_AREA;
4158 else
4159 it->area = RIGHT_MARGIN_AREA;
4160
4161 if (STRINGP (value))
4162 {
4163 if (SCHARS (value) == 0)
4164 {
4165 pop_it (it);
4166 return -1; /* Replaced by "", i.e. nothing. */
4167 }
4168 it->string = value;
4169 it->multibyte_p = STRING_MULTIBYTE (it->string);
4170 it->current.overlay_string_index = -1;
4171 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4172 it->end_charpos = it->string_nchars = SCHARS (it->string);
4173 it->method = GET_FROM_STRING;
4174 it->stop_charpos = 0;
4175 it->string_from_display_prop_p = 1;
4176 /* Say that we haven't consumed the characters with
4177 `display' property yet. The call to pop_it in
4178 set_iterator_to_next will clean this up. */
4179 *position = start_pos;
4180 }
4181 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4182 {
4183 it->method = GET_FROM_STRETCH;
4184 it->object = value;
4185 *position = it->position = start_pos;
4186 }
4187 #ifdef HAVE_WINDOW_SYSTEM
4188 else
4189 {
4190 it->what = IT_IMAGE;
4191 it->image_id = lookup_image (it->f, value);
4192 it->position = start_pos;
4193 it->object = NILP (object) ? it->w->buffer : object;
4194 it->method = GET_FROM_IMAGE;
4195
4196 /* Say that we haven't consumed the characters with
4197 `display' property yet. The call to pop_it in
4198 set_iterator_to_next will clean this up. */
4199 *position = start_pos;
4200 }
4201 #endif /* HAVE_WINDOW_SYSTEM */
4202
4203 return 1;
4204 }
4205
4206 /* Invalid property or property not supported. Restore
4207 POSITION to what it was before. */
4208 *position = start_pos;
4209 return 0;
4210 }
4211
4212
4213 /* Check if SPEC is a display specification value whose text should be
4214 treated as intangible. */
4215
4216 static int
4217 single_display_spec_intangible_p (prop)
4218 Lisp_Object prop;
4219 {
4220 /* Skip over `when FORM'. */
4221 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4222 {
4223 prop = XCDR (prop);
4224 if (!CONSP (prop))
4225 return 0;
4226 prop = XCDR (prop);
4227 }
4228
4229 if (STRINGP (prop))
4230 return 1;
4231
4232 if (!CONSP (prop))
4233 return 0;
4234
4235 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4236 we don't need to treat text as intangible. */
4237 if (EQ (XCAR (prop), Qmargin))
4238 {
4239 prop = XCDR (prop);
4240 if (!CONSP (prop))
4241 return 0;
4242
4243 prop = XCDR (prop);
4244 if (!CONSP (prop)
4245 || EQ (XCAR (prop), Qleft_margin)
4246 || EQ (XCAR (prop), Qright_margin))
4247 return 0;
4248 }
4249
4250 return (CONSP (prop)
4251 && (EQ (XCAR (prop), Qimage)
4252 || EQ (XCAR (prop), Qspace)));
4253 }
4254
4255
4256 /* Check if PROP is a display property value whose text should be
4257 treated as intangible. */
4258
4259 int
4260 display_prop_intangible_p (prop)
4261 Lisp_Object prop;
4262 {
4263 if (CONSP (prop)
4264 && CONSP (XCAR (prop))
4265 && !EQ (Qmargin, XCAR (XCAR (prop))))
4266 {
4267 /* A list of sub-properties. */
4268 while (CONSP (prop))
4269 {
4270 if (single_display_spec_intangible_p (XCAR (prop)))
4271 return 1;
4272 prop = XCDR (prop);
4273 }
4274 }
4275 else if (VECTORP (prop))
4276 {
4277 /* A vector of sub-properties. */
4278 int i;
4279 for (i = 0; i < ASIZE (prop); ++i)
4280 if (single_display_spec_intangible_p (AREF (prop, i)))
4281 return 1;
4282 }
4283 else
4284 return single_display_spec_intangible_p (prop);
4285
4286 return 0;
4287 }
4288
4289
4290 /* Return 1 if PROP is a display sub-property value containing STRING. */
4291
4292 static int
4293 single_display_spec_string_p (prop, string)
4294 Lisp_Object prop, string;
4295 {
4296 if (EQ (string, prop))
4297 return 1;
4298
4299 /* Skip over `when FORM'. */
4300 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4301 {
4302 prop = XCDR (prop);
4303 if (!CONSP (prop))
4304 return 0;
4305 prop = XCDR (prop);
4306 }
4307
4308 if (CONSP (prop))
4309 /* Skip over `margin LOCATION'. */
4310 if (EQ (XCAR (prop), Qmargin))
4311 {
4312 prop = XCDR (prop);
4313 if (!CONSP (prop))
4314 return 0;
4315
4316 prop = XCDR (prop);
4317 if (!CONSP (prop))
4318 return 0;
4319 }
4320
4321 return CONSP (prop) && EQ (XCAR (prop), string);
4322 }
4323
4324
4325 /* Return 1 if STRING appears in the `display' property PROP. */
4326
4327 static int
4328 display_prop_string_p (prop, string)
4329 Lisp_Object prop, string;
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_string_p (XCAR (prop), string))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_string_p (AREF (prop, i), string))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_string_p (prop, string);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Determine from which buffer position in W's buffer STRING comes
4359 from. AROUND_CHARPOS is an approximate position where it could
4360 be from. Value is the buffer position or 0 if it couldn't be
4361 determined.
4362
4363 W's buffer must be current.
4364
4365 This function is necessary because we don't record buffer positions
4366 in glyphs generated from strings (to keep struct glyph small).
4367 This function may only use code that doesn't eval because it is
4368 called asynchronously from note_mouse_highlight. */
4369
4370 int
4371 string_buffer_position (w, string, around_charpos)
4372 struct window *w;
4373 Lisp_Object string;
4374 int around_charpos;
4375 {
4376 Lisp_Object limit, prop, pos;
4377 const int MAX_DISTANCE = 1000;
4378 int found = 0;
4379
4380 pos = make_number (around_charpos);
4381 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4382 while (!found && !EQ (pos, limit))
4383 {
4384 prop = Fget_char_property (pos, Qdisplay, Qnil);
4385 if (!NILP (prop) && display_prop_string_p (prop, string))
4386 found = 1;
4387 else
4388 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4389 }
4390
4391 if (!found)
4392 {
4393 pos = make_number (around_charpos);
4394 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4395 while (!found && !EQ (pos, limit))
4396 {
4397 prop = Fget_char_property (pos, Qdisplay, Qnil);
4398 if (!NILP (prop) && display_prop_string_p (prop, string))
4399 found = 1;
4400 else
4401 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4402 limit);
4403 }
4404 }
4405
4406 return found ? XINT (pos) : 0;
4407 }
4408
4409
4410 \f
4411 /***********************************************************************
4412 `composition' property
4413 ***********************************************************************/
4414
4415 /* Set up iterator IT from `composition' property at its current
4416 position. Called from handle_stop. */
4417
4418 static enum prop_handled
4419 handle_composition_prop (it)
4420 struct it *it;
4421 {
4422 Lisp_Object prop, string;
4423 int pos, pos_byte, end;
4424 enum prop_handled handled = HANDLED_NORMALLY;
4425
4426 if (STRINGP (it->string))
4427 {
4428 pos = IT_STRING_CHARPOS (*it);
4429 pos_byte = IT_STRING_BYTEPOS (*it);
4430 string = it->string;
4431 }
4432 else
4433 {
4434 pos = IT_CHARPOS (*it);
4435 pos_byte = IT_BYTEPOS (*it);
4436 string = Qnil;
4437 }
4438
4439 /* If there's a valid composition and point is not inside of the
4440 composition (in the case that the composition is from the current
4441 buffer), draw a glyph composed from the composition components. */
4442 if (find_composition (pos, -1, &pos, &end, &prop, string)
4443 && COMPOSITION_VALID_P (pos, end, prop)
4444 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4445 {
4446 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4447
4448 if (id >= 0)
4449 {
4450 it->method = GET_FROM_COMPOSITION;
4451 it->cmp_id = id;
4452 it->cmp_len = COMPOSITION_LENGTH (prop);
4453 /* For a terminal, draw only the first character of the
4454 components. */
4455 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4456 it->len = (STRINGP (it->string)
4457 ? string_char_to_byte (it->string, end)
4458 : CHAR_TO_BYTE (end)) - pos_byte;
4459 it->stop_charpos = end;
4460 handled = HANDLED_RETURN;
4461 }
4462 }
4463
4464 return handled;
4465 }
4466
4467
4468 \f
4469 /***********************************************************************
4470 Overlay strings
4471 ***********************************************************************/
4472
4473 /* The following structure is used to record overlay strings for
4474 later sorting in load_overlay_strings. */
4475
4476 struct overlay_entry
4477 {
4478 Lisp_Object overlay;
4479 Lisp_Object string;
4480 int priority;
4481 int after_string_p;
4482 };
4483
4484
4485 /* Set up iterator IT from overlay strings at its current position.
4486 Called from handle_stop. */
4487
4488 static enum prop_handled
4489 handle_overlay_change (it)
4490 struct it *it;
4491 {
4492 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4493 return HANDLED_RECOMPUTE_PROPS;
4494 else
4495 return HANDLED_NORMALLY;
4496 }
4497
4498
4499 /* Set up the next overlay string for delivery by IT, if there is an
4500 overlay string to deliver. Called by set_iterator_to_next when the
4501 end of the current overlay string is reached. If there are more
4502 overlay strings to display, IT->string and
4503 IT->current.overlay_string_index are set appropriately here.
4504 Otherwise IT->string is set to nil. */
4505
4506 static void
4507 next_overlay_string (it)
4508 struct it *it;
4509 {
4510 ++it->current.overlay_string_index;
4511 if (it->current.overlay_string_index == it->n_overlay_strings)
4512 {
4513 /* No more overlay strings. Restore IT's settings to what
4514 they were before overlay strings were processed, and
4515 continue to deliver from current_buffer. */
4516 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4517
4518 pop_it (it);
4519 xassert (it->stop_charpos >= BEGV
4520 && it->stop_charpos <= it->end_charpos);
4521 it->string = Qnil;
4522 it->current.overlay_string_index = -1;
4523 SET_TEXT_POS (it->current.string_pos, -1, -1);
4524 it->n_overlay_strings = 0;
4525 it->method = GET_FROM_BUFFER;
4526
4527 /* If we're at the end of the buffer, record that we have
4528 processed the overlay strings there already, so that
4529 next_element_from_buffer doesn't try it again. */
4530 if (IT_CHARPOS (*it) >= it->end_charpos)
4531 it->overlay_strings_at_end_processed_p = 1;
4532
4533 /* If we have to display `...' for invisible text, set
4534 the iterator up for that. */
4535 if (display_ellipsis_p)
4536 setup_for_ellipsis (it, 0);
4537 }
4538 else
4539 {
4540 /* There are more overlay strings to process. If
4541 IT->current.overlay_string_index has advanced to a position
4542 where we must load IT->overlay_strings with more strings, do
4543 it. */
4544 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4545
4546 if (it->current.overlay_string_index && i == 0)
4547 load_overlay_strings (it, 0);
4548
4549 /* Initialize IT to deliver display elements from the overlay
4550 string. */
4551 it->string = it->overlay_strings[i];
4552 it->multibyte_p = STRING_MULTIBYTE (it->string);
4553 SET_TEXT_POS (it->current.string_pos, 0, 0);
4554 it->method = GET_FROM_STRING;
4555 it->stop_charpos = 0;
4556 }
4557
4558 CHECK_IT (it);
4559 }
4560
4561
4562 /* Compare two overlay_entry structures E1 and E2. Used as a
4563 comparison function for qsort in load_overlay_strings. Overlay
4564 strings for the same position are sorted so that
4565
4566 1. All after-strings come in front of before-strings, except
4567 when they come from the same overlay.
4568
4569 2. Within after-strings, strings are sorted so that overlay strings
4570 from overlays with higher priorities come first.
4571
4572 2. Within before-strings, strings are sorted so that overlay
4573 strings from overlays with higher priorities come last.
4574
4575 Value is analogous to strcmp. */
4576
4577
4578 static int
4579 compare_overlay_entries (e1, e2)
4580 void *e1, *e2;
4581 {
4582 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4583 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4584 int result;
4585
4586 if (entry1->after_string_p != entry2->after_string_p)
4587 {
4588 /* Let after-strings appear in front of before-strings if
4589 they come from different overlays. */
4590 if (EQ (entry1->overlay, entry2->overlay))
4591 result = entry1->after_string_p ? 1 : -1;
4592 else
4593 result = entry1->after_string_p ? -1 : 1;
4594 }
4595 else if (entry1->after_string_p)
4596 /* After-strings sorted in order of decreasing priority. */
4597 result = entry2->priority - entry1->priority;
4598 else
4599 /* Before-strings sorted in order of increasing priority. */
4600 result = entry1->priority - entry2->priority;
4601
4602 return result;
4603 }
4604
4605
4606 /* Load the vector IT->overlay_strings with overlay strings from IT's
4607 current buffer position, or from CHARPOS if that is > 0. Set
4608 IT->n_overlays to the total number of overlay strings found.
4609
4610 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4611 a time. On entry into load_overlay_strings,
4612 IT->current.overlay_string_index gives the number of overlay
4613 strings that have already been loaded by previous calls to this
4614 function.
4615
4616 IT->add_overlay_start contains an additional overlay start
4617 position to consider for taking overlay strings from, if non-zero.
4618 This position comes into play when the overlay has an `invisible'
4619 property, and both before and after-strings. When we've skipped to
4620 the end of the overlay, because of its `invisible' property, we
4621 nevertheless want its before-string to appear.
4622 IT->add_overlay_start will contain the overlay start position
4623 in this case.
4624
4625 Overlay strings are sorted so that after-string strings come in
4626 front of before-string strings. Within before and after-strings,
4627 strings are sorted by overlay priority. See also function
4628 compare_overlay_entries. */
4629
4630 static void
4631 load_overlay_strings (it, charpos)
4632 struct it *it;
4633 int charpos;
4634 {
4635 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4636 Lisp_Object overlay, window, str, invisible;
4637 struct Lisp_Overlay *ov;
4638 int start, end;
4639 int size = 20;
4640 int n = 0, i, j, invis_p;
4641 struct overlay_entry *entries
4642 = (struct overlay_entry *) alloca (size * sizeof *entries);
4643
4644 if (charpos <= 0)
4645 charpos = IT_CHARPOS (*it);
4646
4647 /* Append the overlay string STRING of overlay OVERLAY to vector
4648 `entries' which has size `size' and currently contains `n'
4649 elements. AFTER_P non-zero means STRING is an after-string of
4650 OVERLAY. */
4651 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4652 do \
4653 { \
4654 Lisp_Object priority; \
4655 \
4656 if (n == size) \
4657 { \
4658 int new_size = 2 * size; \
4659 struct overlay_entry *old = entries; \
4660 entries = \
4661 (struct overlay_entry *) alloca (new_size \
4662 * sizeof *entries); \
4663 bcopy (old, entries, size * sizeof *entries); \
4664 size = new_size; \
4665 } \
4666 \
4667 entries[n].string = (STRING); \
4668 entries[n].overlay = (OVERLAY); \
4669 priority = Foverlay_get ((OVERLAY), Qpriority); \
4670 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4671 entries[n].after_string_p = (AFTER_P); \
4672 ++n; \
4673 } \
4674 while (0)
4675
4676 /* Process overlay before the overlay center. */
4677 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4678 {
4679 XSETMISC (overlay, ov);
4680 xassert (OVERLAYP (overlay));
4681 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4682 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4683
4684 if (end < charpos)
4685 break;
4686
4687 /* Skip this overlay if it doesn't start or end at IT's current
4688 position. */
4689 if (end != charpos && start != charpos)
4690 continue;
4691
4692 /* Skip this overlay if it doesn't apply to IT->w. */
4693 window = Foverlay_get (overlay, Qwindow);
4694 if (WINDOWP (window) && XWINDOW (window) != it->w)
4695 continue;
4696
4697 /* If the text ``under'' the overlay is invisible, both before-
4698 and after-strings from this overlay are visible; start and
4699 end position are indistinguishable. */
4700 invisible = Foverlay_get (overlay, Qinvisible);
4701 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4702
4703 /* If overlay has a non-empty before-string, record it. */
4704 if ((start == charpos || (end == charpos && invis_p))
4705 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4706 && SCHARS (str))
4707 RECORD_OVERLAY_STRING (overlay, str, 0);
4708
4709 /* If overlay has a non-empty after-string, record it. */
4710 if ((end == charpos || (start == charpos && invis_p))
4711 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4712 && SCHARS (str))
4713 RECORD_OVERLAY_STRING (overlay, str, 1);
4714 }
4715
4716 /* Process overlays after the overlay center. */
4717 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4718 {
4719 XSETMISC (overlay, ov);
4720 xassert (OVERLAYP (overlay));
4721 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4722 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4723
4724 if (start > charpos)
4725 break;
4726
4727 /* Skip this overlay if it doesn't start or end at IT's current
4728 position. */
4729 if (end != charpos && start != charpos)
4730 continue;
4731
4732 /* Skip this overlay if it doesn't apply to IT->w. */
4733 window = Foverlay_get (overlay, Qwindow);
4734 if (WINDOWP (window) && XWINDOW (window) != it->w)
4735 continue;
4736
4737 /* If the text ``under'' the overlay is invisible, it has a zero
4738 dimension, and both before- and after-strings apply. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4741
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4747
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4753 }
4754
4755 #undef RECORD_OVERLAY_STRING
4756
4757 /* Sort entries. */
4758 if (n > 1)
4759 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4760
4761 /* Record the total number of strings to process. */
4762 it->n_overlay_strings = n;
4763
4764 /* IT->current.overlay_string_index is the number of overlay strings
4765 that have already been consumed by IT. Copy some of the
4766 remaining overlay strings to IT->overlay_strings. */
4767 i = 0;
4768 j = it->current.overlay_string_index;
4769 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4770 it->overlay_strings[i++] = entries[j++].string;
4771
4772 CHECK_IT (it);
4773 }
4774
4775
4776 /* Get the first chunk of overlay strings at IT's current buffer
4777 position, or at CHARPOS if that is > 0. Value is non-zero if at
4778 least one overlay string was found. */
4779
4780 static int
4781 get_overlay_strings (it, charpos)
4782 struct it *it;
4783 int charpos;
4784 {
4785 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4786 process. This fills IT->overlay_strings with strings, and sets
4787 IT->n_overlay_strings to the total number of strings to process.
4788 IT->pos.overlay_string_index has to be set temporarily to zero
4789 because load_overlay_strings needs this; it must be set to -1
4790 when no overlay strings are found because a zero value would
4791 indicate a position in the first overlay string. */
4792 it->current.overlay_string_index = 0;
4793 load_overlay_strings (it, charpos);
4794
4795 /* If we found overlay strings, set up IT to deliver display
4796 elements from the first one. Otherwise set up IT to deliver
4797 from current_buffer. */
4798 if (it->n_overlay_strings)
4799 {
4800 /* Make sure we know settings in current_buffer, so that we can
4801 restore meaningful values when we're done with the overlay
4802 strings. */
4803 compute_stop_pos (it);
4804 xassert (it->face_id >= 0);
4805
4806 /* Save IT's settings. They are restored after all overlay
4807 strings have been processed. */
4808 xassert (it->sp == 0);
4809 push_it (it);
4810
4811 /* Set up IT to deliver display elements from the first overlay
4812 string. */
4813 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4814 it->string = it->overlay_strings[0];
4815 it->stop_charpos = 0;
4816 xassert (STRINGP (it->string));
4817 it->end_charpos = SCHARS (it->string);
4818 it->multibyte_p = STRING_MULTIBYTE (it->string);
4819 it->method = GET_FROM_STRING;
4820 }
4821 else
4822 {
4823 it->string = Qnil;
4824 it->current.overlay_string_index = -1;
4825 it->method = GET_FROM_BUFFER;
4826 }
4827
4828 CHECK_IT (it);
4829
4830 /* Value is non-zero if we found at least one overlay string. */
4831 return STRINGP (it->string);
4832 }
4833
4834
4835 \f
4836 /***********************************************************************
4837 Saving and restoring state
4838 ***********************************************************************/
4839
4840 /* Save current settings of IT on IT->stack. Called, for example,
4841 before setting up IT for an overlay string, to be able to restore
4842 IT's settings to what they were after the overlay string has been
4843 processed. */
4844
4845 static void
4846 push_it (it)
4847 struct it *it;
4848 {
4849 struct iterator_stack_entry *p;
4850
4851 xassert (it->sp < 2);
4852 p = it->stack + it->sp;
4853
4854 p->stop_charpos = it->stop_charpos;
4855 xassert (it->face_id >= 0);
4856 p->face_id = it->face_id;
4857 p->string = it->string;
4858 p->pos = it->current;
4859 p->end_charpos = it->end_charpos;
4860 p->string_nchars = it->string_nchars;
4861 p->area = it->area;
4862 p->multibyte_p = it->multibyte_p;
4863 p->slice = it->slice;
4864 p->space_width = it->space_width;
4865 p->font_height = it->font_height;
4866 p->voffset = it->voffset;
4867 p->string_from_display_prop_p = it->string_from_display_prop_p;
4868 p->display_ellipsis_p = 0;
4869 ++it->sp;
4870 }
4871
4872
4873 /* Restore IT's settings from IT->stack. Called, for example, when no
4874 more overlay strings must be processed, and we return to delivering
4875 display elements from a buffer, or when the end of a string from a
4876 `display' property is reached and we return to delivering display
4877 elements from an overlay string, or from a buffer. */
4878
4879 static void
4880 pop_it (it)
4881 struct it *it;
4882 {
4883 struct iterator_stack_entry *p;
4884
4885 xassert (it->sp > 0);
4886 --it->sp;
4887 p = it->stack + it->sp;
4888 it->stop_charpos = p->stop_charpos;
4889 it->face_id = p->face_id;
4890 it->string = p->string;
4891 it->current = p->pos;
4892 it->end_charpos = p->end_charpos;
4893 it->string_nchars = p->string_nchars;
4894 it->area = p->area;
4895 it->multibyte_p = p->multibyte_p;
4896 it->slice = p->slice;
4897 it->space_width = p->space_width;
4898 it->font_height = p->font_height;
4899 it->voffset = p->voffset;
4900 it->string_from_display_prop_p = p->string_from_display_prop_p;
4901 }
4902
4903
4904 \f
4905 /***********************************************************************
4906 Moving over lines
4907 ***********************************************************************/
4908
4909 /* Set IT's current position to the previous line start. */
4910
4911 static void
4912 back_to_previous_line_start (it)
4913 struct it *it;
4914 {
4915 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4916 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4917 }
4918
4919
4920 /* Move IT to the next line start.
4921
4922 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4923 we skipped over part of the text (as opposed to moving the iterator
4924 continuously over the text). Otherwise, don't change the value
4925 of *SKIPPED_P.
4926
4927 Newlines may come from buffer text, overlay strings, or strings
4928 displayed via the `display' property. That's the reason we can't
4929 simply use find_next_newline_no_quit.
4930
4931 Note that this function may not skip over invisible text that is so
4932 because of text properties and immediately follows a newline. If
4933 it would, function reseat_at_next_visible_line_start, when called
4934 from set_iterator_to_next, would effectively make invisible
4935 characters following a newline part of the wrong glyph row, which
4936 leads to wrong cursor motion. */
4937
4938 static int
4939 forward_to_next_line_start (it, skipped_p)
4940 struct it *it;
4941 int *skipped_p;
4942 {
4943 int old_selective, newline_found_p, n;
4944 const int MAX_NEWLINE_DISTANCE = 500;
4945
4946 /* If already on a newline, just consume it to avoid unintended
4947 skipping over invisible text below. */
4948 if (it->what == IT_CHARACTER
4949 && it->c == '\n'
4950 && CHARPOS (it->position) == IT_CHARPOS (*it))
4951 {
4952 set_iterator_to_next (it, 0);
4953 it->c = 0;
4954 return 1;
4955 }
4956
4957 /* Don't handle selective display in the following. It's (a)
4958 unnecessary because it's done by the caller, and (b) leads to an
4959 infinite recursion because next_element_from_ellipsis indirectly
4960 calls this function. */
4961 old_selective = it->selective;
4962 it->selective = 0;
4963
4964 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4965 from buffer text. */
4966 for (n = newline_found_p = 0;
4967 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4968 n += STRINGP (it->string) ? 0 : 1)
4969 {
4970 if (!get_next_display_element (it))
4971 return 0;
4972 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4973 set_iterator_to_next (it, 0);
4974 }
4975
4976 /* If we didn't find a newline near enough, see if we can use a
4977 short-cut. */
4978 if (!newline_found_p)
4979 {
4980 int start = IT_CHARPOS (*it);
4981 int limit = find_next_newline_no_quit (start, 1);
4982 Lisp_Object pos;
4983
4984 xassert (!STRINGP (it->string));
4985
4986 /* If there isn't any `display' property in sight, and no
4987 overlays, we can just use the position of the newline in
4988 buffer text. */
4989 if (it->stop_charpos >= limit
4990 || ((pos = Fnext_single_property_change (make_number (start),
4991 Qdisplay,
4992 Qnil, make_number (limit)),
4993 NILP (pos))
4994 && next_overlay_change (start) == ZV))
4995 {
4996 IT_CHARPOS (*it) = limit;
4997 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4998 *skipped_p = newline_found_p = 1;
4999 }
5000 else
5001 {
5002 while (get_next_display_element (it)
5003 && !newline_found_p)
5004 {
5005 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5006 set_iterator_to_next (it, 0);
5007 }
5008 }
5009 }
5010
5011 it->selective = old_selective;
5012 return newline_found_p;
5013 }
5014
5015
5016 /* Set IT's current position to the previous visible line start. Skip
5017 invisible text that is so either due to text properties or due to
5018 selective display. Caution: this does not change IT->current_x and
5019 IT->hpos. */
5020
5021 static void
5022 back_to_previous_visible_line_start (it)
5023 struct it *it;
5024 {
5025 while (IT_CHARPOS (*it) > BEGV)
5026 {
5027 back_to_previous_line_start (it);
5028 if (IT_CHARPOS (*it) <= BEGV)
5029 break;
5030
5031 /* If selective > 0, then lines indented more than that values
5032 are invisible. */
5033 if (it->selective > 0
5034 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5035 (double) it->selective)) /* iftc */
5036 continue;
5037
5038 /* Check the newline before point for invisibility. */
5039 {
5040 Lisp_Object prop;
5041 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5042 Qinvisible, it->window);
5043 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5044 continue;
5045 }
5046
5047 /* If newline has a display property that replaces the newline with something
5048 else (image or text), find start of overlay or interval and continue search
5049 from that point. */
5050 if (IT_CHARPOS (*it) > BEGV)
5051 {
5052 struct it it2 = *it;
5053 int pos;
5054 int beg, end;
5055 Lisp_Object val, overlay;
5056
5057 pos = --IT_CHARPOS (it2);
5058 --IT_BYTEPOS (it2);
5059 it2.sp = 0;
5060 if (handle_display_prop (&it2) == HANDLED_RETURN
5061 && !NILP (val = get_char_property_and_overlay
5062 (make_number (pos), Qdisplay, Qnil, &overlay))
5063 && (OVERLAYP (overlay)
5064 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5065 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5066 {
5067 if (beg < BEGV)
5068 beg = BEGV;
5069 IT_CHARPOS (*it) = beg;
5070 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5071 continue;
5072 }
5073 }
5074
5075 break;
5076 }
5077
5078 xassert (IT_CHARPOS (*it) >= BEGV);
5079 xassert (IT_CHARPOS (*it) == BEGV
5080 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5081 CHECK_IT (it);
5082 }
5083
5084
5085 /* Reseat iterator IT at the previous visible line start. Skip
5086 invisible text that is so either due to text properties or due to
5087 selective display. At the end, update IT's overlay information,
5088 face information etc. */
5089
5090 void
5091 reseat_at_previous_visible_line_start (it)
5092 struct it *it;
5093 {
5094 back_to_previous_visible_line_start (it);
5095 reseat (it, it->current.pos, 1);
5096 CHECK_IT (it);
5097 }
5098
5099
5100 /* Reseat iterator IT on the next visible line start in the current
5101 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5102 preceding the line start. Skip over invisible text that is so
5103 because of selective display. Compute faces, overlays etc at the
5104 new position. Note that this function does not skip over text that
5105 is invisible because of text properties. */
5106
5107 static void
5108 reseat_at_next_visible_line_start (it, on_newline_p)
5109 struct it *it;
5110 int on_newline_p;
5111 {
5112 int newline_found_p, skipped_p = 0;
5113
5114 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5115
5116 /* Skip over lines that are invisible because they are indented
5117 more than the value of IT->selective. */
5118 if (it->selective > 0)
5119 while (IT_CHARPOS (*it) < ZV
5120 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5121 (double) it->selective)) /* iftc */
5122 {
5123 xassert (IT_BYTEPOS (*it) == BEGV
5124 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5125 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5126 }
5127
5128 /* Position on the newline if that's what's requested. */
5129 if (on_newline_p && newline_found_p)
5130 {
5131 if (STRINGP (it->string))
5132 {
5133 if (IT_STRING_CHARPOS (*it) > 0)
5134 {
5135 --IT_STRING_CHARPOS (*it);
5136 --IT_STRING_BYTEPOS (*it);
5137 }
5138 }
5139 else if (IT_CHARPOS (*it) > BEGV)
5140 {
5141 --IT_CHARPOS (*it);
5142 --IT_BYTEPOS (*it);
5143 reseat (it, it->current.pos, 0);
5144 }
5145 }
5146 else if (skipped_p)
5147 reseat (it, it->current.pos, 0);
5148
5149 CHECK_IT (it);
5150 }
5151
5152
5153 \f
5154 /***********************************************************************
5155 Changing an iterator's position
5156 ***********************************************************************/
5157
5158 /* Change IT's current position to POS in current_buffer. If FORCE_P
5159 is non-zero, always check for text properties at the new position.
5160 Otherwise, text properties are only looked up if POS >=
5161 IT->check_charpos of a property. */
5162
5163 static void
5164 reseat (it, pos, force_p)
5165 struct it *it;
5166 struct text_pos pos;
5167 int force_p;
5168 {
5169 int original_pos = IT_CHARPOS (*it);
5170
5171 reseat_1 (it, pos, 0);
5172
5173 /* Determine where to check text properties. Avoid doing it
5174 where possible because text property lookup is very expensive. */
5175 if (force_p
5176 || CHARPOS (pos) > it->stop_charpos
5177 || CHARPOS (pos) < original_pos)
5178 handle_stop (it);
5179
5180 CHECK_IT (it);
5181 }
5182
5183
5184 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5185 IT->stop_pos to POS, also. */
5186
5187 static void
5188 reseat_1 (it, pos, set_stop_p)
5189 struct it *it;
5190 struct text_pos pos;
5191 int set_stop_p;
5192 {
5193 /* Don't call this function when scanning a C string. */
5194 xassert (it->s == NULL);
5195
5196 /* POS must be a reasonable value. */
5197 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5198
5199 it->current.pos = it->position = pos;
5200 XSETBUFFER (it->object, current_buffer);
5201 it->end_charpos = ZV;
5202 it->dpvec = NULL;
5203 it->current.dpvec_index = -1;
5204 it->current.overlay_string_index = -1;
5205 IT_STRING_CHARPOS (*it) = -1;
5206 IT_STRING_BYTEPOS (*it) = -1;
5207 it->string = Qnil;
5208 it->method = GET_FROM_BUFFER;
5209 /* RMS: I added this to fix a bug in move_it_vertically_backward
5210 where it->area continued to relate to the starting point
5211 for the backward motion. Bug report from
5212 Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
5213 However, I am not sure whether reseat still does the right thing
5214 in general after this change. */
5215 it->area = TEXT_AREA;
5216 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5217 it->sp = 0;
5218 it->face_before_selective_p = 0;
5219
5220 if (set_stop_p)
5221 it->stop_charpos = CHARPOS (pos);
5222 }
5223
5224
5225 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5226 If S is non-null, it is a C string to iterate over. Otherwise,
5227 STRING gives a Lisp string to iterate over.
5228
5229 If PRECISION > 0, don't return more then PRECISION number of
5230 characters from the string.
5231
5232 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5233 characters have been returned. FIELD_WIDTH < 0 means an infinite
5234 field width.
5235
5236 MULTIBYTE = 0 means disable processing of multibyte characters,
5237 MULTIBYTE > 0 means enable it,
5238 MULTIBYTE < 0 means use IT->multibyte_p.
5239
5240 IT must be initialized via a prior call to init_iterator before
5241 calling this function. */
5242
5243 static void
5244 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5245 struct it *it;
5246 unsigned char *s;
5247 Lisp_Object string;
5248 int charpos;
5249 int precision, field_width, multibyte;
5250 {
5251 /* No region in strings. */
5252 it->region_beg_charpos = it->region_end_charpos = -1;
5253
5254 /* No text property checks performed by default, but see below. */
5255 it->stop_charpos = -1;
5256
5257 /* Set iterator position and end position. */
5258 bzero (&it->current, sizeof it->current);
5259 it->current.overlay_string_index = -1;
5260 it->current.dpvec_index = -1;
5261 xassert (charpos >= 0);
5262
5263 /* If STRING is specified, use its multibyteness, otherwise use the
5264 setting of MULTIBYTE, if specified. */
5265 if (multibyte >= 0)
5266 it->multibyte_p = multibyte > 0;
5267
5268 if (s == NULL)
5269 {
5270 xassert (STRINGP (string));
5271 it->string = string;
5272 it->s = NULL;
5273 it->end_charpos = it->string_nchars = SCHARS (string);
5274 it->method = GET_FROM_STRING;
5275 it->current.string_pos = string_pos (charpos, string);
5276 }
5277 else
5278 {
5279 it->s = s;
5280 it->string = Qnil;
5281
5282 /* Note that we use IT->current.pos, not it->current.string_pos,
5283 for displaying C strings. */
5284 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5285 if (it->multibyte_p)
5286 {
5287 it->current.pos = c_string_pos (charpos, s, 1);
5288 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5289 }
5290 else
5291 {
5292 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5293 it->end_charpos = it->string_nchars = strlen (s);
5294 }
5295
5296 it->method = GET_FROM_C_STRING;
5297 }
5298
5299 /* PRECISION > 0 means don't return more than PRECISION characters
5300 from the string. */
5301 if (precision > 0 && it->end_charpos - charpos > precision)
5302 it->end_charpos = it->string_nchars = charpos + precision;
5303
5304 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5305 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5306 FIELD_WIDTH < 0 means infinite field width. This is useful for
5307 padding with `-' at the end of a mode line. */
5308 if (field_width < 0)
5309 field_width = INFINITY;
5310 if (field_width > it->end_charpos - charpos)
5311 it->end_charpos = charpos + field_width;
5312
5313 /* Use the standard display table for displaying strings. */
5314 if (DISP_TABLE_P (Vstandard_display_table))
5315 it->dp = XCHAR_TABLE (Vstandard_display_table);
5316
5317 it->stop_charpos = charpos;
5318 CHECK_IT (it);
5319 }
5320
5321
5322 \f
5323 /***********************************************************************
5324 Iteration
5325 ***********************************************************************/
5326
5327 /* Map enum it_method value to corresponding next_element_from_* function. */
5328
5329 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5330 {
5331 next_element_from_buffer,
5332 next_element_from_display_vector,
5333 next_element_from_composition,
5334 next_element_from_string,
5335 next_element_from_c_string,
5336 next_element_from_image,
5337 next_element_from_stretch
5338 };
5339
5340
5341 /* Load IT's display element fields with information about the next
5342 display element from the current position of IT. Value is zero if
5343 end of buffer (or C string) is reached. */
5344
5345 static struct frame *last_escape_glyph_frame = NULL;
5346 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5347 static int last_escape_glyph_merged_face_id = 0;
5348
5349 int
5350 get_next_display_element (it)
5351 struct it *it;
5352 {
5353 /* Non-zero means that we found a display element. Zero means that
5354 we hit the end of what we iterate over. Performance note: the
5355 function pointer `method' used here turns out to be faster than
5356 using a sequence of if-statements. */
5357 int success_p;
5358
5359 get_next:
5360 success_p = (*get_next_element[it->method]) (it);
5361
5362 if (it->what == IT_CHARACTER)
5363 {
5364 /* Map via display table or translate control characters.
5365 IT->c, IT->len etc. have been set to the next character by
5366 the function call above. If we have a display table, and it
5367 contains an entry for IT->c, translate it. Don't do this if
5368 IT->c itself comes from a display table, otherwise we could
5369 end up in an infinite recursion. (An alternative could be to
5370 count the recursion depth of this function and signal an
5371 error when a certain maximum depth is reached.) Is it worth
5372 it? */
5373 if (success_p && it->dpvec == NULL)
5374 {
5375 Lisp_Object dv;
5376
5377 if (it->dp
5378 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5379 VECTORP (dv)))
5380 {
5381 struct Lisp_Vector *v = XVECTOR (dv);
5382
5383 /* Return the first character from the display table
5384 entry, if not empty. If empty, don't display the
5385 current character. */
5386 if (v->size)
5387 {
5388 it->dpvec_char_len = it->len;
5389 it->dpvec = v->contents;
5390 it->dpend = v->contents + v->size;
5391 it->current.dpvec_index = 0;
5392 it->dpvec_face_id = -1;
5393 it->saved_face_id = it->face_id;
5394 it->method = GET_FROM_DISPLAY_VECTOR;
5395 it->ellipsis_p = 0;
5396 }
5397 else
5398 {
5399 set_iterator_to_next (it, 0);
5400 }
5401 goto get_next;
5402 }
5403
5404 /* Translate control characters into `\003' or `^C' form.
5405 Control characters coming from a display table entry are
5406 currently not translated because we use IT->dpvec to hold
5407 the translation. This could easily be changed but I
5408 don't believe that it is worth doing.
5409
5410 If it->multibyte_p is nonzero, eight-bit characters and
5411 non-printable multibyte characters are also translated to
5412 octal form.
5413
5414 If it->multibyte_p is zero, eight-bit characters that
5415 don't have corresponding multibyte char code are also
5416 translated to octal form. */
5417 else if ((it->c < ' '
5418 && (it->area != TEXT_AREA
5419 /* In mode line, treat \n like other crl chars. */
5420 || (it->c != '\t'
5421 && it->glyph_row && it->glyph_row->mode_line_p)
5422 || (it->c != '\n' && it->c != '\t')))
5423 || (it->multibyte_p
5424 ? ((it->c >= 127
5425 && it->len == 1)
5426 || !CHAR_PRINTABLE_P (it->c)
5427 || (!NILP (Vnobreak_char_display)
5428 && (it->c == 0x8a0 || it->c == 0x8ad
5429 || it->c == 0x920 || it->c == 0x92d
5430 || it->c == 0xe20 || it->c == 0xe2d
5431 || it->c == 0xf20 || it->c == 0xf2d)))
5432 : (it->c >= 127
5433 && (!unibyte_display_via_language_environment
5434 || it->c == unibyte_char_to_multibyte (it->c)))))
5435 {
5436 /* IT->c is a control character which must be displayed
5437 either as '\003' or as `^C' where the '\\' and '^'
5438 can be defined in the display table. Fill
5439 IT->ctl_chars with glyphs for what we have to
5440 display. Then, set IT->dpvec to these glyphs. */
5441 GLYPH g;
5442 int ctl_len;
5443 int face_id, lface_id = 0 ;
5444 GLYPH escape_glyph;
5445
5446 /* Handle control characters with ^. */
5447
5448 if (it->c < 128 && it->ctl_arrow_p)
5449 {
5450 g = '^'; /* default glyph for Control */
5451 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5452 if (it->dp
5453 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5454 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5455 {
5456 g = XINT (DISP_CTRL_GLYPH (it->dp));
5457 lface_id = FAST_GLYPH_FACE (g);
5458 }
5459 if (lface_id)
5460 {
5461 g = FAST_GLYPH_CHAR (g);
5462 face_id = merge_faces (it->f, Qt, lface_id,
5463 it->face_id);
5464 }
5465 else if (it->f == last_escape_glyph_frame
5466 && it->face_id == last_escape_glyph_face_id)
5467 {
5468 face_id = last_escape_glyph_merged_face_id;
5469 }
5470 else
5471 {
5472 /* Merge the escape-glyph face into the current face. */
5473 face_id = merge_faces (it->f, Qescape_glyph, 0,
5474 it->face_id);
5475 last_escape_glyph_frame = it->f;
5476 last_escape_glyph_face_id = it->face_id;
5477 last_escape_glyph_merged_face_id = face_id;
5478 }
5479
5480 XSETINT (it->ctl_chars[0], g);
5481 g = it->c ^ 0100;
5482 XSETINT (it->ctl_chars[1], g);
5483 ctl_len = 2;
5484 goto display_control;
5485 }
5486
5487 /* Handle non-break space in the mode where it only gets
5488 highlighting. */
5489
5490 if (EQ (Vnobreak_char_display, Qt)
5491 && (it->c == 0x8a0 || it->c == 0x920
5492 || it->c == 0xe20 || it->c == 0xf20))
5493 {
5494 /* Merge the no-break-space face into the current face. */
5495 face_id = merge_faces (it->f, Qnobreak_space, 0,
5496 it->face_id);
5497
5498 g = it->c = ' ';
5499 XSETINT (it->ctl_chars[0], g);
5500 ctl_len = 1;
5501 goto display_control;
5502 }
5503
5504 /* Handle sequences that start with the "escape glyph". */
5505
5506 /* the default escape glyph is \. */
5507 escape_glyph = '\\';
5508
5509 if (it->dp
5510 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5511 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5512 {
5513 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5514 lface_id = FAST_GLYPH_FACE (escape_glyph);
5515 }
5516 if (lface_id)
5517 {
5518 /* The display table specified a face.
5519 Merge it into face_id and also into escape_glyph. */
5520 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5521 face_id = merge_faces (it->f, Qt, lface_id,
5522 it->face_id);
5523 }
5524 else if (it->f == last_escape_glyph_frame
5525 && it->face_id == last_escape_glyph_face_id)
5526 {
5527 face_id = last_escape_glyph_merged_face_id;
5528 }
5529 else
5530 {
5531 /* Merge the escape-glyph face into the current face. */
5532 face_id = merge_faces (it->f, Qescape_glyph, 0,
5533 it->face_id);
5534 last_escape_glyph_frame = it->f;
5535 last_escape_glyph_face_id = it->face_id;
5536 last_escape_glyph_merged_face_id = face_id;
5537 }
5538
5539 /* Handle soft hyphens in the mode where they only get
5540 highlighting. */
5541
5542 if (EQ (Vnobreak_char_display, Qt)
5543 && (it->c == 0x8ad || it->c == 0x92d
5544 || it->c == 0xe2d || it->c == 0xf2d))
5545 {
5546 g = it->c = '-';
5547 XSETINT (it->ctl_chars[0], g);
5548 ctl_len = 1;
5549 goto display_control;
5550 }
5551
5552 /* Handle non-break space and soft hyphen
5553 with the escape glyph. */
5554
5555 if (it->c == 0x8a0 || it->c == 0x8ad
5556 || it->c == 0x920 || it->c == 0x92d
5557 || it->c == 0xe20 || it->c == 0xe2d
5558 || it->c == 0xf20 || it->c == 0xf2d)
5559 {
5560 XSETINT (it->ctl_chars[0], escape_glyph);
5561 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5562 XSETINT (it->ctl_chars[1], g);
5563 ctl_len = 2;
5564 goto display_control;
5565 }
5566
5567 {
5568 unsigned char str[MAX_MULTIBYTE_LENGTH];
5569 int len;
5570 int i;
5571
5572 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5573 if (SINGLE_BYTE_CHAR_P (it->c))
5574 str[0] = it->c, len = 1;
5575 else
5576 {
5577 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5578 if (len < 0)
5579 {
5580 /* It's an invalid character, which shouldn't
5581 happen actually, but due to bugs it may
5582 happen. Let's print the char as is, there's
5583 not much meaningful we can do with it. */
5584 str[0] = it->c;
5585 str[1] = it->c >> 8;
5586 str[2] = it->c >> 16;
5587 str[3] = it->c >> 24;
5588 len = 4;
5589 }
5590 }
5591
5592 for (i = 0; i < len; i++)
5593 {
5594 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5595 /* Insert three more glyphs into IT->ctl_chars for
5596 the octal display of the character. */
5597 g = ((str[i] >> 6) & 7) + '0';
5598 XSETINT (it->ctl_chars[i * 4 + 1], g);
5599 g = ((str[i] >> 3) & 7) + '0';
5600 XSETINT (it->ctl_chars[i * 4 + 2], g);
5601 g = (str[i] & 7) + '0';
5602 XSETINT (it->ctl_chars[i * 4 + 3], g);
5603 }
5604 ctl_len = len * 4;
5605 }
5606
5607 display_control:
5608 /* Set up IT->dpvec and return first character from it. */
5609 it->dpvec_char_len = it->len;
5610 it->dpvec = it->ctl_chars;
5611 it->dpend = it->dpvec + ctl_len;
5612 it->current.dpvec_index = 0;
5613 it->dpvec_face_id = face_id;
5614 it->saved_face_id = it->face_id;
5615 it->method = GET_FROM_DISPLAY_VECTOR;
5616 it->ellipsis_p = 0;
5617 goto get_next;
5618 }
5619 }
5620
5621 /* Adjust face id for a multibyte character. There are no
5622 multibyte character in unibyte text. */
5623 if (it->multibyte_p
5624 && success_p
5625 && FRAME_WINDOW_P (it->f))
5626 {
5627 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5628 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5629 }
5630 }
5631
5632 /* Is this character the last one of a run of characters with
5633 box? If yes, set IT->end_of_box_run_p to 1. */
5634 if (it->face_box_p
5635 && it->s == NULL)
5636 {
5637 int face_id;
5638 struct face *face;
5639
5640 it->end_of_box_run_p
5641 = ((face_id = face_after_it_pos (it),
5642 face_id != it->face_id)
5643 && (face = FACE_FROM_ID (it->f, face_id),
5644 face->box == FACE_NO_BOX));
5645 }
5646
5647 /* Value is 0 if end of buffer or string reached. */
5648 return success_p;
5649 }
5650
5651
5652 /* Move IT to the next display element.
5653
5654 RESEAT_P non-zero means if called on a newline in buffer text,
5655 skip to the next visible line start.
5656
5657 Functions get_next_display_element and set_iterator_to_next are
5658 separate because I find this arrangement easier to handle than a
5659 get_next_display_element function that also increments IT's
5660 position. The way it is we can first look at an iterator's current
5661 display element, decide whether it fits on a line, and if it does,
5662 increment the iterator position. The other way around we probably
5663 would either need a flag indicating whether the iterator has to be
5664 incremented the next time, or we would have to implement a
5665 decrement position function which would not be easy to write. */
5666
5667 void
5668 set_iterator_to_next (it, reseat_p)
5669 struct it *it;
5670 int reseat_p;
5671 {
5672 /* Reset flags indicating start and end of a sequence of characters
5673 with box. Reset them at the start of this function because
5674 moving the iterator to a new position might set them. */
5675 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5676
5677 switch (it->method)
5678 {
5679 case GET_FROM_BUFFER:
5680 /* The current display element of IT is a character from
5681 current_buffer. Advance in the buffer, and maybe skip over
5682 invisible lines that are so because of selective display. */
5683 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5684 reseat_at_next_visible_line_start (it, 0);
5685 else
5686 {
5687 xassert (it->len != 0);
5688 IT_BYTEPOS (*it) += it->len;
5689 IT_CHARPOS (*it) += 1;
5690 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5691 }
5692 break;
5693
5694 case GET_FROM_COMPOSITION:
5695 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5696 if (STRINGP (it->string))
5697 {
5698 IT_STRING_BYTEPOS (*it) += it->len;
5699 IT_STRING_CHARPOS (*it) += it->cmp_len;
5700 it->method = GET_FROM_STRING;
5701 goto consider_string_end;
5702 }
5703 else
5704 {
5705 IT_BYTEPOS (*it) += it->len;
5706 IT_CHARPOS (*it) += it->cmp_len;
5707 it->method = GET_FROM_BUFFER;
5708 }
5709 break;
5710
5711 case GET_FROM_C_STRING:
5712 /* Current display element of IT is from a C string. */
5713 IT_BYTEPOS (*it) += it->len;
5714 IT_CHARPOS (*it) += 1;
5715 break;
5716
5717 case GET_FROM_DISPLAY_VECTOR:
5718 /* Current display element of IT is from a display table entry.
5719 Advance in the display table definition. Reset it to null if
5720 end reached, and continue with characters from buffers/
5721 strings. */
5722 ++it->current.dpvec_index;
5723
5724 /* Restore face of the iterator to what they were before the
5725 display vector entry (these entries may contain faces). */
5726 it->face_id = it->saved_face_id;
5727
5728 if (it->dpvec + it->current.dpvec_index == it->dpend)
5729 {
5730 int recheck_faces = it->ellipsis_p;
5731
5732 if (it->s)
5733 it->method = GET_FROM_C_STRING;
5734 else if (STRINGP (it->string))
5735 it->method = GET_FROM_STRING;
5736 else
5737 it->method = GET_FROM_BUFFER;
5738
5739 it->dpvec = NULL;
5740 it->current.dpvec_index = -1;
5741
5742 /* Skip over characters which were displayed via IT->dpvec. */
5743 if (it->dpvec_char_len < 0)
5744 reseat_at_next_visible_line_start (it, 1);
5745 else if (it->dpvec_char_len > 0)
5746 {
5747 if (it->method == GET_FROM_STRING
5748 && it->n_overlay_strings > 0)
5749 it->ignore_overlay_strings_at_pos_p = 1;
5750 it->len = it->dpvec_char_len;
5751 set_iterator_to_next (it, reseat_p);
5752 }
5753
5754 /* Maybe recheck faces after display vector */
5755 if (recheck_faces)
5756 it->stop_charpos = IT_CHARPOS (*it);
5757 }
5758 break;
5759
5760 case GET_FROM_STRING:
5761 /* Current display element is a character from a Lisp string. */
5762 xassert (it->s == NULL && STRINGP (it->string));
5763 IT_STRING_BYTEPOS (*it) += it->len;
5764 IT_STRING_CHARPOS (*it) += 1;
5765
5766 consider_string_end:
5767
5768 if (it->current.overlay_string_index >= 0)
5769 {
5770 /* IT->string is an overlay string. Advance to the
5771 next, if there is one. */
5772 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5773 next_overlay_string (it);
5774 }
5775 else
5776 {
5777 /* IT->string is not an overlay string. If we reached
5778 its end, and there is something on IT->stack, proceed
5779 with what is on the stack. This can be either another
5780 string, this time an overlay string, or a buffer. */
5781 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5782 && it->sp > 0)
5783 {
5784 pop_it (it);
5785 if (STRINGP (it->string))
5786 goto consider_string_end;
5787 it->method = GET_FROM_BUFFER;
5788 }
5789 }
5790 break;
5791
5792 case GET_FROM_IMAGE:
5793 case GET_FROM_STRETCH:
5794 /* The position etc with which we have to proceed are on
5795 the stack. The position may be at the end of a string,
5796 if the `display' property takes up the whole string. */
5797 xassert (it->sp > 0);
5798 pop_it (it);
5799 it->image_id = 0;
5800 if (STRINGP (it->string))
5801 {
5802 it->method = GET_FROM_STRING;
5803 goto consider_string_end;
5804 }
5805 it->method = GET_FROM_BUFFER;
5806 break;
5807
5808 default:
5809 /* There are no other methods defined, so this should be a bug. */
5810 abort ();
5811 }
5812
5813 xassert (it->method != GET_FROM_STRING
5814 || (STRINGP (it->string)
5815 && IT_STRING_CHARPOS (*it) >= 0));
5816 }
5817
5818 /* Load IT's display element fields with information about the next
5819 display element which comes from a display table entry or from the
5820 result of translating a control character to one of the forms `^C'
5821 or `\003'.
5822
5823 IT->dpvec holds the glyphs to return as characters.
5824 IT->saved_face_id holds the face id before the display vector--
5825 it is restored into IT->face_idin set_iterator_to_next. */
5826
5827 static int
5828 next_element_from_display_vector (it)
5829 struct it *it;
5830 {
5831 /* Precondition. */
5832 xassert (it->dpvec && it->current.dpvec_index >= 0);
5833
5834 it->face_id = it->saved_face_id;
5835
5836 if (INTEGERP (*it->dpvec)
5837 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5838 {
5839 GLYPH g;
5840
5841 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5842 it->c = FAST_GLYPH_CHAR (g);
5843 it->len = CHAR_BYTES (it->c);
5844
5845 /* The entry may contain a face id to use. Such a face id is
5846 the id of a Lisp face, not a realized face. A face id of
5847 zero means no face is specified. */
5848 if (it->dpvec_face_id >= 0)
5849 it->face_id = it->dpvec_face_id;
5850 else
5851 {
5852 int lface_id = FAST_GLYPH_FACE (g);
5853 if (lface_id > 0)
5854 it->face_id = merge_faces (it->f, Qt, lface_id,
5855 it->saved_face_id);
5856 }
5857 }
5858 else
5859 /* Display table entry is invalid. Return a space. */
5860 it->c = ' ', it->len = 1;
5861
5862 /* Don't change position and object of the iterator here. They are
5863 still the values of the character that had this display table
5864 entry or was translated, and that's what we want. */
5865 it->what = IT_CHARACTER;
5866 return 1;
5867 }
5868
5869
5870 /* Load IT with the next display element from Lisp string IT->string.
5871 IT->current.string_pos is the current position within the string.
5872 If IT->current.overlay_string_index >= 0, the Lisp string is an
5873 overlay string. */
5874
5875 static int
5876 next_element_from_string (it)
5877 struct it *it;
5878 {
5879 struct text_pos position;
5880
5881 xassert (STRINGP (it->string));
5882 xassert (IT_STRING_CHARPOS (*it) >= 0);
5883 position = it->current.string_pos;
5884
5885 /* Time to check for invisible text? */
5886 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5887 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5888 {
5889 handle_stop (it);
5890
5891 /* Since a handler may have changed IT->method, we must
5892 recurse here. */
5893 return get_next_display_element (it);
5894 }
5895
5896 if (it->current.overlay_string_index >= 0)
5897 {
5898 /* Get the next character from an overlay string. In overlay
5899 strings, There is no field width or padding with spaces to
5900 do. */
5901 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5902 {
5903 it->what = IT_EOB;
5904 return 0;
5905 }
5906 else if (STRING_MULTIBYTE (it->string))
5907 {
5908 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5909 const unsigned char *s = (SDATA (it->string)
5910 + IT_STRING_BYTEPOS (*it));
5911 it->c = string_char_and_length (s, remaining, &it->len);
5912 }
5913 else
5914 {
5915 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5916 it->len = 1;
5917 }
5918 }
5919 else
5920 {
5921 /* Get the next character from a Lisp string that is not an
5922 overlay string. Such strings come from the mode line, for
5923 example. We may have to pad with spaces, or truncate the
5924 string. See also next_element_from_c_string. */
5925 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5926 {
5927 it->what = IT_EOB;
5928 return 0;
5929 }
5930 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5931 {
5932 /* Pad with spaces. */
5933 it->c = ' ', it->len = 1;
5934 CHARPOS (position) = BYTEPOS (position) = -1;
5935 }
5936 else if (STRING_MULTIBYTE (it->string))
5937 {
5938 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5939 const unsigned char *s = (SDATA (it->string)
5940 + IT_STRING_BYTEPOS (*it));
5941 it->c = string_char_and_length (s, maxlen, &it->len);
5942 }
5943 else
5944 {
5945 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5946 it->len = 1;
5947 }
5948 }
5949
5950 /* Record what we have and where it came from. Note that we store a
5951 buffer position in IT->position although it could arguably be a
5952 string position. */
5953 it->what = IT_CHARACTER;
5954 it->object = it->string;
5955 it->position = position;
5956 return 1;
5957 }
5958
5959
5960 /* Load IT with next display element from C string IT->s.
5961 IT->string_nchars is the maximum number of characters to return
5962 from the string. IT->end_charpos may be greater than
5963 IT->string_nchars when this function is called, in which case we
5964 may have to return padding spaces. Value is zero if end of string
5965 reached, including padding spaces. */
5966
5967 static int
5968 next_element_from_c_string (it)
5969 struct it *it;
5970 {
5971 int success_p = 1;
5972
5973 xassert (it->s);
5974 it->what = IT_CHARACTER;
5975 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5976 it->object = Qnil;
5977
5978 /* IT's position can be greater IT->string_nchars in case a field
5979 width or precision has been specified when the iterator was
5980 initialized. */
5981 if (IT_CHARPOS (*it) >= it->end_charpos)
5982 {
5983 /* End of the game. */
5984 it->what = IT_EOB;
5985 success_p = 0;
5986 }
5987 else if (IT_CHARPOS (*it) >= it->string_nchars)
5988 {
5989 /* Pad with spaces. */
5990 it->c = ' ', it->len = 1;
5991 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5992 }
5993 else if (it->multibyte_p)
5994 {
5995 /* Implementation note: The calls to strlen apparently aren't a
5996 performance problem because there is no noticeable performance
5997 difference between Emacs running in unibyte or multibyte mode. */
5998 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5999 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6000 maxlen, &it->len);
6001 }
6002 else
6003 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6004
6005 return success_p;
6006 }
6007
6008
6009 /* Set up IT to return characters from an ellipsis, if appropriate.
6010 The definition of the ellipsis glyphs may come from a display table
6011 entry. This function Fills IT with the first glyph from the
6012 ellipsis if an ellipsis is to be displayed. */
6013
6014 static int
6015 next_element_from_ellipsis (it)
6016 struct it *it;
6017 {
6018 if (it->selective_display_ellipsis_p)
6019 setup_for_ellipsis (it, it->len);
6020 else
6021 {
6022 /* The face at the current position may be different from the
6023 face we find after the invisible text. Remember what it
6024 was in IT->saved_face_id, and signal that it's there by
6025 setting face_before_selective_p. */
6026 it->saved_face_id = it->face_id;
6027 it->method = GET_FROM_BUFFER;
6028 reseat_at_next_visible_line_start (it, 1);
6029 it->face_before_selective_p = 1;
6030 }
6031
6032 return get_next_display_element (it);
6033 }
6034
6035
6036 /* Deliver an image display element. The iterator IT is already
6037 filled with image information (done in handle_display_prop). Value
6038 is always 1. */
6039
6040
6041 static int
6042 next_element_from_image (it)
6043 struct it *it;
6044 {
6045 it->what = IT_IMAGE;
6046 return 1;
6047 }
6048
6049
6050 /* Fill iterator IT with next display element from a stretch glyph
6051 property. IT->object is the value of the text property. Value is
6052 always 1. */
6053
6054 static int
6055 next_element_from_stretch (it)
6056 struct it *it;
6057 {
6058 it->what = IT_STRETCH;
6059 return 1;
6060 }
6061
6062
6063 /* Load IT with the next display element from current_buffer. Value
6064 is zero if end of buffer reached. IT->stop_charpos is the next
6065 position at which to stop and check for text properties or buffer
6066 end. */
6067
6068 static int
6069 next_element_from_buffer (it)
6070 struct it *it;
6071 {
6072 int success_p = 1;
6073
6074 /* Check this assumption, otherwise, we would never enter the
6075 if-statement, below. */
6076 xassert (IT_CHARPOS (*it) >= BEGV
6077 && IT_CHARPOS (*it) <= it->stop_charpos);
6078
6079 if (IT_CHARPOS (*it) >= it->stop_charpos)
6080 {
6081 if (IT_CHARPOS (*it) >= it->end_charpos)
6082 {
6083 int overlay_strings_follow_p;
6084
6085 /* End of the game, except when overlay strings follow that
6086 haven't been returned yet. */
6087 if (it->overlay_strings_at_end_processed_p)
6088 overlay_strings_follow_p = 0;
6089 else
6090 {
6091 it->overlay_strings_at_end_processed_p = 1;
6092 overlay_strings_follow_p = get_overlay_strings (it, 0);
6093 }
6094
6095 if (overlay_strings_follow_p)
6096 success_p = get_next_display_element (it);
6097 else
6098 {
6099 it->what = IT_EOB;
6100 it->position = it->current.pos;
6101 success_p = 0;
6102 }
6103 }
6104 else
6105 {
6106 handle_stop (it);
6107 return get_next_display_element (it);
6108 }
6109 }
6110 else
6111 {
6112 /* No face changes, overlays etc. in sight, so just return a
6113 character from current_buffer. */
6114 unsigned char *p;
6115
6116 /* Maybe run the redisplay end trigger hook. Performance note:
6117 This doesn't seem to cost measurable time. */
6118 if (it->redisplay_end_trigger_charpos
6119 && it->glyph_row
6120 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6121 run_redisplay_end_trigger_hook (it);
6122
6123 /* Get the next character, maybe multibyte. */
6124 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6125 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6126 {
6127 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6128 - IT_BYTEPOS (*it));
6129 it->c = string_char_and_length (p, maxlen, &it->len);
6130 }
6131 else
6132 it->c = *p, it->len = 1;
6133
6134 /* Record what we have and where it came from. */
6135 it->what = IT_CHARACTER;;
6136 it->object = it->w->buffer;
6137 it->position = it->current.pos;
6138
6139 /* Normally we return the character found above, except when we
6140 really want to return an ellipsis for selective display. */
6141 if (it->selective)
6142 {
6143 if (it->c == '\n')
6144 {
6145 /* A value of selective > 0 means hide lines indented more
6146 than that number of columns. */
6147 if (it->selective > 0
6148 && IT_CHARPOS (*it) + 1 < ZV
6149 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6150 IT_BYTEPOS (*it) + 1,
6151 (double) it->selective)) /* iftc */
6152 {
6153 success_p = next_element_from_ellipsis (it);
6154 it->dpvec_char_len = -1;
6155 }
6156 }
6157 else if (it->c == '\r' && it->selective == -1)
6158 {
6159 /* A value of selective == -1 means that everything from the
6160 CR to the end of the line is invisible, with maybe an
6161 ellipsis displayed for it. */
6162 success_p = next_element_from_ellipsis (it);
6163 it->dpvec_char_len = -1;
6164 }
6165 }
6166 }
6167
6168 /* Value is zero if end of buffer reached. */
6169 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6170 return success_p;
6171 }
6172
6173
6174 /* Run the redisplay end trigger hook for IT. */
6175
6176 static void
6177 run_redisplay_end_trigger_hook (it)
6178 struct it *it;
6179 {
6180 Lisp_Object args[3];
6181
6182 /* IT->glyph_row should be non-null, i.e. we should be actually
6183 displaying something, or otherwise we should not run the hook. */
6184 xassert (it->glyph_row);
6185
6186 /* Set up hook arguments. */
6187 args[0] = Qredisplay_end_trigger_functions;
6188 args[1] = it->window;
6189 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6190 it->redisplay_end_trigger_charpos = 0;
6191
6192 /* Since we are *trying* to run these functions, don't try to run
6193 them again, even if they get an error. */
6194 it->w->redisplay_end_trigger = Qnil;
6195 Frun_hook_with_args (3, args);
6196
6197 /* Notice if it changed the face of the character we are on. */
6198 handle_face_prop (it);
6199 }
6200
6201
6202 /* Deliver a composition display element. The iterator IT is already
6203 filled with composition information (done in
6204 handle_composition_prop). Value is always 1. */
6205
6206 static int
6207 next_element_from_composition (it)
6208 struct it *it;
6209 {
6210 it->what = IT_COMPOSITION;
6211 it->position = (STRINGP (it->string)
6212 ? it->current.string_pos
6213 : it->current.pos);
6214 return 1;
6215 }
6216
6217
6218 \f
6219 /***********************************************************************
6220 Moving an iterator without producing glyphs
6221 ***********************************************************************/
6222
6223 /* Check if iterator is at a position corresponding to a valid buffer
6224 position after some move_it_ call. */
6225
6226 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6227 ((it)->method == GET_FROM_STRING \
6228 ? IT_STRING_CHARPOS (*it) == 0 \
6229 : 1)
6230
6231
6232 /* Move iterator IT to a specified buffer or X position within one
6233 line on the display without producing glyphs.
6234
6235 OP should be a bit mask including some or all of these bits:
6236 MOVE_TO_X: Stop on reaching x-position TO_X.
6237 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6238 Regardless of OP's value, stop in reaching the end of the display line.
6239
6240 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6241 This means, in particular, that TO_X includes window's horizontal
6242 scroll amount.
6243
6244 The return value has several possible values that
6245 say what condition caused the scan to stop:
6246
6247 MOVE_POS_MATCH_OR_ZV
6248 - when TO_POS or ZV was reached.
6249
6250 MOVE_X_REACHED
6251 -when TO_X was reached before TO_POS or ZV were reached.
6252
6253 MOVE_LINE_CONTINUED
6254 - when we reached the end of the display area and the line must
6255 be continued.
6256
6257 MOVE_LINE_TRUNCATED
6258 - when we reached the end of the display area and the line is
6259 truncated.
6260
6261 MOVE_NEWLINE_OR_CR
6262 - when we stopped at a line end, i.e. a newline or a CR and selective
6263 display is on. */
6264
6265 static enum move_it_result
6266 move_it_in_display_line_to (it, to_charpos, to_x, op)
6267 struct it *it;
6268 int to_charpos, to_x, op;
6269 {
6270 enum move_it_result result = MOVE_UNDEFINED;
6271 struct glyph_row *saved_glyph_row;
6272
6273 /* Don't produce glyphs in produce_glyphs. */
6274 saved_glyph_row = it->glyph_row;
6275 it->glyph_row = NULL;
6276
6277 #define BUFFER_POS_REACHED_P() \
6278 ((op & MOVE_TO_POS) != 0 \
6279 && BUFFERP (it->object) \
6280 && IT_CHARPOS (*it) >= to_charpos \
6281 && (it->method == GET_FROM_BUFFER \
6282 || (it->method == GET_FROM_DISPLAY_VECTOR \
6283 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6284
6285
6286 while (1)
6287 {
6288 int x, i, ascent = 0, descent = 0;
6289
6290 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6291 if ((op & MOVE_TO_POS) != 0
6292 && BUFFERP (it->object)
6293 && it->method == GET_FROM_BUFFER
6294 && IT_CHARPOS (*it) > to_charpos)
6295 {
6296 result = MOVE_POS_MATCH_OR_ZV;
6297 break;
6298 }
6299
6300 /* Stop when ZV reached.
6301 We used to stop here when TO_CHARPOS reached as well, but that is
6302 too soon if this glyph does not fit on this line. So we handle it
6303 explicitly below. */
6304 if (!get_next_display_element (it)
6305 || (it->truncate_lines_p
6306 && BUFFER_POS_REACHED_P ()))
6307 {
6308 result = MOVE_POS_MATCH_OR_ZV;
6309 break;
6310 }
6311
6312 /* The call to produce_glyphs will get the metrics of the
6313 display element IT is loaded with. We record in x the
6314 x-position before this display element in case it does not
6315 fit on the line. */
6316 x = it->current_x;
6317
6318 /* Remember the line height so far in case the next element doesn't
6319 fit on the line. */
6320 if (!it->truncate_lines_p)
6321 {
6322 ascent = it->max_ascent;
6323 descent = it->max_descent;
6324 }
6325
6326 PRODUCE_GLYPHS (it);
6327
6328 if (it->area != TEXT_AREA)
6329 {
6330 set_iterator_to_next (it, 1);
6331 continue;
6332 }
6333
6334 /* The number of glyphs we get back in IT->nglyphs will normally
6335 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6336 character on a terminal frame, or (iii) a line end. For the
6337 second case, IT->nglyphs - 1 padding glyphs will be present
6338 (on X frames, there is only one glyph produced for a
6339 composite character.
6340
6341 The behavior implemented below means, for continuation lines,
6342 that as many spaces of a TAB as fit on the current line are
6343 displayed there. For terminal frames, as many glyphs of a
6344 multi-glyph character are displayed in the current line, too.
6345 This is what the old redisplay code did, and we keep it that
6346 way. Under X, the whole shape of a complex character must
6347 fit on the line or it will be completely displayed in the
6348 next line.
6349
6350 Note that both for tabs and padding glyphs, all glyphs have
6351 the same width. */
6352 if (it->nglyphs)
6353 {
6354 /* More than one glyph or glyph doesn't fit on line. All
6355 glyphs have the same width. */
6356 int single_glyph_width = it->pixel_width / it->nglyphs;
6357 int new_x;
6358 int x_before_this_char = x;
6359 int hpos_before_this_char = it->hpos;
6360
6361 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6362 {
6363 new_x = x + single_glyph_width;
6364
6365 /* We want to leave anything reaching TO_X to the caller. */
6366 if ((op & MOVE_TO_X) && new_x > to_x)
6367 {
6368 if (BUFFER_POS_REACHED_P ())
6369 goto buffer_pos_reached;
6370 it->current_x = x;
6371 result = MOVE_X_REACHED;
6372 break;
6373 }
6374 else if (/* Lines are continued. */
6375 !it->truncate_lines_p
6376 && (/* And glyph doesn't fit on the line. */
6377 new_x > it->last_visible_x
6378 /* Or it fits exactly and we're on a window
6379 system frame. */
6380 || (new_x == it->last_visible_x
6381 && FRAME_WINDOW_P (it->f))))
6382 {
6383 if (/* IT->hpos == 0 means the very first glyph
6384 doesn't fit on the line, e.g. a wide image. */
6385 it->hpos == 0
6386 || (new_x == it->last_visible_x
6387 && FRAME_WINDOW_P (it->f)))
6388 {
6389 ++it->hpos;
6390 it->current_x = new_x;
6391
6392 /* The character's last glyph just barely fits
6393 in this row. */
6394 if (i == it->nglyphs - 1)
6395 {
6396 /* If this is the destination position,
6397 return a position *before* it in this row,
6398 now that we know it fits in this row. */
6399 if (BUFFER_POS_REACHED_P ())
6400 {
6401 it->hpos = hpos_before_this_char;
6402 it->current_x = x_before_this_char;
6403 result = MOVE_POS_MATCH_OR_ZV;
6404 break;
6405 }
6406
6407 set_iterator_to_next (it, 1);
6408 #ifdef HAVE_WINDOW_SYSTEM
6409 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6410 {
6411 if (!get_next_display_element (it))
6412 {
6413 result = MOVE_POS_MATCH_OR_ZV;
6414 break;
6415 }
6416 if (BUFFER_POS_REACHED_P ())
6417 {
6418 if (ITERATOR_AT_END_OF_LINE_P (it))
6419 result = MOVE_POS_MATCH_OR_ZV;
6420 else
6421 result = MOVE_LINE_CONTINUED;
6422 break;
6423 }
6424 if (ITERATOR_AT_END_OF_LINE_P (it))
6425 {
6426 result = MOVE_NEWLINE_OR_CR;
6427 break;
6428 }
6429 }
6430 #endif /* HAVE_WINDOW_SYSTEM */
6431 }
6432 }
6433 else
6434 {
6435 it->current_x = x;
6436 it->max_ascent = ascent;
6437 it->max_descent = descent;
6438 }
6439
6440 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6441 IT_CHARPOS (*it)));
6442 result = MOVE_LINE_CONTINUED;
6443 break;
6444 }
6445 else if (BUFFER_POS_REACHED_P ())
6446 goto buffer_pos_reached;
6447 else if (new_x > it->first_visible_x)
6448 {
6449 /* Glyph is visible. Increment number of glyphs that
6450 would be displayed. */
6451 ++it->hpos;
6452 }
6453 else
6454 {
6455 /* Glyph is completely off the left margin of the display
6456 area. Nothing to do. */
6457 }
6458 }
6459
6460 if (result != MOVE_UNDEFINED)
6461 break;
6462 }
6463 else if (BUFFER_POS_REACHED_P ())
6464 {
6465 buffer_pos_reached:
6466 it->current_x = x;
6467 it->max_ascent = ascent;
6468 it->max_descent = descent;
6469 result = MOVE_POS_MATCH_OR_ZV;
6470 break;
6471 }
6472 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6473 {
6474 /* Stop when TO_X specified and reached. This check is
6475 necessary here because of lines consisting of a line end,
6476 only. The line end will not produce any glyphs and we
6477 would never get MOVE_X_REACHED. */
6478 xassert (it->nglyphs == 0);
6479 result = MOVE_X_REACHED;
6480 break;
6481 }
6482
6483 /* Is this a line end? If yes, we're done. */
6484 if (ITERATOR_AT_END_OF_LINE_P (it))
6485 {
6486 result = MOVE_NEWLINE_OR_CR;
6487 break;
6488 }
6489
6490 /* The current display element has been consumed. Advance
6491 to the next. */
6492 set_iterator_to_next (it, 1);
6493
6494 /* Stop if lines are truncated and IT's current x-position is
6495 past the right edge of the window now. */
6496 if (it->truncate_lines_p
6497 && it->current_x >= it->last_visible_x)
6498 {
6499 #ifdef HAVE_WINDOW_SYSTEM
6500 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6501 {
6502 if (!get_next_display_element (it)
6503 || BUFFER_POS_REACHED_P ())
6504 {
6505 result = MOVE_POS_MATCH_OR_ZV;
6506 break;
6507 }
6508 if (ITERATOR_AT_END_OF_LINE_P (it))
6509 {
6510 result = MOVE_NEWLINE_OR_CR;
6511 break;
6512 }
6513 }
6514 #endif /* HAVE_WINDOW_SYSTEM */
6515 result = MOVE_LINE_TRUNCATED;
6516 break;
6517 }
6518 }
6519
6520 #undef BUFFER_POS_REACHED_P
6521
6522 /* Restore the iterator settings altered at the beginning of this
6523 function. */
6524 it->glyph_row = saved_glyph_row;
6525 return result;
6526 }
6527
6528
6529 /* Move IT forward until it satisfies one or more of the criteria in
6530 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6531
6532 OP is a bit-mask that specifies where to stop, and in particular,
6533 which of those four position arguments makes a difference. See the
6534 description of enum move_operation_enum.
6535
6536 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6537 screen line, this function will set IT to the next position >
6538 TO_CHARPOS. */
6539
6540 void
6541 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6542 struct it *it;
6543 int to_charpos, to_x, to_y, to_vpos;
6544 int op;
6545 {
6546 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6547 int line_height;
6548 int reached = 0;
6549
6550 for (;;)
6551 {
6552 if (op & MOVE_TO_VPOS)
6553 {
6554 /* If no TO_CHARPOS and no TO_X specified, stop at the
6555 start of the line TO_VPOS. */
6556 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6557 {
6558 if (it->vpos == to_vpos)
6559 {
6560 reached = 1;
6561 break;
6562 }
6563 else
6564 skip = move_it_in_display_line_to (it, -1, -1, 0);
6565 }
6566 else
6567 {
6568 /* TO_VPOS >= 0 means stop at TO_X in the line at
6569 TO_VPOS, or at TO_POS, whichever comes first. */
6570 if (it->vpos == to_vpos)
6571 {
6572 reached = 2;
6573 break;
6574 }
6575
6576 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6577
6578 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6579 {
6580 reached = 3;
6581 break;
6582 }
6583 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6584 {
6585 /* We have reached TO_X but not in the line we want. */
6586 skip = move_it_in_display_line_to (it, to_charpos,
6587 -1, MOVE_TO_POS);
6588 if (skip == MOVE_POS_MATCH_OR_ZV)
6589 {
6590 reached = 4;
6591 break;
6592 }
6593 }
6594 }
6595 }
6596 else if (op & MOVE_TO_Y)
6597 {
6598 struct it it_backup;
6599
6600 /* TO_Y specified means stop at TO_X in the line containing
6601 TO_Y---or at TO_CHARPOS if this is reached first. The
6602 problem is that we can't really tell whether the line
6603 contains TO_Y before we have completely scanned it, and
6604 this may skip past TO_X. What we do is to first scan to
6605 TO_X.
6606
6607 If TO_X is not specified, use a TO_X of zero. The reason
6608 is to make the outcome of this function more predictable.
