]> code.delx.au - gnu-emacs/blob - src/indent.c
Merged from miles@gnu.org--gnu-2005 (patch 67, 270-278)
[gnu-emacs] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "charset.h"
28 #include "category.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "region-cache.h"
38
39 /* Indentation can insert tabs if this is non-zero;
40 otherwise always uses spaces. */
41
42 int indent_tabs_mode;
43
44 #define CR 015
45
46 /* These three values memorize the current column to avoid recalculation. */
47
48 /* Last value returned by current_column.
49 Some things in set last_known_column_point to -1
50 to mark the memorized value as invalid. */
51
52 double last_known_column;
53
54 /* Value of point when current_column was called. */
55
56 int last_known_column_point;
57
58 /* Value of MODIFF when current_column was called. */
59
60 int last_known_column_modified;
61
62 static double current_column_1 P_ ((void));
63 static double position_indentation P_ ((int));
64
65 /* Cache of beginning of line found by the last call of
66 current_column. */
67
68 int current_column_bol_cache;
69
70 extern Lisp_Object Qfontification_functions;
71
72 /* Get the display table to use for the current buffer. */
73
74 struct Lisp_Char_Table *
75 buffer_display_table ()
76 {
77 Lisp_Object thisbuf;
78
79 thisbuf = current_buffer->display_table;
80 if (DISP_TABLE_P (thisbuf))
81 return XCHAR_TABLE (thisbuf);
82 if (DISP_TABLE_P (Vstandard_display_table))
83 return XCHAR_TABLE (Vstandard_display_table);
84 return 0;
85 }
86 \f
87 /* Width run cache considerations. */
88
89 /* Return the width of character C under display table DP. */
90
91 static int
92 character_width (c, dp)
93 int c;
94 struct Lisp_Char_Table *dp;
95 {
96 Lisp_Object elt;
97
98 /* These width computations were determined by examining the cases
99 in display_text_line. */
100
101 /* Everything can be handled by the display table, if it's
102 present and the element is right. */
103 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
104 return XVECTOR (elt)->size;
105
106 /* Some characters are special. */
107 if (c == '\n' || c == '\t' || c == '\015')
108 return 0;
109
110 /* Printing characters have width 1. */
111 else if (c >= 040 && c < 0177)
112 return 1;
113
114 /* Everybody else (control characters, metacharacters) has other
115 widths. We could return their actual widths here, but they
116 depend on things like ctl_arrow and crud like that, and they're
117 not very common at all. So we'll just claim we don't know their
118 widths. */
119 else
120 return 0;
121 }
122
123 /* Return true iff the display table DISPTAB specifies the same widths
124 for characters as WIDTHTAB. We use this to decide when to
125 invalidate the buffer's width_run_cache. */
126
127 int
128 disptab_matches_widthtab (disptab, widthtab)
129 struct Lisp_Char_Table *disptab;
130 struct Lisp_Vector *widthtab;
131 {
132 int i;
133
134 if (widthtab->size != 256)
135 abort ();
136
137 for (i = 0; i < 256; i++)
138 if (character_width (i, disptab)
139 != XFASTINT (widthtab->contents[i]))
140 return 0;
141
142 return 1;
143 }
144
145 /* Recompute BUF's width table, using the display table DISPTAB. */
146
147 void
148 recompute_width_table (buf, disptab)
149 struct buffer *buf;
150 struct Lisp_Char_Table *disptab;
151 {
152 int i;
153 struct Lisp_Vector *widthtab;
154
155 if (!VECTORP (buf->width_table))
156 buf->width_table = Fmake_vector (make_number (256), make_number (0));
157 widthtab = XVECTOR (buf->width_table);
158 if (widthtab->size != 256)
159 abort ();
160
161 for (i = 0; i < 256; i++)
162 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
163 }
164
165 /* Allocate or free the width run cache, as requested by the current
166 state of current_buffer's cache_long_line_scans variable. */
167
168 static void
169 width_run_cache_on_off ()
170 {
171 if (NILP (current_buffer->cache_long_line_scans)
172 /* And, for the moment, this feature doesn't work on multibyte
173 characters. */
174 || !NILP (current_buffer->enable_multibyte_characters))
175 {
176 /* It should be off. */
177 if (current_buffer->width_run_cache)
178 {
179 free_region_cache (current_buffer->width_run_cache);
180 current_buffer->width_run_cache = 0;
181 current_buffer->width_table = Qnil;
182 }
183 }
184 else
185 {
186 /* It should be on. */
187 if (current_buffer->width_run_cache == 0)
188 {
189 current_buffer->width_run_cache = new_region_cache ();
190 recompute_width_table (current_buffer, buffer_display_table ());
191 }
192 }
193 }
194
195 \f
196 /* Skip some invisible characters starting from POS.
197 This includes characters invisible because of text properties
198 and characters invisible because of overlays.
199
200 If position POS is followed by invisible characters,
201 skip some of them and return the position after them.
202 Otherwise return POS itself.
203
204 Set *NEXT_BOUNDARY_P to the next position at which
205 it will be necessary to call this function again.
206
207 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
208 to a value greater than TO.
209
210 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
211 take account of overlays that apply only in WINDOW.
212
213 We don't necessarily skip all the invisible characters after POS
214 because that could take a long time. We skip a reasonable number
215 which can be skipped quickly. If there might be more invisible
216 characters immediately following, then *NEXT_BOUNDARY_P
217 will equal the return value. */
218
219 int
220 skip_invisible (pos, next_boundary_p, to, window)
221 int pos;
222 int *next_boundary_p;
223 int to;
224 Lisp_Object window;
225 {
226 Lisp_Object prop, position, overlay_limit, proplimit;
227 Lisp_Object buffer, tmp;
228 int end, inv_p;
229
230 XSETFASTINT (position, pos);
231 XSETBUFFER (buffer, current_buffer);
232
233 /* Give faster response for overlay lookup near POS. */
234 recenter_overlay_lists (current_buffer, pos);
235
236 /* We must not advance farther than the next overlay change.
237 The overlay change might change the invisible property;
238 or there might be overlay strings to be displayed there. */
239 overlay_limit = Fnext_overlay_change (position);
240 /* As for text properties, this gives a lower bound
241 for where the invisible text property could change. */
242 proplimit = Fnext_property_change (position, buffer, Qt);
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 /* PROPLIMIT is now a lower bound for the next change
246 in invisible status. If that is plenty far away,
247 use that lower bound. */
248 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
249 *next_boundary_p = XFASTINT (proplimit);
250 /* Otherwise, scan for the next `invisible' property change. */
251 else
252 {
253 /* Don't scan terribly far. */
254 XSETFASTINT (proplimit, min (pos + 100, to));
255 /* No matter what. don't go past next overlay change. */
256 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
257 proplimit = overlay_limit;
258 tmp = Fnext_single_property_change (position, Qinvisible,
259 buffer, proplimit);
260 end = XFASTINT (tmp);
261 #if 0
262 /* Don't put the boundary in the middle of multibyte form if
263 there is no actual property change. */
264 if (end == pos + 100
265 && !NILP (current_buffer->enable_multibyte_characters)
266 && end < ZV)
267 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
268 end--;
269 #endif
270 *next_boundary_p = end;
271 }
272 /* if the `invisible' property is set, we can skip to
273 the next property change */
274 prop = Fget_char_property (position, Qinvisible,
275 (!NILP (window)
276 && EQ (XWINDOW (window)->buffer, buffer))
277 ? window : buffer);
278 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
279 /* When counting columns (window == nil), don't skip over ellipsis text. */
280 if (NILP (window) ? inv_p == 1 : inv_p)
281 return *next_boundary_p;
282 return pos;
283 }
284 \f
285 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
286 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
287 to the width, and return 1. Otherwise, return 0. */
288
289 static int
290 check_composition (pos, pos_byte, point, len, len_byte, width)
291 int pos, pos_byte, point;
292 int *len, *len_byte, *width;
293 {
294 Lisp_Object prop;
295 int start, end;
296 int id;
297
298 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
299 || pos != start || point < end
300 || !COMPOSITION_VALID_P (start, end, prop))
301 return 0;
302 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
303 return 0;
304
305 *len = COMPOSITION_LENGTH (prop);
306 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
307 *width = composition_table[id]->width;
308 return 1;
309 }
310 \f
311 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
312
313 DP is a display table or NULL.
314
315 This macro is used in current_column_1, Fmove_to_column, and
316 compute_motion. */
317
318 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
319 do { \
320 int c; \
321 \
322 wide_column = 0; \
323 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
324 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
325 width = bytes * 4; \
326 else \
327 { \
328 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
329 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
330 else \
331 width = WIDTH_BY_CHAR_HEAD (*p); \
332 if (width > 1) \
333 wide_column = width; \
334 } \
335 } while (0)
336
337
338 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
339 doc: /* Return the horizontal position of point. Beginning of line is column 0.
