]> code.delx.au - gnu-emacs/blob - src/w32term.c
Change defvar_int def and vars to use EMACS_INT instead of just int.
[gnu-emacs] / src / w32term.c
1 /* Implementation of GUI terminal on the Microsoft W32 API.
2 Copyright (C) 1989, 93, 94, 95, 96, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include "lisp.h"
27 #include "charset.h"
28 #include "blockinput.h"
29
30 #include "w32heap.h"
31 #include "w32term.h"
32 #include "w32bdf.h"
33 #include <shellapi.h>
34
35 #include "systty.h"
36 #include "systime.h"
37 #include "atimer.h"
38 #include "keymap.h"
39
40 #include <ctype.h>
41 #include <errno.h>
42 #include <setjmp.h>
43 #include <sys/stat.h>
44
45 #include "keyboard.h"
46 #include "frame.h"
47 #include "dispextern.h"
48 #include "fontset.h"
49 #include "termhooks.h"
50 #include "termopts.h"
51 #include "termchar.h"
52 #include "gnu.h"
53 #include "disptab.h"
54 #include "buffer.h"
55 #include "window.h"
56 #include "intervals.h"
57 #include "composite.h"
58 #include "coding.h"
59
60 #define abs(x) ((x) < 0 ? -(x) : (x))
61
62 #define BETWEEN(X, LOWER, UPPER) ((X) >= (LOWER) && (X) < (UPPER))
63
64 \f
65 /* Fringe bitmaps. */
66
67 enum fringe_bitmap_type
68 {
69 NO_FRINGE_BITMAP,
70 LEFT_TRUNCATION_BITMAP,
71 RIGHT_TRUNCATION_BITMAP,
72 OVERLAY_ARROW_BITMAP,
73 CONTINUED_LINE_BITMAP,
74 CONTINUATION_LINE_BITMAP,
75 ZV_LINE_BITMAP
76 };
77
78 /* Bitmaps are all unsigned short, as Windows requires bitmap data to
79 be Word aligned. For some reason they are horizontally reflected
80 compared to how they appear on X, so changes in xterm.c should be
81 reflected here. */
82
83 /* Bitmap drawn to indicate lines not displaying text if
84 `indicate-empty-lines' is non-nil. */
85
86 #define zv_width 8
87 #define zv_height 72
88 #define zv_period 3
89 static unsigned char zv_bits[] = {
90 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
91 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
92 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
93 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
94 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
95 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
96 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
97 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
98 static HBITMAP zv_bmp;
99
100 /* An arrow like this: `<-'. */
101
102 #define left_width 8
103 #define left_height 8
104 static unsigned short left_bits[] = {
105 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
106 static HBITMAP left_bmp;
107
108 /* Right truncation arrow bitmap `->'. */
109
110 #define right_width 8
111 #define right_height 8
112 static unsigned short right_bits[] = {
113 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
114 static HBITMAP right_bmp;
115
116 /* Marker for continued lines. */
117
118 #define continued_width 8
119 #define continued_height 8
120 static unsigned short continued_bits[] = {
121 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
122 static HBITMAP continued_bmp;
123
124 /* Marker for continuation lines. */
125
126 #define continuation_width 8
127 #define continuation_height 8
128 static unsigned short continuation_bits[] = {
129 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
130 static HBITMAP continuation_bmp;
131
132 /* Overlay arrow bitmap. */
133
134 #if 0
135 /* A bomb. */
136 #define ov_width 8
137 #define ov_height 8
138 static unsigned short ov_bits[] = {
139 0x0c, 0x10, 0x3c, 0x7e, 0x5e, 0x5e, 0x46, 0x3c};
140 #else
141 /* A triangular arrow. */
142 #define ov_width 8
143 #define ov_height 8
144 static unsigned short ov_bits[] = {
145 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
146 #endif
147 static HBITMAP ov_bmp;
148
149 extern Lisp_Object Qhelp_echo;
150
151 \f
152 /* Non-nil means Emacs uses toolkit scroll bars. */
153
154 Lisp_Object Vx_toolkit_scroll_bars;
155
156 /* If a string, w32_read_socket generates an event to display that string.
157 (The display is done in read_char.) */
158
159 static Lisp_Object help_echo;
160 static Lisp_Object help_echo_window;
161 static Lisp_Object help_echo_object;
162 static int help_echo_pos;
163
164 /* Temporary variable for w32_read_socket. */
165
166 static Lisp_Object previous_help_echo;
167
168 /* Non-zero means that a HELP_EVENT has been generated since Emacs
169 start. */
170
171 static int any_help_event_p;
172
173 /* Non-zero means autoselect window with the mouse cursor. */
174
175 int x_autoselect_window_p;
176
177 /* Non-zero means draw block and hollow cursor as wide as the glyph
178 under it. For example, if a block cursor is over a tab, it will be
179 drawn as wide as that tab on the display. */
180
181 int x_stretch_cursor_p;
182
183 /* Non-zero means make use of UNDERLINE_POSITION font properties. */
184
185 int x_use_underline_position_properties;
186
187 extern unsigned int msh_mousewheel;
188
189 extern void free_frame_menubar ();
190
191 extern int w32_codepage_for_font (char *fontname);
192
193 extern glyph_metric *w32_BDF_TextMetric(bdffont *fontp,
194 unsigned char *text, int dim);
195 extern Lisp_Object Vwindow_system;
196
197 #define x_any_window_to_frame x_window_to_frame
198 #define x_top_window_to_frame x_window_to_frame
199
200 \f
201 /* This is display since w32 does not support multiple ones. */
202 struct w32_display_info one_w32_display_info;
203 struct w32_display_info *x_display_list;
204
205 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
206 one for each element of w32_display_list and in the same order.
207 NAME is the name of the frame.
208 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
209 Lisp_Object w32_display_name_list;
210
211 /* Frame being updated by update_frame. This is declared in term.c.
212 This is set by update_begin and looked at by all the
213 w32 functions. It is zero while not inside an update.
214 In that case, the w32 functions assume that `SELECTED_FRAME ()'
215 is the frame to apply to. */
216 extern struct frame *updating_frame;
217
218 /* This is a frame waiting to be autoraised, within w32_read_socket. */
219 struct frame *pending_autoraise_frame;
220
221 /* Nominal cursor position -- where to draw output.
222 HPOS and VPOS are window relative glyph matrix coordinates.
223 X and Y are window relative pixel coordinates. */
224
225 struct cursor_pos output_cursor;
226
227 /* The handle of the frame that currently owns the system caret. */
228 HWND w32_system_caret_hwnd;
229 int w32_system_caret_height;
230 int w32_system_caret_x;
231 int w32_system_caret_y;
232 int w32_use_visible_system_caret;
233
234 /* Flag to enable Unicode output in case users wish to use programs
235 like Twinbridge on '95 rather than installed system level support
236 for Far East languages. */
237 int w32_enable_unicode_output;
238
239 DWORD dwWindowsThreadId = 0;
240 HANDLE hWindowsThread = NULL;
241 DWORD dwMainThreadId = 0;
242 HANDLE hMainThread = NULL;
243
244 #ifndef SIF_ALL
245 /* These definitions are new with Windows 95. */
246 #define SIF_RANGE 0x0001
247 #define SIF_PAGE 0x0002
248 #define SIF_POS 0x0004
249 #define SIF_DISABLENOSCROLL 0x0008
250 #define SIF_TRACKPOS 0x0010
251 #define SIF_ALL (SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS)
252
253 typedef struct tagSCROLLINFO
254 {
255 UINT cbSize;
256 UINT fMask;
257 int nMin;
258 int nMax;
259 UINT nPage;
260 int nPos;
261 int nTrackPos;
262 } SCROLLINFO, FAR *LPSCROLLINFO;
263 typedef SCROLLINFO CONST FAR *LPCSCROLLINFO;
264 #endif /* SIF_ALL */
265
266 /* Dynamic linking to new proportional scroll bar functions. */
267 int (PASCAL *pfnSetScrollInfo) (HWND hwnd, int fnBar, LPSCROLLINFO lpsi, BOOL fRedraw);
268 BOOL (PASCAL *pfnGetScrollInfo) (HWND hwnd, int fnBar, LPSCROLLINFO lpsi);
269
270 int vertical_scroll_bar_min_handle;
271 int vertical_scroll_bar_top_border;
272 int vertical_scroll_bar_bottom_border;
273
274 int last_scroll_bar_drag_pos;
275
276 /* Mouse movement. */
277
278 /* Where the mouse was last time we reported a mouse event. */
279
280 FRAME_PTR last_mouse_frame;
281 static RECT last_mouse_glyph;
282 static Lisp_Object last_mouse_press_frame;
283
284 Lisp_Object Vw32_num_mouse_buttons;
285
286 Lisp_Object Vw32_swap_mouse_buttons;
287
288 /* Control whether x_raise_frame also sets input focus. */
289 Lisp_Object Vw32_grab_focus_on_raise;
290
291 /* Control whether Caps Lock affects non-ascii characters. */
292 Lisp_Object Vw32_capslock_is_shiftlock;
293
294 /* Control whether right-alt and left-ctrl should be recognized as AltGr. */
295 Lisp_Object Vw32_recognize_altgr;
296
297 /* The scroll bar in which the last motion event occurred.
298
299 If the last motion event occurred in a scroll bar, we set this
300 so w32_mouse_position can know whether to report a scroll bar motion or
301 an ordinary motion.
302
303 If the last motion event didn't occur in a scroll bar, we set this
304 to Qnil, to tell w32_mouse_position to return an ordinary motion event. */
305 static Lisp_Object last_mouse_scroll_bar;
306 static int last_mouse_scroll_bar_pos;
307
308 /* This is a hack. We would really prefer that w32_mouse_position would
309 return the time associated with the position it returns, but there
310 doesn't seem to be any way to wrest the time-stamp from the server
311 along with the position query. So, we just keep track of the time
312 of the last movement we received, and return that in hopes that
313 it's somewhat accurate. */
314
315 static Time last_mouse_movement_time;
316
317 /* Incremented by w32_read_socket whenever it really tries to read
318 events. */
319
320 #ifdef __STDC__
321 static int volatile input_signal_count;
322 #else
323 static int input_signal_count;
324 #endif
325
326 extern Lisp_Object Vcommand_line_args, Vsystem_name;
327
328 extern Lisp_Object Qface, Qmouse_face;
329
330 #ifndef USE_CRT_DLL
331 extern int errno;
332 #endif
333
334 /* A mask of extra modifier bits to put into every keyboard char. */
335
336 extern EMACS_INT extra_keyboard_modifiers;
337
338 /* Enumeration for overriding/changing the face to use for drawing
339 glyphs in x_draw_glyphs. */
340
341 enum draw_glyphs_face
342 {
343 DRAW_NORMAL_TEXT,
344 DRAW_INVERSE_VIDEO,
345 DRAW_CURSOR,
346 DRAW_MOUSE_FACE,
347 DRAW_IMAGE_RAISED,
348 DRAW_IMAGE_SUNKEN
349 };
350
351 static void x_update_window_end P_ ((struct window *, int, int));
352 static void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
353 void w32_delete_display P_ ((struct w32_display_info *));
354 static int fast_find_position P_ ((struct window *, int, int *, int *,
355 int *, int *, Lisp_Object));
356 static int fast_find_string_pos P_ ((struct window *, int, Lisp_Object,
357 int *, int *, int *, int *, int));
358 static void set_output_cursor P_ ((struct cursor_pos *));
359 static struct glyph *x_y_to_hpos_vpos P_ ((struct window *, int, int,
360 int *, int *, int *, int));
361 static void note_mode_line_highlight P_ ((struct window *, int, int));
362 static void note_mouse_highlight P_ ((struct frame *, int, int));
363 static void note_tool_bar_highlight P_ ((struct frame *f, int, int));
364 static void w32_handle_tool_bar_click P_ ((struct frame *,
365 struct input_event *));
366 static void show_mouse_face P_ ((struct w32_display_info *,
367 enum draw_glyphs_face));
368 static int cursor_in_mouse_face_p P_ ((struct window *));
369 static int clear_mouse_face P_ ((struct w32_display_info *));
370
371 void x_lower_frame P_ ((struct frame *));
372 void x_scroll_bar_clear P_ ((struct frame *));
373 void x_wm_set_size_hint P_ ((struct frame *, long, int));
374 void x_raise_frame P_ ((struct frame *));
375 void x_set_window_size P_ ((struct frame *, int, int, int));
376 void x_wm_set_window_state P_ ((struct frame *, int));
377 void x_wm_set_icon_pixmap P_ ((struct frame *, int));
378 void w32_initialize P_ ((void));
379 static void x_font_min_bounds P_ ((XFontStruct *, int *, int *));
380 int x_compute_min_glyph_bounds P_ ((struct frame *));
381 static void x_draw_phys_cursor_glyph P_ ((struct window *,
382 struct glyph_row *,
383 enum draw_glyphs_face));
384 static void x_update_end P_ ((struct frame *));
385 static void w32_frame_up_to_date P_ ((struct frame *));
386 static void w32_set_terminal_modes P_ ((void));
387 static void w32_reset_terminal_modes P_ ((void));
388 static void w32_cursor_to P_ ((int, int, int, int));
389 static void x_write_glyphs P_ ((struct glyph *, int));
390 static void x_clear_end_of_line P_ ((int));
391 static void x_clear_frame P_ ((void));
392 static void x_clear_cursor P_ ((struct window *));
393 static void frame_highlight P_ ((struct frame *));
394 static void frame_unhighlight P_ ((struct frame *));
395 static void x_new_focus_frame P_ ((struct w32_display_info *,
396 struct frame *));
397 static void w32_frame_rehighlight P_ ((struct frame *));
398 static void x_frame_rehighlight P_ ((struct w32_display_info *));
399 static void x_draw_hollow_cursor P_ ((struct window *, struct glyph_row *));
400 static void x_draw_bar_cursor P_ ((struct window *, struct glyph_row *, int));
401 static void expose_frame P_ ((struct frame *, int, int, int, int));
402 static int expose_window_tree P_ ((struct window *, RECT *));
403 static int expose_window P_ ((struct window *, RECT *));
404 static void expose_area P_ ((struct window *, struct glyph_row *,
405 RECT *, enum glyph_row_area));
406 static int expose_line P_ ((struct window *, struct glyph_row *,
407 RECT *));
408 void x_update_cursor P_ ((struct frame *, int));
409 static void x_update_cursor_in_window_tree P_ ((struct window *, int));
410 static void x_update_window_cursor P_ ((struct window *, int));
411 static void x_erase_phys_cursor P_ ((struct window *));
412 void x_display_cursor P_ ((struct window *w, int, int, int, int, int));
413 void x_display_and_set_cursor P_ ((struct window *, int, int, int, int, int));
414 static void w32_draw_fringe_bitmap P_ ((struct window *, HDC hdc,
415 struct glyph_row *,
416 enum fringe_bitmap_type, int left_p));
417 static void w32_clip_to_row P_ ((struct window *, struct glyph_row *,
418 HDC, int));
419 static int x_phys_cursor_in_rect_p P_ ((struct window *, RECT *));
420 static void x_draw_row_fringe_bitmaps P_ ((struct window *,
421 struct glyph_row *));
422 static void notice_overwritten_cursor P_ ((struct window *,
423 enum glyph_row_area,
424 int, int, int, int));
425
426 static Lisp_Object Qvendor_specific_keysyms;
427
428 \f
429 /***********************************************************************
430 Debugging
431 ***********************************************************************/
432
433 #if 0
434
435 /* This is a function useful for recording debugging information about
436 the sequence of occurrences in this file. */
437
438 struct record
439 {
440 char *locus;
441 int type;
442 };
443
444 struct record event_record[100];
445
446 int event_record_index;
447
448 record_event (locus, type)
449 char *locus;
450 int type;
451 {
452 if (event_record_index == sizeof (event_record) / sizeof (struct record))
453 event_record_index = 0;
454
455 event_record[event_record_index].locus = locus;
456 event_record[event_record_index].type = type;
457 event_record_index++;
458 }
459
460 #endif /* 0 */
461 \f
462
463 void XChangeGC (void * ignore, XGCValues* gc, unsigned long mask,
464 XGCValues *xgcv)
465 {
466 if (mask & GCForeground)
467 gc->foreground = xgcv->foreground;
468 if (mask & GCBackground)
469 gc->background = xgcv->background;
470 if (mask & GCFont)
471 gc->font = xgcv->font;
472 }
473
474 XGCValues *XCreateGC (void * ignore, Window window, unsigned long mask,
475 XGCValues *xgcv)
476 {
477 XGCValues *gc = (XGCValues *) xmalloc (sizeof (XGCValues));
478 bzero (gc, sizeof (XGCValues));
479
480 XChangeGC (ignore, gc, mask, xgcv);
481
482 return gc;
483 }
484
485 void XGetGCValues (void* ignore, XGCValues *gc,
486 unsigned long mask, XGCValues *xgcv)
487 {
488 XChangeGC (ignore, xgcv, mask, gc);
489 }
490
491 static void
492 w32_set_clip_rectangle (HDC hdc, RECT *rect)
493 {
494 if (rect)
495 {
496 HRGN clip_region = CreateRectRgnIndirect (rect);
497 SelectClipRgn (hdc, clip_region);
498 DeleteObject (clip_region);
499 }
500 else
501 SelectClipRgn (hdc, NULL);
502 }
503
504
505 /* Draw a hollow rectangle at the specified position. */
506 void
507 w32_draw_rectangle (HDC hdc, XGCValues *gc, int x, int y,
508 int width, int height)
509 {
510 HBRUSH hb, oldhb;
511 HPEN hp, oldhp;
512
513 hb = CreateSolidBrush (gc->background);
514 hp = CreatePen (PS_SOLID, 0, gc->foreground);
515 oldhb = SelectObject (hdc, hb);
516 oldhp = SelectObject (hdc, hp);
517
518 Rectangle (hdc, x, y, x + width, y + height);
519
520 SelectObject (hdc, oldhb);
521 SelectObject (hdc, oldhp);
522 DeleteObject (hb);
523 DeleteObject (hp);
524 }
525
526 /* Draw a filled rectangle at the specified position. */
527 void
528 w32_fill_rect (f, hdc, pix, lprect)
529 FRAME_PTR f;
530 HDC hdc;
531 COLORREF pix;
532 RECT * lprect;
533 {
534 HBRUSH hb;
535
536 hb = CreateSolidBrush (pix);
537 FillRect (hdc, lprect, hb);
538 DeleteObject (hb);
539 }
540
541 void
542 w32_clear_window (f)
543 FRAME_PTR f;
544 {
545 RECT rect;
546 HDC hdc = get_frame_dc (f);
547
548 /* Under certain conditions, this can be called at startup with
549 a console frame pointer before the GUI frame is created. An HDC
550 of 0 indicates this. */
551 if (hdc)
552 {
553 GetClientRect (FRAME_W32_WINDOW (f), &rect);
554 w32_clear_rect (f, hdc, &rect);
555 }
556
557 release_frame_dc (f, hdc);
558 }
559
560 \f
561 /***********************************************************************
562 Starting and ending an update
563 ***********************************************************************/
564
565 /* Start an update of frame F. This function is installed as a hook
566 for update_begin, i.e. it is called when update_begin is called.
567 This function is called prior to calls to x_update_window_begin for
568 each window being updated. */
569
570 static void
571 x_update_begin (f)
572 struct frame *f;
573 {
574 struct w32_display_info *display_info = FRAME_W32_DISPLAY_INFO (f);
575
576 if (! FRAME_W32_P (f))
577 return;
578
579 /* Regenerate display palette before drawing if list of requested
580 colors has changed. */
581 if (display_info->regen_palette)
582 {
583 w32_regenerate_palette (f);
584 display_info->regen_palette = FALSE;
585 }
586 }
587
588
589 /* Start update of window W. Set the global variable updated_window
590 to the window being updated and set output_cursor to the cursor
591 position of W. */
592
593 static void
594 x_update_window_begin (w)
595 struct window *w;
596 {
597 struct frame *f = XFRAME (WINDOW_FRAME (w));
598 struct w32_display_info *display_info = FRAME_W32_DISPLAY_INFO (f);
599
600 /* Hide the system caret during an update. */
601 if (w32_use_visible_system_caret)
602 SendMessage (w32_system_caret_hwnd, WM_EMACS_HIDE_CARET, 0, 0);
603
604 updated_window = w;
605 set_output_cursor (&w->cursor);
606
607 BLOCK_INPUT;
608
609 if (f == display_info->mouse_face_mouse_frame)
610 {
611 /* Don't do highlighting for mouse motion during the update. */
612 display_info->mouse_face_defer = 1;
613
614 /* If F needs to be redrawn, simply forget about any prior mouse
615 highlighting. */
616 if (FRAME_GARBAGED_P (f))
617 display_info->mouse_face_window = Qnil;
618
619 #if 0 /* Rows in a current matrix containing glyphs in mouse-face have
620 their mouse_face_p flag set, which means that they are always
621 unequal to rows in a desired matrix which never have that
622 flag set. So, rows containing mouse-face glyphs are never
623 scrolled, and we don't have to switch the mouse highlight off
624 here to prevent it from being scrolled. */
625
626 /* Can we tell that this update does not affect the window
627 where the mouse highlight is? If so, no need to turn off.
628 Likewise, don't do anything if the frame is garbaged;
629 in that case, the frame's current matrix that we would use
630 is all wrong, and we will redisplay that line anyway. */
631 if (!NILP (display_info->mouse_face_window)
632 && w == XWINDOW (display_info->mouse_face_window))
633 {
634 int i;
635
636 for (i = 0; i < w->desired_matrix->nrows; ++i)
637 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i))
638 break;
639
640 if (i < w->desired_matrix->nrows)
641 clear_mouse_face (display_info);
642 }
643 #endif /* 0 */
644 }
645
646 UNBLOCK_INPUT;
647 }
648
649
650 /* Draw a vertical window border to the right of window W if W doesn't
651 have vertical scroll bars. */
652
653 static void
654 x_draw_vertical_border (w)
655 struct window *w;
656 {
657 struct frame *f = XFRAME (WINDOW_FRAME (w));
658
659 /* Redraw borders between horizontally adjacent windows. Don't
660 do it for frames with vertical scroll bars because either the
661 right scroll bar of a window, or the left scroll bar of its
662 neighbor will suffice as a border. */
663 if (!WINDOW_RIGHTMOST_P (w)
664 && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
665 {
666 RECT r;
667 HDC hdc;
668
669 window_box_edges (w, -1, (int *) &r.left, (int *) &r.top,
670 (int *) &r.right, (int *) &r.bottom);
671 r.left = r.right + FRAME_X_RIGHT_FRINGE_WIDTH (f);
672 r.right = r.left + 1;
673 r.bottom -= 1;
674
675 hdc = get_frame_dc (f);
676 w32_fill_rect (f, hdc, FRAME_FOREGROUND_PIXEL (f), &r);
677 release_frame_dc (f, hdc);
678 }
679 }
680
681
682 /* End update of window W (which is equal to updated_window).
683
684 Draw vertical borders between horizontally adjacent windows, and
685 display W's cursor if CURSOR_ON_P is non-zero.
686
687 MOUSE_FACE_OVERWRITTEN_P non-zero means that some row containing
688 glyphs in mouse-face were overwritten. In that case we have to
689 make sure that the mouse-highlight is properly redrawn.
690
691 W may be a menu bar pseudo-window in case we don't have X toolkit
692 support. Such windows don't have a cursor, so don't display it
693 here. */
694
695 static void
696 x_update_window_end (w, cursor_on_p, mouse_face_overwritten_p)
697 struct window *w;
698 int cursor_on_p, mouse_face_overwritten_p;
699 {
700 struct w32_display_info *dpyinfo
701 = FRAME_W32_DISPLAY_INFO (XFRAME (w->frame));
702
703 if (!w->pseudo_window_p)
704 {
705 BLOCK_INPUT;
706
707 if (cursor_on_p)
708 x_display_and_set_cursor (w, 1, output_cursor.hpos,
709 output_cursor.vpos,
710 output_cursor.x, output_cursor.y);
711
712 x_draw_vertical_border (w);
713 UNBLOCK_INPUT;
714 }
715
716 /* If a row with mouse-face was overwritten, arrange for
717 XTframe_up_to_date to redisplay the mouse highlight. */
718 if (mouse_face_overwritten_p)
719 {
720 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
721 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
722 dpyinfo->mouse_face_window = Qnil;
723 }
724
725 /* Unhide the caret. This won't actually show the cursor, unless it
726 was visible before the corresponding call to HideCaret in
727 x_update_window_begin. */
728 if (w32_use_visible_system_caret)
729 SendMessage (w32_system_caret_hwnd, WM_EMACS_SHOW_CARET, 0, 0);
730
731 updated_window = NULL;
732 }
733
734
735 /* End update of frame F. This function is installed as a hook in
736 update_end. */
737
738 static void
739 x_update_end (f)
740 struct frame *f;
741 {
742 if (! FRAME_W32_P (f))
743 return;
744
745 /* Mouse highlight may be displayed again. */
746 FRAME_W32_DISPLAY_INFO (f)->mouse_face_defer = 0;
747 }
748
749
750 /* This function is called from various places in xdisp.c whenever a
751 complete update has been performed. The global variable
752 updated_window is not available here. */
753
754 static void
755 w32_frame_up_to_date (f)
756 struct frame *f;
757 {
758 if (FRAME_W32_P (f))
759 {
760 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
761 if (dpyinfo->mouse_face_deferred_gc
762 || f == dpyinfo->mouse_face_mouse_frame)
763 {
764 BLOCK_INPUT;
765 if (dpyinfo->mouse_face_mouse_frame)
766 note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
767 dpyinfo->mouse_face_mouse_x,
768 dpyinfo->mouse_face_mouse_y);
769 dpyinfo->mouse_face_deferred_gc = 0;
770 UNBLOCK_INPUT;
771 }
772 }
773 }
774
775
776 /* Draw truncation mark bitmaps, continuation mark bitmaps, overlay
777 arrow bitmaps, or clear the fringes if no bitmaps are required
778 before DESIRED_ROW is made current. The window being updated is
779 found in updated_window. This function is called from
780 update_window_line only if it is known that there are differences
781 between bitmaps to be drawn between current row and DESIRED_ROW. */
782
783 static void
784 x_after_update_window_line (desired_row)
785 struct glyph_row *desired_row;
786 {
787 struct window *w = updated_window;
788 struct frame *f;
789 int width, height;
790
791 xassert (w);
792
793 if (!desired_row->mode_line_p && !w->pseudo_window_p)
794 {
795 BLOCK_INPUT;
796 x_draw_row_fringe_bitmaps (w, desired_row);
797 UNBLOCK_INPUT;
798 }
799
800 /* When a window has disappeared, make sure that no rest of
801 full-width rows stays visible in the internal border. Could
802 check here if updated_window is the leftmost/rightmost window,
803 but I guess it's not worth doing since vertically split windows
804 are almost never used, internal border is rarely set, and the
805 overhead is very small. */
806 if (windows_or_buffers_changed
807 && desired_row->full_width_p
808 && (f = XFRAME (w->frame),
809 width = FRAME_INTERNAL_BORDER_WIDTH (f),
810 width != 0)
811 && (height = desired_row->visible_height,
812 height > 0))
813 {
814 int y = WINDOW_TO_FRAME_PIXEL_Y (w, max (0, desired_row->y));
815 /* Internal border is drawn below the tool bar. */
816 if (WINDOWP (f->tool_bar_window)
817 && w == XWINDOW (f->tool_bar_window))
818 y -= width;
819
820 BLOCK_INPUT;
821 {
822 HDC hdc = get_frame_dc (f);
823 w32_clear_area (f, hdc, 0, y, width, height);
824 w32_clear_area (f, hdc, f->output_data.w32->pixel_width - width,
825 y, width, height);
826 release_frame_dc (f, hdc);
827 }
828 UNBLOCK_INPUT;
829 }
830 }
831
832
833 /* Draw the bitmap WHICH in one of the left or right fringes of
834 window W. ROW is the glyph row for which to display the bitmap; it
835 determines the vertical position at which the bitmap has to be
836 drawn. */
837
838 static void
839 w32_draw_fringe_bitmap (w, hdc, row, which, left_p)
840 struct window *w;
841 HDC hdc;
842 struct glyph_row *row;
843 enum fringe_bitmap_type which;
844 int left_p;
845 {
846 struct frame *f = XFRAME (WINDOW_FRAME (w));
847 Window window = FRAME_W32_WINDOW (f);
848 HDC compat_hdc;
849 int x, y, wd, h, dy;
850 int b1, b2;
851 HBITMAP pixmap;
852 HANDLE horig_obj;
853 struct face *face;
854
855 /* Must clip because of partially visible lines. */
856 w32_clip_to_row (w, row, hdc, 1);
857
858 /* Convert row to frame coordinates. */
859 y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
860
861 switch (which)
862 {
863 case NO_FRINGE_BITMAP:
864 wd = 0;
865 h = 0;
866 break;
867
868 case LEFT_TRUNCATION_BITMAP:
869 wd = left_width;
870 h = left_height;
871 pixmap = left_bmp;
872 break;
873
874 case OVERLAY_ARROW_BITMAP:
875 wd = ov_width;
876 h = ov_height;
877 pixmap = ov_bmp;
878 break;
879
880 case RIGHT_TRUNCATION_BITMAP:
881 wd = right_width;
882 h = right_height;
883 pixmap = right_bmp;
884 break;
885
886 case CONTINUED_LINE_BITMAP:
887 wd = continued_width;
888 h = continued_height;
889 pixmap = continued_bmp;
890 break;
891
892 case CONTINUATION_LINE_BITMAP:
893 wd = continuation_width;
894 h = continuation_height;
895 pixmap = continuation_bmp;
896 break;
897
898 case ZV_LINE_BITMAP:
899 wd = zv_width;
900 h = zv_height - (y % zv_period);
901 pixmap = zv_bmp;
902 break;
903
904 default:
905 abort ();
906 }
907
908 /* Clip bitmap if too high. */
909 if (h > row->height)
910 h = row->height;
911
912 /* Set dy to the offset in the row to start drawing the bitmap. */
913 dy = (row->height - h) / 2;
914
915 /* Draw the bitmap. */
916 face = FACE_FROM_ID (f, FRINGE_FACE_ID);
917 PREPARE_FACE_FOR_DISPLAY (f, face);
918
919 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
920 the fringe. */
921 b1 = -1;
922 if (left_p)
923 {
924 if (wd > FRAME_X_LEFT_FRINGE_WIDTH (f))
925 wd = FRAME_X_LEFT_FRINGE_WIDTH (f);
926 x = (WINDOW_TO_FRAME_PIXEL_X (w, 0)
927 - wd
928 - (FRAME_X_LEFT_FRINGE_WIDTH (f) - wd) / 2);
929 if (wd < FRAME_X_LEFT_FRINGE_WIDTH (f) || row->height > h)
930 {
931 /* If W has a vertical border to its left, don't draw over it. */
932 int border = ((XFASTINT (w->left) > 0
933 && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
934 ? 1 : 0);
935 b1 = (window_box_left (w, -1)
936 - FRAME_X_LEFT_FRINGE_WIDTH (f)
937 + border);
938 b2 = (FRAME_X_LEFT_FRINGE_WIDTH (f) - border);
939 }
940 }
941 else
942 {
943 if (wd > FRAME_X_RIGHT_FRINGE_WIDTH (f))
944 wd = FRAME_X_RIGHT_FRINGE_WIDTH (f);
945 x = (window_box_right (w, -1)
946 + (FRAME_X_RIGHT_FRINGE_WIDTH (f) - wd) / 2);
947 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
948 the fringe. */
949 if (wd < FRAME_X_RIGHT_FRINGE_WIDTH (f) || row->height > h)
950 {
951 b1 = window_box_right (w, -1);
952 b2 = FRAME_X_RIGHT_FRINGE_WIDTH (f);
953 }
954 }
955
956 if (b1 >= 0)
957 {
958 int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
959
960 w32_fill_area (f, hdc, face->background,
961 b1,
962 WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height,
963 row->y)),
964 b2,
965 row->visible_height);
966 }
967
968 if (which == NO_FRINGE_BITMAP)
969 return;
970
971 compat_hdc = CreateCompatibleDC (hdc);
972 SaveDC (hdc);
973
974 horig_obj = SelectObject (compat_hdc, pixmap);
975 SetTextColor (hdc, face->background);
976 SetBkColor (hdc, face->foreground);
977
978 BitBlt (hdc, x, y + dy, wd, h, compat_hdc, 0,
979 (which == ZV_LINE_BITMAP ? (row->y % zv_period) : 0),
980 SRCCOPY);
981
982 SelectObject (compat_hdc, horig_obj);
983 DeleteDC (compat_hdc);
984 RestoreDC (hdc, -1);
985 }
986
987
988 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
989 function with input blocked. */
990
991 static void
992 x_draw_row_fringe_bitmaps (w, row)
993 struct window *w;
994 struct glyph_row *row;
995 {
996 struct frame *f = XFRAME (w->frame);
997 enum fringe_bitmap_type bitmap;
998 HDC hdc;
999
1000 xassert (interrupt_input_blocked);
1001
1002 /* If row is completely invisible, because of vscrolling, we
1003 don't have to draw anything. */
1004 if (row->visible_height <= 0)
1005 return;
1006
1007 hdc = get_frame_dc (f);
1008
1009 if (FRAME_X_LEFT_FRINGE_WIDTH (f) != 0)
1010 {
1011 /* Decide which bitmap to draw in the left fringe. */
1012 if (row->overlay_arrow_p)
1013 bitmap = OVERLAY_ARROW_BITMAP;
1014 else if (row->truncated_on_left_p)
1015 bitmap = LEFT_TRUNCATION_BITMAP;
1016 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
1017 bitmap = CONTINUATION_LINE_BITMAP;
1018 else if (row->indicate_empty_line_p)
1019 bitmap = ZV_LINE_BITMAP;
1020 else
1021 bitmap = NO_FRINGE_BITMAP;
1022
1023 w32_draw_fringe_bitmap (w, hdc, row, bitmap, 1);
1024 }
1025
1026 if (FRAME_X_RIGHT_FRINGE_WIDTH (f) != 0)
1027 {
1028 /* Decide which bitmap to draw in the right fringe. */
1029 if (row->truncated_on_right_p)
1030 bitmap = RIGHT_TRUNCATION_BITMAP;
1031 else if (row->continued_p)
1032 bitmap = CONTINUED_LINE_BITMAP;
1033 else if (row->indicate_empty_line_p && FRAME_X_LEFT_FRINGE_WIDTH (f) == 0)
1034 bitmap = ZV_LINE_BITMAP;
1035 else
1036 bitmap = NO_FRINGE_BITMAP;
1037
1038 w32_draw_fringe_bitmap (w, hdc, row, bitmap, 0);
1039 }
1040
1041 release_frame_dc (f, hdc);
1042 }
1043
1044 \f
1045 /* This is called when starting Emacs and when restarting after
1046 suspend. When starting Emacs, no window is mapped. And nothing
1047 must be done to Emacs's own window if it is suspended (though that
1048 rarely happens). */
1049
1050 static void
1051 w32_set_terminal_modes (void)
1052 {
1053 }
1054
1055 /* This is called when exiting or suspending Emacs. Exiting will make
1056 the W32 windows go away, and suspending requires no action. */
1057
1058 static void
1059 w32_reset_terminal_modes (void)
1060 {
1061 }
1062
1063
1064 \f
1065 /***********************************************************************
1066 Output Cursor
1067 ***********************************************************************/
1068
1069 /* Set the global variable output_cursor to CURSOR. All cursor
1070 positions are relative to updated_window. */
1071
1072 static void
1073 set_output_cursor (cursor)
1074 struct cursor_pos *cursor;
1075 {
1076 output_cursor.hpos = cursor->hpos;
1077 output_cursor.vpos = cursor->vpos;
1078 output_cursor.x = cursor->x;
1079 output_cursor.y = cursor->y;
1080 }
1081
1082
1083 /* Set a nominal cursor position.
1084
1085 HPOS and VPOS are column/row positions in a window glyph matrix. X
1086 and Y are window text area relative pixel positions.
1087
1088 If this is done during an update, updated_window will contain the
1089 window that is being updated and the position is the future output
1090 cursor position for that window. If updated_window is null, use
1091 selected_window and display the cursor at the given position. */
1092
1093 static void
1094 w32_cursor_to (vpos, hpos, y, x)
1095 int vpos, hpos, y, x;
1096 {
1097 struct window *w;
1098
1099 /* If updated_window is not set, work on selected_window. */
1100 if (updated_window)
1101 w = updated_window;
1102 else
1103 w = XWINDOW (selected_window);
1104
1105 /* Set the output cursor. */
1106 output_cursor.hpos = hpos;
1107 output_cursor.vpos = vpos;
1108 output_cursor.x = x;
1109 output_cursor.y = y;
1110
1111 /* If not called as part of an update, really display the cursor.
1112 This will also set the cursor position of W. */
1113 if (updated_window == NULL)
1114 {
1115 BLOCK_INPUT;
1116 x_display_cursor (w, 1, hpos, vpos, x, y);
1117 UNBLOCK_INPUT;
1118 }
1119 }
1120
1121
1122 \f
1123 /***********************************************************************
1124 Display Iterator
1125 ***********************************************************************/
1126
1127 /* Function prototypes of this page. */
1128
1129 static struct face *x_get_glyph_face_and_encoding P_ ((struct frame *,
1130 struct glyph *,
1131 wchar_t *,
1132 int *));
1133 static struct face *x_get_char_face_and_encoding P_ ((struct frame *, int,
1134 int, wchar_t *, int));
1135 static XCharStruct *w32_per_char_metric P_ ((XFontStruct *,
1136 wchar_t *,
1137 enum w32_char_font_type));
1138 static enum w32_char_font_type
1139 w32_encode_char P_ ((int, wchar_t *, struct font_info *, int *));
1140 static void x_append_glyph P_ ((struct it *));
1141 static void x_append_composite_glyph P_ ((struct it *));
1142 static void x_append_stretch_glyph P_ ((struct it *it, Lisp_Object,
1143 int, int, double));
1144 static void x_produce_glyphs P_ ((struct it *));
1145 static void x_produce_image_glyph P_ ((struct it *it));
1146
1147
1148 /* Dealing with bits of wchar_t as if they were an XChar2B. */
1149 #define BUILD_WCHAR_T(byte1, byte2) \
1150 ((wchar_t)((((byte1) & 0x00ff) << 8) | ((byte2) & 0x00ff)))
1151
1152
1153 #define BYTE1(ch) \
1154 (((ch) & 0xff00) >> 8)
1155
1156 #define BYTE2(ch) \
1157 ((ch) & 0x00ff)
1158
1159
1160 /* Get metrics of character CHAR2B in FONT. Value is always non-null.
1161 If CHAR2B is not contained in FONT, the font's default character
1162 metric is returned. */
1163
1164 static int
1165 w32_bdf_per_char_metric (font, char2b, dim, pcm)
1166 XFontStruct *font;
1167 wchar_t *char2b;
1168 int dim;
1169 XCharStruct * pcm;
1170 {
1171 glyph_metric * bdf_metric;
1172 char buf[2];
1173
1174 if (dim == 1)
1175 buf[0] = (char)(*char2b);
1176 else
1177 {
1178 buf[0] = BYTE1 (*char2b);
1179 buf[1] = BYTE2 (*char2b);
1180 }
1181
1182 bdf_metric = w32_BDF_TextMetric (font->bdf, buf, dim);
1183
1184 if (bdf_metric)
1185 {
1186 pcm->width = bdf_metric->dwidth;
1187 pcm->lbearing = bdf_metric->bbox;
1188 pcm->rbearing = bdf_metric->dwidth
1189 - (bdf_metric->bbox + bdf_metric->bbw);
1190 pcm->ascent = bdf_metric->bboy + bdf_metric->bbh;
1191 pcm->descent = -bdf_metric->bboy;
1192
1193 return 1;
1194 }
1195 return 0;
1196 }
1197
1198
1199 static int
1200 w32_native_per_char_metric (font, char2b, font_type, pcm)
1201 XFontStruct *font;
1202 wchar_t *char2b;
1203 enum w32_char_font_type font_type;
1204 XCharStruct * pcm;
1205 {
1206 HDC hdc = GetDC (NULL);
1207 HFONT old_font;
1208 BOOL retval = FALSE;
1209
1210 xassert (font && char2b);
1211 xassert (font->hfont);
1212 xassert (font_type == UNICODE_FONT || font_type == ANSI_FONT);
1213
1214 old_font = SelectObject (hdc, font->hfont);
1215
1216 if ((font->tm.tmPitchAndFamily & TMPF_TRUETYPE) != 0)
1217 {
1218 ABC char_widths;
1219
1220 if (font_type == UNICODE_FONT)
1221 retval = GetCharABCWidthsW (hdc, *char2b, *char2b, &char_widths);
1222 else
1223 retval = GetCharABCWidthsA (hdc, *char2b, *char2b, &char_widths);
1224
1225 if (retval)
1226 {
1227 #if 0
1228 /* Disabled until we can find a way to get the right results
1229 on all versions of Windows. */
1230
1231 /* Don't trust the ABC widths. For synthesized fonts they are
1232 wrong, and so is the result of GetCharWidth()! */
1233 int real_width;
1234 GetCharWidth (hdc, *char2b, *char2b, &real_width);
1235 #endif
1236 pcm->width = char_widths.abcA + char_widths.abcB + char_widths.abcC;
1237 #if 0
1238 /* As far as I can tell, this is the best way to determine what
1239 ExtTextOut will do with the broken font. */
1240 if (pcm->width != real_width)
1241 pcm->width = (pcm->width + real_width) / 2;
1242 #endif
1243 pcm->lbearing = char_widths.abcA;
1244 pcm->rbearing = char_widths.abcA + char_widths.abcB;
1245 pcm->ascent = FONT_BASE (font);
1246 pcm->descent = FONT_DESCENT (font);
1247 }
1248 }
1249
1250 if (!retval)
1251 {
1252 /* Either font is not a True-type font, or GetCharABCWidthsW
1253 failed (it is not supported on Windows 9x for instance), so we
1254 can't determine the full info we would like. All is not lost
1255 though - we can call GetTextExtentPoint32 to get rbearing and
1256 deduce width based on the font's per-string overhang. lbearing
1257 is assumed to be zero. */
1258
1259 /* TODO: Some Thai characters (and other composites if Windows
1260 supports them) do have lbearing, and report their total width
1261 as zero. Need some way of handling them when
1262 GetCharABCWidthsW fails. */
1263 SIZE sz;
1264
1265 if (font_type == UNICODE_FONT)
1266 retval = GetTextExtentPoint32W (hdc, char2b, 1, &sz);
1267 else
1268 retval = GetTextExtentPoint32A (hdc, (char*)char2b, 1, &sz);
1269
1270 if (retval)
1271 {
1272 pcm->width = sz.cx - font->tm.tmOverhang;
1273 pcm->rbearing = sz.cx;
1274 pcm->lbearing = 0;
1275 pcm->ascent = FONT_BASE (font);
1276 pcm->descent = FONT_DESCENT (font);
1277 }
1278 }
1279
1280
1281 if (pcm->width == 0 && (pcm->rbearing - pcm->lbearing) == 0)
1282 {
1283 retval = FALSE;
1284 }
1285
1286 SelectObject (hdc, old_font);
1287 ReleaseDC (NULL, hdc);
1288
1289 return retval;
1290 }
1291
1292
1293 static XCharStruct *
1294 w32_per_char_metric (font, char2b, font_type)
1295 XFontStruct *font;
1296 wchar_t *char2b;
1297 enum w32_char_font_type font_type;
1298 {
1299 /* The result metric information. */
1300 XCharStruct *pcm;
1301 BOOL retval;
1302
1303 xassert (font && char2b);
1304 xassert (font_type != UNKNOWN_FONT);
1305
1306 /* Handle the common cases quickly. */
1307 if (!font->bdf && font->per_char == NULL)
1308 /* TODO: determine whether char2b exists in font? */
1309 return &font->max_bounds;
1310 else if (!font->bdf && *char2b < 128)
1311 return &font->per_char[*char2b];
1312
1313 pcm = &font->scratch;
1314
1315 if (font_type == BDF_1D_FONT)
1316 retval = w32_bdf_per_char_metric (font, char2b, 1, pcm);
1317 else if (font_type == BDF_2D_FONT)
1318 retval = w32_bdf_per_char_metric (font, char2b, 2, pcm);
1319 else
1320 retval = w32_native_per_char_metric (font, char2b, font_type, pcm);
1321
1322 if (retval)
1323 return pcm;
1324
1325 return NULL;
1326 }
1327
1328 void
1329 w32_cache_char_metrics (font)
1330 XFontStruct *font;
1331 {
1332 wchar_t char2b = L'x';
1333
1334 /* Cache char metrics for the common cases. */
1335 if (font->bdf)
1336 {
1337 /* TODO: determine whether font is fixed-pitch. */
1338 if (!w32_bdf_per_char_metric (font, &char2b, 1, &font->max_bounds))
1339 {
1340 /* Use the font width and height as max bounds, as not all BDF
1341 fonts contain the letter 'x'. */
1342 font->max_bounds.width = FONT_MAX_WIDTH (font);
1343 font->max_bounds.lbearing = -font->bdf->llx;
1344 font->max_bounds.rbearing = FONT_MAX_WIDTH (font) - font->bdf->urx;
1345 font->max_bounds.ascent = FONT_BASE (font);
1346 font->max_bounds.descent = FONT_DESCENT (font);
1347 }
1348 }
1349 else
1350 {
1351 if (((font->tm.tmPitchAndFamily & TMPF_FIXED_PITCH) != 0)
1352 /* Some fonts (eg DBCS fonts) are marked as fixed width even
1353 though they contain characters of different widths. */
1354 || (font->tm.tmMaxCharWidth != font->tm.tmAveCharWidth))
1355 {
1356 /* Font is not fixed pitch, so cache per_char info for the
1357 ASCII characters. It would be much more work, and probably
1358 not worth it, to cache other chars, since we may change
1359 between using Unicode and ANSI text drawing functions at
1360 run-time. */
1361 int i;
1362
1363 font->per_char = xmalloc (128 * sizeof(XCharStruct));
1364 for (i = 0; i < 128; i++)
1365 {
1366 char2b = i;
1367 w32_native_per_char_metric (font, &char2b, ANSI_FONT,
1368 &font->per_char[i]);
1369 }
1370 }
1371 else
1372 w32_native_per_char_metric (font, &char2b, ANSI_FONT,
1373 &font->max_bounds);
1374 }
1375 }
1376
1377
1378 /* Determine if a font is double byte. */
1379 int w32_font_is_double_byte (XFontStruct *font)
1380 {
1381 return font->double_byte_p;
1382 }
1383
1384
1385 static BOOL
1386 w32_use_unicode_for_codepage (codepage)
1387 int codepage;
1388 {
1389 /* If the current codepage is supported, use Unicode for output. */
1390 return (w32_enable_unicode_output
1391 && codepage != CP_8BIT
1392 && (codepage == CP_UNICODE || IsValidCodePage (codepage)));
1393 }
1394
1395 /* Encode CHAR2B using encoding information from FONT_INFO. CHAR2B is
1396 the two-byte form of C. Encoding is returned in *CHAR2B. */
1397
1398 static INLINE enum w32_char_font_type
1399 w32_encode_char (c, char2b, font_info, two_byte_p)
1400 int c;
1401 wchar_t *char2b;
1402 struct font_info *font_info;
1403 int * two_byte_p;
1404 {
1405 int charset = CHAR_CHARSET (c);
1406 int codepage;
1407 int unicode_p = 0;
1408
1409 XFontStruct *font = font_info->font;
1410
1411 xassert (two_byte_p);
1412
1413 *two_byte_p = w32_font_is_double_byte (font);
1414
1415 /* FONT_INFO may define a scheme by which to encode byte1 and byte2.
