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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98,2000,01,02,03,2004
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop = Fget_char_property (position, Qinvisible,
270 (!NILP (window)
271 && EQ (XWINDOW (window)->buffer, buffer))
272 ? window : buffer);
273 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window) ? inv_p == 1 : inv_p)
276 return *next_boundary_p;
277 return pos;
278 }
279 \f
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
283
284 static int
285 check_composition (pos, pos_byte, point, len, len_byte, width)
286 int pos, pos_byte, point;
287 int *len, *len_byte, *width;
288 {
289 Lisp_Object prop;
290 int start, end;
291 int id;
292
293 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
294 || pos != start || point < end
295 || !COMPOSITION_VALID_P (start, end, prop))
296 return 0;
297 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
298 return 0;
299
300 *len = COMPOSITION_LENGTH (prop);
301 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
302 *width = composition_table[id]->width;
303 return 1;
304 }
305 \f
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
307
308 DP is a display table or NULL.
309
310 This macro is used in current_column_1, Fmove_to_column, and
311 compute_motion. */
312
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
314 do { \
315 int c; \
316 \
317 wide_column = 0; \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
320 width = bytes * 4; \
321 else \
322 { \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
325 else \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
327 if (width > 1) \
328 wide_column = width; \
329 } \
330 } while (0)
331
332
333 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
334 doc: /* Return the horizontal position of point. Beginning of line is column 0.
335 This is calculated by adding together the widths of all the displayed
336 representations of the character between the start of the previous line
337 and point. (eg control characters will have a width of 2 or 4, tabs
338 will have a variable width)
339 Ignores finite width of frame, which means that this function may return
340 values greater than (frame-width).
341 Whether the line is visible (if `selective-display' is t) has no effect;
342 however, ^M is treated as end of line when `selective-display' is t. */)
343 ()
344 {
345 Lisp_Object temp;
346 XSETFASTINT (temp, (int) current_column ()); /* iftc */
347 return temp;
348 }
349
350 /* Cancel any recorded value of the horizontal position. */
351
352 void
353 invalidate_current_column ()
354 {
355 last_known_column_point = 0;
356 }
357
358 double
359 current_column ()
360 {
361 register int col;
362 register unsigned char *ptr, *stop;
363 register int tab_seen;
364 int post_tab;
365 register int c;
366 register int tab_width = XINT (current_buffer->tab_width);
367 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
368 register struct Lisp_Char_Table *dp = buffer_display_table ();
369
370 if (PT == last_known_column_point
371 && MODIFF == last_known_column_modified)
372 return last_known_column;
373
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer)
377 || current_buffer->overlays_before
378 || current_buffer->overlays_after
379 || Z != Z_BYTE)
380 return current_column_1 ();
381
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
384
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
389 if (PT == BEGV)
390 stop = ptr;
391 else if (PT <= GPT || BEGV > GPT)
392 stop = BEGV_ADDR;
393 else
394 stop = GAP_END_ADDR;
395
396 if (tab_width <= 0 || tab_width > 1000)
397 tab_width = 8;
398
399 col = 0, tab_seen = 0, post_tab = 0;
400
401 while (1)
402 {
403 EMACS_INT i, n;
404 Lisp_Object charvec;
405
406 if (ptr == stop)
407 {
408 /* We stopped either for the beginning of the buffer
409 or for the gap. */
410 if (ptr == BEGV_ADDR)
411 break;
412
413 /* It was the gap. Jump back over it. */
414 stop = BEGV_ADDR;
415 ptr = GPT_ADDR;
416
417 /* Check whether that brings us to beginning of buffer. */
418 if (BEGV >= GPT)
419 break;
420 }
421
422 c = *--ptr;
423
424 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
425 {
426 charvec = DISP_CHAR_VECTOR (dp, c);
427 n = ASIZE (charvec);
428 }
429 else
430 {
431 charvec = Qnil;
432 n = 1;
433 }
434
435 for (i = n - 1; i >= 0; --i)
436 {
437 if (VECTORP (charvec))
438 {
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry = AREF (charvec, i);
442
443 if (INTEGERP (entry)
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
445 c = FAST_GLYPH_CHAR (XFASTINT (entry));
446 else
447 c = ' ';
448 }
449
450 if (c >= 040 && c < 0177)
451 col++;
452 else if (c == '\n'
453 || (c == '\r'
454 && EQ (current_buffer->selective_display, Qt)))
455 {
456 ptr++;
457 goto start_of_line_found;
458 }
459 else if (c == '\t')
460 {
461 if (tab_seen)
462 col = ((col + tab_width) / tab_width) * tab_width;
463
464 post_tab += col;
465 col = 0;
466 tab_seen = 1;
467 }
468 else if (VECTORP (charvec))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
474 ++col;
475 else
476 col += (ctl_arrow && c < 0200) ? 2 : 4;
477 }
478 }
479
480 start_of_line_found:
481
482 if (tab_seen)
483 {
484 col = ((col + tab_width) / tab_width) * tab_width;
485 col += post_tab;
486 }
487
488 if (ptr == BEGV_ADDR)
489 current_column_bol_cache = BEGV;
490 else
491 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
492
493 last_known_column = col;
494 last_known_column_point = PT;
495 last_known_column_modified = MODIFF;
496
497 return col;
498 }
499 \f
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
504
505 static double
506 current_column_1 ()
507 {
508 register int tab_width = XINT (current_buffer->tab_width);
509 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
510 register struct Lisp_Char_Table *dp = buffer_display_table ();
511 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
512
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col = 0;
515 int scan, scan_byte;
516 int next_boundary;
517 int opoint = PT, opoint_byte = PT_BYTE;
518
519 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
520 current_column_bol_cache = PT;
521 scan = PT, scan_byte = PT_BYTE;
522 SET_PT_BOTH (opoint, opoint_byte);
523 next_boundary = scan;
524
525 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
526
527 /* Scan forward to the target position. */
528 while (scan < opoint)
529 {
530 int c;
531
532 /* Occasionally we may need to skip invisible text. */
533 while (scan == next_boundary)
534 {
535 int old_scan = scan;
536 /* This updates NEXT_BOUNDARY to the next place
537 where we might need to skip more invisible text. */
538 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
539 if (scan >= opoint)
540 goto endloop;
541 if (scan != old_scan)
542 scan_byte = CHAR_TO_BYTE (scan);
543 }
544
545 /* Check composition sequence. */
546 {
547 int len, len_byte, width;
548
549 if (check_composition (scan, scan_byte, opoint,
550 &len, &len_byte, &width))
551 {
552 scan += len;
553 scan_byte += len_byte;
554 if (scan <= opoint)
555 col += width;
556 continue;
557 }
558 }
559
560 c = FETCH_BYTE (scan_byte);
561
562 if (dp != 0
563 && ! (multibyte && BASE_LEADING_CODE_P (c))
564 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
565 {
566 Lisp_Object charvec;
567 EMACS_INT i, n;
568
569 /* This character is displayed using a vector of glyphs.