340 This is calculated by adding together the widths of all the displayed
341 representations of the character between the start of the previous line
342 and point. (eg control characters will have a width of 2 or 4, tabs
343 will have a variable width)
344 Ignores finite width of frame, which means that this function may return
345 values greater than (frame-width).
346 Whether the line is visible (if `selective-display' is t) has no effect;
347 however, ^M is treated as end of line when `selective-display' is t.
348 Text that has an invisible property is considered as having width 0, unless
349 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
350 ()
351 {
352 Lisp_Object temp;
353 XSETFASTINT (temp, (int) current_column ()); /* iftc */
354 return temp;
355 }
356
357 /* Cancel any recorded value of the horizontal position. */
358
359 void
360 invalidate_current_column ()
361 {
362 last_known_column_point = 0;
363 }
364
365 double
366 current_column ()
367 {
368 register int col;
369 register unsigned char *ptr, *stop;
370 register int tab_seen;
371 int post_tab;
372 register int c;
373 register int tab_width = XINT (current_buffer->tab_width);
374 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
375 register struct Lisp_Char_Table *dp = buffer_display_table ();
376
377 if (PT == last_known_column_point
378 && MODIFF == last_known_column_modified)
379 return last_known_column;
380
381 /* If the buffer has overlays, text properties,
382 or multibyte characters, use a more general algorithm. */
383 if (BUF_INTERVALS (current_buffer)
384 || current_buffer->overlays_before
385 || current_buffer->overlays_after
386 || Z != Z_BYTE)
387 return current_column_1 ();
388
389 /* Scan backwards from point to the previous newline,
390 counting width. Tab characters are the only complicated case. */
391
392 /* Make a pointer for decrementing through the chars before point. */
393 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
394 /* Make a pointer to where consecutive chars leave off,
395 going backwards from point. */
396 if (PT == BEGV)
397 stop = ptr;
398 else if (PT <= GPT || BEGV > GPT)
399 stop = BEGV_ADDR;
400 else
401 stop = GAP_END_ADDR;
402
403 if (tab_width <= 0 || tab_width > 1000)
404 tab_width = 8;
405
406 col = 0, tab_seen = 0, post_tab = 0;
407
408 while (1)
409 {
410 EMACS_INT i, n;
411 Lisp_Object charvec;
412
413 if (ptr == stop)
414 {
415 /* We stopped either for the beginning of the buffer
416 or for the gap. */
417 if (ptr == BEGV_ADDR)
418 break;
419
420 /* It was the gap. Jump back over it. */
421 stop = BEGV_ADDR;
422 ptr = GPT_ADDR;
423
424 /* Check whether that brings us to beginning of buffer. */
425 if (BEGV >= GPT)
426 break;
427 }
428
429 c = *--ptr;
430
431 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
432 {
433 charvec = DISP_CHAR_VECTOR (dp, c);
434 n = ASIZE (charvec);
435 }
436 else
437 {
438 charvec = Qnil;
439 n = 1;
440 }
441
442 for (i = n - 1; i >= 0; --i)
443 {
444 if (VECTORP (charvec))
445 {
446 /* This should be handled the same as
447 next_element_from_display_vector does it. */
448 Lisp_Object entry = AREF (charvec, i);
449
450 if (INTEGERP (entry)
451 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
452 c = FAST_GLYPH_CHAR (XFASTINT (entry));
453 else
454 c = ' ';
455 }
456
457 if (c >= 040 && c < 0177)
458 col++;
459 else if (c == '\n'
460 || (c == '\r'
461 && EQ (current_buffer->selective_display, Qt)))
462 {
463 ptr++;
464 goto start_of_line_found;
465 }
466 else if (c == '\t')
467 {
468 if (tab_seen)
469 col = ((col + tab_width) / tab_width) * tab_width;
470
471 post_tab += col;
472 col = 0;
473 tab_seen = 1;
474 }
475 else if (VECTORP (charvec))
476 /* With a display table entry, C is displayed as is, and
477 not displayed as \NNN or as ^N. If C is a single-byte
478 character, it takes one column. If C is multi-byte in
479 an unibyte buffer, it's translated to unibyte, so it
480 also takes one column. */
481 ++col;
482 else
483 col += (ctl_arrow && c < 0200) ? 2 : 4;
484 }
485 }
486
487 start_of_line_found:
488
489 if (tab_seen)
490 {
491 col = ((col + tab_width) / tab_width) * tab_width;
492 col += post_tab;
493 }
494
495 if (ptr == BEGV_ADDR)
496 current_column_bol_cache = BEGV;
497 else
498 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
499
500 last_known_column = col;
501 last_known_column_point = PT;
502 last_known_column_modified = MODIFF;
503
504 return col;
505 }
506 \f
507 /* Return the column number of position POS
508 by scanning forward from the beginning of the line.
509 This function handles characters that are invisible
510 due to text properties or overlays. */
511
512 static double
513 current_column_1 ()
514 {
515 register int tab_width = XINT (current_buffer->tab_width);
516 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
517 register struct Lisp_Char_Table *dp = buffer_display_table ();
518 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
519
520 /* Start the scan at the beginning of this line with column number 0. */
521 register int col = 0;
522 int scan, scan_byte;
523 int next_boundary;
524 int opoint = PT, opoint_byte = PT_BYTE;
525
526 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
527 current_column_bol_cache = PT;
528 scan = PT, scan_byte = PT_BYTE;
529 SET_PT_BOTH (opoint, opoint_byte);
530 next_boundary = scan;
531
532 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
533
534 /* Scan forward to the target position. */
535 while (scan < opoint)
536 {
537 int c;
538
539 /* Occasionally we may need to skip invisible text. */
540 while (scan == next_boundary)
541 {
542 int old_scan = scan;
543 /* This updates NEXT_BOUNDARY to the next place
544 where we might need to skip more invisible text. */
545 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
546 if (scan >= opoint)
547 goto endloop;
548 if (scan != old_scan)
549 scan_byte = CHAR_TO_BYTE (scan);
550 }
551
552 /* Check composition sequence. */
553 {
554 int len, len_byte, width;
555
556 if (check_composition (scan, scan_byte, opoint,
557 &len, &len_byte, &width))
558 {
559 scan += len;
560 scan_byte += len_byte;
561 if (scan <= opoint)
562 col += width;
563 continue;
564 }
565 }
566
567 c = FETCH_BYTE (scan_byte);
568
569 if (dp != 0
570 && ! (multibyte && BASE_LEADING_CODE_P (c))
571 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
572 {
573 Lisp_Object charvec;
574 EMACS_INT i, n;
575
576 /* This character is displayed using a vector of glyphs.
577 Update the column based on those glyphs. */
578
579 charvec = DISP_CHAR_VECTOR (dp, c);
580 n = ASIZE (charvec);
581
582 for (i = 0; i < n; i++)
583 {
584 /* This should be handled the same as
585 next_element_from_display_vector does it. */
586 Lisp_Object entry;
587 entry = AREF (charvec, i);
588
589 if (INTEGERP (entry)
590 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
591 c = FAST_GLYPH_CHAR (XFASTINT (entry));
592 else
593 c = ' ';
594
595 if (c == '\n')
596 goto endloop;
597 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
598 goto endloop;
599 if (c == '\t')
600 {
601 col += tab_width;
602 col = col / tab_width * tab_width;
603 }
604 else
605 ++col;
606 }
607 }
608 else
609 {
610 /* The display table says nothing for this character.
