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1 \input texinfo @c -*-texinfo-*-
2 @comment %**start of header
3 @setfilename ../info/eintr
4 @c sethtmlfilename emacs-lisp-intro.html
5 @settitle Programming in Emacs Lisp
6 @syncodeindex vr cp
7 @syncodeindex fn cp
8 @setchapternewpage odd
9 @finalout
10
11 @c ---------
12 @c <<<< For hard copy printing, this file is now
13 @c set for smallbook, which works for all sizes
14 @c of paper, and with Postscript figures >>>>
15 @smallbook
16 @clear largebook
17 @set print-postscript-figures
18 @c set largebook
19 @c clear print-postscript-figures
20 @c ---------
21
22 @comment %**end of header
23
24 @set edition-number 2.06
25 @set update-date 2002 Jun 6
26
27 @ignore
28 ## Summary of shell commands to create various output formats:
29
30 ## Info output
31 makeinfo --no-split --paragraph-indent=0 --verbose emacs-lisp-intro.texi
32
33 ## DVI output
34 texi2dvi emacs-lisp-intro.texi
35
36 ## HTML output
37 makeinfo --html --no-split --verbose emacs-lisp-intro.texi
38
39 ## Plain text output
40 makeinfo --fill-column=70 --no-split --paragraph-indent=0 \
41 --verbose --no-headers --output=emacs-lisp-intro.txt emacs-lisp-intro.texi
42
43 @end ignore
44
45 @c ================ Included Figures ================
46
47 @c Set print-postscript-figures if you print PostScript figures.
48 @c If you clear this, the ten figures will be printed as ASCII diagrams.
49 @c (This is not relevant to Info, since Info only handles ASCII.)
50 @c Your site may require editing changes to print PostScript; in this
51 @c case, search for `print-postscript-figures' and make appropriate changes.
52
53
54 @c ================ How to Create an Info file ================
55
56 @c If you have `makeinfo' installed, run the following command
57
58 @c makeinfo emacs-lisp-intro.texi
59
60 @c or, if you want a single, large Info file, and no paragraph indents:
61 @c makeinfo --no-split --paragraph-indent=0 --verbose emacs-lisp-intro.texi
62
63 @c After creating the Info file, edit your Info `dir' file, if the
64 @c `dircategory' section below does not enable your system to
65 @c install the manual automatically.
66 @c (The `dir' file is often in the `/usr/local/info/' directory.)
67
68 @c ================ How to Create an HTML file ================
69
70 @c To convert to HTML format
71 @c makeinfo --html --no-split --verbose emacs-lisp-intro.texi
72
73 @c ================ How to Print a Book in Various Sizes ================
74
75 @c This book can be printed in any of three different sizes.
76 @c In the above header, set @-commands appropriately.
77
78 @c 7 by 9.25 inches:
79 @c @smallbook
80 @c @clear largebook
81
82 @c 8.5 by 11 inches:
83 @c @c smallbook
84 @c @set largebook
85
86 @c European A4 size paper:
87 @c @c smallbook
88 @c @afourpaper
89 @c @set largebook
90
91 @c ================ How to Typeset and Print ================
92
93 @c If you do not include PostScript figures, run either of the
94 @c following command sequences, or similar commands suited to your
95 @c system:
96
97 @c texi2dvi emacs-lisp-intro.texi
98 @c lpr -d emacs-lisp-intro.dvi
99
100 @c or else:
101
102 @c tex emacs-lisp-intro.texi
103 @c texindex emacs-lisp-intro.??
104 @c tex emacs-lisp-intro.texi
105 @c lpr -d emacs-lisp-intro.dvi
106
107 @c If you include the PostScript figures, and you have old software,
108 @c you may need to convert the .dvi file to a .ps file before
109 @c printing. Run either of the following command sequences, or one
110 @c similar:
111 @c
112 @c dvips -f < emacs-lisp-intro.dvi > emacs-lisp-intro.ps
113 @c
114 @c or else:
115 @c
116 @c postscript -p < emacs-lisp-intro.dvi > emacs-lisp-intro.ps
117 @c
118
119 @c (Note: if you edit the book so as to change the length of the
120 @c table of contents, you may have to change the value of `pageno' below.)
121
122 @c ================ End of Formatting Sections ================
123
124 @c For next or subsequent edition:
125 @c create function using with-output-to-temp-buffer
126 @c create a major mode, with keymaps
127 @c run an asynchronous process, like grep or diff
128
129 @c For 8.5 by 11 inch format: do not use such a small amount of
130 @c whitespace between paragraphs as smallbook format
131 @ifset largebook
132 @tex
133 \global\parskip 6pt plus 1pt
134 @end tex
135 @end ifset
136
137 @c For all sized formats: print within-book cross
138 @c reference with ``...'' rather than [...]
139 @tex
140 % Need following so comma appears after section numbers.
141 \global\def\Ysectionnumberandtype{%
142 \ifnum\secno=0 \putwordChapter\xreftie\the\chapno, \space %
143 \else \ifnum \subsecno=0 \putwordSection\xreftie\the\chapno.\the\secno, \space %
144 \else \ifnum \subsubsecno=0 %
145 \putwordSection\xreftie\the\chapno.\the\secno.\the\subsecno, \space %
146 \else %
147 \putwordSection\xreftie\the\chapno.\the\secno.\the\subsecno.\the\subsubsecno, \space%
148 \fi \fi \fi }
149
150 \global\def\Yappendixletterandtype{%
151 \ifnum\secno=0 \putwordAppendix\xreftie'char\the\appendixno{}, \space%
152 \else \ifnum \subsecno=0 \putwordSection\xreftie'char\the\appendixno.\the\secno, \space %
153 \else \ifnum \subsubsecno=0 %
154 \putwordSection\xreftie'char\the\appendixno.\the\secno.\the\subsecno, \space %
155 \else %
156 \putwordSection\xreftie'char\the\appendixno.\the\secno.\the\subsecno.\the\subsubsecno, \space %
157 \fi \fi \fi }
158
159 \global\def\xrefX[#1,#2,#3,#4,#5,#6]{\begingroup
160 \def\printedmanual{\ignorespaces #5}%
161 \def\printednodename{\ignorespaces #3}%
162 \setbox1=\hbox{\printedmanual}%
163 \setbox0=\hbox{\printednodename}%
164 \ifdim \wd0 = 0pt
165 % No printed node name was explicitly given.
166 \ifx\SETxref-automatic-section-title\relax %
167 % Use the actual chapter/section title appear inside
168 % the square brackets. Use the real section title if we have it.
169 \ifdim \wd1>0pt%
170 % It is in another manual, so we don't have it.
171 \def\printednodename{\ignorespaces #1}%
172 \else
173 \ifhavexrefs
174 % We know the real title if we have the xref values.
175 \def\printednodename{\refx{#1-title}}%
176 \else
177 % Otherwise just copy the Info node name.
178 \def\printednodename{\ignorespaces #1}%
179 \fi%
180 \fi
181 \def\printednodename{#1-title}%
182 \else
183 % Use the node name inside the square brackets.
184 \def\printednodename{\ignorespaces #1}%
185 \fi
186 \fi
187 %
188 % If we use \unhbox0 and \unhbox1 to print the node names, TeX does not
189 % insert empty discretionaries after hyphens, which means that it will
190 % not find a line break at a hyphen in a node names. Since some manuals
191 % are best written with fairly long node names, containing hyphens, this
192 % is a loss. Therefore, we give the text of the node name again, so it
193 % is as if TeX is seeing it for the first time.
194 \ifdim \wd1 > 0pt
195 \putwordsection{} ``\printednodename'' in \cite{\printedmanual}%
196 \else
197 % _ (for example) has to be the character _ for the purposes of the
198 % control sequence corresponding to the node, but it has to expand
199 % into the usual \leavevmode...\vrule stuff for purposes of
200 % printing. So we \turnoffactive for the \refx-snt, back on for the
201 % printing, back off for the \refx-pg.
202 {\turnoffactive \refx{#1-snt}{}}%
203 % \space [\printednodename],\space % <= original
204 % \putwordsection{} ``\printednodename'',\space
205 ``\printednodename'',\space
206 \turnoffactive \putwordpage\tie\refx{#1-pg}{}%
207 \fi
208 \endgroup}
209 @end tex
210
211 @c ----------------------------------------------------
212
213 @dircategory Emacs
214 @direntry
215 * Emacs Lisp Intro: (eintr).
216 A simple introduction to Emacs Lisp programming.
217 @end direntry
218
219 @ifinfo
220 This is an introduction to @cite{Programming in Emacs Lisp}, for
221 people who are not programmers.
222
223 Edition @value{edition-number}, @value{update-date}
224
225 Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1997, 2001, 2002 Free Software Foundation, Inc.
226
227 Permission is granted to copy, distribute and/or modify this document
228 under the terms of the GNU Free Documentation License, Version 1.1 or
229 any later version published by the Free Software Foundation; there
230 being no Invariant Section, with the Front-Cover Texts being ``A GNU
231 Manual'', and with the Back-Cover Texts as in (a) below. A copy of
232 the license is included in the section entitled ``GNU Free
233 Documentation License''.
234
235 (a) The FSF's Back-Cover Text is: ``You have freedom to copy and
236 modify this GNU Manual, like GNU software. Copies published by the
237 Free Software Foundation raise funds for GNU development.''
238 @end ifinfo
239
240 @c half title; two lines here, so do not use `shorttitlepage'
241 @tex
242 {\begingroup%
243 \hbox{}\vskip 1.5in \chaprm \centerline{An Introduction to}%
244 \endgroup}%
245 {\begingroup\hbox{}\vskip 0.25in \chaprm%
246 \centerline{Programming in Emacs Lisp}%
247 \endgroup\page\hbox{}\page}
248 @end tex
249
250 @titlepage
251 @sp 6
252 @center @titlefont{An Introduction to}
253 @sp 2
254 @center @titlefont{Programming in Emacs Lisp}
255 @sp 2
256 @center Second Edition
257 @sp 4
258 @center by Robert J. Chassell
259
260 @page
261 @vskip 0pt plus 1filll
262 Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1997, 2001, 2002 Free Software Foundation, Inc.
263 @sp 2
264
265 Published by the Free Software Foundation, Inc.@*
266 59 Temple Place, Suite 330@*
267 Boston, MA 02111-1307 USA@*
268
269 Edition @value{edition-number}, @value{update-date}
270
271 @c Printed copies are available for $20 each.@*
272 ISBN 1-882114-43-4
273
274 Permission is granted to copy, distribute and/or modify this document
275 under the terms of the GNU Free Documentation License, Version 1.1 or
276 any later version published by the Free Software Foundation; there
277 being no Invariant Section, with the Front-Cover Texts being ``A GNU
278 Manual'', and with the Back-Cover Texts as in (a) below. A copy of
279 the license is included in the section entitled ``GNU Free
280 Documentation License''.
281
282 (a) The FSF's Back-Cover Text is: ``You have freedom to copy and
283 modify this GNU Manual, like GNU software. Copies published by the
284 Free Software Foundation raise funds for GNU development.''
285 @end titlepage
286
287 @iftex
288 @headings off
289 @evenheading @thispage @| @| @thischapter
290 @oddheading @thissection @| @| @thispage
291 @end iftex
292
293 @ifnothtml
294
295 @c Keep T.O.C. short by tightening up.
296 @ifset largebook
297 @tex
298 \global\parskip 2pt plus 1pt
299 \global\advance\baselineskip by -1pt
300 @end tex
301 @end ifset
302
303 @shortcontents
304 @contents
305
306 @ifset largebook
307 @tex
308 \global\parskip 6pt plus 1pt
309 \global\advance\baselineskip by 1pt
310 @end tex
311 @end ifset
312
313 @end ifnothtml
314
315 @c >>>> Set pageno appropriately <<<<
316
317 @c The first page of the Preface is a roman numeral; it is the first
318 @c right handed page after the Table of Contents; hence the following
319 @c setting must be for an odd negative number.
320
321 @c if largebook, there are 8 pages in Table of Contents
322 @ifset largebook
323 @iftex
324 @pageno = -9
325 @end iftex
326 @end ifset
327
328 @c if smallbook, there are 10 pages in Table of Contents
329 @ifclear largebook
330 @iftex
331 @pageno = -11
332 @end iftex
333 @end ifclear
334
335 @ifnottex
336 @node Top, Preface, (dir), (dir)
337 @top An Introduction to Programming in Emacs Lisp
338
339 This is an introduction to @cite{Programming in Emacs Lisp}, for
340 people who are not programmers.
341
342 This master menu first lists each chapter and index; then it lists
343 every node in every chapter.
344 @end ifnottex
345
346 @menu
347 * Preface:: What to look for.
348 * List Processing:: What is Lisp?
349 * Practicing Evaluation:: Running several programs.
350 * Writing Defuns:: How to write function definitions.
351 * Buffer Walk Through:: Exploring a few buffer-related functions.
352 * More Complex:: A few, even more complex functions.
353 * Narrowing & Widening:: Restricting your and Emacs attention to
354 a region.
355 * car cdr & cons:: Fundamental functions in Lisp.
356 * Cutting & Storing Text:: Removing text and saving it.
357 * List Implementation:: How lists are implemented in the computer.
358 * Yanking:: Pasting stored text.
359 * Loops & Recursion:: How to repeat a process.
360 * Regexp Search:: Regular expression searches.
361 * Counting Words:: A review of repetition and regexps.
362 * Words in a defun:: Counting words in a @code{defun}.
363 * Readying a Graph:: A prototype graph printing function.
364 * Emacs Initialization:: How to write a @file{.emacs} file.
365 * Debugging:: How to run the Emacs Lisp debuggers.
366 * Conclusion:: Now you have the basics.
367 * the-the:: An appendix: how to find reduplicated words.
368 * Kill Ring:: An appendix: how the kill ring works.
369 * Full Graph:: How to create a graph with labelled axes.
370 * GNU Free Documentation License::
371 * Index::
372 * About the Author::
373
374 @detailmenu
375 --- The Detailed Node Listing ---
376
377 Preface
378
379 * Why:: Why learn Emacs Lisp?
380 * On Reading this Text:: Read, gain familiarity, pick up habits....
381 * Who You Are:: For whom this is written.
382 * Lisp History::
383 * Note for Novices:: You can read this as a novice.
384 * Thank You::
385
386 List Processing
387
388 * Lisp Lists:: What are lists?
389 * Run a Program:: Any list in Lisp is a program ready to run.
390 * Making Errors:: Generating an error message.
391 * Names & Definitions:: Names of symbols and function definitions.
392 * Lisp Interpreter:: What the Lisp interpreter does.
393 * Evaluation:: Running a program.
394 * Variables:: Returning a value from a variable.
395 * Arguments:: Passing information to a function.
396 * set & setq:: Setting the value of a variable.
397 * Summary:: The major points.
398 * Error Message Exercises::
399
400 Lisp Lists
401
402 * Numbers Lists:: List have numbers, other lists, in them.
403 * Lisp Atoms:: Elemental entities.
404 * Whitespace in Lists:: Formating lists to be readable.
405 * Typing Lists:: How GNU Emacs helps you type lists.
406
407 The Lisp Interpreter
408
409 * Complications:: Variables, Special forms, Lists within.
410 * Byte Compiling:: Specially processing code for speed.
411
412 Evaluation
413
414 * Evaluating Inner Lists:: Lists within lists...
415
416 Variables
417
418 * fill-column Example::
419 * Void Function:: The error message for a symbol
420 without a function.
421 * Void Variable:: The error message for a symbol without a value.
422
423 Arguments
424
425 * Data types:: Types of data passed to a function.
426 * Args as Variable or List:: An argument can be the value
427 of a variable or list.
428 * Variable Number of Arguments:: Some functions may take a
429 variable number of arguments.
430 * Wrong Type of Argument:: Passing an argument of the wrong type
431 to a function.
432 * message:: A useful function for sending messages.
433
434 Setting the Value of a Variable
435
436 * Using set:: Setting values.
437 * Using setq:: Setting a quoted value.
438 * Counting:: Using @code{setq} to count.
439
440 Practicing Evaluation
441
442 * How to Evaluate:: Typing editing commands or @kbd{C-x C-e}
443 causes evaluation.
444 * Buffer Names:: Buffers and files are different.
445 * Getting Buffers:: Getting a buffer itself, not merely its name.
446 * Switching Buffers:: How to change to another buffer.
447 * Buffer Size & Locations:: Where point is located and the size of
448 the buffer.
449 * Evaluation Exercise::
450
451 How To Write Function Definitions
452
453 * Primitive Functions::
454 * defun:: The @code{defun} special form.
455 * Install:: Install a function definition.
456 * Interactive:: Making a function interactive.
457 * Interactive Options:: Different options for @code{interactive}.
458 * Permanent Installation:: Installing code permanently.
459 * let:: Creating and initializing local variables.
460 * if:: What if?
461 * else:: If--then--else expressions.
462 * Truth & Falsehood:: What Lisp considers false and true.
463 * save-excursion:: Keeping track of point, mark, and buffer.
464 * Review::
465 * defun Exercises::
466
467 Install a Function Definition
468
469 * Effect of installation::
470 * Change a defun:: How to change a function definition.
471
472 Make a Function Interactive
473
474 * Interactive multiply-by-seven:: An overview.
475 * multiply-by-seven in detail:: The interactive version.
476
477 @code{let}
478
479 * Prevent confusion::
480 * Parts of let Expression::
481 * Sample let Expression::
482 * Uninitialized let Variables::
483
484 The @code{if} Special Form
485
486 * if in more detail::
487 * type-of-animal in detail:: An example of an @code{if} expression.
488
489 Truth and Falsehood in Emacs Lisp
490
491 * nil explained:: @code{nil} has two meanings.
492
493 @code{save-excursion}
494
495 * Point and mark:: A review of various locations.
496 * Template for save-excursion::
497
498 A Few Buffer--Related Functions
499
500 * Finding More:: How to find more information.
501 * simplified-beginning-of-buffer:: Shows @code{goto-char},
502 @code{point-min}, and @code{push-mark}.
503 * mark-whole-buffer:: Almost the same as @code{beginning-of-buffer}.
504 * append-to-buffer:: Uses @code{save-excursion} and
505 @code{insert-buffer-substring}.
506 * Buffer Related Review:: Review.
507 * Buffer Exercises::
508
509 The Definition of @code{mark-whole-buffer}
510
511 * mark-whole-buffer overview::
512 * Body of mark-whole-buffer:: Only three lines of code.
513
514 The Definition of @code{append-to-buffer}
515
516 * append-to-buffer overview::
517 * append interactive:: A two part interactive expression.
518 * append-to-buffer body:: Incorporates a @code{let} expression.
519 * append save-excursion:: How the @code{save-excursion} works.
520
521 A Few More Complex Functions
522
523 * copy-to-buffer:: With @code{set-buffer}, @code{get-buffer-create}.
524 * insert-buffer:: Read-only, and with @code{or}.
525 * beginning-of-buffer:: Shows @code{goto-char},
526 @code{point-min}, and @code{push-mark}.
527 * Second Buffer Related Review::
528 * optional Exercise::
529
530 The Definition of @code{insert-buffer}
531
532 * insert-buffer code::
533 * insert-buffer interactive:: When you can read, but not write.
534 * insert-buffer body:: The body has an @code{or} and a @code{let}.
535 * if & or:: Using an @code{if} instead of an @code{or}.
536 * Insert or:: How the @code{or} expression works.
537 * Insert let:: Two @code{save-excursion} expressions.
538
539 The Interactive Expression in @code{insert-buffer}
540
541 * Read-only buffer:: When a buffer cannot be modified.
542 * b for interactive:: An existing buffer or else its name.
543
544 Complete Definition of @code{beginning-of-buffer}
545
546 * Optional Arguments::
547 * beginning-of-buffer opt arg:: Example with optional argument.
548 * beginning-of-buffer complete::
549
550 @code{beginning-of-buffer} with an Argument
551
552 * Disentangle beginning-of-buffer::
553 * Large buffer case::
554 * Small buffer case::
555
556 Narrowing and Widening
557
558 * Narrowing advantages:: The advantages of narrowing
559 * save-restriction:: The @code{save-restriction} special form.
560 * what-line:: The number of the line that point is on.
561 * narrow Exercise::
562
563 @code{car}, @code{cdr}, @code{cons}: Fundamental Functions
564
565 * Strange Names:: An historical aside: why the strange names?
566 * car & cdr:: Functions for extracting part of a list.
567 * cons:: Constructing a list.
568 * nthcdr:: Calling @code{cdr} repeatedly.
569 * nth::
570 * setcar:: Changing the first element of a list.
571 * setcdr:: Changing the rest of a list.
572 * cons Exercise::
573
574 @code{cons}
575
576 * Build a list::
577 * length:: How to find the length of a list.
578
579 Cutting and Storing Text
580
581 * Storing Text:: Text is stored in a list.
582 * zap-to-char:: Cutting out text up to a character.
583 * kill-region:: Cutting text out of a region.
584 * Digression into C:: Minor note on C programming language macros.
585 * defvar:: How to give a variable an initial value.
586 * copy-region-as-kill:: A definition for copying text.
587 * cons & search-fwd Review::
588 * search Exercises::
589
590 @code{zap-to-char}
591
592 * Complete zap-to-char:: The complete implementation.
593 * zap-to-char interactive:: A three part interactive expression.
594 * zap-to-char body:: A short overview.
595 * search-forward:: How to search for a string.
596 * progn:: The @code{progn} special form.
597 * Summing up zap-to-char:: Using @code{point} and @code{search-forward}.
598
599 @code{kill-region}
600
601 * Complete kill-region:: The function definition.
602 * condition-case:: Dealing with a problem.
603 * delete-and-extract-region:: Doing the work.
604
605 Initializing a Variable with @code{defvar}
606
607 * See variable current value::
608 * defvar and asterisk:: An old-time convention.
609
610 @code{copy-region-as-kill}
611
612 * Complete copy-region-as-kill:: The complete function definition.
613 * copy-region-as-kill body:: The body of @code{copy-region-as-kill}.
614
615 The Body of @code{copy-region-as-kill}
616
617 * last-command & this-command::
618 * kill-append function::
619 * kill-new function::
620
621 How Lists are Implemented
622
623 * Lists diagrammed::
624 * Symbols as Chest:: Exploring a powerful metaphor.
625 * List Exercise::
626
627 Yanking Text Back
628
629 * Kill Ring Overview:: The kill ring is a list.
630 * kill-ring-yank-pointer:: The @code{kill-ring-yank-pointer} variable.
631 * yank nthcdr Exercises::
632
633 Loops and Recursion
634
635 * while:: Causing a stretch of code to repeat.
636 * dolist dotimes::
637 * Recursion:: Causing a function to call itself.
638 * Looping exercise::
639
640 @code{while}
641
642 * Looping with while:: Repeat so long as test returns true.
643 * Loop Example:: A @code{while} loop that uses a list.
644 * print-elements-of-list:: Uses @code{while}, @code{car}, @code{cdr}.
645 * Incrementing Loop:: A loop with an incrementing counter.
646 * Decrementing Loop:: A loop with a decrementing counter.
647
648 A Loop with an Incrementing Counter
649
650 * Incrementing Example:: Counting pebbles in a triangle.
651 * Inc Example parts:: The parts of the function definition.
652 * Inc Example altogether:: Putting the function definition together.
653
654 Loop with a Decrementing Counter
655
656 * Decrementing Example:: More pebbles on the beach.
657 * Dec Example parts:: The parts of the function definition.
658 * Dec Example altogether:: Putting the function definition together.
659
660 Save your time: @code{dolist} and @code{dotimes}
661
662 * dolist::
663 * dotimes::
664
665 Recursion
666
667 * Building Robots:: Same model, different serial number ...
668 * Recursive Definition Parts:: Walk until you stop ...
669 * Recursion with list:: Using a list as the test whether to recurse.
670 * Recursive triangle function::
671 * Recursion with cond::
672 * Recursive Patterns:: Often used templates.
673 * No Deferment:: Don't store up work ...
674 * No deferment solution::
675
676 Recursion in Place of a Counter
677
678 * Recursive Example arg of 1 or 2::
679 * Recursive Example arg of 3 or 4::
680
681 Recursive Patterns
682
683 * Every::
684 * Accumulate::
685 * Keep::
686
687 Regular Expression Searches
688
689 * sentence-end:: The regular expression for @code{sentence-end}.
690 * re-search-forward:: Very similar to @code{search-forward}.
691 * forward-sentence:: A straightforward example of regexp search.
692 * forward-paragraph:: A somewhat complex example.
693 * etags:: How to create your own @file{TAGS} table.
694 * Regexp Review::
695 * re-search Exercises::
696
697 @code{forward-sentence}
698
699 * Complete forward-sentence::
700 * fwd-sentence while loops:: Two @code{while} loops.
701 * fwd-sentence re-search:: A regular expression search.
702
703 @code{forward-paragraph}: a Goldmine of Functions
704
705 * forward-paragraph in brief:: Key parts of the function definition.
706 * fwd-para let:: The @code{let*} expression.
707 * fwd-para while:: The forward motion @code{while} loop.
708 * fwd-para between paragraphs:: Movement between paragraphs.
709 * fwd-para within paragraph:: Movement within paragraphs.
710 * fwd-para no fill prefix:: When there is no fill prefix.
711 * fwd-para with fill prefix:: When there is a fill prefix.
712 * fwd-para summary:: Summary of @code{forward-paragraph} code.
713
714 Counting: Repetition and Regexps
715
716 * Why Count Words::
717 * count-words-region:: Use a regexp, but find a problem.
718 * recursive-count-words:: Start with case of no words in region.
719 * Counting Exercise::
720
721 The @code{count-words-region} Function
722
723 * Design count-words-region:: The definition using a @code{while} loop.
724 * Whitespace Bug:: The Whitespace Bug in @code{count-words-region}.
725
726 Counting Words in a @code{defun}
727
728 * Divide and Conquer::
729 * Words and Symbols:: What to count?
730 * Syntax:: What constitutes a word or symbol?
731 * count-words-in-defun:: Very like @code{count-words}.
732 * Several defuns:: Counting several defuns in a file.
733 * Find a File:: Do you want to look at a file?
734 * lengths-list-file:: A list of the lengths of many definitions.
735 * Several files:: Counting in definitions in different files.
736 * Several files recursively:: Recursively counting in different files.
737 * Prepare the data:: Prepare the data for display in a graph.
738
739 Count Words in @code{defuns} in Different Files
740
741 * lengths-list-many-files:: Return a list of the lengths of defuns.
742 * append:: Attach one list to another.
743
744 Prepare the Data for Display in a Graph
745
746 * Sorting:: Sorting lists.
747 * Files List:: Making a list of files.
748 * Counting function definitions::
749
750 Readying a Graph
751
752 * Columns of a graph::
753 * graph-body-print:: How to print the body of a graph.
754 * recursive-graph-body-print::
755 * Printed Axes::
756 * Line Graph Exercise::
757
758 Your @file{.emacs} File
759
760 * Default Configuration::
761 * Site-wide Init:: You can write site-wide init files.
762 * defcustom:: Emacs will write code for you.
763 * Beginning a .emacs File:: How to write a @code{.emacs file}.
764 * Text and Auto-fill:: Automatically wrap lines.
765 * Mail Aliases:: Use abbreviations for email addresses.
766 * Indent Tabs Mode:: Don't use tabs with @TeX{}
767 * Keybindings:: Create some personal keybindings.
768 * Keymaps:: More about key binding.
769 * Loading Files:: Load (i.e., evaluate) files automatically.
770 * Autoload:: Make functions available.
771 * Simple Extension:: Define a function; bind it to a key.
772 * X11 Colors:: Colors in version 19 in X.
773 * Miscellaneous::
774 * Mode Line:: How to customize your mode line.
775
776 Debugging
777
778 * debug:: How to use the built-in debugger.
779 * debug-on-entry:: Start debugging when you call a function.
780 * debug-on-quit:: Start debugging when you quit with @kbd{C-g}.
781 * edebug:: How to use Edebug, a source level debugger.
782 * Debugging Exercises::
783
784 Handling the Kill Ring
785
786 * rotate-yank-pointer:: Move a pointer along a list and around.
787 * yank:: Paste a copy of a clipped element.
788 * yank-pop:: Insert first element pointed to.
789
790 The @code{rotate-yank-pointer} Function
791
792 * Understanding rotate-yk-ptr::
793 * rotate-yk-ptr body:: The body of @code{rotate-yank-pointer}.
794
795 The Body of @code{rotate-yank-pointer}
796
797 * Digression concerning error:: How to mislead humans, but not computers.
798 * rotate-yk-ptr else-part:: The else-part of the @code{if} expression.
799 * Remainder Function:: The remainder, @code{%}, function.
800 * rotate-yk-ptr remainder:: Using @code{%} in @code{rotate-yank-pointer}.
801 * kill-rng-yk-ptr last elt:: Pointing to the last element.
802
803 @code{yank}
804
805 * rotate-yk-ptr arg:: Pass the argument to @code{rotate-yank-pointer}.
806 * rotate-yk-ptr negative arg:: Pass a negative argument.
807
808 A Graph with Labelled Axes
809
810 * Labelled Example::
811 * print-graph Varlist:: @code{let} expression in @code{print-graph}.
812 * print-Y-axis:: Print a label for the vertical axis.
813 * print-X-axis:: Print a horizontal label.
814 * Print Whole Graph:: The function to print a complete graph.
815
816 The @code{print-Y-axis} Function
817
818 * Height of label:: What height for the Y axis?
819 * Compute a Remainder:: How to compute the remainder of a division.
820 * Y Axis Element:: Construct a line for the Y axis.
821 * Y-axis-column:: Generate a list of Y axis labels.
822 * print-Y-axis Penultimate:: A not quite final version.
823
824 The @code{print-X-axis} Function
825
826 * Similarities differences:: Much like @code{print-Y-axis}, but not exactly.
827 * X Axis Tic Marks:: Create tic marks for the horizontal axis.
828
829 Printing the Whole Graph
830
831 * The final version:: A few changes.
832 * Test print-graph:: Run a short test.
833 * Graphing words in defuns:: Executing the final code.
834 * lambda:: How to write an anonymous function.
835 * mapcar:: Apply a function to elements of a list.
836 * Another Bug:: Yet another bug @dots{} most insidious.
837 * Final printed graph:: The graph itself!
838
839 @end detailmenu
840 @end menu
841
842 @node Preface, List Processing, Top, Top
843 @comment node-name, next, previous, up
844 @unnumbered Preface
845
846 Most of the GNU Emacs integrated environment is written in the programming
847 language called Emacs Lisp. The code written in this programming
848 language is the software---the sets of instructions---that tell the
849 computer what to do when you give it commands. Emacs is designed so
850 that you can write new code in Emacs Lisp and easily install it as an
851 extension to the editor.
852
853 (GNU Emacs is sometimes called an ``extensible editor'', but it does
854 much more than provide editing capabilities. It is better to refer to
855 Emacs as an ``extensible computing environment''. However, that
856 phrase is quite a mouthful. It is easier to refer to Emacs simply as
857 an editor. Moreover, everything you do in Emacs---find the Mayan date
858 and phases of the moon, simplify polynomials, debug code, manage
859 files, read letters, write books---all these activities are kinds of
860 editing in the most general sense of the word.)
861
862 @menu
863 * Why:: Why learn Emacs Lisp?
864 * On Reading this Text:: Read, gain familiarity, pick up habits....
865 * Who You Are:: For whom this is written.
866 * Lisp History::
867 * Note for Novices:: You can read this as a novice.
868 * Thank You::
869 @end menu
870
871 @node Why, On Reading this Text, Preface, Preface
872 @ifnottex
873 @unnumberedsec Why Study Emacs Lisp?
874 @end ifnottex
875
876 Although Emacs Lisp is usually thought of in association only with Emacs,
877 it is a full computer programming language. You can use Emacs Lisp as
878 you would any other programming language.
879
880 Perhaps you want to understand programming; perhaps you want to extend
881 Emacs; or perhaps you want to become a programmer. This introduction to
882 Emacs Lisp is designed to get you started: to guide you in learning the
883 fundamentals of programming, and more importantly, to show you how you
884 can teach yourself to go further.
885
886 @node On Reading this Text, Who You Are, Why, Preface
887 @comment node-name, next, previous, up
888 @unnumberedsec On Reading this Text
889
890 All through this document, you will see little sample programs you can
891 run inside of Emacs. If you read this document in Info inside of GNU
892 Emacs, you can run the programs as they appear. (This is easy to do and
893 is explained when the examples are presented.) Alternatively, you can
894 read this introduction as a printed book while sitting beside a computer
895 running Emacs. (This is what I like to do; I like printed books.) If
896 you don't have a running Emacs beside you, you can still read this book,
897 but in this case, it is best to treat it as a novel or as a travel guide
898 to a country not yet visited: interesting, but not the same as being
899 there.
900
901 Much of this introduction is dedicated to walk-throughs or guided tours
902 of code used in GNU Emacs. These tours are designed for two purposes:
903 first, to give you familiarity with real, working code (code you use
904 every day); and, second, to give you familiarity with the way Emacs
905 works. It is interesting to see how a working environment is
906 implemented.
907 Also, I
908 hope that you will pick up the habit of browsing through source code.
909 You can learn from it and mine it for ideas. Having GNU Emacs is like
910 having a dragon's cave of treasures.
911
912 In addition to learning about Emacs as an editor and Emacs Lisp as a
913 programming language, the examples and guided tours will give you an
914 opportunity to get acquainted with Emacs as a Lisp programming
915 environment. GNU Emacs supports programming and provides tools that
916 you will want to become comfortable using, such as @kbd{M-.} (the key
917 which invokes the @code{find-tag} command). You will also learn about
918 buffers and other objects that are part of the environment.
919 Learning about these features of Emacs is like learning new routes
920 around your home town.
921
922 @ignore
923 In addition, I have written several programs as extended examples.
924 Although these are examples, the programs are real. I use them.
925 Other people use them. You may use them. Beyond the fragments of
926 programs used for illustrations, there is very little in here that is
927 `just for teaching purposes'; what you see is used. This is a great
928 advantage of Emacs Lisp: it is easy to learn to use it for work.
929 @end ignore
930
931 Finally, I hope to convey some of the skills for using Emacs to
932 learn aspects of programming that you don't know. You can often use
933 Emacs to help you understand what puzzles you or to find out how to do
934 something new. This self-reliance is not only a pleasure, but an
935 advantage.
936
937 @node Who You Are, Lisp History, On Reading this Text, Preface
938 @comment node-name, next, previous, up
939 @unnumberedsec For Whom This is Written
940
941 This text is written as an elementary introduction for people who are
942 not programmers. If you are a programmer, you may not be satisfied with
943 this primer. The reason is that you may have become expert at reading
944 reference manuals and be put off by the way this text is organized.
945
946 An expert programmer who reviewed this text said to me:
947
948 @quotation
949 @i{I prefer to learn from reference manuals. I ``dive into'' each
950 paragraph, and ``come up for air'' between paragraphs.}
951
952 @i{When I get to the end of a paragraph, I assume that that subject is
953 done, finished, that I know everything I need (with the
954 possible exception of the case when the next paragraph starts talking
955 about it in more detail). I expect that a well written reference manual
956 will not have a lot of redundancy, and that it will have excellent
957 pointers to the (one) place where the information I want is.}
958 @end quotation
959
960 This introduction is not written for this person!
961
962 Firstly, I try to say everything at least three times: first, to
963 introduce it; second, to show it in context; and third, to show it in a
964 different context, or to review it.
965
966 Secondly, I hardly ever put all the information about a subject in one
967 place, much less in one paragraph. To my way of thinking, that imposes
968 too heavy a burden on the reader. Instead I try to explain only what
969 you need to know at the time. (Sometimes I include a little extra
970 information so you won't be surprised later when the additional
971 information is formally introduced.)
972
973 When you read this text, you are not expected to learn everything the
974 first time. Frequently, you need only make, as it were, a `nodding
975 acquaintance' with some of the items mentioned. My hope is that I have
976 structured the text and given you enough hints that you will be alert to
977 what is important, and concentrate on it.
978
979 You will need to ``dive into'' some paragraphs; there is no other way
980 to read them. But I have tried to keep down the number of such
981 paragraphs. This book is intended as an approachable hill, rather than
982 as a daunting mountain.
983
984 This introduction to @cite{Programming in Emacs Lisp} has a companion
985 document,
986 @iftex
987 @cite{The GNU Emacs Lisp Reference Manual}.
988 @end iftex
989 @ifnottex
990 @ref{Top, , The GNU Emacs Lisp Reference Manual, elisp, The GNU
991 Emacs Lisp Reference Manual}.
992 @end ifnottex
993 The reference manual has more detail than this introduction. In the
994 reference manual, all the information about one topic is concentrated
995 in one place. You should turn to it if you are like the programmer
996 quoted above. And, of course, after you have read this
997 @cite{Introduction}, you will find the @cite{Reference Manual} useful
998 when you are writing your own programs.
999
1000 @node Lisp History, Note for Novices, Who You Are, Preface
1001 @unnumberedsec Lisp History
1002 @cindex Lisp history
1003
1004 Lisp was first developed in the late 1950s at the Massachusetts
1005 Institute of Technology for research in artificial intelligence. The
1006 great power of the Lisp language makes it superior for other purposes as
1007 well, such as writing editor commands and integrated environments.
1008
1009 @cindex Maclisp
1010 @cindex Common Lisp
1011 GNU Emacs Lisp is largely inspired by Maclisp, which was written at MIT
1012 in the 1960s. It is somewhat inspired by Common Lisp, which became a
1013 standard in the 1980s. However, Emacs Lisp is much simpler than Common
1014 Lisp. (The standard Emacs distribution contains an optional extensions
1015 file, @file{cl.el}, that adds many Common Lisp features to Emacs Lisp.)
1016
1017 @node Note for Novices, Thank You, Lisp History, Preface
1018 @comment node-name, next, previous, up
1019 @unnumberedsec A Note for Novices
1020
1021 If you don't know GNU Emacs, you can still read this document
1022 profitably. However, I recommend you learn Emacs, if only to learn to
1023 move around your computer screen. You can teach yourself how to use
1024 Emacs with the on-line tutorial. To use it, type @kbd{C-h t}. (This
1025 means you press and release the @key{CTRL} key and the @kbd{h} at the
1026 same time, and then press and release @kbd{t}.)
1027
1028 Also, I often refer to one of Emacs' standard commands by listing the
1029 keys which you press to invoke the command and then giving the name of
1030 the command in parentheses, like this: @kbd{M-C-\}
1031 (@code{indent-region}). What this means is that the
1032 @code{indent-region} command is customarily invoked by typing
1033 @kbd{M-C-\}. (You can, if you wish, change the keys that are typed to
1034 invoke the command; this is called @dfn{rebinding}. @xref{Keymaps, ,
1035 Keymaps}.) The abbreviation @kbd{M-C-\} means that you type your
1036 @key{META} key, @key{CTRL} key and @key{\} key all at the same time.
1037 (On many modern keyboards the @key{META} key is labelled
1038 @key{ALT}.)
1039 Sometimes a combination like this is called a keychord, since it is
1040 similar to the way you play a chord on a piano. If your keyboard does
1041 not have a @key{META} key, the @key{ESC} key prefix is used in place
1042 of it. In this case, @kbd{M-C-\} means that you press and release your
1043 @key{ESC} key and then type the @key{CTRL} key and the @key{\} key at
1044 the same time. But usually @kbd{M-C-\} means press the @key{CTRL} key
1045 along with the key that is labelled @key{ALT} and, at the same time,
1046 press the @key{\} key.
1047
1048 In addition to typing a lone keychord, you can prefix what you type
1049 with @kbd{C-u}, which is called the `universal argument'. The
1050 @kbd{C-u} keychord passes an argument to the subsequent command.
1051 Thus, to indent a region of plain text by 6 spaces, mark the region,
1052 and then type @w{@kbd{C-u 6 M-C-\}}. (If you do not specify a number,
1053 Emacs either passes the number 4 to the command or otherwise runs the
1054 command differently than it would otherwise.) @xref{Arguments, ,
1055 Numeric Arguments, emacs, The GNU Emacs Manual}.
1056
1057 If you are reading this in Info using GNU Emacs, you can read through
1058 this whole document just by pressing the space bar, @key{SPC}.
1059 (To learn about Info, type @kbd{C-h i} and then select Info.)
1060
1061 A note on terminology: when I use the word Lisp alone, I often am
1062 referring to the various dialects of Lisp in general, but when I speak
1063 of Emacs Lisp, I am referring to GNU Emacs Lisp in particular.
1064
1065 @node Thank You, , Note for Novices, Preface
1066 @comment node-name, next, previous, up
1067 @unnumberedsec Thank You
1068
1069 My thanks to all who helped me with this book. My especial thanks to
1070 @r{Jim Blandy}, @r{Noah Friedman}, @w{Jim Kingdon}, @r{Roland
1071 McGrath}, @w{Frank Ritter}, @w{Randy Smith}, @w{Richard M.@:
1072 Stallman}, and @w{Melissa Weisshaus}. My thanks also go to both
1073 @w{Philip Johnson} and @w{David Stampe} for their patient
1074 encouragement. My mistakes are my own.
1075
1076 @flushright
1077 Robert J. Chassell
1078 @end flushright
1079
1080 @c ================ Beginning of main text ================
1081
1082 @c Start main text on right-hand (verso) page
1083
1084 @tex
1085 \par\vfill\supereject
1086 \headings off
1087 \ifodd\pageno
1088 \par\vfill\supereject
1089 \else
1090 \par\vfill\supereject
1091 \page\hbox{}\page
1092 \par\vfill\supereject
1093 \fi
1094 @end tex
1095
1096 @iftex
1097 @headings off
1098 @evenheading @thispage @| @| @thischapter
1099 @oddheading @thissection @| @| @thispage
1100 @pageno = 1
1101 @end iftex
1102
1103 @node List Processing, Practicing Evaluation, Preface, Top
1104 @comment node-name, next, previous, up
1105 @chapter List Processing
1106
1107 To the untutored eye, Lisp is a strange programming language. In Lisp
1108 code there are parentheses everywhere. Some people even claim that the
1109 name stands for `Lots of Isolated Silly Parentheses'. But the claim is
1110 unwarranted. Lisp stands for LISt Processing, and the programming
1111 language handles @emph{lists} (and lists of lists) by putting them
1112 between parentheses. The parentheses mark the boundaries of the list.
1113 Sometimes a list is preceded by a single apostrophe or quotation mark,
1114 @samp{'}. Lists are the basis of Lisp.
1115
1116 @menu
1117 * Lisp Lists:: What are lists?
1118 * Run a Program:: Any list in Lisp is a program ready to run.
1119 * Making Errors:: Generating an error message.
1120 * Names & Definitions:: Names of symbols and function definitions.
1121 * Lisp Interpreter:: What the Lisp interpreter does.
1122 * Evaluation:: Running a program.
1123 * Variables:: Returning a value from a variable.
1124 * Arguments:: Passing information to a function.
1125 * set & setq:: Setting the value of a variable.
1126 * Summary:: The major points.
1127 * Error Message Exercises::
1128 @end menu
1129
1130 @node Lisp Lists, Run a Program, List Processing, List Processing
1131 @comment node-name, next, previous, up
1132 @section Lisp Lists
1133 @cindex Lisp Lists
1134
1135 In Lisp, a list looks like this: @code{'(rose violet daisy buttercup)}.
1136 This list is preceded by a single apostrophe. It could just as well be
1137 written as follows, which looks more like the kind of list you are likely
1138 to be familiar with:
1139
1140 @smallexample
1141 @group
1142 '(rose
1143 violet
1144 daisy
1145 buttercup)
1146 @end group
1147 @end smallexample
1148
1149 @noindent
1150 The elements of this list are the names of the four different flowers,
1151 separated from each other by whitespace and surrounded by parentheses,
1152 like flowers in a field with a stone wall around them.
1153 @cindex Flowers in a field
1154
1155 @menu
1156 * Numbers Lists:: List have numbers, other lists, in them.
1157 * Lisp Atoms:: Elemental entities.
1158 * Whitespace in Lists:: Formating lists to be readable.
1159 * Typing Lists:: How GNU Emacs helps you type lists.
1160 @end menu
1161
1162 @node Numbers Lists, Lisp Atoms, Lisp Lists, Lisp Lists
1163 @ifnottex
1164 @unnumberedsubsec Numbers, Lists inside of Lists
1165 @end ifnottex
1166
1167 Lists can also have numbers in them, as in this list: @code{(+ 2 2)}.
1168 This list has a plus-sign, @samp{+}, followed by two @samp{2}s, each
1169 separated by whitespace.
1170
1171 In Lisp, both data and programs are represented the same way; that is,
1172 they are both lists of words, numbers, or other lists, separated by
1173 whitespace and surrounded by parentheses. (Since a program looks like
1174 data, one program may easily serve as data for another; this is a very
1175 powerful feature of Lisp.) (Incidentally, these two parenthetical
1176 remarks are @emph{not} Lisp lists, because they contain @samp{;} and
1177 @samp{.} as punctuation marks.)
1178
1179 @need 1200
1180 Here is another list, this time with a list inside of it:
1181
1182 @smallexample
1183 '(this list has (a list inside of it))
1184 @end smallexample
1185
1186 The components of this list are the words @samp{this}, @samp{list},
1187 @samp{has}, and the list @samp{(a list inside of it)}. The interior
1188 list is made up of the words @samp{a}, @samp{list}, @samp{inside},
1189 @samp{of}, @samp{it}.
1190
1191 @node Lisp Atoms, Whitespace in Lists, Numbers Lists, Lisp Lists
1192 @comment node-name, next, previous, up
1193 @subsection Lisp Atoms
1194 @cindex Lisp Atoms
1195
1196 In Lisp, what we have been calling words are called @dfn{atoms}. This
1197 term comes from the historical meaning of the word atom, which means
1198 `indivisible'. As far as Lisp is concerned, the words we have been
1199 using in the lists cannot be divided into any smaller parts and still
1200 mean the same thing as part of a program; likewise with numbers and
1201 single character symbols like @samp{+}. On the other hand, unlike an
1202 atom, a list can be split into parts. (@xref{car cdr & cons, ,
1203 @code{car} @code{cdr} & @code{cons} Fundamental Functions}.)
1204
1205 In a list, atoms are separated from each other by whitespace. They can be
1206 right next to a parenthesis.
1207
1208 @cindex @samp{empty list} defined
1209 Technically speaking, a list in Lisp consists of parentheses surrounding
1210 atoms separated by whitespace or surrounding other lists or surrounding
1211 both atoms and other lists. A list can have just one atom in it or
1212 have nothing in it at all. A list with nothing in it looks like this:
1213 @code{()}, and is called the @dfn{empty list}. Unlike anything else, an
1214 empty list is considered both an atom and a list at the same time.
1215
1216 @cindex Symbolic expressions, introduced
1217 @cindex @samp{expression} defined
1218 @cindex @samp{form} defined
1219 The printed representation of both atoms and lists are called
1220 @dfn{symbolic expressions} or, more concisely, @dfn{s-expressions}.
1221 The word @dfn{expression} by itself can refer to either the printed
1222 representation, or to the atom or list as it is held internally in the
1223 computer. Often, people use the term @dfn{expression}
1224 indiscriminately. (Also, in many texts, the word @dfn{form} is used
1225 as a synonym for expression.)
1226
1227 Incidentally, the atoms that make up our universe were named such when
1228 they were thought to be indivisible; but it has been found that physical
1229 atoms are not indivisible. Parts can split off an atom or it can
1230 fission into two parts of roughly equal size. Physical atoms were named
1231 prematurely, before their truer nature was found. In Lisp, certain
1232 kinds of atom, such as an array, can be separated into parts; but the
1233 mechanism for doing this is different from the mechanism for splitting a
1234 list. As far as list operations are concerned, the atoms of a list are
1235 unsplittable.
1236
1237 As in English, the meanings of the component letters of a Lisp atom
1238 are different from the meaning the letters make as a word. For
1239 example, the word for the South American sloth, the @samp{ai}, is
1240 completely different from the two words, @samp{a}, and @samp{i}.
1241
1242 There are many kinds of atom in nature but only a few in Lisp: for
1243 example, @dfn{numbers}, such as 37, 511, or 1729, and @dfn{symbols}, such
1244 as @samp{+}, @samp{foo}, or @samp{forward-line}. The words we have
1245 listed in the examples above are all symbols. In everyday Lisp
1246 conversation, the word ``atom'' is not often used, because programmers
1247 usually try to be more specific about what kind of atom they are dealing
1248 with. Lisp programming is mostly about symbols (and sometimes numbers)
1249 within lists. (Incidentally, the preceding three word parenthetical
1250 remark is a proper list in Lisp, since it consists of atoms, which in
1251 this case are symbols, separated by whitespace and enclosed by
1252 parentheses, without any non-Lisp punctuation.)
1253
1254 @need 1250
1255 In addition, text between double quotation marks---even sentences or
1256 paragraphs---is an atom. Here is an example:
1257 @cindex Text between double quotation marks
1258
1259 @smallexample
1260 '(this list includes "text between quotation marks.")
1261 @end smallexample
1262
1263 @cindex @samp{string} defined
1264 @noindent
1265 In Lisp, all of the quoted text including the punctuation mark and the
1266 blank spaces is a single atom. This kind of atom is called a
1267 @dfn{string} (for `string of characters') and is the sort of thing that
1268 is used for messages that a computer can print for a human to read.
1269 Strings are a different kind of atom than numbers or symbols and are
1270 used differently.
1271
1272 @node Whitespace in Lists, Typing Lists, Lisp Atoms, Lisp Lists
1273 @comment node-name, next, previous, up
1274 @subsection Whitespace in Lists
1275 @cindex Whitespace in lists
1276
1277 @need 1200
1278 The amount of whitespace in a list does not matter. From the point of view
1279 of the Lisp language,
1280
1281 @smallexample
1282 @group
1283 '(this list
1284 looks like this)
1285 @end group
1286 @end smallexample
1287
1288 @need 800
1289 @noindent
1290 is exactly the same as this:
1291
1292 @smallexample
1293 '(this list looks like this)
1294 @end smallexample
1295
1296 Both examples show what to Lisp is the same list, the list made up of
1297 the symbols @samp{this}, @samp{list}, @samp{looks}, @samp{like}, and
1298 @samp{this} in that order.
1299
1300 Extra whitespace and newlines are designed to make a list more readable
1301 by humans. When Lisp reads the expression, it gets rid of all the extra
1302 whitespace (but it needs to have at least one space between atoms in
1303 order to tell them apart.)
1304
1305 Odd as it seems, the examples we have seen cover almost all of what Lisp
1306 lists look like! Every other list in Lisp looks more or less like one
1307 of these examples, except that the list may be longer and more complex.
1308 In brief, a list is between parentheses, a string is between quotation
1309 marks, a symbol looks like a word, and a number looks like a number.
1310 (For certain situations, square brackets, dots and a few other special
1311 characters may be used; however, we will go quite far without them.)
1312
1313 @node Typing Lists, , Whitespace in Lists, Lisp Lists
1314 @comment node-name, next, previous, up
1315 @subsection GNU Emacs Helps You Type Lists
1316 @cindex Help typing lists
1317 @cindex Formatting help
1318
1319 When you type a Lisp expression in GNU Emacs using either Lisp
1320 Interaction mode or Emacs Lisp mode, you have available to you several
1321 commands to format the Lisp expression so it is easy to read. For
1322 example, pressing the @key{TAB} key automatically indents the line the
1323 cursor is on by the right amount. A command to properly indent the
1324 code in a region is customarily bound to @kbd{M-C-\}. Indentation is
1325 designed so that you can see which elements of a list belong to which
1326 list---elements of a sub-list are indented more than the elements of
1327 the enclosing list.
1328
1329 In addition, when you type a closing parenthesis, Emacs momentarily
1330 jumps the cursor back to the matching opening parenthesis, so you can
1331 see which one it is. This is very useful, since every list you type
1332 in Lisp must have its closing parenthesis match its opening
1333 parenthesis. (@xref{Major Modes, , Major Modes, emacs, The GNU Emacs
1334 Manual}, for more information about Emacs' modes.)
1335
1336 @node Run a Program, Making Errors, Lisp Lists, List Processing
1337 @comment node-name, next, previous, up
1338 @section Run a Program
1339 @cindex Run a program
1340 @cindex Program, running one
1341
1342 @cindex @samp{evaluate} defined
1343 A list in Lisp---any list---is a program ready to run. If you run it
1344 (for which the Lisp jargon is @dfn{evaluate}), the computer will do one
1345 of three things: do nothing except return to you the list itself; send
1346 you an error message; or, treat the first symbol in the list as a
1347 command to do something. (Usually, of course, it is the last of these
1348 three things that you really want!)
1349
1350 @c use code for the single apostrophe, not samp.
1351 The single apostrophe, @code{'}, that I put in front of some of the
1352 example lists in preceding sections is called a @dfn{quote}; when it
1353 precedes a list, it tells Lisp to do nothing with the list, other than
1354 take it as it is written. But if there is no quote preceding a list,
1355 the first item of the list is special: it is a command for the computer
1356 to obey. (In Lisp, these commands are called @emph{functions}.) The list
1357 @code{(+ 2 2)} shown above did not have a quote in front of it, so Lisp
1358 understands that the @code{+} is an instruction to do something with the
1359 rest of the list: add the numbers that follow.
1360
1361 @need 1250
1362 If you are reading this inside of GNU Emacs in Info, here is how you can
1363 evaluate such a list: place your cursor immediately after the right
1364 hand parenthesis of the following list and then type @kbd{C-x C-e}:
1365
1366 @smallexample
1367 (+ 2 2)
1368 @end smallexample
1369
1370 @c use code for the number four, not samp.
1371 @noindent
1372 You will see the number @code{4} appear in the echo area. (In the
1373 jargon, what you have just done is ``evaluate the list.'' The echo area
1374 is the line at the bottom of the screen that displays or ``echoes''
1375 text.) Now try the same thing with a quoted list: place the cursor
1376 right after the following list and type @kbd{C-x C-e}:
1377
1378 @smallexample
1379 '(this is a quoted list)
1380 @end smallexample
1381
1382 @noindent
1383 You will see @code{(this is a quoted list)} appear in the echo area.
1384
1385 @cindex Lisp interpreter, explained
1386 @cindex Interpreter, Lisp, explained
1387 In both cases, what you are doing is giving a command to the program
1388 inside of GNU Emacs called the @dfn{Lisp interpreter}---giving the
1389 interpreter a command to evaluate the expression. The name of the Lisp
1390 interpreter comes from the word for the task done by a human who comes
1391 up with the meaning of an expression---who ``interprets'' it.
1392
1393 You can also evaluate an atom that is not part of a list---one that is
1394 not surrounded by parentheses; again, the Lisp interpreter translates
1395 from the humanly readable expression to the language of the computer.
1396 But before discussing this (@pxref{Variables}), we will discuss what the
1397 Lisp interpreter does when you make an error.
1398
1399 @node Making Errors, Names & Definitions, Run a Program, List Processing
1400 @comment node-name, next, previous, up
1401 @section Generate an Error Message
1402 @cindex Generate an error message
1403 @cindex Error message generation
1404
1405 Partly so you won't worry if you do it accidentally, we will now give
1406 a command to the Lisp interpreter that generates an error message.
1407 This is a harmless activity; and indeed, we will often try to generate
1408 error messages intentionally. Once you understand the jargon, error
1409 messages can be informative. Instead of being called ``error''
1410 messages, they should be called ``help'' messages. They are like
1411 signposts to a traveller in a strange country; deciphering them can be
1412 hard, but once understood, they can point the way.
1413
1414 The error message is generated by a built-in GNU Emacs debugger. We
1415 will `enter the debugger'. You get out of the debugger by typing @code{q}.
1416
1417 What we will do is evaluate a list that is not quoted and does not
1418 have a meaningful command as its first element. Here is a list almost
1419 exactly the same as the one we just used, but without the single-quote
1420 in front of it. Position the cursor right after it and type @kbd{C-x
1421 C-e}:
1422
1423 @smallexample
1424 (this is an unquoted list)
1425 @end smallexample
1426
1427 @noindent
1428 What you see depends on which version of Emacs you are running. GNU
1429 Emacs version 21 provides more information than version 20 and before.
1430 First, the more recent result of generating an error; then the
1431 earlier, version 20 result.
1432
1433 @need 1250
1434 @noindent
1435 In GNU Emacs version 21, a @file{*Backtrace*} window will open up and
1436 you will see the following in it:
1437
1438 @smallexample
1439 @group
1440 ---------- Buffer: *Backtrace* ----------
1441 Debugger entered--Lisp error: (void-function this)
1442 (this is an unquoted list)
1443 eval((this is an unquoted list))
1444 eval-last-sexp-1(nil)
1445 eval-last-sexp(nil)
1446 call-interactively(eval-last-sexp)
1447 ---------- Buffer: *Backtrace* ----------
1448 @end group
1449 @end smallexample
1450
1451 @need 1200
1452 @noindent
1453 Your cursor will be in this window (you may have to wait a few seconds
1454 before it becomes visible). To quit the debugger and make the
1455 debugger window go away, type:
1456
1457 @smallexample
1458 q
1459 @end smallexample
1460
1461 @noindent
1462 Please type @kbd{q} right now, so you become confident that you can
1463 get out of the debugger. Then, type @kbd{C-x C-e} again to re-enter
1464 it.
1465
1466 @cindex @samp{function} defined
1467 Based on what we already know, we can almost read this error message.
1468
1469 You read the @file{*Backtrace*} buffer from the bottom up; it tells
1470 you what Emacs did. When you typed @kbd{C-x C-e}, you made an
1471 interactive call to the command @code{eval-last-sexp}. @code{eval} is
1472 an abbreviation for `evaluate' and @code{sexp} is an abbreviation for
1473 `symbolic expression'. The command means `evaluate last symbolic
1474 expression', which is the expression just before your cursor.
1475
1476 Each line above tells you what the Lisp interpreter evaluated next.
1477 The most recent action is at the top. The buffer is called the
1478 @file{*Backtrace*} buffer because it enables you to track Emacs
1479 backwards.
1480
1481 @need 800
1482 At the top of the @file{*Backtrace*} buffer, you see the line:
1483
1484 @smallexample
1485 Debugger entered--Lisp error: (void-function this)
1486 @end smallexample
1487
1488 @noindent
1489 The Lisp interpreter tried to evaluate the first atom of the list, the
1490 word @samp{this}. It is this action that generated the error message
1491 @samp{void-function this}.
1492
1493 The message contains the words @samp{void-function} and @samp{this}.
1494
1495 @cindex @samp{function} defined
1496 The word @samp{function} was mentioned once before. It is a very
1497 important word. For our purposes, we can define it by saying that a
1498 @dfn{function} is a set of instructions to the computer that tell the
1499 computer to do something.
1500
1501 Now we can begin to understand the error message: @samp{void-function
1502 this}. The function (that is, the word @samp{this}) does not have a
1503 definition of any set of instructions for the computer to carry out.
1504
1505 The slightly odd word, @samp{void-function}, is designed to cover the
1506 way Emacs Lisp is implemented, which is that when a symbol does not
1507 have a function definition attached to it, the place that should
1508 contain the instructions is `void'.
1509
1510 On the other hand, since we were able to add 2 plus 2 successfully, by
1511 evaluating @code{(+ 2 2)}, we can infer that the symbol @code{+} must
1512 have a set of instructions for the computer to obey and those
1513 instructions must be to add the numbers that follow the @code{+}.
1514
1515 @need 1250
1516 In GNU Emacs version 20, and in earlier versions, you will see only
1517 one line of error message; it will appear in the echo area and look
1518 like this:
1519
1520 @smallexample
1521 Symbol's function definition is void:@: this
1522 @end smallexample
1523
1524 @noindent
1525 (Also, your terminal may beep at you---some do, some don't; and others
1526 blink. This is just a device to get your attention.) The message goes
1527 away as soon as you type another key, even just to move the cursor.
1528
1529 We know the meaning of the word @samp{Symbol}. It refers to the first
1530 atom of the list, the word @samp{this}. The word @samp{function}
1531 refers to the instructions that tell the computer what to do.
1532 (Technically, the symbol tells the computer where to find the
1533 instructions, but this is a complication we can ignore for the
1534 moment.)
1535
1536 The error message can be understood: @samp{Symbol's function
1537 definition is void:@: this}. The symbol (that is, the word
1538 @samp{this}) lacks instructions for the computer to carry out.
1539
1540 @node Names & Definitions, Lisp Interpreter, Making Errors, List Processing
1541 @comment node-name, next, previous, up
1542 @section Symbol Names and Function Definitions
1543 @cindex Symbol names
1544
1545 We can articulate another characteristic of Lisp based on what we have
1546 discussed so far---an important characteristic: a symbol, like
1547 @code{+}, is not itself the set of instructions for the computer to
1548 carry out. Instead, the symbol is used, perhaps temporarily, as a way
1549 of locating the definition or set of instructions. What we see is the
1550 name through which the instructions can be found. Names of people
1551 work the same way. I can be referred to as @samp{Bob}; however, I am
1552 not the letters @samp{B}, @samp{o}, @samp{b} but am the consciousness
1553 consistently associated with a particular life-form. The name is not
1554 me, but it can be used to refer to me.
1555
1556 In Lisp, one set of instructions can be attached to several names.
1557 For example, the computer instructions for adding numbers can be
1558 linked to the symbol @code{plus} as well as to the symbol @code{+}
1559 (and are in some dialects of Lisp). Among humans, I can be referred
1560 to as @samp{Robert} as well as @samp{Bob} and by other words as well.
1561
1562 On the other hand, a symbol can have only one function definition
1563 attached to it at a time. Otherwise, the computer would be confused as
1564 to which definition to use. If this were the case among people, only
1565 one person in the world could be named @samp{Bob}. However, the function
1566 definition to which the name refers can be changed readily.
1567 (@xref{Install, , Install a Function Definition}.)
1568
1569 Since Emacs Lisp is large, it is customary to name symbols in a way
1570 that identifies the part of Emacs to which the function belongs.
1571 Thus, all the names for functions that deal with Texinfo start with
1572 @samp{texinfo-} and those for functions that deal with reading mail
1573 start with @samp{rmail-}.
1574
1575 @node Lisp Interpreter, Evaluation, Names & Definitions, List Processing
1576 @comment node-name, next, previous, up
1577 @section The Lisp Interpreter
1578 @cindex Lisp interpreter, what it does
1579 @cindex Interpreter, what it does
1580
1581 Based on what we have seen, we can now start to figure out what the
1582 Lisp interpreter does when we command it to evaluate a list.
1583 First, it looks to see whether there is a quote before the list; if
1584 there is, the interpreter just gives us the list. On the other
1585 hand, if there is no quote, the interpreter looks at the first element
1586 in the list and sees whether it has a function definition. If it does,
1587 the interpreter carries out the instructions in the function definition.
1588 Otherwise, the interpreter prints an error message.
1589
1590 This is how Lisp works. Simple. There are added complications which we
1591 will get to in a minute, but these are the fundamentals. Of course, to
1592 write Lisp programs, you need to know how to write function definitions
1593 and attach them to names, and how to do this without confusing either
1594 yourself or the computer.
1595
1596 @menu
1597 * Complications:: Variables, Special forms, Lists within.
1598 * Byte Compiling:: Specially processing code for speed.
1599 @end menu
1600
1601 @node Complications, Byte Compiling, Lisp Interpreter, Lisp Interpreter
1602 @ifnottex
1603 @unnumberedsubsec Complications
1604 @end ifnottex
1605
1606 Now, for the first complication. In addition to lists, the Lisp
1607 interpreter can evaluate a symbol that is not quoted and does not have
1608 parentheses around it. The Lisp interpreter will attempt to determine
1609 the symbol's value as a @dfn{variable}. This situation is described
1610 in the section on variables. (@xref{Variables}.)
1611
1612 @cindex Special form
1613 The second complication occurs because some functions are unusual and do
1614 not work in the usual manner. Those that don't are called @dfn{special
1615 forms}. They are used for special jobs, like defining a function, and
1616 there are not many of them. In the next few chapters, you will be
1617 introduced to several of the more important special forms.
1618
1619 The third and final complication is this: if the function that the
1620 Lisp interpreter is looking at is not a special form, and if it is part
1621 of a list, the Lisp interpreter looks to see whether the list has a list
1622 inside of it. If there is an inner list, the Lisp interpreter first
1623 figures out what it should do with the inside list, and then it works on
1624 the outside list. If there is yet another list embedded inside the
1625 inner list, it works on that one first, and so on. It always works on
1626 the innermost list first. The interpreter works on the innermost list
1627 first, to evaluate the result of that list. The result may be
1628 used by the enclosing expression.
1629
1630 Otherwise, the interpreter works left to right, from one expression to
1631 the next.
1632
1633 @node Byte Compiling, , Complications, Lisp Interpreter
1634 @subsection Byte Compiling
1635 @cindex Byte compiling
1636
1637 One other aspect of interpreting: the Lisp interpreter is able to
1638 interpret two kinds of entity: humanly readable code, on which we will
1639 focus exclusively, and specially processed code, called @dfn{byte
1640 compiled} code, which is not humanly readable. Byte compiled code
1641 runs faster than humanly readable code.
1642
1643 You can transform humanly readable code into byte compiled code by
1644 running one of the compile commands such as @code{byte-compile-file}.
1645 Byte compiled code is usually stored in a file that ends with a
1646 @file{.elc} extension rather than a @file{.el} extension. You will
1647 see both kinds of file in the @file{emacs/lisp} directory; the files
1648 to read are those with @file{.el} extensions.
1649
1650 As a practical matter, for most things you might do to customize or
1651 extend Emacs, you do not need to byte compile; and I will not discuss
1652 the topic here. @xref{Byte Compilation, , Byte Compilation, elisp,
1653 The GNU Emacs Lisp Reference Manual}, for a full description of byte
1654 compilation.
1655
1656 @node Evaluation, Variables, Lisp Interpreter, List Processing
1657 @comment node-name, next, previous, up
1658 @section Evaluation
1659 @cindex Evaluation
1660
1661 When the Lisp interpreter works on an expression, the term for the
1662 activity is called @dfn{evaluation}. We say that the interpreter
1663 `evaluates the expression'. I've used this term several times before.
1664 The word comes from its use in everyday language, `to ascertain the
1665 value or amount of; to appraise', according to @cite{Webster's New
1666 Collegiate Dictionary}.
1667
1668 After evaluating an expression, the Lisp interpreter will most likely
1669 @dfn{return} the value that the computer produces by carrying out the
1670 instructions it found in the function definition, or perhaps it will
1671 give up on that function and produce an error message. (The interpreter
1672 may also find itself tossed, so to speak, to a different function or it
1673 may attempt to repeat continually what it is doing for ever and ever in
1674 what is called an `infinite loop'. These actions are less common; and
1675 we can ignore them.) Most frequently, the interpreter returns a value.
1676
1677 @cindex @samp{side effect} defined
1678 At the same time the interpreter returns a value, it may do something
1679 else as well, such as move a cursor or copy a file; this other kind of
1680 action is called a @dfn{side effect}. Actions that we humans think are
1681 important, such as printing results, are often ``side effects'' to the
1682 Lisp interpreter. The jargon can sound peculiar, but it turns out that
1683 it is fairly easy to learn to use side effects.
1684
1685 In summary, evaluating a symbolic expression most commonly causes the
1686 Lisp interpreter to return a value and perhaps carry out a side effect;
1687 or else produce an error.
1688
1689 @menu
1690 * Evaluating Inner Lists:: Lists within lists...
1691 @end menu
1692
1693 @node Evaluating Inner Lists, , Evaluation, Evaluation
1694 @comment node-name, next, previous, up
1695 @subsection Evaluating Inner Lists
1696 @cindex Inner list evaluation
1697 @cindex Evaluating inner lists
1698
1699 If evaluation applies to a list that is inside another list, the outer
1700 list may use the value returned by the first evaluation as information
1701 when the outer list is evaluated. This explains why inner expressions
1702 are evaluated first: the values they return are used by the outer
1703 expressions.
1704
1705 @need 1250
1706 We can investigate this process by evaluating another addition example.
1707 Place your cursor after the following expression and type @kbd{C-x C-e}:
1708
1709 @smallexample
1710 (+ 2 (+ 3 3))
1711 @end smallexample
1712
1713 @noindent
1714 The number 8 will appear in the echo area.
1715
1716 What happens is that the Lisp interpreter first evaluates the inner
1717 expression, @code{(+ 3 3)}, for which the value 6 is returned; then it
1718 evaluates the outer expression as if it were written @code{(+ 2 6)}, which
1719 returns the value 8. Since there are no more enclosing expressions to
1720 evaluate, the interpreter prints that value in the echo area.
1721
1722 Now it is easy to understand the name of the command invoked by the
1723 keystrokes @kbd{C-x C-e}: the name is @code{eval-last-sexp}. The
1724 letters @code{sexp} are an abbreviation for `symbolic expression', and
1725 @code{eval} is an abbreviation for `evaluate'. The command means
1726 `evaluate last symbolic expression'.
1727
1728 As an experiment, you can try evaluating the expression by putting the
1729 cursor at the beginning of the next line immediately following the
1730 expression, or inside the expression.
1731
1732 @need 800
1733 Here is another copy of the expression:
1734
1735 @smallexample
1736 (+ 2 (+ 3 3))
1737 @end smallexample
1738
1739 @noindent
1740 If you place the cursor at the beginning of the blank line that
1741 immediately follows the expression and type @kbd{C-x C-e}, you will
1742 still get the value 8 printed in the echo area. Now try putting the
1743 cursor inside the expression. If you put it right after the next to
1744 last parenthesis (so it appears to sit on top of the last parenthesis),
1745 you will get a 6 printed in the echo area! This is because the command
1746 evaluates the expression @code{(+ 3 3)}.
1747
1748 Now put the cursor immediately after a number. Type @kbd{C-x C-e} and
1749 you will get the number itself. In Lisp, if you evaluate a number, you
1750 get the number itself---this is how numbers differ from symbols. If you
1751 evaluate a list starting with a symbol like @code{+}, you will get a
1752 value returned that is the result of the computer carrying out the
1753 instructions in the function definition attached to that name. If a
1754 symbol by itself is evaluated, something different happens, as we will
1755 see in the next section.
1756
1757 @node Variables, Arguments, Evaluation, List Processing
1758 @comment node-name, next, previous, up
1759 @section Variables
1760 @cindex Variables
1761
1762 In Emacs Lisp, a symbol can have a value attached to it just as it can
1763 have a function definition attached to it. The two are different.
1764 The function definition is a set of instructions that a computer will
1765 obey. A value, on the other hand, is something, such as number or a
1766 name, that can vary (which is why such a symbol is called a variable).
1767 The value of a symbol can be any expression in Lisp, such as a symbol,
1768 number, list, or string. A symbol that has a value is often called a
1769 @dfn{variable}.
1770
1771 A symbol can have both a function definition and a value attached to
1772 it at the same time. Or it can have just one or the other.
1773 The two are separate. This is somewhat similar
1774 to the way the name Cambridge can refer to the city in Massachusetts
1775 and have some information attached to the name as well, such as
1776 ``great programming center''.
1777
1778 @ignore
1779 (Incidentally, in Emacs Lisp, a symbol can have two
1780 other things attached to it, too: a property list and a documentation
1781 string; these are discussed later.)
1782 @end ignore
1783
1784 Another way to think about this is to imagine a symbol as being a chest
1785 of drawers. The function definition is put in one drawer, the value in
1786 another, and so on. What is put in the drawer holding the value can be
1787 changed without affecting the contents of the drawer holding the
1788 function definition, and vice-versa.
1789
1790 @menu
1791 * fill-column Example::
1792 * Void Function:: The error message for a symbol
1793 without a function.
1794 * Void Variable:: The error message for a symbol without a value.
1795 @end menu
1796
1797 @node fill-column Example, Void Function, Variables, Variables
1798 @ifnottex
1799 @unnumberedsubsec @code{fill-column}, an Example Variable
1800 @end ifnottex
1801
1802 @findex fill-column, @r{an example variable}
1803 @cindex Example variable, @code{fill-column}
1804 @cindex Variable, example of, @code{fill-column}
1805 The variable @code{fill-column} illustrates a symbol with a value
1806 attached to it: in every GNU Emacs buffer, this symbol is set to some
1807 value, usually 72 or 70, but sometimes to some other value. To find the
1808 value of this symbol, evaluate it by itself. If you are reading this in
1809 Info inside of GNU Emacs, you can do this by putting the cursor after
1810 the symbol and typing @kbd{C-x C-e}:
1811
1812 @smallexample
1813 fill-column
1814 @end smallexample
1815
1816 @noindent
1817 After I typed @kbd{C-x C-e}, Emacs printed the number 72 in my echo
1818 area. This is the value for which @code{fill-column} is set for me as I
1819 write this. It may be different for you in your Info buffer. Notice
1820 that the value returned as a variable is printed in exactly the same way
1821 as the value returned by a function carrying out its instructions. From
1822 the point of view of the Lisp interpreter, a value returned is a value
1823 returned. What kind of expression it came from ceases to matter once
1824 the value is known.
1825
1826 A symbol can have any value attached to it or, to use the jargon, we can
1827 @dfn{bind} the variable to a value: to a number, such as 72; to a
1828 string, @code{"such as this"}; to a list, such as @code{(spruce pine
1829 oak)}; we can even bind a variable to a function definition.
1830
1831 A symbol can be bound to a value in several ways. @xref{set & setq, ,
1832 Setting the Value of a Variable}, for information about one way to do
1833 this.
1834
1835 @node Void Function, Void Variable, fill-column Example, Variables
1836 @comment node-name, next, previous, up
1837 @subsection Error Message for a Symbol Without a Function
1838 @cindex Symbol without function error
1839 @cindex Error for symbol without function
1840
1841 When we evaluated @code{fill-column} to find its value as a variable,
1842 we did not place parentheses around the word. This is because we did
1843 not intend to use it as a function name.
1844
1845 If @code{fill-column} were the first or only element of a list, the
1846 Lisp interpreter would attempt to find the function definition
1847 attached to it. But @code{fill-column} has no function definition.
1848 Try evaluating this:
1849
1850 @smallexample
1851 (fill-column)
1852 @end smallexample
1853
1854 @need 1250
1855 @noindent
1856 In GNU Emacs version 21, you will create a @file{*Backtrace*} buffer
1857 that says:
1858
1859 @smallexample
1860 @group
1861 ---------- Buffer: *Backtrace* ----------
1862 Debugger entered--Lisp error: (void-function fill-column)
1863 (fill-column)
1864 eval((fill-column))
1865 eval-last-sexp-1(nil)
1866 eval-last-sexp(nil)
1867 call-interactively(eval-last-sexp)
1868 ---------- Buffer: *Backtrace* ----------
1869 @end group
1870 @end smallexample
1871
1872 @noindent
1873 (Remember, to quit the debugger and make the debugger window go away,
1874 type @kbd{q} in the @file{*Backtrace*} buffer.)
1875
1876 @need 800
1877 In GNU Emacs 20 and before, you will produce an error message that says:
1878
1879 @smallexample
1880 Symbol's function definition is void:@: fill-column
1881 @end smallexample
1882
1883 @noindent
1884 (The message will go away away as soon as you move the cursor or type
1885 another key.)
1886
1887 @node Void Variable, , Void Function, Variables
1888 @comment node-name, next, previous, up
1889 @subsection Error Message for a Symbol Without a Value
1890 @cindex Symbol without value error
1891 @cindex Error for symbol without value
1892
1893 If you attempt to evaluate a symbol that does not have a value bound to
1894 it, you will receive an error message. You can see this by
1895 experimenting with our 2 plus 2 addition. In the following expression,
1896 put your cursor right after the @code{+}, before the first number 2,
1897 type @kbd{C-x C-e}:
1898
1899 @smallexample
1900 (+ 2 2)
1901 @end smallexample
1902
1903 @need 1500
1904 @noindent
1905 In GNU Emacs 21, you will create a @file{*Backtrace*} buffer that
1906 says:
1907
1908 @smallexample
1909 @group
1910 ---------- Buffer: *Backtrace* ----------
1911 Debugger entered--Lisp error: (void-variable +)
1912 eval(+)
1913 eval-last-sexp-1(nil)
1914 eval-last-sexp(nil)
1915 call-interactively(eval-last-sexp)
1916 ---------- Buffer: *Backtrace* ----------
1917 @end group
1918 @end smallexample
1919
1920 @noindent
1921 (As with the other times we entered the debugger, you can quit by
1922 typing @kbd{q} in the @file{*Backtrace*} buffer.)
1923
1924 This backtrace is different from the very first error message we saw,
1925 which said, @samp{Debugger entered--Lisp error: (void-function this)}.
1926 In this case, the function does not have a value as a variable; while
1927 in the other error message, the function (the word `this') did not
1928 have a definition.
1929
1930 In this experiment with the @code{+}, what we did was cause the Lisp
1931 interpreter to evaluate the @code{+} and look for the value of the
1932 variable instead of the function definition. We did this by placing the
1933 cursor right after the symbol rather than after the parenthesis of the
1934 enclosing list as we did before. As a consequence, the Lisp interpreter
1935 evaluated the preceding s-expression, which in this case was the
1936 @code{+} by itself.
1937
1938 Since @code{+} does not have a value bound to it, just the function
1939 definition, the error message reported that the symbol's value as a
1940 variable was void.
1941
1942 @need 800
1943 In GNU Emacs version 20 and before, your error message will say:
1944
1945 @example
1946 Symbol's value as variable is void:@: +
1947 @end example
1948
1949 @noindent
1950 The meaning is the same as in GNU Emacs 21.
1951
1952 @node Arguments, set & setq, Variables, List Processing
1953 @comment node-name, next, previous, up
1954 @section Arguments
1955 @cindex Arguments
1956 @cindex Passing information to functions
1957
1958 To see how information is passed to functions, let's look again at
1959 our old standby, the addition of two plus two. In Lisp, this is written
1960 as follows:
1961
1962 @smallexample
1963 (+ 2 2)
1964 @end smallexample
1965
1966 If you evaluate this expression, the number 4 will appear in your echo
1967 area. What the Lisp interpreter does is add the numbers that follow
1968 the @code{+}.
1969
1970 @cindex @samp{argument} defined
1971 The numbers added by @code{+} are called the @dfn{arguments} of the
1972 function @code{+}. These numbers are the information that is given to
1973 or @dfn{passed} to the function.
1974
1975 The word `argument' comes from the way it is used in mathematics and
1976 does not refer to a disputation between two people; instead it refers to
1977 the information presented to the function, in this case, to the
1978 @code{+}. In Lisp, the arguments to a function are the atoms or lists
1979 that follow the function. The values returned by the evaluation of
1980 these atoms or lists are passed to the function. Different functions
1981 require different numbers of arguments; some functions require none at
1982 all.@footnote{It is curious to track the path by which the word `argument'
1983 came to have two different meanings, one in mathematics and the other in
1984 everyday English. According to the @cite{Oxford English Dictionary},
1985 the word derives from the Latin for @samp{to make clear, prove}; thus it
1986 came to mean, by one thread of derivation, `the evidence offered as
1987 proof', which is to say, `the information offered', which led to its
1988 meaning in Lisp. But in the other thread of derivation, it came to mean
1989 `to assert in a manner against which others may make counter
1990 assertions', which led to the meaning of the word as a disputation.
1991 (Note here that the English word has two different definitions attached
1992 to it at the same time. By contrast, in Emacs Lisp, a symbol cannot
1993 have two different function definitions at the same time.)}
1994
1995 @menu
1996 * Data types:: Types of data passed to a function.
1997 * Args as Variable or List:: An argument can be the value
1998 of a variable or list.
1999 * Variable Number of Arguments:: Some functions may take a
2000 variable number of arguments.
2001 * Wrong Type of Argument:: Passing an argument of the wrong type
2002 to a function.
2003 * message:: A useful function for sending messages.
2004 @end menu
2005
2006 @node Data types, Args as Variable or List, Arguments, Arguments
2007 @comment node-name, next, previous, up
2008 @subsection Arguments' Data Types
2009 @cindex Data types
2010 @cindex Types of data
2011 @cindex Arguments' data types
2012
2013 The type of data that should be passed to a function depends on what
2014 kind of information it uses. The arguments to a function such as
2015 @code{+} must have values that are numbers, since @code{+} adds numbers.
2016 Other functions use different kinds of data for their arguments.
2017
2018 @findex concat
2019 For example, the @code{concat} function links together or unites two or
2020 more strings of text to produce a string. The arguments are strings.
2021 Concatenating the two character strings @code{abc}, @code{def} produces
2022 the single string @code{abcdef}. This can be seen by evaluating the
2023 following:
2024
2025 @smallexample
2026 (concat "abc" "def")
2027 @end smallexample
2028
2029 @noindent
2030 The value produced by evaluating this expression is @code{"abcdef"}.
2031
2032 A function such as @code{substring} uses both a string and numbers as
2033 arguments. The function returns a part of the string, a substring of
2034 the first argument. This function takes three arguments. Its first
2035 argument is the string of characters, the second and third arguments are
2036 numbers that indicate the beginning and end of the substring. The
2037 numbers are a count of the number of characters (including spaces and
2038 punctuations) from the beginning of the string.
2039
2040 @need 800
2041 For example, if you evaluate the following:
2042
2043 @smallexample
2044 (substring "The quick brown fox jumped." 16 19)
2045 @end smallexample
2046
2047 @noindent
2048 you will see @code{"fox"} appear in the echo area. The arguments are the
2049 string and the two numbers.
2050
2051 Note that the string passed to @code{substring} is a single atom even
2052 though it is made up of several words separated by spaces. Lisp counts
2053 everything between the two quotation marks as part of the string,
2054 including the spaces. You can think of the @code{substring} function as
2055 a kind of `atom smasher' since it takes an otherwise indivisible atom
2056 and extracts a part. However, @code{substring} is only able to extract
2057 a substring from an argument that is a string, not from another type of
2058 atom such as a number or symbol.
2059
2060 @node Args as Variable or List, Variable Number of Arguments, Data types, Arguments
2061 @comment node-name, next, previous, up
2062 @subsection An Argument as the Value of a Variable or List
2063
2064 An argument can be a symbol that returns a value when it is evaluated.
2065 For example, when the symbol @code{fill-column} by itself is evaluated,
2066 it returns a number. This number can be used in an addition.
2067
2068 @need 1250
2069 Position the cursor after the following expression and type @kbd{C-x
2070 C-e}:
2071
2072 @smallexample
2073 (+ 2 fill-column)
2074 @end smallexample
2075
2076 @noindent
2077 The value will be a number two more than what you get by evaluating
2078 @code{fill-column} alone. For me, this is 74, because the value of
2079 @code{fill-column} is 72.
2080
2081 As we have just seen, an argument can be a symbol that returns a value
2082 when evaluated. In addition, an argument can be a list that returns a
2083 value when it is evaluated. For example, in the following expression,
2084 the arguments to the function @code{concat} are the strings
2085 @w{@code{"The "}} and @w{@code{" red foxes."}} and the list
2086 @code{(number-to-string (+ 2 fill-column))}.
2087
2088 @c For Emacs 21, need number-to-string
2089 @smallexample
2090 (concat "The " (number-to-string (+ 2 fill-column)) " red foxes.")
2091 @end smallexample
2092
2093 @noindent
2094 If you evaluate this expression---and if, as with my Emacs,
2095 @code{fill-column} evaluates to 72---@code{"The 74 red foxes."} will
2096 appear in the echo area. (Note that you must put spaces after the
2097 word @samp{The} and before the word @samp{red} so they will appear in
2098 the final string. The function @code{number-to-string} converts the
2099 integer that the addition function returns to a string.
2100 @code{number-to-string} is also known as @code{int-to-string}.)
2101
2102 @node Variable Number of Arguments, Wrong Type of Argument, Args as Variable or List, Arguments
2103 @comment node-name, next, previous, up
2104 @subsection Variable Number of Arguments
2105 @cindex Variable number of arguments
2106 @cindex Arguments, variable number of
2107
2108 Some functions, such as @code{concat}, @code{+} or @code{*}, take any
2109 number of arguments. (The @code{*} is the symbol for multiplication.)
2110 This can be seen by evaluating each of the following expressions in
2111 the usual way. What you will see in the echo area is printed in this
2112 text after @samp{@result{}}, which you may read as `evaluates to'.
2113
2114 @need 1250
2115 In the first set, the functions have no arguments:
2116
2117 @smallexample
2118 @group
2119 (+) @result{} 0
2120
2121 (*) @result{} 1
2122 @end group
2123 @end smallexample
2124
2125 @need 1250
2126 In this set, the functions have one argument each:
2127
2128 @smallexample
2129 @group
2130 (+ 3) @result{} 3
2131
2132 (* 3) @result{} 3
2133 @end group
2134 @end smallexample
2135
2136 @need 1250
2137 In this set, the functions have three arguments each:
2138
2139 @smallexample
2140 @group
2141 (+ 3 4 5) @result{} 12
2142
2143 (* 3 4 5) @result{} 60
2144 @end group
2145 @end smallexample
2146
2147 @node Wrong Type of Argument, message, Variable Number of Arguments, Arguments
2148 @comment node-name, next, previous, up
2149 @subsection Using the Wrong Type Object as an Argument
2150 @cindex Wrong type of argument
2151 @cindex Argument, wrong type of
2152
2153 When a function is passed an argument of the wrong type, the Lisp
2154 interpreter produces an error message. For example, the @code{+}
2155 function expects the values of its arguments to be numbers. As an
2156 experiment we can pass it the quoted symbol @code{hello} instead of a
2157 number. Position the cursor after the following expression and type
2158 @kbd{C-x C-e}:
2159
2160 @smallexample
2161 (+ 2 'hello)
2162 @end smallexample
2163
2164 @noindent
2165 When you do this you will generate an error message. What has happened
2166 is that @code{+} has tried to add the 2 to the value returned by
2167 @code{'hello}, but the value returned by @code{'hello} is the symbol
2168 @code{hello}, not a number. Only numbers can be added. So @code{+}
2169 could not carry out its addition.
2170
2171 @need 1250
2172 In GNU Emacs version 21, you will create and enter a
2173 @file{*Backtrace*} buffer that says:
2174
2175 @noindent
2176 @smallexample
2177 @group
2178 ---------- Buffer: *Backtrace* ----------
2179 Debugger entered--Lisp error:
2180 (wrong-type-argument number-or-marker-p hello)
2181 +(2 hello)
2182 eval((+ 2 (quote hello)))
2183 eval-last-sexp-1(nil)
2184 eval-last-sexp(nil)
2185 call-interactively(eval-last-sexp)
2186 ---------- Buffer: *Backtrace* ----------
2187 @end group
2188 @end smallexample
2189
2190 @need 1250
2191 As usual, the error message tries to be helpful and makes sense after you
2192 learn how to read it.
2193
2194 The first part of the error message is straightforward; it says
2195 @samp{wrong type argument}. Next comes the mysterious jargon word
2196 @w{@samp{number-or-marker-p}}. This word is trying to tell you what
2197 kind of argument the @code{+} expected.
2198
2199 The symbol @code{number-or-marker-p} says that the Lisp interpreter is
2200 trying to determine whether the information presented it (the value of
2201 the argument) is a number or a marker (a special object representing a
2202 buffer position). What it does is test to see whether the @code{+} is
2203 being given numbers to add. It also tests to see whether the
2204 argument is something called a marker, which is a specific feature of
2205 Emacs Lisp. (In Emacs, locations in a buffer are recorded as markers.
2206 When the mark is set with the @kbd{C-@@} or @kbd{C-@key{SPC}} command,
2207 its position is kept as a marker. The mark can be considered a
2208 number---the number of characters the location is from the beginning
2209 of the buffer.) In Emacs Lisp, @code{+} can be used to add the
2210 numeric value of marker positions as numbers.
2211
2212 The @samp{p} of @code{number-or-marker-p} is the embodiment of a
2213 practice started in the early days of Lisp programming. The @samp{p}
2214 stands for `predicate'. In the jargon used by the early Lisp
2215 researchers, a predicate refers to a function to determine whether some
2216 property is true or false. So the @samp{p} tells us that
2217 @code{number-or-marker-p} is the name of a function that determines
2218 whether it is true or false that the argument supplied is a number or
2219 a marker. Other Lisp symbols that end in @samp{p} include @code{zerop},
2220 a function that tests whether its argument has the value of zero, and
2221 @code{listp}, a function that tests whether its argument is a list.
2222
2223 Finally, the last part of the error message is the symbol @code{hello}.
2224 This is the value of the argument that was passed to @code{+}. If the
2225 addition had been passed the correct type of object, the value passed
2226 would have been a number, such as 37, rather than a symbol like
2227 @code{hello}. But then you would not have got the error message.
2228
2229 @need 1250
2230 In GNU Emacs version 20 and before, the echo area displays an error
2231 message that says:
2232
2233 @smallexample
2234 Wrong type argument:@: number-or-marker-p, hello
2235 @end smallexample
2236
2237 This says, in different words, the same as the top line of the
2238 @file{*Backtrace*} buffer.
2239
2240 @node message, , Wrong Type of Argument, Arguments
2241 @comment node-name, next, previous, up
2242 @subsection The @code{message} Function
2243 @findex message
2244
2245 Like @code{+}, the @code{message} function takes a variable number of
2246 arguments. It is used to send messages to the user and is so useful
2247 that we will describe it here.
2248
2249 @need 1250
2250 A message is printed in the echo area. For example, you can print a
2251 message in your echo area by evaluating the following list:
2252
2253 @smallexample
2254 (message "This message appears in the echo area!")
2255 @end smallexample
2256
2257 The whole string between double quotation marks is a single argument
2258 and is printed @i{in toto}. (Note that in this example, the message
2259 itself will appear in the echo area within double quotes; that is
2260 because you see the value returned by the @code{message} function. In
2261 most uses of @code{message} in programs that you write, the text will
2262 be printed in the echo area as a side-effect, without the quotes.
2263 @xref{multiply-by-seven in detail, , @code{multiply-by-seven} in
2264 detail}, for an example of this.)
2265
2266 However, if there is a @samp{%s} in the quoted string of characters, the
2267 @code{message} function does not print the @samp{%s} as such, but looks
2268 to the argument that follows the string. It evaluates the second
2269 argument and prints the value at the location in the string where the
2270 @samp{%s} is.
2271
2272 @need 1250
2273 You can see this by positioning the cursor after the following
2274 expression and typing @kbd{C-x C-e}:
2275
2276 @smallexample
2277 (message "The name of this buffer is: %s." (buffer-name))
2278 @end smallexample
2279
2280 @noindent
2281 In Info, @code{"The name of this buffer is: *info*."} will appear in the
2282 echo area. The function @code{buffer-name} returns the name of the
2283 buffer as a string, which the @code{message} function inserts in place
2284 of @code{%s}.
2285
2286 To print a value as an integer, use @samp{%d} in the same way as
2287 @samp{%s}. For example, to print a message in the echo area that
2288 states the value of the @code{fill-column}, evaluate the following:
2289
2290 @smallexample
2291 (message "The value of fill-column is %d." fill-column)
2292 @end smallexample
2293
2294 @noindent
2295 On my system, when I evaluate this list, @code{"The value of
2296 fill-column is 72."} appears in my echo area@footnote{Actually, you
2297 can use @code{%s} to print a number. It is non-specific. @code{%d}
2298 prints only the part of a number left of a decimal point, and not
2299 anything that is not a number.}.
2300
2301 If there is more than one @samp{%s} in the quoted string, the value of
2302 the first argument following the quoted string is printed at the
2303 location of the first @samp{%s} and the value of the second argument is
2304 printed at the location of the second @samp{%s}, and so on.
2305
2306 @need 1250
2307 For example, if you evaluate the following,
2308
2309 @smallexample
2310 @group
2311 (message "There are %d %s in the office!"
2312 (- fill-column 14) "pink elephants")
2313 @end group
2314 @end smallexample
2315
2316 @noindent
2317 a rather whimsical message will appear in your echo area. On my system
2318 it says, @code{"There are 58 pink elephants in the office!"}.
2319
2320 The expression @code{(- fill-column 14)} is evaluated and the resulting
2321 number is inserted in place of the @samp{%d}; and the string in double
2322 quotes, @code{"pink elephants"}, is treated as a single argument and
2323 inserted in place of the @samp{%s}. (That is to say, a string between
2324 double quotes evaluates to itself, like a number.)
2325
2326 Finally, here is a somewhat complex example that not only illustrates
2327 the computation of a number, but also shows how you can use an
2328 expression within an expression to generate the text that is substituted
2329 for @samp{%s}:
2330
2331 @smallexample
2332 @group
2333 (message "He saw %d %s"
2334 (- fill-column 34)
2335 (concat "red "
2336 (substring
2337 "The quick brown foxes jumped." 16 21)
2338 " leaping."))
2339 @end group
2340 @end smallexample
2341
2342 In this example, @code{message} has three arguments: the string,
2343 @code{"He saw %d %s"}, the expression, @code{(- fill-column 32)}, and
2344 the expression beginning with the function @code{concat}. The value
2345 resulting from the evaluation of @code{(- fill-column 32)} is inserted
2346 in place of the @samp{%d}; and the value returned by the expression
2347 beginning with @code{concat} is inserted in place of the @samp{%s}.
2348
2349 When I evaluate the expression, the message @code{"He saw 38 red
2350 foxes leaping."} appears in my echo area.
2351
2352 @node set & setq, Summary, Arguments, List Processing
2353 @comment node-name, next, previous, up
2354 @section Setting the Value of a Variable
2355 @cindex Variable, setting value
2356 @cindex Setting value of variable
2357
2358 @cindex @samp{bind} defined
2359 There are several ways by which a variable can be given a value. One of
2360 the ways is to use either the function @code{set} or the function
2361 @code{setq}. Another way is to use @code{let} (@pxref{let}). (The
2362 jargon for this process is to @dfn{bind} a variable to a value.)
2363
2364 The following sections not only describe how @code{set} and @code{setq}
2365 work but also illustrate how arguments are passed.
2366
2367 @menu
2368 * Using set:: Setting values.
2369 * Using setq:: Setting a quoted value.
2370 * Counting:: Using @code{setq} to count.
2371 @end menu
2372
2373 @node Using set, Using setq, set & setq, set & setq
2374 @comment node-name, next, previous, up
2375 @subsection Using @code{set}
2376 @findex set
2377
2378 To set the value of the symbol @code{flowers} to the list @code{'(rose
2379 violet daisy buttercup)}, evaluate the following expression by
2380 positioning the cursor after the expression and typing @kbd{C-x C-e}.
2381
2382 @smallexample
2383 (set 'flowers '(rose violet daisy buttercup))
2384 @end smallexample
2385
2386 @noindent
2387 The list @code{(rose violet daisy buttercup)} will appear in the echo
2388 area. This is what is @emph{returned} by the @code{set} function. As a
2389 side effect, the symbol @code{flowers} is bound to the list ; that is,
2390 the symbol @code{flowers}, which can be viewed as a variable, is given
2391 the list as its value. (This process, by the way, illustrates how a
2392 side effect to the Lisp interpreter, setting the value, can be the
2393 primary effect that we humans are interested in. This is because every
2394 Lisp function must return a value if it does not get an error, but it
2395 will only have a side effect if it is designed to have one.)
2396
2397 After evaluating the @code{set} expression, you can evaluate the symbol
2398 @code{flowers} and it will return the value you just set. Here is the
2399 symbol. Place your cursor after it and type @kbd{C-x C-e}.
2400
2401 @smallexample
2402 flowers
2403 @end smallexample
2404
2405 @noindent
2406 When you evaluate @code{flowers}, the list
2407 @code{(rose violet daisy buttercup)} appears in the echo area.
2408
2409 Incidentally, if you evaluate @code{'flowers}, the variable with a quote
2410 in front of it, what you will see in the echo area is the symbol itself,
2411 @code{flowers}. Here is the quoted symbol, so you can try this:
2412
2413 @smallexample
2414 'flowers
2415 @end smallexample
2416
2417 Note also, that when you use @code{set}, you need to quote both
2418 arguments to @code{set}, unless you want them evaluated. Since we do
2419 not want either argument evaluated, neither the variable
2420 @code{flowers} nor the list @code{(rose violet daisy buttercup)}, both
2421 are quoted. (When you use @code{set} without quoting its first
2422 argument, the first argument is evaluated before anything else is
2423 done. If you did this and @code{flowers} did not have a value
2424 already, you would get an error message that the @samp{Symbol's value
2425 as variable is void}; on the other hand, if @code{flowers} did return
2426 a value after it was evaluated, the @code{set} would attempt to set
2427 the value that was returned. There are situations where this is the
2428 right thing for the function to do; but such situations are rare.)
2429
2430 @node Using setq, Counting, Using set, set & setq
2431 @comment node-name, next, previous, up
2432 @subsection Using @code{setq}
2433 @findex setq
2434
2435 As a practical matter, you almost always quote the first argument to
2436 @code{set}. The combination of @code{set} and a quoted first argument
2437 is so common that it has its own name: the special form @code{setq}.
2438 This special form is just like @code{set} except that the first argument
2439 is quoted automatically, so you don't need to type the quote mark
2440 yourself. Also, as an added convenience, @code{setq} permits you to set
2441 several different variables to different values, all in one expression.
2442
2443 To set the value of the variable @code{carnivores} to the list
2444 @code{'(lion tiger leopard)} using @code{setq}, the following expression
2445 is used:
2446
2447 @smallexample
2448 (setq carnivores '(lion tiger leopard))
2449 @end smallexample
2450
2451 @noindent
2452 This is exactly the same as using @code{set} except the first argument
2453 is automatically quoted by @code{setq}. (The @samp{q} in @code{setq}
2454 means @code{quote}.)
2455
2456 @need 1250
2457 With @code{set}, the expression would look like this:
2458
2459 @smallexample
2460 (set 'carnivores '(lion tiger leopard))
2461 @end smallexample
2462
2463 Also, @code{setq} can be used to assign different values to
2464 different variables. The first argument is bound to the value
2465 of the second argument, the third argument is bound to the value of the
2466 fourth argument, and so on. For example, you could use the following to
2467 assign a list of trees to the symbol @code{trees} and a list of herbivores
2468 to the symbol @code{herbivores}:
2469
2470 @smallexample
2471 @group
2472 (setq trees '(pine fir oak maple)
2473 herbivores '(gazelle antelope zebra))
2474 @end group
2475 @end smallexample
2476
2477 @noindent
2478 (The expression could just as well have been on one line, but it might
2479 not have fit on a page; and humans find it easier to read nicely
2480 formatted lists.)
2481
2482 Although I have been using the term `assign', there is another way of
2483 thinking about the workings of @code{set} and @code{setq}; and that is to
2484 say that @code{set} and @code{setq} make the symbol @emph{point} to the
2485 list. This latter way of thinking is very common and in forthcoming
2486 chapters we shall come upon at least one symbol that has `pointer' as
2487 part of its name. The name is chosen because the symbol has a value,
2488 specifically a list, attached to it; or, expressed another way,
2489 the symbol is set to ``point'' to the list.
2490
2491 @node Counting, , Using setq, set & setq
2492 @comment node-name, next, previous, up
2493 @subsection Counting
2494 @cindex Counting
2495
2496 Here is an example that shows how to use @code{setq} in a counter. You
2497 might use this to count how many times a part of your program repeats
2498 itself. First set a variable to zero; then add one to the number each
2499 time the program repeats itself. To do this, you need a variable that
2500 serves as a counter, and two expressions: an initial @code{setq}
2501 expression that sets the counter variable to zero; and a second
2502 @code{setq} expression that increments the counter each time it is
2503 evaluated.
2504
2505 @smallexample
2506 @group
2507 (setq counter 0) ; @r{Let's call this the initializer.}
2508
2509 (setq counter (+ counter 1)) ; @r{This is the incrementer.}
2510
2511 counter ; @r{This is the counter.}
2512 @end group
2513 @end smallexample
2514
2515 @noindent
2516 (The text following the @samp{;} are comments. @xref{Change a
2517 defun, , Change a Function Definition}.)
2518
2519 If you evaluate the first of these expressions, the initializer,
2520 @code{(setq counter 0)}, and then evaluate the third expression,
2521 @code{counter}, the number @code{0} will appear in the echo area. If
2522 you then evaluate the second expression, the incrementer, @code{(setq
2523 counter (+ counter 1))}, the counter will get the value 1. So if you
2524 again evaluate @code{counter}, the number @code{1} will appear in the
2525 echo area. Each time you evaluate the second expression, the value of
2526 the counter will be incremented.
2527
2528 When you evaluate the incrementer, @code{(setq counter (+ counter 1))},
2529 the Lisp interpreter first evaluates the innermost list; this is the
2530 addition. In order to evaluate this list, it must evaluate the variable
2531 @code{counter} and the number @code{1}. When it evaluates the variable
2532 @code{counter}, it receives its current value. It passes this value and
2533 the number @code{1} to the @code{+} which adds them together. The sum
2534 is then returned as the value of the inner list and passed to the
2535 @code{setq} which sets the variable @code{counter} to this new value.
2536 Thus, the value of the variable, @code{counter}, is changed.
2537
2538 @node Summary, Error Message Exercises, set & setq, List Processing
2539 @comment node-name, next, previous, up
2540 @section Summary
2541
2542 Learning Lisp is like climbing a hill in which the first part is the
2543 steepest. You have now climbed the most difficult part; what remains
2544 becomes easier as you progress onwards.