570 Update the column based on those glyphs. */
571
572 charvec = DISP_CHAR_VECTOR (dp, c);
573 n = ASIZE (charvec);
574
575 for (i = 0; i < n; i++)
576 {
577 /* This should be handled the same as
578 next_element_from_display_vector does it. */
579 Lisp_Object entry;
580 entry = AREF (charvec, i);
581
582 if (INTEGERP (entry)
583 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
584 c = FAST_GLYPH_CHAR (XFASTINT (entry));
585 else
586 c = ' ';
587
588 if (c == '\n')
589 goto endloop;
590 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
591 goto endloop;
592 if (c == '\t')
593 {
594 col += tab_width;
595 col = col / tab_width * tab_width;
596 }
597 else
598 ++col;
599 }
600 }
601 else
602 {
603 /* The display table says nothing for this character.
604 Display it as itself. */
605
606 if (c == '\n')
607 goto endloop;
608 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
609 goto endloop;
610 if (c == '\t')
611 {
612 col += tab_width;
613 col = col / tab_width * tab_width;
614 }
615 else if (multibyte && BASE_LEADING_CODE_P (c))
616 {
617 unsigned char *ptr;
618 int bytes, width, wide_column;
619
620 ptr = BYTE_POS_ADDR (scan_byte);
621 MULTIBYTE_BYTES_WIDTH (ptr, dp);
622 scan_byte += bytes;
623 /* Subtract one to compensate for the increment
624 that is going to happen below. */
625 scan_byte--;
626 col += width;
627 }
628 else if (ctl_arrow && (c < 040 || c == 0177))
629 col += 2;
630 else if (c < 040 || c >= 0177)
631 col += 4;
632 else
633 col++;
634 }
635 scan++;
636 scan_byte++;
637
638 }
639 endloop:
640
641 last_known_column = col;
642 last_known_column_point = PT;
643 last_known_column_modified = MODIFF;
644
645 return col;
646 }
647 \f
648
649 #if 0 /* Not used. */
650
651 /* Return the width in columns of the part of STRING from BEG to END.
652 If BEG is nil, that stands for the beginning of STRING.
653 If END is nil, that stands for the end of STRING. */
654
655 static double
656 string_display_width (string, beg, end)
657 Lisp_Object string, beg, end;
658 {
659 register int col;
660 register unsigned char *ptr, *stop;
661 register int tab_seen;
662 int post_tab;
663 register int c;
664 register int tab_width = XINT (current_buffer->tab_width);
665 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
666 register struct Lisp_Char_Table *dp = buffer_display_table ();
667 int b, e;
668
669 if (NILP (end))
670 e = SCHARS (string);
671 else
672 {
673 CHECK_NUMBER (end);
674 e = XINT (end);
675 }
676
677 if (NILP (beg))
678 b = 0;
679 else
680 {
681 CHECK_NUMBER (beg);
682 b = XINT (beg);
683 }
684
685 /* Make a pointer for decrementing through the chars before point. */
686 ptr = SDATA (string) + e;
687 /* Make a pointer to where consecutive chars leave off,
688 going backwards from point. */
689 stop = SDATA (string) + b;
690
691 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
692
693 col = 0, tab_seen = 0, post_tab = 0;
694
695 while (1)
696 {
697 if (ptr == stop)
698 break;
699
700 c = *--ptr;
701 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
702 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
703 else if (c >= 040 && c < 0177)
704 col++;
705 else if (c == '\n')
706 break;
707 else if (c == '\t')
708 {
709 if (tab_seen)
710 col = ((col + tab_width) / tab_width) * tab_width;
711
712 post_tab += col;
713 col = 0;
714 tab_seen = 1;
715 }
716 else
717 col += (ctl_arrow && c < 0200) ? 2 : 4;
718 }
719
720 if (tab_seen)
721 {
722 col = ((col + tab_width) / tab_width) * tab_width;
723 col += post_tab;
724 }
725
726 return col;
727 }
728
729 #endif /* 0 */
730
731 \f
732 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
733 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
734 Optional second argument MININUM says always do at least MININUM spaces
735 even if that goes past COLUMN; by default, MININUM is zero. */)
736 (column, minimum)
737 Lisp_Object column, minimum;
738 {
739 int mincol;
740 register int fromcol;
741 register int tab_width = XINT (current_buffer->tab_width);
742
743 CHECK_NUMBER (column);
744 if (NILP (minimum))
745 XSETFASTINT (minimum, 0);
746 CHECK_NUMBER (minimum);
747
748 fromcol = current_column ();
749 mincol = fromcol + XINT (minimum);
750 if (mincol < XINT (column)) mincol = XINT (column);
751
752 if (fromcol == mincol)
753 return make_number (mincol);
754
755 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
756
757 if (indent_tabs_mode)
758 {
759 Lisp_Object n;
760 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
761 if (XFASTINT (n) != 0)
762 {
763 Finsert_char (make_number ('\t'), n, Qt);
764
765 fromcol = (mincol / tab_width) * tab_width;
766 }
767 }
768
769 XSETFASTINT (column, mincol - fromcol);
770 Finsert_char (make_number (' '), column, Qt);
771
772 last_known_column = mincol;
773 last_known_column_point = PT;
774 last_known_column_modified = MODIFF;
775
776 XSETINT (column, mincol);
777 return column;
778 }
779
780 \f
781 static double position_indentation P_ ((int));
782
783 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
784 0, 0, 0,
785 doc: /* Return the indentation of the current line.
786 This is the horizontal position of the character
787 following any initial whitespace. */)
788 ()
789 {
790 Lisp_Object val;
791 int opoint = PT, opoint_byte = PT_BYTE;
792
793 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
794
795 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
796 SET_PT_BOTH (opoint, opoint_byte);
797 return val;
798 }
799
800 static double
801 position_indentation (pos_byte)
802 register int pos_byte;
803 {
804 register int column = 0;
805 register int tab_width = XINT (current_buffer->tab_width);
806 register unsigned char *p;
807 register unsigned char *stop;
808 unsigned char *start;
809 int next_boundary_byte = pos_byte;
810 int ceiling = next_boundary_byte;
811
812 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
813
814 p = BYTE_POS_ADDR (pos_byte);
815 /* STOP records the value of P at which we will need
816 to think about the gap, or about invisible text,
817 or about the end of the buffer. */
818 stop = p;
819 /* START records the starting value of P. */
820 start = p;
821 while (1)
822 {
823 while (p == stop)
824 {
825 int stop_pos_byte;
826
827 /* If we have updated P, set POS_BYTE to match.