611 Display it as itself. */
612
613 if (c == '\n')
614 goto endloop;
615 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
616 goto endloop;
617 if (c == '\t')
618 {
619 col += tab_width;
620 col = col / tab_width * tab_width;
621 }
622 else if (multibyte && BASE_LEADING_CODE_P (c))
623 {
624 unsigned char *ptr;
625 int bytes, width, wide_column;
626
627 ptr = BYTE_POS_ADDR (scan_byte);
628 MULTIBYTE_BYTES_WIDTH (ptr, dp);
629 scan_byte += bytes;
630 /* Subtract one to compensate for the increment
631 that is going to happen below. */
632 scan_byte--;
633 col += width;
634 }
635 else if (ctl_arrow && (c < 040 || c == 0177))
636 col += 2;
637 else if (c < 040 || c >= 0177)
638 col += 4;
639 else
640 col++;
641 }
642 scan++;
643 scan_byte++;
644
645 }
646 endloop:
647
648 last_known_column = col;
649 last_known_column_point = PT;
650 last_known_column_modified = MODIFF;
651
652 return col;
653 }
654 \f
655
656 #if 0 /* Not used. */
657
658 /* Return the width in columns of the part of STRING from BEG to END.
659 If BEG is nil, that stands for the beginning of STRING.
660 If END is nil, that stands for the end of STRING. */
661
662 static double
663 string_display_width (string, beg, end)
664 Lisp_Object string, beg, end;
665 {
666 register int col;
667 register unsigned char *ptr, *stop;
668 register int tab_seen;
669 int post_tab;
670 register int c;
671 register int tab_width = XINT (current_buffer->tab_width);
672 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
673 register struct Lisp_Char_Table *dp = buffer_display_table ();
674 int b, e;
675
676 if (NILP (end))
677 e = SCHARS (string);
678 else
679 {
680 CHECK_NUMBER (end);
681 e = XINT (end);
682 }
683
684 if (NILP (beg))
685 b = 0;
686 else
687 {
688 CHECK_NUMBER (beg);
689 b = XINT (beg);
690 }
691
692 /* Make a pointer for decrementing through the chars before point. */
693 ptr = SDATA (string) + e;
694 /* Make a pointer to where consecutive chars leave off,
695 going backwards from point. */
696 stop = SDATA (string) + b;
697
698 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
699
700 col = 0, tab_seen = 0, post_tab = 0;
701
702 while (1)
703 {
704 if (ptr == stop)
705 break;
706
707 c = *--ptr;
708 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
709 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
710 else if (c >= 040 && c < 0177)
711 col++;
712 else if (c == '\n')
713 break;
714 else if (c == '\t')
715 {
716 if (tab_seen)
717 col = ((col + tab_width) / tab_width) * tab_width;
718
719 post_tab += col;
720 col = 0;
721 tab_seen = 1;
722 }
723 else
724 col += (ctl_arrow && c < 0200) ? 2 : 4;
725 }
726
727 if (tab_seen)
728 {
729 col = ((col + tab_width) / tab_width) * tab_width;
730 col += post_tab;
731 }
732
733 return col;
734 }
735
736 #endif /* 0 */
737
738 \f
739 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
740 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
741 Optional second argument MININUM says always do at least MININUM spaces
742 even if that goes past COLUMN; by default, MININUM is zero. */)
743 (column, minimum)
744 Lisp_Object column, minimum;
745 {
746 int mincol;
747 register int fromcol;
748 register int tab_width = XINT (current_buffer->tab_width);
749
750 CHECK_NUMBER (column);
751 if (NILP (minimum))
752 XSETFASTINT (minimum, 0);
753 CHECK_NUMBER (minimum);
754
755 fromcol = current_column ();
756 mincol = fromcol + XINT (minimum);
757 if (mincol < XINT (column)) mincol = XINT (column);
758
759 if (fromcol == mincol)
760 return make_number (mincol);
761
762 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
763
764 if (indent_tabs_mode)
765 {
766 Lisp_Object n;
767 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
768 if (XFASTINT (n) != 0)
769 {
770 Finsert_char (make_number ('\t'), n, Qt);
771
772 fromcol = (mincol / tab_width) * tab_width;
773 }
774 }
775
776 XSETFASTINT (column, mincol - fromcol);
777 Finsert_char (make_number (' '), column, Qt);
778
779 last_known_column = mincol;
780 last_known_column_point = PT;
781 last_known_column_modified = MODIFF;
782
783 XSETINT (column, mincol);
784 return column;
785 }
786
787 \f
788 static double position_indentation P_ ((int));
789
790 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
791 0, 0, 0,
792 doc: /* Return the indentation of the current line.
793 This is the horizontal position of the character
794 following any initial whitespace. */)
795 ()
796 {
797 Lisp_Object val;
798 int opoint = PT, opoint_byte = PT_BYTE;
799
800 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
801
802 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
803 SET_PT_BOTH (opoint, opoint_byte);
804 return val;
805 }
806
807 static double
808 position_indentation (pos_byte)
809 register int pos_byte;
810 {
811 register int column = 0;
812 register int tab_width = XINT (current_buffer->tab_width);
813 register unsigned char *p;
814 register unsigned char *stop;
815 unsigned char *start;
816 int next_boundary_byte = pos_byte;
817 int ceiling = next_boundary_byte;
818
819 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
820
821 p = BYTE_POS_ADDR (pos_byte);
822 /* STOP records the value of P at which we will need
823 to think about the gap, or about invisible text,
824 or about the end of the buffer. */
825 stop = p;
826 /* START records the starting value of P. */
827 start = p;
828 while (1)
829 {
830 while (p == stop)
831 {
832 int stop_pos_byte;
833
834 /* If we have updated P, set POS_BYTE to match.
835 The first time we enter the loop, POS_BYTE is already right. */
836 if (p != start)
837 pos_byte = PTR_BYTE_POS (p);
838 /* Consider the various reasons STOP might have been set here. */
839 if (pos_byte == ZV_BYTE)
840 return column;
841 if (pos_byte == next_boundary_byte)
842 {
843 int next_boundary;
844 int pos = BYTE_TO_CHAR (pos_byte);
845 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
846 pos_byte = CHAR_TO_BYTE (pos);
847 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
848 }
849 if (pos_byte >= ceiling)
850 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
851 /* Compute the next place we need to stop and think,
852 and set STOP accordingly. */
853 stop_pos_byte = min (ceiling, next_boundary_byte);
854 /* The -1 and +1 arrange to point at the first byte of gap
855 (if STOP_POS_BYTE is the position of the gap)
856 rather than at the data after the gap. */
857
858 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
859 p = BYTE_POS_ADDR (pos_byte);
860 }
861 switch (*p++)
862 {
863 case 0240:
864 if (! NILP (current_buffer->enable_multibyte_characters))
865 return column;
866 case ' ':
867 column++;
868 break;
869 case '\t':
870 column += tab_width - column % tab_width;
871 break;
872 default:
873 if (ASCII_BYTE_P (p[-1])
874 || NILP (current_buffer->enable_multibyte_characters))
875 return column;
876 {
877 int c;
878 pos_byte = PTR_BYTE_POS (p - 1);
879 c = FETCH_MULTIBYTE_CHAR (pos_byte);
880 if (CHAR_HAS_CATEGORY (c, ' '))
881 {
882 column++;
883 INC_POS (pos_byte);
884 p = BYTE_POS_ADDR (pos_byte);
885 }
886 else
887 return column;
888 }
889 }
890 }
891 }
892
893 /* Test whether the line beginning at POS is indented beyond COLUMN.
