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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 struct text_pos pos = it->current.pos;
7233
7234 /* For a string from a display property, the next
7235 buffer position is stored in the 'position'
7236 member of the iteration stack slot below the
7237 current one, see handle_single_display_spec. By
7238 contrast, it->current.pos was not yet updated
7239 to point to that buffer position; that will
7240 happen in pop_it, after we finish displaying the
7241 current string. Note that we already checked
7242 above that it->sp is positive, so subtracting one
7243 from it is safe. */
7244 if (it->from_disp_prop_p)
7245 {
7246 int stackp = it->sp - 1;
7247
7248 /* Find the stack level with data from buffer. */
7249 while (stackp >= 0
7250 && STRINGP ((it->stack + stackp)->string))
7251 stackp--;
7252 eassert (stackp >= 0);
7253 pos = (it->stack + stackp)->position;
7254 }
7255 else
7256 INC_TEXT_POS (pos, it->multibyte_p);
7257
7258 if (CHARPOS (pos) >= ZV)
7259 it->end_of_box_run_p = true;
7260 else
7261 {
7262 next_face_id = face_at_buffer_position
7263 (it->w, CHARPOS (pos), &ignore,
7264 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7265 it->end_of_box_run_p
7266 = (FACE_FROM_ID (it->f, next_face_id)->box
7267 == FACE_NO_BOX);
7268 }
7269 }
7270 }
7271 }
7272 /* next_element_from_display_vector sets this flag according to
7273 faces of the display vector glyphs, see there. */
7274 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7275 {
7276 int face_id = face_after_it_pos (it);
7277 it->end_of_box_run_p
7278 = (face_id != it->face_id
7279 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7280 }
7281 }
7282 /* If we reached the end of the object we've been iterating (e.g., a
7283 display string or an overlay string), and there's something on
7284 IT->stack, proceed with what's on the stack. It doesn't make
7285 sense to return false if there's unprocessed stuff on the stack,
7286 because otherwise that stuff will never be displayed. */
7287 if (!success_p && it->sp > 0)
7288 {
7289 set_iterator_to_next (it, false);
7290 success_p = get_next_display_element (it);
7291 }
7292
7293 /* Value is false if end of buffer or string reached. */
7294 return success_p;
7295 }
7296
7297
7298 /* Move IT to the next display element.
7299
7300 RESEAT_P means if called on a newline in buffer text,
7301 skip to the next visible line start.
7302
7303 Functions get_next_display_element and set_iterator_to_next are
7304 separate because I find this arrangement easier to handle than a
7305 get_next_display_element function that also increments IT's
7306 position. The way it is we can first look at an iterator's current
7307 display element, decide whether it fits on a line, and if it does,
7308 increment the iterator position. The other way around we probably
7309 would either need a flag indicating whether the iterator has to be
7310 incremented the next time, or we would have to implement a
7311 decrement position function which would not be easy to write. */
7312
7313 void
7314 set_iterator_to_next (struct it *it, bool reseat_p)
7315 {
7316 /* Reset flags indicating start and end of a sequence of characters
7317 with box. Reset them at the start of this function because
7318 moving the iterator to a new position might set them. */
7319 it->start_of_box_run_p = it->end_of_box_run_p = false;
7320
7321 switch (it->method)
7322 {
7323 case GET_FROM_BUFFER:
7324 /* The current display element of IT is a character from
7325 current_buffer. Advance in the buffer, and maybe skip over
7326 invisible lines that are so because of selective display. */
7327 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7328 reseat_at_next_visible_line_start (it, false);
7329 else if (it->cmp_it.id >= 0)
7330 {
7331 /* We are currently getting glyphs from a composition. */
7332 if (! it->bidi_p)
7333 {
7334 IT_CHARPOS (*it) += it->cmp_it.nchars;
7335 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7336 }
7337 else
7338 {
7339 int i;
7340
7341 /* Update IT's char/byte positions to point to the first
7342 character of the next grapheme cluster, or to the
7343 character visually after the current composition. */
7344 for (i = 0; i < it->cmp_it.nchars; i++)
7345 bidi_move_to_visually_next (&it->bidi_it);
7346 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7347 IT_CHARPOS (*it) = it->bidi_it.charpos;
7348 }
7349
7350 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7351 && it->cmp_it.to < it->cmp_it.nglyphs)
7352 {
7353 /* Composition created while scanning forward. Proceed
7354 to the next grapheme cluster. */
7355 it->cmp_it.from = it->cmp_it.to;
7356 }
7357 else if ((it->bidi_p && it->cmp_it.reversed_p)
7358 && it->cmp_it.from > 0)
7359 {
7360 /* Composition created while scanning backward. Proceed
7361 to the previous grapheme cluster. */
7362 it->cmp_it.to = it->cmp_it.from;
7363 }
7364 else
7365 {
7366 /* No more grapheme clusters in this composition.
7367 Find the next stop position. */
7368 ptrdiff_t stop = it->end_charpos;
7369
7370 if (it->bidi_it.scan_dir < 0)
7371 /* Now we are scanning backward and don't know
7372 where to stop. */
7373 stop = -1;
7374 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7375 IT_BYTEPOS (*it), stop, Qnil);
7376 }
7377 }
7378 else
7379 {
7380 eassert (it->len != 0);
7381
7382 if (!it->bidi_p)
7383 {
7384 IT_BYTEPOS (*it) += it->len;
7385 IT_CHARPOS (*it) += 1;
7386 }
7387 else
7388 {
7389 int prev_scan_dir = it->bidi_it.scan_dir;
7390 /* If this is a new paragraph, determine its base
7391 direction (a.k.a. its base embedding level). */
7392 if (it->bidi_it.new_paragraph)
7393 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7394 false);
7395 bidi_move_to_visually_next (&it->bidi_it);
7396 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7397 IT_CHARPOS (*it) = it->bidi_it.charpos;
7398 if (prev_scan_dir != it->bidi_it.scan_dir)
7399 {
7400 /* As the scan direction was changed, we must
7401 re-compute the stop position for composition. */
7402 ptrdiff_t stop = it->end_charpos;
7403 if (it->bidi_it.scan_dir < 0)
7404 stop = -1;
7405 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7406 IT_BYTEPOS (*it), stop, Qnil);
7407 }
7408 }
7409 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7410 }
7411 break;
7412
7413 case GET_FROM_C_STRING:
7414 /* Current display element of IT is from a C string. */
7415 if (!it->bidi_p
7416 /* If the string position is beyond string's end, it means
7417 next_element_from_c_string is padding the string with
7418 blanks, in which case we bypass the bidi iterator,
7419 because it cannot deal with such virtual characters. */
7420 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7429 IT_CHARPOS (*it) = it->bidi_it.charpos;
7430 }
7431 break;
7432
7433 case GET_FROM_DISPLAY_VECTOR:
7434 /* Current display element of IT is from a display table entry.
7435 Advance in the display table definition. Reset it to null if
7436 end reached, and continue with characters from buffers/
7437 strings. */
7438 ++it->current.dpvec_index;
7439
7440 /* Restore face of the iterator to what they were before the
7441 display vector entry (these entries may contain faces). */
7442 it->face_id = it->saved_face_id;
7443
7444 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7445 {
7446 bool recheck_faces = it->ellipsis_p;
7447
7448 if (it->s)
7449 it->method = GET_FROM_C_STRING;
7450 else if (STRINGP (it->string))
7451 it->method = GET_FROM_STRING;
7452 else
7453 {
7454 it->method = GET_FROM_BUFFER;
7455 it->object = it->w->contents;
7456 }
7457
7458 it->dpvec = NULL;
7459 it->current.dpvec_index = -1;
7460
7461 /* Skip over characters which were displayed via IT->dpvec. */
7462 if (it->dpvec_char_len < 0)
7463 reseat_at_next_visible_line_start (it, true);
7464 else if (it->dpvec_char_len > 0)
7465 {
7466 it->len = it->dpvec_char_len;
7467 set_iterator_to_next (it, reseat_p);
7468 }
7469
7470 /* Maybe recheck faces after display vector. */
7471 if (recheck_faces)
7472 {
7473 if (it->method == GET_FROM_STRING)
7474 it->stop_charpos = IT_STRING_CHARPOS (*it);
7475 else
7476 it->stop_charpos = IT_CHARPOS (*it);
7477 }
7478 }
7479 break;
7480
7481 case GET_FROM_STRING:
7482 /* Current display element is a character from a Lisp string. */
7483 eassert (it->s == NULL && STRINGP (it->string));
7484 /* Don't advance past string end. These conditions are true
7485 when set_iterator_to_next is called at the end of
7486 get_next_display_element, in which case the Lisp string is
7487 already exhausted, and all we want is pop the iterator
7488 stack. */
7489 if (it->current.overlay_string_index >= 0)
7490 {
7491 /* This is an overlay string, so there's no padding with
7492 spaces, and the number of characters in the string is
7493 where the string ends. */
7494 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7495 goto consider_string_end;
7496 }
7497 else
7498 {
7499 /* Not an overlay string. There could be padding, so test
7500 against it->end_charpos. */
7501 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7502 goto consider_string_end;
7503 }
7504 if (it->cmp_it.id >= 0)
7505 {
7506 /* We are delivering display elements from a composition.
7507 Update the string position past the grapheme cluster
7508 we've just processed. */
7509 if (! it->bidi_p)
7510 {
7511 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7512 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7513 }
7514 else
7515 {
7516 int i;
7517
7518 for (i = 0; i < it->cmp_it.nchars; i++)
7519 bidi_move_to_visually_next (&it->bidi_it);
7520 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7521 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7522 }
7523
7524 /* Did we exhaust all the grapheme clusters of this
7525 composition? */
7526 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7527 && (it->cmp_it.to < it->cmp_it.nglyphs))
7528 {
7529 /* Not all the grapheme clusters were processed yet;
7530 advance to the next cluster. */
7531 it->cmp_it.from = it->cmp_it.to;
7532 }
7533 else if ((it->bidi_p && it->cmp_it.reversed_p)
7534 && it->cmp_it.from > 0)
7535 {
7536 /* Likewise: advance to the next cluster, but going in
7537 the reverse direction. */
7538 it->cmp_it.to = it->cmp_it.from;
7539 }
7540 else
7541 {
7542 /* This composition was fully processed; find the next
7543 candidate place for checking for composed
7544 characters. */
7545 /* Always limit string searches to the string length;
7546 any padding spaces are not part of the string, and
7547 there cannot be any compositions in that padding. */
7548 ptrdiff_t stop = SCHARS (it->string);
7549
7550 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7551 stop = -1;
7552 else if (it->end_charpos < stop)
7553 {
7554 /* Cf. PRECISION in reseat_to_string: we might be
7555 limited in how many of the string characters we
7556 need to deliver. */
7557 stop = it->end_charpos;
7558 }
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 else
7566 {
7567 if (!it->bidi_p
7568 /* If the string position is beyond string's end, it
7569 means next_element_from_string is padding the string
7570 with blanks, in which case we bypass the bidi
7571 iterator, because it cannot deal with such virtual
7572 characters. */
7573 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7574 {
7575 IT_STRING_BYTEPOS (*it) += it->len;
7576 IT_STRING_CHARPOS (*it) += 1;
7577 }
7578 else
7579 {
7580 int prev_scan_dir = it->bidi_it.scan_dir;
7581
7582 bidi_move_to_visually_next (&it->bidi_it);
7583 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7584 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7585 /* If the scan direction changes, we may need to update
7586 the place where to check for composed characters. */
7587 if (prev_scan_dir != it->bidi_it.scan_dir)
7588 {
7589 ptrdiff_t stop = SCHARS (it->string);
7590
7591 if (it->bidi_it.scan_dir < 0)
7592 stop = -1;
7593 else if (it->end_charpos < stop)
7594 stop = it->end_charpos;
7595
7596 composition_compute_stop_pos (&it->cmp_it,
7597 IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it), stop,
7599 it->string);
7600 }
7601 }
7602 }
7603
7604 consider_string_end:
7605
7606 if (it->current.overlay_string_index >= 0)
7607 {
7608 /* IT->string is an overlay string. Advance to the
7609 next, if there is one. */
7610 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7611 {
7612 it->ellipsis_p = false;
7613 next_overlay_string (it);
7614 if (it->ellipsis_p)
7615 setup_for_ellipsis (it, 0);
7616 }
7617 }
7618 else
7619 {
7620 /* IT->string is not an overlay string. If we reached
7621 its end, and there is something on IT->stack, proceed
7622 with what is on the stack. This can be either another
7623 string, this time an overlay string, or a buffer. */
7624 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7625 && it->sp > 0)
7626 {
7627 pop_it (it);
7628 if (it->method == GET_FROM_STRING)
7629 goto consider_string_end;
7630 }
7631 }
7632 break;
7633
7634 case GET_FROM_IMAGE:
7635 case GET_FROM_STRETCH:
7636 case GET_FROM_XWIDGET:
7637
7638 /* The position etc with which we have to proceed are on
7639 the stack. The position may be at the end of a string,
7640 if the `display' property takes up the whole string. */
7641 eassert (it->sp > 0);
7642 pop_it (it);
7643 if (it->method == GET_FROM_STRING)
7644 goto consider_string_end;
7645 break;
7646
7647 default:
7648 /* There are no other methods defined, so this should be a bug. */
7649 emacs_abort ();
7650 }
7651
7652 eassert (it->method != GET_FROM_STRING
7653 || (STRINGP (it->string)
7654 && IT_STRING_CHARPOS (*it) >= 0));
7655 }
7656
7657 /* Load IT's display element fields with information about the next
7658 display element which comes from a display table entry or from the
7659 result of translating a control character to one of the forms `^C'
7660 or `\003'.
7661
7662 IT->dpvec holds the glyphs to return as characters.
7663 IT->saved_face_id holds the face id before the display vector--it
7664 is restored into IT->face_id in set_iterator_to_next. */
7665
7666 static bool
7667 next_element_from_display_vector (struct it *it)
7668 {
7669 Lisp_Object gc;
7670 int prev_face_id = it->face_id;
7671 int next_face_id;
7672
7673 /* Precondition. */
7674 eassert (it->dpvec && it->current.dpvec_index >= 0);
7675
7676 it->face_id = it->saved_face_id;
7677
7678 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7679 That seemed totally bogus - so I changed it... */
7680 gc = it->dpvec[it->current.dpvec_index];
7681
7682 if (GLYPH_CODE_P (gc))
7683 {
7684 struct face *this_face, *prev_face, *next_face;
7685
7686 it->c = GLYPH_CODE_CHAR (gc);
7687 it->len = CHAR_BYTES (it->c);
7688
7689 /* The entry may contain a face id to use. Such a face id is
7690 the id of a Lisp face, not a realized face. A face id of
7691 zero means no face is specified. */
7692 if (it->dpvec_face_id >= 0)
7693 it->face_id = it->dpvec_face_id;
7694 else
7695 {
7696 int lface_id = GLYPH_CODE_FACE (gc);
7697 if (lface_id > 0)
7698 it->face_id = merge_faces (it->f, Qt, lface_id,
7699 it->saved_face_id);
7700 }
7701
7702 /* Glyphs in the display vector could have the box face, so we
7703 need to set the related flags in the iterator, as
7704 appropriate. */
7705 this_face = FACE_FROM_ID (it->f, it->face_id);
7706 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7707
7708 /* Is this character the first character of a box-face run? */
7709 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7710 && (!prev_face
7711 || prev_face->box == FACE_NO_BOX));
7712
7713 /* For the last character of the box-face run, we need to look
7714 either at the next glyph from the display vector, or at the
7715 face we saw before the display vector. */
7716 next_face_id = it->saved_face_id;
7717 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7718 {
7719 if (it->dpvec_face_id >= 0)
7720 next_face_id = it->dpvec_face_id;
7721 else
7722 {
7723 int lface_id =
7724 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7725
7726 if (lface_id > 0)
7727 next_face_id = merge_faces (it->f, Qt, lface_id,
7728 it->saved_face_id);
7729 }
7730 }
7731 next_face = FACE_FROM_ID (it->f, next_face_id);
7732 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7733 && (!next_face
7734 || next_face->box == FACE_NO_BOX));
7735 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7736 }
7737 else
7738 /* Display table entry is invalid. Return a space. */
7739 it->c = ' ', it->len = 1;
7740
7741 /* Don't change position and object of the iterator here. They are
7742 still the values of the character that had this display table
7743 entry or was translated, and that's what we want. */
7744 it->what = IT_CHARACTER;
7745 return true;
7746 }
7747
7748 /* Get the first element of string/buffer in the visual order, after
7749 being reseated to a new position in a string or a buffer. */
7750 static void
7751 get_visually_first_element (struct it *it)
7752 {
7753 bool string_p = STRINGP (it->string) || it->s;
7754 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7755 ptrdiff_t bob = (string_p ? 0 : BEGV);
7756
7757 if (STRINGP (it->string))
7758 {
7759 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7760 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7761 }
7762 else
7763 {
7764 it->bidi_it.charpos = IT_CHARPOS (*it);
7765 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7766 }
7767
7768 if (it->bidi_it.charpos == eob)
7769 {
7770 /* Nothing to do, but reset the FIRST_ELT flag, like
7771 bidi_paragraph_init does, because we are not going to
7772 call it. */
7773 it->bidi_it.first_elt = false;
7774 }
7775 else if (it->bidi_it.charpos == bob
7776 || (!string_p
7777 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7778 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7779 {
7780 /* If we are at the beginning of a line/string, we can produce
7781 the next element right away. */
7782 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7783 bidi_move_to_visually_next (&it->bidi_it);
7784 }
7785 else
7786 {
7787 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7788
7789 /* We need to prime the bidi iterator starting at the line's or
7790 string's beginning, before we will be able to produce the
7791 next element. */
7792 if (string_p)
7793 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7794 else
7795 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7796 IT_BYTEPOS (*it), -1,
7797 &it->bidi_it.bytepos);
7798 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7799 do
7800 {
7801 /* Now return to buffer/string position where we were asked
7802 to get the next display element, and produce that. */
7803 bidi_move_to_visually_next (&it->bidi_it);
7804 }
7805 while (it->bidi_it.bytepos != orig_bytepos
7806 && it->bidi_it.charpos < eob);
7807 }
7808
7809 /* Adjust IT's position information to where we ended up. */
7810 if (STRINGP (it->string))
7811 {
7812 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7813 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7814 }
7815 else
7816 {
7817 IT_CHARPOS (*it) = it->bidi_it.charpos;
7818 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7819 }
7820
7821 if (STRINGP (it->string) || !it->s)
7822 {
7823 ptrdiff_t stop, charpos, bytepos;
7824
7825 if (STRINGP (it->string))
7826 {
7827 eassert (!it->s);
7828 stop = SCHARS (it->string);
7829 if (stop > it->end_charpos)
7830 stop = it->end_charpos;
7831 charpos = IT_STRING_CHARPOS (*it);
7832 bytepos = IT_STRING_BYTEPOS (*it);
7833 }
7834 else
7835 {
7836 stop = it->end_charpos;
7837 charpos = IT_CHARPOS (*it);
7838 bytepos = IT_BYTEPOS (*it);
7839 }
7840 if (it->bidi_it.scan_dir < 0)
7841 stop = -1;
7842 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7843 it->string);
7844 }
7845 }
7846
7847 /* Load IT with the next display element from Lisp string IT->string.