2545
2546 In summary,
2547
2548 @itemize @bullet
2549
2550 @item
2551 Lisp programs are made up of expressions, which are lists or single atoms.
2552
2553 @item
2554 Lists are made up of zero or more atoms or inner lists, separated by whitespace and
2555 surrounded by parentheses. A list can be empty.
2556
2557 @item
2558 Atoms are multi-character symbols, like @code{forward-paragraph}, single
2559 character symbols like @code{+}, strings of characters between double
2560 quotation marks, or numbers.
2561
2562 @item
2563 A number evaluates to itself.
2564
2565 @item
2566 A string between double quotes also evaluates to itself.
2567
2568 @item
2569 When you evaluate a symbol by itself, its value is returned.
2570
2571 @item
2572 When you evaluate a list, the Lisp interpreter looks at the first symbol
2573 in the list and then at the function definition bound to that symbol.
2574 Then the instructions in the function definition are carried out.
2575
2576 @item
2577 A single-quote, @code{'}, tells the Lisp interpreter that it should
2578 return the following expression as written, and not evaluate it as it
2579 would if the quote were not there.
2580
2581 @item
2582 Arguments are the information passed to a function. The arguments to a
2583 function are computed by evaluating the rest of the elements of the list
2584 of which the function is the first element.
2585
2586 @item
2587 A function always returns a value when it is evaluated (unless it gets
2588 an error); in addition, it may also carry out some action called a
2589 ``side effect''. In many cases, a function's primary purpose is to
2590 create a side effect.
2591 @end itemize
2592
2593 @node Error Message Exercises, , Summary, List Processing
2594 @comment node-name, next, previous, up
2595 @section Exercises
2596
2597 A few simple exercises:
2598
2599 @itemize @bullet
2600 @item
2601 Generate an error message by evaluating an appropriate symbol that is
2602 not within parentheses.
2603
2604 @item
2605 Generate an error message by evaluating an appropriate symbol that is
2606 between parentheses.
2607
2608 @item
2609 Create a counter that increments by two rather than one.
2610
2611 @item
2612 Write an expression that prints a message in the echo area when
2613 evaluated.
2614 @end itemize
2615
2616 @node Practicing Evaluation, Writing Defuns, List Processing, Top
2617 @comment node-name, next, previous, up
2618 @chapter Practicing Evaluation
2619 @cindex Practicing evaluation
2620 @cindex Evaluation practice
2621
2622 Before learning how to write a function definition in Emacs Lisp, it is
2623 useful to spend a little time evaluating various expressions that have
2624 already been written. These expressions will be lists with the
2625 functions as their first (and often only) element. Since some of the
2626 functions associated with buffers are both simple and interesting, we
2627 will start with those. In this section, we will evaluate a few of
2628 these. In another section, we will study the code of several other
2629 buffer-related functions, to see how they were written.
2630
2631 @menu
2632 * How to Evaluate:: Typing editing commands or @kbd{C-x C-e}
2633 causes evaluation.
2634 * Buffer Names:: Buffers and files are different.
2635 * Getting Buffers:: Getting a buffer itself, not merely its name.
2636 * Switching Buffers:: How to change to another buffer.
2637 * Buffer Size & Locations:: Where point is located and the size of
2638 the buffer.
2639 * Evaluation Exercise::
2640 @end menu
2641
2642 @node How to Evaluate, Buffer Names, Practicing Evaluation, Practicing Evaluation
2643 @ifnottex
2644 @unnumberedsec How to Evaluate
2645 @end ifnottex
2646
2647 @i{Whenever you give an editing command} to Emacs Lisp, such as the
2648 command to move the cursor or to scroll the screen, @i{you are evaluating
2649 an expression,} the first element of which is a function. @i{This is
2650 how Emacs works.}
2651
2652 @cindex @samp{interactive function} defined
2653 @cindex @samp{command} defined
2654 When you type keys, you cause the Lisp interpreter to evaluate an
2655 expression and that is how you get your results. Even typing plain text
2656 involves evaluating an Emacs Lisp function, in this case, one that uses
2657 @code{self-insert-command}, which simply inserts the character you
2658 typed. The functions you evaluate by typing keystrokes are called
2659 @dfn{interactive} functions, or @dfn{commands}; how you make a function
2660 interactive will be illustrated in the chapter on how to write function
2661 definitions. @xref{Interactive, , Making a Function Interactive}.
2662
2663 In addition to typing keyboard commands, we have seen a second way to
2664 evaluate an expression: by positioning the cursor after a list and
2665 typing @kbd{C-x C-e}. This is what we will do in the rest of this
2666 section. There are other ways to evaluate an expression as well; these
2667 will be described as we come to them.
2668
2669 Besides being used for practicing evaluation, the functions shown in the
2670 next few sections are important in their own right. A study of these
2671 functions makes clear the distinction between buffers and files, how to
2672 switch to a buffer, and how to determine a location within it.
2673
2674 @node Buffer Names, Getting Buffers, How to Evaluate, Practicing Evaluation
2675 @comment node-name, next, previous, up
2676 @section Buffer Names
2677 @findex buffer-name
2678 @findex buffer-file-name
2679
2680 The two functions, @code{buffer-name} and @code{buffer-file-name}, show
2681 the difference between a file and a buffer. When you evaluate the
2682 following expression, @code{(buffer-name)}, the name of the buffer
2683 appears in the echo area. When you evaluate @code{(buffer-file-name)},
2684 the name of the file to which the buffer refers appears in the echo
2685 area. Usually, the name returned by @code{(buffer-name)} is the same as
2686 the name of the file to which it refers, and the name returned by
2687 @code{(buffer-file-name)} is the full path-name of the file.
2688
2689 A file and a buffer are two different entities. A file is information
2690 recorded permanently in the computer (unless you delete it). A buffer,
2691 on the other hand, is information inside of Emacs that will vanish at
2692 the end of the editing session (or when you kill the buffer). Usually,
2693 a buffer contains information that you have copied from a file; we say
2694 the buffer is @dfn{visiting} that file. This copy is what you work on
2695 and modify. Changes to the buffer do not change the file, until you
2696 save the buffer. When you save the buffer, the buffer is copied to the file
2697 and is thus saved permanently.
2698
2699 @need 1250
2700 If you are reading this in Info inside of GNU Emacs, you can evaluate
2701 each of the following expressions by positioning the cursor after it and
2702 typing @kbd{C-x C-e}.
2703
2704 @smallexample
2705 @group
2706 (buffer-name)
2707
2708 (buffer-file-name)
2709 @end group
2710 @end smallexample
2711
2712 @noindent
2713 When I do this, @file{"introduction.texinfo"} is the value returned by
2714 evaluating @code{(buffer-name)}, and
2715 @file{"/gnu/work/intro/introduction.texinfo"} is the value returned by
2716 evaluating @code{(buffer-file-name)}. The former is the name of the
2717 buffer and the latter is the name of the file. (In the expressions, the
2718 parentheses tell the Lisp interpreter to treat @code{buffer-name} and
2719 @code{buffer-file-name} as functions; without the parentheses, the
2720 interpreter would attempt to evaluate the symbols as variables.
2721 @xref{Variables}.)
2722
2723 In spite of the distinction between files and buffers, you will often
2724 find that people refer to a file when they mean a buffer and vice-versa.
2725 Indeed, most people say, ``I am editing a file,'' rather than saying,
2726 ``I am editing a buffer which I will soon save to a file.'' It is
2727 almost always clear from context what people mean. When dealing with
2728 computer programs, however, it is important to keep the distinction in mind,
2729 since the computer is not as smart as a person.
2730
2731 @cindex Buffer, history of word
2732 The word `buffer', by the way, comes from the meaning of the word as a
2733 cushion that deadens the force of a collision. In early computers, a
2734 buffer cushioned the interaction between files and the computer's
2735 central processing unit. The drums or tapes that held a file and the
2736 central processing unit were pieces of equipment that were very
2737 different from each other, working at their own speeds, in spurts. The
2738 buffer made it possible for them to work together effectively.
2739 Eventually, the buffer grew from being an intermediary, a temporary
2740 holding place, to being the place where work is done. This
2741 transformation is rather like that of a small seaport that grew into a
2742 great city: once it was merely the place where cargo was warehoused
2743 temporarily before being loaded onto ships; then it became a business
2744 and cultural center in its own right.
2745
2746 Not all buffers are associated with files. For example, when you start
2747 an Emacs session by typing the command @code{emacs} alone, without
2748 naming any files, Emacs will start with the @file{*scratch*} buffer on
2749 the screen. This buffer is not visiting any file. Similarly, a
2750 @file{*Help*} buffer is not associated with any file.
2751
2752 @cindex @code{nil}, history of word
2753 If you switch to the @file{*scratch*} buffer, type @code{(buffer-name)},
2754 position the cursor after it, and type @kbd{C-x C-e} to evaluate the
2755 expression, the name @code{"*scratch*"} is returned and will appear in
2756 the echo area. @code{"*scratch*"} is the name of the buffer. However,
2757 if you type @code{(buffer-file-name)} in the @file{*scratch*} buffer and
2758 evaluate that, @code{nil} will appear in the echo area. @code{nil} is
2759 from the Latin word for `nothing'; in this case, it means that the
2760 @file{*scratch*} buffer is not associated with any file. (In Lisp,
2761 @code{nil} is also used to mean `false' and is a synonym for the empty
2762 list, @code{()}.)
2763
2764 Incidentally, if you are in the @file{*scratch*} buffer and want the
2765 value returned by an expression to appear in the @file{*scratch*}
2766 buffer itself rather than in the echo area, type @kbd{C-u C-x C-e}
2767 instead of @kbd{C-x C-e}. This causes the value returned to appear
2768 after the expression. The buffer will look like this:
2769
2770 @smallexample
2771 (buffer-name)"*scratch*"
2772 @end smallexample
2773
2774 @noindent
2775 You cannot do this in Info since Info is read-only and it will not allow
2776 you to change the contents of the buffer. But you can do this in any
2777 buffer you can edit; and when you write code or documentation (such as
2778 this book), this feature is very useful.
2779
2780 @node Getting Buffers, Switching Buffers, Buffer Names, Practicing Evaluation
2781 @comment node-name, next, previous, up
2782 @section Getting Buffers
2783 @findex current-buffer
2784 @findex other-buffer
2785 @cindex Getting a buffer
2786
2787 The @code{buffer-name} function returns the @emph{name} of the buffer;
2788 to get the buffer @emph{itself}, a different function is needed: the
2789 @code{current-buffer} function. If you use this function in code, what
2790 you get is the buffer itself.
2791
2792 A name and the object or entity to which the name refers are different
2793 from each other. You are not your name. You are a person to whom
2794 others refer by name. If you ask to speak to George and someone hands you
2795 a card with the letters @samp{G}, @samp{e}, @samp{o}, @samp{r},
2796 @samp{g}, and @samp{e} written on it, you might be amused, but you would
2797 not be satisfied. You do not want to speak to the name, but to the
2798 person to whom the name refers. A buffer is similar: the name of the
2799 scratch buffer is @file{*scratch*}, but the name is not the buffer. To
2800 get a buffer itself, you need to use a function such as
2801 @code{current-buffer}.
2802
2803 However, there is a slight complication: if you evaluate
2804 @code{current-buffer} in an expression on its own, as we will do here,
2805 what you see is a printed representation of the name of the buffer
2806 without the contents of the buffer. Emacs works this way for two
2807 reasons: the buffer may be thousands of lines long---too long to be
2808 conveniently displayed; and, another buffer may have the same contents
2809 but a different name, and it is important to distinguish between them.
2810
2811 @need 800
2812 Here is an expression containing the function:
2813
2814 @smallexample
2815 (current-buffer)
2816 @end smallexample
2817
2818 @noindent
2819 If you evaluate the expression in the usual way, @file{#<buffer *info*>}
2820 appears in the echo area. The special format indicates that the
2821 buffer itself is being returned, rather than just its name.
2822
2823 Incidentally, while you can type a number or symbol into a program, you
2824 cannot do that with the printed representation of a buffer: the only way
2825 to get a buffer itself is with a function such as @code{current-buffer}.
2826
2827 A related function is @code{other-buffer}. This returns the most
2828 recently selected buffer other than the one you are in currently. If
2829 you have recently switched back and forth from the @file{*scratch*}
2830 buffer, @code{other-buffer} will return that buffer.
2831
2832 @need 800
2833 You can see this by evaluating the expression:
2834
2835 @smallexample
2836 (other-buffer)
2837 @end smallexample
2838
2839 @noindent
2840 You should see @file{#<buffer *scratch*>} appear in the echo area, or
2841 the name of whatever other buffer you switched back from most
2842 recently@footnote{Actually, by default, if the buffer from which you
2843 just switched is visible to you in another window, @code{other-buffer}
2844 will choose the most recent buffer that you cannot see; this is a
2845 subtlety that I often forget.}.
2846
2847 @node Switching Buffers, Buffer Size & Locations, Getting Buffers, Practicing Evaluation
2848 @comment node-name, next, previous, up
2849 @section Switching Buffers
2850 @findex switch-to-buffer
2851 @findex set-buffer
2852 @cindex Switching to a buffer
2853
2854 The @code{other-buffer} function actually provides a buffer when it is
2855 used as an argument to a function that requires one. We can see this
2856 by using @code{other-buffer} and @code{switch-to-buffer} to switch to a
2857 different buffer.
2858
2859 But first, a brief introduction to the @code{switch-to-buffer}
2860 function. When you switched back and forth from Info to the
2861 @file{*scratch*} buffer to evaluate @code{(buffer-name)}, you most
2862 likely typed @kbd{C-x b} and then typed @file{*scratch*}@footnote{Or
2863 rather, to save typing, you probably typed just part of the name, such
2864 as @code{*sc}, and then pressed your @kbd{TAB} key to cause it to
2865 expand to the full name; and then typed your @kbd{RET} key.} when
2866 prompted in the minibuffer for the name of the buffer to which you
2867 wanted to switch. The keystrokes, @kbd{C-x b}, cause the Lisp
2868 interpreter to evaluate the interactive function
2869 @code{switch-to-buffer}. As we said before, this is how Emacs works:
2870 different keystrokes call or run different functions. For example,
2871 @kbd{C-f} calls @code{forward-char}, @kbd{M-e} calls
2872 @code{forward-sentence}, and so on.
2873
2874 By writing @code{switch-to-buffer} in an expression, and giving it a
2875 buffer to switch to, we can switch buffers just the way @kbd{C-x b}
2876 does.
2877
2878 @need 1000
2879 Here is the Lisp expression:
2880
2881 @smallexample
2882 (switch-to-buffer (other-buffer))
2883 @end smallexample
2884
2885 @noindent
2886 The symbol @code{switch-to-buffer} is the first element of the list,
2887 so the Lisp interpreter will treat it as a function and carry out the
2888 instructions that are attached to it. But before doing that, the
2889 interpreter will note that @code{other-buffer} is inside parentheses
2890 and work on that symbol first. @code{other-buffer} is the first (and
2891 in this case, the only) element of this list, so the Lisp interpreter
2892 calls or runs the function. It returns another buffer. Next, the
2893 interpreter runs @code{switch-to-buffer}, passing to it, as an
2894 argument, the other buffer, which is what Emacs will switch to. If
2895 you are reading this in Info, try this now. Evaluate the expression.
2896 (To get back, type @kbd{C-x b @key{RET}}.)@footnote{Remember, this
2897 expression will move you to your most recent other buffer that you
2898 cannot see. If you really want to go to your most recently selected
2899 buffer, even if you can still see it, you need to evaluate the
2900 following more complex expression:
2901
2902 @smallexample
2903 (switch-to-buffer (other-buffer (current-buffer) t))
2904 @end smallexample
2905
2906 @c noindent
2907 In this case, the first argument to @code{other-buffer} tells it which
2908 buffer to skip---the current one---and the second argument tells
2909 @code{other-buffer} it is OK to switch to a visible buffer.
2910 In regular use, @code{switch-to-buffer} takes you to an invisible
2911 window since you would most likely use @kbd{C-x o} (@code{other-window})
2912 to go to another visible buffer.}
2913
2914 In the programming examples in later sections of this document, you will
2915 see the function @code{set-buffer} more often than
2916 @code{switch-to-buffer}. This is because of a difference between
2917 computer programs and humans: humans have eyes and expect to see the
2918 buffer on which they are working on their computer terminals. This is
2919 so obvious, it almost goes without saying. However, programs do not
2920 have eyes. When a computer program works on a buffer, that buffer does
2921 not need to be visible on the screen.
2922
2923 @code{switch-to-buffer} is designed for humans and does two different
2924 things: it switches the buffer to which Emacs' attention is directed; and
2925 it switches the buffer displayed in the window to the new buffer.
2926 @code{set-buffer}, on the other hand, does only one thing: it switches
2927 the attention of the computer program to a different buffer. The buffer
2928 on the screen remains unchanged (of course, normally nothing happens
2929 there until the command finishes running).
2930
2931 @cindex @samp{call} defined
2932 Also, we have just introduced another jargon term, the word @dfn{call}.
2933 When you evaluate a list in which the first symbol is a function, you
2934 are calling that function. The use of the term comes from the notion of
2935 the function as an entity that can do something for you if you `call'
2936 it---just as a plumber is an entity who can fix a leak if you call him
2937 or her.
2938
2939 @node Buffer Size & Locations, Evaluation Exercise, Switching Buffers, Practicing Evaluation
2940 @comment node-name, next, previous, up
2941 @section Buffer Size and the Location of Point
2942 @cindex Size of buffer
2943 @cindex Buffer size
2944 @cindex Point location
2945 @cindex Location of point
2946
2947 Finally, let's look at several rather simple functions,
2948 @code{buffer-size}, @code{point}, @code{point-min}, and
2949 @code{point-max}. These give information about the size of a buffer and
2950 the location of point within it.
2951
2952 The function @code{buffer-size} tells you the size of the current
2953 buffer; that is, the function returns a count of the number of
2954 characters in the buffer.
2955
2956 @smallexample
2957 (buffer-size)
2958 @end smallexample
2959
2960 @noindent
2961 You can evaluate this in the usual way, by positioning the
2962 cursor after the expression and typing @kbd{C-x C-e}.
2963
2964 @cindex @samp{point} defined
2965 In Emacs, the current position of the cursor is called @dfn{point}.
2966 The expression @code{(point)} returns a number that tells you where the
2967 cursor is located as a count of the number of characters from the
2968 beginning of the buffer up to point.
2969
2970 @need 1250
2971 You can see the character count for point in this buffer by evaluating
2972 the following expression in the usual way:
2973
2974 @smallexample
2975 (point)
2976 @end smallexample
2977
2978 @noindent
2979 As I write this, the value of @code{point} is 65724. The @code{point}
2980 function is frequently used in some of the examples later in this
2981 book.
2982
2983 @need 1250
2984 The value of point depends, of course, on its location within the
2985 buffer. If you evaluate point in this spot, the number will be larger:
2986
2987 @smallexample
2988 (point)
2989 @end smallexample
2990
2991 @noindent
2992 For me, the value of point in this location is 66043, which means that
2993 there are 319 characters (including spaces) between the two expressions.
2994
2995 @cindex @samp{narrowing} defined
2996 The function @code{point-min} is somewhat similar to @code{point}, but
2997 it returns the value of the minimum permissible value of point in the
2998 current buffer. This is the number 1 unless @dfn{narrowing} is in
2999 effect. (Narrowing is a mechanism whereby you can restrict yourself,
3000 or a program, to operations on just a part of a buffer.
3001 @xref{Narrowing & Widening, , Narrowing and Widening}.) Likewise, the
3002 function @code{point-max} returns the value of the maximum permissible
3003 value of point in the current buffer.
3004
3005 @node Evaluation Exercise, , Buffer Size & Locations, Practicing Evaluation
3006 @section Exercise
3007
3008 Find a file with which you are working and move towards its middle.
3009 Find its buffer name, file name, length, and your position in the file.
3010
3011 @node Writing Defuns, Buffer Walk Through, Practicing Evaluation, Top
3012 @comment node-name, next, previous, up
3013 @chapter How To Write Function Definitions
3014 @cindex Definition writing
3015 @cindex Function definition writing
3016 @cindex Writing a function definition
3017
3018 When the Lisp interpreter evaluates a list, it looks to see whether the
3019 first symbol on the list has a function definition attached to it; or,
3020 put another way, whether the symbol points to a function definition. If
3021 it does, the computer carries out the instructions in the definition. A
3022 symbol that has a function definition is called, simply, a function
3023 (although, properly speaking, the definition is the function and the
3024 symbol refers to it.)
3025
3026 @menu
3027 * Primitive Functions::
3028 * defun:: The @code{defun} special form.
3029 * Install:: Install a function definition.
3030 * Interactive:: Making a function interactive.
3031 * Interactive Options:: Different options for @code{interactive}.
3032 * Permanent Installation:: Installing code permanently.
3033 * let:: Creating and initializing local variables.
3034 * if:: What if?
3035 * else:: If--then--else expressions.
3036 * Truth & Falsehood:: What Lisp considers false and true.
3037 * save-excursion:: Keeping track of point, mark, and buffer.
3038 * Review::
3039 * defun Exercises::
3040 @end menu
3041
3042 @node Primitive Functions, defun, Writing Defuns, Writing Defuns
3043 @ifnottex
3044 @unnumberedsec An Aside about Primitive Functions
3045 @end ifnottex
3046 @cindex Primitive functions
3047 @cindex Functions, primitive
3048
3049 @cindex C language primitives
3050 @cindex Primitives written in C
3051 All functions are defined in terms of other functions, except for a few
3052 @dfn{primitive} functions that are written in the C programming
3053 language. When you write functions' definitions, you will write them in
3054 Emacs Lisp and use other functions as your building blocks. Some of the
3055 functions you will use will themselves be written in Emacs Lisp (perhaps
3056 by you) and some will be primitives written in C. The primitive
3057 functions are used exactly like those written in Emacs Lisp and behave
3058 like them. They are written in C so we can easily run GNU Emacs on any
3059 computer that has sufficient power and can run C.
3060
3061 Let me re-emphasize this: when you write code in Emacs Lisp, you do not
3062 distinguish between the use of functions written in C and the use of
3063 functions written in Emacs Lisp. The difference is irrelevant. I
3064 mention the distinction only because it is interesting to know. Indeed,
3065 unless you investigate, you won't know whether an already-written
3066 function is written in Emacs Lisp or C.
3067
3068 @node defun, Install, Primitive Functions, Writing Defuns
3069 @comment node-name, next, previous, up
3070 @section The @code{defun} Special Form
3071 @findex defun
3072 @cindex Special form of @code{defun}
3073
3074 @cindex @samp{function definition} defined
3075 In Lisp, a symbol such as @code{mark-whole-buffer} has code attached to
3076 it that tells the computer what to do when the function is called.
3077 This code is called the @dfn{function definition} and is created by
3078 evaluating a Lisp expression that starts with the symbol @code{defun}
3079 (which is an abbreviation for @emph{define function}). Because
3080 @code{defun} does not evaluate its arguments in the usual way, it is
3081 called a @dfn{special form}.
3082
3083 In subsequent sections, we will look at function definitions from the
3084 Emacs source code, such as @code{mark-whole-buffer}. In this section,
3085 we will describe a simple function definition so you can see how it
3086 looks. This function definition uses arithmetic because it makes for a
3087 simple example. Some people dislike examples using arithmetic; however,
3088 if you are such a person, do not despair. Hardly any of the code we
3089 will study in the remainder of this introduction involves arithmetic or
3090 mathematics. The examples mostly involve text in one way or another.
3091
3092 A function definition has up to five parts following the word
3093 @code{defun}:
3094
3095 @enumerate
3096 @item
3097 The name of the symbol to which the function definition should be
3098 attached.
3099
3100 @item
3101 A list of the arguments that will be passed to the function. If no
3102 arguments will be passed to the function, this is an empty list,
3103 @code{()}.
3104
3105 @item
3106 Documentation describing the function. (Technically optional, but
3107 strongly recommended.)
3108
3109 @item
3110 Optionally, an expression to make the function interactive so you can
3111 use it by typing @kbd{M-x} and then the name of the function; or by
3112 typing an appropriate key or keychord.
3113
3114 @cindex @samp{body} defined
3115 @item
3116 The code that instructs the computer what to do: the @dfn{body} of the
3117 function definition.
3118 @end enumerate
3119
3120 It is helpful to think of the five parts of a function definition as
3121 being organized in a template, with slots for each part:
3122
3123 @smallexample
3124 @group
3125 (defun @var{function-name} (@var{arguments}@dots{})
3126 "@var{optional-documentation}@dots{}"
3127 (interactive @var{argument-passing-info}) ; @r{optional}
3128 @var{body}@dots{})
3129 @end group
3130 @end smallexample
3131
3132 As an example, here is the code for a function that multiplies its
3133 argument by 7. (This example is not interactive. @xref{Interactive,
3134 , Making a Function Interactive}, for that information.)
3135
3136 @smallexample
3137 @group
3138 (defun multiply-by-seven (number)
3139 "Multiply NUMBER by seven."
3140 (* 7 number))
3141 @end group
3142 @end smallexample
3143
3144 This definition begins with a parenthesis and the symbol @code{defun},
3145 followed by the name of the function.
3146
3147 @cindex @samp{argument list} defined
3148 The name of the function is followed by a list that contains the
3149 arguments that will be passed to the function. This list is called
3150 the @dfn{argument list}. In this example, the list has only one
3151 element, the symbol, @code{number}. When the function is used, the
3152 symbol will be bound to the value that is used as the argument to the
3153 function.
3154
3155 Instead of choosing the word @code{number} for the name of the argument,
3156 I could have picked any other name. For example, I could have chosen
3157 the word @code{multiplicand}. I picked the word `number' because it
3158 tells what kind of value is intended for this slot; but I could just as
3159 well have chosen the word `multiplicand' to indicate the role that the
3160 value placed in this slot will play in the workings of the function. I
3161 could have called it @code{foogle}, but that would have been a bad
3162 choice because it would not tell humans what it means. The choice of
3163 name is up to the programmer and should be chosen to make the meaning of
3164 the function clear.
3165
3166 Indeed, you can choose any name you wish for a symbol in an argument
3167 list, even the name of a symbol used in some other function: the name
3168 you use in an argument list is private to that particular definition.
3169 In that definition, the name refers to a different entity than any use
3170 of the same name outside the function definition. Suppose you have a
3171 nick-name `Shorty' in your family; when your family members refer to
3172 `Shorty', they mean you. But outside your family, in a movie, for
3173 example, the name `Shorty' refers to someone else. Because a name in an
3174 argument list is private to the function definition, you can change the
3175 value of such a symbol inside the body of a function without changing
3176 its value outside the function. The effect is similar to that produced
3177 by a @code{let} expression. (@xref{let, , @code{let}}.)
3178
3179 @ignore
3180 Note also that we discuss the word `number' in two different ways: as a
3181 symbol that appears in the code, and as the name of something that will
3182 be replaced by a something else during the evaluation of the function.
3183 In the first case, @code{number} is a symbol, not a number; it happens
3184 that within the function, it is a variable who value is the number in
3185 question, but our primary interest in it is as a symbol. On the other
3186 hand, when we are talking about the function, our interest is that we
3187 will substitute a number for the word @var{number}. To keep this
3188 distinction clear, we use different typography for the two
3189 circumstances. When we talk about this function, or about how it works,
3190 we refer to this number by writing @var{number}. In the function
3191 itself, we refer to it by writing @code{number}.
3192 @end ignore
3193
3194 The argument list is followed by the documentation string that
3195 describes the function. This is what you see when you type
3196 @w{@kbd{C-h f}} and the name of a function. Incidentally, when you
3197 write a documentation string like this, you should make the first line
3198 a complete sentence since some commands, such as @code{apropos}, print
3199 only the first line of a multi-line documentation string. Also, you
3200 should not indent the second line of a documentation string, if you
3201 have one, because that looks odd when you use @kbd{C-h f}
3202 (@code{describe-function}). The documentation string is optional, but
3203 it is so useful, it should be included in almost every function you
3204 write.
3205
3206 @findex * @r{(multiplication)}
3207 The third line of the example consists of the body of the function
3208 definition. (Most functions' definitions, of course, are longer than
3209 this.) In this function, the body is the list, @code{(* 7 number)}, which
3210 says to multiply the value of @var{number} by 7. (In Emacs Lisp,
3211 @code{*} is the function for multiplication, just as @code{+} is the
3212 function for addition.)
3213
3214 When you use the @code{multiply-by-seven} function, the argument
3215 @code{number} evaluates to the actual number you want used. Here is an
3216 example that shows how @code{multiply-by-seven} is used; but don't try
3217 to evaluate this yet!
3218
3219 @smallexample
3220 (multiply-by-seven 3)
3221 @end smallexample
3222
3223 @noindent
3224 The symbol @code{number}, specified in the function definition in the
3225 next section, is given or ``bound to'' the value 3 in the actual use of
3226 the function. Note that although @code{number} was inside parentheses
3227 in the function definition, the argument passed to the
3228 @code{multiply-by-seven} function is not in parentheses. The
3229 parentheses are written in the function definition so the computer can
3230 figure out where the argument list ends and the rest of the function
3231 definition begins.
3232
3233 If you evaluate this example, you are likely to get an error message.
3234 (Go ahead, try it!) This is because we have written the function
3235 definition, but not yet told the computer about the definition---we have
3236 not yet installed (or `loaded') the function definition in Emacs.
3237 Installing a function is the process that tells the Lisp interpreter the
3238 definition of the function. Installation is described in the next
3239 section.
3240
3241 @node Install, Interactive, defun, Writing Defuns
3242 @comment node-name, next, previous, up
3243 @section Install a Function Definition
3244 @cindex Install a Function Definition
3245 @cindex Definition installation
3246 @cindex Function definition installation
3247
3248 If you are reading this inside of Info in Emacs, you can try out the
3249 @code{multiply-by-seven} function by first evaluating the function
3250 definition and then evaluating @code{(multiply-by-seven 3)}. A copy of
3251 the function definition follows. Place the cursor after the last
3252 parenthesis of the function definition and type @kbd{C-x C-e}. When you
3253 do this, @code{multiply-by-seven} will appear in the echo area. (What
3254 this means is that when a function definition is evaluated, the value it
3255 returns is the name of the defined function.) At the same time, this
3256 action installs the function definition.
3257
3258 @smallexample
3259 @group
3260 (defun multiply-by-seven (number)
3261 "Multiply NUMBER by seven."
3262 (* 7 number))
3263 @end group
3264 @end smallexample
3265
3266 @noindent
3267 By evaluating this @code{defun}, you have just installed
3268 @code{multiply-by-seven} in Emacs. The function is now just as much a
3269 part of Emacs as @code{forward-word} or any other editing function you
3270 use. (@code{multiply-by-seven} will stay installed until you quit
3271 Emacs. To reload code automatically whenever you start Emacs, see
3272 @ref{Permanent Installation, , Installing Code Permanently}.)
3273
3274
3275 @menu
3276 * Effect of installation::
3277 * Change a defun:: How to change a function definition.
3278 @end menu
3279
3280 @node Effect of installation, Change a defun, Install, Install
3281 @ifnottex
3282 @unnumberedsubsec The effect of installation
3283 @end ifnottex
3284
3285
3286 You can see the effect of installing @code{multiply-by-seven} by
3287 evaluating the following sample. Place the cursor after the following
3288 expression and type @kbd{C-x C-e}. The number 21 will appear in the
3289 echo area.
3290
3291 @smallexample
3292 (multiply-by-seven 3)
3293 @end smallexample
3294
3295 If you wish, you can read the documentation for the function by typing
3296 @kbd{C-h f} (@code{describe-function}) and then the name of the
3297 function, @code{multiply-by-seven}. When you do this, a
3298 @file{*Help*} window will appear on your screen that says:
3299
3300 @smallexample
3301 @group
3302 multiply-by-seven:
3303 Multiply NUMBER by seven.
3304 @end group
3305 @end smallexample
3306
3307 @noindent
3308 (To return to a single window on your screen, type @kbd{C-x 1}.)
3309
3310 @node Change a defun, , Effect of installation, Install
3311 @comment node-name, next, previous, up
3312 @subsection Change a Function Definition
3313 @cindex Changing a function definition
3314 @cindex Function definition, how to change
3315 @cindex Definition, how to change
3316
3317 If you want to change the code in @code{multiply-by-seven}, just rewrite
3318 it. To install the new version in place of the old one, evaluate the
3319 function definition again. This is how you modify code in Emacs. It is
3320 very simple.
3321
3322 As an example, you can change the @code{multiply-by-seven} function to
3323 add the number to itself seven times instead of multiplying the number
3324 by seven. It produces the same answer, but by a different path. At
3325 the same time, we will add a comment to the code; a comment is text
3326 that the Lisp interpreter ignores, but that a human reader may find
3327 useful or enlightening. The comment is that this is the ``second
3328 version''.
3329
3330 @smallexample
3331 @group
3332 (defun multiply-by-seven (number) ; @r{Second version.}
3333 "Multiply NUMBER by seven."
3334 (+ number number number number number number number))
3335 @end group
3336 @end smallexample
3337
3338 @cindex Comments in Lisp code
3339 The comment follows a semicolon, @samp{;}. In Lisp, everything on a
3340 line that follows a semicolon is a comment. The end of the line is the
3341 end of the comment. To stretch a comment over two or more lines, begin
3342 each line with a semicolon.
3343
3344 @xref{Beginning a .emacs File, , Beginning a @file{.emacs}
3345 File}, and @ref{Comments, , Comments, elisp, The GNU Emacs Lisp
3346 Reference Manual}, for more about comments.
3347
3348 You can install this version of the @code{multiply-by-seven} function by
3349 evaluating it in the same way you evaluated the first function: place
3350 the cursor after the last parenthesis and type @kbd{C-x C-e}.
3351
3352 In summary, this is how you write code in Emacs Lisp: you write a
3353 function; install it; test it; and then make fixes or enhancements and
3354 install it again.
3355
3356 @node Interactive, Interactive Options, Install, Writing Defuns
3357 @comment node-name, next, previous, up
3358 @section Make a Function Interactive
3359 @cindex Interactive functions
3360 @findex interactive
3361
3362 You make a function interactive by placing a list that begins with
3363 the special form @code{interactive} immediately after the
3364 documentation. A user can invoke an interactive function by typing
3365 @kbd{M-x} and then the name of the function; or by typing the keys to
3366 which it is bound, for example, by typing @kbd{C-n} for
3367 @code{next-line} or @kbd{C-x h} for @code{mark-whole-buffer}.
3368
3369 Interestingly, when you call an interactive function interactively,
3370 the value returned is not automatically displayed in the echo area.
3371 This is because you often call an interactive function for its side
3372 effects, such as moving forward by a word or line, and not for the
3373 value returned. If the returned value were displayed in the echo area
3374 each time you typed a key, it would be very distracting.
3375
3376 @menu
3377 * Interactive multiply-by-seven:: An overview.
3378 * multiply-by-seven in detail:: The interactive version.
3379 @end menu
3380
3381 @node Interactive multiply-by-seven, multiply-by-seven in detail, Interactive, Interactive
3382 @ifnottex
3383 @unnumberedsubsec An Interactive @code{multiply-by-seven}, An Overview
3384 @end ifnottex
3385
3386 Both the use of the special form @code{interactive} and one way to
3387 display a value in the echo area can be illustrated by creating an
3388 interactive version of @code{multiply-by-seven}.
3389
3390 @need 1250
3391 Here is the code:
3392
3393 @smallexample
3394 @group
3395 (defun multiply-by-seven (number) ; @r{Interactive version.}
3396 "Multiply NUMBER by seven."
3397 (interactive "p")
3398 (message "The result is %d" (* 7 number)))
3399 @end group
3400 @end smallexample
3401
3402 @noindent
3403 You can install this code by placing your cursor after it and typing
3404 @kbd{C-x C-e}. The name of the function will appear in your echo area.
3405 Then, you can use this code by typing @kbd{C-u} and a number and then
3406 typing @kbd{M-x multiply-by-seven} and pressing @key{RET}. The phrase
3407 @samp{The result is @dots{}} followed by the product will appear in the
3408 echo area.
3409
3410 Speaking more generally, you invoke a function like this in either of two
3411 ways:
3412
3413 @enumerate
3414 @item
3415 By typing a prefix argument that contains the number to be passed, and
3416 then typing @kbd{M-x} and the name of the function, as with
3417 @kbd{C-u 3 M-x forward-sentence}; or,
3418
3419 @item
3420 By typing whatever key or keychord the function is bound to, as with
3421 @kbd{C-u 3 M-e}.
3422 @end enumerate
3423
3424 @noindent
3425 Both the examples just mentioned work identically to move point forward
3426 three sentences. (Since @code{multiply-by-seven} is not bound to a key,
3427 it could not be used as an example of key binding.)
3428
3429 (@xref{Keybindings, , Some Keybindings}, to learn how to bind a command
3430 to a key.)
3431
3432 A prefix argument is passed to an interactive function by typing the
3433 @key{META} key followed by a number, for example, @kbd{M-3 M-e}, or by
3434 typing @kbd{C-u} and then a number, for example, @kbd{C-u 3 M-e} (if you
3435 type @kbd{C-u} without a number, it defaults to 4).
3436
3437 @node multiply-by-seven in detail, , Interactive multiply-by-seven, Interactive
3438 @comment node-name, next, previous, up
3439 @subsection An Interactive @code{multiply-by-seven}
3440
3441 Let's look at the use of the special form @code{interactive} and then at
3442 the function @code{message} in the interactive version of
3443 @code{multiply-by-seven}. You will recall that the function definition
3444 looks like this:
3445
3446 @smallexample
3447 @group
3448 (defun multiply-by-seven (number) ; @r{Interactive version.}
3449 "Multiply NUMBER by seven."
3450 (interactive "p")
3451 (message "The result is %d" (* 7 number)))
3452 @end group
3453 @end smallexample
3454
3455 In this function, the expression, @code{(interactive "p")}, is a list of
3456 two elements. The @code{"p"} tells Emacs to pass the prefix argument to
3457 the function and use its value for the argument of the function.
3458
3459 @need 1000
3460 The argument will be a number. This means that the symbol
3461 @code{number} will be bound to a number in the line:
3462
3463 @smallexample
3464 (message "The result is %d" (* 7 number))
3465 @end smallexample
3466
3467 @need 1250
3468 @noindent
3469 For example, if your prefix argument is 5, the Lisp interpreter will
3470 evaluate the line as if it were:
3471
3472 @smallexample
3473 (message "The result is %d" (* 7 5))
3474 @end smallexample
3475
3476 @noindent
3477 (If you are reading this in GNU Emacs, you can evaluate this expression
3478 yourself.) First, the interpreter will evaluate the inner list, which
3479 is @code{(* 7 5)}. This returns a value of 35. Next, it
3480 will evaluate the outer list, passing the values of the second and
3481 subsequent elements of the list to the function @code{message}.
3482
3483 As we have seen, @code{message} is an Emacs Lisp function especially
3484 designed for sending a one line message to a user. (@xref{message, , The
3485 @code{message} function}.)
3486 In summary, the @code{message} function prints its first argument in the
3487 echo area as is, except for occurrences of @samp{%d}, @samp{%s}, or
3488 @samp{%c}. When it sees one of these control sequences, the function
3489 looks to the second and subsequent arguments and prints the value of the
3490 argument in the location in the string where the control sequence is
3491 located.
3492
3493 In the interactive @code{multiply-by-seven} function, the control string
3494 is @samp{%d}, which requires a number, and the value returned by
3495 evaluating @code{(* 7 5)} is the number 35. Consequently, the number 35
3496 is printed in place of the @samp{%d} and the message is @samp{The result
3497 is 35}.
3498
3499 (Note that when you call the function @code{multiply-by-seven}, the
3500 message is printed without quotes, but when you call @code{message}, the
3501 text is printed in double quotes. This is because the value returned by
3502 @code{message} is what appears in the echo area when you evaluate an
3503 expression whose first element is @code{message}; but when embedded in a
3504 function, @code{message} prints the text as a side effect without
3505 quotes.)
3506
3507 @node Interactive Options, Permanent Installation, Interactive, Writing Defuns
3508 @comment node-name, next, previous, up
3509 @section Different Options for @code{interactive}
3510 @cindex Options for @code{interactive}
3511 @cindex Interactive options
3512
3513 In the example, @code{multiply-by-seven} used @code{"p"} as the
3514 argument to @code{interactive}. This argument told Emacs to interpret
3515 your typing either @kbd{C-u} followed by a number or @key{META}
3516 followed by a number as a command to pass that number to the function
3517 as its argument. Emacs has more than twenty characters predefined for
3518 use with @code{interactive}. In almost every case, one of these
3519 options will enable you to pass the right information interactively to
3520 a function. (@xref{Interactive Codes, , Code Characters for
3521 @code{interactive}, elisp, The GNU Emacs Lisp Reference Manual}.)
3522
3523 @need 1250
3524 For example, the character @samp{r} causes Emacs to pass the beginning
3525 and end of the region (the current values of point and mark) to the
3526 function as two separate arguments. It is used as follows:
3527
3528 @smallexample
3529 (interactive "r")
3530 @end smallexample
3531
3532 On the other hand, a @samp{B} tells Emacs to ask for the name of a
3533 buffer that will be passed to the function. When it sees a @samp{B},
3534 Emacs will ask for the name by prompting the user in the minibuffer,
3535 using a string that follows the @samp{B}, as in @code{"BAppend to
3536 buffer:@: "}. Not only will Emacs prompt for the name, but Emacs will
3537 complete the name if you type enough of it and press @key{TAB}.
3538
3539 A function with two or more arguments can have information passed to
3540 each argument by adding parts to the string that follows
3541 @code{interactive}. When you do this, the information is passed to
3542 each argument in the same order it is specified in the
3543 @code{interactive} list. In the string, each part is separated from
3544 the next part by a @samp{\n}, which is a newline. For example, you
3545 could follow @code{"BAppend to buffer:@: "} with a @samp{\n}) and an
3546 @samp{r}. This would cause Emacs to pass the values of point and mark
3547 to the function as well as prompt you for the buffer---three arguments
3548 in all.
3549
3550 In this case, the function definition would look like the following,
3551 where @code{buffer}, @code{start}, and @code{end} are the symbols to
3552 which @code{interactive} binds the buffer and the current values of the
3553 beginning and ending of the region:
3554
3555 @smallexample
3556 @group
3557 (defun @var{name-of-function} (buffer start end)
3558 "@var{documentation}@dots{}"
3559 (interactive "BAppend to buffer:@: \nr")
3560 @var{body-of-function}@dots{})
3561 @end group
3562 @end smallexample
3563
3564 @noindent
3565 (The space after the colon in the prompt makes it look better when you
3566 are prompted. The @code{append-to-buffer} function looks exactly like
3567 this. @xref{append-to-buffer, , The Definition of
3568 @code{append-to-buffer}}.)
3569
3570 If a function does not have arguments, then @code{interactive} does not
3571 require any. Such a function contains the simple expression
3572 @code{(interactive)}. The @code{mark-whole-buffer} function is like
3573 this.
3574
3575 Alternatively, if the special letter-codes are not right for your
3576 application, you can pass your own arguments to @code{interactive} as
3577 a list. @xref{interactive, , Using @code{Interactive}, elisp, The
3578 GNU Emacs Lisp Reference Manual}, for more information about this advanced
3579 technique.
3580
3581 @node Permanent Installation, let, Interactive Options, Writing Defuns
3582 @comment node-name, next, previous, up
3583 @section Install Code Permanently
3584 @cindex Install code permanently
3585 @cindex Permanent code installation
3586 @cindex Code installation
3587
3588 When you install a function definition by evaluating it, it will stay
3589 installed until you quit Emacs. The next time you start a new session
3590 of Emacs, the function will not be installed unless you evaluate the
3591 function definition again.
3592
3593 At some point, you may want to have code installed automatically
3594 whenever you start a new session of Emacs. There are several ways of
3595 doing this:
3596
3597 @itemize @bullet
3598 @item
3599 If you have code that is just for yourself, you can put the code for the
3600 function definition in your @file{.emacs} initialization file. When you
3601 start Emacs, your @file{.emacs} file is automatically evaluated and all
3602 the function definitions within it are installed.
3603 @xref{Emacs Initialization, , Your @file{.emacs} File}.
3604
3605 @item
3606 Alternatively, you can put the function definitions that you want
3607 installed in one or more files of their own and use the @code{load}
3608 function to cause Emacs to evaluate and thereby install each of the
3609 functions in the files.
3610 @xref{Loading Files, , Loading Files}.
3611
3612 @item
3613 On the other hand, if you have code that your whole site will use, it
3614 is usual to put it in a file called @file{site-init.el} that is loaded
3615 when Emacs is built. This makes the code available to everyone who
3616 uses your machine. (See the @file{INSTALL} file that is part of the
3617 Emacs distribution.)
3618 @end itemize
3619
3620 Finally, if you have code that everyone who uses Emacs may want, you
3621 can post it on a computer network or send a copy to the Free Software
3622 Foundation. (When you do this, please license the code and its
3623 documentation under a license that permits other people to run, copy,
3624 study, modify, and redistribute the code and which protects you from
3625 having your work taken from you.) If you send a copy of your code to
3626 the Free Software Foundation, and properly protect yourself and
3627 others, it may be included in the next release of Emacs. In large
3628 part, this is how Emacs has grown over the past years, by donations.
3629
3630 @node let, if, Permanent Installation, Writing Defuns
3631 @comment node-name, next, previous, up
3632 @section @code{let}
3633 @findex let
3634
3635 The @code{let} expression is a special form in Lisp that you will need
3636 to use in most function definitions.
3637
3638 @code{let} is used to attach or bind a symbol to a value in such a way
3639 that the Lisp interpreter will not confuse the variable with a
3640 variable of the same name that is not part of the function.
3641
3642 To understand why the @code{let} special form is necessary, consider
3643 the situation in which you own a home that you generally refer to as
3644 `the house', as in the sentence, ``The house needs painting.'' If you
3645 are visiting a friend and your host refers to `the house', he is
3646 likely to be referring to @emph{his} house, not yours, that is, to a
3647 different house.
3648
3649 If your friend is referring to his house and you think he is referring
3650 to your house, you may be in for some confusion. The same thing could
3651 happen in Lisp if a variable that is used inside of one function has
3652 the same name as a variable that is used inside of another function,
3653 and the two are not intended to refer to the same value. The
3654 @code{let} special form prevents this kind of confusion.
3655
3656 @menu
3657 * Prevent confusion::
3658 * Parts of let Expression::
3659 * Sample let Expression::
3660 * Uninitialized let Variables::
3661 @end menu
3662
3663 @node Prevent confusion, Parts of let Expression, let, let
3664 @ifnottex
3665 @unnumberedsubsec @code{let} Prevents Confusion
3666 @end ifnottex
3667
3668 @cindex @samp{local variable} defined
3669 The @code{let} special form prevents confusion. @code{let} creates a
3670 name for a @dfn{local variable} that overshadows any use of the same
3671 name outside the @code{let} expression. This is like understanding
3672 that whenever your host refers to `the house', he means his house, not
3673 yours. (Symbols used in argument lists work the same way.
3674 @xref{defun, , The @code{defun} Special Form}.)
3675
3676 Local variables created by a @code{let} expression retain their value
3677 @emph{only} within the @code{let} expression itself (and within
3678 expressions called within the @code{let} expression); the local
3679 variables have no effect outside the @code{let} expression.
3680
3681 Another way to think about @code{let} is that it is like a @code{setq}
3682 that is temporary and local. The values set by @code{let} are
3683 automatically undone when the @code{let} is finished. The setting
3684 only affects expressions that are inside the bounds of the @code{let}
3685 expression. In computer science jargon, we would say ``the binding of
3686 a symbol is visible only in functions called in the @code{let} form;
3687 in Emacs Lisp, scoping is dynamic, not lexical.''
3688
3689 @code{let} can create more than one variable at once. Also,
3690 @code{let} gives each variable it creates an initial value, either a
3691 value specified by you, or @code{nil}. (In the jargon, this is called
3692 `binding the variable to the value'.) After @code{let} has created
3693 and bound the variables, it executes the code in the body of the
3694 @code{let}, and returns the value of the last expression in the body,
3695 as the value of the whole @code{let} expression. (`Execute' is a jargon
3696 term that means to evaluate a list; it comes from the use of the word
3697 meaning `to give practical effect to' (@cite{Oxford English
3698 Dictionary}). Since you evaluate an expression to perform an action,
3699 `execute' has evolved as a synonym to `evaluate'.)
3700
3701 @node Parts of let Expression, Sample let Expression, Prevent confusion, let
3702 @comment node-name, next, previous, up
3703 @subsection The Parts of a @code{let} Expression
3704 @cindex @code{let} expression, parts of
3705 @cindex Parts of @code{let} expression
3706
3707 @cindex @samp{varlist} defined
3708 A @code{let} expression is a list of three parts. The first part is
3709 the symbol @code{let}. The second part is a list, called a
3710 @dfn{varlist}, each element of which is either a symbol by itself or a
3711 two-element list, the first element of which is a symbol. The third
3712 part of the @code{let} expression is the body of the @code{let}. The
3713 body usually consists of one or more lists.
3714
3715 @need 800
3716 A template for a @code{let} expression looks like this:
3717
3718 @smallexample
3719 (let @var{varlist} @var{body}@dots{})
3720 @end smallexample
3721
3722 @noindent
3723 The symbols in the varlist are the variables that are given initial
3724 values by the @code{let} special form. Symbols by themselves are given
3725 the initial value of @code{nil}; and each symbol that is the first
3726 element of a two-element list is bound to the value that is returned
3727 when the Lisp interpreter evaluates the second element.
3728
3729 Thus, a varlist might look like this: @code{(thread (needles 3))}. In
3730 this case, in a @code{let} expression, Emacs binds the symbol
3731 @code{thread} to an initial value of @code{nil}, and binds the symbol
3732 @code{needles} to an initial value of 3.
3733
3734 When you write a @code{let} expression, what you do is put the
3735 appropriate expressions in the slots of the @code{let} expression
3736 template.
3737
3738 If the varlist is composed of two-element lists, as is often the case,
3739 the template for the @code{let} expression looks like this:
3740
3741 @smallexample
3742 @group
3743 (let ((@var{variable} @var{value})
3744 (@var{variable} @var{value})
3745 @dots{})
3746 @var{body}@dots{})
3747 @end group
3748 @end smallexample
3749
3750 @node Sample let Expression, Uninitialized let Variables, Parts of let Expression, let
3751 @comment node-name, next, previous, up
3752 @subsection Sample @code{let} Expression
3753 @cindex Sample @code{let} expression
3754 @cindex @code{let} expression sample
3755
3756 The following expression creates and gives initial values
3757 to the two variables @code{zebra} and @code{tiger}. The body of the
3758 @code{let} expression is a list which calls the @code{message} function.
3759
3760 @smallexample
3761 @group
3762 (let ((zebra 'stripes)
3763 (tiger 'fierce))
3764 (message "One kind of animal has %s and another is %s."
3765 zebra tiger))
3766 @end group
3767 @end smallexample
3768
3769 Here, the varlist is @code{((zebra 'stripes) (tiger 'fierce))}.
3770
3771 The two variables are @code{zebra} and @code{tiger}. Each variable is
3772 the first element of a two-element list and each value is the second
3773 element of its two-element list. In the varlist, Emacs binds the
3774 variable @code{zebra} to the value @code{stripes}, and binds the
3775 variable @code{tiger} to the value @code{fierce}. In this example,
3776 both values are symbols preceded by a quote. The values could just as
3777 well have been another list or a string. The body of the @code{let}
3778 follows after the list holding the variables. In this example, the body
3779 is a list that uses the @code{message} function to print a string in
3780 the echo area.
3781
3782 @need 1500
3783 You may evaluate the example in the usual fashion, by placing the
3784 cursor after the last parenthesis and typing @kbd{C-x C-e}. When you do
3785 this, the following will appear in the echo area:
3786
3787 @smallexample
3788 "One kind of animal has stripes and another is fierce."
3789 @end smallexample
3790
3791 As we have seen before, the @code{message} function prints its first
3792 argument, except for @samp{%s}. In this example, the value of the variable
3793 @code{zebra} is printed at the location of the first @samp{%s} and the
3794 value of the variable @code{tiger} is printed at the location of the
3795 second @samp{%s}.
3796
3797 @node Uninitialized let Variables, , Sample let Expression, let
3798 @comment node-name, next, previous, up
3799 @subsection Uninitialized Variables in a @code{let} Statement
3800 @cindex Uninitialized @code{let} variables
3801 @cindex @code{let} variables uninitialized
3802
3803 If you do not bind the variables in a @code{let} statement to specific
3804 initial values, they will automatically be bound to an initial value of
3805 @code{nil}, as in the following expression:
3806
3807 @smallexample
3808 @group
3809 (let ((birch 3)
3810 pine
3811 fir
3812 (oak 'some))
3813 (message
3814 "Here are %d variables with %s, %s, and %s value."
3815 birch pine fir oak))
3816 @end group
3817 @end smallexample
3818
3819 @noindent
3820 Here, the varlist is @code{((birch 3) pine fir (oak 'some))}.
3821
3822 @need 1250
3823 If you evaluate this expression in the usual way, the following will
3824 appear in your echo area:
3825
3826 @smallexample
3827 "Here are 3 variables with nil, nil, and some value."
3828 @end smallexample
3829
3830 @noindent
3831 In this example, Emacs binds the symbol @code{birch} to the number 3,
3832 binds the symbols @code{pine} and @code{fir} to @code{nil}, and binds
3833 the symbol @code{oak} to the value @code{some}.
3834
3835 Note that in the first part of the @code{let}, the variables @code{pine}
3836 and @code{fir} stand alone as atoms that are not surrounded by
3837 parentheses; this is because they are being bound to @code{nil}, the
3838 empty list. But @code{oak} is bound to @code{some} and so is a part of
3839 the list @code{(oak 'some)}. Similarly, @code{birch} is bound to the
3840 number 3 and so is in a list with that number. (Since a number
3841 evaluates to itself, the number does not need to be quoted. Also, the
3842 number is printed in the message using a @samp{%d} rather than a
3843 @samp{%s}.) The four variables as a group are put into a list to
3844 delimit them from the body of the @code{let}.
3845
3846 @node if, else, let, Writing Defuns
3847 @comment node-name, next, previous, up
3848 @section The @code{if} Special Form
3849 @findex if
3850 @cindex Conditional with @code{if}
3851
3852 A third special form, in addition to @code{defun} and @code{let}, is the
3853 conditional @code{if}. This form is used to instruct the computer to
3854 make decisions. You can write function definitions without using
3855 @code{if}, but it is used often enough, and is important enough, to be
3856 included here. It is used, for example, in the code for the
3857 function @code{beginning-of-buffer}.
3858
3859 The basic idea behind an @code{if}, is that ``@emph{if} a test is true,
3860 @emph{then} an expression is evaluated.'' If the test is not true, the
3861 expression is not evaluated. For example, you might make a decision
3862 such as, ``if it is warm and sunny, then go to the beach!''
3863
3864 @menu
3865 * if in more detail::
3866 * type-of-animal in detail:: An example of an @code{if} expression.
3867 @end menu
3868
3869 @node if in more detail, type-of-animal in detail, if, if
3870 @ifnottex
3871 @unnumberedsubsec @code{if} in more detail
3872 @end ifnottex
3873
3874 @cindex @samp{if-part} defined
3875 @cindex @samp{then-part} defined
3876 An @code{if} expression written in Lisp does not use the word `then';
3877 the test and the action are the second and third elements of the list
3878 whose first element is @code{if}. Nonetheless, the test part of an
3879 @code{if} expression is often called the @dfn{if-part} and the second
3880 argument is often called the @dfn{then-part}.
3881
3882 Also, when an @code{if} expression is written, the true-or-false-test
3883 is usually written on the same line as the symbol @code{if}, but the
3884 action to carry out if the test is true, the ``then-part'', is written
3885 on the second and subsequent lines. This makes the @code{if}
3886 expression easier to read.
3887
3888 @smallexample
3889 @group
3890 (if @var{true-or-false-test}
3891 @var{action-to-carry-out-if-test-is-true})
3892 @end group
3893 @end smallexample
3894
3895 @noindent
3896 The true-or-false-test will be an expression that
3897 is evaluated by the Lisp interpreter.
3898
3899 Here is an example that you can evaluate in the usual manner. The test
3900 is whether the number 5 is greater than the number 4. Since it is, the
3901 message @samp{5 is greater than 4!} will be printed.
3902
3903 @smallexample
3904 @group
3905 (if (> 5 4) ; @r{if-part}
3906 (message "5 is greater than 4!")) ; @r{then-part}
3907 @end group
3908 @end smallexample
3909
3910 @noindent
3911 (The function @code{>} tests whether its first argument is greater than
3912 its second argument and returns true if it is.)
3913 @findex > (greater than)
3914
3915 Of course, in actual use, the test in an @code{if} expression will not
3916 be fixed for all time as it is by the expression @code{(> 5 4)}.
3917 Instead, at least one of the variables used in the test will be bound to
3918 a value that is not known ahead of time. (If the value were known ahead
3919 of time, we would not need to run the test!)
3920
3921 For example, the value may be bound to an argument of a function
3922 definition. In the following function definition, the character of the
3923 animal is a value that is passed to the function. If the value bound to
3924 @code{characteristic} is @code{fierce}, then the message, @samp{It's a
3925 tiger!} will be printed; otherwise, @code{nil} will be returned.
3926
3927 @smallexample
3928 @group
3929 (defun type-of-animal (characteristic)
3930 "Print message in echo area depending on CHARACTERISTIC.
3931 If the CHARACTERISTIC is the symbol `fierce',
3932 then warn of a tiger."
3933 (if (equal characteristic 'fierce)
3934 (message "It's a tiger!")))
3935 @end group
3936 @end smallexample
3937
3938 @need 1500
3939 @noindent
3940 If you are reading this inside of GNU Emacs, you can evaluate the
3941 function definition in the usual way to install it in Emacs, and then you
3942 can evaluate the following two expressions to see the results:
3943
3944 @smallexample
3945 @group
3946 (type-of-animal 'fierce)
3947
3948 (type-of-animal 'zebra)
3949
3950 @end group
3951 @end smallexample
3952
3953 @c Following sentences rewritten to prevent overfull hbox.
3954 @noindent
3955 When you evaluate @code{(type-of-animal 'fierce)}, you will see the
3956 following message printed in the echo area: @code{"It's a tiger!"}; and
3957 when you evaluate @code{(type-of-animal 'zebra)} you will see @code{nil}
3958 printed in the echo area.
3959
3960 @node type-of-animal in detail, , if in more detail, if
3961 @comment node-name, next, previous, up
3962 @subsection The @code{type-of-animal} Function in Detail
3963
3964 Let's look at the @code{type-of-animal} function in detail.
3965
3966 The function definition for @code{type-of-animal} was written by filling
3967 the slots of two templates, one for a function definition as a whole, and
3968 a second for an @code{if} expression.
3969
3970 @need 1250
3971 The template for every function that is not interactive is:
3972
3973 @smallexample
3974 @group
3975 (defun @var{name-of-function} (@var{argument-list})
3976 "@var{documentation}@dots{}"
3977 @var{body}@dots{})
3978 @end group
3979 @end smallexample
3980
3981 @need 800
3982 The parts of the function that match this template look like this:
3983
3984 @smallexample
3985 @group
3986 (defun type-of-animal (characteristic)
3987 "Print message in echo area depending on CHARACTERISTIC.
3988 If the CHARACTERISTIC is the symbol `fierce',
3989 then warn of a tiger."
3990 @var{body: the} @code{if} @var{expression})
3991 @end group
3992 @end smallexample
3993
3994 The name of function is @code{type-of-animal}; it is passed the value
3995 of one argument. The argument list is followed by a multi-line
3996 documentation string. The documentation string is included in the
3997 example because it is a good habit to write documentation string for
3998 every function definition. The body of the function definition
3999 consists of the @code{if} expression.
4000
4001 @need 800
4002 The template for an @code{if} expression looks like this:
4003
4004 @smallexample
4005 @group
4006 (if @var{true-or-false-test}
4007 @var{action-to-carry-out-if-the-test-returns-true})
4008 @end group
4009 @end smallexample
4010
4011 @need 1250
4012 In the @code{type-of-animal} function, the code for the @code{if}
4013 looks like this:
4014
4015 @smallexample
4016 @group
4017 (if (equal characteristic 'fierce)
4018 (message "It's a tiger!")))
4019 @end group
4020 @end smallexample
4021
4022 @need 800
4023 Here, the true-or-false-test is the expression:
4024
4025 @smallexample
4026 (equal characteristic 'fierce)
4027 @end smallexample
4028
4029 @noindent
4030 In Lisp, @code{equal} is a function that determines whether its first
4031 argument is equal to its second argument. The second argument is the
4032 quoted symbol @code{'fierce} and the first argument is the value of the
4033 symbol @code{characteristic}---in other words, the argument passed to
4034 this function.
4035
4036 In the first exercise of @code{type-of-animal}, the argument
4037 @code{fierce} is passed to @code{type-of-animal}. Since @code{fierce}
4038 is equal to @code{fierce}, the expression, @code{(equal characteristic
4039 'fierce)}, returns a value of true. When this happens, the @code{if}
4040 evaluates the second argument or then-part of the @code{if}:
4041 @code{(message "It's tiger!")}.
4042
4043 On the other hand, in the second exercise of @code{type-of-animal}, the
4044 argument @code{zebra} is passed to @code{type-of-animal}. @code{zebra}
4045 is not equal to @code{fierce}, so the then-part is not evaluated and
4046 @code{nil} is returned by the @code{if} expression.
4047
4048 @node else, Truth & Falsehood, if, Writing Defuns
4049 @comment node-name, next, previous, up
4050 @section If--then--else Expressions
4051 @cindex Else
4052
4053 An @code{if} expression may have an optional third argument, called
4054 the @dfn{else-part}, for the case when the true-or-false-test returns
4055 false. When this happens, the second argument or then-part of the
4056 overall @code{if} expression is @emph{not} evaluated, but the third or
4057 else-part @emph{is} evaluated. You might think of this as the cloudy
4058 day alternative for the decision `if it is warm and sunny, then go to
4059 the beach, else read a book!''.
4060
4061 The word ``else'' is not written in the Lisp code; the else-part of an
4062 @code{if} expression comes after the then-part. In the written Lisp, the
4063 else-part is usually written to start on a line of its own and is
4064 indented less than the then-part:
4065
4066 @smallexample
4067 @group
4068 (if @var{true-or-false-test}
4069 @var{action-to-carry-out-if-the-test-returns-true}
4070 @var{action-to-carry-out-if-the-test-returns-false})
4071 @end group
4072 @end smallexample
4073
4074 For example, the following @code{if} expression prints the message @samp{4
4075 is not greater than 5!} when you evaluate it in the usual way:
4076
4077 @smallexample
4078 @group
4079 (if (> 4 5) ; @r{if-part}
4080 (message "5 is greater than 4!") ; @r{then-part}
4081 (message "4 is not greater than 5!")) ; @r{else-part}
4082 @end group
4083 @end smallexample
4084
4085 @noindent
4086 Note that the different levels of indentation make it easy to
4087 distinguish the then-part from the else-part. (GNU Emacs has several
4088 commands that automatically indent @code{if} expressions correctly.
4089 @xref{Typing Lists, , GNU Emacs Helps You Type Lists}.)
4090
4091 We can extend the @code{type-of-animal} function to include an
4092 else-part by simply incorporating an additional part to the @code{if}
4093 expression.
4094
4095 @need 1500
4096 You can see the consequences of doing this if you evaluate the following
4097 version of the @code{type-of-animal} function definition to install it
4098 and then evaluate the two subsequent expressions to pass different
4099 arguments to the function.
4100
4101 @smallexample
4102 @group
4103 (defun type-of-animal (characteristic) ; @r{Second version.}
4104 "Print message in echo area depending on CHARACTERISTIC.
4105 If the CHARACTERISTIC is the symbol `fierce',
4106 then warn of a tiger;
4107 else say it's not fierce."
4108 (if (equal characteristic 'fierce)
4109 (message "It's a tiger!")
4110 (message "It's not fierce!")))
4111 @end group
4112 @end smallexample
4113 @sp 1
4114
4115 @smallexample
4116 @group
4117 (type-of-animal 'fierce)
4118
4119 (type-of-animal 'zebra)
4120
4121 @end group
4122 @end smallexample
4123
4124 @c Following sentence rewritten to prevent overfull hbox.
4125 @noindent
4126 When you evaluate @code{(type-of-animal 'fierce)}, you will see the
4127 following message printed in the echo area: @code{"It's a tiger!"}; but
4128 when you evaluate @code{(type-of-animal 'zebra)}, you will see
4129 @code{"It's not fierce!"}.
4130
4131 (Of course, if the @var{characteristic} were @code{ferocious}, the
4132 message @code{"It's not fierce!"} would be printed; and it would be
4133 misleading! When you write code, you need to take into account the
4134 possibility that some such argument will be tested by the @code{if} and
4135 write your program accordingly.)
4136
4137 @node Truth & Falsehood, save-excursion, else, Writing Defuns
4138 @comment node-name, next, previous, up
4139 @section Truth and Falsehood in Emacs Lisp
4140 @cindex Truth and falsehood in Emacs Lisp
4141 @cindex Falsehood and truth in Emacs Lisp
4142 @findex nil
4143
4144 There is an important aspect to the truth test in an @code{if}
4145 expression. So far, we have spoken of `true' and `false' as values of
4146 predicates as if they were new kinds of Emacs Lisp objects. In fact,
4147 `false' is just our old friend @code{nil}. Anything else---anything
4148 at all---is `true'.
4149
4150 The expression that tests for truth is interpreted as @dfn{true}
4151 if the result of evaluating it is a value that is not @code{nil}. In
4152 other words, the result of the test is considered true if the value
4153 returned is a number such as 47, a string such as @code{"hello"}, or a
4154 symbol (other than @code{nil}) such as @code{flowers}, or a list, or
4155 even a buffer!
4156
4157 @menu
4158 * nil explained:: @code{nil} has two meanings.
4159 @end menu
4160
4161 @node nil explained, , Truth & Falsehood, Truth & Falsehood
4162 @ifnottex
4163 @unnumberedsubsec An explanation of @code{nil}
4164 @end ifnottex
4165
4166 Before illustrating a test for truth, we need an explanation of @code{nil}.
4167
4168 In Emacs Lisp, the symbol @code{nil} has two meanings. First, it means the
4169 empty list. Second, it means false and is the value returned when a
4170 true-or-false-test tests false. @code{nil} can be written as an empty
4171 list, @code{()}, or as @code{nil}. As far as the Lisp interpreter is
4172 concerned, @code{()} and @code{nil} are the same. Humans, however, tend
4173 to use @code{nil} for false and @code{()} for the empty list.
4174
4175 In Emacs Lisp, any value that is not @code{nil}---is not the empty
4176 list---is considered true. This means that if an evaluation returns
4177 something that is not an empty list, an @code{if} expression will test
4178 true. For example, if a number is put in the slot for the test, it
4179 will be evaluated and will return itself, since that is what numbers
4180 do when evaluated. In this conditional, the @code{if} expression will
4181 test true. The expression tests false only when @code{nil}, an empty
4182 list, is returned by evaluating the expression.
4183
4184 You can see this by evaluating the two expressions in the following examples.
4185
4186 In the first example, the number 4 is evaluated as the test in the
4187 @code{if} expression and returns itself; consequently, the then-part
4188 of the expression is evaluated and returned: @samp{true} appears in
4189 the echo area. In the second example, the @code{nil} indicates false;
4190 consequently, the else-part of the expression is evaluated and
4191 returned: @samp{false} appears in the echo area.
4192
4193 @smallexample
4194 @group
4195 (if 4
4196 'true
4197 'false)
4198 @end group
4199
4200 @group
4201 (if nil
4202 'true
4203 'false)
4204 @end group
4205 @end smallexample
4206
4207 @need 1250
4208 Incidentally, if some other useful value is not available for a test that
4209 returns true, then the Lisp interpreter will return the symbol @code{t}
4210 for true. For example, the expression @code{(> 5 4)} returns @code{t}
4211 when evaluated, as you can see by evaluating it in the usual way:
4212
4213 @smallexample
4214 (> 5 4)
4215 @end smallexample
4216
4217 @need 1250
4218 @noindent
4219 On the other hand, this function returns @code{nil} if the test is false.
4220
4221 @smallexample
4222 (> 4 5)
4223 @end smallexample
4224
4225 @node save-excursion, Review, Truth & Falsehood, Writing Defuns
4226 @comment node-name, next, previous, up
4227 @section @code{save-excursion}
4228 @findex save-excursion
4229 @cindex Region, what it is
4230 @cindex Preserving point, mark, and buffer
4231 @cindex Point, mark, buffer preservation
4232 @findex point
4233 @findex mark
4234
4235 The @code{save-excursion} function is the fourth and final special form
4236 that we will discuss in this chapter.
4237
4238 In Emacs Lisp programs used for editing, the @code{save-excursion}
4239 function is very common. It saves the location of point and mark,
4240 executes the body of the function, and then restores point and mark to
4241 their previous positions if their locations were changed. Its primary
4242 purpose is to keep the user from being surprised and disturbed by
4243 unexpected movement of point or mark.
4244
4245 @menu
4246 * Point and mark:: A review of various locations.
4247 * Template for save-excursion::
4248 @end menu
4249
4250 @node Point and mark, Template for save-excursion, save-excursion, save-excursion
4251 @ifnottex
4252 @unnumberedsubsec Point and Mark
4253 @end ifnottex
4254
4255 Before discussing @code{save-excursion}, however, it may be useful
4256 first to review what point and mark are in GNU Emacs. @dfn{Point} is
4257 the current location of the cursor. Wherever the cursor
4258 is, that is point. More precisely, on terminals where the cursor
4259 appears to be on top of a character, point is immediately before the
4260 character. In Emacs Lisp, point is an integer. The first character in
4261 a buffer is number one, the second is number two, and so on. The
4262 function @code{point} returns the current position of the cursor as a
4263 number. Each buffer has its own value for point.
4264
4265 The @dfn{mark} is another position in the buffer; its value can be set
4266 with a command such as @kbd{C-@key{SPC}} (@code{set-mark-command}). If
4267 a mark has been set, you can use the command @kbd{C-x C-x}
4268 (@code{exchange-point-and-mark}) to cause the cursor to jump to the mark
4269 and set the mark to be the previous position of point. In addition, if
4270 you set another mark, the position of the previous mark is saved in the
4271 mark ring. Many mark positions can be saved this way. You can jump the
4272 cursor to a saved mark by typing @kbd{C-u C-@key{SPC}} one or more
4273 times.
4274
4275 The part of the buffer between point and mark is called @dfn{the
4276 region}. Numerous commands work on the region, including
4277 @code{center-region}, @code{count-lines-region}, @code{kill-region}, and
4278 @code{print-region}.
4279
4280 The @code{save-excursion} special form saves the locations of point and
4281 mark and restores those positions after the code within the body of the
4282 special form is evaluated by the Lisp interpreter. Thus, if point were
4283 in the beginning of a piece of text and some code moved point to the end
4284 of the buffer, the @code{save-excursion} would put point back to where
4285 it was before, after the expressions in the body of the function were
4286 evaluated.
4287
4288 In Emacs, a function frequently moves point as part of its internal
4289 workings even though a user would not expect this. For example,
4290 @code{count-lines-region} moves point. To prevent the user from being
4291 bothered by jumps that are both unexpected and (from the user's point of
4292 view) unnecessary, @code{save-excursion} is often used to keep point and
4293 mark in the location expected by the user. The use of
4294 @code{save-excursion} is good housekeeping.
4295
4296 To make sure the house stays clean, @code{save-excursion} restores the
4297 values of point and mark even if something goes wrong in the code inside
4298 of it (or, to be more precise and to use the proper jargon, ``in case of
4299 abnormal exit''). This feature is very helpful.
4300
4301 In addition to recording the values of point and mark,
4302 @code{save-excursion} keeps track of the current buffer, and restores
4303 it, too. This means you can write code that will change the buffer and
4304 have @code{save-excursion} switch you back to the original buffer. This
4305 is how @code{save-excursion} is used in @code{append-to-buffer}.
4306 (@xref{append-to-buffer, , The Definition of @code{append-to-buffer}}.)
4307
4308 @node Template for save-excursion, , Point and mark, save-excursion
4309 @comment node-name, next, previous, up
4310 @subsection Template for a @code{save-excursion} Expression
4311
4312 @need 800
4313 The template for code using @code{save-excursion} is simple:
4314
4315 @smallexample
4316 @group
4317 (save-excursion
4318 @var{body}@dots{})
4319 @end group
4320 @end smallexample
4321
4322 @noindent
4323 The body of the function is one or more expressions that will be
4324 evaluated in sequence by the Lisp interpreter. If there is more than
4325 one expression in the body, the value of the last one will be returned
4326 as the value of the @code{save-excursion} function. The other
4327 expressions in the body are evaluated only for their side effects; and
4328 @code{save-excursion} itself is used only for its side effect (which
4329 is restoring the positions of point and mark).
4330
4331 @need 1250
4332 In more detail, the template for a @code{save-excursion} expression
4333 looks like this:
4334
4335 @smallexample
4336 @group
4337 (save-excursion
4338 @var{first-expression-in-body}
4339 @var{second-expression-in-body}
4340 @var{third-expression-in-body}
4341 @dots{}
4342 @var{last-expression-in-body})
4343 @end group
4344 @end smallexample
4345
4346 @noindent
4347 An expression, of course, may be a symbol on its own or a list.
4348
4349 In Emacs Lisp code, a @code{save-excursion} expression often occurs
4350 within the body of a @code{let} expression. It looks like this:
4351
4352 @smallexample
4353 @group
4354 (let @var{varlist}
4355 (save-excursion
4356 @var{body}@dots{}))
4357 @end group
4358 @end smallexample
4359
4360 @node Review, defun Exercises, save-excursion, Writing Defuns
4361 @comment node-name, next, previous, up
4362 @section Review
4363
4364 In the last few chapters we have introduced a fair number of functions
4365 and special forms. Here they are described in brief, along with a few
4366 similar functions that have not been mentioned yet.
4367
4368 @table @code
4369 @item eval-last-sexp
4370 Evaluate the last symbolic expression before the current location of
4371 point. The value is printed in the echo area unless the function is
4372 invoked with an argument; in that case, the output is printed in the
4373 current buffer. This command is normally bound to @kbd{C-x C-e}.
4374
4375 @item defun
4376 Define function. This special form has up to five parts: the name,
4377 a template for the arguments that will be passed to the function,
4378 documentation, an optional interactive declaration, and the body of the
4379 definition.
4380
4381 @need 1250
4382 For example:
4383
4384 @smallexample
4385 @group
4386 (defun back-to-indentation ()
4387 "Move point to first visible character on line."
4388 (interactive)
4389 (beginning-of-line 1)
4390 (skip-chars-forward " \t"))
4391 @end group
4392 @end smallexample
4393
4394 @item interactive
4395 Declare to the interpreter that the function can be used
4396 interactively. This special form may be followed by a string with one
4397 or more parts that pass the information to the arguments of the
4398 function, in sequence. These parts may also tell the interpreter to
4399 prompt for information. Parts of the string are separated by
4400 newlines, @samp{\n}.
4401
4402 Common code characters are:
4403
4404 @table @code
4405 @item b
4406 The name of an existing buffer.
4407
4408 @item f
4409 The name of an existing file.
4410
4411 @item p
4412 The numeric prefix argument. (Note that this `p' is lower case.)
4413
4414 @item r
4415 Point and the mark, as two numeric arguments, smallest first. This
4416 is the only code letter that specifies two successive arguments
4417 rather than one.
4418 @end table
4419
4420 @xref{Interactive Codes, , Code Characters for @samp{interactive},
4421 elisp, The GNU Emacs Lisp Reference Manual}, for a complete list of
4422 code characters.
4423
4424 @item let
4425 Declare that a list of variables is for use within the body of the
4426 @code{let} and give them an initial value, either @code{nil} or a
4427 specified value; then evaluate the rest of the expressions in the body
4428 of the @code{let} and return the value of the last one. Inside the
4429 body of the @code{let}, the Lisp interpreter does not see the values of
4430 the variables of the same names that are bound outside of the
4431 @code{let}.
4432
4433 @need 1250
4434 For example,
4435
4436 @smallexample
4437 @group
4438 (let ((foo (buffer-name))
4439 (bar (buffer-size)))
4440 (message
4441 "This buffer is %s and has %d characters."
4442 foo bar))
4443 @end group
4444 @end smallexample
4445
4446 @item save-excursion
4447 Record the values of point and mark and the current buffer before
4448 evaluating the body of this special form. Restore the values of point
4449 and mark and buffer afterward.
4450
4451 @need 1250
4452 For example,
4453
4454 @smallexample
4455 @group
4456 (message "We are %d characters into this buffer."
4457 (- (point)
4458 (save-excursion
4459 (goto-char (point-min)) (point))))
4460 @end group
4461 @end smallexample
4462
4463 @item if
4464 Evaluate the first argument to the function; if it is true, evaluate
4465 the second argument; else evaluate the third argument, if there is one.
4466
4467 The @code{if} special form is called a @dfn{conditional}. There are
4468 other conditionals in Emacs Lisp, but @code{if} is perhaps the most
4469 commonly used.
4470
4471 @need 1250
4472 For example,
4473
4474 @smallexample
4475 @group
4476 (if (string-equal
4477 (number-to-string 21)
4478 (substring (emacs-version) 10 12))
4479 (message "This is version 21 Emacs")
4480 (message "This is not version 21 Emacs"))
4481 @end group
4482 @end smallexample
4483
4484 @item equal
4485 @itemx eq
4486 Test whether two objects are the same. @code{equal} uses one meaning
4487 of the word `same' and @code{eq} uses another: @code{equal} returns
4488 true if the two objects have a similar structure and contents, such as
4489 two copies of the same book. On the other hand, @code{eq}, returns
4490 true if both arguments are actually the same object.
4491 @findex equal
4492 @findex eq
4493
4494 @need 1250
4495 @item <
4496 @itemx >
4497 @itemx <=
4498 @itemx >=
4499 The @code{<} function tests whether its first argument is smaller than
4500 its second argument. A corresponding function, @code{>}, tests whether
4501 the first argument is greater than the second. Likewise, @code{<=}
4502 tests whether the first argument is less than or equal to the second and
4503 @code{>=} tests whether the first argument is greater than or equal to
4504 the second. In all cases, both arguments must be numbers or markers
4505 (markers indicate positions in buffers).
4506
4507 @item string<
4508 @itemx string-lessp
4509 @itemx string=
4510 @itemx string-equal
4511 The @code{string-lessp} function tests whether its first argument is
4512 smaller than the second argument. A shorter, alternative name for the
4513 same function (a @code{defalias}) is @code{string<}.
4514
4515 The arguments to @code{string-lessp} must be strings or symbols; the
4516 ordering is lexicographic, so case is significant. The print names of
4517 symbols are used instead of the symbols themselves.
4518
4519 @cindex @samp{empty string} defined
4520 An empty string, @samp{""}, a string with no characters in it, is
4521 smaller than any string of characters.
4522
4523 @code{string-equal} provides the corresponding test for equality. Its
4524 shorter, alternative name is @code{string=}. There are no string test
4525 functions that correspond to @var{>}, @code{>=}, or @code{<=}.
4526
4527 @item message
4528 Print a message in the echo area. The first argument is a string that
4529 can contain @samp{%s}, @samp{%d}, or @samp{%c} to print the value of
4530 arguments that follow the string. The argument used by @samp{%s} must
4531 be a string or a symbol; the argument used by @samp{%d} must be a
4532 number. The argument used by @samp{%c} must be an ascii code number;
4533 it will be printed as the character with that @sc{ascii} code.
4534
4535 @item setq
4536 @itemx set
4537 The @code{setq} function sets the value of its first argument to the
4538 value of the second argument. The first argument is automatically
4539 quoted by @code{setq}. It does the same for succeeding pairs of
4540 arguments. Another function, @code{set}, takes only two arguments and
4541 evaluates both of them before setting the value returned by its first
4542 argument to the value returned by its second argument.
4543
4544 @item buffer-name
4545 Without an argument, return the name of the buffer, as a string.
4546
4547 @itemx buffer-file-name
4548 Without an argument, return the name of the file the buffer is
4549 visiting.
4550
4551 @item current-buffer
4552 Return the buffer in which Emacs is active; it may not be
4553 the buffer that is visible on the screen.
4554
4555 @item other-buffer
4556 Return the most recently selected buffer (other than the buffer passed
4557 to @code{other-buffer} as an argument and other than the current
4558 buffer).
4559
4560 @item switch-to-buffer
4561 Select a buffer for Emacs to be active in and display it in the current
4562 window so users can look at it. Usually bound to @kbd{C-x b}.
4563
4564 @item set-buffer
4565 Switch Emacs' attention to a buffer on which programs will run. Don't
4566 alter what the window is showing.
4567
4568 @item buffer-size
4569 Return the number of characters in the current buffer.
4570
4571 @item point
4572 Return the value of the current position of the cursor, as an
4573 integer counting the number of characters from the beginning of the
4574 buffer.
4575
4576 @item point-min
4577 Return the minimum permissible value of point in
4578 the current buffer. This is 1, unless narrowing is in effect.
4579
4580 @item point-max
4581 Return the value of the maximum permissible value of point in the
4582 current buffer. This is the end of the buffer, unless narrowing is in
4583 effect.
4584 @end table
4585
4586 @need 1500
4587 @node defun Exercises, , Review, Writing Defuns
4588 @section Exercises
4589
4590 @itemize @bullet
4591 @item
4592 Write a non-interactive function that doubles the value of its
4593 argument, a number. Make that function interactive.
4594
4595 @item
4596 Write a function that tests whether the current value of
4597 @code{fill-column} is greater than the argument passed to the function,
4598 and if so, prints an appropriate message.
4599 @end itemize
4600
4601 @node Buffer Walk Through, More Complex, Writing Defuns, Top
4602 @comment node-name, next, previous, up
4603 @chapter A Few Buffer--Related Functions
4604
4605 In this chapter we study in detail several of the functions used in GNU
4606 Emacs. This is called a ``walk-through''. These functions are used as
4607 examples of Lisp code, but are not imaginary examples; with the
4608 exception of the first, simplified function definition, these functions
4609 show the actual code used in GNU Emacs. You can learn a great deal from
4610 these definitions. The functions described here are all related to
4611 buffers. Later, we will study other functions.
4612
4613 @menu
4614 * Finding More:: How to find more information.
4615 * simplified-beginning-of-buffer:: Shows @code{goto-char},
4616 @code{point-min}, and @code{push-mark}.
4617 * mark-whole-buffer:: Almost the same as @code{beginning-of-buffer}.
4618 * append-to-buffer:: Uses @code{save-excursion} and
4619 @code{insert-buffer-substring}.
4620 * Buffer Related Review:: Review.
4621 * Buffer Exercises::
4622 @end menu
4623
4624 @node Finding More, simplified-beginning-of-buffer, Buffer Walk Through, Buffer Walk Through
4625 @section Finding More Information
4626
4627 @findex describe-function, @r{introduced}
4628 @cindex Find function documentation
4629 In this walk-through, I will describe each new function as we come to
4630 it, sometimes in detail and sometimes briefly. If you are interested,
4631 you can get the full documentation of any Emacs Lisp function at any
4632 time by typing @kbd{C-h f} and then the name of the function (and then
4633 @key{RET}). Similarly, you can get the full documentation for a
4634 variable by typing @kbd{C-h v} and then the name of the variable (and
4635 then @key{RET}).
4636
4637 @cindex Find source of function
4638 In versions 20 and higher, when a function is written in Emacs Lisp,
4639 @code{describe-function} will also tell you the location of the
4640 function definition. If you move point over the file name and press
4641 the @key{RET} key, which is this case means @code{help-follow} rather
4642 than `return' or `enter', Emacs will take you directly to the function
4643 definition.
4644
4645 More generally, if you want to see a function in its original source
4646 file, you can use the @code{find-tags} function to jump to it.
4647 @code{find-tags} works with a wide variety of languages, not just
4648 Lisp, and C, and it works with non-programming text as well. For
4649 example, @code{find-tags} will jump to the various nodes in the
4650 Texinfo source file of this document.
4651
4652 The @code{find-tags} function depends on `tags tables' that record
4653 the locations of the functions, variables, and other items to which
4654 @code{find-tags} jumps.
4655
4656 To use the @code{find-tags} command, type @kbd{M-.} (i.e., type the
4657 @key{META} key and the period key at the same time, or else type the
4658 @key{ESC} key and then type the period key), and then, at the prompt,
4659 type in the name of the function whose source code you want to see,
4660 such as @code{mark-whole-buffer}, and then type @key{RET}. Emacs will
4661 switch buffers and display the source code for the function on your
4662 screen. To switch back to your current buffer, type @kbd{C-x b
4663 @key{RET}}. (On some keyboards, the @key{META} key is labelled
4664 @key{ALT}.)
4665
4666 @c !!! 21.0.100 tags table location in this paragraph
4667 @cindex TAGS table, specifying
4668 @findex find-tags
4669 Depending on how the initial default values of your copy of Emacs are
4670 set, you may also need to specify the location of your `tags table',
4671 which is a file called @file{TAGS}. For example, if you are
4672 interested in Emacs sources, the tags table you will most likely want,
4673 if it has already been created for you, will be in a subdirectory of
4674 the @file{/usr/local/share/emacs/} directory; thus you would use the
4675 @code{M-x visit-tags-table} command and specify a pathname such as
4676 @file{/usr/local/share/emacs/21.0.100/lisp/TAGS} or
4677 @file{/usr/local/src/emacs/lisp/TAGS}. If the tags table has
4678 not already been created, you will have to create it yourself.
4679
4680 @need 1250
4681 To create a @file{TAGS} file in a specific directory, switch to that
4682 directory in Emacs using @kbd{M-x cd} command, or list the directory
4683 with @kbd{C-x d} (@code{dired}). Then run the compile command, with
4684 @w{@code{etags *.el}} as the command to execute
4685
4686 @smallexample
4687 M-x compile RET etags *.el RET
4688 @end smallexample
4689
4690 For more information, see @ref{etags, , Create Your Own @file{TAGS} File}.
4691
4692 After you become more familiar with Emacs Lisp, you will find that you will
4693 frequently use @code{find-tags} to navigate your way around source code;
4694 and you will create your own @file{TAGS} tables.
4695
4696 @cindex Library, as term for `file'
4697 Incidentally, the files that contain Lisp code are conventionally
4698 called @dfn{libraries}. The metaphor is derived from that of a
4699 specialized library, such as a law library or an engineering library,
4700 rather than a general library. Each library, or file, contains
4701 functions that relate to a particular topic or activity, such as
4702 @file{abbrev.el} for handling abbreviations and other typing
4703 shortcuts, and @file{help.el} for on-line help. (Sometimes several
4704 libraries provide code for a single activity, as the various
4705 @file{rmail@dots{}} files provide code for reading electronic mail.)
4706 In @cite{The GNU Emacs Manual}, you will see sentences such as ``The
4707 @kbd{C-h p} command lets you search the standard Emacs Lisp libraries
4708 by topic keywords.''
4709
4710 @node simplified-beginning-of-buffer, mark-whole-buffer, Finding More, Buffer Walk Through
4711 @comment node-name, next, previous, up
4712 @section A Simplified @code{beginning-of-buffer} Definition
4713 @findex simplified-beginning-of-buffer
4714
4715 The @code{beginning-of-buffer} command is a good function to start with
4716 since you are likely to be familiar with it and it is easy to
4717 understand. Used as an interactive command, @code{beginning-of-buffer}
4718 moves the cursor to the beginning of the buffer, leaving the mark at the
4719 previous position. It is generally bound to @kbd{M-<}.
4720
4721 In this section, we will discuss a shortened version of the function
4722 that shows how it is most frequently used. This shortened function
4723 works as written, but it does not contain the code for a complex option.
4724 In another section, we will describe the entire function.
4725 (@xref{beginning-of-buffer, , Complete Definition of
4726 @code{beginning-of-buffer}}.)
4727
4728 Before looking at the code, let's consider what the function
4729 definition has to contain: it must include an expression that makes
4730 the function interactive so it can be called by typing @kbd{M-x
4731 beginning-of-buffer} or by typing a keychord such as @kbd{M-<}; it
4732 must include code to leave a mark at the original position in the
4733 buffer; and it must include code to move the cursor to the beginning
4734 of the buffer.
4735
4736 @need 1250
4737 Here is the complete text of the shortened version of the function:
4738
4739 @smallexample
4740 @group
4741 (defun simplified-beginning-of-buffer ()
4742 "Move point to the beginning of the buffer;
4743 leave mark at previous position."
4744 (interactive)
4745 (push-mark)
4746 (goto-char (point-min)))
4747 @end group
4748 @end smallexample
4749
4750 Like all function definitions, this definition has five parts following
4751 the special form @code{defun}:
4752
4753 @enumerate
4754 @item
4755 The name: in this example, @code{simplified-beginning-of-buffer}.
4756
4757 @item
4758 A list of the arguments: in this example, an empty list, @code{()},
4759
4760 @item
4761 The documentation string.
4762
4763 @item
4764 The interactive expression.
4765
4766 @item
4767 The body.
4768 @end enumerate
4769
4770 @noindent
4771 In this function definition, the argument list is empty; this means that
4772 this function does not require any arguments. (When we look at the
4773 definition for the complete function, we will see that it may be passed
4774 an optional argument.)
4775
4776 The interactive expression tells Emacs that the function is intended to
4777 be used interactively. In this example, @code{interactive} does not have
4778 an argument because @code{simplified-beginning-of-buffer} does not
4779 require one.
4780
4781 @need 800
4782 The body of the function consists of the two lines:
4783
4784 @smallexample
4785 @group
4786 (push-mark)
4787 (goto-char (point-min))
4788 @end group
4789 @end smallexample
4790
4791 The first of these lines is the expression, @code{(push-mark)}. When
4792 this expression is evaluated by the Lisp interpreter, it sets a mark at
4793 the current position of the cursor, wherever that may be. The position
4794 of this mark is saved in the mark ring.
4795
4796 The next line is @code{(goto-char (point-min))}. This expression
4797 jumps the cursor to the minimum point in the buffer, that is, to the
4798 beginning of the buffer (or to the beginning of the accessible portion
4799 of the buffer if it is narrowed. @xref{Narrowing & Widening, ,
4800 Narrowing and Widening}.)
4801
4802 The @code{push-mark} command sets a mark at the place where the cursor
4803 was located before it was moved to the beginning of the buffer by the
4804 @code{(goto-char (point-min))} expression. Consequently, you can, if
4805 you wish, go back to where you were originally by typing @kbd{C-x C-x}.
4806
4807 That is all there is to the function definition!
4808
4809 @findex describe-function
4810 When you are reading code such as this and come upon an unfamiliar
4811 function, such as @code{goto-char}, you can find out what it does by
4812 using the @code{describe-function} command. To use this command, type
4813 @kbd{C-h f} and then type in the name of the function and press
4814 @key{RET}. The @code{describe-function} command will print the
4815 function's documentation string in a @file{*Help*} window. For
4816 example, the documentation for @code{goto-char} is:
4817
4818 @smallexample
4819 @group
4820 One arg, a number. Set point to that number.
4821 Beginning of buffer is position (point-min),
4822 end is (point-max).
4823 @end group
4824 @end smallexample
4825
4826 @noindent
4827 (The prompt for @code{describe-function} will offer you the symbol
4828 under or preceding the cursor, so you can save typing by positioning
4829 the cursor right over or after the function and then typing @kbd{C-h f
4830 @key{RET}}.)
4831
4832 The @code{end-of-buffer} function definition is written in the same way as
4833 the @code{beginning-of-buffer} definition except that the body of the
4834 function contains the expression @code{(goto-char (point-max))} in place
4835 of @code{(goto-char (point-min))}.
4836
4837 @node mark-whole-buffer, append-to-buffer, simplified-beginning-of-buffer, Buffer Walk Through
4838 @comment node-name, next, previous, up
4839 @section The Definition of @code{mark-whole-buffer}
4840 @findex mark-whole-buffer
4841
4842 The @code{mark-whole-buffer} function is no harder to understand than the
4843 @code{simplified-beginning-of-buffer} function. In this case, however,
4844 we will look at the complete function, not a shortened version.
4845
4846 The @code{mark-whole-buffer} function is not as commonly used as the
4847 @code{beginning-of-buffer} function, but is useful nonetheless: it
4848 marks a whole buffer as a region by putting point at the beginning and
4849 a mark at the end of the buffer. It is generally bound to @kbd{C-x
4850 h}.
4851
4852
4853 @menu
4854 * mark-whole-buffer overview::
4855 * Body of mark-whole-buffer:: Only three lines of code.
4856 @end menu
4857
4858
4859 @node mark-whole-buffer overview, Body of mark-whole-buffer, mark-whole-buffer, mark-whole-buffer
4860 @ifnottex
4861 @unnumberedsubsec An overview of @code{mark-whole-buffer}
4862 @end ifnottex
4863
4864 @need 1250
4865 In GNU Emacs 20, the code for the complete function looks like this:
4866
4867 @smallexample
4868 @group
4869 (defun mark-whole-buffer ()
4870 "Put point at beginning and mark at end of buffer."
4871 (interactive)
4872 (push-mark (point))
4873 (push-mark (point-max))
4874 (goto-char (point-min)))
4875 @end group
4876 @end smallexample
4877
4878 @need 1250
4879 Like all other functions, the @code{mark-whole-buffer} function fits
4880 into the template for a function definition. The template looks like
4881 this:
4882
4883 @smallexample
4884 @group
4885 (defun @var{name-of-function} (@var{argument-list})
4886 "@var{documentation}@dots{}"
4887 (@var{interactive-expression}@dots{})
4888 @var{body}@dots{})
4889 @end group
4890 @end smallexample
4891
4892 Here is how the function works: the name of the function is
4893 @code{mark-whole-buffer}; it is followed by an empty argument list,
4894 @samp{()}, which means that the function does not require arguments.
4895 The documentation comes next.
4896
4897 The next line is an @code{(interactive)} expression that tells Emacs
4898 that the function will be used interactively. These details are similar
4899 to the @code{simplified-beginning-of-buffer} function described in the
4900 previous section.
4901
4902 @node Body of mark-whole-buffer, , mark-whole-buffer overview, mark-whole-buffer
4903 @comment node-name, next, previous, up
4904 @subsection Body of @code{mark-whole-buffer}
4905
4906 The body of the @code{mark-whole-buffer} function consists of three
4907 lines of code:
4908
4909 @smallexample
4910 @group
4911 (push-mark (point))
4912 (push-mark (point-max))
4913 (goto-char (point-min))
4914 @end group
4915 @end smallexample
4916
4917 The first of these lines is the expression, @code{(push-mark (point))}.
4918
4919 This line does exactly the same job as the first line of the body of
4920 the @code{simplified-beginning-of-buffer} function, which is written
4921 @code{(push-mark)}. In both cases, the Lisp interpreter sets a mark
4922 at the current position of the cursor.
4923
4924 I don't know why the expression in @code{mark-whole-buffer} is written
4925 @code{(push-mark (point))} and the expression in
4926 @code{beginning-of-buffer} is written @code{(push-mark)}. Perhaps
4927 whoever wrote the code did not know that the arguments for
4928 @code{push-mark} are optional and that if @code{push-mark} is not
4929 passed an argument, the function automatically sets mark at the
4930 location of point by default. Or perhaps the expression was written
4931 so as to parallel the structure of the next line. In any case, the
4932 line causes Emacs to determine the position of point and set a mark
4933 there.
4934
4935 The next line of @code{mark-whole-buffer} is @code{(push-mark (point-max)}.
4936 This expression sets a mark at the point in the buffer
4937 that has the highest number. This will be the end of the buffer (or,
4938 if the buffer is narrowed, the end of the accessible portion of the
4939 buffer. @xref{Narrowing & Widening, , Narrowing and Widening}, for
4940 more about narrowing.) After this mark has been set, the previous
4941 mark, the one set at point, is no longer set, but Emacs remembers its
4942 position, just as all other recent marks are always remembered. This
4943 means that you can, if you wish, go back to that position by typing
4944 @kbd{C-u C-@key{SPC}} twice.
4945
4946 (In GNU Emacs 21, the @code{(push-mark (point-max)} is slightly more
4947 complicated than shown here. The line reads
4948
4949 @smallexample
4950 (push-mark (point-max) nil t)
4951 @end smallexample
4952
4953 @noindent
4954 (The expression works nearly the same as before. It sets a mark at
4955 the highest numbered place in the buffer that it can. However, in
4956 this version, @code{push-mark} has two additional arguments. The
4957 second argument to @code{push-mark} is @code{nil}. This tells the
4958 function it @emph{should} display a message that says `Mark set' when
4959 it pushes the mark. The third argument is @code{t}. This tells
4960 @code{push-mark} to activate the mark when Transient Mark mode is
4961 turned on. Transient Mark mode highlights the currently active
4962 region. It is usually turned off.)
4963
4964 Finally, the last line of the function is @code{(goto-char
4965 (point-min)))}. This is written exactly the same way as it is written
4966 in @code{beginning-of-buffer}. The expression moves the cursor to
4967 the minimum point in the buffer, that is, to the beginning of the buffer
4968 (or to the beginning of the accessible portion of the buffer). As a
4969 result of this, point is placed at the beginning of the buffer and mark
4970 is set at the end of the buffer. The whole buffer is, therefore, the
4971 region.
4972
4973 @node append-to-buffer, Buffer Related Review, mark-whole-buffer, Buffer Walk Through
4974 @comment node-name, next, previous, up
4975 @section The Definition of @code{append-to-buffer}
4976 @findex append-to-buffer
4977
4978 The @code{append-to-buffer} command is very nearly as simple as the
4979 @code{mark-whole-buffer} command. What it does is copy the region (that
4980 is, the part of the buffer between point and mark) from the current
4981 buffer to a specified buffer.
4982
4983 @menu
4984 * append-to-buffer overview::
4985 * append interactive:: A two part interactive expression.
4986 * append-to-buffer body:: Incorporates a @code{let} expression.
4987 * append save-excursion:: How the @code{save-excursion} works.
4988 @end menu
4989
4990 @node append-to-buffer overview, append interactive, append-to-buffer, append-to-buffer
4991 @ifnottex
4992 @unnumberedsubsec An Overview of @code{append-to-buffer}
4993 @end ifnottex
4994
4995 @findex insert-buffer-substring
4996 The @code{append-to-buffer} command uses the
4997 @code{insert-buffer-substring} function to copy the region.
4998 @code{insert-buffer-substring} is described by its name: it takes a
4999 string of characters from part of a buffer, a ``substring'', and
5000 inserts them into another buffer. Most of @code{append-to-buffer} is
5001 concerned with setting up the conditions for
5002 @code{insert-buffer-substring} to work: the code must specify both the
5003 buffer to which the text will go and the region that will be copied.
5004 Here is the complete text of the function:
5005
5006 @smallexample
5007 @group
5008 (defun append-to-buffer (buffer start end)
5009 "Append to specified buffer the text of the region.
5010 It is inserted into that buffer before its point.
5011 @end group
5012
5013 @group
5014 When calling from a program, give three arguments:
5015 a buffer or the name of one, and two character numbers
5016 specifying the portion of the current buffer to be copied."
5017 (interactive "BAppend to buffer:@: \nr")
5018 (let ((oldbuf (current-buffer)))
5019 (save-excursion
5020 (set-buffer (get-buffer-create buffer))
5021 (insert-buffer-substring oldbuf start end))))
5022 @end group
5023 @end smallexample
5024
5025 The function can be understood by looking at it as a series of
5026 filled-in templates.
5027
5028 The outermost template is for the function definition. In this
5029 function, it looks like this (with several slots filled in):
5030
5031 @smallexample
5032 @group
5033 (defun append-to-buffer (buffer start end)
5034 "@var{documentation}@dots{}"
5035 (interactive "BAppend to buffer:@: \nr")
5036 @var{body}@dots{})
5037 @end group
5038 @end smallexample
5039
5040 The first line of the function includes its name and three arguments.
5041 The arguments are the @code{buffer} to which the text will be copied, and
5042 the @code{start} and @code{end} of the region in the current buffer that
5043 will be copied.
5044
5045 The next part of the function is the documentation, which is clear and
5046 complete.
5047
5048 @node append interactive, append-to-buffer body, append-to-buffer overview, append-to-buffer
5049 @comment node-name, next, previous, up
5050 @subsection The @code{append-to-buffer} Interactive Expression
5051
5052 Since the @code{append-to-buffer} function will be used interactively,
5053 the function must have an @code{interactive} expression. (For a
5054 review of @code{interactive}, see @ref{Interactive, , Making a
5055 Function Interactive}.) The expression reads as follows:
5056
5057 @smallexample
5058 (interactive "BAppend to buffer:@: \nr")
5059 @end smallexample
5060
5061 @noindent
5062 This expression has an argument inside of quotation marks and that
5063 argument has two parts, separated by @samp{\n}.
5064
5065 The first part is @samp{BAppend to buffer:@: }. Here, the @samp{B}
5066 tells Emacs to ask for the name of the buffer that will be passed to the
5067 function. Emacs will ask for the name by prompting the user in the
5068 minibuffer, using the string following the @samp{B}, which is the string
5069 @samp{Append to buffer:@: }. Emacs then binds the variable @code{buffer}
5070 in the function's argument list to the specified buffer.
