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Fix display of IME window on MS-Windows (Bug#11732)
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static void append_stretch_glyph (struct it *, Lisp_Object,
837 int, int, int);
838
839
840 #endif /* HAVE_WINDOW_SYSTEM */
841
842 static void produce_special_glyphs (struct it *, enum display_element_type);
843 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
844 static bool coords_in_mouse_face_p (struct window *, int, int);
845
846
847 \f
848 /***********************************************************************
849 Window display dimensions
850 ***********************************************************************/
851
852 /* Return the bottom boundary y-position for text lines in window W.
853 This is the first y position at which a line cannot start.
854 It is relative to the top of the window.
855
856 This is the height of W minus the height of a mode line, if any. */
857
858 int
859 window_text_bottom_y (struct window *w)
860 {
861 int height = WINDOW_PIXEL_HEIGHT (w);
862
863 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
864
865 if (WINDOW_WANTS_MODELINE_P (w))
866 height -= CURRENT_MODE_LINE_HEIGHT (w);
867
868 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
869
870 return height;
871 }
872
873 /* Return the pixel width of display area AREA of window W.
874 ANY_AREA means return the total width of W, not including
875 fringes to the left and right of the window. */
876
877 int
878 window_box_width (struct window *w, enum glyph_row_area area)
879 {
880 int width = w->pixel_width;
881
882 if (!w->pseudo_window_p)
883 {
884 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
885 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
886
887 if (area == TEXT_AREA)
888 width -= (WINDOW_MARGINS_WIDTH (w)
889 + WINDOW_FRINGES_WIDTH (w));
890 else if (area == LEFT_MARGIN_AREA)
891 width = WINDOW_LEFT_MARGIN_WIDTH (w);
892 else if (area == RIGHT_MARGIN_AREA)
893 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
894 }
895
896 /* With wide margins, fringes, etc. we might end up with a negative
897 width, correct that here. */
898 return max (0, width);
899 }
900
901
902 /* Return the pixel height of the display area of window W, not
903 including mode lines of W, if any. */
904
905 int
906 window_box_height (struct window *w)
907 {
908 struct frame *f = XFRAME (w->frame);
909 int height = WINDOW_PIXEL_HEIGHT (w);
910
911 eassert (height >= 0);
912
913 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
914 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
915
916 /* Note: the code below that determines the mode-line/header-line
917 height is essentially the same as that contained in the macro
918 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
919 the appropriate glyph row has its `mode_line_p' flag set,
920 and if it doesn't, uses estimate_mode_line_height instead. */
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 {
924 struct glyph_row *ml_row
925 = (w->current_matrix && w->current_matrix->rows
926 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
927 : 0);
928 if (ml_row && ml_row->mode_line_p)
929 height -= ml_row->height;
930 else
931 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
932 }
933
934 if (WINDOW_WANTS_HEADER_LINE_P (w))
935 {
936 struct glyph_row *hl_row
937 = (w->current_matrix && w->current_matrix->rows
938 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
939 : 0);
940 if (hl_row && hl_row->mode_line_p)
941 height -= hl_row->height;
942 else
943 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
944 }
945
946 /* With a very small font and a mode-line that's taller than
947 default, we might end up with a negative height. */
948 return max (0, height);
949 }
950
951 /* Return the window-relative coordinate of the left edge of display
952 area AREA of window W. ANY_AREA means return the left edge of the
953 whole window, to the right of the left fringe of W. */
954
955 int
956 window_box_left_offset (struct window *w, enum glyph_row_area area)
957 {
958 int x;
959
960 if (w->pseudo_window_p)
961 return 0;
962
963 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
964
965 if (area == TEXT_AREA)
966 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
967 + window_box_width (w, LEFT_MARGIN_AREA));
968 else if (area == RIGHT_MARGIN_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA)
971 + window_box_width (w, TEXT_AREA)
972 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
973 ? 0
974 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
975 else if (area == LEFT_MARGIN_AREA
976 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
977 x += WINDOW_LEFT_FRINGE_WIDTH (w);
978
979 /* Don't return more than the window's pixel width. */
980 return min (x, w->pixel_width);
981 }
982
983
984 /* Return the window-relative coordinate of the right edge of display
985 area AREA of window W. ANY_AREA means return the right edge of the
986 whole window, to the left of the right fringe of W. */
987
988 static int
989 window_box_right_offset (struct window *w, enum glyph_row_area area)
990 {
991 /* Don't return more than the window's pixel width. */
992 return min (window_box_left_offset (w, area) + window_box_width (w, area),
993 w->pixel_width);
994 }
995
996 /* Return the frame-relative coordinate of the left edge of display
997 area AREA of window W. ANY_AREA means return the left edge of the
998 whole window, to the right of the left fringe of W. */
999
1000 int
1001 window_box_left (struct window *w, enum glyph_row_area area)
1002 {
1003 struct frame *f = XFRAME (w->frame);
1004 int x;
1005
1006 if (w->pseudo_window_p)
1007 return FRAME_INTERNAL_BORDER_WIDTH (f);
1008
1009 x = (WINDOW_LEFT_EDGE_X (w)
1010 + window_box_left_offset (w, area));
1011
1012 return x;
1013 }
1014
1015
1016 /* Return the frame-relative coordinate of the right edge of display
1017 area AREA of window W. ANY_AREA means return the right edge of the
1018 whole window, to the left of the right fringe of W. */
1019
1020 int
1021 window_box_right (struct window *w, enum glyph_row_area area)
1022 {
1023 return window_box_left (w, area) + window_box_width (w, area);
1024 }
1025
1026 /* Get the bounding box of the display area AREA of window W, without
1027 mode lines, in frame-relative coordinates. ANY_AREA means the
1028 whole window, not including the left and right fringes of
1029 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1030 coordinates of the upper-left corner of the box. Return in
1031 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1032
1033 void
1034 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1035 int *box_y, int *box_width, int *box_height)
1036 {
1037 if (box_width)
1038 *box_width = window_box_width (w, area);
1039 if (box_height)
1040 *box_height = window_box_height (w);
1041 if (box_x)
1042 *box_x = window_box_left (w, area);
1043 if (box_y)
1044 {
1045 *box_y = WINDOW_TOP_EDGE_Y (w);
1046 if (WINDOW_WANTS_HEADER_LINE_P (w))
1047 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1048 }
1049 }
1050
1051 #ifdef HAVE_WINDOW_SYSTEM
1052
1053 /* Get the bounding box of the display area AREA of window W, without
1054 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1055 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1056 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1057 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1058 box. */
1059
1060 static void
1061 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1062 int *bottom_right_x, int *bottom_right_y)
1063 {
1064 window_box (w, ANY_AREA, top_left_x, top_left_y,
1065 bottom_right_x, bottom_right_y);
1066 *bottom_right_x += *top_left_x;
1067 *bottom_right_y += *top_left_y;
1068 }
1069
1070 #endif /* HAVE_WINDOW_SYSTEM */
1071
1072 /***********************************************************************
1073 Utilities
1074 ***********************************************************************/
1075
1076 /* Return the bottom y-position of the line the iterator IT is in.
1077 This can modify IT's settings. */
1078
1079 int
1080 line_bottom_y (struct it *it)
1081 {
1082 int line_height = it->max_ascent + it->max_descent;
1083 int line_top_y = it->current_y;
1084
1085 if (line_height == 0)
1086 {
1087 if (last_height)
1088 line_height = last_height;
1089 else if (IT_CHARPOS (*it) < ZV)
1090 {
1091 move_it_by_lines (it, 1);
1092 line_height = (it->max_ascent || it->max_descent
1093 ? it->max_ascent + it->max_descent
1094 : last_height);
1095 }
1096 else
1097 {
1098 struct glyph_row *row = it->glyph_row;
1099
1100 /* Use the default character height. */
1101 it->glyph_row = NULL;
1102 it->what = IT_CHARACTER;
1103 it->c = ' ';
1104 it->len = 1;
1105 PRODUCE_GLYPHS (it);
1106 line_height = it->ascent + it->descent;
1107 it->glyph_row = row;
1108 }
1109 }
1110
1111 return line_top_y + line_height;
1112 }
1113
1114 DEFUN ("line-pixel-height", Fline_pixel_height,
1115 Sline_pixel_height, 0, 0, 0,
1116 doc: /* Return height in pixels of text line in the selected window.
1117
1118 Value is the height in pixels of the line at point. */)
1119 (void)
1120 {
1121 struct it it;
1122 struct text_pos pt;
1123 struct window *w = XWINDOW (selected_window);
1124 struct buffer *old_buffer = NULL;
1125 Lisp_Object result;
1126
1127 if (XBUFFER (w->contents) != current_buffer)
1128 {
1129 old_buffer = current_buffer;
1130 set_buffer_internal_1 (XBUFFER (w->contents));
1131 }
1132 SET_TEXT_POS (pt, PT, PT_BYTE);
1133 start_display (&it, w, pt);
1134 it.vpos = it.current_y = 0;
1135 last_height = 0;
1136 result = make_number (line_bottom_y (&it));
1137 if (old_buffer)
1138 set_buffer_internal_1 (old_buffer);
1139
1140 return result;
1141 }
1142
1143 /* Return the default pixel height of text lines in window W. The
1144 value is the canonical height of the W frame's default font, plus
1145 any extra space required by the line-spacing variable or frame
1146 parameter.
1147
1148 Implementation note: this ignores any line-spacing text properties
1149 put on the newline characters. This is because those properties
1150 only affect the _screen_ line ending in the newline (i.e., in a
1151 continued line, only the last screen line will be affected), which
1152 means only a small number of lines in a buffer can ever use this
1153 feature. Since this function is used to compute the default pixel
1154 equivalent of text lines in a window, we can safely ignore those
1155 few lines. For the same reasons, we ignore the line-height
1156 properties. */
1157 int
1158 default_line_pixel_height (struct window *w)
1159 {
1160 struct frame *f = WINDOW_XFRAME (w);
1161 int height = FRAME_LINE_HEIGHT (f);
1162
1163 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1164 {
1165 struct buffer *b = XBUFFER (w->contents);
1166 Lisp_Object val = BVAR (b, extra_line_spacing);
1167
1168 if (NILP (val))
1169 val = BVAR (&buffer_defaults, extra_line_spacing);
1170 if (!NILP (val))
1171 {
1172 if (RANGED_INTEGERP (0, val, INT_MAX))
1173 height += XFASTINT (val);
1174 else if (FLOATP (val))
1175 {
1176 int addon = XFLOAT_DATA (val) * height + 0.5;
1177
1178 if (addon >= 0)
1179 height += addon;
1180 }
1181 }
1182 else
1183 height += f->extra_line_spacing;
1184 }
1185
1186 return height;
1187 }
1188
1189 /* Subroutine of pos_visible_p below. Extracts a display string, if
1190 any, from the display spec given as its argument. */
1191 static Lisp_Object
1192 string_from_display_spec (Lisp_Object spec)
1193 {
1194 if (CONSP (spec))
1195 {
1196 while (CONSP (spec))
1197 {
1198 if (STRINGP (XCAR (spec)))
1199 return XCAR (spec);
1200 spec = XCDR (spec);
1201 }
1202 }
1203 else if (VECTORP (spec))
1204 {
1205 ptrdiff_t i;
1206
1207 for (i = 0; i < ASIZE (spec); i++)
1208 {
1209 if (STRINGP (AREF (spec, i)))
1210 return AREF (spec, i);
1211 }
1212 return Qnil;
1213 }
1214
1215 return spec;
1216 }
1217
1218
1219 /* Limit insanely large values of W->hscroll on frame F to the largest
1220 value that will still prevent first_visible_x and last_visible_x of
1221 'struct it' from overflowing an int. */
1222 static int
1223 window_hscroll_limited (struct window *w, struct frame *f)
1224 {
1225 ptrdiff_t window_hscroll = w->hscroll;
1226 int window_text_width = window_box_width (w, TEXT_AREA);
1227 int colwidth = FRAME_COLUMN_WIDTH (f);
1228
1229 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1230 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1231
1232 return window_hscroll;
1233 }
1234
1235 /* Return true if position CHARPOS is visible in window W.
1236 CHARPOS < 0 means return info about WINDOW_END position.
1237 If visible, set *X and *Y to pixel coordinates of top left corner.
1238 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1239 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1240
1241 bool
1242 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1243 int *rtop, int *rbot, int *rowh, int *vpos)
1244 {
1245 struct it it;
1246 void *itdata = bidi_shelve_cache ();
1247 struct text_pos top;
1248 bool visible_p = false;
1249 struct buffer *old_buffer = NULL;
1250 bool r2l = false;
1251
1252 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1253 return visible_p;
1254
1255 if (XBUFFER (w->contents) != current_buffer)
1256 {
1257 old_buffer = current_buffer;
1258 set_buffer_internal_1 (XBUFFER (w->contents));
1259 }
1260
1261 SET_TEXT_POS_FROM_MARKER (top, w->start);
1262 /* Scrolling a minibuffer window via scroll bar when the echo area
1263 shows long text sometimes resets the minibuffer contents behind
1264 our backs. */
1265 if (CHARPOS (top) > ZV)
1266 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1267
1268 /* Compute exact mode line heights. */
1269 if (WINDOW_WANTS_MODELINE_P (w))
1270 w->mode_line_height
1271 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1272 BVAR (current_buffer, mode_line_format));
1273
1274 if (WINDOW_WANTS_HEADER_LINE_P (w))
1275 w->header_line_height
1276 = display_mode_line (w, HEADER_LINE_FACE_ID,
1277 BVAR (current_buffer, header_line_format));
1278
1279 start_display (&it, w, top);
1280 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1281 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1282
1283 if (charpos >= 0
1284 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1285 && IT_CHARPOS (it) >= charpos)
1286 /* When scanning backwards under bidi iteration, move_it_to
1287 stops at or _before_ CHARPOS, because it stops at or to
1288 the _right_ of the character at CHARPOS. */
1289 || (it.bidi_p && it.bidi_it.scan_dir == -1
1290 && IT_CHARPOS (it) <= charpos)))
1291 {
1292 /* We have reached CHARPOS, or passed it. How the call to
1293 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1294 or covered by a display property, move_it_to stops at the end
1295 of the invisible text, to the right of CHARPOS. (ii) If
1296 CHARPOS is in a display vector, move_it_to stops on its last
1297 glyph. */
1298 int top_x = it.current_x;
1299 int top_y = it.current_y;
1300 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1301 int bottom_y;
1302 struct it save_it;
1303 void *save_it_data = NULL;
1304
1305 /* Calling line_bottom_y may change it.method, it.position, etc. */
1306 SAVE_IT (save_it, it, save_it_data);
1307 last_height = 0;
1308 bottom_y = line_bottom_y (&it);
1309 if (top_y < window_top_y)
1310 visible_p = bottom_y > window_top_y;
1311 else if (top_y < it.last_visible_y)
1312 visible_p = true;
1313 if (bottom_y >= it.last_visible_y
1314 && it.bidi_p && it.bidi_it.scan_dir == -1
1315 && IT_CHARPOS (it) < charpos)
1316 {
1317 /* When the last line of the window is scanned backwards
1318 under bidi iteration, we could be duped into thinking
1319 that we have passed CHARPOS, when in fact move_it_to
1320 simply stopped short of CHARPOS because it reached
1321 last_visible_y. To see if that's what happened, we call
1322 move_it_to again with a slightly larger vertical limit,
1323 and see if it actually moved vertically; if it did, we
1324 didn't really reach CHARPOS, which is beyond window end. */
1325 /* Why 10? because we don't know how many canonical lines
1326 will the height of the next line(s) be. So we guess. */
1327 int ten_more_lines = 10 * default_line_pixel_height (w);
1328
1329 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1330 MOVE_TO_POS | MOVE_TO_Y);
1331 if (it.current_y > top_y)
1332 visible_p = false;
1333
1334 }
1335 RESTORE_IT (&it, &save_it, save_it_data);
1336 if (visible_p)
1337 {
1338 if (it.method == GET_FROM_DISPLAY_VECTOR)
1339 {
1340 /* We stopped on the last glyph of a display vector.
1341 Try and recompute. Hack alert! */
1342 if (charpos < 2 || top.charpos >= charpos)
1343 top_x = it.glyph_row->x;
1344 else
1345 {
1346 struct it it2, it2_prev;
1347 /* The idea is to get to the previous buffer
1348 position, consume the character there, and use
1349 the pixel coordinates we get after that. But if
1350 the previous buffer position is also displayed
1351 from a display vector, we need to consume all of
1352 the glyphs from that display vector. */
1353 start_display (&it2, w, top);
1354 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1355 /* If we didn't get to CHARPOS - 1, there's some
1356 replacing display property at that position, and
1357 we stopped after it. That is exactly the place
1358 whose coordinates we want. */
1359 if (IT_CHARPOS (it2) != charpos - 1)
1360 it2_prev = it2;
1361 else
1362 {
1363 /* Iterate until we get out of the display
1364 vector that displays the character at
1365 CHARPOS - 1. */
1366 do {
1367 get_next_display_element (&it2);
1368 PRODUCE_GLYPHS (&it2);
1369 it2_prev = it2;
1370 set_iterator_to_next (&it2, true);
1371 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1372 && IT_CHARPOS (it2) < charpos);
1373 }
1374 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1375 || it2_prev.current_x > it2_prev.last_visible_x)
1376 top_x = it.glyph_row->x;
1377 else
1378 {
1379 top_x = it2_prev.current_x;
1380 top_y = it2_prev.current_y;
1381 }
1382 }
1383 }
1384 else if (IT_CHARPOS (it) != charpos)
1385 {
1386 Lisp_Object cpos = make_number (charpos);
1387 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1388 Lisp_Object string = string_from_display_spec (spec);
1389 struct text_pos tpos;
1390 bool newline_in_string
1391 = (STRINGP (string)
1392 && memchr (SDATA (string), '\n', SBYTES (string)));
1393
1394 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1395 bool replacing_spec_p
1396 = (!NILP (spec)
1397 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1398 charpos, FRAME_WINDOW_P (it.f)));
1399 /* The tricky code below is needed because there's a
1400 discrepancy between move_it_to and how we set cursor
1401 when PT is at the beginning of a portion of text
1402 covered by a display property or an overlay with a
1403 display property, or the display line ends in a
1404 newline from a display string. move_it_to will stop
1405 _after_ such display strings, whereas
1406 set_cursor_from_row conspires with cursor_row_p to
1407 place the cursor on the first glyph produced from the
1408 display string. */
1409
1410 /* We have overshoot PT because it is covered by a
1411 display property that replaces the text it covers.
1412 If the string includes embedded newlines, we are also
1413 in the wrong display line. Backtrack to the correct
1414 line, where the display property begins. */
1415 if (replacing_spec_p)
1416 {
1417 Lisp_Object startpos, endpos;
1418 EMACS_INT start, end;
1419 struct it it3;
1420
1421 /* Find the first and the last buffer positions
1422 covered by the display string. */
1423 endpos =
1424 Fnext_single_char_property_change (cpos, Qdisplay,
1425 Qnil, Qnil);
1426 startpos =
1427 Fprevious_single_char_property_change (endpos, Qdisplay,
1428 Qnil, Qnil);
1429 start = XFASTINT (startpos);
1430 end = XFASTINT (endpos);
1431 /* Move to the last buffer position before the
1432 display property. */
1433 start_display (&it3, w, top);
1434 if (start > CHARPOS (top))
1435 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1436 /* Move forward one more line if the position before
1437 the display string is a newline or if it is the
1438 rightmost character on a line that is
1439 continued or word-wrapped. */
1440 if (it3.method == GET_FROM_BUFFER
1441 && (it3.c == '\n'
1442 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1443 move_it_by_lines (&it3, 1);
1444 else if (move_it_in_display_line_to (&it3, -1,
1445 it3.current_x
1446 + it3.pixel_width,
1447 MOVE_TO_X)
1448 == MOVE_LINE_CONTINUED)
1449 {
1450 move_it_by_lines (&it3, 1);
1451 /* When we are under word-wrap, the #$@%!
1452 move_it_by_lines moves 2 lines, so we need to
1453 fix that up. */
1454 if (it3.line_wrap == WORD_WRAP)
1455 move_it_by_lines (&it3, -1);
1456 }
1457
1458 /* Record the vertical coordinate of the display
1459 line where we wound up. */
1460 top_y = it3.current_y;
1461 if (it3.bidi_p)
1462 {
1463 /* When characters are reordered for display,
1464 the character displayed to the left of the
1465 display string could be _after_ the display
1466 property in the logical order. Use the
1467 smallest vertical position of these two. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1470 if (it3.current_y < top_y)
1471 top_y = it3.current_y;
1472 }
1473 /* Move from the top of the window to the beginning
1474 of the display line where the display string
1475 begins. */
1476 start_display (&it3, w, top);
1477 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1478 /* If it3_moved stays false after the 'while' loop
1479 below, that means we already were at a newline
1480 before the loop (e.g., the display string begins
1481 with a newline), so we don't need to (and cannot)
1482 inspect the glyphs of it3.glyph_row, because
1483 PRODUCE_GLYPHS will not produce anything for a
1484 newline, and thus it3.glyph_row stays at its
1485 stale content it got at top of the window. */
1486 bool it3_moved = false;
1487 /* Finally, advance the iterator until we hit the
1488 first display element whose character position is
1489 CHARPOS, or until the first newline from the
1490 display string, which signals the end of the
1491 display line. */
1492 while (get_next_display_element (&it3))
1493 {
1494 PRODUCE_GLYPHS (&it3);
1495 if (IT_CHARPOS (it3) == charpos
1496 || ITERATOR_AT_END_OF_LINE_P (&it3))
1497 break;
1498 it3_moved = true;
1499 set_iterator_to_next (&it3, false);
1500 }
1501 top_x = it3.current_x - it3.pixel_width;
1502 /* Normally, we would exit the above loop because we
1503 found the display element whose character
1504 position is CHARPOS. For the contingency that we
1505 didn't, and stopped at the first newline from the
1506 display string, move back over the glyphs
1507 produced from the string, until we find the
1508 rightmost glyph not from the string. */
1509 if (it3_moved
1510 && newline_in_string
1511 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1512 {
1513 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1514 + it3.glyph_row->used[TEXT_AREA];
1515
1516 while (EQ ((g - 1)->object, string))
1517 {
1518 --g;
1519 top_x -= g->pixel_width;
1520 }
1521 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1522 + it3.glyph_row->used[TEXT_AREA]);
1523 }
1524 }
1525 }
1526
1527 *x = top_x;
1528 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1529 *rtop = max (0, window_top_y - top_y);
1530 *rbot = max (0, bottom_y - it.last_visible_y);
1531 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1532 - max (top_y, window_top_y)));
1533 *vpos = it.vpos;
1534 if (it.bidi_it.paragraph_dir == R2L)
1535 r2l = true;
1536 }
1537 }
1538 else
1539 {
1540 /* Either we were asked to provide info about WINDOW_END, or
1541 CHARPOS is in the partially visible glyph row at end of
1542 window. */
1543 struct it it2;
1544 void *it2data = NULL;
1545
1546 SAVE_IT (it2, it, it2data);
1547 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1548 move_it_by_lines (&it, 1);
1549 if (charpos < IT_CHARPOS (it)
1550 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1551 {
1552 visible_p = true;
1553 RESTORE_IT (&it2, &it2, it2data);
1554 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1555 *x = it2.current_x;
1556 *y = it2.current_y + it2.max_ascent - it2.ascent;
1557 *rtop = max (0, -it2.current_y);
1558 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1559 - it.last_visible_y));
1560 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1561 it.last_visible_y)
1562 - max (it2.current_y,
1563 WINDOW_HEADER_LINE_HEIGHT (w))));
1564 *vpos = it2.vpos;
1565 if (it2.bidi_it.paragraph_dir == R2L)
1566 r2l = true;
1567 }
1568 else
1569 bidi_unshelve_cache (it2data, true);
1570 }
1571 bidi_unshelve_cache (itdata, false);
1572
1573 if (old_buffer)
1574 set_buffer_internal_1 (old_buffer);
1575
1576 if (visible_p)
1577 {
1578 if (w->hscroll > 0)
1579 *x -=
1580 window_hscroll_limited (w, WINDOW_XFRAME (w))
1581 * WINDOW_FRAME_COLUMN_WIDTH (w);
1582 /* For lines in an R2L paragraph, we need to mirror the X pixel
1583 coordinate wrt the text area. For the reasons, see the
1584 commentary in buffer_posn_from_coords and the explanation of
1585 the geometry used by the move_it_* functions at the end of
1586 the large commentary near the beginning of this file. */
1587 if (r2l)
1588 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1589 }
1590
1591 #if false
1592 /* Debugging code. */
1593 if (visible_p)
1594 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1595 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1596 else
1597 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1598 #endif
1599
1600 return visible_p;
1601 }
1602
1603
1604 /* Return the next character from STR. Return in *LEN the length of
1605 the character. This is like STRING_CHAR_AND_LENGTH but never
1606 returns an invalid character. If we find one, we return a `?', but
1607 with the length of the invalid character. */
1608
1609 static int
1610 string_char_and_length (const unsigned char *str, int *len)
1611 {
1612 int c;
1613
1614 c = STRING_CHAR_AND_LENGTH (str, *len);
1615 if (!CHAR_VALID_P (c))
1616 /* We may not change the length here because other places in Emacs
1617 don't use this function, i.e. they silently accept invalid
1618 characters. */
1619 c = '?';
1620
1621 return c;
1622 }
1623
1624
1625
1626 /* Given a position POS containing a valid character and byte position
1627 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1628
1629 static struct text_pos
1630 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1631 {
1632 eassert (STRINGP (string) && nchars >= 0);
1633
1634 if (STRING_MULTIBYTE (string))
1635 {
1636 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1637 int len;
1638
1639 while (nchars--)
1640 {
1641 string_char_and_length (p, &len);
1642 p += len;
1643 CHARPOS (pos) += 1;
1644 BYTEPOS (pos) += len;
1645 }
1646 }
1647 else
1648 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1649
1650 return pos;
1651 }
1652
1653
1654 /* Value is the text position, i.e. character and byte position,
1655 for character position CHARPOS in STRING. */
1656
1657 static struct text_pos
1658 string_pos (ptrdiff_t charpos, Lisp_Object string)
1659 {
1660 struct text_pos pos;
1661 eassert (STRINGP (string));
1662 eassert (charpos >= 0);
1663 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1664 return pos;
1665 }
1666
1667
1668 /* Value is a text position, i.e. character and byte position, for
1669 character position CHARPOS in C string S. MULTIBYTE_P
1670 means recognize multibyte characters. */
1671
1672 static struct text_pos
1673 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1674 {
1675 struct text_pos pos;
1676
1677 eassert (s != NULL);
1678 eassert (charpos >= 0);
1679
1680 if (multibyte_p)
1681 {
1682 int len;
1683
1684 SET_TEXT_POS (pos, 0, 0);
1685 while (charpos--)
1686 {
1687 string_char_and_length ((const unsigned char *) s, &len);
1688 s += len;
1689 CHARPOS (pos) += 1;
1690 BYTEPOS (pos) += len;
1691 }
1692 }
1693 else
1694 SET_TEXT_POS (pos, charpos, charpos);
1695
1696 return pos;
1697 }
1698
1699
1700 /* Value is the number of characters in C string S. MULTIBYTE_P
1701 means recognize multibyte characters. */
1702
1703 static ptrdiff_t
1704 number_of_chars (const char *s, bool multibyte_p)
1705 {
1706 ptrdiff_t nchars;
1707
1708 if (multibyte_p)
1709 {
1710 ptrdiff_t rest = strlen (s);
1711 int len;
1712 const unsigned char *p = (const unsigned char *) s;
1713
1714 for (nchars = 0; rest > 0; ++nchars)
1715 {
1716 string_char_and_length (p, &len);
1717 rest -= len, p += len;
1718 }
1719 }
1720 else
1721 nchars = strlen (s);
1722
1723 return nchars;
1724 }
1725
1726
1727 /* Compute byte position NEWPOS->bytepos corresponding to
1728 NEWPOS->charpos. POS is a known position in string STRING.
1729 NEWPOS->charpos must be >= POS.charpos. */
1730
1731 static void
1732 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1733 {
1734 eassert (STRINGP (string));
1735 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1736
1737 if (STRING_MULTIBYTE (string))
1738 *newpos = string_pos_nchars_ahead (pos, string,
1739 CHARPOS (*newpos) - CHARPOS (pos));
1740 else
1741 BYTEPOS (*newpos) = CHARPOS (*newpos);
1742 }
1743
1744 /* EXPORT:
1745 Return an estimation of the pixel height of mode or header lines on
1746 frame F. FACE_ID specifies what line's height to estimate. */
1747
1748 int
1749 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1750 {
1751 #ifdef HAVE_WINDOW_SYSTEM
1752 if (FRAME_WINDOW_P (f))
1753 {
1754 int height = FONT_HEIGHT (FRAME_FONT (f));
1755
1756 /* This function is called so early when Emacs starts that the face
1757 cache and mode line face are not yet initialized. */
1758 if (FRAME_FACE_CACHE (f))
1759 {
1760 struct face *face = FACE_FROM_ID (f, face_id);
1761 if (face)
1762 {
1763 if (face->font)
1764 height = FONT_HEIGHT (face->font);
1765 if (face->box_line_width > 0)
1766 height += 2 * face->box_line_width;
1767 }
1768 }
1769
1770 return height;
1771 }
1772 #endif
1773
1774 return 1;
1775 }
1776
1777 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1778 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1779 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1780 not force the value into range. */
1781
1782 void
1783 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1784 NativeRectangle *bounds, bool noclip)
1785 {
1786
1787 #ifdef HAVE_WINDOW_SYSTEM
1788 if (FRAME_WINDOW_P (f))
1789 {
1790 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1791 even for negative values. */
1792 if (pix_x < 0)
1793 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1794 if (pix_y < 0)
1795 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1796
1797 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1798 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1799
1800 if (bounds)
1801 STORE_NATIVE_RECT (*bounds,
1802 FRAME_COL_TO_PIXEL_X (f, pix_x),
1803 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1804 FRAME_COLUMN_WIDTH (f) - 1,
1805 FRAME_LINE_HEIGHT (f) - 1);
1806
1807 /* PXW: Should we clip pixels before converting to columns/lines? */
1808 if (!noclip)
1809 {
1810 if (pix_x < 0)
1811 pix_x = 0;
1812 else if (pix_x > FRAME_TOTAL_COLS (f))
1813 pix_x = FRAME_TOTAL_COLS (f);
1814
1815 if (pix_y < 0)
1816 pix_y = 0;
1817 else if (pix_y > FRAME_TOTAL_LINES (f))
1818 pix_y = FRAME_TOTAL_LINES (f);
1819 }
1820 }
1821 #endif
1822
1823 *x = pix_x;
1824 *y = pix_y;
1825 }
1826
1827
1828 /* Find the glyph under window-relative coordinates X/Y in window W.
1829 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1830 strings. Return in *HPOS and *VPOS the row and column number of
1831 the glyph found. Return in *AREA the glyph area containing X.
1832 Value is a pointer to the glyph found or null if X/Y is not on
1833 text, or we can't tell because W's current matrix is not up to
1834 date. */
1835
1836 static struct glyph *
1837 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1838 int *dx, int *dy, int *area)
1839 {
1840 struct glyph *glyph, *end;
1841 struct glyph_row *row = NULL;
1842 int x0, i;
1843
1844 /* Find row containing Y. Give up if some row is not enabled. */
1845 for (i = 0; i < w->current_matrix->nrows; ++i)
1846 {
1847 row = MATRIX_ROW (w->current_matrix, i);
1848 if (!row->enabled_p)
1849 return NULL;
1850 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1851 break;
1852 }
1853
1854 *vpos = i;
1855 *hpos = 0;
1856
1857 /* Give up if Y is not in the window. */
1858 if (i == w->current_matrix->nrows)
1859 return NULL;
1860
1861 /* Get the glyph area containing X. */
1862 if (w->pseudo_window_p)
1863 {
1864 *area = TEXT_AREA;
1865 x0 = 0;
1866 }
1867 else
1868 {
1869 if (x < window_box_left_offset (w, TEXT_AREA))
1870 {
1871 *area = LEFT_MARGIN_AREA;
1872 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1873 }
1874 else if (x < window_box_right_offset (w, TEXT_AREA))
1875 {
1876 *area = TEXT_AREA;
1877 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1878 }
1879 else
1880 {
1881 *area = RIGHT_MARGIN_AREA;
1882 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1883 }
1884 }
1885
1886 /* Find glyph containing X. */
1887 glyph = row->glyphs[*area];
1888 end = glyph + row->used[*area];
1889 x -= x0;
1890 while (glyph < end && x >= glyph->pixel_width)
1891 {
1892 x -= glyph->pixel_width;
1893 ++glyph;
1894 }
1895
1896 if (glyph == end)
1897 return NULL;
1898
1899 if (dx)
1900 {
1901 *dx = x;
1902 *dy = y - (row->y + row->ascent - glyph->ascent);
1903 }
1904
1905 *hpos = glyph - row->glyphs[*area];
1906 return glyph;
1907 }
1908
1909 /* Convert frame-relative x/y to coordinates relative to window W.
1910 Takes pseudo-windows into account. */
1911
1912 static void
1913 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1914 {
1915 if (w->pseudo_window_p)
1916 {
1917 /* A pseudo-window is always full-width, and starts at the
1918 left edge of the frame, plus a frame border. */
1919 struct frame *f = XFRAME (w->frame);
1920 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1921 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1922 }
1923 else
1924 {
1925 *x -= WINDOW_LEFT_EDGE_X (w);
1926 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1927 }
1928 }
1929
1930 #ifdef HAVE_WINDOW_SYSTEM
1931
1932 /* EXPORT:
1933 Return in RECTS[] at most N clipping rectangles for glyph string S.
1934 Return the number of stored rectangles. */
1935
1936 int
1937 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1938 {
1939 XRectangle r;
1940
1941 if (n <= 0)
1942 return 0;
1943
1944 if (s->row->full_width_p)
1945 {
1946 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1947 r.x = WINDOW_LEFT_EDGE_X (s->w);
1948 if (s->row->mode_line_p)
1949 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1950 else
1951 r.width = WINDOW_PIXEL_WIDTH (s->w);
1952
1953 /* Unless displaying a mode or menu bar line, which are always
1954 fully visible, clip to the visible part of the row. */
1955 if (s->w->pseudo_window_p)
1956 r.height = s->row->visible_height;
1957 else
1958 r.height = s->height;
1959 }
1960 else
1961 {
1962 /* This is a text line that may be partially visible. */
1963 r.x = window_box_left (s->w, s->area);
1964 r.width = window_box_width (s->w, s->area);
1965 r.height = s->row->visible_height;
1966 }
1967
1968 if (s->clip_head)
1969 if (r.x < s->clip_head->x)
1970 {
1971 if (r.width >= s->clip_head->x - r.x)
1972 r.width -= s->clip_head->x - r.x;
1973 else
1974 r.width = 0;
1975 r.x = s->clip_head->x;
1976 }
1977 if (s->clip_tail)
1978 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1979 {
1980 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1981 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1982 else
1983 r.width = 0;
1984 }
1985
1986 /* If S draws overlapping rows, it's sufficient to use the top and
1987 bottom of the window for clipping because this glyph string
1988 intentionally draws over other lines. */
1989 if (s->for_overlaps)
1990 {
1991 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1992 r.height = window_text_bottom_y (s->w) - r.y;
1993
1994 /* Alas, the above simple strategy does not work for the
1995 environments with anti-aliased text: if the same text is
1996 drawn onto the same place multiple times, it gets thicker.
1997 If the overlap we are processing is for the erased cursor, we
1998 take the intersection with the rectangle of the cursor. */
1999 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2000 {
2001 XRectangle rc, r_save = r;
2002
2003 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2004 rc.y = s->w->phys_cursor.y;
2005 rc.width = s->w->phys_cursor_width;
2006 rc.height = s->w->phys_cursor_height;
2007
2008 x_intersect_rectangles (&r_save, &rc, &r);
2009 }
2010 }
2011 else
2012 {
2013 /* Don't use S->y for clipping because it doesn't take partially
2014 visible lines into account. For example, it can be negative for
2015 partially visible lines at the top of a window. */
2016 if (!s->row->full_width_p
2017 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2018 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2019 else
2020 r.y = max (0, s->row->y);
2021 }
2022
2023 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2024
2025 /* If drawing the cursor, don't let glyph draw outside its
2026 advertised boundaries. Cleartype does this under some circumstances. */
2027 if (s->hl == DRAW_CURSOR)
2028 {
2029 struct glyph *glyph = s->first_glyph;
2030 int height, max_y;
2031
2032 if (s->x > r.x)
2033 {
2034 if (r.width >= s->x - r.x)
2035 r.width -= s->x - r.x;
2036 else /* R2L hscrolled row with cursor outside text area */
2037 r.width = 0;
2038 r.x = s->x;
2039 }
2040 r.width = min (r.width, glyph->pixel_width);
2041
2042 /* If r.y is below window bottom, ensure that we still see a cursor. */
2043 height = min (glyph->ascent + glyph->descent,
2044 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2045 max_y = window_text_bottom_y (s->w) - height;
2046 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2047 if (s->ybase - glyph->ascent > max_y)
2048 {
2049 r.y = max_y;
2050 r.height = height;
2051 }
2052 else
2053 {
2054 /* Don't draw cursor glyph taller than our actual glyph. */
2055 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2056 if (height < r.height)
2057 {
2058 max_y = r.y + r.height;
2059 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2060 r.height = min (max_y - r.y, height);
2061 }
2062 }
2063 }
2064
2065 if (s->row->clip)
2066 {
2067 XRectangle r_save = r;
2068
2069 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2070 r.width = 0;
2071 }
2072
2073 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2074 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2075 {
2076 #ifdef CONVERT_FROM_XRECT
2077 CONVERT_FROM_XRECT (r, *rects);
2078 #else
2079 *rects = r;
2080 #endif
2081 return 1;
2082 }
2083 else
2084 {
2085 /* If we are processing overlapping and allowed to return
2086 multiple clipping rectangles, we exclude the row of the glyph
2087 string from the clipping rectangle. This is to avoid drawing
2088 the same text on the environment with anti-aliasing. */
2089 #ifdef CONVERT_FROM_XRECT
2090 XRectangle rs[2];
2091 #else
2092 XRectangle *rs = rects;
2093 #endif
2094 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2095
2096 if (s->for_overlaps & OVERLAPS_PRED)
2097 {
2098 rs[i] = r;
2099 if (r.y + r.height > row_y)
2100 {
2101 if (r.y < row_y)
2102 rs[i].height = row_y - r.y;
2103 else
2104 rs[i].height = 0;
2105 }
2106 i++;
2107 }
2108 if (s->for_overlaps & OVERLAPS_SUCC)
2109 {
2110 rs[i] = r;
2111 if (r.y < row_y + s->row->visible_height)
2112 {
2113 if (r.y + r.height > row_y + s->row->visible_height)
2114 {
2115 rs[i].y = row_y + s->row->visible_height;
2116 rs[i].height = r.y + r.height - rs[i].y;
2117 }
2118 else
2119 rs[i].height = 0;
2120 }
2121 i++;
2122 }
2123
2124 n = i;
2125 #ifdef CONVERT_FROM_XRECT
2126 for (i = 0; i < n; i++)
2127 CONVERT_FROM_XRECT (rs[i], rects[i]);
2128 #endif
2129 return n;
2130 }
2131 }
2132
2133 /* EXPORT:
2134 Return in *NR the clipping rectangle for glyph string S. */
2135
2136 void
2137 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2138 {
2139 get_glyph_string_clip_rects (s, nr, 1);
2140 }
2141
2142
2143 /* EXPORT:
2144 Return the position and height of the phys cursor in window W.
2145 Set w->phys_cursor_width to width of phys cursor.
2146 */
2147
2148 void
2149 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2150 struct glyph *glyph, int *xp, int *yp, int *heightp)
2151 {
2152 struct frame *f = XFRAME (WINDOW_FRAME (w));
2153 int x, y, wd, h, h0, y0;
2154
2155 /* Compute the width of the rectangle to draw. If on a stretch
2156 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2157 rectangle as wide as the glyph, but use a canonical character
2158 width instead. */
2159 wd = glyph->pixel_width;
2160
2161 x = w->phys_cursor.x;
2162 if (x < 0)
2163 {
2164 wd += x;
2165 x = 0;
2166 }
2167
2168 if (glyph->type == STRETCH_GLYPH
2169 && !x_stretch_cursor_p)
2170 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2171 w->phys_cursor_width = wd;
2172
2173 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2174
2175 /* If y is below window bottom, ensure that we still see a cursor. */
2176 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2177
2178 h = max (h0, glyph->ascent + glyph->descent);
2179 h0 = min (h0, glyph->ascent + glyph->descent);
2180
2181 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2182 if (y < y0)
2183 {
2184 h = max (h - (y0 - y) + 1, h0);
2185 y = y0 - 1;
2186 }
2187 else
2188 {
2189 y0 = window_text_bottom_y (w) - h0;
2190 if (y > y0)
2191 {
2192 h += y - y0;
2193 y = y0;
2194 }
2195 }
2196
2197 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2198 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2199 *heightp = h;
2200 }
2201
2202 /*
2203 * Remember which glyph the mouse is over.
2204 */
2205
2206 void
2207 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2208 {
2209 Lisp_Object window;
2210 struct window *w;
2211 struct glyph_row *r, *gr, *end_row;
2212 enum window_part part;
2213 enum glyph_row_area area;
2214 int x, y, width, height;
2215
2216 /* Try to determine frame pixel position and size of the glyph under
2217 frame pixel coordinates X/Y on frame F. */
2218
2219 if (window_resize_pixelwise)
2220 {
2221 width = height = 1;
2222 goto virtual_glyph;
2223 }
2224 else if (!f->glyphs_initialized_p
2225 || (window = window_from_coordinates (f, gx, gy, &part, false),
2226 NILP (window)))
2227 {
2228 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2229 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2230 goto virtual_glyph;
2231 }
2232
2233 w = XWINDOW (window);
2234 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2235 height = WINDOW_FRAME_LINE_HEIGHT (w);
2236
2237 x = window_relative_x_coord (w, part, gx);
2238 y = gy - WINDOW_TOP_EDGE_Y (w);
2239
2240 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2241 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2242
2243 if (w->pseudo_window_p)
2244 {
2245 area = TEXT_AREA;
2246 part = ON_MODE_LINE; /* Don't adjust margin. */
2247 goto text_glyph;
2248 }
2249
2250 switch (part)
2251 {
2252 case ON_LEFT_MARGIN:
2253 area = LEFT_MARGIN_AREA;
2254 goto text_glyph;
2255
2256 case ON_RIGHT_MARGIN:
2257 area = RIGHT_MARGIN_AREA;
2258 goto text_glyph;
2259
2260 case ON_HEADER_LINE:
2261 case ON_MODE_LINE:
2262 gr = (part == ON_HEADER_LINE
2263 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2264 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2265 gy = gr->y;
2266 area = TEXT_AREA;
2267 goto text_glyph_row_found;
2268
2269 case ON_TEXT:
2270 area = TEXT_AREA;
2271
2272 text_glyph:
2273 gr = 0; gy = 0;
2274 for (; r <= end_row && r->enabled_p; ++r)
2275 if (r->y + r->height > y)
2276 {
2277 gr = r; gy = r->y;
2278 break;
2279 }
2280
2281 text_glyph_row_found:
2282 if (gr && gy <= y)
2283 {
2284 struct glyph *g = gr->glyphs[area];
2285 struct glyph *end = g + gr->used[area];
2286
2287 height = gr->height;
2288 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2289 if (gx + g->pixel_width > x)
2290 break;
2291
2292 if (g < end)
2293 {
2294 if (g->type == IMAGE_GLYPH)
2295 {
2296 /* Don't remember when mouse is over image, as
2297 image may have hot-spots. */
2298 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2299 return;
2300 }
2301 width = g->pixel_width;
2302 }
2303 else
2304 {
2305 /* Use nominal char spacing at end of line. */
2306 x -= gx;
2307 gx += (x / width) * width;
2308 }
2309
2310 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2311 {
2312 gx += window_box_left_offset (w, area);
2313 /* Don't expand over the modeline to make sure the vertical
2314 drag cursor is shown early enough. */
2315 height = min (height,
2316 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2317 }
2318 }
2319 else
2320 {
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2326 /* See comment above. */
2327 height = min (height,
2328 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2344 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2345 && !WINDOW_RIGHTMOST_P (w))
2346 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2347 /* Make sure the vertical border can get her own glyph to the
2348 right of the one we build here. */
2349 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2350 else
2351 width = WINDOW_PIXEL_WIDTH (w) - gx;
2352 else
2353 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2354
2355 goto row_glyph;
2356
2357 case ON_VERTICAL_BORDER:
2358 gx = WINDOW_PIXEL_WIDTH (w) - width;
2359 goto row_glyph;
2360
2361 case ON_VERTICAL_SCROLL_BAR:
2362 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2363 ? 0
2364 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2365 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2366 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2367 : 0)));
2368 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2369
2370 row_glyph:
2371 gr = 0, gy = 0;
2372 for (; r <= end_row && r->enabled_p; ++r)
2373 if (r->y + r->height > y)
2374 {
2375 gr = r; gy = r->y;
2376 break;
2377 }
2378
2379 if (gr && gy <= y)
2380 height = gr->height;
2381 else
2382 {
2383 /* Use nominal line height at end of window. */
2384 y -= gy;
2385 gy += (y / height) * height;
2386 }
2387 break;
2388
2389 case ON_RIGHT_DIVIDER:
2390 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2391 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2392 gy = 0;
2393 /* The bottom divider prevails. */
2394 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2395 goto add_edge;
2396
2397 case ON_BOTTOM_DIVIDER:
2398 gx = 0;
2399 width = WINDOW_PIXEL_WIDTH (w);
2400 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2401 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2402 goto add_edge;
2403
2404 default:
2405 ;
2406 virtual_glyph:
2407 /* If there is no glyph under the mouse, then we divide the screen
2408 into a grid of the smallest glyph in the frame, and use that
2409 as our "glyph". */
2410
2411 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2412 round down even for negative values. */
2413 if (gx < 0)
2414 gx -= width - 1;
2415 if (gy < 0)
2416 gy -= height - 1;
2417
2418 gx = (gx / width) * width;
2419 gy = (gy / height) * height;
2420
2421 goto store_rect;
2422 }
2423
2424 add_edge:
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if false && defined HAVE_X_WINDOWS
2433 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2434 f->output_data.x->normal_gc,
2435 gx, gy, width, height);
2436 #endif
2437 }
2438
2439
2440 #endif /* HAVE_WINDOW_SYSTEM */
2441
2442 static void
2443 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2444 {
2445 eassert (w);
2446 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2447 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2448 w->window_end_vpos
2449 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2450 }
2451
2452 /***********************************************************************
2453 Lisp form evaluation
2454 ***********************************************************************/
2455
2456 /* Error handler for safe_eval and safe_call. */
2457
2458 static Lisp_Object
2459 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2460 {
2461 add_to_log ("Error during redisplay: %S signaled %S",
2462 Flist (nargs, args), arg);
2463 return Qnil;
2464 }
2465
2466 /* Call function FUNC with the rest of NARGS - 1 arguments
2467 following. Return the result, or nil if something went
2468 wrong. Prevent redisplay during the evaluation. */
2469
2470 static Lisp_Object
2471 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2472 {
2473 Lisp_Object val;
2474
2475 if (inhibit_eval_during_redisplay)
2476 val = Qnil;
2477 else
2478 {
2479 ptrdiff_t i;
2480 ptrdiff_t count = SPECPDL_INDEX ();
2481 Lisp_Object *args;
2482 USE_SAFE_ALLOCA;
2483 SAFE_ALLOCA_LISP (args, nargs);
2484
2485 args[0] = func;
2486 for (i = 1; i < nargs; i++)
2487 args[i] = va_arg (ap, Lisp_Object);
2488
2489 specbind (Qinhibit_redisplay, Qt);
2490 if (inhibit_quit)
2491 specbind (Qinhibit_quit, Qt);
2492 /* Use Qt to ensure debugger does not run,
2493 so there is no possibility of wanting to redisplay. */
2494 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2495 safe_eval_handler);
2496 SAFE_FREE ();
2497 val = unbind_to (count, val);
2498 }
2499
2500 return val;
2501 }
2502
2503 Lisp_Object
2504 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2505 {
2506 Lisp_Object retval;
2507 va_list ap;
2508
2509 va_start (ap, func);
2510 retval = safe__call (false, nargs, func, ap);
2511 va_end (ap);
2512 return retval;
2513 }
2514
2515 /* Call function FN with one argument ARG.
2516 Return the result, or nil if something went wrong. */
2517
2518 Lisp_Object
2519 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2520 {
2521 return safe_call (2, fn, arg);
2522 }
2523
2524 static Lisp_Object
2525 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2526 {
2527 Lisp_Object retval;
2528 va_list ap;
2529
2530 va_start (ap, fn);
2531 retval = safe__call (inhibit_quit, 2, fn, ap);
2532 va_end (ap);
2533 return retval;
2534 }
2535
2536 Lisp_Object
2537 safe_eval (Lisp_Object sexpr)
2538 {
2539 return safe__call1 (false, Qeval, sexpr);
2540 }
2541
2542 static Lisp_Object
2543 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2544 {
2545 return safe__call1 (inhibit_quit, Qeval, sexpr);
2546 }
2547
2548 /* Call function FN with two arguments ARG1 and ARG2.
2549 Return the result, or nil if something went wrong. */
2550
2551 Lisp_Object
2552 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2553 {
2554 return safe_call (3, fn, arg1, arg2);
2555 }
2556
2557
2558 \f
2559 /***********************************************************************
2560 Debugging
2561 ***********************************************************************/
2562
2563 /* Define CHECK_IT to perform sanity checks on iterators.
2564 This is for debugging. It is too slow to do unconditionally. */
2565
2566 static void
2567 CHECK_IT (struct it *it)
2568 {
2569 #if false
2570 if (it->method == GET_FROM_STRING)
2571 {
2572 eassert (STRINGP (it->string));
2573 eassert (IT_STRING_CHARPOS (*it) >= 0);
2574 }
2575 else
2576 {
2577 eassert (IT_STRING_CHARPOS (*it) < 0);
2578 if (it->method == GET_FROM_BUFFER)
2579 {
2580 /* Check that character and byte positions agree. */
2581 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2582 }
2583 }
2584
2585 if (it->dpvec)
2586 eassert (it->current.dpvec_index >= 0);
2587 else
2588 eassert (it->current.dpvec_index < 0);
2589 #endif
2590 }
2591
2592
2593 /* Check that the window end of window W is what we expect it
2594 to be---the last row in the current matrix displaying text. */
2595
2596 static void
2597 CHECK_WINDOW_END (struct window *w)
2598 {
2599 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2600 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2601 {
2602 struct glyph_row *row;
2603 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2604 !row->enabled_p
2605 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2606 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2607 }
2608 #endif
2609 }
2610
2611 /***********************************************************************
2612 Iterator initialization
2613 ***********************************************************************/
2614
2615 /* Initialize IT for displaying current_buffer in window W, starting
2616 at character position CHARPOS. CHARPOS < 0 means that no buffer
2617 position is specified which is useful when the iterator is assigned
2618 a position later. BYTEPOS is the byte position corresponding to
2619 CHARPOS.
2620
2621 If ROW is not null, calls to produce_glyphs with IT as parameter
2622 will produce glyphs in that row.
2623
2624 BASE_FACE_ID is the id of a base face to use. It must be one of
2625 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2626 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2627 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2628
2629 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2630 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2631 will be initialized to use the corresponding mode line glyph row of
2632 the desired matrix of W. */
2633
2634 void
2635 init_iterator (struct it *it, struct window *w,
2636 ptrdiff_t charpos, ptrdiff_t bytepos,
2637 struct glyph_row *row, enum face_id base_face_id)
2638 {
2639 enum face_id remapped_base_face_id = base_face_id;
2640
2641 /* Some precondition checks. */
2642 eassert (w != NULL && it != NULL);
2643 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2644 && charpos <= ZV));
2645
2646 /* If face attributes have been changed since the last redisplay,
2647 free realized faces now because they depend on face definitions
2648 that might have changed. Don't free faces while there might be
2649 desired matrices pending which reference these faces. */
2650 if (face_change && !inhibit_free_realized_faces)
2651 {
2652 face_change = false;
2653 free_all_realized_faces (Qnil);
2654 }
2655
2656 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2657 if (! NILP (Vface_remapping_alist))
2658 remapped_base_face_id
2659 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2660
2661 /* Use one of the mode line rows of W's desired matrix if
2662 appropriate. */
2663 if (row == NULL)
2664 {
2665 if (base_face_id == MODE_LINE_FACE_ID
2666 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2667 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2668 else if (base_face_id == HEADER_LINE_FACE_ID)
2669 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2670 }
2671
2672 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2673 Other parts of redisplay rely on that. */
2674 memclear (it, sizeof *it);
2675 it->current.overlay_string_index = -1;
2676 it->current.dpvec_index = -1;
2677 it->base_face_id = remapped_base_face_id;
2678 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2679 it->paragraph_embedding = L2R;
2680 it->bidi_it.w = w;
2681
2682 /* The window in which we iterate over current_buffer: */
2683 XSETWINDOW (it->window, w);
2684 it->w = w;
2685 it->f = XFRAME (w->frame);
2686
2687 it->cmp_it.id = -1;
2688
2689 /* Extra space between lines (on window systems only). */
2690 if (base_face_id == DEFAULT_FACE_ID
2691 && FRAME_WINDOW_P (it->f))
2692 {
2693 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2694 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2695 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2696 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2697 * FRAME_LINE_HEIGHT (it->f));
2698 else if (it->f->extra_line_spacing > 0)
2699 it->extra_line_spacing = it->f->extra_line_spacing;
2700 }
2701
2702 /* If realized faces have been removed, e.g. because of face
2703 attribute changes of named faces, recompute them. When running
2704 in batch mode, the face cache of the initial frame is null. If
2705 we happen to get called, make a dummy face cache. */
2706 if (FRAME_FACE_CACHE (it->f) == NULL)
2707 init_frame_faces (it->f);
2708 if (FRAME_FACE_CACHE (it->f)->used == 0)
2709 recompute_basic_faces (it->f);
2710
2711 it->override_ascent = -1;
2712
2713 /* Are control characters displayed as `^C'? */
2714 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2715
2716 /* -1 means everything between a CR and the following line end
2717 is invisible. >0 means lines indented more than this value are
2718 invisible. */
2719 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2720 ? (clip_to_bounds
2721 (-1, XINT (BVAR (current_buffer, selective_display)),
2722 PTRDIFF_MAX))
2723 : (!NILP (BVAR (current_buffer, selective_display))
2724 ? -1 : 0));
2725 it->selective_display_ellipsis_p
2726 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2727
2728 /* Display table to use. */
2729 it->dp = window_display_table (w);
2730
2731 /* Are multibyte characters enabled in current_buffer? */
2732 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2733
2734 /* Get the position at which the redisplay_end_trigger hook should
2735 be run, if it is to be run at all. */
2736 if (MARKERP (w->redisplay_end_trigger)
2737 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2738 it->redisplay_end_trigger_charpos
2739 = marker_position (w->redisplay_end_trigger);
2740 else if (INTEGERP (w->redisplay_end_trigger))
2741 it->redisplay_end_trigger_charpos
2742 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2743 PTRDIFF_MAX);
2744
2745 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2746
2747 /* Are lines in the display truncated? */
2748 if (TRUNCATE != 0)
2749 it->line_wrap = TRUNCATE;
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && !it->w->hscroll
2752 && (WINDOW_FULL_WIDTH_P (it->w)
2753 || NILP (Vtruncate_partial_width_windows)
2754 || (INTEGERP (Vtruncate_partial_width_windows)
2755 /* PXW: Shall we do something about this? */
2756 && (XINT (Vtruncate_partial_width_windows)
2757 <= WINDOW_TOTAL_COLS (it->w))))
2758 && NILP (BVAR (current_buffer, truncate_lines)))
2759 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2760 ? WINDOW_WRAP : WORD_WRAP;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, but we need them for such
2764 frames when the fringes are turned off. But leave the dimensions
2765 zero for tooltip frames, as these glyphs look ugly there and also
2766 sabotage calculations of tooltip dimensions in x-show-tip. */
2767 #ifdef HAVE_WINDOW_SYSTEM
2768 if (!(FRAME_WINDOW_P (it->f)
2769 && FRAMEP (tip_frame)
2770 && it->f == XFRAME (tip_frame)))
2771 #endif
2772 {
2773 if (it->line_wrap == TRUNCATE)
2774 {
2775 /* We will need the truncation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_TRUNCATION);
2778 it->truncation_pixel_width = it->pixel_width;
2779 }
2780 else
2781 {
2782 /* We will need the continuation glyph. */
2783 eassert (it->glyph_row == NULL);
2784 produce_special_glyphs (it, IT_CONTINUATION);
2785 it->continuation_pixel_width = it->pixel_width;
2786 }
2787 }
2788
2789 /* Reset these values to zero because the produce_special_glyphs
2790 above has changed them. */
2791 it->pixel_width = it->ascent = it->descent = 0;
2792 it->phys_ascent = it->phys_descent = 0;
2793
2794 /* Set this after getting the dimensions of truncation and
2795 continuation glyphs, so that we don't produce glyphs when calling
2796 produce_special_glyphs, above. */
2797 it->glyph_row = row;
2798 it->area = TEXT_AREA;
2799
2800 /* Get the dimensions of the display area. The display area
2801 consists of the visible window area plus a horizontally scrolled
2802 part to the left of the window. All x-values are relative to the
2803 start of this total display area. */
2804 if (base_face_id != DEFAULT_FACE_ID)
2805 {
2806 /* Mode lines, menu bar in terminal frames. */
2807 it->first_visible_x = 0;
2808 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2809 }
2810 else
2811 {
2812 it->first_visible_x
2813 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2814 it->last_visible_x = (it->first_visible_x
2815 + window_box_width (w, TEXT_AREA));
2816
2817 /* If we truncate lines, leave room for the truncation glyph(s) at
2818 the right margin. Otherwise, leave room for the continuation
2819 glyph(s). Done only if the window has no right fringe. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2821 {
2822 if (it->line_wrap == TRUNCATE)
2823 it->last_visible_x -= it->truncation_pixel_width;
2824 else
2825 it->last_visible_x -= it->continuation_pixel_width;
2826 }
2827
2828 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2829 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2830 }
2831
2832 /* Leave room for a border glyph. */
2833 if (!FRAME_WINDOW_P (it->f)
2834 && !WINDOW_RIGHTMOST_P (it->w))
2835 it->last_visible_x -= 1;
2836
2837 it->last_visible_y = window_text_bottom_y (w);
2838
2839 /* For mode lines and alike, arrange for the first glyph having a
2840 left box line if the face specifies a box. */
2841 if (base_face_id != DEFAULT_FACE_ID)
2842 {
2843 struct face *face;
2844
2845 it->face_id = remapped_base_face_id;
2846
2847 /* If we have a boxed mode line, make the first character appear
2848 with a left box line. */
2849 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2850 if (face && face->box != FACE_NO_BOX)
2851 it->start_of_box_run_p = true;
2852 }
2853
2854 /* If a buffer position was specified, set the iterator there,
2855 getting overlays and face properties from that position. */
2856 if (charpos >= BUF_BEG (current_buffer))
2857 {
2858 it->stop_charpos = charpos;
2859 it->end_charpos = ZV;
2860 eassert (charpos == BYTE_TO_CHAR (bytepos));
2861 IT_CHARPOS (*it) = charpos;
2862 IT_BYTEPOS (*it) = bytepos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 it->start = it->current;
2869 /* Do we need to reorder bidirectional text? Not if this is a
2870 unibyte buffer: by definition, none of the single-byte
2871 characters are strong R2L, so no reordering is needed. And
2872 bidi.c doesn't support unibyte buffers anyway. Also, don't
2873 reorder while we are loading loadup.el, since the tables of
2874 character properties needed for reordering are not yet
2875 available. */
2876 it->bidi_p =
2877 NILP (Vpurify_flag)
2878 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2879 && it->multibyte_p;
2880
2881 /* If we are to reorder bidirectional text, init the bidi
2882 iterator. */
2883 if (it->bidi_p)
2884 {
2885 /* Since we don't know at this point whether there will be
2886 any R2L lines in the window, we reserve space for
2887 truncation/continuation glyphs even if only the left
2888 fringe is absent. */
2889 if (base_face_id == DEFAULT_FACE_ID
2890 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2891 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2892 {
2893 if (it->line_wrap == TRUNCATE)
2894 it->last_visible_x -= it->truncation_pixel_width;
2895 else
2896 it->last_visible_x -= it->continuation_pixel_width;
2897 }
2898 /* Note the paragraph direction that this buffer wants to
2899 use. */
2900 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2901 Qleft_to_right))
2902 it->paragraph_embedding = L2R;
2903 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2904 Qright_to_left))
2905 it->paragraph_embedding = R2L;
2906 else
2907 it->paragraph_embedding = NEUTRAL_DIR;
2908 bidi_unshelve_cache (NULL, false);
2909 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2910 &it->bidi_it);
2911 }
2912
2913 /* Compute faces etc. */
2914 reseat (it, it->current.pos, true);
2915 }
2916
2917 CHECK_IT (it);
2918 }
2919
2920
2921 /* Initialize IT for the display of window W with window start POS. */
2922
2923 void
2924 start_display (struct it *it, struct window *w, struct text_pos pos)
2925 {
2926 struct glyph_row *row;
2927 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2928
2929 row = w->desired_matrix->rows + first_vpos;
2930 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2931 it->first_vpos = first_vpos;
2932
2933 /* Don't reseat to previous visible line start if current start
2934 position is in a string or image. */
2935 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2936 {
2937 int first_y = it->current_y;
2938
2939 /* If window start is not at a line start, skip forward to POS to
2940 get the correct continuation lines width. */
2941 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2942 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2943 if (!start_at_line_beg_p)
2944 {
2945 int new_x;
2946
2947 reseat_at_previous_visible_line_start (it);
2948 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2949
2950 new_x = it->current_x + it->pixel_width;
2951
2952 /* If lines are continued, this line may end in the middle
2953 of a multi-glyph character (e.g. a control character
2954 displayed as \003, or in the middle of an overlay
2955 string). In this case move_it_to above will not have
2956 taken us to the start of the continuation line but to the
2957 end of the continued line. */
2958 if (it->current_x > 0
2959 && it->line_wrap != TRUNCATE /* Lines are continued. */
2960 && (/* And glyph doesn't fit on the line. */
2961 new_x > it->last_visible_x
2962 /* Or it fits exactly and we're on a window
2963 system frame. */
2964 || (new_x == it->last_visible_x
2965 && FRAME_WINDOW_P (it->f)
2966 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2969 {
2970 if ((it->current.dpvec_index >= 0
2971 || it->current.overlay_string_index >= 0)
2972 /* If we are on a newline from a display vector or
2973 overlay string, then we are already at the end of
2974 a screen line; no need to go to the next line in
2975 that case, as this line is not really continued.
2976 (If we do go to the next line, C-e will not DTRT.) */
2977 && it->c != '\n')
2978 {
2979 set_iterator_to_next (it, true);
2980 move_it_in_display_line_to (it, -1, -1, 0);
2981 }
2982
2983 it->continuation_lines_width += it->current_x;
2984 }
2985 /* If the character at POS is displayed via a display
2986 vector, move_it_to above stops at the final glyph of
2987 IT->dpvec. To make the caller redisplay that character
2988 again (a.k.a. start at POS), we need to reset the
2989 dpvec_index to the beginning of IT->dpvec. */
2990 else if (it->current.dpvec_index >= 0)
2991 it->current.dpvec_index = 0;
2992
2993 /* We're starting a new display line, not affected by the
2994 height of the continued line, so clear the appropriate
2995 fields in the iterator structure. */
2996 it->max_ascent = it->max_descent = 0;
2997 it->max_phys_ascent = it->max_phys_descent = 0;
2998
2999 it->current_y = first_y;
3000 it->vpos = 0;
3001 it->current_x = it->hpos = 0;
3002 }
3003 }
3004 }
3005
3006
3007 /* Return true if POS is a position in ellipses displayed for invisible
3008 text. W is the window we display, for text property lookup. */
3009
3010 static bool
3011 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3012 {
3013 Lisp_Object prop, window;
3014 bool ellipses_p = false;
3015 ptrdiff_t charpos = CHARPOS (pos->pos);
3016
3017 /* If POS specifies a position in a display vector, this might
3018 be for an ellipsis displayed for invisible text. We won't
3019 get the iterator set up for delivering that ellipsis unless
3020 we make sure that it gets aware of the invisible text. */
3021 if (pos->dpvec_index >= 0
3022 && pos->overlay_string_index < 0
3023 && CHARPOS (pos->string_pos) < 0
3024 && charpos > BEGV
3025 && (XSETWINDOW (window, w),
3026 prop = Fget_char_property (make_number (charpos),
3027 Qinvisible, window),
3028 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3029 {
3030 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3031 window);
3032 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3033 }
3034
3035 return ellipses_p;
3036 }
3037
3038
3039 /* Initialize IT for stepping through current_buffer in window W,
3040 starting at position POS that includes overlay string and display
3041 vector/ control character translation position information. Value
3042 is false if there are overlay strings with newlines at POS. */
3043
3044 static bool
3045 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3046 {
3047 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3048 int i;
3049 bool overlay_strings_with_newlines = false;
3050
3051 /* If POS specifies a position in a display vector, this might
3052 be for an ellipsis displayed for invisible text. We won't
3053 get the iterator set up for delivering that ellipsis unless
3054 we make sure that it gets aware of the invisible text. */
3055 if (in_ellipses_for_invisible_text_p (pos, w))
3056 {
3057 --charpos;
3058 bytepos = 0;
3059 }
3060
3061 /* Keep in mind: the call to reseat in init_iterator skips invisible
3062 text, so we might end up at a position different from POS. This
3063 is only a problem when POS is a row start after a newline and an
3064 overlay starts there with an after-string, and the overlay has an
3065 invisible property. Since we don't skip invisible text in
3066 display_line and elsewhere immediately after consuming the
3067 newline before the row start, such a POS will not be in a string,
3068 but the call to init_iterator below will move us to the
3069 after-string. */
3070 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3071
3072 /* This only scans the current chunk -- it should scan all chunks.
3073 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3074 to 16 in 22.1 to make this a lesser problem. */
3075 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3076 {
3077 const char *s = SSDATA (it->overlay_strings[i]);
3078 const char *e = s + SBYTES (it->overlay_strings[i]);
3079
3080 while (s < e && *s != '\n')
3081 ++s;
3082
3083 if (s < e)
3084 {
3085 overlay_strings_with_newlines = true;
3086 break;
3087 }
3088 }
3089
3090 /* If position is within an overlay string, set up IT to the right
3091 overlay string. */
3092 if (pos->overlay_string_index >= 0)
3093 {
3094 int relative_index;
3095
3096 /* If the first overlay string happens to have a `display'
3097 property for an image, the iterator will be set up for that
3098 image, and we have to undo that setup first before we can
3099 correct the overlay string index. */
3100 if (it->method == GET_FROM_IMAGE)
3101 pop_it (it);
3102
3103 /* We already have the first chunk of overlay strings in
3104 IT->overlay_strings. Load more until the one for
3105 pos->overlay_string_index is in IT->overlay_strings. */
3106 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3107 {
3108 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3109 it->current.overlay_string_index = 0;
3110 while (n--)
3111 {
3112 load_overlay_strings (it, 0);
3113 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3114 }
3115 }
3116
3117 it->current.overlay_string_index = pos->overlay_string_index;
3118 relative_index = (it->current.overlay_string_index
3119 % OVERLAY_STRING_CHUNK_SIZE);
3120 it->string = it->overlay_strings[relative_index];
3121 eassert (STRINGP (it->string));
3122 it->current.string_pos = pos->string_pos;
3123 it->method = GET_FROM_STRING;
3124 it->end_charpos = SCHARS (it->string);
3125 /* Set up the bidi iterator for this overlay string. */
3126 if (it->bidi_p)
3127 {
3128 it->bidi_it.string.lstring = it->string;
3129 it->bidi_it.string.s = NULL;
3130 it->bidi_it.string.schars = SCHARS (it->string);
3131 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3132 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3133 it->bidi_it.string.unibyte = !it->multibyte_p;
3134 it->bidi_it.w = it->w;
3135 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3136 FRAME_WINDOW_P (it->f), &it->bidi_it);
3137
3138 /* Synchronize the state of the bidi iterator with
3139 pos->string_pos. For any string position other than
3140 zero, this will be done automagically when we resume
3141 iteration over the string and get_visually_first_element
3142 is called. But if string_pos is zero, and the string is
3143 to be reordered for display, we need to resync manually,
3144 since it could be that the iteration state recorded in
3145 pos ended at string_pos of 0 moving backwards in string. */
3146 if (CHARPOS (pos->string_pos) == 0)
3147 {
3148 get_visually_first_element (it);
3149 if (IT_STRING_CHARPOS (*it) != 0)
3150 do {
3151 /* Paranoia. */
3152 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3153 bidi_move_to_visually_next (&it->bidi_it);
3154 } while (it->bidi_it.charpos != 0);
3155 }
3156 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3158 }
3159 }
3160
3161 if (CHARPOS (pos->string_pos) >= 0)
3162 {
3163 /* Recorded position is not in an overlay string, but in another
3164 string. This can only be a string from a `display' property.
3165 IT should already be filled with that string. */
3166 it->current.string_pos = pos->string_pos;
3167 eassert (STRINGP (it->string));
3168 if (it->bidi_p)
3169 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3170 FRAME_WINDOW_P (it->f), &it->bidi_it);
3171 }
3172
3173 /* Restore position in display vector translations, control
3174 character translations or ellipses. */
3175 if (pos->dpvec_index >= 0)
3176 {
3177 if (it->dpvec == NULL)
3178 get_next_display_element (it);
3179 eassert (it->dpvec && it->current.dpvec_index == 0);
3180 it->current.dpvec_index = pos->dpvec_index;
3181 }
3182
3183 CHECK_IT (it);
3184 return !overlay_strings_with_newlines;
3185 }
3186
3187
3188 /* Initialize IT for stepping through current_buffer in window W
3189 starting at ROW->start. */
3190
3191 static void
3192 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3193 {
3194 init_from_display_pos (it, w, &row->start);
3195 it->start = row->start;
3196 it->continuation_lines_width = row->continuation_lines_width;
3197 CHECK_IT (it);
3198 }
3199
3200
3201 /* Initialize IT for stepping through current_buffer in window W
3202 starting in the line following ROW, i.e. starting at ROW->end.
3203 Value is false if there are overlay strings with newlines at ROW's
3204 end position. */
3205
3206 static bool
3207 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3208 {
3209 bool success = false;
3210
3211 if (init_from_display_pos (it, w, &row->end))
3212 {
3213 if (row->continued_p)
3214 it->continuation_lines_width
3215 = row->continuation_lines_width + row->pixel_width;
3216 CHECK_IT (it);
3217 success = true;
3218 }
3219
3220 return success;
3221 }
3222
3223
3224
3225 \f
3226 /***********************************************************************
3227 Text properties
3228 ***********************************************************************/
3229
3230 /* Called when IT reaches IT->stop_charpos. Handle text property and
3231 overlay changes. Set IT->stop_charpos to the next position where
3232 to stop. */
3233
3234 static void
3235 handle_stop (struct it *it)
3236 {
3237 enum prop_handled handled;
3238 bool handle_overlay_change_p;
3239 struct props *p;
3240
3241 it->dpvec = NULL;
3242 it->current.dpvec_index = -1;
3243 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3244 it->ignore_overlay_strings_at_pos_p = false;
3245 it->ellipsis_p = false;
3246
3247 /* Use face of preceding text for ellipsis (if invisible) */
3248 if (it->selective_display_ellipsis_p)
3249 it->saved_face_id = it->face_id;
3250
3251 /* Here's the description of the semantics of, and the logic behind,
3252 the various HANDLED_* statuses:
3253
3254 HANDLED_NORMALLY means the handler did its job, and the loop
3255 should proceed to calling the next handler in order.
3256
3257 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3258 change in the properties and overlays at current position, so the
3259 loop should be restarted, to re-invoke the handlers that were
3260 already called. This happens when fontification-functions were
3261 called by handle_fontified_prop, and actually fontified
3262 something. Another case where HANDLED_RECOMPUTE_PROPS is
3263 returned is when we discover overlay strings that need to be
3264 displayed right away. The loop below will continue for as long
3265 as the status is HANDLED_RECOMPUTE_PROPS.
3266
3267 HANDLED_RETURN means return immediately to the caller, to
3268 continue iteration without calling any further handlers. This is
3269 used when we need to act on some property right away, for example
3270 when we need to display the ellipsis or a replacing display
3271 property, such as display string or image.
3272
3273 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3274 consumed, and the handler switched to the next overlay string.
3275 This signals the loop below to refrain from looking for more
3276 overlays before all the overlay strings of the current overlay
3277 are processed.
3278
3279 Some of the handlers called by the loop push the iterator state
3280 onto the stack (see 'push_it'), and arrange for the iteration to
3281 continue with another object, such as an image, a display string,
3282 or an overlay string. In most such cases, it->stop_charpos is
3283 set to the first character of the string, so that when the
3284 iteration resumes, this function will immediately be called
3285 again, to examine the properties at the beginning of the string.
3286
3287 When a display or overlay string is exhausted, the iterator state
3288 is popped (see 'pop_it'), and iteration continues with the
3289 previous object. Again, in many such cases this function is
3290 called again to find the next position where properties might
3291 change. */
3292
3293 do
3294 {
3295 handled = HANDLED_NORMALLY;
3296
3297 /* Call text property handlers. */
3298 for (p = it_props; p->handler; ++p)
3299 {
3300 handled = p->handler (it);
3301
3302 if (handled == HANDLED_RECOMPUTE_PROPS)
3303 break;
3304 else if (handled == HANDLED_RETURN)
3305 {
3306 /* We still want to show before and after strings from
3307 overlays even if the actual buffer text is replaced. */
3308 if (!handle_overlay_change_p
3309 || it->sp > 1
3310 /* Don't call get_overlay_strings_1 if we already
3311 have overlay strings loaded, because doing so
3312 will load them again and push the iterator state
3313 onto the stack one more time, which is not
3314 expected by the rest of the code that processes
3315 overlay strings. */
3316 || (it->current.overlay_string_index < 0
3317 && !get_overlay_strings_1 (it, 0, false)))
3318 {
3319 if (it->ellipsis_p)
3320 setup_for_ellipsis (it, 0);
3321 /* When handling a display spec, we might load an
3322 empty string. In that case, discard it here. We
3323 used to discard it in handle_single_display_spec,
3324 but that causes get_overlay_strings_1, above, to
3325 ignore overlay strings that we must check. */
3326 if (STRINGP (it->string) && !SCHARS (it->string))
3327 pop_it (it);
3328 return;
3329 }
3330 else if (STRINGP (it->string) && !SCHARS (it->string))
3331 pop_it (it);
3332 else
3333 {
3334 it->ignore_overlay_strings_at_pos_p = true;
3335 it->string_from_display_prop_p = false;
3336 it->from_disp_prop_p = false;
3337 handle_overlay_change_p = false;
3338 }
3339 handled = HANDLED_RECOMPUTE_PROPS;
3340 break;
3341 }
3342 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3343 handle_overlay_change_p = false;
3344 }
3345
3346 if (handled != HANDLED_RECOMPUTE_PROPS)
3347 {
3348 /* Don't check for overlay strings below when set to deliver
3349 characters from a display vector. */
3350 if (it->method == GET_FROM_DISPLAY_VECTOR)
3351 handle_overlay_change_p = false;
3352
3353 /* Handle overlay changes.
3354 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3355 if it finds overlays. */
3356 if (handle_overlay_change_p)
3357 handled = handle_overlay_change (it);
3358 }
3359
3360 if (it->ellipsis_p)
3361 {
3362 setup_for_ellipsis (it, 0);
3363 break;
3364 }
3365 }
3366 while (handled == HANDLED_RECOMPUTE_PROPS);
3367
3368 /* Determine where to stop next. */
3369 if (handled == HANDLED_NORMALLY)
3370 compute_stop_pos (it);
3371 }
3372
3373
3374 /* Compute IT->stop_charpos from text property and overlay change
3375 information for IT's current position. */
3376
3377 static void
3378 compute_stop_pos (struct it *it)
3379 {
3380 register INTERVAL iv, next_iv;
3381 Lisp_Object object, limit, position;
3382 ptrdiff_t charpos, bytepos;
3383
3384 if (STRINGP (it->string))
3385 {
3386 /* Strings are usually short, so don't limit the search for
3387 properties. */
3388 it->stop_charpos = it->end_charpos;
3389 object = it->string;
3390 limit = Qnil;
3391 charpos = IT_STRING_CHARPOS (*it);
3392 bytepos = IT_STRING_BYTEPOS (*it);
3393 }
3394 else
3395 {
3396 ptrdiff_t pos;
3397
3398 /* If end_charpos is out of range for some reason, such as a
3399 misbehaving display function, rationalize it (Bug#5984). */
3400 if (it->end_charpos > ZV)
3401 it->end_charpos = ZV;
3402 it->stop_charpos = it->end_charpos;
3403
3404 /* If next overlay change is in front of the current stop pos
3405 (which is IT->end_charpos), stop there. Note: value of
3406 next_overlay_change is point-max if no overlay change
3407 follows. */
3408 charpos = IT_CHARPOS (*it);
3409 bytepos = IT_BYTEPOS (*it);
3410 pos = next_overlay_change (charpos);
3411 if (pos < it->stop_charpos)
3412 it->stop_charpos = pos;
3413
3414 /* Set up variables for computing the stop position from text
3415 property changes. */
3416 XSETBUFFER (object, current_buffer);
3417 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3418 }
3419
3420 /* Get the interval containing IT's position. Value is a null
3421 interval if there isn't such an interval. */
3422 position = make_number (charpos);
3423 iv = validate_interval_range (object, &position, &position, false);
3424 if (iv)
3425 {
3426 Lisp_Object values_here[LAST_PROP_IDX];
3427 struct props *p;
3428
3429 /* Get properties here. */
3430 for (p = it_props; p->handler; ++p)
3431 values_here[p->idx] = textget (iv->plist,
3432 builtin_lisp_symbol (p->name));
3433
3434 /* Look for an interval following iv that has different
3435 properties. */
3436 for (next_iv = next_interval (iv);
3437 (next_iv
3438 && (NILP (limit)
3439 || XFASTINT (limit) > next_iv->position));
3440 next_iv = next_interval (next_iv))
3441 {
3442 for (p = it_props; p->handler; ++p)
3443 {
3444 Lisp_Object new_value = textget (next_iv->plist,
3445 builtin_lisp_symbol (p->name));
3446 if (!EQ (values_here[p->idx], new_value))
3447 break;
3448 }
3449
3450 if (p->handler)
3451 break;
3452 }
3453
3454 if (next_iv)
3455 {
3456 if (INTEGERP (limit)
3457 && next_iv->position >= XFASTINT (limit))
3458 /* No text property change up to limit. */
3459 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3460 else
3461 /* Text properties change in next_iv. */
3462 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3463 }
3464 }
3465
3466 if (it->cmp_it.id < 0)
3467 {
3468 ptrdiff_t stoppos = it->end_charpos;
3469
3470 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3471 stoppos = -1;
3472 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3473 stoppos, it->string);
3474 }
3475
3476 eassert (STRINGP (it->string)
3477 || (it->stop_charpos >= BEGV
3478 && it->stop_charpos >= IT_CHARPOS (*it)));
3479 }
3480
3481
3482 /* Return the position of the next overlay change after POS in
3483 current_buffer. Value is point-max if no overlay change
3484 follows. This is like `next-overlay-change' but doesn't use
3485 xmalloc. */
3486
3487 static ptrdiff_t
3488 next_overlay_change (ptrdiff_t pos)
3489 {
3490 ptrdiff_t i, noverlays;
3491 ptrdiff_t endpos;
3492 Lisp_Object *overlays;
3493 USE_SAFE_ALLOCA;
3494
3495 /* Get all overlays at the given position. */
3496 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3497
3498 /* If any of these overlays ends before endpos,
3499 use its ending point instead. */
3500 for (i = 0; i < noverlays; ++i)
3501 {
3502 Lisp_Object oend;
3503 ptrdiff_t oendpos;
3504
3505 oend = OVERLAY_END (overlays[i]);
3506 oendpos = OVERLAY_POSITION (oend);
3507 endpos = min (endpos, oendpos);
3508 }
3509
3510 SAFE_FREE ();
3511 return endpos;
3512 }
3513
3514 /* How many characters forward to search for a display property or
3515 display string. Searching too far forward makes the bidi display
3516 sluggish, especially in small windows. */
3517 #define MAX_DISP_SCAN 250
3518
3519 /* Return the character position of a display string at or after
3520 position specified by POSITION. If no display string exists at or
3521 after POSITION, return ZV. A display string is either an overlay
3522 with `display' property whose value is a string, or a `display'
3523 text property whose value is a string. STRING is data about the
3524 string to iterate; if STRING->lstring is nil, we are iterating a
3525 buffer. FRAME_WINDOW_P is true when we are displaying a window
3526 on a GUI frame. DISP_PROP is set to zero if we searched
3527 MAX_DISP_SCAN characters forward without finding any display
3528 strings, non-zero otherwise. It is set to 2 if the display string
3529 uses any kind of `(space ...)' spec that will produce a stretch of
3530 white space in the text area. */
3531 ptrdiff_t
3532 compute_display_string_pos (struct text_pos *position,
3533 struct bidi_string_data *string,
3534 struct window *w,
3535 bool frame_window_p, int *disp_prop)
3536 {
3537 /* OBJECT = nil means current buffer. */
3538 Lisp_Object object, object1;
3539 Lisp_Object pos, spec, limpos;
3540 bool string_p = string && (STRINGP (string->lstring) || string->s);
3541 ptrdiff_t eob = string_p ? string->schars : ZV;
3542 ptrdiff_t begb = string_p ? 0 : BEGV;
3543 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3544 ptrdiff_t lim =
3545 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3546 struct text_pos tpos;
3547 int rv = 0;
3548
3549 if (string && STRINGP (string->lstring))
3550 object1 = object = string->lstring;
3551 else if (w && !string_p)
3552 {
3553 XSETWINDOW (object, w);
3554 object1 = Qnil;
3555 }
3556 else
3557 object1 = object = Qnil;
3558
3559 *disp_prop = 1;
3560
3561 if (charpos >= eob
3562 /* We don't support display properties whose values are strings
3563 that have display string properties. */
3564 || string->from_disp_str
3565 /* C strings cannot have display properties. */
3566 || (string->s && !STRINGP (object)))
3567 {
3568 *disp_prop = 0;
3569 return eob;
3570 }
3571
3572 /* If the character at CHARPOS is where the display string begins,
3573 return CHARPOS. */
3574 pos = make_number (charpos);
3575 if (STRINGP (object))
3576 bufpos = string->bufpos;
3577 else
3578 bufpos = charpos;
3579 tpos = *position;
3580 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3581 && (charpos <= begb
3582 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3583 object),
3584 spec))
3585 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3586 frame_window_p)))
3587 {
3588 if (rv == 2)
3589 *disp_prop = 2;
3590 return charpos;
3591 }
3592
3593 /* Look forward for the first character with a `display' property
3594 that will replace the underlying text when displayed. */
3595 limpos = make_number (lim);
3596 do {
3597 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3598 CHARPOS (tpos) = XFASTINT (pos);
3599 if (CHARPOS (tpos) >= lim)
3600 {
3601 *disp_prop = 0;
3602 break;
3603 }
3604 if (STRINGP (object))
3605 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3606 else
3607 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3608 spec = Fget_char_property (pos, Qdisplay, object);
3609 if (!STRINGP (object))
3610 bufpos = CHARPOS (tpos);
3611 } while (NILP (spec)
3612 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3613 bufpos, frame_window_p)));
3614 if (rv == 2)
3615 *disp_prop = 2;
3616
3617 return CHARPOS (tpos);
3618 }
3619
3620 /* Return the character position of the end of the display string that
3621 started at CHARPOS. If there's no display string at CHARPOS,
3622 return -1. A display string is either an overlay with `display'
3623 property whose value is a string or a `display' text property whose
3624 value is a string. */
3625 ptrdiff_t
3626 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3627 {
3628 /* OBJECT = nil means current buffer. */
3629 Lisp_Object object =
3630 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3631 Lisp_Object pos = make_number (charpos);
3632 ptrdiff_t eob =
3633 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3634
3635 if (charpos >= eob || (string->s && !STRINGP (object)))
3636 return eob;
3637
3638 /* It could happen that the display property or overlay was removed
3639 since we found it in compute_display_string_pos above. One way
3640 this can happen is if JIT font-lock was called (through
3641 handle_fontified_prop), and jit-lock-functions remove text
3642 properties or overlays from the portion of buffer that includes
3643 CHARPOS. Muse mode is known to do that, for example. In this
3644 case, we return -1 to the caller, to signal that no display
3645 string is actually present at CHARPOS. See bidi_fetch_char for
3646 how this is handled.
3647
3648 An alternative would be to never look for display properties past
3649 it->stop_charpos. But neither compute_display_string_pos nor
3650 bidi_fetch_char that calls it know or care where the next
3651 stop_charpos is. */
3652 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3653 return -1;
3654
3655 /* Look forward for the first character where the `display' property
3656 changes. */
3657 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3658
3659 return XFASTINT (pos);
3660 }
3661
3662
3663 \f
3664 /***********************************************************************
3665 Fontification
3666 ***********************************************************************/
3667
3668 /* Handle changes in the `fontified' property of the current buffer by
3669 calling hook functions from Qfontification_functions to fontify
3670 regions of text. */
3671
3672 static enum prop_handled
3673 handle_fontified_prop (struct it *it)
3674 {
3675 Lisp_Object prop, pos;
3676 enum prop_handled handled = HANDLED_NORMALLY;
3677
3678 if (!NILP (Vmemory_full))
3679 return handled;
3680
3681 /* Get the value of the `fontified' property at IT's current buffer
3682 position. (The `fontified' property doesn't have a special
3683 meaning in strings.) If the value is nil, call functions from
3684 Qfontification_functions. */
3685 if (!STRINGP (it->string)
3686 && it->s == NULL
3687 && !NILP (Vfontification_functions)
3688 && !NILP (Vrun_hooks)
3689 && (pos = make_number (IT_CHARPOS (*it)),
3690 prop = Fget_char_property (pos, Qfontified, Qnil),
3691 /* Ignore the special cased nil value always present at EOB since
3692 no amount of fontifying will be able to change it. */
3693 NILP (prop) && IT_CHARPOS (*it) < Z))
3694 {
3695 ptrdiff_t count = SPECPDL_INDEX ();
3696 Lisp_Object val;
3697 struct buffer *obuf = current_buffer;
3698 ptrdiff_t begv = BEGV, zv = ZV;
3699 bool old_clip_changed = current_buffer->clip_changed;
3700
3701 val = Vfontification_functions;
3702 specbind (Qfontification_functions, Qnil);
3703
3704 eassert (it->end_charpos == ZV);
3705
3706 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3707 safe_call1 (val, pos);
3708 else
3709 {
3710 Lisp_Object fns, fn;
3711 struct gcpro gcpro1, gcpro2;
3712
3713 fns = Qnil;
3714 GCPRO2 (val, fns);
3715
3716 for (; CONSP (val); val = XCDR (val))
3717 {
3718 fn = XCAR (val);
3719
3720 if (EQ (fn, Qt))
3721 {
3722 /* A value of t indicates this hook has a local
3723 binding; it means to run the global binding too.
3724 In a global value, t should not occur. If it
3725 does, we must ignore it to avoid an endless
3726 loop. */
3727 for (fns = Fdefault_value (Qfontification_functions);
3728 CONSP (fns);
3729 fns = XCDR (fns))
3730 {
3731 fn = XCAR (fns);
3732 if (!EQ (fn, Qt))
3733 safe_call1 (fn, pos);
3734 }
3735 }
3736 else
3737 safe_call1 (fn, pos);
3738 }
3739
3740 UNGCPRO;
3741 }
3742
3743 unbind_to (count, Qnil);
3744
3745 /* Fontification functions routinely call `save-restriction'.
3746 Normally, this tags clip_changed, which can confuse redisplay
3747 (see discussion in Bug#6671). Since we don't perform any
3748 special handling of fontification changes in the case where
3749 `save-restriction' isn't called, there's no point doing so in
3750 this case either. So, if the buffer's restrictions are
3751 actually left unchanged, reset clip_changed. */
3752 if (obuf == current_buffer)
3753 {
3754 if (begv == BEGV && zv == ZV)
3755 current_buffer->clip_changed = old_clip_changed;
3756 }
3757 /* There isn't much we can reasonably do to protect against
3758 misbehaving fontification, but here's a fig leaf. */
3759 else if (BUFFER_LIVE_P (obuf))
3760 set_buffer_internal_1 (obuf);
3761
3762 /* The fontification code may have added/removed text.
3763 It could do even a lot worse, but let's at least protect against
3764 the most obvious case where only the text past `pos' gets changed',
3765 as is/was done in grep.el where some escapes sequences are turned
3766 into face properties (bug#7876). */
3767 it->end_charpos = ZV;
3768
3769 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3770 something. This avoids an endless loop if they failed to
3771 fontify the text for which reason ever. */
3772 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3773 handled = HANDLED_RECOMPUTE_PROPS;
3774 }
3775
3776 return handled;
3777 }
3778
3779
3780 \f
3781 /***********************************************************************
3782 Faces
3783 ***********************************************************************/
3784
3785 /* Set up iterator IT from face properties at its current position.
3786 Called from handle_stop. */
3787
3788 static enum prop_handled
3789 handle_face_prop (struct it *it)
3790 {
3791 int new_face_id;
3792 ptrdiff_t next_stop;
3793
3794 if (!STRINGP (it->string))
3795 {
3796 new_face_id
3797 = face_at_buffer_position (it->w,
3798 IT_CHARPOS (*it),
3799 &next_stop,
3800 (IT_CHARPOS (*it)
3801 + TEXT_PROP_DISTANCE_LIMIT),
3802 false, it->base_face_id);
3803
3804 /* Is this a start of a run of characters with box face?
3805 Caveat: this can be called for a freshly initialized
3806 iterator; face_id is -1 in this case. We know that the new
3807 face will not change until limit, i.e. if the new face has a
3808 box, all characters up to limit will have one. But, as
3809 usual, we don't know whether limit is really the end. */
3810 if (new_face_id != it->face_id)
3811 {
3812 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3813 /* If it->face_id is -1, old_face below will be NULL, see
3814 the definition of FACE_FROM_ID. This will happen if this
3815 is the initial call that gets the face. */
3816 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3817
3818 /* If the value of face_id of the iterator is -1, we have to
3819 look in front of IT's position and see whether there is a
3820 face there that's different from new_face_id. */
3821 if (!old_face && IT_CHARPOS (*it) > BEG)
3822 {
3823 int prev_face_id = face_before_it_pos (it);
3824
3825 old_face = FACE_FROM_ID (it->f, prev_face_id);
3826 }
3827
3828 /* If the new face has a box, but the old face does not,
3829 this is the start of a run of characters with box face,
3830 i.e. this character has a shadow on the left side. */
3831 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3832 && (old_face == NULL || !old_face->box));
3833 it->face_box_p = new_face->box != FACE_NO_BOX;
3834 }
3835 }
3836 else
3837 {
3838 int base_face_id;
3839 ptrdiff_t bufpos;
3840 int i;
3841 Lisp_Object from_overlay
3842 = (it->current.overlay_string_index >= 0
3843 ? it->string_overlays[it->current.overlay_string_index
3844 % OVERLAY_STRING_CHUNK_SIZE]
3845 : Qnil);
3846
3847 /* See if we got to this string directly or indirectly from
3848 an overlay property. That includes the before-string or
3849 after-string of an overlay, strings in display properties
3850 provided by an overlay, their text properties, etc.
3851
3852 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3853 if (! NILP (from_overlay))
3854 for (i = it->sp - 1; i >= 0; i--)
3855 {
3856 if (it->stack[i].current.overlay_string_index >= 0)
3857 from_overlay
3858 = it->string_overlays[it->stack[i].current.overlay_string_index
3859 % OVERLAY_STRING_CHUNK_SIZE];
3860 else if (! NILP (it->stack[i].from_overlay))
3861 from_overlay = it->stack[i].from_overlay;
3862
3863 if (!NILP (from_overlay))
3864 break;
3865 }
3866
3867 if (! NILP (from_overlay))
3868 {
3869 bufpos = IT_CHARPOS (*it);
3870 /* For a string from an overlay, the base face depends
3871 only on text properties and ignores overlays. */
3872 base_face_id
3873 = face_for_overlay_string (it->w,
3874 IT_CHARPOS (*it),
3875 &next_stop,
3876 (IT_CHARPOS (*it)
3877 + TEXT_PROP_DISTANCE_LIMIT),
3878 false,
3879 from_overlay);
3880 }
3881 else
3882 {
3883 bufpos = 0;
3884
3885 /* For strings from a `display' property, use the face at
3886 IT's current buffer position as the base face to merge
3887 with, so that overlay strings appear in the same face as
3888 surrounding text, unless they specify their own faces.
3889 For strings from wrap-prefix and line-prefix properties,
3890 use the default face, possibly remapped via
3891 Vface_remapping_alist. */
3892 /* Note that the fact that we use the face at _buffer_
3893 position means that a 'display' property on an overlay
3894 string will not inherit the face of that overlay string,
3895 but will instead revert to the face of buffer text
3896 covered by the overlay. This is visible, e.g., when the
3897 overlay specifies a box face, but neither the buffer nor
3898 the display string do. This sounds like a design bug,
3899 but Emacs always did that since v21.1, so changing that
3900 might be a big deal. */
3901 base_face_id = it->string_from_prefix_prop_p
3902 ? (!NILP (Vface_remapping_alist)
3903 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3904 : DEFAULT_FACE_ID)
3905 : underlying_face_id (it);
3906 }
3907
3908 new_face_id = face_at_string_position (it->w,
3909 it->string,
3910 IT_STRING_CHARPOS (*it),
3911 bufpos,
3912 &next_stop,
3913 base_face_id, false);
3914
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3923 {
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3926
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3933 }
3934 }
3935
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3938 }
3939
3940
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3945
3946 static int
3947 underlying_face_id (struct it *it)
3948 {
3949 int face_id = it->base_face_id, i;
3950
3951 eassert (STRINGP (it->string));
3952
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3956
3957 return face_id;
3958 }
3959
3960
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3965
3966 static int
3967 face_before_or_after_it_pos (struct it *it, bool before_p)
3968 {
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3973
3974 eassert (it->s == NULL);
3975
3976 if (STRINGP (it->string))
3977 {
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3980
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3987
3988 if (!it->bidi_p)
3989 {
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4001 }
4002 else
4003 {
4004 if (before_p)
4005 {
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4025 }
4026 else
4027 {
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4032
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4036
4037 charpos = it_copy.bidi_it.charpos;
4038 }
4039 }
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4041
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4046
4047 base_face_id = underlying_face_id (it);
4048
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 &next_check_charpos,
4055 base_face_id, false);
4056
4057 /* Correct the face for charsets different from ASCII. Do it
4058 for the multibyte case only. The face returned above is
4059 suitable for unibyte text if IT->string is unibyte. */
4060 if (STRING_MULTIBYTE (it->string))
4061 {
4062 struct text_pos pos1 = string_pos (charpos, it->string);
4063 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4064 int c, len;
4065 struct face *face = FACE_FROM_ID (it->f, face_id);
4066
4067 c = string_char_and_length (p, &len);
4068 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4069 }
4070 }
4071 else
4072 {
4073 struct text_pos pos;
4074
4075 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4076 || (IT_CHARPOS (*it) <= BEGV && before_p))
4077 return it->face_id;
4078
4079 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4080 pos = it->current.pos;
4081
4082 if (!it->bidi_p)
4083 {
4084 if (before_p)
4085 DEC_TEXT_POS (pos, it->multibyte_p);
4086 else
4087 {
4088 if (it->what == IT_COMPOSITION)
4089 {
4090 /* For composition, we must check the position after
4091 the composition. */
4092 pos.charpos += it->cmp_it.nchars;
4093 pos.bytepos += it->len;
4094 }
4095 else
4096 INC_TEXT_POS (pos, it->multibyte_p);
4097 }
4098 }
4099 else
4100 {
4101 if (before_p)
4102 {
4103 /* With bidi iteration, the character before the current
4104 in the visual order cannot be found by simple
4105 iteration, because "reverse" reordering is not
4106 supported. Instead, we need to use the move_it_*
4107 family of functions. */
4108 /* Ignore face changes before the first visible
4109 character on this display line. */
4110 if (it->current_x <= it->first_visible_x)
4111 return it->face_id;
4112 SAVE_IT (it_copy, *it, it_copy_data);
4113 /* Implementation note: Since move_it_in_display_line
4114 works in the iterator geometry, and thinks the first
4115 character is always the leftmost, even in R2L lines,
4116 we don't need to distinguish between the R2L and L2R
4117 cases here. */
4118 move_it_in_display_line (&it_copy, ZV,
4119 it_copy.current_x - 1, MOVE_TO_X);
4120 pos = it_copy.current.pos;
4121 RESTORE_IT (it, it, it_copy_data);
4122 }
4123 else
4124 {
4125 /* Set charpos to the buffer position of the character
4126 that comes after IT's current position in the visual
4127 order. */
4128 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4129
4130 it_copy = *it;
4131 while (n--)
4132 bidi_move_to_visually_next (&it_copy.bidi_it);
4133
4134 SET_TEXT_POS (pos,
4135 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4136 }
4137 }
4138 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4139
4140 /* Determine face for CHARSET_ASCII, or unibyte. */
4141 face_id = face_at_buffer_position (it->w,
4142 CHARPOS (pos),
4143 &next_check_charpos,
4144 limit, false, -1);
4145
4146 /* Correct the face for charsets different from ASCII. Do it
4147 for the multibyte case only. The face returned above is
4148 suitable for unibyte text if current_buffer is unibyte. */
4149 if (it->multibyte_p)
4150 {
4151 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4152 struct face *face = FACE_FROM_ID (it->f, face_id);
4153 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4154 }
4155 }
4156
4157 return face_id;
4158 }
4159
4160
4161 \f
4162 /***********************************************************************
4163 Invisible text
4164 ***********************************************************************/
4165
4166 /* Set up iterator IT from invisible properties at its current
4167 position. Called from handle_stop. */
4168
4169 static enum prop_handled
4170 handle_invisible_prop (struct it *it)
4171 {
4172 enum prop_handled handled = HANDLED_NORMALLY;
4173 int invis;
4174 Lisp_Object prop;
4175
4176 if (STRINGP (it->string))
4177 {
4178 Lisp_Object end_charpos, limit, charpos;
4179
4180 /* Get the value of the invisible text property at the
4181 current position. Value will be nil if there is no such
4182 property. */
4183 charpos = make_number (IT_STRING_CHARPOS (*it));
4184 prop = Fget_text_property (charpos, Qinvisible, it->string);
4185 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4186
4187 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4188 {
4189 /* Record whether we have to display an ellipsis for the
4190 invisible text. */
4191 bool display_ellipsis_p = (invis == 2);
4192 ptrdiff_t len, endpos;
4193
4194 handled = HANDLED_RECOMPUTE_PROPS;
4195
4196 /* Get the position at which the next visible text can be
4197 found in IT->string, if any. */
4198 endpos = len = SCHARS (it->string);
4199 XSETINT (limit, len);
4200 do
4201 {
4202 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4203 it->string, limit);
4204 if (INTEGERP (end_charpos))
4205 {
4206 endpos = XFASTINT (end_charpos);
4207 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4208 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4209 if (invis == 2)
4210 display_ellipsis_p = true;
4211 }
4212 }
4213 while (invis != 0 && endpos < len);
4214
4215 if (display_ellipsis_p)
4216 it->ellipsis_p = true;
4217
4218 if (endpos < len)
4219 {
4220 /* Text at END_CHARPOS is visible. Move IT there. */
4221 struct text_pos old;
4222 ptrdiff_t oldpos;
4223
4224 old = it->current.string_pos;
4225 oldpos = CHARPOS (old);
4226 if (it->bidi_p)
4227 {
4228 if (it->bidi_it.first_elt
4229 && it->bidi_it.charpos < SCHARS (it->string))
4230 bidi_paragraph_init (it->paragraph_embedding,
4231 &it->bidi_it, true);
4232 /* Bidi-iterate out of the invisible text. */
4233 do
4234 {
4235 bidi_move_to_visually_next (&it->bidi_it);
4236 }
4237 while (oldpos <= it->bidi_it.charpos
4238 && it->bidi_it.charpos < endpos);
4239
4240 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4241 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4242 if (IT_CHARPOS (*it) >= endpos)
4243 it->prev_stop = endpos;
4244 }
4245 else
4246 {
4247 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4248 compute_string_pos (&it->current.string_pos, old, it->string);
4249 }
4250 }
4251 else
4252 {
4253 /* The rest of the string is invisible. If this is an
4254 overlay string, proceed with the next overlay string
4255 or whatever comes and return a character from there. */
4256 if (it->current.overlay_string_index >= 0
4257 && !display_ellipsis_p)
4258 {
4259 next_overlay_string (it);
4260 /* Don't check for overlay strings when we just
4261 finished processing them. */
4262 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4263 }
4264 else
4265 {
4266 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4267 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4268 }
4269 }
4270 }
4271 }
4272 else
4273 {
4274 ptrdiff_t newpos, next_stop, start_charpos, tem;
4275 Lisp_Object pos, overlay;
4276
4277 /* First of all, is there invisible text at this position? */
4278 tem = start_charpos = IT_CHARPOS (*it);
4279 pos = make_number (tem);
4280 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4281 &overlay);
4282 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4283
4284 /* If we are on invisible text, skip over it. */
4285 if (invis != 0 && start_charpos < it->end_charpos)
4286 {
4287 /* Record whether we have to display an ellipsis for the
4288 invisible text. */
4289 bool display_ellipsis_p = invis == 2;
4290
4291 handled = HANDLED_RECOMPUTE_PROPS;
4292
4293 /* Loop skipping over invisible text. The loop is left at
4294 ZV or with IT on the first char being visible again. */
4295 do
4296 {
4297 /* Try to skip some invisible text. Return value is the
4298 position reached which can be equal to where we start
4299 if there is nothing invisible there. This skips both
4300 over invisible text properties and overlays with
4301 invisible property. */
4302 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4303
4304 /* If we skipped nothing at all we weren't at invisible
4305 text in the first place. If everything to the end of
4306 the buffer was skipped, end the loop. */
4307 if (newpos == tem || newpos >= ZV)
4308 invis = 0;
4309 else
4310 {
4311 /* We skipped some characters but not necessarily
4312 all there are. Check if we ended up on visible
4313 text. Fget_char_property returns the property of
4314 the char before the given position, i.e. if we
4315 get invis = 0, this means that the char at
4316 newpos is visible. */
4317 pos = make_number (newpos);
4318 prop = Fget_char_property (pos, Qinvisible, it->window);
4319 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4320 }
4321
4322 /* If we ended up on invisible text, proceed to
4323 skip starting with next_stop. */
4324 if (invis != 0)
4325 tem = next_stop;
4326
4327 /* If there are adjacent invisible texts, don't lose the
4328 second one's ellipsis. */
4329 if (invis == 2)
4330 display_ellipsis_p = true;
4331 }
4332 while (invis != 0);
4333
4334 /* The position newpos is now either ZV or on visible text. */
4335 if (it->bidi_p)
4336 {
4337 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4338 bool on_newline
4339 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4340 bool after_newline
4341 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4342
4343 /* If the invisible text ends on a newline or on a
4344 character after a newline, we can avoid the costly,
4345 character by character, bidi iteration to NEWPOS, and
4346 instead simply reseat the iterator there. That's
4347 because all bidi reordering information is tossed at
4348 the newline. This is a big win for modes that hide
4349 complete lines, like Outline, Org, etc. */
4350 if (on_newline || after_newline)
4351 {
4352 struct text_pos tpos;
4353 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4354
4355 SET_TEXT_POS (tpos, newpos, bpos);
4356 reseat_1 (it, tpos, false);
4357 /* If we reseat on a newline/ZV, we need to prep the
4358 bidi iterator for advancing to the next character
4359 after the newline/EOB, keeping the current paragraph
4360 direction (so that PRODUCE_GLYPHS does TRT wrt
4361 prepending/appending glyphs to a glyph row). */
4362 if (on_newline)
4363 {
4364 it->bidi_it.first_elt = false;
4365 it->bidi_it.paragraph_dir = pdir;
4366 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4367 it->bidi_it.nchars = 1;
4368 it->bidi_it.ch_len = 1;
4369 }
4370 }
4371 else /* Must use the slow method. */
4372 {
4373 /* With bidi iteration, the region of invisible text
4374 could start and/or end in the middle of a
4375 non-base embedding level. Therefore, we need to
4376 skip invisible text using the bidi iterator,
4377 starting at IT's current position, until we find
4378 ourselves outside of the invisible text.
4379 Skipping invisible text _after_ bidi iteration
4380 avoids affecting the visual order of the
4381 displayed text when invisible properties are
4382 added or removed. */
4383 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4384 {
4385 /* If we were `reseat'ed to a new paragraph,
4386 determine the paragraph base direction. We
4387 need to do it now because
4388 next_element_from_buffer may not have a
4389 chance to do it, if we are going to skip any
4390 text at the beginning, which resets the
4391 FIRST_ELT flag. */
4392 bidi_paragraph_init (it->paragraph_embedding,
4393 &it->bidi_it, true);
4394 }
4395 do
4396 {
4397 bidi_move_to_visually_next (&it->bidi_it);
4398 }
4399 while (it->stop_charpos <= it->bidi_it.charpos
4400 && it->bidi_it.charpos < newpos);
4401 IT_CHARPOS (*it) = it->bidi_it.charpos;
4402 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4403 /* If we overstepped NEWPOS, record its position in
4404 the iterator, so that we skip invisible text if
4405 later the bidi iteration lands us in the
4406 invisible region again. */
4407 if (IT_CHARPOS (*it) >= newpos)
4408 it->prev_stop = newpos;
4409 }
4410 }
4411 else
4412 {
4413 IT_CHARPOS (*it) = newpos;
4414 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4415 }
4416
4417 /* If there are before-strings at the start of invisible
4418 text, and the text is invisible because of a text
4419 property, arrange to show before-strings because 20.x did
4420 it that way. (If the text is invisible because of an
4421 overlay property instead of a text property, this is
4422 already handled in the overlay code.) */
4423 if (NILP (overlay)
4424 && get_overlay_strings (it, it->stop_charpos))
4425 {
4426 handled = HANDLED_RECOMPUTE_PROPS;
4427 if (it->sp > 0)
4428 {
4429 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4430 /* The call to get_overlay_strings above recomputes
4431 it->stop_charpos, but it only considers changes
4432 in properties and overlays beyond iterator's
4433 current position. This causes us to miss changes
4434 that happen exactly where the invisible property
4435 ended. So we play it safe here and force the
4436 iterator to check for potential stop positions
4437 immediately after the invisible text. Note that
4438 if get_overlay_strings returns true, it
4439 normally also pushed the iterator stack, so we
4440 need to update the stop position in the slot
4441 below the current one. */
4442 it->stack[it->sp - 1].stop_charpos
4443 = CHARPOS (it->stack[it->sp - 1].current.pos);
4444 }
4445 }
4446 else if (display_ellipsis_p)
4447 {
4448 /* Make sure that the glyphs of the ellipsis will get
4449 correct `charpos' values. If we would not update
4450 it->position here, the glyphs would belong to the
4451 last visible character _before_ the invisible
4452 text, which confuses `set_cursor_from_row'.
4453
4454 We use the last invisible position instead of the
4455 first because this way the cursor is always drawn on
4456 the first "." of the ellipsis, whenever PT is inside
4457 the invisible text. Otherwise the cursor would be
4458 placed _after_ the ellipsis when the point is after the
4459 first invisible character. */
4460 if (!STRINGP (it->object))
4461 {
4462 it->position.charpos = newpos - 1;
4463 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4464 }
4465 it->ellipsis_p = true;
4466 /* Let the ellipsis display before
4467 considering any properties of the following char.
4468 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4469 handled = HANDLED_RETURN;
4470 }
4471 }
4472 }
4473
4474 return handled;
4475 }
4476
4477
4478 /* Make iterator IT return `...' next.
4479 Replaces LEN characters from buffer. */
4480
4481 static void
4482 setup_for_ellipsis (struct it *it, int len)
4483 {
4484 /* Use the display table definition for `...'. Invalid glyphs
4485 will be handled by the method returning elements from dpvec. */
4486 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4487 {
4488 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4489 it->dpvec = v->contents;
4490 it->dpend = v->contents + v->header.size;
4491 }
4492 else
4493 {
4494 /* Default `...'. */
4495 it->dpvec = default_invis_vector;
4496 it->dpend = default_invis_vector + 3;
4497 }
4498
4499 it->dpvec_char_len = len;
4500 it->current.dpvec_index = 0;
4501 it->dpvec_face_id = -1;
4502
4503 /* Remember the current face id in case glyphs specify faces.
4504 IT's face is restored in set_iterator_to_next.
4505 saved_face_id was set to preceding char's face in handle_stop. */
4506 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4507 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4508
4509 it->method = GET_FROM_DISPLAY_VECTOR;
4510 it->ellipsis_p = true;
4511 }
4512
4513
4514 \f
4515 /***********************************************************************
4516 'display' property
4517 ***********************************************************************/
4518
4519 /* Set up iterator IT from `display' property at its current position.
4520 Called from handle_stop.
4521 We return HANDLED_RETURN if some part of the display property
4522 overrides the display of the buffer text itself.
4523 Otherwise we return HANDLED_NORMALLY. */
4524
4525 static enum prop_handled
4526 handle_display_prop (struct it *it)
4527 {
4528 Lisp_Object propval, object, overlay;
4529 struct text_pos *position;
4530 ptrdiff_t bufpos;
4531 /* Nonzero if some property replaces the display of the text itself. */
4532 int display_replaced = 0;
4533
4534 if (STRINGP (it->string))
4535 {
4536 object = it->string;
4537 position = &it->current.string_pos;
4538 bufpos = CHARPOS (it->current.pos);
4539 }
4540 else
4541 {
4542 XSETWINDOW (object, it->w);
4543 position = &it->current.pos;
4544 bufpos = CHARPOS (*position);
4545 }
4546
4547 /* Reset those iterator values set from display property values. */
4548 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4549 it->space_width = Qnil;
4550 it->font_height = Qnil;
4551 it->voffset = 0;
4552
4553 /* We don't support recursive `display' properties, i.e. string
4554 values that have a string `display' property, that have a string
4555 `display' property etc. */
4556 if (!it->string_from_display_prop_p)
4557 it->area = TEXT_AREA;
4558
4559 propval = get_char_property_and_overlay (make_number (position->charpos),
4560 Qdisplay, object, &overlay);
4561 if (NILP (propval))
4562 return HANDLED_NORMALLY;
4563 /* Now OVERLAY is the overlay that gave us this property, or nil
4564 if it was a text property. */
4565
4566 if (!STRINGP (it->string))
4567 object = it->w->contents;
4568
4569 display_replaced = handle_display_spec (it, propval, object, overlay,
4570 position, bufpos,
4571 FRAME_WINDOW_P (it->f));
4572 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4573 }
4574
4575 /* Subroutine of handle_display_prop. Returns non-zero if the display
4576 specification in SPEC is a replacing specification, i.e. it would
4577 replace the text covered by `display' property with something else,
4578 such as an image or a display string. If SPEC includes any kind or
4579 `(space ...) specification, the value is 2; this is used by
4580 compute_display_string_pos, which see.
4581
4582 See handle_single_display_spec for documentation of arguments.
4583 FRAME_WINDOW_P is true if the window being redisplayed is on a
4584 GUI frame; this argument is used only if IT is NULL, see below.
4585
4586 IT can be NULL, if this is called by the bidi reordering code
4587 through compute_display_string_pos, which see. In that case, this
4588 function only examines SPEC, but does not otherwise "handle" it, in
4589 the sense that it doesn't set up members of IT from the display
4590 spec. */
4591 static int
4592 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4593 Lisp_Object overlay, struct text_pos *position,
4594 ptrdiff_t bufpos, bool frame_window_p)
4595 {
4596 int replacing = 0;
4597
4598 if (CONSP (spec)
4599 /* Simple specifications. */
4600 && !EQ (XCAR (spec), Qimage)
4601 && !EQ (XCAR (spec), Qspace)
4602 && !EQ (XCAR (spec), Qwhen)
4603 && !EQ (XCAR (spec), Qslice)
4604 && !EQ (XCAR (spec), Qspace_width)
4605 && !EQ (XCAR (spec), Qheight)
4606 && !EQ (XCAR (spec), Qraise)
4607 /* Marginal area specifications. */
4608 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4609 && !EQ (XCAR (spec), Qleft_fringe)
4610 && !EQ (XCAR (spec), Qright_fringe)
4611 && !NILP (XCAR (spec)))
4612 {
4613 for (; CONSP (spec); spec = XCDR (spec))
4614 {
4615 int rv = handle_single_display_spec (it, XCAR (spec), object,
4616 overlay, position, bufpos,
4617 replacing, frame_window_p);
4618 if (rv != 0)
4619 {
4620 replacing = rv;
4621 /* If some text in a string is replaced, `position' no
4622 longer points to the position of `object'. */
4623 if (!it || STRINGP (object))
4624 break;
4625 }
4626 }
4627 }
4628 else if (VECTORP (spec))
4629 {
4630 ptrdiff_t i;
4631 for (i = 0; i < ASIZE (spec); ++i)
4632 {
4633 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4637 {
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4643 }
4644 }
4645 }
4646 else
4647 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4648 bufpos, 0, frame_window_p);
4649 return replacing;
4650 }
4651
4652 /* Value is the position of the end of the `display' property starting
4653 at START_POS in OBJECT. */
4654
4655 static struct text_pos
4656 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4657 {
4658 Lisp_Object end;
4659 struct text_pos end_pos;
4660
4661 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4662 Qdisplay, object, Qnil);
4663 CHARPOS (end_pos) = XFASTINT (end);
4664 if (STRINGP (object))
4665 compute_string_pos (&end_pos, start_pos, it->string);
4666 else
4667 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4668
4669 return end_pos;
4670 }
4671
4672
4673 /* Set up IT from a single `display' property specification SPEC. OBJECT
4674 is the object in which the `display' property was found. *POSITION
4675 is the position in OBJECT at which the `display' property was found.
4676 BUFPOS is the buffer position of OBJECT (different from POSITION if
4677 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4678 previously saw a display specification which already replaced text
4679 display with something else, for example an image; we ignore such
4680 properties after the first one has been processed.
4681
4682 OVERLAY is the overlay this `display' property came from,
4683 or nil if it was a text property.
4684
4685 If SPEC is a `space' or `image' specification, and in some other
4686 cases too, set *POSITION to the position where the `display'
4687 property ends.
4688
4689 If IT is NULL, only examine the property specification in SPEC, but
4690 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4691 is intended to be displayed in a window on a GUI frame.
4692
4693 Value is non-zero if something was found which replaces the display
4694 of buffer or string text. */
4695
4696 static int
4697 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4698 Lisp_Object overlay, struct text_pos *position,
4699 ptrdiff_t bufpos, int display_replaced,
4700 bool frame_window_p)
4701 {
4702 Lisp_Object form;
4703 Lisp_Object location, value;
4704 struct text_pos start_pos = *position;
4705
4706 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4707 If the result is non-nil, use VALUE instead of SPEC. */
4708 form = Qt;
4709 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4710 {
4711 spec = XCDR (spec);
4712 if (!CONSP (spec))
4713 return 0;
4714 form = XCAR (spec);
4715 spec = XCDR (spec);
4716 }
4717
4718 if (!NILP (form) && !EQ (form, Qt))
4719 {
4720 ptrdiff_t count = SPECPDL_INDEX ();
4721 struct gcpro gcpro1;
4722
4723 /* Bind `object' to the object having the `display' property, a
4724 buffer or string. Bind `position' to the position in the
4725 object where the property was found, and `buffer-position'
4726 to the current position in the buffer. */
4727
4728 if (NILP (object))
4729 XSETBUFFER (object, current_buffer);
4730 specbind (Qobject, object);
4731 specbind (Qposition, make_number (CHARPOS (*position)));
4732 specbind (Qbuffer_position, make_number (bufpos));
4733 GCPRO1 (form);
4734 form = safe_eval (form);
4735 UNGCPRO;
4736 unbind_to (count, Qnil);
4737 }
4738
4739 if (NILP (form))
4740 return 0;
4741
4742 /* Handle `(height HEIGHT)' specifications. */
4743 if (CONSP (spec)
4744 && EQ (XCAR (spec), Qheight)
4745 && CONSP (XCDR (spec)))
4746 {
4747 if (it)
4748 {
4749 if (!FRAME_WINDOW_P (it->f))
4750 return 0;
4751
4752 it->font_height = XCAR (XCDR (spec));
4753 if (!NILP (it->font_height))
4754 {
4755 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4756 int new_height = -1;
4757
4758 if (CONSP (it->font_height)
4759 && (EQ (XCAR (it->font_height), Qplus)
4760 || EQ (XCAR (it->font_height), Qminus))
4761 && CONSP (XCDR (it->font_height))
4762 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4763 {
4764 /* `(+ N)' or `(- N)' where N is an integer. */
4765 int steps = XINT (XCAR (XCDR (it->font_height)));
4766 if (EQ (XCAR (it->font_height), Qplus))
4767 steps = - steps;
4768 it->face_id = smaller_face (it->f, it->face_id, steps);
4769 }
4770 else if (FUNCTIONP (it->font_height))
4771 {
4772 /* Call function with current height as argument.
