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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2001, 2002,
3 @c 2003, 2004, 2005 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Screen, User Input, Acknowledgments, Top
6 @chapter The Organization of the Screen
7 @cindex screen
8 @cindex parts of the screen
9 @c
10
11 On a text-only terminal, the Emacs display occupies the whole screen.
12 On the X Window System, Emacs creates its own X windows to use. We use
13 the term @dfn{frame} to mean an entire text-only screen or an entire X
14 window used by Emacs. Emacs uses both kinds of frames in the same way
15 to display your editing. Emacs normally starts out with just one frame,
16 but you can create additional frames if you wish. @xref{Frames}.
17
18 When you start Emacs, the entire frame except for the top and bottom
19 is devoted to the text you are editing. This area is called the
20 @dfn{window}. At the top there is normally a @dfn{menu bar} where you
21 can access a series of menus; then there may be a @dfn{tool bar}, a
22 row of icons that perform editing commands if you click on them.
23 Below this, the window begins. The last line is a special @dfn{echo
24 area} or @dfn{minibuffer window}, where prompts appear and where you
25 enter information when Emacs asks for it. See below for more
26 information about these special lines.
27
28 You can subdivide the large text window horizontally or vertically
29 into multiple text windows, each of which can be used for a different
30 file (@pxref{Windows}). In this manual, the word ``window'' always
31 refers to the subdivisions of a frame within Emacs.
32
33 At any time, one window is the @dfn{selected window}. On graphical
34 terminals, the selected window normally shows a more prominent cursor
35 (solid and blinking) while other windows show a weaker cursor (such as
36 a hollow box). On text terminals, which have just one cursor, that cursor
37 appears in the selected window.
38
39 Most Emacs commands implicitly apply to the text in the selected
40 window (though mouse commands generally operate on whatever window you
41 click them in, whether selected or not). The other windows display
42 text for reference only, unless/until you select them. If you use
43 multiple frames under the X Window System, then giving the input focus
44 to a particular frame selects a window in that frame.
45
46 Each window's last line is a @dfn{mode line}, which describes what
47 is going on in that window. It appears in different color and/or a
48 ``3D'' box, if the terminal supports that; its contents normally begin
49 with @w{@samp{--:-- @ *scratch*}} when Emacs starts. The mode line
50 displays status information such as what buffer is being displayed
51 above it in the window, what major and minor modes are in use, and
52 whether the buffer contains unsaved changes.
53
54 @menu
55 * Point:: The place in the text where editing commands operate.
56 * Echo Area:: Short messages appear at the bottom of the screen.
57 * Mode Line:: Interpreting the mode line.
58 * Menu Bar:: How to use the menu bar.
59 @end menu
60
61 @node Point
62 @section Point
63 @cindex point
64 @cindex cursor
65
66 Within Emacs, the active cursor shows the location at which
67 editing commands will take effect. This location is called @dfn{point}.
68 Many Emacs commands move point through the text, so that you can edit at
69 different places in it. You can also place point by clicking mouse
70 button 1.
71
72 While the cursor appears to point @emph{at} a character, you should
73 think of point as @emph{between} two characters; it points @emph{before}
74 the character that appears under the cursor. For example, if your text
75 looks like @samp{frob} with the cursor over the @samp{b}, then point is
76 between the @samp{o} and the @samp{b}. If you insert the character
77 @samp{!} at that position, the result is @samp{fro!b}, with point
78 between the @samp{!} and the @samp{b}. Thus, the cursor remains over
79 the @samp{b}, as before.
80
81 Sometimes people speak of ``the cursor'' when they mean ``point,'' or
82 speak of commands that move point as ``cursor motion'' commands.
83
84 If you are editing several files in Emacs, each in its own buffer,
85 each buffer has its own point location. A buffer that is not
86 currently displayed remembers its point location in case you display
87 it again later. When Emacs displays multiple windows, each window has
88 its own point location. If the same buffer appears in more than one
89 window, each window has its own position for point in that buffer, and
90 (when possible) its own cursor.