5071
5072 The newline, @samp{\n}, separates the first part of the argument from
5073 the second part. It is followed by an @samp{r} that tells Emacs to bind
5074 the two arguments that follow the symbol @code{buffer} in the function's
5075 argument list (that is, @code{start} and @code{end}) to the values of
5076 point and mark.
5077
5078 @node append-to-buffer body, append save-excursion, append interactive, append-to-buffer
5079 @comment node-name, next, previous, up
5080 @subsection The Body of @code{append-to-buffer}
5081
5082 The body of the @code{append-to-buffer} function begins with @code{let}.
5083
5084 As we have seen before (@pxref{let, , @code{let}}), the purpose of a
5085 @code{let} expression is to create and give initial values to one or
5086 more variables that will only be used within the body of the
5087 @code{let}. This means that such a variable will not be confused with
5088 any variable of the same name outside the @code{let} expression.
5089
5090 We can see how the @code{let} expression fits into the function as a
5091 whole by showing a template for @code{append-to-buffer} with the
5092 @code{let} expression in outline:
5093
5094 @smallexample
5095 @group
5096 (defun append-to-buffer (buffer start end)
5097 "@var{documentation}@dots{}"
5098 (interactive "BAppend to buffer:@: \nr")
5099 (let ((@var{variable} @var{value}))
5100 @var{body}@dots{})
5101 @end group
5102 @end smallexample
5103
5104 The @code{let} expression has three elements:
5105
5106 @enumerate
5107 @item
5108 The symbol @code{let};
5109
5110 @item
5111 A varlist containing, in this case, a single two-element list,
5112 @code{(@var{variable} @var{value})};
5113
5114 @item
5115 The body of the @code{let} expression.
5116 @end enumerate
5117
5118 @need 800
5119 In the @code{append-to-buffer} function, the varlist looks like this:
5120
5121 @smallexample
5122 (oldbuf (current-buffer))
5123 @end smallexample
5124
5125 @noindent
5126 In this part of the @code{let} expression, the one variable,
5127 @code{oldbuf}, is bound to the value returned by the
5128 @code{(current-buffer)} expression. The variable, @code{oldbuf}, is
5129 used to keep track of the buffer in which you are working and from
5130 which you will copy.
5131
5132 The element or elements of a varlist are surrounded by a set of
5133 parentheses so the Lisp interpreter can distinguish the varlist from
5134 the body of the @code{let}. As a consequence, the two-element list
5135 within the varlist is surrounded by a circumscribing set of parentheses.
5136 The line looks like this:
5137
5138 @smallexample
5139 @group
5140 (let ((oldbuf (current-buffer)))
5141 @dots{} )
5142 @end group
5143 @end smallexample
5144
5145 @noindent
5146 The two parentheses before @code{oldbuf} might surprise you if you did
5147 not realize that the first parenthesis before @code{oldbuf} marks the
5148 boundary of the varlist and the second parenthesis marks the beginning
5149 of the two-element list, @code{(oldbuf (current-buffer))}.
5150
5151 @node append save-excursion, , append-to-buffer body, append-to-buffer
5152 @comment node-name, next, previous, up
5153 @subsection @code{save-excursion} in @code{append-to-buffer}
5154
5155 The body of the @code{let} expression in @code{append-to-buffer}
5156 consists of a @code{save-excursion} expression.
5157
5158 The @code{save-excursion} function saves the locations of point and
5159 mark, and restores them to those positions after the expressions in the
5160 body of the @code{save-excursion} complete execution. In addition,
5161 @code{save-excursion} keeps track of the original buffer, and
5162 restores it. This is how @code{save-excursion} is used in
5163 @code{append-to-buffer}.
5164
5165 @need 1500
5166 @cindex Indentation for formatting
5167 @cindex Formatting convention
5168 Incidentally, it is worth noting here that a Lisp function is normally
5169 formatted so that everything that is enclosed in a multi-line spread is
5170 indented more to the right than the first symbol. In this function
5171 definition, the @code{let} is indented more than the @code{defun}, and
5172 the @code{save-excursion} is indented more than the @code{let}, like
5173 this:
5174
5175 @smallexample
5176 @group
5177 (defun @dots{}
5178 @dots{}
5179 @dots{}
5180 (let@dots{}
5181 (save-excursion
5182 @dots{}
5183 @end group
5184 @end smallexample
5185
5186 @need 1500
5187 @noindent
5188 This formatting convention makes it easy to see that the two lines in
5189 the body of the @code{save-excursion} are enclosed by the parentheses
5190 associated with @code{save-excursion}, just as the
5191 @code{save-excursion} itself is enclosed by the parentheses associated
5192 with the @code{let}:
5193
5194 @smallexample
5195 @group
5196 (let ((oldbuf (current-buffer)))
5197 (save-excursion
5198 (set-buffer (get-buffer-create buffer))
5199 (insert-buffer-substring oldbuf start end))))
5200 @end group
5201 @end smallexample
5202
5203 @need 1200
5204 The use of the @code{save-excursion} function can be viewed as a process
5205 of filling in the slots of a template:
5206
5207 @smallexample
5208 @group
5209 (save-excursion
5210 @var{first-expression-in-body}
5211 @var{second-expression-in-body}
5212 @dots{}
5213 @var{last-expression-in-body})
5214 @end group
5215 @end smallexample
5216
5217 @need 1200
5218 @noindent
5219 In this function, the body of the @code{save-excursion} contains only
5220 two expressions. The body looks like this:
5221
5222 @smallexample
5223 @group
5224 (set-buffer (get-buffer-create buffer))
5225 (insert-buffer-substring oldbuf start end)
5226 @end group
5227 @end smallexample
5228
5229 When the @code{append-to-buffer} function is evaluated, the two
5230 expressions in the body of the @code{save-excursion} are evaluated in
5231 sequence. The value of the last expression is returned as the value of
5232 the @code{save-excursion} function; the other expression is evaluated
5233 only for its side effects.
5234
5235 The first line in the body of the @code{save-excursion} uses the
5236 @code{set-buffer} function to change the current buffer to the one
5237 specified in the first argument to @code{append-to-buffer}. (Changing
5238 the buffer is the side effect; as we have said before, in Lisp, a side
5239 effect is often the primary thing we want.) The second line does the
5240 primary work of the function.
5241
5242 The @code{set-buffer} function changes Emacs' attention to the buffer to
5243 which the text will be copied and from which @code{save-excursion} will
5244 return.
5245
5246 @need 800
5247 The line looks like this:
5248
5249 @smallexample
5250 (set-buffer (get-buffer-create buffer))
5251 @end smallexample
5252
5253 The innermost expression of this list is @code{(get-buffer-create
5254 buffer)}. This expression uses the @code{get-buffer-create} function,
5255 which either gets the named buffer, or if it does not exist, creates one
5256 with the given name. This means you can use @code{append-to-buffer} to
5257 put text into a buffer that did not previously exist.
5258
5259 @code{get-buffer-create} also keeps @code{set-buffer} from getting an
5260 unnecessary error: @code{set-buffer} needs a buffer to go to; if you
5261 were to specify a buffer that does not exist, Emacs would baulk.
5262 Since @code{get-buffer-create} will create a buffer if none exists,
5263 @code{set-buffer} is always provided with a buffer.
5264
5265 @need 1250
5266 The last line of @code{append-to-buffer} does the work of appending
5267 the text:
5268
5269 @smallexample
5270 (insert-buffer-substring oldbuf start end)
5271 @end smallexample
5272
5273 @noindent
5274 The @code{insert-buffer-substring} function copies a string @emph{from}
5275 the buffer specified as its first argument and inserts the string into
5276 the present buffer. In this case, the argument to
5277 @code{insert-buffer-substring} is the value of the variable created and
5278 bound by the @code{let}, namely the value of @code{oldbuf}, which was
5279 the current buffer when you gave the @code{append-to-buffer} command.
5280
5281 After @code{insert-buffer-substring} has done its work,
5282 @code{save-excursion} will restore the action to the original buffer and
5283 @code{append-to-buffer} will have done its job.
5284
5285 @need 800
5286 Written in skeletal form, the workings of the body look like this:
5287
5288 @smallexample
5289 @group
5290 (let (@var{bind-}@code{oldbuf}@var{-to-value-of-}@code{current-buffer})
5291 (save-excursion ; @r{Keep track of buffer.}
5292 @var{change-buffer}
5293 @var{insert-substring-from-}@code{oldbuf}@var{-into-buffer})
5294
5295 @var{change-back-to-original-buffer-when-finished}
5296 @var{let-the-local-meaning-of-}@code{oldbuf}@var{-disappear-when-finished}
5297
5298 @end group
5299 @end smallexample
5300
5301 In summary, @code{append-to-buffer} works as follows: it saves the value
5302 of the current buffer in the variable called @code{oldbuf}. It gets the
5303 new buffer, creating one if need be, and switches Emacs to it. Using
5304 the value of @code{oldbuf}, it inserts the region of text from the old
5305 buffer into the new buffer; and then using @code{save-excursion}, it
5306 brings you back to your original buffer.
5307
5308 In looking at @code{append-to-buffer}, you have explored a fairly
5309 complex function. It shows how to use @code{let} and
5310 @code{save-excursion}, and how to change to and come back from another
5311 buffer. Many function definitions use @code{let},
5312 @code{save-excursion}, and @code{set-buffer} this way.
5313
5314 @node Buffer Related Review, Buffer Exercises, append-to-buffer, Buffer Walk Through
5315 @comment node-name, next, previous, up
5316 @section Review
5317
5318 Here is a brief summary of the various functions discussed in this chapter.
5319
5320 @table @code
5321 @item describe-function
5322 @itemx describe-variable
5323 Print the documentation for a function or variable.
5324 Conventionally bound to @kbd{C-h f} and @kbd{C-h v}.
5325
5326 @item find-tag
5327 Find the file containing the source for a function or variable and
5328 switch buffers to it, positioning point at the beginning of the item.
5329 Conventionally bound to @kbd{M-.} (that's a period following the
5330 @key{META} key).
5331
5332 @item save-excursion
5333 Save the location of point and mark and restore their values after the
5334 arguments to @code{save-excursion} have been evaluated. Also, remember
5335 the current buffer and return to it.
5336
5337 @item push-mark
5338 Set mark at a location and record the value of the previous mark on the
5339 mark ring. The mark is a location in the buffer that will keep its
5340 relative position even if text is added to or removed from the buffer.
5341
5342 @item goto-char
5343 Set point to the location specified by the value of the argument, which
5344 can be a number, a marker, or an expression that returns the number of
5345 a position, such as @code{(point-min)}.
5346
5347 @item insert-buffer-substring
5348 Copy a region of text from a buffer that is passed to the function as
5349 an argument and insert the region into the current buffer.
5350
5351 @item mark-whole-buffer
5352 Mark the whole buffer as a region. Normally bound to @kbd{C-x h}.
5353
5354 @item set-buffer
5355 Switch the attention of Emacs to another buffer, but do not change the
5356 window being displayed. Used when the program rather than a human is
5357 to work on a different buffer.
5358
5359 @item get-buffer-create
5360 @itemx get-buffer
5361 Find a named buffer or create one if a buffer of that name does not
5362 exist. The @code{get-buffer} function returns @code{nil} if the named
5363 buffer does not exist.
5364 @end table
5365
5366 @need 1500
5367 @node Buffer Exercises, , Buffer Related Review, Buffer Walk Through
5368 @section Exercises
5369
5370 @itemize @bullet
5371 @item
5372 Write your own @code{simplified-end-of-buffer} function definition;
5373 then test it to see whether it works.
5374
5375 @item
5376 Use @code{if} and @code{get-buffer} to write a function that prints a
5377 message telling you whether a buffer exists.
5378
5379 @item
5380 Using @code{find-tag}, find the source for the @code{copy-to-buffer}
5381 function.
5382 @end itemize
5383
5384 @node More Complex, Narrowing & Widening, Buffer Walk Through, Top
5385 @comment node-name, next, previous, up
5386 @chapter A Few More Complex Functions
5387
5388 In this chapter, we build on what we have learned in previous chapters
5389 by looking at more complex functions. The @code{copy-to-buffer}
5390 function illustrates use of two @code{save-excursion} expressions in
5391 one definition, while the @code{insert-buffer} function illustrates
5392 use of an asterisk in an @code{interactive} expression, use of
5393 @code{or}, and the important distinction between a name and the object
5394 to which the name refers.
5395
5396 @menu
5397 * copy-to-buffer:: With @code{set-buffer}, @code{get-buffer-create}.
5398 * insert-buffer:: Read-only, and with @code{or}.
5399 * beginning-of-buffer:: Shows @code{goto-char},
5400 @code{point-min}, and @code{push-mark}.
5401 * Second Buffer Related Review::
5402 * optional Exercise::
5403 @end menu
5404
5405 @node copy-to-buffer, insert-buffer, More Complex, More Complex
5406 @comment node-name, next, previous, up
5407 @section The Definition of @code{copy-to-buffer}
5408 @findex copy-to-buffer
5409
5410 After understanding how @code{append-to-buffer} works, it is easy to
5411 understand @code{copy-to-buffer}. This function copies text into a
5412 buffer, but instead of adding to the second buffer, it replaces the
5413 previous text in the second buffer. The code for the
5414 @code{copy-to-buffer} function is almost the same as the code for
5415 @code{append-to-buffer}, except that @code{erase-buffer} and a second
5416 @code{save-excursion} are used. (@xref{append-to-buffer, , The
5417 Definition of @code{append-to-buffer}}, for the description of
5418 @code{append-to-buffer}.)
5419
5420 @need 800
5421 The body of @code{copy-to-buffer} looks like this
5422
5423 @smallexample
5424 @group
5425 @dots{}
5426 (interactive "BCopy to buffer:@: \nr")
5427 (let ((oldbuf (current-buffer)))
5428 (save-excursion
5429 (set-buffer (get-buffer-create buffer))
5430 (erase-buffer)
5431 (save-excursion
5432 (insert-buffer-substring oldbuf start end)))))
5433 @end group
5434 @end smallexample
5435
5436 This code is similar to the code in @code{append-to-buffer}: it is
5437 only after changing to the buffer to which the text will be copied
5438 that the definition for this function diverges from the definition for
5439 @code{append-to-buffer}: the @code{copy-to-buffer} function erases the
5440 buffer's former contents. (This is what is meant by `replacement'; to
5441 replace text, Emacs erases the previous text and then inserts new
5442 text.) After erasing the previous contents of the buffer,
5443 @code{save-excursion} is used for a second time and the new text is
5444 inserted.
5445
5446 Why is @code{save-excursion} used twice? Consider again what the
5447 function does.
5448
5449 @need 1250
5450 In outline, the body of @code{copy-to-buffer} looks like this:
5451
5452 @smallexample
5453 @group
5454 (let (@var{bind-}@code{oldbuf}@var{-to-value-of-}@code{current-buffer})
5455 (save-excursion ; @r{First use of @code{save-excursion}.}
5456 @var{change-buffer}
5457 (erase-buffer)
5458 (save-excursion ; @r{Second use of @code{save-excursion}.}
5459 @var{insert-substring-from-}@code{oldbuf}@var{-into-buffer})))
5460 @end group
5461 @end smallexample
5462
5463 The first use of @code{save-excursion} returns Emacs to the buffer from
5464 which the text is being copied. That is clear, and is just like its use
5465 in @code{append-to-buffer}. Why the second use? The reason is that
5466 @code{insert-buffer-substring} always leaves point at the @emph{end} of
5467 the region being inserted. The second @code{save-excursion} causes
5468 Emacs to leave point at the beginning of the text being inserted. In
5469 most circumstances, users prefer to find point at the beginning of
5470 inserted text. (Of course, the @code{copy-to-buffer} function returns
5471 the user to the original buffer when done---but if the user @emph{then}
5472 switches to the copied-to buffer, point will go to the beginning of the
5473 text. Thus, this use of a second @code{save-excursion} is a little
5474 nicety.)
5475
5476 @node insert-buffer, beginning-of-buffer, copy-to-buffer, More Complex
5477 @comment node-name, next, previous, up
5478 @section The Definition of @code{insert-buffer}
5479 @findex insert-buffer
5480
5481 @code{insert-buffer} is yet another buffer-related function. This
5482 command copies another buffer @emph{into} the current buffer. It is the
5483 reverse of @code{append-to-buffer} or @code{copy-to-buffer}, since they
5484 copy a region of text @emph{from} the current buffer to another buffer.
5485
5486 In addition, this code illustrates the use of @code{interactive} with a
5487 buffer that might be @dfn{read-only} and the important distinction
5488 between the name of an object and the object actually referred to.
5489
5490 @menu
5491 * insert-buffer code::
5492 * insert-buffer interactive:: When you can read, but not write.
5493 * insert-buffer body:: The body has an @code{or} and a @code{let}.
5494 * if & or:: Using an @code{if} instead of an @code{or}.
5495 * Insert or:: How the @code{or} expression works.
5496 * Insert let:: Two @code{save-excursion} expressions.
5497 @end menu
5498
5499 @node insert-buffer code, insert-buffer interactive, insert-buffer, insert-buffer
5500 @ifnottex
5501 @unnumberedsubsec The Code for @code{insert-buffer}
5502 @end ifnottex
5503
5504 @need 800
5505 Here is the code:
5506
5507 @smallexample
5508 @group
5509 (defun insert-buffer (buffer)
5510 "Insert after point the contents of BUFFER.
5511 Puts mark after the inserted text.
5512 BUFFER may be a buffer or a buffer name."
5513 (interactive "*bInsert buffer:@: ")
5514 @end group
5515 @group
5516 (or (bufferp buffer)
5517 (setq buffer (get-buffer buffer)))
5518 (let (start end newmark)
5519 (save-excursion
5520 (save-excursion
5521 (set-buffer buffer)
5522 (setq start (point-min) end (point-max)))
5523 @end group
5524 @group
5525 (insert-buffer-substring buffer start end)
5526 (setq newmark (point)))
5527 (push-mark newmark)))
5528 @end group
5529 @end smallexample
5530
5531 @need 1200
5532 As with other function definitions, you can use a template to see an
5533 outline of the function:
5534
5535 @smallexample
5536 @group
5537 (defun insert-buffer (buffer)
5538 "@var{documentation}@dots{}"
5539 (interactive "*bInsert buffer:@: ")
5540 @var{body}@dots{})
5541 @end group
5542 @end smallexample
5543
5544 @node insert-buffer interactive, insert-buffer body, insert-buffer code, insert-buffer
5545 @comment node-name, next, previous, up
5546 @subsection The Interactive Expression in @code{insert-buffer}
5547 @findex interactive, @r{example use of}
5548
5549 In @code{insert-buffer}, the argument to the @code{interactive}
5550 declaration has two parts, an asterisk, @samp{*}, and @samp{bInsert
5551 buffer:@: }.
5552
5553 @menu
5554 * Read-only buffer:: When a buffer cannot be modified.
5555 * b for interactive:: An existing buffer or else its name.
5556 @end menu
5557
5558 @node Read-only buffer, b for interactive, insert-buffer interactive, insert-buffer interactive
5559 @comment node-name, next, previous, up
5560 @unnumberedsubsubsec A Read-only Buffer
5561 @cindex Read-only buffer
5562 @cindex Asterisk for read-only buffer
5563 @findex * @r{for read-only buffer}
5564
5565 The asterisk is for the situation when the current buffer is a
5566 read-only buffer---a buffer that cannot be modified. If
5567 @code{insert-buffer} is called when the current buffer is read-only, a
5568 message to this effect is printed in the echo area and the terminal
5569 may beep or blink at you; you will not be permitted to insert anything
5570 into current buffer. The asterisk does not need to be followed by a
5571 newline to separate it from the next argument.
5572
5573 @node b for interactive, , Read-only buffer, insert-buffer interactive
5574 @comment node-name, next, previous, up
5575 @unnumberedsubsubsec @samp{b} in an Interactive Expression
5576
5577 The next argument in the interactive expression starts with a lower
5578 case @samp{b}. (This is different from the code for
5579 @code{append-to-buffer}, which uses an upper-case @samp{B}.
5580 @xref{append-to-buffer, , The Definition of @code{append-to-buffer}}.)
5581 The lower-case @samp{b} tells the Lisp interpreter that the argument
5582 for @code{insert-buffer} should be an existing buffer or else its
5583 name. (The upper-case @samp{B} option provides for the possibility
5584 that the buffer does not exist.) Emacs will prompt you for the name
5585 of the buffer, offering you a default buffer, with name completion
5586 enabled. If the buffer does not exist, you receive a message that
5587 says ``No match''; your terminal may beep at you as well.
5588
5589 @node insert-buffer body, if & or, insert-buffer interactive, insert-buffer
5590 @comment node-name, next, previous, up
5591 @subsection The Body of the @code{insert-buffer} Function
5592
5593 The body of the @code{insert-buffer} function has two major parts: an
5594 @code{or} expression and a @code{let} expression. The purpose of the
5595 @code{or} expression is to ensure that the argument @code{buffer} is
5596 bound to a buffer and not just the name of a buffer. The body of the
5597 @code{let} expression contains the code which copies the other buffer
5598 into the current buffer.
5599
5600 @need 1250
5601 In outline, the two expressions fit into the @code{insert-buffer}
5602 function like this:
5603
5604 @smallexample
5605 @group
5606 (defun insert-buffer (buffer)
5607 "@var{documentation}@dots{}"
5608 (interactive "*bInsert buffer:@: ")
5609 (or @dots{}
5610 @dots{}
5611 @end group
5612 @group
5613 (let (@var{varlist})
5614 @var{body-of-}@code{let}@dots{} )
5615 @end group
5616 @end smallexample
5617
5618 To understand how the @code{or} expression ensures that the argument
5619 @code{buffer} is bound to a buffer and not to the name of a buffer, it
5620 is first necessary to understand the @code{or} function.
5621
5622 Before doing this, let me rewrite this part of the function using
5623 @code{if} so that you can see what is done in a manner that will be familiar.
5624
5625 @node if & or, Insert or, insert-buffer body, insert-buffer
5626 @comment node-name, next, previous, up
5627 @subsection @code{insert-buffer} With an @code{if} Instead of an @code{or}
5628
5629 The job to be done is to make sure the value of @code{buffer} is a
5630 buffer itself and not the name of a buffer. If the value is the name,
5631 then the buffer itself must be got.
5632
5633 You can imagine yourself at a conference where an usher is wandering
5634 around holding a list with your name on it and looking for you: the
5635 usher is ``bound'' to your name, not to you; but when the usher finds
5636 you and takes your arm, the usher becomes ``bound'' to you.
5637
5638 @need 800
5639 In Lisp, you might describe this situation like this:
5640
5641 @smallexample
5642 @group
5643 (if (not (holding-on-to-guest))
5644 (find-and-take-arm-of-guest))
5645 @end group
5646 @end smallexample
5647
5648 We want to do the same thing with a buffer---if we do not have the
5649 buffer itself, we want to get it.
5650
5651 @need 1200
5652 Using a predicate called @code{bufferp} that tells us whether we have a
5653 buffer (rather than its name), we can write the code like this:
5654
5655 @smallexample
5656 @group
5657 (if (not (bufferp buffer)) ; @r{if-part}
5658 (setq buffer (get-buffer buffer))) ; @r{then-part}
5659 @end group
5660 @end smallexample
5661
5662 @noindent
5663 Here, the true-or-false-test of the @code{if} expression is
5664 @w{@code{(not (bufferp buffer))}}; and the then-part is the expression
5665 @w{@code{(setq buffer (get-buffer buffer))}}.
5666
5667 In the test, the function @code{bufferp} returns true if its argument is
5668 a buffer---but false if its argument is the name of the buffer. (The
5669 last character of the function name @code{bufferp} is the character
5670 @samp{p}; as we saw earlier, such use of @samp{p} is a convention that
5671 indicates that the function is a predicate, which is a term that means
5672 that the function will determine whether some property is true or false.
5673 @xref{Wrong Type of Argument, , Using the Wrong Type Object as an
5674 Argument}.)
5675
5676 @need 1200
5677 The function @code{not} precedes the expression @code{(bufferp buffer)},
5678 so the true-or-false-test looks like this:
5679
5680 @smallexample
5681 (not (bufferp buffer))
5682 @end smallexample
5683
5684 @noindent
5685 @code{not} is a function that returns true if its argument is false
5686 and false if its argument is true. So if @code{(bufferp buffer)}
5687 returns true, the @code{not} expression returns false and vice-versa:
5688 what is ``not true'' is false and what is ``not false'' is true.
5689
5690 Using this test, the @code{if} expression works as follows: when the
5691 value of the variable @code{buffer} is actually a buffer rather then
5692 its name, the true-or-false-test returns false and the @code{if}
5693 expression does not evaluate the then-part. This is fine, since we do
5694 not need to do anything to the variable @code{buffer} if it really is
5695 a buffer.
5696
5697 On the other hand, when the value of @code{buffer} is not a buffer
5698 itself, but the name of a buffer, the true-or-false-test returns true
5699 and the then-part of the expression is evaluated. In this case, the
5700 then-part is @code{(setq buffer (get-buffer buffer))}. This
5701 expression uses the @code{get-buffer} function to return an actual
5702 buffer itself, given its name. The @code{setq} then sets the variable
5703 @code{buffer} to the value of the buffer itself, replacing its previous
5704 value (which was the name of the buffer).
5705
5706 @node Insert or, Insert let, if & or, insert-buffer
5707 @comment node-name, next, previous, up
5708 @subsection The @code{or} in the Body
5709
5710 The purpose of the @code{or} expression in the @code{insert-buffer}
5711 function is to ensure that the argument @code{buffer} is bound to a
5712 buffer and not just to the name of a buffer. The previous section shows
5713 how the job could have been done using an @code{if} expression.
5714 However, the @code{insert-buffer} function actually uses @code{or}.
5715 To understand this, it is necessary to understand how @code{or} works.
5716
5717 @findex or
5718 An @code{or} function can have any number of arguments. It evaluates
5719 each argument in turn and returns the value of the first of its
5720 arguments that is not @code{nil}. Also, and this is a crucial feature
5721 of @code{or}, it does not evaluate any subsequent arguments after
5722 returning the first non-@code{nil} value.
5723
5724 @need 800
5725 The @code{or} expression looks like this:
5726
5727 @smallexample
5728 @group
5729 (or (bufferp buffer)
5730 (setq buffer (get-buffer buffer)))
5731 @end group
5732 @end smallexample
5733
5734 @noindent
5735 The first argument to @code{or} is the expression @code{(bufferp buffer)}.
5736 This expression returns true (a non-@code{nil} value) if the buffer is
5737 actually a buffer, and not just the name of a buffer. In the @code{or}
5738 expression, if this is the case, the @code{or} expression returns this
5739 true value and does not evaluate the next expression---and this is fine
5740 with us, since we do not want to do anything to the value of
5741 @code{buffer} if it really is a buffer.
5742
5743 On the other hand, if the value of @code{(bufferp buffer)} is @code{nil},
5744 which it will be if the value of @code{buffer} is the name of a buffer,
5745 the Lisp interpreter evaluates the next element of the @code{or}
5746 expression. This is the expression @code{(setq buffer (get-buffer
5747 buffer))}. This expression returns a non-@code{nil} value, which
5748 is the value to which it sets the variable @code{buffer}---and this
5749 value is a buffer itself, not the name of a buffer.
5750
5751 The result of all this is that the symbol @code{buffer} is always
5752 bound to a buffer itself rather than to the name of a buffer. All
5753 this is necessary because the @code{set-buffer} function in a
5754 following line only works with a buffer itself, not with the name to a
5755 buffer.
5756
5757 @need 1250
5758 Incidentally, using @code{or}, the situation with the usher would be
5759 written like this:
5760
5761 @smallexample
5762 (or (holding-on-to-guest) (find-and-take-arm-of-guest))
5763 @end smallexample
5764
5765 @node Insert let, , Insert or, insert-buffer
5766 @comment node-name, next, previous, up
5767 @subsection The @code{let} Expression in @code{insert-buffer}
5768
5769 After ensuring that the variable @code{buffer} refers to a buffer itself
5770 and not just to the name of a buffer, the @code{insert-buffer function}
5771 continues with a @code{let} expression. This specifies three local
5772 variables, @code{start}, @code{end}, and @code{newmark} and binds them
5773 to the initial value @code{nil}. These variables are used inside the
5774 remainder of the @code{let} and temporarily hide any other occurrence of
5775 variables of the same name in Emacs until the end of the @code{let}.
5776
5777 @need 1200
5778 The body of the @code{let} contains two @code{save-excursion}
5779 expressions. First, we will look at the inner @code{save-excursion}
5780 expression in detail. The expression looks like this:
5781
5782 @smallexample
5783 @group
5784 (save-excursion
5785 (set-buffer buffer)
5786 (setq start (point-min) end (point-max)))
5787 @end group
5788 @end smallexample
5789
5790 @noindent
5791 The expression @code{(set-buffer buffer)} changes Emacs' attention
5792 from the current buffer to the one from which the text will copied.
5793 In that buffer, the variables @code{start} and @code{end} are set to
5794 the beginning and end of the buffer, using the commands
5795 @code{point-min} and @code{point-max}. Note that we have here an
5796 illustration of how @code{setq} is able to set two variables in the
5797 same expression. The first argument of @code{setq} is set to the
5798 value of its second, and its third argument is set to the value of its
5799 fourth.
5800
5801 After the body of the inner @code{save-excursion} is evaluated, the
5802 @code{save-excursion} restores the original buffer, but @code{start} and
5803 @code{end} remain set to the values of the beginning and end of the
5804 buffer from which the text will be copied.
5805
5806 @need 1250
5807 The outer @code{save-excursion} expression looks like this:
5808
5809 @smallexample
5810 @group
5811 (save-excursion
5812 (@var{inner-}@code{save-excursion}@var{-expression}
5813 (@var{go-to-new-buffer-and-set-}@code{start}@var{-and-}@code{end})
5814 (insert-buffer-substring buffer start end)
5815 (setq newmark (point)))
5816 @end group
5817 @end smallexample
5818
5819 @noindent
5820 The @code{insert-buffer-substring} function copies the text
5821 @emph{into} the current buffer @emph{from} the region indicated by
5822 @code{start} and @code{end} in @code{buffer}. Since the whole of the
5823 second buffer lies between @code{start} and @code{end}, the whole of
5824 the second buffer is copied into the buffer you are editing. Next,
5825 the value of point, which will be at the end of the inserted text, is
5826 recorded in the variable @code{newmark}.
5827
5828 After the body of the outer @code{save-excursion} is evaluated, point
5829 and mark are relocated to their original places.
5830
5831 However, it is convenient to locate a mark at the end of the newly
5832 inserted text and locate point at its beginning. The @code{newmark}
5833 variable records the end of the inserted text. In the last line of
5834 the @code{let} expression, the @code{(push-mark newmark)} expression
5835 function sets a mark to this location. (The previous location of the
5836 mark is still accessible; it is recorded on the mark ring and you can
5837 go back to it with @kbd{C-u C-@key{SPC}}.) Meanwhile, point is
5838 located at the beginning of the inserted text, which is where it was
5839 before you called the insert function.
5840
5841 @need 1250
5842 The whole @code{let} expression looks like this:
5843
5844 @smallexample
5845 @group
5846 (let (start end newmark)
5847 (save-excursion
5848 (save-excursion
5849 (set-buffer buffer)
5850 (setq start (point-min) end (point-max)))
5851 (insert-buffer-substring buffer start end)
5852 (setq newmark (point)))
5853 (push-mark newmark))
5854 @end group
5855 @end smallexample
5856
5857 Like the @code{append-to-buffer} function, the @code{insert-buffer}
5858 function uses @code{let}, @code{save-excursion}, and
5859 @code{set-buffer}. In addition, the function illustrates one way to
5860 use @code{or}. All these functions are building blocks that we will
5861 find and use again and again.
5862
5863 @node beginning-of-buffer, Second Buffer Related Review, insert-buffer, More Complex
5864 @comment node-name, next, previous, up
5865 @section Complete Definition of @code{beginning-of-buffer}
5866 @findex beginning-of-buffer
5867
5868 The basic structure of the @code{beginning-of-buffer} function has
5869 already been discussed. (@xref{simplified-beginning-of-buffer, , A
5870 Simplified @code{beginning-of-buffer} Definition}.)
5871 This section describes the complex part of the definition.
5872
5873 As previously described, when invoked without an argument,
5874 @code{beginning-of-buffer} moves the cursor to the beginning of the
5875 buffer, leaving the mark at the previous position. However, when the
5876 command is invoked with a number between one and ten, the function
5877 considers that number to be a fraction of the length of the buffer,
5878 measured in tenths, and Emacs moves the cursor that fraction of the way
5879 from the beginning of the buffer. Thus, you can either call this
5880 function with the key command @kbd{M-<}, which will move the cursor to
5881 the beginning of the buffer, or with a key command such as @kbd{C-u 7
5882 M-<} which will move the cursor to a point 70% of the way through the
5883 buffer. If a number bigger than ten is used for the argument, it moves
5884 to the end of the buffer.
5885
5886 The @code{beginning-of-buffer} function can be called with or without an
5887 argument. The use of the argument is optional.
5888
5889 @menu
5890 * Optional Arguments::
5891 * beginning-of-buffer opt arg:: Example with optional argument.
5892 * beginning-of-buffer complete::
5893 @end menu
5894
5895 @node Optional Arguments, beginning-of-buffer opt arg, beginning-of-buffer, beginning-of-buffer
5896 @subsection Optional Arguments
5897
5898 Unless told otherwise, Lisp expects that a function with an argument in
5899 its function definition will be called with a value for that argument.
5900 If that does not happen, you get an error and a message that says
5901 @samp{Wrong number of arguments}.
5902
5903 @cindex Optional arguments
5904 @cindex Keyword
5905 @findex optional
5906 However, optional arguments are a feature of Lisp: a @dfn{keyword} may
5907 be used to tell the Lisp interpreter that an argument is optional.
5908 The keyword is @code{&optional}. (The @samp{&} in front of
5909 @samp{optional} is part of the keyword.) In a function definition, if
5910 an argument follows the keyword @code{&optional}, a value does not
5911 need to be passed to that argument when the function is called.
5912
5913 @need 1200
5914 The first line of the function definition of @code{beginning-of-buffer}
5915 therefore looks like this:
5916
5917 @smallexample
5918 (defun beginning-of-buffer (&optional arg)
5919 @end smallexample
5920
5921 @need 1250
5922 In outline, the whole function looks like this:
5923
5924 @smallexample
5925 @group
5926 (defun beginning-of-buffer (&optional arg)
5927 "@var{documentation}@dots{}"
5928 (interactive "P")
5929 (push-mark)
5930 (goto-char
5931 (@var{if-there-is-an-argument}
5932 @var{figure-out-where-to-go}
5933 @var{else-go-to}
5934 (point-min))))
5935 @end group
5936 @end smallexample
5937
5938 The function is similar to the @code{simplified-beginning-of-buffer}
5939 function except that the @code{interactive} expression has @code{"P"}
5940 as an argument and the @code{goto-char} function is followed by an
5941 if-then-else expression that figures out where to put the cursor if
5942 there is an argument.
5943
5944 The @code{"P"} in the @code{interactive} expression tells Emacs to pass
5945 a prefix argument, if there is one, to the function. A prefix argument
5946 is made by typing the @key{META} key followed by a number, or by typing
5947 @kbd{C-u} and then a number (if you don't type a number, @kbd{C-u}
5948 defaults to 4).
5949
5950 The true-or-false-test of the @code{if} expression is simple: it is
5951 simply the argument @code{arg}. If @code{arg} has a value that is not
5952 @code{nil}, which will be the case if @code{beginning-of-buffer} is
5953 called with an argument, then this true-or-false-test will return true
5954 and the then-part of the @code{if} expression will be evaluated. On the
5955 other hand, if @code{beginning-of-buffer} is not called with an
5956 argument, the value of @code{arg} will be @code{nil} and the else-part
5957 of the @code{if} expression will be evaluated. The else-part is simply
5958 @code{point-min}, and when this is the outcome, the whole
5959 @code{goto-char} expression is @code{(goto-char (point-min))}, which is
5960 how we saw the @code{beginning-of-buffer} function in its simplified
5961 form.
5962
5963 @node beginning-of-buffer opt arg, beginning-of-buffer complete, Optional Arguments, beginning-of-buffer
5964 @subsection @code{beginning-of-buffer} with an Argument
5965
5966 When @code{beginning-of-buffer} is called with an argument, an
5967 expression is evaluated which calculates what value to pass to
5968 @code{goto-char}. This expression is rather complicated at first sight.
5969 It includes an inner @code{if} expression and much arithmetic. It looks
5970 like this:
5971
5972 @smallexample
5973 @group
5974 (if (> (buffer-size) 10000)
5975 ;; @r{Avoid overflow for large buffer sizes!}
5976 (* (prefix-numeric-value arg) (/ (buffer-size) 10))
5977 (/
5978 (+ 10
5979 (*
5980 (buffer-size) (prefix-numeric-value arg))) 10))
5981 @end group
5982 @end smallexample
5983
5984 @menu
5985 * Disentangle beginning-of-buffer::
5986 * Large buffer case::
5987 * Small buffer case::
5988 @end menu
5989
5990 @node Disentangle beginning-of-buffer, Large buffer case, beginning-of-buffer opt arg, beginning-of-buffer opt arg
5991 @ifnottex
5992 @unnumberedsubsubsec Disentangle @code{beginning-of-buffer}
5993 @end ifnottex
5994
5995 Like other complex-looking expressions, the conditional expression
5996 within @code{beginning-of-buffer} can be disentangled by looking at it
5997 as parts of a template, in this case, the template for an if-then-else
5998 expression. In skeletal form, the expression looks like this:
5999
6000 @smallexample
6001 @group
6002 (if (@var{buffer-is-large}
6003 @var{divide-buffer-size-by-10-and-multiply-by-arg}
6004 @var{else-use-alternate-calculation}
6005 @end group
6006 @end smallexample
6007
6008 The true-or-false-test of this inner @code{if} expression checks the
6009 size of the buffer. The reason for this is that the old Version 18
6010 Emacs used numbers that are no bigger than eight million or so
6011 and in the computation that followed, the programmer feared that Emacs
6012 might try to use over-large numbers if the buffer were large. The
6013 term `overflow', mentioned in the comment, means numbers that are over
6014 large. Version 21 Emacs uses larger numbers, but this code has not
6015 been touched, if only because people now look at buffers that are far,
6016 far larger than ever before.
6017
6018 There are two cases: if the buffer is large and if it is not.
6019
6020 @node Large buffer case, Small buffer case, Disentangle beginning-of-buffer, beginning-of-buffer opt arg
6021 @comment node-name, next, previous, up
6022 @unnumberedsubsubsec What happens in a large buffer
6023
6024 In @code{beginning-of-buffer}, the inner @code{if} expression tests
6025 whether the size of the buffer is greater than 10,000 characters. To do
6026 this, it uses the @code{>} function and the @code{buffer-size} function.
6027
6028 @need 800
6029 The line looks like this:
6030
6031 @smallexample
6032 (if (> (buffer-size) 10000)
6033 @end smallexample
6034
6035 @need 1200
6036 @noindent
6037 When the buffer is large, the then-part of the @code{if} expression is
6038 evaluated. It reads like this (after formatting for easy reading):
6039
6040 @smallexample
6041 @group
6042 (*
6043 (prefix-numeric-value arg)
6044 (/ (buffer-size) 10))
6045 @end group
6046 @end smallexample
6047
6048 @noindent
6049 This expression is a multiplication, with two arguments to the function
6050 @code{*}.
6051
6052 The first argument is @code{(prefix-numeric-value arg)}. When
6053 @code{"P"} is used as the argument for @code{interactive}, the value
6054 passed to the function as its argument is passed a ``raw prefix
6055 argument'', and not a number. (It is a number in a list.) To perform
6056 the arithmetic, a conversion is necessary, and
6057 @code{prefix-numeric-value} does the job.
6058
6059 @findex / @r{(division)}
6060 @cindex Division
6061 The second argument is @code{(/ (buffer-size) 10)}. This expression
6062 divides the numeric value of the buffer by ten. This produces a number
6063 that tells how many characters make up one tenth of the buffer size.
6064 (In Lisp, @code{/} is used for division, just as @code{*} is
6065 used for multiplication.)
6066
6067 @need 1200
6068 In the multiplication expression as a whole, this amount is multiplied
6069 by the value of the prefix argument---the multiplication looks like this:
6070
6071 @smallexample
6072 @group
6073 (* @var{numeric-value-of-prefix-arg}
6074 @var{number-of-characters-in-one-tenth-of-the-buffer})
6075 @end group
6076 @end smallexample
6077
6078 @noindent
6079 If, for example, the prefix argument is @samp{7}, the one-tenth value
6080 will be multiplied by 7 to give a position 70% of the way through the
6081 buffer.
6082
6083 @need 1200
6084 The result of all this is that if the buffer is large, the
6085 @code{goto-char} expression reads like this:
6086
6087 @smallexample
6088 @group
6089 (goto-char (* (prefix-numeric-value arg)
6090 (/ (buffer-size) 10)))
6091 @end group
6092 @end smallexample
6093
6094 This puts the cursor where we want it.
6095
6096 @node Small buffer case, , Large buffer case, beginning-of-buffer opt arg
6097 @comment node-name, next, previous, up
6098 @unnumberedsubsubsec What happens in a small buffer
6099
6100 If the buffer contains fewer than 10,000 characters, a slightly
6101 different computation is performed. You might think this is not
6102 necessary, since the first computation could do the job. However, in
6103 a small buffer, the first method may not put the cursor on exactly the
6104 desired line; the second method does a better job.
6105
6106 @need 800
6107 The code looks like this:
6108
6109 @c Keep this on one line.
6110 @smallexample
6111 (/ (+ 10 (* (buffer-size) (prefix-numeric-value arg))) 10))
6112 @end smallexample
6113
6114 @need 1200
6115 @noindent
6116 This is code in which you figure out what happens by discovering how the
6117 functions are embedded in parentheses. It is easier to read if you
6118 reformat it with each expression indented more deeply than its
6119 enclosing expression:
6120
6121 @smallexample
6122 @group
6123 (/
6124 (+ 10
6125 (*
6126 (buffer-size)
6127 (prefix-numeric-value arg)))
6128 10))
6129 @end group
6130 @end smallexample
6131
6132 @need 1200
6133 @noindent
6134 Looking at parentheses, we see that the innermost operation is
6135 @code{(prefix-numeric-value arg)}, which converts the raw argument to a
6136 number. This number is multiplied by the buffer size in the following
6137 expression:
6138
6139 @smallexample
6140 (* (buffer-size) (prefix-numeric-value arg)
6141 @end smallexample
6142
6143 @noindent
6144 This multiplication creates a number that may be larger than the size of
6145 the buffer---seven times larger if the argument is 7, for example. Ten
6146 is then added to this number and finally the large number is divided by
6147 ten to provide a value that is one character larger than the percentage
6148 position in the buffer.
6149
6150 The number that results from all this is passed to @code{goto-char} and
6151 the cursor is moved to that point.
6152
6153 @node beginning-of-buffer complete, , beginning-of-buffer opt arg, beginning-of-buffer
6154 @comment node-name, next, previous, up
6155 @subsection The Complete @code{beginning-of-buffer}
6156
6157 @need 800
6158 Here is the complete text of the @code{beginning-of-buffer} function:
6159
6160 @smallexample
6161 @group
6162 (defun beginning-of-buffer (&optional arg)
6163 "Move point to the beginning of the buffer;
6164 leave mark at previous position.
6165 With arg N, put point N/10 of the way
6166 from the true beginning.
6167 Don't use this in Lisp programs!
6168 \(goto-char (point-min)) is faster
6169 and does not set the mark."
6170 (interactive "P")
6171 (push-mark)
6172 @end group
6173 @group
6174 (goto-char
6175 (if arg
6176 (if (> (buffer-size) 10000)
6177 ;; @r{Avoid overflow for large buffer sizes!}
6178 (* (prefix-numeric-value arg)
6179 (/ (buffer-size) 10))
6180 @end group
6181 @group
6182 (/ (+ 10 (* (buffer-size)
6183 (prefix-numeric-value arg)))
6184 10))
6185 (point-min)))
6186 (if arg (forward-line 1)))
6187 @end group
6188 @end smallexample
6189
6190 @noindent
6191 Except for two small points, the previous discussion shows how this
6192 function works. The first point deals with a detail in the
6193 documentation string, and the second point concerns the last line of
6194 the function.
6195
6196 @need 800
6197 In the documentation string, there is reference to an expression:
6198
6199 @smallexample
6200 \(goto-char (point-min))
6201 @end smallexample
6202
6203 @noindent
6204 A @samp{\} is used before the first parenthesis of this expression.
6205 This @samp{\} tells the Lisp interpreter that the expression should be
6206 printed as shown in the documentation rather than evaluated as a
6207 symbolic expression, which is what it looks like.
6208
6209 @need 1200
6210 Finally, the last line of the @code{beginning-of-buffer} command says to
6211 move point to the beginning of the next line if the command is
6212 invoked with an argument:
6213
6214 @smallexample
6215 (if arg (forward-line 1)))
6216 @end smallexample
6217
6218 @noindent
6219 This puts the cursor at the beginning of the first line after the
6220 appropriate tenths position in the buffer. This is a flourish that
6221 means that the cursor is always located @emph{at least} the requested
6222 tenths of the way through the buffer, which is a nicety that is,
6223 perhaps, not necessary, but which, if it did not occur, would be sure to
6224 draw complaints.
6225
6226 @node Second Buffer Related Review, optional Exercise, beginning-of-buffer, More Complex
6227 @comment node-name, next, previous, up
6228 @section Review
6229
6230 Here is a brief summary of some of the topics covered in this chapter.
6231
6232 @table @code
6233 @item or
6234 Evaluate each argument in sequence, and return the value of the first
6235 argument that is not @code{nil}; if none return a value that is not
6236 @code{nil}, return @code{nil}. In brief, return the first true value
6237 of the arguments; return a true value if one @emph{or} any of the
6238 other are true.
6239
6240 @item and
6241 Evaluate each argument in sequence, and if any are @code{nil}, return
6242 @code{nil}; if none are @code{nil}, return the value of the last
6243 argument. In brief, return a true value only if all the arguments are
6244 true; return a true value if one @emph{and} each of the others is
6245 true.
6246
6247 @item &optional
6248 A keyword used to indicate that an argument to a function definition
6249 is optional; this means that the function can be evaluated without the
6250 argument, if desired.
6251
6252 @item prefix-numeric-value
6253 Convert the `raw prefix argument' produced by @code{(interactive
6254 "P")} to a numeric value.
6255
6256 @item forward-line
6257 Move point forward to the beginning of the next line, or if the argument
6258 is greater than one, forward that many lines. If it can't move as far
6259 forward as it is supposed to, @code{forward-line} goes forward as far as
6260 it can and then returns a count of the number of additional lines it was
6261 supposed to move but couldn't.
6262
6263 @item erase-buffer
6264 Delete the entire contents of the current buffer.
6265
6266 @item bufferp
6267 Return @code{t} if its argument is a buffer; otherwise return @code{nil}.
6268 @end table
6269
6270 @node optional Exercise, , Second Buffer Related Review, More Complex
6271 @section @code{optional} Argument Exercise
6272
6273 Write an interactive function with an optional argument that tests
6274 whether its argument, a number, is greater or less than the value of
6275 @code{fill-column}, and tells you which, in a message. However, if you
6276 do not pass an argument to the function, use 56 as a default value.
6277
6278 @node Narrowing & Widening, car cdr & cons, More Complex, Top
6279 @comment node-name, next, previous, up
6280 @chapter Narrowing and Widening
6281 @cindex Focusing attention (narrowing)
6282 @cindex Narrowing
6283 @cindex Widening
6284
6285 Narrowing is a feature of Emacs that makes it possible for you to focus
6286 on a specific part of a buffer, and work without accidentally changing
6287 other parts. Narrowing is normally disabled since it can confuse
6288 novices.
6289
6290 @menu
6291 * Narrowing advantages:: The advantages of narrowing
6292 * save-restriction:: The @code{save-restriction} special form.
6293 * what-line:: The number of the line that point is on.
6294 * narrow Exercise::
6295 @end menu
6296
6297 @node Narrowing advantages, save-restriction, Narrowing & Widening, Narrowing & Widening
6298 @ifnottex
6299 @unnumberedsec The Advantages of Narrowing
6300 @end ifnottex
6301
6302 With narrowing, the rest of a buffer is made invisible, as if it weren't
6303 there. This is an advantage if, for example, you want to replace a word
6304 in one part of a buffer but not in another: you narrow to the part you want
6305 and the replacement is carried out only in that section, not in the rest
6306 of the buffer. Searches will only work within a narrowed region, not
6307 outside of one, so if you are fixing a part of a document, you can keep
6308 yourself from accidentally finding parts you do not need to fix by
6309 narrowing just to the region you want.
6310 (The key binding for @code{narrow-to-region} is @kbd{C-x n n}.)
6311
6312 However, narrowing does make the rest of the buffer invisible, which
6313 can scare people who inadvertently invoke narrowing and think they
6314 have deleted a part of their file. Moreover, the @code{undo} command
6315 (which is usually bound to @kbd{C-x u}) does not turn off narrowing
6316 (nor should it), so people can become quite desperate if they do not
6317 know that they can return the rest of a buffer to visibility with the
6318 @code{widen} command.
6319 (The key binding for @code{widen} is @kbd{C-x n w}.)
6320
6321 Narrowing is just as useful to the Lisp interpreter as to a human.
6322 Often, an Emacs Lisp function is designed to work on just part of a
6323 buffer; or conversely, an Emacs Lisp function needs to work on all of a
6324 buffer that has been narrowed. The @code{what-line} function, for
6325 example, removes the narrowing from a buffer, if it has any narrowing
6326 and when it has finished its job, restores the narrowing to what it was.
6327 On the other hand, the @code{count-lines} function, which is called by
6328 @code{what-line}, uses narrowing to restrict itself to just that portion
6329 of the buffer in which it is interested and then restores the previous
6330 situation.
6331
6332 @node save-restriction, what-line, Narrowing advantages, Narrowing & Widening
6333 @comment node-name, next, previous, up
6334 @section The @code{save-restriction} Special Form
6335 @findex save-restriction
6336
6337 In Emacs Lisp, you can use the @code{save-restriction} special form to
6338 keep track of whatever narrowing is in effect, if any. When the Lisp
6339 interpreter meets with @code{save-restriction}, it executes the code
6340 in the body of the @code{save-restriction} expression, and then undoes
6341 any changes to narrowing that the code caused. If, for example, the
6342 buffer is narrowed and the code that follows @code{save-restriction}
6343 gets rid of the narrowing, @code{save-restriction} returns the buffer
6344 to its narrowed region afterwards. In the @code{what-line} command,
6345 any narrowing the buffer may have is undone by the @code{widen}
6346 command that immediately follows the @code{save-restriction} command.
6347 Any original narrowing is restored just before the completion of the
6348 function.
6349
6350 @need 1250
6351 The template for a @code{save-restriction} expression is simple:
6352
6353 @smallexample
6354 @group
6355 (save-restriction
6356 @var{body}@dots{} )
6357 @end group
6358 @end smallexample
6359
6360 @noindent
6361 The body of the @code{save-restriction} is one or more expressions that
6362 will be evaluated in sequence by the Lisp interpreter.
6363
6364 Finally, a point to note: when you use both @code{save-excursion} and
6365 @code{save-restriction}, one right after the other, you should use
6366 @code{save-excursion} outermost. If you write them in reverse order,
6367 you may fail to record narrowing in the buffer to which Emacs switches
6368 after calling @code{save-excursion}. Thus, when written together,
6369 @code{save-excursion} and @code{save-restriction} should be written
6370 like this:
6371
6372 @smallexample
6373 @group
6374 (save-excursion
6375 (save-restriction
6376 @var{body}@dots{}))
6377 @end group
6378 @end smallexample
6379
6380 In other circumstances, when not written together, the
6381 @code{save-excursion} and @code{save-restriction} special forms must
6382 be written in the order appropriate to the function.
6383
6384 @need 1250
6385 For example,
6386
6387 @smallexample
6388 @group
6389 (save-restriction
6390 (widen)
6391 (save-excursion
6392 @var{body}@dots{}))
6393 @end group
6394 @end smallexample
6395
6396 @node what-line, narrow Exercise, save-restriction, Narrowing & Widening
6397 @comment node-name, next, previous, up
6398 @section @code{what-line}
6399 @findex what-line
6400 @cindex Widening, example of
6401
6402 The @code{what-line} command tells you the number of the line in which
6403 the cursor is located. The function illustrates the use of the
6404 @code{save-restriction} and @code{save-excursion} commands. Here is the
6405 text of the function in full:
6406
6407 @smallexample
6408 @group
6409 (defun what-line ()
6410 "Print the current line number (in the buffer) of point."
6411 (interactive)
6412 (save-restriction
6413 (widen)
6414 (save-excursion
6415 (beginning-of-line)
6416 (message "Line %d"
6417 (1+ (count-lines 1 (point)))))))
6418 @end group
6419 @end smallexample
6420
6421 The function has a documentation line and is interactive, as you would
6422 expect. The next two lines use the functions @code{save-restriction} and
6423 @code{widen}.
6424
6425 The @code{save-restriction} special form notes whatever narrowing is in
6426 effect, if any, in the current buffer and restores that narrowing after
6427 the code in the body of the @code{save-restriction} has been evaluated.
6428
6429 The @code{save-restriction} special form is followed by @code{widen}.
6430 This function undoes any narrowing the current buffer may have had
6431 when @code{what-line} was called. (The narrowing that was there is
6432 the narrowing that @code{save-restriction} remembers.) This widening
6433 makes it possible for the line counting commands to count from the
6434 beginning of the buffer. Otherwise, they would have been limited to
6435 counting within the accessible region. Any original narrowing is
6436 restored just before the completion of the function by the
6437 @code{save-restriction} special form.
6438
6439 The call to @code{widen} is followed by @code{save-excursion}, which
6440 saves the location of the cursor (i.e., of point) and of the mark, and
6441 restores them after the code in the body of the @code{save-excursion}
6442 uses the @code{beginning-of-line} function to move point.
6443
6444 (Note that the @code{(widen)} expression comes between the
6445 @code{save-restriction} and @code{save-excursion} special forms. When
6446 you write the two @code{save- @dots{}} expressions in sequence, write
6447 @code{save-excursion} outermost.)
6448
6449 @need 1200
6450 The last two lines of the @code{what-line} function are functions to
6451 count the number of lines in the buffer and then print the number in the
6452 echo area.
6453
6454 @smallexample
6455 @group
6456 (message "Line %d"
6457 (1+ (count-lines 1 (point)))))))
6458 @end group
6459 @end smallexample
6460
6461 The @code{message} function prints a one-line message at the bottom of the
6462 Emacs screen. The first argument is inside of quotation marks and is
6463 printed as a string of characters. However, it may contain @samp{%d},
6464 @samp{%s}, or @samp{%c} to print arguments that follow the string.
6465 @samp{%d} prints the argument as a decimal, so the message will say
6466 something such as @samp{Line 243}.
6467
6468 @need 1200
6469 The number that is printed in place of the @samp{%d} is computed by the
6470 last line of the function:
6471
6472 @smallexample
6473 (1+ (count-lines 1 (point)))
6474 @end smallexample
6475
6476 @noindent
6477 What this does is count the lines from the first position of the
6478 buffer, indicated by the @code{1}, up to @code{(point)}, and then add
6479 one to that number. (The @code{1+} function adds one to its
6480 argument.) We add one to it because line 2 has only one line before
6481 it, and @code{count-lines} counts only the lines @emph{before} the
6482 current line.
6483
6484 After @code{count-lines} has done its job, and the message has been
6485 printed in the echo area, the @code{save-excursion} restores point and
6486 mark to their original positions; and @code{save-restriction} restores
6487 the original narrowing, if any.
6488
6489 @node narrow Exercise, , what-line, Narrowing & Widening
6490 @section Exercise with Narrowing
6491
6492 Write a function that will display the first 60 characters of the
6493 current buffer, even if you have narrowed the buffer to its latter
6494 half so that the first line is inaccessible. Restore point, mark,
6495 and narrowing. For this exercise, you need to use
6496 @code{save-restriction}, @code{widen}, @code{goto-char},
6497 @code{point-min}, @code{buffer-substring}, @code{message}, and other
6498 functions, a whole potpourri.
6499
6500 @node car cdr & cons, Cutting & Storing Text, Narrowing & Widening, Top
6501 @comment node-name, next, previous, up
6502 @chapter @code{car}, @code{cdr}, @code{cons}: Fundamental Functions
6503 @findex car, @r{introduced}
6504 @findex cdr, @r{introduced}
6505
6506 In Lisp, @code{car}, @code{cdr}, and @code{cons} are fundamental
6507 functions. The @code{cons} function is used to construct lists, and
6508 the @code{car} and @code{cdr} functions are used to take them apart.
6509
6510 In the walk through of the @code{copy-region-as-kill} function, we
6511 will see @code{cons} as well as two variants on @code{cdr},
6512 namely, @code{setcdr} and @code{nthcdr}. (@xref{copy-region-as-kill}.)
6513
6514 @menu
6515 * Strange Names:: An historical aside: why the strange names?
6516 * car & cdr:: Functions for extracting part of a list.
6517 * cons:: Constructing a list.
6518 * nthcdr:: Calling @code{cdr} repeatedly.
6519 * nth::
6520 * setcar:: Changing the first element of a list.
6521 * setcdr:: Changing the rest of a list.
6522 * cons Exercise::
6523 @end menu
6524
6525 @node Strange Names, car & cdr, car cdr & cons, car cdr & cons
6526 @ifnottex
6527 @unnumberedsec Strange Names
6528 @end ifnottex
6529
6530 The name of the @code{cons} function is not unreasonable: it is an
6531 abbreviation of the word `construct'. The origins of the names for
6532 @code{car} and @code{cdr}, on the other hand, are esoteric: @code{car}
6533 is an acronym from the phrase `Contents of the Address part of the
6534 Register'; and @code{cdr} (pronounced `could-er') is an acronym from
6535 the phrase `Contents of the Decrement part of the Register'. These
6536 phrases refer to specific pieces of hardware on the very early
6537 computer on which the original Lisp was developed. Besides being
6538 obsolete, the phrases have been completely irrelevant for more than 25
6539 years to anyone thinking about Lisp. Nonetheless, although a few
6540 brave scholars have begun to use more reasonable names for these
6541 functions, the old terms are still in use. In particular, since the
6542 terms are used in the Emacs Lisp source code, we will use them in this
6543 introduction.
6544
6545 @node car & cdr, cons, Strange Names, car cdr & cons
6546 @comment node-name, next, previous, up
6547 @section @code{car} and @code{cdr}
6548
6549 The @sc{car} of a list is, quite simply, the first item in the list.
6550 Thus the @sc{car} of the list @code{(rose violet daisy buttercup)} is
6551 @code{rose}.
6552
6553 @need 1200
6554 If you are reading this in Info in GNU Emacs, you can see this by
6555 evaluating the following:
6556
6557 @smallexample
6558 (car '(rose violet daisy buttercup))
6559 @end smallexample
6560
6561 @noindent
6562 After evaluating the expression, @code{rose} will appear in the echo
6563 area.
6564
6565 Clearly, a more reasonable name for the @code{car} function would be
6566 @code{first} and this is often suggested.
6567
6568 @code{car} does not remove the first item from the list; it only reports
6569 what it is. After @code{car} has been applied to a list, the list is
6570 still the same as it was. In the jargon, @code{car} is
6571 `non-destructive'. This feature turns out to be important.
6572
6573 The @sc{cdr} of a list is the rest of the list, that is, the
6574 @code{cdr} function returns the part of the list that follows the
6575 first item. Thus, while the @sc{car} of the list @code{'(rose violet
6576 daisy buttercup)} is @code{rose}, the rest of the list, the value
6577 returned by the @code{cdr} function, is @code{(violet daisy
6578 buttercup)}.
6579
6580 @need 1250
6581 You can see this by evaluating the following in the usual way:
6582
6583 @smallexample
6584 (cdr '(rose violet daisy buttercup))
6585 @end smallexample
6586
6587 @noindent
6588 When you evaluate this, @code{(violet daisy buttercup)} will appear in
6589 the echo area.
6590
6591 Like @code{car}, @code{cdr} does not remove any elements from the
6592 list---it just returns a report of what the second and subsequent
6593 elements are.
6594
6595 Incidentally, in the example, the list of flowers is quoted. If it were
6596 not, the Lisp interpreter would try to evaluate the list by calling
6597 @code{rose} as a function. In this example, we do not want to do that.
6598
6599 Clearly, a more reasonable name for @code{cdr} would be @code{rest}.
6600
6601 (There is a lesson here: when you name new functions, consider very
6602 carefully what you are doing, since you may be stuck with the names
6603 for far longer than you expect. The reason this document perpetuates
6604 these names is that the Emacs Lisp source code uses them, and if I did
6605 not use them, you would have a hard time reading the code; but do,
6606 please, try to avoid using these terms yourself. The people who come
6607 after you will be grateful to you.)
6608
6609 When @code{car} and @code{cdr} are applied to a list made up of symbols,
6610 such as the list @code{(pine fir oak maple)}, the element of the list
6611 returned by the function @code{car} is the symbol @code{pine} without
6612 any parentheses around it. @code{pine} is the first element in the
6613 list. However, the @sc{cdr} of the list is a list itself, @code{(fir
6614 oak maple)}, as you can see by evaluating the following expressions in
6615 the usual way:
6616
6617 @smallexample
6618 @group
6619 (car '(pine fir oak maple))
6620
6621 (cdr '(pine fir oak maple))
6622 @end group
6623 @end smallexample
6624
6625 On the other hand, in a list of lists, the first element is itself a
6626 list. @code{car} returns this first element as a list. For example,
6627 the following list contains three sub-lists, a list of carnivores, a
6628 list of herbivores and a list of sea mammals:
6629
6630 @smallexample
6631 @group
6632 (car '((lion tiger cheetah)
6633 (gazelle antelope zebra)
6634 (whale dolphin seal)))
6635 @end group
6636 @end smallexample
6637
6638 @noindent
6639 In this example, the first element or @sc{car} of the list is the list of
6640 carnivores, @code{(lion tiger cheetah)}, and the rest of the list is
6641 @code{((gazelle antelope zebra) (whale dolphin seal))}.
6642
6643 @smallexample
6644 @group
6645 (cdr '((lion tiger cheetah)
6646 (gazelle antelope zebra)
6647 (whale dolphin seal)))
6648 @end group
6649 @end smallexample
6650
6651 It is worth saying again that @code{car} and @code{cdr} are
6652 non-destructive---that is, they do not modify or change lists to which
6653 they are applied. This is very important for how they are used.
6654
6655 Also, in the first chapter, in the discussion about atoms, I said that
6656 in Lisp, ``certain kinds of atom, such as an array, can be separated
6657 into parts; but the mechanism for doing this is different from the
6658 mechanism for splitting a list. As far as Lisp is concerned, the
6659 atoms of a list are unsplittable.'' (@xref{Lisp Atoms}.) The
6660 @code{car} and @code{cdr} functions are used for splitting lists and
6661 are considered fundamental to Lisp. Since they cannot split or gain
6662 access to the parts of an array, an array is considered an atom.
6663 Conversely, the other fundamental function, @code{cons}, can put
6664 together or construct a list, but not an array. (Arrays are handled
6665 by array-specific functions. @xref{Arrays, , Arrays, elisp, The GNU
6666 Emacs Lisp Reference Manual}.)
6667
6668 @node cons, nthcdr, car & cdr, car cdr & cons
6669 @comment node-name, next, previous, up
6670 @section @code{cons}
6671 @findex cons, @r{introduced}
6672
6673 The @code{cons} function constructs lists; it is the inverse of
6674 @code{car} and @code{cdr}. For example, @code{cons} can be used to make
6675 a four element list from the three element list, @code{(fir oak maple)}:
6676
6677 @smallexample
6678 (cons 'pine '(fir oak maple))
6679 @end smallexample
6680
6681 @need 800
6682 @noindent
6683 After evaluating this list, you will see
6684
6685 @smallexample
6686 (pine fir oak maple)
6687 @end smallexample
6688
6689 @noindent
6690 appear in the echo area. @code{cons} causes the creation of a new
6691 list in which the element is followed by the elements of the original
6692 list.
6693
6694 We often say that `@code{cons} puts a new element at the beginning of
6695 a list; it attaches or pushes elements onto the list', but this
6696 phrasing can be misleading, since @code{cons} does not change an
6697 existing list, but creates a new one.
6698
6699 Like @code{car} and @code{cdr}, @code{cons} is non-destructive.
6700
6701 @menu
6702 * Build a list::
6703 * length:: How to find the length of a list.
6704 @end menu
6705
6706 @node Build a list, length, cons, cons
6707 @ifnottex
6708 @unnumberedsubsec Build a list
6709 @end ifnottex
6710
6711 @code{cons} must have a list to attach to.@footnote{Actually, you can
6712 @code{cons} an element to an atom to produce a dotted pair. Dotted
6713 pairs are not discussed here; see @ref{Dotted Pair Notation, , Dotted
6714 Pair Notation, elisp, The GNU Emacs Lisp Reference Manual}.} You
6715 cannot start from absolutely nothing. If you are building a list, you
6716 need to provide at least an empty list at the beginning. Here is a
6717 series of @code{cons} expressions that build up a list of flowers. If
6718 you are reading this in Info in GNU Emacs, you can evaluate each of
6719 the expressions in the usual way; the value is printed in this text
6720 after @samp{@result{}}, which you may read as `evaluates to'.
6721
6722 @smallexample
6723 @group
6724 (cons 'buttercup ())
6725 @result{} (buttercup)
6726 @end group
6727
6728 @group
6729 (cons 'daisy '(buttercup))
6730 @result{} (daisy buttercup)
6731 @end group
6732
6733 @group
6734 (cons 'violet '(daisy buttercup))
6735 @result{} (violet daisy buttercup)
6736 @end group
6737
6738 @group
6739 (cons 'rose '(violet daisy buttercup))
6740 @result{} (rose violet daisy buttercup)
6741 @end group
6742 @end smallexample
6743
6744 @noindent
6745 In the first example, the empty list is shown as @code{()} and a list
6746 made up of @code{buttercup} followed by the empty list is constructed.
6747 As you can see, the empty list is not shown in the list that was
6748 constructed. All that you see is @code{(buttercup)}. The empty list is
6749 not counted as an element of a list because there is nothing in an empty
6750 list. Generally speaking, an empty list is invisible.
6751
6752 The second example, @code{(cons 'daisy '(buttercup))} constructs a new,
6753 two element list by putting @code{daisy} in front of @code{buttercup};
6754 and the third example constructs a three element list by putting
6755 @code{violet} in front of @code{daisy} and @code{buttercup}.
6756
6757 @node length, , Build a list, cons
6758 @comment node-name, next, previous, up
6759 @subsection Find the Length of a List: @code{length}
6760 @findex length
6761
6762 You can find out how many elements there are in a list by using the Lisp
6763 function @code{length}, as in the following examples:
6764
6765 @smallexample
6766 @group
6767 (length '(buttercup))
6768 @result{} 1
6769 @end group
6770
6771 @group
6772 (length '(daisy buttercup))
6773 @result{} 2
6774 @end group
6775
6776 @group
6777 (length (cons 'violet '(daisy buttercup)))
6778 @result{} 3
6779 @end group
6780 @end smallexample
6781
6782 @noindent
6783 In the third example, the @code{cons} function is used to construct a
6784 three element list which is then passed to the @code{length} function as
6785 its argument.
6786
6787 @need 1200
6788 We can also use @code{length} to count the number of elements in an
6789 empty list:
6790
6791 @smallexample
6792 @group
6793 (length ())
6794 @result{} 0
6795 @end group
6796 @end smallexample
6797
6798 @noindent
6799 As you would expect, the number of elements in an empty list is zero.
6800
6801 An interesting experiment is to find out what happens if you try to find
6802 the length of no list at all; that is, if you try to call @code{length}
6803 without giving it an argument, not even an empty list:
6804
6805 @smallexample
6806 (length )
6807 @end smallexample
6808
6809 @need 800
6810 @noindent
6811 What you see, if you evaluate this, is the error message
6812
6813 @smallexample
6814 Wrong number of arguments: #<subr length>, 0
6815 @end smallexample
6816
6817 @noindent
6818 This means that the function receives the wrong number of
6819 arguments, zero, when it expects some other number of arguments. In
6820 this case, one argument is expected, the argument being a list whose
6821 length the function is measuring. (Note that @emph{one} list is
6822 @emph{one} argument, even if the list has many elements inside it.)
6823
6824 The part of the error message that says @samp{#<subr length>} is the
6825 name of the function. This is written with a special notation,
6826 @samp{#<subr}, that indicates that the function @code{length} is one
6827 of the primitive functions written in C rather than in Emacs Lisp.
6828 (@samp{subr} is an abbreviation for `subroutine'.) @xref{What Is a
6829 Function, , What Is a Function?, elisp , The GNU Emacs Lisp Reference
6830 Manual}, for more about subroutines.
6831
6832 @node nthcdr, nth, cons, car cdr & cons
6833 @comment node-name, next, previous, up
6834 @section @code{nthcdr}
6835 @findex nthcdr
6836
6837 The @code{nthcdr} function is associated with the @code{cdr} function.
6838 What it does is take the @sc{cdr} of a list repeatedly.
6839
6840 If you take the @sc{cdr} of the list @code{(pine fir
6841 oak maple)}, you will be returned the list @code{(fir oak maple)}. If you
6842 repeat this on what was returned, you will be returned the list
6843 @code{(oak maple)}. (Of course, repeated @sc{cdr}ing on the original
6844 list will just give you the original @sc{cdr} since the function does
6845 not change the list. You need to evaluate the @sc{cdr} of the
6846 @sc{cdr} and so on.) If you continue this, eventually you will be
6847 returned an empty list, which in this case, instead of being shown as
6848 @code{()} is shown as @code{nil}.
6849
6850 @need 1200
6851 For review, here is a series of repeated @sc{cdr}s, the text following
6852 the @samp{@result{}} shows what is returned.
6853
6854 @smallexample
6855 @group
6856 (cdr '(pine fir oak maple))
6857 @result{}(fir oak maple)
6858 @end group
6859
6860 @group
6861 (cdr '(fir oak maple))
6862 @result{} (oak maple)
6863 @end group
6864
6865 @group
6866 (cdr '(oak maple))
6867 @result{}(maple)
6868 @end group
6869
6870 @group
6871 (cdr '(maple))
6872 @result{} nil
6873 @end group
6874
6875 @group
6876 (cdr 'nil)
6877 @result{} nil
6878 @end group
6879
6880 @group
6881 (cdr ())
6882 @result{} nil
6883 @end group
6884 @end smallexample
6885
6886 @need 1200
6887 You can also do several @sc{cdr}s without printing the values in
6888 between, like this:
6889
6890 @smallexample
6891 @group
6892 (cdr (cdr '(pine fir oak maple)))
6893 @result{} (oak maple)
6894 @end group
6895 @end smallexample
6896
6897 @noindent
6898 In this example, the Lisp interpreter evaluates the innermost list first.
6899 The innermost list is quoted, so it just passes the list as it is to the
6900 innermost @code{cdr}. This @code{cdr} passes a list made up of the
6901 second and subsequent elements of the list to the outermost @code{cdr},
6902 which produces a list composed of the third and subsequent elements of
6903 the original list. In this example, the @code{cdr} function is repeated
6904 and returns a list that consists of the original list without its
6905 first two elements.
6906
6907 The @code{nthcdr} function does the same as repeating the call to
6908 @code{cdr}. In the following example, the argument 2 is passed to the
6909 function @code{nthcdr}, along with the list, and the value returned is
6910 the list without its first two items, which is exactly the same
6911 as repeating @code{cdr} twice on the list:
6912
6913 @smallexample
6914 @group
6915 (nthcdr 2 '(pine fir oak maple))
6916 @result{} (oak maple)
6917 @end group
6918 @end smallexample
6919
6920 @need 1200
6921 Using the original four element list, we can see what happens when
6922 various numeric arguments are passed to @code{nthcdr}, including 0, 1,
6923 and 5:
6924
6925 @smallexample
6926 @group
6927 ;; @r{Leave the list as it was.}
6928 (nthcdr 0 '(pine fir oak maple))
6929 @result{} (pine fir oak maple)
6930 @end group
6931
6932 @group
6933 ;; @r{Return a copy without the first element.}
6934 (nthcdr 1 '(pine fir oak maple))
6935 @result{} (fir oak maple)
6936 @end group
6937
6938 @group
6939 ;; @r{Return a copy of the list without three elements.}
6940 (nthcdr 3 '(pine fir oak maple))
6941 @result{} (maple)
6942 @end group
6943
6944 @group
6945 ;; @r{Return a copy lacking all four elements.}
6946 (nthcdr 4 '(pine fir oak maple))
6947 @result{} nil
6948 @end group
6949
6950 @group
6951 ;; @r{Return a copy lacking all elements.}
6952 (nthcdr 5 '(pine fir oak maple))
6953 @result{} nil
6954 @end group
6955 @end smallexample
6956
6957 @node nth, setcar, nthcdr, car cdr & cons
6958 @comment node-name, next, previous, up
6959 @section @code{nth}
6960 @findex nth
6961
6962 The @code{nthcdr} function takes the @sc{cdr} of a list repeatedly.
6963 The @code{nth} function takes the @sc{car} of the result returned by
6964 @code{nthcdr}. It returns the Nth element of the list.
6965
6966 @need 1500
6967 Thus, if it were not defined in C for speed, the definition of
6968 @code{nth} would be:
6969
6970 @smallexample
6971 @group
6972 (defun nth (n list)
6973 "Returns the Nth element of LIST.
6974 N counts from zero. If LIST is not that long, nil is returned."
6975 (car (nthcdr n list)))
6976 @end group
6977 @end smallexample
6978
6979 @noindent
6980 (Originally, @code{nth} was defined in Emacs Lisp in @file{subr.el},
6981 but its definition was redone in C in the 1980s.)
6982
6983 The @code{nth} function returns a single element of a list.
6984 This can be very convenient.
6985
6986 Note that the elements are numbered from zero, not one. That is to
6987 say, the first element of a list, its @sc{car} is the zeroth element.
6988 This is called `zero-based' counting and often bothers people who
6989 are accustomed to the first element in a list being number one, which
6990 is `one-based'.
6991
6992 @need 1250
6993 For example:
6994
6995 @smallexample
6996 @group
6997 (nth 0 '("one" "two" "three"))
6998 @result{} "one"
6999
7000 (nth 1 '("one" "two" "three"))
7001 @result{} "two"
7002 @end group
7003 @end smallexample
7004
7005 It is worth mentioning that @code{nth}, like @code{nthcdr} and
7006 @code{cdr}, does not change the original list---the function is
7007 non-destructive. This is in sharp contrast to the @code{setcar} and
7008 @code{setcdr} functions.
7009
7010 @node setcar, setcdr, nth, car cdr & cons
7011 @comment node-name, next, previous, up
7012 @section @code{setcar}
7013 @findex setcar
7014
7015 As you might guess from their names, the @code{setcar} and @code{setcdr}
7016 functions set the @sc{car} or the @sc{cdr} of a list to a new value.
7017 They actually change the original list, unlike @code{car} and @code{cdr}
7018 which leave the original list as it was. One way to find out how this
7019 works is to experiment. We will start with the @code{setcar} function.
7020
7021 @need 1200
7022 First, we can make a list and then set the value of a variable to the
7023 list, using the @code{setq} function. Here is a list of animals:
7024
7025 @smallexample
7026 (setq animals '(antelope giraffe lion tiger))
7027 @end smallexample
7028
7029 @noindent
7030 If you are reading this in Info inside of GNU Emacs, you can evaluate
7031 this expression in the usual fashion, by positioning the cursor after
7032 the expression and typing @kbd{C-x C-e}. (I'm doing this right here as
7033 I write this. This is one of the advantages of having the interpreter
7034 built into the computing environment.)
7035
7036 @need 1200
7037 When we evaluate the variable @code{animals}, we see that it is bound to
7038 the list @code{(antelope giraffe lion tiger)}:
7039
7040 @smallexample
7041 @group
7042 animals
7043 @result{} (antelope giraffe lion tiger)
7044 @end group
7045 @end smallexample
7046
7047 @noindent
7048 Put another way, the variable @code{animals} points to the list
7049 @code{(antelope giraffe lion tiger)}.
7050
7051 Next, evaluate the function @code{setcar} while passing it two
7052 arguments, the variable @code{animals} and the quoted symbol
7053 @code{hippopotamus}; this is done by writing the three element list
7054 @code{(setcar animals 'hippopotamus)} and then evaluating it in the
7055 usual fashion:
7056
7057 @smallexample
7058 (setcar animals 'hippopotamus)
7059 @end smallexample
7060
7061 @need 1200
7062 @noindent
7063 After evaluating this expression, evaluate the variable @code{animals}
7064 again. You will see that the list of animals has changed:
7065
7066 @smallexample
7067 @group
7068 animals
7069 @result{} (hippopotamus giraffe lion tiger)
7070 @end group
7071 @end smallexample
7072
7073 @noindent
7074 The first element on the list, @code{antelope} is replaced by
7075 @code{hippopotamus}.
7076
7077 So we can see that @code{setcar} did not add a new element to the list
7078 as @code{cons} would have; it replaced @code{giraffe} with
7079 @code{hippopotamus}; it @emph{changed} the list.
7080
7081 @node setcdr, cons Exercise, setcar, car cdr & cons
7082 @comment node-name, next, previous, up
7083 @section @code{setcdr}
7084 @findex setcdr
7085
7086 The @code{setcdr} function is similar to the @code{setcar} function,
7087 except that the function replaces the second and subsequent elements of
7088 a list rather than the first element.
7089
7090 @need 1200
7091 To see how this works, set the value of the variable to a list of
7092 domesticated animals by evaluating the following expression:
7093
7094 @smallexample
7095 (setq domesticated-animals '(horse cow sheep goat))
7096 @end smallexample
7097
7098 @need 1200
7099 @noindent
7100 If you now evaluate the list, you will be returned the list
7101 @code{(horse cow sheep goat)}:
7102
7103 @smallexample
7104 @group
7105 domesticated-animals
7106 @result{} (horse cow sheep goat)
7107 @end group
7108 @end smallexample
7109
7110 @need 1200
7111 Next, evaluate @code{setcdr} with two arguments, the name of the
7112 variable which has a list as its value, and the list to which the
7113 @sc{cdr} of the first list will be set;
7114
7115 @smallexample
7116 (setcdr domesticated-animals '(cat dog))
7117 @end smallexample
7118
7119 @noindent
7120 If you evaluate this expression, the list @code{(cat dog)} will appear
7121 in the echo area. This is the value returned by the function. The
7122 result we are interested in is the ``side effect'', which we can see by
7123 evaluating the variable @code{domesticated-animals}:
7124
7125 @smallexample
7126 @group
7127 domesticated-animals
7128 @result{} (horse cat dog)
7129 @end group
7130 @end smallexample
7131
7132 @noindent
7133 Indeed, the list is changed from @code{(horse cow sheep goat)} to
7134 @code{(horse cat dog)}. The @sc{cdr} of the list is changed from
7135 @code{(cow sheep goat)} to @code{(cat dog)}.
7136
7137 @node cons Exercise, , setcdr, car cdr & cons
7138 @section Exercise
7139
7140 Construct a list of four birds by evaluating several expressions with
7141 @code{cons}. Find out what happens when you @code{cons} a list onto
7142 itself. Replace the first element of the list of four birds with a
7143 fish. Replace the rest of that list with a list of other fish.
7144
7145 @node Cutting & Storing Text, List Implementation, car cdr & cons, Top
7146 @comment node-name, next, previous, up
7147 @chapter Cutting and Storing Text
7148 @cindex Cutting and storing text
7149 @cindex Storing and cutting text
7150 @cindex Killing text
7151 @cindex Clipping text
7152 @cindex Erasing text
7153 @cindex Deleting text
7154
7155 Whenever you cut or clip text out of a buffer with a `kill' command in
7156 GNU Emacs, it is stored in a list and you can bring it back with a
7157 `yank' command.
7158
7159 (The use of the word `kill' in Emacs for processes which specifically
7160 @emph{do not} destroy the values of the entities is an unfortunate
7161 historical accident. A much more appropriate word would be `clip' since
7162 that is what the kill commands do; they clip text out of a buffer and
7163 put it into storage from which it can be brought back. I have often
7164 been tempted to replace globally all occurrences of `kill' in the Emacs
7165 sources with `clip' and all occurrences of `killed' with `clipped'.)
7166
7167 @menu
7168 * Storing Text:: Text is stored in a list.
7169 * zap-to-char:: Cutting out text up to a character.
7170 * kill-region:: Cutting text out of a region.
7171 * Digression into C:: Minor note on C programming language macros.
7172 * defvar:: How to give a variable an initial value.
7173 * copy-region-as-kill:: A definition for copying text.
7174 * cons & search-fwd Review::
7175 * search Exercises::
7176 @end menu
7177
7178 @node Storing Text, zap-to-char, Cutting & Storing Text, Cutting & Storing Text
7179 @ifnottex
7180 @unnumberedsec Storing Text in a List
7181 @end ifnottex
7182
7183 When text is cut out of a buffer, it is stored on a list. Successive
7184 pieces of text are stored on the list successively, so the list might
7185 look like this:
7186
7187 @smallexample
7188 ("a piece of text" "previous piece")
7189 @end smallexample
7190
7191 @need 1200
7192 @noindent
7193 The function @code{cons} can be used to to create a new list from a
7194 piece of text (an `atom', to use the jargon) and an existing list,
7195 like this:
7196
7197 @smallexample
7198 @group
7199 (cons "another piece"
7200 '("a piece of text" "previous piece"))
7201 @end group
7202 @end smallexample
7203
7204 @need 1200
7205 @noindent
7206 If you evaluate this expression, a list of three elements will appear in
7207 the echo area:
7208
7209 @smallexample
7210 ("another piece" "a piece of text" "previous piece")
7211 @end smallexample
7212
7213 With the @code{car} and @code{nthcdr} functions, you can retrieve
7214 whichever piece of text you want. For example, in the following code,
7215 @code{nthcdr 1 @dots{}} returns the list with the first item removed;
7216 and the @code{car} returns the first element of that remainder---the
7217 second element of the original list:
7218
7219 @smallexample
7220 @group
7221 (car (nthcdr 1 '("another piece"
7222 "a piece of text"
7223 "previous piece")))
7224 @result{} "a piece of text"
7225 @end group
7226 @end smallexample
7227
7228 The actual functions in Emacs are more complex than this, of course.
7229 The code for cutting and retrieving text has to be written so that
7230 Emacs can figure out which element in the list you want---the first,
7231 second, third, or whatever. In addition, when you get to the end of
7232 the list, Emacs should give you the first element of the list, rather
7233 than nothing at all.
7234
7235 The list that holds the pieces of text is called the @dfn{kill ring}.
7236 This chapter leads up to a description of the kill ring and how it is
7237 used by first tracing how the @code{zap-to-char} function works. This
7238 function uses (or `calls') a function that invokes a function that
7239 manipulates the kill ring. Thus, before reaching the mountains, we
7240 climb the foothills.
7241
7242 A subsequent chapter describes how text that is cut from the buffer is
7243 retrieved. @xref{Yanking, , Yanking Text Back}.
7244
7245 @node zap-to-char, kill-region, Storing Text, Cutting & Storing Text
7246 @comment node-name, next, previous, up
7247 @section @code{zap-to-char}
7248 @findex zap-to-char
7249
7250 The @code{zap-to-char} function barely changed between GNU Emacs
7251 version 19 and GNU Emacs version 21. However, @code{zap-to-char}
7252 calls another function, @code{kill-region}, which enjoyed a major rewrite
7253 on the way to version 21.
7254
7255 The @code{kill-region} function in Emacs 19 is complex, but does not
7256 use code that is important at this time. We will skip it.
7257
7258 The @code{kill-region} function in Emacs 21 is easier to read than the
7259 same function in Emacs 19 and introduces a very important concept,
7260 that of error handling. We will walk through the function.
7261
7262 But first, let us look at the interactive @code{zap-to-char} function.
7263
7264 @menu
7265 * Complete zap-to-char:: The complete implementation.
7266 * zap-to-char interactive:: A three part interactive expression.
7267 * zap-to-char body:: A short overview.
7268 * search-forward:: How to search for a string.
7269 * progn:: The @code{progn} special form.
7270 * Summing up zap-to-char:: Using @code{point} and @code{search-forward}.
7271 @end menu
7272
7273 @node Complete zap-to-char, zap-to-char interactive, zap-to-char, zap-to-char
7274 @ifnottex
7275 @unnumberedsubsec The Complete @code{zap-to-char} Implementation
7276 @end ifnottex
7277
7278 The GNU Emacs version 19 and version 21 implementations of the
7279 @code{zap-to-char} function are nearly identical in form, and they
7280 work alike. The function removes the text in the region between the
7281 location of the cursor (i.e., of point) up to and including the next
7282 occurrence of a specified character. The text that @code{zap-to-char}
7283 removes is put in the kill ring; and it can be retrieved from the kill
7284 ring by typing @kbd{C-y} (@code{yank}). If the command is given an
7285 argument, it removes text through that number of occurrences. Thus,
7286 if the cursor were at the beginning of this sentence and the character
7287 were @samp{s}, @samp{Thus} would be removed. If the argument were
7288 two, @samp{Thus, if the curs} would be removed, up to and including
7289 the @samp{s} in @samp{cursor}.
7290
7291 If the specified character is not found, @code{zap-to-char} will say
7292 ``Search failed'', tell you the character you typed, and not remove
7293 any text.
7294
7295 In order to determine how much text to remove, @code{zap-to-char} uses
7296 a search function. Searches are used extensively in code that
7297 manipulates text, and we will focus attention on them as well as on the
7298 deletion command.
7299
7300 @need 800
7301 Here is the complete text of the version 19 implementation of the function:
7302
7303 @c v 19
7304 @smallexample
7305 @group
7306 (defun zap-to-char (arg char) ; version 19 implementation
7307 "Kill up to and including ARG'th occurrence of CHAR.
7308 Goes backward if ARG is negative; error if CHAR not found."
7309 (interactive "*p\ncZap to char: ")
7310 (kill-region (point)
7311 (progn
7312 (search-forward
7313 (char-to-string char) nil nil arg)
7314 (point))))
7315 @end group
7316 @end smallexample
7317
7318 @node zap-to-char interactive, zap-to-char body, Complete zap-to-char, zap-to-char
7319 @comment node-name, next, previous, up
7320 @subsection The @code{interactive} Expression
7321
7322 @need 800
7323 The interactive expression in the @code{zap-to-char} command looks like
7324 this:
7325
7326 @smallexample
7327 (interactive "*p\ncZap to char: ")
7328 @end smallexample
7329
7330 The part within quotation marks, @code{"*p\ncZap to char:@: "}, specifies
7331 three different things. First, and most simply, the asterisk, @samp{*},
7332 causes an error to be signalled if the buffer is read-only. This means that
7333 if you try @code{zap-to-char} in a read-only buffer you will not be able to
7334 remove text, and you will receive a message that says ``Buffer is
7335 read-only''; your terminal may beep at you as well.
7336
7337 The version 21 implementation does not have the asterisk, @samp{*}. The
7338 function works the same as in version 19: in both cases, it cannot
7339 remove text from a read-only buffer but the function does copy the
7340 text that would have been removed to the kill ring. Also, in both
7341 cases, you see an error message.
7342
7343 However, the version 19 implementation copies text from a read-only
7344 buffer only because of a mistake in the implementation of
7345 @code{interactive}. According to the documentation for
7346 @code{interactive}, the asterisk, @samp{*}, should prevent the
7347 @code{zap-to-char} function from doing anything at all when the buffer
7348 is read only. The function should not copy the text to the kill ring.
7349 It is a bug that it does.
7350
7351 In version 21, @code{interactive} is implemented correctly. So the
7352 asterisk, @samp{*}, had to be removed from the interactive
7353 specification. If you insert an @samp{*} and evaluate the function
7354 definition, then the next time you run the @code{zap-to-char} function
7355 on a read-only buffer, you will not copy any text.
7356
7357 That change aside, and a change to the documentation, the two versions
7358 of the @code{zap-to-char} function are identical.
7359
7360 Let us continue with the interactive specification.
7361
7362 The second part of @code{"*p\ncZap to char:@: "} is the @samp{p}.
7363 This part is separated from the next part by a newline, @samp{\n}.
7364 The @samp{p} means that the first argument to the function will be
7365 passed the value of a `processed prefix'. The prefix argument is
7366 passed by typing @kbd{C-u} and a number, or @kbd{M-} and a number. If
7367 the function is called interactively without a prefix, 1 is passed to
7368 this argument.
7369
7370 The third part of @code{"*p\ncZap to char:@: "} is @samp{cZap to char:@:
7371 }. In this part, the lower case @samp{c} indicates that
7372 @code{interactive} expects a prompt and that the argument will be a
7373 character. The prompt follows the @samp{c} and is the string @samp{Zap
7374 to char:@: } (with a space after the colon to make it look good).
7375
7376 What all this does is prepare the arguments to @code{zap-to-char} so they
7377 are of the right type, and give the user a prompt.
7378
7379 @node zap-to-char body, search-forward, zap-to-char interactive, zap-to-char
7380 @comment node-name, next, previous, up
7381 @subsection The Body of @code{zap-to-char}
7382
7383 The body of the @code{zap-to-char} function contains the code that
7384 kills (that is, removes) the text in the region from the current
7385 position of the cursor up to and including the specified character.
7386 The first part of the code looks like this:
7387
7388 @smallexample
7389 (kill-region (point) @dots{}
7390 @end smallexample
7391
7392 @noindent
7393 @code{(point)} is the current position of the cursor.
7394
7395 The next part of the code is an expression using @code{progn}. The body
7396 of the @code{progn} consists of calls to @code{search-forward} and
7397 @code{point}.
7398
7399 It is easier to understand how @code{progn} works after learning about
7400 @code{search-forward}, so we will look at @code{search-forward} and
7401 then at @code{progn}.
7402
7403 @node search-forward, progn, zap-to-char body, zap-to-char
7404 @comment node-name, next, previous, up
7405 @subsection The @code{search-forward} Function
7406 @findex search-forward
7407
7408 The @code{search-forward} function is used to locate the
7409 zapped-for-character in @code{zap-to-char}. If the search is
7410 successful, @code{search-forward} leaves point immediately after the
7411 last character in the target string. (In @code{zap-to-char}, the
7412 target string is just one character long.) If the search is
7413 backwards, @code{search-forward} leaves point just before the first
7414 character in the target. Also, @code{search-forward} returns @code{t}
7415 for true. (Moving point is therefore a `side effect'.)
7416
7417 @need 1250
7418 In @code{zap-to-char}, the @code{search-forward} function looks like this:
7419
7420 @smallexample
7421 (search-forward (char-to-string char) nil nil arg)
7422 @end smallexample
7423
7424 The @code{search-forward} function takes four arguments:
7425
7426 @enumerate
7427 @item
7428 The first argument is the target, what is searched for. This must be a
7429 string, such as @samp{"z"}.
7430
7431 As it happens, the argument passed to @code{zap-to-char} is a single
7432 character. Because of the way computers are built, the Lisp
7433 interpreter may treat a single character as being different from a
7434 string of characters. Inside the computer, a single character has a
7435 different electronic format than a string of one character. (A single
7436 character can often be recorded in the computer using exactly one
7437 byte; but a string may be longer, and the computer needs to be ready
7438 for this.) Since the @code{search-forward} function searches for a
7439 string, the character that the @code{zap-to-char} function receives as
7440 its argument must be converted inside the computer from one format to
7441 the other; otherwise the @code{search-forward} function will fail.
7442 The @code{char-to-string} function is used to make this conversion.
7443
7444 @item
7445 The second argument bounds the search; it is specified as a position in
7446 the buffer. In this case, the search can go to the end of the buffer,
7447 so no bound is set and the second argument is @code{nil}.
7448
7449 @item
7450 The third argument tells the function what it should do if the search
7451 fails---it can signal an error (and print a message) or it can return
7452 @code{nil}. A @code{nil} as the third argument causes the function to
7453 signal an error when the search fails.
7454
7455 @item
7456 The fourth argument to @code{search-forward} is the repeat count---how
7457 many occurrences of the string to look for. This argument is optional
7458 and if the function is called without a repeat count, this argument is
7459 passed the value 1. If this argument is negative, the search goes
7460 backwards.
7461 @end enumerate
7462
7463 @need 800
7464 In template form, a @code{search-forward} expression looks like this:
7465
7466 @smallexample
7467 @group
7468 (search-forward "@var{target-string}"
7469 @var{limit-of-search}
7470 @var{what-to-do-if-search-fails}
7471 @var{repeat-count})
7472 @end group
7473 @end smallexample
7474
7475 We will look at @code{progn} next.
7476
7477 @node progn, Summing up zap-to-char, search-forward, zap-to-char
7478 @comment node-name, next, previous, up
7479 @subsection The @code{progn} Special Form
7480 @findex progn
7481
7482 @code{progn} is a special form that causes each of its arguments to be
7483 evaluated in sequence and then returns the value of the last one. The
7484 preceding expressions are evaluated only for the side effects they
7485 perform. The values produced by them are discarded.
7486
7487 @need 800
7488 The template for a @code{progn} expression is very simple:
7489
7490 @smallexample
7491 @group
7492 (progn
7493 @var{body}@dots{})
7494 @end group
7495 @end smallexample
7496
7497 In @code{zap-to-char}, the @code{progn} expression has to do two things:
7498 put point in exactly the right position; and return the location of
7499 point so that @code{kill-region} will know how far to kill to.
7500
7501 The first argument to the @code{progn} is @code{search-forward}. When
7502 @code{search-forward} finds the string, the function leaves point
7503 immediately after the last character in the target string. (In this
7504 case the target string is just one character long.) If the search is
7505 backwards, @code{search-forward} leaves point just before the first
7506 character in the target. The movement of point is a side effect.
7507
7508 The second and last argument to @code{progn} is the expression
7509 @code{(point)}. This expression returns the value of point, which in
7510 this case will be the location to which it has been moved by
7511 @code{search-forward}. This value is returned by the @code{progn}
7512 expression and is passed to @code{kill-region} as @code{kill-region}'s
7513 second argument.
7514
7515 @node Summing up zap-to-char, , progn, zap-to-char
7516 @comment node-name, next, previous, up
7517 @subsection Summing up @code{zap-to-char}
7518
7519 Now that we have seen how @code{search-forward} and @code{progn} work,
7520 we can see how the @code{zap-to-char} function works as a whole.
7521
7522 The first argument to @code{kill-region} is the position of the cursor
7523 when the @code{zap-to-char} command is given---the value of point at
7524 that time. Within the @code{progn}, the search function then moves
7525 point to just after the zapped-to-character and @code{point} returns the
7526 value of this location. The @code{kill-region} function puts together
7527 these two values of point, the first one as the beginning of the region
7528 and the second one as the end of the region, and removes the region.
7529
7530 The @code{progn} special form is necessary because the @code{kill-region}
7531 command takes two arguments; and it would fail if @code{search-forward}
7532 and @code{point} expressions were written in sequence as two
7533 additional arguments. The @code{progn} expression is a single argument
7534 to @code{kill-region} and returns the one value that @code{kill-region}
7535 needs for its second argument.
7536
7537 @node kill-region, Digression into C, zap-to-char, Cutting & Storing Text
7538 @comment node-name, next, previous, up
7539 @section @code{kill-region}
7540 @findex kill-region
7541
7542 The @code{zap-to-char} function uses the @code{kill-region} function.
7543 This function clips text from a region and copies that text to
7544 the kill ring, from which it may be retrieved.
7545
7546 The Emacs 21 version of that function uses @code{condition-case} and
7547 @code{copy-region-as-kill}, both of which we will explain.
7548 @code{condition-case} is an important special form.
7549
7550 In essence, the @code{kill-region} function calls
7551 @code{condition-case}, which takes three arguments. In this function,
7552 the first argument does nothing. The second argument contains the
7553 code that does the work when all goes well. The third argument
7554 contains the code that is called in the event of an error.
7555
7556 @menu
7557 * Complete kill-region:: The function definition.
7558 * condition-case:: Dealing with a problem.
7559 * delete-and-extract-region:: Doing the work.
7560 @end menu
7561
7562 @node Complete kill-region, condition-case, kill-region, kill-region
7563 @ifnottex
7564 @unnumberedsubsec The Complete @code{kill-region} Definition
7565 @end ifnottex
7566
7567 @need 1200
7568 We will go through the @code{condition-case} code in a moment. First,
7569 let us look at the complete definition of @code{kill-region}, with
7570 comments added:
7571
7572 @c v 21
7573 @smallexample
7574 @group
7575 (defun kill-region (beg end)
7576 "Kill between point and mark.
7577 The text is deleted but saved in the kill ring."
7578 (interactive "r")
7579 @end group
7580
7581 @group
7582 ;; 1. `condition-case' takes three arguments.
7583 ;; If the first argument is nil, as it is here,
7584 ;; information about the error signal is not
7585 ;; stored for use by another function.
7586 (condition-case nil
7587 @end group
7588
7589 @group
7590 ;; 2. The second argument to `condition-case'
7591 ;; tells the Lisp interpreter what to do when all goes well.
7592 @end group
7593
7594 @group
7595 ;; The `delete-and-extract-region' function usually does the
7596 ;; work. If the beginning and ending of the region are both
7597 ;; the same, then the variable `string' will be empty, or nil
7598 (let ((string (delete-and-extract-region beg end)))
7599 @end group
7600
7601 @group
7602 ;; `when' is an `if' clause that cannot take an `else-part'.
7603 ;; Emacs normally sets the value of `last-command' to the
7604 ;; previous command.
7605 @end group
7606 @group
7607 ;; `kill-append' concatenates the new string and the old.
7608 ;; `kill-new' inserts text into a new item in the kill ring.
7609 (when string
7610 (if (eq last-command 'kill-region)
7611 ;; if true, prepend string
7612 (kill-append string (< end beg))
7613 (kill-new string)))
7614 (setq this-command 'kill-region))
7615 @end group
7616
7617 @group
7618 ;; 3. The third argument to `condition-case' tells the interpreter
7619 ;; what to do with an error.
7620 @end group
7621 @group
7622 ;; The third argument has a conditions part and a body part.
7623 ;; If the conditions are met (in this case,
7624 ;; if text or buffer is read-only)
7625 ;; then the body is executed.
7626 @end group
7627 @group
7628 ((buffer-read-only text-read-only) ;; this is the if-part
7629 ;; then...
7630 (copy-region-as-kill beg end)
7631 @end group
7632 @group
7633 (if kill-read-only-ok ;; usually this variable is nil
7634 (message "Read only text copied to kill ring")
7635 ;; or else, signal an error if the buffer is read-only;
7636 (barf-if-buffer-read-only)
7637 ;; and, in any case, signal that the text is read-only.
7638 (signal 'text-read-only (list (current-buffer)))))))
7639 @end group
7640 @end smallexample
7641
7642 @node condition-case, delete-and-extract-region, Complete kill-region, kill-region
7643 @comment node-name, next, previous, up
7644 @subsection @code{condition-case}
7645 @findex condition-case
7646
7647 As we have seen earlier (@pxref{Making Errors, , Generate an Error
7648 Message}), when the Emacs Lisp interpreter has trouble evaluating an
7649 expression, it provides you with help; in the jargon, this is called
7650 ``signaling an error''. Usually, the computer stops the program and
7651 shows you a message.
7652
7653 However, some programs undertake complicated actions. They should not
7654 simply stop on an error. In the @code{kill-region} function, the most
7655 likely error is that you will try to kill text that is read-only and
7656 cannot be removed. So the @code{kill-region} function contains code
7657 to handle this circumstance. This code, which makes up the body of
7658 the @code{kill-region} function, is inside of a @code{condition-case}
7659 special form.
7660
7661 @need 800
7662 The template for @code{condition-case} looks like this:
7663
7664 @smallexample
7665 @group
7666 (condition-case
7667 @var{var}
7668 @var{bodyform}
7669 @var{error-handler}@dots{})
7670 @end group
7671 @end smallexample
7672
7673 The second argument, @var{bodyform}, is straightforward. The
7674 @code{condition-case} special form causes the Lisp interpreter to
7675 evaluate the code in @var{bodyform}. If no error occurs, the special
7676 form returns the code's value and produces the side-effects, if any.
7677
7678 In short, the @var{bodyform} part of a @code{condition-case}
7679 expression determines what should happen when everything works
7680 correctly.
7681
7682 However, if an error occurs, among its other actions, the function
7683 generating the error signal will define one or more error condition
7684 names.
7685
7686 An error handler is the third argument to @code{condition case}.
7687 An error handler has two parts, a @var{condition-name} and a
7688 @var{body}. If the @var{condition-name} part of an error handler
7689 matches a condition name generated by an error, then the @var{body}
7690 part of the error handler is run.
7691
7692 As you will expect, the @var{condition-name} part of an error handler
7693 may be either a single condition name or a list of condition names.
7694
7695 Also, a complete @code{condition-case} expression may contain more
7696 than one error handler. When an error occurs, the first applicable
7697 handler is run.