4773 Value is the new height. */
4774 Lisp_Object height;
4775 height = safe_call1 (it->font_height,
4776 face->lface[LFACE_HEIGHT_INDEX]);
4777 if (NUMBERP (height))
4778 new_height = XFLOATINT (height);
4779 }
4780 else if (NUMBERP (it->font_height))
4781 {
4782 /* Value is a multiple of the canonical char height. */
4783 struct face *f;
4784
4785 f = FACE_FROM_ID (it->f,
4786 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4787 new_height = (XFLOATINT (it->font_height)
4788 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4789 }
4790 else
4791 {
4792 /* Evaluate IT->font_height with `height' bound to the
4793 current specified height to get the new height. */
4794 ptrdiff_t count = SPECPDL_INDEX ();
4795
4796 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4797 value = safe_eval (it->font_height);
4798 unbind_to (count, Qnil);
4799
4800 if (NUMBERP (value))
4801 new_height = XFLOATINT (value);
4802 }
4803
4804 if (new_height > 0)
4805 it->face_id = face_with_height (it->f, it->face_id, new_height);
4806 }
4807 }
4808
4809 return 0;
4810 }
4811
4812 /* Handle `(space-width WIDTH)'. */
4813 if (CONSP (spec)
4814 && EQ (XCAR (spec), Qspace_width)
4815 && CONSP (XCDR (spec)))
4816 {
4817 if (it)
4818 {
4819 if (!FRAME_WINDOW_P (it->f))
4820 return 0;
4821
4822 value = XCAR (XCDR (spec));
4823 if (NUMBERP (value) && XFLOATINT (value) > 0)
4824 it->space_width = value;
4825 }
4826
4827 return 0;
4828 }
4829
4830 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qslice))
4833 {
4834 Lisp_Object tem;
4835
4836 if (it)
4837 {
4838 if (!FRAME_WINDOW_P (it->f))
4839 return 0;
4840
4841 if (tem = XCDR (spec), CONSP (tem))
4842 {
4843 it->slice.x = XCAR (tem);
4844 if (tem = XCDR (tem), CONSP (tem))
4845 {
4846 it->slice.y = XCAR (tem);
4847 if (tem = XCDR (tem), CONSP (tem))
4848 {
4849 it->slice.width = XCAR (tem);
4850 if (tem = XCDR (tem), CONSP (tem))
4851 it->slice.height = XCAR (tem);
4852 }
4853 }
4854 }
4855 }
4856
4857 return 0;
4858 }
4859
4860 /* Handle `(raise FACTOR)'. */
4861 if (CONSP (spec)
4862 && EQ (XCAR (spec), Qraise)
4863 && CONSP (XCDR (spec)))
4864 {
4865 if (it)
4866 {
4867 if (!FRAME_WINDOW_P (it->f))
4868 return 0;
4869
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (NUMBERP (value))
4873 {
4874 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4875 it->voffset = - (XFLOATINT (value)
4876 * (FONT_HEIGHT (face->font)));
4877 }
4878 #endif /* HAVE_WINDOW_SYSTEM */
4879 }
4880
4881 return 0;
4882 }
4883
4884 /* Don't handle the other kinds of display specifications
4885 inside a string that we got from a `display' property. */
4886 if (it && it->string_from_display_prop_p)
4887 return 0;
4888
4889 /* Characters having this form of property are not displayed, so
4890 we have to find the end of the property. */
4891 if (it)
4892 {
4893 start_pos = *position;
4894 *position = display_prop_end (it, object, start_pos);
4895 }
4896 value = Qnil;
4897
4898 /* Stop the scan at that end position--we assume that all
4899 text properties change there. */
4900 if (it)
4901 it->stop_charpos = position->charpos;
4902
4903 /* Handle `(left-fringe BITMAP [FACE])'
4904 and `(right-fringe BITMAP [FACE])'. */
4905 if (CONSP (spec)
4906 && (EQ (XCAR (spec), Qleft_fringe)
4907 || EQ (XCAR (spec), Qright_fringe))
4908 && CONSP (XCDR (spec)))
4909 {
4910 int fringe_bitmap;
4911
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 /* If we return here, POSITION has been advanced
4916 across the text with this property. */
4917 {
4918 /* Synchronize the bidi iterator with POSITION. This is
4919 needed because we are not going to push the iterator
4920 on behalf of this display property, so there will be
4921 no pop_it call to do this synchronization for us. */
4922 if (it->bidi_p)
4923 {
4924 it->position = *position;
4925 iterate_out_of_display_property (it);
4926 *position = it->position;
4927 }
4928 /* If we were to display this fringe bitmap,
4929 next_element_from_image would have reset this flag.
4930 Do the same, to avoid affecting overlays that
4931 follow. */
4932 it->ignore_overlay_strings_at_pos_p = false;
4933 return 1;
4934 }
4935 }
4936 else if (!frame_window_p)
4937 return 1;
4938
4939 #ifdef HAVE_WINDOW_SYSTEM
4940 value = XCAR (XCDR (spec));
4941 if (!SYMBOLP (value)
4942 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4943 /* If we return here, POSITION has been advanced
4944 across the text with this property. */
4945 {
4946 if (it && it->bidi_p)
4947 {
4948 it->position = *position;
4949 iterate_out_of_display_property (it);
4950 *position = it->position;
4951 }
4952 if (it)
4953 /* Reset this flag like next_element_from_image would. */
4954 it->ignore_overlay_strings_at_pos_p = false;
4955 return 1;
4956 }
4957
4958 if (it)
4959 {
4960 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4961
4962 if (CONSP (XCDR (XCDR (spec))))
4963 {
4964 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4965 int face_id2 = lookup_derived_face (it->f, face_name,
4966 FRINGE_FACE_ID, false);
4967 if (face_id2 >= 0)
4968 face_id = face_id2;
4969 }
4970
4971 /* Save current settings of IT so that we can restore them
4972 when we are finished with the glyph property value. */
4973 push_it (it, position);
4974
4975 it->area = TEXT_AREA;
4976 it->what = IT_IMAGE;
4977 it->image_id = -1; /* no image */
4978 it->position = start_pos;
4979 it->object = NILP (object) ? it->w->contents : object;
4980 it->method = GET_FROM_IMAGE;
4981 it->from_overlay = Qnil;
4982 it->face_id = face_id;
4983 it->from_disp_prop_p = true;
4984
4985 /* Say that we haven't consumed the characters with
4986 `display' property yet. The call to pop_it in
4987 set_iterator_to_next will clean this up. */
4988 *position = start_pos;
4989
4990 if (EQ (XCAR (spec), Qleft_fringe))
4991 {
4992 it->left_user_fringe_bitmap = fringe_bitmap;
4993 it->left_user_fringe_face_id = face_id;
4994 }
4995 else
4996 {
4997 it->right_user_fringe_bitmap = fringe_bitmap;
4998 it->right_user_fringe_face_id = face_id;
4999 }
5000 }
5001 #endif /* HAVE_WINDOW_SYSTEM */
5002 return 1;
5003 }
5004
5005 /* Prepare to handle `((margin left-margin) ...)',
5006 `((margin right-margin) ...)' and `((margin nil) ...)'
5007 prefixes for display specifications. */
5008 location = Qunbound;
5009 if (CONSP (spec) && CONSP (XCAR (spec)))
5010 {
5011 Lisp_Object tem;
5012
5013 value = XCDR (spec);
5014 if (CONSP (value))
5015 value = XCAR (value);
5016
5017 tem = XCAR (spec);
5018 if (EQ (XCAR (tem), Qmargin)
5019 && (tem = XCDR (tem),
5020 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5021 (NILP (tem)
5022 || EQ (tem, Qleft_margin)
5023 || EQ (tem, Qright_margin))))
5024 location = tem;
5025 }
5026
5027 if (EQ (location, Qunbound))
5028 {
5029 location = Qnil;
5030 value = spec;
5031 }
5032
5033 /* After this point, VALUE is the property after any
5034 margin prefix has been stripped. It must be a string,
5035 an image specification, or `(space ...)'.
5036
5037 LOCATION specifies where to display: `left-margin',
5038 `right-margin' or nil. */
5039
5040 bool valid_p = (STRINGP (value)
5041 #ifdef HAVE_WINDOW_SYSTEM
5042 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5043 && valid_image_p (value))
5044 #endif /* not HAVE_WINDOW_SYSTEM */
5045 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5046
5047 if (valid_p && display_replaced == 0)
5048 {
5049 int retval = 1;
5050
5051 if (!it)
5052 {
5053 /* Callers need to know whether the display spec is any kind
5054 of `(space ...)' spec that is about to affect text-area
5055 display. */
5056 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5057 retval = 2;
5058 return retval;
5059 }
5060
5061 /* Save current settings of IT so that we can restore them
5062 when we are finished with the glyph property value. */
5063 push_it (it, position);
5064 it->from_overlay = overlay;
5065 it->from_disp_prop_p = true;
5066
5067 if (NILP (location))
5068 it->area = TEXT_AREA;
5069 else if (EQ (location, Qleft_margin))
5070 it->area = LEFT_MARGIN_AREA;
5071 else
5072 it->area = RIGHT_MARGIN_AREA;
5073
5074 if (STRINGP (value))
5075 {
5076 it->string = value;
5077 it->multibyte_p = STRING_MULTIBYTE (it->string);
5078 it->current.overlay_string_index = -1;
5079 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5080 it->end_charpos = it->string_nchars = SCHARS (it->string);
5081 it->method = GET_FROM_STRING;
5082 it->stop_charpos = 0;
5083 it->prev_stop = 0;
5084 it->base_level_stop = 0;
5085 it->string_from_display_prop_p = true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 if (BUFFERP (object))
5090 *position = start_pos;
5091
5092 /* Force paragraph direction to be that of the parent
5093 object. If the parent object's paragraph direction is
5094 not yet determined, default to L2R. */
5095 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5096 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5097 else
5098 it->paragraph_embedding = L2R;
5099
5100 /* Set up the bidi iterator for this display string. */
5101 if (it->bidi_p)
5102 {
5103 it->bidi_it.string.lstring = it->string;
5104 it->bidi_it.string.s = NULL;
5105 it->bidi_it.string.schars = it->end_charpos;
5106 it->bidi_it.string.bufpos = bufpos;
5107 it->bidi_it.string.from_disp_str = true;
5108 it->bidi_it.string.unibyte = !it->multibyte_p;
5109 it->bidi_it.w = it->w;
5110 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5111 }
5112 }
5113 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5114 {
5115 it->method = GET_FROM_STRETCH;
5116 it->object = value;
5117 *position = it->position = start_pos;
5118 retval = 1 + (it->area == TEXT_AREA);
5119 }
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 else
5122 {
5123 it->what = IT_IMAGE;
5124 it->image_id = lookup_image (it->f, value);
5125 it->position = start_pos;
5126 it->object = NILP (object) ? it->w->contents : object;
5127 it->method = GET_FROM_IMAGE;
5128
5129 /* Say that we haven't consumed the characters with
5130 `display' property yet. The call to pop_it in
5131 set_iterator_to_next will clean this up. */
5132 *position = start_pos;
5133 }
5134 #endif /* HAVE_WINDOW_SYSTEM */
5135
5136 return retval;
5137 }
5138
5139 /* Invalid property or property not supported. Restore
5140 POSITION to what it was before. */
5141 *position = start_pos;
5142 return 0;
5143 }
5144
5145 /* Check if PROP is a display property value whose text should be
5146 treated as intangible. OVERLAY is the overlay from which PROP
5147 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5148 specify the buffer position covered by PROP. */
5149
5150 bool
5151 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5152 ptrdiff_t charpos, ptrdiff_t bytepos)
5153 {
5154 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5155 struct text_pos position;
5156
5157 SET_TEXT_POS (position, charpos, bytepos);
5158 return (handle_display_spec (NULL, prop, Qnil, overlay,
5159 &position, charpos, frame_window_p)
5160 != 0);
5161 }
5162
5163
5164 /* Return true if PROP is a display sub-property value containing STRING.
5165
5166 Implementation note: this and the following function are really
5167 special cases of handle_display_spec and
5168 handle_single_display_spec, and should ideally use the same code.
5169 Until they do, these two pairs must be consistent and must be
5170 modified in sync. */
5171
5172 static bool
5173 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5174 {
5175 if (EQ (string, prop))
5176 return true;
5177
5178 /* Skip over `when FORM'. */
5179 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5180 {
5181 prop = XCDR (prop);
5182 if (!CONSP (prop))
5183 return false;
5184 /* Actually, the condition following `when' should be eval'ed,
5185 like handle_single_display_spec does, and we should return
5186 false if it evaluates to nil. However, this function is
5187 called only when the buffer was already displayed and some
5188 glyph in the glyph matrix was found to come from a display
5189 string. Therefore, the condition was already evaluated, and
5190 the result was non-nil, otherwise the display string wouldn't
5191 have been displayed and we would have never been called for
5192 this property. Thus, we can skip the evaluation and assume
5193 its result is non-nil. */
5194 prop = XCDR (prop);
5195 }
5196
5197 if (CONSP (prop))
5198 /* Skip over `margin LOCATION'. */
5199 if (EQ (XCAR (prop), Qmargin))
5200 {
5201 prop = XCDR (prop);
5202 if (!CONSP (prop))
5203 return false;
5204
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5208 }
5209
5210 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5211 }
5212
5213
5214 /* Return true if STRING appears in the `display' property PROP. */
5215
5216 static bool
5217 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5218 {
5219 if (CONSP (prop)
5220 && !EQ (XCAR (prop), Qwhen)
5221 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5222 {
5223 /* A list of sub-properties. */
5224 while (CONSP (prop))
5225 {
5226 if (single_display_spec_string_p (XCAR (prop), string))
5227 return true;
5228 prop = XCDR (prop);
5229 }
5230 }
5231 else if (VECTORP (prop))
5232 {
5233 /* A vector of sub-properties. */
5234 ptrdiff_t i;
5235 for (i = 0; i < ASIZE (prop); ++i)
5236 if (single_display_spec_string_p (AREF (prop, i), string))
5237 return true;
5238 }
5239 else
5240 return single_display_spec_string_p (prop, string);
5241
5242 return false;
5243 }
5244
5245 /* Look for STRING in overlays and text properties in the current
5246 buffer, between character positions FROM and TO (excluding TO).
5247 BACK_P means look back (in this case, TO is supposed to be
5248 less than FROM).
5249 Value is the first character position where STRING was found, or
5250 zero if it wasn't found before hitting TO.
5251
5252 This function may only use code that doesn't eval because it is
5253 called asynchronously from note_mouse_highlight. */
5254
5255 static ptrdiff_t
5256 string_buffer_position_lim (Lisp_Object string,
5257 ptrdiff_t from, ptrdiff_t to, bool back_p)
5258 {
5259 Lisp_Object limit, prop, pos;
5260 bool found = false;
5261
5262 pos = make_number (max (from, BEGV));
5263
5264 if (!back_p) /* looking forward */
5265 {
5266 limit = make_number (min (to, ZV));
5267 while (!found && !EQ (pos, limit))
5268 {
5269 prop = Fget_char_property (pos, Qdisplay, Qnil);
5270 if (!NILP (prop) && display_prop_string_p (prop, string))
5271 found = true;
5272 else
5273 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5274 limit);
5275 }
5276 }
5277 else /* looking back */
5278 {
5279 limit = make_number (max (to, BEGV));
5280 while (!found && !EQ (pos, limit))
5281 {
5282 prop = Fget_char_property (pos, Qdisplay, Qnil);
5283 if (!NILP (prop) && display_prop_string_p (prop, string))
5284 found = true;
5285 else
5286 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5287 limit);
5288 }
5289 }
5290
5291 return found ? XINT (pos) : 0;
5292 }
5293
5294 /* Determine which buffer position in current buffer STRING comes from.
5295 AROUND_CHARPOS is an approximate position where it could come from.
5296 Value is the buffer position or 0 if it couldn't be determined.
5297
5298 This function is necessary because we don't record buffer positions
5299 in glyphs generated from strings (to keep struct glyph small).
5300 This function may only use code that doesn't eval because it is
5301 called asynchronously from note_mouse_highlight. */
5302
5303 static ptrdiff_t
5304 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5305 {
5306 const int MAX_DISTANCE = 1000;
5307 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5308 around_charpos + MAX_DISTANCE,
5309 false);
5310
5311 if (!found)
5312 found = string_buffer_position_lim (string, around_charpos,
5313 around_charpos - MAX_DISTANCE, true);
5314 return found;
5315 }
5316
5317
5318 \f
5319 /***********************************************************************
5320 `composition' property
5321 ***********************************************************************/
5322
5323 /* Set up iterator IT from `composition' property at its current
5324 position. Called from handle_stop. */
5325
5326 static enum prop_handled
5327 handle_composition_prop (struct it *it)
5328 {
5329 Lisp_Object prop, string;
5330 ptrdiff_t pos, pos_byte, start, end;
5331
5332 if (STRINGP (it->string))
5333 {
5334 unsigned char *s;
5335
5336 pos = IT_STRING_CHARPOS (*it);
5337 pos_byte = IT_STRING_BYTEPOS (*it);
5338 string = it->string;
5339 s = SDATA (string) + pos_byte;
5340 it->c = STRING_CHAR (s);
5341 }
5342 else
5343 {
5344 pos = IT_CHARPOS (*it);
5345 pos_byte = IT_BYTEPOS (*it);
5346 string = Qnil;
5347 it->c = FETCH_CHAR (pos_byte);
5348 }
5349
5350 /* If there's a valid composition and point is not inside of the
5351 composition (in the case that the composition is from the current
5352 buffer), draw a glyph composed from the composition components. */
5353 if (find_composition (pos, -1, &start, &end, &prop, string)
5354 && composition_valid_p (start, end, prop)
5355 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5356 {
5357 if (start < pos)
5358 /* As we can't handle this situation (perhaps font-lock added
5359 a new composition), we just return here hoping that next
5360 redisplay will detect this composition much earlier. */
5361 return HANDLED_NORMALLY;
5362 if (start != pos)
5363 {
5364 if (STRINGP (it->string))
5365 pos_byte = string_char_to_byte (it->string, start);
5366 else
5367 pos_byte = CHAR_TO_BYTE (start);
5368 }
5369 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5370 prop, string);
5371
5372 if (it->cmp_it.id >= 0)
5373 {
5374 it->cmp_it.ch = -1;
5375 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5376 it->cmp_it.nglyphs = -1;
5377 }
5378 }
5379
5380 return HANDLED_NORMALLY;
5381 }
5382
5383
5384 \f
5385 /***********************************************************************
5386 Overlay strings
5387 ***********************************************************************/
5388
5389 /* The following structure is used to record overlay strings for
5390 later sorting in load_overlay_strings. */
5391
5392 struct overlay_entry
5393 {
5394 Lisp_Object overlay;
5395 Lisp_Object string;
5396 EMACS_INT priority;
5397 bool after_string_p;
5398 };
5399
5400
5401 /* Set up iterator IT from overlay strings at its current position.
5402 Called from handle_stop. */
5403
5404 static enum prop_handled
5405 handle_overlay_change (struct it *it)
5406 {
5407 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5408 return HANDLED_RECOMPUTE_PROPS;
5409 else
5410 return HANDLED_NORMALLY;
5411 }
5412
5413
5414 /* Set up the next overlay string for delivery by IT, if there is an
5415 overlay string to deliver. Called by set_iterator_to_next when the
5416 end of the current overlay string is reached. If there are more
5417 overlay strings to display, IT->string and
5418 IT->current.overlay_string_index are set appropriately here.
5419 Otherwise IT->string is set to nil. */
5420
5421 static void
5422 next_overlay_string (struct it *it)
5423 {
5424 ++it->current.overlay_string_index;
5425 if (it->current.overlay_string_index == it->n_overlay_strings)
5426 {
5427 /* No more overlay strings. Restore IT's settings to what
5428 they were before overlay strings were processed, and
5429 continue to deliver from current_buffer. */
5430
5431 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5432 pop_it (it);
5433 eassert (it->sp > 0
5434 || (NILP (it->string)
5435 && it->method == GET_FROM_BUFFER
5436 && it->stop_charpos >= BEGV
5437 && it->stop_charpos <= it->end_charpos));
5438 it->current.overlay_string_index = -1;
5439 it->n_overlay_strings = 0;
5440 it->overlay_strings_charpos = -1;
5441 /* If there's an empty display string on the stack, pop the
5442 stack, to resync the bidi iterator with IT's position. Such
5443 empty strings are pushed onto the stack in
5444 get_overlay_strings_1. */
5445 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5446 pop_it (it);
5447
5448 /* If we're at the end of the buffer, record that we have
5449 processed the overlay strings there already, so that
5450 next_element_from_buffer doesn't try it again. */
5451 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5452 it->overlay_strings_at_end_processed_p = true;
5453 }
5454 else
5455 {
5456 /* There are more overlay strings to process. If
5457 IT->current.overlay_string_index has advanced to a position
5458 where we must load IT->overlay_strings with more strings, do
5459 it. We must load at the IT->overlay_strings_charpos where
5460 IT->n_overlay_strings was originally computed; when invisible
5461 text is present, this might not be IT_CHARPOS (Bug#7016). */
5462 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5463
5464 if (it->current.overlay_string_index && i == 0)
5465 load_overlay_strings (it, it->overlay_strings_charpos);
5466
5467 /* Initialize IT to deliver display elements from the overlay
5468 string. */
5469 it->string = it->overlay_strings[i];
5470 it->multibyte_p = STRING_MULTIBYTE (it->string);
5471 SET_TEXT_POS (it->current.string_pos, 0, 0);
5472 it->method = GET_FROM_STRING;
5473 it->stop_charpos = 0;
5474 it->end_charpos = SCHARS (it->string);
5475 if (it->cmp_it.stop_pos >= 0)
5476 it->cmp_it.stop_pos = 0;
5477 it->prev_stop = 0;
5478 it->base_level_stop = 0;
5479
5480 /* Set up the bidi iterator for this overlay string. */
5481 if (it->bidi_p)
5482 {
5483 it->bidi_it.string.lstring = it->string;
5484 it->bidi_it.string.s = NULL;
5485 it->bidi_it.string.schars = SCHARS (it->string);
5486 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5487 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5488 it->bidi_it.string.unibyte = !it->multibyte_p;
5489 it->bidi_it.w = it->w;
5490 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5491 }
5492 }
5493
5494 CHECK_IT (it);
5495 }
5496
5497
5498 /* Compare two overlay_entry structures E1 and E2. Used as a
5499 comparison function for qsort in load_overlay_strings. Overlay
5500 strings for the same position are sorted so that
5501
5502 1. All after-strings come in front of before-strings, except
5503 when they come from the same overlay.
5504
5505 2. Within after-strings, strings are sorted so that overlay strings
5506 from overlays with higher priorities come first.
5507
5508 2. Within before-strings, strings are sorted so that overlay
5509 strings from overlays with higher priorities come last.
5510
5511 Value is analogous to strcmp. */
5512
5513
5514 static int
5515 compare_overlay_entries (const void *e1, const void *e2)
5516 {
5517 struct overlay_entry const *entry1 = e1;
5518 struct overlay_entry const *entry2 = e2;
5519 int result;
5520
5521 if (entry1->after_string_p != entry2->after_string_p)
5522 {
5523 /* Let after-strings appear in front of before-strings if
5524 they come from different overlays. */
5525 if (EQ (entry1->overlay, entry2->overlay))
5526 result = entry1->after_string_p ? 1 : -1;
5527 else
5528 result = entry1->after_string_p ? -1 : 1;
5529 }
5530 else if (entry1->priority != entry2->priority)
5531 {
5532 if (entry1->after_string_p)
5533 /* After-strings sorted in order of decreasing priority. */
5534 result = entry2->priority < entry1->priority ? -1 : 1;
5535 else
5536 /* Before-strings sorted in order of increasing priority. */
5537 result = entry1->priority < entry2->priority ? -1 : 1;
5538 }
5539 else
5540 result = 0;
5541
5542 return result;
5543 }
5544
5545
5546 /* Load the vector IT->overlay_strings with overlay strings from IT's
5547 current buffer position, or from CHARPOS if that is > 0. Set
5548 IT->n_overlays to the total number of overlay strings found.
5549
5550 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5551 a time. On entry into load_overlay_strings,
5552 IT->current.overlay_string_index gives the number of overlay
5553 strings that have already been loaded by previous calls to this
5554 function.
5555
5556 IT->add_overlay_start contains an additional overlay start
5557 position to consider for taking overlay strings from, if non-zero.
5558 This position comes into play when the overlay has an `invisible'
5559 property, and both before and after-strings. When we've skipped to
5560 the end of the overlay, because of its `invisible' property, we
5561 nevertheless want its before-string to appear.
5562 IT->add_overlay_start will contain the overlay start position
5563 in this case.
5564
5565 Overlay strings are sorted so that after-string strings come in
5566 front of before-string strings. Within before and after-strings,
5567 strings are sorted by overlay priority. See also function
5568 compare_overlay_entries. */
5569
5570 static void
5571 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5572 {
5573 Lisp_Object overlay, window, str, invisible;
5574 struct Lisp_Overlay *ov;
5575 ptrdiff_t start, end;
5576 ptrdiff_t n = 0, i, j;
5577 int invis;
5578 struct overlay_entry entriesbuf[20];
5579 ptrdiff_t size = ARRAYELTS (entriesbuf);
5580 struct overlay_entry *entries = entriesbuf;
5581 USE_SAFE_ALLOCA;
5582
5583 if (charpos <= 0)
5584 charpos = IT_CHARPOS (*it);
5585
5586 /* Append the overlay string STRING of overlay OVERLAY to vector
5587 `entries' which has size `size' and currently contains `n'
5588 elements. AFTER_P means STRING is an after-string of
5589 OVERLAY. */
5590 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5591 do \
5592 { \
5593 Lisp_Object priority; \
5594 \
5595 if (n == size) \
5596 { \
5597 struct overlay_entry *old = entries; \
5598 SAFE_NALLOCA (entries, 2, size); \
5599 memcpy (entries, old, size * sizeof *entries); \
5600 size *= 2; \
5601 } \
5602 \
5603 entries[n].string = (STRING); \
5604 entries[n].overlay = (OVERLAY); \
5605 priority = Foverlay_get ((OVERLAY), Qpriority); \
5606 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5607 entries[n].after_string_p = (AFTER_P); \
5608 ++n; \
5609 } \
5610 while (false)
5611
5612 /* Process overlay before the overlay center. */
5613 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5614 {
5615 XSETMISC (overlay, ov);
5616 eassert (OVERLAYP (overlay));
5617 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5618 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5619
5620 if (end < charpos)
5621 break;
5622
5623 /* Skip this overlay if it doesn't start or end at IT's current
5624 position. */
5625 if (end != charpos && start != charpos)
5626 continue;
5627
5628 /* Skip this overlay if it doesn't apply to IT->w. */
5629 window = Foverlay_get (overlay, Qwindow);
5630 if (WINDOWP (window) && XWINDOW (window) != it->w)
5631 continue;
5632
5633 /* If the text ``under'' the overlay is invisible, both before-
5634 and after-strings from this overlay are visible; start and
5635 end position are indistinguishable. */
5636 invisible = Foverlay_get (overlay, Qinvisible);
5637 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5638
5639 /* If overlay has a non-empty before-string, record it. */
5640 if ((start == charpos || (end == charpos && invis != 0))
5641 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5642 && SCHARS (str))
5643 RECORD_OVERLAY_STRING (overlay, str, false);
5644
5645 /* If overlay has a non-empty after-string, record it. */
5646 if ((end == charpos || (start == charpos && invis != 0))
5647 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5648 && SCHARS (str))
5649 RECORD_OVERLAY_STRING (overlay, str, true);
5650 }
5651
5652 /* Process overlays after the overlay center. */
5653 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5654 {
5655 XSETMISC (overlay, ov);
5656 eassert (OVERLAYP (overlay));
5657 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5658 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5659
5660 if (start > charpos)
5661 break;
5662
5663 /* Skip this overlay if it doesn't start or end at IT's current
5664 position. */
5665 if (end != charpos && start != charpos)
5666 continue;
5667
5668 /* Skip this overlay if it doesn't apply to IT->w. */
5669 window = Foverlay_get (overlay, Qwindow);
5670 if (WINDOWP (window) && XWINDOW (window) != it->w)
5671 continue;
5672
5673 /* If the text ``under'' the overlay is invisible, it has a zero
5674 dimension, and both before- and after-strings apply. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5677
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5683
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5689 }
5690
5691 #undef RECORD_OVERLAY_STRING
5692
5693 /* Sort entries. */
5694 if (n > 1)
5695 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5696
5697 /* Record number of overlay strings, and where we computed it. */
5698 it->n_overlay_strings = n;
5699 it->overlay_strings_charpos = charpos;
5700
5701 /* IT->current.overlay_string_index is the number of overlay strings
5702 that have already been consumed by IT. Copy some of the
5703 remaining overlay strings to IT->overlay_strings. */
5704 i = 0;
5705 j = it->current.overlay_string_index;
5706 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5707 {
5708 it->overlay_strings[i] = entries[j].string;
5709 it->string_overlays[i++] = entries[j++].overlay;
5710 }
5711
5712 CHECK_IT (it);
5713 SAFE_FREE ();
5714 }
5715
5716
5717 /* Get the first chunk of overlay strings at IT's current buffer
5718 position, or at CHARPOS if that is > 0. Value is true if at
5719 least one overlay string was found. */
5720
5721 static bool
5722 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5723 {
5724 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5725 process. This fills IT->overlay_strings with strings, and sets
5726 IT->n_overlay_strings to the total number of strings to process.
5727 IT->pos.overlay_string_index has to be set temporarily to zero
5728 because load_overlay_strings needs this; it must be set to -1
5729 when no overlay strings are found because a zero value would
5730 indicate a position in the first overlay string. */
5731 it->current.overlay_string_index = 0;
5732 load_overlay_strings (it, charpos);
5733
5734 /* If we found overlay strings, set up IT to deliver display
5735 elements from the first one. Otherwise set up IT to deliver
5736 from current_buffer. */
5737 if (it->n_overlay_strings)
5738 {
5739 /* Make sure we know settings in current_buffer, so that we can
5740 restore meaningful values when we're done with the overlay
5741 strings. */
5742 if (compute_stop_p)
5743 compute_stop_pos (it);
5744 eassert (it->face_id >= 0);
5745
5746 /* Save IT's settings. They are restored after all overlay
5747 strings have been processed. */
5748 eassert (!compute_stop_p || it->sp == 0);
5749
5750 /* When called from handle_stop, there might be an empty display
5751 string loaded. In that case, don't bother saving it. But
5752 don't use this optimization with the bidi iterator, since we
5753 need the corresponding pop_it call to resync the bidi
5754 iterator's position with IT's position, after we are done
5755 with the overlay strings. (The corresponding call to pop_it
5756 in case of an empty display string is in
5757 next_overlay_string.) */
5758 if (!(!it->bidi_p
5759 && STRINGP (it->string) && !SCHARS (it->string)))
5760 push_it (it, NULL);
5761
5762 /* Set up IT to deliver display elements from the first overlay
5763 string. */
5764 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5765 it->string = it->overlay_strings[0];
5766 it->from_overlay = Qnil;
5767 it->stop_charpos = 0;
5768 eassert (STRINGP (it->string));
5769 it->end_charpos = SCHARS (it->string);
5770 it->prev_stop = 0;
5771 it->base_level_stop = 0;
5772 it->multibyte_p = STRING_MULTIBYTE (it->string);
5773 it->method = GET_FROM_STRING;
5774 it->from_disp_prop_p = 0;
5775
5776 /* Force paragraph direction to be that of the parent
5777 buffer. */
5778 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5779 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5780 else
5781 it->paragraph_embedding = L2R;
5782
5783 /* Set up the bidi iterator for this overlay string. */
5784 if (it->bidi_p)
5785 {
5786 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5787
5788 it->bidi_it.string.lstring = it->string;
5789 it->bidi_it.string.s = NULL;
5790 it->bidi_it.string.schars = SCHARS (it->string);
5791 it->bidi_it.string.bufpos = pos;
5792 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5793 it->bidi_it.string.unibyte = !it->multibyte_p;
5794 it->bidi_it.w = it->w;
5795 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5796 }
5797 return true;
5798 }
5799
5800 it->current.overlay_string_index = -1;
5801 return false;
5802 }
5803
5804 static bool
5805 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5806 {
5807 it->string = Qnil;
5808 it->method = GET_FROM_BUFFER;
5809
5810 get_overlay_strings_1 (it, charpos, true);
5811
5812 CHECK_IT (it);
5813
5814 /* Value is true if we found at least one overlay string. */
5815 return STRINGP (it->string);
5816 }
5817
5818
5819 \f
5820 /***********************************************************************
5821 Saving and restoring state
5822 ***********************************************************************/
5823
5824 /* Save current settings of IT on IT->stack. Called, for example,
5825 before setting up IT for an overlay string, to be able to restore
5826 IT's settings to what they were after the overlay string has been
5827 processed. If POSITION is non-NULL, it is the position to save on
5828 the stack instead of IT->position. */
5829
5830 static void
5831 push_it (struct it *it, struct text_pos *position)
5832 {
5833 struct iterator_stack_entry *p;
5834
5835 eassert (it->sp < IT_STACK_SIZE);
5836 p = it->stack + it->sp;
5837
5838 p->stop_charpos = it->stop_charpos;
5839 p->prev_stop = it->prev_stop;
5840 p->base_level_stop = it->base_level_stop;
5841 p->cmp_it = it->cmp_it;
5842 eassert (it->face_id >= 0);
5843 p->face_id = it->face_id;
5844 p->string = it->string;
5845 p->method = it->method;
5846 p->from_overlay = it->from_overlay;
5847 switch (p->method)
5848 {
5849 case GET_FROM_IMAGE:
5850 p->u.image.object = it->object;
5851 p->u.image.image_id = it->image_id;
5852 p->u.image.slice = it->slice;
5853 break;
5854 case GET_FROM_STRETCH:
5855 p->u.stretch.object = it->object;
5856 break;
5857 }
5858 p->position = position ? *position : it->position;
5859 p->current = it->current;
5860 p->end_charpos = it->end_charpos;
5861 p->string_nchars = it->string_nchars;
5862 p->area = it->area;
5863 p->multibyte_p = it->multibyte_p;
5864 p->avoid_cursor_p = it->avoid_cursor_p;
5865 p->space_width = it->space_width;
5866 p->font_height = it->font_height;
5867 p->voffset = it->voffset;
5868 p->string_from_display_prop_p = it->string_from_display_prop_p;
5869 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5870 p->display_ellipsis_p = false;
5871 p->line_wrap = it->line_wrap;
5872 p->bidi_p = it->bidi_p;
5873 p->paragraph_embedding = it->paragraph_embedding;
5874 p->from_disp_prop_p = it->from_disp_prop_p;
5875 ++it->sp;
5876
5877 /* Save the state of the bidi iterator as well. */
5878 if (it->bidi_p)
5879 bidi_push_it (&it->bidi_it);
5880 }
5881
5882 static void
5883 iterate_out_of_display_property (struct it *it)
5884 {
5885 bool buffer_p = !STRINGP (it->string);
5886 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5887 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5888
5889 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5890
5891 /* Maybe initialize paragraph direction. If we are at the beginning
5892 of a new paragraph, next_element_from_buffer may not have a
5893 chance to do that. */
5894 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5895 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5896 /* prev_stop can be zero, so check against BEGV as well. */
5897 while (it->bidi_it.charpos >= bob
5898 && it->prev_stop <= it->bidi_it.charpos
5899 && it->bidi_it.charpos < CHARPOS (it->position)
5900 && it->bidi_it.charpos < eob)
5901 bidi_move_to_visually_next (&it->bidi_it);
5902 /* Record the stop_pos we just crossed, for when we cross it
5903 back, maybe. */
5904 if (it->bidi_it.charpos > CHARPOS (it->position))
5905 it->prev_stop = CHARPOS (it->position);
5906 /* If we ended up not where pop_it put us, resync IT's
5907 positional members with the bidi iterator. */
5908 if (it->bidi_it.charpos != CHARPOS (it->position))
5909 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5910 if (buffer_p)
5911 it->current.pos = it->position;
5912 else
5913 it->current.string_pos = it->position;
5914 }
5915
5916 /* Restore IT's settings from IT->stack. Called, for example, when no
5917 more overlay strings must be processed, and we return to delivering
5918 display elements from a buffer, or when the end of a string from a
5919 `display' property is reached and we return to delivering display
5920 elements from an overlay string, or from a buffer. */
5921
5922 static void
5923 pop_it (struct it *it)
5924 {
5925 struct iterator_stack_entry *p;
5926 bool from_display_prop = it->from_disp_prop_p;
5927
5928 eassert (it->sp > 0);
5929 --it->sp;
5930 p = it->stack + it->sp;
5931 it->stop_charpos = p->stop_charpos;
5932 it->prev_stop = p->prev_stop;
5933 it->base_level_stop = p->base_level_stop;
5934 it->cmp_it = p->cmp_it;
5935 it->face_id = p->face_id;
5936 it->current = p->current;
5937 it->position = p->position;
5938 it->string = p->string;
5939 it->from_overlay = p->from_overlay;
5940 if (NILP (it->string))
5941 SET_TEXT_POS (it->current.string_pos, -1, -1);
5942 it->method = p->method;
5943 switch (it->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 it->image_id = p->u.image.image_id;
5947 it->object = p->u.image.object;
5948 it->slice = p->u.image.slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 it->object = p->u.stretch.object;
5952 break;
5953 case GET_FROM_BUFFER:
5954 it->object = it->w->contents;
5955 break;
5956 case GET_FROM_STRING:
5957 {
5958 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5959
5960 /* Restore the face_box_p flag, since it could have been
5961 overwritten by the face of the object that we just finished
5962 displaying. */
5963 if (face)
5964 it->face_box_p = face->box != FACE_NO_BOX;
5965 it->object = it->string;
5966 }
5967 break;
5968 case GET_FROM_DISPLAY_VECTOR:
5969 if (it->s)
5970 it->method = GET_FROM_C_STRING;
5971 else if (STRINGP (it->string))
5972 it->method = GET_FROM_STRING;
5973 else
5974 {
5975 it->method = GET_FROM_BUFFER;
5976 it->object = it->w->contents;
5977 }
5978 }
5979 it->end_charpos = p->end_charpos;
5980 it->string_nchars = p->string_nchars;
5981 it->area = p->area;
5982 it->multibyte_p = p->multibyte_p;
5983 it->avoid_cursor_p = p->avoid_cursor_p;
5984 it->space_width = p->space_width;
5985 it->font_height = p->font_height;
5986 it->voffset = p->voffset;
5987 it->string_from_display_prop_p = p->string_from_display_prop_p;
5988 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5989 it->line_wrap = p->line_wrap;
5990 it->bidi_p = p->bidi_p;
5991 it->paragraph_embedding = p->paragraph_embedding;
5992 it->from_disp_prop_p = p->from_disp_prop_p;
5993 if (it->bidi_p)
5994 {
5995 bidi_pop_it (&it->bidi_it);
5996 /* Bidi-iterate until we get out of the portion of text, if any,
5997 covered by a `display' text property or by an overlay with
5998 `display' property. (We cannot just jump there, because the
5999 internal coherency of the bidi iterator state can not be
6000 preserved across such jumps.) We also must determine the
6001 paragraph base direction if the overlay we just processed is
6002 at the beginning of a new paragraph. */
6003 if (from_display_prop
6004 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6005 iterate_out_of_display_property (it);
6006
6007 eassert ((BUFFERP (it->object)
6008 && IT_CHARPOS (*it) == it->bidi_it.charpos
6009 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6010 || (STRINGP (it->object)
6011 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6012 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6013 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6014 }
6015 }
6016
6017
6018 \f
6019 /***********************************************************************
6020 Moving over lines
6021 ***********************************************************************/
6022
6023 /* Set IT's current position to the previous line start. */
6024
6025 static void
6026 back_to_previous_line_start (struct it *it)
6027 {
6028 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6029
6030 DEC_BOTH (cp, bp);
6031 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6032 }
6033
6034
6035 /* Move IT to the next line start.
6036
6037 Value is true if a newline was found. Set *SKIPPED_P to true if
6038 we skipped over part of the text (as opposed to moving the iterator
6039 continuously over the text). Otherwise, don't change the value
6040 of *SKIPPED_P.
6041
6042 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6043 iterator on the newline, if it was found.
6044
6045 Newlines may come from buffer text, overlay strings, or strings
6046 displayed via the `display' property. That's the reason we can't
6047 simply use find_newline_no_quit.
6048
6049 Note that this function may not skip over invisible text that is so
6050 because of text properties and immediately follows a newline. If
6051 it would, function reseat_at_next_visible_line_start, when called
6052 from set_iterator_to_next, would effectively make invisible
6053 characters following a newline part of the wrong glyph row, which
6054 leads to wrong cursor motion. */
6055
6056 static bool
6057 forward_to_next_line_start (struct it *it, bool *skipped_p,
6058 struct bidi_it *bidi_it_prev)
6059 {
6060 ptrdiff_t old_selective;
6061 bool newline_found_p = false;
6062 int n;
6063 const int MAX_NEWLINE_DISTANCE = 500;
6064
6065 /* If already on a newline, just consume it to avoid unintended
6066 skipping over invisible text below. */
6067 if (it->what == IT_CHARACTER
6068 && it->c == '\n'
6069 && CHARPOS (it->position) == IT_CHARPOS (*it))
6070 {
6071 if (it->bidi_p && bidi_it_prev)
6072 *bidi_it_prev = it->bidi_it;
6073 set_iterator_to_next (it, false);
6074 it->c = 0;
6075 return true;
6076 }
6077
6078 /* Don't handle selective display in the following. It's (a)
6079 unnecessary because it's done by the caller, and (b) leads to an
6080 infinite recursion because next_element_from_ellipsis indirectly
6081 calls this function. */
6082 old_selective = it->selective;
6083 it->selective = 0;
6084
6085 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6086 from buffer text. */
6087 for (n = 0;
6088 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6089 n += !STRINGP (it->string))
6090 {
6091 if (!get_next_display_element (it))
6092 return false;
6093 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6094 if (newline_found_p && it->bidi_p && bidi_it_prev)
6095 *bidi_it_prev = it->bidi_it;
6096 set_iterator_to_next (it, false);
6097 }
6098
6099 /* If we didn't find a newline near enough, see if we can use a
6100 short-cut. */
6101 if (!newline_found_p)
6102 {
6103 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6104 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6105 1, &bytepos);
6106 Lisp_Object pos;
6107
6108 eassert (!STRINGP (it->string));
6109
6110 /* If there isn't any `display' property in sight, and no
6111 overlays, we can just use the position of the newline in
6112 buffer text. */
6113 if (it->stop_charpos >= limit
6114 || ((pos = Fnext_single_property_change (make_number (start),
6115 Qdisplay, Qnil,
6116 make_number (limit)),
6117 NILP (pos))
6118 && next_overlay_change (start) == ZV))
6119 {
6120 if (!it->bidi_p)
6121 {
6122 IT_CHARPOS (*it) = limit;
6123 IT_BYTEPOS (*it) = bytepos;
6124 }
6125 else
6126 {
6127 struct bidi_it bprev;
6128
6129 /* Help bidi.c avoid expensive searches for display
6130 properties and overlays, by telling it that there are
6131 none up to `limit'. */
6132 if (it->bidi_it.disp_pos < limit)
6133 {
6134 it->bidi_it.disp_pos = limit;
6135 it->bidi_it.disp_prop = 0;
6136 }
6137 do {
6138 bprev = it->bidi_it;
6139 bidi_move_to_visually_next (&it->bidi_it);
6140 } while (it->bidi_it.charpos != limit);
6141 IT_CHARPOS (*it) = limit;
6142 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6143 if (bidi_it_prev)
6144 *bidi_it_prev = bprev;
6145 }
6146 *skipped_p = newline_found_p = true;
6147 }
6148 else
6149 {
6150 while (get_next_display_element (it)
6151 && !newline_found_p)
6152 {
6153 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6154 if (newline_found_p && it->bidi_p && bidi_it_prev)
6155 *bidi_it_prev = it->bidi_it;
6156 set_iterator_to_next (it, false);
6157 }
6158 }
6159 }
6160
6161 it->selective = old_selective;
6162 return newline_found_p;
6163 }
6164
6165
6166 /* Set IT's current position to the previous visible line start. Skip
6167 invisible text that is so either due to text properties or due to
6168 selective display. Caution: this does not change IT->current_x and
6169 IT->hpos. */
6170
6171 static void
6172 back_to_previous_visible_line_start (struct it *it)
6173 {
6174 while (IT_CHARPOS (*it) > BEGV)
6175 {
6176 back_to_previous_line_start (it);
6177
6178 if (IT_CHARPOS (*it) <= BEGV)
6179 break;
6180
6181 /* If selective > 0, then lines indented more than its value are
6182 invisible. */
6183 if (it->selective > 0
6184 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6185 it->selective))
6186 continue;
6187
6188 /* Check the newline before point for invisibility. */
6189 {
6190 Lisp_Object prop;
6191 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6192 Qinvisible, it->window);
6193 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6194 continue;
6195 }
6196
6197 if (IT_CHARPOS (*it) <= BEGV)
6198 break;
6199
6200 {
6201 struct it it2;
6202 void *it2data = NULL;
6203 ptrdiff_t pos;
6204 ptrdiff_t beg, end;
6205 Lisp_Object val, overlay;
6206
6207 SAVE_IT (it2, *it, it2data);
6208
6209 /* If newline is part of a composition, continue from start of composition */
6210 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6211 && beg < IT_CHARPOS (*it))
6212 goto replaced;
6213
6214 /* If newline is replaced by a display property, find start of overlay
6215 or interval and continue search from that point. */
6216 pos = --IT_CHARPOS (it2);
6217 --IT_BYTEPOS (it2);
6218 it2.sp = 0;
6219 bidi_unshelve_cache (NULL, false);
6220 it2.string_from_display_prop_p = false;
6221 it2.from_disp_prop_p = false;
6222 if (handle_display_prop (&it2) == HANDLED_RETURN
6223 && !NILP (val = get_char_property_and_overlay
6224 (make_number (pos), Qdisplay, Qnil, &overlay))
6225 && (OVERLAYP (overlay)
6226 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6227 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6228 {
6229 RESTORE_IT (it, it, it2data);
6230 goto replaced;
6231 }
6232
6233 /* Newline is not replaced by anything -- so we are done. */
6234 RESTORE_IT (it, it, it2data);
6235 break;
6236
6237 replaced:
6238 if (beg < BEGV)
6239 beg = BEGV;
6240 IT_CHARPOS (*it) = beg;
6241 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6242 }
6243 }
6244
6245 it->continuation_lines_width = 0;
6246
6247 eassert (IT_CHARPOS (*it) >= BEGV);
6248 eassert (IT_CHARPOS (*it) == BEGV
6249 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6250 CHECK_IT (it);
6251 }
6252
6253
6254 /* Reseat iterator IT at the previous visible line start. Skip
6255 invisible text that is so either due to text properties or due to
6256 selective display. At the end, update IT's overlay information,
6257 face information etc. */
6258
6259 void
6260 reseat_at_previous_visible_line_start (struct it *it)
6261 {
6262 back_to_previous_visible_line_start (it);
6263 reseat (it, it->current.pos, true);
6264 CHECK_IT (it);
6265 }
6266
6267
6268 /* Reseat iterator IT on the next visible line start in the current
6269 buffer. ON_NEWLINE_P means position IT on the newline
6270 preceding the line start. Skip over invisible text that is so
6271 because of selective display. Compute faces, overlays etc at the
6272 new position. Note that this function does not skip over text that
6273 is invisible because of text properties. */
6274
6275 static void
6276 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6277 {
6278 bool skipped_p = false;
6279 struct bidi_it bidi_it_prev;
6280 bool newline_found_p
6281 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6282
6283 /* Skip over lines that are invisible because they are indented
6284 more than the value of IT->selective. */
6285 if (it->selective > 0)
6286 while (IT_CHARPOS (*it) < ZV
6287 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6288 it->selective))
6289 {
6290 eassert (IT_BYTEPOS (*it) == BEGV
6291 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6292 newline_found_p =
6293 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6294 }
6295
6296 /* Position on the newline if that's what's requested. */
6297 if (on_newline_p && newline_found_p)
6298 {
6299 if (STRINGP (it->string))
6300 {
6301 if (IT_STRING_CHARPOS (*it) > 0)
6302 {
6303 if (!it->bidi_p)
6304 {
6305 --IT_STRING_CHARPOS (*it);
6306 --IT_STRING_BYTEPOS (*it);
6307 }
6308 else
6309 {
6310 /* We need to restore the bidi iterator to the state
6311 it had on the newline, and resync the IT's
6312 position with that. */
6313 it->bidi_it = bidi_it_prev;
6314 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6315 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 }
6317 }
6318 }
6319 else if (IT_CHARPOS (*it) > BEGV)
6320 {
6321 if (!it->bidi_p)
6322 {
6323 --IT_CHARPOS (*it);
6324 --IT_BYTEPOS (*it);
6325 }
6326 else
6327 {
6328 /* We need to restore the bidi iterator to the state it
6329 had on the newline and resync IT with that. */
6330 it->bidi_it = bidi_it_prev;
6331 IT_CHARPOS (*it) = it->bidi_it.charpos;
6332 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6333 }
6334 reseat (it, it->current.pos, false);
6335 }
6336 }
6337 else if (skipped_p)
6338 reseat (it, it->current.pos, false);
6339
6340 CHECK_IT (it);
6341 }
6342
6343
6344 \f
6345 /***********************************************************************
6346 Changing an iterator's position
6347 ***********************************************************************/
6348
6349 /* Change IT's current position to POS in current_buffer.
6350 If FORCE_P, always check for text properties at the new position.
6351 Otherwise, text properties are only looked up if POS >=
6352 IT->check_charpos of a property. */
6353
6354 static void
6355 reseat (struct it *it, struct text_pos pos, bool force_p)
6356 {
6357 ptrdiff_t original_pos = IT_CHARPOS (*it);
6358
6359 reseat_1 (it, pos, false);
6360
6361 /* Determine where to check text properties. Avoid doing it
6362 where possible because text property lookup is very expensive. */
6363 if (force_p
6364 || CHARPOS (pos) > it->stop_charpos
6365 || CHARPOS (pos) < original_pos)
6366 {
6367 if (it->bidi_p)
6368 {
6369 /* For bidi iteration, we need to prime prev_stop and
6370 base_level_stop with our best estimations. */
6371 /* Implementation note: Of course, POS is not necessarily a
6372 stop position, so assigning prev_pos to it is a lie; we
6373 should have called compute_stop_backwards. However, if
6374 the current buffer does not include any R2L characters,
6375 that call would be a waste of cycles, because the
6376 iterator will never move back, and thus never cross this
6377 "fake" stop position. So we delay that backward search
6378 until the time we really need it, in next_element_from_buffer. */
6379 if (CHARPOS (pos) != it->prev_stop)
6380 it->prev_stop = CHARPOS (pos);
6381 if (CHARPOS (pos) < it->base_level_stop)
6382 it->base_level_stop = 0; /* meaning it's unknown */
6383 handle_stop (it);
6384 }
6385 else
6386 {
6387 handle_stop (it);
6388 it->prev_stop = it->base_level_stop = 0;
6389 }
6390
6391 }
6392
6393 CHECK_IT (it);
6394 }
6395
6396
6397 /* Change IT's buffer position to POS. SET_STOP_P means set
6398 IT->stop_pos to POS, also. */
6399
6400 static void
6401 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6402 {
6403 /* Don't call this function when scanning a C string. */
6404 eassert (it->s == NULL);
6405
6406 /* POS must be a reasonable value. */
6407 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6408
6409 it->current.pos = it->position = pos;
6410 it->end_charpos = ZV;
6411 it->dpvec = NULL;
6412 it->current.dpvec_index = -1;
6413 it->current.overlay_string_index = -1;
6414 IT_STRING_CHARPOS (*it) = -1;
6415 IT_STRING_BYTEPOS (*it) = -1;
6416 it->string = Qnil;
6417 it->method = GET_FROM_BUFFER;
6418 it->object = it->w->contents;
6419 it->area = TEXT_AREA;
6420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6421 it->sp = 0;
6422 it->string_from_display_prop_p = false;
6423 it->string_from_prefix_prop_p = false;
6424
6425 it->from_disp_prop_p = false;
6426 it->face_before_selective_p = false;
6427 if (it->bidi_p)
6428 {
6429 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6430 &it->bidi_it);
6431 bidi_unshelve_cache (NULL, false);
6432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6433 it->bidi_it.string.s = NULL;
6434 it->bidi_it.string.lstring = Qnil;
6435 it->bidi_it.string.bufpos = 0;
6436 it->bidi_it.string.from_disp_str = false;
6437 it->bidi_it.string.unibyte = false;
6438 it->bidi_it.w = it->w;
6439 }
6440
6441 if (set_stop_p)
6442 {
6443 it->stop_charpos = CHARPOS (pos);
6444 it->base_level_stop = CHARPOS (pos);
6445 }
6446 /* This make the information stored in it->cmp_it invalidate. */
6447 it->cmp_it.id = -1;
6448 }
6449
6450
6451 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6452 If S is non-null, it is a C string to iterate over. Otherwise,
6453 STRING gives a Lisp string to iterate over.
6454
6455 If PRECISION > 0, don't return more then PRECISION number of
6456 characters from the string.
6457
6458 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6459 characters have been returned. FIELD_WIDTH < 0 means an infinite
6460 field width.
6461
6462 MULTIBYTE = 0 means disable processing of multibyte characters,
6463 MULTIBYTE > 0 means enable it,
6464 MULTIBYTE < 0 means use IT->multibyte_p.
6465
6466 IT must be initialized via a prior call to init_iterator before
6467 calling this function. */
6468
6469 static void
6470 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6471 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6472 int multibyte)
6473 {
6474 /* No text property checks performed by default, but see below. */
6475 it->stop_charpos = -1;
6476
6477 /* Set iterator position and end position. */
6478 memset (&it->current, 0, sizeof it->current);
6479 it->current.overlay_string_index = -1;
6480 it->current.dpvec_index = -1;
6481 eassert (charpos >= 0);
6482
6483 /* If STRING is specified, use its multibyteness, otherwise use the
6484 setting of MULTIBYTE, if specified. */
6485 if (multibyte >= 0)
6486 it->multibyte_p = multibyte > 0;
6487
6488 /* Bidirectional reordering of strings is controlled by the default
6489 value of bidi-display-reordering. Don't try to reorder while
6490 loading loadup.el, as the necessary character property tables are
6491 not yet available. */
6492 it->bidi_p =
6493 NILP (Vpurify_flag)
6494 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6495
6496 if (s == NULL)
6497 {
6498 eassert (STRINGP (string));
6499 it->string = string;
6500 it->s = NULL;
6501 it->end_charpos = it->string_nchars = SCHARS (string);
6502 it->method = GET_FROM_STRING;
6503 it->current.string_pos = string_pos (charpos, string);
6504
6505 if (it->bidi_p)
6506 {
6507 it->bidi_it.string.lstring = string;
6508 it->bidi_it.string.s = NULL;
6509 it->bidi_it.string.schars = it->end_charpos;
6510 it->bidi_it.string.bufpos = 0;
6511 it->bidi_it.string.from_disp_str = false;
6512 it->bidi_it.string.unibyte = !it->multibyte_p;
6513 it->bidi_it.w = it->w;
6514 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6515 FRAME_WINDOW_P (it->f), &it->bidi_it);
6516 }
6517 }
6518 else
6519 {
6520 it->s = (const unsigned char *) s;
6521 it->string = Qnil;
6522
6523 /* Note that we use IT->current.pos, not it->current.string_pos,
6524 for displaying C strings. */
6525 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6526 if (it->multibyte_p)
6527 {
6528 it->current.pos = c_string_pos (charpos, s, true);
6529 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6530 }
6531 else
6532 {
6533 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6534 it->end_charpos = it->string_nchars = strlen (s);
6535 }
6536
6537 if (it->bidi_p)
6538 {
6539 it->bidi_it.string.lstring = Qnil;
6540 it->bidi_it.string.s = (const unsigned char *) s;
6541 it->bidi_it.string.schars = it->end_charpos;
6542 it->bidi_it.string.bufpos = 0;
6543 it->bidi_it.string.from_disp_str = false;
6544 it->bidi_it.string.unibyte = !it->multibyte_p;
6545 it->bidi_it.w = it->w;
6546 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6547 &it->bidi_it);
6548 }
6549 it->method = GET_FROM_C_STRING;
6550 }
6551
6552 /* PRECISION > 0 means don't return more than PRECISION characters
6553 from the string. */
6554 if (precision > 0 && it->end_charpos - charpos > precision)
6555 {
6556 it->end_charpos = it->string_nchars = charpos + precision;
6557 if (it->bidi_p)
6558 it->bidi_it.string.schars = it->end_charpos;
6559 }
6560
6561 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6562 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6563 FIELD_WIDTH < 0 means infinite field width. This is useful for
6564 padding with `-' at the end of a mode line. */
6565 if (field_width < 0)
6566 field_width = INFINITY;
6567 /* Implementation note: We deliberately don't enlarge
6568 it->bidi_it.string.schars here to fit it->end_charpos, because
6569 the bidi iterator cannot produce characters out of thin air. */
6570 if (field_width > it->end_charpos - charpos)
6571 it->end_charpos = charpos + field_width;
6572
6573 /* Use the standard display table for displaying strings. */
6574 if (DISP_TABLE_P (Vstandard_display_table))
6575 it->dp = XCHAR_TABLE (Vstandard_display_table);
6576
6577 it->stop_charpos = charpos;
6578 it->prev_stop = charpos;
6579 it->base_level_stop = 0;
6580 if (it->bidi_p)
6581 {
6582 it->bidi_it.first_elt = true;
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.disp_pos = -1;
6585 }
6586 if (s == NULL && it->multibyte_p)
6587 {
6588 ptrdiff_t endpos = SCHARS (it->string);
6589 if (endpos > it->end_charpos)
6590 endpos = it->end_charpos;
6591 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6592 it->string);
6593 }
6594 CHECK_IT (it);
6595 }
6596
6597
6598 \f
6599 /***********************************************************************
6600 Iteration
6601 ***********************************************************************/
6602
6603 /* Map enum it_method value to corresponding next_element_from_* function. */
6604
6605 typedef bool (*next_element_function) (struct it *);
6606
6607 static next_element_function const get_next_element[NUM_IT_METHODS] =
6608 {
6609 next_element_from_buffer,
6610 next_element_from_display_vector,
6611 next_element_from_string,
6612 next_element_from_c_string,
6613 next_element_from_image,
6614 next_element_from_stretch
6615 };
6616
6617 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6618
6619
6620 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6621 (possibly with the following characters). */
6622
6623 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6624 ((IT)->cmp_it.id >= 0 \
6625 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6626 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6627 END_CHARPOS, (IT)->w, \
6628 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6629 (IT)->string)))
6630
6631
6632 /* Lookup the char-table Vglyphless_char_display for character C (-1
6633 if we want information for no-font case), and return the display
6634 method symbol. By side-effect, update it->what and
6635 it->glyphless_method. This function is called from
6636 get_next_display_element for each character element, and from
6637 x_produce_glyphs when no suitable font was found. */
6638
6639 Lisp_Object
6640 lookup_glyphless_char_display (int c, struct it *it)
6641 {
6642 Lisp_Object glyphless_method = Qnil;
6643
6644 if (CHAR_TABLE_P (Vglyphless_char_display)
6645 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6646 {
6647 if (c >= 0)
6648 {
6649 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6650 if (CONSP (glyphless_method))
6651 glyphless_method = FRAME_WINDOW_P (it->f)
6652 ? XCAR (glyphless_method)
6653 : XCDR (glyphless_method);
6654 }
6655 else
6656 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6657 }
6658
6659 retry:
6660 if (NILP (glyphless_method))
6661 {
6662 if (c >= 0)
6663 /* The default is to display the character by a proper font. */
6664 return Qnil;
6665 /* The default for the no-font case is to display an empty box. */
6666 glyphless_method = Qempty_box;
6667 }
6668 if (EQ (glyphless_method, Qzero_width))
6669 {
6670 if (c >= 0)
6671 return glyphless_method;
6672 /* This method can't be used for the no-font case. */
6673 glyphless_method = Qempty_box;
6674 }
6675 if (EQ (glyphless_method, Qthin_space))
6676 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6677 else if (EQ (glyphless_method, Qempty_box))
6678 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6679 else if (EQ (glyphless_method, Qhex_code))
6680 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6681 else if (STRINGP (glyphless_method))
6682 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6683 else
6684 {
6685 /* Invalid value. We use the default method. */
6686 glyphless_method = Qnil;
6687 goto retry;
6688 }
6689 it->what = IT_GLYPHLESS;
6690 return glyphless_method;
6691 }
6692
6693 /* Merge escape glyph face and cache the result. */
6694
6695 static struct frame *last_escape_glyph_frame = NULL;
6696 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6697 static int last_escape_glyph_merged_face_id = 0;
6698
6699 static int
6700 merge_escape_glyph_face (struct it *it)
6701 {
6702 int face_id;
6703
6704 if (it->f == last_escape_glyph_frame
6705 && it->face_id == last_escape_glyph_face_id)
6706 face_id = last_escape_glyph_merged_face_id;
6707 else
6708 {
6709 /* Merge the `escape-glyph' face into the current face. */
6710 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6711 last_escape_glyph_frame = it->f;
6712 last_escape_glyph_face_id = it->face_id;
6713 last_escape_glyph_merged_face_id = face_id;
6714 }
6715 return face_id;
6716 }
6717
6718 /* Likewise for glyphless glyph face. */
6719
6720 static struct frame *last_glyphless_glyph_frame = NULL;
6721 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6722 static int last_glyphless_glyph_merged_face_id = 0;
6723
6724 int
6725 merge_glyphless_glyph_face (struct it *it)
6726 {
6727 int face_id;
6728
6729 if (it->f == last_glyphless_glyph_frame
6730 && it->face_id == last_glyphless_glyph_face_id)
6731 face_id = last_glyphless_glyph_merged_face_id;
6732 else
6733 {
6734 /* Merge the `glyphless-char' face into the current face. */
6735 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6736 last_glyphless_glyph_frame = it->f;
6737 last_glyphless_glyph_face_id = it->face_id;
6738 last_glyphless_glyph_merged_face_id = face_id;
6739 }
6740 return face_id;
6741 }
6742
6743 /* Load IT's display element fields with information about the next
6744 display element from the current position of IT. Value is false if
6745 end of buffer (or C string) is reached. */
6746
6747 static bool
6748 get_next_display_element (struct it *it)
6749 {
6750 /* True means that we found a display element. False means that
6751 we hit the end of what we iterate over. Performance note: the
6752 function pointer `method' used here turns out to be faster than
6753 using a sequence of if-statements. */
6754 bool success_p;
6755
6756 get_next:
6757 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6758
6759 if (it->what == IT_CHARACTER)
6760 {
6761 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6762 and only if (a) the resolved directionality of that character
6763 is R..." */
6764 /* FIXME: Do we need an exception for characters from display
6765 tables? */
6766 if (it->bidi_p && it->bidi_it.type == STRONG_R
6767 && !inhibit_bidi_mirroring)
6768 it->c = bidi_mirror_char (it->c);
6769 /* Map via display table or translate control characters.
6770 IT->c, IT->len etc. have been set to the next character by
6771 the function call above. If we have a display table, and it
6772 contains an entry for IT->c, translate it. Don't do this if
6773 IT->c itself comes from a display table, otherwise we could
6774 end up in an infinite recursion. (An alternative could be to
6775 count the recursion depth of this function and signal an
6776 error when a certain maximum depth is reached.) Is it worth
6777 it? */
6778 if (success_p && it->dpvec == NULL)
6779 {
6780 Lisp_Object dv;
6781 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6782 bool nonascii_space_p = false;
6783 bool nonascii_hyphen_p = false;
6784 int c = it->c; /* This is the character to display. */
6785
6786 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6787 {
6788 eassert (SINGLE_BYTE_CHAR_P (c));
6789 if (unibyte_display_via_language_environment)
6790 {
6791 c = DECODE_CHAR (unibyte, c);
6792 if (c < 0)
6793 c = BYTE8_TO_CHAR (it->c);
6794 }
6795 else
6796 c = BYTE8_TO_CHAR (it->c);
6797 }
6798
6799 if (it->dp
6800 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6801 VECTORP (dv)))
6802 {
6803 struct Lisp_Vector *v = XVECTOR (dv);
6804
6805 /* Return the first character from the display table
6806 entry, if not empty. If empty, don't display the
6807 current character. */
6808 if (v->header.size)
6809 {
6810 it->dpvec_char_len = it->len;
6811 it->dpvec = v->contents;
6812 it->dpend = v->contents + v->header.size;
6813 it->current.dpvec_index = 0;
6814 it->dpvec_face_id = -1;
6815 it->saved_face_id = it->face_id;
6816 it->method = GET_FROM_DISPLAY_VECTOR;
6817 it->ellipsis_p = false;
6818 }
6819 else
6820 {
6821 set_iterator_to_next (it, false);
6822 }
6823 goto get_next;
6824 }
6825
6826 if (! NILP (lookup_glyphless_char_display (c, it)))
6827 {
6828 if (it->what == IT_GLYPHLESS)
6829 goto done;
6830 /* Don't display this character. */
6831 set_iterator_to_next (it, false);
6832 goto get_next;
6833 }
6834
6835 /* If `nobreak-char-display' is non-nil, we display
6836 non-ASCII spaces and hyphens specially. */
6837 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6838 {
6839 if (c == 0xA0)
6840 nonascii_space_p = true;
6841 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6842 nonascii_hyphen_p = true;
6843 }
6844
6845 /* Translate control characters into `\003' or `^C' form.
6846 Control characters coming from a display table entry are
6847 currently not translated because we use IT->dpvec to hold
6848 the translation. This could easily be changed but I
6849 don't believe that it is worth doing.
6850
6851 The characters handled by `nobreak-char-display' must be
6852 translated too.
6853
6854 Non-printable characters and raw-byte characters are also
6855 translated to octal form. */
6856 if (((c < ' ' || c == 127) /* ASCII control chars. */
6857 ? (it->area != TEXT_AREA
6858 /* In mode line, treat \n, \t like other crl chars. */
6859 || (c != '\t'
6860 && it->glyph_row
6861 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6862 || (c != '\n' && c != '\t'))
6863 : (nonascii_space_p
6864 || nonascii_hyphen_p
6865 || CHAR_BYTE8_P (c)
6866 || ! CHAR_PRINTABLE_P (c))))
6867 {
6868 /* C is a control character, non-ASCII space/hyphen,
6869 raw-byte, or a non-printable character which must be
6870 displayed either as '\003' or as `^C' where the '\\'
6871 and '^' can be defined in the display table. Fill
6872 IT->ctl_chars with glyphs for what we have to
6873 display. Then, set IT->dpvec to these glyphs. */
6874 Lisp_Object gc;
6875 int ctl_len;
6876 int face_id;
6877 int lface_id = 0;
6878 int escape_glyph;
6879
6880 /* Handle control characters with ^. */
6881
6882 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6883 {
6884 int g;
6885
6886 g = '^'; /* default glyph for Control */
6887 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6888 if (it->dp
6889 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6890 {
6891 g = GLYPH_CODE_CHAR (gc);
6892 lface_id = GLYPH_CODE_FACE (gc);
6893 }
6894
6895 face_id = (lface_id
6896 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6897 : merge_escape_glyph_face (it));
6898
6899 XSETINT (it->ctl_chars[0], g);
6900 XSETINT (it->ctl_chars[1], c ^ 0100);
6901 ctl_len = 2;
6902 goto display_control;
6903 }
6904
6905 /* Handle non-ascii space in the mode where it only gets
6906 highlighting. */
6907
6908 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6909 {
6910 /* Merge `nobreak-space' into the current face. */
6911 face_id = merge_faces (it->f, Qnobreak_space, 0,
6912 it->face_id);
6913 XSETINT (it->ctl_chars[0], ' ');
6914 ctl_len = 1;
6915 goto display_control;
6916 }
6917
6918 /* Handle sequences that start with the "escape glyph". */
6919
6920 /* the default escape glyph is \. */
6921 escape_glyph = '\\';
6922
6923 if (it->dp
6924 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6925 {
6926 escape_glyph = GLYPH_CODE_CHAR (gc);
6927 lface_id = GLYPH_CODE_FACE (gc);
6928 }
6929
6930 face_id = (lface_id
6931 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6932 : merge_escape_glyph_face (it));
6933
6934 /* Draw non-ASCII hyphen with just highlighting: */
6935
6936 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6937 {
6938 XSETINT (it->ctl_chars[0], '-');
6939 ctl_len = 1;
6940 goto display_control;
6941 }
6942
6943 /* Draw non-ASCII space/hyphen with escape glyph: */
6944
6945 if (nonascii_space_p || nonascii_hyphen_p)
6946 {
6947 XSETINT (it->ctl_chars[0], escape_glyph);
6948 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6949 ctl_len = 2;
6950 goto display_control;
6951 }
6952
6953 {
6954 char str[10];
6955 int len, i;
6956
6957 if (CHAR_BYTE8_P (c))
6958 /* Display \200 instead of \17777600. */
6959 c = CHAR_TO_BYTE8 (c);
6960 len = sprintf (str, "%03o", c);
6961
6962 XSETINT (it->ctl_chars[0], escape_glyph);
6963 for (i = 0; i < len; i++)
6964 XSETINT (it->ctl_chars[i + 1], str[i]);
6965 ctl_len = len + 1;
6966 }
6967
6968 display_control:
6969 /* Set up IT->dpvec and return first character from it. */
6970 it->dpvec_char_len = it->len;
6971 it->dpvec = it->ctl_chars;
6972 it->dpend = it->dpvec + ctl_len;
6973 it->current.dpvec_index = 0;
6974 it->dpvec_face_id = face_id;
6975 it->saved_face_id = it->face_id;
6976 it->method = GET_FROM_DISPLAY_VECTOR;
6977 it->ellipsis_p = false;
6978 goto get_next;
6979 }
6980 it->char_to_display = c;
6981 }
6982 else if (success_p)
6983 {
6984 it->char_to_display = it->c;
6985 }
6986 }
6987
6988 #ifdef HAVE_WINDOW_SYSTEM
6989 /* Adjust face id for a multibyte character. There are no multibyte
6990 character in unibyte text. */
6991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6992 && it->multibyte_p
6993 && success_p
6994 && FRAME_WINDOW_P (it->f))
6995 {
6996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6997
6998 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6999 {
7000 /* Automatic composition with glyph-string. */
7001 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7002
7003 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7004 }
7005 else
7006 {
7007 ptrdiff_t pos = (it->s ? -1
7008 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7009 : IT_CHARPOS (*it));
7010 int c;
7011
7012 if (it->what == IT_CHARACTER)
7013 c = it->char_to_display;
7014 else
7015 {
7016 struct composition *cmp = composition_table[it->cmp_it.id];
7017 int i;
7018
7019 c = ' ';
7020 for (i = 0; i < cmp->glyph_len; i++)
7021 /* TAB in a composition means display glyphs with
7022 padding space on the left or right. */
7023 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7024 break;
7025 }
7026 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7027 }
7028 }
7029 #endif /* HAVE_WINDOW_SYSTEM */
7030
7031 done:
7032 /* Is this character the last one of a run of characters with
7033 box? If yes, set IT->end_of_box_run_p to true. */
7034 if (it->face_box_p
7035 && it->s == NULL)
7036 {
7037 if (it->method == GET_FROM_STRING && it->sp)
7038 {
7039 int face_id = underlying_face_id (it);
7040 struct face *face = FACE_FROM_ID (it->f, face_id);
7041
7042 if (face)
7043 {
7044 if (face->box == FACE_NO_BOX)
7045 {
7046 /* If the box comes from face properties in a
7047 display string, check faces in that string. */
7048 int string_face_id = face_after_it_pos (it);
7049 it->end_of_box_run_p
7050 = (FACE_FROM_ID (it->f, string_face_id)->box
7051 == FACE_NO_BOX);
7052 }
7053 /* Otherwise, the box comes from the underlying face.
7054 If this is the last string character displayed, check
7055 the next buffer location. */
7056 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7057 /* n_overlay_strings is unreliable unless
7058 overlay_string_index is non-negative. */
7059 && ((it->current.overlay_string_index >= 0
7060 && (it->current.overlay_string_index
7061 == it->n_overlay_strings - 1))
7062 /* A string from display property. */
7063 || it->from_disp_prop_p))
7064 {
7065 ptrdiff_t ignore;
7066 int next_face_id;
7067 struct text_pos pos = it->current.pos;
7068
7069 /* For a string from a display property, the next
7070 buffer position is stored in the 'position'
7071 member of the iteration stack slot below the
7072 current one, see handle_single_display_spec. By
7073 contrast, it->current.pos was is not yet updated
7074 to point to that buffer position; that will
7075 happen in pop_it, after we finish displaying the
7076 current string. Note that we already checked
7077 above that it->sp is positive, so subtracting one
7078 from it is safe. */
7079 if (it->from_disp_prop_p)
7080 pos = (it->stack + it->sp - 1)->position;
7081 else
7082 INC_TEXT_POS (pos, it->multibyte_p);
7083
7084 if (CHARPOS (pos) >= ZV)
7085 it->end_of_box_run_p = true;
7086 else
7087 {
7088 next_face_id = face_at_buffer_position
7089 (it->w, CHARPOS (pos), &ignore,
7090 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7091 it->end_of_box_run_p
7092 = (FACE_FROM_ID (it->f, next_face_id)->box
7093 == FACE_NO_BOX);
7094 }
7095 }
7096 }
7097 }
7098 /* next_element_from_display_vector sets this flag according to
7099 faces of the display vector glyphs, see there. */
7100 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7101 {
7102 int face_id = face_after_it_pos (it);
7103 it->end_of_box_run_p
7104 = (face_id != it->face_id
7105 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7106 }
7107 }
7108 /* If we reached the end of the object we've been iterating (e.g., a
7109 display string or an overlay string), and there's something on
7110 IT->stack, proceed with what's on the stack. It doesn't make
7111 sense to return false if there's unprocessed stuff on the stack,
7112 because otherwise that stuff will never be displayed. */
7113 if (!success_p && it->sp > 0)
7114 {
7115 set_iterator_to_next (it, false);
7116 success_p = get_next_display_element (it);
7117 }
7118
7119 /* Value is false if end of buffer or string reached. */
7120 return success_p;
7121 }
7122
7123
7124 /* Move IT to the next display element.
7125
7126 RESEAT_P means if called on a newline in buffer text,
7127 skip to the next visible line start.
7128
7129 Functions get_next_display_element and set_iterator_to_next are
7130 separate because I find this arrangement easier to handle than a
7131 get_next_display_element function that also increments IT's
7132 position. The way it is we can first look at an iterator's current
7133 display element, decide whether it fits on a line, and if it does,
7134 increment the iterator position. The other way around we probably
7135 would either need a flag indicating whether the iterator has to be
7136 incremented the next time, or we would have to implement a
7137 decrement position function which would not be easy to write. */
7138
7139 void
7140 set_iterator_to_next (struct it *it, bool reseat_p)
7141 {
7142 /* Reset flags indicating start and end of a sequence of characters
7143 with box. Reset them at the start of this function because
7144 moving the iterator to a new position might set them. */
7145 it->start_of_box_run_p = it->end_of_box_run_p = false;
7146
7147 switch (it->method)
7148 {
7149 case GET_FROM_BUFFER:
7150 /* The current display element of IT is a character from
7151 current_buffer. Advance in the buffer, and maybe skip over
7152 invisible lines that are so because of selective display. */
7153 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7154 reseat_at_next_visible_line_start (it, false);
7155 else if (it->cmp_it.id >= 0)
7156 {
7157 /* We are currently getting glyphs from a composition. */
7158 if (! it->bidi_p)
7159 {
7160 IT_CHARPOS (*it) += it->cmp_it.nchars;
7161 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7162 }
7163 else
7164 {
7165 int i;
7166
7167 /* Update IT's char/byte positions to point to the first
7168 character of the next grapheme cluster, or to the
7169 character visually after the current composition. */
7170 for (i = 0; i < it->cmp_it.nchars; i++)
7171 bidi_move_to_visually_next (&it->bidi_it);
7172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7173 IT_CHARPOS (*it) = it->bidi_it.charpos;
7174 }
7175
7176 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7177 && it->cmp_it.to < it->cmp_it.nglyphs)
7178 {
7179 /* Composition created while scanning forward. Proceed
7180 to the next grapheme cluster. */
7181 it->cmp_it.from = it->cmp_it.to;
7182 }
7183 else if ((it->bidi_p && it->cmp_it.reversed_p)
7184 && it->cmp_it.from > 0)
7185 {
7186 /* Composition created while scanning backward. Proceed
7187 to the previous grapheme cluster. */
7188 it->cmp_it.to = it->cmp_it.from;
7189 }
7190 else
7191 {
7192 /* No more grapheme clusters in this composition.
7193 Find the next stop position. */
7194 ptrdiff_t stop = it->end_charpos;
7195
7196 if (it->bidi_it.scan_dir < 0)
7197 /* Now we are scanning backward and don't know
7198 where to stop. */
7199 stop = -1;
7200 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7201 IT_BYTEPOS (*it), stop, Qnil);
7202 }
7203 }
7204 else
7205 {
7206 eassert (it->len != 0);
7207
7208 if (!it->bidi_p)
7209 {
7210 IT_BYTEPOS (*it) += it->len;
7211 IT_CHARPOS (*it) += 1;
7212 }
7213 else
7214 {
7215 int prev_scan_dir = it->bidi_it.scan_dir;
7216 /* If this is a new paragraph, determine its base
7217 direction (a.k.a. its base embedding level). */
7218 if (it->bidi_it.new_paragraph)
7219 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7220 false);
7221 bidi_move_to_visually_next (&it->bidi_it);
7222 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7223 IT_CHARPOS (*it) = it->bidi_it.charpos;
7224 if (prev_scan_dir != it->bidi_it.scan_dir)
7225 {
7226 /* As the scan direction was changed, we must
7227 re-compute the stop position for composition. */
7228 ptrdiff_t stop = it->end_charpos;
7229 if (it->bidi_it.scan_dir < 0)
7230 stop = -1;
7231 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7232 IT_BYTEPOS (*it), stop, Qnil);
7233 }
7234 }
7235 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7236 }
7237 break;
7238
7239 case GET_FROM_C_STRING:
7240 /* Current display element of IT is from a C string. */
7241 if (!it->bidi_p
7242 /* If the string position is beyond string's end, it means
7243 next_element_from_c_string is padding the string with
7244 blanks, in which case we bypass the bidi iterator,
7245 because it cannot deal with such virtual characters. */
7246 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7247 {
7248 IT_BYTEPOS (*it) += it->len;
7249 IT_CHARPOS (*it) += 1;
7250 }
7251 else
7252 {
7253 bidi_move_to_visually_next (&it->bidi_it);
7254 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7255 IT_CHARPOS (*it) = it->bidi_it.charpos;
7256 }
7257 break;
7258
7259 case GET_FROM_DISPLAY_VECTOR:
7260 /* Current display element of IT is from a display table entry.
7261 Advance in the display table definition. Reset it to null if
7262 end reached, and continue with characters from buffers/
7263 strings. */
7264 ++it->current.dpvec_index;
7265
7266 /* Restore face of the iterator to what they were before the
7267 display vector entry (these entries may contain faces). */
7268 it->face_id = it->saved_face_id;
7269
7270 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7271 {
7272 bool recheck_faces = it->ellipsis_p;
7273
7274 if (it->s)
7275 it->method = GET_FROM_C_STRING;
7276 else if (STRINGP (it->string))
7277 it->method = GET_FROM_STRING;
7278 else
7279 {
7280 it->method = GET_FROM_BUFFER;
7281 it->object = it->w->contents;
7282 }
7283
7284 it->dpvec = NULL;
7285 it->current.dpvec_index = -1;
7286
7287 /* Skip over characters which were displayed via IT->dpvec. */
7288 if (it->dpvec_char_len < 0)
7289 reseat_at_next_visible_line_start (it, true);
7290 else if (it->dpvec_char_len > 0)
7291 {
7292 if (it->method == GET_FROM_STRING
7293 && it->current.overlay_string_index >= 0
7294 && it->n_overlay_strings > 0)
7295 it->ignore_overlay_strings_at_pos_p = true;
7296 it->len = it->dpvec_char_len;
7297 set_iterator_to_next (it, reseat_p);
7298 }
7299
7300 /* Maybe recheck faces after display vector. */
7301 if (recheck_faces)
7302 it->stop_charpos = IT_CHARPOS (*it);
7303 }
7304 break;
7305
7306 case GET_FROM_STRING:
7307 /* Current display element is a character from a Lisp string. */
7308 eassert (it->s == NULL && STRINGP (it->string));
7309 /* Don't advance past string end. These conditions are true
7310 when set_iterator_to_next is called at the end of
7311 get_next_display_element, in which case the Lisp string is
7312 already exhausted, and all we want is pop the iterator
7313 stack. */
7314 if (it->current.overlay_string_index >= 0)
7315 {
7316 /* This is an overlay string, so there's no padding with
7317 spaces, and the number of characters in the string is
7318 where the string ends. */
7319 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7320 goto consider_string_end;
7321 }
7322 else
7323 {
7324 /* Not an overlay string. There could be padding, so test
7325 against it->end_charpos. */
7326 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7327 goto consider_string_end;
7328 }
7329 if (it->cmp_it.id >= 0)
7330 {
7331 /* We are delivering display elements from a composition.
7332 Update the string position past the grapheme cluster
7333 we've just processed. */
7334 if (! it->bidi_p)
7335 {
7336 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7337 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7338 }
7339 else
7340 {
7341 int i;
7342
7343 for (i = 0; i < it->cmp_it.nchars; i++)
7344 bidi_move_to_visually_next (&it->bidi_it);
7345 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7346 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7347 }
7348
7349 /* Did we exhaust all the grapheme clusters of this
7350 composition? */
7351 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7352 && (it->cmp_it.to < it->cmp_it.nglyphs))
7353 {
7354 /* Not all the grapheme clusters were processed yet;
7355 advance to the next cluster. */
7356 it->cmp_it.from = it->cmp_it.to;
7357 }
7358 else if ((it->bidi_p && it->cmp_it.reversed_p)
7359 && it->cmp_it.from > 0)
7360 {
7361 /* Likewise: advance to the next cluster, but going in
7362 the reverse direction. */
7363 it->cmp_it.to = it->cmp_it.from;
7364 }
7365 else
7366 {
7367 /* This composition was fully processed; find the next
7368 candidate place for checking for composed
7369 characters. */
7370 /* Always limit string searches to the string length;
7371 any padding spaces are not part of the string, and
7372 there cannot be any compositions in that padding. */
7373 ptrdiff_t stop = SCHARS (it->string);
7374
7375 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7376 stop = -1;
7377 else if (it->end_charpos < stop)
7378 {
7379 /* Cf. PRECISION in reseat_to_string: we might be
7380 limited in how many of the string characters we
7381 need to deliver. */
7382 stop = it->end_charpos;
7383 }
7384 composition_compute_stop_pos (&it->cmp_it,
7385 IT_STRING_CHARPOS (*it),
7386 IT_STRING_BYTEPOS (*it), stop,
7387 it->string);
7388 }
7389 }
7390 else
7391 {
7392 if (!it->bidi_p
7393 /* If the string position is beyond string's end, it
7394 means next_element_from_string is padding the string
7395 with blanks, in which case we bypass the bidi
7396 iterator, because it cannot deal with such virtual
7397 characters. */
7398 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7399 {
7400 IT_STRING_BYTEPOS (*it) += it->len;
7401 IT_STRING_CHARPOS (*it) += 1;
7402 }
7403 else
7404 {
7405 int prev_scan_dir = it->bidi_it.scan_dir;
7406
7407 bidi_move_to_visually_next (&it->bidi_it);
7408 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7410 /* If the scan direction changes, we may need to update
7411 the place where to check for composed characters. */
7412 if (prev_scan_dir != it->bidi_it.scan_dir)
7413 {
7414 ptrdiff_t stop = SCHARS (it->string);
7415
7416 if (it->bidi_it.scan_dir < 0)
7417 stop = -1;
7418 else if (it->end_charpos < stop)
7419 stop = it->end_charpos;
7420
7421 composition_compute_stop_pos (&it->cmp_it,
7422 IT_STRING_CHARPOS (*it),
7423 IT_STRING_BYTEPOS (*it), stop,
7424 it->string);
7425 }
7426 }
7427 }
7428
7429 consider_string_end:
7430
7431 if (it->current.overlay_string_index >= 0)
7432 {
7433 /* IT->string is an overlay string. Advance to the
7434 next, if there is one. */
7435 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7436 {
7437 it->ellipsis_p = false;
7438 next_overlay_string (it);
7439 if (it->ellipsis_p)
7440 setup_for_ellipsis (it, 0);
7441 }
7442 }
7443 else
7444 {
7445 /* IT->string is not an overlay string. If we reached
7446 its end, and there is something on IT->stack, proceed
7447 with what is on the stack. This can be either another
7448 string, this time an overlay string, or a buffer. */
7449 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7450 && it->sp > 0)
7451 {
7452 pop_it (it);
7453 if (it->method == GET_FROM_STRING)
7454 goto consider_string_end;
7455 }
7456 }
7457 break;
7458
7459 case GET_FROM_IMAGE:
7460 case GET_FROM_STRETCH:
7461 /* The position etc with which we have to proceed are on
7462 the stack. The position may be at the end of a string,
7463 if the `display' property takes up the whole string. */
7464 eassert (it->sp > 0);
7465 pop_it (it);
7466 if (it->method == GET_FROM_STRING)
7467 goto consider_string_end;
7468 break;
7469
7470 default:
7471 /* There are no other methods defined, so this should be a bug. */
7472 emacs_abort ();
7473 }
7474
7475 eassert (it->method != GET_FROM_STRING
7476 || (STRINGP (it->string)
7477 && IT_STRING_CHARPOS (*it) >= 0));
7478 }
7479
7480 /* Load IT's display element fields with information about the next
7481 display element which comes from a display table entry or from the
7482 result of translating a control character to one of the forms `^C'
7483 or `\003'.
7484
7485 IT->dpvec holds the glyphs to return as characters.
7486 IT->saved_face_id holds the face id before the display vector--it
7487 is restored into IT->face_id in set_iterator_to_next. */
7488
7489 static bool
7490 next_element_from_display_vector (struct it *it)
7491 {
7492 Lisp_Object gc;
7493 int prev_face_id = it->face_id;
7494 int next_face_id;
7495
7496 /* Precondition. */
7497 eassert (it->dpvec && it->current.dpvec_index >= 0);
7498
7499 it->face_id = it->saved_face_id;
7500
7501 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7502 That seemed totally bogus - so I changed it... */
7503 gc = it->dpvec[it->current.dpvec_index];
7504
7505 if (GLYPH_CODE_P (gc))
7506 {
7507 struct face *this_face, *prev_face, *next_face;
7508
7509 it->c = GLYPH_CODE_CHAR (gc);
7510 it->len = CHAR_BYTES (it->c);
7511
7512 /* The entry may contain a face id to use. Such a face id is
7513 the id of a Lisp face, not a realized face. A face id of
7514 zero means no face is specified. */
7515 if (it->dpvec_face_id >= 0)
7516 it->face_id = it->dpvec_face_id;
7517 else
7518 {
7519 int lface_id = GLYPH_CODE_FACE (gc);
7520 if (lface_id > 0)
7521 it->face_id = merge_faces (it->f, Qt, lface_id,
7522 it->saved_face_id);
7523 }
7524
7525 /* Glyphs in the display vector could have the box face, so we
7526 need to set the related flags in the iterator, as
7527 appropriate. */
7528 this_face = FACE_FROM_ID (it->f, it->face_id);
7529 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7530
7531 /* Is this character the first character of a box-face run? */
7532 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7533 && (!prev_face
7534 || prev_face->box == FACE_NO_BOX));
7535
7536 /* For the last character of the box-face run, we need to look
7537 either at the next glyph from the display vector, or at the
7538 face we saw before the display vector. */
7539 next_face_id = it->saved_face_id;
7540 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7541 {
7542 if (it->dpvec_face_id >= 0)
7543 next_face_id = it->dpvec_face_id;
7544 else
7545 {
7546 int lface_id =
7547 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7548
7549 if (lface_id > 0)
7550 next_face_id = merge_faces (it->f, Qt, lface_id,
7551 it->saved_face_id);
7552 }
7553 }
7554 next_face = FACE_FROM_ID (it->f, next_face_id);
7555 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7556 && (!next_face
7557 || next_face->box == FACE_NO_BOX));
7558 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7559 }
7560 else
7561 /* Display table entry is invalid. Return a space. */
7562 it->c = ' ', it->len = 1;
7563
7564 /* Don't change position and object of the iterator here. They are
7565 still the values of the character that had this display table
7566 entry or was translated, and that's what we want. */
7567 it->what = IT_CHARACTER;
7568 return true;
7569 }
7570
7571 /* Get the first element of string/buffer in the visual order, after
7572 being reseated to a new position in a string or a buffer. */
7573 static void
7574 get_visually_first_element (struct it *it)
7575 {
7576 bool string_p = STRINGP (it->string) || it->s;
7577 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7578 ptrdiff_t bob = (string_p ? 0 : BEGV);
7579
7580 if (STRINGP (it->string))
7581 {
7582 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7583 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7584 }
7585 else
7586 {
7587 it->bidi_it.charpos = IT_CHARPOS (*it);
7588 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7589 }
7590
7591 if (it->bidi_it.charpos == eob)
7592 {
7593 /* Nothing to do, but reset the FIRST_ELT flag, like
7594 bidi_paragraph_init does, because we are not going to
7595 call it. */
7596 it->bidi_it.first_elt = false;
7597 }
7598 else if (it->bidi_it.charpos == bob
7599 || (!string_p
7600 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7601 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7602 {
7603 /* If we are at the beginning of a line/string, we can produce
7604 the next element right away. */
7605 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7606 bidi_move_to_visually_next (&it->bidi_it);
7607 }
7608 else
7609 {
7610 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7611
7612 /* We need to prime the bidi iterator starting at the line's or
7613 string's beginning, before we will be able to produce the
7614 next element. */
7615 if (string_p)
7616 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7617 else
7618 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7619 IT_BYTEPOS (*it), -1,
7620 &it->bidi_it.bytepos);
7621 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7622 do
7623 {
7624 /* Now return to buffer/string position where we were asked
7625 to get the next display element, and produce that. */
7626 bidi_move_to_visually_next (&it->bidi_it);
7627 }
7628 while (it->bidi_it.bytepos != orig_bytepos
7629 && it->bidi_it.charpos < eob);
7630 }
7631
7632 /* Adjust IT's position information to where we ended up. */
7633 if (STRINGP (it->string))
7634 {
7635 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7636 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7637 }
7638 else
7639 {
7640 IT_CHARPOS (*it) = it->bidi_it.charpos;
7641 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7642 }
7643
7644 if (STRINGP (it->string) || !it->s)
7645 {
7646 ptrdiff_t stop, charpos, bytepos;
7647
7648 if (STRINGP (it->string))
7649 {
7650 eassert (!it->s);
7651 stop = SCHARS (it->string);
7652 if (stop > it->end_charpos)
7653 stop = it->end_charpos;
7654 charpos = IT_STRING_CHARPOS (*it);
7655 bytepos = IT_STRING_BYTEPOS (*it);
7656 }
7657 else
7658 {
7659 stop = it->end_charpos;
7660 charpos = IT_CHARPOS (*it);
7661 bytepos = IT_BYTEPOS (*it);
7662 }
7663 if (it->bidi_it.scan_dir < 0)
7664 stop = -1;
7665 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7666 it->string);
7667 }
7668 }
7669
7670 /* Load IT with the next display element from Lisp string IT->string.
7671 IT->current.string_pos is the current position within the string.
7672 If IT->current.overlay_string_index >= 0, the Lisp string is an
7673 overlay string. */
7674
7675 static bool
7676 next_element_from_string (struct it *it)
7677 {
7678 struct text_pos position;
7679
7680 eassert (STRINGP (it->string));
7681 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7682 eassert (IT_STRING_CHARPOS (*it) >= 0);
7683 position = it->current.string_pos;
7684
7685 /* With bidi reordering, the character to display might not be the
7686 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7687 that we were reseat()ed to a new string, whose paragraph
7688 direction is not known. */
7689 if (it->bidi_p && it->bidi_it.first_elt)
7690 {
7691 get_visually_first_element (it);
7692 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7693 }
7694
7695 /* Time to check for invisible text? */
7696 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7697 {
7698 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7699 {
7700 if (!(!it->bidi_p
7701 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7702 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7703 {
7704 /* With bidi non-linear iteration, we could find
7705 ourselves far beyond the last computed stop_charpos,
7706 with several other stop positions in between that we
7707 missed. Scan them all now, in buffer's logical
7708 order, until we find and handle the last stop_charpos
7709 that precedes our current position. */
7710 handle_stop_backwards (it, it->stop_charpos);
7711 return GET_NEXT_DISPLAY_ELEMENT (it);
7712 }
7713 else
7714 {
7715 if (it->bidi_p)
7716 {
7717 /* Take note of the stop position we just moved
7718 across, for when we will move back across it. */
7719 it->prev_stop = it->stop_charpos;
7720 /* If we are at base paragraph embedding level, take
7721 note of the last stop position seen at this
7722 level. */
7723 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7724 it->base_level_stop = it->stop_charpos;
7725 }
7726 handle_stop (it);
7727
7728 /* Since a handler may have changed IT->method, we must
7729 recurse here. */
7730 return GET_NEXT_DISPLAY_ELEMENT (it);
7731 }
7732 }
7733 else if (it->bidi_p
7734 /* If we are before prev_stop, we may have overstepped
7735 on our way backwards a stop_pos, and if so, we need
7736 to handle that stop_pos. */
7737 && IT_STRING_CHARPOS (*it) < it->prev_stop
7738 /* We can sometimes back up for reasons that have nothing
7739 to do with bidi reordering. E.g., compositions. The
7740 code below is only needed when we are above the base
7741 embedding level, so test for that explicitly. */
7742 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7743 {
7744 /* If we lost track of base_level_stop, we have no better
7745 place for handle_stop_backwards to start from than string
7746 beginning. This happens, e.g., when we were reseated to
7747 the previous screenful of text by vertical-motion. */
7748 if (it->base_level_stop <= 0
7749 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7750 it->base_level_stop = 0;
7751 handle_stop_backwards (it, it->base_level_stop);
7752 return GET_NEXT_DISPLAY_ELEMENT (it);
7753 }
7754 }
7755
7756 if (it->current.overlay_string_index >= 0)
7757 {
7758 /* Get the next character from an overlay string. In overlay
7759 strings, there is no field width or padding with spaces to
7760 do. */
7761 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7762 {
7763 it->what = IT_EOB;
7764 return false;
7765 }
7766 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7767 IT_STRING_BYTEPOS (*it),
7768 it->bidi_it.scan_dir < 0
7769 ? -1
7770 : SCHARS (it->string))
7771 && next_element_from_composition (it))
7772 {
7773 return true;
7774 }
7775 else if (STRING_MULTIBYTE (it->string))
7776 {
7777 const unsigned char *s = (SDATA (it->string)
7778 + IT_STRING_BYTEPOS (*it));
7779 it->c = string_char_and_length (s, &it->len);
7780 }
7781 else
7782 {
7783 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7784 it->len = 1;
7785 }
7786 }
7787 else
7788 {
7789 /* Get the next character from a Lisp string that is not an
7790 overlay string. Such strings come from the mode line, for
7791 example. We may have to pad with spaces, or truncate the
7792 string. See also next_element_from_c_string. */
7793 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7794 {
7795 it->what = IT_EOB;
7796 return false;
7797 }
7798 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7799 {
7800 /* Pad with spaces. */
7801 it->c = ' ', it->len = 1;
7802 CHARPOS (position) = BYTEPOS (position) = -1;
7803 }
7804 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7805 IT_STRING_BYTEPOS (*it),
7806 it->bidi_it.scan_dir < 0
7807 ? -1
7808 : it->string_nchars)
7809 && next_element_from_composition (it))
7810 {
7811 return true;
7812 }
7813 else if (STRING_MULTIBYTE (it->string))
7814 {
7815 const unsigned char *s = (SDATA (it->string)
7816 + IT_STRING_BYTEPOS (*it));
7817 it->c = string_char_and_length (s, &it->len);
7818 }
7819 else
7820 {
7821 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7822 it->len = 1;
7823 }
7824 }
7825
7826 /* Record what we have and where it came from. */
7827 it->what = IT_CHARACTER;
7828 it->object = it->string;
7829 it->position = position;
7830 return true;
7831 }
7832
7833
7834 /* Load IT with next display element from C string IT->s.
7835 IT->string_nchars is the maximum number of characters to return
7836 from the string. IT->end_charpos may be greater than
7837 IT->string_nchars when this function is called, in which case we
7838 may have to return padding spaces. Value is false if end of string
7839 reached, including padding spaces. */
7840
7841 static bool
7842 next_element_from_c_string (struct it *it)
7843 {
7844 bool success_p = true;
7845
7846 eassert (it->s);
7847 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7848 it->what = IT_CHARACTER;
7849 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7850 it->object = make_number (0);
7851
7852 /* With bidi reordering, the character to display might not be the
7853 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7854 we were reseated to a new string, whose paragraph direction is
7855 not known. */
7856 if (it->bidi_p && it->bidi_it.first_elt)
7857 get_visually_first_element (it);
7858
7859 /* IT's position can be greater than IT->string_nchars in case a
7860 field width or precision has been specified when the iterator was
7861 initialized. */
7862 if (IT_CHARPOS (*it) >= it->end_charpos)
7863 {
7864 /* End of the game. */
7865 it->what = IT_EOB;
7866 success_p = false;
7867 }
7868 else if (IT_CHARPOS (*it) >= it->string_nchars)
7869 {
7870 /* Pad with spaces. */
7871 it->c = ' ', it->len = 1;
7872 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7873 }
7874 else if (it->multibyte_p)
7875 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7876 else
7877 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7878
7879 return success_p;
7880 }
7881
7882
7883 /* Set up IT to return characters from an ellipsis, if appropriate.
7884 The definition of the ellipsis glyphs may come from a display table
7885 entry. This function fills IT with the first glyph from the
7886 ellipsis if an ellipsis is to be displayed. */
7887
7888 static bool
7889 next_element_from_ellipsis (struct it *it)
7890 {
7891 if (it->selective_display_ellipsis_p)
7892 setup_for_ellipsis (it, it->len);
7893 else
7894 {
7895 /* The face at the current position may be different from the
7896 face we find after the invisible text. Remember what it
7897 was in IT->saved_face_id, and signal that it's there by
7898 setting face_before_selective_p. */
7899 it->saved_face_id = it->face_id;
7900 it->method = GET_FROM_BUFFER;
7901 it->object = it->w->contents;
7902 reseat_at_next_visible_line_start (it, true);
7903 it->face_before_selective_p = true;
7904 }
7905
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7907 }
7908
7909
7910 /* Deliver an image display element. The iterator IT is already
7911 filled with image information (done in handle_display_prop). Value
7912 is always true. */
7913
7914
7915 static bool
7916 next_element_from_image (struct it *it)
7917 {
7918 it->what = IT_IMAGE;
7919 it->ignore_overlay_strings_at_pos_p = false;
7920 return true;
7921 }
7922
7923
7924 /* Fill iterator IT with next display element from a stretch glyph
7925 property. IT->object is the value of the text property. Value is
7926 always true. */
7927
7928 static bool
7929 next_element_from_stretch (struct it *it)
7930 {
7931 it->what = IT_STRETCH;
7932 return true;
7933 }
7934
7935 /* Scan backwards from IT's current position until we find a stop
7936 position, or until BEGV. This is called when we find ourself
7937 before both the last known prev_stop and base_level_stop while
7938 reordering bidirectional text. */
7939
7940 static void
7941 compute_stop_pos_backwards (struct it *it)
7942 {
7943 const int SCAN_BACK_LIMIT = 1000;
7944 struct text_pos pos;
7945 struct display_pos save_current = it->current;
7946 struct text_pos save_position = it->position;
7947 ptrdiff_t charpos = IT_CHARPOS (*it);
7948 ptrdiff_t where_we_are = charpos;
7949 ptrdiff_t save_stop_pos = it->stop_charpos;
7950 ptrdiff_t save_end_pos = it->end_charpos;
7951
7952 eassert (NILP (it->string) && !it->s);
7953 eassert (it->bidi_p);
7954 it->bidi_p = false;
7955 do
7956 {
7957 it->end_charpos = min (charpos + 1, ZV);
7958 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7959 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7960 reseat_1 (it, pos, false);
7961 compute_stop_pos (it);
7962 /* We must advance forward, right? */
7963 if (it->stop_charpos <= charpos)
7964 emacs_abort ();
7965 }
7966 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7967
7968 if (it->stop_charpos <= where_we_are)
7969 it->prev_stop = it->stop_charpos;
7970 else
7971 it->prev_stop = BEGV;
7972 it->bidi_p = true;
7973 it->current = save_current;
7974 it->position = save_position;
7975 it->stop_charpos = save_stop_pos;
7976 it->end_charpos = save_end_pos;
7977 }
7978
7979 /* Scan forward from CHARPOS in the current buffer/string, until we
7980 find a stop position > current IT's position. Then handle the stop
7981 position before that. This is called when we bump into a stop
7982 position while reordering bidirectional text. CHARPOS should be
7983 the last previously processed stop_pos (or BEGV/0, if none were
7984 processed yet) whose position is less that IT's current
7985 position. */
7986
7987 static void
7988 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7989 {
7990 bool bufp = !STRINGP (it->string);
7991 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7992 struct display_pos save_current = it->current;
7993 struct text_pos save_position = it->position;
7994 struct text_pos pos1;
7995 ptrdiff_t next_stop;
7996
7997 /* Scan in strict logical order. */
7998 eassert (it->bidi_p);
7999 it->bidi_p = false;
8000 do
8001 {
8002 it->prev_stop = charpos;
8003 if (bufp)
8004 {
8005 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8006 reseat_1 (it, pos1, false);
8007 }
8008 else
8009 it->current.string_pos = string_pos (charpos, it->string);
8010 compute_stop_pos (it);
8011 /* We must advance forward, right? */
8012 if (it->stop_charpos <= it->prev_stop)
8013 emacs_abort ();
8014 charpos = it->stop_charpos;
8015 }
8016 while (charpos <= where_we_are);
8017
8018 it->bidi_p = true;
8019 it->current = save_current;
8020 it->position = save_position;
8021 next_stop = it->stop_charpos;
8022 it->stop_charpos = it->prev_stop;
8023 handle_stop (it);
8024 it->stop_charpos = next_stop;
8025 }
8026
8027 /* Load IT with the next display element from current_buffer. Value
8028 is false if end of buffer reached. IT->stop_charpos is the next
8029 position at which to stop and check for text properties or buffer
8030 end. */
8031
8032 static bool
8033 next_element_from_buffer (struct it *it)
8034 {
8035 bool success_p = true;
8036
8037 eassert (IT_CHARPOS (*it) >= BEGV);
8038 eassert (NILP (it->string) && !it->s);
8039 eassert (!it->bidi_p
8040 || (EQ (it->bidi_it.string.lstring, Qnil)
8041 && it->bidi_it.string.s == NULL));
8042
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8045 we were reseat()ed to a new buffer position, which is potentially
8046 a different paragraph. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8048 {
8049 get_visually_first_element (it);
8050 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8051 }
8052
8053 if (IT_CHARPOS (*it) >= it->stop_charpos)
8054 {
8055 if (IT_CHARPOS (*it) >= it->end_charpos)
8056 {
8057 bool overlay_strings_follow_p;
8058
8059 /* End of the game, except when overlay strings follow that
8060 haven't been returned yet. */
8061 if (it->overlay_strings_at_end_processed_p)
8062 overlay_strings_follow_p = false;
8063 else
8064 {
8065 it->overlay_strings_at_end_processed_p = true;
8066 overlay_strings_follow_p = get_overlay_strings (it, 0);
8067 }
8068
8069 if (overlay_strings_follow_p)
8070 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8071 else
8072 {
8073 it->what = IT_EOB;
8074 it->position = it->current.pos;
8075 success_p = false;
8076 }
8077 }
8078 else if (!(!it->bidi_p
8079 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8080 || IT_CHARPOS (*it) == it->stop_charpos))
8081 {
8082 /* With bidi non-linear iteration, we could find ourselves
8083 far beyond the last computed stop_charpos, with several
8084 other stop positions in between that we missed. Scan
8085 them all now, in buffer's logical order, until we find
8086 and handle the last stop_charpos that precedes our
8087 current position. */
8088 handle_stop_backwards (it, it->stop_charpos);
8089 return GET_NEXT_DISPLAY_ELEMENT (it);
8090 }
8091 else
8092 {
8093 if (it->bidi_p)
8094 {
8095 /* Take note of the stop position we just moved across,
8096 for when we will move back across it. */
8097 it->prev_stop = it->stop_charpos;
8098 /* If we are at base paragraph embedding level, take
8099 note of the last stop position seen at this
8100 level. */
8101 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8102 it->base_level_stop = it->stop_charpos;
8103 }
8104 handle_stop (it);
8105 return GET_NEXT_DISPLAY_ELEMENT (it);
8106 }
8107 }
8108 else if (it->bidi_p
8109 /* If we are before prev_stop, we may have overstepped on
8110 our way backwards a stop_pos, and if so, we need to
8111 handle that stop_pos. */
8112 && IT_CHARPOS (*it) < it->prev_stop
8113 /* We can sometimes back up for reasons that have nothing
8114 to do with bidi reordering. E.g., compositions. The
8115 code below is only needed when we are above the base
8116 embedding level, so test for that explicitly. */
8117 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8118 {
8119 if (it->base_level_stop <= 0
8120 || IT_CHARPOS (*it) < it->base_level_stop)
8121 {
8122 /* If we lost track of base_level_stop, we need to find
8123 prev_stop by looking backwards. This happens, e.g., when
8124 we were reseated to the previous screenful of text by
8125 vertical-motion. */
8126 it->base_level_stop = BEGV;
8127 compute_stop_pos_backwards (it);
8128 handle_stop_backwards (it, it->prev_stop);
8129 }
8130 else
8131 handle_stop_backwards (it, it->base_level_stop);
8132 return GET_NEXT_DISPLAY_ELEMENT (it);
8133 }
8134 else
8135 {
8136 /* No face changes, overlays etc. in sight, so just return a
8137 character from current_buffer. */
8138 unsigned char *p;
8139 ptrdiff_t stop;
8140
8141 /* We moved to the next buffer position, so any info about
8142 previously seen overlays is no longer valid. */
8143 it->ignore_overlay_strings_at_pos_p = false;
8144
8145 /* Maybe run the redisplay end trigger hook. Performance note:
8146 This doesn't seem to cost measurable time. */
8147 if (it->redisplay_end_trigger_charpos
8148 && it->glyph_row
8149 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8150 run_redisplay_end_trigger_hook (it);
8151
8152 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8153 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8154 stop)
8155 && next_element_from_composition (it))
8156 {
8157 return true;
8158 }
8159
8160 /* Get the next character, maybe multibyte. */
8161 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8162 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8163 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8164 else
8165 it->c = *p, it->len = 1;
8166
8167 /* Record what we have and where it came from. */
8168 it->what = IT_CHARACTER;
8169 it->object = it->w->contents;
8170 it->position = it->current.pos;
8171
8172 /* Normally we return the character found above, except when we
8173 really want to return an ellipsis for selective display. */
8174 if (it->selective)
8175 {
8176 if (it->c == '\n')
8177 {
8178 /* A value of selective > 0 means hide lines indented more
8179 than that number of columns. */
8180 if (it->selective > 0
8181 && IT_CHARPOS (*it) + 1 < ZV
8182 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8183 IT_BYTEPOS (*it) + 1,
8184 it->selective))
8185 {
8186 success_p = next_element_from_ellipsis (it);
8187 it->dpvec_char_len = -1;
8188 }
8189 }
8190 else if (it->c == '\r' && it->selective == -1)
8191 {
8192 /* A value of selective == -1 means that everything from the
8193 CR to the end of the line is invisible, with maybe an
8194 ellipsis displayed for it. */
8195 success_p = next_element_from_ellipsis (it);
8196 it->dpvec_char_len = -1;
8197 }
8198 }
8199 }
8200
8201 /* Value is false if end of buffer reached. */
8202 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8203 return success_p;
8204 }
8205
8206
8207 /* Run the redisplay end trigger hook for IT. */
8208
8209 static void
8210 run_redisplay_end_trigger_hook (struct it *it)
8211 {
8212 /* IT->glyph_row should be non-null, i.e. we should be actually
8213 displaying something, or otherwise we should not run the hook. */
8214 eassert (it->glyph_row);
8215
8216 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8217 it->redisplay_end_trigger_charpos = 0;
8218
8219 /* Since we are *trying* to run these functions, don't try to run
8220 them again, even if they get an error. */
8221 wset_redisplay_end_trigger (it->w, Qnil);
8222 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8223 make_number (charpos));
8224
8225 /* Notice if it changed the face of the character we are on. */
8226 handle_face_prop (it);
8227 }
8228
8229
8230 /* Deliver a composition display element. Unlike the other
8231 next_element_from_XXX, this function is not registered in the array
8232 get_next_element[]. It is called from next_element_from_buffer and
8233 next_element_from_string when necessary. */
8234
8235 static bool
8236 next_element_from_composition (struct it *it)
8237 {
8238 it->what = IT_COMPOSITION;
8239 it->len = it->cmp_it.nbytes;
8240 if (STRINGP (it->string))
8241 {
8242 if (it->c < 0)
8243 {
8244 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8245 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8246 return false;
8247 }
8248 it->position = it->current.string_pos;
8249 it->object = it->string;
8250 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8251 IT_STRING_BYTEPOS (*it), it->string);
8252 }
8253 else
8254 {
8255 if (it->c < 0)
8256 {
8257 IT_CHARPOS (*it) += it->cmp_it.nchars;
8258 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8259 if (it->bidi_p)
8260 {
8261 if (it->bidi_it.new_paragraph)
8262 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8263 false);
8264 /* Resync the bidi iterator with IT's new position.
8265 FIXME: this doesn't support bidirectional text. */
8266 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8267 bidi_move_to_visually_next (&it->bidi_it);
8268 }
8269 return false;
8270 }
8271 it->position = it->current.pos;
8272 it->object = it->w->contents;
8273 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8274 IT_BYTEPOS (*it), Qnil);
8275 }
8276 return true;
8277 }
8278
8279
8280 \f
8281 /***********************************************************************
8282 Moving an iterator without producing glyphs
8283 ***********************************************************************/
8284
8285 /* Check if iterator is at a position corresponding to a valid buffer
8286 position after some move_it_ call. */
8287
8288 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8289 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8290
8291
8292 /* Move iterator IT to a specified buffer or X position within one
8293 line on the display without producing glyphs.
8294
8295 OP should be a bit mask including some or all of these bits:
8296 MOVE_TO_X: Stop upon reaching x-position TO_X.
8297 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8298 Regardless of OP's value, stop upon reaching the end of the display line.
8299
8300 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8301 This means, in particular, that TO_X includes window's horizontal
8302 scroll amount.
8303
8304 The return value has several possible values that
8305 say what condition caused the scan to stop:
8306
8307 MOVE_POS_MATCH_OR_ZV
8308 - when TO_POS or ZV was reached.
8309
8310 MOVE_X_REACHED
8311 -when TO_X was reached before TO_POS or ZV were reached.
8312
8313 MOVE_LINE_CONTINUED
8314 - when we reached the end of the display area and the line must
8315 be continued.
8316
8317 MOVE_LINE_TRUNCATED
8318 - when we reached the end of the display area and the line is
8319 truncated.
8320
8321 MOVE_NEWLINE_OR_CR
8322 - when we stopped at a line end, i.e. a newline or a CR and selective
8323 display is on. */
8324
8325 static enum move_it_result
8326 move_it_in_display_line_to (struct it *it,
8327 ptrdiff_t to_charpos, int to_x,
8328 enum move_operation_enum op)
8329 {
8330 enum move_it_result result = MOVE_UNDEFINED;
8331 struct glyph_row *saved_glyph_row;
8332 struct it wrap_it, atpos_it, atx_it, ppos_it;
8333 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8334 void *ppos_data = NULL;
8335 bool may_wrap = false;
8336 enum it_method prev_method = it->method;
8337 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8338 bool saw_smaller_pos = prev_pos < to_charpos;
8339
8340 /* Don't produce glyphs in produce_glyphs. */
8341 saved_glyph_row = it->glyph_row;
8342 it->glyph_row = NULL;
8343
8344 /* Use wrap_it to save a copy of IT wherever a word wrap could
8345 occur. Use atpos_it to save a copy of IT at the desired buffer
8346 position, if found, so that we can scan ahead and check if the
8347 word later overshoots the window edge. Use atx_it similarly, for
8348 pixel positions. */
8349 wrap_it.sp = -1;
8350 atpos_it.sp = -1;
8351 atx_it.sp = -1;
8352
8353 /* Use ppos_it under bidi reordering to save a copy of IT for the
8354 initial position. We restore that position in IT when we have
8355 scanned the entire display line without finding a match for
8356 TO_CHARPOS and all the character positions are greater than
8357 TO_CHARPOS. We then restart the scan from the initial position,
8358 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8359 the closest to TO_CHARPOS. */
8360 if (it->bidi_p)
8361 {
8362 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8363 {
8364 SAVE_IT (ppos_it, *it, ppos_data);
8365 closest_pos = IT_CHARPOS (*it);
8366 }
8367 else
8368 closest_pos = ZV;
8369 }
8370
8371 #define BUFFER_POS_REACHED_P() \
8372 ((op & MOVE_TO_POS) != 0 \
8373 && BUFFERP (it->object) \
8374 && (IT_CHARPOS (*it) == to_charpos \
8375 || ((!it->bidi_p \
8376 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8377 && IT_CHARPOS (*it) > to_charpos) \
8378 || (it->what == IT_COMPOSITION \
8379 && ((IT_CHARPOS (*it) > to_charpos \
8380 && to_charpos >= it->cmp_it.charpos) \
8381 || (IT_CHARPOS (*it) < to_charpos \
8382 && to_charpos <= it->cmp_it.charpos)))) \
8383 && (it->method == GET_FROM_BUFFER \
8384 || (it->method == GET_FROM_DISPLAY_VECTOR \
8385 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8386
8387 /* If there's a line-/wrap-prefix, handle it. */
8388 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8389 && it->current_y < it->last_visible_y)
8390 handle_line_prefix (it);
8391
8392 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8393 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8394
8395 while (true)
8396 {
8397 int x, i, ascent = 0, descent = 0;
8398
8399 /* Utility macro to reset an iterator with x, ascent, and descent. */
8400 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8401 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8402 (IT)->max_descent = descent)
8403
8404 /* Stop if we move beyond TO_CHARPOS (after an image or a
8405 display string or stretch glyph). */
8406 if ((op & MOVE_TO_POS) != 0
8407 && BUFFERP (it->object)
8408 && it->method == GET_FROM_BUFFER
8409 && (((!it->bidi_p
8410 /* When the iterator is at base embedding level, we
8411 are guaranteed that characters are delivered for
8412 display in strictly increasing order of their
8413 buffer positions. */
8414 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8415 && IT_CHARPOS (*it) > to_charpos)
8416 || (it->bidi_p
8417 && (prev_method == GET_FROM_IMAGE
8418 || prev_method == GET_FROM_STRETCH
8419 || prev_method == GET_FROM_STRING)
8420 /* Passed TO_CHARPOS from left to right. */
8421 && ((prev_pos < to_charpos
8422 && IT_CHARPOS (*it) > to_charpos)
8423 /* Passed TO_CHARPOS from right to left. */
8424 || (prev_pos > to_charpos
8425 && IT_CHARPOS (*it) < to_charpos)))))
8426 {
8427 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8428 {
8429 result = MOVE_POS_MATCH_OR_ZV;
8430 break;
8431 }
8432 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8433 /* If wrap_it is valid, the current position might be in a
8434 word that is wrapped. So, save the iterator in
8435 atpos_it and continue to see if wrapping happens. */
8436 SAVE_IT (atpos_it, *it, atpos_data);
8437 }
8438
8439 /* Stop when ZV reached.
8440 We used to stop here when TO_CHARPOS reached as well, but that is
8441 too soon if this glyph does not fit on this line. So we handle it
8442 explicitly below. */
8443 if (!get_next_display_element (it))
8444 {
8445 result = MOVE_POS_MATCH_OR_ZV;
8446 break;
8447 }
8448
8449 if (it->line_wrap == TRUNCATE)
8450 {
8451 if (BUFFER_POS_REACHED_P ())
8452 {
8453 result = MOVE_POS_MATCH_OR_ZV;
8454 break;
8455 }
8456 }
8457 else
8458 {
8459 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8460 {
8461 if (IT_DISPLAYING_WHITESPACE (it))
8462 may_wrap = true;
8463 else if (may_wrap)
8464 {
8465 /* We have reached a glyph that follows one or more
8466 whitespace characters. If the position is
8467 already found, we are done. */
8468 if (atpos_it.sp >= 0)
8469 {
8470 RESTORE_IT (it, &atpos_it, atpos_data);
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 goto done;
8473 }
8474 if (atx_it.sp >= 0)
8475 {
8476 RESTORE_IT (it, &atx_it, atx_data);
8477 result = MOVE_X_REACHED;
8478 goto done;
8479 }
8480 /* Otherwise, we can wrap here. */
8481 SAVE_IT (wrap_it, *it, wrap_data);
8482 may_wrap = false;
8483 }
8484 }
8485 }
8486
8487 /* Remember the line height for the current line, in case
8488 the next element doesn't fit on the line. */
8489 ascent = it->max_ascent;
8490 descent = it->max_descent;
8491
8492 /* The call to produce_glyphs will get the metrics of the
8493 display element IT is loaded with. Record the x-position
8494 before this display element, in case it doesn't fit on the
8495 line. */
8496 x = it->current_x;
8497
8498 PRODUCE_GLYPHS (it);
8499
8500 if (it->area != TEXT_AREA)
8501 {
8502 prev_method = it->method;
8503 if (it->method == GET_FROM_BUFFER)
8504 prev_pos = IT_CHARPOS (*it);
8505 set_iterator_to_next (it, true);
8506 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8507 SET_TEXT_POS (this_line_min_pos,
8508 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509 if (it->bidi_p
8510 && (op & MOVE_TO_POS)
8511 && IT_CHARPOS (*it) > to_charpos
8512 && IT_CHARPOS (*it) < closest_pos)
8513 closest_pos = IT_CHARPOS (*it);
8514 continue;
8515 }
8516
8517 /* The number of glyphs we get back in IT->nglyphs will normally
8518 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8519 character on a terminal frame, or (iii) a line end. For the
8520 second case, IT->nglyphs - 1 padding glyphs will be present.
8521 (On X frames, there is only one glyph produced for a
8522 composite character.)
8523
8524 The behavior implemented below means, for continuation lines,
8525 that as many spaces of a TAB as fit on the current line are
8526 displayed there. For terminal frames, as many glyphs of a
8527 multi-glyph character are displayed in the current line, too.
8528 This is what the old redisplay code did, and we keep it that
8529 way. Under X, the whole shape of a complex character must
8530 fit on the line or it will be completely displayed in the
8531 next line.
8532
8533 Note that both for tabs and padding glyphs, all glyphs have
8534 the same width. */
8535 if (it->nglyphs)
8536 {
8537 /* More than one glyph or glyph doesn't fit on line. All
8538 glyphs have the same width. */
8539 int single_glyph_width = it->pixel_width / it->nglyphs;
8540 int new_x;
8541 int x_before_this_char = x;
8542 int hpos_before_this_char = it->hpos;
8543
8544 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8545 {
8546 new_x = x + single_glyph_width;
8547
8548 /* We want to leave anything reaching TO_X to the caller. */
8549 if ((op & MOVE_TO_X) && new_x > to_x)
8550 {
8551 if (BUFFER_POS_REACHED_P ())
8552 {
8553 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8554 goto buffer_pos_reached;
8555 if (atpos_it.sp < 0)
8556 {
8557 SAVE_IT (atpos_it, *it, atpos_data);
8558 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8559 }
8560 }
8561 else
8562 {
8563 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8564 {
8565 it->current_x = x;
8566 result = MOVE_X_REACHED;
8567 break;
8568 }
8569 if (atx_it.sp < 0)
8570 {
8571 SAVE_IT (atx_it, *it, atx_data);
8572 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8573 }
8574 }
8575 }
8576
8577 if (/* Lines are continued. */
8578 it->line_wrap != TRUNCATE
8579 && (/* And glyph doesn't fit on the line. */
8580 new_x > it->last_visible_x
8581 /* Or it fits exactly and we're on a window
8582 system frame. */
8583 || (new_x == it->last_visible_x
8584 && FRAME_WINDOW_P (it->f)
8585 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8586 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8587 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8588 {
8589 if (/* IT->hpos == 0 means the very first glyph
8590 doesn't fit on the line, e.g. a wide image. */
8591 it->hpos == 0
8592 || (new_x == it->last_visible_x
8593 && FRAME_WINDOW_P (it->f)))
8594 {
8595 ++it->hpos;
8596 it->current_x = new_x;
8597
8598 /* The character's last glyph just barely fits
8599 in this row. */
8600 if (i == it->nglyphs - 1)
8601 {
8602 /* If this is the destination position,
8603 return a position *before* it in this row,
8604 now that we know it fits in this row. */
8605 if (BUFFER_POS_REACHED_P ())
8606 {
8607 if (it->line_wrap != WORD_WRAP
8608 || wrap_it.sp < 0)
8609 {
8610 it->hpos = hpos_before_this_char;
8611 it->current_x = x_before_this_char;
8612 result = MOVE_POS_MATCH_OR_ZV;
8613 break;
8614 }
8615 if (it->line_wrap == WORD_WRAP
8616 && atpos_it.sp < 0)
8617 {
8618 SAVE_IT (atpos_it, *it, atpos_data);
8619 atpos_it.current_x = x_before_this_char;
8620 atpos_it.hpos = hpos_before_this_char;
8621 }
8622 }
8623
8624 prev_method = it->method;
8625 if (it->method == GET_FROM_BUFFER)
8626 prev_pos = IT_CHARPOS (*it);
8627 set_iterator_to_next (it, true);
8628 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8629 SET_TEXT_POS (this_line_min_pos,
8630 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8631 /* On graphical terminals, newlines may
8632 "overflow" into the fringe if
8633 overflow-newline-into-fringe is non-nil.