828 The first time we enter the loop, POS_BYTE is already right. */
829 if (p != start)
830 pos_byte = PTR_BYTE_POS (p);
831 /* Consider the various reasons STOP might have been set here. */
832 if (pos_byte == ZV_BYTE)
833 return column;
834 if (pos_byte == next_boundary_byte)
835 {
836 int next_boundary;
837 int pos = BYTE_TO_CHAR (pos_byte);
838 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
839 pos_byte = CHAR_TO_BYTE (pos);
840 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
841 }
842 if (pos_byte >= ceiling)
843 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
844 /* Compute the next place we need to stop and think,
845 and set STOP accordingly. */
846 stop_pos_byte = min (ceiling, next_boundary_byte);
847 /* The -1 and +1 arrange to point at the first byte of gap
848 (if STOP_POS_BYTE is the position of the gap)
849 rather than at the data after the gap. */
850
851 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
852 p = BYTE_POS_ADDR (pos_byte);
853 }
854 switch (*p++)
855 {
856 case 0240:
857 if (! NILP (current_buffer->enable_multibyte_characters))
858 return column;
859 case ' ':
860 column++;
861 break;
862 case '\t':
863 column += tab_width - column % tab_width;
864 break;
865 default:
866 if (ASCII_BYTE_P (p[-1])
867 || NILP (current_buffer->enable_multibyte_characters))
868 return column;
869 {
870 int c;
871 pos_byte = PTR_BYTE_POS (p - 1);
872 c = FETCH_MULTIBYTE_CHAR (pos_byte);
873 if (CHAR_HAS_CATEGORY (c, ' '))
874 {
875 column++;
876 INC_POS (pos_byte);
877 p = BYTE_POS_ADDR (pos_byte);
878 }
879 else
880 return column;
881 }
882 }
883 }
884 }
885
886 /* Test whether the line beginning at POS is indented beyond COLUMN.
887 Blank lines are treated as if they had the same indentation as the
888 preceding line. */
889
890 int
891 indented_beyond_p (pos, pos_byte, column)
892 int pos, pos_byte;
893 double column;
894 {
895 double val;
896 int opoint = PT, opoint_byte = PT_BYTE;
897
898 SET_PT_BOTH (pos, pos_byte);
899 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
900 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
901
902 val = position_indentation (PT_BYTE);
903 SET_PT_BOTH (opoint, opoint_byte);
904 return val >= column; /* hmm, float comparison */
905 }
906 \f
907 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
908 doc: /* Move point to column COLUMN in the current line.
909 The column of a character is calculated by adding together the widths
910 as displayed of the previous characters in the line.
911 This function ignores line-continuation;
912 there is no upper limit on the column number a character can have
913 and horizontal scrolling has no effect.
914
915 If specified column is within a character, point goes after that character.
916 If it's past end of line, point goes to end of line.
917
918 A non-nil second (optional) argument FORCE means,
919 if COLUMN is in the middle of a tab character, change it to spaces.
920 In addition, if FORCE is t, and the line is too short
921 to reach column COLUMN, add spaces/tabs to get there.
922
923 The return value is the current column. */)
924 (column, force)
925 Lisp_Object column, force;
926 {
927 register int pos;
928 register int col = current_column ();
929 register int goal;
930 register int end;
931 register int tab_width = XINT (current_buffer->tab_width);
932 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
933 register struct Lisp_Char_Table *dp = buffer_display_table ();
934 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
935
936 Lisp_Object val;
937 int prev_col = 0;
938 int c = 0;
939 int next_boundary, pos_byte;
940
941 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
942 CHECK_NATNUM (column);
943 goal = XINT (column);
944
945 pos = PT;
946 pos_byte = PT_BYTE;
947 end = ZV;
948 next_boundary = pos;
949
950 /* If we're starting past the desired column,
951 back up to beginning of line and scan from there. */
952 if (col > goal)
953 {
954 end = pos;
955 pos = current_column_bol_cache;
956 pos_byte = CHAR_TO_BYTE (pos);
957 col = 0;
958 }
959
960 while (pos < end)
961 {
962 while (pos == next_boundary)
963 {
964 int prev = pos;
965 pos = skip_invisible (pos, &next_boundary, end, Qnil);
966 if (pos != prev)
967 pos_byte = CHAR_TO_BYTE (pos);
968 if (pos >= end)
969 goto endloop;
970 }
971
972 /* Test reaching the goal column. We do this after skipping
973 invisible characters, so that we put point before the
974 character on which the cursor will appear. */
975 if (col >= goal)
976 break;
977
978 /* Check composition sequence. */
979 {
980 int len, len_byte, width;
981
982 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
983 {
984 pos += len;
985 pos_byte += len_byte;
986 col += width;
987 continue;
988 }
989 }
990
991 c = FETCH_BYTE (pos_byte);
992
993 /* See if there is a display table and it relates
994 to this character. */
995
996 if (dp != 0
997 && ! (multibyte && BASE_LEADING_CODE_P (c))
998 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
999 {
1000 Lisp_Object charvec;
1001 EMACS_INT i, n;
1002
1003 /* This character is displayed using a vector of glyphs.
1004 Update the position based on those glyphs. */
1005
1006 charvec = DISP_CHAR_VECTOR (dp, c);
1007 n = ASIZE (charvec);
1008
1009 for (i = 0; i < n; i++)
1010 {
1011 /* This should be handled the same as
1012 next_element_from_display_vector does it. */
1013
1014 Lisp_Object entry;
1015 entry = AREF (charvec, i);
1016
1017 if (INTEGERP (entry)
1018 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1019 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1020 else
1021 c = ' ';
1022
1023 if (c == '\n')
1024 goto endloop;
1025 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1026 goto endloop;
1027 if (c == '\t')
1028 {
1029 prev_col = col;
1030 col += tab_width;
1031 col = col / tab_width * tab_width;
1032 }
1033 else
1034 ++col;
1035 }
1036 }
1037 else
1038 {
1039 /* The display table doesn't affect this character;
1040 it displays as itself. */
1041
1042 if (c == '\n')
1043 goto endloop;
1044 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1045 goto endloop;
1046 if (c == '\t')
1047 {
1048 prev_col = col;
1049 col += tab_width;
1050 col = col / tab_width * tab_width;
1051 }
1052 else if (ctl_arrow && (c < 040 || c == 0177))
1053 col += 2;
1054 else if (c < 040 || c == 0177)
1055 col += 4;
1056 else if (c < 0177)
1057 col++;
1058 else if (multibyte && BASE_LEADING_CODE_P (c))
1059 {
1060 /* Start of multi-byte form. */
1061 unsigned char *ptr;
1062 int bytes, width, wide_column;
1063
1064 ptr = BYTE_POS_ADDR (pos_byte);
1065 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1066 pos_byte += bytes - 1;
1067 col += width;
1068 }
1069 else
1070 col += 4;
1071 }
1072
1073 pos++;
1074 pos_byte++;
1075 }
1076 endloop:
1077
1078 SET_PT_BOTH (pos, pos_byte);
1079
1080 /* If a tab char made us overshoot, change it to spaces
1081 and scan through it again. */
1082 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1083 {
1084 int goal_pt, goal_pt_byte;
1085
1086 /* Insert spaces in front of the tab to reach GOAL. Do this
1087 first so that a marker at the end of the tab gets
1088 adjusted. */
1089 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1090 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1091
1092 /* Now delete the tab, and indent to COL. */
1093 del_range (PT, PT + 1);
1094 goal_pt = PT;
1095 goal_pt_byte = PT_BYTE;
1096 Findent_to (make_number (col), Qnil);
1097 SET_PT_BOTH (goal_pt, goal_pt_byte);
1098
1099 /* Set the last_known... vars consistently. */
1100 col = goal;
1101 }
1102
1103 /* If line ends prematurely, add space to the end. */
1104 if (col < goal && EQ (force, Qt))
1105 Findent_to (make_number (col = goal), Qnil);
1106
1107 last_known_column = col;
1108 last_known_column_point = PT;
1109 last_known_column_modified = MODIFF;
1110
1111 XSETFASTINT (val, col);
1112 return val;
1113 }
1114 \f
1115 /* compute_motion: compute buffer posn given screen posn and vice versa */
1116
1117 struct position val_compute_motion;
1118
1119 /* Scan the current buffer forward from offset FROM, pretending that
1120 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1121 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1122 and return the ending buffer position and screen location. If we
1123 can't hit the requested column exactly (because of a tab or other
1124 multi-column character), overshoot.