6609 If we didn't use TO_X == 0, we would stop at the end of
6610 the line which is probably not what a caller would expect
6611 to happen. */
6612 skip = move_it_in_display_line_to (it, to_charpos,
6613 ((op & MOVE_TO_X)
6614 ? to_x : 0),
6615 (MOVE_TO_X
6616 | (op & MOVE_TO_POS)));
6617
6618 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6619 if (skip == MOVE_POS_MATCH_OR_ZV)
6620 {
6621 reached = 5;
6622 break;
6623 }
6624
6625 /* If TO_X was reached, we would like to know whether TO_Y
6626 is in the line. This can only be said if we know the
6627 total line height which requires us to scan the rest of
6628 the line. */
6629 if (skip == MOVE_X_REACHED)
6630 {
6631 it_backup = *it;
6632 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6633 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6634 op & MOVE_TO_POS);
6635 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6636 }
6637
6638 /* Now, decide whether TO_Y is in this line. */
6639 line_height = it->max_ascent + it->max_descent;
6640 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6641
6642 if (to_y >= it->current_y
6643 && to_y < it->current_y + line_height)
6644 {
6645 if (skip == MOVE_X_REACHED)
6646 /* If TO_Y is in this line and TO_X was reached above,
6647 we scanned too far. We have to restore IT's settings
6648 to the ones before skipping. */
6649 *it = it_backup;
6650 reached = 6;
6651 }
6652 else if (skip == MOVE_X_REACHED)
6653 {
6654 skip = skip2;
6655 if (skip == MOVE_POS_MATCH_OR_ZV)
6656 reached = 7;
6657 }
6658
6659 if (reached)
6660 break;
6661 }
6662 else
6663 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6664
6665 switch (skip)
6666 {
6667 case MOVE_POS_MATCH_OR_ZV:
6668 reached = 8;
6669 goto out;
6670
6671 case MOVE_NEWLINE_OR_CR:
6672 set_iterator_to_next (it, 1);
6673 it->continuation_lines_width = 0;
6674 break;
6675
6676 case MOVE_LINE_TRUNCATED:
6677 it->continuation_lines_width = 0;
6678 reseat_at_next_visible_line_start (it, 0);
6679 if ((op & MOVE_TO_POS) != 0
6680 && IT_CHARPOS (*it) > to_charpos)
6681 {
6682 reached = 9;
6683 goto out;
6684 }
6685 break;
6686
6687 case MOVE_LINE_CONTINUED:
6688 it->continuation_lines_width += it->current_x;
6689 break;
6690
6691 default:
6692 abort ();
6693 }
6694
6695 /* Reset/increment for the next run. */
6696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6697 it->current_x = it->hpos = 0;
6698 it->current_y += it->max_ascent + it->max_descent;
6699 ++it->vpos;
6700 last_height = it->max_ascent + it->max_descent;
6701 last_max_ascent = it->max_ascent;
6702 it->max_ascent = it->max_descent = 0;
6703 }
6704
6705 out:
6706
6707 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6708 }
6709
6710
6711 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6712
6713 If DY > 0, move IT backward at least that many pixels. DY = 0
6714 means move IT backward to the preceding line start or BEGV. This
6715 function may move over more than DY pixels if IT->current_y - DY
6716 ends up in the middle of a line; in this case IT->current_y will be
6717 set to the top of the line moved to. */
6718
6719 void
6720 move_it_vertically_backward (it, dy)
6721 struct it *it;
6722 int dy;
6723 {
6724 int nlines, h;
6725 struct it it2, it3;
6726 int start_pos;
6727
6728 move_further_back:
6729 xassert (dy >= 0);
6730
6731 start_pos = IT_CHARPOS (*it);
6732
6733 /* Estimate how many newlines we must move back. */
6734 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6735
6736 /* Set the iterator's position that many lines back. */
6737 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6738 back_to_previous_visible_line_start (it);
6739
6740 /* Reseat the iterator here. When moving backward, we don't want
6741 reseat to skip forward over invisible text, set up the iterator
6742 to deliver from overlay strings at the new position etc. So,
6743 use reseat_1 here. */
6744 reseat_1 (it, it->current.pos, 1);
6745
6746 /* We are now surely at a line start. */
6747 it->current_x = it->hpos = 0;
6748 it->continuation_lines_width = 0;
6749
6750 /* Move forward and see what y-distance we moved. First move to the
6751 start of the next line so that we get its height. We need this
6752 height to be able to tell whether we reached the specified
6753 y-distance. */
6754 it2 = *it;
6755 it2.max_ascent = it2.max_descent = 0;
6756 do
6757 {
6758 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6759 MOVE_TO_POS | MOVE_TO_VPOS);
6760 }
6761 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6762 xassert (IT_CHARPOS (*it) >= BEGV);
6763 it3 = it2;
6764
6765 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6766 xassert (IT_CHARPOS (*it) >= BEGV);
6767 /* H is the actual vertical distance from the position in *IT
6768 and the starting position. */
6769 h = it2.current_y - it->current_y;
6770 /* NLINES is the distance in number of lines. */
6771 nlines = it2.vpos - it->vpos;
6772
6773 /* Correct IT's y and vpos position
6774 so that they are relative to the starting point. */
6775 it->vpos -= nlines;
6776 it->current_y -= h;
6777
6778 if (dy == 0)
6779 {
6780 /* DY == 0 means move to the start of the screen line. The
6781 value of nlines is > 0 if continuation lines were involved. */
6782 if (nlines > 0)
6783 move_it_by_lines (it, nlines, 1);
6784 #if 0
6785 /* I think this assert is bogus if buffer contains
6786 invisible text or images. KFS. */
6787 xassert (IT_CHARPOS (*it) <= start_pos);
6788 #endif
6789 }
6790 else
6791 {
6792 /* The y-position we try to reach, relative to *IT.
6793 Note that H has been subtracted in front of the if-statement. */
6794 int target_y = it->current_y + h - dy;
6795 int y0 = it3.current_y;
6796 int y1 = line_bottom_y (&it3);
6797 int line_height = y1 - y0;
6798
6799 /* If we did not reach target_y, try to move further backward if
6800 we can. If we moved too far backward, try to move forward. */
6801 if (target_y < it->current_y
6802 /* This is heuristic. In a window that's 3 lines high, with
6803 a line height of 13 pixels each, recentering with point
6804 on the bottom line will try to move -39/2 = 19 pixels
6805 backward. Try to avoid moving into the first line. */
6806 && (it->current_y - target_y
6807 > min (window_box_height (it->w), line_height * 2 / 3))
6808 && IT_CHARPOS (*it) > BEGV)
6809 {
6810 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6811 target_y - it->current_y));
6812 dy = it->current_y - target_y;
6813 goto move_further_back;
6814 }
6815 else if (target_y >= it->current_y + line_height
6816 && IT_CHARPOS (*it) < ZV)
6817 {
6818 /* Should move forward by at least one line, maybe more.
6819
6820 Note: Calling move_it_by_lines can be expensive on
6821 terminal frames, where compute_motion is used (via
6822 vmotion) to do the job, when there are very long lines
6823 and truncate-lines is nil. That's the reason for
6824 treating terminal frames specially here. */
6825
6826 if (!FRAME_WINDOW_P (it->f))
6827 move_it_vertically (it, target_y - (it->current_y + line_height));
6828 else
6829 {
6830 do
6831 {
6832 move_it_by_lines (it, 1, 1);
6833 }
6834 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6835 }
6836
6837 #if 0
6838 /* I think this assert is bogus if buffer contains
6839 invisible text or images. KFS. */
6840 xassert (IT_CHARPOS (*it) >= BEGV);
6841 #endif
6842 }
6843 }
6844 }
6845
6846
6847 /* Move IT by a specified amount of pixel lines DY. DY negative means
6848 move backwards. DY = 0 means move to start of screen line. At the
6849 end, IT will be on the start of a screen line. */
6850
6851 void
6852 move_it_vertically (it, dy)
6853 struct it *it;
6854 int dy;
6855 {
6856 if (dy <= 0)
6857 move_it_vertically_backward (it, -dy);
6858 else
6859 {
6860 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6861 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6862 MOVE_TO_POS | MOVE_TO_Y);
6863 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
6864
6865 /* If buffer ends in ZV without a newline, move to the start of
6866 the line to satisfy the post-condition. */
6867 if (IT_CHARPOS (*it) == ZV
6868 && ZV > BEGV
6869 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
6870 move_it_by_lines (it, 0, 0);
6871 }
6872 }
6873
6874
6875 /* Move iterator IT past the end of the text line it is in. */
6876
6877 void
6878 move_it_past_eol (it)
6879 struct it *it;
6880 {
6881 enum move_it_result rc;
6882
6883 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
6884 if (rc == MOVE_NEWLINE_OR_CR)
6885 set_iterator_to_next (it, 0);
6886 }
6887
6888
6889 #if 0 /* Currently not used. */
6890
6891 /* Return non-zero if some text between buffer positions START_CHARPOS
6892 and END_CHARPOS is invisible. IT->window is the window for text
6893 property lookup. */
6894
6895 static int
6896 invisible_text_between_p (it, start_charpos, end_charpos)
6897 struct it *it;
6898 int start_charpos, end_charpos;
6899 {
6900 Lisp_Object prop, limit;
6901 int invisible_found_p;
6902
6903 xassert (it != NULL && start_charpos <= end_charpos);
6904
6905 /* Is text at START invisible? */
6906 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
6907 it->window);
6908 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6909 invisible_found_p = 1;
6910 else
6911 {
6912 limit = Fnext_single_char_property_change (make_number (start_charpos),
6913 Qinvisible, Qnil,
6914 make_number (end_charpos));
6915 invisible_found_p = XFASTINT (limit) < end_charpos;
6916 }
6917
6918 return invisible_found_p;
6919 }
6920
6921 #endif /* 0 */
6922
6923
6924 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6925 negative means move up. DVPOS == 0 means move to the start of the
6926 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6927 NEED_Y_P is zero, IT->current_y will be left unchanged.
6928
6929 Further optimization ideas: If we would know that IT->f doesn't use
6930 a face with proportional font, we could be faster for
6931 truncate-lines nil. */
6932
6933 void
6934 move_it_by_lines (it, dvpos, need_y_p)
6935 struct it *it;
6936 int dvpos, need_y_p;
6937 {
6938 struct position pos;
6939
6940 if (!FRAME_WINDOW_P (it->f))
6941 {
6942 struct text_pos textpos;
6943
6944 /* We can use vmotion on frames without proportional fonts. */
6945 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6946 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6947 reseat (it, textpos, 1);
6948 it->vpos += pos.vpos;
6949 it->current_y += pos.vpos;
6950 }
6951 else if (dvpos == 0)
6952 {
6953 /* DVPOS == 0 means move to the start of the screen line. */
6954 move_it_vertically_backward (it, 0);
6955 xassert (it->current_x == 0 && it->hpos == 0);
6956 /* Let next call to line_bottom_y calculate real line height */
6957 last_height = 0;
6958 }
6959 else if (dvpos > 0)
6960 {
6961 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6962 if (!IT_POS_VALID_AFTER_MOVE_P (it))
6963 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
6964 }
6965 else
6966 {
6967 struct it it2;
6968 int start_charpos, i;
6969
6970 /* Start at the beginning of the screen line containing IT's
6971 position. This may actually move vertically backwards,
6972 in case of overlays, so adjust dvpos accordingly. */
6973 dvpos += it->vpos;
6974 move_it_vertically_backward (it, 0);
6975 dvpos -= it->vpos;
6976
6977 /* Go back -DVPOS visible lines and reseat the iterator there. */
6978 start_charpos = IT_CHARPOS (*it);
6979 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
6980 back_to_previous_visible_line_start (it);
6981 reseat (it, it->current.pos, 1);
6982
6983 /* Move further back if we end up in a string or an image. */
6984 while (!IT_POS_VALID_AFTER_MOVE_P (it))
6985 {
6986 /* First try to move to start of display line. */
6987 dvpos += it->vpos;
6988 move_it_vertically_backward (it, 0);
6989 dvpos -= it->vpos;
6990 if (IT_POS_VALID_AFTER_MOVE_P (it))
6991 break;
6992 /* If start of line is still in string or image,
6993 move further back. */
6994 back_to_previous_visible_line_start (it);
6995 reseat (it, it->current.pos, 1);
6996 dvpos--;
6997 }
6998
6999 it->current_x = it->hpos = 0;
7000
7001 /* Above call may have moved too far if continuation lines
7002 are involved. Scan forward and see if it did. */
7003 it2 = *it;
7004 it2.vpos = it2.current_y = 0;
7005 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7006 it->vpos -= it2.vpos;
7007 it->current_y -= it2.current_y;
7008 it->current_x = it->hpos = 0;
7009
7010 /* If we moved too far back, move IT some lines forward. */
7011 if (it2.vpos > -dvpos)
7012 {
7013 int delta = it2.vpos + dvpos;
7014 it2 = *it;
7015 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7016 /* Move back again if we got too far ahead. */
7017 if (IT_CHARPOS (*it) >= start_charpos)
7018 *it = it2;
7019 }
7020 }
7021 }
7022
7023 /* Return 1 if IT points into the middle of a display vector. */
7024
7025 int
7026 in_display_vector_p (it)
7027 struct it *it;
7028 {
7029 return (it->method == GET_FROM_DISPLAY_VECTOR
7030 && it->current.dpvec_index > 0
7031 && it->dpvec + it->current.dpvec_index != it->dpend);
7032 }
7033
7034 \f
7035 /***********************************************************************
7036 Messages
7037 ***********************************************************************/
7038
7039
7040 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7041 to *Messages*. */
7042
7043 void
7044 add_to_log (format, arg1, arg2)
7045 char *format;
7046 Lisp_Object arg1, arg2;
7047 {
7048 Lisp_Object args[3];
7049 Lisp_Object msg, fmt;
7050 char *buffer;
7051 int len;
7052 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7053 USE_SAFE_ALLOCA;
7054
7055 /* Do nothing if called asynchronously. Inserting text into
7056 a buffer may call after-change-functions and alike and
7057 that would means running Lisp asynchronously. */
7058 if (handling_signal)
7059 return;
7060
7061 fmt = msg = Qnil;
7062 GCPRO4 (fmt, msg, arg1, arg2);
7063
7064 args[0] = fmt = build_string (format);
7065 args[1] = arg1;
7066 args[2] = arg2;
7067 msg = Fformat (3, args);
7068
7069 len = SBYTES (msg) + 1;
7070 SAFE_ALLOCA (buffer, char *, len);
7071 bcopy (SDATA (msg), buffer, len);
7072
7073 message_dolog (buffer, len - 1, 1, 0);
7074 SAFE_FREE ();
7075
7076 UNGCPRO;
7077 }
7078
7079
7080 /* Output a newline in the *Messages* buffer if "needs" one. */
7081
7082 void
7083 message_log_maybe_newline ()
7084 {
7085 if (message_log_need_newline)
7086 message_dolog ("", 0, 1, 0);
7087 }
7088
7089
7090 /* Add a string M of length NBYTES to the message log, optionally
7091 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7092 nonzero, means interpret the contents of M as multibyte. This
7093 function calls low-level routines in order to bypass text property
7094 hooks, etc. which might not be safe to run.
7095
7096 This may GC (insert may run before/after change hooks),
7097 so the buffer M must NOT point to a Lisp string. */
7098
7099 void
7100 message_dolog (m, nbytes, nlflag, multibyte)
7101 const char *m;
7102 int nbytes, nlflag, multibyte;
7103 {
7104 if (!NILP (Vmemory_full))
7105 return;
7106
7107 if (!NILP (Vmessage_log_max))
7108 {
7109 struct buffer *oldbuf;
7110 Lisp_Object oldpoint, oldbegv, oldzv;
7111 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7112 int point_at_end = 0;
7113 int zv_at_end = 0;
7114 Lisp_Object old_deactivate_mark, tem;
7115 struct gcpro gcpro1;
7116
7117 old_deactivate_mark = Vdeactivate_mark;
7118 oldbuf = current_buffer;
7119 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7120 current_buffer->undo_list = Qt;
7121
7122 oldpoint = message_dolog_marker1;
7123 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7124 oldbegv = message_dolog_marker2;
7125 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7126 oldzv = message_dolog_marker3;
7127 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7128 GCPRO1 (old_deactivate_mark);
7129
7130 if (PT == Z)
7131 point_at_end = 1;
7132 if (ZV == Z)
7133 zv_at_end = 1;
7134
7135 BEGV = BEG;
7136 BEGV_BYTE = BEG_BYTE;
7137 ZV = Z;
7138 ZV_BYTE = Z_BYTE;
7139 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7140
7141 /* Insert the string--maybe converting multibyte to single byte
7142 or vice versa, so that all the text fits the buffer. */
7143 if (multibyte
7144 && NILP (current_buffer->enable_multibyte_characters))
7145 {
7146 int i, c, char_bytes;
7147 unsigned char work[1];
7148
7149 /* Convert a multibyte string to single-byte
7150 for the *Message* buffer. */
7151 for (i = 0; i < nbytes; i += char_bytes)
7152 {
7153 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7154 work[0] = (SINGLE_BYTE_CHAR_P (c)
7155 ? c
7156 : multibyte_char_to_unibyte (c, Qnil));
7157 insert_1_both (work, 1, 1, 1, 0, 0);
7158 }
7159 }
7160 else if (! multibyte
7161 && ! NILP (current_buffer->enable_multibyte_characters))
7162 {
7163 int i, c, char_bytes;
7164 unsigned char *msg = (unsigned char *) m;
7165 unsigned char str[MAX_MULTIBYTE_LENGTH];
7166 /* Convert a single-byte string to multibyte
7167 for the *Message* buffer. */
7168 for (i = 0; i < nbytes; i++)
7169 {
7170 c = unibyte_char_to_multibyte (msg[i]);
7171 char_bytes = CHAR_STRING (c, str);
7172 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7173 }
7174 }
7175 else if (nbytes)
7176 insert_1 (m, nbytes, 1, 0, 0);
7177
7178 if (nlflag)
7179 {
7180 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7181 insert_1 ("\n", 1, 1, 0, 0);
7182
7183 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7184 this_bol = PT;
7185 this_bol_byte = PT_BYTE;
7186
7187 /* See if this line duplicates the previous one.
7188 If so, combine duplicates. */
7189 if (this_bol > BEG)
7190 {
7191 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7192 prev_bol = PT;
7193 prev_bol_byte = PT_BYTE;
7194
7195 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7196 this_bol, this_bol_byte);
7197 if (dup)
7198 {
7199 del_range_both (prev_bol, prev_bol_byte,
7200 this_bol, this_bol_byte, 0);
7201 if (dup > 1)
7202 {
7203 char dupstr[40];
7204 int duplen;
7205
7206 /* If you change this format, don't forget to also
7207 change message_log_check_duplicate. */
7208 sprintf (dupstr, " [%d times]", dup);
7209 duplen = strlen (dupstr);
7210 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7211 insert_1 (dupstr, duplen, 1, 0, 1);
7212 }
7213 }
7214 }
7215
7216 /* If we have more than the desired maximum number of lines
7217 in the *Messages* buffer now, delete the oldest ones.
7218 This is safe because we don't have undo in this buffer. */
7219
7220 if (NATNUMP (Vmessage_log_max))
7221 {
7222 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7223 -XFASTINT (Vmessage_log_max) - 1, 0);
7224 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7225 }
7226 }
7227 BEGV = XMARKER (oldbegv)->charpos;
7228 BEGV_BYTE = marker_byte_position (oldbegv);
7229
7230 if (zv_at_end)
7231 {
7232 ZV = Z;
7233 ZV_BYTE = Z_BYTE;
7234 }
7235 else
7236 {
7237 ZV = XMARKER (oldzv)->charpos;
7238 ZV_BYTE = marker_byte_position (oldzv);
7239 }
7240
7241 if (point_at_end)
7242 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7243 else
7244 /* We can't do Fgoto_char (oldpoint) because it will run some
7245 Lisp code. */
7246 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7247 XMARKER (oldpoint)->bytepos);
7248
7249 UNGCPRO;
7250 unchain_marker (XMARKER (oldpoint));
7251 unchain_marker (XMARKER (oldbegv));
7252 unchain_marker (XMARKER (oldzv));
7253
7254 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7255 set_buffer_internal (oldbuf);
7256 if (NILP (tem))
7257 windows_or_buffers_changed = old_windows_or_buffers_changed;
7258 message_log_need_newline = !nlflag;
7259 Vdeactivate_mark = old_deactivate_mark;
7260 }
7261 }
7262
7263
7264 /* We are at the end of the buffer after just having inserted a newline.
7265 (Note: We depend on the fact we won't be crossing the gap.)
7266 Check to see if the most recent message looks a lot like the previous one.
7267 Return 0 if different, 1 if the new one should just replace it, or a
7268 value N > 1 if we should also append " [N times]". */
7269
7270 static int
7271 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7272 int prev_bol, this_bol;
7273 int prev_bol_byte, this_bol_byte;
7274 {
7275 int i;
7276 int len = Z_BYTE - 1 - this_bol_byte;
7277 int seen_dots = 0;
7278 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7279 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7280
7281 for (i = 0; i < len; i++)
7282 {
7283 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7284 seen_dots = 1;
7285 if (p1[i] != p2[i])
7286 return seen_dots;
7287 }
7288 p1 += len;
7289 if (*p1 == '\n')
7290 return 2;
7291 if (*p1++ == ' ' && *p1++ == '[')
7292 {
7293 int n = 0;
7294 while (*p1 >= '0' && *p1 <= '9')
7295 n = n * 10 + *p1++ - '0';
7296 if (strncmp (p1, " times]\n", 8) == 0)
7297 return n+1;
7298 }
7299 return 0;
7300 }
7301 \f
7302
7303 /* Display an echo area message M with a specified length of NBYTES
7304 bytes. The string may include null characters. If M is 0, clear
7305 out any existing message, and let the mini-buffer text show
7306 through.
7307
7308 This may GC, so the buffer M must NOT point to a Lisp string. */
7309
7310 void
7311 message2 (m, nbytes, multibyte)
7312 const char *m;
7313 int nbytes;
7314 int multibyte;
7315 {
7316 /* First flush out any partial line written with print. */
7317 message_log_maybe_newline ();
7318 if (m)
7319 message_dolog (m, nbytes, 1, multibyte);
7320 message2_nolog (m, nbytes, multibyte);
7321 }
7322
7323
7324 /* The non-logging counterpart of message2. */
7325
7326 void
7327 message2_nolog (m, nbytes, multibyte)
7328 const char *m;
7329 int nbytes, multibyte;
7330 {
7331 struct frame *sf = SELECTED_FRAME ();
7332 message_enable_multibyte = multibyte;
7333
7334 if (noninteractive)
7335 {
7336 if (noninteractive_need_newline)
7337 putc ('\n', stderr);
7338 noninteractive_need_newline = 0;
7339 if (m)
7340 fwrite (m, nbytes, 1, stderr);
7341 if (cursor_in_echo_area == 0)
7342 fprintf (stderr, "\n");
7343 fflush (stderr);
7344 }
7345 /* A null message buffer means that the frame hasn't really been
7346 initialized yet. Error messages get reported properly by
7347 cmd_error, so this must be just an informative message; toss it. */
7348 else if (INTERACTIVE
7349 && sf->glyphs_initialized_p
7350 && FRAME_MESSAGE_BUF (sf))
7351 {
7352 Lisp_Object mini_window;
7353 struct frame *f;
7354
7355 /* Get the frame containing the mini-buffer
7356 that the selected frame is using. */
7357 mini_window = FRAME_MINIBUF_WINDOW (sf);
7358 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7359
7360 FRAME_SAMPLE_VISIBILITY (f);
7361 if (FRAME_VISIBLE_P (sf)
7362 && ! FRAME_VISIBLE_P (f))
7363 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7364
7365 if (m)
7366 {
7367 set_message (m, Qnil, nbytes, multibyte);
7368 if (minibuffer_auto_raise)
7369 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7370 }
7371 else
7372 clear_message (1, 1);
7373
7374 do_pending_window_change (0);
7375 echo_area_display (1);
7376 do_pending_window_change (0);
7377 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7378 (*frame_up_to_date_hook) (f);
7379 }
7380 }
7381
7382
7383 /* Display an echo area message M with a specified length of NBYTES
7384 bytes. The string may include null characters. If M is not a
7385 string, clear out any existing message, and let the mini-buffer
7386 text show through.
7387
7388 This function cancels echoing. */
7389
7390 void
7391 message3 (m, nbytes, multibyte)
7392 Lisp_Object m;
7393 int nbytes;
7394 int multibyte;
7395 {
7396 struct gcpro gcpro1;
7397
7398 GCPRO1 (m);
7399 clear_message (1,1);
7400 cancel_echoing ();
7401
7402 /* First flush out any partial line written with print. */
7403 message_log_maybe_newline ();
7404 if (STRINGP (m))
7405 {
7406 char *buffer;
7407 USE_SAFE_ALLOCA;
7408
7409 SAFE_ALLOCA (buffer, char *, nbytes);
7410 bcopy (SDATA (m), buffer, nbytes);
7411 message_dolog (buffer, nbytes, 1, multibyte);
7412 SAFE_FREE ();
7413 }
7414 message3_nolog (m, nbytes, multibyte);
7415
7416 UNGCPRO;
7417 }
7418
7419
7420 /* The non-logging version of message3.
7421 This does not cancel echoing, because it is used for echoing.
7422 Perhaps we need to make a separate function for echoing
7423 and make this cancel echoing. */
7424
7425 void
7426 message3_nolog (m, nbytes, multibyte)
7427 Lisp_Object m;
7428 int nbytes, multibyte;
7429 {
7430 struct frame *sf = SELECTED_FRAME ();
7431 message_enable_multibyte = multibyte;
7432
7433 if (noninteractive)
7434 {
7435 if (noninteractive_need_newline)
7436 putc ('\n', stderr);
7437 noninteractive_need_newline = 0;
7438 if (STRINGP (m))
7439 fwrite (SDATA (m), nbytes, 1, stderr);
7440 if (cursor_in_echo_area == 0)
7441 fprintf (stderr, "\n");
7442 fflush (stderr);
7443 }
7444 /* A null message buffer means that the frame hasn't really been
7445 initialized yet. Error messages get reported properly by
7446 cmd_error, so this must be just an informative message; toss it. */
7447 else if (INTERACTIVE
7448 && sf->glyphs_initialized_p
7449 && FRAME_MESSAGE_BUF (sf))
7450 {
7451 Lisp_Object mini_window;
7452 Lisp_Object frame;
7453 struct frame *f;
7454
7455 /* Get the frame containing the mini-buffer
7456 that the selected frame is using. */
7457 mini_window = FRAME_MINIBUF_WINDOW (sf);
7458 frame = XWINDOW (mini_window)->frame;
7459 f = XFRAME (frame);
7460
7461 FRAME_SAMPLE_VISIBILITY (f);
7462 if (FRAME_VISIBLE_P (sf)
7463 && !FRAME_VISIBLE_P (f))
7464 Fmake_frame_visible (frame);
7465
7466 if (STRINGP (m) && SCHARS (m) > 0)
7467 {
7468 set_message (NULL, m, nbytes, multibyte);
7469 if (minibuffer_auto_raise)
7470 Fraise_frame (frame);
7471 /* Assume we are not echoing.
7472 (If we are, echo_now will override this.) */
7473 echo_message_buffer = Qnil;
7474 }
7475 else
7476 clear_message (1, 1);
7477
7478 do_pending_window_change (0);
7479 echo_area_display (1);
7480 do_pending_window_change (0);
7481 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7482 (*frame_up_to_date_hook) (f);
7483 }
7484 }
7485
7486
7487 /* Display a null-terminated echo area message M. If M is 0, clear
7488 out any existing message, and let the mini-buffer text show through.
7489
7490 The buffer M must continue to exist until after the echo area gets
7491 cleared or some other message gets displayed there. Do not pass
7492 text that is stored in a Lisp string. Do not pass text in a buffer
7493 that was alloca'd. */
7494
7495 void
7496 message1 (m)
7497 char *m;
7498 {
7499 message2 (m, (m ? strlen (m) : 0), 0);
7500 }
7501
7502
7503 /* The non-logging counterpart of message1. */
7504
7505 void
7506 message1_nolog (m)
7507 char *m;
7508 {
7509 message2_nolog (m, (m ? strlen (m) : 0), 0);
7510 }
7511
7512 /* Display a message M which contains a single %s
7513 which gets replaced with STRING. */
7514
7515 void
7516 message_with_string (m, string, log)
7517 char *m;
7518 Lisp_Object string;
7519 int log;
7520 {
7521 CHECK_STRING (string);
7522
7523 if (noninteractive)
7524 {
7525 if (m)
7526 {
7527 if (noninteractive_need_newline)
7528 putc ('\n', stderr);
7529 noninteractive_need_newline = 0;
7530 fprintf (stderr, m, SDATA (string));
7531 if (cursor_in_echo_area == 0)
7532 fprintf (stderr, "\n");
7533 fflush (stderr);
7534 }
7535 }
7536 else if (INTERACTIVE)
7537 {
7538 /* The frame whose minibuffer we're going to display the message on.
7539 It may be larger than the selected frame, so we need
7540 to use its buffer, not the selected frame's buffer. */
7541 Lisp_Object mini_window;
7542 struct frame *f, *sf = SELECTED_FRAME ();
7543
7544 /* Get the frame containing the minibuffer
7545 that the selected frame is using. */
7546 mini_window = FRAME_MINIBUF_WINDOW (sf);
7547 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7548
7549 /* A null message buffer means that the frame hasn't really been
7550 initialized yet. Error messages get reported properly by
7551 cmd_error, so this must be just an informative message; toss it. */
7552 if (FRAME_MESSAGE_BUF (f))
7553 {
7554 Lisp_Object args[2], message;
7555 struct gcpro gcpro1, gcpro2;
7556
7557 args[0] = build_string (m);
7558 args[1] = message = string;
7559 GCPRO2 (args[0], message);
7560 gcpro1.nvars = 2;
7561
7562 message = Fformat (2, args);
7563
7564 if (log)
7565 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7566 else
7567 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7568
7569 UNGCPRO;
7570
7571 /* Print should start at the beginning of the message
7572 buffer next time. */
7573 message_buf_print = 0;
7574 }
7575 }
7576 }
7577
7578
7579 /* Dump an informative message to the minibuf. If M is 0, clear out
7580 any existing message, and let the mini-buffer text show through. */
7581
7582 /* VARARGS 1 */
7583 void
7584 message (m, a1, a2, a3)
7585 char *m;
7586 EMACS_INT a1, a2, a3;
7587 {
7588 if (noninteractive)
7589 {
7590 if (m)
7591 {
7592 if (noninteractive_need_newline)
7593 putc ('\n', stderr);
7594 noninteractive_need_newline = 0;
7595 fprintf (stderr, m, a1, a2, a3);
7596 if (cursor_in_echo_area == 0)
7597 fprintf (stderr, "\n");
7598 fflush (stderr);
7599 }
7600 }
7601 else if (INTERACTIVE)
7602 {
7603 /* The frame whose mini-buffer we're going to display the message
7604 on. It may be larger than the selected frame, so we need to
7605 use its buffer, not the selected frame's buffer. */
7606 Lisp_Object mini_window;
7607 struct frame *f, *sf = SELECTED_FRAME ();
7608
7609 /* Get the frame containing the mini-buffer
7610 that the selected frame is using. */
7611 mini_window = FRAME_MINIBUF_WINDOW (sf);
7612 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7613
7614 /* A null message buffer means that the frame hasn't really been
7615 initialized yet. Error messages get reported properly by
7616 cmd_error, so this must be just an informative message; toss
7617 it. */
7618 if (FRAME_MESSAGE_BUF (f))
7619 {
7620 if (m)
7621 {
7622 int len;
7623 #ifdef NO_ARG_ARRAY
7624 char *a[3];
7625 a[0] = (char *) a1;
7626 a[1] = (char *) a2;
7627 a[2] = (char *) a3;
7628
7629 len = doprnt (FRAME_MESSAGE_BUF (f),
7630 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7631 #else
7632 len = doprnt (FRAME_MESSAGE_BUF (f),
7633 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7634 (char **) &a1);
7635 #endif /* NO_ARG_ARRAY */
7636
7637 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7638 }
7639 else
7640 message1 (0);
7641
7642 /* Print should start at the beginning of the message
7643 buffer next time. */
7644 message_buf_print = 0;
7645 }
7646 }
7647 }
7648
7649
7650 /* The non-logging version of message. */
7651
7652 void
7653 message_nolog (m, a1, a2, a3)
7654 char *m;
7655 EMACS_INT a1, a2, a3;
7656 {
7657 Lisp_Object old_log_max;
7658 old_log_max = Vmessage_log_max;
7659 Vmessage_log_max = Qnil;
7660 message (m, a1, a2, a3);
7661 Vmessage_log_max = old_log_max;
7662 }
7663
7664
7665 /* Display the current message in the current mini-buffer. This is
7666 only called from error handlers in process.c, and is not time
7667 critical. */
7668
7669 void
7670 update_echo_area ()
7671 {
7672 if (!NILP (echo_area_buffer[0]))
7673 {
7674 Lisp_Object string;
7675 string = Fcurrent_message ();
7676 message3 (string, SBYTES (string),
7677 !NILP (current_buffer->enable_multibyte_characters));
7678 }
7679 }
7680
7681
7682 /* Make sure echo area buffers in `echo_buffers' are live.
7683 If they aren't, make new ones. */
7684
7685 static void
7686 ensure_echo_area_buffers ()
7687 {
7688 int i;
7689
7690 for (i = 0; i < 2; ++i)
7691 if (!BUFFERP (echo_buffer[i])
7692 || NILP (XBUFFER (echo_buffer[i])->name))
7693 {
7694 char name[30];
7695 Lisp_Object old_buffer;
7696 int j;
7697
7698 old_buffer = echo_buffer[i];
7699 sprintf (name, " *Echo Area %d*", i);
7700 echo_buffer[i] = Fget_buffer_create (build_string (name));
7701 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7702
7703 for (j = 0; j < 2; ++j)
7704 if (EQ (old_buffer, echo_area_buffer[j]))
7705 echo_area_buffer[j] = echo_buffer[i];
7706 }
7707 }
7708
7709
7710 /* Call FN with args A1..A4 with either the current or last displayed
7711 echo_area_buffer as current buffer.
7712
7713 WHICH zero means use the current message buffer
7714 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7715 from echo_buffer[] and clear it.
7716
7717 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7718 suitable buffer from echo_buffer[] and clear it.
7719
7720 Value is what FN returns. */
7721
7722 static int
7723 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7724 struct window *w;
7725 int which;
7726 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7727 EMACS_INT a1;
7728 Lisp_Object a2;
7729 EMACS_INT a3, a4;
7730 {
7731 Lisp_Object buffer;
7732 int this_one, the_other, clear_buffer_p, rc;
7733 int count = SPECPDL_INDEX ();
7734
7735 /* If buffers aren't live, make new ones. */
7736 ensure_echo_area_buffers ();
7737
7738 clear_buffer_p = 0;
7739
7740 if (which == 0)
7741 this_one = 0, the_other = 1;
7742 else if (which > 0)
7743 this_one = 1, the_other = 0;
7744
7745 /* Choose a suitable buffer from echo_buffer[] is we don't
7746 have one. */
7747 if (NILP (echo_area_buffer[this_one]))
7748 {
7749 echo_area_buffer[this_one]
7750 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7751 ? echo_buffer[the_other]
7752 : echo_buffer[this_one]);
7753 clear_buffer_p = 1;
7754 }
7755
7756 buffer = echo_area_buffer[this_one];
7757
7758 /* Don't get confused by reusing the buffer used for echoing
7759 for a different purpose. */
7760 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7761 cancel_echoing ();
7762
7763 record_unwind_protect (unwind_with_echo_area_buffer,
7764 with_echo_area_buffer_unwind_data (w));
7765
7766 /* Make the echo area buffer current. Note that for display
7767 purposes, it is not necessary that the displayed window's buffer
7768 == current_buffer, except for text property lookup. So, let's
7769 only set that buffer temporarily here without doing a full
7770 Fset_window_buffer. We must also change w->pointm, though,
7771 because otherwise an assertions in unshow_buffer fails, and Emacs
7772 aborts. */
7773 set_buffer_internal_1 (XBUFFER (buffer));
7774 if (w)
7775 {
7776 w->buffer = buffer;
7777 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7778 }
7779
7780 current_buffer->undo_list = Qt;
7781 current_buffer->read_only = Qnil;
7782 specbind (Qinhibit_read_only, Qt);
7783 specbind (Qinhibit_modification_hooks, Qt);
7784
7785 if (clear_buffer_p && Z > BEG)
7786 del_range (BEG, Z);
7787
7788 xassert (BEGV >= BEG);
7789 xassert (ZV <= Z && ZV >= BEGV);
7790
7791 rc = fn (a1, a2, a3, a4);
7792
7793 xassert (BEGV >= BEG);
7794 xassert (ZV <= Z && ZV >= BEGV);
7795
7796 unbind_to (count, Qnil);
7797 return rc;
7798 }
7799
7800
7801 /* Save state that should be preserved around the call to the function
7802 FN called in with_echo_area_buffer. */
7803
7804 static Lisp_Object
7805 with_echo_area_buffer_unwind_data (w)
7806 struct window *w;
7807 {
7808 int i = 0;
7809 Lisp_Object vector;
7810
7811 /* Reduce consing by keeping one vector in
7812 Vwith_echo_area_save_vector. */
7813 vector = Vwith_echo_area_save_vector;
7814 Vwith_echo_area_save_vector = Qnil;
7815
7816 if (NILP (vector))
7817 vector = Fmake_vector (make_number (7), Qnil);
7818
7819 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7820 AREF (vector, i) = Vdeactivate_mark, ++i;
7821 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7822
7823 if (w)
7824 {
7825 XSETWINDOW (AREF (vector, i), w); ++i;
7826 AREF (vector, i) = w->buffer; ++i;
7827 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7828 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7829 }
7830 else
7831 {
7832 int end = i + 4;
7833 for (; i < end; ++i)
7834 AREF (vector, i) = Qnil;
7835 }
7836
7837 xassert (i == ASIZE (vector));
7838 return vector;
7839 }
7840
7841
7842 /* Restore global state from VECTOR which was created by
7843 with_echo_area_buffer_unwind_data. */
7844
7845 static Lisp_Object
7846 unwind_with_echo_area_buffer (vector)
7847 Lisp_Object vector;
7848 {
7849 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
7850 Vdeactivate_mark = AREF (vector, 1);
7851 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
7852
7853 if (WINDOWP (AREF (vector, 3)))
7854 {
7855 struct window *w;
7856 Lisp_Object buffer, charpos, bytepos;
7857
7858 w = XWINDOW (AREF (vector, 3));
7859 buffer = AREF (vector, 4);
7860 charpos = AREF (vector, 5);
7861 bytepos = AREF (vector, 6);
7862
7863 w->buffer = buffer;
7864 set_marker_both (w->pointm, buffer,
7865 XFASTINT (charpos), XFASTINT (bytepos));
7866 }
7867
7868 Vwith_echo_area_save_vector = vector;
7869 return Qnil;
7870 }
7871
7872
7873 /* Set up the echo area for use by print functions. MULTIBYTE_P
7874 non-zero means we will print multibyte. */
7875
7876 void
7877 setup_echo_area_for_printing (multibyte_p)
7878 int multibyte_p;
7879 {
7880 /* If we can't find an echo area any more, exit. */
7881 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
7882 Fkill_emacs (Qnil);
7883
7884 ensure_echo_area_buffers ();
7885
7886 if (!message_buf_print)
7887 {
7888 /* A message has been output since the last time we printed.
7889 Choose a fresh echo area buffer. */
7890 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7891 echo_area_buffer[0] = echo_buffer[1];
7892 else
7893 echo_area_buffer[0] = echo_buffer[0];
7894
7895 /* Switch to that buffer and clear it. */
7896 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7897 current_buffer->truncate_lines = Qnil;
7898
7899 if (Z > BEG)
7900 {
7901 int count = SPECPDL_INDEX ();
7902 specbind (Qinhibit_read_only, Qt);
7903 /* Note that undo recording is always disabled. */
7904 del_range (BEG, Z);
7905 unbind_to (count, Qnil);
7906 }
7907 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7908
7909 /* Set up the buffer for the multibyteness we need. */
7910 if (multibyte_p
7911 != !NILP (current_buffer->enable_multibyte_characters))
7912 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
7913
7914 /* Raise the frame containing the echo area. */
7915 if (minibuffer_auto_raise)
7916 {
7917 struct frame *sf = SELECTED_FRAME ();
7918 Lisp_Object mini_window;
7919 mini_window = FRAME_MINIBUF_WINDOW (sf);
7920 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7921 }
7922
7923 message_log_maybe_newline ();
7924 message_buf_print = 1;
7925 }
7926 else
7927 {
7928 if (NILP (echo_area_buffer[0]))
7929 {
7930 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7931 echo_area_buffer[0] = echo_buffer[1];
7932 else
7933 echo_area_buffer[0] = echo_buffer[0];
7934 }
7935
7936 if (current_buffer != XBUFFER (echo_area_buffer[0]))
7937 {
7938 /* Someone switched buffers between print requests. */
7939 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7940 current_buffer->truncate_lines = Qnil;
7941 }
7942 }
7943 }
7944
7945
7946 /* Display an echo area message in window W. Value is non-zero if W's
7947 height is changed. If display_last_displayed_message_p is
7948 non-zero, display the message that was last displayed, otherwise
7949 display the current message. */
7950
7951 static int
7952 display_echo_area (w)
7953 struct window *w;
7954 {
7955 int i, no_message_p, window_height_changed_p, count;
7956
7957 /* Temporarily disable garbage collections while displaying the echo
7958 area. This is done because a GC can print a message itself.
7959 That message would modify the echo area buffer's contents while a
7960 redisplay of the buffer is going on, and seriously confuse
7961 redisplay. */
7962 count = inhibit_garbage_collection ();
7963
7964 /* If there is no message, we must call display_echo_area_1
7965 nevertheless because it resizes the window. But we will have to
7966 reset the echo_area_buffer in question to nil at the end because
7967 with_echo_area_buffer will sets it to an empty buffer. */
7968 i = display_last_displayed_message_p ? 1 : 0;
7969 no_message_p = NILP (echo_area_buffer[i]);
7970
7971 window_height_changed_p
7972 = with_echo_area_buffer (w, display_last_displayed_message_p,
7973 display_echo_area_1,
7974 (EMACS_INT) w, Qnil, 0, 0);
7975
7976 if (no_message_p)
7977 echo_area_buffer[i] = Qnil;
7978
7979 unbind_to (count, Qnil);
7980 return window_height_changed_p;
7981 }
7982
7983
7984 /* Helper for display_echo_area. Display the current buffer which
7985 contains the current echo area message in window W, a mini-window,
7986 a pointer to which is passed in A1. A2..A4 are currently not used.
7987 Change the height of W so that all of the message is displayed.
7988 Value is non-zero if height of W was changed. */
7989
7990 static int
7991 display_echo_area_1 (a1, a2, a3, a4)
7992 EMACS_INT a1;
7993 Lisp_Object a2;
7994 EMACS_INT a3, a4;
7995 {
7996 struct window *w = (struct window *) a1;
7997 Lisp_Object window;
7998 struct text_pos start;
7999 int window_height_changed_p = 0;
8000
8001 /* Do this before displaying, so that we have a large enough glyph
8002 matrix for the display. If we can't get enough space for the
8003 whole text, display the last N lines. That works by setting w->start. */
8004 window_height_changed_p = resize_mini_window (w, 0);
8005
8006 /* Use the starting position chosen by resize_mini_window. */
8007 SET_TEXT_POS_FROM_MARKER (start, w->start);
8008
8009 /* Display. */
8010 clear_glyph_matrix (w->desired_matrix);
8011 XSETWINDOW (window, w);
8012 try_window (window, start, 0);
8013
8014 return window_height_changed_p;
8015 }
8016
8017
8018 /* Resize the echo area window to exactly the size needed for the
8019 currently displayed message, if there is one. If a mini-buffer
8020 is active, don't shrink it. */
8021
8022 void
8023 resize_echo_area_exactly ()
8024 {
8025 if (BUFFERP (echo_area_buffer[0])
8026 && WINDOWP (echo_area_window))
8027 {
8028 struct window *w = XWINDOW (echo_area_window);
8029 int resized_p;
8030 Lisp_Object resize_exactly;
8031
8032 if (minibuf_level == 0)
8033 resize_exactly = Qt;
8034 else
8035 resize_exactly = Qnil;
8036
8037 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8038 (EMACS_INT) w, resize_exactly, 0, 0);
8039 if (resized_p)
8040 {
8041 ++windows_or_buffers_changed;
8042 ++update_mode_lines;
8043 redisplay_internal (0);
8044 }
8045 }
8046 }
8047
8048
8049 /* Callback function for with_echo_area_buffer, when used from
8050 resize_echo_area_exactly. A1 contains a pointer to the window to
8051 resize, EXACTLY non-nil means resize the mini-window exactly to the
8052 size of the text displayed. A3 and A4 are not used. Value is what
8053 resize_mini_window returns. */
8054
8055 static int
8056 resize_mini_window_1 (a1, exactly, a3, a4)
8057 EMACS_INT a1;
8058 Lisp_Object exactly;
8059 EMACS_INT a3, a4;
8060 {
8061 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8062 }
8063
8064
8065 /* Resize mini-window W to fit the size of its contents. EXACT:P
8066 means size the window exactly to the size needed. Otherwise, it's
8067 only enlarged until W's buffer is empty.
8068
8069 Set W->start to the right place to begin display. If the whole
8070 contents fit, start at the beginning. Otherwise, start so as
8071 to make the end of the contents appear. This is particularly
8072 important for y-or-n-p, but seems desirable generally.
8073
8074 Value is non-zero if the window height has been changed. */
8075
8076 int
8077 resize_mini_window (w, exact_p)
8078 struct window *w;
8079 int exact_p;
8080 {
8081 struct frame *f = XFRAME (w->frame);
8082 int window_height_changed_p = 0;
8083
8084 xassert (MINI_WINDOW_P (w));
8085
8086 /* By default, start display at the beginning. */
8087 set_marker_both (w->start, w->buffer,
8088 BUF_BEGV (XBUFFER (w->buffer)),
8089 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8090
8091 /* Don't resize windows while redisplaying a window; it would
8092 confuse redisplay functions when the size of the window they are
8093 displaying changes from under them. Such a resizing can happen,
8094 for instance, when which-func prints a long message while
8095 we are running fontification-functions. We're running these
8096 functions with safe_call which binds inhibit-redisplay to t. */
8097 if (!NILP (Vinhibit_redisplay))
8098 return 0;
8099
8100 /* Nil means don't try to resize. */
8101 if (NILP (Vresize_mini_windows)
8102 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8103 return 0;
8104
8105 if (!FRAME_MINIBUF_ONLY_P (f))
8106 {
8107 struct it it;
8108 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8109 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8110 int height, max_height;
8111 int unit = FRAME_LINE_HEIGHT (f);
8112 struct text_pos start;
8113 struct buffer *old_current_buffer = NULL;
8114
8115 if (current_buffer != XBUFFER (w->buffer))
8116 {
8117 old_current_buffer = current_buffer;
8118 set_buffer_internal (XBUFFER (w->buffer));
8119 }
8120
8121 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8122
8123 /* Compute the max. number of lines specified by the user. */
8124 if (FLOATP (Vmax_mini_window_height))
8125 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8126 else if (INTEGERP (Vmax_mini_window_height))
8127 max_height = XINT (Vmax_mini_window_height);
8128 else
8129 max_height = total_height / 4;
8130
8131 /* Correct that max. height if it's bogus. */
8132 max_height = max (1, max_height);
8133 max_height = min (total_height, max_height);
8134
8135 /* Find out the height of the text in the window. */
8136 if (it.truncate_lines_p)
8137 height = 1;
8138 else
8139 {
8140 last_height = 0;
8141 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8142 if (it.max_ascent == 0 && it.max_descent == 0)
8143 height = it.current_y + last_height;
8144 else
8145 height = it.current_y + it.max_ascent + it.max_descent;
8146 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8147 height = (height + unit - 1) / unit;
8148 }
8149
8150 /* Compute a suitable window start. */
8151 if (height > max_height)
8152 {
8153 height = max_height;
8154 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8155 move_it_vertically_backward (&it, (height - 1) * unit);
8156 start = it.current.pos;
8157 }
8158 else
8159 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8160 SET_MARKER_FROM_TEXT_POS (w->start, start);
8161
8162 if (EQ (Vresize_mini_windows, Qgrow_only))
8163 {
8164 /* Let it grow only, until we display an empty message, in which
8165 case the window shrinks again. */
8166 if (height > WINDOW_TOTAL_LINES (w))
8167 {
8168 int old_height = WINDOW_TOTAL_LINES (w);
8169 freeze_window_starts (f, 1);
8170 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8171 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8172 }
8173 else if (height < WINDOW_TOTAL_LINES (w)
8174 && (exact_p || BEGV == ZV))
8175 {
8176 int old_height = WINDOW_TOTAL_LINES (w);
8177 freeze_window_starts (f, 0);
8178 shrink_mini_window (w);
8179 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8180 }
8181 }
8182 else
8183 {
8184 /* Always resize to exact size needed. */
8185 if (height > WINDOW_TOTAL_LINES (w))
8186 {
8187 int old_height = WINDOW_TOTAL_LINES (w);
8188 freeze_window_starts (f, 1);
8189 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8190 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8191 }
8192 else if (height < WINDOW_TOTAL_LINES (w))
8193 {
8194 int old_height = WINDOW_TOTAL_LINES (w);
8195 freeze_window_starts (f, 0);
8196 shrink_mini_window (w);
8197
8198 if (height)
8199 {
8200 freeze_window_starts (f, 1);
8201 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8202 }
8203
8204 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8205 }
8206 }
8207
8208 if (old_current_buffer)
8209 set_buffer_internal (old_current_buffer);
8210 }
8211
8212 return window_height_changed_p;
8213 }
8214
8215
8216 /* Value is the current message, a string, or nil if there is no
8217 current message. */
8218
8219 Lisp_Object
8220 current_message ()
8221 {
8222 Lisp_Object msg;
8223
8224 if (NILP (echo_area_buffer[0]))
8225 msg = Qnil;
8226 else
8227 {
8228 with_echo_area_buffer (0, 0, current_message_1,
8229 (EMACS_INT) &msg, Qnil, 0, 0);
8230 if (NILP (msg))
8231 echo_area_buffer[0] = Qnil;
8232 }
8233
8234 return msg;
8235 }
8236
8237
8238 static int
8239 current_message_1 (a1, a2, a3, a4)
8240 EMACS_INT a1;
8241 Lisp_Object a2;
8242 EMACS_INT a3, a4;
8243 {
8244 Lisp_Object *msg = (Lisp_Object *) a1;
8245
8246 if (Z > BEG)
8247 *msg = make_buffer_string (BEG, Z, 1);
8248 else
8249 *msg = Qnil;
8250 return 0;
8251 }
8252
8253
8254 /* Push the current message on Vmessage_stack for later restauration
8255 by restore_message. Value is non-zero if the current message isn't
8256 empty. This is a relatively infrequent operation, so it's not
8257 worth optimizing. */
8258
8259 int
8260 push_message ()
8261 {
8262 Lisp_Object msg;
8263 msg = current_message ();
8264 Vmessage_stack = Fcons (msg, Vmessage_stack);
8265 return STRINGP (msg);
8266 }
8267
8268
8269 /* Restore message display from the top of Vmessage_stack. */
8270
8271 void
8272 restore_message ()
8273 {
8274 Lisp_Object msg;
8275
8276 xassert (CONSP (Vmessage_stack));
8277 msg = XCAR (Vmessage_stack);
8278 if (STRINGP (msg))
8279 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8280 else
8281 message3_nolog (msg, 0, 0);
8282 }
8283
8284
8285 /* Handler for record_unwind_protect calling pop_message. */
8286
8287 Lisp_Object
8288 pop_message_unwind (dummy)
8289 Lisp_Object dummy;
8290 {
8291 pop_message ();
8292 return Qnil;
8293 }
8294
8295 /* Pop the top-most entry off Vmessage_stack. */
8296
8297 void
8298 pop_message ()
8299 {
8300 xassert (CONSP (Vmessage_stack));
8301 Vmessage_stack = XCDR (Vmessage_stack);
8302 }
8303
8304
8305 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8306 exits. If the stack is not empty, we have a missing pop_message
8307 somewhere. */
8308
8309 void
8310 check_message_stack ()
8311 {
8312 if (!NILP (Vmessage_stack))
8313 abort ();
8314 }
8315
8316
8317 /* Truncate to NCHARS what will be displayed in the echo area the next
8318 time we display it---but don't redisplay it now. */
8319
8320 void
8321 truncate_echo_area (nchars)
8322 int nchars;
8323 {
8324 if (nchars == 0)
8325 echo_area_buffer[0] = Qnil;
8326 /* A null message buffer means that the frame hasn't really been
8327 initialized yet. Error messages get reported properly by
8328 cmd_error, so this must be just an informative message; toss it. */
8329 else if (!noninteractive
8330 && INTERACTIVE
8331 && !NILP (echo_area_buffer[0]))
8332 {
8333 struct frame *sf = SELECTED_FRAME ();
8334 if (FRAME_MESSAGE_BUF (sf))
8335 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8336 }
8337 }
8338
8339
8340 /* Helper function for truncate_echo_area. Truncate the current
8341 message to at most NCHARS characters. */
8342
8343 static int
8344 truncate_message_1 (nchars, a2, a3, a4)
8345 EMACS_INT nchars;
8346 Lisp_Object a2;
8347 EMACS_INT a3, a4;
8348 {
8349 if (BEG + nchars < Z)
8350 del_range (BEG + nchars, Z);
8351 if (Z == BEG)
8352 echo_area_buffer[0] = Qnil;
8353 return 0;
8354 }
8355
8356
8357 /* Set the current message to a substring of S or STRING.
8358
8359 If STRING is a Lisp string, set the message to the first NBYTES
8360 bytes from STRING. NBYTES zero means use the whole string. If
8361 STRING is multibyte, the message will be displayed multibyte.
8362
8363 If S is not null, set the message to the first LEN bytes of S. LEN
8364 zero means use the whole string. MULTIBYTE_P non-zero means S is
8365 multibyte. Display the message multibyte in that case.
8366
8367 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8368 to t before calling set_message_1 (which calls insert).
8369 */
8370
8371 void
8372 set_message (s, string, nbytes, multibyte_p)
8373 const char *s;
8374 Lisp_Object string;
8375 int nbytes, multibyte_p;
8376 {
8377 message_enable_multibyte
8378 = ((s && multibyte_p)
8379 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8380
8381 with_echo_area_buffer (0, 0, set_message_1,
8382 (EMACS_INT) s, string, nbytes, multibyte_p);
8383 message_buf_print = 0;
8384 help_echo_showing_p = 0;
8385 }
8386
8387
8388 /* Helper function for set_message. Arguments have the same meaning
8389 as there, with A1 corresponding to S and A2 corresponding to STRING
8390 This function is called with the echo area buffer being
8391 current. */
8392
8393 static int
8394 set_message_1 (a1, a2, nbytes, multibyte_p)
8395 EMACS_INT a1;
8396 Lisp_Object a2;
8397 EMACS_INT nbytes, multibyte_p;
8398 {
8399 const char *s = (const char *) a1;
8400 Lisp_Object string = a2;
8401
8402 /* Change multibyteness of the echo buffer appropriately. */
8403 if (message_enable_multibyte
8404 != !NILP (current_buffer->enable_multibyte_characters))
8405 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8406
8407 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8408
8409 /* Insert new message at BEG. */
8410 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8411 Ferase_buffer ();
8412
8413 if (STRINGP (string))
8414 {
8415 int nchars;
8416
8417 if (nbytes == 0)
8418 nbytes = SBYTES (string);
8419 nchars = string_byte_to_char (string, nbytes);
8420
8421 /* This function takes care of single/multibyte conversion. We
8422 just have to ensure that the echo area buffer has the right
8423 setting of enable_multibyte_characters. */
8424 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8425 }
8426 else if (s)
8427 {
8428 if (nbytes == 0)
8429 nbytes = strlen (s);
8430
8431 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8432 {
8433 /* Convert from multi-byte to single-byte. */
8434 int i, c, n;
8435 unsigned char work[1];
8436
8437 /* Convert a multibyte string to single-byte. */
8438 for (i = 0; i < nbytes; i += n)
8439 {
8440 c = string_char_and_length (s + i, nbytes - i, &n);
8441 work[0] = (SINGLE_BYTE_CHAR_P (c)
8442 ? c
8443 : multibyte_char_to_unibyte (c, Qnil));
8444 insert_1_both (work, 1, 1, 1, 0, 0);
8445 }
8446 }
8447 else if (!multibyte_p
8448 && !NILP (current_buffer->enable_multibyte_characters))
8449 {
8450 /* Convert from single-byte to multi-byte. */
8451 int i, c, n;
8452 const unsigned char *msg = (const unsigned char *) s;
8453 unsigned char str[MAX_MULTIBYTE_LENGTH];
8454
8455 /* Convert a single-byte string to multibyte. */
8456 for (i = 0; i < nbytes; i++)
8457 {
8458 c = unibyte_char_to_multibyte (msg[i]);
8459 n = CHAR_STRING (c, str);
8460 insert_1_both (str, 1, n, 1, 0, 0);
8461 }
8462 }
8463 else
8464 insert_1 (s, nbytes, 1, 0, 0);
8465 }
8466
8467 return 0;
8468 }
8469
8470
8471 /* Clear messages. CURRENT_P non-zero means clear the current
8472 message. LAST_DISPLAYED_P non-zero means clear the message
8473 last displayed. */
8474
8475 void
8476 clear_message (current_p, last_displayed_p)
8477 int current_p, last_displayed_p;
8478 {
8479 if (current_p)
8480 {
8481 echo_area_buffer[0] = Qnil;
8482 message_cleared_p = 1;
8483 }
8484
8485 if (last_displayed_p)
8486 echo_area_buffer[1] = Qnil;
8487
8488 message_buf_print = 0;
8489 }
8490
8491 /* Clear garbaged frames.
8492
8493 This function is used where the old redisplay called
8494 redraw_garbaged_frames which in turn called redraw_frame which in
8495 turn called clear_frame. The call to clear_frame was a source of
8496 flickering. I believe a clear_frame is not necessary. It should
8497 suffice in the new redisplay to invalidate all current matrices,
8498 and ensure a complete redisplay of all windows. */
8499
8500 static void
8501 clear_garbaged_frames ()
8502 {
8503 if (frame_garbaged)
8504 {
8505 Lisp_Object tail, frame;
8506 int changed_count = 0;
8507
8508 FOR_EACH_FRAME (tail, frame)
8509 {
8510 struct frame *f = XFRAME (frame);
8511
8512 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8513 {
8514 if (f->resized_p)
8515 {
8516 Fredraw_frame (frame);
8517 f->force_flush_display_p = 1;
8518 }
8519 clear_current_matrices (f);
8520 changed_count++;
8521 f->garbaged = 0;
8522 f->resized_p = 0;
8523 }
8524 }
8525
8526 frame_garbaged = 0;
8527 if (changed_count)
8528 ++windows_or_buffers_changed;
8529 }
8530 }
8531
8532
8533 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8534 is non-zero update selected_frame. Value is non-zero if the
8535 mini-windows height has been changed. */
8536
8537 static int
8538 echo_area_display (update_frame_p)
8539 int update_frame_p;
8540 {
8541 Lisp_Object mini_window;
8542 struct window *w;
8543 struct frame *f;
8544 int window_height_changed_p = 0;
8545 struct frame *sf = SELECTED_FRAME ();
8546
8547 mini_window = FRAME_MINIBUF_WINDOW (sf);
8548 w = XWINDOW (mini_window);
8549 f = XFRAME (WINDOW_FRAME (w));
8550
8551 /* Don't display if frame is invisible or not yet initialized. */
8552 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8553 return 0;
8554
8555 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8556 #ifndef MAC_OS8
8557 #ifdef HAVE_WINDOW_SYSTEM
8558 /* When Emacs starts, selected_frame may be a visible terminal
8559 frame, even if we run under a window system. If we let this
8560 through, a message would be displayed on the terminal. */
8561 if (EQ (selected_frame, Vterminal_frame)
8562 && !NILP (Vwindow_system))
8563 return 0;
8564 #endif /* HAVE_WINDOW_SYSTEM */
8565 #endif
8566
8567 /* Redraw garbaged frames. */
8568 if (frame_garbaged)
8569 clear_garbaged_frames ();
8570
8571 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8572 {
8573 echo_area_window = mini_window;
8574 window_height_changed_p = display_echo_area (w);
8575 w->must_be_updated_p = 1;
8576
8577 /* Update the display, unless called from redisplay_internal.
8578 Also don't update the screen during redisplay itself. The
8579 update will happen at the end of redisplay, and an update
8580 here could cause confusion. */
8581 if (update_frame_p && !redisplaying_p)
8582 {
8583 int n = 0;
8584
8585 /* If the display update has been interrupted by pending
8586 input, update mode lines in the frame. Due to the
8587 pending input, it might have been that redisplay hasn't
8588 been called, so that mode lines above the echo area are
8589 garbaged. This looks odd, so we prevent it here. */
8590 if (!display_completed)
8591 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8592
8593 if (window_height_changed_p
8594 /* Don't do this if Emacs is shutting down. Redisplay
8595 needs to run hooks. */
8596 && !NILP (Vrun_hooks))
8597 {
8598 /* Must update other windows. Likewise as in other
8599 cases, don't let this update be interrupted by
8600 pending input. */
8601 int count = SPECPDL_INDEX ();
8602 specbind (Qredisplay_dont_pause, Qt);
8603 windows_or_buffers_changed = 1;
8604 redisplay_internal (0);
8605 unbind_to (count, Qnil);
8606 }
8607 else if (FRAME_WINDOW_P (f) && n == 0)
8608 {
8609 /* Window configuration is the same as before.
8610 Can do with a display update of the echo area,
8611 unless we displayed some mode lines. */
8612 update_single_window (w, 1);
8613 rif->flush_display (f);
8614 }
8615 else
8616 update_frame (f, 1, 1);
8617
8618 /* If cursor is in the echo area, make sure that the next
8619 redisplay displays the minibuffer, so that the cursor will
8620 be replaced with what the minibuffer wants. */
8621 if (cursor_in_echo_area)
8622 ++windows_or_buffers_changed;
8623 }
8624 }
8625 else if (!EQ (mini_window, selected_window))
8626 windows_or_buffers_changed++;
8627
8628 /* The current message is now also the last one displayed. */
8629 echo_area_buffer[1] = echo_area_buffer[0];
8630
8631 /* Prevent redisplay optimization in redisplay_internal by resetting
8632 this_line_start_pos. This is done because the mini-buffer now
8633 displays the message instead of its buffer text. */
8634 if (EQ (mini_window, selected_window))
8635 CHARPOS (this_line_start_pos) = 0;
8636
8637 return window_height_changed_p;
8638 }
8639
8640
8641 \f
8642 /***********************************************************************
8643 Mode Lines and Frame Titles
8644 ***********************************************************************/
8645
8646 /* A buffer for constructing non-propertized mode-line strings and
8647 frame titles in it; allocated from the heap in init_xdisp and
8648 resized as needed in store_mode_line_noprop_char. */
8649
8650 static char *mode_line_noprop_buf;
8651
8652 /* The buffer's end, and a current output position in it. */
8653
8654 static char *mode_line_noprop_buf_end;
8655 static char *mode_line_noprop_ptr;
8656
8657 #define MODE_LINE_NOPROP_LEN(start) \
8658 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8659
8660 static enum {
8661 MODE_LINE_DISPLAY = 0,
8662 MODE_LINE_TITLE,
8663 MODE_LINE_NOPROP,
8664 MODE_LINE_STRING
8665 } mode_line_target;
8666
8667 /* Alist that caches the results of :propertize.
8668 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8669 static Lisp_Object mode_line_proptrans_alist;
8670
8671 /* List of strings making up the mode-line. */
8672 static Lisp_Object mode_line_string_list;
8673
8674 /* Base face property when building propertized mode line string. */
8675 static Lisp_Object mode_line_string_face;
8676 static Lisp_Object mode_line_string_face_prop;
8677
8678
8679 /* Unwind data for mode line strings */
8680
8681 static Lisp_Object Vmode_line_unwind_vector;
8682
8683 static Lisp_Object
8684 format_mode_line_unwind_data (obuf, save_proptrans)
8685 struct buffer *obuf;
8686 {
8687 Lisp_Object vector;
8688
8689 /* Reduce consing by keeping one vector in
8690 Vwith_echo_area_save_vector. */
8691 vector = Vmode_line_unwind_vector;
8692 Vmode_line_unwind_vector = Qnil;
8693
8694 if (NILP (vector))
8695 vector = Fmake_vector (make_number (7), Qnil);
8696
8697 AREF (vector, 0) = make_number (mode_line_target);
8698 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8699 AREF (vector, 2) = mode_line_string_list;
8700 AREF (vector, 3) = (save_proptrans ? mode_line_proptrans_alist : Qt);
8701 AREF (vector, 4) = mode_line_string_face;
8702 AREF (vector, 5) = mode_line_string_face_prop;
8703
8704 if (obuf)
8705 XSETBUFFER (AREF (vector, 6), obuf);
8706 else
8707 AREF (vector, 6) = Qnil;
8708
8709 return vector;
8710 }
8711
8712 static Lisp_Object
8713 unwind_format_mode_line (vector)
8714 Lisp_Object vector;
8715 {
8716 mode_line_target = XINT (AREF (vector, 0));
8717 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8718 mode_line_string_list = AREF (vector, 2);
8719 if (! EQ (AREF (vector, 3), Qt))
8720 mode_line_proptrans_alist = AREF (vector, 3);
8721 mode_line_string_face = AREF (vector, 4);
8722 mode_line_string_face_prop = AREF (vector, 5);
8723
8724 if (!NILP (AREF (vector, 6)))
8725 {
8726 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8727 AREF (vector, 6) = Qnil;
8728 }
8729
8730 Vmode_line_unwind_vector = vector;
8731 return Qnil;
8732 }
8733
8734
8735 /* Store a single character C for the frame title in mode_line_noprop_buf.
8736 Re-allocate mode_line_noprop_buf if necessary. */
8737
8738 static void
8739 #ifdef PROTOTYPES
8740 store_mode_line_noprop_char (char c)
8741 #else
8742 store_mode_line_noprop_char (c)
8743 char c;
8744 #endif
8745 {
8746 /* If output position has reached the end of the allocated buffer,
8747 double the buffer's size. */
8748 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8749 {
8750 int len = MODE_LINE_NOPROP_LEN (0);
8751 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8752 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8753 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8754 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8755 }
8756
8757 *mode_line_noprop_ptr++ = c;
8758 }
8759
8760
8761 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8762 mode_line_noprop_ptr. STR is the string to store. Do not copy
8763 characters that yield more columns than PRECISION; PRECISION <= 0
8764 means copy the whole string. Pad with spaces until FIELD_WIDTH
8765 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8766 pad. Called from display_mode_element when it is used to build a
8767 frame title. */
8768
8769 static int
8770 store_mode_line_noprop (str, field_width, precision)
8771 const unsigned char *str;
8772 int field_width, precision;
8773 {
8774 int n = 0;
8775 int dummy, nbytes;
8776
8777 /* Copy at most PRECISION chars from STR. */
8778 nbytes = strlen (str);
8779 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8780 while (nbytes--)
8781 store_mode_line_noprop_char (*str++);
8782
8783 /* Fill up with spaces until FIELD_WIDTH reached. */
8784 while (field_width > 0
8785 && n < field_width)
8786 {
8787 store_mode_line_noprop_char (' ');
8788 ++n;
8789 }
8790
8791 return n;
8792 }
8793
8794 /***********************************************************************
8795 Frame Titles
8796 ***********************************************************************/
8797
8798 #ifdef HAVE_WINDOW_SYSTEM
8799
8800 /* Set the title of FRAME, if it has changed. The title format is
8801 Vicon_title_format if FRAME is iconified, otherwise it is
8802 frame_title_format. */
8803
8804 static void
8805 x_consider_frame_title (frame)
8806 Lisp_Object frame;
8807 {
8808 struct frame *f = XFRAME (frame);
8809
8810 if (FRAME_WINDOW_P (f)
8811 || FRAME_MINIBUF_ONLY_P (f)
8812 || f->explicit_name)
8813 {
8814 /* Do we have more than one visible frame on this X display? */
8815 Lisp_Object tail;
8816 Lisp_Object fmt;
8817 int title_start;
8818 char *title;
8819 int len;
8820 struct it it;
8821 int count = SPECPDL_INDEX ();
8822
8823 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8824 {
8825 Lisp_Object other_frame = XCAR (tail);
8826 struct frame *tf = XFRAME (other_frame);
8827
8828 if (tf != f
8829 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8830 && !FRAME_MINIBUF_ONLY_P (tf)
8831 && !EQ (other_frame, tip_frame)
8832 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8833 break;
8834 }
8835
8836 /* Set global variable indicating that multiple frames exist. */
8837 multiple_frames = CONSP (tail);
8838
8839 /* Switch to the buffer of selected window of the frame. Set up
8840 mode_line_target so that display_mode_element will output into
8841 mode_line_noprop_buf; then display the title. */
8842 record_unwind_protect (unwind_format_mode_line,
8843 format_mode_line_unwind_data (current_buffer, 0));
8844
8845 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8846 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8847
8848 mode_line_target = MODE_LINE_TITLE;
8849 title_start = MODE_LINE_NOPROP_LEN (0);
8850 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
8851 NULL, DEFAULT_FACE_ID);
8852 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
8853 len = MODE_LINE_NOPROP_LEN (title_start);
8854 title = mode_line_noprop_buf + title_start;
8855 unbind_to (count, Qnil);
8856
8857 /* Set the title only if it's changed. This avoids consing in
8858 the common case where it hasn't. (If it turns out that we've
8859 already wasted too much time by walking through the list with
8860 display_mode_element, then we might need to optimize at a
8861 higher level than this.) */
8862 if (! STRINGP (f->name)
8863 || SBYTES (f->name) != len
8864 || bcmp (title, SDATA (f->name), len) != 0)
8865 x_implicitly_set_name (f, make_string (title, len), Qnil);
8866 }
8867 }
8868
8869 #endif /* not HAVE_WINDOW_SYSTEM */
8870
8871
8872
8873 \f
8874 /***********************************************************************
8875 Menu Bars
8876 ***********************************************************************/
8877
8878
8879 /* Prepare for redisplay by updating menu-bar item lists when
8880 appropriate. This can call eval. */
8881
8882 void
8883 prepare_menu_bars ()
8884 {
8885 int all_windows;
8886 struct gcpro gcpro1, gcpro2;
8887 struct frame *f;
8888 Lisp_Object tooltip_frame;
8889
8890 #ifdef HAVE_WINDOW_SYSTEM
8891 tooltip_frame = tip_frame;
8892 #else
8893 tooltip_frame = Qnil;
8894 #endif
8895
8896 /* Update all frame titles based on their buffer names, etc. We do
8897 this before the menu bars so that the buffer-menu will show the
8898 up-to-date frame titles. */
8899 #ifdef HAVE_WINDOW_SYSTEM
8900 if (windows_or_buffers_changed || update_mode_lines)
8901 {
8902 Lisp_Object tail, frame;
8903
8904 FOR_EACH_FRAME (tail, frame)
8905 {
8906 f = XFRAME (frame);
8907 if (!EQ (frame, tooltip_frame)
8908 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
8909 x_consider_frame_title (frame);
8910 }
8911 }
8912 #endif /* HAVE_WINDOW_SYSTEM */
8913
8914 /* Update the menu bar item lists, if appropriate. This has to be
8915 done before any actual redisplay or generation of display lines. */
8916 all_windows = (update_mode_lines
8917 || buffer_shared > 1
8918 || windows_or_buffers_changed);
8919 if (all_windows)
8920 {
8921 Lisp_Object tail, frame;
8922 int count = SPECPDL_INDEX ();
8923
8924 record_unwind_save_match_data ();
8925
8926 FOR_EACH_FRAME (tail, frame)
8927 {
8928 f = XFRAME (frame);
8929
8930 /* Ignore tooltip frame. */
8931 if (EQ (frame, tooltip_frame))
8932 continue;
8933
8934 /* If a window on this frame changed size, report that to
8935 the user and clear the size-change flag. */
8936 if (FRAME_WINDOW_SIZES_CHANGED (f))
8937 {
8938 Lisp_Object functions;
8939
8940 /* Clear flag first in case we get an error below. */
8941 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
8942 functions = Vwindow_size_change_functions;
8943 GCPRO2 (tail, functions);
8944
8945 while (CONSP (functions))
8946 {
8947 call1 (XCAR (functions), frame);
8948 functions = XCDR (functions);
8949 }
8950 UNGCPRO;
8951 }
8952
8953 GCPRO1 (tail);
8954 update_menu_bar (f, 0);
8955 #ifdef HAVE_WINDOW_SYSTEM
8956 update_tool_bar (f, 0);
8957 #endif
8958 UNGCPRO;
8959 }
8960
8961 unbind_to (count, Qnil);
8962 }
8963 else
8964 {
8965 struct frame *sf = SELECTED_FRAME ();
8966 update_menu_bar (sf, 1);
8967 #ifdef HAVE_WINDOW_SYSTEM
8968 update_tool_bar (sf, 1);
8969 #endif
8970 }
8971
8972 /* Motif needs this. See comment in xmenu.c. Turn it off when
8973 pending_menu_activation is not defined. */
8974 #ifdef USE_X_TOOLKIT
8975 pending_menu_activation = 0;
8976 #endif
8977 }
8978
8979
8980 /* Update the menu bar item list for frame F. This has to be done
8981 before we start to fill in any display lines, because it can call
8982 eval.
8983
8984 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
8985
8986 static void
8987 update_menu_bar (f, save_match_data)
8988 struct frame *f;
8989 int save_match_data;
8990 {
8991 Lisp_Object window;
8992 register struct window *w;
8993
8994 /* If called recursively during a menu update, do nothing. This can
8995 happen when, for instance, an activate-menubar-hook causes a
8996 redisplay. */
8997 if (inhibit_menubar_update)
8998 return;
8999
9000 window = FRAME_SELECTED_WINDOW (f);
9001 w = XWINDOW (window);
9002
9003 #if 0 /* The if statement below this if statement used to include the
9004 condition !NILP (w->update_mode_line), rather than using
9005 update_mode_lines directly, and this if statement may have
9006 been added to make that condition work. Now the if
9007 statement below matches its comment, this isn't needed. */
9008 if (update_mode_lines)
9009 w->update_mode_line = Qt;
9010 #endif
9011
9012 if (FRAME_WINDOW_P (f)
9013 ?
9014 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9015 || defined (USE_GTK)
9016 FRAME_EXTERNAL_MENU_BAR (f)
9017 #else
9018 FRAME_MENU_BAR_LINES (f) > 0
9019 #endif
9020 : FRAME_MENU_BAR_LINES (f) > 0)
9021 {
9022 /* If the user has switched buffers or windows, we need to
9023 recompute to reflect the new bindings. But we'll
9024 recompute when update_mode_lines is set too; that means
9025 that people can use force-mode-line-update to request
9026 that the menu bar be recomputed. The adverse effect on
9027 the rest of the redisplay algorithm is about the same as
9028 windows_or_buffers_changed anyway. */
9029 if (windows_or_buffers_changed
9030 /* This used to test w->update_mode_line, but we believe
9031 there is no need to recompute the menu in that case. */
9032 || update_mode_lines
9033 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9034 < BUF_MODIFF (XBUFFER (w->buffer)))
9035 != !NILP (w->last_had_star))
9036 || ((!NILP (Vtransient_mark_mode)
9037 && !NILP (XBUFFER (w->buffer)->mark_active))
9038 != !NILP (w->region_showing)))
9039 {
9040 struct buffer *prev = current_buffer;
9041 int count = SPECPDL_INDEX ();
9042
9043 specbind (Qinhibit_menubar_update, Qt);
9044
9045 set_buffer_internal_1 (XBUFFER (w->buffer));
9046 if (save_match_data)
9047 record_unwind_save_match_data ();
9048 if (NILP (Voverriding_local_map_menu_flag))
9049 {
9050 specbind (Qoverriding_terminal_local_map, Qnil);
9051 specbind (Qoverriding_local_map, Qnil);
9052 }
9053
9054 /* Run the Lucid hook. */
9055 safe_run_hooks (Qactivate_menubar_hook);
9056
9057 /* If it has changed current-menubar from previous value,
9058 really recompute the menu-bar from the value. */
9059 if (! NILP (Vlucid_menu_bar_dirty_flag))
9060 call0 (Qrecompute_lucid_menubar);
9061
9062 safe_run_hooks (Qmenu_bar_update_hook);
9063 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9064
9065 /* Redisplay the menu bar in case we changed it. */
9066 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9067 || defined (USE_GTK)
9068 if (FRAME_WINDOW_P (f))
9069 {
9070 #ifdef MAC_OS
9071 /* All frames on Mac OS share the same menubar. So only
9072 the selected frame should be allowed to set it. */
9073 if (f == SELECTED_FRAME ())
9074 #endif
9075 set_frame_menubar (f, 0, 0);
9076 }
9077 else
9078 /* On a terminal screen, the menu bar is an ordinary screen
9079 line, and this makes it get updated. */
9080 w->update_mode_line = Qt;
9081 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9082 /* In the non-toolkit version, the menu bar is an ordinary screen
9083 line, and this makes it get updated. */
9084 w->update_mode_line = Qt;
9085 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9086
9087 unbind_to (count, Qnil);
9088 set_buffer_internal_1 (prev);
9089 }
9090 }
9091 }
9092
9093
9094 \f
9095 /***********************************************************************
9096 Output Cursor
9097 ***********************************************************************/
9098
9099 #ifdef HAVE_WINDOW_SYSTEM
9100
9101 /* EXPORT:
9102 Nominal cursor position -- where to draw output.
9103 HPOS and VPOS are window relative glyph matrix coordinates.
9104 X and Y are window relative pixel coordinates. */
9105
9106 struct cursor_pos output_cursor;
9107
9108
9109 /* EXPORT:
9110 Set the global variable output_cursor to CURSOR. All cursor
9111 positions are relative to updated_window. */
9112
9113 void
9114 set_output_cursor (cursor)
9115 struct cursor_pos *cursor;
9116 {
9117 output_cursor.hpos = cursor->hpos;
9118 output_cursor.vpos = cursor->vpos;
9119 output_cursor.x = cursor->x;
9120 output_cursor.y = cursor->y;
9121 }
9122
9123
9124 /* EXPORT for RIF:
9125 Set a nominal cursor position.
9126
9127 HPOS and VPOS are column/row positions in a window glyph matrix. X
9128 and Y are window text area relative pixel positions.
9129
9130 If this is done during an update, updated_window will contain the
9131 window that is being updated and the position is the future output
9132 cursor position for that window. If updated_window is null, use
9133 selected_window and display the cursor at the given position. */
9134
9135 void
9136 x_cursor_to (vpos, hpos, y, x)
9137 int vpos, hpos, y, x;
9138 {
9139 struct window *w;
9140
9141 /* If updated_window is not set, work on selected_window. */
9142 if (updated_window)
9143 w = updated_window;
9144 else
9145 w = XWINDOW (selected_window);
9146
9147 /* Set the output cursor. */
9148 output_cursor.hpos = hpos;
9149 output_cursor.vpos = vpos;
9150 output_cursor.x = x;
9151 output_cursor.y = y;
9152
9153 /* If not called as part of an update, really display the cursor.