91
92 A text-only terminal has just one cursor, so Emacs puts it
93 in the selected window. The other windows do not show a cursor, even
94 though they do have a location of point. When Emacs updates the
95 screen on a text-only terminal, it has to put the cursor temporarily
96 at the place the output goes. This doesn't mean point is there,
97 though. Once display updating finishes, Emacs puts the cursor where
98 point is.
99
100 On graphical terminals, Emacs shows a cursor in each window; the
101 selected window's cursor is solid and blinking, and the other cursors
102 are just hollow. Thus, the most prominent cursor always shows you the
103 selected window, on all kinds of terminals.
104
105 @xref{Cursor Display}, for customizable variables that control display
106 of the cursor or cursors.
107
108 The term ``point'' comes from the character @samp{.}, which was the
109 command in TECO (the language in which the original Emacs was written)
110 for accessing the value now called ``point.''
111
112 @node Echo Area
113 @section The Echo Area
114 @cindex echo area
115 @c
116
117 The line at the bottom of the frame (below the mode line) is the
118 @dfn{echo area}. It is used to display small amounts of text for
119 various purposes.
120
121 @dfn{Echoing} means displaying the characters that you type. At the
122 command line, the operating system normally echoes all your input.
123 Emacs handles echoing differently.
124
125 Single-character commands do not echo in Emacs, and multi-character
126 commands echo only if you pause while typing them. As soon as you pause
127 for more than a second in the middle of a command, Emacs echoes all the
128 characters of the command so far. This is to @dfn{prompt} you for the
129 rest of the command. Once echoing has started, the rest of the command
130 echoes immediately as you type it. This behavior is designed to give
131 confident users fast response, while giving hesitant users maximum
132 feedback. You can change this behavior by setting a variable
133 (@pxref{Display Custom}).
134
135 @cindex error message in the echo area
136 If a command cannot be executed, it may display an @dfn{error message}
137 in the echo area. Error messages are accompanied by beeping or by
138 flashing the screen. The error also discards any input you have typed
139 ahead.
140
141 Some commands display informative messages in the echo area. These
142 messages look much like error messages, but they are not announced
143 with a beep and do not throw away input. Sometimes the message tells
144 you what the command has done, when this is not obvious from looking
145 at the text being edited. Sometimes the sole purpose of a command is
146 to show you a message giving you specific information---for example,
147 @kbd{C-x =} (hold down @key{CTRL} and type @kbd{x}, then let go of
148 @key{CTRL} and type @kbd{=}) displays a message describing the
149 character position of point in the text and its current column in the
150 window. Commands that take a long time often display messages ending
151 in @samp{...} while they are working, and add @samp{done} at the end
152 when they are finished.
153
154 @cindex @samp{*Messages*} buffer
155 @cindex saved echo area messages
156 @cindex messages saved from echo area
157 Echo-area informative messages are saved in an editor buffer named
158 @samp{*Messages*}. (We have not explained buffers yet; see
159 @ref{Buffers}, for more information about them.) If you miss a message
160 that appears briefly on the screen, you can switch to the
161 @samp{*Messages*} buffer to see it again. (Successive progress messages
162 are often collapsed into one in that buffer.)
163
164 @vindex message-log-max
165 The size of @samp{*Messages*} is limited to a certain number of lines.
166 The variable @code{message-log-max} specifies how many lines. Once the
167 buffer has that many lines, each line added at the end deletes one line
168 from the beginning. @xref{Variables}, for how to set variables such as
169 @code{message-log-max}.
170
171 The echo area is also used to display the @dfn{minibuffer}, a window that
172 is used for reading arguments to commands, such as the name of a file to be
173 edited. When the minibuffer is in use, the echo area begins with a prompt
174 string that usually ends with a colon; also, the cursor appears in that line
175 because it is the selected window. You can always get out of the
176 minibuffer by typing @kbd{C-g}. @xref{Minibuffer}.
177
178 @node Mode Line
179 @section The Mode Line
180 @cindex mode line
181 @cindex top level
182 @c
183
184 Each text window's last line is a @dfn{mode line}, which describes
185 what is going on in that window. When there is only one text window,
186 the mode line appears right above the echo area; it is the
187 next-to-last line in the frame. The mode line starts and ends with
188 dashes. On a text-mode display, the mode line is in inverse video if
189 the terminal supports that; on a graphics display, the mode line has a
190 3D box appearance to help it stand out. The mode line of the
191 selected window has a slightly different appearance than those of
192 other windows; see @ref{Optional Mode Line}, for more about this.