894 Blank lines are treated as if they had the same indentation as the
895 preceding line. */
896
897 int
898 indented_beyond_p (pos, pos_byte, column)
899 int pos, pos_byte;
900 double column;
901 {
902 double val;
903 int opoint = PT, opoint_byte = PT_BYTE;
904
905 SET_PT_BOTH (pos, pos_byte);
906 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
907 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
908
909 val = position_indentation (PT_BYTE);
910 SET_PT_BOTH (opoint, opoint_byte);
911 return val >= column; /* hmm, float comparison */
912 }
913 \f
914 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
915 doc: /* Move point to column COLUMN in the current line.
916 The column of a character is calculated by adding together the widths
917 as displayed of the previous characters in the line.
918 This function ignores line-continuation;
919 there is no upper limit on the column number a character can have
920 and horizontal scrolling has no effect.
921
922 If specified column is within a character, point goes after that character.
923 If it's past end of line, point goes to end of line.
924
925 A non-nil second (optional) argument FORCE means,
926 if COLUMN is in the middle of a tab character, change it to spaces.
927 In addition, if FORCE is t, and the line is too short
928 to reach column COLUMN, add spaces/tabs to get there.
929
930 The return value is the current column. */)
931 (column, force)
932 Lisp_Object column, force;
933 {
934 register int pos;
935 register int col = current_column ();
936 register int goal;
937 register int end;
938 register int tab_width = XINT (current_buffer->tab_width);
939 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
940 register struct Lisp_Char_Table *dp = buffer_display_table ();
941 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
942
943 Lisp_Object val;
944 int prev_col = 0;
945 int c = 0;
946 int next_boundary, pos_byte;
947
948 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
949 CHECK_NATNUM (column);
950 goal = XINT (column);
951
952 pos = PT;
953 pos_byte = PT_BYTE;
954 end = ZV;
955 next_boundary = pos;
956
957 /* If we're starting past the desired column,
958 back up to beginning of line and scan from there. */
959 if (col > goal)
960 {
961 end = pos;
962 pos = current_column_bol_cache;
963 pos_byte = CHAR_TO_BYTE (pos);
964 col = 0;
965 }
966
967 while (pos < end)
968 {
969 while (pos == next_boundary)
970 {
971 int prev = pos;
972 pos = skip_invisible (pos, &next_boundary, end, Qnil);
973 if (pos != prev)
974 pos_byte = CHAR_TO_BYTE (pos);
975 if (pos >= end)
976 goto endloop;
977 }
978
979 /* Test reaching the goal column. We do this after skipping
980 invisible characters, so that we put point before the
981 character on which the cursor will appear. */
982 if (col >= goal)
983 break;
984
985 /* Check composition sequence. */
986 {
987 int len, len_byte, width;
988
989 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
990 {
991 pos += len;
992 pos_byte += len_byte;
993 col += width;
994 continue;
995 }
996 }
997
998 c = FETCH_BYTE (pos_byte);
999
1000 /* See if there is a display table and it relates
1001 to this character. */
1002
1003 if (dp != 0
1004 && ! (multibyte && BASE_LEADING_CODE_P (c))
1005 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1006 {
1007 Lisp_Object charvec;
1008 EMACS_INT i, n;
1009
1010 /* This character is displayed using a vector of glyphs.
1011 Update the position based on those glyphs. */
1012
1013 charvec = DISP_CHAR_VECTOR (dp, c);
1014 n = ASIZE (charvec);
1015
1016 for (i = 0; i < n; i++)
1017 {
1018 /* This should be handled the same as
1019 next_element_from_display_vector does it. */
1020
1021 Lisp_Object entry;
1022 entry = AREF (charvec, i);
1023
1024 if (INTEGERP (entry)
1025 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1026 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1027 else
1028 c = ' ';
1029
1030 if (c == '\n')
1031 goto endloop;
1032 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1033 goto endloop;
1034 if (c == '\t')
1035 {
1036 prev_col = col;
1037 col += tab_width;
1038 col = col / tab_width * tab_width;
1039 }
1040 else
1041 ++col;
1042 }
1043 }
1044 else
1045 {
1046 /* The display table doesn't affect this character;
1047 it displays as itself. */
1048
1049 if (c == '\n')
1050 goto endloop;
1051 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1052 goto endloop;
1053 if (c == '\t')
1054 {
1055 prev_col = col;
1056 col += tab_width;
1057 col = col / tab_width * tab_width;
1058 }
1059 else if (ctl_arrow && (c < 040 || c == 0177))
1060 col += 2;
1061 else if (c < 040 || c == 0177)
1062 col += 4;
1063 else if (c < 0177)
1064 col++;
1065 else if (multibyte && BASE_LEADING_CODE_P (c))
1066 {
1067 /* Start of multi-byte form. */
1068 unsigned char *ptr;
1069 int bytes, width, wide_column;
1070
1071 ptr = BYTE_POS_ADDR (pos_byte);
1072 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1073 pos_byte += bytes - 1;
1074 col += width;
1075 }
1076 else
1077 col += 4;
1078 }
1079
1080 pos++;
1081 pos_byte++;
1082 }
1083 endloop:
1084
1085 SET_PT_BOTH (pos, pos_byte);
1086
1087 /* If a tab char made us overshoot, change it to spaces
1088 and scan through it again. */
1089 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1090 {
1091 int goal_pt, goal_pt_byte;
1092
1093 /* Insert spaces in front of the tab to reach GOAL. Do this
1094 first so that a marker at the end of the tab gets
1095 adjusted. */
1096 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1097 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1098
1099 /* Now delete the tab, and indent to COL. */
1100 del_range (PT, PT + 1);
1101 goal_pt = PT;
1102 goal_pt_byte = PT_BYTE;
1103 Findent_to (make_number (col), Qnil);
1104 SET_PT_BOTH (goal_pt, goal_pt_byte);
1105
1106 /* Set the last_known... vars consistently. */
1107 col = goal;
1108 }
1109
1110 /* If line ends prematurely, add space to the end. */
1111 if (col < goal && EQ (force, Qt))
1112 Findent_to (make_number (col = goal), Qnil);
1113
1114 last_known_column = col;
1115 last_known_column_point = PT;
1116 last_known_column_modified = MODIFF;
1117
1118 XSETFASTINT (val, col);
1119 return val;
1120 }
1121 \f
1122 /* compute_motion: compute buffer posn given screen posn and vice versa */
1123
1124 struct position val_compute_motion;
1125
1126 /* Scan the current buffer forward from offset FROM, pretending that
1127 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1128 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1129 and return the ending buffer position and screen location. If we
1130 can't hit the requested column exactly (because of a tab or other
1131 multi-column character), overshoot.
1132
1133 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1134 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1135 earlier call to compute_motion. The other common case is that FROMHPOS
1136 is zero and FROM is a position that "belongs" at column zero, but might
1137 be shifted by overlay strings; in this case DID_MOTION should be 0.
1138
1139 WIDTH is the number of columns available to display text;
1140 compute_motion uses this to handle continuation lines and such.
1141 If WIDTH is -1, use width of window's text area adjusted for
1142 continuation glyph when needed.
1143
1144 HSCROLL is the number of columns not being displayed at the left
1145 margin; this is usually taken from a window's hscroll member.
1146 TAB_OFFSET is the number of columns of the first tab that aren't
1147 being displayed, perhaps because of a continuation line or
1148 something.
1149
1150 compute_motion returns a pointer to a struct position. The bufpos
1151 member gives the buffer position at the end of the scan, and hpos
1152 and vpos give its cartesian location. prevhpos is the column at
1153 which the character before bufpos started, and contin is non-zero
1154 if we reached the current line by continuing the previous.
1155
1156 Note that FROMHPOS and TOHPOS should be expressed in real screen
1157 columns, taking HSCROLL and the truncation glyph at the left margin
1158 into account. That is, beginning-of-line moves you to the hpos
1159 -HSCROLL + (HSCROLL > 0).