7698
7699 Lastly, the first argument to the @code{condition-case} expression,
7700 the @var{var} argument, is sometimes bound to a variable that
7701 contains information about the error. However, if that argument is
7702 nil, as is the case in @code{kill-region}, that information is
7703 discarded.
7704
7705 @need 1200
7706 In brief, in the @code{kill-region} function, the code
7707 @code{condition-case} works like this:
7708
7709 @smallexample
7710 @group
7711 @var{If no errors}, @var{run only this code}
7712 @var{but}, @var{if errors}, @var{run this other code}.
7713 @end group
7714 @end smallexample
7715
7716 @node delete-and-extract-region, , condition-case, kill-region
7717 @comment node-name, next, previous, up
7718 @subsection @code{delete-and-extract-region}
7719 @findex delete-and-extract-region
7720
7721 A @code{condition-case} expression has two parts, a part that is
7722 evaluated in the expectation that all will go well, but which may
7723 generate an error; and a part that is evaluated when there is an
7724 error.
7725
7726 First, let us look at the code in @code{kill-region} that is run in
7727 the expectation that all goes well. This is the core of the function.
7728 The code looks like this:
7729
7730 @smallexample
7731 @group
7732 (let ((string (delete-and-extract-region beg end)))
7733 (when string
7734 (if (eq last-command 'kill-region)
7735 (kill-append string (< end beg))
7736 (kill-new string)))
7737 (setq this-command 'kill-region))
7738 @end group
7739 @end smallexample
7740
7741 It looks complicated because we have the new functions
7742 @code{delete-and-extract-region}, @code{kill-append}, and
7743 @code{kill-new} as well as the new variables,
7744 @code{last-command} and @code{this-command}.
7745
7746 The @code{delete-and-extract-region} function is straightforward. It
7747 is a built-in function that deletes the text in a region (a side
7748 effect) and also returns that text. This is the function that
7749 actually removes the text. (And if it cannot do that, it signals the
7750 error.)
7751
7752 In this @code{let} expression, the text that
7753 @code{delete-and-extract-region} returns is placed in the local
7754 variable called @samp{string}. This is the text that is removed from
7755 the buffer. (To be more precise, the variable is set to point to the
7756 address of the extracted text; to say it is `placed in' the variable
7757 is simply a shorthand.)
7758
7759 If the variable @samp{string} does point to text, that text is added
7760 to the kill ring. The variable will have a @code{nil} value if no
7761 text was removed.
7762
7763 The code uses @code{when} to determine whether the variable
7764 @samp{string} points to text. A @code{when} statement is simply a
7765 programmers' convenience. A @code{when} statement is an @code{if}
7766 statement without the possibility of an else clause. In your mind, you
7767 can replace @code{when} with @code{if} and understand what goes on.
7768 That is what the Lisp interpreter does.
7769
7770 @cindex Macro, lisp
7771 @cindex Lisp macro
7772 Technically speaking, @code{when} is a Lisp macro. A Lisp @dfn{macro}
7773 enables you to define new control constructs and other language
7774 features. It tells the interpreter how to compute another Lisp
7775 expression which will in turn compute the value. In this case, the
7776 `other expression' is an @code{if} expression. For more about Lisp
7777 macros, see @ref{Macros, , Macros, elisp, The GNU Emacs Lisp Reference
7778 Manual}. The C programming language also provides macros. These are
7779 different, but also useful. We will briefly look at C macros in
7780 @ref{Digression into C}.
7781
7782 @need 1200
7783 If the string has content, then another conditional expression is
7784 executed. This is an @code{if} with both a then-part and an else-part.
7785
7786 @smallexample
7787 @group
7788 (if (eq last-command 'kill-region)
7789 (kill-append string (< end beg))
7790 (kill-new string)))
7791 @end group
7792 @end smallexample
7793
7794 The then-part is evaluated if the previous command was another call to
7795 @code{kill-region}; if not, the else-part is evaluated.
7796
7797 @code{last-command} is a variable that comes with Emacs that we have
7798 not seen before. Normally, whenever a function is executed, Emacs
7799 sets the value of @code{last-command} to the previous command.
7800
7801 @need 1200
7802 In this segment of the definition, the @code{if} expression checks
7803 whether the previous command was @code{kill-region}. If it was,
7804
7805 @smallexample
7806 (kill-append string (< end beg))
7807 @end smallexample
7808
7809 @noindent
7810 concatenates a copy of the newly clipped text to the just previously
7811 clipped text in the kill ring. (If the @w{@code{(< end beg))}}
7812 expression is true, @code{kill-append} prepends the string to the just
7813 previously clipped text. For a detailed discussion, see
7814 @ref{kill-append function, , The @code{kill-append} function}.)
7815
7816 If you then yank back the text, i.e., `paste' it, you get both
7817 pieces of text at once. That way, if you delete two words in a row,
7818 and then yank them back, you get both words, in their proper order,
7819 with one yank. (The @w{@code{(< end beg))}} expression makes sure the
7820 order is correct.)
7821
7822 On the other hand, if the previous command is not @code{kill-region},
7823 then the @code{kill-new} function is called, which adds the text to
7824 the kill ring as the latest item, and sets the
7825 @code{kill-ring-yank-pointer} variable to point to it.
7826
7827 @node Digression into C, defvar, kill-region, Cutting & Storing Text
7828 @comment node-name, next, previous, up
7829 @section Digression into C
7830 @findex delete-and-extract-region
7831 @cindex C, a digression into
7832 @cindex Digression into C
7833
7834 The @code{zap-to-char} command uses the
7835 @code{delete-and-extract-region} function, which in turn uses two
7836 other functions, @code{copy-region-as-kill} and
7837 @code{del_range_1}. The @code{copy-region-as-kill} function will be
7838 described in a following section; it puts a copy of the region in the
7839 kill ring so it can be yanked back. (@xref{copy-region-as-kill, ,
7840 @code{copy-region-as-kill}}.)
7841
7842 The @code{delete-and-extract-region} function removes the contents of
7843 a region and you cannot get them back.
7844
7845 Unlike the other code discussed here, @code{delete-and-extract-region}
7846 is not written in Emacs Lisp; it is written in C and is one of the
7847 primitives of the GNU Emacs system. Since it is very simple, I will
7848 digress briefly from Lisp and describe it here.
7849
7850 @need 1500
7851 Like many of the other Emacs primitives,
7852 @code{delete-and-extract-region} is written as an instance of a C
7853 macro, a macro being a template for code. The complete macro looks
7854 like this:
7855
7856 @c /usr/local/src/emacs/src/editfns.c
7857 @smallexample
7858 @group
7859 DEFUN ("delete-and-extract-region", Fdelete_and_extract_region,
7860 Sdelete_and_extract_region, 2, 2, 0,
7861 "Delete the text between START and END and return it.")
7862 (start, end)
7863 Lisp_Object start, end;
7864 @{
7865 validate_region (&start, &end);
7866 return del_range_1 (XINT (start), XINT (end), 1, 1);
7867 @}
7868 @end group
7869 @end smallexample
7870
7871 Without going into the details of the macro writing process, let me
7872 point out that this macro starts with the word @code{DEFUN}. The word
7873 @code{DEFUN} was chosen since the code serves the same purpose as
7874 @code{defun} does in Lisp. The word @code{DEFUN} is followed by seven
7875 parts inside of parentheses:
7876
7877 @itemize @bullet
7878 @item
7879 The first part is the name given to the function in Lisp,
7880 @code{delete-and-extract-region}.
7881
7882 @item
7883 The second part is the name of the function in C,
7884 @code{Fdelete_and_extract_region}. By convention, it starts with
7885 @samp{F}. Since C does not use hyphens in names, underscores are used
7886 instead.
7887
7888 @item
7889 The third part is the name for the C constant structure that records
7890 information on this function for internal use. It is the name of the
7891 function in C but begins with an @samp{S} instead of an @samp{F}.
7892
7893 @item
7894 The fourth and fifth parts specify the minimum and maximum number of
7895 arguments the function can have. This function demands exactly 2
7896 arguments.
7897
7898 @item
7899 The sixth part is nearly like the argument that follows the
7900 @code{interactive} declaration in a function written in Lisp: a letter
7901 followed, perhaps, by a prompt. The only difference from the Lisp is
7902 when the macro is called with no arguments. Then you write a @code{0}
7903 (which is a `null string'), as in this macro.
7904
7905 If you were to specify arguments, you would place them between
7906 quotation marks. The C macro for @code{goto-char} includes
7907 @code{"NGoto char: "} in this position to indicate that the function
7908 expects a raw prefix, in this case, a numerical location in a buffer,
7909 and provides a prompt.
7910
7911 @item
7912 The seventh part is a documentation string, just like the one for a
7913 function written in Emacs Lisp, except that every newline must be
7914 written explicitly as @samp{\n} followed by a backslash and carriage
7915 return.
7916
7917 @need 1000
7918 Thus, the first two lines of documentation for @code{goto-char} are
7919 written like this:
7920
7921 @smallexample
7922 @group
7923 "Set point to POSITION, a number or marker.\n\
7924 Beginning of buffer is position (point-min), end is (point-max).
7925 @end group
7926 @end smallexample
7927 @end itemize
7928
7929 @need 1200
7930 In a C macro, the formal parameters come next, with a statement of
7931 what kind of object they are, followed by what might be called the `body'
7932 of the macro. For @code{delete-and-extract-region} the `body'
7933 consists of the following two lines:
7934
7935 @smallexample
7936 @group
7937 validate_region (&start, &end);
7938 return del_range_1 (XINT (start), XINT (end), 1, 1);
7939 @end group
7940 @end smallexample
7941
7942 The first function, @code{validate_region} checks whether the values
7943 passed as the beginning and end of the region are the proper type and
7944 are within range. The second function, @code{del_range_1}, actually
7945 deletes the text.
7946
7947 @code{del_range_1} is a complex function we will not look into. It
7948 updates the buffer and does other things.
7949
7950 However, it is worth looking at the two arguments passed to
7951 @code{del_range}. These are @w{@code{XINT (start)}} and @w{@code{XINT
7952 (end)}}.
7953
7954 As far as the C language is concerned, @code{start} and @code{end} are
7955 two integers that mark the beginning and end of the region to be
7956 deleted@footnote{More precisely, and requiring more expert knowledge
7957 to understand, the two integers are of type `Lisp_Object', which can
7958 also be a C union instead of an integer type.}.
7959
7960 In early versions of Emacs, these two numbers were thirty-two bits
7961 long, but the code is slowly being generalized to handle other
7962 lengths. Three of the available bits are used to specify the type of
7963 information and a fourth bit is used for handling the computer's
7964 memory; the remaining bits are used as `content'.
7965
7966 @samp{XINT} is a C macro that extracts the relevant number from the
7967 longer collection of bits; the four other bits are discarded.
7968
7969 @need 800
7970 The command in @code{delete-and-extract-region} looks like this:
7971
7972 @smallexample
7973 del_range_1 (XINT (start), XINT (end), 1, 1);
7974 @end smallexample
7975
7976 @noindent
7977 It deletes the region between the beginning position, @code{start},
7978 and the ending position, @code{end}.
7979
7980 From the point of view of the person writing Lisp, Emacs is all very
7981 simple; but hidden underneath is a great deal of complexity to make it
7982 all work.
7983
7984 @node defvar, copy-region-as-kill, Digression into C, Cutting & Storing Text
7985 @comment node-name, next, previous, up
7986 @section Initializing a Variable with @code{defvar}
7987 @findex defvar
7988 @cindex Initializing a variable
7989 @cindex Variable initialization
7990
7991 Unlike the @code{delete-and-extract-region} function, the
7992 @code{copy-region-as-kill} function is written in Emacs Lisp. Two
7993 functions within it, @code{kill-append} and @code{kill-new}, copy a
7994 region in a buffer and save it in a variable called the
7995 @code{kill-ring}. This section describes how the @code{kill-ring}
7996 variable is created and initialized using the @code{defvar} special
7997 form.
7998
7999 (Again we note that the term @code{kill-ring} is a misnomer. The text
8000 that is clipped out of the buffer can be brought back; it is not a ring
8001 of corpses, but a ring of resurrectable text.)
8002
8003 In Emacs Lisp, a variable such as the @code{kill-ring} is created and
8004 given an initial value by using the @code{defvar} special form. The
8005 name comes from ``define variable''.
8006
8007 The @code{defvar} special form is similar to @code{setq} in that it sets
8008 the value of a variable. It is unlike @code{setq} in two ways: first,
8009 it only sets the value of the variable if the variable does not already
8010 have a value. If the variable already has a value, @code{defvar} does
8011 not override the existing value. Second, @code{defvar} has a
8012 documentation string.
8013
8014 (Another special form, @code{defcustom}, is designed for variables
8015 that people customize. It has more features than @code{defvar}.
8016 (@xref{defcustom, , Setting Variables with @code{defcustom}}.)
8017
8018 @menu
8019 * See variable current value::
8020 * defvar and asterisk:: An old-time convention.
8021 @end menu
8022
8023 @node See variable current value, defvar and asterisk, defvar, defvar
8024 @ifnottex
8025 @unnumberedsubsec Seeing the Current Value of a Variable
8026 @end ifnottex
8027
8028 You can see the current value of a variable, any variable, by using
8029 the @code{describe-variable} function, which is usually invoked by
8030 typing @kbd{C-h v}. If you type @kbd{C-h v} and then @code{kill-ring}
8031 (followed by @key{RET}) when prompted, you will see what is in your
8032 current kill ring---this may be quite a lot! Conversely, if you have
8033 been doing nothing this Emacs session except read this document, you
8034 may have nothing in it. Also, you will see the documentation for
8035 @code{kill-ring}:
8036
8037 @smallexample
8038 @group
8039 Documentation:
8040 List of killed text sequences.
8041 Since the kill ring is supposed to interact nicely with cut-and-paste
8042 facilities offered by window systems, use of this variable should
8043 @end group
8044 @group
8045 interact nicely with `interprogram-cut-function' and
8046 `interprogram-paste-function'. The functions `kill-new',
8047 `kill-append', and `current-kill' are supposed to implement this
8048 interaction; you may want to use them instead of manipulating the kill
8049 ring directly.
8050 @end group
8051 @end smallexample
8052
8053 @need 800
8054 The kill ring is defined by a @code{defvar} in the following way:
8055
8056 @smallexample
8057 @group
8058 (defvar kill-ring nil
8059 "List of killed text sequences.
8060 @dots{}")
8061 @end group
8062 @end smallexample
8063
8064 @noindent
8065 In this variable definition, the variable is given an initial value of
8066 @code{nil}, which makes sense, since if you have saved nothing, you want
8067 nothing back if you give a @code{yank} command. The documentation
8068 string is written just like the documentation string of a @code{defun}.
8069 As with the documentation string of the @code{defun}, the first line of
8070 the documentation should be a complete sentence, since some commands,
8071 like @code{apropos}, print only the first line of documentation.
8072 Succeeding lines should not be indented; otherwise they look odd when
8073 you use @kbd{C-h v} (@code{describe-variable}).
8074
8075 @node defvar and asterisk, , See variable current value, defvar
8076 @subsection @code{defvar} and an asterisk
8077 @findex defvar @r{for a user customizable variable}
8078 @findex defvar @r{with an asterisk}
8079
8080 In the past, Emacs used the @code{defvar} special form both for
8081 internal variables that you would not expect a user to change and for
8082 variables that you do expect a user to change. Although you can still
8083 use @code{defvar} for user customizable variables, please use
8084 @code{defcustom} instead, since that special form provides a path into
8085 the Customization commands. (@xref{defcustom, , Setting Variables
8086 with @code{defcustom}}.)
8087
8088 When you specified a variable using the @code{defvar} special form,
8089 you could distinguish a readily settable variable from others by
8090 typing an asterisk, @samp{*}, in the first column of its documentation
8091 string. For example:
8092
8093 @smallexample
8094 @group
8095 (defvar shell-command-default-error-buffer nil
8096 "*Buffer name for `shell-command' @dots{} error output.
8097 @dots{} ")
8098 @end group
8099 @end smallexample
8100
8101 @noindent
8102 This means that you could (and still can) use the @code{edit-options}
8103 command to change the value of
8104 @code{shell-command-default-error-buffer} temporarily.
8105
8106 @findex edit-options
8107 However, options set using @code{edit-options} are set only for the
8108 duration of your editing session. The new values are not saved
8109 between sessions. Each time Emacs starts, it reads the original
8110 value, unless you change the value within your @file{.emacs} file,
8111 either by setting it manually or by using @code{customize}.
8112 @xref{Emacs Initialization, , Your @file{.emacs} File}.
8113
8114 For me, the major use of the @code{edit-options} command is to suggest
8115 variables that I might want to set in my @file{.emacs} file. I urge
8116 you to look through the list. (@xref{Edit Options, , Editing Variable
8117 Values, emacs, The GNU Emacs Manual}.)
8118
8119 @node copy-region-as-kill, cons & search-fwd Review, defvar, Cutting & Storing Text
8120 @comment node-name, next, previous, up
8121 @section @code{copy-region-as-kill}
8122 @findex copy-region-as-kill
8123 @findex nthcdr
8124
8125 The @code{copy-region-as-kill} function copies a region of text from a
8126 buffer and (via either @code{kill-append} or @code{kill-new}) saves it
8127 in the @code{kill-ring}.
8128
8129 If you call @code{copy-region-as-kill} immediately after a
8130 @code{kill-region} command, Emacs appends the newly copied text to the
8131 previously copied text. This means that if you yank back the text, you
8132 get it all, from both this and the previous operation. On the other
8133 hand, if some other command precedes the @code{copy-region-as-kill},
8134 the function copies the text into a separate entry in the kill ring.
8135
8136 @menu
8137 * Complete copy-region-as-kill:: The complete function definition.
8138 * copy-region-as-kill body:: The body of @code{copy-region-as-kill}.
8139 @end menu
8140
8141 @node Complete copy-region-as-kill, copy-region-as-kill body, copy-region-as-kill, copy-region-as-kill
8142 @ifnottex
8143 @unnumberedsubsec The complete @code{copy-region-as-kill} function definition
8144 @end ifnottex
8145
8146 @need 1200
8147 Here is the complete text of the version 21 @code{copy-region-as-kill}
8148 function:
8149
8150 @smallexample
8151 @group
8152 (defun copy-region-as-kill (beg end)
8153 "Save the region as if killed, but don't kill it.
8154 In Transient Mark mode, deactivate the mark.
8155 If `interprogram-cut-function' is non-nil, also save
8156 the text for a window system cut and paste."
8157 (interactive "r")
8158 @end group
8159 @group
8160 (if (eq last-command 'kill-region)
8161 (kill-append (buffer-substring beg end) (< end beg))
8162 (kill-new (buffer-substring beg end)))
8163 @end group
8164 @group
8165 (if transient-mark-mode
8166 (setq deactivate-mark t))
8167 nil)
8168 @end group
8169 @end smallexample
8170
8171 @need 800
8172 As usual, this function can be divided into its component parts:
8173
8174 @smallexample
8175 @group
8176 (defun copy-region-as-kill (@var{argument-list})
8177 "@var{documentation}@dots{}"
8178 (interactive "r")
8179 @var{body}@dots{})
8180 @end group
8181 @end smallexample
8182
8183 The arguments are @code{beg} and @code{end} and the function is
8184 interactive with @code{"r"}, so the two arguments must refer to the
8185 beginning and end of the region. If you have been reading though this
8186 document from the beginning, understanding these parts of a function is
8187 almost becoming routine.
8188
8189 The documentation is somewhat confusing unless you remember that the
8190 word `kill' has a meaning different from its usual meaning. The
8191 `Transient Mark' and @code{interprogram-cut-function} comments explain
8192 certain side-effects.
8193
8194 After you once set a mark, a buffer always contains a region. If you
8195 wish, you can use Transient Mark mode to highlight the region
8196 temporarily. (No one wants to highlight the region all the time, so
8197 Transient Mark mode highlights it only at appropriate times. Many
8198 people turn off Transient Mark mode, so the region is never
8199 highlighted.)
8200
8201 Also, a windowing system allows you to copy, cut, and paste among
8202 different programs. In the X windowing system, for example, the
8203 @code{interprogram-cut-function} function is @code{x-select-text},
8204 which works with the windowing system's equivalent of the Emacs kill
8205 ring.
8206
8207 The body of the @code{copy-region-as-kill} function starts with an
8208 @code{if} clause. What this clause does is distinguish between two
8209 different situations: whether or not this command is executed
8210 immediately after a previous @code{kill-region} command. In the first
8211 case, the new region is appended to the previously copied text.
8212 Otherwise, it is inserted into the beginning of the kill ring as a
8213 separate piece of text from the previous piece.
8214
8215 The last two lines of the function prevent the region from lighting up
8216 if Transient Mark mode is turned on.
8217
8218 The body of @code{copy-region-as-kill} merits discussion in detail.
8219
8220 @node copy-region-as-kill body, , Complete copy-region-as-kill, copy-region-as-kill
8221 @comment node-name, next, previous, up
8222 @subsection The Body of @code{copy-region-as-kill}
8223
8224 The @code{copy-region-as-kill} function works in much the same way as
8225 the @code{kill-region} function (@pxref{kill-region,
8226 ,@code{kill-region}}). Both are written so that two or more kills in
8227 a row combine their text into a single entry. If you yank back the
8228 text from the kill ring, you get it all in one piece. Moreover, kills
8229 that kill forward from the current position of the cursor are added to
8230 the end of the previously copied text and commands that copy text
8231 backwards add it to the beginning of the previously copied text. This
8232 way, the words in the text stay in the proper order.
8233
8234 Like @code{kill-region}, the @code{copy-region-as-kill} function makes
8235 use of the @code{last-command} variable that keeps track of the
8236 previous Emacs command.
8237
8238 @menu
8239 * last-command & this-command::
8240 * kill-append function::
8241 * kill-new function::
8242 @end menu
8243
8244 @node last-command & this-command, kill-append function, copy-region-as-kill body, copy-region-as-kill body
8245 @ifnottex
8246 @unnumberedsubsubsec @code{last-command} and @code{this-command}
8247 @end ifnottex
8248
8249 Normally, whenever a function is executed, Emacs sets the value of
8250 @code{this-command} to the function being executed (which in this case
8251 would be @code{copy-region-as-kill}). At the same time, Emacs sets
8252 the value of @code{last-command} to the previous value of
8253 @code{this-command}.
8254
8255 In the first part of the body of the @code{copy-region-as-kill}
8256 function, an @code{if} expression determines whether the value of
8257 @code{last-command} is @code{kill-region}. If so, the then-part of
8258 the @code{if} expression is evaluated; it uses the @code{kill-append}
8259 function to concatenate the text copied at this call to the function
8260 with the text already in the first element (the @sc{car}) of the kill
8261 ring. On the other hand, if the value of @code{last-command} is not
8262 @code{kill-region}, then the @code{copy-region-as-kill} function
8263 attaches a new element to the kill ring using the @code{kill-new}
8264 function.
8265
8266 @need 1250
8267 The @code{if} expression reads as follows; it uses @code{eq}, which is
8268 a function we have not yet seen:
8269
8270 @smallexample
8271 @group
8272 (if (eq last-command 'kill-region)
8273 ;; @r{then-part}
8274 (kill-append (buffer-substring beg end) (< end beg))
8275 ;; @r{else-part}
8276 (kill-new (buffer-substring beg end)))
8277 @end group
8278 @end smallexample
8279
8280 @findex eq @r{(example of use)}
8281 @noindent
8282 The @code{eq} function tests whether its first argument is the same Lisp
8283 object as its second argument. The @code{eq} function is similar to the
8284 @code{equal} function in that it is used to test for equality, but
8285 differs in that it determines whether two representations are actually
8286 the same object inside the computer, but with different names.
8287 @code{equal} determines whether the structure and contents of two
8288 expressions are the same.
8289
8290 If the previous command was @code{kill-region}, then the Emacs Lisp
8291 interpreter calls the @code{kill-append} function
8292
8293 @node kill-append function, kill-new function, last-command & this-command, copy-region-as-kill body
8294 @unnumberedsubsubsec The @code{kill-append} function
8295 @findex kill-append
8296
8297 @need 800
8298 The @code{kill-append} function looks like this:
8299
8300 @smallexample
8301 @group
8302 (defun kill-append (string before-p)
8303 "Append STRING to the end of the latest kill in the kill ring.
8304 If BEFORE-P is non-nil, prepend STRING to the kill.
8305 If `interprogram-cut-function' is set, pass the resulting kill to
8306 it."
8307 (kill-new (if before-p
8308 (concat string (car kill-ring))
8309 (concat (car kill-ring) string))
8310 t))
8311 @end group
8312 @end smallexample
8313
8314 @noindent
8315 The @code{kill-append} function is fairly straightforward. It uses
8316 the @code{kill-new} function, which we will discuss in more detail in
8317 a moment.
8318
8319 First, let us look at the conditional that is one of the two arguments
8320 to @code{kill-new}. It uses @code{concat} to concatenate the new text
8321 to the @sc{car} of the kill ring. Whether it prepends or appends the
8322 text depends on the results of an @code{if} expression:
8323
8324 @smallexample
8325 @group
8326 (if before-p ; @r{if-part}
8327 (concat string (car kill-ring)) ; @r{then-part}
8328 (concat (car kill-ring) string)) ; @r{else-part}
8329 @end group
8330 @end smallexample
8331
8332 @noindent
8333 If the region being killed is before the region that was killed in the
8334 last command, then it should be prepended before the material that was
8335 saved in the previous kill; and conversely, if the killed text follows
8336 what was just killed, it should be appended after the previous text.
8337 The @code{if} expression depends on the predicate @code{before-p} to
8338 decide whether the newly saved text should be put before or after the
8339 previously saved text.
8340
8341 The symbol @code{before-p} is the name of one of the arguments to
8342 @code{kill-append}. When the @code{kill-append} function is
8343 evaluated, it is bound to the value returned by evaluating the actual
8344 argument. In this case, this is the expression @code{(< end beg)}.
8345 This expression does not directly determine whether the killed text in
8346 this command is located before or after the kill text of the last
8347 command; what is does is determine whether the value of the variable
8348 @code{end} is less than the value of the variable @code{beg}. If it
8349 is, it means that the user is most likely heading towards the
8350 beginning of the buffer. Also, the result of evaluating the predicate
8351 expression, @code{(< end beg)}, will be true and the text will be
8352 prepended before the previous text. On the other hand, if the value of
8353 the variable @code{end} is greater than the value of the variable
8354 @code{beg}, the text will be appended after the previous text.
8355
8356 @need 800
8357 When the newly saved text will be prepended, then the string with the new
8358 text will be concatenated before the old text:
8359
8360 @smallexample
8361 (concat string (car kill-ring))
8362 @end smallexample
8363
8364 @need 1200
8365 @noindent
8366 But if the text will be appended, it will be concatenated
8367 after the old text:
8368
8369 @smallexample
8370 (concat (car kill-ring) string))
8371 @end smallexample
8372
8373 To understand how this works, we first need to review the
8374 @code{concat} function. The @code{concat} function links together or
8375 unites two strings of text. The result is a string. For example:
8376
8377 @smallexample
8378 @group
8379 (concat "abc" "def")
8380 @result{} "abcdef"
8381 @end group
8382
8383 @group
8384 (concat "new "
8385 (car '("first element" "second element")))
8386 @result{} "new first element"
8387
8388 (concat (car
8389 '("first element" "second element")) " modified")
8390 @result{} "first element modified"
8391 @end group
8392 @end smallexample
8393
8394 We can now make sense of @code{kill-append}: it modifies the contents
8395 of the kill ring. The kill ring is a list, each element of which is
8396 saved text. The @code{kill-append} function uses the @code{kill-new}
8397 function which in turn uses the @code{setcar} function.
8398
8399 @node kill-new function, , kill-append function, copy-region-as-kill body
8400 @unnumberedsubsubsec The @code{kill-new} function
8401 @findex kill-new
8402
8403 @need 1200
8404 The @code{kill-new} function looks like this:
8405
8406 @smallexample
8407 @group
8408 (defun kill-new (string &optional replace)
8409 "Make STRING the latest kill in the kill ring.
8410 Set the kill-ring-yank pointer to point to it.
8411 If `interprogram-cut-function' is non-nil, apply it to STRING.
8412 Optional second argument REPLACE non-nil means that STRING will replace
8413 the front of the kill ring, rather than being added to the list."
8414 @end group
8415 @group
8416 (and (fboundp 'menu-bar-update-yank-menu)
8417 (menu-bar-update-yank-menu string (and replace (car kill-ring))))
8418 @end group
8419 @group
8420 (if (and replace kill-ring)
8421 (setcar kill-ring string)
8422 (setq kill-ring (cons string kill-ring))
8423 (if (> (length kill-ring) kill-ring-max)
8424 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil)))
8425 @end group
8426 @group
8427 (setq kill-ring-yank-pointer kill-ring)
8428 (if interprogram-cut-function
8429 (funcall interprogram-cut-function string (not replace))))
8430 @end group
8431 @end smallexample
8432
8433 As usual, we can look at this function in parts.
8434
8435 @need 1200
8436 The first line of the documentation makes sense:
8437
8438 @smallexample
8439 Make STRING the latest kill in the kill ring.
8440 @end smallexample
8441
8442 @noindent
8443 Let's skip over the rest of the documentation for the moment.
8444
8445 Also, let's skip over the first two lines of code, those involving
8446 @code{menu-bar-update-yank-menu}. We will explain them below.
8447
8448 @need 1200
8449 The critical lines are these:
8450
8451 @smallexample
8452 @group
8453 (if (and replace kill-ring)
8454 ;; @r{then}
8455 (setcar kill-ring string)
8456 @end group
8457 @group
8458 ;; @r{else}
8459 (setq kill-ring (cons string kill-ring))
8460 (if (> (length kill-ring) kill-ring-max)
8461 ;; @r{avoid overly long kill ring}
8462 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil)))
8463 @end group
8464 @group
8465 (setq kill-ring-yank-pointer kill-ring)
8466 (if interprogram-cut-function
8467 (funcall interprogram-cut-function string (not replace))))
8468 @end group
8469 @end smallexample
8470
8471 The conditional test is @w{@code{(and replace kill-ring)}}.
8472 This will be true when two conditions are met: the kill ring has
8473 something in it, and the @code{replace} variable is true.
8474
8475 @need 1250
8476 The @code{kill-append} function sets @code{replace} to be true; then,
8477 when the kill ring has at least one item in it, the @code{setcar}
8478 expression is executed:
8479
8480 @smallexample
8481 (setcar kill-ring string)
8482 @end smallexample
8483
8484 The @code{setcar} function actually changes the first element of the
8485 @code{kill-ring} list to the value of @code{string}. It replaces the
8486 first element.
8487
8488 On the other hand, if the kill ring is empty, or replace is false, the
8489 else-part of the condition is executed:
8490
8491 @smallexample
8492 @group
8493 (setq kill-ring (cons string kill-ring))
8494 (if (> (length kill-ring) kill-ring-max)
8495 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil))
8496 @end group
8497 @end smallexample
8498
8499 @noindent
8500 This expression first constructs a new version of the kill ring by
8501 prepending @code{string} to the existing kill ring as a new element.
8502 Then it executes a second @code{if} clause. This second @code{if}
8503 clause keeps the kill ring from growing too long.
8504
8505 Let's look at these two expressions in order.
8506
8507 The @code{setq} line of the else-part sets the new value of the kill
8508 ring to what results from adding the string being killed to the old kill
8509 ring.
8510
8511 @need 800
8512 We can see how this works with an example:
8513
8514 @smallexample
8515 (setq example-list '("here is a clause" "another clause"))
8516 @end smallexample
8517
8518 @need 1200
8519 @noindent
8520 After evaluating this expression with @kbd{C-x C-e}, you can evaluate
8521 @code{example-list} and see what it returns:
8522
8523 @smallexample
8524 @group
8525 example-list
8526 @result{} ("here is a clause" "another clause")
8527 @end group
8528 @end smallexample
8529
8530 @need 1200
8531 @noindent
8532 Now, we can add a new element on to this list by evaluating the
8533 following expression:
8534 @findex cons, @r{example}
8535
8536 @smallexample
8537 (setq example-list (cons "a third clause" example-list))
8538 @end smallexample
8539
8540 @need 800
8541 @noindent
8542 When we evaluate @code{example-list}, we find its value is:
8543
8544 @smallexample
8545 @group
8546 example-list
8547 @result{} ("a third clause" "here is a clause" "another clause")
8548 @end group
8549 @end smallexample
8550
8551 @noindent
8552 Thus, the third clause was added to the list by @code{cons}.
8553
8554 @need 1200
8555 This is exactly similar to what the @code{setq} and @code{cons} do in
8556 the function. Here is the line again:
8557
8558 @smallexample
8559 (setq kill-ring (cons string kill-ring))
8560 @end smallexample
8561
8562 @need 1200
8563 Now for the second part of the @code{if} clause. This expression
8564 keeps the kill ring from growing too long. It looks like this:
8565
8566 @smallexample
8567 @group
8568 (if (> (length kill-ring) kill-ring-max)
8569 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil))
8570 @end group
8571 @end smallexample
8572
8573 The code checks whether the length of the kill ring is greater than
8574 the maximum permitted length. This is the value of
8575 @code{kill-ring-max} (which is 60, by default). If the length of the
8576 kill ring is too long, then this code sets the last element of the
8577 kill ring to @code{nil}. It does this by using two functions,
8578 @code{nthcdr} and @code{setcdr}.
8579
8580 We looked at @code{setcdr} earlier (@pxref{setcdr, , @code{setcdr}}).
8581 It sets the @sc{cdr} of a list, just as @code{setcar} sets the
8582 @sc{car} of a list. In this case, however, @code{setcdr} will not be
8583 setting the @sc{cdr} of the whole kill ring; the @code{nthcdr}
8584 function is used to cause it to set the @sc{cdr} of the next to last
8585 element of the kill ring---this means that since the @sc{cdr} of the
8586 next to last element is the last element of the kill ring, it will set
8587 the last element of the kill ring.
8588
8589 @findex nthcdr, @r{example}
8590 The @code{nthcdr} function works by repeatedly taking the @sc{cdr} of a
8591 list---it takes the @sc{cdr} of the @sc{cdr} of the @sc{cdr}
8592 @dots{} It does this @var{N} times and returns the results.
8593
8594 @findex setcdr, @r{example}
8595 Thus, if we had a four element list that was supposed to be three
8596 elements long, we could set the @sc{cdr} of the next to last element
8597 to @code{nil}, and thereby shorten the list.
8598
8599 You can see this by evaluating the following three expressions in turn.
8600 First set the value of @code{trees} to @code{(maple oak pine birch)},
8601 then set the @sc{cdr} of its second @sc{cdr} to @code{nil} and then
8602 find the value of @code{trees}:
8603
8604 @smallexample
8605 @group
8606 (setq trees '(maple oak pine birch))
8607 @result{} (maple oak pine birch)
8608 @end group
8609
8610 @group
8611 (setcdr (nthcdr 2 trees) nil)
8612 @result{} nil
8613
8614 trees
8615 @result{} (maple oak pine)
8616 @end group
8617 @end smallexample
8618
8619 @noindent
8620 (The value returned by the @code{setcdr} expression is @code{nil} since
8621 that is what the @sc{cdr} is set to.)
8622
8623 To repeat, in @code{kill-new}, the @code{nthcdr} function takes the
8624 @sc{cdr} a number of times that is one less than the maximum permitted
8625 size of the kill ring and sets the @sc{cdr} of that element (which
8626 will be the rest of the elements in the kill ring) to @code{nil}.
8627 This prevents the kill ring from growing too long.
8628
8629 @need 800
8630 The next to last expression in the @code{kill-new} function is
8631
8632 @smallexample
8633 (setq kill-ring-yank-pointer kill-ring)
8634 @end smallexample
8635
8636 The @code{kill-ring-yank-pointer} is a global variable that is set to be
8637 the @code{kill-ring}.
8638
8639 Even though the @code{kill-ring-yank-pointer} is called a
8640 @samp{pointer}, it is a variable just like the kill ring. However, the
8641 name has been chosen to help humans understand how the variable is used.
8642 The variable is used in functions such as @code{yank} and
8643 @code{yank-pop} (@pxref{Yanking, , Yanking Text Back}).
8644
8645 @need 1200
8646 Now, to return to the first two lines in the body of the function:
8647
8648 @smallexample
8649 @group
8650 (and (fboundp 'menu-bar-update-yank-menu)
8651 (menu-bar-update-yank-menu string (and replace (car kill-ring))))
8652 @end group
8653 @end smallexample
8654
8655 @noindent
8656 This is an expression whose first element is the function @code{and}.
8657
8658 @findex and, @r{introduced}
8659 The @code{and} special form evaluates each of its arguments until one of
8660 the arguments returns a value of @code{nil}, in which case the
8661 @code{and} expression returns @code{nil}; however, if none of the
8662 arguments returns a value of @code{nil}, the value resulting from
8663 evaluating the last argument is returned. (Since such a value is not
8664 @code{nil}, it is considered true in Emacs Lisp.) In other words, an
8665 @code{and} expression returns a true value only if all its arguments
8666 are true.
8667 @findex and
8668
8669 In this case, the expression tests first to see whether
8670 @code{menu-bar-update-yank-menu} exists as a function, and if so,
8671 calls it. The @code{fboundp} function returns true if the symbol it
8672 is testing has a function definition that `is not void'. If the
8673 symbol's function definition were void, we would receive an error
8674 message, as we did when we created errors intentionally (@pxref{Making
8675 Errors, , Generate an Error Message}).
8676
8677 @need 1200
8678 Essentially, the @code{and} is an @code{if} expression that reads like
8679 this:
8680
8681 @smallexample
8682 @group
8683 if @var{the-menu-bar-function-exists}
8684 then @var{execute-it}
8685 @end group
8686 @end smallexample
8687
8688 @code{menu-bar-update-yank-menu} is one of the functions that make it
8689 possible to use the `Select and Paste' menu in the Edit item of a menu
8690 bar; using a mouse, you can look at the various pieces of text you
8691 have saved and select one piece to paste.
8692
8693 Finally, the last expression in the @code{kill-new} function adds the
8694 newly copied string to whatever facility exists for copying and
8695 pasting among different programs running in a windowing system. In
8696 the X Windowing system, for example, the @code{x-select-text} function
8697 takes the string and stores it in memory operated by X. You can paste
8698 the string in another program, such as an Xterm.
8699
8700 @need 1200
8701 The expression looks like this:
8702
8703 @smallexample
8704 @group
8705 (if interprogram-cut-function
8706 (funcall interprogram-cut-function string (not replace))))
8707 @end group
8708 @end smallexample
8709
8710 If an @code{interprogram-cut-function} exists, then Emacs executes
8711 @code{funcall}, which in turn calls its first argument as a function
8712 and passes the remaining arguments to it. (Incidentally, as far as I
8713 can see, this @code{if} expression could be replaced by an @code{and}
8714 expression similar to the one in the first part of the function.)
8715
8716 We are not going to discuss windowing systems and other programs
8717 further, but merely note that this is a mechanism that enables GNU
8718 Emacs to work easily and well with other programs.
8719
8720 This code for placing text in the kill ring, either concatenated with
8721 an existing element or as a new element, leads us to the code for
8722 bringing back text that has been cut out of the buffer---the yank
8723 commands. However, before discussing the yank commands, it is better
8724 to learn how lists are implemented in a computer. This will make
8725 clear such mysteries as the use of the term `pointer'.
8726
8727 @node cons & search-fwd Review, search Exercises, copy-region-as-kill, Cutting & Storing Text
8728 @comment node-name, next, previous, up
8729 @section Review
8730
8731 Here is a brief summary of some recently introduced functions.
8732
8733 @table @code
8734 @item car
8735 @itemx cdr
8736 @code{car} returns the first element of a list; @code{cdr} returns the
8737 second and subsequent elements of a list.
8738
8739 @need 1250
8740 For example:
8741
8742 @smallexample
8743 @group
8744 (car '(1 2 3 4 5 6 7))
8745 @result{} 1
8746 (cdr '(1 2 3 4 5 6 7))
8747 @result{} (2 3 4 5 6 7)
8748 @end group
8749 @end smallexample
8750
8751 @item cons
8752 @code{cons} constructs a list by prepending its first argument to its
8753 second argument.
8754
8755 @need 1250
8756 For example:
8757
8758 @smallexample
8759 @group
8760 (cons 1 '(2 3 4))
8761 @result{} (1 2 3 4)
8762 @end group
8763 @end smallexample
8764
8765 @item nthcdr
8766 Return the result of taking @sc{cdr} `n' times on a list.
8767 @iftex
8768 The
8769 @tex
8770 $n^{th}$
8771 @end tex
8772 @code{cdr}.
8773 @end iftex
8774 The `rest of the rest', as it were.
8775
8776 @need 1250
8777 For example:
8778
8779 @smallexample
8780 @group
8781 (nthcdr 3 '(1 2 3 4 5 6 7))
8782 @result{} (4 5 6 7)
8783 @end group
8784 @end smallexample
8785
8786 @item setcar
8787 @itemx setcdr
8788 @code{setcar} changes the first element of a list; @code{setcdr}
8789 changes the second and subsequent elements of a list.
8790
8791 @need 1250
8792 For example:
8793
8794 @smallexample
8795 @group
8796 (setq triple '(1 2 3))
8797
8798 (setcar triple '37)
8799
8800 triple
8801 @result{} (37 2 3)
8802
8803 (setcdr triple '("foo" "bar"))
8804
8805 triple
8806 @result{} (37 "foo" "bar")
8807 @end group
8808 @end smallexample
8809
8810 @item progn
8811 Evaluate each argument in sequence and then return the value of the
8812 last.
8813
8814 @need 1250
8815 For example:
8816
8817 @smallexample
8818 @group
8819 (progn 1 2 3 4)
8820 @result{} 4
8821 @end group
8822 @end smallexample
8823
8824 @item save-restriction
8825 Record whatever narrowing is in effect in the current buffer, if any,
8826 and restore that narrowing after evaluating the arguments.
8827
8828 @item search-forward
8829 Search for a string, and if the string is found, move point.
8830
8831 @need 1250
8832 @noindent
8833 Takes four arguments:
8834
8835 @enumerate
8836 @item
8837 The string to search for.
8838
8839 @item
8840 Optionally, the limit of the search.
8841
8842 @item
8843 Optionally, what to do if the search fails, return @code{nil} or an
8844 error message.
8845
8846 @item
8847 Optionally, how many times to repeat the search; if negative, the
8848 search goes backwards.
8849 @end enumerate
8850
8851 @item kill-region
8852 @itemx delete-region
8853 @itemx copy-region-as-kill
8854
8855 @code{kill-region} cuts the text between point and mark from the
8856 buffer and stores that text in the kill ring, so you can get it back
8857 by yanking.
8858
8859 @code{delete-and-extract-region} removes the text between point and
8860 mark from the buffer and throws it away. You cannot get it back.
8861
8862 @code{copy-region-as-kill} copies the text between point and mark into
8863 the kill ring, from which you can get it by yanking. The function
8864 does not cut or remove the text from the buffer.
8865 @end table
8866
8867 @need 1500
8868 @node search Exercises, , cons & search-fwd Review, Cutting & Storing Text
8869 @section Searching Exercises
8870
8871 @itemize @bullet
8872 @item
8873 Write an interactive function that searches for a string. If the
8874 search finds the string, leave point after it and display a message
8875 that says ``Found!''. (Do not use @code{search-forward} for the name
8876 of this function; if you do, you will overwrite the existing version of
8877 @code{search-forward} that comes with Emacs. Use a name such as
8878 @code{test-search} instead.)
8879
8880 @item
8881 Write a function that prints the third element of the kill ring in the
8882 echo area, if any; if the kill ring does not contain a third element,
8883 print an appropriate message.
8884 @end itemize
8885
8886 @node List Implementation, Yanking, Cutting & Storing Text, Top
8887 @comment node-name, next, previous, up
8888 @chapter How Lists are Implemented
8889 @cindex Lists in a computer
8890
8891 In Lisp, atoms are recorded in a straightforward fashion; if the
8892 implementation is not straightforward in practice, it is, nonetheless,
8893 straightforward in theory. The atom @samp{rose}, for example, is
8894 recorded as the four contiguous letters @samp{r}, @samp{o}, @samp{s},
8895 @samp{e}. A list, on the other hand, is kept differently. The mechanism
8896 is equally simple, but it takes a moment to get used to the idea. A
8897 list is kept using a series of pairs of pointers. In the series, the
8898 first pointer in each pair points to an atom or to another list, and the
8899 second pointer in each pair points to the next pair, or to the symbol
8900 @code{nil}, which marks the end of the list.
8901
8902 A pointer itself is quite simply the electronic address of what is
8903 pointed to. Hence, a list is kept as a series of electronic addresses.
8904
8905 @menu
8906 * Lists diagrammed::
8907 * Symbols as Chest:: Exploring a powerful metaphor.
8908 * List Exercise::
8909 @end menu
8910
8911 @node Lists diagrammed, Symbols as Chest, List Implementation, List Implementation
8912 @ifnottex
8913 @unnumberedsec Lists diagrammed
8914 @end ifnottex
8915
8916 For example, the list @code{(rose violet buttercup)} has three elements,
8917 @samp{rose}, @samp{violet}, and @samp{buttercup}. In the computer, the
8918 electronic address of @samp{rose} is recorded in a segment of computer
8919 memory along with the address that gives the electronic address of where
8920 the atom @samp{violet} is located; and that address (the one that tells
8921 where @samp{violet} is located) is kept along with an address that tells
8922 where the address for the atom @samp{buttercup} is located.
8923
8924 @need 1200
8925 This sounds more complicated than it is and is easier seen in a diagram:
8926
8927 @c clear print-postscript-figures
8928 @c !!! cons-cell-diagram #1
8929 @ifnottex
8930 @smallexample
8931 @group
8932 ___ ___ ___ ___ ___ ___
8933 |___|___|--> |___|___|--> |___|___|--> nil
8934 | | |
8935 | | |
8936 --> rose --> violet --> buttercup
8937 @end group
8938 @end smallexample
8939 @end ifnottex
8940 @ifset print-postscript-figures
8941 @sp 1
8942 @tex
8943 @image{cons-1}
8944 %%%% old method of including an image
8945 % \input /usr/local/lib/tex/inputs/psfig.tex
8946 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-1.eps}}
8947 % \catcode`\@=0 %
8948 @end tex
8949 @sp 1
8950 @end ifset
8951 @ifclear print-postscript-figures
8952 @iftex
8953 @smallexample
8954 @group
8955 ___ ___ ___ ___ ___ ___
8956 |___|___|--> |___|___|--> |___|___|--> nil
8957 | | |
8958 | | |
8959 --> rose --> violet --> buttercup
8960 @end group
8961 @end smallexample
8962 @end iftex
8963 @end ifclear
8964
8965 @noindent
8966 In the diagram, each box represents a word of computer memory that
8967 holds a Lisp object, usually in the form of a memory address. The boxes,
8968 i.e.@: the addresses, are in pairs. Each arrow points to what the address
8969 is the address of, either an atom or another pair of addresses. The
8970 first box is the electronic address of @samp{rose} and the arrow points
8971 to @samp{rose}; the second box is the address of the next pair of boxes,
8972 the first part of which is the address of @samp{violet} and the second
8973 part of which is the address of the next pair. The very last box
8974 points to the symbol @code{nil}, which marks the end of the list.
8975
8976 @need 1200
8977 When a variable is set to a list with a function such as @code{setq},
8978 it stores the address of the first box in the variable. Thus,
8979 evaluation of the expression
8980
8981 @smallexample
8982 (setq bouquet '(rose violet buttercup))
8983 @end smallexample
8984
8985 @need 1250
8986 @noindent
8987 creates a situation like this:
8988
8989 @c cons-cell-diagram #2
8990 @ifnottex
8991 @smallexample
8992 @group
8993 bouquet
8994 |
8995 | ___ ___ ___ ___ ___ ___
8996 --> |___|___|--> |___|___|--> |___|___|--> nil
8997 | | |
8998 | | |
8999 --> rose --> violet --> buttercup
9000 @end group
9001 @end smallexample
9002 @end ifnottex
9003 @ifset print-postscript-figures
9004 @sp 1
9005 @tex
9006 @image{cons-2}
9007 %%%% old method of including an image
9008 % \input /usr/local/lib/tex/inputs/psfig.tex
9009 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-2.eps}}
9010 % \catcode`\@=0 %
9011 @end tex
9012 @sp 1
9013 @end ifset
9014 @ifclear print-postscript-figures
9015 @iftex
9016 @smallexample
9017 @group
9018 bouquet
9019 |
9020 | ___ ___ ___ ___ ___ ___
9021 --> |___|___|--> |___|___|--> |___|___|--> nil
9022 | | |
9023 | | |
9024 --> rose --> violet --> buttercup
9025 @end group
9026 @end smallexample
9027 @end iftex
9028 @end ifclear
9029
9030 @noindent
9031 In this example, the symbol @code{bouquet} holds the address of the first
9032 pair of boxes.
9033
9034 @need 1200
9035 This same list can be illustrated in a different sort of box notation
9036 like this:
9037
9038 @c cons-cell-diagram #2a
9039 @ifnottex
9040 @smallexample
9041 @group
9042 bouquet
9043 |
9044 | -------------- --------------- ----------------
9045 | | car | cdr | | car | cdr | | car | cdr |
9046 -->| rose | o------->| violet | o------->| butter- | nil |
9047 | | | | | | | cup | |
9048 -------------- --------------- ----------------
9049 @end group
9050 @end smallexample
9051 @end ifnottex
9052 @ifset print-postscript-figures
9053 @sp 1
9054 @tex
9055 @image{cons-2a}
9056 %%%% old method of including an image
9057 % \input /usr/local/lib/tex/inputs/psfig.tex
9058 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-2a.eps}}
9059 % \catcode`\@=0 %
9060 @end tex
9061 @sp 1
9062 @end ifset
9063 @ifclear print-postscript-figures
9064 @iftex
9065 @smallexample
9066 @group
9067 bouquet
9068 |
9069 | -------------- --------------- ----------------
9070 | | car | cdr | | car | cdr | | car | cdr |
9071 -->| rose | o------->| violet | o------->| butter- | nil |
9072 | | | | | | | cup | |
9073 -------------- --------------- ----------------
9074 @end group
9075 @end smallexample
9076 @end iftex
9077 @end ifclear
9078
9079 (Symbols consist of more than pairs of addresses, but the structure of
9080 a symbol is made up of addresses. Indeed, the symbol @code{bouquet}
9081 consists of a group of address-boxes, one of which is the address of
9082 the printed word @samp{bouquet}, a second of which is the address of a
9083 function definition attached to the symbol, if any, a third of which
9084 is the address of the first pair of address-boxes for the list
9085 @code{(rose violet buttercup)}, and so on. Here we are showing that
9086 the symbol's third address-box points to the first pair of
9087 address-boxes for the list.)
9088
9089 If a symbol is set to the @sc{cdr} of a list, the list itself is not
9090 changed; the symbol simply has an address further down the list. (In
9091 the jargon, @sc{car} and @sc{cdr} are `non-destructive'.) Thus,
9092 evaluation of the following expression
9093
9094 @smallexample
9095 (setq flowers (cdr bouquet))
9096 @end smallexample
9097
9098 @need 800
9099 @noindent
9100 produces this:
9101
9102 @c cons-cell-diagram #3
9103 @ifnottex
9104 @sp 1
9105 @smallexample
9106 @group
9107 bouquet flowers
9108 | |
9109 | ___ ___ | ___ ___ ___ ___
9110 --> | | | --> | | | | | |
9111 |___|___|----> |___|___|--> |___|___|--> nil
9112 | | |
9113 | | |
9114 --> rose --> violet --> buttercup
9115 @end group
9116 @end smallexample
9117 @sp 1
9118 @end ifnottex
9119 @ifset print-postscript-figures
9120 @sp 1
9121 @tex
9122 @image{cons-3}
9123 %%%% old method of including an image
9124 % \input /usr/local/lib/tex/inputs/psfig.tex
9125 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-3.eps}}
9126 % \catcode`\@=0 %
9127 @end tex
9128 @sp 1
9129 @end ifset
9130 @ifclear print-postscript-figures
9131 @iftex
9132 @sp 1
9133 @smallexample
9134 @group
9135 bouquet flowers
9136 | |
9137 | ___ ___ | ___ ___ ___ ___
9138 --> | | | --> | | | | | |
9139 |___|___|----> |___|___|--> |___|___|--> nil
9140 | | |
9141 | | |
9142 --> rose --> violet --> buttercup
9143 @end group
9144 @end smallexample
9145 @sp 1
9146 @end iftex
9147 @end ifclear
9148
9149 @noindent
9150 The value of @code{flowers} is @code{(violet buttercup)}, which is
9151 to say, the symbol @code{flowers} holds the address of the pair of
9152 address-boxes, the first of which holds the address of @code{violet},
9153 and the second of which holds the address of @code{buttercup}.
9154
9155 A pair of address-boxes is called a @dfn{cons cell} or @dfn{dotted
9156 pair}. @xref{List Type, , List Type , elisp, The GNU Emacs Lisp
9157 Reference Manual}, and @ref{Dotted Pair Notation, , Dotted Pair
9158 Notation, elisp, The GNU Emacs Lisp Reference Manual}, for more
9159 information about cons cells and dotted pairs.
9160
9161 @need 1200
9162 The function @code{cons} adds a new pair of addresses to the front of
9163 a series of addresses like that shown above. For example, evaluating
9164 the expression
9165
9166 @smallexample
9167 (setq bouquet (cons 'lily bouquet))
9168 @end smallexample
9169
9170 @need 1500
9171 @noindent
9172 produces:
9173
9174 @c cons-cell-diagram #4
9175 @ifnottex
9176 @sp 1
9177 @smallexample
9178 @group
9179 bouquet flowers
9180 | |
9181 | ___ ___ ___ ___ | ___ ___ ___ ___
9182 --> | | | | | | --> | | | | | |
9183 |___|___|----> |___|___|----> |___|___|---->|___|___|--> nil
9184 | | | |
9185 | | | |
9186 --> lily --> rose --> violet --> buttercup
9187 @end group
9188 @end smallexample
9189 @sp 1
9190 @end ifnottex
9191 @ifset print-postscript-figures
9192 @sp 1
9193 @tex
9194 @image{cons-4}
9195 %%%% old method of including an image
9196 % \input /usr/local/lib/tex/inputs/psfig.tex
9197 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-4.eps}}
9198 % \catcode`\@=0 %
9199 @end tex
9200 @sp 1
9201 @end ifset
9202 @ifclear print-postscript-figures
9203 @iftex
9204 @sp 1
9205 @smallexample
9206 @group
9207 bouquet flowers
9208 | |
9209 | ___ ___ ___ ___ | ___ ___ ___ ___
9210 --> | | | | | | --> | | | | | |
9211 |___|___|----> |___|___|----> |___|___|---->|___|___|--> nil
9212 | | | |
9213 | | | |
9214 --> lily --> rose --> violet --> buttercup
9215 @end group
9216 @end smallexample
9217 @sp 1
9218 @end iftex
9219 @end ifclear
9220
9221 @need 1200
9222 @noindent
9223 However, this does not change the value of the symbol
9224 @code{flowers}, as you can see by evaluating the following,
9225
9226 @smallexample
9227 (eq (cdr (cdr bouquet)) flowers)
9228 @end smallexample
9229
9230 @noindent
9231 which returns @code{t} for true.
9232
9233 Until it is reset, @code{flowers} still has the value
9234 @code{(violet buttercup)}; that is, it has the address of the cons
9235 cell whose first address is of @code{violet}. Also, this does not
9236 alter any of the pre-existing cons cells; they are all still there.
9237
9238 Thus, in Lisp, to get the @sc{cdr} of a list, you just get the address
9239 of the next cons cell in the series; to get the @sc{car} of a list,
9240 you get the address of the first element of the list; to @code{cons} a
9241 new element on a list, you add a new cons cell to the front of the list.
9242 That is all there is to it! The underlying structure of Lisp is
9243 brilliantly simple!
9244
9245 And what does the last address in a series of cons cells refer to? It
9246 is the address of the empty list, of @code{nil}.
9247
9248 In summary, when a Lisp variable is set to a value, it is provided with
9249 the address of the list to which the variable refers.
9250
9251 @node Symbols as Chest, List Exercise, Lists diagrammed, List Implementation
9252 @section Symbols as a Chest of Drawers
9253 @cindex Symbols as a Chest of Drawers
9254 @cindex Chest of Drawers, metaphor for a symbol
9255 @cindex Drawers, Chest of, metaphor for a symbol
9256
9257 In an earlier section, I suggested that you might imagine a symbol as
9258 being a chest of drawers. The function definition is put in one
9259 drawer, the value in another, and so on. What is put in the drawer
9260 holding the value can be changed without affecting the contents of the
9261 drawer holding the function definition, and vice-versa.
9262
9263 Actually, what is put in each drawer is the address of the value or
9264 function definition. It is as if you found an old chest in the attic,
9265 and in one of its drawers you found a map giving you directions to
9266 where the buried treasure lies.
9267
9268 (In addition to its name, symbol definition, and variable value, a
9269 symbol has a `drawer' for a @dfn{property list} which can be used to
9270 record other information. Property lists are not discussed here; see
9271 @ref{Property Lists, , Property Lists, elisp, The GNU Emacs Lisp
9272 Reference Manual}.)
9273
9274 @need 1500
9275 Here is a fanciful representation:
9276
9277 @c chest-of-drawers diagram
9278 @ifnottex
9279 @sp 1
9280 @smallexample
9281 @group
9282 Chest of Drawers Contents of Drawers
9283
9284 __ o0O0o __
9285 / \
9286 ---------------------
9287 | directions to | [map to]
9288 | symbol name | bouquet
9289 | |
9290 +---------------------+
9291 | directions to |
9292 | symbol definition | [none]
9293 | |
9294 +---------------------+
9295 | directions to | [map to]
9296 | variable value | (rose violet buttercup)
9297 | |
9298 +---------------------+
9299 | directions to |
9300 | property list | [not described here]
9301 | |
9302 +---------------------+
9303 |/ \|
9304 @end group
9305 @end smallexample
9306 @sp 1
9307 @end ifnottex
9308 @ifset print-postscript-figures
9309 @sp 1
9310 @tex
9311 @image{drawers}
9312 %%%% old method of including an image
9313 % \input /usr/local/lib/tex/inputs/psfig.tex
9314 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/drawers.eps}}
9315 % \catcode`\@=0 %
9316 @end tex
9317 @sp 1
9318 @end ifset
9319 @ifclear print-postscript-figures
9320 @iftex
9321 @sp 1
9322 @smallexample
9323 @group
9324 Chest of Drawers Contents of Drawers
9325
9326 __ o0O0o __
9327 / \
9328 ---------------------
9329 | directions to | [map to]
9330 | symbol name | bouquet
9331 | |
9332 +---------------------+
9333 | directions to |
9334 | symbol definition | [none]
9335 | |
9336 +---------------------+
9337 | directions to | [map to]
9338 | variable value | (rose violet buttercup)
9339 | |
9340 +---------------------+
9341 | directions to |
9342 | property list | [not described here]
9343 | |
9344 +---------------------+
9345 |/ \|
9346 @end group
9347 @end smallexample
9348 @sp 1
9349 @end iftex
9350 @end ifclear
9351
9352 @node List Exercise, , Symbols as Chest, List Implementation
9353 @section Exercise
9354
9355 Set @code{flowers} to @code{violet} and @code{buttercup}. Cons two
9356 more flowers on to this list and set this new list to
9357 @code{more-flowers}. Set the @sc{car} of @code{flowers} to a fish.
9358 What does the @code{more-flowers} list now contain?
9359
9360 @node Yanking, Loops & Recursion, List Implementation, Top
9361 @comment node-name, next, previous, up
9362 @chapter Yanking Text Back
9363 @findex yank
9364 @findex rotate-yank-pointer
9365 @cindex Text retrieval
9366 @cindex Retrieving text
9367 @cindex Pasting text
9368
9369 Whenever you cut text out of a buffer with a `kill' command in GNU Emacs,
9370 you can bring it back with a `yank' command. The text that is cut out of
9371 the buffer is put in the kill ring and the yank commands insert the
9372 appropriate contents of the kill ring back into a buffer (not necessarily
9373 the original buffer).
9374
9375 A simple @kbd{C-y} (@code{yank}) command inserts the first item from
9376 the kill ring into the current buffer. If the @kbd{C-y} command is
9377 followed immediately by @kbd{M-y}, the first element is replaced by
9378 the second element. Successive @kbd{M-y} commands replace the second
9379 element with the third, fourth, or fifth element, and so on. When the
9380 last element in the kill ring is reached, it is replaced by the first
9381 element and the cycle is repeated. (Thus the kill ring is called a
9382 `ring' rather than just a `list'. However, the actual data structure
9383 that holds the text is a list.
9384 @xref{Kill Ring, , Handling the Kill Ring}, for the details of how the
9385 list is handled as a ring.)
9386
9387 @menu
9388 * Kill Ring Overview:: The kill ring is a list.
9389 * kill-ring-yank-pointer:: The @code{kill-ring-yank-pointer} variable.
9390 * yank nthcdr Exercises::
9391 @end menu
9392
9393 @node Kill Ring Overview, kill-ring-yank-pointer, Yanking, Yanking
9394 @comment node-name, next, previous, up
9395 @section Kill Ring Overview
9396 @cindex Kill ring overview
9397
9398 The kill ring is a list of textual strings. This is what it looks like:
9399
9400 @smallexample
9401 ("some text" "a different piece of text" "yet more text")
9402 @end smallexample
9403
9404 If this were the contents of my kill ring and I pressed @kbd{C-y}, the
9405 string of characters saying @samp{some text} would be inserted in this
9406 buffer where my cursor is located.
9407
9408 The @code{yank} command is also used for duplicating text by copying it.
9409 The copied text is not cut from the buffer, but a copy of it is put on the
9410 kill ring and is inserted by yanking it back.
9411
9412 Three functions are used for bringing text back from the kill ring:
9413 @code{yank}, which is usually bound to @kbd{C-y}; @code{yank-pop},
9414 which is usually bound to @kbd{M-y}; and @code{rotate-yank-pointer},
9415 which is used by the two other functions.
9416
9417 These functions refer to the kill ring through a variable called the
9418 @code{kill-ring-yank-pointer}. Indeed, the insertion code for both the
9419 @code{yank} and @code{yank-pop} functions is:
9420
9421 @smallexample
9422 (insert (car kill-ring-yank-pointer))
9423 @end smallexample
9424
9425 To begin to understand how @code{yank} and @code{yank-pop} work, it is
9426 first necessary to look at the @code{kill-ring-yank-pointer} variable
9427 and the @code{rotate-yank-pointer} function.
9428
9429 @node kill-ring-yank-pointer, yank nthcdr Exercises, Kill Ring Overview, Yanking
9430 @comment node-name, next, previous, up
9431 @section The @code{kill-ring-yank-pointer} Variable
9432
9433 @code{kill-ring-yank-pointer} is a variable, just as @code{kill-ring} is
9434 a variable. It points to something by being bound to the value of what
9435 it points to, like any other Lisp variable.
9436
9437 @need 1000
9438 Thus, if the value of the kill ring is:
9439
9440 @smallexample
9441 ("some text" "a different piece of text" "yet more text")
9442 @end smallexample
9443
9444 @need 1250
9445 @noindent
9446 and the @code{kill-ring-yank-pointer} points to the second clause, the
9447 value of @code{kill-ring-yank-pointer} is:
9448
9449 @smallexample
9450 ("a different piece of text" "yet more text")
9451 @end smallexample
9452
9453 As explained in the previous chapter (@pxref{List Implementation}), the
9454 computer does not keep two different copies of the text being pointed to
9455 by both the @code{kill-ring} and the @code{kill-ring-yank-pointer}. The
9456 words ``a different piece of text'' and ``yet more text'' are not
9457 duplicated. Instead, the two Lisp variables point to the same pieces of
9458 text. Here is a diagram:
9459
9460 @c cons-cell-diagram #5
9461 @ifnottex
9462 @smallexample
9463 @group
9464 kill-ring kill-ring-yank-pointer
9465 | |
9466 | ___ ___ | ___ ___ ___ ___
9467 ---> | | | --> | | | | | |
9468 |___|___|----> |___|___|--> |___|___|--> nil
9469 | | |
9470 | | |
9471 | | --> "yet more text"
9472 | |
9473 | --> "a different piece of text
9474 |
9475 --> "some text"
9476 @end group
9477 @end smallexample
9478 @sp 1
9479 @end ifnottex
9480 @ifset print-postscript-figures
9481 @sp 1
9482 @tex
9483 @image{cons-5}
9484 %%%% old method of including an image
9485 % \input /usr/local/lib/tex/inputs/psfig.tex
9486 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/cons-5.eps}}
9487 % \catcode`\@=0 %
9488 @end tex
9489 @sp 1
9490 @end ifset
9491 @ifclear print-postscript-figures
9492 @iftex
9493 @smallexample
9494 @group
9495 kill-ring kill-ring-yank-pointer
9496 | |
9497 | ___ ___ | ___ ___ ___ ___
9498 ---> | | | --> | | | | | |
9499 |___|___|----> |___|___|--> |___|___|--> nil
9500 | | |
9501 | | |
9502 | | --> "yet more text"
9503 | |
9504 | --> "a different piece of text
9505 |
9506 --> "some text"
9507 @end group
9508 @end smallexample
9509 @sp 1
9510 @end iftex
9511 @end ifclear
9512
9513 Both the variable @code{kill-ring} and the variable
9514 @code{kill-ring-yank-pointer} are pointers. But the kill ring itself is
9515 usually described as if it were actually what it is composed of. The
9516 @code{kill-ring} is spoken of as if it were the list rather than that it
9517 points to the list. Conversely, the @code{kill-ring-yank-pointer} is
9518 spoken of as pointing to a list.
9519
9520 These two ways of talking about the same thing sound confusing at first but
9521 make sense on reflection. The kill ring is generally thought of as the
9522 complete structure of data that holds the information of what has recently
9523 been cut out of the Emacs buffers. The @code{kill-ring-yank-pointer}
9524 on the other hand, serves to indicate---that is, to `point to'---that part
9525 of the kill ring of which the first element (the @sc{car}) will be
9526 inserted.
9527
9528 The @code{rotate-yank-pointer} function changes the element in the
9529 kill ring to which the @code{kill-ring-yank-pointer} points; when the
9530 pointer is set to point to the next element beyond the end of the kill
9531 ring, it automatically sets it to point to the first element of the
9532 kill ring. This is how the list is transformed into a ring. The
9533 @code{rotate-yank-pointer} function itself is not difficult, but
9534 contains many details. It and the much simpler @code{yank} and
9535 @code{yank-pop} functions are described in an appendix.
9536 @xref{Kill Ring, , Handling the Kill Ring}.
9537
9538 @need 1500
9539 @node yank nthcdr Exercises, , kill-ring-yank-pointer, Yanking
9540 @section Exercises with @code{yank} and @code{nthcdr}
9541
9542 @itemize @bullet
9543 @item
9544 Using @kbd{C-h v} (@code{describe-variable}), look at the value of
9545 your kill ring. Add several items to your kill ring; look at its
9546 value again. Using @kbd{M-y} (@code{yank-pop)}, move all the way
9547 around the kill ring. How many items were in your kill ring? Find
9548 the value of @code{kill-ring-max}. Was your kill ring full, or could
9549 you have kept more blocks of text within it?
9550
9551 @item
9552 Using @code{nthcdr} and @code{car}, construct a series of expressions
9553 to return the first, second, third, and fourth elements of a list.
9554 @end itemize
9555
9556 @node Loops & Recursion, Regexp Search, Yanking, Top
9557 @comment node-name, next, previous, up
9558 @chapter Loops and Recursion
9559 @cindex Loops and recursion
9560 @cindex Recursion and loops
9561 @cindex Repetition (loops)
9562
9563 Emacs Lisp has two primary ways to cause an expression, or a series of
9564 expressions, to be evaluated repeatedly: one uses a @code{while}
9565 loop, and the other uses @dfn{recursion}.
9566
9567 Repetition can be very valuable. For example, to move forward four
9568 sentences, you need only write a program that will move forward one
9569 sentence and then repeat the process four times. Since a computer does
9570 not get bored or tired, such repetitive action does not have the
9571 deleterious effects that excessive or the wrong kinds of repetition can
9572 have on humans.
9573
9574 People mostly write Emacs Lisp functions using @code{while} loops and
9575 their kin; but you can use recursion, which provides a very powerful
9576 way to think about and then to solve problems@footnote{You can write
9577 recursive functions to be frugal or wasteful of mental or computer
9578 resources; as it happens, methods that people find easy---that are
9579 frugal of `mental resources'---sometimes use considerable computer
9580 resources. Emacs was designed to run on machines that we now consider
9581 limited and its default settings are conservative. You may want to
9582 increase the values of @code{max-specpdl-size} and
9583 @code{max-lisp-eval-depth}. In my @file{.emacs} file, I set them to
9584 15 and 30 times their default value.}.
9585
9586 @menu
9587 * while:: Causing a stretch of code to repeat.
9588 * dolist dotimes::
9589 * Recursion:: Causing a function to call itself.
9590 * Looping exercise::
9591 @end menu
9592
9593 @node while, dolist dotimes, Loops & Recursion, Loops & Recursion
9594 @comment node-name, next, previous, up
9595 @section @code{while}
9596 @cindex Loops
9597 @findex while
9598
9599 The @code{while} special form tests whether the value returned by
9600 evaluating its first argument is true or false. This is similar to what
9601 the Lisp interpreter does with an @code{if}; what the interpreter does
9602 next, however, is different.
9603
9604 In a @code{while} expression, if the value returned by evaluating the
9605 first argument is false, the Lisp interpreter skips the rest of the
9606 expression (the @dfn{body} of the expression) and does not evaluate it.
9607 However, if the value is true, the Lisp interpreter evaluates the body
9608 of the expression and then again tests whether the first argument to
9609 @code{while} is true or false. If the value returned by evaluating the
9610 first argument is again true, the Lisp interpreter again evaluates the
9611 body of the expression.
9612
9613 @need 1200
9614 The template for a @code{while} expression looks like this:
9615
9616 @smallexample
9617 @group
9618 (while @var{true-or-false-test}
9619 @var{body}@dots{})
9620 @end group
9621 @end smallexample
9622
9623 @menu
9624 * Looping with while:: Repeat so long as test returns true.
9625 * Loop Example:: A @code{while} loop that uses a list.
9626 * print-elements-of-list:: Uses @code{while}, @code{car}, @code{cdr}.
9627 * Incrementing Loop:: A loop with an incrementing counter.
9628 * Decrementing Loop:: A loop with a decrementing counter.
9629 @end menu
9630
9631 @node Looping with while, Loop Example, while, while
9632 @ifnottex
9633 @unnumberedsubsec Looping with @code{while}
9634 @end ifnottex
9635
9636 So long as the true-or-false-test of the @code{while} expression
9637 returns a true value when it is evaluated, the body is repeatedly
9638 evaluated. This process is called a loop since the Lisp interpreter
9639 repeats the same thing again and again, like an airplane doing a loop.
9640 When the result of evaluating the true-or-false-test is false, the
9641 Lisp interpreter does not evaluate the rest of the @code{while}
9642 expression and `exits the loop'.
9643
9644 Clearly, if the value returned by evaluating the first argument to
9645 @code{while} is always true, the body following will be evaluated
9646 again and again @dots{} and again @dots{} forever. Conversely, if the
9647 value returned is never true, the expressions in the body will never
9648 be evaluated. The craft of writing a @code{while} loop consists of
9649 choosing a mechanism such that the true-or-false-test returns true
9650 just the number of times that you want the subsequent expressions to
9651 be evaluated, and then have the test return false.
9652
9653 The value returned by evaluating a @code{while} is the value of the
9654 true-or-false-test. An interesting consequence of this is that a
9655 @code{while} loop that evaluates without error will return @code{nil}
9656 or false regardless of whether it has looped 1 or 100 times or none at
9657 all. A @code{while} expression that evaluates successfully never
9658 returns a true value! What this means is that @code{while} is always
9659 evaluated for its side effects, which is to say, the consequences of
9660 evaluating the expressions within the body of the @code{while} loop.
9661 This makes sense. It is not the mere act of looping that is desired,
9662 but the consequences of what happens when the expressions in the loop
9663 are repeatedly evaluated.
9664
9665 @node Loop Example, print-elements-of-list, Looping with while, while
9666 @comment node-name, next, previous, up
9667 @subsection A @code{while} Loop and a List
9668
9669 A common way to control a @code{while} loop is to test whether a list
9670 has any elements. If it does, the loop is repeated; but if it does not,
9671 the repetition is ended. Since this is an important technique, we will
9672 create a short example to illustrate it.
9673
9674 A simple way to test whether a list has elements is to evaluate the
9675 list: if it has no elements, it is an empty list and will return the
9676 empty list, @code{()}, which is a synonym for @code{nil} or false. On
9677 the other hand, a list with elements will return those elements when it
9678 is evaluated. Since Emacs Lisp considers as true any value that is not
9679 @code{nil}, a list that returns elements will test true in a
9680 @code{while} loop.
9681
9682 @need 1200
9683 For example, you can set the variable @code{empty-list} to @code{nil} by
9684 evaluating the following @code{setq} expression:
9685
9686 @smallexample
9687 (setq empty-list ())
9688 @end smallexample
9689
9690 @noindent
9691 After evaluating the @code{setq} expression, you can evaluate the
9692 variable @code{empty-list} in the usual way, by placing the cursor after
9693 the symbol and typing @kbd{C-x C-e}; @code{nil} will appear in your
9694 echo area:
9695
9696 @smallexample
9697 empty-list
9698 @end smallexample
9699
9700 On the other hand, if you set a variable to be a list with elements, the
9701 list will appear when you evaluate the variable, as you can see by
9702 evaluating the following two expressions:
9703
9704 @smallexample
9705 @group
9706 (setq animals '(gazelle giraffe lion tiger))
9707
9708 animals
9709 @end group
9710 @end smallexample
9711
9712 Thus, to create a @code{while} loop that tests whether there are any
9713 items in the list @code{animals}, the first part of the loop will be
9714 written like this:
9715
9716 @smallexample
9717 @group
9718 (while animals
9719 @dots{}
9720 @end group
9721 @end smallexample
9722
9723 @noindent
9724 When the @code{while} tests its first argument, the variable
9725 @code{animals} is evaluated. It returns a list. So long as the list
9726 has elements, the @code{while} considers the results of the test to be
9727 true; but when the list is empty, it considers the results of the test
9728 to be false.
9729
9730 To prevent the @code{while} loop from running forever, some mechanism
9731 needs to be provided to empty the list eventually. An oft-used
9732 technique is to have one of the subsequent forms in the @code{while}
9733 expression set the value of the list to be the @sc{cdr} of the list.
9734 Each time the @code{cdr} function is evaluated, the list will be made
9735 shorter, until eventually only the empty list will be left. At this
9736 point, the test of the @code{while} loop will return false, and the
9737 arguments to the @code{while} will no longer be evaluated.
9738
9739 For example, the list of animals bound to the variable @code{animals}
9740 can be set to be the @sc{cdr} of the original list with the
9741 following expression:
9742
9743 @smallexample
9744 (setq animals (cdr animals))
9745 @end smallexample
9746
9747 @noindent
9748 If you have evaluated the previous expressions and then evaluate this
9749 expression, you will see @code{(giraffe lion tiger)} appear in the echo
9750 area. If you evaluate the expression again, @code{(lion tiger)} will
9751 appear in the echo area. If you evaluate it again and yet again,
9752 @code{(tiger)} appears and then the empty list, shown by @code{nil}.
9753
9754 A template for a @code{while} loop that uses the @code{cdr} function
9755 repeatedly to cause the true-or-false-test eventually to test false
9756 looks like this:
9757
9758 @smallexample
9759 @group
9760 (while @var{test-whether-list-is-empty}
9761 @var{body}@dots{}
9762 @var{set-list-to-cdr-of-list})
9763 @end group
9764 @end smallexample
9765
9766 This test and use of @code{cdr} can be put together in a function that
9767 goes through a list and prints each element of the list on a line of its
9768 own.
9769
9770 @node print-elements-of-list, Incrementing Loop, Loop Example, while
9771 @subsection An Example: @code{print-elements-of-list}
9772 @findex print-elements-of-list
9773
9774 The @code{print-elements-of-list} function illustrates a @code{while}
9775 loop with a list.
9776
9777 @cindex @file{*scratch*} buffer
9778 The function requires several lines for its output. If you are
9779 reading this in Emacs 21 or a later version, you can evaluate the
9780 following expression inside of Info, as usual.
9781
9782 If you are using an earlier version of Emacs, you need to copy the
9783 necessary expressions to your @file{*scratch*} buffer and evaluate
9784 them there. This is because the echo area had only one line in the
9785 earlier versions.
9786
9787 You can copy the expressions by marking the beginning of the region
9788 with @kbd{C-@key{SPC}} (@code{set-mark-command}), moving the cursor to
9789 the end of the region and then copying the region using @kbd{M-w}
9790 (@code{copy-region-as-kill}). In the @file{*scratch*} buffer, you can
9791 yank the expressions back by typing @kbd{C-y} (@code{yank}).
9792
9793 After you have copied the expressions to the @file{*scratch*} buffer,
9794 evaluate each expression in turn. Be sure to evaluate the last
9795 expression, @code{(print-elements-of-list animals)}, by typing
9796 @kbd{C-u C-x C-e}, that is, by giving an argument to
9797 @code{eval-last-sexp}. This will cause the result of the evaluation
9798 to be printed in the @file{*scratch*} buffer instead of being printed
9799 in the echo area. (Otherwise you will see something like this in your
9800 echo area: @code{^Jgazelle^J^Jgiraffe^J^Jlion^J^Jtiger^Jnil}, in which
9801 each @samp{^J} stands for a `newline'.)
9802
9803 @need 1500
9804 If you are using Emacs 21 or later, you can evaluate these expressions
9805 directly in the Info buffer, and the echo area will grow to show the
9806 results.
9807
9808 @smallexample
9809 @group
9810 (setq animals '(gazelle giraffe lion tiger))
9811
9812 (defun print-elements-of-list (list)
9813 "Print each element of LIST on a line of its own."
9814 (while list
9815 (print (car list))
9816 (setq list (cdr list))))
9817
9818 (print-elements-of-list animals)
9819 @end group
9820 @end smallexample
9821
9822 @need 1200
9823 @noindent
9824 When you evaluate the three expressions in sequence, you will see
9825 this:
9826
9827 @smallexample
9828 @group
9829 gazelle
9830
9831 giraffe
9832
9833 lion
9834
9835 tiger
9836 nil
9837 @end group
9838 @end smallexample
9839
9840 Each element of the list is printed on a line of its own (that is what
9841 the function @code{print} does) and then the value returned by the
9842 function is printed. Since the last expression in the function is the
9843 @code{while} loop, and since @code{while} loops always return
9844 @code{nil}, a @code{nil} is printed after the last element of the list.
9845
9846 @node Incrementing Loop, Decrementing Loop, print-elements-of-list, while
9847 @comment node-name, next, previous, up
9848 @subsection A Loop with an Incrementing Counter
9849
9850 A loop is not useful unless it stops when it ought. Besides
9851 controlling a loop with a list, a common way of stopping a loop is to
9852 write the first argument as a test that returns false when the correct
9853 number of repetitions are complete. This means that the loop must
9854 have a counter---an expression that counts how many times the loop
9855 repeats itself.
9856
9857 The test can be an expression such as @code{(< count desired-number)}
9858 which returns @code{t} for true if the value of @code{count} is less
9859 than the @code{desired-number} of repetitions and @code{nil} for false if
9860 the value of @code{count} is equal to or is greater than the
9861 @code{desired-number}. The expression that increments the count can be
9862 a simple @code{setq} such as @code{(setq count (1+ count))}, where
9863 @code{1+} is a built-in function in Emacs Lisp that adds 1 to its
9864 argument. (The expression @w{@code{(1+ count)}} has the same result as
9865 @w{@code{(+ count 1)}}, but is easier for a human to read.)
9866
9867 @need 1250
9868 The template for a @code{while} loop controlled by an incrementing
9869 counter looks like this:
9870
9871 @smallexample
9872 @group
9873 @var{set-count-to-initial-value}
9874 (while (< count desired-number) ; @r{true-or-false-test}
9875 @var{body}@dots{}
9876 (setq count (1+ count))) ; @r{incrementer}
9877 @end group
9878 @end smallexample
9879
9880 @noindent
9881 Note that you need to set the initial value of @code{count}; usually it
9882 is set to 1.
9883
9884 @menu
9885 * Incrementing Example:: Counting pebbles in a triangle.
9886 * Inc Example parts:: The parts of the function definition.
9887 * Inc Example altogether:: Putting the function definition together.
9888 @end menu
9889
9890 @node Incrementing Example, Inc Example parts, Incrementing Loop, Incrementing Loop
9891 @unnumberedsubsubsec Example with incrementing counter
9892
9893 Suppose you are playing on the beach and decide to make a triangle of
9894 pebbles, putting one pebble in the first row, two in the second row,
9895 three in the third row and so on, like this:
9896
9897 @sp 1
9898 @c pebble diagram
9899 @ifnottex
9900 @smallexample
9901 @group
9902 *
9903 * *
9904 * * *
9905 * * * *
9906 @end group
9907 @end smallexample
9908 @end ifnottex
9909 @iftex
9910 @smallexample
9911 @group
9912 @bullet{}
9913 @bullet{} @bullet{}
9914 @bullet{} @bullet{} @bullet{}
9915 @bullet{} @bullet{} @bullet{} @bullet{}
9916 @end group
9917 @end smallexample
9918 @end iftex
9919 @sp 1
9920
9921 @noindent
9922 (About 2500 years ago, Pythagoras and others developed the beginnings of
9923 number theory by considering questions such as this.)
9924
9925 Suppose you want to know how many pebbles you will need to make a
9926 triangle with 7 rows?
9927
9928 Clearly, what you need to do is add up the numbers from 1 to 7. There
9929 are two ways to do this; start with the smallest number, one, and add up
9930 the list in sequence, 1, 2, 3, 4 and so on; or start with the largest
9931 number and add the list going down: 7, 6, 5, 4 and so on. Because both
9932 mechanisms illustrate common ways of writing @code{while} loops, we will
9933 create two examples, one counting up and the other counting down. In
9934 this first example, we will start with 1 and add 2, 3, 4 and so on.
9935
9936 If you are just adding up a short list of numbers, the easiest way to do
9937 it is to add up all the numbers at once. However, if you do not know
9938 ahead of time how many numbers your list will have, or if you want to be
9939 prepared for a very long list, then you need to design your addition so
9940 that what you do is repeat a simple process many times instead of doing
9941 a more complex process once.
9942
9943 For example, instead of adding up all the pebbles all at once, what you
9944 can do is add the number of pebbles in the first row, 1, to the number
9945 in the second row, 2, and then add the total of those two rows to the
9946 third row, 3. Then you can add the number in the fourth row, 4, to the
9947 total of the first three rows; and so on.
9948
9949 The critical characteristic of the process is that each repetitive
9950 action is simple. In this case, at each step we add only two numbers,
9951 the number of pebbles in the row and the total already found. This
9952 process of adding two numbers is repeated again and again until the last
9953 row has been added to the total of all the preceding rows. In a more
9954 complex loop the repetitive action might not be so simple, but it will
9955 be simpler than doing everything all at once.
9956
9957 @node Inc Example parts, Inc Example altogether, Incrementing Example, Incrementing Loop
9958 @unnumberedsubsubsec The parts of the function definition
9959
9960 The preceding analysis gives us the bones of our function definition:
9961 first, we will need a variable that we can call @code{total} that will
9962 be the total number of pebbles. This will be the value returned by
9963 the function.
9964
9965 Second, we know that the function will require an argument: this
9966 argument will be the total number of rows in the triangle. It can be
9967 called @code{number-of-rows}.
9968
9969 Finally, we need a variable to use as a counter. We could call this
9970 variable @code{counter}, but a better name is @code{row-number}.
9971 That is because what the counter does is count rows, and a program
9972 should be written to be as understandable as possible.
9973
9974 When the Lisp interpreter first starts evaluating the expressions in the
9975 function, the value of @code{total} should be set to zero, since we have
9976 not added anything to it. Then the function should add the number of
9977 pebbles in the first row to the total, and then add the number of
9978 pebbles in the second to the total, and then add the number of
9979 pebbles in the third row to the total, and so on, until there are no
9980 more rows left to add.
9981
9982 Both @code{total} and @code{row-number} are used only inside the
9983 function, so they can be declared as local variables with @code{let}
9984 and given initial values. Clearly, the initial value for @code{total}
9985 should be 0. The initial value of @code{row-number} should be 1,
9986 since we start with the first row. This means that the @code{let}
9987 statement will look like this:
9988
9989 @smallexample
9990 @group
9991 (let ((total 0)
9992 (row-number 1))
9993 @var{body}@dots{})
9994 @end group
9995 @end smallexample
9996
9997 After the internal variables are declared and bound to their initial
9998 values, we can begin the @code{while} loop. The expression that serves
9999 as the test should return a value of @code{t} for true so long as the
10000 @code{row-number} is less than or equal to the @code{number-of-rows}.
10001 (If the expression tests true only so long as the row number is less
10002 than the number of rows in the triangle, the last row will never be
10003 added to the total; hence the row number has to be either less than or
10004 equal to the number of rows.)
10005
10006 @need 1500
10007 @findex <= @r{(less than or equal)}
10008 Lisp provides the @code{<=} function that returns true if the value of
10009 its first argument is less than or equal to the value of its second
10010 argument and false otherwise. So the expression that the @code{while}
10011 will evaluate as its test should look like this:
10012
10013 @smallexample
10014 (<= row-number number-of-rows)
10015 @end smallexample
10016
10017 The total number of pebbles can be found by repeatedly adding the number
10018 of pebbles in a row to the total already found. Since the number of
10019 pebbles in the row is equal to the row number, the total can be found by
10020 adding the row number to the total. (Clearly, in a more complex
10021 situation, the number of pebbles in the row might be related to the row
10022 number in a more complicated way; if this were the case, the row number
10023 would be replaced by the appropriate expression.)
10024
10025 @smallexample
10026 (setq total (+ total row-number))
10027 @end smallexample
10028
10029 @noindent
10030 What this does is set the new value of @code{total} to be equal to the
10031 sum of adding the number of pebbles in the row to the previous total.
10032
10033 After setting the value of @code{total}, the conditions need to be
10034 established for the next repetition of the loop, if there is one. This
10035 is done by incrementing the value of the @code{row-number} variable,
10036 which serves as a counter. After the @code{row-number} variable has
10037 been incremented, the true-or-false-test at the beginning of the
10038 @code{while} loop tests whether its value is still less than or equal to
10039 the value of the @code{number-of-rows} and if it is, adds the new value
10040 of the @code{row-number} variable to the @code{total} of the previous
10041 repetition of the loop.
10042
10043 @need 1200
10044 The built-in Emacs Lisp function @code{1+} adds 1 to a number, so the
10045 @code{row-number} variable can be incremented with this expression:
10046
10047 @smallexample
10048 (setq row-number (1+ row-number))
10049 @end smallexample
10050
10051 @node Inc Example altogether, , Inc Example parts, Incrementing Loop
10052 @unnumberedsubsubsec Putting the function definition together
10053
10054 We have created the parts for the function definition; now we need to
10055 put them together.
10056
10057 @need 800
10058 First, the contents of the @code{while} expression:
10059
10060 @smallexample
10061 @group
10062 (while (<= row-number number-of-rows) ; @r{true-or-false-test}
10063 (setq total (+ total row-number))
10064 (setq row-number (1+ row-number))) ; @r{incrementer}
10065 @end group
10066 @end smallexample
10067
10068 Along with the @code{let} expression varlist, this very nearly
10069 completes the body of the function definition. However, it requires
10070 one final element, the need for which is somewhat subtle.
10071
10072 The final touch is to place the variable @code{total} on a line by
10073 itself after the @code{while} expression. Otherwise, the value returned
10074 by the whole function is the value of the last expression that is
10075 evaluated in the body of the @code{let}, and this is the value
10076 returned by the @code{while}, which is always @code{nil}.
10077
10078 This may not be evident at first sight. It almost looks as if the
10079 incrementing expression is the last expression of the whole function.
10080 But that expression is part of the body of the @code{while}; it is the
10081 last element of the list that starts with the symbol @code{while}.
10082 Moreover, the whole of the @code{while} loop is a list within the body
10083 of the @code{let}.
10084
10085 @need 1250
10086 In outline, the function will look like this:
10087
10088 @smallexample
10089 @group
10090 (defun @var{name-of-function} (@var{argument-list})
10091 "@var{documentation}@dots{}"
10092 (let (@var{varlist})
10093 (while (@var{true-or-false-test})
10094 @var{body-of-while}@dots{} )
10095 @dots{} ) ; @r{Need final expression here.}
10096 @end group
10097 @end smallexample
10098
10099 The result of evaluating the @code{let} is what is going to be returned
10100 by the @code{defun} since the @code{let} is not embedded within any
10101 containing list, except for the @code{defun} as a whole. However, if
10102 the @code{while} is the last element of the @code{let} expression, the
10103 function will always return @code{nil}. This is not what we want!
10104 Instead, what we want is the value of the variable @code{total}. This
10105 is returned by simply placing the symbol as the last element of the list
10106 starting with @code{let}. It gets evaluated after the preceding
10107 elements of the list are evaluated, which means it gets evaluated after
10108 it has been assigned the correct value for the total.
10109
10110 It may be easier to see this by printing the list starting with
10111 @code{let} all on one line. This format makes it evident that the
10112 @var{varlist} and @code{while} expressions are the second and third
10113 elements of the list starting with @code{let}, and the @code{total} is
10114 the last element:
10115
10116 @smallexample
10117 @group
10118 (let (@var{varlist}) (while (@var{true-or-false-test}) @var{body-of-while}@dots{} ) total)
10119 @end group
10120 @end smallexample
10121
10122 @need 1200
10123 Putting everything together, the @code{triangle} function definition
10124 looks like this:
10125
10126 @smallexample
10127 @group
10128 (defun triangle (number-of-rows) ; @r{Version with}
10129 ; @r{ incrementing counter.}
10130 "Add up the number of pebbles in a triangle.
10131 The first row has one pebble, the second row two pebbles,
10132 the third row three pebbles, and so on.
10133 The argument is NUMBER-OF-ROWS."
10134 @end group
10135 @group
10136 (let ((total 0)
10137 (row-number 1))
10138 (while (<= row-number number-of-rows)
10139 (setq total (+ total row-number))
10140 (setq row-number (1+ row-number)))
10141 total))
10142 @end group
10143 @end smallexample
10144
10145 @need 1200
10146 After you have installed @code{triangle} by evaluating the function, you
10147 can try it out. Here are two examples:
10148
10149 @smallexample
10150 @group
10151 (triangle 4)
10152
10153 (triangle 7)
10154 @end group
10155 @end smallexample
10156
10157 @noindent
10158 The sum of the first four numbers is 10 and the sum of the first seven
10159 numbers is 28.
10160
10161 @node Decrementing Loop, , Incrementing Loop, while
10162 @comment node-name, next, previous, up
10163 @subsection Loop with a Decrementing Counter
10164
10165 Another common way to write a @code{while} loop is to write the test
10166 so that it determines whether a counter is greater than zero. So long
10167 as the counter is greater than zero, the loop is repeated. But when
10168 the counter is equal to or less than zero, the loop is stopped. For
10169 this to work, the counter has to start out greater than zero and then
10170 be made smaller and smaller by a form that is evaluated
10171 repeatedly.
10172
10173 The test will be an expression such as @code{(> counter 0)} which
10174 returns @code{t} for true if the value of @code{counter} is greater
10175 than zero, and @code{nil} for false if the value of @code{counter} is
10176 equal to or less than zero. The expression that makes the number
10177 smaller and smaller can be a simple @code{setq} such as @code{(setq
10178 counter (1- counter))}, where @code{1-} is a built-in function in
10179 Emacs Lisp that subtracts 1 from its argument.
10180
10181 @need 1250
10182 The template for a decrementing @code{while} loop looks like this:
10183
10184 @smallexample
10185 @group
10186 (while (> counter 0) ; @r{true-or-false-test}
10187 @var{body}@dots{}
10188 (setq counter (1- counter))) ; @r{decrementer}
10189 @end group
10190 @end smallexample
10191
10192 @menu
10193 * Decrementing Example:: More pebbles on the beach.
10194 * Dec Example parts:: The parts of the function definition.
10195 * Dec Example altogether:: Putting the function definition together.
10196 @end menu
10197
10198 @node Decrementing Example, Dec Example parts, Decrementing Loop, Decrementing Loop
10199 @unnumberedsubsubsec Example with decrementing counter
10200
10201 To illustrate a loop with a decrementing counter, we will rewrite the
10202 @code{triangle} function so the counter decreases to zero.
10203
10204 This is the reverse of the earlier version of the function. In this
10205 case, to find out how many pebbles are needed to make a triangle with
10206 3 rows, add the number of pebbles in the third row, 3, to the number
10207 in the preceding row, 2, and then add the total of those two rows to
10208 the row that precedes them, which is 1.
10209
10210 Likewise, to find the number of pebbles in a triangle with 7 rows, add
10211 the number of pebbles in the seventh row, 7, to the number in the
10212 preceding row, which is 6, and then add the total of those two rows to
10213 the row that precedes them, which is 5, and so on. As in the previous
10214 example, each addition only involves adding two numbers, the total of
10215 the rows already added up and the number of pebbles in the row that is
10216 being added to the total. This process of adding two numbers is
10217 repeated again and again until there are no more pebbles to add.
10218
10219 We know how many pebbles to start with: the number of pebbles in the
10220 last row is equal to the number of rows. If the triangle has seven
10221 rows, the number of pebbles in the last row is 7. Likewise, we know how
10222 many pebbles are in the preceding row: it is one less than the number in
10223 the row.
10224
10225 @node Dec Example parts, Dec Example altogether, Decrementing Example, Decrementing Loop
10226 @unnumberedsubsubsec The parts of the function definition
10227
10228 We start with three variables: the total number of rows in the
10229 triangle; the number of pebbles in a row; and the total number of
10230 pebbles, which is what we want to calculate. These variables can be
10231 named @code{number-of-rows}, @code{number-of-pebbles-in-row}, and
10232 @code{total}, respectively.
10233
10234 Both @code{total} and @code{number-of-pebbles-in-row} are used only
10235 inside the function and are declared with @code{let}. The initial
10236 value of @code{total} should, of course, be zero. However, the
10237 initial value of @code{number-of-pebbles-in-row} should be equal to
10238 the number of rows in the triangle, since the addition will start with
10239 the longest row.
10240
10241 @need 1250
10242 This means that the beginning of the @code{let} expression will look
10243 like this:
10244
10245 @smallexample
10246 @group
10247 (let ((total 0)
10248 (number-of-pebbles-in-row number-of-rows))
10249 @var{body}@dots{})
10250 @end group
10251 @end smallexample
10252
10253 The total number of pebbles can be found by repeatedly adding the number
10254 of pebbles in a row to the total already found, that is, by repeatedly
10255 evaluating the following expression:
10256
10257 @smallexample
10258 (setq total (+ total number-of-pebbles-in-row))
10259 @end smallexample
10260
10261 @noindent
10262 After the @code{number-of-pebbles-in-row} is added to the @code{total},
10263 the @code{number-of-pebbles-in-row} should be decremented by one, since
10264 the next time the loop repeats, the preceding row will be
10265 added to the total.
10266
10267 The number of pebbles in a preceding row is one less than the number of
10268 pebbles in a row, so the built-in Emacs Lisp function @code{1-} can be
10269 used to compute the number of pebbles in the preceding row. This can be
10270 done with the following expression:
10271
10272 @smallexample
10273 @group
10274 (setq number-of-pebbles-in-row
10275 (1- number-of-pebbles-in-row))
10276 @end group
10277 @end smallexample
10278
10279 Finally, we know that the @code{while} loop should stop making repeated
10280 additions when there are no pebbles in a row. So the test for
10281 the @code{while} loop is simply:
10282
10283 @smallexample
10284 (while (> number-of-pebbles-in-row 0)
10285 @end smallexample
10286
10287 @node Dec Example altogether, , Dec Example parts, Decrementing Loop
10288 @unnumberedsubsubsec Putting the function definition together
10289
10290 We can put these expressions together to create a function definition
10291 that works. However, on examination, we find that one of the local
10292 variables is unneeded!
10293
10294 @need 1250
10295 The function definition looks like this:
10296
10297 @smallexample
10298 @group
10299 ;;; @r{First subtractive version.}
10300 (defun triangle (number-of-rows)
10301 "Add up the number of pebbles in a triangle."
10302 (let ((total 0)
10303 (number-of-pebbles-in-row number-of-rows))
10304 (while (> number-of-pebbles-in-row 0)
10305 (setq total (+ total number-of-pebbles-in-row))
10306 (setq number-of-pebbles-in-row
10307 (1- number-of-pebbles-in-row)))
10308 total))
10309 @end group
10310 @end smallexample
10311
10312 As written, this function works.
10313
10314 However, we do not need @code{number-of-pebbles-in-row}.
10315
10316 @cindex Argument as local variable
10317 When the @code{triangle} function is evaluated, the symbol
10318 @code{number-of-rows} will be bound to a number, giving it an initial
10319 value. That number can be changed in the body of the function as if
10320 it were a local variable, without any fear that such a change will
10321 effect the value of the variable outside of the function. This is a
10322 very useful characteristic of Lisp; it means that the variable
10323 @code{number-of-rows} can be used anywhere in the function where
10324 @code{number-of-pebbles-in-row} is used.
10325
10326 @need 800
10327 Here is a second version of the function written a bit more cleanly:
10328
10329 @smallexample
10330 @group
10331 (defun triangle (number) ; @r{Second version.}
10332 "Return sum of numbers 1 through NUMBER inclusive."
10333 (let ((total 0))
10334 (while (> number 0)
10335 (setq total (+ total number))
10336 (setq number (1- number)))
10337 total))
10338 @end group
10339 @end smallexample
10340
10341 In brief, a properly written @code{while} loop will consist of three parts:
10342
10343 @enumerate
10344 @item
10345 A test that will return false after the loop has repeated itself the
10346 correct number of times.
10347
10348 @item
10349 An expression the evaluation of which will return the value desired
10350 after being repeatedly evaluated.
10351
10352 @item
10353 An expression to change the value passed to the true-or-false-test so
10354 that the test returns false after the loop has repeated itself the right
10355 number of times.
10356 @end enumerate
10357
10358 @node dolist dotimes, Recursion, while, Loops & Recursion
10359 @comment node-name, next, previous, up
10360 @section Save your time: @code{dolist} and @code{dotimes}
10361
10362 In addition to @code{while}, both @code{dolist} and @code{dotimes}
10363 provide for looping. Sometimes these are quicker to write than the
10364 equivalent @code{while} loop. Both are Lisp macros. (@xref{Macros, ,
10365 Macros, elisp, The GNU Emacs Lisp Reference Manual}. )
10366
10367 @code{dolist} works like a @code{while} loop that `@sc{cdr}s down a
10368 list': @code{dolist} automatically shortens the list each time it
10369 loops---takes the @sc{cdr} of the list---and binds the @sc{car} of
10370 each shorter version of the list to the first of its arguments.
10371
10372 @code{dotimes} loops a specific number of times: you specify the number.
10373
10374 @menu
10375 * dolist::
10376 * dotimes::
10377 @end menu
10378
10379 @node dolist, dotimes, dolist dotimes, dolist dotimes
10380 @unnumberedsubsubsec The @code{dolist} Macro
10381 @findex dolist
10382
10383 Suppose, for example, you want to reverse a list, so that
10384 ``first'' ``second'' ``third'' becomes ``third'' ``second'' ``first''.
10385
10386 @need 1250
10387 In practice, you would use the @code{reverse} function, like this:
10388
10389 @smallexample
10390 @group
10391 (setq animals '(gazelle giraffe lion tiger))
10392
10393 (reverse animals)
10394 @end group
10395 @end smallexample
10396
10397 @need 800
10398 @noindent
10399 Here is how you could reverse the list using a @code{while} loop:
10400
10401 @smallexample
10402 @group
10403 (setq animals '(gazelle giraffe lion tiger))
10404
10405 (defun reverse-list-with-while (list)
10406 "Using while, reverse the order of LIST."
10407 (let (value) ; make sure list starts empty
10408 (while list
10409 (setq value (cons (car list) value))
10410 (setq list (cdr list)))
10411 value))
10412
10413 (reverse-list-with-while animals)
10414 @end group
10415 @end smallexample
10416
10417 @need 800
10418 @noindent
10419 And here is how you could use the @code{dolist} macro:
10420
10421 @smallexample
10422 @group
10423 (setq animals '(gazelle giraffe lion tiger))
10424
10425 (defun reverse-list-with-dolist (list)
10426 "Using dolist, reverse the order of LIST."
10427 (let (value) ; make sure list starts empty
10428 (dolist (element list value)
10429 (setq value (cons element value)))))
10430
10431 (reverse-list-with-dolist animals)
10432 @end group
10433 @end smallexample
10434
10435 @need 1250
10436 @noindent
10437 In Info, you can place your cursor after the closing parenthesis of
10438 each expression and type @kbd{C-x C-e}; in each case, you should see
10439
10440 @smallexample
10441 (tiger lion giraffe gazelle)
10442 @end smallexample
10443
10444 @noindent
10445 in the echo area.