1416 This may be either a program in a special encoder language or a
1417 fixed encoding. */
1418 if (font_info->font_encoder)
1419 {
1420 /* It's a program. */
1421 struct ccl_program *ccl = font_info->font_encoder;
1422
1423 if (CHARSET_DIMENSION (charset) == 1)
1424 {
1425 ccl->reg[0] = charset;
1426 ccl->reg[1] = BYTE2 (*char2b);
1427 }
1428 else
1429 {
1430 ccl->reg[0] = charset;
1431 ccl->reg[1] = BYTE1 (*char2b);
1432 ccl->reg[2] = BYTE2 (*char2b);
1433 }
1434
1435 ccl_driver (ccl, NULL, NULL, 0, 0, NULL);
1436
1437 /* We assume that MSBs are appropriately set/reset by CCL
1438 program. */
1439 if (!*two_byte_p) /* 1-byte font */
1440 *char2b = BUILD_WCHAR_T (0, ccl->reg[1]);
1441 else
1442 *char2b = BUILD_WCHAR_T (ccl->reg[1], ccl->reg[2]);
1443 }
1444 else if (font_info->encoding[charset])
1445 {
1446 /* Fixed encoding scheme. See fontset.h for the meaning of the
1447 encoding numbers. */
1448 int enc = font_info->encoding[charset];
1449
1450 if ((enc == 1 || enc == 2)
1451 && CHARSET_DIMENSION (charset) == 2)
1452 *char2b = BUILD_WCHAR_T (BYTE1 (*char2b) | 0x80, BYTE2 (*char2b));
1453
1454 if (enc == 1 || enc == 3
1455 || (enc == 4 && CHARSET_DIMENSION (charset) == 1))
1456 *char2b = BUILD_WCHAR_T (BYTE1 (*char2b), BYTE2 (*char2b) | 0x80);
1457 else if (enc == 4)
1458 {
1459 int sjis1, sjis2;
1460
1461 ENCODE_SJIS (BYTE1 (*char2b), BYTE2 (*char2b),
1462 sjis1, sjis2);
1463 *char2b = BUILD_WCHAR_T (sjis1, sjis2);
1464 }
1465 }
1466 codepage = font_info->codepage;
1467
1468 /* If charset is not ASCII or Latin-1, may need to move it into
1469 Unicode space. */
1470 if ( font && !font->bdf && w32_use_unicode_for_codepage (codepage)
1471 && charset != CHARSET_ASCII && charset != charset_latin_iso8859_1
1472 && charset != CHARSET_8_BIT_CONTROL && charset != CHARSET_8_BIT_GRAPHIC)
1473 {
1474 char temp[3];
1475 temp[0] = BYTE1 (*char2b);
1476 temp[1] = BYTE2 (*char2b);
1477 temp[2] = '\0';
1478 if (codepage != CP_UNICODE)
1479 {
1480 if (temp[0])
1481 MultiByteToWideChar (codepage, 0, temp, 2, char2b, 1);
1482 else
1483 MultiByteToWideChar (codepage, 0, temp+1, 1, char2b, 1);
1484 }
1485 unicode_p = 1;
1486 *two_byte_p = 1;
1487 }
1488 if (!font)
1489 return UNKNOWN_FONT;
1490 else if (font->bdf && CHARSET_DIMENSION (charset) == 1)
1491 return BDF_1D_FONT;
1492 else if (font->bdf)
1493 return BDF_2D_FONT;
1494 else if (unicode_p)
1495 return UNICODE_FONT;
1496 else
1497 return ANSI_FONT;
1498 }
1499
1500
1501 /* Get face and two-byte form of character C in face FACE_ID on frame
1502 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
1503 means we want to display multibyte text. Value is a pointer to a
1504 realized face that is ready for display. */
1505
1506 static INLINE struct face *
1507 x_get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p)
1508 struct frame *f;
1509 int c, face_id;
1510 wchar_t *char2b;
1511 int multibyte_p;
1512 {
1513 struct face *face = FACE_FROM_ID (f, face_id);
1514
1515 if (!multibyte_p)
1516 {
1517 /* Unibyte case. We don't have to encode, but we have to make
1518 sure to use a face suitable for unibyte. */
1519 *char2b = BUILD_WCHAR_T (0, c);
1520 face_id = FACE_FOR_CHAR (f, face, c);
1521 face = FACE_FROM_ID (f, face_id);
1522 }
1523 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
1524 {
1525 /* Case of ASCII in a face known to fit ASCII. */
1526 *char2b = BUILD_WCHAR_T (0, c);
1527 }
1528 else
1529 {
1530 int c1, c2, charset;
1531
1532 /* Split characters into bytes. If c2 is -1 afterwards, C is
1533 really a one-byte character so that byte1 is zero. */
1534 SPLIT_CHAR (c, charset, c1, c2);
1535 if (c2 > 0)
1536 *char2b = BUILD_WCHAR_T (c1, c2);
1537 else
1538 *char2b = BUILD_WCHAR_T (0, c1);
1539
1540 /* Maybe encode the character in *CHAR2B. */
1541 if (face->font != NULL)
1542 {
1543 struct font_info *font_info
1544 = FONT_INFO_FROM_ID (f, face->font_info_id);
1545 if (font_info)
1546 w32_encode_char (c, char2b, font_info, &multibyte_p);
1547 }
1548 }
1549
1550 /* Make sure X resources of the face are allocated. */
1551 xassert (face != NULL);
1552 PREPARE_FACE_FOR_DISPLAY (f, face);
1553
1554 return face;
1555 }
1556
1557
1558 /* Get face and two-byte form of character glyph GLYPH on frame F.
1559 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
1560 a pointer to a realized face that is ready for display. */
1561
1562 static INLINE struct face *
1563 x_get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
1564 struct frame *f;
1565 struct glyph *glyph;
1566 wchar_t *char2b;
1567 int *two_byte_p;
1568 {
1569 struct face *face;
1570 int dummy = 0;
1571
1572 xassert (glyph->type == CHAR_GLYPH);
1573 face = FACE_FROM_ID (f, glyph->face_id);
1574
1575 if (two_byte_p)
1576 *two_byte_p = 0;
1577 else
1578 two_byte_p = &dummy;
1579
1580 if (!glyph->multibyte_p)
1581 {
1582 /* Unibyte case. We don't have to encode, but we have to make
1583 sure to use a face suitable for unibyte. */
1584 *char2b = BUILD_WCHAR_T (0, glyph->u.ch);
1585 }
1586 else if (glyph->u.ch < 128
1587 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
1588 {
1589 /* Case of ASCII in a face known to fit ASCII. */
1590 *char2b = BUILD_WCHAR_T (0, glyph->u.ch);
1591 }
1592 else
1593 {
1594 int c1, c2, charset;
1595
1596 /* Split characters into bytes. If c2 is -1 afterwards, C is
1597 really a one-byte character so that byte1 is zero. */
1598 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
1599 if (c2 > 0)
1600 *char2b = BUILD_WCHAR_T (c1, c2);
1601 else
1602 *char2b = BUILD_WCHAR_T (0, c1);
1603
1604 /* Maybe encode the character in *CHAR2B. */
1605 if (charset != CHARSET_ASCII)
1606 {
1607 struct font_info *font_info
1608 = FONT_INFO_FROM_ID (f, face->font_info_id);
1609 if (font_info)
1610 {
1611 glyph->w32_font_type
1612 = w32_encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
1613 }
1614 }
1615 }
1616
1617 /* Make sure X resources of the face are allocated. */
1618 xassert (face != NULL);
1619 PREPARE_FACE_FOR_DISPLAY (f, face);
1620 return face;
1621 }
1622
1623
1624 /* Store one glyph for IT->char_to_display in IT->glyph_row.
1625 Called from x_produce_glyphs when IT->glyph_row is non-null. */
1626
1627 static INLINE void
1628 x_append_glyph (it)
1629 struct it *it;
1630 {
1631 struct glyph *glyph;
1632 enum glyph_row_area area = it->area;
1633
1634 xassert (it->glyph_row);
1635 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
1636
1637 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
1638 if (glyph < it->glyph_row->glyphs[area + 1])
1639 {
1640 glyph->charpos = CHARPOS (it->position);
1641 glyph->object = it->object;
1642 glyph->pixel_width = it->pixel_width;
1643 glyph->voffset = it->voffset;
1644 glyph->type = CHAR_GLYPH;
1645 glyph->multibyte_p = it->multibyte_p;
1646 glyph->left_box_line_p = it->start_of_box_run_p;
1647 glyph->right_box_line_p = it->end_of_box_run_p;
1648 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
1649 || it->phys_descent > it->descent);
1650 glyph->padding_p = 0;
1651 glyph->glyph_not_available_p = it->glyph_not_available_p;
1652 glyph->face_id = it->face_id;
1653 glyph->u.ch = it->char_to_display;
1654 glyph->w32_font_type = UNKNOWN_FONT;
1655 ++it->glyph_row->used[area];
1656 }
1657 }
1658
1659 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
1660 Called from x_produce_glyphs when IT->glyph_row is non-null. */
1661
1662 static INLINE void
1663 x_append_composite_glyph (it)
1664 struct it *it;
1665 {
1666 struct glyph *glyph;
1667 enum glyph_row_area area = it->area;
1668
1669 xassert (it->glyph_row);
1670
1671 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
1672 if (glyph < it->glyph_row->glyphs[area + 1])
1673 {
1674 glyph->charpos = CHARPOS (it->position);
1675 glyph->object = it->object;
1676 glyph->pixel_width = it->pixel_width;
1677 glyph->voffset = it->voffset;
1678 glyph->type = COMPOSITE_GLYPH;
1679 glyph->multibyte_p = it->multibyte_p;
1680 glyph->left_box_line_p = it->start_of_box_run_p;
1681 glyph->right_box_line_p = it->end_of_box_run_p;
1682 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
1683 || it->phys_descent > it->descent);
1684 glyph->padding_p = 0;
1685 glyph->glyph_not_available_p = 0;
1686 glyph->face_id = it->face_id;
1687 glyph->u.cmp_id = it->cmp_id;
1688 glyph->w32_font_type = UNKNOWN_FONT;
1689 ++it->glyph_row->used[area];
1690 }
1691 }
1692
1693
1694 /* Change IT->ascent and IT->height according to the setting of
1695 IT->voffset. */
1696
1697 static INLINE void
1698 take_vertical_position_into_account (it)
1699 struct it *it;
1700 {
1701 if (it->voffset)
1702 {
1703 if (it->voffset < 0)
1704 /* Increase the ascent so that we can display the text higher
1705 in the line. */
1706 it->ascent += abs (it->voffset);
1707 else
1708 /* Increase the descent so that we can display the text lower
1709 in the line. */
1710 it->descent += it->voffset;
1711 }
1712 }
1713
1714
1715 /* Produce glyphs/get display metrics for the image IT is loaded with.
1716 See the description of struct display_iterator in dispextern.h for
1717 an overview of struct display_iterator. */
1718
1719 static void
1720 x_produce_image_glyph (it)
1721 struct it *it;
1722 {
1723 struct image *img;
1724 struct face *face;
1725
1726 xassert (it->what == IT_IMAGE);
1727
1728 face = FACE_FROM_ID (it->f, it->face_id);
1729 img = IMAGE_FROM_ID (it->f, it->image_id);
1730 xassert (img);
1731
1732 /* Make sure X resources of the face and image are loaded. */
1733 PREPARE_FACE_FOR_DISPLAY (it->f, face);
1734 prepare_image_for_display (it->f, img);
1735
1736 it->ascent = it->phys_ascent = image_ascent (img, face);
1737 it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
1738 it->pixel_width = img->width + 2 * img->hmargin;
1739
1740 it->nglyphs = 1;
1741
1742 if (face->box != FACE_NO_BOX)
1743 {
1744 if (face->box_line_width > 0)
1745 {
1746 it->ascent += face->box_line_width;
1747 it->descent += face->box_line_width;
1748 }
1749
1750 if (it->start_of_box_run_p)
1751 it->pixel_width += abs (face->box_line_width);
1752 if (it->end_of_box_run_p)
1753 it->pixel_width += abs (face->box_line_width);
1754 }
1755
1756 take_vertical_position_into_account (it);
1757
1758 if (it->glyph_row)
1759 {
1760 struct glyph *glyph;
1761 enum glyph_row_area area = it->area;
1762
1763 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
1764 if (glyph < it->glyph_row->glyphs[area + 1])
1765 {
1766 glyph->charpos = CHARPOS (it->position);
1767 glyph->object = it->object;
1768 glyph->pixel_width = it->pixel_width;
1769 glyph->voffset = it->voffset;
1770 glyph->type = IMAGE_GLYPH;
1771 glyph->multibyte_p = it->multibyte_p;
1772 glyph->left_box_line_p = it->start_of_box_run_p;
1773 glyph->right_box_line_p = it->end_of_box_run_p;
1774 glyph->overlaps_vertically_p = 0;
1775 glyph->padding_p = 0;
1776 glyph->glyph_not_available_p = 0;
1777 glyph->face_id = it->face_id;
1778 glyph->u.img_id = img->id;
1779 glyph->w32_font_type = UNKNOWN_FONT;
1780 ++it->glyph_row->used[area];
1781 }
1782 }
1783 }
1784
1785
1786 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
1787 of the glyph, WIDTH and HEIGHT are the width and height of the
1788 stretch. ASCENT is the percentage/100 of HEIGHT to use for the
1789 ascent of the glyph (0 <= ASCENT <= 1). */
1790
1791 static void
1792 x_append_stretch_glyph (it, object, width, height, ascent)
1793 struct it *it;
1794 Lisp_Object object;
1795 int width, height;
1796 double ascent;
1797 {
1798 struct glyph *glyph;
1799 enum glyph_row_area area = it->area;
1800
1801 xassert (ascent >= 0 && ascent <= 1);
1802
1803 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
1804 if (glyph < it->glyph_row->glyphs[area + 1])
1805 {
1806 glyph->charpos = CHARPOS (it->position);
1807 glyph->object = object;
1808 glyph->pixel_width = width;
1809 glyph->voffset = it->voffset;
1810 glyph->type = STRETCH_GLYPH;
1811 glyph->multibyte_p = it->multibyte_p;
1812 glyph->left_box_line_p = it->start_of_box_run_p;
1813 glyph->right_box_line_p = it->end_of_box_run_p;
1814 glyph->overlaps_vertically_p = 0;
1815 glyph->padding_p = 0;
1816 glyph->glyph_not_available_p = 0;
1817 glyph->face_id = it->face_id;
1818 glyph->u.stretch.ascent = height * ascent;
1819 glyph->u.stretch.height = height;
1820 glyph->w32_font_type = UNKNOWN_FONT;
1821 ++it->glyph_row->used[area];
1822 }
1823 }
1824
1825
1826 /* Produce a stretch glyph for iterator IT. IT->object is the value
1827 of the glyph property displayed. The value must be a list
1828 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
1829 being recognized:
1830
1831 1. `:width WIDTH' specifies that the space should be WIDTH *
1832 canonical char width wide. WIDTH may be an integer or floating
1833 point number.
1834
1835 2. `:relative-width FACTOR' specifies that the width of the stretch
1836 should be computed from the width of the first character having the
1837 `glyph' property, and should be FACTOR times that width.
1838
1839 3. `:align-to HPOS' specifies that the space should be wide enough
1840 to reach HPOS, a value in canonical character units.
1841
1842 Exactly one of the above pairs must be present.
1843
1844 4. `:height HEIGHT' specifies that the height of the stretch produced
1845 should be HEIGHT, measured in canonical character units.
1846
1847 5. `:relative-height FACTOR' specifies that the height of the
1848 stretch should be FACTOR times the height of the characters having
1849 the glyph property.
1850
1851 Either none or exactly one of 4 or 5 must be present.
1852
1853 6. `:ascent ASCENT' specifies that ASCENT percent of the height
1854 of the stretch should be used for the ascent of the stretch.
1855 ASCENT must be in the range 0 <= ASCENT <= 100. */
1856
1857 #define NUMVAL(X) \
1858 ((INTEGERP (X) || FLOATP (X)) \
1859 ? XFLOATINT (X) \
1860 : - 1)
1861
1862
1863 static void
1864 x_produce_stretch_glyph (it)
1865 struct it *it;
1866 {
1867 /* (space :width WIDTH :height HEIGHT. */
1868 #if GLYPH_DEBUG
1869 extern Lisp_Object Qspace;
1870 #endif
1871 extern Lisp_Object QCwidth, QCheight, QCascent;
1872 extern Lisp_Object QCrelative_width, QCrelative_height;
1873 extern Lisp_Object QCalign_to;
1874 Lisp_Object prop, plist;
1875 double width = 0, height = 0, ascent = 0;
1876 struct face *face = FACE_FROM_ID (it->f, it->face_id);
1877 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
1878
1879 PREPARE_FACE_FOR_DISPLAY (it->f, face);
1880
1881 /* List should start with `space'. */
1882 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
1883 plist = XCDR (it->object);
1884
1885 /* Compute the width of the stretch. */
1886 if (prop = Fplist_get (plist, QCwidth),
1887 NUMVAL (prop) > 0)
1888 /* Absolute width `:width WIDTH' specified and valid. */
1889 width = NUMVAL (prop) * CANON_X_UNIT (it->f);
1890 else if (prop = Fplist_get (plist, QCrelative_width),
1891 NUMVAL (prop) > 0)
1892 {
1893 /* Relative width `:relative-width FACTOR' specified and valid.
1894 Compute the width of the characters having the `glyph'
1895 property. */
1896 struct it it2;
1897 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
1898
1899 it2 = *it;
1900 if (it->multibyte_p)
1901 {
1902 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
1903 - IT_BYTEPOS (*it));
1904 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
1905 }
1906 else
1907 it2.c = *p, it2.len = 1;
1908
1909 it2.glyph_row = NULL;
1910 it2.what = IT_CHARACTER;
1911 x_produce_glyphs (&it2);
1912 width = NUMVAL (prop) * it2.pixel_width;
1913 }
1914 else if (prop = Fplist_get (plist, QCalign_to),
1915 NUMVAL (prop) > 0)
1916 width = NUMVAL (prop) * CANON_X_UNIT (it->f) - it->current_x;
1917 else
1918 /* Nothing specified -> width defaults to canonical char width. */
1919 width = CANON_X_UNIT (it->f);
1920
1921 /* Compute height. */
1922 if (prop = Fplist_get (plist, QCheight),
1923 NUMVAL (prop) > 0)
1924 height = NUMVAL (prop) * CANON_Y_UNIT (it->f);
1925 else if (prop = Fplist_get (plist, QCrelative_height),
1926 NUMVAL (prop) > 0)
1927 height = FONT_HEIGHT (font) * NUMVAL (prop);
1928 else
1929 height = FONT_HEIGHT (font);
1930
1931 /* Compute percentage of height used for ascent. If
1932 `:ascent ASCENT' is present and valid, use that. Otherwise,
1933 derive the ascent from the font in use. */
1934 if (prop = Fplist_get (plist, QCascent),
1935 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
1936 ascent = NUMVAL (prop) / 100.0;
1937 else
1938 ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
1939
1940 if (width <= 0)
1941 width = 1;
1942 if (height <= 0)
1943 height = 1;
1944
1945 if (it->glyph_row)
1946 {
1947 Lisp_Object object = it->stack[it->sp - 1].string;
1948 if (!STRINGP (object))
1949 object = it->w->buffer;
1950 x_append_stretch_glyph (it, object, width, height, ascent);
1951 }
1952
1953 it->pixel_width = width;
1954 it->ascent = it->phys_ascent = height * ascent;
1955 it->descent = it->phys_descent = height - it->ascent;
1956 it->nglyphs = 1;
1957
1958 if (face->box != FACE_NO_BOX)
1959 {
1960 if (face->box_line_width > 0)
1961 {
1962 it->ascent += face->box_line_width;
1963 it->descent += face->box_line_width;
1964 }
1965
1966 if (it->start_of_box_run_p)
1967 it->pixel_width += abs (face->box_line_width);
1968 if (it->end_of_box_run_p)
1969 it->pixel_width += abs (face->box_line_width);
1970 }
1971
1972 take_vertical_position_into_account (it);
1973 }
1974
1975 /* Return proper value to be used as baseline offset of font that has
1976 ASCENT and DESCENT to draw characters by the font at the vertical
1977 center of the line of frame F.
1978
1979 Here, out task is to find the value of BOFF in the following figure;
1980
1981 -------------------------+-----------+-
1982 -+-+---------+-+ | |
1983 | | | | | |
1984 | | | | F_ASCENT F_HEIGHT
1985 | | | ASCENT | |
1986 HEIGHT | | | | |
1987 | | |-|-+------+-----------|------- baseline
1988 | | | | BOFF | |
1989 | |---------|-+-+ | |
1990 | | | DESCENT | |
1991 -+-+---------+-+ F_DESCENT |
1992 -------------------------+-----------+-
1993
1994 -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
1995 BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
1996 DESCENT = FONT->descent
1997 HEIGHT = FONT_HEIGHT (FONT)
1998 F_DESCENT = (F->output_data.x->font->descent
1999 - F->output_data.x->baseline_offset)
2000 F_HEIGHT = FRAME_LINE_HEIGHT (F)
2001 */
2002
2003 #define VCENTER_BASELINE_OFFSET(FONT, F) \
2004 (FONT_DESCENT (FONT) \
2005 + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
2006 + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
2007 - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
2008
2009 /* Produce glyphs/get display metrics for the display element IT is
2010 loaded with. See the description of struct display_iterator in
2011 dispextern.h for an overview of struct display_iterator. */
2012
2013 static void
2014 x_produce_glyphs (it)
2015 struct it *it;
2016 {
2017 it->glyph_not_available_p = 0;
2018
2019 if (it->what == IT_CHARACTER)
2020 {
2021 wchar_t char2b;
2022 XFontStruct *font;
2023 struct face *face = FACE_FROM_ID (it->f, it->face_id);
2024 XCharStruct *pcm;
2025 int font_not_found_p;
2026 struct font_info *font_info;
2027 int boff; /* baseline offset */
2028 /* We may change it->multibyte_p upon unibyte<->multibyte
2029 conversion. So, save the current value now and restore it
2030 later.
2031
2032 Note: It seems that we don't have to record multibyte_p in
2033 struct glyph because the character code itself tells if or
2034 not the character is multibyte. Thus, in the future, we must
2035 consider eliminating the field `multibyte_p' in the struct
2036 glyph.
2037 */
2038 int saved_multibyte_p = it->multibyte_p;
2039
2040 /* Maybe translate single-byte characters to multibyte, or the
2041 other way. */
2042 it->char_to_display = it->c;
2043 if (!ASCII_BYTE_P (it->c))
2044 {
2045 if (unibyte_display_via_language_environment
2046 && SINGLE_BYTE_CHAR_P (it->c)
2047 && (it->c >= 0240
2048 || !NILP (Vnonascii_translation_table)))
2049 {
2050 it->char_to_display = unibyte_char_to_multibyte (it->c);
2051 it->multibyte_p = 1;
2052 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
2053 face = FACE_FROM_ID (it->f, it->face_id);
2054 }
2055 else if (!SINGLE_BYTE_CHAR_P (it->c)
2056 && !it->multibyte_p)
2057 {
2058 it->multibyte_p = 1;
2059 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
2060 face = FACE_FROM_ID (it->f, it->face_id);
2061 }
2062 }
2063
2064 /* Get font to use. Encode IT->char_to_display. */
2065 x_get_char_face_and_encoding (it->f, it->char_to_display,
2066 it->face_id, &char2b,
2067 it->multibyte_p);
2068 font = face->font;
2069
2070 /* When no suitable font found, use the default font. */
2071 font_not_found_p = font == NULL;
2072 if (font_not_found_p)
2073 {
2074 font = FRAME_FONT (it->f);
2075 boff = it->f->output_data.w32->baseline_offset;
2076 font_info = NULL;
2077 }
2078 else
2079 {
2080 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
2081 boff = font_info->baseline_offset;
2082 if (font_info->vertical_centering)
2083 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
2084 }
2085
2086 if (it->char_to_display >= ' '
2087 && (!it->multibyte_p || it->char_to_display < 128))
2088 {
2089 /* Either unibyte or ASCII. */
2090 int stretched_p;
2091
2092 it->nglyphs = 1;
2093
2094 pcm = w32_per_char_metric (font, &char2b,
2095 font->bdf ? BDF_1D_FONT : ANSI_FONT);
2096 it->ascent = FONT_BASE (font) + boff;
2097 it->descent = FONT_DESCENT (font) - boff;
2098
2099 if (pcm)
2100 {
2101 it->phys_ascent = pcm->ascent + boff;
2102 it->phys_descent = pcm->descent - boff;
2103 it->pixel_width = pcm->width;
2104 }
2105 else
2106 {
2107 it->glyph_not_available_p = 1;
2108 it->phys_ascent = FONT_BASE (font) + boff;
2109 it->phys_descent = FONT_DESCENT (font) - boff;
2110 it->pixel_width = FONT_WIDTH (font);
2111 }
2112
2113 /* If this is a space inside a region of text with
2114 `space-width' property, change its width. */
2115 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
2116 if (stretched_p)
2117 it->pixel_width *= XFLOATINT (it->space_width);
2118
2119 /* If face has a box, add the box thickness to the character
2120 height. If character has a box line to the left and/or
2121 right, add the box line width to the character's width. */
2122 if (face->box != FACE_NO_BOX)
2123 {
2124 int thick = face->box_line_width;
2125
2126 if (thick > 0)
2127 {
2128 it->ascent += thick;
2129 it->descent += thick;
2130 }
2131 else
2132 thick = -thick;
2133
2134 if (it->start_of_box_run_p)
2135 it->pixel_width += thick;
2136 if (it->end_of_box_run_p)
2137 it->pixel_width += thick;
2138 }
2139
2140 /* If face has an overline, add the height of the overline
2141 (1 pixel) and a 1 pixel margin to the character height. */
2142 if (face->overline_p)
2143 it->ascent += 2;
2144
2145 take_vertical_position_into_account (it);
2146
2147 /* If we have to actually produce glyphs, do it. */
2148 if (it->glyph_row)
2149 {
2150 if (stretched_p)
2151 {
2152 /* Translate a space with a `space-width' property
2153 into a stretch glyph. */
2154 double ascent = (double) FONT_BASE (font)
2155 / FONT_HEIGHT (font);
2156 x_append_stretch_glyph (it, it->object, it->pixel_width,
2157 it->ascent + it->descent, ascent);
2158 }
2159 else
2160 x_append_glyph (it);
2161
2162 /* If characters with lbearing or rbearing are displayed
2163 in this line, record that fact in a flag of the
2164 glyph row. This is used to optimize X output code. */
2165 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
2166 it->glyph_row->contains_overlapping_glyphs_p = 1;
2167 }
2168 }
2169 else if (it->char_to_display == '\n')
2170 {
2171 /* A newline has no width but we need the height of the line. */
2172 it->pixel_width = 0;
2173 it->nglyphs = 0;
2174 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
2175 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
2176
2177 if (face->box != FACE_NO_BOX
2178 && face->box_line_width > 0)
2179 {
2180 it->ascent += face->box_line_width;
2181 it->descent += face->box_line_width;
2182 }
2183 }
2184 else if (it->char_to_display == '\t')
2185 {
2186 int tab_width = it->tab_width * CANON_X_UNIT (it->f);
2187 int x = it->current_x + it->continuation_lines_width;
2188 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
2189
2190 /* If the distance from the current position to the next tab
2191 stop is less than a canonical character width, use the
2192 tab stop after that. */
2193 if (next_tab_x - x < CANON_X_UNIT (it->f))
2194 next_tab_x += tab_width;
2195
2196 it->pixel_width = next_tab_x - x;
2197 it->nglyphs = 1;
2198 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
2199 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
2200
2201 if (it->glyph_row)
2202 {
2203 double ascent = (double) it->ascent / (it->ascent + it->descent);
2204 x_append_stretch_glyph (it, it->object, it->pixel_width,
2205 it->ascent + it->descent, ascent);
2206 }
2207 }
2208 else
2209 {
2210 /* A multi-byte character.
2211 If we found a font, this font should give us the right
2212 metrics. If we didn't find a font, use the frame's
2213 default font and calculate the width of the character
2214 from the charset width; this is what old redisplay code
2215 did. */
2216 enum w32_char_font_type type;
2217
2218 if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (it->c)) == 1)
2219 type = BDF_1D_FONT;
2220 else if (font->bdf)
2221 type = BDF_2D_FONT;
2222 else
2223 type = UNICODE_FONT;
2224
2225 pcm = w32_per_char_metric (font, &char2b, type);
2226
2227 if (font_not_found_p || !pcm)
2228 {
2229 int charset = CHAR_CHARSET (it->char_to_display);
2230
2231 it->glyph_not_available_p = 1;
2232 it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f))
2233 * CHARSET_WIDTH (charset));
2234 it->phys_ascent = FONT_BASE (font) + boff;
2235 it->phys_descent = FONT_DESCENT (font) - boff;
2236 }
2237 else
2238 {
2239 it->pixel_width = pcm->width;
2240 it->phys_ascent = pcm->ascent + boff;
2241 it->phys_descent = pcm->descent - boff;
2242 if (it->glyph_row
2243 && (pcm->lbearing < 0
2244 || pcm->rbearing > pcm->width))
2245 it->glyph_row->contains_overlapping_glyphs_p = 1;
2246 }
2247 it->nglyphs = 1;
2248 it->ascent = FONT_BASE (font) + boff;
2249 it->descent = FONT_DESCENT (font) - boff;
2250 if (face->box != FACE_NO_BOX)
2251 {
2252 int thick = face->box_line_width;
2253
2254 if (thick > 0)
2255 {
2256 it->ascent += thick;
2257 it->descent += thick;
2258 }
2259 else
2260 thick = - thick;
2261
2262 if (it->start_of_box_run_p)
2263 it->pixel_width += thick;
2264 if (it->end_of_box_run_p)
2265 it->pixel_width += thick;
2266 }
2267
2268 /* If face has an overline, add the height of the overline
2269 (1 pixel) and a 1 pixel margin to the character height. */
2270 if (face->overline_p)
2271 it->ascent += 2;
2272
2273 take_vertical_position_into_account (it);
2274
2275 if (it->glyph_row)
2276 x_append_glyph (it);
2277 }
2278 it->multibyte_p = saved_multibyte_p;
2279 }
2280 else if (it->what == IT_COMPOSITION)
2281 {
2282 /* Note: A composition is represented as one glyph in the
2283 glyph matrix. There are no padding glyphs. */
2284 wchar_t char2b;
2285 XFontStruct *font;
2286 struct face *face = FACE_FROM_ID (it->f, it->face_id);
2287 XCharStruct *pcm;
2288 int font_not_found_p;
2289 struct font_info *font_info;
2290 int boff; /* baseline offset */
2291 struct composition *cmp = composition_table[it->cmp_id];
2292
2293 /* Maybe translate single-byte characters to multibyte. */
2294 it->char_to_display = it->c;
2295 if (unibyte_display_via_language_environment
2296 && SINGLE_BYTE_CHAR_P (it->c)
2297 && (it->c >= 0240
2298 || (it->c >= 0200
2299 && !NILP (Vnonascii_translation_table))))
2300 {
2301 it->char_to_display = unibyte_char_to_multibyte (it->c);
2302 }
2303
2304 /* Get face and font to use. Encode IT->char_to_display. */
2305 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
2306 face = FACE_FROM_ID (it->f, it->face_id);
2307 x_get_char_face_and_encoding (it->f, it->char_to_display,
2308 it->face_id, &char2b, it->multibyte_p);
2309 font = face->font;
2310
2311 /* When no suitable font found, use the default font. */
2312 font_not_found_p = font == NULL;
2313 if (font_not_found_p)
2314 {
2315 font = FRAME_FONT (it->f);
2316 boff = it->f->output_data.w32->baseline_offset;
2317 font_info = NULL;
2318 }
2319 else
2320 {
2321 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
2322 boff = font_info->baseline_offset;
2323 if (font_info->vertical_centering)
2324 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
2325 }
2326
2327 /* There are no padding glyphs, so there is only one glyph to
2328 produce for the composition. Important is that pixel_width,
2329 ascent and descent are the values of what is drawn by
2330 draw_glyphs (i.e. the values of the overall glyphs composed). */
2331 it->nglyphs = 1;
2332
2333 /* If we have not yet calculated pixel size data of glyphs of
2334 the composition for the current face font, calculate them
2335 now. Theoretically, we have to check all fonts for the
2336 glyphs, but that requires much time and memory space. So,
2337 here we check only the font of the first glyph. This leads
2338 to incorrect display very rarely, and C-l (recenter) can
2339 correct the display anyway. */
2340 if (cmp->font != (void *) font)
2341 {
2342 /* Ascent and descent of the font of the first character of
2343 this composition (adjusted by baseline offset). Ascent
2344 and descent of overall glyphs should not be less than
2345 them respectively. */
2346 int font_ascent = FONT_BASE (font) + boff;
2347 int font_descent = FONT_DESCENT (font) - boff;
2348 /* Bounding box of the overall glyphs. */
2349 int leftmost, rightmost, lowest, highest;
2350 int i, width, ascent, descent;
2351 enum w32_char_font_type font_type;
2352
2353 cmp->font = (void *) font;
2354
2355 if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (it->c)) == 1)
2356 font_type = BDF_1D_FONT;
2357 else if (font->bdf)
2358 font_type = BDF_2D_FONT;
2359 else
2360 font_type = UNICODE_FONT;
2361
2362 /* Initialize the bounding box. */
2363 if (font_info
2364 && (pcm = w32_per_char_metric (font, &char2b, font_type)))
2365 {
2366 width = pcm->width;
2367 ascent = pcm->ascent;
2368 descent = pcm->descent;
2369 }
2370 else
2371 {
2372 width = FONT_WIDTH (font);
2373 ascent = FONT_BASE (font);
2374 descent = FONT_DESCENT (font);
2375 }
2376
2377 rightmost = width;
2378 lowest = - descent + boff;
2379 highest = ascent + boff;
2380 leftmost = 0;
2381
2382 if (font_info
2383 && font_info->default_ascent
2384 && CHAR_TABLE_P (Vuse_default_ascent)
2385 && !NILP (Faref (Vuse_default_ascent,
2386 make_number (it->char_to_display))))
2387 highest = font_info->default_ascent + boff;
2388
2389 /* Draw the first glyph at the normal position. It may be
2390 shifted to right later if some other glyphs are drawn at
2391 the left. */
2392 cmp->offsets[0] = 0;
2393 cmp->offsets[1] = boff;
2394
2395 /* Set cmp->offsets for the remaining glyphs. */
2396 for (i = 1; i < cmp->glyph_len; i++)
2397 {
2398 int left, right, btm, top;
2399 int ch = COMPOSITION_GLYPH (cmp, i);
2400 int face_id = FACE_FOR_CHAR (it->f, face, ch);
2401
2402 face = FACE_FROM_ID (it->f, face_id);
2403 x_get_char_face_and_encoding (it->f, ch, face->id, &char2b,
2404 it->multibyte_p);
2405 font = face->font;
2406 if (font == NULL)
2407 {
2408 font = FRAME_FONT (it->f);
2409 boff = it->f->output_data.w32->baseline_offset;
2410 font_info = NULL;
2411 }
2412 else
2413 {
2414 font_info
2415 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
2416 boff = font_info->baseline_offset;
2417 if (font_info->vertical_centering)
2418 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
2419 }
2420
2421 if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (ch)) == 1)
2422 font_type = BDF_1D_FONT;
2423 else if (font->bdf)
2424 font_type = BDF_2D_FONT;
2425 else
2426 font_type = UNICODE_FONT;
2427
2428 if (font_info
2429 && (pcm = w32_per_char_metric (font, &char2b, font_type)))
2430 {
2431 width = pcm->width;
2432 ascent = pcm->ascent;
2433 descent = pcm->descent;
2434 }
2435 else
2436 {
2437 width = FONT_WIDTH (font);
2438 ascent = 1;
2439 descent = 0;
2440 }
2441
2442 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
2443 {
2444 /* Relative composition with or without
2445 alternate chars. */
2446 left = (leftmost + rightmost - width) / 2;
2447 btm = - descent + boff;
2448 if (font_info && font_info->relative_compose
2449 && (! CHAR_TABLE_P (Vignore_relative_composition)
2450 || NILP (Faref (Vignore_relative_composition,
2451 make_number (ch)))))
2452 {
2453
2454 if (- descent >= font_info->relative_compose)
2455 /* One extra pixel between two glyphs. */
2456 btm = highest + 1;
2457 else if (ascent <= 0)
2458 /* One extra pixel between two glyphs. */
2459 btm = lowest - 1 - ascent - descent;
2460 }
2461 }
2462 else
2463 {
2464 /* A composition rule is specified by an integer
2465 value that encodes global and new reference
2466 points (GREF and NREF). GREF and NREF are
2467 specified by numbers as below:
2468
2469 0---1---2 -- ascent
2470 | |
2471 | |
2472 | |
2473 9--10--11 -- center
2474 | |
2475 ---3---4---5--- baseline
2476 | |
2477 6---7---8 -- descent
2478 */
2479 int rule = COMPOSITION_RULE (cmp, i);
2480 int gref, nref, grefx, grefy, nrefx, nrefy;
2481
2482 COMPOSITION_DECODE_RULE (rule, gref, nref);
2483 grefx = gref % 3, nrefx = nref % 3;
2484 grefy = gref / 3, nrefy = nref / 3;
2485
2486 left = (leftmost
2487 + grefx * (rightmost - leftmost) / 2
2488 - nrefx * width / 2);
2489 btm = ((grefy == 0 ? highest
2490 : grefy == 1 ? 0
2491 : grefy == 2 ? lowest
2492 : (highest + lowest) / 2)
2493 - (nrefy == 0 ? ascent + descent
2494 : nrefy == 1 ? descent - boff
2495 : nrefy == 2 ? 0
2496 : (ascent + descent) / 2));
2497 }
2498
2499 cmp->offsets[i * 2] = left;
2500 cmp->offsets[i * 2 + 1] = btm + descent;
2501
2502 /* Update the bounding box of the overall glyphs. */
2503 right = left + width;
2504 top = btm + descent + ascent;
2505 if (left < leftmost)
2506 leftmost = left;
2507 if (right > rightmost)
2508 rightmost = right;
2509 if (top > highest)
2510 highest = top;
2511 if (btm < lowest)
2512 lowest = btm;
2513 }
2514
2515 /* If there are glyphs whose x-offsets are negative,
2516 shift all glyphs to the right and make all x-offsets
2517 non-negative. */
2518 if (leftmost < 0)
2519 {
2520 for (i = 0; i < cmp->glyph_len; i++)
2521 cmp->offsets[i * 2] -= leftmost;
2522 rightmost -= leftmost;
2523 }
2524
2525 cmp->pixel_width = rightmost;
2526 cmp->ascent = highest;
2527 cmp->descent = - lowest;
2528 if (cmp->ascent < font_ascent)
2529 cmp->ascent = font_ascent;
2530 if (cmp->descent < font_descent)
2531 cmp->descent = font_descent;
2532 }
2533
2534 it->pixel_width = cmp->pixel_width;
2535 it->ascent = it->phys_ascent = cmp->ascent;
2536 it->descent = it->phys_descent = cmp->descent;
2537
2538 if (face->box != FACE_NO_BOX)
2539 {
2540 int thick = face->box_line_width;
2541
2542 if (thick > 0)
2543 {
2544 it->ascent += thick;
2545 it->descent += thick;
2546 }
2547 else
2548 thick = - thick;
2549
2550 if (it->start_of_box_run_p)
2551 it->pixel_width += thick;
2552 if (it->end_of_box_run_p)
2553 it->pixel_width += thick;
2554 }
2555
2556 /* If face has an overline, add the height of the overline
2557 (1 pixel) and a 1 pixel margin to the character height. */
2558 if (face->overline_p)
2559 it->ascent += 2;
2560
2561 take_vertical_position_into_account (it);
2562
2563 if (it->glyph_row)
2564 x_append_composite_glyph (it);
2565 }
2566 else if (it->what == IT_IMAGE)
2567 x_produce_image_glyph (it);
2568 else if (it->what == IT_STRETCH)
2569 x_produce_stretch_glyph (it);
2570
2571 /* Accumulate dimensions. Note: can't assume that it->descent > 0
2572 because this isn't true for images with `:ascent 100'. */
2573 xassert (it->ascent >= 0 && it->descent >= 0);
2574 if (it->area == TEXT_AREA)
2575 it->current_x += it->pixel_width;
2576
2577 it->descent += it->extra_line_spacing;
2578
2579 it->max_ascent = max (it->max_ascent, it->ascent);
2580 it->max_descent = max (it->max_descent, it->descent);
2581 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
2582 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
2583 }
2584
2585
2586 /* Estimate the pixel height of the mode or top line on frame F.
2587 FACE_ID specifies what line's height to estimate. */
2588
2589 int
2590 x_estimate_mode_line_height (f, face_id)
2591 struct frame *f;
2592 enum face_id face_id;
2593 {
2594 int height = FONT_HEIGHT (FRAME_FONT (f));
2595
2596 /* This function is called so early when Emacs starts that the face
2597 cache and mode line face are not yet initialized. */
2598 if (FRAME_FACE_CACHE (f))
2599 {
2600 struct face *face = FACE_FROM_ID (f, face_id);
2601 if (face)
2602 {
2603 if (face->font)
2604 height = FONT_HEIGHT (face->font);
2605 if (face->box_line_width > 0)
2606 height += 2 * face->box_line_width;
2607 }
2608 }
2609
2610 return height;
2611 }
2612
2613 \f
2614 /***********************************************************************
2615 Glyph display
2616 ***********************************************************************/
2617
2618 /* A sequence of glyphs to be drawn in the same face.
2619
2620 This data structure is not really completely X specific, so it
2621 could possibly, at least partially, be useful for other systems. It
2622 is currently not part of the external redisplay interface because
2623 it's not clear what other systems will need. */
2624
2625 struct glyph_string
2626 {
2627 /* X-origin of the string. */
2628 int x;
2629
2630 /* Y-origin and y-position of the base line of this string. */
2631 int y, ybase;
2632
2633 /* The width of the string, not including a face extension. */
2634 int width;
2635
2636 /* The width of the string, including a face extension. */
2637 int background_width;
2638
2639 /* The height of this string. This is the height of the line this
2640 string is drawn in, and can be different from the height of the
2641 font the string is drawn in. */
2642 int height;
2643
2644 /* Number of pixels this string overwrites in front of its x-origin.
2645 This number is zero if the string has an lbearing >= 0; it is
2646 -lbearing, if the string has an lbearing < 0. */
2647 int left_overhang;
2648
2649 /* Number of pixels this string overwrites past its right-most
2650 nominal x-position, i.e. x + width. Zero if the string's
2651 rbearing is <= its nominal width, rbearing - width otherwise. */
2652 int right_overhang;
2653
2654 /* The frame on which the glyph string is drawn. */
2655 struct frame *f;
2656
2657 /* The window on which the glyph string is drawn. */
2658 struct window *w;
2659
2660 /* X display and window for convenience. */
2661 Window window;
2662
2663 /* The glyph row for which this string was built. It determines the
2664 y-origin and height of the string. */
2665 struct glyph_row *row;
2666
2667 /* The area within row. */
2668 enum glyph_row_area area;
2669
2670 /* Characters to be drawn, and number of characters. */
2671 wchar_t *char2b;
2672 int nchars;
2673
2674 /* A face-override for drawing cursors, mouse face and similar. */
2675 enum draw_glyphs_face hl;
2676
2677 /* Face in which this string is to be drawn. */
2678 struct face *face;
2679
2680 /* Font in which this string is to be drawn. */
2681 XFontStruct *font;
2682
2683 /* Font info for this string. */
2684 struct font_info *font_info;
2685
2686 /* Non-null means this string describes (part of) a composition.