1125
1126 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1127 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1128 earlier call to compute_motion. The other common case is that FROMHPOS
1129 is zero and FROM is a position that "belongs" at column zero, but might
1130 be shifted by overlay strings; in this case DID_MOTION should be 0.
1131
1132 WIDTH is the number of columns available to display text;
1133 compute_motion uses this to handle continuation lines and such.
1134 If WIDTH is -1, use width of window's text area adjusted for
1135 continuation glyph when needed.
1136
1137 HSCROLL is the number of columns not being displayed at the left
1138 margin; this is usually taken from a window's hscroll member.
1139 TAB_OFFSET is the number of columns of the first tab that aren't
1140 being displayed, perhaps because of a continuation line or
1141 something.
1142
1143 compute_motion returns a pointer to a struct position. The bufpos
1144 member gives the buffer position at the end of the scan, and hpos
1145 and vpos give its cartesian location. prevhpos is the column at
1146 which the character before bufpos started, and contin is non-zero
1147 if we reached the current line by continuing the previous.
1148
1149 Note that FROMHPOS and TOHPOS should be expressed in real screen
1150 columns, taking HSCROLL and the truncation glyph at the left margin
1151 into account. That is, beginning-of-line moves you to the hpos
1152 -HSCROLL + (HSCROLL > 0).
1153
1154 For example, to find the buffer position of column COL of line LINE
1155 of a certain window, pass the window's starting location as FROM
1156 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1157 Pass the buffer's ZV as TO, to limit the scan to the end of the
1158 visible section of the buffer, and pass LINE and COL as TOVPOS and
1159 TOHPOS.
1160
1161 When displaying in window w, a typical formula for WIDTH is:
1162
1163 window_width - 1
1164 - (has_vertical_scroll_bars
1165 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1166 : (window_width + window_left != frame_cols))
1167
1168 where
1169 window_width is XFASTINT (w->total_cols),
1170 window_left is XFASTINT (w->left_col),
1171 has_vertical_scroll_bars is
1172 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1173 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1174
1175 Or you can let window_box_text_cols do this all for you, and write:
1176 window_box_text_cols (w) - 1
1177
1178 The `-1' accounts for the continuation-line backslashes; the rest
1179 accounts for window borders if the window is split horizontally, and
1180 the scroll bars if they are turned on. */
1181
1182 struct position *
1183 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1184 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1185 int did_motion;
1186 register int width;
1187 int hscroll, tab_offset;
1188 struct window *win;
1189 {
1190 register int hpos = fromhpos;
1191 register int vpos = fromvpos;
1192
1193 register int pos;
1194 int pos_byte;
1195 register int c = 0;
1196 register int tab_width = XFASTINT (current_buffer->tab_width);
1197 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1198 register struct Lisp_Char_Table *dp = window_display_table (win);
1199 int selective
1200 = (INTEGERP (current_buffer->selective_display)
1201 ? XINT (current_buffer->selective_display)
1202 : !NILP (current_buffer->selective_display) ? -1 : 0);
1203 int selective_rlen
1204 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1205 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1206 /* The next location where the `invisible' property changes, or an
1207 overlay starts or ends. */
1208 int next_boundary = from;
1209
1210 /* For computing runs of characters with similar widths.
1211 Invariant: width_run_width is zero, or all the characters
1212 from width_run_start to width_run_end have a fixed width of
1213 width_run_width. */
1214 int width_run_start = from;
1215 int width_run_end = from;
1216 int width_run_width = 0;
1217 Lisp_Object *width_table;
1218 Lisp_Object buffer;
1219
1220 /* The next buffer pos where we should consult the width run cache. */
1221 int next_width_run = from;
1222 Lisp_Object window;
1223
1224 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1225 /* If previous char scanned was a wide character,
1226 this is the column where it ended. Otherwise, this is 0. */
1227 int wide_column_end_hpos = 0;
1228 int prev_pos; /* Previous buffer position. */
1229 int prev_pos_byte; /* Previous buffer position. */
1230 int prev_hpos = 0;
1231 int prev_vpos = 0;
1232 int contin_hpos; /* HPOS of last column of continued line. */
1233 int prev_tab_offset; /* Previous tab offset. */
1234
1235 XSETBUFFER (buffer, current_buffer);
1236 XSETWINDOW (window, win);
1237
1238 width_run_cache_on_off ();
1239 if (dp == buffer_display_table ())
1240 width_table = (VECTORP (current_buffer->width_table)
1241 ? XVECTOR (current_buffer->width_table)->contents
1242 : 0);
1243 else
1244 /* If the window has its own display table, we can't use the width
1245 run cache, because that's based on the buffer's display table. */
1246 width_table = 0;
1247
1248 if (tab_width <= 0 || tab_width > 1000)
1249 tab_width = 8;
1250
1251 /* Negative width means use all available text columns. */