7848 IT->current.string_pos is the current position within the string.
7849 If IT->current.overlay_string_index >= 0, the Lisp string is an
7850 overlay string. */
7851
7852 static bool
7853 next_element_from_string (struct it *it)
7854 {
7855 struct text_pos position;
7856
7857 eassert (STRINGP (it->string));
7858 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7859 eassert (IT_STRING_CHARPOS (*it) >= 0);
7860 position = it->current.string_pos;
7861
7862 /* With bidi reordering, the character to display might not be the
7863 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7864 that we were reseat()ed to a new string, whose paragraph
7865 direction is not known. */
7866 if (it->bidi_p && it->bidi_it.first_elt)
7867 {
7868 get_visually_first_element (it);
7869 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7870 }
7871
7872 /* Time to check for invisible text? */
7873 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7874 {
7875 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7876 {
7877 if (!(!it->bidi_p
7878 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7879 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7880 {
7881 /* With bidi non-linear iteration, we could find
7882 ourselves far beyond the last computed stop_charpos,
7883 with several other stop positions in between that we
7884 missed. Scan them all now, in buffer's logical
7885 order, until we find and handle the last stop_charpos
7886 that precedes our current position. */
7887 handle_stop_backwards (it, it->stop_charpos);
7888 return GET_NEXT_DISPLAY_ELEMENT (it);
7889 }
7890 else
7891 {
7892 if (it->bidi_p)
7893 {
7894 /* Take note of the stop position we just moved
7895 across, for when we will move back across it. */
7896 it->prev_stop = it->stop_charpos;
7897 /* If we are at base paragraph embedding level, take
7898 note of the last stop position seen at this
7899 level. */
7900 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7901 it->base_level_stop = it->stop_charpos;
7902 }
7903 handle_stop (it);
7904
7905 /* Since a handler may have changed IT->method, we must
7906 recurse here. */
7907 return GET_NEXT_DISPLAY_ELEMENT (it);
7908 }
7909 }
7910 else if (it->bidi_p
7911 /* If we are before prev_stop, we may have overstepped
7912 on our way backwards a stop_pos, and if so, we need
7913 to handle that stop_pos. */
7914 && IT_STRING_CHARPOS (*it) < it->prev_stop
7915 /* We can sometimes back up for reasons that have nothing
7916 to do with bidi reordering. E.g., compositions. The
7917 code below is only needed when we are above the base
7918 embedding level, so test for that explicitly. */
7919 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7920 {
7921 /* If we lost track of base_level_stop, we have no better
7922 place for handle_stop_backwards to start from than string
7923 beginning. This happens, e.g., when we were reseated to
7924 the previous screenful of text by vertical-motion. */
7925 if (it->base_level_stop <= 0
7926 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7927 it->base_level_stop = 0;
7928 handle_stop_backwards (it, it->base_level_stop);
7929 return GET_NEXT_DISPLAY_ELEMENT (it);
7930 }
7931 }
7932
7933 if (it->current.overlay_string_index >= 0)
7934 {
7935 /* Get the next character from an overlay string. In overlay
7936 strings, there is no field width or padding with spaces to
7937 do. */
7938 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7939 {
7940 it->what = IT_EOB;
7941 return false;
7942 }
7943 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7944 IT_STRING_BYTEPOS (*it),
7945 it->bidi_it.scan_dir < 0
7946 ? -1
7947 : SCHARS (it->string))
7948 && next_element_from_composition (it))
7949 {
7950 return true;
7951 }
7952 else if (STRING_MULTIBYTE (it->string))
7953 {
7954 const unsigned char *s = (SDATA (it->string)
7955 + IT_STRING_BYTEPOS (*it));
7956 it->c = string_char_and_length (s, &it->len);
7957 }
7958 else
7959 {
7960 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7961 it->len = 1;
7962 }
7963 }
7964 else
7965 {
7966 /* Get the next character from a Lisp string that is not an
7967 overlay string. Such strings come from the mode line, for
7968 example. We may have to pad with spaces, or truncate the
7969 string. See also next_element_from_c_string. */
7970 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7971 {
7972 it->what = IT_EOB;
7973 return false;
7974 }
7975 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7976 {
7977 /* Pad with spaces. */
7978 it->c = ' ', it->len = 1;
7979 CHARPOS (position) = BYTEPOS (position) = -1;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : it->string_nchars)
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002
8003 /* Record what we have and where it came from. */
8004 it->what = IT_CHARACTER;
8005 it->object = it->string;
8006 it->position = position;
8007 return true;
8008 }
8009
8010
8011 /* Load IT with next display element from C string IT->s.
8012 IT->string_nchars is the maximum number of characters to return
8013 from the string. IT->end_charpos may be greater than
8014 IT->string_nchars when this function is called, in which case we
8015 may have to return padding spaces. Value is false if end of string
8016 reached, including padding spaces. */
8017
8018 static bool
8019 next_element_from_c_string (struct it *it)
8020 {
8021 bool success_p = true;
8022
8023 eassert (it->s);
8024 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8025 it->what = IT_CHARACTER;
8026 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8027 it->object = make_number (0);
8028
8029 /* With bidi reordering, the character to display might not be the
8030 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8031 we were reseated to a new string, whose paragraph direction is
8032 not known. */
8033 if (it->bidi_p && it->bidi_it.first_elt)
8034 get_visually_first_element (it);
8035
8036 /* IT's position can be greater than IT->string_nchars in case a
8037 field width or precision has been specified when the iterator was
8038 initialized. */
8039 if (IT_CHARPOS (*it) >= it->end_charpos)
8040 {
8041 /* End of the game. */
8042 it->what = IT_EOB;
8043 success_p = false;
8044 }
8045 else if (IT_CHARPOS (*it) >= it->string_nchars)
8046 {
8047 /* Pad with spaces. */
8048 it->c = ' ', it->len = 1;
8049 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8050 }
8051 else if (it->multibyte_p)
8052 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8053 else
8054 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8055
8056 return success_p;
8057 }
8058
8059
8060 /* Set up IT to return characters from an ellipsis, if appropriate.
8061 The definition of the ellipsis glyphs may come from a display table
8062 entry. This function fills IT with the first glyph from the
8063 ellipsis if an ellipsis is to be displayed. */
8064
8065 static bool
8066 next_element_from_ellipsis (struct it *it)
8067 {
8068 if (it->selective_display_ellipsis_p)
8069 setup_for_ellipsis (it, it->len);
8070 else
8071 {
8072 /* The face at the current position may be different from the
8073 face we find after the invisible text. Remember what it
8074 was in IT->saved_face_id, and signal that it's there by
8075 setting face_before_selective_p. */
8076 it->saved_face_id = it->face_id;
8077 it->method = GET_FROM_BUFFER;
8078 it->object = it->w->contents;
8079 reseat_at_next_visible_line_start (it, true);
8080 it->face_before_selective_p = true;
8081 }
8082
8083 return GET_NEXT_DISPLAY_ELEMENT (it);
8084 }
8085
8086
8087 /* Deliver an image display element. The iterator IT is already
8088 filled with image information (done in handle_display_prop). Value
8089 is always true. */
8090
8091
8092 static bool
8093 next_element_from_image (struct it *it)
8094 {
8095 it->what = IT_IMAGE;
8096 return true;
8097 }
8098
8099 static bool
8100 next_element_from_xwidget (struct it *it)
8101 {
8102 it->what = IT_XWIDGET;
8103 return true;
8104 }
8105
8106
8107 /* Fill iterator IT with next display element from a stretch glyph
8108 property. IT->object is the value of the text property. Value is
8109 always true. */
8110
8111 static bool
8112 next_element_from_stretch (struct it *it)
8113 {
8114 it->what = IT_STRETCH;
8115 return true;
8116 }
8117
8118 /* Scan backwards from IT's current position until we find a stop
8119 position, or until BEGV. This is called when we find ourself
8120 before both the last known prev_stop and base_level_stop while
8121 reordering bidirectional text. */
8122
8123 static void
8124 compute_stop_pos_backwards (struct it *it)
8125 {
8126 const int SCAN_BACK_LIMIT = 1000;
8127 struct text_pos pos;
8128 struct display_pos save_current = it->current;
8129 struct text_pos save_position = it->position;
8130 ptrdiff_t charpos = IT_CHARPOS (*it);
8131 ptrdiff_t where_we_are = charpos;
8132 ptrdiff_t save_stop_pos = it->stop_charpos;
8133 ptrdiff_t save_end_pos = it->end_charpos;
8134
8135 eassert (NILP (it->string) && !it->s);
8136 eassert (it->bidi_p);
8137 it->bidi_p = false;
8138 do
8139 {
8140 it->end_charpos = min (charpos + 1, ZV);
8141 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8142 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos, false);
8144 compute_stop_pos (it);
8145 /* We must advance forward, right? */
8146 if (it->stop_charpos <= charpos)
8147 emacs_abort ();
8148 }
8149 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8150
8151 if (it->stop_charpos <= where_we_are)
8152 it->prev_stop = it->stop_charpos;
8153 else
8154 it->prev_stop = BEGV;
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 it->stop_charpos = save_stop_pos;
8159 it->end_charpos = save_end_pos;
8160 }
8161
8162 /* Scan forward from CHARPOS in the current buffer/string, until we
8163 find a stop position > current IT's position. Then handle the stop
8164 position before that. This is called when we bump into a stop
8165 position while reordering bidirectional text. CHARPOS should be
8166 the last previously processed stop_pos (or BEGV/0, if none were
8167 processed yet) whose position is less that IT's current
8168 position. */
8169
8170 static void
8171 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8172 {
8173 bool bufp = !STRINGP (it->string);
8174 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8175 struct display_pos save_current = it->current;
8176 struct text_pos save_position = it->position;
8177 struct text_pos pos1;
8178 ptrdiff_t next_stop;
8179
8180 /* Scan in strict logical order. */
8181 eassert (it->bidi_p);
8182 it->bidi_p = false;
8183 do
8184 {
8185 it->prev_stop = charpos;
8186 if (bufp)
8187 {
8188 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8189 reseat_1 (it, pos1, false);
8190 }
8191 else
8192 it->current.string_pos = string_pos (charpos, it->string);
8193 compute_stop_pos (it);
8194 /* We must advance forward, right? */
8195 if (it->stop_charpos <= it->prev_stop)
8196 emacs_abort ();
8197 charpos = it->stop_charpos;
8198 }
8199 while (charpos <= where_we_are);
8200
8201 it->bidi_p = true;
8202 it->current = save_current;
8203 it->position = save_position;
8204 next_stop = it->stop_charpos;
8205 it->stop_charpos = it->prev_stop;
8206 handle_stop (it);
8207 it->stop_charpos = next_stop;
8208 }
8209
8210 /* Load IT with the next display element from current_buffer. Value
8211 is false if end of buffer reached. IT->stop_charpos is the next
8212 position at which to stop and check for text properties or buffer
8213 end. */
8214
8215 static bool
8216 next_element_from_buffer (struct it *it)
8217 {
8218 bool success_p = true;
8219
8220 eassert (IT_CHARPOS (*it) >= BEGV);
8221 eassert (NILP (it->string) && !it->s);
8222 eassert (!it->bidi_p
8223 || (EQ (it->bidi_it.string.lstring, Qnil)
8224 && it->bidi_it.string.s == NULL));
8225
8226 /* With bidi reordering, the character to display might not be the
8227 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8228 we were reseat()ed to a new buffer position, which is potentially
8229 a different paragraph. */
8230 if (it->bidi_p && it->bidi_it.first_elt)
8231 {
8232 get_visually_first_element (it);
8233 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8234 }
8235
8236 if (IT_CHARPOS (*it) >= it->stop_charpos)
8237 {
8238 if (IT_CHARPOS (*it) >= it->end_charpos)
8239 {
8240 bool overlay_strings_follow_p;
8241
8242 /* End of the game, except when overlay strings follow that
8243 haven't been returned yet. */
8244 if (it->overlay_strings_at_end_processed_p)
8245 overlay_strings_follow_p = false;
8246 else
8247 {
8248 it->overlay_strings_at_end_processed_p = true;
8249 overlay_strings_follow_p = get_overlay_strings (it, 0);
8250 }
8251
8252 if (overlay_strings_follow_p)
8253 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8254 else
8255 {
8256 it->what = IT_EOB;
8257 it->position = it->current.pos;
8258 success_p = false;
8259 }
8260 }
8261 else if (!(!it->bidi_p
8262 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8263 || IT_CHARPOS (*it) == it->stop_charpos))
8264 {
8265 /* With bidi non-linear iteration, we could find ourselves
8266 far beyond the last computed stop_charpos, with several
8267 other stop positions in between that we missed. Scan
8268 them all now, in buffer's logical order, until we find
8269 and handle the last stop_charpos that precedes our
8270 current position. */
8271 handle_stop_backwards (it, it->stop_charpos);
8272 it->ignore_overlay_strings_at_pos_p = false;
8273 return GET_NEXT_DISPLAY_ELEMENT (it);
8274 }
8275 else
8276 {
8277 if (it->bidi_p)
8278 {
8279 /* Take note of the stop position we just moved across,
8280 for when we will move back across it. */
8281 it->prev_stop = it->stop_charpos;
8282 /* If we are at base paragraph embedding level, take
8283 note of the last stop position seen at this
8284 level. */
8285 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8286 it->base_level_stop = it->stop_charpos;
8287 }
8288 handle_stop (it);
8289 it->ignore_overlay_strings_at_pos_p = false;
8290 return GET_NEXT_DISPLAY_ELEMENT (it);
8291 }
8292 }
8293 else if (it->bidi_p
8294 /* If we are before prev_stop, we may have overstepped on
8295 our way backwards a stop_pos, and if so, we need to
8296 handle that stop_pos. */
8297 && IT_CHARPOS (*it) < it->prev_stop
8298 /* We can sometimes back up for reasons that have nothing
8299 to do with bidi reordering. E.g., compositions. The
8300 code below is only needed when we are above the base
8301 embedding level, so test for that explicitly. */
8302 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8303 {
8304 if (it->base_level_stop <= 0
8305 || IT_CHARPOS (*it) < it->base_level_stop)
8306 {
8307 /* If we lost track of base_level_stop, we need to find
8308 prev_stop by looking backwards. This happens, e.g., when
8309 we were reseated to the previous screenful of text by
8310 vertical-motion. */
8311 it->base_level_stop = BEGV;
8312 compute_stop_pos_backwards (it);
8313 handle_stop_backwards (it, it->prev_stop);
8314 }
8315 else
8316 handle_stop_backwards (it, it->base_level_stop);
8317 it->ignore_overlay_strings_at_pos_p = false;
8318 return GET_NEXT_DISPLAY_ELEMENT (it);
8319 }
8320 else
8321 {
8322 /* No face changes, overlays etc. in sight, so just return a
8323 character from current_buffer. */
8324 unsigned char *p;
8325 ptrdiff_t stop;
8326
8327 /* We moved to the next buffer position, so any info about
8328 previously seen overlays is no longer valid. */
8329 it->ignore_overlay_strings_at_pos_p = false;
8330
8331 /* Maybe run the redisplay end trigger hook. Performance note:
8332 This doesn't seem to cost measurable time. */
8333 if (it->redisplay_end_trigger_charpos
8334 && it->glyph_row
8335 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8336 run_redisplay_end_trigger_hook (it);
8337
8338 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8339 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8340 stop)
8341 && next_element_from_composition (it))
8342 {
8343 return true;
8344 }
8345
8346 /* Get the next character, maybe multibyte. */
8347 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8348 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8349 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8350 else
8351 it->c = *p, it->len = 1;
8352
8353 /* Record what we have and where it came from. */
8354 it->what = IT_CHARACTER;
8355 it->object = it->w->contents;
8356 it->position = it->current.pos;
8357
8358 /* Normally we return the character found above, except when we
8359 really want to return an ellipsis for selective display. */
8360 if (it->selective)
8361 {
8362 if (it->c == '\n')
8363 {
8364 /* A value of selective > 0 means hide lines indented more
8365 than that number of columns. */
8366 if (it->selective > 0
8367 && IT_CHARPOS (*it) + 1 < ZV
8368 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8369 IT_BYTEPOS (*it) + 1,
8370 it->selective))
8371 {
8372 success_p = next_element_from_ellipsis (it);
8373 it->dpvec_char_len = -1;
8374 }
8375 }
8376 else if (it->c == '\r' && it->selective == -1)
8377 {
8378 /* A value of selective == -1 means that everything from the
8379 CR to the end of the line is invisible, with maybe an
8380 ellipsis displayed for it. */
8381 success_p = next_element_from_ellipsis (it);
8382 it->dpvec_char_len = -1;
8383 }
8384 }
8385 }
8386
8387 /* Value is false if end of buffer reached. */
8388 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8389 return success_p;
8390 }
8391
8392
8393 /* Run the redisplay end trigger hook for IT. */
8394
8395 static void
8396 run_redisplay_end_trigger_hook (struct it *it)
8397 {
8398 /* IT->glyph_row should be non-null, i.e. we should be actually
8399 displaying something, or otherwise we should not run the hook. */
8400 eassert (it->glyph_row);
8401
8402 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8403 it->redisplay_end_trigger_charpos = 0;
8404
8405 /* Since we are *trying* to run these functions, don't try to run
8406 them again, even if they get an error. */
8407 wset_redisplay_end_trigger (it->w, Qnil);
8408 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8409 make_number (charpos));
8410
8411 /* Notice if it changed the face of the character we are on. */
8412 handle_face_prop (it);
8413 }
8414
8415
8416 /* Deliver a composition display element. Unlike the other
8417 next_element_from_XXX, this function is not registered in the array
8418 get_next_element[]. It is called from next_element_from_buffer and
8419 next_element_from_string when necessary. */
8420
8421 static bool
8422 next_element_from_composition (struct it *it)
8423 {
8424 it->what = IT_COMPOSITION;
8425 it->len = it->cmp_it.nbytes;
8426 if (STRINGP (it->string))
8427 {
8428 if (it->c < 0)
8429 {
8430 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8431 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8432 return false;
8433 }
8434 it->position = it->current.string_pos;
8435 it->object = it->string;
8436 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8437 IT_STRING_BYTEPOS (*it), it->string);
8438 }
8439 else
8440 {
8441 if (it->c < 0)
8442 {
8443 IT_CHARPOS (*it) += it->cmp_it.nchars;
8444 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8445 if (it->bidi_p)
8446 {
8447 if (it->bidi_it.new_paragraph)
8448 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8449 false);
8450 /* Resync the bidi iterator with IT's new position.