2687 All characters from char2b are drawn composed. */
2688 struct composition *cmp;
2689
2690 /* Index of this glyph string's first character in the glyph
2691 definition of CMP. If this is zero, this glyph string describes
2692 the first character of a composition. */
2693 int gidx;
2694
2695 /* 1 means this glyph strings face has to be drawn to the right end
2696 of the window's drawing area. */
2697 unsigned extends_to_end_of_line_p : 1;
2698
2699 /* 1 means the background of this string has been drawn. */
2700 unsigned background_filled_p : 1;
2701
2702 /* 1 means glyph string must be drawn with 16-bit functions. */
2703 unsigned two_byte_p : 1;
2704
2705 /* 1 means that the original font determined for drawing this glyph
2706 string could not be loaded. The member `font' has been set to
2707 the frame's default font in this case. */
2708 unsigned font_not_found_p : 1;
2709
2710 /* 1 means that the face in which this glyph string is drawn has a
2711 stipple pattern. */
2712 unsigned stippled_p : 1;
2713
2714 /* 1 means only the foreground of this glyph string must be drawn,
2715 and we should use the physical height of the line this glyph
2716 string appears in as clip rect. */
2717 unsigned for_overlaps_p : 1;
2718
2719 /* The GC to use for drawing this glyph string. */
2720 XGCValues *gc;
2721
2722 HDC hdc;
2723
2724 /* A pointer to the first glyph in the string. This glyph
2725 corresponds to char2b[0]. Needed to draw rectangles if
2726 font_not_found_p is 1. */
2727 struct glyph *first_glyph;
2728
2729 /* Image, if any. */
2730 struct image *img;
2731
2732 struct glyph_string *next, *prev;
2733 };
2734
2735
2736 /* Encapsulate the different ways of displaying text under W32. */
2737
2738 static void
2739 w32_text_out (s, x, y,chars,nchars)
2740 struct glyph_string * s;
2741 int x, y;
2742 wchar_t * chars;
2743 int nchars;
2744 {
2745 int charset_dim = w32_font_is_double_byte (s->gc->font) ? 2 : 1;
2746 if (s->gc->font->bdf)
2747 w32_BDF_TextOut (s->gc->font->bdf, s->hdc,
2748 x, y, (char *) chars, charset_dim,
2749 nchars * charset_dim, 0);
2750 else if (s->first_glyph->w32_font_type == UNICODE_FONT)
2751 ExtTextOutW (s->hdc, x, y, 0, NULL, chars, nchars, NULL);
2752 else
2753 ExtTextOutA (s->hdc, x, y, 0, NULL, (char *) chars,
2754 nchars * charset_dim, NULL);
2755 }
2756
2757 #if GLYPH_DEBUG
2758
2759 static void
2760 x_dump_glyph_string (s)
2761 struct glyph_string *s;
2762 {
2763 fprintf (stderr, "glyph string\n");
2764 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
2765 s->x, s->y, s->width, s->height);
2766 fprintf (stderr, " ybase = %d\n", s->ybase);
2767 fprintf (stderr, " hl = %d\n", s->hl);
2768 fprintf (stderr, " left overhang = %d, right = %d\n",
2769 s->left_overhang, s->right_overhang);
2770 fprintf (stderr, " nchars = %d\n", s->nchars);
2771 fprintf (stderr, " extends to end of line = %d\n",
2772 s->extends_to_end_of_line_p);
2773 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
2774 fprintf (stderr, " bg width = %d\n", s->background_width);
2775 }
2776
2777 #endif /* GLYPH_DEBUG */
2778
2779
2780
2781 static void x_append_glyph_string_lists P_ ((struct glyph_string **,
2782 struct glyph_string **,
2783 struct glyph_string *,
2784 struct glyph_string *));
2785 static void x_prepend_glyph_string_lists P_ ((struct glyph_string **,
2786 struct glyph_string **,
2787 struct glyph_string *,
2788 struct glyph_string *));
2789 static void x_append_glyph_string P_ ((struct glyph_string **,
2790 struct glyph_string **,
2791 struct glyph_string *));
2792 static int x_left_overwritten P_ ((struct glyph_string *));
2793 static int x_left_overwriting P_ ((struct glyph_string *));
2794 static int x_right_overwritten P_ ((struct glyph_string *));
2795 static int x_right_overwriting P_ ((struct glyph_string *));
2796 static int x_fill_glyph_string P_ ((struct glyph_string *, int, int, int,
2797 int));
2798 static void w32_init_glyph_string P_ ((struct glyph_string *, HDC hdc,
2799 wchar_t *, struct window *,
2800 struct glyph_row *,
2801 enum glyph_row_area, int,
2802 enum draw_glyphs_face));
2803 static int x_draw_glyphs P_ ((struct window *, int , struct glyph_row *,
2804 enum glyph_row_area, int, int,
2805 enum draw_glyphs_face, int));
2806 static void x_set_glyph_string_clipping P_ ((struct glyph_string *));
2807 static void x_set_glyph_string_gc P_ ((struct glyph_string *));
2808 static void x_draw_glyph_string_background P_ ((struct glyph_string *,
2809 int));
2810 static void x_draw_glyph_string_foreground P_ ((struct glyph_string *));
2811 static void x_draw_composite_glyph_string_foreground P_ ((struct glyph_string *));
2812 static void x_draw_glyph_string_box P_ ((struct glyph_string *));
2813 static void x_draw_glyph_string P_ ((struct glyph_string *));
2814 static void x_compute_glyph_string_overhangs P_ ((struct glyph_string *));
2815 static void x_set_cursor_gc P_ ((struct glyph_string *));
2816 static void x_set_mode_line_face_gc P_ ((struct glyph_string *));
2817 static void x_set_mouse_face_gc P_ ((struct glyph_string *));
2818 static void w32_get_glyph_overhangs P_ ((HDC hdc, struct glyph *,
2819 struct frame *,
2820 int *, int *));
2821 static void x_compute_overhangs_and_x P_ ((struct glyph_string *, int, int));
2822 static int w32_alloc_lighter_color (struct frame *, COLORREF *, double, int);
2823 static void w32_setup_relief_color P_ ((struct frame *, struct relief *,
2824 double, int, COLORREF));
2825 static void x_setup_relief_colors P_ ((struct glyph_string *));
2826 static void x_draw_image_glyph_string P_ ((struct glyph_string *));
2827 static void x_draw_image_relief P_ ((struct glyph_string *));
2828 static void x_draw_image_foreground P_ ((struct glyph_string *));
2829 static void w32_draw_image_foreground_1 P_ ((struct glyph_string *, HBITMAP));
2830 static void x_fill_image_glyph_string P_ ((struct glyph_string *));
2831 static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
2832 int, int, int));
2833 static void w32_draw_relief_rect P_ ((struct frame *, int, int, int, int,
2834 int, int, int, int, RECT *));
2835 static void w32_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
2836 int, int, int, RECT *));
2837 static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
2838 enum glyph_row_area));
2839 static int x_fill_stretch_glyph_string P_ ((struct glyph_string *,
2840 struct glyph_row *,
2841 enum glyph_row_area, int, int));
2842
2843 #if GLYPH_DEBUG
2844 static void x_check_font P_ ((struct frame *, XFontStruct *));
2845 #endif
2846
2847
2848 /* Append the list of glyph strings with head H and tail T to the list
2849 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
2850
2851 static INLINE void
2852 x_append_glyph_string_lists (head, tail, h, t)
2853 struct glyph_string **head, **tail;
2854 struct glyph_string *h, *t;
2855 {
2856 if (h)
2857 {
2858 if (*head)
2859 (*tail)->next = h;
2860 else
2861 *head = h;
2862 h->prev = *tail;
2863 *tail = t;
2864 }
2865 }
2866
2867
2868 /* Prepend the list of glyph strings with head H and tail T to the
2869 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
2870 result. */
2871
2872 static INLINE void
2873 x_prepend_glyph_string_lists (head, tail, h, t)
2874 struct glyph_string **head, **tail;
2875 struct glyph_string *h, *t;
2876 {
2877 if (h)
2878 {
2879 if (*head)
2880 (*head)->prev = t;
2881 else
2882 *tail = t;
2883 t->next = *head;
2884 *head = h;
2885 }
2886 }
2887
2888
2889 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
2890 Set *HEAD and *TAIL to the resulting list. */
2891
2892 static INLINE void
2893 x_append_glyph_string (head, tail, s)
2894 struct glyph_string **head, **tail;
2895 struct glyph_string *s;
2896 {
2897 s->next = s->prev = NULL;
2898 x_append_glyph_string_lists (head, tail, s, s);
2899 }
2900
2901
2902 /* Set S->gc to a suitable GC for drawing glyph string S in cursor
2903 face. */
2904
2905 static void
2906 x_set_cursor_gc (s)
2907 struct glyph_string *s;
2908 {
2909 if (s->font == FRAME_FONT (s->f)
2910 && s->face->background == FRAME_BACKGROUND_PIXEL (s->f)
2911 && s->face->foreground == FRAME_FOREGROUND_PIXEL (s->f)
2912 && !s->cmp)
2913 s->gc = s->f->output_data.w32->cursor_gc;
2914 else
2915 {
2916 /* Cursor on non-default face: must merge. */
2917 XGCValues xgcv;
2918 unsigned long mask;
2919
2920 xgcv.background = s->f->output_data.w32->cursor_pixel;
2921 xgcv.foreground = s->face->background;
2922
2923 /* If the glyph would be invisible, try a different foreground. */
2924 if (xgcv.foreground == xgcv.background)
2925 xgcv.foreground = s->face->foreground;
2926 if (xgcv.foreground == xgcv.background)
2927 xgcv.foreground = s->f->output_data.w32->cursor_foreground_pixel;
2928 if (xgcv.foreground == xgcv.background)
2929 xgcv.foreground = s->face->foreground;
2930
2931 /* Make sure the cursor is distinct from text in this face. */
2932 if (xgcv.background == s->face->background
2933 && xgcv.foreground == s->face->foreground)
2934 {
2935 xgcv.background = s->face->foreground;
2936 xgcv.foreground = s->face->background;
2937 }
2938
2939 IF_DEBUG (x_check_font (s->f, s->font));
2940 xgcv.font = s->font;
2941 mask = GCForeground | GCBackground | GCFont;
2942
2943 if (FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc)
2944 XChangeGC (NULL, FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc,
2945 mask, &xgcv);
2946 else
2947 FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc
2948 = XCreateGC (NULL, s->window, mask, &xgcv);
2949
2950 s->gc = FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc;
2951 }
2952 }
2953
2954
2955 /* Set up S->gc of glyph string S for drawing text in mouse face. */
2956
2957 static void
2958 x_set_mouse_face_gc (s)
2959 struct glyph_string *s;
2960 {
2961 int face_id;
2962 struct face *face;
2963
2964 /* What face has to be used last for the mouse face? */
2965 face_id = FRAME_W32_DISPLAY_INFO (s->f)->mouse_face_face_id;
2966 face = FACE_FROM_ID (s->f, face_id);
2967 if (face == NULL)
2968 face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
2969
2970 if (s->first_glyph->type == CHAR_GLYPH)
2971 face_id = FACE_FOR_CHAR (s->f, face, s->first_glyph->u.ch);
2972 else
2973 face_id = FACE_FOR_CHAR (s->f, face, 0);
2974 s->face = FACE_FROM_ID (s->f, face_id);
2975 PREPARE_FACE_FOR_DISPLAY (s->f, s->face);
2976
2977 /* If font in this face is same as S->font, use it. */
2978 if (s->font == s->face->font)
2979 s->gc = s->face->gc;
2980 else
2981 {
2982 /* Otherwise construct scratch_cursor_gc with values from FACE
2983 but font FONT. */
2984 XGCValues xgcv;
2985 unsigned long mask;
2986
2987 xgcv.background = s->face->background;
2988 xgcv.foreground = s->face->foreground;
2989 IF_DEBUG (x_check_font (s->f, s->font));
2990 xgcv.font = s->font;
2991 mask = GCForeground | GCBackground | GCFont;
2992
2993 if (FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc)
2994 XChangeGC (NULL, FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc,
2995 mask, &xgcv);
2996 else
2997 FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc
2998 = XCreateGC (NULL, s->window, mask, &xgcv);
2999
3000 s->gc = FRAME_W32_DISPLAY_INFO (s->f)->scratch_cursor_gc;
3001 }
3002
3003 xassert (s->gc != 0);
3004 }
3005
3006
3007 /* Set S->gc of glyph string S to a GC suitable for drawing a mode line.
3008 Faces to use in the mode line have already been computed when the
3009 matrix was built, so there isn't much to do, here. */
3010
3011 static INLINE void
3012 x_set_mode_line_face_gc (s)
3013 struct glyph_string *s;
3014 {
3015 s->gc = s->face->gc;
3016 }
3017
3018
3019 /* Set S->gc of glyph string S for drawing that glyph string. Set
3020 S->stippled_p to a non-zero value if the face of S has a stipple
3021 pattern. */
3022
3023 static INLINE void
3024 x_set_glyph_string_gc (s)
3025 struct glyph_string *s;
3026 {
3027 PREPARE_FACE_FOR_DISPLAY (s->f, s->face);
3028
3029 if (s->hl == DRAW_NORMAL_TEXT)
3030 {
3031 s->gc = s->face->gc;
3032 s->stippled_p = s->face->stipple != 0;
3033 }
3034 else if (s->hl == DRAW_INVERSE_VIDEO)
3035 {
3036 x_set_mode_line_face_gc (s);
3037 s->stippled_p = s->face->stipple != 0;
3038 }
3039 else if (s->hl == DRAW_CURSOR)
3040 {
3041 x_set_cursor_gc (s);
3042 s->stippled_p = 0;
3043 }
3044 else if (s->hl == DRAW_MOUSE_FACE)
3045 {
3046 x_set_mouse_face_gc (s);
3047 s->stippled_p = s->face->stipple != 0;
3048 }
3049 else if (s->hl == DRAW_IMAGE_RAISED
3050 || s->hl == DRAW_IMAGE_SUNKEN)
3051 {
3052 s->gc = s->face->gc;
3053 s->stippled_p = s->face->stipple != 0;
3054 }
3055 else
3056 {
3057 s->gc = s->face->gc;
3058 s->stippled_p = s->face->stipple != 0;
3059 }
3060
3061 /* GC must have been set. */
3062 xassert (s->gc != 0);
3063 }
3064
3065
3066 /* Return in *R the clipping rectangle for glyph string S. */
3067
3068 static void
3069 w32_get_glyph_string_clip_rect (s, r)
3070 struct glyph_string *s;
3071 RECT *r;
3072 {
3073 int r_height, r_width;
3074
3075 if (s->row->full_width_p)
3076 {
3077 /* Draw full-width. X coordinates are relative to S->w->left. */
3078 int canon_x = CANON_X_UNIT (s->f);
3079
3080 r->left = WINDOW_LEFT_MARGIN (s->w) * canon_x;
3081 r_width = XFASTINT (s->w->width) * canon_x;
3082
3083 if (FRAME_HAS_VERTICAL_SCROLL_BARS (s->f))
3084 {
3085 int width = FRAME_SCROLL_BAR_WIDTH (s->f) * canon_x;
3086 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (s->f))
3087 r->left -= width;
3088 }
3089
3090 r->left += FRAME_INTERNAL_BORDER_WIDTH (s->f);
3091
3092 /* Unless displaying a mode or menu bar line, which are always
3093 fully visible, clip to the visible part of the row. */
3094 if (s->w->pseudo_window_p)
3095 r_height = s->row->visible_height;
3096 else
3097 r_height = s->height;
3098 }
3099 else
3100 {
3101 /* This is a text line that may be partially visible. */
3102 r->left = WINDOW_AREA_TO_FRAME_PIXEL_X (s->w, s->area, 0);
3103 r_width = window_box_width (s->w, s->area);
3104 r_height = s->row->visible_height;
3105 }
3106
3107 /* If S draws overlapping rows, it's sufficient to use the top and
3108 bottom of the window for clipping because this glyph string
3109 intentionally draws over other lines. */
3110 if (s->for_overlaps_p)
3111 {
3112 r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
3113 r_height = window_text_bottom_y (s->w) - r->top;
3114 }
3115 else
3116 {
3117 /* Don't use S->y for clipping because it doesn't take partially
3118 visible lines into account. For example, it can be negative for
3119 partially visible lines at the top of a window. */
3120 if (!s->row->full_width_p
3121 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
3122 r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
3123 else
3124 r->top = max (0, s->row->y);
3125
3126 /* If drawing a tool-bar window, draw it over the internal border
3127 at the top of the window. */
3128 if (s->w == XWINDOW (s->f->tool_bar_window))
3129 r->top -= s->f->output_data.w32->internal_border_width;
3130 }
3131
3132 r->top = WINDOW_TO_FRAME_PIXEL_Y (s->w, r->top);
3133
3134 r->bottom = r->top + r_height;
3135 r->right = r->left + r_width;
3136 }
3137
3138
3139 /* Set clipping for output of glyph string S. S may be part of a mode
3140 line or menu if we don't have X toolkit support. */
3141
3142 static INLINE void
3143 x_set_glyph_string_clipping (s)
3144 struct glyph_string *s;
3145 {
3146 RECT r;
3147 w32_get_glyph_string_clip_rect (s, &r);
3148 w32_set_clip_rectangle (s->hdc, &r);
3149 }
3150
3151
3152 /* Compute left and right overhang of glyph string S. If S is a glyph
3153 string for a composition, assume overhangs don't exist. */
3154
3155 static INLINE void
3156 x_compute_glyph_string_overhangs (s)
3157 struct glyph_string *s;
3158 {
3159 /* TODO: Windows does not appear to have a method for
3160 getting this info without getting the ABC widths for each
3161 individual character and working it out manually. */
3162 }
3163
3164
3165 /* Compute overhangs and x-positions for glyph string S and its
3166 predecessors, or successors. X is the starting x-position for S.
3167 BACKWARD_P non-zero means process predecessors. */
3168
3169 static void
3170 x_compute_overhangs_and_x (s, x, backward_p)
3171 struct glyph_string *s;
3172 int x;
3173 int backward_p;
3174 {
3175 if (backward_p)
3176 {
3177 while (s)
3178 {
3179 x_compute_glyph_string_overhangs (s);
3180 x -= s->width;
3181 s->x = x;
3182 s = s->prev;
3183 }
3184 }
3185 else
3186 {
3187 while (s)
3188 {
3189 x_compute_glyph_string_overhangs (s);
3190 s->x = x;
3191 x += s->width;
3192 s = s->next;
3193 }
3194 }
3195 }
3196
3197
3198 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
3199 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
3200 assumed to be zero. */
3201
3202 static void
3203 w32_get_glyph_overhangs (hdc, glyph, f, left, right)
3204 HDC hdc;
3205 struct glyph *glyph;
3206 struct frame *f;
3207 int *left, *right;
3208 {
3209 *left = *right = 0;
3210
3211 if (glyph->type == CHAR_GLYPH)
3212 {
3213 XFontStruct *font;
3214 struct face *face;
3215 wchar_t char2b;
3216 XCharStruct *pcm;
3217
3218 face = x_get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
3219 font = face->font;
3220
3221 if (font
3222 && (pcm = w32_per_char_metric (font, &char2b,
3223 glyph->w32_font_type)))
3224 {
3225 if (pcm->rbearing > pcm->width)
3226 *right = pcm->rbearing - pcm->width;
3227 if (pcm->lbearing < 0)
3228 *left = -pcm->lbearing;
3229 }
3230 }
3231 }
3232
3233
3234 static void
3235 x_get_glyph_overhangs (glyph, f, left, right)
3236 struct glyph *glyph;
3237 struct frame *f;
3238 int *left, *right;
3239 {
3240 HDC hdc = get_frame_dc (f);
3241 /* Convert to unicode! */
3242 w32_get_glyph_overhangs (hdc, glyph, f, left, right);
3243 release_frame_dc (f, hdc);
3244 }
3245
3246
3247 /* Return the index of the first glyph preceding glyph string S that
3248 is overwritten by S because of S's left overhang. Value is -1
3249 if no glyphs are overwritten. */
3250
3251 static int
3252 x_left_overwritten (s)
3253 struct glyph_string *s;
3254 {
3255 int k;
3256
3257 if (s->left_overhang)
3258 {
3259 int x = 0, i;
3260 struct glyph *glyphs = s->row->glyphs[s->area];
3261 int first = s->first_glyph - glyphs;
3262
3263 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
3264 x -= glyphs[i].pixel_width;
3265
3266 k = i + 1;
3267 }
3268 else
3269 k = -1;
3270
3271 return k;
3272 }
3273
3274
3275 /* Return the index of the first glyph preceding glyph string S that
3276 is overwriting S because of its right overhang. Value is -1 if no
3277 glyph in front of S overwrites S. */
3278
3279 static int
3280 x_left_overwriting (s)
3281 struct glyph_string *s;
3282 {
3283 int i, k, x;
3284 struct glyph *glyphs = s->row->glyphs[s->area];
3285 int first = s->first_glyph - glyphs;
3286
3287 k = -1;
3288 x = 0;
3289 for (i = first - 1; i >= 0; --i)
3290 {
3291 int left, right;
3292 w32_get_glyph_overhangs (s->hdc, glyphs + i, s->f, &left, &right);
3293 if (x + right > 0)
3294 k = i;
3295 x -= glyphs[i].pixel_width;
3296 }
3297
3298 return k;
3299 }
3300
3301
3302 /* Return the index of the last glyph following glyph string S that is
3303 not overwritten by S because of S's right overhang. Value is -1 if
3304 no such glyph is found. */
3305
3306 static int
3307 x_right_overwritten (s)
3308 struct glyph_string *s;
3309 {
3310 int k = -1;
3311
3312 if (s->right_overhang)
3313 {
3314 int x = 0, i;
3315 struct glyph *glyphs = s->row->glyphs[s->area];
3316 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
3317 int end = s->row->used[s->area];
3318
3319 for (i = first; i < end && s->right_overhang > x; ++i)
3320 x += glyphs[i].pixel_width;
3321
3322 k = i;
3323 }
3324
3325 return k;
3326 }
3327
3328
3329 /* Return the index of the last glyph following glyph string S that
3330 overwrites S because of its left overhang. Value is negative
3331 if no such glyph is found. */
3332
3333 static int
3334 x_right_overwriting (s)
3335 struct glyph_string *s;
3336 {
3337 int i, k, x;
3338 int end = s->row->used[s->area];
3339 struct glyph *glyphs = s->row->glyphs[s->area];
3340 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
3341
3342 k = -1;
3343 x = 0;
3344 for (i = first; i < end; ++i)
3345 {
3346 int left, right;
3347 w32_get_glyph_overhangs (s->hdc, glyphs + i, s->f, &left, &right);
3348 if (x - left < 0)
3349 k = i;
3350 x += glyphs[i].pixel_width;
3351 }
3352
3353 return k;
3354 }
3355
3356
3357 /* Fill rectangle X, Y, W, H with background color of glyph string S. */
3358
3359 static INLINE void
3360 x_clear_glyph_string_rect (s, x, y, w, h)
3361 struct glyph_string *s;
3362 int x, y, w, h;
3363 {
3364 int real_x = x;
3365 int real_y = y;
3366 int real_w = w;
3367 int real_h = h;
3368 #if 0
3369 /* Take clipping into account. */
3370 if (s->gc->clip_mask == Rect)
3371 {
3372 real_x = max (real_x, s->gc->clip_rectangle.left);
3373 real_y = max (real_y, s->gc->clip_rectangle.top);
3374 real_w = min (real_w, s->gc->clip_rectangle.right
3375 - s->gc->clip_rectangle.left);
3376 real_h = min (real_h, s->gc->clip_rectangle.bottom
3377 - s->gc->clip_rectangle.top);
3378 }
3379 #endif
3380 w32_fill_area (s->f, s->hdc, s->gc->background, real_x, real_y,
3381 real_w, real_h);
3382 }
3383
3384
3385 /* Draw the background of glyph_string S. If S->background_filled_p
3386 is non-zero don't draw it. FORCE_P non-zero means draw the
3387 background even if it wouldn't be drawn normally. This is used
3388 when a string preceding S draws into the background of S, or S
3389 contains the first component of a composition. */
3390
3391 static void
3392 x_draw_glyph_string_background (s, force_p)
3393 struct glyph_string *s;
3394 int force_p;
3395 {
3396 /* Nothing to do if background has already been drawn or if it
3397 shouldn't be drawn in the first place. */
3398 if (!s->background_filled_p)
3399 {
3400 int box_line_width = max (s->face->box_line_width, 0);
3401
3402 #if 0 /* TODO: stipple */
3403 if (s->stippled_p)
3404 {
3405 /* Fill background with a stipple pattern. */
3406 XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
3407 XFillRectangle (s->display, s->window, s->gc, s->x,
3408 s->y + box_line_width,
3409 s->background_width,
3410 s->height - 2 * box_line_width);
3411 XSetFillStyle (s->display, s->gc, FillSolid);
3412 s->background_filled_p = 1;
3413 }
3414 else
3415 #endif
3416 if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
3417 || s->font_not_found_p
3418 || s->extends_to_end_of_line_p
3419 || s->font->bdf
3420 || force_p)
3421 {
3422 x_clear_glyph_string_rect (s, s->x, s->y + box_line_width,
3423 s->background_width,
3424 s->height - 2 * box_line_width);
3425 s->background_filled_p = 1;
3426 }
3427 }
3428 }
3429
3430
3431 /* Draw the foreground of glyph string S. */
3432
3433 static void
3434 x_draw_glyph_string_foreground (s)
3435 struct glyph_string *s;
3436 {
3437 int i, x;
3438 HFONT old_font;
3439
3440 /* If first glyph of S has a left box line, start drawing the text
3441 of S to the right of that box line. */
3442 if (s->face->box != FACE_NO_BOX
3443 && s->first_glyph->left_box_line_p)
3444 x = s->x + abs (s->face->box_line_width);
3445 else
3446 x = s->x;
3447
3448 if (s->for_overlaps_p || (s->background_filled_p && s->hl != DRAW_CURSOR))
3449 SetBkMode (s->hdc, TRANSPARENT);
3450 else
3451 SetBkMode (s->hdc, OPAQUE);
3452
3453 SetTextColor (s->hdc, s->gc->foreground);
3454 SetBkColor (s->hdc, s->gc->background);
3455 SetTextAlign (s->hdc, TA_BASELINE | TA_LEFT);
3456
3457 if (s->font && s->font->hfont)
3458 old_font = SelectObject (s->hdc, s->font->hfont);
3459
3460 /* Draw characters of S as rectangles if S's font could not be
3461 loaded. */
3462 if (s->font_not_found_p)
3463 {
3464 for (i = 0; i < s->nchars; ++i)
3465 {
3466 struct glyph *g = s->first_glyph + i;
3467
3468 w32_draw_rectangle (s->hdc, s->gc, x, s->y, g->pixel_width - 1,
3469 s->height - 1);
3470 x += g->pixel_width;
3471 }
3472 }
3473 else
3474 {
3475 char *char1b = (char *) s->char2b;
3476 int boff = s->font_info->baseline_offset;
3477
3478 if (s->font_info->vertical_centering)
3479 boff = VCENTER_BASELINE_OFFSET (s->font, s->f) - boff;
3480
3481 /* If we can use 8-bit functions, condense S->char2b. */
3482 if (!s->two_byte_p)
3483 for (i = 0; i < s->nchars; ++i)
3484 char1b[i] = BYTE2 (s->char2b[i]);
3485
3486 /* Draw text with TextOut and friends. */
3487 w32_text_out (s, x, s->ybase - boff, s->char2b, s->nchars);
3488 }
3489 if (s->font && s->font->hfont)
3490 SelectObject (s->hdc, old_font);
3491 }
3492
3493 /* Draw the foreground of composite glyph string S. */
3494
3495 static void
3496 x_draw_composite_glyph_string_foreground (s)
3497 struct glyph_string *s;
3498 {
3499 int i, x;
3500 HFONT old_font;
3501
3502 /* If first glyph of S has a left box line, start drawing the text
3503 of S to the right of that box line. */
3504 if (s->face->box != FACE_NO_BOX
3505 && s->first_glyph->left_box_line_p)
3506 x = s->x + abs (s->face->box_line_width);
3507 else
3508 x = s->x;
3509
3510 /* S is a glyph string for a composition. S->gidx is the index of
3511 the first character drawn for glyphs of this composition.
3512 S->gidx == 0 means we are drawing the very first character of
3513 this composition. */
3514
3515 SetTextColor (s->hdc, s->gc->foreground);
3516 SetBkColor (s->hdc, s->gc->background);
3517 SetBkMode (s->hdc, TRANSPARENT);
3518 SetTextAlign (s->hdc, TA_BASELINE | TA_LEFT);
3519
3520 if (s->font && s->font->hfont)
3521 old_font = SelectObject (s->hdc, s->font->hfont);
3522
3523 /* Draw a rectangle for the composition if the font for the very
3524 first character of the composition could not be loaded. */
3525 if (s->font_not_found_p)
3526 {
3527 if (s->gidx == 0)
3528 w32_draw_rectangle (s->hdc, s->gc, x, s->y, s->width - 1,
3529 s->height - 1);
3530 }
3531 else
3532 {
3533 for (i = 0; i < s->nchars; i++, ++s->gidx)
3534 w32_text_out (s, x + s->cmp->offsets[s->gidx * 2],
3535 s->ybase - s->cmp->offsets[s->gidx * 2 + 1],
3536 s->char2b + i, 1);
3537 }
3538 if (s->font && s->font->hfont)
3539 SelectObject (s->hdc, old_font);
3540 }
3541
3542
3543 /* Brightness beyond which a color won't have its highlight brightness
3544 boosted.
3545
3546 Nominally, highlight colors for `3d' faces are calculated by
3547 brightening an object's color by a constant scale factor, but this
3548 doesn't yield good results for dark colors, so for colors who's
3549 brightness is less than this value (on a scale of 0-255) have to
3550 use an additional additive factor.
3551
3552 The value here is set so that the default menu-bar/mode-line color
3553 (grey75) will not have its highlights changed at all. */
3554 #define HIGHLIGHT_COLOR_DARK_BOOST_LIMIT 187
3555
3556
3557 /* Allocate a color which is lighter or darker than *COLOR by FACTOR
3558 or DELTA. Try a color with RGB values multiplied by FACTOR first.
3559 If this produces the same color as COLOR, try a color where all RGB
3560 values have DELTA added. Return the allocated color in *COLOR.
3561 DISPLAY is the X display, CMAP is the colormap to operate on.
3562 Value is non-zero if successful. */
3563
3564 static int
3565 w32_alloc_lighter_color (f, color, factor, delta)
3566 struct frame *f;
3567 COLORREF *color;
3568 double factor;
3569 int delta;
3570 {
3571 COLORREF new;
3572 long bright;
3573
3574 /* On Windows, RGB values are 0-255, not 0-65535, so scale delta. */
3575 delta /= 256;
3576
3577 /* Change RGB values by specified FACTOR. Avoid overflow! */
3578 xassert (factor >= 0);
3579 new = PALETTERGB (min (0xff, factor * GetRValue (*color)),
3580 min (0xff, factor * GetGValue (*color)),
3581 min (0xff, factor * GetBValue (*color)));
3582
3583 /* Calculate brightness of COLOR. */
3584 bright = (2 * GetRValue (*color) + 3 * GetGValue (*color)
3585 + GetBValue (*color)) / 6;
3586
3587 /* We only boost colors that are darker than
3588 HIGHLIGHT_COLOR_DARK_BOOST_LIMIT. */
3589 if (bright < HIGHLIGHT_COLOR_DARK_BOOST_LIMIT)
3590 /* Make an additive adjustment to NEW, because it's dark enough so
3591 that scaling by FACTOR alone isn't enough. */
3592 {
3593 /* How far below the limit this color is (0 - 1, 1 being darker). */
3594 double dimness = 1 - (double)bright / HIGHLIGHT_COLOR_DARK_BOOST_LIMIT;
3595 /* The additive adjustment. */
3596 int min_delta = delta * dimness * factor / 2;
3597
3598 if (factor < 1)
3599 new = PALETTERGB (max (0, min (0xff, min_delta - GetRValue (*color))),
3600 max (0, min (0xff, min_delta - GetGValue (*color))),
3601 max (0, min (0xff, min_delta - GetBValue (*color))));
3602 else
3603 new = PALETTERGB (max (0, min (0xff, min_delta + GetRValue (*color))),
3604 max (0, min (0xff, min_delta + GetGValue (*color))),
3605 max (0, min (0xff, min_delta + GetBValue (*color))));
3606 }
3607
3608 if (new == *color)
3609 new = PALETTERGB (max (0, min (0xff, delta + GetRValue (*color))),
3610 max (0, min (0xff, delta + GetGValue (*color))),
3611 max (0, min (0xff, delta + GetBValue (*color))));
3612
3613 /* TODO: Map to palette and retry with delta if same? */
3614 /* TODO: Free colors (if using palette)? */
3615
3616 if (new == *color)
3617 return 0;
3618
3619 *color = new;
3620
3621 return 1;
3622 }
3623
3624
3625 /* Set up the foreground color for drawing relief lines of glyph
3626 string S. RELIEF is a pointer to a struct relief containing the GC
3627 with which lines will be drawn. Use a color that is FACTOR or
3628 DELTA lighter or darker than the relief's background which is found
3629 in S->f->output_data.x->relief_background. If such a color cannot
3630 be allocated, use DEFAULT_PIXEL, instead. */
3631
3632 static void
3633 w32_setup_relief_color (f, relief, factor, delta, default_pixel)
3634 struct frame *f;
3635 struct relief *relief;
3636 double factor;
3637 int delta;
3638 COLORREF default_pixel;
3639 {
3640 XGCValues xgcv;
3641 struct w32_output *di = f->output_data.w32;
3642 unsigned long mask = GCForeground;
3643 COLORREF pixel;
3644 COLORREF background = di->relief_background;
3645 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
3646
3647 /* TODO: Free colors (if using palette)? */
3648
3649 /* Allocate new color. */
3650 xgcv.foreground = default_pixel;
3651 pixel = background;
3652 if (w32_alloc_lighter_color (f, &pixel, factor, delta))
3653 {
3654 relief->allocated_p = 1;
3655 xgcv.foreground = relief->pixel = pixel;
3656 }
3657
3658 if (relief->gc == 0)
3659 {
3660 #if 0 /* TODO: stipple */
3661 xgcv.stipple = dpyinfo->gray;
3662 mask |= GCStipple;
3663 #endif
3664 relief->gc = XCreateGC (NULL, FRAME_W32_WINDOW (f), mask, &xgcv);
3665 }
3666 else
3667 XChangeGC (NULL, relief->gc, mask, &xgcv);
3668 }
3669
3670
3671 /* Set up colors for the relief lines around glyph string S. */
3672
3673 static void
3674 x_setup_relief_colors (s)
3675 struct glyph_string *s;
3676 {
3677 struct w32_output *di = s->f->output_data.w32;
3678 COLORREF color;
3679
3680 if (s->face->use_box_color_for_shadows_p)
3681 color = s->face->box_color;
3682 else if (s->first_glyph->type == IMAGE_GLYPH
3683 && s->img->pixmap
3684 && !IMAGE_BACKGROUND_TRANSPARENT (s->img, s->f, 0))
3685 color = IMAGE_BACKGROUND (s->img, s->f, 0);
3686 else
3687 color = s->gc->background;
3688
3689 if (di->white_relief.gc == 0
3690 || color != di->relief_background)
3691 {
3692 di->relief_background = color;
3693 w32_setup_relief_color (s->f, &di->white_relief, 1.2, 0x8000,
3694 WHITE_PIX_DEFAULT (s->f));
3695 w32_setup_relief_color (s->f, &di->black_relief, 0.6, 0x4000,
3696 BLACK_PIX_DEFAULT (s->f));
3697 }
3698 }
3699
3700
3701 /* Draw a relief on frame F inside the rectangle given by LEFT_X,
3702 TOP_Y, RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the relief
3703 to draw, it must be >= 0. RAISED_P non-zero means draw a raised
3704 relief. LEFT_P non-zero means draw a relief on the left side of
3705 the rectangle. RIGHT_P non-zero means draw a relief on the right
3706 side of the rectangle. CLIP_RECT is the clipping rectangle to use
3707 when drawing. */
3708
3709 static void
3710 w32_draw_relief_rect (f, left_x, top_y, right_x, bottom_y, width,
3711 raised_p, left_p, right_p, clip_rect)
3712 struct frame *f;
3713 int left_x, top_y, right_x, bottom_y, left_p, right_p, raised_p;
3714 RECT *clip_rect;
3715 {
3716 int i;
3717 XGCValues gc;
3718 HDC hdc = get_frame_dc (f);
3719
3720 if (raised_p)
3721 gc.foreground = f->output_data.w32->white_relief.gc->foreground;
3722 else
3723 gc.foreground = f->output_data.w32->black_relief.gc->foreground;
3724
3725 w32_set_clip_rectangle (hdc, clip_rect);
3726
3727 /* Top. */
3728 for (i = 0; i < width; ++i)
3729 w32_fill_area (f, hdc, gc.foreground,
3730 left_x + i * left_p, top_y + i,
3731 (right_x + 1 - i * right_p) - (left_x + i * left_p) + 1, 1);
3732
3733 /* Left. */
3734 if (left_p)
3735 for (i = 0; i < width; ++i)
3736 w32_fill_area (f, hdc, gc.foreground,
3737 left_x + i, top_y + i, 1,
3738 (bottom_y - i) - (top_y + i) + 2);
3739
3740 if (raised_p)
3741 gc.foreground = f->output_data.w32->black_relief.gc->foreground;
3742 else
3743 gc.foreground = f->output_data.w32->white_relief.gc->foreground;
3744
3745 /* Bottom. */
3746 for (i = 0; i < width; ++i)
3747 w32_fill_area (f, hdc, gc.foreground,
3748 left_x + i * left_p, bottom_y - i,
3749 (right_x - i * right_p) - (left_x + i * left_p) + 2, 1);
3750
3751 /* Right. */
3752 if (right_p)
3753 for (i = 0; i < width; ++i)
3754 w32_fill_area (f, hdc, gc.foreground,
3755 right_x - i, top_y + i + 1, 1,
3756 (bottom_y - i) - (top_y + i));
3757
3758 w32_set_clip_rectangle (hdc, NULL);
3759
3760 release_frame_dc (f, hdc);
3761 }
3762
3763
3764 /* Draw a box on frame F inside the rectangle given by LEFT_X, TOP_Y,
3765 RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the lines to
3766 draw, it must be >= 0. LEFT_P non-zero means draw a line on the
3767 left side of the rectangle. RIGHT_P non-zero means draw a line
3768 on the right side of the rectangle. CLIP_RECT is the clipping
3769 rectangle to use when drawing. */
3770
3771 static void
3772 w32_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
3773 left_p, right_p, clip_rect)
3774 struct glyph_string *s;
3775 int left_x, top_y, right_x, bottom_y, width, left_p, right_p;
3776 RECT *clip_rect;
3777 {
3778 w32_set_clip_rectangle (s->hdc, clip_rect);
3779
3780 /* Top. */
3781 w32_fill_area (s->f, s->hdc, s->face->box_color,
3782 left_x, top_y, right_x - left_x + 1, width);
3783
3784 /* Left. */
3785 if (left_p)
3786 {
3787 w32_fill_area (s->f, s->hdc, s->face->box_color,
3788 left_x, top_y, width, bottom_y - top_y + 1);
3789 }
3790
3791 /* Bottom. */
3792 w32_fill_area (s->f, s->hdc, s->face->box_color,
3793 left_x, bottom_y - width + 1, right_x - left_x + 1, width);
3794
3795 /* Right. */
3796 if (right_p)
3797 {
3798 w32_fill_area (s->f, s->hdc, s->face->box_color,
3799 right_x - width + 1, top_y, width, bottom_y - top_y + 1);
3800 }
3801
3802 w32_set_clip_rectangle (s->hdc, NULL);
3803 }
3804
3805
3806 /* Draw a box around glyph string S. */
3807
3808 static void
3809 x_draw_glyph_string_box (s)
3810 struct glyph_string *s;
3811 {
3812 int width, left_x, right_x, top_y, bottom_y, last_x, raised_p;
3813 int left_p, right_p;
3814 struct glyph *last_glyph;
3815 RECT clip_rect;
3816
3817 last_x = window_box_right (s->w, s->area);
3818 if (s->row->full_width_p
3819 && !s->w->pseudo_window_p)
3820 {
3821 last_x += FRAME_X_RIGHT_FRINGE_WIDTH (s->f);
3822 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (s->f))
3823 last_x += FRAME_SCROLL_BAR_WIDTH (s->f) * CANON_X_UNIT (s->f);
3824 }
3825
3826 /* The glyph that may have a right box line. */
3827 last_glyph = (s->cmp || s->img
3828 ? s->first_glyph
3829 : s->first_glyph + s->nchars - 1);
3830
3831 width = abs (s->face->box_line_width);
3832 raised_p = s->face->box == FACE_RAISED_BOX;
3833 left_x = s->x;
3834 right_x = ((s->row->full_width_p && s->extends_to_end_of_line_p
3835 ? last_x - 1
3836 : min (last_x, s->x + s->background_width) - 1));
3837 top_y = s->y;
3838 bottom_y = top_y + s->height - 1;
3839
3840 left_p = (s->first_glyph->left_box_line_p
3841 || (s->hl == DRAW_MOUSE_FACE
3842 && (s->prev == NULL
3843 || s->prev->hl != s->hl)));
3844 right_p = (last_glyph->right_box_line_p
3845 || (s->hl == DRAW_MOUSE_FACE
3846 && (s->next == NULL
3847 || s->next->hl != s->hl)));
3848
3849 w32_get_glyph_string_clip_rect (s, &clip_rect);
3850
3851 if (s->face->box == FACE_SIMPLE_BOX)
3852 w32_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
3853 left_p, right_p, &clip_rect);
3854 else
3855 {
3856 x_setup_relief_colors (s);
3857 w32_draw_relief_rect (s->f, left_x, top_y, right_x, bottom_y,
3858 width, raised_p, left_p, right_p, &clip_rect);
3859 }
3860 }
3861
3862
3863 /* Draw foreground of image glyph string S. */
3864
3865 static void
3866 x_draw_image_foreground (s)
3867 struct glyph_string *s;
3868 {
3869 int x;
3870 int y = s->ybase - image_ascent (s->img, s->face);
3871
3872 /* If first glyph of S has a left box line, start drawing it to the
3873 right of that line. */
3874 if (s->face->box != FACE_NO_BOX
3875 && s->first_glyph->left_box_line_p)
3876 x = s->x + abs (s->face->box_line_width);
3877 else
3878 x = s->x;
3879
3880 /* If there is a margin around the image, adjust x- and y-position
3881 by that margin. */
3882 x += s->img->hmargin;
3883 y += s->img->vmargin;
3884
3885 SaveDC (s->hdc);
3886
3887 if (s->img->pixmap)
3888 {
3889 #if 0 /* TODO: image mask */
3890 if (s->img->mask)
3891 {
3892 /* We can't set both a clip mask and use XSetClipRectangles
3893 because the latter also sets a clip mask. We also can't
3894 trust on the shape extension to be available
3895 (XShapeCombineRegion). So, compute the rectangle to draw
3896 manually. */
3897 unsigned long mask = (GCClipMask | GCClipXOrigin | GCClipYOrigin
3898 | GCFunction);
3899 XGCValues xgcv;
3900 XRectangle clip_rect, image_rect, r;
3901
3902 xgcv.clip_mask = s->img->mask;
3903 xgcv.clip_x_origin = x;
3904 xgcv.clip_y_origin = y;
3905 xgcv.function = GXcopy;
3906 XChangeGC (s->display, s->gc, mask, &xgcv);
3907
3908 w32_get_glyph_string_clip_rect (s, &clip_rect);
3909 image_rect.x = x;
3910 image_rect.y = y;
3911 image_rect.width = s->img->width;
3912 image_rect.height = s->img->height;
3913 if (IntersectRect (&r, &clip_rect, &image_rect))
3914 XCopyArea (s->display, s->img->pixmap, s->window, s->gc,
3915 r.x - x, r.y - y, r.width, r.height, r.x, r.y);
3916 }
3917 else
3918 #endif
3919 {
3920 HDC compat_hdc = CreateCompatibleDC (s->hdc);
3921 HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground);
3922 HBRUSH orig_brush = SelectObject (s->hdc, fg_brush);
3923 HGDIOBJ orig_obj = SelectObject (compat_hdc, s->img->pixmap);
3924 x_set_glyph_string_clipping (s);
3925
3926 SetTextColor (s->hdc, s->gc->foreground);
3927 SetBkColor (s->hdc, s->gc->background);
3928 #if 0 /* From w32bdf.c (which is from Meadow). */
3929 BitBlt (s->hdc, x, y, s->img->width, s->img->height,
3930 compat_hdc, 0, 0, SRCCOPY);
3931 BitBlt (s->hdc, x, y, s->img->width, s->img->height,
3932 compat_hdc, 0, 0, 0xB8074A);
3933 #else
3934 BitBlt (s->hdc, x, y, s->img->width, s->img->height,
3935 compat_hdc, 0, 0, 0xE20746);
3936 #endif
3937 SelectObject (s->hdc, orig_brush);
3938 DeleteObject (fg_brush);
3939 SelectObject (compat_hdc, orig_obj);
3940 DeleteDC (compat_hdc);
3941
3942 /* When the image has a mask, we can expect that at
3943 least part of a mouse highlight or a block cursor will
3944 be visible. If the image doesn't have a mask, make
3945 a block cursor visible by drawing a rectangle around
3946 the image. I believe it's looking better if we do
3947 nothing here for mouse-face. */
3948 if (s->hl == DRAW_CURSOR)
3949 w32_draw_rectangle (s->hdc, s->gc, x, y, s->img->width - 1,
3950 s->img->height - 1);
3951 w32_set_clip_rectangle (s->hdc, NULL);
3952 }
3953 }
3954 else
3955 w32_draw_rectangle (s->hdc, s->gc, x, y, s->img->width -1,
3956 s->img->height - 1);
3957
3958 RestoreDC (s->hdc ,-1);
3959 }
3960
3961
3962
3963 /* Draw a relief around the image glyph string S. */
3964
3965 static void
3966 x_draw_image_relief (s)
3967 struct glyph_string *s;
3968 {
3969 int x0, y0, x1, y1, thick, raised_p;
3970 RECT r;
3971 int x;
3972 int y = s->ybase - image_ascent (s->img, s->face);
3973
3974 /* If first glyph of S has a left box line, start drawing it to the
3975 right of that line. */
3976 if (s->face->box != FACE_NO_BOX
3977 && s->first_glyph->left_box_line_p)
3978 x = s->x + abs (s->face->box_line_width);
3979 else
3980 x = s->x;
3981
3982 /* If there is a margin around the image, adjust x- and y-position
3983 by that margin. */
3984 x += s->img->hmargin;
3985 y += s->img->vmargin;
3986
3987 if (s->hl == DRAW_IMAGE_SUNKEN
3988 || s->hl == DRAW_IMAGE_RAISED)
3989 {
3990 thick = tool_bar_button_relief >= 0 ? tool_bar_button_relief : DEFAULT_TOOL_BAR_BUTTON_RELIEF;
3991 raised_p = s->hl == DRAW_IMAGE_RAISED;
3992 }
3993 else
3994 {
3995 thick = abs (s->img->relief);
3996 raised_p = s->img->relief > 0;
3997 }
3998
3999 x0 = x - thick;
4000 y0 = y - thick;
4001 x1 = x + s->img->width + thick - 1;
4002 y1 = y + s->img->height + thick - 1;
4003
4004 x_setup_relief_colors (s);
4005 w32_get_glyph_string_clip_rect (s, &r);
4006 w32_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r);
4007 }
4008
4009
4010 /* Draw the foreground of image glyph string S to PIXMAP. */
4011
4012 static void
4013 w32_draw_image_foreground_1 (s, pixmap)
4014 struct glyph_string *s;
4015 HBITMAP pixmap;
4016 {
4017 HDC hdc = CreateCompatibleDC (s->hdc);
4018 HGDIOBJ orig_hdc_obj = SelectObject (hdc, pixmap);
4019 int x;
4020 int y = s->ybase - s->y - image_ascent (s->img, s->face);
4021
4022 /* If first glyph of S has a left box line, start drawing it to the
4023 right of that line. */
4024 if (s->face->box != FACE_NO_BOX
4025 && s->first_glyph->left_box_line_p)
4026 x = abs (s->face->box_line_width);
4027 else
4028 x = 0;
4029
4030 /* If there is a margin around the image, adjust x- and y-position
4031 by that margin. */
4032 x += s->img->hmargin;
4033 y += s->img->vmargin;
4034
4035 if (s->img->pixmap)
4036 {
4037 #if 0 /* TODO: image mask */
4038 if (s->img->mask)
4039 {
4040 /* We can't set both a clip mask and use XSetClipRectangles
4041 because the latter also sets a clip mask. We also can't
4042 trust on the shape extension to be available
4043 (XShapeCombineRegion). So, compute the rectangle to draw
4044 manually. */
4045 unsigned long mask = (GCClipMask | GCClipXOrigin | GCClipYOrigin
4046 | GCFunction);
4047 XGCValues xgcv;
4048
4049 xgcv.clip_mask = s->img->mask;
4050 xgcv.clip_x_origin = x;
4051 xgcv.clip_y_origin = y;
4052 xgcv.function = GXcopy;
4053 XChangeGC (s->display, s->gc, mask, &xgcv);
4054
4055 XCopyArea (s->display, s->img->pixmap, pixmap, s->gc,
4056 0, 0, s->img->width, s->img->height, x, y);
4057 XSetClipMask (s->display, s->gc, None);
4058 }
4059 else
4060 #endif
4061 {
4062 HDC compat_hdc = CreateCompatibleDC (hdc);
4063 HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground);
4064 HBRUSH orig_brush = SelectObject (hdc, fg_brush);
4065 HGDIOBJ orig_obj = SelectObject (compat_hdc, s->img->pixmap);
4066
4067 SetTextColor (hdc, s->gc->foreground);
4068 SetBkColor (hdc, s->gc->background);
4069 #if 0 /* From w32bdf.c (which is from Meadow). */
4070 BitBlt (hdc, x, y, s->img->width, s->img->height,
4071 compat_hdc, 0, 0, SRCCOPY);
4072 BitBlt (hdc, x, y, s->img->width, s->img->height,
4073 compat_hdc, 0, 0, 0xB8074A);
4074 #else
4075 BitBlt (hdc, x, y, s->img->width, s->img->height,
4076 compat_hdc, 0, 0, 0xE20746);
4077 #endif
4078 SelectObject (hdc, orig_brush);
4079 DeleteObject (fg_brush);
4080 SelectObject (compat_hdc, orig_obj);
4081 DeleteDC (compat_hdc);
4082
4083 /* When the image has a mask, we can expect that at
4084 least part of a mouse highlight or a block cursor will
4085 be visible. If the image doesn't have a mask, make
4086 a block cursor visible by drawing a rectangle around
4087 the image. I believe it's looking better if we do
4088 nothing here for mouse-face. */
4089 if (s->hl == DRAW_CURSOR)
4090 w32_draw_rectangle (hdc, s->gc, x, y, s->img->width - 1,
4091 s->img->height - 1);
4092 }
4093 }
4094 else
4095 w32_draw_rectangle (hdc, s->gc, x, y, s->img->width - 1,
4096 s->img->height - 1);
4097
4098 SelectObject (hdc, orig_hdc_obj);
4099 DeleteDC (hdc);
4100 }
4101
4102
4103 /* Draw part of the background of glyph string S. X, Y, W, and H
4104 give the rectangle to draw. */
4105
4106 static void
4107 x_draw_glyph_string_bg_rect (s, x, y, w, h)
4108 struct glyph_string *s;
4109 int x, y, w, h;
4110 {
4111 #if 0 /* TODO: stipple */
4112 if (s->stippled_p)
4113 {
4114 /* Fill background with a stipple pattern. */
4115 XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
4116 XFillRectangle (s->display, s->window, s->gc, x, y, w, h);
4117 XSetFillStyle (s->display, s->gc, FillSolid);
4118 }
4119 else
4120 #endif
4121 x_clear_glyph_string_rect (s, x, y, w, h);
4122 }
4123
4124
4125 /* Draw image glyph string S.