8634 On text terminals, and on graphical
8635 terminals with no right margin, newlines
8636 may overflow into the last glyph on the
8637 display line.*/
8638 if (!FRAME_WINDOW_P (it->f)
8639 || ((it->bidi_p
8640 && it->bidi_it.paragraph_dir == R2L)
8641 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8642 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8643 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8644 {
8645 if (!get_next_display_element (it))
8646 {
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (ITERATOR_AT_END_OF_LINE_P (it))
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 else
8655 result = MOVE_LINE_CONTINUED;
8656 break;
8657 }
8658 if (ITERATOR_AT_END_OF_LINE_P (it)
8659 && (it->line_wrap != WORD_WRAP
8660 || wrap_it.sp < 0
8661 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8662 {
8663 result = MOVE_NEWLINE_OR_CR;
8664 break;
8665 }
8666 }
8667 }
8668 }
8669 else
8670 IT_RESET_X_ASCENT_DESCENT (it);
8671
8672 if (wrap_it.sp >= 0)
8673 {
8674 RESTORE_IT (it, &wrap_it, wrap_data);
8675 atpos_it.sp = -1;
8676 atx_it.sp = -1;
8677 }
8678
8679 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8680 IT_CHARPOS (*it)));
8681 result = MOVE_LINE_CONTINUED;
8682 break;
8683 }
8684
8685 if (BUFFER_POS_REACHED_P ())
8686 {
8687 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8688 goto buffer_pos_reached;
8689 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8690 {
8691 SAVE_IT (atpos_it, *it, atpos_data);
8692 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8693 }
8694 }
8695
8696 if (new_x > it->first_visible_x)
8697 {
8698 /* Glyph is visible. Increment number of glyphs that
8699 would be displayed. */
8700 ++it->hpos;
8701 }
8702 }
8703
8704 if (result != MOVE_UNDEFINED)
8705 break;
8706 }
8707 else if (BUFFER_POS_REACHED_P ())
8708 {
8709 buffer_pos_reached:
8710 IT_RESET_X_ASCENT_DESCENT (it);
8711 result = MOVE_POS_MATCH_OR_ZV;
8712 break;
8713 }
8714 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8715 {
8716 /* Stop when TO_X specified and reached. This check is
8717 necessary here because of lines consisting of a line end,
8718 only. The line end will not produce any glyphs and we
8719 would never get MOVE_X_REACHED. */
8720 eassert (it->nglyphs == 0);
8721 result = MOVE_X_REACHED;
8722 break;
8723 }
8724
8725 /* Is this a line end? If yes, we're done. */
8726 if (ITERATOR_AT_END_OF_LINE_P (it))
8727 {
8728 /* If we are past TO_CHARPOS, but never saw any character
8729 positions smaller than TO_CHARPOS, return
8730 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8731 did. */
8732 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8733 {
8734 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8735 {
8736 if (closest_pos < ZV)
8737 {
8738 RESTORE_IT (it, &ppos_it, ppos_data);
8739 /* Don't recurse if closest_pos is equal to
8740 to_charpos, since we have just tried that. */
8741 if (closest_pos != to_charpos)
8742 move_it_in_display_line_to (it, closest_pos, -1,
8743 MOVE_TO_POS);
8744 result = MOVE_POS_MATCH_OR_ZV;
8745 }
8746 else
8747 goto buffer_pos_reached;
8748 }
8749 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8750 && IT_CHARPOS (*it) > to_charpos)
8751 goto buffer_pos_reached;
8752 else
8753 result = MOVE_NEWLINE_OR_CR;
8754 }
8755 else
8756 result = MOVE_NEWLINE_OR_CR;
8757 break;
8758 }
8759
8760 prev_method = it->method;
8761 if (it->method == GET_FROM_BUFFER)
8762 prev_pos = IT_CHARPOS (*it);
8763 /* The current display element has been consumed. Advance
8764 to the next. */
8765 set_iterator_to_next (it, true);
8766 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8767 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8768 if (IT_CHARPOS (*it) < to_charpos)
8769 saw_smaller_pos = true;
8770 if (it->bidi_p
8771 && (op & MOVE_TO_POS)
8772 && IT_CHARPOS (*it) >= to_charpos
8773 && IT_CHARPOS (*it) < closest_pos)
8774 closest_pos = IT_CHARPOS (*it);
8775
8776 /* Stop if lines are truncated and IT's current x-position is
8777 past the right edge of the window now. */
8778 if (it->line_wrap == TRUNCATE
8779 && it->current_x >= it->last_visible_x)
8780 {
8781 if (!FRAME_WINDOW_P (it->f)
8782 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8783 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8784 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8785 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8786 {
8787 bool at_eob_p = false;
8788
8789 if ((at_eob_p = !get_next_display_element (it))
8790 || BUFFER_POS_REACHED_P ()
8791 /* If we are past TO_CHARPOS, but never saw any
8792 character positions smaller than TO_CHARPOS,
8793 return MOVE_POS_MATCH_OR_ZV, like the
8794 unidirectional display did. */
8795 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8796 && !saw_smaller_pos
8797 && IT_CHARPOS (*it) > to_charpos))
8798 {
8799 if (it->bidi_p
8800 && !BUFFER_POS_REACHED_P ()
8801 && !at_eob_p && closest_pos < ZV)
8802 {
8803 RESTORE_IT (it, &ppos_it, ppos_data);
8804 if (closest_pos != to_charpos)
8805 move_it_in_display_line_to (it, closest_pos, -1,
8806 MOVE_TO_POS);
8807 }
8808 result = MOVE_POS_MATCH_OR_ZV;
8809 break;
8810 }
8811 if (ITERATOR_AT_END_OF_LINE_P (it))
8812 {
8813 result = MOVE_NEWLINE_OR_CR;
8814 break;
8815 }
8816 }
8817 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8818 && !saw_smaller_pos
8819 && IT_CHARPOS (*it) > to_charpos)
8820 {
8821 if (closest_pos < ZV)
8822 {
8823 RESTORE_IT (it, &ppos_it, ppos_data);
8824 if (closest_pos != to_charpos)
8825 move_it_in_display_line_to (it, closest_pos, -1,
8826 MOVE_TO_POS);
8827 }
8828 result = MOVE_POS_MATCH_OR_ZV;
8829 break;
8830 }
8831 result = MOVE_LINE_TRUNCATED;
8832 break;
8833 }
8834 #undef IT_RESET_X_ASCENT_DESCENT
8835 }
8836
8837 #undef BUFFER_POS_REACHED_P
8838
8839 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8840 restore the saved iterator. */
8841 if (atpos_it.sp >= 0)
8842 RESTORE_IT (it, &atpos_it, atpos_data);
8843 else if (atx_it.sp >= 0)
8844 RESTORE_IT (it, &atx_it, atx_data);
8845
8846 done:
8847
8848 if (atpos_data)
8849 bidi_unshelve_cache (atpos_data, true);
8850 if (atx_data)
8851 bidi_unshelve_cache (atx_data, true);
8852 if (wrap_data)
8853 bidi_unshelve_cache (wrap_data, true);
8854 if (ppos_data)
8855 bidi_unshelve_cache (ppos_data, true);
8856
8857 /* Restore the iterator settings altered at the beginning of this
8858 function. */
8859 it->glyph_row = saved_glyph_row;
8860 return result;
8861 }
8862
8863 /* For external use. */
8864 void
8865 move_it_in_display_line (struct it *it,
8866 ptrdiff_t to_charpos, int to_x,
8867 enum move_operation_enum op)
8868 {
8869 if (it->line_wrap == WORD_WRAP
8870 && (op & MOVE_TO_X))
8871 {
8872 struct it save_it;
8873 void *save_data = NULL;
8874 int skip;
8875
8876 SAVE_IT (save_it, *it, save_data);
8877 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8878 /* When word-wrap is on, TO_X may lie past the end
8879 of a wrapped line. Then it->current is the
8880 character on the next line, so backtrack to the
8881 space before the wrap point. */
8882 if (skip == MOVE_LINE_CONTINUED)
8883 {
8884 int prev_x = max (it->current_x - 1, 0);
8885 RESTORE_IT (it, &save_it, save_data);
8886 move_it_in_display_line_to
8887 (it, -1, prev_x, MOVE_TO_X);
8888 }
8889 else
8890 bidi_unshelve_cache (save_data, true);
8891 }
8892 else
8893 move_it_in_display_line_to (it, to_charpos, to_x, op);
8894 }
8895
8896
8897 /* Move IT forward until it satisfies one or more of the criteria in
8898 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8899
8900 OP is a bit-mask that specifies where to stop, and in particular,
8901 which of those four position arguments makes a difference. See the
8902 description of enum move_operation_enum.
8903
8904 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8905 screen line, this function will set IT to the next position that is
8906 displayed to the right of TO_CHARPOS on the screen.
8907
8908 Return the maximum pixel length of any line scanned but never more
8909 than it.last_visible_x. */
8910
8911 int
8912 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8913 {
8914 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8915 int line_height, line_start_x = 0, reached = 0;
8916 int max_current_x = 0;
8917 void *backup_data = NULL;
8918
8919 for (;;)
8920 {
8921 if (op & MOVE_TO_VPOS)
8922 {
8923 /* If no TO_CHARPOS and no TO_X specified, stop at the
8924 start of the line TO_VPOS. */
8925 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8926 {
8927 if (it->vpos == to_vpos)
8928 {
8929 reached = 1;
8930 break;
8931 }
8932 else
8933 skip = move_it_in_display_line_to (it, -1, -1, 0);
8934 }
8935 else
8936 {
8937 /* TO_VPOS >= 0 means stop at TO_X in the line at
8938 TO_VPOS, or at TO_POS, whichever comes first. */
8939 if (it->vpos == to_vpos)
8940 {
8941 reached = 2;
8942 break;
8943 }
8944
8945 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8946
8947 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8948 {
8949 reached = 3;
8950 break;
8951 }
8952 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8953 {
8954 /* We have reached TO_X but not in the line we want. */
8955 skip = move_it_in_display_line_to (it, to_charpos,
8956 -1, MOVE_TO_POS);
8957 if (skip == MOVE_POS_MATCH_OR_ZV)
8958 {
8959 reached = 4;
8960 break;
8961 }
8962 }
8963 }
8964 }
8965 else if (op & MOVE_TO_Y)
8966 {
8967 struct it it_backup;
8968
8969 if (it->line_wrap == WORD_WRAP)
8970 SAVE_IT (it_backup, *it, backup_data);
8971
8972 /* TO_Y specified means stop at TO_X in the line containing
8973 TO_Y---or at TO_CHARPOS if this is reached first. The
8974 problem is that we can't really tell whether the line
8975 contains TO_Y before we have completely scanned it, and
8976 this may skip past TO_X. What we do is to first scan to
8977 TO_X.
8978
8979 If TO_X is not specified, use a TO_X of zero. The reason
8980 is to make the outcome of this function more predictable.
8981 If we didn't use TO_X == 0, we would stop at the end of
8982 the line which is probably not what a caller would expect
8983 to happen. */
8984 skip = move_it_in_display_line_to
8985 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8986 (MOVE_TO_X | (op & MOVE_TO_POS)));
8987
8988 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8989 if (skip == MOVE_POS_MATCH_OR_ZV)
8990 reached = 5;
8991 else if (skip == MOVE_X_REACHED)
8992 {
8993 /* If TO_X was reached, we want to know whether TO_Y is
8994 in the line. We know this is the case if the already
8995 scanned glyphs make the line tall enough. Otherwise,
8996 we must check by scanning the rest of the line. */
8997 line_height = it->max_ascent + it->max_descent;
8998 if (to_y >= it->current_y
8999 && to_y < it->current_y + line_height)
9000 {
9001 reached = 6;
9002 break;
9003 }
9004 SAVE_IT (it_backup, *it, backup_data);
9005 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9006 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9007 op & MOVE_TO_POS);
9008 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9009 line_height = it->max_ascent + it->max_descent;
9010 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9011
9012 if (to_y >= it->current_y
9013 && to_y < it->current_y + line_height)
9014 {
9015 /* If TO_Y is in this line and TO_X was reached
9016 above, we scanned too far. We have to restore
9017 IT's settings to the ones before skipping. But
9018 keep the more accurate values of max_ascent and
9019 max_descent we've found while skipping the rest
9020 of the line, for the sake of callers, such as
9021 pos_visible_p, that need to know the line
9022 height. */
9023 int max_ascent = it->max_ascent;
9024 int max_descent = it->max_descent;
9025
9026 RESTORE_IT (it, &it_backup, backup_data);
9027 it->max_ascent = max_ascent;
9028 it->max_descent = max_descent;
9029 reached = 6;
9030 }
9031 else
9032 {
9033 skip = skip2;
9034 if (skip == MOVE_POS_MATCH_OR_ZV)
9035 reached = 7;
9036 }
9037 }
9038 else
9039 {
9040 /* Check whether TO_Y is in this line. */
9041 line_height = it->max_ascent + it->max_descent;
9042 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9043
9044 if (to_y >= it->current_y
9045 && to_y < it->current_y + line_height)
9046 {
9047 if (to_y > it->current_y)
9048 max_current_x = max (it->current_x, max_current_x);
9049
9050 /* When word-wrap is on, TO_X may lie past the end
9051 of a wrapped line. Then it->current is the
9052 character on the next line, so backtrack to the
9053 space before the wrap point. */
9054 if (skip == MOVE_LINE_CONTINUED
9055 && it->line_wrap == WORD_WRAP)
9056 {
9057 int prev_x = max (it->current_x - 1, 0);
9058 RESTORE_IT (it, &it_backup, backup_data);
9059 skip = move_it_in_display_line_to
9060 (it, -1, prev_x, MOVE_TO_X);
9061 }
9062
9063 reached = 6;
9064 }
9065 }
9066
9067 if (reached)
9068 {
9069 max_current_x = max (it->current_x, max_current_x);
9070 break;
9071 }
9072 }
9073 else if (BUFFERP (it->object)
9074 && (it->method == GET_FROM_BUFFER
9075 || it->method == GET_FROM_STRETCH)
9076 && IT_CHARPOS (*it) >= to_charpos
9077 /* Under bidi iteration, a call to set_iterator_to_next
9078 can scan far beyond to_charpos if the initial
9079 portion of the next line needs to be reordered. In
9080 that case, give move_it_in_display_line_to another
9081 chance below. */
9082 && !(it->bidi_p
9083 && it->bidi_it.scan_dir == -1))
9084 skip = MOVE_POS_MATCH_OR_ZV;
9085 else
9086 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9087
9088 switch (skip)
9089 {
9090 case MOVE_POS_MATCH_OR_ZV:
9091 max_current_x = max (it->current_x, max_current_x);
9092 reached = 8;
9093 goto out;
9094
9095 case MOVE_NEWLINE_OR_CR:
9096 max_current_x = max (it->current_x, max_current_x);
9097 set_iterator_to_next (it, true);
9098 it->continuation_lines_width = 0;
9099 break;
9100
9101 case MOVE_LINE_TRUNCATED:
9102 max_current_x = it->last_visible_x;
9103 it->continuation_lines_width = 0;
9104 reseat_at_next_visible_line_start (it, false);
9105 if ((op & MOVE_TO_POS) != 0
9106 && IT_CHARPOS (*it) > to_charpos)
9107 {
9108 reached = 9;
9109 goto out;
9110 }
9111 break;
9112
9113 case MOVE_LINE_CONTINUED:
9114 max_current_x = it->last_visible_x;
9115 /* For continued lines ending in a tab, some of the glyphs
9116 associated with the tab are displayed on the current
9117 line. Since it->current_x does not include these glyphs,
9118 we use it->last_visible_x instead. */
9119 if (it->c == '\t')
9120 {
9121 it->continuation_lines_width += it->last_visible_x;
9122 /* When moving by vpos, ensure that the iterator really
9123 advances to the next line (bug#847, bug#969). Fixme:
9124 do we need to do this in other circumstances? */
9125 if (it->current_x != it->last_visible_x
9126 && (op & MOVE_TO_VPOS)
9127 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9128 {
9129 line_start_x = it->current_x + it->pixel_width
9130 - it->last_visible_x;
9131 if (FRAME_WINDOW_P (it->f))
9132 {
9133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9134 struct font *face_font = face->font;
9135
9136 /* When display_line produces a continued line
9137 that ends in a TAB, it skips a tab stop that
9138 is closer than the font's space character
9139 width (see x_produce_glyphs where it produces
9140 the stretch glyph which represents a TAB).
9141 We need to reproduce the same logic here. */
9142 eassert (face_font);
9143 if (face_font)
9144 {
9145 if (line_start_x < face_font->space_width)
9146 line_start_x
9147 += it->tab_width * face_font->space_width;
9148 }
9149 }
9150 set_iterator_to_next (it, false);
9151 }
9152 }
9153 else
9154 it->continuation_lines_width += it->current_x;
9155 break;
9156
9157 default:
9158 emacs_abort ();
9159 }
9160
9161 /* Reset/increment for the next run. */
9162 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9163 it->current_x = line_start_x;
9164 line_start_x = 0;
9165 it->hpos = 0;
9166 it->current_y += it->max_ascent + it->max_descent;
9167 ++it->vpos;
9168 last_height = it->max_ascent + it->max_descent;
9169 it->max_ascent = it->max_descent = 0;
9170 }
9171
9172 out:
9173
9174 /* On text terminals, we may stop at the end of a line in the middle
9175 of a multi-character glyph. If the glyph itself is continued,
9176 i.e. it is actually displayed on the next line, don't treat this
9177 stopping point as valid; move to the next line instead (unless
9178 that brings us offscreen). */
9179 if (!FRAME_WINDOW_P (it->f)
9180 && op & MOVE_TO_POS
9181 && IT_CHARPOS (*it) == to_charpos
9182 && it->what == IT_CHARACTER
9183 && it->nglyphs > 1
9184 && it->line_wrap == WINDOW_WRAP
9185 && it->current_x == it->last_visible_x - 1
9186 && it->c != '\n'
9187 && it->c != '\t'
9188 && it->w->window_end_valid
9189 && it->vpos < it->w->window_end_vpos)
9190 {
9191 it->continuation_lines_width += it->current_x;
9192 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9193 it->current_y += it->max_ascent + it->max_descent;
9194 ++it->vpos;
9195 last_height = it->max_ascent + it->max_descent;
9196 }
9197
9198 if (backup_data)
9199 bidi_unshelve_cache (backup_data, true);
9200
9201 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9202
9203 return max_current_x;
9204 }
9205
9206
9207 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9208
9209 If DY > 0, move IT backward at least that many pixels. DY = 0
9210 means move IT backward to the preceding line start or BEGV. This
9211 function may move over more than DY pixels if IT->current_y - DY
9212 ends up in the middle of a line; in this case IT->current_y will be
9213 set to the top of the line moved to. */
9214
9215 void
9216 move_it_vertically_backward (struct it *it, int dy)
9217 {
9218 int nlines, h;
9219 struct it it2, it3;
9220 void *it2data = NULL, *it3data = NULL;
9221 ptrdiff_t start_pos;
9222 int nchars_per_row
9223 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9224 ptrdiff_t pos_limit;
9225
9226 move_further_back:
9227 eassert (dy >= 0);
9228
9229 start_pos = IT_CHARPOS (*it);
9230
9231 /* Estimate how many newlines we must move back. */
9232 nlines = max (1, dy / default_line_pixel_height (it->w));
9233 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9234 pos_limit = BEGV;
9235 else
9236 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9237
9238 /* Set the iterator's position that many lines back. But don't go
9239 back more than NLINES full screen lines -- this wins a day with
9240 buffers which have very long lines. */
9241 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9242 back_to_previous_visible_line_start (it);
9243
9244 /* Reseat the iterator here. When moving backward, we don't want
9245 reseat to skip forward over invisible text, set up the iterator
9246 to deliver from overlay strings at the new position etc. So,
9247 use reseat_1 here. */
9248 reseat_1 (it, it->current.pos, true);
9249
9250 /* We are now surely at a line start. */
9251 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9252 reordering is in effect. */
9253 it->continuation_lines_width = 0;
9254
9255 /* Move forward and see what y-distance we moved. First move to the
9256 start of the next line so that we get its height. We need this
9257 height to be able to tell whether we reached the specified
9258 y-distance. */
9259 SAVE_IT (it2, *it, it2data);
9260 it2.max_ascent = it2.max_descent = 0;
9261 do
9262 {
9263 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9264 MOVE_TO_POS | MOVE_TO_VPOS);
9265 }
9266 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9267 /* If we are in a display string which starts at START_POS,
9268 and that display string includes a newline, and we are
9269 right after that newline (i.e. at the beginning of a
9270 display line), exit the loop, because otherwise we will
9271 infloop, since move_it_to will see that it is already at
9272 START_POS and will not move. */
9273 || (it2.method == GET_FROM_STRING
9274 && IT_CHARPOS (it2) == start_pos
9275 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9276 eassert (IT_CHARPOS (*it) >= BEGV);
9277 SAVE_IT (it3, it2, it3data);
9278
9279 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9280 eassert (IT_CHARPOS (*it) >= BEGV);
9281 /* H is the actual vertical distance from the position in *IT
9282 and the starting position. */
9283 h = it2.current_y - it->current_y;
9284 /* NLINES is the distance in number of lines. */
9285 nlines = it2.vpos - it->vpos;
9286
9287 /* Correct IT's y and vpos position
9288 so that they are relative to the starting point. */
9289 it->vpos -= nlines;
9290 it->current_y -= h;
9291
9292 if (dy == 0)
9293 {
9294 /* DY == 0 means move to the start of the screen line. The
9295 value of nlines is > 0 if continuation lines were involved,
9296 or if the original IT position was at start of a line. */
9297 RESTORE_IT (it, it, it2data);
9298 if (nlines > 0)
9299 move_it_by_lines (it, nlines);
9300 /* The above code moves us to some position NLINES down,
9301 usually to its first glyph (leftmost in an L2R line), but
9302 that's not necessarily the start of the line, under bidi
9303 reordering. We want to get to the character position
9304 that is immediately after the newline of the previous
9305 line. */
9306 if (it->bidi_p
9307 && !it->continuation_lines_width
9308 && !STRINGP (it->string)
9309 && IT_CHARPOS (*it) > BEGV
9310 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9311 {
9312 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9313
9314 DEC_BOTH (cp, bp);
9315 cp = find_newline_no_quit (cp, bp, -1, NULL);
9316 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9317 }
9318 bidi_unshelve_cache (it3data, true);
9319 }
9320 else
9321 {
9322 /* The y-position we try to reach, relative to *IT.
9323 Note that H has been subtracted in front of the if-statement. */
9324 int target_y = it->current_y + h - dy;
9325 int y0 = it3.current_y;
9326 int y1;
9327 int line_height;
9328
9329 RESTORE_IT (&it3, &it3, it3data);
9330 y1 = line_bottom_y (&it3);
9331 line_height = y1 - y0;
9332 RESTORE_IT (it, it, it2data);
9333 /* If we did not reach target_y, try to move further backward if
9334 we can. If we moved too far backward, try to move forward. */
9335 if (target_y < it->current_y
9336 /* This is heuristic. In a window that's 3 lines high, with
9337 a line height of 13 pixels each, recentering with point
9338 on the bottom line will try to move -39/2 = 19 pixels
9339 backward. Try to avoid moving into the first line. */
9340 && (it->current_y - target_y
9341 > min (window_box_height (it->w), line_height * 2 / 3))
9342 && IT_CHARPOS (*it) > BEGV)
9343 {
9344 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9345 target_y - it->current_y));
9346 dy = it->current_y - target_y;
9347 goto move_further_back;
9348 }
9349 else if (target_y >= it->current_y + line_height
9350 && IT_CHARPOS (*it) < ZV)
9351 {
9352 /* Should move forward by at least one line, maybe more.
9353
9354 Note: Calling move_it_by_lines can be expensive on
9355 terminal frames, where compute_motion is used (via
9356 vmotion) to do the job, when there are very long lines
9357 and truncate-lines is nil. That's the reason for
9358 treating terminal frames specially here. */
9359
9360 if (!FRAME_WINDOW_P (it->f))
9361 move_it_vertically (it, target_y - (it->current_y + line_height));
9362 else
9363 {
9364 do
9365 {
9366 move_it_by_lines (it, 1);
9367 }
9368 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9369 }
9370 }
9371 }
9372 }
9373
9374
9375 /* Move IT by a specified amount of pixel lines DY. DY negative means
9376 move backwards. DY = 0 means move to start of screen line. At the
9377 end, IT will be on the start of a screen line. */
9378
9379 void
9380 move_it_vertically (struct it *it, int dy)
9381 {
9382 if (dy <= 0)
9383 move_it_vertically_backward (it, -dy);
9384 else
9385 {
9386 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9387 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9388 MOVE_TO_POS | MOVE_TO_Y);
9389 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9390
9391 /* If buffer ends in ZV without a newline, move to the start of
9392 the line to satisfy the post-condition. */
9393 if (IT_CHARPOS (*it) == ZV
9394 && ZV > BEGV
9395 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9396 move_it_by_lines (it, 0);
9397 }
9398 }
9399
9400
9401 /* Move iterator IT past the end of the text line it is in. */
9402
9403 void
9404 move_it_past_eol (struct it *it)
9405 {
9406 enum move_it_result rc;
9407
9408 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9409 if (rc == MOVE_NEWLINE_OR_CR)
9410 set_iterator_to_next (it, false);
9411 }
9412
9413
9414 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9415 negative means move up. DVPOS == 0 means move to the start of the
9416 screen line.
9417
9418 Optimization idea: If we would know that IT->f doesn't use
9419 a face with proportional font, we could be faster for
9420 truncate-lines nil. */
9421
9422 void
9423 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9424 {
9425
9426 /* The commented-out optimization uses vmotion on terminals. This
9427 gives bad results, because elements like it->what, on which
9428 callers such as pos_visible_p rely, aren't updated. */
9429 /* struct position pos;
9430 if (!FRAME_WINDOW_P (it->f))
9431 {
9432 struct text_pos textpos;
9433
9434 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9435 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9436 reseat (it, textpos, true);
9437 it->vpos += pos.vpos;
9438 it->current_y += pos.vpos;
9439 }
9440 else */
9441
9442 if (dvpos == 0)
9443 {
9444 /* DVPOS == 0 means move to the start of the screen line. */
9445 move_it_vertically_backward (it, 0);
9446 /* Let next call to line_bottom_y calculate real line height. */
9447 last_height = 0;
9448 }
9449 else if (dvpos > 0)
9450 {
9451 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9452 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9453 {
9454 /* Only move to the next buffer position if we ended up in a
9455 string from display property, not in an overlay string
9456 (before-string or after-string). That is because the
9457 latter don't conceal the underlying buffer position, so
9458 we can ask to move the iterator to the exact position we
9459 are interested in. Note that, even if we are already at
9460 IT_CHARPOS (*it), the call below is not a no-op, as it
9461 will detect that we are at the end of the string, pop the
9462 iterator, and compute it->current_x and it->hpos
9463 correctly. */
9464 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9465 -1, -1, -1, MOVE_TO_POS);
9466 }
9467 }
9468 else
9469 {
9470 struct it it2;
9471 void *it2data = NULL;
9472 ptrdiff_t start_charpos, i;
9473 int nchars_per_row
9474 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9475 bool hit_pos_limit = false;
9476 ptrdiff_t pos_limit;
9477
9478 /* Start at the beginning of the screen line containing IT's
9479 position. This may actually move vertically backwards,
9480 in case of overlays, so adjust dvpos accordingly. */
9481 dvpos += it->vpos;
9482 move_it_vertically_backward (it, 0);
9483 dvpos -= it->vpos;
9484
9485 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9486 screen lines, and reseat the iterator there. */
9487 start_charpos = IT_CHARPOS (*it);
9488 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9489 pos_limit = BEGV;
9490 else
9491 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9492
9493 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9494 back_to_previous_visible_line_start (it);
9495 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9496 hit_pos_limit = true;
9497 reseat (it, it->current.pos, true);
9498
9499 /* Move further back if we end up in a string or an image. */
9500 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9501 {
9502 /* First try to move to start of display line. */
9503 dvpos += it->vpos;
9504 move_it_vertically_backward (it, 0);
9505 dvpos -= it->vpos;
9506 if (IT_POS_VALID_AFTER_MOVE_P (it))
9507 break;
9508 /* If start of line is still in string or image,
9509 move further back. */
9510 back_to_previous_visible_line_start (it);
9511 reseat (it, it->current.pos, true);
9512 dvpos--;
9513 }
9514
9515 it->current_x = it->hpos = 0;
9516
9517 /* Above call may have moved too far if continuation lines
9518 are involved. Scan forward and see if it did. */
9519 SAVE_IT (it2, *it, it2data);
9520 it2.vpos = it2.current_y = 0;
9521 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9522 it->vpos -= it2.vpos;
9523 it->current_y -= it2.current_y;
9524 it->current_x = it->hpos = 0;
9525
9526 /* If we moved too far back, move IT some lines forward. */
9527 if (it2.vpos > -dvpos)
9528 {
9529 int delta = it2.vpos + dvpos;
9530
9531 RESTORE_IT (&it2, &it2, it2data);
9532 SAVE_IT (it2, *it, it2data);
9533 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9534 /* Move back again if we got too far ahead. */
9535 if (IT_CHARPOS (*it) >= start_charpos)
9536 RESTORE_IT (it, &it2, it2data);
9537 else
9538 bidi_unshelve_cache (it2data, true);
9539 }
9540 else if (hit_pos_limit && pos_limit > BEGV
9541 && dvpos < 0 && it2.vpos < -dvpos)
9542 {
9543 /* If we hit the limit, but still didn't make it far enough
9544 back, that means there's a display string with a newline
9545 covering a large chunk of text, and that caused
9546 back_to_previous_visible_line_start try to go too far.
9547 Punish those who commit such atrocities by going back
9548 until we've reached DVPOS, after lifting the limit, which
9549 could make it slow for very long lines. "If it hurts,
9550 don't do that!" */
9551 dvpos += it2.vpos;
9552 RESTORE_IT (it, it, it2data);
9553 for (i = -dvpos; i > 0; --i)
9554 {
9555 back_to_previous_visible_line_start (it);
9556 it->vpos--;
9557 }
9558 reseat_1 (it, it->current.pos, true);
9559 }
9560 else
9561 RESTORE_IT (it, it, it2data);
9562 }
9563 }
9564
9565 /* Return true if IT points into the middle of a display vector. */
9566
9567 bool
9568 in_display_vector_p (struct it *it)
9569 {
9570 return (it->method == GET_FROM_DISPLAY_VECTOR
9571 && it->current.dpvec_index > 0
9572 && it->dpvec + it->current.dpvec_index != it->dpend);
9573 }
9574
9575 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9576 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9577 WINDOW must be a live window and defaults to the selected one. The
9578 return value is a cons of the maximum pixel-width of any text line and
9579 the maximum pixel-height of all text lines.
9580
9581 The optional argument FROM, if non-nil, specifies the first text
9582 position and defaults to the minimum accessible position of the buffer.
9583 If FROM is t, use the minimum accessible position that is not a newline
9584 character. TO, if non-nil, specifies the last text position and
9585 defaults to the maximum accessible position of the buffer. If TO is t,
9586 use the maximum accessible position that is not a newline character.
9587
9588 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9589 width that can be returned. X-LIMIT nil or omitted, means to use the
9590 pixel-width of WINDOW's body; use this if you do not intend to change
9591 the width of WINDOW. Use the maximum width WINDOW may assume if you
9592 intend to change WINDOW's width. In any case, text whose x-coordinate
9593 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9594 can take some time, it's always a good idea to make this argument as
9595 small as possible; in particular, if the buffer contains long lines that
9596 shall be truncated anyway.
9597
9598 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9599 height that can be returned. Text lines whose y-coordinate is beyond
9600 Y-LIMIT are ignored. Since calculating the text height of a large
9601 buffer can take some time, it makes sense to specify this argument if
9602 the size of the buffer is unknown.
9603
9604 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9605 include the height of the mode- or header-line of WINDOW in the return
9606 value. If it is either the symbol `mode-line' or `header-line', include
9607 only the height of that line, if present, in the return value. If t,
9608 include the height of both, if present, in the return value. */)
9609 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9610 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9611 {
9612 struct window *w = decode_live_window (window);
9613 Lisp_Object buffer = w->contents;
9614 struct buffer *b;
9615 struct it it;
9616 struct buffer *old_b = NULL;
9617 ptrdiff_t start, end, pos;
9618 struct text_pos startp;
9619 void *itdata = NULL;
9620 int c, max_y = -1, x = 0, y = 0;
9621
9622 CHECK_BUFFER (buffer);
9623 b = XBUFFER (buffer);
9624
9625 if (b != current_buffer)
9626 {
9627 old_b = current_buffer;
9628 set_buffer_internal (b);
9629 }
9630
9631 if (NILP (from))
9632 start = BEGV;
9633 else if (EQ (from, Qt))
9634 {
9635 start = pos = BEGV;
9636 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9637 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9638 start = pos;
9639 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9640 start = pos;
9641 }
9642 else
9643 {
9644 CHECK_NUMBER_COERCE_MARKER (from);
9645 start = min (max (XINT (from), BEGV), ZV);
9646 }
9647
9648 if (NILP (to))
9649 end = ZV;
9650 else if (EQ (to, Qt))
9651 {
9652 end = pos = ZV;
9653 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9654 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9655 end = pos;
9656 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9657 end = pos;
9658 }
9659 else
9660 {
9661 CHECK_NUMBER_COERCE_MARKER (to);
9662 end = max (start, min (XINT (to), ZV));
9663 }
9664
9665 if (!NILP (y_limit))
9666 {
9667 CHECK_NUMBER (y_limit);
9668 max_y = min (XINT (y_limit), INT_MAX);
9669 }
9670
9671 itdata = bidi_shelve_cache ();
9672 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9673 start_display (&it, w, startp);
9674
9675 if (NILP (x_limit))
9676 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9677 else
9678 {
9679 CHECK_NUMBER (x_limit);
9680 it.last_visible_x = min (XINT (x_limit), INFINITY);
9681 /* Actually, we never want move_it_to stop at to_x. But to make
9682 sure that move_it_in_display_line_to always moves far enough,
9683 we set it to INT_MAX and specify MOVE_TO_X. */
9684 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9685 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9686 }
9687
9688 y = it.current_y + it.max_ascent + it.max_descent;
9689
9690 if (!EQ (mode_and_header_line, Qheader_line)
9691 && !EQ (mode_and_header_line, Qt))
9692 /* Do not count the header-line which was counted automatically by
9693 start_display. */
9694 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9695
9696 if (EQ (mode_and_header_line, Qmode_line)
9697 || EQ (mode_and_header_line, Qt))
9698 /* Do count the mode-line which is not included automatically by
9699 start_display. */
9700 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9701
9702 bidi_unshelve_cache (itdata, false);
9703
9704 if (old_b)
9705 set_buffer_internal (old_b);
9706
9707 return Fcons (make_number (x), make_number (y));
9708 }
9709 \f
9710 /***********************************************************************
9711 Messages
9712 ***********************************************************************/
9713
9714
9715 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9716 to *Messages*. */
9717
9718 void
9719 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9720 {
9721 Lisp_Object msg, fmt;
9722 char *buffer;
9723 ptrdiff_t len;
9724 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9725 USE_SAFE_ALLOCA;
9726
9727 fmt = msg = Qnil;
9728 GCPRO4 (fmt, msg, arg1, arg2);
9729
9730 fmt = build_string (format);
9731 msg = CALLN (Fformat, fmt, arg1, arg2);
9732
9733 len = SBYTES (msg) + 1;
9734 buffer = SAFE_ALLOCA (len);
9735 memcpy (buffer, SDATA (msg), len);
9736
9737 message_dolog (buffer, len - 1, true, false);
9738 SAFE_FREE ();
9739
9740 UNGCPRO;
9741 }
9742
9743
9744 /* Output a newline in the *Messages* buffer if "needs" one. */
9745
9746 void
9747 message_log_maybe_newline (void)
9748 {
9749 if (message_log_need_newline)
9750 message_dolog ("", 0, true, false);
9751 }
9752
9753
9754 /* Add a string M of length NBYTES to the message log, optionally
9755 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9756 true, means interpret the contents of M as multibyte. This
9757 function calls low-level routines in order to bypass text property
9758 hooks, etc. which might not be safe to run.
9759
9760 This may GC (insert may run before/after change hooks),
9761 so the buffer M must NOT point to a Lisp string. */
9762
9763 void
9764 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9765 {
9766 const unsigned char *msg = (const unsigned char *) m;
9767
9768 if (!NILP (Vmemory_full))
9769 return;
9770
9771 if (!NILP (Vmessage_log_max))
9772 {
9773 struct buffer *oldbuf;
9774 Lisp_Object oldpoint, oldbegv, oldzv;
9775 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9776 ptrdiff_t point_at_end = 0;
9777 ptrdiff_t zv_at_end = 0;
9778 Lisp_Object old_deactivate_mark;
9779 struct gcpro gcpro1;
9780
9781 old_deactivate_mark = Vdeactivate_mark;
9782 oldbuf = current_buffer;
9783
9784 /* Ensure the Messages buffer exists, and switch to it.
9785 If we created it, set the major-mode. */
9786 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9787 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9788 if (newbuffer
9789 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9790 call0 (intern ("messages-buffer-mode"));
9791
9792 bset_undo_list (current_buffer, Qt);
9793 bset_cache_long_scans (current_buffer, Qnil);
9794
9795 oldpoint = message_dolog_marker1;
9796 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9797 oldbegv = message_dolog_marker2;
9798 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9799 oldzv = message_dolog_marker3;
9800 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9801 GCPRO1 (old_deactivate_mark);
9802
9803 if (PT == Z)
9804 point_at_end = 1;
9805 if (ZV == Z)
9806 zv_at_end = 1;
9807
9808 BEGV = BEG;
9809 BEGV_BYTE = BEG_BYTE;
9810 ZV = Z;
9811 ZV_BYTE = Z_BYTE;
9812 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9813
9814 /* Insert the string--maybe converting multibyte to single byte
9815 or vice versa, so that all the text fits the buffer. */
9816 if (multibyte
9817 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9818 {
9819 ptrdiff_t i;
9820 int c, char_bytes;
9821 char work[1];
9822
9823 /* Convert a multibyte string to single-byte
9824 for the *Message* buffer. */
9825 for (i = 0; i < nbytes; i += char_bytes)
9826 {
9827 c = string_char_and_length (msg + i, &char_bytes);
9828 work[0] = CHAR_TO_BYTE8 (c);
9829 insert_1_both (work, 1, 1, true, false, false);
9830 }
9831 }
9832 else if (! multibyte
9833 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9834 {
9835 ptrdiff_t i;
9836 int c, char_bytes;
9837 unsigned char str[MAX_MULTIBYTE_LENGTH];
9838 /* Convert a single-byte string to multibyte
9839 for the *Message* buffer. */
9840 for (i = 0; i < nbytes; i++)
9841 {
9842 c = msg[i];
9843 MAKE_CHAR_MULTIBYTE (c);
9844 char_bytes = CHAR_STRING (c, str);
9845 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9846 }
9847 }
9848 else if (nbytes)
9849 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9850 true, false, false);
9851
9852 if (nlflag)
9853 {
9854 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9855 printmax_t dups;
9856
9857 insert_1_both ("\n", 1, 1, true, false, false);
9858
9859 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9860 this_bol = PT;
9861 this_bol_byte = PT_BYTE;
9862
9863 /* See if this line duplicates the previous one.
9864 If so, combine duplicates. */
9865 if (this_bol > BEG)
9866 {
9867 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9868 prev_bol = PT;
9869 prev_bol_byte = PT_BYTE;
9870
9871 dups = message_log_check_duplicate (prev_bol_byte,
9872 this_bol_byte);
9873 if (dups)
9874 {
9875 del_range_both (prev_bol, prev_bol_byte,
9876 this_bol, this_bol_byte, false);
9877 if (dups > 1)
9878 {
9879 char dupstr[sizeof " [ times]"
9880 + INT_STRLEN_BOUND (printmax_t)];
9881
9882 /* If you change this format, don't forget to also
9883 change message_log_check_duplicate. */
9884 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9885 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9886 insert_1_both (dupstr, duplen, duplen,
9887 true, false, true);
9888 }
9889 }
9890 }
9891
9892 /* If we have more than the desired maximum number of lines
9893 in the *Messages* buffer now, delete the oldest ones.
9894 This is safe because we don't have undo in this buffer. */
9895
9896 if (NATNUMP (Vmessage_log_max))
9897 {
9898 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9899 -XFASTINT (Vmessage_log_max) - 1, false);
9900 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9901 }
9902 }
9903 BEGV = marker_position (oldbegv);
9904 BEGV_BYTE = marker_byte_position (oldbegv);
9905
9906 if (zv_at_end)
9907 {
9908 ZV = Z;
9909 ZV_BYTE = Z_BYTE;
9910 }
9911 else
9912 {
9913 ZV = marker_position (oldzv);
9914 ZV_BYTE = marker_byte_position (oldzv);
9915 }
9916
9917 if (point_at_end)
9918 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9919 else
9920 /* We can't do Fgoto_char (oldpoint) because it will run some
9921 Lisp code. */
9922 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9923 marker_byte_position (oldpoint));
9924
9925 UNGCPRO;
9926 unchain_marker (XMARKER (oldpoint));
9927 unchain_marker (XMARKER (oldbegv));
9928 unchain_marker (XMARKER (oldzv));
9929
9930 /* We called insert_1_both above with its 5th argument (PREPARE)
9931 false, which prevents insert_1_both from calling
9932 prepare_to_modify_buffer, which in turns prevents us from
9933 incrementing windows_or_buffers_changed even if *Messages* is
9934 shown in some window. So we must manually set
9935 windows_or_buffers_changed here to make up for that. */
9936 windows_or_buffers_changed = old_windows_or_buffers_changed;
9937 bset_redisplay (current_buffer);
9938
9939 set_buffer_internal (oldbuf);
9940
9941 message_log_need_newline = !nlflag;
9942 Vdeactivate_mark = old_deactivate_mark;
9943 }
9944 }
9945
9946
9947 /* We are at the end of the buffer after just having inserted a newline.
9948 (Note: We depend on the fact we won't be crossing the gap.)
9949 Check to see if the most recent message looks a lot like the previous one.
9950 Return 0 if different, 1 if the new one should just replace it, or a
9951 value N > 1 if we should also append " [N times]". */
9952
9953 static intmax_t
9954 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9955 {
9956 ptrdiff_t i;
9957 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9958 bool seen_dots = false;
9959 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9960 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9961
9962 for (i = 0; i < len; i++)
9963 {
9964 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9965 seen_dots = true;
9966 if (p1[i] != p2[i])
9967 return seen_dots;
9968 }
9969 p1 += len;
9970 if (*p1 == '\n')
9971 return 2;
9972 if (*p1++ == ' ' && *p1++ == '[')
9973 {
9974 char *pend;
9975 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9976 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9977 return n + 1;
9978 }
9979 return 0;
9980 }
9981 \f
9982
9983 /* Display an echo area message M with a specified length of NBYTES
9984 bytes. The string may include null characters. If M is not a
9985 string, clear out any existing message, and let the mini-buffer
9986 text show through.
9987
9988 This function cancels echoing. */
9989
9990 void
9991 message3 (Lisp_Object m)
9992 {
9993 struct gcpro gcpro1;
9994
9995 GCPRO1 (m);
9996 clear_message (true, true);
9997 cancel_echoing ();
9998
9999 /* First flush out any partial line written with print. */
10000 message_log_maybe_newline ();
10001 if (STRINGP (m))
10002 {
10003 ptrdiff_t nbytes = SBYTES (m);
10004 bool multibyte = STRING_MULTIBYTE (m);
10005 char *buffer;
10006 USE_SAFE_ALLOCA;
10007 SAFE_ALLOCA_STRING (buffer, m);
10008 message_dolog (buffer, nbytes, true, multibyte);
10009 SAFE_FREE ();
10010 }
10011 message3_nolog (m);
10012
10013 UNGCPRO;
10014 }
10015
10016
10017 /* The non-logging version of message3.
10018 This does not cancel echoing, because it is used for echoing.
10019 Perhaps we need to make a separate function for echoing
10020 and make this cancel echoing. */
10021
10022 void
10023 message3_nolog (Lisp_Object m)
10024 {
10025 struct frame *sf = SELECTED_FRAME ();
10026
10027 if (FRAME_INITIAL_P (sf))
10028 {
10029 if (noninteractive_need_newline)
10030 putc ('\n', stderr);
10031 noninteractive_need_newline = false;
10032 if (STRINGP (m))
10033 {
10034 Lisp_Object s = ENCODE_SYSTEM (m);
10035
10036 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10037 }
10038 if (!cursor_in_echo_area)
10039 fprintf (stderr, "\n");
10040 fflush (stderr);
10041 }
10042 /* Error messages get reported properly by cmd_error, so this must be just an
10043 informative message; if the frame hasn't really been initialized yet, just
10044 toss it. */
10045 else if (INTERACTIVE && sf->glyphs_initialized_p)
10046 {
10047 /* Get the frame containing the mini-buffer
10048 that the selected frame is using. */
10049 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10050 Lisp_Object frame = XWINDOW (mini_window)->frame;
10051 struct frame *f = XFRAME (frame);
10052
10053 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10054 Fmake_frame_visible (frame);
10055
10056 if (STRINGP (m) && SCHARS (m) > 0)
10057 {
10058 set_message (m);
10059 if (minibuffer_auto_raise)
10060 Fraise_frame (frame);
10061 /* Assume we are not echoing.
10062 (If we are, echo_now will override this.) */
10063 echo_message_buffer = Qnil;
10064 }
10065 else
10066 clear_message (true, true);
10067
10068 do_pending_window_change (false);
10069 echo_area_display (true);
10070 do_pending_window_change (false);
10071 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10072 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10073 }
10074 }
10075
10076
10077 /* Display a null-terminated echo area message M. If M is 0, clear
10078 out any existing message, and let the mini-buffer text show through.
10079
10080 The buffer M must continue to exist until after the echo area gets
10081 cleared or some other message gets displayed there. Do not pass
10082 text that is stored in a Lisp string. Do not pass text in a buffer
10083 that was alloca'd. */
10084
10085 void
10086 message1 (const char *m)
10087 {
10088 message3 (m ? build_unibyte_string (m) : Qnil);
10089 }
10090
10091
10092 /* The non-logging counterpart of message1. */
10093
10094 void
10095 message1_nolog (const char *m)
10096 {
10097 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10098 }
10099
10100 /* Display a message M which contains a single %s
10101 which gets replaced with STRING. */
10102
10103 void
10104 message_with_string (const char *m, Lisp_Object string, bool log)
10105 {
10106 CHECK_STRING (string);
10107
10108 if (noninteractive)
10109 {
10110 if (m)
10111 {
10112 /* ENCODE_SYSTEM below can GC and/or relocate the
10113 Lisp data, so make sure we don't use it here. */
10114 eassert (relocatable_string_data_p (m) != 1);
10115
10116 if (noninteractive_need_newline)
10117 putc ('\n', stderr);
10118 noninteractive_need_newline = false;
10119 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10120 if (!cursor_in_echo_area)
10121 fprintf (stderr, "\n");
10122 fflush (stderr);
10123 }
10124 }
10125 else if (INTERACTIVE)
10126 {
10127 /* The frame whose minibuffer we're going to display the message on.
10128 It may be larger than the selected frame, so we need
10129 to use its buffer, not the selected frame's buffer. */
10130 Lisp_Object mini_window;
10131 struct frame *f, *sf = SELECTED_FRAME ();
10132
10133 /* Get the frame containing the minibuffer
10134 that the selected frame is using. */
10135 mini_window = FRAME_MINIBUF_WINDOW (sf);
10136 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10137
10138 /* Error messages get reported properly by cmd_error, so this must be
10139 just an informative message; if the frame hasn't really been
10140 initialized yet, just toss it. */
10141 if (f->glyphs_initialized_p)
10142 {
10143 struct gcpro gcpro1, gcpro2;
10144
10145 Lisp_Object fmt = build_string (m);
10146 Lisp_Object msg = string;
10147 GCPRO2 (fmt, msg);
10148
10149 msg = CALLN (Fformat, fmt, msg);
10150
10151 if (log)
10152 message3 (msg);
10153 else
10154 message3_nolog (msg);
10155
10156 UNGCPRO;
10157
10158 /* Print should start at the beginning of the message
10159 buffer next time. */
10160 message_buf_print = false;
10161 }
10162 }
10163 }
10164
10165
10166 /* Dump an informative message to the minibuf. If M is 0, clear out
10167 any existing message, and let the mini-buffer text show through. */
10168
10169 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10170 vmessage (const char *m, va_list ap)
10171 {
10172 if (noninteractive)
10173 {
10174 if (m)
10175 {
10176 if (noninteractive_need_newline)
10177 putc ('\n', stderr);
10178 noninteractive_need_newline = false;
10179 vfprintf (stderr, m, ap);
10180 if (!cursor_in_echo_area)
10181 fprintf (stderr, "\n");
10182 fflush (stderr);
10183 }
10184 }
10185 else if (INTERACTIVE)
10186 {
10187 /* The frame whose mini-buffer we're going to display the message
10188 on. It may be larger than the selected frame, so we need to
10189 use its buffer, not the selected frame's buffer. */
10190 Lisp_Object mini_window;
10191 struct frame *f, *sf = SELECTED_FRAME ();
10192
10193 /* Get the frame containing the mini-buffer
10194 that the selected frame is using. */
10195 mini_window = FRAME_MINIBUF_WINDOW (sf);
10196 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10197
10198 /* Error messages get reported properly by cmd_error, so this must be
10199 just an informative message; if the frame hasn't really been
10200 initialized yet, just toss it. */
10201 if (f->glyphs_initialized_p)
10202 {
10203 if (m)
10204 {
10205 ptrdiff_t len;
10206 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10207 USE_SAFE_ALLOCA;
10208 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10209
10210 len = doprnt (message_buf, maxsize, m, 0, ap);
10211
10212 message3 (make_string (message_buf, len));
10213 SAFE_FREE ();
10214 }
10215 else
10216 message1 (0);
10217
10218 /* Print should start at the beginning of the message
10219 buffer next time. */
10220 message_buf_print = false;
10221 }
10222 }
10223 }
10224
10225 void
10226 message (const char *m, ...)
10227 {
10228 va_list ap;
10229 va_start (ap, m);
10230 vmessage (m, ap);
10231 va_end (ap);
10232 }
10233
10234
10235 #if false
10236 /* The non-logging version of message. */
10237
10238 void
10239 message_nolog (const char *m, ...)
10240 {
10241 Lisp_Object old_log_max;
10242 va_list ap;
10243 va_start (ap, m);
10244 old_log_max = Vmessage_log_max;
10245 Vmessage_log_max = Qnil;
10246 vmessage (m, ap);
10247 Vmessage_log_max = old_log_max;
10248 va_end (ap);
10249 }
10250 #endif
10251
10252
10253 /* Display the current message in the current mini-buffer. This is
10254 only called from error handlers in process.c, and is not time
10255 critical. */
10256
10257 void
10258 update_echo_area (void)
10259 {
10260 if (!NILP (echo_area_buffer[0]))
10261 {
10262 Lisp_Object string;
10263 string = Fcurrent_message ();
10264 message3 (string);
10265 }
10266 }
10267
10268
10269 /* Make sure echo area buffers in `echo_buffers' are live.
10270 If they aren't, make new ones. */
10271
10272 static void
10273 ensure_echo_area_buffers (void)
10274 {
10275 int i;
10276
10277 for (i = 0; i < 2; ++i)
10278 if (!BUFFERP (echo_buffer[i])
10279 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10280 {
10281 char name[30];
10282 Lisp_Object old_buffer;
10283 int j;
10284
10285 old_buffer = echo_buffer[i];
10286 echo_buffer[i] = Fget_buffer_create
10287 (make_formatted_string (name, " *Echo Area %d*", i));
10288 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10289 /* to force word wrap in echo area -
10290 it was decided to postpone this*/
10291 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10292
10293 for (j = 0; j < 2; ++j)
10294 if (EQ (old_buffer, echo_area_buffer[j]))
10295 echo_area_buffer[j] = echo_buffer[i];
10296 }
10297 }
10298
10299
10300 /* Call FN with args A1..A2 with either the current or last displayed
10301 echo_area_buffer as current buffer.
10302
10303 WHICH zero means use the current message buffer
10304 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10305 from echo_buffer[] and clear it.
10306
10307 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10308 suitable buffer from echo_buffer[] and clear it.
10309
10310 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10311 that the current message becomes the last displayed one, make
10312 choose a suitable buffer for echo_area_buffer[0], and clear it.
10313
10314 Value is what FN returns. */
10315
10316 static bool
10317 with_echo_area_buffer (struct window *w, int which,
10318 bool (*fn) (ptrdiff_t, Lisp_Object),
10319 ptrdiff_t a1, Lisp_Object a2)
10320 {
10321 Lisp_Object buffer;
10322 bool this_one, the_other, clear_buffer_p, rc;
10323 ptrdiff_t count = SPECPDL_INDEX ();
10324
10325 /* If buffers aren't live, make new ones. */
10326 ensure_echo_area_buffers ();
10327
10328 clear_buffer_p = false;
10329
10330 if (which == 0)
10331 this_one = false, the_other = true;
10332 else if (which > 0)
10333 this_one = true, the_other = false;
10334 else
10335 {
10336 this_one = false, the_other = true;
10337 clear_buffer_p = true;
10338
10339 /* We need a fresh one in case the current echo buffer equals
10340 the one containing the last displayed echo area message. */
10341 if (!NILP (echo_area_buffer[this_one])
10342 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10343 echo_area_buffer[this_one] = Qnil;
10344 }
10345
10346 /* Choose a suitable buffer from echo_buffer[] is we don't
10347 have one. */
10348 if (NILP (echo_area_buffer[this_one]))
10349 {
10350 echo_area_buffer[this_one]
10351 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10352 ? echo_buffer[the_other]
10353 : echo_buffer[this_one]);
10354 clear_buffer_p = true;
10355 }
10356
10357 buffer = echo_area_buffer[this_one];
10358
10359 /* Don't get confused by reusing the buffer used for echoing
10360 for a different purpose. */
10361 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10362 cancel_echoing ();
10363
10364 record_unwind_protect (unwind_with_echo_area_buffer,
10365 with_echo_area_buffer_unwind_data (w));
10366
10367 /* Make the echo area buffer current. Note that for display
10368 purposes, it is not necessary that the displayed window's buffer
10369 == current_buffer, except for text property lookup. So, let's
10370 only set that buffer temporarily here without doing a full
10371 Fset_window_buffer. We must also change w->pointm, though,
10372 because otherwise an assertions in unshow_buffer fails, and Emacs
10373 aborts. */
10374 set_buffer_internal_1 (XBUFFER (buffer));
10375 if (w)
10376 {
10377 wset_buffer (w, buffer);
10378 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10379 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10380 }
10381
10382 bset_undo_list (current_buffer, Qt);
10383 bset_read_only (current_buffer, Qnil);
10384 specbind (Qinhibit_read_only, Qt);
10385 specbind (Qinhibit_modification_hooks, Qt);
10386
10387 if (clear_buffer_p && Z > BEG)
10388 del_range (BEG, Z);
10389
10390 eassert (BEGV >= BEG);
10391 eassert (ZV <= Z && ZV >= BEGV);
10392
10393 rc = fn (a1, a2);
10394
10395 eassert (BEGV >= BEG);
10396 eassert (ZV <= Z && ZV >= BEGV);
10397
10398 unbind_to (count, Qnil);
10399 return rc;
10400 }
10401
10402
10403 /* Save state that should be preserved around the call to the function
10404 FN called in with_echo_area_buffer. */
10405
10406 static Lisp_Object
10407 with_echo_area_buffer_unwind_data (struct window *w)
10408 {
10409 int i = 0;
10410 Lisp_Object vector, tmp;
10411
10412 /* Reduce consing by keeping one vector in
10413 Vwith_echo_area_save_vector. */
10414 vector = Vwith_echo_area_save_vector;
10415 Vwith_echo_area_save_vector = Qnil;
10416
10417 if (NILP (vector))
10418 vector = Fmake_vector (make_number (11), Qnil);
10419
10420 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10421 ASET (vector, i, Vdeactivate_mark); ++i;
10422 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10423
10424 if (w)
10425 {
10426 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10427 ASET (vector, i, w->contents); ++i;
10428 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10429 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10430 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10431 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10432 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10433 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10434 }
10435 else
10436 {
10437 int end = i + 8;
10438 for (; i < end; ++i)
10439 ASET (vector, i, Qnil);
10440 }
10441
10442 eassert (i == ASIZE (vector));
10443 return vector;
10444 }
10445
10446
10447 /* Restore global state from VECTOR which was created by
10448 with_echo_area_buffer_unwind_data. */
10449
10450 static void
10451 unwind_with_echo_area_buffer (Lisp_Object vector)
10452 {
10453 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10454 Vdeactivate_mark = AREF (vector, 1);
10455 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10456
10457 if (WINDOWP (AREF (vector, 3)))
10458 {
10459 struct window *w;
10460 Lisp_Object buffer;
10461
10462 w = XWINDOW (AREF (vector, 3));
10463 buffer = AREF (vector, 4);
10464
10465 wset_buffer (w, buffer);
10466 set_marker_both (w->pointm, buffer,
10467 XFASTINT (AREF (vector, 5)),
10468 XFASTINT (AREF (vector, 6)));
10469 set_marker_both (w->old_pointm, buffer,
10470 XFASTINT (AREF (vector, 7)),
10471 XFASTINT (AREF (vector, 8)));
10472 set_marker_both (w->start, buffer,
10473 XFASTINT (AREF (vector, 9)),
10474 XFASTINT (AREF (vector, 10)));
10475 }
10476
10477 Vwith_echo_area_save_vector = vector;
10478 }
10479
10480
10481 /* Set up the echo area for use by print functions. MULTIBYTE_P
10482 means we will print multibyte. */
10483
10484 void
10485 setup_echo_area_for_printing (bool multibyte_p)
10486 {
10487 /* If we can't find an echo area any more, exit. */
10488 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10489 Fkill_emacs (Qnil);
10490
10491 ensure_echo_area_buffers ();
10492
10493 if (!message_buf_print)
10494 {
10495 /* A message has been output since the last time we printed.
10496 Choose a fresh echo area buffer. */
10497 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10498 echo_area_buffer[0] = echo_buffer[1];
10499 else
10500 echo_area_buffer[0] = echo_buffer[0];
10501
10502 /* Switch to that buffer and clear it. */
10503 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10504 bset_truncate_lines (current_buffer, Qnil);
10505
10506 if (Z > BEG)
10507 {
10508 ptrdiff_t count = SPECPDL_INDEX ();
10509 specbind (Qinhibit_read_only, Qt);
10510 /* Note that undo recording is always disabled. */
10511 del_range (BEG, Z);
10512 unbind_to (count, Qnil);
10513 }
10514 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10515
10516 /* Set up the buffer for the multibyteness we need. */
10517 if (multibyte_p
10518 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10519 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10520
10521 /* Raise the frame containing the echo area. */
10522 if (minibuffer_auto_raise)
10523 {
10524 struct frame *sf = SELECTED_FRAME ();
10525 Lisp_Object mini_window;
10526 mini_window = FRAME_MINIBUF_WINDOW (sf);
10527 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10528 }
10529
10530 message_log_maybe_newline ();
10531 message_buf_print = true;
10532 }
10533 else
10534 {
10535 if (NILP (echo_area_buffer[0]))
10536 {
10537 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10538 echo_area_buffer[0] = echo_buffer[1];
10539 else
10540 echo_area_buffer[0] = echo_buffer[0];
10541 }
10542
10543 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10544 {
10545 /* Someone switched buffers between print requests. */
10546 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10547 bset_truncate_lines (current_buffer, Qnil);
10548 }
10549 }
10550 }
10551
10552
10553 /* Display an echo area message in window W. Value is true if W's
10554 height is changed. If display_last_displayed_message_p,
10555 display the message that was last displayed, otherwise
10556 display the current message. */
10557
10558 static bool
10559 display_echo_area (struct window *w)
10560 {
10561 bool no_message_p, window_height_changed_p;
10562
10563 /* Temporarily disable garbage collections while displaying the echo
10564 area. This is done because a GC can print a message itself.
10565 That message would modify the echo area buffer's contents while a
10566 redisplay of the buffer is going on, and seriously confuse
10567 redisplay. */
10568 ptrdiff_t count = inhibit_garbage_collection ();
10569
10570 /* If there is no message, we must call display_echo_area_1
10571 nevertheless because it resizes the window. But we will have to
10572 reset the echo_area_buffer in question to nil at the end because
10573 with_echo_area_buffer will sets it to an empty buffer. */
10574 bool i = display_last_displayed_message_p;
10575 no_message_p = NILP (echo_area_buffer[i]);
10576
10577 window_height_changed_p
10578 = with_echo_area_buffer (w, display_last_displayed_message_p,
10579 display_echo_area_1,
10580 (intptr_t) w, Qnil);
10581
10582 if (no_message_p)
10583 echo_area_buffer[i] = Qnil;
10584
10585 unbind_to (count, Qnil);
10586 return window_height_changed_p;
10587 }
10588
10589
10590 /* Helper for display_echo_area. Display the current buffer which
10591 contains the current echo area message in window W, a mini-window,
10592 a pointer to which is passed in A1. A2..A4 are currently not used.
10593 Change the height of W so that all of the message is displayed.
10594 Value is true if height of W was changed. */
10595
10596 static bool
10597 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10598 {
10599 intptr_t i1 = a1;
10600 struct window *w = (struct window *) i1;
10601 Lisp_Object window;
10602 struct text_pos start;
10603
10604 /* Do this before displaying, so that we have a large enough glyph
10605 matrix for the display. If we can't get enough space for the
10606 whole text, display the last N lines. That works by setting w->start. */
10607 bool window_height_changed_p = resize_mini_window (w, false);
10608
10609 /* Use the starting position chosen by resize_mini_window. */
10610 SET_TEXT_POS_FROM_MARKER (start, w->start);
10611
10612 /* Display. */
10613 clear_glyph_matrix (w->desired_matrix);
10614 XSETWINDOW (window, w);
10615 try_window (window, start, 0);
10616
10617 return window_height_changed_p;
10618 }
10619
10620
10621 /* Resize the echo area window to exactly the size needed for the
10622 currently displayed message, if there is one. If a mini-buffer
10623 is active, don't shrink it. */
10624
10625 void
10626 resize_echo_area_exactly (void)
10627 {
10628 if (BUFFERP (echo_area_buffer[0])
10629 && WINDOWP (echo_area_window))
10630 {
10631 struct window *w = XWINDOW (echo_area_window);
10632 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10633 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10634 (intptr_t) w, resize_exactly);
10635 if (resized_p)
10636 {
10637 windows_or_buffers_changed = 42;
10638 update_mode_lines = 30;
10639 redisplay_internal ();
10640 }
10641 }
10642 }
10643
10644
10645 /* Callback function for with_echo_area_buffer, when used from
10646 resize_echo_area_exactly. A1 contains a pointer to the window to
10647 resize, EXACTLY non-nil means resize the mini-window exactly to the
10648 size of the text displayed. A3 and A4 are not used. Value is what
10649 resize_mini_window returns. */
10650
10651 static bool
10652 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10653 {
10654 intptr_t i1 = a1;
10655 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10656 }
10657
10658
10659 /* Resize mini-window W to fit the size of its contents. EXACT_P
10660 means size the window exactly to the size needed. Otherwise, it's
10661 only enlarged until W's buffer is empty.
10662
10663 Set W->start to the right place to begin display. If the whole
10664 contents fit, start at the beginning. Otherwise, start so as
10665 to make the end of the contents appear. This is particularly
10666 important for y-or-n-p, but seems desirable generally.
10667
10668 Value is true if the window height has been changed. */
10669
10670 bool
10671 resize_mini_window (struct window *w, bool exact_p)
10672 {
10673 struct frame *f = XFRAME (w->frame);
10674 bool window_height_changed_p = false;
10675
10676 eassert (MINI_WINDOW_P (w));
10677
10678 /* By default, start display at the beginning. */
10679 set_marker_both (w->start, w->contents,
10680 BUF_BEGV (XBUFFER (w->contents)),
10681 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10682
10683 /* Don't resize windows while redisplaying a window; it would
10684 confuse redisplay functions when the size of the window they are
10685 displaying changes from under them. Such a resizing can happen,
10686 for instance, when which-func prints a long message while
10687 we are running fontification-functions. We're running these
10688 functions with safe_call which binds inhibit-redisplay to t. */
10689 if (!NILP (Vinhibit_redisplay))
10690 return false;
10691
10692 /* Nil means don't try to resize. */
10693 if (NILP (Vresize_mini_windows)
10694 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10695 return false;
10696
10697 if (!FRAME_MINIBUF_ONLY_P (f))
10698 {
10699 struct it it;
10700 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10701 + WINDOW_PIXEL_HEIGHT (w));
10702 int unit = FRAME_LINE_HEIGHT (f);
10703 int height, max_height;
10704 struct text_pos start;
10705 struct buffer *old_current_buffer = NULL;
10706
10707 if (current_buffer != XBUFFER (w->contents))
10708 {
10709 old_current_buffer = current_buffer;
10710 set_buffer_internal (XBUFFER (w->contents));
10711 }
10712
10713 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10714
10715 /* Compute the max. number of lines specified by the user. */
10716 if (FLOATP (Vmax_mini_window_height))
10717 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10718 else if (INTEGERP (Vmax_mini_window_height))
10719 max_height = XINT (Vmax_mini_window_height) * unit;
10720 else
10721 max_height = total_height / 4;
10722
10723 /* Correct that max. height if it's bogus. */
10724 max_height = clip_to_bounds (unit, max_height, total_height);
10725
10726 /* Find out the height of the text in the window. */
10727 if (it.line_wrap == TRUNCATE)
10728 height = unit;
10729 else
10730 {
10731 last_height = 0;
10732 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10733 if (it.max_ascent == 0 && it.max_descent == 0)
10734 height = it.current_y + last_height;
10735 else
10736 height = it.current_y + it.max_ascent + it.max_descent;
10737 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10738 }
10739
10740 /* Compute a suitable window start. */
10741 if (height > max_height)
10742 {
10743 height = (max_height / unit) * unit;
10744 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10745 move_it_vertically_backward (&it, height - unit);
10746 start = it.current.pos;
10747 }
10748 else
10749 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10750 SET_MARKER_FROM_TEXT_POS (w->start, start);
10751
10752 if (EQ (Vresize_mini_windows, Qgrow_only))
10753 {
10754 /* Let it grow only, until we display an empty message, in which
10755 case the window shrinks again. */
10756 if (height > WINDOW_PIXEL_HEIGHT (w))
10757 {
10758 int old_height = WINDOW_PIXEL_HEIGHT (w);
10759
10760 FRAME_WINDOWS_FROZEN (f) = true;
10761 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10762 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10763 }
10764 else if (height < WINDOW_PIXEL_HEIGHT (w)
10765 && (exact_p || BEGV == ZV))
10766 {
10767 int old_height = WINDOW_PIXEL_HEIGHT (w);
10768
10769 FRAME_WINDOWS_FROZEN (f) = false;
10770 shrink_mini_window (w, true);
10771 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10772 }
10773 }
10774 else
10775 {
10776 /* Always resize to exact size needed. */
10777 if (height > WINDOW_PIXEL_HEIGHT (w))
10778 {
10779 int old_height = WINDOW_PIXEL_HEIGHT (w);
10780
10781 FRAME_WINDOWS_FROZEN (f) = true;
10782 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10783 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10784 }
10785 else if (height < WINDOW_PIXEL_HEIGHT (w))
10786 {
10787 int old_height = WINDOW_PIXEL_HEIGHT (w);
10788
10789 FRAME_WINDOWS_FROZEN (f) = false;
10790 shrink_mini_window (w, true);
10791
10792 if (height)
10793 {
10794 FRAME_WINDOWS_FROZEN (f) = true;
10795 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10796 }
10797
10798 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10799 }
10800 }
10801
10802 if (old_current_buffer)
10803 set_buffer_internal (old_current_buffer);
10804 }
10805
10806 return window_height_changed_p;
10807 }
10808
10809
10810 /* Value is the current message, a string, or nil if there is no
10811 current message. */
10812
10813 Lisp_Object
10814 current_message (void)
10815 {
10816 Lisp_Object msg;
10817
10818 if (!BUFFERP (echo_area_buffer[0]))
10819 msg = Qnil;
10820 else
10821 {
10822 with_echo_area_buffer (0, 0, current_message_1,
10823 (intptr_t) &msg, Qnil);
10824 if (NILP (msg))
10825 echo_area_buffer[0] = Qnil;
10826 }
10827
10828 return msg;
10829 }
10830
10831
10832 static bool
10833 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10834 {
10835 intptr_t i1 = a1;
10836 Lisp_Object *msg = (Lisp_Object *) i1;
10837
10838 if (Z > BEG)
10839 *msg = make_buffer_string (BEG, Z, true);
10840 else
10841 *msg = Qnil;
10842 return false;
10843 }
10844
10845
10846 /* Push the current message on Vmessage_stack for later restoration
10847 by restore_message. Value is true if the current message isn't
10848 empty. This is a relatively infrequent operation, so it's not
10849 worth optimizing. */
10850
10851 bool
10852 push_message (void)
10853 {
10854 Lisp_Object msg = current_message ();
10855 Vmessage_stack = Fcons (msg, Vmessage_stack);
10856 return STRINGP (msg);
10857 }
10858
10859
10860 /* Restore message display from the top of Vmessage_stack. */
10861
10862 void
10863 restore_message (void)
10864 {
10865 eassert (CONSP (Vmessage_stack));
10866 message3_nolog (XCAR (Vmessage_stack));
10867 }
10868
10869
10870 /* Handler for unwind-protect calling pop_message. */
10871
10872 void
10873 pop_message_unwind (void)
10874 {
10875 /* Pop the top-most entry off Vmessage_stack. */
10876 eassert (CONSP (Vmessage_stack));
10877 Vmessage_stack = XCDR (Vmessage_stack);
10878 }
10879
10880
10881 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10882 exits. If the stack is not empty, we have a missing pop_message
10883 somewhere. */
10884
10885 void
10886 check_message_stack (void)
10887 {
10888 if (!NILP (Vmessage_stack))
10889 emacs_abort ();
10890 }
10891
10892
10893 /* Truncate to NCHARS what will be displayed in the echo area the next
10894 time we display it---but don't redisplay it now. */
10895
10896 void
10897 truncate_echo_area (ptrdiff_t nchars)
10898 {
10899 if (nchars == 0)
10900 echo_area_buffer[0] = Qnil;
10901 else if (!noninteractive
10902 && INTERACTIVE
10903 && !NILP (echo_area_buffer[0]))
10904 {
10905 struct frame *sf = SELECTED_FRAME ();
10906 /* Error messages get reported properly by cmd_error, so this must be
10907 just an informative message; if the frame hasn't really been
10908 initialized yet, just toss it. */
10909 if (sf->glyphs_initialized_p)
10910 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10911 }
10912 }
10913
10914
10915 /* Helper function for truncate_echo_area. Truncate the current
10916 message to at most NCHARS characters. */
10917
10918 static bool
10919 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10920 {
10921 if (BEG + nchars < Z)
10922 del_range (BEG + nchars, Z);
10923 if (Z == BEG)
10924 echo_area_buffer[0] = Qnil;
10925 return false;
10926 }
10927
10928 /* Set the current message to STRING. */
10929
10930 static void
10931 set_message (Lisp_Object string)
10932 {
10933 eassert (STRINGP (string));
10934
10935 message_enable_multibyte = STRING_MULTIBYTE (string);
10936
10937 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10938 message_buf_print = false;
10939 help_echo_showing_p = false;
10940
10941 if (STRINGP (Vdebug_on_message)
10942 && STRINGP (string)
10943 && fast_string_match (Vdebug_on_message, string) >= 0)
10944 call_debugger (list2 (Qerror, string));
10945 }
10946
10947
10948 /* Helper function for set_message. First argument is ignored and second
10949 argument has the same meaning as for set_message.
10950 This function is called with the echo area buffer being current. */
10951
10952 static bool
10953 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10954 {
10955 eassert (STRINGP (string));
10956
10957 /* Change multibyteness of the echo buffer appropriately. */
10958 if (message_enable_multibyte
10959 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10960 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10961
10962 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10963 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10964 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10965
10966 /* Insert new message at BEG. */
10967 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10968
10969 /* This function takes care of single/multibyte conversion.
10970 We just have to ensure that the echo area buffer has the right
10971 setting of enable_multibyte_characters. */
10972 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
10973
10974 return false;
10975 }
10976
10977
10978 /* Clear messages. CURRENT_P means clear the current message.
10979 LAST_DISPLAYED_P means clear the message last displayed. */
10980
10981 void
10982 clear_message (bool current_p, bool last_displayed_p)
10983 {
10984 if (current_p)
10985 {
10986 echo_area_buffer[0] = Qnil;
10987 message_cleared_p = true;
10988 }
10989
10990 if (last_displayed_p)
10991 echo_area_buffer[1] = Qnil;
10992
10993 message_buf_print = false;
10994 }
10995
10996 /* Clear garbaged frames.
10997
10998 This function is used where the old redisplay called
10999 redraw_garbaged_frames which in turn called redraw_frame which in
11000 turn called clear_frame. The call to clear_frame was a source of
11001 flickering. I believe a clear_frame is not necessary. It should
11002 suffice in the new redisplay to invalidate all current matrices,
11003 and ensure a complete redisplay of all windows. */
11004
11005 static void
11006 clear_garbaged_frames (void)
11007 {
11008 if (frame_garbaged)
11009 {
11010 Lisp_Object tail, frame;
11011
11012 FOR_EACH_FRAME (tail, frame)
11013 {
11014 struct frame *f = XFRAME (frame);
11015
11016 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11017 {
11018 if (f->resized_p)
11019 redraw_frame (f);
11020 else
11021 clear_current_matrices (f);
11022 fset_redisplay (f);
11023 f->garbaged = false;
11024 f->resized_p = false;
11025 }
11026 }
11027
11028 frame_garbaged = false;
11029 }
11030 }
11031
11032
11033 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11034 update selected_frame. Value is true if the mini-windows height
11035 has been changed. */
11036
11037 static bool
11038 echo_area_display (bool update_frame_p)
11039 {
11040 Lisp_Object mini_window;
11041 struct window *w;
11042 struct frame *f;
11043 bool window_height_changed_p = false;
11044 struct frame *sf = SELECTED_FRAME ();
11045
11046 mini_window = FRAME_MINIBUF_WINDOW (sf);
11047 w = XWINDOW (mini_window);
11048 f = XFRAME (WINDOW_FRAME (w));
11049
11050 /* Don't display if frame is invisible or not yet initialized. */
11051 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11052 return false;
11053
11054 #ifdef HAVE_WINDOW_SYSTEM
11055 /* When Emacs starts, selected_frame may be the initial terminal
11056 frame. If we let this through, a message would be displayed on
11057 the terminal. */
11058 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11059 return false;
11060 #endif /* HAVE_WINDOW_SYSTEM */
11061
11062 /* Redraw garbaged frames. */
11063 clear_garbaged_frames ();
11064
11065 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11066 {
11067 echo_area_window = mini_window;
11068 window_height_changed_p = display_echo_area (w);
11069 w->must_be_updated_p = true;
11070
11071 /* Update the display, unless called from redisplay_internal.
11072 Also don't update the screen during redisplay itself. The
11073 update will happen at the end of redisplay, and an update
11074 here could cause confusion. */
11075 if (update_frame_p && !redisplaying_p)
11076 {
11077 int n = 0;
11078
11079 /* If the display update has been interrupted by pending
11080 input, update mode lines in the frame. Due to the
11081 pending input, it might have been that redisplay hasn't
11082 been called, so that mode lines above the echo area are
11083 garbaged. This looks odd, so we prevent it here. */
11084 if (!display_completed)
11085 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11086
11087 if (window_height_changed_p
11088 /* Don't do this if Emacs is shutting down. Redisplay
11089 needs to run hooks. */
11090 && !NILP (Vrun_hooks))
11091 {
11092 /* Must update other windows. Likewise as in other
11093 cases, don't let this update be interrupted by
11094 pending input. */
11095 ptrdiff_t count = SPECPDL_INDEX ();
11096 specbind (Qredisplay_dont_pause, Qt);
11097 windows_or_buffers_changed = 44;
11098 redisplay_internal ();
11099 unbind_to (count, Qnil);
11100 }
11101 else if (FRAME_WINDOW_P (f) && n == 0)
11102 {
11103 /* Window configuration is the same as before.
11104 Can do with a display update of the echo area,
11105 unless we displayed some mode lines. */
11106 update_single_window (w);
11107 flush_frame (f);
11108 }
11109 else
11110 update_frame (f, true, true);
11111
11112 /* If cursor is in the echo area, make sure that the next
11113 redisplay displays the minibuffer, so that the cursor will
11114 be replaced with what the minibuffer wants. */
11115 if (cursor_in_echo_area)
11116 wset_redisplay (XWINDOW (mini_window));
11117 }
11118 }
11119 else if (!EQ (mini_window, selected_window))
11120 wset_redisplay (XWINDOW (mini_window));
11121
11122 /* Last displayed message is now the current message. */
11123 echo_area_buffer[1] = echo_area_buffer[0];
11124 /* Inform read_char that we're not echoing. */
11125 echo_message_buffer = Qnil;
11126
11127 /* Prevent redisplay optimization in redisplay_internal by resetting
11128 this_line_start_pos. This is done because the mini-buffer now
11129 displays the message instead of its buffer text. */
11130 if (EQ (mini_window, selected_window))
11131 CHARPOS (this_line_start_pos) = 0;
11132
11133 return window_height_changed_p;
11134 }
11135
11136 /* True if W's buffer was changed but not saved. */
11137
11138 static bool
11139 window_buffer_changed (struct window *w)
11140 {
11141 struct buffer *b = XBUFFER (w->contents);
11142
11143 eassert (BUFFER_LIVE_P (b));
11144
11145 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11146 }
11147
11148 /* True if W has %c in its mode line and mode line should be updated. */
11149
11150 static bool
11151 mode_line_update_needed (struct window *w)
11152 {
11153 return (w->column_number_displayed != -1
11154 && !(PT == w->last_point && !window_outdated (w))
11155 && (w->column_number_displayed != current_column ()));
11156 }
11157
11158 /* True if window start of W is frozen and may not be changed during
11159 redisplay. */
11160
11161 static bool
11162 window_frozen_p (struct window *w)
11163 {
11164 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11165 {
11166 Lisp_Object window;
11167
11168 XSETWINDOW (window, w);
11169 if (MINI_WINDOW_P (w))
11170 return false;
11171 else if (EQ (window, selected_window))
11172 return false;
11173 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11174 && EQ (window, Vminibuf_scroll_window))
11175 /* This special window can't be frozen too. */
11176 return false;
11177 else
11178 return true;
11179 }
11180 return false;
11181 }
11182
11183 /***********************************************************************
11184 Mode Lines and Frame Titles
11185 ***********************************************************************/
11186
11187 /* A buffer for constructing non-propertized mode-line strings and
11188 frame titles in it; allocated from the heap in init_xdisp and
11189 resized as needed in store_mode_line_noprop_char. */
11190
11191 static char *mode_line_noprop_buf;
11192
11193 /* The buffer's end, and a current output position in it. */
11194
11195 static char *mode_line_noprop_buf_end;
11196 static char *mode_line_noprop_ptr;
11197
11198 #define MODE_LINE_NOPROP_LEN(start) \
11199 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11200
11201 static enum {
11202 MODE_LINE_DISPLAY = 0,
11203 MODE_LINE_TITLE,
11204 MODE_LINE_NOPROP,
11205 MODE_LINE_STRING
11206 } mode_line_target;
11207
11208 /* Alist that caches the results of :propertize.
11209 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11210 static Lisp_Object mode_line_proptrans_alist;
11211
11212 /* List of strings making up the mode-line. */
11213 static Lisp_Object mode_line_string_list;
11214
11215 /* Base face property when building propertized mode line string. */
11216 static Lisp_Object mode_line_string_face;
11217 static Lisp_Object mode_line_string_face_prop;
11218
11219
11220 /* Unwind data for mode line strings */
11221
11222 static Lisp_Object Vmode_line_unwind_vector;
11223
11224 static Lisp_Object
11225 format_mode_line_unwind_data (struct frame *target_frame,
11226 struct buffer *obuf,
11227 Lisp_Object owin,
11228 bool save_proptrans)
11229 {
11230 Lisp_Object vector, tmp;
11231
11232 /* Reduce consing by keeping one vector in
11233 Vwith_echo_area_save_vector. */
11234 vector = Vmode_line_unwind_vector;
11235 Vmode_line_unwind_vector = Qnil;
11236
11237 if (NILP (vector))
11238 vector = Fmake_vector (make_number (10), Qnil);
11239
11240 ASET (vector, 0, make_number (mode_line_target));
11241 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11242 ASET (vector, 2, mode_line_string_list);
11243 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11244 ASET (vector, 4, mode_line_string_face);
11245 ASET (vector, 5, mode_line_string_face_prop);
11246
11247 if (obuf)
11248 XSETBUFFER (tmp, obuf);
11249 else
11250 tmp = Qnil;
11251 ASET (vector, 6, tmp);
11252 ASET (vector, 7, owin);
11253 if (target_frame)
11254 {
11255 /* Similarly to `with-selected-window', if the operation selects
11256 a window on another frame, we must restore that frame's
11257 selected window, and (for a tty) the top-frame. */
11258 ASET (vector, 8, target_frame->selected_window);
11259 if (FRAME_TERMCAP_P (target_frame))
11260 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11261 }
11262
11263 return vector;
11264 }
11265
11266 static void
11267 unwind_format_mode_line (Lisp_Object vector)
11268 {
11269 Lisp_Object old_window = AREF (vector, 7);
11270 Lisp_Object target_frame_window = AREF (vector, 8);
11271 Lisp_Object old_top_frame = AREF (vector, 9);
11272
11273 mode_line_target = XINT (AREF (vector, 0));
11274 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11275 mode_line_string_list = AREF (vector, 2);
11276 if (! EQ (AREF (vector, 3), Qt))
11277 mode_line_proptrans_alist = AREF (vector, 3);
11278 mode_line_string_face = AREF (vector, 4);
11279 mode_line_string_face_prop = AREF (vector, 5);
11280
11281 /* Select window before buffer, since it may change the buffer. */
11282 if (!NILP (old_window))
11283 {
11284 /* If the operation that we are unwinding had selected a window
11285 on a different frame, reset its frame-selected-window. For a
11286 text terminal, reset its top-frame if necessary. */
11287 if (!NILP (target_frame_window))
11288 {
11289 Lisp_Object frame
11290 = WINDOW_FRAME (XWINDOW (target_frame_window));
11291
11292 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11293 Fselect_window (target_frame_window, Qt);
11294
11295 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11296 Fselect_frame (old_top_frame, Qt);
11297 }
11298
11299 Fselect_window (old_window, Qt);
11300 }
11301
11302 if (!NILP (AREF (vector, 6)))
11303 {
11304 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11305 ASET (vector, 6, Qnil);
11306 }
11307
11308 Vmode_line_unwind_vector = vector;
11309 }
11310
11311
11312 /* Store a single character C for the frame title in mode_line_noprop_buf.
11313 Re-allocate mode_line_noprop_buf if necessary. */
11314
11315 static void
11316 store_mode_line_noprop_char (char c)
11317 {
11318 /* If output position has reached the end of the allocated buffer,
11319 increase the buffer's size. */
11320 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11321 {
11322 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11323 ptrdiff_t size = len;
11324 mode_line_noprop_buf =
11325 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11326 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11327 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11328 }
11329
11330 *mode_line_noprop_ptr++ = c;
11331 }
11332
11333
11334 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11335 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11336 characters that yield more columns than PRECISION; PRECISION <= 0
11337 means copy the whole string. Pad with spaces until FIELD_WIDTH
11338 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11339 pad. Called from display_mode_element when it is used to build a
11340 frame title. */
11341
11342 static int
11343 store_mode_line_noprop (const char *string, int field_width, int precision)
11344 {
11345 const unsigned char *str = (const unsigned char *) string;
11346 int n = 0;
11347 ptrdiff_t dummy, nbytes;
11348
11349 /* Copy at most PRECISION chars from STR. */
11350 nbytes = strlen (string);
11351 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11352 while (nbytes--)
11353 store_mode_line_noprop_char (*str++);
11354
11355 /* Fill up with spaces until FIELD_WIDTH reached. */
11356 while (field_width > 0
11357 && n < field_width)
11358 {
11359 store_mode_line_noprop_char (' ');
11360 ++n;
11361 }
11362
11363 return n;
11364 }
11365
11366 /***********************************************************************
11367 Frame Titles
11368 ***********************************************************************/
11369
11370 #ifdef HAVE_WINDOW_SYSTEM
11371
11372 /* Set the title of FRAME, if it has changed. The title format is
11373 Vicon_title_format if FRAME is iconified, otherwise it is
11374 frame_title_format. */
11375
11376 static void
11377 x_consider_frame_title (Lisp_Object frame)
11378 {
11379 struct frame *f = XFRAME (frame);
11380
11381 if (FRAME_WINDOW_P (f)
11382 || FRAME_MINIBUF_ONLY_P (f)
11383 || f->explicit_name)
11384 {
11385 /* Do we have more than one visible frame on this X display? */
11386 Lisp_Object tail, other_frame, fmt;
11387 ptrdiff_t title_start;
11388 char *title;
11389 ptrdiff_t len;
11390 struct it it;
11391 ptrdiff_t count = SPECPDL_INDEX ();
11392
11393 FOR_EACH_FRAME (tail, other_frame)
11394 {
11395 struct frame *tf = XFRAME (other_frame);
11396
11397 if (tf != f
11398 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11399 && !FRAME_MINIBUF_ONLY_P (tf)
11400 && !EQ (other_frame, tip_frame)
11401 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11402 break;
11403 }
11404
11405 /* Set global variable indicating that multiple frames exist. */
11406 multiple_frames = CONSP (tail);
11407
11408 /* Switch to the buffer of selected window of the frame. Set up
11409 mode_line_target so that display_mode_element will output into
11410 mode_line_noprop_buf; then display the title. */
11411 record_unwind_protect (unwind_format_mode_line,
11412 format_mode_line_unwind_data
11413 (f, current_buffer, selected_window, false));
11414
11415 Fselect_window (f->selected_window, Qt);
11416 set_buffer_internal_1
11417 (XBUFFER (XWINDOW (f->selected_window)->contents));
11418 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11419
11420 mode_line_target = MODE_LINE_TITLE;
11421 title_start = MODE_LINE_NOPROP_LEN (0);
11422 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11423 NULL, DEFAULT_FACE_ID);
11424 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11425 len = MODE_LINE_NOPROP_LEN (title_start);
11426 title = mode_line_noprop_buf + title_start;
11427 unbind_to (count, Qnil);
11428
11429 /* Set the title only if it's changed. This avoids consing in
11430 the common case where it hasn't. (If it turns out that we've
11431 already wasted too much time by walking through the list with
11432 display_mode_element, then we might need to optimize at a
11433 higher level than this.) */
11434 if (! STRINGP (f->name)
11435 || SBYTES (f->name) != len
11436 || memcmp (title, SDATA (f->name), len) != 0)
11437 x_implicitly_set_name (f, make_string (title, len), Qnil);
11438 }
11439 }
11440
11441 #endif /* not HAVE_WINDOW_SYSTEM */
11442
11443 \f
11444 /***********************************************************************
11445 Menu Bars
11446 ***********************************************************************/
11447
11448 /* True if we will not redisplay all visible windows. */
11449 #define REDISPLAY_SOME_P() \
11450 ((windows_or_buffers_changed == 0 \
11451 || windows_or_buffers_changed == REDISPLAY_SOME) \
11452 && (update_mode_lines == 0 \
11453 || update_mode_lines == REDISPLAY_SOME))
11454
11455 /* Prepare for redisplay by updating menu-bar item lists when
11456 appropriate. This can call eval. */
11457
11458 static void
11459 prepare_menu_bars (void)
11460 {
11461 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11462 bool some_windows = REDISPLAY_SOME_P ();
11463 struct gcpro gcpro1, gcpro2;
11464 Lisp_Object tooltip_frame;
11465
11466 #ifdef HAVE_WINDOW_SYSTEM
11467 tooltip_frame = tip_frame;
11468 #else
11469 tooltip_frame = Qnil;
11470 #endif
11471
11472 if (FUNCTIONP (Vpre_redisplay_function))
11473 {
11474 Lisp_Object windows = all_windows ? Qt : Qnil;
11475 if (all_windows && some_windows)
11476 {
11477 Lisp_Object ws = window_list ();
11478 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11479 {
11480 Lisp_Object this = XCAR (ws);
11481 struct window *w = XWINDOW (this);
11482 if (w->redisplay
11483 || XFRAME (w->frame)->redisplay
11484 || XBUFFER (w->contents)->text->redisplay)
11485 {
11486 windows = Fcons (this, windows);
11487 }
11488 }
11489 }
11490 safe__call1 (true, Vpre_redisplay_function, windows);
11491 }
11492
11493 /* Update all frame titles based on their buffer names, etc. We do
11494 this before the menu bars so that the buffer-menu will show the
11495 up-to-date frame titles. */
11496 #ifdef HAVE_WINDOW_SYSTEM
11497 if (all_windows)
11498 {
11499 Lisp_Object tail, frame;
11500
11501 FOR_EACH_FRAME (tail, frame)
11502 {
11503 struct frame *f = XFRAME (frame);
11504 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11505 if (some_windows
11506 && !f->redisplay
11507 && !w->redisplay
11508 && !XBUFFER (w->contents)->text->redisplay)
11509 continue;
11510
11511 if (!EQ (frame, tooltip_frame)
11512 && (FRAME_ICONIFIED_P (f)
11513 || FRAME_VISIBLE_P (f) == 1
11514 /* Exclude TTY frames that are obscured because they
11515 are not the top frame on their console. This is
11516 because x_consider_frame_title actually switches
11517 to the frame, which for TTY frames means it is
11518 marked as garbaged, and will be completely
11519 redrawn on the next redisplay cycle. This causes
11520 TTY frames to be completely redrawn, when there
11521 are more than one of them, even though nothing
11522 should be changed on display. */
11523 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11524 x_consider_frame_title (frame);
11525 }
11526 }
11527 #endif /* HAVE_WINDOW_SYSTEM */
11528
11529 /* Update the menu bar item lists, if appropriate. This has to be
11530 done before any actual redisplay or generation of display lines. */
11531
11532 if (all_windows)
11533 {
11534 Lisp_Object tail, frame;
11535 ptrdiff_t count = SPECPDL_INDEX ();
11536 /* True means that update_menu_bar has run its hooks
11537 so any further calls to update_menu_bar shouldn't do so again. */
11538 bool menu_bar_hooks_run = false;
11539
11540 record_unwind_save_match_data ();
11541
11542 FOR_EACH_FRAME (tail, frame)
11543 {
11544 struct frame *f = XFRAME (frame);
11545 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11546
11547 /* Ignore tooltip frame. */
11548 if (EQ (frame, tooltip_frame))
11549 continue;
11550
11551 if (some_windows
11552 && !f->redisplay
11553 && !w->redisplay
11554 && !XBUFFER (w->contents)->text->redisplay)
11555 continue;
11556
11557 /* If a window on this frame changed size, report that to
11558 the user and clear the size-change flag. */
11559 if (FRAME_WINDOW_SIZES_CHANGED (f))
11560 {
11561 Lisp_Object functions;
11562
11563 /* Clear flag first in case we get an error below. */
11564 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11565 functions = Vwindow_size_change_functions;
11566 GCPRO2 (tail, functions);
11567
11568 while (CONSP (functions))
11569 {
11570 if (!EQ (XCAR (functions), Qt))
11571 call1 (XCAR (functions), frame);
11572 functions = XCDR (functions);
11573 }
11574 UNGCPRO;
11575 }
11576
11577 GCPRO1 (tail);
11578 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11579 #ifdef HAVE_WINDOW_SYSTEM
11580 update_tool_bar (f, false);
11581 #endif
11582 UNGCPRO;
11583 }
11584
11585 unbind_to (count, Qnil);
11586 }
11587 else
11588 {
11589 struct frame *sf = SELECTED_FRAME ();
11590 update_menu_bar (sf, true, false);
11591 #ifdef HAVE_WINDOW_SYSTEM
11592 update_tool_bar (sf, true);
11593 #endif
11594 }
11595 }
11596
11597
11598 /* Update the menu bar item list for frame F. This has to be done
11599 before we start to fill in any display lines, because it can call
11600 eval.
11601
11602 If SAVE_MATCH_DATA, we must save and restore it here.
11603
11604 If HOOKS_RUN, a previous call to update_menu_bar
11605 already ran the menu bar hooks for this redisplay, so there
11606 is no need to run them again. The return value is the
11607 updated value of this flag, to pass to the next call. */
11608
11609 static bool
11610 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11611 {
11612 Lisp_Object window;
11613 struct window *w;
11614
11615 /* If called recursively during a menu update, do nothing. This can
11616 happen when, for instance, an activate-menubar-hook causes a
11617 redisplay. */
11618 if (inhibit_menubar_update)
11619 return hooks_run;
11620
11621 window = FRAME_SELECTED_WINDOW (f);
11622 w = XWINDOW (window);
11623
11624 if (FRAME_WINDOW_P (f)
11625 ?
11626 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11627 || defined (HAVE_NS) || defined (USE_GTK)
11628 FRAME_EXTERNAL_MENU_BAR (f)
11629 #else
11630 FRAME_MENU_BAR_LINES (f) > 0
11631 #endif
11632 : FRAME_MENU_BAR_LINES (f) > 0)
11633 {
11634 /* If the user has switched buffers or windows, we need to
11635 recompute to reflect the new bindings. But we'll
11636 recompute when update_mode_lines is set too; that means
11637 that people can use force-mode-line-update to request
11638 that the menu bar be recomputed. The adverse effect on
11639 the rest of the redisplay algorithm is about the same as
11640 windows_or_buffers_changed anyway. */
11641 if (windows_or_buffers_changed
11642 /* This used to test w->update_mode_line, but we believe
11643 there is no need to recompute the menu in that case. */
11644 || update_mode_lines
11645 || window_buffer_changed (w))
11646 {
11647 struct buffer *prev = current_buffer;
11648 ptrdiff_t count = SPECPDL_INDEX ();
11649
11650 specbind (Qinhibit_menubar_update, Qt);
11651
11652 set_buffer_internal_1 (XBUFFER (w->contents));
11653 if (save_match_data)
11654 record_unwind_save_match_data ();
11655 if (NILP (Voverriding_local_map_menu_flag))
11656 {
11657 specbind (Qoverriding_terminal_local_map, Qnil);
11658 specbind (Qoverriding_local_map, Qnil);
11659 }
11660
11661 if (!hooks_run)
11662 {
11663 /* Run the Lucid hook. */
11664 safe_run_hooks (Qactivate_menubar_hook);
11665
11666 /* If it has changed current-menubar from previous value,
11667 really recompute the menu-bar from the value. */
11668 if (! NILP (Vlucid_menu_bar_dirty_flag))
11669 call0 (Qrecompute_lucid_menubar);
11670
11671 safe_run_hooks (Qmenu_bar_update_hook);
11672
11673 hooks_run = true;
11674 }
11675
11676 XSETFRAME (Vmenu_updating_frame, f);
11677 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11678
11679 /* Redisplay the menu bar in case we changed it. */
11680 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11681 || defined (HAVE_NS) || defined (USE_GTK)
11682 if (FRAME_WINDOW_P (f))
11683 {
11684 #if defined (HAVE_NS)
11685 /* All frames on Mac OS share the same menubar. So only
11686 the selected frame should be allowed to set it. */
11687 if (f == SELECTED_FRAME ())
11688 #endif
11689 set_frame_menubar (f, false, false);
11690 }
11691 else
11692 /* On a terminal screen, the menu bar is an ordinary screen
11693 line, and this makes it get updated. */
11694 w->update_mode_line = true;
11695 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11696 /* In the non-toolkit version, the menu bar is an ordinary screen
11697 line, and this makes it get updated. */
11698 w->update_mode_line = true;
11699 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11700
11701 unbind_to (count, Qnil);
11702 set_buffer_internal_1 (prev);
11703 }
11704 }
11705
11706 return hooks_run;
11707 }
11708
11709 /***********************************************************************
11710 Tool-bars
11711 ***********************************************************************/
11712
11713 #ifdef HAVE_WINDOW_SYSTEM
11714
11715 /* Select `frame' temporarily without running all the code in
11716 do_switch_frame.
11717 FIXME: Maybe do_switch_frame should be trimmed down similarly
11718 when `norecord' is set. */
11719 static void
11720 fast_set_selected_frame (Lisp_Object frame)
11721 {
11722 if (!EQ (selected_frame, frame))
11723 {
11724 selected_frame = frame;
11725 selected_window = XFRAME (frame)->selected_window;
11726 }
11727 }
11728
11729 /* Update the tool-bar item list for frame F. This has to be done
11730 before we start to fill in any display lines. Called from
11731 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11732 and restore it here. */
11733
11734 static void
11735 update_tool_bar (struct frame *f, bool save_match_data)
11736 {
11737 #if defined (USE_GTK) || defined (HAVE_NS)
11738 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11739 #else
11740 bool do_update = (WINDOWP (f->tool_bar_window)
11741 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11742 #endif
11743
11744 if (do_update)
11745 {
11746 Lisp_Object window;
11747 struct window *w;
11748
11749 window = FRAME_SELECTED_WINDOW (f);
11750 w = XWINDOW (window);
11751
11752 /* If the user has switched buffers or windows, we need to
11753 recompute to reflect the new bindings. But we'll
11754 recompute when update_mode_lines is set too; that means
11755 that people can use force-mode-line-update to request
11756 that the menu bar be recomputed. The adverse effect on
11757 the rest of the redisplay algorithm is about the same as
11758 windows_or_buffers_changed anyway. */
11759 if (windows_or_buffers_changed
11760 || w->update_mode_line
11761 || update_mode_lines
11762 || window_buffer_changed (w))
11763 {
11764 struct buffer *prev = current_buffer;
11765 ptrdiff_t count = SPECPDL_INDEX ();
11766 Lisp_Object frame, new_tool_bar;
11767 int new_n_tool_bar;
11768 struct gcpro gcpro1;
11769
11770 /* Set current_buffer to the buffer of the selected
11771 window of the frame, so that we get the right local
11772 keymaps. */
11773 set_buffer_internal_1 (XBUFFER (w->contents));
11774
11775 /* Save match data, if we must. */
11776 if (save_match_data)
11777 record_unwind_save_match_data ();
11778
11779 /* Make sure that we don't accidentally use bogus keymaps. */
11780 if (NILP (Voverriding_local_map_menu_flag))
11781 {
11782 specbind (Qoverriding_terminal_local_map, Qnil);
11783 specbind (Qoverriding_local_map, Qnil);
11784 }
11785
11786 GCPRO1 (new_tool_bar);
11787
11788 /* We must temporarily set the selected frame to this frame
11789 before calling tool_bar_items, because the calculation of
11790 the tool-bar keymap uses the selected frame (see
11791 `tool-bar-make-keymap' in tool-bar.el). */
11792 eassert (EQ (selected_window,
11793 /* Since we only explicitly preserve selected_frame,
11794 check that selected_window would be redundant. */
11795 XFRAME (selected_frame)->selected_window));
11796 record_unwind_protect (fast_set_selected_frame, selected_frame);
11797 XSETFRAME (frame, f);
11798 fast_set_selected_frame (frame);
11799
11800 /* Build desired tool-bar items from keymaps. */
11801 new_tool_bar
11802 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11803 &new_n_tool_bar);
11804
11805 /* Redisplay the tool-bar if we changed it. */
11806 if (new_n_tool_bar != f->n_tool_bar_items
11807 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11808 {
11809 /* Redisplay that happens asynchronously due to an expose event
11810 may access f->tool_bar_items. Make sure we update both
11811 variables within BLOCK_INPUT so no such event interrupts. */
11812 block_input ();
11813 fset_tool_bar_items (f, new_tool_bar);
11814 f->n_tool_bar_items = new_n_tool_bar;
11815 w->update_mode_line = true;
11816 unblock_input ();
11817 }
11818
11819 UNGCPRO;
11820
11821 unbind_to (count, Qnil);
11822 set_buffer_internal_1 (prev);
11823 }
11824 }
11825 }
11826
11827 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11828
11829 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11830 F's desired tool-bar contents. F->tool_bar_items must have
11831 been set up previously by calling prepare_menu_bars. */
11832
11833 static void
11834 build_desired_tool_bar_string (struct frame *f)
11835 {
11836 int i, size, size_needed;
11837 struct gcpro gcpro1, gcpro2;
11838 Lisp_Object image, plist;
11839
11840 image = plist = Qnil;
11841 GCPRO2 (image, plist);
11842
11843 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11844 Otherwise, make a new string. */
11845
11846 /* The size of the string we might be able to reuse. */
11847 size = (STRINGP (f->desired_tool_bar_string)
11848 ? SCHARS (f->desired_tool_bar_string)
11849 : 0);
11850
11851 /* We need one space in the string for each image. */
11852 size_needed = f->n_tool_bar_items;
11853
11854 /* Reuse f->desired_tool_bar_string, if possible. */
11855 if (size < size_needed || NILP (f->desired_tool_bar_string))
11856 fset_desired_tool_bar_string
11857 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11858 else
11859 {
11860 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11861 struct gcpro gcpro1;
11862 GCPRO1 (props);
11863 Fremove_text_properties (make_number (0), make_number (size),
11864 props, f->desired_tool_bar_string);
11865 UNGCPRO;
11866 }
11867
11868 /* Put a `display' property on the string for the images to display,
11869 put a `menu_item' property on tool-bar items with a value that
11870 is the index of the item in F's tool-bar item vector. */
11871 for (i = 0; i < f->n_tool_bar_items; ++i)
11872 {
11873 #define PROP(IDX) \
11874 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11875
11876 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11877 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11878 int hmargin, vmargin, relief, idx, end;
11879
11880 /* If image is a vector, choose the image according to the
11881 button state. */
11882 image = PROP (TOOL_BAR_ITEM_IMAGES);
11883 if (VECTORP (image))
11884 {
11885 if (enabled_p)
11886 idx = (selected_p
11887 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11888 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11889 else
11890 idx = (selected_p
11891 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11892 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11893
11894 eassert (ASIZE (image) >= idx);
11895 image = AREF (image, idx);
11896 }
11897 else
11898 idx = -1;
11899
11900 /* Ignore invalid image specifications. */
11901 if (!valid_image_p (image))
11902 continue;
11903
11904 /* Display the tool-bar button pressed, or depressed. */
11905 plist = Fcopy_sequence (XCDR (image));
11906
11907 /* Compute margin and relief to draw. */
11908 relief = (tool_bar_button_relief >= 0
11909 ? tool_bar_button_relief
11910 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11911 hmargin = vmargin = relief;
11912
11913 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11914 INT_MAX - max (hmargin, vmargin)))
11915 {
11916 hmargin += XFASTINT (Vtool_bar_button_margin);
11917 vmargin += XFASTINT (Vtool_bar_button_margin);
11918 }
11919 else if (CONSP (Vtool_bar_button_margin))
11920 {
11921 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11922 INT_MAX - hmargin))
11923 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11924
11925 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11926 INT_MAX - vmargin))
11927 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11928 }
11929
11930 if (auto_raise_tool_bar_buttons_p)
11931 {
11932 /* Add a `:relief' property to the image spec if the item is
11933 selected. */
11934 if (selected_p)
11935 {
11936 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11937 hmargin -= relief;
11938 vmargin -= relief;
11939 }
11940 }
11941 else
11942 {
11943 /* If image is selected, display it pressed, i.e. with a
11944 negative relief. If it's not selected, display it with a
11945 raised relief. */
11946 plist = Fplist_put (plist, QCrelief,
11947 (selected_p
11948 ? make_number (-relief)
11949 : make_number (relief)));
11950 hmargin -= relief;
11951 vmargin -= relief;
11952 }
11953
11954 /* Put a margin around the image. */
11955 if (hmargin || vmargin)
11956 {
11957 if (hmargin == vmargin)
11958 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11959 else
11960 plist = Fplist_put (plist, QCmargin,
11961 Fcons (make_number (hmargin),
11962 make_number (vmargin)));
11963 }
11964
11965 /* If button is not enabled, and we don't have special images
11966 for the disabled state, make the image appear disabled by
11967 applying an appropriate algorithm to it. */
11968 if (!enabled_p && idx < 0)
11969 plist = Fplist_put (plist, QCconversion, Qdisabled);
11970
11971 /* Put a `display' text property on the string for the image to
11972 display. Put a `menu-item' property on the string that gives
11973 the start of this item's properties in the tool-bar items
11974 vector. */
11975 image = Fcons (Qimage, plist);
11976 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
11977 make_number (i * TOOL_BAR_ITEM_NSLOTS));
11978 struct gcpro gcpro1;
11979 GCPRO1 (props);
11980
11981 /* Let the last image hide all remaining spaces in the tool bar
11982 string. The string can be longer than needed when we reuse a
11983 previous string. */
11984 if (i + 1 == f->n_tool_bar_items)
11985 end = SCHARS (f->desired_tool_bar_string);
11986 else
11987 end = i + 1;
11988 Fadd_text_properties (make_number (i), make_number (end),
11989 props, f->desired_tool_bar_string);
11990 UNGCPRO;
11991 #undef PROP
11992 }
11993
11994 UNGCPRO;
11995 }
11996
11997
11998 /* Display one line of the tool-bar of frame IT->f.
11999
12000 HEIGHT specifies the desired height of the tool-bar line.
12001 If the actual height of the glyph row is less than HEIGHT, the
12002 row's height is increased to HEIGHT, and the icons are centered
12003 vertically in the new height.
12004
12005 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12006 count a final empty row in case the tool-bar width exactly matches
12007 the window width.
12008 */
12009
12010 static void
12011 display_tool_bar_line (struct it *it, int height)
12012 {
12013 struct glyph_row *row = it->glyph_row;
12014 int max_x = it->last_visible_x;
12015 struct glyph *last;
12016
12017 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12018 clear_glyph_row (row);
12019 row->enabled_p = true;
12020 row->y = it->current_y;
12021
12022 /* Note that this isn't made use of if the face hasn't a box,
12023 so there's no need to check the face here. */
12024 it->start_of_box_run_p = true;
12025
12026 while (it->current_x < max_x)
12027 {
12028 int x, n_glyphs_before, i, nglyphs;
12029 struct it it_before;
12030
12031 /* Get the next display element. */
12032 if (!get_next_display_element (it))
12033 {
12034 /* Don't count empty row if we are counting needed tool-bar lines. */
12035 if (height < 0 && !it->hpos)
12036 return;
12037 break;
12038 }
12039
12040 /* Produce glyphs. */
12041 n_glyphs_before = row->used[TEXT_AREA];
12042 it_before = *it;
12043
12044 PRODUCE_GLYPHS (it);
12045
12046 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12047 i = 0;
12048 x = it_before.current_x;
12049 while (i < nglyphs)
12050 {
12051 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12052
12053 if (x + glyph->pixel_width > max_x)
12054 {
12055 /* Glyph doesn't fit on line. Backtrack. */
12056 row->used[TEXT_AREA] = n_glyphs_before;
12057 *it = it_before;
12058 /* If this is the only glyph on this line, it will never fit on the
12059 tool-bar, so skip it. But ensure there is at least one glyph,
12060 so we don't accidentally disable the tool-bar. */
12061 if (n_glyphs_before == 0
12062 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12063 break;
12064 goto out;
12065 }
12066
12067 ++it->hpos;
12068 x += glyph->pixel_width;
12069 ++i;
12070 }
12071
12072 /* Stop at line end. */
12073 if (ITERATOR_AT_END_OF_LINE_P (it))
12074 break;
12075
12076 set_iterator_to_next (it, true);
12077 }
12078
12079 out:;
12080
12081 row->displays_text_p = row->used[TEXT_AREA] != 0;
12082
12083 /* Use default face for the border below the tool bar.
12084
12085 FIXME: When auto-resize-tool-bars is grow-only, there is
12086 no additional border below the possibly empty tool-bar lines.
12087 So to make the extra empty lines look "normal", we have to
12088 use the tool-bar face for the border too. */
12089 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12090 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12091 it->face_id = DEFAULT_FACE_ID;
12092
12093 extend_face_to_end_of_line (it);
12094 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12095 last->right_box_line_p = true;
12096 if (last == row->glyphs[TEXT_AREA])
12097 last->left_box_line_p = true;
12098
12099 /* Make line the desired height and center it vertically. */
12100 if ((height -= it->max_ascent + it->max_descent) > 0)
12101 {
12102 /* Don't add more than one line height. */
12103 height %= FRAME_LINE_HEIGHT (it->f);
12104 it->max_ascent += height / 2;
12105 it->max_descent += (height + 1) / 2;
12106 }
12107
12108 compute_line_metrics (it);
12109
12110 /* If line is empty, make it occupy the rest of the tool-bar. */
12111 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12112 {
12113 row->height = row->phys_height = it->last_visible_y - row->y;
12114 row->visible_height = row->height;
12115 row->ascent = row->phys_ascent = 0;
12116 row->extra_line_spacing = 0;
12117 }
12118
12119 row->full_width_p = true;
12120 row->continued_p = false;
12121 row->truncated_on_left_p = false;
12122 row->truncated_on_right_p = false;
12123
12124 it->current_x = it->hpos = 0;
12125 it->current_y += row->height;
12126 ++it->vpos;
12127 ++it->glyph_row;
12128 }
12129
12130
12131 /* Value is the number of pixels needed to make all tool-bar items of
12132 frame F visible. The actual number of glyph rows needed is
12133 returned in *N_ROWS if non-NULL. */
12134 static int
12135 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12136 {
12137 struct window *w = XWINDOW (f->tool_bar_window);
12138 struct it it;
12139 /* tool_bar_height is called from redisplay_tool_bar after building
12140 the desired matrix, so use (unused) mode-line row as temporary row to
12141 avoid destroying the first tool-bar row. */
12142 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12143
12144 /* Initialize an iterator for iteration over
12145 F->desired_tool_bar_string in the tool-bar window of frame F. */
12146 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12147 temp_row->reversed_p = false;
12148 it.first_visible_x = 0;
12149 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12150 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12151 it.paragraph_embedding = L2R;
12152
12153 while (!ITERATOR_AT_END_P (&it))
12154 {
12155 clear_glyph_row (temp_row);
12156 it.glyph_row = temp_row;
12157 display_tool_bar_line (&it, -1);
12158 }
12159 clear_glyph_row (temp_row);
12160
12161 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12162 if (n_rows)
12163 *n_rows = it.vpos > 0 ? it.vpos : -1;
12164
12165 if (pixelwise)
12166 return it.current_y;
12167 else
12168 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12169 }
12170
12171 #endif /* !USE_GTK && !HAVE_NS */
12172
12173 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12174 0, 2, 0,
12175 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12176 If FRAME is nil or omitted, use the selected frame. Optional argument
12177 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12178 (Lisp_Object frame, Lisp_Object pixelwise)
12179 {
12180 int height = 0;
12181
12182 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12183 struct frame *f = decode_any_frame (frame);
12184
12185 if (WINDOWP (f->tool_bar_window)
12186 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12187 {
12188 update_tool_bar (f, true);
12189 if (f->n_tool_bar_items)
12190 {
12191 build_desired_tool_bar_string (f);
12192 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12193 }
12194 }
12195 #endif
12196
12197 return make_number (height);
12198 }
12199
12200
12201 /* Display the tool-bar of frame F. Value is true if tool-bar's
12202 height should be changed. */
12203 static bool
12204 redisplay_tool_bar (struct frame *f)
12205 {
12206 #if defined (USE_GTK) || defined (HAVE_NS)
12207
12208 if (FRAME_EXTERNAL_TOOL_BAR (f))
12209 update_frame_tool_bar (f);
12210 return false;
12211
12212 #else /* !USE_GTK && !HAVE_NS */
12213
12214 struct window *w;
12215 struct it it;
12216 struct glyph_row *row;
12217
12218 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12219 do anything. This means you must start with tool-bar-lines
12220 non-zero to get the auto-sizing effect. Or in other words, you
12221 can turn off tool-bars by specifying tool-bar-lines zero. */
12222 if (!WINDOWP (f->tool_bar_window)
12223 || (w = XWINDOW (f->tool_bar_window),
12224 WINDOW_TOTAL_LINES (w) == 0))
12225 return false;
12226
12227 /* Set up an iterator for the tool-bar window. */
12228 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12229 it.first_visible_x = 0;
12230 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12231 row = it.glyph_row;
12232 row->reversed_p = false;
12233
12234 /* Build a string that represents the contents of the tool-bar. */
12235 build_desired_tool_bar_string (f);
12236 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12237 /* FIXME: This should be controlled by a user option. But it
12238 doesn't make sense to have an R2L tool bar if the menu bar cannot
12239 be drawn also R2L, and making the menu bar R2L is tricky due
12240 toolkit-specific code that implements it. If an R2L tool bar is
12241 ever supported, display_tool_bar_line should also be augmented to
12242 call unproduce_glyphs like display_line and display_string
12243 do. */
12244 it.paragraph_embedding = L2R;
12245
12246 if (f->n_tool_bar_rows == 0)
12247 {
12248 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12249
12250 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12251 {
12252 x_change_tool_bar_height (f, new_height);
12253 frame_default_tool_bar_height = new_height;
12254 /* Always do that now. */
12255 clear_glyph_matrix (w->desired_matrix);
12256 f->fonts_changed = true;
12257 return true;
12258 }
12259 }
12260
12261 /* Display as many lines as needed to display all tool-bar items. */
12262
12263 if (f->n_tool_bar_rows > 0)
12264 {
12265 int border, rows, height, extra;
12266
12267 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12268 border = XINT (Vtool_bar_border);
12269 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12270 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12271 else if (EQ (Vtool_bar_border, Qborder_width))
12272 border = f->border_width;
12273 else
12274 border = 0;
12275 if (border < 0)
12276 border = 0;
12277
12278 rows = f->n_tool_bar_rows;
12279 height = max (1, (it.last_visible_y - border) / rows);
12280 extra = it.last_visible_y - border - height * rows;
12281
12282 while (it.current_y < it.last_visible_y)
12283 {
12284 int h = 0;
12285 if (extra > 0 && rows-- > 0)
12286 {
12287 h = (extra + rows - 1) / rows;
12288 extra -= h;
12289 }
12290 display_tool_bar_line (&it, height + h);
12291 }
12292 }
12293 else
12294 {
12295 while (it.current_y < it.last_visible_y)
12296 display_tool_bar_line (&it, 0);
12297 }
12298
12299 /* It doesn't make much sense to try scrolling in the tool-bar
12300 window, so don't do it. */
12301 w->desired_matrix->no_scrolling_p = true;
12302 w->must_be_updated_p = true;
12303
12304 if (!NILP (Vauto_resize_tool_bars))
12305 {
12306 bool change_height_p = true;
12307
12308 /* If we couldn't display everything, change the tool-bar's
12309 height if there is room for more. */
12310 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12311 change_height_p = true;
12312
12313 /* We subtract 1 because display_tool_bar_line advances the
12314 glyph_row pointer before returning to its caller. We want to
12315 examine the last glyph row produced by
12316 display_tool_bar_line. */
12317 row = it.glyph_row - 1;
12318
12319 /* If there are blank lines at the end, except for a partially
12320 visible blank line at the end that is smaller than
12321 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12322 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12323 && row->height >= FRAME_LINE_HEIGHT (f))
12324 change_height_p = true;
12325
12326 /* If row displays tool-bar items, but is partially visible,
12327 change the tool-bar's height. */
12328 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12329 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12330 change_height_p = true;
12331
12332 /* Resize windows as needed by changing the `tool-bar-lines'
12333 frame parameter. */
12334 if (change_height_p)
12335 {
12336 int nrows;
12337 int new_height = tool_bar_height (f, &nrows, true);
12338
12339 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12340 && !f->minimize_tool_bar_window_p)
12341 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12342 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12343 f->minimize_tool_bar_window_p = false;
12344
12345 if (change_height_p)
12346 {
12347 x_change_tool_bar_height (f, new_height);
12348 frame_default_tool_bar_height = new_height;
12349 clear_glyph_matrix (w->desired_matrix);
12350 f->n_tool_bar_rows = nrows;
12351 f->fonts_changed = true;
12352
12353 return true;
12354 }
12355 }
12356 }
12357
12358 f->minimize_tool_bar_window_p = false;
12359 return false;
12360
12361 #endif /* USE_GTK || HAVE_NS */
12362 }
12363
12364 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12365
12366 /* Get information about the tool-bar item which is displayed in GLYPH
12367 on frame F. Return in *PROP_IDX the index where tool-bar item
12368 properties start in F->tool_bar_items. Value is false if
12369 GLYPH doesn't display a tool-bar item. */
12370
12371 static bool
12372 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12373 {
12374 Lisp_Object prop;
12375 int charpos;
12376
12377 /* This function can be called asynchronously, which means we must
12378 exclude any possibility that Fget_text_property signals an
12379 error. */
12380 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12381 charpos = max (0, charpos);
12382
12383 /* Get the text property `menu-item' at pos. The value of that
12384 property is the start index of this item's properties in
12385 F->tool_bar_items. */
12386 prop = Fget_text_property (make_number (charpos),
12387 Qmenu_item, f->current_tool_bar_string);
12388 if (! INTEGERP (prop))
12389 return false;
12390 *prop_idx = XINT (prop);
12391 return true;
12392 }
12393
12394 \f
12395 /* Get information about the tool-bar item at position X/Y on frame F.
12396 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12397 the current matrix of the tool-bar window of F, or NULL if not
12398 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12399 item in F->tool_bar_items. Value is
12400
12401 -1 if X/Y is not on a tool-bar item
12402 0 if X/Y is on the same item that was highlighted before.