1160
1161 For example, to find the buffer position of column COL of line LINE
1162 of a certain window, pass the window's starting location as FROM
1163 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1164 Pass the buffer's ZV as TO, to limit the scan to the end of the
1165 visible section of the buffer, and pass LINE and COL as TOVPOS and
1166 TOHPOS.
1167
1168 When displaying in window w, a typical formula for WIDTH is:
1169
1170 window_width - 1
1171 - (has_vertical_scroll_bars
1172 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1173 : (window_width + window_left != frame_cols))
1174
1175 where
1176 window_width is XFASTINT (w->total_cols),
1177 window_left is XFASTINT (w->left_col),
1178 has_vertical_scroll_bars is
1179 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1180 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1181
1182 Or you can let window_box_text_cols do this all for you, and write:
1183 window_box_text_cols (w) - 1
1184
1185 The `-1' accounts for the continuation-line backslashes; the rest
1186 accounts for window borders if the window is split horizontally, and
1187 the scroll bars if they are turned on. */
1188
1189 struct position *
1190 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1191 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1192 int did_motion;
1193 register int width;
1194 int hscroll, tab_offset;
1195 struct window *win;
1196 {
1197 register int hpos = fromhpos;
1198 register int vpos = fromvpos;
1199
1200 register int pos;
1201 int pos_byte;
1202 register int c = 0;
1203 register int tab_width = XFASTINT (current_buffer->tab_width);
1204 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1205 register struct Lisp_Char_Table *dp = window_display_table (win);
1206 int selective
1207 = (INTEGERP (current_buffer->selective_display)
1208 ? XINT (current_buffer->selective_display)
1209 : !NILP (current_buffer->selective_display) ? -1 : 0);
1210 int selective_rlen
1211 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1212 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1213 /* The next location where the `invisible' property changes, or an
1214 overlay starts or ends. */
1215 int next_boundary = from;
1216
1217 /* For computing runs of characters with similar widths.
1218 Invariant: width_run_width is zero, or all the characters
1219 from width_run_start to width_run_end have a fixed width of
1220 width_run_width. */
1221 int width_run_start = from;
1222 int width_run_end = from;
1223 int width_run_width = 0;
1224 Lisp_Object *width_table;
1225 Lisp_Object buffer;
1226
1227 /* The next buffer pos where we should consult the width run cache. */
1228 int next_width_run = from;
1229 Lisp_Object window;
1230
1231 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1232 /* If previous char scanned was a wide character,
1233 this is the column where it ended. Otherwise, this is 0. */
1234 int wide_column_end_hpos = 0;
1235 int prev_pos; /* Previous buffer position. */
1236 int prev_pos_byte; /* Previous buffer position. */
1237 int prev_hpos = 0;
1238 int prev_vpos = 0;
1239 int contin_hpos; /* HPOS of last column of continued line. */
1240 int prev_tab_offset; /* Previous tab offset. */
1241 int continuation_glyph_width;
1242
1243 XSETBUFFER (buffer, current_buffer);
1244 XSETWINDOW (window, win);
1245
1246 width_run_cache_on_off ();
1247 if (dp == buffer_display_table ())
1248 width_table = (VECTORP (current_buffer->width_table)
1249 ? XVECTOR (current_buffer->width_table)->contents
1250 : 0);
1251 else
1252 /* If the window has its own display table, we can't use the width
1253 run cache, because that's based on the buffer's display table. */
1254 width_table = 0;
1255
1256 if (tab_width <= 0 || tab_width > 1000)
1257 tab_width = 8;
1258
1259 /* Negative width means use all available text columns. */
1260 if (width < 0)
1261 {
1262 width = window_box_text_cols (win);
1263 /* We must make room for continuation marks if we don't have fringes. */
1264 #ifdef HAVE_WINDOW_SYSTEM
1265 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1266 #endif
1267 width -= 1;
1268 }
1269
1270 continuation_glyph_width = 1;
1271 #ifdef HAVE_WINDOW_SYSTEM
1272 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1273 continuation_glyph_width = 0; /* In the fringe. */
1274 #endif
1275
1276 immediate_quit = 1;
1277 QUIT;
1278
1279 pos = prev_pos = from;
1280 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1281 contin_hpos = 0;
1282 prev_tab_offset = tab_offset;
1283 while (1)
1284 {
1285 while (pos == next_boundary)
1286 {
1287 int pos_here = pos;
1288 int newpos;
1289
1290 /* Don't skip invisible if we are already at the margin. */
1291 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1292 {
1293 if (contin_hpos && prev_hpos == 0
1294 && hpos > tohpos
1295 && (contin_hpos == width || wide_column_end_hpos > width))
1296 { /* Line breaks because we can't put the character at the
1297 previous line any more. It is not the multi-column
1298 character continued in middle. Go back to previous
1299 buffer position, screen position, and set tab offset
1300 to previous value. It's the beginning of the
1301 line. */
1302 pos = prev_pos;
1303 pos_byte = prev_pos_byte;
1304 hpos = prev_hpos;
1305 vpos = prev_vpos;
1306 tab_offset = prev_tab_offset;
1307 }
1308 break;
1309 }
1310
1311 /* If the caller says that the screen position came from an earlier
1312 call to compute_motion, then we've already accounted for the
1313 overlay strings at point. This is only true the first time
1314 through, so clear the flag after testing it. */
1315 if (!did_motion)
1316 /* We need to skip past the overlay strings. Currently those
1317 strings must not contain TAB;
1318 if we want to relax that restriction, something will have
1319 to be changed here. */
1320 {
1321 unsigned char *ovstr;
1322 int ovlen = overlay_strings (pos, win, &ovstr);
1323 hpos += ((multibyte && ovlen > 0)
1324 ? strwidth (ovstr, ovlen) : ovlen);
1325 }
1326 did_motion = 0;
1327
1328 if (pos >= to)
1329 break;
1330
1331 /* Advance POS past invisible characters
1332 (but not necessarily all that there are here),
1333 and store in next_boundary the next position where
1334 we need to call skip_invisible. */
1335 newpos = skip_invisible (pos, &next_boundary, to, window);
1336
1337 if (newpos >= to)
1338 {
1339 pos = min (to, newpos);
1340 pos_byte = CHAR_TO_BYTE (pos);
1341 goto after_loop;
1342 }
1343
1344 if (newpos != pos_here)
1345 {
1346 pos = newpos;
1347 pos_byte = CHAR_TO_BYTE (pos);
1348 }
1349 }
1350
1351 /* Handle right margin. */
1352 /* Note on a wide-column character.
1353
1354 Characters are classified into the following three categories
1355 according to the width (columns occupied on screen).
1356
1357 (1) single-column character: ex. `a'
1358 (2) multi-column character: ex. `^A', TAB, `\033'
1359 (3) wide-column character: ex. Japanese character, Chinese character
1360 (In the following example, `W_' stands for them.)
1361
1362 Multi-column characters can be divided around the right margin,
1363 but wide-column characters cannot.
1364
1365 NOTE:
1366
1367 (*) The cursor is placed on the next character after the point.
1368
1369 ----------
1370 abcdefghi\
1371 j ^---- next after the point
1372 ^--- next char. after the point.
1373 ----------
1374 In case of sigle-column character
1375
1376 ----------
1377 abcdefgh\\
1378 033 ^---- next after the point, next char. after the point.
1379 ----------
1380 In case of multi-column character
1381
1382 ----------
1383 abcdefgh\\
1384 W_ ^---- next after the point
1385 ^---- next char. after the point.