4126
4127 s->y
4128 s->x +-------------------------
4129 | s->face->box
4130 |
4131 | +-------------------------
4132 | | s->img->vmargin
4133 | |
4134 | | +-------------------
4135 | | | the image
4136
4137 */
4138
4139 static void
4140 x_draw_image_glyph_string (s)
4141 struct glyph_string *s;
4142 {
4143 int x, y;
4144 int box_line_hwidth = abs (s->face->box_line_width);
4145 int box_line_vwidth = max (s->face->box_line_width, 0);
4146 int height;
4147 HBITMAP pixmap = 0;
4148
4149 height = s->height - 2 * box_line_vwidth;
4150
4151 /* Fill background with face under the image. Do it only if row is
4152 taller than image or if image has a clip mask to reduce
4153 flickering. */
4154 s->stippled_p = s->face->stipple != 0;
4155 if (height > s->img->height
4156 || s->img->hmargin
4157 || s->img->vmargin
4158 #if 0 /* TODO: image mask */
4159 || s->img->mask
4160 #endif
4161 || s->img->pixmap == 0
4162 || s->width != s->background_width)
4163 {
4164 if (box_line_hwidth && s->first_glyph->left_box_line_p)
4165 x = s->x + box_line_hwidth;
4166 else
4167 x = s->x;
4168
4169 y = s->y + box_line_vwidth;
4170 #if 0 /* TODO: image mask */
4171 if (s->img->mask)
4172 {
4173 /* Create a pixmap as large as the glyph string. Fill it
4174 with the background color. Copy the image to it, using
4175 its mask. Copy the temporary pixmap to the display. */
4176 Screen *screen = FRAME_X_SCREEN (s->f);
4177 int depth = DefaultDepthOfScreen (screen);
4178
4179 /* Create a pixmap as large as the glyph string. */
4180 pixmap = XCreatePixmap (s->display, s->window,
4181 s->background_width,
4182 s->height, depth);
4183
4184 /* Don't clip in the following because we're working on the
4185 pixmap. */
4186 XSetClipMask (s->display, s->gc, None);
4187
4188 /* Fill the pixmap with the background color/stipple. */
4189 if (s->stippled_p)
4190 {
4191 /* Fill background with a stipple pattern. */
4192 XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
4193 XFillRectangle (s->display, pixmap, s->gc,
4194 0, 0, s->background_width, s->height);
4195 XSetFillStyle (s->display, s->gc, FillSolid);
4196 }
4197 else
4198 {
4199 XGCValues xgcv;
4200 XGetGCValues (s->display, s->gc, GCForeground | GCBackground,
4201 &xgcv);
4202 XSetForeground (s->display, s->gc, xgcv.background);
4203 XFillRectangle (s->display, pixmap, s->gc,
4204 0, 0, s->background_width, s->height);
4205 XSetForeground (s->display, s->gc, xgcv.foreground);
4206 }
4207 }
4208 else
4209 #endif
4210 x_draw_glyph_string_bg_rect (s, x, y, s->background_width, height);
4211
4212 s->background_filled_p = 1;
4213 }
4214
4215 /* Draw the foreground. */
4216 if (pixmap != 0)
4217 {
4218 w32_draw_image_foreground_1 (s, pixmap);
4219 x_set_glyph_string_clipping (s);
4220 {
4221 HDC compat_hdc = CreateCompatibleDC (s->hdc);
4222 HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground);
4223 HBRUSH orig_brush = SelectObject (s->hdc, fg_brush);
4224 HGDIOBJ orig_obj = SelectObject (compat_hdc, pixmap);
4225
4226 SetTextColor (s->hdc, s->gc->foreground);
4227 SetBkColor (s->hdc, s->gc->background);
4228 #if 0 /* From w32bdf.c (which is from Meadow). */
4229 BitBlt (s->hdc, s->x, s->y, s->background_width, s->height,
4230 compat_hdc, 0, 0, SRCCOPY);
4231 BitBlt (s->hdc, s->x, s->y, s->background_width, s->height,
4232 compat_hdc, 0, 0, 0xB8074A);
4233 #else
4234 BitBlt (s->hdc, s->x, s->y, s->background_width, s->height,
4235 compat_hdc, 0, 0, 0xE20746);
4236 #endif
4237 SelectObject (s->hdc, orig_brush);
4238 DeleteObject (fg_brush);
4239 SelectObject (compat_hdc, orig_obj);
4240 DeleteDC (compat_hdc);
4241 }
4242 DeleteObject (pixmap);
4243 pixmap = 0;
4244 }
4245 else
4246 x_draw_image_foreground (s);
4247
4248 /* If we must draw a relief around the image, do it. */
4249 if (s->img->relief
4250 || s->hl == DRAW_IMAGE_RAISED
4251 || s->hl == DRAW_IMAGE_SUNKEN)
4252 x_draw_image_relief (s);
4253 }
4254
4255
4256 /* Draw stretch glyph string S. */
4257
4258 static void
4259 x_draw_stretch_glyph_string (s)
4260 struct glyph_string *s;
4261 {
4262 xassert (s->first_glyph->type == STRETCH_GLYPH);
4263 s->stippled_p = s->face->stipple != 0;
4264
4265 if (s->hl == DRAW_CURSOR
4266 && !x_stretch_cursor_p)
4267 {
4268 /* If `x-stretch-block-cursor' is nil, don't draw a block cursor
4269 as wide as the stretch glyph. */
4270 int width = min (CANON_X_UNIT (s->f), s->background_width);
4271
4272 /* Draw cursor. */
4273 x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height);
4274
4275 /* Clear rest using the GC of the original non-cursor face. */
4276 if (width < s->background_width)
4277 {
4278 XGCValues *gc = s->face->gc;
4279 int x = s->x + width, y = s->y;
4280 int w = s->background_width - width, h = s->height;
4281 RECT r;
4282 HDC hdc = s->hdc;
4283
4284 if (s->row->mouse_face_p
4285 && cursor_in_mouse_face_p (s->w))
4286 {
4287 x_set_mouse_face_gc (s);
4288 gc = s->gc;
4289 }
4290 else
4291 gc = s->face->gc;
4292
4293 w32_get_glyph_string_clip_rect (s, &r);
4294 w32_set_clip_rectangle (hdc, &r);
4295
4296 #if 0 /* TODO: stipple */
4297 if (s->face->stipple)
4298 {
4299 /* Fill background with a stipple pattern. */
4300 XSetFillStyle (s->display, gc, FillOpaqueStippled);
4301 XFillRectangle (s->display, s->window, gc, x, y, w, h);
4302 XSetFillStyle (s->display, gc, FillSolid);
4303 }
4304 else
4305 #endif
4306 {
4307 w32_fill_area (s->f, s->hdc, gc->background, x, y, w, h);
4308 }
4309 }
4310 }
4311 else if (!s->background_filled_p)
4312 x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width,
4313 s->height);
4314
4315 s->background_filled_p = 1;
4316 }
4317
4318
4319 /* Draw glyph string S. */
4320
4321 static void
4322 x_draw_glyph_string (s)
4323 struct glyph_string *s;
4324 {
4325 int relief_drawn_p = 0;
4326
4327 /* If S draws into the background of its successor, draw the
4328 background of the successor first so that S can draw into it.
4329 This makes S->next use XDrawString instead of XDrawImageString. */
4330 if (s->next && s->right_overhang && !s->for_overlaps_p)
4331 {
4332 xassert (s->next->img == NULL);
4333 x_set_glyph_string_gc (s->next);
4334 x_set_glyph_string_clipping (s->next);
4335 x_draw_glyph_string_background (s->next, 1);
4336 }
4337
4338 /* Set up S->gc, set clipping and draw S. */
4339 x_set_glyph_string_gc (s);
4340
4341 /* Draw relief (if any) in advance for char/composition so that the
4342 glyph string can be drawn over it. */
4343 if (!s->for_overlaps_p
4344 && s->face->box != FACE_NO_BOX
4345 && (s->first_glyph->type == CHAR_GLYPH
4346 || s->first_glyph->type == COMPOSITE_GLYPH))
4347
4348 {
4349 x_set_glyph_string_clipping (s);
4350 x_draw_glyph_string_background (s, 1);
4351 x_draw_glyph_string_box (s);
4352 x_set_glyph_string_clipping (s);
4353 relief_drawn_p = 1;
4354 }
4355 else
4356 x_set_glyph_string_clipping (s);
4357
4358 switch (s->first_glyph->type)
4359 {
4360 case IMAGE_GLYPH:
4361 x_draw_image_glyph_string (s);
4362 break;
4363
4364 case STRETCH_GLYPH:
4365 x_draw_stretch_glyph_string (s);
4366 break;
4367
4368 case CHAR_GLYPH:
4369 if (s->for_overlaps_p)
4370 s->background_filled_p = 1;
4371 else
4372 x_draw_glyph_string_background (s, 0);
4373 x_draw_glyph_string_foreground (s);
4374 break;
4375
4376 case COMPOSITE_GLYPH:
4377 if (s->for_overlaps_p || s->gidx > 0)
4378 s->background_filled_p = 1;
4379 else
4380 x_draw_glyph_string_background (s, 1);
4381 x_draw_composite_glyph_string_foreground (s);
4382 break;
4383
4384 default:
4385 abort ();
4386 }
4387
4388 if (!s->for_overlaps_p)
4389 {
4390 /* Draw underline. */
4391 if (s->face->underline_p
4392 && (s->font->bdf || !s->font->tm.tmUnderlined))
4393 {
4394 unsigned long h = 1;
4395 unsigned long dy = s->height - h;
4396
4397 /* TODO: Use font information for positioning and thickness
4398 of underline. See OUTLINETEXTMETRIC, and xterm.c. */
4399 if (s->face->underline_defaulted_p)
4400 {
4401 w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x,
4402 s->y + dy, s->width, 1);
4403 }
4404 else
4405 {
4406 w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x,
4407 s->y + dy, s->width, 1);
4408 }
4409 }
4410
4411 /* Draw overline. */
4412 if (s->face->overline_p)
4413 {
4414 unsigned long dy = 0, h = 1;
4415
4416 if (s->face->overline_color_defaulted_p)
4417 {
4418 w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x,
4419 s->y + dy, s->width, h);
4420 }
4421 else
4422 {
4423 w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x,
4424 s->y + dy, s->width, h);
4425 }
4426 }
4427
4428 /* Draw strike-through. */
4429 if (s->face->strike_through_p
4430 && (s->font->bdf || !s->font->tm.tmStruckOut))
4431 {
4432 unsigned long h = 1;
4433 unsigned long dy = (s->height - h) / 2;
4434
4435 if (s->face->strike_through_color_defaulted_p)
4436 {
4437 w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x, s->y + dy,
4438 s->width, h);
4439 }
4440 else
4441 {
4442 w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x,
4443 s->y + dy, s->width, h);
4444 }
4445 }
4446
4447 /* Draw relief. */
4448 if (!relief_drawn_p && s->face->box != FACE_NO_BOX)
4449 x_draw_glyph_string_box (s);
4450 }
4451
4452 /* Reset clipping. */
4453 w32_set_clip_rectangle (s->hdc, NULL);
4454 }
4455
4456
4457 static int x_fill_composite_glyph_string P_ ((struct glyph_string *,
4458 struct face **, int));
4459
4460
4461 /* Fill glyph string S with composition components specified by S->cmp.
4462
4463 FACES is an array of faces for all components of this composition.
4464 S->gidx is the index of the first component for S.
4465 OVERLAPS_P non-zero means S should draw the foreground only, and
4466 use its physical height for clipping.
4467
4468 Value is the index of a component not in S. */
4469
4470 static int
4471 x_fill_composite_glyph_string (s, faces, overlaps_p)
4472 struct glyph_string *s;
4473 struct face **faces;
4474 int overlaps_p;
4475 {
4476 int i;
4477
4478 xassert (s);
4479
4480 s->for_overlaps_p = overlaps_p;
4481
4482 s->face = faces[s->gidx];
4483 s->font = s->face->font;
4484 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
4485
4486 /* For all glyphs of this composition, starting at the offset
4487 S->gidx, until we reach the end of the definition or encounter a
4488 glyph that requires the different face, add it to S. */
4489 ++s->nchars;
4490 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
4491 ++s->nchars;
4492
4493 /* All glyph strings for the same composition has the same width,
4494 i.e. the width set for the first component of the composition. */
4495
4496 s->width = s->first_glyph->pixel_width;
4497
4498 /* If the specified font could not be loaded, use the frame's
4499 default font, but record the fact that we couldn't load it in
4500 the glyph string so that we can draw rectangles for the
4501 characters of the glyph string. */
4502 if (s->font == NULL)
4503 {
4504 s->font_not_found_p = 1;
4505 s->font = FRAME_FONT (s->f);
4506 }
4507
4508 /* Adjust base line for subscript/superscript text. */
4509 s->ybase += s->first_glyph->voffset;
4510
4511 xassert (s->face && s->face->gc);
4512
4513 /* This glyph string must always be drawn with 16-bit functions. */
4514 s->two_byte_p = 1;
4515
4516 return s->gidx + s->nchars;
4517 }
4518
4519
4520 /* Fill glyph string S from a sequence of character glyphs.
4521
4522 FACE_ID is the face id of the string. START is the index of the
4523 first glyph to consider, END is the index of the last + 1.
4524 OVERLAPS_P non-zero means S should draw the foreground only, and
4525 use its physical height for clipping.
4526
4527 Value is the index of the first glyph not in S. */
4528
4529 static int
4530 x_fill_glyph_string (s, face_id, start, end, overlaps_p)
4531 struct glyph_string *s;
4532 int face_id;
4533 int start, end, overlaps_p;
4534 {
4535 struct glyph *glyph, *last;
4536 int voffset;
4537 int glyph_not_available_p;
4538
4539 xassert (s->f == XFRAME (s->w->frame));
4540 xassert (s->nchars == 0);
4541 xassert (start >= 0 && end > start);
4542
4543 s->for_overlaps_p = overlaps_p;
4544 glyph = s->row->glyphs[s->area] + start;
4545 last = s->row->glyphs[s->area] + end;
4546 voffset = glyph->voffset;
4547
4548 glyph_not_available_p = glyph->glyph_not_available_p;
4549
4550 while (glyph < last
4551 && glyph->type == CHAR_GLYPH
4552 && glyph->voffset == voffset
4553 /* Same face id implies same font, nowadays. */
4554 && glyph->face_id == face_id
4555 && glyph->glyph_not_available_p == glyph_not_available_p)
4556 {
4557 int two_byte_p;
4558
4559 s->face = x_get_glyph_face_and_encoding (s->f, glyph,
4560 s->char2b + s->nchars,
4561 &two_byte_p);
4562 s->two_byte_p = two_byte_p;
4563 ++s->nchars;
4564 xassert (s->nchars <= end - start);
4565 s->width += glyph->pixel_width;
4566 ++glyph;
4567 }
4568
4569 s->font = s->face->font;
4570 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
4571
4572 /* If the specified font could not be loaded, use the frame's font,
4573 but record the fact that we couldn't load it in
4574 S->font_not_found_p so that we can draw rectangles for the
4575 characters of the glyph string. */
4576 if (s->font == NULL || glyph_not_available_p)
4577 {
4578 s->font_not_found_p = 1;
4579 s->font = FRAME_FONT (s->f);
4580 }
4581
4582 /* Adjust base line for subscript/superscript text. */
4583 s->ybase += voffset;
4584
4585 xassert (s->face && s->face->gc);
4586 return glyph - s->row->glyphs[s->area];
4587 }
4588
4589
4590 /* Fill glyph string S from image glyph S->first_glyph. */
4591
4592 static void
4593 x_fill_image_glyph_string (s)
4594 struct glyph_string *s;
4595 {
4596 xassert (s->first_glyph->type == IMAGE_GLYPH);
4597 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
4598 xassert (s->img);
4599 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
4600 s->font = s->face->font;
4601 s->width = s->first_glyph->pixel_width;
4602
4603 /* Adjust base line for subscript/superscript text. */
4604 s->ybase += s->first_glyph->voffset;
4605 }
4606
4607
4608 /* Fill glyph string S from a sequence of stretch glyphs.
4609
4610 ROW is the glyph row in which the glyphs are found, AREA is the
4611 area within the row. START is the index of the first glyph to
4612 consider, END is the index of the last + 1.
4613
4614 Value is the index of the first glyph not in S. */
4615
4616 static int
4617 x_fill_stretch_glyph_string (s, row, area, start, end)
4618 struct glyph_string *s;
4619 struct glyph_row *row;
4620 enum glyph_row_area area;
4621 int start, end;
4622 {
4623 struct glyph *glyph, *last;
4624 int voffset, face_id;
4625
4626 xassert (s->first_glyph->type == STRETCH_GLYPH);
4627
4628 glyph = s->row->glyphs[s->area] + start;
4629 last = s->row->glyphs[s->area] + end;
4630 face_id = glyph->face_id;
4631 s->face = FACE_FROM_ID (s->f, face_id);
4632 s->font = s->face->font;
4633 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
4634 s->width = glyph->pixel_width;
4635 voffset = glyph->voffset;
4636
4637 for (++glyph;
4638 (glyph < last
4639 && glyph->type == STRETCH_GLYPH
4640 && glyph->voffset == voffset
4641 && glyph->face_id == face_id);
4642 ++glyph)
4643 s->width += glyph->pixel_width;
4644
4645 /* Adjust base line for subscript/superscript text. */
4646 s->ybase += voffset;
4647
4648 xassert (s->face);
4649 return glyph - s->row->glyphs[s->area];
4650 }
4651
4652
4653 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
4654 of XChar2b structures for S; it can't be allocated in
4655 x_init_glyph_string because it must be allocated via `alloca'. W
4656 is the window on which S is drawn. ROW and AREA are the glyph row
4657 and area within the row from which S is constructed. START is the
4658 index of the first glyph structure covered by S. HL is a
4659 face-override for drawing S. */
4660
4661 static void
4662 w32_init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
4663 struct glyph_string *s;
4664 HDC hdc;
4665 wchar_t *char2b;
4666 struct window *w;
4667 struct glyph_row *row;
4668 enum glyph_row_area area;
4669 int start;
4670 enum draw_glyphs_face hl;
4671 {
4672 bzero (s, sizeof *s);
4673 s->w = w;
4674 s->f = XFRAME (w->frame);
4675 s->hdc = hdc;
4676 s->window = FRAME_W32_WINDOW (s->f);
4677 s->char2b = char2b;
4678 s->hl = hl;
4679 s->row = row;
4680 s->area = area;
4681 s->first_glyph = row->glyphs[area] + start;
4682 s->height = row->height;
4683 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
4684
4685 /* Display the internal border below the tool-bar window. */
4686 if (s->w == XWINDOW (s->f->tool_bar_window))
4687 s->y -= s->f->output_data.w32->internal_border_width;
4688
4689 s->ybase = s->y + row->ascent;
4690 }
4691
4692
4693 /* Set background width of glyph string S. START is the index of the
4694 first glyph following S. LAST_X is the right-most x-position + 1
4695 in the drawing area. */
4696
4697 static INLINE void
4698 x_set_glyph_string_background_width (s, start, last_x)
4699 struct glyph_string *s;
4700 int start;
4701 int last_x;
4702 {
4703 /* If the face of this glyph string has to be drawn to the end of
4704 the drawing area, set S->extends_to_end_of_line_p. */
4705 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
4706
4707 if (start == s->row->used[s->area]
4708 && s->area == TEXT_AREA
4709 && ((s->hl == DRAW_NORMAL_TEXT
4710 && (s->row->fill_line_p
4711 || s->face->background != default_face->background
4712 || s->face->stipple != default_face->stipple
4713 || s->row->mouse_face_p))
4714 || s->hl == DRAW_MOUSE_FACE
4715 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
4716 && s->row->fill_line_p)))
4717 s->extends_to_end_of_line_p = 1;
4718
4719 /* If S extends its face to the end of the line, set its
4720 background_width to the distance to the right edge of the drawing
4721 area. */
4722 if (s->extends_to_end_of_line_p)
4723 s->background_width = last_x - s->x + 1;
4724 else
4725 s->background_width = s->width;
4726 }
4727
4728
4729 /* Add a glyph string for a stretch glyph to the list of strings
4730 between HEAD and TAIL. START is the index of the stretch glyph in
4731 row area AREA of glyph row ROW. END is the index of the last glyph
4732 in that glyph row area. X is the current output position assigned
4733 to the new glyph string constructed. HL overrides that face of the
4734 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
4735 is the right-most x-position of the drawing area. */
4736
4737 #define BUILD_STRETCH_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X) \
4738 do \
4739 { \
4740 s = (struct glyph_string *) alloca (sizeof *s); \
4741 w32_init_glyph_string (s, hdc, NULL, W, ROW, AREA, START, HL); \
4742 START = x_fill_stretch_glyph_string (s, ROW, AREA, START, END); \
4743 x_append_glyph_string (&HEAD, &TAIL, s); \
4744 s->x = (X); \
4745 } \
4746 while (0)
4747
4748
4749 /* Add a glyph string for an image glyph to the list of strings
4750 between HEAD and TAIL. START is the index of the image glyph in
4751 row area AREA of glyph row ROW. END is the index of the last glyph
4752 in that glyph row area. X is the current output position assigned
4753 to the new glyph string constructed. HL overrides that face of the
4754 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
4755 is the right-most x-position of the drawing area. */
4756
4757 #define BUILD_IMAGE_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X) \
4758 do \
4759 { \
4760 s = (struct glyph_string *) alloca (sizeof *s); \
4761 w32_init_glyph_string (s, hdc, NULL, W, ROW, AREA, START, HL); \
4762 x_fill_image_glyph_string (s); \
4763 x_append_glyph_string (&HEAD, &TAIL, s); \
4764 ++START; \
4765 s->x = (X); \
4766 } \
4767 while (0)
4768
4769
4770 /* Add a glyph string for a sequence of character glyphs to the list
4771 of strings between HEAD and TAIL. START is the index of the first
4772 glyph in row area AREA of glyph row ROW that is part of the new
4773 glyph string. END is the index of the last glyph in that glyph row
4774 area. X is the current output position assigned to the new glyph
4775 string constructed. HL overrides that face of the glyph; e.g. it
4776 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
4777 right-most x-position of the drawing area. */
4778
4779 #define BUILD_CHAR_GLYPH_STRINGS(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
4780 do \
4781 { \
4782 int c, face_id; \
4783 wchar_t *char2b; \
4784 \
4785 c = (ROW)->glyphs[AREA][START].u.ch; \
4786 face_id = (ROW)->glyphs[AREA][START].face_id; \
4787 \
4788 s = (struct glyph_string *) alloca (sizeof *s); \
4789 char2b = (wchar_t *) alloca ((END - START) * sizeof *char2b); \
4790 w32_init_glyph_string (s, hdc, char2b, W, ROW, AREA, START, HL); \
4791 x_append_glyph_string (&HEAD, &TAIL, s); \
4792 s->x = (X); \
4793 START = x_fill_glyph_string (s, face_id, START, END, \
4794 OVERLAPS_P); \
4795 } \
4796 while (0)
4797
4798
4799 /* Add a glyph string for a composite sequence to the list of strings
4800 between HEAD and TAIL. START is the index of the first glyph in
4801 row area AREA of glyph row ROW that is part of the new glyph
4802 string. END is the index of the last glyph in that glyph row area.
4803 X is the current output position assigned to the new glyph string
4804 constructed. HL overrides that face of the glyph; e.g. it is
4805 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
4806 x-position of the drawing area. */
4807
4808 #define BUILD_COMPOSITE_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
4809 do { \
4810 int cmp_id = (ROW)->glyphs[AREA][START].u.cmp_id; \
4811 int face_id = (ROW)->glyphs[AREA][START].face_id; \
4812 struct face *base_face = FACE_FROM_ID (XFRAME (w->frame), face_id); \
4813 struct composition *cmp = composition_table[cmp_id]; \
4814 int glyph_len = cmp->glyph_len; \
4815 wchar_t *char2b; \
4816 struct face **faces; \
4817 struct glyph_string *first_s = NULL; \
4818 int n; \
4819 \
4820 base_face = base_face->ascii_face; \
4821 char2b = (wchar_t *) alloca ((sizeof *char2b) * glyph_len); \
4822 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
4823 /* At first, fill in `char2b' and `faces'. */ \
4824 for (n = 0; n < glyph_len; n++) \
4825 { \
4826 int c = COMPOSITION_GLYPH (cmp, n); \
4827 int this_face_id = FACE_FOR_CHAR (XFRAME (w->frame), base_face, c); \
4828 faces[n] = FACE_FROM_ID (XFRAME (w->frame), this_face_id); \
4829 x_get_char_face_and_encoding (XFRAME (w->frame), c, \
4830 this_face_id, char2b + n, 1); \
4831 } \
4832 \
4833 /* Make glyph_strings for each glyph sequence that is drawable by \
4834 the same face, and append them to HEAD/TAIL. */ \
4835 for (n = 0; n < cmp->glyph_len;) \
4836 { \
4837 s = (struct glyph_string *) alloca (sizeof *s); \
4838 w32_init_glyph_string (s, hdc, char2b + n, W, ROW, AREA, START, HL); \
4839 x_append_glyph_string (&(HEAD), &(TAIL), s); \
4840 s->cmp = cmp; \
4841 s->gidx = n; \
4842 s->x = (X); \
4843 \
4844 if (n == 0) \
4845 first_s = s; \
4846 \
4847 n = x_fill_composite_glyph_string (s, faces, OVERLAPS_P); \
4848 } \
4849 \
4850 ++START; \
4851 s = first_s; \
4852 } while (0)
4853
4854
4855 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
4856 of AREA of glyph row ROW on window W between indices START and END.
4857 HL overrides the face for drawing glyph strings, e.g. it is
4858 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
4859 x-positions of the drawing area.
4860
4861 This is an ugly monster macro construct because we must use alloca
4862 to allocate glyph strings (because x_draw_glyphs can be called
4863 asynchronously). */
4864
4865 #define BUILD_GLYPH_STRINGS(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P) \
4866 do \
4867 { \
4868 HEAD = TAIL = NULL; \
4869 while (START < END) \
4870 { \
4871 struct glyph *first_glyph = (ROW)->glyphs[AREA] + START; \
4872 switch (first_glyph->type) \
4873 { \
4874 case CHAR_GLYPH: \
4875 BUILD_CHAR_GLYPH_STRINGS (hdc, W, ROW, AREA, START, END, \
4876 HEAD, TAIL, HL, X, LAST_X, \
4877 OVERLAPS_P); \
4878 break; \
4879 \
4880 case COMPOSITE_GLYPH: \
4881 BUILD_COMPOSITE_GLYPH_STRING (hdc, W, ROW, AREA, START, \
4882 END, HEAD, TAIL, HL, X, \
4883 LAST_X, OVERLAPS_P); \
4884 break; \
4885 \
4886 case STRETCH_GLYPH: \
4887 BUILD_STRETCH_GLYPH_STRING (hdc, W, ROW, AREA, START, END,\
4888 HEAD, TAIL, HL, X, LAST_X); \
4889 break; \
4890 \
4891 case IMAGE_GLYPH: \
4892 BUILD_IMAGE_GLYPH_STRING (hdc, W, ROW, AREA, START, END, \
4893 HEAD, TAIL, HL, X, LAST_X); \
4894 break; \
4895 \
4896 default: \
4897 abort (); \
4898 } \
4899 \
4900 x_set_glyph_string_background_width (s, START, LAST_X); \
4901 (X) += s->width; \
4902 } \
4903 } \
4904 while (0)
4905
4906
4907 /* Draw glyphs between START and END in AREA of ROW on window W,
4908 starting at x-position X. X is relative to AREA in W. HL is a
4909 face-override with the following meaning:
4910
4911 DRAW_NORMAL_TEXT draw normally
4912 DRAW_CURSOR draw in cursor face
4913 DRAW_MOUSE_FACE draw in mouse face.
4914 DRAW_INVERSE_VIDEO draw in mode line face
4915 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
4916 DRAW_IMAGE_RAISED draw an image with a raised relief around it
4917
4918 If OVERLAPS_P is non-zero, draw only the foreground of characters
4919 and clip to the physical height of ROW.
4920
4921 Value is the x-position reached, relative to AREA of W. */
4922
4923 static int
4924 x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
4925 struct window *w;
4926 int x;
4927 struct glyph_row *row;
4928 enum glyph_row_area area;
4929 int start, end;
4930 enum draw_glyphs_face hl;
4931 int overlaps_p;
4932 {
4933 struct glyph_string *head, *tail;
4934 struct glyph_string *s;
4935 int last_x, area_width;
4936 int x_reached;
4937 int i, j;
4938 HDC hdc = get_frame_dc (XFRAME (WINDOW_FRAME (w)));
4939
4940 /* Let's rather be paranoid than getting a SEGV. */
4941 end = min (end, row->used[area]);
4942 start = max (0, start);
4943 start = min (end, start);
4944
4945 /* Translate X to frame coordinates. Set last_x to the right
4946 end of the drawing area. */
4947 if (row->full_width_p)
4948 {
4949 /* X is relative to the left edge of W, without scroll bars
4950 or fringes. */
4951 struct frame *f = XFRAME (WINDOW_FRAME (w));
4952 int window_left_x = WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f);
4953
4954 x += window_left_x;
4955 area_width = XFASTINT (w->width) * CANON_X_UNIT (f);
4956 last_x = window_left_x + area_width;
4957
4958 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
4959 {
4960 int width = FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
4961 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
4962 last_x += width;
4963 else
4964 x -= width;
4965 }
4966
4967 x += FRAME_INTERNAL_BORDER_WIDTH (f);
4968 last_x -= FRAME_INTERNAL_BORDER_WIDTH (f);
4969 }
4970 else
4971 {
4972 x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, x);
4973 area_width = window_box_width (w, area);
4974 last_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, area_width);
4975 }
4976
4977 /* Build a doubly-linked list of glyph_string structures between
4978 head and tail from what we have to draw. Note that the macro
4979 BUILD_GLYPH_STRINGS will modify its start parameter. That's
4980 the reason we use a separate variable `i'. */
4981 i = start;
4982 BUILD_GLYPH_STRINGS (hdc, w, row, area, i, end, head, tail, hl, x, last_x,
4983 overlaps_p);
4984 if (tail)
4985 x_reached = tail->x + tail->background_width;
4986 else
4987 x_reached = x;
4988
4989 /* If there are any glyphs with lbearing < 0 or rbearing > width in
4990 the row, redraw some glyphs in front or following the glyph
4991 strings built above. */
4992 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
4993 {
4994 int dummy_x = 0;
4995 struct glyph_string *h, *t;
4996
4997 /* Compute overhangs for all glyph strings. */
4998 for (s = head; s; s = s->next)
4999 x_compute_glyph_string_overhangs (s);
5000
5001 /* Prepend glyph strings for glyphs in front of the first glyph
5002 string that are overwritten because of the first glyph
5003 string's left overhang. The background of all strings
5004 prepended must be drawn because the first glyph string
5005 draws over it. */
5006 i = x_left_overwritten (head);
5007 if (i >= 0)
5008 {
5009 j = i;
5010 BUILD_GLYPH_STRINGS (hdc, w, row, area, j, start, h, t,
5011 DRAW_NORMAL_TEXT, dummy_x, last_x,
5012 overlaps_p);
5013 start = i;
5014 x_compute_overhangs_and_x (t, head->x, 1);
5015 x_prepend_glyph_string_lists (&head, &tail, h, t);
5016 }
5017
5018 /* Prepend glyph strings for glyphs in front of the first glyph
5019 string that overwrite that glyph string because of their
5020 right overhang. For these strings, only the foreground must
5021 be drawn, because it draws over the glyph string at `head'.
5022 The background must not be drawn because this would overwrite
5023 right overhangs of preceding glyphs for which no glyph
5024 strings exist. */
5025 i = x_left_overwriting (head);
5026 if (i >= 0)
5027 {
5028 BUILD_GLYPH_STRINGS (hdc, w, row, area, i, start, h, t,
5029 DRAW_NORMAL_TEXT, dummy_x, last_x,
5030 overlaps_p);
5031 for (s = h; s; s = s->next)
5032 s->background_filled_p = 1;
5033 x_compute_overhangs_and_x (t, head->x, 1);
5034 x_prepend_glyph_string_lists (&head, &tail, h, t);
5035 }
5036
5037 /* Append glyphs strings for glyphs following the last glyph
5038 string tail that are overwritten by tail. The background of
5039 these strings has to be drawn because tail's foreground draws
5040 over it. */
5041 i = x_right_overwritten (tail);
5042 if (i >= 0)
5043 {
5044 BUILD_GLYPH_STRINGS (hdc, w, row, area, end, i, h, t,
5045 DRAW_NORMAL_TEXT, x, last_x,
5046 overlaps_p);
5047 x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
5048 x_append_glyph_string_lists (&head, &tail, h, t);
5049 }
5050
5051 /* Append glyph strings for glyphs following the last glyph
5052 string tail that overwrite tail. The foreground of such
5053 glyphs has to be drawn because it writes into the background
5054 of tail. The background must not be drawn because it could
5055 paint over the foreground of following glyphs. */
5056 i = x_right_overwriting (tail);
5057 if (i >= 0)
5058 {
5059 BUILD_GLYPH_STRINGS (hdc, w, row, area, end, i, h, t,
5060 DRAW_NORMAL_TEXT, x, last_x,
5061 overlaps_p);
5062 for (s = h; s; s = s->next)
5063 s->background_filled_p = 1;
5064 x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
5065 x_append_glyph_string_lists (&head, &tail, h, t);
5066 }
5067 }
5068
5069 /* Draw all strings. */
5070 for (s = head; s; s = s->next)
5071 x_draw_glyph_string (s);
5072
5073 if (area == TEXT_AREA
5074 && !row->full_width_p
5075 /* When drawing overlapping rows, only the glyph strings'
5076 foreground is drawn, which doesn't erase a cursor
5077 completely. */
5078 && !overlaps_p)
5079 {
5080 int x0 = head ? head->x : x;
5081 int x1 = tail ? tail->x + tail->background_width : x;
5082
5083 x0 = FRAME_TO_WINDOW_PIXEL_X (w, x0);
5084 x1 = FRAME_TO_WINDOW_PIXEL_X (w, x1);
5085
5086 if (!row->full_width_p && XFASTINT (w->left_margin_width) != 0)
5087 {
5088 int left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
5089 x0 -= left_area_width;
5090 x1 -= left_area_width;
5091 }
5092
5093 notice_overwritten_cursor (w, area, x0, x1,
5094 row->y, MATRIX_ROW_BOTTOM_Y (row));
5095 }
5096
5097 /* Value is the x-position up to which drawn, relative to AREA of W.
5098 This doesn't include parts drawn because of overhangs. */
5099 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
5100 if (!row->full_width_p)
5101 {
5102 if (area > LEFT_MARGIN_AREA)
5103 x_reached -= window_box_width (w, LEFT_MARGIN_AREA);
5104 if (area > TEXT_AREA)
5105 x_reached -= window_box_width (w, TEXT_AREA);
5106 }
5107
5108 release_frame_dc (XFRAME (WINDOW_FRAME (w)), hdc);
5109
5110 return x_reached;
5111 }
5112
5113
5114 /* Fix the display of area AREA of overlapping row ROW in window W. */
5115
5116 static void
5117 x_fix_overlapping_area (w, row, area)
5118 struct window *w;
5119 struct glyph_row *row;
5120 enum glyph_row_area area;
5121 {
5122 int i, x;
5123
5124 BLOCK_INPUT;
5125
5126 if (area == LEFT_MARGIN_AREA)
5127 x = 0;
5128 else if (area == TEXT_AREA)
5129 x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
5130 else
5131 x = (window_box_width (w, LEFT_MARGIN_AREA)
5132 + window_box_width (w, TEXT_AREA));
5133
5134 for (i = 0; i < row->used[area];)
5135 {
5136 if (row->glyphs[area][i].overlaps_vertically_p)
5137 {
5138 int start = i, start_x = x;
5139
5140 do
5141 {
5142 x += row->glyphs[area][i].pixel_width;
5143 ++i;
5144 }
5145 while (i < row->used[area]
5146 && row->glyphs[area][i].overlaps_vertically_p);
5147
5148 x_draw_glyphs (w, start_x, row, area, start, i,
5149 DRAW_NORMAL_TEXT, 1);
5150 }
5151 else
5152 {
5153 x += row->glyphs[area][i].pixel_width;
5154 ++i;
5155 }
5156 }
5157
5158 UNBLOCK_INPUT;
5159 }
5160
5161
5162 /* Output LEN glyphs starting at START at the nominal cursor position.
5163 Advance the nominal cursor over the text. The global variable
5164 updated_window contains the window being updated, updated_row is
5165 the glyph row being updated, and updated_area is the area of that
5166 row being updated. */
5167
5168 static void
5169 x_write_glyphs (start, len)
5170 struct glyph *start;
5171 int len;
5172 {
5173 int x, hpos;
5174
5175 xassert (updated_window && updated_row);
5176 BLOCK_INPUT;
5177
5178 /* Write glyphs. */
5179
5180 hpos = start - updated_row->glyphs[updated_area];
5181 x = x_draw_glyphs (updated_window, output_cursor.x,
5182 updated_row, updated_area,
5183 hpos, hpos + len,
5184 DRAW_NORMAL_TEXT, 0);
5185
5186 UNBLOCK_INPUT;
5187
5188 /* Advance the output cursor. */
5189 output_cursor.hpos += len;
5190 output_cursor.x = x;
5191 }
5192
5193
5194 /* Insert LEN glyphs from START at the nominal cursor position. */
5195
5196 static void
5197 x_insert_glyphs (start, len)
5198 struct glyph *start;
5199 register int len;
5200 {
5201 struct frame *f;
5202 struct window *w;
5203 int line_height, shift_by_width, shifted_region_width;
5204 struct glyph_row *row;
5205 struct glyph *glyph;
5206 int frame_x, frame_y, hpos;
5207 HDC hdc;
5208
5209 xassert (updated_window && updated_row);
5210 BLOCK_INPUT;
5211 w = updated_window;
5212 f = XFRAME (WINDOW_FRAME (w));
5213 hdc = get_frame_dc (f);
5214
5215 /* Get the height of the line we are in. */
5216 row = updated_row;
5217 line_height = row->height;
5218
5219 /* Get the width of the glyphs to insert. */
5220 shift_by_width = 0;
5221 for (glyph = start; glyph < start + len; ++glyph)
5222 shift_by_width += glyph->pixel_width;
5223
5224 /* Get the width of the region to shift right. */
5225 shifted_region_width = (window_box_width (w, updated_area)
5226 - output_cursor.x
5227 - shift_by_width);
5228
5229 /* Shift right. */
5230 frame_x = window_box_left (w, updated_area) + output_cursor.x;
5231 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
5232 BitBlt (hdc, frame_x + shift_by_width, frame_y,
5233 shifted_region_width, line_height,
5234 hdc, frame_x, frame_y, SRCCOPY);
5235
5236 /* Write the glyphs. */
5237 hpos = start - row->glyphs[updated_area];
5238 x_draw_glyphs (w, output_cursor.x, row, updated_area, hpos, hpos + len,
5239 DRAW_NORMAL_TEXT, 0);
5240
5241 /* Advance the output cursor. */
5242 output_cursor.hpos += len;
5243 output_cursor.x += shift_by_width;
5244 release_frame_dc (f, hdc);
5245
5246 UNBLOCK_INPUT;
5247 }
5248
5249
5250 /* Delete N glyphs at the nominal cursor position. Not implemented
5251 for X frames. */
5252
5253 static void
5254 x_delete_glyphs (n)
5255 register int n;
5256 {
5257 struct frame *f;
5258
5259 if (updating_frame)
5260 f = updating_frame;
5261 else
5262 f = SELECTED_FRAME ();
5263
5264 if (! FRAME_W32_P (f))
5265 return;
5266
5267 abort ();
5268 }
5269
5270
5271 /* Erase the current text line from the nominal cursor position
5272 (inclusive) to pixel column TO_X (exclusive). The idea is that
5273 everything from TO_X onward is already erased.
5274
5275 TO_X is a pixel position relative to updated_area of
5276 updated_window. TO_X == -1 means clear to the end of this area. */
5277
5278 static void
5279 x_clear_end_of_line (to_x)
5280 int to_x;
5281 {
5282 struct frame *f;
5283 struct window *w = updated_window;
5284 int max_x, min_y, max_y;
5285 int from_x, from_y, to_y;
5286
5287 xassert (updated_window && updated_row);
5288 f = XFRAME (w->frame);
5289
5290 if (updated_row->full_width_p)
5291 {
5292 max_x = XFASTINT (w->width) * CANON_X_UNIT (f);
5293 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
5294 && !w->pseudo_window_p)
5295 max_x += FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
5296 }
5297 else
5298 max_x = window_box_width (w, updated_area);
5299 max_y = window_text_bottom_y (w);
5300
5301 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
5302 of window. For TO_X > 0, truncate to end of drawing area. */
5303 if (to_x == 0)
5304 return;
5305 else if (to_x < 0)
5306 to_x = max_x;
5307 else
5308 to_x = min (to_x, max_x);
5309
5310 to_y = min (max_y, output_cursor.y + updated_row->height);
5311
5312 /* Notice if the cursor will be cleared by this operation. */
5313 if (!updated_row->full_width_p)
5314 notice_overwritten_cursor (w, updated_area,
5315 output_cursor.x, -1,
5316 updated_row->y,
5317 MATRIX_ROW_BOTTOM_Y (updated_row));
5318
5319 from_x = output_cursor.x;
5320
5321 /* Translate to frame coordinates. */
5322 if (updated_row->full_width_p)
5323 {
5324 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
5325 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
5326 }
5327 else
5328 {
5329 from_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, from_x);
5330 to_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, to_x);
5331 }
5332
5333 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5334 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
5335 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
5336
5337 /* Prevent inadvertently clearing to end of the X window. */
5338 if (to_x > from_x && to_y > from_y)
5339 {
5340 HDC hdc;
5341 BLOCK_INPUT;
5342 hdc = get_frame_dc (f);
5343
5344 w32_clear_area (f, hdc, from_x, from_y, to_x - from_x, to_y - from_y);
5345 release_frame_dc (f, hdc);
5346 UNBLOCK_INPUT;
5347 }
5348 }
5349
5350
5351 /* Clear entire frame. If updating_frame is non-null, clear that
5352 frame. Otherwise clear the selected frame. */
5353
5354 static void
5355 x_clear_frame ()
5356 {
5357 struct frame *f;
5358
5359 if (updating_frame)
5360 f = updating_frame;
5361 else
5362 f = SELECTED_FRAME ();
5363
5364 if (! FRAME_W32_P (f))
5365 return;
5366
5367 /* Clearing the frame will erase any cursor, so mark them all as no
5368 longer visible. */
5369 mark_window_cursors_off (XWINDOW (FRAME_ROOT_WINDOW (f)));
5370 output_cursor.hpos = output_cursor.vpos = 0;
5371 output_cursor.x = -1;
5372
5373 /* We don't set the output cursor here because there will always
5374 follow an explicit cursor_to. */
5375 BLOCK_INPUT;
5376
5377 w32_clear_window (f);
5378
5379 /* We have to clear the scroll bars, too. If we have changed
5380 colors or something like that, then they should be notified. */
5381 x_scroll_bar_clear (f);
5382
5383 UNBLOCK_INPUT;
5384 }
5385
5386 \f
5387 /* Make audible bell. */
5388
5389 static void
5390 w32_ring_bell (void)
5391 {
5392 struct frame *f;
5393
5394 f = SELECTED_FRAME ();
5395
5396 BLOCK_INPUT;
5397
5398 if (FRAME_W32_P (f) && visible_bell)
5399 {
5400 int i;
5401 HWND hwnd = FRAME_W32_WINDOW (SELECTED_FRAME ());
5402
5403 for (i = 0; i < 5; i++)
5404 {
5405 FlashWindow (hwnd, TRUE);
5406 Sleep (10);
5407 }
5408 FlashWindow (hwnd, FALSE);
5409 }
5410 else
5411 w32_sys_ring_bell ();
5412
5413 UNBLOCK_INPUT;
5414 }
5415
5416 \f
5417 /* Specify how many text lines, from the top of the window,
5418 should be affected by insert-lines and delete-lines operations.
5419 This, and those operations, are used only within an update
5420 that is bounded by calls to x_update_begin and x_update_end. */
5421
5422 static void
5423 w32_set_terminal_window (n)
5424 register int n;
5425 {
5426 /* This function intentionally left blank. */
5427 }
5428 \f
5429
5430 \f
5431 /***********************************************************************
5432 Line Dance
5433 ***********************************************************************/
5434
5435 /* Perform an insert-lines or delete-lines operation, inserting N
5436 lines or deleting -N lines at vertical position VPOS. */
5437
5438 static void
5439 x_ins_del_lines (vpos, n)
5440 int vpos, n;
5441 {
5442 struct frame *f;
5443
5444 if (updating_frame)
5445 f = updating_frame;
5446 else
5447 f = SELECTED_FRAME ();
5448
5449 if (! FRAME_W32_P (f))
5450 return;
5451
5452 abort ();
5453 }
5454
5455
5456 /* Scroll part of the display as described by RUN. */
5457
5458 static void
5459 x_scroll_run (w, run)
5460 struct window *w;
5461 struct run *run;
5462 {
5463 struct frame *f = XFRAME (w->frame);
5464 int x, y, width, height, from_y, to_y, bottom_y;
5465 HWND hwnd = FRAME_W32_WINDOW (f);
5466 HRGN expect_dirty;
5467
5468 /* Get frame-relative bounding box of the text display area of W,
5469 without mode lines. Include in this box the left and right
5470 fringes of W. */
5471 window_box (w, -1, &x, &y, &width, &height);
5472 width += FRAME_X_FRINGE_WIDTH (f);
5473 x -= FRAME_X_LEFT_FRINGE_WIDTH (f);
5474
5475 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->current_y);
5476 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->desired_y);
5477 bottom_y = y + height;
5478
5479 if (to_y < from_y)
5480 {
5481 /* Scrolling up. Make sure we don't copy part of the mode
5482 line at the bottom. */
5483 if (from_y + run->height > bottom_y)
5484 height = bottom_y - from_y;
5485 else
5486 height = run->height;
5487 expect_dirty = CreateRectRgn (x, y + height, x + width, bottom_y);
5488 }
5489 else
5490 {
5491 /* Scolling down. Make sure we don't copy over the mode line.
5492 at the bottom. */
5493 if (to_y + run->height > bottom_y)
5494 height = bottom_y - to_y;
5495 else
5496 height = run->height;
5497 expect_dirty = CreateRectRgn (x, y, x + width, to_y);
5498 }
5499
5500 BLOCK_INPUT;
5501
5502 /* Cursor off. Will be switched on again in x_update_window_end. */
5503 updated_window = w;
5504 x_clear_cursor (w);
5505
5506 {
5507 RECT from;
5508 RECT to;
5509 HRGN dirty = CreateRectRgn (0, 0, 0, 0);
5510 HRGN combined = CreateRectRgn (0, 0, 0, 0);
5511
5512 from.left = to.left = x;
5513 from.right = to.right = x + width;
5514 from.top = from_y;
5515 from.bottom = from_y + height;
5516 to.top = y;
5517 to.bottom = bottom_y;
5518
5519 ScrollWindowEx (hwnd, 0, to_y - from_y, &from, &to, dirty,
5520 NULL, SW_INVALIDATE);
5521
5522 /* Combine this with what we expect to be dirty. This covers the
5523 case where not all of the region we expect is actually dirty. */
5524 CombineRgn (combined, dirty, expect_dirty, RGN_OR);
5525
5526 /* If the dirty region is not what we expected, redraw the entire frame. */
5527 if (!EqualRgn (combined, expect_dirty))
5528 SET_FRAME_GARBAGED (f);
5529 }
5530
5531 UNBLOCK_INPUT;
5532 }
5533
5534
5535 \f
5536 /***********************************************************************
5537 Exposure Events
5538 ***********************************************************************/
5539
5540 /* Redisplay an exposed area of frame F. X and Y are the upper-left
5541 corner of the exposed rectangle. W and H are width and height of
5542 the exposed area. All are pixel values. W or H zero means redraw
5543 the entire frame. */
5544
5545 static void
5546 expose_frame (f, x, y, w, h)
5547 struct frame *f;
5548 int x, y, w, h;
5549 {
5550 RECT r;
5551 int mouse_face_overwritten_p = 0;
5552
5553 TRACE ((stderr, "expose_frame "));
5554
5555 /* No need to redraw if frame will be redrawn soon. */
5556 if (FRAME_GARBAGED_P (f))
5557 {
5558 TRACE ((stderr, " garbaged\n"));
5559 return;
5560 }
5561
5562 /* If basic faces haven't been realized yet, there is no point in
5563 trying to redraw anything. This can happen when we get an expose
5564 event while Emacs is starting, e.g. by moving another window. */
5565 if (FRAME_FACE_CACHE (f) == NULL
5566 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
5567 {
5568 TRACE ((stderr, " no faces\n"));
5569 return;
5570 }
5571
5572 if (w == 0 || h == 0)
5573 {
5574 r.left = r.top = 0;
5575 r.right = CANON_X_UNIT (f) * f->width;
5576 r.bottom = CANON_Y_UNIT (f) * f->height;
5577 }
5578 else
5579 {
5580 r.left = x;
5581 r.top = y;
5582 r.right = x + w;
5583 r.bottom = y + h;
5584 }
5585
5586 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.left, r.top, r.right, r.bottom));
5587 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
5588
5589 if (WINDOWP (f->tool_bar_window))
5590 mouse_face_overwritten_p
5591 |= expose_window (XWINDOW (f->tool_bar_window), &r);
5592
5593 /* Some window managers support a focus-follows-mouse style with
5594 delayed raising of frames. Imagine a partially obscured frame,
5595 and moving the mouse into partially obscured mouse-face on that
5596 frame. The visible part of the mouse-face will be highlighted,
5597 then the WM raises the obscured frame. With at least one WM, KDE
5598 2.1, Emacs is not getting any event for the raising of the frame
5599 (even tried with SubstructureRedirectMask), only Expose events.
5600 These expose events will draw text normally, i.e. not
5601 highlighted. Which means we must redo the highlight here.