8451 FIXME: this doesn't support bidirectional text. */
8452 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8453 bidi_move_to_visually_next (&it->bidi_it);
8454 }
8455 return false;
8456 }
8457 it->position = it->current.pos;
8458 it->object = it->w->contents;
8459 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8460 IT_BYTEPOS (*it), Qnil);
8461 }
8462 return true;
8463 }
8464
8465
8466 \f
8467 /***********************************************************************
8468 Moving an iterator without producing glyphs
8469 ***********************************************************************/
8470
8471 /* Check if iterator is at a position corresponding to a valid buffer
8472 position after some move_it_ call. */
8473
8474 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8475 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8476
8477
8478 /* Move iterator IT to a specified buffer or X position within one
8479 line on the display without producing glyphs.
8480
8481 OP should be a bit mask including some or all of these bits:
8482 MOVE_TO_X: Stop upon reaching x-position TO_X.
8483 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8484 Regardless of OP's value, stop upon reaching the end of the display line.
8485
8486 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8487 This means, in particular, that TO_X includes window's horizontal
8488 scroll amount.
8489
8490 The return value has several possible values that
8491 say what condition caused the scan to stop:
8492
8493 MOVE_POS_MATCH_OR_ZV
8494 - when TO_POS or ZV was reached.
8495
8496 MOVE_X_REACHED
8497 -when TO_X was reached before TO_POS or ZV were reached.
8498
8499 MOVE_LINE_CONTINUED
8500 - when we reached the end of the display area and the line must
8501 be continued.
8502
8503 MOVE_LINE_TRUNCATED
8504 - when we reached the end of the display area and the line is
8505 truncated.
8506
8507 MOVE_NEWLINE_OR_CR
8508 - when we stopped at a line end, i.e. a newline or a CR and selective
8509 display is on. */
8510
8511 static enum move_it_result
8512 move_it_in_display_line_to (struct it *it,
8513 ptrdiff_t to_charpos, int to_x,
8514 enum move_operation_enum op)
8515 {
8516 enum move_it_result result = MOVE_UNDEFINED;
8517 struct glyph_row *saved_glyph_row;
8518 struct it wrap_it, atpos_it, atx_it, ppos_it;
8519 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8520 void *ppos_data = NULL;
8521 bool may_wrap = false;
8522 enum it_method prev_method = it->method;
8523 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8524 bool saw_smaller_pos = prev_pos < to_charpos;
8525
8526 /* Don't produce glyphs in produce_glyphs. */
8527 saved_glyph_row = it->glyph_row;
8528 it->glyph_row = NULL;
8529
8530 /* Use wrap_it to save a copy of IT wherever a word wrap could
8531 occur. Use atpos_it to save a copy of IT at the desired buffer
8532 position, if found, so that we can scan ahead and check if the
8533 word later overshoots the window edge. Use atx_it similarly, for
8534 pixel positions. */
8535 wrap_it.sp = -1;
8536 atpos_it.sp = -1;
8537 atx_it.sp = -1;
8538
8539 /* Use ppos_it under bidi reordering to save a copy of IT for the
8540 initial position. We restore that position in IT when we have
8541 scanned the entire display line without finding a match for
8542 TO_CHARPOS and all the character positions are greater than
8543 TO_CHARPOS. We then restart the scan from the initial position,
8544 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8545 the closest to TO_CHARPOS. */
8546 if (it->bidi_p)
8547 {
8548 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8549 {
8550 SAVE_IT (ppos_it, *it, ppos_data);
8551 closest_pos = IT_CHARPOS (*it);
8552 }
8553 else
8554 closest_pos = ZV;
8555 }
8556
8557 #define BUFFER_POS_REACHED_P() \
8558 ((op & MOVE_TO_POS) != 0 \
8559 && BUFFERP (it->object) \
8560 && (IT_CHARPOS (*it) == to_charpos \
8561 || ((!it->bidi_p \
8562 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8563 && IT_CHARPOS (*it) > to_charpos) \
8564 || (it->what == IT_COMPOSITION \
8565 && ((IT_CHARPOS (*it) > to_charpos \
8566 && to_charpos >= it->cmp_it.charpos) \
8567 || (IT_CHARPOS (*it) < to_charpos \
8568 && to_charpos <= it->cmp_it.charpos)))) \
8569 && (it->method == GET_FROM_BUFFER \
8570 || (it->method == GET_FROM_DISPLAY_VECTOR \
8571 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8572
8573 /* If there's a line-/wrap-prefix, handle it. */
8574 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8575 && it->current_y < it->last_visible_y)
8576 handle_line_prefix (it);
8577
8578 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8579 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8580
8581 while (true)
8582 {
8583 int x, i, ascent = 0, descent = 0;
8584
8585 /* Utility macro to reset an iterator with x, ascent, and descent. */
8586 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8587 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8588 (IT)->max_descent = descent)
8589
8590 /* Stop if we move beyond TO_CHARPOS (after an image or a
8591 display string or stretch glyph). */
8592 if ((op & MOVE_TO_POS) != 0
8593 && BUFFERP (it->object)
8594 && it->method == GET_FROM_BUFFER
8595 && (((!it->bidi_p
8596 /* When the iterator is at base embedding level, we
8597 are guaranteed that characters are delivered for
8598 display in strictly increasing order of their
8599 buffer positions. */
8600 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8601 && IT_CHARPOS (*it) > to_charpos)
8602 || (it->bidi_p
8603 && (prev_method == GET_FROM_IMAGE
8604 || prev_method == GET_FROM_STRETCH
8605 || prev_method == GET_FROM_STRING)
8606 /* Passed TO_CHARPOS from left to right. */
8607 && ((prev_pos < to_charpos
8608 && IT_CHARPOS (*it) > to_charpos)
8609 /* Passed TO_CHARPOS from right to left. */
8610 || (prev_pos > to_charpos
8611 && IT_CHARPOS (*it) < to_charpos)))))
8612 {
8613 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8614 {
8615 result = MOVE_POS_MATCH_OR_ZV;
8616 break;
8617 }
8618 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8619 /* If wrap_it is valid, the current position might be in a
8620 word that is wrapped. So, save the iterator in
8621 atpos_it and continue to see if wrapping happens. */
8622 SAVE_IT (atpos_it, *it, atpos_data);
8623 }
8624
8625 /* Stop when ZV reached.
8626 We used to stop here when TO_CHARPOS reached as well, but that is
8627 too soon if this glyph does not fit on this line. So we handle it
8628 explicitly below. */
8629 if (!get_next_display_element (it))
8630 {
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634
8635 if (it->line_wrap == TRUNCATE)
8636 {
8637 if (BUFFER_POS_REACHED_P ())
8638 {
8639 result = MOVE_POS_MATCH_OR_ZV;
8640 break;
8641 }
8642 }
8643 else
8644 {
8645 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8646 {
8647 if (IT_DISPLAYING_WHITESPACE (it))
8648 may_wrap = true;
8649 else if (may_wrap)
8650 {
8651 /* We have reached a glyph that follows one or more
8652 whitespace characters. If the position is
8653 already found, we are done. */
8654 if (atpos_it.sp >= 0)
8655 {
8656 RESTORE_IT (it, &atpos_it, atpos_data);
8657 result = MOVE_POS_MATCH_OR_ZV;
8658 goto done;
8659 }
8660 if (atx_it.sp >= 0)
8661 {
8662 RESTORE_IT (it, &atx_it, atx_data);
8663 result = MOVE_X_REACHED;
8664 goto done;
8665 }
8666 /* Otherwise, we can wrap here. */
8667 SAVE_IT (wrap_it, *it, wrap_data);
8668 may_wrap = false;
8669 }
8670 }
8671 }
8672
8673 /* Remember the line height for the current line, in case
8674 the next element doesn't fit on the line. */
8675 ascent = it->max_ascent;
8676 descent = it->max_descent;
8677
8678 /* The call to produce_glyphs will get the metrics of the
8679 display element IT is loaded with. Record the x-position
8680 before this display element, in case it doesn't fit on the
8681 line. */
8682 x = it->current_x;
8683
8684 PRODUCE_GLYPHS (it);
8685
8686 if (it->area != TEXT_AREA)
8687 {
8688 prev_method = it->method;
8689 if (it->method == GET_FROM_BUFFER)
8690 prev_pos = IT_CHARPOS (*it);
8691 set_iterator_to_next (it, true);
8692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8693 SET_TEXT_POS (this_line_min_pos,
8694 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8695 if (it->bidi_p
8696 && (op & MOVE_TO_POS)
8697 && IT_CHARPOS (*it) > to_charpos
8698 && IT_CHARPOS (*it) < closest_pos)
8699 closest_pos = IT_CHARPOS (*it);
8700 continue;
8701 }
8702
8703 /* The number of glyphs we get back in IT->nglyphs will normally
8704 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8705 character on a terminal frame, or (iii) a line end. For the
8706 second case, IT->nglyphs - 1 padding glyphs will be present.
8707 (On X frames, there is only one glyph produced for a
8708 composite character.)
8709
8710 The behavior implemented below means, for continuation lines,
8711 that as many spaces of a TAB as fit on the current line are
8712 displayed there. For terminal frames, as many glyphs of a
8713 multi-glyph character are displayed in the current line, too.
8714 This is what the old redisplay code did, and we keep it that
8715 way. Under X, the whole shape of a complex character must
8716 fit on the line or it will be completely displayed in the
8717 next line.
8718
8719 Note that both for tabs and padding glyphs, all glyphs have
8720 the same width. */
8721 if (it->nglyphs)
8722 {
8723 /* More than one glyph or glyph doesn't fit on line. All
8724 glyphs have the same width. */
8725 int single_glyph_width = it->pixel_width / it->nglyphs;
8726 int new_x;
8727 int x_before_this_char = x;
8728 int hpos_before_this_char = it->hpos;
8729
8730 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8731 {
8732 new_x = x + single_glyph_width;
8733
8734 /* We want to leave anything reaching TO_X to the caller. */
8735 if ((op & MOVE_TO_X) && new_x > to_x)
8736 {
8737 if (BUFFER_POS_REACHED_P ())
8738 {
8739 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8740 goto buffer_pos_reached;
8741 if (atpos_it.sp < 0)
8742 {
8743 SAVE_IT (atpos_it, *it, atpos_data);
8744 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8745 }
8746 }
8747 else
8748 {
8749 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8750 {
8751 it->current_x = x;
8752 result = MOVE_X_REACHED;
8753 break;
8754 }
8755 if (atx_it.sp < 0)
8756 {
8757 SAVE_IT (atx_it, *it, atx_data);
8758 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8759 }
8760 }
8761 }
8762
8763 if (/* Lines are continued. */
8764 it->line_wrap != TRUNCATE
8765 && (/* And glyph doesn't fit on the line. */
8766 new_x > it->last_visible_x
8767 /* Or it fits exactly and we're on a window
8768 system frame. */
8769 || (new_x == it->last_visible_x
8770 && FRAME_WINDOW_P (it->f)
8771 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8772 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8773 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8774 {
8775 if (/* IT->hpos == 0 means the very first glyph
8776 doesn't fit on the line, e.g. a wide image. */
8777 it->hpos == 0
8778 || (new_x == it->last_visible_x
8779 && FRAME_WINDOW_P (it->f)))
8780 {
8781 ++it->hpos;
8782 it->current_x = new_x;
8783
8784 /* The character's last glyph just barely fits
8785 in this row. */
8786 if (i == it->nglyphs - 1)
8787 {
8788 /* If this is the destination position,
8789 return a position *before* it in this row,
8790 now that we know it fits in this row. */
8791 if (BUFFER_POS_REACHED_P ())
8792 {
8793 if (it->line_wrap != WORD_WRAP
8794 || wrap_it.sp < 0
8795 /* If we've just found whitespace to
8796 wrap, effectively ignore the
8797 previous wrap point -- it is no
8798 longer relevant, but we won't
8799 have an opportunity to update it,
8800 since we've reached the edge of
8801 this screen line. */
8802 || (may_wrap
8803 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8804 {
8805 it->hpos = hpos_before_this_char;
8806 it->current_x = x_before_this_char;
8807 result = MOVE_POS_MATCH_OR_ZV;
8808 break;
8809 }
8810 if (it->line_wrap == WORD_WRAP
8811 && atpos_it.sp < 0)
8812 {
8813 SAVE_IT (atpos_it, *it, atpos_data);
8814 atpos_it.current_x = x_before_this_char;
8815 atpos_it.hpos = hpos_before_this_char;
8816 }
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 set_iterator_to_next (it, true);
8823 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8824 SET_TEXT_POS (this_line_min_pos,
8825 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8826 /* On graphical terminals, newlines may
8827 "overflow" into the fringe if
8828 overflow-newline-into-fringe is non-nil.
8829 On text terminals, and on graphical
8830 terminals with no right margin, newlines
8831 may overflow into the last glyph on the
8832 display line.*/
8833 if (!FRAME_WINDOW_P (it->f)
8834 || ((it->bidi_p
8835 && it->bidi_it.paragraph_dir == R2L)
8836 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8837 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8838 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8839 {
8840 if (!get_next_display_element (it))
8841 {
8842 result = MOVE_POS_MATCH_OR_ZV;
8843 break;
8844 }
8845 if (BUFFER_POS_REACHED_P ())
8846 {
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 result = MOVE_POS_MATCH_OR_ZV;
8849 else
8850 result = MOVE_LINE_CONTINUED;
8851 break;
8852 }
8853 if (ITERATOR_AT_END_OF_LINE_P (it)
8854 && (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8857 {
8858 result = MOVE_NEWLINE_OR_CR;
8859 break;
8860 }
8861 }
8862 }
8863 }
8864 else
8865 IT_RESET_X_ASCENT_DESCENT (it);
8866
8867 /* If the screen line ends with whitespace, and we
8868 are under word-wrap, don't use wrap_it: it is no
8869 longer relevant, but we won't have an opportunity
8870 to update it, since we are done with this screen
8871 line. */
8872 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8873 {
8874 /* If we've found TO_X, go back there, as we now
8875 know the last word fits on this screen line. */
8876 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8877 && atx_it.sp >= 0)
8878 {
8879 RESTORE_IT (it, &atx_it, atx_data);
8880 atpos_it.sp = -1;
8881 atx_it.sp = -1;
8882 result = MOVE_X_REACHED;
8883 break;
8884 }
8885 }
8886 else if (wrap_it.sp >= 0)
8887 {
8888 RESTORE_IT (it, &wrap_it, wrap_data);
8889 atpos_it.sp = -1;
8890 atx_it.sp = -1;
8891 }
8892
8893 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8894 IT_CHARPOS (*it)));
8895 result = MOVE_LINE_CONTINUED;
8896 break;
8897 }
8898
8899 if (BUFFER_POS_REACHED_P ())
8900 {
8901 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8902 goto buffer_pos_reached;
8903 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8904 {
8905 SAVE_IT (atpos_it, *it, atpos_data);
8906 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8907 }
8908 }
8909
8910 if (new_x > it->first_visible_x)
8911 {
8912 /* Glyph is visible. Increment number of glyphs that
8913 would be displayed. */
8914 ++it->hpos;
8915 }
8916 }
8917
8918 if (result != MOVE_UNDEFINED)
8919 break;
8920 }
8921 else if (BUFFER_POS_REACHED_P ())
8922 {
8923 buffer_pos_reached:
8924 IT_RESET_X_ASCENT_DESCENT (it);
8925 result = MOVE_POS_MATCH_OR_ZV;
8926 break;
8927 }
8928 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8929 {
8930 /* Stop when TO_X specified and reached. This check is
8931 necessary here because of lines consisting of a line end,
8932 only. The line end will not produce any glyphs and we
8933 would never get MOVE_X_REACHED. */
8934 eassert (it->nglyphs == 0);
8935 result = MOVE_X_REACHED;
8936 break;
8937 }
8938
8939 /* Is this a line end? If yes, we're done. */
8940 if (ITERATOR_AT_END_OF_LINE_P (it))
8941 {
8942 /* If we are past TO_CHARPOS, but never saw any character
8943 positions smaller than TO_CHARPOS, return
8944 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8945 did. */
8946 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8947 {
8948 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8949 {
8950 if (closest_pos < ZV)
8951 {
8952 RESTORE_IT (it, &ppos_it, ppos_data);
8953 /* Don't recurse if closest_pos is equal to
8954 to_charpos, since we have just tried that. */
8955 if (closest_pos != to_charpos)
8956 move_it_in_display_line_to (it, closest_pos, -1,
8957 MOVE_TO_POS);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 }
8960 else
8961 goto buffer_pos_reached;
8962 }
8963 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8964 && IT_CHARPOS (*it) > to_charpos)
8965 goto buffer_pos_reached;
8966 else
8967 result = MOVE_NEWLINE_OR_CR;
8968 }
8969 else
8970 result = MOVE_NEWLINE_OR_CR;
8971 break;
8972 }
8973
8974 prev_method = it->method;
8975 if (it->method == GET_FROM_BUFFER)
8976 prev_pos = IT_CHARPOS (*it);
8977 /* The current display element has been consumed. Advance
8978 to the next. */
8979 set_iterator_to_next (it, true);
8980 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8981 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8982 if (IT_CHARPOS (*it) < to_charpos)
8983 saw_smaller_pos = true;
8984 if (it->bidi_p
8985 && (op & MOVE_TO_POS)
8986 && IT_CHARPOS (*it) >= to_charpos
8987 && IT_CHARPOS (*it) < closest_pos)
8988 closest_pos = IT_CHARPOS (*it);
8989
8990 /* Stop if lines are truncated and IT's current x-position is
8991 past the right edge of the window now. */
8992 if (it->line_wrap == TRUNCATE
8993 && it->current_x >= it->last_visible_x)
8994 {
8995 if (!FRAME_WINDOW_P (it->f)
8996 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8997 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8998 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8999 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9000 {
9001 bool at_eob_p = false;
9002
9003 if ((at_eob_p = !get_next_display_element (it))
9004 || BUFFER_POS_REACHED_P ()
9005 /* If we are past TO_CHARPOS, but never saw any
9006 character positions smaller than TO_CHARPOS,
9007 return MOVE_POS_MATCH_OR_ZV, like the
9008 unidirectional display did. */
9009 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9010 && !saw_smaller_pos
9011 && IT_CHARPOS (*it) > to_charpos))
9012 {
9013 if (it->bidi_p
9014 && !BUFFER_POS_REACHED_P ()
9015 && !at_eob_p && closest_pos < ZV)
9016 {
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 if (closest_pos != to_charpos)
9019 move_it_in_display_line_to (it, closest_pos, -1,
9020 MOVE_TO_POS);
9021 }
9022 result = MOVE_POS_MATCH_OR_ZV;
9023 break;
9024 }
9025 if (ITERATOR_AT_END_OF_LINE_P (it))
9026 {
9027 result = MOVE_NEWLINE_OR_CR;
9028 break;
9029 }
9030 }
9031 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9032 && !saw_smaller_pos
9033 && IT_CHARPOS (*it) > to_charpos)
9034 {
9035 if (closest_pos < ZV)
9036 {
9037 RESTORE_IT (it, &ppos_it, ppos_data);
9038 if (closest_pos != to_charpos)
9039 move_it_in_display_line_to (it, closest_pos, -1,
9040 MOVE_TO_POS);
9041 }
9042 result = MOVE_POS_MATCH_OR_ZV;
9043 break;
9044 }
9045 result = MOVE_LINE_TRUNCATED;
9046 break;
9047 }
9048 #undef IT_RESET_X_ASCENT_DESCENT
9049 }
9050
9051 #undef BUFFER_POS_REACHED_P
9052
9053 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9054 restore the saved iterator. */
9055 if (atpos_it.sp >= 0)
9056 RESTORE_IT (it, &atpos_it, atpos_data);
9057 else if (atx_it.sp >= 0)
9058 RESTORE_IT (it, &atx_it, atx_data);
9059
9060 done:
9061
9062 if (atpos_data)
9063 bidi_unshelve_cache (atpos_data, true);
9064 if (atx_data)
9065 bidi_unshelve_cache (atx_data, true);
9066 if (wrap_data)
9067 bidi_unshelve_cache (wrap_data, true);
9068 if (ppos_data)
9069 bidi_unshelve_cache (ppos_data, true);
9070
9071 /* Restore the iterator settings altered at the beginning of this
9072 function. */
9073 it->glyph_row = saved_glyph_row;
9074 return result;
9075 }
9076
9077 /* For external use. */
9078 void
9079 move_it_in_display_line (struct it *it,
9080 ptrdiff_t to_charpos, int to_x,
9081 enum move_operation_enum op)
9082 {
9083 if (it->line_wrap == WORD_WRAP
9084 && (op & MOVE_TO_X))
9085 {
9086 struct it save_it;
9087 void *save_data = NULL;
9088 int skip;
9089
9090 SAVE_IT (save_it, *it, save_data);
9091 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9092 /* When word-wrap is on, TO_X may lie past the end
9093 of a wrapped line. Then it->current is the
9094 character on the next line, so backtrack to the
9095 space before the wrap point. */
9096 if (skip == MOVE_LINE_CONTINUED)
9097 {
9098 int prev_x = max (it->current_x - 1, 0);
9099 RESTORE_IT (it, &save_it, save_data);
9100 move_it_in_display_line_to
9101 (it, -1, prev_x, MOVE_TO_X);
9102 }
9103 else
9104 bidi_unshelve_cache (save_data, true);
9105 }
9106 else
9107 move_it_in_display_line_to (it, to_charpos, to_x, op);
9108 }
9109
9110
9111 /* Move IT forward until it satisfies one or more of the criteria in
9112 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9113
9114 OP is a bit-mask that specifies where to stop, and in particular,
9115 which of those four position arguments makes a difference. See the
9116 description of enum move_operation_enum.