1386 ----------
1387 In case of wide-column character
1388
1389 The problem here is continuation at a wide-column character.
1390 In this case, the line may shorter less than WIDTH.
1391 And we find the continuation AFTER it occurs.
1392
1393 */
1394
1395 if (hpos > width)
1396 {
1397 if (hscroll
1398 || (truncate_partial_width_windows
1399 && ((width + continuation_glyph_width)
1400 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1401 || !NILP (current_buffer->truncate_lines))
1402 {
1403 /* Truncating: skip to newline, unless we are already past
1404 TO (we need to go back below). */
1405 if (pos <= to)
1406 {
1407 pos = find_before_next_newline (pos, to, 1);
1408 pos_byte = CHAR_TO_BYTE (pos);
1409 hpos = width;
1410 /* If we just skipped next_boundary,
1411 loop around in the main while
1412 and handle it. */
1413 if (pos >= next_boundary)
1414 next_boundary = pos + 1;
1415 prev_hpos = width;
1416 prev_vpos = vpos;
1417 prev_tab_offset = tab_offset;
1418 }
1419 }
1420 else
1421 {
1422 /* Continuing. */
1423 /* Remember the previous value. */
1424 prev_tab_offset = tab_offset;
1425
1426 if (wide_column_end_hpos > width)
1427 {
1428 hpos -= prev_hpos;
1429 tab_offset += prev_hpos;
1430 }
1431 else
1432 {
1433 tab_offset += width;
1434 hpos -= width;
1435 }
1436 vpos++;
1437 contin_hpos = prev_hpos;
1438 prev_hpos = 0;
1439 prev_vpos = vpos;
1440 }
1441 }
1442
1443 /* Stop if past the target buffer position or screen position. */
1444 if (pos > to)
1445 {
1446 /* Go back to the previous position. */
1447 pos = prev_pos;
1448 pos_byte = prev_pos_byte;
1449 hpos = prev_hpos;
1450 vpos = prev_vpos;
1451 tab_offset = prev_tab_offset;
1452
1453 /* NOTE on contin_hpos, hpos, and prev_hpos.
1454
1455 ----------
1456 abcdefgh\\
1457 W_ ^---- contin_hpos
1458 | ^----- hpos
1459 \---- prev_hpos
1460 ----------
1461 */
1462
1463 if (contin_hpos && prev_hpos == 0
1464 && contin_hpos < width && !wide_column_end_hpos)
1465 {
1466 /* Line breaking occurs in the middle of multi-column
1467 character. Go back to previous line. */
1468 hpos = contin_hpos;
1469 vpos = vpos - 1;
1470 }
1471 break;
1472 }
1473
1474 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1475 {
1476 if (contin_hpos && prev_hpos == 0
1477 && hpos > tohpos
1478 && (contin_hpos == width || wide_column_end_hpos > width))
1479 { /* Line breaks because we can't put the character at the
1480 previous line any more. It is not the multi-column
1481 character continued in middle. Go back to previous
1482 buffer position, screen position, and set tab offset
1483 to previous value. It's the beginning of the
1484 line. */
1485 pos = prev_pos;
1486 pos_byte = prev_pos_byte;
1487 hpos = prev_hpos;
1488 vpos = prev_vpos;
1489 tab_offset = prev_tab_offset;
1490 }
1491 break;
1492 }
1493 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1494 break;
1495
1496 prev_hpos = hpos;
1497 prev_vpos = vpos;
1498 prev_pos = pos;
1499 prev_pos_byte = pos_byte;
1500 wide_column_end_hpos = 0;
1501
1502 /* Consult the width run cache to see if we can avoid inspecting
1503 the text character-by-character. */
1504 if (current_buffer->width_run_cache && pos >= next_width_run)
1505 {
1506 int run_end;
1507 int common_width
1508 = region_cache_forward (current_buffer,
1509 current_buffer->width_run_cache,
1510 pos, &run_end);
1511
1512 /* A width of zero means the character's width varies (like
1513 a tab), is meaningless (like a newline), or we just don't
1514 want to skip over it for some other reason. */
1515 if (common_width != 0)
1516 {
1517 int run_end_hpos;
1518
1519 /* Don't go past the final buffer posn the user
1520 requested. */
1521 if (run_end > to)
1522 run_end = to;
1523
1524 run_end_hpos = hpos + (run_end - pos) * common_width;
1525
1526 /* Don't go past the final horizontal position the user
1527 requested. */
1528 if (vpos == tovpos && run_end_hpos > tohpos)
1529 {
1530 run_end = pos + (tohpos - hpos) / common_width;
1531 run_end_hpos = hpos + (run_end - pos) * common_width;
1532 }
1533
1534 /* Don't go past the margin. */
1535 if (run_end_hpos >= width)
1536 {
1537 run_end = pos + (width - hpos) / common_width;
1538 run_end_hpos = hpos + (run_end - pos) * common_width;
1539 }
1540
1541 hpos = run_end_hpos;
1542 if (run_end > pos)
1543 prev_hpos = hpos - common_width;
1544 if (pos != run_end)
1545 {
1546 pos = run_end;
1547 pos_byte = CHAR_TO_BYTE (pos);
1548 }
1549 }
1550
1551 next_width_run = run_end + 1;
1552 }
1553
1554 /* We have to scan the text character-by-character. */
1555 else
1556 {
1557 EMACS_INT i, n;
1558 Lisp_Object charvec;
1559
1560 c = FETCH_BYTE (pos_byte);
1561
1562 /* Check composition sequence. */
1563 {
1564 int len, len_byte, width;
1565
1566 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1567 {
1568 pos += len;
1569 pos_byte += len_byte;
1570 hpos += width;
1571 continue;
1572 }
1573 }
1574
1575 pos++, pos_byte++;
1576
1577 /* Perhaps add some info to the width_run_cache. */
1578 if (current_buffer->width_run_cache)
1579 {
1580 /* Is this character part of the current run? If so, extend
1581 the run. */
1582 if (pos - 1 == width_run_end
1583 && XFASTINT (width_table[c]) == width_run_width)
1584 width_run_end = pos;
1585
1586 /* The previous run is over, since this is a character at a
1587 different position, or a different width. */
1588 else
1589 {
1590 /* Have we accumulated a run to put in the cache?
1591 (Currently, we only cache runs of width == 1). */
1592 if (width_run_start < width_run_end
1593 && width_run_width == 1)
1594 know_region_cache (current_buffer,
1595 current_buffer->width_run_cache,
1596 width_run_start, width_run_end);
1597
1598 /* Start recording a new width run. */
1599 width_run_width = XFASTINT (width_table[c]);
1600 width_run_start = pos - 1;
1601 width_run_end = pos;
1602 }
1603 }
1604
1605 if (dp != 0
1606 && ! (multibyte && BASE_LEADING_CODE_P (c))
1607 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1608 {
1609 charvec = DISP_CHAR_VECTOR (dp, c);
1610 n = ASIZE (charvec);
1611 }
1612 else
1613 {
1614 charvec = Qnil;
1615 n = 1;
1616 }
1617
1618 for (i = n - 1; i >= 0; --i)
1619 {
1620 if (VECTORP (charvec))
1621 {
1622 /* This should be handled the same as
1623 next_element_from_display_vector does it. */
1624 Lisp_Object entry = AREF (charvec, i);
1625
1626 if (INTEGERP (entry)
1627 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1628 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1629 else
1630 c = ' ';
1631 }
1632
1633 if (c >= 040 && c < 0177)
1634 hpos++;
1635 else if (c == '\t')
1636 {
1637 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1638 % tab_width);
1639 if (tem < 0)
1640 tem += tab_width;
1641 hpos += tab_width - tem;
1642 }
1643 else if (c == '\n')
1644 {
1645 if (selective > 0
1646 && indented_beyond_p (pos, pos_byte,
1647 (double) selective)) /* iftc */
1648 {
1649 /* If (pos == to), we don't have to take care of
1650 selective display. */
1651 if (pos < to)
1652 {
1653 /* Skip any number of invisible lines all at once */
1654 do
1655 {
1656 pos = find_before_next_newline (pos, to, 1);
1657 if (pos < to)
1658 pos++;
1659 pos_byte = CHAR_TO_BYTE (pos);
1660 }
1661 while (pos < to
1662 && indented_beyond_p (pos, pos_byte,
1663 (double) selective)); /* iftc */
1664 /* Allow for the " ..." that is displayed for them. */
1665 if (selective_rlen)
1666 {
1667 hpos += selective_rlen;
1668 if (hpos >= width)
1669 hpos = width;
1670 }
1671 DEC_BOTH (pos, pos_byte);
1672 /* We have skipped the invis text, but not the
1673 newline after. */
1674 }
1675 }
1676 else
1677 {
1678 /* A visible line. */
1679 vpos++;
1680 hpos = 0;
1681 hpos -= hscroll;
1682 /* Count the truncation glyph on column 0 */
1683 if (hscroll > 0)
1684 hpos += continuation_glyph_width;
1685 tab_offset = 0;
1686 }
1687 contin_hpos = 0;
1688 }
1689 else if (c == CR && selective < 0)
1690 {
1691 /* In selective display mode,
1692 everything from a ^M to the end of the line is invisible.