1252 if (width < 0)
1253 {
1254 width = window_box_text_cols (win);
1255 /* We must make room for continuation marks if we don't have fringes. */
1256 #ifdef HAVE_WINDOW_SYSTEM
1257 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1258 #endif
1259 width -= 1;
1260 }
1261
1262 immediate_quit = 1;
1263 QUIT;
1264
1265 pos = prev_pos = from;
1266 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1267 contin_hpos = 0;
1268 prev_tab_offset = tab_offset;
1269 while (1)
1270 {
1271 while (pos == next_boundary)
1272 {
1273 int pos_here = pos;
1274 int newpos;
1275
1276 /* Don't skip invisible if we are already at the margin. */
1277 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1278 {
1279 if (contin_hpos && prev_hpos == 0
1280 && hpos > tohpos
1281 && (contin_hpos == width || wide_column_end_hpos > width))
1282 { /* Line breaks because we can't put the character at the
1283 previous line any more. It is not the multi-column
1284 character continued in middle. Go back to previous
1285 buffer position, screen position, and set tab offset
1286 to previous value. It's the beginning of the
1287 line. */
1288 pos = prev_pos;
1289 pos_byte = prev_pos_byte;
1290 hpos = prev_hpos;
1291 vpos = prev_vpos;
1292 tab_offset = prev_tab_offset;
1293 }
1294 break;
1295 }
1296
1297 /* If the caller says that the screen position came from an earlier
1298 call to compute_motion, then we've already accounted for the
1299 overlay strings at point. This is only true the first time
1300 through, so clear the flag after testing it. */
1301 if (!did_motion)
1302 /* We need to skip past the overlay strings. Currently those
1303 strings must not contain TAB;
1304 if we want to relax that restriction, something will have
1305 to be changed here. */
1306 {
1307 unsigned char *ovstr;
1308 int ovlen = overlay_strings (pos, win, &ovstr);
1309 hpos += ((multibyte && ovlen > 0)
1310 ? strwidth (ovstr, ovlen) : ovlen);
1311 }
1312 did_motion = 0;
1313
1314 if (pos >= to)
1315 break;
1316
1317 /* Advance POS past invisible characters
1318 (but not necessarily all that there are here),
1319 and store in next_boundary the next position where
1320 we need to call skip_invisible. */
1321 newpos = skip_invisible (pos, &next_boundary, to, window);
1322
1323 if (newpos >= to)
1324 {
1325 pos = min (to, newpos);
1326 pos_byte = CHAR_TO_BYTE (pos);
1327 goto after_loop;
1328 }
1329
1330 if (newpos != pos_here)
1331 {
1332 pos = newpos;
1333 pos_byte = CHAR_TO_BYTE (pos);
1334 }
1335 }
1336
1337 /* Handle right margin. */
1338 /* Note on a wide-column character.
1339
1340 Characters are classified into the following three categories
1341 according to the width (columns occupied on screen).
1342
1343 (1) single-column character: ex. `a'
1344 (2) multi-column character: ex. `^A', TAB, `\033'
1345 (3) wide-column character: ex. Japanese character, Chinese character
1346 (In the following example, `W_' stands for them.)
1347
1348 Multi-column characters can be divided around the right margin,
1349 but wide-column characters cannot.
1350
1351 NOTE:
1352
1353 (*) The cursor is placed on the next character after the point.
1354
1355 ----------
1356 abcdefghi\
1357 j ^---- next after the point
1358 ^--- next char. after the point.
1359 ----------
1360 In case of sigle-column character
1361
1362 ----------
1363 abcdefgh\\
1364 033 ^---- next after the point, next char. after the point.
1365 ----------
1366 In case of multi-column character
1367
1368 ----------
1369 abcdefgh\\
1370 W_ ^---- next after the point
1371 ^---- next char. after the point.
1372 ----------
1373 In case of wide-column character
1374
1375 The problem here is continuation at a wide-column character.
1376 In this case, the line may shorter less than WIDTH.
1377 And we find the continuation AFTER it occurs.
1378
1379 */
1380
1381 if (hpos > width)
1382 {
1383 if (hscroll
1384 || (truncate_partial_width_windows
1385 && width < FRAME_COLS (XFRAME (WINDOW_FRAME (win))))
1386 || !NILP (current_buffer->truncate_lines))
1387 {
1388 /* Truncating: skip to newline, unless we are already past
1389 TO (we need to go back below). */
1390 if (pos <= to)
1391 {
1392 pos = find_before_next_newline (pos, to, 1);
1393 pos_byte = CHAR_TO_BYTE (pos);
1394 hpos = width;
1395 /* If we just skipped next_boundary,
1396 loop around in the main while
1397 and handle it. */
1398 if (pos >= next_boundary)
1399 next_boundary = pos + 1;
1400 prev_hpos = width;
1401 prev_vpos = vpos;
1402 prev_tab_offset = tab_offset;
1403 }
1404 }
1405 else
1406 {
1407 /* Continuing. */
1408 /* Remember the previous value. */
1409 prev_tab_offset = tab_offset;
1410
1411 if (wide_column_end_hpos > width)
1412 {
1413 hpos -= prev_hpos;
1414 tab_offset += prev_hpos;
1415 }
1416 else
1417 {
1418 tab_offset += width;
1419 hpos -= width;
1420 }
1421 vpos++;
1422 contin_hpos = prev_hpos;
1423 prev_hpos = 0;
1424 prev_vpos = vpos;
1425 }
1426 }
1427
1428 /* Stop if past the target buffer position or screen position. */
1429 if (pos > to)
1430 {
1431 /* Go back to the previous position. */
1432 pos = prev_pos;
1433 pos_byte = prev_pos_byte;
1434 hpos = prev_hpos;
1435 vpos = prev_vpos;
1436 tab_offset = prev_tab_offset;
1437
1438 /* NOTE on contin_hpos, hpos, and prev_hpos.