12403 1 otherwise. */
12404
12405 static int
12406 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12407 int *hpos, int *vpos, int *prop_idx)
12408 {
12409 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12410 struct window *w = XWINDOW (f->tool_bar_window);
12411 int area;
12412
12413 /* Find the glyph under X/Y. */
12414 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12415 if (*glyph == NULL)
12416 return -1;
12417
12418 /* Get the start of this tool-bar item's properties in
12419 f->tool_bar_items. */
12420 if (!tool_bar_item_info (f, *glyph, prop_idx))
12421 return -1;
12422
12423 /* Is mouse on the highlighted item? */
12424 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12425 && *vpos >= hlinfo->mouse_face_beg_row
12426 && *vpos <= hlinfo->mouse_face_end_row
12427 && (*vpos > hlinfo->mouse_face_beg_row
12428 || *hpos >= hlinfo->mouse_face_beg_col)
12429 && (*vpos < hlinfo->mouse_face_end_row
12430 || *hpos < hlinfo->mouse_face_end_col
12431 || hlinfo->mouse_face_past_end))
12432 return 0;
12433
12434 return 1;
12435 }
12436
12437
12438 /* EXPORT:
12439 Handle mouse button event on the tool-bar of frame F, at
12440 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12441 false for button release. MODIFIERS is event modifiers for button
12442 release. */
12443
12444 void
12445 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12446 int modifiers)
12447 {
12448 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12449 struct window *w = XWINDOW (f->tool_bar_window);
12450 int hpos, vpos, prop_idx;
12451 struct glyph *glyph;
12452 Lisp_Object enabled_p;
12453 int ts;
12454
12455 /* If not on the highlighted tool-bar item, and mouse-highlight is
12456 non-nil, return. This is so we generate the tool-bar button
12457 click only when the mouse button is released on the same item as
12458 where it was pressed. However, when mouse-highlight is disabled,
12459 generate the click when the button is released regardless of the
12460 highlight, since tool-bar items are not highlighted in that
12461 case. */
12462 frame_to_window_pixel_xy (w, &x, &y);
12463 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12464 if (ts == -1
12465 || (ts != 0 && !NILP (Vmouse_highlight)))
12466 return;
12467
12468 /* When mouse-highlight is off, generate the click for the item
12469 where the button was pressed, disregarding where it was
12470 released. */
12471 if (NILP (Vmouse_highlight) && !down_p)
12472 prop_idx = f->last_tool_bar_item;
12473
12474 /* If item is disabled, do nothing. */
12475 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12476 if (NILP (enabled_p))
12477 return;
12478
12479 if (down_p)
12480 {
12481 /* Show item in pressed state. */
12482 if (!NILP (Vmouse_highlight))
12483 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12484 f->last_tool_bar_item = prop_idx;
12485 }
12486 else
12487 {
12488 Lisp_Object key, frame;
12489 struct input_event event;
12490 EVENT_INIT (event);
12491
12492 /* Show item in released state. */
12493 if (!NILP (Vmouse_highlight))
12494 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12495
12496 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12497
12498 XSETFRAME (frame, f);
12499 event.kind = TOOL_BAR_EVENT;
12500 event.frame_or_window = frame;
12501 event.arg = frame;
12502 kbd_buffer_store_event (&event);
12503
12504 event.kind = TOOL_BAR_EVENT;
12505 event.frame_or_window = frame;
12506 event.arg = key;
12507 event.modifiers = modifiers;
12508 kbd_buffer_store_event (&event);
12509 f->last_tool_bar_item = -1;
12510 }
12511 }
12512
12513
12514 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12515 tool-bar window-relative coordinates X/Y. Called from
12516 note_mouse_highlight. */
12517
12518 static void
12519 note_tool_bar_highlight (struct frame *f, int x, int y)
12520 {
12521 Lisp_Object window = f->tool_bar_window;
12522 struct window *w = XWINDOW (window);
12523 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12524 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12525 int hpos, vpos;
12526 struct glyph *glyph;
12527 struct glyph_row *row;
12528 int i;
12529 Lisp_Object enabled_p;
12530 int prop_idx;
12531 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12532 bool mouse_down_p;
12533 int rc;
12534
12535 /* Function note_mouse_highlight is called with negative X/Y
12536 values when mouse moves outside of the frame. */
12537 if (x <= 0 || y <= 0)
12538 {
12539 clear_mouse_face (hlinfo);
12540 return;
12541 }
12542
12543 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12544 if (rc < 0)
12545 {
12546 /* Not on tool-bar item. */
12547 clear_mouse_face (hlinfo);
12548 return;
12549 }
12550 else if (rc == 0)
12551 /* On same tool-bar item as before. */
12552 goto set_help_echo;
12553
12554 clear_mouse_face (hlinfo);
12555
12556 /* Mouse is down, but on different tool-bar item? */
12557 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12558 && f == dpyinfo->last_mouse_frame);
12559
12560 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12561 return;
12562
12563 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12564
12565 /* If tool-bar item is not enabled, don't highlight it. */
12566 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12567 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12568 {
12569 /* Compute the x-position of the glyph. In front and past the
12570 image is a space. We include this in the highlighted area. */
12571 row = MATRIX_ROW (w->current_matrix, vpos);
12572 for (i = x = 0; i < hpos; ++i)
12573 x += row->glyphs[TEXT_AREA][i].pixel_width;
12574
12575 /* Record this as the current active region. */
12576 hlinfo->mouse_face_beg_col = hpos;
12577 hlinfo->mouse_face_beg_row = vpos;
12578 hlinfo->mouse_face_beg_x = x;
12579 hlinfo->mouse_face_past_end = false;
12580
12581 hlinfo->mouse_face_end_col = hpos + 1;
12582 hlinfo->mouse_face_end_row = vpos;
12583 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12584 hlinfo->mouse_face_window = window;
12585 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12586
12587 /* Display it as active. */
12588 show_mouse_face (hlinfo, draw);
12589 }
12590
12591 set_help_echo:
12592
12593 /* Set help_echo_string to a help string to display for this tool-bar item.
12594 XTread_socket does the rest. */
12595 help_echo_object = help_echo_window = Qnil;
12596 help_echo_pos = -1;
12597 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12598 if (NILP (help_echo_string))
12599 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12600 }
12601
12602 #endif /* !USE_GTK && !HAVE_NS */
12603
12604 #endif /* HAVE_WINDOW_SYSTEM */
12605
12606
12607 \f
12608 /************************************************************************
12609 Horizontal scrolling
12610 ************************************************************************/
12611
12612 /* For all leaf windows in the window tree rooted at WINDOW, set their
12613 hscroll value so that PT is (i) visible in the window, and (ii) so
12614 that it is not within a certain margin at the window's left and
12615 right border. Value is true if any window's hscroll has been
12616 changed. */
12617
12618 static bool
12619 hscroll_window_tree (Lisp_Object window)
12620 {
12621 bool hscrolled_p = false;
12622 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12623 int hscroll_step_abs = 0;
12624 double hscroll_step_rel = 0;
12625
12626 if (hscroll_relative_p)
12627 {
12628 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12629 if (hscroll_step_rel < 0)
12630 {
12631 hscroll_relative_p = false;
12632 hscroll_step_abs = 0;
12633 }
12634 }
12635 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12636 {
12637 hscroll_step_abs = XINT (Vhscroll_step);
12638 if (hscroll_step_abs < 0)
12639 hscroll_step_abs = 0;
12640 }
12641 else
12642 hscroll_step_abs = 0;
12643
12644 while (WINDOWP (window))
12645 {
12646 struct window *w = XWINDOW (window);
12647
12648 if (WINDOWP (w->contents))
12649 hscrolled_p |= hscroll_window_tree (w->contents);
12650 else if (w->cursor.vpos >= 0)
12651 {
12652 int h_margin;
12653 int text_area_width;
12654 struct glyph_row *cursor_row;
12655 struct glyph_row *bottom_row;
12656
12657 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12658 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12659 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12660 else
12661 cursor_row = bottom_row - 1;
12662
12663 if (!cursor_row->enabled_p)
12664 {
12665 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12666 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12667 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12668 else
12669 cursor_row = bottom_row - 1;
12670 }
12671 bool row_r2l_p = cursor_row->reversed_p;
12672
12673 text_area_width = window_box_width (w, TEXT_AREA);
12674
12675 /* Scroll when cursor is inside this scroll margin. */
12676 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12677
12678 /* If the position of this window's point has explicitly
12679 changed, no more suspend auto hscrolling. */
12680 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12681 w->suspend_auto_hscroll = false;
12682
12683 /* Remember window point. */
12684 Fset_marker (w->old_pointm,
12685 ((w == XWINDOW (selected_window))
12686 ? make_number (BUF_PT (XBUFFER (w->contents)))
12687 : Fmarker_position (w->pointm)),
12688 w->contents);
12689
12690 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12691 && !w->suspend_auto_hscroll
12692 /* In some pathological cases, like restoring a window
12693 configuration into a frame that is much smaller than
12694 the one from which the configuration was saved, we
12695 get glyph rows whose start and end have zero buffer
12696 positions, which we cannot handle below. Just skip
12697 such windows. */
12698 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12699 /* For left-to-right rows, hscroll when cursor is either
12700 (i) inside the right hscroll margin, or (ii) if it is
12701 inside the left margin and the window is already
12702 hscrolled. */
12703 && ((!row_r2l_p
12704 && ((w->hscroll && w->cursor.x <= h_margin)
12705 || (cursor_row->enabled_p
12706 && cursor_row->truncated_on_right_p
12707 && (w->cursor.x >= text_area_width - h_margin))))
12708 /* For right-to-left rows, the logic is similar,
12709 except that rules for scrolling to left and right
12710 are reversed. E.g., if cursor.x <= h_margin, we
12711 need to hscroll "to the right" unconditionally,
12712 and that will scroll the screen to the left so as
12713 to reveal the next portion of the row. */
12714 || (row_r2l_p
12715 && ((cursor_row->enabled_p
12716 /* FIXME: It is confusing to set the
12717 truncated_on_right_p flag when R2L rows
12718 are actually truncated on the left. */
12719 && cursor_row->truncated_on_right_p
12720 && w->cursor.x <= h_margin)
12721 || (w->hscroll
12722 && (w->cursor.x >= text_area_width - h_margin))))))
12723 {
12724 struct it it;
12725 ptrdiff_t hscroll;
12726 struct buffer *saved_current_buffer;
12727 ptrdiff_t pt;
12728 int wanted_x;
12729
12730 /* Find point in a display of infinite width. */
12731 saved_current_buffer = current_buffer;
12732 current_buffer = XBUFFER (w->contents);
12733
12734 if (w == XWINDOW (selected_window))
12735 pt = PT;
12736 else
12737 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12738
12739 /* Move iterator to pt starting at cursor_row->start in
12740 a line with infinite width. */
12741 init_to_row_start (&it, w, cursor_row);
12742 it.last_visible_x = INFINITY;
12743 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12744 current_buffer = saved_current_buffer;
12745
12746 /* Position cursor in window. */
12747 if (!hscroll_relative_p && hscroll_step_abs == 0)
12748 hscroll = max (0, (it.current_x
12749 - (ITERATOR_AT_END_OF_LINE_P (&it)
12750 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12751 : (text_area_width / 2))))
12752 / FRAME_COLUMN_WIDTH (it.f);
12753 else if ((!row_r2l_p
12754 && w->cursor.x >= text_area_width - h_margin)
12755 || (row_r2l_p && w->cursor.x <= h_margin))
12756 {
12757 if (hscroll_relative_p)
12758 wanted_x = text_area_width * (1 - hscroll_step_rel)
12759 - h_margin;
12760 else
12761 wanted_x = text_area_width
12762 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12763 - h_margin;
12764 hscroll
12765 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12766 }
12767 else
12768 {
12769 if (hscroll_relative_p)
12770 wanted_x = text_area_width * hscroll_step_rel
12771 + h_margin;
12772 else
12773 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12774 + h_margin;
12775 hscroll
12776 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12777 }
12778 hscroll = max (hscroll, w->min_hscroll);
12779
12780 /* Don't prevent redisplay optimizations if hscroll
12781 hasn't changed, as it will unnecessarily slow down
12782 redisplay. */
12783 if (w->hscroll != hscroll)
12784 {
12785 struct buffer *b = XBUFFER (w->contents);
12786 b->prevent_redisplay_optimizations_p = true;
12787 w->hscroll = hscroll;
12788 hscrolled_p = true;
12789 }
12790 }
12791 }
12792
12793 window = w->next;
12794 }
12795
12796 /* Value is true if hscroll of any leaf window has been changed. */
12797 return hscrolled_p;
12798 }
12799
12800
12801 /* Set hscroll so that cursor is visible and not inside horizontal
12802 scroll margins for all windows in the tree rooted at WINDOW. See
12803 also hscroll_window_tree above. Value is true if any window's
12804 hscroll has been changed. If it has, desired matrices on the frame
12805 of WINDOW are cleared. */
12806
12807 static bool
12808 hscroll_windows (Lisp_Object window)
12809 {
12810 bool hscrolled_p = hscroll_window_tree (window);
12811 if (hscrolled_p)
12812 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12813 return hscrolled_p;
12814 }
12815
12816
12817 \f
12818 /************************************************************************
12819 Redisplay
12820 ************************************************************************/
12821
12822 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12823 This is sometimes handy to have in a debugger session. */
12824
12825 #ifdef GLYPH_DEBUG
12826
12827 /* First and last unchanged row for try_window_id. */
12828
12829 static int debug_first_unchanged_at_end_vpos;
12830 static int debug_last_unchanged_at_beg_vpos;
12831
12832 /* Delta vpos and y. */
12833
12834 static int debug_dvpos, debug_dy;
12835
12836 /* Delta in characters and bytes for try_window_id. */
12837
12838 static ptrdiff_t debug_delta, debug_delta_bytes;
12839
12840 /* Values of window_end_pos and window_end_vpos at the end of
12841 try_window_id. */
12842
12843 static ptrdiff_t debug_end_vpos;
12844
12845 /* Append a string to W->desired_matrix->method. FMT is a printf
12846 format string. If trace_redisplay_p is true also printf the
12847 resulting string to stderr. */
12848
12849 static void debug_method_add (struct window *, char const *, ...)
12850 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12851
12852 static void
12853 debug_method_add (struct window *w, char const *fmt, ...)
12854 {
12855 void *ptr = w;
12856 char *method = w->desired_matrix->method;
12857 int len = strlen (method);
12858 int size = sizeof w->desired_matrix->method;
12859 int remaining = size - len - 1;
12860 va_list ap;
12861
12862 if (len && remaining)
12863 {
12864 method[len] = '|';
12865 --remaining, ++len;
12866 }
12867
12868 va_start (ap, fmt);
12869 vsnprintf (method + len, remaining + 1, fmt, ap);
12870 va_end (ap);
12871
12872 if (trace_redisplay_p)
12873 fprintf (stderr, "%p (%s): %s\n",
12874 ptr,
12875 ((BUFFERP (w->contents)
12876 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12877 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12878 : "no buffer"),
12879 method + len);
12880 }
12881
12882 #endif /* GLYPH_DEBUG */
12883
12884
12885 /* Value is true if all changes in window W, which displays
12886 current_buffer, are in the text between START and END. START is a
12887 buffer position, END is given as a distance from Z. Used in
12888 redisplay_internal for display optimization. */
12889
12890 static bool
12891 text_outside_line_unchanged_p (struct window *w,
12892 ptrdiff_t start, ptrdiff_t end)
12893 {
12894 bool unchanged_p = true;
12895
12896 /* If text or overlays have changed, see where. */
12897 if (window_outdated (w))
12898 {
12899 /* Gap in the line? */
12900 if (GPT < start || Z - GPT < end)
12901 unchanged_p = false;
12902
12903 /* Changes start in front of the line, or end after it? */
12904 if (unchanged_p
12905 && (BEG_UNCHANGED < start - 1
12906 || END_UNCHANGED < end))
12907 unchanged_p = false;
12908
12909 /* If selective display, can't optimize if changes start at the
12910 beginning of the line. */
12911 if (unchanged_p
12912 && INTEGERP (BVAR (current_buffer, selective_display))
12913 && XINT (BVAR (current_buffer, selective_display)) > 0
12914 && (BEG_UNCHANGED < start || GPT <= start))
12915 unchanged_p = false;
12916
12917 /* If there are overlays at the start or end of the line, these
12918 may have overlay strings with newlines in them. A change at
12919 START, for instance, may actually concern the display of such
12920 overlay strings as well, and they are displayed on different
12921 lines. So, quickly rule out this case. (For the future, it
12922 might be desirable to implement something more telling than
12923 just BEG/END_UNCHANGED.) */
12924 if (unchanged_p)
12925 {
12926 if (BEG + BEG_UNCHANGED == start
12927 && overlay_touches_p (start))
12928 unchanged_p = false;
12929 if (END_UNCHANGED == end
12930 && overlay_touches_p (Z - end))
12931 unchanged_p = false;
12932 }
12933
12934 /* Under bidi reordering, adding or deleting a character in the
12935 beginning of a paragraph, before the first strong directional
12936 character, can change the base direction of the paragraph (unless
12937 the buffer specifies a fixed paragraph direction), which will
12938 require to redisplay the whole paragraph. It might be worthwhile
12939 to find the paragraph limits and widen the range of redisplayed
12940 lines to that, but for now just give up this optimization. */
12941 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12942 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12943 unchanged_p = false;
12944 }
12945
12946 return unchanged_p;
12947 }
12948
12949
12950 /* Do a frame update, taking possible shortcuts into account. This is
12951 the main external entry point for redisplay.
12952
12953 If the last redisplay displayed an echo area message and that message
12954 is no longer requested, we clear the echo area or bring back the
12955 mini-buffer if that is in use. */
12956
12957 void
12958 redisplay (void)
12959 {
12960 redisplay_internal ();
12961 }
12962
12963
12964 static Lisp_Object
12965 overlay_arrow_string_or_property (Lisp_Object var)
12966 {
12967 Lisp_Object val;
12968
12969 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12970 return val;
12971
12972 return Voverlay_arrow_string;
12973 }
12974
12975 /* Return true if there are any overlay-arrows in current_buffer. */
12976 static bool
12977 overlay_arrow_in_current_buffer_p (void)
12978 {
12979 Lisp_Object vlist;
12980
12981 for (vlist = Voverlay_arrow_variable_list;
12982 CONSP (vlist);
12983 vlist = XCDR (vlist))
12984 {
12985 Lisp_Object var = XCAR (vlist);
12986 Lisp_Object val;
12987
12988 if (!SYMBOLP (var))
12989 continue;
12990 val = find_symbol_value (var);
12991 if (MARKERP (val)
12992 && current_buffer == XMARKER (val)->buffer)
12993 return true;
12994 }
12995 return false;
12996 }
12997
12998
12999 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13000 has changed. */
13001
13002 static bool
13003 overlay_arrows_changed_p (void)
13004 {
13005 Lisp_Object vlist;
13006
13007 for (vlist = Voverlay_arrow_variable_list;
13008 CONSP (vlist);
13009 vlist = XCDR (vlist))
13010 {
13011 Lisp_Object var = XCAR (vlist);
13012 Lisp_Object val, pstr;
13013
13014 if (!SYMBOLP (var))
13015 continue;
13016 val = find_symbol_value (var);
13017 if (!MARKERP (val))
13018 continue;
13019 if (! EQ (COERCE_MARKER (val),
13020 Fget (var, Qlast_arrow_position))
13021 || ! (pstr = overlay_arrow_string_or_property (var),
13022 EQ (pstr, Fget (var, Qlast_arrow_string))))
13023 return true;
13024 }
13025 return false;
13026 }
13027
13028 /* Mark overlay arrows to be updated on next redisplay. */
13029
13030 static void
13031 update_overlay_arrows (int up_to_date)
13032 {
13033 Lisp_Object vlist;
13034
13035 for (vlist = Voverlay_arrow_variable_list;
13036 CONSP (vlist);
13037 vlist = XCDR (vlist))
13038 {
13039 Lisp_Object var = XCAR (vlist);
13040
13041 if (!SYMBOLP (var))
13042 continue;
13043
13044 if (up_to_date > 0)
13045 {
13046 Lisp_Object val = find_symbol_value (var);
13047 Fput (var, Qlast_arrow_position,
13048 COERCE_MARKER (val));
13049 Fput (var, Qlast_arrow_string,
13050 overlay_arrow_string_or_property (var));
13051 }
13052 else if (up_to_date < 0
13053 || !NILP (Fget (var, Qlast_arrow_position)))
13054 {
13055 Fput (var, Qlast_arrow_position, Qt);
13056 Fput (var, Qlast_arrow_string, Qt);
13057 }
13058 }
13059 }
13060
13061
13062 /* Return overlay arrow string to display at row.
13063 Return integer (bitmap number) for arrow bitmap in left fringe.
13064 Return nil if no overlay arrow. */
13065
13066 static Lisp_Object
13067 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13068 {
13069 Lisp_Object vlist;
13070
13071 for (vlist = Voverlay_arrow_variable_list;
13072 CONSP (vlist);
13073 vlist = XCDR (vlist))
13074 {
13075 Lisp_Object var = XCAR (vlist);
13076 Lisp_Object val;
13077
13078 if (!SYMBOLP (var))
13079 continue;
13080
13081 val = find_symbol_value (var);
13082
13083 if (MARKERP (val)
13084 && current_buffer == XMARKER (val)->buffer
13085 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13086 {
13087 if (FRAME_WINDOW_P (it->f)
13088 /* FIXME: if ROW->reversed_p is set, this should test
13089 the right fringe, not the left one. */
13090 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13091 {
13092 #ifdef HAVE_WINDOW_SYSTEM
13093 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13094 {
13095 int fringe_bitmap = lookup_fringe_bitmap (val);
13096 if (fringe_bitmap != 0)
13097 return make_number (fringe_bitmap);
13098 }
13099 #endif
13100 return make_number (-1); /* Use default arrow bitmap. */
13101 }
13102 return overlay_arrow_string_or_property (var);
13103 }
13104 }
13105
13106 return Qnil;
13107 }
13108
13109 /* Return true if point moved out of or into a composition. Otherwise
13110 return false. PREV_BUF and PREV_PT are the last point buffer and
13111 position. BUF and PT are the current point buffer and position. */
13112
13113 static bool
13114 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13115 struct buffer *buf, ptrdiff_t pt)
13116 {
13117 ptrdiff_t start, end;
13118 Lisp_Object prop;
13119 Lisp_Object buffer;
13120
13121 XSETBUFFER (buffer, buf);
13122 /* Check a composition at the last point if point moved within the
13123 same buffer. */
13124 if (prev_buf == buf)
13125 {
13126 if (prev_pt == pt)
13127 /* Point didn't move. */
13128 return false;
13129
13130 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13131 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13132 && composition_valid_p (start, end, prop)
13133 && start < prev_pt && end > prev_pt)
13134 /* The last point was within the composition. Return true iff
13135 point moved out of the composition. */
13136 return (pt <= start || pt >= end);
13137 }
13138
13139 /* Check a composition at the current point. */
13140 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13141 && find_composition (pt, -1, &start, &end, &prop, buffer)
13142 && composition_valid_p (start, end, prop)
13143 && start < pt && end > pt);
13144 }
13145
13146 /* Reconsider the clip changes of buffer which is displayed in W. */
13147
13148 static void
13149 reconsider_clip_changes (struct window *w)
13150 {
13151 struct buffer *b = XBUFFER (w->contents);
13152
13153 if (b->clip_changed
13154 && w->window_end_valid
13155 && w->current_matrix->buffer == b
13156 && w->current_matrix->zv == BUF_ZV (b)
13157 && w->current_matrix->begv == BUF_BEGV (b))
13158 b->clip_changed = false;
13159
13160 /* If display wasn't paused, and W is not a tool bar window, see if
13161 point has been moved into or out of a composition. In that case,
13162 set b->clip_changed to force updating the screen. If
13163 b->clip_changed has already been set, skip this check. */
13164 if (!b->clip_changed && w->window_end_valid)
13165 {
13166 ptrdiff_t pt = (w == XWINDOW (selected_window)
13167 ? PT : marker_position (w->pointm));
13168
13169 if ((w->current_matrix->buffer != b || pt != w->last_point)
13170 && check_point_in_composition (w->current_matrix->buffer,
13171 w->last_point, b, pt))
13172 b->clip_changed = true;
13173 }
13174 }
13175
13176 static void
13177 propagate_buffer_redisplay (void)
13178 { /* Resetting b->text->redisplay is problematic!
13179 We can't just reset it in the case that some window that displays
13180 it has not been redisplayed; and such a window can stay
13181 unredisplayed for a long time if it's currently invisible.
13182 But we do want to reset it at the end of redisplay otherwise
13183 its displayed windows will keep being redisplayed over and over
13184 again.
13185 So we copy all b->text->redisplay flags up to their windows here,
13186 such that mark_window_display_accurate can safely reset
13187 b->text->redisplay. */
13188 Lisp_Object ws = window_list ();
13189 for (; CONSP (ws); ws = XCDR (ws))
13190 {
13191 struct window *thisw = XWINDOW (XCAR (ws));
13192 struct buffer *thisb = XBUFFER (thisw->contents);
13193 if (thisb->text->redisplay)
13194 thisw->redisplay = true;
13195 }
13196 }
13197
13198 #define STOP_POLLING \
13199 do { if (! polling_stopped_here) stop_polling (); \
13200 polling_stopped_here = true; } while (false)
13201
13202 #define RESUME_POLLING \
13203 do { if (polling_stopped_here) start_polling (); \
13204 polling_stopped_here = false; } while (false)
13205
13206
13207 /* Perhaps in the future avoid recentering windows if it
13208 is not necessary; currently that causes some problems. */
13209
13210 static void
13211 redisplay_internal (void)
13212 {
13213 struct window *w = XWINDOW (selected_window);
13214 struct window *sw;
13215 struct frame *fr;
13216 bool pending;
13217 bool must_finish = false, match_p;
13218 struct text_pos tlbufpos, tlendpos;
13219 int number_of_visible_frames;
13220 ptrdiff_t count;
13221 struct frame *sf;
13222 bool polling_stopped_here = false;
13223 Lisp_Object tail, frame;
13224
13225 /* True means redisplay has to consider all windows on all
13226 frames. False, only selected_window is considered. */
13227 bool consider_all_windows_p;
13228
13229 /* True means redisplay has to redisplay the miniwindow. */
13230 bool update_miniwindow_p = false;
13231
13232 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13233
13234 /* No redisplay if running in batch mode or frame is not yet fully
13235 initialized, or redisplay is explicitly turned off by setting
13236 Vinhibit_redisplay. */
13237 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13238 || !NILP (Vinhibit_redisplay))
13239 return;
13240
13241 /* Don't examine these until after testing Vinhibit_redisplay.
13242 When Emacs is shutting down, perhaps because its connection to
13243 X has dropped, we should not look at them at all. */
13244 fr = XFRAME (w->frame);
13245 sf = SELECTED_FRAME ();
13246
13247 if (!fr->glyphs_initialized_p)
13248 return;
13249
13250 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13251 if (popup_activated ())
13252 return;
13253 #endif
13254
13255 /* I don't think this happens but let's be paranoid. */
13256 if (redisplaying_p)
13257 return;
13258
13259 /* Record a function that clears redisplaying_p
13260 when we leave this function. */
13261 count = SPECPDL_INDEX ();
13262 record_unwind_protect_void (unwind_redisplay);
13263 redisplaying_p = true;
13264 specbind (Qinhibit_free_realized_faces, Qnil);
13265
13266 /* Record this function, so it appears on the profiler's backtraces. */
13267 record_in_backtrace (Qredisplay_internal, 0, 0);
13268
13269 FOR_EACH_FRAME (tail, frame)
13270 XFRAME (frame)->already_hscrolled_p = false;
13271
13272 retry:
13273 /* Remember the currently selected window. */
13274 sw = w;
13275
13276 pending = false;
13277 last_escape_glyph_frame = NULL;
13278 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13279 last_glyphless_glyph_frame = NULL;
13280 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13281
13282 /* If face_change, init_iterator will free all realized faces, which
13283 includes the faces referenced from current matrices. So, we
13284 can't reuse current matrices in this case. */
13285 if (face_change)
13286 windows_or_buffers_changed = 47;
13287
13288 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13289 && FRAME_TTY (sf)->previous_frame != sf)
13290 {
13291 /* Since frames on a single ASCII terminal share the same
13292 display area, displaying a different frame means redisplay
13293 the whole thing. */
13294 SET_FRAME_GARBAGED (sf);
13295 #ifndef DOS_NT
13296 set_tty_color_mode (FRAME_TTY (sf), sf);
13297 #endif
13298 FRAME_TTY (sf)->previous_frame = sf;
13299 }
13300
13301 /* Set the visible flags for all frames. Do this before checking for
13302 resized or garbaged frames; they want to know if their frames are
13303 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13304 number_of_visible_frames = 0;
13305
13306 FOR_EACH_FRAME (tail, frame)
13307 {
13308 struct frame *f = XFRAME (frame);
13309
13310 if (FRAME_VISIBLE_P (f))
13311 {
13312 ++number_of_visible_frames;
13313 /* Adjust matrices for visible frames only. */
13314 if (f->fonts_changed)
13315 {
13316 adjust_frame_glyphs (f);
13317 f->fonts_changed = false;
13318 }
13319 /* If cursor type has been changed on the frame
13320 other than selected, consider all frames. */
13321 if (f != sf && f->cursor_type_changed)
13322 update_mode_lines = 31;
13323 }
13324 clear_desired_matrices (f);
13325 }
13326
13327 /* Notice any pending interrupt request to change frame size. */
13328 do_pending_window_change (true);
13329
13330 /* do_pending_window_change could change the selected_window due to
13331 frame resizing which makes the selected window too small. */
13332 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13333 sw = w;
13334
13335 /* Clear frames marked as garbaged. */
13336 clear_garbaged_frames ();
13337
13338 /* Build menubar and tool-bar items. */
13339 if (NILP (Vmemory_full))
13340 prepare_menu_bars ();
13341
13342 reconsider_clip_changes (w);
13343
13344 /* In most cases selected window displays current buffer. */
13345 match_p = XBUFFER (w->contents) == current_buffer;
13346 if (match_p)
13347 {
13348 /* Detect case that we need to write or remove a star in the mode line. */
13349 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13350 w->update_mode_line = true;
13351
13352 if (mode_line_update_needed (w))
13353 w->update_mode_line = true;
13354
13355 /* If reconsider_clip_changes above decided that the narrowing
13356 in the current buffer changed, make sure all other windows
13357 showing that buffer will be redisplayed. */
13358 if (current_buffer->clip_changed)
13359 bset_update_mode_line (current_buffer);
13360 }
13361
13362 /* Normally the message* functions will have already displayed and
13363 updated the echo area, but the frame may have been trashed, or
13364 the update may have been preempted, so display the echo area
13365 again here. Checking message_cleared_p captures the case that
13366 the echo area should be cleared. */
13367 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13368 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13369 || (message_cleared_p
13370 && minibuf_level == 0
13371 /* If the mini-window is currently selected, this means the
13372 echo-area doesn't show through. */
13373 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13374 {
13375 bool window_height_changed_p = echo_area_display (false);
13376
13377 if (message_cleared_p)
13378 update_miniwindow_p = true;
13379
13380 must_finish = true;
13381
13382 /* If we don't display the current message, don't clear the
13383 message_cleared_p flag, because, if we did, we wouldn't clear
13384 the echo area in the next redisplay which doesn't preserve
13385 the echo area. */
13386 if (!display_last_displayed_message_p)
13387 message_cleared_p = false;
13388
13389 if (window_height_changed_p)
13390 {
13391 windows_or_buffers_changed = 50;
13392
13393 /* If window configuration was changed, frames may have been
13394 marked garbaged. Clear them or we will experience
13395 surprises wrt scrolling. */
13396 clear_garbaged_frames ();
13397 }
13398 }
13399 else if (EQ (selected_window, minibuf_window)
13400 && (current_buffer->clip_changed || window_outdated (w))
13401 && resize_mini_window (w, false))
13402 {
13403 /* Resized active mini-window to fit the size of what it is
13404 showing if its contents might have changed. */
13405 must_finish = true;
13406
13407 /* If window configuration was changed, frames may have been
13408 marked garbaged. Clear them or we will experience
13409 surprises wrt scrolling. */
13410 clear_garbaged_frames ();
13411 }
13412
13413 if (windows_or_buffers_changed && !update_mode_lines)
13414 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13415 only the windows's contents needs to be refreshed, or whether the
13416 mode-lines also need a refresh. */
13417 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13418 ? REDISPLAY_SOME : 32);
13419
13420 /* If specs for an arrow have changed, do thorough redisplay
13421 to ensure we remove any arrow that should no longer exist. */
13422 if (overlay_arrows_changed_p ())
13423 /* Apparently, this is the only case where we update other windows,
13424 without updating other mode-lines. */
13425 windows_or_buffers_changed = 49;
13426
13427 consider_all_windows_p = (update_mode_lines
13428 || windows_or_buffers_changed);
13429
13430 #define AINC(a,i) \
13431 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13432 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13433
13434 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13435 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13436
13437 /* Optimize the case that only the line containing the cursor in the
13438 selected window has changed. Variables starting with this_ are
13439 set in display_line and record information about the line
13440 containing the cursor. */
13441 tlbufpos = this_line_start_pos;
13442 tlendpos = this_line_end_pos;
13443 if (!consider_all_windows_p
13444 && CHARPOS (tlbufpos) > 0
13445 && !w->update_mode_line
13446 && !current_buffer->clip_changed
13447 && !current_buffer->prevent_redisplay_optimizations_p
13448 && FRAME_VISIBLE_P (XFRAME (w->frame))
13449 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13450 && !XFRAME (w->frame)->cursor_type_changed
13451 /* Make sure recorded data applies to current buffer, etc. */
13452 && this_line_buffer == current_buffer
13453 && match_p
13454 && !w->force_start
13455 && !w->optional_new_start
13456 /* Point must be on the line that we have info recorded about. */
13457 && PT >= CHARPOS (tlbufpos)
13458 && PT <= Z - CHARPOS (tlendpos)
13459 /* All text outside that line, including its final newline,
13460 must be unchanged. */
13461 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13462 CHARPOS (tlendpos)))
13463 {
13464 if (CHARPOS (tlbufpos) > BEGV
13465 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13466 && (CHARPOS (tlbufpos) == ZV
13467 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13468 /* Former continuation line has disappeared by becoming empty. */
13469 goto cancel;
13470 else if (window_outdated (w) || MINI_WINDOW_P (w))
13471 {
13472 /* We have to handle the case of continuation around a
13473 wide-column character (see the comment in indent.c around
13474 line 1340).
13475
13476 For instance, in the following case:
13477
13478 -------- Insert --------
13479 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13480 J_I_ ==> J_I_ `^^' are cursors.
13481 ^^ ^^
13482 -------- --------
13483
13484 As we have to redraw the line above, we cannot use this
13485 optimization. */
13486
13487 struct it it;
13488 int line_height_before = this_line_pixel_height;
13489
13490 /* Note that start_display will handle the case that the
13491 line starting at tlbufpos is a continuation line. */
13492 start_display (&it, w, tlbufpos);
13493
13494 /* Implementation note: It this still necessary? */
13495 if (it.current_x != this_line_start_x)
13496 goto cancel;
13497
13498 TRACE ((stderr, "trying display optimization 1\n"));
13499 w->cursor.vpos = -1;
13500 overlay_arrow_seen = false;
13501 it.vpos = this_line_vpos;
13502 it.current_y = this_line_y;
13503 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13504 display_line (&it);
13505
13506 /* If line contains point, is not continued,
13507 and ends at same distance from eob as before, we win. */
13508 if (w->cursor.vpos >= 0
13509 /* Line is not continued, otherwise this_line_start_pos
13510 would have been set to 0 in display_line. */
13511 && CHARPOS (this_line_start_pos)
13512 /* Line ends as before. */
13513 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13514 /* Line has same height as before. Otherwise other lines
13515 would have to be shifted up or down. */
13516 && this_line_pixel_height == line_height_before)
13517 {
13518 /* If this is not the window's last line, we must adjust
13519 the charstarts of the lines below. */
13520 if (it.current_y < it.last_visible_y)
13521 {
13522 struct glyph_row *row
13523 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13524 ptrdiff_t delta, delta_bytes;
13525
13526 /* We used to distinguish between two cases here,
13527 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13528 when the line ends in a newline or the end of the
13529 buffer's accessible portion. But both cases did
13530 the same, so they were collapsed. */
13531 delta = (Z
13532 - CHARPOS (tlendpos)
13533 - MATRIX_ROW_START_CHARPOS (row));
13534 delta_bytes = (Z_BYTE
13535 - BYTEPOS (tlendpos)
13536 - MATRIX_ROW_START_BYTEPOS (row));
13537
13538 increment_matrix_positions (w->current_matrix,
13539 this_line_vpos + 1,
13540 w->current_matrix->nrows,
13541 delta, delta_bytes);
13542 }
13543
13544 /* If this row displays text now but previously didn't,
13545 or vice versa, w->window_end_vpos may have to be
13546 adjusted. */
13547 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13548 {
13549 if (w->window_end_vpos < this_line_vpos)
13550 w->window_end_vpos = this_line_vpos;
13551 }
13552 else if (w->window_end_vpos == this_line_vpos
13553 && this_line_vpos > 0)
13554 w->window_end_vpos = this_line_vpos - 1;
13555 w->window_end_valid = false;
13556
13557 /* Update hint: No need to try to scroll in update_window. */
13558 w->desired_matrix->no_scrolling_p = true;
13559
13560 #ifdef GLYPH_DEBUG
13561 *w->desired_matrix->method = 0;
13562 debug_method_add (w, "optimization 1");
13563 #endif
13564 #ifdef HAVE_WINDOW_SYSTEM
13565 update_window_fringes (w, false);
13566 #endif
13567 goto update;
13568 }
13569 else
13570 goto cancel;
13571 }
13572 else if (/* Cursor position hasn't changed. */
13573 PT == w->last_point
13574 /* Make sure the cursor was last displayed
13575 in this window. Otherwise we have to reposition it. */
13576
13577 /* PXW: Must be converted to pixels, probably. */
13578 && 0 <= w->cursor.vpos
13579 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13580 {
13581 if (!must_finish)
13582 {
13583 do_pending_window_change (true);
13584 /* If selected_window changed, redisplay again. */
13585 if (WINDOWP (selected_window)
13586 && (w = XWINDOW (selected_window)) != sw)
13587 goto retry;
13588
13589 /* We used to always goto end_of_redisplay here, but this
13590 isn't enough if we have a blinking cursor. */
13591 if (w->cursor_off_p == w->last_cursor_off_p)
13592 goto end_of_redisplay;
13593 }
13594 goto update;
13595 }
13596 /* If highlighting the region, or if the cursor is in the echo area,
13597 then we can't just move the cursor. */
13598 else if (NILP (Vshow_trailing_whitespace)
13599 && !cursor_in_echo_area)
13600 {
13601 struct it it;
13602 struct glyph_row *row;
13603
13604 /* Skip from tlbufpos to PT and see where it is. Note that
13605 PT may be in invisible text. If so, we will end at the
13606 next visible position. */
13607 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13608 NULL, DEFAULT_FACE_ID);
13609 it.current_x = this_line_start_x;
13610 it.current_y = this_line_y;
13611 it.vpos = this_line_vpos;
13612
13613 /* The call to move_it_to stops in front of PT, but
13614 moves over before-strings. */
13615 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13616
13617 if (it.vpos == this_line_vpos
13618 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13619 row->enabled_p))
13620 {
13621 eassert (this_line_vpos == it.vpos);
13622 eassert (this_line_y == it.current_y);
13623 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13624 #ifdef GLYPH_DEBUG
13625 *w->desired_matrix->method = 0;
13626 debug_method_add (w, "optimization 3");
13627 #endif
13628 goto update;
13629 }
13630 else
13631 goto cancel;
13632 }
13633
13634 cancel:
13635 /* Text changed drastically or point moved off of line. */
13636 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13637 }
13638
13639 CHARPOS (this_line_start_pos) = 0;
13640 ++clear_face_cache_count;
13641 #ifdef HAVE_WINDOW_SYSTEM
13642 ++clear_image_cache_count;
13643 #endif
13644
13645 /* Build desired matrices, and update the display. If
13646 consider_all_windows_p, do it for all windows on all frames.
13647 Otherwise do it for selected_window, only. */
13648
13649 if (consider_all_windows_p)
13650 {
13651 FOR_EACH_FRAME (tail, frame)
13652 XFRAME (frame)->updated_p = false;
13653
13654 propagate_buffer_redisplay ();
13655
13656 FOR_EACH_FRAME (tail, frame)
13657 {
13658 struct frame *f = XFRAME (frame);
13659
13660 /* We don't have to do anything for unselected terminal
13661 frames. */
13662 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13663 && !EQ (FRAME_TTY (f)->top_frame, frame))
13664 continue;
13665
13666 retry_frame:
13667
13668 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13669 /* Redisplay internal tool bar if this is the first time so we
13670 can adjust the frame height right now, if necessary. */
13671 if (!f->tool_bar_redisplayed_once)
13672 {
13673 if (redisplay_tool_bar (f))
13674 adjust_frame_glyphs (f);
13675 f->tool_bar_redisplayed_once = true;
13676 }
13677 #endif
13678
13679 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13680 {
13681 bool gcscrollbars
13682 /* Only GC scrollbars when we redisplay the whole frame. */
13683 = f->redisplay || !REDISPLAY_SOME_P ();
13684 /* Mark all the scroll bars to be removed; we'll redeem
13685 the ones we want when we redisplay their windows. */
13686 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13687 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13688
13689 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13690 redisplay_windows (FRAME_ROOT_WINDOW (f));
13691 /* Remember that the invisible frames need to be redisplayed next
13692 time they're visible. */
13693 else if (!REDISPLAY_SOME_P ())
13694 f->redisplay = true;
13695
13696 /* The X error handler may have deleted that frame. */
13697 if (!FRAME_LIVE_P (f))
13698 continue;
13699
13700 /* Any scroll bars which redisplay_windows should have
13701 nuked should now go away. */
13702 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13703 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13704
13705 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13706 {
13707 /* If fonts changed on visible frame, display again. */
13708 if (f->fonts_changed)
13709 {
13710 adjust_frame_glyphs (f);
13711 f->fonts_changed = false;
13712 goto retry_frame;
13713 }
13714
13715 /* See if we have to hscroll. */
13716 if (!f->already_hscrolled_p)
13717 {
13718 f->already_hscrolled_p = true;
13719 if (hscroll_windows (f->root_window))
13720 goto retry_frame;
13721 }
13722
13723 /* Prevent various kinds of signals during display
13724 update. stdio is not robust about handling
13725 signals, which can cause an apparent I/O error. */
13726 if (interrupt_input)
13727 unrequest_sigio ();
13728 STOP_POLLING;
13729
13730 pending |= update_frame (f, false, false);
13731 f->cursor_type_changed = false;
13732 f->updated_p = true;
13733 }
13734 }
13735 }
13736
13737 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13738
13739 if (!pending)
13740 {
13741 /* Do the mark_window_display_accurate after all windows have
13742 been redisplayed because this call resets flags in buffers
13743 which are needed for proper redisplay. */
13744 FOR_EACH_FRAME (tail, frame)
13745 {
13746 struct frame *f = XFRAME (frame);
13747 if (f->updated_p)
13748 {
13749 f->redisplay = false;
13750 mark_window_display_accurate (f->root_window, true);
13751 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13752 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13753 }
13754 }
13755 }
13756 }
13757 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13758 {
13759 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13760 struct frame *mini_frame;
13761
13762 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13763 /* Use list_of_error, not Qerror, so that
13764 we catch only errors and don't run the debugger. */
13765 internal_condition_case_1 (redisplay_window_1, selected_window,
13766 list_of_error,
13767 redisplay_window_error);
13768 if (update_miniwindow_p)
13769 internal_condition_case_1 (redisplay_window_1, mini_window,
13770 list_of_error,
13771 redisplay_window_error);
13772
13773 /* Compare desired and current matrices, perform output. */
13774
13775 update:
13776 /* If fonts changed, display again. */
13777 if (sf->fonts_changed)
13778 goto retry;
13779
13780 /* Prevent various kinds of signals during display update.
13781 stdio is not robust about handling signals,
13782 which can cause an apparent I/O error. */
13783 if (interrupt_input)
13784 unrequest_sigio ();
13785 STOP_POLLING;
13786
13787 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13788 {
13789 if (hscroll_windows (selected_window))
13790 goto retry;
13791
13792 XWINDOW (selected_window)->must_be_updated_p = true;
13793 pending = update_frame (sf, false, false);
13794 sf->cursor_type_changed = false;
13795 }
13796
13797 /* We may have called echo_area_display at the top of this
13798 function. If the echo area is on another frame, that may
13799 have put text on a frame other than the selected one, so the
13800 above call to update_frame would not have caught it. Catch
13801 it here. */
13802 mini_window = FRAME_MINIBUF_WINDOW (sf);
13803 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13804
13805 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13806 {
13807 XWINDOW (mini_window)->must_be_updated_p = true;
13808 pending |= update_frame (mini_frame, false, false);
13809 mini_frame->cursor_type_changed = false;
13810 if (!pending && hscroll_windows (mini_window))
13811 goto retry;
13812 }
13813 }
13814
13815 /* If display was paused because of pending input, make sure we do a
13816 thorough update the next time. */
13817 if (pending)
13818 {
13819 /* Prevent the optimization at the beginning of
13820 redisplay_internal that tries a single-line update of the
13821 line containing the cursor in the selected window. */
13822 CHARPOS (this_line_start_pos) = 0;
13823
13824 /* Let the overlay arrow be updated the next time. */
13825 update_overlay_arrows (0);
13826
13827 /* If we pause after scrolling, some rows in the current
13828 matrices of some windows are not valid. */
13829 if (!WINDOW_FULL_WIDTH_P (w)
13830 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13831 update_mode_lines = 36;
13832 }
13833 else
13834 {
13835 if (!consider_all_windows_p)
13836 {
13837 /* This has already been done above if
13838 consider_all_windows_p is set. */
13839 if (XBUFFER (w->contents)->text->redisplay
13840 && buffer_window_count (XBUFFER (w->contents)) > 1)
13841 /* This can happen if b->text->redisplay was set during
13842 jit-lock. */
13843 propagate_buffer_redisplay ();
13844 mark_window_display_accurate_1 (w, true);
13845
13846 /* Say overlay arrows are up to date. */
13847 update_overlay_arrows (1);
13848
13849 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13850 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13851 }
13852
13853 update_mode_lines = 0;
13854 windows_or_buffers_changed = 0;
13855 }
13856
13857 /* Start SIGIO interrupts coming again. Having them off during the
13858 code above makes it less likely one will discard output, but not
13859 impossible, since there might be stuff in the system buffer here.
13860 But it is much hairier to try to do anything about that. */
13861 if (interrupt_input)
13862 request_sigio ();
13863 RESUME_POLLING;
13864
13865 /* If a frame has become visible which was not before, redisplay
13866 again, so that we display it. Expose events for such a frame
13867 (which it gets when becoming visible) don't call the parts of
13868 redisplay constructing glyphs, so simply exposing a frame won't
13869 display anything in this case. So, we have to display these
13870 frames here explicitly. */
13871 if (!pending)
13872 {
13873 int new_count = 0;
13874
13875 FOR_EACH_FRAME (tail, frame)
13876 {
13877 if (XFRAME (frame)->visible)
13878 new_count++;
13879 }
13880
13881 if (new_count != number_of_visible_frames)
13882 windows_or_buffers_changed = 52;
13883 }
13884
13885 /* Change frame size now if a change is pending. */
13886 do_pending_window_change (true);
13887
13888 /* If we just did a pending size change, or have additional
13889 visible frames, or selected_window changed, redisplay again. */
13890 if ((windows_or_buffers_changed && !pending)
13891 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13892 goto retry;
13893
13894 /* Clear the face and image caches.
13895
13896 We used to do this only if consider_all_windows_p. But the cache
13897 needs to be cleared if a timer creates images in the current
13898 buffer (e.g. the test case in Bug#6230). */
13899
13900 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13901 {
13902 clear_face_cache (false);
13903 clear_face_cache_count = 0;
13904 }
13905
13906 #ifdef HAVE_WINDOW_SYSTEM
13907 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13908 {
13909 clear_image_caches (Qnil);
13910 clear_image_cache_count = 0;
13911 }
13912 #endif /* HAVE_WINDOW_SYSTEM */
13913
13914 end_of_redisplay:
13915 #ifdef HAVE_NS
13916 ns_set_doc_edited ();
13917 #endif
13918 if (interrupt_input && interrupts_deferred)
13919 request_sigio ();
13920
13921 unbind_to (count, Qnil);
13922 RESUME_POLLING;
13923 }
13924
13925
13926 /* Redisplay, but leave alone any recent echo area message unless
13927 another message has been requested in its place.
13928
13929 This is useful in situations where you need to redisplay but no
13930 user action has occurred, making it inappropriate for the message
13931 area to be cleared. See tracking_off and
13932 wait_reading_process_output for examples of these situations.
13933
13934 FROM_WHERE is an integer saying from where this function was
13935 called. This is useful for debugging. */
13936
13937 void
13938 redisplay_preserve_echo_area (int from_where)
13939 {
13940 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13941
13942 if (!NILP (echo_area_buffer[1]))
13943 {
13944 /* We have a previously displayed message, but no current
13945 message. Redisplay the previous message. */
13946 display_last_displayed_message_p = true;
13947 redisplay_internal ();
13948 display_last_displayed_message_p = false;
13949 }
13950 else
13951 redisplay_internal ();
13952
13953 flush_frame (SELECTED_FRAME ());
13954 }
13955
13956
13957 /* Function registered with record_unwind_protect in redisplay_internal. */
13958
13959 static void
13960 unwind_redisplay (void)
13961 {
13962 redisplaying_p = false;
13963 }
13964
13965
13966 /* Mark the display of leaf window W as accurate or inaccurate.
13967 If ACCURATE_P, mark display of W as accurate.
13968 If !ACCURATE_P, arrange for W to be redisplayed the next
13969 time redisplay_internal is called. */
13970
13971 static void
13972 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
13973 {
13974 struct buffer *b = XBUFFER (w->contents);
13975
13976 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13977 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13978 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13979
13980 if (accurate_p)
13981 {
13982 b->clip_changed = false;
13983 b->prevent_redisplay_optimizations_p = false;
13984 eassert (buffer_window_count (b) > 0);
13985 /* Resetting b->text->redisplay is problematic!
13986 In order to make it safer to do it here, redisplay_internal must
13987 have copied all b->text->redisplay to their respective windows. */
13988 b->text->redisplay = false;
13989
13990 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13991 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13992 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13993 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13994
13995 w->current_matrix->buffer = b;
13996 w->current_matrix->begv = BUF_BEGV (b);
13997 w->current_matrix->zv = BUF_ZV (b);
13998
13999 w->last_cursor_vpos = w->cursor.vpos;
14000 w->last_cursor_off_p = w->cursor_off_p;
14001
14002 if (w == XWINDOW (selected_window))
14003 w->last_point = BUF_PT (b);
14004 else
14005 w->last_point = marker_position (w->pointm);
14006
14007 w->window_end_valid = true;
14008 w->update_mode_line = false;
14009 }
14010
14011 w->redisplay = !accurate_p;
14012 }
14013
14014
14015 /* Mark the display of windows in the window tree rooted at WINDOW as
14016 accurate or inaccurate. If ACCURATE_P, mark display of
14017 windows as accurate. If !ACCURATE_P, arrange for windows to
14018 be redisplayed the next time redisplay_internal is called. */
14019
14020 void
14021 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14022 {
14023 struct window *w;
14024
14025 for (; !NILP (window); window = w->next)
14026 {
14027 w = XWINDOW (window);
14028 if (WINDOWP (w->contents))
14029 mark_window_display_accurate (w->contents, accurate_p);
14030 else
14031 mark_window_display_accurate_1 (w, accurate_p);
14032 }
14033
14034 if (accurate_p)
14035 update_overlay_arrows (1);
14036 else
14037 /* Force a thorough redisplay the next time by setting
14038 last_arrow_position and last_arrow_string to t, which is
14039 unequal to any useful value of Voverlay_arrow_... */
14040 update_overlay_arrows (-1);
14041 }
14042
14043
14044 /* Return value in display table DP (Lisp_Char_Table *) for character
14045 C. Since a display table doesn't have any parent, we don't have to
14046 follow parent. Do not call this function directly but use the
14047 macro DISP_CHAR_VECTOR. */
14048
14049 Lisp_Object
14050 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14051 {
14052 Lisp_Object val;
14053
14054 if (ASCII_CHAR_P (c))
14055 {
14056 val = dp->ascii;
14057 if (SUB_CHAR_TABLE_P (val))
14058 val = XSUB_CHAR_TABLE (val)->contents[c];
14059 }
14060 else
14061 {
14062 Lisp_Object table;
14063
14064 XSETCHAR_TABLE (table, dp);
14065 val = char_table_ref (table, c);
14066 }
14067 if (NILP (val))
14068 val = dp->defalt;
14069 return val;
14070 }
14071
14072
14073 \f
14074 /***********************************************************************
14075 Window Redisplay
14076 ***********************************************************************/
14077
14078 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14079
14080 static void
14081 redisplay_windows (Lisp_Object window)
14082 {
14083 while (!NILP (window))
14084 {
14085 struct window *w = XWINDOW (window);
14086
14087 if (WINDOWP (w->contents))
14088 redisplay_windows (w->contents);
14089 else if (BUFFERP (w->contents))
14090 {
14091 displayed_buffer = XBUFFER (w->contents);
14092 /* Use list_of_error, not Qerror, so that
14093 we catch only errors and don't run the debugger. */
14094 internal_condition_case_1 (redisplay_window_0, window,
14095 list_of_error,
14096 redisplay_window_error);
14097 }
14098
14099 window = w->next;
14100 }
14101 }
14102
14103 static Lisp_Object
14104 redisplay_window_error (Lisp_Object ignore)
14105 {
14106 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14107 return Qnil;
14108 }
14109
14110 static Lisp_Object
14111 redisplay_window_0 (Lisp_Object window)
14112 {
14113 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14114 redisplay_window (window, false);
14115 return Qnil;
14116 }
14117
14118 static Lisp_Object
14119 redisplay_window_1 (Lisp_Object window)
14120 {
14121 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14122 redisplay_window (window, true);
14123 return Qnil;
14124 }
14125 \f
14126
14127 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14128 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14129 which positions recorded in ROW differ from current buffer
14130 positions.
14131
14132 Return true iff cursor is on this row. */
14133
14134 static bool
14135 set_cursor_from_row (struct window *w, struct glyph_row *row,
14136 struct glyph_matrix *matrix,
14137 ptrdiff_t delta, ptrdiff_t delta_bytes,
14138 int dy, int dvpos)
14139 {
14140 struct glyph *glyph = row->glyphs[TEXT_AREA];
14141 struct glyph *end = glyph + row->used[TEXT_AREA];
14142 struct glyph *cursor = NULL;
14143 /* The last known character position in row. */
14144 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14145 int x = row->x;
14146 ptrdiff_t pt_old = PT - delta;
14147 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14148 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14149 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14150 /* A glyph beyond the edge of TEXT_AREA which we should never
14151 touch. */
14152 struct glyph *glyphs_end = end;
14153 /* True means we've found a match for cursor position, but that
14154 glyph has the avoid_cursor_p flag set. */
14155 bool match_with_avoid_cursor = false;
14156 /* True means we've seen at least one glyph that came from a
14157 display string. */
14158 bool string_seen = false;
14159 /* Largest and smallest buffer positions seen so far during scan of
14160 glyph row. */
14161 ptrdiff_t bpos_max = pos_before;
14162 ptrdiff_t bpos_min = pos_after;
14163 /* Last buffer position covered by an overlay string with an integer
14164 `cursor' property. */
14165 ptrdiff_t bpos_covered = 0;
14166 /* True means the display string on which to display the cursor
14167 comes from a text property, not from an overlay. */
14168 bool string_from_text_prop = false;
14169
14170 /* Don't even try doing anything if called for a mode-line or
14171 header-line row, since the rest of the code isn't prepared to
14172 deal with such calamities. */
14173 eassert (!row->mode_line_p);
14174 if (row->mode_line_p)
14175 return false;
14176
14177 /* Skip over glyphs not having an object at the start and the end of
14178 the row. These are special glyphs like truncation marks on
14179 terminal frames. */
14180 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14181 {
14182 if (!row->reversed_p)
14183 {
14184 while (glyph < end
14185 && NILP (glyph->object)
14186 && glyph->charpos < 0)
14187 {
14188 x += glyph->pixel_width;
14189 ++glyph;
14190 }
14191 while (end > glyph
14192 && NILP ((end - 1)->object)
14193 /* CHARPOS is zero for blanks and stretch glyphs
14194 inserted by extend_face_to_end_of_line. */
14195 && (end - 1)->charpos <= 0)
14196 --end;
14197 glyph_before = glyph - 1;
14198 glyph_after = end;
14199 }
14200 else
14201 {
14202 struct glyph *g;
14203
14204 /* If the glyph row is reversed, we need to process it from back
14205 to front, so swap the edge pointers. */
14206 glyphs_end = end = glyph - 1;
14207 glyph += row->used[TEXT_AREA] - 1;
14208
14209 while (glyph > end + 1
14210 && NILP (glyph->object)
14211 && glyph->charpos < 0)
14212 {
14213 --glyph;
14214 x -= glyph->pixel_width;
14215 }
14216 if (NILP (glyph->object) && glyph->charpos < 0)
14217 --glyph;
14218 /* By default, in reversed rows we put the cursor on the
14219 rightmost (first in the reading order) glyph. */
14220 for (g = end + 1; g < glyph; g++)
14221 x += g->pixel_width;
14222 while (end < glyph
14223 && NILP ((end + 1)->object)
14224 && (end + 1)->charpos <= 0)
14225 ++end;
14226 glyph_before = glyph + 1;
14227 glyph_after = end;
14228 }
14229 }
14230 else if (row->reversed_p)
14231 {
14232 /* In R2L rows that don't display text, put the cursor on the
14233 rightmost glyph. Case in point: an empty last line that is
14234 part of an R2L paragraph. */
14235 cursor = end - 1;
14236 /* Avoid placing the cursor on the last glyph of the row, where
14237 on terminal frames we hold the vertical border between
14238 adjacent windows. */
14239 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14240 && !WINDOW_RIGHTMOST_P (w)
14241 && cursor == row->glyphs[LAST_AREA] - 1)
14242 cursor--;
14243 x = -1; /* will be computed below, at label compute_x */
14244 }
14245
14246 /* Step 1: Try to find the glyph whose character position
14247 corresponds to point. If that's not possible, find 2 glyphs
14248 whose character positions are the closest to point, one before
14249 point, the other after it. */
14250 if (!row->reversed_p)
14251 while (/* not marched to end of glyph row */
14252 glyph < end
14253 /* glyph was not inserted by redisplay for internal purposes */
14254 && !NILP (glyph->object))
14255 {
14256 if (BUFFERP (glyph->object))
14257 {
14258 ptrdiff_t dpos = glyph->charpos - pt_old;
14259
14260 if (glyph->charpos > bpos_max)
14261 bpos_max = glyph->charpos;
14262 if (glyph->charpos < bpos_min)
14263 bpos_min = glyph->charpos;
14264 if (!glyph->avoid_cursor_p)
14265 {
14266 /* If we hit point, we've found the glyph on which to
14267 display the cursor. */
14268 if (dpos == 0)
14269 {
14270 match_with_avoid_cursor = false;
14271 break;
14272 }
14273 /* See if we've found a better approximation to
14274 POS_BEFORE or to POS_AFTER. */
14275 if (0 > dpos && dpos > pos_before - pt_old)
14276 {
14277 pos_before = glyph->charpos;
14278 glyph_before = glyph;
14279 }
14280 else if (0 < dpos && dpos < pos_after - pt_old)
14281 {
14282 pos_after = glyph->charpos;
14283 glyph_after = glyph;
14284 }
14285 }
14286 else if (dpos == 0)
14287 match_with_avoid_cursor = true;
14288 }
14289 else if (STRINGP (glyph->object))
14290 {
14291 Lisp_Object chprop;
14292 ptrdiff_t glyph_pos = glyph->charpos;
14293
14294 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14295 glyph->object);
14296 if (!NILP (chprop))
14297 {
14298 /* If the string came from a `display' text property,
14299 look up the buffer position of that property and
14300 use that position to update bpos_max, as if we
14301 actually saw such a position in one of the row's
14302 glyphs. This helps with supporting integer values
14303 of `cursor' property on the display string in
14304 situations where most or all of the row's buffer
14305 text is completely covered by display properties,
14306 so that no glyph with valid buffer positions is
14307 ever seen in the row. */
14308 ptrdiff_t prop_pos =
14309 string_buffer_position_lim (glyph->object, pos_before,
14310 pos_after, false);
14311
14312 if (prop_pos >= pos_before)
14313 bpos_max = prop_pos;
14314 }
14315 if (INTEGERP (chprop))
14316 {
14317 bpos_covered = bpos_max + XINT (chprop);
14318 /* If the `cursor' property covers buffer positions up
14319 to and including point, we should display cursor on
14320 this glyph. Note that, if a `cursor' property on one
14321 of the string's characters has an integer value, we
14322 will break out of the loop below _before_ we get to
14323 the position match above. IOW, integer values of
14324 the `cursor' property override the "exact match for
14325 point" strategy of positioning the cursor. */
14326 /* Implementation note: bpos_max == pt_old when, e.g.,
14327 we are in an empty line, where bpos_max is set to
14328 MATRIX_ROW_START_CHARPOS, see above. */
14329 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14330 {
14331 cursor = glyph;
14332 break;
14333 }
14334 }
14335
14336 string_seen = true;
14337 }
14338 x += glyph->pixel_width;
14339 ++glyph;
14340 }
14341 else if (glyph > end) /* row is reversed */
14342 while (!NILP (glyph->object))
14343 {
14344 if (BUFFERP (glyph->object))
14345 {
14346 ptrdiff_t dpos = glyph->charpos - pt_old;
14347
14348 if (glyph->charpos > bpos_max)
14349 bpos_max = glyph->charpos;
14350 if (glyph->charpos < bpos_min)
14351 bpos_min = glyph->charpos;
14352 if (!glyph->avoid_cursor_p)
14353 {
14354 if (dpos == 0)
14355 {
14356 match_with_avoid_cursor = false;
14357 break;
14358 }
14359 if (0 > dpos && dpos > pos_before - pt_old)
14360 {
14361 pos_before = glyph->charpos;
14362 glyph_before = glyph;
14363 }
14364 else if (0 < dpos && dpos < pos_after - pt_old)
14365 {
14366 pos_after = glyph->charpos;
14367 glyph_after = glyph;
14368 }
14369 }
14370 else if (dpos == 0)
14371 match_with_avoid_cursor = true;
14372 }
14373 else if (STRINGP (glyph->object))
14374 {
14375 Lisp_Object chprop;
14376 ptrdiff_t glyph_pos = glyph->charpos;
14377
14378 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14379 glyph->object);
14380 if (!NILP (chprop))
14381 {
14382 ptrdiff_t prop_pos =
14383 string_buffer_position_lim (glyph->object, pos_before,
14384 pos_after, false);
14385
14386 if (prop_pos >= pos_before)
14387 bpos_max = prop_pos;
14388 }
14389 if (INTEGERP (chprop))
14390 {
14391 bpos_covered = bpos_max + XINT (chprop);
14392 /* If the `cursor' property covers buffer positions up
14393 to and including point, we should display cursor on
14394 this glyph. */
14395 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14396 {
14397 cursor = glyph;
14398 break;
14399 }
14400 }
14401 string_seen = true;
14402 }
14403 --glyph;
14404 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14405 {
14406 x--; /* can't use any pixel_width */
14407 break;
14408 }
14409 x -= glyph->pixel_width;
14410 }
14411
14412 /* Step 2: If we didn't find an exact match for point, we need to
14413 look for a proper place to put the cursor among glyphs between
14414 GLYPH_BEFORE and GLYPH_AFTER. */
14415 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14416 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14417 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14418 {
14419 /* An empty line has a single glyph whose OBJECT is nil and
14420 whose CHARPOS is the position of a newline on that line.
14421 Note that on a TTY, there are more glyphs after that, which
14422 were produced by extend_face_to_end_of_line, but their
14423 CHARPOS is zero or negative. */
14424 bool empty_line_p =
14425 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14426 && NILP (glyph->object) && glyph->charpos > 0
14427 /* On a TTY, continued and truncated rows also have a glyph at
14428 their end whose OBJECT is nil and whose CHARPOS is
14429 positive (the continuation and truncation glyphs), but such
14430 rows are obviously not "empty". */
14431 && !(row->continued_p || row->truncated_on_right_p));
14432
14433 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14434 {
14435 ptrdiff_t ellipsis_pos;
14436
14437 /* Scan back over the ellipsis glyphs. */
14438 if (!row->reversed_p)
14439 {
14440 ellipsis_pos = (glyph - 1)->charpos;
14441 while (glyph > row->glyphs[TEXT_AREA]
14442 && (glyph - 1)->charpos == ellipsis_pos)
14443 glyph--, x -= glyph->pixel_width;
14444 /* That loop always goes one position too far, including
14445 the glyph before the ellipsis. So scan forward over
14446 that one. */
14447 x += glyph->pixel_width;
14448 glyph++;
14449 }
14450 else /* row is reversed */
14451 {
14452 ellipsis_pos = (glyph + 1)->charpos;
14453 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14454 && (glyph + 1)->charpos == ellipsis_pos)
14455 glyph++, x += glyph->pixel_width;
14456 x -= glyph->pixel_width;
14457 glyph--;
14458 }
14459 }
14460 else if (match_with_avoid_cursor)
14461 {
14462 cursor = glyph_after;
14463 x = -1;
14464 }
14465 else if (string_seen)
14466 {
14467 int incr = row->reversed_p ? -1 : +1;
14468
14469 /* Need to find the glyph that came out of a string which is
14470 present at point. That glyph is somewhere between
14471 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14472 positioned between POS_BEFORE and POS_AFTER in the
14473 buffer. */
14474 struct glyph *start, *stop;
14475 ptrdiff_t pos = pos_before;
14476
14477 x = -1;
14478
14479 /* If the row ends in a newline from a display string,
14480 reordering could have moved the glyphs belonging to the
14481 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14482 in this case we extend the search to the last glyph in
14483 the row that was not inserted by redisplay. */
14484 if (row->ends_in_newline_from_string_p)
14485 {
14486 glyph_after = end;
14487 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14488 }
14489
14490 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14491 correspond to POS_BEFORE and POS_AFTER, respectively. We
14492 need START and STOP in the order that corresponds to the
14493 row's direction as given by its reversed_p flag. If the
14494 directionality of characters between POS_BEFORE and
14495 POS_AFTER is the opposite of the row's base direction,
14496 these characters will have been reordered for display,
14497 and we need to reverse START and STOP. */
14498 if (!row->reversed_p)
14499 {
14500 start = min (glyph_before, glyph_after);
14501 stop = max (glyph_before, glyph_after);
14502 }
14503 else
14504 {
14505 start = max (glyph_before, glyph_after);
14506 stop = min (glyph_before, glyph_after);
14507 }
14508 for (glyph = start + incr;
14509 row->reversed_p ? glyph > stop : glyph < stop; )
14510 {
14511
14512 /* Any glyphs that come from the buffer are here because
14513 of bidi reordering. Skip them, and only pay
14514 attention to glyphs that came from some string. */
14515 if (STRINGP (glyph->object))
14516 {
14517 Lisp_Object str;
14518 ptrdiff_t tem;
14519 /* If the display property covers the newline, we
14520 need to search for it one position farther. */
14521 ptrdiff_t lim = pos_after
14522 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14523
14524 string_from_text_prop = false;
14525 str = glyph->object;
14526 tem = string_buffer_position_lim (str, pos, lim, false);
14527 if (tem == 0 /* from overlay */
14528 || pos <= tem)
14529 {
14530 /* If the string from which this glyph came is
14531 found in the buffer at point, or at position
14532 that is closer to point than pos_after, then
14533 we've found the glyph we've been looking for.
14534 If it comes from an overlay (tem == 0), and
14535 it has the `cursor' property on one of its
14536 glyphs, record that glyph as a candidate for
14537 displaying the cursor. (As in the
14538 unidirectional version, we will display the
14539 cursor on the last candidate we find.) */
14540 if (tem == 0
14541 || tem == pt_old
14542 || (tem - pt_old > 0 && tem < pos_after))
14543 {
14544 /* The glyphs from this string could have
14545 been reordered. Find the one with the
14546 smallest string position. Or there could
14547 be a character in the string with the
14548 `cursor' property, which means display
14549 cursor on that character's glyph. */
14550 ptrdiff_t strpos = glyph->charpos;
14551
14552 if (tem)
14553 {
14554 cursor = glyph;
14555 string_from_text_prop = true;
14556 }
14557 for ( ;
14558 (row->reversed_p ? glyph > stop : glyph < stop)
14559 && EQ (glyph->object, str);
14560 glyph += incr)
14561 {
14562 Lisp_Object cprop;
14563 ptrdiff_t gpos = glyph->charpos;
14564
14565 cprop = Fget_char_property (make_number (gpos),
14566 Qcursor,
14567 glyph->object);
14568 if (!NILP (cprop))
14569 {
14570 cursor = glyph;
14571 break;
14572 }
14573 if (tem && glyph->charpos < strpos)
14574 {
14575 strpos = glyph->charpos;
14576 cursor = glyph;
14577 }
14578 }
14579
14580 if (tem == pt_old
14581 || (tem - pt_old > 0 && tem < pos_after))
14582 goto compute_x;
14583 }
14584 if (tem)
14585 pos = tem + 1; /* don't find previous instances */
14586 }
14587 /* This string is not what we want; skip all of the
14588 glyphs that came from it. */
14589 while ((row->reversed_p ? glyph > stop : glyph < stop)
14590 && EQ (glyph->object, str))
14591 glyph += incr;
14592 }
14593 else
14594 glyph += incr;
14595 }
14596
14597 /* If we reached the end of the line, and END was from a string,
14598 the cursor is not on this line. */
14599 if (cursor == NULL
14600 && (row->reversed_p ? glyph <= end : glyph >= end)
14601 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14602 && STRINGP (end->object)
14603 && row->continued_p)
14604 return false;
14605 }
14606 /* A truncated row may not include PT among its character positions.
14607 Setting the cursor inside the scroll margin will trigger
14608 recalculation of hscroll in hscroll_window_tree. But if a
14609 display string covers point, defer to the string-handling
14610 code below to figure this out. */
14611 else if (row->truncated_on_left_p && pt_old < bpos_min)
14612 {
14613 cursor = glyph_before;
14614 x = -1;
14615 }
14616 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14617 /* Zero-width characters produce no glyphs. */
14618 || (!empty_line_p
14619 && (row->reversed_p
14620 ? glyph_after > glyphs_end
14621 : glyph_after < glyphs_end)))
14622 {
14623 cursor = glyph_after;
14624 x = -1;
14625 }
14626 }
14627
14628 compute_x:
14629 if (cursor != NULL)
14630 glyph = cursor;
14631 else if (glyph == glyphs_end
14632 && pos_before == pos_after
14633 && STRINGP ((row->reversed_p
14634 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14635 : row->glyphs[TEXT_AREA])->object))
14636 {
14637 /* If all the glyphs of this row came from strings, put the
14638 cursor on the first glyph of the row. This avoids having the
14639 cursor outside of the text area in this very rare and hard
14640 use case. */
14641 glyph =
14642 row->reversed_p
14643 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14644 : row->glyphs[TEXT_AREA];
14645 }
14646 if (x < 0)
14647 {
14648 struct glyph *g;
14649
14650 /* Need to compute x that corresponds to GLYPH. */
14651 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14652 {
14653 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14654 emacs_abort ();
14655 x += g->pixel_width;
14656 }
14657 }
14658
14659 /* ROW could be part of a continued line, which, under bidi
14660 reordering, might have other rows whose start and end charpos
14661 occlude point. Only set w->cursor if we found a better
14662 approximation to the cursor position than we have from previously
14663 examined candidate rows belonging to the same continued line. */
14664 if (/* We already have a candidate row. */
14665 w->cursor.vpos >= 0
14666 /* That candidate is not the row we are processing. */
14667 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14668 /* Make sure cursor.vpos specifies a row whose start and end
14669 charpos occlude point, and it is valid candidate for being a
14670 cursor-row. This is because some callers of this function
14671 leave cursor.vpos at the row where the cursor was displayed
14672 during the last redisplay cycle. */
14673 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14674 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14675 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14676 {
14677 struct glyph *g1
14678 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14679
14680 /* Don't consider glyphs that are outside TEXT_AREA. */
14681 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14682 return false;
14683 /* Keep the candidate whose buffer position is the closest to
14684 point or has the `cursor' property. */
14685 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14686 w->cursor.hpos >= 0
14687 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14688 && ((BUFFERP (g1->object)
14689 && (g1->charpos == pt_old /* An exact match always wins. */
14690 || (BUFFERP (glyph->object)
14691 && eabs (g1->charpos - pt_old)
14692 < eabs (glyph->charpos - pt_old))))
14693 /* Previous candidate is a glyph from a string that has
14694 a non-nil `cursor' property. */
14695 || (STRINGP (g1->object)
14696 && (!NILP (Fget_char_property (make_number (g1->charpos),
14697 Qcursor, g1->object))
14698 /* Previous candidate is from the same display
14699 string as this one, and the display string
14700 came from a text property. */
14701 || (EQ (g1->object, glyph->object)
14702 && string_from_text_prop)
14703 /* this candidate is from newline and its
14704 position is not an exact match */
14705 || (NILP (glyph->object)
14706 && glyph->charpos != pt_old)))))
14707 return false;
14708 /* If this candidate gives an exact match, use that. */
14709 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14710 /* If this candidate is a glyph created for the
14711 terminating newline of a line, and point is on that
14712 newline, it wins because it's an exact match. */
14713 || (!row->continued_p
14714 && NILP (glyph->object)
14715 && glyph->charpos == 0
14716 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14717 /* Otherwise, keep the candidate that comes from a row
14718 spanning less buffer positions. This may win when one or
14719 both candidate positions are on glyphs that came from
14720 display strings, for which we cannot compare buffer
14721 positions. */
14722 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14723 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14724 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14725 return false;
14726 }
14727 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14728 w->cursor.x = x;
14729 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14730 w->cursor.y = row->y + dy;
14731
14732 if (w == XWINDOW (selected_window))
14733 {
14734 if (!row->continued_p
14735 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14736 && row->x == 0)
14737 {
14738 this_line_buffer = XBUFFER (w->contents);
14739
14740 CHARPOS (this_line_start_pos)
14741 = MATRIX_ROW_START_CHARPOS (row) + delta;
14742 BYTEPOS (this_line_start_pos)
14743 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14744
14745 CHARPOS (this_line_end_pos)
14746 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14747 BYTEPOS (this_line_end_pos)
14748 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14749
14750 this_line_y = w->cursor.y;
14751 this_line_pixel_height = row->height;
14752 this_line_vpos = w->cursor.vpos;
14753 this_line_start_x = row->x;
14754 }
14755 else
14756 CHARPOS (this_line_start_pos) = 0;
14757 }
14758
14759 return true;
14760 }
14761
14762
14763 /* Run window scroll functions, if any, for WINDOW with new window
14764 start STARTP. Sets the window start of WINDOW to that position.
14765
14766 We assume that the window's buffer is really current. */
14767
14768 static struct text_pos
14769 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14770 {
14771 struct window *w = XWINDOW (window);
14772 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14773
14774 eassert (current_buffer == XBUFFER (w->contents));
14775
14776 if (!NILP (Vwindow_scroll_functions))
14777 {
14778 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14779 make_number (CHARPOS (startp)));
14780 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14781 /* In case the hook functions switch buffers. */
14782 set_buffer_internal (XBUFFER (w->contents));
14783 }
14784
14785 return startp;
14786 }
14787
14788
14789 /* Make sure the line containing the cursor is fully visible.
14790 A value of true means there is nothing to be done.
14791 (Either the line is fully visible, or it cannot be made so,
14792 or we cannot tell.)
14793
14794 If FORCE_P, return false even if partial visible cursor row
14795 is higher than window.
14796
14797 If CURRENT_MATRIX_P, use the information from the
14798 window's current glyph matrix; otherwise use the desired glyph
14799 matrix.
14800
14801 A value of false means the caller should do scrolling
14802 as if point had gone off the screen. */
14803
14804 static bool
14805 cursor_row_fully_visible_p (struct window *w, bool force_p,
14806 bool current_matrix_p)
14807 {
14808 struct glyph_matrix *matrix;
14809 struct glyph_row *row;
14810 int window_height;
14811
14812 if (!make_cursor_line_fully_visible_p)
14813 return true;
14814
14815 /* It's not always possible to find the cursor, e.g, when a window
14816 is full of overlay strings. Don't do anything in that case. */
14817 if (w->cursor.vpos < 0)
14818 return true;
14819
14820 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14821 row = MATRIX_ROW (matrix, w->cursor.vpos);
14822
14823 /* If the cursor row is not partially visible, there's nothing to do. */
14824 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14825 return true;
14826
14827 /* If the row the cursor is in is taller than the window's height,
14828 it's not clear what to do, so do nothing. */
14829 window_height = window_box_height (w);
14830 if (row->height >= window_height)
14831 {
14832 if (!force_p || MINI_WINDOW_P (w)
14833 || w->vscroll || w->cursor.vpos == 0)
14834 return true;
14835 }
14836 return false;
14837 }
14838
14839
14840 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14841 means only WINDOW is redisplayed in redisplay_internal.
14842 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14843 in redisplay_window to bring a partially visible line into view in
14844 the case that only the cursor has moved.
14845
14846 LAST_LINE_MISFIT should be true if we're scrolling because the
14847 last screen line's vertical height extends past the end of the screen.
14848
14849 Value is
14850
14851 1 if scrolling succeeded
14852
14853 0 if scrolling didn't find point.
14854
14855 -1 if new fonts have been loaded so that we must interrupt
14856 redisplay, adjust glyph matrices, and try again. */
14857
14858 enum
14859 {
14860 SCROLLING_SUCCESS,
14861 SCROLLING_FAILED,
14862 SCROLLING_NEED_LARGER_MATRICES
14863 };
14864
14865 /* If scroll-conservatively is more than this, never recenter.
14866
14867 If you change this, don't forget to update the doc string of
14868 `scroll-conservatively' and the Emacs manual. */
14869 #define SCROLL_LIMIT 100
14870
14871 static int
14872 try_scrolling (Lisp_Object window, bool just_this_one_p,
14873 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14874 bool temp_scroll_step, bool last_line_misfit)
14875 {
14876 struct window *w = XWINDOW (window);
14877 struct frame *f = XFRAME (w->frame);
14878 struct text_pos pos, startp;
14879 struct it it;
14880 int this_scroll_margin, scroll_max, rc, height;
14881 int dy = 0, amount_to_scroll = 0;
14882 bool scroll_down_p = false;
14883 int extra_scroll_margin_lines = last_line_misfit;
14884 Lisp_Object aggressive;
14885 /* We will never try scrolling more than this number of lines. */
14886 int scroll_limit = SCROLL_LIMIT;
14887 int frame_line_height = default_line_pixel_height (w);
14888 int window_total_lines
14889 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14890
14891 #ifdef GLYPH_DEBUG
14892 debug_method_add (w, "try_scrolling");
14893 #endif
14894
14895 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14896
14897 /* Compute scroll margin height in pixels. We scroll when point is
14898 within this distance from the top or bottom of the window. */
14899 if (scroll_margin > 0)
14900 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14901 * frame_line_height;
14902 else
14903 this_scroll_margin = 0;
14904
14905 /* Force arg_scroll_conservatively to have a reasonable value, to
14906 avoid scrolling too far away with slow move_it_* functions. Note
14907 that the user can supply scroll-conservatively equal to
14908 `most-positive-fixnum', which can be larger than INT_MAX. */
14909 if (arg_scroll_conservatively > scroll_limit)
14910 {
14911 arg_scroll_conservatively = scroll_limit + 1;
14912 scroll_max = scroll_limit * frame_line_height;
14913 }
14914 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14915 /* Compute how much we should try to scroll maximally to bring
14916 point into view. */
14917 scroll_max = (max (scroll_step,
14918 max (arg_scroll_conservatively, temp_scroll_step))
14919 * frame_line_height);
14920 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14921 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14922 /* We're trying to scroll because of aggressive scrolling but no
14923 scroll_step is set. Choose an arbitrary one. */
14924 scroll_max = 10 * frame_line_height;
14925 else
14926 scroll_max = 0;
14927
14928 too_near_end:
14929
14930 /* Decide whether to scroll down. */
14931 if (PT > CHARPOS (startp))
14932 {
14933 int scroll_margin_y;
14934
14935 /* Compute the pixel ypos of the scroll margin, then move IT to
14936 either that ypos or PT, whichever comes first. */
14937 start_display (&it, w, startp);
14938 scroll_margin_y = it.last_visible_y - this_scroll_margin
14939 - frame_line_height * extra_scroll_margin_lines;
14940 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14941 (MOVE_TO_POS | MOVE_TO_Y));
14942
14943 if (PT > CHARPOS (it.current.pos))
14944 {
14945 int y0 = line_bottom_y (&it);
14946 /* Compute how many pixels below window bottom to stop searching
14947 for PT. This avoids costly search for PT that is far away if
14948 the user limited scrolling by a small number of lines, but
14949 always finds PT if scroll_conservatively is set to a large
14950 number, such as most-positive-fixnum. */
14951 int slack = max (scroll_max, 10 * frame_line_height);
14952 int y_to_move = it.last_visible_y + slack;
14953
14954 /* Compute the distance from the scroll margin to PT or to
14955 the scroll limit, whichever comes first. This should
14956 include the height of the cursor line, to make that line
14957 fully visible. */
14958 move_it_to (&it, PT, -1, y_to_move,
14959 -1, MOVE_TO_POS | MOVE_TO_Y);
14960 dy = line_bottom_y (&it) - y0;
14961
14962 if (dy > scroll_max)
14963 return SCROLLING_FAILED;
14964
14965 if (dy > 0)
14966 scroll_down_p = true;
14967 }
14968 }
14969
14970 if (scroll_down_p)
14971 {
14972 /* Point is in or below the bottom scroll margin, so move the
14973 window start down. If scrolling conservatively, move it just
14974 enough down to make point visible. If scroll_step is set,
14975 move it down by scroll_step. */
14976 if (arg_scroll_conservatively)
14977 amount_to_scroll
14978 = min (max (dy, frame_line_height),
14979 frame_line_height * arg_scroll_conservatively);
14980 else if (scroll_step || temp_scroll_step)
14981 amount_to_scroll = scroll_max;
14982 else
14983 {
14984 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14985 height = WINDOW_BOX_TEXT_HEIGHT (w);
14986 if (NUMBERP (aggressive))
14987 {
14988 double float_amount = XFLOATINT (aggressive) * height;
14989 int aggressive_scroll = float_amount;
14990 if (aggressive_scroll == 0 && float_amount > 0)
14991 aggressive_scroll = 1;
14992 /* Don't let point enter the scroll margin near top of
14993 the window. This could happen if the value of
14994 scroll_up_aggressively is too large and there are
14995 non-zero margins, because scroll_up_aggressively
14996 means put point that fraction of window height
14997 _from_the_bottom_margin_. */
14998 if (aggressive_scroll + 2 * this_scroll_margin > height)
14999 aggressive_scroll = height - 2 * this_scroll_margin;
15000 amount_to_scroll = dy + aggressive_scroll;
15001 }
15002 }
15003
15004 if (amount_to_scroll <= 0)
15005 return SCROLLING_FAILED;
15006
15007 start_display (&it, w, startp);
15008 if (arg_scroll_conservatively <= scroll_limit)
15009 move_it_vertically (&it, amount_to_scroll);
15010 else
15011 {
15012 /* Extra precision for users who set scroll-conservatively
15013 to a large number: make sure the amount we scroll
15014 the window start is never less than amount_to_scroll,
15015 which was computed as distance from window bottom to
15016 point. This matters when lines at window top and lines
15017 below window bottom have different height. */
15018 struct it it1;
15019 void *it1data = NULL;
15020 /* We use a temporary it1 because line_bottom_y can modify
15021 its argument, if it moves one line down; see there. */
15022 int start_y;
15023
15024 SAVE_IT (it1, it, it1data);
15025 start_y = line_bottom_y (&it1);
15026 do {
15027 RESTORE_IT (&it, &it, it1data);
15028 move_it_by_lines (&it, 1);
15029 SAVE_IT (it1, it, it1data);
15030 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15031 }
15032
15033 /* If STARTP is unchanged, move it down another screen line. */
15034 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15035 move_it_by_lines (&it, 1);
15036 startp = it.current.pos;
15037 }
15038 else
15039 {
15040 struct text_pos scroll_margin_pos = startp;
15041 int y_offset = 0;
15042
15043 /* See if point is inside the scroll margin at the top of the
15044 window. */
15045 if (this_scroll_margin)
15046 {
15047 int y_start;
15048
15049 start_display (&it, w, startp);
15050 y_start = it.current_y;
15051 move_it_vertically (&it, this_scroll_margin);
15052 scroll_margin_pos = it.current.pos;
15053 /* If we didn't move enough before hitting ZV, request
15054 additional amount of scroll, to move point out of the
15055 scroll margin. */
15056 if (IT_CHARPOS (it) == ZV
15057 && it.current_y - y_start < this_scroll_margin)
15058 y_offset = this_scroll_margin - (it.current_y - y_start);
15059 }
15060
15061 if (PT < CHARPOS (scroll_margin_pos))
15062 {
15063 /* Point is in the scroll margin at the top of the window or
15064 above what is displayed in the window. */
15065 int y0, y_to_move;
15066
15067 /* Compute the vertical distance from PT to the scroll
15068 margin position. Move as far as scroll_max allows, or
15069 one screenful, or 10 screen lines, whichever is largest.
15070 Give up if distance is greater than scroll_max or if we
15071 didn't reach the scroll margin position. */
15072 SET_TEXT_POS (pos, PT, PT_BYTE);
15073 start_display (&it, w, pos);
15074 y0 = it.current_y;
15075 y_to_move = max (it.last_visible_y,
15076 max (scroll_max, 10 * frame_line_height));
15077 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15078 y_to_move, -1,
15079 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15080 dy = it.current_y - y0;
15081 if (dy > scroll_max
15082 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15083 return SCROLLING_FAILED;
15084
15085 /* Additional scroll for when ZV was too close to point. */
15086 dy += y_offset;
15087
15088 /* Compute new window start. */
15089 start_display (&it, w, startp);
15090
15091 if (arg_scroll_conservatively)
15092 amount_to_scroll = max (dy, frame_line_height
15093 * max (scroll_step, temp_scroll_step));
15094 else if (scroll_step || temp_scroll_step)
15095 amount_to_scroll = scroll_max;
15096 else
15097 {
15098 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15099 height = WINDOW_BOX_TEXT_HEIGHT (w);
15100 if (NUMBERP (aggressive))
15101 {
15102 double float_amount = XFLOATINT (aggressive) * height;
15103 int aggressive_scroll = float_amount;
15104 if (aggressive_scroll == 0 && float_amount > 0)
15105 aggressive_scroll = 1;
15106 /* Don't let point enter the scroll margin near
15107 bottom of the window, if the value of
15108 scroll_down_aggressively happens to be too
15109 large. */
15110 if (aggressive_scroll + 2 * this_scroll_margin > height)
15111 aggressive_scroll = height - 2 * this_scroll_margin;
15112 amount_to_scroll = dy + aggressive_scroll;
15113 }
15114 }
15115
15116 if (amount_to_scroll <= 0)
15117 return SCROLLING_FAILED;
15118
15119 move_it_vertically_backward (&it, amount_to_scroll);
15120 startp = it.current.pos;
15121 }
15122 }
15123
15124 /* Run window scroll functions. */
15125 startp = run_window_scroll_functions (window, startp);
15126
15127 /* Display the window. Give up if new fonts are loaded, or if point
15128 doesn't appear. */
15129 if (!try_window (window, startp, 0))
15130 rc = SCROLLING_NEED_LARGER_MATRICES;
15131 else if (w->cursor.vpos < 0)
15132 {
15133 clear_glyph_matrix (w->desired_matrix);
15134 rc = SCROLLING_FAILED;
15135 }
15136 else
15137 {
15138 /* Maybe forget recorded base line for line number display. */
15139 if (!just_this_one_p
15140 || current_buffer->clip_changed
15141 || BEG_UNCHANGED < CHARPOS (startp))
15142 w->base_line_number = 0;
15143
15144 /* If cursor ends up on a partially visible line,
15145 treat that as being off the bottom of the screen. */
15146 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15147 false)
15148 /* It's possible that the cursor is on the first line of the
15149 buffer, which is partially obscured due to a vscroll
15150 (Bug#7537). In that case, avoid looping forever. */
15151 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15152 {
15153 clear_glyph_matrix (w->desired_matrix);
15154 ++extra_scroll_margin_lines;
15155 goto too_near_end;
15156 }
15157 rc = SCROLLING_SUCCESS;
15158 }
15159
15160 return rc;
15161 }
15162
15163
15164 /* Compute a suitable window start for window W if display of W starts
15165 on a continuation line. Value is true if a new window start
15166 was computed.
15167
15168 The new window start will be computed, based on W's width, starting
15169 from the start of the continued line. It is the start of the
15170 screen line with the minimum distance from the old start W->start. */
15171
15172 static bool
15173 compute_window_start_on_continuation_line (struct window *w)
15174 {
15175 struct text_pos pos, start_pos;
15176 bool window_start_changed_p = false;
15177
15178 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15179
15180 /* If window start is on a continuation line... Window start may be
15181 < BEGV in case there's invisible text at the start of the
15182 buffer (M-x rmail, for example). */
15183 if (CHARPOS (start_pos) > BEGV
15184 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15185 {
15186 struct it it;
15187 struct glyph_row *row;
15188
15189 /* Handle the case that the window start is out of range. */
15190 if (CHARPOS (start_pos) < BEGV)
15191 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15192 else if (CHARPOS (start_pos) > ZV)
15193 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15194
15195 /* Find the start of the continued line. This should be fast
15196 because find_newline is fast (newline cache). */
15197 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15198 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15199 row, DEFAULT_FACE_ID);
15200 reseat_at_previous_visible_line_start (&it);
15201
15202 /* If the line start is "too far" away from the window start,
15203 say it takes too much time to compute a new window start. */
15204 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15205 /* PXW: Do we need upper bounds here? */
15206 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15207 {
15208 int min_distance, distance;
15209
15210 /* Move forward by display lines to find the new window
15211 start. If window width was enlarged, the new start can
15212 be expected to be > the old start. If window width was
15213 decreased, the new window start will be < the old start.
15214 So, we're looking for the display line start with the
15215 minimum distance from the old window start. */
15216 pos = it.current.pos;
15217 min_distance = INFINITY;
15218 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15219 distance < min_distance)
15220 {
15221 min_distance = distance;
15222 pos = it.current.pos;
15223 if (it.line_wrap == WORD_WRAP)
15224 {
15225 /* Under WORD_WRAP, move_it_by_lines is likely to
15226 overshoot and stop not at the first, but the
15227 second character from the left margin. So in
15228 that case, we need a more tight control on the X
15229 coordinate of the iterator than move_it_by_lines
15230 promises in its contract. The method is to first
15231 go to the last (rightmost) visible character of a
15232 line, then move to the leftmost character on the
15233 next line in a separate call. */
15234 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15236 move_it_to (&it, ZV, 0,
15237 it.current_y + it.max_ascent + it.max_descent, -1,
15238 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15239 }
15240 else
15241 move_it_by_lines (&it, 1);
15242 }
15243
15244 /* Set the window start there. */
15245 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15246 window_start_changed_p = true;
15247 }
15248 }
15249
15250 return window_start_changed_p;
15251 }
15252
15253
15254 /* Try cursor movement in case text has not changed in window WINDOW,
15255 with window start STARTP. Value is
15256
15257 CURSOR_MOVEMENT_SUCCESS if successful
15258
15259 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15260
15261 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15262 display. *SCROLL_STEP is set to true, under certain circumstances, if
15263 we want to scroll as if scroll-step were set to 1. See the code.
15264
15265 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15266 which case we have to abort this redisplay, and adjust matrices
15267 first. */
15268
15269 enum
15270 {
15271 CURSOR_MOVEMENT_SUCCESS,
15272 CURSOR_MOVEMENT_CANNOT_BE_USED,
15273 CURSOR_MOVEMENT_MUST_SCROLL,
15274 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15275 };
15276
15277 static int
15278 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15279 bool *scroll_step)
15280 {
15281 struct window *w = XWINDOW (window);
15282 struct frame *f = XFRAME (w->frame);
15283 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15284
15285 #ifdef GLYPH_DEBUG
15286 if (inhibit_try_cursor_movement)
15287 return rc;
15288 #endif
15289
15290 /* Previously, there was a check for Lisp integer in the
15291 if-statement below. Now, this field is converted to
15292 ptrdiff_t, thus zero means invalid position in a buffer. */
15293 eassert (w->last_point > 0);
15294 /* Likewise there was a check whether window_end_vpos is nil or larger
15295 than the window. Now window_end_vpos is int and so never nil, but
15296 let's leave eassert to check whether it fits in the window. */
15297 eassert (!w->window_end_valid
15298 || w->window_end_vpos < w->current_matrix->nrows);
15299
15300 /* Handle case where text has not changed, only point, and it has
15301 not moved off the frame. */
15302 if (/* Point may be in this window. */
15303 PT >= CHARPOS (startp)
15304 /* Selective display hasn't changed. */
15305 && !current_buffer->clip_changed
15306 /* Function force-mode-line-update is used to force a thorough
15307 redisplay. It sets either windows_or_buffers_changed or
15308 update_mode_lines. So don't take a shortcut here for these
15309 cases. */
15310 && !update_mode_lines
15311 && !windows_or_buffers_changed
15312 && !f->cursor_type_changed
15313 && NILP (Vshow_trailing_whitespace)
15314 /* This code is not used for mini-buffer for the sake of the case
15315 of redisplaying to replace an echo area message; since in
15316 that case the mini-buffer contents per se are usually
15317 unchanged. This code is of no real use in the mini-buffer
15318 since the handling of this_line_start_pos, etc., in redisplay
15319 handles the same cases. */
15320 && !EQ (window, minibuf_window)
15321 && (FRAME_WINDOW_P (f)
15322 || !overlay_arrow_in_current_buffer_p ()))
15323 {
15324 int this_scroll_margin, top_scroll_margin;
15325 struct glyph_row *row = NULL;
15326 int frame_line_height = default_line_pixel_height (w);
15327 int window_total_lines
15328 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15329
15330 #ifdef GLYPH_DEBUG
15331 debug_method_add (w, "cursor movement");
15332 #endif
15333
15334 /* Scroll if point within this distance from the top or bottom
15335 of the window. This is a pixel value. */
15336 if (scroll_margin > 0)
15337 {
15338 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15339 this_scroll_margin *= frame_line_height;
15340 }
15341 else
15342 this_scroll_margin = 0;
15343
15344 top_scroll_margin = this_scroll_margin;
15345 if (WINDOW_WANTS_HEADER_LINE_P (w))
15346 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15347
15348 /* Start with the row the cursor was displayed during the last
15349 not paused redisplay. Give up if that row is not valid. */
15350 if (w->last_cursor_vpos < 0
15351 || w->last_cursor_vpos >= w->current_matrix->nrows)
15352 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15353 else
15354 {
15355 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15356 if (row->mode_line_p)
15357 ++row;
15358 if (!row->enabled_p)
15359 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15360 }
15361
15362 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15363 {
15364 bool scroll_p = false, must_scroll = false;
15365 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15366
15367 if (PT > w->last_point)
15368 {
15369 /* Point has moved forward. */
15370 while (MATRIX_ROW_END_CHARPOS (row) < PT
15371 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15372 {
15373 eassert (row->enabled_p);
15374 ++row;
15375 }
15376
15377 /* If the end position of a row equals the start
15378 position of the next row, and PT is at that position,
15379 we would rather display cursor in the next line. */
15380 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15381 && MATRIX_ROW_END_CHARPOS (row) == PT
15382 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15383 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15384 && !cursor_row_p (row))
15385 ++row;
15386
15387 /* If within the scroll margin, scroll. Note that
15388 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15389 the next line would be drawn, and that
15390 this_scroll_margin can be zero. */
15391 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15392 || PT > MATRIX_ROW_END_CHARPOS (row)
15393 /* Line is completely visible last line in window
15394 and PT is to be set in the next line. */
15395 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15396 && PT == MATRIX_ROW_END_CHARPOS (row)
15397 && !row->ends_at_zv_p
15398 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15399 scroll_p = true;
15400 }
15401 else if (PT < w->last_point)
15402 {
15403 /* Cursor has to be moved backward. Note that PT >=
15404 CHARPOS (startp) because of the outer if-statement. */
15405 while (!row->mode_line_p
15406 && (MATRIX_ROW_START_CHARPOS (row) > PT
15407 || (MATRIX_ROW_START_CHARPOS (row) == PT
15408 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15409 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15410 row > w->current_matrix->rows
15411 && (row-1)->ends_in_newline_from_string_p))))
15412 && (row->y > top_scroll_margin
15413 || CHARPOS (startp) == BEGV))
15414 {
15415 eassert (row->enabled_p);
15416 --row;
15417 }
15418
15419 /* Consider the following case: Window starts at BEGV,
15420 there is invisible, intangible text at BEGV, so that
15421 display starts at some point START > BEGV. It can
15422 happen that we are called with PT somewhere between
15423 BEGV and START. Try to handle that case. */
15424 if (row < w->current_matrix->rows
15425 || row->mode_line_p)
15426 {
15427 row = w->current_matrix->rows;
15428 if (row->mode_line_p)
15429 ++row;
15430 }
15431
15432 /* Due to newlines in overlay strings, we may have to
15433 skip forward over overlay strings. */
15434 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15435 && MATRIX_ROW_END_CHARPOS (row) == PT
15436 && !cursor_row_p (row))
15437 ++row;
15438
15439 /* If within the scroll margin, scroll. */
15440 if (row->y < top_scroll_margin
15441 && CHARPOS (startp) != BEGV)
15442 scroll_p = true;
15443 }
15444 else
15445 {
15446 /* Cursor did not move. So don't scroll even if cursor line
15447 is partially visible, as it was so before. */
15448 rc = CURSOR_MOVEMENT_SUCCESS;
15449 }
15450
15451 if (PT < MATRIX_ROW_START_CHARPOS (row)
15452 || PT > MATRIX_ROW_END_CHARPOS (row))
15453 {
15454 /* if PT is not in the glyph row, give up. */
15455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15456 must_scroll = true;
15457 }
15458 else if (rc != CURSOR_MOVEMENT_SUCCESS
15459 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15460 {
15461 struct glyph_row *row1;
15462
15463 /* If rows are bidi-reordered and point moved, back up
15464 until we find a row that does not belong to a
15465 continuation line. This is because we must consider
15466 all rows of a continued line as candidates for the
15467 new cursor positioning, since row start and end
15468 positions change non-linearly with vertical position
15469 in such rows. */
15470 /* FIXME: Revisit this when glyph ``spilling'' in
15471 continuation lines' rows is implemented for
15472 bidi-reordered rows. */
15473 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15474 MATRIX_ROW_CONTINUATION_LINE_P (row);
15475 --row)
15476 {
15477 /* If we hit the beginning of the displayed portion
15478 without finding the first row of a continued
15479 line, give up. */
15480 if (row <= row1)
15481 {
15482 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15483 break;
15484 }
15485 eassert (row->enabled_p);
15486 }
15487 }
15488 if (must_scroll)
15489 ;
15490 else if (rc != CURSOR_MOVEMENT_SUCCESS
15491 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15492 /* Make sure this isn't a header line by any chance, since
15493 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15494 && !row->mode_line_p
15495 && make_cursor_line_fully_visible_p)
15496 {
15497 if (PT == MATRIX_ROW_END_CHARPOS (row)
15498 && !row->ends_at_zv_p
15499 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15500 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15501 else if (row->height > window_box_height (w))
15502 {
15503 /* If we end up in a partially visible line, let's
15504 make it fully visible, except when it's taller
15505 than the window, in which case we can't do much
15506 about it. */
15507 *scroll_step = true;
15508 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15509 }
15510 else
15511 {
15512 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15513 if (!cursor_row_fully_visible_p (w, false, true))
15514 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15515 else
15516 rc = CURSOR_MOVEMENT_SUCCESS;
15517 }
15518 }
15519 else if (scroll_p)
15520 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15521 else if (rc != CURSOR_MOVEMENT_SUCCESS
15522 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15523 {
15524 /* With bidi-reordered rows, there could be more than
15525 one candidate row whose start and end positions
15526 occlude point. We need to let set_cursor_from_row
15527 find the best candidate. */
15528 /* FIXME: Revisit this when glyph ``spilling'' in
15529 continuation lines' rows is implemented for
15530 bidi-reordered rows. */
15531 bool rv = false;
15532
15533 do
15534 {
15535 bool at_zv_p = false, exact_match_p = false;
15536
15537 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15538 && PT <= MATRIX_ROW_END_CHARPOS (row)
15539 && cursor_row_p (row))
15540 rv |= set_cursor_from_row (w, row, w->current_matrix,
15541 0, 0, 0, 0);
15542 /* As soon as we've found the exact match for point,
15543 or the first suitable row whose ends_at_zv_p flag
15544 is set, we are done. */
15545 if (rv)
15546 {
15547 at_zv_p = MATRIX_ROW (w->current_matrix,
15548 w->cursor.vpos)->ends_at_zv_p;
15549 if (!at_zv_p
15550 && w->cursor.hpos >= 0
15551 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15552 w->cursor.vpos))
15553 {
15554 struct glyph_row *candidate =
15555 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15556 struct glyph *g =
15557 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15558 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15559
15560 exact_match_p =
15561 (BUFFERP (g->object) && g->charpos == PT)
15562 || (NILP (g->object)
15563 && (g->charpos == PT
15564 || (g->charpos == 0 && endpos - 1 == PT)));
15565 }
15566 if (at_zv_p || exact_match_p)
15567 {
15568 rc = CURSOR_MOVEMENT_SUCCESS;
15569 break;
15570 }
15571 }
15572 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15573 break;
15574 ++row;
15575 }
15576 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15577 || row->continued_p)
15578 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15579 || (MATRIX_ROW_START_CHARPOS (row) == PT
15580 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15581 /* If we didn't find any candidate rows, or exited the
15582 loop before all the candidates were examined, signal
15583 to the caller that this method failed. */
15584 if (rc != CURSOR_MOVEMENT_SUCCESS
15585 && !(rv
15586 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15587 && !row->continued_p))
15588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15589 else if (rv)
15590 rc = CURSOR_MOVEMENT_SUCCESS;
15591 }
15592 else
15593 {
15594 do
15595 {
15596 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15597 {
15598 rc = CURSOR_MOVEMENT_SUCCESS;
15599 break;
15600 }
15601 ++row;
15602 }
15603 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15604 && MATRIX_ROW_START_CHARPOS (row) == PT
15605 && cursor_row_p (row));
15606 }
15607 }
15608 }
15609
15610 return rc;
15611 }
15612
15613
15614 void
15615 set_vertical_scroll_bar (struct window *w)
15616 {
15617 ptrdiff_t start, end, whole;
15618
15619 /* Calculate the start and end positions for the current window.
15620 At some point, it would be nice to choose between scrollbars
15621 which reflect the whole buffer size, with special markers
15622 indicating narrowing, and scrollbars which reflect only the
15623 visible region.
15624
15625 Note that mini-buffers sometimes aren't displaying any text. */
15626 if (!MINI_WINDOW_P (w)
15627 || (w == XWINDOW (minibuf_window)
15628 && NILP (echo_area_buffer[0])))
15629 {
15630 struct buffer *buf = XBUFFER (w->contents);
15631 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15632 start = marker_position (w->start) - BUF_BEGV (buf);
15633 /* I don't think this is guaranteed to be right. For the
15634 moment, we'll pretend it is. */
15635 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15636
15637 if (end < start)
15638 end = start;
15639 if (whole < (end - start))
15640 whole = end - start;
15641 }
15642 else
15643 start = end = whole = 0;
15644
15645 /* Indicate what this scroll bar ought to be displaying now. */
15646 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15647 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15648 (w, end - start, whole, start);
15649 }
15650
15651
15652 void
15653 set_horizontal_scroll_bar (struct window *w)
15654 {
15655 int start, end, whole, portion;
15656
15657 if (!MINI_WINDOW_P (w)
15658 || (w == XWINDOW (minibuf_window)
15659 && NILP (echo_area_buffer[0])))
15660 {
15661 struct buffer *b = XBUFFER (w->contents);
15662 struct buffer *old_buffer = NULL;
15663 struct it it;
15664 struct text_pos startp;
15665
15666 if (b != current_buffer)
15667 {
15668 old_buffer = current_buffer;
15669 set_buffer_internal (b);
15670 }
15671
15672 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15673 start_display (&it, w, startp);
15674 it.last_visible_x = INT_MAX;
15675 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15676 MOVE_TO_X | MOVE_TO_Y);
15677 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15678 window_box_height (w), -1,
15679 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15680
15681 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15682 end = start + window_box_width (w, TEXT_AREA);
15683 portion = end - start;
15684 /* After enlarging a horizontally scrolled window such that it
15685 gets at least as wide as the text it contains, make sure that
15686 the thumb doesn't fill the entire scroll bar so we can still
15687 drag it back to see the entire text. */
15688 whole = max (whole, end);
15689
15690 if (it.bidi_p)
15691 {
15692 Lisp_Object pdir;
15693
15694 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15695 if (EQ (pdir, Qright_to_left))
15696 {
15697 start = whole - end;
15698 end = start + portion;
15699 }
15700 }
15701
15702 if (old_buffer)
15703 set_buffer_internal (old_buffer);
15704 }
15705 else
15706 start = end = whole = portion = 0;
15707
15708 w->hscroll_whole = whole;
15709
15710 /* Indicate what this scroll bar ought to be displaying now. */
15711 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15712 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15713 (w, portion, whole, start);
15714 }
15715
15716
15717 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15718 selected_window is redisplayed.
15719
15720 We can return without actually redisplaying the window if fonts has been
15721 changed on window's frame. In that case, redisplay_internal will retry.
15722
15723 As one of the important parts of redisplaying a window, we need to
15724 decide whether the previous window-start position (stored in the
15725 window's w->start marker position) is still valid, and if it isn't,
15726 recompute it. Some details about that:
15727
15728 . The previous window-start could be in a continuation line, in
15729 which case we need to recompute it when the window width
15730 changes. See compute_window_start_on_continuation_line and its
15731 call below.
15732
15733 . The text that changed since last redisplay could include the
15734 previous window-start position. In that case, we try to salvage
15735 what we can from the current glyph matrix by calling
15736 try_scrolling, which see.
15737
15738 . Some Emacs command could force us to use a specific window-start
15739 position by setting the window's force_start flag, or gently
15740 propose doing that by setting the window's optional_new_start
15741 flag. In these cases, we try using the specified start point if
15742 that succeeds (i.e. the window desired matrix is successfully
15743 recomputed, and point location is within the window). In case
15744 of optional_new_start, we first check if the specified start
15745 position is feasible, i.e. if it will allow point to be
15746 displayed in the window. If using the specified start point
15747 fails, e.g., if new fonts are needed to be loaded, we abort the
15748 redisplay cycle and leave it up to the next cycle to figure out
15749 things.
15750
15751 . Note that the window's force_start flag is sometimes set by
15752 redisplay itself, when it decides that the previous window start
15753 point is fine and should be kept. Search for "goto force_start"
15754 below to see the details. Like the values of window-start
15755 specified outside of redisplay, these internally-deduced values
15756 are tested for feasibility, and ignored if found to be
15757 unfeasible.
15758
15759 . Note that the function try_window, used to completely redisplay
15760 a window, accepts the window's start point as its argument.
15761 This is used several times in the redisplay code to control
15762 where the window start will be, according to user options such
15763 as scroll-conservatively, and also to ensure the screen line
15764 showing point will be fully (as opposed to partially) visible on
15765 display. */
15766
15767 static void
15768 redisplay_window (Lisp_Object window, bool just_this_one_p)
15769 {
15770 struct window *w = XWINDOW (window);
15771 struct frame *f = XFRAME (w->frame);
15772 struct buffer *buffer = XBUFFER (w->contents);
15773 struct buffer *old = current_buffer;
15774 struct text_pos lpoint, opoint, startp;
15775 bool update_mode_line;
15776 int tem;
15777 struct it it;
15778 /* Record it now because it's overwritten. */
15779 bool current_matrix_up_to_date_p = false;
15780 bool used_current_matrix_p = false;
15781 /* This is less strict than current_matrix_up_to_date_p.
15782 It indicates that the buffer contents and narrowing are unchanged. */
15783 bool buffer_unchanged_p = false;
15784 bool temp_scroll_step = false;
15785 ptrdiff_t count = SPECPDL_INDEX ();
15786 int rc;
15787 int centering_position = -1;
15788 bool last_line_misfit = false;
15789 ptrdiff_t beg_unchanged, end_unchanged;
15790 int frame_line_height;
15791
15792 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15793 opoint = lpoint;
15794
15795 #ifdef GLYPH_DEBUG
15796 *w->desired_matrix->method = 0;
15797 #endif
15798
15799 if (!just_this_one_p
15800 && REDISPLAY_SOME_P ()
15801 && !w->redisplay
15802 && !f->redisplay
15803 && !buffer->text->redisplay
15804 && BUF_PT (buffer) == w->last_point)
15805 return;
15806
15807 /* Make sure that both W's markers are valid. */
15808 eassert (XMARKER (w->start)->buffer == buffer);
15809 eassert (XMARKER (w->pointm)->buffer == buffer);
15810
15811 /* We come here again if we need to run window-text-change-functions
15812 below. */
15813 restart:
15814 reconsider_clip_changes (w);
15815 frame_line_height = default_line_pixel_height (w);
15816
15817 /* Has the mode line to be updated? */
15818 update_mode_line = (w->update_mode_line
15819 || update_mode_lines
15820 || buffer->clip_changed
15821 || buffer->prevent_redisplay_optimizations_p);
15822
15823 if (!just_this_one_p)
15824 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15825 cleverly elsewhere. */
15826 w->must_be_updated_p = true;
15827
15828 if (MINI_WINDOW_P (w))
15829 {
15830 if (w == XWINDOW (echo_area_window)
15831 && !NILP (echo_area_buffer[0]))
15832 {
15833 if (update_mode_line)
15834 /* We may have to update a tty frame's menu bar or a
15835 tool-bar. Example `M-x C-h C-h C-g'. */
15836 goto finish_menu_bars;
15837 else
15838 /* We've already displayed the echo area glyphs in this window. */
15839 goto finish_scroll_bars;
15840 }
15841 else if ((w != XWINDOW (minibuf_window)
15842 || minibuf_level == 0)
15843 /* When buffer is nonempty, redisplay window normally. */
15844 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15845 /* Quail displays non-mini buffers in minibuffer window.
15846 In that case, redisplay the window normally. */
15847 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15848 {
15849 /* W is a mini-buffer window, but it's not active, so clear
15850 it. */
15851 int yb = window_text_bottom_y (w);
15852 struct glyph_row *row;
15853 int y;
15854
15855 for (y = 0, row = w->desired_matrix->rows;
15856 y < yb;
15857 y += row->height, ++row)
15858 blank_row (w, row, y);
15859 goto finish_scroll_bars;
15860 }
15861
15862 clear_glyph_matrix (w->desired_matrix);
15863 }
15864
15865 /* Otherwise set up data on this window; select its buffer and point
15866 value. */
15867 /* Really select the buffer, for the sake of buffer-local
15868 variables. */
15869 set_buffer_internal_1 (XBUFFER (w->contents));
15870
15871 current_matrix_up_to_date_p
15872 = (w->window_end_valid
15873 && !current_buffer->clip_changed
15874 && !current_buffer->prevent_redisplay_optimizations_p
15875 && !window_outdated (w));
15876
15877 /* Run the window-text-change-functions
15878 if it is possible that the text on the screen has changed
15879 (either due to modification of the text, or any other reason). */
15880 if (!current_matrix_up_to_date_p
15881 && !NILP (Vwindow_text_change_functions))
15882 {
15883 safe_run_hooks (Qwindow_text_change_functions);
15884 goto restart;
15885 }
15886
15887 beg_unchanged = BEG_UNCHANGED;
15888 end_unchanged = END_UNCHANGED;
15889
15890 SET_TEXT_POS (opoint, PT, PT_BYTE);
15891
15892 specbind (Qinhibit_point_motion_hooks, Qt);
15893
15894 buffer_unchanged_p
15895 = (w->window_end_valid
15896 && !current_buffer->clip_changed
15897 && !window_outdated (w));
15898
15899 /* When windows_or_buffers_changed is non-zero, we can't rely
15900 on the window end being valid, so set it to zero there. */
15901 if (windows_or_buffers_changed)
15902 {
15903 /* If window starts on a continuation line, maybe adjust the
15904 window start in case the window's width changed. */
15905 if (XMARKER (w->start)->buffer == current_buffer)
15906 compute_window_start_on_continuation_line (w);
15907
15908 w->window_end_valid = false;
15909 /* If so, we also can't rely on current matrix
15910 and should not fool try_cursor_movement below. */
15911 current_matrix_up_to_date_p = false;
15912 }
15913
15914 /* Some sanity checks. */
15915 CHECK_WINDOW_END (w);
15916 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15917 emacs_abort ();
15918 if (BYTEPOS (opoint) < CHARPOS (opoint))
15919 emacs_abort ();
15920
15921 if (mode_line_update_needed (w))
15922 update_mode_line = true;
15923
15924 /* Point refers normally to the selected window. For any other
15925 window, set up appropriate value. */
15926 if (!EQ (window, selected_window))
15927 {
15928 ptrdiff_t new_pt = marker_position (w->pointm);
15929 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15930
15931 if (new_pt < BEGV)
15932 {
15933 new_pt = BEGV;
15934 new_pt_byte = BEGV_BYTE;
15935 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15936 }
15937 else if (new_pt > (ZV - 1))
15938 {
15939 new_pt = ZV;
15940 new_pt_byte = ZV_BYTE;
15941 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15942 }
15943
15944 /* We don't use SET_PT so that the point-motion hooks don't run. */
15945 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15946 }
15947
15948 /* If any of the character widths specified in the display table
15949 have changed, invalidate the width run cache. It's true that
15950 this may be a bit late to catch such changes, but the rest of
15951 redisplay goes (non-fatally) haywire when the display table is
15952 changed, so why should we worry about doing any better? */
15953 if (current_buffer->width_run_cache
15954 || (current_buffer->base_buffer
15955 && current_buffer->base_buffer->width_run_cache))
15956 {
15957 struct Lisp_Char_Table *disptab = buffer_display_table ();
15958
15959 if (! disptab_matches_widthtab
15960 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15961 {
15962 struct buffer *buf = current_buffer;
15963
15964 if (buf->base_buffer)
15965 buf = buf->base_buffer;
15966 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15967 recompute_width_table (current_buffer, disptab);
15968 }
15969 }
15970
15971 /* If window-start is screwed up, choose a new one. */
15972 if (XMARKER (w->start)->buffer != current_buffer)
15973 goto recenter;
15974
15975 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15976
15977 /* If someone specified a new starting point but did not insist,
15978 check whether it can be used. */
15979 if ((w->optional_new_start || window_frozen_p (w))
15980 && CHARPOS (startp) >= BEGV
15981 && CHARPOS (startp) <= ZV)
15982 {
15983 ptrdiff_t it_charpos;
15984
15985 w->optional_new_start = false;
15986 start_display (&it, w, startp);
15987 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15988 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15989 /* Record IT's position now, since line_bottom_y might change
15990 that. */
15991 it_charpos = IT_CHARPOS (it);
15992 /* Make sure we set the force_start flag only if the cursor row
15993 will be fully visible. Otherwise, the code under force_start
15994 label below will try to move point back into view, which is
15995 not what the code which sets optional_new_start wants. */
15996 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
15997 && !w->force_start)
15998 {
15999 if (it_charpos == PT)
16000 w->force_start = true;
16001 /* IT may overshoot PT if text at PT is invisible. */
16002 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16003 w->force_start = true;
16004 #ifdef GLYPH_DEBUG
16005 if (w->force_start)
16006 {
16007 if (window_frozen_p (w))
16008 debug_method_add (w, "set force_start from frozen window start");
16009 else
16010 debug_method_add (w, "set force_start from optional_new_start");
16011 }
16012 #endif
16013 }
16014 }
16015
16016 force_start:
16017
16018 /* Handle case where place to start displaying has been specified,
16019 unless the specified location is outside the accessible range. */
16020 if (w->force_start)
16021 {
16022 /* We set this later on if we have to adjust point. */
16023 int new_vpos = -1;
16024
16025 w->force_start = false;
16026 w->vscroll = 0;
16027 w->window_end_valid = false;
16028
16029 /* Forget any recorded base line for line number display. */
16030 if (!buffer_unchanged_p)
16031 w->base_line_number = 0;
16032
16033 /* Redisplay the mode line. Select the buffer properly for that.
16034 Also, run the hook window-scroll-functions
16035 because we have scrolled. */
16036 /* Note, we do this after clearing force_start because
16037 if there's an error, it is better to forget about force_start
16038 than to get into an infinite loop calling the hook functions
16039 and having them get more errors. */
16040 if (!update_mode_line
16041 || ! NILP (Vwindow_scroll_functions))
16042 {
16043 update_mode_line = true;
16044 w->update_mode_line = true;
16045 startp = run_window_scroll_functions (window, startp);
16046 }
16047
16048 if (CHARPOS (startp) < BEGV)
16049 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16050 else if (CHARPOS (startp) > ZV)
16051 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16052
16053 /* Redisplay, then check if cursor has been set during the
16054 redisplay. Give up if new fonts were loaded. */
16055 /* We used to issue a CHECK_MARGINS argument to try_window here,
16056 but this causes scrolling to fail when point begins inside
16057 the scroll margin (bug#148) -- cyd */
16058 if (!try_window (window, startp, 0))
16059 {
16060 w->force_start = true;
16061 clear_glyph_matrix (w->desired_matrix);
16062 goto need_larger_matrices;
16063 }
16064
16065 if (w->cursor.vpos < 0)
16066 {
16067 /* If point does not appear, try to move point so it does
16068 appear. The desired matrix has been built above, so we
16069 can use it here. */
16070 new_vpos = window_box_height (w) / 2;
16071 }
16072
16073 if (!cursor_row_fully_visible_p (w, false, false))
16074 {
16075 /* Point does appear, but on a line partly visible at end of window.
16076 Move it back to a fully-visible line. */
16077 new_vpos = window_box_height (w);
16078 /* But if window_box_height suggests a Y coordinate that is
16079 not less than we already have, that line will clearly not
16080 be fully visible, so give up and scroll the display.