9117
9118 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9119 screen line, this function will set IT to the next position that is
9120 displayed to the right of TO_CHARPOS on the screen.
9121
9122 Return the maximum pixel length of any line scanned but never more
9123 than it.last_visible_x. */
9124
9125 int
9126 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9127 {
9128 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9129 int line_height, line_start_x = 0, reached = 0;
9130 int max_current_x = 0;
9131 void *backup_data = NULL;
9132
9133 for (;;)
9134 {
9135 if (op & MOVE_TO_VPOS)
9136 {
9137 /* If no TO_CHARPOS and no TO_X specified, stop at the
9138 start of the line TO_VPOS. */
9139 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9140 {
9141 if (it->vpos == to_vpos)
9142 {
9143 reached = 1;
9144 break;
9145 }
9146 else
9147 skip = move_it_in_display_line_to (it, -1, -1, 0);
9148 }
9149 else
9150 {
9151 /* TO_VPOS >= 0 means stop at TO_X in the line at
9152 TO_VPOS, or at TO_POS, whichever comes first. */
9153 if (it->vpos == to_vpos)
9154 {
9155 reached = 2;
9156 break;
9157 }
9158
9159 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9160
9161 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9162 {
9163 reached = 3;
9164 break;
9165 }
9166 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9167 {
9168 /* We have reached TO_X but not in the line we want. */
9169 skip = move_it_in_display_line_to (it, to_charpos,
9170 -1, MOVE_TO_POS);
9171 if (skip == MOVE_POS_MATCH_OR_ZV)
9172 {
9173 reached = 4;
9174 break;
9175 }
9176 }
9177 }
9178 }
9179 else if (op & MOVE_TO_Y)
9180 {
9181 struct it it_backup;
9182
9183 if (it->line_wrap == WORD_WRAP)
9184 SAVE_IT (it_backup, *it, backup_data);
9185
9186 /* TO_Y specified means stop at TO_X in the line containing
9187 TO_Y---or at TO_CHARPOS if this is reached first. The
9188 problem is that we can't really tell whether the line
9189 contains TO_Y before we have completely scanned it, and
9190 this may skip past TO_X. What we do is to first scan to
9191 TO_X.
9192
9193 If TO_X is not specified, use a TO_X of zero. The reason
9194 is to make the outcome of this function more predictable.
9195 If we didn't use TO_X == 0, we would stop at the end of
9196 the line which is probably not what a caller would expect
9197 to happen. */
9198 skip = move_it_in_display_line_to
9199 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9200 (MOVE_TO_X | (op & MOVE_TO_POS)));
9201
9202 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9203 if (skip == MOVE_POS_MATCH_OR_ZV)
9204 reached = 5;
9205 else if (skip == MOVE_X_REACHED)
9206 {
9207 /* If TO_X was reached, we want to know whether TO_Y is
9208 in the line. We know this is the case if the already
9209 scanned glyphs make the line tall enough. Otherwise,
9210 we must check by scanning the rest of the line. */
9211 line_height = it->max_ascent + it->max_descent;
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 reached = 6;
9216 break;
9217 }
9218 SAVE_IT (it_backup, *it, backup_data);
9219 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9220 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9221 op & MOVE_TO_POS);
9222 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9223 line_height = it->max_ascent + it->max_descent;
9224 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9225
9226 if (to_y >= it->current_y
9227 && to_y < it->current_y + line_height)
9228 {
9229 /* If TO_Y is in this line and TO_X was reached
9230 above, we scanned too far. We have to restore
9231 IT's settings to the ones before skipping. But
9232 keep the more accurate values of max_ascent and
9233 max_descent we've found while skipping the rest
9234 of the line, for the sake of callers, such as
9235 pos_visible_p, that need to know the line
9236 height. */
9237 int max_ascent = it->max_ascent;
9238 int max_descent = it->max_descent;
9239
9240 RESTORE_IT (it, &it_backup, backup_data);
9241 it->max_ascent = max_ascent;
9242 it->max_descent = max_descent;
9243 reached = 6;
9244 }
9245 else
9246 {
9247 skip = skip2;
9248 if (skip == MOVE_POS_MATCH_OR_ZV)
9249 reached = 7;
9250 }
9251 }
9252 else
9253 {
9254 /* Check whether TO_Y is in this line. */
9255 line_height = it->max_ascent + it->max_descent;
9256 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9257
9258 if (to_y >= it->current_y
9259 && to_y < it->current_y + line_height)
9260 {
9261 if (to_y > it->current_y)
9262 max_current_x = max (it->current_x, max_current_x);
9263
9264 /* When word-wrap is on, TO_X may lie past the end
9265 of a wrapped line. Then it->current is the
9266 character on the next line, so backtrack to the
9267 space before the wrap point. */
9268 if (skip == MOVE_LINE_CONTINUED
9269 && it->line_wrap == WORD_WRAP)
9270 {
9271 int prev_x = max (it->current_x - 1, 0);
9272 RESTORE_IT (it, &it_backup, backup_data);
9273 skip = move_it_in_display_line_to
9274 (it, -1, prev_x, MOVE_TO_X);
9275 }
9276
9277 reached = 6;
9278 }
9279 }
9280
9281 if (reached)
9282 {
9283 max_current_x = max (it->current_x, max_current_x);
9284 break;
9285 }
9286 }
9287 else if (BUFFERP (it->object)
9288 && (it->method == GET_FROM_BUFFER
9289 || it->method == GET_FROM_STRETCH)
9290 && IT_CHARPOS (*it) >= to_charpos
9291 /* Under bidi iteration, a call to set_iterator_to_next
9292 can scan far beyond to_charpos if the initial
9293 portion of the next line needs to be reordered. In
9294 that case, give move_it_in_display_line_to another
9295 chance below. */
9296 && !(it->bidi_p
9297 && it->bidi_it.scan_dir == -1))
9298 skip = MOVE_POS_MATCH_OR_ZV;
9299 else
9300 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9301
9302 switch (skip)
9303 {
9304 case MOVE_POS_MATCH_OR_ZV:
9305 max_current_x = max (it->current_x, max_current_x);
9306 reached = 8;
9307 goto out;
9308
9309 case MOVE_NEWLINE_OR_CR:
9310 max_current_x = max (it->current_x, max_current_x);
9311 set_iterator_to_next (it, true);
9312 it->continuation_lines_width = 0;
9313 break;
9314
9315 case MOVE_LINE_TRUNCATED:
9316 max_current_x = it->last_visible_x;
9317 it->continuation_lines_width = 0;
9318 reseat_at_next_visible_line_start (it, false);
9319 if ((op & MOVE_TO_POS) != 0
9320 && IT_CHARPOS (*it) > to_charpos)
9321 {
9322 reached = 9;
9323 goto out;
9324 }
9325 break;
9326
9327 case MOVE_LINE_CONTINUED:
9328 max_current_x = it->last_visible_x;
9329 /* For continued lines ending in a tab, some of the glyphs
9330 associated with the tab are displayed on the current
9331 line. Since it->current_x does not include these glyphs,
9332 we use it->last_visible_x instead. */
9333 if (it->c == '\t')
9334 {
9335 it->continuation_lines_width += it->last_visible_x;
9336 /* When moving by vpos, ensure that the iterator really
9337 advances to the next line (bug#847, bug#969). Fixme:
9338 do we need to do this in other circumstances? */
9339 if (it->current_x != it->last_visible_x
9340 && (op & MOVE_TO_VPOS)
9341 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9342 {
9343 line_start_x = it->current_x + it->pixel_width
9344 - it->last_visible_x;
9345 if (FRAME_WINDOW_P (it->f))
9346 {
9347 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9348 struct font *face_font = face->font;
9349
9350 /* When display_line produces a continued line
9351 that ends in a TAB, it skips a tab stop that
9352 is closer than the font's space character
9353 width (see x_produce_glyphs where it produces
9354 the stretch glyph which represents a TAB).
9355 We need to reproduce the same logic here. */
9356 eassert (face_font);
9357 if (face_font)
9358 {
9359 if (line_start_x < face_font->space_width)
9360 line_start_x
9361 += it->tab_width * face_font->space_width;
9362 }
9363 }
9364 set_iterator_to_next (it, false);
9365 }
9366 }
9367 else
9368 it->continuation_lines_width += it->current_x;
9369 break;
9370
9371 default:
9372 emacs_abort ();
9373 }
9374
9375 /* Reset/increment for the next run. */
9376 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9377 it->current_x = line_start_x;
9378 line_start_x = 0;
9379 it->hpos = 0;
9380 it->current_y += it->max_ascent + it->max_descent;
9381 ++it->vpos;
9382 last_height = it->max_ascent + it->max_descent;
9383 it->max_ascent = it->max_descent = 0;
9384 }
9385
9386 out:
9387
9388 /* On text terminals, we may stop at the end of a line in the middle
9389 of a multi-character glyph. If the glyph itself is continued,
9390 i.e. it is actually displayed on the next line, don't treat this
9391 stopping point as valid; move to the next line instead (unless
9392 that brings us offscreen). */
9393 if (!FRAME_WINDOW_P (it->f)
9394 && op & MOVE_TO_POS
9395 && IT_CHARPOS (*it) == to_charpos
9396 && it->what == IT_CHARACTER
9397 && it->nglyphs > 1
9398 && it->line_wrap == WINDOW_WRAP
9399 && it->current_x == it->last_visible_x - 1
9400 && it->c != '\n'
9401 && it->c != '\t'
9402 && it->w->window_end_valid
9403 && it->vpos < it->w->window_end_vpos)
9404 {
9405 it->continuation_lines_width += it->current_x;
9406 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9407 it->current_y += it->max_ascent + it->max_descent;
9408 ++it->vpos;
9409 last_height = it->max_ascent + it->max_descent;
9410 }
9411
9412 if (backup_data)
9413 bidi_unshelve_cache (backup_data, true);
9414
9415 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9416
9417 return max_current_x;
9418 }
9419
9420
9421 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9422
9423 If DY > 0, move IT backward at least that many pixels. DY = 0
9424 means move IT backward to the preceding line start or BEGV. This
9425 function may move over more than DY pixels if IT->current_y - DY
9426 ends up in the middle of a line; in this case IT->current_y will be
9427 set to the top of the line moved to. */
9428
9429 void
9430 move_it_vertically_backward (struct it *it, int dy)
9431 {
9432 int nlines, h;
9433 struct it it2, it3;
9434 void *it2data = NULL, *it3data = NULL;
9435 ptrdiff_t start_pos;
9436 int nchars_per_row
9437 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9438 ptrdiff_t pos_limit;
9439
9440 move_further_back:
9441 eassert (dy >= 0);
9442
9443 start_pos = IT_CHARPOS (*it);
9444
9445 /* Estimate how many newlines we must move back. */
9446 nlines = max (1, dy / default_line_pixel_height (it->w));
9447 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9448 pos_limit = BEGV;
9449 else
9450 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9451
9452 /* Set the iterator's position that many lines back. But don't go
9453 back more than NLINES full screen lines -- this wins a day with
9454 buffers which have very long lines. */
9455 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9456 back_to_previous_visible_line_start (it);
9457
9458 /* Reseat the iterator here. When moving backward, we don't want
9459 reseat to skip forward over invisible text, set up the iterator
9460 to deliver from overlay strings at the new position etc. So,
9461 use reseat_1 here. */
9462 reseat_1 (it, it->current.pos, true);
9463
9464 /* We are now surely at a line start. */
9465 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9466 reordering is in effect. */
9467 it->continuation_lines_width = 0;
9468
9469 /* Move forward and see what y-distance we moved. First move to the
9470 start of the next line so that we get its height. We need this
9471 height to be able to tell whether we reached the specified
9472 y-distance. */
9473 SAVE_IT (it2, *it, it2data);
9474 it2.max_ascent = it2.max_descent = 0;
9475 do
9476 {
9477 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9478 MOVE_TO_POS | MOVE_TO_VPOS);
9479 }
9480 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9481 /* If we are in a display string which starts at START_POS,
9482 and that display string includes a newline, and we are
9483 right after that newline (i.e. at the beginning of a
9484 display line), exit the loop, because otherwise we will
9485 infloop, since move_it_to will see that it is already at
9486 START_POS and will not move. */
9487 || (it2.method == GET_FROM_STRING
9488 && IT_CHARPOS (it2) == start_pos
9489 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9490 eassert (IT_CHARPOS (*it) >= BEGV);
9491 SAVE_IT (it3, it2, it3data);
9492
9493 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9494 eassert (IT_CHARPOS (*it) >= BEGV);
9495 /* H is the actual vertical distance from the position in *IT
9496 and the starting position. */
9497 h = it2.current_y - it->current_y;
9498 /* NLINES is the distance in number of lines. */
9499 nlines = it2.vpos - it->vpos;
9500
9501 /* Correct IT's y and vpos position
9502 so that they are relative to the starting point. */
9503 it->vpos -= nlines;
9504 it->current_y -= h;
9505
9506 if (dy == 0)
9507 {
9508 /* DY == 0 means move to the start of the screen line. The
9509 value of nlines is > 0 if continuation lines were involved,
9510 or if the original IT position was at start of a line. */
9511 RESTORE_IT (it, it, it2data);
9512 if (nlines > 0)
9513 move_it_by_lines (it, nlines);
9514 /* The above code moves us to some position NLINES down,
9515 usually to its first glyph (leftmost in an L2R line), but
9516 that's not necessarily the start of the line, under bidi
9517 reordering. We want to get to the character position
9518 that is immediately after the newline of the previous
9519 line. */
9520 if (it->bidi_p
9521 && !it->continuation_lines_width
9522 && !STRINGP (it->string)
9523 && IT_CHARPOS (*it) > BEGV
9524 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9525 {
9526 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9527
9528 DEC_BOTH (cp, bp);
9529 cp = find_newline_no_quit (cp, bp, -1, NULL);
9530 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9531 }
9532 bidi_unshelve_cache (it3data, true);
9533 }
9534 else
9535 {
9536 /* The y-position we try to reach, relative to *IT.
9537 Note that H has been subtracted in front of the if-statement. */
9538 int target_y = it->current_y + h - dy;
9539 int y0 = it3.current_y;
9540 int y1;
9541 int line_height;
9542
9543 RESTORE_IT (&it3, &it3, it3data);
9544 y1 = line_bottom_y (&it3);
9545 line_height = y1 - y0;
9546 RESTORE_IT (it, it, it2data);
9547 /* If we did not reach target_y, try to move further backward if
9548 we can. If we moved too far backward, try to move forward. */
9549 if (target_y < it->current_y
9550 /* This is heuristic. In a window that's 3 lines high, with
9551 a line height of 13 pixels each, recentering with point
9552 on the bottom line will try to move -39/2 = 19 pixels
9553 backward. Try to avoid moving into the first line. */
9554 && (it->current_y - target_y
9555 > min (window_box_height (it->w), line_height * 2 / 3))
9556 && IT_CHARPOS (*it) > BEGV)
9557 {
9558 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9559 target_y - it->current_y));
9560 dy = it->current_y - target_y;
9561 goto move_further_back;
9562 }
9563 else if (target_y >= it->current_y + line_height
9564 && IT_CHARPOS (*it) < ZV)
9565 {
9566 /* Should move forward by at least one line, maybe more.