1439
1440 ----------
1441 abcdefgh\\
1442 W_ ^---- contin_hpos
1443 | ^----- hpos
1444 \---- prev_hpos
1445 ----------
1446 */
1447
1448 if (contin_hpos && prev_hpos == 0
1449 && contin_hpos < width && !wide_column_end_hpos)
1450 {
1451 /* Line breaking occurs in the middle of multi-column
1452 character. Go back to previous line. */
1453 hpos = contin_hpos;
1454 vpos = vpos - 1;
1455 }
1456 break;
1457 }
1458
1459 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1460 {
1461 if (contin_hpos && prev_hpos == 0
1462 && hpos > tohpos
1463 && (contin_hpos == width || wide_column_end_hpos > width))
1464 { /* Line breaks because we can't put the character at the
1465 previous line any more. It is not the multi-column
1466 character continued in middle. Go back to previous
1467 buffer position, screen position, and set tab offset
1468 to previous value. It's the beginning of the
1469 line. */
1470 pos = prev_pos;
1471 pos_byte = prev_pos_byte;
1472 hpos = prev_hpos;
1473 vpos = prev_vpos;
1474 tab_offset = prev_tab_offset;
1475 }
1476 break;
1477 }
1478 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1479 break;
1480
1481 prev_hpos = hpos;
1482 prev_vpos = vpos;
1483 prev_pos = pos;
1484 prev_pos_byte = pos_byte;
1485 wide_column_end_hpos = 0;
1486
1487 /* Consult the width run cache to see if we can avoid inspecting
1488 the text character-by-character. */
1489 if (current_buffer->width_run_cache && pos >= next_width_run)
1490 {
1491 int run_end;
1492 int common_width
1493 = region_cache_forward (current_buffer,
1494 current_buffer->width_run_cache,
1495 pos, &run_end);
1496
1497 /* A width of zero means the character's width varies (like
1498 a tab), is meaningless (like a newline), or we just don't
1499 want to skip over it for some other reason. */
1500 if (common_width != 0)
1501 {
1502 int run_end_hpos;
1503
1504 /* Don't go past the final buffer posn the user
1505 requested. */
1506 if (run_end > to)
1507 run_end = to;
1508
1509 run_end_hpos = hpos + (run_end - pos) * common_width;
1510
1511 /* Don't go past the final horizontal position the user
1512 requested. */
1513 if (vpos == tovpos && run_end_hpos > tohpos)
1514 {
1515 run_end = pos + (tohpos - hpos) / common_width;
1516 run_end_hpos = hpos + (run_end - pos) * common_width;
1517 }
1518
1519 /* Don't go past the margin. */
1520 if (run_end_hpos >= width)
1521 {
1522 run_end = pos + (width - hpos) / common_width;
1523 run_end_hpos = hpos + (run_end - pos) * common_width;
1524 }
1525
1526 hpos = run_end_hpos;
1527 if (run_end > pos)
1528 prev_hpos = hpos - common_width;
1529 if (pos != run_end)
1530 {
1531 pos = run_end;
1532 pos_byte = CHAR_TO_BYTE (pos);
1533 }
1534 }
1535
1536 next_width_run = run_end + 1;
1537 }
1538
1539 /* We have to scan the text character-by-character. */
1540 else
1541 {
1542 EMACS_INT i, n;
1543 Lisp_Object charvec;
1544
1545 c = FETCH_BYTE (pos_byte);
1546
1547 /* Check composition sequence. */
1548 {
1549 int len, len_byte, width;
1550
1551 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1552 {
1553 pos += len;
1554 pos_byte += len_byte;
1555 hpos += width;
1556 continue;
1557 }
1558 }
1559
1560 pos++, pos_byte++;
1561
1562 /* Perhaps add some info to the width_run_cache. */
1563 if (current_buffer->width_run_cache)
1564 {
1565 /* Is this character part of the current run? If so, extend
1566 the run. */
1567 if (pos - 1 == width_run_end
1568 && XFASTINT (width_table[c]) == width_run_width)
1569 width_run_end = pos;
1570
1571 /* The previous run is over, since this is a character at a
1572 different position, or a different width. */
1573 else
1574 {
1575 /* Have we accumulated a run to put in the cache?
1576 (Currently, we only cache runs of width == 1). */
1577 if (width_run_start < width_run_end
1578 && width_run_width == 1)
1579 know_region_cache (current_buffer,
1580 current_buffer->width_run_cache,
1581 width_run_start, width_run_end);
1582
1583 /* Start recording a new width run. */
1584 width_run_width = XFASTINT (width_table[c]);
1585 width_run_start = pos - 1;
1586 width_run_end = pos;
1587 }
1588 }
1589
1590 if (dp != 0
1591 && ! (multibyte && BASE_LEADING_CODE_P (c))
1592 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1593 {
1594 charvec = DISP_CHAR_VECTOR (dp, c);
1595 n = ASIZE (charvec);
1596 }
1597 else
1598 {
1599 charvec = Qnil;
1600 n = 1;
1601 }
1602
1603 for (i = n - 1; i >= 0; --i)
1604 {
1605 if (VECTORP (charvec))
1606 {
1607 /* This should be handled the same as
1608 next_element_from_display_vector does it. */
1609 Lisp_Object entry = AREF (charvec, i);
1610
1611 if (INTEGERP (entry)
1612 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1613 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1614 else
1615 c = ' ';
1616 }
1617
1618 if (c >= 040 && c < 0177)
1619 hpos++;
1620 else if (c == '\t')
1621 {
1622 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1623 % tab_width);
1624 if (tem < 0)
1625 tem += tab_width;
1626 hpos += tab_width - tem;
1627 }
1628 else if (c == '\n')
1629 {
1630 if (selective > 0
1631 && indented_beyond_p (pos, pos_byte,
1632 (double) selective)) /* iftc */
1633 {
1634 /* If (pos == to), we don't have to take care of
1635 selective display. */
1636 if (pos < to)
1637 {
1638 /* Skip any number of invisible lines all at once */
1639 do
1640 {
1641 pos = find_before_next_newline (pos, to, 1);
1642 if (pos < to)
1643 pos++;
1644 pos_byte = CHAR_TO_BYTE (pos);
1645 }
1646 while (pos < to
1647 && indented_beyond_p (pos, pos_byte,
1648 (double) selective)); /* iftc */
1649 /* Allow for the " ..." that is displayed for them. */
1650 if (selective_rlen)
1651 {
1652 hpos += selective_rlen;
1653 if (hpos >= width)
1654 hpos = width;
1655 }
1656 DEC_BOTH (pos, pos_byte);
1657 /* We have skipped the invis text, but not the
1658 newline after. */
1659 }
1660 }
1661 else
1662 {
1663 /* A visible line. */
1664 vpos++;
1665 hpos = 0;
1666 hpos -= hscroll;
1667 /* Count the truncation glyph on column 0 */
1668 if (hscroll > 0)
1669 hpos++;
1670 tab_offset = 0;
1671 }
1672 contin_hpos = 0;
1673 }
1674 else if (c == CR && selective < 0)
1675 {
1676 /* In selective display mode,
1677 everything from a ^M to the end of the line is invisible.