9154 This will also set the cursor position of W. */
9155 if (updated_window == NULL)
9156 {
9157 BLOCK_INPUT;
9158 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9159 if (rif->flush_display_optional)
9160 rif->flush_display_optional (SELECTED_FRAME ());
9161 UNBLOCK_INPUT;
9162 }
9163 }
9164
9165 #endif /* HAVE_WINDOW_SYSTEM */
9166
9167 \f
9168 /***********************************************************************
9169 Tool-bars
9170 ***********************************************************************/
9171
9172 #ifdef HAVE_WINDOW_SYSTEM
9173
9174 /* Where the mouse was last time we reported a mouse event. */
9175
9176 FRAME_PTR last_mouse_frame;
9177
9178 /* Tool-bar item index of the item on which a mouse button was pressed
9179 or -1. */
9180
9181 int last_tool_bar_item;
9182
9183
9184 /* Update the tool-bar item list for frame F. This has to be done
9185 before we start to fill in any display lines. Called from
9186 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9187 and restore it here. */
9188
9189 static void
9190 update_tool_bar (f, save_match_data)
9191 struct frame *f;
9192 int save_match_data;
9193 {
9194 #ifdef USE_GTK
9195 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9196 #else
9197 int do_update = WINDOWP (f->tool_bar_window)
9198 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9199 #endif
9200
9201 if (do_update)
9202 {
9203 Lisp_Object window;
9204 struct window *w;
9205
9206 window = FRAME_SELECTED_WINDOW (f);
9207 w = XWINDOW (window);
9208
9209 /* If the user has switched buffers or windows, we need to
9210 recompute to reflect the new bindings. But we'll
9211 recompute when update_mode_lines is set too; that means
9212 that people can use force-mode-line-update to request
9213 that the menu bar be recomputed. The adverse effect on
9214 the rest of the redisplay algorithm is about the same as
9215 windows_or_buffers_changed anyway. */
9216 if (windows_or_buffers_changed
9217 || !NILP (w->update_mode_line)
9218 || update_mode_lines
9219 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9220 < BUF_MODIFF (XBUFFER (w->buffer)))
9221 != !NILP (w->last_had_star))
9222 || ((!NILP (Vtransient_mark_mode)
9223 && !NILP (XBUFFER (w->buffer)->mark_active))
9224 != !NILP (w->region_showing)))
9225 {
9226 struct buffer *prev = current_buffer;
9227 int count = SPECPDL_INDEX ();
9228 Lisp_Object new_tool_bar;
9229 int new_n_tool_bar;
9230 struct gcpro gcpro1;
9231
9232 /* Set current_buffer to the buffer of the selected
9233 window of the frame, so that we get the right local
9234 keymaps. */
9235 set_buffer_internal_1 (XBUFFER (w->buffer));
9236
9237 /* Save match data, if we must. */
9238 if (save_match_data)
9239 record_unwind_save_match_data ();
9240
9241 /* Make sure that we don't accidentally use bogus keymaps. */
9242 if (NILP (Voverriding_local_map_menu_flag))
9243 {
9244 specbind (Qoverriding_terminal_local_map, Qnil);
9245 specbind (Qoverriding_local_map, Qnil);
9246 }
9247
9248 GCPRO1 (new_tool_bar);
9249
9250 /* Build desired tool-bar items from keymaps. */
9251 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9252 &new_n_tool_bar);
9253
9254 /* Redisplay the tool-bar if we changed it. */
9255 if (NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9256 {
9257 /* Redisplay that happens asynchronously due to an expose event
9258 may access f->tool_bar_items. Make sure we update both
9259 variables within BLOCK_INPUT so no such event interrupts. */
9260 BLOCK_INPUT;
9261 f->tool_bar_items = new_tool_bar;
9262 f->n_tool_bar_items = new_n_tool_bar;
9263 w->update_mode_line = Qt;
9264 UNBLOCK_INPUT;
9265 }
9266
9267 UNGCPRO;
9268
9269 unbind_to (count, Qnil);
9270 set_buffer_internal_1 (prev);
9271 }
9272 }
9273 }
9274
9275
9276 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9277 F's desired tool-bar contents. F->tool_bar_items must have
9278 been set up previously by calling prepare_menu_bars. */
9279
9280 static void
9281 build_desired_tool_bar_string (f)
9282 struct frame *f;
9283 {
9284 int i, size, size_needed;
9285 struct gcpro gcpro1, gcpro2, gcpro3;
9286 Lisp_Object image, plist, props;
9287
9288 image = plist = props = Qnil;
9289 GCPRO3 (image, plist, props);
9290
9291 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9292 Otherwise, make a new string. */
9293
9294 /* The size of the string we might be able to reuse. */
9295 size = (STRINGP (f->desired_tool_bar_string)
9296 ? SCHARS (f->desired_tool_bar_string)
9297 : 0);
9298
9299 /* We need one space in the string for each image. */
9300 size_needed = f->n_tool_bar_items;
9301
9302 /* Reuse f->desired_tool_bar_string, if possible. */
9303 if (size < size_needed || NILP (f->desired_tool_bar_string))
9304 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9305 make_number (' '));
9306 else
9307 {
9308 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9309 Fremove_text_properties (make_number (0), make_number (size),
9310 props, f->desired_tool_bar_string);
9311 }
9312
9313 /* Put a `display' property on the string for the images to display,
9314 put a `menu_item' property on tool-bar items with a value that
9315 is the index of the item in F's tool-bar item vector. */
9316 for (i = 0; i < f->n_tool_bar_items; ++i)
9317 {
9318 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9319
9320 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9321 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9322 int hmargin, vmargin, relief, idx, end;
9323 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9324
9325 /* If image is a vector, choose the image according to the
9326 button state. */
9327 image = PROP (TOOL_BAR_ITEM_IMAGES);
9328 if (VECTORP (image))
9329 {
9330 if (enabled_p)
9331 idx = (selected_p
9332 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9333 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9334 else
9335 idx = (selected_p
9336 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9337 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9338
9339 xassert (ASIZE (image) >= idx);
9340 image = AREF (image, idx);
9341 }
9342 else
9343 idx = -1;
9344
9345 /* Ignore invalid image specifications. */
9346 if (!valid_image_p (image))
9347 continue;
9348
9349 /* Display the tool-bar button pressed, or depressed. */
9350 plist = Fcopy_sequence (XCDR (image));
9351
9352 /* Compute margin and relief to draw. */
9353 relief = (tool_bar_button_relief >= 0
9354 ? tool_bar_button_relief
9355 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9356 hmargin = vmargin = relief;
9357
9358 if (INTEGERP (Vtool_bar_button_margin)
9359 && XINT (Vtool_bar_button_margin) > 0)
9360 {
9361 hmargin += XFASTINT (Vtool_bar_button_margin);
9362 vmargin += XFASTINT (Vtool_bar_button_margin);
9363 }
9364 else if (CONSP (Vtool_bar_button_margin))
9365 {
9366 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9367 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9368 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9369
9370 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9371 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9372 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9373 }
9374
9375 if (auto_raise_tool_bar_buttons_p)
9376 {
9377 /* Add a `:relief' property to the image spec if the item is
9378 selected. */
9379 if (selected_p)
9380 {
9381 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9382 hmargin -= relief;
9383 vmargin -= relief;
9384 }
9385 }
9386 else
9387 {
9388 /* If image is selected, display it pressed, i.e. with a
9389 negative relief. If it's not selected, display it with a
9390 raised relief. */
9391 plist = Fplist_put (plist, QCrelief,
9392 (selected_p
9393 ? make_number (-relief)
9394 : make_number (relief)));
9395 hmargin -= relief;
9396 vmargin -= relief;
9397 }
9398
9399 /* Put a margin around the image. */
9400 if (hmargin || vmargin)
9401 {
9402 if (hmargin == vmargin)
9403 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9404 else
9405 plist = Fplist_put (plist, QCmargin,
9406 Fcons (make_number (hmargin),
9407 make_number (vmargin)));
9408 }
9409
9410 /* If button is not enabled, and we don't have special images
9411 for the disabled state, make the image appear disabled by
9412 applying an appropriate algorithm to it. */
9413 if (!enabled_p && idx < 0)
9414 plist = Fplist_put (plist, QCconversion, Qdisabled);
9415
9416 /* Put a `display' text property on the string for the image to
9417 display. Put a `menu-item' property on the string that gives
9418 the start of this item's properties in the tool-bar items
9419 vector. */
9420 image = Fcons (Qimage, plist);
9421 props = list4 (Qdisplay, image,
9422 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9423
9424 /* Let the last image hide all remaining spaces in the tool bar
9425 string. The string can be longer than needed when we reuse a
9426 previous string. */
9427 if (i + 1 == f->n_tool_bar_items)
9428 end = SCHARS (f->desired_tool_bar_string);
9429 else
9430 end = i + 1;
9431 Fadd_text_properties (make_number (i), make_number (end),
9432 props, f->desired_tool_bar_string);
9433 #undef PROP
9434 }
9435
9436 UNGCPRO;
9437 }
9438
9439
9440 /* Display one line of the tool-bar of frame IT->f.
9441
9442 HEIGHT specifies the desired height of the tool-bar line.
9443 If the actual height of the glyph row is less than HEIGHT, the
9444 row's height is increased to HEIGHT, and the icons are centered
9445 vertically in the new height.
9446
9447 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9448 count a final empty row in case the tool-bar width exactly matches
9449 the window width.
9450 */
9451
9452 static void
9453 display_tool_bar_line (it, height)
9454 struct it *it;
9455 int height;
9456 {
9457 struct glyph_row *row = it->glyph_row;
9458 int max_x = it->last_visible_x;
9459 struct glyph *last;
9460
9461 prepare_desired_row (row);
9462 row->y = it->current_y;
9463
9464 /* Note that this isn't made use of if the face hasn't a box,
9465 so there's no need to check the face here. */
9466 it->start_of_box_run_p = 1;
9467
9468 while (it->current_x < max_x)
9469 {
9470 int x_before, x, n_glyphs_before, i, nglyphs;
9471
9472 /* Get the next display element. */
9473 if (!get_next_display_element (it))
9474 {
9475 /* Don't count empty row if we are counting needed tool-bar lines. */
9476 if (height < 0 && !it->hpos)
9477 return;
9478 break;
9479 }
9480
9481 /* Produce glyphs. */
9482 x_before = it->current_x;
9483 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
9484 PRODUCE_GLYPHS (it);
9485
9486 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
9487 i = 0;
9488 x = x_before;
9489 while (i < nglyphs)
9490 {
9491 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9492
9493 if (x + glyph->pixel_width > max_x)
9494 {
9495 /* Glyph doesn't fit on line. */
9496 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
9497 it->current_x = x;
9498 goto out;
9499 }
9500
9501 ++it->hpos;
9502 x += glyph->pixel_width;
9503 ++i;
9504 }
9505
9506 /* Stop at line ends. */
9507 if (ITERATOR_AT_END_OF_LINE_P (it))
9508 break;
9509
9510 set_iterator_to_next (it, 1);
9511 }
9512
9513 out:;
9514
9515 row->displays_text_p = row->used[TEXT_AREA] != 0;
9516 /* Use default face for the border below the tool bar. */
9517 if (!row->displays_text_p)
9518 it->face_id = DEFAULT_FACE_ID;
9519 extend_face_to_end_of_line (it);
9520 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9521 last->right_box_line_p = 1;
9522 if (last == row->glyphs[TEXT_AREA])
9523 last->left_box_line_p = 1;
9524
9525 /* Make line the desired height and center it vertically. */
9526 if ((height -= it->max_ascent + it->max_descent) > 0)
9527 {
9528 it->max_ascent += height / 2;
9529 it->max_descent += (height + 1) / 2;
9530 }
9531
9532 compute_line_metrics (it);
9533
9534 /* If line is empty, make it occupy the rest of the tool-bar. */
9535 if (!row->displays_text_p)
9536 {
9537 row->height = row->phys_height = it->last_visible_y - row->y;
9538 row->ascent = row->phys_ascent = 0;
9539 row->extra_line_spacing = 0;
9540 }
9541
9542 row->full_width_p = 1;
9543 row->continued_p = 0;
9544 row->truncated_on_left_p = 0;
9545 row->truncated_on_right_p = 0;
9546
9547 it->current_x = it->hpos = 0;
9548 it->current_y += row->height;
9549 ++it->vpos;
9550 ++it->glyph_row;
9551 }
9552
9553
9554 /* Value is the number of screen lines needed to make all tool-bar
9555 items of frame F visible. The number of actual rows needed is
9556 returned in *N_ROWS if non-NULL. */
9557
9558 static int
9559 tool_bar_lines_needed (f, n_rows)
9560 struct frame *f;
9561 int *n_rows;
9562 {
9563 struct window *w = XWINDOW (f->tool_bar_window);
9564 struct it it;
9565
9566 /* Initialize an iterator for iteration over
9567 F->desired_tool_bar_string in the tool-bar window of frame F. */
9568 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9569 it.first_visible_x = 0;
9570 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9571 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9572
9573 while (!ITERATOR_AT_END_P (&it))
9574 {
9575 it.glyph_row = w->desired_matrix->rows;
9576 clear_glyph_row (it.glyph_row);
9577 display_tool_bar_line (&it, -1);
9578 }
9579
9580 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
9581 if (n_rows)
9582 *n_rows = it.vpos > 0 ? it.vpos : -1;
9583
9584 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9585 }
9586
9587
9588 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9589 0, 1, 0,
9590 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9591 (frame)
9592 Lisp_Object frame;
9593 {
9594 struct frame *f;
9595 struct window *w;
9596 int nlines = 0;
9597
9598 if (NILP (frame))
9599 frame = selected_frame;
9600 else
9601 CHECK_FRAME (frame);
9602 f = XFRAME (frame);
9603
9604 if (WINDOWP (f->tool_bar_window)
9605 || (w = XWINDOW (f->tool_bar_window),
9606 WINDOW_TOTAL_LINES (w) > 0))
9607 {
9608 update_tool_bar (f, 1);
9609 if (f->n_tool_bar_items)
9610 {
9611 build_desired_tool_bar_string (f);
9612 nlines = tool_bar_lines_needed (f, NULL);
9613 }
9614 }
9615
9616 return make_number (nlines);
9617 }
9618
9619
9620 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9621 height should be changed. */
9622
9623 static int
9624 redisplay_tool_bar (f)
9625 struct frame *f;
9626 {
9627 struct window *w;
9628 struct it it;
9629 struct glyph_row *row;
9630 int change_height_p = 0;
9631
9632 #ifdef USE_GTK
9633 if (FRAME_EXTERNAL_TOOL_BAR (f))
9634 update_frame_tool_bar (f);
9635 return 0;
9636 #endif
9637
9638 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9639 do anything. This means you must start with tool-bar-lines
9640 non-zero to get the auto-sizing effect. Or in other words, you
9641 can turn off tool-bars by specifying tool-bar-lines zero. */
9642 if (!WINDOWP (f->tool_bar_window)
9643 || (w = XWINDOW (f->tool_bar_window),
9644 WINDOW_TOTAL_LINES (w) == 0))
9645 return 0;
9646
9647 /* Set up an iterator for the tool-bar window. */
9648 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9649 it.first_visible_x = 0;
9650 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9651 row = it.glyph_row;
9652
9653 /* Build a string that represents the contents of the tool-bar. */
9654 build_desired_tool_bar_string (f);
9655 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9656
9657 if (f->n_tool_bar_rows == 0)
9658 (void)tool_bar_lines_needed (f, &f->n_tool_bar_rows);
9659
9660 /* Display as many lines as needed to display all tool-bar items. */
9661
9662 if (f->n_tool_bar_rows > 0)
9663 {
9664 int border, rows, height, extra;
9665
9666 if (INTEGERP (Vtool_bar_border))
9667 border = XINT (Vtool_bar_border);
9668 else if (EQ (Vtool_bar_border, Qinternal_border_width))
9669 border = FRAME_INTERNAL_BORDER_WIDTH (f);
9670 else if (EQ (Vtool_bar_border, Qborder_width))
9671 border = f->border_width;
9672 else
9673 border = 0;
9674 if (border < 0)
9675 border = 0;
9676
9677 rows = f->n_tool_bar_rows;
9678 height = (it.last_visible_y - border) / rows;
9679 extra = it.last_visible_y - border - height * rows;
9680
9681 while (it.current_y < it.last_visible_y)
9682 {
9683 int h = 0;
9684 if (extra > 0 && rows-- > 0)
9685 {
9686 h = (extra + rows - 1) / rows;
9687 extra -= h;
9688 }
9689 display_tool_bar_line (&it, height + h);
9690 }
9691 }
9692 else
9693 {
9694 while (it.current_y < it.last_visible_y)
9695 display_tool_bar_line (&it, 0);
9696 }
9697
9698 /* It doesn't make much sense to try scrolling in the tool-bar
9699 window, so don't do it. */
9700 w->desired_matrix->no_scrolling_p = 1;
9701 w->must_be_updated_p = 1;
9702
9703 if (auto_resize_tool_bars_p)
9704 {
9705 int nlines;
9706
9707 /* If we couldn't display everything, change the tool-bar's
9708 height. */
9709 if (IT_STRING_CHARPOS (it) < it.end_charpos)
9710 change_height_p = 1;
9711
9712 /* If there are blank lines at the end, except for a partially
9713 visible blank line at the end that is smaller than
9714 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9715 row = it.glyph_row - 1;
9716 if (!row->displays_text_p
9717 && row->height >= FRAME_LINE_HEIGHT (f))
9718 change_height_p = 1;
9719
9720 /* If row displays tool-bar items, but is partially visible,
9721 change the tool-bar's height. */
9722 if (row->displays_text_p
9723 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
9724 change_height_p = 1;
9725
9726 /* Resize windows as needed by changing the `tool-bar-lines'
9727 frame parameter. */
9728 if (change_height_p
9729 && (nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
9730 nlines != WINDOW_TOTAL_LINES (w)))
9731 {
9732 extern Lisp_Object Qtool_bar_lines;
9733 Lisp_Object frame;
9734 int old_height = WINDOW_TOTAL_LINES (w);
9735
9736 XSETFRAME (frame, f);
9737 clear_glyph_matrix (w->desired_matrix);
9738 Fmodify_frame_parameters (frame,
9739 Fcons (Fcons (Qtool_bar_lines,
9740 make_number (nlines)),
9741 Qnil));
9742 if (WINDOW_TOTAL_LINES (w) != old_height)
9743 fonts_changed_p = 1;
9744 }
9745 }
9746
9747 return change_height_p;
9748 }
9749
9750
9751 /* Get information about the tool-bar item which is displayed in GLYPH
9752 on frame F. Return in *PROP_IDX the index where tool-bar item
9753 properties start in F->tool_bar_items. Value is zero if
9754 GLYPH doesn't display a tool-bar item. */
9755
9756 static int
9757 tool_bar_item_info (f, glyph, prop_idx)
9758 struct frame *f;
9759 struct glyph *glyph;
9760 int *prop_idx;
9761 {
9762 Lisp_Object prop;
9763 int success_p;
9764 int charpos;
9765
9766 /* This function can be called asynchronously, which means we must
9767 exclude any possibility that Fget_text_property signals an
9768 error. */
9769 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
9770 charpos = max (0, charpos);
9771
9772 /* Get the text property `menu-item' at pos. The value of that
9773 property is the start index of this item's properties in
9774 F->tool_bar_items. */
9775 prop = Fget_text_property (make_number (charpos),
9776 Qmenu_item, f->current_tool_bar_string);
9777 if (INTEGERP (prop))
9778 {
9779 *prop_idx = XINT (prop);
9780 success_p = 1;
9781 }
9782 else
9783 success_p = 0;
9784
9785 return success_p;
9786 }
9787
9788 \f
9789 /* Get information about the tool-bar item at position X/Y on frame F.
9790 Return in *GLYPH a pointer to the glyph of the tool-bar item in
9791 the current matrix of the tool-bar window of F, or NULL if not
9792 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
9793 item in F->tool_bar_items. Value is
9794
9795 -1 if X/Y is not on a tool-bar item
9796 0 if X/Y is on the same item that was highlighted before.
9797 1 otherwise. */
9798
9799 static int
9800 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
9801 struct frame *f;
9802 int x, y;
9803 struct glyph **glyph;
9804 int *hpos, *vpos, *prop_idx;
9805 {
9806 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9807 struct window *w = XWINDOW (f->tool_bar_window);
9808 int area;
9809
9810 /* Find the glyph under X/Y. */
9811 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
9812 if (*glyph == NULL)
9813 return -1;
9814
9815 /* Get the start of this tool-bar item's properties in
9816 f->tool_bar_items. */
9817 if (!tool_bar_item_info (f, *glyph, prop_idx))
9818 return -1;
9819
9820 /* Is mouse on the highlighted item? */
9821 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
9822 && *vpos >= dpyinfo->mouse_face_beg_row
9823 && *vpos <= dpyinfo->mouse_face_end_row
9824 && (*vpos > dpyinfo->mouse_face_beg_row
9825 || *hpos >= dpyinfo->mouse_face_beg_col)
9826 && (*vpos < dpyinfo->mouse_face_end_row
9827 || *hpos < dpyinfo->mouse_face_end_col
9828 || dpyinfo->mouse_face_past_end))
9829 return 0;
9830
9831 return 1;
9832 }
9833
9834
9835 /* EXPORT:
9836 Handle mouse button event on the tool-bar of frame F, at
9837 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
9838 0 for button release. MODIFIERS is event modifiers for button
9839 release. */
9840
9841 void
9842 handle_tool_bar_click (f, x, y, down_p, modifiers)
9843 struct frame *f;
9844 int x, y, down_p;
9845 unsigned int modifiers;
9846 {
9847 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9848 struct window *w = XWINDOW (f->tool_bar_window);
9849 int hpos, vpos, prop_idx;
9850 struct glyph *glyph;
9851 Lisp_Object enabled_p;
9852
9853 /* If not on the highlighted tool-bar item, return. */
9854 frame_to_window_pixel_xy (w, &x, &y);
9855 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
9856 return;
9857
9858 /* If item is disabled, do nothing. */
9859 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9860 if (NILP (enabled_p))
9861 return;
9862
9863 if (down_p)
9864 {
9865 /* Show item in pressed state. */
9866 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
9867 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
9868 last_tool_bar_item = prop_idx;
9869 }
9870 else
9871 {
9872 Lisp_Object key, frame;
9873 struct input_event event;
9874 EVENT_INIT (event);
9875
9876 /* Show item in released state. */
9877 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
9878 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
9879
9880 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
9881
9882 XSETFRAME (frame, f);
9883 event.kind = TOOL_BAR_EVENT;
9884 event.frame_or_window = frame;
9885 event.arg = frame;
9886 kbd_buffer_store_event (&event);
9887
9888 event.kind = TOOL_BAR_EVENT;
9889 event.frame_or_window = frame;
9890 event.arg = key;
9891 event.modifiers = modifiers;
9892 kbd_buffer_store_event (&event);
9893 last_tool_bar_item = -1;
9894 }
9895 }
9896
9897
9898 /* Possibly highlight a tool-bar item on frame F when mouse moves to
9899 tool-bar window-relative coordinates X/Y. Called from
9900 note_mouse_highlight. */
9901
9902 static void
9903 note_tool_bar_highlight (f, x, y)
9904 struct frame *f;
9905 int x, y;
9906 {
9907 Lisp_Object window = f->tool_bar_window;
9908 struct window *w = XWINDOW (window);
9909 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9910 int hpos, vpos;
9911 struct glyph *glyph;
9912 struct glyph_row *row;
9913 int i;
9914 Lisp_Object enabled_p;
9915 int prop_idx;
9916 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
9917 int mouse_down_p, rc;
9918
9919 /* Function note_mouse_highlight is called with negative x(y
9920 values when mouse moves outside of the frame. */
9921 if (x <= 0 || y <= 0)
9922 {
9923 clear_mouse_face (dpyinfo);
9924 return;
9925 }
9926
9927 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
9928 if (rc < 0)
9929 {
9930 /* Not on tool-bar item. */
9931 clear_mouse_face (dpyinfo);
9932 return;
9933 }
9934 else if (rc == 0)
9935 /* On same tool-bar item as before. */
9936 goto set_help_echo;
9937
9938 clear_mouse_face (dpyinfo);
9939
9940 /* Mouse is down, but on different tool-bar item? */
9941 mouse_down_p = (dpyinfo->grabbed
9942 && f == last_mouse_frame
9943 && FRAME_LIVE_P (f));
9944 if (mouse_down_p
9945 && last_tool_bar_item != prop_idx)
9946 return;
9947
9948 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
9949 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
9950
9951 /* If tool-bar item is not enabled, don't highlight it. */
9952 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9953 if (!NILP (enabled_p))
9954 {
9955 /* Compute the x-position of the glyph. In front and past the
9956 image is a space. We include this in the highlighted area. */
9957 row = MATRIX_ROW (w->current_matrix, vpos);
9958 for (i = x = 0; i < hpos; ++i)
9959 x += row->glyphs[TEXT_AREA][i].pixel_width;
9960
9961 /* Record this as the current active region. */
9962 dpyinfo->mouse_face_beg_col = hpos;
9963 dpyinfo->mouse_face_beg_row = vpos;
9964 dpyinfo->mouse_face_beg_x = x;
9965 dpyinfo->mouse_face_beg_y = row->y;
9966 dpyinfo->mouse_face_past_end = 0;
9967
9968 dpyinfo->mouse_face_end_col = hpos + 1;
9969 dpyinfo->mouse_face_end_row = vpos;
9970 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
9971 dpyinfo->mouse_face_end_y = row->y;
9972 dpyinfo->mouse_face_window = window;
9973 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
9974
9975 /* Display it as active. */
9976 show_mouse_face (dpyinfo, draw);
9977 dpyinfo->mouse_face_image_state = draw;
9978 }
9979
9980 set_help_echo:
9981
9982 /* Set help_echo_string to a help string to display for this tool-bar item.
9983 XTread_socket does the rest. */
9984 help_echo_object = help_echo_window = Qnil;
9985 help_echo_pos = -1;
9986 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
9987 if (NILP (help_echo_string))
9988 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
9989 }
9990
9991 #endif /* HAVE_WINDOW_SYSTEM */
9992
9993
9994 \f
9995 /************************************************************************
9996 Horizontal scrolling
9997 ************************************************************************/
9998
9999 static int hscroll_window_tree P_ ((Lisp_Object));
10000 static int hscroll_windows P_ ((Lisp_Object));
10001
10002 /* For all leaf windows in the window tree rooted at WINDOW, set their
10003 hscroll value so that PT is (i) visible in the window, and (ii) so
10004 that it is not within a certain margin at the window's left and
10005 right border. Value is non-zero if any window's hscroll has been
10006 changed. */
10007
10008 static int
10009 hscroll_window_tree (window)
10010 Lisp_Object window;
10011 {
10012 int hscrolled_p = 0;
10013 int hscroll_relative_p = FLOATP (Vhscroll_step);
10014 int hscroll_step_abs = 0;
10015 double hscroll_step_rel = 0;
10016
10017 if (hscroll_relative_p)
10018 {
10019 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10020 if (hscroll_step_rel < 0)
10021 {
10022 hscroll_relative_p = 0;
10023 hscroll_step_abs = 0;
10024 }
10025 }
10026 else if (INTEGERP (Vhscroll_step))
10027 {
10028 hscroll_step_abs = XINT (Vhscroll_step);
10029 if (hscroll_step_abs < 0)
10030 hscroll_step_abs = 0;
10031 }
10032 else
10033 hscroll_step_abs = 0;
10034
10035 while (WINDOWP (window))
10036 {
10037 struct window *w = XWINDOW (window);
10038
10039 if (WINDOWP (w->hchild))
10040 hscrolled_p |= hscroll_window_tree (w->hchild);
10041 else if (WINDOWP (w->vchild))
10042 hscrolled_p |= hscroll_window_tree (w->vchild);
10043 else if (w->cursor.vpos >= 0)
10044 {
10045 int h_margin;
10046 int text_area_width;
10047 struct glyph_row *current_cursor_row
10048 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10049 struct glyph_row *desired_cursor_row
10050 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10051 struct glyph_row *cursor_row
10052 = (desired_cursor_row->enabled_p
10053 ? desired_cursor_row
10054 : current_cursor_row);
10055
10056 text_area_width = window_box_width (w, TEXT_AREA);
10057
10058 /* Scroll when cursor is inside this scroll margin. */
10059 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10060
10061 if ((XFASTINT (w->hscroll)
10062 && w->cursor.x <= h_margin)
10063 || (cursor_row->enabled_p
10064 && cursor_row->truncated_on_right_p
10065 && (w->cursor.x >= text_area_width - h_margin)))
10066 {
10067 struct it it;
10068 int hscroll;
10069 struct buffer *saved_current_buffer;
10070 int pt;
10071 int wanted_x;
10072
10073 /* Find point in a display of infinite width. */
10074 saved_current_buffer = current_buffer;
10075 current_buffer = XBUFFER (w->buffer);
10076
10077 if (w == XWINDOW (selected_window))
10078 pt = BUF_PT (current_buffer);
10079 else
10080 {
10081 pt = marker_position (w->pointm);
10082 pt = max (BEGV, pt);
10083 pt = min (ZV, pt);
10084 }
10085
10086 /* Move iterator to pt starting at cursor_row->start in
10087 a line with infinite width. */
10088 init_to_row_start (&it, w, cursor_row);
10089 it.last_visible_x = INFINITY;
10090 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10091 current_buffer = saved_current_buffer;
10092
10093 /* Position cursor in window. */
10094 if (!hscroll_relative_p && hscroll_step_abs == 0)
10095 hscroll = max (0, (it.current_x
10096 - (ITERATOR_AT_END_OF_LINE_P (&it)
10097 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10098 : (text_area_width / 2))))
10099 / FRAME_COLUMN_WIDTH (it.f);
10100 else if (w->cursor.x >= text_area_width - h_margin)
10101 {
10102 if (hscroll_relative_p)
10103 wanted_x = text_area_width * (1 - hscroll_step_rel)
10104 - h_margin;
10105 else
10106 wanted_x = text_area_width
10107 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10108 - h_margin;
10109 hscroll
10110 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10111 }
10112 else
10113 {
10114 if (hscroll_relative_p)
10115 wanted_x = text_area_width * hscroll_step_rel
10116 + h_margin;
10117 else
10118 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10119 + h_margin;
10120 hscroll
10121 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10122 }
10123 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10124
10125 /* Don't call Fset_window_hscroll if value hasn't
10126 changed because it will prevent redisplay
10127 optimizations. */
10128 if (XFASTINT (w->hscroll) != hscroll)
10129 {
10130 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10131 w->hscroll = make_number (hscroll);
10132 hscrolled_p = 1;
10133 }
10134 }
10135 }
10136
10137 window = w->next;
10138 }
10139
10140 /* Value is non-zero if hscroll of any leaf window has been changed. */
10141 return hscrolled_p;
10142 }
10143
10144
10145 /* Set hscroll so that cursor is visible and not inside horizontal
10146 scroll margins for all windows in the tree rooted at WINDOW. See
10147 also hscroll_window_tree above. Value is non-zero if any window's
10148 hscroll has been changed. If it has, desired matrices on the frame
10149 of WINDOW are cleared. */
10150
10151 static int
10152 hscroll_windows (window)
10153 Lisp_Object window;
10154 {
10155 int hscrolled_p;
10156
10157 if (automatic_hscrolling_p)
10158 {
10159 hscrolled_p = hscroll_window_tree (window);
10160 if (hscrolled_p)
10161 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10162 }
10163 else
10164 hscrolled_p = 0;
10165 return hscrolled_p;
10166 }
10167
10168
10169 \f
10170 /************************************************************************
10171 Redisplay
10172 ************************************************************************/
10173
10174 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10175 to a non-zero value. This is sometimes handy to have in a debugger
10176 session. */
10177
10178 #if GLYPH_DEBUG
10179
10180 /* First and last unchanged row for try_window_id. */
10181
10182 int debug_first_unchanged_at_end_vpos;
10183 int debug_last_unchanged_at_beg_vpos;
10184
10185 /* Delta vpos and y. */
10186
10187 int debug_dvpos, debug_dy;
10188
10189 /* Delta in characters and bytes for try_window_id. */
10190
10191 int debug_delta, debug_delta_bytes;
10192
10193 /* Values of window_end_pos and window_end_vpos at the end of
10194 try_window_id. */
10195
10196 EMACS_INT debug_end_pos, debug_end_vpos;
10197
10198 /* Append a string to W->desired_matrix->method. FMT is a printf
10199 format string. A1...A9 are a supplement for a variable-length
10200 argument list. If trace_redisplay_p is non-zero also printf the
10201 resulting string to stderr. */
10202
10203 static void
10204 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10205 struct window *w;
10206 char *fmt;
10207 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10208 {
10209 char buffer[512];
10210 char *method = w->desired_matrix->method;
10211 int len = strlen (method);
10212 int size = sizeof w->desired_matrix->method;
10213 int remaining = size - len - 1;
10214
10215 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10216 if (len && remaining)
10217 {
10218 method[len] = '|';
10219 --remaining, ++len;
10220 }
10221
10222 strncpy (method + len, buffer, remaining);
10223
10224 if (trace_redisplay_p)
10225 fprintf (stderr, "%p (%s): %s\n",
10226 w,
10227 ((BUFFERP (w->buffer)
10228 && STRINGP (XBUFFER (w->buffer)->name))
10229 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10230 : "no buffer"),
10231 buffer);
10232 }
10233
10234 #endif /* GLYPH_DEBUG */
10235
10236
10237 /* Value is non-zero if all changes in window W, which displays
10238 current_buffer, are in the text between START and END. START is a
10239 buffer position, END is given as a distance from Z. Used in
10240 redisplay_internal for display optimization. */
10241
10242 static INLINE int
10243 text_outside_line_unchanged_p (w, start, end)
10244 struct window *w;
10245 int start, end;
10246 {
10247 int unchanged_p = 1;
10248
10249 /* If text or overlays have changed, see where. */
10250 if (XFASTINT (w->last_modified) < MODIFF
10251 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10252 {
10253 /* Gap in the line? */
10254 if (GPT < start || Z - GPT < end)
10255 unchanged_p = 0;
10256
10257 /* Changes start in front of the line, or end after it? */
10258 if (unchanged_p
10259 && (BEG_UNCHANGED < start - 1
10260 || END_UNCHANGED < end))
10261 unchanged_p = 0;
10262
10263 /* If selective display, can't optimize if changes start at the
10264 beginning of the line. */
10265 if (unchanged_p
10266 && INTEGERP (current_buffer->selective_display)
10267 && XINT (current_buffer->selective_display) > 0
10268 && (BEG_UNCHANGED < start || GPT <= start))
10269 unchanged_p = 0;
10270
10271 /* If there are overlays at the start or end of the line, these
10272 may have overlay strings with newlines in them. A change at
10273 START, for instance, may actually concern the display of such
10274 overlay strings as well, and they are displayed on different
10275 lines. So, quickly rule out this case. (For the future, it
10276 might be desirable to implement something more telling than
10277 just BEG/END_UNCHANGED.) */
10278 if (unchanged_p)
10279 {
10280 if (BEG + BEG_UNCHANGED == start
10281 && overlay_touches_p (start))
10282 unchanged_p = 0;
10283 if (END_UNCHANGED == end
10284 && overlay_touches_p (Z - end))
10285 unchanged_p = 0;
10286 }
10287 }
10288
10289 return unchanged_p;
10290 }
10291
10292
10293 /* Do a frame update, taking possible shortcuts into account. This is
10294 the main external entry point for redisplay.
10295
10296 If the last redisplay displayed an echo area message and that message
10297 is no longer requested, we clear the echo area or bring back the
10298 mini-buffer if that is in use. */
10299
10300 void
10301 redisplay ()
10302 {
10303 redisplay_internal (0);
10304 }
10305
10306
10307 static Lisp_Object
10308 overlay_arrow_string_or_property (var)
10309 Lisp_Object var;
10310 {
10311 Lisp_Object val;
10312
10313 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10314 return val;
10315
10316 return Voverlay_arrow_string;
10317 }
10318
10319 /* Return 1 if there are any overlay-arrows in current_buffer. */
10320 static int
10321 overlay_arrow_in_current_buffer_p ()
10322 {
10323 Lisp_Object vlist;
10324
10325 for (vlist = Voverlay_arrow_variable_list;
10326 CONSP (vlist);
10327 vlist = XCDR (vlist))
10328 {
10329 Lisp_Object var = XCAR (vlist);
10330 Lisp_Object val;
10331
10332 if (!SYMBOLP (var))
10333 continue;
10334 val = find_symbol_value (var);
10335 if (MARKERP (val)
10336 && current_buffer == XMARKER (val)->buffer)
10337 return 1;
10338 }
10339 return 0;
10340 }
10341
10342
10343 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10344 has changed. */
10345
10346 static int
10347 overlay_arrows_changed_p ()
10348 {
10349 Lisp_Object vlist;
10350
10351 for (vlist = Voverlay_arrow_variable_list;
10352 CONSP (vlist);
10353 vlist = XCDR (vlist))
10354 {
10355 Lisp_Object var = XCAR (vlist);
10356 Lisp_Object val, pstr;
10357
10358 if (!SYMBOLP (var))
10359 continue;
10360 val = find_symbol_value (var);
10361 if (!MARKERP (val))
10362 continue;
10363 if (! EQ (COERCE_MARKER (val),
10364 Fget (var, Qlast_arrow_position))
10365 || ! (pstr = overlay_arrow_string_or_property (var),
10366 EQ (pstr, Fget (var, Qlast_arrow_string))))
10367 return 1;
10368 }
10369 return 0;
10370 }
10371
10372 /* Mark overlay arrows to be updated on next redisplay. */
10373
10374 static void
10375 update_overlay_arrows (up_to_date)
10376 int up_to_date;
10377 {
10378 Lisp_Object vlist;
10379
10380 for (vlist = Voverlay_arrow_variable_list;
10381 CONSP (vlist);
10382 vlist = XCDR (vlist))
10383 {
10384 Lisp_Object var = XCAR (vlist);
10385
10386 if (!SYMBOLP (var))
10387 continue;
10388
10389 if (up_to_date > 0)
10390 {
10391 Lisp_Object val = find_symbol_value (var);
10392 Fput (var, Qlast_arrow_position,
10393 COERCE_MARKER (val));
10394 Fput (var, Qlast_arrow_string,
10395 overlay_arrow_string_or_property (var));
10396 }
10397 else if (up_to_date < 0
10398 || !NILP (Fget (var, Qlast_arrow_position)))
10399 {
10400 Fput (var, Qlast_arrow_position, Qt);
10401 Fput (var, Qlast_arrow_string, Qt);
10402 }
10403 }
10404 }
10405
10406
10407 /* Return overlay arrow string to display at row.
10408 Return integer (bitmap number) for arrow bitmap in left fringe.
10409 Return nil if no overlay arrow. */
10410
10411 static Lisp_Object
10412 overlay_arrow_at_row (it, row)
10413 struct it *it;
10414 struct glyph_row *row;
10415 {
10416 Lisp_Object vlist;
10417
10418 for (vlist = Voverlay_arrow_variable_list;
10419 CONSP (vlist);
10420 vlist = XCDR (vlist))
10421 {
10422 Lisp_Object var = XCAR (vlist);
10423 Lisp_Object val;
10424
10425 if (!SYMBOLP (var))
10426 continue;
10427
10428 val = find_symbol_value (var);
10429
10430 if (MARKERP (val)
10431 && current_buffer == XMARKER (val)->buffer
10432 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10433 {
10434 if (FRAME_WINDOW_P (it->f)
10435 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10436 {
10437 #ifdef HAVE_WINDOW_SYSTEM
10438 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10439 {
10440 int fringe_bitmap;
10441 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10442 return make_number (fringe_bitmap);
10443 }
10444 #endif
10445 return make_number (-1); /* Use default arrow bitmap */
10446 }
10447 return overlay_arrow_string_or_property (var);
10448 }
10449 }
10450
10451 return Qnil;
10452 }
10453
10454 /* Return 1 if point moved out of or into a composition. Otherwise
10455 return 0. PREV_BUF and PREV_PT are the last point buffer and
10456 position. BUF and PT are the current point buffer and position. */
10457
10458 int
10459 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10460 struct buffer *prev_buf, *buf;
10461 int prev_pt, pt;
10462 {
10463 int start, end;
10464 Lisp_Object prop;
10465 Lisp_Object buffer;
10466
10467 XSETBUFFER (buffer, buf);
10468 /* Check a composition at the last point if point moved within the
10469 same buffer. */
10470 if (prev_buf == buf)
10471 {
10472 if (prev_pt == pt)
10473 /* Point didn't move. */
10474 return 0;
10475
10476 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10477 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10478 && COMPOSITION_VALID_P (start, end, prop)
10479 && start < prev_pt && end > prev_pt)
10480 /* The last point was within the composition. Return 1 iff
10481 point moved out of the composition. */
10482 return (pt <= start || pt >= end);
10483 }
10484
10485 /* Check a composition at the current point. */
10486 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10487 && find_composition (pt, -1, &start, &end, &prop, buffer)
10488 && COMPOSITION_VALID_P (start, end, prop)
10489 && start < pt && end > pt);
10490 }
10491
10492
10493 /* Reconsider the setting of B->clip_changed which is displayed
10494 in window W. */
10495
10496 static INLINE void
10497 reconsider_clip_changes (w, b)
10498 struct window *w;
10499 struct buffer *b;
10500 {
10501 if (b->clip_changed
10502 && !NILP (w->window_end_valid)
10503 && w->current_matrix->buffer == b
10504 && w->current_matrix->zv == BUF_ZV (b)
10505 && w->current_matrix->begv == BUF_BEGV (b))
10506 b->clip_changed = 0;
10507
10508 /* If display wasn't paused, and W is not a tool bar window, see if
10509 point has been moved into or out of a composition. In that case,
10510 we set b->clip_changed to 1 to force updating the screen. If
10511 b->clip_changed has already been set to 1, we can skip this
10512 check. */
10513 if (!b->clip_changed
10514 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10515 {
10516 int pt;
10517
10518 if (w == XWINDOW (selected_window))
10519 pt = BUF_PT (current_buffer);
10520 else
10521 pt = marker_position (w->pointm);
10522
10523 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10524 || pt != XINT (w->last_point))
10525 && check_point_in_composition (w->current_matrix->buffer,
10526 XINT (w->last_point),
10527 XBUFFER (w->buffer), pt))
10528 b->clip_changed = 1;
10529 }
10530 }
10531 \f
10532
10533 /* Select FRAME to forward the values of frame-local variables into C
10534 variables so that the redisplay routines can access those values
10535 directly. */
10536
10537 static void
10538 select_frame_for_redisplay (frame)
10539 Lisp_Object frame;
10540 {
10541 Lisp_Object tail, sym, val;
10542 Lisp_Object old = selected_frame;
10543
10544 selected_frame = frame;
10545
10546 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10547 if (CONSP (XCAR (tail))
10548 && (sym = XCAR (XCAR (tail)),
10549 SYMBOLP (sym))
10550 && (sym = indirect_variable (sym),
10551 val = SYMBOL_VALUE (sym),
10552 (BUFFER_LOCAL_VALUEP (val)
10553 || SOME_BUFFER_LOCAL_VALUEP (val)))
10554 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10555 /* Use find_symbol_value rather than Fsymbol_value
10556 to avoid an error if it is void. */
10557 find_symbol_value (sym);
10558
10559 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10560 if (CONSP (XCAR (tail))
10561 && (sym = XCAR (XCAR (tail)),
10562 SYMBOLP (sym))
10563 && (sym = indirect_variable (sym),
10564 val = SYMBOL_VALUE (sym),
10565 (BUFFER_LOCAL_VALUEP (val)
10566 || SOME_BUFFER_LOCAL_VALUEP (val)))
10567 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10568 find_symbol_value (sym);
10569 }
10570
10571
10572 #define STOP_POLLING \
10573 do { if (! polling_stopped_here) stop_polling (); \
10574 polling_stopped_here = 1; } while (0)
10575
10576 #define RESUME_POLLING \
10577 do { if (polling_stopped_here) start_polling (); \
10578 polling_stopped_here = 0; } while (0)
10579
10580
10581 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10582 response to any user action; therefore, we should preserve the echo
10583 area. (Actually, our caller does that job.) Perhaps in the future
10584 avoid recentering windows if it is not necessary; currently that
10585 causes some problems. */
10586
10587 static void
10588 redisplay_internal (preserve_echo_area)
10589 int preserve_echo_area;
10590 {
10591 struct window *w = XWINDOW (selected_window);
10592 struct frame *f = XFRAME (w->frame);
10593 int pause;
10594 int must_finish = 0;
10595 struct text_pos tlbufpos, tlendpos;
10596 int number_of_visible_frames;
10597 int count;
10598 struct frame *sf = SELECTED_FRAME ();
10599 int polling_stopped_here = 0;
10600
10601 /* Non-zero means redisplay has to consider all windows on all
10602 frames. Zero means, only selected_window is considered. */
10603 int consider_all_windows_p;
10604
10605 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10606
10607 /* No redisplay if running in batch mode or frame is not yet fully
10608 initialized, or redisplay is explicitly turned off by setting
10609 Vinhibit_redisplay. */
10610 if (noninteractive
10611 || !NILP (Vinhibit_redisplay)
10612 || !f->glyphs_initialized_p)
10613 return;
10614
10615 /* The flag redisplay_performed_directly_p is set by
10616 direct_output_for_insert when it already did the whole screen
10617 update necessary. */
10618 if (redisplay_performed_directly_p)
10619 {
10620 redisplay_performed_directly_p = 0;
10621 if (!hscroll_windows (selected_window))
10622 return;
10623 }
10624
10625 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
10626 if (popup_activated ())
10627 return;
10628 #endif
10629
10630 /* I don't think this happens but let's be paranoid. */
10631 if (redisplaying_p)
10632 return;
10633
10634 /* Record a function that resets redisplaying_p to its old value
10635 when we leave this function. */
10636 count = SPECPDL_INDEX ();
10637 record_unwind_protect (unwind_redisplay,
10638 Fcons (make_number (redisplaying_p), selected_frame));
10639 ++redisplaying_p;
10640 specbind (Qinhibit_free_realized_faces, Qnil);
10641
10642 {
10643 Lisp_Object tail, frame;
10644
10645 FOR_EACH_FRAME (tail, frame)
10646 {
10647 struct frame *f = XFRAME (frame);
10648 f->already_hscrolled_p = 0;
10649 }
10650 }
10651
10652 retry:
10653 pause = 0;
10654 reconsider_clip_changes (w, current_buffer);
10655 last_escape_glyph_frame = NULL;
10656 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
10657
10658 /* If new fonts have been loaded that make a glyph matrix adjustment
10659 necessary, do it. */
10660 if (fonts_changed_p)
10661 {
10662 adjust_glyphs (NULL);
10663 ++windows_or_buffers_changed;
10664 fonts_changed_p = 0;
10665 }
10666
10667 /* If face_change_count is non-zero, init_iterator will free all
10668 realized faces, which includes the faces referenced from current
10669 matrices. So, we can't reuse current matrices in this case. */
10670 if (face_change_count)
10671 ++windows_or_buffers_changed;
10672
10673 if (! FRAME_WINDOW_P (sf)
10674 && previous_terminal_frame != sf)
10675 {
10676 /* Since frames on an ASCII terminal share the same display
10677 area, displaying a different frame means redisplay the whole
10678 thing. */
10679 windows_or_buffers_changed++;
10680 SET_FRAME_GARBAGED (sf);
10681 XSETFRAME (Vterminal_frame, sf);
10682 }
10683 previous_terminal_frame = sf;
10684
10685 /* Set the visible flags for all frames. Do this before checking
10686 for resized or garbaged frames; they want to know if their frames
10687 are visible. See the comment in frame.h for
10688 FRAME_SAMPLE_VISIBILITY. */
10689 {
10690 Lisp_Object tail, frame;
10691
10692 number_of_visible_frames = 0;
10693
10694 FOR_EACH_FRAME (tail, frame)
10695 {
10696 struct frame *f = XFRAME (frame);
10697
10698 FRAME_SAMPLE_VISIBILITY (f);
10699 if (FRAME_VISIBLE_P (f))
10700 ++number_of_visible_frames;
10701 clear_desired_matrices (f);
10702 }
10703 }
10704
10705 /* Notice any pending interrupt request to change frame size. */
10706 do_pending_window_change (1);
10707
10708 /* Clear frames marked as garbaged. */
10709 if (frame_garbaged)
10710 clear_garbaged_frames ();
10711
10712 /* Build menubar and tool-bar items. */
10713 if (NILP (Vmemory_full))
10714 prepare_menu_bars ();
10715
10716 if (windows_or_buffers_changed)
10717 update_mode_lines++;
10718
10719 /* Detect case that we need to write or remove a star in the mode line. */
10720 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10721 {
10722 w->update_mode_line = Qt;
10723 if (buffer_shared > 1)
10724 update_mode_lines++;
10725 }
10726
10727 /* If %c is in the mode line, update it if needed. */
10728 if (!NILP (w->column_number_displayed)
10729 /* This alternative quickly identifies a common case
10730 where no change is needed. */
10731 && !(PT == XFASTINT (w->last_point)
10732 && XFASTINT (w->last_modified) >= MODIFF
10733 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10734 && (XFASTINT (w->column_number_displayed)
10735 != (int) current_column ())) /* iftc */
10736 w->update_mode_line = Qt;
10737
10738 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10739
10740 /* The variable buffer_shared is set in redisplay_window and
10741 indicates that we redisplay a buffer in different windows. See
10742 there. */
10743 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10744 || cursor_type_changed);
10745
10746 /* If specs for an arrow have changed, do thorough redisplay
10747 to ensure we remove any arrow that should no longer exist. */
10748 if (overlay_arrows_changed_p ())
10749 consider_all_windows_p = windows_or_buffers_changed = 1;
10750
10751 /* Normally the message* functions will have already displayed and
10752 updated the echo area, but the frame may have been trashed, or
10753 the update may have been preempted, so display the echo area
10754 again here. Checking message_cleared_p captures the case that
10755 the echo area should be cleared. */
10756 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
10757 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
10758 || (message_cleared_p
10759 && minibuf_level == 0
10760 /* If the mini-window is currently selected, this means the
10761 echo-area doesn't show through. */
10762 && !MINI_WINDOW_P (XWINDOW (selected_window))))
10763 {
10764 int window_height_changed_p = echo_area_display (0);
10765 must_finish = 1;
10766
10767 /* If we don't display the current message, don't clear the
10768 message_cleared_p flag, because, if we did, we wouldn't clear
10769 the echo area in the next redisplay which doesn't preserve
10770 the echo area. */
10771 if (!display_last_displayed_message_p)
10772 message_cleared_p = 0;
10773
10774 if (fonts_changed_p)
10775 goto retry;
10776 else if (window_height_changed_p)
10777 {
10778 consider_all_windows_p = 1;
10779 ++update_mode_lines;
10780 ++windows_or_buffers_changed;
10781
10782 /* If window configuration was changed, frames may have been
10783 marked garbaged. Clear them or we will experience
10784 surprises wrt scrolling. */
10785 if (frame_garbaged)
10786 clear_garbaged_frames ();
10787 }
10788 }
10789 else if (EQ (selected_window, minibuf_window)
10790 && (current_buffer->clip_changed
10791 || XFASTINT (w->last_modified) < MODIFF
10792 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10793 && resize_mini_window (w, 0))
10794 {
10795 /* Resized active mini-window to fit the size of what it is
10796 showing if its contents might have changed. */
10797 must_finish = 1;
10798 consider_all_windows_p = 1;
10799 ++windows_or_buffers_changed;
10800 ++update_mode_lines;
10801
10802 /* If window configuration was changed, frames may have been
10803 marked garbaged. Clear them or we will experience
10804 surprises wrt scrolling. */
10805 if (frame_garbaged)
10806 clear_garbaged_frames ();
10807 }
10808
10809
10810 /* If showing the region, and mark has changed, we must redisplay
10811 the whole window. The assignment to this_line_start_pos prevents
10812 the optimization directly below this if-statement. */
10813 if (((!NILP (Vtransient_mark_mode)
10814 && !NILP (XBUFFER (w->buffer)->mark_active))
10815 != !NILP (w->region_showing))
10816 || (!NILP (w->region_showing)
10817 && !EQ (w->region_showing,
10818 Fmarker_position (XBUFFER (w->buffer)->mark))))
10819 CHARPOS (this_line_start_pos) = 0;
10820
10821 /* Optimize the case that only the line containing the cursor in the
10822 selected window has changed. Variables starting with this_ are
10823 set in display_line and record information about the line
10824 containing the cursor. */
10825 tlbufpos = this_line_start_pos;
10826 tlendpos = this_line_end_pos;
10827 if (!consider_all_windows_p
10828 && CHARPOS (tlbufpos) > 0
10829 && NILP (w->update_mode_line)
10830 && !current_buffer->clip_changed
10831 && !current_buffer->prevent_redisplay_optimizations_p
10832 && FRAME_VISIBLE_P (XFRAME (w->frame))
10833 && !FRAME_OBSCURED_P (XFRAME (w->frame))
10834 /* Make sure recorded data applies to current buffer, etc. */
10835 && this_line_buffer == current_buffer
10836 && current_buffer == XBUFFER (w->buffer)
10837 && NILP (w->force_start)
10838 && NILP (w->optional_new_start)
10839 /* Point must be on the line that we have info recorded about. */
10840 && PT >= CHARPOS (tlbufpos)
10841 && PT <= Z - CHARPOS (tlendpos)
10842 /* All text outside that line, including its final newline,
10843 must be unchanged */
10844 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
10845 CHARPOS (tlendpos)))
10846 {
10847 if (CHARPOS (tlbufpos) > BEGV
10848 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
10849 && (CHARPOS (tlbufpos) == ZV
10850 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
10851 /* Former continuation line has disappeared by becoming empty */
10852 goto cancel;
10853 else if (XFASTINT (w->last_modified) < MODIFF
10854 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
10855 || MINI_WINDOW_P (w))
10856 {
10857 /* We have to handle the case of continuation around a
10858 wide-column character (See the comment in indent.c around
10859 line 885).
10860
10861 For instance, in the following case:
10862
10863 -------- Insert --------
10864 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
10865 J_I_ ==> J_I_ `^^' are cursors.
10866 ^^ ^^
10867 -------- --------
10868
10869 As we have to redraw the line above, we should goto cancel. */
10870
10871 struct it it;
10872 int line_height_before = this_line_pixel_height;
10873
10874 /* Note that start_display will handle the case that the
10875 line starting at tlbufpos is a continuation lines. */
10876 start_display (&it, w, tlbufpos);
10877
10878 /* Implementation note: It this still necessary? */
10879 if (it.current_x != this_line_start_x)
10880 goto cancel;
10881
10882 TRACE ((stderr, "trying display optimization 1\n"));
10883 w->cursor.vpos = -1;
10884 overlay_arrow_seen = 0;
10885 it.vpos = this_line_vpos;
10886 it.current_y = this_line_y;
10887 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
10888 display_line (&it);
10889
10890 /* If line contains point, is not continued,
10891 and ends at same distance from eob as before, we win */
10892 if (w->cursor.vpos >= 0
10893 /* Line is not continued, otherwise this_line_start_pos
10894 would have been set to 0 in display_line. */
10895 && CHARPOS (this_line_start_pos)
10896 /* Line ends as before. */
10897 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
10898 /* Line has same height as before. Otherwise other lines
10899 would have to be shifted up or down. */
10900 && this_line_pixel_height == line_height_before)
10901 {
10902 /* If this is not the window's last line, we must adjust
10903 the charstarts of the lines below. */
10904 if (it.current_y < it.last_visible_y)
10905 {
10906 struct glyph_row *row
10907 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
10908 int delta, delta_bytes;
10909
10910 if (Z - CHARPOS (tlendpos) == ZV)
10911 {
10912 /* This line ends at end of (accessible part of)
10913 buffer. There is no newline to count. */
10914 delta = (Z
10915 - CHARPOS (tlendpos)
10916 - MATRIX_ROW_START_CHARPOS (row));
10917 delta_bytes = (Z_BYTE
10918 - BYTEPOS (tlendpos)
10919 - MATRIX_ROW_START_BYTEPOS (row));
10920 }
10921 else
10922 {
10923 /* This line ends in a newline. Must take
10924 account of the newline and the rest of the
10925 text that follows. */
10926 delta = (Z
10927 - CHARPOS (tlendpos)
10928 - MATRIX_ROW_START_CHARPOS (row));
10929 delta_bytes = (Z_BYTE
10930 - BYTEPOS (tlendpos)
10931 - MATRIX_ROW_START_BYTEPOS (row));
10932 }
10933
10934 increment_matrix_positions (w->current_matrix,
10935 this_line_vpos + 1,
10936 w->current_matrix->nrows,
10937 delta, delta_bytes);
10938 }
10939
10940 /* If this row displays text now but previously didn't,
10941 or vice versa, w->window_end_vpos may have to be
10942 adjusted. */
10943 if ((it.glyph_row - 1)->displays_text_p)
10944 {
10945 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
10946 XSETINT (w->window_end_vpos, this_line_vpos);
10947 }
10948 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
10949 && this_line_vpos > 0)
10950 XSETINT (w->window_end_vpos, this_line_vpos - 1);
10951 w->window_end_valid = Qnil;
10952
10953 /* Update hint: No need to try to scroll in update_window. */
10954 w->desired_matrix->no_scrolling_p = 1;
10955
10956 #if GLYPH_DEBUG
10957 *w->desired_matrix->method = 0;
10958 debug_method_add (w, "optimization 1");
10959 #endif
10960 #ifdef HAVE_WINDOW_SYSTEM
10961 update_window_fringes (w, 0);
10962 #endif
10963 goto update;
10964 }
10965 else
10966 goto cancel;
10967 }
10968 else if (/* Cursor position hasn't changed. */
10969 PT == XFASTINT (w->last_point)
10970 /* Make sure the cursor was last displayed
10971 in this window. Otherwise we have to reposition it. */
10972 && 0 <= w->cursor.vpos
10973 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
10974 {
10975 if (!must_finish)
10976 {
10977 do_pending_window_change (1);
10978
10979 /* We used to always goto end_of_redisplay here, but this
10980 isn't enough if we have a blinking cursor. */
10981 if (w->cursor_off_p == w->last_cursor_off_p)
10982 goto end_of_redisplay;
10983 }
10984 goto update;
10985 }
10986 /* If highlighting the region, or if the cursor is in the echo area,
10987 then we can't just move the cursor. */
10988 else if (! (!NILP (Vtransient_mark_mode)
10989 && !NILP (current_buffer->mark_active))
10990 && (EQ (selected_window, current_buffer->last_selected_window)
10991 || highlight_nonselected_windows)
10992 && NILP (w->region_showing)
10993 && NILP (Vshow_trailing_whitespace)
10994 && !cursor_in_echo_area)
10995 {
10996 struct it it;
10997 struct glyph_row *row;
10998
10999 /* Skip from tlbufpos to PT and see where it is. Note that
11000 PT may be in invisible text. If so, we will end at the
11001 next visible position. */
11002 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11003 NULL, DEFAULT_FACE_ID);
11004 it.current_x = this_line_start_x;
11005 it.current_y = this_line_y;
11006 it.vpos = this_line_vpos;
11007
11008 /* The call to move_it_to stops in front of PT, but
11009 moves over before-strings. */
11010 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11011
11012 if (it.vpos == this_line_vpos
11013 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11014 row->enabled_p))
11015 {
11016 xassert (this_line_vpos == it.vpos);
11017 xassert (this_line_y == it.current_y);
11018 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11019 #if GLYPH_DEBUG
11020 *w->desired_matrix->method = 0;
11021 debug_method_add (w, "optimization 3");
11022 #endif
11023 goto update;
11024 }
11025 else
11026 goto cancel;
11027 }
11028
11029 cancel:
11030 /* Text changed drastically or point moved off of line. */
11031 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11032 }
11033
11034 CHARPOS (this_line_start_pos) = 0;
11035 consider_all_windows_p |= buffer_shared > 1;
11036 ++clear_face_cache_count;
11037 #ifdef HAVE_WINDOW_SYSTEM
11038 ++clear_image_cache_count;
11039 #endif
11040
11041 /* Build desired matrices, and update the display. If
11042 consider_all_windows_p is non-zero, do it for all windows on all
11043 frames. Otherwise do it for selected_window, only. */
11044
11045 if (consider_all_windows_p)
11046 {
11047 Lisp_Object tail, frame;
11048
11049 FOR_EACH_FRAME (tail, frame)
11050 XFRAME (frame)->updated_p = 0;
11051
11052 /* Recompute # windows showing selected buffer. This will be
11053 incremented each time such a window is displayed. */
11054 buffer_shared = 0;
11055
11056 FOR_EACH_FRAME (tail, frame)
11057 {
11058 struct frame *f = XFRAME (frame);
11059
11060 if (FRAME_WINDOW_P (f) || f == sf)
11061 {
11062 if (! EQ (frame, selected_frame))
11063 /* Select the frame, for the sake of frame-local
11064 variables. */
11065 select_frame_for_redisplay (frame);
11066
11067 /* Mark all the scroll bars to be removed; we'll redeem
11068 the ones we want when we redisplay their windows. */
11069 if (condemn_scroll_bars_hook)
11070 condemn_scroll_bars_hook (f);
11071
11072 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11073 redisplay_windows (FRAME_ROOT_WINDOW (f));
11074
11075 /* Any scroll bars which redisplay_windows should have
11076 nuked should now go away. */
11077 if (judge_scroll_bars_hook)
11078 judge_scroll_bars_hook (f);
11079
11080 /* If fonts changed, display again. */
11081 /* ??? rms: I suspect it is a mistake to jump all the way
11082 back to retry here. It should just retry this frame. */
11083 if (fonts_changed_p)
11084 goto retry;
11085
11086 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11087 {
11088 /* See if we have to hscroll. */
11089 if (!f->already_hscrolled_p)
11090 {
11091 f->already_hscrolled_p = 1;
11092 if (hscroll_windows (f->root_window))
11093 goto retry;
11094 }
11095
11096 /* Prevent various kinds of signals during display
11097 update. stdio is not robust about handling
11098 signals, which can cause an apparent I/O
11099 error. */
11100 if (interrupt_input)
11101 unrequest_sigio ();
11102 STOP_POLLING;
11103
11104 /* Update the display. */
11105 set_window_update_flags (XWINDOW (f->root_window), 1);
11106 pause |= update_frame (f, 0, 0);
11107 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11108 if (pause)
11109 break;
11110 #endif
11111
11112 f->updated_p = 1;
11113 }
11114 }
11115 }
11116
11117 if (!pause)
11118 {
11119 /* Do the mark_window_display_accurate after all windows have
11120 been redisplayed because this call resets flags in buffers
11121 which are needed for proper redisplay. */
11122 FOR_EACH_FRAME (tail, frame)
11123 {
11124 struct frame *f = XFRAME (frame);
11125 if (f->updated_p)
11126 {
11127 mark_window_display_accurate (f->root_window, 1);
11128 if (frame_up_to_date_hook)
11129 frame_up_to_date_hook (f);
11130 }
11131 }
11132 }
11133 }
11134 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11135 {
11136 Lisp_Object mini_window;
11137 struct frame *mini_frame;
11138
11139 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11140 /* Use list_of_error, not Qerror, so that
11141 we catch only errors and don't run the debugger. */
11142 internal_condition_case_1 (redisplay_window_1, selected_window,
11143 list_of_error,
11144 redisplay_window_error);
11145
11146 /* Compare desired and current matrices, perform output. */
11147
11148 update:
11149 /* If fonts changed, display again. */
11150 if (fonts_changed_p)
11151 goto retry;
11152
11153 /* Prevent various kinds of signals during display update.
11154 stdio is not robust about handling signals,
11155 which can cause an apparent I/O error. */
11156 if (interrupt_input)
11157 unrequest_sigio ();
11158 STOP_POLLING;
11159
11160 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11161 {
11162 if (hscroll_windows (selected_window))
11163 goto retry;
11164
11165 XWINDOW (selected_window)->must_be_updated_p = 1;
11166 pause = update_frame (sf, 0, 0);
11167 }
11168
11169 /* We may have called echo_area_display at the top of this
11170 function. If the echo area is on another frame, that may
11171 have put text on a frame other than the selected one, so the
11172 above call to update_frame would not have caught it. Catch
11173 it here. */
11174 mini_window = FRAME_MINIBUF_WINDOW (sf);
11175 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11176
11177 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11178 {
11179 XWINDOW (mini_window)->must_be_updated_p = 1;
11180 pause |= update_frame (mini_frame, 0, 0);
11181 if (!pause && hscroll_windows (mini_window))
11182 goto retry;
11183 }
11184 }
11185
11186 /* If display was paused because of pending input, make sure we do a
11187 thorough update the next time. */
11188 if (pause)
11189 {
11190 /* Prevent the optimization at the beginning of
11191 redisplay_internal that tries a single-line update of the
11192 line containing the cursor in the selected window. */
11193 CHARPOS (this_line_start_pos) = 0;
11194
11195 /* Let the overlay arrow be updated the next time. */
11196 update_overlay_arrows (0);
11197
11198 /* If we pause after scrolling, some rows in the current
11199 matrices of some windows are not valid. */
11200 if (!WINDOW_FULL_WIDTH_P (w)
11201 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11202 update_mode_lines = 1;
11203 }
11204 else
11205 {
11206 if (!consider_all_windows_p)
11207 {
11208 /* This has already been done above if
11209 consider_all_windows_p is set. */
11210 mark_window_display_accurate_1 (w, 1);
11211
11212 /* Say overlay arrows are up to date. */
11213 update_overlay_arrows (1);
11214
11215 if (frame_up_to_date_hook != 0)
11216 frame_up_to_date_hook (sf);
11217 }
11218
11219 update_mode_lines = 0;
11220 windows_or_buffers_changed = 0;
11221 cursor_type_changed = 0;
11222 }
11223
11224 /* Start SIGIO interrupts coming again. Having them off during the
11225 code above makes it less likely one will discard output, but not
11226 impossible, since there might be stuff in the system buffer here.
11227 But it is much hairier to try to do anything about that. */
11228 if (interrupt_input)
11229 request_sigio ();
11230 RESUME_POLLING;
11231
11232 /* If a frame has become visible which was not before, redisplay
11233 again, so that we display it. Expose events for such a frame
11234 (which it gets when becoming visible) don't call the parts of
11235 redisplay constructing glyphs, so simply exposing a frame won't
11236 display anything in this case. So, we have to display these
11237 frames here explicitly. */
11238 if (!pause)
11239 {
11240 Lisp_Object tail, frame;
11241 int new_count = 0;
11242
11243 FOR_EACH_FRAME (tail, frame)
11244 {
11245 int this_is_visible = 0;
11246
11247 if (XFRAME (frame)->visible)
11248 this_is_visible = 1;
11249 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11250 if (XFRAME (frame)->visible)
11251 this_is_visible = 1;
11252
11253 if (this_is_visible)
11254 new_count++;
11255 }
11256
11257 if (new_count != number_of_visible_frames)
11258 windows_or_buffers_changed++;
11259 }
11260
11261 /* Change frame size now if a change is pending. */
11262 do_pending_window_change (1);
11263
11264 /* If we just did a pending size change, or have additional
11265 visible frames, redisplay again. */
11266 if (windows_or_buffers_changed && !pause)
11267 goto retry;
11268
11269 /* Clear the face cache eventually. */
11270 if (consider_all_windows_p)
11271 {
11272 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11273 {
11274 clear_face_cache (0);
11275 clear_face_cache_count = 0;
11276 }
11277 #ifdef HAVE_WINDOW_SYSTEM
11278 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11279 {
11280 Lisp_Object tail, frame;
11281 FOR_EACH_FRAME (tail, frame)
11282 {
11283 struct frame *f = XFRAME (frame);
11284 if (FRAME_WINDOW_P (f))
11285 clear_image_cache (f, 0);
11286 }
11287 clear_image_cache_count = 0;
11288 }
11289 #endif /* HAVE_WINDOW_SYSTEM */
11290 }
11291
11292 end_of_redisplay:
11293 unbind_to (count, Qnil);
11294 RESUME_POLLING;
11295 }
11296
11297
11298 /* Redisplay, but leave alone any recent echo area message unless
11299 another message has been requested in its place.
11300
11301 This is useful in situations where you need to redisplay but no
11302 user action has occurred, making it inappropriate for the message
11303 area to be cleared. See tracking_off and
11304 wait_reading_process_output for examples of these situations.
11305
11306 FROM_WHERE is an integer saying from where this function was
11307 called. This is useful for debugging. */
11308
11309 void
11310 redisplay_preserve_echo_area (from_where)
11311 int from_where;
11312 {
11313 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11314
11315 if (!NILP (echo_area_buffer[1]))
11316 {
11317 /* We have a previously displayed message, but no current
11318 message. Redisplay the previous message. */
11319 display_last_displayed_message_p = 1;
11320 redisplay_internal (1);
11321 display_last_displayed_message_p = 0;
11322 }
11323 else
11324 redisplay_internal (1);
11325
11326 if (rif != NULL && rif->flush_display_optional)
11327 rif->flush_display_optional (NULL);
11328 }
11329
11330
11331 /* Function registered with record_unwind_protect in
11332 redisplay_internal. Reset redisplaying_p to the value it had
11333 before redisplay_internal was called, and clear
11334 prevent_freeing_realized_faces_p. It also selects the previously
11335 selected frame. */
11336
11337 static Lisp_Object
11338 unwind_redisplay (val)
11339 Lisp_Object val;
11340 {
11341 Lisp_Object old_redisplaying_p, old_frame;
11342
11343 old_redisplaying_p = XCAR (val);
11344 redisplaying_p = XFASTINT (old_redisplaying_p);
11345 old_frame = XCDR (val);
11346 if (! EQ (old_frame, selected_frame))
11347 select_frame_for_redisplay (old_frame);
11348 return Qnil;
11349 }
11350
11351
11352 /* Mark the display of window W as accurate or inaccurate. If
11353 ACCURATE_P is non-zero mark display of W as accurate. If
11354 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11355 redisplay_internal is called. */
11356
11357 static void
11358 mark_window_display_accurate_1 (w, accurate_p)
11359 struct window *w;
11360 int accurate_p;
11361 {
11362 if (BUFFERP (w->buffer))
11363 {
11364 struct buffer *b = XBUFFER (w->buffer);
11365
11366 w->last_modified
11367 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11368 w->last_overlay_modified
11369 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11370 w->last_had_star
11371 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11372
11373 if (accurate_p)
11374 {
11375 b->clip_changed = 0;
11376 b->prevent_redisplay_optimizations_p = 0;
11377
11378 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11379 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11380 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11381 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11382
11383 w->current_matrix->buffer = b;
11384 w->current_matrix->begv = BUF_BEGV (b);
11385 w->current_matrix->zv = BUF_ZV (b);
11386
11387 w->last_cursor = w->cursor;
11388 w->last_cursor_off_p = w->cursor_off_p;
11389
11390 if (w == XWINDOW (selected_window))
11391 w->last_point = make_number (BUF_PT (b));
11392 else
11393 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11394 }
11395 }
11396
11397 if (accurate_p)
11398 {
11399 w->window_end_valid = w->buffer;
11400 #if 0 /* This is incorrect with variable-height lines. */
11401 xassert (XINT (w->window_end_vpos)
11402 < (WINDOW_TOTAL_LINES (w)
11403 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11404 #endif
11405 w->update_mode_line = Qnil;
11406 }
11407 }
11408
11409
11410 /* Mark the display of windows in the window tree rooted at WINDOW as
11411 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11412 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11413 be redisplayed the next time redisplay_internal is called. */
11414
11415 void
11416 mark_window_display_accurate (window, accurate_p)
11417 Lisp_Object window;
11418 int accurate_p;
11419 {
11420 struct window *w;
11421
11422 for (; !NILP (window); window = w->next)
11423 {
11424 w = XWINDOW (window);
11425 mark_window_display_accurate_1 (w, accurate_p);
11426
11427 if (!NILP (w->vchild))
11428 mark_window_display_accurate (w->vchild, accurate_p);
11429 if (!NILP (w->hchild))
11430 mark_window_display_accurate (w->hchild, accurate_p);
11431 }
11432
11433 if (accurate_p)
11434 {
11435 update_overlay_arrows (1);
11436 }
11437 else
11438 {
11439 /* Force a thorough redisplay the next time by setting
11440 last_arrow_position and last_arrow_string to t, which is
11441 unequal to any useful value of Voverlay_arrow_... */
11442 update_overlay_arrows (-1);
11443 }
11444 }
11445
11446
11447 /* Return value in display table DP (Lisp_Char_Table *) for character
11448 C. Since a display table doesn't have any parent, we don't have to
11449 follow parent. Do not call this function directly but use the
11450 macro DISP_CHAR_VECTOR. */
11451
11452 Lisp_Object
11453 disp_char_vector (dp, c)
11454 struct Lisp_Char_Table *dp;
11455 int c;
11456 {
11457 int code[4], i;
11458 Lisp_Object val;
11459
11460 if (SINGLE_BYTE_CHAR_P (c))
11461 return (dp->contents[c]);
11462
11463 SPLIT_CHAR (c, code[0], code[1], code[2]);
11464 if (code[1] < 32)
11465 code[1] = -1;
11466 else if (code[2] < 32)
11467 code[2] = -1;
11468
11469 /* Here, the possible range of code[0] (== charset ID) is
11470 128..max_charset. Since the top level char table contains data
11471 for multibyte characters after 256th element, we must increment
11472 code[0] by 128 to get a correct index. */
11473 code[0] += 128;
11474 code[3] = -1; /* anchor */
11475
11476 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11477 {
11478 val = dp->contents[code[i]];
11479 if (!SUB_CHAR_TABLE_P (val))
11480 return (NILP (val) ? dp->defalt : val);
11481 }
11482
11483 /* Here, val is a sub char table. We return the default value of
11484 it. */
11485 return (dp->defalt);
11486 }
11487
11488
11489 \f
11490 /***********************************************************************
11491 Window Redisplay
11492 ***********************************************************************/
11493
11494 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11495
11496 static void
11497 redisplay_windows (window)
11498 Lisp_Object window;
11499 {
11500 while (!NILP (window))
11501 {
11502 struct window *w = XWINDOW (window);
11503
11504 if (!NILP (w->hchild))
11505 redisplay_windows (w->hchild);
11506 else if (!NILP (w->vchild))
11507 redisplay_windows (w->vchild);
11508 else
11509 {
11510 displayed_buffer = XBUFFER (w->buffer);
11511 /* Use list_of_error, not Qerror, so that
11512 we catch only errors and don't run the debugger. */
11513 internal_condition_case_1 (redisplay_window_0, window,
11514 list_of_error,
11515 redisplay_window_error);
11516 }
11517
11518 window = w->next;
11519 }
11520 }
11521
11522 static Lisp_Object
11523 redisplay_window_error ()
11524 {
11525 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11526 return Qnil;
11527 }
11528
11529 static Lisp_Object
11530 redisplay_window_0 (window)
11531 Lisp_Object window;
11532 {
11533 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11534 redisplay_window (window, 0);
11535 return Qnil;
11536 }
11537
11538 static Lisp_Object
11539 redisplay_window_1 (window)
11540 Lisp_Object window;
11541 {
11542 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11543 redisplay_window (window, 1);
11544 return Qnil;
11545 }
11546 \f
11547
11548 /* Increment GLYPH until it reaches END or CONDITION fails while
11549 adding (GLYPH)->pixel_width to X. */
11550
11551 #define SKIP_GLYPHS(glyph, end, x, condition) \
11552 do \
11553 { \
11554 (x) += (glyph)->pixel_width; \
11555 ++(glyph); \
11556 } \
11557 while ((glyph) < (end) && (condition))
11558
11559
11560 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11561 DELTA is the number of bytes by which positions recorded in ROW
11562 differ from current buffer positions. */
11563
11564 void
11565 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11566 struct window *w;
11567 struct glyph_row *row;
11568 struct glyph_matrix *matrix;
11569 int delta, delta_bytes, dy, dvpos;
11570 {
11571 struct glyph *glyph = row->glyphs[TEXT_AREA];
11572 struct glyph *end = glyph + row->used[TEXT_AREA];
11573 struct glyph *cursor = NULL;
11574 /* The first glyph that starts a sequence of glyphs from string. */
11575 struct glyph *string_start;
11576 /* The X coordinate of string_start. */
11577 int string_start_x;
11578 /* The last known character position. */
11579 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11580 /* The last known character position before string_start. */
11581 int string_before_pos;
11582 int x = row->x;
11583 int cursor_x = x;
11584 int cursor_from_overlay_pos = 0;
11585 int pt_old = PT - delta;
11586
11587 /* Skip over glyphs not having an object at the start of the row.
11588 These are special glyphs like truncation marks on terminal
11589 frames. */
11590 if (row->displays_text_p)
11591 while (glyph < end
11592 && INTEGERP (glyph->object)
11593 && glyph->charpos < 0)
11594 {
11595 x += glyph->pixel_width;
11596 ++glyph;
11597 }
11598
11599 string_start = NULL;
11600 while (glyph < end
11601 && !INTEGERP (glyph->object)
11602 && (!BUFFERP (glyph->object)
11603 || (last_pos = glyph->charpos) < pt_old))
11604 {
11605 if (! STRINGP (glyph->object))
11606 {
11607 string_start = NULL;
11608 x += glyph->pixel_width;
11609 ++glyph;
11610 if (cursor_from_overlay_pos
11611 && last_pos >= cursor_from_overlay_pos)
11612 {
11613 cursor_from_overlay_pos = 0;
11614 cursor = 0;
11615 }
11616 }
11617 else
11618 {
11619 string_before_pos = last_pos;
11620 string_start = glyph;
11621 string_start_x = x;
11622 /* Skip all glyphs from string. */
11623 do
11624 {
11625 Lisp_Object cprop;
11626 int pos;
11627 if ((cursor == NULL || glyph > cursor)
11628 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
11629 Qcursor, (glyph)->object),
11630 !NILP (cprop))
11631 && (pos = string_buffer_position (w, glyph->object,
11632 string_before_pos),
11633 (pos == 0 /* From overlay */
11634 || pos == pt_old)))
11635 {
11636 /* Estimate overlay buffer position from the buffer
11637 positions of the glyphs before and after the overlay.