193
194 Normally, the mode line looks like this:
195
196 @example
197 -@var{cs}:@var{ch} @var{buf} @var{pos} @var{line} (@var{major} @var{minor})------
198 @end example
199
200 @noindent
201 This gives information about the buffer being displayed in the window: the
202 buffer's name, what major and minor modes are in use, whether the buffer's
203 text has been changed, and how far down the buffer you are currently
204 looking.
205
206 @var{ch} contains two stars @samp{**} if the text in the buffer has
207 been edited (the buffer is ``modified''), or @samp{--} if the buffer has
208 not been edited. For a read-only buffer, it is @samp{%*} if the buffer
209 is modified, and @samp{%%} otherwise.
210
211 @var{buf} is the name of the window's @dfn{buffer}. In most cases
212 this is the same as the name of a file you are editing. @xref{Buffers}.
213
214 The buffer displayed in the selected window (the window that the
215 cursor is in) is also Emacs's current buffer, the one that editing
216 takes place in. When we speak of what some command does to ``the
217 buffer,'' we are talking about the current buffer.
218
219 @var{pos} tells you whether there is additional text above the top of
220 the window, or below the bottom. If your buffer is small and it is all
221 visible in the window, @var{pos} is @samp{All}. Otherwise, it is
222 @samp{Top} if you are looking at the beginning of the buffer, @samp{Bot}
223 if you are looking at the end of the buffer, or @samp{@var{nn}%}, where
224 @var{nn} is the percentage of the buffer above the top of the window.
225 With Size Indication mode, you can display the size of the buffer as
226 well. @xref{Optional Mode Line}.
227
228 @var{line} is @samp{L} followed by the current line number of point.
229 This is present when Line Number mode is enabled (which it normally is).
230 You can optionally display the current column number too, by turning on
231 Column Number mode (which is not enabled by default because it is
232 somewhat slower). @xref{Optional Mode Line}.
233
234 @var{major} is the name of the @dfn{major mode} in effect in the
235 buffer. At any time, each buffer is in one and only one of the possible
236 major modes. The major modes available include Fundamental mode (the
237 least specialized), Text mode, Lisp mode, C mode, Texinfo mode, and many
238 others. @xref{Major Modes}, for details of how the modes differ and how
239 to select one.@refill
240
241 Some major modes display additional information after the major mode
242 name. For example, Rmail buffers display the current message number and
243 the total number of messages. Compilation buffers and Shell buffers
244 display the status of the subprocess.
245
246 @var{minor} is a list of some of the @dfn{minor modes} that are turned
247 on at the moment in the window's chosen buffer. For example,
248 @samp{Fill} means that Auto Fill mode is on. @samp{Abbrev} means that
249 Word Abbrev mode is on. @samp{Ovwrt} means that Overwrite mode is on.
250 @xref{Minor Modes}, for more information. @samp{Narrow} means that the
251 buffer being displayed has editing restricted to only a portion of its
252 text. This is not really a minor mode, but is like one.
253 @xref{Narrowing}. @samp{Def} means that a keyboard macro is being
254 defined. @xref{Keyboard Macros}.
255
256 In addition, if Emacs is currently inside a recursive editing level,
257 square brackets (@samp{[@dots{}]}) appear around the parentheses that
258 surround the modes. If Emacs is in one recursive editing level within
259 another, double square brackets appear, and so on. Since recursive
260 editing levels affect Emacs globally, not just one buffer, the square
261 brackets appear in every window's mode line or not in any of them.
262 @xref{Recursive Edit}.@refill
263
264 Non-windowing terminals can only show a single Emacs frame at a time
265 (@pxref{Frames}). On such terminals, the mode line displays the name of
266 the selected frame, after @var{ch}. The initial frame's name is
267 @samp{F1}.
268
269 @var{cs} states the coding system used for the file you are editing.
270 A dash indicates the default state of affairs: no code conversion,
271 except for end-of-line translation if the file contents call for that.