1678 Stop *before* the real newline. */
1679 if (pos < to)
1680 {
1681 pos = find_before_next_newline (pos, to, 1);
1682 pos_byte = CHAR_TO_BYTE (pos);
1683 }
1684 /* If we just skipped next_boundary,
1685 loop around in the main while
1686 and handle it. */
1687 if (pos > next_boundary)
1688 next_boundary = pos;
1689 /* Allow for the " ..." that is displayed for them. */
1690 if (selective_rlen)
1691 {
1692 hpos += selective_rlen;
1693 if (hpos >= width)
1694 hpos = width;
1695 }
1696 }
1697 else if (multibyte && BASE_LEADING_CODE_P (c))
1698 {
1699 /* Start of multi-byte form. */
1700 unsigned char *ptr;
1701 int bytes, width, wide_column;
1702
1703 pos_byte--; /* rewind POS_BYTE */
1704 ptr = BYTE_POS_ADDR (pos_byte);
1705 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1706 pos_byte += bytes;
1707 if (wide_column)
1708 wide_column_end_hpos = hpos + wide_column;
1709 hpos += width;
1710 }
1711 else if (VECTORP (charvec))
1712 ++hpos;
1713 else
1714 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1715 }
1716 }
1717 }
1718
1719 after_loop:
1720
1721 /* Remember any final width run in the cache. */
1722 if (current_buffer->width_run_cache
1723 && width_run_width == 1
1724 && width_run_start < width_run_end)
1725 know_region_cache (current_buffer, current_buffer->width_run_cache,
1726 width_run_start, width_run_end);
1727
1728 val_compute_motion.bufpos = pos;
1729 val_compute_motion.bytepos = pos_byte;
1730 val_compute_motion.hpos = hpos;
1731 val_compute_motion.vpos = vpos;
1732 if (contin_hpos && prev_hpos == 0)
1733 val_compute_motion.prevhpos = contin_hpos;
1734 else
1735 val_compute_motion.prevhpos = prev_hpos;
1736 /* We alalways handle all of them here; none of them remain to do. */
1737 val_compute_motion.ovstring_chars_done = 0;
1738
1739 /* Nonzero if have just continued a line */
1740 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1741
1742 immediate_quit = 0;
1743 return &val_compute_motion;
1744 }
1745
1746
1747 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1748 doc: /* Scan through the current buffer, calculating screen position.
1749 Scan the current buffer forward from offset FROM,
1750 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1751 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1752 and return the ending buffer position and screen location.
1753
1754 If TOPOS is nil, the actual width and height of the window's
1755 text area are used.
1756
1757 There are three additional arguments:
1758
1759 WIDTH is the number of columns available to display text;
1760 this affects handling of continuation lines. A value of nil
1761 corresponds to the actual number of available text columns.
1762
1763 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1764 HSCROLL is the number of columns not being displayed at the left
1765 margin; this is usually taken from a window's hscroll member.
1766 TAB-OFFSET is the number of columns of the first tab that aren't
1767 being displayed, perhaps because the line was continued within it.
1768 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1769
1770 WINDOW is the window to operate on. It is used to choose the display table;
1771 if it is showing the current buffer, it is used also for
1772 deciding which overlay properties apply.
1773 Note that `compute-motion' always operates on the current buffer.
1774
1775 The value is a list of five elements:
1776 (POS HPOS VPOS PREVHPOS CONTIN)
1777 POS is the buffer position where the scan stopped.
1778 VPOS is the vertical position where the scan stopped.
1779 HPOS is the horizontal position where the scan stopped.
1780
1781 PREVHPOS is the horizontal position one character back from POS.
1782 CONTIN is t if a line was continued after (or within) the previous character.
1783
1784 For example, to find the buffer position of column COL of line LINE
1785 of a certain window, pass the window's starting location as FROM
1786 and the window's upper-left coordinates as FROMPOS.
1787 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1788 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1789 (from, frompos, to, topos, width, offsets, window)
1790 Lisp_Object from, frompos, to, topos;
1791 Lisp_Object width, offsets, window;
1792 {
1793 struct window *w;
1794 Lisp_Object bufpos, hpos, vpos, prevhpos;
1795 struct position *pos;
1796 int hscroll, tab_offset;
1797
1798 CHECK_NUMBER_COERCE_MARKER (from);
1799 CHECK_CONS (frompos);
1800 CHECK_NUMBER_CAR (frompos);
1801 CHECK_NUMBER_CDR (frompos);
1802 CHECK_NUMBER_COERCE_MARKER (to);
1803 if (!NILP (topos))
1804 {
1805 CHECK_CONS (topos);
1806 CHECK_NUMBER_CAR (topos);
1807 CHECK_NUMBER_CDR (topos);
1808 }
1809 if (!NILP (width))
1810 CHECK_NUMBER (width);
1811
1812 if (!NILP (offsets))
1813 {
1814 CHECK_CONS (offsets);
1815 CHECK_NUMBER_CAR (offsets);
1816 CHECK_NUMBER_CDR (offsets);
1817 hscroll = XINT (XCAR (offsets));
1818 tab_offset = XINT (XCDR (offsets));
1819 }
1820 else
1821 hscroll = tab_offset = 0;
1822
1823 if (NILP (window))
1824 window = Fselected_window ();
1825 else
1826 CHECK_LIVE_WINDOW (window);
1827 w = XWINDOW (window);
1828
1829 if (XINT (from) < BEGV || XINT (from) > ZV)
1830 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1831 if (XINT (to) < BEGV || XINT (to) > ZV)
1832 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1833
1834 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1835 XINT (XCAR (frompos)), 0,
1836 XINT (to),
1837 (NILP (topos)
1838 ? window_internal_height (w)
1839 : XINT (XCDR (topos))),
1840 (NILP (topos)
1841 ? (window_box_text_cols (w)
1842 - (
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1845 #endif
1846 1))
1847 : XINT (XCAR (topos))),
1848 (NILP (width) ? -1 : XINT (width)),
1849 hscroll, tab_offset,
1850 XWINDOW (window));
1851
1852 XSETFASTINT (bufpos, pos->bufpos);
1853 XSETINT (hpos, pos->hpos);
1854 XSETINT (vpos, pos->vpos);
1855 XSETINT (prevhpos, pos->prevhpos);
1856
1857 return Fcons (bufpos,
1858 Fcons (hpos,
1859 Fcons (vpos,
1860 Fcons (prevhpos,
1861 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1862
1863 }
1864 \f
1865 /* Fvertical_motion and vmotion */
1866
1867 struct position val_vmotion;
1868
1869 struct position *
1870 vmotion (from, vtarget, w)
1871 register int from, vtarget;
1872 struct window *w;
1873 {
1874 int hscroll = XINT (w->hscroll);
1875 struct position pos;
1876 /* vpos is cumulative vertical position, changed as from is changed */
1877 register int vpos = 0;
1878 Lisp_Object prevline;
1879 register int first;
1880 int from_byte;
1881 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1882 int selective
1883 = (INTEGERP (current_buffer->selective_display)
1884 ? XINT (current_buffer->selective_display)
1885 : !NILP (current_buffer->selective_display) ? -1 : 0);
1886 Lisp_Object window;
1887 int start_hpos = 0;
1888 int did_motion;
1889 /* This is the object we use for fetching character properties. */
1890 Lisp_Object text_prop_object;
1891
1892 XSETWINDOW (window, w);
1893
1894 /* If the window contains this buffer, use it for getting text properties.