11638 Add 1 to last_pos so that if point corresponds to the
11639 glyph right after the overlay, we still use a 'cursor'
11640 property found in that overlay. */
11641 cursor_from_overlay_pos = (pos ? 0 : last_pos
11642 + (INTEGERP (cprop) ? XINT (cprop) : 0));
11643 cursor = glyph;
11644 cursor_x = x;
11645 }
11646 x += glyph->pixel_width;
11647 ++glyph;
11648 }
11649 while (glyph < end && EQ (glyph->object, string_start->object));
11650 }
11651 }
11652
11653 if (cursor != NULL)
11654 {
11655 glyph = cursor;
11656 x = cursor_x;
11657 }
11658 else if (row->ends_in_ellipsis_p && glyph == end)
11659 {
11660 /* Scan back over the ellipsis glyphs, decrementing positions. */
11661 while (glyph > row->glyphs[TEXT_AREA]
11662 && (glyph - 1)->charpos == last_pos)
11663 glyph--, x -= glyph->pixel_width;
11664 /* That loop always goes one position too far,
11665 including the glyph before the ellipsis.
11666 So scan forward over that one. */
11667 x += glyph->pixel_width;
11668 glyph++;
11669 }
11670 else if (string_start
11671 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11672 {
11673 /* We may have skipped over point because the previous glyphs
11674 are from string. As there's no easy way to know the
11675 character position of the current glyph, find the correct
11676 glyph on point by scanning from string_start again. */
11677 Lisp_Object limit;
11678 Lisp_Object string;
11679 int pos;
11680
11681 limit = make_number (pt_old + 1);
11682 end = glyph;
11683 glyph = string_start;
11684 x = string_start_x;
11685 string = glyph->object;
11686 pos = string_buffer_position (w, string, string_before_pos);
11687 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11688 because we always put cursor after overlay strings. */
11689 while (pos == 0 && glyph < end)
11690 {
11691 string = glyph->object;
11692 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11693 if (glyph < end)
11694 pos = string_buffer_position (w, glyph->object, string_before_pos);
11695 }
11696
11697 while (glyph < end)
11698 {
11699 pos = XINT (Fnext_single_char_property_change
11700 (make_number (pos), Qdisplay, Qnil, limit));
11701 if (pos > pt_old)
11702 break;
11703 /* Skip glyphs from the same string. */
11704 string = glyph->object;
11705 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11706 /* Skip glyphs from an overlay. */
11707 while (glyph < end
11708 && ! string_buffer_position (w, glyph->object, pos))
11709 {
11710 string = glyph->object;
11711 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11712 }
11713 }
11714 }
11715
11716 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11717 w->cursor.x = x;
11718 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11719 w->cursor.y = row->y + dy;
11720
11721 if (w == XWINDOW (selected_window))
11722 {
11723 if (!row->continued_p
11724 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11725 && row->x == 0)
11726 {
11727 this_line_buffer = XBUFFER (w->buffer);
11728
11729 CHARPOS (this_line_start_pos)
11730 = MATRIX_ROW_START_CHARPOS (row) + delta;
11731 BYTEPOS (this_line_start_pos)
11732 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
11733
11734 CHARPOS (this_line_end_pos)
11735 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
11736 BYTEPOS (this_line_end_pos)
11737 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
11738
11739 this_line_y = w->cursor.y;
11740 this_line_pixel_height = row->height;
11741 this_line_vpos = w->cursor.vpos;
11742 this_line_start_x = row->x;
11743 }
11744 else
11745 CHARPOS (this_line_start_pos) = 0;
11746 }
11747 }
11748
11749
11750 /* Run window scroll functions, if any, for WINDOW with new window
11751 start STARTP. Sets the window start of WINDOW to that position.
11752
11753 We assume that the window's buffer is really current. */
11754
11755 static INLINE struct text_pos
11756 run_window_scroll_functions (window, startp)
11757 Lisp_Object window;
11758 struct text_pos startp;
11759 {
11760 struct window *w = XWINDOW (window);
11761 SET_MARKER_FROM_TEXT_POS (w->start, startp);
11762
11763 if (current_buffer != XBUFFER (w->buffer))
11764 abort ();
11765
11766 if (!NILP (Vwindow_scroll_functions))
11767 {
11768 run_hook_with_args_2 (Qwindow_scroll_functions, window,
11769 make_number (CHARPOS (startp)));
11770 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11771 /* In case the hook functions switch buffers. */
11772 if (current_buffer != XBUFFER (w->buffer))
11773 set_buffer_internal_1 (XBUFFER (w->buffer));
11774 }
11775
11776 return startp;
11777 }
11778
11779
11780 /* Make sure the line containing the cursor is fully visible.
11781 A value of 1 means there is nothing to be done.
11782 (Either the line is fully visible, or it cannot be made so,
11783 or we cannot tell.)
11784
11785 If FORCE_P is non-zero, return 0 even if partial visible cursor row
11786 is higher than window.
11787
11788 A value of 0 means the caller should do scrolling
11789 as if point had gone off the screen. */
11790
11791 static int
11792 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
11793 struct window *w;
11794 int force_p;
11795 int current_matrix_p;
11796 {
11797 struct glyph_matrix *matrix;
11798 struct glyph_row *row;
11799 int window_height;
11800
11801 if (!make_cursor_line_fully_visible_p)
11802 return 1;
11803
11804 /* It's not always possible to find the cursor, e.g, when a window
11805 is full of overlay strings. Don't do anything in that case. */
11806 if (w->cursor.vpos < 0)
11807 return 1;
11808
11809 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
11810 row = MATRIX_ROW (matrix, w->cursor.vpos);
11811
11812 /* If the cursor row is not partially visible, there's nothing to do. */
11813 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
11814 return 1;
11815
11816 /* If the row the cursor is in is taller than the window's height,
11817 it's not clear what to do, so do nothing. */
11818 window_height = window_box_height (w);
11819 if (row->height >= window_height)
11820 {
11821 if (!force_p || MINI_WINDOW_P (w) || w->vscroll)
11822 return 1;
11823 }
11824 return 0;
11825
11826 #if 0
11827 /* This code used to try to scroll the window just enough to make
11828 the line visible. It returned 0 to say that the caller should
11829 allocate larger glyph matrices. */
11830
11831 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
11832 {
11833 int dy = row->height - row->visible_height;
11834 w->vscroll = 0;
11835 w->cursor.y += dy;
11836 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11837 }
11838 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
11839 {
11840 int dy = - (row->height - row->visible_height);
11841 w->vscroll = dy;
11842 w->cursor.y += dy;
11843 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11844 }
11845
11846 /* When we change the cursor y-position of the selected window,
11847 change this_line_y as well so that the display optimization for
11848 the cursor line of the selected window in redisplay_internal uses
11849 the correct y-position. */
11850 if (w == XWINDOW (selected_window))
11851 this_line_y = w->cursor.y;
11852
11853 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
11854 redisplay with larger matrices. */
11855 if (matrix->nrows < required_matrix_height (w))
11856 {
11857 fonts_changed_p = 1;
11858 return 0;
11859 }
11860
11861 return 1;
11862 #endif /* 0 */
11863 }
11864
11865
11866 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
11867 non-zero means only WINDOW is redisplayed in redisplay_internal.
11868 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
11869 in redisplay_window to bring a partially visible line into view in
11870 the case that only the cursor has moved.
11871
11872 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
11873 last screen line's vertical height extends past the end of the screen.
11874
11875 Value is
11876
11877 1 if scrolling succeeded
11878
11879 0 if scrolling didn't find point.
11880
11881 -1 if new fonts have been loaded so that we must interrupt
11882 redisplay, adjust glyph matrices, and try again. */
11883
11884 enum
11885 {
11886 SCROLLING_SUCCESS,
11887 SCROLLING_FAILED,
11888 SCROLLING_NEED_LARGER_MATRICES
11889 };
11890
11891 static int
11892 try_scrolling (window, just_this_one_p, scroll_conservatively,
11893 scroll_step, temp_scroll_step, last_line_misfit)
11894 Lisp_Object window;
11895 int just_this_one_p;
11896 EMACS_INT scroll_conservatively, scroll_step;
11897 int temp_scroll_step;
11898 int last_line_misfit;
11899 {
11900 struct window *w = XWINDOW (window);
11901 struct frame *f = XFRAME (w->frame);
11902 struct text_pos scroll_margin_pos;
11903 struct text_pos pos;
11904 struct text_pos startp;
11905 struct it it;
11906 Lisp_Object window_end;
11907 int this_scroll_margin;
11908 int dy = 0;
11909 int scroll_max;
11910 int rc;
11911 int amount_to_scroll = 0;
11912 Lisp_Object aggressive;
11913 int height;
11914 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
11915
11916 #if GLYPH_DEBUG
11917 debug_method_add (w, "try_scrolling");
11918 #endif
11919
11920 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11921
11922 /* Compute scroll margin height in pixels. We scroll when point is
11923 within this distance from the top or bottom of the window. */
11924 if (scroll_margin > 0)
11925 {
11926 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11927 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11928 }
11929 else
11930 this_scroll_margin = 0;
11931
11932 /* Force scroll_conservatively to have a reasonable value so it doesn't
11933 cause an overflow while computing how much to scroll. */
11934 if (scroll_conservatively)
11935 scroll_conservatively = min (scroll_conservatively,
11936 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
11937
11938 /* Compute how much we should try to scroll maximally to bring point
11939 into view. */
11940 if (scroll_step || scroll_conservatively || temp_scroll_step)
11941 scroll_max = max (scroll_step,
11942 max (scroll_conservatively, temp_scroll_step));
11943 else if (NUMBERP (current_buffer->scroll_down_aggressively)
11944 || NUMBERP (current_buffer->scroll_up_aggressively))
11945 /* We're trying to scroll because of aggressive scrolling
11946 but no scroll_step is set. Choose an arbitrary one. Maybe
11947 there should be a variable for this. */
11948 scroll_max = 10;
11949 else
11950 scroll_max = 0;
11951 scroll_max *= FRAME_LINE_HEIGHT (f);
11952
11953 /* Decide whether we have to scroll down. Start at the window end
11954 and move this_scroll_margin up to find the position of the scroll
11955 margin. */
11956 window_end = Fwindow_end (window, Qt);
11957
11958 too_near_end:
11959
11960 CHARPOS (scroll_margin_pos) = XINT (window_end);
11961 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
11962
11963 if (this_scroll_margin || extra_scroll_margin_lines)
11964 {
11965 start_display (&it, w, scroll_margin_pos);
11966 if (this_scroll_margin)
11967 move_it_vertically_backward (&it, this_scroll_margin);
11968 if (extra_scroll_margin_lines)
11969 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
11970 scroll_margin_pos = it.current.pos;
11971 }
11972
11973 if (PT >= CHARPOS (scroll_margin_pos))
11974 {
11975 int y0;
11976
11977 /* Point is in the scroll margin at the bottom of the window, or
11978 below. Compute a new window start that makes point visible. */
11979
11980 /* Compute the distance from the scroll margin to PT.
11981 Give up if the distance is greater than scroll_max. */
11982 start_display (&it, w, scroll_margin_pos);
11983 y0 = it.current_y;
11984 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11985 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11986
11987 /* To make point visible, we have to move the window start
11988 down so that the line the cursor is in is visible, which
11989 means we have to add in the height of the cursor line. */
11990 dy = line_bottom_y (&it) - y0;
11991
11992 if (dy > scroll_max)
11993 return SCROLLING_FAILED;
11994
11995 /* Move the window start down. If scrolling conservatively,
11996 move it just enough down to make point visible. If
11997 scroll_step is set, move it down by scroll_step. */
11998 start_display (&it, w, startp);
11999
12000 if (scroll_conservatively)
12001 /* Set AMOUNT_TO_SCROLL to at least one line,
12002 and at most scroll_conservatively lines. */
12003 amount_to_scroll
12004 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12005 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12006 else if (scroll_step || temp_scroll_step)
12007 amount_to_scroll = scroll_max;
12008 else
12009 {
12010 aggressive = current_buffer->scroll_up_aggressively;
12011 height = WINDOW_BOX_TEXT_HEIGHT (w);
12012 if (NUMBERP (aggressive))
12013 {
12014 double float_amount = XFLOATINT (aggressive) * height;
12015 amount_to_scroll = float_amount;
12016 if (amount_to_scroll == 0 && float_amount > 0)
12017 amount_to_scroll = 1;
12018 }
12019 }
12020
12021 if (amount_to_scroll <= 0)
12022 return SCROLLING_FAILED;
12023
12024 /* If moving by amount_to_scroll leaves STARTP unchanged,
12025 move it down one screen line. */
12026
12027 move_it_vertically (&it, amount_to_scroll);
12028 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12029 move_it_by_lines (&it, 1, 1);
12030 startp = it.current.pos;
12031 }
12032 else
12033 {
12034 /* See if point is inside the scroll margin at the top of the
12035 window. */
12036 scroll_margin_pos = startp;
12037 if (this_scroll_margin)
12038 {
12039 start_display (&it, w, startp);
12040 move_it_vertically (&it, this_scroll_margin);
12041 scroll_margin_pos = it.current.pos;
12042 }
12043
12044 if (PT < CHARPOS (scroll_margin_pos))
12045 {
12046 /* Point is in the scroll margin at the top of the window or
12047 above what is displayed in the window. */
12048 int y0;
12049
12050 /* Compute the vertical distance from PT to the scroll
12051 margin position. Give up if distance is greater than
12052 scroll_max. */
12053 SET_TEXT_POS (pos, PT, PT_BYTE);
12054 start_display (&it, w, pos);
12055 y0 = it.current_y;
12056 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12057 it.last_visible_y, -1,
12058 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12059 dy = it.current_y - y0;
12060 if (dy > scroll_max)
12061 return SCROLLING_FAILED;
12062
12063 /* Compute new window start. */
12064 start_display (&it, w, startp);
12065
12066 if (scroll_conservatively)
12067 amount_to_scroll
12068 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12069 else if (scroll_step || temp_scroll_step)
12070 amount_to_scroll = scroll_max;
12071 else
12072 {
12073 aggressive = current_buffer->scroll_down_aggressively;
12074 height = WINDOW_BOX_TEXT_HEIGHT (w);
12075 if (NUMBERP (aggressive))
12076 {
12077 double float_amount = XFLOATINT (aggressive) * height;
12078 amount_to_scroll = float_amount;
12079 if (amount_to_scroll == 0 && float_amount > 0)
12080 amount_to_scroll = 1;
12081 }
12082 }
12083
12084 if (amount_to_scroll <= 0)
12085 return SCROLLING_FAILED;
12086
12087 move_it_vertically_backward (&it, amount_to_scroll);
12088 startp = it.current.pos;
12089 }
12090 }
12091
12092 /* Run window scroll functions. */
12093 startp = run_window_scroll_functions (window, startp);
12094
12095 /* Display the window. Give up if new fonts are loaded, or if point
12096 doesn't appear. */
12097 if (!try_window (window, startp, 0))
12098 rc = SCROLLING_NEED_LARGER_MATRICES;
12099 else if (w->cursor.vpos < 0)
12100 {
12101 clear_glyph_matrix (w->desired_matrix);
12102 rc = SCROLLING_FAILED;
12103 }
12104 else
12105 {
12106 /* Maybe forget recorded base line for line number display. */
12107 if (!just_this_one_p
12108 || current_buffer->clip_changed
12109 || BEG_UNCHANGED < CHARPOS (startp))
12110 w->base_line_number = Qnil;
12111
12112 /* If cursor ends up on a partially visible line,
12113 treat that as being off the bottom of the screen. */
12114 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12115 {
12116 clear_glyph_matrix (w->desired_matrix);
12117 ++extra_scroll_margin_lines;
12118 goto too_near_end;
12119 }
12120 rc = SCROLLING_SUCCESS;
12121 }
12122
12123 return rc;
12124 }
12125
12126
12127 /* Compute a suitable window start for window W if display of W starts
12128 on a continuation line. Value is non-zero if a new window start
12129 was computed.
12130
12131 The new window start will be computed, based on W's width, starting
12132 from the start of the continued line. It is the start of the
12133 screen line with the minimum distance from the old start W->start. */
12134
12135 static int
12136 compute_window_start_on_continuation_line (w)
12137 struct window *w;
12138 {
12139 struct text_pos pos, start_pos;
12140 int window_start_changed_p = 0;
12141
12142 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12143
12144 /* If window start is on a continuation line... Window start may be
12145 < BEGV in case there's invisible text at the start of the
12146 buffer (M-x rmail, for example). */
12147 if (CHARPOS (start_pos) > BEGV
12148 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12149 {
12150 struct it it;
12151 struct glyph_row *row;
12152
12153 /* Handle the case that the window start is out of range. */
12154 if (CHARPOS (start_pos) < BEGV)
12155 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12156 else if (CHARPOS (start_pos) > ZV)
12157 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12158
12159 /* Find the start of the continued line. This should be fast
12160 because scan_buffer is fast (newline cache). */
12161 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12162 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12163 row, DEFAULT_FACE_ID);
12164 reseat_at_previous_visible_line_start (&it);
12165
12166 /* If the line start is "too far" away from the window start,
12167 say it takes too much time to compute a new window start. */
12168 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12169 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12170 {
12171 int min_distance, distance;
12172
12173 /* Move forward by display lines to find the new window
12174 start. If window width was enlarged, the new start can
12175 be expected to be > the old start. If window width was
12176 decreased, the new window start will be < the old start.
12177 So, we're looking for the display line start with the
12178 minimum distance from the old window start. */
12179 pos = it.current.pos;
12180 min_distance = INFINITY;
12181 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12182 distance < min_distance)
12183 {
12184 min_distance = distance;
12185 pos = it.current.pos;
12186 move_it_by_lines (&it, 1, 0);
12187 }
12188
12189 /* Set the window start there. */
12190 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12191 window_start_changed_p = 1;
12192 }
12193 }
12194
12195 return window_start_changed_p;
12196 }
12197
12198
12199 /* Try cursor movement in case text has not changed in window WINDOW,
12200 with window start STARTP. Value is
12201
12202 CURSOR_MOVEMENT_SUCCESS if successful
12203
12204 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12205
12206 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12207 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12208 we want to scroll as if scroll-step were set to 1. See the code.
12209
12210 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12211 which case we have to abort this redisplay, and adjust matrices
12212 first. */
12213
12214 enum
12215 {
12216 CURSOR_MOVEMENT_SUCCESS,
12217 CURSOR_MOVEMENT_CANNOT_BE_USED,
12218 CURSOR_MOVEMENT_MUST_SCROLL,
12219 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12220 };
12221
12222 static int
12223 try_cursor_movement (window, startp, scroll_step)
12224 Lisp_Object window;
12225 struct text_pos startp;
12226 int *scroll_step;
12227 {
12228 struct window *w = XWINDOW (window);
12229 struct frame *f = XFRAME (w->frame);
12230 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12231
12232 #if GLYPH_DEBUG
12233 if (inhibit_try_cursor_movement)
12234 return rc;
12235 #endif
12236
12237 /* Handle case where text has not changed, only point, and it has
12238 not moved off the frame. */
12239 if (/* Point may be in this window. */
12240 PT >= CHARPOS (startp)
12241 /* Selective display hasn't changed. */
12242 && !current_buffer->clip_changed
12243 /* Function force-mode-line-update is used to force a thorough
12244 redisplay. It sets either windows_or_buffers_changed or
12245 update_mode_lines. So don't take a shortcut here for these
12246 cases. */
12247 && !update_mode_lines
12248 && !windows_or_buffers_changed
12249 && !cursor_type_changed
12250 /* Can't use this case if highlighting a region. When a
12251 region exists, cursor movement has to do more than just
12252 set the cursor. */
12253 && !(!NILP (Vtransient_mark_mode)
12254 && !NILP (current_buffer->mark_active))
12255 && NILP (w->region_showing)
12256 && NILP (Vshow_trailing_whitespace)
12257 /* Right after splitting windows, last_point may be nil. */
12258 && INTEGERP (w->last_point)
12259 /* This code is not used for mini-buffer for the sake of the case
12260 of redisplaying to replace an echo area message; since in
12261 that case the mini-buffer contents per se are usually
12262 unchanged. This code is of no real use in the mini-buffer
12263 since the handling of this_line_start_pos, etc., in redisplay
12264 handles the same cases. */
12265 && !EQ (window, minibuf_window)
12266 /* When splitting windows or for new windows, it happens that
12267 redisplay is called with a nil window_end_vpos or one being
12268 larger than the window. This should really be fixed in
12269 window.c. I don't have this on my list, now, so we do
12270 approximately the same as the old redisplay code. --gerd. */
12271 && INTEGERP (w->window_end_vpos)
12272 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12273 && (FRAME_WINDOW_P (f)
12274 || !overlay_arrow_in_current_buffer_p ()))
12275 {
12276 int this_scroll_margin, top_scroll_margin;
12277 struct glyph_row *row = NULL;
12278
12279 #if GLYPH_DEBUG
12280 debug_method_add (w, "cursor movement");
12281 #endif
12282
12283 /* Scroll if point within this distance from the top or bottom
12284 of the window. This is a pixel value. */
12285 this_scroll_margin = max (0, scroll_margin);
12286 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12287 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12288
12289 top_scroll_margin = this_scroll_margin;
12290 if (WINDOW_WANTS_HEADER_LINE_P (w))
12291 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12292
12293 /* Start with the row the cursor was displayed during the last
12294 not paused redisplay. Give up if that row is not valid. */
12295 if (w->last_cursor.vpos < 0
12296 || w->last_cursor.vpos >= w->current_matrix->nrows)
12297 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12298 else
12299 {
12300 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12301 if (row->mode_line_p)
12302 ++row;
12303 if (!row->enabled_p)
12304 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12305 }
12306
12307 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12308 {
12309 int scroll_p = 0;
12310 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12311
12312 if (PT > XFASTINT (w->last_point))
12313 {
12314 /* Point has moved forward. */
12315 while (MATRIX_ROW_END_CHARPOS (row) < PT
12316 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12317 {
12318 xassert (row->enabled_p);
12319 ++row;
12320 }
12321
12322 /* The end position of a row equals the start position
12323 of the next row. If PT is there, we would rather
12324 display it in the next line. */
12325 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12326 && MATRIX_ROW_END_CHARPOS (row) == PT
12327 && !cursor_row_p (w, row))
12328 ++row;
12329
12330 /* If within the scroll margin, scroll. Note that
12331 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12332 the next line would be drawn, and that
12333 this_scroll_margin can be zero. */
12334 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12335 || PT > MATRIX_ROW_END_CHARPOS (row)
12336 /* Line is completely visible last line in window
12337 and PT is to be set in the next line. */
12338 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12339 && PT == MATRIX_ROW_END_CHARPOS (row)
12340 && !row->ends_at_zv_p
12341 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12342 scroll_p = 1;
12343 }
12344 else if (PT < XFASTINT (w->last_point))
12345 {
12346 /* Cursor has to be moved backward. Note that PT >=
12347 CHARPOS (startp) because of the outer if-statement. */
12348 while (!row->mode_line_p
12349 && (MATRIX_ROW_START_CHARPOS (row) > PT
12350 || (MATRIX_ROW_START_CHARPOS (row) == PT
12351 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12352 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12353 row > w->current_matrix->rows
12354 && (row-1)->ends_in_newline_from_string_p))))
12355 && (row->y > top_scroll_margin
12356 || CHARPOS (startp) == BEGV))
12357 {
12358 xassert (row->enabled_p);
12359 --row;
12360 }
12361
12362 /* Consider the following case: Window starts at BEGV,
12363 there is invisible, intangible text at BEGV, so that
12364 display starts at some point START > BEGV. It can
12365 happen that we are called with PT somewhere between
12366 BEGV and START. Try to handle that case. */
12367 if (row < w->current_matrix->rows
12368 || row->mode_line_p)
12369 {
12370 row = w->current_matrix->rows;
12371 if (row->mode_line_p)
12372 ++row;
12373 }
12374
12375 /* Due to newlines in overlay strings, we may have to
12376 skip forward over overlay strings. */
12377 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12378 && MATRIX_ROW_END_CHARPOS (row) == PT
12379 && !cursor_row_p (w, row))
12380 ++row;
12381
12382 /* If within the scroll margin, scroll. */
12383 if (row->y < top_scroll_margin
12384 && CHARPOS (startp) != BEGV)
12385 scroll_p = 1;
12386 }
12387 else
12388 {
12389 /* Cursor did not move. So don't scroll even if cursor line
12390 is partially visible, as it was so before. */
12391 rc = CURSOR_MOVEMENT_SUCCESS;
12392 }
12393
12394 if (PT < MATRIX_ROW_START_CHARPOS (row)
12395 || PT > MATRIX_ROW_END_CHARPOS (row))
12396 {
12397 /* if PT is not in the glyph row, give up. */
12398 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12399 }
12400 else if (rc != CURSOR_MOVEMENT_SUCCESS
12401 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12402 && make_cursor_line_fully_visible_p)
12403 {
12404 if (PT == MATRIX_ROW_END_CHARPOS (row)
12405 && !row->ends_at_zv_p
12406 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12407 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12408 else if (row->height > window_box_height (w))
12409 {
12410 /* If we end up in a partially visible line, let's
12411 make it fully visible, except when it's taller
12412 than the window, in which case we can't do much
12413 about it. */
12414 *scroll_step = 1;
12415 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12416 }
12417 else
12418 {
12419 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12420 if (!cursor_row_fully_visible_p (w, 0, 1))
12421 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12422 else
12423 rc = CURSOR_MOVEMENT_SUCCESS;
12424 }
12425 }
12426 else if (scroll_p)
12427 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12428 else
12429 {
12430 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12431 rc = CURSOR_MOVEMENT_SUCCESS;
12432 }
12433 }
12434 }
12435
12436 return rc;
12437 }
12438
12439 void
12440 set_vertical_scroll_bar (w)
12441 struct window *w;
12442 {
12443 int start, end, whole;
12444
12445 /* Calculate the start and end positions for the current window.
12446 At some point, it would be nice to choose between scrollbars
12447 which reflect the whole buffer size, with special markers
12448 indicating narrowing, and scrollbars which reflect only the
12449 visible region.
12450
12451 Note that mini-buffers sometimes aren't displaying any text. */
12452 if (!MINI_WINDOW_P (w)
12453 || (w == XWINDOW (minibuf_window)
12454 && NILP (echo_area_buffer[0])))
12455 {
12456 struct buffer *buf = XBUFFER (w->buffer);
12457 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12458 start = marker_position (w->start) - BUF_BEGV (buf);
12459 /* I don't think this is guaranteed to be right. For the
12460 moment, we'll pretend it is. */
12461 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12462
12463 if (end < start)
12464 end = start;
12465 if (whole < (end - start))
12466 whole = end - start;
12467 }
12468 else
12469 start = end = whole = 0;
12470
12471 /* Indicate what this scroll bar ought to be displaying now. */
12472 set_vertical_scroll_bar_hook (w, end - start, whole, start);
12473 }
12474
12475
12476 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12477 selected_window is redisplayed.
12478
12479 We can return without actually redisplaying the window if
12480 fonts_changed_p is nonzero. In that case, redisplay_internal will
12481 retry. */
12482
12483 static void
12484 redisplay_window (window, just_this_one_p)
12485 Lisp_Object window;
12486 int just_this_one_p;
12487 {
12488 struct window *w = XWINDOW (window);
12489 struct frame *f = XFRAME (w->frame);
12490 struct buffer *buffer = XBUFFER (w->buffer);
12491 struct buffer *old = current_buffer;
12492 struct text_pos lpoint, opoint, startp;
12493 int update_mode_line;
12494 int tem;
12495 struct it it;
12496 /* Record it now because it's overwritten. */
12497 int current_matrix_up_to_date_p = 0;
12498 int used_current_matrix_p = 0;
12499 /* This is less strict than current_matrix_up_to_date_p.
12500 It indictes that the buffer contents and narrowing are unchanged. */
12501 int buffer_unchanged_p = 0;
12502 int temp_scroll_step = 0;
12503 int count = SPECPDL_INDEX ();
12504 int rc;
12505 int centering_position = -1;
12506 int last_line_misfit = 0;
12507
12508 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12509 opoint = lpoint;
12510
12511 /* W must be a leaf window here. */
12512 xassert (!NILP (w->buffer));
12513 #if GLYPH_DEBUG
12514 *w->desired_matrix->method = 0;
12515 #endif
12516
12517 specbind (Qinhibit_point_motion_hooks, Qt);
12518
12519 reconsider_clip_changes (w, buffer);
12520
12521 /* Has the mode line to be updated? */
12522 update_mode_line = (!NILP (w->update_mode_line)
12523 || update_mode_lines
12524 || buffer->clip_changed
12525 || buffer->prevent_redisplay_optimizations_p);
12526
12527 if (MINI_WINDOW_P (w))
12528 {
12529 if (w == XWINDOW (echo_area_window)
12530 && !NILP (echo_area_buffer[0]))
12531 {
12532 if (update_mode_line)
12533 /* We may have to update a tty frame's menu bar or a
12534 tool-bar. Example `M-x C-h C-h C-g'. */
12535 goto finish_menu_bars;
12536 else
12537 /* We've already displayed the echo area glyphs in this window. */
12538 goto finish_scroll_bars;
12539 }
12540 else if ((w != XWINDOW (minibuf_window)
12541 || minibuf_level == 0)
12542 /* When buffer is nonempty, redisplay window normally. */
12543 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12544 /* Quail displays non-mini buffers in minibuffer window.
12545 In that case, redisplay the window normally. */
12546 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12547 {
12548 /* W is a mini-buffer window, but it's not active, so clear
12549 it. */
12550 int yb = window_text_bottom_y (w);
12551 struct glyph_row *row;
12552 int y;
12553
12554 for (y = 0, row = w->desired_matrix->rows;
12555 y < yb;
12556 y += row->height, ++row)
12557 blank_row (w, row, y);
12558 goto finish_scroll_bars;
12559 }
12560
12561 clear_glyph_matrix (w->desired_matrix);
12562 }
12563
12564 /* Otherwise set up data on this window; select its buffer and point
12565 value. */
12566 /* Really select the buffer, for the sake of buffer-local
12567 variables. */
12568 set_buffer_internal_1 (XBUFFER (w->buffer));
12569 SET_TEXT_POS (opoint, PT, PT_BYTE);
12570
12571 current_matrix_up_to_date_p
12572 = (!NILP (w->window_end_valid)
12573 && !current_buffer->clip_changed
12574 && !current_buffer->prevent_redisplay_optimizations_p
12575 && XFASTINT (w->last_modified) >= MODIFF
12576 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12577
12578 buffer_unchanged_p
12579 = (!NILP (w->window_end_valid)
12580 && !current_buffer->clip_changed
12581 && XFASTINT (w->last_modified) >= MODIFF
12582 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12583
12584 /* When windows_or_buffers_changed is non-zero, we can't rely on
12585 the window end being valid, so set it to nil there. */
12586 if (windows_or_buffers_changed)
12587 {
12588 /* If window starts on a continuation line, maybe adjust the
12589 window start in case the window's width changed. */
12590 if (XMARKER (w->start)->buffer == current_buffer)
12591 compute_window_start_on_continuation_line (w);
12592
12593 w->window_end_valid = Qnil;
12594 }
12595
12596 /* Some sanity checks. */
12597 CHECK_WINDOW_END (w);
12598 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12599 abort ();
12600 if (BYTEPOS (opoint) < CHARPOS (opoint))
12601 abort ();
12602
12603 /* If %c is in mode line, update it if needed. */
12604 if (!NILP (w->column_number_displayed)
12605 /* This alternative quickly identifies a common case
12606 where no change is needed. */
12607 && !(PT == XFASTINT (w->last_point)
12608 && XFASTINT (w->last_modified) >= MODIFF
12609 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12610 && (XFASTINT (w->column_number_displayed)
12611 != (int) current_column ())) /* iftc */
12612 update_mode_line = 1;
12613
12614 /* Count number of windows showing the selected buffer. An indirect
12615 buffer counts as its base buffer. */
12616 if (!just_this_one_p)
12617 {
12618 struct buffer *current_base, *window_base;
12619 current_base = current_buffer;
12620 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12621 if (current_base->base_buffer)
12622 current_base = current_base->base_buffer;
12623 if (window_base->base_buffer)
12624 window_base = window_base->base_buffer;
12625 if (current_base == window_base)
12626 buffer_shared++;
12627 }
12628
12629 /* Point refers normally to the selected window. For any other
12630 window, set up appropriate value. */
12631 if (!EQ (window, selected_window))
12632 {
12633 int new_pt = XMARKER (w->pointm)->charpos;
12634 int new_pt_byte = marker_byte_position (w->pointm);
12635 if (new_pt < BEGV)
12636 {
12637 new_pt = BEGV;
12638 new_pt_byte = BEGV_BYTE;
12639 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12640 }
12641 else if (new_pt > (ZV - 1))
12642 {
12643 new_pt = ZV;
12644 new_pt_byte = ZV_BYTE;
12645 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12646 }
12647
12648 /* We don't use SET_PT so that the point-motion hooks don't run. */
12649 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12650 }
12651
12652 /* If any of the character widths specified in the display table
12653 have changed, invalidate the width run cache. It's true that
12654 this may be a bit late to catch such changes, but the rest of
12655 redisplay goes (non-fatally) haywire when the display table is
12656 changed, so why should we worry about doing any better? */
12657 if (current_buffer->width_run_cache)
12658 {
12659 struct Lisp_Char_Table *disptab = buffer_display_table ();
12660
12661 if (! disptab_matches_widthtab (disptab,
12662 XVECTOR (current_buffer->width_table)))
12663 {
12664 invalidate_region_cache (current_buffer,
12665 current_buffer->width_run_cache,
12666 BEG, Z);
12667 recompute_width_table (current_buffer, disptab);
12668 }
12669 }
12670
12671 /* If window-start is screwed up, choose a new one. */
12672 if (XMARKER (w->start)->buffer != current_buffer)
12673 goto recenter;
12674
12675 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12676
12677 /* If someone specified a new starting point but did not insist,
12678 check whether it can be used. */
12679 if (!NILP (w->optional_new_start)
12680 && CHARPOS (startp) >= BEGV
12681 && CHARPOS (startp) <= ZV)
12682 {
12683 w->optional_new_start = Qnil;
12684 start_display (&it, w, startp);
12685 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12686 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12687 if (IT_CHARPOS (it) == PT)
12688 w->force_start = Qt;
12689 /* IT may overshoot PT if text at PT is invisible. */
12690 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12691 w->force_start = Qt;
12692
12693
12694 }
12695
12696 /* Handle case where place to start displaying has been specified,
12697 unless the specified location is outside the accessible range. */
12698 if (!NILP (w->force_start)
12699 || w->frozen_window_start_p)
12700 {
12701 /* We set this later on if we have to adjust point. */
12702 int new_vpos = -1;
12703 int val;
12704
12705 w->force_start = Qnil;
12706 w->vscroll = 0;
12707 w->window_end_valid = Qnil;
12708
12709 /* Forget any recorded base line for line number display. */
12710 if (!buffer_unchanged_p)
12711 w->base_line_number = Qnil;
12712
12713 /* Redisplay the mode line. Select the buffer properly for that.
12714 Also, run the hook window-scroll-functions
12715 because we have scrolled. */
12716 /* Note, we do this after clearing force_start because
12717 if there's an error, it is better to forget about force_start
12718 than to get into an infinite loop calling the hook functions
12719 and having them get more errors. */
12720 if (!update_mode_line
12721 || ! NILP (Vwindow_scroll_functions))
12722 {
12723 update_mode_line = 1;
12724 w->update_mode_line = Qt;
12725 startp = run_window_scroll_functions (window, startp);
12726 }
12727
12728 w->last_modified = make_number (0);
12729 w->last_overlay_modified = make_number (0);
12730 if (CHARPOS (startp) < BEGV)
12731 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
12732 else if (CHARPOS (startp) > ZV)
12733 SET_TEXT_POS (startp, ZV, ZV_BYTE);
12734
12735 /* Redisplay, then check if cursor has been set during the
12736 redisplay. Give up if new fonts were loaded. */
12737 val = try_window (window, startp, 1);
12738 if (!val)
12739 {
12740 w->force_start = Qt;
12741 clear_glyph_matrix (w->desired_matrix);
12742 goto need_larger_matrices;
12743 }
12744 /* Point was outside the scroll margins. */
12745 if (val < 0)
12746 new_vpos = window_box_height (w) / 2;
12747
12748 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
12749 {
12750 /* If point does not appear, try to move point so it does
12751 appear. The desired matrix has been built above, so we
12752 can use it here. */
12753 new_vpos = window_box_height (w) / 2;
12754 }
12755
12756 if (!cursor_row_fully_visible_p (w, 0, 0))
12757 {
12758 /* Point does appear, but on a line partly visible at end of window.
12759 Move it back to a fully-visible line. */
12760 new_vpos = window_box_height (w);
12761 }
12762
12763 /* If we need to move point for either of the above reasons,
12764 now actually do it. */
12765 if (new_vpos >= 0)
12766 {
12767 struct glyph_row *row;
12768
12769 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
12770 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
12771 ++row;
12772
12773 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
12774 MATRIX_ROW_START_BYTEPOS (row));
12775
12776 if (w != XWINDOW (selected_window))
12777 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
12778 else if (current_buffer == old)
12779 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12780
12781 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
12782
12783 /* If we are highlighting the region, then we just changed
12784 the region, so redisplay to show it. */
12785 if (!NILP (Vtransient_mark_mode)
12786 && !NILP (current_buffer->mark_active))
12787 {
12788 clear_glyph_matrix (w->desired_matrix);
12789 if (!try_window (window, startp, 0))
12790 goto need_larger_matrices;
12791 }
12792 }
12793
12794 #if GLYPH_DEBUG
12795 debug_method_add (w, "forced window start");
12796 #endif
12797 goto done;
12798 }
12799
12800 /* Handle case where text has not changed, only point, and it has
12801 not moved off the frame, and we are not retrying after hscroll.
12802 (current_matrix_up_to_date_p is nonzero when retrying.) */
12803 if (current_matrix_up_to_date_p
12804 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
12805 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
12806 {
12807 switch (rc)
12808 {
12809 case CURSOR_MOVEMENT_SUCCESS:
12810 used_current_matrix_p = 1;
12811 goto done;
12812
12813 #if 0 /* try_cursor_movement never returns this value. */
12814 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
12815 goto need_larger_matrices;
12816 #endif
12817
12818 case CURSOR_MOVEMENT_MUST_SCROLL:
12819 goto try_to_scroll;
12820
12821 default:
12822 abort ();
12823 }
12824 }
12825 /* If current starting point was originally the beginning of a line
12826 but no longer is, find a new starting point. */
12827 else if (!NILP (w->start_at_line_beg)
12828 && !(CHARPOS (startp) <= BEGV
12829 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
12830 {
12831 #if GLYPH_DEBUG
12832 debug_method_add (w, "recenter 1");
12833 #endif
12834 goto recenter;
12835 }
12836
12837 /* Try scrolling with try_window_id. Value is > 0 if update has
12838 been done, it is -1 if we know that the same window start will
12839 not work. It is 0 if unsuccessful for some other reason. */
12840 else if ((tem = try_window_id (w)) != 0)
12841 {
12842 #if GLYPH_DEBUG
12843 debug_method_add (w, "try_window_id %d", tem);
12844 #endif
12845
12846 if (fonts_changed_p)
12847 goto need_larger_matrices;
12848 if (tem > 0)
12849 goto done;
12850
12851 /* Otherwise try_window_id has returned -1 which means that we
12852 don't want the alternative below this comment to execute. */
12853 }
12854 else if (CHARPOS (startp) >= BEGV
12855 && CHARPOS (startp) <= ZV
12856 && PT >= CHARPOS (startp)
12857 && (CHARPOS (startp) < ZV
12858 /* Avoid starting at end of buffer. */
12859 || CHARPOS (startp) == BEGV
12860 || (XFASTINT (w->last_modified) >= MODIFF
12861 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
12862 {
12863 #if GLYPH_DEBUG
12864 debug_method_add (w, "same window start");
12865 #endif
12866
12867 /* Try to redisplay starting at same place as before.
12868 If point has not moved off frame, accept the results. */
12869 if (!current_matrix_up_to_date_p
12870 /* Don't use try_window_reusing_current_matrix in this case
12871 because a window scroll function can have changed the
12872 buffer. */
12873 || !NILP (Vwindow_scroll_functions)
12874 || MINI_WINDOW_P (w)
12875 || !(used_current_matrix_p
12876 = try_window_reusing_current_matrix (w)))
12877 {
12878 IF_DEBUG (debug_method_add (w, "1"));
12879 if (try_window (window, startp, 1) < 0)
12880 /* -1 means we need to scroll.
12881 0 means we need new matrices, but fonts_changed_p
12882 is set in that case, so we will detect it below. */
12883 goto try_to_scroll;
12884 }
12885
12886 if (fonts_changed_p)
12887 goto need_larger_matrices;
12888
12889 if (w->cursor.vpos >= 0)
12890 {
12891 if (!just_this_one_p
12892 || current_buffer->clip_changed
12893 || BEG_UNCHANGED < CHARPOS (startp))
12894 /* Forget any recorded base line for line number display. */
12895 w->base_line_number = Qnil;
12896
12897 if (!cursor_row_fully_visible_p (w, 1, 0))
12898 {
12899 clear_glyph_matrix (w->desired_matrix);
12900 last_line_misfit = 1;
12901 }
12902 /* Drop through and scroll. */
12903 else
12904 goto done;
12905 }
12906 else
12907 clear_glyph_matrix (w->desired_matrix);
12908 }
12909
12910 try_to_scroll:
12911
12912 w->last_modified = make_number (0);
12913 w->last_overlay_modified = make_number (0);
12914
12915 /* Redisplay the mode line. Select the buffer properly for that. */
12916 if (!update_mode_line)
12917 {
12918 update_mode_line = 1;
12919 w->update_mode_line = Qt;
12920 }
12921
12922 /* Try to scroll by specified few lines. */
12923 if ((scroll_conservatively
12924 || scroll_step
12925 || temp_scroll_step
12926 || NUMBERP (current_buffer->scroll_up_aggressively)
12927 || NUMBERP (current_buffer->scroll_down_aggressively))
12928 && !current_buffer->clip_changed
12929 && CHARPOS (startp) >= BEGV
12930 && CHARPOS (startp) <= ZV)
12931 {
12932 /* The function returns -1 if new fonts were loaded, 1 if
12933 successful, 0 if not successful. */
12934 int rc = try_scrolling (window, just_this_one_p,
12935 scroll_conservatively,
12936 scroll_step,
12937 temp_scroll_step, last_line_misfit);
12938 switch (rc)
12939 {
12940 case SCROLLING_SUCCESS:
12941 goto done;
12942
12943 case SCROLLING_NEED_LARGER_MATRICES:
12944 goto need_larger_matrices;
12945
12946 case SCROLLING_FAILED:
12947 break;
12948
12949 default:
12950 abort ();
12951 }
12952 }
12953
12954 /* Finally, just choose place to start which centers point */
12955
12956 recenter:
12957 if (centering_position < 0)
12958 centering_position = window_box_height (w) / 2;
12959
12960 #if GLYPH_DEBUG
12961 debug_method_add (w, "recenter");
12962 #endif
12963
12964 /* w->vscroll = 0; */
12965
12966 /* Forget any previously recorded base line for line number display. */
12967 if (!buffer_unchanged_p)
12968 w->base_line_number = Qnil;
12969
12970 /* Move backward half the height of the window. */
12971 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12972 it.current_y = it.last_visible_y;
12973 move_it_vertically_backward (&it, centering_position);
12974 xassert (IT_CHARPOS (it) >= BEGV);
12975
12976 /* The function move_it_vertically_backward may move over more
12977 than the specified y-distance. If it->w is small, e.g. a
12978 mini-buffer window, we may end up in front of the window's
12979 display area. Start displaying at the start of the line
12980 containing PT in this case. */
12981 if (it.current_y <= 0)
12982 {
12983 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12984 move_it_vertically_backward (&it, 0);
12985 #if 0
12986 /* I think this assert is bogus if buffer contains
12987 invisible text or images. KFS. */
12988 xassert (IT_CHARPOS (it) <= PT);
12989 #endif
12990 it.current_y = 0;
12991 }
12992
12993 it.current_x = it.hpos = 0;
12994
12995 /* Set startp here explicitly in case that helps avoid an infinite loop
12996 in case the window-scroll-functions functions get errors. */
12997 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
12998
12999 /* Run scroll hooks. */
13000 startp = run_window_scroll_functions (window, it.current.pos);
13001
13002 /* Redisplay the window. */
13003 if (!current_matrix_up_to_date_p
13004 || windows_or_buffers_changed
13005 || cursor_type_changed
13006 /* Don't use try_window_reusing_current_matrix in this case
13007 because it can have changed the buffer. */
13008 || !NILP (Vwindow_scroll_functions)
13009 || !just_this_one_p
13010 || MINI_WINDOW_P (w)
13011 || !(used_current_matrix_p
13012 = try_window_reusing_current_matrix (w)))
13013 try_window (window, startp, 0);
13014
13015 /* If new fonts have been loaded (due to fontsets), give up. We
13016 have to start a new redisplay since we need to re-adjust glyph
13017 matrices. */
13018 if (fonts_changed_p)
13019 goto need_larger_matrices;
13020
13021 /* If cursor did not appear assume that the middle of the window is
13022 in the first line of the window. Do it again with the next line.
13023 (Imagine a window of height 100, displaying two lines of height
13024 60. Moving back 50 from it->last_visible_y will end in the first
13025 line.) */
13026 if (w->cursor.vpos < 0)
13027 {
13028 if (!NILP (w->window_end_valid)
13029 && PT >= Z - XFASTINT (w->window_end_pos))
13030 {
13031 clear_glyph_matrix (w->desired_matrix);
13032 move_it_by_lines (&it, 1, 0);
13033 try_window (window, it.current.pos, 0);
13034 }
13035 else if (PT < IT_CHARPOS (it))
13036 {
13037 clear_glyph_matrix (w->desired_matrix);
13038 move_it_by_lines (&it, -1, 0);
13039 try_window (window, it.current.pos, 0);
13040 }
13041 else
13042 {
13043 /* Not much we can do about it. */
13044 }
13045 }
13046
13047 /* Consider the following case: Window starts at BEGV, there is
13048 invisible, intangible text at BEGV, so that display starts at
13049 some point START > BEGV. It can happen that we are called with
13050 PT somewhere between BEGV and START. Try to handle that case. */
13051 if (w->cursor.vpos < 0)
13052 {
13053 struct glyph_row *row = w->current_matrix->rows;
13054 if (row->mode_line_p)
13055 ++row;
13056 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13057 }
13058
13059 if (!cursor_row_fully_visible_p (w, 0, 0))
13060 {
13061 /* If vscroll is enabled, disable it and try again. */
13062 if (w->vscroll)
13063 {
13064 w->vscroll = 0;
13065 clear_glyph_matrix (w->desired_matrix);
13066 goto recenter;
13067 }
13068
13069 /* If centering point failed to make the whole line visible,
13070 put point at the top instead. That has to make the whole line
13071 visible, if it can be done. */
13072 if (centering_position == 0)
13073 goto done;
13074
13075 clear_glyph_matrix (w->desired_matrix);
13076 centering_position = 0;
13077 goto recenter;
13078 }
13079
13080 done:
13081
13082 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13083 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13084 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13085 ? Qt : Qnil);
13086
13087 /* Display the mode line, if we must. */
13088 if ((update_mode_line
13089 /* If window not full width, must redo its mode line
13090 if (a) the window to its side is being redone and
13091 (b) we do a frame-based redisplay. This is a consequence
13092 of how inverted lines are drawn in frame-based redisplay. */
13093 || (!just_this_one_p
13094 && !FRAME_WINDOW_P (f)
13095 && !WINDOW_FULL_WIDTH_P (w))
13096 /* Line number to display. */
13097 || INTEGERP (w->base_line_pos)
13098 /* Column number is displayed and different from the one displayed. */
13099 || (!NILP (w->column_number_displayed)
13100 && (XFASTINT (w->column_number_displayed)
13101 != (int) current_column ()))) /* iftc */
13102 /* This means that the window has a mode line. */
13103 && (WINDOW_WANTS_MODELINE_P (w)
13104 || WINDOW_WANTS_HEADER_LINE_P (w)))
13105 {
13106 display_mode_lines (w);
13107
13108 /* If mode line height has changed, arrange for a thorough
13109 immediate redisplay using the correct mode line height. */
13110 if (WINDOW_WANTS_MODELINE_P (w)
13111 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13112 {
13113 fonts_changed_p = 1;
13114 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13115 = DESIRED_MODE_LINE_HEIGHT (w);
13116 }
13117
13118 /* If top line height has changed, arrange for a thorough
13119 immediate redisplay using the correct mode line height. */
13120 if (WINDOW_WANTS_HEADER_LINE_P (w)
13121 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13122 {
13123 fonts_changed_p = 1;
13124 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13125 = DESIRED_HEADER_LINE_HEIGHT (w);
13126 }
13127
13128 if (fonts_changed_p)
13129 goto need_larger_matrices;
13130 }
13131
13132 if (!line_number_displayed
13133 && !BUFFERP (w->base_line_pos))
13134 {
13135 w->base_line_pos = Qnil;
13136 w->base_line_number = Qnil;
13137 }
13138
13139 finish_menu_bars:
13140
13141 /* When we reach a frame's selected window, redo the frame's menu bar. */
13142 if (update_mode_line
13143 && EQ (FRAME_SELECTED_WINDOW (f), window))
13144 {
13145 int redisplay_menu_p = 0;
13146 int redisplay_tool_bar_p = 0;
13147
13148 if (FRAME_WINDOW_P (f))
13149 {
13150 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13151 || defined (USE_GTK)
13152 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13153 #else
13154 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13155 #endif
13156 }
13157 else
13158 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13159
13160 if (redisplay_menu_p)
13161 display_menu_bar (w);
13162
13163 #ifdef HAVE_WINDOW_SYSTEM
13164 #ifdef USE_GTK
13165 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13166 #else
13167 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13168 && (FRAME_TOOL_BAR_LINES (f) > 0
13169 || auto_resize_tool_bars_p);
13170
13171 #endif
13172
13173 if (redisplay_tool_bar_p)
13174 redisplay_tool_bar (f);
13175 #endif
13176 }
13177
13178 #ifdef HAVE_WINDOW_SYSTEM
13179 if (FRAME_WINDOW_P (f)
13180 && update_window_fringes (w, (just_this_one_p
13181 || (!used_current_matrix_p && !overlay_arrow_seen)
13182 || w->pseudo_window_p)))
13183 {
13184 update_begin (f);
13185 BLOCK_INPUT;
13186 if (draw_window_fringes (w, 1))
13187 x_draw_vertical_border (w);
13188 UNBLOCK_INPUT;
13189 update_end (f);
13190 }
13191 #endif /* HAVE_WINDOW_SYSTEM */
13192
13193 /* We go to this label, with fonts_changed_p nonzero,
13194 if it is necessary to try again using larger glyph matrices.
13195 We have to redeem the scroll bar even in this case,
13196 because the loop in redisplay_internal expects that. */
13197 need_larger_matrices:
13198 ;
13199 finish_scroll_bars:
13200
13201 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13202 {
13203 /* Set the thumb's position and size. */
13204 set_vertical_scroll_bar (w);
13205
13206 /* Note that we actually used the scroll bar attached to this
13207 window, so it shouldn't be deleted at the end of redisplay. */
13208 redeem_scroll_bar_hook (w);
13209 }
13210
13211 /* Restore current_buffer and value of point in it. */
13212 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13213 set_buffer_internal_1 (old);
13214 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13215
13216 unbind_to (count, Qnil);
13217 }
13218
13219
13220 /* Build the complete desired matrix of WINDOW with a window start
13221 buffer position POS.
13222
13223 Value is 1 if successful. It is zero if fonts were loaded during
13224 redisplay which makes re-adjusting glyph matrices necessary, and -1
13225 if point would appear in the scroll margins.
13226 (We check that only if CHECK_MARGINS is nonzero. */
13227
13228 int
13229 try_window (window, pos, check_margins)
13230 Lisp_Object window;
13231 struct text_pos pos;
13232 int check_margins;
13233 {
13234 struct window *w = XWINDOW (window);
13235 struct it it;
13236 struct glyph_row *last_text_row = NULL;
13237
13238 /* Make POS the new window start. */
13239 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13240
13241 /* Mark cursor position as unknown. No overlay arrow seen. */
13242 w->cursor.vpos = -1;
13243 overlay_arrow_seen = 0;
13244
13245 /* Initialize iterator and info to start at POS. */
13246 start_display (&it, w, pos);
13247
13248 /* Display all lines of W. */
13249 while (it.current_y < it.last_visible_y)
13250 {
13251 if (display_line (&it))
13252 last_text_row = it.glyph_row - 1;
13253 if (fonts_changed_p)
13254 return 0;
13255 }
13256
13257 /* Don't let the cursor end in the scroll margins. */
13258 if (check_margins
13259 && !MINI_WINDOW_P (w))
13260 {
13261 int this_scroll_margin;
13262
13263 this_scroll_margin = max (0, scroll_margin);
13264 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13265 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13266
13267 if ((w->cursor.y < this_scroll_margin
13268 && CHARPOS (pos) > BEGV
13269 && IT_CHARPOS (it) < ZV)
13270 /* rms: considering make_cursor_line_fully_visible_p here
13271 seems to give wrong results. We don't want to recenter
13272 when the last line is partly visible, we want to allow
13273 that case to be handled in the usual way. */
13274 || (w->cursor.y + 1) > it.last_visible_y)
13275 {
13276 w->cursor.vpos = -1;
13277 clear_glyph_matrix (w->desired_matrix);
13278 return -1;
13279 }
13280 }
13281
13282 /* If bottom moved off end of frame, change mode line percentage. */
13283 if (XFASTINT (w->window_end_pos) <= 0
13284 && Z != IT_CHARPOS (it))
13285 w->update_mode_line = Qt;
13286
13287 /* Set window_end_pos to the offset of the last character displayed
13288 on the window from the end of current_buffer. Set
13289 window_end_vpos to its row number. */
13290 if (last_text_row)
13291 {
13292 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13293 w->window_end_bytepos
13294 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13295 w->window_end_pos
13296 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13297 w->window_end_vpos
13298 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13299 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13300 ->displays_text_p);
13301 }
13302 else
13303 {
13304 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13305 w->window_end_pos = make_number (Z - ZV);
13306 w->window_end_vpos = make_number (0);
13307 }
13308
13309 /* But that is not valid info until redisplay finishes. */
13310 w->window_end_valid = Qnil;
13311 return 1;
13312 }
13313
13314
13315 \f
13316 /************************************************************************
13317 Window redisplay reusing current matrix when buffer has not changed
13318 ************************************************************************/
13319
13320 /* Try redisplay of window W showing an unchanged buffer with a
13321 different window start than the last time it was displayed by
13322 reusing its current matrix. Value is non-zero if successful.
13323 W->start is the new window start. */
13324
13325 static int
13326 try_window_reusing_current_matrix (w)
13327 struct window *w;
13328 {
13329 struct frame *f = XFRAME (w->frame);
13330 struct glyph_row *row, *bottom_row;
13331 struct it it;
13332 struct run run;
13333 struct text_pos start, new_start;
13334 int nrows_scrolled, i;
13335 struct glyph_row *last_text_row;
13336 struct glyph_row *last_reused_text_row;
13337 struct glyph_row *start_row;
13338 int start_vpos, min_y, max_y;
13339
13340 #if GLYPH_DEBUG
13341 if (inhibit_try_window_reusing)
13342 return 0;
13343 #endif
13344
13345 if (/* This function doesn't handle terminal frames. */
13346 !FRAME_WINDOW_P (f)
13347 /* Don't try to reuse the display if windows have been split
13348 or such. */
13349 || windows_or_buffers_changed
13350 || cursor_type_changed)
13351 return 0;
13352
13353 /* Can't do this if region may have changed. */
13354 if ((!NILP (Vtransient_mark_mode)
13355 && !NILP (current_buffer->mark_active))
13356 || !NILP (w->region_showing)
13357 || !NILP (Vshow_trailing_whitespace))
13358 return 0;
13359
13360 /* If top-line visibility has changed, give up. */
13361 if (WINDOW_WANTS_HEADER_LINE_P (w)
13362 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13363 return 0;
13364
13365 /* Give up if old or new display is scrolled vertically. We could
13366 make this function handle this, but right now it doesn't. */
13367 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13368 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13369 return 0;
13370
13371 /* The variable new_start now holds the new window start. The old
13372 start `start' can be determined from the current matrix. */
13373 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13374 start = start_row->start.pos;
13375 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13376
13377 /* Clear the desired matrix for the display below. */
13378 clear_glyph_matrix (w->desired_matrix);
13379
13380 if (CHARPOS (new_start) <= CHARPOS (start))
13381 {
13382 int first_row_y;
13383
13384 /* Don't use this method if the display starts with an ellipsis
13385 displayed for invisible text. It's not easy to handle that case
13386 below, and it's certainly not worth the effort since this is
13387 not a frequent case. */
13388 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13389 return 0;
13390
13391 IF_DEBUG (debug_method_add (w, "twu1"));
13392
13393 /* Display up to a row that can be reused. The variable
13394 last_text_row is set to the last row displayed that displays
13395 text. Note that it.vpos == 0 if or if not there is a
13396 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13397 start_display (&it, w, new_start);
13398 first_row_y = it.current_y;
13399 w->cursor.vpos = -1;
13400 last_text_row = last_reused_text_row = NULL;
13401
13402 while (it.current_y < it.last_visible_y
13403 && !fonts_changed_p)
13404 {
13405 /* If we have reached into the characters in the START row,
13406 that means the line boundaries have changed. So we
13407 can't start copying with the row START. Maybe it will
13408 work to start copying with the following row. */
13409 while (IT_CHARPOS (it) > CHARPOS (start))
13410 {
13411 /* Advance to the next row as the "start". */
13412 start_row++;
13413 start = start_row->start.pos;
13414 /* If there are no more rows to try, or just one, give up. */
13415 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13416 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13417 || CHARPOS (start) == ZV)
13418 {
13419 clear_glyph_matrix (w->desired_matrix);
13420 return 0;
13421 }
13422
13423 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13424 }
13425 /* If we have reached alignment,
13426 we can copy the rest of the rows. */
13427 if (IT_CHARPOS (it) == CHARPOS (start))
13428 break;
13429
13430 if (display_line (&it))
13431 last_text_row = it.glyph_row - 1;
13432 }
13433
13434 /* A value of current_y < last_visible_y means that we stopped
13435 at the previous window start, which in turn means that we
13436 have at least one reusable row. */
13437 if (it.current_y < it.last_visible_y)
13438 {
13439 /* IT.vpos always starts from 0; it counts text lines. */
13440 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13441
13442 /* Find PT if not already found in the lines displayed. */
13443 if (w->cursor.vpos < 0)
13444 {
13445 int dy = it.current_y - start_row->y;
13446
13447 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13448 row = row_containing_pos (w, PT, row, NULL, dy);
13449 if (row)
13450 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13451 dy, nrows_scrolled);
13452 else
13453 {
13454 clear_glyph_matrix (w->desired_matrix);
13455 return 0;
13456 }
13457 }
13458
13459 /* Scroll the display. Do it before the current matrix is
13460 changed. The problem here is that update has not yet
13461 run, i.e. part of the current matrix is not up to date.
13462 scroll_run_hook will clear the cursor, and use the
13463 current matrix to get the height of the row the cursor is
13464 in. */
13465 run.current_y = start_row->y;
13466 run.desired_y = it.current_y;
13467 run.height = it.last_visible_y - it.current_y;
13468
13469 if (run.height > 0 && run.current_y != run.desired_y)
13470 {
13471 update_begin (f);
13472 rif->update_window_begin_hook (w);
13473 rif->clear_window_mouse_face (w);
13474 rif->scroll_run_hook (w, &run);
13475 rif->update_window_end_hook (w, 0, 0);
13476 update_end (f);
13477 }
13478
13479 /* Shift current matrix down by nrows_scrolled lines. */
13480 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13481 rotate_matrix (w->current_matrix,
13482 start_vpos,
13483 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13484 nrows_scrolled);
13485
13486 /* Disable lines that must be updated. */
13487 for (i = 0; i < it.vpos; ++i)
13488 (start_row + i)->enabled_p = 0;
13489
13490 /* Re-compute Y positions. */
13491 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13492 max_y = it.last_visible_y;
13493 for (row = start_row + nrows_scrolled;
13494 row < bottom_row;
13495 ++row)
13496 {
13497 row->y = it.current_y;
13498 row->visible_height = row->height;
13499
13500 if (row->y < min_y)
13501 row->visible_height -= min_y - row->y;
13502 if (row->y + row->height > max_y)
13503 row->visible_height -= row->y + row->height - max_y;
13504 row->redraw_fringe_bitmaps_p = 1;
13505
13506 it.current_y += row->height;
13507
13508 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13509 last_reused_text_row = row;
13510 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13511 break;
13512 }
13513
13514 /* Disable lines in the current matrix which are now
13515 below the window. */
13516 for (++row; row < bottom_row; ++row)
13517 row->enabled_p = row->mode_line_p = 0;
13518 }
13519
13520 /* Update window_end_pos etc.; last_reused_text_row is the last
13521 reused row from the current matrix containing text, if any.
13522 The value of last_text_row is the last displayed line
13523 containing text. */
13524 if (last_reused_text_row)
13525 {
13526 w->window_end_bytepos
13527 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13528 w->window_end_pos
13529 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13530 w->window_end_vpos
13531 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13532 w->current_matrix));
13533 }
13534 else if (last_text_row)
13535 {
13536 w->window_end_bytepos
13537 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13538 w->window_end_pos
13539 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13540 w->window_end_vpos
13541 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13542 }
13543 else
13544 {
13545 /* This window must be completely empty. */
13546 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13547 w->window_end_pos = make_number (Z - ZV);
13548 w->window_end_vpos = make_number (0);
13549 }
13550 w->window_end_valid = Qnil;
13551
13552 /* Update hint: don't try scrolling again in update_window. */
13553 w->desired_matrix->no_scrolling_p = 1;
13554
13555 #if GLYPH_DEBUG
13556 debug_method_add (w, "try_window_reusing_current_matrix 1");
13557 #endif
13558 return 1;
13559 }
13560 else if (CHARPOS (new_start) > CHARPOS (start))
13561 {
13562 struct glyph_row *pt_row, *row;
13563 struct glyph_row *first_reusable_row;
13564 struct glyph_row *first_row_to_display;
13565 int dy;
13566 int yb = window_text_bottom_y (w);
13567
13568 /* Find the row starting at new_start, if there is one. Don't
13569 reuse a partially visible line at the end. */
13570 first_reusable_row = start_row;
13571 while (first_reusable_row->enabled_p
13572 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13573 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13574 < CHARPOS (new_start)))
13575 ++first_reusable_row;
13576
13577 /* Give up if there is no row to reuse. */
13578 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13579 || !first_reusable_row->enabled_p
13580 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13581 != CHARPOS (new_start)))
13582 return 0;
13583
13584 /* We can reuse fully visible rows beginning with
13585 first_reusable_row to the end of the window. Set
13586 first_row_to_display to the first row that cannot be reused.
13587 Set pt_row to the row containing point, if there is any. */
13588 pt_row = NULL;
13589 for (first_row_to_display = first_reusable_row;
13590 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13591 ++first_row_to_display)
13592 {
13593 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13594 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13595 pt_row = first_row_to_display;
13596 }
13597
13598 /* Start displaying at the start of first_row_to_display. */
13599 xassert (first_row_to_display->y < yb);
13600 init_to_row_start (&it, w, first_row_to_display);
13601
13602 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13603 - start_vpos);
13604 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13605 - nrows_scrolled);
13606 it.current_y = (first_row_to_display->y - first_reusable_row->y
13607 + WINDOW_HEADER_LINE_HEIGHT (w));
13608
13609 /* Display lines beginning with first_row_to_display in the
13610 desired matrix. Set last_text_row to the last row displayed
13611 that displays text. */
13612 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13613 if (pt_row == NULL)
13614 w->cursor.vpos = -1;
13615 last_text_row = NULL;
13616 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13617 if (display_line (&it))
13618 last_text_row = it.glyph_row - 1;
13619
13620 /* Give up If point isn't in a row displayed or reused. */
13621 if (w->cursor.vpos < 0)
13622 {
13623 clear_glyph_matrix (w->desired_matrix);
13624 return 0;
13625 }
13626
13627 /* If point is in a reused row, adjust y and vpos of the cursor
13628 position. */
13629 if (pt_row)
13630 {
13631 w->cursor.vpos -= nrows_scrolled;
13632 w->cursor.y -= first_reusable_row->y - start_row->y;
13633 }
13634
13635 /* Scroll the display. */
13636 run.current_y = first_reusable_row->y;
13637 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13638 run.height = it.last_visible_y - run.current_y;
13639 dy = run.current_y - run.desired_y;
13640
13641 if (run.height)
13642 {
13643 update_begin (f);
13644 rif->update_window_begin_hook (w);
13645 rif->clear_window_mouse_face (w);
13646 rif->scroll_run_hook (w, &run);
13647 rif->update_window_end_hook (w, 0, 0);
13648 update_end (f);
13649 }
13650
13651 /* Adjust Y positions of reused rows. */
13652 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13653 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13654 max_y = it.last_visible_y;
13655 for (row = first_reusable_row; row < first_row_to_display; ++row)
13656 {
13657 row->y -= dy;
13658 row->visible_height = row->height;
13659 if (row->y < min_y)
13660 row->visible_height -= min_y - row->y;
13661 if (row->y + row->height > max_y)
13662 row->visible_height -= row->y + row->height - max_y;
13663 row->redraw_fringe_bitmaps_p = 1;
13664 }
13665
13666 /* Scroll the current matrix. */
13667 xassert (nrows_scrolled > 0);
13668 rotate_matrix (w->current_matrix,
13669 start_vpos,
13670 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13671 -nrows_scrolled);
13672
13673 /* Disable rows not reused. */
13674 for (row -= nrows_scrolled; row < bottom_row; ++row)
13675 row->enabled_p = 0;
13676
13677 /* Point may have moved to a different line, so we cannot assume that
13678 the previous cursor position is valid; locate the correct row. */
13679 if (pt_row)
13680 {
13681 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
13682 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
13683 row++)
13684 {
13685 w->cursor.vpos++;
13686 w->cursor.y = row->y;
13687 }
13688 if (row < bottom_row)
13689 {
13690 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
13691 while (glyph->charpos < PT)
13692 {
13693 w->cursor.hpos++;
13694 w->cursor.x += glyph->pixel_width;
13695 glyph++;
13696 }
13697 }
13698 }
13699
13700 /* Adjust window end. A null value of last_text_row means that
13701 the window end is in reused rows which in turn means that
13702 only its vpos can have changed. */
13703 if (last_text_row)
13704 {
13705 w->window_end_bytepos
13706 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13707 w->window_end_pos
13708 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13709 w->window_end_vpos
13710 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13711 }
13712 else
13713 {
13714 w->window_end_vpos
13715 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
13716 }
13717
13718 w->window_end_valid = Qnil;
13719 w->desired_matrix->no_scrolling_p = 1;
13720
13721 #if GLYPH_DEBUG
13722 debug_method_add (w, "try_window_reusing_current_matrix 2");
13723 #endif
13724 return 1;
13725 }
13726
13727 return 0;
13728 }
13729
13730
13731 \f
13732 /************************************************************************
13733 Window redisplay reusing current matrix when buffer has changed
13734 ************************************************************************/
13735
13736 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
13737 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
13738 int *, int *));
13739 static struct glyph_row *
13740 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
13741 struct glyph_row *));
13742
13743
13744 /* Return the last row in MATRIX displaying text. If row START is
13745 non-null, start searching with that row. IT gives the dimensions
13746 of the display. Value is null if matrix is empty; otherwise it is
13747 a pointer to the row found. */
13748
13749 static struct glyph_row *
13750 find_last_row_displaying_text (matrix, it, start)
13751 struct glyph_matrix *matrix;
13752 struct it *it;
13753 struct glyph_row *start;
13754 {
13755 struct glyph_row *row, *row_found;
13756
13757 /* Set row_found to the last row in IT->w's current matrix
13758 displaying text. The loop looks funny but think of partially
13759 visible lines. */
13760 row_found = NULL;
13761 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
13762 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13763 {
13764 xassert (row->enabled_p);
13765 row_found = row;
13766 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
13767 break;
13768 ++row;
13769 }
13770
13771 return row_found;
13772 }
13773
13774
13775 /* Return the last row in the current matrix of W that is not affected
13776 by changes at the start of current_buffer that occurred since W's
13777 current matrix was built. Value is null if no such row exists.
13778
13779 BEG_UNCHANGED us the number of characters unchanged at the start of
13780 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
13781 first changed character in current_buffer. Characters at positions <
13782 BEG + BEG_UNCHANGED are at the same buffer positions as they were
13783 when the current matrix was built. */
13784
13785 static struct glyph_row *
13786 find_last_unchanged_at_beg_row (w)
13787 struct window *w;
13788 {
13789 int first_changed_pos = BEG + BEG_UNCHANGED;
13790 struct glyph_row *row;
13791 struct glyph_row *row_found = NULL;
13792 int yb = window_text_bottom_y (w);
13793
13794 /* Find the last row displaying unchanged text. */
13795 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13796 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13797 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
13798 {
13799 if (/* If row ends before first_changed_pos, it is unchanged,
13800 except in some case. */
13801 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
13802 /* When row ends in ZV and we write at ZV it is not
13803 unchanged. */
13804 && !row->ends_at_zv_p
13805 /* When first_changed_pos is the end of a continued line,
13806 row is not unchanged because it may be no longer
13807 continued. */
13808 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
13809 && (row->continued_p
13810 || row->exact_window_width_line_p)))
13811 row_found = row;
13812
13813 /* Stop if last visible row. */
13814 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
13815 break;
13816
13817 ++row;
13818 }
13819
13820 return row_found;
13821 }
13822
13823
13824 /* Find the first glyph row in the current matrix of W that is not
13825 affected by changes at the end of current_buffer since the
13826 time W's current matrix was built.
13827
13828 Return in *DELTA the number of chars by which buffer positions in
13829 unchanged text at the end of current_buffer must be adjusted.
13830
13831 Return in *DELTA_BYTES the corresponding number of bytes.
13832
13833 Value is null if no such row exists, i.e. all rows are affected by
13834 changes. */
13835
13836 static struct glyph_row *
13837 find_first_unchanged_at_end_row (w, delta, delta_bytes)
13838 struct window *w;
13839 int *delta, *delta_bytes;
13840 {
13841 struct glyph_row *row;
13842 struct glyph_row *row_found = NULL;
13843
13844 *delta = *delta_bytes = 0;
13845
13846 /* Display must not have been paused, otherwise the current matrix
13847 is not up to date. */
13848 if (NILP (w->window_end_valid))
13849 abort ();
13850
13851 /* A value of window_end_pos >= END_UNCHANGED means that the window
13852 end is in the range of changed text. If so, there is no
13853 unchanged row at the end of W's current matrix. */
13854 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
13855 return NULL;
13856
13857 /* Set row to the last row in W's current matrix displaying text. */
13858 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13859
13860 /* If matrix is entirely empty, no unchanged row exists. */
13861 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13862 {
13863 /* The value of row is the last glyph row in the matrix having a
13864 meaningful buffer position in it. The end position of row
13865 corresponds to window_end_pos. This allows us to translate
13866 buffer positions in the current matrix to current buffer
13867 positions for characters not in changed text. */
13868 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13869 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13870 int last_unchanged_pos, last_unchanged_pos_old;
13871 struct glyph_row *first_text_row
13872 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13873
13874 *delta = Z - Z_old;
13875 *delta_bytes = Z_BYTE - Z_BYTE_old;
13876
13877 /* Set last_unchanged_pos to the buffer position of the last
13878 character in the buffer that has not been changed. Z is the
13879 index + 1 of the last character in current_buffer, i.e. by
13880 subtracting END_UNCHANGED we get the index of the last
13881 unchanged character, and we have to add BEG to get its buffer
13882 position. */
13883 last_unchanged_pos = Z - END_UNCHANGED + BEG;
13884 last_unchanged_pos_old = last_unchanged_pos - *delta;
13885
13886 /* Search backward from ROW for a row displaying a line that
13887 starts at a minimum position >= last_unchanged_pos_old. */
13888 for (; row > first_text_row; --row)
13889 {
13890 /* This used to abort, but it can happen.
13891 It is ok to just stop the search instead here. KFS. */
13892 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
13893 break;
13894
13895 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
13896 row_found = row;
13897 }
13898 }
13899
13900 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
13901 abort ();
13902
13903 return row_found;
13904 }
13905
13906
13907 /* Make sure that glyph rows in the current matrix of window W
13908 reference the same glyph memory as corresponding rows in the
13909 frame's frame matrix. This function is called after scrolling W's
13910 current matrix on a terminal frame in try_window_id and
13911 try_window_reusing_current_matrix. */
13912
13913 static void
13914 sync_frame_with_window_matrix_rows (w)
13915 struct window *w;
13916 {
13917 struct frame *f = XFRAME (w->frame);
13918 struct glyph_row *window_row, *window_row_end, *frame_row;
13919
13920 /* Preconditions: W must be a leaf window and full-width. Its frame
13921 must have a frame matrix. */
13922 xassert (NILP (w->hchild) && NILP (w->vchild));
13923 xassert (WINDOW_FULL_WIDTH_P (w));
13924 xassert (!FRAME_WINDOW_P (f));
13925
13926 /* If W is a full-width window, glyph pointers in W's current matrix
13927 have, by definition, to be the same as glyph pointers in the
13928 corresponding frame matrix. Note that frame matrices have no
13929 marginal areas (see build_frame_matrix). */
13930 window_row = w->current_matrix->rows;
13931 window_row_end = window_row + w->current_matrix->nrows;
13932 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
13933 while (window_row < window_row_end)
13934 {
13935 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
13936 struct glyph *end = window_row->glyphs[LAST_AREA];
13937
13938 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
13939 frame_row->glyphs[TEXT_AREA] = start;
13940 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
13941 frame_row->glyphs[LAST_AREA] = end;
13942
13943 /* Disable frame rows whose corresponding window rows have
13944 been disabled in try_window_id. */
13945 if (!window_row->enabled_p)
13946 frame_row->enabled_p = 0;
13947
13948 ++window_row, ++frame_row;
13949 }
13950 }
13951
13952
13953 /* Find the glyph row in window W containing CHARPOS. Consider all
13954 rows between START and END (not inclusive). END null means search
13955 all rows to the end of the display area of W. Value is the row
13956 containing CHARPOS or null. */
13957
13958 struct glyph_row *
13959 row_containing_pos (w, charpos, start, end, dy)
13960 struct window *w;
13961 int charpos;
13962 struct glyph_row *start, *end;
13963 int dy;
13964 {
13965 struct glyph_row *row = start;
13966 int last_y;
13967
13968 /* If we happen to start on a header-line, skip that. */
13969 if (row->mode_line_p)
13970 ++row;
13971
13972 if ((end && row >= end) || !row->enabled_p)
13973 return NULL;
13974
13975 last_y = window_text_bottom_y (w) - dy;
13976
13977 while (1)
13978 {
13979 /* Give up if we have gone too far. */
13980 if (end && row >= end)
13981 return NULL;
13982 /* This formerly returned if they were equal.
13983 I think that both quantities are of a "last plus one" type;
13984 if so, when they are equal, the row is within the screen. -- rms. */
13985 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
13986 return NULL;
13987
13988 /* If it is in this row, return this row. */
13989 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
13990 || (MATRIX_ROW_END_CHARPOS (row) == charpos
13991 /* The end position of a row equals the start
13992 position of the next row. If CHARPOS is there, we
13993 would rather display it in the next line, except
13994 when this line ends in ZV. */
13995 && !row->ends_at_zv_p
13996 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13997 && charpos >= MATRIX_ROW_START_CHARPOS (row))
13998 return row;
13999 ++row;
14000 }
14001 }
14002
14003
14004 /* Try to redisplay window W by reusing its existing display. W's
14005 current matrix must be up to date when this function is called,
14006 i.e. window_end_valid must not be nil.
14007
14008 Value is
14009
14010 1 if display has been updated
14011 0 if otherwise unsuccessful
14012 -1 if redisplay with same window start is known not to succeed
14013
14014 The following steps are performed:
14015
14016 1. Find the last row in the current matrix of W that is not
14017 affected by changes at the start of current_buffer. If no such row
14018 is found, give up.
14019
14020 2. Find the first row in W's current matrix that is not affected by
14021 changes at the end of current_buffer. Maybe there is no such row.
14022
14023 3. Display lines beginning with the row + 1 found in step 1 to the
14024 row found in step 2 or, if step 2 didn't find a row, to the end of
14025 the window.
14026
14027 4. If cursor is not known to appear on the window, give up.
14028
14029 5. If display stopped at the row found in step 2, scroll the
14030 display and current matrix as needed.
14031
14032 6. Maybe display some lines at the end of W, if we must. This can
14033 happen under various circumstances, like a partially visible line
14034 becoming fully visible, or because newly displayed lines are displayed
14035 in smaller font sizes.