16081 This can happen when the default face uses a font whose
16082 dimensions are different from the frame's default
16083 font. */
16084 if (new_vpos >= w->cursor.y)
16085 {
16086 w->cursor.vpos = -1;
16087 clear_glyph_matrix (w->desired_matrix);
16088 goto try_to_scroll;
16089 }
16090 }
16091 else if (w->cursor.vpos >= 0)
16092 {
16093 /* Some people insist on not letting point enter the scroll
16094 margin, even though this part handles windows that didn't
16095 scroll at all. */
16096 int window_total_lines
16097 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16098 int margin = min (scroll_margin, window_total_lines / 4);
16099 int pixel_margin = margin * frame_line_height;
16100 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16101
16102 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16103 below, which finds the row to move point to, advances by
16104 the Y coordinate of the _next_ row, see the definition of
16105 MATRIX_ROW_BOTTOM_Y. */
16106 if (w->cursor.vpos < margin + header_line)
16107 {
16108 w->cursor.vpos = -1;
16109 clear_glyph_matrix (w->desired_matrix);
16110 goto try_to_scroll;
16111 }
16112 else
16113 {
16114 int window_height = window_box_height (w);
16115
16116 if (header_line)
16117 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16118 if (w->cursor.y >= window_height - pixel_margin)
16119 {
16120 w->cursor.vpos = -1;
16121 clear_glyph_matrix (w->desired_matrix);
16122 goto try_to_scroll;
16123 }
16124 }
16125 }
16126
16127 /* If we need to move point for either of the above reasons,
16128 now actually do it. */
16129 if (new_vpos >= 0)
16130 {
16131 struct glyph_row *row;
16132
16133 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16134 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16135 ++row;
16136
16137 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16138 MATRIX_ROW_START_BYTEPOS (row));
16139
16140 if (w != XWINDOW (selected_window))
16141 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16142 else if (current_buffer == old)
16143 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16144
16145 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16146
16147 /* Re-run pre-redisplay-function so it can update the region
16148 according to the new position of point. */
16149 /* Other than the cursor, w's redisplay is done so we can set its
16150 redisplay to false. Also the buffer's redisplay can be set to
16151 false, since propagate_buffer_redisplay should have already
16152 propagated its info to `w' anyway. */
16153 w->redisplay = false;
16154 XBUFFER (w->contents)->text->redisplay = false;
16155 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16156
16157 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16158 {
16159 /* pre-redisplay-function made changes (e.g. move the region)
16160 that require another round of redisplay. */
16161 clear_glyph_matrix (w->desired_matrix);
16162 if (!try_window (window, startp, 0))
16163 goto need_larger_matrices;
16164 }
16165 }
16166 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16167 {
16168 clear_glyph_matrix (w->desired_matrix);
16169 goto try_to_scroll;
16170 }
16171
16172 #ifdef GLYPH_DEBUG
16173 debug_method_add (w, "forced window start");
16174 #endif
16175 goto done;
16176 }
16177
16178 /* Handle case where text has not changed, only point, and it has
16179 not moved off the frame, and we are not retrying after hscroll.
16180 (current_matrix_up_to_date_p is true when retrying.) */
16181 if (current_matrix_up_to_date_p
16182 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16183 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16184 {
16185 switch (rc)
16186 {
16187 case CURSOR_MOVEMENT_SUCCESS:
16188 used_current_matrix_p = true;
16189 goto done;
16190
16191 case CURSOR_MOVEMENT_MUST_SCROLL:
16192 goto try_to_scroll;
16193
16194 default:
16195 emacs_abort ();
16196 }
16197 }
16198 /* If current starting point was originally the beginning of a line
16199 but no longer is, find a new starting point. */
16200 else if (w->start_at_line_beg
16201 && !(CHARPOS (startp) <= BEGV
16202 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16203 {
16204 #ifdef GLYPH_DEBUG
16205 debug_method_add (w, "recenter 1");
16206 #endif
16207 goto recenter;
16208 }
16209
16210 /* Try scrolling with try_window_id. Value is > 0 if update has
16211 been done, it is -1 if we know that the same window start will
16212 not work. It is 0 if unsuccessful for some other reason. */
16213 else if ((tem = try_window_id (w)) != 0)
16214 {
16215 #ifdef GLYPH_DEBUG
16216 debug_method_add (w, "try_window_id %d", tem);
16217 #endif
16218
16219 if (f->fonts_changed)
16220 goto need_larger_matrices;
16221 if (tem > 0)
16222 goto done;
16223
16224 /* Otherwise try_window_id has returned -1 which means that we
16225 don't want the alternative below this comment to execute. */
16226 }
16227 else if (CHARPOS (startp) >= BEGV
16228 && CHARPOS (startp) <= ZV
16229 && PT >= CHARPOS (startp)
16230 && (CHARPOS (startp) < ZV
16231 /* Avoid starting at end of buffer. */
16232 || CHARPOS (startp) == BEGV
16233 || !window_outdated (w)))
16234 {
16235 int d1, d2, d5, d6;
16236 int rtop, rbot;
16237
16238 /* If first window line is a continuation line, and window start
16239 is inside the modified region, but the first change is before
16240 current window start, we must select a new window start.
16241
16242 However, if this is the result of a down-mouse event (e.g. by
16243 extending the mouse-drag-overlay), we don't want to select a
16244 new window start, since that would change the position under
16245 the mouse, resulting in an unwanted mouse-movement rather
16246 than a simple mouse-click. */
16247 if (!w->start_at_line_beg
16248 && NILP (do_mouse_tracking)
16249 && CHARPOS (startp) > BEGV
16250 && CHARPOS (startp) > BEG + beg_unchanged
16251 && CHARPOS (startp) <= Z - end_unchanged
16252 /* Even if w->start_at_line_beg is nil, a new window may
16253 start at a line_beg, since that's how set_buffer_window
16254 sets it. So, we need to check the return value of
16255 compute_window_start_on_continuation_line. (See also
16256 bug#197). */
16257 && XMARKER (w->start)->buffer == current_buffer
16258 && compute_window_start_on_continuation_line (w)
16259 /* It doesn't make sense to force the window start like we
16260 do at label force_start if it is already known that point
16261 will not be fully visible in the resulting window, because
16262 doing so will move point from its correct position
16263 instead of scrolling the window to bring point into view.
16264 See bug#9324. */
16265 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16266 /* A very tall row could need more than the window height,
16267 in which case we accept that it is partially visible. */
16268 && (rtop != 0) == (rbot != 0))
16269 {
16270 w->force_start = true;
16271 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16272 #ifdef GLYPH_DEBUG
16273 debug_method_add (w, "recomputed window start in continuation line");
16274 #endif
16275 goto force_start;
16276 }
16277
16278 #ifdef GLYPH_DEBUG
16279 debug_method_add (w, "same window start");
16280 #endif
16281
16282 /* Try to redisplay starting at same place as before.
16283 If point has not moved off frame, accept the results. */
16284 if (!current_matrix_up_to_date_p
16285 /* Don't use try_window_reusing_current_matrix in this case
16286 because a window scroll function can have changed the
16287 buffer. */
16288 || !NILP (Vwindow_scroll_functions)
16289 || MINI_WINDOW_P (w)
16290 || !(used_current_matrix_p
16291 = try_window_reusing_current_matrix (w)))
16292 {
16293 IF_DEBUG (debug_method_add (w, "1"));
16294 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16295 /* -1 means we need to scroll.
16296 0 means we need new matrices, but fonts_changed
16297 is set in that case, so we will detect it below. */
16298 goto try_to_scroll;
16299 }
16300
16301 if (f->fonts_changed)
16302 goto need_larger_matrices;
16303
16304 if (w->cursor.vpos >= 0)
16305 {
16306 if (!just_this_one_p
16307 || current_buffer->clip_changed
16308 || BEG_UNCHANGED < CHARPOS (startp))
16309 /* Forget any recorded base line for line number display. */
16310 w->base_line_number = 0;
16311
16312 if (!cursor_row_fully_visible_p (w, true, false))
16313 {
16314 clear_glyph_matrix (w->desired_matrix);
16315 last_line_misfit = true;
16316 }
16317 /* Drop through and scroll. */
16318 else
16319 goto done;
16320 }
16321 else
16322 clear_glyph_matrix (w->desired_matrix);
16323 }
16324
16325 try_to_scroll:
16326
16327 /* Redisplay the mode line. Select the buffer properly for that. */
16328 if (!update_mode_line)
16329 {
16330 update_mode_line = true;
16331 w->update_mode_line = true;
16332 }
16333
16334 /* Try to scroll by specified few lines. */
16335 if ((scroll_conservatively
16336 || emacs_scroll_step
16337 || temp_scroll_step
16338 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16339 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16340 && CHARPOS (startp) >= BEGV
16341 && CHARPOS (startp) <= ZV)
16342 {
16343 /* The function returns -1 if new fonts were loaded, 1 if
16344 successful, 0 if not successful. */
16345 int ss = try_scrolling (window, just_this_one_p,
16346 scroll_conservatively,
16347 emacs_scroll_step,
16348 temp_scroll_step, last_line_misfit);
16349 switch (ss)
16350 {
16351 case SCROLLING_SUCCESS:
16352 goto done;
16353
16354 case SCROLLING_NEED_LARGER_MATRICES:
16355 goto need_larger_matrices;
16356
16357 case SCROLLING_FAILED:
16358 break;
16359
16360 default:
16361 emacs_abort ();
16362 }
16363 }
16364
16365 /* Finally, just choose a place to start which positions point
16366 according to user preferences. */
16367
16368 recenter:
16369
16370 #ifdef GLYPH_DEBUG
16371 debug_method_add (w, "recenter");
16372 #endif
16373
16374 /* Forget any previously recorded base line for line number display. */
16375 if (!buffer_unchanged_p)
16376 w->base_line_number = 0;
16377
16378 /* Determine the window start relative to point. */
16379 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16380 it.current_y = it.last_visible_y;
16381 if (centering_position < 0)
16382 {
16383 int window_total_lines
16384 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16385 int margin
16386 = scroll_margin > 0
16387 ? min (scroll_margin, window_total_lines / 4)
16388 : 0;
16389 ptrdiff_t margin_pos = CHARPOS (startp);
16390 Lisp_Object aggressive;
16391 bool scrolling_up;
16392
16393 /* If there is a scroll margin at the top of the window, find
16394 its character position. */
16395 if (margin
16396 /* Cannot call start_display if startp is not in the
16397 accessible region of the buffer. This can happen when we
16398 have just switched to a different buffer and/or changed
16399 its restriction. In that case, startp is initialized to
16400 the character position 1 (BEGV) because we did not yet
16401 have chance to display the buffer even once. */
16402 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16403 {
16404 struct it it1;
16405 void *it1data = NULL;
16406
16407 SAVE_IT (it1, it, it1data);
16408 start_display (&it1, w, startp);
16409 move_it_vertically (&it1, margin * frame_line_height);
16410 margin_pos = IT_CHARPOS (it1);
16411 RESTORE_IT (&it, &it, it1data);
16412 }
16413 scrolling_up = PT > margin_pos;
16414 aggressive =
16415 scrolling_up
16416 ? BVAR (current_buffer, scroll_up_aggressively)
16417 : BVAR (current_buffer, scroll_down_aggressively);
16418
16419 if (!MINI_WINDOW_P (w)
16420 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16421 {
16422 int pt_offset = 0;
16423
16424 /* Setting scroll-conservatively overrides
16425 scroll-*-aggressively. */
16426 if (!scroll_conservatively && NUMBERP (aggressive))
16427 {
16428 double float_amount = XFLOATINT (aggressive);
16429
16430 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16431 if (pt_offset == 0 && float_amount > 0)
16432 pt_offset = 1;
16433 if (pt_offset && margin > 0)
16434 margin -= 1;
16435 }
16436 /* Compute how much to move the window start backward from
16437 point so that point will be displayed where the user
16438 wants it. */
16439 if (scrolling_up)
16440 {
16441 centering_position = it.last_visible_y;
16442 if (pt_offset)
16443 centering_position -= pt_offset;
16444 centering_position -=
16445 (frame_line_height * (1 + margin + last_line_misfit)
16446 + WINDOW_HEADER_LINE_HEIGHT (w));
16447 /* Don't let point enter the scroll margin near top of
16448 the window. */
16449 if (centering_position < margin * frame_line_height)
16450 centering_position = margin * frame_line_height;
16451 }
16452 else
16453 centering_position = margin * frame_line_height + pt_offset;
16454 }
16455 else
16456 /* Set the window start half the height of the window backward
16457 from point. */
16458 centering_position = window_box_height (w) / 2;
16459 }
16460 move_it_vertically_backward (&it, centering_position);
16461
16462 eassert (IT_CHARPOS (it) >= BEGV);
16463
16464 /* The function move_it_vertically_backward may move over more
16465 than the specified y-distance. If it->w is small, e.g. a
16466 mini-buffer window, we may end up in front of the window's
16467 display area. Start displaying at the start of the line
16468 containing PT in this case. */
16469 if (it.current_y <= 0)
16470 {
16471 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16472 move_it_vertically_backward (&it, 0);
16473 it.current_y = 0;
16474 }
16475
16476 it.current_x = it.hpos = 0;
16477
16478 /* Set the window start position here explicitly, to avoid an
16479 infinite loop in case the functions in window-scroll-functions
16480 get errors. */
16481 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16482
16483 /* Run scroll hooks. */
16484 startp = run_window_scroll_functions (window, it.current.pos);
16485
16486 /* Redisplay the window. */
16487 if (!current_matrix_up_to_date_p
16488 || windows_or_buffers_changed
16489 || f->cursor_type_changed
16490 /* Don't use try_window_reusing_current_matrix in this case
16491 because it can have changed the buffer. */
16492 || !NILP (Vwindow_scroll_functions)
16493 || !just_this_one_p
16494 || MINI_WINDOW_P (w)
16495 || !(used_current_matrix_p
16496 = try_window_reusing_current_matrix (w)))
16497 try_window (window, startp, 0);
16498
16499 /* If new fonts have been loaded (due to fontsets), give up. We
16500 have to start a new redisplay since we need to re-adjust glyph
16501 matrices. */
16502 if (f->fonts_changed)
16503 goto need_larger_matrices;
16504
16505 /* If cursor did not appear assume that the middle of the window is
16506 in the first line of the window. Do it again with the next line.
16507 (Imagine a window of height 100, displaying two lines of height
16508 60. Moving back 50 from it->last_visible_y will end in the first
16509 line.) */
16510 if (w->cursor.vpos < 0)
16511 {
16512 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16513 {
16514 clear_glyph_matrix (w->desired_matrix);
16515 move_it_by_lines (&it, 1);
16516 try_window (window, it.current.pos, 0);
16517 }
16518 else if (PT < IT_CHARPOS (it))
16519 {
16520 clear_glyph_matrix (w->desired_matrix);
16521 move_it_by_lines (&it, -1);
16522 try_window (window, it.current.pos, 0);
16523 }
16524 else
16525 {
16526 /* Not much we can do about it. */
16527 }
16528 }
16529
16530 /* Consider the following case: Window starts at BEGV, there is
16531 invisible, intangible text at BEGV, so that display starts at
16532 some point START > BEGV. It can happen that we are called with
16533 PT somewhere between BEGV and START. Try to handle that case,
16534 and similar ones. */
16535 if (w->cursor.vpos < 0)
16536 {
16537 /* First, try locating the proper glyph row for PT. */
16538 struct glyph_row *row =
16539 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16540
16541 /* Sometimes point is at the beginning of invisible text that is
16542 before the 1st character displayed in the row. In that case,
16543 row_containing_pos fails to find the row, because no glyphs
16544 with appropriate buffer positions are present in the row.
16545 Therefore, we next try to find the row which shows the 1st
16546 position after the invisible text. */
16547 if (!row)
16548 {
16549 Lisp_Object val =
16550 get_char_property_and_overlay (make_number (PT), Qinvisible,
16551 Qnil, NULL);
16552
16553 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16554 {
16555 ptrdiff_t alt_pos;
16556 Lisp_Object invis_end =
16557 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16558 Qnil, Qnil);
16559
16560 if (NATNUMP (invis_end))
16561 alt_pos = XFASTINT (invis_end);
16562 else
16563 alt_pos = ZV;
16564 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16565 NULL, 0);
16566 }
16567 }
16568 /* Finally, fall back on the first row of the window after the
16569 header line (if any). This is slightly better than not
16570 displaying the cursor at all. */
16571 if (!row)
16572 {
16573 row = w->current_matrix->rows;
16574 if (row->mode_line_p)
16575 ++row;
16576 }
16577 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16578 }
16579
16580 if (!cursor_row_fully_visible_p (w, false, false))
16581 {
16582 /* If vscroll is enabled, disable it and try again. */
16583 if (w->vscroll)
16584 {
16585 w->vscroll = 0;
16586 clear_glyph_matrix (w->desired_matrix);
16587 goto recenter;
16588 }
16589
16590 /* Users who set scroll-conservatively to a large number want
16591 point just above/below the scroll margin. If we ended up
16592 with point's row partially visible, move the window start to
16593 make that row fully visible and out of the margin. */
16594 if (scroll_conservatively > SCROLL_LIMIT)
16595 {
16596 int window_total_lines
16597 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16598 int margin =
16599 scroll_margin > 0
16600 ? min (scroll_margin, window_total_lines / 4)
16601 : 0;
16602 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16603
16604 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16605 clear_glyph_matrix (w->desired_matrix);
16606 if (1 == try_window (window, it.current.pos,
16607 TRY_WINDOW_CHECK_MARGINS))
16608 goto done;
16609 }
16610
16611 /* If centering point failed to make the whole line visible,
16612 put point at the top instead. That has to make the whole line
16613 visible, if it can be done. */
16614 if (centering_position == 0)
16615 goto done;
16616
16617 clear_glyph_matrix (w->desired_matrix);
16618 centering_position = 0;
16619 goto recenter;
16620 }
16621
16622 done:
16623
16624 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16625 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16626 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16627
16628 /* Display the mode line, if we must. */
16629 if ((update_mode_line
16630 /* If window not full width, must redo its mode line
16631 if (a) the window to its side is being redone and
16632 (b) we do a frame-based redisplay. This is a consequence
16633 of how inverted lines are drawn in frame-based redisplay. */
16634 || (!just_this_one_p
16635 && !FRAME_WINDOW_P (f)
16636 && !WINDOW_FULL_WIDTH_P (w))
16637 /* Line number to display. */
16638 || w->base_line_pos > 0
16639 /* Column number is displayed and different from the one displayed. */
16640 || (w->column_number_displayed != -1
16641 && (w->column_number_displayed != current_column ())))
16642 /* This means that the window has a mode line. */
16643 && (WINDOW_WANTS_MODELINE_P (w)
16644 || WINDOW_WANTS_HEADER_LINE_P (w)))
16645 {
16646
16647 display_mode_lines (w);
16648
16649 /* If mode line height has changed, arrange for a thorough
16650 immediate redisplay using the correct mode line height. */
16651 if (WINDOW_WANTS_MODELINE_P (w)
16652 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16653 {
16654 f->fonts_changed = true;
16655 w->mode_line_height = -1;
16656 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16657 = DESIRED_MODE_LINE_HEIGHT (w);
16658 }
16659
16660 /* If header line height has changed, arrange for a thorough
16661 immediate redisplay using the correct header line height. */
16662 if (WINDOW_WANTS_HEADER_LINE_P (w)
16663 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16664 {
16665 f->fonts_changed = true;
16666 w->header_line_height = -1;
16667 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16668 = DESIRED_HEADER_LINE_HEIGHT (w);
16669 }
16670
16671 if (f->fonts_changed)
16672 goto need_larger_matrices;
16673 }
16674
16675 if (!line_number_displayed && w->base_line_pos != -1)
16676 {
16677 w->base_line_pos = 0;
16678 w->base_line_number = 0;
16679 }
16680
16681 finish_menu_bars:
16682
16683 /* When we reach a frame's selected window, redo the frame's menu bar. */
16684 if (update_mode_line
16685 && EQ (FRAME_SELECTED_WINDOW (f), window))
16686 {
16687 bool redisplay_menu_p;
16688
16689 if (FRAME_WINDOW_P (f))
16690 {
16691 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16692 || defined (HAVE_NS) || defined (USE_GTK)
16693 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16694 #else
16695 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16696 #endif
16697 }
16698 else
16699 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16700
16701 if (redisplay_menu_p)
16702 display_menu_bar (w);
16703
16704 #ifdef HAVE_WINDOW_SYSTEM
16705 if (FRAME_WINDOW_P (f))
16706 {
16707 #if defined (USE_GTK) || defined (HAVE_NS)
16708 if (FRAME_EXTERNAL_TOOL_BAR (f))
16709 redisplay_tool_bar (f);
16710 #else
16711 if (WINDOWP (f->tool_bar_window)
16712 && (FRAME_TOOL_BAR_LINES (f) > 0
16713 || !NILP (Vauto_resize_tool_bars))
16714 && redisplay_tool_bar (f))
16715 ignore_mouse_drag_p = true;
16716 #endif
16717 }
16718 #endif
16719 }
16720
16721 #ifdef HAVE_WINDOW_SYSTEM
16722 if (FRAME_WINDOW_P (f)
16723 && update_window_fringes (w, (just_this_one_p
16724 || (!used_current_matrix_p && !overlay_arrow_seen)
16725 || w->pseudo_window_p)))
16726 {
16727 update_begin (f);
16728 block_input ();
16729 if (draw_window_fringes (w, true))
16730 {
16731 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16732 x_draw_right_divider (w);
16733 else
16734 x_draw_vertical_border (w);
16735 }
16736 unblock_input ();
16737 update_end (f);
16738 }
16739
16740 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16741 x_draw_bottom_divider (w);
16742 #endif /* HAVE_WINDOW_SYSTEM */
16743
16744 /* We go to this label, with fonts_changed set, if it is
16745 necessary to try again using larger glyph matrices.
16746 We have to redeem the scroll bar even in this case,
16747 because the loop in redisplay_internal expects that. */
16748 need_larger_matrices:
16749 ;
16750 finish_scroll_bars:
16751
16752 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16753 {
16754 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16755 /* Set the thumb's position and size. */
16756 set_vertical_scroll_bar (w);
16757
16758 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16759 /* Set the thumb's position and size. */
16760 set_horizontal_scroll_bar (w);
16761
16762 /* Note that we actually used the scroll bar attached to this
16763 window, so it shouldn't be deleted at the end of redisplay. */
16764 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16765 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16766 }
16767
16768 /* Restore current_buffer and value of point in it. The window
16769 update may have changed the buffer, so first make sure `opoint'
16770 is still valid (Bug#6177). */
16771 if (CHARPOS (opoint) < BEGV)
16772 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16773 else if (CHARPOS (opoint) > ZV)
16774 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16775 else
16776 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16777
16778 set_buffer_internal_1 (old);
16779 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16780 shorter. This can be caused by log truncation in *Messages*. */
16781 if (CHARPOS (lpoint) <= ZV)
16782 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16783
16784 unbind_to (count, Qnil);
16785 }
16786
16787
16788 /* Build the complete desired matrix of WINDOW with a window start
16789 buffer position POS.
16790
16791 Value is 1 if successful. It is zero if fonts were loaded during
16792 redisplay which makes re-adjusting glyph matrices necessary, and -1
16793 if point would appear in the scroll margins.
16794 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16795 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16796 set in FLAGS.) */
16797
16798 int
16799 try_window (Lisp_Object window, struct text_pos pos, int flags)
16800 {
16801 struct window *w = XWINDOW (window);
16802 struct it it;
16803 struct glyph_row *last_text_row = NULL;
16804 struct frame *f = XFRAME (w->frame);
16805 int frame_line_height = default_line_pixel_height (w);
16806
16807 /* Make POS the new window start. */
16808 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16809
16810 /* Mark cursor position as unknown. No overlay arrow seen. */
16811 w->cursor.vpos = -1;
16812 overlay_arrow_seen = false;
16813
16814 /* Initialize iterator and info to start at POS. */
16815 start_display (&it, w, pos);
16816 it.glyph_row->reversed_p = false;
16817
16818 /* Display all lines of W. */
16819 while (it.current_y < it.last_visible_y)
16820 {
16821 if (display_line (&it))
16822 last_text_row = it.glyph_row - 1;
16823 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16824 return 0;
16825 }
16826
16827 /* Don't let the cursor end in the scroll margins. */
16828 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16829 && !MINI_WINDOW_P (w))
16830 {
16831 int this_scroll_margin;
16832 int window_total_lines
16833 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16834
16835 if (scroll_margin > 0)
16836 {
16837 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16838 this_scroll_margin *= frame_line_height;
16839 }
16840 else
16841 this_scroll_margin = 0;
16842
16843 if ((w->cursor.y >= 0 /* not vscrolled */
16844 && w->cursor.y < this_scroll_margin
16845 && CHARPOS (pos) > BEGV
16846 && IT_CHARPOS (it) < ZV)
16847 /* rms: considering make_cursor_line_fully_visible_p here
16848 seems to give wrong results. We don't want to recenter
16849 when the last line is partly visible, we want to allow
16850 that case to be handled in the usual way. */
16851 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16852 {
16853 w->cursor.vpos = -1;
16854 clear_glyph_matrix (w->desired_matrix);
16855 return -1;
16856 }
16857 }
16858
16859 /* If bottom moved off end of frame, change mode line percentage. */
16860 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16861 w->update_mode_line = true;
16862
16863 /* Set window_end_pos to the offset of the last character displayed
16864 on the window from the end of current_buffer. Set
16865 window_end_vpos to its row number. */
16866 if (last_text_row)
16867 {
16868 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16869 adjust_window_ends (w, last_text_row, false);
16870 eassert
16871 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16872 w->window_end_vpos)));
16873 }
16874 else
16875 {
16876 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16877 w->window_end_pos = Z - ZV;
16878 w->window_end_vpos = 0;
16879 }
16880
16881 /* But that is not valid info until redisplay finishes. */
16882 w->window_end_valid = false;
16883 return 1;
16884 }
16885
16886
16887 \f
16888 /************************************************************************
16889 Window redisplay reusing current matrix when buffer has not changed
16890 ************************************************************************/
16891
16892 /* Try redisplay of window W showing an unchanged buffer with a
16893 different window start than the last time it was displayed by
16894 reusing its current matrix. Value is true if successful.
16895 W->start is the new window start. */
16896
16897 static bool
16898 try_window_reusing_current_matrix (struct window *w)
16899 {
16900 struct frame *f = XFRAME (w->frame);
16901 struct glyph_row *bottom_row;
16902 struct it it;
16903 struct run run;
16904 struct text_pos start, new_start;
16905 int nrows_scrolled, i;
16906 struct glyph_row *last_text_row;
16907 struct glyph_row *last_reused_text_row;
16908 struct glyph_row *start_row;
16909 int start_vpos, min_y, max_y;
16910
16911 #ifdef GLYPH_DEBUG
16912 if (inhibit_try_window_reusing)
16913 return false;
16914 #endif
16915
16916 if (/* This function doesn't handle terminal frames. */
16917 !FRAME_WINDOW_P (f)
16918 /* Don't try to reuse the display if windows have been split
16919 or such. */
16920 || windows_or_buffers_changed
16921 || f->cursor_type_changed)
16922 return false;
16923
16924 /* Can't do this if showing trailing whitespace. */
16925 if (!NILP (Vshow_trailing_whitespace))
16926 return false;
16927
16928 /* If top-line visibility has changed, give up. */
16929 if (WINDOW_WANTS_HEADER_LINE_P (w)
16930 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16931 return false;
16932
16933 /* Give up if old or new display is scrolled vertically. We could
16934 make this function handle this, but right now it doesn't. */
16935 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16936 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16937 return false;
16938
16939 /* The variable new_start now holds the new window start. The old
16940 start `start' can be determined from the current matrix. */
16941 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16942 start = start_row->minpos;
16943 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16944
16945 /* Clear the desired matrix for the display below. */
16946 clear_glyph_matrix (w->desired_matrix);
16947
16948 if (CHARPOS (new_start) <= CHARPOS (start))
16949 {
16950 /* Don't use this method if the display starts with an ellipsis
16951 displayed for invisible text. It's not easy to handle that case
16952 below, and it's certainly not worth the effort since this is
16953 not a frequent case. */
16954 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16955 return false;
16956
16957 IF_DEBUG (debug_method_add (w, "twu1"));
16958
16959 /* Display up to a row that can be reused. The variable
16960 last_text_row is set to the last row displayed that displays
16961 text. Note that it.vpos == 0 if or if not there is a
16962 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16963 start_display (&it, w, new_start);
16964 w->cursor.vpos = -1;
16965 last_text_row = last_reused_text_row = NULL;
16966
16967 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16968 {
16969 /* If we have reached into the characters in the START row,
16970 that means the line boundaries have changed. So we
16971 can't start copying with the row START. Maybe it will
16972 work to start copying with the following row. */
16973 while (IT_CHARPOS (it) > CHARPOS (start))
16974 {
16975 /* Advance to the next row as the "start". */
16976 start_row++;
16977 start = start_row->minpos;
16978 /* If there are no more rows to try, or just one, give up. */
16979 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16980 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16981 || CHARPOS (start) == ZV)
16982 {
16983 clear_glyph_matrix (w->desired_matrix);
16984 return false;
16985 }
16986
16987 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16988 }
16989 /* If we have reached alignment, we can copy the rest of the
16990 rows. */
16991 if (IT_CHARPOS (it) == CHARPOS (start)
16992 /* Don't accept "alignment" inside a display vector,
16993 since start_row could have started in the middle of
16994 that same display vector (thus their character
16995 positions match), and we have no way of telling if
16996 that is the case. */
16997 && it.current.dpvec_index < 0)
16998 break;
16999
17000 it.glyph_row->reversed_p = false;
17001 if (display_line (&it))
17002 last_text_row = it.glyph_row - 1;
17003
17004 }
17005
17006 /* A value of current_y < last_visible_y means that we stopped
17007 at the previous window start, which in turn means that we
17008 have at least one reusable row. */
17009 if (it.current_y < it.last_visible_y)
17010 {
17011 struct glyph_row *row;
17012
17013 /* IT.vpos always starts from 0; it counts text lines. */
17014 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17015
17016 /* Find PT if not already found in the lines displayed. */
17017 if (w->cursor.vpos < 0)
17018 {
17019 int dy = it.current_y - start_row->y;
17020
17021 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17022 row = row_containing_pos (w, PT, row, NULL, dy);
17023 if (row)
17024 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17025 dy, nrows_scrolled);
17026 else
17027 {
17028 clear_glyph_matrix (w->desired_matrix);
17029 return false;
17030 }
17031 }
17032
17033 /* Scroll the display. Do it before the current matrix is
17034 changed. The problem here is that update has not yet
17035 run, i.e. part of the current matrix is not up to date.
17036 scroll_run_hook will clear the cursor, and use the
17037 current matrix to get the height of the row the cursor is
17038 in. */
17039 run.current_y = start_row->y;
17040 run.desired_y = it.current_y;
17041 run.height = it.last_visible_y - it.current_y;
17042
17043 if (run.height > 0 && run.current_y != run.desired_y)
17044 {
17045 update_begin (f);
17046 FRAME_RIF (f)->update_window_begin_hook (w);
17047 FRAME_RIF (f)->clear_window_mouse_face (w);
17048 FRAME_RIF (f)->scroll_run_hook (w, &run);
17049 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17050 update_end (f);
17051 }
17052
17053 /* Shift current matrix down by nrows_scrolled lines. */
17054 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17055 rotate_matrix (w->current_matrix,
17056 start_vpos,
17057 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17058 nrows_scrolled);
17059
17060 /* Disable lines that must be updated. */
17061 for (i = 0; i < nrows_scrolled; ++i)
17062 (start_row + i)->enabled_p = false;
17063
17064 /* Re-compute Y positions. */
17065 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17066 max_y = it.last_visible_y;
17067 for (row = start_row + nrows_scrolled;
17068 row < bottom_row;
17069 ++row)
17070 {
17071 row->y = it.current_y;
17072 row->visible_height = row->height;
17073
17074 if (row->y < min_y)
17075 row->visible_height -= min_y - row->y;
17076 if (row->y + row->height > max_y)
17077 row->visible_height -= row->y + row->height - max_y;
17078 if (row->fringe_bitmap_periodic_p)
17079 row->redraw_fringe_bitmaps_p = true;
17080
17081 it.current_y += row->height;
17082
17083 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17084 last_reused_text_row = row;
17085 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17086 break;
17087 }
17088
17089 /* Disable lines in the current matrix which are now
17090 below the window. */
17091 for (++row; row < bottom_row; ++row)
17092 row->enabled_p = row->mode_line_p = false;
17093 }
17094
17095 /* Update window_end_pos etc.; last_reused_text_row is the last
17096 reused row from the current matrix containing text, if any.
17097 The value of last_text_row is the last displayed line
17098 containing text. */
17099 if (last_reused_text_row)
17100 adjust_window_ends (w, last_reused_text_row, true);
17101 else if (last_text_row)
17102 adjust_window_ends (w, last_text_row, false);
17103 else
17104 {
17105 /* This window must be completely empty. */
17106 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17107 w->window_end_pos = Z - ZV;
17108 w->window_end_vpos = 0;
17109 }
17110 w->window_end_valid = false;
17111
17112 /* Update hint: don't try scrolling again in update_window. */
17113 w->desired_matrix->no_scrolling_p = true;
17114
17115 #ifdef GLYPH_DEBUG
17116 debug_method_add (w, "try_window_reusing_current_matrix 1");
17117 #endif
17118 return true;
17119 }
17120 else if (CHARPOS (new_start) > CHARPOS (start))
17121 {
17122 struct glyph_row *pt_row, *row;
17123 struct glyph_row *first_reusable_row;
17124 struct glyph_row *first_row_to_display;
17125 int dy;
17126 int yb = window_text_bottom_y (w);
17127
17128 /* Find the row starting at new_start, if there is one. Don't
17129 reuse a partially visible line at the end. */
17130 first_reusable_row = start_row;
17131 while (first_reusable_row->enabled_p
17132 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17133 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17134 < CHARPOS (new_start)))
17135 ++first_reusable_row;
17136
17137 /* Give up if there is no row to reuse. */
17138 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17139 || !first_reusable_row->enabled_p
17140 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17141 != CHARPOS (new_start)))
17142 return false;
17143
17144 /* We can reuse fully visible rows beginning with
17145 first_reusable_row to the end of the window. Set
17146 first_row_to_display to the first row that cannot be reused.
17147 Set pt_row to the row containing point, if there is any. */
17148 pt_row = NULL;
17149 for (first_row_to_display = first_reusable_row;
17150 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17151 ++first_row_to_display)
17152 {
17153 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17154 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17155 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17156 && first_row_to_display->ends_at_zv_p
17157 && pt_row == NULL)))
17158 pt_row = first_row_to_display;
17159 }
17160
17161 /* Start displaying at the start of first_row_to_display. */
17162 eassert (first_row_to_display->y < yb);
17163 init_to_row_start (&it, w, first_row_to_display);
17164
17165 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17166 - start_vpos);
17167 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17168 - nrows_scrolled);
17169 it.current_y = (first_row_to_display->y - first_reusable_row->y
17170 + WINDOW_HEADER_LINE_HEIGHT (w));
17171
17172 /* Display lines beginning with first_row_to_display in the
17173 desired matrix. Set last_text_row to the last row displayed
17174 that displays text. */
17175 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17176 if (pt_row == NULL)
17177 w->cursor.vpos = -1;
17178 last_text_row = NULL;
17179 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17180 if (display_line (&it))
17181 last_text_row = it.glyph_row - 1;
17182
17183 /* If point is in a reused row, adjust y and vpos of the cursor
17184 position. */
17185 if (pt_row)
17186 {
17187 w->cursor.vpos -= nrows_scrolled;
17188 w->cursor.y -= first_reusable_row->y - start_row->y;
17189 }
17190
17191 /* Give up if point isn't in a row displayed or reused. (This
17192 also handles the case where w->cursor.vpos < nrows_scrolled
17193 after the calls to display_line, which can happen with scroll
17194 margins. See bug#1295.) */
17195 if (w->cursor.vpos < 0)
17196 {
17197 clear_glyph_matrix (w->desired_matrix);
17198 return false;
17199 }
17200
17201 /* Scroll the display. */
17202 run.current_y = first_reusable_row->y;
17203 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17204 run.height = it.last_visible_y - run.current_y;
17205 dy = run.current_y - run.desired_y;
17206
17207 if (run.height)
17208 {
17209 update_begin (f);
17210 FRAME_RIF (f)->update_window_begin_hook (w);
17211 FRAME_RIF (f)->clear_window_mouse_face (w);
17212 FRAME_RIF (f)->scroll_run_hook (w, &run);
17213 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17214 update_end (f);
17215 }
17216
17217 /* Adjust Y positions of reused rows. */
17218 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17219 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17220 max_y = it.last_visible_y;
17221 for (row = first_reusable_row; row < first_row_to_display; ++row)
17222 {
17223 row->y -= dy;
17224 row->visible_height = row->height;
17225 if (row->y < min_y)
17226 row->visible_height -= min_y - row->y;
17227 if (row->y + row->height > max_y)
17228 row->visible_height -= row->y + row->height - max_y;
17229 if (row->fringe_bitmap_periodic_p)
17230 row->redraw_fringe_bitmaps_p = true;
17231 }
17232
17233 /* Scroll the current matrix. */
17234 eassert (nrows_scrolled > 0);
17235 rotate_matrix (w->current_matrix,
17236 start_vpos,
17237 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17238 -nrows_scrolled);
17239
17240 /* Disable rows not reused. */
17241 for (row -= nrows_scrolled; row < bottom_row; ++row)
17242 row->enabled_p = false;
17243
17244 /* Point may have moved to a different line, so we cannot assume that
17245 the previous cursor position is valid; locate the correct row. */
17246 if (pt_row)
17247 {
17248 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17249 row < bottom_row
17250 && PT >= MATRIX_ROW_END_CHARPOS (row)
17251 && !row->ends_at_zv_p;
17252 row++)
17253 {
17254 w->cursor.vpos++;
17255 w->cursor.y = row->y;
17256 }
17257 if (row < bottom_row)
17258 {
17259 /* Can't simply scan the row for point with
17260 bidi-reordered glyph rows. Let set_cursor_from_row
17261 figure out where to put the cursor, and if it fails,
17262 give up. */
17263 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17264 {
17265 if (!set_cursor_from_row (w, row, w->current_matrix,
17266 0, 0, 0, 0))
17267 {
17268 clear_glyph_matrix (w->desired_matrix);
17269 return false;
17270 }
17271 }
17272 else
17273 {
17274 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17275 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17276
17277 for (; glyph < end
17278 && (!BUFFERP (glyph->object)
17279 || glyph->charpos < PT);
17280 glyph++)
17281 {
17282 w->cursor.hpos++;
17283 w->cursor.x += glyph->pixel_width;
17284 }
17285 }
17286 }
17287 }
17288
17289 /* Adjust window end. A null value of last_text_row means that
17290 the window end is in reused rows which in turn means that
17291 only its vpos can have changed. */
17292 if (last_text_row)
17293 adjust_window_ends (w, last_text_row, false);
17294 else
17295 w->window_end_vpos -= nrows_scrolled;
17296
17297 w->window_end_valid = false;
17298 w->desired_matrix->no_scrolling_p = true;
17299
17300 #ifdef GLYPH_DEBUG
17301 debug_method_add (w, "try_window_reusing_current_matrix 2");
17302 #endif
17303 return true;
17304 }
17305
17306 return false;
17307 }
17308
17309
17310 \f
17311 /************************************************************************
17312 Window redisplay reusing current matrix when buffer has changed
17313 ************************************************************************/
17314
17315 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17316 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17317 ptrdiff_t *, ptrdiff_t *);
17318 static struct glyph_row *
17319 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17320 struct glyph_row *);
17321
17322
17323 /* Return the last row in MATRIX displaying text. If row START is
17324 non-null, start searching with that row. IT gives the dimensions
17325 of the display. Value is null if matrix is empty; otherwise it is
17326 a pointer to the row found. */
17327
17328 static struct glyph_row *
17329 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17330 struct glyph_row *start)
17331 {
17332 struct glyph_row *row, *row_found;
17333
17334 /* Set row_found to the last row in IT->w's current matrix
17335 displaying text. The loop looks funny but think of partially
17336 visible lines. */
17337 row_found = NULL;
17338 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17339 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17340 {
17341 eassert (row->enabled_p);
17342 row_found = row;
17343 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17344 break;
17345 ++row;
17346 }
17347
17348 return row_found;
17349 }
17350
17351
17352 /* Return the last row in the current matrix of W that is not affected
17353 by changes at the start of current_buffer that occurred since W's
17354 current matrix was built. Value is null if no such row exists.
17355
17356 BEG_UNCHANGED us the number of characters unchanged at the start of
17357 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17358 first changed character in current_buffer. Characters at positions <
17359 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17360 when the current matrix was built. */
17361
17362 static struct glyph_row *
17363 find_last_unchanged_at_beg_row (struct window *w)
17364 {
17365 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17366 struct glyph_row *row;
17367 struct glyph_row *row_found = NULL;
17368 int yb = window_text_bottom_y (w);
17369
17370 /* Find the last row displaying unchanged text. */
17371 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17372 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17373 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17374 ++row)
17375 {
17376 if (/* If row ends before first_changed_pos, it is unchanged,
17377 except in some case. */
17378 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17379 /* When row ends in ZV and we write at ZV it is not
17380 unchanged. */
17381 && !row->ends_at_zv_p
17382 /* When first_changed_pos is the end of a continued line,
17383 row is not unchanged because it may be no longer
17384 continued. */
17385 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17386 && (row->continued_p
17387 || row->exact_window_width_line_p))
17388 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17389 needs to be recomputed, so don't consider this row as
17390 unchanged. This happens when the last line was
17391 bidi-reordered and was killed immediately before this
17392 redisplay cycle. In that case, ROW->end stores the
17393 buffer position of the first visual-order character of
17394 the killed text, which is now beyond ZV. */
17395 && CHARPOS (row->end.pos) <= ZV)
17396 row_found = row;
17397
17398 /* Stop if last visible row. */
17399 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17400 break;
17401 }
17402
17403 return row_found;
17404 }
17405
17406
17407 /* Find the first glyph row in the current matrix of W that is not
17408 affected by changes at the end of current_buffer since the
17409 time W's current matrix was built.
17410
17411 Return in *DELTA the number of chars by which buffer positions in
17412 unchanged text at the end of current_buffer must be adjusted.
17413
17414 Return in *DELTA_BYTES the corresponding number of bytes.
17415
17416 Value is null if no such row exists, i.e. all rows are affected by
17417 changes. */
17418
17419 static struct glyph_row *
17420 find_first_unchanged_at_end_row (struct window *w,
17421 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17422 {
17423 struct glyph_row *row;
17424 struct glyph_row *row_found = NULL;
17425
17426 *delta = *delta_bytes = 0;
17427
17428 /* Display must not have been paused, otherwise the current matrix
17429 is not up to date. */
17430 eassert (w->window_end_valid);
17431
17432 /* A value of window_end_pos >= END_UNCHANGED means that the window
17433 end is in the range of changed text. If so, there is no
17434 unchanged row at the end of W's current matrix. */
17435 if (w->window_end_pos >= END_UNCHANGED)
17436 return NULL;
17437
17438 /* Set row to the last row in W's current matrix displaying text. */
17439 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17440
17441 /* If matrix is entirely empty, no unchanged row exists. */
17442 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17443 {
17444 /* The value of row is the last glyph row in the matrix having a
17445 meaningful buffer position in it. The end position of row
17446 corresponds to window_end_pos. This allows us to translate
17447 buffer positions in the current matrix to current buffer
17448 positions for characters not in changed text. */
17449 ptrdiff_t Z_old =
17450 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17451 ptrdiff_t Z_BYTE_old =
17452 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17453 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17454 struct glyph_row *first_text_row
17455 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17456
17457 *delta = Z - Z_old;
17458 *delta_bytes = Z_BYTE - Z_BYTE_old;
17459
17460 /* Set last_unchanged_pos to the buffer position of the last
17461 character in the buffer that has not been changed. Z is the
17462 index + 1 of the last character in current_buffer, i.e. by
17463 subtracting END_UNCHANGED we get the index of the last
17464 unchanged character, and we have to add BEG to get its buffer
17465 position. */
17466 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17467 last_unchanged_pos_old = last_unchanged_pos - *delta;
17468
17469 /* Search backward from ROW for a row displaying a line that
17470 starts at a minimum position >= last_unchanged_pos_old. */
17471 for (; row > first_text_row; --row)
17472 {
17473 /* This used to abort, but it can happen.
17474 It is ok to just stop the search instead here. KFS. */
17475 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17476 break;
17477
17478 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17479 row_found = row;
17480 }
17481 }
17482
17483 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17484
17485 return row_found;
17486 }
17487
17488
17489 /* Make sure that glyph rows in the current matrix of window W
17490 reference the same glyph memory as corresponding rows in the
17491 frame's frame matrix. This function is called after scrolling W's
17492 current matrix on a terminal frame in try_window_id and
17493 try_window_reusing_current_matrix. */
17494
17495 static void
17496 sync_frame_with_window_matrix_rows (struct window *w)
17497 {
17498 struct frame *f = XFRAME (w->frame);
17499 struct glyph_row *window_row, *window_row_end, *frame_row;
17500
17501 /* Preconditions: W must be a leaf window and full-width. Its frame
17502 must have a frame matrix. */
17503 eassert (BUFFERP (w->contents));
17504 eassert (WINDOW_FULL_WIDTH_P (w));
17505 eassert (!FRAME_WINDOW_P (f));
17506
17507 /* If W is a full-width window, glyph pointers in W's current matrix
17508 have, by definition, to be the same as glyph pointers in the
17509 corresponding frame matrix. Note that frame matrices have no
17510 marginal areas (see build_frame_matrix). */
17511 window_row = w->current_matrix->rows;
17512 window_row_end = window_row + w->current_matrix->nrows;
17513 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17514 while (window_row < window_row_end)
17515 {
17516 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17517 struct glyph *end = window_row->glyphs[LAST_AREA];
17518
17519 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17520 frame_row->glyphs[TEXT_AREA] = start;
17521 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17522 frame_row->glyphs[LAST_AREA] = end;
17523
17524 /* Disable frame rows whose corresponding window rows have
17525 been disabled in try_window_id. */
17526 if (!window_row->enabled_p)
17527 frame_row->enabled_p = false;
17528
17529 ++window_row, ++frame_row;
17530 }
17531 }
17532
17533
17534 /* Find the glyph row in window W containing CHARPOS. Consider all
17535 rows between START and END (not inclusive). END null means search
17536 all rows to the end of the display area of W. Value is the row
17537 containing CHARPOS or null. */
17538
17539 struct glyph_row *
17540 row_containing_pos (struct window *w, ptrdiff_t charpos,
17541 struct glyph_row *start, struct glyph_row *end, int dy)
17542 {
17543 struct glyph_row *row = start;
17544 struct glyph_row *best_row = NULL;
17545 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17546 int last_y;
17547
17548 /* If we happen to start on a header-line, skip that. */
17549 if (row->mode_line_p)
17550 ++row;
17551
17552 if ((end && row >= end) || !row->enabled_p)
17553 return NULL;
17554
17555 last_y = window_text_bottom_y (w) - dy;
17556
17557 while (true)
17558 {
17559 /* Give up if we have gone too far. */
17560 if (end && row >= end)
17561 return NULL;
17562 /* This formerly returned if they were equal.
17563 I think that both quantities are of a "last plus one" type;
17564 if so, when they are equal, the row is within the screen. -- rms. */
17565 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17566 return NULL;
17567
17568 /* If it is in this row, return this row. */
17569 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17570 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17571 /* The end position of a row equals the start
17572 position of the next row. If CHARPOS is there, we
17573 would rather consider it displayed in the next
17574 line, except when this line ends in ZV. */
17575 && !row_for_charpos_p (row, charpos)))
17576 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17577 {
17578 struct glyph *g;
17579
17580 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17581 || (!best_row && !row->continued_p))
17582 return row;
17583 /* In bidi-reordered rows, there could be several rows whose
17584 edges surround CHARPOS, all of these rows belonging to
17585 the same continued line. We need to find the row which
17586 fits CHARPOS the best. */
17587 for (g = row->glyphs[TEXT_AREA];
17588 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17589 g++)
17590 {
17591 if (!STRINGP (g->object))
17592 {
17593 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17594 {
17595 mindif = eabs (g->charpos - charpos);
17596 best_row = row;
17597 /* Exact match always wins. */
17598 if (mindif == 0)
17599 return best_row;
17600 }
17601 }
17602 }
17603 }
17604 else if (best_row && !row->continued_p)
17605 return best_row;
17606 ++row;
17607 }
17608 }
17609
17610
17611 /* Try to redisplay window W by reusing its existing display. W's
17612 current matrix must be up to date when this function is called,
17613 i.e., window_end_valid must be true.
17614
17615 Value is
17616
17617 >= 1 if successful, i.e. display has been updated
17618 specifically:
17619 1 means the changes were in front of a newline that precedes
17620 the window start, and the whole current matrix was reused
17621 2 means the changes were after the last position displayed
17622 in the window, and the whole current matrix was reused
17623 3 means portions of the current matrix were reused, while
17624 some of the screen lines were redrawn
17625 -1 if redisplay with same window start is known not to succeed
17626 0 if otherwise unsuccessful
17627
17628 The following steps are performed:
17629
17630 1. Find the last row in the current matrix of W that is not
17631 affected by changes at the start of current_buffer. If no such row
17632 is found, give up.
17633
17634 2. Find the first row in W's current matrix that is not affected by
17635 changes at the end of current_buffer. Maybe there is no such row.
17636
17637 3. Display lines beginning with the row + 1 found in step 1 to the
17638 row found in step 2 or, if step 2 didn't find a row, to the end of
17639 the window.
17640
17641 4. If cursor is not known to appear on the window, give up.
17642
17643 5. If display stopped at the row found in step 2, scroll the
17644 display and current matrix as needed.
17645
17646 6. Maybe display some lines at the end of W, if we must. This can
17647 happen under various circumstances, like a partially visible line
17648 becoming fully visible, or because newly displayed lines are displayed
17649 in smaller font sizes.
17650
17651 7. Update W's window end information. */
17652
17653 static int
17654 try_window_id (struct window *w)
17655 {
17656 struct frame *f = XFRAME (w->frame);
17657 struct glyph_matrix *current_matrix = w->current_matrix;
17658 struct glyph_matrix *desired_matrix = w->desired_matrix;
17659 struct glyph_row *last_unchanged_at_beg_row;
17660 struct glyph_row *first_unchanged_at_end_row;
17661 struct glyph_row *row;
17662 struct glyph_row *bottom_row;
17663 int bottom_vpos;
17664 struct it it;
17665 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17666 int dvpos, dy;
17667 struct text_pos start_pos;
17668 struct run run;
17669 int first_unchanged_at_end_vpos = 0;
17670 struct glyph_row *last_text_row, *last_text_row_at_end;
17671 struct text_pos start;
17672 ptrdiff_t first_changed_charpos, last_changed_charpos;
17673
17674 #ifdef GLYPH_DEBUG
17675 if (inhibit_try_window_id)
17676 return 0;
17677 #endif
17678
17679 /* This is handy for debugging. */
17680 #if false
17681 #define GIVE_UP(X) \
17682 do { \
17683 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17684 return 0; \
17685 } while (false)
17686 #else
17687 #define GIVE_UP(X) return 0
17688 #endif
17689
17690 SET_TEXT_POS_FROM_MARKER (start, w->start);
17691
17692 /* Don't use this for mini-windows because these can show
17693 messages and mini-buffers, and we don't handle that here. */
17694 if (MINI_WINDOW_P (w))
17695 GIVE_UP (1);
17696
17697 /* This flag is used to prevent redisplay optimizations. */
17698 if (windows_or_buffers_changed || f->cursor_type_changed)
17699 GIVE_UP (2);
17700
17701 /* This function's optimizations cannot be used if overlays have
17702 changed in the buffer displayed by the window, so give up if they
17703 have. */
17704 if (w->last_overlay_modified != OVERLAY_MODIFF)
17705 GIVE_UP (21);
17706
17707 /* Verify that narrowing has not changed.
17708 Also verify that we were not told to prevent redisplay optimizations.
17709 It would be nice to further
17710 reduce the number of cases where this prevents try_window_id. */
17711 if (current_buffer->clip_changed
17712 || current_buffer->prevent_redisplay_optimizations_p)
17713 GIVE_UP (3);
17714
17715 /* Window must either use window-based redisplay or be full width. */
17716 if (!FRAME_WINDOW_P (f)
17717 && (!FRAME_LINE_INS_DEL_OK (f)
17718 || !WINDOW_FULL_WIDTH_P (w)))
17719 GIVE_UP (4);
17720
17721 /* Give up if point is known NOT to appear in W. */
17722 if (PT < CHARPOS (start))
17723 GIVE_UP (5);
17724
17725 /* Another way to prevent redisplay optimizations. */
17726 if (w->last_modified == 0)
17727 GIVE_UP (6);
17728
17729 /* Verify that window is not hscrolled. */
17730 if (w->hscroll != 0)
17731 GIVE_UP (7);
17732
17733 /* Verify that display wasn't paused. */
17734 if (!w->window_end_valid)
17735 GIVE_UP (8);
17736
17737 /* Likewise if highlighting trailing whitespace. */
17738 if (!NILP (Vshow_trailing_whitespace))
17739 GIVE_UP (11);
17740
17741 /* Can't use this if overlay arrow position and/or string have
17742 changed. */
17743 if (overlay_arrows_changed_p ())
17744 GIVE_UP (12);
17745
17746 /* When word-wrap is on, adding a space to the first word of a
17747 wrapped line can change the wrap position, altering the line
17748 above it. It might be worthwhile to handle this more
17749 intelligently, but for now just redisplay from scratch. */
17750 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17751 GIVE_UP (21);
17752
17753 /* Under bidi reordering, adding or deleting a character in the
17754 beginning of a paragraph, before the first strong directional
17755 character, can change the base direction of the paragraph (unless
17756 the buffer specifies a fixed paragraph direction), which will
17757 require to redisplay the whole paragraph. It might be worthwhile
17758 to find the paragraph limits and widen the range of redisplayed
17759 lines to that, but for now just give up this optimization and
17760 redisplay from scratch. */
17761 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17762 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17763 GIVE_UP (22);
17764
17765 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17766 only if buffer has really changed. The reason is that the gap is
17767 initially at Z for freshly visited files. The code below would
17768 set end_unchanged to 0 in that case. */
17769 if (MODIFF > SAVE_MODIFF
17770 /* This seems to happen sometimes after saving a buffer. */
17771 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17772 {
17773 if (GPT - BEG < BEG_UNCHANGED)
17774 BEG_UNCHANGED = GPT - BEG;
17775 if (Z - GPT < END_UNCHANGED)
17776 END_UNCHANGED = Z - GPT;
17777 }
17778
17779 /* The position of the first and last character that has been changed. */
17780 first_changed_charpos = BEG + BEG_UNCHANGED;
17781 last_changed_charpos = Z - END_UNCHANGED;
17782
17783 /* If window starts after a line end, and the last change is in
17784 front of that newline, then changes don't affect the display.
17785 This case happens with stealth-fontification. Note that although
17786 the display is unchanged, glyph positions in the matrix have to
17787 be adjusted, of course. */
17788 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17789 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17790 && ((last_changed_charpos < CHARPOS (start)
17791 && CHARPOS (start) == BEGV)
17792 || (last_changed_charpos < CHARPOS (start) - 1
17793 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17794 {
17795 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17796 struct glyph_row *r0;
17797
17798 /* Compute how many chars/bytes have been added to or removed
17799 from the buffer. */
17800 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17801 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17802 Z_delta = Z - Z_old;
17803 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17804
17805 /* Give up if PT is not in the window. Note that it already has
17806 been checked at the start of try_window_id that PT is not in
17807 front of the window start. */
17808 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17809 GIVE_UP (13);
17810
17811 /* If window start is unchanged, we can reuse the whole matrix
17812 as is, after adjusting glyph positions. No need to compute
17813 the window end again, since its offset from Z hasn't changed. */
17814 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17815 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17816 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17817 /* PT must not be in a partially visible line. */
17818 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17819 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17820 {
17821 /* Adjust positions in the glyph matrix. */
17822 if (Z_delta || Z_delta_bytes)
17823 {
17824 struct glyph_row *r1
17825 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17826 increment_matrix_positions (w->current_matrix,
17827 MATRIX_ROW_VPOS (r0, current_matrix),
17828 MATRIX_ROW_VPOS (r1, current_matrix),
17829 Z_delta, Z_delta_bytes);
17830 }
17831
17832 /* Set the cursor. */
17833 row = row_containing_pos (w, PT, r0, NULL, 0);
17834 if (row)
17835 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17836 return 1;
17837 }
17838 }
17839
17840 /* Handle the case that changes are all below what is displayed in
17841 the window, and that PT is in the window. This shortcut cannot
17842 be taken if ZV is visible in the window, and text has been added
17843 there that is visible in the window. */
17844 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17845 /* ZV is not visible in the window, or there are no
17846 changes at ZV, actually. */
17847 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17848 || first_changed_charpos == last_changed_charpos))
17849 {
17850 struct glyph_row *r0;
17851
17852 /* Give up if PT is not in the window. Note that it already has
17853 been checked at the start of try_window_id that PT is not in
17854 front of the window start. */
17855 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17856 GIVE_UP (14);
17857
17858 /* If window start is unchanged, we can reuse the whole matrix
17859 as is, without changing glyph positions since no text has
17860 been added/removed in front of the window end. */
17861 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17862 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17863 /* PT must not be in a partially visible line. */
17864 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17865 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17866 {
17867 /* We have to compute the window end anew since text
17868 could have been added/removed after it. */
17869 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17870 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17871
17872 /* Set the cursor. */
17873 row = row_containing_pos (w, PT, r0, NULL, 0);
17874 if (row)
17875 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17876 return 2;
17877 }
17878 }
17879
17880 /* Give up if window start is in the changed area.
17881
17882 The condition used to read
17883
17884 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17885
17886 but why that was tested escapes me at the moment. */
17887 if (CHARPOS (start) >= first_changed_charpos
17888 && CHARPOS (start) <= last_changed_charpos)
17889 GIVE_UP (15);
17890
17891 /* Check that window start agrees with the start of the first glyph
17892 row in its current matrix. Check this after we know the window
17893 start is not in changed text, otherwise positions would not be
17894 comparable. */
17895 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17896 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17897 GIVE_UP (16);
17898
17899 /* Give up if the window ends in strings. Overlay strings
17900 at the end are difficult to handle, so don't try. */
17901 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17902 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17903 GIVE_UP (20);
17904
17905 /* Compute the position at which we have to start displaying new
17906 lines. Some of the lines at the top of the window might be
17907 reusable because they are not displaying changed text. Find the
17908 last row in W's current matrix not affected by changes at the
17909 start of current_buffer. Value is null if changes start in the
17910 first line of window. */
17911 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17912 if (last_unchanged_at_beg_row)
17913 {
17914 /* Avoid starting to display in the middle of a character, a TAB
17915 for instance. This is easier than to set up the iterator
17916 exactly, and it's not a frequent case, so the additional
17917 effort wouldn't really pay off. */
17918 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17919 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17920 && last_unchanged_at_beg_row > w->current_matrix->rows)
17921 --last_unchanged_at_beg_row;
17922
17923 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17924 GIVE_UP (17);
17925
17926 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17927 GIVE_UP (18);
17928 start_pos = it.current.pos;
17929
17930 /* Start displaying new lines in the desired matrix at the same
17931 vpos we would use in the current matrix, i.e. below
17932 last_unchanged_at_beg_row. */
17933 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17934 current_matrix);
17935 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17936 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17937
17938 eassert (it.hpos == 0 && it.current_x == 0);
17939 }
17940 else
17941 {
17942 /* There are no reusable lines at the start of the window.
17943 Start displaying in the first text line. */
17944 start_display (&it, w, start);
17945 it.vpos = it.first_vpos;
17946 start_pos = it.current.pos;
17947 }
17948
17949 /* Find the first row that is not affected by changes at the end of
17950 the buffer. Value will be null if there is no unchanged row, in
17951 which case we must redisplay to the end of the window. delta
17952 will be set to the value by which buffer positions beginning with
17953 first_unchanged_at_end_row have to be adjusted due to text
17954 changes. */
17955 first_unchanged_at_end_row
17956 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17957 IF_DEBUG (debug_delta = delta);
17958 IF_DEBUG (debug_delta_bytes = delta_bytes);
17959
17960 /* Set stop_pos to the buffer position up to which we will have to
17961 display new lines. If first_unchanged_at_end_row != NULL, this
17962 is the buffer position of the start of the line displayed in that
17963 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17964 that we don't stop at a buffer position. */
17965 stop_pos = 0;
17966 if (first_unchanged_at_end_row)
17967 {
17968 eassert (last_unchanged_at_beg_row == NULL
17969 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17970
17971 /* If this is a continuation line, move forward to the next one
17972 that isn't. Changes in lines above affect this line.
17973 Caution: this may move first_unchanged_at_end_row to a row
17974 not displaying text. */
17975 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17976 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17977 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17978 < it.last_visible_y))
17979 ++first_unchanged_at_end_row;
17980
17981 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17982 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17983 >= it.last_visible_y))
17984 first_unchanged_at_end_row = NULL;
17985 else
17986 {
17987 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17988 + delta);
17989 first_unchanged_at_end_vpos
17990 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17991 eassert (stop_pos >= Z - END_UNCHANGED);
17992 }
17993 }
17994 else if (last_unchanged_at_beg_row == NULL)
17995 GIVE_UP (19);
17996
17997
17998 #ifdef GLYPH_DEBUG
17999
18000 /* Either there is no unchanged row at the end, or the one we have
18001 now displays text. This is a necessary condition for the window
18002 end pos calculation at the end of this function. */
18003 eassert (first_unchanged_at_end_row == NULL
18004 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18005
18006 debug_last_unchanged_at_beg_vpos
18007 = (last_unchanged_at_beg_row
18008 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18009 : -1);
18010 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18011
18012 #endif /* GLYPH_DEBUG */
18013
18014
18015 /* Display new lines. Set last_text_row to the last new line
18016 displayed which has text on it, i.e. might end up as being the
18017 line where the window_end_vpos is. */
18018 w->cursor.vpos = -1;
18019 last_text_row = NULL;
18020 overlay_arrow_seen = false;
18021 if (it.current_y < it.last_visible_y
18022 && !f->fonts_changed
18023 && (first_unchanged_at_end_row == NULL
18024 || IT_CHARPOS (it) < stop_pos))
18025 it.glyph_row->reversed_p = false;
18026 while (it.current_y < it.last_visible_y
18027 && !f->fonts_changed
18028 && (first_unchanged_at_end_row == NULL
18029 || IT_CHARPOS (it) < stop_pos))
18030 {
18031 if (display_line (&it))
18032 last_text_row = it.glyph_row - 1;
18033 }
18034
18035 if (f->fonts_changed)
18036 return -1;
18037
18038 /* The redisplay iterations in display_line above could have
18039 triggered font-lock, which could have done something that
18040 invalidates IT->w window's end-point information, on which we
18041 rely below. E.g., one package, which will remain unnamed, used
18042 to install a font-lock-fontify-region-function that called
18043 bury-buffer, whose side effect is to switch the buffer displayed
18044 by IT->w, and that predictably resets IT->w's window_end_valid
18045 flag, which we already tested at the entry to this function.
18046 Amply punish such packages/modes by giving up on this
18047 optimization in those cases. */
18048 if (!w->window_end_valid)
18049 {
18050 clear_glyph_matrix (w->desired_matrix);
18051 return -1;
18052 }
18053
18054 /* Compute differences in buffer positions, y-positions etc. for
18055 lines reused at the bottom of the window. Compute what we can
18056 scroll. */
18057 if (first_unchanged_at_end_row
18058 /* No lines reused because we displayed everything up to the
18059 bottom of the window. */
18060 && it.current_y < it.last_visible_y)
18061 {
18062 dvpos = (it.vpos
18063 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18064 current_matrix));
18065 dy = it.current_y - first_unchanged_at_end_row->y;
18066 run.current_y = first_unchanged_at_end_row->y;
18067 run.desired_y = run.current_y + dy;
18068 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18069 }
18070 else
18071 {
18072 delta = delta_bytes = dvpos = dy
18073 = run.current_y = run.desired_y = run.height = 0;
18074 first_unchanged_at_end_row = NULL;
18075 }
18076 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18077
18078
18079 /* Find the cursor if not already found. We have to decide whether
18080 PT will appear on this window (it sometimes doesn't, but this is
18081 not a very frequent case.) This decision has to be made before
18082 the current matrix is altered. A value of cursor.vpos < 0 means
18083 that PT is either in one of the lines beginning at
18084 first_unchanged_at_end_row or below the window. Don't care for
18085 lines that might be displayed later at the window end; as
18086 mentioned, this is not a frequent case. */
18087 if (w->cursor.vpos < 0)
18088 {
18089 /* Cursor in unchanged rows at the top? */
18090 if (PT < CHARPOS (start_pos)
18091 && last_unchanged_at_beg_row)
18092 {
18093 row = row_containing_pos (w, PT,
18094 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18095 last_unchanged_at_beg_row + 1, 0);
18096 if (row)
18097 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18098 }
18099
18100 /* Start from first_unchanged_at_end_row looking for PT. */
18101 else if (first_unchanged_at_end_row)
18102 {
18103 row = row_containing_pos (w, PT - delta,
18104 first_unchanged_at_end_row, NULL, 0);
18105 if (row)
18106 set_cursor_from_row (w, row, w->current_matrix, delta,
18107 delta_bytes, dy, dvpos);
18108 }
18109
18110 /* Give up if cursor was not found. */
18111 if (w->cursor.vpos < 0)
18112 {
18113 clear_glyph_matrix (w->desired_matrix);
18114 return -1;
18115 }
18116 }
18117
18118 /* Don't let the cursor end in the scroll margins. */
18119 {
18120 int this_scroll_margin, cursor_height;
18121 int frame_line_height = default_line_pixel_height (w);
18122 int window_total_lines
18123 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18124
18125 this_scroll_margin =
18126 max (0, min (scroll_margin, window_total_lines / 4));
18127 this_scroll_margin *= frame_line_height;
18128 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18129
18130 if ((w->cursor.y < this_scroll_margin
18131 && CHARPOS (start) > BEGV)
18132 /* Old redisplay didn't take scroll margin into account at the bottom,
18133 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18134 || (w->cursor.y + (make_cursor_line_fully_visible_p
18135 ? cursor_height + this_scroll_margin
18136 : 1)) > it.last_visible_y)
18137 {
18138 w->cursor.vpos = -1;
18139 clear_glyph_matrix (w->desired_matrix);
18140 return -1;
18141 }
18142 }
18143
18144 /* Scroll the display. Do it before changing the current matrix so
18145 that xterm.c doesn't get confused about where the cursor glyph is
18146 found. */
18147 if (dy && run.height)
18148 {
18149 update_begin (f);
18150
18151 if (FRAME_WINDOW_P (f))
18152 {
18153 FRAME_RIF (f)->update_window_begin_hook (w);
18154 FRAME_RIF (f)->clear_window_mouse_face (w);
18155 FRAME_RIF (f)->scroll_run_hook (w, &run);
18156 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18157 }
18158 else
18159 {
18160 /* Terminal frame. In this case, dvpos gives the number of
18161 lines to scroll by; dvpos < 0 means scroll up. */
18162 int from_vpos
18163 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18164 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18165 int end = (WINDOW_TOP_EDGE_LINE (w)
18166 + WINDOW_WANTS_HEADER_LINE_P (w)
18167 + window_internal_height (w));
18168
18169 #if defined (HAVE_GPM) || defined (MSDOS)
18170 x_clear_window_mouse_face (w);
18171 #endif
18172 /* Perform the operation on the screen. */
18173 if (dvpos > 0)
18174 {
18175 /* Scroll last_unchanged_at_beg_row to the end of the
18176 window down dvpos lines. */
18177 set_terminal_window (f, end);
18178
18179 /* On dumb terminals delete dvpos lines at the end
18180 before inserting dvpos empty lines. */
18181 if (!FRAME_SCROLL_REGION_OK (f))
18182 ins_del_lines (f, end - dvpos, -dvpos);
18183
18184 /* Insert dvpos empty lines in front of
18185 last_unchanged_at_beg_row. */
18186 ins_del_lines (f, from, dvpos);
18187 }
18188 else if (dvpos < 0)
18189 {
18190 /* Scroll up last_unchanged_at_beg_vpos to the end of
18191 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18192 set_terminal_window (f, end);
18193
18194 /* Delete dvpos lines in front of
18195 last_unchanged_at_beg_vpos. ins_del_lines will set
18196 the cursor to the given vpos and emit |dvpos| delete
18197 line sequences. */
18198 ins_del_lines (f, from + dvpos, dvpos);
18199
18200 /* On a dumb terminal insert dvpos empty lines at the
18201 end. */
18202 if (!FRAME_SCROLL_REGION_OK (f))
18203 ins_del_lines (f, end + dvpos, -dvpos);
18204 }
18205
18206 set_terminal_window (f, 0);
18207 }
18208
18209 update_end (f);
18210 }
18211
18212 /* Shift reused rows of the current matrix to the right position.
18213 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18214 text. */
18215 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18216 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18217 if (dvpos < 0)
18218 {
18219 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18220 bottom_vpos, dvpos);
18221 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18222 bottom_vpos);
18223 }
18224 else if (dvpos > 0)
18225 {
18226 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18227 bottom_vpos, dvpos);
18228 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18229 first_unchanged_at_end_vpos + dvpos);
18230 }
18231
18232 /* For frame-based redisplay, make sure that current frame and window
18233 matrix are in sync with respect to glyph memory. */
18234 if (!FRAME_WINDOW_P (f))
18235 sync_frame_with_window_matrix_rows (w);
18236
18237 /* Adjust buffer positions in reused rows. */
18238 if (delta || delta_bytes)
18239 increment_matrix_positions (current_matrix,
18240 first_unchanged_at_end_vpos + dvpos,
18241 bottom_vpos, delta, delta_bytes);
18242
18243 /* Adjust Y positions. */
18244 if (dy)
18245 shift_glyph_matrix (w, current_matrix,
18246 first_unchanged_at_end_vpos + dvpos,
18247 bottom_vpos, dy);
18248
18249 if (first_unchanged_at_end_row)
18250 {
18251 first_unchanged_at_end_row += dvpos;
18252 if (first_unchanged_at_end_row->y >= it.last_visible_y
18253 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18254 first_unchanged_at_end_row = NULL;
18255 }
18256
18257 /* If scrolling up, there may be some lines to display at the end of
18258 the window. */
18259 last_text_row_at_end = NULL;
18260 if (dy < 0)
18261 {
18262 /* Scrolling up can leave for example a partially visible line
18263 at the end of the window to be redisplayed. */
18264 /* Set last_row to the glyph row in the current matrix where the
18265 window end line is found. It has been moved up or down in
18266 the matrix by dvpos. */
18267 int last_vpos = w->window_end_vpos + dvpos;
18268 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18269
18270 /* If last_row is the window end line, it should display text. */
18271 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18272
18273 /* If window end line was partially visible before, begin
18274 displaying at that line. Otherwise begin displaying with the
18275 line following it. */
18276 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18277 {
18278 init_to_row_start (&it, w, last_row);
18279 it.vpos = last_vpos;
18280 it.current_y = last_row->y;
18281 }
18282 else
18283 {
18284 init_to_row_end (&it, w, last_row);
18285 it.vpos = 1 + last_vpos;
18286 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18287 ++last_row;
18288 }
18289
18290 /* We may start in a continuation line. If so, we have to
18291 get the right continuation_lines_width and current_x. */
18292 it.continuation_lines_width = last_row->continuation_lines_width;
18293 it.hpos = it.current_x = 0;
18294
18295 /* Display the rest of the lines at the window end. */
18296 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18297 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18298 {
18299 /* Is it always sure that the display agrees with lines in
18300 the current matrix? I don't think so, so we mark rows
18301 displayed invalid in the current matrix by setting their
18302 enabled_p flag to false. */
18303 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18304 if (display_line (&it))
18305 last_text_row_at_end = it.glyph_row - 1;
18306 }
18307 }
18308
18309 /* Update window_end_pos and window_end_vpos. */
18310 if (first_unchanged_at_end_row && !last_text_row_at_end)
18311 {
18312 /* Window end line if one of the preserved rows from the current
18313 matrix. Set row to the last row displaying text in current
18314 matrix starting at first_unchanged_at_end_row, after
18315 scrolling. */
18316 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18317 row = find_last_row_displaying_text (w->current_matrix, &it,
18318 first_unchanged_at_end_row);
18319 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18320 adjust_window_ends (w, row, true);
18321 eassert (w->window_end_bytepos >= 0);
18322 IF_DEBUG (debug_method_add (w, "A"));
18323 }
18324 else if (last_text_row_at_end)
18325 {
18326 adjust_window_ends (w, last_text_row_at_end, false);
18327 eassert (w->window_end_bytepos >= 0);
18328 IF_DEBUG (debug_method_add (w, "B"));
18329 }
18330 else if (last_text_row)
18331 {
18332 /* We have displayed either to the end of the window or at the
18333 end of the window, i.e. the last row with text is to be found
18334 in the desired matrix. */
18335 adjust_window_ends (w, last_text_row, false);
18336 eassert (w->window_end_bytepos >= 0);
18337 }
18338 else if (first_unchanged_at_end_row == NULL
18339 && last_text_row == NULL
18340 && last_text_row_at_end == NULL)
18341 {
18342 /* Displayed to end of window, but no line containing text was
18343 displayed. Lines were deleted at the end of the window. */
18344 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18345 int vpos = w->window_end_vpos;
18346 struct glyph_row *current_row = current_matrix->rows + vpos;
18347 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18348
18349 for (row = NULL;
18350 row == NULL && vpos >= first_vpos;
18351 --vpos, --current_row, --desired_row)
18352 {
18353 if (desired_row->enabled_p)
18354 {
18355 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18356 row = desired_row;
18357 }
18358 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18359 row = current_row;
18360 }
18361
18362 eassert (row != NULL);
18363 w->window_end_vpos = vpos + 1;
18364 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18365 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18366 eassert (w->window_end_bytepos >= 0);
18367 IF_DEBUG (debug_method_add (w, "C"));
18368 }
18369 else
18370 emacs_abort ();
18371
18372 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18373 debug_end_vpos = w->window_end_vpos));
18374
18375 /* Record that display has not been completed. */
18376 w->window_end_valid = false;
18377 w->desired_matrix->no_scrolling_p = true;
18378 return 3;
18379
18380 #undef GIVE_UP
18381 }
18382
18383
18384 \f
18385 /***********************************************************************
18386 More debugging support
18387 ***********************************************************************/
18388
18389 #ifdef GLYPH_DEBUG
18390
18391 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18392 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18393 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18394
18395
18396 /* Dump the contents of glyph matrix MATRIX on stderr.
18397
18398 GLYPHS 0 means don't show glyph contents.
18399 GLYPHS 1 means show glyphs in short form
18400 GLYPHS > 1 means show glyphs in long form. */
18401
18402 void
18403 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18404 {
18405 int i;
18406 for (i = 0; i < matrix->nrows; ++i)
18407 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18408 }
18409
18410
18411 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18412 the glyph row and area where the glyph comes from. */
18413
18414 void
18415 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18416 {
18417 if (glyph->type == CHAR_GLYPH
18418 || glyph->type == GLYPHLESS_GLYPH)
18419 {
18420 fprintf (stderr,
18421 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18422 glyph - row->glyphs[TEXT_AREA],
18423 (glyph->type == CHAR_GLYPH
18424 ? 'C'
18425 : 'G'),
18426 glyph->charpos,
18427 (BUFFERP (glyph->object)
18428 ? 'B'
18429 : (STRINGP (glyph->object)
18430 ? 'S'
18431 : (NILP (glyph->object)
18432 ? '0'
18433 : '-'))),
18434 glyph->pixel_width,
18435 glyph->u.ch,
18436 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18437 ? glyph->u.ch
18438 : '.'),
18439 glyph->face_id,
18440 glyph->left_box_line_p,
18441 glyph->right_box_line_p);
18442 }
18443 else if (glyph->type == STRETCH_GLYPH)
18444 {
18445 fprintf (stderr,
18446 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18447 glyph - row->glyphs[TEXT_AREA],
18448 'S',
18449 glyph->charpos,
18450 (BUFFERP (glyph->object)
18451 ? 'B'
18452 : (STRINGP (glyph->object)
18453 ? 'S'
18454 : (NILP (glyph->object)
18455 ? '0'
18456 : '-'))),
18457 glyph->pixel_width,
18458 0,
18459 ' ',
18460 glyph->face_id,
18461 glyph->left_box_line_p,
18462 glyph->right_box_line_p);
18463 }
18464 else if (glyph->type == IMAGE_GLYPH)
18465 {
18466 fprintf (stderr,
18467 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18468 glyph - row->glyphs[TEXT_AREA],
18469 'I',
18470 glyph->charpos,
18471 (BUFFERP (glyph->object)
18472 ? 'B'
18473 : (STRINGP (glyph->object)
18474 ? 'S'
18475 : (NILP (glyph->object)
18476 ? '0'
18477 : '-'))),
18478 glyph->pixel_width,
18479 glyph->u.img_id,
18480 '.',
18481 glyph->face_id,
18482 glyph->left_box_line_p,
18483 glyph->right_box_line_p);
18484 }
18485 else if (glyph->type == COMPOSITE_GLYPH)
18486 {
18487 fprintf (stderr,
18488 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18489 glyph - row->glyphs[TEXT_AREA],
18490 '+',
18491 glyph->charpos,
18492 (BUFFERP (glyph->object)
18493 ? 'B'
18494 : (STRINGP (glyph->object)
18495 ? 'S'
18496 : (NILP (glyph->object)
18497 ? '0'
18498 : '-'))),
18499 glyph->pixel_width,
18500 glyph->u.cmp.id);
18501 if (glyph->u.cmp.automatic)
18502 fprintf (stderr,
18503 "[%d-%d]",
18504 glyph->slice.cmp.from, glyph->slice.cmp.to);
18505 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18506 glyph->face_id,
18507 glyph->left_box_line_p,
18508 glyph->right_box_line_p);
18509 }
18510 }
18511
18512
18513 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18514 GLYPHS 0 means don't show glyph contents.
18515 GLYPHS 1 means show glyphs in short form
18516 GLYPHS > 1 means show glyphs in long form. */
18517
18518 void
18519 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18520 {
18521 if (glyphs != 1)
18522 {
18523 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18524 fprintf (stderr, "==============================================================================\n");
18525
18526 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18527 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18528 vpos,
18529 MATRIX_ROW_START_CHARPOS (row),
18530 MATRIX_ROW_END_CHARPOS (row),
18531 row->used[TEXT_AREA],
18532 row->contains_overlapping_glyphs_p,
18533 row->enabled_p,
18534 row->truncated_on_left_p,
18535 row->truncated_on_right_p,
18536 row->continued_p,
18537 MATRIX_ROW_CONTINUATION_LINE_P (row),
18538 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18539 row->ends_at_zv_p,
18540 row->fill_line_p,
18541 row->ends_in_middle_of_char_p,
18542 row->starts_in_middle_of_char_p,
18543 row->mouse_face_p,
18544 row->x,
18545 row->y,
18546 row->pixel_width,
18547 row->height,
18548 row->visible_height,
18549 row->ascent,
18550 row->phys_ascent);
18551 /* The next 3 lines should align to "Start" in the header. */
18552 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18553 row->end.overlay_string_index,
18554 row->continuation_lines_width);
18555 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18556 CHARPOS (row->start.string_pos),
18557 CHARPOS (row->end.string_pos));
18558 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18559 row->end.dpvec_index);
18560 }
18561
18562 if (glyphs > 1)
18563 {
18564 int area;
18565
18566 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18567 {
18568 struct glyph *glyph = row->glyphs[area];
18569 struct glyph *glyph_end = glyph + row->used[area];
18570
18571 /* Glyph for a line end in text. */
18572 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18573 ++glyph_end;
18574
18575 if (glyph < glyph_end)
18576 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18577
18578 for (; glyph < glyph_end; ++glyph)
18579 dump_glyph (row, glyph, area);
18580 }
18581 }
18582 else if (glyphs == 1)
18583 {
18584 int area;
18585 char s[SHRT_MAX + 4];
18586
18587 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18588 {
18589 int i;
18590
18591 for (i = 0; i < row->used[area]; ++i)
18592 {
18593 struct glyph *glyph = row->glyphs[area] + i;
18594 if (i == row->used[area] - 1
18595 && area == TEXT_AREA
18596 && NILP (glyph->object)
18597 && glyph->type == CHAR_GLYPH
18598 && glyph->u.ch == ' ')
18599 {
18600 strcpy (&s[i], "[\\n]");
18601 i += 4;
18602 }
18603 else if (glyph->type == CHAR_GLYPH
18604 && glyph->u.ch < 0x80
18605 && glyph->u.ch >= ' ')
18606 s[i] = glyph->u.ch;
18607 else
18608 s[i] = '.';
18609 }
18610
18611 s[i] = '\0';
18612 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18613 }
18614 }
18615 }
18616
18617
18618 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18619 Sdump_glyph_matrix, 0, 1, "p",
18620 doc: /* Dump the current matrix of the selected window to stderr.
18621 Shows contents of glyph row structures. With non-nil
18622 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18623 glyphs in short form, otherwise show glyphs in long form.
18624
18625 Interactively, no argument means show glyphs in short form;
18626 with numeric argument, its value is passed as the GLYPHS flag. */)
18627 (Lisp_Object glyphs)
18628 {
18629 struct window *w = XWINDOW (selected_window);
18630 struct buffer *buffer = XBUFFER (w->contents);
18631
18632 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18633 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18634 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18635 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18636 fprintf (stderr, "=============================================\n");
18637 dump_glyph_matrix (w->current_matrix,
18638 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18639 return Qnil;
18640 }
18641
18642
18643 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18644 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18645 Only text-mode frames have frame glyph matrices. */)
18646 (void)
18647 {
18648 struct frame *f = XFRAME (selected_frame);
18649
18650 if (f->current_matrix)
18651 dump_glyph_matrix (f->current_matrix, 1);
18652 else
18653 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18654 return Qnil;
18655 }
18656
18657
18658 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18659 doc: /* Dump glyph row ROW to stderr.
18660 GLYPH 0 means don't dump glyphs.
18661 GLYPH 1 means dump glyphs in short form.
18662 GLYPH > 1 or omitted means dump glyphs in long form. */)
18663 (Lisp_Object row, Lisp_Object glyphs)
18664 {
18665 struct glyph_matrix *matrix;
18666 EMACS_INT vpos;
18667
18668 CHECK_NUMBER (row);
18669 matrix = XWINDOW (selected_window)->current_matrix;
18670 vpos = XINT (row);
18671 if (vpos >= 0 && vpos < matrix->nrows)
18672 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18673 vpos,
18674 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18675 return Qnil;
18676 }
18677
18678
18679 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18680 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18681 GLYPH 0 means don't dump glyphs.
18682 GLYPH 1 means dump glyphs in short form.
18683 GLYPH > 1 or omitted means dump glyphs in long form.
18684
18685 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18686 do nothing. */)
18687 (Lisp_Object row, Lisp_Object glyphs)
18688 {
18689 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18690 struct frame *sf = SELECTED_FRAME ();
18691 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18692 EMACS_INT vpos;
18693
18694 CHECK_NUMBER (row);
18695 vpos = XINT (row);
18696 if (vpos >= 0 && vpos < m->nrows)
18697 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18698 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18699 #endif
18700 return Qnil;
18701 }
18702
18703
18704 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18705 doc: /* Toggle tracing of redisplay.
18706 With ARG, turn tracing on if and only if ARG is positive. */)
18707 (Lisp_Object arg)
18708 {
18709 if (NILP (arg))
18710 trace_redisplay_p = !trace_redisplay_p;
18711 else
18712 {
18713 arg = Fprefix_numeric_value (arg);
18714 trace_redisplay_p = XINT (arg) > 0;
18715 }
18716
18717 return Qnil;
18718 }
18719
18720
18721 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18722 doc: /* Like `format', but print result to stderr.
18723 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18724 (ptrdiff_t nargs, Lisp_Object *args)
18725 {
18726 Lisp_Object s = Fformat (nargs, args);
18727 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18728 return Qnil;
18729 }
18730
18731 #endif /* GLYPH_DEBUG */
18732
18733
18734 \f
18735 /***********************************************************************
18736 Building Desired Matrix Rows
18737 ***********************************************************************/
18738
18739 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18740 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18741
18742 static struct glyph_row *
18743 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18744 {
18745 struct frame *f = XFRAME (WINDOW_FRAME (w));
18746 struct buffer *buffer = XBUFFER (w->contents);
18747 struct buffer *old = current_buffer;
18748 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18749 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18750 const unsigned char *arrow_end = arrow_string + arrow_len;
18751 const unsigned char *p;
18752 struct it it;
18753 bool multibyte_p;
18754 int n_glyphs_before;
18755
18756 set_buffer_temp (buffer);
18757 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18758 scratch_glyph_row.reversed_p = false;
18759 it.glyph_row->used[TEXT_AREA] = 0;
18760 SET_TEXT_POS (it.position, 0, 0);
18761
18762 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18763 p = arrow_string;
18764 while (p < arrow_end)
18765 {
18766 Lisp_Object face, ilisp;
18767
18768 /* Get the next character. */
18769 if (multibyte_p)
18770 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18771 else
18772 {
18773 it.c = it.char_to_display = *p, it.len = 1;
18774 if (! ASCII_CHAR_P (it.c))
18775 it.char_to_display = BYTE8_TO_CHAR (it.c);
18776 }
18777 p += it.len;
18778
18779 /* Get its face. */
18780 ilisp = make_number (p - arrow_string);
18781 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18782 it.face_id = compute_char_face (f, it.char_to_display, face);
18783
18784 /* Compute its width, get its glyphs. */
18785 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18786 SET_TEXT_POS (it.position, -1, -1);
18787 PRODUCE_GLYPHS (&it);
18788
18789 /* If this character doesn't fit any more in the line, we have
18790 to remove some glyphs. */
18791 if (it.current_x > it.last_visible_x)
18792 {
18793 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18794 break;
18795 }
18796 }
18797
18798 set_buffer_temp (old);
18799 return it.glyph_row;
18800 }
18801
18802
18803 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18804 glyphs to insert is determined by produce_special_glyphs. */
18805
18806 static void
18807 insert_left_trunc_glyphs (struct it *it)
18808 {
18809 struct it truncate_it;
18810 struct glyph *from, *end, *to, *toend;
18811
18812 eassert (!FRAME_WINDOW_P (it->f)
18813 || (!it->glyph_row->reversed_p
18814 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18815 || (it->glyph_row->reversed_p
18816 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18817
18818 /* Get the truncation glyphs. */
18819 truncate_it = *it;
18820 truncate_it.current_x = 0;
18821 truncate_it.face_id = DEFAULT_FACE_ID;
18822 truncate_it.glyph_row = &scratch_glyph_row;
18823 truncate_it.area = TEXT_AREA;
18824 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18825 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18826 truncate_it.object = Qnil;
18827 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18828
18829 /* Overwrite glyphs from IT with truncation glyphs. */
18830 if (!it->glyph_row->reversed_p)
18831 {
18832 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18833
18834 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18835 end = from + tused;
18836 to = it->glyph_row->glyphs[TEXT_AREA];
18837 toend = to + it->glyph_row->used[TEXT_AREA];
18838 if (FRAME_WINDOW_P (it->f))
18839 {
18840 /* On GUI frames, when variable-size fonts are displayed,
18841 the truncation glyphs may need more pixels than the row's
18842 glyphs they overwrite. We overwrite more glyphs to free
18843 enough screen real estate, and enlarge the stretch glyph
18844 on the right (see display_line), if there is one, to
18845 preserve the screen position of the truncation glyphs on
18846 the right. */
18847 int w = 0;
18848 struct glyph *g = to;
18849 short used;
18850
18851 /* The first glyph could be partially visible, in which case
18852 it->glyph_row->x will be negative. But we want the left
18853 truncation glyphs to be aligned at the left margin of the
18854 window, so we override the x coordinate at which the row
18855 will begin. */
18856 it->glyph_row->x = 0;
18857 while (g < toend && w < it->truncation_pixel_width)
18858 {
18859 w += g->pixel_width;
18860 ++g;
18861 }
18862 if (g - to - tused > 0)
18863 {
18864 memmove (to + tused, g, (toend - g) * sizeof(*g));
18865 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18866 }
18867 used = it->glyph_row->used[TEXT_AREA];
18868 if (it->glyph_row->truncated_on_right_p
18869 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18870 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18871 == STRETCH_GLYPH)
18872 {
18873 int extra = w - it->truncation_pixel_width;
18874
18875 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18876 }
18877 }
18878
18879 while (from < end)
18880 *to++ = *from++;
18881
18882 /* There may be padding glyphs left over. Overwrite them too. */
18883 if (!FRAME_WINDOW_P (it->f))
18884 {
18885 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18886 {
18887 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18888 while (from < end)
18889 *to++ = *from++;
18890 }
18891 }
18892
18893 if (to > toend)
18894 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18895 }
18896 else
18897 {
18898 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18899
18900 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18901 that back to front. */
18902 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18903 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18904 toend = it->glyph_row->glyphs[TEXT_AREA];
18905 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18906 if (FRAME_WINDOW_P (it->f))
18907 {
18908 int w = 0;
18909 struct glyph *g = to;
18910
18911 while (g >= toend && w < it->truncation_pixel_width)
18912 {
18913 w += g->pixel_width;
18914 --g;
18915 }
18916 if (to - g - tused > 0)
18917 to = g + tused;
18918 if (it->glyph_row->truncated_on_right_p
18919 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18920 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18921 {
18922 int extra = w - it->truncation_pixel_width;
18923
18924 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18925 }
18926 }
18927
18928 while (from >= end && to >= toend)
18929 *to-- = *from--;
18930 if (!FRAME_WINDOW_P (it->f))
18931 {
18932 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18933 {
18934 from =
18935 truncate_it.glyph_row->glyphs[TEXT_AREA]
18936 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18937 while (from >= end && to >= toend)
18938 *to-- = *from--;
18939 }
18940 }
18941 if (from >= end)
18942 {
18943 /* Need to free some room before prepending additional
18944 glyphs. */
18945 int move_by = from - end + 1;
18946 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18947 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18948
18949 for ( ; g >= g0; g--)
18950 g[move_by] = *g;
18951 while (from >= end)
18952 *to-- = *from--;
18953 it->glyph_row->used[TEXT_AREA] += move_by;
18954 }
18955 }
18956 }
18957
18958 /* Compute the hash code for ROW. */
18959 unsigned
18960 row_hash (struct glyph_row *row)
18961 {
18962 int area, k;
18963 unsigned hashval = 0;
18964
18965 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18966 for (k = 0; k < row->used[area]; ++k)
18967 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18968 + row->glyphs[area][k].u.val
18969 + row->glyphs[area][k].face_id
18970 + row->glyphs[area][k].padding_p
18971 + (row->glyphs[area][k].type << 2));
18972
18973 return hashval;
18974 }
18975
18976 /* Compute the pixel height and width of IT->glyph_row.
18977
18978 Most of the time, ascent and height of a display line will be equal
18979 to the max_ascent and max_height values of the display iterator
18980 structure. This is not the case if
18981
18982 1. We hit ZV without displaying anything. In this case, max_ascent
18983 and max_height will be zero.
18984
18985 2. We have some glyphs that don't contribute to the line height.
18986 (The glyph row flag contributes_to_line_height_p is for future
18987 pixmap extensions).
18988
18989 The first case is easily covered by using default values because in
18990 these cases, the line height does not really matter, except that it
18991 must not be zero. */
18992
18993 static void
18994 compute_line_metrics (struct it *it)
18995 {
18996 struct glyph_row *row = it->glyph_row;
18997
18998 if (FRAME_WINDOW_P (it->f))
18999 {
19000 int i, min_y, max_y;
19001
19002 /* The line may consist of one space only, that was added to
19003 place the cursor on it. If so, the row's height hasn't been
19004 computed yet. */
19005 if (row->height == 0)
19006 {
19007 if (it->max_ascent + it->max_descent == 0)
19008 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19009 row->ascent = it->max_ascent;
19010 row->height = it->max_ascent + it->max_descent;
19011 row->phys_ascent = it->max_phys_ascent;
19012 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19013 row->extra_line_spacing = it->max_extra_line_spacing;
19014 }
19015
19016 /* Compute the width of this line. */
19017 row->pixel_width = row->x;
19018 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19019 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19020
19021 eassert (row->pixel_width >= 0);
19022 eassert (row->ascent >= 0 && row->height > 0);
19023
19024 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19025 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19026
19027 /* If first line's physical ascent is larger than its logical
19028 ascent, use the physical ascent, and make the row taller.
19029 This makes accented characters fully visible. */
19030 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19031 && row->phys_ascent > row->ascent)
19032 {
19033 row->height += row->phys_ascent - row->ascent;
19034 row->ascent = row->phys_ascent;
19035 }
19036
19037 /* Compute how much of the line is visible. */
19038 row->visible_height = row->height;
19039
19040 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19041 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19042
19043 if (row->y < min_y)
19044 row->visible_height -= min_y - row->y;
19045 if (row->y + row->height > max_y)
19046 row->visible_height -= row->y + row->height - max_y;
19047 }
19048 else
19049 {
19050 row->pixel_width = row->used[TEXT_AREA];
19051 if (row->continued_p)
19052 row->pixel_width -= it->continuation_pixel_width;
19053 else if (row->truncated_on_right_p)
19054 row->pixel_width -= it->truncation_pixel_width;
19055 row->ascent = row->phys_ascent = 0;
19056 row->height = row->phys_height = row->visible_height = 1;
19057 row->extra_line_spacing = 0;
19058 }
19059
19060 /* Compute a hash code for this row. */
19061 row->hash = row_hash (row);
19062
19063 it->max_ascent = it->max_descent = 0;
19064 it->max_phys_ascent = it->max_phys_descent = 0;
19065 }
19066
19067
19068 /* Append one space to the glyph row of iterator IT if doing a
19069 window-based redisplay. The space has the same face as
19070 IT->face_id. Value is true if a space was added.
19071
19072 This function is called to make sure that there is always one glyph
19073 at the end of a glyph row that the cursor can be set on under
19074 window-systems. (If there weren't such a glyph we would not know
19075 how wide and tall a box cursor should be displayed).
19076
19077 At the same time this space let's a nicely handle clearing to the
19078 end of the line if the row ends in italic text. */
19079
19080 static bool
19081 append_space_for_newline (struct it *it, bool default_face_p)
19082 {
19083 if (FRAME_WINDOW_P (it->f))
19084 {
19085 int n = it->glyph_row->used[TEXT_AREA];
19086
19087 if (it->glyph_row->glyphs[TEXT_AREA] + n
19088 < it->glyph_row->glyphs[1 + TEXT_AREA])
19089 {
19090 /* Save some values that must not be changed.
19091 Must save IT->c and IT->len because otherwise
19092 ITERATOR_AT_END_P wouldn't work anymore after
19093 append_space_for_newline has been called. */
19094 enum display_element_type saved_what = it->what;
19095 int saved_c = it->c, saved_len = it->len;
19096 int saved_char_to_display = it->char_to_display;
19097 int saved_x = it->current_x;
19098 int saved_face_id = it->face_id;
19099 bool saved_box_end = it->end_of_box_run_p;
19100 struct text_pos saved_pos;
19101 Lisp_Object saved_object;
19102 struct face *face;
19103
19104 saved_object = it->object;
19105 saved_pos = it->position;
19106
19107 it->what = IT_CHARACTER;
19108 memset (&it->position, 0, sizeof it->position);
19109 it->object = Qnil;
19110 it->c = it->char_to_display = ' ';
19111 it->len = 1;
19112
19113 /* If the default face was remapped, be sure to use the
19114 remapped face for the appended newline. */
19115 if (default_face_p)
19116 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19117 else if (it->face_before_selective_p)
19118 it->face_id = it->saved_face_id;
19119 face = FACE_FROM_ID (it->f, it->face_id);
19120 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19121 /* In R2L rows, we will prepend a stretch glyph that will
19122 have the end_of_box_run_p flag set for it, so there's no
19123 need for the appended newline glyph to have that flag
19124 set. */
19125 if (it->glyph_row->reversed_p
19126 /* But if the appended newline glyph goes all the way to
19127 the end of the row, there will be no stretch glyph,
19128 so leave the box flag set. */
19129 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19130 it->end_of_box_run_p = false;
19131
19132 PRODUCE_GLYPHS (it);
19133
19134 it->override_ascent = -1;
19135 it->constrain_row_ascent_descent_p = false;
19136 it->current_x = saved_x;
19137 it->object = saved_object;
19138 it->position = saved_pos;
19139 it->what = saved_what;
19140 it->face_id = saved_face_id;
19141 it->len = saved_len;
19142 it->c = saved_c;
19143 it->char_to_display = saved_char_to_display;
19144 it->end_of_box_run_p = saved_box_end;
19145 return true;
19146 }
19147 }
19148
19149 return false;
19150 }
19151
19152
19153 /* Extend the face of the last glyph in the text area of IT->glyph_row
19154 to the end of the display line. Called from display_line. If the
19155 glyph row is empty, add a space glyph to it so that we know the
19156 face to draw. Set the glyph row flag fill_line_p. If the glyph
19157 row is R2L, prepend a stretch glyph to cover the empty space to the
19158 left of the leftmost glyph. */
19159
19160 static void
19161 extend_face_to_end_of_line (struct it *it)
19162 {
19163 struct face *face, *default_face;
19164 struct frame *f = it->f;
19165
19166 /* If line is already filled, do nothing. Non window-system frames
19167 get a grace of one more ``pixel'' because their characters are
19168 1-``pixel'' wide, so they hit the equality too early. This grace
19169 is needed only for R2L rows that are not continued, to produce
19170 one extra blank where we could display the cursor. */
19171 if ((it->current_x >= it->last_visible_x
19172 + (!FRAME_WINDOW_P (f)
19173 && it->glyph_row->reversed_p
19174 && !it->glyph_row->continued_p))
19175 /* If the window has display margins, we will need to extend
19176 their face even if the text area is filled. */
19177 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19178 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19179 return;
19180
19181 /* The default face, possibly remapped. */
19182 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19183
19184 /* Face extension extends the background and box of IT->face_id
19185 to the end of the line. If the background equals the background
19186 of the frame, we don't have to do anything. */
19187 if (it->face_before_selective_p)
19188 face = FACE_FROM_ID (f, it->saved_face_id);
19189 else
19190 face = FACE_FROM_ID (f, it->face_id);
19191
19192 if (FRAME_WINDOW_P (f)
19193 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19194 && face->box == FACE_NO_BOX
19195 && face->background == FRAME_BACKGROUND_PIXEL (f)
19196 #ifdef HAVE_WINDOW_SYSTEM
19197 && !face->stipple
19198 #endif
19199 && !it->glyph_row->reversed_p)
19200 return;
19201
19202 /* Set the glyph row flag indicating that the face of the last glyph
19203 in the text area has to be drawn to the end of the text area. */
19204 it->glyph_row->fill_line_p = true;
19205
19206 /* If current character of IT is not ASCII, make sure we have the
19207 ASCII face. This will be automatically undone the next time
19208 get_next_display_element returns a multibyte character. Note
19209 that the character will always be single byte in unibyte
19210 text. */
19211 if (!ASCII_CHAR_P (it->c))
19212 {
19213 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19214 }
19215
19216 if (FRAME_WINDOW_P (f))
19217 {
19218 /* If the row is empty, add a space with the current face of IT,
19219 so that we know which face to draw. */
19220 if (it->glyph_row->used[TEXT_AREA] == 0)
19221 {
19222 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19223 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19224 it->glyph_row->used[TEXT_AREA] = 1;
19225 }
19226 /* Mode line and the header line don't have margins, and
19227 likewise the frame's tool-bar window, if there is any. */
19228 if (!(it->glyph_row->mode_line_p
19229 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19230 || (WINDOWP (f->tool_bar_window)
19231 && it->w == XWINDOW (f->tool_bar_window))
19232 #endif
19233 ))
19234 {
19235 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19236 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19237 {
19238 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19239 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19240 default_face->id;
19241 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19242 }
19243 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19244 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19245 {
19246 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19247 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19248 default_face->id;
19249 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19250 }
19251 }
19252 #ifdef HAVE_WINDOW_SYSTEM
19253 if (it->glyph_row->reversed_p)
19254 {
19255 /* Prepend a stretch glyph to the row, such that the
19256 rightmost glyph will be drawn flushed all the way to the
19257 right margin of the window. The stretch glyph that will
19258 occupy the empty space, if any, to the left of the
19259 glyphs. */
19260 struct font *font = face->font ? face->font : FRAME_FONT (f);
19261 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19262 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19263 struct glyph *g;
19264 int row_width, stretch_ascent, stretch_width;
19265 struct text_pos saved_pos;
19266 int saved_face_id;
19267 bool saved_avoid_cursor, saved_box_start;
19268
19269 for (row_width = 0, g = row_start; g < row_end; g++)
19270 row_width += g->pixel_width;
19271
19272 /* FIXME: There are various minor display glitches in R2L
19273 rows when only one of the fringes is missing. The
19274 strange condition below produces the least bad effect. */
19275 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19276 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19277 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19278 stretch_width = window_box_width (it->w, TEXT_AREA);
19279 else
19280 stretch_width = it->last_visible_x - it->first_visible_x;
19281 stretch_width -= row_width;
19282
19283 if (stretch_width > 0)
19284 {
19285 stretch_ascent =
19286 (((it->ascent + it->descent)
19287 * FONT_BASE (font)) / FONT_HEIGHT (font));
19288 saved_pos = it->position;
19289 memset (&it->position, 0, sizeof it->position);
19290 saved_avoid_cursor = it->avoid_cursor_p;
19291 it->avoid_cursor_p = true;
19292 saved_face_id = it->face_id;
19293 saved_box_start = it->start_of_box_run_p;
19294 /* The last row's stretch glyph should get the default
19295 face, to avoid painting the rest of the window with
19296 the region face, if the region ends at ZV. */
19297 if (it->glyph_row->ends_at_zv_p)
19298 it->face_id = default_face->id;
19299 else
19300 it->face_id = face->id;
19301 it->start_of_box_run_p = false;
19302 append_stretch_glyph (it, Qnil, stretch_width,
19303 it->ascent + it->descent, stretch_ascent);
19304 it->position = saved_pos;
19305 it->avoid_cursor_p = saved_avoid_cursor;
19306 it->face_id = saved_face_id;
19307 it->start_of_box_run_p = saved_box_start;
19308 }
19309 /* If stretch_width comes out negative, it means that the
19310 last glyph is only partially visible. In R2L rows, we
19311 want the leftmost glyph to be partially visible, so we
19312 need to give the row the corresponding left offset. */
19313 if (stretch_width < 0)
19314 it->glyph_row->x = stretch_width;
19315 }
19316 #endif /* HAVE_WINDOW_SYSTEM */
19317 }
19318 else
19319 {
19320 /* Save some values that must not be changed. */
19321 int saved_x = it->current_x;
19322 struct text_pos saved_pos;
19323 Lisp_Object saved_object;
19324 enum display_element_type saved_what = it->what;
19325 int saved_face_id = it->face_id;
19326
19327 saved_object = it->object;
19328 saved_pos = it->position;
19329
19330 it->what = IT_CHARACTER;
19331 memset (&it->position, 0, sizeof it->position);
19332 it->object = Qnil;
19333 it->c = it->char_to_display = ' ';
19334 it->len = 1;
19335
19336 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19337 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19338 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19339 && !it->glyph_row->mode_line_p
19340 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19341 {
19342 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19343 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19344
19345 for (it->current_x = 0; g < e; g++)
19346 it->current_x += g->pixel_width;
19347
19348 it->area = LEFT_MARGIN_AREA;
19349 it->face_id = default_face->id;
19350 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19351 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19352 {
19353 PRODUCE_GLYPHS (it);
19354 /* term.c:produce_glyphs advances it->current_x only for
19355 TEXT_AREA. */
19356 it->current_x += it->pixel_width;
19357 }
19358
19359 it->current_x = saved_x;
19360 it->area = TEXT_AREA;
19361 }
19362
19363 /* The last row's blank glyphs should get the default face, to
19364 avoid painting the rest of the window with the region face,
19365 if the region ends at ZV. */
19366 if (it->glyph_row->ends_at_zv_p)
19367 it->face_id = default_face->id;
19368 else
19369 it->face_id = face->id;
19370 PRODUCE_GLYPHS (it);
19371
19372 while (it->current_x <= it->last_visible_x)
19373 PRODUCE_GLYPHS (it);
19374
19375 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19376 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19377 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19378 && !it->glyph_row->mode_line_p
19379 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19380 {
19381 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19382 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19383
19384 for ( ; g < e; g++)
19385 it->current_x += g->pixel_width;
19386
19387 it->area = RIGHT_MARGIN_AREA;
19388 it->face_id = default_face->id;
19389 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19390 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19391 {
19392 PRODUCE_GLYPHS (it);
19393 it->current_x += it->pixel_width;
19394 }
19395
19396 it->area = TEXT_AREA;
19397 }
19398
19399 /* Don't count these blanks really. It would let us insert a left
19400 truncation glyph below and make us set the cursor on them, maybe. */
19401 it->current_x = saved_x;
19402 it->object = saved_object;
19403 it->position = saved_pos;
19404 it->what = saved_what;
19405 it->face_id = saved_face_id;
19406 }
19407 }
19408
19409
19410 /* Value is true if text starting at CHARPOS in current_buffer is
19411 trailing whitespace. */
19412
19413 static bool
19414 trailing_whitespace_p (ptrdiff_t charpos)
19415 {
19416 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19417 int c = 0;
19418
19419 while (bytepos < ZV_BYTE
19420 && (c = FETCH_CHAR (bytepos),
19421 c == ' ' || c == '\t'))
19422 ++bytepos;
19423
19424 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19425 {
19426 if (bytepos != PT_BYTE)
19427 return true;
19428 }
19429 return false;
19430 }
19431
19432
19433 /* Highlight trailing whitespace, if any, in ROW. */
19434
19435 static void
19436 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19437 {
19438 int used = row->used[TEXT_AREA];
19439
19440 if (used)
19441 {
19442 struct glyph *start = row->glyphs[TEXT_AREA];
19443 struct glyph *glyph = start + used - 1;
19444
19445 if (row->reversed_p)
19446 {
19447 /* Right-to-left rows need to be processed in the opposite
19448 direction, so swap the edge pointers. */
19449 glyph = start;
19450 start = row->glyphs[TEXT_AREA] + used - 1;
19451 }
19452
19453 /* Skip over glyphs inserted to display the cursor at the
19454 end of a line, for extending the face of the last glyph
19455 to the end of the line on terminals, and for truncation
19456 and continuation glyphs. */
19457 if (!row->reversed_p)
19458 {
19459 while (glyph >= start
19460 && glyph->type == CHAR_GLYPH
19461 && NILP (glyph->object))
19462 --glyph;
19463 }
19464 else
19465 {
19466 while (glyph <= start
19467 && glyph->type == CHAR_GLYPH
19468 && NILP (glyph->object))
19469 ++glyph;
19470 }
19471
19472 /* If last glyph is a space or stretch, and it's trailing
19473 whitespace, set the face of all trailing whitespace glyphs in
19474 IT->glyph_row to `trailing-whitespace'. */
19475 if ((row->reversed_p ? glyph <= start : glyph >= start)
19476 && BUFFERP (glyph->object)
19477 && (glyph->type == STRETCH_GLYPH
19478 || (glyph->type == CHAR_GLYPH
19479 && glyph->u.ch == ' '))
19480 && trailing_whitespace_p (glyph->charpos))
19481 {
19482 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19483 if (face_id < 0)
19484 return;
19485
19486 if (!row->reversed_p)
19487 {
19488 while (glyph >= start
19489 && BUFFERP (glyph->object)
19490 && (glyph->type == STRETCH_GLYPH
19491 || (glyph->type == CHAR_GLYPH
19492 && glyph->u.ch == ' ')))
19493 (glyph--)->face_id = face_id;
19494 }
19495 else
19496 {
19497 while (glyph <= start
19498 && BUFFERP (glyph->object)
19499 && (glyph->type == STRETCH_GLYPH
19500 || (glyph->type == CHAR_GLYPH
19501 && glyph->u.ch == ' ')))
19502 (glyph++)->face_id = face_id;
19503 }
19504 }
19505 }
19506 }
19507
19508
19509 /* Value is true if glyph row ROW should be
19510 considered to hold the buffer position CHARPOS. */
19511
19512 static bool
19513 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19514 {
19515 bool result = true;
19516
19517 if (charpos == CHARPOS (row->end.pos)
19518 || charpos == MATRIX_ROW_END_CHARPOS (row))
19519 {
19520 /* Suppose the row ends on a string.
19521 Unless the row is continued, that means it ends on a newline
19522 in the string. If it's anything other than a display string
19523 (e.g., a before-string from an overlay), we don't want the
19524 cursor there. (This heuristic seems to give the optimal
19525 behavior for the various types of multi-line strings.)
19526 One exception: if the string has `cursor' property on one of
19527 its characters, we _do_ want the cursor there. */
19528 if (CHARPOS (row->end.string_pos) >= 0)
19529 {
19530 if (row->continued_p)
19531 result = true;
19532 else
19533 {
19534 /* Check for `display' property. */
19535 struct glyph *beg = row->glyphs[TEXT_AREA];
19536 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19537 struct glyph *glyph;
19538
19539 result = false;
19540 for (glyph = end; glyph >= beg; --glyph)
19541 if (STRINGP (glyph->object))
19542 {
19543 Lisp_Object prop
19544 = Fget_char_property (make_number (charpos),
19545 Qdisplay, Qnil);
19546 result =
19547 (!NILP (prop)
19548 && display_prop_string_p (prop, glyph->object));
19549 /* If there's a `cursor' property on one of the
19550 string's characters, this row is a cursor row,
19551 even though this is not a display string. */
19552 if (!result)
19553 {
19554 Lisp_Object s = glyph->object;
19555
19556 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19557 {
19558 ptrdiff_t gpos = glyph->charpos;
19559
19560 if (!NILP (Fget_char_property (make_number (gpos),
19561 Qcursor, s)))
19562 {
19563 result = true;
19564 break;
19565 }
19566 }
19567 }
19568 break;
19569 }
19570 }
19571 }
19572 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19573 {
19574 /* If the row ends in middle of a real character,
19575 and the line is continued, we want the cursor here.