10446
10447 For this example, the existing @code{reverse} function is obviously best.
10448 The @code{while} loop is just like our first example (@pxref{Loop
10449 Example, , A @code{while} Loop and a List}). The @code{while} first
10450 checks whether the list has elements; if so, it constructs a new list
10451 by adding the first element of the list to the existing list (which in
10452 the first iteration of the loop is @code{nil}). Since the second
10453 element is prepended in front of the first element, and the third
10454 element is prepended in front of the second element, the list is reversed.
10455
10456 In the expression using a @code{while} loop,
10457 the @w{@code{(setq list (cdr list))}}
10458 expression shortens the list, so the @code{while} loop eventually
10459 stops. In addition, it provides the @code{cons} expression with a new
10460 first element by creating a new and shorter list at each repetition of
10461 the loop.
10462
10463 The @code{dolist} expression does very much the same as the
10464 @code{while} expression, except that the @code{dolist} macro does some
10465 of the work you have to do when writing a @code{while} expression.
10466
10467 Like a @code{while} loop, a @code{dolist} loops. What is different is
10468 that it automatically shortens the list each time it loops --- it
10469 `@sc{cdr}s down the list' on its own --- and it automatically binds
10470 the @sc{car} of each shorter version of the list to the first of its
10471 arguments.
10472
10473 In the example, the @sc{car} of each shorter version of the list is
10474 referred to using the symbol @samp{element}, the list itself is called
10475 @samp{list}, and the value returned is called @samp{value}. The
10476 remainder of the @code{dolist} expression is the body.
10477
10478 The @code{dolist} expression binds the @sc{car} of each shorter
10479 version of the list to @code{element} and then evaluates the body of
10480 the expression; and repeats the loop. The result is returned in
10481 @code{value}.
10482
10483 @node dotimes, , dolist, dolist dotimes
10484 @unnumberedsubsubsec The @code{dotimes} Macro
10485 @findex dotimes
10486
10487 The @code{dotimes} macro is similar to @code{dolist}, except that it
10488 loops a specific number of times.
10489
10490 The first argument to @code{dotimes} is assigned the numbers 0, 1, 2
10491 and so forth each time around the loop, and the value of the third
10492 argument is returned. You need to provide the value of the second
10493 argument, which is how many times the macro loops.
10494
10495 @need 1250
10496 For example, the following binds the numbers from 0 up to, but not
10497 including, the number 3 to the first argument, @var{number}, and then
10498 constructs a list of the three numbers. (The first number is 0, the
10499 second number is 1, and the third number is 2; this makes a total of
10500 three numbers in all, starting with zero as the first number.)
10501
10502 @smallexample
10503 @group
10504 (let (value) ; otherwise a value is a void variable
10505 (dotimes (number 3 value)
10506 (setq value (cons number value))))
10507
10508 @result{} (2 1 0)
10509 @end group
10510 @end smallexample
10511
10512 @noindent
10513 @code{dotimes} returns @code{value}, so the way to use
10514 @code{dotimes} is to operate on some expression @var{number} number of
10515 times and then return the result, either as a list or an atom.
10516
10517 @need 1250
10518 Here is an example of a @code{defun} that uses @code{dotimes} to add
10519 up the number of pebbles in a triangle.
10520
10521 @smallexample
10522 @group
10523 (defun triangle-using-dotimes (number-of-rows)
10524 "Using dotimes, add up the number of pebbles in a triangle."
10525 (let ((total 0)) ; otherwise a total is a void variable
10526 (dotimes (number number-of-rows total)
10527 (setq total (+ total (1+ number))))))
10528
10529 (triangle-using-dotimes 4)
10530 @end group
10531 @end smallexample
10532
10533 @node Recursion, Looping exercise, dolist dotimes, Loops & Recursion
10534 @comment node-name, next, previous, up
10535 @section Recursion
10536 @cindex Recursion
10537
10538 A recursive function contains code that tells the Lisp interpreter to
10539 call a program that runs exactly like itself, but with slightly
10540 different arguments. The code runs exactly the same because it has
10541 the same name. However, even though the program has the same name, it
10542 is not the same entity. It is different. In the jargon, it is a
10543 different `instance'.
10544
10545 Eventually, if the program is written correctly, the `slightly
10546 different arguments' will become sufficiently different from the first
10547 arguments that the final instance will stop.
10548
10549 @menu
10550 * Building Robots:: Same model, different serial number ...
10551 * Recursive Definition Parts:: Walk until you stop ...
10552 * Recursion with list:: Using a list as the test whether to recurse.
10553 * Recursive triangle function::
10554 * Recursion with cond::
10555 * Recursive Patterns:: Often used templates.
10556 * No Deferment:: Don't store up work ...
10557 * No deferment solution::
10558 @end menu
10559
10560 @node Building Robots, Recursive Definition Parts, Recursion, Recursion
10561 @comment node-name, next, previous, up
10562 @subsection Building Robots: Extending the Metaphor
10563 @cindex Building robots
10564 @cindex Robots, building
10565
10566 It is sometimes helpful to think of a running program as a robot that
10567 does a job. In doing its job, a recursive function calls on a second
10568 robot to help it. The second robot is identical to the first in every
10569 way, except that the second robot helps the first and has been
10570 passed different arguments than the first.
10571
10572 In a recursive function, the second robot may call a third; and the
10573 third may call a fourth, and so on. Each of these is a different
10574 entity; but all are clones.
10575
10576 Since each robot has slightly different instructions---the arguments
10577 will differ from one robot to the next---the last robot should know
10578 when to stop.
10579
10580 Let's expand on the metaphor in which a computer program is a robot.
10581
10582 A function definition provides the blueprints for a robot. When you
10583 install a function definition, that is, when you evaluate a
10584 @code{defun} special form, you install the necessary equipment to
10585 build robots. It is as if you were in a factory, setting up an
10586 assembly line. Robots with the same name are built according to the
10587 same blueprints. So they have, as it were, the same `model number',
10588 but a different `serial number'.
10589
10590 We often say that a recursive function `calls itself'. What we mean
10591 is that the instructions in a recursive function cause the Lisp
10592 interpreter to run a different function that has the same name and
10593 does the same job as the first, but with different arguments.
10594
10595 It is important that the arguments differ from one instance to the
10596 next; otherwise, the process will never stop.
10597
10598 @node Recursive Definition Parts, Recursion with list, Building Robots, Recursion
10599 @comment node-name, next, previous, up
10600 @subsection The Parts of a Recursive Definition
10601 @cindex Parts of a Recursive Definition
10602 @cindex Recursive Definition Parts
10603
10604 A recursive function typically contains a conditional expression which
10605 has three parts:
10606
10607 @enumerate
10608 @item
10609 A true-or-false-test that determines whether the function is called
10610 again, here called the @dfn{do-again-test}.
10611
10612 @item
10613 The name of the function. When this name is called, a new instance of
10614 the function---a new robot, as it were---is created and told what to do.
10615
10616 @item
10617 An expression that returns a different value each time the function is
10618 called, here called the @dfn{next-step-expression}. Consequently, the
10619 argument (or arguments) passed to the new instance of the function
10620 will be different from that passed to the previous instance. This
10621 causes the conditional expression, the @dfn{do-again-test}, to test
10622 false after the correct number of repetitions.
10623 @end enumerate
10624
10625 Recursive functions can be much simpler than any other kind of
10626 function. Indeed, when people first start to use them, they often look
10627 so mysteriously simple as to be incomprehensible. Like riding a
10628 bicycle, reading a recursive function definition takes a certain knack
10629 which is hard at first but then seems simple.
10630
10631 @need 1200
10632 There are several different common recursive patterns. A very simple
10633 pattern looks like this:
10634
10635 @smallexample
10636 @group
10637 (defun @var{name-of-recursive-function} (@var{argument-list})
10638 "@var{documentation}@dots{}"
10639 (if @var{do-again-test}
10640 @var{body}@dots{}
10641 (@var{name-of-recursive-function}
10642 @var{next-step-expression})))
10643 @end group
10644 @end smallexample
10645
10646 Each time a recursive function is evaluated, a new instance of it is
10647 created and told what to do. The arguments tell the instance what to do.
10648
10649 An argument is bound to the value of the next-step-expression. Each
10650 instance runs with a different value of the next-step-expression.
10651
10652 The value in the next-step-expression is used in the do-again-test.
10653
10654 The value returned by the next-step-expression is passed to the new
10655 instance of the function, which evaluates it (or some
10656 transmogrification of it) to determine whether to continue or stop.
10657 The next-step-expression is designed so that the do-again-test returns
10658 false when the function should no longer be repeated.
10659
10660 The do-again-test is sometimes called the @dfn{stop condition},
10661 since it stops the repetitions when it tests false.
10662
10663 @node Recursion with list, Recursive triangle function, Recursive Definition Parts, Recursion
10664 @comment node-name, next, previous, up
10665 @subsection Recursion with a List
10666
10667 The example of a @code{while} loop that printed the elements of a list
10668 of numbers can be written recursively. Here is the code, including
10669 an expression to set the value of the variable @code{animals} to a list.
10670
10671 If you are using Emacs 20 or before, this example must be copied to
10672 the @file{*scratch*} buffer and each expression must be evaluated
10673 there. Use @kbd{C-u C-x C-e} to evaluate the
10674 @code{(print-elements-recursively animals)} expression so that the
10675 results are printed in the buffer; otherwise the Lisp interpreter will
10676 try to squeeze the results into the one line of the echo area.
10677
10678 Also, place your cursor immediately after the last closing parenthesis
10679 of the @code{print-elements-recursively} function, before the comment.
10680 Otherwise, the Lisp interpreter will try to evaluate the comment.
10681
10682 If you are using Emacs 21 or later, you can evaluate this expression
10683 directly in Info.
10684
10685 @findex print-elements-recursively
10686 @smallexample
10687 @group
10688 (setq animals '(gazelle giraffe lion tiger))
10689
10690 (defun print-elements-recursively (list)
10691 "Print each element of LIST on a line of its own.
10692 Uses recursion."
10693 (if list ; @r{do-again-test}
10694 (progn
10695 (print (car list)) ; @r{body}
10696 (print-elements-recursively ; @r{recursive call}
10697 (cdr list))))) ; @r{next-step-expression}
10698
10699 (print-elements-recursively animals)
10700 @end group
10701 @end smallexample
10702
10703 The @code{print-elements-recursively} function first tests whether
10704 there is any content in the list; if there is, the function prints the
10705 first element of the list, the @sc{car} of the list. Then the
10706 function `invokes itself', but gives itself as its argument, not the
10707 whole list, but the second and subsequent elements of the list, the
10708 @sc{cdr} of the list.
10709
10710 Put another way, if the list is not empty, the function invokes
10711 another instance of code that is similar to the initial code, but is a
10712 different thread of execution, with different arguments than the first
10713 instance.
10714
10715 Put in yet another way, if the list is not empty, the first robot
10716 assemblies a second robot and tells it what to do; the second robot is
10717 a different individual from the first, but is the same model.
10718
10719 When the second evaluation occurs, the @code{if} expression is
10720 evaluated and if true, prints the first element of the list it
10721 receives as its argument (which is the second element of the original
10722 list). Then the function `calls itself' with the @sc{cdr} of the list
10723 it is invoked with, which (the second time around) is the @sc{cdr} of
10724 the @sc{cdr} of the original list.
10725
10726 Note that although we say that the function `calls itself', what we
10727 mean is that the Lisp interpreter assembles and instructs a new
10728 instance of the program. The new instance is a clone of the first,
10729 but is a separate individual.
10730
10731 Each time the function `invokes itself', it invokes itself on a
10732 shorter version of the original list. It creates a new instance that
10733 works on a shorter list.
10734
10735 Eventually, the function invokes itself on an empty list. It creates
10736 a new instance whose argument is @code{nil}. The conditional expression
10737 tests the value of @code{list}. Since the value of @code{list} is
10738 @code{nil}, the @code{if} expression tests false so the then-part is
10739 not evaluated. The function as a whole then returns @code{nil}.
10740
10741 @need 1200
10742 When you evaluate @code{(print-elements-recursively animals)} in the
10743 @file{*scratch*} buffer, you see this result:
10744
10745 @smallexample
10746 @group
10747 gazelle
10748
10749 giraffe
10750
10751 lion
10752
10753 tiger
10754 nil
10755 @end group
10756 @end smallexample
10757
10758 @node Recursive triangle function, Recursion with cond, Recursion with list, Recursion
10759 @comment node-name, next, previous, up
10760 @subsection Recursion in Place of a Counter
10761 @findex triangle-recursively
10762
10763 @need 1200
10764 The @code{triangle} function described in a previous section can also
10765 be written recursively. It looks like this:
10766
10767 @smallexample
10768 @group
10769 (defun triangle-recursively (number)
10770 "Return the sum of the numbers 1 through NUMBER inclusive.
10771 Uses recursion."
10772 (if (= number 1) ; @r{do-again-test}
10773 1 ; @r{then-part}
10774 (+ number ; @r{else-part}
10775 (triangle-recursively ; @r{recursive call}
10776 (1- number))))) ; @r{next-step-expression}
10777
10778 (triangle-recursively 7)
10779 @end group
10780 @end smallexample
10781
10782 @noindent
10783 You can install this function by evaluating it and then try it by
10784 evaluating @code{(triangle-recursively 7)}. (Remember to put your
10785 cursor immediately after the last parenthesis of the function
10786 definition, before the comment.) The function evaluates to 28.
10787
10788 To understand how this function works, let's consider what happens in the
10789 various cases when the function is passed 1, 2, 3, or 4 as the value of
10790 its argument.
10791
10792 @menu
10793 * Recursive Example arg of 1 or 2::
10794 * Recursive Example arg of 3 or 4::
10795 @end menu
10796
10797 @node Recursive Example arg of 1 or 2, Recursive Example arg of 3 or 4, Recursive triangle function, Recursive triangle function
10798 @ifnottex
10799 @unnumberedsubsubsec An argument of 1 or 2
10800 @end ifnottex
10801
10802 First, what happens if the value of the argument is 1?
10803
10804 The function has an @code{if} expression after the documentation
10805 string. It tests whether the value of @code{number} is equal to 1; if
10806 so, Emacs evaluates the then-part of the @code{if} expression, which
10807 returns the number 1 as the value of the function. (A triangle with
10808 one row has one pebble in it.)
10809
10810 Suppose, however, that the value of the argument is 2. In this case,
10811 Emacs evaluates the else-part of the @code{if} expression.
10812
10813 @need 1200
10814 The else-part consists of an addition, the recursive call to
10815 @code{triangle-recursively} and a decrementing action; and it looks like
10816 this:
10817
10818 @smallexample
10819 (+ number (triangle-recursively (1- number)))
10820 @end smallexample
10821
10822 When Emacs evaluates this expression, the innermost expression is
10823 evaluated first; then the other parts in sequence. Here are the steps
10824 in detail:
10825
10826 @table @i
10827 @item Step 1 @w{ } Evaluate the innermost expression.
10828
10829 The innermost expression is @code{(1- number)} so Emacs decrements the
10830 value of @code{number} from 2 to 1.
10831
10832 @item Step 2 @w{ } Evaluate the @code{triangle-recursively} function.
10833
10834 The Lisp interpreter creates an individual instance of
10835 @code{triangle-recursively}. It does not matter that this function is
10836 contained within itself. Emacs passes the result Step 1 as the
10837 argument used by this instance of the @code{triangle-recursively}
10838 function
10839
10840 In this case, Emacs evaluates @code{triangle-recursively} with an
10841 argument of 1. This means that this evaluation of
10842 @code{triangle-recursively} returns 1.
10843
10844 @item Step 3 @w{ } Evaluate the value of @code{number}.
10845
10846 The variable @code{number} is the second element of the list that
10847 starts with @code{+}; its value is 2.
10848
10849 @item Step 4 @w{ } Evaluate the @code{+} expression.
10850
10851 The @code{+} expression receives two arguments, the first
10852 from the evaluation of @code{number} (Step 3) and the second from the
10853 evaluation of @code{triangle-recursively} (Step 2).
10854
10855 The result of the addition is the sum of 2 plus 1, and the number 3 is
10856 returned, which is correct. A triangle with two rows has three
10857 pebbles in it.
10858 @end table
10859
10860 @node Recursive Example arg of 3 or 4, , Recursive Example arg of 1 or 2, Recursive triangle function
10861 @unnumberedsubsubsec An argument of 3 or 4
10862
10863 Suppose that @code{triangle-recursively} is called with an argument of
10864 3.
10865
10866 @table @i
10867 @item Step 1 @w{ } Evaluate the do-again-test.
10868
10869 The @code{if} expression is evaluated first. This is the do-again
10870 test and returns false, so the else-part of the @code{if} expression
10871 is evaluated. (Note that in this example, the do-again-test causes
10872 the function to call itself when it tests false, not when it tests
10873 true.)
10874
10875 @item Step 2 @w{ } Evaluate the innermost expression of the else-part.
10876
10877 The innermost expression of the else-part is evaluated, which decrements
10878 3 to 2. This is the next-step-expression.
10879
10880 @item Step 3 @w{ } Evaluate the @code{triangle-recursively} function.
10881
10882 The number 2 is passed to the @code{triangle-recursively} function.
10883
10884 We know what happens when Emacs evaluates @code{triangle-recursively} with
10885 an argument of 2. After going through the sequence of actions described
10886 earlier, it returns a value of 3. So that is what will happen here.
10887
10888 @item Step 4 @w{ } Evaluate the addition.
10889
10890 3 will be passed as an argument to the addition and will be added to the
10891 number with which the function was called, which is 3.
10892 @end table
10893
10894 @noindent
10895 The value returned by the function as a whole will be 6.
10896
10897 Now that we know what will happen when @code{triangle-recursively} is
10898 called with an argument of 3, it is evident what will happen if it is
10899 called with an argument of 4:
10900
10901 @quotation
10902 @need 800
10903 In the recursive call, the evaluation of
10904
10905 @smallexample
10906 (triangle-recursively (1- 4))
10907 @end smallexample
10908
10909 @need 800
10910 @noindent
10911 will return the value of evaluating
10912
10913 @smallexample
10914 (triangle-recursively 3)
10915 @end smallexample
10916
10917 @noindent
10918 which is 6 and this value will be added to 4 by the addition in the
10919 third line.
10920 @end quotation
10921
10922 @noindent
10923 The value returned by the function as a whole will be 10.
10924
10925 Each time @code{triangle-recursively} is evaluated, it evaluates a
10926 version of itself---a different instance of itself---with a smaller
10927 argument, until the argument is small enough so that it does not
10928 evaluate itself.
10929
10930 Note that this particular design for a recursive function
10931 requires that operations be deferred.
10932
10933 Before @code{(triangle-recursively 7)} can calculate its answer, it
10934 must call @code{(triangle-recursively 6)}; and before
10935 @code{(triangle-recursively 6)} can calculate its answer, it must call
10936 @code{(triangle-recursively 5)}; and so on. That is to say, the
10937 calculation that @code{(triangle-recursively 7)} makes must be
10938 deferred until @code{(triangle-recursively 6)} makes its calculation;
10939 and @code{(triangle-recursively 6)} must defer until
10940 @code{(triangle-recursively 5)} completes; and so on.
10941
10942 If each of these instances of @code{triangle-recursively} are thought
10943 of as different robots, the first robot must wait for the second to
10944 complete its job, which must wait until the third completes, and so
10945 on.
10946
10947 There is a way around this kind of waiting, which we will discuss in
10948 @ref{No Deferment, , Recursion without Deferments}.
10949
10950 @node Recursion with cond, Recursive Patterns, Recursive triangle function, Recursion
10951 @comment node-name, next, previous, up
10952 @subsection Recursion Example Using @code{cond}
10953 @findex cond
10954
10955 The version of @code{triangle-recursively} described earlier is written
10956 with the @code{if} special form. It can also be written using another
10957 special form called @code{cond}. The name of the special form
10958 @code{cond} is an abbreviation of the word @samp{conditional}.
10959
10960 Although the @code{cond} special form is not used as often in the
10961 Emacs Lisp sources as @code{if}, it is used often enough to justify
10962 explaining it.
10963
10964 @need 800
10965 The template for a @code{cond} expression looks like this:
10966
10967 @smallexample
10968 @group
10969 (cond
10970 @var{body}@dots{})
10971 @end group
10972 @end smallexample
10973
10974 @noindent
10975 where the @var{body} is a series of lists.
10976
10977 @need 800
10978 Written out more fully, the template looks like this:
10979
10980 @smallexample
10981 @group
10982 (cond
10983 (@var{first-true-or-false-test} @var{first-consequent})
10984 (@var{second-true-or-false-test} @var{second-consequent})
10985 (@var{third-true-or-false-test} @var{third-consequent})
10986 @dots{})
10987 @end group
10988 @end smallexample
10989
10990 When the Lisp interpreter evaluates the @code{cond} expression, it
10991 evaluates the first element (the @sc{car} or true-or-false-test) of
10992 the first expression in a series of expressions within the body of the
10993 @code{cond}.
10994
10995 If the true-or-false-test returns @code{nil} the rest of that
10996 expression, the consequent, is skipped and the true-or-false-test of the
10997 next expression is evaluated. When an expression is found whose
10998 true-or-false-test returns a value that is not @code{nil}, the
10999 consequent of that expression is evaluated. The consequent can be one
11000 or more expressions. If the consequent consists of more than one
11001 expression, the expressions are evaluated in sequence and the value of
11002 the last one is returned. If the expression does not have a consequent,
11003 the value of the true-or-false-test is returned.
11004
11005 If none of the true-or-false-tests test true, the @code{cond} expression
11006 returns @code{nil}.
11007
11008 @need 1250
11009 Written using @code{cond}, the @code{triangle} function looks like this:
11010
11011 @smallexample
11012 @group
11013 (defun triangle-using-cond (number)
11014 (cond ((<= number 0) 0)
11015 ((= number 1) 1)
11016 ((> number 1)
11017 (+ number (triangle-using-cond (1- number))))))
11018 @end group
11019 @end smallexample
11020
11021 @noindent
11022 In this example, the @code{cond} returns 0 if the number is less than or
11023 equal to 0, it returns 1 if the number is 1 and it evaluates @code{(+
11024 number (triangle-using-cond (1- number)))} if the number is greater than
11025 1.
11026
11027 @node Recursive Patterns, No Deferment, Recursion with cond, Recursion
11028 @comment node-name, next, previous, up
11029 @subsection Recursive Patterns
11030 @cindex Recursive Patterns
11031
11032 Here are three common recursive patterns. Each involves a list.
11033 Recursion does not need to involve lists, but Lisp is designed for lists
11034 and this provides a sense of its primal capabilities.
11035
11036 @menu
11037 * Every::
11038 * Accumulate::
11039 * Keep::
11040 @end menu
11041
11042 @node Every, Accumulate, Recursive Patterns, Recursive Patterns
11043 @comment node-name, next, previous, up
11044 @unnumberedsubsubsec Recursive Pattern: @emph{every}
11045 @cindex Every, type of recursive pattern
11046 @cindex Recursive pattern: every
11047
11048 In the @code{every} recursive pattern, an action is performed on every
11049 element of a list.
11050
11051 @need 1500
11052 The basic pattern is:
11053
11054 @itemize @bullet
11055 @item
11056 If a list be empty, return @code{nil}.
11057 @item
11058 Else, act on the beginning of the list (the @sc{car} of the list)
11059 @itemize @minus
11060 @item
11061 through a recursive call by the function on the rest (the
11062 @sc{cdr}) of the list,
11063 @item
11064 and, optionally, combine the acted-on element, using @code{cons},
11065 with the results of acting on the rest.
11066 @end itemize
11067 @end itemize
11068
11069 @need 1500
11070 Here is example:
11071
11072 @smallexample
11073 @group
11074 (defun square-each (numbers-list)
11075 "Square each of a NUMBERS LIST, recursively."
11076 (if (not numbers-list) ; do-again-test
11077 nil
11078 (cons
11079 (* (car numbers-list) (car numbers-list))
11080 (square-each (cdr numbers-list))))) ; next-step-expression
11081 @end group
11082
11083 @group
11084 (square-each '(1 2 3))
11085 @result{} (1 4 9)
11086 @end group
11087 @end smallexample
11088
11089 @need 1200
11090 @noindent
11091 If @code{numbers-list} is empty, do nothing. But if it has content,
11092 construct a list combining the square of the first number in the list
11093 with the result of the recursive call.
11094
11095 (The example follows the pattern exactly: @code{nil} is returned if
11096 the numbers' list is empty. In practice, you would write the
11097 conditional so it carries out the action when the numbers' list is not
11098 empty.)
11099
11100 The @code{print-elements-recursively} function (@pxref{Recursion with
11101 list, , Recursion with a List}) is another example of an @code{every}
11102 pattern, except in this case, rather than bring the results together
11103 using @code{cons}, we print each element of output.
11104
11105 @need 1250
11106 The @code{print-elements-recursively} function looks like this:
11107
11108 @smallexample
11109 @group
11110 (setq animals '(gazelle giraffe lion tiger))
11111 @end group
11112
11113 @group
11114 (defun print-elements-recursively (list)
11115 "Print each element of LIST on a line of its own.
11116 Uses recursion."
11117 (if list ; @r{do-again-test}
11118 (progn
11119 (print (car list)) ; @r{body}
11120 (print-elements-recursively ; @r{recursive call}
11121 (cdr list))))) ; @r{next-step-expression}
11122
11123 (print-elements-recursively animals)
11124 @end group
11125 @end smallexample
11126
11127 @need 1500
11128 The pattern for @code{print-elements-recursively} is:
11129
11130 @itemize @bullet
11131 @item
11132 If the list be empty, do nothing.
11133 @item
11134 But if the list has at least one element,
11135 @itemize @minus
11136 @item
11137 act on the beginning of the list (the @sc{car} of the list),
11138 @item
11139 and make a recursive call on the rest (the @sc{cdr}) of the list.
11140 @end itemize
11141 @end itemize
11142
11143 @node Accumulate, Keep, Every, Recursive Patterns
11144 @comment node-name, next, previous, up
11145 @unnumberedsubsubsec Recursive Pattern: @emph{accumulate}
11146 @cindex Accumulate, type of recursive pattern
11147 @cindex Recursive pattern: accumulate
11148
11149 Another recursive pattern is called the @code{accumulate} pattern. In
11150 the @code{accumulate} recursive pattern, an action is performed on
11151 every element of a list and the result of that action is accumulated
11152 with the results of performing the action on the other elements.
11153
11154 This is very like the `every' pattern using @code{cons}, except that
11155 @code{cons} is not used, but some other combiner.
11156
11157 @need 1500
11158 The pattern is:
11159
11160 @itemize @bullet
11161 @item
11162 If a list be empty, return zero or some other constant.
11163 @item
11164 Else, act on the beginning of the list (the @sc{car} of the list),
11165 @itemize @minus
11166 @item
11167 and combine that acted-on element, using @code{+} or
11168 some other combining function, with
11169 @item
11170 a recursive call by the function on the rest (the @sc{cdr}) of the list.
11171 @end itemize
11172 @end itemize
11173
11174 @need 1500
11175 Here is an example:
11176
11177 @smallexample
11178 @group
11179 (defun add-elements (numbers-list)
11180 "Add the elements of NUMBERS-LIST together."
11181 (if (not numbers-list)
11182 0
11183 (+ (car numbers-list) (add-elements (cdr numbers-list)))))
11184 @end group
11185
11186 @group
11187 (add-elements '(1 2 3 4))
11188 @result{} 10
11189 @end group
11190 @end smallexample
11191
11192 @xref{Files List, , Making a List of Files}, for an example of the
11193 accumulate pattern.
11194
11195 @node Keep, , Accumulate, Recursive Patterns
11196 @comment node-name, next, previous, up
11197 @unnumberedsubsubsec Recursive Pattern: @emph{keep}
11198 @cindex Keep, type of recursive pattern
11199 @cindex Recursive pattern: keep
11200
11201 A third recursive pattern is called the @code{keep} pattern.
11202 In the @code{keep} recursive pattern, each element of a list is tested;
11203 the element is acted on and the results are kept only if the element
11204 meets a criterion.
11205
11206 Again, this is very like the `every' pattern, except the element is
11207 skipped unless it meets a criterion.
11208
11209 @need 1500
11210 The pattern has three parts:
11211
11212 @itemize @bullet
11213 @item
11214 If a list be empty, return @code{nil}.
11215 @item
11216 Else, if the beginning of the list (the @sc{car} of the list) passes
11217 a test
11218 @itemize @minus
11219 @item
11220 act on that element and combine it, using @code{cons} with
11221 @item
11222 a recursive call by the function on the rest (the @sc{cdr}) of the list.
11223 @end itemize
11224 @item
11225 Otherwise, if the beginning of the list (the @sc{car} of the list) fails
11226 the test
11227 @itemize @minus
11228 @item
11229 skip on that element,
11230 @item
11231 and, recursively call the function on the rest (the @sc{cdr}) of the list.
11232 @end itemize
11233 @end itemize
11234
11235 @need 1500
11236 Here is an example that uses @code{cond}:
11237
11238 @smallexample
11239 @group
11240 (defun keep-three-letter-words (word-list)
11241 "Keep three letter words in WORD-LIST."
11242 (cond
11243 ;; First do-again-test: stop-condition
11244 ((not word-list) nil)
11245
11246 ;; Second do-again-test: when to act
11247 ((eq 3 (length (symbol-name (car word-list))))
11248 ;; combine acted-on element with recursive call on shorter list
11249 (cons (car word-list) (keep-three-letter-words (cdr word-list))))
11250
11251 ;; Third do-again-test: when to skip element;
11252 ;; recursively call shorter list with next-step expression
11253 (t (keep-three-letter-words (cdr word-list)))))
11254 @end group
11255
11256 @group
11257 (keep-three-letter-words '(one two three four five six))
11258 @result{} (one two six)
11259 @end group
11260 @end smallexample
11261
11262 It goes without saying that you need not use @code{nil} as the test for
11263 when to stop; and you can, of course, combine these patterns.
11264
11265 @node No Deferment, No deferment solution, Recursive Patterns, Recursion
11266 @subsection Recursion without Deferments
11267 @cindex Deferment in recursion
11268 @cindex Recursion without Deferments
11269
11270 Let's consider again what happens with the @code{triangle-recursively}
11271 function. We will find that the intermediate calculations are
11272 deferred until all can be done.
11273
11274 @need 800
11275 Here is the function definition:
11276
11277 @smallexample
11278 @group
11279 (defun triangle-recursively (number)
11280 "Return the sum of the numbers 1 through NUMBER inclusive.
11281 Uses recursion."
11282 (if (= number 1) ; @r{do-again-test}
11283 1 ; @r{then-part}
11284 (+ number ; @r{else-part}
11285 (triangle-recursively ; @r{recursive call}
11286 (1- number))))) ; @r{next-step-expression}
11287 @end group
11288 @end smallexample
11289
11290 What happens when we call this function with a argument of 7?
11291
11292 The first instance of the @code{triangle-recursively} function adds
11293 the number 7 to the value returned by a second instance of
11294 @code{triangle-recursively}, an instance that has been passed an
11295 argument of 6. That is to say, the first calculation is:
11296
11297 @smallexample
11298 (+ 7 (triangle-recursively 6))
11299 @end smallexample
11300
11301 @noindent
11302 The first instance of @code{triangle-recursively}---you may want to
11303 think of it as a little robot---cannot complete its job. It must hand
11304 off the calculation for @code{(triangle-recursively 6)} to a second
11305 instance of the program, to a second robot. This second individual is
11306 completely different from the first one; it is, in the jargon, a
11307 `different instantiation'. Or, put another way, it is a different
11308 robot. It is the same model as the first; it calculates triangle
11309 numbers recursively; but it has a different serial number.
11310
11311 And what does @code{(triangle-recursively 6)} return? It returns the
11312 number 6 added to the value returned by evaluating
11313 @code{triangle-recursively} with an argument of 5. Using the robot
11314 metaphor, it asks yet another robot to help it.
11315
11316 @need 800
11317 Now the total is:
11318
11319 @smallexample
11320 (+ 7 6 (triangle-recursively 5))
11321 @end smallexample
11322
11323 @need 800
11324 And what happens next?
11325
11326 @smallexample
11327 (+ 7 6 5 (triangle-recursively 4))
11328 @end smallexample
11329
11330 Each time @code{triangle-recursively} is called, except for the last
11331 time, it creates another instance of the program---another robot---and
11332 asks it to make a calculation.
11333
11334 @need 800
11335 Eventually, the full addition is set up and performed:
11336
11337 @smallexample
11338 (+ 7 6 5 4 3 2 1)
11339 @end smallexample
11340
11341 This design for the function defers the calculation of the first step
11342 until the second can be done, and defers that until the third can be
11343 done, and so on. Each deferment means the computer must remember what
11344 is being waited on. This is not a problem when there are only a few
11345 steps, as in this example. But it can be a problem when there are
11346 more steps.
11347
11348 @node No deferment solution, , No Deferment, Recursion
11349 @subsection No Deferment Solution
11350 @cindex No deferment solution
11351 @cindex Defermentless solution
11352 @cindex Solution without deferment
11353
11354 The solution to the problem of deferred operations is to write in a
11355 manner that does not defer operations@footnote{The phrase @dfn{tail
11356 recursive} is used to describe such a process, one that uses
11357 `constant space'.}. This requires
11358 writing to a different pattern, often one that involves writing two
11359 function definitions, an `initialization' function and a `helper'
11360 function.
11361
11362 The `initialization' function sets up the job; the `helper' function
11363 does the work.
11364
11365 @need 1200
11366 Here are the two function definitions for adding up numbers. They are
11367 so simple, I find them hard to understand.
11368
11369 @smallexample
11370 @group
11371 (defun triangle-initialization (number)
11372 "Return the sum of the numbers 1 through NUMBER inclusive.
11373 This is the `initialization' component of a two function
11374 duo that uses recursion."
11375 (triangle-recursive-helper 0 0 number))
11376 @end group
11377 @end smallexample
11378
11379 @smallexample
11380 @group
11381 (defun triangle-recursive-helper (sum counter number)
11382 "Return SUM, using COUNTER, through NUMBER inclusive.
11383 This is the `helper' component of a two function duo
11384 that uses recursion."
11385 (if (> counter number)
11386 sum
11387 (triangle-recursive-helper (+ sum counter) ; @r{sum}
11388 (1+ counter) ; @r{counter}
11389 number))) ; @r{number}
11390 @end group
11391 @end smallexample
11392
11393 @need 1250
11394 Install both function definitions by evaluating them, then call
11395 @code{triangle-initialization} with 2 rows:
11396
11397 @smallexample
11398 @group
11399 (triangle-initialization 2)
11400 @result{} 3
11401 @end group
11402 @end smallexample
11403
11404 The `initialization' function calls the first instance of the `helper'
11405 function with three arguments: zero, zero, and a number which is the
11406 number of rows in the triangle.
11407
11408 The first two arguments passed to the `helper' function are
11409 initialization values. These values are changed when
11410 @code{triangle-recursive-helper} invokes new instances.@footnote{The
11411 jargon is mildly confusing: @code{triangle-recursive-helper} uses a
11412 process that is iterative in a procedure that is recursive. The
11413 process is called iterative because the computer need only record the
11414 three values, @code{sum}, @code{counter}, and @code{number}; the
11415 procedure is recursive because the function `calls itself'. On the
11416 other hand, both the process and the procedure used by
11417 @code{triangle-recursively} are called recursive. The word
11418 `recursive' has different meanings in the two contexts.}
11419
11420 Let's see what happens when we have a triangle that has one row. (This
11421 triangle will have one pebble in it!)
11422
11423 @need 1200
11424 @code{triangle-initialization} will call its helper with
11425 the arguments @w{@code{0 0 1}}. That function will run the conditional
11426 test whether @code{(> counter number)}:
11427
11428 @smallexample
11429 (> 0 1)
11430 @end smallexample
11431
11432 @need 1200
11433 @noindent
11434 and find that the result is false, so it will invoke
11435 the then-part of the @code{if} clause:
11436
11437 @smallexample
11438 @group
11439 (triangle-recursive-helper
11440 (+ sum counter) ; @r{sum plus counter} @result{} @r{sum}
11441 (1+ counter) ; @r{increment counter} @result{} @r{counter}
11442 number) ; @r{number stays the same}
11443 @end group
11444 @end smallexample
11445
11446 @need 800
11447 @noindent
11448 which will first compute:
11449
11450 @smallexample
11451 @group
11452 (triangle-recursive-helper (+ 0 0) ; @r{sum}
11453 (1+ 0) ; @r{counter}
11454 1) ; @r{number}
11455 @exdent which is:
11456
11457 (triangle-recursive-helper 0 1 1)
11458 @end group
11459 @end smallexample
11460
11461 Again, @code{(> counter number)} will be false, so again, the Lisp
11462 interpreter will evaluate @code{triangle-recursive-helper}, creating a
11463 new instance with new arguments.
11464
11465 @need 800
11466 This new instance will be;
11467
11468 @smallexample
11469 @group
11470 (triangle-recursive-helper
11471 (+ sum counter) ; @r{sum plus counter} @result{} @r{sum}
11472 (1+ counter) ; @r{increment counter} @result{} @r{counter}
11473 number) ; @r{number stays the same}
11474
11475 @exdent which is:
11476
11477 (triangle-recursive-helper 1 2 1)
11478 @end group
11479 @end smallexample
11480
11481 In this case, the @code{(> counter number)} test will be true! So the
11482 instance will return the value of the sum, which will be 1, as
11483 expected.
11484
11485 Now, let's pass @code{triangle-initialization} an argument
11486 of 2, to find out how many pebbles there are in a triangle with two rows.
11487
11488 That function calls @code{(triangle-recursive-helper 0 0 2)}.
11489
11490 @need 800
11491 In stages, the instances called will be:
11492
11493 @smallexample
11494 @group
11495 @r{sum counter number}
11496 (triangle-recursive-helper 0 1 2)
11497
11498 (triangle-recursive-helper 1 2 2)
11499
11500 (triangle-recursive-helper 3 3 2)
11501 @end group
11502 @end smallexample
11503
11504 When the last instance is called, the @code{(> counter number)} test
11505 will be true, so the instance will return the value of @code{sum},
11506 which will be 3.
11507
11508 This kind of pattern helps when you are writing functions that can use
11509 many resources in a computer.
11510
11511 @need 1500
11512 @node Looping exercise, , Recursion, Loops & Recursion
11513 @section Looping Exercise
11514
11515 @itemize @bullet
11516 @item
11517 Write a function similar to @code{triangle} in which each row has a
11518 value which is the square of the row number. Use a @code{while} loop.
11519
11520 @item
11521 Write a function similar to @code{triangle} that multiplies instead of
11522 adds the values.
11523
11524 @item
11525 Rewrite these two functions recursively. Rewrite these functions
11526 using @code{cond}.
11527
11528 @c comma in printed title causes problem in Info cross reference
11529 @item
11530 Write a function for Texinfo mode that creates an index entry at the
11531 beginning of a paragraph for every @samp{@@dfn} within the paragraph.
11532 (In a Texinfo file, @samp{@@dfn} marks a definition. For more
11533 information, see
11534 @ifinfo
11535 @ref{Indicating, , Indicating Definitions, texinfo}.)
11536 @end ifinfo
11537 @ifhtml
11538 @ref{Indicating, , Indicating, texinfo, Texinfo Manual}.)
11539 @end ifhtml
11540 @iftex
11541 ``Indicating Definitions, Commands, etc.'' in @cite{Texinfo, The GNU
11542 Documentation Format}.)
11543 @end iftex
11544 @end itemize
11545
11546 @node Regexp Search, Counting Words, Loops & Recursion, Top
11547 @comment node-name, next, previous, up
11548 @chapter Regular Expression Searches
11549 @cindex Searches, illustrating
11550 @cindex Regular expression searches
11551 @cindex Patterns, searching for
11552 @cindex Motion by sentence and paragraph
11553 @cindex Sentences, movement by
11554 @cindex Paragraphs, movement by
11555
11556 Regular expression searches are used extensively in GNU Emacs. The
11557 two functions, @code{forward-sentence} and @code{forward-paragraph},
11558 illustrate these searches well. They use regular expressions to find
11559 where to move point. The phrase `regular expression' is often written
11560 as `regexp'.
11561
11562 Regular expression searches are described in @ref{Regexp Search, ,
11563 Regular Expression Search, emacs, The GNU Emacs Manual}, as well as in
11564 @ref{Regular Expressions, , , elisp, The GNU Emacs Lisp Reference
11565 Manual}. In writing this chapter, I am presuming that you have at
11566 least a mild acquaintance with them. The major point to remember is
11567 that regular expressions permit you to search for patterns as well as
11568 for literal strings of characters. For example, the code in
11569 @code{forward-sentence} searches for the pattern of possible
11570 characters that could mark the end of a sentence, and moves point to
11571 that spot.
11572
11573 Before looking at the code for the @code{forward-sentence} function, it
11574 is worth considering what the pattern that marks the end of a sentence
11575 must be. The pattern is discussed in the next section; following that
11576 is a description of the regular expression search function,
11577 @code{re-search-forward}. The @code{forward-sentence} function
11578 is described in the section following. Finally, the
11579 @code{forward-paragraph} function is described in the last section of
11580 this chapter. @code{forward-paragraph} is a complex function that
11581 introduces several new features.
11582
11583 @menu
11584 * sentence-end:: The regular expression for @code{sentence-end}.
11585 * re-search-forward:: Very similar to @code{search-forward}.
11586 * forward-sentence:: A straightforward example of regexp search.
11587 * forward-paragraph:: A somewhat complex example.
11588 * etags:: How to create your own @file{TAGS} table.
11589 * Regexp Review::
11590 * re-search Exercises::
11591 @end menu
11592
11593 @node sentence-end, re-search-forward, Regexp Search, Regexp Search
11594 @comment node-name, next, previous, up
11595 @section The Regular Expression for @code{sentence-end}
11596 @findex sentence-end
11597
11598 The symbol @code{sentence-end} is bound to the pattern that marks the
11599 end of a sentence. What should this regular expression be?
11600
11601 Clearly, a sentence may be ended by a period, a question mark, or an
11602 exclamation mark. Indeed, only clauses that end with one of those three
11603 characters should be considered the end of a sentence. This means that
11604 the pattern should include the character set:
11605
11606 @smallexample
11607 [.?!]
11608 @end smallexample
11609
11610 However, we do not want @code{forward-sentence} merely to jump to a
11611 period, a question mark, or an exclamation mark, because such a character
11612 might be used in the middle of a sentence. A period, for example, is
11613 used after abbreviations. So other information is needed.
11614
11615 According to convention, you type two spaces after every sentence, but
11616 only one space after a period, a question mark, or an exclamation mark in
11617 the body of a sentence. So a period, a question mark, or an exclamation
11618 mark followed by two spaces is a good indicator of an end of sentence.
11619 However, in a file, the two spaces may instead be a tab or the end of a
11620 line. This means that the regular expression should include these three
11621 items as alternatives.
11622
11623 @need 800
11624 This group of alternatives will look like this:
11625
11626 @smallexample
11627 @group
11628 \\($\\| \\| \\)
11629 ^ ^^
11630 TAB SPC
11631 @end group
11632 @end smallexample
11633
11634 @noindent
11635 Here, @samp{$} indicates the end of the line, and I have pointed out
11636 where the tab and two spaces are inserted in the expression. Both are
11637 inserted by putting the actual characters into the expression.
11638
11639 Two backslashes, @samp{\\}, are required before the parentheses and
11640 vertical bars: the first backslash quotes the following backslash in
11641 Emacs; and the second indicates that the following character, the
11642 parenthesis or the vertical bar, is special.
11643
11644 @need 1000
11645 Also, a sentence may be followed by one or more carriage returns, like
11646 this:
11647
11648 @smallexample
11649 @group
11650 [
11651 ]*
11652 @end group
11653 @end smallexample
11654
11655 @noindent
11656 Like tabs and spaces, a carriage return is inserted into a regular
11657 expression by inserting it literally. The asterisk indicates that the
11658 @key{RET} is repeated zero or more times.
11659
11660 But a sentence end does not consist only of a period, a question mark or
11661 an exclamation mark followed by appropriate space: a closing quotation
11662 mark or a closing brace of some kind may precede the space. Indeed more
11663 than one such mark or brace may precede the space. These require a
11664 expression that looks like this:
11665
11666 @smallexample
11667 []\"')@}]*
11668 @end smallexample
11669
11670 In this expression, the first @samp{]} is the first character in the
11671 expression; the second character is @samp{"}, which is preceded by a
11672 @samp{\} to tell Emacs the @samp{"} is @emph{not} special. The last
11673 three characters are @samp{'}, @samp{)}, and @samp{@}}.
11674
11675 All this suggests what the regular expression pattern for matching the
11676 end of a sentence should be; and, indeed, if we evaluate
11677 @code{sentence-end} we find that it returns the following value:
11678
11679 @smallexample
11680 @group
11681 sentence-end
11682 @result{} "[.?!][]\"')@}]*\\($\\| \\| \\)[
11683 ]*"
11684 @end group
11685 @end smallexample
11686
11687 @ignore
11688
11689 @noindent
11690 (Note that here the @key{TAB}, two spaces, and @key{RET} are shown
11691 literally in the pattern.)
11692
11693 This regular expression can be decyphered as follows:
11694
11695 @table @code
11696 @item [.?!]
11697 The first part of the pattern is the three characters, a period, a question
11698 mark and an exclamation mark, within square brackets. The pattern must
11699 begin with one or other of these characters.
11700
11701 @item []\"')@}]*
11702 The second part of the pattern is the group of closing braces and
11703 quotation marks, which can appear zero or more times. These may follow
11704 the period, question mark or exclamation mark. In a regular expression,
11705 the backslash, @samp{\}, followed by the double quotation mark,
11706 @samp{"}, indicates the class of string-quote characters. Usually, the
11707 double quotation mark is the only character in this class. The
11708 asterisk, @samp{*}, indicates that the items in the previous group (the
11709 group surrounded by square brackets, @samp{[]}) may be repeated zero or
11710 more times.
11711
11712 @item \\($\\| \\| \\)
11713 The third part of the pattern is one or other of: either the end of a
11714 line, or two blank spaces, or a tab. The double back-slashes are used
11715 to prevent Emacs from reading the parentheses and vertical bars as part
11716 of the search pattern; the parentheses are used to mark the group and
11717 the vertical bars are used to indicated that the patterns to either side
11718 of them are alternatives. The dollar sign is used to indicate the end
11719 of a line and both the two spaces and the tab are each inserted as is to
11720 indicate what they are.
11721
11722 @item [@key{RET}]*
11723 Finally, the last part of the pattern indicates that the end of the line
11724 or the whitespace following the period, question mark or exclamation
11725 mark may, but need not, be followed by one or more carriage returns. In
11726 the pattern, the carriage return is inserted as an actual carriage
11727 return between square brackets but here it is shown as @key{RET}.
11728 @end table
11729
11730 @end ignore
11731
11732 @node re-search-forward, forward-sentence, sentence-end, Regexp Search
11733 @comment node-name, next, previous, up
11734 @section The @code{re-search-forward} Function
11735 @findex re-search-forward
11736
11737 The @code{re-search-forward} function is very like the
11738 @code{search-forward} function. (@xref{search-forward, , The
11739 @code{search-forward} Function}.)
11740
11741 @code{re-search-forward} searches for a regular expression. If the
11742 search is successful, it leaves point immediately after the last
11743 character in the target. If the search is backwards, it leaves point
11744 just before the first character in the target. You may tell
11745 @code{re-search-forward} to return @code{t} for true. (Moving point
11746 is therefore a `side effect'.)
11747
11748 Like @code{search-forward}, the @code{re-search-forward} function takes
11749 four arguments:
11750
11751 @enumerate
11752 @item
11753 The first argument is the regular expression that the function searches
11754 for. The regular expression will be a string between quotations marks.
11755
11756 @item
11757 The optional second argument limits how far the function will search; it is a
11758 bound, which is specified as a position in the buffer.
11759
11760 @item
11761 The optional third argument specifies how the function responds to
11762 failure: @code{nil} as the third argument causes the function to
11763 signal an error (and print a message) when the search fails; any other
11764 value causes it to return @code{nil} if the search fails and @code{t}
11765 if the search succeeds.
11766
11767 @item
11768 The optional fourth argument is the repeat count. A negative repeat
11769 count causes @code{re-search-forward} to search backwards.
11770 @end enumerate
11771
11772 @need 800
11773 The template for @code{re-search-forward} looks like this:
11774
11775 @smallexample
11776 @group
11777 (re-search-forward "@var{regular-expression}"
11778 @var{limit-of-search}
11779 @var{what-to-do-if-search-fails}
11780 @var{repeat-count})
11781 @end group
11782 @end smallexample
11783
11784 The second, third, and fourth arguments are optional. However, if you
11785 want to pass a value to either or both of the last two arguments, you
11786 must also pass a value to all the preceding arguments. Otherwise, the
11787 Lisp interpreter will mistake which argument you are passing the value
11788 to.
11789
11790 @need 1200
11791 In the @code{forward-sentence} function, the regular expression will be
11792 the value of the variable @code{sentence-end}, namely:
11793
11794 @smallexample
11795 @group
11796 "[.?!][]\"')@}]*\\($\\| \\| \\)[
11797 ]*"
11798 @end group
11799 @end smallexample
11800
11801 @noindent
11802 The limit of the search will be the end of the paragraph (since a
11803 sentence cannot go beyond a paragraph). If the search fails, the
11804 function will return @code{nil}; and the repeat count will be provided
11805 by the argument to the @code{forward-sentence} function.
11806
11807 @node forward-sentence, forward-paragraph, re-search-forward, Regexp Search
11808 @comment node-name, next, previous, up
11809 @section @code{forward-sentence}
11810 @findex forward-sentence
11811
11812 The command to move the cursor forward a sentence is a straightforward
11813 illustration of how to use regular expression searches in Emacs Lisp.
11814 Indeed, the function looks longer and more complicated than it is; this
11815 is because the function is designed to go backwards as well as forwards;
11816 and, optionally, over more than one sentence. The function is usually
11817 bound to the key command @kbd{M-e}.
11818
11819 @menu
11820 * Complete forward-sentence::
11821 * fwd-sentence while loops:: Two @code{while} loops.
11822 * fwd-sentence re-search:: A regular expression search.
11823 @end menu
11824
11825 @node Complete forward-sentence, fwd-sentence while loops, forward-sentence, forward-sentence
11826 @ifnottex
11827 @unnumberedsubsec Complete @code{forward-sentence} function definition
11828 @end ifnottex
11829
11830 @need 1250
11831 Here is the code for @code{forward-sentence}:
11832
11833 @smallexample
11834 @group
11835 (defun forward-sentence (&optional arg)
11836 "Move forward to next sentence-end. With argument, repeat.
11837 With negative argument, move backward repeatedly to sentence-beginning.
11838 Sentence ends are identified by the value of sentence-end
11839 treated as a regular expression. Also, every paragraph boundary
11840 terminates sentences as well."
11841 @end group
11842 @group
11843 (interactive "p")
11844 (or arg (setq arg 1))
11845 (while (< arg 0)
11846 (let ((par-beg
11847 (save-excursion (start-of-paragraph-text) (point))))
11848 (if (re-search-backward
11849 (concat sentence-end "[^ \t\n]") par-beg t)
11850 (goto-char (1- (match-end 0)))
11851 (goto-char par-beg)))
11852 (setq arg (1+ arg)))
11853 (while (> arg 0)
11854 (let ((par-end
11855 (save-excursion (end-of-paragraph-text) (point))))
11856 (if (re-search-forward sentence-end par-end t)
11857 (skip-chars-backward " \t\n")
11858 (goto-char par-end)))
11859 (setq arg (1- arg))))
11860 @end group
11861 @end smallexample
11862
11863 The function looks long at first sight and it is best to look at its
11864 skeleton first, and then its muscle. The way to see the skeleton is to
11865 look at the expressions that start in the left-most columns:
11866
11867 @smallexample
11868 @group
11869 (defun forward-sentence (&optional arg)
11870 "@var{documentation}@dots{}"
11871 (interactive "p")
11872 (or arg (setq arg 1))
11873 (while (< arg 0)
11874 @var{body-of-while-loop}
11875 (while (> arg 0)
11876 @var{body-of-while-loop}
11877 @end group
11878 @end smallexample
11879
11880 This looks much simpler! The function definition consists of
11881 documentation, an @code{interactive} expression, an @code{or}
11882 expression, and @code{while} loops.
11883
11884 Let's look at each of these parts in turn.
11885
11886 We note that the documentation is thorough and understandable.
11887
11888 The function has an @code{interactive "p"} declaration. This means
11889 that the processed prefix argument, if any, is passed to the
11890 function as its argument. (This will be a number.) If the function
11891 is not passed an argument (it is optional) then the argument
11892 @code{arg} will be bound to 1. When @code{forward-sentence} is called
11893 non-interactively without an argument, @code{arg} is bound to
11894 @code{nil}.
11895
11896 The @code{or} expression handles the prefix argument. What it does is
11897 either leave the value of @code{arg} as it is, but only if @code{arg}
11898 is bound to a value; or it sets the value of @code{arg} to 1, in the
11899 case when @code{arg} is bound to @code{nil}.
11900
11901 @node fwd-sentence while loops, fwd-sentence re-search, Complete forward-sentence, forward-sentence
11902 @unnumberedsubsec The @code{while} loops
11903
11904 Two @code{while} loops follow the @code{or} expression. The first
11905 @code{while} has a true-or-false-test that tests true if the prefix
11906 argument for @code{forward-sentence} is a negative number. This is for
11907 going backwards. The body of this loop is similar to the body of the
11908 second @code{while} clause, but it is not exactly the same. We will
11909 skip this @code{while} loop and concentrate on the second @code{while}
11910 loop.
11911
11912 @need 1500
11913 The second @code{while} loop is for moving point forward. Its skeleton
11914 looks like this:
11915
11916 @smallexample
11917 @group
11918 (while (> arg 0) ; @r{true-or-false-test}
11919 (let @var{varlist}
11920 (if (@var{true-or-false-test})
11921 @var{then-part}
11922 @var{else-part}
11923 (setq arg (1- arg)))) ; @code{while} @r{loop decrementer}
11924 @end group
11925 @end smallexample
11926
11927 The @code{while} loop is of the decrementing kind.
11928 (@xref{Decrementing Loop, , A Loop with a Decrementing Counter}.) It
11929 has a true-or-false-test that tests true so long as the counter (in
11930 this case, the variable @code{arg}) is greater than zero; and it has a
11931 decrementer that subtracts 1 from the value of the counter every time
11932 the loop repeats.
11933
11934 If no prefix argument is given to @code{forward-sentence}, which is
11935 the most common way the command is used, this @code{while} loop will
11936 run once, since the value of @code{arg} will be 1.
11937
11938 The body of the @code{while} loop consists of a @code{let} expression,
11939 which creates and binds a local variable, and has, as its body, an
11940 @code{if} expression.
11941
11942 @need 1250
11943 The body of the @code{while} loop looks like this:
11944
11945 @smallexample
11946 @group
11947 (let ((par-end
11948 (save-excursion (end-of-paragraph-text) (point))))
11949 (if (re-search-forward sentence-end par-end t)
11950 (skip-chars-backward " \t\n")
11951 (goto-char par-end)))
11952 @end group
11953 @end smallexample
11954
11955 The @code{let} expression creates and binds the local variable
11956 @code{par-end}. As we shall see, this local variable is designed to
11957 provide a bound or limit to the regular expression search. If the
11958 search fails to find a proper sentence ending in the paragraph, it will
11959 stop on reaching the end of the paragraph.
11960
11961 But first, let us examine how @code{par-end} is bound to the value of
11962 the end of the paragraph. What happens is that the @code{let} sets the
11963 value of @code{par-end} to the value returned when the Lisp interpreter
11964 evaluates the expression
11965
11966 @smallexample
11967 @group
11968 (save-excursion (end-of-paragraph-text) (point))
11969 @end group
11970 @end smallexample
11971
11972 @noindent
11973 In this expression, @code{(end-of-paragraph-text)} moves point to the
11974 end of the paragraph, @code{(point)} returns the value of point, and then
11975 @code{save-excursion} restores point to its original position. Thus,
11976 the @code{let} binds @code{par-end} to the value returned by the
11977 @code{save-excursion} expression, which is the position of the end of
11978 the paragraph. (The @code{(end-of-paragraph-text)} function uses
11979 @code{forward-paragraph}, which we will discuss shortly.)
11980
11981 @need 1200
11982 Emacs next evaluates the body of the @code{let}, which is an @code{if}
11983 expression that looks like this:
11984
11985 @smallexample
11986 @group
11987 (if (re-search-forward sentence-end par-end t) ; @r{if-part}
11988 (skip-chars-backward " \t\n") ; @r{then-part}
11989 (goto-char par-end))) ; @r{else-part}
11990 @end group
11991 @end smallexample
11992
11993 The @code{if} tests whether its first argument is true and if so,
11994 evaluates its then-part; otherwise, the Emacs Lisp interpreter
11995 evaluates the else-part. The true-or-false-test of the @code{if}
11996 expression is the regular expression search.
11997
11998 It may seem odd to have what looks like the `real work' of
11999 the @code{forward-sentence} function buried here, but this is a common
12000 way this kind of operation is carried out in Lisp.
12001
12002 @node fwd-sentence re-search, , fwd-sentence while loops, forward-sentence
12003 @unnumberedsubsec The regular expression search
12004
12005 The @code{re-search-forward} function searches for the end of the
12006 sentence, that is, for the pattern defined by the @code{sentence-end}
12007 regular expression. If the pattern is found---if the end of the sentence is
12008 found---then the @code{re-search-forward} function does two things:
12009
12010 @enumerate
12011 @item
12012 The @code{re-search-forward} function carries out a side effect, which
12013 is to move point to the end of the occurrence found.
12014
12015 @item
12016 The @code{re-search-forward} function returns a value of true. This is
12017 the value received by the @code{if}, and means that the search was
12018 successful.
12019 @end enumerate
12020
12021 @noindent
12022 The side effect, the movement of point, is completed before the
12023 @code{if} function is handed the value returned by the successful
12024 conclusion of the search.
12025
12026 When the @code{if} function receives the value of true from a successful
12027 call to @code{re-search-forward}, the @code{if} evaluates the then-part,
12028 which is the expression @code{(skip-chars-backward " \t\n")}. This
12029 expression moves backwards over any blank spaces, tabs or carriage
12030 returns until a printed character is found and then leaves point after
12031 the character. Since point has already been moved to the end of the
12032 pattern that marks the end of the sentence, this action leaves point
12033 right after the closing printed character of the sentence, which is
12034 usually a period.
12035
12036 On the other hand, if the @code{re-search-forward} function fails to
12037 find a pattern marking the end of the sentence, the function returns
12038 false. The false then causes the @code{if} to evaluate its third
12039 argument, which is @code{(goto-char par-end)}: it moves point to the
12040 end of the paragraph.
12041
12042 Regular expression searches are exceptionally useful and the pattern
12043 illustrated by @code{re-search-forward}, in which the search is the
12044 test of an @code{if} expression, is handy. You will see or write code
12045 incorporating this pattern often.
12046
12047 @node forward-paragraph, etags, forward-sentence, Regexp Search
12048 @comment node-name, next, previous, up
12049 @section @code{forward-paragraph}: a Goldmine of Functions
12050 @findex forward-paragraph
12051
12052 The @code{forward-paragraph} function moves point forward to the end
12053 of the paragraph. It is usually bound to @kbd{M-@}} and makes use of a
12054 number of functions that are important in themselves, including
12055 @code{let*}, @code{match-beginning}, and @code{looking-at}.
12056
12057 The function definition for @code{forward-paragraph} is considerably
12058 longer than the function definition for @code{forward-sentence}
12059 because it works with a paragraph, each line of which may begin with a
12060 fill prefix.
12061
12062 A fill prefix consists of a string of characters that are repeated at
12063 the beginning of each line. For example, in Lisp code, it is a
12064 convention to start each line of a paragraph-long comment with
12065 @samp{;;; }. In Text mode, four blank spaces make up another common
12066 fill prefix, creating an indented paragraph. (@xref{Fill Prefix, , ,
12067 emacs, The GNU Emacs Manual}, for more information about fill
12068 prefixes.)
12069
12070 The existence of a fill prefix means that in addition to being able to
12071 find the end of a paragraph whose lines begin on the left-most
12072 column, the @code{forward-paragraph} function must be able to find the
12073 end of a paragraph when all or many of the lines in the buffer begin
12074 with the fill prefix.
12075
12076 Moreover, it is sometimes practical to ignore a fill prefix that
12077 exists, especially when blank lines separate paragraphs.
12078 This is an added complication.
12079
12080 @menu
12081 * forward-paragraph in brief:: Key parts of the function definition.
12082 * fwd-para let:: The @code{let*} expression.
12083 * fwd-para while:: The forward motion @code{while} loop.
12084 * fwd-para between paragraphs:: Movement between paragraphs.
12085 * fwd-para within paragraph:: Movement within paragraphs.
12086 * fwd-para no fill prefix:: When there is no fill prefix.
12087 * fwd-para with fill prefix:: When there is a fill prefix.
12088 * fwd-para summary:: Summary of @code{forward-paragraph} code.
12089 @end menu
12090
12091 @node forward-paragraph in brief, fwd-para let, forward-paragraph, forward-paragraph
12092 @ifnottex
12093 @unnumberedsubsec Shortened @code{forward-paragraph} function definition
12094 @end ifnottex
12095
12096 Rather than print all of the @code{forward-paragraph} function, we
12097 will only print parts of it. Read without preparation, the function
12098 can be daunting!
12099
12100 @need 800
12101 In outline, the function looks like this:
12102
12103 @smallexample
12104 @group
12105 (defun forward-paragraph (&optional arg)
12106 "@var{documentation}@dots{}"
12107 (interactive "p")
12108 (or arg (setq arg 1))
12109 (let*
12110 @var{varlist}
12111 (while (< arg 0) ; @r{backward-moving-code}
12112 @dots{}
12113 (setq arg (1+ arg)))
12114 (while (> arg 0) ; @r{forward-moving-code}
12115 @dots{}
12116 (setq arg (1- arg)))))
12117 @end group
12118 @end smallexample
12119
12120 The first parts of the function are routine: the function's argument
12121 list consists of one optional argument. Documentation follows.
12122
12123 The lower case @samp{p} in the @code{interactive} declaration means
12124 that the processed prefix argument, if any, is passed to the function.
12125 This will be a number, and is the repeat count of how many paragraphs
12126 point will move. The @code{or} expression in the next line handles
12127 the common case when no argument is passed to the function, which occurs
12128 if the function is called from other code rather than interactively.
12129 This case was described earlier. (@xref{forward-sentence, The
12130 @code{forward-sentence} function}.) Now we reach the end of the
12131 familiar part of this function.
12132
12133 @node fwd-para let, fwd-para while, forward-paragraph in brief, forward-paragraph
12134 @unnumberedsubsec The @code{let*} expression
12135
12136 The next line of the @code{forward-paragraph} function begins a
12137 @code{let*} expression. This is a different kind of expression than
12138 we have seen so far. The symbol is @code{let*} not @code{let}.
12139
12140 The @code{let*} special form is like @code{let} except that Emacs sets
12141 each variable in sequence, one after another, and variables in the
12142 latter part of the varlist can make use of the values to which Emacs
12143 set variables in the earlier part of the varlist.
12144
12145 In the @code{let*} expression in this function, Emacs binds two
12146 variables: @code{fill-prefix-regexp} and @code{paragraph-separate}.
12147 The value to which @code{paragraph-separate} is bound depends on the
12148 value of @code{fill-prefix-regexp}.
12149
12150 @need 1200
12151 Let's look at each in turn. The symbol @code{fill-prefix-regexp} is
12152 set to the value returned by evaluating the following list:
12153
12154 @smallexample
12155 @group
12156 (and fill-prefix
12157 (not (equal fill-prefix ""))
12158 (not paragraph-ignore-fill-prefix)
12159 (regexp-quote fill-prefix))
12160 @end group
12161 @end smallexample
12162
12163 @noindent
12164 This is an expression whose first element is the @code{and} special form.
12165
12166 As we learned earlier (@pxref{kill-new function, , The @code{kill-new}
12167 function}), the @code{and} special form evaluates each of its
12168 arguments until one of the arguments returns a value of @code{nil}, in
12169 which case the @code{and} expression returns @code{nil}; however, if
12170 none of the arguments returns a value of @code{nil}, the value
12171 resulting from evaluating the last argument is returned. (Since such
12172 a value is not @code{nil}, it is considered true in Lisp.) In other
12173 words, an @code{and} expression returns a true value only if all its
12174 arguments are true.
12175 @findex and
12176
12177 In this case, the variable @code{fill-prefix-regexp} is bound to a
12178 non-@code{nil} value only if the following four expressions produce a
12179 true (i.e., a non-@code{nil}) value when they are evaluated; otherwise,
12180 @code{fill-prefix-regexp} is bound to @code{nil}.
12181
12182 @table @code
12183 @item fill-prefix
12184 When this variable is evaluated, the value of the fill prefix, if any,
12185 is returned. If there is no fill prefix, this variable returns
12186 @code{nil}.
12187
12188 @item (not (equal fill-prefix "")
12189 This expression checks whether an existing fill prefix is an empty
12190 string, that is, a string with no characters in it. An empty string is
12191 not a useful fill prefix.
12192
12193 @item (not paragraph-ignore-fill-prefix)
12194 This expression returns @code{nil} if the variable
12195 @code{paragraph-ignore-fill-prefix} has been turned on by being set to a
12196 true value such as @code{t}.
12197
12198 @item (regexp-quote fill-prefix)
12199 This is the last argument to the @code{and} special form. If all the
12200 arguments to the @code{and} are true, the value resulting from
12201 evaluating this expression will be returned by the @code{and} expression
12202 and bound to the variable @code{fill-prefix-regexp},
12203 @end table
12204
12205 @findex regexp-quote
12206 @noindent
12207 The result of evaluating this @code{and} expression successfully is that
12208 @code{fill-prefix-regexp} will be bound to the value of
12209 @code{fill-prefix} as modified by the @code{regexp-quote} function.
12210 What @code{regexp-quote} does is read a string and return a regular
12211 expression that will exactly match the string and match nothing else.
12212 This means that @code{fill-prefix-regexp} will be set to a value that
12213 will exactly match the fill prefix if the fill prefix exists.
12214 Otherwise, the variable will be set to @code{nil}.
12215
12216 The second local variable in the @code{let*} expression is
12217 @code{paragraph-separate}. It is bound to the value returned by
12218 evaluating the expression:
12219
12220 @smallexample
12221 @group
12222 (if fill-prefix-regexp
12223 (concat paragraph-separate
12224 "\\|^" fill-prefix-regexp "[ \t]*$")
12225 paragraph-separate)))
12226 @end group
12227 @end smallexample
12228
12229 This expression shows why @code{let*} rather than @code{let} was used.
12230 The true-or-false-test for the @code{if} depends on whether the variable
12231 @code{fill-prefix-regexp} evaluates to @code{nil} or some other value.
12232
12233 If @code{fill-prefix-regexp} does not have a value, Emacs evaluates
12234 the else-part of the @code{if} expression and binds
12235 @code{paragraph-separate} to its local value.
12236 (@code{paragraph-separate} is a regular expression that matches what
12237 separates paragraphs.)
12238
12239 But if @code{fill-prefix-regexp} does have a value, Emacs evaluates
12240 the then-part of the @code{if} expression and binds
12241 @code{paragraph-separate} to a regular expression that includes the
12242 @code{fill-prefix-regexp} as part of the pattern.
12243
12244 Specifically, @code{paragraph-separate} is set to the original value
12245 of the paragraph separate regular expression concatenated with an
12246 alternative expression that consists of the @code{fill-prefix-regexp}
12247 followed by a blank line. The @samp{^} indicates that the
12248 @code{fill-prefix-regexp} must begin a line, and the optional
12249 whitespace to the end of the line is defined by @w{@code{"[ \t]*$"}}.)
12250 The @samp{\\|} defines this portion of the regexp as an alternative to
12251 @code{paragraph-separate}.
12252
12253 Now we get into the body of the @code{let*}. The first part of the body
12254 of the @code{let*} deals with the case when the function is given a
12255 negative argument and is therefore moving backwards. We will skip this
12256 section.
12257
12258 @node fwd-para while, fwd-para between paragraphs, fwd-para let, forward-paragraph
12259 @unnumberedsubsec The forward motion @code{while} loop
12260
12261 The second part of the body of the @code{let*} deals with forward
12262 motion. It is a @code{while} loop that repeats itself so long as the
12263 value of @code{arg} is greater than zero. In the most common use of
12264 the function, the value of the argument is 1, so the body of the
12265 @code{while} loop is evaluated exactly once, and the cursor moves
12266 forward one paragraph.
12267
12268 This part handles three situations: when point is between paragraphs,
12269 when point is within a paragraph and there is a fill prefix, and
12270 when point is within a paragraph and there is no fill prefix.
12271
12272 @need 800
12273 The @code{while} loop looks like this:
12274
12275 @smallexample
12276 @group
12277 (while (> arg 0)
12278 (beginning-of-line)
12279
12280 ;; @r{between paragraphs}
12281 (while (prog1 (and (not (eobp))
12282 (looking-at paragraph-separate))
12283 (forward-line 1)))
12284 @end group
12285
12286 @group
12287 ;; @r{within paragraphs, with a fill prefix}
12288 (if fill-prefix-regexp
12289 ;; @r{There is a fill prefix; it overrides paragraph-start.}
12290 (while (and (not (eobp))
12291 (not (looking-at paragraph-separate))
12292 (looking-at fill-prefix-regexp))
12293 (forward-line 1))
12294 @end group
12295
12296 @group
12297 ;; @r{within paragraphs, no fill prefix}
12298 (if (re-search-forward paragraph-start nil t)
12299 (goto-char (match-beginning 0))
12300 (goto-char (point-max))))
12301
12302 (setq arg (1- arg)))
12303 @end group
12304 @end smallexample
12305
12306 We can see immediately that this is a decrementing counter @code{while}
12307 loop, using the expression @code{(setq arg (1- arg))} as the decrementer.
12308
12309 @need 800
12310 The body of the loop consists of three expressions:
12311
12312 @smallexample
12313 @group
12314 ;; @r{between paragraphs}
12315 (beginning-of-line)
12316 (while
12317 @var{body-of-while})
12318 @end group
12319
12320 @group
12321 ;; @r{within paragraphs, with fill prefix}
12322 (if @var{true-or-false-test}
12323 @var{then-part}
12324 @end group
12325
12326 @group
12327 ;; @r{within paragraphs, no fill prefix}
12328 @var{else-part}
12329 @end group
12330 @end smallexample
12331
12332 @noindent
12333 When the Emacs Lisp interpreter evaluates the body of the
12334 @code{while} loop, the first thing it does is evaluate the
12335 @code{(beginning-of-line)} expression and move point to the beginning
12336 of the line. Then there is an inner @code{while} loop. This
12337 @code{while} loop is designed to move the cursor out of the blank
12338 space between paragraphs, if it should happen to be there. Finally,
12339 there is an @code{if} expression that actually moves point to the end
12340 of the paragraph.
12341
12342 @node fwd-para between paragraphs, fwd-para within paragraph, fwd-para while, forward-paragraph
12343 @unnumberedsubsec Between paragraphs
12344
12345 First, let us look at the inner @code{while} loop. This loop handles
12346 the case when point is between paragraphs; it uses three functions
12347 that are new to us: @code{prog1}, @code{eobp} and @code{looking-at}.
12348 @findex prog1
12349 @findex eobp
12350 @findex looking-at
12351
12352 @itemize @bullet
12353 @item
12354 @code{prog1} is similar to the @code{progn} special form,
12355 except that @code{prog1} evaluates its arguments in sequence and then
12356 returns the value of its first argument as the value of the whole
12357 expression. (@code{progn} returns the value of its last argument as the
12358 value of the expression.) The second and subsequent arguments to
12359 @code{prog1} are evaluated only for their side effects.
12360
12361 @item
12362 @code{eobp} is an abbreviation of @samp{End Of Buffer P} and is a
12363 function that returns true if point is at the end of the buffer.
12364
12365 @item
12366 @code{looking-at} is a function that returns true if the text following
12367 point matches the regular expression passed @code{looking-at} as its
12368 argument.
12369 @end itemize
12370
12371 @need 800
12372 The @code{while} loop we are studying looks like this:
12373
12374 @smallexample
12375 @group
12376 (while (prog1 (and (not (eobp))
12377 (looking-at paragraph-separate))
12378 (forward-line 1)))
12379 @end group
12380 @end smallexample
12381
12382 @need 1200
12383 @noindent
12384 This is a @code{while} loop with no body! The true-or-false-test of the
12385 loop is the expression:
12386
12387 @smallexample
12388 @group
12389 (prog1 (and (not (eobp))
12390 (looking-at paragraph-separate))
12391 (forward-line 1))
12392 @end group
12393 @end smallexample
12394
12395 @noindent
12396 The first argument to the @code{prog1} is the @code{and} expression. It
12397 has within in it a test of whether point is at the end of the buffer and
12398 also a test of whether the pattern following point matches the regular
12399 expression for separating paragraphs.
12400
12401 If the cursor is not at the end of the buffer and if the characters
12402 following the cursor mark the separation between two paragraphs, then
12403 the @code{and} expression is true. After evaluating the @code{and}
12404 expression, the Lisp interpreter evaluates the second argument to
12405 @code{prog1}, which is @code{forward-line}. This moves point forward
12406 one line. The value returned by the @code{prog1} however, is the
12407 value of its first argument, so the @code{while} loop continues so
12408 long as point is not at the end of the buffer and is between
12409 paragraphs. When, finally, point is moved to a paragraph, the
12410 @code{and} expression tests false. Note however, that the
12411 @code{forward-line} command is carried out anyhow. This means that
12412 when point is moved from between paragraphs to a paragraph, it is left
12413 at the beginning of the second line of the paragraph.
12414
12415 @node fwd-para within paragraph, fwd-para no fill prefix, fwd-para between paragraphs, forward-paragraph
12416 @unnumberedsubsec Within paragraphs
12417
12418 The next expression in the outer @code{while} loop is an @code{if}
12419 expression. The Lisp interpreter evaluates the then-part of the
12420 @code{if} when the @code{fill-prefix-regexp} variable has a value other
12421 than @code{nil}, and it evaluates the else-part when the value of
12422 @code{if fill-prefix-regexp} is @code{nil}, that is, when there is no
12423 fill prefix.
12424
12425 @node fwd-para no fill prefix, fwd-para with fill prefix, fwd-para within paragraph, forward-paragraph
12426 @unnumberedsubsec No fill prefix
12427
12428 It is simplest to look at the code for the case when there is no fill
12429 prefix first. This code consists of yet another inner @code{if}
12430 expression, and reads as follows:
12431
12432 @smallexample
12433 @group
12434 (if (re-search-forward paragraph-start nil t)
12435 (goto-char (match-beginning 0))
12436 (goto-char (point-max)))
12437 @end group
12438 @end smallexample
12439
12440 @noindent
12441 This expression actually does the work that most people think of as
12442 the primary purpose of the @code{forward-paragraph} command: it causes
12443 a regular expression search to occur that searches forward to the
12444 start of the next paragraph and if it is found, moves point there; but
12445 if the start of another paragraph if not found, it moves point to the
12446 end of the accessible region of the buffer.
12447
12448 The only unfamiliar part of this is the use of @code{match-beginning}.
12449 This is another function that is new to us. The
12450 @code{match-beginning} function returns a number specifying the
12451 location of the start of the text that was matched by the last regular
12452 expression search.
12453
12454 The @code{match-beginning} function is used here because of a
12455 characteristic of a forward search: a successful forward search,
12456 regardless of whether it is a plain search or a regular expression
12457 search, will move point to the end of the text that is found. In this
12458 case, a successful search will move point to the end of the pattern for
12459 @code{paragraph-start}, which will be the beginning of the next
12460 paragraph rather than the end of the current one.
12461
12462 However, we want to put point at the end of the current paragraph, not at
12463 the beginning of the next one. The two positions may be different,
12464 because there may be several blank lines between paragraphs.
12465
12466 @findex match-beginning
12467 When given an argument of 0, @code{match-beginning} returns the position
12468 that is the start of the text that the most recent regular
12469 expression search matched. In this case, the most recent regular
12470 expression search is the one looking for @code{paragraph-start}, so
12471 @code{match-beginning} returns the beginning position of the pattern,
12472 rather than the end of the pattern. The beginning position is the end
12473 of the paragraph.
12474
12475 (Incidentally, when passed a positive number as an argument, the
12476 @code{match-beginning} function will place point at that parenthesized
12477 expression in the last regular expression. It is a useful function.)
12478
12479 @node fwd-para with fill prefix, fwd-para summary, fwd-para no fill prefix, forward-paragraph
12480 @unnumberedsubsec With a fill prefix
12481
12482 The inner @code{if} expression just discussed is the else-part of an enclosing
12483 @code{if} expression which tests whether there is a fill prefix. If
12484 there is a fill prefix, the then-part of this @code{if} is evaluated.
12485 It looks like this:
12486
12487 @smallexample
12488 @group
12489 (while (and (not (eobp))
12490 (not (looking-at paragraph-separate))
12491 (looking-at fill-prefix-regexp))
12492 (forward-line 1))
12493 @end group
12494 @end smallexample
12495
12496 @noindent
12497 What this expression does is move point forward line by line so long
12498 as three conditions are true:
12499
12500 @enumerate
12501 @item
12502 Point is not at the end of the buffer.
12503
12504 @item
12505 The text following point does not separate paragraphs.
12506
12507 @item
12508 The pattern following point is the fill prefix regular expression.
12509 @end enumerate
12510
12511 The last condition may be puzzling, until you remember that point was
12512 moved to the beginning of the line early in the @code{forward-paragraph}
12513 function. This means that if the text has a fill prefix, the
12514 @code{looking-at} function will see it.
12515
12516 @node fwd-para summary, , fwd-para with fill prefix, forward-paragraph
12517 @unnumberedsubsec Summary
12518
12519 In summary, when moving forward, the @code{forward-paragraph} function
12520 does the following:
12521
12522 @itemize @bullet
12523 @item
12524 Move point to the beginning of the line.
12525
12526 @item
12527 Skip over lines between paragraphs.
12528
12529 @item
12530 Check whether there is a fill prefix, and if there is:
12531
12532 @itemize ---
12533
12534 @item
12535 Go forward line by line so long as the line is not a paragraph
12536 separating line.
12537 @end itemize
12538
12539 @item
12540 But if there is no fill prefix,
12541
12542 @itemize ---
12543
12544 @item
12545 Search for the next paragraph start pattern.
12546
12547 @item
12548 Go to the beginning of the paragraph start pattern, which will be the
12549 end of the previous paragraph.
12550
12551 @item
12552 Or else go to the end of the accessible portion of the buffer.
12553 @end itemize
12554 @end itemize
12555
12556 @need 1200
12557 For review, here is the code we have just been discussing, formatted
12558 for clarity:
12559
12560 @smallexample
12561 @group
12562 (interactive "p")
12563 (or arg (setq arg 1))
12564 (let* (
12565 (fill-prefix-regexp
12566 (and fill-prefix (not (equal fill-prefix ""))
12567 (not paragraph-ignore-fill-prefix)
12568 (regexp-quote fill-prefix)))
12569 @end group
12570
12571 @group
12572 (paragraph-separate
12573 (if fill-prefix-regexp
12574 (concat paragraph-separate
12575 "\\|^"
12576 fill-prefix-regexp
12577 "[ \t]*$")
12578 paragraph-separate)))
12579
12580 @var{omitted-backward-moving-code} @dots{}
12581 @end group
12582
12583 @group
12584 (while (> arg 0) ; @r{forward-moving-code}
12585 (beginning-of-line)
12586
12587 (while (prog1 (and (not (eobp))
12588 (looking-at paragraph-separate))
12589 (forward-line 1)))
12590 @end group
12591
12592 @group
12593 (if fill-prefix-regexp
12594 (while (and (not (eobp)) ; @r{then-part}
12595 (not (looking-at paragraph-separate))
12596 (looking-at fill-prefix-regexp))
12597 (forward-line 1))
12598 @end group
12599 @group
12600 ; @r{else-part: the inner-if}
12601 (if (re-search-forward paragraph-start nil t)
12602 (goto-char (match-beginning 0))
12603 (goto-char (point-max))))
12604
12605 (setq arg (1- arg))))) ; @r{decrementer}
12606 @end group
12607 @end smallexample
12608
12609 The full definition for the @code{forward-paragraph} function not only
12610 includes this code for going forwards, but also code for going backwards.
12611
12612 If you are reading this inside of GNU Emacs and you want to see the
12613 whole function, you can type @kbd{C-h f} (@code{describe-function})
12614 and the name of the function. This gives you the function
12615 documentation and the name of the library containing the function's
12616 source. Place point over the name of the library and press the RET
12617 key; you will be taken directly to the source. (Be sure to install
12618 your sources! Without them, you are like a person who tries to drive
12619 a car with his eyes shut!)
12620
12621 @c !!! again, 21.0.100 tags table location in this paragraph
12622 Or -- a good habit to get into -- you can type @kbd{M-.}
12623 (@code{find-tag}) and the name of the function when prompted for it.
12624 This will take you directly to the source. If the @code{find-tag}
12625 function first asks you for the name of a @file{TAGS} table, give it
12626 the name of the @file{TAGS} file such as
12627 @file{/usr/local/share/emacs/21.0.100/lisp/TAGS}. (The exact path to your
12628 @file{TAGS} file depends on how your copy of Emacs was installed.)
12629
12630 You can also create your own @file{TAGS} file for directories that
12631 lack one.
12632 @ifnottex
12633 @xref{etags, , Create Your Own @file{TAGS} File}.
12634 @end ifnottex
12635
12636 @node etags, Regexp Review, forward-paragraph, Regexp Search
12637 @section Create Your Own @file{TAGS} File
12638 @findex etags
12639 @cindex @file{TAGS} file, create own
12640
12641 The @kbd{M-.} (@code{find-tag}) command takes you directly to the
12642 source for a function, variable, node, or other source. The function
12643 depends on tags tables to tell it where to go.
12644
12645 You often need to build and install tags tables yourself. They are
12646 not built automatically. A tags table is called a @file{TAGS} file;
12647 the name is in upper case letters.
12648
12649 You can create a @file{TAGS} file by calling the @code{etags} program
12650 that comes as a part of the Emacs distribution. Usually, @code{etags}
12651 is compiled and installed when Emacs is built. (@code{etags} is not
12652 an Emacs Lisp function or a part of Emacs; it is a C program.)
12653
12654 @need 1250
12655 To create a @file{TAGS} file, first switch to the directory in which
12656 you want to create the file. In Emacs you can do this with the
12657 @kbd{M-x cd} command, or by visiting a file in the directory, or by
12658 listing the directory with @kbd{C-x d} (@code{dired}). Then run the
12659 compile command, with @w{@code{etags *.el}} as the command to execute
12660
12661 @smallexample
12662 M-x compile RET etags *.el RET
12663 @end smallexample
12664
12665 @noindent
12666 to create a @file{TAGS} file.
12667
12668 For example, if you have a large number of files in your
12669 @file{~/emacs} directory, as I do---I have 137 @file{.el} files in it,
12670 of which I load 12---you can create a @file{TAGS} file for the Emacs
12671 Lisp files in that directory.
12672
12673 @need 1250
12674 The @code{etags} program takes all the
12675 usual shell `wildcards'. For example, if you have two directories for
12676 which you want a single @file{TAGS file}, type
12677 @w{@code{etags *.el ../elisp/*.el}},
12678 where @file{../elisp/} is the second directory:
12679
12680 @smallexample
12681 M-x compile RET etags *.el ../elisp/*.el RET
12682 @end smallexample
12683
12684 @need 1250
12685 Type
12686
12687 @smallexample
12688 M-x compile RET etags --help RET
12689 @end smallexample
12690
12691 @noindent
12692 to see a list of the options accepted by @code{etags} as well as a
12693 list of supported languages.
12694
12695 The @code{etags} program handles more than 20 languages, including
12696 Emacs Lisp, Common Lisp, Scheme, C, C++, Ada, Fortran, Java, LaTeX,
12697 Pascal, Perl, Python, Texinfo, makefiles, and most assemblers. The
12698 program has no switches for specifying the language; it recognizes the
12699 language in an input file according to its file name and contents.
12700
12701 @file{etags} is very helpful when you are writing code yourself and
12702 want to refer back to functions you have already written. Just run
12703 @code{etags} again at intervals as you write new functions, so they
12704 become part of the @file{TAGS} file.
12705
12706 If you think an appropriate @file{TAGS} file already exists for what
12707 you want, but do not know where it is, you can use the @code{locate}
12708 program to attempt to find it.
12709
12710 Type @w{@kbd{M-x locate RET TAGS RET}} and Emacs will list for you the
12711 full path names of all your @file{TAGS} files. On my system, this
12712 command lists 34 @file{TAGS} files. On the other hand, a `plain
12713 vanilla' system I recently installed did not contain any @file{TAGS}
12714 files.
12715
12716 If the tags table you want has been created, you can use the @code{M-x
12717 visit-tags-table} command to specify it. Otherwise, you will need to
12718 create the tag table yourself and then use @code{M-x
12719 visit-tags-table}.
12720
12721 @subsubheading Building Tags in the Emacs sources
12722 @cindex Building Tags in the Emacs sources
12723 @cindex Tags in the Emacs sources
12724 @findex make tags
12725
12726 The GNU Emacs sources come with a @file{Makefile} that contains a
12727 sophisticated @code{etags} command that creates, collects, and merges
12728 tags tables from all over the Emacs sources and puts the information
12729 into one @file{TAGS} file in the @file{src/} directory below the top
12730 level of your Emacs source directory.
12731
12732 @need 1250
12733 To build this @file{TAGS} file, go to the top level of your Emacs
12734 source directory and run the compile command @code{make tags}:
12735
12736 @smallexample
12737 M-x compile RET make tags RET
12738 @end smallexample
12739
12740 @noindent
12741 (The @code{make tags} command works well with the GNU Emacs sources,
12742 as well as with some other source packages.)
12743
12744 For more information, see @ref{Tags, , Tag Tables, emacs, The GNU Emacs
12745 Manual}.
12746
12747 @node Regexp Review, re-search Exercises, etags, Regexp Search
12748 @comment node-name, next, previous, up
12749 @section Review
12750
12751 Here is a brief summary of some recently introduced functions.
12752
12753 @table @code
12754 @item while
12755 Repeatedly evaluate the body of the expression so long as the first
12756 element of the body tests true. Then return @code{nil}. (The
12757 expression is evaluated only for its side effects.)
12758
12759 @need 1250
12760 For example:
12761
12762 @smallexample
12763 @group
12764 (let ((foo 2))
12765 (while (> foo 0)
12766 (insert (format "foo is %d.\n" foo))
12767 (setq foo (1- foo))))
12768
12769 @result{} foo is 2.
12770 foo is 1.
12771 nil
12772 @end group
12773 @end smallexample
12774 @noindent
12775 (The @code{insert} function inserts its arguments at point; the
12776 @code{format} function returns a string formatted from its arguments
12777 the way @code{message} formats its arguments; @code{\n} produces a new
12778 line.)
12779
12780 @item re-search-forward
12781 Search for a pattern, and if the pattern is found, move point to rest
12782 just after it.
12783
12784 @noindent
12785 Takes four arguments, like @code{search-forward}:
12786
12787 @enumerate
12788 @item
12789 A regular expression that specifies the pattern to search for.
12790
12791 @item
12792 Optionally, the limit of the search.
12793
12794 @item
12795 Optionally, what to do if the search fails, return @code{nil} or an
12796 error message.
12797
12798 @item
12799 Optionally, how many times to repeat the search; if negative, the
12800 search goes backwards.
12801 @end enumerate
12802
12803 @item let*
12804 Bind some variables locally to particular values,
12805 and then evaluate the remaining arguments, returning the value of the
12806 last one. While binding the local variables, use the local values of
12807 variables bound earlier, if any.
12808
12809 @need 1250
12810 For example:
12811
12812 @smallexample
12813 @group
12814 (let* ((foo 7)
12815 (bar (* 3 foo)))
12816 (message "`bar' is %d." bar))
12817 @result{} `bar' is 21.
12818 @end group
12819 @end smallexample
12820
12821 @item match-beginning
12822 Return the position of the start of the text found by the last regular
12823 expression search.
12824
12825 @item looking-at
12826 Return @code{t} for true if the text after point matches the argument,
12827 which should be a regular expression.
12828
12829 @item eobp
12830 Return @code{t} for true if point is at the end of the accessible part
12831 of a buffer. The end of the accessible part is the end of the buffer
12832 if the buffer is not narrowed; it is the end of the narrowed part if
12833 the buffer is narrowed.
12834
12835 @item prog1
12836 Evaluate each argument in sequence and then return the value of the
12837 @emph{first}.
12838
12839 @need 1250
12840 For example:
12841
12842 @smallexample
12843 @group
12844 (prog1 1 2 3 4)
12845 @result{} 1
12846 @end group
12847 @end smallexample
12848 @end table
12849
12850 @need 1500
12851 @node re-search Exercises, , Regexp Review, Regexp Search
12852 @section Exercises with @code{re-search-forward}
12853
12854 @itemize @bullet
12855 @item
12856 Write a function to search for a regular expression that matches two
12857 or more blank lines in sequence.
12858
12859 @item
12860 Write a function to search for duplicated words, such as `the the'.
12861 @xref{Regexps, , Syntax of Regular Expressions, emacs, The GNU Emacs
12862 Manual}, for information on how to write a regexp (a regular
12863 expression) to match a string that is composed of two identical
12864 halves. You can devise several regexps; some are better than others.
12865 The function I use is described in an appendix, along with several
12866 regexps. @xref{the-the, , @code{the-the} Duplicated Words Function}.
12867 @end itemize
12868
12869 @node Counting Words, Words in a defun, Regexp Search, Top
12870 @chapter Counting: Repetition and Regexps
12871 @cindex Repetition for word counting
12872 @cindex Regular expressions for word counting
12873
12874 Repetition and regular expression searches are powerful tools that you
12875 often use when you write code in Emacs Lisp. This chapter illustrates
12876 the use of regular expression searches through the construction of
12877 word count commands using @code{while} loops and recursion.
12878
12879 @menu
12880 * Why Count Words::
12881 * count-words-region:: Use a regexp, but find a problem.
12882 * recursive-count-words:: Start with case of no words in region.
12883 * Counting Exercise::
12884 @end menu
12885
12886 @node Why Count Words, count-words-region, Counting Words, Counting Words
12887 @ifnottex
12888 @unnumberedsec Counting words
12889 @end ifnottex
12890
12891 The standard Emacs distribution contains a function for counting the
12892 number of lines within a region. However, there is no corresponding
12893 function for counting words.
12894
12895 Certain types of writing ask you to count words. Thus, if you write
12896 an essay, you may be limited to 800 words; if you write a novel, you
12897 may discipline yourself to write 1000 words a day. It seems odd to me
12898 that Emacs lacks a word count command. Perhaps people use Emacs
12899 mostly for code or types of documentation that do not require word
12900 counts; or perhaps they restrict themselves to the operating system
12901 word count command, @code{wc}. Alternatively, people may follow
12902 the publishers' convention and compute a word count by dividing the
12903 number of characters in a document by five. In any event, here are
12904 commands to count words.
12905
12906 @node count-words-region, recursive-count-words, Why Count Words, Counting Words
12907 @comment node-name, next, previous, up
12908 @section The @code{count-words-region} Function
12909 @findex count-words-region
12910
12911 A word count command could count words in a line, paragraph, region,
12912 or buffer. What should the command cover? You could design the
12913 command to count the number of words in a complete buffer. However,
12914 the Emacs tradition encourages flexibility---you may want to count
12915 words in just a section, rather than all of a buffer. So it makes
12916 more sense to design the command to count the number of words in a
12917 region. Once you have a @code{count-words-region} command, you can,
12918 if you wish, count words in a whole buffer by marking it with @kbd{C-x
12919 h} (@code{mark-whole-buffer}).
12920
12921 Clearly, counting words is a repetitive act: starting from the
12922 beginning of the region, you count the first word, then the second
12923 word, then the third word, and so on, until you reach the end of the
12924 region. This means that word counting is ideally suited to recursion
12925 or to a @code{while} loop.
12926
12927 @menu
12928 * Design count-words-region:: The definition using a @code{while} loop.
12929 * Whitespace Bug:: The Whitespace Bug in @code{count-words-region}.
12930 @end menu
12931
12932 @node Design count-words-region, Whitespace Bug, count-words-region, count-words-region
12933 @ifnottex
12934 @unnumberedsubsec Designing @code{count-words-region}
12935 @end ifnottex
12936
12937 First, we will implement the word count command with a @code{while}
12938 loop, then with recursion. The command will, of course, be
12939 interactive.
12940
12941 @need 800
12942 The template for an interactive function definition is, as always:
12943
12944 @smallexample
12945 @group
12946 (defun @var{name-of-function} (@var{argument-list})
12947 "@var{documentation}@dots{}"
12948 (@var{interactive-expression}@dots{})
12949 @var{body}@dots{})
12950 @end group
12951 @end smallexample
12952
12953 What we need to do is fill in the slots.
12954
12955 The name of the function should be self-explanatory and similar to the
12956 existing @code{count-lines-region} name. This makes the name easier
12957 to remember. @code{count-words-region} is a good choice.
12958
12959 The function counts words within a region. This means that the
12960 argument list must contain symbols that are bound to the two
12961 positions, the beginning and end of the region. These two positions
12962 can be called @samp{beginning} and @samp{end} respectively. The first
12963 line of the documentation should be a single sentence, since that is
12964 all that is printed as documentation by a command such as
12965 @code{apropos}. The interactive expression will be of the form
12966 @samp{(interactive "r")}, since that will cause Emacs to pass the
12967 beginning and end of the region to the function's argument list. All
12968 this is routine.
12969
12970 The body of the function needs to be written to do three tasks:
12971 first, to set up conditions under which the @code{while} loop can
12972 count words, second, to run the @code{while} loop, and third, to send
12973 a message to the user.
12974
12975 When a user calls @code{count-words-region}, point may be at the
12976 beginning or the end of the region. However, the counting process
12977 must start at the beginning of the region. This means we will want
12978 to put point there if it is not already there. Executing
12979 @code{(goto-char beginning)} ensures this. Of course, we will want to
12980 return point to its expected position when the function finishes its
12981 work. For this reason, the body must be enclosed in a
12982 @code{save-excursion} expression.
12983
12984 The central part of the body of the function consists of a
12985 @code{while} loop in which one expression jumps point forward word by
12986 word, and another expression counts those jumps. The true-or-false-test
12987 of the @code{while} loop should test true so long as point should jump
12988 forward, and false when point is at the end of the region.
12989
12990 We could use @code{(forward-word 1)} as the expression for moving point
12991 forward word by word, but it is easier to see what Emacs identifies as a
12992 `word' if we use a regular expression search.
12993
12994 A regular expression search that finds the pattern for which it is
12995 searching leaves point after the last character matched. This means
12996 that a succession of successful word searches will move point forward
12997 word by word.
12998
12999 As a practical matter, we want the regular expression search to jump
13000 over whitespace and punctuation between words as well as over the
13001 words themselves. A regexp that refuses to jump over interword
13002 whitespace would never jump more than one word! This means that
13003 the regexp should include the whitespace and punctuation that follows
13004 a word, if any, as well as the word itself. (A word may end a buffer
13005 and not have any following whitespace or punctuation, so that part of
13006 the regexp must be optional.)
13007
13008 Thus, what we want for the regexp is a pattern defining one or more
13009 word constituent characters followed, optionally, by one or more
13010 characters that are not word constituents. The regular expression for
13011 this is:
13012
13013 @smallexample
13014 \w+\W*
13015 @end smallexample
13016
13017 @noindent
13018 The buffer's syntax table determines which characters are and are not
13019 word constituents. (@xref{Syntax, , What Constitutes a Word or
13020 Symbol?}, for more about syntax. Also, see @ref{Syntax, Syntax, The
13021 Syntax Table, emacs, The GNU Emacs Manual}, and @ref{Syntax Tables, ,
13022 Syntax Tables, elisp, The GNU Emacs Lisp Reference Manual}.)
13023
13024 @need 800
13025 The search expression looks like this:
13026
13027 @smallexample
13028 (re-search-forward "\\w+\\W*")
13029 @end smallexample
13030
13031 @noindent
13032 (Note that paired backslashes precede the @samp{w} and @samp{W}. A
13033 single backslash has special meaning to the Emacs Lisp interpreter. It
13034 indicates that the following character is interpreted differently than
13035 usual. For example, the two characters, @samp{\n}, stand for
13036 @samp{newline}, rather than for a backslash followed by @samp{n}. Two
13037 backslashes in a row stand for an ordinary, `unspecial' backslash.)
13038
13039 We need a counter to count how many words there are; this variable
13040 must first be set to 0 and then incremented each time Emacs goes
13041 around the @code{while} loop. The incrementing expression is simply:
13042
13043 @smallexample
13044 (setq count (1+ count))
13045 @end smallexample
13046
13047 Finally, we want to tell the user how many words there are in the
13048 region. The @code{message} function is intended for presenting this
13049 kind of information to the user. The message has to be phrased so
13050 that it reads properly regardless of how many words there are in the
13051 region: we don't want to say that ``there are 1 words in the region''.
13052 The conflict between singular and plural is ungrammatical. We can
13053 solve this problem by using a conditional expression that evaluates
13054 different messages depending on the number of words in the region.
13055 There are three possibilities: no words in the region, one word in the
13056 region, and more than one word. This means that the @code{cond}
13057 special form is appropriate.
13058
13059 @need 1500
13060 All this leads to the following function definition:
13061
13062 @smallexample
13063 @group
13064 ;;; @r{First version; has bugs!}
13065 (defun count-words-region (beginning end)
13066 "Print number of words in the region.
13067 Words are defined as at least one word-constituent
13068 character followed by at least one character that
13069 is not a word-constituent. The buffer's syntax
13070 table determines which characters these are."
13071 (interactive "r")
13072 (message "Counting words in region ... ")
13073 @end group
13074
13075 @group
13076 ;;; @r{1. Set up appropriate conditions.}
13077 (save-excursion
13078 (goto-char beginning)
13079 (let ((count 0))
13080 @end group
13081
13082 @group
13083 ;;; @r{2. Run the} while @r{loop.}
13084 (while (< (point) end)
13085 (re-search-forward "\\w+\\W*")
13086 (setq count (1+ count)))
13087 @end group
13088
13089 @group
13090 ;;; @r{3. Send a message to the user.}
13091 (cond ((zerop count)
13092 (message
13093 "The region does NOT have any words."))
13094 ((= 1 count)
13095 (message
13096 "The region has 1 word."))
13097 (t
13098 (message
13099 "The region has %d words." count))))))
13100 @end group
13101 @end smallexample
13102
13103 @noindent
13104 As written, the function works, but not in all circumstances.
13105
13106 @node Whitespace Bug, , Design count-words-region, count-words-region
13107 @comment node-name, next, previous, up
13108 @subsection The Whitespace Bug in @code{count-words-region}
13109
13110 The @code{count-words-region} command described in the preceding
13111 section has two bugs, or rather, one bug with two manifestations.
13112 First, if you mark a region containing only whitespace in the middle
13113 of some text, the @code{count-words-region} command tells you that the
13114 region contains one word! Second, if you mark a region containing
13115 only whitespace at the end of the buffer or the accessible portion of
13116 a narrowed buffer, the command displays an error message that looks
13117 like this:
13118
13119 @smallexample
13120 Search failed: "\\w+\\W*"
13121 @end smallexample
13122
13123 If you are reading this in Info in GNU Emacs, you can test for these
13124 bugs yourself.
13125
13126 First, evaluate the function in the usual manner to install it.
13127 @ifinfo
13128 Here is a copy of the definition. Place your cursor after the closing
13129 parenthesis and type @kbd{C-x C-e} to install it.
13130
13131 @smallexample
13132 @group
13133 ;; @r{First version; has bugs!}
13134 (defun count-words-region (beginning end)
13135 "Print number of words in the region.
13136 Words are defined as at least one word-constituent character followed
13137 by at least one character that is not a word-constituent. The buffer's
13138 syntax table determines which characters these are."
13139 @end group
13140 @group
13141 (interactive "r")
13142 (message "Counting words in region ... ")
13143 @end group
13144
13145 @group
13146 ;;; @r{1. Set up appropriate conditions.}
13147 (save-excursion
13148 (goto-char beginning)
13149 (let ((count 0))
13150 @end group
13151
13152 @group
13153 ;;; @r{2. Run the} while @r{loop.}
13154 (while (< (point) end)
13155 (re-search-forward "\\w+\\W*")
13156 (setq count (1+ count)))
13157 @end group
13158
13159 @group
13160 ;;; @r{3. Send a message to the user.}
13161 (cond ((zerop count)
13162 (message "The region does NOT have any words."))
13163 ((= 1 count) (message "The region has 1 word."))