14036
14037 7. Update W's window end information. */
14038
14039 static int
14040 try_window_id (w)
14041 struct window *w;
14042 {
14043 struct frame *f = XFRAME (w->frame);
14044 struct glyph_matrix *current_matrix = w->current_matrix;
14045 struct glyph_matrix *desired_matrix = w->desired_matrix;
14046 struct glyph_row *last_unchanged_at_beg_row;
14047 struct glyph_row *first_unchanged_at_end_row;
14048 struct glyph_row *row;
14049 struct glyph_row *bottom_row;
14050 int bottom_vpos;
14051 struct it it;
14052 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14053 struct text_pos start_pos;
14054 struct run run;
14055 int first_unchanged_at_end_vpos = 0;
14056 struct glyph_row *last_text_row, *last_text_row_at_end;
14057 struct text_pos start;
14058 int first_changed_charpos, last_changed_charpos;
14059
14060 #if GLYPH_DEBUG
14061 if (inhibit_try_window_id)
14062 return 0;
14063 #endif
14064
14065 /* This is handy for debugging. */
14066 #if 0
14067 #define GIVE_UP(X) \
14068 do { \
14069 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14070 return 0; \
14071 } while (0)
14072 #else
14073 #define GIVE_UP(X) return 0
14074 #endif
14075
14076 SET_TEXT_POS_FROM_MARKER (start, w->start);
14077
14078 /* Don't use this for mini-windows because these can show
14079 messages and mini-buffers, and we don't handle that here. */
14080 if (MINI_WINDOW_P (w))
14081 GIVE_UP (1);
14082
14083 /* This flag is used to prevent redisplay optimizations. */
14084 if (windows_or_buffers_changed || cursor_type_changed)
14085 GIVE_UP (2);
14086
14087 /* Verify that narrowing has not changed.
14088 Also verify that we were not told to prevent redisplay optimizations.
14089 It would be nice to further
14090 reduce the number of cases where this prevents try_window_id. */
14091 if (current_buffer->clip_changed
14092 || current_buffer->prevent_redisplay_optimizations_p)
14093 GIVE_UP (3);
14094
14095 /* Window must either use window-based redisplay or be full width. */
14096 if (!FRAME_WINDOW_P (f)
14097 && (!line_ins_del_ok
14098 || !WINDOW_FULL_WIDTH_P (w)))
14099 GIVE_UP (4);
14100
14101 /* Give up if point is not known NOT to appear in W. */
14102 if (PT < CHARPOS (start))
14103 GIVE_UP (5);
14104
14105 /* Another way to prevent redisplay optimizations. */
14106 if (XFASTINT (w->last_modified) == 0)
14107 GIVE_UP (6);
14108
14109 /* Verify that window is not hscrolled. */
14110 if (XFASTINT (w->hscroll) != 0)
14111 GIVE_UP (7);
14112
14113 /* Verify that display wasn't paused. */
14114 if (NILP (w->window_end_valid))
14115 GIVE_UP (8);
14116
14117 /* Can't use this if highlighting a region because a cursor movement
14118 will do more than just set the cursor. */
14119 if (!NILP (Vtransient_mark_mode)
14120 && !NILP (current_buffer->mark_active))
14121 GIVE_UP (9);
14122
14123 /* Likewise if highlighting trailing whitespace. */
14124 if (!NILP (Vshow_trailing_whitespace))
14125 GIVE_UP (11);
14126
14127 /* Likewise if showing a region. */
14128 if (!NILP (w->region_showing))
14129 GIVE_UP (10);
14130
14131 /* Can use this if overlay arrow position and or string have changed. */
14132 if (overlay_arrows_changed_p ())
14133 GIVE_UP (12);
14134
14135
14136 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14137 only if buffer has really changed. The reason is that the gap is
14138 initially at Z for freshly visited files. The code below would
14139 set end_unchanged to 0 in that case. */
14140 if (MODIFF > SAVE_MODIFF
14141 /* This seems to happen sometimes after saving a buffer. */
14142 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14143 {
14144 if (GPT - BEG < BEG_UNCHANGED)
14145 BEG_UNCHANGED = GPT - BEG;
14146 if (Z - GPT < END_UNCHANGED)
14147 END_UNCHANGED = Z - GPT;
14148 }
14149
14150 /* The position of the first and last character that has been changed. */
14151 first_changed_charpos = BEG + BEG_UNCHANGED;
14152 last_changed_charpos = Z - END_UNCHANGED;
14153
14154 /* If window starts after a line end, and the last change is in
14155 front of that newline, then changes don't affect the display.
14156 This case happens with stealth-fontification. Note that although
14157 the display is unchanged, glyph positions in the matrix have to
14158 be adjusted, of course. */
14159 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14160 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14161 && ((last_changed_charpos < CHARPOS (start)
14162 && CHARPOS (start) == BEGV)
14163 || (last_changed_charpos < CHARPOS (start) - 1
14164 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14165 {
14166 int Z_old, delta, Z_BYTE_old, delta_bytes;
14167 struct glyph_row *r0;
14168
14169 /* Compute how many chars/bytes have been added to or removed
14170 from the buffer. */
14171 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14172 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14173 delta = Z - Z_old;
14174 delta_bytes = Z_BYTE - Z_BYTE_old;
14175
14176 /* Give up if PT is not in the window. Note that it already has
14177 been checked at the start of try_window_id that PT is not in
14178 front of the window start. */
14179 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14180 GIVE_UP (13);
14181
14182 /* If window start is unchanged, we can reuse the whole matrix
14183 as is, after adjusting glyph positions. No need to compute
14184 the window end again, since its offset from Z hasn't changed. */
14185 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14186 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14187 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14188 /* PT must not be in a partially visible line. */
14189 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14190 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14191 {
14192 /* Adjust positions in the glyph matrix. */
14193 if (delta || delta_bytes)
14194 {
14195 struct glyph_row *r1
14196 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14197 increment_matrix_positions (w->current_matrix,
14198 MATRIX_ROW_VPOS (r0, current_matrix),
14199 MATRIX_ROW_VPOS (r1, current_matrix),
14200 delta, delta_bytes);
14201 }
14202
14203 /* Set the cursor. */
14204 row = row_containing_pos (w, PT, r0, NULL, 0);
14205 if (row)
14206 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14207 else
14208 abort ();
14209 return 1;
14210 }
14211 }
14212
14213 /* Handle the case that changes are all below what is displayed in
14214 the window, and that PT is in the window. This shortcut cannot
14215 be taken if ZV is visible in the window, and text has been added
14216 there that is visible in the window. */
14217 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14218 /* ZV is not visible in the window, or there are no
14219 changes at ZV, actually. */
14220 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14221 || first_changed_charpos == last_changed_charpos))
14222 {
14223 struct glyph_row *r0;
14224
14225 /* Give up if PT is not in the window. Note that it already has
14226 been checked at the start of try_window_id that PT is not in
14227 front of the window start. */
14228 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14229 GIVE_UP (14);
14230
14231 /* If window start is unchanged, we can reuse the whole matrix
14232 as is, without changing glyph positions since no text has
14233 been added/removed in front of the window end. */
14234 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14235 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14236 /* PT must not be in a partially visible line. */
14237 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14238 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14239 {
14240 /* We have to compute the window end anew since text
14241 can have been added/removed after it. */
14242 w->window_end_pos
14243 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14244 w->window_end_bytepos
14245 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14246
14247 /* Set the cursor. */
14248 row = row_containing_pos (w, PT, r0, NULL, 0);
14249 if (row)
14250 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14251 else
14252 abort ();
14253 return 2;
14254 }
14255 }
14256
14257 /* Give up if window start is in the changed area.
14258
14259 The condition used to read
14260
14261 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14262
14263 but why that was tested escapes me at the moment. */
14264 if (CHARPOS (start) >= first_changed_charpos
14265 && CHARPOS (start) <= last_changed_charpos)
14266 GIVE_UP (15);
14267
14268 /* Check that window start agrees with the start of the first glyph
14269 row in its current matrix. Check this after we know the window
14270 start is not in changed text, otherwise positions would not be
14271 comparable. */
14272 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14273 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14274 GIVE_UP (16);
14275
14276 /* Give up if the window ends in strings. Overlay strings
14277 at the end are difficult to handle, so don't try. */
14278 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14279 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14280 GIVE_UP (20);
14281
14282 /* Compute the position at which we have to start displaying new
14283 lines. Some of the lines at the top of the window might be
14284 reusable because they are not displaying changed text. Find the
14285 last row in W's current matrix not affected by changes at the
14286 start of current_buffer. Value is null if changes start in the
14287 first line of window. */
14288 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14289 if (last_unchanged_at_beg_row)
14290 {
14291 /* Avoid starting to display in the moddle of a character, a TAB
14292 for instance. This is easier than to set up the iterator
14293 exactly, and it's not a frequent case, so the additional
14294 effort wouldn't really pay off. */
14295 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14296 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14297 && last_unchanged_at_beg_row > w->current_matrix->rows)
14298 --last_unchanged_at_beg_row;
14299
14300 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14301 GIVE_UP (17);
14302
14303 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14304 GIVE_UP (18);
14305 start_pos = it.current.pos;
14306
14307 /* Start displaying new lines in the desired matrix at the same
14308 vpos we would use in the current matrix, i.e. below
14309 last_unchanged_at_beg_row. */
14310 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14311 current_matrix);
14312 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14313 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14314
14315 xassert (it.hpos == 0 && it.current_x == 0);
14316 }
14317 else
14318 {
14319 /* There are no reusable lines at the start of the window.
14320 Start displaying in the first text line. */
14321 start_display (&it, w, start);
14322 it.vpos = it.first_vpos;
14323 start_pos = it.current.pos;
14324 }
14325
14326 /* Find the first row that is not affected by changes at the end of
14327 the buffer. Value will be null if there is no unchanged row, in
14328 which case we must redisplay to the end of the window. delta
14329 will be set to the value by which buffer positions beginning with
14330 first_unchanged_at_end_row have to be adjusted due to text
14331 changes. */
14332 first_unchanged_at_end_row
14333 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14334 IF_DEBUG (debug_delta = delta);
14335 IF_DEBUG (debug_delta_bytes = delta_bytes);
14336
14337 /* Set stop_pos to the buffer position up to which we will have to
14338 display new lines. If first_unchanged_at_end_row != NULL, this
14339 is the buffer position of the start of the line displayed in that
14340 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14341 that we don't stop at a buffer position. */
14342 stop_pos = 0;
14343 if (first_unchanged_at_end_row)
14344 {
14345 xassert (last_unchanged_at_beg_row == NULL
14346 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14347
14348 /* If this is a continuation line, move forward to the next one
14349 that isn't. Changes in lines above affect this line.
14350 Caution: this may move first_unchanged_at_end_row to a row
14351 not displaying text. */
14352 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14353 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14354 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14355 < it.last_visible_y))
14356 ++first_unchanged_at_end_row;
14357
14358 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14359 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14360 >= it.last_visible_y))
14361 first_unchanged_at_end_row = NULL;
14362 else
14363 {
14364 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14365 + delta);
14366 first_unchanged_at_end_vpos
14367 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14368 xassert (stop_pos >= Z - END_UNCHANGED);
14369 }
14370 }
14371 else if (last_unchanged_at_beg_row == NULL)
14372 GIVE_UP (19);
14373
14374
14375 #if GLYPH_DEBUG
14376
14377 /* Either there is no unchanged row at the end, or the one we have
14378 now displays text. This is a necessary condition for the window
14379 end pos calculation at the end of this function. */
14380 xassert (first_unchanged_at_end_row == NULL
14381 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14382
14383 debug_last_unchanged_at_beg_vpos
14384 = (last_unchanged_at_beg_row
14385 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14386 : -1);
14387 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14388
14389 #endif /* GLYPH_DEBUG != 0 */
14390
14391
14392 /* Display new lines. Set last_text_row to the last new line
14393 displayed which has text on it, i.e. might end up as being the
14394 line where the window_end_vpos is. */
14395 w->cursor.vpos = -1;
14396 last_text_row = NULL;
14397 overlay_arrow_seen = 0;
14398 while (it.current_y < it.last_visible_y
14399 && !fonts_changed_p
14400 && (first_unchanged_at_end_row == NULL
14401 || IT_CHARPOS (it) < stop_pos))
14402 {
14403 if (display_line (&it))
14404 last_text_row = it.glyph_row - 1;
14405 }
14406
14407 if (fonts_changed_p)
14408 return -1;
14409
14410
14411 /* Compute differences in buffer positions, y-positions etc. for
14412 lines reused at the bottom of the window. Compute what we can
14413 scroll. */
14414 if (first_unchanged_at_end_row
14415 /* No lines reused because we displayed everything up to the
14416 bottom of the window. */
14417 && it.current_y < it.last_visible_y)
14418 {
14419 dvpos = (it.vpos
14420 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14421 current_matrix));
14422 dy = it.current_y - first_unchanged_at_end_row->y;
14423 run.current_y = first_unchanged_at_end_row->y;
14424 run.desired_y = run.current_y + dy;
14425 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14426 }
14427 else
14428 {
14429 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14430 first_unchanged_at_end_row = NULL;
14431 }
14432 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14433
14434
14435 /* Find the cursor if not already found. We have to decide whether
14436 PT will appear on this window (it sometimes doesn't, but this is
14437 not a very frequent case.) This decision has to be made before
14438 the current matrix is altered. A value of cursor.vpos < 0 means
14439 that PT is either in one of the lines beginning at
14440 first_unchanged_at_end_row or below the window. Don't care for
14441 lines that might be displayed later at the window end; as
14442 mentioned, this is not a frequent case. */
14443 if (w->cursor.vpos < 0)
14444 {
14445 /* Cursor in unchanged rows at the top? */
14446 if (PT < CHARPOS (start_pos)
14447 && last_unchanged_at_beg_row)
14448 {
14449 row = row_containing_pos (w, PT,
14450 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14451 last_unchanged_at_beg_row + 1, 0);
14452 if (row)
14453 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14454 }
14455
14456 /* Start from first_unchanged_at_end_row looking for PT. */
14457 else if (first_unchanged_at_end_row)
14458 {
14459 row = row_containing_pos (w, PT - delta,
14460 first_unchanged_at_end_row, NULL, 0);
14461 if (row)
14462 set_cursor_from_row (w, row, w->current_matrix, delta,
14463 delta_bytes, dy, dvpos);
14464 }
14465
14466 /* Give up if cursor was not found. */
14467 if (w->cursor.vpos < 0)
14468 {
14469 clear_glyph_matrix (w->desired_matrix);
14470 return -1;
14471 }
14472 }
14473
14474 /* Don't let the cursor end in the scroll margins. */
14475 {
14476 int this_scroll_margin, cursor_height;
14477
14478 this_scroll_margin = max (0, scroll_margin);
14479 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14480 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14481 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14482
14483 if ((w->cursor.y < this_scroll_margin
14484 && CHARPOS (start) > BEGV)
14485 /* Old redisplay didn't take scroll margin into account at the bottom,
14486 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14487 || (w->cursor.y + (make_cursor_line_fully_visible_p
14488 ? cursor_height + this_scroll_margin
14489 : 1)) > it.last_visible_y)
14490 {
14491 w->cursor.vpos = -1;
14492 clear_glyph_matrix (w->desired_matrix);
14493 return -1;
14494 }
14495 }
14496
14497 /* Scroll the display. Do it before changing the current matrix so
14498 that xterm.c doesn't get confused about where the cursor glyph is
14499 found. */
14500 if (dy && run.height)
14501 {
14502 update_begin (f);
14503
14504 if (FRAME_WINDOW_P (f))
14505 {
14506 rif->update_window_begin_hook (w);
14507 rif->clear_window_mouse_face (w);
14508 rif->scroll_run_hook (w, &run);
14509 rif->update_window_end_hook (w, 0, 0);
14510 }
14511 else
14512 {
14513 /* Terminal frame. In this case, dvpos gives the number of
14514 lines to scroll by; dvpos < 0 means scroll up. */
14515 int first_unchanged_at_end_vpos
14516 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14517 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14518 int end = (WINDOW_TOP_EDGE_LINE (w)
14519 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14520 + window_internal_height (w));
14521
14522 /* Perform the operation on the screen. */
14523 if (dvpos > 0)
14524 {
14525 /* Scroll last_unchanged_at_beg_row to the end of the
14526 window down dvpos lines. */
14527 set_terminal_window (end);
14528
14529 /* On dumb terminals delete dvpos lines at the end
14530 before inserting dvpos empty lines. */
14531 if (!scroll_region_ok)
14532 ins_del_lines (end - dvpos, -dvpos);
14533
14534 /* Insert dvpos empty lines in front of
14535 last_unchanged_at_beg_row. */
14536 ins_del_lines (from, dvpos);
14537 }
14538 else if (dvpos < 0)
14539 {
14540 /* Scroll up last_unchanged_at_beg_vpos to the end of
14541 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14542 set_terminal_window (end);
14543
14544 /* Delete dvpos lines in front of
14545 last_unchanged_at_beg_vpos. ins_del_lines will set
14546 the cursor to the given vpos and emit |dvpos| delete
14547 line sequences. */
14548 ins_del_lines (from + dvpos, dvpos);
14549
14550 /* On a dumb terminal insert dvpos empty lines at the
14551 end. */
14552 if (!scroll_region_ok)
14553 ins_del_lines (end + dvpos, -dvpos);
14554 }
14555
14556 set_terminal_window (0);
14557 }
14558
14559 update_end (f);
14560 }
14561
14562 /* Shift reused rows of the current matrix to the right position.
14563 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14564 text. */
14565 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14566 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14567 if (dvpos < 0)
14568 {
14569 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14570 bottom_vpos, dvpos);
14571 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14572 bottom_vpos, 0);
14573 }
14574 else if (dvpos > 0)
14575 {
14576 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14577 bottom_vpos, dvpos);
14578 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14579 first_unchanged_at_end_vpos + dvpos, 0);
14580 }
14581
14582 /* For frame-based redisplay, make sure that current frame and window
14583 matrix are in sync with respect to glyph memory. */
14584 if (!FRAME_WINDOW_P (f))
14585 sync_frame_with_window_matrix_rows (w);
14586
14587 /* Adjust buffer positions in reused rows. */
14588 if (delta)
14589 increment_matrix_positions (current_matrix,
14590 first_unchanged_at_end_vpos + dvpos,
14591 bottom_vpos, delta, delta_bytes);
14592
14593 /* Adjust Y positions. */
14594 if (dy)
14595 shift_glyph_matrix (w, current_matrix,
14596 first_unchanged_at_end_vpos + dvpos,
14597 bottom_vpos, dy);
14598
14599 if (first_unchanged_at_end_row)
14600 {
14601 first_unchanged_at_end_row += dvpos;
14602 if (first_unchanged_at_end_row->y >= it.last_visible_y
14603 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14604 first_unchanged_at_end_row = NULL;
14605 }
14606
14607 /* If scrolling up, there may be some lines to display at the end of
14608 the window. */
14609 last_text_row_at_end = NULL;
14610 if (dy < 0)
14611 {
14612 /* Scrolling up can leave for example a partially visible line
14613 at the end of the window to be redisplayed. */
14614 /* Set last_row to the glyph row in the current matrix where the
14615 window end line is found. It has been moved up or down in
14616 the matrix by dvpos. */
14617 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14618 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14619
14620 /* If last_row is the window end line, it should display text. */
14621 xassert (last_row->displays_text_p);
14622
14623 /* If window end line was partially visible before, begin
14624 displaying at that line. Otherwise begin displaying with the
14625 line following it. */
14626 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14627 {
14628 init_to_row_start (&it, w, last_row);
14629 it.vpos = last_vpos;
14630 it.current_y = last_row->y;
14631 }
14632 else
14633 {
14634 init_to_row_end (&it, w, last_row);
14635 it.vpos = 1 + last_vpos;
14636 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14637 ++last_row;
14638 }
14639
14640 /* We may start in a continuation line. If so, we have to
14641 get the right continuation_lines_width and current_x. */
14642 it.continuation_lines_width = last_row->continuation_lines_width;
14643 it.hpos = it.current_x = 0;
14644
14645 /* Display the rest of the lines at the window end. */
14646 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14647 while (it.current_y < it.last_visible_y
14648 && !fonts_changed_p)
14649 {
14650 /* Is it always sure that the display agrees with lines in
14651 the current matrix? I don't think so, so we mark rows
14652 displayed invalid in the current matrix by setting their
14653 enabled_p flag to zero. */
14654 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14655 if (display_line (&it))
14656 last_text_row_at_end = it.glyph_row - 1;
14657 }
14658 }
14659
14660 /* Update window_end_pos and window_end_vpos. */
14661 if (first_unchanged_at_end_row
14662 && !last_text_row_at_end)
14663 {
14664 /* Window end line if one of the preserved rows from the current
14665 matrix. Set row to the last row displaying text in current
14666 matrix starting at first_unchanged_at_end_row, after
14667 scrolling. */
14668 xassert (first_unchanged_at_end_row->displays_text_p);
14669 row = find_last_row_displaying_text (w->current_matrix, &it,
14670 first_unchanged_at_end_row);
14671 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
14672
14673 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14674 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14675 w->window_end_vpos
14676 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
14677 xassert (w->window_end_bytepos >= 0);
14678 IF_DEBUG (debug_method_add (w, "A"));
14679 }
14680 else if (last_text_row_at_end)
14681 {
14682 w->window_end_pos
14683 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
14684 w->window_end_bytepos
14685 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
14686 w->window_end_vpos
14687 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
14688 xassert (w->window_end_bytepos >= 0);
14689 IF_DEBUG (debug_method_add (w, "B"));
14690 }
14691 else if (last_text_row)
14692 {
14693 /* We have displayed either to the end of the window or at the
14694 end of the window, i.e. the last row with text is to be found
14695 in the desired matrix. */
14696 w->window_end_pos
14697 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14698 w->window_end_bytepos
14699 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14700 w->window_end_vpos
14701 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
14702 xassert (w->window_end_bytepos >= 0);
14703 }
14704 else if (first_unchanged_at_end_row == NULL
14705 && last_text_row == NULL
14706 && last_text_row_at_end == NULL)
14707 {
14708 /* Displayed to end of window, but no line containing text was
14709 displayed. Lines were deleted at the end of the window. */
14710 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
14711 int vpos = XFASTINT (w->window_end_vpos);
14712 struct glyph_row *current_row = current_matrix->rows + vpos;
14713 struct glyph_row *desired_row = desired_matrix->rows + vpos;
14714
14715 for (row = NULL;
14716 row == NULL && vpos >= first_vpos;
14717 --vpos, --current_row, --desired_row)
14718 {
14719 if (desired_row->enabled_p)
14720 {
14721 if (desired_row->displays_text_p)
14722 row = desired_row;
14723 }
14724 else if (current_row->displays_text_p)
14725 row = current_row;
14726 }
14727
14728 xassert (row != NULL);
14729 w->window_end_vpos = make_number (vpos + 1);
14730 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14731 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14732 xassert (w->window_end_bytepos >= 0);
14733 IF_DEBUG (debug_method_add (w, "C"));
14734 }
14735 else
14736 abort ();
14737
14738 #if 0 /* This leads to problems, for instance when the cursor is
14739 at ZV, and the cursor line displays no text. */
14740 /* Disable rows below what's displayed in the window. This makes
14741 debugging easier. */
14742 enable_glyph_matrix_rows (current_matrix,
14743 XFASTINT (w->window_end_vpos) + 1,
14744 bottom_vpos, 0);
14745 #endif
14746
14747 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
14748 debug_end_vpos = XFASTINT (w->window_end_vpos));
14749
14750 /* Record that display has not been completed. */
14751 w->window_end_valid = Qnil;
14752 w->desired_matrix->no_scrolling_p = 1;
14753 return 3;
14754
14755 #undef GIVE_UP
14756 }
14757
14758
14759 \f
14760 /***********************************************************************
14761 More debugging support
14762 ***********************************************************************/
14763
14764 #if GLYPH_DEBUG
14765
14766 void dump_glyph_row P_ ((struct glyph_row *, int, int));
14767 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
14768 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
14769
14770
14771 /* Dump the contents of glyph matrix MATRIX on stderr.
14772
14773 GLYPHS 0 means don't show glyph contents.
14774 GLYPHS 1 means show glyphs in short form
14775 GLYPHS > 1 means show glyphs in long form. */
14776
14777 void
14778 dump_glyph_matrix (matrix, glyphs)
14779 struct glyph_matrix *matrix;
14780 int glyphs;
14781 {
14782 int i;
14783 for (i = 0; i < matrix->nrows; ++i)
14784 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
14785 }
14786
14787
14788 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
14789 the glyph row and area where the glyph comes from. */
14790
14791 void
14792 dump_glyph (row, glyph, area)
14793 struct glyph_row *row;
14794 struct glyph *glyph;
14795 int area;
14796 {
14797 if (glyph->type == CHAR_GLYPH)
14798 {
14799 fprintf (stderr,
14800 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14801 glyph - row->glyphs[TEXT_AREA],
14802 'C',
14803 glyph->charpos,
14804 (BUFFERP (glyph->object)
14805 ? 'B'
14806 : (STRINGP (glyph->object)
14807 ? 'S'
14808 : '-')),
14809 glyph->pixel_width,
14810 glyph->u.ch,
14811 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
14812 ? glyph->u.ch
14813 : '.'),
14814 glyph->face_id,
14815 glyph->left_box_line_p,
14816 glyph->right_box_line_p);
14817 }
14818 else if (glyph->type == STRETCH_GLYPH)
14819 {
14820 fprintf (stderr,
14821 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14822 glyph - row->glyphs[TEXT_AREA],
14823 'S',
14824 glyph->charpos,
14825 (BUFFERP (glyph->object)
14826 ? 'B'
14827 : (STRINGP (glyph->object)
14828 ? 'S'
14829 : '-')),
14830 glyph->pixel_width,
14831 0,
14832 '.',
14833 glyph->face_id,
14834 glyph->left_box_line_p,
14835 glyph->right_box_line_p);
14836 }
14837 else if (glyph->type == IMAGE_GLYPH)
14838 {
14839 fprintf (stderr,
14840 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14841 glyph - row->glyphs[TEXT_AREA],
14842 'I',
14843 glyph->charpos,
14844 (BUFFERP (glyph->object)
14845 ? 'B'
14846 : (STRINGP (glyph->object)
14847 ? 'S'
14848 : '-')),
14849 glyph->pixel_width,
14850 glyph->u.img_id,
14851 '.',
14852 glyph->face_id,
14853 glyph->left_box_line_p,
14854 glyph->right_box_line_p);
14855 }
14856 }
14857
14858
14859 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
14860 GLYPHS 0 means don't show glyph contents.
14861 GLYPHS 1 means show glyphs in short form
14862 GLYPHS > 1 means show glyphs in long form. */
14863
14864 void
14865 dump_glyph_row (row, vpos, glyphs)
14866 struct glyph_row *row;
14867 int vpos, glyphs;
14868 {
14869 if (glyphs != 1)
14870 {
14871 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
14872 fprintf (stderr, "======================================================================\n");
14873
14874 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
14875 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
14876 vpos,
14877 MATRIX_ROW_START_CHARPOS (row),
14878 MATRIX_ROW_END_CHARPOS (row),
14879 row->used[TEXT_AREA],
14880 row->contains_overlapping_glyphs_p,
14881 row->enabled_p,
14882 row->truncated_on_left_p,
14883 row->truncated_on_right_p,
14884 row->continued_p,
14885 MATRIX_ROW_CONTINUATION_LINE_P (row),
14886 row->displays_text_p,
14887 row->ends_at_zv_p,
14888 row->fill_line_p,
14889 row->ends_in_middle_of_char_p,
14890 row->starts_in_middle_of_char_p,
14891 row->mouse_face_p,
14892 row->x,
14893 row->y,
14894 row->pixel_width,
14895 row->height,
14896 row->visible_height,
14897 row->ascent,
14898 row->phys_ascent);
14899 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
14900 row->end.overlay_string_index,
14901 row->continuation_lines_width);
14902 fprintf (stderr, "%9d %5d\n",
14903 CHARPOS (row->start.string_pos),
14904 CHARPOS (row->end.string_pos));
14905 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
14906 row->end.dpvec_index);
14907 }
14908
14909 if (glyphs > 1)
14910 {
14911 int area;
14912
14913 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14914 {
14915 struct glyph *glyph = row->glyphs[area];
14916 struct glyph *glyph_end = glyph + row->used[area];
14917
14918 /* Glyph for a line end in text. */
14919 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
14920 ++glyph_end;
14921
14922 if (glyph < glyph_end)
14923 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
14924
14925 for (; glyph < glyph_end; ++glyph)
14926 dump_glyph (row, glyph, area);
14927 }
14928 }
14929 else if (glyphs == 1)
14930 {
14931 int area;
14932
14933 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14934 {
14935 char *s = (char *) alloca (row->used[area] + 1);
14936 int i;
14937
14938 for (i = 0; i < row->used[area]; ++i)
14939 {
14940 struct glyph *glyph = row->glyphs[area] + i;
14941 if (glyph->type == CHAR_GLYPH
14942 && glyph->u.ch < 0x80
14943 && glyph->u.ch >= ' ')
14944 s[i] = glyph->u.ch;
14945 else
14946 s[i] = '.';
14947 }
14948
14949 s[i] = '\0';
14950 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
14951 }
14952 }
14953 }
14954
14955
14956 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
14957 Sdump_glyph_matrix, 0, 1, "p",
14958 doc: /* Dump the current matrix of the selected window to stderr.
14959 Shows contents of glyph row structures. With non-nil
14960 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
14961 glyphs in short form, otherwise show glyphs in long form. */)
14962 (glyphs)
14963 Lisp_Object glyphs;
14964 {
14965 struct window *w = XWINDOW (selected_window);
14966 struct buffer *buffer = XBUFFER (w->buffer);
14967
14968 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
14969 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
14970 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
14971 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
14972 fprintf (stderr, "=============================================\n");
14973 dump_glyph_matrix (w->current_matrix,
14974 NILP (glyphs) ? 0 : XINT (glyphs));
14975 return Qnil;
14976 }
14977
14978
14979 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
14980 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
14981 ()
14982 {
14983 struct frame *f = XFRAME (selected_frame);
14984 dump_glyph_matrix (f->current_matrix, 1);
14985 return Qnil;
14986 }
14987
14988
14989 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
14990 doc: /* Dump glyph row ROW to stderr.
14991 GLYPH 0 means don't dump glyphs.
14992 GLYPH 1 means dump glyphs in short form.
14993 GLYPH > 1 or omitted means dump glyphs in long form. */)
14994 (row, glyphs)
14995 Lisp_Object row, glyphs;
14996 {
14997 struct glyph_matrix *matrix;
14998 int vpos;
14999
15000 CHECK_NUMBER (row);
15001 matrix = XWINDOW (selected_window)->current_matrix;
15002 vpos = XINT (row);
15003 if (vpos >= 0 && vpos < matrix->nrows)
15004 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15005 vpos,
15006 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15007 return Qnil;
15008 }
15009
15010
15011 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15012 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15013 GLYPH 0 means don't dump glyphs.
15014 GLYPH 1 means dump glyphs in short form.
15015 GLYPH > 1 or omitted means dump glyphs in long form. */)
15016 (row, glyphs)
15017 Lisp_Object row, glyphs;
15018 {
15019 struct frame *sf = SELECTED_FRAME ();
15020 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15021 int vpos;
15022
15023 CHECK_NUMBER (row);
15024 vpos = XINT (row);
15025 if (vpos >= 0 && vpos < m->nrows)
15026 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15027 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15028 return Qnil;
15029 }
15030
15031
15032 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15033 doc: /* Toggle tracing of redisplay.
15034 With ARG, turn tracing on if and only if ARG is positive. */)
15035 (arg)
15036 Lisp_Object arg;
15037 {
15038 if (NILP (arg))
15039 trace_redisplay_p = !trace_redisplay_p;
15040 else
15041 {
15042 arg = Fprefix_numeric_value (arg);
15043 trace_redisplay_p = XINT (arg) > 0;
15044 }
15045
15046 return Qnil;
15047 }
15048
15049
15050 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15051 doc: /* Like `format', but print result to stderr.
15052 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15053 (nargs, args)
15054 int nargs;
15055 Lisp_Object *args;
15056 {
15057 Lisp_Object s = Fformat (nargs, args);
15058 fprintf (stderr, "%s", SDATA (s));
15059 return Qnil;
15060 }
15061
15062 #endif /* GLYPH_DEBUG */
15063
15064
15065 \f
15066 /***********************************************************************
15067 Building Desired Matrix Rows
15068 ***********************************************************************/
15069
15070 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15071 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15072
15073 static struct glyph_row *
15074 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15075 struct window *w;
15076 Lisp_Object overlay_arrow_string;
15077 {
15078 struct frame *f = XFRAME (WINDOW_FRAME (w));
15079 struct buffer *buffer = XBUFFER (w->buffer);
15080 struct buffer *old = current_buffer;
15081 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15082 int arrow_len = SCHARS (overlay_arrow_string);
15083 const unsigned char *arrow_end = arrow_string + arrow_len;
15084 const unsigned char *p;
15085 struct it it;
15086 int multibyte_p;
15087 int n_glyphs_before;
15088
15089 set_buffer_temp (buffer);
15090 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15091 it.glyph_row->used[TEXT_AREA] = 0;
15092 SET_TEXT_POS (it.position, 0, 0);
15093
15094 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15095 p = arrow_string;
15096 while (p < arrow_end)
15097 {
15098 Lisp_Object face, ilisp;
15099
15100 /* Get the next character. */
15101 if (multibyte_p)
15102 it.c = string_char_and_length (p, arrow_len, &it.len);
15103 else
15104 it.c = *p, it.len = 1;
15105 p += it.len;
15106
15107 /* Get its face. */
15108 ilisp = make_number (p - arrow_string);
15109 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15110 it.face_id = compute_char_face (f, it.c, face);
15111
15112 /* Compute its width, get its glyphs. */
15113 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15114 SET_TEXT_POS (it.position, -1, -1);
15115 PRODUCE_GLYPHS (&it);
15116
15117 /* If this character doesn't fit any more in the line, we have
15118 to remove some glyphs. */
15119 if (it.current_x > it.last_visible_x)
15120 {
15121 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15122 break;
15123 }
15124 }
15125
15126 set_buffer_temp (old);
15127 return it.glyph_row;
15128 }
15129
15130
15131 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15132 glyphs are only inserted for terminal frames since we can't really
15133 win with truncation glyphs when partially visible glyphs are
15134 involved. Which glyphs to insert is determined by
15135 produce_special_glyphs. */
15136
15137 static void
15138 insert_left_trunc_glyphs (it)
15139 struct it *it;
15140 {
15141 struct it truncate_it;
15142 struct glyph *from, *end, *to, *toend;
15143
15144 xassert (!FRAME_WINDOW_P (it->f));
15145
15146 /* Get the truncation glyphs. */
15147 truncate_it = *it;
15148 truncate_it.current_x = 0;
15149 truncate_it.face_id = DEFAULT_FACE_ID;
15150 truncate_it.glyph_row = &scratch_glyph_row;
15151 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15152 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15153 truncate_it.object = make_number (0);
15154 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15155
15156 /* Overwrite glyphs from IT with truncation glyphs. */
15157 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15158 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15159 to = it->glyph_row->glyphs[TEXT_AREA];
15160 toend = to + it->glyph_row->used[TEXT_AREA];
15161
15162 while (from < end)
15163 *to++ = *from++;
15164
15165 /* There may be padding glyphs left over. Overwrite them too. */
15166 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15167 {
15168 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15169 while (from < end)
15170 *to++ = *from++;
15171 }
15172
15173 if (to > toend)
15174 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15175 }
15176
15177
15178 /* Compute the pixel height and width of IT->glyph_row.
15179
15180 Most of the time, ascent and height of a display line will be equal
15181 to the max_ascent and max_height values of the display iterator
15182 structure. This is not the case if
15183
15184 1. We hit ZV without displaying anything. In this case, max_ascent
15185 and max_height will be zero.
15186
15187 2. We have some glyphs that don't contribute to the line height.
15188 (The glyph row flag contributes_to_line_height_p is for future
15189 pixmap extensions).
15190
15191 The first case is easily covered by using default values because in
15192 these cases, the line height does not really matter, except that it
15193 must not be zero. */
15194
15195 static void
15196 compute_line_metrics (it)
15197 struct it *it;
15198 {
15199 struct glyph_row *row = it->glyph_row;
15200 int area, i;
15201
15202 if (FRAME_WINDOW_P (it->f))
15203 {
15204 int i, min_y, max_y;
15205
15206 /* The line may consist of one space only, that was added to
15207 place the cursor on it. If so, the row's height hasn't been
15208 computed yet. */
15209 if (row->height == 0)
15210 {
15211 if (it->max_ascent + it->max_descent == 0)
15212 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15213 row->ascent = it->max_ascent;
15214 row->height = it->max_ascent + it->max_descent;
15215 row->phys_ascent = it->max_phys_ascent;
15216 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15217 row->extra_line_spacing = it->max_extra_line_spacing;
15218 }
15219
15220 /* Compute the width of this line. */
15221 row->pixel_width = row->x;
15222 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15223 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15224
15225 xassert (row->pixel_width >= 0);
15226 xassert (row->ascent >= 0 && row->height > 0);
15227
15228 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15229 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15230
15231 /* If first line's physical ascent is larger than its logical
15232 ascent, use the physical ascent, and make the row taller.
15233 This makes accented characters fully visible. */
15234 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15235 && row->phys_ascent > row->ascent)
15236 {
15237 row->height += row->phys_ascent - row->ascent;
15238 row->ascent = row->phys_ascent;
15239 }
15240
15241 /* Compute how much of the line is visible. */
15242 row->visible_height = row->height;
15243
15244 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15245 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15246
15247 if (row->y < min_y)
15248 row->visible_height -= min_y - row->y;
15249 if (row->y + row->height > max_y)
15250 row->visible_height -= row->y + row->height - max_y;
15251 }
15252 else
15253 {
15254 row->pixel_width = row->used[TEXT_AREA];
15255 if (row->continued_p)
15256 row->pixel_width -= it->continuation_pixel_width;
15257 else if (row->truncated_on_right_p)
15258 row->pixel_width -= it->truncation_pixel_width;
15259 row->ascent = row->phys_ascent = 0;
15260 row->height = row->phys_height = row->visible_height = 1;
15261 row->extra_line_spacing = 0;
15262 }
15263
15264 /* Compute a hash code for this row. */
15265 row->hash = 0;
15266 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15267 for (i = 0; i < row->used[area]; ++i)
15268 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15269 + row->glyphs[area][i].u.val
15270 + row->glyphs[area][i].face_id
15271 + row->glyphs[area][i].padding_p
15272 + (row->glyphs[area][i].type << 2));
15273
15274 it->max_ascent = it->max_descent = 0;
15275 it->max_phys_ascent = it->max_phys_descent = 0;
15276 }
15277
15278
15279 /* Append one space to the glyph row of iterator IT if doing a
15280 window-based redisplay. The space has the same face as
15281 IT->face_id. Value is non-zero if a space was added.
15282
15283 This function is called to make sure that there is always one glyph
15284 at the end of a glyph row that the cursor can be set on under
15285 window-systems. (If there weren't such a glyph we would not know
15286 how wide and tall a box cursor should be displayed).
15287
15288 At the same time this space let's a nicely handle clearing to the
15289 end of the line if the row ends in italic text. */
15290
15291 static int
15292 append_space_for_newline (it, default_face_p)
15293 struct it *it;
15294 int default_face_p;
15295 {
15296 if (FRAME_WINDOW_P (it->f))
15297 {
15298 int n = it->glyph_row->used[TEXT_AREA];
15299
15300 if (it->glyph_row->glyphs[TEXT_AREA] + n
15301 < it->glyph_row->glyphs[1 + TEXT_AREA])
15302 {
15303 /* Save some values that must not be changed.
15304 Must save IT->c and IT->len because otherwise
15305 ITERATOR_AT_END_P wouldn't work anymore after
15306 append_space_for_newline has been called. */
15307 enum display_element_type saved_what = it->what;
15308 int saved_c = it->c, saved_len = it->len;
15309 int saved_x = it->current_x;
15310 int saved_face_id = it->face_id;
15311 struct text_pos saved_pos;
15312 Lisp_Object saved_object;
15313 struct face *face;
15314
15315 saved_object = it->object;
15316 saved_pos = it->position;
15317
15318 it->what = IT_CHARACTER;
15319 bzero (&it->position, sizeof it->position);
15320 it->object = make_number (0);
15321 it->c = ' ';
15322 it->len = 1;
15323
15324 if (default_face_p)
15325 it->face_id = DEFAULT_FACE_ID;
15326 else if (it->face_before_selective_p)
15327 it->face_id = it->saved_face_id;
15328 face = FACE_FROM_ID (it->f, it->face_id);
15329 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15330
15331 PRODUCE_GLYPHS (it);
15332
15333 it->override_ascent = -1;
15334 it->constrain_row_ascent_descent_p = 0;
15335 it->current_x = saved_x;
15336 it->object = saved_object;
15337 it->position = saved_pos;
15338 it->what = saved_what;
15339 it->face_id = saved_face_id;
15340 it->len = saved_len;
15341 it->c = saved_c;
15342 return 1;
15343 }
15344 }
15345
15346 return 0;
15347 }
15348
15349
15350 /* Extend the face of the last glyph in the text area of IT->glyph_row
15351 to the end of the display line. Called from display_line.
15352 If the glyph row is empty, add a space glyph to it so that we
15353 know the face to draw. Set the glyph row flag fill_line_p. */
15354
15355 static void
15356 extend_face_to_end_of_line (it)
15357 struct it *it;
15358 {
15359 struct face *face;
15360 struct frame *f = it->f;
15361
15362 /* If line is already filled, do nothing. */
15363 if (it->current_x >= it->last_visible_x)
15364 return;
15365
15366 /* Face extension extends the background and box of IT->face_id
15367 to the end of the line. If the background equals the background
15368 of the frame, we don't have to do anything. */
15369 if (it->face_before_selective_p)
15370 face = FACE_FROM_ID (it->f, it->saved_face_id);
15371 else
15372 face = FACE_FROM_ID (f, it->face_id);
15373
15374 if (FRAME_WINDOW_P (f)
15375 && it->glyph_row->displays_text_p
15376 && face->box == FACE_NO_BOX
15377 && face->background == FRAME_BACKGROUND_PIXEL (f)
15378 && !face->stipple)
15379 return;
15380
15381 /* Set the glyph row flag indicating that the face of the last glyph
15382 in the text area has to be drawn to the end of the text area. */
15383 it->glyph_row->fill_line_p = 1;
15384
15385 /* If current character of IT is not ASCII, make sure we have the
15386 ASCII face. This will be automatically undone the next time
15387 get_next_display_element returns a multibyte character. Note
15388 that the character will always be single byte in unibyte text. */
15389 if (!SINGLE_BYTE_CHAR_P (it->c))
15390 {
15391 it->face_id = FACE_FOR_CHAR (f, face, 0);
15392 }
15393
15394 if (FRAME_WINDOW_P (f))
15395 {
15396 /* If the row is empty, add a space with the current face of IT,
15397 so that we know which face to draw. */
15398 if (it->glyph_row->used[TEXT_AREA] == 0)
15399 {
15400 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15401 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15402 it->glyph_row->used[TEXT_AREA] = 1;
15403 }
15404 }
15405 else
15406 {
15407 /* Save some values that must not be changed. */
15408 int saved_x = it->current_x;
15409 struct text_pos saved_pos;
15410 Lisp_Object saved_object;
15411 enum display_element_type saved_what = it->what;
15412 int saved_face_id = it->face_id;
15413
15414 saved_object = it->object;
15415 saved_pos = it->position;
15416
15417 it->what = IT_CHARACTER;
15418 bzero (&it->position, sizeof it->position);
15419 it->object = make_number (0);
15420 it->c = ' ';
15421 it->len = 1;
15422 it->face_id = face->id;
15423
15424 PRODUCE_GLYPHS (it);
15425
15426 while (it->current_x <= it->last_visible_x)
15427 PRODUCE_GLYPHS (it);
15428
15429 /* Don't count these blanks really. It would let us insert a left
15430 truncation glyph below and make us set the cursor on them, maybe. */
15431 it->current_x = saved_x;
15432 it->object = saved_object;
15433 it->position = saved_pos;
15434 it->what = saved_what;
15435 it->face_id = saved_face_id;
15436 }
15437 }
15438
15439
15440 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15441 trailing whitespace. */
15442
15443 static int
15444 trailing_whitespace_p (charpos)
15445 int charpos;
15446 {
15447 int bytepos = CHAR_TO_BYTE (charpos);
15448 int c = 0;
15449
15450 while (bytepos < ZV_BYTE
15451 && (c = FETCH_CHAR (bytepos),
15452 c == ' ' || c == '\t'))
15453 ++bytepos;
15454
15455 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15456 {
15457 if (bytepos != PT_BYTE)
15458 return 1;
15459 }
15460 return 0;
15461 }
15462
15463
15464 /* Highlight trailing whitespace, if any, in ROW. */
15465
15466 void
15467 highlight_trailing_whitespace (f, row)
15468 struct frame *f;
15469 struct glyph_row *row;
15470 {
15471 int used = row->used[TEXT_AREA];
15472
15473 if (used)
15474 {
15475 struct glyph *start = row->glyphs[TEXT_AREA];
15476 struct glyph *glyph = start + used - 1;
15477
15478 /* Skip over glyphs inserted to display the cursor at the
15479 end of a line, for extending the face of the last glyph
15480 to the end of the line on terminals, and for truncation
15481 and continuation glyphs. */
15482 while (glyph >= start
15483 && glyph->type == CHAR_GLYPH
15484 && INTEGERP (glyph->object))
15485 --glyph;
15486
15487 /* If last glyph is a space or stretch, and it's trailing
15488 whitespace, set the face of all trailing whitespace glyphs in
15489 IT->glyph_row to `trailing-whitespace'. */
15490 if (glyph >= start
15491 && BUFFERP (glyph->object)
15492 && (glyph->type == STRETCH_GLYPH
15493 || (glyph->type == CHAR_GLYPH
15494 && glyph->u.ch == ' '))
15495 && trailing_whitespace_p (glyph->charpos))
15496 {
15497 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15498 if (face_id < 0)
15499 return;
15500
15501 while (glyph >= start
15502 && BUFFERP (glyph->object)
15503 && (glyph->type == STRETCH_GLYPH
15504 || (glyph->type == CHAR_GLYPH
15505 && glyph->u.ch == ' ')))
15506 (glyph--)->face_id = face_id;
15507 }
15508 }
15509 }
15510
15511
15512 /* Value is non-zero if glyph row ROW in window W should be
15513 used to hold the cursor. */
15514
15515 static int
15516 cursor_row_p (w, row)
15517 struct window *w;
15518 struct glyph_row *row;
15519 {
15520 int cursor_row_p = 1;
15521
15522 if (PT == MATRIX_ROW_END_CHARPOS (row))
15523 {
15524 /* If the row ends with a newline from a string, we don't want
15525 the cursor there, but we still want it at the start of the
15526 string if the string starts in this row.
15527 If the row is continued it doesn't end in a newline. */
15528 if (CHARPOS (row->end.string_pos) >= 0)
15529 cursor_row_p = (row->continued_p
15530 || PT >= MATRIX_ROW_START_CHARPOS (row));
15531 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15532 {
15533 /* If the row ends in middle of a real character,
15534 and the line is continued, we want the cursor here.
15535 That's because MATRIX_ROW_END_CHARPOS would equal
15536 PT if PT is before the character. */
15537 if (!row->ends_in_ellipsis_p)
15538 cursor_row_p = row->continued_p;
15539 else
15540 /* If the row ends in an ellipsis, then
15541 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15542 We want that position to be displayed after the ellipsis. */
15543 cursor_row_p = 0;
15544 }
15545 /* If the row ends at ZV, display the cursor at the end of that
15546 row instead of at the start of the row below. */
15547 else if (row->ends_at_zv_p)
15548 cursor_row_p = 1;
15549 else
15550 cursor_row_p = 0;
15551 }
15552
15553 return cursor_row_p;
15554 }
15555
15556
15557 /* Construct the glyph row IT->glyph_row in the desired matrix of
15558 IT->w from text at the current position of IT. See dispextern.h
15559 for an overview of struct it. Value is non-zero if
15560 IT->glyph_row displays text, as opposed to a line displaying ZV
15561 only. */
15562
15563 static int
15564 display_line (it)
15565 struct it *it;
15566 {
15567 struct glyph_row *row = it->glyph_row;
15568 Lisp_Object overlay_arrow_string;
15569
15570 /* We always start displaying at hpos zero even if hscrolled. */
15571 xassert (it->hpos == 0 && it->current_x == 0);
15572
15573 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15574 >= it->w->desired_matrix->nrows)
15575 {
15576 it->w->nrows_scale_factor++;
15577 fonts_changed_p = 1;
15578 return 0;
15579 }
15580
15581 /* Is IT->w showing the region? */
15582 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15583
15584 /* Clear the result glyph row and enable it. */
15585 prepare_desired_row (row);
15586
15587 row->y = it->current_y;
15588 row->start = it->start;
15589 row->continuation_lines_width = it->continuation_lines_width;
15590 row->displays_text_p = 1;
15591 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15592 it->starts_in_middle_of_char_p = 0;
15593
15594 /* Arrange the overlays nicely for our purposes. Usually, we call
15595 display_line on only one line at a time, in which case this
15596 can't really hurt too much, or we call it on lines which appear
15597 one after another in the buffer, in which case all calls to
15598 recenter_overlay_lists but the first will be pretty cheap. */
15599 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15600
15601 /* Move over display elements that are not visible because we are
15602 hscrolled. This may stop at an x-position < IT->first_visible_x
15603 if the first glyph is partially visible or if we hit a line end. */
15604 if (it->current_x < it->first_visible_x)
15605 {
15606 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15607 MOVE_TO_POS | MOVE_TO_X);
15608 }
15609
15610 /* Get the initial row height. This is either the height of the
15611 text hscrolled, if there is any, or zero. */
15612 row->ascent = it->max_ascent;
15613 row->height = it->max_ascent + it->max_descent;
15614 row->phys_ascent = it->max_phys_ascent;
15615 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15616 row->extra_line_spacing = it->max_extra_line_spacing;
15617
15618 /* Loop generating characters. The loop is left with IT on the next
15619 character to display. */
15620 while (1)
15621 {
15622 int n_glyphs_before, hpos_before, x_before;
15623 int x, i, nglyphs;
15624 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
15625
15626 /* Retrieve the next thing to display. Value is zero if end of
15627 buffer reached. */
15628 if (!get_next_display_element (it))
15629 {
15630 /* Maybe add a space at the end of this line that is used to
15631 display the cursor there under X. Set the charpos of the
15632 first glyph of blank lines not corresponding to any text
15633 to -1. */
15634 #ifdef HAVE_WINDOW_SYSTEM
15635 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15636 row->exact_window_width_line_p = 1;
15637 else
15638 #endif /* HAVE_WINDOW_SYSTEM */
15639 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
15640 || row->used[TEXT_AREA] == 0)
15641 {
15642 row->glyphs[TEXT_AREA]->charpos = -1;
15643 row->displays_text_p = 0;
15644
15645 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
15646 && (!MINI_WINDOW_P (it->w)
15647 || (minibuf_level && EQ (it->window, minibuf_window))))
15648 row->indicate_empty_line_p = 1;
15649 }
15650
15651 it->continuation_lines_width = 0;
15652 row->ends_at_zv_p = 1;
15653 break;
15654 }
15655
15656 /* Now, get the metrics of what we want to display. This also
15657 generates glyphs in `row' (which is IT->glyph_row). */
15658 n_glyphs_before = row->used[TEXT_AREA];
15659 x = it->current_x;
15660
15661 /* Remember the line height so far in case the next element doesn't
15662 fit on the line. */
15663 if (!it->truncate_lines_p)
15664 {
15665 ascent = it->max_ascent;
15666 descent = it->max_descent;
15667 phys_ascent = it->max_phys_ascent;
15668 phys_descent = it->max_phys_descent;
15669 }
15670
15671 PRODUCE_GLYPHS (it);
15672
15673 /* If this display element was in marginal areas, continue with
15674 the next one. */
15675 if (it->area != TEXT_AREA)
15676 {
15677 row->ascent = max (row->ascent, it->max_ascent);
15678 row->height = max (row->height, it->max_ascent + it->max_descent);
15679 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15680 row->phys_height = max (row->phys_height,
15681 it->max_phys_ascent + it->max_phys_descent);
15682 row->extra_line_spacing = max (row->extra_line_spacing,
15683 it->max_extra_line_spacing);
15684 set_iterator_to_next (it, 1);
15685 continue;
15686 }
15687
15688 /* Does the display element fit on the line? If we truncate
15689 lines, we should draw past the right edge of the window. If
15690 we don't truncate, we want to stop so that we can display the
15691 continuation glyph before the right margin. If lines are
15692 continued, there are two possible strategies for characters
15693 resulting in more than 1 glyph (e.g. tabs): Display as many
15694 glyphs as possible in this line and leave the rest for the
15695 continuation line, or display the whole element in the next
15696 line. Original redisplay did the former, so we do it also. */
15697 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
15698 hpos_before = it->hpos;
15699 x_before = x;
15700
15701 if (/* Not a newline. */
15702 nglyphs > 0
15703 /* Glyphs produced fit entirely in the line. */
15704 && it->current_x < it->last_visible_x)
15705 {
15706 it->hpos += nglyphs;
15707 row->ascent = max (row->ascent, it->max_ascent);
15708 row->height = max (row->height, it->max_ascent + it->max_descent);
15709 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15710 row->phys_height = max (row->phys_height,
15711 it->max_phys_ascent + it->max_phys_descent);
15712 row->extra_line_spacing = max (row->extra_line_spacing,
15713 it->max_extra_line_spacing);
15714 if (it->current_x - it->pixel_width < it->first_visible_x)
15715 row->x = x - it->first_visible_x;
15716 }
15717 else
15718 {
15719 int new_x;
15720 struct glyph *glyph;
15721
15722 for (i = 0; i < nglyphs; ++i, x = new_x)
15723 {
15724 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
15725 new_x = x + glyph->pixel_width;
15726
15727 if (/* Lines are continued. */
15728 !it->truncate_lines_p
15729 && (/* Glyph doesn't fit on the line. */
15730 new_x > it->last_visible_x
15731 /* Or it fits exactly on a window system frame. */
15732 || (new_x == it->last_visible_x
15733 && FRAME_WINDOW_P (it->f))))
15734 {
15735 /* End of a continued line. */
15736
15737 if (it->hpos == 0
15738 || (new_x == it->last_visible_x
15739 && FRAME_WINDOW_P (it->f)))
15740 {
15741 /* Current glyph is the only one on the line or
15742 fits exactly on the line. We must continue
15743 the line because we can't draw the cursor
15744 after the glyph. */
15745 row->continued_p = 1;
15746 it->current_x = new_x;
15747 it->continuation_lines_width += new_x;
15748 ++it->hpos;
15749 if (i == nglyphs - 1)
15750 {
15751 set_iterator_to_next (it, 1);
15752 #ifdef HAVE_WINDOW_SYSTEM
15753 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15754 {
15755 if (!get_next_display_element (it))
15756 {
15757 row->exact_window_width_line_p = 1;
15758 it->continuation_lines_width = 0;
15759 row->continued_p = 0;
15760 row->ends_at_zv_p = 1;
15761 }
15762 else if (ITERATOR_AT_END_OF_LINE_P (it))
15763 {
15764 row->continued_p = 0;
15765 row->exact_window_width_line_p = 1;
15766 }
15767 }
15768 #endif /* HAVE_WINDOW_SYSTEM */
15769 }
15770 }
15771 else if (CHAR_GLYPH_PADDING_P (*glyph)
15772 && !FRAME_WINDOW_P (it->f))
15773 {
15774 /* A padding glyph that doesn't fit on this line.
15775 This means the whole character doesn't fit
15776 on the line. */
15777 row->used[TEXT_AREA] = n_glyphs_before;
15778
15779 /* Fill the rest of the row with continuation
15780 glyphs like in 20.x. */
15781 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
15782 < row->glyphs[1 + TEXT_AREA])
15783 produce_special_glyphs (it, IT_CONTINUATION);
15784
15785 row->continued_p = 1;
15786 it->current_x = x_before;
15787 it->continuation_lines_width += x_before;
15788
15789 /* Restore the height to what it was before the
15790 element not fitting on the line. */
15791 it->max_ascent = ascent;
15792 it->max_descent = descent;
15793 it->max_phys_ascent = phys_ascent;
15794 it->max_phys_descent = phys_descent;
15795 }
15796 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
15797 {
15798 /* A TAB that extends past the right edge of the
15799 window. This produces a single glyph on
15800 window system frames. We leave the glyph in
15801 this row and let it fill the row, but don't
15802 consume the TAB. */
15803 it->continuation_lines_width += it->last_visible_x;
15804 row->ends_in_middle_of_char_p = 1;
15805 row->continued_p = 1;
15806 glyph->pixel_width = it->last_visible_x - x;
15807 it->starts_in_middle_of_char_p = 1;
15808 }
15809 else
15810 {
15811 /* Something other than a TAB that draws past
15812 the right edge of the window. Restore
15813 positions to values before the element. */
15814 row->used[TEXT_AREA] = n_glyphs_before + i;
15815
15816 /* Display continuation glyphs. */
15817 if (!FRAME_WINDOW_P (it->f))
15818 produce_special_glyphs (it, IT_CONTINUATION);
15819 row->continued_p = 1;
15820
15821 it->current_x = x_before;
15822 it->continuation_lines_width += x;
15823 extend_face_to_end_of_line (it);
15824
15825 if (nglyphs > 1 && i > 0)
15826 {
15827 row->ends_in_middle_of_char_p = 1;
15828 it->starts_in_middle_of_char_p = 1;
15829 }
15830
15831 /* Restore the height to what it was before the
15832 element not fitting on the line. */
15833 it->max_ascent = ascent;
15834 it->max_descent = descent;
15835 it->max_phys_ascent = phys_ascent;
15836 it->max_phys_descent = phys_descent;
15837 }
15838
15839 break;
15840 }
15841 else if (new_x > it->first_visible_x)
15842 {
15843 /* Increment number of glyphs actually displayed. */
15844 ++it->hpos;
15845
15846 if (x < it->first_visible_x)
15847 /* Glyph is partially visible, i.e. row starts at
15848 negative X position. */
15849 row->x = x - it->first_visible_x;
15850 }
15851 else
15852 {
15853 /* Glyph is completely off the left margin of the
15854 window. This should not happen because of the
15855 move_it_in_display_line at the start of this
15856 function, unless the text display area of the
15857 window is empty. */
15858 xassert (it->first_visible_x <= it->last_visible_x);
15859 }
15860 }
15861
15862 row->ascent = max (row->ascent, it->max_ascent);
15863 row->height = max (row->height, it->max_ascent + it->max_descent);
15864 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15865 row->phys_height = max (row->phys_height,
15866 it->max_phys_ascent + it->max_phys_descent);
15867 row->extra_line_spacing = max (row->extra_line_spacing,
15868 it->max_extra_line_spacing);
15869
15870 /* End of this display line if row is continued. */
15871 if (row->continued_p || row->ends_at_zv_p)
15872 break;
15873 }
15874
15875 at_end_of_line:
15876 /* Is this a line end? If yes, we're also done, after making
15877 sure that a non-default face is extended up to the right
15878 margin of the window. */
15879 if (ITERATOR_AT_END_OF_LINE_P (it))
15880 {
15881 int used_before = row->used[TEXT_AREA];
15882
15883 row->ends_in_newline_from_string_p = STRINGP (it->object);
15884
15885 #ifdef HAVE_WINDOW_SYSTEM
15886 /* Add a space at the end of the line that is used to
15887 display the cursor there. */
15888 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15889 append_space_for_newline (it, 0);
15890 #endif /* HAVE_WINDOW_SYSTEM */
15891
15892 /* Extend the face to the end of the line. */
15893 extend_face_to_end_of_line (it);
15894
15895 /* Make sure we have the position. */
15896 if (used_before == 0)
15897 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
15898
15899 /* Consume the line end. This skips over invisible lines. */
15900 set_iterator_to_next (it, 1);
15901 it->continuation_lines_width = 0;
15902 break;
15903 }
15904
15905 /* Proceed with next display element. Note that this skips
15906 over lines invisible because of selective display. */
15907 set_iterator_to_next (it, 1);
15908
15909 /* If we truncate lines, we are done when the last displayed
15910 glyphs reach past the right margin of the window. */
15911 if (it->truncate_lines_p
15912 && (FRAME_WINDOW_P (it->f)
15913 ? (it->current_x >= it->last_visible_x)
15914 : (it->current_x > it->last_visible_x)))
15915 {
15916 /* Maybe add truncation glyphs. */
15917 if (!FRAME_WINDOW_P (it->f))
15918 {
15919 int i, n;
15920
15921 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
15922 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
15923 break;
15924
15925 for (n = row->used[TEXT_AREA]; i < n; ++i)
15926 {
15927 row->used[TEXT_AREA] = i;
15928 produce_special_glyphs (it, IT_TRUNCATION);
15929 }
15930 }
15931 #ifdef HAVE_WINDOW_SYSTEM
15932 else
15933 {
15934 /* Don't truncate if we can overflow newline into fringe. */
15935 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15936 {
15937 if (!get_next_display_element (it))
15938 {
15939 it->continuation_lines_width = 0;
15940 row->ends_at_zv_p = 1;
15941 row->exact_window_width_line_p = 1;
15942 break;
15943 }
15944 if (ITERATOR_AT_END_OF_LINE_P (it))
15945 {
15946 row->exact_window_width_line_p = 1;
15947 goto at_end_of_line;
15948 }
15949 }
15950 }
15951 #endif /* HAVE_WINDOW_SYSTEM */
15952
15953 row->truncated_on_right_p = 1;
15954 it->continuation_lines_width = 0;
15955 reseat_at_next_visible_line_start (it, 0);
15956 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
15957 it->hpos = hpos_before;
15958 it->current_x = x_before;
15959 break;
15960 }
15961 }
15962
15963 /* If line is not empty and hscrolled, maybe insert truncation glyphs
15964 at the left window margin. */
15965 if (it->first_visible_x
15966 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
15967 {
15968 if (!FRAME_WINDOW_P (it->f))
15969 insert_left_trunc_glyphs (it);
15970 row->truncated_on_left_p = 1;
15971 }
15972
15973 /* If the start of this line is the overlay arrow-position, then
15974 mark this glyph row as the one containing the overlay arrow.
15975 This is clearly a mess with variable size fonts. It would be
15976 better to let it be displayed like cursors under X. */
15977 if ((row->displays_text_p || !overlay_arrow_seen)
15978 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
15979 !NILP (overlay_arrow_string)))
15980 {
15981 /* Overlay arrow in window redisplay is a fringe bitmap. */
15982 if (STRINGP (overlay_arrow_string))
15983 {
15984 struct glyph_row *arrow_row
15985 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
15986 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
15987 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
15988 struct glyph *p = row->glyphs[TEXT_AREA];
15989 struct glyph *p2, *end;
15990
15991 /* Copy the arrow glyphs. */
15992 while (glyph < arrow_end)
15993 *p++ = *glyph++;
15994
15995 /* Throw away padding glyphs. */
15996 p2 = p;
15997 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15998 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
15999 ++p2;
16000 if (p2 > p)
16001 {
16002 while (p2 < end)
16003 *p++ = *p2++;
16004 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16005 }
16006 }
16007 else
16008 {
16009 xassert (INTEGERP (overlay_arrow_string));
16010 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16011 }
16012 overlay_arrow_seen = 1;
16013 }
16014
16015 /* Compute pixel dimensions of this line. */
16016 compute_line_metrics (it);
16017
16018 /* Remember the position at which this line ends. */
16019 row->end = it->current;
16020
16021 /* Record whether this row ends inside an ellipsis. */
16022 row->ends_in_ellipsis_p
16023 = (it->method == GET_FROM_DISPLAY_VECTOR
16024 && it->ellipsis_p);
16025
16026 /* Save fringe bitmaps in this row. */
16027 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16028 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16029 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16030 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16031
16032 it->left_user_fringe_bitmap = 0;
16033 it->left_user_fringe_face_id = 0;
16034 it->right_user_fringe_bitmap = 0;
16035 it->right_user_fringe_face_id = 0;
16036
16037 /* Maybe set the cursor. */
16038 if (it->w->cursor.vpos < 0
16039 && PT >= MATRIX_ROW_START_CHARPOS (row)
16040 && PT <= MATRIX_ROW_END_CHARPOS (row)
16041 && cursor_row_p (it->w, row))
16042 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16043
16044 /* Highlight trailing whitespace. */
16045 if (!NILP (Vshow_trailing_whitespace))
16046 highlight_trailing_whitespace (it->f, it->glyph_row);
16047
16048 /* Prepare for the next line. This line starts horizontally at (X
16049 HPOS) = (0 0). Vertical positions are incremented. As a
16050 convenience for the caller, IT->glyph_row is set to the next
16051 row to be used. */
16052 it->current_x = it->hpos = 0;
16053 it->current_y += row->height;
16054 ++it->vpos;
16055 ++it->glyph_row;
16056 it->start = it->current;
16057 return row->displays_text_p;
16058 }
16059
16060
16061 \f
16062 /***********************************************************************
16063 Menu Bar
16064 ***********************************************************************/
16065
16066 /* Redisplay the menu bar in the frame for window W.
16067
16068 The menu bar of X frames that don't have X toolkit support is
16069 displayed in a special window W->frame->menu_bar_window.
16070
16071 The menu bar of terminal frames is treated specially as far as
16072 glyph matrices are concerned. Menu bar lines are not part of
16073 windows, so the update is done directly on the frame matrix rows
16074 for the menu bar. */
16075
16076 static void
16077 display_menu_bar (w)
16078 struct window *w;
16079 {
16080 struct frame *f = XFRAME (WINDOW_FRAME (w));
16081 struct it it;
16082 Lisp_Object items;
16083 int i;
16084
16085 /* Don't do all this for graphical frames. */
16086 #ifdef HAVE_NTGUI
16087 if (!NILP (Vwindow_system))
16088 return;
16089 #endif
16090 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16091 if (FRAME_X_P (f))
16092 return;
16093 #endif
16094 #ifdef MAC_OS
16095 if (FRAME_MAC_P (f))
16096 return;
16097 #endif
16098
16099 #ifdef USE_X_TOOLKIT
16100 xassert (!FRAME_WINDOW_P (f));
16101 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16102 it.first_visible_x = 0;
16103 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16104 #else /* not USE_X_TOOLKIT */
16105 if (FRAME_WINDOW_P (f))
16106 {
16107 /* Menu bar lines are displayed in the desired matrix of the
16108 dummy window menu_bar_window. */
16109 struct window *menu_w;
16110 xassert (WINDOWP (f->menu_bar_window));
16111 menu_w = XWINDOW (f->menu_bar_window);
16112 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16113 MENU_FACE_ID);
16114 it.first_visible_x = 0;
16115 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16116 }
16117 else
16118 {
16119 /* This is a TTY frame, i.e. character hpos/vpos are used as
16120 pixel x/y. */
16121 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16122 MENU_FACE_ID);
16123 it.first_visible_x = 0;
16124 it.last_visible_x = FRAME_COLS (f);
16125 }
16126 #endif /* not USE_X_TOOLKIT */
16127
16128 if (! mode_line_inverse_video)
16129 /* Force the menu-bar to be displayed in the default face. */
16130 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16131
16132 /* Clear all rows of the menu bar. */
16133 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16134 {
16135 struct glyph_row *row = it.glyph_row + i;
16136 clear_glyph_row (row);
16137 row->enabled_p = 1;
16138 row->full_width_p = 1;
16139 }
16140
16141 /* Display all items of the menu bar. */
16142 items = FRAME_MENU_BAR_ITEMS (it.f);
16143 for (i = 0; i < XVECTOR (items)->size; i += 4)
16144 {
16145 Lisp_Object string;
16146
16147 /* Stop at nil string. */
16148 string = AREF (items, i + 1);
16149 if (NILP (string))
16150 break;
16151
16152 /* Remember where item was displayed. */
16153 AREF (items, i + 3) = make_number (it.hpos);
16154
16155 /* Display the item, pad with one space. */
16156 if (it.current_x < it.last_visible_x)
16157 display_string (NULL, string, Qnil, 0, 0, &it,
16158 SCHARS (string) + 1, 0, 0, -1);
16159 }
16160
16161 /* Fill out the line with spaces. */
16162 if (it.current_x < it.last_visible_x)
16163 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16164
16165 /* Compute the total height of the lines. */
16166 compute_line_metrics (&it);
16167 }
16168
16169
16170 \f
16171 /***********************************************************************
16172 Mode Line
16173 ***********************************************************************/
16174
16175 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16176 FORCE is non-zero, redisplay mode lines unconditionally.
16177 Otherwise, redisplay only mode lines that are garbaged. Value is
16178 the number of windows whose mode lines were redisplayed. */
16179
16180 static int
16181 redisplay_mode_lines (window, force)
16182 Lisp_Object window;
16183 int force;
16184 {
16185 int nwindows = 0;
16186
16187 while (!NILP (window))
16188 {
16189 struct window *w = XWINDOW (window);
16190
16191 if (WINDOWP (w->hchild))
16192 nwindows += redisplay_mode_lines (w->hchild, force);
16193 else if (WINDOWP (w->vchild))
16194 nwindows += redisplay_mode_lines (w->vchild, force);
16195 else if (force
16196 || FRAME_GARBAGED_P (XFRAME (w->frame))
16197 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16198 {
16199 struct text_pos lpoint;
16200 struct buffer *old = current_buffer;
16201
16202 /* Set the window's buffer for the mode line display. */
16203 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16204 set_buffer_internal_1 (XBUFFER (w->buffer));
16205
16206 /* Point refers normally to the selected window. For any
16207 other window, set up appropriate value. */
16208 if (!EQ (window, selected_window))
16209 {
16210 struct text_pos pt;
16211
16212 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16213 if (CHARPOS (pt) < BEGV)
16214 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16215 else if (CHARPOS (pt) > (ZV - 1))
16216 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16217 else
16218 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16219 }
16220
16221 /* Display mode lines. */
16222 clear_glyph_matrix (w->desired_matrix);
16223 if (display_mode_lines (w))
16224 {
16225 ++nwindows;
16226 w->must_be_updated_p = 1;
16227 }
16228
16229 /* Restore old settings. */
16230 set_buffer_internal_1 (old);
16231 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16232 }
16233
16234 window = w->next;
16235 }
16236
16237 return nwindows;
16238 }
16239
16240
16241 /* Display the mode and/or top line of window W. Value is the number
16242 of mode lines displayed. */
16243
16244 static int
16245 display_mode_lines (w)
16246 struct window *w;
16247 {
16248 Lisp_Object old_selected_window, old_selected_frame;
16249 int n = 0;
16250
16251 old_selected_frame = selected_frame;
16252 selected_frame = w->frame;
16253 old_selected_window = selected_window;
16254 XSETWINDOW (selected_window, w);
16255
16256 /* These will be set while the mode line specs are processed. */
16257 line_number_displayed = 0;
16258 w->column_number_displayed = Qnil;
16259
16260 if (WINDOW_WANTS_MODELINE_P (w))
16261 {
16262 struct window *sel_w = XWINDOW (old_selected_window);
16263
16264 /* Select mode line face based on the real selected window. */
16265 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16266 current_buffer->mode_line_format);
16267 ++n;
16268 }
16269
16270 if (WINDOW_WANTS_HEADER_LINE_P (w))
16271 {
16272 display_mode_line (w, HEADER_LINE_FACE_ID,
16273 current_buffer->header_line_format);
16274 ++n;
16275 }
16276
16277 selected_frame = old_selected_frame;
16278 selected_window = old_selected_window;
16279 return n;
16280 }
16281
16282
16283 /* Display mode or top line of window W. FACE_ID specifies which line
16284 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16285 FORMAT is the mode line format to display. Value is the pixel
16286 height of the mode line displayed. */
16287
16288 static int
16289 display_mode_line (w, face_id, format)
16290 struct window *w;
16291 enum face_id face_id;
16292 Lisp_Object format;
16293 {
16294 struct it it;
16295 struct face *face;
16296 int count = SPECPDL_INDEX ();
16297
16298 init_iterator (&it, w, -1, -1, NULL, face_id);
16299 prepare_desired_row (it.glyph_row);
16300
16301 it.glyph_row->mode_line_p = 1;
16302
16303 if (! mode_line_inverse_video)
16304 /* Force the mode-line to be displayed in the default face. */
16305 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16306
16307 record_unwind_protect (unwind_format_mode_line,
16308 format_mode_line_unwind_data (NULL, 0));
16309
16310 mode_line_target = MODE_LINE_DISPLAY;
16311
16312 /* Temporarily make frame's keyboard the current kboard so that
16313 kboard-local variables in the mode_line_format will get the right
16314 values. */
16315 push_frame_kboard (it.f);
16316 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16317 pop_frame_kboard ();
16318
16319 unbind_to (count, Qnil);
16320
16321 /* Fill up with spaces. */
16322 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16323
16324 compute_line_metrics (&it);
16325 it.glyph_row->full_width_p = 1;
16326 it.glyph_row->continued_p = 0;
16327 it.glyph_row->truncated_on_left_p = 0;
16328 it.glyph_row->truncated_on_right_p = 0;
16329
16330 /* Make a 3D mode-line have a shadow at its right end. */
16331 face = FACE_FROM_ID (it.f, face_id);
16332 extend_face_to_end_of_line (&it);
16333 if (face->box != FACE_NO_BOX)
16334 {
16335 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16336 + it.glyph_row->used[TEXT_AREA] - 1);
16337 last->right_box_line_p = 1;
16338 }
16339
16340 return it.glyph_row->height;
16341 }
16342
16343 /* Move element ELT in LIST to the front of LIST.
16344 Return the updated list. */
16345
16346 static Lisp_Object
16347 move_elt_to_front (elt, list)
16348 Lisp_Object elt, list;
16349 {
16350 register Lisp_Object tail, prev;
16351 register Lisp_Object tem;
16352
16353 tail = list;
16354 prev = Qnil;
16355 while (CONSP (tail))
16356 {
16357 tem = XCAR (tail);
16358
16359 if (EQ (elt, tem))
16360 {
16361 /* Splice out the link TAIL. */
16362 if (NILP (prev))
16363 list = XCDR (tail);
16364 else
16365 Fsetcdr (prev, XCDR (tail));
16366
16367 /* Now make it the first. */
16368 Fsetcdr (tail, list);
16369 return tail;
16370 }
16371 else
16372 prev = tail;
16373 tail = XCDR (tail);
16374 QUIT;
16375 }
16376
16377 /* Not found--return unchanged LIST. */
16378 return list;
16379 }
16380
16381 /* Contribute ELT to the mode line for window IT->w. How it
16382 translates into text depends on its data type.
16383
16384 IT describes the display environment in which we display, as usual.
16385
16386 DEPTH is the depth in recursion. It is used to prevent
16387 infinite recursion here.
16388
16389 FIELD_WIDTH is the number of characters the display of ELT should
16390 occupy in the mode line, and PRECISION is the maximum number of
16391 characters to display from ELT's representation. See
16392 display_string for details.
16393
16394 Returns the hpos of the end of the text generated by ELT.
16395
16396 PROPS is a property list to add to any string we encounter.
16397
16398 If RISKY is nonzero, remove (disregard) any properties in any string
16399 we encounter, and ignore :eval and :propertize.
16400
16401 The global variable `mode_line_target' determines whether the
16402 output is passed to `store_mode_line_noprop',
16403 `store_mode_line_string', or `display_string'. */
16404
16405 static int
16406 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16407 struct it *it;
16408 int depth;
16409 int field_width, precision;
16410 Lisp_Object elt, props;
16411 int risky;
16412 {
16413 int n = 0, field, prec;
16414 int literal = 0;
16415
16416 tail_recurse:
16417 if (depth > 100)
16418 elt = build_string ("*too-deep*");
16419
16420 depth++;
16421
16422 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16423 {
16424 case Lisp_String:
16425 {
16426 /* A string: output it and check for %-constructs within it. */
16427 unsigned char c;
16428 int offset = 0;
16429
16430 if (SCHARS (elt) > 0
16431 && (!NILP (props) || risky))
16432 {
16433 Lisp_Object oprops, aelt;
16434 oprops = Ftext_properties_at (make_number (0), elt);
16435
16436 /* If the starting string's properties are not what
16437 we want, translate the string. Also, if the string
16438 is risky, do that anyway. */
16439
16440 if (NILP (Fequal (props, oprops)) || risky)
16441 {
16442 /* If the starting string has properties,
16443 merge the specified ones onto the existing ones. */
16444 if (! NILP (oprops) && !risky)
16445 {
16446 Lisp_Object tem;
16447
16448 oprops = Fcopy_sequence (oprops);
16449 tem = props;
16450 while (CONSP (tem))
16451 {
16452 oprops = Fplist_put (oprops, XCAR (tem),
16453 XCAR (XCDR (tem)));
16454 tem = XCDR (XCDR (tem));
16455 }
16456 props = oprops;
16457 }
16458
16459 aelt = Fassoc (elt, mode_line_proptrans_alist);
16460 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16461 {
16462 /* AELT is what we want. Move it to the front
16463 without consing. */
16464 elt = XCAR (aelt);
16465 mode_line_proptrans_alist
16466 = move_elt_to_front (aelt, mode_line_proptrans_alist);
16467 }
16468 else
16469 {
16470 Lisp_Object tem;
16471
16472 /* If AELT has the wrong props, it is useless.