272 @samp{=} means no conversion whatsoever. Nontrivial code conversions
273 are represented by various letters---for example, @samp{1} refers to ISO
274 Latin-1. @xref{Coding Systems}, for more information. If you are using
275 an input method, a string of the form @samp{@var{i}>} is added to the
276 beginning of @var{cs}; @var{i} identifies the input method. (Some input
277 methods show @samp{+} or @samp{@@} instead of @samp{>}.) @xref{Input
278 Methods}.
279
280 When you are using a character-only terminal (not a window system),
281 @var{cs} uses three characters to describe, respectively, the coding
282 system for keyboard input, the coding system for terminal output, and
283 the coding system used for the file you are editing.
284
285 When multibyte characters are not enabled, @var{cs} does not appear at
286 all. @xref{Enabling Multibyte}.
287
288 @cindex end-of-line conversion, mode-line indication
289 The colon after @var{cs} can change to another string in certain
290 circumstances. Emacs uses newline characters to separate lines in the buffer.
291 Some files use different conventions for separating lines: either
292 carriage-return linefeed (the MS-DOS convention) or just carriage-return
293 (the Macintosh convention). If the buffer's file uses carriage-return
294 linefeed, the colon changes to either a backslash (@samp{\}) or
295 @samp{(DOS)}, depending on the operating system. If the file uses just
296 carriage-return, the colon indicator changes to either a forward slash
297 (@samp{/}) or @samp{(Mac)}. On some systems, Emacs displays
298 @samp{(Unix)} instead of the colon even for files that use newline to
299 separate lines.
300
301 @vindex eol-mnemonic-unix
302 @vindex eol-mnemonic-dos
303 @vindex eol-mnemonic-mac
304 @vindex eol-mnemonic-undecided
305 You can customize the mode line display for each of the end-of-line
306 formats by setting each of the variables @code{eol-mnemonic-unix},
307 @code{eol-mnemonic-dos}, @code{eol-mnemonic-mac}, and
308 @code{eol-mnemonic-undecided} to any string you find appropriate.
309 @xref{Variables}, for an explanation of how to set variables.
310
311 @xref{Optional Mode Line}, for features that add other handy
312 information to the mode line, such as the size of the buffer, the
313 current column number of point, the current time, and whether new mail
314 for you has arrived.
315
316 The mode line is mouse-sensitive; when you move the mouse across
317 various parts of it, Emacs displays help text to say what a click in
318 that place will do. @xref{Mode Line Mouse}.
319
320 @node Menu Bar
321 @section The Menu Bar
322 @cindex menu bar
323
324 Each Emacs frame normally has a @dfn{menu bar} at the top which you
325 can use to perform certain common operations. There's no need to list
326 them here, as you can more easily see for yourself.
327
328 @kindex M-`
329 @kindex F10
330 @findex tmm-menubar
331 When you are using a window system, you can use the mouse to choose a
332 command from the menu bar. An arrow pointing right, after the menu
333 item, indicates that the item leads to a subsidiary menu; @samp{...} at
334 the end means that the command will read arguments (further input from you)
335 before it actually does anything.
336
337 To view the full command name and documentation for a menu item, type
338 @kbd{C-h k}, and then select the menu bar with the mouse in the usual
339 way (@pxref{Key Help}).
340
341 On text-only terminals with no mouse, you can use the menu bar by
342 typing @kbd{M-`} or @key{F10} (these run the command
343 @code{tmm-menubar}). This command enters a mode in which you can select
344 a menu item from the keyboard. A provisional choice appears in the echo
345 area. You can use the up and down arrow keys to move through the
346 menu to different choices. When you have found the choice you want,
347 type @key{RET} to select it.
348
349 Each menu item also has an assigned letter or digit which designates
350 that item; it is usually the initial of some word in the item's name.
351 This letter or digit is separated from the item name by @samp{=>}. You
352 can type the item's letter or digit to select the item.
353
354 Some of the commands in the menu bar have ordinary key bindings as
355 well; if so, the menu lists one equivalent key binding in parentheses
356 after the item itself.
357
358 @ignore
359 arch-tag: 104ba40e-d972-4866-a542-a98be94bdf2f
360 @end ignore