13164 (t (message "The region has %d words." count))))))
13165 @end group
13166 @end smallexample
13167 @end ifinfo
13168
13169 @need 1000
13170 If you wish, you can also install this keybinding by evaluating it:
13171
13172 @smallexample
13173 (global-set-key "\C-c=" 'count-words-region)
13174 @end smallexample
13175
13176 To conduct the first test, set mark and point to the beginning and end
13177 of the following line and then type @kbd{C-c =} (or @kbd{M-x
13178 count-words-region} if you have not bound @kbd{C-c =}):
13179
13180 @smallexample
13181 one two three
13182 @end smallexample
13183
13184 @noindent
13185 Emacs will tell you, correctly, that the region has three words.
13186
13187 Repeat the test, but place mark at the beginning of the line and place
13188 point just @emph{before} the word @samp{one}. Again type the command
13189 @kbd{C-c =} (or @kbd{M-x count-words-region}). Emacs should tell you
13190 that the region has no words, since it is composed only of the
13191 whitespace at the beginning of the line. But instead Emacs tells you
13192 that the region has one word!
13193
13194 For the third test, copy the sample line to the end of the
13195 @file{*scratch*} buffer and then type several spaces at the end of the
13196 line. Place mark right after the word @samp{three} and point at the
13197 end of line. (The end of the line will be the end of the buffer.)
13198 Type @kbd{C-c =} (or @kbd{M-x count-words-region}) as you did before.
13199 Again, Emacs should tell you that the region has no words, since it is
13200 composed only of the whitespace at the end of the line. Instead,
13201 Emacs displays an error message saying @samp{Search failed}.
13202
13203 The two bugs stem from the same problem.
13204
13205 Consider the first manifestation of the bug, in which the command
13206 tells you that the whitespace at the beginning of the line contains
13207 one word. What happens is this: The @code{M-x count-words-region}
13208 command moves point to the beginning of the region. The @code{while}
13209 tests whether the value of point is smaller than the value of
13210 @code{end}, which it is. Consequently, the regular expression search
13211 looks for and finds the first word. It leaves point after the word.
13212 @code{count} is set to one. The @code{while} loop repeats; but this
13213 time the value of point is larger than the value of @code{end}, the
13214 loop is exited; and the function displays a message saying the number
13215 of words in the region is one. In brief, the regular expression
13216 search looks for and finds the word even though it is outside
13217 the marked region.
13218
13219 In the second manifestation of the bug, the region is whitespace at
13220 the end of the buffer. Emacs says @samp{Search failed}. What happens
13221 is that the true-or-false-test in the @code{while} loop tests true, so
13222 the search expression is executed. But since there are no more words
13223 in the buffer, the search fails.
13224
13225 In both manifestations of the bug, the search extends or attempts to
13226 extend outside of the region.
13227
13228 The solution is to limit the search to the region---this is a fairly
13229 simple action, but as you may have come to expect, it is not quite as
13230 simple as you might think.
13231
13232 As we have seen, the @code{re-search-forward} function takes a search
13233 pattern as its first argument. But in addition to this first,
13234 mandatory argument, it accepts three optional arguments. The optional
13235 second argument bounds the search. The optional third argument, if
13236 @code{t}, causes the function to return @code{nil} rather than signal
13237 an error if the search fails. The optional fourth argument is a
13238 repeat count. (In Emacs, you can see a function's documentation by
13239 typing @kbd{C-h f}, the name of the function, and then @key{RET}.)
13240
13241 In the @code{count-words-region} definition, the value of the end of
13242 the region is held by the variable @code{end} which is passed as an
13243 argument to the function. Thus, we can add @code{end} as an argument
13244 to the regular expression search expression:
13245
13246 @smallexample
13247 (re-search-forward "\\w+\\W*" end)
13248 @end smallexample
13249
13250 However, if you make only this change to the @code{count-words-region}
13251 definition and then test the new version of the definition on a
13252 stretch of whitespace, you will receive an error message saying
13253 @samp{Search failed}.
13254
13255 What happens is this: the search is limited to the region, and fails
13256 as you expect because there are no word-constituent characters in the
13257 region. Since it fails, we receive an error message. But we do not
13258 want to receive an error message in this case; we want to receive the
13259 message that "The region does NOT have any words."
13260
13261 The solution to this problem is to provide @code{re-search-forward}
13262 with a third argument of @code{t}, which causes the function to return
13263 @code{nil} rather than signal an error if the search fails.
13264
13265 However, if you make this change and try it, you will see the message
13266 ``Counting words in region ... '' and @dots{} you will keep on seeing
13267 that message @dots{}, until you type @kbd{C-g} (@code{keyboard-quit}).
13268
13269 Here is what happens: the search is limited to the region, as before,
13270 and it fails because there are no word-constituent characters in the
13271 region, as expected. Consequently, the @code{re-search-forward}
13272 expression returns @code{nil}. It does nothing else. In particular,
13273 it does not move point, which it does as a side effect if it finds the
13274 search target. After the @code{re-search-forward} expression returns
13275 @code{nil}, the next expression in the @code{while} loop is evaluated.
13276 This expression increments the count. Then the loop repeats. The
13277 true-or-false-test tests true because the value of point is still less
13278 than the value of end, since the @code{re-search-forward} expression
13279 did not move point. @dots{} and the cycle repeats @dots{}
13280
13281 The @code{count-words-region} definition requires yet another
13282 modification, to cause the true-or-false-test of the @code{while} loop
13283 to test false if the search fails. Put another way, there are two
13284 conditions that must be satisfied in the true-or-false-test before the
13285 word count variable is incremented: point must still be within the
13286 region and the search expression must have found a word to count.
13287
13288 Since both the first condition and the second condition must be true
13289 together, the two expressions, the region test and the search
13290 expression, can be joined with an @code{and} special form and embedded in
13291 the @code{while} loop as the true-or-false-test, like this:
13292
13293 @smallexample
13294 (and (< (point) end) (re-search-forward "\\w+\\W*" end t))
13295 @end smallexample
13296
13297 @c colon in printed section title causes problem in Info cross reference
13298 @c also trouble with an overfull hbox
13299 @iftex
13300 @noindent
13301 (For information about @code{and}, see
13302 @ref{forward-paragraph, , @code{forward-paragraph}: a Goldmine of
13303 Functions}.)
13304 @end iftex
13305 @ifinfo
13306 @noindent
13307 (@xref{forward-paragraph}, for information about @code{and}.)
13308 @end ifinfo
13309
13310 The @code{re-search-forward} expression returns @code{t} if the search
13311 succeeds and as a side effect moves point. Consequently, as words are
13312 found, point is moved through the region. When the search
13313 expression fails to find another word, or when point reaches the end
13314 of the region, the true-or-false-test tests false, the @code{while}
13315 loop exists, and the @code{count-words-region} function displays one
13316 or other of its messages.
13317
13318 After incorporating these final changes, the @code{count-words-region}
13319 works without bugs (or at least, without bugs that I have found!).
13320 Here is what it looks like:
13321
13322 @smallexample
13323 @group
13324 ;;; @r{Final version:} @code{while}
13325 (defun count-words-region (beginning end)
13326 "Print number of words in the region."
13327 (interactive "r")
13328 (message "Counting words in region ... ")
13329 @end group
13330
13331 @group
13332 ;;; @r{1. Set up appropriate conditions.}
13333 (save-excursion
13334 (let ((count 0))
13335 (goto-char beginning)
13336 @end group
13337
13338 @group
13339 ;;; @r{2. Run the} while @r{loop.}
13340 (while (and (< (point) end)
13341 (re-search-forward "\\w+\\W*" end t))
13342 (setq count (1+ count)))
13343 @end group
13344
13345 @group
13346 ;;; @r{3. Send a message to the user.}
13347 (cond ((zerop count)
13348 (message
13349 "The region does NOT have any words."))
13350 ((= 1 count)
13351 (message
13352 "The region has 1 word."))
13353 (t
13354 (message
13355 "The region has %d words." count))))))
13356 @end group
13357 @end smallexample
13358
13359 @node recursive-count-words, Counting Exercise, count-words-region, Counting Words
13360 @comment node-name, next, previous, up
13361 @section Count Words Recursively
13362 @cindex Count words recursively
13363 @cindex Recursively counting words
13364 @cindex Words, counted recursively
13365
13366 You can write the function for counting words recursively as well as
13367 with a @code{while} loop. Let's see how this is done.
13368
13369 First, we need to recognize that the @code{count-words-region}
13370 function has three jobs: it sets up the appropriate conditions for
13371 counting to occur; it counts the words in the region; and it sends a
13372 message to the user telling how many words there are.
13373
13374 If we write a single recursive function to do everything, we will
13375 receive a message for every recursive call. If the region contains 13
13376 words, we will receive thirteen messages, one right after the other.
13377 We don't want this! Instead, we must write two functions to do the
13378 job, one of which (the recursive function) will be used inside of the
13379 other. One function will set up the conditions and display the
13380 message; the other will return the word count.
13381
13382 Let us start with the function that causes the message to be displayed.
13383 We can continue to call this @code{count-words-region}.
13384
13385 This is the function that the user will call. It will be interactive.
13386 Indeed, it will be similar to our previous versions of this
13387 function, except that it will call @code{recursive-count-words} to
13388 determine how many words are in the region.
13389
13390 @need 1250
13391 We can readily construct a template for this function, based on our
13392 previous versions:
13393
13394 @smallexample
13395 @group
13396 ;; @r{Recursive version; uses regular expression search}
13397 (defun count-words-region (beginning end)
13398 "@var{documentation}@dots{}"
13399 (@var{interactive-expression}@dots{})
13400 @end group
13401 @group
13402
13403 ;;; @r{1. Set up appropriate conditions.}
13404 (@var{explanatory message})
13405 (@var{set-up functions}@dots{}
13406 @end group
13407 @group
13408
13409 ;;; @r{2. Count the words.}
13410 @var{recursive call}
13411 @end group
13412 @group
13413
13414 ;;; @r{3. Send a message to the user.}
13415 @var{message providing word count}))
13416 @end group
13417 @end smallexample
13418
13419 The definition looks straightforward, except that somehow the count
13420 returned by the recursive call must be passed to the message
13421 displaying the word count. A little thought suggests that this can be
13422 done by making use of a @code{let} expression: we can bind a variable
13423 in the varlist of a @code{let} expression to the number of words in
13424 the region, as returned by the recursive call; and then the
13425 @code{cond} expression, using binding, can display the value to the
13426 user.
13427
13428 Often, one thinks of the binding within a @code{let} expression as
13429 somehow secondary to the `primary' work of a function. But in this
13430 case, what you might consider the `primary' job of the function,
13431 counting words, is done within the @code{let} expression.
13432
13433 @need 1250
13434 Using @code{let}, the function definition looks like this:
13435
13436 @smallexample
13437 @group
13438 (defun count-words-region (beginning end)
13439 "Print number of words in the region."
13440 (interactive "r")
13441 @end group
13442
13443 @group
13444 ;;; @r{1. Set up appropriate conditions.}
13445 (message "Counting words in region ... ")
13446 (save-excursion
13447 (goto-char beginning)
13448 @end group
13449
13450 @group
13451 ;;; @r{2. Count the words.}
13452 (let ((count (recursive-count-words end)))
13453 @end group
13454
13455 @group
13456 ;;; @r{3. Send a message to the user.}
13457 (cond ((zerop count)
13458 (message
13459 "The region does NOT have any words."))
13460 ((= 1 count)
13461 (message
13462 "The region has 1 word."))
13463 (t
13464 (message
13465 "The region has %d words." count))))))
13466 @end group
13467 @end smallexample
13468
13469 Next, we need to write the recursive counting function.
13470
13471 A recursive function has at least three parts: the `do-again-test', the
13472 `next-step-expression', and the recursive call.
13473
13474 The do-again-test determines whether the function will or will not be
13475 called again. Since we are counting words in a region and can use a
13476 function that moves point forward for every word, the do-again-test
13477 can check whether point is still within the region. The do-again-test
13478 should find the value of point and determine whether point is before,
13479 at, or after the value of the end of the region. We can use the
13480 @code{point} function to locate point. Clearly, we must pass the
13481 value of the end of the region to the recursive counting function as an
13482 argument.
13483
13484 In addition, the do-again-test should also test whether the search finds a
13485 word. If it does not, the function should not call itself again.
13486
13487 The next-step-expression changes a value so that when the recursive
13488 function is supposed to stop calling itself, it stops. More
13489 precisely, the next-step-expression changes a value so that at the
13490 right time, the do-again-test stops the recursive function from
13491 calling itself again. In this case, the next-step-expression can be
13492 the expression that moves point forward, word by word.
13493
13494 The third part of a recursive function is the recursive call.
13495
13496 Somewhere, also, we also need a part that does the `work' of the
13497 function, a part that does the counting. A vital part!
13498
13499 @need 1250
13500 But already, we have an outline of the recursive counting function:
13501
13502 @smallexample
13503 @group
13504 (defun recursive-count-words (region-end)
13505 "@var{documentation}@dots{}"
13506 @var{do-again-test}
13507 @var{next-step-expression}
13508 @var{recursive call})
13509 @end group
13510 @end smallexample
13511
13512 Now we need to fill in the slots. Let's start with the simplest cases
13513 first: if point is at or beyond the end of the region, there cannot
13514 be any words in the region, so the function should return zero.
13515 Likewise, if the search fails, there are no words to count, so the
13516 function should return zero.
13517
13518 On the other hand, if point is within the region and the search
13519 succeeds, the function should call itself again.
13520
13521 @need 800
13522 Thus, the do-again-test should look like this:
13523
13524 @smallexample
13525 @group
13526 (and (< (point) region-end)
13527 (re-search-forward "\\w+\\W*" region-end t))
13528 @end group
13529 @end smallexample
13530
13531 Note that the search expression is part of the do-again-test---the
13532 function returns @code{t} if its search succeeds and @code{nil} if it
13533 fails. (@xref{Whitespace Bug, , The Whitespace Bug in
13534 @code{count-words-region}}, for an explanation of how
13535 @code{re-search-forward} works.)
13536
13537 The do-again-test is the true-or-false test of an @code{if} clause.
13538 Clearly, if the do-again-test succeeds, the then-part of the @code{if}
13539 clause should call the function again; but if it fails, the else-part
13540 should return zero since either point is outside the region or the
13541 search failed because there were no words to find.
13542
13543 But before considering the recursive call, we need to consider the
13544 next-step-expression. What is it? Interestingly, it is the search
13545 part of the do-again-test.
13546
13547 In addition to returning @code{t} or @code{nil} for the
13548 do-again-test, @code{re-search-forward} moves point forward as a side
13549 effect of a successful search. This is the action that changes the
13550 value of point so that the recursive function stops calling itself
13551 when point completes its movement through the region. Consequently,
13552 the @code{re-search-forward} expression is the next-step-expression.
13553
13554 @need 1200
13555 In outline, then, the body of the @code{recursive-count-words}
13556 function looks like this:
13557
13558 @smallexample
13559 @group
13560 (if @var{do-again-test-and-next-step-combined}
13561 ;; @r{then}
13562 @var{recursive-call-returning-count}
13563 ;; @r{else}
13564 @var{return-zero})
13565 @end group
13566 @end smallexample
13567
13568 How to incorporate the mechanism that counts?
13569
13570 If you are not used to writing recursive functions, a question like
13571 this can be troublesome. But it can and should be approached
13572 systematically.
13573
13574 We know that the counting mechanism should be associated in some way
13575 with the recursive call. Indeed, since the next-step-expression moves
13576 point forward by one word, and since a recursive call is made for
13577 each word, the counting mechanism must be an expression that adds one
13578 to the value returned by a call to @code{recursive-count-words}.
13579
13580 Consider several cases:
13581
13582 @itemize @bullet
13583 @item
13584 If there are two words in the region, the function should return
13585 a value resulting from adding one to the value returned when it counts
13586 the first word, plus the number returned when it counts the remaining
13587 words in the region, which in this case is one.
13588
13589 @item
13590 If there is one word in the region, the function should return
13591 a value resulting from adding one to the value returned when it counts
13592 that word, plus the number returned when it counts the remaining
13593 words in the region, which in this case is zero.
13594
13595 @item
13596 If there are no words in the region, the function should return zero.
13597 @end itemize
13598
13599 From the sketch we can see that the else-part of the @code{if} returns
13600 zero for the case of no words. This means that the then-part of the
13601 @code{if} must return a value resulting from adding one to the value
13602 returned from a count of the remaining words.
13603
13604 @need 1200
13605 The expression will look like this, where @code{1+} is a function that
13606 adds one to its argument.
13607
13608 @smallexample
13609 (1+ (recursive-count-words region-end))
13610 @end smallexample
13611
13612 @need 1200
13613 The whole @code{recursive-count-words} function will then look like
13614 this:
13615
13616 @smallexample
13617 @group
13618 (defun recursive-count-words (region-end)
13619 "@var{documentation}@dots{}"
13620
13621 ;;; @r{1. do-again-test}
13622 (if (and (< (point) region-end)
13623 (re-search-forward "\\w+\\W*" region-end t))
13624 @end group
13625
13626 @group
13627 ;;; @r{2. then-part: the recursive call}
13628 (1+ (recursive-count-words region-end))
13629
13630 ;;; @r{3. else-part}
13631 0))
13632 @end group
13633 @end smallexample
13634
13635 @need 1250
13636 Let's examine how this works:
13637
13638 If there are no words in the region, the else part of the @code{if}
13639 expression is evaluated and consequently the function returns zero.
13640
13641 If there is one word in the region, the value of point is less than
13642 the value of @code{region-end} and the search succeeds. In this case,
13643 the true-or-false-test of the @code{if} expression tests true, and the
13644 then-part of the @code{if} expression is evaluated. The counting
13645 expression is evaluated. This expression returns a value (which will
13646 be the value returned by the whole function) that is the sum of one
13647 added to the value returned by a recursive call.
13648
13649 Meanwhile, the next-step-expression has caused point to jump over the
13650 first (and in this case only) word in the region. This means that
13651 when @code{(recursive-count-words region-end)} is evaluated a second
13652 time, as a result of the recursive call, the value of point will be
13653 equal to or greater than the value of region end. So this time,
13654 @code{recursive-count-words} will return zero. The zero will be added
13655 to one, and the original evaluation of @code{recursive-count-words}
13656 will return one plus zero, which is one, which is the correct amount.
13657
13658 Clearly, if there are two words in the region, the first call to
13659 @code{recursive-count-words} returns one added to the value returned
13660 by calling @code{recursive-count-words} on a region containing the
13661 remaining word---that is, it adds one to one, producing two, which is
13662 the correct amount.
13663
13664 Similarly, if there are three words in the region, the first call to
13665 @code{recursive-count-words} returns one added to the value returned
13666 by calling @code{recursive-count-words} on a region containing the
13667 remaining two words---and so on and so on.
13668
13669 @need 1250
13670 @noindent
13671 With full documentation the two functions look like this:
13672
13673 @need 1250
13674 @noindent
13675 The recursive function:
13676
13677 @findex recursive-count-words
13678 @smallexample
13679 @group
13680 (defun recursive-count-words (region-end)
13681 "Number of words between point and REGION-END."
13682 @end group
13683
13684 @group
13685 ;;; @r{1. do-again-test}
13686 (if (and (< (point) region-end)
13687 (re-search-forward "\\w+\\W*" region-end t))
13688 @end group
13689
13690 @group
13691 ;;; @r{2. then-part: the recursive call}
13692 (1+ (recursive-count-words region-end))
13693
13694 ;;; @r{3. else-part}
13695 0))
13696 @end group
13697 @end smallexample
13698
13699 @need 800
13700 @noindent
13701 The wrapper:
13702
13703 @smallexample
13704 @group
13705 ;;; @r{Recursive version}
13706 (defun count-words-region (beginning end)
13707 "Print number of words in the region.
13708 @end group
13709
13710 @group
13711 Words are defined as at least one word-constituent
13712 character followed by at least one character that is
13713 not a word-constituent. The buffer's syntax table
13714 determines which characters these are."
13715 @end group
13716 @group
13717 (interactive "r")
13718 (message "Counting words in region ... ")
13719 (save-excursion
13720 (goto-char beginning)
13721 (let ((count (recursive-count-words end)))
13722 @end group
13723 @group
13724 (cond ((zerop count)
13725 (message
13726 "The region does NOT have any words."))
13727 @end group
13728 @group
13729 ((= 1 count)
13730 (message "The region has 1 word."))
13731 (t
13732 (message
13733 "The region has %d words." count))))))
13734 @end group
13735 @end smallexample
13736
13737 @node Counting Exercise, , recursive-count-words, Counting Words
13738 @section Exercise: Counting Punctuation
13739
13740 Using a @code{while} loop, write a function to count the number of
13741 punctuation marks in a region---period, comma, semicolon, colon,
13742 exclamation mark, and question mark. Do the same using recursion.
13743
13744 @node Words in a defun, Readying a Graph, Counting Words, Top
13745 @chapter Counting Words in a @code{defun}
13746 @cindex Counting words in a @code{defun}
13747 @cindex Word counting in a @code{defun}
13748
13749 Our next project is to count the number of words in a function
13750 definition. Clearly, this can be done using some variant of
13751 @code{count-word-region}. @xref{Counting Words, , Counting Words:
13752 Repetition and Regexps}. If we are just going to count the words in
13753 one definition, it is easy enough to mark the definition with the
13754 @kbd{C-M-h} (@code{mark-defun}) command, and then call
13755 @code{count-word-region}.
13756
13757 However, I am more ambitious: I want to count the words and symbols in
13758 every definition in the Emacs sources and then print a graph that
13759 shows how many functions there are of each length: how many contain 40
13760 to 49 words or symbols, how many contain 50 to 59 words or symbols,
13761 and so on. I have often been curious how long a typical function is,
13762 and this will tell.
13763
13764 @menu
13765 * Divide and Conquer::
13766 * Words and Symbols:: What to count?
13767 * Syntax:: What constitutes a word or symbol?
13768 * count-words-in-defun:: Very like @code{count-words}.
13769 * Several defuns:: Counting several defuns in a file.
13770 * Find a File:: Do you want to look at a file?
13771 * lengths-list-file:: A list of the lengths of many definitions.
13772 * Several files:: Counting in definitions in different files.
13773 * Several files recursively:: Recursively counting in different files.
13774 * Prepare the data:: Prepare the data for display in a graph.
13775 @end menu
13776
13777 @node Divide and Conquer, Words and Symbols, Words in a defun, Words in a defun
13778 @ifnottex
13779 @unnumberedsec Divide and Conquer
13780 @end ifnottex
13781
13782 Described in one phrase, the histogram project is daunting; but
13783 divided into numerous small steps, each of which we can take one at a
13784 time, the project becomes less fearsome. Let us consider what the
13785 steps must be:
13786
13787 @itemize @bullet
13788 @item
13789 First, write a function to count the words in one definition. This
13790 includes the problem of handling symbols as well as words.
13791
13792 @item
13793 Second, write a function to list the numbers of words in each function
13794 in a file. This function can use the @code{count-words-in-defun}
13795 function.
13796
13797 @item
13798 Third, write a function to list the numbers of words in each function
13799 in each of several files. This entails automatically finding the
13800 various files, switching to them, and counting the words in the
13801 definitions within them.
13802
13803 @item
13804 Fourth, write a function to convert the list of numbers that we
13805 created in step three to a form that will be suitable for printing as
13806 a graph.
13807
13808 @item
13809 Fifth, write a function to print the results as a graph.
13810 @end itemize
13811
13812 This is quite a project! But if we take each step slowly, it will not
13813 be difficult.
13814
13815 @node Words and Symbols, Syntax, Divide and Conquer, Words in a defun
13816 @section What to Count?
13817 @cindex Words and symbols in defun
13818
13819 When we first start thinking about how to count the words in a
13820 function definition, the first question is (or ought to be) what are
13821 we going to count? When we speak of `words' with respect to a Lisp
13822 function definition, we are actually speaking, in large part, of
13823 `symbols'. For example, the following @code{multiply-by-seven}
13824 function contains the five symbols @code{defun},
13825 @code{multiply-by-seven}, @code{number}, @code{*}, and @code{7}. In
13826 addition, in the documentation string, it contains the four words
13827 @samp{Multiply}, @samp{NUMBER}, @samp{by}, and @samp{seven}. The
13828 symbol @samp{number} is repeated, so the definition contains a total
13829 of ten words and symbols.
13830
13831 @smallexample
13832 @group
13833 (defun multiply-by-seven (number)
13834 "Multiply NUMBER by seven."
13835 (* 7 number))
13836 @end group
13837 @end smallexample
13838
13839 @noindent
13840 However, if we mark the @code{multiply-by-seven} definition with
13841 @kbd{C-M-h} (@code{mark-defun}), and then call
13842 @code{count-words-region} on it, we will find that
13843 @code{count-words-region} claims the definition has eleven words, not
13844 ten! Something is wrong!
13845
13846 The problem is twofold: @code{count-words-region} does not count the
13847 @samp{*} as a word, and it counts the single symbol,
13848 @code{multiply-by-seven}, as containing three words. The hyphens are
13849 treated as if they were interword spaces rather than intraword
13850 connectors: @samp{multiply-by-seven} is counted as if it were written
13851 @samp{multiply by seven}.
13852
13853 The cause of this confusion is the regular expression search within
13854 the @code{count-words-region} definition that moves point forward word
13855 by word. In the canonical version of @code{count-words-region}, the
13856 regexp is:
13857
13858 @smallexample
13859 "\\w+\\W*"
13860 @end smallexample
13861
13862 @noindent
13863 This regular expression is a pattern defining one or more word
13864 constituent characters possibly followed by one or more characters
13865 that are not word constituents. What is meant by `word constituent
13866 characters' brings us to the issue of syntax, which is worth a section
13867 of its own.
13868
13869 @node Syntax, count-words-in-defun, Words and Symbols, Words in a defun
13870 @section What Constitutes a Word or Symbol?
13871 @cindex Syntax categories and tables
13872
13873 Emacs treats different characters as belonging to different
13874 @dfn{syntax categories}. For example, the regular expression,
13875 @samp{\\w+}, is a pattern specifying one or more @emph{word
13876 constituent} characters. Word constituent characters are members of
13877 one syntax category. Other syntax categories include the class of
13878 punctuation characters, such as the period and the comma, and the
13879 class of whitespace characters, such as the blank space and the tab
13880 character. (For more information, see @ref{Syntax, Syntax, The Syntax
13881 Table, emacs, The GNU Emacs Manual}, and @ref{Syntax Tables, , Syntax
13882 Tables, elisp, The GNU Emacs Lisp Reference Manual}.)
13883
13884 Syntax tables specify which characters belong to which categories.
13885 Usually, a hyphen is not specified as a `word constituent character'.
13886 Instead, it is specified as being in the `class of characters that are
13887 part of symbol names but not words.' This means that the
13888 @code{count-words-region} function treats it in the same way it treats
13889 an interword white space, which is why @code{count-words-region}
13890 counts @samp{multiply-by-seven} as three words.
13891
13892 There are two ways to cause Emacs to count @samp{multiply-by-seven} as
13893 one symbol: modify the syntax table or modify the regular expression.
13894
13895 We could redefine a hyphen as a word constituent character by
13896 modifying the syntax table that Emacs keeps for each mode. This
13897 action would serve our purpose, except that a hyphen is merely the
13898 most common character within symbols that is not typically a word
13899 constituent character; there are others, too.
13900
13901 Alternatively, we can redefine the regular expression used in the
13902 @code{count-words} definition so as to include symbols. This
13903 procedure has the merit of clarity, but the task is a little tricky.
13904
13905 @need 1200
13906 The first part is simple enough: the pattern must match ``at least one
13907 character that is a word or symbol constituent''. Thus:
13908
13909 @smallexample
13910 "\\(\\w\\|\\s_\\)+"
13911 @end smallexample
13912
13913 @noindent
13914 The @samp{\\(} is the first part of the grouping construct that
13915 includes the @samp{\\w} and the @samp{\\s_} as alternatives, separated
13916 by the @samp{\\|}. The @samp{\\w} matches any word-constituent
13917 character and the @samp{\\s_} matches any character that is part of a
13918 symbol name but not a word-constituent character. The @samp{+}
13919 following the group indicates that the word or symbol constituent
13920 characters must be matched at least once.
13921
13922 However, the second part of the regexp is more difficult to design.
13923 What we want is to follow the first part with ``optionally one or more
13924 characters that are not constituents of a word or symbol''. At first,
13925 I thought I could define this with the following:
13926
13927 @smallexample
13928 "\\(\\W\\|\\S_\\)*"
13929 @end smallexample
13930
13931 @noindent
13932 The upper case @samp{W} and @samp{S} match characters that are
13933 @emph{not} word or symbol constituents. Unfortunately, this
13934 expression matches any character that is either not a word constituent
13935 or not a symbol constituent. This matches any character!
13936
13937 I then noticed that every word or symbol in my test region was
13938 followed by white space (blank space, tab, or newline). So I tried
13939 placing a pattern to match one or more blank spaces after the pattern
13940 for one or more word or symbol constituents. This failed, too. Words
13941 and symbols are often separated by whitespace, but in actual code
13942 parentheses may follow symbols and punctuation may follow words. So
13943 finally, I designed a pattern in which the word or symbol constituents
13944 are followed optionally by characters that are not white space and
13945 then followed optionally by white space.
13946
13947 @need 800
13948 Here is the full regular expression:
13949
13950 @smallexample
13951 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
13952 @end smallexample
13953
13954 @node count-words-in-defun, Several defuns, Syntax, Words in a defun
13955 @section The @code{count-words-in-defun} Function
13956 @cindex Counting words in a @code{defun}
13957
13958 We have seen that there are several ways to write a
13959 @code{count-word-region} function. To write a
13960 @code{count-words-in-defun}, we need merely adapt one of these
13961 versions.
13962
13963 The version that uses a @code{while} loop is easy to understand, so I
13964 am going to adapt that. Because @code{count-words-in-defun} will be
13965 part of a more complex program, it need not be interactive and it need
13966 not display a message but just return the count. These considerations
13967 simplify the definition a little.
13968
13969 On the other hand, @code{count-words-in-defun} will be used within a
13970 buffer that contains function definitions. Consequently, it is
13971 reasonable to ask that the function determine whether it is called
13972 when point is within a function definition, and if it is, to return
13973 the count for that definition. This adds complexity to the
13974 definition, but saves us from needing to pass arguments to the
13975 function.
13976
13977 @need 1250
13978 These considerations lead us to prepare the following template:
13979
13980 @smallexample
13981 @group
13982 (defun count-words-in-defun ()
13983 "@var{documentation}@dots{}"
13984 (@var{set up}@dots{}
13985 (@var{while loop}@dots{})
13986 @var{return count})
13987 @end group
13988 @end smallexample
13989
13990 @noindent
13991 As usual, our job is to fill in the slots.
13992
13993 First, the set up.
13994
13995 We are presuming that this function will be called within a buffer
13996 containing function definitions. Point will either be within a
13997 function definition or not. For @code{count-words-in-defun} to work,
13998 point must move to the beginning of the definition, a counter must
13999 start at zero, and the counting loop must stop when point reaches the
14000 end of the definition.
14001
14002 The @code{beginning-of-defun} function searches backwards for an
14003 opening delimiter such as a @samp{(} at the beginning of a line, and
14004 moves point to that position, or else to the limit of the search. In
14005 practice, this means that @code{beginning-of-defun} moves point to the
14006 beginning of an enclosing or preceding function definition, or else to
14007 the beginning of the buffer. We can use @code{beginning-of-defun} to
14008 place point where we wish to start.
14009
14010 The @code{while} loop requires a counter to keep track of the words or
14011 symbols being counted. A @code{let} expression can be used to create
14012 a local variable for this purpose, and bind it to an initial value of zero.
14013
14014 The @code{end-of-defun} function works like @code{beginning-of-defun}
14015 except that it moves point to the end of the definition.
14016 @code{end-of-defun} can be used as part of an expression that
14017 determines the position of the end of the definition.
14018
14019 The set up for @code{count-words-in-defun} takes shape rapidly: first
14020 we move point to the beginning of the definition, then we create a
14021 local variable to hold the count, and finally, we record the position
14022 of the end of the definition so the @code{while} loop will know when to stop
14023 looping.
14024
14025 @need 1250
14026 The code looks like this:
14027
14028 @smallexample
14029 @group
14030 (beginning-of-defun)
14031 (let ((count 0)
14032 (end (save-excursion (end-of-defun) (point))))
14033 @end group
14034 @end smallexample
14035
14036 @noindent
14037 The code is simple. The only slight complication is likely to concern
14038 @code{end}: it is bound to the position of the end of the definition
14039 by a @code{save-excursion} expression that returns the value of point
14040 after @code{end-of-defun} temporarily moves it to the end of the
14041 definition.
14042
14043 The second part of the @code{count-words-in-defun}, after the set up,
14044 is the @code{while} loop.
14045
14046 The loop must contain an expression that jumps point forward word by
14047 word and symbol by symbol, and another expression that counts the
14048 jumps. The true-or-false-test for the @code{while} loop should test
14049 true so long as point should jump forward, and false when point is at
14050 the end of the definition. We have already redefined the regular
14051 expression for this (@pxref{Syntax}), so the loop is straightforward:
14052
14053 @smallexample
14054 @group
14055 (while (and (< (point) end)
14056 (re-search-forward
14057 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*" end t)
14058 (setq count (1+ count)))
14059 @end group
14060 @end smallexample
14061
14062 The third part of the function definition returns the count of words
14063 and symbols. This part is the last expression within the body of the
14064 @code{let} expression, and can be, very simply, the local variable
14065 @code{count}, which when evaluated returns the count.
14066
14067 @need 1250
14068 Put together, the @code{count-words-in-defun} definition looks like this:
14069
14070 @findex count-words-in-defun
14071 @smallexample
14072 @group
14073 (defun count-words-in-defun ()
14074 "Return the number of words and symbols in a defun."
14075 (beginning-of-defun)
14076 (let ((count 0)
14077 (end (save-excursion (end-of-defun) (point))))
14078 @end group
14079 @group
14080 (while
14081 (and (< (point) end)
14082 (re-search-forward
14083 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
14084 end t))
14085 (setq count (1+ count)))
14086 count))
14087 @end group
14088 @end smallexample
14089
14090 How to test this? The function is not interactive, but it is easy to
14091 put a wrapper around the function to make it interactive; we can use
14092 almost the same code as for the recursive version of
14093 @code{count-words-region}:
14094
14095 @smallexample
14096 @group
14097 ;;; @r{Interactive version.}
14098 (defun count-words-defun ()
14099 "Number of words and symbols in a function definition."
14100 (interactive)
14101 (message
14102 "Counting words and symbols in function definition ... ")
14103 @end group
14104 @group
14105 (let ((count (count-words-in-defun)))
14106 (cond
14107 ((zerop count)
14108 (message
14109 "The definition does NOT have any words or symbols."))
14110 @end group
14111 @group
14112 ((= 1 count)
14113 (message
14114 "The definition has 1 word or symbol."))
14115 (t
14116 (message
14117 "The definition has %d words or symbols." count)))))
14118 @end group
14119 @end smallexample
14120
14121 @need 800
14122 @noindent
14123 Let's re-use @kbd{C-c =} as a convenient keybinding:
14124
14125 @smallexample
14126 (global-set-key "\C-c=" 'count-words-defun)
14127 @end smallexample
14128
14129 Now we can try out @code{count-words-defun}: install both
14130 @code{count-words-in-defun} and @code{count-words-defun}, and set the
14131 keybinding, and then place the cursor within the following definition:
14132
14133 @smallexample
14134 @group
14135 (defun multiply-by-seven (number)
14136 "Multiply NUMBER by seven."
14137 (* 7 number))
14138 @result{} 10
14139 @end group
14140 @end smallexample
14141
14142 @noindent
14143 Success! The definition has 10 words and symbols.
14144
14145 The next problem is to count the numbers of words and symbols in
14146 several definitions within a single file.
14147
14148 @node Several defuns, Find a File, count-words-in-defun, Words in a defun
14149 @section Count Several @code{defuns} Within a File
14150
14151 A file such as @file{simple.el} may have 80 or more function
14152 definitions within it. Our long term goal is to collect statistics on
14153 many files, but as a first step, our immediate goal is to collect
14154 statistics on one file.
14155
14156 The information will be a series of numbers, each number being the
14157 length of a function definition. We can store the numbers in a list.
14158
14159 We know that we will want to incorporate the information regarding one
14160 file with information about many other files; this means that the
14161 function for counting definition lengths within one file need only
14162 return the list of lengths. It need not and should not display any
14163 messages.
14164
14165 The word count commands contain one expression to jump point forward
14166 word by word and another expression to count the jumps. The function
14167 to return the lengths of definitions can be designed to work the same
14168 way, with one expression to jump point forward definition by
14169 definition and another expression to construct the lengths' list.
14170
14171 This statement of the problem makes it elementary to write the
14172 function definition. Clearly, we will start the count at the
14173 beginning of the file, so the first command will be @code{(goto-char
14174 (point-min))}. Next, we start the @code{while} loop; and the
14175 true-or-false test of the loop can be a regular expression search for
14176 the next function definition---so long as the search succeeds, point
14177 is moved forward and then the body of the loop is evaluated. The body
14178 needs an expression that constructs the lengths' list. @code{cons},
14179 the list construction command, can be used to create the list. That
14180 is almost all there is to it.
14181
14182 @need 800
14183 Here is what this fragment of code looks like:
14184
14185 @smallexample
14186 @group
14187 (goto-char (point-min))
14188 (while (re-search-forward "^(defun" nil t)
14189 (setq lengths-list
14190 (cons (count-words-in-defun) lengths-list)))
14191 @end group
14192 @end smallexample
14193
14194 What we have left out is the mechanism for finding the file that
14195 contains the function definitions.
14196
14197 In previous examples, we either used this, the Info file, or we
14198 switched back and forth to some other buffer, such as the
14199 @file{*scratch*} buffer.
14200
14201 Finding a file is a new process that we have not yet discussed.
14202
14203 @node Find a File, lengths-list-file, Several defuns, Words in a defun
14204 @comment node-name, next, previous, up
14205 @section Find a File
14206 @cindex Find a File
14207
14208 To find a file in Emacs, you use the @kbd{C-x C-f} (@code{find-file})
14209 command. This command is almost, but not quite right for the lengths
14210 problem.
14211
14212 @need 1200
14213 Let's look at the source for @code{find-file} (you can use the
14214 @code{find-tag} command or @kbd{C-h f} (@code{describe-function}) to
14215 find the source of a function):
14216
14217 @smallexample
14218 @group
14219 (defun find-file (filename)
14220 "Edit file FILENAME.
14221 Switch to a buffer visiting file FILENAME,
14222 creating one if none already exists."
14223 (interactive "FFind file: ")
14224 (switch-to-buffer (find-file-noselect filename)))
14225 @end group
14226 @end smallexample
14227
14228 The definition possesses short but complete documentation and an
14229 interactive specification that prompts you for a file name when you
14230 use the command interactively. The body of the definition contains
14231 two functions, @code{find-file-noselect} and @code{switch-to-buffer}.
14232
14233 According to its documentation as shown by @kbd{C-h f} (the
14234 @code{describe-function} command), the @code{find-file-noselect}
14235 function reads the named file into a buffer and returns the buffer.
14236 However, the buffer is not selected. Emacs does not switch its
14237 attention (or yours if you are using @code{find-file-noselect}) to the
14238 named buffer. That is what @code{switch-to-buffer} does: it switches
14239 the buffer to which Emacs attention is directed; and it switches the
14240 buffer displayed in the window to the new buffer. We have discussed
14241 buffer switching elsewhere. (@xref{Switching Buffers}.)
14242
14243 In this histogram project, we do not need to display each file on the
14244 screen as the program determines the length of each definition within
14245 it. Instead of employing @code{switch-to-buffer}, we can work with
14246 @code{set-buffer}, which redirects the attention of the computer
14247 program to a different buffer but does not redisplay it on the screen.
14248 So instead of calling on @code{find-file} to do the job, we must write
14249 our own expression.
14250
14251 The task is easy: use @code{find-file-noselect} and @code{set-buffer}.
14252
14253 @node lengths-list-file, Several files, Find a File, Words in a defun
14254 @section @code{lengths-list-file} in Detail
14255
14256 The core of the @code{lengths-list-file} function is a @code{while}
14257 loop containing a function to move point forward `defun by defun' and
14258 a function to count the number of words and symbols in each defun.
14259 This core must be surrounded by functions that do various other tasks,
14260 including finding the file, and ensuring that point starts out at the
14261 beginning of the file. The function definition looks like this:
14262 @findex lengths-list-file
14263
14264 @smallexample
14265 @group
14266 (defun lengths-list-file (filename)
14267 "Return list of definitions' lengths within FILE.
14268 The returned list is a list of numbers.
14269 Each number is the number of words or
14270 symbols in one function definition."
14271 @end group
14272 @group
14273 (message "Working on `%s' ... " filename)
14274 (save-excursion
14275 (let ((buffer (find-file-noselect filename))
14276 (lengths-list))
14277 (set-buffer buffer)
14278 (setq buffer-read-only t)
14279 (widen)
14280 (goto-char (point-min))
14281 (while (re-search-forward "^(defun" nil t)
14282 (setq lengths-list
14283 (cons (count-words-in-defun) lengths-list)))
14284 (kill-buffer buffer)
14285 lengths-list)))
14286 @end group
14287 @end smallexample
14288
14289 @noindent
14290 The function is passed one argument, the name of the file on which it
14291 will work. It has four lines of documentation, but no interactive
14292 specification. Since people worry that a computer is broken if they
14293 don't see anything going on, the first line of the body is a
14294 message.
14295
14296 The next line contains a @code{save-excursion} that returns Emacs'
14297 attention to the current buffer when the function completes. This is
14298 useful in case you embed this function in another function that
14299 presumes point is restored to the original buffer.
14300
14301 In the varlist of the @code{let} expression, Emacs finds the file and
14302 binds the local variable @code{buffer} to the buffer containing the
14303 file. At the same time, Emacs creates @code{lengths-list} as a local
14304 variable.
14305
14306 Next, Emacs switches its attention to the buffer.
14307
14308 In the following line, Emacs makes the buffer read-only. Ideally,
14309 this line is not necessary. None of the functions for counting words
14310 and symbols in a function definition should change the buffer.
14311 Besides, the buffer is not going to be saved, even if it were changed.
14312 This line is entirely the consequence of great, perhaps excessive,
14313 caution. The reason for the caution is that this function and those
14314 it calls work on the sources for Emacs and it is very inconvenient if
14315 they are inadvertently modified. It goes without saying that I did
14316 not realize a need for this line until an experiment went awry and
14317 started to modify my Emacs source files @dots{}
14318
14319 Next comes a call to widen the buffer if it is narrowed. This
14320 function is usually not needed---Emacs creates a fresh buffer if none
14321 already exists; but if a buffer visiting the file already exists Emacs
14322 returns that one. In this case, the buffer may be narrowed and must
14323 be widened. If we wanted to be fully `user-friendly', we would
14324 arrange to save the restriction and the location of point, but we
14325 won't.
14326
14327 The @code{(goto-char (point-min))} expression moves point to the
14328 beginning of the buffer.
14329
14330 Then comes a @code{while} loop in which the `work' of the function is
14331 carried out. In the loop, Emacs determines the length of each
14332 definition and constructs a lengths' list containing the information.
14333
14334 Emacs kills the buffer after working through it. This is to save
14335 space inside of Emacs. My version of Emacs 19 contained over 300
14336 source files of interest; Emacs 21 contains over 800 source files.
14337 Another function will apply @code{lengths-list-file} to each of the
14338 files.
14339
14340 Finally, the last expression within the @code{let} expression is the
14341 @code{lengths-list} variable; its value is returned as the value of
14342 the whole function.
14343
14344 You can try this function by installing it in the usual fashion. Then
14345 place your cursor after the following expression and type @kbd{C-x
14346 C-e} (@code{eval-last-sexp}).
14347
14348 @c !!! 21.0.100 lisp sources location here
14349 @smallexample
14350 (lengths-list-file
14351 "/usr/local/share/emacs/21.0.100/lisp/emacs-lisp/debug.el")
14352 @end smallexample
14353
14354 @c was: (lengths-list-file "../lisp/debug.el")
14355 @c !!! as of 21, Info file is in
14356 @c /usr/share/info/emacs-lisp-intro.info.gz
14357 @c but debug.el is in /usr/local/share/emacs/21.0.100/lisp/emacs-lisp/debug.el
14358
14359 @noindent
14360 (You may need to change the pathname of the file; the one here worked
14361 with GNU Emacs version 21.0.100. To change the expression, copy it to
14362 the @file{*scratch*} buffer and edit it.
14363
14364 @need 1200
14365 @noindent
14366 (Also, to see the full length of the list, rather than a truncated
14367 version, you may have to evaluate the following:
14368
14369 @smallexample
14370 (custom-set-variables '(eval-expression-print-length nil))
14371 @end smallexample
14372
14373 @noindent
14374 (@xref{defcustom, , Setting Variables with @code{defcustom}}.
14375 Then evaluate the @code{lengths-list-file} expression.)
14376
14377 @need 1200
14378 The lengths' list for @file{debug.el} takes less than a second to
14379 produce and looks like this:
14380
14381 @smallexample
14382 (77 95 85 87 131 89 50 25 44 44 68 35 64 45 17 34 167 457)
14383 @end smallexample
14384
14385 @need 1500
14386 (Using my old machine, the version 19 lengths' list for @file{debug.el}
14387 took seven seconds to produce and looked like this:
14388
14389 @smallexample
14390 (75 41 80 62 20 45 44 68 45 12 34 235)
14391 @end smallexample
14392
14393 (The newer version of @file{debug.el} contains more defuns than the
14394 earlier one; and my new machine is much faster than the old one.)
14395
14396 Note that the length of the last definition in the file is first in
14397 the list.
14398
14399 @node Several files, Several files recursively, lengths-list-file, Words in a defun
14400 @section Count Words in @code{defuns} in Different Files
14401
14402 In the previous section, we created a function that returns a list of
14403 the lengths of each definition in a file. Now, we want to define a
14404 function to return a master list of the lengths of the definitions in
14405 a list of files.
14406
14407 Working on each of a list of files is a repetitious act, so we can use
14408 either a @code{while} loop or recursion.
14409
14410 @menu
14411 * lengths-list-many-files:: Return a list of the lengths of defuns.
14412 * append:: Attach one list to another.
14413 @end menu
14414
14415 @node lengths-list-many-files, append, Several files, Several files
14416 @ifnottex
14417 @unnumberedsubsec Determine the lengths of @code{defuns}
14418 @end ifnottex
14419
14420 The design using a @code{while} loop is routine. The argument passed
14421 the function is a list of files. As we saw earlier (@pxref{Loop
14422 Example}), you can write a @code{while} loop so that the body of the
14423 loop is evaluated if such a list contains elements, but to exit the
14424 loop if the list is empty. For this design to work, the body of the
14425 loop must contain an expression that shortens the list each time the
14426 body is evaluated, so that eventually the list is empty. The usual
14427 technique is to set the value of the list to the value of the @sc{cdr}
14428 of the list each time the body is evaluated.
14429
14430 @need 800
14431 The template looks like this:
14432
14433 @smallexample
14434 @group
14435 (while @var{test-whether-list-is-empty}
14436 @var{body}@dots{}
14437 @var{set-list-to-cdr-of-list})
14438 @end group
14439 @end smallexample
14440
14441 Also, we remember that a @code{while} loop returns @code{nil} (the
14442 result of evaluating the true-or-false-test), not the result of any
14443 evaluation within its body. (The evaluations within the body of the
14444 loop are done for their side effects.) However, the expression that
14445 sets the lengths' list is part of the body---and that is the value
14446 that we want returned by the function as a whole. To do this, we
14447 enclose the @code{while} loop within a @code{let} expression, and
14448 arrange that the last element of the @code{let} expression contains
14449 the value of the lengths' list. (@xref{Incrementing Example, , Loop
14450 Example with an Incrementing Counter}.)
14451
14452 @findex lengths-list-many-files
14453 @need 1250
14454 These considerations lead us directly to the function itself:
14455
14456 @smallexample
14457 @group
14458 ;;; @r{Use @code{while} loop.}
14459 (defun lengths-list-many-files (list-of-files)
14460 "Return list of lengths of defuns in LIST-OF-FILES."
14461 @end group
14462 @group
14463 (let (lengths-list)
14464
14465 ;;; @r{true-or-false-test}
14466 (while list-of-files
14467 (setq lengths-list
14468 (append
14469 lengths-list
14470
14471 ;;; @r{Generate a lengths' list.}
14472 (lengths-list-file
14473 (expand-file-name (car list-of-files)))))
14474 @end group
14475
14476 @group
14477 ;;; @r{Make files' list shorter.}
14478 (setq list-of-files (cdr list-of-files)))
14479
14480 ;;; @r{Return final value of lengths' list.}
14481 lengths-list))
14482 @end group
14483 @end smallexample
14484
14485 @code{expand-file-name} is a built-in function that converts a file
14486 name to the absolute, long, path name form of the directory in which
14487 the function is called.
14488
14489 @c !!! 21.0.100 lisp sources location here
14490 @need 1500
14491 Thus, if @code{expand-file-name} is called on @code{debug.el} when
14492 Emacs is visiting the
14493 @file{/usr/local/share/emacs/21.0.100/lisp/emacs-lisp/} directory,
14494
14495 @smallexample
14496 debug.el
14497 @end smallexample
14498
14499 @need 800
14500 @noindent
14501 becomes
14502
14503 @c !!! 21.0.100 lisp sources location here
14504 @smallexample
14505 /usr/local/share/emacs/21.0.100/lisp/emacs-lisp/debug.el
14506 @end smallexample
14507
14508 The only other new element of this function definition is the as yet
14509 unstudied function @code{append}, which merits a short section for
14510 itself.
14511
14512 @node append, , lengths-list-many-files, Several files
14513 @subsection The @code{append} Function
14514
14515 @need 800
14516 The @code{append} function attaches one list to another. Thus,
14517
14518 @smallexample
14519 (append '(1 2 3 4) '(5 6 7 8))
14520 @end smallexample
14521
14522 @need 800
14523 @noindent
14524 produces the list
14525
14526 @smallexample
14527 (1 2 3 4 5 6 7 8)
14528 @end smallexample
14529
14530 This is exactly how we want to attach two lengths' lists produced by
14531 @code{lengths-list-file} to each other. The results contrast with
14532 @code{cons},
14533
14534 @smallexample
14535 (cons '(1 2 3 4) '(5 6 7 8))
14536 @end smallexample
14537
14538 @need 1250
14539 @noindent
14540 which constructs a new list in which the first argument to @code{cons}
14541 becomes the first element of the new list:
14542
14543 @smallexample
14544 ((1 2 3 4) 5 6 7 8)
14545 @end smallexample
14546
14547 @node Several files recursively, Prepare the data, Several files, Words in a defun
14548 @section Recursively Count Words in Different Files
14549
14550 Besides a @code{while} loop, you can work on each of a list of files
14551 with recursion. A recursive version of @code{lengths-list-many-files}
14552 is short and simple.
14553
14554 The recursive function has the usual parts: the `do-again-test', the
14555 `next-step-expression', and the recursive call. The `do-again-test'
14556 determines whether the function should call itself again, which it
14557 will do if the @code{list-of-files} contains any remaining elements;
14558 the `next-step-expression' resets the @code{list-of-files} to the
14559 @sc{cdr} of itself, so eventually the list will be empty; and the
14560 recursive call calls itself on the shorter list. The complete
14561 function is shorter than this description!
14562 @findex recursive-lengths-list-many-files
14563
14564 @smallexample
14565 @group
14566 (defun recursive-lengths-list-many-files (list-of-files)
14567 "Return list of lengths of each defun in LIST-OF-FILES."
14568 (if list-of-files ; @r{do-again-test}
14569 (append
14570 (lengths-list-file
14571 (expand-file-name (car list-of-files)))
14572 (recursive-lengths-list-many-files
14573 (cdr list-of-files)))))
14574 @end group
14575 @end smallexample
14576
14577 @noindent
14578 In a sentence, the function returns the lengths' list for the first of
14579 the @code{list-of-files} appended to the result of calling itself on
14580 the rest of the @code{list-of-files}.
14581
14582 Here is a test of @code{recursive-lengths-list-many-files}, along with
14583 the results of running @code{lengths-list-file} on each of the files
14584 individually.
14585
14586 Install @code{recursive-lengths-list-many-files} and
14587 @code{lengths-list-file}, if necessary, and then evaluate the
14588 following expressions. You may need to change the files' pathnames;
14589 those here work when this Info file and the Emacs sources are located
14590 in their customary places. To change the expressions, copy them to
14591 the @file{*scratch*} buffer, edit them, and then evaluate them.
14592
14593 The results are shown after the @samp{@result{}}. (These results are
14594 for files from Emacs Version 21.0.100; files from other versions of
14595 Emacs may produce different results.)
14596
14597 @c !!! 21.0.100 lisp sources location here
14598 @smallexample
14599 @group
14600 (cd "/usr/local/share/emacs/21.0.100/")
14601
14602 (lengths-list-file "./lisp/macros.el")
14603 @result{} (273 263 456 90)
14604 @end group
14605
14606 @group
14607 (lengths-list-file "./lisp/mail/mailalias.el")
14608 @result{} (38 32 26 77 174 180 321 198 324)
14609 @end group
14610
14611 @group
14612 (lengths-list-file "./lisp/makesum.el")
14613 @result{} (85 181)
14614 @end group
14615
14616 @group
14617 (recursive-lengths-list-many-files
14618 '("./lisp/macros.el"
14619 "./lisp/mail/mailalias.el"
14620 "./lisp/makesum.el"))
14621 @result{} (273 263 456 90 38 32 26 77 174 180 321 198 324 85 181)
14622 @end group
14623 @end smallexample
14624
14625 The @code{recursive-lengths-list-many-files} function produces the
14626 output we want.
14627
14628 The next step is to prepare the data in the list for display in a graph.
14629
14630 @node Prepare the data, , Several files recursively, Words in a defun
14631 @section Prepare the Data for Display in a Graph
14632
14633 The @code{recursive-lengths-list-many-files} function returns a list
14634 of numbers. Each number records the length of a function definition.
14635 What we need to do now is transform this data into a list of numbers
14636 suitable for generating a graph. The new list will tell how many
14637 functions definitions contain less than 10 words and
14638 symbols, how many contain between 10 and 19 words and symbols, how
14639 many contain between 20 and 29 words and symbols, and so on.
14640
14641 In brief, we need to go through the lengths' list produced by the
14642 @code{recursive-lengths-list-many-files} function and count the number
14643 of defuns within each range of lengths, and produce a list of those
14644 numbers.
14645
14646 Based on what we have done before, we can readily foresee that it
14647 should not be too hard to write a function that `@sc{cdr}s' down the
14648 lengths' list, looks at each element, determines which length range it
14649 is in, and increments a counter for that range.
14650
14651 However, before beginning to write such a function, we should consider
14652 the advantages of sorting the lengths' list first, so the numbers are
14653 ordered from smallest to largest. First, sorting will make it easier
14654 to count the numbers in each range, since two adjacent numbers will
14655 either be in the same length range or in adjacent ranges. Second, by
14656 inspecting a sorted list, we can discover the highest and lowest
14657 number, and thereby determine the largest and smallest length range
14658 that we will need.
14659
14660 @menu
14661 * Sorting:: Sorting lists.
14662 * Files List:: Making a list of files.
14663 * Counting function definitions::
14664 @end menu
14665
14666 @node Sorting, Files List, Prepare the data, Prepare the data
14667 @subsection Sorting Lists
14668 @findex sort
14669
14670 Emacs contains a function to sort lists, called (as you might guess)
14671 @code{sort}. The @code{sort} function takes two arguments, the list
14672 to be sorted, and a predicate that determines whether the first of
14673 two list elements is ``less'' than the second.
14674
14675 As we saw earlier (@pxref{Wrong Type of Argument, , Using the Wrong
14676 Type Object as an Argument}), a predicate is a function that
14677 determines whether some property is true or false. The @code{sort}
14678 function will reorder a list according to whatever property the
14679 predicate uses; this means that @code{sort} can be used to sort
14680 non-numeric lists by non-numeric criteria---it can, for example,
14681 alphabetize a list.
14682
14683 @need 1250
14684 The @code{<} function is used when sorting a numeric list. For example,
14685
14686 @smallexample
14687 (sort '(4 8 21 17 33 7 21 7) '<)
14688 @end smallexample
14689
14690 @need 800
14691 @noindent
14692 produces this:
14693
14694 @smallexample
14695 (4 7 7 8 17 21 21 33)
14696 @end smallexample
14697
14698 @noindent
14699 (Note that in this example, both the arguments are quoted so that the
14700 symbols are not evaluated before being passed to @code{sort} as
14701 arguments.)
14702
14703 Sorting the list returned by the
14704 @code{recursive-lengths-list-many-files} function is straightforward;
14705 it uses the @code{<} function:
14706
14707 @smallexample
14708 @group
14709 (sort
14710 (recursive-lengths-list-many-files
14711 '("../lisp/macros.el"
14712 "../lisp/mailalias.el"
14713 "../lisp/makesum.el"))
14714 '<
14715 @end group
14716 @end smallexample
14717
14718 @need 800
14719 @noindent
14720 which produces:
14721
14722 @smallexample
14723 (85 86 116 122 154 176 179 265)
14724 @end smallexample
14725
14726 @noindent
14727 (Note that in this example, the first argument to @code{sort} is not
14728 quoted, since the expression must be evaluated so as to produce the
14729 list that is passed to @code{sort}.)
14730
14731 @node Files List, Counting function definitions, Sorting, Prepare the data
14732 @subsection Making a List of Files
14733
14734 The @code{recursive-lengths-list-many-files} function requires a list
14735 of files as its argument. For our test examples, we constructed such
14736 a list by hand; but the Emacs Lisp source directory is too large for
14737 us to do for that. Instead, we will write a function to do the job
14738 for us. In this function, we will use both a @code{while} loop and a
14739 recursive call.
14740
14741 @findex directory-files
14742 We did not have to write a function like this for older versions of
14743 GNU Emacs, since they placed all the @samp{.el} files in one
14744 directory. Instead, we were able to use the @code{directory-files}
14745 function, which lists the names of files that match a specified
14746 pattern within a single directory.
14747
14748 However, recent versions of Emacs place Emacs Lisp files in
14749 sub-directories of the top level @file{lisp} directory. This
14750 re-arrangement eases navigation. For example, all the mail related
14751 files are in a @file{lisp} sub-directory called @file{mail}. But at
14752 the same time, this arrangement forces us to create a file listing
14753 function that descends into the sub-directories.
14754
14755 @findex files-in-below-directory
14756 We can create this function, called @code{files-in-below-directory},
14757 using familiar functions such as @code{car}, @code{nthcdr}, and
14758 @code{substring} in conjunction with an existing function called
14759 @code{directory-files-and-attributes}. This latter function not only
14760 lists all the filenames in a directory, including the names
14761 of sub-directories, but also their attributes.
14762
14763 To restate our goal: to create a function that will enable us
14764 to feed filenames to @code{recursive-lengths-list-many-files}
14765 as a list that looks like this (but with more elements):
14766
14767 @smallexample
14768 @group
14769 ("../lisp/macros.el"
14770 "../lisp/mail/rmail.el"
14771 "../lisp/makesum.el")
14772 @end group
14773 @end smallexample
14774
14775 The @code{directory-files-and-attributes} function returns a list of
14776 lists. Each of the lists within the main list consists of 13
14777 elements. The first element is a string that contains the name of the
14778 file -- which, in GNU/Linux, may be a `directory file', that is to
14779 say, a file with the special attributes of a directory. The second
14780 element of the list is @code{t} for a directory, a string
14781 for symbolic link (the string is the name linked to), or @code{nil}.
14782
14783 For example, the first @samp{.el} file in the @file{lisp/} directory
14784 is @file{abbrev.el}. Its name is
14785 @file{/usr/local/share/emacs/21.0.100/lisp/abbrev.el} and it is not a
14786 directory or a symbolic link.
14787
14788 @need 1000
14789 This is how @code{directory-files-and-attributes} lists that file and
14790 its attributes:
14791
14792 @smallexample
14793 @group
14794 ("/usr/local/share/emacs/21.0.100/lisp/abbrev.el"
14795 nil
14796 1
14797 1000
14798 100
14799 @end group
14800 @group
14801 (15019 32380)
14802 (14883 48041)
14803 (15214 49336)
14804 11583
14805 "-rw-rw-r--"
14806 @end group
14807 @group
14808 t
14809 341385
14810 776)
14811 @end group
14812 @end smallexample
14813
14814 @need 1200
14815 On the other hand, @file{mail/} is a directory within the @file{lisp/}
14816 directory. The beginning of its listing looks like this:
14817
14818 @smallexample
14819 @group
14820 ("/usr/local/share/emacs/21.0.100/lisp/mail"
14821 t
14822 @dots{}
14823 )
14824 @end group
14825 @end smallexample
14826
14827 (Look at the documentation of @code{file-attributes} to learn about
14828 the different attributes. Bear in mind that the
14829 @code{file-attributes} function does not list the filename, so its
14830 first element is @code{directory-files-and-attributes}'s second
14831 element.)
14832
14833 We will want our new function, @code{files-in-below-directory}, to
14834 list the @samp{.el} files in the directory it is told to check, and in
14835 any directories below that directory.
14836
14837 This gives us a hint on how to construct
14838 @code{files-in-below-directory}: within a directory, the function
14839 should add @samp{.el} filenames to a list; and if, within a directory,
14840 the function comes upon a sub-directory, it should go into that
14841 sub-directory and repeat its actions.
14842
14843 However, we should note that every directory contains a name that
14844 refers to itself, called @file{.}, (``dot'') and a name that refers to
14845 its parent directory, called @file{..} (``double dot''). (In
14846 @file{/}, the root directory, @file{..} refers to itself, since
14847 @file{/} has no parent.) Clearly, we do not want our
14848 @code{files-in-below-directory} function to enter those directories,
14849 since they always lead us, directly or indirectly, to the current
14850 directory.
14851
14852 Consequently, our @code{files-in-below-directory} function must do
14853 several tasks:
14854
14855 @itemize @bullet
14856 @item
14857 Check to see whether it is looking at a filename that ends in
14858 @samp{.el}; and if so, add its name to a list.
14859
14860 @item
14861 Check to see whether it is looking at a filename that is the name of a
14862 directory; and if so,
14863
14864 @itemize @minus
14865 @item
14866 Check to see whether it is looking at @file{.} or @file{..}; and if
14867 so skip it.
14868
14869 @item
14870 Or else, go into that directory and repeat the process.
14871 @end itemize
14872 @end itemize
14873
14874 Let's write a function definition to do these tasks. We will use a
14875 @code{while} loop to move from one filename to another within a
14876 directory, checking what needs to be done; and we will use a recursive
14877 call to repeat the actions on each sub-directory. The recursive
14878 pattern is `accumulate'
14879 (@pxref{Accumulate, , Recursive Pattern: @emph{accumulate}}),
14880 using @code{append} as the combiner.
14881
14882 @ignore
14883 (directory-files "/usr/local/share/emacs/21.0.100/lisp/" t "\\.el$")
14884 (shell-command "find /usr/local/share/emacs/21.0.100/lisp/ -name '*.el'")
14885 @end ignore
14886
14887 @c /usr/local/share/emacs/21.0.100/lisp/
14888
14889 @need 800
14890 Here is the function:
14891
14892 @smallexample
14893 @group
14894 (defun files-in-below-directory (directory)
14895 "List the .el files in DIRECTORY and in its sub-directories."
14896 ;; Although the function will be used non-interactively,
14897 ;; it will be easier to test if we make it interactive.
14898 ;; The directory will have a name such as
14899 ;; "/usr/local/share/emacs/21.0.100/lisp/"
14900 (interactive "DDirectory name: ")
14901 @end group
14902 @group
14903 (let (el-files-list
14904 (current-directory-list
14905 (directory-files-and-attributes directory t)))
14906 ;; while we are in the current directory
14907 (while current-directory-list
14908 @end group
14909 @group
14910 (cond
14911 ;; check to see whether filename ends in `.el'
14912 ;; and if so, append its name to a list.
14913 ((equal ".el" (substring (car (car current-directory-list)) -3))
14914 (setq el-files-list
14915 (cons (car (car current-directory-list)) el-files-list)))
14916 @end group
14917 @group
14918 ;; check whether filename is that of a directory
14919 ((eq t (car (cdr (car current-directory-list))))
14920 ;; decide whether to skip or recurse
14921 (if
14922 (equal (or "." "..")
14923 (substring (car (car current-directory-list)) -1))
14924 ;; then do nothing if filename is that of
14925 ;; current directory or parent
14926 ()
14927 @end group
14928 @group
14929 ;; else descend into the directory and repeat the process
14930 (setq el-files-list
14931 (append
14932 (files-in-below-directory
14933 (car (car current-directory-list)))
14934 el-files-list)))))
14935 ;; move to the next filename in the list; this also
14936 ;; shortens the list so the while loop eventually comes to an end
14937 (setq current-directory-list (cdr current-directory-list)))
14938 ;; return the filenames
14939 el-files-list))
14940 @end group
14941 @end smallexample
14942
14943 @c (files-in-below-directory "/usr/local/share/emacs/21.0.100/lisp/")
14944
14945 The @code{files-in-below-directory} @code{directory-files} function
14946 takes one argument, the name of a directory.
14947
14948 @need 1250
14949 Thus, on my system,
14950
14951 @c !!! 21.0.100 lisp sources location here
14952 @smallexample
14953 @group
14954 (length
14955 (files-in-below-directory "/usr/local/share/emacs/21.0.100/lisp/"))
14956 @end group
14957 @end smallexample
14958
14959 @noindent
14960 tells me that my version 21.0.100 Lisp sources directory contains 754
14961 @samp{.el} files.
14962
14963 @code{files-in-below-directory} returns a list in reverse alphabetical
14964 order. An expression to sort the list in alphabetical order looks
14965 like this:
14966
14967 @smallexample
14968 @group
14969 (sort
14970 (files-in-below-directory "/usr/local/share/emacs/21.0.100/lisp/")
14971 'string-lessp)
14972 @end group
14973 @end smallexample
14974
14975 @ignore
14976 (defun test ()
14977 "Test how long it takes to find lengths of all elisp defuns."
14978 (insert "\n" (current-time-string) "\n")
14979 (sit-for 0)
14980 (sort
14981 (recursive-lengths-list-many-files
14982 '("../lisp/macros.el"
14983 "../lisp/mailalias.el"
14984 "../lisp/makesum.el"))
14985 '<)
14986 (insert (format "%s" (current-time-string))))
14987
14988 @end ignore
14989
14990 @node Counting function definitions, , Files List, Prepare the data
14991 @subsection Counting function definitions
14992
14993 Our immediate goal is to generate a list that tells us how many
14994 function definitions contain fewer than 10 words and symbols, how many
14995 contain between 10 and 19 words and symbols, how many contain between
14996 20 and 29 words and symbols, and so on.
14997
14998 With a sorted list of numbers, this is easy: count how many elements
14999 of the list are smaller than 10, then, after moving past the numbers
15000 just counted, count how many are smaller than 20, then, after moving
15001 past the numbers just counted, count how many are smaller than 30, and
15002 so on. Each of the numbers, 10, 20, 30, 40, and the like, is one
15003 larger than the top of that range. We can call the list of such
15004 numbers the @code{top-of-ranges} list.
15005
15006 @need 1200
15007 If we wished, we could generate this list automatically, but it is
15008 simpler to write a list manually. Here it is:
15009 @vindex top-of-ranges
15010
15011 @smallexample
15012 @group
15013 (defvar top-of-ranges
15014 '(10 20 30 40 50
15015 60 70 80 90 100
15016 110 120 130 140 150
15017 160 170 180 190 200
15018 210 220 230 240 250
15019 260 270 280 290 300)
15020 "List specifying ranges for `defuns-per-range'.")
15021 @end group
15022 @end smallexample
15023
15024 To change the ranges, we edit this list.
15025
15026 Next, we need to write the function that creates the list of the
15027 number of definitions within each range. Clearly, this function must
15028 take the @code{sorted-lengths} and the @code{top-of-ranges} lists
15029 as arguments.
15030
15031 The @code{defuns-per-range} function must do two things again and
15032 again: it must count the number of definitions within a range
15033 specified by the current top-of-range value; and it must shift to the
15034 next higher value in the @code{top-of-ranges} list after counting the
15035 number of definitions in the current range. Since each of these
15036 actions is repetitive, we can use @code{while} loops for the job.
15037 One loop counts the number of definitions in the range defined by the
15038 current top-of-range value, and the other loop selects each of the
15039 top-of-range values in turn.
15040
15041 Several entries of the @code{sorted-lengths} list are counted for each
15042 range; this means that the loop for the @code{sorted-lengths} list
15043 will be inside the loop for the @code{top-of-ranges} list, like a
15044 small gear inside a big gear.
15045
15046 The inner loop counts the number of definitions within the range. It
15047 is a simple counting loop of the type we have seen before.
15048 (@xref{Incrementing Loop, , A loop with an incrementing counter}.)
15049 The true-or-false test of the loop tests whether the value from the
15050 @code{sorted-lengths} list is smaller than the current value of the
15051 top of the range. If it is, the function increments the counter and
15052 tests the next value from the @code{sorted-lengths} list.
15053
15054 @need 1250
15055 The inner loop looks like this:
15056
15057 @smallexample
15058 @group
15059 (while @var{length-element-smaller-than-top-of-range}
15060 (setq number-within-range (1+ number-within-range))
15061 (setq sorted-lengths (cdr sorted-lengths)))
15062 @end group
15063 @end smallexample
15064
15065 The outer loop must start with the lowest value of the
15066 @code{top-of-ranges} list, and then be set to each of the succeeding
15067 higher values in turn. This can be done with a loop like this:
15068
15069 @smallexample
15070 @group
15071 (while top-of-ranges
15072 @var{body-of-loop}@dots{}
15073 (setq top-of-ranges (cdr top-of-ranges)))
15074 @end group
15075 @end smallexample
15076
15077 @need 1200
15078 Put together, the two loops look like this:
15079
15080 @smallexample
15081 @group
15082 (while top-of-ranges
15083
15084 ;; @r{Count the number of elements within the current range.}
15085 (while @var{length-element-smaller-than-top-of-range}
15086 (setq number-within-range (1+ number-within-range))
15087 (setq sorted-lengths (cdr sorted-lengths)))
15088
15089 ;; @r{Move to next range.}
15090 (setq top-of-ranges (cdr top-of-ranges)))
15091 @end group
15092 @end smallexample
15093
15094 In addition, in each circuit of the outer loop, Emacs should record
15095 the number of definitions within that range (the value of
15096 @code{number-within-range}) in a list. We can use @code{cons} for
15097 this purpose. (@xref{cons, , @code{cons}}.)
15098
15099 The @code{cons} function works fine, except that the list it
15100 constructs will contain the number of definitions for the highest
15101 range at its beginning and the number of definitions for the lowest
15102 range at its end. This is because @code{cons} attaches new elements
15103 of the list to the beginning of the list, and since the two loops are
15104 working their way through the lengths' list from the lower end first,
15105 the @code{defuns-per-range-list} will end up largest number first.
15106 But we will want to print our graph with smallest values first and the
15107 larger later. The solution is to reverse the order of the
15108 @code{defuns-per-range-list}. We can do this using the
15109 @code{nreverse} function, which reverses the order of a list.
15110 @findex nreverse
15111
15112 @need 800
15113 For example,
15114
15115 @smallexample
15116 (nreverse '(1 2 3 4))
15117 @end smallexample
15118
15119 @need 800
15120 @noindent
15121 produces:
15122
15123 @smallexample
15124 (4 3 2 1)
15125 @end smallexample
15126
15127 Note that the @code{nreverse} function is ``destructive''---that is,
15128 it changes the list to which it is applied; this contrasts with the
15129 @code{car} and @code{cdr} functions, which are non-destructive. In
15130 this case, we do not want the original @code{defuns-per-range-list},
15131 so it does not matter that it is destroyed. (The @code{reverse}
15132 function provides a reversed copy of a list, leaving the original list
15133 as is.)
15134 @findex reverse
15135
15136 @need 1250
15137 Put all together, the @code{defuns-per-range} looks like this:
15138
15139 @smallexample
15140 @group
15141 (defun defuns-per-range (sorted-lengths top-of-ranges)
15142 "SORTED-LENGTHS defuns in each TOP-OF-RANGES range."
15143 (let ((top-of-range (car top-of-ranges))
15144 (number-within-range 0)
15145 defuns-per-range-list)
15146 @end group
15147
15148 @group
15149 ;; @r{Outer loop.}
15150 (while top-of-ranges
15151 @end group
15152
15153 @group
15154 ;; @r{Inner loop.}
15155 (while (and
15156 ;; @r{Need number for numeric test.}
15157 (car sorted-lengths)
15158 (< (car sorted-lengths) top-of-range))
15159 @end group
15160
15161 @group
15162 ;; @r{Count number of definitions within current range.}
15163 (setq number-within-range (1+ number-within-range))
15164 (setq sorted-lengths (cdr sorted-lengths)))
15165
15166 ;; @r{Exit inner loop but remain within outer loop.}
15167 @end group
15168
15169 @group
15170 (setq defuns-per-range-list
15171 (cons number-within-range defuns-per-range-list))
15172 (setq number-within-range 0) ; @r{Reset count to zero.}
15173 @end group
15174
15175 @group
15176 ;; @r{Move to next range.}
15177 (setq top-of-ranges (cdr top-of-ranges))
15178 ;; @r{Specify next top of range value.}
15179 (setq top-of-range (car top-of-ranges)))
15180 @end group
15181
15182 @group
15183 ;; @r{Exit outer loop and count the number of defuns larger than}
15184 ;; @r{ the largest top-of-range value.}
15185 (setq defuns-per-range-list
15186 (cons
15187 (length sorted-lengths)
15188 defuns-per-range-list))
15189 @end group
15190
15191 @group
15192 ;; @r{Return a list of the number of definitions within each range,}
15193 ;; @r{ smallest to largest.}
15194 (nreverse defuns-per-range-list)))
15195 @end group
15196 @end smallexample
15197
15198 @need 1200
15199 @noindent
15200 The function is straightforward except for one subtle feature. The
15201 true-or-false test of the inner loop looks like this:
15202
15203 @smallexample
15204 @group
15205 (and (car sorted-lengths)
15206 (< (car sorted-lengths) top-of-range))
15207 @end group
15208 @end smallexample
15209
15210 @need 800
15211 @noindent
15212 instead of like this:
15213
15214 @smallexample
15215 (< (car sorted-lengths) top-of-range)
15216 @end smallexample
15217
15218 The purpose of the test is to determine whether the first item in the
15219 @code{sorted-lengths} list is less than the value of the top of the
15220 range.
15221
15222 The simple version of the test works fine unless the
15223 @code{sorted-lengths} list has a @code{nil} value. In that case, the
15224 @code{(car sorted-lengths)} expression function returns
15225 @code{nil}. The @code{<} function cannot compare a number to
15226 @code{nil}, which is an empty list, so Emacs signals an error and
15227 stops the function from attempting to continue to execute.
15228
15229 The @code{sorted-lengths} list always becomes @code{nil} when the
15230 counter reaches the end of the list. This means that any attempt to
15231 use the @code{defuns-per-range} function with the simple version of
15232 the test will fail.
15233
15234 We solve the problem by using the @code{(car sorted-lengths)}
15235 expression in conjunction with the @code{and} expression. The
15236 @code{(car sorted-lengths)} expression returns a non-@code{nil}
15237 value so long as the list has at least one number within it, but
15238 returns @code{nil} if the list is empty. The @code{and} expression
15239 first evaluates the @code{(car sorted-lengths)} expression, and
15240 if it is @code{nil}, returns false @emph{without} evaluating the
15241 @code{<} expression. But if the @code{(car sorted-lengths)}
15242 expression returns a non-@code{nil} value, the @code{and} expression
15243 evaluates the @code{<} expression, and returns that value as the value
15244 of the @code{and} expression.
15245
15246 @c colon in printed section title causes problem in Info cross reference
15247 This way, we avoid an error.
15248 @iftex
15249 @xref{forward-paragraph, , @code{forward-paragraph}: a Goldmine of
15250 Functions}, for more information about @code{and}.
15251 @end iftex
15252 @ifinfo
15253 @xref{forward-paragraph}, for more information about @code{and}.
15254 @end ifinfo
15255
15256 Here is a short test of the @code{defuns-per-range} function. First,
15257 evaluate the expression that binds (a shortened)
15258 @code{top-of-ranges} list to the list of values, then evaluate the
15259 expression for binding the @code{sorted-lengths} list, and then
15260 evaluate the @code{defuns-per-range} function.
15261
15262 @smallexample
15263 @group
15264 ;; @r{(Shorter list than we will use later.)}
15265 (setq top-of-ranges
15266 '(110 120 130 140 150
15267 160 170 180 190 200))
15268
15269 (setq sorted-lengths
15270 '(85 86 110 116 122 129 154 176 179 200 265 300 300))
15271
15272 (defuns-per-range sorted-lengths top-of-ranges)
15273 @end group
15274 @end smallexample
15275
15276 @need 800
15277 @noindent
15278 The list returned looks like this:
15279
15280 @smallexample
15281 (2 2 2 0 0 1 0 2 0 0 4)
15282 @end smallexample
15283
15284 @noindent
15285 Indeed, there are two elements of the @code{sorted-lengths} list
15286 smaller than 110, two elements between 110 and 119, two elements
15287 between 120 and 129, and so on. There are four elements with a value
15288 of 200 or larger.
15289
15290 @c The next step is to turn this numbers' list into a graph.
15291
15292 @node Readying a Graph, Emacs Initialization, Words in a defun, Top
15293 @chapter Readying a Graph
15294 @cindex Readying a graph
15295 @cindex Graph prototype
15296 @cindex Prototype graph
15297 @cindex Body of graph
15298
15299 Our goal is to construct a graph showing the numbers of function
15300 definitions of various lengths in the Emacs lisp sources.
15301
15302 As a practical matter, if you were creating a graph, you would
15303 probably use a program such as @code{gnuplot} to do the job.
15304 (@code{gnuplot} is nicely integrated into GNU Emacs.) In this case,
15305 however, we create one from scratch, and in the process we will
15306 re-acquaint ourselves with some of what we learned before and learn
15307 more.
15308
15309 In this chapter, we will first write a simple graph printing function.
15310 This first definition will be a @dfn{prototype}, a rapidly written
15311 function that enables us to reconnoiter this unknown graph-making
15312 territory. We will discover dragons, or find that they are myth.
15313 After scouting the terrain, we will feel more confident and enhance
15314 the function to label the axes automatically.
15315
15316 @menu
15317 * Columns of a graph::
15318 * graph-body-print:: How to print the body of a graph.
15319 * recursive-graph-body-print::
15320 * Printed Axes::
15321 * Line Graph Exercise::
15322 @end menu
15323
15324 @node Columns of a graph, graph-body-print, Readying a Graph, Readying a Graph
15325 @ifnottex
15326 @unnumberedsec Printing the Columns of a Graph
15327 @end ifnottex
15328
15329 Since Emacs is designed to be flexible and work with all kinds of
15330 terminals, including character-only terminals, the graph will need to
15331 be made from one of the `typewriter' symbols. An asterisk will do; as
15332 we enhance the graph-printing function, we can make the choice of
15333 symbol a user option.
15334
15335 We can call this function @code{graph-body-print}; it will take a
15336 @code{numbers-list} as its only argument. At this stage, we will not
15337 label the graph, but only print its body.
15338
15339 The @code{graph-body-print} function inserts a vertical column of
15340 asterisks for each element in the @code{numbers-list}. The height of
15341 each line is determined by the value of that element of the
15342 @code{numbers-list}.
15343
15344 Inserting columns is a repetitive act; that means that this function can
15345 be written either with a @code{while} loop or recursively.
15346
15347 Our first challenge is to discover how to print a column of asterisks.
15348 Usually, in Emacs, we print characters onto a screen horizontally,
15349 line by line, by typing. We have two routes we can follow: write our
15350 own column-insertion function or discover whether one exists in Emacs.
15351
15352 To see whether there is one in Emacs, we can use the @kbd{M-x apropos}
15353 command. This command is like the @kbd{C-h a} (command-apropos)
15354 command, except that the latter finds only those functions that are
15355 commands. The @kbd{M-x apropos} command lists all symbols that match
15356 a regular expression, including functions that are not interactive.
15357 @findex apropos
15358
15359 What we want to look for is some command that prints or inserts
15360 columns. Very likely, the name of the function will contain either
15361 the word `print' or the word `insert' or the word `column'.
15362 Therefore, we can simply type @kbd{M-x apropos RET
15363 print\|insert\|column RET} and look at the result. On my system, this
15364 command takes quite some time, and then produces a list of 79
15365 functions and variables. Scanning down the list, the only function
15366 that looks as if it might do the job is @code{insert-rectangle}.
15367
15368 @need 1200
15369 Indeed, this is the function we want; its documentation says:
15370
15371 @smallexample
15372 @group
15373 insert-rectangle:
15374 Insert text of RECTANGLE with upper left corner at point.
15375 RECTANGLE's first line is inserted at point,
15376 its second line is inserted at a point vertically under point, etc.
15377 RECTANGLE should be a list of strings.
15378 @end group
15379 @end smallexample
15380
15381 We can run a quick test, to make sure it does what we expect of it.
15382
15383 Here is the result of placing the cursor after the
15384 @code{insert-rectangle} expression and typing @kbd{C-u C-x C-e}
15385 (@code{eval-last-sexp}). The function inserts the strings
15386 @samp{"first"}, @samp{"second"}, and @samp{"third"} at and below
15387 point. Also the function returns @code{nil}.
15388
15389 @smallexample
15390 @group
15391 (insert-rectangle '("first" "second" "third"))first
15392 second
15393 third
15394 nil
15395 @end group
15396 @end smallexample
15397
15398 @noindent
15399 Of course, we won't be inserting the text of the
15400 @code{insert-rectangle} expression itself into the buffer in which we
15401 are making the graph, but will call the function from our program. We
15402 shall, however, have to make sure that point is in the buffer at the
15403 place where the @code{insert-rectangle} function will insert its
15404 column of strings.
15405
15406 If you are reading this in Info, you can see how this works by
15407 switching to another buffer, such as the @file{*scratch*} buffer,
15408 placing point somewhere in the buffer, typing @kbd{M-:},
15409 typing the @code{insert-rectangle} expression into the minibuffer at
15410 the prompt, and then typing @key{RET}. This causes Emacs to evaluate
15411 the expression in the minibuffer, but to use as the value of point the
15412 position of point in the @file{*scratch*} buffer. (@kbd{M-:}
15413 is the keybinding for @code{eval-expression}.)
15414
15415 We find when we do this that point ends up at the end of the last
15416 inserted line---that is to say, this function moves point as a
15417 side-effect. If we were to repeat the command, with point at this
15418 position, the next insertion would be below and to the right of the
15419 previous insertion. We don't want this! If we are going to make a
15420 bar graph, the columns need to be beside each other.
15421
15422 So we discover that each cycle of the column-inserting @code{while}
15423 loop must reposition point to the place we want it, and that place
15424 will be at the top, not the bottom, of the column. Moreover, we
15425 remember that when we print a graph, we do not expect all the columns
15426 to be the same height. This means that the top of each column may be
15427 at a different height from the previous one. We cannot simply
15428 reposition point to the same line each time, but moved over to the
15429 right---or perhaps we can@dots{}
15430
15431 We are planning to make the columns of the bar graph out of asterisks.
15432 The number of asterisks in the column is the number specified by the
15433 current element of the @code{numbers-list}. We need to construct a
15434 list of asterisks of the right length for each call to
15435 @code{insert-rectangle}. If this list consists solely of the requisite
15436 number of asterisks, then we will have position point the right number
15437 of lines above the base for the graph to print correctly. This could
15438 be difficult.
15439
15440 Alternatively, if we can figure out some way to pass
15441 @code{insert-rectangle} a list of the same length each time, then we
15442 can place point on the same line each time, but move it over one
15443 column to the right for each new column. If we do this, however, some
15444 of the entries in the list passed to @code{insert-rectangle} must be
15445 blanks rather than asterisks. For example, if the maximum height of
15446 the graph is 5, but the height of the column is 3, then
15447 @code{insert-rectangle} requires an argument that looks like this:
15448
15449 @smallexample
15450 (" " " " "*" "*" "*")
15451 @end smallexample
15452
15453 This last proposal is not so difficult, so long as we can determine
15454 the column height. There are two ways for us to specify the column
15455 height: we can arbitrarily state what it will be, which would work
15456 fine for graphs of that height; or we can search through the list of
15457 numbers and use the maximum height of the list as the maximum height
15458 of the graph. If the latter operation were difficult, then the former
15459 procedure would be easiest, but there is a function built into Emacs
15460 that determines the maximum of its arguments. We can use that
15461 function. The function is called @code{max} and it returns the
15462 largest of all its arguments, which must be numbers. Thus, for
15463 example,
15464
15465 @smallexample
15466 (max 3 4 6 5 7 3)
15467 @end smallexample
15468
15469 @noindent
15470 returns 7. (A corresponding function called @code{min} returns the
15471 smallest of all its arguments.)
15472 @findex max
15473 @findex min
15474
15475 However, we cannot simply call @code{max} on the @code{numbers-list};
15476 the @code{max} function expects numbers as its argument, not a list of
15477 numbers. Thus, the following expression,
15478
15479 @smallexample
15480 (max '(3 4 6 5 7 3))
15481 @end smallexample
15482
15483 @need 800
15484 @noindent
15485 produces the following error message;
15486
15487 @smallexample
15488 Wrong type of argument: number-or-marker-p, (3 4 6 5 7 3)
15489 @end smallexample
15490
15491 @findex apply
15492 We need a function that passes a list of arguments to a function.
15493 This function is @code{apply}. This function `applies' its first
15494 argument (a function) to its remaining arguments, the last of which
15495 may be a list.
15496
15497 @need 1250
15498 For example,
15499
15500 @smallexample
15501 (apply 'max 3 4 7 3 '(4 8 5))
15502 @end smallexample
15503
15504 @noindent
15505 returns 8.
15506
15507 (Incidentally, I don't know how you would learn of this function
15508 without a book such as this. It is possible to discover other
15509 functions, like @code{search-forward} or @code{insert-rectangle}, by
15510 guessing at a part of their names and then using @code{apropos}. Even
15511 though its base in metaphor is clear---`apply' its first argument to
15512 the rest---I doubt a novice would come up with that particular word
15513 when using @code{apropos} or other aid. Of course, I could be wrong;
15514 after all, the function was first named by someone who had to invent
15515 it.)
15516
15517 The second and subsequent arguments to @code{apply} are optional, so
15518 we can use @code{apply} to call a function and pass the elements of a
15519 list to it, like this, which also returns 8:
15520
15521 @smallexample
15522 (apply 'max '(4 8 5))
15523 @end smallexample
15524
15525 This latter way is how we will use @code{apply}. The
15526 @code{recursive-lengths-list-many-files} function returns a numbers'
15527 list to which we can apply @code{max} (we could also apply @code{max} to
15528 the sorted numbers' list; it does not matter whether the list is
15529 sorted or not.)
15530
15531 @need 800
15532 Hence, the operation for finding the maximum height of the graph is this:
15533
15534 @smallexample
15535 (setq max-graph-height (apply 'max numbers-list))
15536 @end smallexample
15537
15538 Now we can return to the question of how to create a list of strings
15539 for a column of the graph. Told the maximum height of the graph
15540 and the number of asterisks that should appear in the column, the
15541 function should return a list of strings for the
15542 @code{insert-rectangle} command to insert.
15543
15544 Each column is made up of asterisks or blanks. Since the function is
15545 passed the value of the height of the column and the number of
15546 asterisks in the column, the number of blanks can be found by
15547 subtracting the number of asterisks from the height of the column.
15548 Given the number of blanks and the number of asterisks, two
15549 @code{while} loops can be used to construct the list:
15550
15551 @smallexample
15552 @group
15553 ;;; @r{First version.}
15554 (defun column-of-graph (max-graph-height actual-height)
15555 "Return list of strings that is one column of a graph."
15556 (let ((insert-list nil)
15557 (number-of-top-blanks
15558 (- max-graph-height actual-height)))
15559 @end group
15560
15561 @group
15562 ;; @r{Fill in asterisks.}
15563 (while (> actual-height 0)
15564 (setq insert-list (cons "*" insert-list))
15565 (setq actual-height (1- actual-height)))
15566 @end group
15567
15568 @group
15569 ;; @r{Fill in blanks.}
15570 (while (> number-of-top-blanks 0)
15571 (setq insert-list (cons " " insert-list))
15572 (setq number-of-top-blanks
15573 (1- number-of-top-blanks)))
15574 @end group
15575
15576 @group
15577 ;; @r{Return whole list.}
15578 insert-list))
15579 @end group
15580 @end smallexample
15581
15582 If you install this function and then evaluate the following
15583 expression you will see that it returns the list as desired:
15584
15585 @smallexample
15586 (column-of-graph 5 3)
15587 @end smallexample
15588
15589 @need 800
15590 @noindent
15591 returns
15592
15593 @smallexample
15594 (" " " " "*" "*" "*")
15595 @end smallexample
15596
15597 As written, @code{column-of-graph} contains a major flaw: the symbols
15598 used for the blank and for the marked entries in the column are
15599 `hard-coded' as a space and asterisk. This is fine for a prototype,
15600 but you, or another user, may wish to use other symbols. For example,
15601 in testing the graph function, you many want to use a period in place
15602 of the space, to make sure the point is being repositioned properly
15603 each time the @code{insert-rectangle} function is called; or you might
15604 want to substitute a @samp{+} sign or other symbol for the asterisk.
15605 You might even want to make a graph-column that is more than one
15606 display column wide. The program should be more flexible. The way to
15607 do that is to replace the blank and the asterisk with two variables
15608 that we can call @code{graph-blank} and @code{graph-symbol} and define
15609 those variables separately.
15610
15611 Also, the documentation is not well written. These considerations
15612 lead us to the second version of the function:
15613
15614 @smallexample
15615 @group
15616 (defvar graph-symbol "*"
15617 "String used as symbol in graph, usually an asterisk.")
15618 @end group
15619
15620 @group
15621 (defvar graph-blank " "
15622 "String used as blank in graph, usually a blank space.
15623 graph-blank must be the same number of columns wide
15624 as graph-symbol.")
15625 @end group
15626 @end smallexample
15627
15628 @noindent
15629 (For an explanation of @code{defvar}, see
15630 @ref{defvar, , Initializing a Variable with @code{defvar}}.)
15631
15632 @smallexample
15633 @group
15634 ;;; @r{Second version.}
15635 (defun column-of-graph (max-graph-height actual-height)
15636 "Return MAX-GRAPH-HEIGHT strings; ACTUAL-HEIGHT are graph-symbols.
15637
15638 @end group
15639 @group
15640 The graph-symbols are contiguous entries at the end
15641 of the list.
15642 The list will be inserted as one column of a graph.
15643 The strings are either graph-blank or graph-symbol."
15644 @end group
15645
15646 @group
15647 (let ((insert-list nil)
15648 (number-of-top-blanks
15649 (- max-graph-height actual-height)))
15650 @end group
15651
15652 @group
15653 ;; @r{Fill in @code{graph-symbols}.}
15654 (while (> actual-height 0)
15655 (setq insert-list (cons graph-symbol insert-list))
15656 (setq actual-height (1- actual-height)))
15657 @end group
15658
15659 @group
15660 ;; @r{Fill in @code{graph-blanks}.}
15661 (while (> number-of-top-blanks 0)
15662 (setq insert-list (cons graph-blank insert-list))
15663 (setq number-of-top-blanks
15664 (1- number-of-top-blanks)))
15665
15666 ;; @r{Return whole list.}
15667 insert-list))
15668 @end group
15669 @end smallexample
15670
15671 If we wished, we could rewrite @code{column-of-graph} a third time to
15672 provide optionally for a line graph as well as for a bar graph. This
15673 would not be hard to do. One way to think of a line graph is that it
15674 is no more than a bar graph in which the part of each bar that is
15675 below the top is blank. To construct a column for a line graph, the
15676 function first constructs a list of blanks that is one shorter than
15677 the value, then it uses @code{cons} to attach a graph symbol to the
15678 list; then it uses @code{cons} again to attach the `top blanks' to
15679 the list.
15680
15681 It is easy to see how to write such a function, but since we don't
15682 need it, we will not do it. But the job could be done, and if it were
15683 done, it would be done with @code{column-of-graph}. Even more
15684 important, it is worth noting that few changes would have to be made
15685 anywhere else. The enhancement, if we ever wish to make it, is
15686 simple.
15687
15688 Now, finally, we come to our first actual graph printing function.
15689 This prints the body of a graph, not the labels for the vertical and
15690 horizontal axes, so we can call this @code{graph-body-print}.
15691
15692 @node graph-body-print, recursive-graph-body-print, Columns of a graph, Readying a Graph
15693 @section The @code{graph-body-print} Function
15694 @findex graph-body-print
15695
15696 After our preparation in the preceding section, the
15697 @code{graph-body-print} function is straightforward. The function
15698 will print column after column of asterisks and blanks, using the
15699 elements of a numbers' list to specify the number of asterisks in each
15700 column. This is a repetitive act, which means we can use a
15701 decrementing @code{while} loop or recursive function for the job. In
15702 this section, we will write the definition using a @code{while} loop.
15703
15704 The @code{column-of-graph} function requires the height of the graph
15705 as an argument, so we should determine and record that as a local variable.
15706
15707 This leads us to the following template for the @code{while} loop
15708 version of this function:
15709
15710 @smallexample
15711 @group
15712 (defun graph-body-print (numbers-list)
15713 "@var{documentation}@dots{}"
15714 (let ((height @dots{}
15715 @dots{}))
15716 @end group
15717
15718 @group
15719 (while numbers-list
15720 @var{insert-columns-and-reposition-point}
15721 (setq numbers-list (cdr numbers-list)))))
15722 @end group
15723 @end smallexample
15724
15725 @noindent
15726 We need to fill in the slots of the template.
15727
15728 Clearly, we can use the @code{(apply 'max numbers-list)} expression to
15729 determine the height of the graph.
15730
15731 The @code{while} loop will cycle through the @code{numbers-list} one
15732 element at a time. As it is shortened by the @code{(setq numbers-list
15733 (cdr numbers-list))} expression, the @sc{car} of each instance of the
15734 list is the value of the argument for @code{column-of-graph}.
15735
15736 At each cycle of the @code{while} loop, the @code{insert-rectangle}
15737 function inserts the list returned by @code{column-of-graph}. Since
15738 the @code{insert-rectangle} function moves point to the lower right of
15739 the inserted rectangle, we need to save the location of point at the
15740 time the rectangle is inserted, move back to that position after the
15741 rectangle is inserted, and then move horizontally to the next place
15742 from which @code{insert-rectangle} is called.
15743
15744 If the inserted columns are one character wide, as they will be if
15745 single blanks and asterisks are used, the repositioning command is
15746 simply @code{(forward-char 1)}; however, the width of a column may be
15747 greater than one. This means that the repositioning command should be
15748 written @code{(forward-char symbol-width)}. The @code{symbol-width}
15749 itself is the length of a @code{graph-blank} and can be found using
15750 the expression @code{(length graph-blank)}. The best place to bind
15751 the @code{symbol-width} variable to the value of the width of graph
15752 column is in the varlist of the @code{let} expression.
15753
15754 @need 1250
15755 These considerations lead to the following function definition:
15756
15757 @smallexample
15758 @group
15759 (defun graph-body-print (numbers-list)
15760 "Print a bar graph of the NUMBERS-LIST.
15761 The numbers-list consists of the Y-axis values."
15762
15763 (let ((height (apply 'max numbers-list))
15764 (symbol-width (length graph-blank))
15765 from-position)
15766 @end group
15767
15768 @group
15769 (while numbers-list
15770 (setq from-position (point))
15771 (insert-rectangle
15772 (column-of-graph height (car numbers-list)))
15773 (goto-char from-position)
15774 (forward-char symbol-width)
15775 @end group
15776 @group
15777 ;; @r{Draw graph column by column.}
15778 (sit-for 0)
15779 (setq numbers-list (cdr numbers-list)))
15780 @end group
15781 @group
15782 ;; @r{Place point for X axis labels.}
15783 (forward-line height)
15784 (insert "\n")
15785 ))
15786 @end group
15787 @end smallexample
15788
15789 @noindent
15790 The one unexpected expression in this function is the
15791 @w{@code{(sit-for 0)}} expression in the @code{while} loop. This
15792 expression makes the graph printing operation more interesting to
15793 watch than it would be otherwise. The expression causes Emacs to
15794 `sit' or do nothing for a zero length of time and then redraw the
15795 screen. Placed here, it causes Emacs to redraw the screen column by
15796 column. Without it, Emacs would not redraw the screen until the
15797 function exits.
15798
15799 We can test @code{graph-body-print} with a short list of numbers.
15800
15801 @enumerate
15802 @item
15803 Install @code{graph-symbol}, @code{graph-blank},
15804 @code{column-of-graph}, which are in
15805 @iftex
15806 @ref{Readying a Graph, , Readying a Graph},
15807 @end iftex
15808 @ifinfo
15809 @ref{Columns of a graph},
15810 @end ifinfo
15811 and @code{graph-body-print}.
15812
15813 @need 800
15814 @item
15815 Copy the following expression:
15816
15817 @smallexample
15818 (graph-body-print '(1 2 3 4 6 4 3 5 7 6 5 2 3))
15819 @end smallexample
15820
15821 @item
15822 Switch to the @file{*scratch*} buffer and place the cursor where you
15823 want the graph to start.
15824
15825 @item
15826 Type @kbd{M-:} (@code{eval-expression}).
15827
15828 @item
15829 Yank the @code{graph-body-print} expression into the minibuffer
15830 with @kbd{C-y} (@code{yank)}.
15831
15832 @item
15833 Press @key{RET} to evaluate the @code{graph-body-print} expression.
15834 @end enumerate
15835
15836 @need 800
15837 Emacs will print a graph like this:
15838
15839 @smallexample
15840 @group
15841 *
15842 * **
15843 * ****
15844 *** ****
15845 ********* *
15846 ************
15847 *************
15848 @end group
15849 @end smallexample
15850
15851 @node recursive-graph-body-print, Printed Axes, graph-body-print, Readying a Graph
15852 @section The @code{recursive-graph-body-print} Function
15853 @findex recursive-graph-body-print
15854
15855 The @code{graph-body-print} function may also be written recursively.
15856 The recursive solution is divided into two parts: an outside `wrapper'
15857 that uses a @code{let} expression to determine the values of several
15858 variables that need only be found once, such as the maximum height of
15859 the graph, and an inside function that is called recursively to print
15860 the graph.
15861
15862 @need 1250
15863 The `wrapper' is uncomplicated:
15864
15865 @smallexample
15866 @group
15867 (defun recursive-graph-body-print (numbers-list)
15868 "Print a bar graph of the NUMBERS-LIST.
15869 The numbers-list consists of the Y-axis values."
15870 (let ((height (apply 'max numbers-list))
15871 (symbol-width (length graph-blank))
15872 from-position)
15873 (recursive-graph-body-print-internal
15874 numbers-list
15875 height
15876 symbol-width)))
15877 @end group
15878 @end smallexample
15879
15880 The recursive function is a little more difficult. It has four parts:
15881 the `do-again-test', the printing code, the recursive call, and the
15882 `next-step-expression'. The `do-again-test' is an @code{if}
15883 expression that determines whether the @code{numbers-list} contains
15884 any remaining elements; if it does, the function prints one column of
15885 the graph using the printing code and calls itself again. The
15886 function calls itself again according to the value produced by the
15887 `next-step-expression' which causes the call to act on a shorter
15888 version of the @code{numbers-list}.
15889
15890 @smallexample
15891 @group
15892 (defun recursive-graph-body-print-internal
15893 (numbers-list height symbol-width)
15894 "Print a bar graph.
15895 Used within recursive-graph-body-print function."
15896 @end group
15897
15898 @group
15899 (if numbers-list
15900 (progn
15901 (setq from-position (point))
15902 (insert-rectangle
15903 (column-of-graph height (car numbers-list)))
15904 @end group
15905 @group
15906 (goto-char from-position)
15907 (forward-char symbol-width)
15908 (sit-for 0) ; @r{Draw graph column by column.}
15909 (recursive-graph-body-print-internal
15910 (cdr numbers-list) height symbol-width))))
15911 @end group
15912 @end smallexample
15913
15914 @need 1250
15915 After installation, this expression can be tested; here is a sample:
15916
15917 @smallexample
15918 (recursive-graph-body-print '(3 2 5 6 7 5 3 4 6 4 3 2 1))
15919 @end smallexample
15920
15921 @need 800
15922 Here is what @code{recursive-graph-body-print} produces:
15923
15924 @smallexample
15925 @group
15926 *
15927 ** *
15928 **** *
15929 **** ***
15930 * *********
15931 ************
15932 *************
15933 @end group
15934 @end smallexample
15935
15936 Either of these two functions, @code{graph-body-print} or
15937 @code{recursive-graph-body-print}, create the body of a graph.