16473 so get rid of it. */
16474 if (! NILP (aelt))
16475 mode_line_proptrans_alist
16476 = Fdelq (aelt, mode_line_proptrans_alist);
16477
16478 elt = Fcopy_sequence (elt);
16479 Fset_text_properties (make_number (0), Flength (elt),
16480 props, elt);
16481 /* Add this item to mode_line_proptrans_alist. */
16482 mode_line_proptrans_alist
16483 = Fcons (Fcons (elt, props),
16484 mode_line_proptrans_alist);
16485 /* Truncate mode_line_proptrans_alist
16486 to at most 50 elements. */
16487 tem = Fnthcdr (make_number (50),
16488 mode_line_proptrans_alist);
16489 if (! NILP (tem))
16490 XSETCDR (tem, Qnil);
16491 }
16492 }
16493 }
16494
16495 offset = 0;
16496
16497 if (literal)
16498 {
16499 prec = precision - n;
16500 switch (mode_line_target)
16501 {
16502 case MODE_LINE_NOPROP:
16503 case MODE_LINE_TITLE:
16504 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16505 break;
16506 case MODE_LINE_STRING:
16507 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16508 break;
16509 case MODE_LINE_DISPLAY:
16510 n += display_string (NULL, elt, Qnil, 0, 0, it,
16511 0, prec, 0, STRING_MULTIBYTE (elt));
16512 break;
16513 }
16514
16515 break;
16516 }
16517
16518 /* Handle the non-literal case. */
16519
16520 while ((precision <= 0 || n < precision)
16521 && SREF (elt, offset) != 0
16522 && (mode_line_target != MODE_LINE_DISPLAY
16523 || it->current_x < it->last_visible_x))
16524 {
16525 int last_offset = offset;
16526
16527 /* Advance to end of string or next format specifier. */
16528 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16529 ;
16530
16531 if (offset - 1 != last_offset)
16532 {
16533 int nchars, nbytes;
16534
16535 /* Output to end of string or up to '%'. Field width
16536 is length of string. Don't output more than
16537 PRECISION allows us. */
16538 offset--;
16539
16540 prec = c_string_width (SDATA (elt) + last_offset,
16541 offset - last_offset, precision - n,
16542 &nchars, &nbytes);
16543
16544 switch (mode_line_target)
16545 {
16546 case MODE_LINE_NOPROP:
16547 case MODE_LINE_TITLE:
16548 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16549 break;
16550 case MODE_LINE_STRING:
16551 {
16552 int bytepos = last_offset;
16553 int charpos = string_byte_to_char (elt, bytepos);
16554 int endpos = (precision <= 0
16555 ? string_byte_to_char (elt, offset)
16556 : charpos + nchars);
16557
16558 n += store_mode_line_string (NULL,
16559 Fsubstring (elt, make_number (charpos),
16560 make_number (endpos)),
16561 0, 0, 0, Qnil);
16562 }
16563 break;
16564 case MODE_LINE_DISPLAY:
16565 {
16566 int bytepos = last_offset;
16567 int charpos = string_byte_to_char (elt, bytepos);
16568
16569 if (precision <= 0)
16570 nchars = string_byte_to_char (elt, offset) - charpos;
16571 n += display_string (NULL, elt, Qnil, 0, charpos,
16572 it, 0, nchars, 0,
16573 STRING_MULTIBYTE (elt));
16574 }
16575 break;
16576 }
16577 }
16578 else /* c == '%' */
16579 {
16580 int percent_position = offset;
16581
16582 /* Get the specified minimum width. Zero means
16583 don't pad. */
16584 field = 0;
16585 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16586 field = field * 10 + c - '0';
16587
16588 /* Don't pad beyond the total padding allowed. */
16589 if (field_width - n > 0 && field > field_width - n)
16590 field = field_width - n;
16591
16592 /* Note that either PRECISION <= 0 or N < PRECISION. */
16593 prec = precision - n;
16594
16595 if (c == 'M')
16596 n += display_mode_element (it, depth, field, prec,
16597 Vglobal_mode_string, props,
16598 risky);
16599 else if (c != 0)
16600 {
16601 int multibyte;
16602 int bytepos, charpos;
16603 unsigned char *spec;
16604
16605 bytepos = percent_position;
16606 charpos = (STRING_MULTIBYTE (elt)
16607 ? string_byte_to_char (elt, bytepos)
16608 : bytepos);
16609
16610 spec
16611 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16612
16613 switch (mode_line_target)
16614 {
16615 case MODE_LINE_NOPROP:
16616 case MODE_LINE_TITLE:
16617 n += store_mode_line_noprop (spec, field, prec);
16618 break;
16619 case MODE_LINE_STRING:
16620 {
16621 int len = strlen (spec);
16622 Lisp_Object tem = make_string (spec, len);
16623 props = Ftext_properties_at (make_number (charpos), elt);
16624 /* Should only keep face property in props */
16625 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
16626 }
16627 break;
16628 case MODE_LINE_DISPLAY:
16629 {
16630 int nglyphs_before, nwritten;
16631
16632 nglyphs_before = it->glyph_row->used[TEXT_AREA];
16633 nwritten = display_string (spec, Qnil, elt,
16634 charpos, 0, it,
16635 field, prec, 0,
16636 multibyte);
16637
16638 /* Assign to the glyphs written above the
16639 string where the `%x' came from, position
16640 of the `%'. */
16641 if (nwritten > 0)
16642 {
16643 struct glyph *glyph
16644 = (it->glyph_row->glyphs[TEXT_AREA]
16645 + nglyphs_before);
16646 int i;
16647
16648 for (i = 0; i < nwritten; ++i)
16649 {
16650 glyph[i].object = elt;
16651 glyph[i].charpos = charpos;
16652 }
16653
16654 n += nwritten;
16655 }
16656 }
16657 break;
16658 }
16659 }
16660 else /* c == 0 */
16661 break;
16662 }
16663 }
16664 }
16665 break;
16666
16667 case Lisp_Symbol:
16668 /* A symbol: process the value of the symbol recursively
16669 as if it appeared here directly. Avoid error if symbol void.
16670 Special case: if value of symbol is a string, output the string
16671 literally. */
16672 {
16673 register Lisp_Object tem;
16674
16675 /* If the variable is not marked as risky to set
16676 then its contents are risky to use. */
16677 if (NILP (Fget (elt, Qrisky_local_variable)))
16678 risky = 1;
16679
16680 tem = Fboundp (elt);
16681 if (!NILP (tem))
16682 {
16683 tem = Fsymbol_value (elt);
16684 /* If value is a string, output that string literally:
16685 don't check for % within it. */
16686 if (STRINGP (tem))
16687 literal = 1;
16688
16689 if (!EQ (tem, elt))
16690 {
16691 /* Give up right away for nil or t. */
16692 elt = tem;
16693 goto tail_recurse;
16694 }
16695 }
16696 }
16697 break;
16698
16699 case Lisp_Cons:
16700 {
16701 register Lisp_Object car, tem;
16702
16703 /* A cons cell: five distinct cases.
16704 If first element is :eval or :propertize, do something special.
16705 If first element is a string or a cons, process all the elements
16706 and effectively concatenate them.
16707 If first element is a negative number, truncate displaying cdr to
16708 at most that many characters. If positive, pad (with spaces)
16709 to at least that many characters.
16710 If first element is a symbol, process the cadr or caddr recursively
16711 according to whether the symbol's value is non-nil or nil. */
16712 car = XCAR (elt);
16713 if (EQ (car, QCeval))
16714 {
16715 /* An element of the form (:eval FORM) means evaluate FORM
16716 and use the result as mode line elements. */
16717
16718 if (risky)
16719 break;
16720
16721 if (CONSP (XCDR (elt)))
16722 {
16723 Lisp_Object spec;
16724 spec = safe_eval (XCAR (XCDR (elt)));
16725 n += display_mode_element (it, depth, field_width - n,
16726 precision - n, spec, props,
16727 risky);
16728 }
16729 }
16730 else if (EQ (car, QCpropertize))
16731 {
16732 /* An element of the form (:propertize ELT PROPS...)
16733 means display ELT but applying properties PROPS. */
16734
16735 if (risky)
16736 break;
16737
16738 if (CONSP (XCDR (elt)))
16739 n += display_mode_element (it, depth, field_width - n,
16740 precision - n, XCAR (XCDR (elt)),
16741 XCDR (XCDR (elt)), risky);
16742 }
16743 else if (SYMBOLP (car))
16744 {
16745 tem = Fboundp (car);
16746 elt = XCDR (elt);
16747 if (!CONSP (elt))
16748 goto invalid;
16749 /* elt is now the cdr, and we know it is a cons cell.
16750 Use its car if CAR has a non-nil value. */
16751 if (!NILP (tem))
16752 {
16753 tem = Fsymbol_value (car);
16754 if (!NILP (tem))
16755 {
16756 elt = XCAR (elt);
16757 goto tail_recurse;
16758 }
16759 }
16760 /* Symbol's value is nil (or symbol is unbound)
16761 Get the cddr of the original list
16762 and if possible find the caddr and use that. */
16763 elt = XCDR (elt);
16764 if (NILP (elt))
16765 break;
16766 else if (!CONSP (elt))
16767 goto invalid;
16768 elt = XCAR (elt);
16769 goto tail_recurse;
16770 }
16771 else if (INTEGERP (car))
16772 {
16773 register int lim = XINT (car);
16774 elt = XCDR (elt);
16775 if (lim < 0)
16776 {
16777 /* Negative int means reduce maximum width. */
16778 if (precision <= 0)
16779 precision = -lim;
16780 else
16781 precision = min (precision, -lim);
16782 }
16783 else if (lim > 0)
16784 {
16785 /* Padding specified. Don't let it be more than
16786 current maximum. */
16787 if (precision > 0)
16788 lim = min (precision, lim);
16789
16790 /* If that's more padding than already wanted, queue it.
16791 But don't reduce padding already specified even if
16792 that is beyond the current truncation point. */
16793 field_width = max (lim, field_width);
16794 }
16795 goto tail_recurse;
16796 }
16797 else if (STRINGP (car) || CONSP (car))
16798 {
16799 register int limit = 50;
16800 /* Limit is to protect against circular lists. */
16801 while (CONSP (elt)
16802 && --limit > 0
16803 && (precision <= 0 || n < precision))
16804 {
16805 n += display_mode_element (it, depth,
16806 /* Do padding only after the last
16807 element in the list. */
16808 (! CONSP (XCDR (elt))
16809 ? field_width - n
16810 : 0),
16811 precision - n, XCAR (elt),
16812 props, risky);
16813 elt = XCDR (elt);
16814 }
16815 }
16816 }
16817 break;
16818
16819 default:
16820 invalid:
16821 elt = build_string ("*invalid*");
16822 goto tail_recurse;
16823 }
16824
16825 /* Pad to FIELD_WIDTH. */
16826 if (field_width > 0 && n < field_width)
16827 {
16828 switch (mode_line_target)
16829 {
16830 case MODE_LINE_NOPROP:
16831 case MODE_LINE_TITLE:
16832 n += store_mode_line_noprop ("", field_width - n, 0);
16833 break;
16834 case MODE_LINE_STRING:
16835 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
16836 break;
16837 case MODE_LINE_DISPLAY:
16838 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
16839 0, 0, 0);
16840 break;
16841 }
16842 }
16843
16844 return n;
16845 }
16846
16847 /* Store a mode-line string element in mode_line_string_list.
16848
16849 If STRING is non-null, display that C string. Otherwise, the Lisp
16850 string LISP_STRING is displayed.
16851
16852 FIELD_WIDTH is the minimum number of output glyphs to produce.
16853 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16854 with spaces. FIELD_WIDTH <= 0 means don't pad.
16855
16856 PRECISION is the maximum number of characters to output from
16857 STRING. PRECISION <= 0 means don't truncate the string.
16858
16859 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
16860 properties to the string.
16861
16862 PROPS are the properties to add to the string.
16863 The mode_line_string_face face property is always added to the string.
16864 */
16865
16866 static int
16867 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
16868 char *string;
16869 Lisp_Object lisp_string;
16870 int copy_string;
16871 int field_width;
16872 int precision;
16873 Lisp_Object props;
16874 {
16875 int len;
16876 int n = 0;
16877
16878 if (string != NULL)
16879 {
16880 len = strlen (string);
16881 if (precision > 0 && len > precision)
16882 len = precision;
16883 lisp_string = make_string (string, len);
16884 if (NILP (props))
16885 props = mode_line_string_face_prop;
16886 else if (!NILP (mode_line_string_face))
16887 {
16888 Lisp_Object face = Fplist_get (props, Qface);
16889 props = Fcopy_sequence (props);
16890 if (NILP (face))
16891 face = mode_line_string_face;
16892 else
16893 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16894 props = Fplist_put (props, Qface, face);
16895 }
16896 Fadd_text_properties (make_number (0), make_number (len),
16897 props, lisp_string);
16898 }
16899 else
16900 {
16901 len = XFASTINT (Flength (lisp_string));
16902 if (precision > 0 && len > precision)
16903 {
16904 len = precision;
16905 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
16906 precision = -1;
16907 }
16908 if (!NILP (mode_line_string_face))
16909 {
16910 Lisp_Object face;
16911 if (NILP (props))
16912 props = Ftext_properties_at (make_number (0), lisp_string);
16913 face = Fplist_get (props, Qface);
16914 if (NILP (face))
16915 face = mode_line_string_face;
16916 else
16917 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16918 props = Fcons (Qface, Fcons (face, Qnil));
16919 if (copy_string)
16920 lisp_string = Fcopy_sequence (lisp_string);
16921 }
16922 if (!NILP (props))
16923 Fadd_text_properties (make_number (0), make_number (len),
16924 props, lisp_string);
16925 }
16926
16927 if (len > 0)
16928 {
16929 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16930 n += len;
16931 }
16932
16933 if (field_width > len)
16934 {
16935 field_width -= len;
16936 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
16937 if (!NILP (props))
16938 Fadd_text_properties (make_number (0), make_number (field_width),
16939 props, lisp_string);
16940 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16941 n += field_width;
16942 }
16943
16944 return n;
16945 }
16946
16947
16948 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
16949 1, 4, 0,
16950 doc: /* Format a string out of a mode line format specification.
16951 First arg FORMAT specifies the mode line format (see `mode-line-format'
16952 for details) to use.
16953
16954 Optional second arg FACE specifies the face property to put
16955 on all characters for which no face is specified.
16956 t means whatever face the window's mode line currently uses
16957 \(either `mode-line' or `mode-line-inactive', depending).
16958 nil means the default is no face property.
16959 If FACE is an integer, the value string has no text properties.
16960
16961 Optional third and fourth args WINDOW and BUFFER specify the window
16962 and buffer to use as the context for the formatting (defaults
16963 are the selected window and the window's buffer). */)
16964 (format, face, window, buffer)
16965 Lisp_Object format, face, window, buffer;
16966 {
16967 struct it it;
16968 int len;
16969 struct window *w;
16970 struct buffer *old_buffer = NULL;
16971 int face_id = -1;
16972 int no_props = INTEGERP (face);
16973 int count = SPECPDL_INDEX ();
16974 Lisp_Object str;
16975 int string_start = 0;
16976
16977 if (NILP (window))
16978 window = selected_window;
16979 CHECK_WINDOW (window);
16980 w = XWINDOW (window);
16981
16982 if (NILP (buffer))
16983 buffer = w->buffer;
16984 CHECK_BUFFER (buffer);
16985
16986 if (NILP (format))
16987 return build_string ("");
16988
16989 if (no_props)
16990 face = Qnil;
16991
16992 if (!NILP (face))
16993 {
16994 if (EQ (face, Qt))
16995 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
16996 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
16997 }
16998
16999 if (face_id < 0)
17000 face_id = DEFAULT_FACE_ID;
17001
17002 if (XBUFFER (buffer) != current_buffer)
17003 old_buffer = current_buffer;
17004
17005 /* Save things including mode_line_proptrans_alist,
17006 and set that to nil so that we don't alter the outer value. */
17007 record_unwind_protect (unwind_format_mode_line,
17008 format_mode_line_unwind_data (old_buffer, 1));
17009 mode_line_proptrans_alist = Qnil;
17010
17011 if (old_buffer)
17012 set_buffer_internal_1 (XBUFFER (buffer));
17013
17014 init_iterator (&it, w, -1, -1, NULL, face_id);
17015
17016 if (no_props)
17017 {
17018 mode_line_target = MODE_LINE_NOPROP;
17019 mode_line_string_face_prop = Qnil;
17020 mode_line_string_list = Qnil;
17021 string_start = MODE_LINE_NOPROP_LEN (0);
17022 }
17023 else
17024 {
17025 mode_line_target = MODE_LINE_STRING;
17026 mode_line_string_list = Qnil;
17027 mode_line_string_face = face;
17028 mode_line_string_face_prop
17029 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17030 }
17031
17032 push_frame_kboard (it.f);
17033 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17034 pop_frame_kboard ();
17035
17036 if (no_props)
17037 {
17038 len = MODE_LINE_NOPROP_LEN (string_start);
17039 str = make_string (mode_line_noprop_buf + string_start, len);
17040 }
17041 else
17042 {
17043 mode_line_string_list = Fnreverse (mode_line_string_list);
17044 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17045 make_string ("", 0));
17046 }
17047
17048 unbind_to (count, Qnil);
17049 return str;
17050 }
17051
17052 /* Write a null-terminated, right justified decimal representation of
17053 the positive integer D to BUF using a minimal field width WIDTH. */
17054
17055 static void
17056 pint2str (buf, width, d)
17057 register char *buf;
17058 register int width;
17059 register int d;
17060 {
17061 register char *p = buf;
17062
17063 if (d <= 0)
17064 *p++ = '0';
17065 else
17066 {
17067 while (d > 0)
17068 {
17069 *p++ = d % 10 + '0';
17070 d /= 10;
17071 }
17072 }
17073
17074 for (width -= (int) (p - buf); width > 0; --width)
17075 *p++ = ' ';
17076 *p-- = '\0';
17077 while (p > buf)
17078 {
17079 d = *buf;
17080 *buf++ = *p;
17081 *p-- = d;
17082 }
17083 }
17084
17085 /* Write a null-terminated, right justified decimal and "human
17086 readable" representation of the nonnegative integer D to BUF using
17087 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17088
17089 static const char power_letter[] =
17090 {
17091 0, /* not used */
17092 'k', /* kilo */
17093 'M', /* mega */
17094 'G', /* giga */
17095 'T', /* tera */
17096 'P', /* peta */
17097 'E', /* exa */
17098 'Z', /* zetta */
17099 'Y' /* yotta */
17100 };
17101
17102 static void
17103 pint2hrstr (buf, width, d)
17104 char *buf;
17105 int width;
17106 int d;
17107 {
17108 /* We aim to represent the nonnegative integer D as
17109 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17110 int quotient = d;
17111 int remainder = 0;
17112 /* -1 means: do not use TENTHS. */
17113 int tenths = -1;
17114 int exponent = 0;
17115
17116 /* Length of QUOTIENT.TENTHS as a string. */
17117 int length;
17118
17119 char * psuffix;
17120 char * p;
17121
17122 if (1000 <= quotient)
17123 {
17124 /* Scale to the appropriate EXPONENT. */
17125 do
17126 {
17127 remainder = quotient % 1000;
17128 quotient /= 1000;
17129 exponent++;
17130 }
17131 while (1000 <= quotient);
17132
17133 /* Round to nearest and decide whether to use TENTHS or not. */
17134 if (quotient <= 9)
17135 {
17136 tenths = remainder / 100;
17137 if (50 <= remainder % 100)
17138 {
17139 if (tenths < 9)
17140 tenths++;
17141 else
17142 {
17143 quotient++;
17144 if (quotient == 10)
17145 tenths = -1;
17146 else
17147 tenths = 0;
17148 }
17149 }
17150 }
17151 else
17152 if (500 <= remainder)
17153 {
17154 if (quotient < 999)
17155 quotient++;
17156 else
17157 {
17158 quotient = 1;
17159 exponent++;
17160 tenths = 0;
17161 }
17162 }
17163 }
17164
17165 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17166 if (tenths == -1 && quotient <= 99)
17167 if (quotient <= 9)
17168 length = 1;
17169 else
17170 length = 2;
17171 else
17172 length = 3;
17173 p = psuffix = buf + max (width, length);
17174
17175 /* Print EXPONENT. */
17176 if (exponent)
17177 *psuffix++ = power_letter[exponent];
17178 *psuffix = '\0';
17179
17180 /* Print TENTHS. */
17181 if (tenths >= 0)
17182 {
17183 *--p = '0' + tenths;
17184 *--p = '.';
17185 }
17186
17187 /* Print QUOTIENT. */
17188 do
17189 {
17190 int digit = quotient % 10;
17191 *--p = '0' + digit;
17192 }
17193 while ((quotient /= 10) != 0);
17194
17195 /* Print leading spaces. */
17196 while (buf < p)
17197 *--p = ' ';
17198 }
17199
17200 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17201 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17202 type of CODING_SYSTEM. Return updated pointer into BUF. */
17203
17204 static unsigned char invalid_eol_type[] = "(*invalid*)";
17205
17206 static char *
17207 decode_mode_spec_coding (coding_system, buf, eol_flag)
17208 Lisp_Object coding_system;
17209 register char *buf;
17210 int eol_flag;
17211 {
17212 Lisp_Object val;
17213 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17214 const unsigned char *eol_str;
17215 int eol_str_len;
17216 /* The EOL conversion we are using. */
17217 Lisp_Object eoltype;
17218
17219 val = Fget (coding_system, Qcoding_system);
17220 eoltype = Qnil;
17221
17222 if (!VECTORP (val)) /* Not yet decided. */
17223 {
17224 if (multibyte)
17225 *buf++ = '-';
17226 if (eol_flag)
17227 eoltype = eol_mnemonic_undecided;
17228 /* Don't mention EOL conversion if it isn't decided. */
17229 }
17230 else
17231 {
17232 Lisp_Object eolvalue;
17233
17234 eolvalue = Fget (coding_system, Qeol_type);
17235
17236 if (multibyte)
17237 *buf++ = XFASTINT (AREF (val, 1));
17238
17239 if (eol_flag)
17240 {
17241 /* The EOL conversion that is normal on this system. */
17242
17243 if (NILP (eolvalue)) /* Not yet decided. */
17244 eoltype = eol_mnemonic_undecided;
17245 else if (VECTORP (eolvalue)) /* Not yet decided. */
17246 eoltype = eol_mnemonic_undecided;
17247 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17248 eoltype = (XFASTINT (eolvalue) == 0
17249 ? eol_mnemonic_unix
17250 : (XFASTINT (eolvalue) == 1
17251 ? eol_mnemonic_dos : eol_mnemonic_mac));
17252 }
17253 }
17254
17255 if (eol_flag)
17256 {
17257 /* Mention the EOL conversion if it is not the usual one. */
17258 if (STRINGP (eoltype))
17259 {
17260 eol_str = SDATA (eoltype);
17261 eol_str_len = SBYTES (eoltype);
17262 }
17263 else if (INTEGERP (eoltype)
17264 && CHAR_VALID_P (XINT (eoltype), 0))
17265 {
17266 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17267 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17268 eol_str = tmp;
17269 }
17270 else
17271 {
17272 eol_str = invalid_eol_type;
17273 eol_str_len = sizeof (invalid_eol_type) - 1;
17274 }
17275 bcopy (eol_str, buf, eol_str_len);
17276 buf += eol_str_len;
17277 }
17278
17279 return buf;
17280 }
17281
17282 /* Return a string for the output of a mode line %-spec for window W,
17283 generated by character C. PRECISION >= 0 means don't return a
17284 string longer than that value. FIELD_WIDTH > 0 means pad the
17285 string returned with spaces to that value. Return 1 in *MULTIBYTE
17286 if the result is multibyte text.
17287
17288 Note we operate on the current buffer for most purposes,
17289 the exception being w->base_line_pos. */
17290
17291 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17292
17293 static char *
17294 decode_mode_spec (w, c, field_width, precision, multibyte)
17295 struct window *w;
17296 register int c;
17297 int field_width, precision;
17298 int *multibyte;
17299 {
17300 Lisp_Object obj;
17301 struct frame *f = XFRAME (WINDOW_FRAME (w));
17302 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17303 struct buffer *b = current_buffer;
17304
17305 obj = Qnil;
17306 *multibyte = 0;
17307
17308 switch (c)
17309 {
17310 case '*':
17311 if (!NILP (b->read_only))
17312 return "%";
17313 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17314 return "*";
17315 return "-";
17316
17317 case '+':
17318 /* This differs from %* only for a modified read-only buffer. */
17319 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17320 return "*";
17321 if (!NILP (b->read_only))
17322 return "%";
17323 return "-";
17324
17325 case '&':
17326 /* This differs from %* in ignoring read-only-ness. */
17327 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17328 return "*";
17329 return "-";
17330
17331 case '%':
17332 return "%";
17333
17334 case '[':
17335 {
17336 int i;
17337 char *p;
17338
17339 if (command_loop_level > 5)
17340 return "[[[... ";
17341 p = decode_mode_spec_buf;
17342 for (i = 0; i < command_loop_level; i++)
17343 *p++ = '[';
17344 *p = 0;
17345 return decode_mode_spec_buf;
17346 }
17347
17348 case ']':
17349 {
17350 int i;
17351 char *p;
17352
17353 if (command_loop_level > 5)
17354 return " ...]]]";
17355 p = decode_mode_spec_buf;
17356 for (i = 0; i < command_loop_level; i++)
17357 *p++ = ']';
17358 *p = 0;
17359 return decode_mode_spec_buf;
17360 }
17361
17362 case '-':
17363 {
17364 register int i;
17365
17366 /* Let lots_of_dashes be a string of infinite length. */
17367 if (mode_line_target == MODE_LINE_NOPROP ||
17368 mode_line_target == MODE_LINE_STRING)
17369 return "--";
17370 if (field_width <= 0
17371 || field_width > sizeof (lots_of_dashes))
17372 {
17373 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17374 decode_mode_spec_buf[i] = '-';
17375 decode_mode_spec_buf[i] = '\0';
17376 return decode_mode_spec_buf;
17377 }
17378 else
17379 return lots_of_dashes;
17380 }
17381
17382 case 'b':
17383 obj = b->name;
17384 break;
17385
17386 case 'c':
17387 {
17388 int col = (int) current_column (); /* iftc */
17389 w->column_number_displayed = make_number (col);
17390 pint2str (decode_mode_spec_buf, field_width, col);
17391 return decode_mode_spec_buf;
17392 }
17393
17394 case 'e':
17395 #ifndef SYSTEM_MALLOC
17396 {
17397 if (NILP (Vmemory_full))
17398 return "";
17399 else
17400 return "!MEM FULL! ";
17401 }
17402 #else
17403 return "";
17404 #endif
17405
17406 case 'F':
17407 /* %F displays the frame name. */
17408 if (!NILP (f->title))
17409 return (char *) SDATA (f->title);
17410 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17411 return (char *) SDATA (f->name);
17412 return "Emacs";
17413
17414 case 'f':
17415 obj = b->filename;
17416 break;
17417
17418 case 'i':
17419 {
17420 int size = ZV - BEGV;
17421 pint2str (decode_mode_spec_buf, field_width, size);
17422 return decode_mode_spec_buf;
17423 }
17424
17425 case 'I':
17426 {
17427 int size = ZV - BEGV;
17428 pint2hrstr (decode_mode_spec_buf, field_width, size);
17429 return decode_mode_spec_buf;
17430 }
17431
17432 case 'l':
17433 {
17434 int startpos = XMARKER (w->start)->charpos;
17435 int startpos_byte = marker_byte_position (w->start);
17436 int line, linepos, linepos_byte, topline;
17437 int nlines, junk;
17438 int height = WINDOW_TOTAL_LINES (w);
17439
17440 /* If we decided that this buffer isn't suitable for line numbers,
17441 don't forget that too fast. */
17442 if (EQ (w->base_line_pos, w->buffer))
17443 goto no_value;
17444 /* But do forget it, if the window shows a different buffer now. */
17445 else if (BUFFERP (w->base_line_pos))
17446 w->base_line_pos = Qnil;
17447
17448 /* If the buffer is very big, don't waste time. */
17449 if (INTEGERP (Vline_number_display_limit)
17450 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17451 {
17452 w->base_line_pos = Qnil;
17453 w->base_line_number = Qnil;
17454 goto no_value;
17455 }
17456
17457 if (!NILP (w->base_line_number)
17458 && !NILP (w->base_line_pos)
17459 && XFASTINT (w->base_line_pos) <= startpos)
17460 {
17461 line = XFASTINT (w->base_line_number);
17462 linepos = XFASTINT (w->base_line_pos);
17463 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17464 }
17465 else
17466 {
17467 line = 1;
17468 linepos = BUF_BEGV (b);
17469 linepos_byte = BUF_BEGV_BYTE (b);
17470 }
17471
17472 /* Count lines from base line to window start position. */
17473 nlines = display_count_lines (linepos, linepos_byte,
17474 startpos_byte,
17475 startpos, &junk);
17476
17477 topline = nlines + line;
17478
17479 /* Determine a new base line, if the old one is too close
17480 or too far away, or if we did not have one.
17481 "Too close" means it's plausible a scroll-down would
17482 go back past it. */
17483 if (startpos == BUF_BEGV (b))
17484 {
17485 w->base_line_number = make_number (topline);
17486 w->base_line_pos = make_number (BUF_BEGV (b));
17487 }
17488 else if (nlines < height + 25 || nlines > height * 3 + 50
17489 || linepos == BUF_BEGV (b))
17490 {
17491 int limit = BUF_BEGV (b);
17492 int limit_byte = BUF_BEGV_BYTE (b);
17493 int position;
17494 int distance = (height * 2 + 30) * line_number_display_limit_width;
17495
17496 if (startpos - distance > limit)
17497 {
17498 limit = startpos - distance;
17499 limit_byte = CHAR_TO_BYTE (limit);
17500 }
17501
17502 nlines = display_count_lines (startpos, startpos_byte,
17503 limit_byte,
17504 - (height * 2 + 30),
17505 &position);
17506 /* If we couldn't find the lines we wanted within
17507 line_number_display_limit_width chars per line,
17508 give up on line numbers for this window. */
17509 if (position == limit_byte && limit == startpos - distance)
17510 {
17511 w->base_line_pos = w->buffer;
17512 w->base_line_number = Qnil;
17513 goto no_value;
17514 }
17515
17516 w->base_line_number = make_number (topline - nlines);
17517 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17518 }
17519
17520 /* Now count lines from the start pos to point. */
17521 nlines = display_count_lines (startpos, startpos_byte,
17522 PT_BYTE, PT, &junk);
17523
17524 /* Record that we did display the line number. */
17525 line_number_displayed = 1;
17526
17527 /* Make the string to show. */
17528 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17529 return decode_mode_spec_buf;
17530 no_value:
17531 {
17532 char* p = decode_mode_spec_buf;
17533 int pad = field_width - 2;
17534 while (pad-- > 0)
17535 *p++ = ' ';
17536 *p++ = '?';
17537 *p++ = '?';
17538 *p = '\0';
17539 return decode_mode_spec_buf;
17540 }
17541 }
17542 break;
17543
17544 case 'm':
17545 obj = b->mode_name;
17546 break;
17547
17548 case 'n':
17549 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17550 return " Narrow";
17551 break;
17552
17553 case 'p':
17554 {
17555 int pos = marker_position (w->start);
17556 int total = BUF_ZV (b) - BUF_BEGV (b);
17557
17558 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17559 {
17560 if (pos <= BUF_BEGV (b))
17561 return "All";
17562 else
17563 return "Bottom";
17564 }
17565 else if (pos <= BUF_BEGV (b))
17566 return "Top";
17567 else
17568 {
17569 if (total > 1000000)
17570 /* Do it differently for a large value, to avoid overflow. */
17571 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17572 else
17573 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17574 /* We can't normally display a 3-digit number,
17575 so get us a 2-digit number that is close. */
17576 if (total == 100)
17577 total = 99;
17578 sprintf (decode_mode_spec_buf, "%2d%%", total);
17579 return decode_mode_spec_buf;
17580 }
17581 }
17582
17583 /* Display percentage of size above the bottom of the screen. */
17584 case 'P':
17585 {
17586 int toppos = marker_position (w->start);
17587 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17588 int total = BUF_ZV (b) - BUF_BEGV (b);
17589
17590 if (botpos >= BUF_ZV (b))
17591 {
17592 if (toppos <= BUF_BEGV (b))
17593 return "All";
17594 else
17595 return "Bottom";
17596 }
17597 else
17598 {
17599 if (total > 1000000)
17600 /* Do it differently for a large value, to avoid overflow. */
17601 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17602 else
17603 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
17604 /* We can't normally display a 3-digit number,
17605 so get us a 2-digit number that is close. */
17606 if (total == 100)
17607 total = 99;
17608 if (toppos <= BUF_BEGV (b))
17609 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
17610 else
17611 sprintf (decode_mode_spec_buf, "%2d%%", total);
17612 return decode_mode_spec_buf;
17613 }
17614 }
17615
17616 case 's':
17617 /* status of process */
17618 obj = Fget_buffer_process (Fcurrent_buffer ());
17619 if (NILP (obj))
17620 return "no process";
17621 #ifdef subprocesses
17622 obj = Fsymbol_name (Fprocess_status (obj));
17623 #endif
17624 break;
17625
17626 case 't': /* indicate TEXT or BINARY */
17627 #ifdef MODE_LINE_BINARY_TEXT
17628 return MODE_LINE_BINARY_TEXT (b);
17629 #else
17630 return "T";
17631 #endif
17632
17633 case 'z':
17634 /* coding-system (not including end-of-line format) */
17635 case 'Z':
17636 /* coding-system (including end-of-line type) */
17637 {
17638 int eol_flag = (c == 'Z');
17639 char *p = decode_mode_spec_buf;
17640
17641 if (! FRAME_WINDOW_P (f))
17642 {
17643 /* No need to mention EOL here--the terminal never needs
17644 to do EOL conversion. */
17645 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
17646 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
17647 }
17648 p = decode_mode_spec_coding (b->buffer_file_coding_system,
17649 p, eol_flag);
17650
17651 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
17652 #ifdef subprocesses
17653 obj = Fget_buffer_process (Fcurrent_buffer ());
17654 if (PROCESSP (obj))
17655 {
17656 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
17657 p, eol_flag);
17658 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
17659 p, eol_flag);
17660 }
17661 #endif /* subprocesses */
17662 #endif /* 0 */
17663 *p = 0;
17664 return decode_mode_spec_buf;
17665 }
17666 }
17667
17668 if (STRINGP (obj))
17669 {
17670 *multibyte = STRING_MULTIBYTE (obj);
17671 return (char *) SDATA (obj);
17672 }
17673 else
17674 return "";
17675 }
17676
17677
17678 /* Count up to COUNT lines starting from START / START_BYTE.
17679 But don't go beyond LIMIT_BYTE.
17680 Return the number of lines thus found (always nonnegative).
17681
17682 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
17683
17684 static int
17685 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
17686 int start, start_byte, limit_byte, count;
17687 int *byte_pos_ptr;
17688 {
17689 register unsigned char *cursor;
17690 unsigned char *base;
17691
17692 register int ceiling;
17693 register unsigned char *ceiling_addr;
17694 int orig_count = count;
17695
17696 /* If we are not in selective display mode,
17697 check only for newlines. */
17698 int selective_display = (!NILP (current_buffer->selective_display)
17699 && !INTEGERP (current_buffer->selective_display));
17700
17701 if (count > 0)
17702 {
17703 while (start_byte < limit_byte)
17704 {
17705 ceiling = BUFFER_CEILING_OF (start_byte);
17706 ceiling = min (limit_byte - 1, ceiling);
17707 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
17708 base = (cursor = BYTE_POS_ADDR (start_byte));
17709 while (1)
17710 {
17711 if (selective_display)
17712 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
17713 ;
17714 else
17715 while (*cursor != '\n' && ++cursor != ceiling_addr)
17716 ;
17717
17718 if (cursor != ceiling_addr)
17719 {
17720 if (--count == 0)
17721 {
17722 start_byte += cursor - base + 1;
17723 *byte_pos_ptr = start_byte;
17724 return orig_count;
17725 }
17726 else
17727 if (++cursor == ceiling_addr)
17728 break;
17729 }
17730 else
17731 break;
17732 }
17733 start_byte += cursor - base;
17734 }
17735 }
17736 else
17737 {
17738 while (start_byte > limit_byte)
17739 {
17740 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
17741 ceiling = max (limit_byte, ceiling);
17742 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
17743 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
17744 while (1)
17745 {
17746 if (selective_display)
17747 while (--cursor != ceiling_addr
17748 && *cursor != '\n' && *cursor != 015)
17749 ;
17750 else
17751 while (--cursor != ceiling_addr && *cursor != '\n')
17752 ;
17753
17754 if (cursor != ceiling_addr)
17755 {
17756 if (++count == 0)
17757 {
17758 start_byte += cursor - base + 1;
17759 *byte_pos_ptr = start_byte;
17760 /* When scanning backwards, we should
17761 not count the newline posterior to which we stop. */
17762 return - orig_count - 1;
17763 }
17764 }
17765 else
17766 break;
17767 }
17768 /* Here we add 1 to compensate for the last decrement
17769 of CURSOR, which took it past the valid range. */
17770 start_byte += cursor - base + 1;
17771 }
17772 }
17773
17774 *byte_pos_ptr = limit_byte;
17775
17776 if (count < 0)
17777 return - orig_count + count;
17778 return orig_count - count;
17779
17780 }
17781
17782
17783 \f
17784 /***********************************************************************
17785 Displaying strings
17786 ***********************************************************************/
17787
17788 /* Display a NUL-terminated string, starting with index START.
17789
17790 If STRING is non-null, display that C string. Otherwise, the Lisp
17791 string LISP_STRING is displayed.
17792
17793 If FACE_STRING is not nil, FACE_STRING_POS is a position in
17794 FACE_STRING. Display STRING or LISP_STRING with the face at
17795 FACE_STRING_POS in FACE_STRING:
17796
17797 Display the string in the environment given by IT, but use the
17798 standard display table, temporarily.
17799
17800 FIELD_WIDTH is the minimum number of output glyphs to produce.
17801 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17802 with spaces. If STRING has more characters, more than FIELD_WIDTH
17803 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
17804
17805 PRECISION is the maximum number of characters to output from
17806 STRING. PRECISION < 0 means don't truncate the string.
17807
17808 This is roughly equivalent to printf format specifiers:
17809
17810 FIELD_WIDTH PRECISION PRINTF
17811 ----------------------------------------
17812 -1 -1 %s
17813 -1 10 %.10s
17814 10 -1 %10s
17815 20 10 %20.10s
17816
17817 MULTIBYTE zero means do not display multibyte chars, > 0 means do
17818 display them, and < 0 means obey the current buffer's value of
17819 enable_multibyte_characters.
17820
17821 Value is the number of columns displayed. */
17822
17823 static int
17824 display_string (string, lisp_string, face_string, face_string_pos,
17825 start, it, field_width, precision, max_x, multibyte)
17826 unsigned char *string;
17827 Lisp_Object lisp_string;
17828 Lisp_Object face_string;
17829 int face_string_pos;
17830 int start;
17831 struct it *it;
17832 int field_width, precision, max_x;
17833 int multibyte;
17834 {
17835 int hpos_at_start = it->hpos;
17836 int saved_face_id = it->face_id;
17837 struct glyph_row *row = it->glyph_row;
17838
17839 /* Initialize the iterator IT for iteration over STRING beginning
17840 with index START. */
17841 reseat_to_string (it, string, lisp_string, start,
17842 precision, field_width, multibyte);
17843
17844 /* If displaying STRING, set up the face of the iterator
17845 from LISP_STRING, if that's given. */
17846 if (STRINGP (face_string))
17847 {
17848 int endptr;
17849 struct face *face;
17850
17851 it->face_id
17852 = face_at_string_position (it->w, face_string, face_string_pos,
17853 0, it->region_beg_charpos,
17854 it->region_end_charpos,
17855 &endptr, it->base_face_id, 0);
17856 face = FACE_FROM_ID (it->f, it->face_id);
17857 it->face_box_p = face->box != FACE_NO_BOX;
17858 }
17859
17860 /* Set max_x to the maximum allowed X position. Don't let it go
17861 beyond the right edge of the window. */
17862 if (max_x <= 0)
17863 max_x = it->last_visible_x;
17864 else
17865 max_x = min (max_x, it->last_visible_x);
17866
17867 /* Skip over display elements that are not visible. because IT->w is
17868 hscrolled. */
17869 if (it->current_x < it->first_visible_x)
17870 move_it_in_display_line_to (it, 100000, it->first_visible_x,
17871 MOVE_TO_POS | MOVE_TO_X);
17872
17873 row->ascent = it->max_ascent;
17874 row->height = it->max_ascent + it->max_descent;
17875 row->phys_ascent = it->max_phys_ascent;
17876 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17877 row->extra_line_spacing = it->max_extra_line_spacing;
17878
17879 /* This condition is for the case that we are called with current_x
17880 past last_visible_x. */
17881 while (it->current_x < max_x)
17882 {
17883 int x_before, x, n_glyphs_before, i, nglyphs;
17884
17885 /* Get the next display element. */
17886 if (!get_next_display_element (it))
17887 break;
17888
17889 /* Produce glyphs. */
17890 x_before = it->current_x;
17891 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
17892 PRODUCE_GLYPHS (it);
17893
17894 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
17895 i = 0;
17896 x = x_before;
17897 while (i < nglyphs)
17898 {
17899 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17900
17901 if (!it->truncate_lines_p
17902 && x + glyph->pixel_width > max_x)
17903 {
17904 /* End of continued line or max_x reached. */
17905 if (CHAR_GLYPH_PADDING_P (*glyph))
17906 {
17907 /* A wide character is unbreakable. */
17908 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
17909 it->current_x = x_before;
17910 }
17911 else
17912 {
17913 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
17914 it->current_x = x;
17915 }
17916 break;
17917 }
17918 else if (x + glyph->pixel_width > it->first_visible_x)
17919 {
17920 /* Glyph is at least partially visible. */
17921 ++it->hpos;
17922 if (x < it->first_visible_x)
17923 it->glyph_row->x = x - it->first_visible_x;
17924 }
17925 else
17926 {
17927 /* Glyph is off the left margin of the display area.
17928 Should not happen. */
17929 abort ();
17930 }
17931
17932 row->ascent = max (row->ascent, it->max_ascent);
17933 row->height = max (row->height, it->max_ascent + it->max_descent);
17934 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17935 row->phys_height = max (row->phys_height,
17936 it->max_phys_ascent + it->max_phys_descent);
17937 row->extra_line_spacing = max (row->extra_line_spacing,
17938 it->max_extra_line_spacing);
17939 x += glyph->pixel_width;
17940 ++i;
17941 }
17942
17943 /* Stop if max_x reached. */
17944 if (i < nglyphs)
17945 break;
17946
17947 /* Stop at line ends. */
17948 if (ITERATOR_AT_END_OF_LINE_P (it))
17949 {
17950 it->continuation_lines_width = 0;
17951 break;
17952 }
17953
17954 set_iterator_to_next (it, 1);
17955
17956 /* Stop if truncating at the right edge. */
17957 if (it->truncate_lines_p
17958 && it->current_x >= it->last_visible_x)
17959 {
17960 /* Add truncation mark, but don't do it if the line is
17961 truncated at a padding space. */
17962 if (IT_CHARPOS (*it) < it->string_nchars)
17963 {
17964 if (!FRAME_WINDOW_P (it->f))
17965 {
17966 int i, n;
17967
17968 if (it->current_x > it->last_visible_x)
17969 {
17970 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17971 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17972 break;
17973 for (n = row->used[TEXT_AREA]; i < n; ++i)
17974 {
17975 row->used[TEXT_AREA] = i;
17976 produce_special_glyphs (it, IT_TRUNCATION);
17977 }
17978 }
17979 produce_special_glyphs (it, IT_TRUNCATION);
17980 }
17981 it->glyph_row->truncated_on_right_p = 1;
17982 }
17983 break;
17984 }
17985 }
17986
17987 /* Maybe insert a truncation at the left. */
17988 if (it->first_visible_x
17989 && IT_CHARPOS (*it) > 0)
17990 {
17991 if (!FRAME_WINDOW_P (it->f))
17992 insert_left_trunc_glyphs (it);
17993 it->glyph_row->truncated_on_left_p = 1;
17994 }
17995
17996 it->face_id = saved_face_id;
17997
17998 /* Value is number of columns displayed. */
17999 return it->hpos - hpos_at_start;
18000 }
18001
18002
18003 \f
18004 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18005 appears as an element of LIST or as the car of an element of LIST.
18006 If PROPVAL is a list, compare each element against LIST in that
18007 way, and return 1/2 if any element of PROPVAL is found in LIST.
18008 Otherwise return 0. This function cannot quit.
18009 The return value is 2 if the text is invisible but with an ellipsis
18010 and 1 if it's invisible and without an ellipsis. */
18011
18012 int
18013 invisible_p (propval, list)
18014 register Lisp_Object propval;
18015 Lisp_Object list;
18016 {
18017 register Lisp_Object tail, proptail;
18018
18019 for (tail = list; CONSP (tail); tail = XCDR (tail))
18020 {
18021 register Lisp_Object tem;
18022 tem = XCAR (tail);
18023 if (EQ (propval, tem))
18024 return 1;
18025 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18026 return NILP (XCDR (tem)) ? 1 : 2;
18027 }
18028
18029 if (CONSP (propval))
18030 {
18031 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18032 {
18033 Lisp_Object propelt;
18034 propelt = XCAR (proptail);
18035 for (tail = list; CONSP (tail); tail = XCDR (tail))
18036 {
18037 register Lisp_Object tem;
18038 tem = XCAR (tail);
18039 if (EQ (propelt, tem))
18040 return 1;
18041 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18042 return NILP (XCDR (tem)) ? 1 : 2;
18043 }
18044 }
18045 }
18046
18047 return 0;
18048 }
18049
18050 /* Calculate a width or height in pixels from a specification using
18051 the following elements:
18052
18053 SPEC ::=
18054 NUM - a (fractional) multiple of the default font width/height
18055 (NUM) - specifies exactly NUM pixels
18056 UNIT - a fixed number of pixels, see below.
18057 ELEMENT - size of a display element in pixels, see below.
18058 (NUM . SPEC) - equals NUM * SPEC
18059 (+ SPEC SPEC ...) - add pixel values
18060 (- SPEC SPEC ...) - subtract pixel values
18061 (- SPEC) - negate pixel value
18062
18063 NUM ::=
18064 INT or FLOAT - a number constant
18065 SYMBOL - use symbol's (buffer local) variable binding.
18066
18067 UNIT ::=
18068 in - pixels per inch *)
18069 mm - pixels per 1/1000 meter *)
18070 cm - pixels per 1/100 meter *)
18071 width - width of current font in pixels.
18072 height - height of current font in pixels.
18073
18074 *) using the ratio(s) defined in display-pixels-per-inch.
18075
18076 ELEMENT ::=
18077
18078 left-fringe - left fringe width in pixels
18079 right-fringe - right fringe width in pixels
18080
18081 left-margin - left margin width in pixels
18082 right-margin - right margin width in pixels
18083
18084 scroll-bar - scroll-bar area width in pixels
18085
18086 Examples:
18087
18088 Pixels corresponding to 5 inches:
18089 (5 . in)
18090
18091 Total width of non-text areas on left side of window (if scroll-bar is on left):
18092 '(space :width (+ left-fringe left-margin scroll-bar))
18093
18094 Align to first text column (in header line):
18095 '(space :align-to 0)
18096
18097 Align to middle of text area minus half the width of variable `my-image'
18098 containing a loaded image:
18099 '(space :align-to (0.5 . (- text my-image)))
18100
18101 Width of left margin minus width of 1 character in the default font:
18102 '(space :width (- left-margin 1))
18103
18104 Width of left margin minus width of 2 characters in the current font:
18105 '(space :width (- left-margin (2 . width)))
18106
18107 Center 1 character over left-margin (in header line):
18108 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18109
18110 Different ways to express width of left fringe plus left margin minus one pixel:
18111 '(space :width (- (+ left-fringe left-margin) (1)))
18112 '(space :width (+ left-fringe left-margin (- (1))))
18113 '(space :width (+ left-fringe left-margin (-1)))
18114
18115 */
18116
18117 #define NUMVAL(X) \
18118 ((INTEGERP (X) || FLOATP (X)) \
18119 ? XFLOATINT (X) \
18120 : - 1)
18121
18122 int
18123 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18124 double *res;
18125 struct it *it;
18126 Lisp_Object prop;
18127 void *font;
18128 int width_p, *align_to;
18129 {
18130 double pixels;
18131
18132 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18133 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18134
18135 if (NILP (prop))
18136 return OK_PIXELS (0);
18137
18138 if (SYMBOLP (prop))
18139 {
18140 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18141 {
18142 char *unit = SDATA (SYMBOL_NAME (prop));
18143
18144 if (unit[0] == 'i' && unit[1] == 'n')
18145 pixels = 1.0;
18146 else if (unit[0] == 'm' && unit[1] == 'm')
18147 pixels = 25.4;
18148 else if (unit[0] == 'c' && unit[1] == 'm')
18149 pixels = 2.54;
18150 else
18151 pixels = 0;
18152 if (pixels > 0)
18153 {
18154 double ppi;
18155 #ifdef HAVE_WINDOW_SYSTEM
18156 if (FRAME_WINDOW_P (it->f)
18157 && (ppi = (width_p
18158 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18159 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18160 ppi > 0))
18161 return OK_PIXELS (ppi / pixels);
18162 #endif
18163
18164 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18165 || (CONSP (Vdisplay_pixels_per_inch)
18166 && (ppi = (width_p
18167 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18168 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18169 ppi > 0)))
18170 return OK_PIXELS (ppi / pixels);
18171
18172 return 0;
18173 }
18174 }
18175
18176 #ifdef HAVE_WINDOW_SYSTEM
18177 if (EQ (prop, Qheight))
18178 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18179 if (EQ (prop, Qwidth))
18180 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18181 #else
18182 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18183 return OK_PIXELS (1);
18184 #endif
18185
18186 if (EQ (prop, Qtext))
18187 return OK_PIXELS (width_p
18188 ? window_box_width (it->w, TEXT_AREA)
18189 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18190
18191 if (align_to && *align_to < 0)
18192 {
18193 *res = 0;
18194 if (EQ (prop, Qleft))
18195 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18196 if (EQ (prop, Qright))
18197 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18198 if (EQ (prop, Qcenter))
18199 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18200 + window_box_width (it->w, TEXT_AREA) / 2);
18201 if (EQ (prop, Qleft_fringe))
18202 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18203 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18204 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18205 if (EQ (prop, Qright_fringe))
18206 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18207 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18208 : window_box_right_offset (it->w, TEXT_AREA));
18209 if (EQ (prop, Qleft_margin))
18210 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18211 if (EQ (prop, Qright_margin))
18212 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18213 if (EQ (prop, Qscroll_bar))
18214 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18215 ? 0
18216 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18217 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18218 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18219 : 0)));
18220 }
18221 else
18222 {
18223 if (EQ (prop, Qleft_fringe))
18224 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18225 if (EQ (prop, Qright_fringe))
18226 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18227 if (EQ (prop, Qleft_margin))
18228 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18229 if (EQ (prop, Qright_margin))
18230 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18231 if (EQ (prop, Qscroll_bar))
18232 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18233 }
18234
18235 prop = Fbuffer_local_value (prop, it->w->buffer);
18236 }
18237
18238 if (INTEGERP (prop) || FLOATP (prop))
18239 {
18240 int base_unit = (width_p
18241 ? FRAME_COLUMN_WIDTH (it->f)
18242 : FRAME_LINE_HEIGHT (it->f));
18243 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18244 }
18245
18246 if (CONSP (prop))
18247 {
18248 Lisp_Object car = XCAR (prop);
18249 Lisp_Object cdr = XCDR (prop);
18250
18251 if (SYMBOLP (car))
18252 {
18253 #ifdef HAVE_WINDOW_SYSTEM
18254 if (valid_image_p (prop))
18255 {
18256 int id = lookup_image (it->f, prop);
18257 struct image *img = IMAGE_FROM_ID (it->f, id);
18258
18259 return OK_PIXELS (width_p ? img->width : img->height);
18260 }
18261 #endif
18262 if (EQ (car, Qplus) || EQ (car, Qminus))
18263 {
18264 int first = 1;
18265 double px;
18266
18267 pixels = 0;
18268 while (CONSP (cdr))
18269 {
18270 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18271 font, width_p, align_to))
18272 return 0;
18273 if (first)
18274 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18275 else
18276 pixels += px;
18277 cdr = XCDR (cdr);
18278 }
18279 if (EQ (car, Qminus))
18280 pixels = -pixels;
18281 return OK_PIXELS (pixels);
18282 }
18283
18284 car = Fbuffer_local_value (car, it->w->buffer);
18285 }
18286
18287 if (INTEGERP (car) || FLOATP (car))
18288 {
18289 double fact;
18290 pixels = XFLOATINT (car);
18291 if (NILP (cdr))
18292 return OK_PIXELS (pixels);
18293 if (calc_pixel_width_or_height (&fact, it, cdr,
18294 font, width_p, align_to))
18295 return OK_PIXELS (pixels * fact);
18296 return 0;
18297 }
18298
18299 return 0;
18300 }
18301
18302 return 0;
18303 }
18304
18305 \f
18306 /***********************************************************************
18307 Glyph Display
18308 ***********************************************************************/
18309
18310 #ifdef HAVE_WINDOW_SYSTEM
18311
18312 #if GLYPH_DEBUG
18313
18314 void
18315 dump_glyph_string (s)
18316 struct glyph_string *s;
18317 {
18318 fprintf (stderr, "glyph string\n");
18319 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18320 s->x, s->y, s->width, s->height);
18321 fprintf (stderr, " ybase = %d\n", s->ybase);
18322 fprintf (stderr, " hl = %d\n", s->hl);
18323 fprintf (stderr, " left overhang = %d, right = %d\n",
18324 s->left_overhang, s->right_overhang);
18325 fprintf (stderr, " nchars = %d\n", s->nchars);
18326 fprintf (stderr, " extends to end of line = %d\n",
18327 s->extends_to_end_of_line_p);
18328 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18329 fprintf (stderr, " bg width = %d\n", s->background_width);
18330 }
18331
18332 #endif /* GLYPH_DEBUG */
18333
18334 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18335 of XChar2b structures for S; it can't be allocated in
18336 init_glyph_string because it must be allocated via `alloca'. W
18337 is the window on which S is drawn. ROW and AREA are the glyph row
18338 and area within the row from which S is constructed. START is the
18339 index of the first glyph structure covered by S. HL is a
18340 face-override for drawing S. */
18341
18342 #ifdef HAVE_NTGUI
18343 #define OPTIONAL_HDC(hdc) hdc,
18344 #define DECLARE_HDC(hdc) HDC hdc;
18345 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18346 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18347 #endif
18348
18349 #ifndef OPTIONAL_HDC
18350 #define OPTIONAL_HDC(hdc)
18351 #define DECLARE_HDC(hdc)
18352 #define ALLOCATE_HDC(hdc, f)
18353 #define RELEASE_HDC(hdc, f)
18354 #endif
18355
18356 static void
18357 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18358 struct glyph_string *s;
18359 DECLARE_HDC (hdc)
18360 XChar2b *char2b;
18361 struct window *w;
18362 struct glyph_row *row;
18363 enum glyph_row_area area;
18364 int start;
18365 enum draw_glyphs_face hl;
18366 {
18367 bzero (s, sizeof *s);
18368 s->w = w;
18369 s->f = XFRAME (w->frame);
18370 #ifdef HAVE_NTGUI
18371 s->hdc = hdc;
18372 #endif
18373 s->display = FRAME_X_DISPLAY (s->f);
18374 s->window = FRAME_X_WINDOW (s->f);
18375 s->char2b = char2b;
18376 s->hl = hl;
18377 s->row = row;
18378 s->area = area;
18379 s->first_glyph = row->glyphs[area] + start;
18380 s->height = row->height;
18381 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18382
18383 /* Display the internal border below the tool-bar window. */
18384 if (WINDOWP (s->f->tool_bar_window)
18385 && s->w == XWINDOW (s->f->tool_bar_window))
18386 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18387
18388 s->ybase = s->y + row->ascent;
18389 }
18390
18391
18392 /* Append the list of glyph strings with head H and tail T to the list
18393 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18394
18395 static INLINE void
18396 append_glyph_string_lists (head, tail, h, t)
18397 struct glyph_string **head, **tail;
18398 struct glyph_string *h, *t;
18399 {
18400 if (h)
18401 {
18402 if (*head)
18403 (*tail)->next = h;
18404 else
18405 *head = h;
18406 h->prev = *tail;
18407 *tail = t;
18408 }
18409 }
18410
18411
18412 /* Prepend the list of glyph strings with head H and tail T to the
18413 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18414 result. */
18415
18416 static INLINE void
18417 prepend_glyph_string_lists (head, tail, h, t)
18418 struct glyph_string **head, **tail;
18419 struct glyph_string *h, *t;
18420 {
18421 if (h)
18422 {
18423 if (*head)
18424 (*head)->prev = t;
18425 else
18426 *tail = t;
18427 t->next = *head;
18428 *head = h;
18429 }
18430 }
18431
18432
18433 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18434 Set *HEAD and *TAIL to the resulting list. */
18435
18436 static INLINE void
18437 append_glyph_string (head, tail, s)
18438 struct glyph_string **head, **tail;
18439 struct glyph_string *s;
18440 {
18441 s->next = s->prev = NULL;
18442 append_glyph_string_lists (head, tail, s, s);
18443 }
18444
18445
18446 /* Get face and two-byte form of character glyph GLYPH on frame F.
18447 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18448 a pointer to a realized face that is ready for display. */
18449
18450 static INLINE struct face *
18451 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18452 struct frame *f;
18453 struct glyph *glyph;
18454 XChar2b *char2b;
18455 int *two_byte_p;
18456 {
18457 struct face *face;
18458
18459 xassert (glyph->type == CHAR_GLYPH);
18460 face = FACE_FROM_ID (f, glyph->face_id);
18461
18462 if (two_byte_p)
18463 *two_byte_p = 0;
18464
18465 if (!glyph->multibyte_p)
18466 {
18467 /* Unibyte case. We don't have to encode, but we have to make
18468 sure to use a face suitable for unibyte. */
18469 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18470 }
18471 else if (glyph->u.ch < 128
18472 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
18473 {
18474 /* Case of ASCII in a face known to fit ASCII. */
18475 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18476 }
18477 else
18478 {
18479 int c1, c2, charset;
18480
18481 /* Split characters into bytes. If c2 is -1 afterwards, C is
18482 really a one-byte character so that byte1 is zero. */
18483 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18484 if (c2 > 0)
18485 STORE_XCHAR2B (char2b, c1, c2);
18486 else
18487 STORE_XCHAR2B (char2b, 0, c1);
18488
18489 /* Maybe encode the character in *CHAR2B. */
18490 if (charset != CHARSET_ASCII)
18491 {
18492 struct font_info *font_info
18493 = FONT_INFO_FROM_ID (f, face->font_info_id);
18494 if (font_info)
18495 glyph->font_type
18496 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18497 }
18498 }
18499
18500 /* Make sure X resources of the face are allocated. */
18501 xassert (face != NULL);
18502 PREPARE_FACE_FOR_DISPLAY (f, face);
18503 return face;
18504 }
18505
18506
18507 /* Fill glyph string S with composition components specified by S->cmp.
18508
18509 FACES is an array of faces for all components of this composition.
18510 S->gidx is the index of the first component for S.
18511
18512 OVERLAPS non-zero means S should draw the foreground only, and use
18513 its physical height for clipping. See also draw_glyphs.
18514
18515 Value is the index of a component not in S. */
18516
18517 static int
18518 fill_composite_glyph_string (s, faces, overlaps)
18519 struct glyph_string *s;
18520 struct face **faces;
18521 int overlaps;
18522 {
18523 int i;
18524
18525 xassert (s);
18526
18527 s->for_overlaps = overlaps;
18528
18529 s->face = faces[s->gidx];
18530 s->font = s->face->font;
18531 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18532
18533 /* For all glyphs of this composition, starting at the offset
18534 S->gidx, until we reach the end of the definition or encounter a
18535 glyph that requires the different face, add it to S. */
18536 ++s->nchars;
18537 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18538 ++s->nchars;
18539
18540 /* All glyph strings for the same composition has the same width,
18541 i.e. the width set for the first component of the composition. */
18542
18543 s->width = s->first_glyph->pixel_width;
18544
18545 /* If the specified font could not be loaded, use the frame's
18546 default font, but record the fact that we couldn't load it in
18547 the glyph string so that we can draw rectangles for the
18548 characters of the glyph string. */
18549 if (s->font == NULL)
18550 {
18551 s->font_not_found_p = 1;
18552 s->font = FRAME_FONT (s->f);
18553 }
18554
18555 /* Adjust base line for subscript/superscript text. */
18556 s->ybase += s->first_glyph->voffset;
18557
18558 xassert (s->face && s->face->gc);
18559
18560 /* This glyph string must always be drawn with 16-bit functions. */
18561 s->two_byte_p = 1;
18562
18563 return s->gidx + s->nchars;
18564 }
18565
18566
18567 /* Fill glyph string S from a sequence of character glyphs.
18568
18569 FACE_ID is the face id of the string. START is the index of the
18570 first glyph to consider, END is the index of the last + 1.
18571 OVERLAPS non-zero means S should draw the foreground only, and use
18572 its physical height for clipping. See also draw_glyphs.
18573
18574 Value is the index of the first glyph not in S. */
18575
18576 static int
18577 fill_glyph_string (s, face_id, start, end, overlaps)
18578 struct glyph_string *s;
18579 int face_id;
18580 int start, end, overlaps;
18581 {
18582 struct glyph *glyph, *last;
18583 int voffset;
18584 int glyph_not_available_p;
18585
18586 xassert (s->f == XFRAME (s->w->frame));
18587 xassert (s->nchars == 0);
18588 xassert (start >= 0 && end > start);
18589
18590 s->for_overlaps = overlaps,
18591 glyph = s->row->glyphs[s->area] + start;
18592 last = s->row->glyphs[s->area] + end;
18593 voffset = glyph->voffset;
18594
18595 glyph_not_available_p = glyph->glyph_not_available_p;
18596
18597 while (glyph < last
18598 && glyph->type == CHAR_GLYPH
18599 && glyph->voffset == voffset
18600 /* Same face id implies same font, nowadays. */
18601 && glyph->face_id == face_id
18602 && glyph->glyph_not_available_p == glyph_not_available_p)
18603 {
18604 int two_byte_p;
18605
18606 s->face = get_glyph_face_and_encoding (s->f, glyph,
18607 s->char2b + s->nchars,
18608 &two_byte_p);
18609 s->two_byte_p = two_byte_p;
18610 ++s->nchars;
18611 xassert (s->nchars <= end - start);
18612 s->width += glyph->pixel_width;
18613 ++glyph;
18614 }
18615
18616 s->font = s->face->font;
18617 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18618
18619 /* If the specified font could not be loaded, use the frame's font,
18620 but record the fact that we couldn't load it in
18621 S->font_not_found_p so that we can draw rectangles for the
18622 characters of the glyph string. */
18623 if (s->font == NULL || glyph_not_available_p)
18624 {
18625 s->font_not_found_p = 1;
18626 s->font = FRAME_FONT (s->f);
18627 }
18628
18629 /* Adjust base line for subscript/superscript text. */
18630 s->ybase += voffset;
18631
18632 xassert (s->face && s->face->gc);
18633 return glyph - s->row->glyphs[s->area];
18634 }
18635
18636
18637 /* Fill glyph string S from image glyph S->first_glyph. */
18638
18639 static void
18640 fill_image_glyph_string (s)
18641 struct glyph_string *s;
18642 {
18643 xassert (s->first_glyph->type == IMAGE_GLYPH);
18644 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
18645 xassert (s->img);
18646 s->slice = s->first_glyph->slice;
18647 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
18648 s->font = s->face->font;
18649 s->width = s->first_glyph->pixel_width;
18650
18651 /* Adjust base line for subscript/superscript text. */
18652 s->ybase += s->first_glyph->voffset;
18653 }
18654
18655
18656 /* Fill glyph string S from a sequence of stretch glyphs.
18657
18658 ROW is the glyph row in which the glyphs are found, AREA is the
18659 area within the row. START is the index of the first glyph to
18660 consider, END is the index of the last + 1.
18661
18662 Value is the index of the first glyph not in S. */
18663
18664 static int
18665 fill_stretch_glyph_string (s, row, area, start, end)
18666 struct glyph_string *s;
18667 struct glyph_row *row;
18668 enum glyph_row_area area;
18669 int start, end;
18670 {
18671 struct glyph *glyph, *last;
18672 int voffset, face_id;
18673
18674 xassert (s->first_glyph->type == STRETCH_GLYPH);
18675
18676 glyph = s->row->glyphs[s->area] + start;
18677 last = s->row->glyphs[s->area] + end;
18678 face_id = glyph->face_id;
18679 s->face = FACE_FROM_ID (s->f, face_id);
18680 s->font = s->face->font;
18681 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18682 s->width = glyph->pixel_width;
18683 voffset = glyph->voffset;
18684
18685 for (++glyph;
18686 (glyph < last
18687 && glyph->type == STRETCH_GLYPH
18688 && glyph->voffset == voffset
18689 && glyph->face_id == face_id);
18690 ++glyph)
18691 s->width += glyph->pixel_width;
18692
18693 /* Adjust base line for subscript/superscript text. */
18694 s->ybase += voffset;
18695
18696 /* The case that face->gc == 0 is handled when drawing the glyph
18697 string by calling PREPARE_FACE_FOR_DISPLAY. */
18698 xassert (s->face);
18699 return glyph - s->row->glyphs[s->area];
18700 }
18701
18702
18703 /* EXPORT for RIF:
18704 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
18705 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
18706 assumed to be zero. */
18707
18708 void
18709 x_get_glyph_overhangs (glyph, f, left, right)
18710 struct glyph *glyph;
18711 struct frame *f;
18712 int *left, *right;
18713 {
18714 *left = *right = 0;
18715
18716 if (glyph->type == CHAR_GLYPH)
18717 {
18718 XFontStruct *font;
18719 struct face *face;
18720 struct font_info *font_info;
18721 XChar2b char2b;
18722 XCharStruct *pcm;
18723
18724 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
18725 font = face->font;
18726 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
18727 if (font /* ++KFS: Should this be font_info ? */
18728 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
18729 {
18730 if (pcm->rbearing > pcm->width)
18731 *right = pcm->rbearing - pcm->width;
18732 if (pcm->lbearing < 0)
18733 *left = -pcm->lbearing;
18734 }
18735 }
18736 }
18737
18738
18739 /* Return the index of the first glyph preceding glyph string S that
18740 is overwritten by S because of S's left overhang. Value is -1
18741 if no glyphs are overwritten. */
18742
18743 static int
18744 left_overwritten (s)
18745 struct glyph_string *s;
18746 {
18747 int k;
18748
18749 if (s->left_overhang)
18750 {
18751 int x = 0, i;
18752 struct glyph *glyphs = s->row->glyphs[s->area];
18753 int first = s->first_glyph - glyphs;
18754
18755 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
18756 x -= glyphs[i].pixel_width;
18757
18758 k = i + 1;
18759 }
18760 else
18761 k = -1;
18762
18763 return k;
18764 }
18765
18766
18767 /* Return the index of the first glyph preceding glyph string S that
18768 is overwriting S because of its right overhang. Value is -1 if no
18769 glyph in front of S overwrites S. */
18770
18771 static int
18772 left_overwriting (s)
18773 struct glyph_string *s;
18774 {
18775 int i, k, x;
18776 struct glyph *glyphs = s->row->glyphs[s->area];
18777 int first = s->first_glyph - glyphs;
18778
18779 k = -1;
18780 x = 0;
18781 for (i = first - 1; i >= 0; --i)
18782 {
18783 int left, right;
18784 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
18785 if (x + right > 0)
18786 k = i;
18787 x -= glyphs[i].pixel_width;
18788 }
18789
18790 return k;
18791 }
18792
18793
18794 /* Return the index of the last glyph following glyph string S that is
18795 not overwritten by S because of S's right overhang. Value is -1 if
18796 no such glyph is found. */
18797
18798 static int
18799 right_overwritten (s)
18800 struct glyph_string *s;
18801 {
18802 int k = -1;
18803
18804 if (s->right_overhang)
18805 {
18806 int x = 0, i;
18807 struct glyph *glyphs = s->row->glyphs[s->area];
18808 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
18809 int end = s->row->used[s->area];
18810
18811 for (i = first; i < end && s->right_overhang > x; ++i)
18812 x += glyphs[i].pixel_width;
18813
18814 k = i;
18815 }
18816
18817 return k;
18818 }
18819
18820
18821 /* Return the index of the last glyph following glyph string S that
18822 overwrites S because of its left overhang. Value is negative
18823 if no such glyph is found. */
18824
18825 static int
18826 right_overwriting (s)
18827 struct glyph_string *s;
18828 {
18829 int i, k, x;
18830 int end = s->row->used[s->area];
18831 struct glyph *glyphs = s->row->glyphs[s->area];
18832 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
18833
18834 k = -1;
18835 x = 0;
18836 for (i = first; i < end; ++i)
18837 {
18838 int left, right;
18839 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
18840 if (x - left < 0)
18841 k = i;
18842 x += glyphs[i].pixel_width;
18843 }
18844
18845 return k;
18846 }
18847
18848
18849 /* Get face and two-byte form of character C in face FACE_ID on frame
18850 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
18851 means we want to display multibyte text. DISPLAY_P non-zero means
18852 make sure that X resources for the face returned are allocated.
18853 Value is a pointer to a realized face that is ready for display if
18854 DISPLAY_P is non-zero. */
18855
18856 static INLINE struct face *
18857 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
18858 struct frame *f;
18859 int c, face_id;
18860 XChar2b *char2b;
18861 int multibyte_p, display_p;
18862 {
18863 struct face *face = FACE_FROM_ID (f, face_id);
18864
18865 if (!multibyte_p)
18866 {
18867 /* Unibyte case. We don't have to encode, but we have to make
18868 sure to use a face suitable for unibyte. */
18869 STORE_XCHAR2B (char2b, 0, c);
18870 face_id = FACE_FOR_CHAR (f, face, c);
18871 face = FACE_FROM_ID (f, face_id);
18872 }
18873 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
18874 {
18875 /* Case of ASCII in a face known to fit ASCII. */
18876 STORE_XCHAR2B (char2b, 0, c);
18877 }
18878 else
18879 {
18880 int c1, c2, charset;
18881
18882 /* Split characters into bytes. If c2 is -1 afterwards, C is
18883 really a one-byte character so that byte1 is zero. */
18884 SPLIT_CHAR (c, charset, c1, c2);
18885 if (c2 > 0)
18886 STORE_XCHAR2B (char2b, c1, c2);
18887 else
18888 STORE_XCHAR2B (char2b, 0, c1);
18889
18890 /* Maybe encode the character in *CHAR2B. */
18891 if (face->font != NULL)
18892 {
18893 struct font_info *font_info
18894 = FONT_INFO_FROM_ID (f, face->font_info_id);
18895 if (font_info)
18896 rif->encode_char (c, char2b, font_info, 0);
18897 }
18898 }
18899
18900 /* Make sure X resources of the face are allocated. */
18901 #ifdef HAVE_X_WINDOWS
18902 if (display_p)
18903 #endif
18904 {
18905 xassert (face != NULL);
18906 PREPARE_FACE_FOR_DISPLAY (f, face);
18907 }
18908
18909 return face;
18910 }
18911
18912
18913 /* Set background width of glyph string S. START is the index of the
18914 first glyph following S. LAST_X is the right-most x-position + 1
18915 in the drawing area. */
18916
18917 static INLINE void
18918 set_glyph_string_background_width (s, start, last_x)
18919 struct glyph_string *s;
18920 int start;
18921 int last_x;
18922 {
18923 /* If the face of this glyph string has to be drawn to the end of
18924 the drawing area, set S->extends_to_end_of_line_p. */
18925
18926 if (start == s->row->used[s->area]
18927 && s->area == TEXT_AREA
18928 && ((s->row->fill_line_p
18929 && (s->hl == DRAW_NORMAL_TEXT
18930 || s->hl == DRAW_IMAGE_RAISED
18931 || s->hl == DRAW_IMAGE_SUNKEN))
18932 || s->hl == DRAW_MOUSE_FACE))
18933 s->extends_to_end_of_line_p = 1;
18934
18935 /* If S extends its face to the end of the line, set its
18936 background_width to the distance to the right edge of the drawing
18937 area. */
18938 if (s->extends_to_end_of_line_p)
18939 s->background_width = last_x - s->x + 1;
18940 else
18941 s->background_width = s->width;
18942 }
18943
18944
18945 /* Compute overhangs and x-positions for glyph string S and its
18946 predecessors, or successors. X is the starting x-position for S.
18947 BACKWARD_P non-zero means process predecessors. */
18948
18949 static void
18950 compute_overhangs_and_x (s, x, backward_p)
18951 struct glyph_string *s;
18952 int x;
18953 int backward_p;
18954 {
18955 if (backward_p)
18956 {
18957 while (s)
18958 {
18959 if (rif->compute_glyph_string_overhangs)
18960 rif->compute_glyph_string_overhangs (s);
18961 x -= s->width;
18962 s->x = x;
18963 s = s->prev;
18964 }
18965 }
18966 else
18967 {
18968 while (s)
18969 {
18970 if (rif->compute_glyph_string_overhangs)
18971 rif->compute_glyph_string_overhangs (s);
18972 s->x = x;
18973 x += s->width;
18974 s = s->next;
18975 }
18976 }
18977 }
18978
18979
18980
18981 /* The following macros are only called from draw_glyphs below.
18982 They reference the following parameters of that function directly:
18983 `w', `row', `area', and `overlap_p'
18984 as well as the following local variables:
18985 `s', `f', and `hdc' (in W32) */
18986
18987 #ifdef HAVE_NTGUI
18988 /* On W32, silently add local `hdc' variable to argument list of
18989 init_glyph_string. */
18990 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18991 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
18992 #else
18993 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18994 init_glyph_string (s, char2b, w, row, area, start, hl)
18995 #endif
18996
18997 /* Add a glyph string for a stretch glyph to the list of strings
18998 between HEAD and TAIL. START is the index of the stretch glyph in
18999 row area AREA of glyph row ROW. END is the index of the last glyph
19000 in that glyph row area. X is the current output position assigned
19001 to the new glyph string constructed. HL overrides that face of the
19002 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19003 is the right-most x-position of the drawing area. */
19004
19005 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19006 and below -- keep them on one line. */
19007 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19008 do \
19009 { \
19010 s = (struct glyph_string *) alloca (sizeof *s); \
19011 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19012 START = fill_stretch_glyph_string (s, row, area, START, END); \
19013 append_glyph_string (&HEAD, &TAIL, s); \
19014 s->x = (X); \
19015 } \
19016 while (0)
19017
19018
19019 /* Add a glyph string for an image glyph to the list of strings
19020 between HEAD and TAIL. START is the index of the image glyph in
19021 row area AREA of glyph row ROW. END is the index of the last glyph
19022 in that glyph row area. X is the current output position assigned
19023 to the new glyph string constructed. HL overrides that face of the
19024 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19025 is the right-most x-position of the drawing area. */
19026
19027 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19028 do \
19029 { \
19030 s = (struct glyph_string *) alloca (sizeof *s); \
19031 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19032 fill_image_glyph_string (s); \
19033 append_glyph_string (&HEAD, &TAIL, s); \
19034 ++START; \
19035 s->x = (X); \
19036 } \
19037 while (0)
19038
19039
19040 /* Add a glyph string for a sequence of character glyphs to the list
19041 of strings between HEAD and TAIL. START is the index of the first
19042 glyph in row area AREA of glyph row ROW that is part of the new
19043 glyph string. END is the index of the last glyph in that glyph row
19044 area. X is the current output position assigned to the new glyph
19045 string constructed. HL overrides that face of the glyph; e.g. it
19046 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19047 right-most x-position of the drawing area. */
19048
19049 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19050 do \
19051 { \
19052 int c, face_id; \
19053 XChar2b *char2b; \
19054 \
19055 c = (row)->glyphs[area][START].u.ch; \
19056 face_id = (row)->glyphs[area][START].face_id; \
19057 \
19058 s = (struct glyph_string *) alloca (sizeof *s); \
19059 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19060 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19061 append_glyph_string (&HEAD, &TAIL, s); \
19062 s->x = (X); \
19063 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19064 } \
19065 while (0)
19066
19067
19068 /* Add a glyph string for a composite sequence to the list of strings
19069 between HEAD and TAIL. START is the index of the first glyph in
19070 row area AREA of glyph row ROW that is part of the new glyph
19071 string. END is the index of the last glyph in that glyph row area.
19072 X is the current output position assigned to the new glyph string
19073 constructed. HL overrides that face of the glyph; e.g. it is
19074 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19075 x-position of the drawing area. */
19076
19077 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19078 do { \
19079 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19080 int face_id = (row)->glyphs[area][START].face_id; \
19081 struct face *base_face = FACE_FROM_ID (f, face_id); \
19082 struct composition *cmp = composition_table[cmp_id]; \
19083 int glyph_len = cmp->glyph_len; \
19084 XChar2b *char2b; \
19085 struct face **faces; \
19086 struct glyph_string *first_s = NULL; \
19087 int n; \
19088 \
19089 base_face = base_face->ascii_face; \
19090 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
19091 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
19092 /* At first, fill in `char2b' and `faces'. */ \
19093 for (n = 0; n < glyph_len; n++) \
19094 { \
19095 int c = COMPOSITION_GLYPH (cmp, n); \
19096 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
19097 faces[n] = FACE_FROM_ID (f, this_face_id); \
19098 get_char_face_and_encoding (f, c, this_face_id, \
19099 char2b + n, 1, 1); \
19100 } \
19101 \
19102 /* Make glyph_strings for each glyph sequence that is drawable by \
19103 the same face, and append them to HEAD/TAIL. */ \
19104 for (n = 0; n < cmp->glyph_len;) \
19105 { \
19106 s = (struct glyph_string *) alloca (sizeof *s); \
19107 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
19108 append_glyph_string (&(HEAD), &(TAIL), s); \
19109 s->cmp = cmp; \
19110 s->gidx = n; \
19111 s->x = (X); \
19112 \
19113 if (n == 0) \
19114 first_s = s; \
19115 \
19116 n = fill_composite_glyph_string (s, faces, overlaps); \
19117 } \
19118 \
19119 ++START; \
19120 s = first_s; \
19121 } while (0)
19122
19123
19124 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19125 of AREA of glyph row ROW on window W between indices START and END.