9567
9568 Note: Calling move_it_by_lines can be expensive on
9569 terminal frames, where compute_motion is used (via
9570 vmotion) to do the job, when there are very long lines
9571 and truncate-lines is nil. That's the reason for
9572 treating terminal frames specially here. */
9573
9574 if (!FRAME_WINDOW_P (it->f))
9575 move_it_vertically (it, target_y - it->current_y);
9576 else
9577 {
9578 do
9579 {
9580 move_it_by_lines (it, 1);
9581 }
9582 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9583 }
9584 }
9585 }
9586 }
9587
9588
9589 /* Move IT by a specified amount of pixel lines DY. DY negative means
9590 move backwards. DY = 0 means move to start of screen line. At the
9591 end, IT will be on the start of a screen line. */
9592
9593 void
9594 move_it_vertically (struct it *it, int dy)
9595 {
9596 if (dy <= 0)
9597 move_it_vertically_backward (it, -dy);
9598 else
9599 {
9600 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9601 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9602 MOVE_TO_POS | MOVE_TO_Y);
9603 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9604
9605 /* If buffer ends in ZV without a newline, move to the start of
9606 the line to satisfy the post-condition. */
9607 if (IT_CHARPOS (*it) == ZV
9608 && ZV > BEGV
9609 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9610 move_it_by_lines (it, 0);
9611 }
9612 }
9613
9614
9615 /* Move iterator IT past the end of the text line it is in. */
9616
9617 void
9618 move_it_past_eol (struct it *it)
9619 {
9620 enum move_it_result rc;
9621
9622 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9623 if (rc == MOVE_NEWLINE_OR_CR)
9624 set_iterator_to_next (it, false);
9625 }
9626
9627
9628 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9629 negative means move up. DVPOS == 0 means move to the start of the
9630 screen line.
9631
9632 Optimization idea: If we would know that IT->f doesn't use
9633 a face with proportional font, we could be faster for
9634 truncate-lines nil. */
9635
9636 void
9637 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9638 {
9639
9640 /* The commented-out optimization uses vmotion on terminals. This
9641 gives bad results, because elements like it->what, on which
9642 callers such as pos_visible_p rely, aren't updated. */
9643 /* struct position pos;
9644 if (!FRAME_WINDOW_P (it->f))
9645 {
9646 struct text_pos textpos;
9647
9648 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9649 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9650 reseat (it, textpos, true);
9651 it->vpos += pos.vpos;
9652 it->current_y += pos.vpos;
9653 }
9654 else */
9655
9656 if (dvpos == 0)
9657 {
9658 /* DVPOS == 0 means move to the start of the screen line. */
9659 move_it_vertically_backward (it, 0);
9660 /* Let next call to line_bottom_y calculate real line height. */
9661 last_height = 0;
9662 }
9663 else if (dvpos > 0)
9664 {
9665 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9666 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9667 {
9668 /* Only move to the next buffer position if we ended up in a
9669 string from display property, not in an overlay string
9670 (before-string or after-string). That is because the
9671 latter don't conceal the underlying buffer position, so
9672 we can ask to move the iterator to the exact position we
9673 are interested in. Note that, even if we are already at
9674 IT_CHARPOS (*it), the call below is not a no-op, as it
9675 will detect that we are at the end of the string, pop the
9676 iterator, and compute it->current_x and it->hpos
9677 correctly. */
9678 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9679 -1, -1, -1, MOVE_TO_POS);
9680 }
9681 }
9682 else
9683 {
9684 struct it it2;
9685 void *it2data = NULL;
9686 ptrdiff_t start_charpos, i;
9687 int nchars_per_row
9688 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9689 bool hit_pos_limit = false;
9690 ptrdiff_t pos_limit;
9691
9692 /* Start at the beginning of the screen line containing IT's
9693 position. This may actually move vertically backwards,
9694 in case of overlays, so adjust dvpos accordingly. */
9695 dvpos += it->vpos;
9696 move_it_vertically_backward (it, 0);
9697 dvpos -= it->vpos;
9698
9699 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9700 screen lines, and reseat the iterator there. */
9701 start_charpos = IT_CHARPOS (*it);
9702 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9703 pos_limit = BEGV;
9704 else
9705 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9706
9707 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9708 back_to_previous_visible_line_start (it);
9709 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9710 hit_pos_limit = true;
9711 reseat (it, it->current.pos, true);
9712
9713 /* Move further back if we end up in a string or an image. */
9714 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9715 {
9716 /* First try to move to start of display line. */
9717 dvpos += it->vpos;
9718 move_it_vertically_backward (it, 0);
9719 dvpos -= it->vpos;
9720 if (IT_POS_VALID_AFTER_MOVE_P (it))
9721 break;
9722 /* If start of line is still in string or image,
9723 move further back. */
9724 back_to_previous_visible_line_start (it);
9725 reseat (it, it->current.pos, true);
9726 dvpos--;
9727 }
9728
9729 it->current_x = it->hpos = 0;
9730
9731 /* Above call may have moved too far if continuation lines
9732 are involved. Scan forward and see if it did. */
9733 SAVE_IT (it2, *it, it2data);
9734 it2.vpos = it2.current_y = 0;
9735 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9736 it->vpos -= it2.vpos;
9737 it->current_y -= it2.current_y;
9738 it->current_x = it->hpos = 0;
9739
9740 /* If we moved too far back, move IT some lines forward. */
9741 if (it2.vpos > -dvpos)
9742 {
9743 int delta = it2.vpos + dvpos;
9744
9745 RESTORE_IT (&it2, &it2, it2data);
9746 SAVE_IT (it2, *it, it2data);
9747 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9748 /* Move back again if we got too far ahead. */
9749 if (IT_CHARPOS (*it) >= start_charpos)
9750 RESTORE_IT (it, &it2, it2data);
9751 else
9752 bidi_unshelve_cache (it2data, true);
9753 }
9754 else if (hit_pos_limit && pos_limit > BEGV
9755 && dvpos < 0 && it2.vpos < -dvpos)
9756 {
9757 /* If we hit the limit, but still didn't make it far enough
9758 back, that means there's a display string with a newline
9759 covering a large chunk of text, and that caused
9760 back_to_previous_visible_line_start try to go too far.
9761 Punish those who commit such atrocities by going back
9762 until we've reached DVPOS, after lifting the limit, which
9763 could make it slow for very long lines. "If it hurts,
9764 don't do that!" */
9765 dvpos += it2.vpos;
9766 RESTORE_IT (it, it, it2data);
9767 for (i = -dvpos; i > 0; --i)
9768 {
9769 back_to_previous_visible_line_start (it);
9770 it->vpos--;
9771 }
9772 reseat_1 (it, it->current.pos, true);
9773 }
9774 else
9775 RESTORE_IT (it, it, it2data);
9776 }
9777 }
9778
9779 /* Return true if IT points into the middle of a display vector. */
9780
9781 bool
9782 in_display_vector_p (struct it *it)
9783 {
9784 return (it->method == GET_FROM_DISPLAY_VECTOR
9785 && it->current.dpvec_index > 0
9786 && it->dpvec + it->current.dpvec_index != it->dpend);
9787 }
9788
9789 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9790 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9791 WINDOW must be a live window and defaults to the selected one. The
9792 return value is a cons of the maximum pixel-width of any text line and
9793 the maximum pixel-height of all text lines.
9794
9795 The optional argument FROM, if non-nil, specifies the first text
9796 position and defaults to the minimum accessible position of the buffer.
9797 If FROM is t, use the minimum accessible position that is not a newline
9798 character. TO, if non-nil, specifies the last text position and
9799 defaults to the maximum accessible position of the buffer. If TO is t,
9800 use the maximum accessible position that is not a newline character.
9801
9802 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9803 width that can be returned. X-LIMIT nil or omitted, means to use the
9804 pixel-width of WINDOW's body; use this if you do not intend to change
9805 the width of WINDOW. Use the maximum width WINDOW may assume if you
9806 intend to change WINDOW's width. In any case, text whose x-coordinate
9807 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9808 can take some time, it's always a good idea to make this argument as
9809 small as possible; in particular, if the buffer contains long lines that
9810 shall be truncated anyway.
9811
9812 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9813 height that can be returned. Text lines whose y-coordinate is beyond
9814 Y-LIMIT are ignored. Since calculating the text height of a large
9815 buffer can take some time, it makes sense to specify this argument if
9816 the size of the buffer is unknown.
9817
9818 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9819 include the height of the mode- or header-line of WINDOW in the return
9820 value. If it is either the symbol `mode-line' or `header-line', include
9821 only the height of that line, if present, in the return value. If t,
9822 include the height of both, if present, in the return value. */)
9823 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9824 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9825 {
9826 struct window *w = decode_live_window (window);
9827 Lisp_Object buffer = w->contents;
9828 struct buffer *b;
9829 struct it it;
9830 struct buffer *old_b = NULL;
9831 ptrdiff_t start, end, pos;
9832 struct text_pos startp;
9833 void *itdata = NULL;
9834 int c, max_y = -1, x = 0, y = 0;
9835
9836 CHECK_BUFFER (buffer);
9837 b = XBUFFER (buffer);
9838
9839 if (b != current_buffer)
9840 {
9841 old_b = current_buffer;
9842 set_buffer_internal (b);
9843 }
9844
9845 if (NILP (from))
9846 start = BEGV;
9847 else if (EQ (from, Qt))
9848 {
9849 start = pos = BEGV;
9850 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9851 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9852 start = pos;
9853 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9854 start = pos;
9855 }
9856 else
9857 {
9858 CHECK_NUMBER_COERCE_MARKER (from);
9859 start = min (max (XINT (from), BEGV), ZV);
9860 }
9861
9862 if (NILP (to))
9863 end = ZV;
9864 else if (EQ (to, Qt))
9865 {
9866 end = pos = ZV;
9867 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9868 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9869 end = pos;
9870 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9871 end = pos;
9872 }
9873 else
9874 {
9875 CHECK_NUMBER_COERCE_MARKER (to);
9876 end = max (start, min (XINT (to), ZV));
9877 }
9878
9879 if (!NILP (y_limit))
9880 {
9881 CHECK_NUMBER (y_limit);
9882 max_y = min (XINT (y_limit), INT_MAX);
9883 }
9884
9885 itdata = bidi_shelve_cache ();
9886 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9887 start_display (&it, w, startp);
9888
9889 if (NILP (x_limit))
9890 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9891 else
9892 {
9893 CHECK_NUMBER (x_limit);
9894 it.last_visible_x = min (XINT (x_limit), INFINITY);
9895 /* Actually, we never want move_it_to stop at to_x. But to make
9896 sure that move_it_in_display_line_to always moves far enough,
9897 we set it to INT_MAX and specify MOVE_TO_X. */
9898 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9899 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9900 }
9901
9902 y = it.current_y + it.max_ascent + it.max_descent;
9903
9904 if (!EQ (mode_and_header_line, Qheader_line)
9905 && !EQ (mode_and_header_line, Qt))
9906 /* Do not count the header-line which was counted automatically by
9907 start_display. */
9908 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9909
9910 if (EQ (mode_and_header_line, Qmode_line)
9911 || EQ (mode_and_header_line, Qt))
9912 /* Do count the mode-line which is not included automatically by
9913 start_display. */
9914 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9915
9916 bidi_unshelve_cache (itdata, false);
9917
9918 if (old_b)
9919 set_buffer_internal (old_b);
9920
9921 return Fcons (make_number (x), make_number (y));
9922 }
9923 \f
9924 /***********************************************************************
9925 Messages
9926 ***********************************************************************/
9927
9928 /* Return the number of arguments the format string FORMAT needs. */
9929
9930 static ptrdiff_t
9931 format_nargs (char const *format)
9932 {
9933 ptrdiff_t nargs = 0;
9934 for (char const *p = format; (p = strchr (p, '%')); p++)
9935 if (p[1] == '%')
9936 p++;
9937 else
9938 nargs++;
9939 return nargs;
9940 }
9941
9942 /* Add a message with format string FORMAT and formatted arguments
9943 to *Messages*. */
9944
9945 void
9946 add_to_log (const char *format, ...)
9947 {
9948 va_list ap;
9949 va_start (ap, format);
9950 vadd_to_log (format, ap);
9951 va_end (ap);
9952 }
9953
9954 void
9955 vadd_to_log (char const *format, va_list ap)
9956 {
9957 ptrdiff_t form_nargs = format_nargs (format);
9958 ptrdiff_t nargs = 1 + form_nargs;
9959 Lisp_Object args[10];
9960 eassert (nargs <= ARRAYELTS (args));
9961 AUTO_STRING (args0, format);
9962 args[0] = args0;
9963 for (ptrdiff_t i = 1; i <= nargs; i++)
9964 args[i] = va_arg (ap, Lisp_Object);
9965 Lisp_Object msg = Qnil;
9966 msg = Fformat_message (nargs, args);
9967
9968 ptrdiff_t len = SBYTES (msg) + 1;
9969 USE_SAFE_ALLOCA;
9970 char *buffer = SAFE_ALLOCA (len);
9971 memcpy (buffer, SDATA (msg), len);
9972
9973 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9974 SAFE_FREE ();
9975 }
9976
9977
9978 /* Output a newline in the *Messages* buffer if "needs" one. */
9979
9980 void
9981 message_log_maybe_newline (void)
9982 {
9983 if (message_log_need_newline)
9984 message_dolog ("", 0, true, false);
9985 }
9986
9987
9988 /* Add a string M of length NBYTES to the message log, optionally
9989 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9990 true, means interpret the contents of M as multibyte. This
9991 function calls low-level routines in order to bypass text property
9992 hooks, etc. which might not be safe to run.
9993
9994 This may GC (insert may run before/after change hooks),
9995 so the buffer M must NOT point to a Lisp string. */
9996
9997 void
9998 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9999 {
10000 const unsigned char *msg = (const unsigned char *) m;
10001
10002 if (!NILP (Vmemory_full))
10003 return;
10004
10005 if (!NILP (Vmessage_log_max))
10006 {
10007 struct buffer *oldbuf;
10008 Lisp_Object oldpoint, oldbegv, oldzv;
10009 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10010 ptrdiff_t point_at_end = 0;
10011 ptrdiff_t zv_at_end = 0;
10012 Lisp_Object old_deactivate_mark;
10013
10014 old_deactivate_mark = Vdeactivate_mark;
10015 oldbuf = current_buffer;
10016
10017 /* Ensure the Messages buffer exists, and switch to it.
10018 If we created it, set the major-mode. */
10019 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10020 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10021 if (newbuffer
10022 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10023 call0 (intern ("messages-buffer-mode"));
10024
10025 bset_undo_list (current_buffer, Qt);
10026 bset_cache_long_scans (current_buffer, Qnil);
10027
10028 oldpoint = message_dolog_marker1;
10029 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10030 oldbegv = message_dolog_marker2;
10031 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10032 oldzv = message_dolog_marker3;
10033 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10034
10035 if (PT == Z)
10036 point_at_end = 1;
10037 if (ZV == Z)
10038 zv_at_end = 1;
10039
10040 BEGV = BEG;
10041 BEGV_BYTE = BEG_BYTE;
10042 ZV = Z;
10043 ZV_BYTE = Z_BYTE;
10044 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10045
10046 /* Insert the string--maybe converting multibyte to single byte
10047 or vice versa, so that all the text fits the buffer. */
10048 if (multibyte
10049 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10050 {
10051 ptrdiff_t i;
10052 int c, char_bytes;
10053 char work[1];
10054
10055 /* Convert a multibyte string to single-byte
10056 for the *Message* buffer. */
10057 for (i = 0; i < nbytes; i += char_bytes)
10058 {
10059 c = string_char_and_length (msg + i, &char_bytes);
10060 work[0] = CHAR_TO_BYTE8 (c);
10061 insert_1_both (work, 1, 1, true, false, false);
10062 }
10063 }
10064 else if (! multibyte
10065 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10066 {
10067 ptrdiff_t i;
10068 int c, char_bytes;
10069 unsigned char str[MAX_MULTIBYTE_LENGTH];
10070 /* Convert a single-byte string to multibyte
10071 for the *Message* buffer. */
10072 for (i = 0; i < nbytes; i++)
10073 {
10074 c = msg[i];
10075 MAKE_CHAR_MULTIBYTE (c);
10076 char_bytes = CHAR_STRING (c, str);
10077 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10078 }
10079 }
10080 else if (nbytes)
10081 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10082 true, false, false);
10083
10084 if (nlflag)
10085 {
10086 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10087 printmax_t dups;
10088
10089 insert_1_both ("\n", 1, 1, true, false, false);
10090
10091 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10092 this_bol = PT;
10093 this_bol_byte = PT_BYTE;
10094
10095 /* See if this line duplicates the previous one.
10096 If so, combine duplicates. */
10097 if (this_bol > BEG)
10098 {
10099 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10100 prev_bol = PT;
10101 prev_bol_byte = PT_BYTE;
10102
10103 dups = message_log_check_duplicate (prev_bol_byte,
10104 this_bol_byte);
10105 if (dups)
10106 {
10107 del_range_both (prev_bol, prev_bol_byte,
10108 this_bol, this_bol_byte, false);
10109 if (dups > 1)
10110 {
10111 char dupstr[sizeof " [ times]"
10112 + INT_STRLEN_BOUND (printmax_t)];
10113
10114 /* If you change this format, don't forget to also
10115 change message_log_check_duplicate. */
10116 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10117 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10118 insert_1_both (dupstr, duplen, duplen,
10119 true, false, true);
10120 }
10121 }
10122 }
10123
10124 /* If we have more than the desired maximum number of lines
10125 in the *Messages* buffer now, delete the oldest ones.