5602 Subsume it under ``we love X''. --gerd 2001-08-15 */
5603 /* Included in Windows version because Windows most likely does not
5604 do the right thing if any third party tool offers
5605 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
5606 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
5607 {
5608 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
5609 if (f == dpyinfo->mouse_face_mouse_frame)
5610 {
5611 int x = dpyinfo->mouse_face_mouse_x;
5612 int y = dpyinfo->mouse_face_mouse_y;
5613 clear_mouse_face (dpyinfo);
5614 note_mouse_highlight (f, x, y);
5615 }
5616 }
5617 }
5618
5619
5620 /* Redraw (parts) of all windows in the window tree rooted at W that
5621 intersect R. R contains frame pixel coordinates. */
5622
5623 static int
5624 expose_window_tree (w, r)
5625 struct window *w;
5626 RECT *r;
5627 {
5628 struct frame *f = XFRAME (w->frame);
5629 int mouse_face_overwritten_p = 0;
5630
5631 while (w && !FRAME_GARBAGED_P (f))
5632 {
5633 if (!NILP (w->hchild))
5634 mouse_face_overwritten_p
5635 |= expose_window_tree (XWINDOW (w->hchild), r);
5636 else if (!NILP (w->vchild))
5637 mouse_face_overwritten_p
5638 |= expose_window_tree (XWINDOW (w->vchild), r);
5639 else
5640 mouse_face_overwritten_p |= expose_window (w, r);
5641
5642 w = NILP (w->next) ? NULL : XWINDOW (w->next);
5643 }
5644
5645 return mouse_face_overwritten_p;
5646 }
5647
5648
5649 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
5650 which intersects rectangle R. R is in window-relative coordinates. */
5651
5652 static void
5653 expose_area (w, row, r, area)
5654 struct window *w;
5655 struct glyph_row *row;
5656 RECT *r;
5657 enum glyph_row_area area;
5658 {
5659 struct glyph *first = row->glyphs[area];
5660 struct glyph *end = row->glyphs[area] + row->used[area];
5661 struct glyph *last;
5662 int first_x, start_x, x;
5663
5664 if (area == TEXT_AREA && row->fill_line_p)
5665 /* If row extends face to end of line write the whole line. */
5666 x_draw_glyphs (w, 0, row, area,
5667 0, row->used[area],
5668 DRAW_NORMAL_TEXT, 0);
5669 else
5670 {
5671 /* Set START_X to the window-relative start position for drawing glyphs of
5672 AREA. The first glyph of the text area can be partially visible.
5673 The first glyphs of other areas cannot. */
5674 if (area == LEFT_MARGIN_AREA)
5675 start_x = 0;
5676 else if (area == TEXT_AREA)
5677 start_x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
5678 else
5679 start_x = (window_box_width (w, LEFT_MARGIN_AREA)
5680 + window_box_width (w, TEXT_AREA));
5681 x = start_x;
5682
5683 /* Find the first glyph that must be redrawn. */
5684 while (first < end
5685 && x + first->pixel_width < r->left)
5686 {
5687 x += first->pixel_width;
5688 ++first;
5689 }
5690
5691 /* Find the last one. */
5692 last = first;
5693 first_x = x;
5694 while (last < end
5695 && x < r->right)
5696 {
5697 x += last->pixel_width;
5698 ++last;
5699 }
5700
5701 /* Repaint. */
5702 if (last > first)
5703 x_draw_glyphs (w, first_x - start_x, row, area,
5704 first - row->glyphs[area],
5705 last - row->glyphs[area],
5706 DRAW_NORMAL_TEXT, 0);
5707 }
5708 }
5709
5710
5711 /* Redraw the parts of the glyph row ROW on window W intersecting
5712 rectangle R. R is in window-relative coordinates. Value is
5713 non-zero if mouse face was overwritten. */
5714
5715 static int
5716 expose_line (w, row, r)
5717 struct window *w;
5718 struct glyph_row *row;
5719 RECT *r;
5720 {
5721 xassert (row->enabled_p);
5722
5723 if (row->mode_line_p || w->pseudo_window_p)
5724 x_draw_glyphs (w, 0, row, TEXT_AREA, 0, row->used[TEXT_AREA],
5725 DRAW_NORMAL_TEXT, 0);
5726 else
5727 {
5728 if (row->used[LEFT_MARGIN_AREA])
5729 expose_area (w, row, r, LEFT_MARGIN_AREA);
5730 if (row->used[TEXT_AREA])
5731 expose_area (w, row, r, TEXT_AREA);
5732 if (row->used[RIGHT_MARGIN_AREA])
5733 expose_area (w, row, r, RIGHT_MARGIN_AREA);
5734 x_draw_row_fringe_bitmaps (w, row);
5735 }
5736
5737 return row->mouse_face_p;
5738 }
5739
5740
5741 /* Return non-zero if W's cursor intersects rectangle R. */
5742
5743 static int
5744 x_phys_cursor_in_rect_p (w, r)
5745 struct window *w;
5746 RECT *r;
5747 {
5748 RECT cr, result;
5749 struct glyph *cursor_glyph;
5750
5751 cursor_glyph = get_phys_cursor_glyph (w);
5752 if (cursor_glyph)
5753 {
5754 cr.left = w->phys_cursor.x;
5755 cr.top = w->phys_cursor.y;
5756 cr.right = cr.left + cursor_glyph->pixel_width;
5757 cr.bottom = cr.top + w->phys_cursor_height;
5758 return IntersectRect (&result, &cr, r);
5759 }
5760 else
5761 return 0;
5762 }
5763
5764
5765 /* Redraw the part of window W intersection rectagle FR. Pixel
5766 coordinates in FR are frame relative. Call this function with
5767 input blocked. Value is non-zero if the exposure overwrites
5768 mouse-face. */
5769
5770 static int
5771 expose_window (w, fr)
5772 struct window *w;
5773 RECT *fr;
5774 {
5775 struct frame *f = XFRAME (w->frame);
5776 RECT wr, r;
5777 int mouse_face_overwritten_p = 0;
5778
5779 /* If window is not yet fully initialized, do nothing. This can
5780 happen when toolkit scroll bars are used and a window is split.
5781 Reconfiguring the scroll bar will generate an expose for a newly
5782 created window. */
5783 if (w->current_matrix == NULL)
5784 return 0;
5785
5786 /* When we're currently updating the window, display and current
5787 matrix usually don't agree. Arrange for a thorough display
5788 later. */
5789 if (w == updated_window)
5790 {
5791 SET_FRAME_GARBAGED (f);
5792 return 0;
5793 }
5794
5795 /* Frame-relative pixel rectangle of W. */
5796 wr.left = XFASTINT (w->left) * CANON_X_UNIT (f);
5797 wr.top = XFASTINT (w->top) * CANON_Y_UNIT (f);
5798 wr.right = wr.left + XFASTINT (w->width) * CANON_X_UNIT (f);
5799 wr.bottom = wr.top + XFASTINT (w->height) * CANON_Y_UNIT (f);
5800
5801 if (IntersectRect(&r, fr, &wr))
5802 {
5803 int yb = window_text_bottom_y (w);
5804 struct glyph_row *row;
5805 int cursor_cleared_p;
5806
5807 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
5808 r.left, r.top, r.right, r.bottom));
5809
5810 /* Convert to window coordinates. */
5811 r.left = FRAME_TO_WINDOW_PIXEL_X (w, r.left);
5812 r.right = FRAME_TO_WINDOW_PIXEL_X (w, r.right);
5813 r.top = FRAME_TO_WINDOW_PIXEL_Y (w, r.top);
5814 r.bottom = FRAME_TO_WINDOW_PIXEL_Y (w, r.bottom);
5815
5816 /* Turn off the cursor. */
5817 if (!w->pseudo_window_p
5818 && x_phys_cursor_in_rect_p (w, &r))
5819 {
5820 x_clear_cursor (w);
5821 cursor_cleared_p = 1;
5822 }
5823 else
5824 cursor_cleared_p = 0;
5825
5826 /* Find the first row intersecting the rectangle R. */
5827 for (row = w->current_matrix->rows;
5828 row->enabled_p;
5829 ++row)
5830 {
5831 int y0 = row->y;
5832 int y1 = MATRIX_ROW_BOTTOM_Y (row);
5833
5834 if ((y0 >= r.top && y0 < r.bottom)
5835 || (y1 > r.top && y1 < r.bottom)
5836 || (r.top >= y0 && r.top < y1)
5837 || (r.bottom > y0 && r.bottom < y1))
5838 {
5839 if (expose_line (w, row, &r))
5840 mouse_face_overwritten_p = 1;
5841 }
5842
5843 if (y1 >= yb)
5844 break;
5845 }
5846
5847 /* Display the mode line if there is one. */
5848 if (WINDOW_WANTS_MODELINE_P (w)
5849 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
5850 row->enabled_p)
5851 && row->y < r.bottom)
5852 {
5853 if (expose_line (w, row, &r))
5854 mouse_face_overwritten_p = 1;
5855 }
5856
5857 if (!w->pseudo_window_p)
5858 {
5859 /* Draw border between windows. */
5860 x_draw_vertical_border (w);
5861
5862 /* Turn the cursor on again. */
5863 if (cursor_cleared_p)
5864 x_update_window_cursor (w, 1);
5865 }
5866 }
5867
5868 return mouse_face_overwritten_p;
5869 }
5870
5871 \f
5872 static void
5873 frame_highlight (f)
5874 struct frame *f;
5875 {
5876 x_update_cursor (f, 1);
5877 }
5878
5879 static void
5880 frame_unhighlight (f)
5881 struct frame *f;
5882 {
5883 x_update_cursor (f, 1);
5884 }
5885
5886 /* The focus has changed. Update the frames as necessary to reflect
5887 the new situation. Note that we can't change the selected frame
5888 here, because the Lisp code we are interrupting might become confused.
5889 Each event gets marked with the frame in which it occurred, so the
5890 Lisp code can tell when the switch took place by examining the events. */
5891
5892 static void
5893 x_new_focus_frame (dpyinfo, frame)
5894 struct w32_display_info *dpyinfo;
5895 struct frame *frame;
5896 {
5897 struct frame *old_focus = dpyinfo->w32_focus_frame;
5898
5899 if (frame != dpyinfo->w32_focus_frame)
5900 {
5901 /* Set this before calling other routines, so that they see
5902 the correct value of w32_focus_frame. */
5903 dpyinfo->w32_focus_frame = frame;
5904
5905 if (old_focus && old_focus->auto_lower)
5906 x_lower_frame (old_focus);
5907
5908 if (dpyinfo->w32_focus_frame && dpyinfo->w32_focus_frame->auto_raise)
5909 pending_autoraise_frame = dpyinfo->w32_focus_frame;
5910 else
5911 pending_autoraise_frame = 0;
5912 }
5913
5914 x_frame_rehighlight (dpyinfo);
5915 }
5916
5917 /* Handle an event saying the mouse has moved out of an Emacs frame. */
5918
5919 void
5920 x_mouse_leave (dpyinfo)
5921 struct w32_display_info *dpyinfo;
5922 {
5923 x_new_focus_frame (dpyinfo, dpyinfo->w32_focus_event_frame);
5924 }
5925
5926 /* The focus has changed, or we have redirected a frame's focus to
5927 another frame (this happens when a frame uses a surrogate
5928 mini-buffer frame). Shift the highlight as appropriate.
5929
5930 The FRAME argument doesn't necessarily have anything to do with which
5931 frame is being highlighted or un-highlighted; we only use it to find
5932 the appropriate X display info. */
5933
5934 static void
5935 w32_frame_rehighlight (frame)
5936 struct frame *frame;
5937 {
5938 if (! FRAME_W32_P (frame))
5939 return;
5940 x_frame_rehighlight (FRAME_W32_DISPLAY_INFO (frame));
5941 }
5942
5943 static void
5944 x_frame_rehighlight (dpyinfo)
5945 struct w32_display_info *dpyinfo;
5946 {
5947 struct frame *old_highlight = dpyinfo->w32_highlight_frame;
5948
5949 if (dpyinfo->w32_focus_frame)
5950 {
5951 dpyinfo->w32_highlight_frame
5952 = ((GC_FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame)))
5953 ? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame))
5954 : dpyinfo->w32_focus_frame);
5955 if (! FRAME_LIVE_P (dpyinfo->w32_highlight_frame))
5956 {
5957 FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame) = Qnil;
5958 dpyinfo->w32_highlight_frame = dpyinfo->w32_focus_frame;
5959 }
5960 }
5961 else
5962 dpyinfo->w32_highlight_frame = 0;
5963
5964 if (dpyinfo->w32_highlight_frame != old_highlight)
5965 {
5966 if (old_highlight)
5967 frame_unhighlight (old_highlight);
5968 if (dpyinfo->w32_highlight_frame)
5969 frame_highlight (dpyinfo->w32_highlight_frame);
5970 }
5971 }
5972 \f
5973 /* Keyboard processing - modifier keys, etc. */
5974
5975 /* Convert a keysym to its name. */
5976
5977 char *
5978 x_get_keysym_name (keysym)
5979 int keysym;
5980 {
5981 /* Make static so we can always return it */
5982 static char value[100];
5983
5984 BLOCK_INPUT;
5985 GetKeyNameText (keysym, value, 100);
5986 UNBLOCK_INPUT;
5987
5988 return value;
5989 }
5990
5991
5992 \f
5993 /* Mouse clicks and mouse movement. Rah. */
5994
5995 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
5996 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
5997 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
5998 not force the value into range. */
5999
6000 void
6001 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
6002 FRAME_PTR f;
6003 register int pix_x, pix_y;
6004 register int *x, *y;
6005 RECT *bounds;
6006 int noclip;
6007 {
6008 /* Support tty mode: if Vwindow_system is nil, behave correctly. */
6009 if (NILP (Vwindow_system))
6010 {
6011 *x = pix_x;
6012 *y = pix_y;
6013 return;
6014 }
6015
6016 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
6017 even for negative values. */
6018 if (pix_x < 0)
6019 pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
6020 if (pix_y < 0)
6021 pix_y -= (f)->output_data.w32->line_height - 1;
6022
6023 pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
6024 pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
6025
6026 if (bounds)
6027 {
6028 bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
6029 bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
6030 bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
6031 bounds->bottom = bounds->top + f->output_data.w32->line_height - 1;
6032 }
6033
6034 if (!noclip)
6035 {
6036 if (pix_x < 0)
6037 pix_x = 0;
6038 else if (pix_x > FRAME_WINDOW_WIDTH (f))
6039 pix_x = FRAME_WINDOW_WIDTH (f);
6040
6041 if (pix_y < 0)
6042 pix_y = 0;
6043 else if (pix_y > f->height)
6044 pix_y = f->height;
6045 }
6046
6047 *x = pix_x;
6048 *y = pix_y;
6049 }
6050
6051
6052 /* Given HPOS/VPOS in the current matrix of W, return corresponding
6053 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
6054 can't tell the positions because W's display is not up to date,
6055 return 0. */
6056
6057 int
6058 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
6059 struct window *w;
6060 int hpos, vpos;
6061 int *frame_x, *frame_y;
6062 {
6063 int success_p;
6064
6065 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
6066 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
6067
6068 if (display_completed)
6069 {
6070 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
6071 struct glyph *glyph = row->glyphs[TEXT_AREA];
6072 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
6073
6074 *frame_y = row->y;
6075 *frame_x = row->x;
6076 while (glyph < end)
6077 {
6078 *frame_x += glyph->pixel_width;
6079 ++glyph;
6080 }
6081
6082 success_p = 1;
6083 }
6084 else
6085 {
6086 *frame_y = *frame_x = 0;
6087 success_p = 0;
6088 }
6089
6090 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
6091 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
6092 return success_p;
6093 }
6094
6095 /* Parse a button MESSAGE. The button index is returned in PBUTTON, and
6096 the state in PUP. XBUTTON provides extra information for extended mouse
6097 button messages. Returns FALSE if unable to parse the message. */
6098 BOOL
6099 parse_button (message, xbutton, pbutton, pup)
6100 int message;
6101 int xbutton;
6102 int * pbutton;
6103 int * pup;
6104 {
6105 int button = 0;
6106 int up = 0;
6107
6108 switch (message)
6109 {
6110 case WM_LBUTTONDOWN:
6111 button = 0;
6112 up = 0;
6113 break;
6114 case WM_LBUTTONUP:
6115 button = 0;
6116 up = 1;
6117 break;
6118 case WM_MBUTTONDOWN:
6119 if (NILP (Vw32_swap_mouse_buttons))
6120 button = 1;
6121 else
6122 button = 2;
6123 up = 0;
6124 break;
6125 case WM_MBUTTONUP:
6126 if (NILP (Vw32_swap_mouse_buttons))
6127 button = 1;
6128 else
6129 button = 2;
6130 up = 1;
6131 break;
6132 case WM_RBUTTONDOWN:
6133 if (NILP (Vw32_swap_mouse_buttons))
6134 button = 2;
6135 else
6136 button = 1;
6137 up = 0;
6138 break;
6139 case WM_RBUTTONUP:
6140 if (NILP (Vw32_swap_mouse_buttons))
6141 button = 2;
6142 else
6143 button = 1;
6144 up = 1;
6145 break;
6146 case WM_XBUTTONDOWN:
6147 button = xbutton + 2;
6148 up = 0;
6149 break;
6150 case WM_XBUTTONUP:
6151 button = xbutton + 2;
6152 up = 1;
6153 break;
6154 default:
6155 return (FALSE);
6156 }
6157
6158 if (pup) *pup = up;
6159 if (pbutton) *pbutton = button;
6160
6161 return (TRUE);
6162 }
6163
6164
6165 /* Prepare a mouse-event in *RESULT for placement in the input queue.
6166
6167 If the event is a button press, then note that we have grabbed
6168 the mouse. */
6169
6170 static Lisp_Object
6171 construct_mouse_click (result, msg, f)
6172 struct input_event *result;
6173 W32Msg *msg;
6174 struct frame *f;
6175 {
6176 int button;
6177 int up;
6178
6179 parse_button (msg->msg.message, HIWORD (msg->msg.wParam),
6180 &button, &up);
6181
6182 /* Make the event type no_event; we'll change that when we decide
6183 otherwise. */
6184 result->kind = mouse_click;
6185 result->code = button;
6186 result->timestamp = msg->msg.time;
6187 result->modifiers = (msg->dwModifiers
6188 | (up
6189 ? up_modifier
6190 : down_modifier));
6191
6192 XSETINT (result->x, LOWORD (msg->msg.lParam));
6193 XSETINT (result->y, HIWORD (msg->msg.lParam));
6194 XSETFRAME (result->frame_or_window, f);
6195 result->arg = Qnil;
6196 return Qnil;
6197 }
6198
6199 static Lisp_Object
6200 construct_mouse_wheel (result, msg, f)
6201 struct input_event *result;
6202 W32Msg *msg;
6203 struct frame *f;
6204 {
6205 POINT p;
6206 result->kind = mouse_wheel;
6207 result->code = (short) HIWORD (msg->msg.wParam);
6208 result->timestamp = msg->msg.time;
6209 result->modifiers = msg->dwModifiers;
6210 p.x = LOWORD (msg->msg.lParam);
6211 p.y = HIWORD (msg->msg.lParam);
6212 ScreenToClient (msg->msg.hwnd, &p);
6213 XSETINT (result->x, p.x);
6214 XSETINT (result->y, p.y);
6215 XSETFRAME (result->frame_or_window, f);
6216 result->arg = Qnil;
6217 return Qnil;
6218 }
6219
6220 static Lisp_Object
6221 construct_drag_n_drop (result, msg, f)
6222 struct input_event *result;
6223 W32Msg *msg;
6224 struct frame *f;
6225 {
6226 Lisp_Object files;
6227 Lisp_Object frame;
6228 HDROP hdrop;
6229 POINT p;
6230 WORD num_files;
6231 char *name;
6232 int i, len;
6233
6234 result->kind = drag_n_drop;
6235 result->code = 0;
6236 result->timestamp = msg->msg.time;
6237 result->modifiers = msg->dwModifiers;
6238
6239 hdrop = (HDROP) msg->msg.wParam;
6240 DragQueryPoint (hdrop, &p);
6241
6242 #if 0
6243 p.x = LOWORD (msg->msg.lParam);
6244 p.y = HIWORD (msg->msg.lParam);
6245 ScreenToClient (msg->msg.hwnd, &p);
6246 #endif
6247
6248 XSETINT (result->x, p.x);
6249 XSETINT (result->y, p.y);
6250
6251 num_files = DragQueryFile (hdrop, 0xFFFFFFFF, NULL, 0);
6252 files = Qnil;
6253
6254 for (i = 0; i < num_files; i++)
6255 {
6256 len = DragQueryFile (hdrop, i, NULL, 0);
6257 if (len <= 0)
6258 continue;
6259 name = alloca (len + 1);
6260 DragQueryFile (hdrop, i, name, len + 1);
6261 files = Fcons (build_string (name), files);
6262 }
6263
6264 DragFinish (hdrop);
6265
6266 XSETFRAME (frame, f);
6267 result->frame_or_window = Fcons (frame, files);
6268 result->arg = Qnil;
6269 return Qnil;
6270 }
6271
6272 \f
6273 /* Function to report a mouse movement to the mainstream Emacs code.
6274 The input handler calls this.
6275
6276 We have received a mouse movement event, which is given in *event.
6277 If the mouse is over a different glyph than it was last time, tell
6278 the mainstream emacs code by setting mouse_moved. If not, ask for
6279 another motion event, so we can check again the next time it moves. */
6280
6281 static MSG last_mouse_motion_event;
6282 static Lisp_Object last_mouse_motion_frame;
6283
6284 static void remember_mouse_glyph P_ ((struct frame *, int, int));
6285
6286 static void
6287 note_mouse_movement (frame, msg)
6288 FRAME_PTR frame;
6289 MSG *msg;
6290 {
6291 int mouse_x = LOWORD (msg->lParam);
6292 int mouse_y = HIWORD (msg->lParam);
6293
6294 last_mouse_movement_time = msg->time;
6295 memcpy (&last_mouse_motion_event, msg, sizeof (last_mouse_motion_event));
6296 XSETFRAME (last_mouse_motion_frame, frame);
6297
6298 if (x_autoselect_window_p)
6299 {
6300 int area;
6301 Lisp_Object window;
6302 static Lisp_Object last_window;
6303
6304 window = window_from_coordinates (frame, mouse_x, mouse_y, &area, 0);
6305
6306 /* Window will be selected only when it is not selected now and
6307 last mouse movement event was not in it. Minubuffer window
6308 will be selected iff it is active. */
6309 if (!EQ (window, last_window)
6310 && !EQ (window, selected_window)
6311 && (!MINI_WINDOW_P (XWINDOW (window))
6312 || (EQ (window, minibuf_window) && minibuf_level > 0)))
6313 Fselect_window (window);
6314
6315 last_window=window;
6316 }
6317
6318 if (msg->hwnd != FRAME_W32_WINDOW (frame))
6319 {
6320 frame->mouse_moved = 1;
6321 last_mouse_scroll_bar = Qnil;
6322 note_mouse_highlight (frame, -1, -1);
6323 }
6324
6325 /* Has the mouse moved off the glyph it was on at the last sighting? */
6326 else if (mouse_x < last_mouse_glyph.left
6327 || mouse_x > last_mouse_glyph.right
6328 || mouse_y < last_mouse_glyph.top
6329 || mouse_y > last_mouse_glyph.bottom)
6330 {
6331 frame->mouse_moved = 1;
6332 last_mouse_scroll_bar = Qnil;
6333 note_mouse_highlight (frame, mouse_x, mouse_y);
6334 /* Remember the mouse position here, as w32_mouse_position only
6335 gets called when mouse tracking is enabled but we also need
6336 to keep track of the mouse for help_echo and highlighting at
6337 other times. */
6338 remember_mouse_glyph (frame, mouse_x, mouse_y);
6339 }
6340 }
6341
6342 \f
6343 /************************************************************************
6344 Mouse Face
6345 ************************************************************************/
6346
6347 /* Find the glyph under window-relative coordinates X/Y in window W.
6348 Consider only glyphs from buffer text, i.e. no glyphs from overlay
6349 strings. Return in *HPOS and *VPOS the row and column number of
6350 the glyph found. Return in *AREA the glyph area containing X.
6351 Value is a pointer to the glyph found or null if X/Y is not on
6352 text, or we can't tell because W's current matrix is not up to
6353 date. */
6354
6355 static struct glyph *
6356 x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
6357 struct window *w;
6358 int x, y;
6359 int *hpos, *vpos, *area;
6360 int buffer_only_p;
6361 {
6362 struct glyph *glyph, *end;
6363 struct glyph_row *row = NULL;
6364 int x0, i, left_area_width;
6365
6366 /* Find row containing Y. Give up if some row is not enabled. */
6367 for (i = 0; i < w->current_matrix->nrows; ++i)
6368 {
6369 row = MATRIX_ROW (w->current_matrix, i);
6370 if (!row->enabled_p)
6371 return NULL;
6372 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
6373 break;
6374 }
6375
6376 *vpos = i;
6377 *hpos = 0;
6378
6379 /* Give up if Y is not in the window. */
6380 if (i == w->current_matrix->nrows)
6381 return NULL;
6382
6383 /* Get the glyph area containing X. */
6384 if (w->pseudo_window_p)
6385 {
6386 *area = TEXT_AREA;
6387 x0 = 0;
6388 }
6389 else
6390 {
6391 left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
6392 if (x < left_area_width)
6393 {
6394 *area = LEFT_MARGIN_AREA;
6395 x0 = 0;
6396 }
6397 else if (x < left_area_width + window_box_width (w, TEXT_AREA))
6398 {
6399 *area = TEXT_AREA;
6400 x0 = row->x + left_area_width;
6401 }
6402 else
6403 {
6404 *area = RIGHT_MARGIN_AREA;
6405 x0 = left_area_width + window_box_width (w, TEXT_AREA);
6406 }
6407 }
6408
6409 /* Find glyph containing X. */
6410 glyph = row->glyphs[*area];
6411 end = glyph + row->used[*area];
6412 while (glyph < end)
6413 {
6414 if (x < x0 + glyph->pixel_width)
6415 {
6416 if (w->pseudo_window_p)
6417 break;
6418 else if (!buffer_only_p || BUFFERP (glyph->object))
6419 break;
6420 }
6421
6422 x0 += glyph->pixel_width;
6423 ++glyph;
6424 }
6425
6426 if (glyph == end)
6427 return NULL;
6428
6429 *hpos = glyph - row->glyphs[*area];
6430 return glyph;
6431 }
6432
6433
6434 /* Convert frame-relative x/y to coordinates relative to window W.
6435 Takes pseudo-windows into account. */
6436
6437 static void
6438 frame_to_window_pixel_xy (w, x, y)
6439 struct window *w;
6440 int *x, *y;
6441 {
6442 if (w->pseudo_window_p)
6443 {
6444 /* A pseudo-window is always full-width, and starts at the
6445 left edge of the frame, plus a frame border. */
6446 struct frame *f = XFRAME (w->frame);
6447 *x -= FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
6448 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
6449 }
6450 else
6451 {
6452 *x = FRAME_TO_WINDOW_PIXEL_X (w, *x);
6453 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
6454 }
6455 }
6456
6457
6458 /* Take proper action when mouse has moved to the mode or header line of
6459 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
6460 mode line. X is relative to the start of the text display area of
6461 W, so the width of fringes and scroll bars must be subtracted
6462 to get a position relative to the start of the mode line. */
6463
6464 static void
6465 note_mode_line_highlight (w, x, mode_line_p)
6466 struct window *w;
6467 int x, mode_line_p;
6468 {
6469 struct frame *f = XFRAME (w->frame);
6470 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
6471 Cursor cursor = dpyinfo->vertical_scroll_bar_cursor;
6472 struct glyph_row *row;
6473
6474 if (mode_line_p)
6475 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6476 else
6477 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6478
6479 if (row->enabled_p)
6480 {
6481 struct glyph *glyph, *end;
6482 Lisp_Object help, map;
6483 int x0;
6484
6485 /* Find the glyph under X. */
6486 glyph = row->glyphs[TEXT_AREA];
6487 end = glyph + row->used[TEXT_AREA];
6488 x0 = - (FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f)
6489 + FRAME_X_LEFT_FRINGE_WIDTH (f));
6490
6491 while (glyph < end
6492 && x >= x0 + glyph->pixel_width)
6493 {
6494 x0 += glyph->pixel_width;
6495 ++glyph;
6496 }
6497
6498 if (glyph < end
6499 && STRINGP (glyph->object)
6500 && XSTRING (glyph->object)->intervals
6501 && glyph->charpos >= 0
6502 && glyph->charpos < XSTRING (glyph->object)->size)
6503 {
6504 /* If we're on a string with `help-echo' text property,
6505 arrange for the help to be displayed. This is done by
6506 setting the global variable help_echo to the help string. */
6507 help = Fget_text_property (make_number (glyph->charpos),
6508 Qhelp_echo, glyph->object);
6509 if (!NILP (help))
6510 {
6511 help_echo = help;
6512 XSETWINDOW (help_echo_window, w);
6513 help_echo_object = glyph->object;
6514 help_echo_pos = glyph->charpos;
6515 }
6516
6517 /* Change the mouse pointer according to what is under X/Y. */
6518 map = Fget_text_property (make_number (glyph->charpos),
6519 Qlocal_map, glyph->object);
6520 if (KEYMAPP (map))
6521 cursor = f->output_data.w32->nontext_cursor;
6522 else
6523 {
6524 map = Fget_text_property (make_number (glyph->charpos),
6525 Qkeymap, glyph->object);
6526 if (KEYMAPP (map))
6527 cursor = f->output_data.w32->nontext_cursor;
6528 }
6529 }
6530 }
6531
6532 #if 0 /* TODO: mouse cursor */
6533 XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), cursor);
6534 #endif
6535 }
6536
6537
6538 /* Take proper action when the mouse has moved to position X, Y on
6539 frame F as regards highlighting characters that have mouse-face
6540 properties. Also de-highlighting chars where the mouse was before.
6541 X and Y can be negative or out of range. */
6542
6543 static void
6544 note_mouse_highlight (f, x, y)
6545 struct frame *f;
6546 int x, y;
6547 {
6548 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
6549 int portion;
6550 Lisp_Object window;
6551 struct window *w;
6552 struct buffer *b;
6553
6554 /* When a menu is active, don't highlight because this looks odd. */
6555 if (popup_activated ())
6556 return;
6557
6558 if (NILP (Vmouse_highlight)
6559 || !f->glyphs_initialized_p)
6560 return;
6561
6562 dpyinfo->mouse_face_mouse_x = x;
6563 dpyinfo->mouse_face_mouse_y = y;
6564 dpyinfo->mouse_face_mouse_frame = f;
6565
6566 if (dpyinfo->mouse_face_defer)
6567 return;
6568
6569 if (gc_in_progress)
6570 {
6571 dpyinfo->mouse_face_deferred_gc = 1;
6572 return;
6573 }
6574
6575 /* Which window is that in? */
6576 window = window_from_coordinates (f, x, y, &portion, 1);
6577
6578 /* If we were displaying active text in another window, clear that. */
6579 if (! EQ (window, dpyinfo->mouse_face_window))
6580 clear_mouse_face (dpyinfo);
6581
6582 /* Not on a window -> return. */
6583 if (!WINDOWP (window))
6584 return;
6585
6586 /* Reset help_echo. It will get recomputed below. */
6587 help_echo = Qnil;
6588
6589 /* Convert to window-relative pixel coordinates. */
6590 w = XWINDOW (window);
6591 frame_to_window_pixel_xy (w, &x, &y);
6592
6593 /* Handle tool-bar window differently since it doesn't display a
6594 buffer. */
6595 if (EQ (window, f->tool_bar_window))
6596 {
6597 note_tool_bar_highlight (f, x, y);
6598 return;
6599 }
6600
6601 /* Mouse is on the mode or header line? */
6602 if (portion == 1 || portion == 3)
6603 {
6604 note_mode_line_highlight (w, x, portion == 1);
6605 return;
6606 }
6607 #if 0 /* TODO: mouse cursor */
6608 if (portion == 2)
6609 cursor = f->output_data.x->horizontal_drag_cursor;
6610 else
6611 cursor = f->output_data.x->text_cursor;
6612 #endif
6613 /* Are we in a window whose display is up to date?
6614 And verify the buffer's text has not changed. */
6615 b = XBUFFER (w->buffer);
6616 if (/* Within text portion of the window. */
6617 portion == 0
6618 && EQ (w->window_end_valid, w->buffer)
6619 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
6620 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
6621 {
6622 int hpos, vpos, pos, i, area;
6623 struct glyph *glyph;
6624 Lisp_Object object;
6625 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
6626 Lisp_Object *overlay_vec = NULL;
6627 int len, noverlays;
6628 struct buffer *obuf;
6629 int obegv, ozv, same_region;
6630
6631 /* Find the glyph under X/Y. */
6632 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
6633
6634 /* Clear mouse face if X/Y not over text. */
6635 if (glyph == NULL
6636 || area != TEXT_AREA
6637 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
6638 {
6639 clear_mouse_face (dpyinfo);
6640 /* TODO: mouse cursor */
6641 goto set_cursor;
6642 }
6643
6644 pos = glyph->charpos;
6645 object = glyph->object;
6646 if (!STRINGP (object) && !BUFFERP (object))
6647 goto set_cursor;
6648
6649 /* If we get an out-of-range value, return now; avoid an error. */
6650 if (BUFFERP (object) && pos > BUF_Z (b))
6651 goto set_cursor;
6652
6653 /* Make the window's buffer temporarily current for
6654 overlays_at and compute_char_face. */
6655 obuf = current_buffer;
6656 current_buffer = b;
6657 obegv = BEGV;
6658 ozv = ZV;
6659 BEGV = BEG;
6660 ZV = Z;
6661
6662 /* Is this char mouse-active or does it have help-echo? */
6663 position = make_number (pos);
6664
6665 if (BUFFERP (object))
6666 {
6667 /* Put all the overlays we want in a vector in overlay_vec.
6668 Store the length in len. If there are more than 10, make
6669 enough space for all, and try again. */
6670 len = 10;
6671 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
6672 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
6673 if (noverlays > len)
6674 {
6675 len = noverlays;
6676 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
6677 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0);
6678 }
6679
6680 /* Sort overlays into increasing priority order. */
6681 noverlays = sort_overlays (overlay_vec, noverlays, w);
6682 }
6683 else
6684 noverlays = 0;
6685
6686 same_region = (EQ (window, dpyinfo->mouse_face_window)
6687 && vpos >= dpyinfo->mouse_face_beg_row
6688 && vpos <= dpyinfo->mouse_face_end_row
6689 && (vpos > dpyinfo->mouse_face_beg_row
6690 || hpos >= dpyinfo->mouse_face_beg_col)
6691 && (vpos < dpyinfo->mouse_face_end_row
6692 || hpos < dpyinfo->mouse_face_end_col
6693 || dpyinfo->mouse_face_past_end));
6694
6695 /* TODO: if (same_region)
6696 mouse cursor */
6697
6698 /* Check mouse-face highlighting. */
6699 if (! same_region
6700 /* If there exists an overlay with mouse-face overlapping
6701 the one we are currently highlighting, we have to
6702 check if we enter the overlapping overlay, and then
6703 highlight that. */
6704 || (OVERLAYP (dpyinfo->mouse_face_overlay)
6705 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
6706 {
6707 /* Find the highest priority overlay that has a mouse-face
6708 property. */
6709 overlay = Qnil;
6710 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
6711 {
6712 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
6713 if (!NILP (mouse_face))
6714 overlay = overlay_vec[i];
6715 }
6716
6717 /* If we're actually highlighting the same overlay as
6718 before, there's no need to do that again. */
6719 if (!NILP (overlay)
6720 && EQ (overlay, dpyinfo->mouse_face_overlay))
6721 goto check_help_echo;
6722
6723 dpyinfo->mouse_face_overlay = overlay;
6724
6725 /* Clear the display of the old active region, if any. */
6726 clear_mouse_face (dpyinfo);
6727 /* TODO: mouse cursor changes. */
6728
6729 /* If no overlay applies, get a text property. */
6730 if (NILP (overlay))
6731 mouse_face = Fget_text_property (position, Qmouse_face, object);
6732
6733 /* Handle the overlay case. */
6734 if (!NILP (overlay))
6735 {
6736 /* Find the range of text around this char that
6737 should be active. */
6738 Lisp_Object before, after;
6739 int ignore;
6740
6741 before = Foverlay_start (overlay);
6742 after = Foverlay_end (overlay);
6743 /* Record this as the current active region. */
6744 fast_find_position (w, XFASTINT (before),
6745 &dpyinfo->mouse_face_beg_col,
6746 &dpyinfo->mouse_face_beg_row,
6747 &dpyinfo->mouse_face_beg_x,
6748 &dpyinfo->mouse_face_beg_y, Qnil);
6749
6750 dpyinfo->mouse_face_past_end
6751 = !fast_find_position (w, XFASTINT (after),
6752 &dpyinfo->mouse_face_end_col,
6753 &dpyinfo->mouse_face_end_row,
6754 &dpyinfo->mouse_face_end_x,
6755 &dpyinfo->mouse_face_end_y, Qnil);
6756 dpyinfo->mouse_face_window = window;
6757
6758 dpyinfo->mouse_face_face_id
6759 = face_at_buffer_position (w, pos, 0, 0,
6760 &ignore, pos + 1, 1);
6761
6762 /* Display it as active. */
6763 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
6764 /* TODO: mouse cursor changes. */
6765 }
6766 /* Handle the text property case. */
6767 else if (! NILP (mouse_face) && BUFFERP (object))
6768 {
6769 /* Find the range of text around this char that
6770 should be active. */
6771 Lisp_Object before, after, beginning, end;
6772 int ignore;
6773
6774 beginning = Fmarker_position (w->start);
6775 end = make_number (BUF_Z (XBUFFER (object))
6776 - XFASTINT (w->window_end_pos));
6777 before
6778 = Fprevious_single_property_change (make_number (pos + 1),
6779 Qmouse_face,
6780 object, beginning);
6781 after
6782 = Fnext_single_property_change (position, Qmouse_face,
6783 object, end);
6784
6785 /* Record this as the current active region. */
6786 fast_find_position (w, XFASTINT (before),
6787 &dpyinfo->mouse_face_beg_col,
6788 &dpyinfo->mouse_face_beg_row,
6789 &dpyinfo->mouse_face_beg_x,
6790 &dpyinfo->mouse_face_beg_y, Qnil);
6791 dpyinfo->mouse_face_past_end
6792 = !fast_find_position (w, XFASTINT (after),
6793 &dpyinfo->mouse_face_end_col,
6794 &dpyinfo->mouse_face_end_row,
6795 &dpyinfo->mouse_face_end_x,
6796 &dpyinfo->mouse_face_end_y, Qnil);
6797 dpyinfo->mouse_face_window = window;
6798
6799 if (BUFFERP (object))
6800 dpyinfo->mouse_face_face_id
6801 = face_at_buffer_position (w, pos, 0, 0,
6802 &ignore, pos + 1, 1);
6803
6804 /* Display it as active. */
6805 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
6806 /* TODO: mouse cursor changes. */
6807 }
6808 else if (!NILP (mouse_face) && STRINGP (object))
6809 {
6810 Lisp_Object b, e;
6811 int ignore;
6812
6813 b = Fprevious_single_property_change (make_number (pos + 1),
6814 Qmouse_face,
6815 object, Qnil);
6816 e = Fnext_single_property_change (position, Qmouse_face,
6817 object, Qnil);
6818 if (NILP (b))
6819 b = make_number (0);
6820 if (NILP (e))
6821 e = make_number (XSTRING (object)->size - 1);
6822 fast_find_string_pos (w, XINT (b), object,
6823 &dpyinfo->mouse_face_beg_col,
6824 &dpyinfo->mouse_face_beg_row,
6825 &dpyinfo->mouse_face_beg_x,
6826 &dpyinfo->mouse_face_beg_y, 0);
6827 fast_find_string_pos (w, XINT (e), object,
6828 &dpyinfo->mouse_face_end_col,
6829 &dpyinfo->mouse_face_end_row,
6830 &dpyinfo->mouse_face_end_x,
6831 &dpyinfo->mouse_face_end_y, 1);
6832 dpyinfo->mouse_face_past_end = 0;
6833 dpyinfo->mouse_face_window = window;
6834 dpyinfo->mouse_face_face_id
6835 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
6836 glyph->face_id, 1);
6837 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
6838 /* TODO: mouse cursor changes. */
6839 }
6840 else if (STRINGP (object) && NILP (mouse_face))
6841 {
6842 /* A string which doesn't have mouse-face, but
6843 the text ``under'' it might have. */
6844 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
6845 int start = MATRIX_ROW_START_CHARPOS (r);
6846
6847 pos = string_buffer_position (w, object, start);
6848 if (pos > 0)
6849 mouse_face = get_char_property_and_overlay (make_number (pos),
6850 Qmouse_face,
6851 w->buffer,
6852 &overlay);
6853 if (!NILP (mouse_face) && !NILP (overlay))
6854 {
6855 Lisp_Object before = Foverlay_start (overlay);
6856 Lisp_Object after = Foverlay_end (overlay);
6857 int ignore;
6858
6859 /* Note that we might not be able to find position
6860 BEFORE in the glyph matrix if the overlay is
6861 entirely covered by a `display' property. In
6862 this case, we overshoot. So let's stop in
6863 the glyph matrix before glyphs for OBJECT. */
6864 fast_find_position (w, XFASTINT (before),
6865 &dpyinfo->mouse_face_beg_col,
6866 &dpyinfo->mouse_face_beg_row,
6867 &dpyinfo->mouse_face_beg_x,
6868 &dpyinfo->mouse_face_beg_y,
6869 object);
6870
6871 dpyinfo->mouse_face_past_end
6872 = !fast_find_position (w, XFASTINT (after),
6873 &dpyinfo->mouse_face_end_col,
6874 &dpyinfo->mouse_face_end_row,
6875 &dpyinfo->mouse_face_end_x,
6876 &dpyinfo->mouse_face_end_y,
6877 Qnil);
6878 dpyinfo->mouse_face_window = window;
6879 dpyinfo->mouse_face_face_id
6880 = face_at_buffer_position (w, pos, 0, 0,
6881 &ignore, pos + 1, 1);
6882
6883 /* Display it as active. */
6884 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
6885 /* TODO: mouse cursor changes. */
6886 }
6887 }
6888 }
6889
6890 check_help_echo:
6891
6892 /* Look for a `help-echo' property. */
6893 {
6894 Lisp_Object help, overlay;
6895
6896 /* Check overlays first. */
6897 help = overlay = Qnil;
6898 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
6899 {
6900 overlay = overlay_vec[i];
6901 help = Foverlay_get (overlay, Qhelp_echo);
6902 }
6903
6904 if (!NILP (help))
6905 {
6906 help_echo = help;
6907 help_echo_window = window;
6908 help_echo_object = overlay;
6909 help_echo_pos = pos;
6910 }
6911 else
6912 {
6913 Lisp_Object object = glyph->object;
6914 int charpos = glyph->charpos;
6915
6916 /* Try text properties. */
6917 if (STRINGP (object)
6918 && charpos >= 0
6919 && charpos < XSTRING (object)->size)
6920 {
6921 help = Fget_text_property (make_number (charpos),
6922 Qhelp_echo, object);
6923 if (NILP (help))
6924 {
6925 /* If the string itself doesn't specify a help-echo,
6926 see if the buffer text ``under'' it does. */
6927 struct glyph_row *r
6928 = MATRIX_ROW (w->current_matrix, vpos);
6929 int start = MATRIX_ROW_START_CHARPOS (r);
6930 int pos = string_buffer_position (w, object, start);
6931 if (pos > 0)
6932 {
6933 help = Fget_char_property (make_number (pos),
6934 Qhelp_echo, w->buffer);
6935 if (!NILP (help))
6936 {
6937 charpos = pos;
6938 object = w->buffer;
6939 }
6940 }
6941 }
6942 }
6943 else if (BUFFERP (object)
6944 && charpos >= BEGV
6945 && charpos < ZV)
6946 help = Fget_text_property (make_number (charpos), Qhelp_echo,
6947 object);
6948
6949 if (!NILP (help))
6950 {
6951 help_echo = help;
6952 help_echo_window = window;
6953 help_echo_object = object;
6954 help_echo_pos = charpos;
6955 }
6956 }
6957 }
6958
6959 BEGV = obegv;
6960 ZV = ozv;
6961 current_buffer = obuf;
6962 }
6963
6964 set_cursor:
6965 /* TODO: mouse cursor changes. */
6966 ;
6967 }
6968
6969 static void
6970 redo_mouse_highlight ()
6971 {
6972 if (!NILP (last_mouse_motion_frame)
6973 && FRAME_LIVE_P (XFRAME (last_mouse_motion_frame)))
6974 note_mouse_highlight (XFRAME (last_mouse_motion_frame),
6975 LOWORD (last_mouse_motion_event.lParam),
6976 HIWORD (last_mouse_motion_event.lParam));
6977 }
6978
6979
6980 \f
6981 /***********************************************************************
6982 Tool-bars
6983 ***********************************************************************/
6984
6985 static int x_tool_bar_item P_ ((struct frame *, int, int,
6986 struct glyph **, int *, int *, int *));
6987
6988 /* Tool-bar item index of the item on which a mouse button was pressed
6989 or -1. */
6990
6991 static int last_tool_bar_item;
6992
6993
6994 /* Get information about the tool-bar item at position X/Y on frame F.
6995 Return in *GLYPH a pointer to the glyph of the tool-bar item in
6996 the current matrix of the tool-bar window of F, or NULL if not
6997 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
6998 item in F->tool_bar_items. Value is
6999
7000 -1 if X/Y is not on a tool-bar item
7001 0 if X/Y is on the same item that was highlighted before.
7002 1 otherwise. */
7003
7004 static int
7005 x_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
7006 struct frame *f;
7007 int x, y;
7008 struct glyph **glyph;
7009 int *hpos, *vpos, *prop_idx;
7010 {
7011 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
7012 struct window *w = XWINDOW (f->tool_bar_window);
7013 int area;
7014
7015 /* Find the glyph under X/Y. */
7016 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
7017 if (*glyph == NULL)
7018 return -1;
7019
7020 /* Get the start of this tool-bar item's properties in
7021 f->tool_bar_items. */
7022 if (!tool_bar_item_info (f, *glyph, prop_idx))
7023 return -1;
7024
7025 /* Is mouse on the highlighted item? */
7026 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
7027 && *vpos >= dpyinfo->mouse_face_beg_row
7028 && *vpos <= dpyinfo->mouse_face_end_row
7029 && (*vpos > dpyinfo->mouse_face_beg_row
7030 || *hpos >= dpyinfo->mouse_face_beg_col)
7031 && (*vpos < dpyinfo->mouse_face_end_row
7032 || *hpos < dpyinfo->mouse_face_end_col
7033 || dpyinfo->mouse_face_past_end))
7034 return 0;
7035
7036 return 1;
7037 }
7038
7039
7040 /* Handle mouse button event on the tool-bar of frame F, at
7041 frame-relative coordinates X/Y. EVENT_TYPE is either ButtionPress
7042 or ButtonRelase. */
7043
7044 static void
7045 w32_handle_tool_bar_click (f, button_event)
7046 struct frame *f;
7047 struct input_event *button_event;
7048 {
7049 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
7050 struct window *w = XWINDOW (f->tool_bar_window);
7051 int hpos, vpos, prop_idx;
7052 struct glyph *glyph;
7053 Lisp_Object enabled_p;
7054 int x = XFASTINT (button_event->x);
7055 int y = XFASTINT (button_event->y);
7056
7057 /* If not on the highlighted tool-bar item, return. */
7058 frame_to_window_pixel_xy (w, &x, &y);
7059 if (x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
7060 return;
7061
7062 /* If item is disabled, do nothing. */
7063 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
7064 if (NILP (enabled_p))
7065 return;
7066
7067 if (button_event->kind == mouse_click)
7068 {
7069 /* Show item in pressed state. */
7070 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
7071 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
7072 last_tool_bar_item = prop_idx;
7073 }
7074 else
7075 {
7076 Lisp_Object key, frame;
7077 struct input_event event;
7078
7079 /* Show item in released state. */
7080 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
7081 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
7082
7083 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
7084
7085 XSETFRAME (frame, f);
7086 event.kind = TOOL_BAR_EVENT;
7087 event.frame_or_window = frame;
7088 event.arg = frame;
7089 kbd_buffer_store_event (&event);
7090
7091 event.kind = TOOL_BAR_EVENT;
7092 event.frame_or_window = frame;
7093 event.arg = key;
7094 event.modifiers = button_event->modifiers;
7095 kbd_buffer_store_event (&event);
7096 last_tool_bar_item = -1;
7097 }
7098 }
7099
7100
7101 /* Possibly highlight a tool-bar item on frame F when mouse moves to
7102 tool-bar window-relative coordinates X/Y. Called from
7103 note_mouse_highlight. */
7104
7105 static void
7106 note_tool_bar_highlight (f, x, y)
7107 struct frame *f;
7108 int x, y;
7109 {
7110 Lisp_Object window = f->tool_bar_window;
7111 struct window *w = XWINDOW (window);
7112 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
7113 int hpos, vpos;
7114 struct glyph *glyph;
7115 struct glyph_row *row;
7116 int i;
7117 Lisp_Object enabled_p;
7118 int prop_idx;
7119 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
7120 int mouse_down_p, rc;
7121
7122 /* Function note_mouse_highlight is called with negative x(y
7123 values when mouse moves outside of the frame. */
7124 if (x <= 0 || y <= 0)
7125 {
7126 clear_mouse_face (dpyinfo);
7127 return;
7128 }
7129
7130 rc = x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
7131 if (rc < 0)
7132 {
7133 /* Not on tool-bar item. */
7134 clear_mouse_face (dpyinfo);
7135 return;
7136 }
7137 else if (rc == 0)
7138 /* On same tool-bar item as before. */
7139 goto set_help_echo;
7140
7141 clear_mouse_face (dpyinfo);
7142
7143 /* Mouse is down, but on different tool-bar item? */
7144 mouse_down_p = (dpyinfo->grabbed
7145 && f == last_mouse_frame
7146 && FRAME_LIVE_P (f));
7147 if (mouse_down_p
7148 && last_tool_bar_item != prop_idx)
7149 return;
7150
7151 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
7152 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
7153
7154 /* If tool-bar item is not enabled, don't highlight it. */
7155 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
7156 if (!NILP (enabled_p))
7157 {
7158 /* Compute the x-position of the glyph. In front and past the
7159 image is a space. We include this is the highlighted area. */
7160 row = MATRIX_ROW (w->current_matrix, vpos);
7161 for (i = x = 0; i < hpos; ++i)
7162 x += row->glyphs[TEXT_AREA][i].pixel_width;
7163
7164 /* Record this as the current active region. */
7165 dpyinfo->mouse_face_beg_col = hpos;
7166 dpyinfo->mouse_face_beg_row = vpos;
7167 dpyinfo->mouse_face_beg_x = x;
7168 dpyinfo->mouse_face_beg_y = row->y;
7169 dpyinfo->mouse_face_past_end = 0;
7170
7171 dpyinfo->mouse_face_end_col = hpos + 1;
7172 dpyinfo->mouse_face_end_row = vpos;
7173 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
7174 dpyinfo->mouse_face_end_y = row->y;
7175 dpyinfo->mouse_face_window = window;
7176 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
7177
7178 /* Display it as active. */
7179 show_mouse_face (dpyinfo, draw);
7180 dpyinfo->mouse_face_image_state = draw;
7181 }
7182
7183 set_help_echo:
7184
7185 /* Set help_echo to a help string.to display for this tool-bar item.