19576 That's because CHARPOS (ROW->end.pos) would equal
19577 PT if PT is before the character. */
19578 if (!row->ends_in_ellipsis_p)
19579 result = row->continued_p;
19580 else
19581 /* If the row ends in an ellipsis, then
19582 CHARPOS (ROW->end.pos) will equal point after the
19583 invisible text. We want that position to be displayed
19584 after the ellipsis. */
19585 result = false;
19586 }
19587 /* If the row ends at ZV, display the cursor at the end of that
19588 row instead of at the start of the row below. */
19589 else
19590 result = row->ends_at_zv_p;
19591 }
19592
19593 return result;
19594 }
19595
19596 /* Value is true if glyph row ROW should be
19597 used to hold the cursor. */
19598
19599 static bool
19600 cursor_row_p (struct glyph_row *row)
19601 {
19602 return row_for_charpos_p (row, PT);
19603 }
19604
19605 \f
19606
19607 /* Push the property PROP so that it will be rendered at the current
19608 position in IT. Return true if PROP was successfully pushed, false
19609 otherwise. Called from handle_line_prefix to handle the
19610 `line-prefix' and `wrap-prefix' properties. */
19611
19612 static bool
19613 push_prefix_prop (struct it *it, Lisp_Object prop)
19614 {
19615 struct text_pos pos =
19616 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19617
19618 eassert (it->method == GET_FROM_BUFFER
19619 || it->method == GET_FROM_DISPLAY_VECTOR
19620 || it->method == GET_FROM_STRING);
19621
19622 /* We need to save the current buffer/string position, so it will be
19623 restored by pop_it, because iterate_out_of_display_property
19624 depends on that being set correctly, but some situations leave
19625 it->position not yet set when this function is called. */
19626 push_it (it, &pos);
19627
19628 if (STRINGP (prop))
19629 {
19630 if (SCHARS (prop) == 0)
19631 {
19632 pop_it (it);
19633 return false;
19634 }
19635
19636 it->string = prop;
19637 it->string_from_prefix_prop_p = true;
19638 it->multibyte_p = STRING_MULTIBYTE (it->string);
19639 it->current.overlay_string_index = -1;
19640 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19641 it->end_charpos = it->string_nchars = SCHARS (it->string);
19642 it->method = GET_FROM_STRING;
19643 it->stop_charpos = 0;
19644 it->prev_stop = 0;
19645 it->base_level_stop = 0;
19646
19647 /* Force paragraph direction to be that of the parent
19648 buffer/string. */
19649 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19650 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19651 else
19652 it->paragraph_embedding = L2R;
19653
19654 /* Set up the bidi iterator for this display string. */
19655 if (it->bidi_p)
19656 {
19657 it->bidi_it.string.lstring = it->string;
19658 it->bidi_it.string.s = NULL;
19659 it->bidi_it.string.schars = it->end_charpos;
19660 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19661 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19662 it->bidi_it.string.unibyte = !it->multibyte_p;
19663 it->bidi_it.w = it->w;
19664 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19665 }
19666 }
19667 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19668 {
19669 it->method = GET_FROM_STRETCH;
19670 it->object = prop;
19671 }
19672 #ifdef HAVE_WINDOW_SYSTEM
19673 else if (IMAGEP (prop))
19674 {
19675 it->what = IT_IMAGE;
19676 it->image_id = lookup_image (it->f, prop);
19677 it->method = GET_FROM_IMAGE;
19678 }
19679 #endif /* HAVE_WINDOW_SYSTEM */
19680 else
19681 {
19682 pop_it (it); /* bogus display property, give up */
19683 return false;
19684 }
19685
19686 return true;
19687 }
19688
19689 /* Return the character-property PROP at the current position in IT. */
19690
19691 static Lisp_Object
19692 get_it_property (struct it *it, Lisp_Object prop)
19693 {
19694 Lisp_Object position, object = it->object;
19695
19696 if (STRINGP (object))
19697 position = make_number (IT_STRING_CHARPOS (*it));
19698 else if (BUFFERP (object))
19699 {
19700 position = make_number (IT_CHARPOS (*it));
19701 object = it->window;
19702 }
19703 else
19704 return Qnil;
19705
19706 return Fget_char_property (position, prop, object);
19707 }
19708
19709 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19710
19711 static void
19712 handle_line_prefix (struct it *it)
19713 {
19714 Lisp_Object prefix;
19715
19716 if (it->continuation_lines_width > 0)
19717 {
19718 prefix = get_it_property (it, Qwrap_prefix);
19719 if (NILP (prefix))
19720 prefix = Vwrap_prefix;
19721 }
19722 else
19723 {
19724 prefix = get_it_property (it, Qline_prefix);
19725 if (NILP (prefix))
19726 prefix = Vline_prefix;
19727 }
19728 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19729 {
19730 /* If the prefix is wider than the window, and we try to wrap
19731 it, it would acquire its own wrap prefix, and so on till the
19732 iterator stack overflows. So, don't wrap the prefix. */
19733 it->line_wrap = TRUNCATE;
19734 it->avoid_cursor_p = true;
19735 }
19736 }
19737
19738 \f
19739
19740 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19741 only for R2L lines from display_line and display_string, when they
19742 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19743 the line/string needs to be continued on the next glyph row. */
19744 static void
19745 unproduce_glyphs (struct it *it, int n)
19746 {
19747 struct glyph *glyph, *end;
19748
19749 eassert (it->glyph_row);
19750 eassert (it->glyph_row->reversed_p);
19751 eassert (it->area == TEXT_AREA);
19752 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19753
19754 if (n > it->glyph_row->used[TEXT_AREA])
19755 n = it->glyph_row->used[TEXT_AREA];
19756 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19757 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19758 for ( ; glyph < end; glyph++)
19759 glyph[-n] = *glyph;
19760 }
19761
19762 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19763 and ROW->maxpos. */
19764 static void
19765 find_row_edges (struct it *it, struct glyph_row *row,
19766 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19767 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19768 {
19769 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19770 lines' rows is implemented for bidi-reordered rows. */
19771
19772 /* ROW->minpos is the value of min_pos, the minimal buffer position
19773 we have in ROW, or ROW->start.pos if that is smaller. */
19774 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19775 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19776 else
19777 /* We didn't find buffer positions smaller than ROW->start, or
19778 didn't find _any_ valid buffer positions in any of the glyphs,
19779 so we must trust the iterator's computed positions. */
19780 row->minpos = row->start.pos;
19781 if (max_pos <= 0)
19782 {
19783 max_pos = CHARPOS (it->current.pos);
19784 max_bpos = BYTEPOS (it->current.pos);
19785 }
19786
19787 /* Here are the various use-cases for ending the row, and the
19788 corresponding values for ROW->maxpos:
19789
19790 Line ends in a newline from buffer eol_pos + 1
19791 Line is continued from buffer max_pos + 1
19792 Line is truncated on right it->current.pos
19793 Line ends in a newline from string max_pos + 1(*)
19794 (*) + 1 only when line ends in a forward scan
19795 Line is continued from string max_pos
19796 Line is continued from display vector max_pos
19797 Line is entirely from a string min_pos == max_pos
19798 Line is entirely from a display vector min_pos == max_pos
19799 Line that ends at ZV ZV
19800
19801 If you discover other use-cases, please add them here as
19802 appropriate. */
19803 if (row->ends_at_zv_p)
19804 row->maxpos = it->current.pos;
19805 else if (row->used[TEXT_AREA])
19806 {
19807 bool seen_this_string = false;
19808 struct glyph_row *r1 = row - 1;
19809
19810 /* Did we see the same display string on the previous row? */
19811 if (STRINGP (it->object)
19812 /* this is not the first row */
19813 && row > it->w->desired_matrix->rows
19814 /* previous row is not the header line */
19815 && !r1->mode_line_p
19816 /* previous row also ends in a newline from a string */
19817 && r1->ends_in_newline_from_string_p)
19818 {
19819 struct glyph *start, *end;
19820
19821 /* Search for the last glyph of the previous row that came
19822 from buffer or string. Depending on whether the row is
19823 L2R or R2L, we need to process it front to back or the
19824 other way round. */
19825 if (!r1->reversed_p)
19826 {
19827 start = r1->glyphs[TEXT_AREA];
19828 end = start + r1->used[TEXT_AREA];
19829 /* Glyphs inserted by redisplay have nil as their object. */
19830 while (end > start
19831 && NILP ((end - 1)->object)
19832 && (end - 1)->charpos <= 0)
19833 --end;
19834 if (end > start)
19835 {
19836 if (EQ ((end - 1)->object, it->object))
19837 seen_this_string = true;
19838 }
19839 else
19840 /* If all the glyphs of the previous row were inserted
19841 by redisplay, it means the previous row was
19842 produced from a single newline, which is only
19843 possible if that newline came from the same string
19844 as the one which produced this ROW. */
19845 seen_this_string = true;
19846 }
19847 else
19848 {
19849 end = r1->glyphs[TEXT_AREA] - 1;
19850 start = end + r1->used[TEXT_AREA];
19851 while (end < start
19852 && NILP ((end + 1)->object)
19853 && (end + 1)->charpos <= 0)
19854 ++end;
19855 if (end < start)
19856 {
19857 if (EQ ((end + 1)->object, it->object))
19858 seen_this_string = true;
19859 }
19860 else
19861 seen_this_string = true;
19862 }
19863 }
19864 /* Take note of each display string that covers a newline only
19865 once, the first time we see it. This is for when a display
19866 string includes more than one newline in it. */
19867 if (row->ends_in_newline_from_string_p && !seen_this_string)
19868 {
19869 /* If we were scanning the buffer forward when we displayed
19870 the string, we want to account for at least one buffer
19871 position that belongs to this row (position covered by
19872 the display string), so that cursor positioning will
19873 consider this row as a candidate when point is at the end
19874 of the visual line represented by this row. This is not
19875 required when scanning back, because max_pos will already
19876 have a much larger value. */
19877 if (CHARPOS (row->end.pos) > max_pos)
19878 INC_BOTH (max_pos, max_bpos);
19879 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19880 }
19881 else if (CHARPOS (it->eol_pos) > 0)
19882 SET_TEXT_POS (row->maxpos,
19883 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19884 else if (row->continued_p)
19885 {
19886 /* If max_pos is different from IT's current position, it
19887 means IT->method does not belong to the display element
19888 at max_pos. However, it also means that the display
19889 element at max_pos was displayed in its entirety on this
19890 line, which is equivalent to saying that the next line
19891 starts at the next buffer position. */
19892 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19893 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19894 else
19895 {
19896 INC_BOTH (max_pos, max_bpos);
19897 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19898 }
19899 }
19900 else if (row->truncated_on_right_p)
19901 /* display_line already called reseat_at_next_visible_line_start,
19902 which puts the iterator at the beginning of the next line, in
19903 the logical order. */
19904 row->maxpos = it->current.pos;
19905 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19906 /* A line that is entirely from a string/image/stretch... */
19907 row->maxpos = row->minpos;
19908 else
19909 emacs_abort ();
19910 }
19911 else
19912 row->maxpos = it->current.pos;
19913 }
19914
19915 /* Construct the glyph row IT->glyph_row in the desired matrix of
19916 IT->w from text at the current position of IT. See dispextern.h
19917 for an overview of struct it. Value is true if
19918 IT->glyph_row displays text, as opposed to a line displaying ZV
19919 only. */
19920
19921 static bool
19922 display_line (struct it *it)
19923 {
19924 struct glyph_row *row = it->glyph_row;
19925 Lisp_Object overlay_arrow_string;
19926 struct it wrap_it;
19927 void *wrap_data = NULL;
19928 bool may_wrap = false;
19929 int wrap_x IF_LINT (= 0);
19930 int wrap_row_used = -1;
19931 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19932 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19933 int wrap_row_extra_line_spacing IF_LINT (= 0);
19934 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19935 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19936 int cvpos;
19937 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19938 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19939 bool pending_handle_line_prefix = false;
19940
19941 /* We always start displaying at hpos zero even if hscrolled. */
19942 eassert (it->hpos == 0 && it->current_x == 0);
19943
19944 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19945 >= it->w->desired_matrix->nrows)
19946 {
19947 it->w->nrows_scale_factor++;
19948 it->f->fonts_changed = true;
19949 return false;
19950 }
19951
19952 /* Clear the result glyph row and enable it. */
19953 prepare_desired_row (it->w, row, false);
19954
19955 row->y = it->current_y;
19956 row->start = it->start;
19957 row->continuation_lines_width = it->continuation_lines_width;
19958 row->displays_text_p = true;
19959 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19960 it->starts_in_middle_of_char_p = false;
19961
19962 /* Arrange the overlays nicely for our purposes. Usually, we call
19963 display_line on only one line at a time, in which case this
19964 can't really hurt too much, or we call it on lines which appear
19965 one after another in the buffer, in which case all calls to
19966 recenter_overlay_lists but the first will be pretty cheap. */
19967 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19968
19969 /* Move over display elements that are not visible because we are
19970 hscrolled. This may stop at an x-position < IT->first_visible_x
19971 if the first glyph is partially visible or if we hit a line end. */
19972 if (it->current_x < it->first_visible_x)
19973 {
19974 enum move_it_result move_result;
19975
19976 this_line_min_pos = row->start.pos;
19977 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19978 MOVE_TO_POS | MOVE_TO_X);
19979 /* If we are under a large hscroll, move_it_in_display_line_to
19980 could hit the end of the line without reaching
19981 it->first_visible_x. Pretend that we did reach it. This is
19982 especially important on a TTY, where we will call
19983 extend_face_to_end_of_line, which needs to know how many
19984 blank glyphs to produce. */
19985 if (it->current_x < it->first_visible_x
19986 && (move_result == MOVE_NEWLINE_OR_CR
19987 || move_result == MOVE_POS_MATCH_OR_ZV))
19988 it->current_x = it->first_visible_x;
19989
19990 /* Record the smallest positions seen while we moved over
19991 display elements that are not visible. This is needed by
19992 redisplay_internal for optimizing the case where the cursor
19993 stays inside the same line. The rest of this function only
19994 considers positions that are actually displayed, so
19995 RECORD_MAX_MIN_POS will not otherwise record positions that
19996 are hscrolled to the left of the left edge of the window. */
19997 min_pos = CHARPOS (this_line_min_pos);
19998 min_bpos = BYTEPOS (this_line_min_pos);
19999 }
20000 else if (it->area == TEXT_AREA)
20001 {
20002 /* We only do this when not calling move_it_in_display_line_to
20003 above, because that function calls itself handle_line_prefix. */
20004 handle_line_prefix (it);
20005 }
20006 else
20007 {
20008 /* Line-prefix and wrap-prefix are always displayed in the text
20009 area. But if this is the first call to display_line after
20010 init_iterator, the iterator might have been set up to write
20011 into a marginal area, e.g. if the line begins with some
20012 display property that writes to the margins. So we need to
20013 wait with the call to handle_line_prefix until whatever
20014 writes to the margin has done its job. */
20015 pending_handle_line_prefix = true;
20016 }
20017
20018 /* Get the initial row height. This is either the height of the
20019 text hscrolled, if there is any, or zero. */
20020 row->ascent = it->max_ascent;
20021 row->height = it->max_ascent + it->max_descent;
20022 row->phys_ascent = it->max_phys_ascent;
20023 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20024 row->extra_line_spacing = it->max_extra_line_spacing;
20025
20026 /* Utility macro to record max and min buffer positions seen until now. */
20027 #define RECORD_MAX_MIN_POS(IT) \
20028 do \
20029 { \
20030 bool composition_p \
20031 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20032 ptrdiff_t current_pos = \
20033 composition_p ? (IT)->cmp_it.charpos \
20034 : IT_CHARPOS (*(IT)); \
20035 ptrdiff_t current_bpos = \
20036 composition_p ? CHAR_TO_BYTE (current_pos) \
20037 : IT_BYTEPOS (*(IT)); \
20038 if (current_pos < min_pos) \
20039 { \
20040 min_pos = current_pos; \
20041 min_bpos = current_bpos; \
20042 } \
20043 if (IT_CHARPOS (*it) > max_pos) \
20044 { \
20045 max_pos = IT_CHARPOS (*it); \
20046 max_bpos = IT_BYTEPOS (*it); \
20047 } \
20048 } \
20049 while (false)
20050
20051 /* Loop generating characters. The loop is left with IT on the next
20052 character to display. */
20053 while (true)
20054 {
20055 int n_glyphs_before, hpos_before, x_before;
20056 int x, nglyphs;
20057 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20058
20059 /* Retrieve the next thing to display. Value is false if end of
20060 buffer reached. */
20061 if (!get_next_display_element (it))
20062 {
20063 /* Maybe add a space at the end of this line that is used to
20064 display the cursor there under X. Set the charpos of the
20065 first glyph of blank lines not corresponding to any text
20066 to -1. */
20067 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20068 row->exact_window_width_line_p = true;
20069 else if ((append_space_for_newline (it, true)
20070 && row->used[TEXT_AREA] == 1)
20071 || row->used[TEXT_AREA] == 0)
20072 {
20073 row->glyphs[TEXT_AREA]->charpos = -1;
20074 row->displays_text_p = false;
20075
20076 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20077 && (!MINI_WINDOW_P (it->w)
20078 || (minibuf_level && EQ (it->window, minibuf_window))))
20079 row->indicate_empty_line_p = true;
20080 }
20081
20082 it->continuation_lines_width = 0;
20083 row->ends_at_zv_p = true;
20084 /* A row that displays right-to-left text must always have
20085 its last face extended all the way to the end of line,
20086 even if this row ends in ZV, because we still write to
20087 the screen left to right. We also need to extend the
20088 last face if the default face is remapped to some
20089 different face, otherwise the functions that clear
20090 portions of the screen will clear with the default face's
20091 background color. */
20092 if (row->reversed_p
20093 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20094 extend_face_to_end_of_line (it);
20095 break;
20096 }
20097
20098 /* Now, get the metrics of what we want to display. This also
20099 generates glyphs in `row' (which is IT->glyph_row). */
20100 n_glyphs_before = row->used[TEXT_AREA];
20101 x = it->current_x;
20102
20103 /* Remember the line height so far in case the next element doesn't
20104 fit on the line. */
20105 if (it->line_wrap != TRUNCATE)
20106 {
20107 ascent = it->max_ascent;
20108 descent = it->max_descent;
20109 phys_ascent = it->max_phys_ascent;
20110 phys_descent = it->max_phys_descent;
20111
20112 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20113 {
20114 if (IT_DISPLAYING_WHITESPACE (it))
20115 may_wrap = true;
20116 else if (may_wrap)
20117 {
20118 SAVE_IT (wrap_it, *it, wrap_data);
20119 wrap_x = x;
20120 wrap_row_used = row->used[TEXT_AREA];
20121 wrap_row_ascent = row->ascent;
20122 wrap_row_height = row->height;
20123 wrap_row_phys_ascent = row->phys_ascent;
20124 wrap_row_phys_height = row->phys_height;
20125 wrap_row_extra_line_spacing = row->extra_line_spacing;
20126 wrap_row_min_pos = min_pos;
20127 wrap_row_min_bpos = min_bpos;
20128 wrap_row_max_pos = max_pos;
20129 wrap_row_max_bpos = max_bpos;
20130 may_wrap = false;
20131 }
20132 }
20133 }
20134
20135 PRODUCE_GLYPHS (it);
20136
20137 /* If this display element was in marginal areas, continue with
20138 the next one. */
20139 if (it->area != TEXT_AREA)
20140 {
20141 row->ascent = max (row->ascent, it->max_ascent);
20142 row->height = max (row->height, it->max_ascent + it->max_descent);
20143 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20144 row->phys_height = max (row->phys_height,
20145 it->max_phys_ascent + it->max_phys_descent);
20146 row->extra_line_spacing = max (row->extra_line_spacing,
20147 it->max_extra_line_spacing);
20148 set_iterator_to_next (it, true);
20149 /* If we didn't handle the line/wrap prefix above, and the
20150 call to set_iterator_to_next just switched to TEXT_AREA,
20151 process the prefix now. */
20152 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20153 {
20154 pending_handle_line_prefix = false;
20155 handle_line_prefix (it);
20156 }
20157 continue;
20158 }
20159
20160 /* Does the display element fit on the line? If we truncate
20161 lines, we should draw past the right edge of the window. If
20162 we don't truncate, we want to stop so that we can display the
20163 continuation glyph before the right margin. If lines are
20164 continued, there are two possible strategies for characters
20165 resulting in more than 1 glyph (e.g. tabs): Display as many
20166 glyphs as possible in this line and leave the rest for the
20167 continuation line, or display the whole element in the next
20168 line. Original redisplay did the former, so we do it also. */
20169 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20170 hpos_before = it->hpos;
20171 x_before = x;
20172
20173 if (/* Not a newline. */
20174 nglyphs > 0
20175 /* Glyphs produced fit entirely in the line. */
20176 && it->current_x < it->last_visible_x)
20177 {
20178 it->hpos += nglyphs;
20179 row->ascent = max (row->ascent, it->max_ascent);
20180 row->height = max (row->height, it->max_ascent + it->max_descent);
20181 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20182 row->phys_height = max (row->phys_height,
20183 it->max_phys_ascent + it->max_phys_descent);
20184 row->extra_line_spacing = max (row->extra_line_spacing,
20185 it->max_extra_line_spacing);
20186 if (it->current_x - it->pixel_width < it->first_visible_x
20187 /* In R2L rows, we arrange in extend_face_to_end_of_line
20188 to add a right offset to the line, by a suitable
20189 change to the stretch glyph that is the leftmost
20190 glyph of the line. */
20191 && !row->reversed_p)
20192 row->x = x - it->first_visible_x;
20193 /* Record the maximum and minimum buffer positions seen so
20194 far in glyphs that will be displayed by this row. */
20195 if (it->bidi_p)
20196 RECORD_MAX_MIN_POS (it);
20197 }
20198 else
20199 {
20200 int i, new_x;
20201 struct glyph *glyph;
20202
20203 for (i = 0; i < nglyphs; ++i, x = new_x)
20204 {
20205 /* Identify the glyphs added by the last call to
20206 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20207 the previous glyphs. */
20208 if (!row->reversed_p)
20209 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20210 else
20211 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20212 new_x = x + glyph->pixel_width;
20213
20214 if (/* Lines are continued. */
20215 it->line_wrap != TRUNCATE
20216 && (/* Glyph doesn't fit on the line. */
20217 new_x > it->last_visible_x
20218 /* Or it fits exactly on a window system frame. */
20219 || (new_x == it->last_visible_x
20220 && FRAME_WINDOW_P (it->f)
20221 && (row->reversed_p
20222 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20223 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20224 {
20225 /* End of a continued line. */
20226
20227 if (it->hpos == 0
20228 || (new_x == it->last_visible_x
20229 && FRAME_WINDOW_P (it->f)
20230 && (row->reversed_p
20231 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20232 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20233 {
20234 /* Current glyph is the only one on the line or
20235 fits exactly on the line. We must continue
20236 the line because we can't draw the cursor
20237 after the glyph. */
20238 row->continued_p = true;
20239 it->current_x = new_x;
20240 it->continuation_lines_width += new_x;
20241 ++it->hpos;
20242 if (i == nglyphs - 1)
20243 {
20244 /* If line-wrap is on, check if a previous
20245 wrap point was found. */
20246 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20247 && wrap_row_used > 0
20248 /* Even if there is a previous wrap
20249 point, continue the line here as
20250 usual, if (i) the previous character
20251 was a space or tab AND (ii) the
20252 current character is not. */
20253 && (!may_wrap
20254 || IT_DISPLAYING_WHITESPACE (it)))
20255 goto back_to_wrap;
20256
20257 /* Record the maximum and minimum buffer
20258 positions seen so far in glyphs that will be
20259 displayed by this row. */
20260 if (it->bidi_p)
20261 RECORD_MAX_MIN_POS (it);
20262 set_iterator_to_next (it, true);
20263 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20264 {
20265 if (!get_next_display_element (it))
20266 {
20267 row->exact_window_width_line_p = true;
20268 it->continuation_lines_width = 0;
20269 row->continued_p = false;
20270 row->ends_at_zv_p = true;
20271 }
20272 else if (ITERATOR_AT_END_OF_LINE_P (it))
20273 {
20274 row->continued_p = false;
20275 row->exact_window_width_line_p = true;
20276 }
20277 /* If line-wrap is on, check if a
20278 previous wrap point was found. */
20279 else if (wrap_row_used > 0
20280 /* Even if there is a previous wrap
20281 point, continue the line here as
20282 usual, if (i) the previous character
20283 was a space or tab AND (ii) the
20284 current character is not. */
20285 && (!may_wrap
20286 || IT_DISPLAYING_WHITESPACE (it)))
20287 goto back_to_wrap;
20288
20289 }
20290 }
20291 else if (it->bidi_p)
20292 RECORD_MAX_MIN_POS (it);
20293 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20294 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20295 extend_face_to_end_of_line (it);
20296 }
20297 else if (CHAR_GLYPH_PADDING_P (*glyph)
20298 && !FRAME_WINDOW_P (it->f))
20299 {
20300 /* A padding glyph that doesn't fit on this line.
20301 This means the whole character doesn't fit
20302 on the line. */
20303 if (row->reversed_p)
20304 unproduce_glyphs (it, row->used[TEXT_AREA]
20305 - n_glyphs_before);
20306 row->used[TEXT_AREA] = n_glyphs_before;
20307
20308 /* Fill the rest of the row with continuation
20309 glyphs like in 20.x. */
20310 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20311 < row->glyphs[1 + TEXT_AREA])
20312 produce_special_glyphs (it, IT_CONTINUATION);
20313
20314 row->continued_p = true;
20315 it->current_x = x_before;
20316 it->continuation_lines_width += x_before;
20317
20318 /* Restore the height to what it was before the
20319 element not fitting on the line. */
20320 it->max_ascent = ascent;
20321 it->max_descent = descent;
20322 it->max_phys_ascent = phys_ascent;
20323 it->max_phys_descent = phys_descent;
20324 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20325 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20326 extend_face_to_end_of_line (it);
20327 }
20328 else if (wrap_row_used > 0)
20329 {
20330 back_to_wrap:
20331 if (row->reversed_p)
20332 unproduce_glyphs (it,
20333 row->used[TEXT_AREA] - wrap_row_used);
20334 RESTORE_IT (it, &wrap_it, wrap_data);
20335 it->continuation_lines_width += wrap_x;
20336 row->used[TEXT_AREA] = wrap_row_used;
20337 row->ascent = wrap_row_ascent;
20338 row->height = wrap_row_height;
20339 row->phys_ascent = wrap_row_phys_ascent;
20340 row->phys_height = wrap_row_phys_height;
20341 row->extra_line_spacing = wrap_row_extra_line_spacing;
20342 min_pos = wrap_row_min_pos;
20343 min_bpos = wrap_row_min_bpos;
20344 max_pos = wrap_row_max_pos;
20345 max_bpos = wrap_row_max_bpos;
20346 row->continued_p = true;
20347 row->ends_at_zv_p = false;
20348 row->exact_window_width_line_p = false;
20349 it->continuation_lines_width += x;
20350
20351 /* Make sure that a non-default face is extended
20352 up to the right margin of the window. */
20353 extend_face_to_end_of_line (it);
20354 }
20355 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20356 {
20357 /* A TAB that extends past the right edge of the
20358 window. This produces a single glyph on
20359 window system frames. We leave the glyph in
20360 this row and let it fill the row, but don't
20361 consume the TAB. */
20362 if ((row->reversed_p
20363 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20364 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20365 produce_special_glyphs (it, IT_CONTINUATION);
20366 it->continuation_lines_width += it->last_visible_x;
20367 row->ends_in_middle_of_char_p = true;
20368 row->continued_p = true;
20369 glyph->pixel_width = it->last_visible_x - x;
20370 it->starts_in_middle_of_char_p = true;
20371 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20372 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20373 extend_face_to_end_of_line (it);
20374 }
20375 else
20376 {
20377 /* Something other than a TAB that draws past
20378 the right edge of the window. Restore
20379 positions to values before the element. */
20380 if (row->reversed_p)
20381 unproduce_glyphs (it, row->used[TEXT_AREA]
20382 - (n_glyphs_before + i));
20383 row->used[TEXT_AREA] = n_glyphs_before + i;
20384
20385 /* Display continuation glyphs. */
20386 it->current_x = x_before;
20387 it->continuation_lines_width += x;
20388 if (!FRAME_WINDOW_P (it->f)
20389 || (row->reversed_p
20390 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20391 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20392 produce_special_glyphs (it, IT_CONTINUATION);
20393 row->continued_p = true;
20394
20395 extend_face_to_end_of_line (it);
20396
20397 if (nglyphs > 1 && i > 0)
20398 {
20399 row->ends_in_middle_of_char_p = true;
20400 it->starts_in_middle_of_char_p = true;
20401 }
20402
20403 /* Restore the height to what it was before the
20404 element not fitting on the line. */
20405 it->max_ascent = ascent;
20406 it->max_descent = descent;
20407 it->max_phys_ascent = phys_ascent;
20408 it->max_phys_descent = phys_descent;
20409 }
20410
20411 break;
20412 }
20413 else if (new_x > it->first_visible_x)
20414 {
20415 /* Increment number of glyphs actually displayed. */
20416 ++it->hpos;
20417
20418 /* Record the maximum and minimum buffer positions
20419 seen so far in glyphs that will be displayed by
20420 this row. */
20421 if (it->bidi_p)
20422 RECORD_MAX_MIN_POS (it);
20423
20424 if (x < it->first_visible_x && !row->reversed_p)
20425 /* Glyph is partially visible, i.e. row starts at
20426 negative X position. Don't do that in R2L
20427 rows, where we arrange to add a right offset to
20428 the line in extend_face_to_end_of_line, by a
20429 suitable change to the stretch glyph that is
20430 the leftmost glyph of the line. */
20431 row->x = x - it->first_visible_x;
20432 /* When the last glyph of an R2L row only fits
20433 partially on the line, we need to set row->x to a
20434 negative offset, so that the leftmost glyph is
20435 the one that is partially visible. But if we are
20436 going to produce the truncation glyph, this will
20437 be taken care of in produce_special_glyphs. */
20438 if (row->reversed_p
20439 && new_x > it->last_visible_x
20440 && !(it->line_wrap == TRUNCATE
20441 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20442 {
20443 eassert (FRAME_WINDOW_P (it->f));
20444 row->x = it->last_visible_x - new_x;
20445 }
20446 }
20447 else
20448 {
20449 /* Glyph is completely off the left margin of the
20450 window. This should not happen because of the
20451 move_it_in_display_line at the start of this
20452 function, unless the text display area of the
20453 window is empty. */
20454 eassert (it->first_visible_x <= it->last_visible_x);
20455 }
20456 }
20457 /* Even if this display element produced no glyphs at all,
20458 we want to record its position. */
20459 if (it->bidi_p && nglyphs == 0)
20460 RECORD_MAX_MIN_POS (it);
20461
20462 row->ascent = max (row->ascent, it->max_ascent);
20463 row->height = max (row->height, it->max_ascent + it->max_descent);
20464 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20465 row->phys_height = max (row->phys_height,
20466 it->max_phys_ascent + it->max_phys_descent);
20467 row->extra_line_spacing = max (row->extra_line_spacing,
20468 it->max_extra_line_spacing);
20469
20470 /* End of this display line if row is continued. */
20471 if (row->continued_p || row->ends_at_zv_p)
20472 break;
20473 }
20474
20475 at_end_of_line:
20476 /* Is this a line end? If yes, we're also done, after making
20477 sure that a non-default face is extended up to the right
20478 margin of the window. */
20479 if (ITERATOR_AT_END_OF_LINE_P (it))
20480 {
20481 int used_before = row->used[TEXT_AREA];
20482
20483 row->ends_in_newline_from_string_p = STRINGP (it->object);
20484
20485 /* Add a space at the end of the line that is used to
20486 display the cursor there. */
20487 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20488 append_space_for_newline (it, false);
20489
20490 /* Extend the face to the end of the line. */
20491 extend_face_to_end_of_line (it);
20492
20493 /* Make sure we have the position. */
20494 if (used_before == 0)
20495 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20496
20497 /* Record the position of the newline, for use in
20498 find_row_edges. */
20499 it->eol_pos = it->current.pos;
20500
20501 /* Consume the line end. This skips over invisible lines. */
20502 set_iterator_to_next (it, true);
20503 it->continuation_lines_width = 0;
20504 break;
20505 }
20506
20507 /* Proceed with next display element. Note that this skips
20508 over lines invisible because of selective display. */
20509 set_iterator_to_next (it, true);
20510
20511 /* If we truncate lines, we are done when the last displayed
20512 glyphs reach past the right margin of the window. */
20513 if (it->line_wrap == TRUNCATE
20514 && ((FRAME_WINDOW_P (it->f)
20515 /* Images are preprocessed in produce_image_glyph such
20516 that they are cropped at the right edge of the
20517 window, so an image glyph will always end exactly at
20518 last_visible_x, even if there's no right fringe. */
20519 && ((row->reversed_p
20520 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20521 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20522 || it->what == IT_IMAGE))
20523 ? (it->current_x >= it->last_visible_x)
20524 : (it->current_x > it->last_visible_x)))
20525 {
20526 /* Maybe add truncation glyphs. */
20527 if (!FRAME_WINDOW_P (it->f)
20528 || (row->reversed_p
20529 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20530 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20531 {
20532 int i, n;
20533
20534 if (!row->reversed_p)
20535 {
20536 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20537 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20538 break;
20539 }
20540 else
20541 {
20542 for (i = 0; i < row->used[TEXT_AREA]; i++)
20543 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20544 break;
20545 /* Remove any padding glyphs at the front of ROW, to
20546 make room for the truncation glyphs we will be
20547 adding below. The loop below always inserts at
20548 least one truncation glyph, so also remove the
20549 last glyph added to ROW. */
20550 unproduce_glyphs (it, i + 1);
20551 /* Adjust i for the loop below. */
20552 i = row->used[TEXT_AREA] - (i + 1);
20553 }
20554
20555 /* produce_special_glyphs overwrites the last glyph, so
20556 we don't want that if we want to keep that last
20557 glyph, which means it's an image. */
20558 if (it->current_x > it->last_visible_x)
20559 {
20560 it->current_x = x_before;
20561 if (!FRAME_WINDOW_P (it->f))
20562 {
20563 for (n = row->used[TEXT_AREA]; i < n; ++i)
20564 {
20565 row->used[TEXT_AREA] = i;
20566 produce_special_glyphs (it, IT_TRUNCATION);
20567 }
20568 }
20569 else
20570 {
20571 row->used[TEXT_AREA] = i;
20572 produce_special_glyphs (it, IT_TRUNCATION);
20573 }
20574 it->hpos = hpos_before;
20575 }
20576 }
20577 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20578 {
20579 /* Don't truncate if we can overflow newline into fringe. */
20580 if (!get_next_display_element (it))
20581 {
20582 it->continuation_lines_width = 0;
20583 row->ends_at_zv_p = true;
20584 row->exact_window_width_line_p = true;
20585 break;
20586 }
20587 if (ITERATOR_AT_END_OF_LINE_P (it))
20588 {
20589 row->exact_window_width_line_p = true;
20590 goto at_end_of_line;
20591 }
20592 it->current_x = x_before;
20593 it->hpos = hpos_before;
20594 }
20595
20596 row->truncated_on_right_p = true;
20597 it->continuation_lines_width = 0;
20598 reseat_at_next_visible_line_start (it, false);
20599 /* We insist below that IT's position be at ZV because in
20600 bidi-reordered lines the character at visible line start
20601 might not be the character that follows the newline in
20602 the logical order. */
20603 if (IT_BYTEPOS (*it) > BEG_BYTE)
20604 row->ends_at_zv_p =
20605 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20606 else
20607 row->ends_at_zv_p = false;
20608 break;
20609 }
20610 }
20611
20612 if (wrap_data)
20613 bidi_unshelve_cache (wrap_data, true);
20614
20615 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20616 at the left window margin. */
20617 if (it->first_visible_x
20618 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20619 {
20620 if (!FRAME_WINDOW_P (it->f)
20621 || (((row->reversed_p
20622 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20623 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20624 /* Don't let insert_left_trunc_glyphs overwrite the
20625 first glyph of the row if it is an image. */
20626 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20627 insert_left_trunc_glyphs (it);
20628 row->truncated_on_left_p = true;
20629 }
20630
20631 /* Remember the position at which this line ends.
20632
20633 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20634 cannot be before the call to find_row_edges below, since that is
20635 where these positions are determined. */
20636 row->end = it->current;
20637 if (!it->bidi_p)
20638 {
20639 row->minpos = row->start.pos;
20640 row->maxpos = row->end.pos;
20641 }
20642 else
20643 {
20644 /* ROW->minpos and ROW->maxpos must be the smallest and
20645 `1 + the largest' buffer positions in ROW. But if ROW was
20646 bidi-reordered, these two positions can be anywhere in the
20647 row, so we must determine them now. */
20648 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20649 }
20650
20651 /* If the start of this line is the overlay arrow-position, then
20652 mark this glyph row as the one containing the overlay arrow.
20653 This is clearly a mess with variable size fonts. It would be
20654 better to let it be displayed like cursors under X. */
20655 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20656 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20657 !NILP (overlay_arrow_string)))
20658 {
20659 /* Overlay arrow in window redisplay is a fringe bitmap. */
20660 if (STRINGP (overlay_arrow_string))
20661 {
20662 struct glyph_row *arrow_row
20663 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20664 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20665 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20666 struct glyph *p = row->glyphs[TEXT_AREA];
20667 struct glyph *p2, *end;
20668
20669 /* Copy the arrow glyphs. */
20670 while (glyph < arrow_end)
20671 *p++ = *glyph++;
20672
20673 /* Throw away padding glyphs. */
20674 p2 = p;
20675 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20676 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20677 ++p2;
20678 if (p2 > p)
20679 {
20680 while (p2 < end)
20681 *p++ = *p2++;
20682 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20683 }
20684 }
20685 else
20686 {
20687 eassert (INTEGERP (overlay_arrow_string));
20688 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20689 }
20690 overlay_arrow_seen = true;
20691 }
20692
20693 /* Highlight trailing whitespace. */
20694 if (!NILP (Vshow_trailing_whitespace))
20695 highlight_trailing_whitespace (it->f, it->glyph_row);
20696
20697 /* Compute pixel dimensions of this line. */
20698 compute_line_metrics (it);
20699
20700 /* Implementation note: No changes in the glyphs of ROW or in their
20701 faces can be done past this point, because compute_line_metrics
20702 computes ROW's hash value and stores it within the glyph_row
20703 structure. */
20704
20705 /* Record whether this row ends inside an ellipsis. */
20706 row->ends_in_ellipsis_p
20707 = (it->method == GET_FROM_DISPLAY_VECTOR
20708 && it->ellipsis_p);
20709
20710 /* Save fringe bitmaps in this row. */
20711 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20712 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20713 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20714 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20715
20716 it->left_user_fringe_bitmap = 0;
20717 it->left_user_fringe_face_id = 0;
20718 it->right_user_fringe_bitmap = 0;
20719 it->right_user_fringe_face_id = 0;
20720
20721 /* Maybe set the cursor. */
20722 cvpos = it->w->cursor.vpos;
20723 if ((cvpos < 0
20724 /* In bidi-reordered rows, keep checking for proper cursor
20725 position even if one has been found already, because buffer
20726 positions in such rows change non-linearly with ROW->VPOS,
20727 when a line is continued. One exception: when we are at ZV,
20728 display cursor on the first suitable glyph row, since all
20729 the empty rows after that also have their position set to ZV. */
20730 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20731 lines' rows is implemented for bidi-reordered rows. */
20732 || (it->bidi_p
20733 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20734 && PT >= MATRIX_ROW_START_CHARPOS (row)
20735 && PT <= MATRIX_ROW_END_CHARPOS (row)
20736 && cursor_row_p (row))
20737 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20738
20739 /* Prepare for the next line. This line starts horizontally at (X
20740 HPOS) = (0 0). Vertical positions are incremented. As a
20741 convenience for the caller, IT->glyph_row is set to the next
20742 row to be used. */
20743 it->current_x = it->hpos = 0;
20744 it->current_y += row->height;
20745 SET_TEXT_POS (it->eol_pos, 0, 0);
20746 ++it->vpos;
20747 ++it->glyph_row;
20748 /* The next row should by default use the same value of the
20749 reversed_p flag as this one. set_iterator_to_next decides when
20750 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20751 the flag accordingly. */
20752 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20753 it->glyph_row->reversed_p = row->reversed_p;
20754 it->start = row->end;
20755 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20756
20757 #undef RECORD_MAX_MIN_POS
20758 }
20759
20760 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20761 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20762 doc: /* Return paragraph direction at point in BUFFER.
20763 Value is either `left-to-right' or `right-to-left'.
20764 If BUFFER is omitted or nil, it defaults to the current buffer.
20765
20766 Paragraph direction determines how the text in the paragraph is displayed.
20767 In left-to-right paragraphs, text begins at the left margin of the window
20768 and the reading direction is generally left to right. In right-to-left
20769 paragraphs, text begins at the right margin and is read from right to left.
20770
20771 See also `bidi-paragraph-direction'. */)
20772 (Lisp_Object buffer)
20773 {
20774 struct buffer *buf = current_buffer;
20775 struct buffer *old = buf;
20776
20777 if (! NILP (buffer))
20778 {
20779 CHECK_BUFFER (buffer);
20780 buf = XBUFFER (buffer);
20781 }
20782
20783 if (NILP (BVAR (buf, bidi_display_reordering))
20784 || NILP (BVAR (buf, enable_multibyte_characters))
20785 /* When we are loading loadup.el, the character property tables
20786 needed for bidi iteration are not yet available. */
20787 || !NILP (Vpurify_flag))
20788 return Qleft_to_right;
20789 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20790 return BVAR (buf, bidi_paragraph_direction);
20791 else
20792 {
20793 /* Determine the direction from buffer text. We could try to
20794 use current_matrix if it is up to date, but this seems fast
20795 enough as it is. */
20796 struct bidi_it itb;
20797 ptrdiff_t pos = BUF_PT (buf);
20798 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20799 int c;
20800 void *itb_data = bidi_shelve_cache ();
20801
20802 set_buffer_temp (buf);
20803 /* bidi_paragraph_init finds the base direction of the paragraph
20804 by searching forward from paragraph start. We need the base
20805 direction of the current or _previous_ paragraph, so we need
20806 to make sure we are within that paragraph. To that end, find
20807 the previous non-empty line. */
20808 if (pos >= ZV && pos > BEGV)
20809 DEC_BOTH (pos, bytepos);
20810 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20811 if (fast_looking_at (trailing_white_space,
20812 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20813 {
20814 while ((c = FETCH_BYTE (bytepos)) == '\n'
20815 || c == ' ' || c == '\t' || c == '\f')
20816 {
20817 if (bytepos <= BEGV_BYTE)
20818 break;
20819 bytepos--;
20820 pos--;
20821 }
20822 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20823 bytepos--;
20824 }
20825 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20826 itb.paragraph_dir = NEUTRAL_DIR;
20827 itb.string.s = NULL;
20828 itb.string.lstring = Qnil;
20829 itb.string.bufpos = 0;
20830 itb.string.from_disp_str = false;
20831 itb.string.unibyte = false;
20832 /* We have no window to use here for ignoring window-specific
20833 overlays. Using NULL for window pointer will cause
20834 compute_display_string_pos to use the current buffer. */
20835 itb.w = NULL;
20836 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20837 bidi_unshelve_cache (itb_data, false);
20838 set_buffer_temp (old);
20839 switch (itb.paragraph_dir)
20840 {
20841 case L2R:
20842 return Qleft_to_right;
20843 break;
20844 case R2L:
20845 return Qright_to_left;
20846 break;
20847 default:
20848 emacs_abort ();
20849 }
20850 }
20851 }
20852
20853 DEFUN ("bidi-find-overridden-directionality",
20854 Fbidi_find_overridden_directionality,
20855 Sbidi_find_overridden_directionality, 2, 3, 0,
20856 doc: /* Return position between FROM and TO where directionality was overridden.
20857
20858 This function returns the first character position in the specified
20859 region of OBJECT where there is a character whose `bidi-class' property
20860 is `L', but which was forced to display as `R' by a directional
20861 override, and likewise with characters whose `bidi-class' is `R'
20862 or `AL' that were forced to display as `L'.
20863
20864 If no such character is found, the function returns nil.
20865
20866 OBJECT is a Lisp string or buffer to search for overridden
20867 directionality, and defaults to the current buffer if nil or omitted.
20868 OBJECT can also be a window, in which case the function will search
20869 the buffer displayed in that window. Passing the window instead of
20870 a buffer is preferable when the buffer is displayed in some window,
20871 because this function will then be able to correctly account for
20872 window-specific overlays, which can affect the results.
20873
20874 Strong directional characters `L', `R', and `AL' can have their
20875 intrinsic directionality overridden by directional override
20876 control characters RLO \(u+202e) and LRO \(u+202d). See the
20877 function `get-char-code-property' for a way to inquire about
20878 the `bidi-class' property of a character. */)
20879 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20880 {
20881 struct buffer *buf = current_buffer;
20882 struct buffer *old = buf;
20883 struct window *w = NULL;
20884 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20885 struct bidi_it itb;
20886 ptrdiff_t from_pos, to_pos, from_bpos;
20887 void *itb_data;
20888
20889 if (!NILP (object))
20890 {
20891 if (BUFFERP (object))
20892 buf = XBUFFER (object);
20893 else if (WINDOWP (object))
20894 {
20895 w = decode_live_window (object);
20896 buf = XBUFFER (w->contents);
20897 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20898 }
20899 else
20900 CHECK_STRING (object);
20901 }
20902
20903 if (STRINGP (object))
20904 {
20905 /* Characters in unibyte strings are always treated by bidi.c as
20906 strong LTR. */
20907 if (!STRING_MULTIBYTE (object)
20908 /* When we are loading loadup.el, the character property
20909 tables needed for bidi iteration are not yet
20910 available. */
20911 || !NILP (Vpurify_flag))
20912 return Qnil;
20913
20914 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
20915 if (from_pos >= SCHARS (object))
20916 return Qnil;
20917
20918 /* Set up the bidi iterator. */
20919 itb_data = bidi_shelve_cache ();
20920 itb.paragraph_dir = NEUTRAL_DIR;
20921 itb.string.lstring = object;
20922 itb.string.s = NULL;
20923 itb.string.schars = SCHARS (object);
20924 itb.string.bufpos = 0;
20925 itb.string.from_disp_str = false;
20926 itb.string.unibyte = false;
20927 itb.w = w;
20928 bidi_init_it (0, 0, frame_window_p, &itb);
20929 }
20930 else
20931 {
20932 /* Nothing this fancy can happen in unibyte buffers, or in a
20933 buffer that disabled reordering, or if FROM is at EOB. */
20934 if (NILP (BVAR (buf, bidi_display_reordering))
20935 || NILP (BVAR (buf, enable_multibyte_characters))
20936 /* When we are loading loadup.el, the character property
20937 tables needed for bidi iteration are not yet
20938 available. */
20939 || !NILP (Vpurify_flag))
20940 return Qnil;
20941
20942 set_buffer_temp (buf);
20943 validate_region (&from, &to);
20944 from_pos = XINT (from);
20945 to_pos = XINT (to);
20946 if (from_pos >= ZV)
20947 return Qnil;
20948
20949 /* Set up the bidi iterator. */
20950 itb_data = bidi_shelve_cache ();
20951 from_bpos = CHAR_TO_BYTE (from_pos);
20952 if (from_pos == BEGV)
20953 {
20954 itb.charpos = BEGV;
20955 itb.bytepos = BEGV_BYTE;
20956 }
20957 else if (FETCH_CHAR (from_bpos - 1) == '\n')
20958 {
20959 itb.charpos = from_pos;
20960 itb.bytepos = from_bpos;
20961 }
20962 else
20963 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
20964 -1, &itb.bytepos);
20965 itb.paragraph_dir = NEUTRAL_DIR;
20966 itb.string.s = NULL;
20967 itb.string.lstring = Qnil;
20968 itb.string.bufpos = 0;
20969 itb.string.from_disp_str = false;
20970 itb.string.unibyte = false;
20971 itb.w = w;
20972 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
20973 }
20974
20975 ptrdiff_t found;
20976 do {
20977 /* For the purposes of this function, the actual base direction of
20978 the paragraph doesn't matter, so just set it to L2R. */
20979 bidi_paragraph_init (L2R, &itb, false);
20980 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
20981 ;
20982 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
20983
20984 bidi_unshelve_cache (itb_data, false);
20985 set_buffer_temp (old);
20986
20987 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
20988 }
20989
20990 DEFUN ("move-point-visually", Fmove_point_visually,
20991 Smove_point_visually, 1, 1, 0,
20992 doc: /* Move point in the visual order in the specified DIRECTION.
20993 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20994 left.
20995
20996 Value is the new character position of point. */)
20997 (Lisp_Object direction)
20998 {
20999 struct window *w = XWINDOW (selected_window);
21000 struct buffer *b = XBUFFER (w->contents);
21001 struct glyph_row *row;
21002 int dir;
21003 Lisp_Object paragraph_dir;
21004
21005 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21006 (!(ROW)->continued_p \
21007 && NILP ((GLYPH)->object) \
21008 && (GLYPH)->type == CHAR_GLYPH \
21009 && (GLYPH)->u.ch == ' ' \
21010 && (GLYPH)->charpos >= 0 \
21011 && !(GLYPH)->avoid_cursor_p)
21012
21013 CHECK_NUMBER (direction);
21014 dir = XINT (direction);
21015 if (dir > 0)
21016 dir = 1;
21017 else
21018 dir = -1;
21019
21020 /* If current matrix is up-to-date, we can use the information
21021 recorded in the glyphs, at least as long as the goal is on the
21022 screen. */
21023 if (w->window_end_valid
21024 && !windows_or_buffers_changed
21025 && b
21026 && !b->clip_changed
21027 && !b->prevent_redisplay_optimizations_p
21028 && !window_outdated (w)
21029 /* We rely below on the cursor coordinates to be up to date, but
21030 we cannot trust them if some command moved point since the
21031 last complete redisplay. */
21032 && w->last_point == BUF_PT (b)
21033 && w->cursor.vpos >= 0
21034 && w->cursor.vpos < w->current_matrix->nrows
21035 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21036 {
21037 struct glyph *g = row->glyphs[TEXT_AREA];
21038 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21039 struct glyph *gpt = g + w->cursor.hpos;
21040
21041 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21042 {
21043 if (BUFFERP (g->object) && g->charpos != PT)
21044 {
21045 SET_PT (g->charpos);
21046 w->cursor.vpos = -1;
21047 return make_number (PT);
21048 }
21049 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21050 {
21051 ptrdiff_t new_pos;
21052
21053 if (BUFFERP (gpt->object))
21054 {
21055 new_pos = PT;
21056 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21057 new_pos += (row->reversed_p ? -dir : dir);
21058 else
21059 new_pos -= (row->reversed_p ? -dir : dir);
21060 }
21061 else if (BUFFERP (g->object))
21062 new_pos = g->charpos;
21063 else
21064 break;
21065 SET_PT (new_pos);
21066 w->cursor.vpos = -1;
21067 return make_number (PT);
21068 }
21069 else if (ROW_GLYPH_NEWLINE_P (row, g))
21070 {
21071 /* Glyphs inserted at the end of a non-empty line for
21072 positioning the cursor have zero charpos, so we must
21073 deduce the value of point by other means. */
21074 if (g->charpos > 0)
21075 SET_PT (g->charpos);
21076 else if (row->ends_at_zv_p && PT != ZV)
21077 SET_PT (ZV);
21078 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21079 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21080 else
21081 break;
21082 w->cursor.vpos = -1;
21083 return make_number (PT);
21084 }
21085 }
21086 if (g == e || NILP (g->object))
21087 {
21088 if (row->truncated_on_left_p || row->truncated_on_right_p)
21089 goto simulate_display;
21090 if (!row->reversed_p)
21091 row += dir;
21092 else
21093 row -= dir;
21094 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21095 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21096 goto simulate_display;
21097
21098 if (dir > 0)
21099 {
21100 if (row->reversed_p && !row->continued_p)
21101 {
21102 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21103 w->cursor.vpos = -1;
21104 return make_number (PT);
21105 }
21106 g = row->glyphs[TEXT_AREA];
21107 e = g + row->used[TEXT_AREA];
21108 for ( ; g < e; g++)
21109 {
21110 if (BUFFERP (g->object)
21111 /* Empty lines have only one glyph, which stands
21112 for the newline, and whose charpos is the
21113 buffer position of the newline. */
21114 || ROW_GLYPH_NEWLINE_P (row, g)
21115 /* When the buffer ends in a newline, the line at
21116 EOB also has one glyph, but its charpos is -1. */
21117 || (row->ends_at_zv_p
21118 && !row->reversed_p
21119 && NILP (g->object)
21120 && g->type == CHAR_GLYPH
21121 && g->u.ch == ' '))
21122 {
21123 if (g->charpos > 0)
21124 SET_PT (g->charpos);
21125 else if (!row->reversed_p
21126 && row->ends_at_zv_p
21127 && PT != ZV)
21128 SET_PT (ZV);
21129 else
21130 continue;
21131 w->cursor.vpos = -1;
21132 return make_number (PT);
21133 }
21134 }
21135 }
21136 else
21137 {
21138 if (!row->reversed_p && !row->continued_p)
21139 {
21140 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21141 w->cursor.vpos = -1;
21142 return make_number (PT);
21143 }
21144 e = row->glyphs[TEXT_AREA];
21145 g = e + row->used[TEXT_AREA] - 1;
21146 for ( ; g >= e; g--)
21147 {
21148 if (BUFFERP (g->object)
21149 || (ROW_GLYPH_NEWLINE_P (row, g)
21150 && g->charpos > 0)
21151 /* Empty R2L lines on GUI frames have the buffer
21152 position of the newline stored in the stretch
21153 glyph. */
21154 || g->type == STRETCH_GLYPH
21155 || (row->ends_at_zv_p
21156 && row->reversed_p
21157 && NILP (g->object)
21158 && g->type == CHAR_GLYPH
21159 && g->u.ch == ' '))
21160 {
21161 if (g->charpos > 0)
21162 SET_PT (g->charpos);
21163 else if (row->reversed_p
21164 && row->ends_at_zv_p
21165 && PT != ZV)
21166 SET_PT (ZV);
21167 else
21168 continue;
21169 w->cursor.vpos = -1;
21170 return make_number (PT);
21171 }
21172 }
21173 }
21174 }
21175 }
21176
21177 simulate_display:
21178
21179 /* If we wind up here, we failed to move by using the glyphs, so we
21180 need to simulate display instead. */
21181
21182 if (b)
21183 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21184 else
21185 paragraph_dir = Qleft_to_right;
21186 if (EQ (paragraph_dir, Qright_to_left))
21187 dir = -dir;
21188 if (PT <= BEGV && dir < 0)
21189 xsignal0 (Qbeginning_of_buffer);
21190 else if (PT >= ZV && dir > 0)
21191 xsignal0 (Qend_of_buffer);
21192 else
21193 {
21194 struct text_pos pt;
21195 struct it it;
21196 int pt_x, target_x, pixel_width, pt_vpos;
21197 bool at_eol_p;
21198 bool overshoot_expected = false;
21199 bool target_is_eol_p = false;
21200
21201 /* Setup the arena. */
21202 SET_TEXT_POS (pt, PT, PT_BYTE);
21203 start_display (&it, w, pt);
21204
21205 if (it.cmp_it.id < 0
21206 && it.method == GET_FROM_STRING
21207 && it.area == TEXT_AREA
21208 && it.string_from_display_prop_p
21209 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21210 overshoot_expected = true;
21211
21212 /* Find the X coordinate of point. We start from the beginning
21213 of this or previous line to make sure we are before point in
21214 the logical order (since the move_it_* functions can only
21215 move forward). */
21216 reseat:
21217 reseat_at_previous_visible_line_start (&it);
21218 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21219 if (IT_CHARPOS (it) != PT)
21220 {
21221 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21222 -1, -1, -1, MOVE_TO_POS);
21223 /* If we missed point because the character there is
21224 displayed out of a display vector that has more than one
21225 glyph, retry expecting overshoot. */
21226 if (it.method == GET_FROM_DISPLAY_VECTOR
21227 && it.current.dpvec_index > 0
21228 && !overshoot_expected)
21229 {
21230 overshoot_expected = true;
21231 goto reseat;
21232 }
21233 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21234 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21235 }
21236 pt_x = it.current_x;
21237 pt_vpos = it.vpos;
21238 if (dir > 0 || overshoot_expected)
21239 {
21240 struct glyph_row *row = it.glyph_row;
21241
21242 /* When point is at beginning of line, we don't have
21243 information about the glyph there loaded into struct
21244 it. Calling get_next_display_element fixes that. */
21245 if (pt_x == 0)
21246 get_next_display_element (&it);
21247 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21248 it.glyph_row = NULL;
21249 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21250 it.glyph_row = row;
21251 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21252 it, lest it will become out of sync with it's buffer
21253 position. */
21254 it.current_x = pt_x;
21255 }
21256 else
21257 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21258 pixel_width = it.pixel_width;
21259 if (overshoot_expected && at_eol_p)
21260 pixel_width = 0;
21261 else if (pixel_width <= 0)
21262 pixel_width = 1;
21263
21264 /* If there's a display string (or something similar) at point,
21265 we are actually at the glyph to the left of point, so we need
21266 to correct the X coordinate. */
21267 if (overshoot_expected)
21268 {
21269 if (it.bidi_p)
21270 pt_x += pixel_width * it.bidi_it.scan_dir;
21271 else
21272 pt_x += pixel_width;
21273 }
21274
21275 /* Compute target X coordinate, either to the left or to the
21276 right of point. On TTY frames, all characters have the same
21277 pixel width of 1, so we can use that. On GUI frames we don't
21278 have an easy way of getting at the pixel width of the
21279 character to the left of point, so we use a different method
21280 of getting to that place. */
21281 if (dir > 0)
21282 target_x = pt_x + pixel_width;
21283 else
21284 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21285
21286 /* Target X coordinate could be one line above or below the line
21287 of point, in which case we need to adjust the target X
21288 coordinate. Also, if moving to the left, we need to begin at
21289 the left edge of the point's screen line. */
21290 if (dir < 0)
21291 {
21292 if (pt_x > 0)
21293 {
21294 start_display (&it, w, pt);
21295 reseat_at_previous_visible_line_start (&it);
21296 it.current_x = it.current_y = it.hpos = 0;
21297 if (pt_vpos != 0)
21298 move_it_by_lines (&it, pt_vpos);
21299 }
21300 else
21301 {
21302 move_it_by_lines (&it, -1);
21303 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21304 target_is_eol_p = true;
21305 /* Under word-wrap, we don't know the x coordinate of
21306 the last character displayed on the previous line,
21307 which immediately precedes the wrap point. To find
21308 out its x coordinate, we try moving to the right
21309 margin of the window, which will stop at the wrap
21310 point, and then reset target_x to point at the
21311 character that precedes the wrap point. This is not
21312 needed on GUI frames, because (see below) there we
21313 move from the left margin one grapheme cluster at a
21314 time, and stop when we hit the wrap point. */
21315 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21316 {
21317 void *it_data = NULL;
21318 struct it it2;
21319
21320 SAVE_IT (it2, it, it_data);
21321 move_it_in_display_line_to (&it, ZV, target_x,
21322 MOVE_TO_POS | MOVE_TO_X);
21323 /* If we arrived at target_x, that _is_ the last
21324 character on the previous line. */
21325 if (it.current_x != target_x)
21326 target_x = it.current_x - 1;
21327 RESTORE_IT (&it, &it2, it_data);
21328 }
21329 }
21330 }
21331 else
21332 {
21333 if (at_eol_p
21334 || (target_x >= it.last_visible_x
21335 && it.line_wrap != TRUNCATE))
21336 {
21337 if (pt_x > 0)
21338 move_it_by_lines (&it, 0);
21339 move_it_by_lines (&it, 1);
21340 target_x = 0;
21341 }
21342 }
21343
21344 /* Move to the target X coordinate. */
21345 #ifdef HAVE_WINDOW_SYSTEM
21346 /* On GUI frames, as we don't know the X coordinate of the
21347 character to the left of point, moving point to the left
21348 requires walking, one grapheme cluster at a time, until we
21349 find ourself at a place immediately to the left of the
21350 character at point. */
21351 if (FRAME_WINDOW_P (it.f) && dir < 0)
21352 {
21353 struct text_pos new_pos;
21354 enum move_it_result rc = MOVE_X_REACHED;
21355
21356 if (it.current_x == 0)
21357 get_next_display_element (&it);
21358 if (it.what == IT_COMPOSITION)
21359 {
21360 new_pos.charpos = it.cmp_it.charpos;
21361 new_pos.bytepos = -1;
21362 }
21363 else
21364 new_pos = it.current.pos;
21365
21366 while (it.current_x + it.pixel_width <= target_x
21367 && (rc == MOVE_X_REACHED
21368 /* Under word-wrap, move_it_in_display_line_to
21369 stops at correct coordinates, but sometimes
21370 returns MOVE_POS_MATCH_OR_ZV. */
21371 || (it.line_wrap == WORD_WRAP
21372 && rc == MOVE_POS_MATCH_OR_ZV)))
21373 {
21374 int new_x = it.current_x + it.pixel_width;
21375
21376 /* For composed characters, we want the position of the
21377 first character in the grapheme cluster (usually, the
21378 composition's base character), whereas it.current
21379 might give us the position of the _last_ one, e.g. if
21380 the composition is rendered in reverse due to bidi
21381 reordering. */
21382 if (it.what == IT_COMPOSITION)
21383 {
21384 new_pos.charpos = it.cmp_it.charpos;
21385 new_pos.bytepos = -1;
21386 }
21387 else
21388 new_pos = it.current.pos;
21389 if (new_x == it.current_x)
21390 new_x++;
21391 rc = move_it_in_display_line_to (&it, ZV, new_x,
21392 MOVE_TO_POS | MOVE_TO_X);
21393 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21394 break;
21395 }
21396 /* The previous position we saw in the loop is the one we
21397 want. */
21398 if (new_pos.bytepos == -1)
21399 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21400 it.current.pos = new_pos;
21401 }
21402 else
21403 #endif
21404 if (it.current_x != target_x)
21405 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21406
21407 /* When lines are truncated, the above loop will stop at the
21408 window edge. But we want to get to the end of line, even if
21409 it is beyond the window edge; automatic hscroll will then
21410 scroll the window to show point as appropriate. */
21411 if (target_is_eol_p && it.line_wrap == TRUNCATE
21412 && get_next_display_element (&it))
21413 {
21414 struct text_pos new_pos = it.current.pos;
21415
21416 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21417 {
21418 set_iterator_to_next (&it, false);
21419 if (it.method == GET_FROM_BUFFER)
21420 new_pos = it.current.pos;
21421 if (!get_next_display_element (&it))
21422 break;
21423 }
21424
21425 it.current.pos = new_pos;
21426 }
21427
21428 /* If we ended up in a display string that covers point, move to
21429 buffer position to the right in the visual order. */
21430 if (dir > 0)
21431 {
21432 while (IT_CHARPOS (it) == PT)
21433 {
21434 set_iterator_to_next (&it, false);
21435 if (!get_next_display_element (&it))
21436 break;
21437 }
21438 }
21439
21440 /* Move point to that position. */
21441 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21442 }
21443
21444 return make_number (PT);
21445
21446 #undef ROW_GLYPH_NEWLINE_P
21447 }
21448
21449 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21450 Sbidi_resolved_levels, 0, 1, 0,
21451 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21452
21453 The resolved levels are produced by the Emacs bidi reordering engine
21454 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21455 read the Unicode Standard Annex 9 (UAX#9) for background information
21456 about these levels.
21457
21458 VPOS is the zero-based number of the current window's screen line
21459 for which to produce the resolved levels. If VPOS is nil or omitted,
21460 it defaults to the screen line of point. If the window displays a
21461 header line, VPOS of zero will report on the header line, and first
21462 line of text in the window will have VPOS of 1.
21463
21464 Value is an array of resolved levels, indexed by glyph number.
21465 Glyphs are numbered from zero starting from the beginning of the
21466 screen line, i.e. the left edge of the window for left-to-right lines
21467 and from the right edge for right-to-left lines. The resolved levels
21468 are produced only for the window's text area; text in display margins
21469 is not included.
21470
21471 If the selected window's display is not up-to-date, or if the specified
21472 screen line does not display text, this function returns nil. It is
21473 highly recommended to bind this function to some simple key, like F8,
21474 in order to avoid these problems.
21475
21476 This function exists mainly for testing the correctness of the
21477 Emacs UBA implementation, in particular with the test suite. */)
21478 (Lisp_Object vpos)
21479 {
21480 struct window *w = XWINDOW (selected_window);
21481 struct buffer *b = XBUFFER (w->contents);
21482 int nrow;
21483 struct glyph_row *row;
21484
21485 if (NILP (vpos))
21486 {
21487 int d1, d2, d3, d4, d5;
21488
21489 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21490 }
21491 else
21492 {
21493 CHECK_NUMBER_COERCE_MARKER (vpos);
21494 nrow = XINT (vpos);
21495 }
21496
21497 /* We require up-to-date glyph matrix for this window. */
21498 if (w->window_end_valid
21499 && !windows_or_buffers_changed
21500 && b
21501 && !b->clip_changed
21502 && !b->prevent_redisplay_optimizations_p
21503 && !window_outdated (w)
21504 && nrow >= 0
21505 && nrow < w->current_matrix->nrows
21506 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21507 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21508 {
21509 struct glyph *g, *e, *g1;
21510 int nglyphs, i;
21511 Lisp_Object levels;
21512
21513 if (!row->reversed_p) /* Left-to-right glyph row. */
21514 {
21515 g = g1 = row->glyphs[TEXT_AREA];
21516 e = g + row->used[TEXT_AREA];
21517
21518 /* Skip over glyphs at the start of the row that was
21519 generated by redisplay for its own needs. */
21520 while (g < e
21521 && NILP (g->object)
21522 && g->charpos < 0)
21523 g++;
21524 g1 = g;
21525
21526 /* Count the "interesting" glyphs in this row. */
21527 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21528 nglyphs++;
21529
21530 /* Create and fill the array. */
21531 levels = make_uninit_vector (nglyphs);
21532 for (i = 0; g1 < g; i++, g1++)
21533 ASET (levels, i, make_number (g1->resolved_level));
21534 }
21535 else /* Right-to-left glyph row. */
21536 {
21537 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21538 e = row->glyphs[TEXT_AREA] - 1;
21539 while (g > e
21540 && NILP (g->object)
21541 && g->charpos < 0)
21542 g--;
21543 g1 = g;
21544 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21545 nglyphs++;
21546 levels = make_uninit_vector (nglyphs);
21547 for (i = 0; g1 > g; i++, g1--)
21548 ASET (levels, i, make_number (g1->resolved_level));
21549 }
21550 return levels;
21551 }
21552 else
21553 return Qnil;
21554 }
21555
21556
21557 \f
21558 /***********************************************************************
21559 Menu Bar
21560 ***********************************************************************/
21561
21562 /* Redisplay the menu bar in the frame for window W.
21563
21564 The menu bar of X frames that don't have X toolkit support is
21565 displayed in a special window W->frame->menu_bar_window.
21566
21567 The menu bar of terminal frames is treated specially as far as
21568 glyph matrices are concerned. Menu bar lines are not part of
21569 windows, so the update is done directly on the frame matrix rows
21570 for the menu bar. */
21571
21572 static void
21573 display_menu_bar (struct window *w)
21574 {
21575 struct frame *f = XFRAME (WINDOW_FRAME (w));
21576 struct it it;
21577 Lisp_Object items;
21578 int i;
21579
21580 /* Don't do all this for graphical frames. */
21581 #ifdef HAVE_NTGUI
21582 if (FRAME_W32_P (f))
21583 return;
21584 #endif
21585 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21586 if (FRAME_X_P (f))
21587 return;
21588 #endif
21589
21590 #ifdef HAVE_NS
21591 if (FRAME_NS_P (f))
21592 return;
21593 #endif /* HAVE_NS */
21594
21595 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21596 eassert (!FRAME_WINDOW_P (f));
21597 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21598 it.first_visible_x = 0;
21599 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21600 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21601 if (FRAME_WINDOW_P (f))
21602 {
21603 /* Menu bar lines are displayed in the desired matrix of the
21604 dummy window menu_bar_window. */
21605 struct window *menu_w;
21606 menu_w = XWINDOW (f->menu_bar_window);
21607 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21608 MENU_FACE_ID);
21609 it.first_visible_x = 0;
21610 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21611 }
21612 else
21613 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21614 {
21615 /* This is a TTY frame, i.e. character hpos/vpos are used as
21616 pixel x/y. */
21617 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21618 MENU_FACE_ID);
21619 it.first_visible_x = 0;
21620 it.last_visible_x = FRAME_COLS (f);
21621 }
21622
21623 /* FIXME: This should be controlled by a user option. See the
21624 comments in redisplay_tool_bar and display_mode_line about
21625 this. */
21626 it.paragraph_embedding = L2R;
21627
21628 /* Clear all rows of the menu bar. */
21629 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21630 {
21631 struct glyph_row *row = it.glyph_row + i;
21632 clear_glyph_row (row);
21633 row->enabled_p = true;
21634 row->full_width_p = true;
21635 row->reversed_p = false;
21636 }
21637
21638 /* Display all items of the menu bar. */
21639 items = FRAME_MENU_BAR_ITEMS (it.f);
21640 for (i = 0; i < ASIZE (items); i += 4)
21641 {
21642 Lisp_Object string;
21643
21644 /* Stop at nil string. */
21645 string = AREF (items, i + 1);
21646 if (NILP (string))
21647 break;
21648
21649 /* Remember where item was displayed. */
21650 ASET (items, i + 3, make_number (it.hpos));
21651
21652 /* Display the item, pad with one space. */
21653 if (it.current_x < it.last_visible_x)
21654 display_string (NULL, string, Qnil, 0, 0, &it,
21655 SCHARS (string) + 1, 0, 0, -1);
21656 }
21657
21658 /* Fill out the line with spaces. */
21659 if (it.current_x < it.last_visible_x)
21660 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21661
21662 /* Compute the total height of the lines. */
21663 compute_line_metrics (&it);
21664 }
21665
21666 /* Deep copy of a glyph row, including the glyphs. */
21667 static void
21668 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21669 {
21670 struct glyph *pointers[1 + LAST_AREA];
21671 int to_used = to->used[TEXT_AREA];
21672
21673 /* Save glyph pointers of TO. */
21674 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21675
21676 /* Do a structure assignment. */
21677 *to = *from;
21678
21679 /* Restore original glyph pointers of TO. */
21680 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21681
21682 /* Copy the glyphs. */
21683 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21684 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21685
21686 /* If we filled only part of the TO row, fill the rest with
21687 space_glyph (which will display as empty space). */
21688 if (to_used > from->used[TEXT_AREA])
21689 fill_up_frame_row_with_spaces (to, to_used);
21690 }
21691
21692 /* Display one menu item on a TTY, by overwriting the glyphs in the
21693 frame F's desired glyph matrix with glyphs produced from the menu
21694 item text. Called from term.c to display TTY drop-down menus one
21695 item at a time.
21696
21697 ITEM_TEXT is the menu item text as a C string.
21698
21699 FACE_ID is the face ID to be used for this menu item. FACE_ID
21700 could specify one of 3 faces: a face for an enabled item, a face
21701 for a disabled item, or a face for a selected item.
21702
21703 X and Y are coordinates of the first glyph in the frame's desired
21704 matrix to be overwritten by the menu item. Since this is a TTY, Y
21705 is the zero-based number of the glyph row and X is the zero-based
21706 glyph number in the row, starting from left, where to start
21707 displaying the item.
21708
21709 SUBMENU means this menu item drops down a submenu, which
21710 should be indicated by displaying a proper visual cue after the
21711 item text. */
21712
21713 void
21714 display_tty_menu_item (const char *item_text, int width, int face_id,
21715 int x, int y, bool submenu)
21716 {
21717 struct it it;
21718 struct frame *f = SELECTED_FRAME ();
21719 struct window *w = XWINDOW (f->selected_window);
21720 struct glyph_row *row;
21721 size_t item_len = strlen (item_text);
21722
21723 eassert (FRAME_TERMCAP_P (f));
21724
21725 /* Don't write beyond the matrix's last row. This can happen for
21726 TTY screens that are not high enough to show the entire menu.
21727 (This is actually a bit of defensive programming, as
21728 tty_menu_display already limits the number of menu items to one
21729 less than the number of screen lines.) */
21730 if (y >= f->desired_matrix->nrows)
21731 return;
21732
21733 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21734 it.first_visible_x = 0;
21735 it.last_visible_x = FRAME_COLS (f) - 1;
21736 row = it.glyph_row;
21737 /* Start with the row contents from the current matrix. */
21738 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21739 bool saved_width = row->full_width_p;
21740 row->full_width_p = true;
21741 bool saved_reversed = row->reversed_p;
21742 row->reversed_p = false;
21743 row->enabled_p = true;
21744
21745 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21746 desired face. */
21747 eassert (x < f->desired_matrix->matrix_w);
21748 it.current_x = it.hpos = x;
21749 it.current_y = it.vpos = y;
21750 int saved_used = row->used[TEXT_AREA];
21751 bool saved_truncated = row->truncated_on_right_p;
21752 row->used[TEXT_AREA] = x;
21753 it.face_id = face_id;
21754 it.line_wrap = TRUNCATE;
21755
21756 /* FIXME: This should be controlled by a user option. See the
21757 comments in redisplay_tool_bar and display_mode_line about this.
21758 Also, if paragraph_embedding could ever be R2L, changes will be
21759 needed to avoid shifting to the right the row characters in
21760 term.c:append_glyph. */
21761 it.paragraph_embedding = L2R;
21762
21763 /* Pad with a space on the left. */
21764 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21765 width--;
21766 /* Display the menu item, pad with spaces to WIDTH. */
21767 if (submenu)
21768 {
21769 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21770 item_len, 0, FRAME_COLS (f) - 1, -1);
21771 width -= item_len;
21772 /* Indicate with " >" that there's a submenu. */
21773 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21774 FRAME_COLS (f) - 1, -1);
21775 }
21776 else
21777 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21778 width, 0, FRAME_COLS (f) - 1, -1);
21779
21780 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21781 row->truncated_on_right_p = saved_truncated;
21782 row->hash = row_hash (row);
21783 row->full_width_p = saved_width;
21784 row->reversed_p = saved_reversed;
21785 }
21786 \f
21787 /***********************************************************************
21788 Mode Line
21789 ***********************************************************************/
21790
21791 /* Redisplay mode lines in the window tree whose root is WINDOW.
21792 If FORCE, redisplay mode lines unconditionally.
21793 Otherwise, redisplay only mode lines that are garbaged. Value is
21794 the number of windows whose mode lines were redisplayed. */
21795
21796 static int
21797 redisplay_mode_lines (Lisp_Object window, bool force)
21798 {
21799 int nwindows = 0;
21800
21801 while (!NILP (window))
21802 {
21803 struct window *w = XWINDOW (window);
21804
21805 if (WINDOWP (w->contents))
21806 nwindows += redisplay_mode_lines (w->contents, force);
21807 else if (force
21808 || FRAME_GARBAGED_P (XFRAME (w->frame))
21809 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21810 {
21811 struct text_pos lpoint;
21812 struct buffer *old = current_buffer;
21813
21814 /* Set the window's buffer for the mode line display. */
21815 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21816 set_buffer_internal_1 (XBUFFER (w->contents));
21817
21818 /* Point refers normally to the selected window. For any
21819 other window, set up appropriate value. */
21820 if (!EQ (window, selected_window))
21821 {
21822 struct text_pos pt;
21823
21824 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21825 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21826 }
21827
21828 /* Display mode lines. */
21829 clear_glyph_matrix (w->desired_matrix);
21830 if (display_mode_lines (w))
21831 ++nwindows;
21832
21833 /* Restore old settings. */
21834 set_buffer_internal_1 (old);
21835 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21836 }
21837
21838 window = w->next;
21839 }
21840
21841 return nwindows;
21842 }
21843
21844
21845 /* Display the mode and/or header line of window W. Value is the
21846 sum number of mode lines and header lines displayed. */
21847
21848 static int
21849 display_mode_lines (struct window *w)
21850 {
21851 Lisp_Object old_selected_window = selected_window;
21852 Lisp_Object old_selected_frame = selected_frame;
21853 Lisp_Object new_frame = w->frame;
21854 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21855 int n = 0;
21856
21857 selected_frame = new_frame;
21858 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21859 or window's point, then we'd need select_window_1 here as well. */
21860 XSETWINDOW (selected_window, w);
21861 XFRAME (new_frame)->selected_window = selected_window;
21862
21863 /* These will be set while the mode line specs are processed. */
21864 line_number_displayed = false;
21865 w->column_number_displayed = -1;
21866
21867 if (WINDOW_WANTS_MODELINE_P (w))
21868 {
21869 struct window *sel_w = XWINDOW (old_selected_window);
21870
21871 /* Select mode line face based on the real selected window. */
21872 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21873 BVAR (current_buffer, mode_line_format));
21874 ++n;
21875 }
21876
21877 if (WINDOW_WANTS_HEADER_LINE_P (w))
21878 {
21879 display_mode_line (w, HEADER_LINE_FACE_ID,
21880 BVAR (current_buffer, header_line_format));
21881 ++n;
21882 }
21883
21884 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21885 selected_frame = old_selected_frame;
21886 selected_window = old_selected_window;
21887 if (n > 0)
21888 w->must_be_updated_p = true;
21889 return n;
21890 }
21891
21892
21893 /* Display mode or header line of window W. FACE_ID specifies which
21894 line to display; it is either MODE_LINE_FACE_ID or
21895 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21896 display. Value is the pixel height of the mode/header line
21897 displayed. */
21898
21899 static int
21900 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21901 {
21902 struct it it;
21903 struct face *face;
21904 ptrdiff_t count = SPECPDL_INDEX ();
21905
21906 init_iterator (&it, w, -1, -1, NULL, face_id);
21907 /* Don't extend on a previously drawn mode-line.
21908 This may happen if called from pos_visible_p. */
21909 it.glyph_row->enabled_p = false;
21910 prepare_desired_row (w, it.glyph_row, true);
21911
21912 it.glyph_row->mode_line_p = true;
21913
21914 /* FIXME: This should be controlled by a user option. But
21915 supporting such an option is not trivial, since the mode line is
21916 made up of many separate strings. */
21917 it.paragraph_embedding = L2R;
21918
21919 record_unwind_protect (unwind_format_mode_line,
21920 format_mode_line_unwind_data (NULL, NULL,
21921 Qnil, false));
21922
21923 mode_line_target = MODE_LINE_DISPLAY;
21924
21925 /* Temporarily make frame's keyboard the current kboard so that
21926 kboard-local variables in the mode_line_format will get the right
21927 values. */
21928 push_kboard (FRAME_KBOARD (it.f));
21929 record_unwind_save_match_data ();
21930 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
21931 pop_kboard ();
21932
21933 unbind_to (count, Qnil);
21934
21935 /* Fill up with spaces. */
21936 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21937
21938 compute_line_metrics (&it);
21939 it.glyph_row->full_width_p = true;
21940 it.glyph_row->continued_p = false;
21941 it.glyph_row->truncated_on_left_p = false;
21942 it.glyph_row->truncated_on_right_p = false;
21943
21944 /* Make a 3D mode-line have a shadow at its right end. */
21945 face = FACE_FROM_ID (it.f, face_id);
21946 extend_face_to_end_of_line (&it);
21947 if (face->box != FACE_NO_BOX)
21948 {
21949 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21950 + it.glyph_row->used[TEXT_AREA] - 1);
21951 last->right_box_line_p = true;
21952 }
21953
21954 return it.glyph_row->height;
21955 }
21956
21957 /* Move element ELT in LIST to the front of LIST.
21958 Return the updated list. */
21959
21960 static Lisp_Object
21961 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21962 {
21963 register Lisp_Object tail, prev;
21964 register Lisp_Object tem;
21965
21966 tail = list;
21967 prev = Qnil;
21968 while (CONSP (tail))
21969 {
21970 tem = XCAR (tail);
21971
21972 if (EQ (elt, tem))
21973 {
21974 /* Splice out the link TAIL. */
21975 if (NILP (prev))
21976 list = XCDR (tail);
21977 else
21978 Fsetcdr (prev, XCDR (tail));
21979
21980 /* Now make it the first. */
21981 Fsetcdr (tail, list);
21982 return tail;
21983 }
21984 else
21985 prev = tail;
21986 tail = XCDR (tail);
21987 QUIT;
21988 }
21989
21990 /* Not found--return unchanged LIST. */
21991 return list;
21992 }
21993
21994 /* Contribute ELT to the mode line for window IT->w. How it
21995 translates into text depends on its data type.
21996
21997 IT describes the display environment in which we display, as usual.
21998
21999 DEPTH is the depth in recursion. It is used to prevent
22000 infinite recursion here.
22001
22002 FIELD_WIDTH is the number of characters the display of ELT should
22003 occupy in the mode line, and PRECISION is the maximum number of
22004 characters to display from ELT's representation. See
22005 display_string for details.
22006
22007 Returns the hpos of the end of the text generated by ELT.
22008
22009 PROPS is a property list to add to any string we encounter.
22010
22011 If RISKY, remove (disregard) any properties in any string
22012 we encounter, and ignore :eval and :propertize.
22013
22014 The global variable `mode_line_target' determines whether the
22015 output is passed to `store_mode_line_noprop',
22016 `store_mode_line_string', or `display_string'. */
22017
22018 static int
22019 display_mode_element (struct it *it, int depth, int field_width, int precision,
22020 Lisp_Object elt, Lisp_Object props, bool risky)
22021 {
22022 int n = 0, field, prec;
22023 bool literal = false;
22024
22025 tail_recurse:
22026 if (depth > 100)
22027 elt = build_string ("*too-deep*");
22028
22029 depth++;
22030
22031 switch (XTYPE (elt))
22032 {
22033 case Lisp_String:
22034 {
22035 /* A string: output it and check for %-constructs within it. */
22036 unsigned char c;
22037 ptrdiff_t offset = 0;
22038
22039 if (SCHARS (elt) > 0
22040 && (!NILP (props) || risky))
22041 {
22042 Lisp_Object oprops, aelt;
22043 oprops = Ftext_properties_at (make_number (0), elt);
22044
22045 /* If the starting string's properties are not what
22046 we want, translate the string. Also, if the string
22047 is risky, do that anyway. */
22048
22049 if (NILP (Fequal (props, oprops)) || risky)
22050 {
22051 /* If the starting string has properties,
22052 merge the specified ones onto the existing ones. */
22053 if (! NILP (oprops) && !risky)
22054 {
22055 Lisp_Object tem;
22056
22057 oprops = Fcopy_sequence (oprops);
22058 tem = props;
22059 while (CONSP (tem))
22060 {
22061 oprops = Fplist_put (oprops, XCAR (tem),
22062 XCAR (XCDR (tem)));
22063 tem = XCDR (XCDR (tem));
22064 }
22065 props = oprops;
22066 }
22067
22068 aelt = Fassoc (elt, mode_line_proptrans_alist);
22069 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22070 {
22071 /* AELT is what we want. Move it to the front
22072 without consing. */
22073 elt = XCAR (aelt);
22074 mode_line_proptrans_alist
22075 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22076 }
22077 else
22078 {
22079 Lisp_Object tem;
22080
22081 /* If AELT has the wrong props, it is useless.
22082 so get rid of it. */
22083 if (! NILP (aelt))
22084 mode_line_proptrans_alist
22085 = Fdelq (aelt, mode_line_proptrans_alist);
22086
22087 elt = Fcopy_sequence (elt);
22088 Fset_text_properties (make_number (0), Flength (elt),
22089 props, elt);
22090 /* Add this item to mode_line_proptrans_alist. */
22091 mode_line_proptrans_alist
22092 = Fcons (Fcons (elt, props),
22093 mode_line_proptrans_alist);
22094 /* Truncate mode_line_proptrans_alist
22095 to at most 50 elements. */
22096 tem = Fnthcdr (make_number (50),
22097 mode_line_proptrans_alist);
22098 if (! NILP (tem))
22099 XSETCDR (tem, Qnil);
22100 }
22101 }
22102 }
22103
22104 offset = 0;
22105
22106 if (literal)
22107 {
22108 prec = precision - n;
22109 switch (mode_line_target)
22110 {
22111 case MODE_LINE_NOPROP:
22112 case MODE_LINE_TITLE:
22113 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22114 break;
22115 case MODE_LINE_STRING:
22116 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22117 break;
22118 case MODE_LINE_DISPLAY:
22119 n += display_string (NULL, elt, Qnil, 0, 0, it,
22120 0, prec, 0, STRING_MULTIBYTE (elt));
22121 break;
22122 }
22123
22124 break;
22125 }
22126
22127 /* Handle the non-literal case. */
22128
22129 while ((precision <= 0 || n < precision)
22130 && SREF (elt, offset) != 0
22131 && (mode_line_target != MODE_LINE_DISPLAY
22132 || it->current_x < it->last_visible_x))
22133 {
22134 ptrdiff_t last_offset = offset;
22135
22136 /* Advance to end of string or next format specifier. */
22137 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22138 ;
22139
22140 if (offset - 1 != last_offset)
22141 {
22142 ptrdiff_t nchars, nbytes;
22143
22144 /* Output to end of string or up to '%'. Field width
22145 is length of string. Don't output more than
22146 PRECISION allows us. */
22147 offset--;
22148
22149 prec = c_string_width (SDATA (elt) + last_offset,
22150 offset - last_offset, precision - n,
22151 &nchars, &nbytes);
22152
22153 switch (mode_line_target)
22154 {
22155 case MODE_LINE_NOPROP:
22156 case MODE_LINE_TITLE:
22157 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22158 break;
22159 case MODE_LINE_STRING:
22160 {
22161 ptrdiff_t bytepos = last_offset;
22162 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22163 ptrdiff_t endpos = (precision <= 0
22164 ? string_byte_to_char (elt, offset)
22165 : charpos + nchars);
22166 Lisp_Object mode_string
22167 = Fsubstring (elt, make_number (charpos),
22168 make_number (endpos));
22169 n += store_mode_line_string (NULL, mode_string, false,
22170 0, 0, Qnil);
22171 }
22172 break;
22173 case MODE_LINE_DISPLAY:
22174 {
22175 ptrdiff_t bytepos = last_offset;
22176 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22177
22178 if (precision <= 0)
22179 nchars = string_byte_to_char (elt, offset) - charpos;
22180 n += display_string (NULL, elt, Qnil, 0, charpos,
22181 it, 0, nchars, 0,
22182 STRING_MULTIBYTE (elt));
22183 }
22184 break;
22185 }
22186 }
22187 else /* c == '%' */
22188 {
22189 ptrdiff_t percent_position = offset;
22190
22191 /* Get the specified minimum width. Zero means
22192 don't pad. */
22193 field = 0;
22194 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22195 field = field * 10 + c - '0';
22196
22197 /* Don't pad beyond the total padding allowed. */
22198 if (field_width - n > 0 && field > field_width - n)
22199 field = field_width - n;
22200
22201 /* Note that either PRECISION <= 0 or N < PRECISION. */
22202 prec = precision - n;
22203
22204 if (c == 'M')
22205 n += display_mode_element (it, depth, field, prec,
22206 Vglobal_mode_string, props,
22207 risky);
22208 else if (c != 0)
22209 {
22210 bool multibyte;
22211 ptrdiff_t bytepos, charpos;
22212 const char *spec;
22213 Lisp_Object string;
22214
22215 bytepos = percent_position;
22216 charpos = (STRING_MULTIBYTE (elt)
22217 ? string_byte_to_char (elt, bytepos)
22218 : bytepos);
22219 spec = decode_mode_spec (it->w, c, field, &string);
22220 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22221
22222 switch (mode_line_target)
22223 {
22224 case MODE_LINE_NOPROP:
22225 case MODE_LINE_TITLE:
22226 n += store_mode_line_noprop (spec, field, prec);
22227 break;
22228 case MODE_LINE_STRING:
22229 {
22230 Lisp_Object tem = build_string (spec);
22231 props = Ftext_properties_at (make_number (charpos), elt);
22232 /* Should only keep face property in props */
22233 n += store_mode_line_string (NULL, tem, false,
22234 field, prec, props);
22235 }
22236 break;
22237 case MODE_LINE_DISPLAY:
22238 {
22239 int nglyphs_before, nwritten;
22240
22241 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22242 nwritten = display_string (spec, string, elt,
22243 charpos, 0, it,
22244 field, prec, 0,
22245 multibyte);
22246
22247 /* Assign to the glyphs written above the
22248 string where the `%x' came from, position
22249 of the `%'. */
22250 if (nwritten > 0)
22251 {
22252 struct glyph *glyph
22253 = (it->glyph_row->glyphs[TEXT_AREA]
22254 + nglyphs_before);
22255 int i;
22256
22257 for (i = 0; i < nwritten; ++i)
22258 {
22259 glyph[i].object = elt;
22260 glyph[i].charpos = charpos;
22261 }
22262
22263 n += nwritten;
22264 }
22265 }
22266 break;
22267 }
22268 }
22269 else /* c == 0 */
22270 break;
22271 }
22272 }
22273 }
22274 break;
22275
22276 case Lisp_Symbol:
22277 /* A symbol: process the value of the symbol recursively
22278 as if it appeared here directly. Avoid error if symbol void.
22279 Special case: if value of symbol is a string, output the string
22280 literally. */
22281 {
22282 register Lisp_Object tem;
22283
22284 /* If the variable is not marked as risky to set
22285 then its contents are risky to use. */
22286 if (NILP (Fget (elt, Qrisky_local_variable)))
22287 risky = true;
22288
22289 tem = Fboundp (elt);
22290 if (!NILP (tem))
22291 {
22292 tem = Fsymbol_value (elt);
22293 /* If value is a string, output that string literally:
22294 don't check for % within it. */
22295 if (STRINGP (tem))
22296 literal = true;
22297
22298 if (!EQ (tem, elt))
22299 {
22300 /* Give up right away for nil or t. */
22301 elt = tem;
22302 goto tail_recurse;
22303 }
22304 }
22305 }
22306 break;
22307
22308 case Lisp_Cons:
22309 {
22310 register Lisp_Object car, tem;
22311
22312 /* A cons cell: five distinct cases.
22313 If first element is :eval or :propertize, do something special.
22314 If first element is a string or a cons, process all the elements
22315 and effectively concatenate them.
22316 If first element is a negative number, truncate displaying cdr to
22317 at most that many characters. If positive, pad (with spaces)
22318 to at least that many characters.
22319 If first element is a symbol, process the cadr or caddr recursively
22320 according to whether the symbol's value is non-nil or nil. */
22321 car = XCAR (elt);
22322 if (EQ (car, QCeval))
22323 {
22324 /* An element of the form (:eval FORM) means evaluate FORM
22325 and use the result as mode line elements. */
22326
22327 if (risky)
22328 break;
22329
22330 if (CONSP (XCDR (elt)))
22331 {
22332 Lisp_Object spec;
22333 spec = safe__eval (true, XCAR (XCDR (elt)));
22334 n += display_mode_element (it, depth, field_width - n,
22335 precision - n, spec, props,
22336 risky);
22337 }
22338 }
22339 else if (EQ (car, QCpropertize))
22340 {
22341 /* An element of the form (:propertize ELT PROPS...)
22342 means display ELT but applying properties PROPS. */
22343
22344 if (risky)
22345 break;
22346
22347 if (CONSP (XCDR (elt)))
22348 n += display_mode_element (it, depth, field_width - n,
22349 precision - n, XCAR (XCDR (elt)),
22350 XCDR (XCDR (elt)), risky);
22351 }
22352 else if (SYMBOLP (car))
22353 {
22354 tem = Fboundp (car);
22355 elt = XCDR (elt);
22356 if (!CONSP (elt))
22357 goto invalid;
22358 /* elt is now the cdr, and we know it is a cons cell.
22359 Use its car if CAR has a non-nil value. */
22360 if (!NILP (tem))
22361 {
22362 tem = Fsymbol_value (car);
22363 if (!NILP (tem))
22364 {
22365 elt = XCAR (elt);
22366 goto tail_recurse;
22367 }
22368 }
22369 /* Symbol's value is nil (or symbol is unbound)
22370 Get the cddr of the original list
22371 and if possible find the caddr and use that. */
22372 elt = XCDR (elt);
22373 if (NILP (elt))
22374 break;
22375 else if (!CONSP (elt))
22376 goto invalid;
22377 elt = XCAR (elt);
22378 goto tail_recurse;
22379 }
22380 else if (INTEGERP (car))
22381 {
22382 register int lim = XINT (car);
22383 elt = XCDR (elt);
22384 if (lim < 0)
22385 {
22386 /* Negative int means reduce maximum width. */
22387 if (precision <= 0)
22388 precision = -lim;
22389 else
22390 precision = min (precision, -lim);
22391 }
22392 else if (lim > 0)
22393 {
22394 /* Padding specified. Don't let it be more than
22395 current maximum. */
22396 if (precision > 0)
22397 lim = min (precision, lim);
22398
22399 /* If that's more padding than already wanted, queue it.
22400 But don't reduce padding already specified even if
22401 that is beyond the current truncation point. */
22402 field_width = max (lim, field_width);
22403 }
22404 goto tail_recurse;
22405 }
22406 else if (STRINGP (car) || CONSP (car))
22407 {
22408 Lisp_Object halftail = elt;
22409 int len = 0;
22410
22411 while (CONSP (elt)
22412 && (precision <= 0 || n < precision))
22413 {
22414 n += display_mode_element (it, depth,
22415 /* Do padding only after the last
22416 element in the list. */
22417 (! CONSP (XCDR (elt))
22418 ? field_width - n
22419 : 0),
22420 precision - n, XCAR (elt),
22421 props, risky);
22422 elt = XCDR (elt);
22423 len++;
22424 if ((len & 1) == 0)
22425 halftail = XCDR (halftail);
22426 /* Check for cycle. */
22427 if (EQ (halftail, elt))
22428 break;
22429 }
22430 }
22431 }
22432 break;
22433
22434 default:
22435 invalid:
22436 elt = build_string ("*invalid*");
22437 goto tail_recurse;
22438 }
22439
22440 /* Pad to FIELD_WIDTH. */
22441 if (field_width > 0 && n < field_width)
22442 {
22443 switch (mode_line_target)
22444 {
22445 case MODE_LINE_NOPROP:
22446 case MODE_LINE_TITLE:
22447 n += store_mode_line_noprop ("", field_width - n, 0);
22448 break;
22449 case MODE_LINE_STRING:
22450 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22451 Qnil);
22452 break;
22453 case MODE_LINE_DISPLAY:
22454 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22455 0, 0, 0);
22456 break;
22457 }
22458 }
22459
22460 return n;
22461 }
22462
22463 /* Store a mode-line string element in mode_line_string_list.
22464
22465 If STRING is non-null, display that C string. Otherwise, the Lisp
22466 string LISP_STRING is displayed.
22467
22468 FIELD_WIDTH is the minimum number of output glyphs to produce.
22469 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22470 with spaces. FIELD_WIDTH <= 0 means don't pad.
22471
22472 PRECISION is the maximum number of characters to output from
22473 STRING. PRECISION <= 0 means don't truncate the string.
22474
22475 If COPY_STRING, make a copy of LISP_STRING before adding
22476 properties to the string.
22477
22478 PROPS are the properties to add to the string.
22479 The mode_line_string_face face property is always added to the string.
22480 */
22481
22482 static int
22483 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22484 bool copy_string,
22485 int field_width, int precision, Lisp_Object props)
22486 {
22487 ptrdiff_t len;
22488 int n = 0;
22489
22490 if (string != NULL)
22491 {
22492 len = strlen (string);
22493 if (precision > 0 && len > precision)
22494 len = precision;
22495 lisp_string = make_string (string, len);
22496 if (NILP (props))
22497 props = mode_line_string_face_prop;
22498 else if (!NILP (mode_line_string_face))
22499 {
22500 Lisp_Object face = Fplist_get (props, Qface);
22501 props = Fcopy_sequence (props);
22502 if (NILP (face))
22503 face = mode_line_string_face;
22504 else
22505 face = list2 (face, mode_line_string_face);
22506 props = Fplist_put (props, Qface, face);
22507 }
22508 Fadd_text_properties (make_number (0), make_number (len),
22509 props, lisp_string);
22510 }
22511 else
22512 {
22513 len = XFASTINT (Flength (lisp_string));
22514 if (precision > 0 && len > precision)
22515 {
22516 len = precision;
22517 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22518 precision = -1;
22519 }
22520 if (!NILP (mode_line_string_face))
22521 {
22522 Lisp_Object face;
22523 if (NILP (props))
22524 props = Ftext_properties_at (make_number (0), lisp_string);
22525 face = Fplist_get (props, Qface);
22526 if (NILP (face))
22527 face = mode_line_string_face;
22528 else
22529 face = list2 (face, mode_line_string_face);
22530 props = list2 (Qface, face);
22531 if (copy_string)
22532 lisp_string = Fcopy_sequence (lisp_string);
22533 }
22534 if (!NILP (props))
22535 Fadd_text_properties (make_number (0), make_number (len),
22536 props, lisp_string);
22537 }
22538
22539 if (len > 0)
22540 {
22541 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22542 n += len;
22543 }
22544
22545 if (field_width > len)
22546 {
22547 field_width -= len;
22548 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22549 if (!NILP (props))
22550 Fadd_text_properties (make_number (0), make_number (field_width),
22551 props, lisp_string);
22552 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22553 n += field_width;
22554 }
22555
22556 return n;
22557 }
22558
22559
22560 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22561 1, 4, 0,
22562 doc: /* Format a string out of a mode line format specification.
22563 First arg FORMAT specifies the mode line format (see `mode-line-format'
22564 for details) to use.
22565
22566 By default, the format is evaluated for the currently selected window.
22567
22568 Optional second arg FACE specifies the face property to put on all
22569 characters for which no face is specified. The value nil means the
22570 default face. The value t means whatever face the window's mode line
22571 currently uses (either `mode-line' or `mode-line-inactive',
22572 depending on whether the window is the selected window or not).
22573 An integer value means the value string has no text
22574 properties.
22575
22576 Optional third and fourth args WINDOW and BUFFER specify the window
22577 and buffer to use as the context for the formatting (defaults
22578 are the selected window and the WINDOW's buffer). */)
22579 (Lisp_Object format, Lisp_Object face,
22580 Lisp_Object window, Lisp_Object buffer)
22581 {
22582 struct it it;
22583 int len;
22584 struct window *w;
22585 struct buffer *old_buffer = NULL;
22586 int face_id;
22587 bool no_props = INTEGERP (face);
22588 ptrdiff_t count = SPECPDL_INDEX ();
22589 Lisp_Object str;
22590 int string_start = 0;
22591
22592 w = decode_any_window (window);
22593 XSETWINDOW (window, w);
22594
22595 if (NILP (buffer))
22596 buffer = w->contents;
22597 CHECK_BUFFER (buffer);
22598
22599 /* Make formatting the modeline a non-op when noninteractive, otherwise
22600 there will be problems later caused by a partially initialized frame. */
22601 if (NILP (format) || noninteractive)
22602 return empty_unibyte_string;
22603
22604 if (no_props)
22605 face = Qnil;
22606
22607 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22608 : EQ (face, Qt) ? (EQ (window, selected_window)
22609 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22610 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22611 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22612 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22613 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22614 : DEFAULT_FACE_ID;
22615
22616 old_buffer = current_buffer;
22617
22618 /* Save things including mode_line_proptrans_alist,
22619 and set that to nil so that we don't alter the outer value. */
22620 record_unwind_protect (unwind_format_mode_line,
22621 format_mode_line_unwind_data
22622 (XFRAME (WINDOW_FRAME (w)),
22623 old_buffer, selected_window, true));
22624 mode_line_proptrans_alist = Qnil;
22625
22626 Fselect_window (window, Qt);
22627 set_buffer_internal_1 (XBUFFER (buffer));
22628
22629 init_iterator (&it, w, -1, -1, NULL, face_id);
22630
22631 if (no_props)
22632 {
22633 mode_line_target = MODE_LINE_NOPROP;
22634 mode_line_string_face_prop = Qnil;
22635 mode_line_string_list = Qnil;
22636 string_start = MODE_LINE_NOPROP_LEN (0);
22637 }
22638 else
22639 {
22640 mode_line_target = MODE_LINE_STRING;
22641 mode_line_string_list = Qnil;
22642 mode_line_string_face = face;
22643 mode_line_string_face_prop
22644 = NILP (face) ? Qnil : list2 (Qface, face);
22645 }
22646
22647 push_kboard (FRAME_KBOARD (it.f));
22648 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22649 pop_kboard ();
22650
22651 if (no_props)
22652 {
22653 len = MODE_LINE_NOPROP_LEN (string_start);
22654 str = make_string (mode_line_noprop_buf + string_start, len);
22655 }
22656 else
22657 {
22658 mode_line_string_list = Fnreverse (mode_line_string_list);
22659 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22660 empty_unibyte_string);
22661 }
22662
22663 unbind_to (count, Qnil);
22664 return str;
22665 }
22666
22667 /* Write a null-terminated, right justified decimal representation of
22668 the positive integer D to BUF using a minimal field width WIDTH. */
22669
22670 static void
22671 pint2str (register char *buf, register int width, register ptrdiff_t d)
22672 {
22673 register char *p = buf;
22674
22675 if (d <= 0)
22676 *p++ = '0';
22677 else
22678 {
22679 while (d > 0)
22680 {
22681 *p++ = d % 10 + '0';
22682 d /= 10;
22683 }
22684 }
22685
22686 for (width -= (int) (p - buf); width > 0; --width)
22687 *p++ = ' ';
22688 *p-- = '\0';
22689 while (p > buf)
22690 {
22691 d = *buf;
22692 *buf++ = *p;
22693 *p-- = d;
22694 }
22695 }
22696
22697 /* Write a null-terminated, right justified decimal and "human
22698 readable" representation of the nonnegative integer D to BUF using
22699 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22700
22701 static const char power_letter[] =
22702 {
22703 0, /* no letter */
22704 'k', /* kilo */
22705 'M', /* mega */
22706 'G', /* giga */
22707 'T', /* tera */
22708 'P', /* peta */
22709 'E', /* exa */
22710 'Z', /* zetta */
22711 'Y' /* yotta */
22712 };
22713
22714 static void
22715 pint2hrstr (char *buf, int width, ptrdiff_t d)
22716 {
22717 /* We aim to represent the nonnegative integer D as
22718 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22719 ptrdiff_t quotient = d;
22720 int remainder = 0;
22721 /* -1 means: do not use TENTHS. */
22722 int tenths = -1;
22723 int exponent = 0;
22724
22725 /* Length of QUOTIENT.TENTHS as a string. */
22726 int length;
22727
22728 char * psuffix;
22729 char * p;
22730
22731 if (quotient >= 1000)
22732 {
22733 /* Scale to the appropriate EXPONENT. */
22734 do
22735 {
22736 remainder = quotient % 1000;
22737 quotient /= 1000;
22738 exponent++;
22739 }
22740 while (quotient >= 1000);
22741
22742 /* Round to nearest and decide whether to use TENTHS or not. */
22743 if (quotient <= 9)
22744 {
22745 tenths = remainder / 100;
22746 if (remainder % 100 >= 50)
22747 {
22748 if (tenths < 9)
22749 tenths++;
22750 else
22751 {
22752 quotient++;
22753 if (quotient == 10)
22754 tenths = -1;
22755 else
22756 tenths = 0;
22757 }
22758 }
22759 }
22760 else
22761 if (remainder >= 500)
22762 {
22763 if (quotient < 999)
22764 quotient++;
22765 else
22766 {
22767 quotient = 1;
22768 exponent++;
22769 tenths = 0;
22770 }
22771 }
22772 }
22773
22774 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22775 if (tenths == -1 && quotient <= 99)
22776 if (quotient <= 9)
22777 length = 1;
22778 else
22779 length = 2;
22780 else
22781 length = 3;
22782 p = psuffix = buf + max (width, length);
22783
22784 /* Print EXPONENT. */
22785 *psuffix++ = power_letter[exponent];
22786 *psuffix = '\0';
22787
22788 /* Print TENTHS. */
22789 if (tenths >= 0)
22790 {
22791 *--p = '0' + tenths;
22792 *--p = '.';
22793 }
22794
22795 /* Print QUOTIENT. */
22796 do
22797 {
22798 int digit = quotient % 10;
22799 *--p = '0' + digit;
22800 }
22801 while ((quotient /= 10) != 0);
22802
22803 /* Print leading spaces. */
22804 while (buf < p)
22805 *--p = ' ';
22806 }
22807
22808 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22809 If EOL_FLAG, set also a mnemonic character for end-of-line
22810 type of CODING_SYSTEM. Return updated pointer into BUF. */
22811
22812 static unsigned char invalid_eol_type[] = "(*invalid*)";
22813
22814 static char *
22815 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22816 {
22817 Lisp_Object val;
22818 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22819 const unsigned char *eol_str;
22820 int eol_str_len;
22821 /* The EOL conversion we are using. */
22822 Lisp_Object eoltype;
22823
22824 val = CODING_SYSTEM_SPEC (coding_system);
22825 eoltype = Qnil;
22826
22827 if (!VECTORP (val)) /* Not yet decided. */
22828 {
22829 *buf++ = multibyte ? '-' : ' ';
22830 if (eol_flag)
22831 eoltype = eol_mnemonic_undecided;
22832 /* Don't mention EOL conversion if it isn't decided. */
22833 }
22834 else
22835 {
22836 Lisp_Object attrs;
22837 Lisp_Object eolvalue;
22838
22839 attrs = AREF (val, 0);
22840 eolvalue = AREF (val, 2);
22841
22842 *buf++ = multibyte
22843 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22844 : ' ';
22845
22846 if (eol_flag)
22847 {
22848 /* The EOL conversion that is normal on this system. */
22849
22850 if (NILP (eolvalue)) /* Not yet decided. */
22851 eoltype = eol_mnemonic_undecided;
22852 else if (VECTORP (eolvalue)) /* Not yet decided. */
22853 eoltype = eol_mnemonic_undecided;
22854 else /* eolvalue is Qunix, Qdos, or Qmac. */
22855 eoltype = (EQ (eolvalue, Qunix)
22856 ? eol_mnemonic_unix
22857 : EQ (eolvalue, Qdos)
22858 ? eol_mnemonic_dos : eol_mnemonic_mac);
22859 }
22860 }
22861
22862 if (eol_flag)
22863 {
22864 /* Mention the EOL conversion if it is not the usual one. */
22865 if (STRINGP (eoltype))
22866 {
22867 eol_str = SDATA (eoltype);
22868 eol_str_len = SBYTES (eoltype);
22869 }
22870 else if (CHARACTERP (eoltype))
22871 {
22872 int c = XFASTINT (eoltype);
22873 return buf + CHAR_STRING (c, (unsigned char *) buf);
22874 }
22875 else
22876 {
22877 eol_str = invalid_eol_type;
22878 eol_str_len = sizeof (invalid_eol_type) - 1;
22879 }
22880 memcpy (buf, eol_str, eol_str_len);
22881 buf += eol_str_len;
22882 }
22883
22884 return buf;
22885 }
22886
22887 /* Return a string for the output of a mode line %-spec for window W,
22888 generated by character C. FIELD_WIDTH > 0 means pad the string
22889 returned with spaces to that value. Return a Lisp string in
22890 *STRING if the resulting string is taken from that Lisp string.
22891
22892 Note we operate on the current buffer for most purposes. */
22893
22894 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22895
22896 static const char *
22897 decode_mode_spec (struct window *w, register int c, int field_width,
22898 Lisp_Object *string)
22899 {
22900 Lisp_Object obj;
22901 struct frame *f = XFRAME (WINDOW_FRAME (w));
22902 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22903 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22904 produce strings from numerical values, so limit preposterously
22905 large values of FIELD_WIDTH to avoid overrunning the buffer's
22906 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22907 bytes plus the terminating null. */
22908 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22909 struct buffer *b = current_buffer;
22910
22911 obj = Qnil;
22912 *string = Qnil;
22913
22914 switch (c)
22915 {
22916 case '*':
22917 if (!NILP (BVAR (b, read_only)))
22918 return "%";
22919 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22920 return "*";
22921 return "-";
22922
22923 case '+':
22924 /* This differs from %* only for a modified read-only buffer. */
22925 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22926 return "*";
22927 if (!NILP (BVAR (b, read_only)))
22928 return "%";
22929 return "-";
22930
22931 case '&':
22932 /* This differs from %* in ignoring read-only-ness. */
22933 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22934 return "*";
22935 return "-";
22936
22937 case '%':
22938 return "%";
22939
22940 case '[':
22941 {
22942 int i;
22943 char *p;
22944
22945 if (command_loop_level > 5)
22946 return "[[[... ";
22947 p = decode_mode_spec_buf;
22948 for (i = 0; i < command_loop_level; i++)
22949 *p++ = '[';
22950 *p = 0;
22951 return decode_mode_spec_buf;
22952 }
22953
22954 case ']':
22955 {
22956 int i;
22957 char *p;
22958
22959 if (command_loop_level > 5)
22960 return " ...]]]";
22961 p = decode_mode_spec_buf;
22962 for (i = 0; i < command_loop_level; i++)
22963 *p++ = ']';
22964 *p = 0;
22965 return decode_mode_spec_buf;
22966 }
22967
22968 case '-':
22969 {
22970 register int i;
22971
22972 /* Let lots_of_dashes be a string of infinite length. */
22973 if (mode_line_target == MODE_LINE_NOPROP
22974 || mode_line_target == MODE_LINE_STRING)
22975 return "--";
22976 if (field_width <= 0
22977 || field_width > sizeof (lots_of_dashes))
22978 {
22979 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22980 decode_mode_spec_buf[i] = '-';
22981 decode_mode_spec_buf[i] = '\0';
22982 return decode_mode_spec_buf;
22983 }
22984 else
22985 return lots_of_dashes;
22986 }
22987
22988 case 'b':
22989 obj = BVAR (b, name);
22990 break;
22991
22992 case 'c':
22993 /* %c and %l are ignored in `frame-title-format'.
22994 (In redisplay_internal, the frame title is drawn _before_ the
22995 windows are updated, so the stuff which depends on actual
22996 window contents (such as %l) may fail to render properly, or
22997 even crash emacs.) */
22998 if (mode_line_target == MODE_LINE_TITLE)
22999 return "";
23000 else
23001 {
23002 ptrdiff_t col = current_column ();
23003 w->column_number_displayed = col;
23004 pint2str (decode_mode_spec_buf, width, col);
23005 return decode_mode_spec_buf;
23006 }
23007
23008 case 'e':
23009 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23010 {
23011 if (NILP (Vmemory_full))
23012 return "";
23013 else
23014 return "!MEM FULL! ";
23015 }
23016 #else
23017 return "";
23018 #endif
23019
23020 case 'F':
23021 /* %F displays the frame name. */
23022 if (!NILP (f->title))
23023 return SSDATA (f->title);
23024 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23025 return SSDATA (f->name);
23026 return "Emacs";
23027
23028 case 'f':
23029 obj = BVAR (b, filename);
23030 break;
23031
23032 case 'i':
23033 {
23034 ptrdiff_t size = ZV - BEGV;
23035 pint2str (decode_mode_spec_buf, width, size);
23036 return decode_mode_spec_buf;
23037 }
23038
23039 case 'I':
23040 {
23041 ptrdiff_t size = ZV - BEGV;
23042 pint2hrstr (decode_mode_spec_buf, width, size);
23043 return decode_mode_spec_buf;
23044 }
23045
23046 case 'l':
23047 {
23048 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23049 ptrdiff_t topline, nlines, height;
23050 ptrdiff_t junk;
23051
23052 /* %c and %l are ignored in `frame-title-format'. */
23053 if (mode_line_target == MODE_LINE_TITLE)
23054 return "";
23055
23056 startpos = marker_position (w->start);
23057 startpos_byte = marker_byte_position (w->start);
23058 height = WINDOW_TOTAL_LINES (w);
23059
23060 /* If we decided that this buffer isn't suitable for line numbers,
23061 don't forget that too fast. */
23062 if (w->base_line_pos == -1)
23063 goto no_value;
23064
23065 /* If the buffer is very big, don't waste time. */
23066 if (INTEGERP (Vline_number_display_limit)
23067 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23068 {
23069 w->base_line_pos = 0;
23070 w->base_line_number = 0;
23071 goto no_value;
23072 }
23073
23074 if (w->base_line_number > 0
23075 && w->base_line_pos > 0
23076 && w->base_line_pos <= startpos)
23077 {
23078 line = w->base_line_number;
23079 linepos = w->base_line_pos;
23080 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23081 }
23082 else
23083 {
23084 line = 1;
23085 linepos = BUF_BEGV (b);
23086 linepos_byte = BUF_BEGV_BYTE (b);
23087 }
23088
23089 /* Count lines from base line to window start position. */
23090 nlines = display_count_lines (linepos_byte,
23091 startpos_byte,
23092 startpos, &junk);
23093
23094 topline = nlines + line;
23095
23096 /* Determine a new base line, if the old one is too close
23097 or too far away, or if we did not have one.
23098 "Too close" means it's plausible a scroll-down would
23099 go back past it. */
23100 if (startpos == BUF_BEGV (b))
23101 {
23102 w->base_line_number = topline;
23103 w->base_line_pos = BUF_BEGV (b);
23104 }
23105 else if (nlines < height + 25 || nlines > height * 3 + 50
23106 || linepos == BUF_BEGV (b))
23107 {
23108 ptrdiff_t limit = BUF_BEGV (b);
23109 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23110 ptrdiff_t position;
23111 ptrdiff_t distance =
23112 (height * 2 + 30) * line_number_display_limit_width;
23113
23114 if (startpos - distance > limit)
23115 {
23116 limit = startpos - distance;
23117 limit_byte = CHAR_TO_BYTE (limit);
23118 }
23119
23120 nlines = display_count_lines (startpos_byte,
23121 limit_byte,
23122 - (height * 2 + 30),
23123 &position);
23124 /* If we couldn't find the lines we wanted within
23125 line_number_display_limit_width chars per line,
23126 give up on line numbers for this window. */
23127 if (position == limit_byte && limit == startpos - distance)
23128 {
23129 w->base_line_pos = -1;
23130 w->base_line_number = 0;
23131 goto no_value;
23132 }
23133
23134 w->base_line_number = topline - nlines;
23135 w->base_line_pos = BYTE_TO_CHAR (position);
23136 }
23137
23138 /* Now count lines from the start pos to point. */
23139 nlines = display_count_lines (startpos_byte,
23140 PT_BYTE, PT, &junk);
23141
23142 /* Record that we did display the line number. */
23143 line_number_displayed = true;
23144
23145 /* Make the string to show. */
23146 pint2str (decode_mode_spec_buf, width, topline + nlines);
23147 return decode_mode_spec_buf;
23148 no_value:
23149 {
23150 char *p = decode_mode_spec_buf;
23151 int pad = width - 2;
23152 while (pad-- > 0)
23153 *p++ = ' ';
23154 *p++ = '?';
23155 *p++ = '?';
23156 *p = '\0';
23157 return decode_mode_spec_buf;
23158 }
23159 }
23160 break;
23161
23162 case 'm':
23163 obj = BVAR (b, mode_name);
23164 break;
23165
23166 case 'n':
23167 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23168 return " Narrow";
23169 break;
23170
23171 case 'p':
23172 {
23173 ptrdiff_t pos = marker_position (w->start);
23174 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23175
23176 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23177 {
23178 if (pos <= BUF_BEGV (b))
23179 return "All";
23180 else
23181 return "Bottom";
23182 }
23183 else if (pos <= BUF_BEGV (b))
23184 return "Top";
23185 else
23186 {
23187 if (total > 1000000)
23188 /* Do it differently for a large value, to avoid overflow. */
23189 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23190 else
23191 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23192 /* We can't normally display a 3-digit number,
23193 so get us a 2-digit number that is close. */
23194 if (total == 100)
23195 total = 99;
23196 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23197 return decode_mode_spec_buf;
23198 }
23199 }
23200
23201 /* Display percentage of size above the bottom of the screen. */
23202 case 'P':
23203 {
23204 ptrdiff_t toppos = marker_position (w->start);
23205 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23206 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23207
23208 if (botpos >= BUF_ZV (b))
23209 {
23210 if (toppos <= BUF_BEGV (b))
23211 return "All";
23212 else
23213 return "Bottom";
23214 }
23215 else
23216 {
23217 if (total > 1000000)
23218 /* Do it differently for a large value, to avoid overflow. */
23219 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23220 else
23221 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23222 /* We can't normally display a 3-digit number,
23223 so get us a 2-digit number that is close. */
23224 if (total == 100)
23225 total = 99;
23226 if (toppos <= BUF_BEGV (b))
23227 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23228 else
23229 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23230 return decode_mode_spec_buf;
23231 }
23232 }
23233
23234 case 's':
23235 /* status of process */
23236 obj = Fget_buffer_process (Fcurrent_buffer ());
23237 if (NILP (obj))
23238 return "no process";
23239 #ifndef MSDOS
23240 obj = Fsymbol_name (Fprocess_status (obj));
23241 #endif
23242 break;
23243
23244 case '@':
23245 {
23246 ptrdiff_t count = inhibit_garbage_collection ();
23247 Lisp_Object curdir = BVAR (current_buffer, directory);
23248 Lisp_Object val = Qnil;
23249
23250 if (STRINGP (curdir))
23251 val = call1 (intern ("file-remote-p"), curdir);
23252
23253 unbind_to (count, Qnil);
23254
23255 if (NILP (val))
23256 return "-";
23257 else
23258 return "@";
23259 }
23260
23261 case 'z':
23262 /* coding-system (not including end-of-line format) */
23263 case 'Z':
23264 /* coding-system (including end-of-line type) */
23265 {
23266 bool eol_flag = (c == 'Z');
23267 char *p = decode_mode_spec_buf;
23268
23269 if (! FRAME_WINDOW_P (f))
23270 {
23271 /* No need to mention EOL here--the terminal never needs
23272 to do EOL conversion. */
23273 p = decode_mode_spec_coding (CODING_ID_NAME
23274 (FRAME_KEYBOARD_CODING (f)->id),
23275 p, false);
23276 p = decode_mode_spec_coding (CODING_ID_NAME
23277 (FRAME_TERMINAL_CODING (f)->id),
23278 p, false);
23279 }
23280 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23281 p, eol_flag);
23282
23283 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23284 #ifdef subprocesses
23285 obj = Fget_buffer_process (Fcurrent_buffer ());
23286 if (PROCESSP (obj))
23287 {
23288 p = decode_mode_spec_coding
23289 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23290 p = decode_mode_spec_coding
23291 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23292 }
23293 #endif /* subprocesses */
23294 #endif /* false */
23295 *p = 0;
23296 return decode_mode_spec_buf;
23297 }
23298 }
23299
23300 if (STRINGP (obj))
23301 {
23302 *string = obj;
23303 return SSDATA (obj);
23304 }
23305 else
23306 return "";
23307 }
23308
23309
23310 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23311 means count lines back from START_BYTE. But don't go beyond
23312 LIMIT_BYTE. Return the number of lines thus found (always
23313 nonnegative).
23314
23315 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23316 either the position COUNT lines after/before START_BYTE, if we
23317 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23318 COUNT lines. */
23319
23320 static ptrdiff_t
23321 display_count_lines (ptrdiff_t start_byte,
23322 ptrdiff_t limit_byte, ptrdiff_t count,
23323 ptrdiff_t *byte_pos_ptr)
23324 {
23325 register unsigned char *cursor;
23326 unsigned char *base;
23327
23328 register ptrdiff_t ceiling;
23329 register unsigned char *ceiling_addr;
23330 ptrdiff_t orig_count = count;
23331
23332 /* If we are not in selective display mode,
23333 check only for newlines. */
23334 bool selective_display
23335 = (!NILP (BVAR (current_buffer, selective_display))
23336 && !INTEGERP (BVAR (current_buffer, selective_display)));
23337
23338 if (count > 0)
23339 {
23340 while (start_byte < limit_byte)
23341 {
23342 ceiling = BUFFER_CEILING_OF (start_byte);
23343 ceiling = min (limit_byte - 1, ceiling);
23344 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23345 base = (cursor = BYTE_POS_ADDR (start_byte));
23346
23347 do
23348 {
23349 if (selective_display)
23350 {
23351 while (*cursor != '\n' && *cursor != 015
23352 && ++cursor != ceiling_addr)
23353 continue;
23354 if (cursor == ceiling_addr)
23355 break;
23356 }
23357 else
23358 {
23359 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23360 if (! cursor)
23361 break;
23362 }
23363
23364 cursor++;
23365
23366 if (--count == 0)
23367 {
23368 start_byte += cursor - base;
23369 *byte_pos_ptr = start_byte;
23370 return orig_count;
23371 }
23372 }
23373 while (cursor < ceiling_addr);
23374
23375 start_byte += ceiling_addr - base;
23376 }
23377 }
23378 else
23379 {
23380 while (start_byte > limit_byte)
23381 {
23382 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23383 ceiling = max (limit_byte, ceiling);
23384 ceiling_addr = BYTE_POS_ADDR (ceiling);
23385 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23386 while (true)
23387 {
23388 if (selective_display)
23389 {
23390 while (--cursor >= ceiling_addr
23391 && *cursor != '\n' && *cursor != 015)
23392 continue;
23393 if (cursor < ceiling_addr)
23394 break;
23395 }
23396 else
23397 {
23398 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23399 if (! cursor)
23400 break;
23401 }
23402
23403 if (++count == 0)
23404 {
23405 start_byte += cursor - base + 1;
23406 *byte_pos_ptr = start_byte;
23407 /* When scanning backwards, we should
23408 not count the newline posterior to which we stop. */
23409 return - orig_count - 1;
23410 }
23411 }
23412 start_byte += ceiling_addr - base;
23413 }
23414 }
23415
23416 *byte_pos_ptr = limit_byte;
23417
23418 if (count < 0)
23419 return - orig_count + count;
23420 return orig_count - count;
23421
23422 }
23423
23424
23425 \f
23426 /***********************************************************************
23427 Displaying strings
23428 ***********************************************************************/
23429
23430 /* Display a NUL-terminated string, starting with index START.
23431
23432 If STRING is non-null, display that C string. Otherwise, the Lisp
23433 string LISP_STRING is displayed. There's a case that STRING is
23434 non-null and LISP_STRING is not nil. It means STRING is a string
23435 data of LISP_STRING. In that case, we display LISP_STRING while
23436 ignoring its text properties.
23437
23438 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23439 FACE_STRING. Display STRING or LISP_STRING with the face at
23440 FACE_STRING_POS in FACE_STRING:
23441
23442 Display the string in the environment given by IT, but use the
23443 standard display table, temporarily.
23444
23445 FIELD_WIDTH is the minimum number of output glyphs to produce.
23446 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23447 with spaces. If STRING has more characters, more than FIELD_WIDTH
23448 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23449
23450 PRECISION is the maximum number of characters to output from
23451 STRING. PRECISION < 0 means don't truncate the string.
23452
23453 This is roughly equivalent to printf format specifiers:
23454
23455 FIELD_WIDTH PRECISION PRINTF
23456 ----------------------------------------
23457 -1 -1 %s
23458 -1 10 %.10s
23459 10 -1 %10s
23460 20 10 %20.10s
23461
23462 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23463 display them, and < 0 means obey the current buffer's value of
23464 enable_multibyte_characters.
23465
23466 Value is the number of columns displayed. */
23467
23468 static int
23469 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23470 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23471 int field_width, int precision, int max_x, int multibyte)
23472 {
23473 int hpos_at_start = it->hpos;
23474 int saved_face_id = it->face_id;
23475 struct glyph_row *row = it->glyph_row;
23476 ptrdiff_t it_charpos;
23477
23478 /* Initialize the iterator IT for iteration over STRING beginning
23479 with index START. */
23480 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23481 precision, field_width, multibyte);
23482 if (string && STRINGP (lisp_string))
23483 /* LISP_STRING is the one returned by decode_mode_spec. We should
23484 ignore its text properties. */
23485 it->stop_charpos = it->end_charpos;
23486
23487 /* If displaying STRING, set up the face of the iterator from
23488 FACE_STRING, if that's given. */
23489 if (STRINGP (face_string))
23490 {
23491 ptrdiff_t endptr;
23492 struct face *face;
23493
23494 it->face_id
23495 = face_at_string_position (it->w, face_string, face_string_pos,
23496 0, &endptr, it->base_face_id, false);
23497 face = FACE_FROM_ID (it->f, it->face_id);
23498 it->face_box_p = face->box != FACE_NO_BOX;
23499 }
23500
23501 /* Set max_x to the maximum allowed X position. Don't let it go
23502 beyond the right edge of the window. */
23503 if (max_x <= 0)
23504 max_x = it->last_visible_x;
23505 else
23506 max_x = min (max_x, it->last_visible_x);
23507
23508 /* Skip over display elements that are not visible. because IT->w is
23509 hscrolled. */
23510 if (it->current_x < it->first_visible_x)
23511 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23512 MOVE_TO_POS | MOVE_TO_X);
23513
23514 row->ascent = it->max_ascent;
23515 row->height = it->max_ascent + it->max_descent;
23516 row->phys_ascent = it->max_phys_ascent;
23517 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23518 row->extra_line_spacing = it->max_extra_line_spacing;
23519
23520 if (STRINGP (it->string))
23521 it_charpos = IT_STRING_CHARPOS (*it);
23522 else
23523 it_charpos = IT_CHARPOS (*it);
23524
23525 /* This condition is for the case that we are called with current_x
23526 past last_visible_x. */
23527 while (it->current_x < max_x)
23528 {
23529 int x_before, x, n_glyphs_before, i, nglyphs;
23530
23531 /* Get the next display element. */
23532 if (!get_next_display_element (it))
23533 break;
23534
23535 /* Produce glyphs. */
23536 x_before = it->current_x;
23537 n_glyphs_before = row->used[TEXT_AREA];
23538 PRODUCE_GLYPHS (it);
23539
23540 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23541 i = 0;
23542 x = x_before;
23543 while (i < nglyphs)
23544 {
23545 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23546
23547 if (it->line_wrap != TRUNCATE
23548 && x + glyph->pixel_width > max_x)
23549 {
23550 /* End of continued line or max_x reached. */
23551 if (CHAR_GLYPH_PADDING_P (*glyph))
23552 {
23553 /* A wide character is unbreakable. */
23554 if (row->reversed_p)
23555 unproduce_glyphs (it, row->used[TEXT_AREA]
23556 - n_glyphs_before);
23557 row->used[TEXT_AREA] = n_glyphs_before;
23558 it->current_x = x_before;
23559 }
23560 else
23561 {
23562 if (row->reversed_p)
23563 unproduce_glyphs (it, row->used[TEXT_AREA]
23564 - (n_glyphs_before + i));
23565 row->used[TEXT_AREA] = n_glyphs_before + i;
23566 it->current_x = x;
23567 }
23568 break;
23569 }
23570 else if (x + glyph->pixel_width >= it->first_visible_x)
23571 {
23572 /* Glyph is at least partially visible. */
23573 ++it->hpos;
23574 if (x < it->first_visible_x)
23575 row->x = x - it->first_visible_x;
23576 }
23577 else
23578 {
23579 /* Glyph is off the left margin of the display area.
23580 Should not happen. */
23581 emacs_abort ();
23582 }
23583
23584 row->ascent = max (row->ascent, it->max_ascent);
23585 row->height = max (row->height, it->max_ascent + it->max_descent);
23586 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23587 row->phys_height = max (row->phys_height,
23588 it->max_phys_ascent + it->max_phys_descent);
23589 row->extra_line_spacing = max (row->extra_line_spacing,
23590 it->max_extra_line_spacing);
23591 x += glyph->pixel_width;
23592 ++i;
23593 }
23594
23595 /* Stop if max_x reached. */
23596 if (i < nglyphs)
23597 break;
23598
23599 /* Stop at line ends. */
23600 if (ITERATOR_AT_END_OF_LINE_P (it))
23601 {
23602 it->continuation_lines_width = 0;
23603 break;
23604 }
23605
23606 set_iterator_to_next (it, true);
23607 if (STRINGP (it->string))
23608 it_charpos = IT_STRING_CHARPOS (*it);
23609 else
23610 it_charpos = IT_CHARPOS (*it);
23611
23612 /* Stop if truncating at the right edge. */
23613 if (it->line_wrap == TRUNCATE
23614 && it->current_x >= it->last_visible_x)
23615 {
23616 /* Add truncation mark, but don't do it if the line is
23617 truncated at a padding space. */
23618 if (it_charpos < it->string_nchars)
23619 {
23620 if (!FRAME_WINDOW_P (it->f))
23621 {
23622 int ii, n;
23623
23624 if (it->current_x > it->last_visible_x)
23625 {
23626 if (!row->reversed_p)
23627 {
23628 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23629 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23630 break;
23631 }
23632 else
23633 {
23634 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23635 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23636 break;
23637 unproduce_glyphs (it, ii + 1);
23638 ii = row->used[TEXT_AREA] - (ii + 1);
23639 }
23640 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23641 {
23642 row->used[TEXT_AREA] = ii;
23643 produce_special_glyphs (it, IT_TRUNCATION);
23644 }
23645 }
23646 produce_special_glyphs (it, IT_TRUNCATION);
23647 }
23648 row->truncated_on_right_p = true;
23649 }
23650 break;
23651 }
23652 }
23653
23654 /* Maybe insert a truncation at the left. */
23655 if (it->first_visible_x
23656 && it_charpos > 0)
23657 {
23658 if (!FRAME_WINDOW_P (it->f)
23659 || (row->reversed_p
23660 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23661 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23662 insert_left_trunc_glyphs (it);
23663 row->truncated_on_left_p = true;
23664 }
23665
23666 it->face_id = saved_face_id;
23667
23668 /* Value is number of columns displayed. */
23669 return it->hpos - hpos_at_start;
23670 }
23671
23672
23673 \f
23674 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23675 appears as an element of LIST or as the car of an element of LIST.