15938
15939 @node Printed Axes, Line Graph Exercise, recursive-graph-body-print, Readying a Graph
15940 @section Need for Printed Axes
15941
15942 A graph needs printed axes, so you can orient yourself. For a do-once
15943 project, it may be reasonable to draw the axes by hand using Emacs'
15944 Picture mode; but a graph drawing function may be used more than once.
15945
15946 For this reason, I have written enhancements to the basic
15947 @code{print-graph-body} function that automatically print labels for
15948 the horizontal and vertical axes. Since the label printing functions
15949 do not contain much new material, I have placed their description in
15950 an appendix. @xref{Full Graph, , A Graph with Labelled Axes}.
15951
15952 @node Line Graph Exercise, , Printed Axes, Readying a Graph
15953 @section Exercise
15954
15955 Write a line graph version of the graph printing functions.
15956
15957 @node Emacs Initialization, Debugging, Readying a Graph, Top
15958 @chapter Your @file{.emacs} File
15959 @cindex @file{.emacs} file
15960 @cindex Customizing your @file{.emacs} file
15961 @cindex Initialization file
15962
15963 ``You don't have to like Emacs to like it'' -- this seemingly
15964 paradoxical statement is the secret of GNU Emacs. The plain, `out of
15965 the box' Emacs is a generic tool. Most people who use it, customize
15966 it to suit themselves.
15967
15968 GNU Emacs is mostly written in Emacs Lisp; this means that by writing
15969 expressions in Emacs Lisp you can change or extend Emacs.
15970
15971 @menu
15972 * Default Configuration::
15973 * Site-wide Init:: You can write site-wide init files.
15974 * defcustom:: Emacs will write code for you.
15975 * Beginning a .emacs File:: How to write a @code{.emacs file}.
15976 * Text and Auto-fill:: Automatically wrap lines.
15977 * Mail Aliases:: Use abbreviations for email addresses.
15978 * Indent Tabs Mode:: Don't use tabs with @TeX{}
15979 * Keybindings:: Create some personal keybindings.
15980 * Keymaps:: More about key binding.
15981 * Loading Files:: Load (i.e., evaluate) files automatically.
15982 * Autoload:: Make functions available.
15983 * Simple Extension:: Define a function; bind it to a key.
15984 * X11 Colors:: Colors in version 19 in X.
15985 * Miscellaneous::
15986 * Mode Line:: How to customize your mode line.
15987 @end menu
15988
15989 @node Default Configuration, Site-wide Init, Emacs Initialization, Emacs Initialization
15990 @ifnottex
15991 @unnumberedsec Emacs' Default Configuration
15992 @end ifnottex
15993
15994 There are those who appreciate Emacs' default configuration. After
15995 all, Emacs starts you in C mode when you edit a C file, starts you in
15996 Fortran mode when you edit a Fortran file, and starts you in
15997 Fundamental mode when you edit an unadorned file. This all makes
15998 sense, if you do not know who is going to use Emacs. Who knows what a
15999 person hopes to do with an unadorned file? Fundamental mode is the
16000 right default for such a file, just as C mode is the right default for
16001 editing C code. But when you do know who is going to use Emacs---you,
16002 yourself---then it makes sense to customize Emacs.
16003
16004 For example, I seldom want Fundamental mode when I edit an
16005 otherwise undistinguished file; I want Text mode. This is why I
16006 customize Emacs: so it suits me.
16007
16008 You can customize and extend Emacs by writing or adapting a
16009 @file{~/.emacs} file. This is your personal initialization file; its
16010 contents, written in Emacs Lisp, tell Emacs what to do.@footnote{You
16011 may also add @file{.el} to @file{~/.emacs} and call it a
16012 @file{~/.emacs.el} file. In the past, you were forbidden to type the
16013 extra keystrokes that the name @file{~/.emacs.el} requires, but now
16014 you may. The new format is consistent with the Emacs Lisp file
16015 naming conventions; the old format saves typing.}
16016
16017 A @file{~/.emacs} file contains Emacs Lisp code. You can write this
16018 code yourself; or you can use Emacs' @code{customize} feature to write
16019 the code for you. You can combine your own expressions and
16020 auto-written Customize expressions in your @file{.emacs} file.
16021
16022 (I myself prefer to write my own expressions, except for those,
16023 particularly fonts, that I find easier to manipulate using the
16024 @code{customize} command. I combine the two methods.)
16025
16026 Most of this chapter is about writing expressions yourself. It
16027 describes a simple @file{.emacs} file; for more information, see
16028 @ref{Init File, , The Init File, emacs, The GNU Emacs Manual}, and
16029 @ref{Init File, , The Init File, elisp, The GNU Emacs Lisp Reference
16030 Manual}.
16031
16032 @node Site-wide Init, defcustom, Default Configuration, Emacs Initialization
16033 @section Site-wide Initialization Files
16034
16035 @cindex @file{default.el} init file
16036 @cindex @file{site-init.el} init file
16037 @cindex @file{site-load.el} init file
16038 In addition to your personal initialization file, Emacs automatically
16039 loads various site-wide initialization files, if they exist. These
16040 have the same form as your @file{.emacs} file, but are loaded by
16041 everyone.
16042
16043 Two site-wide initialization files, @file{site-load.el} and
16044 @file{site-init.el}, are loaded into Emacs and then `dumped' if a
16045 `dumped' version of Emacs is created, as is most common. (Dumped
16046 copies of Emacs load more quickly. However, once a file is loaded and
16047 dumped, a change to it does not lead to a change in Emacs unless you
16048 load it yourself or re-dump Emacs. @xref{Building Emacs, , Building
16049 Emacs, elisp, The GNU Emacs Lisp Reference Manual}, and the
16050 @file{INSTALL} file.)
16051
16052 Three other site-wide initialization files are loaded automatically
16053 each time you start Emacs, if they exist. These are
16054 @file{site-start.el}, which is loaded @emph{before} your @file{.emacs}
16055 file, and @file{default.el}, and the terminal type file, which are both
16056 loaded @emph{after} your @file{.emacs} file.
16057
16058 Settings and definitions in your @file{.emacs} file will overwrite
16059 conflicting settings and definitions in a @file{site-start.el} file,
16060 if it exists; but the settings and definitions in a @file{default.el}
16061 or terminal type file will overwrite those in your @file{.emacs} file.
16062 (You can prevent interference from a terminal type file by setting
16063 @code{term-file-prefix} to @code{nil}. @xref{Simple Extension, , A
16064 Simple Extension}.)
16065
16066 @c Rewritten to avoid overfull hbox.
16067 The @file{INSTALL} file that comes in the distribution contains
16068 descriptions of the @file{site-init.el} and @file{site-load.el} files.
16069
16070 The @file{loadup.el}, @file{startup.el}, and @file{loaddefs.el} files
16071 control loading. These files are in the @file{lisp} directory of the
16072 Emacs distribution and are worth perusing.
16073
16074 The @file{loaddefs.el} file contains a good many suggestions as to
16075 what to put into your own @file{.emacs} file, or into a site-wide
16076 initialization file.
16077
16078 @node defcustom, Beginning a .emacs File, Site-wide Init, Emacs Initialization
16079 @section Specifying Variables using @code{defcustom}
16080 @findex defcustom
16081
16082 You can specify variables using @code{defcustom} so that you and
16083 others can then use Emacs' @code{customize} feature to set their
16084 values. (You cannot use @code{customize} to write function
16085 definitions; but you can write @code{defuns} in your @file{.emacs}
16086 file. Indeed, you can write any Lisp expression in your @file{.emacs}
16087 file.)
16088
16089 The @code{customize} feature depends on the @code{defcustom} special
16090 form. Although you can use @code{defvar} or @code{setq} for variables
16091 that users set, the @code{defcustom} special form is designed for the
16092 job.
16093
16094 You can use your knowledge of @code{defvar} for writing the
16095 first three arguments for @code{defcustom}. The first argument to
16096 @code{defcustom} is the name of the variable. The second argument is
16097 the variable's initial value, if any; and this value is set only if
16098 the value has not already been set. The third argument is the
16099 documentation.
16100
16101 The fourth and subsequent arguments to @code{defcustom} specify types
16102 and options; these are not featured in @code{defvar}. (These
16103 arguments are optional.)
16104
16105 Each of these arguments consists of a keyword followed by a value.
16106 Each keyword starts with the character @code{:}.
16107
16108 @need 1250
16109 For example, the customizable user option variable
16110 @code{text-mode-hook} looks like this:
16111
16112 @smallexample
16113 @group
16114 (defcustom text-mode-hook nil
16115 "Normal hook run when entering Text mode and many related modes."
16116 :type 'hook
16117 :options '(turn-on-auto-fill flyspell-mode)
16118 :group 'data)
16119 @end group
16120 @end smallexample
16121
16122 @noindent
16123 The name of the variable is @code{text-mode-hook}; it has no default
16124 value; and its documentation string tells you what it does.
16125
16126 The @code{:type} keyword tells Emacs what kind of data
16127 @code{text-mode-hook} should be set to and how to display the value in
16128 a Customization buffer.
16129
16130 The @code{:options} keyword specifies a suggested list of values for
16131 the variable. Currently, you can use @code{:options} only for a hook.
16132 The list is only a suggestion; it is not exclusive; a person who sets
16133 the variable may set it to other values; the list shown following the
16134 @code{:options} keyword is intended to offer convenient choices to a
16135 user.
16136
16137 Finally, the @code{:group} keyword tells the Emacs Customization
16138 command in which group the variable is located. This tells where to
16139 find it.
16140
16141 For more information, see @ref{Customization, , Writing Customization
16142 Definitions, elisp, The GNU Emacs Lisp Reference Manual}.
16143
16144 Consider @code{text-mode-hook} as an example.
16145
16146 There are two ways to customize this variable. You can use the
16147 customization command or write the appropriate expressions yourself.
16148
16149 @need 800
16150 Using the customization command, you can type:
16151
16152 @smallexample
16153 M-x customize
16154 @end smallexample
16155
16156 @noindent
16157 and find that the group for editing files of data is called `data'.
16158 Enter that group. Text Mode Hook is the first member. You can click
16159 on its various options to set the values. After you click on the
16160 button to
16161
16162 @smallexample
16163 Save for Future Sessions
16164 @end smallexample
16165
16166 @noindent
16167 Emacs will write an expression into your @file{.emacs} file.
16168 It will look like this:
16169
16170 @smallexample
16171 @group
16172 (custom-set-variables
16173 ;; custom-set-variables was added by Custom --
16174 ;; don't edit or cut/paste it!
16175 ;; Your init file should contain only one such instance.
16176 '(text-mode-hook (quote (turn-on-auto-fill text-mode-hook-identify))))
16177 @end group
16178 @end smallexample
16179
16180 @noindent
16181 (The @code{text-mode-hook-identify} function tells
16182 @code{toggle-text-mode-auto-fill} which buffers are in Text mode.)
16183
16184 In spite of the warning, you certainly may edit, cut, and paste the
16185 expression! I do all time. The purpose of the warning is to scare
16186 those who do not know what they are doing, so they do not
16187 inadvertently generate an error.
16188
16189 The @code{custom-set-variables} works somewhat differently than a
16190 @code{setq}. While I have never learned the differences, I do modify
16191 the @code{custom-set-variables} expressions in my @file{.emacs} file
16192 by hand: I make the changes in what appears to me to be a reasonable
16193 manner and have not had any problems. Others prefer to use the
16194 Customization command and let Emacs do the work for them.
16195
16196 Another @code{custom-set-@dots{}} function is @code{custom-set-faces}.
16197 This function sets the various font faces. Over time, I have set a
16198 considerable number of faces. Some of the time, I re-set them using
16199 @code{customize}; other times, I simply edit the
16200 @code{custom-set-faces} expression in my @file{.emacs} file itself.
16201
16202 The second way to customize your @code{text-mode-hook} is to set it
16203 yourself in your @file{.emacs} file using code that has nothing to do
16204 with the @code{custom-set-@dots{}} functions.
16205
16206 @need 800
16207 When you do this, and later use @code{customize}, you will see a
16208 message that says
16209
16210 @smallexample
16211 this option has been changed outside the customize buffer.
16212 @end smallexample
16213
16214 @need 800
16215 This message is only a warning. If you click on the button to
16216
16217 @smallexample
16218 Save for Future Sessions
16219 @end smallexample
16220
16221 @noindent
16222 Emacs will write a @code{custom-set-@dots{}} expression near the end
16223 of your @file{.emacs} file that will be evaluated after your
16224 hand-written expression. It will, therefore, overrule your
16225 hand-written expression. No harm will be done. When you do this,
16226 however, be careful to remember which expression is active; if you
16227 forget, you may confuse yourself.
16228
16229 So long as you remember where the values are set, you will have no
16230 trouble. In any event, the values are always set in your
16231 initialization file, which is usually called @file{.emacs}.
16232
16233 I myself use @code{customize} for hardly anything. Mostly, I write
16234 expressions myself.
16235
16236 @node Beginning a .emacs File, Text and Auto-fill, defcustom, Emacs Initialization
16237 @section Beginning a @file{.emacs} File
16238 @cindex @file{.emacs} file, beginning of
16239
16240 When you start Emacs, it loads your @file{.emacs} file unless you tell
16241 it not to by specifying @samp{-q} on the command line. (The
16242 @code{emacs -q} command gives you a plain, out-of-the-box Emacs.)
16243
16244 A @file{.emacs} file contains Lisp expressions. Often, these are no
16245 more than expressions to set values; sometimes they are function
16246 definitions.
16247
16248 @xref{Init File, , The Init File @file{~/.emacs}, emacs, The GNU Emacs
16249 Manual}, for a short description of initialization files.
16250
16251 This chapter goes over some of the same ground, but is a walk among
16252 extracts from a complete, long-used @file{.emacs} file---my own.
16253
16254 The first part of the file consists of comments: reminders to myself.
16255 By now, of course, I remember these things, but when I started, I did
16256 not.
16257
16258 @smallexample
16259 @group
16260 ;;;; Bob's .emacs file
16261 ; Robert J. Chassell
16262 ; 26 September 1985
16263 @end group
16264 @end smallexample
16265
16266 @noindent
16267 Look at that date! I started this file a long time ago. I have been
16268 adding to it ever since.
16269
16270 @smallexample
16271 @group
16272 ; Each section in this file is introduced by a
16273 ; line beginning with four semicolons; and each
16274 ; entry is introduced by a line beginning with
16275 ; three semicolons.
16276 @end group
16277 @end smallexample
16278
16279 @noindent
16280 This describes the usual conventions for comments in Emacs Lisp.
16281 Everything on a line that follows a semicolon is a comment. Two,
16282 three, and four semicolons are used as section and subsection
16283 markers. (@xref{Comments, ,, elisp, The GNU Emacs Lisp Reference
16284 Manual}, for more about comments.)
16285
16286 @smallexample
16287 @group
16288 ;;;; The Help Key
16289 ; Control-h is the help key;
16290 ; after typing control-h, type a letter to
16291 ; indicate the subject about which you want help.
16292 ; For an explanation of the help facility,
16293 ; type control-h two times in a row.
16294 @end group
16295 @end smallexample
16296
16297 @noindent
16298 Just remember: type @kbd{C-h} two times for help.
16299
16300 @smallexample
16301 @group
16302 ; To find out about any mode, type control-h m
16303 ; while in that mode. For example, to find out
16304 ; about mail mode, enter mail mode and then type
16305 ; control-h m.
16306 @end group
16307 @end smallexample
16308
16309 @noindent
16310 `Mode help', as I call this, is very helpful. Usually, it tells you
16311 all you need to know.
16312
16313 Of course, you don't need to include comments like these in your
16314 @file{.emacs} file. I included them in mine because I kept forgetting
16315 about Mode help or the conventions for comments---but I was able to
16316 remember to look here to remind myself.
16317
16318 @node Text and Auto-fill, Mail Aliases, Beginning a .emacs File, Emacs Initialization
16319 @section Text and Auto Fill Mode
16320
16321 Now we come to the part that `turns on' Text mode and
16322 Auto Fill mode.
16323
16324 @smallexample
16325 @group
16326 ;;; Text mode and Auto Fill mode
16327 ; The next three lines put Emacs into Text mode
16328 ; and Auto Fill mode, and are for writers who
16329 ; want to start writing prose rather than code.
16330
16331 (setq default-major-mode 'text-mode)
16332 (add-hook 'text-mode-hook 'text-mode-hook-identify)
16333 (add-hook 'text-mode-hook 'turn-on-auto-fill)
16334 @end group
16335 @end smallexample
16336
16337 Here is the first part of this @file{.emacs} file that does something
16338 besides remind a forgetful human!
16339
16340 The first of the two lines in parentheses tells Emacs to turn on Text
16341 mode when you find a file, @emph{unless} that file should go into some
16342 other mode, such as C mode.
16343
16344 @cindex Per-buffer, local variables list
16345 @cindex Local variables list, per-buffer,
16346 @cindex Automatic mode selection
16347 @cindex Mode selection, automatic
16348 When Emacs reads a file, it looks at the extension to the file name,
16349 if any. (The extension is the part that comes after a @samp{.}.) If
16350 the file ends with a @samp{.c} or @samp{.h} extension then Emacs turns
16351 on C mode. Also, Emacs looks at first nonblank line of the file; if
16352 the line says @w{@samp{-*- C -*-}}, Emacs turns on C mode. Emacs
16353 possesses a list of extensions and specifications that it uses
16354 automatically. In addition, Emacs looks near the last page for a
16355 per-buffer, ``local variables list'', if any.
16356
16357 @ifinfo
16358 @xref{Choosing Modes, , How Major Modes are Chosen, emacs, The GNU
16359 Emacs Manual}.
16360
16361 @xref{File Variables, , Local Variables in Files, emacs, The GNU Emacs
16362 Manual}.
16363 @end ifinfo
16364 @iftex
16365 See sections ``How Major Modes are Chosen'' and ``Local Variables in
16366 Files'' in @cite{The GNU Emacs Manual}.
16367 @end iftex
16368
16369 Now, back to the @file{.emacs} file.
16370
16371 @need 800
16372 Here is the line again; how does it work?
16373
16374 @cindex Text Mode turned on
16375 @smallexample
16376 (setq default-major-mode 'text-mode)
16377 @end smallexample
16378
16379 @noindent
16380 This line is a short, but complete Emacs Lisp expression.
16381
16382 We are already familiar with @code{setq}. It sets the following variable,
16383 @code{default-major-mode}, to the subsequent value, which is
16384 @code{text-mode}. The single quote mark before @code{text-mode} tells
16385 Emacs to deal directly with the @code{text-mode} variable, not with
16386 whatever it might stand for. @xref{set & setq, , Setting the Value of
16387 a Variable}, for a reminder of how @code{setq} works. The main point
16388 is that there is no difference between the procedure you use to set
16389 a value in your @file{.emacs} file and the procedure you use anywhere
16390 else in Emacs.
16391
16392 @need 800
16393 Here are the next two lines:
16394
16395 @cindex Auto Fill mode turned on
16396 @findex add-hook
16397 @smallexample
16398 (add-hook 'text-mode-hook 'text-mode-hook-identify)
16399 (add-hook 'text-mode-hook 'turn-on-auto-fill)
16400 @end smallexample
16401
16402 @noindent
16403 In these two lines, the @code{add-hook} command first adds
16404 @code{text-mode-hook-identify} to the variable called
16405 @code{text-mode-hook} and then adds @code{turn-on-auto-fill} to the
16406 variable.
16407
16408 @code{turn-on-auto-fill} is the name of a program, that, you guessed
16409 it!, turns on Auto Fill mode. @code{text-mode-hook-identify} is a
16410 function that tells @code{toggle-text-mode-auto-fill} which buffers
16411 are in Text mode.
16412
16413 Every time Emacs turns on Text mode, Emacs runs the commands `hooked'
16414 onto Text mode. So every time Emacs turns on Text mode, Emacs also
16415 turns on Auto Fill mode.
16416
16417 In brief, the first line causes Emacs to enter Text mode when you edit
16418 a file, unless the file name extension, first non-blank line, or local
16419 variables tell Emacs otherwise.
16420
16421 Text mode among other actions, sets the syntax table to work
16422 conveniently for writers. In Text mode, Emacs considers an apostrophe
16423 as part of a word like a letter; but Emacs does not consider a period
16424 or a space as part of a word. Thus, @kbd{M-f} moves you over
16425 @samp{it's}. On the other hand, in C mode, @kbd{M-f} stops just after
16426 the @samp{t} of @samp{it's}.
16427
16428 The second and third lines causes Emacs to turn on Auto Fill mode when
16429 it turns on Text mode. In Auto Fill mode, Emacs automatically breaks
16430 a line that is too wide and brings the excessively wide part of the
16431 line down to the next line. Emacs breaks lines between words, not
16432 within them.
16433
16434 When Auto Fill mode is turned off, lines continue to the right as you
16435 type them. Depending on how you set the value of
16436 @code{truncate-lines}, the words you type either disappear off the
16437 right side of the screen, or else are shown, in a rather ugly and
16438 unreadable manner, as a continuation line on the screen.
16439
16440 @need 1250
16441 In addition, in this part of my @file{.emacs} file, I tell the Emacs
16442 fill commands to insert two spaces after a colon:
16443
16444 @smallexample
16445 (setq colon-double-space t)
16446 @end smallexample
16447
16448 @node Mail Aliases, Indent Tabs Mode, Text and Auto-fill, Emacs Initialization
16449 @section Mail Aliases
16450
16451 Here is a @code{setq} that `turns on' mail aliases, along with more
16452 reminders.
16453
16454 @smallexample
16455 @group
16456 ;;; Mail mode
16457 ; To enter mail mode, type `C-x m'
16458 ; To enter RMAIL (for reading mail),
16459 ; type `M-x rmail'
16460
16461 (setq mail-aliases t)
16462 @end group
16463 @end smallexample
16464
16465 @cindex Mail aliases
16466 @noindent
16467 This @code{setq} command sets the value of the variable
16468 @code{mail-aliases} to @code{t}. Since @code{t} means true, the line
16469 says, in effect, ``Yes, use mail aliases.''
16470
16471 Mail aliases are convenient short names for long email addresses or
16472 for lists of email addresses. The file where you keep your `aliases'
16473 is @file{~/.mailrc}. You write an alias like this:
16474
16475 @smallexample
16476 alias geo george@@foobar.wiz.edu
16477 @end smallexample
16478
16479 @noindent
16480 When you write a message to George, address it to @samp{geo}; the
16481 mailer will automatically expand @samp{geo} to the full address.
16482
16483 @node Indent Tabs Mode, Keybindings, Mail Aliases, Emacs Initialization
16484 @section Indent Tabs Mode
16485 @cindex Tabs, preventing
16486 @findex indent-tabs-mode
16487
16488 By default, Emacs inserts tabs in place of multiple spaces when it
16489 formats a region. (For example, you might indent many lines of text
16490 all at once with the @code{indent-region} command.) Tabs look fine on
16491 a terminal or with ordinary printing, but they produce badly indented
16492 output when you use @TeX{} or Texinfo since @TeX{} ignores tabs.
16493
16494 @need 1250
16495 The following turns off Indent Tabs mode:
16496
16497 @smallexample
16498 @group
16499 ;;; Prevent Extraneous Tabs
16500 (setq-default indent-tabs-mode nil)
16501 @end group
16502 @end smallexample
16503
16504 Note that this line uses @code{setq-default} rather than the
16505 @code{setq} command that we have seen before. The @code{setq-default}
16506 command sets values only in buffers that do not have their own local
16507 values for the variable.
16508
16509 @ifinfo
16510 @xref{Just Spaces, , Tabs vs. Spaces, emacs, The GNU Emacs Manual}.
16511
16512 @xref{File Variables, , Local Variables in Files, emacs, The GNU Emacs
16513 Manual}.
16514 @end ifinfo
16515 @iftex
16516 See sections ``Tabs vs.@: Spaces'' and ``Local Variables in
16517 Files'' in @cite{The GNU Emacs Manual}.
16518 @end iftex
16519
16520 @node Keybindings, Keymaps, Indent Tabs Mode, Emacs Initialization
16521 @section Some Keybindings
16522
16523 Now for some personal keybindings:
16524
16525 @smallexample
16526 @group
16527 ;;; Compare windows
16528 (global-set-key "\C-cw" 'compare-windows)
16529 @end group
16530 @end smallexample
16531
16532 @findex compare-windows
16533 @code{compare-windows} is a nifty command that compares the text in
16534 your current window with text in the next window. It makes the
16535 comparison by starting at point in each window, moving over text in
16536 each window as far as they match. I use this command all the time.
16537
16538 This also shows how to set a key globally, for all modes.
16539
16540 @cindex Setting a key globally
16541 @cindex Global set key
16542 @cindex Key setting globally
16543 @findex global-set-key
16544 The command is @code{global-set-key}. It is followed by the
16545 keybinding. In a @file{.emacs} file, the keybinding is written as
16546 shown: @code{\C-c} stands for `control-c', which means `press the
16547 control key and the @kbd{c} key at the same time'. The @code{w} means
16548 `press the @kbd{w} key'. The keybinding is surrounded by double
16549 quotation marks. In documentation, you would write this as @kbd{C-c
16550 w}. (If you were binding a @key{META} key, such as @kbd{M-c}, rather
16551 than a @key{CTL} key, you would write @code{\M-c}. @xref{Init
16552 Rebinding, , Rebinding Keys in Your Init File, emacs, The GNU Emacs
16553 Manual}, for details.)
16554
16555 The command invoked by the keys is @code{compare-windows}. Note that
16556 @code{compare-windows} is preceded by a single quote; otherwise, Emacs
16557 would first try to evaluate the symbol to determine its value.
16558
16559 These three things, the double quotation marks, the backslash before
16560 the @samp{C}, and the single quote mark are necessary parts of
16561 keybinding that I tend to forget. Fortunately, I have come to
16562 remember that I should look at my existing @file{.emacs} file, and
16563 adapt what is there.
16564
16565 As for the keybinding itself: @kbd{C-c w}. This combines the prefix
16566 key, @kbd{C-c}, with a single character, in this case, @kbd{w}. This
16567 set of keys, @kbd{C-c} followed by a single character, is strictly
16568 reserved for individuals' own use. (I call these `own' keys, since
16569 these are for my own use.) You should always be able to create such a
16570 keybinding for your own use without stomping on someone else's
16571 keybinding. If you ever write an extension to Emacs, please avoid
16572 taking any of these keys for public use. Create a key like @kbd{C-c
16573 C-w} instead. Otherwise, we will run out of `own' keys.
16574
16575 @need 1250
16576 Here is another keybinding, with a comment:
16577
16578 @smallexample
16579 @group
16580 ;;; Keybinding for `occur'
16581 ; I use occur a lot, so let's bind it to a key:
16582 (global-set-key "\C-co" 'occur)
16583 @end group
16584 @end smallexample
16585
16586 @findex occur
16587 The @code{occur} command shows all the lines in the current buffer
16588 that contain a match for a regular expression. Matching lines are
16589 shown in a buffer called @file{*Occur*}. That buffer serves as a menu
16590 to jump to occurrences.
16591
16592 @findex global-unset-key
16593 @cindex Unbinding key
16594 @cindex Key unbinding
16595 @need 1250
16596 Here is how to unbind a key, so it does not
16597 work:
16598
16599 @smallexample
16600 @group
16601 ;;; Unbind `C-x f'
16602 (global-unset-key "\C-xf")
16603 @end group
16604 @end smallexample
16605
16606 There is a reason for this unbinding: I found I inadvertently typed
16607 @w{@kbd{C-x f}} when I meant to type @kbd{C-x C-f}. Rather than find a
16608 file, as I intended, I accidentally set the width for filled text,
16609 almost always to a width I did not want. Since I hardly ever reset my
16610 default width, I simply unbound the key.
16611
16612 @findex list-buffers, @r{rebound}
16613 @findex buffer-menu, @r{bound to key}
16614 @need 1250
16615 The following rebinds an existing key:
16616
16617 @smallexample
16618 @group
16619 ;;; Rebind `C-x C-b' for `buffer-menu'
16620 (global-set-key "\C-x\C-b" 'buffer-menu)
16621 @end group
16622 @end smallexample
16623
16624 By default, @kbd{C-x C-b} runs the
16625 @code{list-buffers} command. This command lists
16626 your buffers in @emph{another} window. Since I
16627 almost always want to do something in that
16628 window, I prefer the @code{buffer-menu}
16629 command, which not only lists the buffers,
16630 but moves point into that window.
16631
16632 @node Keymaps, Loading Files, Keybindings, Emacs Initialization
16633 @section Keymaps
16634 @cindex Keymaps
16635 @cindex Rebinding keys
16636
16637 Emacs uses @dfn{keymaps} to record which keys call which commands.
16638 When you use @code{global-set-key} to set the keybinding for a single
16639 command in all parts of Emacs, you are specifying the keybinding in
16640 @code{current-global-map}.
16641
16642 Specific modes, such as C mode or Text mode, have their own keymaps;
16643 the mode-specific keymaps override the global map that is shared by
16644 all buffers.
16645
16646 The @code{global-set-key} function binds, or rebinds, the global
16647 keymap. For example, the following binds the key @kbd{C-x C-b} to the
16648 function @code{buffer-menu}:
16649
16650 @smallexample
16651 (global-set-key "\C-x\C-b" 'buffer-menu)
16652 @end smallexample
16653
16654 Mode-specific keymaps are bound using the @code{define-key} function,
16655 which takes a specific keymap as an argument, as well as the key and
16656 the command. For example, my @file{.emacs} file contains the
16657 following expression to bind the @code{texinfo-insert-@@group} command
16658 to @kbd{C-c C-c g}:
16659
16660 @smallexample
16661 @group
16662 (define-key texinfo-mode-map "\C-c\C-cg" 'texinfo-insert-@@group)
16663 @end group
16664 @end smallexample
16665
16666 @noindent
16667 The @code{texinfo-insert-@@group} function itself is a little extension
16668 to Texinfo mode that inserts @samp{@@group} into a Texinfo file. I
16669 use this command all the time and prefer to type the three strokes
16670 @kbd{C-c C-c g} rather than the six strokes @kbd{@@ g r o u p}.
16671 (@samp{@@group} and its matching @samp{@@end group} are commands that
16672 keep all enclosed text together on one page; many multi-line examples
16673 in this book are surrounded by @samp{@@group @dots{} @@end group}.)
16674
16675 @need 1250
16676 Here is the @code{texinfo-insert-@@group} function definition:
16677
16678 @smallexample
16679 @group
16680 (defun texinfo-insert-@@group ()
16681 "Insert the string @@group in a Texinfo buffer."
16682 (interactive)
16683 (beginning-of-line)
16684 (insert "@@group\n"))
16685 @end group
16686 @end smallexample
16687
16688 (Of course, I could have used Abbrev mode to save typing, rather than
16689 write a function to insert a word; but I prefer key strokes consistent
16690 with other Texinfo mode key bindings.)
16691
16692 You will see numerous @code{define-key} expressions in
16693 @file{loaddefs.el} as well as in the various mode libraries, such as
16694 @file{cc-mode.el} and @file{lisp-mode.el}.
16695
16696 @xref{Key Bindings, , Customizing Key Bindings, emacs, The GNU Emacs
16697 Manual}, and @ref{Keymaps, , Keymaps, elisp, The GNU Emacs Lisp
16698 Reference Manual}, for more information about keymaps.
16699
16700 @node Loading Files, Autoload, Keymaps, Emacs Initialization
16701 @section Loading Files
16702 @cindex Loading files
16703 @c findex load
16704
16705 Many people in the GNU Emacs community have written extensions to
16706 Emacs. As time goes by, these extensions are often included in new
16707 releases. For example, the Calendar and Diary packages are now part
16708 of the standard GNU Emacs.
16709
16710 (Calc, which I consider a vital part of Emacs, would be part of the
16711 standard distribution except that it was so large it was packaged
16712 separately and no one has changed that.)
16713
16714 You can use a @code{load} command to evaluate a complete file and
16715 thereby install all the functions and variables in the file into Emacs.
16716 For example:
16717
16718 @c (auto-compression-mode t)
16719
16720 @smallexample
16721 (load "~/emacs/slowsplit")
16722 @end smallexample
16723
16724 This evaluates, i.e.@: loads, the @file{slowsplit.el} file or if it
16725 exists, the faster, byte compiled @file{slowsplit.elc} file from the
16726 @file{emacs} sub-directory of your home directory. The file contains
16727 the function @code{split-window-quietly}, which John Robinson wrote in
16728 1989.
16729
16730 The @code{split-window-quietly} function splits a window with the
16731 minimum of redisplay. I installed it in 1989 because it worked well
16732 with the slow 1200 baud terminals I was then using. Nowadays, I only
16733 occasionally come across such a slow connection, but I continue to use
16734 the function because I like the way it leaves the bottom half of a
16735 buffer in the lower of the new windows and the top half in the upper
16736 window.
16737
16738 @need 1250
16739 To replace the key binding for the default
16740 @code{split-window-vertically}, you must also unset that key and bind
16741 the keys to @code{split-window-quietly}, like this:
16742
16743 @smallexample
16744 @group
16745 (global-unset-key "\C-x2")
16746 (global-set-key "\C-x2" 'split-window-quietly)
16747 @end group
16748 @end smallexample
16749
16750 @vindex load-path
16751 If you load many extensions, as I do, then instead of specifying the
16752 exact location of the extension file, as shown above, you can specify
16753 that directory as part of Emacs' @code{load-path}. Then, when Emacs
16754 loads a file, it will search that directory as well as its default
16755 list of directories. (The default list is specified in @file{paths.h}
16756 when Emacs is built.)
16757
16758 @need 1250
16759 The following command adds your @file{~/emacs} directory to the
16760 existing load path:
16761
16762 @smallexample
16763 @group
16764 ;;; Emacs Load Path
16765 (setq load-path (cons "~/emacs" load-path))
16766 @end group
16767 @end smallexample
16768
16769 Incidentally, @code{load-library} is an interactive interface to the
16770 @code{load} function. The complete function looks like this:
16771
16772 @findex load-library
16773 @smallexample
16774 @group
16775 (defun load-library (library)
16776 "Load the library named LIBRARY.
16777 This is an interface to the function `load'."
16778 (interactive "sLoad library: ")
16779 (load library))
16780 @end group
16781 @end smallexample
16782
16783 The name of the function, @code{load-library}, comes from the use of
16784 `library' as a conventional synonym for `file'. The source for the
16785 @code{load-library} command is in the @file{files.el} library.
16786
16787 Another interactive command that does a slightly different job is
16788 @code{load-file}. @xref{Lisp Libraries, , Libraries of Lisp Code for
16789 Emacs, emacs, The GNU Emacs Manual}, for information on the
16790 distinction between @code{load-library} and this command.
16791
16792 @node Autoload, Simple Extension, Loading Files, Emacs Initialization
16793 @section Autoloading
16794 @findex autoload
16795
16796 Instead of installing a function by loading the file that contains it,
16797 or by evaluating the function definition, you can make the function
16798 available but not actually install it until it is first called. This
16799 is called @dfn{autoloading}.
16800
16801 When you execute an autoloaded function, Emacs automatically evaluates
16802 the file that contains the definition, and then calls the function.
16803
16804 Emacs starts quicker with autoloaded functions, since their libraries
16805 are not loaded right away; but you need to wait a moment when you
16806 first use such a function, while its containing file is evaluated.
16807
16808 Rarely used functions are frequently autoloaded. The
16809 @file{loaddefs.el} library contains hundreds of autoloaded functions,
16810 from @code{bookmark-set} to @code{wordstar-mode}. Of course, you may
16811 come to use a `rare' function frequently. When you do, you should
16812 load that function's file with a @code{load} expression in your
16813 @file{.emacs} file.
16814
16815 In my @file{.emacs} file for Emacs version 21, I load 12 libraries
16816 that contain functions that would otherwise be autoloaded. (Actually,
16817 it would have been better to include these files in my `dumped' Emacs
16818 when I built it, but I forgot. @xref{Building Emacs, , Building
16819 Emacs, elisp, The GNU Emacs Lisp Reference Manual}, and the @file{INSTALL}
16820 file for more about dumping.)
16821
16822 You may also want to include autoloaded expressions in your @file{.emacs}
16823 file. @code{autoload} is a built-in function that takes up to five
16824 arguments, the final three of which are optional. The first argument
16825 is the name of the function to be autoloaded; the second is the name
16826 of the file to be loaded. The third argument is documentation for the
16827 function, and the fourth tells whether the function can be called
16828 interactively. The fifth argument tells what type of
16829 object---@code{autoload} can handle a keymap or macro as well as a
16830 function (the default is a function).
16831
16832 @need 800
16833 Here is a typical example:
16834
16835 @smallexample
16836 @group
16837 (autoload 'html-helper-mode
16838 "html-helper-mode" "Edit HTML documents" t)
16839 @end group
16840 @end smallexample
16841
16842 @noindent
16843 (@code{html-helper-mode} is an alternative to @code{html-mode}, which
16844 is a standard part of the distribution).
16845
16846 @noindent
16847 This expression autoloads the @code{html-helper-mode} function. It
16848 takes it from the @file{html-helper-mode.el} file (or from the byte
16849 compiled file @file{html-helper-mode.elc}, if it exists.) The file
16850 must be located in a directory specified by @code{load-path}. The
16851 documentation says that this is a mode to help you edit documents
16852 written in the HyperText Markup Language. You can call this mode
16853 interactively by typing @kbd{M-x html-helper-mode}. (You need to
16854 duplicate the function's regular documentation in the autoload
16855 expression because the regular function is not yet loaded, so its
16856 documentation is not available.)
16857
16858 @xref{Autoload, , Autoload, elisp, The GNU Emacs Lisp Reference
16859 Manual}, for more information.
16860
16861 @node Simple Extension, X11 Colors, Autoload, Emacs Initialization
16862 @section A Simple Extension: @code{line-to-top-of-window}
16863 @findex line-to-top-of-window
16864 @cindex Simple extension in @file{.emacs} file
16865
16866 Here is a simple extension to Emacs that moves the line point is on to
16867 the top of the window. I use this all the time, to make text easier
16868 to read.
16869
16870 You can put the following code into a separate file and then load it
16871 from your @file{.emacs} file, or you can include it within your
16872 @file{.emacs} file.
16873
16874 @need 1250
16875 Here is the definition:
16876
16877 @smallexample
16878 @group
16879 ;;; Line to top of window;
16880 ;;; replace three keystroke sequence C-u 0 C-l
16881 (defun line-to-top-of-window ()
16882 "Move the line point is on to top of window."
16883 (interactive)
16884 (recenter 0))
16885 @end group
16886 @end smallexample
16887
16888 @need 1250
16889 Now for the keybinding.
16890
16891 Nowadays, function keys as well as mouse button events and
16892 non-@sc{ascii} characters are written within square brackets, without
16893 quotation marks. (In Emacs version 18 and before, you had to write
16894 different function key bindings for each different make of terminal.)
16895
16896 I bind @code{line-to-top-of-window} to my @key{F6} function key like
16897 this:
16898
16899 @smallexample
16900 (global-set-key [f6] 'line-to-top-of-window)
16901 @end smallexample
16902
16903 For more information, see @ref{Init Rebinding, , Rebinding Keys in
16904 Your Init File, emacs, The GNU Emacs Manual}.
16905
16906 @cindex Conditional 'twixt two versions of Emacs
16907 @cindex Version of Emacs, choosing
16908 @cindex Emacs version, choosing
16909 If you run two versions of GNU Emacs, such as versions 20 and 21, and
16910 use one @file{.emacs} file, you can select which code to evaluate with
16911 the following conditional:
16912
16913 @smallexample
16914 @group
16915 (cond
16916 ((string-equal (number-to-string 20) (substring (emacs-version) 10 12))
16917 ;; evaluate version 20 code
16918 ( @dots{} ))
16919 ((string-equal (number-to-string 21) (substring (emacs-version) 10 12))
16920 ;; evaluate version 21 code
16921 ( @dots{} )))
16922 @end group
16923 @end smallexample
16924
16925 For example, in contrast to version 20, version 21 blinks its cursor
16926 by default. I hate such blinking, as well as some other features in
16927 version 21, so I placed the following in my @file{.emacs}
16928 file@footnote{When I start instances of Emacs that do not load my
16929 @file{.emacs} file or any site file, I also turn off blinking:
16930
16931 @smallexample
16932 emacs -q --no-site-file -eval '(blink-cursor-mode nil)'
16933 @end smallexample
16934 }:
16935
16936 @smallexample
16937 @group
16938 (if (string-equal "21" (substring (emacs-version) 10 12))
16939 (progn
16940 (blink-cursor-mode 0)
16941 ;; Insert newline when you press `C-n' (next-line)
16942 ;; at the end of the buffer
16943 (setq next-line-add-newlines t)
16944 @end group
16945 @group
16946 ;; Turn on image viewing
16947 (auto-image-file-mode t)
16948 @end group
16949 @group
16950 ;; Turn on menu bar (this bar has text)
16951 ;; (Use numeric argument to turn on)
16952 (menu-bar-mode 1)
16953 @end group
16954 @group
16955 ;; Turn off tool bar (this bar has icons)
16956 ;; (Use numeric argument to turn on)
16957 (tool-bar-mode nil)
16958 @end group
16959 @group
16960 ;; Turn off tooltip mode for tool bar
16961 ;; (This mode causes icon explanations to pop up)
16962 ;; (Use numeric argument to turn on)
16963 (tooltip-mode nil)
16964 ;; If tooltips turned on, make tips appear promptly
16965 (setq tooltip-delay 0.1) ; default is one second
16966 ))
16967 @end group
16968 @end smallexample
16969
16970 @noindent
16971 (You will note that instead of typing @code{(number-to-string 21)}, I
16972 decided to save typing and wrote `21' as a string, @code{"21"}, rather
16973 than convert it from an integer to a string. In this instance, this
16974 expression is better than the longer, but more general
16975 @code{(number-to-string 21)}. However, if you do not know ahead of
16976 time what type of information will be returned, then the
16977 @code{number-to-string} function will be needed.)
16978
16979 @node X11 Colors, Miscellaneous, Simple Extension, Emacs Initialization
16980 @section X11 Colors
16981
16982 You can specify colors when you use Emacs with the MIT X Windowing
16983 system.
16984
16985 I dislike the default colors and specify my own.
16986
16987 @need 1250
16988 Here are the expressions in my @file{.emacs}
16989 file that set values:
16990
16991 @smallexample
16992 @group
16993 ;; Set cursor color
16994 (set-cursor-color "white")
16995
16996 ;; Set mouse color
16997 (set-mouse-color "white")
16998
16999 ;; Set foreground and background
17000 (set-foreground-color "white")
17001 (set-background-color "darkblue")
17002 @end group
17003
17004 @group
17005 ;;; Set highlighting colors for isearch and drag
17006 (set-face-foreground 'highlight "white")
17007 (set-face-background 'highlight "blue")
17008 @end group
17009
17010 @group
17011 (set-face-foreground 'region "cyan")
17012 (set-face-background 'region "blue")
17013 @end group
17014
17015 @group
17016 (set-face-foreground 'secondary-selection "skyblue")
17017 (set-face-background 'secondary-selection "darkblue")
17018 @end group
17019
17020 @group
17021 ;; Set calendar highlighting colors
17022 (setq calendar-load-hook
17023 '(lambda ()
17024 (set-face-foreground 'diary-face "skyblue")
17025 (set-face-background 'holiday-face "slate blue")
17026 (set-face-foreground 'holiday-face "white")))
17027 @end group
17028 @end smallexample
17029
17030 The various shades of blue soothe my eye and prevent me from seeing
17031 the screen flicker.
17032
17033 Alternatively, I could have set my specifications in various X
17034 initialization files. For example, I could set the foreground,
17035 background, cursor, and pointer (i.e., mouse) colors in my
17036 @file{~/.Xresources} file like this:
17037
17038 @smallexample
17039 @group
17040 Emacs*foreground: white
17041 Emacs*background: darkblue
17042 Emacs*cursorColor: white
17043 Emacs*pointerColor: white
17044 @end group
17045 @end smallexample
17046
17047 In any event, since it is not part of Emacs, I set the root color of
17048 my X window in my @file{~/.xinitrc} file, like this@footnote{I
17049 occasionally run more modern window managers, such as Sawfish with
17050 GNOME, Enlightenment, SCWM, or KDE; in those cases, I often specify an
17051 image rather than a plain color.}:
17052
17053 @smallexample
17054 @group
17055 # I use TWM for window manager.
17056 xsetroot -solid Navy -fg white &
17057 @end group
17058 @end smallexample
17059
17060 @node Miscellaneous, Mode Line, X11 Colors, Emacs Initialization
17061 @section Miscellaneous Settings for a @file{.emacs} File
17062
17063 Here are a few miscellaneous settings:
17064 @sp 1
17065
17066 @itemize @minus
17067 @item
17068 Set the shape and color of the mouse cursor:
17069 @smallexample
17070 @group
17071 ; Cursor shapes are defined in
17072 ; `/usr/include/X11/cursorfont.h';
17073 ; for example, the `target' cursor is number 128;
17074 ; the `top_left_arrow' cursor is number 132.
17075 @end group
17076
17077 @group
17078 (let ((mpointer (x-get-resource "*mpointer"
17079 "*emacs*mpointer")))
17080 ;; If you have not set your mouse pointer
17081 ;; then set it, otherwise leave as is:
17082 (if (eq mpointer nil)
17083 (setq mpointer "132")) ; top_left_arrow
17084 @end group
17085 @group
17086 (setq x-pointer-shape (string-to-int mpointer))
17087 (set-mouse-color "white"))
17088 @end group
17089 @end smallexample
17090 @end itemize
17091
17092 @node Mode Line, , Miscellaneous, Emacs Initialization
17093 @section A Modified Mode Line
17094 @vindex default-mode-line-format
17095 @cindex Mode line format
17096
17097 Finally, a feature I really like: a modified mode line.
17098
17099 When I work over a network, I forget which machine I am using. Also,
17100 I tend to I lose track of where I am, and which line point is on.
17101
17102 So I reset my mode line to look like this:
17103
17104 @smallexample
17105 -:-- foo.texi rattlesnake:/home/bob/ Line 1 (Texinfo Fill) Top
17106 @end smallexample
17107
17108 I am visiting a file called @file{foo.texi}, on my machine
17109 @file{rattlesnake} in my @file{/home/bob} buffer. I am on line 1, in
17110 Texinfo mode, and am at the top of the buffer.
17111
17112 @need 1200
17113 My @file{.emacs} file has a section that looks like this:
17114
17115 @smallexample
17116 @group
17117 ;; Set a Mode Line that tells me which machine, which directory,
17118 ;; and which line I am on, plus the other customary information.
17119 (setq default-mode-line-format
17120 (quote
17121 (#("-" 0 1
17122 (help-echo
17123 "mouse-1: select window, mouse-2: delete others ..."))
17124 mode-line-mule-info
17125 mode-line-modified
17126 mode-line-frame-identification
17127 " "
17128 @end group
17129 @group
17130 mode-line-buffer-identification
17131 " "
17132 (:eval (substring
17133 (system-name) 0 (string-match "\\..+" (system-name))))
17134 ":"
17135 default-directory
17136 #(" " 0 1
17137 (help-echo
17138 "mouse-1: select window, mouse-2: delete others ..."))
17139 (line-number-mode " Line %l ")
17140 global-mode-string
17141 @end group
17142 @group
17143 #(" %[(" 0 6
17144 (help-echo
17145 "mouse-1: select window, mouse-2: delete others ..."))
17146 (:eval (mode-line-mode-name))
17147 mode-line-process
17148 minor-mode-alist
17149 #("%n" 0 2 (help-echo "mouse-2: widen" local-map (keymap ...)))
17150 ")%] "
17151 (-3 . "%P")
17152 ;; "-%-"
17153 )))
17154 @end group
17155 @end smallexample
17156
17157 @noindent
17158 Here, I redefine the default mode line. Most of the parts are from
17159 the original; but I make a few changes. I set the @emph{default} mode
17160 line format so as to permit various modes, such as Info, to override
17161 it.
17162
17163 Many elements in the list are self-explanatory:
17164 @code{mode-line-modified} is a variable that tells whether the buffer
17165 has been modified, @code{mode-name} tells the name of the mode, and so
17166 on. However, the format looks complicated because of two features we
17167 have not discussed.
17168
17169 The first string in the mode line is a dash or hyphen, @samp{-}. In
17170 the old days, it would have been specified simply as @code{"-"}. But
17171 nowadays, Emacs can add properties to a string, such as highlighting
17172 or, as in this case, a help feature. If you place your mouse cursor
17173 over the hyphen, some help information appears (By default, you must
17174 wait one second before the information appears. You can change that
17175 timing by changing the value of @code{tooltip-delay}.)
17176
17177 @need 1000
17178 The new string format has a special syntax:
17179
17180 @smallexample
17181 #("-" 0 1 (help-echo "mouse-1: select window, ..."))
17182 @end smallexample
17183
17184 @noindent
17185 The @code{#(} begins a list. The first element of the list is the
17186 string itself, just one @samp{-}. The second and third
17187 elements specify the range over which the fourth element applies. A
17188 range starts @emph{after} a character, so a zero means the range
17189 starts just before the first character; a 1 means that the range ends
17190 just after the first character. The third element is the property for
17191 the range. It consists of a property list, a
17192 property name, in this case, @samp{help-echo}, followed by a value, in this
17193 case, a string. The second, third, and fourth elements of this new
17194 string format can be repeated.
17195
17196 @xref{Text Props and Strings, , Text Properties in String, elisp, The
17197 GNU Emacs Lisp Reference Manual}, and see @ref{Mode Line Format, , Mode
17198 Line Format, elisp, The GNU Emacs Lisp Reference Manual}, for more
17199 information.
17200
17201 @code{mode-line-buffer-identification}
17202 displays the current buffer name. It is a list
17203 beginning @code{(#("%12b" 0 4 @dots{}}.
17204 The @code{#(} begins the list.
17205
17206 The @samp{"%12b"} displays the current buffer name, using the
17207 @code{buffer-name} function with which we are familiar; the `12'
17208 specifies the maximum number of characters that will be displayed.
17209 When a name has fewer characters, whitespace is added to fill out to
17210 this number. (Buffer names can and often should be longer than 12
17211 characters; this length works well in a typical 80 column wide
17212 window.)
17213
17214 @code{:eval} is a new feature in GNU Emacs version 21. It says to
17215 evaluate the following form and use the result as a string to display.
17216 In this case, the expression displays the first component of the full
17217 system name. The end of the first component is a @samp{.} (`period'),
17218 so I use the @code{string-match} function to tell me the length of the
17219 first component. The substring from the zeroth character to that
17220 length is the name of the machine.
17221
17222 @need 1250
17223 This is the expression:
17224
17225 @smallexample
17226 @group
17227 (:eval (substring
17228 (system-name) 0 (string-match "\\..+" (system-name))))
17229 @end group
17230 @end smallexample
17231
17232 @samp{%[} and @samp{%]} cause a pair of square brackets
17233 to appear for each recursive editing level. @samp{%n} says `Narrow'
17234 when narrowing is in effect. @samp{%P} tells you the percentage of
17235 the buffer that is above the bottom of the window, or `Top', `Bottom',
17236 or `All'. (A lower case @samp{p} tell you the percentage above the
17237 @emph{top} of the window.) @samp{%-} inserts enough dashes to fill
17238 out the line.
17239
17240 Remember, ``You don't have to like Emacs to like it'' --- your own
17241 Emacs can have different colors, different commands, and different
17242 keys than a default Emacs.
17243
17244 On the other hand, if you want to bring up a plain `out of the box'
17245 Emacs, with no customization, type:
17246
17247 @smallexample
17248 emacs -q
17249 @end smallexample
17250
17251 @noindent
17252 This will start an Emacs that does @emph{not} load your
17253 @file{~/.emacs} initialization file. A plain, default Emacs. Nothing
17254 more.
17255
17256 @node Debugging, Conclusion, Emacs Initialization, Top
17257 @chapter Debugging
17258 @cindex debugging
17259
17260 GNU Emacs has two debuggers, @code{debug} and @code{edebug}. The
17261 first is built into the internals of Emacs and is always with you;
17262 the second requires that you instrument a function before you can use it.
17263
17264 Both debuggers are described extensively in @ref{Debugging, ,
17265 Debugging Lisp Programs, elisp, The GNU Emacs Lisp Reference Manual}.
17266 In this chapter, I will walk through a short example of each.
17267
17268 @menu
17269 * debug:: How to use the built-in debugger.
17270 * debug-on-entry:: Start debugging when you call a function.
17271 * debug-on-quit:: Start debugging when you quit with @kbd{C-g}.
17272 * edebug:: How to use Edebug, a source level debugger.
17273 * Debugging Exercises::
17274 @end menu
17275
17276 @node debug, debug-on-entry, Debugging, Debugging
17277 @section @code{debug}
17278 @findex debug
17279
17280 Suppose you have written a function definition that is intended to
17281 return the sum of the numbers 1 through a given number. (This is the
17282 @code{triangle} function discussed earlier. @xref{Decrementing
17283 Example, , Example with Decrementing Counter}, for a discussion.)
17284 @c xref{Decrementing Loop,, Loop with a Decrementing Counter}, for a discussion.)
17285
17286 However, your function definition has a bug. You have mistyped
17287 @samp{1=} for @samp{1-}. Here is the broken definition:
17288
17289 @findex triangle-bugged
17290 @smallexample
17291 @group
17292 (defun triangle-bugged (number)
17293 "Return sum of numbers 1 through NUMBER inclusive."
17294 (let ((total 0))
17295 (while (> number 0)
17296 (setq total (+ total number))
17297 (setq number (1= number))) ; @r{Error here.}
17298 total))
17299 @end group
17300 @end smallexample
17301
17302 If you are reading this in Info, you can evaluate this definition in
17303 the normal fashion. You will see @code{triangle-bugged} appear in the
17304 echo area.
17305
17306 @need 1250
17307 Now evaluate the @code{triangle-bugged} function with an
17308 argument of 4:
17309
17310 @smallexample
17311 (triangle-bugged 4)
17312 @end smallexample
17313
17314 @noindent
17315 In GNU Emacs version 21, you will create and enter a
17316 @file{*Backtrace*} buffer that says:
17317
17318 @noindent
17319 @smallexample
17320 @group
17321 ---------- Buffer: *Backtrace* ----------
17322 Debugger entered--Lisp error: (void-function 1=)
17323 (1= number)
17324 (setq number (1= number))
17325 (while (> number 0) (setq total (+ total number))
17326 (setq number (1= number)))
17327 (let ((total 0)) (while (> number 0) (setq total ...)
17328 (setq number ...)) total)
17329 triangle-bugged(4)
17330 @end group
17331 @group
17332 eval((triangle-bugged 4))
17333 eval-last-sexp-1(nil)
17334 eval-last-sexp(nil)
17335 call-interactively(eval-last-sexp)
17336 ---------- Buffer: *Backtrace* ----------
17337 @end group
17338 @end smallexample
17339
17340 @noindent
17341 (I have reformatted this example slightly; the debugger does not fold
17342 long lines. As usual, you can quit the debugger by typing @kbd{q} in
17343 the @file{*Backtrace*} buffer.)
17344
17345 In practice, for a bug as simple as this, the `Lisp error' line will
17346 tell you what you need to know to correct the definition. The
17347 function @code{1=} is `void'.
17348
17349 @need 800
17350 In GNU Emacs 20 and before, you will see:
17351
17352 @smallexample
17353 Symbol's function definition is void:@: 1=
17354 @end smallexample
17355
17356 @noindent
17357 which has the same meaning as the @file{*Backtrace*} buffer line in
17358 version 21.
17359
17360 However, suppose you are not quite certain what is going on?
17361 You can read the complete backtrace.
17362
17363 In this case, you need to run GNU Emacs 21, which automatically starts
17364 the debugger that puts you in the @file{*Backtrace*} buffer; or else,
17365 you need to start the debugger manually as described below.
17366
17367 Read the @file{*Backtrace*} buffer from the bottom up; it tells you
17368 what Emacs did that led to the error. Emacs made an interactive call
17369 to @kbd{C-x C-e} (@code{eval-last-sexp}), which led to the evaluation
17370 of the @code{triangle-bugged} expression. Each line above tells you
17371 what the Lisp interpreter evaluated next.
17372
17373 @need 1250
17374 The third line from the top of the buffer is
17375
17376 @smallexample
17377 (setq number (1= number))
17378 @end smallexample
17379
17380 @noindent
17381 Emacs tried to evaluate this expression; in order to do so, it tried
17382 to evaluate the inner expression shown on the second line from the
17383 top:
17384
17385 @smallexample
17386 (1= number)
17387 @end smallexample
17388
17389 @need 1250
17390 @noindent
17391 This is where the error occurred; as the top line says:
17392
17393 @smallexample
17394 Debugger entered--Lisp error: (void-function 1=)
17395 @end smallexample
17396
17397 @noindent
17398 You can correct the mistake, re-evaluate the function definition, and
17399 then run your test again.
17400
17401 @node debug-on-entry, debug-on-quit, debug, Debugging
17402 @section @code{debug-on-entry}
17403 @findex debug-on-entry
17404
17405 GNU Emacs 21 starts the debugger automatically when your function has
17406 an error. GNU Emacs version 20 and before did not; it simply
17407 presented you with an error message. You had to start the debugger
17408 manually.
17409
17410 You can start the debugger manually for all versions of Emacs; the
17411 advantage is that the debugger runs even if you do not have a bug in
17412 your code. Sometimes your code will be free of bugs!
17413
17414 You can enter the debugger when you call the function by calling
17415 @code{debug-on-entry}.
17416
17417 @need 1250
17418 @noindent
17419 Type:
17420
17421 @smallexample
17422 M-x debug-on-entry RET triangle-bugged RET
17423 @end smallexample
17424
17425 @need 1250
17426 @noindent
17427 Now, evaluate the following:
17428
17429 @smallexample
17430 (triangle-bugged 5)
17431 @end smallexample
17432
17433 @noindent
17434 All versions of Emacs will create a @file{*Backtrace*} buffer and tell
17435 you that it is beginning to evaluate the @code{triangle-bugged}
17436 function:
17437
17438 @smallexample
17439 @group
17440 ---------- Buffer: *Backtrace* ----------
17441 Debugger entered--entering a function:
17442 * triangle-bugged(5)
17443 eval((triangle-bugged 5))
17444 @end group
17445 @group
17446 eval-last-sexp-1(nil)
17447 eval-last-sexp(nil)
17448 call-interactively(eval-last-sexp)
17449 ---------- Buffer: *Backtrace* ----------
17450 @end group
17451 @end smallexample
17452
17453 In the @file{*Backtrace*} buffer, type @kbd{d}. Emacs will evaluate
17454 the first expression in @code{triangle-bugged}; the buffer will look
17455 like this:
17456
17457 @smallexample
17458 @group
17459 ---------- Buffer: *Backtrace* ----------
17460 Debugger entered--beginning evaluation of function call form:
17461 * (let ((total 0)) (while (> number 0) (setq total ...)
17462 (setq number ...)) total)
17463 * triangle-bugged(5)
17464 eval((triangle-bugged 5))
17465 @end group
17466 @group
17467 eval-last-sexp-1(nil)
17468 eval-last-sexp(nil)
17469 call-interactively(eval-last-sexp)
17470 ---------- Buffer: *Backtrace* ----------
17471 @end group
17472 @end smallexample
17473
17474 @noindent
17475 Now, type @kbd{d} again, eight times, slowly. Each time you type
17476 @kbd{d}, Emacs will evaluate another expression in the function
17477 definition.
17478
17479 @need 1750
17480 Eventually, the buffer will look like this:
17481
17482 @smallexample
17483 @group
17484 ---------- Buffer: *Backtrace* ----------
17485 Debugger entered--beginning evaluation of function call form:
17486 * (setq number (1= number))
17487 * (while (> number 0) (setq total (+ total number))
17488 (setq number (1= number)))
17489 @group
17490 @end group
17491 * (let ((total 0)) (while (> number 0) (setq total ...)
17492 (setq number ...)) total)
17493 * triangle-bugged(5)
17494 eval((triangle-bugged 5))
17495 @group
17496 @end group
17497 eval-last-sexp-1(nil)
17498 eval-last-sexp(nil)
17499 call-interactively(eval-last-sexp)
17500 ---------- Buffer: *Backtrace* ----------
17501 @end group
17502 @end smallexample
17503
17504 @noindent
17505 Finally, after you type @kbd{d} two more times, Emacs will reach the
17506 error, and the top two lines of the @file{*Backtrace*} buffer will look
17507 like this:
17508
17509 @smallexample
17510 @group
17511 ---------- Buffer: *Backtrace* ----------
17512 Debugger entered--Lisp error: (void-function 1=)
17513 * (1= number)
17514 @dots{}
17515 ---------- Buffer: *Backtrace* ----------
17516 @end group
17517 @end smallexample
17518
17519 By typing @kbd{d}, you were able to step through the function.
17520
17521 You can quit a @file{*Backtrace*} buffer by typing @kbd{q} in it; this
17522 quits the trace, but does not cancel @code{debug-on-entry}.
17523
17524 @findex cancel-debug-on-entry
17525 To cancel the effect of @code{debug-on-entry}, call
17526 @code{cancel-debug-on-entry} and the name of the function, like this:
17527
17528 @smallexample
17529 M-x cancel-debug-on-entry RET triangle-bugged RET
17530 @end smallexample
17531
17532 @noindent
17533 (If you are reading this in Info, cancel @code{debug-on-entry} now.)
17534
17535 @node debug-on-quit, edebug, debug-on-entry, Debugging
17536 @section @code{debug-on-quit} and @code{(debug)}
17537
17538 In addition to setting @code{debug-on-error} or calling @code{debug-on-entry},
17539 there are two other ways to start @code{debug}.
17540
17541 @findex debug-on-quit
17542 You can start @code{debug} whenever you type @kbd{C-g}
17543 (@code{keyboard-quit}) by setting the variable @code{debug-on-quit} to
17544 @code{t}. This is useful for debugging infinite loops.
17545
17546 @need 1500
17547 @cindex @code{(debug)} in code
17548 Or, you can insert a line that says @code{(debug)} into your code
17549 where you want the debugger to start, like this:
17550
17551 @smallexample
17552 @group
17553 (defun triangle-bugged (number)
17554 "Return sum of numbers 1 through NUMBER inclusive."
17555 (let ((total 0))
17556 (while (> number 0)
17557 (setq total (+ total number))
17558 (debug) ; @r{Start debugger.}
17559 (setq number (1= number))) ; @r{Error here.}
17560 total))
17561 @end group
17562 @end smallexample
17563
17564 The @code{debug} function is described in detail in @ref{Debugger, ,
17565 The Lisp Debugger, elisp, The GNU Emacs Lisp Reference Manual}.
17566
17567 @node edebug, Debugging Exercises, debug-on-quit, Debugging
17568 @section The @code{edebug} Source Level Debugger
17569 @cindex Source level debugger
17570 @findex edebug
17571
17572 Edebug is a source level debugger. Edebug normally displays the
17573 source of the code you are debugging, with an arrow at the left that
17574 shows which line you are currently executing.
17575
17576 You can walk through the execution of a function, line by line, or run
17577 quickly until reaching a @dfn{breakpoint} where execution stops.
17578
17579 Edebug is described in @ref{edebug, , Edebug, elisp, The GNU Emacs
17580 Lisp Reference Manual}.
17581
17582 Here is a bugged function definition for @code{triangle-recursively}.
17583 @xref{Recursive triangle function, , Recursion in place of a counter},
17584 for a review of it.
17585
17586 @smallexample
17587 @group
17588 (defun triangle-recursively-bugged (number)
17589 "Return sum of numbers 1 through NUMBER inclusive.
17590 Uses recursion."
17591 (if (= number 1)
17592 1
17593 (+ number
17594 (triangle-recursively-bugged
17595 (1= number))))) ; @r{Error here.}
17596 @end group
17597 @end smallexample
17598
17599 @noindent
17600 Normally, you would install this definition by positioning your cursor
17601 after the function's closing parenthesis and typing @kbd{C-x C-e}
17602 (@code{eval-last-sexp}) or else by positioning your cursor within the
17603 definition and typing @kbd{C-M-x} (@code{eval-defun}). (By default,
17604 the @code{eval-defun} command works only in Emacs Lisp mode or in Lisp
17605 Interactive mode.)
17606
17607 @need 1500
17608 However, to prepare this function definition for Edebug, you must
17609 first @dfn{instrument} the code using a different command. You can do
17610 this by positioning your cursor within the definition and typing
17611
17612 @smallexample
17613 M-x edebug-defun RET
17614 @end smallexample
17615
17616 @noindent
17617 This will cause Emacs to load Edebug automatically if it is not
17618 already loaded, and properly instrument the function.
17619
17620 After instrumenting the function, place your cursor after the
17621 following expression and type @kbd{C-x C-e} (@code{eval-last-sexp}):
17622
17623 @smallexample
17624 (triangle-recursively-bugged 3)
17625 @end smallexample
17626
17627 @noindent
17628 You will be jumped back to the source for
17629 @code{triangle-recursively-bugged} and the cursor positioned at the
17630 beginning of the @code{if} line of the function. Also, you will see
17631 an arrowhead at the left hand side of that line. The arrowhead marks
17632 the line where the function is executing. (In the following examples,
17633 we show the arrowhead with @samp{=>}; in a windowing system, you may
17634 see the arrowhead as a solid triangle in the window `fringe'.)
17635
17636 @smallexample
17637 =>@point{}(if (= number 1)
17638 @end smallexample
17639
17640 @noindent
17641 @iftex
17642 In the example, the location of point is displayed with a star,
17643 @samp{@point{}} (in Info, it is displayed as @samp{-!-}).
17644 @end iftex
17645 @ifnottex
17646 In the example, the location of point is displayed as @samp{@point{}}
17647 (in a printed book, it is displayed with a five pointed star).
17648 @end ifnottex
17649
17650 If you now press @key{SPC}, point will move to the next expression to
17651 be executed; the line will look like this:
17652
17653 @smallexample
17654 =>(if @point{}(= number 1)
17655 @end smallexample
17656
17657 @noindent
17658 As you continue to press @key{SPC}, point will move from expression to
17659 expression. At the same time, whenever an expression returns a value,
17660 that value will be displayed in the echo area. For example, after you
17661 move point past @code{number}, you will see the following:
17662
17663 @smallexample
17664 Result: 3 = C-c
17665 @end smallexample
17666
17667 @noindent
17668 This means the value of @code{number} is 3, which is @sc{ascii}
17669 `control-c' (the third letter of the alphabet).
17670
17671 You can continue moving through the code until you reach the line with
17672 the error. Before evaluation, that line looks like this:
17673
17674 @smallexample
17675 => @point{}(1= number))))) ; @r{Error here.}
17676 @end smallexample
17677
17678 @need 1250
17679 @noindent
17680 When you press @key{SPC} once again, you will produce an error message
17681 that says:
17682
17683 @smallexample
17684 Symbol's function definition is void:@: 1=
17685 @end smallexample
17686
17687 @noindent
17688 This is the bug.
17689
17690 Press @kbd{q} to quit Edebug.
17691
17692 To remove instrumentation from a function definition, simply
17693 re-evaluate it with a command that does not instrument it.
17694 For example, you could place your cursor after the definition's
17695 closing parenthesis and type @kbd{C-x C-e}.
17696
17697 Edebug does a great deal more than walk with you through a function.
17698 You can set it so it races through on its own, stopping only at an
17699 error or at specified stopping points; you can cause it to display the
17700 changing values of various expressions; you can find out how many
17701 times a function is called, and more.
17702
17703 Edebug is described in @ref{edebug, , Edebug, elisp, The GNU Emacs
17704 Lisp Reference Manual}.
17705
17706 @need 1500
17707 @node Debugging Exercises, , edebug, Debugging
17708 @section Debugging Exercises
17709
17710 @itemize @bullet
17711 @item
17712 Install the @code{count-words-region} function and then cause it to
17713 enter the built-in debugger when you call it. Run the command on a
17714 region containing two words. You will need to press @kbd{d} a
17715 remarkable number of times. On your system, is a `hook' called after
17716 the command finishes? (For information on hooks, see @ref{Command
17717 Overview, , Command Loop Overview, elisp, The GNU Emacs Lisp Reference
17718 Manual}.)
17719
17720 @item
17721 Copy @code{count-words-region} into the @file{*scratch*} buffer,
17722 instrument the function for Edebug, and walk through its execution.
17723 The function does not need to have a bug, although you can introduce
17724 one if you wish. If the function lacks a bug, the walk-through
17725 completes without problems.
17726
17727 @item
17728 While running Edebug, type @kbd{?} to see a list of all the Edebug commands.
17729 (The @code{global-edebug-prefix} is usually @kbd{C-x X}, i.e.@:
17730 @kbd{@key{CTL}-x} followed by an upper case @kbd{X}; use this prefix
17731 for commands made outside of the Edebug debugging buffer.)
17732
17733 @item
17734 In the Edebug debugging buffer, use the @kbd{p}
17735 (@code{edebug-bounce-point}) command to see where in the region the
17736 @code{count-words-region} is working.
17737
17738 @item
17739 Move point to some spot further down function and then type the
17740 @kbd{h} (@code{edebug-goto-here}) command to jump to that location.
17741
17742 @item
17743 Use the @kbd{t} (@code{edebug-trace-mode}) command to cause Edebug to
17744 walk through the function on its own; use an upper case @kbd{T} for
17745 @code{edebug-Trace-fast-mode}.
17746
17747 @item
17748 Set a breakpoint, then run Edebug in Trace mode until it reaches the
17749 stopping point.
17750 @end itemize
17751
17752 @node Conclusion, the-the, Debugging, Top
17753 @chapter Conclusion
17754
17755 We have now reached the end of this Introduction. You have now
17756 learned enough about programming in Emacs Lisp to set values, to write
17757 simple @file{.emacs} files for yourself and your friends, and write
17758 simple customizations and extensions to Emacs.
17759
17760 This is a place to stop. Or, if you wish, you can now go onward, and
17761 teach yourself.
17762
17763 You have learned some of the basic nuts and bolts of programming. But
17764 only some. There are a great many more brackets and hinges that are
17765 easy to use that we have not touched.
17766
17767 A path you can follow right now lies among the sources to GNU Emacs
17768 and in
17769 @ifnotinfo
17770 @cite{The GNU Emacs Lisp Reference Manual}.
17771 @end ifnotinfo
17772 @ifinfo
17773 @ref{Top, , The GNU Emacs Lisp Reference Manual, elisp, The GNU
17774 Emacs Lisp Reference Manual}.
17775 @end ifinfo
17776
17777 The Emacs Lisp sources are an adventure. When you read the sources and
17778 come across a function or expression that is unfamiliar, you need to
17779 figure out or find out what it does.
17780
17781 Go to the Reference Manual. It is a thorough, complete, and fairly
17782 easy-to-read description of Emacs Lisp. It is written not only for
17783 experts, but for people who know what you know. (The @cite{Reference
17784 Manual} comes with the standard GNU Emacs distribution. Like this
17785 introduction, it comes as a Texinfo source file, so you can read it
17786 on-line and as a typeset, printed book.)
17787
17788 Go to the other on-line help that is part of GNU Emacs: the on-line
17789 documentation for all functions, and @code{find-tags}, the program
17790 that takes you to sources.
17791
17792 Here is an example of how I explore the sources. Because of its name,
17793 @file{simple.el} is the file I looked at first, a long time ago. As
17794 it happens some of the functions in @file{simple.el} are complicated,
17795 or at least look complicated at first sight. The @code{open-line}
17796 function, for example, looks complicated.
17797
17798 You may want to walk through this function slowly, as we did with the
17799 @code{forward-sentence} function.
17800 @ifnottex
17801 (@xref{forward-sentence}.)
17802 @end ifnottex
17803 @iftex
17804 (@xref{forward-sentence, , @code{forward-sentence}}.)
17805 @end iftex
17806 Or you may want to skip that function and look at another, such as
17807 @code{split-line}. You don't need to read all the functions.
17808 According to @code{count-words-in-defun}, the @code{split-line}
17809 function contains 27 words and symbols.
17810
17811 Even though it is short, @code{split-line} contains four expressions
17812 we have not studied: @code{skip-chars-forward}, @code{indent-to},
17813 @code{current-column} and @samp{?\n}.
17814
17815 Consider the @code{skip-chars-forward} function. (It is part of the
17816 function definition for @code{back-to-indentation}, which is shown in
17817 @ref{Review, , Review}.)
17818
17819 In GNU Emacs, you can find out more about @code{skip-chars-forward} by
17820 typing @kbd{C-h f} (@code{describe-function}) and the name of the
17821 function. This gives you the function documentation.
17822
17823 You may be able to guess what is done by a well named function such as
17824 @code{indent-to}; or you can look it up, too. Incidentally, the
17825 @code{describe-function} function itself is in @file{help.el}; it is
17826 one of those long, but decipherable functions. You can look up
17827 @code{describe-function} using the @kbd{C-h f} command!
17828
17829 In this instance, since the code is Lisp, the @file{*Help*} buffer
17830 contains the name of the library containing the function's source.
17831 You can put point over the name of the library and press the RET key,
17832 which in this situation is bound to @code{help-follow}, and be taken
17833 directly to the source, in the same way as @kbd{M-.}
17834 (@code{find-tag}).
17835
17836 The definition for @code{describe-function} illustrates how to
17837 customize the @code{interactive} expression without using the standard
17838 character codes; and it shows how to create a temporary buffer.
17839
17840 (The @code{indent-to} function is written in C rather than Emacs Lisp;
17841 it is a `built-in' function. @code{help-follow} only provides you
17842 with the documentation of a built-in function; it does not take you to
17843 the source. But @code{find-tag} will take you to the source, if
17844 properly set up.)
17845
17846 You can look at a function's source using @code{find-tag}, which is
17847 bound to @kbd{M-.} Finally, you can find out what the Reference
17848 Manual has to say by visiting the manual in Info, and typing @kbd{i}
17849 (@code{Info-index}) and the name of the function, or by looking up
17850 @code{skip-chars-forward} in the index to a printed copy of the
17851 manual.
17852
17853 Similarly, you can find out what is meant by @samp{?\n}. You can try
17854 using @code{Info-index} with @samp{?\n}. It turns out that this
17855 action won't help; but don't give up. If you search the index for
17856 @samp{\n} without the @samp{?}, you will be taken directly to the
17857 relevant section of the manual. (@xref{Character Type, , Character
17858 Type, elisp, The GNU Emacs Lisp Reference Manual}. @samp{?\n} stands
17859 for the newline character.)
17860
17861 Other interesting source files include @file{paragraphs.el},
17862 @file{loaddefs.el}, and @file{loadup.el}. The @file{paragraphs.el}
17863 file includes short, easily understood functions as well as longer
17864 ones. The @file{loaddefs.el} file contains the many standard
17865 autoloads and many keymaps. I have never looked at it all; only at
17866 parts. @file{loadup.el} is the file that loads the standard parts of
17867 Emacs; it tells you a great deal about how Emacs is built.
17868 (@xref{Building Emacs, , Building Emacs, elisp, The GNU Emacs Lisp
17869 Reference Manual}, for more about building.)
17870
17871 As I said, you have learned some nuts and bolts; however, and very
17872 importantly, we have hardly touched major aspects of programming; I
17873 have said nothing about how to sort information, except to use the
17874 predefined @code{sort} function; I have said nothing about how to store
17875 information, except to use variables and lists; I have said nothing
17876 about how to write programs that write programs. These are topics for
17877 another, and different kind of book, a different kind of learning.
17878
17879 What you have done is learn enough for much practical work with GNU
17880 Emacs. What you have done is get started. This is the end of a
17881 beginning.
17882
17883 @c ================ Appendix ================
17884
17885 @node the-the, Kill Ring, Conclusion, Top
17886 @appendix The @code{the-the} Function
17887 @findex the-the
17888 @cindex Duplicated words function
17889 @cindex Words, duplicated
17890
17891 Sometimes when you you write text, you duplicate words---as with ``you
17892 you'' near the beginning of this sentence. I find that most
17893 frequently, I duplicate ``the'; hence, I call the function for
17894 detecting duplicated words, @code{the-the}.
17895
17896 @need 1250
17897 As a first step, you could use the following regular expression to
17898 search for duplicates:
17899
17900 @smallexample
17901 \\(\\w+[ \t\n]+\\)\\1
17902 @end smallexample
17903
17904 @noindent
17905 This regexp matches one or more word-constituent characters followed
17906 by one or more spaces, tabs, or newlines. However, it does not detect
17907 duplicated words on different lines, since the ending of the first
17908 word, the end of the line, is different from the ending of the second
17909 word, a space. (For more information about regular expressions, see
17910 @ref{Regexp Search, , Regular Expression Searches}, as well as
17911 @ref{Regexps, , Syntax of Regular Expressions, emacs, The GNU Emacs
17912 Manual}, and @ref{Regular Expressions, , Regular Expressions, elisp,
17913 The GNU Emacs Lisp Reference Manual}.)
17914
17915 You might try searching just for duplicated word-constituent
17916 characters but that does not work since the pattern detects doubles
17917 such as the two occurrences of `th' in `with the'.
17918
17919 Another possible regexp searches for word-constituent characters
17920 followed by non-word-constituent characters, reduplicated. Here,
17921 @w{@samp{\\w+}} matches one or more word-constituent characters and
17922 @w{@samp{\\W*}} matches zero or more non-word-constituent characters.
17923
17924 @smallexample
17925 \\(\\(\\w+\\)\\W*\\)\\1
17926 @end smallexample
17927
17928 @noindent
17929 Again, not useful.
17930
17931 Here is the pattern that I use. It is not perfect, but good enough.
17932 @w{@samp{\\b}} matches the empty string, provided it is at the beginning
17933 or end of a word; @w{@samp{[^@@ \n\t]+}} matches one or more occurrences of
17934 any characters that are @emph{not} an @@-sign, space, newline, or tab.
17935
17936 @smallexample
17937 \\b\\([^@@ \n\t]+\\)[ \n\t]+\\1\\b
17938 @end smallexample
17939
17940 One can write more complicated expressions, but I found that this
17941 expression is good enough, so I use it.
17942
17943 Here is the @code{the-the} function, as I include it in my
17944 @file{.emacs} file, along with a handy global key binding:
17945
17946 @smallexample
17947 @group
17948 (defun the-the ()
17949 "Search forward for for a duplicated word."
17950 (interactive)
17951 (message "Searching for for duplicated words ...")
17952 (push-mark)
17953 @end group
17954 @group
17955 ;; This regexp is not perfect
17956 ;; but is fairly good over all:
17957 (if (re-search-forward
17958 "\\b\\([^@@ \n\t]+\\)[ \n\t]+\\1\\b" nil 'move)
17959 (message "Found duplicated word.")
17960 (message "End of buffer")))
17961 @end group
17962
17963 @group
17964 ;; Bind `the-the' to C-c \
17965 (global-set-key "\C-c\\" 'the-the)
17966 @end group
17967 @end smallexample
17968
17969 @sp 1
17970 Here is test text:
17971
17972 @smallexample
17973 @group
17974 one two two three four five
17975 five six seven
17976 @end group
17977 @end smallexample
17978
17979 You can substitute the other regular expressions shown above in the
17980 function definition and try each of them on this list.
17981
17982 @node Kill Ring, Full Graph, the-the, Top
17983 @appendix Handling the Kill Ring
17984 @cindex Kill ring handling
17985 @cindex Handling the kill ring
17986 @cindex Ring, making a list like a
17987
17988 The kill ring is a list that is transformed into a ring by the
17989 workings of the @code{rotate-yank-pointer} function. The @code{yank}
17990 and @code{yank-pop} commands use the @code{rotate-yank-pointer}
17991 function. This appendix describes the @code{rotate-yank-pointer}
17992 function as well as both the @code{yank} and the @code{yank-pop}
17993 commands.
17994
17995 @menu
17996 * rotate-yank-pointer:: Move a pointer along a list and around.
17997 * yank:: Paste a copy of a clipped element.
17998 * yank-pop:: Insert first element pointed to.
17999 @end menu
18000
18001 @node rotate-yank-pointer, yank, Kill Ring, Kill Ring
18002 @comment node-name, next, previous, up
18003 @appendixsec The @code{rotate-yank-pointer} Function
18004 @findex rotate-yank-pointer
18005
18006 The @code{rotate-yank-pointer} function changes the element in the kill
18007 ring to which @code{kill-ring-yank-pointer} points. For example, it can
18008 change @code{kill-ring-yank-pointer} from pointing to the second
18009 element to point to the third element.
18010
18011 @need 800
18012 Here is the code for @code{rotate-yank-pointer}:
18013
18014 @smallexample
18015 @group
18016 (defun rotate-yank-pointer (arg)
18017 "Rotate the yanking point in the kill ring."
18018 (interactive "p")
18019 (let ((length (length kill-ring)))
18020 @end group
18021 @group
18022 (if (zerop length)
18023 ;; @r{then-part}
18024 (error "Kill ring is empty")
18025 @end group
18026 @group
18027 ;; @r{else-part}
18028 (setq kill-ring-yank-pointer
18029 (nthcdr (% (+ arg
18030 (- length
18031 (length
18032 kill-ring-yank-pointer)))
18033 length)
18034 kill-ring)))))
18035 @end group
18036 @end smallexample
18037
18038 @menu
18039 * Understanding rotate-yk-ptr::
18040 * rotate-yk-ptr body:: The body of @code{rotate-yank-pointer}.
18041 @end menu
18042
18043 @node Understanding rotate-yk-ptr, rotate-yk-ptr body, rotate-yank-pointer, rotate-yank-pointer
18044 @ifnottex
18045 @unnumberedsubsec @code{rotate-yank-pointer} in Outline
18046 @end ifnottex
18047
18048 The @code{rotate-yank-pointer} function looks complex, but as usual,
18049 it can be understood by taking it apart piece by piece. First look at
18050 it in skeletal form:
18051
18052 @smallexample
18053 @group
18054 (defun rotate-yank-pointer (arg)
18055 "Rotate the yanking point in the kill ring."
18056 (interactive "p")
18057 (let @var{varlist}
18058 @var{body}@dots{})
18059 @end group
18060 @end smallexample
18061
18062 This function takes one argument, called @code{arg}. It has a brief
18063 documentation string; and it is interactive with a small @samp{p}, which
18064 means that the argument must be a processed prefix passed to the
18065 function as a number.
18066
18067 The body of the function definition is a @code{let} expression, which
18068 itself has a body as well as a @var{varlist}.
18069
18070 The @code{let} expression declares a variable that will be only usable
18071 within the bounds of this function. This variable is called
18072 @code{length} and is bound to a value that is equal to the number of
18073 items in the kill ring. This is done by using the function called
18074 @code{length}. (Note that this function has the same name as the
18075 variable called @code{length}; but one use of the word is to name the
18076 function and the other is to name the variable. The two are quite
18077 distinct. Similarly, an English speaker will distinguish between the
18078 meanings of the word @samp{ship} when he says: "I must ship this package
18079 immediately." and "I must get aboard the ship immediately.")
18080
18081 The function @code{length} tells the number of items there are in a list,
18082 so @code{(length kill-ring)} returns the number of items there are in the
18083 kill ring.
18084
18085 @node rotate-yk-ptr body, , Understanding rotate-yk-ptr, rotate-yank-pointer
18086 @comment node-name, next, previous, up
18087 @appendixsubsec The Body of @code{rotate-yank-pointer}
18088
18089 The body of @code{rotate-yank-pointer} is a @code{let} expression and
18090 the body of the @code{let} expression is an @code{if} expression.
18091
18092 The purpose of the @code{if} expression is to find out whether there is
18093 anything in the kill ring. If the kill ring is empty, the @code{error}
18094 function stops evaluation of the function and prints a message in the
18095 echo area. On the other hand, if the kill ring has something in it, the
18096 work of the function is done.
18097
18098 Here is the if-part and then-part of the @code{if} expression:
18099
18100 @findex zerop
18101 @findex error
18102 @smallexample
18103 @group
18104 (if (zerop length) ; @r{if-part}
18105 (error "Kill ring is empty") ; @r{then-part}
18106 @dots{}
18107 @end group
18108 @end smallexample
18109
18110 @noindent
18111 If there is not anything in the kill ring, its length must be zero and
18112 an error message sent to the user: @samp{Kill ring is empty}. The
18113 @code{if} expression uses the function @code{zerop} which returns true
18114 if the value it is testing is zero. When @code{zerop} tests true, the
18115 then-part of the @code{if} is evaluated. The then-part is a list
18116 starting with the function @code{error}, which is a function that is
18117 similar to the @code{message} function (@pxref{message}), in that it
18118 prints a one-line message in the echo area. However, in addition to
18119 printing a message, @code{error} also stops evaluation of the function
18120 within which it is embedded. This means that the rest of the function
18121 will not be evaluated if the length of the kill ring is zero.
18122
18123 @menu
18124 * Digression concerning error:: How to mislead humans, but not computers.
18125 * rotate-yk-ptr else-part:: The else-part of the @code{if} expression.
18126 * Remainder Function:: The remainder, @code{%}, function.
18127 * rotate-yk-ptr remainder:: Using @code{%} in @code{rotate-yank-pointer}.
18128 * kill-rng-yk-ptr last elt:: Pointing to the last element.
18129 @end menu
18130
18131 @node Digression concerning error, rotate-yk-ptr else-part, rotate-yk-ptr body, rotate-yk-ptr body
18132 @ifnottex
18133 @unnumberedsubsubsec Digression about the word `error'
18134 @end ifnottex
18135
18136 (In my opinion, it is slightly misleading, at least to humans, to use
18137 the term `error' as the name of the @code{error} function. A better
18138 term would be `cancel'. Strictly speaking, of course, you cannot
18139 point to, much less rotate a pointer to a list that has no length, so
18140 from the point of view of the computer, the word `error' is correct.
18141 But a human expects to attempt this sort of thing, if only to find out
18142 whether the kill ring is full or empty. This is an act of
18143 exploration.
18144
18145 (From the human point of view, the act of exploration and discovery is
18146 not necessarily an error, and therefore should not be labelled as one,
18147 even in the bowels of a computer. As it is, the code in Emacs implies
18148 that a human who is acting virtuously, by exploring his or her
18149 environment, is making an error. This is bad. Even though the computer
18150 takes the same steps as it does when there is an `error', a term such as
18151 `cancel' would have a clearer connotation.)
18152
18153 @node rotate-yk-ptr else-part, Remainder Function, Digression concerning error, rotate-yk-ptr body
18154 @unnumberedsubsubsec The else-part of the @code{if} expression
18155
18156 The else-part of the @code{if} expression is dedicated to setting the
18157 value of @code{kill-ring-yank-pointer} when the kill ring has something
18158 in it. The code looks like this:
18159
18160 @smallexample
18161 @group
18162 (setq kill-ring-yank-pointer
18163 (nthcdr (% (+ arg
18164 (- length
18165 (length kill-ring-yank-pointer)))
18166 length)
18167 kill-ring)))))
18168 @end group
18169 @end smallexample
18170
18171 This needs some examination. Clearly, @code{kill-ring-yank-pointer}
18172 is being set to be equal to some @sc{cdr} of the kill ring, using the
18173 @code{nthcdr} function that is described in an earlier section.
18174 (@xref{copy-region-as-kill}.) But exactly how does it do this?
18175
18176 Before looking at the details of the code let's first consider the
18177 purpose of the @code{rotate-yank-pointer} function.
18178
18179 The @code{rotate-yank-pointer} function changes what
18180 @code{kill-ring-yank-pointer} points to. If
18181 @code{kill-ring-yank-pointer} starts by pointing to the first element
18182 of a list, a call to @code{rotate-yank-pointer} causes it to point to
18183 the second element; and if @code{kill-ring-yank-pointer} points to the
18184 second element, a call to @code{rotate-yank-pointer} causes it to
18185 point to the third element. (And if @code{rotate-yank-pointer} is
18186 given an argument greater than 1, it jumps the pointer that many
18187 elements.)
18188
18189 The @code{rotate-yank-pointer} function uses @code{setq} to reset what
18190 the @code{kill-ring-yank-pointer} points to. If
18191 @code{kill-ring-yank-pointer} points to the first element of the kill
18192 ring, then, in the simplest case, the @code{rotate-yank-pointer}
18193 function must cause it to point to the second element. Put another
18194 way, @code{kill-ring-yank-pointer} must be reset to have a value equal
18195 to the @sc{cdr} of the kill ring.
18196
18197 @need 1250
18198 That is, under these circumstances,
18199
18200 @smallexample
18201 @group
18202 (setq kill-ring-yank-pointer
18203 ("some text" "a different piece of text" "yet more text"))
18204
18205 (setq kill-ring
18206 ("some text" "a different piece of text" "yet more text"))
18207 @end group
18208 @end smallexample
18209
18210 @need 800
18211 @noindent
18212 the code should do this:
18213
18214 @smallexample
18215 (setq kill-ring-yank-pointer (cdr kill-ring))
18216 @end smallexample
18217
18218 @need 1000
18219 @noindent
18220 As a result, the @code{kill-ring-yank-pointer} will look like this:
18221
18222 @smallexample
18223 @group
18224 kill-ring-yank-pointer
18225 @result{} ("a different piece of text" "yet more text"))
18226 @end group
18227 @end smallexample
18228
18229 The actual @code{setq} expression uses the @code{nthcdr} function to do
18230 the job.
18231
18232 As we have seen before (@pxref{nthcdr}), the @code{nthcdr} function
18233 works by repeatedly taking the @sc{cdr} of a list---it takes the
18234 @sc{cdr} of the @sc{cdr} of the @sc{cdr} @dots{}
18235
18236 @need 800
18237 The two following expressions produce the same result:
18238
18239 @smallexample
18240 @group
18241 (setq kill-ring-yank-pointer (cdr kill-ring))
18242
18243 (setq kill-ring-yank-pointer (nthcdr 1 kill-ring))
18244 @end group
18245 @end smallexample
18246
18247 In the @code{rotate-yank-pointer} function, however, the first
18248 argument to @code{nthcdr} is a rather complex looking expression with
18249 lots of arithmetic inside of it:
18250
18251 @smallexample
18252 @group
18253 (% (+ arg
18254 (- length
18255 (length kill-ring-yank-pointer)))
18256 length)
18257 @end group
18258 @end smallexample
18259
18260 As usual, we need to look at the most deeply embedded expression first
18261 and then work our way towards the light.
18262
18263 The most deeply embedded expression is @code{(length
18264 kill-ring-yank-pointer)}. This finds the length of the current value of
18265 the @code{kill-ring-yank-pointer}. (Remember that the
18266 @code{kill-ring-yank-pointer} is the name of a variable whose value is a
18267 list.)
18268
18269 @need 800
18270 The measurement of the length is inside the expression:
18271
18272 @smallexample
18273 (- length (length kill-ring-yank-pointer))
18274 @end smallexample
18275
18276 @noindent
18277 In this expression, the first @code{length} is the variable that was
18278 assigned the length of the kill ring in the @code{let} statement at the
18279 beginning of the function. (One might think this function would be
18280 clearer if the variable @code{length} were named
18281 @code{length-of-kill-ring} instead; but if you look at the text of the
18282 whole function, you will see that it is so short that naming this
18283 variable @code{length} is not a bother, unless you are pulling the
18284 function apart into very tiny pieces as we are doing here.)
18285
18286 So the line @code{(- length (length kill-ring-yank-pointer))} tells the
18287 difference between the length of the kill ring and the length of the list
18288 whose name is @code{kill-ring-yank-pointer}.
18289
18290 To see how all this fits into the @code{rotate-yank-pointer}
18291 function, let's begin by analyzing the case where
18292 @code{kill-ring-yank-pointer} points to the first element of the kill
18293 ring, just as @code{kill-ring} does, and see what happens when
18294 @code{rotate-yank-pointer} is called with an argument of 1.
18295
18296 The variable @code{length} and the value of the expression
18297 @code{(length kill-ring-yank-pointer)} will be the same since the
18298 variable @code{length} is the length of the kill ring and the
18299 @code{kill-ring-yank-pointer} is pointing to the whole kill ring.
18300 Consequently, the value of
18301
18302 @smallexample
18303 (- length (length kill-ring-yank-pointer))
18304 @end smallexample
18305
18306 @noindent
18307 will be zero. Since the value of @code{arg} will be 1, this will mean
18308 that the value of the whole expression
18309
18310 @smallexample
18311 (+ arg (- length (length kill-ring-yank-pointer)))
18312 @end smallexample
18313
18314 @noindent
18315 will be 1.
18316
18317 Consequently, the argument to @code{nthcdr} will be found as the result of
18318 the expression
18319
18320 @smallexample
18321 (% 1 length)
18322 @end smallexample
18323
18324 @node Remainder Function, rotate-yk-ptr remainder, rotate-yk-ptr else-part, rotate-yk-ptr body
18325 @unnumberedsubsubsec The @code{%} remainder function
18326
18327 To understand @code{(% 1 length)}, we need to understand @code{%}.
18328 According to its documentation (which I just found by typing @kbd{C-h
18329 f @kbd{%} @key{RET}}), the @code{%} function returns the remainder of
18330 its first argument divided by its second argument. For example, the
18331 remainder of 5 divided by 2 is 1. (2 goes into 5 twice with a
18332 remainder of 1.)
18333
18334 What surprises people who don't often do arithmetic is that a smaller
18335 number can be divided by a larger number and have a remainder. In the
18336 example we just used, 5 was divided by 2. We can reverse that and ask,
18337 what is the result of dividing 2 by 5? If you can use fractions, the
18338 answer is obviously 2/5 or .4; but if, as here, you can only use whole
18339 numbers, the result has to be something different. Clearly, 5 can go into
18340 2 zero times, but what of the remainder? To see what the answer is,
18341 consider a case that has to be familiar from childhood:
18342
18343 @itemize @bullet
18344 @item
18345 5 divided by 5 is 1 with a remainder of 0;
18346
18347 @item
18348 6 divided by 5 is 1 with a remainder of 1;
18349
18350 @item
18351 7 divided by 5 is 1 with a remainder of 2.
18352
18353 @item
18354 Similarly, 10 divided by 5 is 2 with a remainder of 0;
18355
18356 @item
18357 11 divided by 5 is 2 with a remainder of 1;
18358
18359 @item
18360 12 divided by 5 is 1 with a remainder of 2.
18361 @end itemize
18362
18363 @need 1250
18364 @noindent
18365 By considering the cases as parallel, we can see that
18366
18367 @itemize @bullet
18368 @item
18369 zero divided by 5 must be zero with a remainder of zero;
18370
18371 @item
18372 1 divided by 5 must be zero with a remainder of 1;
18373
18374 @item
18375 2 divided by 5 must be zero with a remainder of 2;
18376 @end itemize
18377
18378 @noindent
18379 and so on.
18380
18381 @need 1250
18382 So, in this code, if the value of @code{length} is 5, then the result of
18383 evaluating
18384
18385 @smallexample
18386 (% 1 5)
18387 @end smallexample
18388
18389 @noindent
18390 is 1. (I just checked this by placing the cursor after the expression
18391 and typing @kbd{C-x C-e}. Indeed, 1 is printed in the echo area.)
18392
18393 @node rotate-yk-ptr remainder, kill-rng-yk-ptr last elt, Remainder Function, rotate-yk-ptr body
18394 @unnumberedsubsubsec Using @code{%} in @code{rotate-yank-pointer}
18395
18396 When the @code{kill-ring-yank-pointer} points to the
18397 beginning of the kill ring, and the argument passed to
18398 @code{rotate-yank-pointer} is 1, the @code{%} expression returns 1:
18399
18400 @smallexample
18401 @group
18402 (- length (length kill-ring-yank-pointer))
18403 @result{} 0
18404 @end group
18405 @end smallexample
18406
18407 @need 1250
18408 @noindent
18409 therefore,
18410
18411 @smallexample
18412 @group
18413 (+ arg (- length (length kill-ring-yank-pointer)))
18414 @result{} 1
18415 @end group
18416 @end smallexample
18417
18418 @need 1250
18419 @noindent
18420 and consequently:
18421
18422 @smallexample
18423 @group
18424 (% (+ arg (- length (length kill-ring-yank-pointer)))
18425 length)
18426 @result{} 1
18427 @end group
18428 @end smallexample
18429
18430 @noindent
18431 regardless of the value of @code{length}.
18432
18433 @need 1250
18434 @noindent
18435 As a result of this, the @code{setq kill-ring-yank-pointer} expression
18436 simplifies to:
18437
18438 @smallexample
18439 (setq kill-ring-yank-pointer (nthcdr 1 kill-ring))
18440 @end smallexample
18441
18442 @noindent
18443 What it does is now easy to understand. Instead of pointing as it did
18444 to the first element of the kill ring, the
18445 @code{kill-ring-yank-pointer} is set to point to the second element.
18446
18447 Clearly, if the argument passed to @code{rotate-yank-pointer} is two, then
18448 the @code{kill-ring-yank-pointer} is set to @code{(nthcdr 2 kill-ring)};
18449 and so on for different values of the argument.
18450
18451 Similarly, if the @code{kill-ring-yank-pointer} starts out pointing to
18452 the second element of the kill ring, its length is shorter than the
18453 length of the kill ring by 1, so the computation of the remainder is
18454 based on the expression @code{(% (+ arg 1) length)}. This means that
18455 the @code{kill-ring-yank-pointer} is moved from the second element of
18456 the kill ring to the third element if the argument passed to
18457 @code{rotate-yank-pointer} is 1.
18458
18459 @node kill-rng-yk-ptr last elt, , rotate-yk-ptr remainder, rotate-yk-ptr body
18460 @unnumberedsubsubsec Pointing to the last element
18461
18462 The final question is, what happens if the @code{kill-ring-yank-pointer}
18463 is set to the @emph{last} element of the kill ring? Will a call to
18464 @code{rotate-yank-pointer} mean that nothing more can be taken from the
18465 kill ring? The answer is no. What happens is different and useful.
18466 The @code{kill-ring-yank-pointer} is set to point to the beginning of
18467 the kill ring instead.
18468
18469 Let's see how this works by looking at the code, assuming the length of the
18470 kill ring is 5 and the argument passed to @code{rotate-yank-pointer} is 1.
18471 When the @code{kill-ring-yank-pointer} points to the last element of
18472 the kill ring, its length is 1. The code looks like this:
18473
18474 @smallexample
18475 (% (+ arg (- length (length kill-ring-yank-pointer))) length)
18476 @end smallexample
18477
18478 @need 1250
18479 When the variables are replaced by their numeric values, the expression
18480 looks like this:
18481
18482 @smallexample
18483 (% (+ 1 (- 5 1)) 5)
18484 @end smallexample
18485
18486 @noindent
18487 This expression can be evaluated by looking at the most embedded inner
18488 expression first and working outwards: The value of @code{(- 5 1)} is 4;
18489 the sum of @code{(+ 1 4)} is 5; and the remainder of dividing 5 by 5 is
18490 zero. So what @code{rotate-yank-pointer} will do is
18491
18492 @smallexample
18493 (setq kill-ring-yank-pointer (nthcdr 0 kill-ring))
18494 @end smallexample
18495
18496 @noindent
18497 which will set the @code{kill-ring-yank-pointer} to point to the beginning
18498 of the kill ring.
18499
18500 So what happens with successive calls to @code{rotate-yank-pointer} is that
18501 it moves the @code{kill-ring-yank-pointer} from element to element in the
18502 kill ring until it reaches the end; then it jumps back to the beginning.
18503 And this is why the kill ring is called a ring, since by jumping back to
18504 the beginning, it is as if the list has no end! (And what is a ring, but
18505 an entity with no end?)
18506
18507 @node yank, yank-pop, rotate-yank-pointer, Kill Ring
18508 @comment node-name, next, previous, up
18509 @appendixsec @code{yank}
18510 @findex yank
18511
18512 After learning about @code{rotate-yank-pointer}, the code for the
18513 @code{yank} function is almost easy. It has only one tricky part, which is
18514 the computation of the argument to be passed to @code{rotate-yank-pointer}.
18515
18516 @need 1250
18517 The code looks like this:
18518
18519 @smallexample
18520 @group
18521 (defun yank (&optional arg)
18522 "Reinsert the last stretch of killed text.
18523 More precisely, reinsert the stretch of killed text most
18524 recently killed OR yanked.
18525 With just C-U as argument, same but put point in front
18526 (and mark at end). With argument n, reinsert the nth
18527 most recently killed stretch of killed text.
18528 See also the command \\[yank-pop]."
18529 @end group
18530 @group
18531
18532 (interactive "*P")
18533 (rotate-yank-pointer (if (listp arg) 0
18534 (if (eq arg '-) -1
18535 (1- arg))))
18536 (push-mark (point))
18537 (insert (car kill-ring-yank-pointer))
18538 (if (consp arg)
18539 (exchange-point-and-mark)))
18540 @end group
18541 @end smallexample
18542
18543 Glancing over this code, we can understand the last few lines readily
18544 enough. The mark is pushed, that is, remembered; then the first element
18545 (the @sc{car}) of what the @code{kill-ring-yank-pointer} points to is
18546 inserted; and then, if the argument passed the function is a
18547 @code{cons}, point and mark are exchanged so the point is put in the
18548 front of the inserted text rather than at the end. This option is
18549 explained in the documentation. The function itself is interactive with
18550 @code{"*P"}. This means it will not work on a read-only buffer, and that
18551 the unprocessed prefix argument is passed to the function.