19126 HL overrides the face for drawing glyph strings, e.g. it is
19127 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19128 x-positions of the drawing area.
19129
19130 This is an ugly monster macro construct because we must use alloca
19131 to allocate glyph strings (because draw_glyphs can be called
19132 asynchronously). */
19133
19134 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19135 do \
19136 { \
19137 HEAD = TAIL = NULL; \
19138 while (START < END) \
19139 { \
19140 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19141 switch (first_glyph->type) \
19142 { \
19143 case CHAR_GLYPH: \
19144 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19145 HL, X, LAST_X); \
19146 break; \
19147 \
19148 case COMPOSITE_GLYPH: \
19149 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19150 HL, X, LAST_X); \
19151 break; \
19152 \
19153 case STRETCH_GLYPH: \
19154 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19155 HL, X, LAST_X); \
19156 break; \
19157 \
19158 case IMAGE_GLYPH: \
19159 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19160 HL, X, LAST_X); \
19161 break; \
19162 \
19163 default: \
19164 abort (); \
19165 } \
19166 \
19167 set_glyph_string_background_width (s, START, LAST_X); \
19168 (X) += s->width; \
19169 } \
19170 } \
19171 while (0)
19172
19173
19174 /* Draw glyphs between START and END in AREA of ROW on window W,
19175 starting at x-position X. X is relative to AREA in W. HL is a
19176 face-override with the following meaning:
19177
19178 DRAW_NORMAL_TEXT draw normally
19179 DRAW_CURSOR draw in cursor face
19180 DRAW_MOUSE_FACE draw in mouse face.
19181 DRAW_INVERSE_VIDEO draw in mode line face
19182 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19183 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19184
19185 If OVERLAPS is non-zero, draw only the foreground of characters and
19186 clip to the physical height of ROW. Non-zero value also defines
19187 the overlapping part to be drawn:
19188
19189 OVERLAPS_PRED overlap with preceding rows
19190 OVERLAPS_SUCC overlap with succeeding rows
19191 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19192 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19193
19194 Value is the x-position reached, relative to AREA of W. */
19195
19196 static int
19197 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19198 struct window *w;
19199 int x;
19200 struct glyph_row *row;
19201 enum glyph_row_area area;
19202 int start, end;
19203 enum draw_glyphs_face hl;
19204 int overlaps;
19205 {
19206 struct glyph_string *head, *tail;
19207 struct glyph_string *s;
19208 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19209 int last_x, area_width;
19210 int x_reached;
19211 int i, j;
19212 struct frame *f = XFRAME (WINDOW_FRAME (w));
19213 DECLARE_HDC (hdc);
19214
19215 ALLOCATE_HDC (hdc, f);
19216
19217 /* Let's rather be paranoid than getting a SEGV. */
19218 end = min (end, row->used[area]);
19219 start = max (0, start);
19220 start = min (end, start);
19221
19222 /* Translate X to frame coordinates. Set last_x to the right
19223 end of the drawing area. */
19224 if (row->full_width_p)
19225 {
19226 /* X is relative to the left edge of W, without scroll bars
19227 or fringes. */
19228 x += WINDOW_LEFT_EDGE_X (w);
19229 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19230 }
19231 else
19232 {
19233 int area_left = window_box_left (w, area);
19234 x += area_left;
19235 area_width = window_box_width (w, area);
19236 last_x = area_left + area_width;
19237 }
19238
19239 /* Build a doubly-linked list of glyph_string structures between
19240 head and tail from what we have to draw. Note that the macro
19241 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19242 the reason we use a separate variable `i'. */
19243 i = start;
19244 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19245 if (tail)
19246 x_reached = tail->x + tail->background_width;
19247 else
19248 x_reached = x;
19249
19250 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19251 the row, redraw some glyphs in front or following the glyph
19252 strings built above. */
19253 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19254 {
19255 int dummy_x = 0;
19256 struct glyph_string *h, *t;
19257
19258 /* Compute overhangs for all glyph strings. */
19259 if (rif->compute_glyph_string_overhangs)
19260 for (s = head; s; s = s->next)
19261 rif->compute_glyph_string_overhangs (s);
19262
19263 /* Prepend glyph strings for glyphs in front of the first glyph
19264 string that are overwritten because of the first glyph
19265 string's left overhang. The background of all strings
19266 prepended must be drawn because the first glyph string
19267 draws over it. */
19268 i = left_overwritten (head);
19269 if (i >= 0)
19270 {
19271 j = i;
19272 BUILD_GLYPH_STRINGS (j, start, h, t,
19273 DRAW_NORMAL_TEXT, dummy_x, last_x);
19274 start = i;
19275 compute_overhangs_and_x (t, head->x, 1);
19276 prepend_glyph_string_lists (&head, &tail, h, t);
19277 clip_head = head;
19278 }
19279
19280 /* Prepend glyph strings for glyphs in front of the first glyph
19281 string that overwrite that glyph string because of their
19282 right overhang. For these strings, only the foreground must
19283 be drawn, because it draws over the glyph string at `head'.
19284 The background must not be drawn because this would overwrite
19285 right overhangs of preceding glyphs for which no glyph
19286 strings exist. */
19287 i = left_overwriting (head);
19288 if (i >= 0)
19289 {
19290 clip_head = head;
19291 BUILD_GLYPH_STRINGS (i, start, h, t,
19292 DRAW_NORMAL_TEXT, dummy_x, last_x);
19293 for (s = h; s; s = s->next)
19294 s->background_filled_p = 1;
19295 compute_overhangs_and_x (t, head->x, 1);
19296 prepend_glyph_string_lists (&head, &tail, h, t);
19297 }
19298
19299 /* Append glyphs strings for glyphs following the last glyph
19300 string tail that are overwritten by tail. The background of
19301 these strings has to be drawn because tail's foreground draws
19302 over it. */
19303 i = right_overwritten (tail);
19304 if (i >= 0)
19305 {
19306 BUILD_GLYPH_STRINGS (end, i, h, t,
19307 DRAW_NORMAL_TEXT, x, last_x);
19308 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19309 append_glyph_string_lists (&head, &tail, h, t);
19310 clip_tail = tail;
19311 }
19312
19313 /* Append glyph strings for glyphs following the last glyph
19314 string tail that overwrite tail. The foreground of such
19315 glyphs has to be drawn because it writes into the background
19316 of tail. The background must not be drawn because it could
19317 paint over the foreground of following glyphs. */
19318 i = right_overwriting (tail);
19319 if (i >= 0)
19320 {
19321 clip_tail = tail;
19322 BUILD_GLYPH_STRINGS (end, i, h, t,
19323 DRAW_NORMAL_TEXT, x, last_x);
19324 for (s = h; s; s = s->next)
19325 s->background_filled_p = 1;
19326 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19327 append_glyph_string_lists (&head, &tail, h, t);
19328 }
19329 if (clip_head || clip_tail)
19330 for (s = head; s; s = s->next)
19331 {
19332 s->clip_head = clip_head;
19333 s->clip_tail = clip_tail;
19334 }
19335 }
19336
19337 /* Draw all strings. */
19338 for (s = head; s; s = s->next)
19339 rif->draw_glyph_string (s);
19340
19341 if (area == TEXT_AREA
19342 && !row->full_width_p
19343 /* When drawing overlapping rows, only the glyph strings'
19344 foreground is drawn, which doesn't erase a cursor
19345 completely. */
19346 && !overlaps)
19347 {
19348 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19349 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19350 : (tail ? tail->x + tail->background_width : x));
19351
19352 int text_left = window_box_left (w, TEXT_AREA);
19353 x0 -= text_left;
19354 x1 -= text_left;
19355
19356 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19357 row->y, MATRIX_ROW_BOTTOM_Y (row));
19358 }
19359
19360 /* Value is the x-position up to which drawn, relative to AREA of W.
19361 This doesn't include parts drawn because of overhangs. */
19362 if (row->full_width_p)
19363 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19364 else
19365 x_reached -= window_box_left (w, area);
19366
19367 RELEASE_HDC (hdc, f);
19368
19369 return x_reached;
19370 }
19371
19372 /* Expand row matrix if too narrow. Don't expand if area
19373 is not present. */
19374
19375 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19376 { \
19377 if (!fonts_changed_p \
19378 && (it->glyph_row->glyphs[area] \
19379 < it->glyph_row->glyphs[area + 1])) \
19380 { \
19381 it->w->ncols_scale_factor++; \
19382 fonts_changed_p = 1; \
19383 } \
19384 }
19385
19386 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19387 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19388
19389 static INLINE void
19390 append_glyph (it)
19391 struct it *it;
19392 {
19393 struct glyph *glyph;
19394 enum glyph_row_area area = it->area;
19395
19396 xassert (it->glyph_row);
19397 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19398
19399 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19400 if (glyph < it->glyph_row->glyphs[area + 1])
19401 {
19402 glyph->charpos = CHARPOS (it->position);
19403 glyph->object = it->object;
19404 glyph->pixel_width = it->pixel_width;
19405 glyph->ascent = it->ascent;
19406 glyph->descent = it->descent;
19407 glyph->voffset = it->voffset;
19408 glyph->type = CHAR_GLYPH;
19409 glyph->multibyte_p = it->multibyte_p;
19410 glyph->left_box_line_p = it->start_of_box_run_p;
19411 glyph->right_box_line_p = it->end_of_box_run_p;
19412 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19413 || it->phys_descent > it->descent);
19414 glyph->padding_p = 0;
19415 glyph->glyph_not_available_p = it->glyph_not_available_p;
19416 glyph->face_id = it->face_id;
19417 glyph->u.ch = it->char_to_display;
19418 glyph->slice = null_glyph_slice;
19419 glyph->font_type = FONT_TYPE_UNKNOWN;
19420 ++it->glyph_row->used[area];
19421 }
19422 else
19423 IT_EXPAND_MATRIX_WIDTH (it, area);
19424 }
19425
19426 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19427 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19428
19429 static INLINE void
19430 append_composite_glyph (it)
19431 struct it *it;
19432 {
19433 struct glyph *glyph;
19434 enum glyph_row_area area = it->area;
19435
19436 xassert (it->glyph_row);
19437
19438 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19439 if (glyph < it->glyph_row->glyphs[area + 1])
19440 {
19441 glyph->charpos = CHARPOS (it->position);
19442 glyph->object = it->object;
19443 glyph->pixel_width = it->pixel_width;
19444 glyph->ascent = it->ascent;
19445 glyph->descent = it->descent;
19446 glyph->voffset = it->voffset;
19447 glyph->type = COMPOSITE_GLYPH;
19448 glyph->multibyte_p = it->multibyte_p;
19449 glyph->left_box_line_p = it->start_of_box_run_p;
19450 glyph->right_box_line_p = it->end_of_box_run_p;
19451 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19452 || it->phys_descent > it->descent);
19453 glyph->padding_p = 0;
19454 glyph->glyph_not_available_p = 0;
19455 glyph->face_id = it->face_id;
19456 glyph->u.cmp_id = it->cmp_id;
19457 glyph->slice = null_glyph_slice;
19458 glyph->font_type = FONT_TYPE_UNKNOWN;
19459 ++it->glyph_row->used[area];
19460 }
19461 else
19462 IT_EXPAND_MATRIX_WIDTH (it, area);
19463 }
19464
19465
19466 /* Change IT->ascent and IT->height according to the setting of
19467 IT->voffset. */
19468
19469 static INLINE void
19470 take_vertical_position_into_account (it)
19471 struct it *it;
19472 {
19473 if (it->voffset)
19474 {
19475 if (it->voffset < 0)
19476 /* Increase the ascent so that we can display the text higher
19477 in the line. */
19478 it->ascent -= it->voffset;
19479 else
19480 /* Increase the descent so that we can display the text lower
19481 in the line. */
19482 it->descent += it->voffset;
19483 }
19484 }
19485
19486
19487 /* Produce glyphs/get display metrics for the image IT is loaded with.
19488 See the description of struct display_iterator in dispextern.h for
19489 an overview of struct display_iterator. */
19490
19491 static void
19492 produce_image_glyph (it)
19493 struct it *it;
19494 {
19495 struct image *img;
19496 struct face *face;
19497 int glyph_ascent;
19498 struct glyph_slice slice;
19499
19500 xassert (it->what == IT_IMAGE);
19501
19502 face = FACE_FROM_ID (it->f, it->face_id);
19503 xassert (face);
19504 /* Make sure X resources of the face is loaded. */
19505 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19506
19507 if (it->image_id < 0)
19508 {
19509 /* Fringe bitmap. */
19510 it->ascent = it->phys_ascent = 0;
19511 it->descent = it->phys_descent = 0;
19512 it->pixel_width = 0;
19513 it->nglyphs = 0;
19514 return;
19515 }
19516
19517 img = IMAGE_FROM_ID (it->f, it->image_id);
19518 xassert (img);
19519 /* Make sure X resources of the image is loaded. */
19520 prepare_image_for_display (it->f, img);
19521
19522 slice.x = slice.y = 0;
19523 slice.width = img->width;
19524 slice.height = img->height;
19525
19526 if (INTEGERP (it->slice.x))
19527 slice.x = XINT (it->slice.x);
19528 else if (FLOATP (it->slice.x))
19529 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19530
19531 if (INTEGERP (it->slice.y))
19532 slice.y = XINT (it->slice.y);
19533 else if (FLOATP (it->slice.y))
19534 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19535
19536 if (INTEGERP (it->slice.width))
19537 slice.width = XINT (it->slice.width);
19538 else if (FLOATP (it->slice.width))
19539 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19540
19541 if (INTEGERP (it->slice.height))
19542 slice.height = XINT (it->slice.height);
19543 else if (FLOATP (it->slice.height))
19544 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19545
19546 if (slice.x >= img->width)
19547 slice.x = img->width;
19548 if (slice.y >= img->height)
19549 slice.y = img->height;
19550 if (slice.x + slice.width >= img->width)
19551 slice.width = img->width - slice.x;
19552 if (slice.y + slice.height > img->height)
19553 slice.height = img->height - slice.y;
19554
19555 if (slice.width == 0 || slice.height == 0)
19556 return;
19557
19558 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19559
19560 it->descent = slice.height - glyph_ascent;
19561 if (slice.y == 0)
19562 it->descent += img->vmargin;
19563 if (slice.y + slice.height == img->height)
19564 it->descent += img->vmargin;
19565 it->phys_descent = it->descent;
19566
19567 it->pixel_width = slice.width;
19568 if (slice.x == 0)
19569 it->pixel_width += img->hmargin;
19570 if (slice.x + slice.width == img->width)
19571 it->pixel_width += img->hmargin;
19572
19573 /* It's quite possible for images to have an ascent greater than
19574 their height, so don't get confused in that case. */
19575 if (it->descent < 0)
19576 it->descent = 0;
19577
19578 #if 0 /* this breaks image tiling */
19579 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19580 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19581 if (face_ascent > it->ascent)
19582 it->ascent = it->phys_ascent = face_ascent;
19583 #endif
19584
19585 it->nglyphs = 1;
19586
19587 if (face->box != FACE_NO_BOX)
19588 {
19589 if (face->box_line_width > 0)
19590 {
19591 if (slice.y == 0)
19592 it->ascent += face->box_line_width;
19593 if (slice.y + slice.height == img->height)
19594 it->descent += face->box_line_width;
19595 }
19596
19597 if (it->start_of_box_run_p && slice.x == 0)
19598 it->pixel_width += abs (face->box_line_width);
19599 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
19600 it->pixel_width += abs (face->box_line_width);
19601 }
19602
19603 take_vertical_position_into_account (it);
19604
19605 if (it->glyph_row)
19606 {
19607 struct glyph *glyph;
19608 enum glyph_row_area area = it->area;
19609
19610 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19611 if (glyph < it->glyph_row->glyphs[area + 1])
19612 {
19613 glyph->charpos = CHARPOS (it->position);
19614 glyph->object = it->object;
19615 glyph->pixel_width = it->pixel_width;
19616 glyph->ascent = glyph_ascent;
19617 glyph->descent = it->descent;
19618 glyph->voffset = it->voffset;
19619 glyph->type = IMAGE_GLYPH;
19620 glyph->multibyte_p = it->multibyte_p;
19621 glyph->left_box_line_p = it->start_of_box_run_p;
19622 glyph->right_box_line_p = it->end_of_box_run_p;
19623 glyph->overlaps_vertically_p = 0;
19624 glyph->padding_p = 0;
19625 glyph->glyph_not_available_p = 0;
19626 glyph->face_id = it->face_id;
19627 glyph->u.img_id = img->id;
19628 glyph->slice = slice;
19629 glyph->font_type = FONT_TYPE_UNKNOWN;
19630 ++it->glyph_row->used[area];
19631 }
19632 else
19633 IT_EXPAND_MATRIX_WIDTH (it, area);
19634 }
19635 }
19636
19637
19638 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
19639 of the glyph, WIDTH and HEIGHT are the width and height of the
19640 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
19641
19642 static void
19643 append_stretch_glyph (it, object, width, height, ascent)
19644 struct it *it;
19645 Lisp_Object object;
19646 int width, height;
19647 int ascent;
19648 {
19649 struct glyph *glyph;
19650 enum glyph_row_area area = it->area;
19651
19652 xassert (ascent >= 0 && ascent <= height);
19653
19654 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19655 if (glyph < it->glyph_row->glyphs[area + 1])
19656 {
19657 glyph->charpos = CHARPOS (it->position);
19658 glyph->object = object;
19659 glyph->pixel_width = width;
19660 glyph->ascent = ascent;
19661 glyph->descent = height - ascent;
19662 glyph->voffset = it->voffset;
19663 glyph->type = STRETCH_GLYPH;
19664 glyph->multibyte_p = it->multibyte_p;
19665 glyph->left_box_line_p = it->start_of_box_run_p;
19666 glyph->right_box_line_p = it->end_of_box_run_p;
19667 glyph->overlaps_vertically_p = 0;
19668 glyph->padding_p = 0;
19669 glyph->glyph_not_available_p = 0;
19670 glyph->face_id = it->face_id;
19671 glyph->u.stretch.ascent = ascent;
19672 glyph->u.stretch.height = height;
19673 glyph->slice = null_glyph_slice;
19674 glyph->font_type = FONT_TYPE_UNKNOWN;
19675 ++it->glyph_row->used[area];
19676 }
19677 else
19678 IT_EXPAND_MATRIX_WIDTH (it, area);
19679 }
19680
19681
19682 /* Produce a stretch glyph for iterator IT. IT->object is the value
19683 of the glyph property displayed. The value must be a list
19684 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
19685 being recognized:
19686
19687 1. `:width WIDTH' specifies that the space should be WIDTH *
19688 canonical char width wide. WIDTH may be an integer or floating
19689 point number.
19690
19691 2. `:relative-width FACTOR' specifies that the width of the stretch
19692 should be computed from the width of the first character having the
19693 `glyph' property, and should be FACTOR times that width.
19694
19695 3. `:align-to HPOS' specifies that the space should be wide enough
19696 to reach HPOS, a value in canonical character units.
19697
19698 Exactly one of the above pairs must be present.
19699
19700 4. `:height HEIGHT' specifies that the height of the stretch produced
19701 should be HEIGHT, measured in canonical character units.
19702
19703 5. `:relative-height FACTOR' specifies that the height of the
19704 stretch should be FACTOR times the height of the characters having
19705 the glyph property.
19706
19707 Either none or exactly one of 4 or 5 must be present.
19708
19709 6. `:ascent ASCENT' specifies that ASCENT percent of the height
19710 of the stretch should be used for the ascent of the stretch.
19711 ASCENT must be in the range 0 <= ASCENT <= 100. */
19712
19713 static void
19714 produce_stretch_glyph (it)
19715 struct it *it;
19716 {
19717 /* (space :width WIDTH :height HEIGHT ...) */
19718 Lisp_Object prop, plist;
19719 int width = 0, height = 0, align_to = -1;
19720 int zero_width_ok_p = 0, zero_height_ok_p = 0;
19721 int ascent = 0;
19722 double tem;
19723 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19724 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
19725
19726 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19727
19728 /* List should start with `space'. */
19729 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
19730 plist = XCDR (it->object);
19731
19732 /* Compute the width of the stretch. */
19733 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
19734 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
19735 {
19736 /* Absolute width `:width WIDTH' specified and valid. */
19737 zero_width_ok_p = 1;
19738 width = (int)tem;
19739 }
19740 else if (prop = Fplist_get (plist, QCrelative_width),
19741 NUMVAL (prop) > 0)
19742 {
19743 /* Relative width `:relative-width FACTOR' specified and valid.
19744 Compute the width of the characters having the `glyph'
19745 property. */
19746 struct it it2;
19747 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
19748
19749 it2 = *it;
19750 if (it->multibyte_p)
19751 {
19752 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
19753 - IT_BYTEPOS (*it));
19754 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
19755 }
19756 else
19757 it2.c = *p, it2.len = 1;
19758
19759 it2.glyph_row = NULL;
19760 it2.what = IT_CHARACTER;
19761 x_produce_glyphs (&it2);
19762 width = NUMVAL (prop) * it2.pixel_width;
19763 }
19764 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
19765 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
19766 {
19767 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
19768 align_to = (align_to < 0
19769 ? 0
19770 : align_to - window_box_left_offset (it->w, TEXT_AREA));
19771 else if (align_to < 0)
19772 align_to = window_box_left_offset (it->w, TEXT_AREA);
19773 width = max (0, (int)tem + align_to - it->current_x);
19774 zero_width_ok_p = 1;
19775 }
19776 else
19777 /* Nothing specified -> width defaults to canonical char width. */
19778 width = FRAME_COLUMN_WIDTH (it->f);
19779
19780 if (width <= 0 && (width < 0 || !zero_width_ok_p))
19781 width = 1;
19782
19783 /* Compute height. */
19784 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
19785 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
19786 {
19787 height = (int)tem;
19788 zero_height_ok_p = 1;
19789 }
19790 else if (prop = Fplist_get (plist, QCrelative_height),
19791 NUMVAL (prop) > 0)
19792 height = FONT_HEIGHT (font) * NUMVAL (prop);
19793 else
19794 height = FONT_HEIGHT (font);
19795
19796 if (height <= 0 && (height < 0 || !zero_height_ok_p))
19797 height = 1;
19798
19799 /* Compute percentage of height used for ascent. If
19800 `:ascent ASCENT' is present and valid, use that. Otherwise,
19801 derive the ascent from the font in use. */
19802 if (prop = Fplist_get (plist, QCascent),
19803 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
19804 ascent = height * NUMVAL (prop) / 100.0;
19805 else if (!NILP (prop)
19806 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
19807 ascent = min (max (0, (int)tem), height);
19808 else
19809 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
19810
19811 if (width > 0 && !it->truncate_lines_p
19812 && it->current_x + width > it->last_visible_x)
19813 width = it->last_visible_x - it->current_x - 1;
19814
19815 if (width > 0 && height > 0 && it->glyph_row)
19816 {
19817 Lisp_Object object = it->stack[it->sp - 1].string;
19818 if (!STRINGP (object))
19819 object = it->w->buffer;
19820 append_stretch_glyph (it, object, width, height, ascent);
19821 }
19822
19823 it->pixel_width = width;
19824 it->ascent = it->phys_ascent = ascent;
19825 it->descent = it->phys_descent = height - it->ascent;
19826 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
19827
19828 if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
19829 {
19830 if (face->box_line_width > 0)
19831 {
19832 it->ascent += face->box_line_width;
19833 it->descent += face->box_line_width;
19834 }
19835
19836 if (it->start_of_box_run_p)
19837 it->pixel_width += abs (face->box_line_width);
19838 if (it->end_of_box_run_p)
19839 it->pixel_width += abs (face->box_line_width);
19840 }
19841
19842 take_vertical_position_into_account (it);
19843 }
19844
19845 /* Get line-height and line-spacing property at point.
19846 If line-height has format (HEIGHT TOTAL), return TOTAL
19847 in TOTAL_HEIGHT. */
19848
19849 static Lisp_Object
19850 get_line_height_property (it, prop)
19851 struct it *it;
19852 Lisp_Object prop;
19853 {
19854 Lisp_Object position;
19855
19856 if (STRINGP (it->object))
19857 position = make_number (IT_STRING_CHARPOS (*it));
19858 else if (BUFFERP (it->object))
19859 position = make_number (IT_CHARPOS (*it));
19860 else
19861 return Qnil;
19862
19863 return Fget_char_property (position, prop, it->object);
19864 }
19865
19866 /* Calculate line-height and line-spacing properties.
19867 An integer value specifies explicit pixel value.
19868 A float value specifies relative value to current face height.
19869 A cons (float . face-name) specifies relative value to
19870 height of specified face font.
19871
19872 Returns height in pixels, or nil. */
19873
19874
19875 static Lisp_Object
19876 calc_line_height_property (it, val, font, boff, override)
19877 struct it *it;
19878 Lisp_Object val;
19879 XFontStruct *font;
19880 int boff, override;
19881 {
19882 Lisp_Object face_name = Qnil;
19883 int ascent, descent, height;
19884
19885 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
19886 return val;
19887
19888 if (CONSP (val))
19889 {
19890 face_name = XCAR (val);
19891 val = XCDR (val);
19892 if (!NUMBERP (val))
19893 val = make_number (1);
19894 if (NILP (face_name))
19895 {
19896 height = it->ascent + it->descent;
19897 goto scale;
19898 }
19899 }
19900
19901 if (NILP (face_name))
19902 {
19903 font = FRAME_FONT (it->f);
19904 boff = FRAME_BASELINE_OFFSET (it->f);
19905 }
19906 else if (EQ (face_name, Qt))
19907 {
19908 override = 0;
19909 }
19910 else
19911 {
19912 int face_id;
19913 struct face *face;
19914 struct font_info *font_info;
19915
19916 face_id = lookup_named_face (it->f, face_name, ' ', 0);
19917 if (face_id < 0)
19918 return make_number (-1);
19919
19920 face = FACE_FROM_ID (it->f, face_id);
19921 font = face->font;
19922 if (font == NULL)
19923 return make_number (-1);
19924
19925 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19926 boff = font_info->baseline_offset;
19927 if (font_info->vertical_centering)
19928 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19929 }
19930
19931 ascent = FONT_BASE (font) + boff;
19932 descent = FONT_DESCENT (font) - boff;
19933
19934 if (override)
19935 {
19936 it->override_ascent = ascent;
19937 it->override_descent = descent;
19938 it->override_boff = boff;
19939 }
19940
19941 height = ascent + descent;
19942
19943 scale:
19944 if (FLOATP (val))
19945 height = (int)(XFLOAT_DATA (val) * height);
19946 else if (INTEGERP (val))
19947 height *= XINT (val);
19948
19949 return make_number (height);
19950 }
19951
19952
19953 /* RIF:
19954 Produce glyphs/get display metrics for the display element IT is
19955 loaded with. See the description of struct it in dispextern.h
19956 for an overview of struct it. */
19957
19958 void
19959 x_produce_glyphs (it)
19960 struct it *it;
19961 {
19962 int extra_line_spacing = it->extra_line_spacing;
19963
19964 it->glyph_not_available_p = 0;
19965
19966 if (it->what == IT_CHARACTER)
19967 {
19968 XChar2b char2b;
19969 XFontStruct *font;
19970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19971 XCharStruct *pcm;
19972 int font_not_found_p;
19973 struct font_info *font_info;
19974 int boff; /* baseline offset */
19975 /* We may change it->multibyte_p upon unibyte<->multibyte
19976 conversion. So, save the current value now and restore it
19977 later.
19978
19979 Note: It seems that we don't have to record multibyte_p in
19980 struct glyph because the character code itself tells if or
19981 not the character is multibyte. Thus, in the future, we must
19982 consider eliminating the field `multibyte_p' in the struct
19983 glyph. */
19984 int saved_multibyte_p = it->multibyte_p;
19985
19986 /* Maybe translate single-byte characters to multibyte, or the
19987 other way. */
19988 it->char_to_display = it->c;
19989 if (!ASCII_BYTE_P (it->c))
19990 {
19991 if (unibyte_display_via_language_environment
19992 && SINGLE_BYTE_CHAR_P (it->c)
19993 && (it->c >= 0240
19994 || !NILP (Vnonascii_translation_table)))
19995 {
19996 it->char_to_display = unibyte_char_to_multibyte (it->c);
19997 it->multibyte_p = 1;
19998 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19999 face = FACE_FROM_ID (it->f, it->face_id);
20000 }
20001 else if (!SINGLE_BYTE_CHAR_P (it->c)
20002 && !it->multibyte_p)
20003 {
20004 it->multibyte_p = 1;
20005 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20006 face = FACE_FROM_ID (it->f, it->face_id);
20007 }
20008 }
20009
20010 /* Get font to use. Encode IT->char_to_display. */
20011 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20012 &char2b, it->multibyte_p, 0);
20013 font = face->font;
20014
20015 /* When no suitable font found, use the default font. */
20016 font_not_found_p = font == NULL;
20017 if (font_not_found_p)
20018 {
20019 font = FRAME_FONT (it->f);
20020 boff = FRAME_BASELINE_OFFSET (it->f);
20021 font_info = NULL;
20022 }
20023 else
20024 {
20025 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20026 boff = font_info->baseline_offset;
20027 if (font_info->vertical_centering)
20028 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20029 }
20030
20031 if (it->char_to_display >= ' '
20032 && (!it->multibyte_p || it->char_to_display < 128))
20033 {
20034 /* Either unibyte or ASCII. */
20035 int stretched_p;
20036
20037 it->nglyphs = 1;
20038
20039 pcm = rif->per_char_metric (font, &char2b,
20040 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20041
20042 if (it->override_ascent >= 0)
20043 {
20044 it->ascent = it->override_ascent;
20045 it->descent = it->override_descent;
20046 boff = it->override_boff;
20047 }
20048 else
20049 {
20050 it->ascent = FONT_BASE (font) + boff;
20051 it->descent = FONT_DESCENT (font) - boff;
20052 }
20053
20054 if (pcm)
20055 {
20056 it->phys_ascent = pcm->ascent + boff;
20057 it->phys_descent = pcm->descent - boff;
20058 it->pixel_width = pcm->width;
20059 }
20060 else
20061 {
20062 it->glyph_not_available_p = 1;
20063 it->phys_ascent = it->ascent;
20064 it->phys_descent = it->descent;
20065 it->pixel_width = FONT_WIDTH (font);
20066 }
20067
20068 if (it->constrain_row_ascent_descent_p)
20069 {
20070 if (it->descent > it->max_descent)
20071 {
20072 it->ascent += it->descent - it->max_descent;
20073 it->descent = it->max_descent;
20074 }
20075 if (it->ascent > it->max_ascent)
20076 {
20077 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20078 it->ascent = it->max_ascent;
20079 }
20080 it->phys_ascent = min (it->phys_ascent, it->ascent);
20081 it->phys_descent = min (it->phys_descent, it->descent);
20082 extra_line_spacing = 0;
20083 }
20084
20085 /* If this is a space inside a region of text with
20086 `space-width' property, change its width. */
20087 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20088 if (stretched_p)
20089 it->pixel_width *= XFLOATINT (it->space_width);
20090
20091 /* If face has a box, add the box thickness to the character
20092 height. If character has a box line to the left and/or
20093 right, add the box line width to the character's width. */
20094 if (face->box != FACE_NO_BOX)
20095 {
20096 int thick = face->box_line_width;
20097
20098 if (thick > 0)
20099 {
20100 it->ascent += thick;
20101 it->descent += thick;
20102 }
20103 else
20104 thick = -thick;
20105
20106 if (it->start_of_box_run_p)
20107 it->pixel_width += thick;
20108 if (it->end_of_box_run_p)
20109 it->pixel_width += thick;
20110 }
20111
20112 /* If face has an overline, add the height of the overline
20113 (1 pixel) and a 1 pixel margin to the character height. */
20114 if (face->overline_p)
20115 it->ascent += 2;
20116
20117 if (it->constrain_row_ascent_descent_p)
20118 {
20119 if (it->ascent > it->max_ascent)
20120 it->ascent = it->max_ascent;
20121 if (it->descent > it->max_descent)
20122 it->descent = it->max_descent;
20123 }
20124
20125 take_vertical_position_into_account (it);
20126
20127 /* If we have to actually produce glyphs, do it. */
20128 if (it->glyph_row)
20129 {
20130 if (stretched_p)
20131 {
20132 /* Translate a space with a `space-width' property
20133 into a stretch glyph. */
20134 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20135 / FONT_HEIGHT (font));
20136 append_stretch_glyph (it, it->object, it->pixel_width,
20137 it->ascent + it->descent, ascent);
20138 }
20139 else
20140 append_glyph (it);
20141
20142 /* If characters with lbearing or rbearing are displayed
20143 in this line, record that fact in a flag of the
20144 glyph row. This is used to optimize X output code. */
20145 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20146 it->glyph_row->contains_overlapping_glyphs_p = 1;
20147 }
20148 }
20149 else if (it->char_to_display == '\n')
20150 {
20151 /* A newline has no width but we need the height of the line.
20152 But if previous part of the line set a height, don't
20153 increase that height */
20154
20155 Lisp_Object height;
20156 Lisp_Object total_height = Qnil;
20157
20158 it->override_ascent = -1;
20159 it->pixel_width = 0;
20160 it->nglyphs = 0;
20161
20162 height = get_line_height_property(it, Qline_height);
20163 /* Split (line-height total-height) list */
20164 if (CONSP (height)
20165 && CONSP (XCDR (height))
20166 && NILP (XCDR (XCDR (height))))
20167 {
20168 total_height = XCAR (XCDR (height));
20169 height = XCAR (height);
20170 }
20171 height = calc_line_height_property(it, height, font, boff, 1);
20172
20173 if (it->override_ascent >= 0)
20174 {
20175 it->ascent = it->override_ascent;
20176 it->descent = it->override_descent;
20177 boff = it->override_boff;
20178 }
20179 else
20180 {
20181 it->ascent = FONT_BASE (font) + boff;
20182 it->descent = FONT_DESCENT (font) - boff;
20183 }
20184
20185 if (EQ (height, Qt))
20186 {
20187 if (it->descent > it->max_descent)
20188 {
20189 it->ascent += it->descent - it->max_descent;
20190 it->descent = it->max_descent;
20191 }
20192 if (it->ascent > it->max_ascent)
20193 {
20194 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20195 it->ascent = it->max_ascent;
20196 }
20197 it->phys_ascent = min (it->phys_ascent, it->ascent);
20198 it->phys_descent = min (it->phys_descent, it->descent);
20199 it->constrain_row_ascent_descent_p = 1;
20200 extra_line_spacing = 0;
20201 }
20202 else
20203 {
20204 Lisp_Object spacing;
20205
20206 it->phys_ascent = it->ascent;
20207 it->phys_descent = it->descent;
20208
20209 if ((it->max_ascent > 0 || it->max_descent > 0)
20210 && face->box != FACE_NO_BOX
20211 && face->box_line_width > 0)
20212 {
20213 it->ascent += face->box_line_width;
20214 it->descent += face->box_line_width;
20215 }
20216 if (!NILP (height)
20217 && XINT (height) > it->ascent + it->descent)
20218 it->ascent = XINT (height) - it->descent;
20219
20220 if (!NILP (total_height))
20221 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20222 else
20223 {
20224 spacing = get_line_height_property(it, Qline_spacing);
20225 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20226 }
20227 if (INTEGERP (spacing))
20228 {
20229 extra_line_spacing = XINT (spacing);
20230 if (!NILP (total_height))
20231 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20232 }
20233 }
20234 }
20235 else if (it->char_to_display == '\t')
20236 {
20237 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20238 int x = it->current_x + it->continuation_lines_width;
20239 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20240
20241 /* If the distance from the current position to the next tab
20242 stop is less than a space character width, use the
20243 tab stop after that. */
20244 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20245 next_tab_x += tab_width;
20246
20247 it->pixel_width = next_tab_x - x;
20248 it->nglyphs = 1;
20249 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20250 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20251
20252 if (it->glyph_row)
20253 {
20254 append_stretch_glyph (it, it->object, it->pixel_width,
20255 it->ascent + it->descent, it->ascent);
20256 }
20257 }
20258 else
20259 {
20260 /* A multi-byte character. Assume that the display width of the
20261 character is the width of the character multiplied by the
20262 width of the font. */
20263
20264 /* If we found a font, this font should give us the right
20265 metrics. If we didn't find a font, use the frame's
20266 default font and calculate the width of the character
20267 from the charset width; this is what old redisplay code
20268 did. */
20269
20270 pcm = rif->per_char_metric (font, &char2b,
20271 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20272
20273 if (font_not_found_p || !pcm)
20274 {
20275 int charset = CHAR_CHARSET (it->char_to_display);
20276
20277 it->glyph_not_available_p = 1;
20278 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20279 * CHARSET_WIDTH (charset));
20280 it->phys_ascent = FONT_BASE (font) + boff;
20281 it->phys_descent = FONT_DESCENT (font) - boff;
20282 }
20283 else
20284 {
20285 it->pixel_width = pcm->width;
20286 it->phys_ascent = pcm->ascent + boff;
20287 it->phys_descent = pcm->descent - boff;
20288 if (it->glyph_row
20289 && (pcm->lbearing < 0
20290 || pcm->rbearing > pcm->width))
20291 it->glyph_row->contains_overlapping_glyphs_p = 1;
20292 }
20293 it->nglyphs = 1;
20294 it->ascent = FONT_BASE (font) + boff;
20295 it->descent = FONT_DESCENT (font) - boff;
20296 if (face->box != FACE_NO_BOX)
20297 {
20298 int thick = face->box_line_width;
20299
20300 if (thick > 0)
20301 {
20302 it->ascent += thick;
20303 it->descent += thick;
20304 }
20305 else
20306 thick = - thick;
20307
20308 if (it->start_of_box_run_p)
20309 it->pixel_width += thick;
20310 if (it->end_of_box_run_p)
20311 it->pixel_width += thick;
20312 }
20313
20314 /* If face has an overline, add the height of the overline
20315 (1 pixel) and a 1 pixel margin to the character height. */
20316 if (face->overline_p)
20317 it->ascent += 2;
20318
20319 take_vertical_position_into_account (it);
20320
20321 if (it->glyph_row)
20322 append_glyph (it);
20323 }
20324 it->multibyte_p = saved_multibyte_p;
20325 }
20326 else if (it->what == IT_COMPOSITION)
20327 {
20328 /* Note: A composition is represented as one glyph in the
20329 glyph matrix. There are no padding glyphs. */
20330 XChar2b char2b;
20331 XFontStruct *font;
20332 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20333 XCharStruct *pcm;
20334 int font_not_found_p;
20335 struct font_info *font_info;
20336 int boff; /* baseline offset */
20337 struct composition *cmp = composition_table[it->cmp_id];
20338
20339 /* Maybe translate single-byte characters to multibyte. */
20340 it->char_to_display = it->c;
20341 if (unibyte_display_via_language_environment
20342 && SINGLE_BYTE_CHAR_P (it->c)
20343 && (it->c >= 0240
20344 || (it->c >= 0200
20345 && !NILP (Vnonascii_translation_table))))
20346 {
20347 it->char_to_display = unibyte_char_to_multibyte (it->c);
20348 }
20349
20350 /* Get face and font to use. Encode IT->char_to_display. */
20351 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20352 face = FACE_FROM_ID (it->f, it->face_id);
20353 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20354 &char2b, it->multibyte_p, 0);
20355 font = face->font;
20356
20357 /* When no suitable font found, use the default font. */
20358 font_not_found_p = font == NULL;
20359 if (font_not_found_p)
20360 {
20361 font = FRAME_FONT (it->f);
20362 boff = FRAME_BASELINE_OFFSET (it->f);
20363 font_info = NULL;
20364 }
20365 else
20366 {
20367 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20368 boff = font_info->baseline_offset;
20369 if (font_info->vertical_centering)
20370 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20371 }
20372
20373 /* There are no padding glyphs, so there is only one glyph to
20374 produce for the composition. Important is that pixel_width,
20375 ascent and descent are the values of what is drawn by
20376 draw_glyphs (i.e. the values of the overall glyphs composed). */
20377 it->nglyphs = 1;
20378
20379 /* If we have not yet calculated pixel size data of glyphs of
20380 the composition for the current face font, calculate them
20381 now. Theoretically, we have to check all fonts for the
20382 glyphs, but that requires much time and memory space. So,
20383 here we check only the font of the first glyph. This leads
20384 to incorrect display very rarely, and C-l (recenter) can
20385 correct the display anyway. */
20386 if (cmp->font != (void *) font)
20387 {
20388 /* Ascent and descent of the font of the first character of
20389 this composition (adjusted by baseline offset). Ascent
20390 and descent of overall glyphs should not be less than
20391 them respectively. */
20392 int font_ascent = FONT_BASE (font) + boff;
20393 int font_descent = FONT_DESCENT (font) - boff;
20394 /* Bounding box of the overall glyphs. */
20395 int leftmost, rightmost, lowest, highest;
20396 int i, width, ascent, descent;
20397
20398 cmp->font = (void *) font;
20399
20400 /* Initialize the bounding box. */
20401 if (font_info
20402 && (pcm = rif->per_char_metric (font, &char2b,
20403 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20404 {
20405 width = pcm->width;
20406 ascent = pcm->ascent;
20407 descent = pcm->descent;
20408 }
20409 else
20410 {
20411 width = FONT_WIDTH (font);
20412 ascent = FONT_BASE (font);
20413 descent = FONT_DESCENT (font);
20414 }
20415
20416 rightmost = width;
20417 lowest = - descent + boff;
20418 highest = ascent + boff;
20419 leftmost = 0;
20420
20421 if (font_info
20422 && font_info->default_ascent
20423 && CHAR_TABLE_P (Vuse_default_ascent)
20424 && !NILP (Faref (Vuse_default_ascent,
20425 make_number (it->char_to_display))))
20426 highest = font_info->default_ascent + boff;
20427
20428 /* Draw the first glyph at the normal position. It may be
20429 shifted to right later if some other glyphs are drawn at
20430 the left. */
20431 cmp->offsets[0] = 0;
20432 cmp->offsets[1] = boff;
20433
20434 /* Set cmp->offsets for the remaining glyphs. */
20435 for (i = 1; i < cmp->glyph_len; i++)
20436 {
20437 int left, right, btm, top;
20438 int ch = COMPOSITION_GLYPH (cmp, i);
20439 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20440
20441 face = FACE_FROM_ID (it->f, face_id);
20442 get_char_face_and_encoding (it->f, ch, face->id,
20443 &char2b, it->multibyte_p, 0);
20444 font = face->font;
20445 if (font == NULL)
20446 {
20447 font = FRAME_FONT (it->f);
20448 boff = FRAME_BASELINE_OFFSET (it->f);
20449 font_info = NULL;
20450 }
20451 else
20452 {
20453 font_info
20454 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20455 boff = font_info->baseline_offset;
20456 if (font_info->vertical_centering)
20457 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20458 }
20459
20460 if (font_info
20461 && (pcm = rif->per_char_metric (font, &char2b,
20462 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20463 {
20464 width = pcm->width;
20465 ascent = pcm->ascent;
20466 descent = pcm->descent;
20467 }
20468 else
20469 {
20470 width = FONT_WIDTH (font);
20471 ascent = 1;
20472 descent = 0;
20473 }
20474
20475 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20476 {
20477 /* Relative composition with or without
20478 alternate chars. */
20479 left = (leftmost + rightmost - width) / 2;
20480 btm = - descent + boff;
20481 if (font_info && font_info->relative_compose
20482 && (! CHAR_TABLE_P (Vignore_relative_composition)
20483 || NILP (Faref (Vignore_relative_composition,
20484 make_number (ch)))))
20485 {
20486
20487 if (- descent >= font_info->relative_compose)
20488 /* One extra pixel between two glyphs. */
20489 btm = highest + 1;
20490 else if (ascent <= 0)
20491 /* One extra pixel between two glyphs. */
20492 btm = lowest - 1 - ascent - descent;
20493 }
20494 }
20495 else
20496 {
20497 /* A composition rule is specified by an integer
20498 value that encodes global and new reference
20499 points (GREF and NREF). GREF and NREF are
20500 specified by numbers as below:
20501
20502 0---1---2 -- ascent
20503 | |
20504 | |
20505 | |
20506 9--10--11 -- center
20507 | |
20508 ---3---4---5--- baseline
20509 | |
20510 6---7---8 -- descent
20511 */
20512 int rule = COMPOSITION_RULE (cmp, i);
20513 int gref, nref, grefx, grefy, nrefx, nrefy;
20514
20515 COMPOSITION_DECODE_RULE (rule, gref, nref);
20516 grefx = gref % 3, nrefx = nref % 3;
20517 grefy = gref / 3, nrefy = nref / 3;
20518
20519 left = (leftmost
20520 + grefx * (rightmost - leftmost) / 2
20521 - nrefx * width / 2);
20522 btm = ((grefy == 0 ? highest
20523 : grefy == 1 ? 0
20524 : grefy == 2 ? lowest
20525 : (highest + lowest) / 2)
20526 - (nrefy == 0 ? ascent + descent
20527 : nrefy == 1 ? descent - boff
20528 : nrefy == 2 ? 0
20529 : (ascent + descent) / 2));
20530 }
20531
20532 cmp->offsets[i * 2] = left;
20533 cmp->offsets[i * 2 + 1] = btm + descent;
20534
20535 /* Update the bounding box of the overall glyphs. */
20536 right = left + width;
20537 top = btm + descent + ascent;
20538 if (left < leftmost)
20539 leftmost = left;
20540 if (right > rightmost)
20541 rightmost = right;
20542 if (top > highest)
20543 highest = top;
20544 if (btm < lowest)
20545 lowest = btm;
20546 }
20547
20548 /* If there are glyphs whose x-offsets are negative,
20549 shift all glyphs to the right and make all x-offsets
20550 non-negative. */
20551 if (leftmost < 0)
20552 {
20553 for (i = 0; i < cmp->glyph_len; i++)
20554 cmp->offsets[i * 2] -= leftmost;
20555 rightmost -= leftmost;
20556 }
20557
20558 cmp->pixel_width = rightmost;
20559 cmp->ascent = highest;
20560 cmp->descent = - lowest;
20561 if (cmp->ascent < font_ascent)
20562 cmp->ascent = font_ascent;
20563 if (cmp->descent < font_descent)
20564 cmp->descent = font_descent;
20565 }
20566
20567 it->pixel_width = cmp->pixel_width;
20568 it->ascent = it->phys_ascent = cmp->ascent;
20569 it->descent = it->phys_descent = cmp->descent;
20570
20571 if (face->box != FACE_NO_BOX)
20572 {
20573 int thick = face->box_line_width;
20574
20575 if (thick > 0)
20576 {
20577 it->ascent += thick;
20578 it->descent += thick;
20579 }
20580 else
20581 thick = - thick;
20582
20583 if (it->start_of_box_run_p)
20584 it->pixel_width += thick;
20585 if (it->end_of_box_run_p)
20586 it->pixel_width += thick;
20587 }
20588
20589 /* If face has an overline, add the height of the overline
20590 (1 pixel) and a 1 pixel margin to the character height. */
20591 if (face->overline_p)
20592 it->ascent += 2;
20593
20594 take_vertical_position_into_account (it);
20595
20596 if (it->glyph_row)
20597 append_composite_glyph (it);
20598 }
20599 else if (it->what == IT_IMAGE)
20600 produce_image_glyph (it);
20601 else if (it->what == IT_STRETCH)
20602 produce_stretch_glyph (it);
20603
20604 /* Accumulate dimensions. Note: can't assume that it->descent > 0
20605 because this isn't true for images with `:ascent 100'. */
20606 xassert (it->ascent >= 0 && it->descent >= 0);
20607 if (it->area == TEXT_AREA)
20608 it->current_x += it->pixel_width;
20609
20610 if (extra_line_spacing > 0)
20611 {
20612 it->descent += extra_line_spacing;
20613 if (extra_line_spacing > it->max_extra_line_spacing)
20614 it->max_extra_line_spacing = extra_line_spacing;
20615 }
20616
20617 it->max_ascent = max (it->max_ascent, it->ascent);
20618 it->max_descent = max (it->max_descent, it->descent);
20619 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
20620 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
20621 }
20622
20623 /* EXPORT for RIF:
20624 Output LEN glyphs starting at START at the nominal cursor position.
20625 Advance the nominal cursor over the text. The global variable
20626 updated_window contains the window being updated, updated_row is
20627 the glyph row being updated, and updated_area is the area of that
20628 row being updated. */
20629
20630 void
20631 x_write_glyphs (start, len)
20632 struct glyph *start;
20633 int len;
20634 {
20635 int x, hpos;
20636
20637 xassert (updated_window && updated_row);
20638 BLOCK_INPUT;
20639
20640 /* Write glyphs. */
20641
20642 hpos = start - updated_row->glyphs[updated_area];
20643 x = draw_glyphs (updated_window, output_cursor.x,
20644 updated_row, updated_area,
20645 hpos, hpos + len,
20646 DRAW_NORMAL_TEXT, 0);
20647
20648 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
20649 if (updated_area == TEXT_AREA
20650 && updated_window->phys_cursor_on_p
20651 && updated_window->phys_cursor.vpos == output_cursor.vpos
20652 && updated_window->phys_cursor.hpos >= hpos
20653 && updated_window->phys_cursor.hpos < hpos + len)
20654 updated_window->phys_cursor_on_p = 0;
20655
20656 UNBLOCK_INPUT;
20657
20658 /* Advance the output cursor. */
20659 output_cursor.hpos += len;
20660 output_cursor.x = x;
20661 }
20662
20663
20664 /* EXPORT for RIF:
20665 Insert LEN glyphs from START at the nominal cursor position. */
20666
20667 void
20668 x_insert_glyphs (start, len)
20669 struct glyph *start;
20670 int len;
20671 {
20672 struct frame *f;
20673 struct window *w;
20674 int line_height, shift_by_width, shifted_region_width;
20675 struct glyph_row *row;
20676 struct glyph *glyph;
20677 int frame_x, frame_y, hpos;
20678
20679 xassert (updated_window && updated_row);
20680 BLOCK_INPUT;
20681 w = updated_window;
20682 f = XFRAME (WINDOW_FRAME (w));
20683
20684 /* Get the height of the line we are in. */
20685 row = updated_row;
20686 line_height = row->height;
20687
20688 /* Get the width of the glyphs to insert. */
20689 shift_by_width = 0;
20690 for (glyph = start; glyph < start + len; ++glyph)
20691 shift_by_width += glyph->pixel_width;
20692
20693 /* Get the width of the region to shift right. */
20694 shifted_region_width = (window_box_width (w, updated_area)
20695 - output_cursor.x
20696 - shift_by_width);
20697
20698 /* Shift right. */
20699 frame_x = window_box_left (w, updated_area) + output_cursor.x;
20700 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
20701
20702 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
20703 line_height, shift_by_width);
20704
20705 /* Write the glyphs. */
20706 hpos = start - row->glyphs[updated_area];
20707 draw_glyphs (w, output_cursor.x, row, updated_area,
20708 hpos, hpos + len,
20709 DRAW_NORMAL_TEXT, 0);
20710
20711 /* Advance the output cursor. */
20712 output_cursor.hpos += len;
20713 output_cursor.x += shift_by_width;
20714 UNBLOCK_INPUT;
20715 }
20716
20717
20718 /* EXPORT for RIF:
20719 Erase the current text line from the nominal cursor position
20720 (inclusive) to pixel column TO_X (exclusive). The idea is that
20721 everything from TO_X onward is already erased.
20722
20723 TO_X is a pixel position relative to updated_area of
20724 updated_window. TO_X == -1 means clear to the end of this area. */
20725
20726 void
20727 x_clear_end_of_line (to_x)
20728 int to_x;
20729 {
20730 struct frame *f;
20731 struct window *w = updated_window;
20732 int max_x, min_y, max_y;
20733 int from_x, from_y, to_y;
20734
20735 xassert (updated_window && updated_row);
20736 f = XFRAME (w->frame);
20737
20738 if (updated_row->full_width_p)
20739 max_x = WINDOW_TOTAL_WIDTH (w);
20740 else
20741 max_x = window_box_width (w, updated_area);
20742 max_y = window_text_bottom_y (w);
20743
20744 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
20745 of window. For TO_X > 0, truncate to end of drawing area. */
20746 if (to_x == 0)
20747 return;
20748 else if (to_x < 0)
20749 to_x = max_x;
20750 else
20751 to_x = min (to_x, max_x);
20752
20753 to_y = min (max_y, output_cursor.y + updated_row->height);
20754
20755 /* Notice if the cursor will be cleared by this operation. */
20756 if (!updated_row->full_width_p)
20757 notice_overwritten_cursor (w, updated_area,
20758 output_cursor.x, -1,
20759 updated_row->y,
20760 MATRIX_ROW_BOTTOM_Y (updated_row));
20761
20762 from_x = output_cursor.x;
20763
20764 /* Translate to frame coordinates. */
20765 if (updated_row->full_width_p)
20766 {
20767 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
20768 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
20769 }
20770 else
20771 {
20772 int area_left = window_box_left (w, updated_area);
20773 from_x += area_left;
20774 to_x += area_left;
20775 }
20776
20777 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
20778 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
20779 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
20780
20781 /* Prevent inadvertently clearing to end of the X window. */
20782 if (to_x > from_x && to_y > from_y)
20783 {
20784 BLOCK_INPUT;
20785 rif->clear_frame_area (f, from_x, from_y,
20786 to_x - from_x, to_y - from_y);
20787 UNBLOCK_INPUT;
20788 }
20789 }
20790
20791 #endif /* HAVE_WINDOW_SYSTEM */
20792
20793
20794 \f
20795 /***********************************************************************
20796 Cursor types
20797 ***********************************************************************/
20798
20799 /* Value is the internal representation of the specified cursor type
20800 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
20801 of the bar cursor. */
20802
20803 static enum text_cursor_kinds
20804 get_specified_cursor_type (arg, width)
20805 Lisp_Object arg;
20806 int *width;
20807 {
20808 enum text_cursor_kinds type;
20809
20810 if (NILP (arg))
20811 return NO_CURSOR;
20812
20813 if (EQ (arg, Qbox))
20814 return FILLED_BOX_CURSOR;
20815
20816 if (EQ (arg, Qhollow))
20817 return HOLLOW_BOX_CURSOR;
20818
20819 if (EQ (arg, Qbar))
20820 {
20821 *width = 2;
20822 return BAR_CURSOR;
20823 }
20824
20825 if (CONSP (arg)
20826 && EQ (XCAR (arg), Qbar)
20827 && INTEGERP (XCDR (arg))
20828 && XINT (XCDR (arg)) >= 0)
20829 {
20830 *width = XINT (XCDR (arg));
20831 return BAR_CURSOR;
20832 }
20833
20834 if (EQ (arg, Qhbar))
20835 {
20836 *width = 2;
20837 return HBAR_CURSOR;
20838 }
20839
20840 if (CONSP (arg)
20841 && EQ (XCAR (arg), Qhbar)
20842 && INTEGERP (XCDR (arg))
20843 && XINT (XCDR (arg)) >= 0)
20844 {
20845 *width = XINT (XCDR (arg));
20846 return HBAR_CURSOR;
20847 }
20848
20849 /* Treat anything unknown as "hollow box cursor".
20850 It was bad to signal an error; people have trouble fixing
20851 .Xdefaults with Emacs, when it has something bad in it. */
20852 type = HOLLOW_BOX_CURSOR;
20853
20854 return type;
20855 }
20856
20857 /* Set the default cursor types for specified frame. */
20858 void
20859 set_frame_cursor_types (f, arg)
20860 struct frame *f;
20861 Lisp_Object arg;
20862 {
20863 int width;
20864 Lisp_Object tem;
20865
20866 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
20867 FRAME_CURSOR_WIDTH (f) = width;
20868
20869 /* By default, set up the blink-off state depending on the on-state. */
20870
20871 tem = Fassoc (arg, Vblink_cursor_alist);
20872 if (!NILP (tem))
20873 {
20874 FRAME_BLINK_OFF_CURSOR (f)
20875 = get_specified_cursor_type (XCDR (tem), &width);
20876 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
20877 }
20878 else
20879 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
20880 }
20881
20882
20883 /* Return the cursor we want to be displayed in window W. Return
20884 width of bar/hbar cursor through WIDTH arg. Return with
20885 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
20886 (i.e. if the `system caret' should track this cursor).
20887
20888 In a mini-buffer window, we want the cursor only to appear if we
20889 are reading input from this window. For the selected window, we
20890 want the cursor type given by the frame parameter or buffer local
20891 setting of cursor-type. If explicitly marked off, draw no cursor.
20892 In all other cases, we want a hollow box cursor. */
20893
20894 static enum text_cursor_kinds
20895 get_window_cursor_type (w, glyph, width, active_cursor)
20896 struct window *w;
20897 struct glyph *glyph;
20898 int *width;
20899 int *active_cursor;
20900 {
20901 struct frame *f = XFRAME (w->frame);
20902 struct buffer *b = XBUFFER (w->buffer);
20903 int cursor_type = DEFAULT_CURSOR;
20904 Lisp_Object alt_cursor;
20905 int non_selected = 0;
20906
20907 *active_cursor = 1;
20908
20909 /* Echo area */
20910 if (cursor_in_echo_area
20911 && FRAME_HAS_MINIBUF_P (f)
20912 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
20913 {
20914 if (w == XWINDOW (echo_area_window))
20915 {
20916 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
20917 {
20918 *width = FRAME_CURSOR_WIDTH (f);
20919 return FRAME_DESIRED_CURSOR (f);
20920 }
20921 else
20922 return get_specified_cursor_type (b->cursor_type, width);
20923 }
20924
20925 *active_cursor = 0;
20926 non_selected = 1;
20927 }
20928
20929 /* Nonselected window or nonselected frame. */
20930 else if (w != XWINDOW (f->selected_window)
20931 #ifdef HAVE_WINDOW_SYSTEM
20932 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
20933 #endif
20934 )
20935 {
20936 *active_cursor = 0;
20937
20938 if (MINI_WINDOW_P (w) && minibuf_level == 0)
20939 return NO_CURSOR;
20940
20941 non_selected = 1;
20942 }
20943
20944 /* Never display a cursor in a window in which cursor-type is nil. */
20945 if (NILP (b->cursor_type))
20946 return NO_CURSOR;
20947
20948 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
20949 if (non_selected)
20950 {
20951 alt_cursor = b->cursor_in_non_selected_windows;
20952 return get_specified_cursor_type (alt_cursor, width);
20953 }
20954
20955 /* Get the normal cursor type for this window. */
20956 if (EQ (b->cursor_type, Qt))
20957 {
20958 cursor_type = FRAME_DESIRED_CURSOR (f);
20959 *width = FRAME_CURSOR_WIDTH (f);
20960 }
20961 else
20962 cursor_type = get_specified_cursor_type (b->cursor_type, width);
20963
20964 /* Use normal cursor if not blinked off. */
20965 if (!w->cursor_off_p)
20966 {
20967 if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
20968 if (cursor_type == FILLED_BOX_CURSOR)
20969 cursor_type = HOLLOW_BOX_CURSOR;
20970 }
20971 return cursor_type;
20972 }
20973
20974 /* Cursor is blinked off, so determine how to "toggle" it. */
20975
20976 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
20977 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
20978 return get_specified_cursor_type (XCDR (alt_cursor), width);
20979
20980 /* Then see if frame has specified a specific blink off cursor type. */
20981 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
20982 {
20983 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
20984 return FRAME_BLINK_OFF_CURSOR (f);
20985 }
20986
20987 #if 0
20988 /* Some people liked having a permanently visible blinking cursor,
20989 while others had very strong opinions against it. So it was
20990 decided to remove it. KFS 2003-09-03 */
20991
20992 /* Finally perform built-in cursor blinking:
20993 filled box <-> hollow box
20994 wide [h]bar <-> narrow [h]bar
20995 narrow [h]bar <-> no cursor
20996 other type <-> no cursor */
20997
20998 if (cursor_type == FILLED_BOX_CURSOR)
20999 return HOLLOW_BOX_CURSOR;
21000
21001 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21002 {
21003 *width = 1;
21004 return cursor_type;
21005 }
21006 #endif
21007
21008 return NO_CURSOR;
21009 }
21010
21011
21012 #ifdef HAVE_WINDOW_SYSTEM
21013
21014 /* Notice when the text cursor of window W has been completely
21015 overwritten by a drawing operation that outputs glyphs in AREA
21016 starting at X0 and ending at X1 in the line starting at Y0 and
21017 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21018 the rest of the line after X0 has been written. Y coordinates
21019 are window-relative. */
21020
21021 static void
21022 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21023 struct window *w;
21024 enum glyph_row_area area;
21025 int x0, y0, x1, y1;
21026 {
21027 int cx0, cx1, cy0, cy1;
21028 struct glyph_row *row;
21029
21030 if (!w->phys_cursor_on_p)
21031 return;
21032 if (area != TEXT_AREA)
21033 return;
21034
21035 if (w->phys_cursor.vpos < 0
21036 || w->phys_cursor.vpos >= w->current_matrix->nrows
21037 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21038 !(row->enabled_p && row->displays_text_p)))
21039 return;
21040
21041 if (row->cursor_in_fringe_p)
21042 {
21043 row->cursor_in_fringe_p = 0;
21044 draw_fringe_bitmap (w, row, 0);
21045 w->phys_cursor_on_p = 0;
21046 return;
21047 }
21048
21049 cx0 = w->phys_cursor.x;
21050 cx1 = cx0 + w->phys_cursor_width;
21051 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21052 return;
21053
21054 /* The cursor image will be completely removed from the
21055 screen if the output area intersects the cursor area in
21056 y-direction. When we draw in [y0 y1[, and some part of
21057 the cursor is at y < y0, that part must have been drawn
21058 before. When scrolling, the cursor is erased before
21059 actually scrolling, so we don't come here. When not
21060 scrolling, the rows above the old cursor row must have
21061 changed, and in this case these rows must have written
21062 over the cursor image.
21063
21064 Likewise if part of the cursor is below y1, with the
21065 exception of the cursor being in the first blank row at
21066 the buffer and window end because update_text_area
21067 doesn't draw that row. (Except when it does, but
21068 that's handled in update_text_area.) */
21069
21070 cy0 = w->phys_cursor.y;
21071 cy1 = cy0 + w->phys_cursor_height;
21072 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21073 return;
21074
21075 w->phys_cursor_on_p = 0;
21076 }
21077
21078 #endif /* HAVE_WINDOW_SYSTEM */
21079
21080 \f
21081 /************************************************************************
21082 Mouse Face
21083 ************************************************************************/
21084
21085 #ifdef HAVE_WINDOW_SYSTEM
21086
21087 /* EXPORT for RIF:
21088 Fix the display of area AREA of overlapping row ROW in window W
21089 with respect to the overlapping part OVERLAPS. */
21090
21091 void
21092 x_fix_overlapping_area (w, row, area, overlaps)
21093 struct window *w;
21094 struct glyph_row *row;
21095 enum glyph_row_area area;
21096 int overlaps;
21097 {
21098 int i, x;
21099
21100 BLOCK_INPUT;
21101
21102 x = 0;
21103 for (i = 0; i < row->used[area];)
21104 {
21105 if (row->glyphs[area][i].overlaps_vertically_p)
21106 {
21107 int start = i, start_x = x;
21108
21109 do
21110 {
21111 x += row->glyphs[area][i].pixel_width;
21112 ++i;
21113 }
21114 while (i < row->used[area]
21115 && row->glyphs[area][i].overlaps_vertically_p);
21116
21117 draw_glyphs (w, start_x, row, area,
21118 start, i,
21119 DRAW_NORMAL_TEXT, overlaps);
21120 }
21121 else
21122 {
21123 x += row->glyphs[area][i].pixel_width;
21124 ++i;
21125 }
21126 }
21127
21128 UNBLOCK_INPUT;
21129 }
21130
21131
21132 /* EXPORT:
21133 Draw the cursor glyph of window W in glyph row ROW. See the
21134 comment of draw_glyphs for the meaning of HL. */
21135
21136 void
21137 draw_phys_cursor_glyph (w, row, hl)
21138 struct window *w;
21139 struct glyph_row *row;
21140 enum draw_glyphs_face hl;
21141 {
21142 /* If cursor hpos is out of bounds, don't draw garbage. This can
21143 happen in mini-buffer windows when switching between echo area
21144 glyphs and mini-buffer. */
21145 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
21146 {
21147 int on_p = w->phys_cursor_on_p;
21148 int x1;
21149 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
21150 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
21151 hl, 0);
21152 w->phys_cursor_on_p = on_p;
21153
21154 if (hl == DRAW_CURSOR)
21155 w->phys_cursor_width = x1 - w->phys_cursor.x;
21156 /* When we erase the cursor, and ROW is overlapped by other
21157 rows, make sure that these overlapping parts of other rows
21158 are redrawn. */
21159 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
21160 {
21161 w->phys_cursor_width = x1 - w->phys_cursor.x;
21162
21163 if (row > w->current_matrix->rows
21164 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
21165 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
21166 OVERLAPS_ERASED_CURSOR);
21167
21168 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
21169 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
21170 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
21171 OVERLAPS_ERASED_CURSOR);
21172 }
21173 }
21174 }
21175
21176
21177 /* EXPORT:
21178 Erase the image of a cursor of window W from the screen. */
21179
21180 void
21181 erase_phys_cursor (w)
21182 struct window *w;
21183 {
21184 struct frame *f = XFRAME (w->frame);
21185 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21186 int hpos = w->phys_cursor.hpos;
21187 int vpos = w->phys_cursor.vpos;
21188 int mouse_face_here_p = 0;
21189 struct glyph_matrix *active_glyphs = w->current_matrix;
21190 struct glyph_row *cursor_row;
21191 struct glyph *cursor_glyph;
21192 enum draw_glyphs_face hl;
21193
21194 /* No cursor displayed or row invalidated => nothing to do on the
21195 screen. */
21196 if (w->phys_cursor_type == NO_CURSOR)
21197 goto mark_cursor_off;
21198
21199 /* VPOS >= active_glyphs->nrows means that window has been resized.
21200 Don't bother to erase the cursor. */
21201 if (vpos >= active_glyphs->nrows)
21202 goto mark_cursor_off;
21203
21204 /* If row containing cursor is marked invalid, there is nothing we
21205 can do. */
21206 cursor_row = MATRIX_ROW (active_glyphs, vpos);
21207 if (!cursor_row->enabled_p)
21208 goto mark_cursor_off;
21209
21210 /* If line spacing is > 0, old cursor may only be partially visible in
21211 window after split-window. So adjust visible height. */
21212 cursor_row->visible_height = min (cursor_row->visible_height,
21213 window_text_bottom_y (w) - cursor_row->y);
21214
21215 /* If row is completely invisible, don't attempt to delete a cursor which
21216 isn't there. This can happen if cursor is at top of a window, and
21217 we switch to a buffer with a header line in that window. */
21218 if (cursor_row->visible_height <= 0)
21219 goto mark_cursor_off;
21220
21221 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21222 if (cursor_row->cursor_in_fringe_p)
21223 {
21224 cursor_row->cursor_in_fringe_p = 0;
21225 draw_fringe_bitmap (w, cursor_row, 0);
21226 goto mark_cursor_off;
21227 }
21228
21229 /* This can happen when the new row is shorter than the old one.
21230 In this case, either draw_glyphs or clear_end_of_line
21231 should have cleared the cursor. Note that we wouldn't be
21232 able to erase the cursor in this case because we don't have a
21233 cursor glyph at hand. */
21234 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21235 goto mark_cursor_off;
21236
21237 /* If the cursor is in the mouse face area, redisplay that when
21238 we clear the cursor. */
21239 if (! NILP (dpyinfo->mouse_face_window)
21240 && w == XWINDOW (dpyinfo->mouse_face_window)
21241 && (vpos > dpyinfo->mouse_face_beg_row
21242 || (vpos == dpyinfo->mouse_face_beg_row
21243 && hpos >= dpyinfo->mouse_face_beg_col))
21244 && (vpos < dpyinfo->mouse_face_end_row
21245 || (vpos == dpyinfo->mouse_face_end_row
21246 && hpos < dpyinfo->mouse_face_end_col))
21247 /* Don't redraw the cursor's spot in mouse face if it is at the
21248 end of a line (on a newline). The cursor appears there, but
21249 mouse highlighting does not. */
21250 && cursor_row->used[TEXT_AREA] > hpos)
21251 mouse_face_here_p = 1;
21252
21253 /* Maybe clear the display under the cursor. */
21254 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21255 {
21256 int x, y;
21257 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21258 int width;
21259
21260 cursor_glyph = get_phys_cursor_glyph (w);
21261 if (cursor_glyph == NULL)
21262 goto mark_cursor_off;
21263
21264 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
21265 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21266 width = min (cursor_glyph->pixel_width,
21267 window_box_width (w, TEXT_AREA) - w->phys_cursor.x);
21268
21269 rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21270 }
21271
21272 /* Erase the cursor by redrawing the character underneath it. */
21273 if (mouse_face_here_p)
21274 hl = DRAW_MOUSE_FACE;
21275 else
21276 hl = DRAW_NORMAL_TEXT;
21277 draw_phys_cursor_glyph (w, cursor_row, hl);
21278
21279 mark_cursor_off:
21280 w->phys_cursor_on_p = 0;
21281 w->phys_cursor_type = NO_CURSOR;
21282 }
21283
21284
21285 /* EXPORT:
21286 Display or clear cursor of window W. If ON is zero, clear the
21287 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21288 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21289
21290 void
21291 display_and_set_cursor (w, on, hpos, vpos, x, y)
21292 struct window *w;
21293 int on, hpos, vpos, x, y;
21294 {
21295 struct frame *f = XFRAME (w->frame);
21296 int new_cursor_type;
21297 int new_cursor_width;
21298 int active_cursor;
21299 struct glyph_row *glyph_row;
21300 struct glyph *glyph;
21301
21302 /* This is pointless on invisible frames, and dangerous on garbaged
21303 windows and frames; in the latter case, the frame or window may
21304 be in the midst of changing its size, and x and y may be off the
21305 window. */
21306 if (! FRAME_VISIBLE_P (f)
21307 || FRAME_GARBAGED_P (f)
21308 || vpos >= w->current_matrix->nrows
21309 || hpos >= w->current_matrix->matrix_w)
21310 return;
21311
21312 /* If cursor is off and we want it off, return quickly. */
21313 if (!on && !w->phys_cursor_on_p)
21314 return;
21315
21316 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21317 /* If cursor row is not enabled, we don't really know where to
21318 display the cursor. */
21319 if (!glyph_row->enabled_p)
21320 {
21321 w->phys_cursor_on_p = 0;
21322 return;
21323 }
21324
21325 glyph = NULL;
21326 if (!glyph_row->exact_window_width_line_p
21327 || hpos < glyph_row->used[TEXT_AREA])
21328 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21329
21330 xassert (interrupt_input_blocked);
21331
21332 /* Set new_cursor_type to the cursor we want to be displayed. */
21333 new_cursor_type = get_window_cursor_type (w, glyph,
21334 &new_cursor_width, &active_cursor);
21335
21336 /* If cursor is currently being shown and we don't want it to be or
21337 it is in the wrong place, or the cursor type is not what we want,
21338 erase it. */
21339 if (w->phys_cursor_on_p
21340 && (!on
21341 || w->phys_cursor.x != x
21342 || w->phys_cursor.y != y
21343 || new_cursor_type != w->phys_cursor_type
21344 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21345 && new_cursor_width != w->phys_cursor_width)))
21346 erase_phys_cursor (w);
21347
21348 /* Don't check phys_cursor_on_p here because that flag is only set
21349 to zero in some cases where we know that the cursor has been
21350 completely erased, to avoid the extra work of erasing the cursor
21351 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21352 still not be visible, or it has only been partly erased. */
21353 if (on)
21354 {
21355 w->phys_cursor_ascent = glyph_row->ascent;
21356 w->phys_cursor_height = glyph_row->height;
21357
21358 /* Set phys_cursor_.* before x_draw_.* is called because some
21359 of them may need the information. */
21360 w->phys_cursor.x = x;
21361 w->phys_cursor.y = glyph_row->y;
21362 w->phys_cursor.hpos = hpos;
21363 w->phys_cursor.vpos = vpos;
21364 }
21365
21366 rif->draw_window_cursor (w, glyph_row, x, y,
21367 new_cursor_type, new_cursor_width,
21368 on, active_cursor);
21369 }
21370
21371
21372 /* Switch the display of W's cursor on or off, according to the value
21373 of ON. */
21374
21375 static void
21376 update_window_cursor (w, on)
21377 struct window *w;
21378 int on;
21379 {
21380 /* Don't update cursor in windows whose frame is in the process
21381 of being deleted. */
21382 if (w->current_matrix)
21383 {
21384 BLOCK_INPUT;
21385 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21386 w->phys_cursor.x, w->phys_cursor.y);
21387 UNBLOCK_INPUT;
21388 }
21389 }
21390
21391
21392 /* Call update_window_cursor with parameter ON_P on all leaf windows
21393 in the window tree rooted at W. */
21394
21395 static void
21396 update_cursor_in_window_tree (w, on_p)
21397 struct window *w;
21398 int on_p;
21399 {
21400 while (w)
21401 {
21402 if (!NILP (w->hchild))
21403 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21404 else if (!NILP (w->vchild))
21405 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21406 else
21407 update_window_cursor (w, on_p);
21408
21409 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21410 }
21411 }
21412
21413
21414 /* EXPORT:
21415 Display the cursor on window W, or clear it, according to ON_P.
21416 Don't change the cursor's position. */
21417
21418 void
21419 x_update_cursor (f, on_p)
21420 struct frame *f;
21421 int on_p;
21422 {
21423 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21424 }
21425
21426
21427 /* EXPORT:
21428 Clear the cursor of window W to background color, and mark the
21429 cursor as not shown. This is used when the text where the cursor
21430 is is about to be rewritten. */
21431
21432 void
21433 x_clear_cursor (w)
21434 struct window *w;
21435 {
21436 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21437 update_window_cursor (w, 0);
21438 }
21439
21440
21441 /* EXPORT:
21442 Display the active region described by mouse_face_* according to DRAW. */
21443
21444 void
21445 show_mouse_face (dpyinfo, draw)
21446 Display_Info *dpyinfo;
21447 enum draw_glyphs_face draw;
21448 {
21449 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21450 struct frame *f = XFRAME (WINDOW_FRAME (w));
21451
21452 if (/* If window is in the process of being destroyed, don't bother
21453 to do anything. */
21454 w->current_matrix != NULL
21455 /* Don't update mouse highlight if hidden */
21456 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21457 /* Recognize when we are called to operate on rows that don't exist
21458 anymore. This can happen when a window is split. */
21459 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21460 {
21461 int phys_cursor_on_p = w->phys_cursor_on_p;
21462 struct glyph_row *row, *first, *last;
21463
21464 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21465 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21466
21467 for (row = first; row <= last && row->enabled_p; ++row)
21468 {
21469 int start_hpos, end_hpos, start_x;
21470
21471 /* For all but the first row, the highlight starts at column 0. */
21472 if (row == first)
21473 {
21474 start_hpos = dpyinfo->mouse_face_beg_col;
21475 start_x = dpyinfo->mouse_face_beg_x;
21476 }
21477 else
21478 {
21479 start_hpos = 0;
21480 start_x = 0;
21481 }
21482
21483 if (row == last)
21484 end_hpos = dpyinfo->mouse_face_end_col;
21485 else
21486 {
21487 end_hpos = row->used[TEXT_AREA];
21488 if (draw == DRAW_NORMAL_TEXT)
21489 row->fill_line_p = 1; /* Clear to end of line */
21490 }
21491
21492 if (end_hpos > start_hpos)
21493 {
21494 draw_glyphs (w, start_x, row, TEXT_AREA,
21495 start_hpos, end_hpos,
21496 draw, 0);
21497
21498 row->mouse_face_p
21499 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21500 }
21501 }
21502
21503 /* When we've written over the cursor, arrange for it to
21504 be displayed again. */
21505 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21506 {
21507 BLOCK_INPUT;
21508 display_and_set_cursor (w, 1,
21509 w->phys_cursor.hpos, w->phys_cursor.vpos,
21510 w->phys_cursor.x, w->phys_cursor.y);
21511 UNBLOCK_INPUT;
21512 }
21513 }
21514
21515 /* Change the mouse cursor. */
21516 if (draw == DRAW_NORMAL_TEXT)
21517 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21518 else if (draw == DRAW_MOUSE_FACE)
21519 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21520 else
21521 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21522 }
21523
21524 /* EXPORT:
21525 Clear out the mouse-highlighted active region.
21526 Redraw it un-highlighted first. Value is non-zero if mouse
21527 face was actually drawn unhighlighted. */
21528
21529 int
21530 clear_mouse_face (dpyinfo)
21531 Display_Info *dpyinfo;
21532 {
21533 int cleared = 0;
21534
21535 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21536 {
21537 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21538 cleared = 1;
21539 }
21540
21541 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21542 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21543 dpyinfo->mouse_face_window = Qnil;
21544 dpyinfo->mouse_face_overlay = Qnil;
21545 return cleared;
21546 }
21547
21548
21549 /* EXPORT:
21550 Non-zero if physical cursor of window W is within mouse face. */
21551
21552 int
21553 cursor_in_mouse_face_p (w)
21554 struct window *w;
21555 {
21556 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21557 int in_mouse_face = 0;
21558
21559 if (WINDOWP (dpyinfo->mouse_face_window)
21560 && XWINDOW (dpyinfo->mouse_face_window) == w)
21561 {
21562 int hpos = w->phys_cursor.hpos;
21563 int vpos = w->phys_cursor.vpos;
21564
21565 if (vpos >= dpyinfo->mouse_face_beg_row
21566 && vpos <= dpyinfo->mouse_face_end_row
21567 && (vpos > dpyinfo->mouse_face_beg_row
21568 || hpos >= dpyinfo->mouse_face_beg_col)
21569 && (vpos < dpyinfo->mouse_face_end_row
21570 || hpos < dpyinfo->mouse_face_end_col
21571 || dpyinfo->mouse_face_past_end))
21572 in_mouse_face = 1;
21573 }
21574
21575 return in_mouse_face;
21576 }
21577
21578
21579
21580 \f
21581 /* Find the glyph matrix position of buffer position CHARPOS in window
21582 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
21583 current glyphs must be up to date. If CHARPOS is above window
21584 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
21585 of last line in W. In the row containing CHARPOS, stop before glyphs
21586 having STOP as object. */
21587
21588 #if 1 /* This is a version of fast_find_position that's more correct
21589 in the presence of hscrolling, for example. I didn't install
21590 it right away because the problem fixed is minor, it failed
21591 in 20.x as well, and I think it's too risky to install
21592 so near the release of 21.1. 2001-09-25 gerd. */
21593
21594 static int
21595 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
21596 struct window *w;
21597 int charpos;
21598 int *hpos, *vpos, *x, *y;
21599 Lisp_Object stop;
21600 {
21601 struct glyph_row *row, *first;
21602 struct glyph *glyph, *end;
21603 int past_end = 0;
21604
21605 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21606 if (charpos < MATRIX_ROW_START_CHARPOS (first))
21607 {
21608 *x = first->x;
21609 *y = first->y;
21610 *hpos = 0;
21611 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
21612 return 1;
21613 }
21614
21615 row = row_containing_pos (w, charpos, first, NULL, 0);
21616 if (row == NULL)
21617 {
21618 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
21619 past_end = 1;
21620 }
21621
21622 /* If whole rows or last part of a row came from a display overlay,
21623 row_containing_pos will skip over such rows because their end pos
21624 equals the start pos of the overlay or interval.