1693 Stop *before* the real newline. */
1694 if (pos < to)
1695 {
1696 pos = find_before_next_newline (pos, to, 1);
1697 pos_byte = CHAR_TO_BYTE (pos);
1698 }
1699 /* If we just skipped next_boundary,
1700 loop around in the main while
1701 and handle it. */
1702 if (pos > next_boundary)
1703 next_boundary = pos;
1704 /* Allow for the " ..." that is displayed for them. */
1705 if (selective_rlen)
1706 {
1707 hpos += selective_rlen;
1708 if (hpos >= width)
1709 hpos = width;
1710 }
1711 }
1712 else if (multibyte && BASE_LEADING_CODE_P (c))
1713 {
1714 /* Start of multi-byte form. */
1715 unsigned char *ptr;
1716 int bytes, width, wide_column;
1717
1718 pos_byte--; /* rewind POS_BYTE */
1719 ptr = BYTE_POS_ADDR (pos_byte);
1720 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1721 pos_byte += bytes;
1722 if (wide_column)
1723 wide_column_end_hpos = hpos + wide_column;
1724 hpos += width;
1725 }
1726 else if (VECTORP (charvec))
1727 ++hpos;
1728 else
1729 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1730 }
1731 }
1732 }
1733
1734 after_loop:
1735
1736 /* Remember any final width run in the cache. */
1737 if (current_buffer->width_run_cache
1738 && width_run_width == 1
1739 && width_run_start < width_run_end)
1740 know_region_cache (current_buffer, current_buffer->width_run_cache,
1741 width_run_start, width_run_end);
1742
1743 val_compute_motion.bufpos = pos;
1744 val_compute_motion.bytepos = pos_byte;
1745 val_compute_motion.hpos = hpos;
1746 val_compute_motion.vpos = vpos;
1747 if (contin_hpos && prev_hpos == 0)
1748 val_compute_motion.prevhpos = contin_hpos;
1749 else
1750 val_compute_motion.prevhpos = prev_hpos;
1751 /* We alalways handle all of them here; none of them remain to do. */
1752 val_compute_motion.ovstring_chars_done = 0;
1753
1754 /* Nonzero if have just continued a line */
1755 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1756
1757 immediate_quit = 0;
1758 return &val_compute_motion;
1759 }
1760
1761
1762 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1763 doc: /* Scan through the current buffer, calculating screen position.
1764 Scan the current buffer forward from offset FROM,
1765 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1766 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1767 and return the ending buffer position and screen location.
1768
1769 If TOPOS is nil, the actual width and height of the window's
1770 text area are used.
1771
1772 There are three additional arguments:
1773
1774 WIDTH is the number of columns available to display text;
1775 this affects handling of continuation lines. A value of nil
1776 corresponds to the actual number of available text columns.
1777
1778 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1779 HSCROLL is the number of columns not being displayed at the left
1780 margin; this is usually taken from a window's hscroll member.
1781 TAB-OFFSET is the number of columns of the first tab that aren't
1782 being displayed, perhaps because the line was continued within it.
1783 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1784
1785 WINDOW is the window to operate on. It is used to choose the display table;
1786 if it is showing the current buffer, it is used also for
1787 deciding which overlay properties apply.
1788 Note that `compute-motion' always operates on the current buffer.
1789
1790 The value is a list of five elements:
1791 (POS HPOS VPOS PREVHPOS CONTIN)
1792 POS is the buffer position where the scan stopped.
1793 VPOS is the vertical position where the scan stopped.
1794 HPOS is the horizontal position where the scan stopped.
1795
1796 PREVHPOS is the horizontal position one character back from POS.
1797 CONTIN is t if a line was continued after (or within) the previous character.
1798
1799 For example, to find the buffer position of column COL of line LINE
1800 of a certain window, pass the window's starting location as FROM
1801 and the window's upper-left coordinates as FROMPOS.
1802 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1803 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1804 (from, frompos, to, topos, width, offsets, window)
1805 Lisp_Object from, frompos, to, topos;
1806 Lisp_Object width, offsets, window;
1807 {
1808 struct window *w;
1809 Lisp_Object bufpos, hpos, vpos, prevhpos;
1810 struct position *pos;
1811 int hscroll, tab_offset;
1812
1813 CHECK_NUMBER_COERCE_MARKER (from);
1814 CHECK_CONS (frompos);
1815 CHECK_NUMBER_CAR (frompos);
1816 CHECK_NUMBER_CDR (frompos);
1817 CHECK_NUMBER_COERCE_MARKER (to);
1818 if (!NILP (topos))
1819 {
1820 CHECK_CONS (topos);
1821 CHECK_NUMBER_CAR (topos);
1822 CHECK_NUMBER_CDR (topos);
1823 }
1824 if (!NILP (width))
1825 CHECK_NUMBER (width);
1826
1827 if (!NILP (offsets))
1828 {
1829 CHECK_CONS (offsets);
1830 CHECK_NUMBER_CAR (offsets);
1831 CHECK_NUMBER_CDR (offsets);
1832 hscroll = XINT (XCAR (offsets));
1833 tab_offset = XINT (XCDR (offsets));
1834 }
1835 else
1836 hscroll = tab_offset = 0;
1837
1838 if (NILP (window))
1839 window = Fselected_window ();
1840 else
1841 CHECK_LIVE_WINDOW (window);
1842 w = XWINDOW (window);
1843
1844 if (XINT (from) < BEGV || XINT (from) > ZV)
1845 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1846 if (XINT (to) < BEGV || XINT (to) > ZV)
1847 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1848
1849 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1850 XINT (XCAR (frompos)), 0,
1851 XINT (to),
1852 (NILP (topos)
1853 ? window_internal_height (w)
1854 : XINT (XCDR (topos))),
1855 (NILP (topos)
1856 ? (window_box_text_cols (w)
1857 - (
1858 #ifdef HAVE_WINDOW_SYSTEM
1859 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1860 #endif
1861 1))
1862 : XINT (XCAR (topos))),
1863 (NILP (width) ? -1 : XINT (width)),
1864 hscroll, tab_offset,
1865 XWINDOW (window));
1866
1867 XSETFASTINT (bufpos, pos->bufpos);
1868 XSETINT (hpos, pos->hpos);
1869 XSETINT (vpos, pos->vpos);
1870 XSETINT (prevhpos, pos->prevhpos);
1871
1872 return Fcons (bufpos,
1873 Fcons (hpos,
1874 Fcons (vpos,
1875 Fcons (prevhpos,
1876 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1877
1878 }
1879 \f
1880 /* Fvertical_motion and vmotion */
1881
1882 struct position val_vmotion;
1883
1884 struct position *
1885 vmotion (from, vtarget, w)
1886 register int from, vtarget;
1887 struct window *w;
1888 {
1889 int hscroll = XINT (w->hscroll);
1890 struct position pos;
1891 /* vpos is cumulative vertical position, changed as from is changed */
1892 register int vpos = 0;
1893 int prevline;
1894 register int first;
1895 int from_byte;
1896 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1897 int selective
1898 = (INTEGERP (current_buffer->selective_display)
1899 ? XINT (current_buffer->selective_display)
1900 : !NILP (current_buffer->selective_display) ? -1 : 0);
1901 Lisp_Object window;
1902 int start_hpos = 0;
1903 int did_motion;
1904 /* This is the object we use for fetching character properties. */
1905 Lisp_Object text_prop_object;
1906
1907 XSETWINDOW (window, w);
1908
1909 /* If the window contains this buffer, use it for getting text properties.