23676 If PROPVAL is a list, compare each element against LIST in that
23677 way, and return 1/2 if any element of PROPVAL is found in LIST.
23678 Otherwise return 0. This function cannot quit.
23679 The return value is 2 if the text is invisible but with an ellipsis
23680 and 1 if it's invisible and without an ellipsis. */
23681
23682 int
23683 invisible_prop (Lisp_Object propval, Lisp_Object list)
23684 {
23685 Lisp_Object tail, proptail;
23686
23687 for (tail = list; CONSP (tail); tail = XCDR (tail))
23688 {
23689 register Lisp_Object tem;
23690 tem = XCAR (tail);
23691 if (EQ (propval, tem))
23692 return 1;
23693 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23694 return NILP (XCDR (tem)) ? 1 : 2;
23695 }
23696
23697 if (CONSP (propval))
23698 {
23699 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23700 {
23701 Lisp_Object propelt;
23702 propelt = XCAR (proptail);
23703 for (tail = list; CONSP (tail); tail = XCDR (tail))
23704 {
23705 register Lisp_Object tem;
23706 tem = XCAR (tail);
23707 if (EQ (propelt, tem))
23708 return 1;
23709 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23710 return NILP (XCDR (tem)) ? 1 : 2;
23711 }
23712 }
23713 }
23714
23715 return 0;
23716 }
23717
23718 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23719 doc: /* Non-nil if the property makes the text invisible.
23720 POS-OR-PROP can be a marker or number, in which case it is taken to be
23721 a position in the current buffer and the value of the `invisible' property
23722 is checked; or it can be some other value, which is then presumed to be the
23723 value of the `invisible' property of the text of interest.
23724 The non-nil value returned can be t for truly invisible text or something
23725 else if the text is replaced by an ellipsis. */)
23726 (Lisp_Object pos_or_prop)
23727 {
23728 Lisp_Object prop
23729 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23730 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23731 : pos_or_prop);
23732 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23733 return (invis == 0 ? Qnil
23734 : invis == 1 ? Qt
23735 : make_number (invis));
23736 }
23737
23738 /* Calculate a width or height in pixels from a specification using
23739 the following elements:
23740
23741 SPEC ::=
23742 NUM - a (fractional) multiple of the default font width/height
23743 (NUM) - specifies exactly NUM pixels
23744 UNIT - a fixed number of pixels, see below.
23745 ELEMENT - size of a display element in pixels, see below.
23746 (NUM . SPEC) - equals NUM * SPEC
23747 (+ SPEC SPEC ...) - add pixel values
23748 (- SPEC SPEC ...) - subtract pixel values
23749 (- SPEC) - negate pixel value
23750
23751 NUM ::=
23752 INT or FLOAT - a number constant
23753 SYMBOL - use symbol's (buffer local) variable binding.
23754
23755 UNIT ::=
23756 in - pixels per inch *)
23757 mm - pixels per 1/1000 meter *)
23758 cm - pixels per 1/100 meter *)
23759 width - width of current font in pixels.
23760 height - height of current font in pixels.
23761
23762 *) using the ratio(s) defined in display-pixels-per-inch.
23763
23764 ELEMENT ::=
23765
23766 left-fringe - left fringe width in pixels
23767 right-fringe - right fringe width in pixels
23768
23769 left-margin - left margin width in pixels
23770 right-margin - right margin width in pixels
23771
23772 scroll-bar - scroll-bar area width in pixels
23773
23774 Examples:
23775
23776 Pixels corresponding to 5 inches:
23777 (5 . in)
23778
23779 Total width of non-text areas on left side of window (if scroll-bar is on left):
23780 '(space :width (+ left-fringe left-margin scroll-bar))
23781
23782 Align to first text column (in header line):
23783 '(space :align-to 0)
23784
23785 Align to middle of text area minus half the width of variable `my-image'
23786 containing a loaded image:
23787 '(space :align-to (0.5 . (- text my-image)))
23788
23789 Width of left margin minus width of 1 character in the default font:
23790 '(space :width (- left-margin 1))
23791
23792 Width of left margin minus width of 2 characters in the current font:
23793 '(space :width (- left-margin (2 . width)))
23794
23795 Center 1 character over left-margin (in header line):
23796 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23797
23798 Different ways to express width of left fringe plus left margin minus one pixel:
23799 '(space :width (- (+ left-fringe left-margin) (1)))
23800 '(space :width (+ left-fringe left-margin (- (1))))
23801 '(space :width (+ left-fringe left-margin (-1)))
23802
23803 */
23804
23805 static bool
23806 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23807 struct font *font, bool width_p, int *align_to)
23808 {
23809 double pixels;
23810
23811 # define OK_PIXELS(val) (*res = (val), true)
23812 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23813
23814 if (NILP (prop))
23815 return OK_PIXELS (0);
23816
23817 eassert (FRAME_LIVE_P (it->f));
23818
23819 if (SYMBOLP (prop))
23820 {
23821 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23822 {
23823 char *unit = SSDATA (SYMBOL_NAME (prop));
23824
23825 if (unit[0] == 'i' && unit[1] == 'n')
23826 pixels = 1.0;
23827 else if (unit[0] == 'm' && unit[1] == 'm')
23828 pixels = 25.4;
23829 else if (unit[0] == 'c' && unit[1] == 'm')
23830 pixels = 2.54;
23831 else
23832 pixels = 0;
23833 if (pixels > 0)
23834 {
23835 double ppi = (width_p ? FRAME_RES_X (it->f)
23836 : FRAME_RES_Y (it->f));
23837
23838 if (ppi > 0)
23839 return OK_PIXELS (ppi / pixels);
23840 return false;
23841 }
23842 }
23843
23844 #ifdef HAVE_WINDOW_SYSTEM
23845 if (EQ (prop, Qheight))
23846 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23847 if (EQ (prop, Qwidth))
23848 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23849 #else
23850 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23851 return OK_PIXELS (1);
23852 #endif
23853
23854 if (EQ (prop, Qtext))
23855 return OK_PIXELS (width_p
23856 ? window_box_width (it->w, TEXT_AREA)
23857 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23858
23859 if (align_to && *align_to < 0)
23860 {
23861 *res = 0;
23862 if (EQ (prop, Qleft))
23863 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23864 if (EQ (prop, Qright))
23865 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23866 if (EQ (prop, Qcenter))
23867 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23868 + window_box_width (it->w, TEXT_AREA) / 2);
23869 if (EQ (prop, Qleft_fringe))
23870 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23871 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23872 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23873 if (EQ (prop, Qright_fringe))
23874 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23875 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23876 : window_box_right_offset (it->w, TEXT_AREA));
23877 if (EQ (prop, Qleft_margin))
23878 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23879 if (EQ (prop, Qright_margin))
23880 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23881 if (EQ (prop, Qscroll_bar))
23882 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23883 ? 0
23884 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23885 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23886 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23887 : 0)));
23888 }
23889 else
23890 {
23891 if (EQ (prop, Qleft_fringe))
23892 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23893 if (EQ (prop, Qright_fringe))
23894 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23895 if (EQ (prop, Qleft_margin))
23896 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23897 if (EQ (prop, Qright_margin))
23898 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23899 if (EQ (prop, Qscroll_bar))
23900 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23901 }
23902
23903 prop = buffer_local_value (prop, it->w->contents);
23904 if (EQ (prop, Qunbound))
23905 prop = Qnil;
23906 }
23907
23908 if (INTEGERP (prop) || FLOATP (prop))
23909 {
23910 int base_unit = (width_p
23911 ? FRAME_COLUMN_WIDTH (it->f)
23912 : FRAME_LINE_HEIGHT (it->f));
23913 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23914 }
23915
23916 if (CONSP (prop))
23917 {
23918 Lisp_Object car = XCAR (prop);
23919 Lisp_Object cdr = XCDR (prop);
23920
23921 if (SYMBOLP (car))
23922 {
23923 #ifdef HAVE_WINDOW_SYSTEM
23924 if (FRAME_WINDOW_P (it->f)
23925 && valid_image_p (prop))
23926 {
23927 ptrdiff_t id = lookup_image (it->f, prop);
23928 struct image *img = IMAGE_FROM_ID (it->f, id);
23929
23930 return OK_PIXELS (width_p ? img->width : img->height);
23931 }
23932 #endif
23933 if (EQ (car, Qplus) || EQ (car, Qminus))
23934 {
23935 bool first = true;
23936 double px;
23937
23938 pixels = 0;
23939 while (CONSP (cdr))
23940 {
23941 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23942 font, width_p, align_to))
23943 return false;
23944 if (first)
23945 pixels = (EQ (car, Qplus) ? px : -px), first = false;
23946 else
23947 pixels += px;
23948 cdr = XCDR (cdr);
23949 }
23950 if (EQ (car, Qminus))
23951 pixels = -pixels;
23952 return OK_PIXELS (pixels);
23953 }
23954
23955 car = buffer_local_value (car, it->w->contents);
23956 if (EQ (car, Qunbound))
23957 car = Qnil;
23958 }
23959
23960 if (INTEGERP (car) || FLOATP (car))
23961 {
23962 double fact;
23963 pixels = XFLOATINT (car);
23964 if (NILP (cdr))
23965 return OK_PIXELS (pixels);
23966 if (calc_pixel_width_or_height (&fact, it, cdr,
23967 font, width_p, align_to))
23968 return OK_PIXELS (pixels * fact);
23969 return false;
23970 }
23971
23972 return false;
23973 }
23974
23975 return false;
23976 }
23977
23978 \f
23979 /***********************************************************************
23980 Glyph Display
23981 ***********************************************************************/
23982
23983 #ifdef HAVE_WINDOW_SYSTEM
23984
23985 #ifdef GLYPH_DEBUG
23986
23987 void
23988 dump_glyph_string (struct glyph_string *s)
23989 {
23990 fprintf (stderr, "glyph string\n");
23991 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23992 s->x, s->y, s->width, s->height);
23993 fprintf (stderr, " ybase = %d\n", s->ybase);
23994 fprintf (stderr, " hl = %d\n", s->hl);
23995 fprintf (stderr, " left overhang = %d, right = %d\n",
23996 s->left_overhang, s->right_overhang);
23997 fprintf (stderr, " nchars = %d\n", s->nchars);
23998 fprintf (stderr, " extends to end of line = %d\n",
23999 s->extends_to_end_of_line_p);
24000 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24001 fprintf (stderr, " bg width = %d\n", s->background_width);
24002 }
24003
24004 #endif /* GLYPH_DEBUG */
24005
24006 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24007 of XChar2b structures for S; it can't be allocated in
24008 init_glyph_string because it must be allocated via `alloca'. W
24009 is the window on which S is drawn. ROW and AREA are the glyph row
24010 and area within the row from which S is constructed. START is the
24011 index of the first glyph structure covered by S. HL is a
24012 face-override for drawing S. */
24013
24014 #ifdef HAVE_NTGUI
24015 #define OPTIONAL_HDC(hdc) HDC hdc,
24016 #define DECLARE_HDC(hdc) HDC hdc;
24017 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24018 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24019 #endif
24020
24021 #ifndef OPTIONAL_HDC
24022 #define OPTIONAL_HDC(hdc)
24023 #define DECLARE_HDC(hdc)
24024 #define ALLOCATE_HDC(hdc, f)
24025 #define RELEASE_HDC(hdc, f)
24026 #endif
24027
24028 static void
24029 init_glyph_string (struct glyph_string *s,
24030 OPTIONAL_HDC (hdc)
24031 XChar2b *char2b, struct window *w, struct glyph_row *row,
24032 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24033 {
24034 memset (s, 0, sizeof *s);
24035 s->w = w;
24036 s->f = XFRAME (w->frame);
24037 #ifdef HAVE_NTGUI
24038 s->hdc = hdc;
24039 #endif
24040 s->display = FRAME_X_DISPLAY (s->f);
24041 s->window = FRAME_X_WINDOW (s->f);
24042 s->char2b = char2b;
24043 s->hl = hl;
24044 s->row = row;
24045 s->area = area;
24046 s->first_glyph = row->glyphs[area] + start;
24047 s->height = row->height;
24048 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24049 s->ybase = s->y + row->ascent;
24050 }
24051
24052
24053 /* Append the list of glyph strings with head H and tail T to the list
24054 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24055
24056 static void
24057 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24058 struct glyph_string *h, struct glyph_string *t)
24059 {
24060 if (h)
24061 {
24062 if (*head)
24063 (*tail)->next = h;
24064 else
24065 *head = h;
24066 h->prev = *tail;
24067 *tail = t;
24068 }
24069 }
24070
24071
24072 /* Prepend the list of glyph strings with head H and tail T to the
24073 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24074 result. */
24075
24076 static void
24077 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24078 struct glyph_string *h, struct glyph_string *t)
24079 {
24080 if (h)
24081 {
24082 if (*head)
24083 (*head)->prev = t;
24084 else
24085 *tail = t;
24086 t->next = *head;
24087 *head = h;
24088 }
24089 }
24090
24091
24092 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24093 Set *HEAD and *TAIL to the resulting list. */
24094
24095 static void
24096 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24097 struct glyph_string *s)
24098 {
24099 s->next = s->prev = NULL;
24100 append_glyph_string_lists (head, tail, s, s);
24101 }
24102
24103
24104 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24105 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24106 make sure that X resources for the face returned are allocated.
24107 Value is a pointer to a realized face that is ready for display if
24108 DISPLAY_P. */
24109
24110 static struct face *
24111 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24112 XChar2b *char2b, bool display_p)
24113 {
24114 struct face *face = FACE_FROM_ID (f, face_id);
24115 unsigned code = 0;
24116
24117 if (face->font)
24118 {
24119 code = face->font->driver->encode_char (face->font, c);
24120
24121 if (code == FONT_INVALID_CODE)
24122 code = 0;
24123 }
24124 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24125
24126 /* Make sure X resources of the face are allocated. */
24127 #ifdef HAVE_X_WINDOWS
24128 if (display_p)
24129 #endif
24130 {
24131 eassert (face != NULL);
24132 prepare_face_for_display (f, face);
24133 }
24134
24135 return face;
24136 }
24137
24138
24139 /* Get face and two-byte form of character glyph GLYPH on frame F.
24140 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24141 a pointer to a realized face that is ready for display. */
24142
24143 static struct face *
24144 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24145 XChar2b *char2b)
24146 {
24147 struct face *face;
24148 unsigned code = 0;
24149
24150 eassert (glyph->type == CHAR_GLYPH);
24151 face = FACE_FROM_ID (f, glyph->face_id);
24152
24153 /* Make sure X resources of the face are allocated. */
24154 eassert (face != NULL);
24155 prepare_face_for_display (f, face);
24156
24157 if (face->font)
24158 {
24159 if (CHAR_BYTE8_P (glyph->u.ch))
24160 code = CHAR_TO_BYTE8 (glyph->u.ch);
24161 else
24162 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24163
24164 if (code == FONT_INVALID_CODE)
24165 code = 0;
24166 }
24167
24168 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24169 return face;
24170 }
24171
24172
24173 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24174 Return true iff FONT has a glyph for C. */
24175
24176 static bool
24177 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24178 {
24179 unsigned code;
24180
24181 if (CHAR_BYTE8_P (c))
24182 code = CHAR_TO_BYTE8 (c);
24183 else
24184 code = font->driver->encode_char (font, c);
24185
24186 if (code == FONT_INVALID_CODE)
24187 return false;
24188 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24189 return true;
24190 }
24191
24192
24193 /* Fill glyph string S with composition components specified by S->cmp.
24194
24195 BASE_FACE is the base face of the composition.
24196 S->cmp_from is the index of the first component for S.
24197
24198 OVERLAPS non-zero means S should draw the foreground only, and use
24199 its physical height for clipping. See also draw_glyphs.
24200
24201 Value is the index of a component not in S. */
24202
24203 static int
24204 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24205 int overlaps)
24206 {
24207 int i;
24208 /* For all glyphs of this composition, starting at the offset
24209 S->cmp_from, until we reach the end of the definition or encounter a
24210 glyph that requires the different face, add it to S. */
24211 struct face *face;
24212
24213 eassert (s);
24214
24215 s->for_overlaps = overlaps;
24216 s->face = NULL;
24217 s->font = NULL;
24218 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24219 {
24220 int c = COMPOSITION_GLYPH (s->cmp, i);
24221
24222 /* TAB in a composition means display glyphs with padding space
24223 on the left or right. */
24224 if (c != '\t')
24225 {
24226 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24227 -1, Qnil);
24228
24229 face = get_char_face_and_encoding (s->f, c, face_id,
24230 s->char2b + i, true);
24231 if (face)
24232 {
24233 if (! s->face)
24234 {
24235 s->face = face;
24236 s->font = s->face->font;
24237 }
24238 else if (s->face != face)
24239 break;
24240 }
24241 }
24242 ++s->nchars;
24243 }
24244 s->cmp_to = i;
24245
24246 if (s->face == NULL)
24247 {
24248 s->face = base_face->ascii_face;
24249 s->font = s->face->font;
24250 }
24251
24252 /* All glyph strings for the same composition has the same width,
24253 i.e. the width set for the first component of the composition. */
24254 s->width = s->first_glyph->pixel_width;
24255
24256 /* If the specified font could not be loaded, use the frame's
24257 default font, but record the fact that we couldn't load it in
24258 the glyph string so that we can draw rectangles for the
24259 characters of the glyph string. */
24260 if (s->font == NULL)
24261 {
24262 s->font_not_found_p = true;
24263 s->font = FRAME_FONT (s->f);
24264 }
24265
24266 /* Adjust base line for subscript/superscript text. */
24267 s->ybase += s->first_glyph->voffset;
24268
24269 return s->cmp_to;
24270 }
24271
24272 static int
24273 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24274 int start, int end, int overlaps)
24275 {
24276 struct glyph *glyph, *last;
24277 Lisp_Object lgstring;
24278 int i;
24279
24280 s->for_overlaps = overlaps;
24281 glyph = s->row->glyphs[s->area] + start;
24282 last = s->row->glyphs[s->area] + end;
24283 s->cmp_id = glyph->u.cmp.id;
24284 s->cmp_from = glyph->slice.cmp.from;
24285 s->cmp_to = glyph->slice.cmp.to + 1;
24286 s->face = FACE_FROM_ID (s->f, face_id);
24287 lgstring = composition_gstring_from_id (s->cmp_id);
24288 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24289 glyph++;
24290 while (glyph < last
24291 && glyph->u.cmp.automatic
24292 && glyph->u.cmp.id == s->cmp_id
24293 && s->cmp_to == glyph->slice.cmp.from)
24294 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24295
24296 for (i = s->cmp_from; i < s->cmp_to; i++)
24297 {
24298 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24299 unsigned code = LGLYPH_CODE (lglyph);
24300
24301 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24302 }
24303 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24304 return glyph - s->row->glyphs[s->area];
24305 }
24306
24307
24308 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24309 See the comment of fill_glyph_string for arguments.
24310 Value is the index of the first glyph not in S. */
24311
24312
24313 static int
24314 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24315 int start, int end, int overlaps)
24316 {
24317 struct glyph *glyph, *last;
24318 int voffset;
24319
24320 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24321 s->for_overlaps = overlaps;
24322 glyph = s->row->glyphs[s->area] + start;
24323 last = s->row->glyphs[s->area] + end;
24324 voffset = glyph->voffset;
24325 s->face = FACE_FROM_ID (s->f, face_id);
24326 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24327 s->nchars = 1;
24328 s->width = glyph->pixel_width;
24329 glyph++;
24330 while (glyph < last
24331 && glyph->type == GLYPHLESS_GLYPH
24332 && glyph->voffset == voffset
24333 && glyph->face_id == face_id)
24334 {
24335 s->nchars++;
24336 s->width += glyph->pixel_width;
24337 glyph++;
24338 }
24339 s->ybase += voffset;
24340 return glyph - s->row->glyphs[s->area];
24341 }
24342
24343
24344 /* Fill glyph string S from a sequence of character glyphs.
24345
24346 FACE_ID is the face id of the string. START is the index of the
24347 first glyph to consider, END is the index of the last + 1.
24348 OVERLAPS non-zero means S should draw the foreground only, and use
24349 its physical height for clipping. See also draw_glyphs.
24350
24351 Value is the index of the first glyph not in S. */
24352
24353 static int
24354 fill_glyph_string (struct glyph_string *s, int face_id,
24355 int start, int end, int overlaps)
24356 {
24357 struct glyph *glyph, *last;
24358 int voffset;
24359 bool glyph_not_available_p;
24360
24361 eassert (s->f == XFRAME (s->w->frame));
24362 eassert (s->nchars == 0);
24363 eassert (start >= 0 && end > start);
24364
24365 s->for_overlaps = overlaps;
24366 glyph = s->row->glyphs[s->area] + start;
24367 last = s->row->glyphs[s->area] + end;
24368 voffset = glyph->voffset;
24369 s->padding_p = glyph->padding_p;
24370 glyph_not_available_p = glyph->glyph_not_available_p;
24371
24372 while (glyph < last
24373 && glyph->type == CHAR_GLYPH
24374 && glyph->voffset == voffset
24375 /* Same face id implies same font, nowadays. */
24376 && glyph->face_id == face_id
24377 && glyph->glyph_not_available_p == glyph_not_available_p)
24378 {
24379 s->face = get_glyph_face_and_encoding (s->f, glyph,
24380 s->char2b + s->nchars);
24381 ++s->nchars;
24382 eassert (s->nchars <= end - start);
24383 s->width += glyph->pixel_width;
24384 if (glyph++->padding_p != s->padding_p)
24385 break;
24386 }
24387
24388 s->font = s->face->font;
24389
24390 /* If the specified font could not be loaded, use the frame's font,
24391 but record the fact that we couldn't load it in
24392 S->font_not_found_p so that we can draw rectangles for the
24393 characters of the glyph string. */
24394 if (s->font == NULL || glyph_not_available_p)
24395 {
24396 s->font_not_found_p = true;
24397 s->font = FRAME_FONT (s->f);
24398 }
24399
24400 /* Adjust base line for subscript/superscript text. */
24401 s->ybase += voffset;
24402
24403 eassert (s->face && s->face->gc);
24404 return glyph - s->row->glyphs[s->area];
24405 }
24406
24407
24408 /* Fill glyph string S from image glyph S->first_glyph. */
24409
24410 static void
24411 fill_image_glyph_string (struct glyph_string *s)
24412 {
24413 eassert (s->first_glyph->type == IMAGE_GLYPH);
24414 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24415 eassert (s->img);
24416 s->slice = s->first_glyph->slice.img;
24417 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24418 s->font = s->face->font;
24419 s->width = s->first_glyph->pixel_width;
24420
24421 /* Adjust base line for subscript/superscript text. */
24422 s->ybase += s->first_glyph->voffset;
24423 }
24424
24425
24426 /* Fill glyph string S from a sequence of stretch glyphs.
24427
24428 START is the index of the first glyph to consider,
24429 END is the index of the last + 1.
24430
24431 Value is the index of the first glyph not in S. */
24432
24433 static int
24434 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24435 {
24436 struct glyph *glyph, *last;
24437 int voffset, face_id;
24438
24439 eassert (s->first_glyph->type == STRETCH_GLYPH);
24440
24441 glyph = s->row->glyphs[s->area] + start;
24442 last = s->row->glyphs[s->area] + end;
24443 face_id = glyph->face_id;
24444 s->face = FACE_FROM_ID (s->f, face_id);
24445 s->font = s->face->font;
24446 s->width = glyph->pixel_width;
24447 s->nchars = 1;
24448 voffset = glyph->voffset;
24449
24450 for (++glyph;
24451 (glyph < last
24452 && glyph->type == STRETCH_GLYPH
24453 && glyph->voffset == voffset
24454 && glyph->face_id == face_id);
24455 ++glyph)
24456 s->width += glyph->pixel_width;
24457
24458 /* Adjust base line for subscript/superscript text. */
24459 s->ybase += voffset;
24460
24461 /* The case that face->gc == 0 is handled when drawing the glyph
24462 string by calling prepare_face_for_display. */
24463 eassert (s->face);
24464 return glyph - s->row->glyphs[s->area];
24465 }
24466
24467 static struct font_metrics *
24468 get_per_char_metric (struct font *font, XChar2b *char2b)
24469 {
24470 static struct font_metrics metrics;
24471 unsigned code;
24472
24473 if (! font)
24474 return NULL;
24475 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24476 if (code == FONT_INVALID_CODE)
24477 return NULL;
24478 font->driver->text_extents (font, &code, 1, &metrics);
24479 return &metrics;
24480 }
24481
24482 /* EXPORT for RIF:
24483 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24484 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24485 assumed to be zero. */
24486
24487 void
24488 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24489 {
24490 *left = *right = 0;
24491
24492 if (glyph->type == CHAR_GLYPH)
24493 {
24494 XChar2b char2b;
24495 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24496 if (face->font)
24497 {
24498 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24499 if (pcm)
24500 {
24501 if (pcm->rbearing > pcm->width)
24502 *right = pcm->rbearing - pcm->width;
24503 if (pcm->lbearing < 0)
24504 *left = -pcm->lbearing;
24505 }
24506 }
24507 }
24508 else if (glyph->type == COMPOSITE_GLYPH)
24509 {
24510 if (! glyph->u.cmp.automatic)
24511 {
24512 struct composition *cmp = composition_table[glyph->u.cmp.id];
24513
24514 if (cmp->rbearing > cmp->pixel_width)
24515 *right = cmp->rbearing - cmp->pixel_width;
24516 if (cmp->lbearing < 0)
24517 *left = - cmp->lbearing;
24518 }
24519 else
24520 {
24521 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24522 struct font_metrics metrics;
24523
24524 composition_gstring_width (gstring, glyph->slice.cmp.from,
24525 glyph->slice.cmp.to + 1, &metrics);
24526 if (metrics.rbearing > metrics.width)
24527 *right = metrics.rbearing - metrics.width;
24528 if (metrics.lbearing < 0)
24529 *left = - metrics.lbearing;
24530 }
24531 }
24532 }
24533
24534
24535 /* Return the index of the first glyph preceding glyph string S that
24536 is overwritten by S because of S's left overhang. Value is -1
24537 if no glyphs are overwritten. */
24538
24539 static int
24540 left_overwritten (struct glyph_string *s)
24541 {
24542 int k;
24543
24544 if (s->left_overhang)
24545 {
24546 int x = 0, i;
24547 struct glyph *glyphs = s->row->glyphs[s->area];
24548 int first = s->first_glyph - glyphs;
24549
24550 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24551 x -= glyphs[i].pixel_width;
24552
24553 k = i + 1;
24554 }
24555 else
24556 k = -1;
24557
24558 return k;
24559 }
24560
24561
24562 /* Return the index of the first glyph preceding glyph string S that
24563 is overwriting S because of its right overhang. Value is -1 if no
24564 glyph in front of S overwrites S. */
24565
24566 static int
24567 left_overwriting (struct glyph_string *s)
24568 {
24569 int i, k, x;
24570 struct glyph *glyphs = s->row->glyphs[s->area];
24571 int first = s->first_glyph - glyphs;
24572
24573 k = -1;
24574 x = 0;
24575 for (i = first - 1; i >= 0; --i)
24576 {
24577 int left, right;
24578 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24579 if (x + right > 0)
24580 k = i;
24581 x -= glyphs[i].pixel_width;
24582 }
24583
24584 return k;
24585 }
24586
24587
24588 /* Return the index of the last glyph following glyph string S that is
24589 overwritten by S because of S's right overhang. Value is -1 if
24590 no such glyph is found. */
24591
24592 static int
24593 right_overwritten (struct glyph_string *s)
24594 {
24595 int k = -1;
24596
24597 if (s->right_overhang)
24598 {
24599 int x = 0, i;
24600 struct glyph *glyphs = s->row->glyphs[s->area];
24601 int first = (s->first_glyph - glyphs
24602 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24603 int end = s->row->used[s->area];
24604
24605 for (i = first; i < end && s->right_overhang > x; ++i)
24606 x += glyphs[i].pixel_width;
24607
24608 k = i;
24609 }
24610
24611 return k;
24612 }
24613
24614
24615 /* Return the index of the last glyph following glyph string S that
24616 overwrites S because of its left overhang. Value is negative
24617 if no such glyph is found. */
24618
24619 static int
24620 right_overwriting (struct glyph_string *s)
24621 {
24622 int i, k, x;
24623 int end = s->row->used[s->area];
24624 struct glyph *glyphs = s->row->glyphs[s->area];
24625 int first = (s->first_glyph - glyphs
24626 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24627
24628 k = -1;
24629 x = 0;
24630 for (i = first; i < end; ++i)
24631 {
24632 int left, right;
24633 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24634 if (x - left < 0)
24635 k = i;
24636 x += glyphs[i].pixel_width;
24637 }
24638
24639 return k;
24640 }
24641
24642
24643 /* Set background width of glyph string S. START is the index of the
24644 first glyph following S. LAST_X is the right-most x-position + 1
24645 in the drawing area. */
24646
24647 static void
24648 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24649 {
24650 /* If the face of this glyph string has to be drawn to the end of
24651 the drawing area, set S->extends_to_end_of_line_p. */
24652
24653 if (start == s->row->used[s->area]
24654 && ((s->row->fill_line_p
24655 && (s->hl == DRAW_NORMAL_TEXT
24656 || s->hl == DRAW_IMAGE_RAISED
24657 || s->hl == DRAW_IMAGE_SUNKEN))
24658 || s->hl == DRAW_MOUSE_FACE))
24659 s->extends_to_end_of_line_p = true;
24660
24661 /* If S extends its face to the end of the line, set its
24662 background_width to the distance to the right edge of the drawing
24663 area. */
24664 if (s->extends_to_end_of_line_p)
24665 s->background_width = last_x - s->x + 1;
24666 else
24667 s->background_width = s->width;
24668 }
24669
24670
24671 /* Compute overhangs and x-positions for glyph string S and its
24672 predecessors, or successors. X is the starting x-position for S.
24673 BACKWARD_P means process predecessors. */
24674
24675 static void
24676 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24677 {
24678 if (backward_p)
24679 {
24680 while (s)
24681 {
24682 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24683 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24684 x -= s->width;
24685 s->x = x;
24686 s = s->prev;
24687 }
24688 }
24689 else
24690 {
24691 while (s)
24692 {
24693 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24694 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24695 s->x = x;
24696 x += s->width;
24697 s = s->next;
24698 }
24699 }
24700 }
24701
24702
24703
24704 /* The following macros are only called from draw_glyphs below.
24705 They reference the following parameters of that function directly:
24706 `w', `row', `area', and `overlap_p'
24707 as well as the following local variables:
24708 `s', `f', and `hdc' (in W32) */
24709
24710 #ifdef HAVE_NTGUI
24711 /* On W32, silently add local `hdc' variable to argument list of
24712 init_glyph_string. */
24713 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24714 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24715 #else
24716 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24717 init_glyph_string (s, char2b, w, row, area, start, hl)
24718 #endif
24719
24720 /* Add a glyph string for a stretch glyph to the list of strings
24721 between HEAD and TAIL. START is the index of the stretch glyph in
24722 row area AREA of glyph row ROW. END is the index of the last glyph
24723 in that glyph row area. X is the current output position assigned
24724 to the new glyph string constructed. HL overrides that face of the
24725 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24726 is the right-most x-position of the drawing area. */
24727
24728 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24729 and below -- keep them on one line. */
24730 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24731 do \
24732 { \
24733 s = alloca (sizeof *s); \
24734 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24735 START = fill_stretch_glyph_string (s, START, END); \
24736 append_glyph_string (&HEAD, &TAIL, s); \
24737 s->x = (X); \
24738 } \
24739 while (false)
24740
24741
24742 /* Add a glyph string for an image glyph to the list of strings
24743 between HEAD and TAIL. START is the index of the image glyph in
24744 row area AREA of glyph row ROW. END is the index of the last glyph
24745 in that glyph row area. X is the current output position assigned
24746 to the new glyph string constructed. HL overrides that face of the
24747 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24748 is the right-most x-position of the drawing area. */
24749
24750 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24751 do \
24752 { \
24753 s = alloca (sizeof *s); \
24754 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24755 fill_image_glyph_string (s); \
24756 append_glyph_string (&HEAD, &TAIL, s); \
24757 ++START; \
24758 s->x = (X); \
24759 } \
24760 while (false)
24761
24762
24763 /* Add a glyph string for a sequence of character glyphs to the list
24764 of strings between HEAD and TAIL. START is the index of the first
24765 glyph in row area AREA of glyph row ROW that is part of the new
24766 glyph string. END is the index of the last glyph in that glyph row
24767 area. X is the current output position assigned to the new glyph
24768 string constructed. HL overrides that face of the glyph; e.g. it
24769 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24770 right-most x-position of the drawing area. */
24771
24772 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24773 do \
24774 { \
24775 int face_id; \
24776 XChar2b *char2b; \
24777 \
24778 face_id = (row)->glyphs[area][START].face_id; \
24779 \
24780 s = alloca (sizeof *s); \
24781 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24782 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24783 append_glyph_string (&HEAD, &TAIL, s); \
24784 s->x = (X); \
24785 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24786 } \
24787 while (false)
24788
24789
24790 /* Add a glyph string for a composite sequence to the list of strings
24791 between HEAD and TAIL. START is the index of the first glyph in
24792 row area AREA of glyph row ROW that is part of the new glyph
24793 string. END is the index of the last glyph in that glyph row area.
24794 X is the current output position assigned to the new glyph string
24795 constructed. HL overrides that face of the glyph; e.g. it is
24796 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24797 x-position of the drawing area. */
24798
24799 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24800 do { \
24801 int face_id = (row)->glyphs[area][START].face_id; \
24802 struct face *base_face = FACE_FROM_ID (f, face_id); \
24803 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24804 struct composition *cmp = composition_table[cmp_id]; \
24805 XChar2b *char2b; \
24806 struct glyph_string *first_s = NULL; \
24807 int n; \
24808 \
24809 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24810 \
24811 /* Make glyph_strings for each glyph sequence that is drawable by \
24812 the same face, and append them to HEAD/TAIL. */ \
24813 for (n = 0; n < cmp->glyph_len;) \
24814 { \
24815 s = alloca (sizeof *s); \
24816 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24817 append_glyph_string (&(HEAD), &(TAIL), s); \
24818 s->cmp = cmp; \
24819 s->cmp_from = n; \
24820 s->x = (X); \
24821 if (n == 0) \
24822 first_s = s; \
24823 n = fill_composite_glyph_string (s, base_face, overlaps); \
24824 } \
24825 \
24826 ++START; \
24827 s = first_s; \
24828 } while (false)
24829
24830
24831 /* Add a glyph string for a glyph-string sequence to the list of strings
24832 between HEAD and TAIL. */
24833
24834 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24835 do { \
24836 int face_id; \
24837 XChar2b *char2b; \
24838 Lisp_Object gstring; \
24839 \
24840 face_id = (row)->glyphs[area][START].face_id; \
24841 gstring = (composition_gstring_from_id \
24842 ((row)->glyphs[area][START].u.cmp.id)); \
24843 s = alloca (sizeof *s); \
24844 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24845 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24846 append_glyph_string (&(HEAD), &(TAIL), s); \
24847 s->x = (X); \
24848 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24849 } while (false)
24850
24851
24852 /* Add a glyph string for a sequence of glyphless character's glyphs
24853 to the list of strings between HEAD and TAIL. The meanings of
24854 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24855
24856 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24857 do \
24858 { \
24859 int face_id; \
24860 \
24861 face_id = (row)->glyphs[area][START].face_id; \
24862 \
24863 s = alloca (sizeof *s); \
24864 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24865 append_glyph_string (&HEAD, &TAIL, s); \
24866 s->x = (X); \
24867 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24868 overlaps); \
24869 } \
24870 while (false)
24871
24872
24873 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24874 of AREA of glyph row ROW on window W between indices START and END.
24875 HL overrides the face for drawing glyph strings, e.g. it is
24876 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24877 x-positions of the drawing area.
24878
24879 This is an ugly monster macro construct because we must use alloca
24880 to allocate glyph strings (because draw_glyphs can be called
24881 asynchronously). */
24882
24883 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24884 do \
24885 { \
24886 HEAD = TAIL = NULL; \
24887 while (START < END) \
24888 { \
24889 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24890 switch (first_glyph->type) \
24891 { \
24892 case CHAR_GLYPH: \
24893 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24894 HL, X, LAST_X); \
24895 break; \
24896 \
24897 case COMPOSITE_GLYPH: \
24898 if (first_glyph->u.cmp.automatic) \
24899 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24900 HL, X, LAST_X); \
24901 else \
24902 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24903 HL, X, LAST_X); \
24904 break; \
24905 \
24906 case STRETCH_GLYPH: \
24907 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24908 HL, X, LAST_X); \
24909 break; \
24910 \
24911 case IMAGE_GLYPH: \
24912 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24913 HL, X, LAST_X); \
24914 break; \
24915 \
24916 case GLYPHLESS_GLYPH: \
24917 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24918 HL, X, LAST_X); \
24919 break; \
24920 \
24921 default: \
24922 emacs_abort (); \
24923 } \
24924 \
24925 if (s) \
24926 { \
24927 set_glyph_string_background_width (s, START, LAST_X); \
24928 (X) += s->width; \
24929 } \
24930 } \
24931 } while (false)
24932
24933
24934 /* Draw glyphs between START and END in AREA of ROW on window W,
24935 starting at x-position X. X is relative to AREA in W. HL is a
24936 face-override with the following meaning:
24937
24938 DRAW_NORMAL_TEXT draw normally
24939 DRAW_CURSOR draw in cursor face
24940 DRAW_MOUSE_FACE draw in mouse face.
24941 DRAW_INVERSE_VIDEO draw in mode line face
24942 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24943 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24944
24945 If OVERLAPS is non-zero, draw only the foreground of characters and
24946 clip to the physical height of ROW. Non-zero value also defines
24947 the overlapping part to be drawn:
24948
24949 OVERLAPS_PRED overlap with preceding rows
24950 OVERLAPS_SUCC overlap with succeeding rows
24951 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24952 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24953
24954 Value is the x-position reached, relative to AREA of W. */
24955
24956 static int
24957 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24958 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24959 enum draw_glyphs_face hl, int overlaps)
24960 {
24961 struct glyph_string *head, *tail;
24962 struct glyph_string *s;
24963 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24964 int i, j, x_reached, last_x, area_left = 0;
24965 struct frame *f = XFRAME (WINDOW_FRAME (w));
24966 DECLARE_HDC (hdc);
24967
24968 ALLOCATE_HDC (hdc, f);
24969
24970 /* Let's rather be paranoid than getting a SEGV. */
24971 end = min (end, row->used[area]);
24972 start = clip_to_bounds (0, start, end);
24973
24974 /* Translate X to frame coordinates. Set last_x to the right
24975 end of the drawing area. */
24976 if (row->full_width_p)
24977 {
24978 /* X is relative to the left edge of W, without scroll bars
24979 or fringes. */
24980 area_left = WINDOW_LEFT_EDGE_X (w);
24981 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24982 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24983 }
24984 else
24985 {
24986 area_left = window_box_left (w, area);
24987 last_x = area_left + window_box_width (w, area);
24988 }
24989 x += area_left;
24990
24991 /* Build a doubly-linked list of glyph_string structures between
24992 head and tail from what we have to draw. Note that the macro
24993 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24994 the reason we use a separate variable `i'. */
24995 i = start;
24996 USE_SAFE_ALLOCA;
24997 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24998 if (tail)
24999 x_reached = tail->x + tail->background_width;
25000 else
25001 x_reached = x;
25002
25003 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25004 the row, redraw some glyphs in front or following the glyph
25005 strings built above. */
25006 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25007 {
25008 struct glyph_string *h, *t;
25009 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25010 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25011 bool check_mouse_face = false;
25012 int dummy_x = 0;
25013
25014 /* If mouse highlighting is on, we may need to draw adjacent
25015 glyphs using mouse-face highlighting. */
25016 if (area == TEXT_AREA && row->mouse_face_p
25017 && hlinfo->mouse_face_beg_row >= 0
25018 && hlinfo->mouse_face_end_row >= 0)
25019 {
25020 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25021
25022 if (row_vpos >= hlinfo->mouse_face_beg_row
25023 && row_vpos <= hlinfo->mouse_face_end_row)
25024 {
25025 check_mouse_face = true;
25026 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25027 ? hlinfo->mouse_face_beg_col : 0;
25028 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25029 ? hlinfo->mouse_face_end_col
25030 : row->used[TEXT_AREA];
25031 }
25032 }
25033
25034 /* Compute overhangs for all glyph strings. */
25035 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25036 for (s = head; s; s = s->next)
25037 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25038
25039 /* Prepend glyph strings for glyphs in front of the first glyph
25040 string that are overwritten because of the first glyph
25041 string's left overhang. The background of all strings
25042 prepended must be drawn because the first glyph string
25043 draws over it. */
25044 i = left_overwritten (head);
25045 if (i >= 0)
25046 {
25047 enum draw_glyphs_face overlap_hl;
25048
25049 /* If this row contains mouse highlighting, attempt to draw
25050 the overlapped glyphs with the correct highlight. This
25051 code fails if the overlap encompasses more than one glyph
25052 and mouse-highlight spans only some of these glyphs.
25053 However, making it work perfectly involves a lot more
25054 code, and I don't know if the pathological case occurs in
25055 practice, so we'll stick to this for now. --- cyd */
25056 if (check_mouse_face
25057 && mouse_beg_col < start && mouse_end_col > i)
25058 overlap_hl = DRAW_MOUSE_FACE;
25059 else
25060 overlap_hl = DRAW_NORMAL_TEXT;
25061
25062 if (hl != overlap_hl)
25063 clip_head = head;
25064 j = i;
25065 BUILD_GLYPH_STRINGS (j, start, h, t,
25066 overlap_hl, dummy_x, last_x);
25067 start = i;
25068 compute_overhangs_and_x (t, head->x, true);
25069 prepend_glyph_string_lists (&head, &tail, h, t);
25070 if (clip_head == NULL)
25071 clip_head = head;
25072 }
25073
25074 /* Prepend glyph strings for glyphs in front of the first glyph
25075 string that overwrite that glyph string because of their
25076 right overhang. For these strings, only the foreground must
25077 be drawn, because it draws over the glyph string at `head'.
25078 The background must not be drawn because this would overwrite
25079 right overhangs of preceding glyphs for which no glyph
25080 strings exist. */
25081 i = left_overwriting (head);
25082 if (i >= 0)
25083 {
25084 enum draw_glyphs_face overlap_hl;
25085
25086 if (check_mouse_face
25087 && mouse_beg_col < start && mouse_end_col > i)
25088 overlap_hl = DRAW_MOUSE_FACE;
25089 else
25090 overlap_hl = DRAW_NORMAL_TEXT;
25091
25092 if (hl == overlap_hl || clip_head == NULL)
25093 clip_head = head;
25094 BUILD_GLYPH_STRINGS (i, start, h, t,
25095 overlap_hl, dummy_x, last_x);
25096 for (s = h; s; s = s->next)
25097 s->background_filled_p = true;
25098 compute_overhangs_and_x (t, head->x, true);
25099 prepend_glyph_string_lists (&head, &tail, h, t);
25100 }
25101
25102 /* Append glyphs strings for glyphs following the last glyph
25103 string tail that are overwritten by tail. The background of
25104 these strings has to be drawn because tail's foreground draws
25105 over it. */
25106 i = right_overwritten (tail);
25107 if (i >= 0)
25108 {
25109 enum draw_glyphs_face overlap_hl;
25110
25111 if (check_mouse_face
25112 && mouse_beg_col < i && mouse_end_col > end)
25113 overlap_hl = DRAW_MOUSE_FACE;
25114 else
25115 overlap_hl = DRAW_NORMAL_TEXT;
25116
25117 if (hl != overlap_hl)
25118 clip_tail = tail;
25119 BUILD_GLYPH_STRINGS (end, i, h, t,
25120 overlap_hl, x, last_x);
25121 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25122 we don't have `end = i;' here. */
25123 compute_overhangs_and_x (h, tail->x + tail->width, false);
25124 append_glyph_string_lists (&head, &tail, h, t);
25125 if (clip_tail == NULL)
25126 clip_tail = tail;
25127 }
25128
25129 /* Append glyph strings for glyphs following the last glyph
25130 string tail that overwrite tail. The foreground of such
25131 glyphs has to be drawn because it writes into the background
25132 of tail. The background must not be drawn because it could
25133 paint over the foreground of following glyphs. */
25134 i = right_overwriting (tail);
25135 if (i >= 0)
25136 {
25137 enum draw_glyphs_face overlap_hl;
25138 if (check_mouse_face
25139 && mouse_beg_col < i && mouse_end_col > end)
25140 overlap_hl = DRAW_MOUSE_FACE;
25141 else
25142 overlap_hl = DRAW_NORMAL_TEXT;
25143
25144 if (hl == overlap_hl || clip_tail == NULL)
25145 clip_tail = tail;
25146 i++; /* We must include the Ith glyph. */
25147 BUILD_GLYPH_STRINGS (end, i, h, t,
25148 overlap_hl, x, last_x);
25149 for (s = h; s; s = s->next)
25150 s->background_filled_p = true;
25151 compute_overhangs_and_x (h, tail->x + tail->width, false);
25152 append_glyph_string_lists (&head, &tail, h, t);
25153 }
25154 if (clip_head || clip_tail)
25155 for (s = head; s; s = s->next)
25156 {
25157 s->clip_head = clip_head;
25158 s->clip_tail = clip_tail;
25159 }
25160 }
25161
25162 /* Draw all strings. */
25163 for (s = head; s; s = s->next)
25164 FRAME_RIF (f)->draw_glyph_string (s);
25165
25166 #ifndef HAVE_NS
25167 /* When focus a sole frame and move horizontally, this clears on_p
25168 causing a failure to erase prev cursor position. */
25169 if (area == TEXT_AREA
25170 && !row->full_width_p
25171 /* When drawing overlapping rows, only the glyph strings'
25172 foreground is drawn, which doesn't erase a cursor
25173 completely. */
25174 && !overlaps)
25175 {
25176 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25177 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25178 : (tail ? tail->x + tail->background_width : x));
25179 x0 -= area_left;
25180 x1 -= area_left;
25181
25182 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25183 row->y, MATRIX_ROW_BOTTOM_Y (row));
25184 }
25185 #endif
25186
25187 /* Value is the x-position up to which drawn, relative to AREA of W.
25188 This doesn't include parts drawn because of overhangs. */
25189 if (row->full_width_p)
25190 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25191 else
25192 x_reached -= area_left;
25193
25194 RELEASE_HDC (hdc, f);
25195
25196 SAFE_FREE ();
25197 return x_reached;
25198 }
25199
25200 /* Expand row matrix if too narrow. Don't expand if area
25201 is not present. */
25202
25203 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25204 { \
25205 if (!it->f->fonts_changed \
25206 && (it->glyph_row->glyphs[area] \
25207 < it->glyph_row->glyphs[area + 1])) \
25208 { \
25209 it->w->ncols_scale_factor++; \
25210 it->f->fonts_changed = true; \
25211 } \
25212 }
25213
25214 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25215 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25216
25217 static void
25218 append_glyph (struct it *it)
25219 {
25220 struct glyph *glyph;
25221 enum glyph_row_area area = it->area;
25222
25223 eassert (it->glyph_row);
25224 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25225
25226 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25227 if (glyph < it->glyph_row->glyphs[area + 1])
25228 {
25229 /* If the glyph row is reversed, we need to prepend the glyph
25230 rather than append it. */
25231 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25232 {
25233 struct glyph *g;
25234
25235 /* Make room for the additional glyph. */
25236 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25237 g[1] = *g;
25238 glyph = it->glyph_row->glyphs[area];
25239 }
25240 glyph->charpos = CHARPOS (it->position);
25241 glyph->object = it->object;
25242 if (it->pixel_width > 0)
25243 {
25244 glyph->pixel_width = it->pixel_width;
25245 glyph->padding_p = false;
25246 }
25247 else
25248 {
25249 /* Assure at least 1-pixel width. Otherwise, cursor can't
25250 be displayed correctly. */
25251 glyph->pixel_width = 1;
25252 glyph->padding_p = true;
25253 }
25254 glyph->ascent = it->ascent;
25255 glyph->descent = it->descent;
25256 glyph->voffset = it->voffset;
25257 glyph->type = CHAR_GLYPH;
25258 glyph->avoid_cursor_p = it->avoid_cursor_p;
25259 glyph->multibyte_p = it->multibyte_p;
25260 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25261 {
25262 /* In R2L rows, the left and the right box edges need to be
25263 drawn in reverse direction. */
25264 glyph->right_box_line_p = it->start_of_box_run_p;
25265 glyph->left_box_line_p = it->end_of_box_run_p;
25266 }
25267 else
25268 {
25269 glyph->left_box_line_p = it->start_of_box_run_p;
25270 glyph->right_box_line_p = it->end_of_box_run_p;
25271 }
25272 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25273 || it->phys_descent > it->descent);
25274 glyph->glyph_not_available_p = it->glyph_not_available_p;
25275 glyph->face_id = it->face_id;
25276 glyph->u.ch = it->char_to_display;
25277 glyph->slice.img = null_glyph_slice;
25278 glyph->font_type = FONT_TYPE_UNKNOWN;
25279 if (it->bidi_p)
25280 {
25281 glyph->resolved_level = it->bidi_it.resolved_level;
25282 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25283 glyph->bidi_type = it->bidi_it.type;
25284 }
25285 else
25286 {
25287 glyph->resolved_level = 0;
25288 glyph->bidi_type = UNKNOWN_BT;
25289 }
25290 ++it->glyph_row->used[area];
25291 }
25292 else
25293 IT_EXPAND_MATRIX_WIDTH (it, area);
25294 }
25295
25296 /* Store one glyph for the composition IT->cmp_it.id in
25297 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25298 non-null. */
25299
25300 static void
25301 append_composite_glyph (struct it *it)
25302 {
25303 struct glyph *glyph;
25304 enum glyph_row_area area = it->area;
25305
25306 eassert (it->glyph_row);
25307
25308 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25309 if (glyph < it->glyph_row->glyphs[area + 1])
25310 {
25311 /* If the glyph row is reversed, we need to prepend the glyph
25312 rather than append it. */
25313 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25314 {
25315 struct glyph *g;
25316
25317 /* Make room for the new glyph. */
25318 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25319 g[1] = *g;
25320 glyph = it->glyph_row->glyphs[it->area];
25321 }
25322 glyph->charpos = it->cmp_it.charpos;
25323 glyph->object = it->object;
25324 glyph->pixel_width = it->pixel_width;
25325 glyph->ascent = it->ascent;
25326 glyph->descent = it->descent;
25327 glyph->voffset = it->voffset;
25328 glyph->type = COMPOSITE_GLYPH;
25329 if (it->cmp_it.ch < 0)
25330 {
25331 glyph->u.cmp.automatic = false;
25332 glyph->u.cmp.id = it->cmp_it.id;
25333 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25334 }
25335 else
25336 {
25337 glyph->u.cmp.automatic = true;
25338 glyph->u.cmp.id = it->cmp_it.id;
25339 glyph->slice.cmp.from = it->cmp_it.from;
25340 glyph->slice.cmp.to = it->cmp_it.to - 1;
25341 }
25342 glyph->avoid_cursor_p = it->avoid_cursor_p;
25343 glyph->multibyte_p = it->multibyte_p;
25344 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25345 {
25346 /* In R2L rows, the left and the right box edges need to be
25347 drawn in reverse direction. */
25348 glyph->right_box_line_p = it->start_of_box_run_p;
25349 glyph->left_box_line_p = it->end_of_box_run_p;
25350 }
25351 else
25352 {
25353 glyph->left_box_line_p = it->start_of_box_run_p;
25354 glyph->right_box_line_p = it->end_of_box_run_p;
25355 }
25356 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25357 || it->phys_descent > it->descent);
25358 glyph->padding_p = false;
25359 glyph->glyph_not_available_p = false;
25360 glyph->face_id = it->face_id;
25361 glyph->font_type = FONT_TYPE_UNKNOWN;
25362 if (it->bidi_p)
25363 {
25364 glyph->resolved_level = it->bidi_it.resolved_level;
25365 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25366 glyph->bidi_type = it->bidi_it.type;
25367 }
25368 ++it->glyph_row->used[area];
25369 }
25370 else
25371 IT_EXPAND_MATRIX_WIDTH (it, area);
25372 }
25373
25374
25375 /* Change IT->ascent and IT->height according to the setting of
25376 IT->voffset. */
25377
25378 static void
25379 take_vertical_position_into_account (struct it *it)
25380 {
25381 if (it->voffset)
25382 {
25383 if (it->voffset < 0)
25384 /* Increase the ascent so that we can display the text higher
25385 in the line. */
25386 it->ascent -= it->voffset;
25387 else
25388 /* Increase the descent so that we can display the text lower
25389 in the line. */
25390 it->descent += it->voffset;
25391 }
25392 }
25393
25394
25395 /* Produce glyphs/get display metrics for the image IT is loaded with.
25396 See the description of struct display_iterator in dispextern.h for
25397 an overview of struct display_iterator. */
25398
25399 static void
25400 produce_image_glyph (struct it *it)
25401 {
25402 struct image *img;
25403 struct face *face;
25404 int glyph_ascent, crop;
25405 struct glyph_slice slice;
25406
25407 eassert (it->what == IT_IMAGE);
25408
25409 face = FACE_FROM_ID (it->f, it->face_id);
25410 eassert (face);
25411 /* Make sure X resources of the face is loaded. */
25412 prepare_face_for_display (it->f, face);
25413
25414 if (it->image_id < 0)
25415 {
25416 /* Fringe bitmap. */
25417 it->ascent = it->phys_ascent = 0;
25418 it->descent = it->phys_descent = 0;
25419 it->pixel_width = 0;
25420 it->nglyphs = 0;
25421 return;
25422 }
25423
25424 img = IMAGE_FROM_ID (it->f, it->image_id);
25425 eassert (img);
25426 /* Make sure X resources of the image is loaded. */
25427 prepare_image_for_display (it->f, img);
25428
25429 slice.x = slice.y = 0;
25430 slice.width = img->width;
25431 slice.height = img->height;
25432
25433 if (INTEGERP (it->slice.x))
25434 slice.x = XINT (it->slice.x);
25435 else if (FLOATP (it->slice.x))
25436 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25437
25438 if (INTEGERP (it->slice.y))
25439 slice.y = XINT (it->slice.y);
25440 else if (FLOATP (it->slice.y))
25441 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25442
25443 if (INTEGERP (it->slice.width))
25444 slice.width = XINT (it->slice.width);
25445 else if (FLOATP (it->slice.width))
25446 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25447
25448 if (INTEGERP (it->slice.height))
25449 slice.height = XINT (it->slice.height);
25450 else if (FLOATP (it->slice.height))
25451 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25452
25453 if (slice.x >= img->width)
25454 slice.x = img->width;
25455 if (slice.y >= img->height)
25456 slice.y = img->height;
25457 if (slice.x + slice.width >= img->width)
25458 slice.width = img->width - slice.x;
25459 if (slice.y + slice.height > img->height)
25460 slice.height = img->height - slice.y;
25461
25462 if (slice.width == 0 || slice.height == 0)
25463 return;
25464
25465 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25466
25467 it->descent = slice.height - glyph_ascent;
25468 if (slice.y == 0)
25469 it->descent += img->vmargin;
25470 if (slice.y + slice.height == img->height)
25471 it->descent += img->vmargin;
25472 it->phys_descent = it->descent;
25473
25474 it->pixel_width = slice.width;
25475 if (slice.x == 0)
25476 it->pixel_width += img->hmargin;
25477 if (slice.x + slice.width == img->width)
25478 it->pixel_width += img->hmargin;
25479
25480 /* It's quite possible for images to have an ascent greater than
25481 their height, so don't get confused in that case. */
25482 if (it->descent < 0)
25483 it->descent = 0;
25484
25485 it->nglyphs = 1;
25486
25487 if (face->box != FACE_NO_BOX)
25488 {
25489 if (face->box_line_width > 0)
25490 {
25491 if (slice.y == 0)
25492 it->ascent += face->box_line_width;
25493 if (slice.y + slice.height == img->height)
25494 it->descent += face->box_line_width;
25495 }
25496
25497 if (it->start_of_box_run_p && slice.x == 0)
25498 it->pixel_width += eabs (face->box_line_width);
25499 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25500 it->pixel_width += eabs (face->box_line_width);
25501 }
25502
25503 take_vertical_position_into_account (it);
25504
25505 /* Automatically crop wide image glyphs at right edge so we can
25506 draw the cursor on same display row. */
25507 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25508 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25509 {
25510 it->pixel_width -= crop;
25511 slice.width -= crop;
25512 }
25513
25514 if (it->glyph_row)
25515 {
25516 struct glyph *glyph;
25517 enum glyph_row_area area = it->area;
25518
25519 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25520 if (it->glyph_row->reversed_p)
25521 {
25522 struct glyph *g;
25523
25524 /* Make room for the new glyph. */
25525 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25526 g[1] = *g;
25527 glyph = it->glyph_row->glyphs[it->area];
25528 }
25529 if (glyph < it->glyph_row->glyphs[area + 1])
25530 {
25531 glyph->charpos = CHARPOS (it->position);
25532 glyph->object = it->object;
25533 glyph->pixel_width = it->pixel_width;
25534 glyph->ascent = glyph_ascent;
25535 glyph->descent = it->descent;
25536 glyph->voffset = it->voffset;
25537 glyph->type = IMAGE_GLYPH;
25538 glyph->avoid_cursor_p = it->avoid_cursor_p;
25539 glyph->multibyte_p = it->multibyte_p;
25540 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25541 {
25542 /* In R2L rows, the left and the right box edges need to be
25543 drawn in reverse direction. */
25544 glyph->right_box_line_p = it->start_of_box_run_p;
25545 glyph->left_box_line_p = it->end_of_box_run_p;
25546 }
25547 else
25548 {
25549 glyph->left_box_line_p = it->start_of_box_run_p;
25550 glyph->right_box_line_p = it->end_of_box_run_p;
25551 }
25552 glyph->overlaps_vertically_p = false;
25553 glyph->padding_p = false;
25554 glyph->glyph_not_available_p = false;
25555 glyph->face_id = it->face_id;
25556 glyph->u.img_id = img->id;
25557 glyph->slice.img = slice;
25558 glyph->font_type = FONT_TYPE_UNKNOWN;
25559 if (it->bidi_p)
25560 {
25561 glyph->resolved_level = it->bidi_it.resolved_level;
25562 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25563 glyph->bidi_type = it->bidi_it.type;
25564 }
25565 ++it->glyph_row->used[area];
25566 }
25567 else
25568 IT_EXPAND_MATRIX_WIDTH (it, area);
25569 }
25570 }
25571
25572
25573 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25574 of the glyph, WIDTH and HEIGHT are the width and height of the
25575 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25576
25577 static void
25578 append_stretch_glyph (struct it *it, Lisp_Object object,
25579 int width, int height, int ascent)
25580 {
25581 struct glyph *glyph;
25582 enum glyph_row_area area = it->area;
25583
25584 eassert (ascent >= 0 && ascent <= height);
25585
25586 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25587 if (glyph < it->glyph_row->glyphs[area + 1])
25588 {
25589 /* If the glyph row is reversed, we need to prepend the glyph
25590 rather than append it. */
25591 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25592 {
25593 struct glyph *g;
25594
25595 /* Make room for the additional glyph. */
25596 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25597 g[1] = *g;
25598 glyph = it->glyph_row->glyphs[area];
25599
25600 /* Decrease the width of the first glyph of the row that
25601 begins before first_visible_x (e.g., due to hscroll).
25602 This is so the overall width of the row becomes smaller
25603 by the scroll amount, and the stretch glyph appended by
25604 extend_face_to_end_of_line will be wider, to shift the
25605 row glyphs to the right. (In L2R rows, the corresponding
25606 left-shift effect is accomplished by setting row->x to a
25607 negative value, which won't work with R2L rows.)
25608
25609 This must leave us with a positive value of WIDTH, since
25610 otherwise the call to move_it_in_display_line_to at the
25611 beginning of display_line would have got past the entire
25612 first glyph, and then it->current_x would have been
25613 greater or equal to it->first_visible_x. */
25614 if (it->current_x < it->first_visible_x)
25615 width -= it->first_visible_x - it->current_x;
25616 eassert (width > 0);
25617 }
25618 glyph->charpos = CHARPOS (it->position);
25619 glyph->object = object;
25620 glyph->pixel_width = width;
25621 glyph->ascent = ascent;
25622 glyph->descent = height - ascent;
25623 glyph->voffset = it->voffset;
25624 glyph->type = STRETCH_GLYPH;
25625 glyph->avoid_cursor_p = it->avoid_cursor_p;
25626 glyph->multibyte_p = it->multibyte_p;
25627 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25628 {
25629 /* In R2L rows, the left and the right box edges need to be
25630 drawn in reverse direction. */
25631 glyph->right_box_line_p = it->start_of_box_run_p;
25632 glyph->left_box_line_p = it->end_of_box_run_p;
25633 }
25634 else
25635 {
25636 glyph->left_box_line_p = it->start_of_box_run_p;
25637 glyph->right_box_line_p = it->end_of_box_run_p;
25638 }
25639 glyph->overlaps_vertically_p = false;
25640 glyph->padding_p = false;
25641 glyph->glyph_not_available_p = false;
25642 glyph->face_id = it->face_id;
25643 glyph->u.stretch.ascent = ascent;
25644 glyph->u.stretch.height = height;
25645 glyph->slice.img = null_glyph_slice;
25646 glyph->font_type = FONT_TYPE_UNKNOWN;
25647 if (it->bidi_p)
25648 {
25649 glyph->resolved_level = it->bidi_it.resolved_level;
25650 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25651 glyph->bidi_type = it->bidi_it.type;
25652 }
25653 else
25654 {
25655 glyph->resolved_level = 0;
25656 glyph->bidi_type = UNKNOWN_BT;
25657 }
25658 ++it->glyph_row->used[area];
25659 }
25660 else
25661 IT_EXPAND_MATRIX_WIDTH (it, area);
25662 }
25663
25664 #endif /* HAVE_WINDOW_SYSTEM */
25665
25666 /* Produce a stretch glyph for iterator IT. IT->object is the value
25667 of the glyph property displayed. The value must be a list
25668 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25669 being recognized:
25670
25671 1. `:width WIDTH' specifies that the space should be WIDTH *
25672 canonical char width wide. WIDTH may be an integer or floating
25673 point number.
25674
25675 2. `:relative-width FACTOR' specifies that the width of the stretch
25676 should be computed from the width of the first character having the
25677 `glyph' property, and should be FACTOR times that width.
25678
25679 3. `:align-to HPOS' specifies that the space should be wide enough
25680 to reach HPOS, a value in canonical character units.
25681
25682 Exactly one of the above pairs must be present.
25683
25684 4. `:height HEIGHT' specifies that the height of the stretch produced
25685 should be HEIGHT, measured in canonical character units.
25686
25687 5. `:relative-height FACTOR' specifies that the height of the
25688 stretch should be FACTOR times the height of the characters having
25689 the glyph property.
25690
25691 Either none or exactly one of 4 or 5 must be present.
25692
25693 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25694 of the stretch should be used for the ascent of the stretch.
25695 ASCENT must be in the range 0 <= ASCENT <= 100. */
25696
25697 void
25698 produce_stretch_glyph (struct it *it)
25699 {
25700 /* (space :width WIDTH :height HEIGHT ...) */
25701 Lisp_Object prop, plist;
25702 int width = 0, height = 0, align_to = -1;
25703 bool zero_width_ok_p = false;
25704 double tem;
25705 struct font *font = NULL;
25706
25707 #ifdef HAVE_WINDOW_SYSTEM
25708 int ascent = 0;
25709 bool zero_height_ok_p = false;
25710
25711 if (FRAME_WINDOW_P (it->f))
25712 {
25713 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25714 font = face->font ? face->font : FRAME_FONT (it->f);
25715 prepare_face_for_display (it->f, face);
25716 }
25717 #endif
25718
25719 /* List should start with `space'. */
25720 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25721 plist = XCDR (it->object);
25722
25723 /* Compute the width of the stretch. */
25724 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25725 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25726 {
25727 /* Absolute width `:width WIDTH' specified and valid. */
25728 zero_width_ok_p = true;
25729 width = (int)tem;
25730 }
25731 #ifdef HAVE_WINDOW_SYSTEM
25732 else if (FRAME_WINDOW_P (it->f)
25733 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25734 {
25735 /* Relative width `:relative-width FACTOR' specified and valid.
25736 Compute the width of the characters having the `glyph'
25737 property. */
25738 struct it it2;
25739 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25740
25741 it2 = *it;
25742 if (it->multibyte_p)
25743 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25744 else
25745 {
25746 it2.c = it2.char_to_display = *p, it2.len = 1;
25747 if (! ASCII_CHAR_P (it2.c))
25748 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25749 }
25750
25751 it2.glyph_row = NULL;
25752 it2.what = IT_CHARACTER;
25753 x_produce_glyphs (&it2);
25754 width = NUMVAL (prop) * it2.pixel_width;
25755 }
25756 #endif /* HAVE_WINDOW_SYSTEM */
25757 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25758 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25759 &align_to))
25760 {
25761 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25762 align_to = (align_to < 0
25763 ? 0
25764 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25765 else if (align_to < 0)
25766 align_to = window_box_left_offset (it->w, TEXT_AREA);
25767 width = max (0, (int)tem + align_to - it->current_x);
25768 zero_width_ok_p = true;
25769 }
25770 else
25771 /* Nothing specified -> width defaults to canonical char width. */
25772 width = FRAME_COLUMN_WIDTH (it->f);
25773
25774 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25775 width = 1;
25776
25777 #ifdef HAVE_WINDOW_SYSTEM
25778 /* Compute height. */
25779 if (FRAME_WINDOW_P (it->f))
25780 {
25781 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25782 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25783 {
25784 height = (int)tem;
25785 zero_height_ok_p = true;
25786 }
25787 else if (prop = Fplist_get (plist, QCrelative_height),
25788 NUMVAL (prop) > 0)
25789 height = FONT_HEIGHT (font) * NUMVAL (prop);
25790 else
25791 height = FONT_HEIGHT (font);
25792
25793 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25794 height = 1;
25795
25796 /* Compute percentage of height used for ascent. If
25797 `:ascent ASCENT' is present and valid, use that. Otherwise,
25798 derive the ascent from the font in use. */
25799 if (prop = Fplist_get (plist, QCascent),
25800 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25801 ascent = height * NUMVAL (prop) / 100.0;
25802 else if (!NILP (prop)
25803 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25804 ascent = min (max (0, (int)tem), height);
25805 else
25806 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25807 }
25808 else
25809 #endif /* HAVE_WINDOW_SYSTEM */
25810 height = 1;
25811
25812 if (width > 0 && it->line_wrap != TRUNCATE
25813 && it->current_x + width > it->last_visible_x)
25814 {
25815 width = it->last_visible_x - it->current_x;
25816 #ifdef HAVE_WINDOW_SYSTEM
25817 /* Subtract one more pixel from the stretch width, but only on
25818 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25819 width -= FRAME_WINDOW_P (it->f);
25820 #endif
25821 }
25822
25823 if (width > 0 && height > 0 && it->glyph_row)
25824 {
25825 Lisp_Object o_object = it->object;
25826 Lisp_Object object = it->stack[it->sp - 1].string;
25827 int n = width;
25828
25829 if (!STRINGP (object))
25830 object = it->w->contents;
25831 #ifdef HAVE_WINDOW_SYSTEM
25832 if (FRAME_WINDOW_P (it->f))
25833 append_stretch_glyph (it, object, width, height, ascent);
25834 else
25835 #endif
25836 {
25837 it->object = object;
25838 it->char_to_display = ' ';
25839 it->pixel_width = it->len = 1;
25840 while (n--)
25841 tty_append_glyph (it);
25842 it->object = o_object;
25843 }
25844 }
25845
25846 it->pixel_width = width;
25847 #ifdef HAVE_WINDOW_SYSTEM
25848 if (FRAME_WINDOW_P (it->f))
25849 {
25850 it->ascent = it->phys_ascent = ascent;
25851 it->descent = it->phys_descent = height - it->ascent;
25852 it->nglyphs = width > 0 && height > 0;
25853 take_vertical_position_into_account (it);
25854 }
25855 else
25856 #endif
25857 it->nglyphs = width;
25858 }
25859
25860 /* Get information about special display element WHAT in an
25861 environment described by IT. WHAT is one of IT_TRUNCATION or
25862 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25863 non-null glyph_row member. This function ensures that fields like
25864 face_id, c, len of IT are left untouched. */
25865
25866 static void
25867 produce_special_glyphs (struct it *it, enum display_element_type what)
25868 {
25869 struct it temp_it;
25870 Lisp_Object gc;
25871 GLYPH glyph;
25872
25873 temp_it = *it;
25874 temp_it.object = Qnil;
25875 memset (&temp_it.current, 0, sizeof temp_it.current);
25876
25877 if (what == IT_CONTINUATION)
25878 {
25879 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25880 if (it->bidi_it.paragraph_dir == R2L)
25881 SET_GLYPH_FROM_CHAR (glyph, '/');
25882 else
25883 SET_GLYPH_FROM_CHAR (glyph, '\\');
25884 if (it->dp
25885 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25886 {
25887 /* FIXME: Should we mirror GC for R2L lines? */
25888 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25889 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25890 }
25891 }
25892 else if (what == IT_TRUNCATION)
25893 {
25894 /* Truncation glyph. */
25895 SET_GLYPH_FROM_CHAR (glyph, '$');
25896 if (it->dp
25897 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25898 {
25899 /* FIXME: Should we mirror GC for R2L lines? */
25900 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25901 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25902 }
25903 }
25904 else
25905 emacs_abort ();
25906
25907 #ifdef HAVE_WINDOW_SYSTEM
25908 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25909 is turned off, we precede the truncation/continuation glyphs by a
25910 stretch glyph whose width is computed such that these special
25911 glyphs are aligned at the window margin, even when very different
25912 fonts are used in different glyph rows. */
25913 if (FRAME_WINDOW_P (temp_it.f)
25914 /* init_iterator calls this with it->glyph_row == NULL, and it
25915 wants only the pixel width of the truncation/continuation
25916 glyphs. */
25917 && temp_it.glyph_row
25918 /* insert_left_trunc_glyphs calls us at the beginning of the
25919 row, and it has its own calculation of the stretch glyph
25920 width. */
25921 && temp_it.glyph_row->used[TEXT_AREA] > 0
25922 && (temp_it.glyph_row->reversed_p
25923 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25924 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25925 {
25926 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25927
25928 if (stretch_width > 0)
25929 {
25930 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25931 struct font *font =
25932 face->font ? face->font : FRAME_FONT (temp_it.f);
25933 int stretch_ascent =
25934 (((temp_it.ascent + temp_it.descent)
25935 * FONT_BASE (font)) / FONT_HEIGHT (font));
25936
25937 append_stretch_glyph (&temp_it, Qnil, stretch_width,
25938 temp_it.ascent + temp_it.descent,
25939 stretch_ascent);
25940 }
25941 }
25942 #endif
25943
25944 temp_it.dp = NULL;
25945 temp_it.what = IT_CHARACTER;
25946 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25947 temp_it.face_id = GLYPH_FACE (glyph);
25948 temp_it.len = CHAR_BYTES (temp_it.c);
25949
25950 PRODUCE_GLYPHS (&temp_it);
25951 it->pixel_width = temp_it.pixel_width;
25952 it->nglyphs = temp_it.nglyphs;
25953 }
25954
25955 #ifdef HAVE_WINDOW_SYSTEM
25956
25957 /* Calculate line-height and line-spacing properties.
25958 An integer value specifies explicit pixel value.
25959 A float value specifies relative value to current face height.
25960 A cons (float . face-name) specifies relative value to
25961 height of specified face font.
25962
25963 Returns height in pixels, or nil. */
25964
25965 static Lisp_Object
25966 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25967 int boff, bool override)
25968 {
25969 Lisp_Object face_name = Qnil;
25970 int ascent, descent, height;
25971
25972 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25973 return val;
25974
25975 if (CONSP (val))
25976 {
25977 face_name = XCAR (val);
25978 val = XCDR (val);
25979 if (!NUMBERP (val))
25980 val = make_number (1);
25981 if (NILP (face_name))
25982 {
25983 height = it->ascent + it->descent;
25984 goto scale;
25985 }
25986 }
25987
25988 if (NILP (face_name))
25989 {
25990 font = FRAME_FONT (it->f);
25991 boff = FRAME_BASELINE_OFFSET (it->f);
25992 }
25993 else if (EQ (face_name, Qt))
25994 {
25995 override = false;
25996 }
25997 else
25998 {
25999 int face_id;
26000 struct face *face;
26001
26002 face_id = lookup_named_face (it->f, face_name, false);
26003 if (face_id < 0)
26004 return make_number (-1);
26005
26006 face = FACE_FROM_ID (it->f, face_id);
26007 font = face->font;
26008 if (font == NULL)
26009 return make_number (-1);
26010 boff = font->baseline_offset;
26011 if (font->vertical_centering)
26012 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26013 }
26014
26015 ascent = FONT_BASE (font) + boff;
26016 descent = FONT_DESCENT (font) - boff;
26017
26018 if (override)
26019 {
26020 it->override_ascent = ascent;
26021 it->override_descent = descent;
26022 it->override_boff = boff;
26023 }
26024
26025 height = ascent + descent;
26026
26027 scale:
26028 if (FLOATP (val))
26029 height = (int)(XFLOAT_DATA (val) * height);
26030 else if (INTEGERP (val))
26031 height *= XINT (val);
26032
26033 return make_number (height);
26034 }
26035
26036
26037 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26038 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26039 and only if this is for a character for which no font was found.
26040
26041 If the display method (it->glyphless_method) is
26042 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26043 length of the acronym or the hexadecimal string, UPPER_XOFF and
26044 UPPER_YOFF are pixel offsets for the upper part of the string,
26045 LOWER_XOFF and LOWER_YOFF are for the lower part.
26046
26047 For the other display methods, LEN through LOWER_YOFF are zero. */
26048
26049 static void
26050 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26051 short upper_xoff, short upper_yoff,
26052 short lower_xoff, short lower_yoff)
26053 {
26054 struct glyph *glyph;
26055 enum glyph_row_area area = it->area;
26056
26057 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26058 if (glyph < it->glyph_row->glyphs[area + 1])
26059 {
26060 /* If the glyph row is reversed, we need to prepend the glyph
26061 rather than append it. */
26062 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26063 {
26064 struct glyph *g;
26065
26066 /* Make room for the additional glyph. */
26067 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26068 g[1] = *g;
26069 glyph = it->glyph_row->glyphs[area];
26070 }
26071 glyph->charpos = CHARPOS (it->position);
26072 glyph->object = it->object;
26073 glyph->pixel_width = it->pixel_width;
26074 glyph->ascent = it->ascent;
26075 glyph->descent = it->descent;
26076 glyph->voffset = it->voffset;
26077 glyph->type = GLYPHLESS_GLYPH;
26078 glyph->u.glyphless.method = it->glyphless_method;
26079 glyph->u.glyphless.for_no_font = for_no_font;
26080 glyph->u.glyphless.len = len;
26081 glyph->u.glyphless.ch = it->c;
26082 glyph->slice.glyphless.upper_xoff = upper_xoff;
26083 glyph->slice.glyphless.upper_yoff = upper_yoff;
26084 glyph->slice.glyphless.lower_xoff = lower_xoff;
26085 glyph->slice.glyphless.lower_yoff = lower_yoff;
26086 glyph->avoid_cursor_p = it->avoid_cursor_p;
26087 glyph->multibyte_p = it->multibyte_p;
26088 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26089 {
26090 /* In R2L rows, the left and the right box edges need to be
26091 drawn in reverse direction. */
26092 glyph->right_box_line_p = it->start_of_box_run_p;
26093 glyph->left_box_line_p = it->end_of_box_run_p;
26094 }
26095 else
26096 {
26097 glyph->left_box_line_p = it->start_of_box_run_p;
26098 glyph->right_box_line_p = it->end_of_box_run_p;
26099 }
26100 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26101 || it->phys_descent > it->descent);
26102 glyph->padding_p = false;
26103 glyph->glyph_not_available_p = false;
26104 glyph->face_id = face_id;
26105 glyph->font_type = FONT_TYPE_UNKNOWN;
26106 if (it->bidi_p)
26107 {
26108 glyph->resolved_level = it->bidi_it.resolved_level;
26109 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26110 glyph->bidi_type = it->bidi_it.type;
26111 }
26112 ++it->glyph_row->used[area];
26113 }
26114 else
26115 IT_EXPAND_MATRIX_WIDTH (it, area);
26116 }
26117
26118
26119 /* Produce a glyph for a glyphless character for iterator IT.
26120 IT->glyphless_method specifies which method to use for displaying
26121 the character. See the description of enum
26122 glyphless_display_method in dispextern.h for the detail.
26123
26124 FOR_NO_FONT is true if and only if this is for a character for
26125 which no font was found. ACRONYM, if non-nil, is an acronym string
26126 for the character. */
26127
26128 static void
26129 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26130 {
26131 int face_id;
26132 struct face *face;
26133 struct font *font;
26134 int base_width, base_height, width, height;
26135 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26136 int len;
26137
26138 /* Get the metrics of the base font. We always refer to the current
26139 ASCII face. */
26140 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26141 font = face->font ? face->font : FRAME_FONT (it->f);
26142 it->ascent = FONT_BASE (font) + font->baseline_offset;
26143 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26144 base_height = it->ascent + it->descent;
26145 base_width = font->average_width;
26146
26147 face_id = merge_glyphless_glyph_face (it);
26148
26149 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26150 {
26151 it->pixel_width = THIN_SPACE_WIDTH;
26152 len = 0;
26153 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26154 }
26155 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26156 {
26157 width = CHAR_WIDTH (it->c);
26158 if (width == 0)
26159 width = 1;
26160 else if (width > 4)
26161 width = 4;
26162 it->pixel_width = base_width * width;
26163 len = 0;
26164 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26165 }
26166 else
26167 {
26168 char buf[7];
26169 const char *str;
26170 unsigned int code[6];
26171 int upper_len;
26172 int ascent, descent;
26173 struct font_metrics metrics_upper, metrics_lower;
26174
26175 face = FACE_FROM_ID (it->f, face_id);
26176 font = face->font ? face->font : FRAME_FONT (it->f);
26177 prepare_face_for_display (it->f, face);
26178
26179 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26180 {
26181 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26182 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26183 if (CONSP (acronym))
26184 acronym = XCAR (acronym);
26185 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26186 }
26187 else
26188 {
26189 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26190 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26191 str = buf;
26192 }
26193 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26194 code[len] = font->driver->encode_char (font, str[len]);
26195 upper_len = (len + 1) / 2;
26196 font->driver->text_extents (font, code, upper_len,
26197 &metrics_upper);
26198 font->driver->text_extents (font, code + upper_len, len - upper_len,
26199 &metrics_lower);
26200
26201
26202
26203 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26204 width = max (metrics_upper.width, metrics_lower.width) + 4;
26205 upper_xoff = upper_yoff = 2; /* the typical case */
26206 if (base_width >= width)
26207 {
26208 /* Align the upper to the left, the lower to the right. */
26209 it->pixel_width = base_width;
26210 lower_xoff = base_width - 2 - metrics_lower.width;
26211 }
26212 else
26213 {
26214 /* Center the shorter one. */
26215 it->pixel_width = width;
26216 if (metrics_upper.width >= metrics_lower.width)
26217 lower_xoff = (width - metrics_lower.width) / 2;
26218 else
26219 {
26220 /* FIXME: This code doesn't look right. It formerly was
26221 missing the "lower_xoff = 0;", which couldn't have
26222 been right since it left lower_xoff uninitialized. */
26223 lower_xoff = 0;
26224 upper_xoff = (width - metrics_upper.width) / 2;
26225 }
26226 }
26227
26228 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26229 top, bottom, and between upper and lower strings. */
26230 height = (metrics_upper.ascent + metrics_upper.descent
26231 + metrics_lower.ascent + metrics_lower.descent) + 5;
26232 /* Center vertically.
26233 H:base_height, D:base_descent
26234 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26235
26236 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26237 descent = D - H/2 + h/2;
26238 lower_yoff = descent - 2 - ld;
26239 upper_yoff = lower_yoff - la - 1 - ud; */
26240 ascent = - (it->descent - (base_height + height + 1) / 2);
26241 descent = it->descent - (base_height - height) / 2;
26242 lower_yoff = descent - 2 - metrics_lower.descent;
26243 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26244 - metrics_upper.descent);
26245 /* Don't make the height shorter than the base height. */
26246 if (height > base_height)
26247 {
26248 it->ascent = ascent;
26249 it->descent = descent;
26250 }
26251 }
26252
26253 it->phys_ascent = it->ascent;
26254 it->phys_descent = it->descent;
26255 if (it->glyph_row)
26256 append_glyphless_glyph (it, face_id, for_no_font, len,
26257 upper_xoff, upper_yoff,
26258 lower_xoff, lower_yoff);
26259 it->nglyphs = 1;
26260 take_vertical_position_into_account (it);
26261 }
26262
26263
26264 /* RIF:
26265 Produce glyphs/get display metrics for the display element IT is
26266 loaded with. See the description of struct it in dispextern.h
26267 for an overview of struct it. */
26268
26269 void
26270 x_produce_glyphs (struct it *it)
26271 {
26272 int extra_line_spacing = it->extra_line_spacing;
26273
26274 it->glyph_not_available_p = false;
26275
26276 if (it->what == IT_CHARACTER)
26277 {
26278 XChar2b char2b;
26279 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26280 struct font *font = face->font;
26281 struct font_metrics *pcm = NULL;
26282 int boff; /* Baseline offset. */
26283
26284 if (font == NULL)
26285 {
26286 /* When no suitable font is found, display this character by
26287 the method specified in the first extra slot of
26288 Vglyphless_char_display. */
26289 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26290
26291 eassert (it->what == IT_GLYPHLESS);
26292 produce_glyphless_glyph (it, true,
26293 STRINGP (acronym) ? acronym : Qnil);
26294 goto done;
26295 }
26296
26297 boff = font->baseline_offset;
26298 if (font->vertical_centering)
26299 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26300
26301 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26302 {
26303 it->nglyphs = 1;
26304
26305 if (it->override_ascent >= 0)
26306 {
26307 it->ascent = it->override_ascent;
26308 it->descent = it->override_descent;
26309 boff = it->override_boff;
26310 }
26311 else
26312 {
26313 it->ascent = FONT_BASE (font) + boff;
26314 it->descent = FONT_DESCENT (font) - boff;
26315 }
26316
26317 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26318 {
26319 pcm = get_per_char_metric (font, &char2b);
26320 if (pcm->width == 0
26321 && pcm->rbearing == 0 && pcm->lbearing == 0)
26322 pcm = NULL;
26323 }
26324
26325 if (pcm)
26326 {
26327 it->phys_ascent = pcm->ascent + boff;
26328 it->phys_descent = pcm->descent - boff;
26329 it->pixel_width = pcm->width;
26330 }
26331 else
26332 {
26333 it->glyph_not_available_p = true;
26334 it->phys_ascent = it->ascent;
26335 it->phys_descent = it->descent;
26336 it->pixel_width = font->space_width;
26337 }
26338
26339 if (it->constrain_row_ascent_descent_p)
26340 {
26341 if (it->descent > it->max_descent)
26342 {
26343 it->ascent += it->descent - it->max_descent;
26344 it->descent = it->max_descent;
26345 }
26346 if (it->ascent > it->max_ascent)
26347 {
26348 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26349 it->ascent = it->max_ascent;
26350 }
26351 it->phys_ascent = min (it->phys_ascent, it->ascent);
26352 it->phys_descent = min (it->phys_descent, it->descent);
26353 extra_line_spacing = 0;
26354 }
26355
26356 /* If this is a space inside a region of text with
26357 `space-width' property, change its width. */
26358 bool stretched_p
26359 = it->char_to_display == ' ' && !NILP (it->space_width);
26360 if (stretched_p)
26361 it->pixel_width *= XFLOATINT (it->space_width);
26362
26363 /* If face has a box, add the box thickness to the character
26364 height. If character has a box line to the left and/or
26365 right, add the box line width to the character's width. */
26366 if (face->box != FACE_NO_BOX)
26367 {
26368 int thick = face->box_line_width;
26369
26370 if (thick > 0)
26371 {
26372 it->ascent += thick;
26373 it->descent += thick;
26374 }
26375 else
26376 thick = -thick;
26377
26378 if (it->start_of_box_run_p)
26379 it->pixel_width += thick;
26380 if (it->end_of_box_run_p)
26381 it->pixel_width += thick;
26382 }
26383
26384 /* If face has an overline, add the height of the overline
26385 (1 pixel) and a 1 pixel margin to the character height. */
26386 if (face->overline_p)
26387 it->ascent += overline_margin;
26388
26389 if (it->constrain_row_ascent_descent_p)
26390 {
26391 if (it->ascent > it->max_ascent)
26392 it->ascent = it->max_ascent;
26393 if (it->descent > it->max_descent)
26394 it->descent = it->max_descent;
26395 }
26396
26397 take_vertical_position_into_account (it);
26398
26399 /* If we have to actually produce glyphs, do it. */
26400 if (it->glyph_row)
26401 {
26402 if (stretched_p)
26403 {
26404 /* Translate a space with a `space-width' property
26405 into a stretch glyph. */
26406 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26407 / FONT_HEIGHT (font));
26408 append_stretch_glyph (it, it->object, it->pixel_width,
26409 it->ascent + it->descent, ascent);
26410 }
26411 else
26412 append_glyph (it);
26413
26414 /* If characters with lbearing or rbearing are displayed
26415 in this line, record that fact in a flag of the
26416 glyph row. This is used to optimize X output code. */
26417 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26418 it->glyph_row->contains_overlapping_glyphs_p = true;
26419 }
26420 if (! stretched_p && it->pixel_width == 0)
26421 /* We assure that all visible glyphs have at least 1-pixel
26422 width. */
26423 it->pixel_width = 1;
26424 }
26425 else if (it->char_to_display == '\n')
26426 {
26427 /* A newline has no width, but we need the height of the
26428 line. But if previous part of the line sets a height,
26429 don't increase that height. */
26430
26431 Lisp_Object height;
26432 Lisp_Object total_height = Qnil;
26433
26434 it->override_ascent = -1;
26435 it->pixel_width = 0;
26436 it->nglyphs = 0;
26437
26438 height = get_it_property (it, Qline_height);
26439 /* Split (line-height total-height) list. */
26440 if (CONSP (height)
26441 && CONSP (XCDR (height))
26442 && NILP (XCDR (XCDR (height))))
26443 {
26444 total_height = XCAR (XCDR (height));
26445 height = XCAR (height);
26446 }
26447 height = calc_line_height_property (it, height, font, boff, true);
26448
26449 if (it->override_ascent >= 0)
26450 {
26451 it->ascent = it->override_ascent;
26452 it->descent = it->override_descent;
26453 boff = it->override_boff;
26454 }
26455 else
26456 {
26457 it->ascent = FONT_BASE (font) + boff;
26458 it->descent = FONT_DESCENT (font) - boff;
26459 }
26460
26461 if (EQ (height, Qt))
26462 {
26463 if (it->descent > it->max_descent)
26464 {
26465 it->ascent += it->descent - it->max_descent;
26466 it->descent = it->max_descent;
26467 }
26468 if (it->ascent > it->max_ascent)
26469 {
26470 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26471 it->ascent = it->max_ascent;
26472 }
26473 it->phys_ascent = min (it->phys_ascent, it->ascent);
26474 it->phys_descent = min (it->phys_descent, it->descent);
26475 it->constrain_row_ascent_descent_p = true;
26476 extra_line_spacing = 0;
26477 }
26478 else
26479 {
26480 Lisp_Object spacing;
26481
26482 it->phys_ascent = it->ascent;
26483 it->phys_descent = it->descent;
26484
26485 if ((it->max_ascent > 0 || it->max_descent > 0)
26486 && face->box != FACE_NO_BOX
26487 && face->box_line_width > 0)
26488 {
26489 it->ascent += face->box_line_width;
26490 it->descent += face->box_line_width;
26491 }
26492 if (!NILP (height)
26493 && XINT (height) > it->ascent + it->descent)
26494 it->ascent = XINT (height) - it->descent;
26495
26496 if (!NILP (total_height))
26497 spacing = calc_line_height_property (it, total_height, font,
26498 boff, false);
26499 else
26500 {
26501 spacing = get_it_property (it, Qline_spacing);
26502 spacing = calc_line_height_property (it, spacing, font,
26503 boff, false);
26504 }
26505 if (INTEGERP (spacing))
26506 {
26507 extra_line_spacing = XINT (spacing);
26508 if (!NILP (total_height))
26509 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26510 }
26511 }
26512 }
26513 else /* i.e. (it->char_to_display == '\t') */
26514 {
26515 if (font->space_width > 0)
26516 {
26517 int tab_width = it->tab_width * font->space_width;
26518 int x = it->current_x + it->continuation_lines_width;
26519 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26520
26521 /* If the distance from the current position to the next tab
26522 stop is less than a space character width, use the
26523 tab stop after that. */
26524 if (next_tab_x - x < font->space_width)
26525 next_tab_x += tab_width;
26526
26527 it->pixel_width = next_tab_x - x;
26528 it->nglyphs = 1;
26529 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26530 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26531
26532 if (it->glyph_row)
26533 {
26534 append_stretch_glyph (it, it->object, it->pixel_width,
26535 it->ascent + it->descent, it->ascent);
26536 }
26537 }
26538 else
26539 {
26540 it->pixel_width = 0;
26541 it->nglyphs = 1;
26542 }
26543 }
26544 }
26545 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26546 {
26547 /* A static composition.
26548
26549 Note: A composition is represented as one glyph in the
26550 glyph matrix. There are no padding glyphs.
26551
26552 Important note: pixel_width, ascent, and descent are the
26553 values of what is drawn by draw_glyphs (i.e. the values of
26554 the overall glyphs composed). */
26555 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26556 int boff; /* baseline offset */
26557 struct composition *cmp = composition_table[it->cmp_it.id];
26558 int glyph_len = cmp->glyph_len;
26559 struct font *font = face->font;
26560
26561 it->nglyphs = 1;
26562
26563 /* If we have not yet calculated pixel size data of glyphs of
26564 the composition for the current face font, calculate them
26565 now. Theoretically, we have to check all fonts for the
26566 glyphs, but that requires much time and memory space. So,
26567 here we check only the font of the first glyph. This may
26568 lead to incorrect display, but it's very rare, and C-l
26569 (recenter-top-bottom) can correct the display anyway. */
26570 if (! cmp->font || cmp->font != font)
26571 {
26572 /* Ascent and descent of the font of the first character
26573 of this composition (adjusted by baseline offset).
26574 Ascent and descent of overall glyphs should not be less
26575 than these, respectively. */
26576 int font_ascent, font_descent, font_height;
26577 /* Bounding box of the overall glyphs. */
26578 int leftmost, rightmost, lowest, highest;
26579 int lbearing, rbearing;
26580 int i, width, ascent, descent;
26581 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26582 XChar2b char2b;
26583 struct font_metrics *pcm;
26584 ptrdiff_t pos;
26585
26586 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26587 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26588 break;
26589 bool right_padded = glyph_len < cmp->glyph_len;
26590 for (i = 0; i < glyph_len; i++)
26591 {
26592 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26593 break;
26594 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26595 }
26596 bool left_padded = i > 0;
26597
26598 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26599 : IT_CHARPOS (*it));
26600 /* If no suitable font is found, use the default font. */
26601 bool font_not_found_p = font == NULL;
26602 if (font_not_found_p)
26603 {
26604 face = face->ascii_face;
26605 font = face->font;
26606 }
26607 boff = font->baseline_offset;
26608 if (font->vertical_centering)
26609 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26610 font_ascent = FONT_BASE (font) + boff;
26611 font_descent = FONT_DESCENT (font) - boff;
26612 font_height = FONT_HEIGHT (font);
26613
26614 cmp->font = font;
26615
26616 pcm = NULL;
26617 if (! font_not_found_p)
26618 {
26619 get_char_face_and_encoding (it->f, c, it->face_id,
26620 &char2b, false);
26621 pcm = get_per_char_metric (font, &char2b);
26622 }
26623
26624 /* Initialize the bounding box. */
26625 if (pcm)
26626 {
26627 width = cmp->glyph_len > 0 ? pcm->width : 0;
26628 ascent = pcm->ascent;
26629 descent = pcm->descent;
26630 lbearing = pcm->lbearing;
26631 rbearing = pcm->rbearing;
26632 }
26633 else
26634 {
26635 width = cmp->glyph_len > 0 ? font->space_width : 0;
26636 ascent = FONT_BASE (font);
26637 descent = FONT_DESCENT (font);
26638 lbearing = 0;
26639 rbearing = width;
26640 }
26641
26642 rightmost = width;
26643 leftmost = 0;
26644 lowest = - descent + boff;
26645 highest = ascent + boff;
26646
26647 if (! font_not_found_p
26648 && font->default_ascent
26649 && CHAR_TABLE_P (Vuse_default_ascent)
26650 && !NILP (Faref (Vuse_default_ascent,
26651 make_number (it->char_to_display))))
26652 highest = font->default_ascent + boff;
26653
26654 /* Draw the first glyph at the normal position. It may be
26655 shifted to right later if some other glyphs are drawn
26656 at the left. */
26657 cmp->offsets[i * 2] = 0;
26658 cmp->offsets[i * 2 + 1] = boff;
26659 cmp->lbearing = lbearing;
26660 cmp->rbearing = rbearing;
26661
26662 /* Set cmp->offsets for the remaining glyphs. */
26663 for (i++; i < glyph_len; i++)
26664 {
26665 int left, right, btm, top;
26666 int ch = COMPOSITION_GLYPH (cmp, i);
26667 int face_id;
26668 struct face *this_face;
26669
26670 if (ch == '\t')
26671 ch = ' ';
26672 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26673 this_face = FACE_FROM_ID (it->f, face_id);
26674 font = this_face->font;
26675
26676 if (font == NULL)
26677 pcm = NULL;
26678 else
26679 {
26680 get_char_face_and_encoding (it->f, ch, face_id,
26681 &char2b, false);
26682 pcm = get_per_char_metric (font, &char2b);
26683 }
26684 if (! pcm)
26685 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26686 else
26687 {
26688 width = pcm->width;
26689 ascent = pcm->ascent;
26690 descent = pcm->descent;
26691 lbearing = pcm->lbearing;
26692 rbearing = pcm->rbearing;
26693 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26694 {
26695 /* Relative composition with or without
26696 alternate chars. */
26697 left = (leftmost + rightmost - width) / 2;
26698 btm = - descent + boff;
26699 if (font->relative_compose
26700 && (! CHAR_TABLE_P (Vignore_relative_composition)
26701 || NILP (Faref (Vignore_relative_composition,
26702 make_number (ch)))))
26703 {
26704
26705 if (- descent >= font->relative_compose)
26706 /* One extra pixel between two glyphs. */
26707 btm = highest + 1;
26708 else if (ascent <= 0)
26709 /* One extra pixel between two glyphs. */
26710 btm = lowest - 1 - ascent - descent;
26711 }
26712 }
26713 else
26714 {
26715 /* A composition rule is specified by an integer
26716 value that encodes global and new reference
26717 points (GREF and NREF). GREF and NREF are
26718 specified by numbers as below:
26719
26720 0---1---2 -- ascent
26721 | |
26722 | |
26723 | |
26724 9--10--11 -- center
26725 | |
26726 ---3---4---5--- baseline
26727 | |
26728 6---7---8 -- descent
26729 */
26730 int rule = COMPOSITION_RULE (cmp, i);
26731 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26732
26733 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26734 grefx = gref % 3, nrefx = nref % 3;
26735 grefy = gref / 3, nrefy = nref / 3;
26736 if (xoff)
26737 xoff = font_height * (xoff - 128) / 256;
26738 if (yoff)
26739 yoff = font_height * (yoff - 128) / 256;
26740
26741 left = (leftmost
26742 + grefx * (rightmost - leftmost) / 2
26743 - nrefx * width / 2
26744 + xoff);
26745
26746 btm = ((grefy == 0 ? highest
26747 : grefy == 1 ? 0
26748 : grefy == 2 ? lowest
26749 : (highest + lowest) / 2)
26750 - (nrefy == 0 ? ascent + descent
26751 : nrefy == 1 ? descent - boff
26752 : nrefy == 2 ? 0
26753 : (ascent + descent) / 2)
26754 + yoff);
26755 }
26756
26757 cmp->offsets[i * 2] = left;
26758 cmp->offsets[i * 2 + 1] = btm + descent;
26759
26760 /* Update the bounding box of the overall glyphs. */
26761 if (width > 0)
26762 {
26763 right = left + width;
26764 if (left < leftmost)
26765 leftmost = left;
26766 if (right > rightmost)
26767 rightmost = right;
26768 }
26769 top = btm + descent + ascent;
26770 if (top > highest)
26771 highest = top;
26772 if (btm < lowest)
26773 lowest = btm;
26774
26775 if (cmp->lbearing > left + lbearing)
26776 cmp->lbearing = left + lbearing;
26777 if (cmp->rbearing < left + rbearing)
26778 cmp->rbearing = left + rbearing;
26779 }
26780 }
26781
26782 /* If there are glyphs whose x-offsets are negative,
26783 shift all glyphs to the right and make all x-offsets
26784 non-negative. */
26785 if (leftmost < 0)
26786 {
26787 for (i = 0; i < cmp->glyph_len; i++)
26788 cmp->offsets[i * 2] -= leftmost;
26789 rightmost -= leftmost;
26790 cmp->lbearing -= leftmost;
26791 cmp->rbearing -= leftmost;
26792 }
26793
26794 if (left_padded && cmp->lbearing < 0)
26795 {
26796 for (i = 0; i < cmp->glyph_len; i++)
26797 cmp->offsets[i * 2] -= cmp->lbearing;
26798 rightmost -= cmp->lbearing;
26799 cmp->rbearing -= cmp->lbearing;
26800 cmp->lbearing = 0;
26801 }
26802 if (right_padded && rightmost < cmp->rbearing)
26803 {
26804 rightmost = cmp->rbearing;
26805 }
26806
26807 cmp->pixel_width = rightmost;
26808 cmp->ascent = highest;
26809 cmp->descent = - lowest;
26810 if (cmp->ascent < font_ascent)
26811 cmp->ascent = font_ascent;
26812 if (cmp->descent < font_descent)
26813 cmp->descent = font_descent;
26814 }
26815
26816 if (it->glyph_row
26817 && (cmp->lbearing < 0
26818 || cmp->rbearing > cmp->pixel_width))
26819 it->glyph_row->contains_overlapping_glyphs_p = true;
26820
26821 it->pixel_width = cmp->pixel_width;
26822 it->ascent = it->phys_ascent = cmp->ascent;
26823 it->descent = it->phys_descent = cmp->descent;
26824 if (face->box != FACE_NO_BOX)
26825 {
26826 int thick = face->box_line_width;
26827
26828 if (thick > 0)
26829 {
26830 it->ascent += thick;
26831 it->descent += thick;
26832 }
26833 else
26834 thick = - thick;
26835
26836 if (it->start_of_box_run_p)
26837 it->pixel_width += thick;
26838 if (it->end_of_box_run_p)
26839 it->pixel_width += thick;
26840 }
26841
26842 /* If face has an overline, add the height of the overline
26843 (1 pixel) and a 1 pixel margin to the character height. */
26844 if (face->overline_p)
26845 it->ascent += overline_margin;
26846
26847 take_vertical_position_into_account (it);
26848 if (it->ascent < 0)
26849 it->ascent = 0;
26850 if (it->descent < 0)
26851 it->descent = 0;
26852
26853 if (it->glyph_row && cmp->glyph_len > 0)
26854 append_composite_glyph (it);
26855 }
26856 else if (it->what == IT_COMPOSITION)
26857 {
26858 /* A dynamic (automatic) composition. */
26859 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26860 Lisp_Object gstring;
26861 struct font_metrics metrics;
26862
26863 it->nglyphs = 1;
26864
26865 gstring = composition_gstring_from_id (it->cmp_it.id);
26866 it->pixel_width
26867 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26868 &metrics);
26869 if (it->glyph_row
26870 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26871 it->glyph_row->contains_overlapping_glyphs_p = true;
26872 it->ascent = it->phys_ascent = metrics.ascent;
26873 it->descent = it->phys_descent = metrics.descent;
26874 if (face->box != FACE_NO_BOX)
26875 {
26876 int thick = face->box_line_width;
26877
26878 if (thick > 0)
26879 {
26880 it->ascent += thick;
26881 it->descent += thick;
26882 }
26883 else
26884 thick = - thick;
26885
26886 if (it->start_of_box_run_p)
26887 it->pixel_width += thick;
26888 if (it->end_of_box_run_p)
26889 it->pixel_width += thick;
26890 }
26891 /* If face has an overline, add the height of the overline
26892 (1 pixel) and a 1 pixel margin to the character height. */
26893 if (face->overline_p)
26894 it->ascent += overline_margin;
26895 take_vertical_position_into_account (it);
26896 if (it->ascent < 0)
26897 it->ascent = 0;
26898 if (it->descent < 0)
26899 it->descent = 0;
26900
26901 if (it->glyph_row)
26902 append_composite_glyph (it);
26903 }
26904 else if (it->what == IT_GLYPHLESS)
26905 produce_glyphless_glyph (it, false, Qnil);
26906 else if (it->what == IT_IMAGE)
26907 produce_image_glyph (it);
26908 else if (it->what == IT_STRETCH)
26909 produce_stretch_glyph (it);
26910
26911 done:
26912 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26913 because this isn't true for images with `:ascent 100'. */
26914 eassert (it->ascent >= 0 && it->descent >= 0);
26915 if (it->area == TEXT_AREA)
26916 it->current_x += it->pixel_width;
26917
26918 if (extra_line_spacing > 0)
26919 {
26920 it->descent += extra_line_spacing;
26921 if (extra_line_spacing > it->max_extra_line_spacing)
26922 it->max_extra_line_spacing = extra_line_spacing;
26923 }
26924
26925 it->max_ascent = max (it->max_ascent, it->ascent);
26926 it->max_descent = max (it->max_descent, it->descent);
26927 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26928 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26929 }
26930
26931 /* EXPORT for RIF:
26932 Output LEN glyphs starting at START at the nominal cursor position.
26933 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26934 being updated, and UPDATED_AREA is the area of that row being updated. */
26935
26936 void
26937 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26938 struct glyph *start, enum glyph_row_area updated_area, int len)
26939 {
26940 int x, hpos, chpos = w->phys_cursor.hpos;
26941
26942 eassert (updated_row);
26943 /* When the window is hscrolled, cursor hpos can legitimately be out
26944 of bounds, but we draw the cursor at the corresponding window
26945 margin in that case. */
26946 if (!updated_row->reversed_p && chpos < 0)
26947 chpos = 0;
26948 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26949 chpos = updated_row->used[TEXT_AREA] - 1;
26950
26951 block_input ();
26952
26953 /* Write glyphs. */
26954
26955 hpos = start - updated_row->glyphs[updated_area];
26956 x = draw_glyphs (w, w->output_cursor.x,
26957 updated_row, updated_area,
26958 hpos, hpos + len,
26959 DRAW_NORMAL_TEXT, 0);
26960
26961 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26962 if (updated_area == TEXT_AREA
26963 && w->phys_cursor_on_p
26964 && w->phys_cursor.vpos == w->output_cursor.vpos
26965 && chpos >= hpos
26966 && chpos < hpos + len)
26967 w->phys_cursor_on_p = false;
26968
26969 unblock_input ();
26970
26971 /* Advance the output cursor. */
26972 w->output_cursor.hpos += len;
26973 w->output_cursor.x = x;
26974 }
26975
26976
26977 /* EXPORT for RIF:
26978 Insert LEN glyphs from START at the nominal cursor position. */
26979
26980 void
26981 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26982 struct glyph *start, enum glyph_row_area updated_area, int len)
26983 {
26984 struct frame *f;
26985 int line_height, shift_by_width, shifted_region_width;
26986 struct glyph_row *row;
26987 struct glyph *glyph;
26988 int frame_x, frame_y;
26989 ptrdiff_t hpos;
26990
26991 eassert (updated_row);
26992 block_input ();
26993 f = XFRAME (WINDOW_FRAME (w));
26994
26995 /* Get the height of the line we are in. */
26996 row = updated_row;
26997 line_height = row->height;
26998
26999 /* Get the width of the glyphs to insert. */
27000 shift_by_width = 0;
27001 for (glyph = start; glyph < start + len; ++glyph)
27002 shift_by_width += glyph->pixel_width;
27003
27004 /* Get the width of the region to shift right. */
27005 shifted_region_width = (window_box_width (w, updated_area)
27006 - w->output_cursor.x
27007 - shift_by_width);
27008
27009 /* Shift right. */
27010 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27011 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27012
27013 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27014 line_height, shift_by_width);
27015
27016 /* Write the glyphs. */
27017 hpos = start - row->glyphs[updated_area];
27018 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27019 hpos, hpos + len,
27020 DRAW_NORMAL_TEXT, 0);
27021
27022 /* Advance the output cursor. */
27023 w->output_cursor.hpos += len;
27024 w->output_cursor.x += shift_by_width;
27025 unblock_input ();
27026 }
27027
27028
27029 /* EXPORT for RIF:
27030 Erase the current text line from the nominal cursor position
27031 (inclusive) to pixel column TO_X (exclusive). The idea is that
27032 everything from TO_X onward is already erased.
27033
27034 TO_X is a pixel position relative to UPDATED_AREA of currently
27035 updated window W. TO_X == -1 means clear to the end of this area. */
27036
27037 void
27038 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27039 enum glyph_row_area updated_area, int to_x)
27040 {
27041 struct frame *f;
27042 int max_x, min_y, max_y;
27043 int from_x, from_y, to_y;
27044
27045 eassert (updated_row);
27046 f = XFRAME (w->frame);
27047
27048 if (updated_row->full_width_p)
27049 max_x = (WINDOW_PIXEL_WIDTH (w)
27050 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27051 else
27052 max_x = window_box_width (w, updated_area);
27053 max_y = window_text_bottom_y (w);
27054
27055 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27056 of window. For TO_X > 0, truncate to end of drawing area. */
27057 if (to_x == 0)
27058 return;
27059 else if (to_x < 0)
27060 to_x = max_x;
27061 else
27062 to_x = min (to_x, max_x);
27063
27064 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27065
27066 /* Notice if the cursor will be cleared by this operation. */
27067 if (!updated_row->full_width_p)
27068 notice_overwritten_cursor (w, updated_area,
27069 w->output_cursor.x, -1,
27070 updated_row->y,
27071 MATRIX_ROW_BOTTOM_Y (updated_row));
27072
27073 from_x = w->output_cursor.x;
27074
27075 /* Translate to frame coordinates. */
27076 if (updated_row->full_width_p)
27077 {
27078 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27079 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27080 }
27081 else
27082 {
27083 int area_left = window_box_left (w, updated_area);
27084 from_x += area_left;
27085 to_x += area_left;
27086 }
27087
27088 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27089 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27090 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27091
27092 /* Prevent inadvertently clearing to end of the X window. */
27093 if (to_x > from_x && to_y > from_y)
27094 {
27095 block_input ();
27096 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27097 to_x - from_x, to_y - from_y);
27098 unblock_input ();
27099 }
27100 }
27101
27102 #endif /* HAVE_WINDOW_SYSTEM */
27103
27104
27105 \f
27106 /***********************************************************************
27107 Cursor types
27108 ***********************************************************************/
27109
27110 /* Value is the internal representation of the specified cursor type
27111 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27112 of the bar cursor. */
27113
27114 static enum text_cursor_kinds
27115 get_specified_cursor_type (Lisp_Object arg, int *width)
27116 {
27117 enum text_cursor_kinds type;
27118
27119 if (NILP (arg))
27120 return NO_CURSOR;
27121
27122 if (EQ (arg, Qbox))
27123 return FILLED_BOX_CURSOR;
27124
27125 if (EQ (arg, Qhollow))
27126 return HOLLOW_BOX_CURSOR;
27127
27128 if (EQ (arg, Qbar))
27129 {
27130 *width = 2;
27131 return BAR_CURSOR;
27132 }
27133
27134 if (CONSP (arg)
27135 && EQ (XCAR (arg), Qbar)
27136 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27137 {
27138 *width = XINT (XCDR (arg));
27139 return BAR_CURSOR;
27140 }
27141
27142 if (EQ (arg, Qhbar))
27143 {
27144 *width = 2;
27145 return HBAR_CURSOR;
27146 }
27147
27148 if (CONSP (arg)
27149 && EQ (XCAR (arg), Qhbar)
27150 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27151 {
27152 *width = XINT (XCDR (arg));
27153 return HBAR_CURSOR;
27154 }
27155
27156 /* Treat anything unknown as "hollow box cursor".
27157 It was bad to signal an error; people have trouble fixing
27158 .Xdefaults with Emacs, when it has something bad in it. */
27159 type = HOLLOW_BOX_CURSOR;
27160
27161 return type;
27162 }
27163
27164 /* Set the default cursor types for specified frame. */
27165 void
27166 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27167 {
27168 int width = 1;
27169 Lisp_Object tem;
27170
27171 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27172 FRAME_CURSOR_WIDTH (f) = width;
27173
27174 /* By default, set up the blink-off state depending on the on-state. */
27175
27176 tem = Fassoc (arg, Vblink_cursor_alist);
27177 if (!NILP (tem))
27178 {
27179 FRAME_BLINK_OFF_CURSOR (f)
27180 = get_specified_cursor_type (XCDR (tem), &width);
27181 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27182 }
27183 else
27184 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27185
27186 /* Make sure the cursor gets redrawn. */
27187 f->cursor_type_changed = true;
27188 }
27189
27190
27191 #ifdef HAVE_WINDOW_SYSTEM
27192
27193 /* Return the cursor we want to be displayed in window W. Return
27194 width of bar/hbar cursor through WIDTH arg. Return with
27195 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27196 (i.e. if the `system caret' should track this cursor).
27197
27198 In a mini-buffer window, we want the cursor only to appear if we
27199 are reading input from this window. For the selected window, we
27200 want the cursor type given by the frame parameter or buffer local
27201 setting of cursor-type. If explicitly marked off, draw no cursor.
27202 In all other cases, we want a hollow box cursor. */
27203
27204 static enum text_cursor_kinds
27205 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27206 bool *active_cursor)
27207 {
27208 struct frame *f = XFRAME (w->frame);
27209 struct buffer *b = XBUFFER (w->contents);
27210 int cursor_type = DEFAULT_CURSOR;
27211 Lisp_Object alt_cursor;
27212 bool non_selected = false;
27213
27214 *active_cursor = true;
27215
27216 /* Echo area */
27217 if (cursor_in_echo_area
27218 && FRAME_HAS_MINIBUF_P (f)
27219 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27220 {
27221 if (w == XWINDOW (echo_area_window))
27222 {
27223 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27224 {
27225 *width = FRAME_CURSOR_WIDTH (f);
27226 return FRAME_DESIRED_CURSOR (f);
27227 }
27228 else
27229 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27230 }
27231
27232 *active_cursor = false;
27233 non_selected = true;
27234 }
27235
27236 /* Detect a nonselected window or nonselected frame. */
27237 else if (w != XWINDOW (f->selected_window)
27238 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27239 {
27240 *active_cursor = false;
27241
27242 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27243 return NO_CURSOR;
27244
27245 non_selected = true;
27246 }
27247
27248 /* Never display a cursor in a window in which cursor-type is nil. */
27249 if (NILP (BVAR (b, cursor_type)))
27250 return NO_CURSOR;
27251
27252 /* Get the normal cursor type for this window. */
27253 if (EQ (BVAR (b, cursor_type), Qt))
27254 {
27255 cursor_type = FRAME_DESIRED_CURSOR (f);
27256 *width = FRAME_CURSOR_WIDTH (f);
27257 }
27258 else
27259 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27260
27261 /* Use cursor-in-non-selected-windows instead
27262 for non-selected window or frame. */
27263 if (non_selected)
27264 {
27265 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27266 if (!EQ (Qt, alt_cursor))
27267 return get_specified_cursor_type (alt_cursor, width);
27268 /* t means modify the normal cursor type. */
27269 if (cursor_type == FILLED_BOX_CURSOR)
27270 cursor_type = HOLLOW_BOX_CURSOR;
27271 else if (cursor_type == BAR_CURSOR && *width > 1)
27272 --*width;
27273 return cursor_type;
27274 }
27275
27276 /* Use normal cursor if not blinked off. */
27277 if (!w->cursor_off_p)
27278 {
27279 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27280 {
27281 if (cursor_type == FILLED_BOX_CURSOR)
27282 {
27283 /* Using a block cursor on large images can be very annoying.
27284 So use a hollow cursor for "large" images.
27285 If image is not transparent (no mask), also use hollow cursor. */
27286 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27287 if (img != NULL && IMAGEP (img->spec))
27288 {
27289 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27290 where N = size of default frame font size.
27291 This should cover most of the "tiny" icons people may use. */
27292 if (!img->mask
27293 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27294 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27295 cursor_type = HOLLOW_BOX_CURSOR;
27296 }
27297 }
27298 else if (cursor_type != NO_CURSOR)
27299 {
27300 /* Display current only supports BOX and HOLLOW cursors for images.
27301 So for now, unconditionally use a HOLLOW cursor when cursor is
27302 not a solid box cursor. */
27303 cursor_type = HOLLOW_BOX_CURSOR;
27304 }
27305 }
27306 return cursor_type;
27307 }
27308
27309 /* Cursor is blinked off, so determine how to "toggle" it. */
27310
27311 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27312 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27313 return get_specified_cursor_type (XCDR (alt_cursor), width);
27314
27315 /* Then see if frame has specified a specific blink off cursor type. */
27316 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27317 {
27318 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27319 return FRAME_BLINK_OFF_CURSOR (f);
27320 }
27321
27322 #if false
27323 /* Some people liked having a permanently visible blinking cursor,
27324 while others had very strong opinions against it. So it was
27325 decided to remove it. KFS 2003-09-03 */
27326
27327 /* Finally perform built-in cursor blinking:
27328 filled box <-> hollow box
27329 wide [h]bar <-> narrow [h]bar
27330 narrow [h]bar <-> no cursor
27331 other type <-> no cursor */
27332
27333 if (cursor_type == FILLED_BOX_CURSOR)
27334 return HOLLOW_BOX_CURSOR;
27335
27336 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27337 {
27338 *width = 1;
27339 return cursor_type;
27340 }
27341 #endif
27342
27343 return NO_CURSOR;
27344 }
27345
27346
27347 /* Notice when the text cursor of window W has been completely
27348 overwritten by a drawing operation that outputs glyphs in AREA
27349 starting at X0 and ending at X1 in the line starting at Y0 and
27350 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27351 the rest of the line after X0 has been written. Y coordinates
27352 are window-relative. */
27353
27354 static void
27355 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27356 int x0, int x1, int y0, int y1)
27357 {
27358 int cx0, cx1, cy0, cy1;
27359 struct glyph_row *row;
27360
27361 if (!w->phys_cursor_on_p)
27362 return;
27363 if (area != TEXT_AREA)
27364 return;
27365
27366 if (w->phys_cursor.vpos < 0
27367 || w->phys_cursor.vpos >= w->current_matrix->nrows
27368 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27369 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27370 return;
27371
27372 if (row->cursor_in_fringe_p)
27373 {
27374 row->cursor_in_fringe_p = false;
27375 draw_fringe_bitmap (w, row, row->reversed_p);
27376 w->phys_cursor_on_p = false;
27377 return;
27378 }
27379
27380 cx0 = w->phys_cursor.x;
27381 cx1 = cx0 + w->phys_cursor_width;
27382 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27383 return;
27384
27385 /* The cursor image will be completely removed from the
27386 screen if the output area intersects the cursor area in
27387 y-direction. When we draw in [y0 y1[, and some part of
27388 the cursor is at y < y0, that part must have been drawn
27389 before. When scrolling, the cursor is erased before
27390 actually scrolling, so we don't come here. When not
27391 scrolling, the rows above the old cursor row must have
27392 changed, and in this case these rows must have written
27393 over the cursor image.
27394
27395 Likewise if part of the cursor is below y1, with the
27396 exception of the cursor being in the first blank row at
27397 the buffer and window end because update_text_area
27398 doesn't draw that row. (Except when it does, but
27399 that's handled in update_text_area.) */
27400
27401 cy0 = w->phys_cursor.y;
27402 cy1 = cy0 + w->phys_cursor_height;
27403 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27404 return;
27405
27406 w->phys_cursor_on_p = false;
27407 }
27408
27409 #endif /* HAVE_WINDOW_SYSTEM */
27410
27411 \f
27412 /************************************************************************
27413 Mouse Face
27414 ************************************************************************/
27415
27416 #ifdef HAVE_WINDOW_SYSTEM
27417
27418 /* EXPORT for RIF:
27419 Fix the display of area AREA of overlapping row ROW in window W
27420 with respect to the overlapping part OVERLAPS. */
27421
27422 void
27423 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27424 enum glyph_row_area area, int overlaps)
27425 {
27426 int i, x;
27427
27428 block_input ();
27429
27430 x = 0;
27431 for (i = 0; i < row->used[area];)
27432 {
27433 if (row->glyphs[area][i].overlaps_vertically_p)
27434 {
27435 int start = i, start_x = x;
27436
27437 do
27438 {
27439 x += row->glyphs[area][i].pixel_width;
27440 ++i;
27441 }
27442 while (i < row->used[area]
27443 && row->glyphs[area][i].overlaps_vertically_p);
27444
27445 draw_glyphs (w, start_x, row, area,
27446 start, i,
27447 DRAW_NORMAL_TEXT, overlaps);
27448 }
27449 else
27450 {
27451 x += row->glyphs[area][i].pixel_width;
27452 ++i;
27453 }
27454 }
27455
27456 unblock_input ();
27457 }
27458
27459
27460 /* EXPORT:
27461 Draw the cursor glyph of window W in glyph row ROW. See the
27462 comment of draw_glyphs for the meaning of HL. */
27463
27464 void
27465 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27466 enum draw_glyphs_face hl)
27467 {
27468 /* If cursor hpos is out of bounds, don't draw garbage. This can
27469 happen in mini-buffer windows when switching between echo area
27470 glyphs and mini-buffer. */
27471 if ((row->reversed_p
27472 ? (w->phys_cursor.hpos >= 0)
27473 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27474 {
27475 bool on_p = w->phys_cursor_on_p;
27476 int x1;
27477 int hpos = w->phys_cursor.hpos;
27478
27479 /* When the window is hscrolled, cursor hpos can legitimately be
27480 out of bounds, but we draw the cursor at the corresponding
27481 window margin in that case. */
27482 if (!row->reversed_p && hpos < 0)
27483 hpos = 0;
27484 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27485 hpos = row->used[TEXT_AREA] - 1;
27486
27487 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27488 hl, 0);
27489 w->phys_cursor_on_p = on_p;
27490
27491 if (hl == DRAW_CURSOR)
27492 w->phys_cursor_width = x1 - w->phys_cursor.x;
27493 /* When we erase the cursor, and ROW is overlapped by other
27494 rows, make sure that these overlapping parts of other rows
27495 are redrawn. */
27496 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27497 {
27498 w->phys_cursor_width = x1 - w->phys_cursor.x;
27499
27500 if (row > w->current_matrix->rows
27501 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27502 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27503 OVERLAPS_ERASED_CURSOR);
27504
27505 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27506 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27507 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27508 OVERLAPS_ERASED_CURSOR);
27509 }
27510 }
27511 }
27512
27513
27514 /* Erase the image of a cursor of window W from the screen. */
27515
27516 void
27517 erase_phys_cursor (struct window *w)
27518 {
27519 struct frame *f = XFRAME (w->frame);
27520 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27521 int hpos = w->phys_cursor.hpos;
27522 int vpos = w->phys_cursor.vpos;
27523 bool mouse_face_here_p = false;
27524 struct glyph_matrix *active_glyphs = w->current_matrix;
27525 struct glyph_row *cursor_row;
27526 struct glyph *cursor_glyph;
27527 enum draw_glyphs_face hl;
27528
27529 /* No cursor displayed or row invalidated => nothing to do on the
27530 screen. */
27531 if (w->phys_cursor_type == NO_CURSOR)
27532 goto mark_cursor_off;
27533
27534 /* VPOS >= active_glyphs->nrows means that window has been resized.