21625
21626 Move back if we have a STOP object and previous row's
21627 end glyph came from STOP. */
21628 if (!NILP (stop))
21629 {
21630 struct glyph_row *prev;
21631 while ((prev = row - 1, prev >= first)
21632 && MATRIX_ROW_END_CHARPOS (prev) == charpos
21633 && prev->used[TEXT_AREA] > 0)
21634 {
21635 struct glyph *beg = prev->glyphs[TEXT_AREA];
21636 glyph = beg + prev->used[TEXT_AREA];
21637 while (--glyph >= beg
21638 && INTEGERP (glyph->object));
21639 if (glyph < beg
21640 || !EQ (stop, glyph->object))
21641 break;
21642 row = prev;
21643 }
21644 }
21645
21646 *x = row->x;
21647 *y = row->y;
21648 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
21649
21650 glyph = row->glyphs[TEXT_AREA];
21651 end = glyph + row->used[TEXT_AREA];
21652
21653 /* Skip over glyphs not having an object at the start of the row.
21654 These are special glyphs like truncation marks on terminal
21655 frames. */
21656 if (row->displays_text_p)
21657 while (glyph < end
21658 && INTEGERP (glyph->object)
21659 && !EQ (stop, glyph->object)
21660 && glyph->charpos < 0)
21661 {
21662 *x += glyph->pixel_width;
21663 ++glyph;
21664 }
21665
21666 while (glyph < end
21667 && !INTEGERP (glyph->object)
21668 && !EQ (stop, glyph->object)
21669 && (!BUFFERP (glyph->object)
21670 || glyph->charpos < charpos))
21671 {
21672 *x += glyph->pixel_width;
21673 ++glyph;
21674 }
21675
21676 *hpos = glyph - row->glyphs[TEXT_AREA];
21677 return !past_end;
21678 }
21679
21680 #else /* not 1 */
21681
21682 static int
21683 fast_find_position (w, pos, hpos, vpos, x, y, stop)
21684 struct window *w;
21685 int pos;
21686 int *hpos, *vpos, *x, *y;
21687 Lisp_Object stop;
21688 {
21689 int i;
21690 int lastcol;
21691 int maybe_next_line_p = 0;
21692 int line_start_position;
21693 int yb = window_text_bottom_y (w);
21694 struct glyph_row *row, *best_row;
21695 int row_vpos, best_row_vpos;
21696 int current_x;
21697
21698 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21699 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
21700
21701 while (row->y < yb)
21702 {
21703 if (row->used[TEXT_AREA])
21704 line_start_position = row->glyphs[TEXT_AREA]->charpos;
21705 else
21706 line_start_position = 0;
21707
21708 if (line_start_position > pos)
21709 break;
21710 /* If the position sought is the end of the buffer,
21711 don't include the blank lines at the bottom of the window. */
21712 else if (line_start_position == pos
21713 && pos == BUF_ZV (XBUFFER (w->buffer)))
21714 {
21715 maybe_next_line_p = 1;
21716 break;
21717 }
21718 else if (line_start_position > 0)
21719 {
21720 best_row = row;
21721 best_row_vpos = row_vpos;
21722 }
21723
21724 if (row->y + row->height >= yb)
21725 break;
21726
21727 ++row;
21728 ++row_vpos;
21729 }
21730
21731 /* Find the right column within BEST_ROW. */
21732 lastcol = 0;
21733 current_x = best_row->x;
21734 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
21735 {
21736 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
21737 int charpos = glyph->charpos;
21738
21739 if (BUFFERP (glyph->object))
21740 {
21741 if (charpos == pos)
21742 {
21743 *hpos = i;
21744 *vpos = best_row_vpos;
21745 *x = current_x;
21746 *y = best_row->y;
21747 return 1;
21748 }
21749 else if (charpos > pos)
21750 break;
21751 }
21752 else if (EQ (glyph->object, stop))
21753 break;
21754
21755 if (charpos > 0)
21756 lastcol = i;
21757 current_x += glyph->pixel_width;
21758 }
21759
21760 /* If we're looking for the end of the buffer,
21761 and we didn't find it in the line we scanned,
21762 use the start of the following line. */
21763 if (maybe_next_line_p)
21764 {
21765 ++best_row;
21766 ++best_row_vpos;
21767 lastcol = 0;
21768 current_x = best_row->x;
21769 }
21770
21771 *vpos = best_row_vpos;
21772 *hpos = lastcol + 1;
21773 *x = current_x;
21774 *y = best_row->y;
21775 return 0;
21776 }
21777
21778 #endif /* not 1 */
21779
21780
21781 /* Find the position of the glyph for position POS in OBJECT in
21782 window W's current matrix, and return in *X, *Y the pixel
21783 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
21784
21785 RIGHT_P non-zero means return the position of the right edge of the
21786 glyph, RIGHT_P zero means return the left edge position.
21787
21788 If no glyph for POS exists in the matrix, return the position of
21789 the glyph with the next smaller position that is in the matrix, if
21790 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
21791 exists in the matrix, return the position of the glyph with the
21792 next larger position in OBJECT.
21793
21794 Value is non-zero if a glyph was found. */
21795
21796 static int
21797 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
21798 struct window *w;
21799 int pos;
21800 Lisp_Object object;
21801 int *hpos, *vpos, *x, *y;
21802 int right_p;
21803 {
21804 int yb = window_text_bottom_y (w);
21805 struct glyph_row *r;
21806 struct glyph *best_glyph = NULL;
21807 struct glyph_row *best_row = NULL;
21808 int best_x = 0;
21809
21810 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21811 r->enabled_p && r->y < yb;
21812 ++r)
21813 {
21814 struct glyph *g = r->glyphs[TEXT_AREA];
21815 struct glyph *e = g + r->used[TEXT_AREA];
21816 int gx;
21817
21818 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
21819 if (EQ (g->object, object))
21820 {
21821 if (g->charpos == pos)
21822 {
21823 best_glyph = g;
21824 best_x = gx;
21825 best_row = r;
21826 goto found;
21827 }
21828 else if (best_glyph == NULL
21829 || ((abs (g->charpos - pos)
21830 < abs (best_glyph->charpos - pos))
21831 && (right_p
21832 ? g->charpos < pos
21833 : g->charpos > pos)))
21834 {
21835 best_glyph = g;
21836 best_x = gx;
21837 best_row = r;
21838 }
21839 }
21840 }
21841
21842 found:
21843
21844 if (best_glyph)
21845 {
21846 *x = best_x;
21847 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
21848
21849 if (right_p)
21850 {
21851 *x += best_glyph->pixel_width;
21852 ++*hpos;
21853 }
21854
21855 *y = best_row->y;
21856 *vpos = best_row - w->current_matrix->rows;
21857 }
21858
21859 return best_glyph != NULL;
21860 }
21861
21862
21863 /* See if position X, Y is within a hot-spot of an image. */
21864
21865 static int
21866 on_hot_spot_p (hot_spot, x, y)
21867 Lisp_Object hot_spot;
21868 int x, y;
21869 {
21870 if (!CONSP (hot_spot))
21871 return 0;
21872
21873 if (EQ (XCAR (hot_spot), Qrect))
21874 {
21875 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
21876 Lisp_Object rect = XCDR (hot_spot);
21877 Lisp_Object tem;
21878 if (!CONSP (rect))
21879 return 0;
21880 if (!CONSP (XCAR (rect)))
21881 return 0;
21882 if (!CONSP (XCDR (rect)))
21883 return 0;
21884 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
21885 return 0;
21886 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
21887 return 0;
21888 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
21889 return 0;
21890 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
21891 return 0;
21892 return 1;
21893 }
21894 else if (EQ (XCAR (hot_spot), Qcircle))
21895 {
21896 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
21897 Lisp_Object circ = XCDR (hot_spot);
21898 Lisp_Object lr, lx0, ly0;
21899 if (CONSP (circ)
21900 && CONSP (XCAR (circ))
21901 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
21902 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
21903 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
21904 {
21905 double r = XFLOATINT (lr);
21906 double dx = XINT (lx0) - x;
21907 double dy = XINT (ly0) - y;
21908 return (dx * dx + dy * dy <= r * r);
21909 }
21910 }
21911 else if (EQ (XCAR (hot_spot), Qpoly))
21912 {
21913 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
21914 if (VECTORP (XCDR (hot_spot)))
21915 {
21916 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
21917 Lisp_Object *poly = v->contents;
21918 int n = v->size;
21919 int i;
21920 int inside = 0;
21921 Lisp_Object lx, ly;
21922 int x0, y0;
21923
21924 /* Need an even number of coordinates, and at least 3 edges. */
21925 if (n < 6 || n & 1)
21926 return 0;
21927
21928 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
21929 If count is odd, we are inside polygon. Pixels on edges
21930 may or may not be included depending on actual geometry of the
21931 polygon. */
21932 if ((lx = poly[n-2], !INTEGERP (lx))
21933 || (ly = poly[n-1], !INTEGERP (lx)))
21934 return 0;
21935 x0 = XINT (lx), y0 = XINT (ly);
21936 for (i = 0; i < n; i += 2)
21937 {
21938 int x1 = x0, y1 = y0;
21939 if ((lx = poly[i], !INTEGERP (lx))
21940 || (ly = poly[i+1], !INTEGERP (ly)))
21941 return 0;
21942 x0 = XINT (lx), y0 = XINT (ly);
21943
21944 /* Does this segment cross the X line? */
21945 if (x0 >= x)
21946 {
21947 if (x1 >= x)
21948 continue;
21949 }
21950 else if (x1 < x)
21951 continue;
21952 if (y > y0 && y > y1)
21953 continue;
21954 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
21955 inside = !inside;
21956 }
21957 return inside;
21958 }
21959 }
21960 /* If we don't understand the format, pretend we're not in the hot-spot. */
21961 return 0;
21962 }
21963
21964 Lisp_Object
21965 find_hot_spot (map, x, y)
21966 Lisp_Object map;
21967 int x, y;
21968 {
21969 while (CONSP (map))
21970 {
21971 if (CONSP (XCAR (map))
21972 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
21973 return XCAR (map);
21974 map = XCDR (map);
21975 }
21976
21977 return Qnil;
21978 }
21979
21980 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
21981 3, 3, 0,
21982 doc: /* Lookup in image map MAP coordinates X and Y.
21983 An image map is an alist where each element has the format (AREA ID PLIST).
21984 An AREA is specified as either a rectangle, a circle, or a polygon:
21985 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
21986 pixel coordinates of the upper left and bottom right corners.
21987 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
21988 and the radius of the circle; r may be a float or integer.
21989 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
21990 vector describes one corner in the polygon.
21991 Returns the alist element for the first matching AREA in MAP. */)
21992 (map, x, y)
21993 Lisp_Object map;
21994 Lisp_Object x, y;
21995 {
21996 if (NILP (map))
21997 return Qnil;
21998
21999 CHECK_NUMBER (x);
22000 CHECK_NUMBER (y);
22001
22002 return find_hot_spot (map, XINT (x), XINT (y));
22003 }
22004
22005
22006 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22007 static void
22008 define_frame_cursor1 (f, cursor, pointer)
22009 struct frame *f;
22010 Cursor cursor;
22011 Lisp_Object pointer;
22012 {
22013 /* Do not change cursor shape while dragging mouse. */
22014 if (!NILP (do_mouse_tracking))
22015 return;
22016
22017 if (!NILP (pointer))
22018 {
22019 if (EQ (pointer, Qarrow))
22020 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22021 else if (EQ (pointer, Qhand))
22022 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22023 else if (EQ (pointer, Qtext))
22024 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22025 else if (EQ (pointer, intern ("hdrag")))
22026 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22027 #ifdef HAVE_X_WINDOWS
22028 else if (EQ (pointer, intern ("vdrag")))
22029 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22030 #endif
22031 else if (EQ (pointer, intern ("hourglass")))
22032 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22033 else if (EQ (pointer, Qmodeline))
22034 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22035 else
22036 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22037 }
22038
22039 if (cursor != No_Cursor)
22040 rif->define_frame_cursor (f, cursor);
22041 }
22042
22043 /* Take proper action when mouse has moved to the mode or header line
22044 or marginal area AREA of window W, x-position X and y-position Y.
22045 X is relative to the start of the text display area of W, so the
22046 width of bitmap areas and scroll bars must be subtracted to get a
22047 position relative to the start of the mode line. */
22048
22049 static void
22050 note_mode_line_or_margin_highlight (window, x, y, area)
22051 Lisp_Object window;
22052 int x, y;
22053 enum window_part area;
22054 {
22055 struct window *w = XWINDOW (window);
22056 struct frame *f = XFRAME (w->frame);
22057 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22058 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22059 Lisp_Object pointer = Qnil;
22060 int charpos, dx, dy, width, height;
22061 Lisp_Object string, object = Qnil;
22062 Lisp_Object pos, help;
22063
22064 Lisp_Object mouse_face;
22065 int original_x_pixel = x;
22066 struct glyph * glyph = NULL;
22067 struct glyph_row *row;
22068
22069 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22070 {
22071 int x0;
22072 struct glyph *end;
22073
22074 string = mode_line_string (w, area, &x, &y, &charpos,
22075 &object, &dx, &dy, &width, &height);
22076
22077 row = (area == ON_MODE_LINE
22078 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22079 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22080
22081 /* Find glyph */
22082 if (row->mode_line_p && row->enabled_p)
22083 {
22084 glyph = row->glyphs[TEXT_AREA];
22085 end = glyph + row->used[TEXT_AREA];
22086
22087 for (x0 = original_x_pixel;
22088 glyph < end && x0 >= glyph->pixel_width;
22089 ++glyph)
22090 x0 -= glyph->pixel_width;
22091
22092 if (glyph >= end)
22093 glyph = NULL;
22094 }
22095 }
22096 else
22097 {
22098 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22099 string = marginal_area_string (w, area, &x, &y, &charpos,
22100 &object, &dx, &dy, &width, &height);
22101 }
22102
22103 help = Qnil;
22104
22105 if (IMAGEP (object))
22106 {
22107 Lisp_Object image_map, hotspot;
22108 if ((image_map = Fplist_get (XCDR (object), QCmap),
22109 !NILP (image_map))
22110 && (hotspot = find_hot_spot (image_map, dx, dy),
22111 CONSP (hotspot))
22112 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22113 {
22114 Lisp_Object area_id, plist;
22115
22116 area_id = XCAR (hotspot);
22117 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22118 If so, we could look for mouse-enter, mouse-leave
22119 properties in PLIST (and do something...). */
22120 hotspot = XCDR (hotspot);
22121 if (CONSP (hotspot)
22122 && (plist = XCAR (hotspot), CONSP (plist)))
22123 {
22124 pointer = Fplist_get (plist, Qpointer);
22125 if (NILP (pointer))
22126 pointer = Qhand;
22127 help = Fplist_get (plist, Qhelp_echo);
22128 if (!NILP (help))
22129 {
22130 help_echo_string = help;
22131 /* Is this correct? ++kfs */
22132 XSETWINDOW (help_echo_window, w);
22133 help_echo_object = w->buffer;
22134 help_echo_pos = charpos;
22135 }
22136 }
22137 }
22138 if (NILP (pointer))
22139 pointer = Fplist_get (XCDR (object), QCpointer);
22140 }
22141
22142 if (STRINGP (string))
22143 {
22144 pos = make_number (charpos);
22145 /* If we're on a string with `help-echo' text property, arrange
22146 for the help to be displayed. This is done by setting the
22147 global variable help_echo_string to the help string. */
22148 if (NILP (help))
22149 {
22150 help = Fget_text_property (pos, Qhelp_echo, string);
22151 if (!NILP (help))
22152 {
22153 help_echo_string = help;
22154 XSETWINDOW (help_echo_window, w);
22155 help_echo_object = string;
22156 help_echo_pos = charpos;
22157 }
22158 }
22159
22160 if (NILP (pointer))
22161 pointer = Fget_text_property (pos, Qpointer, string);
22162
22163 /* Change the mouse pointer according to what is under X/Y. */
22164 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
22165 {
22166 Lisp_Object map;
22167 map = Fget_text_property (pos, Qlocal_map, string);
22168 if (!KEYMAPP (map))
22169 map = Fget_text_property (pos, Qkeymap, string);
22170 if (!KEYMAPP (map))
22171 cursor = dpyinfo->vertical_scroll_bar_cursor;
22172 }
22173
22174 /* Change the mouse face according to what is under X/Y. */
22175 mouse_face = Fget_text_property (pos, Qmouse_face, string);
22176 if (!NILP (mouse_face)
22177 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22178 && glyph)
22179 {
22180 Lisp_Object b, e;
22181
22182 struct glyph * tmp_glyph;
22183
22184 int gpos;
22185 int gseq_length;
22186 int total_pixel_width;
22187 int ignore;
22188
22189 int vpos, hpos;
22190
22191 b = Fprevious_single_property_change (make_number (charpos + 1),
22192 Qmouse_face, string, Qnil);
22193 if (NILP (b))
22194 b = make_number (0);
22195
22196 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
22197 if (NILP (e))
22198 e = make_number (SCHARS (string));
22199
22200 /* Calculate the position(glyph position: GPOS) of GLYPH in
22201 displayed string. GPOS is different from CHARPOS.
22202
22203 CHARPOS is the position of glyph in internal string
22204 object. A mode line string format has structures which
22205 is converted to a flatten by emacs lisp interpreter.
22206 The internal string is an element of the structures.
22207 The displayed string is the flatten string. */
22208 for (tmp_glyph = glyph - 1, gpos = 0;
22209 tmp_glyph->charpos >= XINT (b);
22210 tmp_glyph--, gpos++)
22211 {
22212 if (!EQ (tmp_glyph->object, glyph->object))
22213 break;
22214 }
22215
22216 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
22217 displayed string holding GLYPH.
22218
22219 GSEQ_LENGTH is different from SCHARS (STRING).
22220 SCHARS (STRING) returns the length of the internal string. */
22221 for (tmp_glyph = glyph, gseq_length = gpos;
22222 tmp_glyph->charpos < XINT (e);
22223 tmp_glyph++, gseq_length++)
22224 {
22225 if (!EQ (tmp_glyph->object, glyph->object))
22226 break;
22227 }
22228
22229 total_pixel_width = 0;
22230 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22231 total_pixel_width += tmp_glyph->pixel_width;
22232
22233 /* Pre calculation of re-rendering position */
22234 vpos = (x - gpos);
22235 hpos = (area == ON_MODE_LINE
22236 ? (w->current_matrix)->nrows - 1
22237 : 0);
22238
22239 /* If the re-rendering position is included in the last
22240 re-rendering area, we should do nothing. */
22241 if ( EQ (window, dpyinfo->mouse_face_window)
22242 && dpyinfo->mouse_face_beg_col <= vpos
22243 && vpos < dpyinfo->mouse_face_end_col
22244 && dpyinfo->mouse_face_beg_row == hpos )
22245 return;
22246
22247 if (clear_mouse_face (dpyinfo))
22248 cursor = No_Cursor;
22249
22250 dpyinfo->mouse_face_beg_col = vpos;
22251 dpyinfo->mouse_face_beg_row = hpos;
22252
22253 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22254 dpyinfo->mouse_face_beg_y = 0;
22255
22256 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22257 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22258
22259 dpyinfo->mouse_face_end_x = 0;
22260 dpyinfo->mouse_face_end_y = 0;
22261
22262 dpyinfo->mouse_face_past_end = 0;
22263 dpyinfo->mouse_face_window = window;
22264
22265 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22266 charpos,
22267 0, 0, 0, &ignore,
22268 glyph->face_id, 1);
22269 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22270
22271 if (NILP (pointer))
22272 pointer = Qhand;
22273 }
22274 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22275 clear_mouse_face (dpyinfo);
22276 }
22277 define_frame_cursor1 (f, cursor, pointer);
22278 }
22279
22280
22281 /* EXPORT:
22282 Take proper action when the mouse has moved to position X, Y on
22283 frame F as regards highlighting characters that have mouse-face
22284 properties. Also de-highlighting chars where the mouse was before.
22285 X and Y can be negative or out of range. */
22286
22287 void
22288 note_mouse_highlight (f, x, y)
22289 struct frame *f;
22290 int x, y;
22291 {
22292 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22293 enum window_part part;
22294 Lisp_Object window;
22295 struct window *w;
22296 Cursor cursor = No_Cursor;
22297 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22298 struct buffer *b;
22299
22300 /* When a menu is active, don't highlight because this looks odd. */
22301 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
22302 if (popup_activated ())
22303 return;
22304 #endif
22305
22306 if (NILP (Vmouse_highlight)
22307 || !f->glyphs_initialized_p)
22308 return;
22309
22310 dpyinfo->mouse_face_mouse_x = x;
22311 dpyinfo->mouse_face_mouse_y = y;
22312 dpyinfo->mouse_face_mouse_frame = f;
22313
22314 if (dpyinfo->mouse_face_defer)
22315 return;
22316
22317 if (gc_in_progress)
22318 {
22319 dpyinfo->mouse_face_deferred_gc = 1;
22320 return;
22321 }
22322
22323 /* Which window is that in? */
22324 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22325
22326 /* If we were displaying active text in another window, clear that.
22327 Also clear if we move out of text area in same window. */
22328 if (! EQ (window, dpyinfo->mouse_face_window)
22329 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22330 && !NILP (dpyinfo->mouse_face_window)))
22331 clear_mouse_face (dpyinfo);
22332
22333 /* Not on a window -> return. */
22334 if (!WINDOWP (window))
22335 return;
22336
22337 /* Reset help_echo_string. It will get recomputed below. */
22338 help_echo_string = Qnil;
22339
22340 /* Convert to window-relative pixel coordinates. */
22341 w = XWINDOW (window);
22342 frame_to_window_pixel_xy (w, &x, &y);
22343
22344 /* Handle tool-bar window differently since it doesn't display a
22345 buffer. */
22346 if (EQ (window, f->tool_bar_window))
22347 {
22348 note_tool_bar_highlight (f, x, y);
22349 return;
22350 }
22351
22352 /* Mouse is on the mode, header line or margin? */
22353 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22354 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22355 {
22356 note_mode_line_or_margin_highlight (window, x, y, part);
22357 return;
22358 }
22359
22360 if (part == ON_VERTICAL_BORDER)
22361 {
22362 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22363 help_echo_string = make_string ("drag-mouse-1: resize", 20);
22364 }
22365 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22366 || part == ON_SCROLL_BAR)
22367 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22368 else
22369 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22370
22371 /* Are we in a window whose display is up to date?
22372 And verify the buffer's text has not changed. */
22373 b = XBUFFER (w->buffer);
22374 if (part == ON_TEXT
22375 && EQ (w->window_end_valid, w->buffer)
22376 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22377 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22378 {
22379 int hpos, vpos, pos, i, dx, dy, area;
22380 struct glyph *glyph;
22381 Lisp_Object object;
22382 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22383 Lisp_Object *overlay_vec = NULL;
22384 int noverlays;
22385 struct buffer *obuf;
22386 int obegv, ozv, same_region;
22387
22388 /* Find the glyph under X/Y. */
22389 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22390
22391 /* Look for :pointer property on image. */
22392 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22393 {
22394 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22395 if (img != NULL && IMAGEP (img->spec))
22396 {
22397 Lisp_Object image_map, hotspot;
22398 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22399 !NILP (image_map))
22400 && (hotspot = find_hot_spot (image_map,
22401 glyph->slice.x + dx,
22402 glyph->slice.y + dy),
22403 CONSP (hotspot))
22404 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22405 {
22406 Lisp_Object area_id, plist;
22407
22408 area_id = XCAR (hotspot);
22409 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22410 If so, we could look for mouse-enter, mouse-leave
22411 properties in PLIST (and do something...). */
22412 hotspot = XCDR (hotspot);
22413 if (CONSP (hotspot)
22414 && (plist = XCAR (hotspot), CONSP (plist)))
22415 {
22416 pointer = Fplist_get (plist, Qpointer);
22417 if (NILP (pointer))
22418 pointer = Qhand;
22419 help_echo_string = Fplist_get (plist, Qhelp_echo);
22420 if (!NILP (help_echo_string))
22421 {
22422 help_echo_window = window;
22423 help_echo_object = glyph->object;
22424 help_echo_pos = glyph->charpos;
22425 }
22426 }
22427 }
22428 if (NILP (pointer))
22429 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22430 }
22431 }
22432
22433 /* Clear mouse face if X/Y not over text. */
22434 if (glyph == NULL
22435 || area != TEXT_AREA
22436 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22437 {
22438 if (clear_mouse_face (dpyinfo))
22439 cursor = No_Cursor;
22440 if (NILP (pointer))
22441 {
22442 if (area != TEXT_AREA)
22443 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22444 else
22445 pointer = Vvoid_text_area_pointer;
22446 }
22447 goto set_cursor;
22448 }
22449
22450 pos = glyph->charpos;
22451 object = glyph->object;
22452 if (!STRINGP (object) && !BUFFERP (object))
22453 goto set_cursor;
22454
22455 /* If we get an out-of-range value, return now; avoid an error. */
22456 if (BUFFERP (object) && pos > BUF_Z (b))
22457 goto set_cursor;
22458
22459 /* Make the window's buffer temporarily current for
22460 overlays_at and compute_char_face. */
22461 obuf = current_buffer;
22462 current_buffer = b;
22463 obegv = BEGV;
22464 ozv = ZV;
22465 BEGV = BEG;
22466 ZV = Z;
22467
22468 /* Is this char mouse-active or does it have help-echo? */
22469 position = make_number (pos);
22470
22471 if (BUFFERP (object))
22472 {
22473 /* Put all the overlays we want in a vector in overlay_vec. */
22474 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22475 /* Sort overlays into increasing priority order. */
22476 noverlays = sort_overlays (overlay_vec, noverlays, w);
22477 }
22478 else
22479 noverlays = 0;
22480
22481 same_region = (EQ (window, dpyinfo->mouse_face_window)
22482 && vpos >= dpyinfo->mouse_face_beg_row
22483 && vpos <= dpyinfo->mouse_face_end_row
22484 && (vpos > dpyinfo->mouse_face_beg_row
22485 || hpos >= dpyinfo->mouse_face_beg_col)
22486 && (vpos < dpyinfo->mouse_face_end_row
22487 || hpos < dpyinfo->mouse_face_end_col
22488 || dpyinfo->mouse_face_past_end));
22489
22490 if (same_region)
22491 cursor = No_Cursor;
22492
22493 /* Check mouse-face highlighting. */
22494 if (! same_region
22495 /* If there exists an overlay with mouse-face overlapping
22496 the one we are currently highlighting, we have to
22497 check if we enter the overlapping overlay, and then
22498 highlight only that. */
22499 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22500 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22501 {
22502 /* Find the highest priority overlay that has a mouse-face
22503 property. */
22504 overlay = Qnil;
22505 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22506 {
22507 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22508 if (!NILP (mouse_face))
22509 overlay = overlay_vec[i];
22510 }
22511
22512 /* If we're actually highlighting the same overlay as
22513 before, there's no need to do that again. */
22514 if (!NILP (overlay)
22515 && EQ (overlay, dpyinfo->mouse_face_overlay))
22516 goto check_help_echo;
22517
22518 dpyinfo->mouse_face_overlay = overlay;
22519
22520 /* Clear the display of the old active region, if any. */
22521 if (clear_mouse_face (dpyinfo))
22522 cursor = No_Cursor;
22523
22524 /* If no overlay applies, get a text property. */
22525 if (NILP (overlay))
22526 mouse_face = Fget_text_property (position, Qmouse_face, object);
22527
22528 /* Handle the overlay case. */
22529 if (!NILP (overlay))
22530 {
22531 /* Find the range of text around this char that
22532 should be active. */
22533 Lisp_Object before, after;
22534 int ignore;
22535
22536 before = Foverlay_start (overlay);
22537 after = Foverlay_end (overlay);
22538 /* Record this as the current active region. */
22539 fast_find_position (w, XFASTINT (before),
22540 &dpyinfo->mouse_face_beg_col,
22541 &dpyinfo->mouse_face_beg_row,
22542 &dpyinfo->mouse_face_beg_x,
22543 &dpyinfo->mouse_face_beg_y, Qnil);
22544
22545 dpyinfo->mouse_face_past_end
22546 = !fast_find_position (w, XFASTINT (after),
22547 &dpyinfo->mouse_face_end_col,
22548 &dpyinfo->mouse_face_end_row,
22549 &dpyinfo->mouse_face_end_x,
22550 &dpyinfo->mouse_face_end_y, Qnil);
22551 dpyinfo->mouse_face_window = window;
22552
22553 dpyinfo->mouse_face_face_id
22554 = face_at_buffer_position (w, pos, 0, 0,
22555 &ignore, pos + 1,
22556 !dpyinfo->mouse_face_hidden);
22557
22558 /* Display it as active. */
22559 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22560 cursor = No_Cursor;
22561 }
22562 /* Handle the text property case. */
22563 else if (!NILP (mouse_face) && BUFFERP (object))
22564 {
22565 /* Find the range of text around this char that
22566 should be active. */
22567 Lisp_Object before, after, beginning, end;
22568 int ignore;
22569
22570 beginning = Fmarker_position (w->start);
22571 end = make_number (BUF_Z (XBUFFER (object))
22572 - XFASTINT (w->window_end_pos));
22573 before
22574 = Fprevious_single_property_change (make_number (pos + 1),
22575 Qmouse_face,
22576 object, beginning);
22577 after
22578 = Fnext_single_property_change (position, Qmouse_face,
22579 object, end);
22580
22581 /* Record this as the current active region. */
22582 fast_find_position (w, XFASTINT (before),
22583 &dpyinfo->mouse_face_beg_col,
22584 &dpyinfo->mouse_face_beg_row,
22585 &dpyinfo->mouse_face_beg_x,
22586 &dpyinfo->mouse_face_beg_y, Qnil);
22587 dpyinfo->mouse_face_past_end
22588 = !fast_find_position (w, XFASTINT (after),
22589 &dpyinfo->mouse_face_end_col,
22590 &dpyinfo->mouse_face_end_row,
22591 &dpyinfo->mouse_face_end_x,
22592 &dpyinfo->mouse_face_end_y, Qnil);
22593 dpyinfo->mouse_face_window = window;
22594
22595 if (BUFFERP (object))
22596 dpyinfo->mouse_face_face_id
22597 = face_at_buffer_position (w, pos, 0, 0,
22598 &ignore, pos + 1,
22599 !dpyinfo->mouse_face_hidden);
22600
22601 /* Display it as active. */
22602 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22603 cursor = No_Cursor;
22604 }
22605 else if (!NILP (mouse_face) && STRINGP (object))
22606 {
22607 Lisp_Object b, e;
22608 int ignore;
22609
22610 b = Fprevious_single_property_change (make_number (pos + 1),
22611 Qmouse_face,
22612 object, Qnil);
22613 e = Fnext_single_property_change (position, Qmouse_face,
22614 object, Qnil);
22615 if (NILP (b))
22616 b = make_number (0);
22617 if (NILP (e))
22618 e = make_number (SCHARS (object) - 1);
22619
22620 fast_find_string_pos (w, XINT (b), object,
22621 &dpyinfo->mouse_face_beg_col,
22622 &dpyinfo->mouse_face_beg_row,
22623 &dpyinfo->mouse_face_beg_x,
22624 &dpyinfo->mouse_face_beg_y, 0);
22625 fast_find_string_pos (w, XINT (e), object,
22626 &dpyinfo->mouse_face_end_col,
22627 &dpyinfo->mouse_face_end_row,
22628 &dpyinfo->mouse_face_end_x,
22629 &dpyinfo->mouse_face_end_y, 1);
22630 dpyinfo->mouse_face_past_end = 0;
22631 dpyinfo->mouse_face_window = window;
22632 dpyinfo->mouse_face_face_id
22633 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
22634 glyph->face_id, 1);
22635 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22636 cursor = No_Cursor;
22637 }
22638 else if (STRINGP (object) && NILP (mouse_face))
22639 {
22640 /* A string which doesn't have mouse-face, but
22641 the text ``under'' it might have. */
22642 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
22643 int start = MATRIX_ROW_START_CHARPOS (r);
22644
22645 pos = string_buffer_position (w, object, start);
22646 if (pos > 0)
22647 mouse_face = get_char_property_and_overlay (make_number (pos),
22648 Qmouse_face,
22649 w->buffer,
22650 &overlay);
22651 if (!NILP (mouse_face) && !NILP (overlay))
22652 {
22653 Lisp_Object before = Foverlay_start (overlay);
22654 Lisp_Object after = Foverlay_end (overlay);
22655 int ignore;
22656
22657 /* Note that we might not be able to find position
22658 BEFORE in the glyph matrix if the overlay is
22659 entirely covered by a `display' property. In
22660 this case, we overshoot. So let's stop in
22661 the glyph matrix before glyphs for OBJECT. */
22662 fast_find_position (w, XFASTINT (before),
22663 &dpyinfo->mouse_face_beg_col,
22664 &dpyinfo->mouse_face_beg_row,
22665 &dpyinfo->mouse_face_beg_x,
22666 &dpyinfo->mouse_face_beg_y,
22667 object);
22668
22669 dpyinfo->mouse_face_past_end
22670 = !fast_find_position (w, XFASTINT (after),
22671 &dpyinfo->mouse_face_end_col,
22672 &dpyinfo->mouse_face_end_row,
22673 &dpyinfo->mouse_face_end_x,
22674 &dpyinfo->mouse_face_end_y,
22675 Qnil);
22676 dpyinfo->mouse_face_window = window;
22677 dpyinfo->mouse_face_face_id
22678 = face_at_buffer_position (w, pos, 0, 0,
22679 &ignore, pos + 1,
22680 !dpyinfo->mouse_face_hidden);
22681
22682 /* Display it as active. */
22683 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22684 cursor = No_Cursor;
22685 }
22686 }
22687 }
22688
22689 check_help_echo:
22690
22691 /* Look for a `help-echo' property. */
22692 if (NILP (help_echo_string)) {
22693 Lisp_Object help, overlay;
22694
22695 /* Check overlays first. */
22696 help = overlay = Qnil;
22697 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
22698 {
22699 overlay = overlay_vec[i];
22700 help = Foverlay_get (overlay, Qhelp_echo);
22701 }
22702
22703 if (!NILP (help))
22704 {
22705 help_echo_string = help;
22706 help_echo_window = window;
22707 help_echo_object = overlay;
22708 help_echo_pos = pos;
22709 }
22710 else
22711 {
22712 Lisp_Object object = glyph->object;
22713 int charpos = glyph->charpos;
22714
22715 /* Try text properties. */
22716 if (STRINGP (object)
22717 && charpos >= 0
22718 && charpos < SCHARS (object))
22719 {
22720 help = Fget_text_property (make_number (charpos),
22721 Qhelp_echo, object);
22722 if (NILP (help))
22723 {
22724 /* If the string itself doesn't specify a help-echo,
22725 see if the buffer text ``under'' it does. */
22726 struct glyph_row *r
22727 = MATRIX_ROW (w->current_matrix, vpos);
22728 int start = MATRIX_ROW_START_CHARPOS (r);
22729 int pos = string_buffer_position (w, object, start);
22730 if (pos > 0)
22731 {
22732 help = Fget_char_property (make_number (pos),
22733 Qhelp_echo, w->buffer);
22734 if (!NILP (help))
22735 {
22736 charpos = pos;
22737 object = w->buffer;
22738 }
22739 }
22740 }
22741 }
22742 else if (BUFFERP (object)
22743 && charpos >= BEGV
22744 && charpos < ZV)
22745 help = Fget_text_property (make_number (charpos), Qhelp_echo,
22746 object);
22747
22748 if (!NILP (help))
22749 {
22750 help_echo_string = help;
22751 help_echo_window = window;
22752 help_echo_object = object;
22753 help_echo_pos = charpos;
22754 }
22755 }
22756 }
22757
22758 /* Look for a `pointer' property. */
22759 if (NILP (pointer))
22760 {
22761 /* Check overlays first. */
22762 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
22763 pointer = Foverlay_get (overlay_vec[i], Qpointer);
22764
22765 if (NILP (pointer))
22766 {
22767 Lisp_Object object = glyph->object;
22768 int charpos = glyph->charpos;
22769
22770 /* Try text properties. */
22771 if (STRINGP (object)
22772 && charpos >= 0
22773 && charpos < SCHARS (object))
22774 {
22775 pointer = Fget_text_property (make_number (charpos),
22776 Qpointer, object);
22777 if (NILP (pointer))
22778 {
22779 /* If the string itself doesn't specify a pointer,
22780 see if the buffer text ``under'' it does. */
22781 struct glyph_row *r
22782 = MATRIX_ROW (w->current_matrix, vpos);
22783 int start = MATRIX_ROW_START_CHARPOS (r);
22784 int pos = string_buffer_position (w, object, start);
22785 if (pos > 0)
22786 pointer = Fget_char_property (make_number (pos),
22787 Qpointer, w->buffer);
22788 }
22789 }
22790 else if (BUFFERP (object)
22791 && charpos >= BEGV
22792 && charpos < ZV)
22793 pointer = Fget_text_property (make_number (charpos),
22794 Qpointer, object);
22795 }
22796 }
22797
22798 BEGV = obegv;
22799 ZV = ozv;
22800 current_buffer = obuf;
22801 }
22802
22803 set_cursor:
22804
22805 define_frame_cursor1 (f, cursor, pointer);
22806 }
22807
22808
22809 /* EXPORT for RIF:
22810 Clear any mouse-face on window W. This function is part of the
22811 redisplay interface, and is called from try_window_id and similar
22812 functions to ensure the mouse-highlight is off. */
22813
22814 void
22815 x_clear_window_mouse_face (w)
22816 struct window *w;
22817 {
22818 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22819 Lisp_Object window;
22820
22821 BLOCK_INPUT;
22822 XSETWINDOW (window, w);
22823 if (EQ (window, dpyinfo->mouse_face_window))
22824 clear_mouse_face (dpyinfo);
22825 UNBLOCK_INPUT;
22826 }
22827
22828
22829 /* EXPORT:
22830 Just discard the mouse face information for frame F, if any.
22831 This is used when the size of F is changed. */
22832
22833 void
22834 cancel_mouse_face (f)
22835 struct frame *f;
22836 {
22837 Lisp_Object window;
22838 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22839
22840 window = dpyinfo->mouse_face_window;
22841 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
22842 {
22843 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22844 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22845 dpyinfo->mouse_face_window = Qnil;
22846 }
22847 }
22848
22849
22850 #endif /* HAVE_WINDOW_SYSTEM */
22851
22852 \f
22853 /***********************************************************************
22854 Exposure Events
22855 ***********************************************************************/
22856
22857 #ifdef HAVE_WINDOW_SYSTEM
22858
22859 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
22860 which intersects rectangle R. R is in window-relative coordinates. */
22861
22862 static void
22863 expose_area (w, row, r, area)
22864 struct window *w;
22865 struct glyph_row *row;
22866 XRectangle *r;
22867 enum glyph_row_area area;
22868 {
22869 struct glyph *first = row->glyphs[area];
22870 struct glyph *end = row->glyphs[area] + row->used[area];
22871 struct glyph *last;
22872 int first_x, start_x, x;
22873
22874 if (area == TEXT_AREA && row->fill_line_p)
22875 /* If row extends face to end of line write the whole line. */
22876 draw_glyphs (w, 0, row, area,
22877 0, row->used[area],
22878 DRAW_NORMAL_TEXT, 0);
22879 else
22880 {
22881 /* Set START_X to the window-relative start position for drawing glyphs of
22882 AREA. The first glyph of the text area can be partially visible.
22883 The first glyphs of other areas cannot. */
22884 start_x = window_box_left_offset (w, area);
22885 x = start_x;
22886 if (area == TEXT_AREA)
22887 x += row->x;
22888
22889 /* Find the first glyph that must be redrawn. */
22890 while (first < end
22891 && x + first->pixel_width < r->x)
22892 {
22893 x += first->pixel_width;
22894 ++first;
22895 }
22896
22897 /* Find the last one. */
22898 last = first;
22899 first_x = x;
22900 while (last < end
22901 && x < r->x + r->width)
22902 {
22903 x += last->pixel_width;
22904 ++last;
22905 }
22906
22907 /* Repaint. */
22908 if (last > first)
22909 draw_glyphs (w, first_x - start_x, row, area,
22910 first - row->glyphs[area], last - row->glyphs[area],
22911 DRAW_NORMAL_TEXT, 0);
22912 }
22913 }
22914
22915
22916 /* Redraw the parts of the glyph row ROW on window W intersecting
22917 rectangle R. R is in window-relative coordinates. Value is
22918 non-zero if mouse-face was overwritten. */
22919
22920 static int
22921 expose_line (w, row, r)
22922 struct window *w;
22923 struct glyph_row *row;
22924 XRectangle *r;
22925 {
22926 xassert (row->enabled_p);
22927
22928 if (row->mode_line_p || w->pseudo_window_p)
22929 draw_glyphs (w, 0, row, TEXT_AREA,
22930 0, row->used[TEXT_AREA],
22931 DRAW_NORMAL_TEXT, 0);
22932 else
22933 {
22934 if (row->used[LEFT_MARGIN_AREA])
22935 expose_area (w, row, r, LEFT_MARGIN_AREA);
22936 if (row->used[TEXT_AREA])
22937 expose_area (w, row, r, TEXT_AREA);
22938 if (row->used[RIGHT_MARGIN_AREA])
22939 expose_area (w, row, r, RIGHT_MARGIN_AREA);
22940 draw_row_fringe_bitmaps (w, row);
22941 }
22942
22943 return row->mouse_face_p;
22944 }
22945
22946
22947 /* Redraw those parts of glyphs rows during expose event handling that
22948 overlap other rows. Redrawing of an exposed line writes over parts
22949 of lines overlapping that exposed line; this function fixes that.
22950
22951 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
22952 row in W's current matrix that is exposed and overlaps other rows.
22953 LAST_OVERLAPPING_ROW is the last such row. */
22954
22955 static void
22956 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
22957 struct window *w;
22958 struct glyph_row *first_overlapping_row;
22959 struct glyph_row *last_overlapping_row;
22960 {
22961 struct glyph_row *row;
22962
22963 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
22964 if (row->overlapping_p)
22965 {
22966 xassert (row->enabled_p && !row->mode_line_p);
22967
22968 if (row->used[LEFT_MARGIN_AREA])
22969 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
22970
22971 if (row->used[TEXT_AREA])
22972 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
22973
22974 if (row->used[RIGHT_MARGIN_AREA])
22975 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
22976 }
22977 }
22978
22979
22980 /* Return non-zero if W's cursor intersects rectangle R. */
22981
22982 static int
22983 phys_cursor_in_rect_p (w, r)
22984 struct window *w;
22985 XRectangle *r;
22986 {
22987 XRectangle cr, result;
22988 struct glyph *cursor_glyph;
22989
22990 cursor_glyph = get_phys_cursor_glyph (w);
22991 if (cursor_glyph)
22992 {
22993 /* r is relative to W's box, but w->phys_cursor.x is relative
22994 to left edge of W's TEXT area. Adjust it. */
22995 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
22996 cr.y = w->phys_cursor.y;
22997 cr.width = cursor_glyph->pixel_width;
22998 cr.height = w->phys_cursor_height;
22999 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23000 I assume the effect is the same -- and this is portable. */
23001 return x_intersect_rectangles (&cr, r, &result);
23002 }
23003 else
23004 return 0;
23005 }
23006
23007
23008 /* EXPORT:
23009 Draw a vertical window border to the right of window W if W doesn't
23010 have vertical scroll bars. */
23011
23012 void
23013 x_draw_vertical_border (w)
23014 struct window *w;
23015 {
23016 /* We could do better, if we knew what type of scroll-bar the adjacent
23017 windows (on either side) have... But we don't :-(
23018 However, I think this works ok. ++KFS 2003-04-25 */
23019
23020 /* Redraw borders between horizontally adjacent windows. Don't
23021 do it for frames with vertical scroll bars because either the
23022 right scroll bar of a window, or the left scroll bar of its
23023 neighbor will suffice as a border. */
23024 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23025 return;
23026
23027 if (!WINDOW_RIGHTMOST_P (w)
23028 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23029 {
23030 int x0, x1, y0, y1;
23031
23032 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23033 y1 -= 1;
23034
23035 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23036 x1 -= 1;
23037
23038 rif->draw_vertical_window_border (w, x1, y0, y1);
23039 }
23040 else if (!WINDOW_LEFTMOST_P (w)
23041 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23042 {
23043 int x0, x1, y0, y1;
23044
23045 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23046 y1 -= 1;
23047
23048 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23049 x0 -= 1;
23050
23051 rif->draw_vertical_window_border (w, x0, y0, y1);
23052 }
23053 }
23054
23055
23056 /* Redraw the part of window W intersection rectangle FR. Pixel
23057 coordinates in FR are frame-relative. Call this function with
23058 input blocked. Value is non-zero if the exposure overwrites
23059 mouse-face. */
23060
23061 static int
23062 expose_window (w, fr)
23063 struct window *w;
23064 XRectangle *fr;
23065 {
23066 struct frame *f = XFRAME (w->frame);
23067 XRectangle wr, r;
23068 int mouse_face_overwritten_p = 0;
23069
23070 /* If window is not yet fully initialized, do nothing. This can
23071 happen when toolkit scroll bars are used and a window is split.
23072 Reconfiguring the scroll bar will generate an expose for a newly
23073 created window. */
23074 if (w->current_matrix == NULL)
23075 return 0;
23076
23077 /* When we're currently updating the window, display and current
23078 matrix usually don't agree. Arrange for a thorough display
23079 later. */
23080 if (w == updated_window)
23081 {
23082 SET_FRAME_GARBAGED (f);
23083 return 0;
23084 }
23085
23086 /* Frame-relative pixel rectangle of W. */
23087 wr.x = WINDOW_LEFT_EDGE_X (w);
23088 wr.y = WINDOW_TOP_EDGE_Y (w);
23089 wr.width = WINDOW_TOTAL_WIDTH (w);
23090 wr.height = WINDOW_TOTAL_HEIGHT (w);
23091
23092 if (x_intersect_rectangles (fr, &wr, &r))
23093 {
23094 int yb = window_text_bottom_y (w);
23095 struct glyph_row *row;
23096 int cursor_cleared_p;
23097 struct glyph_row *first_overlapping_row, *last_overlapping_row;
23098
23099 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
23100 r.x, r.y, r.width, r.height));
23101
23102 /* Convert to window coordinates. */
23103 r.x -= WINDOW_LEFT_EDGE_X (w);
23104 r.y -= WINDOW_TOP_EDGE_Y (w);
23105
23106 /* Turn off the cursor. */
23107 if (!w->pseudo_window_p
23108 && phys_cursor_in_rect_p (w, &r))
23109 {
23110 x_clear_cursor (w);
23111 cursor_cleared_p = 1;
23112 }
23113 else
23114 cursor_cleared_p = 0;
23115
23116 /* Update lines intersecting rectangle R. */
23117 first_overlapping_row = last_overlapping_row = NULL;
23118 for (row = w->current_matrix->rows;
23119 row->enabled_p;
23120 ++row)
23121 {
23122 int y0 = row->y;
23123 int y1 = MATRIX_ROW_BOTTOM_Y (row);
23124
23125 if ((y0 >= r.y && y0 < r.y + r.height)
23126 || (y1 > r.y && y1 < r.y + r.height)
23127 || (r.y >= y0 && r.y < y1)
23128 || (r.y + r.height > y0 && r.y + r.height < y1))
23129 {
23130 /* A header line may be overlapping, but there is no need
23131 to fix overlapping areas for them. KFS 2005-02-12 */
23132 if (row->overlapping_p && !row->mode_line_p)
23133 {
23134 if (first_overlapping_row == NULL)
23135 first_overlapping_row = row;
23136 last_overlapping_row = row;
23137 }
23138
23139 if (expose_line (w, row, &r))
23140 mouse_face_overwritten_p = 1;
23141 }
23142
23143 if (y1 >= yb)
23144 break;
23145 }
23146
23147 /* Display the mode line if there is one. */
23148 if (WINDOW_WANTS_MODELINE_P (w)
23149 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
23150 row->enabled_p)
23151 && row->y < r.y + r.height)
23152 {
23153 if (expose_line (w, row, &r))
23154 mouse_face_overwritten_p = 1;
23155 }
23156
23157 if (!w->pseudo_window_p)
23158 {
23159 /* Fix the display of overlapping rows. */
23160 if (first_overlapping_row)
23161 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
23162
23163 /* Draw border between windows. */
23164 x_draw_vertical_border (w);
23165
23166 /* Turn the cursor on again. */
23167 if (cursor_cleared_p)
23168 update_window_cursor (w, 1);
23169 }
23170 }
23171
23172 return mouse_face_overwritten_p;
23173 }
23174
23175
23176
23177 /* Redraw (parts) of all windows in the window tree rooted at W that
23178 intersect R. R contains frame pixel coordinates. Value is
23179 non-zero if the exposure overwrites mouse-face. */
23180
23181 static int
23182 expose_window_tree (w, r)
23183 struct window *w;
23184 XRectangle *r;
23185 {
23186 struct frame *f = XFRAME (w->frame);
23187 int mouse_face_overwritten_p = 0;
23188
23189 while (w && !FRAME_GARBAGED_P (f))
23190 {
23191 if (!NILP (w->hchild))
23192 mouse_face_overwritten_p
23193 |= expose_window_tree (XWINDOW (w->hchild), r);
23194 else if (!NILP (w->vchild))
23195 mouse_face_overwritten_p
23196 |= expose_window_tree (XWINDOW (w->vchild), r);
23197 else
23198 mouse_face_overwritten_p |= expose_window (w, r);
23199
23200 w = NILP (w->next) ? NULL : XWINDOW (w->next);
23201 }
23202
23203 return mouse_face_overwritten_p;
23204 }
23205
23206
23207 /* EXPORT:
23208 Redisplay an exposed area of frame F. X and Y are the upper-left
23209 corner of the exposed rectangle. W and H are width and height of
23210 the exposed area. All are pixel values. W or H zero means redraw
23211 the entire frame. */
23212
23213 void
23214 expose_frame (f, x, y, w, h)
23215 struct frame *f;
23216 int x, y, w, h;
23217 {
23218 XRectangle r;
23219 int mouse_face_overwritten_p = 0;
23220
23221 TRACE ((stderr, "expose_frame "));
23222
23223 /* No need to redraw if frame will be redrawn soon. */
23224 if (FRAME_GARBAGED_P (f))
23225 {
23226 TRACE ((stderr, " garbaged\n"));
23227 return;
23228 }
23229
23230 /* If basic faces haven't been realized yet, there is no point in
23231 trying to redraw anything. This can happen when we get an expose
23232 event while Emacs is starting, e.g. by moving another window. */
23233 if (FRAME_FACE_CACHE (f) == NULL
23234 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23235 {
23236 TRACE ((stderr, " no faces\n"));
23237 return;
23238 }
23239
23240 if (w == 0 || h == 0)
23241 {
23242 r.x = r.y = 0;
23243 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23244 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23245 }
23246 else
23247 {
23248 r.x = x;
23249 r.y = y;
23250 r.width = w;
23251 r.height = h;
23252 }
23253
23254 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23255 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23256
23257 if (WINDOWP (f->tool_bar_window))
23258 mouse_face_overwritten_p
23259 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23260
23261 #ifdef HAVE_X_WINDOWS
23262 #ifndef MSDOS
23263 #ifndef USE_X_TOOLKIT
23264 if (WINDOWP (f->menu_bar_window))
23265 mouse_face_overwritten_p
23266 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23267 #endif /* not USE_X_TOOLKIT */
23268 #endif
23269 #endif
23270
23271 /* Some window managers support a focus-follows-mouse style with
23272 delayed raising of frames. Imagine a partially obscured frame,
23273 and moving the mouse into partially obscured mouse-face on that
23274 frame. The visible part of the mouse-face will be highlighted,
23275 then the WM raises the obscured frame. With at least one WM, KDE
23276 2.1, Emacs is not getting any event for the raising of the frame
23277 (even tried with SubstructureRedirectMask), only Expose events.
23278 These expose events will draw text normally, i.e. not
23279 highlighted. Which means we must redo the highlight here.
23280 Subsume it under ``we love X''. --gerd 2001-08-15 */
23281 /* Included in Windows version because Windows most likely does not
23282 do the right thing if any third party tool offers
23283 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23284 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23285 {
23286 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23287 if (f == dpyinfo->mouse_face_mouse_frame)
23288 {
23289 int x = dpyinfo->mouse_face_mouse_x;
23290 int y = dpyinfo->mouse_face_mouse_y;
23291 clear_mouse_face (dpyinfo);
23292 note_mouse_highlight (f, x, y);
23293 }
23294 }
23295 }
23296
23297
23298 /* EXPORT:
23299 Determine the intersection of two rectangles R1 and R2. Return
23300 the intersection in *RESULT. Value is non-zero if RESULT is not
23301 empty. */
23302
23303 int
23304 x_intersect_rectangles (r1, r2, result)
23305 XRectangle *r1, *r2, *result;
23306 {
23307 XRectangle *left, *right;
23308 XRectangle *upper, *lower;
23309 int intersection_p = 0;
23310
23311 /* Rearrange so that R1 is the left-most rectangle. */
23312 if (r1->x < r2->x)
23313 left = r1, right = r2;
23314 else
23315 left = r2, right = r1;
23316
23317 /* X0 of the intersection is right.x0, if this is inside R1,
23318 otherwise there is no intersection. */
23319 if (right->x <= left->x + left->width)
23320 {
23321 result->x = right->x;
23322
23323 /* The right end of the intersection is the minimum of the
23324 the right ends of left and right. */
23325 result->width = (min (left->x + left->width, right->x + right->width)
23326 - result->x);
23327
23328 /* Same game for Y. */
23329 if (r1->y < r2->y)
23330 upper = r1, lower = r2;
23331 else
23332 upper = r2, lower = r1;
23333
23334 /* The upper end of the intersection is lower.y0, if this is inside
23335 of upper. Otherwise, there is no intersection. */
23336 if (lower->y <= upper->y + upper->height)
23337 {
23338 result->y = lower->y;
23339
23340 /* The lower end of the intersection is the minimum of the lower
23341 ends of upper and lower. */
23342 result->height = (min (lower->y + lower->height,
23343 upper->y + upper->height)
23344 - result->y);
23345 intersection_p = 1;
23346 }
23347 }
23348
23349 return intersection_p;
23350 }
23351
23352 #endif /* HAVE_WINDOW_SYSTEM */
23353
23354 \f
23355 /***********************************************************************
23356 Initialization
23357 ***********************************************************************/
23358
23359 void
23360 syms_of_xdisp ()
23361 {
23362 Vwith_echo_area_save_vector = Qnil;
23363 staticpro (&Vwith_echo_area_save_vector);
23364
23365 Vmessage_stack = Qnil;
23366 staticpro (&Vmessage_stack);
23367
23368 Qinhibit_redisplay = intern ("inhibit-redisplay");
23369 staticpro (&Qinhibit_redisplay);
23370
23371 message_dolog_marker1 = Fmake_marker ();
23372 staticpro (&message_dolog_marker1);
23373 message_dolog_marker2 = Fmake_marker ();
23374 staticpro (&message_dolog_marker2);
23375 message_dolog_marker3 = Fmake_marker ();
23376 staticpro (&message_dolog_marker3);
23377
23378 #if GLYPH_DEBUG
23379 defsubr (&Sdump_frame_glyph_matrix);
23380 defsubr (&Sdump_glyph_matrix);
23381 defsubr (&Sdump_glyph_row);
23382 defsubr (&Sdump_tool_bar_row);
23383 defsubr (&Strace_redisplay);
23384 defsubr (&Strace_to_stderr);
23385 #endif
23386 #ifdef HAVE_WINDOW_SYSTEM
23387 defsubr (&Stool_bar_lines_needed);
23388 defsubr (&Slookup_image_map);
23389 #endif
23390 defsubr (&Sformat_mode_line);
23391
23392 staticpro (&Qmenu_bar_update_hook);
23393 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23394
23395 staticpro (&Qoverriding_terminal_local_map);
23396 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23397
23398 staticpro (&Qoverriding_local_map);
23399 Qoverriding_local_map = intern ("overriding-local-map");
23400
23401 staticpro (&Qwindow_scroll_functions);
23402 Qwindow_scroll_functions = intern ("window-scroll-functions");
23403
23404 staticpro (&Qredisplay_end_trigger_functions);
23405 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23406
23407 staticpro (&Qinhibit_point_motion_hooks);
23408 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23409
23410 QCdata = intern (":data");
23411 staticpro (&QCdata);
23412 Qdisplay = intern ("display");
23413 staticpro (&Qdisplay);
23414 Qspace_width = intern ("space-width");
23415 staticpro (&Qspace_width);
23416 Qraise = intern ("raise");
23417 staticpro (&Qraise);
23418 Qslice = intern ("slice");
23419 staticpro (&Qslice);
23420 Qspace = intern ("space");
23421 staticpro (&Qspace);
23422 Qmargin = intern ("margin");
23423 staticpro (&Qmargin);
23424 Qpointer = intern ("pointer");
23425 staticpro (&Qpointer);
23426 Qleft_margin = intern ("left-margin");
23427 staticpro (&Qleft_margin);
23428 Qright_margin = intern ("right-margin");
23429 staticpro (&Qright_margin);
23430 Qcenter = intern ("center");
23431 staticpro (&Qcenter);
23432 Qline_height = intern ("line-height");
23433 staticpro (&Qline_height);
23434 QCalign_to = intern (":align-to");
23435 staticpro (&QCalign_to);
23436 QCrelative_width = intern (":relative-width");
23437 staticpro (&QCrelative_width);
23438 QCrelative_height = intern (":relative-height");
23439 staticpro (&QCrelative_height);
23440 QCeval = intern (":eval");
23441 staticpro (&QCeval);
23442 QCpropertize = intern (":propertize");
23443 staticpro (&QCpropertize);
23444 QCfile = intern (":file");
23445 staticpro (&QCfile);
23446 Qfontified = intern ("fontified");
23447 staticpro (&Qfontified);
23448 Qfontification_functions = intern ("fontification-functions");
23449 staticpro (&Qfontification_functions);
23450 Qtrailing_whitespace = intern ("trailing-whitespace");
23451 staticpro (&Qtrailing_whitespace);
23452 Qescape_glyph = intern ("escape-glyph");
23453 staticpro (&Qescape_glyph);
23454 Qnobreak_space = intern ("nobreak-space");
23455 staticpro (&Qnobreak_space);
23456 Qimage = intern ("image");
23457 staticpro (&Qimage);
23458 QCmap = intern (":map");
23459 staticpro (&QCmap);
23460 QCpointer = intern (":pointer");
23461 staticpro (&QCpointer);
23462 Qrect = intern ("rect");
23463 staticpro (&Qrect);
23464 Qcircle = intern ("circle");
23465 staticpro (&Qcircle);
23466 Qpoly = intern ("poly");
23467 staticpro (&Qpoly);
23468 Qmessage_truncate_lines = intern ("message-truncate-lines");
23469 staticpro (&Qmessage_truncate_lines);
23470 Qgrow_only = intern ("grow-only");
23471 staticpro (&Qgrow_only);
23472 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23473 staticpro (&Qinhibit_menubar_update);
23474 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23475 staticpro (&Qinhibit_eval_during_redisplay);
23476 Qposition = intern ("position");
23477 staticpro (&Qposition);
23478 Qbuffer_position = intern ("buffer-position");
23479 staticpro (&Qbuffer_position);
23480 Qobject = intern ("object");
23481 staticpro (&Qobject);
23482 Qbar = intern ("bar");
23483 staticpro (&Qbar);
23484 Qhbar = intern ("hbar");
23485 staticpro (&Qhbar);
23486 Qbox = intern ("box");
23487 staticpro (&Qbox);
23488 Qhollow = intern ("hollow");
23489 staticpro (&Qhollow);
23490 Qhand = intern ("hand");
23491 staticpro (&Qhand);
23492 Qarrow = intern ("arrow");
23493 staticpro (&Qarrow);
23494 Qtext = intern ("text");
23495 staticpro (&Qtext);
23496 Qrisky_local_variable = intern ("risky-local-variable");
23497 staticpro (&Qrisky_local_variable);
23498 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23499 staticpro (&Qinhibit_free_realized_faces);
23500
23501 list_of_error = Fcons (Fcons (intern ("error"),
23502 Fcons (intern ("void-variable"), Qnil)),
23503 Qnil);
23504 staticpro (&list_of_error);
23505
23506 Qlast_arrow_position = intern ("last-arrow-position");
23507 staticpro (&Qlast_arrow_position);
23508 Qlast_arrow_string = intern ("last-arrow-string");
23509 staticpro (&Qlast_arrow_string);
23510
23511 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23512 staticpro (&Qoverlay_arrow_string);
23513 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23514 staticpro (&Qoverlay_arrow_bitmap);
23515
23516 echo_buffer[0] = echo_buffer[1] = Qnil;
23517 staticpro (&echo_buffer[0]);
23518 staticpro (&echo_buffer[1]);
23519
23520 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23521 staticpro (&echo_area_buffer[0]);
23522 staticpro (&echo_area_buffer[1]);
23523
23524 Vmessages_buffer_name = build_string ("*Messages*");
23525 staticpro (&Vmessages_buffer_name);
23526
23527 mode_line_proptrans_alist = Qnil;
23528 staticpro (&mode_line_proptrans_alist);
23529 mode_line_string_list = Qnil;
23530 staticpro (&mode_line_string_list);
23531 mode_line_string_face = Qnil;
23532 staticpro (&mode_line_string_face);
23533 mode_line_string_face_prop = Qnil;
23534 staticpro (&mode_line_string_face_prop);
23535 Vmode_line_unwind_vector = Qnil;
23536 staticpro (&Vmode_line_unwind_vector);
23537
23538 help_echo_string = Qnil;
23539 staticpro (&help_echo_string);
23540 help_echo_object = Qnil;
23541 staticpro (&help_echo_object);
23542 help_echo_window = Qnil;
23543 staticpro (&help_echo_window);
23544 previous_help_echo_string = Qnil;
23545 staticpro (&previous_help_echo_string);
23546 help_echo_pos = -1;
23547
23548 #ifdef HAVE_WINDOW_SYSTEM
23549 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23550 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23551 For example, if a block cursor is over a tab, it will be drawn as
23552 wide as that tab on the display. */);
23553 x_stretch_cursor_p = 0;
23554 #endif
23555
23556 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23557 doc: /* *Non-nil means highlight trailing whitespace.
23558 The face used for trailing whitespace is `trailing-whitespace'. */);
23559 Vshow_trailing_whitespace = Qnil;
23560
23561 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23562 doc: /* *Control highlighting of nobreak space and soft hyphen.
23563 A value of t means highlight the character itself (for nobreak space,
23564 use face `nobreak-space').
23565 A value of nil means no highlighting.
23566 Other values mean display the escape glyph followed by an ordinary
23567 space or ordinary hyphen. */);
23568 Vnobreak_char_display = Qt;
23569
23570 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
23571 doc: /* *The pointer shape to show in void text areas.
23572 A value of nil means to show the text pointer. Other options are `arrow',
23573 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
23574 Vvoid_text_area_pointer = Qarrow;
23575
23576 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
23577 doc: /* Non-nil means don't actually do any redisplay.
23578 This is used for internal purposes. */);
23579 Vinhibit_redisplay = Qnil;
23580
23581 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
23582 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
23583 Vglobal_mode_string = Qnil;
23584
23585 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
23586 doc: /* Marker for where to display an arrow on top of the buffer text.
23587 This must be the beginning of a line in order to work.
23588 See also `overlay-arrow-string'. */);
23589 Voverlay_arrow_position = Qnil;
23590
23591 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
23592 doc: /* String to display as an arrow in non-window frames.
23593 See also `overlay-arrow-position'. */);
23594 Voverlay_arrow_string = build_string ("=>");
23595
23596 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
23597 doc: /* List of variables (symbols) which hold markers for overlay arrows.
23598 The symbols on this list are examined during redisplay to determine
23599 where to display overlay arrows. */);
23600 Voverlay_arrow_variable_list
23601 = Fcons (intern ("overlay-arrow-position"), Qnil);
23602
23603 DEFVAR_INT ("scroll-step", &scroll_step,
23604 doc: /* *The number of lines to try scrolling a window by when point moves out.
23605 If that fails to bring point back on frame, point is centered instead.
23606 If this is zero, point is always centered after it moves off frame.
23607 If you want scrolling to always be a line at a time, you should set
23608 `scroll-conservatively' to a large value rather than set this to 1. */);
23609
23610 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
23611 doc: /* *Scroll up to this many lines, to bring point back on screen.
23612 A value of zero means to scroll the text to center point vertically
23613 in the window. */);
23614 scroll_conservatively = 0;
23615
23616 DEFVAR_INT ("scroll-margin", &scroll_margin,
23617 doc: /* *Number of lines of margin at the top and bottom of a window.
23618 Recenter the window whenever point gets within this many lines
23619 of the top or bottom of the window. */);
23620 scroll_margin = 0;
23621
23622 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
23623 doc: /* Pixels per inch value for non-window system displays.
23624 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
23625 Vdisplay_pixels_per_inch = make_float (72.0);
23626
23627 #if GLYPH_DEBUG
23628 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
23629 #endif
23630
23631 DEFVAR_BOOL ("truncate-partial-width-windows",
23632 &truncate_partial_width_windows,
23633 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
23634 truncate_partial_width_windows = 1;
23635
23636 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
23637 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
23638 Any other value means to use the appropriate face, `mode-line',
23639 `header-line', or `menu' respectively. */);
23640 mode_line_inverse_video = 1;
23641
23642 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
23643 doc: /* *Maximum buffer size for which line number should be displayed.
23644 If the buffer is bigger than this, the line number does not appear
23645 in the mode line. A value of nil means no limit. */);
23646 Vline_number_display_limit = Qnil;
23647
23648 DEFVAR_INT ("line-number-display-limit-width",
23649 &line_number_display_limit_width,
23650 doc: /* *Maximum line width (in characters) for line number display.
23651 If the average length of the lines near point is bigger than this, then the
23652 line number may be omitted from the mode line. */);
23653 line_number_display_limit_width = 200;
23654
23655 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
23656 doc: /* *Non-nil means highlight region even in nonselected windows. */);
23657 highlight_nonselected_windows = 0;
23658
23659 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
23660 doc: /* Non-nil if more than one frame is visible on this display.
23661 Minibuffer-only frames don't count, but iconified frames do.
23662 This variable is not guaranteed to be accurate except while processing
23663 `frame-title-format' and `icon-title-format'. */);
23664
23665 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
23666 doc: /* Template for displaying the title bar of visible frames.
23667 \(Assuming the window manager supports this feature.)
23668 This variable has the same structure as `mode-line-format' (which see),
23669 and is used only on frames for which no explicit name has been set
23670 \(see `modify-frame-parameters'). */);
23671
23672 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
23673 doc: /* Template for displaying the title bar of an iconified frame.
23674 \(Assuming the window manager supports this feature.)
23675 This variable has the same structure as `mode-line-format' (which see),
23676 and is used only on frames for which no explicit name has been set
23677 \(see `modify-frame-parameters'). */);
23678 Vicon_title_format
23679 = Vframe_title_format
23680 = Fcons (intern ("multiple-frames"),
23681 Fcons (build_string ("%b"),
23682 Fcons (Fcons (empty_string,
23683 Fcons (intern ("invocation-name"),
23684 Fcons (build_string ("@"),
23685 Fcons (intern ("system-name"),
23686 Qnil)))),
23687 Qnil)));
23688
23689 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
23690 doc: /* Maximum number of lines to keep in the message log buffer.
23691 If nil, disable message logging. If t, log messages but don't truncate
23692 the buffer when it becomes large. */);
23693 Vmessage_log_max = make_number (50);
23694
23695 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
23696 doc: /* Functions called before redisplay, if window sizes have changed.
23697 The value should be a list of functions that take one argument.
23698 Just before redisplay, for each frame, if any of its windows have changed
23699 size since the last redisplay, or have been split or deleted,
23700 all the functions in the list are called, with the frame as argument. */);
23701 Vwindow_size_change_functions = Qnil;
23702
23703 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
23704 doc: /* List of functions to call before redisplaying a window with scrolling.
23705 Each function is called with two arguments, the window
23706 and its new display-start position. Note that the value of `window-end'
23707 is not valid when these functions are called. */);
23708 Vwindow_scroll_functions = Qnil;
23709
23710 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
23711 doc: /* Functions called when redisplay of a window reaches the end trigger.
23712 Each function is called with two arguments, the window and the end trigger value.
23713 See `set-window-redisplay-end-trigger'. */);
23714 Vredisplay_end_trigger_functions = Qnil;
23715
23716 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
23717 doc: /* *Non-nil means autoselect window with mouse pointer. */);
23718 mouse_autoselect_window = 0;
23719
23720 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
23721 doc: /* *Non-nil means automatically resize tool-bars.
23722 This increases a tool-bar's height if not all tool-bar items are visible.
23723 It decreases a tool-bar's height when it would display blank lines
23724 otherwise. */);
23725 auto_resize_tool_bars_p = 1;
23726
23727 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
23728 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
23729 auto_raise_tool_bar_buttons_p = 1;
23730
23731 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
23732 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
23733 make_cursor_line_fully_visible_p = 1;
23734
23735 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
23736 doc: /* *Border below tool-bar in pixels.
23737 If an integer, use it as the height of the border.
23738 If it is one of `internal-border-width' or `border-width', use the
23739 value of the corresponding frame parameter.
23740 Otherwise, no border is added below the tool-bar. */);
23741 Vtool_bar_border = Qinternal_border_width;
23742
23743 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
23744 doc: /* *Margin around tool-bar buttons in pixels.
23745 If an integer, use that for both horizontal and vertical margins.
23746 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
23747 HORZ specifying the horizontal margin, and VERT specifying the
23748 vertical margin. */);
23749 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
23750
23751 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
23752 doc: /* *Relief thickness of tool-bar buttons. */);
23753 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
23754
23755 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
23756 doc: /* List of functions to call to fontify regions of text.
23757 Each function is called with one argument POS. Functions must
23758 fontify a region starting at POS in the current buffer, and give
23759 fontified regions the property `fontified'. */);
23760 Vfontification_functions = Qnil;
23761 Fmake_variable_buffer_local (Qfontification_functions);
23762
23763 DEFVAR_BOOL ("unibyte-display-via-language-environment",
23764 &unibyte_display_via_language_environment,
23765 doc: /* *Non-nil means display unibyte text according to language environment.
23766 Specifically this means that unibyte non-ASCII characters
23767 are displayed by converting them to the equivalent multibyte characters
23768 according to the current language environment. As a result, they are
23769 displayed according to the current fontset. */);
23770 unibyte_display_via_language_environment = 0;
23771
23772 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
23773 doc: /* *Maximum height for resizing mini-windows.
23774 If a float, it specifies a fraction of the mini-window frame's height.
23775 If an integer, it specifies a number of lines. */);
23776 Vmax_mini_window_height = make_float (0.25);
23777
23778 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
23779 doc: /* *How to resize mini-windows.
23780 A value of nil means don't automatically resize mini-windows.
23781 A value of t means resize them to fit the text displayed in them.
23782 A value of `grow-only', the default, means let mini-windows grow
23783 only, until their display becomes empty, at which point the windows
23784 go back to their normal size. */);
23785 Vresize_mini_windows = Qgrow_only;
23786
23787 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
23788 doc: /* Alist specifying how to blink the cursor off.
23789 Each element has the form (ON-STATE . OFF-STATE). Whenever the
23790 `cursor-type' frame-parameter or variable equals ON-STATE,
23791 comparing using `equal', Emacs uses OFF-STATE to specify
23792 how to blink it off. ON-STATE and OFF-STATE are values for
23793 the `cursor-type' frame parameter.
23794
23795 If a frame's ON-STATE has no entry in this list,
23796 the frame's other specifications determine how to blink the cursor off. */);
23797 Vblink_cursor_alist = Qnil;
23798
23799 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
23800 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
23801 automatic_hscrolling_p = 1;
23802
23803 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
23804 doc: /* *How many columns away from the window edge point is allowed to get
23805 before automatic hscrolling will horizontally scroll the window. */);
23806 hscroll_margin = 5;
23807
23808 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
23809 doc: /* *How many columns to scroll the window when point gets too close to the edge.
23810 When point is less than `hscroll-margin' columns from the window
23811 edge, automatic hscrolling will scroll the window by the amount of columns
23812 determined by this variable. If its value is a positive integer, scroll that
23813 many columns. If it's a positive floating-point number, it specifies the
23814 fraction of the window's width to scroll. If it's nil or zero, point will be
23815 centered horizontally after the scroll. Any other value, including negative
23816 numbers, are treated as if the value were zero.
23817
23818 Automatic hscrolling always moves point outside the scroll margin, so if
23819 point was more than scroll step columns inside the margin, the window will
23820 scroll more than the value given by the scroll step.
23821
23822 Note that the lower bound for automatic hscrolling specified by `scroll-left'
23823 and `scroll-right' overrides this variable's effect. */);
23824 Vhscroll_step = make_number (0);
23825
23826 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
23827 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
23828 Bind this around calls to `message' to let it take effect. */);
23829 message_truncate_lines = 0;
23830
23831 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
23832 doc: /* Normal hook run to update the menu bar definitions.
23833 Redisplay runs this hook before it redisplays the menu bar.
23834 This is used to update submenus such as Buffers,
23835 whose contents depend on various data. */);
23836 Vmenu_bar_update_hook = Qnil;
23837
23838 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
23839 doc: /* Non-nil means don't update menu bars. Internal use only. */);
23840 inhibit_menubar_update = 0;
23841
23842 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
23843 doc: /* Non-nil means don't eval Lisp during redisplay. */);
23844 inhibit_eval_during_redisplay = 0;
23845
23846 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
23847 doc: /* Non-nil means don't free realized faces. Internal use only. */);
23848 inhibit_free_realized_faces = 0;
23849
23850 #if GLYPH_DEBUG
23851 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
23852 doc: /* Inhibit try_window_id display optimization. */);
23853 inhibit_try_window_id = 0;
23854
23855 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
23856 doc: /* Inhibit try_window_reusing display optimization. */);
23857 inhibit_try_window_reusing = 0;
23858
23859 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
23860 doc: /* Inhibit try_cursor_movement display optimization. */);
23861 inhibit_try_cursor_movement = 0;
23862 #endif /* GLYPH_DEBUG */
23863 }
23864
23865
23866 /* Initialize this module when Emacs starts. */
23867
23868 void
23869 init_xdisp ()
23870 {
23871 Lisp_Object root_window;
23872 struct window *mini_w;
23873
23874 current_header_line_height = current_mode_line_height = -1;
23875
23876 CHARPOS (this_line_start_pos) = 0;
23877
23878 mini_w = XWINDOW (minibuf_window);
23879 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
23880
23881 if (!noninteractive)
23882 {
23883 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
23884 int i;
23885
23886 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
23887 set_window_height (root_window,
23888 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
23889 0);
23890 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
23891 set_window_height (minibuf_window, 1, 0);
23892
23893 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
23894 mini_w->total_cols = make_number (FRAME_COLS (f));
23895
23896 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
23897 scratch_glyph_row.glyphs[TEXT_AREA + 1]
23898 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
23899
23900 /* The default ellipsis glyphs `...'. */
23901 for (i = 0; i < 3; ++i)
23902 default_invis_vector[i] = make_number ('.');
23903 }
23904
23905 {
23906 /* Allocate the buffer for frame titles.
23907 Also used for `format-mode-line'. */
23908 int size = 100;
23909 mode_line_noprop_buf = (char *) xmalloc (size);
23910 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
23911 mode_line_noprop_ptr = mode_line_noprop_buf;
23912 mode_line_target = MODE_LINE_DISPLAY;
23913 }
23914
23915 help_echo_showing_p = 0;
23916 }
23917
23918
23919 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
23920 (do not change this comment) */