10126 This is safe because we don't have undo in this buffer. */
10127
10128 if (NATNUMP (Vmessage_log_max))
10129 {
10130 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10131 -XFASTINT (Vmessage_log_max) - 1, false);
10132 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10133 }
10134 }
10135 BEGV = marker_position (oldbegv);
10136 BEGV_BYTE = marker_byte_position (oldbegv);
10137
10138 if (zv_at_end)
10139 {
10140 ZV = Z;
10141 ZV_BYTE = Z_BYTE;
10142 }
10143 else
10144 {
10145 ZV = marker_position (oldzv);
10146 ZV_BYTE = marker_byte_position (oldzv);
10147 }
10148
10149 if (point_at_end)
10150 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10151 else
10152 /* We can't do Fgoto_char (oldpoint) because it will run some
10153 Lisp code. */
10154 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10155 marker_byte_position (oldpoint));
10156
10157 unchain_marker (XMARKER (oldpoint));
10158 unchain_marker (XMARKER (oldbegv));
10159 unchain_marker (XMARKER (oldzv));
10160
10161 /* We called insert_1_both above with its 5th argument (PREPARE)
10162 false, which prevents insert_1_both from calling
10163 prepare_to_modify_buffer, which in turns prevents us from
10164 incrementing windows_or_buffers_changed even if *Messages* is
10165 shown in some window. So we must manually set
10166 windows_or_buffers_changed here to make up for that. */
10167 windows_or_buffers_changed = old_windows_or_buffers_changed;
10168 bset_redisplay (current_buffer);
10169
10170 set_buffer_internal (oldbuf);
10171
10172 message_log_need_newline = !nlflag;
10173 Vdeactivate_mark = old_deactivate_mark;
10174 }
10175 }
10176
10177
10178 /* We are at the end of the buffer after just having inserted a newline.
10179 (Note: We depend on the fact we won't be crossing the gap.)
10180 Check to see if the most recent message looks a lot like the previous one.
10181 Return 0 if different, 1 if the new one should just replace it, or a
10182 value N > 1 if we should also append " [N times]". */
10183
10184 static intmax_t
10185 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10186 {
10187 ptrdiff_t i;
10188 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10189 bool seen_dots = false;
10190 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10191 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10192
10193 for (i = 0; i < len; i++)
10194 {
10195 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10196 seen_dots = true;
10197 if (p1[i] != p2[i])
10198 return seen_dots;
10199 }
10200 p1 += len;
10201 if (*p1 == '\n')
10202 return 2;
10203 if (*p1++ == ' ' && *p1++ == '[')
10204 {
10205 char *pend;
10206 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10207 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10208 return n + 1;
10209 }
10210 return 0;
10211 }
10212 \f
10213
10214 /* Display an echo area message M with a specified length of NBYTES
10215 bytes. The string may include null characters. If M is not a
10216 string, clear out any existing message, and let the mini-buffer
10217 text show through.
10218
10219 This function cancels echoing. */
10220
10221 void
10222 message3 (Lisp_Object m)
10223 {
10224 clear_message (true, true);
10225 cancel_echoing ();
10226
10227 /* First flush out any partial line written with print. */
10228 message_log_maybe_newline ();
10229 if (STRINGP (m))
10230 {
10231 ptrdiff_t nbytes = SBYTES (m);
10232 bool multibyte = STRING_MULTIBYTE (m);
10233 char *buffer;
10234 USE_SAFE_ALLOCA;
10235 SAFE_ALLOCA_STRING (buffer, m);
10236 message_dolog (buffer, nbytes, true, multibyte);
10237 SAFE_FREE ();
10238 }
10239 if (! inhibit_message)
10240 message3_nolog (m);
10241 }
10242
10243 /* Log the message M to stderr. Log an empty line if M is not a string. */
10244
10245 static void
10246 message_to_stderr (Lisp_Object m)
10247 {
10248 if (noninteractive_need_newline)
10249 {
10250 noninteractive_need_newline = false;
10251 fputc ('\n', stderr);
10252 }
10253 if (STRINGP (m))
10254 {
10255 Lisp_Object coding_system = Vlocale_coding_system;
10256 Lisp_Object s;
10257
10258 if (!NILP (Vcoding_system_for_write))
10259 coding_system = Vcoding_system_for_write;
10260 if (!NILP (coding_system))
10261 s = code_convert_string_norecord (m, coding_system, true);
10262 else
10263 s = m;
10264
10265 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10266 }
10267 if (!cursor_in_echo_area)
10268 fputc ('\n', stderr);
10269 fflush (stderr);
10270 }
10271
10272 /* The non-logging version of message3.
10273 This does not cancel echoing, because it is used for echoing.
10274 Perhaps we need to make a separate function for echoing
10275 and make this cancel echoing. */
10276
10277 void
10278 message3_nolog (Lisp_Object m)
10279 {
10280 struct frame *sf = SELECTED_FRAME ();
10281
10282 if (FRAME_INITIAL_P (sf))
10283 message_to_stderr (m);
10284 /* Error messages get reported properly by cmd_error, so this must be just an
10285 informative message; if the frame hasn't really been initialized yet, just
10286 toss it. */
10287 else if (INTERACTIVE && sf->glyphs_initialized_p)
10288 {
10289 /* Get the frame containing the mini-buffer
10290 that the selected frame is using. */
10291 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10292 Lisp_Object frame = XWINDOW (mini_window)->frame;
10293 struct frame *f = XFRAME (frame);
10294
10295 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10296 Fmake_frame_visible (frame);
10297
10298 if (STRINGP (m) && SCHARS (m) > 0)
10299 {
10300 set_message (m);
10301 if (minibuffer_auto_raise)
10302 Fraise_frame (frame);
10303 /* Assume we are not echoing.
10304 (If we are, echo_now will override this.) */
10305 echo_message_buffer = Qnil;
10306 }
10307 else
10308 clear_message (true, true);
10309
10310 do_pending_window_change (false);
10311 echo_area_display (true);
10312 do_pending_window_change (false);
10313 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10314 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10315 }
10316 }
10317
10318
10319 /* Display a null-terminated echo area message M. If M is 0, clear
10320 out any existing message, and let the mini-buffer text show through.
10321
10322 The buffer M must continue to exist until after the echo area gets
10323 cleared or some other message gets displayed there. Do not pass
10324 text that is stored in a Lisp string. Do not pass text in a buffer
10325 that was alloca'd. */
10326
10327 void
10328 message1 (const char *m)
10329 {
10330 message3 (m ? build_unibyte_string (m) : Qnil);
10331 }
10332
10333
10334 /* The non-logging counterpart of message1. */
10335
10336 void
10337 message1_nolog (const char *m)
10338 {
10339 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10340 }
10341
10342 /* Display a message M which contains a single %s
10343 which gets replaced with STRING. */
10344
10345 void
10346 message_with_string (const char *m, Lisp_Object string, bool log)
10347 {
10348 CHECK_STRING (string);
10349
10350 bool need_message;
10351 if (noninteractive)
10352 need_message = !!m;
10353 else if (!INTERACTIVE)
10354 need_message = false;
10355 else
10356 {
10357 /* The frame whose minibuffer we're going to display the message on.
10358 It may be larger than the selected frame, so we need
10359 to use its buffer, not the selected frame's buffer. */
10360 Lisp_Object mini_window;
10361 struct frame *f, *sf = SELECTED_FRAME ();
10362
10363 /* Get the frame containing the minibuffer
10364 that the selected frame is using. */
10365 mini_window = FRAME_MINIBUF_WINDOW (sf);
10366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10367
10368 /* Error messages get reported properly by cmd_error, so this must be
10369 just an informative message; if the frame hasn't really been
10370 initialized yet, just toss it. */
10371 need_message = f->glyphs_initialized_p;
10372 }
10373
10374 if (need_message)
10375 {
10376 AUTO_STRING (fmt, m);
10377 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10378
10379 if (noninteractive)
10380 message_to_stderr (msg);
10381 else
10382 {
10383 if (log)
10384 message3 (msg);
10385 else
10386 message3_nolog (msg);
10387
10388 /* Print should start at the beginning of the message
10389 buffer next time. */
10390 message_buf_print = false;
10391 }
10392 }
10393 }
10394
10395
10396 /* Dump an informative message to the minibuf. If M is 0, clear out
10397 any existing message, and let the mini-buffer text show through.
10398
10399 The message must be safe ASCII and the format must not contain ` or
10400 '. If your message and format do not fit into this category,
10401 convert your arguments to Lisp objects and use Fmessage instead. */
10402
10403 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10404 vmessage (const char *m, va_list ap)
10405 {
10406 if (noninteractive)
10407 {
10408 if (m)
10409 {
10410 if (noninteractive_need_newline)
10411 putc ('\n', stderr);
10412 noninteractive_need_newline = false;
10413 vfprintf (stderr, m, ap);
10414 if (!cursor_in_echo_area)
10415 fprintf (stderr, "\n");
10416 fflush (stderr);
10417 }
10418 }
10419 else if (INTERACTIVE)
10420 {
10421 /* The frame whose mini-buffer we're going to display the message
10422 on. It may be larger than the selected frame, so we need to
10423 use its buffer, not the selected frame's buffer. */
10424 Lisp_Object mini_window;
10425 struct frame *f, *sf = SELECTED_FRAME ();
10426
10427 /* Get the frame containing the mini-buffer
10428 that the selected frame is using. */
10429 mini_window = FRAME_MINIBUF_WINDOW (sf);
10430 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10431
10432 /* Error messages get reported properly by cmd_error, so this must be
10433 just an informative message; if the frame hasn't really been
10434 initialized yet, just toss it. */
10435 if (f->glyphs_initialized_p)
10436 {
10437 if (m)
10438 {
10439 ptrdiff_t len;
10440 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10441 USE_SAFE_ALLOCA;
10442 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10443
10444 len = doprnt (message_buf, maxsize, m, 0, ap);
10445
10446 message3 (make_string (message_buf, len));
10447 SAFE_FREE ();
10448 }
10449 else
10450 message1 (0);
10451
10452 /* Print should start at the beginning of the message
10453 buffer next time. */
10454 message_buf_print = false;
10455 }
10456 }
10457 }
10458
10459 void
10460 message (const char *m, ...)
10461 {
10462 va_list ap;
10463 va_start (ap, m);
10464 vmessage (m, ap);
10465 va_end (ap);
10466 }
10467
10468
10469 /* Display the current message in the current mini-buffer. This is
10470 only called from error handlers in process.c, and is not time
10471 critical. */
10472
10473 void
10474 update_echo_area (void)
10475 {
10476 if (!NILP (echo_area_buffer[0]))
10477 {
10478 Lisp_Object string;
10479 string = Fcurrent_message ();
10480 message3 (string);
10481 }
10482 }
10483
10484
10485 /* Make sure echo area buffers in `echo_buffers' are live.
10486 If they aren't, make new ones. */
10487
10488 static void
10489 ensure_echo_area_buffers (void)
10490 {
10491 int i;
10492
10493 for (i = 0; i < 2; ++i)
10494 if (!BUFFERP (echo_buffer[i])
10495 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10496 {
10497 char name[30];
10498 Lisp_Object old_buffer;
10499 int j;
10500
10501 old_buffer = echo_buffer[i];
10502 echo_buffer[i] = Fget_buffer_create
10503 (make_formatted_string (name, " *Echo Area %d*", i));
10504 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10505 /* to force word wrap in echo area -
10506 it was decided to postpone this*/
10507 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10508
10509 for (j = 0; j < 2; ++j)
10510 if (EQ (old_buffer, echo_area_buffer[j]))
10511 echo_area_buffer[j] = echo_buffer[i];
10512 }
10513 }
10514
10515
10516 /* Call FN with args A1..A2 with either the current or last displayed
10517 echo_area_buffer as current buffer.
10518
10519 WHICH zero means use the current message buffer
10520 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10521 from echo_buffer[] and clear it.
10522
10523 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10524 suitable buffer from echo_buffer[] and clear it.
10525
10526 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10527 that the current message becomes the last displayed one, make
10528 choose a suitable buffer for echo_area_buffer[0], and clear it.
10529
10530 Value is what FN returns. */
10531
10532 static bool
10533 with_echo_area_buffer (struct window *w, int which,
10534 bool (*fn) (ptrdiff_t, Lisp_Object),
10535 ptrdiff_t a1, Lisp_Object a2)
10536 {
10537 Lisp_Object buffer;
10538 bool this_one, the_other, clear_buffer_p, rc;
10539 ptrdiff_t count = SPECPDL_INDEX ();
10540
10541 /* If buffers aren't live, make new ones. */
10542 ensure_echo_area_buffers ();
10543
10544 clear_buffer_p = false;
10545
10546 if (which == 0)
10547 this_one = false, the_other = true;
10548 else if (which > 0)
10549 this_one = true, the_other = false;
10550 else
10551 {
10552 this_one = false, the_other = true;
10553 clear_buffer_p = true;
10554
10555 /* We need a fresh one in case the current echo buffer equals
10556 the one containing the last displayed echo area message. */
10557 if (!NILP (echo_area_buffer[this_one])
10558 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10559 echo_area_buffer[this_one] = Qnil;
10560 }
10561
10562 /* Choose a suitable buffer from echo_buffer[] is we don't
10563 have one. */
10564 if (NILP (echo_area_buffer[this_one]))
10565 {
10566 echo_area_buffer[this_one]
10567 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10568 ? echo_buffer[the_other]
10569 : echo_buffer[this_one]);
10570 clear_buffer_p = true;
10571 }
10572
10573 buffer = echo_area_buffer[this_one];
10574
10575 /* Don't get confused by reusing the buffer used for echoing
10576 for a different purpose. */
10577 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10578 cancel_echoing ();
10579
10580 record_unwind_protect (unwind_with_echo_area_buffer,
10581 with_echo_area_buffer_unwind_data (w));
10582
10583 /* Make the echo area buffer current. Note that for display
10584 purposes, it is not necessary that the displayed window's buffer
10585 == current_buffer, except for text property lookup. So, let's
10586 only set that buffer temporarily here without doing a full
10587 Fset_window_buffer. We must also change w->pointm, though,
10588 because otherwise an assertions in unshow_buffer fails, and Emacs
10589 aborts. */
10590 set_buffer_internal_1 (XBUFFER (buffer));
10591 if (w)
10592 {
10593 wset_buffer (w, buffer);
10594 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10595 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10596 }
10597
10598 bset_undo_list (current_buffer, Qt);
10599 bset_read_only (current_buffer, Qnil);
10600 specbind (Qinhibit_read_only, Qt);
10601 specbind (Qinhibit_modification_hooks, Qt);
10602
10603 if (clear_buffer_p && Z > BEG)
10604 del_range (BEG, Z);
10605
10606 eassert (BEGV >= BEG);
10607 eassert (ZV <= Z && ZV >= BEGV);
10608
10609 rc = fn (a1, a2);
10610
10611 eassert (BEGV >= BEG);
10612 eassert (ZV <= Z && ZV >= BEGV);
10613
10614 unbind_to (count, Qnil);
10615 return rc;
10616 }
10617
10618
10619 /* Save state that should be preserved around the call to the function
10620 FN called in with_echo_area_buffer. */
10621
10622 static Lisp_Object
10623 with_echo_area_buffer_unwind_data (struct window *w)
10624 {
10625 int i = 0;
10626 Lisp_Object vector, tmp;
10627
10628 /* Reduce consing by keeping one vector in
10629 Vwith_echo_area_save_vector. */
10630 vector = Vwith_echo_area_save_vector;
10631 Vwith_echo_area_save_vector = Qnil;
10632
10633 if (NILP (vector))
10634 vector = Fmake_vector (make_number (11), Qnil);
10635
10636 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10637 ASET (vector, i, Vdeactivate_mark); ++i;
10638 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10639
10640 if (w)
10641 {
10642 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10643 ASET (vector, i, w->contents); ++i;
10644 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10645 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10646 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10647 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10648 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10649 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10650 }
10651 else
10652 {
10653 int end = i + 8;
10654 for (; i < end; ++i)
10655 ASET (vector, i, Qnil);
10656 }
10657
10658 eassert (i == ASIZE (vector));
10659 return vector;
10660 }
10661
10662
10663 /* Restore global state from VECTOR which was created by
10664 with_echo_area_buffer_unwind_data. */
10665
10666 static void
10667 unwind_with_echo_area_buffer (Lisp_Object vector)
10668 {
10669 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10670 Vdeactivate_mark = AREF (vector, 1);
10671 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10672
10673 if (WINDOWP (AREF (vector, 3)))
10674 {
10675 struct window *w;
10676 Lisp_Object buffer;
10677
10678 w = XWINDOW (AREF (vector, 3));
10679 buffer = AREF (vector, 4);
10680
10681 wset_buffer (w, buffer);
10682 set_marker_both (w->pointm, buffer,
10683 XFASTINT (AREF (vector, 5)),
10684 XFASTINT (AREF (vector, 6)));
10685 set_marker_both (w->old_pointm, buffer,
10686 XFASTINT (AREF (vector, 7)),
10687 XFASTINT (AREF (vector, 8)));
10688 set_marker_both (w->start, buffer,
10689 XFASTINT (AREF (vector, 9)),
10690 XFASTINT (AREF (vector, 10)));
10691 }
10692
10693 Vwith_echo_area_save_vector = vector;
10694 }
10695
10696
10697 /* Set up the echo area for use by print functions. MULTIBYTE_P
10698 means we will print multibyte. */
10699
10700 void
10701 setup_echo_area_for_printing (bool multibyte_p)
10702 {
10703 /* If we can't find an echo area any more, exit. */
10704 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10705 Fkill_emacs (Qnil);
10706
10707 ensure_echo_area_buffers ();
10708
10709 if (!message_buf_print)
10710 {
10711 /* A message has been output since the last time we printed.
10712 Choose a fresh echo area buffer. */
10713 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10714 echo_area_buffer[0] = echo_buffer[1];
10715 else
10716 echo_area_buffer[0] = echo_buffer[0];
10717
10718 /* Switch to that buffer and clear it. */
10719 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10720 bset_truncate_lines (current_buffer, Qnil);
10721
10722 if (Z > BEG)
10723 {
10724 ptrdiff_t count = SPECPDL_INDEX ();
10725 specbind (Qinhibit_read_only, Qt);
10726 /* Note that undo recording is always disabled. */
10727 del_range (BEG, Z);
10728 unbind_to (count, Qnil);
10729 }
10730 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10731
10732 /* Set up the buffer for the multibyteness we need. */
10733 if (multibyte_p
10734 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10735 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10736
10737 /* Raise the frame containing the echo area. */
10738 if (minibuffer_auto_raise)
10739 {
10740 struct frame *sf = SELECTED_FRAME ();
10741 Lisp_Object mini_window;
10742 mini_window = FRAME_MINIBUF_WINDOW (sf);
10743 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10744 }
10745
10746 message_log_maybe_newline ();
10747 message_buf_print = true;
10748 }
10749 else
10750 {
10751 if (NILP (echo_area_buffer[0]))
10752 {
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10757 }
10758
10759 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10760 {
10761 /* Someone switched buffers between print requests. */
10762 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10763 bset_truncate_lines (current_buffer, Qnil);
10764 }
10765 }
10766 }
10767
10768
10769 /* Display an echo area message in window W. Value is true if W's
10770 height is changed. If display_last_displayed_message_p,
10771 display the message that was last displayed, otherwise
10772 display the current message. */
10773
10774 static bool
10775 display_echo_area (struct window *w)
10776 {
10777 bool no_message_p, window_height_changed_p;
10778
10779 /* Temporarily disable garbage collections while displaying the echo
10780 area. This is done because a GC can print a message itself.