18552
18553 @menu
18554 * rotate-yk-ptr arg:: Pass the argument to @code{rotate-yank-pointer}.
18555 * rotate-yk-ptr negative arg:: Pass a negative argument.
18556 @end menu
18557
18558 @node rotate-yk-ptr arg, rotate-yk-ptr negative arg, yank, yank
18559 @unnumberedsubsubsec Passing the argument
18560
18561 The hard part of @code{yank} is understanding the computation that
18562 determines the value of the argument passed to
18563 @code{rotate-yank-pointer}. Fortunately, it is not so difficult as it
18564 looks at first sight.
18565
18566 What happens is that the result of evaluating one or both of the
18567 @code{if} expressions will be a number and that number will be the
18568 argument passed to @code{rotate-yank-pointer}.
18569
18570 @need 1250
18571 Laid out with comments, the code looks like this:
18572
18573 @smallexample
18574 @group
18575 (if (listp arg) ; @r{if-part}
18576 0 ; @r{then-part}
18577 (if (eq arg '-) ; @r{else-part, inner if}
18578 -1 ; @r{inner if's then-part}
18579 (1- arg)))) ; @r{inner if's else-part}
18580 @end group
18581 @end smallexample
18582
18583 @noindent
18584 This code consists of two @code{if} expression, one the else-part of
18585 the other.
18586
18587 The first or outer @code{if} expression tests whether the argument
18588 passed to @code{yank} is a list. Oddly enough, this will be true if
18589 @code{yank} is called without an argument---because then it will be
18590 passed the value of @code{nil} for the optional argument and an
18591 evaluation of @code{(listp nil)} returns true! So, if no argument is
18592 passed to @code{yank}, the argument passed to
18593 @code{rotate-yank-pointer} inside of @code{yank} is zero. This means
18594 the pointer is not moved and the first element to which
18595 @code{kill-ring-yank-pointer} points is inserted, as we expect.
18596 Similarly, if the argument for @code{yank} is @kbd{C-u}, this will be
18597 read as a list, so again, a zero will be passed to
18598 @code{rotate-yank-pointer}. (@kbd{C-u} produces an unprocessed prefix
18599 argument of @code{(4)}, which is a list of one element.) At the same
18600 time, later in the function, this argument will be read as a
18601 @code{cons} so point will be put in the front and mark at the end of
18602 the insertion. (The @code{P} argument to @code{interactive} is
18603 designed to provide these values for the case when an optional
18604 argument is not provided or when it is @kbd{C-u}.)
18605
18606 The then-part of the outer @code{if} expression handles the case when
18607 there is no argument or when it is @kbd{C-u}. The else-part handles the
18608 other situations. The else-part is itself another @code{if} expression.
18609
18610 The inner @code{if} expression tests whether the argument is a minus
18611 sign. (This is done by pressing the @key{META} and @kbd{-} keys at the
18612 same time, or the @key{ESC} key and then the @kbd{-} key). In this
18613 case, the @code{rotate-yank-pointer} function is passed @kbd{-1} as an
18614 argument. This moves the @code{kill-ring-yank-pointer} backwards, which
18615 is what is desired.
18616
18617 If the true-or-false-test of the inner @code{if} expression is false
18618 (that is, if the argument is not a minus sign), the else-part of the
18619 expression is evaluated. This is the expression @code{(1- arg)}.
18620 Because of the two @code{if} expressions, it will only occur when the
18621 argument is a positive number or when it is a negative number (not
18622 just a minus sign on its own). What @code{(1- arg)} does is decrement
18623 the number and return it. (The @code{1-} function subtracts one from
18624 its argument.) This means that if the argument to
18625 @code{rotate-yank-pointer} is 1, it is reduced to zero, which means
18626 the first element to which @code{kill-ring-yank-pointer} points is
18627 yanked back, as you would expect.
18628
18629 @node rotate-yk-ptr negative arg, , rotate-yk-ptr arg, yank
18630 @unnumberedsubsubsec Passing a negative argument
18631
18632 Finally, the question arises, what happens if either the remainder
18633 function, @code{%}, or the @code{nthcdr} function is passed a negative
18634 argument, as they quite well may?
18635
18636 The answers can be found by a quick test. When @code{(% -1 5)} is
18637 evaluated, a negative number is returned; and if @code{nthcdr} is
18638 called with a negative number, it returns the same value as if it were
18639 called with a first argument of zero. This can be seen by evaluating
18640 the following code.
18641
18642 Here the @samp{@result{}} points to the result of evaluating the code
18643 preceding it. This was done by positioning the cursor after the code
18644 and typing @kbd{C-x C-e} (@code{eval-last-sexp}) in the usual fashion.
18645 You can do this if you are reading this in Info inside of GNU Emacs.
18646
18647 @smallexample
18648 @group
18649 (% -1 5)
18650 @result{} -1
18651 @end group
18652
18653 @group
18654 (setq animals '(cats dogs elephants))
18655 @result{} (cats dogs elephants)
18656 @end group
18657
18658 @group
18659 (nthcdr 1 animals)
18660 @result{} (dogs elephants)
18661 @end group
18662
18663 @group
18664 (nthcdr 0 animals)
18665 @result{} (cats dogs elephants)
18666 @end group
18667
18668 @group
18669 (nthcdr -1 animals)
18670 @result{} (cats dogs elephants)
18671 @end group
18672 @end smallexample
18673
18674 So, if a minus sign or a negative number is passed to @code{yank}, the
18675 @code{kill-ring-yank-point} is rotated backwards until it reaches the
18676 beginning of the list. Then it stays there. Unlike the other case,
18677 when it jumps from the end of the list to the beginning of the list,
18678 making a ring, it stops. This makes sense. You often want to get back
18679 to the most recently clipped out piece of text, but you don't usually
18680 want to insert text from as many as thirty kill commands ago. So you
18681 need to work through the ring to get to the end, but won't cycle around
18682 it inadvertently if you are trying to come back to the beginning.
18683
18684 Incidentally, any number passed to @code{yank} with a minus sign
18685 preceding it will be treated as @minus{}1. This is evidently a
18686 simplification for writing the program. You don't need to jump back
18687 towards the beginning of the kill ring more than one place at a time
18688 and doing this is easier than writing a function to determine the
18689 magnitude of the number that follows the minus sign.
18690
18691 @node yank-pop, , yank, Kill Ring
18692 @comment node-name, next, previous, up
18693 @appendixsec @code{yank-pop}
18694 @findex yank-pop
18695
18696 After understanding @code{yank}, the @code{yank-pop} function is easy.
18697 Leaving out the documentation to save space, it looks like this:
18698
18699 @smallexample
18700 @group
18701 (defun yank-pop (arg)
18702 (interactive "*p")
18703 (if (not (eq last-command 'yank))
18704 (error "Previous command was not a yank"))
18705 @end group
18706 @group
18707 (setq this-command 'yank)
18708 (let ((before (< (point) (mark))))
18709 (delete-region (point) (mark))
18710 (rotate-yank-pointer arg)
18711 @end group
18712 @group
18713 (set-mark (point))
18714 (insert (car kill-ring-yank-pointer))
18715 (if before (exchange-point-and-mark))))
18716 @end group
18717 @end smallexample
18718
18719 The function is interactive with a small @samp{p} so the prefix
18720 argument is processed and passed to the function. The command can
18721 only be used after a previous yank; otherwise an error message is
18722 sent. This check uses the variable @code{last-command} which is
18723 discussed elsewhere. (@xref{copy-region-as-kill}.)
18724
18725 The @code{let} clause sets the variable @code{before} to true or false
18726 depending whether point is before or after mark and then the region
18727 between point and mark is deleted. This is the region that was just
18728 inserted by the previous yank and it is this text that will be
18729 replaced. Next the @code{kill-ring-yank-pointer} is rotated so that
18730 the previously inserted text is not reinserted yet again. Mark is set
18731 at the beginning of the place the new text will be inserted and then
18732 the first element to which @code{kill-ring-yank-pointer} points is
18733 inserted. This leaves point after the new text. If in the previous
18734 yank, point was left before the inserted text, point and mark are now
18735 exchanged so point is again left in front of the newly inserted text.
18736 That is all there is to it!
18737
18738 @node Full Graph, GNU Free Documentation License, Kill Ring, Top
18739 @appendix A Graph with Labelled Axes
18740
18741 Printed axes help you understand a graph. They convey scale. In an
18742 earlier chapter (@pxref{Readying a Graph, , Readying a Graph}), we
18743 wrote the code to print the body of a graph. Here we write the code
18744 for printing and labelling vertical and horizontal axes, along with the
18745 body itself.
18746
18747 @menu
18748 * Labelled Example::
18749 * print-graph Varlist:: @code{let} expression in @code{print-graph}.
18750 * print-Y-axis:: Print a label for the vertical axis.
18751 * print-X-axis:: Print a horizontal label.
18752 * Print Whole Graph:: The function to print a complete graph.
18753 @end menu
18754
18755 @node Labelled Example, print-graph Varlist, Full Graph, Full Graph
18756 @ifnottex
18757 @unnumberedsec Labelled Example Graph
18758 @end ifnottex
18759
18760 Since insertions fill a buffer to the right and below point, the new
18761 graph printing function should first print the Y or vertical axis,
18762 then the body of the graph, and finally the X or horizontal axis.
18763 This sequence lays out for us the contents of the function:
18764
18765 @enumerate
18766 @item
18767 Set up code.
18768
18769 @item
18770 Print Y axis.
18771
18772 @item
18773 Print body of graph.
18774
18775 @item
18776 Print X axis.
18777 @end enumerate
18778
18779 @need 800
18780 Here is an example of how a finished graph should look:
18781
18782 @smallexample
18783 @group
18784 10 -
18785 *
18786 * *
18787 * **
18788 * ***
18789 5 - * *******
18790 * *** *******
18791 *************
18792 ***************
18793 1 - ****************
18794 | | | |
18795 1 5 10 15
18796 @end group
18797 @end smallexample
18798
18799 @noindent
18800 In this graph, both the vertical and the horizontal axes are labelled
18801 with numbers. However, in some graphs, the horizontal axis is time
18802 and would be better labelled with months, like this:
18803
18804 @smallexample
18805 @group
18806 5 - *
18807 * ** *
18808 *******
18809 ********** **
18810 1 - **************
18811 | ^ |
18812 Jan June Jan
18813 @end group
18814 @end smallexample
18815
18816 Indeed, with a little thought, we can easily come up with a variety of
18817 vertical and horizontal labelling schemes. Our task could become
18818 complicated. But complications breed confusion. Rather than permit
18819 this, it is better choose a simple labelling scheme for our first
18820 effort, and to modify or replace it later.
18821
18822 @need 1200
18823 These considerations suggest the following outline for the
18824 @code{print-graph} function:
18825
18826 @smallexample
18827 @group
18828 (defun print-graph (numbers-list)
18829 "@var{documentation}@dots{}"
18830 (let ((height @dots{}
18831 @dots{}))
18832 @end group
18833 @group
18834 (print-Y-axis height @dots{} )
18835 (graph-body-print numbers-list)
18836 (print-X-axis @dots{} )))
18837 @end group
18838 @end smallexample
18839
18840 We can work on each part of the @code{print-graph} function definition
18841 in turn.
18842
18843 @node print-graph Varlist, print-Y-axis, Labelled Example, Full Graph
18844 @comment node-name, next, previous, up
18845 @appendixsec The @code{print-graph} Varlist
18846 @cindex @code{print-graph} varlist
18847
18848 In writing the @code{print-graph} function, the first task is to write
18849 the varlist in the @code{let} expression. (We will leave aside for the
18850 moment any thoughts about making the function interactive or about the
18851 contents of its documentation string.)
18852
18853 The varlist should set several values. Clearly, the top of the label
18854 for the vertical axis must be at least the height of the graph, which
18855 means that we must obtain this information here. Note that the
18856 @code{print-graph-body} function also requires this information. There
18857 is no reason to calculate the height of the graph in two different
18858 places, so we should change @code{print-graph-body} from the way we
18859 defined it earlier to take advantage of the calculation.
18860
18861 Similarly, both the function for printing the X axis labels and the
18862 @code{print-graph-body} function need to learn the value of the width of
18863 each symbol. We can perform the calculation here and change the
18864 definition for @code{print-graph-body} from the way we defined it in the
18865 previous chapter.
18866
18867 The length of the label for the horizontal axis must be at least as long
18868 as the graph. However, this information is used only in the function
18869 that prints the horizontal axis, so it does not need to be calculated here.
18870
18871 These thoughts lead us directly to the following form for the varlist
18872 in the @code{let} for @code{print-graph}:
18873
18874 @smallexample
18875 @group
18876 (let ((height (apply 'max numbers-list)) ; @r{First version.}
18877 (symbol-width (length graph-blank)))
18878 @end group
18879 @end smallexample
18880
18881 @noindent
18882 As we shall see, this expression is not quite right.
18883
18884 @node print-Y-axis, print-X-axis, print-graph Varlist, Full Graph
18885 @comment node-name, next, previous, up
18886 @appendixsec The @code{print-Y-axis} Function
18887 @cindex Axis, print vertical
18888 @cindex Y axis printing
18889 @cindex Vertical axis printing
18890 @cindex Print vertical axis
18891
18892 The job of the @code{print-Y-axis} function is to print a label for
18893 the vertical axis that looks like this:
18894
18895 @smallexample
18896 @group
18897 10 -
18898
18899
18900
18901
18902 5 -
18903
18904
18905
18906 1 -
18907 @end group
18908 @end smallexample
18909
18910 @noindent
18911 The function should be passed the height of the graph, and then should
18912 construct and insert the appropriate numbers and marks.
18913
18914 It is easy enough to see in the figure what the Y axis label should
18915 look like; but to say in words, and then to write a function
18916 definition to do the job is another matter. It is not quite true to
18917 say that we want a number and a tic every five lines: there are only
18918 three lines between the @samp{1} and the @samp{5} (lines 2, 3, and 4),
18919 but four lines between the @samp{5} and the @samp{10} (lines 6, 7, 8,
18920 and 9). It is better to say that we want a number and a tic mark on
18921 the base line (number 1) and then that we want a number and a tic on
18922 the fifth line from the bottom and on every line that is a multiple of
18923 five.
18924
18925 @menu
18926 * Height of label:: What height for the Y axis?
18927 * Compute a Remainder:: How to compute the remainder of a division.
18928 * Y Axis Element:: Construct a line for the Y axis.
18929 * Y-axis-column:: Generate a list of Y axis labels.
18930 * print-Y-axis Penultimate:: A not quite final version.
18931 @end menu
18932
18933 @node Height of label, Compute a Remainder, print-Y-axis, print-Y-axis
18934 @ifnottex
18935 @unnumberedsubsec What height should the label be?
18936 @end ifnottex
18937
18938 The next issue is what height the label should be? Suppose the maximum
18939 height of tallest column of the graph is seven. Should the highest
18940 label on the Y axis be @samp{5 -}, and should the graph stick up above
18941 the label? Or should the highest label be @samp{7 -}, and mark the peak
18942 of the graph? Or should the highest label be @code{10 -}, which is a
18943 multiple of five, and be higher than the topmost value of the graph?
18944
18945 The latter form is preferred. Most graphs are drawn within rectangles
18946 whose sides are an integral number of steps long---5, 10, 15, and so
18947 on for a step distance of five. But as soon as we decide to use a
18948 step height for the vertical axis, we discover that the simple
18949 expression in the varlist for computing the height is wrong. The
18950 expression is @code{(apply 'max numbers-list)}. This returns the
18951 precise height, not the maximum height plus whatever is necessary to
18952 round up to the nearest multiple of five. A more complex expression
18953 is required.
18954
18955 As usual in cases like this, a complex problem becomes simpler if it is
18956 divided into several smaller problems.
18957
18958 First, consider the case when the highest value of the graph is an
18959 integral multiple of five---when it is 5, 10, 15 ,or some higher
18960 multiple of five. We can use this value as the Y axis height.
18961
18962 A fairly simply way to determine whether a number is a multiple of
18963 five is to divide it by five and see if the division results in a
18964 remainder. If there is no remainder, the number is a multiple of
18965 five. Thus, seven divided by five has a remainder of two, and seven
18966 is not an integral multiple of five. Put in slightly different
18967 language, more reminiscent of the classroom, five goes into seven
18968 once, with a remainder of two. However, five goes into ten twice,
18969 with no remainder: ten is an integral multiple of five.
18970
18971 @node Compute a Remainder, Y Axis Element, Height of label, print-Y-axis
18972 @appendixsubsec Side Trip: Compute a Remainder
18973
18974 @findex % @r{(remainder function)}
18975 @cindex Remainder function, @code{%}
18976 In Lisp, the function for computing a remainder is @code{%}. The
18977 function returns the remainder of its first argument divided by its
18978 second argument. As it happens, @code{%} is a function in Emacs Lisp
18979 that you cannot discover using @code{apropos}: you find nothing if you
18980 type @kbd{M-x apropos @key{RET} remainder @key{RET}}. The only way to
18981 learn of the existence of @code{%} is to read about it in a book such
18982 as this or in the Emacs Lisp sources. The @code{%} function is used
18983 in the code for @code{rotate-yank-pointer}, which is described in an
18984 appendix. (@xref{rotate-yk-ptr body, , The Body of
18985 @code{rotate-yank-pointer}}.)
18986
18987 You can try the @code{%} function by evaluating the following two
18988 expressions:
18989
18990 @smallexample
18991 @group
18992 (% 7 5)
18993
18994 (% 10 5)
18995 @end group
18996 @end smallexample
18997
18998 @noindent
18999 The first expression returns 2 and the second expression returns 0.
19000
19001 To test whether the returned value is zero or some other number, we
19002 can use the @code{zerop} function. This function returns @code{t} if
19003 its argument, which must be a number, is zero.
19004
19005 @smallexample
19006 @group
19007 (zerop (% 7 5))
19008 @result{} nil
19009
19010 (zerop (% 10 5))
19011 @result{} t
19012 @end group
19013 @end smallexample
19014
19015 Thus, the following expression will return @code{t} if the height
19016 of the graph is evenly divisible by five:
19017
19018 @smallexample
19019 (zerop (% height 5))
19020 @end smallexample
19021
19022 @noindent
19023 (The value of @code{height}, of course, can be found from @code{(apply
19024 'max numbers-list)}.)
19025
19026 On the other hand, if the value of @code{height} is not a multiple of
19027 five, we want to reset the value to the next higher multiple of five.
19028 This is straightforward arithmetic using functions with which we are
19029 already familiar. First, we divide the value of @code{height} by five
19030 to determine how many times five goes into the number. Thus, five
19031 goes into twelve twice. If we add one to this quotient and multiply by
19032 five, we will obtain the value of the next multiple of five that is
19033 larger than the height. Five goes into twelve twice. Add one to two,
19034 and multiply by five; the result is fifteen, which is the next multiple
19035 of five that is higher than twelve. The Lisp expression for this is:
19036
19037 @smallexample
19038 (* (1+ (/ height 5)) 5)
19039 @end smallexample
19040
19041 @noindent
19042 For example, if you evaluate the following, the result is 15:
19043
19044 @smallexample
19045 (* (1+ (/ 12 5)) 5)
19046 @end smallexample
19047
19048 All through this discussion, we have been using `five' as the value
19049 for spacing labels on the Y axis; but we may want to use some other
19050 value. For generality, we should replace `five' with a variable to
19051 which we can assign a value. The best name I can think of for this
19052 variable is @code{Y-axis-label-spacing}.
19053
19054 @need 1250
19055 Using this term, and an @code{if} expression, we produce the
19056 following:
19057
19058 @smallexample
19059 @group
19060 (if (zerop (% height Y-axis-label-spacing))
19061 height
19062 ;; @r{else}
19063 (* (1+ (/ height Y-axis-label-spacing))
19064 Y-axis-label-spacing))
19065 @end group
19066 @end smallexample
19067
19068 @noindent
19069 This expression returns the value of @code{height} itself if the height
19070 is an even multiple of the value of the @code{Y-axis-label-spacing} or
19071 else it computes and returns a value of @code{height} that is equal to
19072 the next higher multiple of the value of the @code{Y-axis-label-spacing}.
19073
19074 We can now include this expression in the @code{let} expression of the
19075 @code{print-graph} function (after first setting the value of
19076 @code{Y-axis-label-spacing}):
19077 @vindex Y-axis-label-spacing
19078
19079 @smallexample
19080 @group
19081 (defvar Y-axis-label-spacing 5
19082 "Number of lines from one Y axis label to next.")
19083 @end group
19084
19085 @group
19086 @dots{}
19087 (let* ((height (apply 'max numbers-list))
19088 (height-of-top-line
19089 (if (zerop (% height Y-axis-label-spacing))
19090 height
19091 @end group
19092 @group
19093 ;; @r{else}
19094 (* (1+ (/ height Y-axis-label-spacing))
19095 Y-axis-label-spacing)))
19096 (symbol-width (length graph-blank))))
19097 @dots{}
19098 @end group
19099 @end smallexample
19100
19101 @noindent
19102 (Note use of the @code{let*} function: the initial value of height is
19103 computed once by the @code{(apply 'max numbers-list)} expression and
19104 then the resulting value of @code{height} is used to compute its
19105 final value. @xref{fwd-para let, , The @code{let*} expression}, for
19106 more about @code{let*}.)
19107
19108 @node Y Axis Element, Y-axis-column, Compute a Remainder, print-Y-axis
19109 @appendixsubsec Construct a Y Axis Element
19110
19111 When we print the vertical axis, we want to insert strings such as
19112 @w{@samp{5 -}} and @w{@samp{10 - }} every five lines.
19113 Moreover, we want the numbers and dashes to line up, so shorter
19114 numbers must be padded with leading spaces. If some of the strings
19115 use two digit numbers, the strings with single digit numbers must
19116 include a leading blank space before the number.
19117
19118 @findex number-to-string
19119 To figure out the length of the number, the @code{length} function is
19120 used. But the @code{length} function works only with a string, not with
19121 a number. So the number has to be converted from being a number to
19122 being a string. This is done with the @code{number-to-string} function.
19123 For example,
19124
19125 @smallexample
19126 @group
19127 (length (number-to-string 35))
19128 @result{} 2
19129
19130 (length (number-to-string 100))
19131 @result{} 3
19132 @end group
19133 @end smallexample
19134
19135 @noindent
19136 (@code{number-to-string} is also called @code{int-to-string}; you will
19137 see this alternative name in various sources.)
19138
19139 In addition, in each label, each number is followed by a string such
19140 as @w{@samp{ - }}, which we will call the @code{Y-axis-tic} marker.
19141 This variable is defined with @code{defvar}:
19142
19143 @vindex Y-axis-tic
19144 @smallexample
19145 @group
19146 (defvar Y-axis-tic " - "
19147 "String that follows number in a Y axis label.")
19148 @end group
19149 @end smallexample
19150
19151 The length of the Y label is the sum of the length of the Y axis tic
19152 mark and the length of the number of the top of the graph.
19153
19154 @smallexample
19155 (length (concat (number-to-string height) Y-axis-tic)))
19156 @end smallexample
19157
19158 This value will be calculated by the @code{print-graph} function in
19159 its varlist as @code{full-Y-label-width} and passed on. (Note that we
19160 did not think to include this in the varlist when we first proposed it.)
19161
19162 To make a complete vertical axis label, a tic mark is concatenated
19163 with a number; and the two together may be preceded by one or more
19164 spaces depending on how long the number is. The label consists of
19165 three parts: the (optional) leading spaces, the number, and the tic
19166 mark. The function is passed the value of the number for the specific
19167 row, and the value of the width of the top line, which is calculated
19168 (just once) by @code{print-graph}.
19169
19170 @smallexample
19171 @group
19172 (defun Y-axis-element (number full-Y-label-width)
19173 "Construct a NUMBERed label element.
19174 A numbered element looks like this ` 5 - ',
19175 and is padded as needed so all line up with
19176 the element for the largest number."
19177 @end group
19178 @group
19179 (let* ((leading-spaces
19180 (- full-Y-label-width
19181 (length
19182 (concat (number-to-string number)
19183 Y-axis-tic)))))
19184 @end group
19185 @group
19186 (concat
19187 (make-string leading-spaces ? )
19188 (number-to-string number)
19189 Y-axis-tic)))
19190 @end group
19191 @end smallexample
19192
19193 The @code{Y-axis-element} function concatenates together the leading
19194 spaces, if any; the number, as a string; and the tic mark.
19195
19196 To figure out how many leading spaces the label will need, the
19197 function subtracts the actual length of the label---the length of the
19198 number plus the length of the tic mark---from the desired label width.
19199
19200 @findex make-string
19201 Blank spaces are inserted using the @code{make-string} function. This
19202 function takes two arguments: the first tells it how long the string
19203 will be and the second is a symbol for the character to insert, in a
19204 special format. The format is a question mark followed by a blank
19205 space, like this, @samp{? }. @xref{Character Type, , Character Type,
19206 elisp, The GNU Emacs Lisp Reference Manual}, for a description of the
19207 syntax for characters.
19208
19209 The @code{number-to-string} function is used in the concatenation
19210 expression, to convert the number to a string that is concatenated
19211 with the leading spaces and the tic mark.
19212
19213 @node Y-axis-column, print-Y-axis Penultimate, Y Axis Element, print-Y-axis
19214 @appendixsubsec Create a Y Axis Column
19215
19216 The preceding functions provide all the tools needed to construct a
19217 function that generates a list of numbered and blank strings to insert
19218 as the label for the vertical axis:
19219
19220 @findex Y-axis-column
19221 @smallexample
19222 @group
19223 (defun Y-axis-column (height width-of-label)
19224 "Construct list of Y axis labels and blank strings.
19225 For HEIGHT of line above base and WIDTH-OF-LABEL."
19226 (let (Y-axis)
19227 @group
19228 @end group
19229 (while (> height 1)
19230 (if (zerop (% height Y-axis-label-spacing))
19231 ;; @r{Insert label.}
19232 (setq Y-axis
19233 (cons
19234 (Y-axis-element height width-of-label)
19235 Y-axis))
19236 @group
19237 @end group
19238 ;; @r{Else, insert blanks.}
19239 (setq Y-axis
19240 (cons
19241 (make-string width-of-label ? )
19242 Y-axis)))
19243 (setq height (1- height)))
19244 ;; @r{Insert base line.}
19245 (setq Y-axis
19246 (cons (Y-axis-element 1 width-of-label) Y-axis))
19247 (nreverse Y-axis)))
19248 @end group
19249 @end smallexample
19250
19251 In this function, we start with the value of @code{height} and
19252 repetitively subtract one from its value. After each subtraction, we
19253 test to see whether the value is an integral multiple of the
19254 @code{Y-axis-label-spacing}. If it is, we construct a numbered label
19255 using the @code{Y-axis-element} function; if not, we construct a
19256 blank label using the @code{make-string} function. The base line
19257 consists of the number one followed by a tic mark.
19258
19259 @node print-Y-axis Penultimate, , Y-axis-column, print-Y-axis
19260 @appendixsubsec The Not Quite Final Version of @code{print-Y-axis}
19261
19262 The list constructed by the @code{Y-axis-column} function is passed to
19263 the @code{print-Y-axis} function, which inserts the list as a column.
19264
19265 @findex print-Y-axis
19266 @smallexample
19267 @group
19268 (defun print-Y-axis (height full-Y-label-width)
19269 "Insert Y axis using HEIGHT and FULL-Y-LABEL-WIDTH.
19270 Height must be the maximum height of the graph.
19271 Full width is the width of the highest label element."
19272 ;; Value of height and full-Y-label-width
19273 ;; are passed by `print-graph'.
19274 @end group
19275 @group
19276 (let ((start (point)))
19277 (insert-rectangle
19278 (Y-axis-column height full-Y-label-width))
19279 ;; @r{Place point ready for inserting graph.}
19280 (goto-char start)
19281 ;; @r{Move point forward by value of} full-Y-label-width
19282 (forward-char full-Y-label-width)))
19283 @end group
19284 @end smallexample
19285
19286 The @code{print-Y-axis} uses the @code{insert-rectangle} function to
19287 insert the Y axis labels created by the @code{Y-axis-column} function.
19288 In addition, it places point at the correct position for printing the body of
19289 the graph.
19290
19291 You can test @code{print-Y-axis}:
19292
19293 @enumerate
19294 @item
19295 Install
19296
19297 @smallexample
19298 @group
19299 Y-axis-label-spacing
19300 Y-axis-tic
19301 Y-axis-element
19302 Y-axis-column
19303 print-Y-axis
19304 @end group
19305 @end smallexample
19306
19307 @item
19308 Copy the following expression:
19309
19310 @smallexample
19311 (print-Y-axis 12 5)
19312 @end smallexample
19313
19314 @item
19315 Switch to the @file{*scratch*} buffer and place the cursor where you
19316 want the axis labels to start.
19317
19318 @item
19319 Type @kbd{M-:} (@code{eval-expression}).
19320
19321 @item
19322 Yank the @code{graph-body-print} expression into the minibuffer
19323 with @kbd{C-y} (@code{yank)}.
19324
19325 @item
19326 Press @key{RET} to evaluate the expression.
19327 @end enumerate
19328
19329 Emacs will print labels vertically, the top one being
19330 @w{@samp{10 -@w{ }}}. (The @code{print-graph} function
19331 will pass the value of @code{height-of-top-line}, which
19332 in this case would end up as 15.)
19333
19334 @node print-X-axis, Print Whole Graph, print-Y-axis, Full Graph
19335 @appendixsec The @code{print-X-axis} Function
19336 @cindex Axis, print horizontal
19337 @cindex X axis printing
19338 @cindex Print horizontal axis
19339 @cindex Horizontal axis printing
19340
19341 X axis labels are much like Y axis labels, except that the tics are on a
19342 line above the numbers. Labels should look like this:
19343
19344 @smallexample
19345 @group
19346 | | | |
19347 1 5 10 15
19348 @end group
19349 @end smallexample
19350
19351 The first tic is under the first column of the graph and is preceded by
19352 several blank spaces. These spaces provide room in rows above for the Y
19353 axis labels. The second, third, fourth, and subsequent tics are all
19354 spaced equally, according to the value of @code{X-axis-label-spacing}.
19355
19356 The second row of the X axis consists of numbers, preceded by several
19357 blank spaces and also separated according to the value of the variable
19358 @code{X-axis-label-spacing}.
19359
19360 The value of the variable @code{X-axis-label-spacing} should itself be
19361 measured in units of @code{symbol-width}, since you may want to change
19362 the width of the symbols that you are using to print the body of the
19363 graph without changing the ways the graph is labelled.
19364
19365 @menu
19366 * Similarities differences:: Much like @code{print-Y-axis}, but not exactly.
19367 * X Axis Tic Marks:: Create tic marks for the horizontal axis.
19368 @end menu
19369
19370 @node Similarities differences, X Axis Tic Marks, print-X-axis, print-X-axis
19371 @ifnottex
19372 @unnumberedsubsec Similarities and differences
19373 @end ifnottex
19374
19375 The @code{print-X-axis} function is constructed in more or less the
19376 same fashion as the @code{print-Y-axis} function except that it has
19377 two lines: the line of tic marks and the numbers. We will write a
19378 separate function to print each line and then combine them within the
19379 @code{print-X-axis} function.
19380
19381 This is a three step process:
19382
19383 @enumerate
19384 @item
19385 Write a function to print the X axis tic marks, @code{print-X-axis-tic-line}.
19386
19387 @item
19388 Write a function to print the X numbers, @code{print-X-axis-numbered-line}.
19389
19390 @item
19391 Write a function to print both lines, the @code{print-X-axis} function,
19392 using @code{print-X-axis-tic-line} and
19393 @code{print-X-axis-numbered-line}.
19394 @end enumerate
19395
19396 @node X Axis Tic Marks, , Similarities differences, print-X-axis
19397 @appendixsubsec X Axis Tic Marks
19398
19399 The first function should print the X axis tic marks. We must specify
19400 the tic marks themselves and their spacing:
19401
19402 @smallexample
19403 @group
19404 (defvar X-axis-label-spacing
19405 (if (boundp 'graph-blank)
19406 (* 5 (length graph-blank)) 5)
19407 "Number of units from one X axis label to next.")
19408 @end group
19409 @end smallexample
19410
19411 @noindent
19412 (Note that the value of @code{graph-blank} is set by another
19413 @code{defvar}. The @code{boundp} predicate checks whether it has
19414 already been set; @code{boundp} returns @code{nil} if it has not.
19415 If @code{graph-blank} were unbound and we did not use this conditional
19416 construction, in GNU Emacs 21, we would enter the debugger and see an
19417 error message saying
19418 @samp{@w{Debugger entered--Lisp error:} @w{(void-variable graph-blank)}}.)
19419
19420 @need 1200
19421 Here is the @code{defvar} for @code{X-axis-tic-symbol}:
19422
19423 @smallexample
19424 @group
19425 (defvar X-axis-tic-symbol "|"
19426 "String to insert to point to a column in X axis.")
19427 @end group
19428 @end smallexample
19429
19430 @need 1250
19431 The goal is to make a line that looks like this:
19432
19433 @smallexample
19434 | | | |
19435 @end smallexample
19436
19437 The first tic is indented so that it is under the first column, which is
19438 indented to provide space for the Y axis labels.
19439
19440 A tic element consists of the blank spaces that stretch from one tic to
19441 the next plus a tic symbol. The number of blanks is determined by the
19442 width of the tic symbol and the @code{X-axis-label-spacing}.
19443
19444 @need 1250
19445 The code looks like this:
19446
19447 @smallexample
19448 @group
19449 ;;; X-axis-tic-element
19450 @dots{}
19451 (concat
19452 (make-string
19453 ;; @r{Make a string of blanks.}
19454 (- (* symbol-width X-axis-label-spacing)
19455 (length X-axis-tic-symbol))
19456 ? )
19457 ;; @r{Concatenate blanks with tic symbol.}
19458 X-axis-tic-symbol)
19459 @dots{}
19460 @end group
19461 @end smallexample
19462
19463 Next, we determine how many blanks are needed to indent the first tic
19464 mark to the first column of the graph. This uses the value of
19465 @code{full-Y-label-width} passed it by the @code{print-graph} function.
19466
19467 @need 1250
19468 The code to make @code{X-axis-leading-spaces}
19469 looks like this:
19470
19471 @smallexample
19472 @group
19473 ;; X-axis-leading-spaces
19474 @dots{}
19475 (make-string full-Y-label-width ? )
19476 @dots{}
19477 @end group
19478 @end smallexample
19479
19480 We also need to determine the length of the horizontal axis, which is
19481 the length of the numbers list, and the number of tics in the horizontal
19482 axis:
19483
19484 @smallexample
19485 @group
19486 ;; X-length
19487 @dots{}
19488 (length numbers-list)
19489 @end group
19490
19491 @group
19492 ;; tic-width
19493 @dots{}
19494 (* symbol-width X-axis-label-spacing)
19495 @end group
19496
19497 @group
19498 ;; number-of-X-tics
19499 (if (zerop (% (X-length tic-width)))
19500 (/ (X-length tic-width))
19501 (1+ (/ (X-length tic-width))))
19502 @end group
19503 @end smallexample
19504
19505 @need 1250
19506 All this leads us directly to the function for printing the X axis tic line:
19507
19508 @findex print-X-axis-tic-line
19509 @smallexample
19510 @group
19511 (defun print-X-axis-tic-line
19512 (number-of-X-tics X-axis-leading-spaces X-axis-tic-element)
19513 "Print tics for X axis."
19514 (insert X-axis-leading-spaces)
19515 (insert X-axis-tic-symbol) ; @r{Under first column.}
19516 @end group
19517 @group
19518 ;; @r{Insert second tic in the right spot.}
19519 (insert (concat
19520 (make-string
19521 (- (* symbol-width X-axis-label-spacing)
19522 ;; @r{Insert white space up to second tic symbol.}
19523 (* 2 (length X-axis-tic-symbol)))
19524 ? )
19525 X-axis-tic-symbol))
19526 @end group
19527 @group
19528 ;; @r{Insert remaining tics.}
19529 (while (> number-of-X-tics 1)
19530 (insert X-axis-tic-element)
19531 (setq number-of-X-tics (1- number-of-X-tics))))
19532 @end group
19533 @end smallexample
19534
19535 The line of numbers is equally straightforward:
19536
19537 @need 1250
19538 First, we create a numbered element with blank spaces before each number:
19539
19540 @findex X-axis-element
19541 @smallexample
19542 @group
19543 (defun X-axis-element (number)
19544 "Construct a numbered X axis element."
19545 (let ((leading-spaces
19546 (- (* symbol-width X-axis-label-spacing)
19547 (length (number-to-string number)))))
19548 (concat (make-string leading-spaces ? )
19549 (number-to-string number))))
19550 @end group
19551 @end smallexample
19552
19553 Next, we create the function to print the numbered line, starting with
19554 the number ``1'' under the first column:
19555
19556 @findex print-X-axis-numbered-line
19557 @smallexample
19558 @group
19559 (defun print-X-axis-numbered-line
19560 (number-of-X-tics X-axis-leading-spaces)
19561 "Print line of X-axis numbers"
19562 (let ((number X-axis-label-spacing))
19563 (insert X-axis-leading-spaces)
19564 (insert "1")
19565 @end group
19566 @group
19567 (insert (concat
19568 (make-string
19569 ;; @r{Insert white space up to next number.}
19570 (- (* symbol-width X-axis-label-spacing) 2)
19571 ? )
19572 (number-to-string number)))
19573 @end group
19574 @group
19575 ;; @r{Insert remaining numbers.}
19576 (setq number (+ number X-axis-label-spacing))
19577 (while (> number-of-X-tics 1)
19578 (insert (X-axis-element number))
19579 (setq number (+ number X-axis-label-spacing))
19580 (setq number-of-X-tics (1- number-of-X-tics)))))
19581 @end group
19582 @end smallexample
19583
19584 Finally, we need to write the @code{print-X-axis} that uses
19585 @code{print-X-axis-tic-line} and
19586 @code{print-X-axis-numbered-line}.
19587
19588 The function must determine the local values of the variables used by both
19589 @code{print-X-axis-tic-line} and @code{print-X-axis-numbered-line}, and
19590 then it must call them. Also, it must print the carriage return that
19591 separates the two lines.
19592
19593 The function consists of a varlist that specifies five local variables,
19594 and calls to each of the two line printing functions:
19595
19596 @findex print-X-axis
19597 @smallexample
19598 @group
19599 (defun print-X-axis (numbers-list)
19600 "Print X axis labels to length of NUMBERS-LIST."
19601 (let* ((leading-spaces
19602 (make-string full-Y-label-width ? ))
19603 @end group
19604 @group
19605 ;; symbol-width @r{is provided by} graph-body-print
19606 (tic-width (* symbol-width X-axis-label-spacing))
19607 (X-length (length numbers-list))
19608 @end group
19609 @group
19610 (X-tic
19611 (concat
19612 (make-string
19613 @end group
19614 @group
19615 ;; @r{Make a string of blanks.}
19616 (- (* symbol-width X-axis-label-spacing)
19617 (length X-axis-tic-symbol))
19618 ? )
19619 @end group
19620 @group
19621 ;; @r{Concatenate blanks with tic symbol.}
19622 X-axis-tic-symbol))
19623 @end group
19624 @group
19625 (tic-number
19626 (if (zerop (% X-length tic-width))
19627 (/ X-length tic-width)
19628 (1+ (/ X-length tic-width)))))
19629 @end group
19630 @group
19631 (print-X-axis-tic-line tic-number leading-spaces X-tic)
19632 (insert "\n")
19633 (print-X-axis-numbered-line tic-number leading-spaces)))
19634 @end group
19635 @end smallexample
19636
19637 @need 1250
19638 You can test @code{print-X-axis}:
19639
19640 @enumerate
19641 @item
19642 Install @code{X-axis-tic-symbol}, @code{X-axis-label-spacing},
19643 @code{print-X-axis-tic-line}, as well as @code{X-axis-element},
19644 @code{print-X-axis-numbered-line}, and @code{print-X-axis}.
19645
19646 @item
19647 Copy the following expression:
19648
19649 @smallexample
19650 @group
19651 (progn
19652 (let ((full-Y-label-width 5)
19653 (symbol-width 1))
19654 (print-X-axis
19655 '(1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16))))
19656 @end group
19657 @end smallexample
19658
19659 @item
19660 Switch to the @file{*scratch*} buffer and place the cursor where you
19661 want the axis labels to start.
19662
19663 @item
19664 Type @kbd{M-:} (@code{eval-expression}).
19665
19666 @item
19667 Yank the test expression into the minibuffer
19668 with @kbd{C-y} (@code{yank)}.
19669
19670 @item
19671 Press @key{RET} to evaluate the expression.
19672 @end enumerate
19673
19674 @need 1250
19675 Emacs will print the horizontal axis like this:
19676
19677 @smallexample
19678 @group
19679 | | | | |
19680 1 5 10 15 20
19681 @end group
19682 @end smallexample
19683
19684 @node Print Whole Graph, , print-X-axis, Full Graph
19685 @appendixsec Printing the Whole Graph
19686 @cindex Printing the whole graph
19687 @cindex Whole graph printing
19688 @cindex Graph, printing all
19689
19690 Now we are nearly ready to print the whole graph.
19691
19692 The function to print the graph with the proper labels follows the
19693 outline we created earlier (@pxref{Full Graph, , A Graph with Labelled
19694 Axes}), but with additions.
19695
19696 @need 1250
19697 Here is the outline:
19698
19699 @smallexample
19700 @group
19701 (defun print-graph (numbers-list)
19702 "@var{documentation}@dots{}"
19703 (let ((height @dots{}
19704 @dots{}))
19705 @end group
19706 @group
19707 (print-Y-axis height @dots{} )
19708 (graph-body-print numbers-list)
19709 (print-X-axis @dots{} )))
19710 @end group
19711 @end smallexample
19712
19713 @menu
19714 * The final version:: A few changes.
19715 * Test print-graph:: Run a short test.
19716 * Graphing words in defuns:: Executing the final code.
19717 * lambda:: How to write an anonymous function.
19718 * mapcar:: Apply a function to elements of a list.
19719 * Another Bug:: Yet another bug @dots{} most insidious.
19720 * Final printed graph:: The graph itself!
19721 @end menu
19722
19723 @node The final version, Test print-graph, Print Whole Graph, Print Whole Graph
19724 @ifnottex
19725 @unnumberedsubsec Changes for the Final Version
19726 @end ifnottex
19727
19728 The final version is different from what we planned in two ways:
19729 first, it contains additional values calculated once in the varlist;
19730 second, it carries an option to specify the labels' increment per row.
19731 This latter feature turns out to be essential; otherwise, a graph may
19732 have more rows than fit on a display or on a sheet of paper.
19733
19734 @need 1500
19735 This new feature requires a change to the @code{Y-axis-column}
19736 function, to add @code{vertical-step} to it. The function looks like
19737 this:
19738
19739 @findex Y-axis-column @r{Final version.}
19740 @smallexample
19741 @group
19742 ;;; @r{Final version.}
19743 (defun Y-axis-column
19744 (height width-of-label &optional vertical-step)
19745 "Construct list of labels for Y axis.
19746 HEIGHT is maximum height of graph.
19747 WIDTH-OF-LABEL is maximum width of label.
19748 VERTICAL-STEP, an option, is a positive integer
19749 that specifies how much a Y axis label increments
19750 for each line. For example, a step of 5 means
19751 that each line is five units of the graph."
19752 @end group
19753 @group
19754 (let (Y-axis
19755 (number-per-line (or vertical-step 1)))
19756 (while (> height 1)
19757 (if (zerop (% height Y-axis-label-spacing))
19758 @end group
19759 @group
19760 ;; @r{Insert label.}
19761 (setq Y-axis
19762 (cons
19763 (Y-axis-element
19764 (* height number-per-line)
19765 width-of-label)
19766 Y-axis))
19767 @end group
19768 @group
19769 ;; @r{Else, insert blanks.}
19770 (setq Y-axis
19771 (cons
19772 (make-string width-of-label ? )
19773 Y-axis)))
19774 (setq height (1- height)))
19775 @end group
19776 @group
19777 ;; @r{Insert base line.}
19778 (setq Y-axis (cons (Y-axis-element
19779 (or vertical-step 1)
19780 width-of-label)
19781 Y-axis))
19782 (nreverse Y-axis)))
19783 @end group
19784 @end smallexample
19785
19786 The values for the maximum height of graph and the width of a symbol
19787 are computed by @code{print-graph} in its @code{let} expression; so
19788 @code{graph-body-print} must be changed to accept them.
19789
19790 @findex graph-body-print @r{Final version.}
19791 @smallexample
19792 @group
19793 ;;; @r{Final version.}
19794 (defun graph-body-print (numbers-list height symbol-width)
19795 "Print a bar graph of the NUMBERS-LIST.
19796 The numbers-list consists of the Y-axis values.
19797 HEIGHT is maximum height of graph.
19798 SYMBOL-WIDTH is number of each column."
19799 @end group
19800 @group
19801 (let (from-position)
19802 (while numbers-list
19803 (setq from-position (point))
19804 (insert-rectangle
19805 (column-of-graph height (car numbers-list)))
19806 (goto-char from-position)
19807 (forward-char symbol-width)
19808 @end group
19809 @group
19810 ;; @r{Draw graph column by column.}
19811 (sit-for 0)
19812 (setq numbers-list (cdr numbers-list)))
19813 ;; @r{Place point for X axis labels.}
19814 (forward-line height)
19815 (insert "\n")))
19816 @end group
19817 @end smallexample
19818
19819 @need 1250
19820 Finally, the code for the @code{print-graph} function:
19821
19822 @findex print-graph @r{Final version.}
19823 @smallexample
19824 @group
19825 ;;; @r{Final version.}
19826 (defun print-graph
19827 (numbers-list &optional vertical-step)
19828 "Print labelled bar graph of the NUMBERS-LIST.
19829 The numbers-list consists of the Y-axis values.
19830 @end group
19831
19832 @group
19833 Optionally, VERTICAL-STEP, a positive integer,
19834 specifies how much a Y axis label increments for
19835 each line. For example, a step of 5 means that
19836 each row is five units."
19837 @end group
19838 @group
19839 (let* ((symbol-width (length graph-blank))
19840 ;; @code{height} @r{is both the largest number}
19841 ;; @r{and the number with the most digits.}
19842 (height (apply 'max numbers-list))
19843 @end group
19844 @group
19845 (height-of-top-line
19846 (if (zerop (% height Y-axis-label-spacing))
19847 height
19848 ;; @r{else}
19849 (* (1+ (/ height Y-axis-label-spacing))
19850 Y-axis-label-spacing)))
19851 @end group
19852 @group
19853 (vertical-step (or vertical-step 1))
19854 (full-Y-label-width
19855 (length
19856 @end group
19857 @group
19858 (concat
19859 (number-to-string
19860 (* height-of-top-line vertical-step))
19861 Y-axis-tic))))
19862 @end group
19863
19864 @group
19865 (print-Y-axis
19866 height-of-top-line full-Y-label-width vertical-step)
19867 @end group
19868 @group
19869 (graph-body-print
19870 numbers-list height-of-top-line symbol-width)
19871 (print-X-axis numbers-list)))
19872 @end group
19873 @end smallexample
19874
19875 @node Test print-graph, Graphing words in defuns, The final version, Print Whole Graph
19876 @appendixsubsec Testing @code{print-graph}
19877
19878 @need 1250
19879 We can test the @code{print-graph} function with a short list of numbers:
19880
19881 @enumerate
19882 @item
19883 Install the final versions of @code{Y-axis-column},
19884 @code{graph-body-print}, and @code{print-graph} (in addition to the
19885 rest of the code.)
19886
19887 @item
19888 Copy the following expression:
19889
19890 @smallexample
19891 (print-graph '(3 2 5 6 7 5 3 4 6 4 3 2 1))
19892 @end smallexample
19893
19894 @item
19895 Switch to the @file{*scratch*} buffer and place the cursor where you
19896 want the axis labels to start.
19897
19898 @item
19899 Type @kbd{M-:} (@code{eval-expression}).
19900
19901 @item
19902 Yank the test expression into the minibuffer
19903 with @kbd{C-y} (@code{yank)}.
19904
19905 @item
19906 Press @key{RET} to evaluate the expression.
19907 @end enumerate
19908
19909 @need 1250
19910 Emacs will print a graph that looks like this:
19911
19912 @smallexample
19913 @group
19914 10 -
19915
19916
19917 *
19918 ** *
19919 5 - **** *
19920 **** ***
19921 * *********
19922 ************
19923 1 - *************
19924
19925 | | | |
19926 1 5 10 15
19927 @end group
19928 @end smallexample
19929
19930 On the other hand, if you pass @code{print-graph} a
19931 @code{vertical-step} value of 2, by evaluating this expression:
19932
19933 @smallexample
19934 (print-graph '(3 2 5 6 7 5 3 4 6 4 3 2 1) 2)
19935 @end smallexample
19936
19937 @need 1250
19938 @noindent
19939 The graph looks like this:
19940
19941 @smallexample
19942 @group
19943 20 -
19944
19945
19946 *
19947 ** *
19948 10 - **** *
19949 **** ***
19950 * *********
19951 ************
19952 2 - *************
19953
19954 | | | |
19955 1 5 10 15
19956 @end group
19957 @end smallexample
19958
19959 @noindent
19960 (A question: is the `2' on the bottom of the vertical axis a bug or a
19961 feature? If you think it is a bug, and should be a `1' instead, (or
19962 even a `0'), you can modify the sources.)
19963
19964 @node Graphing words in defuns, lambda, Test print-graph, Print Whole Graph
19965 @appendixsubsec Graphing Numbers of Words and Symbols
19966
19967 Now for the graph for which all this code was written: a graph that
19968 shows how many function definitions contain fewer than 10 words and
19969 symbols, how many contain between 10 and 19 words and symbols, how
19970 many contain between 20 and 29 words and symbols, and so on.
19971
19972 This is a multi-step process. First make sure you have loaded all the
19973 requisite code.
19974
19975 @need 1500
19976 It is a good idea to reset the value of @code{top-of-ranges} in case
19977 you have set it to some different value. You can evaluate the
19978 following:
19979
19980 @smallexample
19981 @group
19982 (setq top-of-ranges
19983 '(10 20 30 40 50
19984 60 70 80 90 100
19985 110 120 130 140 150
19986 160 170 180 190 200
19987 210 220 230 240 250
19988 260 270 280 290 300)
19989 @end group
19990 @end smallexample
19991
19992 @noindent
19993 Next create a list of the number of words and symbols in each range.
19994
19995 @need 1500
19996 @noindent
19997 Evaluate the following:
19998
19999 @smallexample
20000 @group
20001 (setq list-for-graph
20002 (defuns-per-range
20003 (sort
20004 (recursive-lengths-list-many-files
20005 (directory-files "/usr/local/emacs/lisp"
20006 t ".+el$"))
20007 '<)
20008 top-of-ranges))
20009 @end group
20010 @end smallexample
20011
20012 @noindent
20013 On my machine, this takes about an hour. It looks though 303 Lisp
20014 files in my copy of Emacs version 19.23. After all that computing,
20015 the @code{list-for-graph} has this value:
20016
20017 @smallexample
20018 @group
20019 (537 1027 955 785 594 483 349 292 224 199 166 120 116 99
20020 90 80 67 48 52 45 41 33 28 26 25 20 12 28 11 13 220)
20021 @end group
20022 @end smallexample
20023
20024 @noindent
20025 This means that my copy of Emacs has 537 function definitions with
20026 fewer than 10 words or symbols in them, 1,027 function definitions
20027 with 10 to 19 words or symbols in them, 955 function definitions with
20028 20 to 29 words or symbols in them, and so on.
20029
20030 Clearly, just by looking at this list we can see that most function
20031 definitions contain ten to thirty words and symbols.
20032
20033 Now for printing. We do @emph{not} want to print a graph that is
20034 1,030 lines high @dots{} Instead, we should print a graph that is
20035 fewer than twenty-five lines high. A graph that height can be
20036 displayed on almost any monitor, and easily printed on a sheet of paper.
20037
20038 This means that each value in @code{list-for-graph} must be reduced to
20039 one-fiftieth its present value.
20040
20041 Here is a short function to do just that, using two functions we have
20042 not yet seen, @code{mapcar} and @code{lambda}.
20043
20044 @smallexample
20045 @group
20046 (defun one-fiftieth (full-range)
20047 "Return list, each number one-fiftieth of previous."
20048 (mapcar '(lambda (arg) (/ arg 50)) full-range))
20049 @end group
20050 @end smallexample
20051
20052 @node lambda, mapcar, Graphing words in defuns, Print Whole Graph
20053 @appendixsubsec A @code{lambda} Expression: Useful Anonymity
20054 @cindex Anonymous function
20055 @findex lambda
20056
20057 @code{lambda} is the symbol for an anonymous function, a function
20058 without a name. Every time you use an anonymous function, you need to
20059 include its whole body.
20060
20061 @need 1250
20062 @noindent
20063 Thus,
20064
20065 @smallexample
20066 (lambda (arg) (/ arg 50))
20067 @end smallexample
20068
20069 @noindent
20070 is a function definition that says `return the value resulting from
20071 dividing whatever is passed to me as @code{arg} by 50'.
20072
20073 Earlier, for example, we had a function @code{multiply-by-seven}; it
20074 multiplied its argument by 7. This function is similar, except it
20075 divides its argument by 50; and, it has no name. The anonymous
20076 equivalent of @code{multiply-by-seven} is:
20077
20078 @smallexample
20079 (lambda (number) (* 7 number))
20080 @end smallexample
20081
20082 @noindent
20083 (@xref{defun, , The @code{defun} Special Form}.)
20084
20085 @need 1250
20086 @noindent
20087 If we want to multiply 3 by 7, we can write:
20088
20089 @c !!! Clear print-postscript-figures if the computer formatting this
20090 @c document is too small and cannot handle all the diagrams and figures.
20091 @c clear print-postscript-figures
20092 @c set print-postscript-figures
20093 @c lambda example diagram #1
20094 @ifnottex
20095 @smallexample
20096 @group
20097 (multiply-by-seven 3)
20098 \_______________/ ^
20099 | |
20100 function argument
20101 @end group
20102 @end smallexample
20103 @end ifnottex
20104 @ifset print-postscript-figures
20105 @sp 1
20106 @tex
20107 @image{lambda-1}
20108 %%%% old method of including an image
20109 % \input /usr/local/lib/tex/inputs/psfig.tex
20110 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/lambda-1.eps}}
20111 % \catcode`\@=0 %
20112 @end tex
20113 @sp 1
20114 @end ifset
20115 @ifclear print-postscript-figures
20116 @iftex
20117 @smallexample
20118 @group
20119 (multiply-by-seven 3)
20120 \_______________/ ^
20121 | |
20122 function argument
20123 @end group
20124 @end smallexample
20125 @end iftex
20126 @end ifclear
20127
20128 @noindent
20129 This expression returns 21.
20130
20131 @need 1250
20132 @noindent
20133 Similarly, we can write:
20134
20135 @c lambda example diagram #2
20136 @ifnottex
20137 @smallexample
20138 @group
20139 ((lambda (number) (* 7 number)) 3)
20140 \____________________________/ ^
20141 | |
20142 anonymous function argument
20143 @end group
20144 @end smallexample
20145 @end ifnottex
20146 @ifset print-postscript-figures
20147 @sp 1
20148 @tex
20149 @image{lambda-2}
20150 %%%% old method of including an image
20151 % \input /usr/local/lib/tex/inputs/psfig.tex
20152 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/lambda-2.eps}}
20153 % \catcode`\@=0 %
20154 @end tex
20155 @sp 1
20156 @end ifset
20157 @ifclear print-postscript-figures
20158 @iftex
20159 @smallexample
20160 @group
20161 ((lambda (number) (* 7 number)) 3)
20162 \____________________________/ ^
20163 | |
20164 anonymous function argument
20165 @end group
20166 @end smallexample
20167 @end iftex
20168 @end ifclear
20169
20170 @need 1250
20171 @noindent
20172 If we want to divide 100 by 50, we can write:
20173
20174 @c lambda example diagram #3
20175 @ifnottex
20176 @smallexample
20177 @group
20178 ((lambda (arg) (/ arg 50)) 100)
20179 \______________________/ \_/
20180 | |
20181 anonymous function argument
20182 @end group
20183 @end smallexample
20184 @end ifnottex
20185 @ifset print-postscript-figures
20186 @sp 1
20187 @tex
20188 @image{lambda-3}
20189 %%%% old method of including an image
20190 % \input /usr/local/lib/tex/inputs/psfig.tex
20191 % \centerline{\psfig{figure=/usr/local/lib/emacs/man/lambda-3.eps}}
20192 % \catcode`\@=0 %
20193 @end tex
20194 @sp 1
20195 @end ifset
20196 @ifclear print-postscript-figures
20197 @iftex
20198 @smallexample
20199 @group
20200 ((lambda (arg) (/ arg 50)) 100)
20201 \______________________/ \_/
20202 | |
20203 anonymous function argument
20204 @end group
20205 @end smallexample
20206 @end iftex
20207 @end ifclear
20208
20209 @noindent
20210 This expression returns 2. The 100 is passed to the function, which
20211 divides that number by 50.
20212
20213 @xref{Lambda Expressions, , Lambda Expressions, elisp, The GNU Emacs
20214 Lisp Reference Manual}, for more about @code{lambda}. Lisp and lambda
20215 expressions derive from the Lambda Calculus.
20216
20217 @node mapcar, Another Bug, lambda, Print Whole Graph
20218 @appendixsubsec The @code{mapcar} Function
20219 @findex mapcar
20220
20221 @code{mapcar} is a function that calls its first argument with each
20222 element of its second argument, in turn. The second argument must be
20223 a sequence.
20224
20225 The @samp{map} part of the name comes from the mathematical phrase,
20226 `mapping over a domain', meaning to apply a function to each of the
20227 elements in a domain. The mathematical phrase is based on the
20228 metaphor of a surveyor walking, one step at a time, over an area he is
20229 mapping. And @samp{car}, of course, comes from the Lisp notion of the
20230 first of a list.
20231
20232 @need 1250
20233 @noindent
20234 For example,
20235
20236 @smallexample
20237 @group
20238 (mapcar '1+ '(2 4 6))
20239 @result{} (3 5 7)
20240 @end group
20241 @end smallexample
20242
20243 @noindent
20244 The function @code{1+} which adds one to its argument, is executed on
20245 @emph{each} element of the list, and a new list is returned.
20246
20247 Contrast this with @code{apply}, which applies its first argument to
20248 all the remaining.
20249 (@xref{Readying a Graph, , Readying a Graph}, for a explanation of
20250 @code{apply}.)
20251
20252 @need 1250
20253 In the definition of @code{one-fiftieth}, the first argument is the
20254 anonymous function:
20255
20256 @smallexample
20257 (lambda (arg) (/ arg 50))
20258 @end smallexample
20259
20260 @noindent
20261 and the second argument is @code{full-range}, which will be bound to
20262 @code{list-for-graph}.
20263
20264 @need 1250
20265 The whole expression looks like this:
20266
20267 @smallexample
20268 (mapcar '(lambda (arg) (/ arg 50)) full-range))
20269 @end smallexample
20270
20271 @xref{Mapping Functions, , Mapping Functions, elisp, The GNU Emacs
20272 Lisp Reference Manual}, for more about @code{mapcar}.
20273
20274 Using the @code{one-fiftieth} function, we can generate a list in
20275 which each element is one-fiftieth the size of the corresponding
20276 element in @code{list-for-graph}.
20277
20278 @smallexample
20279 @group
20280 (setq fiftieth-list-for-graph
20281 (one-fiftieth list-for-graph))
20282 @end group
20283 @end smallexample
20284
20285 @need 1250
20286 The resulting list looks like this:
20287
20288 @smallexample
20289 @group
20290 (10 20 19 15 11 9 6 5 4 3 3 2 2
20291 1 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 4)
20292 @end group
20293 @end smallexample
20294
20295 @noindent
20296 This, we are almost ready to print! (We also notice the loss of
20297 information: many of the higher ranges are 0, meaning that fewer than
20298 50 defuns had that many words or symbols---but not necessarily meaning
20299 that none had that many words or symbols.)
20300
20301 @node Another Bug, Final printed graph, mapcar, Print Whole Graph
20302 @appendixsubsec Another Bug @dots{} Most Insidious
20303 @cindex Bug, most insidious type
20304 @cindex Insidious type of bug
20305
20306 I said `almost ready to print'! Of course, there is a bug in the
20307 @code{print-graph} function @dots{} It has a @code{vertical-step}
20308 option, but not a @code{horizontal-step} option. The
20309 @code{top-of-range} scale goes from 10 to 300 by tens. But the
20310 @code{print-graph} function will print only by ones.
20311
20312 This is a classic example of what some consider the most insidious
20313 type of bug, the bug of omission. This is not the kind of bug you can
20314 find by studying the code, for it is not in the code; it is an omitted
20315 feature. Your best actions are to try your program early and often;
20316 and try to arrange, as much as you can, to write code that is easy to
20317 understand and easy to change. Try to be aware, whenever you can,
20318 that whatever you have written, @emph{will} be rewritten, if not soon,
20319 eventually. A hard maxim to follow.
20320
20321 It is the @code{print-X-axis-numbered-line} function that needs the
20322 work; and then the @code{print-X-axis} and the @code{print-graph}
20323 functions need to be adapted. Not much needs to be done; there is one
20324 nicety: the numbers ought to line up under the tic marks. This takes
20325 a little thought.
20326
20327 @need 1250
20328 Here is the corrected @code{print-X-axis-numbered-line}:
20329
20330 @smallexample
20331 @group
20332 (defun print-X-axis-numbered-line
20333 (number-of-X-tics X-axis-leading-spaces
20334 &optional horizontal-step)
20335 "Print line of X-axis numbers"
20336 (let ((number X-axis-label-spacing)
20337 (horizontal-step (or horizontal-step 1)))
20338 @end group
20339 @group
20340 (insert X-axis-leading-spaces)
20341 ;; @r{Delete extra leading spaces.}
20342 (delete-char
20343 (- (1-
20344 (length (number-to-string horizontal-step)))))
20345 (insert (concat
20346 (make-string
20347 @end group
20348 @group
20349 ;; @r{Insert white space.}
20350 (- (* symbol-width
20351 X-axis-label-spacing)
20352 (1-
20353 (length
20354 (number-to-string horizontal-step)))
20355 2)
20356 ? )
20357 (number-to-string
20358 (* number horizontal-step))))
20359 @end group
20360 @group
20361 ;; @r{Insert remaining numbers.}
20362 (setq number (+ number X-axis-label-spacing))
20363 (while (> number-of-X-tics 1)
20364 (insert (X-axis-element
20365 (* number horizontal-step)))
20366 (setq number (+ number X-axis-label-spacing))
20367 (setq number-of-X-tics (1- number-of-X-tics)))))
20368 @end group
20369 @end smallexample
20370
20371 @need 1500
20372 If you are reading this in Info, you can see the new versions of
20373 @code{print-X-axis} @code{print-graph} and evaluate them. If you are
20374 reading this in a printed book, you can see the changed lines here
20375 (the full text is too much to print).
20376
20377 @iftex
20378 @smallexample
20379 @group
20380 (defun print-X-axis (numbers-list horizontal-step)
20381 @dots{}
20382 (print-X-axis-numbered-line
20383 tic-number leading-spaces horizontal-step))
20384 @end group
20385 @end smallexample
20386
20387 @smallexample
20388 @group
20389 (defun print-graph
20390 (numbers-list
20391 &optional vertical-step horizontal-step)
20392 @dots{}
20393 (print-X-axis numbers-list horizontal-step))
20394 @end group
20395 @end smallexample
20396 @end iftex
20397
20398 @ifnottex
20399 @smallexample
20400 @group
20401 (defun print-X-axis (numbers-list horizontal-step)
20402 "Print X axis labels to length of NUMBERS-LIST.
20403 Optionally, HORIZONTAL-STEP, a positive integer,
20404 specifies how much an X axis label increments for
20405 each column."
20406 @end group
20407 @group
20408 ;; Value of symbol-width and full-Y-label-width
20409 ;; are passed by `print-graph'.
20410 (let* ((leading-spaces
20411 (make-string full-Y-label-width ? ))
20412 ;; symbol-width @r{is provided by} graph-body-print
20413 (tic-width (* symbol-width X-axis-label-spacing))
20414 (X-length (length numbers-list))
20415 @end group
20416 @group
20417 (X-tic
20418 (concat
20419 (make-string
20420 ;; @r{Make a string of blanks.}
20421 (- (* symbol-width X-axis-label-spacing)
20422 (length X-axis-tic-symbol))
20423 ? )
20424 @end group
20425 @group
20426 ;; @r{Concatenate blanks with tic symbol.}
20427 X-axis-tic-symbol))
20428 (tic-number
20429 (if (zerop (% X-length tic-width))
20430 (/ X-length tic-width)
20431 (1+ (/ X-length tic-width)))))
20432 @end group
20433
20434 @group
20435 (print-X-axis-tic-line
20436 tic-number leading-spaces X-tic)
20437 (insert "\n")
20438 (print-X-axis-numbered-line
20439 tic-number leading-spaces horizontal-step)))
20440 @end group
20441 @end smallexample
20442
20443 @smallexample
20444 @group
20445 (defun print-graph
20446 (numbers-list &optional vertical-step horizontal-step)
20447 "Print labelled bar graph of the NUMBERS-LIST.
20448 The numbers-list consists of the Y-axis values.
20449 @end group
20450
20451 @group
20452 Optionally, VERTICAL-STEP, a positive integer,
20453 specifies how much a Y axis label increments for
20454 each line. For example, a step of 5 means that
20455 each row is five units.
20456 @end group
20457
20458 @group
20459 Optionally, HORIZONTAL-STEP, a positive integer,
20460 specifies how much an X axis label increments for
20461 each column."
20462 (let* ((symbol-width (length graph-blank))
20463 ;; @code{height} @r{is both the largest number}
20464 ;; @r{and the number with the most digits.}
20465 (height (apply 'max numbers-list))
20466 @end group
20467 @group
20468 (height-of-top-line
20469 (if (zerop (% height Y-axis-label-spacing))
20470 height
20471 ;; @r{else}
20472 (* (1+ (/ height Y-axis-label-spacing))
20473 Y-axis-label-spacing)))
20474 @end group
20475 @group
20476 (vertical-step (or vertical-step 1))
20477 (full-Y-label-width
20478 (length
20479 (concat
20480 (number-to-string
20481 (* height-of-top-line vertical-step))
20482 Y-axis-tic))))
20483 @end group
20484 @group
20485 (print-Y-axis
20486 height-of-top-line full-Y-label-width vertical-step)
20487 (graph-body-print
20488 numbers-list height-of-top-line symbol-width)
20489 (print-X-axis numbers-list horizontal-step)))
20490 @end group
20491 @end smallexample
20492 @end ifnottex
20493
20494 @ignore
20495 Graphing Definitions Re-listed
20496
20497 @need 1250
20498 Here are all the graphing definitions in their final form:
20499
20500 @smallexample
20501 @group
20502 (defvar top-of-ranges
20503 '(10 20 30 40 50
20504 60 70 80 90 100
20505 110 120 130 140 150
20506 160 170 180 190 200
20507 210 220 230 240 250)
20508 "List specifying ranges for `defuns-per-range'.")
20509 @end group
20510
20511 @group
20512 (defvar graph-symbol "*"
20513 "String used as symbol in graph, usually an asterisk.")
20514 @end group
20515
20516 @group
20517 (defvar graph-blank " "
20518 "String used as blank in graph, usually a blank space.
20519 graph-blank must be the same number of columns wide
20520 as graph-symbol.")
20521 @end group
20522
20523 @group
20524 (defvar Y-axis-tic " - "
20525 "String that follows number in a Y axis label.")
20526 @end group
20527
20528 @group
20529 (defvar Y-axis-label-spacing 5
20530 "Number of lines from one Y axis label to next.")
20531 @end group
20532
20533 @group
20534 (defvar X-axis-tic-symbol "|"
20535 "String to insert to point to a column in X axis.")
20536 @end group
20537
20538 @group
20539 (defvar X-axis-label-spacing
20540 (if (boundp 'graph-blank)
20541 (* 5 (length graph-blank)) 5)
20542 "Number of units from one X axis label to next.")
20543 @end group
20544 @end smallexample
20545
20546 @smallexample
20547 @group
20548 (defun count-words-in-defun ()
20549 "Return the number of words and symbols in a defun."
20550 (beginning-of-defun)
20551 (let ((count 0)
20552 (end (save-excursion (end-of-defun) (point))))
20553 @end group
20554
20555 @group
20556 (while
20557 (and (< (point) end)
20558 (re-search-forward
20559 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
20560 end t))
20561 (setq count (1+ count)))
20562 count))
20563 @end group
20564 @end smallexample
20565
20566 @smallexample
20567 @group
20568 (defun lengths-list-file (filename)
20569 "Return list of definitions' lengths within FILE.
20570 The returned list is a list of numbers.
20571 Each number is the number of words or
20572 symbols in one function definition."
20573 @end group
20574
20575 @group
20576 (message "Working on `%s' ... " filename)
20577 (save-excursion
20578 (let ((buffer (find-file-noselect filename))
20579 (lengths-list))
20580 (set-buffer buffer)
20581 (setq buffer-read-only t)
20582 (widen)
20583 (goto-char (point-min))
20584 @end group
20585
20586 @group
20587 (while (re-search-forward "^(defun" nil t)
20588 (setq lengths-list
20589 (cons (count-words-in-defun) lengths-list)))
20590 (kill-buffer buffer)
20591 lengths-list)))
20592 @end group
20593 @end smallexample
20594
20595 @smallexample
20596 @group
20597 (defun lengths-list-many-files (list-of-files)
20598 "Return list of lengths of defuns in LIST-OF-FILES."
20599 (let (lengths-list)
20600 ;;; @r{true-or-false-test}
20601 (while list-of-files
20602 (setq lengths-list
20603 (append
20604 lengths-list
20605 @end group
20606 @group
20607 ;;; @r{Generate a lengths' list.}
20608 (lengths-list-file
20609 (expand-file-name (car list-of-files)))))
20610 ;;; @r{Make files' list shorter.}
20611 (setq list-of-files (cdr list-of-files)))
20612 ;;; @r{Return final value of lengths' list.}
20613 lengths-list))
20614 @end group
20615 @end smallexample
20616
20617 @smallexample
20618 @group
20619 (defun defuns-per-range (sorted-lengths top-of-ranges)
20620 "SORTED-LENGTHS defuns in each TOP-OF-RANGES range."
20621 (let ((top-of-range (car top-of-ranges))
20622 (number-within-range 0)
20623 defuns-per-range-list)
20624 @end group
20625
20626 @group
20627 ;; @r{Outer loop.}
20628 (while top-of-ranges
20629
20630 ;; @r{Inner loop.}
20631 (while (and
20632 ;; @r{Need number for numeric test.}
20633 (car sorted-lengths)
20634 (< (car sorted-lengths) top-of-range))
20635
20636 ;; @r{Count number of definitions within current range.}
20637 (setq number-within-range (1+ number-within-range))
20638 (setq sorted-lengths (cdr sorted-lengths)))
20639 @end group
20640
20641 @group
20642 ;; @r{Exit inner loop but remain within outer loop.}
20643
20644 (setq defuns-per-range-list
20645 (cons number-within-range defuns-per-range-list))
20646 (setq number-within-range 0) ; @r{Reset count to zero.}
20647
20648 ;; @r{Move to next range.}
20649 (setq top-of-ranges (cdr top-of-ranges))
20650 ;; @r{Specify next top of range value.}
20651 (setq top-of-range (car top-of-ranges)))
20652 @end group
20653
20654 @group
20655 ;; @r{Exit outer loop and count the number of defuns larger than}
20656 ;; @r{ the largest top-of-range value.}
20657 (setq defuns-per-range-list
20658 (cons
20659 (length sorted-lengths)
20660 defuns-per-range-list))
20661
20662 ;; @r{Return a list of the number of definitions within each range,}
20663 ;; @r{ smallest to largest.}
20664 (nreverse defuns-per-range-list)))
20665 @end group
20666 @end smallexample
20667
20668 @smallexample
20669 @group
20670 (defun column-of-graph (max-graph-height actual-height)
20671 "Return list of MAX-GRAPH-HEIGHT strings;
20672 ACTUAL-HEIGHT are graph-symbols.
20673 The graph-symbols are contiguous entries at the end
20674 of the list.
20675 The list will be inserted as one column of a graph.
20676 The strings are either graph-blank or graph-symbol."
20677 @end group
20678
20679 @group
20680 (let ((insert-list nil)
20681 (number-of-top-blanks
20682 (- max-graph-height actual-height)))
20683
20684 ;; @r{Fill in @code{graph-symbols}.}
20685 (while (> actual-height 0)
20686 (setq insert-list (cons graph-symbol insert-list))
20687 (setq actual-height (1- actual-height)))
20688 @end group
20689
20690 @group
20691 ;; @r{Fill in @code{graph-blanks}.}
20692 (while (> number-of-top-blanks 0)
20693 (setq insert-list (cons graph-blank insert-list))
20694 (setq number-of-top-blanks
20695 (1- number-of-top-blanks)))
20696
20697 ;; @r{Return whole list.}
20698 insert-list))
20699 @end group
20700 @end smallexample
20701
20702 @smallexample
20703 @group
20704 (defun Y-axis-element (number full-Y-label-width)
20705 "Construct a NUMBERed label element.
20706 A numbered element looks like this ` 5 - ',
20707 and is padded as needed so all line up with
20708 the element for the largest number."
20709 @end group
20710 @group
20711 (let* ((leading-spaces
20712 (- full-Y-label-width
20713 (length
20714 (concat (number-to-string number)
20715 Y-axis-tic)))))
20716 @end group
20717 @group
20718 (concat
20719 (make-string leading-spaces ? )
20720 (number-to-string number)
20721 Y-axis-tic)))
20722 @end group
20723 @end smallexample
20724
20725 @smallexample
20726 @group
20727 (defun print-Y-axis
20728 (height full-Y-label-width &optional vertical-step)
20729 "Insert Y axis by HEIGHT and FULL-Y-LABEL-WIDTH.
20730 Height must be the maximum height of the graph.
20731 Full width is the width of the highest label element.
20732 Optionally, print according to VERTICAL-STEP."
20733 @end group
20734 @group
20735 ;; Value of height and full-Y-label-width
20736 ;; are passed by `print-graph'.
20737 (let ((start (point)))
20738 (insert-rectangle
20739 (Y-axis-column height full-Y-label-width vertical-step))
20740 @end group
20741 @group
20742 ;; @r{Place point ready for inserting graph.}
20743 (goto-char start)
20744 ;; @r{Move point forward by value of} full-Y-label-width
20745 (forward-char full-Y-label-width)))
20746 @end group
20747 @end smallexample
20748
20749 @smallexample
20750 @group
20751 (defun print-X-axis-tic-line
20752 (number-of-X-tics X-axis-leading-spaces X-axis-tic-element)
20753 "Print tics for X axis."
20754 (insert X-axis-leading-spaces)
20755 (insert X-axis-tic-symbol) ; @r{Under first column.}
20756 @end group
20757 @group
20758 ;; @r{Insert second tic in the right spot.}
20759 (insert (concat
20760 (make-string
20761 (- (* symbol-width X-axis-label-spacing)
20762 ;; @r{Insert white space up to second tic symbol.}
20763 (* 2 (length X-axis-tic-symbol)))
20764 ? )
20765 X-axis-tic-symbol))
20766 @end group
20767 @group
20768 ;; @r{Insert remaining tics.}
20769 (while (> number-of-X-tics 1)
20770 (insert X-axis-tic-element)
20771 (setq number-of-X-tics (1- number-of-X-tics))))
20772 @end group
20773 @end smallexample
20774
20775 @smallexample
20776 @group
20777 (defun X-axis-element (number)
20778 "Construct a numbered X axis element."
20779 (let ((leading-spaces
20780 (- (* symbol-width X-axis-label-spacing)
20781 (length (number-to-string number)))))
20782 (concat (make-string leading-spaces ? )
20783 (number-to-string number))))
20784 @end group
20785 @end smallexample
20786
20787 @smallexample
20788 @group
20789 (defun graph-body-print (numbers-list height symbol-width)
20790 "Print a bar graph of the NUMBERS-LIST.
20791 The numbers-list consists of the Y-axis values.
20792 HEIGHT is maximum height of graph.
20793 SYMBOL-WIDTH is number of each column."
20794 @end group
20795 @group
20796 (let (from-position)
20797 (while numbers-list
20798 (setq from-position (point))
20799 (insert-rectangle
20800 (column-of-graph height (car numbers-list)))
20801 (goto-char from-position)
20802 (forward-char symbol-width)
20803 @end group
20804 @group
20805 ;; @r{Draw graph column by column.}
20806 (sit-for 0)
20807 (setq numbers-list (cdr numbers-list)))
20808 ;; @r{Place point for X axis labels.}
20809 (forward-line height)
20810 (insert "\n")))
20811 @end group
20812 @end smallexample
20813
20814 @smallexample
20815 @group
20816 (defun Y-axis-column
20817 (height width-of-label &optional vertical-step)
20818 "Construct list of labels for Y axis.
20819 HEIGHT is maximum height of graph.
20820 WIDTH-OF-LABEL is maximum width of label.
20821 @end group
20822 @group
20823 VERTICAL-STEP, an option, is a positive integer
20824 that specifies how much a Y axis label increments
20825 for each line. For example, a step of 5 means
20826 that each line is five units of the graph."
20827 (let (Y-axis
20828 (number-per-line (or vertical-step 1)))
20829 @end group
20830 @group
20831 (while (> height 1)
20832 (if (zerop (% height Y-axis-label-spacing))
20833 ;; @r{Insert label.}
20834 (setq Y-axis
20835 (cons
20836 (Y-axis-element
20837 (* height number-per-line)
20838 width-of-label)
20839 Y-axis))
20840 @end group
20841 @group
20842 ;; @r{Else, insert blanks.}
20843 (setq Y-axis
20844 (cons
20845 (make-string width-of-label ? )
20846 Y-axis)))
20847 (setq height (1- height)))
20848 @end group
20849 @group
20850 ;; @r{Insert base line.}
20851 (setq Y-axis (cons (Y-axis-element
20852 (or vertical-step 1)
20853 width-of-label)
20854 Y-axis))
20855 (nreverse Y-axis)))
20856 @end group
20857 @end smallexample
20858
20859 @smallexample
20860 @group
20861 (defun print-X-axis-numbered-line
20862 (number-of-X-tics X-axis-leading-spaces
20863 &optional horizontal-step)
20864 "Print line of X-axis numbers"
20865 (let ((number X-axis-label-spacing)
20866 (horizontal-step (or horizontal-step 1)))
20867 @end group
20868 @group
20869 (insert X-axis-leading-spaces)
20870 ;; line up number
20871 (delete-char (- (1- (length (number-to-string horizontal-step)))))
20872 (insert (concat
20873 (make-string
20874 ;; @r{Insert white space up to next number.}
20875 (- (* symbol-width X-axis-label-spacing)
20876 (1- (length (number-to-string horizontal-step)))
20877 2)
20878 ? )
20879 (number-to-string (* number horizontal-step))))
20880 @end group
20881 @group
20882 ;; @r{Insert remaining numbers.}
20883 (setq number (+ number X-axis-label-spacing))
20884 (while (> number-of-X-tics 1)
20885 (insert (X-axis-element (* number horizontal-step)))
20886 (setq number (+ number X-axis-label-spacing))
20887 (setq number-of-X-tics (1- number-of-X-tics)))))
20888 @end group
20889 @end smallexample
20890
20891 @smallexample
20892 @group
20893 (defun print-X-axis (numbers-list horizontal-step)
20894 "Print X axis labels to length of NUMBERS-LIST.
20895 Optionally, HORIZONTAL-STEP, a positive integer,
20896 specifies how much an X axis label increments for
20897 each column."
20898 @end group
20899 @group
20900 ;; Value of symbol-width and full-Y-label-width
20901 ;; are passed by `print-graph'.
20902 (let* ((leading-spaces
20903 (make-string full-Y-label-width ? ))
20904 ;; symbol-width @r{is provided by} graph-body-print
20905 (tic-width (* symbol-width X-axis-label-spacing))
20906 (X-length (length numbers-list))
20907 @end group
20908 @group
20909 (X-tic
20910 (concat
20911 (make-string
20912 ;; @r{Make a string of blanks.}
20913 (- (* symbol-width X-axis-label-spacing)
20914 (length X-axis-tic-symbol))
20915 ? )
20916 @end group
20917 @group
20918 ;; @r{Concatenate blanks with tic symbol.}
20919 X-axis-tic-symbol))
20920 (tic-number
20921 (if (zerop (% X-length tic-width))
20922 (/ X-length tic-width)
20923 (1+ (/ X-length tic-width)))))
20924 @end group
20925
20926 @group
20927 (print-X-axis-tic-line
20928 tic-number leading-spaces X-tic)
20929 (insert "\n")
20930 (print-X-axis-numbered-line
20931 tic-number leading-spaces horizontal-step)))
20932 @end group
20933 @end smallexample
20934
20935 @smallexample
20936 @group
20937 (defun one-fiftieth (full-range)
20938 "Return list, each number of which is 1/50th previous."
20939 (mapcar '(lambda (arg) (/ arg 50)) full-range))
20940 @end group
20941 @end smallexample
20942
20943 @smallexample
20944 @group
20945 (defun print-graph
20946 (numbers-list &optional vertical-step horizontal-step)
20947 "Print labelled bar graph of the NUMBERS-LIST.
20948 The numbers-list consists of the Y-axis values.
20949 @end group
20950
20951 @group
20952 Optionally, VERTICAL-STEP, a positive integer,
20953 specifies how much a Y axis label increments for
20954 each line. For example, a step of 5 means that
20955 each row is five units.
20956 @end group
20957
20958 @group
20959 Optionally, HORIZONTAL-STEP, a positive integer,
20960 specifies how much an X axis label increments for
20961 each column."
20962 (let* ((symbol-width (length graph-blank))
20963 ;; @code{height} @r{is both the largest number}
20964 ;; @r{and the number with the most digits.}
20965 (height (apply 'max numbers-list))
20966 @end group
20967 @group
20968 (height-of-top-line
20969 (if (zerop (% height Y-axis-label-spacing))
20970 height
20971 ;; @r{else}
20972 (* (1+ (/ height Y-axis-label-spacing))
20973 Y-axis-label-spacing)))
20974 @end group
20975 @group
20976 (vertical-step (or vertical-step 1))
20977 (full-Y-label-width
20978 (length
20979 (concat
20980 (number-to-string
20981 (* height-of-top-line vertical-step))
20982 Y-axis-tic))))
20983 @end group
20984 @group
20985
20986 (print-Y-axis
20987 height-of-top-line full-Y-label-width vertical-step)
20988 (graph-body-print
20989 numbers-list height-of-top-line symbol-width)
20990 (print-X-axis numbers-list horizontal-step)))
20991 @end group
20992 @end smallexample
20993 @end ignore
20994
20995 @page
20996 @node Final printed graph, , Another Bug, Print Whole Graph
20997 @appendixsubsec The Printed Graph
20998
20999 When made and installed, you can call the @code{print-graph} command
21000 like this:
21001
21002 @smallexample
21003 @group
21004 (print-graph fiftieth-list-for-graph 50 10)
21005 @end group
21006 @end smallexample
21007
21008 Here is the graph:
21009
21010 @sp 2
21011
21012 @smallexample
21013 @group
21014 1000 - *
21015 **
21016 **
21017 **
21018 **
21019 750 - ***
21020 ***
21021 ***
21022 ***
21023 ****
21024 500 - *****
21025 ******
21026 ******
21027 ******
21028 *******
21029 250 - ********
21030 ********* *
21031 *********** *
21032 ************* *
21033 50 - ***************** * *
21034 | | | | | | | |
21035 10 50 100 150 200 250 300 350
21036 @end group
21037 @end smallexample
21038
21039 @sp 2
21040
21041 The largest group of functions contain 10 -- 19 words and symbols each.
21042
21043 @node GNU Free Documentation License, Index, Full Graph, Top
21044 @appendix GNU Free Documentation License
21045
21046 @cindex FDL, GNU Free Documentation License
21047 @center Version 1.1, March 2000
21048
21049 @display
21050 Copyright @copyright{} 2000 Free Software Foundation, Inc.
21051 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
21052
21053 Everyone is permitted to copy and distribute verbatim copies
21054 of this license document, but changing it is not allowed.
21055 @end display
21056
21057 @enumerate 0
21058 @item
21059 PREAMBLE
21060
21061 The purpose of this License is to make a manual, textbook, or other
21062 written document @dfn{free} in the sense of freedom: to assure everyone
21063 the effective freedom to copy and redistribute it, with or without
21064 modifying it, either commercially or noncommercially. Secondarily,
21065 this License preserves for the author and publisher a way to get
21066 credit for their work, while not being considered responsible for
21067 modifications made by others.
21068
21069 This License is a kind of ``copyleft'', which means that derivative
21070 works of the document must themselves be free in the same sense. It
21071 complements the GNU General Public License, which is a copyleft
21072 license designed for free software.
21073
21074 We have designed this License in order to use it for manuals for free
21075 software, because free software needs free documentation: a free
21076 program should come with manuals providing the same freedoms that the
21077 software does. But this License is not limited to software manuals;
21078 it can be used for any textual work, regardless of subject matter or
21079 whether it is published as a printed book. We recommend this License
21080 principally for works whose purpose is instruction or reference.
21081
21082 @item
21083 APPLICABILITY AND DEFINITIONS
21084
21085 This License applies to any manual or other work that contains a
21086 notice placed by the copyright holder saying it can be distributed
21087 under the terms of this License. The ``Document'', below, refers to any
21088 such manual or work. Any member of the public is a licensee, and is
21089 addressed as ``you''.
21090
21091 A ``Modified Version'' of the Document means any work containing the
21092 Document or a portion of it, either copied verbatim, or with
21093 modifications and/or translated into another language.
21094
21095 A ``Secondary Section'' is a named appendix or a front-matter section of
21096 the Document that deals exclusively with the relationship of the
21097 publishers or authors of the Document to the Document's overall subject
21098 (or to related matters) and contains nothing that could fall directly
21099 within that overall subject. (For example, if the Document is in part a
21100 textbook of mathematics, a Secondary Section may not explain any
21101 mathematics.) The relationship could be a matter of historical
21102 connection with the subject or with related matters, or of legal,
21103 commercial, philosophical, ethical or political position regarding
21104 them.
21105
21106 The ``Invariant Sections'' are certain Secondary Sections whose titles
21107 are designated, as being those of Invariant Sections, in the notice
21108 that says that the Document is released under this License.
21109
21110 The ``Cover Texts'' are certain short passages of text that are listed,
21111 as Front-Cover Texts or Back-Cover Texts, in the notice that says that
21112 the Document is released under this License.
21113
21114 A ``Transparent'' copy of the Document means a machine-readable copy,
21115 represented in a format whose specification is available to the
21116 general public, whose contents can be viewed and edited directly and
21117 straightforwardly with generic text editors or (for images composed of
21118 pixels) generic paint programs or (for drawings) some widely available
21119 drawing editor, and that is suitable for input to text formatters or
21120 for automatic translation to a variety of formats suitable for input
21121 to text formatters. A copy made in an otherwise Transparent file
21122 format whose markup has been designed to thwart or discourage
21123 subsequent modification by readers is not Transparent. A copy that is
21124 not ``Transparent'' is called ``Opaque''.
21125
21126 Examples of suitable formats for Transparent copies include plain
21127 @sc{ascii} without markup, Texinfo input format, La@TeX{} input format,
21128 @acronym{SGML} or @acronym{XML} using a publicly available
21129 @acronym{DTD}, and standard-conforming simple @acronym{HTML} designed
21130 for human modification. Opaque formats include PostScript,
21131 @acronym{PDF}, proprietary formats that can be read and edited only by
21132 proprietary word processors, @acronym{SGML} or @acronym{XML} for which
21133 the @acronym{DTD} and/or processing tools are not generally available,
21134 and the machine-generated @acronym{HTML} produced by some word
21135 processors for output purposes only.
21136
21137 The ``Title Page'' means, for a printed book, the title page itself,
21138 plus such following pages as are needed to hold, legibly, the material
21139 this License requires to appear in the title page. For works in
21140 formats which do not have any title page as such, ``Title Page'' means
21141 the text near the most prominent appearance of the work's title,
21142 preceding the beginning of the body of the text.
21143
21144 @item
21145 VERBATIM COPYING
21146
21147 You may copy and distribute the Document in any medium, either
21148 commercially or noncommercially, provided that this License, the
21149 copyright notices, and the license notice saying this License applies
21150 to the Document are reproduced in all copies, and that you add no other
21151 conditions whatsoever to those of this License. You may not use
21152 technical measures to obstruct or control the reading or further
21153 copying of the copies you make or distribute. However, you may accept
21154 compensation in exchange for copies. If you distribute a large enough
21155 number of copies you must also follow the conditions in section 3.
21156
21157 You may also lend copies, under the same conditions stated above, and
21158 you may publicly display copies.
21159
21160 @item
21161 COPYING IN QUANTITY
21162
21163 If you publish printed copies of the Document numbering more than 100,
21164 and the Document's license notice requires Cover Texts, you must enclose
21165 the copies in covers that carry, clearly and legibly, all these Cover
21166 Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
21167 the back cover. Both covers must also clearly and legibly identify
21168 you as the publisher of these copies. The front cover must present
21169 the full title with all words of the title equally prominent and
21170 visible. You may add other material on the covers in addition.
21171 Copying with changes limited to the covers, as long as they preserve
21172 the title of the Document and satisfy these conditions, can be treated
21173 as verbatim copying in other respects.
21174
21175 If the required texts for either cover are too voluminous to fit
21176 legibly, you should put the first ones listed (as many as fit
21177 reasonably) on the actual cover, and continue the rest onto adjacent
21178 pages.
21179
21180 If you publish or distribute Opaque copies of the Document numbering
21181 more than 100, you must either include a machine-readable Transparent
21182 copy along with each Opaque copy, or state in or with each Opaque copy
21183 a publicly-accessible computer-network location containing a complete
21184 Transparent copy of the Document, free of added material, which the
21185 general network-using public has access to download anonymously at no
21186 charge using public-standard network protocols. If you use the latter
21187 option, you must take reasonably prudent steps, when you begin
21188 distribution of Opaque copies in quantity, to ensure that this
21189 Transparent copy will remain thus accessible at the stated location
21190 until at least one year after the last time you distribute an Opaque
21191 copy (directly or through your agents or retailers) of that edition to
21192 the public.
21193
21194 It is requested, but not required, that you contact the authors of the
21195 Document well before redistributing any large number of copies, to give
21196 them a chance to provide you with an updated version of the Document.
21197
21198 @item
21199 MODIFICATIONS
21200
21201 You may copy and distribute a Modified Version of the Document under
21202 the conditions of sections 2 and 3 above, provided that you release
21203 the Modified Version under precisely this License, with the Modified
21204 Version filling the role of the Document, thus licensing distribution
21205 and modification of the Modified Version to whoever possesses a copy
21206 of it. In addition, you must do these things in the Modified Version:
21207
21208 @enumerate A
21209 @item
21210 Use in the Title Page (and on the covers, if any) a title distinct
21211 from that of the Document, and from those of previous versions
21212 (which should, if there were any, be listed in the History section
21213 of the Document). You may use the same title as a previous version
21214 if the original publisher of that version gives permission.
21215
21216 @item
21217 List on the Title Page, as authors, one or more persons or entities
21218 responsible for authorship of the modifications in the Modified
21219 Version, together with at least five of the principal authors of the
21220 Document (all of its principal authors, if it has less than five).
21221
21222 @item
21223 State on the Title page the name of the publisher of the
21224 Modified Version, as the publisher.
21225
21226 @item
21227 Preserve all the copyright notices of the Document.
21228
21229 @item
21230 Add an appropriate copyright notice for your modifications
21231 adjacent to the other copyright notices.
21232
21233 @item
21234 Include, immediately after the copyright notices, a license notice
21235 giving the public permission to use the Modified Version under the
21236 terms of this License, in the form shown in the Addendum below.
21237
21238 @item
21239 Preserve in that license notice the full lists of Invariant Sections
21240 and required Cover Texts given in the Document's license notice.
21241
21242 @item
21243 Include an unaltered copy of this License.
21244
21245 @item
21246 Preserve the section entitled ``History'', and its title, and add to
21247 it an item stating at least the title, year, new authors, and
21248 publisher of the Modified Version as given on the Title Page. If
21249 there is no section entitled ``History'' in the Document, create one
21250 stating the title, year, authors, and publisher of the Document as
21251 given on its Title Page, then add an item describing the Modified
21252 Version as stated in the previous sentence.
21253
21254 @item
21255 Preserve the network location, if any, given in the Document for
21256 public access to a Transparent copy of the Document, and likewise
21257 the network locations given in the Document for previous versions
21258 it was based on. These may be placed in the ``History'' section.
21259 You may omit a network location for a work that was published at
21260 least four years before the Document itself, or if the original
21261 publisher of the version it refers to gives permission.
21262
21263 @item
21264 In any section entitled ``Acknowledgments'' or ``Dedications'',
21265 preserve the section's title, and preserve in the section all the
21266 substance and tone of each of the contributor acknowledgments
21267 and/or dedications given therein.
21268
21269 @item
21270 Preserve all the Invariant Sections of the Document,
21271 unaltered in their text and in their titles. Section numbers
21272 or the equivalent are not considered part of the section titles.
21273
21274 @item
21275 Delete any section entitled ``Endorsements''. Such a section
21276 may not be included in the Modified Version.
21277
21278 @item
21279 Do not retitle any existing section as ``Endorsements''
21280 or to conflict in title with any Invariant Section.
21281 @end enumerate
21282
21283 If the Modified Version includes new front-matter sections or
21284 appendices that qualify as Secondary Sections and contain no material
21285 copied from the Document, you may at your option designate some or all
21286 of these sections as invariant. To do this, add their titles to the
21287 list of Invariant Sections in the Modified Version's license notice.
21288 These titles must be distinct from any other section titles.
21289
21290 You may add a section entitled ``Endorsements'', provided it contains
21291 nothing but endorsements of your Modified Version by various
21292 parties---for example, statements of peer review or that the text has
21293 been approved by an organization as the authoritative definition of a
21294 standard.
21295
21296 You may add a passage of up to five words as a Front-Cover Text, and a
21297 passage of up to 25 words as a Back-Cover Text, to the end of the list
21298 of Cover Texts in the Modified Version. Only one passage of
21299 Front-Cover Text and one of Back-Cover Text may be added by (or
21300 through arrangements made by) any one entity. If the Document already
21301 includes a cover text for the same cover, previously added by you or
21302 by arrangement made by the same entity you are acting on behalf of,
21303 you may not add another; but you may replace the old one, on explicit
21304 permission from the previous publisher that added the old one.
21305
21306 The author(s) and publisher(s) of the Document do not by this License
21307 give permission to use their names for publicity for or to assert or
21308 imply endorsement of any Modified Version.
21309
21310 @item
21311 COMBINING DOCUMENTS
21312
21313 You may combine the Document with other documents released under this
21314 License, under the terms defined in section 4 above for modified
21315 versions, provided that you include in the combination all of the
21316 Invariant Sections of all of the original documents, unmodified, and
21317 list them all as Invariant Sections of your combined work in its
21318 license notice.
21319
21320 The combined work need only contain one copy of this License, and
21321 multiple identical Invariant Sections may be replaced with a single
21322 copy. If there are multiple Invariant Sections with the same name but
21323 different contents, make the title of each such section unique by
21324 adding at the end of it, in parentheses, the name of the original
21325 author or publisher of that section if known, or else a unique number.
21326 Make the same adjustment to the section titles in the list of
21327 Invariant Sections in the license notice of the combined work.
21328
21329 In the combination, you must combine any sections entitled ``History''
21330 in the various original documents, forming one section entitled
21331 ``History''; likewise combine any sections entitled ``Acknowledgments'',
21332 and any sections entitled ``Dedications''. You must delete all sections
21333 entitled ``Endorsements.''
21334
21335 @item
21336 COLLECTIONS OF DOCUMENTS
21337
21338 You may make a collection consisting of the Document and other documents
21339 released under this License, and replace the individual copies of this
21340 License in the various documents with a single copy that is included in
21341 the collection, provided that you follow the rules of this License for
21342 verbatim copying of each of the documents in all other respects.
21343
21344 You may extract a single document from such a collection, and distribute
21345 it individually under this License, provided you insert a copy of this
21346 License into the extracted document, and follow this License in all
21347 other respects regarding verbatim copying of that document.
21348
21349 @item
21350 AGGREGATION WITH INDEPENDENT WORKS
21351
21352 A compilation of the Document or its derivatives with other separate
21353 and independent documents or works, in or on a volume of a storage or
21354 distribution medium, does not as a whole count as a Modified Version
21355 of the Document, provided no compilation copyright is claimed for the
21356 compilation. Such a compilation is called an ``aggregate'', and this
21357 License does not apply to the other self-contained works thus compiled
21358 with the Document, on account of their being thus compiled, if they
21359 are not themselves derivative works of the Document.
21360
21361 If the Cover Text requirement of section 3 is applicable to these
21362 copies of the Document, then if the Document is less than one quarter
21363 of the entire aggregate, the Document's Cover Texts may be placed on
21364 covers that surround only the Document within the aggregate.
21365 Otherwise they must appear on covers around the whole aggregate.
21366
21367 @item
21368 TRANSLATION
21369
21370 Translation is considered a kind of modification, so you may
21371 distribute translations of the Document under the terms of section 4.
21372 Replacing Invariant Sections with translations requires special
21373 permission from their copyright holders, but you may include
21374 translations of some or all Invariant Sections in addition to the
21375 original versions of these Invariant Sections. You may include a
21376 translation of this License provided that you also include the
21377 original English version of this License. In case of a disagreement
21378 between the translation and the original English version of this
21379 License, the original English version will prevail.
21380
21381 @item
21382 TERMINATION
21383
21384 You may not copy, modify, sublicense, or distribute the Document except
21385 as expressly provided for under this License. Any other attempt to
21386 copy, modify, sublicense or distribute the Document is void, and will
21387 automatically terminate your rights under this License. However,
21388 parties who have received copies, or rights, from you under this
21389 License will not have their licenses terminated so long as such
21390 parties remain in full compliance.
21391
21392 @item
21393 FUTURE REVISIONS OF THIS LICENSE
21394
21395 The Free Software Foundation may publish new, revised versions
21396 of the GNU Free Documentation License from time to time. Such new
21397 versions will be similar in spirit to the present version, but may
21398 differ in detail to address new problems or concerns. See
21399 @uref{http://www.gnu.org/copyleft/}.
21400
21401 Each version of the License is given a distinguishing version number.
21402 If the Document specifies that a particular numbered version of this
21403 License ``or any later version'' applies to it, you have the option of
21404 following the terms and conditions either of that specified version or
21405 of any later version that has been published (not as a draft) by the
21406 Free Software Foundation. If the Document does not specify a version
21407 number of this License, you may choose any version ever published (not
21408 as a draft) by the Free Software Foundation.
21409 @end enumerate
21410
21411 @node Index, About the Author, GNU Free Documentation License, Top
21412 @comment node-name, next, previous, up
21413 @unnumbered Index
21414
21415 @ignore
21416 MENU ENTRY: NODE NAME.
21417 @end ignore
21418
21419 @printindex cp
21420
21421 @iftex
21422 @c Place biographical information on right-hand (verso) page
21423
21424 @tex
21425 \ifodd\pageno
21426 \par\vfill\supereject
21427 \global\evenheadline={\hfil} \global\evenfootline={\hfil}
21428 \global\oddheadline={\hfil} \global\oddfootline={\hfil}
21429 \page\hbox{}\page
21430 \else
21431 \par\vfill\supereject
21432 \par\vfill\supereject
21433 \global\evenheadline={\hfil} \global\evenfootline={\hfil}
21434 \global\oddheadline={\hfil} \global\oddfootline={\hfil}
21435 \page\hbox{}\page
21436 \page\hbox{}\page
21437 \fi
21438 @end tex
21439
21440 @page
21441 @w{ }
21442
21443 @c ================ Biographical information ================
21444
21445 @w{ }
21446 @sp 8
21447 @center About the Author
21448 @sp 1
21449 @end iftex
21450
21451 @ifnottex
21452 @node About the Author, , Index, Top
21453 @unnumbered About the Author
21454 @end ifnottex
21455
21456 @quotation
21457 Robert J. Chassell has worked with GNU Emacs since 1985. He writes
21458 and edits, teaches Emacs and Emacs Lisp, and speaks throughout the
21459 world on software freedom. Chassell was a founding Director and
21460 Treasurer of the Free Software Foundation, Inc. He is co-author of
21461 the @cite{Texinfo} manual, and has edited more than a dozen other
21462 books. He graduated from Cambridge University, in England. He has an
21463 abiding interest in social and economic history and flies his own
21464 airplane.
21465 @end quotation
21466
21467 @page
21468 @w{ }
21469
21470 @c Prevent page number on blank verso, so eject it first.
21471 @tex
21472 \par\vfill\supereject
21473 @end tex
21474
21475 @iftex
21476 @headings off
21477 @evenheading @thispage @| @| @thistitle
21478 @oddheading @| @| @thispage
21479 @end iftex
21480
21481 @bye