1895 Otherwise use the current buffer as arg for doing that. */
1896 if (EQ (w->buffer, Fcurrent_buffer ()))
1897 text_prop_object = window;
1898 else
1899 text_prop_object = Fcurrent_buffer ();
1900
1901 if (vpos >= vtarget)
1902 {
1903 /* To move upward, go a line at a time until
1904 we have gone at least far enough. */
1905
1906 first = 1;
1907
1908 while ((vpos > vtarget || first) && from > BEGV)
1909 {
1910 Lisp_Object propval;
1911
1912 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1913 while (XFASTINT (prevline) > BEGV
1914 && ((selective > 0
1915 && indented_beyond_p (XFASTINT (prevline),
1916 CHAR_TO_BYTE (XFASTINT (prevline)),
1917 (double) selective)) /* iftc */
1918 /* watch out for newlines with `invisible' property */
1919 || (propval = Fget_char_property (prevline,
1920 Qinvisible,
1921 text_prop_object),
1922 TEXT_PROP_MEANS_INVISIBLE (propval))))
1923 XSETFASTINT (prevline,
1924 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1925 -1));
1926 pos = *compute_motion (XFASTINT (prevline), 0,
1927 lmargin + (XFASTINT (prevline) == BEG
1928 ? start_hpos : 0),
1929 0,
1930 from,
1931 /* Don't care for VPOS... */
1932 1 << (BITS_PER_SHORT - 1),
1933 /* ... nor HPOS. */
1934 1 << (BITS_PER_SHORT - 1),
1935 -1, hscroll,
1936 /* This compensates for start_hpos
1937 so that a tab as first character
1938 still occupies 8 columns. */
1939 (XFASTINT (prevline) == BEG
1940 ? -start_hpos : 0),
1941 w);
1942 vpos -= pos.vpos;
1943 first = 0;
1944 from = XFASTINT (prevline);
1945 }
1946
1947 /* If we made exactly the desired vertical distance,
1948 or if we hit beginning of buffer,
1949 return point found */
1950 if (vpos >= vtarget)
1951 {
1952 val_vmotion.bufpos = from;
1953 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1954 val_vmotion.vpos = vpos;
1955 val_vmotion.hpos = lmargin;
1956 val_vmotion.contin = 0;
1957 val_vmotion.prevhpos = 0;
1958 val_vmotion.ovstring_chars_done = 0;
1959 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1960 return &val_vmotion;
1961 }
1962
1963 /* Otherwise find the correct spot by moving down */
1964 }
1965 /* Moving downward is simple, but must calculate from beg of line
1966 to determine hpos of starting point */
1967 from_byte = CHAR_TO_BYTE (from);
1968 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1969 {
1970 Lisp_Object propval;
1971
1972 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1973 while (XFASTINT (prevline) > BEGV
1974 && ((selective > 0
1975 && indented_beyond_p (XFASTINT (prevline),
1976 CHAR_TO_BYTE (XFASTINT (prevline)),
1977 (double) selective)) /* iftc */
1978 /* watch out for newlines with `invisible' property */
1979 || (propval = Fget_char_property (prevline, Qinvisible,
1980 text_prop_object),
1981 TEXT_PROP_MEANS_INVISIBLE (propval))))
1982 XSETFASTINT (prevline,
1983 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1984 -1));
1985 pos = *compute_motion (XFASTINT (prevline), 0,
1986 lmargin + (XFASTINT (prevline) == BEG
1987 ? start_hpos : 0),
1988 0,
1989 from,
1990 /* Don't care for VPOS... */
1991 1 << (BITS_PER_SHORT - 1),
1992 /* ... nor HPOS. */
1993 1 << (BITS_PER_SHORT - 1),
1994 -1, hscroll,
1995 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1996 w);
1997 did_motion = 1;
1998 }
1999 else
2000 {
2001 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2002 pos.vpos = 0;
2003 pos.tab_offset = 0;
2004 did_motion = 0;
2005 }
2006 return compute_motion (from, vpos, pos.hpos, did_motion,
2007 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2008 -1, hscroll,
2009 pos.tab_offset - (from == BEG ? start_hpos : 0),
2010 w);
2011 }
2012
2013 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2014 doc: /* Move point to start of the screen line LINES lines down.
2015 If LINES is negative, this means moving up.
2016
2017 This function is an ordinary cursor motion function
2018 which calculates the new position based on how text would be displayed.
2019 The new position may be the start of a line,
2020 or just the start of a continuation line.
2021 The function returns number of screen lines moved over;
2022 that usually equals LINES, but may be closer to zero
2023 if beginning or end of buffer was reached.
2024
2025 The optional second argument WINDOW specifies the window to use for
2026 parameters such as width, horizontal scrolling, and so on.
2027 The default is to use the selected window's parameters.
2028
2029 `vertical-motion' always uses the current buffer,
2030 regardless of which buffer is displayed in WINDOW.
2031 This is consistent with other cursor motion functions
2032 and makes it possible to use `vertical-motion' in any buffer,
2033 whether or not it is currently displayed in some window. */)
2034 (lines, window)
2035 Lisp_Object lines, window;
2036 {
2037 struct it it;
2038 struct text_pos pt;
2039 struct window *w;
2040 Lisp_Object old_buffer;
2041 struct gcpro gcpro1;
2042
2043 CHECK_NUMBER (lines);
2044 if (! NILP (window))
2045 CHECK_WINDOW (window);
2046 else
2047 window = selected_window;
2048 w = XWINDOW (window);
2049
2050 old_buffer = Qnil;
2051 GCPRO1 (old_buffer);
2052 if (XBUFFER (w->buffer) != current_buffer)
2053 {
2054 /* Set the window's buffer temporarily to the current buffer. */
2055 old_buffer = w->buffer;
2056 XSETBUFFER (w->buffer, current_buffer);
2057 }
2058
2059 SET_TEXT_POS (pt, PT, PT_BYTE);
2060 start_display (&it, w, pt);
2061
2062 /* Move to the start of the display line containing PT. If we don't
2063 do this, we start moving with IT->current_x == 0, while PT is
2064 really at some x > 0. The effect is, in continuation lines, that
2065 we end up with the iterator placed at where it thinks X is 0,
2066 while the end position is really at some X > 0, the same X that
2067 PT had. */
2068 move_it_by_lines (&it, 0, 0);
2069
2070 if (XINT (lines) != 0)
2071 move_it_by_lines (&it, XINT (lines), 0);
2072
2073 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2074
2075 if (BUFFERP (old_buffer))
2076 w->buffer = old_buffer;
2077
2078 RETURN_UNGCPRO (make_number (it.vpos));
2079 }
2080
2081
2082 \f
2083 /* File's initialization. */
2084
2085 void
2086 syms_of_indent ()
2087 {
2088 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2089 doc: /* *Indentation can insert tabs if this is non-nil.
2090 Setting this variable automatically makes it local to the current buffer. */);
2091 indent_tabs_mode = 1;
2092
2093 defsubr (&Scurrent_indentation);
2094 defsubr (&Sindent_to);
2095 defsubr (&Scurrent_column);
2096 defsubr (&Smove_to_column);
2097 defsubr (&Svertical_motion);
2098 defsubr (&Scompute_motion);
2099 }
2100
2101 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2102 (do not change this comment) */