7186 w32_read_socket does the rest. */
7187 help_echo_object = help_echo_window = Qnil;
7188 help_echo_pos = -1;
7189 help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
7190 if (NILP (help_echo))
7191 help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
7192 }
7193
7194
7195 \f
7196 /* Find the glyph matrix position of buffer position CHARPOS in window
7197 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
7198 current glyphs must be up to date. If CHARPOS is above window
7199 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
7200 of last line in W. In the row containing CHARPOS, stop before glyphs
7201 having STOP as object. */
7202
7203 #if 0 /* This is a version of fast_find_position that's more correct
7204 in the presence of hscrolling, for example. I didn't install
7205 it right away because the problem fixed is minor, it failed
7206 in 20.x as well, and I think it's too risky to install
7207 so near the release of 21.1. 2001-09-25 gerd. */
7208
7209 static int
7210 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
7211 struct window *w;
7212 int charpos;
7213 int *hpos, *vpos, *x, *y;
7214 Lisp_Object stop;
7215 {
7216 struct glyph_row *row, *first;
7217 struct glyph *glyph, *end;
7218 int i, past_end = 0;
7219
7220 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
7221 row = row_containing_pos (w, charpos, first, NULL, 0);
7222 if (row == NULL)
7223 {
7224 if (charpos < MATRIX_ROW_START_CHARPOS (first))
7225 {
7226 *x = *y = *hpos = *vpos = 0;
7227 return 0;
7228 }
7229 else
7230 {
7231 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
7232 past_end = 1;
7233 }
7234 }
7235
7236 *x = row->x;
7237 *y = row->y;
7238 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
7239
7240 glyph = row->glyphs[TEXT_AREA];
7241 end = glyph + row->used[TEXT_AREA];
7242
7243 /* Skip over glyphs not having an object at the start of the row.
7244 These are special glyphs like truncation marks on terminal
7245 frames. */
7246 if (row->displays_text_p)
7247 while (glyph < end
7248 && INTEGERP (glyph->object)
7249 && !EQ (stop, glyph->object)
7250 && glyph->charpos < 0)
7251 {
7252 *x += glyph->pixel_width;
7253 ++glyph;
7254 }
7255
7256 while (glyph < end
7257 && !INTEGERP (glyph->object)
7258 && !EQ (stop, glyph->object)
7259 && (!BUFFERP (glyph->object)
7260 || glyph->charpos < charpos))
7261 {
7262 *x += glyph->pixel_width;
7263 ++glyph;
7264 }
7265
7266 *hpos = glyph - row->glyphs[TEXT_AREA];
7267 return past_end;
7268 }
7269
7270 #else /* not 0 */
7271
7272 static int
7273 fast_find_position (w, pos, hpos, vpos, x, y, stop)
7274 struct window *w;
7275 int pos;
7276 int *hpos, *vpos, *x, *y;
7277 Lisp_Object stop;
7278 {
7279 int i;
7280 int lastcol;
7281 int maybe_next_line_p = 0;
7282 int line_start_position;
7283 int yb = window_text_bottom_y (w);
7284 struct glyph_row *row, *best_row;
7285 int row_vpos, best_row_vpos;
7286 int current_x;
7287
7288 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
7289 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
7290
7291 while (row->y < yb)
7292 {
7293 if (row->used[TEXT_AREA])
7294 line_start_position = row->glyphs[TEXT_AREA]->charpos;
7295 else
7296 line_start_position = 0;
7297
7298 if (line_start_position > pos)
7299 break;
7300 /* If the position sought is the end of the buffer,
7301 don't include the blank lines at the bottom of the window. */
7302 else if (line_start_position == pos
7303 && pos == BUF_ZV (XBUFFER (w->buffer)))
7304 {
7305 maybe_next_line_p = 1;
7306 break;
7307 }
7308 else if (line_start_position > 0)
7309 {
7310 best_row = row;
7311 best_row_vpos = row_vpos;
7312 }
7313
7314 if (row->y + row->height >= yb)
7315 break;
7316
7317 ++row;
7318 ++row_vpos;
7319 }
7320
7321 /* Find the right column within BEST_ROW. */
7322 lastcol = 0;
7323 current_x = best_row->x;
7324 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
7325 {
7326 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
7327 int charpos = glyph->charpos;
7328
7329 if (BUFFERP (glyph->object))
7330 {
7331 if (charpos == pos)
7332 {
7333 *hpos = i;
7334 *vpos = best_row_vpos;
7335 *x = current_x;
7336 *y = best_row->y;
7337 return 1;
7338 }
7339 else if (charpos > pos)
7340 break;
7341 }
7342 else if (EQ (glyph->object, stop))
7343 break;
7344
7345 if (charpos > 0)
7346 lastcol = i;
7347 current_x += glyph->pixel_width;
7348 }
7349
7350 /* If we're looking for the end of the buffer,
7351 and we didn't find it in the line we scanned,
7352 use the start of the following line. */
7353 if (maybe_next_line_p)
7354 {
7355 ++best_row;
7356 ++best_row_vpos;
7357 lastcol = 0;
7358 current_x = best_row->x;
7359 }
7360
7361 *vpos = best_row_vpos;
7362 *hpos = lastcol + 1;
7363 *x = current_x;
7364 *y = best_row->y;
7365 return 0;
7366 }
7367
7368 #endif /* not 0 */
7369
7370
7371 /* Find the position of the glyph for position POS in OBJECT in
7372 window W's current matrix, and return in *X/*Y the pixel
7373 coordinates, and return in *HPOS/*VPOS the column/row of the glyph.
7374
7375 RIGHT_P non-zero means return the position of the right edge of the
7376 glyph, RIGHT_P zero means return the left edge position.
7377
7378 If no glyph for POS exists in the matrix, return the position of
7379 the glyph with the next smaller position that is in the matrix, if
7380 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
7381 exists in the matrix, return the position of the glyph with the
7382 next larger position in OBJECT.
7383
7384 Value is non-zero if a glyph was found. */
7385
7386 static int
7387 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
7388 struct window *w;
7389 int pos;
7390 Lisp_Object object;
7391 int *hpos, *vpos, *x, *y;
7392 int right_p;
7393 {
7394 int yb = window_text_bottom_y (w);
7395 struct glyph_row *r;
7396 struct glyph *best_glyph = NULL;
7397 struct glyph_row *best_row = NULL;
7398 int best_x = 0;
7399
7400 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
7401 r->enabled_p && r->y < yb;
7402 ++r)
7403 {
7404 struct glyph *g = r->glyphs[TEXT_AREA];
7405 struct glyph *e = g + r->used[TEXT_AREA];
7406 int gx;
7407
7408 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
7409 if (EQ (g->object, object))
7410 {
7411 if (g->charpos == pos)
7412 {
7413 best_glyph = g;
7414 best_x = gx;
7415 best_row = r;
7416 goto found;
7417 }
7418 else if (best_glyph == NULL
7419 || ((abs (g->charpos - pos)
7420 < abs (best_glyph->charpos - pos))
7421 && (right_p
7422 ? g->charpos < pos
7423 : g->charpos > pos)))
7424 {
7425 best_glyph = g;
7426 best_x = gx;
7427 best_row = r;
7428 }
7429 }
7430 }
7431
7432 found:
7433
7434 if (best_glyph)
7435 {
7436 *x = best_x;
7437 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
7438
7439 if (right_p)
7440 {
7441 *x += best_glyph->pixel_width;
7442 ++*hpos;
7443 }
7444
7445 *y = best_row->y;
7446 *vpos = best_row - w->current_matrix->rows;
7447 }
7448
7449 return best_glyph != NULL;
7450 }
7451
7452
7453 /* Display the active region described by mouse_face_*
7454 in its mouse-face if HL > 0, in its normal face if HL = 0. */
7455
7456 static void
7457 show_mouse_face (dpyinfo, draw)
7458 struct w32_display_info *dpyinfo;
7459 enum draw_glyphs_face draw;
7460 {
7461 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
7462 struct frame *f = XFRAME (WINDOW_FRAME (w));
7463
7464 if (/* If window is in the process of being destroyed, don't bother
7465 to do anything. */
7466 w->current_matrix != NULL
7467 /* Don't update mouse highlight if hidden */
7468 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
7469 /* Recognize when we are called to operate on rows that don't exist
7470 anymore. This can happen when a window is split. */
7471 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
7472 {
7473 int phys_cursor_on_p = w->phys_cursor_on_p;
7474 struct glyph_row *row, *first, *last;
7475
7476 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
7477 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
7478
7479 for (row = first; row <= last && row->enabled_p; ++row)
7480 {
7481 int start_hpos, end_hpos, start_x;
7482
7483 /* For all but the first row, the highlight starts at column 0. */
7484 if (row == first)
7485 {
7486 start_hpos = dpyinfo->mouse_face_beg_col;
7487 start_x = dpyinfo->mouse_face_beg_x;
7488 }
7489 else
7490 {
7491 start_hpos = 0;
7492 start_x = 0;
7493 }
7494
7495 if (row == last)
7496 end_hpos = dpyinfo->mouse_face_end_col;
7497 else
7498 end_hpos = row->used[TEXT_AREA];
7499
7500 if (end_hpos > start_hpos)
7501 {
7502 x_draw_glyphs (w, start_x, row, TEXT_AREA,
7503 start_hpos, end_hpos, draw, 0);
7504
7505 row->mouse_face_p
7506 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
7507 }
7508 }
7509
7510 /* When we've written over the cursor, arrange for it to
7511 be displayed again. */
7512 if (phys_cursor_on_p && !w->phys_cursor_on_p)
7513 x_display_cursor (w, 1,
7514 w->phys_cursor.hpos, w->phys_cursor.vpos,
7515 w->phys_cursor.x, w->phys_cursor.y);
7516 }
7517
7518 #if 0 /* TODO: mouse cursor */
7519 /* Change the mouse cursor. */
7520 if (draw == DRAW_NORMAL_TEXT)
7521 XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
7522 f->output_data.x->text_cursor);
7523 else if (draw == DRAW_MOUSE_FACE)
7524 XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
7525 f->output_data.x->cross_cursor);
7526 else
7527 XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
7528 f->output_data.x->nontext_cursor);
7529 #endif
7530 }
7531
7532 /* Clear out the mouse-highlighted active region.
7533 Redraw it un-highlighted first. */
7534
7535 static int
7536 clear_mouse_face (dpyinfo)
7537 struct w32_display_info *dpyinfo;
7538 {
7539 int cleared = 0;
7540
7541 if (! NILP (dpyinfo->mouse_face_window))
7542 {
7543 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
7544 cleared = 1;
7545 }
7546
7547 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
7548 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
7549 dpyinfo->mouse_face_window = Qnil;
7550 dpyinfo->mouse_face_overlay = Qnil;
7551 return cleared;
7552 }
7553
7554
7555 /* Clear any mouse-face on window W. This function is part of the
7556 redisplay interface, and is called from try_window_id and similar
7557 functions to ensure the mouse-highlight is off. */
7558
7559 static void
7560 x_clear_mouse_face (w)
7561 struct window *w;
7562 {
7563 struct w32_display_info *dpyinfo
7564 = FRAME_W32_DISPLAY_INFO (XFRAME (w->frame));
7565 Lisp_Object window;
7566
7567 BLOCK_INPUT;
7568 XSETWINDOW (window, w);
7569 if (EQ (window, dpyinfo->mouse_face_window))
7570 clear_mouse_face (dpyinfo);
7571 UNBLOCK_INPUT;
7572 }
7573
7574
7575 /* Just discard the mouse face information for frame F, if any.
7576 This is used when the size of F is changed. */
7577
7578 void
7579 cancel_mouse_face (f)
7580 FRAME_PTR f;
7581 {
7582 Lisp_Object window;
7583 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
7584
7585 window = dpyinfo->mouse_face_window;
7586 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
7587 {
7588 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
7589 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
7590 dpyinfo->mouse_face_window = Qnil;
7591 }
7592 }
7593 \f
7594 static struct scroll_bar *x_window_to_scroll_bar ();
7595 static void x_scroll_bar_report_motion ();
7596 static void x_check_fullscreen P_ ((struct frame *));
7597 static void x_check_fullscreen_move P_ ((struct frame *));
7598 static int glyph_rect P_ ((struct frame *f, int, int, RECT *));
7599
7600
7601 /* Try to determine frame pixel position and size of the glyph under
7602 frame pixel coordinates X/Y on frame F . Return the position and
7603 size in *RECT. Value is non-zero if we could compute these
7604 values. */
7605
7606 static int
7607 glyph_rect (f, x, y, rect)
7608 struct frame *f;
7609 int x, y;
7610 RECT *rect;
7611 {
7612 Lisp_Object window;
7613 int part;
7614
7615 window = window_from_coordinates (f, x, y, &part, 0);
7616 if (!NILP (window))
7617 {
7618 struct window *w = XWINDOW (window);
7619 struct glyph_row *r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
7620 struct glyph_row *end = r + w->current_matrix->nrows - 1;
7621
7622 frame_to_window_pixel_xy (w, &x, &y);
7623
7624 for (; r < end && r->enabled_p; ++r)
7625 if (r->y <= y && r->y + r->height > y)
7626 {
7627 /* Found the row at y. */
7628 struct glyph *g = r->glyphs[TEXT_AREA];
7629 struct glyph *end = g + r->used[TEXT_AREA];
7630 int gx;
7631
7632 rect->top = WINDOW_TO_FRAME_PIXEL_Y (w, r->y);
7633 rect->bottom = rect->top + r->height;
7634
7635 if (x < r->x)
7636 {
7637 /* x is to the left of the first glyph in the row. */
7638 rect->left = XINT (w->left);
7639 rect->right = WINDOW_TO_FRAME_PIXEL_X (w, r->x);
7640 return 1;
7641 }
7642
7643 for (gx = r->x; g < end; gx += g->pixel_width, ++g)
7644 if (gx <= x && gx + g->pixel_width > x)
7645 {
7646 /* x is on a glyph. */
7647 rect->left = WINDOW_TO_FRAME_PIXEL_X (w, gx);
7648 rect->right = rect->left + g->pixel_width;
7649 return 1;
7650 }
7651
7652 /* x is to the right of the last glyph in the row. */
7653 rect->left = WINDOW_TO_FRAME_PIXEL_X (w, gx);
7654 rect->right = XINT (w->left) + XINT (w->width);
7655 return 1;
7656 }
7657 }
7658
7659 /* The y is not on any row. */
7660 return 0;
7661 }
7662
7663 /* Record the position of the mouse in last_mouse_glyph. */
7664 static void
7665 remember_mouse_glyph (f1, gx, gy)
7666 struct frame * f1;
7667 int gx, gy;
7668 {
7669 if (!glyph_rect (f1, gx, gy, &last_mouse_glyph))
7670 {
7671 int width = FRAME_SMALLEST_CHAR_WIDTH (f1);
7672 int height = FRAME_SMALLEST_FONT_HEIGHT (f1);
7673
7674 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to
7675 round down even for negative values. */
7676 if (gx < 0)
7677 gx -= width - 1;
7678 if (gy < 0)
7679 gy -= height - 1;
7680 #if 0
7681 /* This was the original code from XTmouse_position, but it seems
7682 to give the position of the glyph diagonally next to the one
7683 the mouse is over. */
7684 gx = (gx + width - 1) / width * width;
7685 gy = (gy + height - 1) / height * height;
7686 #else
7687 gx = gx / width * width;
7688 gy = gy / height * height;
7689 #endif
7690
7691 last_mouse_glyph.left = gx;
7692 last_mouse_glyph.top = gy;
7693 last_mouse_glyph.right = gx + width;
7694 last_mouse_glyph.bottom = gy + height;
7695 }
7696 }
7697
7698 /* Return the current position of the mouse.
7699 *fp should be a frame which indicates which display to ask about.
7700
7701 If the mouse movement started in a scroll bar, set *fp, *bar_window,
7702 and *part to the frame, window, and scroll bar part that the mouse
7703 is over. Set *x and *y to the portion and whole of the mouse's
7704 position on the scroll bar.
7705
7706 If the mouse movement started elsewhere, set *fp to the frame the
7707 mouse is on, *bar_window to nil, and *x and *y to the character cell
7708 the mouse is over.
7709
7710 Set *time to the server time-stamp for the time at which the mouse
7711 was at this position.
7712
7713 Don't store anything if we don't have a valid set of values to report.
7714
7715 This clears the mouse_moved flag, so we can wait for the next mouse
7716 movement. */
7717
7718 static void
7719 w32_mouse_position (fp, insist, bar_window, part, x, y, time)
7720 FRAME_PTR *fp;
7721 int insist;
7722 Lisp_Object *bar_window;
7723 enum scroll_bar_part *part;
7724 Lisp_Object *x, *y;
7725 unsigned long *time;
7726 {
7727 FRAME_PTR f1;
7728
7729 BLOCK_INPUT;
7730
7731 if (! NILP (last_mouse_scroll_bar) && insist == 0)
7732 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time);
7733 else
7734 {
7735 POINT pt;
7736
7737 Lisp_Object frame, tail;
7738
7739 /* Clear the mouse-moved flag for every frame on this display. */
7740 FOR_EACH_FRAME (tail, frame)
7741 XFRAME (frame)->mouse_moved = 0;
7742
7743 last_mouse_scroll_bar = Qnil;
7744
7745 GetCursorPos (&pt);
7746
7747 /* Now we have a position on the root; find the innermost window
7748 containing the pointer. */
7749 {
7750 if (FRAME_W32_DISPLAY_INFO (*fp)->grabbed && last_mouse_frame
7751 && FRAME_LIVE_P (last_mouse_frame))
7752 {
7753 /* If mouse was grabbed on a frame, give coords for that frame
7754 even if the mouse is now outside it. */
7755 f1 = last_mouse_frame;
7756 }
7757 else
7758 {
7759 /* Is window under mouse one of our frames? */
7760 f1 = x_any_window_to_frame (FRAME_W32_DISPLAY_INFO (*fp),
7761 WindowFromPoint (pt));
7762 }
7763
7764 /* If not, is it one of our scroll bars? */
7765 if (! f1)
7766 {
7767 struct scroll_bar *bar
7768 = x_window_to_scroll_bar (WindowFromPoint (pt));
7769
7770 if (bar)
7771 {
7772 f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
7773 }
7774 }
7775
7776 if (f1 == 0 && insist > 0)
7777 f1 = SELECTED_FRAME ();
7778
7779 if (f1)
7780 {
7781 /* Ok, we found a frame. Store all the values.
7782 last_mouse_glyph is a rectangle used to reduce the
7783 generation of mouse events. To not miss any motion
7784 events, we must divide the frame into rectangles of the
7785 size of the smallest character that could be displayed
7786 on it, i.e. into the same rectangles that matrices on
7787 the frame are divided into. */
7788
7789 #if OLD_REDISPLAY_CODE
7790 int ignore1, ignore2;
7791
7792 ScreenToClient (FRAME_W32_WINDOW (f1), &pt);
7793
7794 pixel_to_glyph_coords (f1, pt.x, pt.y, &ignore1, &ignore2,
7795 &last_mouse_glyph,
7796 FRAME_W32_DISPLAY_INFO (f1)->grabbed
7797 || insist);
7798 #else
7799 ScreenToClient (FRAME_W32_WINDOW (f1), &pt);
7800 remember_mouse_glyph (f1, pt.x, pt.y);
7801 #endif
7802
7803 *bar_window = Qnil;
7804 *part = 0;
7805 *fp = f1;
7806 XSETINT (*x, pt.x);
7807 XSETINT (*y, pt.y);
7808 *time = last_mouse_movement_time;
7809 }
7810 }
7811 }
7812
7813 UNBLOCK_INPUT;
7814 }
7815
7816 \f
7817 /* Scroll bar support. */
7818
7819 /* Given a window ID, find the struct scroll_bar which manages it.
7820 This can be called in GC, so we have to make sure to strip off mark
7821 bits. */
7822
7823 static struct scroll_bar *
7824 x_window_to_scroll_bar (window_id)
7825 Window window_id;
7826 {
7827 Lisp_Object tail;
7828
7829 for (tail = Vframe_list;
7830 XGCTYPE (tail) == Lisp_Cons;
7831 tail = XCDR (tail))
7832 {
7833 Lisp_Object frame, bar, condemned;
7834
7835 frame = XCAR (tail);
7836 /* All elements of Vframe_list should be frames. */
7837 if (! GC_FRAMEP (frame))
7838 abort ();
7839
7840 /* Scan this frame's scroll bar list for a scroll bar with the
7841 right window ID. */
7842 condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
7843 for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
7844 /* This trick allows us to search both the ordinary and
7845 condemned scroll bar lists with one loop. */
7846 ! GC_NILP (bar) || (bar = condemned,
7847 condemned = Qnil,
7848 ! GC_NILP (bar));
7849 bar = XSCROLL_BAR (bar)->next)
7850 if (SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar)) == window_id)
7851 return XSCROLL_BAR (bar);
7852 }
7853
7854 return 0;
7855 }
7856
7857
7858 \f
7859 /* Set the thumb size and position of scroll bar BAR. We are currently
7860 displaying PORTION out of a whole WHOLE, and our position POSITION. */
7861
7862 static void
7863 w32_set_scroll_bar_thumb (bar, portion, position, whole)
7864 struct scroll_bar *bar;
7865 int portion, position, whole;
7866 {
7867 Window w = SCROLL_BAR_W32_WINDOW (bar);
7868 double range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height));
7869 int sb_page, sb_pos;
7870 BOOL draggingp = !NILP (bar->dragging) ? TRUE : FALSE;
7871
7872 if (whole)
7873 {
7874 /* Position scroll bar at rock bottom if the bottom of the
7875 buffer is visible. This avoids shinking the thumb away
7876 to nothing if it is held at the bottom of the buffer. */
7877 if (position + portion >= whole)
7878 {
7879 sb_page = range * (whole - position) / whole
7880 + VERTICAL_SCROLL_BAR_MIN_HANDLE;
7881 sb_pos = range;
7882 }
7883
7884 sb_page = portion * range / whole + VERTICAL_SCROLL_BAR_MIN_HANDLE;
7885 sb_pos = position * range / whole;
7886 }
7887 else
7888 {
7889 sb_page = range;
7890 sb_pos = 0;
7891 }
7892
7893 BLOCK_INPUT;
7894
7895 if (pfnSetScrollInfo)
7896 {
7897 SCROLLINFO si;
7898
7899 si.cbSize = sizeof (si);
7900 /* Only update page size if currently dragging, to reduce
7901 flicker effects. */
7902 if (draggingp)
7903 si.fMask = SIF_PAGE;
7904 else
7905 si.fMask = SIF_PAGE | SIF_POS;
7906 si.nPage = sb_page;
7907 si.nPos = sb_pos;
7908
7909 pfnSetScrollInfo (w, SB_CTL, &si, !draggingp);
7910 }
7911 else
7912 SetScrollPos (w, SB_CTL, sb_pos, !draggingp);
7913
7914 UNBLOCK_INPUT;
7915 }
7916
7917 \f
7918 /************************************************************************
7919 Scroll bars, general
7920 ************************************************************************/
7921
7922 HWND
7923 my_create_scrollbar (f, bar)
7924 struct frame * f;
7925 struct scroll_bar * bar;
7926 {
7927 return (HWND) SendMessage (FRAME_W32_WINDOW (f),
7928 WM_EMACS_CREATESCROLLBAR, (WPARAM) f,
7929 (LPARAM) bar);
7930 }
7931
7932 /*#define ATTACH_THREADS*/
7933
7934 BOOL
7935 my_show_window (FRAME_PTR f, HWND hwnd, int how)
7936 {
7937 #ifndef ATTACH_THREADS
7938 return SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_SHOWWINDOW,
7939 (WPARAM) hwnd, (LPARAM) how);
7940 #else
7941 return ShowWindow (hwnd, how);
7942 #endif
7943 }
7944
7945 void
7946 my_set_window_pos (HWND hwnd, HWND hwndAfter,
7947 int x, int y, int cx, int cy, UINT flags)
7948 {
7949 #ifndef ATTACH_THREADS
7950 WINDOWPOS pos;
7951 pos.hwndInsertAfter = hwndAfter;
7952 pos.x = x;
7953 pos.y = y;
7954 pos.cx = cx;
7955 pos.cy = cy;
7956 pos.flags = flags;
7957 SendMessage (hwnd, WM_EMACS_SETWINDOWPOS, (WPARAM) &pos, 0);
7958 #else
7959 SetWindowPos (hwnd, hwndAfter, x, y, cx, cy, flags);
7960 #endif
7961 }
7962
7963 void
7964 my_set_focus (f, hwnd)
7965 struct frame * f;
7966 HWND hwnd;
7967 {
7968 SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_SETFOCUS,
7969 (WPARAM) hwnd, 0);
7970 }
7971
7972 void
7973 my_set_foreground_window (hwnd)
7974 HWND hwnd;
7975 {
7976 SendMessage (hwnd, WM_EMACS_SETFOREGROUND, (WPARAM) hwnd, 0);
7977 }
7978
7979 void
7980 my_destroy_window (f, hwnd)
7981 struct frame * f;
7982 HWND hwnd;
7983 {
7984 SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_DESTROYWINDOW,
7985 (WPARAM) hwnd, 0);
7986 }
7987
7988 /* Create a scroll bar and return the scroll bar vector for it. W is
7989 the Emacs window on which to create the scroll bar. TOP, LEFT,
7990 WIDTH and HEIGHT are.the pixel coordinates and dimensions of the
7991 scroll bar. */
7992
7993 static struct scroll_bar *
7994 x_scroll_bar_create (w, top, left, width, height)
7995 struct window *w;
7996 int top, left, width, height;
7997 {
7998 struct frame *f = XFRAME (WINDOW_FRAME (w));
7999 HWND hwnd;
8000 struct scroll_bar *bar
8001 = XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
8002
8003 BLOCK_INPUT;
8004
8005 XSETWINDOW (bar->window, w);
8006 XSETINT (bar->top, top);
8007 XSETINT (bar->left, left);
8008 XSETINT (bar->width, width);
8009 XSETINT (bar->height, height);
8010 XSETINT (bar->start, 0);
8011 XSETINT (bar->end, 0);
8012 bar->dragging = Qnil;
8013
8014 /* Requires geometry to be set before call to create the real window */
8015
8016 hwnd = my_create_scrollbar (f, bar);
8017
8018 if (pfnSetScrollInfo)
8019 {
8020 SCROLLINFO si;
8021
8022 si.cbSize = sizeof (si);
8023 si.fMask = SIF_ALL;
8024 si.nMin = 0;
8025 si.nMax = VERTICAL_SCROLL_BAR_TOP_RANGE (f, height)
8026 + VERTICAL_SCROLL_BAR_MIN_HANDLE;
8027 si.nPage = si.nMax;
8028 si.nPos = 0;
8029
8030 pfnSetScrollInfo (hwnd, SB_CTL, &si, FALSE);
8031 }
8032 else
8033 {
8034 SetScrollRange (hwnd, SB_CTL, 0,
8035 VERTICAL_SCROLL_BAR_TOP_RANGE (f, height), FALSE);
8036 SetScrollPos (hwnd, SB_CTL, 0, FALSE);
8037 }
8038
8039 SET_SCROLL_BAR_W32_WINDOW (bar, hwnd);
8040
8041 /* Add bar to its frame's list of scroll bars. */
8042 bar->next = FRAME_SCROLL_BARS (f);
8043 bar->prev = Qnil;
8044 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
8045 if (! NILP (bar->next))
8046 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
8047
8048 UNBLOCK_INPUT;
8049
8050 return bar;
8051 }
8052
8053
8054 /* Destroy scroll bar BAR, and set its Emacs window's scroll bar to
8055 nil. */
8056
8057 static void
8058 x_scroll_bar_remove (bar)
8059 struct scroll_bar *bar;
8060 {
8061 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
8062
8063 BLOCK_INPUT;
8064
8065 /* Destroy the window. */
8066 my_destroy_window (f, SCROLL_BAR_W32_WINDOW (bar));
8067
8068 /* Disassociate this scroll bar from its window. */
8069 XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
8070
8071 UNBLOCK_INPUT;
8072 }
8073
8074 /* Set the handle of the vertical scroll bar for WINDOW to indicate
8075 that we are displaying PORTION characters out of a total of WHOLE
8076 characters, starting at POSITION. If WINDOW has no scroll bar,
8077 create one. */
8078 static void
8079 w32_set_vertical_scroll_bar (w, portion, whole, position)
8080 struct window *w;
8081 int portion, whole, position;
8082 {
8083 struct frame *f = XFRAME (w->frame);
8084 struct scroll_bar *bar;
8085 int top, height, left, sb_left, width, sb_width;
8086 int window_x, window_y, window_width, window_height;
8087
8088 /* Get window dimensions. */
8089 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
8090 top = window_y;
8091 width = FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
8092 height = window_height;
8093
8094 /* Compute the left edge of the scroll bar area. */
8095 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
8096 left = XINT (w->left) + XINT (w->width) - FRAME_SCROLL_BAR_COLS (f);
8097 else
8098 left = XFASTINT (w->left);
8099 left *= CANON_X_UNIT (f);
8100 left += FRAME_INTERNAL_BORDER_WIDTH (f);
8101
8102 /* Compute the width of the scroll bar which might be less than
8103 the width of the area reserved for the scroll bar. */
8104 if (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0)
8105 sb_width = FRAME_SCROLL_BAR_PIXEL_WIDTH (f);
8106 else
8107 sb_width = width;
8108
8109 /* Compute the left edge of the scroll bar. */
8110 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
8111 sb_left = left + width - sb_width - (width - sb_width) / 2;
8112 else
8113 sb_left = left + (width - sb_width) / 2;
8114
8115 /* Does the scroll bar exist yet? */
8116 if (NILP (w->vertical_scroll_bar))
8117 {
8118 HDC hdc;
8119 BLOCK_INPUT;
8120 if (width > 0 && height > 0)
8121 {
8122 hdc = get_frame_dc (f);
8123 w32_clear_area (f, hdc, left, top, width, height);
8124 release_frame_dc (f, hdc);
8125 }
8126 UNBLOCK_INPUT;
8127
8128 bar = x_scroll_bar_create (w, top, sb_left, sb_width, height);
8129 }
8130 else
8131 {
8132 /* It may just need to be moved and resized. */
8133 HWND hwnd;
8134
8135 bar = XSCROLL_BAR (w->vertical_scroll_bar);
8136 hwnd = SCROLL_BAR_W32_WINDOW (bar);
8137
8138 /* If already correctly positioned, do nothing. */
8139 if ( XINT (bar->left) == sb_left
8140 && XINT (bar->top) == top
8141 && XINT (bar->width) == sb_width
8142 && XINT (bar->height) == height )
8143 {
8144 /* Redraw after clear_frame. */
8145 if (!my_show_window (f, hwnd, SW_NORMAL))
8146 InvalidateRect (hwnd, NULL, FALSE);
8147 }
8148 else
8149 {
8150 HDC hdc;
8151 BLOCK_INPUT;
8152 if (width && height)
8153 {
8154 hdc = get_frame_dc (f);
8155 /* Since Windows scroll bars are smaller than the space reserved
8156 for them on the frame, we have to clear "under" them. */
8157 w32_clear_area (f, hdc,
8158 left,
8159 top,
8160 width,
8161 height);
8162 release_frame_dc (f, hdc);
8163 }
8164 /* Make sure scroll bar is "visible" before moving, to ensure the
8165 area of the parent window now exposed will be refreshed. */
8166 my_show_window (f, hwnd, SW_HIDE);
8167 MoveWindow (hwnd, sb_left + VERTICAL_SCROLL_BAR_WIDTH_TRIM,
8168 top, sb_width - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2,
8169 max (height, 1), TRUE);
8170 if (pfnSetScrollInfo)
8171 {
8172 SCROLLINFO si;
8173
8174 si.cbSize = sizeof (si);
8175 si.fMask = SIF_RANGE;
8176 si.nMin = 0;
8177 si.nMax = VERTICAL_SCROLL_BAR_TOP_RANGE (f, height)
8178 + VERTICAL_SCROLL_BAR_MIN_HANDLE;
8179
8180 pfnSetScrollInfo (hwnd, SB_CTL, &si, FALSE);
8181 }
8182 else
8183 SetScrollRange (hwnd, SB_CTL, 0,
8184 VERTICAL_SCROLL_BAR_TOP_RANGE (f, height), FALSE);
8185 my_show_window (f, hwnd, SW_NORMAL);
8186 /* InvalidateRect (w, NULL, FALSE); */
8187
8188 /* Remember new settings. */
8189 XSETINT (bar->left, sb_left);
8190 XSETINT (bar->top, top);
8191 XSETINT (bar->width, sb_width);
8192 XSETINT (bar->height, height);
8193
8194 UNBLOCK_INPUT;
8195 }
8196 }
8197 w32_set_scroll_bar_thumb (bar, portion, position, whole);
8198
8199 XSETVECTOR (w->vertical_scroll_bar, bar);
8200 }
8201
8202
8203 /* The following three hooks are used when we're doing a thorough
8204 redisplay of the frame. We don't explicitly know which scroll bars
8205 are going to be deleted, because keeping track of when windows go
8206 away is a real pain - "Can you say set-window-configuration, boys
8207 and girls?" Instead, we just assert at the beginning of redisplay
8208 that *all* scroll bars are to be removed, and then save a scroll bar
8209 from the fiery pit when we actually redisplay its window. */
8210
8211 /* Arrange for all scroll bars on FRAME to be removed at the next call
8212 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
8213 `*redeem_scroll_bar_hook' is applied to its window before the judgment. */
8214
8215 static void
8216 w32_condemn_scroll_bars (frame)
8217 FRAME_PTR frame;
8218 {
8219 /* Transfer all the scroll bars to FRAME_CONDEMNED_SCROLL_BARS. */
8220 while (! NILP (FRAME_SCROLL_BARS (frame)))
8221 {
8222 Lisp_Object bar;
8223 bar = FRAME_SCROLL_BARS (frame);
8224 FRAME_SCROLL_BARS (frame) = XSCROLL_BAR (bar)->next;
8225 XSCROLL_BAR (bar)->next = FRAME_CONDEMNED_SCROLL_BARS (frame);
8226 XSCROLL_BAR (bar)->prev = Qnil;
8227 if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
8228 XSCROLL_BAR (FRAME_CONDEMNED_SCROLL_BARS (frame))->prev = bar;
8229 FRAME_CONDEMNED_SCROLL_BARS (frame) = bar;
8230 }
8231 }
8232
8233
8234 /* Un-mark WINDOW's scroll bar for deletion in this judgment cycle.
8235 Note that WINDOW isn't necessarily condemned at all. */
8236
8237 static void
8238 w32_redeem_scroll_bar (window)
8239 struct window *window;
8240 {
8241 struct scroll_bar *bar;
8242 struct frame *f;
8243
8244 /* We can't redeem this window's scroll bar if it doesn't have one. */
8245 if (NILP (window->vertical_scroll_bar))
8246 abort ();
8247
8248 bar = XSCROLL_BAR (window->vertical_scroll_bar);
8249
8250 /* Unlink it from the condemned list. */
8251 f = XFRAME (WINDOW_FRAME (window));
8252 if (NILP (bar->prev))
8253 {
8254 /* If the prev pointer is nil, it must be the first in one of
8255 the lists. */
8256 if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
8257 /* It's not condemned. Everything's fine. */
8258 return;
8259 else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
8260 window->vertical_scroll_bar))
8261 FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
8262 else
8263 /* If its prev pointer is nil, it must be at the front of
8264 one or the other! */
8265 abort ();
8266 }
8267 else
8268 XSCROLL_BAR (bar->prev)->next = bar->next;
8269
8270 if (! NILP (bar->next))
8271 XSCROLL_BAR (bar->next)->prev = bar->prev;
8272
8273 bar->next = FRAME_SCROLL_BARS (f);
8274 bar->prev = Qnil;
8275 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
8276 if (! NILP (bar->next))
8277 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
8278 }
8279
8280 /* Remove all scroll bars on FRAME that haven't been saved since the
8281 last call to `*condemn_scroll_bars_hook'. */
8282
8283 static void
8284 w32_judge_scroll_bars (f)
8285 FRAME_PTR f;
8286 {
8287 Lisp_Object bar, next;
8288
8289 bar = FRAME_CONDEMNED_SCROLL_BARS (f);
8290
8291 /* Clear out the condemned list now so we won't try to process any
8292 more events on the hapless scroll bars. */
8293 FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
8294
8295 for (; ! NILP (bar); bar = next)
8296 {
8297 struct scroll_bar *b = XSCROLL_BAR (bar);
8298
8299 x_scroll_bar_remove (b);
8300
8301 next = b->next;
8302 b->next = b->prev = Qnil;
8303 }
8304
8305 /* Now there should be no references to the condemned scroll bars,
8306 and they should get garbage-collected. */
8307 }
8308
8309 /* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
8310 is set to something other than no_event, it is enqueued.
8311
8312 This may be called from a signal handler, so we have to ignore GC
8313 mark bits. */
8314
8315 static int
8316 w32_scroll_bar_handle_click (bar, msg, emacs_event)
8317 struct scroll_bar *bar;
8318 W32Msg *msg;
8319 struct input_event *emacs_event;
8320 {
8321 if (! GC_WINDOWP (bar->window))
8322 abort ();
8323
8324 emacs_event->kind = w32_scroll_bar_click;
8325 emacs_event->code = 0;
8326 /* not really meaningful to distinguish up/down */
8327 emacs_event->modifiers = msg->dwModifiers;
8328 emacs_event->frame_or_window = bar->window;
8329 emacs_event->arg = Qnil;
8330 emacs_event->timestamp = msg->msg.time;
8331
8332 {
8333 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height));
8334 int y;
8335 int dragging = !NILP (bar->dragging);
8336
8337 if (pfnGetScrollInfo)
8338 {
8339 SCROLLINFO si;
8340
8341 si.cbSize = sizeof (si);
8342 si.fMask = SIF_POS;
8343
8344 pfnGetScrollInfo ((HWND) msg->msg.lParam, SB_CTL, &si);
8345 y = si.nPos;
8346 }
8347 else
8348 y = GetScrollPos ((HWND) msg->msg.lParam, SB_CTL);
8349
8350 bar->dragging = Qnil;
8351
8352
8353 last_mouse_scroll_bar_pos = msg->msg.wParam;
8354
8355 switch (LOWORD (msg->msg.wParam))
8356 {
8357 case SB_LINEDOWN:
8358 emacs_event->part = scroll_bar_down_arrow;
8359 break;
8360 case SB_LINEUP:
8361 emacs_event->part = scroll_bar_up_arrow;
8362 break;
8363 case SB_PAGEUP:
8364 emacs_event->part = scroll_bar_above_handle;
8365 break;
8366 case SB_PAGEDOWN:
8367 emacs_event->part = scroll_bar_below_handle;
8368 break;
8369 case SB_TOP:
8370 emacs_event->part = scroll_bar_handle;
8371 y = 0;
8372 break;
8373 case SB_BOTTOM:
8374 emacs_event->part = scroll_bar_handle;
8375 y = top_range;
8376 break;
8377 case SB_THUMBTRACK:
8378 case SB_THUMBPOSITION:
8379 if (VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height)) <= 0xffff)
8380 y = HIWORD (msg->msg.wParam);
8381 bar->dragging = Qt;
8382 emacs_event->part = scroll_bar_handle;
8383
8384 /* "Silently" update current position. */
8385 if (pfnSetScrollInfo)
8386 {
8387 SCROLLINFO si;
8388
8389 si.cbSize = sizeof (si);
8390 si.fMask = SIF_POS;
8391 si.nPos = y;
8392 /* Remember apparent position (we actually lag behind the real
8393 position, so don't set that directly. */
8394 last_scroll_bar_drag_pos = y;
8395
8396 pfnSetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, FALSE);
8397 }
8398 else
8399 SetScrollPos (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, y, FALSE);
8400 break;
8401 case SB_ENDSCROLL:
8402 /* If this is the end of a drag sequence, then reset the scroll
8403 handle size to normal and do a final redraw. Otherwise do
8404 nothing. */
8405 if (dragging)
8406 {
8407 if (pfnSetScrollInfo)
8408 {
8409 SCROLLINFO si;
8410 int start = XINT (bar->start);
8411 int end = XINT (bar->end);
8412
8413 si.cbSize = sizeof (si);
8414 si.fMask = SIF_PAGE | SIF_POS;
8415 si.nPage = end - start + VERTICAL_SCROLL_BAR_MIN_HANDLE;
8416 si.nPos = last_scroll_bar_drag_pos;
8417 pfnSetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, TRUE);
8418 }
8419 else
8420 SetScrollPos (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, y, TRUE);
8421 }
8422 /* fall through */
8423 default:
8424 emacs_event->kind = no_event;
8425 return FALSE;
8426 }
8427
8428 XSETINT (emacs_event->x, y);
8429 XSETINT (emacs_event->y, top_range);
8430
8431 return TRUE;
8432 }
8433 }
8434
8435 /* Return information to the user about the current position of the mouse
8436 on the scroll bar. */
8437
8438 static void
8439 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time)
8440 FRAME_PTR *fp;
8441 Lisp_Object *bar_window;
8442 enum scroll_bar_part *part;
8443 Lisp_Object *x, *y;
8444 unsigned long *time;
8445 {
8446 struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
8447 Window w = SCROLL_BAR_W32_WINDOW (bar);
8448 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
8449 int pos;
8450 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height));
8451
8452 BLOCK_INPUT;
8453
8454 *fp = f;
8455 *bar_window = bar->window;
8456
8457 if (pfnGetScrollInfo)
8458 {
8459 SCROLLINFO si;
8460
8461 si.cbSize = sizeof (si);
8462 si.fMask = SIF_POS | SIF_PAGE | SIF_RANGE;
8463
8464 pfnGetScrollInfo (w, SB_CTL, &si);
8465 pos = si.nPos;
8466 top_range = si.nMax - si.nPage + 1;
8467 }
8468 else
8469 pos = GetScrollPos (w, SB_CTL);
8470
8471 switch (LOWORD (last_mouse_scroll_bar_pos))
8472 {
8473 case SB_THUMBPOSITION:
8474 case SB_THUMBTRACK:
8475 *part = scroll_bar_handle;
8476 if (VERTICAL_SCROLL_BAR_TOP_RANGE (f, XINT (bar->height)) <= 0xffff)
8477 pos = HIWORD (last_mouse_scroll_bar_pos);
8478 break;
8479 case SB_LINEDOWN:
8480 *part = scroll_bar_handle;
8481 pos++;
8482 break;
8483 default:
8484 *part = scroll_bar_handle;
8485 break;
8486 }
8487
8488 XSETINT (*x, pos);
8489 XSETINT (*y, top_range);
8490
8491 f->mouse_moved = 0;
8492 last_mouse_scroll_bar = Qnil;
8493
8494 *time = last_mouse_movement_time;
8495
8496 UNBLOCK_INPUT;
8497 }
8498
8499
8500 /* The screen has been cleared so we may have changed foreground or
8501 background colors, and the scroll bars may need to be redrawn.
8502 Clear out the scroll bars, and ask for expose events, so we can
8503 redraw them. */
8504
8505 void
8506 x_scroll_bar_clear (f)
8507 FRAME_PTR f;
8508 {
8509 Lisp_Object bar;
8510
8511 /* We can have scroll bars even if this is 0,
8512 if we just turned off scroll bar mode.
8513 But in that case we should not clear them. */
8514 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
8515 for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
8516 bar = XSCROLL_BAR (bar)->next)
8517 {
8518 HWND window = SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar));
8519 HDC hdc = GetDC (window);
8520 RECT rect;
8521
8522 /* Hide scroll bar until ready to repaint. x_scroll_bar_move
8523 arranges to refresh the scroll bar if hidden. */
8524 my_show_window (f, window, SW_HIDE);
8525
8526 GetClientRect (window, &rect);
8527 select_palette (f, hdc);
8528 w32_clear_rect (f, hdc, &rect);
8529 deselect_palette (f, hdc);
8530
8531 ReleaseDC (window, hdc);
8532 }
8533 }
8534
8535 \f
8536 /* The main W32 event-reading loop - w32_read_socket. */
8537
8538 /* Record the last 100 characters stored
8539 to help debug the loss-of-chars-during-GC problem. */
8540
8541 static int temp_index;
8542 static short temp_buffer[100];
8543
8544
8545 /* Read events coming from the W32 shell.
8546 This routine is called by the SIGIO handler.
8547 We return as soon as there are no more events to be read.
8548
8549 Events representing keys are stored in buffer BUFP,
8550 which can hold up to NUMCHARS characters.
8551 We return the number of characters stored into the buffer,
8552 thus pretending to be `read'.
8553
8554 EXPECTED is nonzero if the caller knows input is available.
8555
8556 Some of these messages are reposted back to the message queue since the
8557 system calls the windows proc directly in a context where we cannot return
8558 the data nor can we guarantee the state we are in. So if we dispatch them
8559 we will get into an infinite loop. To prevent this from ever happening we
8560 will set a variable to indicate we are in the read_socket call and indicate
8561 which message we are processing since the windows proc gets called
8562 recursively with different messages by the system.