1910 Otherwise use the current buffer as arg for doing that. */
1911 if (EQ (w->buffer, Fcurrent_buffer ()))
1912 text_prop_object = window;
1913 else
1914 text_prop_object = Fcurrent_buffer ();
1915
1916 if (vpos >= vtarget)
1917 {
1918 /* To move upward, go a line at a time until
1919 we have gone at least far enough. */
1920
1921 first = 1;
1922
1923 while ((vpos > vtarget || first) && from > BEGV)
1924 {
1925 Lisp_Object propval;
1926
1927 prevline = find_next_newline_no_quit (from - 1, -1);
1928 while (prevline > BEGV
1929 && ((selective > 0
1930 && indented_beyond_p (prevline,
1931 CHAR_TO_BYTE (prevline),
1932 (double) selective)) /* iftc */
1933 /* Watch out for newlines with `invisible' property.
1934 When moving upward, check the newline before. */
1935 || (propval = Fget_char_property (make_number (prevline - 1),
1936 Qinvisible,
1937 text_prop_object),
1938 TEXT_PROP_MEANS_INVISIBLE (propval))))
1939 prevline = find_next_newline_no_quit (prevline - 1, -1);
1940 pos = *compute_motion (prevline, 0,
1941 lmargin + (prevline == BEG ? start_hpos : 0),
1942 0,
1943 from,
1944 /* Don't care for VPOS... */
1945 1 << (BITS_PER_SHORT - 1),
1946 /* ... nor HPOS. */
1947 1 << (BITS_PER_SHORT - 1),
1948 -1, hscroll,
1949 /* This compensates for start_hpos
1950 so that a tab as first character
1951 still occupies 8 columns. */
1952 (prevline == BEG ? -start_hpos : 0),
1953 w);
1954 vpos -= pos.vpos;
1955 first = 0;
1956 from = prevline;
1957 }
1958
1959 /* If we made exactly the desired vertical distance,
1960 or if we hit beginning of buffer,
1961 return point found */
1962 if (vpos >= vtarget)
1963 {
1964 val_vmotion.bufpos = from;
1965 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1966 val_vmotion.vpos = vpos;
1967 val_vmotion.hpos = lmargin;
1968 val_vmotion.contin = 0;
1969 val_vmotion.prevhpos = 0;
1970 val_vmotion.ovstring_chars_done = 0;
1971 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1972 return &val_vmotion;
1973 }
1974
1975 /* Otherwise find the correct spot by moving down */
1976 }
1977 /* Moving downward is simple, but must calculate from beg of line
1978 to determine hpos of starting point */
1979 from_byte = CHAR_TO_BYTE (from);
1980 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1981 {
1982 Lisp_Object propval;
1983
1984 prevline = find_next_newline_no_quit (from, -1);
1985 while (prevline > BEGV
1986 && ((selective > 0
1987 && indented_beyond_p (prevline,
1988 CHAR_TO_BYTE (prevline),
1989 (double) selective)) /* iftc */
1990 /* Watch out for newlines with `invisible' property.
1991 When moving downward, check the newline after. */
1992 || (propval = Fget_char_property (make_number (prevline),
1993 Qinvisible,
1994 text_prop_object),
1995 TEXT_PROP_MEANS_INVISIBLE (propval))))
1996 prevline = find_next_newline_no_quit (prevline - 1, -1);
1997 pos = *compute_motion (prevline, 0,
1998 lmargin + (prevline == BEG
1999 ? start_hpos : 0),
2000 0,
2001 from,
2002 /* Don't care for VPOS... */
2003 1 << (BITS_PER_SHORT - 1),
2004 /* ... nor HPOS. */
2005 1 << (BITS_PER_SHORT - 1),
2006 -1, hscroll,
2007 (prevline == BEG ? -start_hpos : 0),
2008 w);
2009 did_motion = 1;
2010 }
2011 else
2012 {
2013 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2014 pos.vpos = 0;
2015 pos.tab_offset = 0;
2016 did_motion = 0;
2017 }
2018 return compute_motion (from, vpos, pos.hpos, did_motion,
2019 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2020 -1, hscroll,
2021 pos.tab_offset - (from == BEG ? start_hpos : 0),
2022 w);
2023 }
2024
2025 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2026 doc: /* Move point to start of the screen line LINES lines down.
2027 If LINES is negative, this means moving up.
2028
2029 This function is an ordinary cursor motion function
2030 which calculates the new position based on how text would be displayed.
2031 The new position may be the start of a line,
2032 or just the start of a continuation line.
2033 The function returns number of screen lines moved over;
2034 that usually equals LINES, but may be closer to zero
2035 if beginning or end of buffer was reached.
2036
2037 The optional second argument WINDOW specifies the window to use for
2038 parameters such as width, horizontal scrolling, and so on.
2039 The default is to use the selected window's parameters.
2040
2041 `vertical-motion' always uses the current buffer,
2042 regardless of which buffer is displayed in WINDOW.
2043 This is consistent with other cursor motion functions
2044 and makes it possible to use `vertical-motion' in any buffer,
2045 whether or not it is currently displayed in some window. */)
2046 (lines, window)
2047 Lisp_Object lines, window;
2048 {
2049 struct it it;
2050 struct text_pos pt;
2051 struct window *w;
2052 Lisp_Object old_buffer;
2053 struct gcpro gcpro1;
2054 int count = SPECPDL_INDEX ();
2055
2056 CHECK_NUMBER (lines);
2057 if (! NILP (window))
2058 CHECK_WINDOW (window);
2059 else
2060 window = selected_window;
2061 w = XWINDOW (window);
2062
2063 old_buffer = Qnil;
2064 GCPRO1 (old_buffer);
2065 if (XBUFFER (w->buffer) != current_buffer)
2066 {
2067 /* Set the window's buffer temporarily to the current buffer. */
2068 old_buffer = w->buffer;
2069 XSETBUFFER (w->buffer, current_buffer);
2070 }
2071
2072 /* Don't fontify text that we just move across. */
2073 specbind (Qfontification_functions, Qnil);
2074
2075 if (noninteractive)
2076 {
2077 struct position pos;
2078 pos = *vmotion (PT, XINT (lines), w);
2079 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2080 }
2081 else
2082 {
2083 int it_start;
2084 int oselective;
2085
2086 SET_TEXT_POS (pt, PT, PT_BYTE);
2087 start_display (&it, w, pt);
2088
2089 /* Scan from the start of the line containing PT. If we don't
2090 do this, we start moving with IT->current_x == 0, while PT is
2091 really at some x > 0. The effect is, in continuation lines, that
2092 we end up with the iterator placed at where it thinks X is 0,
2093 while the end position is really at some X > 0, the same X that
2094 PT had. */
2095 it_start = IT_CHARPOS (it);
2096 reseat_at_previous_visible_line_start (&it);
2097 it.current_x = it.hpos = 0;
2098 /* Temporarily disable selective display so we don't move too far */
2099 oselective = it.selective;
2100 it.selective = 0;
2101 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2102 it.selective = oselective;
2103
2104 /* Move back if we got too far. This may happen if
2105 truncate-lines is on and PT is beyond right margin. */
2106 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0)
2107 move_it_by_lines (&it, -1, 0);
2108
2109 it.vpos = 0;
2110 /* Do this even if LINES is 0, so that we move back
2111 to the beginning of the current line as we ought. */
2112 move_it_by_lines (&it, XINT (lines), 0);
2113
2114 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2115 }
2116
2117 if (BUFFERP (old_buffer))
2118 w->buffer = old_buffer;
2119
2120 unbind_to (count, Qnil);
2121 RETURN_UNGCPRO (make_number (it.vpos));
2122 }
2123
2124
2125 \f
2126 /* File's initialization. */
2127
2128 void
2129 syms_of_indent ()
2130 {
2131 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2132 doc: /* *Indentation can insert tabs if this is non-nil.
2133 Setting this variable automatically makes it local to the current buffer. */);
2134 indent_tabs_mode = 1;
2135
2136 defsubr (&Scurrent_indentation);
2137 defsubr (&Sindent_to);
2138 defsubr (&Scurrent_column);
2139 defsubr (&Smove_to_column);
2140 defsubr (&Svertical_motion);
2141 defsubr (&Scompute_motion);
2142 }
2143
2144 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2145 (do not change this comment) */