27535 Don't bother to erase the cursor. */
27536 if (vpos >= active_glyphs->nrows)
27537 goto mark_cursor_off;
27538
27539 /* If row containing cursor is marked invalid, there is nothing we
27540 can do. */
27541 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27542 if (!cursor_row->enabled_p)
27543 goto mark_cursor_off;
27544
27545 /* If line spacing is > 0, old cursor may only be partially visible in
27546 window after split-window. So adjust visible height. */
27547 cursor_row->visible_height = min (cursor_row->visible_height,
27548 window_text_bottom_y (w) - cursor_row->y);
27549
27550 /* If row is completely invisible, don't attempt to delete a cursor which
27551 isn't there. This can happen if cursor is at top of a window, and
27552 we switch to a buffer with a header line in that window. */
27553 if (cursor_row->visible_height <= 0)
27554 goto mark_cursor_off;
27555
27556 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27557 if (cursor_row->cursor_in_fringe_p)
27558 {
27559 cursor_row->cursor_in_fringe_p = false;
27560 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27561 goto mark_cursor_off;
27562 }
27563
27564 /* This can happen when the new row is shorter than the old one.
27565 In this case, either draw_glyphs or clear_end_of_line
27566 should have cleared the cursor. Note that we wouldn't be
27567 able to erase the cursor in this case because we don't have a
27568 cursor glyph at hand. */
27569 if ((cursor_row->reversed_p
27570 ? (w->phys_cursor.hpos < 0)
27571 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27572 goto mark_cursor_off;
27573
27574 /* When the window is hscrolled, cursor hpos can legitimately be out
27575 of bounds, but we draw the cursor at the corresponding window
27576 margin in that case. */
27577 if (!cursor_row->reversed_p && hpos < 0)
27578 hpos = 0;
27579 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27580 hpos = cursor_row->used[TEXT_AREA] - 1;
27581
27582 /* If the cursor is in the mouse face area, redisplay that when
27583 we clear the cursor. */
27584 if (! NILP (hlinfo->mouse_face_window)
27585 && coords_in_mouse_face_p (w, hpos, vpos)
27586 /* Don't redraw the cursor's spot in mouse face if it is at the
27587 end of a line (on a newline). The cursor appears there, but
27588 mouse highlighting does not. */
27589 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27590 mouse_face_here_p = true;
27591
27592 /* Maybe clear the display under the cursor. */
27593 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27594 {
27595 int x, y;
27596 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27597 int width;
27598
27599 cursor_glyph = get_phys_cursor_glyph (w);
27600 if (cursor_glyph == NULL)
27601 goto mark_cursor_off;
27602
27603 width = cursor_glyph->pixel_width;
27604 x = w->phys_cursor.x;
27605 if (x < 0)
27606 {
27607 width += x;
27608 x = 0;
27609 }
27610 width = min (width, window_box_width (w, TEXT_AREA) - x);
27611 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27612 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27613
27614 if (width > 0)
27615 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27616 }
27617
27618 /* Erase the cursor by redrawing the character underneath it. */
27619 if (mouse_face_here_p)
27620 hl = DRAW_MOUSE_FACE;
27621 else
27622 hl = DRAW_NORMAL_TEXT;
27623 draw_phys_cursor_glyph (w, cursor_row, hl);
27624
27625 mark_cursor_off:
27626 w->phys_cursor_on_p = false;
27627 w->phys_cursor_type = NO_CURSOR;
27628 }
27629
27630
27631 /* Display or clear cursor of window W. If !ON, clear the cursor.
27632 If ON, display the cursor; where to put the cursor is specified by
27633 HPOS, VPOS, X and Y. */
27634
27635 void
27636 display_and_set_cursor (struct window *w, bool on,
27637 int hpos, int vpos, int x, int y)
27638 {
27639 struct frame *f = XFRAME (w->frame);
27640 int new_cursor_type;
27641 int new_cursor_width;
27642 bool active_cursor;
27643 struct glyph_row *glyph_row;
27644 struct glyph *glyph;
27645
27646 /* This is pointless on invisible frames, and dangerous on garbaged
27647 windows and frames; in the latter case, the frame or window may
27648 be in the midst of changing its size, and x and y may be off the
27649 window. */
27650 if (! FRAME_VISIBLE_P (f)
27651 || FRAME_GARBAGED_P (f)
27652 || vpos >= w->current_matrix->nrows
27653 || hpos >= w->current_matrix->matrix_w)
27654 return;
27655
27656 /* If cursor is off and we want it off, return quickly. */
27657 if (!on && !w->phys_cursor_on_p)
27658 return;
27659
27660 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27661 /* If cursor row is not enabled, we don't really know where to
27662 display the cursor. */
27663 if (!glyph_row->enabled_p)
27664 {
27665 w->phys_cursor_on_p = false;
27666 return;
27667 }
27668
27669 glyph = NULL;
27670 if (!glyph_row->exact_window_width_line_p
27671 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27672 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27673
27674 eassert (input_blocked_p ());
27675
27676 /* Set new_cursor_type to the cursor we want to be displayed. */
27677 new_cursor_type = get_window_cursor_type (w, glyph,
27678 &new_cursor_width, &active_cursor);
27679
27680 /* If cursor is currently being shown and we don't want it to be or
27681 it is in the wrong place, or the cursor type is not what we want,
27682 erase it. */
27683 if (w->phys_cursor_on_p
27684 && (!on
27685 || w->phys_cursor.x != x
27686 || w->phys_cursor.y != y
27687 /* HPOS can be negative in R2L rows whose
27688 exact_window_width_line_p flag is set (i.e. their newline
27689 would "overflow into the fringe"). */
27690 || hpos < 0
27691 || new_cursor_type != w->phys_cursor_type
27692 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27693 && new_cursor_width != w->phys_cursor_width)))
27694 erase_phys_cursor (w);
27695
27696 /* Don't check phys_cursor_on_p here because that flag is only set
27697 to false in some cases where we know that the cursor has been
27698 completely erased, to avoid the extra work of erasing the cursor
27699 twice. In other words, phys_cursor_on_p can be true and the cursor
27700 still not be visible, or it has only been partly erased. */
27701 if (on)
27702 {
27703 w->phys_cursor_ascent = glyph_row->ascent;
27704 w->phys_cursor_height = glyph_row->height;
27705
27706 /* Set phys_cursor_.* before x_draw_.* is called because some
27707 of them may need the information. */
27708 w->phys_cursor.x = x;
27709 w->phys_cursor.y = glyph_row->y;
27710 w->phys_cursor.hpos = hpos;
27711 w->phys_cursor.vpos = vpos;
27712 }
27713
27714 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27715 new_cursor_type, new_cursor_width,
27716 on, active_cursor);
27717 }
27718
27719
27720 /* Switch the display of W's cursor on or off, according to the value
27721 of ON. */
27722
27723 static void
27724 update_window_cursor (struct window *w, bool on)
27725 {
27726 /* Don't update cursor in windows whose frame is in the process
27727 of being deleted. */
27728 if (w->current_matrix)
27729 {
27730 int hpos = w->phys_cursor.hpos;
27731 int vpos = w->phys_cursor.vpos;
27732 struct glyph_row *row;
27733
27734 if (vpos >= w->current_matrix->nrows
27735 || hpos >= w->current_matrix->matrix_w)
27736 return;
27737
27738 row = MATRIX_ROW (w->current_matrix, vpos);
27739
27740 /* When the window is hscrolled, cursor hpos can legitimately be
27741 out of bounds, but we draw the cursor at the corresponding
27742 window margin in that case. */
27743 if (!row->reversed_p && hpos < 0)
27744 hpos = 0;
27745 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27746 hpos = row->used[TEXT_AREA] - 1;
27747
27748 block_input ();
27749 display_and_set_cursor (w, on, hpos, vpos,
27750 w->phys_cursor.x, w->phys_cursor.y);
27751 unblock_input ();
27752 }
27753 }
27754
27755
27756 /* Call update_window_cursor with parameter ON_P on all leaf windows
27757 in the window tree rooted at W. */
27758
27759 static void
27760 update_cursor_in_window_tree (struct window *w, bool on_p)
27761 {
27762 while (w)
27763 {
27764 if (WINDOWP (w->contents))
27765 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27766 else
27767 update_window_cursor (w, on_p);
27768
27769 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27770 }
27771 }
27772
27773
27774 /* EXPORT:
27775 Display the cursor on window W, or clear it, according to ON_P.
27776 Don't change the cursor's position. */
27777
27778 void
27779 x_update_cursor (struct frame *f, bool on_p)
27780 {
27781 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27782 }
27783
27784
27785 /* EXPORT:
27786 Clear the cursor of window W to background color, and mark the
27787 cursor as not shown. This is used when the text where the cursor
27788 is about to be rewritten. */
27789
27790 void
27791 x_clear_cursor (struct window *w)
27792 {
27793 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27794 update_window_cursor (w, false);
27795 }
27796
27797 #endif /* HAVE_WINDOW_SYSTEM */
27798
27799 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27800 and MSDOS. */
27801 static void
27802 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27803 int start_hpos, int end_hpos,
27804 enum draw_glyphs_face draw)
27805 {
27806 #ifdef HAVE_WINDOW_SYSTEM
27807 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27808 {
27809 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27810 return;
27811 }
27812 #endif
27813 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27814 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27815 #endif
27816 }
27817
27818 /* Display the active region described by mouse_face_* according to DRAW. */
27819
27820 static void
27821 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27822 {
27823 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27824 struct frame *f = XFRAME (WINDOW_FRAME (w));
27825
27826 if (/* If window is in the process of being destroyed, don't bother
27827 to do anything. */
27828 w->current_matrix != NULL
27829 /* Don't update mouse highlight if hidden. */
27830 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27831 /* Recognize when we are called to operate on rows that don't exist
27832 anymore. This can happen when a window is split. */
27833 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27834 {
27835 bool phys_cursor_on_p = w->phys_cursor_on_p;
27836 struct glyph_row *row, *first, *last;
27837
27838 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27839 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27840
27841 for (row = first; row <= last && row->enabled_p; ++row)
27842 {
27843 int start_hpos, end_hpos, start_x;
27844
27845 /* For all but the first row, the highlight starts at column 0. */
27846 if (row == first)
27847 {
27848 /* R2L rows have BEG and END in reversed order, but the
27849 screen drawing geometry is always left to right. So
27850 we need to mirror the beginning and end of the
27851 highlighted area in R2L rows. */
27852 if (!row->reversed_p)
27853 {
27854 start_hpos = hlinfo->mouse_face_beg_col;
27855 start_x = hlinfo->mouse_face_beg_x;
27856 }
27857 else if (row == last)
27858 {
27859 start_hpos = hlinfo->mouse_face_end_col;
27860 start_x = hlinfo->mouse_face_end_x;
27861 }
27862 else
27863 {
27864 start_hpos = 0;
27865 start_x = 0;
27866 }
27867 }
27868 else if (row->reversed_p && row == last)
27869 {
27870 start_hpos = hlinfo->mouse_face_end_col;
27871 start_x = hlinfo->mouse_face_end_x;
27872 }
27873 else
27874 {
27875 start_hpos = 0;
27876 start_x = 0;
27877 }
27878
27879 if (row == last)
27880 {
27881 if (!row->reversed_p)
27882 end_hpos = hlinfo->mouse_face_end_col;
27883 else if (row == first)
27884 end_hpos = hlinfo->mouse_face_beg_col;
27885 else
27886 {
27887 end_hpos = row->used[TEXT_AREA];
27888 if (draw == DRAW_NORMAL_TEXT)
27889 row->fill_line_p = true; /* Clear to end of line. */
27890 }
27891 }
27892 else if (row->reversed_p && row == first)
27893 end_hpos = hlinfo->mouse_face_beg_col;
27894 else
27895 {
27896 end_hpos = row->used[TEXT_AREA];
27897 if (draw == DRAW_NORMAL_TEXT)
27898 row->fill_line_p = true; /* Clear to end of line. */
27899 }
27900
27901 if (end_hpos > start_hpos)
27902 {
27903 draw_row_with_mouse_face (w, start_x, row,
27904 start_hpos, end_hpos, draw);
27905
27906 row->mouse_face_p
27907 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27908 }
27909 }
27910
27911 #ifdef HAVE_WINDOW_SYSTEM
27912 /* When we've written over the cursor, arrange for it to
27913 be displayed again. */
27914 if (FRAME_WINDOW_P (f)
27915 && phys_cursor_on_p && !w->phys_cursor_on_p)
27916 {
27917 int hpos = w->phys_cursor.hpos;
27918
27919 /* When the window is hscrolled, cursor hpos can legitimately be
27920 out of bounds, but we draw the cursor at the corresponding
27921 window margin in that case. */
27922 if (!row->reversed_p && hpos < 0)
27923 hpos = 0;
27924 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27925 hpos = row->used[TEXT_AREA] - 1;
27926
27927 block_input ();
27928 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
27929 w->phys_cursor.x, w->phys_cursor.y);
27930 unblock_input ();
27931 }
27932 #endif /* HAVE_WINDOW_SYSTEM */
27933 }
27934
27935 #ifdef HAVE_WINDOW_SYSTEM
27936 /* Change the mouse cursor. */
27937 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27938 {
27939 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27940 if (draw == DRAW_NORMAL_TEXT
27941 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27942 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27943 else
27944 #endif
27945 if (draw == DRAW_MOUSE_FACE)
27946 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27947 else
27948 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27949 }
27950 #endif /* HAVE_WINDOW_SYSTEM */
27951 }
27952
27953 /* EXPORT:
27954 Clear out the mouse-highlighted active region.
27955 Redraw it un-highlighted first. Value is true if mouse
27956 face was actually drawn unhighlighted. */
27957
27958 bool
27959 clear_mouse_face (Mouse_HLInfo *hlinfo)
27960 {
27961 bool cleared
27962 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
27963 if (cleared)
27964 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27965 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27966 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27967 hlinfo->mouse_face_window = Qnil;
27968 hlinfo->mouse_face_overlay = Qnil;
27969 return cleared;
27970 }
27971
27972 /* Return true if the coordinates HPOS and VPOS on windows W are
27973 within the mouse face on that window. */
27974 static bool
27975 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27976 {
27977 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27978
27979 /* Quickly resolve the easy cases. */
27980 if (!(WINDOWP (hlinfo->mouse_face_window)
27981 && XWINDOW (hlinfo->mouse_face_window) == w))
27982 return false;
27983 if (vpos < hlinfo->mouse_face_beg_row
27984 || vpos > hlinfo->mouse_face_end_row)
27985 return false;
27986 if (vpos > hlinfo->mouse_face_beg_row
27987 && vpos < hlinfo->mouse_face_end_row)
27988 return true;
27989
27990 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27991 {
27992 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27993 {
27994 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27995 return true;
27996 }
27997 else if ((vpos == hlinfo->mouse_face_beg_row
27998 && hpos >= hlinfo->mouse_face_beg_col)
27999 || (vpos == hlinfo->mouse_face_end_row
28000 && hpos < hlinfo->mouse_face_end_col))
28001 return true;
28002 }
28003 else
28004 {
28005 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28006 {
28007 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28008 return true;
28009 }
28010 else if ((vpos == hlinfo->mouse_face_beg_row
28011 && hpos <= hlinfo->mouse_face_beg_col)
28012 || (vpos == hlinfo->mouse_face_end_row
28013 && hpos > hlinfo->mouse_face_end_col))
28014 return true;
28015 }
28016 return false;
28017 }
28018
28019
28020 /* EXPORT:
28021 True if physical cursor of window W is within mouse face. */
28022
28023 bool
28024 cursor_in_mouse_face_p (struct window *w)
28025 {
28026 int hpos = w->phys_cursor.hpos;
28027 int vpos = w->phys_cursor.vpos;
28028 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28029
28030 /* When the window is hscrolled, cursor hpos can legitimately be out
28031 of bounds, but we draw the cursor at the corresponding window
28032 margin in that case. */
28033 if (!row->reversed_p && hpos < 0)
28034 hpos = 0;
28035 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28036 hpos = row->used[TEXT_AREA] - 1;
28037
28038 return coords_in_mouse_face_p (w, hpos, vpos);
28039 }
28040
28041
28042 \f
28043 /* Find the glyph rows START_ROW and END_ROW of window W that display
28044 characters between buffer positions START_CHARPOS and END_CHARPOS
28045 (excluding END_CHARPOS). DISP_STRING is a display string that
28046 covers these buffer positions. This is similar to
28047 row_containing_pos, but is more accurate when bidi reordering makes
28048 buffer positions change non-linearly with glyph rows. */
28049 static void
28050 rows_from_pos_range (struct window *w,
28051 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28052 Lisp_Object disp_string,
28053 struct glyph_row **start, struct glyph_row **end)
28054 {
28055 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28056 int last_y = window_text_bottom_y (w);
28057 struct glyph_row *row;
28058
28059 *start = NULL;
28060 *end = NULL;
28061
28062 while (!first->enabled_p
28063 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28064 first++;
28065
28066 /* Find the START row. */
28067 for (row = first;
28068 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28069 row++)
28070 {
28071 /* A row can potentially be the START row if the range of the
28072 characters it displays intersects the range
28073 [START_CHARPOS..END_CHARPOS). */
28074 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28075 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28076 /* See the commentary in row_containing_pos, for the
28077 explanation of the complicated way to check whether
28078 some position is beyond the end of the characters
28079 displayed by a row. */
28080 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28081 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28082 && !row->ends_at_zv_p
28083 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28084 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28085 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28086 && !row->ends_at_zv_p
28087 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28088 {
28089 /* Found a candidate row. Now make sure at least one of the
28090 glyphs it displays has a charpos from the range
28091 [START_CHARPOS..END_CHARPOS).
28092
28093 This is not obvious because bidi reordering could make
28094 buffer positions of a row be 1,2,3,102,101,100, and if we
28095 want to highlight characters in [50..60), we don't want
28096 this row, even though [50..60) does intersect [1..103),
28097 the range of character positions given by the row's start
28098 and end positions. */
28099 struct glyph *g = row->glyphs[TEXT_AREA];
28100 struct glyph *e = g + row->used[TEXT_AREA];
28101
28102 while (g < e)
28103 {
28104 if (((BUFFERP (g->object) || NILP (g->object))
28105 && start_charpos <= g->charpos && g->charpos < end_charpos)
28106 /* A glyph that comes from DISP_STRING is by
28107 definition to be highlighted. */
28108 || EQ (g->object, disp_string))
28109 *start = row;
28110 g++;
28111 }
28112 if (*start)
28113 break;
28114 }
28115 }
28116
28117 /* Find the END row. */
28118 if (!*start
28119 /* If the last row is partially visible, start looking for END
28120 from that row, instead of starting from FIRST. */
28121 && !(row->enabled_p
28122 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28123 row = first;
28124 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28125 {
28126 struct glyph_row *next = row + 1;
28127 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28128
28129 if (!next->enabled_p
28130 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28131 /* The first row >= START whose range of displayed characters
28132 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28133 is the row END + 1. */
28134 || (start_charpos < next_start
28135 && end_charpos < next_start)
28136 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28137 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28138 && !next->ends_at_zv_p
28139 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28140 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28141 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28142 && !next->ends_at_zv_p
28143 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28144 {
28145 *end = row;
28146 break;
28147 }
28148 else
28149 {
28150 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28151 but none of the characters it displays are in the range, it is
28152 also END + 1. */
28153 struct glyph *g = next->glyphs[TEXT_AREA];
28154 struct glyph *s = g;
28155 struct glyph *e = g + next->used[TEXT_AREA];
28156
28157 while (g < e)
28158 {
28159 if (((BUFFERP (g->object) || NILP (g->object))
28160 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28161 /* If the buffer position of the first glyph in
28162 the row is equal to END_CHARPOS, it means
28163 the last character to be highlighted is the
28164 newline of ROW, and we must consider NEXT as
28165 END, not END+1. */
28166 || (((!next->reversed_p && g == s)
28167 || (next->reversed_p && g == e - 1))
28168 && (g->charpos == end_charpos
28169 /* Special case for when NEXT is an
28170 empty line at ZV. */
28171 || (g->charpos == -1
28172 && !row->ends_at_zv_p
28173 && next_start == end_charpos)))))
28174 /* A glyph that comes from DISP_STRING is by
28175 definition to be highlighted. */
28176 || EQ (g->object, disp_string))
28177 break;
28178 g++;
28179 }
28180 if (g == e)
28181 {
28182 *end = row;
28183 break;
28184 }
28185 /* The first row that ends at ZV must be the last to be
28186 highlighted. */
28187 else if (next->ends_at_zv_p)
28188 {
28189 *end = next;
28190 break;
28191 }
28192 }
28193 }
28194 }
28195
28196 /* This function sets the mouse_face_* elements of HLINFO, assuming
28197 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28198 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28199 for the overlay or run of text properties specifying the mouse
28200 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28201 before-string and after-string that must also be highlighted.
28202 DISP_STRING, if non-nil, is a display string that may cover some
28203 or all of the highlighted text. */
28204
28205 static void
28206 mouse_face_from_buffer_pos (Lisp_Object window,
28207 Mouse_HLInfo *hlinfo,
28208 ptrdiff_t mouse_charpos,
28209 ptrdiff_t start_charpos,
28210 ptrdiff_t end_charpos,
28211 Lisp_Object before_string,
28212 Lisp_Object after_string,
28213 Lisp_Object disp_string)
28214 {
28215 struct window *w = XWINDOW (window);
28216 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28217 struct glyph_row *r1, *r2;
28218 struct glyph *glyph, *end;
28219 ptrdiff_t ignore, pos;
28220 int x;
28221
28222 eassert (NILP (disp_string) || STRINGP (disp_string));
28223 eassert (NILP (before_string) || STRINGP (before_string));
28224 eassert (NILP (after_string) || STRINGP (after_string));
28225
28226 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28227 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28228 if (r1 == NULL)
28229 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28230 /* If the before-string or display-string contains newlines,
28231 rows_from_pos_range skips to its last row. Move back. */
28232 if (!NILP (before_string) || !NILP (disp_string))
28233 {
28234 struct glyph_row *prev;
28235 while ((prev = r1 - 1, prev >= first)
28236 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28237 && prev->used[TEXT_AREA] > 0)
28238 {
28239 struct glyph *beg = prev->glyphs[TEXT_AREA];
28240 glyph = beg + prev->used[TEXT_AREA];
28241 while (--glyph >= beg && NILP (glyph->object));
28242 if (glyph < beg
28243 || !(EQ (glyph->object, before_string)
28244 || EQ (glyph->object, disp_string)))
28245 break;
28246 r1 = prev;
28247 }
28248 }
28249 if (r2 == NULL)
28250 {
28251 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28252 hlinfo->mouse_face_past_end = true;
28253 }
28254 else if (!NILP (after_string))
28255 {
28256 /* If the after-string has newlines, advance to its last row. */
28257 struct glyph_row *next;
28258 struct glyph_row *last
28259 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28260
28261 for (next = r2 + 1;
28262 next <= last
28263 && next->used[TEXT_AREA] > 0
28264 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28265 ++next)
28266 r2 = next;
28267 }
28268 /* The rest of the display engine assumes that mouse_face_beg_row is
28269 either above mouse_face_end_row or identical to it. But with
28270 bidi-reordered continued lines, the row for START_CHARPOS could
28271 be below the row for END_CHARPOS. If so, swap the rows and store
28272 them in correct order. */
28273 if (r1->y > r2->y)
28274 {
28275 struct glyph_row *tem = r2;
28276
28277 r2 = r1;
28278 r1 = tem;
28279 }
28280
28281 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28282 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28283
28284 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28285 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28286 could be anywhere in the row and in any order. The strategy
28287 below is to find the leftmost and the rightmost glyph that
28288 belongs to either of these 3 strings, or whose position is
28289 between START_CHARPOS and END_CHARPOS, and highlight all the
28290 glyphs between those two. This may cover more than just the text
28291 between START_CHARPOS and END_CHARPOS if the range of characters
28292 strides the bidi level boundary, e.g. if the beginning is in R2L
28293 text while the end is in L2R text or vice versa. */
28294 if (!r1->reversed_p)
28295 {
28296 /* This row is in a left to right paragraph. Scan it left to
28297 right. */
28298 glyph = r1->glyphs[TEXT_AREA];
28299 end = glyph + r1->used[TEXT_AREA];
28300 x = r1->x;
28301
28302 /* Skip truncation glyphs at the start of the glyph row. */
28303 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28304 for (; glyph < end
28305 && NILP (glyph->object)
28306 && glyph->charpos < 0;
28307 ++glyph)
28308 x += glyph->pixel_width;
28309
28310 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28311 or DISP_STRING, and the first glyph from buffer whose
28312 position is between START_CHARPOS and END_CHARPOS. */
28313 for (; glyph < end
28314 && !NILP (glyph->object)
28315 && !EQ (glyph->object, disp_string)
28316 && !(BUFFERP (glyph->object)
28317 && (glyph->charpos >= start_charpos
28318 && glyph->charpos < end_charpos));
28319 ++glyph)
28320 {
28321 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28322 are present at buffer positions between START_CHARPOS and
28323 END_CHARPOS, or if they come from an overlay. */
28324 if (EQ (glyph->object, before_string))
28325 {
28326 pos = string_buffer_position (before_string,
28327 start_charpos);
28328 /* If pos == 0, it means before_string came from an
28329 overlay, not from a buffer position. */
28330 if (!pos || (pos >= start_charpos && pos < end_charpos))
28331 break;
28332 }
28333 else if (EQ (glyph->object, after_string))
28334 {
28335 pos = string_buffer_position (after_string, end_charpos);
28336 if (!pos || (pos >= start_charpos && pos < end_charpos))
28337 break;
28338 }
28339 x += glyph->pixel_width;
28340 }
28341 hlinfo->mouse_face_beg_x = x;
28342 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28343 }
28344 else
28345 {
28346 /* This row is in a right to left paragraph. Scan it right to
28347 left. */
28348 struct glyph *g;
28349
28350 end = r1->glyphs[TEXT_AREA] - 1;
28351 glyph = end + r1->used[TEXT_AREA];
28352
28353 /* Skip truncation glyphs at the start of the glyph row. */
28354 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28355 for (; glyph > end
28356 && NILP (glyph->object)
28357 && glyph->charpos < 0;
28358 --glyph)
28359 ;
28360
28361 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28362 or DISP_STRING, and the first glyph from buffer whose
28363 position is between START_CHARPOS and END_CHARPOS. */
28364 for (; glyph > end
28365 && !NILP (glyph->object)
28366 && !EQ (glyph->object, disp_string)
28367 && !(BUFFERP (glyph->object)
28368 && (glyph->charpos >= start_charpos
28369 && glyph->charpos < end_charpos));
28370 --glyph)
28371 {
28372 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28373 are present at buffer positions between START_CHARPOS and
28374 END_CHARPOS, or if they come from an overlay. */
28375 if (EQ (glyph->object, before_string))
28376 {
28377 pos = string_buffer_position (before_string, start_charpos);
28378 /* If pos == 0, it means before_string came from an
28379 overlay, not from a buffer position. */
28380 if (!pos || (pos >= start_charpos && pos < end_charpos))
28381 break;
28382 }
28383 else if (EQ (glyph->object, after_string))
28384 {
28385 pos = string_buffer_position (after_string, end_charpos);
28386 if (!pos || (pos >= start_charpos && pos < end_charpos))
28387 break;
28388 }
28389 }
28390
28391 glyph++; /* first glyph to the right of the highlighted area */
28392 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28393 x += g->pixel_width;
28394 hlinfo->mouse_face_beg_x = x;
28395 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28396 }
28397
28398 /* If the highlight ends in a different row, compute GLYPH and END
28399 for the end row. Otherwise, reuse the values computed above for
28400 the row where the highlight begins. */
28401 if (r2 != r1)
28402 {
28403 if (!r2->reversed_p)
28404 {
28405 glyph = r2->glyphs[TEXT_AREA];
28406 end = glyph + r2->used[TEXT_AREA];
28407 x = r2->x;
28408 }
28409 else
28410 {
28411 end = r2->glyphs[TEXT_AREA] - 1;
28412 glyph = end + r2->used[TEXT_AREA];
28413 }
28414 }
28415
28416 if (!r2->reversed_p)
28417 {
28418 /* Skip truncation and continuation glyphs near the end of the
28419 row, and also blanks and stretch glyphs inserted by
28420 extend_face_to_end_of_line. */
28421 while (end > glyph
28422 && NILP ((end - 1)->object))
28423 --end;
28424 /* Scan the rest of the glyph row from the end, looking for the
28425 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28426 DISP_STRING, or whose position is between START_CHARPOS
28427 and END_CHARPOS */
28428 for (--end;
28429 end > glyph
28430 && !NILP (end->object)
28431 && !EQ (end->object, disp_string)
28432 && !(BUFFERP (end->object)
28433 && (end->charpos >= start_charpos
28434 && end->charpos < end_charpos));
28435 --end)
28436 {
28437 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28438 are present at buffer positions between START_CHARPOS and
28439 END_CHARPOS, or if they come from an overlay. */
28440 if (EQ (end->object, before_string))
28441 {
28442 pos = string_buffer_position (before_string, start_charpos);
28443 if (!pos || (pos >= start_charpos && pos < end_charpos))
28444 break;
28445 }
28446 else if (EQ (end->object, after_string))
28447 {
28448 pos = string_buffer_position (after_string, end_charpos);
28449 if (!pos || (pos >= start_charpos && pos < end_charpos))
28450 break;
28451 }
28452 }
28453 /* Find the X coordinate of the last glyph to be highlighted. */
28454 for (; glyph <= end; ++glyph)
28455 x += glyph->pixel_width;
28456
28457 hlinfo->mouse_face_end_x = x;
28458 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28459 }
28460 else
28461 {
28462 /* Skip truncation and continuation glyphs near the end of the
28463 row, and also blanks and stretch glyphs inserted by
28464 extend_face_to_end_of_line. */
28465 x = r2->x;
28466 end++;
28467 while (end < glyph
28468 && NILP (end->object))
28469 {
28470 x += end->pixel_width;
28471 ++end;
28472 }
28473 /* Scan the rest of the glyph row from the end, looking for the
28474 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28475 DISP_STRING, or whose position is between START_CHARPOS
28476 and END_CHARPOS */
28477 for ( ;
28478 end < glyph
28479 && !NILP (end->object)
28480 && !EQ (end->object, disp_string)
28481 && !(BUFFERP (end->object)
28482 && (end->charpos >= start_charpos
28483 && end->charpos < end_charpos));
28484 ++end)
28485 {
28486 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28487 are present at buffer positions between START_CHARPOS and
28488 END_CHARPOS, or if they come from an overlay. */
28489 if (EQ (end->object, before_string))
28490 {
28491 pos = string_buffer_position (before_string, start_charpos);
28492 if (!pos || (pos >= start_charpos && pos < end_charpos))
28493 break;
28494 }
28495 else if (EQ (end->object, after_string))
28496 {
28497 pos = string_buffer_position (after_string, end_charpos);
28498 if (!pos || (pos >= start_charpos && pos < end_charpos))
28499 break;
28500 }
28501 x += end->pixel_width;
28502 }
28503 /* If we exited the above loop because we arrived at the last
28504 glyph of the row, and its buffer position is still not in
28505 range, it means the last character in range is the preceding
28506 newline. Bump the end column and x values to get past the
28507 last glyph. */
28508 if (end == glyph
28509 && BUFFERP (end->object)
28510 && (end->charpos < start_charpos
28511 || end->charpos >= end_charpos))
28512 {
28513 x += end->pixel_width;
28514 ++end;
28515 }
28516 hlinfo->mouse_face_end_x = x;
28517 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28518 }
28519
28520 hlinfo->mouse_face_window = window;
28521 hlinfo->mouse_face_face_id
28522 = face_at_buffer_position (w, mouse_charpos, &ignore,
28523 mouse_charpos + 1,
28524 !hlinfo->mouse_face_hidden, -1);
28525 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28526 }
28527
28528 /* The following function is not used anymore (replaced with
28529 mouse_face_from_string_pos), but I leave it here for the time
28530 being, in case someone would. */
28531
28532 #if false /* not used */
28533
28534 /* Find the position of the glyph for position POS in OBJECT in
28535 window W's current matrix, and return in *X, *Y the pixel
28536 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28537
28538 RIGHT_P means return the position of the right edge of the glyph.
28539 !RIGHT_P means return the left edge position.
28540
28541 If no glyph for POS exists in the matrix, return the position of
28542 the glyph with the next smaller position that is in the matrix, if
28543 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28544 exists in the matrix, return the position of the glyph with the
28545 next larger position in OBJECT.
28546
28547 Value is true if a glyph was found. */
28548
28549 static bool
28550 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28551 int *hpos, int *vpos, int *x, int *y, bool right_p)
28552 {
28553 int yb = window_text_bottom_y (w);
28554 struct glyph_row *r;
28555 struct glyph *best_glyph = NULL;
28556 struct glyph_row *best_row = NULL;
28557 int best_x = 0;
28558
28559 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28560 r->enabled_p && r->y < yb;
28561 ++r)
28562 {
28563 struct glyph *g = r->glyphs[TEXT_AREA];
28564 struct glyph *e = g + r->used[TEXT_AREA];
28565 int gx;
28566
28567 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28568 if (EQ (g->object, object))
28569 {
28570 if (g->charpos == pos)
28571 {
28572 best_glyph = g;
28573 best_x = gx;
28574 best_row = r;
28575 goto found;
28576 }
28577 else if (best_glyph == NULL
28578 || ((eabs (g->charpos - pos)
28579 < eabs (best_glyph->charpos - pos))
28580 && (right_p
28581 ? g->charpos < pos
28582 : g->charpos > pos)))
28583 {
28584 best_glyph = g;
28585 best_x = gx;
28586 best_row = r;
28587 }
28588 }
28589 }
28590
28591 found:
28592
28593 if (best_glyph)
28594 {
28595 *x = best_x;
28596 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28597
28598 if (right_p)
28599 {
28600 *x += best_glyph->pixel_width;
28601 ++*hpos;
28602 }
28603
28604 *y = best_row->y;
28605 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28606 }
28607
28608 return best_glyph != NULL;
28609 }
28610 #endif /* not used */
28611
28612 /* Find the positions of the first and the last glyphs in window W's
28613 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28614 (assumed to be a string), and return in HLINFO's mouse_face_*
28615 members the pixel and column/row coordinates of those glyphs. */
28616
28617 static void
28618 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28619 Lisp_Object object,
28620 ptrdiff_t startpos, ptrdiff_t endpos)
28621 {
28622 int yb = window_text_bottom_y (w);
28623 struct glyph_row *r;
28624 struct glyph *g, *e;
28625 int gx;
28626 bool found = false;
28627
28628 /* Find the glyph row with at least one position in the range
28629 [STARTPOS..ENDPOS), and the first glyph in that row whose
28630 position belongs to that range. */
28631 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28632 r->enabled_p && r->y < yb;
28633 ++r)
28634 {
28635 if (!r->reversed_p)
28636 {
28637 g = r->glyphs[TEXT_AREA];
28638 e = g + r->used[TEXT_AREA];
28639 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28640 if (EQ (g->object, object)
28641 && startpos <= g->charpos && g->charpos < endpos)
28642 {
28643 hlinfo->mouse_face_beg_row
28644 = MATRIX_ROW_VPOS (r, w->current_matrix);
28645 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28646 hlinfo->mouse_face_beg_x = gx;
28647 found = true;
28648 break;
28649 }
28650 }
28651 else
28652 {
28653 struct glyph *g1;
28654
28655 e = r->glyphs[TEXT_AREA];
28656 g = e + r->used[TEXT_AREA];
28657 for ( ; g > e; --g)
28658 if (EQ ((g-1)->object, object)
28659 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28660 {
28661 hlinfo->mouse_face_beg_row
28662 = MATRIX_ROW_VPOS (r, w->current_matrix);
28663 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28664 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28665 gx += g1->pixel_width;
28666 hlinfo->mouse_face_beg_x = gx;
28667 found = true;
28668 break;
28669 }
28670 }
28671 if (found)
28672 break;
28673 }
28674
28675 if (!found)
28676 return;
28677
28678 /* Starting with the next row, look for the first row which does NOT
28679 include any glyphs whose positions are in the range. */
28680 for (++r; r->enabled_p && r->y < yb; ++r)
28681 {
28682 g = r->glyphs[TEXT_AREA];
28683 e = g + r->used[TEXT_AREA];
28684 found = false;
28685 for ( ; g < e; ++g)
28686 if (EQ (g->object, object)
28687 && startpos <= g->charpos && g->charpos < endpos)
28688 {
28689 found = true;
28690 break;
28691 }
28692 if (!found)
28693 break;
28694 }
28695
28696 /* The highlighted region ends on the previous row. */
28697 r--;
28698
28699 /* Set the end row. */
28700 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28701
28702 /* Compute and set the end column and the end column's horizontal
28703 pixel coordinate. */
28704 if (!r->reversed_p)
28705 {
28706 g = r->glyphs[TEXT_AREA];
28707 e = g + r->used[TEXT_AREA];
28708 for ( ; e > g; --e)
28709 if (EQ ((e-1)->object, object)
28710 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28711 break;
28712 hlinfo->mouse_face_end_col = e - g;
28713
28714 for (gx = r->x; g < e; ++g)
28715 gx += g->pixel_width;
28716 hlinfo->mouse_face_end_x = gx;
28717 }
28718 else
28719 {
28720 e = r->glyphs[TEXT_AREA];
28721 g = e + r->used[TEXT_AREA];
28722 for (gx = r->x ; e < g; ++e)
28723 {
28724 if (EQ (e->object, object)
28725 && startpos <= e->charpos && e->charpos < endpos)
28726 break;
28727 gx += e->pixel_width;
28728 }
28729 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28730 hlinfo->mouse_face_end_x = gx;
28731 }
28732 }
28733
28734 #ifdef HAVE_WINDOW_SYSTEM
28735
28736 /* See if position X, Y is within a hot-spot of an image. */
28737
28738 static bool
28739 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28740 {
28741 if (!CONSP (hot_spot))
28742 return false;
28743
28744 if (EQ (XCAR (hot_spot), Qrect))
28745 {
28746 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28747 Lisp_Object rect = XCDR (hot_spot);
28748 Lisp_Object tem;
28749 if (!CONSP (rect))
28750 return false;
28751 if (!CONSP (XCAR (rect)))
28752 return false;
28753 if (!CONSP (XCDR (rect)))
28754 return false;
28755 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28756 return false;
28757 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28758 return false;
28759 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28760 return false;
28761 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28762 return false;
28763 return true;
28764 }
28765 else if (EQ (XCAR (hot_spot), Qcircle))
28766 {
28767 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28768 Lisp_Object circ = XCDR (hot_spot);
28769 Lisp_Object lr, lx0, ly0;
28770 if (CONSP (circ)
28771 && CONSP (XCAR (circ))
28772 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28773 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28774 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28775 {
28776 double r = XFLOATINT (lr);
28777 double dx = XINT (lx0) - x;
28778 double dy = XINT (ly0) - y;
28779 return (dx * dx + dy * dy <= r * r);
28780 }
28781 }
28782 else if (EQ (XCAR (hot_spot), Qpoly))
28783 {
28784 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28785 if (VECTORP (XCDR (hot_spot)))
28786 {
28787 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28788 Lisp_Object *poly = v->contents;
28789 ptrdiff_t n = v->header.size;
28790 ptrdiff_t i;
28791 bool inside = false;
28792 Lisp_Object lx, ly;
28793 int x0, y0;
28794
28795 /* Need an even number of coordinates, and at least 3 edges. */
28796 if (n < 6 || n & 1)
28797 return false;
28798
28799 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28800 If count is odd, we are inside polygon. Pixels on edges
28801 may or may not be included depending on actual geometry of the
28802 polygon. */
28803 if ((lx = poly[n-2], !INTEGERP (lx))
28804 || (ly = poly[n-1], !INTEGERP (lx)))
28805 return false;
28806 x0 = XINT (lx), y0 = XINT (ly);
28807 for (i = 0; i < n; i += 2)
28808 {
28809 int x1 = x0, y1 = y0;
28810 if ((lx = poly[i], !INTEGERP (lx))
28811 || (ly = poly[i+1], !INTEGERP (ly)))
28812 return false;
28813 x0 = XINT (lx), y0 = XINT (ly);
28814
28815 /* Does this segment cross the X line? */
28816 if (x0 >= x)
28817 {
28818 if (x1 >= x)
28819 continue;
28820 }
28821 else if (x1 < x)
28822 continue;
28823 if (y > y0 && y > y1)
28824 continue;
28825 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28826 inside = !inside;
28827 }
28828 return inside;
28829 }
28830 }
28831 return false;
28832 }
28833
28834 Lisp_Object
28835 find_hot_spot (Lisp_Object map, int x, int y)
28836 {
28837 while (CONSP (map))
28838 {
28839 if (CONSP (XCAR (map))
28840 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28841 return XCAR (map);
28842 map = XCDR (map);
28843 }
28844
28845 return Qnil;
28846 }
28847
28848 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28849 3, 3, 0,
28850 doc: /* Lookup in image map MAP coordinates X and Y.
28851 An image map is an alist where each element has the format (AREA ID PLIST).
28852 An AREA is specified as either a rectangle, a circle, or a polygon:
28853 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28854 pixel coordinates of the upper left and bottom right corners.
28855 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28856 and the radius of the circle; r may be a float or integer.
28857 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28858 vector describes one corner in the polygon.
28859 Returns the alist element for the first matching AREA in MAP. */)
28860 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28861 {
28862 if (NILP (map))
28863 return Qnil;
28864
28865 CHECK_NUMBER (x);
28866 CHECK_NUMBER (y);
28867
28868 return find_hot_spot (map,
28869 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28870 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28871 }
28872
28873
28874 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28875 static void
28876 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28877 {
28878 /* Do not change cursor shape while dragging mouse. */
28879 if (!NILP (do_mouse_tracking))
28880 return;
28881
28882 if (!NILP (pointer))
28883 {
28884 if (EQ (pointer, Qarrow))
28885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28886 else if (EQ (pointer, Qhand))
28887 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28888 else if (EQ (pointer, Qtext))
28889 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28890 else if (EQ (pointer, intern ("hdrag")))
28891 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28892 else if (EQ (pointer, intern ("nhdrag")))
28893 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28894 #ifdef HAVE_X_WINDOWS
28895 else if (EQ (pointer, intern ("vdrag")))
28896 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28897 #endif
28898 else if (EQ (pointer, intern ("hourglass")))
28899 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28900 else if (EQ (pointer, Qmodeline))
28901 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28902 else
28903 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28904 }
28905
28906 if (cursor != No_Cursor)
28907 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28908 }
28909
28910 #endif /* HAVE_WINDOW_SYSTEM */
28911
28912 /* Take proper action when mouse has moved to the mode or header line
28913 or marginal area AREA of window W, x-position X and y-position Y.
28914 X is relative to the start of the text display area of W, so the
28915 width of bitmap areas and scroll bars must be subtracted to get a
28916 position relative to the start of the mode line. */
28917
28918 static void
28919 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28920 enum window_part area)
28921 {
28922 struct window *w = XWINDOW (window);
28923 struct frame *f = XFRAME (w->frame);
28924 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28925 #ifdef HAVE_WINDOW_SYSTEM
28926 Display_Info *dpyinfo;
28927 #endif
28928 Cursor cursor = No_Cursor;
28929 Lisp_Object pointer = Qnil;
28930 int dx, dy, width, height;
28931 ptrdiff_t charpos;
28932 Lisp_Object string, object = Qnil;
28933 Lisp_Object pos IF_LINT (= Qnil), help;
28934
28935 Lisp_Object mouse_face;
28936 int original_x_pixel = x;
28937 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28938 struct glyph_row *row IF_LINT (= 0);
28939
28940 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28941 {
28942 int x0;
28943 struct glyph *end;
28944
28945 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28946 returns them in row/column units! */
28947 string = mode_line_string (w, area, &x, &y, &charpos,
28948 &object, &dx, &dy, &width, &height);
28949
28950 row = (area == ON_MODE_LINE
28951 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28952 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28953
28954 /* Find the glyph under the mouse pointer. */
28955 if (row->mode_line_p && row->enabled_p)
28956 {
28957 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28958 end = glyph + row->used[TEXT_AREA];
28959
28960 for (x0 = original_x_pixel;
28961 glyph < end && x0 >= glyph->pixel_width;
28962 ++glyph)
28963 x0 -= glyph->pixel_width;
28964
28965 if (glyph >= end)
28966 glyph = NULL;
28967 }
28968 }
28969 else
28970 {
28971 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28972 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28973 returns them in row/column units! */
28974 string = marginal_area_string (w, area, &x, &y, &charpos,
28975 &object, &dx, &dy, &width, &height);
28976 }
28977
28978 help = Qnil;
28979
28980 #ifdef HAVE_WINDOW_SYSTEM
28981 if (IMAGEP (object))
28982 {
28983 Lisp_Object image_map, hotspot;
28984 if ((image_map = Fplist_get (XCDR (object), QCmap),
28985 !NILP (image_map))
28986 && (hotspot = find_hot_spot (image_map, dx, dy),
28987 CONSP (hotspot))
28988 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28989 {
28990 Lisp_Object plist;
28991
28992 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28993 If so, we could look for mouse-enter, mouse-leave
28994 properties in PLIST (and do something...). */
28995 hotspot = XCDR (hotspot);
28996 if (CONSP (hotspot)
28997 && (plist = XCAR (hotspot), CONSP (plist)))
28998 {
28999 pointer = Fplist_get (plist, Qpointer);
29000 if (NILP (pointer))
29001 pointer = Qhand;
29002 help = Fplist_get (plist, Qhelp_echo);
29003 if (!NILP (help))
29004 {
29005 help_echo_string = help;
29006 XSETWINDOW (help_echo_window, w);
29007 help_echo_object = w->contents;
29008 help_echo_pos = charpos;
29009 }
29010 }
29011 }
29012 if (NILP (pointer))
29013 pointer = Fplist_get (XCDR (object), QCpointer);
29014 }
29015 #endif /* HAVE_WINDOW_SYSTEM */
29016
29017 if (STRINGP (string))
29018 pos = make_number (charpos);
29019
29020 /* Set the help text and mouse pointer. If the mouse is on a part
29021 of the mode line without any text (e.g. past the right edge of
29022 the mode line text), use the default help text and pointer. */
29023 if (STRINGP (string) || area == ON_MODE_LINE)
29024 {
29025 /* Arrange to display the help by setting the global variables
29026 help_echo_string, help_echo_object, and help_echo_pos. */
29027 if (NILP (help))
29028 {
29029 if (STRINGP (string))
29030 help = Fget_text_property (pos, Qhelp_echo, string);
29031
29032 if (!NILP (help))
29033 {
29034 help_echo_string = help;
29035 XSETWINDOW (help_echo_window, w);
29036 help_echo_object = string;
29037 help_echo_pos = charpos;
29038 }
29039 else if (area == ON_MODE_LINE)
29040 {
29041 Lisp_Object default_help
29042 = buffer_local_value (Qmode_line_default_help_echo,
29043 w->contents);
29044
29045 if (STRINGP (default_help))
29046 {
29047 help_echo_string = default_help;
29048 XSETWINDOW (help_echo_window, w);
29049 help_echo_object = Qnil;
29050 help_echo_pos = -1;
29051 }
29052 }
29053 }
29054
29055 #ifdef HAVE_WINDOW_SYSTEM
29056 /* Change the mouse pointer according to what is under it. */
29057 if (FRAME_WINDOW_P (f))
29058 {
29059 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29060 || minibuf_level
29061 || NILP (Vresize_mini_windows));
29062
29063 dpyinfo = FRAME_DISPLAY_INFO (f);
29064 if (STRINGP (string))
29065 {
29066 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29067
29068 if (NILP (pointer))
29069 pointer = Fget_text_property (pos, Qpointer, string);
29070
29071 /* Change the mouse pointer according to what is under X/Y. */
29072 if (NILP (pointer)
29073 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29074 {
29075 Lisp_Object map;
29076 map = Fget_text_property (pos, Qlocal_map, string);
29077 if (!KEYMAPP (map))
29078 map = Fget_text_property (pos, Qkeymap, string);
29079 if (!KEYMAPP (map) && draggable)
29080 cursor = dpyinfo->vertical_scroll_bar_cursor;
29081 }
29082 }
29083 else if (draggable)
29084 /* Default mode-line pointer. */
29085 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29086 }
29087 #endif
29088 }
29089
29090 /* Change the mouse face according to what is under X/Y. */
29091 if (STRINGP (string))
29092 {
29093 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29094 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29095 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29096 && glyph)
29097 {
29098 Lisp_Object b, e;
29099
29100 struct glyph * tmp_glyph;
29101
29102 int gpos;
29103 int gseq_length;
29104 int total_pixel_width;
29105 ptrdiff_t begpos, endpos, ignore;
29106
29107 int vpos, hpos;
29108
29109 b = Fprevious_single_property_change (make_number (charpos + 1),
29110 Qmouse_face, string, Qnil);
29111 if (NILP (b))
29112 begpos = 0;
29113 else
29114 begpos = XINT (b);
29115
29116 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29117 if (NILP (e))
29118 endpos = SCHARS (string);
29119 else
29120 endpos = XINT (e);
29121
29122 /* Calculate the glyph position GPOS of GLYPH in the
29123 displayed string, relative to the beginning of the
29124 highlighted part of the string.
29125
29126 Note: GPOS is different from CHARPOS. CHARPOS is the
29127 position of GLYPH in the internal string object. A mode
29128 line string format has structures which are converted to
29129 a flattened string by the Emacs Lisp interpreter. The
29130 internal string is an element of those structures. The
29131 displayed string is the flattened string. */
29132 tmp_glyph = row_start_glyph;
29133 while (tmp_glyph < glyph
29134 && (!(EQ (tmp_glyph->object, glyph->object)
29135 && begpos <= tmp_glyph->charpos
29136 && tmp_glyph->charpos < endpos)))
29137 tmp_glyph++;
29138 gpos = glyph - tmp_glyph;
29139
29140 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29141 the highlighted part of the displayed string to which
29142 GLYPH belongs. Note: GSEQ_LENGTH is different from
29143 SCHARS (STRING), because the latter returns the length of
29144 the internal string. */
29145 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29146 tmp_glyph > glyph
29147 && (!(EQ (tmp_glyph->object, glyph->object)
29148 && begpos <= tmp_glyph->charpos
29149 && tmp_glyph->charpos < endpos));
29150 tmp_glyph--)
29151 ;
29152 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29153
29154 /* Calculate the total pixel width of all the glyphs between
29155 the beginning of the highlighted area and GLYPH. */
29156 total_pixel_width = 0;
29157 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29158 total_pixel_width += tmp_glyph->pixel_width;
29159
29160 /* Pre calculation of re-rendering position. Note: X is in
29161 column units here, after the call to mode_line_string or
29162 marginal_area_string. */
29163 hpos = x - gpos;
29164 vpos = (area == ON_MODE_LINE
29165 ? (w->current_matrix)->nrows - 1
29166 : 0);
29167
29168 /* If GLYPH's position is included in the region that is
29169 already drawn in mouse face, we have nothing to do. */
29170 if ( EQ (window, hlinfo->mouse_face_window)
29171 && (!row->reversed_p
29172 ? (hlinfo->mouse_face_beg_col <= hpos
29173 && hpos < hlinfo->mouse_face_end_col)
29174 /* In R2L rows we swap BEG and END, see below. */
29175 : (hlinfo->mouse_face_end_col <= hpos
29176 && hpos < hlinfo->mouse_face_beg_col))
29177 && hlinfo->mouse_face_beg_row == vpos )
29178 return;
29179
29180 if (clear_mouse_face (hlinfo))
29181 cursor = No_Cursor;
29182
29183 if (!row->reversed_p)
29184 {
29185 hlinfo->mouse_face_beg_col = hpos;
29186 hlinfo->mouse_face_beg_x = original_x_pixel
29187 - (total_pixel_width + dx);
29188 hlinfo->mouse_face_end_col = hpos + gseq_length;
29189 hlinfo->mouse_face_end_x = 0;
29190 }
29191 else
29192 {
29193 /* In R2L rows, show_mouse_face expects BEG and END
29194 coordinates to be swapped. */
29195 hlinfo->mouse_face_end_col = hpos;
29196 hlinfo->mouse_face_end_x = original_x_pixel
29197 - (total_pixel_width + dx);
29198 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29199 hlinfo->mouse_face_beg_x = 0;
29200 }
29201
29202 hlinfo->mouse_face_beg_row = vpos;
29203 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29204 hlinfo->mouse_face_past_end = false;
29205 hlinfo->mouse_face_window = window;
29206
29207 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29208 charpos,
29209 0, &ignore,
29210 glyph->face_id,
29211 true);
29212 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29213
29214 if (NILP (pointer))
29215 pointer = Qhand;
29216 }
29217 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29218 clear_mouse_face (hlinfo);
29219 }
29220 #ifdef HAVE_WINDOW_SYSTEM
29221 if (FRAME_WINDOW_P (f))
29222 define_frame_cursor1 (f, cursor, pointer);
29223 #endif
29224 }
29225
29226
29227 /* EXPORT:
29228 Take proper action when the mouse has moved to position X, Y on
29229 frame F with regards to highlighting portions of display that have
29230 mouse-face properties. Also de-highlight portions of display where
29231 the mouse was before, set the mouse pointer shape as appropriate
29232 for the mouse coordinates, and activate help echo (tooltips).
29233 X and Y can be negative or out of range. */
29234
29235 void
29236 note_mouse_highlight (struct frame *f, int x, int y)
29237 {
29238 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29239 enum window_part part = ON_NOTHING;
29240 Lisp_Object window;
29241 struct window *w;
29242 Cursor cursor = No_Cursor;
29243 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29244 struct buffer *b;
29245
29246 /* When a menu is active, don't highlight because this looks odd. */
29247 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29248 if (popup_activated ())
29249 return;
29250 #endif
29251
29252 if (!f->glyphs_initialized_p
29253 || f->pointer_invisible)
29254 return;
29255
29256 hlinfo->mouse_face_mouse_x = x;
29257 hlinfo->mouse_face_mouse_y = y;
29258 hlinfo->mouse_face_mouse_frame = f;
29259
29260 if (hlinfo->mouse_face_defer)
29261 return;
29262
29263 /* Which window is that in? */
29264 window = window_from_coordinates (f, x, y, &part, true);
29265
29266 /* If displaying active text in another window, clear that. */
29267 if (! EQ (window, hlinfo->mouse_face_window)
29268 /* Also clear if we move out of text area in same window. */
29269 || (!NILP (hlinfo->mouse_face_window)
29270 && !NILP (window)
29271 && part != ON_TEXT
29272 && part != ON_MODE_LINE
29273 && part != ON_HEADER_LINE))
29274 clear_mouse_face (hlinfo);
29275
29276 /* Not on a window -> return. */
29277 if (!WINDOWP (window))
29278 return;
29279
29280 /* Reset help_echo_string. It will get recomputed below. */
29281 help_echo_string = Qnil;
29282
29283 /* Convert to window-relative pixel coordinates. */
29284 w = XWINDOW (window);
29285 frame_to_window_pixel_xy (w, &x, &y);
29286
29287 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29288 /* Handle tool-bar window differently since it doesn't display a
29289 buffer. */
29290 if (EQ (window, f->tool_bar_window))
29291 {
29292 note_tool_bar_highlight (f, x, y);
29293 return;
29294 }
29295 #endif
29296
29297 /* Mouse is on the mode, header line or margin? */
29298 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29299 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29300 {
29301 note_mode_line_or_margin_highlight (window, x, y, part);
29302
29303 #ifdef HAVE_WINDOW_SYSTEM
29304 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29305 {
29306 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29307 /* Show non-text cursor (Bug#16647). */
29308 goto set_cursor;
29309 }
29310 else
29311 #endif
29312 return;
29313 }
29314
29315 #ifdef HAVE_WINDOW_SYSTEM
29316 if (part == ON_VERTICAL_BORDER)
29317 {
29318 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29319 help_echo_string = build_string ("drag-mouse-1: resize");
29320 }
29321 else if (part == ON_RIGHT_DIVIDER)
29322 {
29323 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29324 help_echo_string = build_string ("drag-mouse-1: resize");
29325 }
29326 else if (part == ON_BOTTOM_DIVIDER)
29327 if (! WINDOW_BOTTOMMOST_P (w)
29328 || minibuf_level
29329 || NILP (Vresize_mini_windows))
29330 {
29331 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29332 help_echo_string = build_string ("drag-mouse-1: resize");
29333 }
29334 else
29335 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29336 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29337 || part == ON_VERTICAL_SCROLL_BAR
29338 || part == ON_HORIZONTAL_SCROLL_BAR)
29339 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29340 else
29341 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29342 #endif
29343
29344 /* Are we in a window whose display is up to date?
29345 And verify the buffer's text has not changed. */
29346 b = XBUFFER (w->contents);
29347 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29348 {
29349 int hpos, vpos, dx, dy, area = LAST_AREA;
29350 ptrdiff_t pos;
29351 struct glyph *glyph;
29352 Lisp_Object object;
29353 Lisp_Object mouse_face = Qnil, position;
29354 Lisp_Object *overlay_vec = NULL;
29355 ptrdiff_t i, noverlays;
29356 struct buffer *obuf;
29357 ptrdiff_t obegv, ozv;
29358 bool same_region;
29359
29360 /* Find the glyph under X/Y. */
29361 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29362
29363 #ifdef HAVE_WINDOW_SYSTEM
29364 /* Look for :pointer property on image. */
29365 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29366 {
29367 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29368 if (img != NULL && IMAGEP (img->spec))
29369 {
29370 Lisp_Object image_map, hotspot;
29371 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29372 !NILP (image_map))
29373 && (hotspot = find_hot_spot (image_map,
29374 glyph->slice.img.x + dx,
29375 glyph->slice.img.y + dy),
29376 CONSP (hotspot))
29377 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29378 {
29379 Lisp_Object plist;
29380
29381 /* Could check XCAR (hotspot) to see if we enter/leave
29382 this hot-spot.
29383 If so, we could look for mouse-enter, mouse-leave
29384 properties in PLIST (and do something...). */
29385 hotspot = XCDR (hotspot);
29386 if (CONSP (hotspot)
29387 && (plist = XCAR (hotspot), CONSP (plist)))
29388 {
29389 pointer = Fplist_get (plist, Qpointer);
29390 if (NILP (pointer))
29391 pointer = Qhand;
29392 help_echo_string = Fplist_get (plist, Qhelp_echo);
29393 if (!NILP (help_echo_string))
29394 {
29395 help_echo_window = window;
29396 help_echo_object = glyph->object;
29397 help_echo_pos = glyph->charpos;
29398 }
29399 }
29400 }
29401 if (NILP (pointer))
29402 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29403 }
29404 }
29405 #endif /* HAVE_WINDOW_SYSTEM */
29406
29407 /* Clear mouse face if X/Y not over text. */
29408 if (glyph == NULL
29409 || area != TEXT_AREA
29410 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29411 /* Glyph's OBJECT is nil for glyphs inserted by the
29412 display engine for its internal purposes, like truncation
29413 and continuation glyphs and blanks beyond the end of
29414 line's text on text terminals. If we are over such a
29415 glyph, we are not over any text. */
29416 || NILP (glyph->object)
29417 /* R2L rows have a stretch glyph at their front, which
29418 stands for no text, whereas L2R rows have no glyphs at
29419 all beyond the end of text. Treat such stretch glyphs
29420 like we do with NULL glyphs in L2R rows. */
29421 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29422 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29423 && glyph->type == STRETCH_GLYPH
29424 && glyph->avoid_cursor_p))
29425 {
29426 if (clear_mouse_face (hlinfo))
29427 cursor = No_Cursor;
29428 #ifdef HAVE_WINDOW_SYSTEM
29429 if (FRAME_WINDOW_P (f) && NILP (pointer))
29430 {
29431 if (area != TEXT_AREA)
29432 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29433 else
29434 pointer = Vvoid_text_area_pointer;
29435 }
29436 #endif
29437 goto set_cursor;
29438 }
29439
29440 pos = glyph->charpos;
29441 object = glyph->object;
29442 if (!STRINGP (object) && !BUFFERP (object))
29443 goto set_cursor;
29444
29445 /* If we get an out-of-range value, return now; avoid an error. */
29446 if (BUFFERP (object) && pos > BUF_Z (b))
29447 goto set_cursor;
29448
29449 /* Make the window's buffer temporarily current for
29450 overlays_at and compute_char_face. */
29451 obuf = current_buffer;
29452 current_buffer = b;
29453 obegv = BEGV;
29454 ozv = ZV;
29455 BEGV = BEG;
29456 ZV = Z;
29457
29458 /* Is this char mouse-active or does it have help-echo? */
29459 position = make_number (pos);
29460
29461 USE_SAFE_ALLOCA;
29462
29463 if (BUFFERP (object))
29464 {
29465 /* Put all the overlays we want in a vector in overlay_vec. */
29466 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29467 /* Sort overlays into increasing priority order. */
29468 noverlays = sort_overlays (overlay_vec, noverlays, w);
29469 }
29470 else
29471 noverlays = 0;
29472
29473 if (NILP (Vmouse_highlight))
29474 {
29475 clear_mouse_face (hlinfo);
29476 goto check_help_echo;
29477 }
29478
29479 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29480
29481 if (same_region)
29482 cursor = No_Cursor;
29483
29484 /* Check mouse-face highlighting. */
29485 if (! same_region
29486 /* If there exists an overlay with mouse-face overlapping
29487 the one we are currently highlighting, we have to
29488 check if we enter the overlapping overlay, and then
29489 highlight only that. */
29490 || (OVERLAYP (hlinfo->mouse_face_overlay)
29491 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29492 {
29493 /* Find the highest priority overlay with a mouse-face. */
29494 Lisp_Object overlay = Qnil;
29495 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29496 {
29497 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29498 if (!NILP (mouse_face))
29499 overlay = overlay_vec[i];
29500 }
29501
29502 /* If we're highlighting the same overlay as before, there's
29503 no need to do that again. */
29504 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29505 goto check_help_echo;
29506 hlinfo->mouse_face_overlay = overlay;
29507
29508 /* Clear the display of the old active region, if any. */
29509 if (clear_mouse_face (hlinfo))
29510 cursor = No_Cursor;
29511
29512 /* If no overlay applies, get a text property. */
29513 if (NILP (overlay))
29514 mouse_face = Fget_text_property (position, Qmouse_face, object);
29515
29516 /* Next, compute the bounds of the mouse highlighting and
29517 display it. */
29518 if (!NILP (mouse_face) && STRINGP (object))
29519 {
29520 /* The mouse-highlighting comes from a display string
29521 with a mouse-face. */
29522 Lisp_Object s, e;
29523 ptrdiff_t ignore;
29524
29525 s = Fprevious_single_property_change
29526 (make_number (pos + 1), Qmouse_face, object, Qnil);
29527 e = Fnext_single_property_change
29528 (position, Qmouse_face, object, Qnil);
29529 if (NILP (s))
29530 s = make_number (0);
29531 if (NILP (e))
29532 e = make_number (SCHARS (object));
29533 mouse_face_from_string_pos (w, hlinfo, object,
29534 XINT (s), XINT (e));
29535 hlinfo->mouse_face_past_end = false;
29536 hlinfo->mouse_face_window = window;
29537 hlinfo->mouse_face_face_id
29538 = face_at_string_position (w, object, pos, 0, &ignore,
29539 glyph->face_id, true);
29540 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29541 cursor = No_Cursor;
29542 }
29543 else
29544 {
29545 /* The mouse-highlighting, if any, comes from an overlay
29546 or text property in the buffer. */
29547 Lisp_Object buffer IF_LINT (= Qnil);
29548 Lisp_Object disp_string IF_LINT (= Qnil);
29549
29550 if (STRINGP (object))
29551 {
29552 /* If we are on a display string with no mouse-face,
29553 check if the text under it has one. */
29554 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29555 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29556 pos = string_buffer_position (object, start);
29557 if (pos > 0)
29558 {
29559 mouse_face = get_char_property_and_overlay
29560 (make_number (pos), Qmouse_face, w->contents, &overlay);
29561 buffer = w->contents;
29562 disp_string = object;
29563 }
29564 }
29565 else
29566 {
29567 buffer = object;
29568 disp_string = Qnil;
29569 }
29570
29571 if (!NILP (mouse_face))
29572 {
29573 Lisp_Object before, after;
29574 Lisp_Object before_string, after_string;
29575 /* To correctly find the limits of mouse highlight
29576 in a bidi-reordered buffer, we must not use the
29577 optimization of limiting the search in
29578 previous-single-property-change and
29579 next-single-property-change, because
29580 rows_from_pos_range needs the real start and end
29581 positions to DTRT in this case. That's because
29582 the first row visible in a window does not
29583 necessarily display the character whose position
29584 is the smallest. */
29585 Lisp_Object lim1
29586 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29587 ? Fmarker_position (w->start)
29588 : Qnil;
29589 Lisp_Object lim2
29590 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29591 ? make_number (BUF_Z (XBUFFER (buffer))
29592 - w->window_end_pos)
29593 : Qnil;
29594
29595 if (NILP (overlay))
29596 {
29597 /* Handle the text property case. */
29598 before = Fprevious_single_property_change
29599 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29600 after = Fnext_single_property_change
29601 (make_number (pos), Qmouse_face, buffer, lim2);
29602 before_string = after_string = Qnil;
29603 }
29604 else
29605 {
29606 /* Handle the overlay case. */
29607 before = Foverlay_start (overlay);
29608 after = Foverlay_end (overlay);
29609 before_string = Foverlay_get (overlay, Qbefore_string);
29610 after_string = Foverlay_get (overlay, Qafter_string);
29611
29612 if (!STRINGP (before_string)) before_string = Qnil;
29613 if (!STRINGP (after_string)) after_string = Qnil;
29614 }
29615
29616 mouse_face_from_buffer_pos (window, hlinfo, pos,
29617 NILP (before)
29618 ? 1
29619 : XFASTINT (before),
29620 NILP (after)
29621 ? BUF_Z (XBUFFER (buffer))
29622 : XFASTINT (after),
29623 before_string, after_string,
29624 disp_string);
29625 cursor = No_Cursor;
29626 }
29627 }
29628 }
29629
29630 check_help_echo:
29631
29632 /* Look for a `help-echo' property. */
29633 if (NILP (help_echo_string)) {
29634 Lisp_Object help, overlay;
29635
29636 /* Check overlays first. */
29637 help = overlay = Qnil;
29638 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29639 {
29640 overlay = overlay_vec[i];
29641 help = Foverlay_get (overlay, Qhelp_echo);
29642 }
29643
29644 if (!NILP (help))
29645 {
29646 help_echo_string = help;
29647 help_echo_window = window;
29648 help_echo_object = overlay;
29649 help_echo_pos = pos;
29650 }
29651 else
29652 {
29653 Lisp_Object obj = glyph->object;
29654 ptrdiff_t charpos = glyph->charpos;
29655
29656 /* Try text properties. */
29657 if (STRINGP (obj)
29658 && charpos >= 0
29659 && charpos < SCHARS (obj))
29660 {
29661 help = Fget_text_property (make_number (charpos),
29662 Qhelp_echo, obj);
29663 if (NILP (help))
29664 {
29665 /* If the string itself doesn't specify a help-echo,
29666 see if the buffer text ``under'' it does. */
29667 struct glyph_row *r
29668 = MATRIX_ROW (w->current_matrix, vpos);
29669 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29670 ptrdiff_t p = string_buffer_position (obj, start);
29671 if (p > 0)
29672 {
29673 help = Fget_char_property (make_number (p),
29674 Qhelp_echo, w->contents);
29675 if (!NILP (help))
29676 {
29677 charpos = p;
29678 obj = w->contents;
29679 }
29680 }
29681 }
29682 }
29683 else if (BUFFERP (obj)
29684 && charpos >= BEGV
29685 && charpos < ZV)
29686 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29687 obj);
29688
29689 if (!NILP (help))
29690 {
29691 help_echo_string = help;
29692 help_echo_window = window;
29693 help_echo_object = obj;
29694 help_echo_pos = charpos;
29695 }
29696 }
29697 }
29698
29699 #ifdef HAVE_WINDOW_SYSTEM
29700 /* Look for a `pointer' property. */
29701 if (FRAME_WINDOW_P (f) && NILP (pointer))
29702 {
29703 /* Check overlays first. */
29704 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29705 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29706
29707 if (NILP (pointer))
29708 {
29709 Lisp_Object obj = glyph->object;
29710 ptrdiff_t charpos = glyph->charpos;
29711
29712 /* Try text properties. */
29713 if (STRINGP (obj)
29714 && charpos >= 0
29715 && charpos < SCHARS (obj))
29716 {
29717 pointer = Fget_text_property (make_number (charpos),
29718 Qpointer, obj);
29719 if (NILP (pointer))
29720 {
29721 /* If the string itself doesn't specify a pointer,
29722 see if the buffer text ``under'' it does. */
29723 struct glyph_row *r
29724 = MATRIX_ROW (w->current_matrix, vpos);
29725 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29726 ptrdiff_t p = string_buffer_position (obj, start);
29727 if (p > 0)
29728 pointer = Fget_char_property (make_number (p),
29729 Qpointer, w->contents);
29730 }
29731 }
29732 else if (BUFFERP (obj)
29733 && charpos >= BEGV
29734 && charpos < ZV)
29735 pointer = Fget_text_property (make_number (charpos),
29736 Qpointer, obj);
29737 }
29738 }
29739 #endif /* HAVE_WINDOW_SYSTEM */
29740
29741 BEGV = obegv;
29742 ZV = ozv;
29743 current_buffer = obuf;
29744 SAFE_FREE ();
29745 }
29746
29747 set_cursor:
29748
29749 #ifdef HAVE_WINDOW_SYSTEM
29750 if (FRAME_WINDOW_P (f))
29751 define_frame_cursor1 (f, cursor, pointer);
29752 #else
29753 /* This is here to prevent a compiler error, about "label at end of
29754 compound statement". */
29755 return;
29756 #endif
29757 }
29758
29759
29760 /* EXPORT for RIF:
29761 Clear any mouse-face on window W. This function is part of the
29762 redisplay interface, and is called from try_window_id and similar
29763 functions to ensure the mouse-highlight is off. */
29764
29765 void
29766 x_clear_window_mouse_face (struct window *w)
29767 {
29768 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29769 Lisp_Object window;
29770
29771 block_input ();
29772 XSETWINDOW (window, w);
29773 if (EQ (window, hlinfo->mouse_face_window))
29774 clear_mouse_face (hlinfo);
29775 unblock_input ();
29776 }
29777
29778
29779 /* EXPORT:
29780 Just discard the mouse face information for frame F, if any.
29781 This is used when the size of F is changed. */
29782
29783 void
29784 cancel_mouse_face (struct frame *f)
29785 {
29786 Lisp_Object window;
29787 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29788
29789 window = hlinfo->mouse_face_window;
29790 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29791 reset_mouse_highlight (hlinfo);
29792 }
29793
29794
29795 \f
29796 /***********************************************************************
29797 Exposure Events
29798 ***********************************************************************/
29799
29800 #ifdef HAVE_WINDOW_SYSTEM
29801
29802 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29803 which intersects rectangle R. R is in window-relative coordinates. */
29804
29805 static void
29806 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29807 enum glyph_row_area area)
29808 {
29809 struct glyph *first = row->glyphs[area];
29810 struct glyph *end = row->glyphs[area] + row->used[area];
29811 struct glyph *last;
29812 int first_x, start_x, x;
29813
29814 if (area == TEXT_AREA && row->fill_line_p)
29815 /* If row extends face to end of line write the whole line. */
29816 draw_glyphs (w, 0, row, area,
29817 0, row->used[area],
29818 DRAW_NORMAL_TEXT, 0);
29819 else
29820 {
29821 /* Set START_X to the window-relative start position for drawing glyphs of
29822 AREA. The first glyph of the text area can be partially visible.
29823 The first glyphs of other areas cannot. */
29824 start_x = window_box_left_offset (w, area);
29825 x = start_x;
29826 if (area == TEXT_AREA)
29827 x += row->x;
29828
29829 /* Find the first glyph that must be redrawn. */
29830 while (first < end
29831 && x + first->pixel_width < r->x)
29832 {
29833 x += first->pixel_width;
29834 ++first;
29835 }
29836
29837 /* Find the last one. */
29838 last = first;
29839 first_x = x;
29840 while (last < end
29841 && x < r->x + r->width)
29842 {
29843 x += last->pixel_width;
29844 ++last;
29845 }
29846
29847 /* Repaint. */
29848 if (last > first)
29849 draw_glyphs (w, first_x - start_x, row, area,
29850 first - row->glyphs[area], last - row->glyphs[area],
29851 DRAW_NORMAL_TEXT, 0);
29852 }
29853 }
29854
29855
29856 /* Redraw the parts of the glyph row ROW on window W intersecting
29857 rectangle R. R is in window-relative coordinates. Value is
29858 true if mouse-face was overwritten. */
29859
29860 static bool
29861 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29862 {
29863 eassert (row->enabled_p);
29864
29865 if (row->mode_line_p || w->pseudo_window_p)
29866 draw_glyphs (w, 0, row, TEXT_AREA,
29867 0, row->used[TEXT_AREA],
29868 DRAW_NORMAL_TEXT, 0);
29869 else
29870 {
29871 if (row->used[LEFT_MARGIN_AREA])
29872 expose_area (w, row, r, LEFT_MARGIN_AREA);
29873 if (row->used[TEXT_AREA])
29874 expose_area (w, row, r, TEXT_AREA);
29875 if (row->used[RIGHT_MARGIN_AREA])
29876 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29877 draw_row_fringe_bitmaps (w, row);
29878 }
29879
29880 return row->mouse_face_p;
29881 }
29882
29883
29884 /* Redraw those parts of glyphs rows during expose event handling that
29885 overlap other rows. Redrawing of an exposed line writes over parts
29886 of lines overlapping that exposed line; this function fixes that.
29887
29888 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29889 row in W's current matrix that is exposed and overlaps other rows.
29890 LAST_OVERLAPPING_ROW is the last such row. */
29891
29892 static void
29893 expose_overlaps (struct window *w,
29894 struct glyph_row *first_overlapping_row,
29895 struct glyph_row *last_overlapping_row,
29896 XRectangle *r)
29897 {
29898 struct glyph_row *row;
29899
29900 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29901 if (row->overlapping_p)
29902 {
29903 eassert (row->enabled_p && !row->mode_line_p);
29904
29905 row->clip = r;
29906 if (row->used[LEFT_MARGIN_AREA])
29907 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29908
29909 if (row->used[TEXT_AREA])
29910 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29911
29912 if (row->used[RIGHT_MARGIN_AREA])
29913 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29914 row->clip = NULL;
29915 }
29916 }
29917
29918
29919 /* Return true if W's cursor intersects rectangle R. */
29920
29921 static bool
29922 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29923 {
29924 XRectangle cr, result;
29925 struct glyph *cursor_glyph;
29926 struct glyph_row *row;
29927
29928 if (w->phys_cursor.vpos >= 0
29929 && w->phys_cursor.vpos < w->current_matrix->nrows
29930 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29931 row->enabled_p)
29932 && row->cursor_in_fringe_p)
29933 {
29934 /* Cursor is in the fringe. */
29935 cr.x = window_box_right_offset (w,
29936 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29937 ? RIGHT_MARGIN_AREA
29938 : TEXT_AREA));
29939 cr.y = row->y;
29940 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29941 cr.height = row->height;
29942 return x_intersect_rectangles (&cr, r, &result);
29943 }
29944
29945 cursor_glyph = get_phys_cursor_glyph (w);
29946 if (cursor_glyph)
29947 {
29948 /* r is relative to W's box, but w->phys_cursor.x is relative
29949 to left edge of W's TEXT area. Adjust it. */
29950 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29951 cr.y = w->phys_cursor.y;
29952 cr.width = cursor_glyph->pixel_width;
29953 cr.height = w->phys_cursor_height;
29954 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29955 I assume the effect is the same -- and this is portable. */
29956 return x_intersect_rectangles (&cr, r, &result);
29957 }
29958 /* If we don't understand the format, pretend we're not in the hot-spot. */
29959 return false;
29960 }
29961
29962
29963 /* EXPORT:
29964 Draw a vertical window border to the right of window W if W doesn't
29965 have vertical scroll bars. */
29966
29967 void
29968 x_draw_vertical_border (struct window *w)
29969 {
29970 struct frame *f = XFRAME (WINDOW_FRAME (w));
29971
29972 /* We could do better, if we knew what type of scroll-bar the adjacent
29973 windows (on either side) have... But we don't :-(
29974 However, I think this works ok. ++KFS 2003-04-25 */
29975
29976 /* Redraw borders between horizontally adjacent windows. Don't
29977 do it for frames with vertical scroll bars because either the
29978 right scroll bar of a window, or the left scroll bar of its
29979 neighbor will suffice as a border. */
29980 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29981 return;
29982
29983 /* Note: It is necessary to redraw both the left and the right
29984 borders, for when only this single window W is being
29985 redisplayed. */
29986 if (!WINDOW_RIGHTMOST_P (w)
29987 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29988 {
29989 int x0, x1, y0, y1;
29990
29991 window_box_edges (w, &x0, &y0, &x1, &y1);
29992 y1 -= 1;
29993
29994 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29995 x1 -= 1;
29996
29997 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29998 }
29999
30000 if (!WINDOW_LEFTMOST_P (w)
30001 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30002 {
30003 int x0, x1, y0, y1;
30004
30005 window_box_edges (w, &x0, &y0, &x1, &y1);
30006 y1 -= 1;
30007
30008 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30009 x0 -= 1;
30010
30011 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30012 }
30013 }
30014
30015
30016 /* Draw window dividers for window W. */
30017
30018 void
30019 x_draw_right_divider (struct window *w)
30020 {
30021 struct frame *f = WINDOW_XFRAME (w);
30022
30023 if (w->mini || w->pseudo_window_p)
30024 return;
30025 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30026 {
30027 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30028 int x1 = WINDOW_RIGHT_EDGE_X (w);
30029 int y0 = WINDOW_TOP_EDGE_Y (w);
30030 /* The bottom divider prevails. */
30031 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30032
30033 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30034 }
30035 }
30036
30037 static void
30038 x_draw_bottom_divider (struct window *w)
30039 {
30040 struct frame *f = XFRAME (WINDOW_FRAME (w));
30041
30042 if (w->mini || w->pseudo_window_p)
30043 return;
30044 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30045 {
30046 int x0 = WINDOW_LEFT_EDGE_X (w);
30047 int x1 = WINDOW_RIGHT_EDGE_X (w);
30048 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30049 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30050
30051 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30052 }
30053 }
30054
30055 /* Redraw the part of window W intersection rectangle FR. Pixel
30056 coordinates in FR are frame-relative. Call this function with
30057 input blocked. Value is true if the exposure overwrites
30058 mouse-face. */
30059
30060 static bool
30061 expose_window (struct window *w, XRectangle *fr)
30062 {
30063 struct frame *f = XFRAME (w->frame);
30064 XRectangle wr, r;
30065 bool mouse_face_overwritten_p = false;
30066
30067 /* If window is not yet fully initialized, do nothing. This can
30068 happen when toolkit scroll bars are used and a window is split.
30069 Reconfiguring the scroll bar will generate an expose for a newly
30070 created window. */
30071 if (w->current_matrix == NULL)
30072 return false;
30073
30074 /* When we're currently updating the window, display and current
30075 matrix usually don't agree. Arrange for a thorough display
30076 later. */
30077 if (w->must_be_updated_p)
30078 {
30079 SET_FRAME_GARBAGED (f);
30080 return false;
30081 }
30082
30083 /* Frame-relative pixel rectangle of W. */
30084 wr.x = WINDOW_LEFT_EDGE_X (w);
30085 wr.y = WINDOW_TOP_EDGE_Y (w);
30086 wr.width = WINDOW_PIXEL_WIDTH (w);
30087 wr.height = WINDOW_PIXEL_HEIGHT (w);
30088
30089 if (x_intersect_rectangles (fr, &wr, &r))
30090 {
30091 int yb = window_text_bottom_y (w);
30092 struct glyph_row *row;
30093 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30094
30095 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30096 r.x, r.y, r.width, r.height));
30097
30098 /* Convert to window coordinates. */
30099 r.x -= WINDOW_LEFT_EDGE_X (w);
30100 r.y -= WINDOW_TOP_EDGE_Y (w);
30101
30102 /* Turn off the cursor. */
30103 bool cursor_cleared_p = (!w->pseudo_window_p
30104 && phys_cursor_in_rect_p (w, &r));
30105 if (cursor_cleared_p)
30106 x_clear_cursor (w);
30107
30108 /* If the row containing the cursor extends face to end of line,
30109 then expose_area might overwrite the cursor outside the
30110 rectangle and thus notice_overwritten_cursor might clear
30111 w->phys_cursor_on_p. We remember the original value and
30112 check later if it is changed. */
30113 bool phys_cursor_on_p = w->phys_cursor_on_p;
30114
30115 /* Update lines intersecting rectangle R. */
30116 first_overlapping_row = last_overlapping_row = NULL;
30117 for (row = w->current_matrix->rows;
30118 row->enabled_p;
30119 ++row)
30120 {
30121 int y0 = row->y;
30122 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30123
30124 if ((y0 >= r.y && y0 < r.y + r.height)
30125 || (y1 > r.y && y1 < r.y + r.height)
30126 || (r.y >= y0 && r.y < y1)
30127 || (r.y + r.height > y0 && r.y + r.height < y1))
30128 {
30129 /* A header line may be overlapping, but there is no need
30130 to fix overlapping areas for them. KFS 2005-02-12 */
30131 if (row->overlapping_p && !row->mode_line_p)
30132 {
30133 if (first_overlapping_row == NULL)
30134 first_overlapping_row = row;
30135 last_overlapping_row = row;
30136 }
30137
30138 row->clip = fr;
30139 if (expose_line (w, row, &r))
30140 mouse_face_overwritten_p = true;
30141 row->clip = NULL;
30142 }
30143 else if (row->overlapping_p)
30144 {
30145 /* We must redraw a row overlapping the exposed area. */
30146 if (y0 < r.y
30147 ? y0 + row->phys_height > r.y
30148 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30149 {
30150 if (first_overlapping_row == NULL)
30151 first_overlapping_row = row;
30152 last_overlapping_row = row;
30153 }
30154 }
30155
30156 if (y1 >= yb)
30157 break;
30158 }
30159
30160 /* Display the mode line if there is one. */
30161 if (WINDOW_WANTS_MODELINE_P (w)
30162 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30163 row->enabled_p)
30164 && row->y < r.y + r.height)
30165 {
30166 if (expose_line (w, row, &r))
30167 mouse_face_overwritten_p = true;
30168 }
30169
30170 if (!w->pseudo_window_p)
30171 {
30172 /* Fix the display of overlapping rows. */
30173 if (first_overlapping_row)
30174 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30175 fr);
30176
30177 /* Draw border between windows. */
30178 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30179 x_draw_right_divider (w);
30180 else
30181 x_draw_vertical_border (w);
30182
30183 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30184 x_draw_bottom_divider (w);
30185
30186 /* Turn the cursor on again. */
30187 if (cursor_cleared_p
30188 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30189 update_window_cursor (w, true);
30190 }
30191 }
30192
30193 return mouse_face_overwritten_p;
30194 }
30195
30196
30197
30198 /* Redraw (parts) of all windows in the window tree rooted at W that
30199 intersect R. R contains frame pixel coordinates. Value is
30200 true if the exposure overwrites mouse-face. */
30201
30202 static bool
30203 expose_window_tree (struct window *w, XRectangle *r)
30204 {
30205 struct frame *f = XFRAME (w->frame);
30206 bool mouse_face_overwritten_p = false;
30207
30208 while (w && !FRAME_GARBAGED_P (f))
30209 {
30210 mouse_face_overwritten_p
30211 |= (WINDOWP (w->contents)
30212 ? expose_window_tree (XWINDOW (w->contents), r)
30213 : expose_window (w, r));
30214
30215 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30216 }
30217
30218 return mouse_face_overwritten_p;
30219 }
30220
30221
30222 /* EXPORT:
30223 Redisplay an exposed area of frame F. X and Y are the upper-left
30224 corner of the exposed rectangle. W and H are width and height of
30225 the exposed area. All are pixel values. W or H zero means redraw
30226 the entire frame. */
30227
30228 void
30229 expose_frame (struct frame *f, int x, int y, int w, int h)
30230 {
30231 XRectangle r;
30232 bool mouse_face_overwritten_p = false;
30233
30234 TRACE ((stderr, "expose_frame "));
30235
30236 /* No need to redraw if frame will be redrawn soon. */
30237 if (FRAME_GARBAGED_P (f))
30238 {
30239 TRACE ((stderr, " garbaged\n"));
30240 return;
30241 }
30242
30243 /* If basic faces haven't been realized yet, there is no point in
30244 trying to redraw anything. This can happen when we get an expose
30245 event while Emacs is starting, e.g. by moving another window. */
30246 if (FRAME_FACE_CACHE (f) == NULL
30247 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30248 {
30249 TRACE ((stderr, " no faces\n"));
30250 return;
30251 }
30252
30253 if (w == 0 || h == 0)
30254 {
30255 r.x = r.y = 0;
30256 r.width = FRAME_TEXT_WIDTH (f);
30257 r.height = FRAME_TEXT_HEIGHT (f);
30258 }
30259 else
30260 {
30261 r.x = x;
30262 r.y = y;
30263 r.width = w;
30264 r.height = h;
30265 }
30266
30267 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30268 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30269
30270 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30271 if (WINDOWP (f->tool_bar_window))
30272 mouse_face_overwritten_p
30273 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30274 #endif
30275
30276 #ifdef HAVE_X_WINDOWS
30277 #ifndef MSDOS
30278 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30279 if (WINDOWP (f->menu_bar_window))
30280 mouse_face_overwritten_p
30281 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30282 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30283 #endif
30284 #endif
30285
30286 /* Some window managers support a focus-follows-mouse style with
30287 delayed raising of frames. Imagine a partially obscured frame,
30288 and moving the mouse into partially obscured mouse-face on that
30289 frame. The visible part of the mouse-face will be highlighted,
30290 then the WM raises the obscured frame. With at least one WM, KDE
30291 2.1, Emacs is not getting any event for the raising of the frame
30292 (even tried with SubstructureRedirectMask), only Expose events.
30293 These expose events will draw text normally, i.e. not
30294 highlighted. Which means we must redo the highlight here.
30295 Subsume it under ``we love X''. --gerd 2001-08-15 */
30296 /* Included in Windows version because Windows most likely does not
30297 do the right thing if any third party tool offers
30298 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30299 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30300 {
30301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30302 if (f == hlinfo->mouse_face_mouse_frame)
30303 {
30304 int mouse_x = hlinfo->mouse_face_mouse_x;
30305 int mouse_y = hlinfo->mouse_face_mouse_y;
30306 clear_mouse_face (hlinfo);
30307 note_mouse_highlight (f, mouse_x, mouse_y);
30308 }
30309 }
30310 }
30311
30312
30313 /* EXPORT:
30314 Determine the intersection of two rectangles R1 and R2. Return
30315 the intersection in *RESULT. Value is true if RESULT is not
30316 empty. */
30317
30318 bool
30319 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30320 {
30321 XRectangle *left, *right;
30322 XRectangle *upper, *lower;
30323 bool intersection_p = false;
30324
30325 /* Rearrange so that R1 is the left-most rectangle. */
30326 if (r1->x < r2->x)
30327 left = r1, right = r2;
30328 else
30329 left = r2, right = r1;
30330
30331 /* X0 of the intersection is right.x0, if this is inside R1,
30332 otherwise there is no intersection. */
30333 if (right->x <= left->x + left->width)
30334 {
30335 result->x = right->x;
30336
30337 /* The right end of the intersection is the minimum of
30338 the right ends of left and right. */
30339 result->width = (min (left->x + left->width, right->x + right->width)
30340 - result->x);
30341
30342 /* Same game for Y. */
30343 if (r1->y < r2->y)
30344 upper = r1, lower = r2;
30345 else
30346 upper = r2, lower = r1;
30347
30348 /* The upper end of the intersection is lower.y0, if this is inside
30349 of upper. Otherwise, there is no intersection. */
30350 if (lower->y <= upper->y + upper->height)
30351 {
30352 result->y = lower->y;
30353
30354 /* The lower end of the intersection is the minimum of the lower
30355 ends of upper and lower. */
30356 result->height = (min (lower->y + lower->height,
30357 upper->y + upper->height)
30358 - result->y);
30359 intersection_p = true;
30360 }
30361 }
30362
30363 return intersection_p;
30364 }
30365
30366 #endif /* HAVE_WINDOW_SYSTEM */
30367
30368 \f
30369 /***********************************************************************
30370 Initialization
30371 ***********************************************************************/
30372
30373 void
30374 syms_of_xdisp (void)
30375 {
30376 Vwith_echo_area_save_vector = Qnil;
30377 staticpro (&Vwith_echo_area_save_vector);
30378
30379 Vmessage_stack = Qnil;
30380 staticpro (&Vmessage_stack);
30381
30382 /* Non-nil means don't actually do any redisplay. */
30383 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30384
30385 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30386
30387 message_dolog_marker1 = Fmake_marker ();
30388 staticpro (&message_dolog_marker1);
30389 message_dolog_marker2 = Fmake_marker ();
30390 staticpro (&message_dolog_marker2);
30391 message_dolog_marker3 = Fmake_marker ();
30392 staticpro (&message_dolog_marker3);
30393
30394 #ifdef GLYPH_DEBUG
30395 defsubr (&Sdump_frame_glyph_matrix);
30396 defsubr (&Sdump_glyph_matrix);
30397 defsubr (&Sdump_glyph_row);
30398 defsubr (&Sdump_tool_bar_row);
30399 defsubr (&Strace_redisplay);
30400 defsubr (&Strace_to_stderr);
30401 #endif
30402 #ifdef HAVE_WINDOW_SYSTEM
30403 defsubr (&Stool_bar_height);
30404 defsubr (&Slookup_image_map);
30405 #endif
30406 defsubr (&Sline_pixel_height);
30407 defsubr (&Sformat_mode_line);
30408 defsubr (&Sinvisible_p);
30409 defsubr (&Scurrent_bidi_paragraph_direction);
30410 defsubr (&Swindow_text_pixel_size);
30411 defsubr (&Smove_point_visually);
30412 defsubr (&Sbidi_find_overridden_directionality);
30413
30414 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30415 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30416 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30417 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30418 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30419 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30420 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30421 DEFSYM (Qeval, "eval");
30422 DEFSYM (QCdata, ":data");
30423
30424 /* Names of text properties relevant for redisplay. */
30425 DEFSYM (Qdisplay, "display");
30426 DEFSYM (Qspace_width, "space-width");
30427 DEFSYM (Qraise, "raise");
30428 DEFSYM (Qslice, "slice");
30429 DEFSYM (Qspace, "space");
30430 DEFSYM (Qmargin, "margin");
30431 DEFSYM (Qpointer, "pointer");
30432 DEFSYM (Qleft_margin, "left-margin");
30433 DEFSYM (Qright_margin, "right-margin");
30434 DEFSYM (Qcenter, "center");
30435 DEFSYM (Qline_height, "line-height");
30436 DEFSYM (QCalign_to, ":align-to");
30437 DEFSYM (QCrelative_width, ":relative-width");
30438 DEFSYM (QCrelative_height, ":relative-height");
30439 DEFSYM (QCeval, ":eval");
30440 DEFSYM (QCpropertize, ":propertize");
30441 DEFSYM (QCfile, ":file");
30442 DEFSYM (Qfontified, "fontified");
30443 DEFSYM (Qfontification_functions, "fontification-functions");
30444
30445 /* Name of the face used to highlight trailing whitespace. */
30446 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30447
30448 /* Name and number of the face used to highlight escape glyphs. */
30449 DEFSYM (Qescape_glyph, "escape-glyph");
30450
30451 /* Name and number of the face used to highlight non-breaking spaces. */
30452 DEFSYM (Qnobreak_space, "nobreak-space");
30453
30454 /* The symbol 'image' which is the car of the lists used to represent
30455 images in Lisp. Also a tool bar style. */
30456 DEFSYM (Qimage, "image");
30457
30458 /* Tool bar styles. */
30459 DEFSYM (Qtext, "text");
30460 DEFSYM (Qboth, "both");
30461 DEFSYM (Qboth_horiz, "both-horiz");
30462 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30463
30464 /* The image map types. */
30465 DEFSYM (QCmap, ":map");
30466 DEFSYM (QCpointer, ":pointer");
30467 DEFSYM (Qrect, "rect");
30468 DEFSYM (Qcircle, "circle");
30469 DEFSYM (Qpoly, "poly");
30470
30471 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30472 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30473 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30474
30475 DEFSYM (Qgrow_only, "grow-only");
30476 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30477 DEFSYM (Qposition, "position");
30478 DEFSYM (Qbuffer_position, "buffer-position");
30479 DEFSYM (Qobject, "object");
30480
30481 /* Cursor shapes. */
30482 DEFSYM (Qbar, "bar");
30483 DEFSYM (Qhbar, "hbar");
30484 DEFSYM (Qbox, "box");
30485 DEFSYM (Qhollow, "hollow");
30486
30487 /* Pointer shapes. */
30488 DEFSYM (Qhand, "hand");
30489 DEFSYM (Qarrow, "arrow");
30490 /* also Qtext */
30491
30492 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30493
30494 list_of_error = list1 (list2 (intern_c_string ("error"),
30495 intern_c_string ("void-variable")));
30496 staticpro (&list_of_error);
30497
30498 /* Values of those variables at last redisplay are stored as
30499 properties on 'overlay-arrow-position' symbol. However, if
30500 Voverlay_arrow_position is a marker, last-arrow-position is its
30501 numerical position. */
30502 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30503 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30504
30505 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30506 properties on a symbol in overlay-arrow-variable-list. */
30507 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30508 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30509
30510 echo_buffer[0] = echo_buffer[1] = Qnil;
30511 staticpro (&echo_buffer[0]);
30512 staticpro (&echo_buffer[1]);
30513
30514 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30515 staticpro (&echo_area_buffer[0]);
30516 staticpro (&echo_area_buffer[1]);
30517
30518 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30519 staticpro (&Vmessages_buffer_name);
30520
30521 mode_line_proptrans_alist = Qnil;
30522 staticpro (&mode_line_proptrans_alist);
30523 mode_line_string_list = Qnil;
30524 staticpro (&mode_line_string_list);
30525 mode_line_string_face = Qnil;
30526 staticpro (&mode_line_string_face);
30527 mode_line_string_face_prop = Qnil;
30528 staticpro (&mode_line_string_face_prop);
30529 Vmode_line_unwind_vector = Qnil;
30530 staticpro (&Vmode_line_unwind_vector);
30531
30532 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30533
30534 help_echo_string = Qnil;
30535 staticpro (&help_echo_string);
30536 help_echo_object = Qnil;
30537 staticpro (&help_echo_object);
30538 help_echo_window = Qnil;
30539 staticpro (&help_echo_window);
30540 previous_help_echo_string = Qnil;
30541 staticpro (&previous_help_echo_string);
30542 help_echo_pos = -1;
30543
30544 DEFSYM (Qright_to_left, "right-to-left");
30545 DEFSYM (Qleft_to_right, "left-to-right");
30546 defsubr (&Sbidi_resolved_levels);
30547
30548 #ifdef HAVE_WINDOW_SYSTEM
30549 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30550 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30551 For example, if a block cursor is over a tab, it will be drawn as
30552 wide as that tab on the display. */);
30553 x_stretch_cursor_p = 0;
30554 #endif
30555
30556 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30557 doc: /* Non-nil means highlight trailing whitespace.
30558 The face used for trailing whitespace is `trailing-whitespace'. */);
30559 Vshow_trailing_whitespace = Qnil;
30560
30561 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30562 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30563 If the value is t, Emacs highlights non-ASCII chars which have the
30564 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30565 or `escape-glyph' face respectively.
30566
30567 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30568 U+2011 (non-breaking hyphen) are affected.
30569
30570 Any other non-nil value means to display these characters as a escape
30571 glyph followed by an ordinary space or hyphen.
30572
30573 A value of nil means no special handling of these characters. */);
30574 Vnobreak_char_display = Qt;
30575
30576 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30577 doc: /* The pointer shape to show in void text areas.
30578 A value of nil means to show the text pointer. Other options are
30579 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30580 `hourglass'. */);
30581 Vvoid_text_area_pointer = Qarrow;
30582
30583 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30584 doc: /* Non-nil means don't actually do any redisplay.
30585 This is used for internal purposes. */);
30586 Vinhibit_redisplay = Qnil;
30587
30588 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30589 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30590 Vglobal_mode_string = Qnil;
30591
30592 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30593 doc: /* Marker for where to display an arrow on top of the buffer text.
30594 This must be the beginning of a line in order to work.
30595 See also `overlay-arrow-string'. */);
30596 Voverlay_arrow_position = Qnil;
30597
30598 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30599 doc: /* String to display as an arrow in non-window frames.
30600 See also `overlay-arrow-position'. */);
30601 Voverlay_arrow_string = build_pure_c_string ("=>");
30602
30603 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30604 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30605 The symbols on this list are examined during redisplay to determine
30606 where to display overlay arrows. */);
30607 Voverlay_arrow_variable_list
30608 = list1 (intern_c_string ("overlay-arrow-position"));
30609
30610 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30611 doc: /* The number of lines to try scrolling a window by when point moves out.
30612 If that fails to bring point back on frame, point is centered instead.
30613 If this is zero, point is always centered after it moves off frame.
30614 If you want scrolling to always be a line at a time, you should set
30615 `scroll-conservatively' to a large value rather than set this to 1. */);
30616
30617 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30618 doc: /* Scroll up to this many lines, to bring point back on screen.
30619 If point moves off-screen, redisplay will scroll by up to
30620 `scroll-conservatively' lines in order to bring point just barely
30621 onto the screen again. If that cannot be done, then redisplay
30622 recenters point as usual.
30623
30624 If the value is greater than 100, redisplay will never recenter point,
30625 but will always scroll just enough text to bring point into view, even
30626 if you move far away.
30627
30628 A value of zero means always recenter point if it moves off screen. */);
30629 scroll_conservatively = 0;
30630
30631 DEFVAR_INT ("scroll-margin", scroll_margin,
30632 doc: /* Number of lines of margin at the top and bottom of a window.
30633 Recenter the window whenever point gets within this many lines
30634 of the top or bottom of the window. */);
30635 scroll_margin = 0;
30636
30637 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30638 doc: /* Pixels per inch value for non-window system displays.
30639 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30640 Vdisplay_pixels_per_inch = make_float (72.0);
30641
30642 #ifdef GLYPH_DEBUG
30643 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30644 #endif
30645
30646 DEFVAR_LISP ("truncate-partial-width-windows",
30647 Vtruncate_partial_width_windows,
30648 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30649 For an integer value, truncate lines in each window narrower than the
30650 full frame width, provided the window width is less than that integer;
30651 otherwise, respect the value of `truncate-lines'.
30652
30653 For any other non-nil value, truncate lines in all windows that do
30654 not span the full frame width.
30655
30656 A value of nil means to respect the value of `truncate-lines'.
30657
30658 If `word-wrap' is enabled, you might want to reduce this. */);
30659 Vtruncate_partial_width_windows = make_number (50);
30660
30661 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30662 doc: /* Maximum buffer size for which line number should be displayed.
30663 If the buffer is bigger than this, the line number does not appear
30664 in the mode line. A value of nil means no limit. */);
30665 Vline_number_display_limit = Qnil;
30666
30667 DEFVAR_INT ("line-number-display-limit-width",
30668 line_number_display_limit_width,
30669 doc: /* Maximum line width (in characters) for line number display.
30670 If the average length of the lines near point is bigger than this, then the
30671 line number may be omitted from the mode line. */);
30672 line_number_display_limit_width = 200;
30673
30674 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30675 doc: /* Non-nil means highlight region even in nonselected windows. */);
30676 highlight_nonselected_windows = false;
30677
30678 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30679 doc: /* Non-nil if more than one frame is visible on this display.
30680 Minibuffer-only frames don't count, but iconified frames do.
30681 This variable is not guaranteed to be accurate except while processing
30682 `frame-title-format' and `icon-title-format'. */);
30683
30684 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30685 doc: /* Template for displaying the title bar of visible frames.
30686 \(Assuming the window manager supports this feature.)
30687
30688 This variable has the same structure as `mode-line-format', except that
30689 the %c and %l constructs are ignored. It is used only on frames for
30690 which no explicit name has been set \(see `modify-frame-parameters'). */);
30691
30692 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30693 doc: /* Template for displaying the title bar of an iconified frame.
30694 \(Assuming the window manager supports this feature.)
30695 This variable has the same structure as `mode-line-format' (which see),
30696 and is used only on frames for which no explicit name has been set
30697 \(see `modify-frame-parameters'). */);
30698 Vicon_title_format
30699 = Vframe_title_format
30700 = listn (CONSTYPE_PURE, 3,
30701 intern_c_string ("multiple-frames"),
30702 build_pure_c_string ("%b"),
30703 listn (CONSTYPE_PURE, 4,
30704 empty_unibyte_string,
30705 intern_c_string ("invocation-name"),
30706 build_pure_c_string ("@"),
30707 intern_c_string ("system-name")));
30708
30709 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30710 doc: /* Maximum number of lines to keep in the message log buffer.
30711 If nil, disable message logging. If t, log messages but don't truncate
30712 the buffer when it becomes large. */);
30713 Vmessage_log_max = make_number (1000);
30714
30715 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30716 doc: /* Functions called before redisplay, if window sizes have changed.
30717 The value should be a list of functions that take one argument.
30718 Just before redisplay, for each frame, if any of its windows have changed
30719 size since the last redisplay, or have been split or deleted,
30720 all the functions in the list are called, with the frame as argument. */);
30721 Vwindow_size_change_functions = Qnil;
30722
30723 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30724 doc: /* List of functions to call before redisplaying a window with scrolling.
30725 Each function is called with two arguments, the window and its new
30726 display-start position.
30727 These functions are called whenever the `window-start' marker is modified,
30728 either to point into another buffer (e.g. via `set-window-buffer') or another
30729 place in the same buffer.
30730 Note that the value of `window-end' is not valid when these functions are
30731 called.
30732
30733 Warning: Do not use this feature to alter the way the window
30734 is scrolled. It is not designed for that, and such use probably won't
30735 work. */);
30736 Vwindow_scroll_functions = Qnil;
30737
30738 DEFVAR_LISP ("window-text-change-functions",
30739 Vwindow_text_change_functions,
30740 doc: /* Functions to call in redisplay when text in the window might change. */);
30741 Vwindow_text_change_functions = Qnil;
30742
30743 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30744 doc: /* Functions called when redisplay of a window reaches the end trigger.
30745 Each function is called with two arguments, the window and the end trigger value.
30746 See `set-window-redisplay-end-trigger'. */);
30747 Vredisplay_end_trigger_functions = Qnil;
30748
30749 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30750 doc: /* Non-nil means autoselect window with mouse pointer.
30751 If nil, do not autoselect windows.
30752 A positive number means delay autoselection by that many seconds: a
30753 window is autoselected only after the mouse has remained in that
30754 window for the duration of the delay.
30755 A negative number has a similar effect, but causes windows to be
30756 autoselected only after the mouse has stopped moving. \(Because of
30757 the way Emacs compares mouse events, you will occasionally wait twice
30758 that time before the window gets selected.\)
30759 Any other value means to autoselect window instantaneously when the
30760 mouse pointer enters it.
30761
30762 Autoselection selects the minibuffer only if it is active, and never
30763 unselects the minibuffer if it is active.
30764
30765 When customizing this variable make sure that the actual value of
30766 `focus-follows-mouse' matches the behavior of your window manager. */);
30767 Vmouse_autoselect_window = Qnil;
30768
30769 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30770 doc: /* Non-nil means automatically resize tool-bars.
30771 This dynamically changes the tool-bar's height to the minimum height
30772 that is needed to make all tool-bar items visible.
30773 If value is `grow-only', the tool-bar's height is only increased
30774 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30775 Vauto_resize_tool_bars = Qt;
30776
30777 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30778 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30779 auto_raise_tool_bar_buttons_p = true;
30780
30781 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30782 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30783 make_cursor_line_fully_visible_p = true;
30784
30785 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30786 doc: /* Border below tool-bar in pixels.
30787 If an integer, use it as the height of the border.
30788 If it is one of `internal-border-width' or `border-width', use the
30789 value of the corresponding frame parameter.
30790 Otherwise, no border is added below the tool-bar. */);
30791 Vtool_bar_border = Qinternal_border_width;
30792
30793 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30794 doc: /* Margin around tool-bar buttons in pixels.
30795 If an integer, use that for both horizontal and vertical margins.
30796 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30797 HORZ specifying the horizontal margin, and VERT specifying the
30798 vertical margin. */);
30799 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30800
30801 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30802 doc: /* Relief thickness of tool-bar buttons. */);
30803 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30804
30805 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30806 doc: /* Tool bar style to use.
30807 It can be one of
30808 image - show images only
30809 text - show text only
30810 both - show both, text below image
30811 both-horiz - show text to the right of the image
30812 text-image-horiz - show text to the left of the image
30813 any other - use system default or image if no system default.
30814
30815 This variable only affects the GTK+ toolkit version of Emacs. */);
30816 Vtool_bar_style = Qnil;
30817
30818 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30819 doc: /* Maximum number of characters a label can have to be shown.
30820 The tool bar style must also show labels for this to have any effect, see
30821 `tool-bar-style'. */);
30822 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30823
30824 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30825 doc: /* List of functions to call to fontify regions of text.
30826 Each function is called with one argument POS. Functions must
30827 fontify a region starting at POS in the current buffer, and give
30828 fontified regions the property `fontified'. */);
30829 Vfontification_functions = Qnil;
30830 Fmake_variable_buffer_local (Qfontification_functions);
30831
30832 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30833 unibyte_display_via_language_environment,
30834 doc: /* Non-nil means display unibyte text according to language environment.
30835 Specifically, this means that raw bytes in the range 160-255 decimal
30836 are displayed by converting them to the equivalent multibyte characters
30837 according to the current language environment. As a result, they are
30838 displayed according to the current fontset.
30839
30840 Note that this variable affects only how these bytes are displayed,
30841 but does not change the fact they are interpreted as raw bytes. */);
30842 unibyte_display_via_language_environment = false;
30843
30844 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30845 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30846 If a float, it specifies a fraction of the mini-window frame's height.
30847 If an integer, it specifies a number of lines. */);
30848 Vmax_mini_window_height = make_float (0.25);
30849
30850 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30851 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30852 A value of nil means don't automatically resize mini-windows.
30853 A value of t means resize them to fit the text displayed in them.
30854 A value of `grow-only', the default, means let mini-windows grow only;
30855 they return to their normal size when the minibuffer is closed, or the
30856 echo area becomes empty. */);
30857 Vresize_mini_windows = Qgrow_only;
30858
30859 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30860 doc: /* Alist specifying how to blink the cursor off.
30861 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30862 `cursor-type' frame-parameter or variable equals ON-STATE,
30863 comparing using `equal', Emacs uses OFF-STATE to specify
30864 how to blink it off. ON-STATE and OFF-STATE are values for
30865 the `cursor-type' frame parameter.
30866
30867 If a frame's ON-STATE has no entry in this list,
30868 the frame's other specifications determine how to blink the cursor off. */);
30869 Vblink_cursor_alist = Qnil;
30870
30871 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30872 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30873 If non-nil, windows are automatically scrolled horizontally to make
30874 point visible. */);
30875 automatic_hscrolling_p = true;
30876 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30877
30878 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30879 doc: /* How many columns away from the window edge point is allowed to get
30880 before automatic hscrolling will horizontally scroll the window. */);
30881 hscroll_margin = 5;
30882
30883 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30884 doc: /* How many columns to scroll the window when point gets too close to the edge.
30885 When point is less than `hscroll-margin' columns from the window
30886 edge, automatic hscrolling will scroll the window by the amount of columns
30887 determined by this variable. If its value is a positive integer, scroll that
30888 many columns. If it's a positive floating-point number, it specifies the
30889 fraction of the window's width to scroll. If it's nil or zero, point will be
30890 centered horizontally after the scroll. Any other value, including negative
30891 numbers, are treated as if the value were zero.
30892
30893 Automatic hscrolling always moves point outside the scroll margin, so if
30894 point was more than scroll step columns inside the margin, the window will
30895 scroll more than the value given by the scroll step.
30896
30897 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30898 and `scroll-right' overrides this variable's effect. */);
30899 Vhscroll_step = make_number (0);
30900
30901 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30902 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30903 Bind this around calls to `message' to let it take effect. */);
30904 message_truncate_lines = false;
30905
30906 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30907 doc: /* Normal hook run to update the menu bar definitions.
30908 Redisplay runs this hook before it redisplays the menu bar.
30909 This is used to update menus such as Buffers, whose contents depend on
30910 various data. */);
30911 Vmenu_bar_update_hook = Qnil;
30912
30913 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30914 doc: /* Frame for which we are updating a menu.
30915 The enable predicate for a menu binding should check this variable. */);
30916 Vmenu_updating_frame = Qnil;
30917
30918 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30919 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30920 inhibit_menubar_update = false;
30921
30922 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30923 doc: /* Prefix prepended to all continuation lines at display time.
30924 The value may be a string, an image, or a stretch-glyph; it is
30925 interpreted in the same way as the value of a `display' text property.
30926
30927 This variable is overridden by any `wrap-prefix' text or overlay
30928 property.
30929
30930 To add a prefix to non-continuation lines, use `line-prefix'. */);
30931 Vwrap_prefix = Qnil;
30932 DEFSYM (Qwrap_prefix, "wrap-prefix");
30933 Fmake_variable_buffer_local (Qwrap_prefix);
30934
30935 DEFVAR_LISP ("line-prefix", Vline_prefix,
30936 doc: /* Prefix prepended to all non-continuation lines at display time.
30937 The value may be a string, an image, or a stretch-glyph; it is
30938 interpreted in the same way as the value of a `display' text property.
30939
30940 This variable is overridden by any `line-prefix' text or overlay
30941 property.
30942
30943 To add a prefix to continuation lines, use `wrap-prefix'. */);
30944 Vline_prefix = Qnil;
30945 DEFSYM (Qline_prefix, "line-prefix");
30946 Fmake_variable_buffer_local (Qline_prefix);
30947
30948 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30949 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30950 inhibit_eval_during_redisplay = false;
30951
30952 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30953 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30954 inhibit_free_realized_faces = false;
30955
30956 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30957 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30958 Intended for use during debugging and for testing bidi display;
30959 see biditest.el in the test suite. */);
30960 inhibit_bidi_mirroring = false;
30961
30962 #ifdef GLYPH_DEBUG
30963 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30964 doc: /* Inhibit try_window_id display optimization. */);
30965 inhibit_try_window_id = false;
30966
30967 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30968 doc: /* Inhibit try_window_reusing display optimization. */);
30969 inhibit_try_window_reusing = false;
30970
30971 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30972 doc: /* Inhibit try_cursor_movement display optimization. */);
30973 inhibit_try_cursor_movement = false;
30974 #endif /* GLYPH_DEBUG */
30975
30976 DEFVAR_INT ("overline-margin", overline_margin,
30977 doc: /* Space between overline and text, in pixels.
30978 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30979 margin to the character height. */);
30980 overline_margin = 2;
30981
30982 DEFVAR_INT ("underline-minimum-offset",
30983 underline_minimum_offset,
30984 doc: /* Minimum distance between baseline and underline.
30985 This can improve legibility of underlined text at small font sizes,
30986 particularly when using variable `x-use-underline-position-properties'
30987 with fonts that specify an UNDERLINE_POSITION relatively close to the
30988 baseline. The default value is 1. */);
30989 underline_minimum_offset = 1;
30990
30991 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30992 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30993 This feature only works when on a window system that can change
30994 cursor shapes. */);
30995 display_hourglass_p = true;
30996
30997 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30998 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30999 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31000
31001 #ifdef HAVE_WINDOW_SYSTEM
31002 hourglass_atimer = NULL;
31003 hourglass_shown_p = false;
31004 #endif /* HAVE_WINDOW_SYSTEM */
31005
31006 /* Name of the face used to display glyphless characters. */
31007 DEFSYM (Qglyphless_char, "glyphless-char");
31008
31009 /* Method symbols for Vglyphless_char_display. */
31010 DEFSYM (Qhex_code, "hex-code");
31011 DEFSYM (Qempty_box, "empty-box");
31012 DEFSYM (Qthin_space, "thin-space");
31013 DEFSYM (Qzero_width, "zero-width");
31014
31015 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31016 doc: /* Function run just before redisplay.
31017 It is called with one argument, which is the set of windows that are to
31018 be redisplayed. This set can be nil (meaning, only the selected window),
31019 or t (meaning all windows). */);
31020 Vpre_redisplay_function = intern ("ignore");
31021
31022 /* Symbol for the purpose of Vglyphless_char_display. */
31023 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31024 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31025
31026 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31027 doc: /* Char-table defining glyphless characters.
31028 Each element, if non-nil, should be one of the following:
31029 an ASCII acronym string: display this string in a box
31030 `hex-code': display the hexadecimal code of a character in a box
31031 `empty-box': display as an empty box
31032 `thin-space': display as 1-pixel width space
31033 `zero-width': don't display
31034 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31035 display method for graphical terminals and text terminals respectively.
31036 GRAPHICAL and TEXT should each have one of the values listed above.
31037
31038 The char-table has one extra slot to control the display of a character for
31039 which no font is found. This slot only takes effect on graphical terminals.
31040 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31041 `thin-space'. The default is `empty-box'.
31042
31043 If a character has a non-nil entry in an active display table, the
31044 display table takes effect; in this case, Emacs does not consult
31045 `glyphless-char-display' at all. */);
31046 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31047 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31048 Qempty_box);
31049
31050 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31051 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31052 Vdebug_on_message = Qnil;
31053
31054 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31055 doc: /* */);
31056 Vredisplay__all_windows_cause
31057 = Fmake_vector (make_number (100), make_number (0));
31058
31059 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31060 doc: /* */);
31061 Vredisplay__mode_lines_cause
31062 = Fmake_vector (make_number (100), make_number (0));
31063 }
31064
31065
31066 /* Initialize this module when Emacs starts. */
31067
31068 void
31069 init_xdisp (void)
31070 {
31071 CHARPOS (this_line_start_pos) = 0;
31072
31073 if (!noninteractive)
31074 {
31075 struct window *m = XWINDOW (minibuf_window);
31076 Lisp_Object frame = m->frame;
31077 struct frame *f = XFRAME (frame);
31078 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31079 struct window *r = XWINDOW (root);
31080 int i;
31081
31082 echo_area_window = minibuf_window;
31083
31084 r->top_line = FRAME_TOP_MARGIN (f);
31085 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31086 r->total_cols = FRAME_COLS (f);
31087 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31088 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31089 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31090
31091 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31092 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31093 m->total_cols = FRAME_COLS (f);
31094 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31095 m->total_lines = 1;
31096 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31097
31098 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31099 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31100 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31101
31102 /* The default ellipsis glyphs `...'. */
31103 for (i = 0; i < 3; ++i)
31104 default_invis_vector[i] = make_number ('.');
31105 }
31106
31107 {
31108 /* Allocate the buffer for frame titles.
31109 Also used for `format-mode-line'. */
31110 int size = 100;
31111 mode_line_noprop_buf = xmalloc (size);
31112 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31113 mode_line_noprop_ptr = mode_line_noprop_buf;
31114 mode_line_target = MODE_LINE_DISPLAY;
31115 }
31116
31117 help_echo_showing_p = false;
31118 }
31119
31120 #ifdef HAVE_WINDOW_SYSTEM
31121
31122 /* Platform-independent portion of hourglass implementation. */
31123
31124 /* Timer function of hourglass_atimer. */
31125
31126 static void
31127 show_hourglass (struct atimer *timer)
31128 {
31129 /* The timer implementation will cancel this timer automatically
31130 after this function has run. Set hourglass_atimer to null
31131 so that we know the timer doesn't have to be canceled. */
31132 hourglass_atimer = NULL;
31133
31134 if (!hourglass_shown_p)
31135 {
31136 Lisp_Object tail, frame;
31137
31138 block_input ();
31139
31140 FOR_EACH_FRAME (tail, frame)
31141 {
31142 struct frame *f = XFRAME (frame);
31143
31144 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31145 && FRAME_RIF (f)->show_hourglass)
31146 FRAME_RIF (f)->show_hourglass (f);
31147 }
31148
31149 hourglass_shown_p = true;
31150 unblock_input ();
31151 }
31152 }
31153
31154 /* Cancel a currently active hourglass timer, and start a new one. */
31155
31156 void
31157 start_hourglass (void)
31158 {
31159 struct timespec delay;
31160
31161 cancel_hourglass ();
31162
31163 if (INTEGERP (Vhourglass_delay)
31164 && XINT (Vhourglass_delay) > 0)
31165 delay = make_timespec (min (XINT (Vhourglass_delay),
31166 TYPE_MAXIMUM (time_t)),
31167 0);
31168 else if (FLOATP (Vhourglass_delay)
31169 && XFLOAT_DATA (Vhourglass_delay) > 0)
31170 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31171 else
31172 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31173
31174 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31175 show_hourglass, NULL);
31176 }
31177
31178 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31179 shown. */
31180
31181 void
31182 cancel_hourglass (void)
31183 {
31184 if (hourglass_atimer)
31185 {
31186 cancel_atimer (hourglass_atimer);
31187 hourglass_atimer = NULL;
31188 }
31189
31190 if (hourglass_shown_p)
31191 {
31192 Lisp_Object tail, frame;
31193
31194 block_input ();
31195
31196 FOR_EACH_FRAME (tail, frame)
31197 {
31198 struct frame *f = XFRAME (frame);
31199
31200 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31201 && FRAME_RIF (f)->hide_hourglass)
31202 FRAME_RIF (f)->hide_hourglass (f);
31203 #ifdef HAVE_NTGUI
31204 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31205 else if (!FRAME_W32_P (f))
31206 w32_arrow_cursor ();
31207 #endif
31208 }
31209
31210 hourglass_shown_p = false;
31211 unblock_input ();
31212 }
31213 }
31214
31215 #endif /* HAVE_WINDOW_SYSTEM */