8563 */
8564
8565 int
8566 w32_read_socket (sd, bufp, numchars, expected)
8567 register int sd;
8568 /* register */ struct input_event *bufp;
8569 /* register */ int numchars;
8570 int expected;
8571 {
8572 int count = 0;
8573 int check_visibility = 0;
8574 W32Msg msg;
8575 struct frame *f;
8576 struct w32_display_info *dpyinfo = &one_w32_display_info;
8577
8578 if (interrupt_input_blocked)
8579 {
8580 interrupt_input_pending = 1;
8581 return -1;
8582 }
8583
8584 interrupt_input_pending = 0;
8585 BLOCK_INPUT;
8586
8587 /* So people can tell when we have read the available input. */
8588 input_signal_count++;
8589
8590 if (numchars <= 0)
8591 abort (); /* Don't think this happens. */
8592
8593 /* TODO: tool-bars, ghostscript integration, mouse
8594 cursors. */
8595 while (get_next_msg (&msg, FALSE))
8596 {
8597 switch (msg.msg.message)
8598 {
8599 case WM_PAINT:
8600 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8601
8602 if (f)
8603 {
8604 if (msg.rect.right == msg.rect.left ||
8605 msg.rect.bottom == msg.rect.top)
8606 {
8607 /* We may get paint messages even though the client
8608 area is clipped - these are not expose events. */
8609 DebPrint (("clipped frame %p (%s) got WM_PAINT - ignored\n", f,
8610 XSTRING (f->name)->data));
8611 }
8612 else if (f->async_visible != 1)
8613 {
8614 /* Definitely not obscured, so mark as visible. */
8615 f->async_visible = 1;
8616 f->async_iconified = 0;
8617 SET_FRAME_GARBAGED (f);
8618 DebPrint (("frame %p (%s) reexposed by WM_PAINT\n", f,
8619 XSTRING (f->name)->data));
8620
8621 /* WM_PAINT serves as MapNotify as well, so report
8622 visibility changes properly. */
8623 if (f->iconified)
8624 {
8625 bufp->kind = deiconify_event;
8626 XSETFRAME (bufp->frame_or_window, f);
8627 bufp->arg = Qnil;
8628 bufp++;
8629 count++;
8630 numchars--;
8631 }
8632 else if (! NILP (Vframe_list)
8633 && ! NILP (XCDR (Vframe_list)))
8634 /* Force a redisplay sooner or later to update the
8635 frame titles in case this is the second frame. */
8636 record_asynch_buffer_change ();
8637 }
8638 else
8639 {
8640 HDC hdc = get_frame_dc (f);
8641
8642 /* Erase background again for safety. */
8643 w32_clear_rect (f, hdc, &msg.rect);
8644 release_frame_dc (f, hdc);
8645 expose_frame (f,
8646 msg.rect.left,
8647 msg.rect.top,
8648 msg.rect.right - msg.rect.left,
8649 msg.rect.bottom - msg.rect.top);
8650 }
8651 }
8652 break;
8653
8654 case WM_INPUTLANGCHANGE:
8655 /* Generate a language change event. */
8656 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8657
8658 if (f)
8659 {
8660 if (numchars == 0)
8661 abort ();
8662
8663 bufp->kind = language_change_event;
8664 XSETFRAME (bufp->frame_or_window, f);
8665 bufp->arg = Qnil;
8666 bufp->code = msg.msg.wParam;
8667 bufp->modifiers = msg.msg.lParam & 0xffff;
8668 bufp++;
8669 count++;
8670 numchars--;
8671 }
8672 break;
8673
8674 case WM_KEYDOWN:
8675 case WM_SYSKEYDOWN:
8676 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8677
8678 if (f && !f->iconified)
8679 {
8680 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
8681 {
8682 dpyinfo->mouse_face_hidden = 1;
8683 clear_mouse_face (dpyinfo);
8684 }
8685
8686 if (temp_index == sizeof temp_buffer / sizeof (short))
8687 temp_index = 0;
8688 temp_buffer[temp_index++] = msg.msg.wParam;
8689 bufp->kind = non_ascii_keystroke;
8690 bufp->code = msg.msg.wParam;
8691 bufp->modifiers = msg.dwModifiers;
8692 XSETFRAME (bufp->frame_or_window, f);
8693 bufp->arg = Qnil;
8694 bufp->timestamp = msg.msg.time;
8695 bufp++;
8696 numchars--;
8697 count++;
8698 }
8699 break;
8700
8701 case WM_SYSCHAR:
8702 case WM_CHAR:
8703 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8704
8705 if (f && !f->iconified)
8706 {
8707 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
8708 {
8709 dpyinfo->mouse_face_hidden = 1;
8710 clear_mouse_face (dpyinfo);
8711 }
8712
8713 if (temp_index == sizeof temp_buffer / sizeof (short))
8714 temp_index = 0;
8715 temp_buffer[temp_index++] = msg.msg.wParam;
8716 bufp->kind = ascii_keystroke;
8717 bufp->code = msg.msg.wParam;
8718 bufp->modifiers = msg.dwModifiers;
8719 XSETFRAME (bufp->frame_or_window, f);
8720 bufp->arg = Qnil;
8721 bufp->timestamp = msg.msg.time;
8722 bufp++;
8723 numchars--;
8724 count++;
8725 }
8726 break;
8727
8728 case WM_MOUSEMOVE:
8729 previous_help_echo = help_echo;
8730 help_echo_object = help_echo_window = Qnil;
8731 help_echo_pos = -1;
8732
8733 if (dpyinfo->grabbed && last_mouse_frame
8734 && FRAME_LIVE_P (last_mouse_frame))
8735 f = last_mouse_frame;
8736 else
8737 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8738
8739 if (dpyinfo->mouse_face_hidden)
8740 {
8741 dpyinfo->mouse_face_hidden = 0;
8742 clear_mouse_face (dpyinfo);
8743 }
8744
8745 if (f)
8746 note_mouse_movement (f, &msg.msg);
8747 else
8748 {
8749 /* If we move outside the frame, then we're
8750 certainly no longer on any text in the frame. */
8751 clear_mouse_face (dpyinfo);
8752 }
8753
8754 /* If the contents of the global variable help_echo
8755 has changed, generate a HELP_EVENT. */
8756 if (help_echo != previous_help_echo)
8757 {
8758 Lisp_Object frame;
8759 int n;
8760
8761 if (f)
8762 XSETFRAME (frame, f);
8763 else
8764 frame = Qnil;
8765
8766 any_help_event_p = 1;
8767 n = gen_help_event (bufp, numchars, help_echo, frame,
8768 help_echo_window, help_echo_object,
8769 help_echo_pos);
8770 bufp += n, count += n, numchars -= n;
8771 }
8772 break;
8773
8774 case WM_LBUTTONDOWN:
8775 case WM_LBUTTONUP:
8776 case WM_MBUTTONDOWN:
8777 case WM_MBUTTONUP:
8778 case WM_RBUTTONDOWN:
8779 case WM_RBUTTONUP:
8780 case WM_XBUTTONDOWN:
8781 case WM_XBUTTONUP:
8782 {
8783 /* If we decide we want to generate an event to be seen
8784 by the rest of Emacs, we put it here. */
8785 struct input_event emacs_event;
8786 int tool_bar_p = 0;
8787 int button;
8788 int up;
8789
8790 emacs_event.kind = no_event;
8791
8792 if (dpyinfo->grabbed && last_mouse_frame
8793 && FRAME_LIVE_P (last_mouse_frame))
8794 f = last_mouse_frame;
8795 else
8796 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8797
8798 if (f)
8799 {
8800 construct_mouse_click (&emacs_event, &msg, f);
8801
8802 /* Is this in the tool-bar? */
8803 if (WINDOWP (f->tool_bar_window)
8804 && XFASTINT (XWINDOW (f->tool_bar_window)->height))
8805 {
8806 Lisp_Object window;
8807 int p;
8808
8809 /* Set x and y. */
8810 window = window_from_coordinates (f,
8811 emacs_event.x,
8812 emacs_event.y,
8813 &p, 1);
8814 if (EQ (window, f->tool_bar_window))
8815 {
8816 w32_handle_tool_bar_click (f, &emacs_event);
8817 tool_bar_p = 1;
8818 }
8819 }
8820
8821 if (!tool_bar_p)
8822 if (!dpyinfo->w32_focus_frame
8823 || f == dpyinfo->w32_focus_frame
8824 && (numchars >= 1))
8825 {
8826 construct_mouse_click (bufp, &msg, f);
8827 bufp++;
8828 count++;
8829 numchars--;
8830 }
8831 }
8832
8833 parse_button (msg.msg.message, HIWORD (msg.msg.wParam),
8834 &button, &up);
8835
8836 if (up)
8837 {
8838 dpyinfo->grabbed &= ~ (1 << button);
8839 }
8840 else
8841 {
8842 dpyinfo->grabbed |= (1 << button);
8843 last_mouse_frame = f;
8844 /* Ignore any mouse motion that happened
8845 before this event; any subsequent mouse-movement
8846 Emacs events should reflect only motion after
8847 the ButtonPress. */
8848 if (f != 0)
8849 f->mouse_moved = 0;
8850
8851 if (!tool_bar_p)
8852 last_tool_bar_item = -1;
8853 }
8854 break;
8855 }
8856
8857 case WM_MOUSEWHEEL:
8858 if (dpyinfo->grabbed && last_mouse_frame
8859 && FRAME_LIVE_P (last_mouse_frame))
8860 f = last_mouse_frame;
8861 else
8862 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8863
8864 if (f)
8865 {
8866 if ((!dpyinfo->w32_focus_frame
8867 || f == dpyinfo->w32_focus_frame)
8868 && (numchars >= 1))
8869 {
8870 construct_mouse_wheel (bufp, &msg, f);
8871 bufp++;
8872 count++;
8873 numchars--;
8874 }
8875 }
8876 break;
8877
8878 case WM_DROPFILES:
8879 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8880
8881 if (f)
8882 {
8883 construct_drag_n_drop (bufp, &msg, f);
8884 bufp++;
8885 count++;
8886 numchars--;
8887 }
8888 break;
8889
8890 case WM_VSCROLL:
8891 {
8892 struct scroll_bar *bar =
8893 x_window_to_scroll_bar ((HWND)msg.msg.lParam);
8894
8895 if (bar && numchars >= 1)
8896 {
8897 if (w32_scroll_bar_handle_click (bar, &msg, bufp))
8898 {
8899 bufp++;
8900 count++;
8901 numchars--;
8902 }
8903 }
8904 break;
8905 }
8906
8907 case WM_WINDOWPOSCHANGED:
8908 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8909 if (f)
8910 {
8911 x_check_fullscreen_move(f);
8912 if (f->output_data.w32->want_fullscreen & FULLSCREEN_WAIT)
8913 f->output_data.w32->want_fullscreen &=
8914 ~(FULLSCREEN_WAIT|FULLSCREEN_BOTH);
8915 }
8916 check_visibility = 1;
8917 break;
8918
8919 case WM_ACTIVATE:
8920 case WM_ACTIVATEAPP:
8921 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8922 if (f)
8923 x_check_fullscreen (f);
8924 check_visibility = 1;
8925 break;
8926
8927 case WM_MOVE:
8928 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8929
8930 if (f && !f->async_iconified)
8931 {
8932 int x, y;
8933
8934 x_real_positions (f, &x, &y);
8935 f->output_data.w32->left_pos = x;
8936 f->output_data.w32->top_pos = y;
8937 }
8938
8939 check_visibility = 1;
8940 break;
8941
8942 case WM_SHOWWINDOW:
8943 /* wParam non-zero means Window is about to be shown, 0 means
8944 about to be hidden. */
8945 /* Redo the mouse-highlight after the tooltip has gone. */
8946 if (!msg.msg.wParam && msg.msg.hwnd == tip_window)
8947 {
8948 tip_window = NULL;
8949 redo_mouse_highlight ();
8950 }
8951
8952 /* If window has been obscured or exposed by another window
8953 being maximised or minimised/restored, then recheck
8954 visibility of all frames. Direct changes to our own
8955 windows get handled by WM_SIZE. */
8956 #if 0
8957 if (msg.msg.lParam != 0)
8958 check_visibility = 1;
8959 else
8960 {
8961 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8962 f->async_visible = msg.msg.wParam;
8963 }
8964 #endif
8965
8966 check_visibility = 1;
8967 break;
8968
8969 case WM_SIZE:
8970 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
8971
8972 /* Inform lisp of whether frame has been iconified etc. */
8973 if (f)
8974 {
8975 switch (msg.msg.wParam)
8976 {
8977 case SIZE_MINIMIZED:
8978 f->async_visible = 0;
8979 f->async_iconified = 1;
8980
8981 bufp->kind = iconify_event;
8982 XSETFRAME (bufp->frame_or_window, f);
8983 bufp->arg = Qnil;
8984 bufp++;
8985 count++;
8986 numchars--;
8987 break;
8988
8989 case SIZE_MAXIMIZED:
8990 case SIZE_RESTORED:
8991 f->async_visible = 1;
8992 f->async_iconified = 0;
8993
8994 /* wait_reading_process_input will notice this and update
8995 the frame's display structures. */
8996 SET_FRAME_GARBAGED (f);
8997
8998 if (f->iconified)
8999 {
9000 int x, y;
9001
9002 /* Reset top and left positions of the Window
9003 here since Windows sends a WM_MOVE message
9004 BEFORE telling us the Window is minimized
9005 when the Window is iconified, with 3000,3000
9006 as the co-ords. */
9007 x_real_positions (f, &x, &y);
9008 f->output_data.w32->left_pos = x;
9009 f->output_data.w32->top_pos = y;
9010
9011 bufp->kind = deiconify_event;
9012 XSETFRAME (bufp->frame_or_window, f);
9013 bufp->arg = Qnil;
9014 bufp++;
9015 count++;
9016 numchars--;
9017 }
9018 else if (! NILP (Vframe_list)
9019 && ! NILP (XCDR (Vframe_list)))
9020 /* Force a redisplay sooner or later
9021 to update the frame titles
9022 in case this is the second frame. */
9023 record_asynch_buffer_change ();
9024 break;
9025 }
9026 }
9027
9028 if (f && !f->async_iconified && msg.msg.wParam != SIZE_MINIMIZED)
9029 {
9030 RECT rect;
9031 int rows;
9032 int columns;
9033 int width;
9034 int height;
9035
9036 GetClientRect (msg.msg.hwnd, &rect);
9037
9038 height = rect.bottom - rect.top;
9039 width = rect.right - rect.left;
9040
9041 rows = PIXEL_TO_CHAR_HEIGHT (f, height);
9042 columns = PIXEL_TO_CHAR_WIDTH (f, width);
9043
9044 /* TODO: Clip size to the screen dimensions. */
9045
9046 /* Even if the number of character rows and columns has
9047 not changed, the font size may have changed, so we need
9048 to check the pixel dimensions as well. */
9049
9050 if (columns != f->width
9051 || rows != f->height
9052 || width != f->output_data.w32->pixel_width
9053 || height != f->output_data.w32->pixel_height)
9054 {
9055 change_frame_size (f, rows, columns, 0, 1, 0);
9056 SET_FRAME_GARBAGED (f);
9057 cancel_mouse_face (f);
9058 f->output_data.w32->pixel_width = width;
9059 f->output_data.w32->pixel_height = height;
9060 f->output_data.w32->win_gravity = NorthWestGravity;
9061 }
9062 }
9063
9064 check_visibility = 1;
9065 break;
9066
9067 case WM_MOUSELEAVE:
9068 f = x_any_window_to_frame (dpyinfo, msg.msg.hwnd);
9069 if (f)
9070 {
9071 if (f == dpyinfo->mouse_face_mouse_frame)
9072 {
9073 /* If we move outside the frame, then we're
9074 certainly no longer on any text in the frame. */
9075 clear_mouse_face (dpyinfo);
9076 dpyinfo->mouse_face_mouse_frame = 0;
9077 }
9078
9079 /* Generate a nil HELP_EVENT to cancel a help-echo.
9080 Do it only if there's something to cancel.
9081 Otherwise, the startup message is cleared when
9082 the mouse leaves the frame. */
9083 if (any_help_event_p)
9084 {
9085 Lisp_Object frame;
9086 int n;
9087
9088 XSETFRAME (frame, f);
9089 help_echo = Qnil;
9090 n = gen_help_event (bufp, numchars,
9091 Qnil, frame, Qnil, Qnil, 0);
9092 bufp += n, count += n, numchars -= n;
9093 }
9094 }
9095 break;
9096
9097 case WM_SETFOCUS:
9098 f = x_any_window_to_frame (dpyinfo, msg.msg.hwnd);
9099
9100 dpyinfo->w32_focus_event_frame = f;
9101
9102 if (f)
9103 x_new_focus_frame (dpyinfo, f);
9104
9105
9106 dpyinfo->grabbed = 0;
9107 check_visibility = 1;
9108 break;
9109
9110 case WM_KILLFOCUS:
9111 /* TODO: some of this belongs in MOUSE_LEAVE */
9112 f = x_top_window_to_frame (dpyinfo, msg.msg.hwnd);
9113
9114 if (f)
9115 {
9116 if (f == dpyinfo->w32_focus_event_frame)
9117 dpyinfo->w32_focus_event_frame = 0;
9118
9119 if (f == dpyinfo->w32_focus_frame)
9120 x_new_focus_frame (dpyinfo, 0);
9121
9122 if (f == dpyinfo->mouse_face_mouse_frame)
9123 {
9124 /* If we move outside the frame, then we're
9125 certainly no longer on any text in the frame. */
9126 clear_mouse_face (dpyinfo);
9127 dpyinfo->mouse_face_mouse_frame = 0;
9128 }
9129
9130 /* Generate a nil HELP_EVENT to cancel a help-echo.
9131 Do it only if there's something to cancel.
9132 Otherwise, the startup message is cleared when
9133 the mouse leaves the frame. */
9134 if (any_help_event_p)
9135 {
9136 Lisp_Object frame;
9137 int n;
9138
9139 XSETFRAME (frame, f);
9140 help_echo = Qnil;
9141 n = gen_help_event (bufp, numchars,
9142 Qnil, frame, Qnil, Qnil, 0);
9143 bufp += n, count += n, numchars -=n;
9144 }
9145 }
9146
9147 dpyinfo->grabbed = 0;
9148 check_visibility = 1;
9149 break;
9150
9151 case WM_CLOSE:
9152 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
9153
9154 if (f)
9155 {
9156 if (numchars == 0)
9157 abort ();
9158
9159 bufp->kind = delete_window_event;
9160 XSETFRAME (bufp->frame_or_window, f);
9161 bufp->arg = Qnil;
9162 bufp++;
9163 count++;
9164 numchars--;
9165 }
9166 break;
9167
9168 case WM_INITMENU:
9169 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
9170
9171 if (f)
9172 {
9173 if (numchars == 0)
9174 abort ();
9175
9176 bufp->kind = menu_bar_activate_event;
9177 XSETFRAME (bufp->frame_or_window, f);
9178 bufp->arg = Qnil;
9179 bufp++;
9180 count++;
9181 numchars--;
9182 }
9183 break;
9184
9185 case WM_COMMAND:
9186 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
9187
9188 if (f)
9189 {
9190 extern void menubar_selection_callback
9191 (FRAME_PTR f, void * client_data);
9192 menubar_selection_callback (f, (void *)msg.msg.wParam);
9193 }
9194
9195 check_visibility = 1;
9196 break;
9197
9198 case WM_DISPLAYCHANGE:
9199 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
9200
9201 if (f)
9202 {
9203 dpyinfo->width = (short) LOWORD (msg.msg.lParam);
9204 dpyinfo->height = (short) HIWORD (msg.msg.lParam);
9205 dpyinfo->n_cbits = msg.msg.wParam;
9206 DebPrint (("display change: %d %d\n", dpyinfo->width,
9207 dpyinfo->height));
9208 }
9209
9210 check_visibility = 1;
9211 break;
9212
9213 default:
9214 /* Check for messages registered at runtime. */
9215 if (msg.msg.message == msh_mousewheel)
9216 {
9217 if (dpyinfo->grabbed && last_mouse_frame
9218 && FRAME_LIVE_P (last_mouse_frame))
9219 f = last_mouse_frame;
9220 else
9221 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
9222
9223 if (f)
9224 {
9225 if ((!dpyinfo->w32_focus_frame
9226 || f == dpyinfo->w32_focus_frame)
9227 && (numchars >= 1))
9228 {
9229 construct_mouse_wheel (bufp, &msg, f);
9230 bufp++;
9231 count++;
9232 numchars--;
9233 }
9234 }
9235 }
9236 break;
9237 }
9238 }
9239
9240 /* If the focus was just given to an autoraising frame,
9241 raise it now. */
9242 /* ??? This ought to be able to handle more than one such frame. */
9243 if (pending_autoraise_frame)
9244 {
9245 x_raise_frame (pending_autoraise_frame);
9246 pending_autoraise_frame = 0;
9247 }
9248
9249 /* Check which frames are still visisble, if we have enqueued any user
9250 events or been notified of events that may affect visibility. We
9251 do this here because there doesn't seem to be any direct
9252 notification from Windows that the visibility of a window has
9253 changed (at least, not in all cases). */
9254 if (count > 0 || check_visibility)
9255 {
9256 Lisp_Object tail, frame;
9257
9258 FOR_EACH_FRAME (tail, frame)
9259 {
9260 FRAME_PTR f = XFRAME (frame);
9261 /* The tooltip has been drawn already. Avoid the
9262 SET_FRAME_GARBAGED below. */
9263 if (EQ (frame, tip_frame))
9264 continue;
9265
9266 /* Check "visible" frames and mark each as obscured or not.
9267 Note that async_visible is nonzero for unobscured and
9268 obscured frames, but zero for hidden and iconified frames. */
9269 if (FRAME_W32_P (f) && f->async_visible)
9270 {
9271 RECT clipbox;
9272 HDC hdc;
9273
9274 enter_crit ();
9275 /* Query clipping rectangle for the entire window area
9276 (GetWindowDC), not just the client portion (GetDC).
9277 Otherwise, the scrollbars and menubar aren't counted as
9278 part of the visible area of the frame, and we may think
9279 the frame is obscured when really a scrollbar is still
9280 visible and gets WM_PAINT messages above. */
9281 hdc = GetWindowDC (FRAME_W32_WINDOW (f));
9282 GetClipBox (hdc, &clipbox);
9283 ReleaseDC (FRAME_W32_WINDOW (f), hdc);
9284 leave_crit ();
9285
9286 if (clipbox.right == clipbox.left
9287 || clipbox.bottom == clipbox.top)
9288 {
9289 /* Frame has become completely obscured so mark as
9290 such (we do this by setting async_visible to 2 so
9291 that FRAME_VISIBLE_P is still true, but redisplay
9292 will skip it). */
9293 f->async_visible = 2;
9294
9295 if (!FRAME_OBSCURED_P (f))
9296 {
9297 DebPrint (("frame %p (%s) obscured\n", f,
9298 XSTRING (f->name)->data));
9299 }
9300 }
9301 else
9302 {
9303 /* Frame is not obscured, so mark it as such. */
9304 f->async_visible = 1;
9305
9306 if (FRAME_OBSCURED_P (f))
9307 {
9308 SET_FRAME_GARBAGED (f);
9309 DebPrint (("obscured frame %p (%s) found to be visible\n", f,
9310 XSTRING (f->name)->data));
9311
9312 /* Force a redisplay sooner or later. */
9313 record_asynch_buffer_change ();
9314 }
9315 }
9316 }
9317 }
9318 }
9319
9320 UNBLOCK_INPUT;
9321 return count;
9322 }
9323
9324
9325
9326 \f
9327 /***********************************************************************
9328 Text Cursor
9329 ***********************************************************************/
9330
9331 /* Notice if the text cursor of window W has been overwritten by a
9332 drawing operation that outputs glyphs starting at START_X and
9333 ending at END_X in the line given by output_cursor.vpos.
9334 Coordinates are area-relative. END_X < 0 means all the rest
9335 of the line after START_X has been written. */
9336
9337 static void
9338 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
9339 struct window *w;
9340 enum glyph_row_area area;
9341 int x0, x1, y0, y1;
9342 {
9343 if (area == TEXT_AREA
9344 && w->phys_cursor_on_p
9345 && y0 <= w->phys_cursor.y
9346 && y1 >= w->phys_cursor.y + w->phys_cursor_height
9347 && x0 <= w->phys_cursor.x
9348 && (x1 < 0 || x1 > w->phys_cursor.x))
9349 w->phys_cursor_on_p = 0;
9350 }
9351
9352
9353 /* Set clipping for output in glyph row ROW. W is the window in which
9354 we operate. GC is the graphics context to set clipping in.
9355 WHOLE_LINE_P non-zero means include the areas used for truncation
9356 mark display and alike in the clipping rectangle.
9357
9358 ROW may be a text row or, e.g., a mode line. Text rows must be
9359 clipped to the interior of the window dedicated to text display,
9360 mode lines must be clipped to the whole window. */
9361
9362 static void
9363 w32_clip_to_row (w, row, hdc, whole_line_p)
9364 struct window *w;
9365 struct glyph_row *row;
9366 HDC hdc;
9367 int whole_line_p;
9368 {
9369 struct frame *f = XFRAME (WINDOW_FRAME (w));
9370 RECT clip_rect;
9371 int window_x, window_y, window_width, window_height;
9372
9373 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
9374
9375 clip_rect.left = WINDOW_TO_FRAME_PIXEL_X (w, 0);
9376 clip_rect.top = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
9377 clip_rect.top = max (clip_rect.top, window_y);
9378 clip_rect.right = clip_rect.left + window_width;
9379 clip_rect.bottom = clip_rect.top + row->visible_height;
9380
9381 /* If clipping to the whole line, including trunc marks, extend
9382 the rectangle to the left and increase its width. */
9383 if (whole_line_p)
9384 {
9385 clip_rect.left -= FRAME_X_LEFT_FRINGE_WIDTH (f);
9386 clip_rect.right += FRAME_X_FRINGE_WIDTH (f);
9387 }
9388
9389 w32_set_clip_rectangle (hdc, &clip_rect);
9390 }
9391
9392
9393 /* Draw a hollow box cursor on window W in glyph row ROW. */
9394
9395 static void
9396 x_draw_hollow_cursor (w, row)
9397 struct window *w;
9398 struct glyph_row *row;
9399 {
9400 struct frame *f = XFRAME (WINDOW_FRAME (w));
9401 HDC hdc;
9402 RECT rect;
9403 int wd;
9404 struct glyph *cursor_glyph;
9405 HBRUSH hb = CreateSolidBrush (f->output_data.w32->cursor_pixel);
9406
9407 /* Compute frame-relative coordinates from window-relative
9408 coordinates. */
9409 rect.left = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
9410 rect.top = (WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y)
9411 + row->ascent - w->phys_cursor_ascent);
9412 rect.bottom = rect.top + row->height - 1;
9413
9414 /* Get the glyph the cursor is on. If we can't tell because
9415 the current matrix is invalid or such, give up. */
9416 cursor_glyph = get_phys_cursor_glyph (w);
9417 if (cursor_glyph == NULL)
9418 return;
9419
9420 /* Compute the width of the rectangle to draw. If on a stretch
9421 glyph, and `x-stretch-block-cursor' is nil, don't draw a
9422 rectangle as wide as the glyph, but use a canonical character
9423 width instead. */
9424 wd = cursor_glyph->pixel_width - 1;
9425 if (cursor_glyph->type == STRETCH_GLYPH
9426 && !x_stretch_cursor_p)
9427 wd = min (CANON_X_UNIT (f), wd);
9428
9429 rect.right = rect.left + wd;
9430 hdc = get_frame_dc (f);
9431 FrameRect (hdc, &rect, hb);
9432 DeleteObject (hb);
9433
9434 release_frame_dc (f, hdc);
9435 }
9436
9437
9438 /* Draw a bar cursor on window W in glyph row ROW.
9439
9440 Implementation note: One would like to draw a bar cursor with an
9441 angle equal to the one given by the font property XA_ITALIC_ANGLE.
9442 Unfortunately, I didn't find a font yet that has this property set.
9443 --gerd. */
9444
9445 static void
9446 x_draw_bar_cursor (w, row, width)
9447 struct window *w;
9448 struct glyph_row *row;
9449 int width;
9450 {
9451 struct frame *f = XFRAME (w->frame);
9452 struct glyph *cursor_glyph;
9453 int x;
9454 HDC hdc;
9455
9456 /* If cursor is out of bounds, don't draw garbage. This can happen
9457 in mini-buffer windows when switching between echo area glyphs
9458 and mini-buffer. */
9459 cursor_glyph = get_phys_cursor_glyph (w);
9460 if (cursor_glyph == NULL)
9461 return;
9462
9463 /* If on an image, draw like a normal cursor. That's usually better
9464 visible than drawing a bar, esp. if the image is large so that
9465 the bar might not be in the window. */
9466 if (cursor_glyph->type == IMAGE_GLYPH)
9467 {
9468 struct glyph_row *row;
9469 row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos);
9470 x_draw_phys_cursor_glyph (w, row, DRAW_CURSOR);
9471 }
9472 else
9473 {
9474 COLORREF cursor_color = f->output_data.w32->cursor_pixel;
9475 struct face *face = FACE_FROM_ID (f, cursor_glyph->face_id);
9476
9477 if (width < 0)
9478 width = f->output_data.w32->cursor_width;
9479
9480 /* If the glyph's background equals the color we normally draw
9481 the bar cursor in, the bar cursor in its normal color is
9482 invisible. Use the glyph's foreground color instead in this
9483 case, on the assumption that the glyph's colors are chosen so
9484 that the glyph is legible. */
9485 if (face->background == cursor_color)
9486 cursor_color = face->foreground;
9487
9488 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
9489 hdc = get_frame_dc (f);
9490 w32_clip_to_row (w, row, hdc, 0);
9491 w32_fill_area (f, hdc, cursor_color, x,
9492 WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y),
9493 min (cursor_glyph->pixel_width, width),
9494 row->height);
9495 release_frame_dc (f, hdc);
9496 }
9497 }
9498
9499
9500 /* Clear the cursor of window W to background color, and mark the
9501 cursor as not shown. This is used when the text where the cursor
9502 is is about to be rewritten. */
9503
9504 static void
9505 x_clear_cursor (w)
9506 struct window *w;
9507 {
9508 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
9509 x_update_window_cursor (w, 0);
9510 }
9511
9512
9513 /* Draw the cursor glyph of window W in glyph row ROW. See the
9514 comment of x_draw_glyphs for the meaning of HL. */
9515
9516 static void
9517 x_draw_phys_cursor_glyph (w, row, hl)
9518 struct window *w;
9519 struct glyph_row *row;
9520 enum draw_glyphs_face hl;
9521 {
9522 /* If cursor hpos is out of bounds, don't draw garbage. This can
9523 happen in mini-buffer windows when switching between echo area
9524 glyphs and mini-buffer. */
9525 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
9526 {
9527 int on_p = w->phys_cursor_on_p;
9528 x_draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
9529 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
9530 hl, 0);
9531 w->phys_cursor_on_p = on_p;
9532
9533 /* When we erase the cursor, and ROW is overlapped by other
9534 rows, make sure that these overlapping parts of other rows
9535 are redrawn. */
9536 if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
9537 {
9538 if (row > w->current_matrix->rows
9539 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
9540 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
9541
9542 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
9543 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
9544 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
9545 }
9546 }
9547 }
9548
9549
9550 /* Erase the image of a cursor of window W from the screen. */
9551
9552 static void
9553 x_erase_phys_cursor (w)
9554 struct window *w;
9555 {
9556 struct frame *f = XFRAME (w->frame);
9557 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
9558 int hpos = w->phys_cursor.hpos;
9559 int vpos = w->phys_cursor.vpos;
9560 int mouse_face_here_p = 0;
9561 struct glyph_matrix *active_glyphs = w->current_matrix;
9562 struct glyph_row *cursor_row;
9563 struct glyph *cursor_glyph;
9564 enum draw_glyphs_face hl;
9565
9566 /* No cursor displayed or row invalidated => nothing to do on the
9567 screen. */
9568 if (w->phys_cursor_type == NO_CURSOR)
9569 goto mark_cursor_off;
9570
9571 /* VPOS >= active_glyphs->nrows means that window has been resized.
9572 Don't bother to erase the cursor. */
9573 if (vpos >= active_glyphs->nrows)
9574 goto mark_cursor_off;
9575
9576 /* If row containing cursor is marked invalid, there is nothing we
9577 can do. */
9578 cursor_row = MATRIX_ROW (active_glyphs, vpos);
9579 if (!cursor_row->enabled_p)
9580 goto mark_cursor_off;
9581
9582 /* If row is completely invisible, don't attempt to delete a cursor which
9583 isn't there. This may happen if cursor is at top of window, and
9584 we switch to a buffer with a header line in that window. */
9585 if (cursor_row->visible_height <= 0)
9586 goto mark_cursor_off;
9587
9588 /* This can happen when the new row is shorter than the old one.
9589 In this case, either x_draw_glyphs or clear_end_of_line
9590 should have cleared the cursor. Note that we wouldn't be
9591 able to erase the cursor in this case because we don't have a
9592 cursor glyph at hand. */
9593 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
9594 goto mark_cursor_off;
9595
9596 /* If the cursor is in the mouse face area, redisplay that when
9597 we clear the cursor. */
9598 if (! NILP (dpyinfo->mouse_face_window)
9599 && w == XWINDOW (dpyinfo->mouse_face_window)
9600 && (vpos > dpyinfo->mouse_face_beg_row
9601 || (vpos == dpyinfo->mouse_face_beg_row
9602 && hpos >= dpyinfo->mouse_face_beg_col))
9603 && (vpos < dpyinfo->mouse_face_end_row
9604 || (vpos == dpyinfo->mouse_face_end_row
9605 && hpos < dpyinfo->mouse_face_end_col))
9606 /* Don't redraw the cursor's spot in mouse face if it is at the
9607 end of a line (on a newline). The cursor appears there, but
9608 mouse highlighting does not. */
9609 && cursor_row->used[TEXT_AREA] > hpos)
9610 mouse_face_here_p = 1;
9611
9612 /* Maybe clear the display under the cursor. */
9613 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
9614 {
9615 int x;
9616 int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
9617 HDC hdc;
9618
9619 cursor_glyph = get_phys_cursor_glyph (w);
9620 if (cursor_glyph == NULL)
9621 goto mark_cursor_off;
9622
9623 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
9624
9625 hdc = get_frame_dc (f);
9626 w32_clear_area (f, hdc, x,
9627 WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height,
9628 cursor_row->y)),
9629 cursor_glyph->pixel_width,
9630 cursor_row->visible_height);
9631 release_frame_dc (f, hdc);
9632 }
9633
9634 /* Erase the cursor by redrawing the character underneath it. */
9635 if (mouse_face_here_p)
9636 hl = DRAW_MOUSE_FACE;
9637 else
9638 hl = DRAW_NORMAL_TEXT;
9639 x_draw_phys_cursor_glyph (w, cursor_row, hl);
9640
9641 mark_cursor_off:
9642 w->phys_cursor_on_p = 0;
9643 w->phys_cursor_type = NO_CURSOR;
9644 }
9645
9646
9647 /* Non-zero if physical cursor of window W is within mouse face. */
9648
9649 static int
9650 cursor_in_mouse_face_p (w)
9651 struct window *w;
9652 {
9653 struct w32_display_info *dpyinfo
9654 = FRAME_W32_DISPLAY_INFO (XFRAME (w->frame));
9655 int in_mouse_face = 0;
9656
9657 if (WINDOWP (dpyinfo->mouse_face_window)
9658 && XWINDOW (dpyinfo->mouse_face_window) == w)
9659 {
9660 int hpos = w->phys_cursor.hpos;
9661 int vpos = w->phys_cursor.vpos;
9662
9663 if (vpos >= dpyinfo->mouse_face_beg_row
9664 && vpos <= dpyinfo->mouse_face_end_row
9665 && (vpos > dpyinfo->mouse_face_beg_row
9666 || hpos >= dpyinfo->mouse_face_beg_col)
9667 && (vpos < dpyinfo->mouse_face_end_row
9668 || hpos < dpyinfo->mouse_face_end_col
9669 || dpyinfo->mouse_face_past_end))
9670 in_mouse_face = 1;
9671 }
9672
9673 return in_mouse_face;
9674 }
9675
9676
9677 /* Display or clear cursor of window W. If ON is zero, clear the
9678 cursor. If it is non-zero, display the cursor. If ON is nonzero,
9679 where to put the cursor is specified by HPOS, VPOS, X and Y. */
9680
9681 void
9682 x_display_and_set_cursor (w, on, hpos, vpos, x, y)
9683 struct window *w;
9684 int on, hpos, vpos, x, y;
9685 {
9686 struct frame *f = XFRAME (w->frame);
9687 int new_cursor_type;
9688 int new_cursor_width;
9689 struct glyph_matrix *current_glyphs;
9690 struct glyph_row *glyph_row;
9691 struct glyph *glyph;
9692 int cursor_non_selected;
9693 int active_cursor = 1;
9694
9695 /* This is pointless on invisible frames, and dangerous on garbaged
9696 windows and frames; in the latter case, the frame or window may
9697 be in the midst of changing its size, and x and y may be off the
9698 window. */
9699 if (! FRAME_VISIBLE_P (f)
9700 || FRAME_GARBAGED_P (f)
9701 || vpos >= w->current_matrix->nrows
9702 || hpos >= w->current_matrix->matrix_w)
9703 return;
9704
9705 /* If cursor is off and we want it off, return quickly. */
9706 if (!on && !w->phys_cursor_on_p)
9707 return;
9708
9709 current_glyphs = w->current_matrix;
9710 glyph_row = MATRIX_ROW (current_glyphs, vpos);
9711 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
9712
9713 /* If cursor row is not enabled, we don't really know where to
9714 display the cursor. */
9715 if (!glyph_row->enabled_p)
9716 {
9717 w->phys_cursor_on_p = 0;
9718 return;
9719 }
9720
9721 xassert (interrupt_input_blocked);
9722
9723 /* Set new_cursor_type to the cursor we want to be displayed. In a
9724 mini-buffer window, we want the cursor only to appear if we are
9725 reading input from this window. For the selected window, we want
9726 the cursor type given by the frame parameter. If explicitly
9727 marked off, draw no cursor. In all other cases, we want a hollow
9728 box cursor. */
9729 cursor_non_selected
9730 = !NILP (Fbuffer_local_value (Qcursor_in_non_selected_windows,
9731 w->buffer));
9732 new_cursor_width = -1;
9733 if (cursor_in_echo_area
9734 && FRAME_HAS_MINIBUF_P (f)
9735 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
9736 {
9737 if (w == XWINDOW (echo_area_window))
9738 new_cursor_type = FRAME_DESIRED_CURSOR (f);
9739 else
9740 {
9741 if (cursor_non_selected)
9742 new_cursor_type = HOLLOW_BOX_CURSOR;
9743 else
9744 new_cursor_type = NO_CURSOR;
9745 active_cursor = 0;
9746 }
9747 }
9748 else
9749 {
9750 if (f != FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame
9751 || w != XWINDOW (f->selected_window))
9752 {
9753 active_cursor = 0;
9754
9755 if (MINI_WINDOW_P (w)
9756 || !cursor_non_selected
9757 || NILP (XBUFFER (w->buffer)->cursor_type))
9758 new_cursor_type = NO_CURSOR;
9759 else
9760 new_cursor_type = HOLLOW_BOX_CURSOR;
9761 }
9762 else
9763 {
9764 struct buffer *b = XBUFFER (w->buffer);
9765
9766 if (EQ (b->cursor_type, Qt))
9767 new_cursor_type = FRAME_DESIRED_CURSOR (f);
9768 else
9769 new_cursor_type = x_specified_cursor_type (b->cursor_type,
9770 &new_cursor_width);
9771 if (w->cursor_off_p)
9772 {
9773 if (new_cursor_type == FILLED_BOX_CURSOR)
9774 new_cursor_type = HOLLOW_BOX_CURSOR;
9775 else if (new_cursor_type == BAR_CURSOR && new_cursor_width > 1)
9776 new_cursor_width = 1;
9777 else
9778 new_cursor_type = NO_CURSOR;
9779 }
9780 }
9781 }
9782
9783 /* If cursor is currently being shown and we don't want it to be or
9784 it is in the wrong place, or the cursor type is not what we want,
9785 erase it. */
9786 if (w->phys_cursor_on_p
9787 && (!on
9788 || w->phys_cursor.x != x
9789 || w->phys_cursor.y != y
9790 || new_cursor_type != w->phys_cursor_type
9791 || (new_cursor_type == BAR_CURSOR
9792 && new_cursor_width != w->phys_cursor_width)))
9793 x_erase_phys_cursor (w);
9794
9795 /* If the cursor is now invisible and we want it to be visible,
9796 display it. */
9797 if (on && !w->phys_cursor_on_p)
9798 {
9799 w->phys_cursor_ascent = glyph_row->ascent;
9800 w->phys_cursor_height = glyph_row->height;
9801
9802 /* Set phys_cursor_.* before x_draw_.* is called because some
9803 of them may need the information. */
9804 w->phys_cursor.x = x;
9805 w->phys_cursor.y = glyph_row->y;
9806 w->phys_cursor.hpos = hpos;
9807 w->phys_cursor.vpos = vpos;
9808
9809 /* If the user wants to use the system caret, make sure our own
9810 cursor remains invisible. */
9811 if (w32_use_visible_system_caret)
9812 {
9813 if (w->phys_cursor_type != NO_CURSOR)
9814 x_erase_phys_cursor (w);
9815
9816 new_cursor_type = w->phys_cursor_type = NO_CURSOR;
9817 w->phys_cursor_width = -1;
9818 }
9819 else
9820 {
9821 w->phys_cursor_type = new_cursor_type;
9822 w->phys_cursor_width = new_cursor_width;
9823 }
9824
9825 w->phys_cursor_on_p = 1;
9826
9827 /* If this is the active cursor, we need to track it with the
9828 system caret, so third party software like screen magnifiers
9829 and speech synthesizers can follow the cursor. */
9830 if (active_cursor)
9831 {
9832 HWND hwnd = FRAME_W32_WINDOW (f);
9833
9834 w32_system_caret_x
9835 = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
9836 w32_system_caret_y
9837 = (WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y)
9838 + glyph_row->ascent - w->phys_cursor_ascent);
9839
9840 /* If the size of the active cursor changed, destroy the old
9841 system caret. */
9842 if (w32_system_caret_hwnd
9843 && (w32_system_caret_height != w->phys_cursor_height))
9844 PostMessage (hwnd, WM_EMACS_DESTROY_CARET, 0, 0);
9845
9846 w32_system_caret_height = w->phys_cursor_height;
9847
9848 /* Move the system caret. */
9849 PostMessage (hwnd, WM_EMACS_TRACK_CARET, 0, 0);
9850 }
9851
9852 switch (new_cursor_type)
9853 {
9854 case HOLLOW_BOX_CURSOR:
9855 x_draw_hollow_cursor (w, glyph_row);
9856 break;
9857
9858 case FILLED_BOX_CURSOR:
9859 x_draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR);
9860 break;
9861
9862 case BAR_CURSOR:
9863 x_draw_bar_cursor (w, glyph_row, new_cursor_width);
9864 break;
9865
9866 case NO_CURSOR:
9867 break;
9868
9869 default:
9870 abort ();
9871 }
9872 }
9873 }
9874
9875
9876 /* Display the cursor on window W, or clear it. X and Y are window
9877 relative pixel coordinates. HPOS and VPOS are glyph matrix
9878 positions. If W is not the selected window, display a hollow
9879 cursor. ON non-zero means display the cursor at X, Y which
9880 correspond to HPOS, VPOS, otherwise it is cleared. */
9881
9882 void
9883 x_display_cursor (w, on, hpos, vpos, x, y)
9884 struct window *w;
9885 int on, hpos, vpos, x, y;
9886 {
9887 BLOCK_INPUT;
9888 x_display_and_set_cursor (w, on, hpos, vpos, x, y);
9889 UNBLOCK_INPUT;
9890 }
9891
9892
9893 /* Display the cursor on window W, or clear it, according to ON_P.
9894 Don't change the cursor's position. */
9895
9896 void
9897 x_update_cursor (f, on_p)
9898 struct frame *f;
9899 int on_p;
9900 {
9901 x_update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
9902 }
9903
9904
9905 /* Call x_update_window_cursor with parameter ON_P on all leaf windows
9906 in the window tree rooted at W. */
9907
9908 static void
9909 x_update_cursor_in_window_tree (w, on_p)
9910 struct window *w;
9911 int on_p;
9912 {
9913 while (w)
9914 {
9915 if (!NILP (w->hchild))
9916 x_update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
9917 else if (!NILP (w->vchild))
9918 x_update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
9919 else
9920 x_update_window_cursor (w, on_p);
9921
9922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
9923 }
9924 }
9925
9926
9927 /* Switch the display of W's cursor on or off, according to the value
9928 of ON. */
9929
9930 static void
9931 x_update_window_cursor (w, on)
9932 struct window *w;
9933 int on;
9934 {
9935 /* Don't update cursor in windows whose frame is in the process
9936 of being deleted. */
9937 if (w->current_matrix)
9938 {
9939 BLOCK_INPUT;
9940 x_display_and_set_cursor (w, on, w->phys_cursor.hpos,
9941 w->phys_cursor.vpos, w->phys_cursor.x,
9942 w->phys_cursor.y);
9943 UNBLOCK_INPUT;
9944 }
9945 }
9946
9947
9948
9949 \f
9950 /* Icons. */
9951
9952 int
9953 x_bitmap_icon (f, icon)
9954 struct frame *f;
9955 Lisp_Object icon;
9956 {
9957 HANDLE hicon;
9958
9959 if (FRAME_W32_WINDOW (f) == 0)
9960 return 1;
9961
9962 if (NILP (icon))
9963 hicon = LoadIcon (hinst, EMACS_CLASS);
9964 else if (STRINGP (icon))
9965 hicon = LoadImage (NULL, (LPCTSTR) XSTRING (icon)->data, IMAGE_ICON, 0, 0,
9966 LR_DEFAULTSIZE | LR_LOADFROMFILE);
9967 else if (SYMBOLP (icon))
9968 {
9969 LPCTSTR name;
9970
9971 if (EQ (icon, intern ("application")))
9972 name = (LPCTSTR) IDI_APPLICATION;
9973 else if (EQ (icon, intern ("hand")))
9974 name = (LPCTSTR) IDI_HAND;
9975 else if (EQ (icon, intern ("question")))
9976 name = (LPCTSTR) IDI_QUESTION;
9977 else if (EQ (icon, intern ("exclamation")))
9978 name = (LPCTSTR) IDI_EXCLAMATION;
9979 else if (EQ (icon, intern ("asterisk")))
9980 name = (LPCTSTR) IDI_ASTERISK;
9981 else if (EQ (icon, intern ("winlogo")))
9982 name = (LPCTSTR) IDI_WINLOGO;
9983 else
9984 return 1;
9985
9986 hicon = LoadIcon (NULL, name);
9987 }
9988 else
9989 return 1;
9990
9991 if (hicon == NULL)
9992 return 1;
9993
9994 PostMessage (FRAME_W32_WINDOW (f), WM_SETICON, (WPARAM) ICON_BIG,
9995 (LPARAM) hicon);
9996
9997 return 0;
9998 }
9999
10000 \f
10001 /************************************************************************
10002 Handling X errors
10003 ************************************************************************/
10004
10005 /* Display Error Handling functions not used on W32. Listing them here
10006 helps diff stay in step when comparing w32term.c with xterm.c.
10007
10008 x_error_catcher (display, error)
10009 x_catch_errors (dpy)
10010 x_catch_errors_unwind (old_val)
10011 x_check_errors (dpy, format)
10012 x_had_errors_p (dpy)
10013 x_clear_errors (dpy)
10014 x_uncatch_errors (dpy, count)
10015 x_trace_wire ()
10016 x_connection_signal (signalnum)
10017 x_connection_closed (dpy, error_message)
10018 x_error_quitter (display, error)
10019 x_error_handler (display, error)
10020 x_io_error_quitter (display)
10021
10022 */
10023
10024 \f
10025 /* Changing the font of the frame. */
10026
10027 /* Give frame F the font named FONTNAME as its default font, and
10028 return the full name of that font. FONTNAME may be a wildcard
10029 pattern; in that case, we choose some font that fits the pattern.
10030 The return value shows which font we chose. */
10031
10032 Lisp_Object
10033 x_new_font (f, fontname)
10034 struct frame *f;
10035 register char *fontname;
10036 {
10037 struct font_info *fontp
10038 = FS_LOAD_FONT (f, 0, fontname, -1);
10039
10040 if (!fontp)
10041 return Qnil;
10042
10043 FRAME_FONT (f) = (XFontStruct *) (fontp->font);
10044 FRAME_BASELINE_OFFSET (f) = fontp->baseline_offset;
10045 FRAME_FONTSET (f) = -1;
10046
10047 /* Compute the scroll bar width in character columns. */
10048 if (f->scroll_bar_pixel_width > 0)
10049 {
10050 int wid = FONT_WIDTH (FRAME_FONT (f));
10051 f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
10052 }
10053 else
10054 {
10055 int wid = FONT_WIDTH (FRAME_FONT (f));
10056 f->scroll_bar_cols = (14 + wid - 1) / wid;
10057 }
10058
10059 /* Now make the frame display the given font. */
10060 if (FRAME_W32_WINDOW (f) != 0)
10061 {
10062 frame_update_line_height (f);
10063 if (NILP (tip_frame) || XFRAME (tip_frame) != f)
10064 x_set_window_size (f, 0, f->width, f->height);
10065 }
10066 else
10067 /* If we are setting a new frame's font for the first time,
10068 there are no faces yet, so this font's height is the line height. */
10069 f->output_data.w32->line_height = FONT_HEIGHT (FRAME_FONT (f));
10070
10071 return build_string (fontp->full_name);
10072 }
10073 \f
10074 /* Give frame F the fontset named FONTSETNAME as its default font, and
10075 return the full name of that fontset. FONTSETNAME may be a wildcard
10076 pattern; in that case, we choose some fontset that fits the pattern.