10781 That message would modify the echo area buffer's contents while a
10782 redisplay of the buffer is going on, and seriously confuse
10783 redisplay. */
10784 ptrdiff_t count = inhibit_garbage_collection ();
10785
10786 /* If there is no message, we must call display_echo_area_1
10787 nevertheless because it resizes the window. But we will have to
10788 reset the echo_area_buffer in question to nil at the end because
10789 with_echo_area_buffer will sets it to an empty buffer. */
10790 bool i = display_last_displayed_message_p;
10791 /* According to the C99, C11 and C++11 standards, the integral value
10792 of a "bool" is always 0 or 1, so this array access is safe here,
10793 if oddly typed. */
10794 no_message_p = NILP (echo_area_buffer[i]);
10795
10796 window_height_changed_p
10797 = with_echo_area_buffer (w, display_last_displayed_message_p,
10798 display_echo_area_1,
10799 (intptr_t) w, Qnil);
10800
10801 if (no_message_p)
10802 echo_area_buffer[i] = Qnil;
10803
10804 unbind_to (count, Qnil);
10805 return window_height_changed_p;
10806 }
10807
10808
10809 /* Helper for display_echo_area. Display the current buffer which
10810 contains the current echo area message in window W, a mini-window,
10811 a pointer to which is passed in A1. A2..A4 are currently not used.
10812 Change the height of W so that all of the message is displayed.
10813 Value is true if height of W was changed. */
10814
10815 static bool
10816 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10817 {
10818 intptr_t i1 = a1;
10819 struct window *w = (struct window *) i1;
10820 Lisp_Object window;
10821 struct text_pos start;
10822
10823 /* We are about to enter redisplay without going through
10824 redisplay_internal, so we need to forget these faces by hand
10825 here. */
10826 forget_escape_and_glyphless_faces ();
10827
10828 /* Do this before displaying, so that we have a large enough glyph
10829 matrix for the display. If we can't get enough space for the
10830 whole text, display the last N lines. That works by setting w->start. */
10831 bool window_height_changed_p = resize_mini_window (w, false);
10832
10833 /* Use the starting position chosen by resize_mini_window. */
10834 SET_TEXT_POS_FROM_MARKER (start, w->start);
10835
10836 /* Display. */
10837 clear_glyph_matrix (w->desired_matrix);
10838 XSETWINDOW (window, w);
10839 try_window (window, start, 0);
10840
10841 return window_height_changed_p;
10842 }
10843
10844
10845 /* Resize the echo area window to exactly the size needed for the
10846 currently displayed message, if there is one. If a mini-buffer
10847 is active, don't shrink it. */
10848
10849 void
10850 resize_echo_area_exactly (void)
10851 {
10852 if (BUFFERP (echo_area_buffer[0])
10853 && WINDOWP (echo_area_window))
10854 {
10855 struct window *w = XWINDOW (echo_area_window);
10856 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10857 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10858 (intptr_t) w, resize_exactly);
10859 if (resized_p)
10860 {
10861 windows_or_buffers_changed = 42;
10862 update_mode_lines = 30;
10863 redisplay_internal ();
10864 }
10865 }
10866 }
10867
10868
10869 /* Callback function for with_echo_area_buffer, when used from
10870 resize_echo_area_exactly. A1 contains a pointer to the window to
10871 resize, EXACTLY non-nil means resize the mini-window exactly to the
10872 size of the text displayed. A3 and A4 are not used. Value is what
10873 resize_mini_window returns. */
10874
10875 static bool
10876 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10877 {
10878 intptr_t i1 = a1;
10879 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10880 }
10881
10882
10883 /* Resize mini-window W to fit the size of its contents. EXACT_P
10884 means size the window exactly to the size needed. Otherwise, it's
10885 only enlarged until W's buffer is empty.
10886
10887 Set W->start to the right place to begin display. If the whole
10888 contents fit, start at the beginning. Otherwise, start so as
10889 to make the end of the contents appear. This is particularly
10890 important for y-or-n-p, but seems desirable generally.
10891
10892 Value is true if the window height has been changed. */
10893
10894 bool
10895 resize_mini_window (struct window *w, bool exact_p)
10896 {
10897 struct frame *f = XFRAME (w->frame);
10898 bool window_height_changed_p = false;
10899
10900 eassert (MINI_WINDOW_P (w));
10901
10902 /* By default, start display at the beginning. */
10903 set_marker_both (w->start, w->contents,
10904 BUF_BEGV (XBUFFER (w->contents)),
10905 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10906
10907 /* Don't resize windows while redisplaying a window; it would
10908 confuse redisplay functions when the size of the window they are
10909 displaying changes from under them. Such a resizing can happen,
10910 for instance, when which-func prints a long message while
10911 we are running fontification-functions. We're running these
10912 functions with safe_call which binds inhibit-redisplay to t. */
10913 if (!NILP (Vinhibit_redisplay))
10914 return false;
10915
10916 /* Nil means don't try to resize. */
10917 if (NILP (Vresize_mini_windows)
10918 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10919 return false;
10920
10921 if (!FRAME_MINIBUF_ONLY_P (f))
10922 {
10923 struct it it;
10924 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10925 + WINDOW_PIXEL_HEIGHT (w));
10926 int unit = FRAME_LINE_HEIGHT (f);
10927 int height, max_height;
10928 struct text_pos start;
10929 struct buffer *old_current_buffer = NULL;
10930
10931 if (current_buffer != XBUFFER (w->contents))
10932 {
10933 old_current_buffer = current_buffer;
10934 set_buffer_internal (XBUFFER (w->contents));
10935 }
10936
10937 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10938
10939 /* Compute the max. number of lines specified by the user. */
10940 if (FLOATP (Vmax_mini_window_height))
10941 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10942 else if (INTEGERP (Vmax_mini_window_height))
10943 max_height = XINT (Vmax_mini_window_height) * unit;
10944 else
10945 max_height = total_height / 4;
10946
10947 /* Correct that max. height if it's bogus. */
10948 max_height = clip_to_bounds (unit, max_height, total_height);
10949
10950 /* Find out the height of the text in the window. */
10951 if (it.line_wrap == TRUNCATE)
10952 height = unit;
10953 else
10954 {
10955 last_height = 0;
10956 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10957 if (it.max_ascent == 0 && it.max_descent == 0)
10958 height = it.current_y + last_height;
10959 else
10960 height = it.current_y + it.max_ascent + it.max_descent;
10961 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10962 }
10963
10964 /* Compute a suitable window start. */
10965 if (height > max_height)
10966 {
10967 height = (max_height / unit) * unit;
10968 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10969 move_it_vertically_backward (&it, height - unit);
10970 start = it.current.pos;
10971 }
10972 else
10973 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10974 SET_MARKER_FROM_TEXT_POS (w->start, start);
10975
10976 if (EQ (Vresize_mini_windows, Qgrow_only))
10977 {
10978 /* Let it grow only, until we display an empty message, in which
10979 case the window shrinks again. */
10980 if (height > WINDOW_PIXEL_HEIGHT (w))
10981 {
10982 int old_height = WINDOW_PIXEL_HEIGHT (w);
10983
10984 FRAME_WINDOWS_FROZEN (f) = true;
10985 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10986 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10987 }
10988 else if (height < WINDOW_PIXEL_HEIGHT (w)
10989 && (exact_p || BEGV == ZV))
10990 {
10991 int old_height = WINDOW_PIXEL_HEIGHT (w);
10992
10993 FRAME_WINDOWS_FROZEN (f) = false;
10994 shrink_mini_window (w, true);
10995 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10996 }
10997 }
10998 else
10999 {
11000 /* Always resize to exact size needed. */
11001 if (height > WINDOW_PIXEL_HEIGHT (w))
11002 {
11003 int old_height = WINDOW_PIXEL_HEIGHT (w);
11004
11005 FRAME_WINDOWS_FROZEN (f) = true;
11006 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11007 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11008 }
11009 else if (height < WINDOW_PIXEL_HEIGHT (w))
11010 {
11011 int old_height = WINDOW_PIXEL_HEIGHT (w);
11012
11013 FRAME_WINDOWS_FROZEN (f) = false;
11014 shrink_mini_window (w, true);
11015
11016 if (height)
11017 {
11018 FRAME_WINDOWS_FROZEN (f) = true;
11019 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11020 }
11021
11022 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11023 }
11024 }
11025
11026 if (old_current_buffer)
11027 set_buffer_internal (old_current_buffer);
11028 }
11029
11030 return window_height_changed_p;
11031 }
11032
11033
11034 /* Value is the current message, a string, or nil if there is no
11035 current message. */
11036
11037 Lisp_Object
11038 current_message (void)
11039 {
11040 Lisp_Object msg;
11041
11042 if (!BUFFERP (echo_area_buffer[0]))
11043 msg = Qnil;
11044 else
11045 {
11046 with_echo_area_buffer (0, 0, current_message_1,
11047 (intptr_t) &msg, Qnil);
11048 if (NILP (msg))
11049 echo_area_buffer[0] = Qnil;
11050 }
11051
11052 return msg;
11053 }
11054
11055
11056 static bool
11057 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11058 {
11059 intptr_t i1 = a1;
11060 Lisp_Object *msg = (Lisp_Object *) i1;
11061
11062 if (Z > BEG)
11063 *msg = make_buffer_string (BEG, Z, true);
11064 else
11065 *msg = Qnil;
11066 return false;
11067 }
11068
11069
11070 /* Push the current message on Vmessage_stack for later restoration
11071 by restore_message. Value is true if the current message isn't
11072 empty. This is a relatively infrequent operation, so it's not
11073 worth optimizing. */
11074
11075 bool
11076 push_message (void)
11077 {
11078 Lisp_Object msg = current_message ();
11079 Vmessage_stack = Fcons (msg, Vmessage_stack);
11080 return STRINGP (msg);
11081 }
11082
11083
11084 /* Restore message display from the top of Vmessage_stack. */
11085
11086 void
11087 restore_message (void)
11088 {
11089 eassert (CONSP (Vmessage_stack));
11090 message3_nolog (XCAR (Vmessage_stack));
11091 }
11092
11093
11094 /* Handler for unwind-protect calling pop_message. */
11095
11096 void
11097 pop_message_unwind (void)
11098 {
11099 /* Pop the top-most entry off Vmessage_stack. */
11100 eassert (CONSP (Vmessage_stack));
11101 Vmessage_stack = XCDR (Vmessage_stack);
11102 }
11103
11104
11105 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11106 exits. If the stack is not empty, we have a missing pop_message
11107 somewhere. */
11108
11109 void
11110 check_message_stack (void)
11111 {
11112 if (!NILP (Vmessage_stack))
11113 emacs_abort ();
11114 }
11115
11116
11117 /* Truncate to NCHARS what will be displayed in the echo area the next
11118 time we display it---but don't redisplay it now. */
11119
11120 void
11121 truncate_echo_area (ptrdiff_t nchars)
11122 {
11123 if (nchars == 0)
11124 echo_area_buffer[0] = Qnil;
11125 else if (!noninteractive
11126 && INTERACTIVE
11127 && !NILP (echo_area_buffer[0]))
11128 {
11129 struct frame *sf = SELECTED_FRAME ();
11130 /* Error messages get reported properly by cmd_error, so this must be
11131 just an informative message; if the frame hasn't really been
11132 initialized yet, just toss it. */
11133 if (sf->glyphs_initialized_p)
11134 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11135 }
11136 }
11137
11138
11139 /* Helper function for truncate_echo_area. Truncate the current
11140 message to at most NCHARS characters. */
11141
11142 static bool
11143 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11144 {
11145 if (BEG + nchars < Z)
11146 del_range (BEG + nchars, Z);
11147 if (Z == BEG)
11148 echo_area_buffer[0] = Qnil;
11149 return false;
11150 }
11151
11152 /* Set the current message to STRING. */
11153
11154 static void
11155 set_message (Lisp_Object string)
11156 {
11157 eassert (STRINGP (string));
11158
11159 message_enable_multibyte = STRING_MULTIBYTE (string);
11160
11161 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11162 message_buf_print = false;
11163 help_echo_showing_p = false;
11164
11165 if (STRINGP (Vdebug_on_message)
11166 && STRINGP (string)
11167 && fast_string_match (Vdebug_on_message, string) >= 0)
11168 call_debugger (list2 (Qerror, string));
11169 }
11170
11171
11172 /* Helper function for set_message. First argument is ignored and second
11173 argument has the same meaning as for set_message.
11174 This function is called with the echo area buffer being current. */
11175
11176 static bool
11177 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11178 {
11179 eassert (STRINGP (string));
11180
11181 /* Change multibyteness of the echo buffer appropriately. */
11182 if (message_enable_multibyte
11183 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11184 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11185
11186 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11187 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11188 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11189
11190 /* Insert new message at BEG. */
11191 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11192
11193 /* This function takes care of single/multibyte conversion.
11194 We just have to ensure that the echo area buffer has the right
11195 setting of enable_multibyte_characters. */
11196 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11197
11198 return false;
11199 }
11200
11201
11202 /* Clear messages. CURRENT_P means clear the current message.
11203 LAST_DISPLAYED_P means clear the message last displayed. */
11204
11205 void
11206 clear_message (bool current_p, bool last_displayed_p)
11207 {
11208 if (current_p)
11209 {
11210 echo_area_buffer[0] = Qnil;
11211 message_cleared_p = true;
11212 }
11213
11214 if (last_displayed_p)
11215 echo_area_buffer[1] = Qnil;
11216
11217 message_buf_print = false;
11218 }
11219
11220 /* Clear garbaged frames.
11221
11222 This function is used where the old redisplay called
11223 redraw_garbaged_frames which in turn called redraw_frame which in
11224 turn called clear_frame. The call to clear_frame was a source of
11225 flickering. I believe a clear_frame is not necessary. It should
11226 suffice in the new redisplay to invalidate all current matrices,
11227 and ensure a complete redisplay of all windows. */
11228
11229 static void
11230 clear_garbaged_frames (void)
11231 {
11232 if (frame_garbaged)
11233 {
11234 Lisp_Object tail, frame;
11235 struct frame *sf = SELECTED_FRAME ();
11236
11237 FOR_EACH_FRAME (tail, frame)
11238 {
11239 struct frame *f = XFRAME (frame);
11240
11241 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11242 {
11243 if (f->resized_p
11244 /* It makes no sense to redraw a non-selected TTY
11245 frame, since that will actually clear the
11246 selected frame, and might leave the selected
11247 frame with corrupted display, if it happens not
11248 to be marked garbaged. */
11249 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11250 redraw_frame (f);
11251 else
11252 clear_current_matrices (f);
11253 fset_redisplay (f);
11254 f->garbaged = false;
11255 f->resized_p = false;
11256 }
11257 }
11258
11259 frame_garbaged = false;
11260 }
11261 }
11262
11263
11264 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11265 selected_frame. */
11266
11267 static void
11268 echo_area_display (bool update_frame_p)
11269 {
11270 Lisp_Object mini_window;
11271 struct window *w;
11272 struct frame *f;
11273 bool window_height_changed_p = false;
11274 struct frame *sf = SELECTED_FRAME ();
11275
11276 mini_window = FRAME_MINIBUF_WINDOW (sf);
11277 w = XWINDOW (mini_window);
11278 f = XFRAME (WINDOW_FRAME (w));
11279
11280 /* Don't display if frame is invisible or not yet initialized. */
11281 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11282 return;
11283
11284 #ifdef HAVE_WINDOW_SYSTEM
11285 /* When Emacs starts, selected_frame may be the initial terminal
11286 frame. If we let this through, a message would be displayed on
11287 the terminal. */
11288 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11289 return;
11290 #endif /* HAVE_WINDOW_SYSTEM */
11291
11292 /* Redraw garbaged frames. */
11293 clear_garbaged_frames ();
11294
11295 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11296 {
11297 echo_area_window = mini_window;
11298 window_height_changed_p = display_echo_area (w);
11299 w->must_be_updated_p = true;
11300
11301 /* Update the display, unless called from redisplay_internal.
11302 Also don't update the screen during redisplay itself. The
11303 update will happen at the end of redisplay, and an update
11304 here could cause confusion. */
11305 if (update_frame_p && !redisplaying_p)
11306 {
11307 int n = 0;
11308
11309 /* If the display update has been interrupted by pending
11310 input, update mode lines in the frame. Due to the
11311 pending input, it might have been that redisplay hasn't
11312 been called, so that mode lines above the echo area are
11313 garbaged. This looks odd, so we prevent it here. */
11314 if (!display_completed)
11315 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11316
11317 if (window_height_changed_p
11318 /* Don't do this if Emacs is shutting down. Redisplay
11319 needs to run hooks. */
11320 && !NILP (Vrun_hooks))
11321 {
11322 /* Must update other windows. Likewise as in other
11323 cases, don't let this update be interrupted by
11324 pending input. */
11325 ptrdiff_t count = SPECPDL_INDEX ();
11326 specbind (Qredisplay_dont_pause, Qt);
11327 fset_redisplay (f);
11328 redisplay_internal ();
11329 unbind_to (count, Qnil);
11330 }
11331 else if (FRAME_WINDOW_P (f) && n == 0)
11332 {
11333 /* Window configuration is the same as before.
11334 Can do with a display update of the echo area,
11335 unless we displayed some mode lines. */
11336 update_single_window (w);
11337 flush_frame (f);
11338 }
11339 else
11340 update_frame (f, true, true);
11341
11342 /* If cursor is in the echo area, make sure that the next
11343 redisplay displays the minibuffer, so that the cursor will
11344 be replaced with what the minibuffer wants. */
11345 if (cursor_in_echo_area)
11346 wset_redisplay (XWINDOW (mini_window));
11347 }
11348 }
11349 else if (!EQ (mini_window, selected_window))
11350 wset_redisplay (XWINDOW (mini_window));
11351
11352 /* Last displayed message is now the current message. */
11353 echo_area_buffer[1] = echo_area_buffer[0];
11354 /* Inform read_char that we're not echoing. */
11355 echo_message_buffer = Qnil;
11356
11357 /* Prevent redisplay optimization in redisplay_internal by resetting
11358 this_line_start_pos. This is done because the mini-buffer now
11359 displays the message instead of its buffer text. */
11360 if (EQ (mini_window, selected_window))
11361 CHARPOS (this_line_start_pos) = 0;
11362
11363 if (window_height_changed_p)
11364 {
11365 fset_redisplay (f);
11366
11367 /* If window configuration was changed, frames may have been
11368 marked garbaged. Clear them or we will experience
11369 surprises wrt scrolling.