10077 The return value shows which fontset we chose. */
10078
10079 Lisp_Object
10080 x_new_fontset (f, fontsetname)
10081 struct frame *f;
10082 char *fontsetname;
10083 {
10084 int fontset = fs_query_fontset (build_string (fontsetname), 0);
10085 Lisp_Object result;
10086
10087 if (fontset < 0)
10088 return Qnil;
10089
10090 if (FRAME_FONTSET (f) == fontset)
10091 /* This fontset is already set in frame F. There's nothing more
10092 to do. */
10093 return fontset_name (fontset);
10094
10095 result = x_new_font (f, (XSTRING (fontset_ascii (fontset))->data));
10096
10097 if (!STRINGP (result))
10098 /* Can't load ASCII font. */
10099 return Qnil;
10100
10101 /* Since x_new_font doesn't update any fontset information, do it now. */
10102 FRAME_FONTSET(f) = fontset;
10103
10104 return build_string (fontsetname);
10105 }
10106
10107 /* Compute actual fringe widths */
10108
10109 void
10110 x_compute_fringe_widths (f, redraw)
10111 struct frame *f;
10112 int redraw;
10113 {
10114 int o_left = f->output_data.w32->left_fringe_width;
10115 int o_right = f->output_data.w32->right_fringe_width;
10116 int o_cols = f->output_data.w32->fringe_cols;
10117
10118 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
10119 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
10120 int left_fringe_width, right_fringe_width;
10121
10122 if (!NILP (left_fringe))
10123 left_fringe = Fcdr (left_fringe);
10124 if (!NILP (right_fringe))
10125 right_fringe = Fcdr (right_fringe);
10126
10127 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
10128 XINT (left_fringe));
10129 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
10130 XINT (right_fringe));
10131
10132 if (left_fringe_width || right_fringe_width)
10133 {
10134 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
10135 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
10136 int conf_wid = left_wid + right_wid;
10137 int font_wid = FONT_WIDTH (f->output_data.w32->font);
10138 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
10139 int real_wid = cols * font_wid;
10140 if (left_wid && right_wid)
10141 {
10142 if (left_fringe_width < 0)
10143 {
10144 /* Left fringe width is fixed, adjust right fringe if necessary */
10145 f->output_data.w32->left_fringe_width = left_wid;
10146 f->output_data.w32->right_fringe_width = real_wid - left_wid;
10147 }
10148 else if (right_fringe_width < 0)
10149 {
10150 /* Right fringe width is fixed, adjust left fringe if necessary */
10151 f->output_data.w32->left_fringe_width = real_wid - right_wid;
10152 f->output_data.w32->right_fringe_width = right_wid;
10153 }
10154 else
10155 {
10156 /* Adjust both fringes with an equal amount.
10157 Note that we are doing integer arithmetic here, so don't
10158 lose a pixel if the total width is an odd number. */
10159 int fill = real_wid - conf_wid;
10160 f->output_data.w32->left_fringe_width = left_wid + fill/2;
10161 f->output_data.w32->right_fringe_width = right_wid + fill - fill/2;
10162 }
10163 }
10164 else if (left_fringe_width)
10165 {
10166 f->output_data.w32->left_fringe_width = real_wid;
10167 f->output_data.w32->right_fringe_width = 0;
10168 }
10169 else
10170 {
10171 f->output_data.w32->left_fringe_width = 0;
10172 f->output_data.w32->right_fringe_width = real_wid;
10173 }
10174 f->output_data.w32->fringe_cols = cols;
10175 f->output_data.w32->fringes_extra = real_wid;
10176 }
10177 else
10178 {
10179 f->output_data.w32->left_fringe_width = 0;
10180 f->output_data.w32->right_fringe_width = 0;
10181 f->output_data.w32->fringe_cols = 0;
10182 f->output_data.w32->fringes_extra = 0;
10183 }
10184
10185 if (redraw && FRAME_VISIBLE_P (f))
10186 if (o_left != f->output_data.w32->left_fringe_width ||
10187 o_right != f->output_data.w32->right_fringe_width ||
10188 o_cols != f->output_data.w32->fringe_cols)
10189 redraw_frame (f);
10190 }
10191 \f
10192 /***********************************************************************
10193 TODO: W32 Input Methods
10194 ***********************************************************************/
10195 /* Listing missing functions from xterm.c helps diff stay in step.
10196
10197 xim_destroy_callback (xim, client_data, call_data)
10198 xim_open_dpy (dpyinfo, resource_name)
10199 struct xim_inst_t
10200 xim_instantiate_callback (display, client_data, call_data)
10201 xim_initialize (dpyinfo, resource_name)
10202 xim_close_dpy (dpyinfo)
10203
10204 */
10205
10206 \f
10207 /* Calculate the absolute position in frame F
10208 from its current recorded position values and gravity. */
10209
10210 void
10211 x_calc_absolute_position (f)
10212 struct frame *f;
10213 {
10214 POINT pt;
10215 int flags = f->output_data.w32->size_hint_flags;
10216
10217 pt.x = pt.y = 0;
10218
10219 /* Find the position of the outside upper-left corner of
10220 the inner window, with respect to the outer window.
10221 But do this only if we will need the results. */
10222 if (f->output_data.w32->parent_desc != FRAME_W32_DISPLAY_INFO (f)->root_window)
10223 {
10224 BLOCK_INPUT;
10225 MapWindowPoints (FRAME_W32_WINDOW (f),
10226 f->output_data.w32->parent_desc,
10227 &pt, 1);
10228 UNBLOCK_INPUT;
10229 }
10230
10231 {
10232 RECT rt;
10233 rt.left = rt.right = rt.top = rt.bottom = 0;
10234
10235 BLOCK_INPUT;
10236 AdjustWindowRect(&rt, f->output_data.w32->dwStyle,
10237 FRAME_EXTERNAL_MENU_BAR (f));
10238 UNBLOCK_INPUT;
10239
10240 pt.x += (rt.right - rt.left);
10241 pt.y += (rt.bottom - rt.top);
10242 }
10243
10244 /* Treat negative positions as relative to the leftmost bottommost
10245 position that fits on the screen. */
10246 if (flags & XNegative)
10247 f->output_data.w32->left_pos = (FRAME_W32_DISPLAY_INFO (f)->width
10248 - 2 * f->output_data.w32->border_width - pt.x
10249 - PIXEL_WIDTH (f)
10250 + f->output_data.w32->left_pos);
10251
10252 if (flags & YNegative)
10253 f->output_data.w32->top_pos = (FRAME_W32_DISPLAY_INFO (f)->height
10254 - 2 * f->output_data.w32->border_width - pt.y
10255 - PIXEL_HEIGHT (f)
10256 + f->output_data.w32->top_pos);
10257 /* The left_pos and top_pos
10258 are now relative to the top and left screen edges,
10259 so the flags should correspond. */
10260 f->output_data.w32->size_hint_flags &= ~ (XNegative | YNegative);
10261 }
10262
10263 /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
10264 to really change the position, and 0 when calling from
10265 x_make_frame_visible (in that case, XOFF and YOFF are the current
10266 position values). It is -1 when calling from x_set_frame_parameters,
10267 which means, do adjust for borders but don't change the gravity. */
10268
10269 void
10270 x_set_offset (f, xoff, yoff, change_gravity)
10271 struct frame *f;
10272 register int xoff, yoff;
10273 int change_gravity;
10274 {
10275 int modified_top, modified_left;
10276
10277 if (change_gravity > 0)
10278 {
10279 f->output_data.w32->top_pos = yoff;
10280 f->output_data.w32->left_pos = xoff;
10281 f->output_data.w32->size_hint_flags &= ~ (XNegative | YNegative);
10282 if (xoff < 0)
10283 f->output_data.w32->size_hint_flags |= XNegative;
10284 if (yoff < 0)
10285 f->output_data.w32->size_hint_flags |= YNegative;
10286 f->output_data.w32->win_gravity = NorthWestGravity;
10287 }
10288 x_calc_absolute_position (f);
10289
10290 BLOCK_INPUT;
10291 x_wm_set_size_hint (f, (long) 0, 0);
10292
10293 modified_left = f->output_data.w32->left_pos;
10294 modified_top = f->output_data.w32->top_pos;
10295
10296 my_set_window_pos (FRAME_W32_WINDOW (f),
10297 NULL,
10298 modified_left, modified_top,
10299 0, 0,
10300 SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
10301 UNBLOCK_INPUT;
10302 }
10303
10304
10305 /* Check if we need to resize the frame due to a fullscreen request.
10306 If so needed, resize the frame. */
10307 static void
10308 x_check_fullscreen (f)
10309 struct frame *f;
10310 {
10311 if (f->output_data.w32->want_fullscreen & FULLSCREEN_BOTH)
10312 {
10313 int width, height, ign;
10314
10315 x_real_positions (f, &f->output_data.w32->left_pos,
10316 &f->output_data.w32->top_pos);
10317
10318 x_fullscreen_adjust (f, &width, &height, &ign, &ign);
10319
10320 /* We do not need to move the window, it shall be taken care of
10321 when setting WM manager hints.
10322 If the frame is visible already, the position is checked by
10323 x_check_fullscreen_move. */
10324 if (f->width != width || f->height != height)
10325 {
10326 change_frame_size (f, height, width, 0, 1, 0);
10327 SET_FRAME_GARBAGED (f);
10328 cancel_mouse_face (f);
10329
10330 /* Wait for the change of frame size to occur */
10331 f->output_data.w32->want_fullscreen |= FULLSCREEN_WAIT;
10332 }
10333 }
10334 }
10335
10336 /* If frame parameters are set after the frame is mapped, we need to move
10337 the window. This is done in xfns.c.
10338 Some window managers moves the window to the right position, some
10339 moves the outer window manager window to the specified position.
10340 Here we check that we are in the right spot. If not, make a second
10341 move, assuming we are dealing with the second kind of window manager. */
10342 static void
10343 x_check_fullscreen_move (f)
10344 struct frame *f;
10345 {
10346 if (f->output_data.w32->want_fullscreen & FULLSCREEN_MOVE_WAIT)
10347 {
10348 int expect_top = f->output_data.w32->top_pos;
10349 int expect_left = f->output_data.w32->left_pos;
10350
10351 if (f->output_data.w32->want_fullscreen & FULLSCREEN_HEIGHT)
10352 expect_top = 0;
10353 if (f->output_data.w32->want_fullscreen & FULLSCREEN_WIDTH)
10354 expect_left = 0;
10355
10356 if (expect_top != f->output_data.w32->top_pos
10357 || expect_left != f->output_data.w32->left_pos)
10358 x_set_offset (f, expect_left, expect_top, 1);
10359
10360 /* Just do this once */
10361 f->output_data.w32->want_fullscreen &= ~FULLSCREEN_MOVE_WAIT;
10362 }
10363 }
10364
10365
10366 /* Calculate fullscreen size. Return in *TOP_POS and *LEFT_POS the
10367 wanted positions of the WM window (not emacs window).
10368 Return in *WIDTH and *HEIGHT the wanted width and height of Emacs
10369 window (FRAME_X_WINDOW).
10370 */
10371 void
10372 x_fullscreen_adjust (f, width, height, top_pos, left_pos)
10373 struct frame *f;
10374 int *width;
10375 int *height;
10376 int *top_pos;
10377 int *left_pos;
10378 {
10379 int newwidth = f->width, newheight = f->height;
10380
10381 *top_pos = f->output_data.w32->top_pos;
10382 *left_pos = f->output_data.w32->left_pos;
10383
10384 if (f->output_data.w32->want_fullscreen & FULLSCREEN_HEIGHT)
10385 {
10386 int ph;
10387
10388 ph = FRAME_X_DISPLAY_INFO (f)->height;
10389 newheight = PIXEL_TO_CHAR_HEIGHT (f, ph);
10390 ph = CHAR_TO_PIXEL_HEIGHT (f, newheight)
10391 - f->output_data.w32->y_pixels_diff;
10392 newheight = PIXEL_TO_CHAR_HEIGHT (f, ph);
10393 *top_pos = 0;
10394 }
10395
10396 if (f->output_data.w32->want_fullscreen & FULLSCREEN_WIDTH)
10397 {
10398 int pw;
10399
10400 pw = FRAME_X_DISPLAY_INFO (f)->width;
10401 newwidth = PIXEL_TO_CHAR_WIDTH (f, pw);
10402 pw = CHAR_TO_PIXEL_WIDTH (f, newwidth)
10403 - f->output_data.w32->x_pixels_diff;
10404 newwidth = PIXEL_TO_CHAR_WIDTH (f, pw);
10405 *left_pos = 0;
10406 }
10407
10408 *width = newwidth;
10409 *height = newheight;
10410 }
10411
10412
10413 /* Call this to change the size of frame F's x-window.
10414 If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
10415 for this size change and subsequent size changes.
10416 Otherwise we leave the window gravity unchanged. */
10417
10418 void
10419 x_set_window_size (f, change_gravity, cols, rows)
10420 struct frame *f;
10421 int change_gravity;
10422 int cols, rows;
10423 {
10424 int pixelwidth, pixelheight;
10425
10426 BLOCK_INPUT;
10427
10428 check_frame_size (f, &rows, &cols);
10429 f->output_data.w32->vertical_scroll_bar_extra
10430 = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
10431 ? 0
10432 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.w32->font)));
10433
10434 x_compute_fringe_widths (f, 0);
10435
10436 pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
10437 pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
10438
10439 f->output_data.w32->win_gravity = NorthWestGravity;
10440 x_wm_set_size_hint (f, (long) 0, 0);
10441
10442 {
10443 RECT rect;
10444
10445 rect.left = rect.top = 0;
10446 rect.right = pixelwidth;
10447 rect.bottom = pixelheight;
10448
10449 AdjustWindowRect(&rect, f->output_data.w32->dwStyle,
10450 FRAME_EXTERNAL_MENU_BAR (f));
10451
10452 my_set_window_pos (FRAME_W32_WINDOW (f),
10453 NULL,
10454 0, 0,
10455 rect.right - rect.left,
10456 rect.bottom - rect.top,
10457 SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
10458 }
10459
10460 /* Now, strictly speaking, we can't be sure that this is accurate,
10461 but the window manager will get around to dealing with the size
10462 change request eventually, and we'll hear how it went when the
10463 ConfigureNotify event gets here.
10464
10465 We could just not bother storing any of this information here,
10466 and let the ConfigureNotify event set everything up, but that
10467 might be kind of confusing to the Lisp code, since size changes
10468 wouldn't be reported in the frame parameters until some random
10469 point in the future when the ConfigureNotify event arrives.
10470
10471 We pass 1 for DELAY since we can't run Lisp code inside of
10472 a BLOCK_INPUT. */
10473 change_frame_size (f, rows, cols, 0, 1, 0);
10474 PIXEL_WIDTH (f) = pixelwidth;
10475 PIXEL_HEIGHT (f) = pixelheight;
10476
10477 /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
10478 receive in the ConfigureNotify event; if we get what we asked
10479 for, then the event won't cause the screen to become garbaged, so
10480 we have to make sure to do it here. */
10481 SET_FRAME_GARBAGED (f);
10482
10483 /* If cursor was outside the new size, mark it as off. */
10484 mark_window_cursors_off (XWINDOW (f->root_window));
10485
10486 /* Clear out any recollection of where the mouse highlighting was,
10487 since it might be in a place that's outside the new frame size.
10488 Actually checking whether it is outside is a pain in the neck,
10489 so don't try--just let the highlighting be done afresh with new size. */
10490 cancel_mouse_face (f);
10491
10492 UNBLOCK_INPUT;
10493 }
10494 \f
10495 /* Mouse warping. */
10496
10497 void x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
10498
10499 void
10500 x_set_mouse_position (f, x, y)
10501 struct frame *f;
10502 int x, y;
10503 {
10504 int pix_x, pix_y;
10505
10506 pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->output_data.w32->font) / 2;
10507 pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->output_data.w32->line_height / 2;
10508
10509 if (pix_x < 0) pix_x = 0;
10510 if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
10511
10512 if (pix_y < 0) pix_y = 0;
10513 if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
10514
10515 x_set_mouse_pixel_position (f, pix_x, pix_y);
10516 }
10517
10518 void
10519 x_set_mouse_pixel_position (f, pix_x, pix_y)
10520 struct frame *f;
10521 int pix_x, pix_y;
10522 {
10523 RECT rect;
10524 POINT pt;
10525
10526 BLOCK_INPUT;
10527
10528 GetClientRect (FRAME_W32_WINDOW (f), &rect);
10529 pt.x = rect.left + pix_x;
10530 pt.y = rect.top + pix_y;
10531 ClientToScreen (FRAME_W32_WINDOW (f), &pt);
10532
10533 SetCursorPos (pt.x, pt.y);
10534
10535 UNBLOCK_INPUT;
10536 }
10537
10538 \f
10539 /* focus shifting, raising and lowering. */
10540
10541 void
10542 x_focus_on_frame (f)
10543 struct frame *f;
10544 {
10545 struct w32_display_info *dpyinfo = &one_w32_display_info;
10546
10547 /* Give input focus to frame. */
10548 BLOCK_INPUT;
10549 #if 0
10550 /* Try not to change its Z-order if possible. */
10551 if (x_window_to_frame (dpyinfo, GetForegroundWindow ()))
10552 my_set_focus (f, FRAME_W32_WINDOW (f));
10553 else
10554 #endif
10555 my_set_foreground_window (FRAME_W32_WINDOW (f));
10556 UNBLOCK_INPUT;
10557 }
10558
10559 void
10560 x_unfocus_frame (f)
10561 struct frame *f;
10562 {
10563 }
10564
10565 /* Raise frame F. */
10566 void
10567 x_raise_frame (f)
10568 struct frame *f;
10569 {
10570 BLOCK_INPUT;
10571
10572 /* Strictly speaking, raise-frame should only change the frame's Z
10573 order, leaving input focus unchanged. This is reasonable behaviour
10574 on X where the usual policy is point-to-focus. However, this
10575 behaviour would be very odd on Windows where the usual policy is
10576 click-to-focus.
10577
10578 On X, if the mouse happens to be over the raised frame, it gets
10579 input focus anyway (so the window with focus will never be
10580 completely obscured) - if not, then just moving the mouse over it
10581 is sufficient to give it focus. On Windows, the user must actually
10582 click on the frame (preferrably the title bar so as not to move
10583 point), which is more awkward. Also, no other Windows program
10584 raises a window to the top but leaves another window (possibly now
10585 completely obscured) with input focus.
10586
10587 Because there is a system setting on Windows that allows the user
10588 to choose the point to focus policy, we make the strict semantics
10589 optional, but by default we grab focus when raising. */
10590
10591 if (NILP (Vw32_grab_focus_on_raise))
10592 {
10593 /* The obvious call to my_set_window_pos doesn't work if Emacs is
10594 not already the foreground application: the frame is raised
10595 above all other frames belonging to us, but not above the
10596 current top window. To achieve that, we have to resort to this
10597 more cumbersome method. */
10598
10599 HDWP handle = BeginDeferWindowPos (2);
10600 if (handle)
10601 {
10602 DeferWindowPos (handle,
10603 FRAME_W32_WINDOW (f),
10604 HWND_TOP,
10605 0, 0, 0, 0,
10606 SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
10607
10608 DeferWindowPos (handle,
10609 GetForegroundWindow (),
10610 FRAME_W32_WINDOW (f),
10611 0, 0, 0, 0,
10612 SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
10613
10614 EndDeferWindowPos (handle);
10615 }
10616 }
10617 else
10618 {
10619 my_set_foreground_window (FRAME_W32_WINDOW (f));
10620 }
10621
10622 UNBLOCK_INPUT;
10623 }
10624
10625 /* Lower frame F. */
10626 void
10627 x_lower_frame (f)
10628 struct frame *f;
10629 {
10630 BLOCK_INPUT;
10631 my_set_window_pos (FRAME_W32_WINDOW (f),
10632 HWND_BOTTOM,
10633 0, 0, 0, 0,
10634 SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
10635 UNBLOCK_INPUT;
10636 }
10637
10638 static void
10639 w32_frame_raise_lower (f, raise_flag)
10640 FRAME_PTR f;
10641 int raise_flag;
10642 {
10643 if (! FRAME_W32_P (f))
10644 return;
10645
10646 if (raise_flag)
10647 x_raise_frame (f);
10648 else
10649 x_lower_frame (f);
10650 }
10651 \f
10652 /* Change of visibility. */
10653
10654 /* This tries to wait until the frame is really visible.
10655 However, if the window manager asks the user where to position
10656 the frame, this will return before the user finishes doing that.
10657 The frame will not actually be visible at that time,
10658 but it will become visible later when the window manager
10659 finishes with it. */
10660
10661 void
10662 x_make_frame_visible (f)
10663 struct frame *f;
10664 {
10665 Lisp_Object type;
10666
10667 BLOCK_INPUT;
10668
10669 type = x_icon_type (f);
10670 if (!NILP (type))
10671 x_bitmap_icon (f, type);
10672
10673 if (! FRAME_VISIBLE_P (f))
10674 {
10675 /* We test FRAME_GARBAGED_P here to make sure we don't
10676 call x_set_offset a second time
10677 if we get to x_make_frame_visible a second time
10678 before the window gets really visible. */
10679 if (! FRAME_ICONIFIED_P (f)
10680 && ! f->output_data.w32->asked_for_visible)
10681 x_set_offset (f, f->output_data.w32->left_pos, f->output_data.w32->top_pos, 0);
10682
10683 f->output_data.w32->asked_for_visible = 1;
10684
10685 /* my_show_window (f, FRAME_W32_WINDOW (f), f->async_iconified ? SW_RESTORE : SW_SHOW); */
10686 my_show_window (f, FRAME_W32_WINDOW (f), SW_SHOWNORMAL);
10687 }
10688
10689 /* Synchronize to ensure Emacs knows the frame is visible
10690 before we do anything else. We do this loop with input not blocked
10691 so that incoming events are handled. */
10692 {
10693 Lisp_Object frame;
10694 int count;
10695
10696 /* This must come after we set COUNT. */
10697 UNBLOCK_INPUT;
10698
10699 XSETFRAME (frame, f);
10700
10701 /* Wait until the frame is visible. Process X events until a
10702 MapNotify event has been seen, or until we think we won't get a
10703 MapNotify at all.. */
10704 for (count = input_signal_count + 10;
10705 input_signal_count < count && !FRAME_VISIBLE_P (f);)
10706 {
10707 /* Force processing of queued events. */
10708 /* TODO: x_sync equivalent? */
10709
10710 /* Machines that do polling rather than SIGIO have been observed
10711 to go into a busy-wait here. So we'll fake an alarm signal
10712 to let the handler know that there's something to be read.
10713 We used to raise a real alarm, but it seems that the handler
10714 isn't always enabled here. This is probably a bug. */
10715 if (input_polling_used ())
10716 {
10717 /* It could be confusing if a real alarm arrives while processing
10718 the fake one. Turn it off and let the handler reset it. */
10719 int old_poll_suppress_count = poll_suppress_count;
10720 poll_suppress_count = 1;
10721 poll_for_input_1 ();
10722 poll_suppress_count = old_poll_suppress_count;
10723 }
10724 }
10725 FRAME_SAMPLE_VISIBILITY (f);
10726 }
10727 }
10728
10729 /* Change from mapped state to withdrawn state. */
10730
10731 /* Make the frame visible (mapped and not iconified). */
10732
10733 x_make_frame_invisible (f)
10734 struct frame *f;
10735 {
10736 /* Don't keep the highlight on an invisible frame. */
10737 if (FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame == f)
10738 FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame = 0;
10739
10740 BLOCK_INPUT;
10741
10742 my_show_window (f, FRAME_W32_WINDOW (f), SW_HIDE);
10743
10744 /* We can't distinguish this from iconification
10745 just by the event that we get from the server.
10746 So we can't win using the usual strategy of letting
10747 FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
10748 and synchronize with the server to make sure we agree. */
10749 f->visible = 0;
10750 FRAME_ICONIFIED_P (f) = 0;
10751 f->async_visible = 0;
10752 f->async_iconified = 0;
10753
10754 UNBLOCK_INPUT;
10755 }
10756
10757 /* Change window state from mapped to iconified. */
10758
10759 void
10760 x_iconify_frame (f)
10761 struct frame *f;
10762 {
10763 Lisp_Object type;
10764
10765 /* Don't keep the highlight on an invisible frame. */
10766 if (FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame == f)
10767 FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame = 0;
10768
10769 if (f->async_iconified)
10770 return;
10771
10772 BLOCK_INPUT;
10773
10774 type = x_icon_type (f);
10775 if (!NILP (type))
10776 x_bitmap_icon (f, type);
10777
10778 /* Simulate the user minimizing the frame. */
10779 SendMessage (FRAME_W32_WINDOW (f), WM_SYSCOMMAND, SC_MINIMIZE, 0);
10780
10781 UNBLOCK_INPUT;
10782 }
10783
10784 \f
10785 /* Free X resources of frame F. */
10786
10787 void
10788 x_free_frame_resources (f)
10789 struct frame *f;
10790 {
10791 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
10792
10793 BLOCK_INPUT;
10794
10795 if (FRAME_W32_WINDOW (f))
10796 my_destroy_window (f, FRAME_W32_WINDOW (f));
10797
10798 free_frame_menubar (f);
10799
10800 unload_color (f, f->output_data.x->foreground_pixel);
10801 unload_color (f, f->output_data.x->background_pixel);
10802 unload_color (f, f->output_data.w32->cursor_pixel);
10803 unload_color (f, f->output_data.w32->cursor_foreground_pixel);
10804 unload_color (f, f->output_data.w32->border_pixel);
10805 unload_color (f, f->output_data.w32->mouse_pixel);
10806 if (f->output_data.w32->white_relief.allocated_p)
10807 unload_color (f, f->output_data.w32->white_relief.pixel);
10808 if (f->output_data.w32->black_relief.allocated_p)
10809 unload_color (f, f->output_data.w32->black_relief.pixel);
10810
10811 if (FRAME_FACE_CACHE (f))
10812 free_frame_faces (f);
10813
10814 xfree (f->output_data.w32);
10815 f->output_data.w32 = NULL;
10816
10817 if (f == dpyinfo->w32_focus_frame)
10818 dpyinfo->w32_focus_frame = 0;
10819 if (f == dpyinfo->w32_focus_event_frame)
10820 dpyinfo->w32_focus_event_frame = 0;
10821 if (f == dpyinfo->w32_highlight_frame)
10822 dpyinfo->w32_highlight_frame = 0;
10823
10824 if (f == dpyinfo->mouse_face_mouse_frame)
10825 {
10826 dpyinfo->mouse_face_beg_row
10827 = dpyinfo->mouse_face_beg_col = -1;
10828 dpyinfo->mouse_face_end_row
10829 = dpyinfo->mouse_face_end_col = -1;
10830 dpyinfo->mouse_face_window = Qnil;
10831 dpyinfo->mouse_face_deferred_gc = 0;
10832 dpyinfo->mouse_face_mouse_frame = 0;
10833 }
10834
10835 UNBLOCK_INPUT;
10836 }
10837
10838
10839 /* Destroy the window of frame F. */
10840
10841 x_destroy_window (f)
10842 struct frame *f;
10843 {
10844 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
10845
10846 x_free_frame_resources (f);
10847
10848 dpyinfo->reference_count--;
10849 }
10850
10851 \f
10852 /* Setting window manager hints. */
10853
10854 /* Set the normal size hints for the window manager, for frame F.
10855 FLAGS is the flags word to use--or 0 meaning preserve the flags
10856 that the window now has.
10857 If USER_POSITION is nonzero, we set the USPosition
10858 flag (this is useful when FLAGS is 0). */
10859 void
10860 x_wm_set_size_hint (f, flags, user_position)
10861 struct frame *f;
10862 long flags;
10863 int user_position;
10864 {
10865 Window window = FRAME_W32_WINDOW (f);
10866
10867 enter_crit ();
10868
10869 SetWindowLong (window, WND_FONTWIDTH_INDEX, FONT_WIDTH (f->output_data.w32->font));
10870 SetWindowLong (window, WND_LINEHEIGHT_INDEX, f->output_data.w32->line_height);
10871 SetWindowLong (window, WND_BORDER_INDEX, f->output_data.w32->internal_border_width);
10872 SetWindowLong (window, WND_SCROLLBAR_INDEX, f->output_data.w32->vertical_scroll_bar_extra);
10873
10874 leave_crit ();
10875 }
10876
10877 /* Window manager things */
10878 x_wm_set_icon_position (f, icon_x, icon_y)
10879 struct frame *f;
10880 int icon_x, icon_y;
10881 {
10882 #if 0
10883 Window window = FRAME_W32_WINDOW (f);
10884
10885 f->display.x->wm_hints.flags |= IconPositionHint;
10886 f->display.x->wm_hints.icon_x = icon_x;
10887 f->display.x->wm_hints.icon_y = icon_y;
10888
10889 XSetWMHints (FRAME_X_DISPLAY (f), window, &f->display.x->wm_hints);
10890 #endif
10891 }
10892
10893 \f
10894 /***********************************************************************
10895 Fonts
10896 ***********************************************************************/
10897
10898 /* The following functions are listed here to help diff stay in step
10899 with xterm.c. See w32fns.c for definitions.
10900
10901 x_get_font_info (f, font_idx)
10902 x_list_fonts (f, pattern, size, maxnames)
10903
10904 */
10905
10906 #if GLYPH_DEBUG
10907
10908 /* Check that FONT is valid on frame F. It is if it can be found in F's
10909 font table. */
10910
10911 static void
10912 x_check_font (f, font)
10913 struct frame *f;
10914 XFontStruct *font;
10915 {
10916 int i;
10917 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
10918
10919 xassert (font != NULL);
10920
10921 for (i = 0; i < dpyinfo->n_fonts; i++)
10922 if (dpyinfo->font_table[i].name
10923 && font == dpyinfo->font_table[i].font)
10924 break;
10925
10926 xassert (i < dpyinfo->n_fonts);
10927 }
10928
10929 #endif /* GLYPH_DEBUG != 0 */
10930
10931 /* Set *W to the minimum width, *H to the minimum font height of FONT.
10932 Note: There are (broken) X fonts out there with invalid XFontStruct
10933 min_bounds contents. For example, handa@etl.go.jp reports that
10934 "-adobe-courier-medium-r-normal--*-180-*-*-m-*-iso8859-1" fonts
10935 have font->min_bounds.width == 0. */
10936
10937 static INLINE void
10938 x_font_min_bounds (font, w, h)
10939 XFontStruct *font;
10940 int *w, *h;
10941 {
10942 /*
10943 * TODO: Windows does not appear to offer min bound, only
10944 * average and maximum width, and maximum height.
10945 */
10946 *h = FONT_HEIGHT (font);
10947 *w = FONT_WIDTH (font);
10948 }
10949
10950
10951 /* Compute the smallest character width and smallest font height over
10952 all fonts available on frame F. Set the members smallest_char_width
10953 and smallest_font_height in F's x_display_info structure to
10954 the values computed. Value is non-zero if smallest_font_height or
10955 smallest_char_width become smaller than they were before. */
10956
10957 int
10958 x_compute_min_glyph_bounds (f)
10959 struct frame *f;
10960 {
10961 int i;
10962 struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
10963 XFontStruct *font;
10964 int old_width = dpyinfo->smallest_char_width;
10965 int old_height = dpyinfo->smallest_font_height;
10966
10967 dpyinfo->smallest_font_height = 100000;
10968 dpyinfo->smallest_char_width = 100000;
10969
10970 for (i = 0; i < dpyinfo->n_fonts; ++i)
10971 if (dpyinfo->font_table[i].name)
10972 {
10973 struct font_info *fontp = dpyinfo->font_table + i;
10974 int w, h;
10975
10976 font = (XFontStruct *) fontp->font;
10977 xassert (font != (XFontStruct *) ~0);
10978 x_font_min_bounds (font, &w, &h);
10979
10980 dpyinfo->smallest_font_height = min (dpyinfo->smallest_font_height, h);
10981 dpyinfo->smallest_char_width = min (dpyinfo->smallest_char_width, w);
10982 }
10983
10984 xassert (dpyinfo->smallest_char_width > 0
10985 && dpyinfo->smallest_font_height > 0);
10986
10987 return (dpyinfo->n_fonts == 1
10988 || dpyinfo->smallest_char_width < old_width
10989 || dpyinfo->smallest_font_height < old_height);
10990 }
10991
10992 /* The following functions are listed here to help diff stay in step
10993 with xterm.c. See w32fns.c for definitions.
10994
10995 x_load_font (f, fontname, size)
10996 x_query_font (f, fontname)
10997 x_find_ccl_program (fontp)
10998
10999 */
11000 \f
11001 /***********************************************************************
11002 Initialization
11003 ***********************************************************************/
11004
11005 static int w32_initialized = 0;
11006
11007 void
11008 w32_initialize_display_info (display_name)
11009 Lisp_Object display_name;
11010 {
11011 struct w32_display_info *dpyinfo = &one_w32_display_info;
11012
11013 bzero (dpyinfo, sizeof (*dpyinfo));
11014
11015 /* Put it on w32_display_name_list. */
11016 w32_display_name_list = Fcons (Fcons (display_name, Qnil),
11017 w32_display_name_list);
11018 dpyinfo->name_list_element = XCAR (w32_display_name_list);
11019
11020 dpyinfo->w32_id_name
11021 = (char *) xmalloc (XSTRING (Vinvocation_name)->size
11022 + XSTRING (Vsystem_name)->size
11023 + 2);
11024 sprintf (dpyinfo->w32_id_name, "%s@%s",
11025 XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
11026
11027 /* Default Console mode values - overridden when running in GUI mode
11028 with values obtained from system metrics. */
11029 dpyinfo->resx = 1;
11030 dpyinfo->resy = 1;
11031 dpyinfo->height_in = 1;
11032 dpyinfo->width_in = 1;
11033 dpyinfo->n_planes = 1;
11034 dpyinfo->n_cbits = 4;
11035 dpyinfo->n_fonts = 0;
11036 dpyinfo->smallest_font_height = 1;
11037 dpyinfo->smallest_char_width = 1;
11038
11039 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
11040 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
11041 dpyinfo->mouse_face_face_id = DEFAULT_FACE_ID;
11042 dpyinfo->mouse_face_window = Qnil;
11043 dpyinfo->mouse_face_overlay = Qnil;
11044 dpyinfo->mouse_face_hidden = 0;
11045 /* TODO: dpyinfo->gray */
11046
11047 }
11048
11049 struct w32_display_info *
11050 w32_term_init (display_name, xrm_option, resource_name)
11051 Lisp_Object display_name;
11052 char *xrm_option;
11053 char *resource_name;
11054 {
11055 struct w32_display_info *dpyinfo;
11056 HDC hdc;
11057
11058 BLOCK_INPUT;
11059
11060 if (!w32_initialized)
11061 {
11062 w32_initialize ();
11063 w32_initialized = 1;
11064 }
11065
11066 {
11067 int argc = 0;
11068 char *argv[3];
11069
11070 argv[0] = "";
11071 argc = 1;
11072 if (xrm_option)
11073 {
11074 argv[argc++] = "-xrm";
11075 argv[argc++] = xrm_option;
11076 }
11077 }
11078
11079 w32_initialize_display_info (display_name);
11080
11081 dpyinfo = &one_w32_display_info;
11082
11083 /* Put this display on the chain. */
11084 dpyinfo->next = x_display_list;
11085 x_display_list = dpyinfo;
11086
11087 hdc = GetDC (GetDesktopWindow ());
11088
11089 dpyinfo->height = GetDeviceCaps (hdc, VERTRES);
11090 dpyinfo->width = GetDeviceCaps (hdc, HORZRES);
11091 dpyinfo->root_window = GetDesktopWindow ();
11092 dpyinfo->n_planes = GetDeviceCaps (hdc, PLANES);
11093 dpyinfo->n_cbits = GetDeviceCaps (hdc, BITSPIXEL);
11094 dpyinfo->resx = GetDeviceCaps (hdc, LOGPIXELSX);
11095 dpyinfo->resy = GetDeviceCaps (hdc, LOGPIXELSY);
11096 dpyinfo->has_palette = GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE;
11097 dpyinfo->image_cache = make_image_cache ();
11098 dpyinfo->height_in = dpyinfo->height / dpyinfo->resx;
11099 dpyinfo->width_in = dpyinfo->width / dpyinfo->resy;
11100 ReleaseDC (GetDesktopWindow (), hdc);
11101
11102 /* initialise palette with white and black */
11103 {
11104 COLORREF color;
11105 w32_defined_color (0, "white", &color, 1);
11106 w32_defined_color (0, "black", &color, 1);
11107 }
11108
11109 /* Create Row Bitmaps and store them for later use. */
11110 left_bmp = CreateBitmap (left_width, left_height, 1, 1, left_bits);
11111 ov_bmp = CreateBitmap (ov_width, ov_height, 1, 1, ov_bits);
11112 right_bmp = CreateBitmap (right_width, right_height, 1, 1, right_bits);
11113 continued_bmp = CreateBitmap (continued_width, continued_height, 1,
11114 1, continued_bits);
11115 continuation_bmp = CreateBitmap (continuation_width, continuation_height,
11116 1, 1, continuation_bits);
11117 zv_bmp = CreateBitmap (zv_width, zv_height, 1, 1, zv_bits);
11118
11119 #ifndef F_SETOWN_BUG
11120 #ifdef F_SETOWN
11121 #ifdef F_SETOWN_SOCK_NEG
11122 /* stdin is a socket here */
11123 fcntl (connection, F_SETOWN, -getpid ());
11124 #else /* ! defined (F_SETOWN_SOCK_NEG) */
11125 fcntl (connection, F_SETOWN, getpid ());
11126 #endif /* ! defined (F_SETOWN_SOCK_NEG) */
11127 #endif /* ! defined (F_SETOWN) */
11128 #endif /* F_SETOWN_BUG */
11129
11130 #ifdef SIGIO
11131 if (interrupt_input)
11132 init_sigio (connection);
11133 #endif /* ! defined (SIGIO) */
11134
11135 UNBLOCK_INPUT;
11136
11137 return dpyinfo;
11138 }
11139 \f
11140 /* Get rid of display DPYINFO, assuming all frames are already gone. */
11141
11142 void
11143 x_delete_display (dpyinfo)
11144 struct w32_display_info *dpyinfo;
11145 {
11146 /* Discard this display from w32_display_name_list and w32_display_list.
11147 We can't use Fdelq because that can quit. */
11148 if (! NILP (w32_display_name_list)
11149 && EQ (XCAR (w32_display_name_list), dpyinfo->name_list_element))
11150 w32_display_name_list = XCDR (w32_display_name_list);
11151 else
11152 {
11153 Lisp_Object tail;
11154
11155 tail = w32_display_name_list;
11156 while (CONSP (tail) && CONSP (XCDR (tail)))
11157 {
11158 if (EQ (XCAR (XCDR (tail)), dpyinfo->name_list_element))
11159 {
11160 XSETCDR (tail, XCDR (XCDR (tail)));
11161 break;
11162 }
11163 tail = XCDR (tail);
11164 }
11165 }
11166
11167 /* free palette table */
11168 {
11169 struct w32_palette_entry * plist;
11170
11171 plist = dpyinfo->color_list;
11172 while (plist)
11173 {
11174 struct w32_palette_entry * pentry = plist;
11175 plist = plist->next;
11176 xfree (pentry);
11177 }
11178 dpyinfo->color_list = NULL;
11179 if (dpyinfo->palette)
11180 DeleteObject(dpyinfo->palette);
11181 }
11182 xfree (dpyinfo->font_table);
11183 xfree (dpyinfo->w32_id_name);
11184
11185 /* Destroy row bitmaps. */
11186 DeleteObject (left_bmp);
11187 DeleteObject (ov_bmp);
11188 DeleteObject (right_bmp);
11189 DeleteObject (continued_bmp);
11190 DeleteObject (continuation_bmp);
11191 DeleteObject (zv_bmp);
11192 }
11193 \f
11194 /* Set up use of W32. */
11195
11196 DWORD w32_msg_worker ();
11197
11198 void
11199 x_flush (struct frame * f)
11200 { /* Nothing to do */ }
11201
11202 static struct redisplay_interface w32_redisplay_interface =
11203 {
11204 x_produce_glyphs,
11205 x_write_glyphs,
11206 x_insert_glyphs,
11207 x_clear_end_of_line,
11208 x_scroll_run,
11209 x_after_update_window_line,
11210 x_update_window_begin,
11211 x_update_window_end,
11212 w32_cursor_to,
11213 x_flush,
11214 x_clear_mouse_face,
11215 x_get_glyph_overhangs,
11216 x_fix_overlapping_area
11217 };
11218
11219 void
11220 w32_initialize ()
11221 {
11222 rif = &w32_redisplay_interface;
11223
11224 /* MSVC does not type K&R functions with no arguments correctly, and
11225 so we must explicitly cast them. */
11226 clear_frame_hook = (void (*)(void)) x_clear_frame;
11227 ring_bell_hook = (void (*)(void)) w32_ring_bell;
11228 update_begin_hook = x_update_begin;
11229 update_end_hook = x_update_end;
11230
11231 read_socket_hook = w32_read_socket;
11232
11233 frame_up_to_date_hook = w32_frame_up_to_date;
11234
11235 mouse_position_hook = w32_mouse_position;
11236 frame_rehighlight_hook = w32_frame_rehighlight;
11237 frame_raise_lower_hook = w32_frame_raise_lower;
11238 set_vertical_scroll_bar_hook = w32_set_vertical_scroll_bar;
11239 condemn_scroll_bars_hook = w32_condemn_scroll_bars;
11240 redeem_scroll_bar_hook = w32_redeem_scroll_bar;
11241 judge_scroll_bars_hook = w32_judge_scroll_bars;
11242 estimate_mode_line_height_hook = x_estimate_mode_line_height;
11243
11244 scroll_region_ok = 1; /* we'll scroll partial frames */
11245 char_ins_del_ok = 1;
11246 line_ins_del_ok = 1; /* we'll just blt 'em */
11247 fast_clear_end_of_line = 1; /* X does this well */
11248 memory_below_frame = 0; /* we don't remember what scrolls
11249 off the bottom */
11250 baud_rate = 19200;
11251
11252 w32_system_caret_hwnd = NULL;
11253 w32_system_caret_height = 0;
11254 w32_system_caret_x = 0;
11255 w32_system_caret_y = 0;
11256
11257 last_tool_bar_item = -1;
11258 any_help_event_p = 0;
11259
11260 /* Initialize input mode: interrupt_input off, no flow control, allow
11261 8 bit character input, standard quit char. */
11262 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil);
11263
11264 /* Create the window thread - it will terminate itself or when the app terminates */
11265
11266 init_crit ();
11267
11268 dwMainThreadId = GetCurrentThreadId ();
11269 DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
11270 GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS);
11271
11272 /* Wait for thread to start */
11273
11274 {
11275 MSG msg;
11276
11277 PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
11278
11279 hWindowsThread = CreateThread (NULL, 0,
11280 (LPTHREAD_START_ROUTINE) w32_msg_worker,
11281 0, 0, &dwWindowsThreadId);
11282
11283 GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
11284 }
11285
11286 /* It is desirable that mainThread should have the same notion of
11287 focus window and active window as windowsThread. Unfortunately, the
11288 following call to AttachThreadInput, which should do precisely what
11289 we need, causes major problems when Emacs is linked as a console
11290 program. Unfortunately, we have good reasons for doing that, so
11291 instead we need to send messages to windowsThread to make some API
11292 calls for us (ones that affect, or depend on, the active/focus
11293 window state. */
11294 #ifdef ATTACH_THREADS
11295 AttachThreadInput (dwMainThreadId, dwWindowsThreadId, TRUE);
11296 #endif
11297
11298 /* Dynamically link to optional system components. */
11299 {
11300 HANDLE user_lib = LoadLibrary ("user32.dll");
11301
11302 #define LOAD_PROC(fn) pfn##fn = (void *) GetProcAddress (user_lib, #fn)
11303
11304 /* New proportional scroll bar functions. */
11305 LOAD_PROC (SetScrollInfo);
11306 LOAD_PROC (GetScrollInfo);
11307
11308 #undef LOAD_PROC
11309
11310 FreeLibrary (user_lib);
11311
11312 /* If using proportional scroll bars, ensure handle is at least 5 pixels;
11313 otherwise use the fixed height. */
11314 vertical_scroll_bar_min_handle = (pfnSetScrollInfo != NULL) ? 5 :
11315 GetSystemMetrics (SM_CYVTHUMB);
11316
11317 /* For either kind of scroll bar, take account of the arrows; these
11318 effectively form the border of the main scroll bar range. */
11319 vertical_scroll_bar_top_border = vertical_scroll_bar_bottom_border
11320 = GetSystemMetrics (SM_CYVSCROLL);
11321 }
11322 }
11323
11324 void
11325 syms_of_w32term ()
11326 {
11327 staticpro (&w32_display_name_list);
11328 w32_display_name_list = Qnil;
11329
11330 staticpro (&last_mouse_scroll_bar);
11331 last_mouse_scroll_bar = Qnil;
11332
11333 staticpro (&Qvendor_specific_keysyms);
11334 Qvendor_specific_keysyms = intern ("vendor-specific-keysyms");
11335
11336 DEFVAR_INT ("w32-num-mouse-buttons",
11337 &Vw32_num_mouse_buttons,
11338 doc: /* Number of physical mouse buttons. */);
11339 Vw32_num_mouse_buttons = Qnil;
11340
11341 DEFVAR_LISP ("w32-swap-mouse-buttons",
11342 &Vw32_swap_mouse_buttons,
11343 doc: /* Swap the mapping of middle and right mouse buttons.
11344 When nil, middle button is mouse-2 and right button is mouse-3. */);
11345 Vw32_swap_mouse_buttons = Qnil;
11346
11347 DEFVAR_LISP ("w32-grab-focus-on-raise",
11348 &Vw32_grab_focus_on_raise,
11349 doc: /* Raised frame grabs input focus.
11350 When t, `raise-frame' grabs input focus as well. This fits well
11351 with the normal Windows click-to-focus policy, but might not be
11352 desirable when using a point-to-focus policy. */);
11353 Vw32_grab_focus_on_raise = Qt;
11354
11355 DEFVAR_LISP ("w32-capslock-is-shiftlock",
11356 &Vw32_capslock_is_shiftlock,
11357 doc: /* Apply CapsLock state to non character input keys.
11358 When nil, CapsLock only affects normal character input keys. */);
11359 Vw32_capslock_is_shiftlock = Qnil;
11360
11361 DEFVAR_LISP ("w32-recognize-altgr",
11362 &Vw32_recognize_altgr,
11363 doc: /* Recognize right-alt and left-ctrl as AltGr.
11364 When nil, the right-alt and left-ctrl key combination is
11365 interpreted normally. */);
11366 Vw32_recognize_altgr = Qt;
11367
11368 DEFVAR_BOOL ("w32-enable-unicode-output",
11369 &w32_enable_unicode_output,
11370 doc: /* Enable the use of Unicode for text output if non-nil.
11371 Unicode output may prevent some third party applications for displaying
11372 Far-East Languages on Windows 95/98 from working properly.
11373 NT uses Unicode internally anyway, so this flag will probably have no
11374 affect on NT machines. */);
11375 w32_enable_unicode_output = 1;
11376
11377 help_echo = Qnil;
11378 staticpro (&help_echo);
11379 help_echo_object = Qnil;
11380 staticpro (&help_echo_object);
11381 help_echo_window = Qnil;
11382 staticpro (&help_echo_window);
11383 previous_help_echo = Qnil;
11384 staticpro (&previous_help_echo);
11385 help_echo_pos = -1;
11386
11387 DEFVAR_BOOL ("x-autoselect-window", &x_autoselect_window_p,
11388 doc: /* *Non-nil means autoselect window with mouse pointer. */);
11389 x_autoselect_window_p = 0;
11390
11391 DEFVAR_BOOL ("w32-use-visible-system-caret",
11392 &w32_use_visible_system_caret,
11393 doc: /* Flag to make the system caret visible.
11394 When this is non-nil, Emacs will indicate the position of point by
11395 using the system caret instead of drawing its own cursor. Some screen
11396 reader software does not track the system cursor properly when it is
11397 invisible, and gets confused by Emacs drawing its own cursor, so this
11398 variable is initialized to t when Emacs detects that screen reader
11399 software is running as it starts up.
11400
11401 When this variable is set, other variables affecting the appearance of
11402 the cursor have no effect. */);
11403
11404 /* Initialize w32_use_visible_system_caret based on whether a screen
11405 reader is in use. */
11406 if (!SystemParametersInfo (SPI_GETSCREENREADER, 0,
11407 &w32_use_visible_system_caret, 0))
11408 w32_use_visible_system_caret = 0;
11409
11410 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
11411 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
11412 For example, if a block cursor is over a tab, it will be drawn as
11413 wide as that tab on the display. */);
11414 x_stretch_cursor_p = 0;
11415
11416 #if 0 /* TODO: Setting underline position from font properties. */
11417 DEFVAR_BOOL ("x-use-underline-position-properties",
11418 &x_use_underline_position_properties,
11419 doc: /* *Non-nil means make use of UNDERLINE_POSITION font properties.
11420 nil means ignore them. If you encounter fonts with bogus
11421 UNDERLINE_POSITION font properties, for example 7x13 on XFree prior
11422 to 4.1, set this to nil. */);
11423 x_use_underline_position_properties = 1;
11424 #endif
11425
11426 DEFVAR_LISP ("x-toolkit-scroll-bars", &Vx_toolkit_scroll_bars,
11427 doc: /* If not nil, Emacs uses toolkit scroll bars. */);
11428 Vx_toolkit_scroll_bars = Qt;
11429
11430 staticpro (&last_mouse_motion_frame);
11431 last_mouse_motion_frame = Qnil;
11432 }