11370 FIXME: How/why/when? */
11371 clear_garbaged_frames ();
11372 }
11373 }
11374
11375 /* True if W's buffer was changed but not saved. */
11376
11377 static bool
11378 window_buffer_changed (struct window *w)
11379 {
11380 struct buffer *b = XBUFFER (w->contents);
11381
11382 eassert (BUFFER_LIVE_P (b));
11383
11384 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11385 }
11386
11387 /* True if W has %c in its mode line and mode line should be updated. */
11388
11389 static bool
11390 mode_line_update_needed (struct window *w)
11391 {
11392 return (w->column_number_displayed != -1
11393 && !(PT == w->last_point && !window_outdated (w))
11394 && (w->column_number_displayed != current_column ()));
11395 }
11396
11397 /* True if window start of W is frozen and may not be changed during
11398 redisplay. */
11399
11400 static bool
11401 window_frozen_p (struct window *w)
11402 {
11403 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11404 {
11405 Lisp_Object window;
11406
11407 XSETWINDOW (window, w);
11408 if (MINI_WINDOW_P (w))
11409 return false;
11410 else if (EQ (window, selected_window))
11411 return false;
11412 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11413 && EQ (window, Vminibuf_scroll_window))
11414 /* This special window can't be frozen too. */
11415 return false;
11416 else
11417 return true;
11418 }
11419 return false;
11420 }
11421
11422 /***********************************************************************
11423 Mode Lines and Frame Titles
11424 ***********************************************************************/
11425
11426 /* A buffer for constructing non-propertized mode-line strings and
11427 frame titles in it; allocated from the heap in init_xdisp and
11428 resized as needed in store_mode_line_noprop_char. */
11429
11430 static char *mode_line_noprop_buf;
11431
11432 /* The buffer's end, and a current output position in it. */
11433
11434 static char *mode_line_noprop_buf_end;
11435 static char *mode_line_noprop_ptr;
11436
11437 #define MODE_LINE_NOPROP_LEN(start) \
11438 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11439
11440 static enum {
11441 MODE_LINE_DISPLAY = 0,
11442 MODE_LINE_TITLE,
11443 MODE_LINE_NOPROP,
11444 MODE_LINE_STRING
11445 } mode_line_target;
11446
11447 /* Alist that caches the results of :propertize.
11448 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11449 static Lisp_Object mode_line_proptrans_alist;
11450
11451 /* List of strings making up the mode-line. */
11452 static Lisp_Object mode_line_string_list;
11453
11454 /* Base face property when building propertized mode line string. */
11455 static Lisp_Object mode_line_string_face;
11456 static Lisp_Object mode_line_string_face_prop;
11457
11458
11459 /* Unwind data for mode line strings */
11460
11461 static Lisp_Object Vmode_line_unwind_vector;
11462
11463 static Lisp_Object
11464 format_mode_line_unwind_data (struct frame *target_frame,
11465 struct buffer *obuf,
11466 Lisp_Object owin,
11467 bool save_proptrans)
11468 {
11469 Lisp_Object vector, tmp;
11470
11471 /* Reduce consing by keeping one vector in
11472 Vwith_echo_area_save_vector. */
11473 vector = Vmode_line_unwind_vector;
11474 Vmode_line_unwind_vector = Qnil;
11475
11476 if (NILP (vector))
11477 vector = Fmake_vector (make_number (10), Qnil);
11478
11479 ASET (vector, 0, make_number (mode_line_target));
11480 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11481 ASET (vector, 2, mode_line_string_list);
11482 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11483 ASET (vector, 4, mode_line_string_face);
11484 ASET (vector, 5, mode_line_string_face_prop);
11485
11486 if (obuf)
11487 XSETBUFFER (tmp, obuf);
11488 else
11489 tmp = Qnil;
11490 ASET (vector, 6, tmp);
11491 ASET (vector, 7, owin);
11492 if (target_frame)
11493 {
11494 /* Similarly to `with-selected-window', if the operation selects
11495 a window on another frame, we must restore that frame's
11496 selected window, and (for a tty) the top-frame. */
11497 ASET (vector, 8, target_frame->selected_window);
11498 if (FRAME_TERMCAP_P (target_frame))
11499 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11500 }
11501
11502 return vector;
11503 }
11504
11505 static void
11506 unwind_format_mode_line (Lisp_Object vector)
11507 {
11508 Lisp_Object old_window = AREF (vector, 7);
11509 Lisp_Object target_frame_window = AREF (vector, 8);
11510 Lisp_Object old_top_frame = AREF (vector, 9);
11511
11512 mode_line_target = XINT (AREF (vector, 0));
11513 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11514 mode_line_string_list = AREF (vector, 2);
11515 if (! EQ (AREF (vector, 3), Qt))
11516 mode_line_proptrans_alist = AREF (vector, 3);
11517 mode_line_string_face = AREF (vector, 4);
11518 mode_line_string_face_prop = AREF (vector, 5);
11519
11520 /* Select window before buffer, since it may change the buffer. */
11521 if (!NILP (old_window))
11522 {
11523 /* If the operation that we are unwinding had selected a window
11524 on a different frame, reset its frame-selected-window. For a
11525 text terminal, reset its top-frame if necessary. */
11526 if (!NILP (target_frame_window))
11527 {
11528 Lisp_Object frame
11529 = WINDOW_FRAME (XWINDOW (target_frame_window));
11530
11531 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11532 Fselect_window (target_frame_window, Qt);
11533
11534 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11535 Fselect_frame (old_top_frame, Qt);
11536 }
11537
11538 Fselect_window (old_window, Qt);
11539 }
11540
11541 if (!NILP (AREF (vector, 6)))
11542 {
11543 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11544 ASET (vector, 6, Qnil);
11545 }
11546
11547 Vmode_line_unwind_vector = vector;
11548 }
11549
11550
11551 /* Store a single character C for the frame title in mode_line_noprop_buf.
11552 Re-allocate mode_line_noprop_buf if necessary. */
11553
11554 static void
11555 store_mode_line_noprop_char (char c)
11556 {
11557 /* If output position has reached the end of the allocated buffer,
11558 increase the buffer's size. */
11559 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11560 {
11561 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11562 ptrdiff_t size = len;
11563 mode_line_noprop_buf =
11564 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11565 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11566 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11567 }
11568
11569 *mode_line_noprop_ptr++ = c;
11570 }
11571
11572
11573 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11574 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11575 characters that yield more columns than PRECISION; PRECISION <= 0
11576 means copy the whole string. Pad with spaces until FIELD_WIDTH
11577 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11578 pad. Called from display_mode_element when it is used to build a
11579 frame title. */
11580
11581 static int
11582 store_mode_line_noprop (const char *string, int field_width, int precision)
11583 {
11584 const unsigned char *str = (const unsigned char *) string;
11585 int n = 0;
11586 ptrdiff_t dummy, nbytes;
11587
11588 /* Copy at most PRECISION chars from STR. */
11589 nbytes = strlen (string);
11590 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11591 while (nbytes--)
11592 store_mode_line_noprop_char (*str++);
11593
11594 /* Fill up with spaces until FIELD_WIDTH reached. */
11595 while (field_width > 0
11596 && n < field_width)
11597 {
11598 store_mode_line_noprop_char (' ');
11599 ++n;
11600 }
11601
11602 return n;
11603 }
11604
11605 /***********************************************************************
11606 Frame Titles
11607 ***********************************************************************/
11608
11609 #ifdef HAVE_WINDOW_SYSTEM
11610
11611 /* Set the title of FRAME, if it has changed. The title format is
11612 Vicon_title_format if FRAME is iconified, otherwise it is
11613 frame_title_format. */
11614
11615 static void
11616 x_consider_frame_title (Lisp_Object frame)
11617 {
11618 struct frame *f = XFRAME (frame);
11619
11620 if ((FRAME_WINDOW_P (f)
11621 || FRAME_MINIBUF_ONLY_P (f)
11622 || f->explicit_name)
11623 && NILP (Fframe_parameter (frame, Qtooltip)))
11624 {
11625 /* Do we have more than one visible frame on this X display? */
11626 Lisp_Object tail, other_frame, fmt;
11627 ptrdiff_t title_start;
11628 char *title;
11629 ptrdiff_t len;
11630 struct it it;
11631 ptrdiff_t count = SPECPDL_INDEX ();
11632
11633 FOR_EACH_FRAME (tail, other_frame)
11634 {
11635 struct frame *tf = XFRAME (other_frame);
11636
11637 if (tf != f
11638 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11639 && !FRAME_MINIBUF_ONLY_P (tf)
11640 && !EQ (other_frame, tip_frame)
11641 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11642 break;
11643 }
11644
11645 /* Set global variable indicating that multiple frames exist. */
11646 multiple_frames = CONSP (tail);
11647
11648 /* Switch to the buffer of selected window of the frame. Set up
11649 mode_line_target so that display_mode_element will output into
11650 mode_line_noprop_buf; then display the title. */
11651 record_unwind_protect (unwind_format_mode_line,
11652 format_mode_line_unwind_data
11653 (f, current_buffer, selected_window, false));
11654
11655 Fselect_window (f->selected_window, Qt);
11656 set_buffer_internal_1
11657 (XBUFFER (XWINDOW (f->selected_window)->contents));
11658 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11659
11660 mode_line_target = MODE_LINE_TITLE;
11661 title_start = MODE_LINE_NOPROP_LEN (0);
11662 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11663 NULL, DEFAULT_FACE_ID);
11664 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11665 len = MODE_LINE_NOPROP_LEN (title_start);
11666 title = mode_line_noprop_buf + title_start;
11667 unbind_to (count, Qnil);
11668
11669 /* Set the title only if it's changed. This avoids consing in
11670 the common case where it hasn't. (If it turns out that we've
11671 already wasted too much time by walking through the list with
11672 display_mode_element, then we might need to optimize at a
11673 higher level than this.) */
11674 if (! STRINGP (f->name)
11675 || SBYTES (f->name) != len
11676 || memcmp (title, SDATA (f->name), len) != 0)
11677 x_implicitly_set_name (f, make_string (title, len), Qnil);
11678 }
11679 }
11680
11681 #endif /* not HAVE_WINDOW_SYSTEM */
11682
11683 \f
11684 /***********************************************************************
11685 Menu Bars
11686 ***********************************************************************/
11687
11688 /* True if we will not redisplay all visible windows. */
11689 #define REDISPLAY_SOME_P() \
11690 ((windows_or_buffers_changed == 0 \
11691 || windows_or_buffers_changed == REDISPLAY_SOME) \
11692 && (update_mode_lines == 0 \
11693 || update_mode_lines == REDISPLAY_SOME))
11694
11695 /* Prepare for redisplay by updating menu-bar item lists when
11696 appropriate. This can call eval. */
11697
11698 static void
11699 prepare_menu_bars (void)
11700 {
11701 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11702 bool some_windows = REDISPLAY_SOME_P ();
11703 Lisp_Object tooltip_frame;
11704
11705 #ifdef HAVE_WINDOW_SYSTEM
11706 tooltip_frame = tip_frame;
11707 #else
11708 tooltip_frame = Qnil;
11709 #endif
11710
11711 if (FUNCTIONP (Vpre_redisplay_function))
11712 {
11713 Lisp_Object windows = all_windows ? Qt : Qnil;
11714 if (all_windows && some_windows)
11715 {
11716 Lisp_Object ws = window_list ();
11717 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11718 {
11719 Lisp_Object this = XCAR (ws);
11720 struct window *w = XWINDOW (this);
11721 if (w->redisplay
11722 || XFRAME (w->frame)->redisplay
11723 || XBUFFER (w->contents)->text->redisplay)
11724 {
11725 windows = Fcons (this, windows);
11726 }
11727 }
11728 }
11729 safe__call1 (true, Vpre_redisplay_function, windows);
11730 }
11731
11732 /* Update all frame titles based on their buffer names, etc. We do
11733 this before the menu bars so that the buffer-menu will show the
11734 up-to-date frame titles. */
11735 #ifdef HAVE_WINDOW_SYSTEM
11736 if (all_windows)
11737 {
11738 Lisp_Object tail, frame;
11739
11740 FOR_EACH_FRAME (tail, frame)
11741 {
11742 struct frame *f = XFRAME (frame);
11743 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11744 if (some_windows
11745 && !f->redisplay
11746 && !w->redisplay
11747 && !XBUFFER (w->contents)->text->redisplay)
11748 continue;
11749
11750 if (!EQ (frame, tooltip_frame)
11751 && (FRAME_ICONIFIED_P (f)
11752 || FRAME_VISIBLE_P (f) == 1
11753 /* Exclude TTY frames that are obscured because they
11754 are not the top frame on their console. This is
11755 because x_consider_frame_title actually switches
11756 to the frame, which for TTY frames means it is
11757 marked as garbaged, and will be completely
11758 redrawn on the next redisplay cycle. This causes
11759 TTY frames to be completely redrawn, when there
11760 are more than one of them, even though nothing
11761 should be changed on display. */
11762 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11763 x_consider_frame_title (frame);
11764 }
11765 }
11766 #endif /* HAVE_WINDOW_SYSTEM */
11767
11768 /* Update the menu bar item lists, if appropriate. This has to be
11769 done before any actual redisplay or generation of display lines. */
11770
11771 if (all_windows)
11772 {
11773 Lisp_Object tail, frame;
11774 ptrdiff_t count = SPECPDL_INDEX ();
11775 /* True means that update_menu_bar has run its hooks
11776 so any further calls to update_menu_bar shouldn't do so again. */
11777 bool menu_bar_hooks_run = false;
11778
11779 record_unwind_save_match_data ();
11780
11781 FOR_EACH_FRAME (tail, frame)
11782 {
11783 struct frame *f = XFRAME (frame);
11784 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11785
11786 /* Ignore tooltip frame. */
11787 if (EQ (frame, tooltip_frame))
11788 continue;
11789
11790 if (some_windows
11791 && !f->redisplay
11792 && !w->redisplay
11793 && !XBUFFER (w->contents)->text->redisplay)
11794 continue;
11795
11796 /* If a window on this frame changed size, report that to
11797 the user and clear the size-change flag. */
11798 if (FRAME_WINDOW_SIZES_CHANGED (f))
11799 {
11800 Lisp_Object functions;
11801
11802 /* Clear flag first in case we get an error below. */
11803 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11804 functions = Vwindow_size_change_functions;
11805
11806 while (CONSP (functions))
11807 {
11808 if (!EQ (XCAR (functions), Qt))
11809 call1 (XCAR (functions), frame);
11810 functions = XCDR (functions);
11811 }
11812 }
11813
11814 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11815 #ifdef HAVE_WINDOW_SYSTEM
11816 update_tool_bar (f, false);
11817 #endif
11818 }
11819
11820 unbind_to (count, Qnil);
11821 }
11822 else
11823 {
11824 struct frame *sf = SELECTED_FRAME ();
11825 update_menu_bar (sf, true, false);
11826 #ifdef HAVE_WINDOW_SYSTEM
11827 update_tool_bar (sf, true);
11828 #endif
11829 }
11830 }
11831
11832
11833 /* Update the menu bar item list for frame F. This has to be done
11834 before we start to fill in any display lines, because it can call
11835 eval.
11836
11837 If SAVE_MATCH_DATA, we must save and restore it here.
11838
11839 If HOOKS_RUN, a previous call to update_menu_bar
11840 already ran the menu bar hooks for this redisplay, so there
11841 is no need to run them again. The return value is the
11842 updated value of this flag, to pass to the next call. */
11843
11844 static bool
11845 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11846 {
11847 Lisp_Object window;
11848 struct window *w;
11849
11850 /* If called recursively during a menu update, do nothing. This can
11851 happen when, for instance, an activate-menubar-hook causes a
11852 redisplay. */
11853 if (inhibit_menubar_update)
11854 return hooks_run;
11855
11856 window = FRAME_SELECTED_WINDOW (f);
11857 w = XWINDOW (window);
11858
11859 if (FRAME_WINDOW_P (f)
11860 ?
11861 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11862 || defined (HAVE_NS) || defined (USE_GTK)
11863 FRAME_EXTERNAL_MENU_BAR (f)
11864 #else
11865 FRAME_MENU_BAR_LINES (f) > 0
11866 #endif
11867 : FRAME_MENU_BAR_LINES (f) > 0)
11868 {
11869 /* If the user has switched buffers or windows, we need to
11870 recompute to reflect the new bindings. But we'll
11871 recompute when update_mode_lines is set too; that means
11872 that people can use force-mode-line-update to request
11873 that the menu bar be recomputed. The adverse effect on
11874 the rest of the redisplay algorithm is about the same as
11875 windows_or_buffers_changed anyway. */
11876 if (windows_or_buffers_changed
11877 /* This used to test w->update_mode_line, but we believe
11878 there is no need to recompute the menu in that case. */
11879 || update_mode_lines
11880 || window_buffer_changed (w))
11881 {
11882 struct buffer *prev = current_buffer;
11883 ptrdiff_t count = SPECPDL_INDEX ();
11884
11885 specbind (Qinhibit_menubar_update, Qt);
11886
11887 set_buffer_internal_1 (XBUFFER (w->contents));
11888 if (save_match_data)
11889 record_unwind_save_match_data ();
11890 if (NILP (Voverriding_local_map_menu_flag))
11891 {
11892 specbind (Qoverriding_terminal_local_map, Qnil);
11893 specbind (Qoverriding_local_map, Qnil);
11894 }
11895
11896 if (!hooks_run)
11897 {
11898 /* Run the Lucid hook. */
11899 safe_run_hooks (Qactivate_menubar_hook);
11900
11901 /* If it has changed current-menubar from previous value,
11902 really recompute the menu-bar from the value. */
11903 if (! NILP (Vlucid_menu_bar_dirty_flag))
11904 call0 (Qrecompute_lucid_menubar);
11905
11906 safe_run_hooks (Qmenu_bar_update_hook);
11907
11908 hooks_run = true;
11909 }
11910
11911 XSETFRAME (Vmenu_updating_frame, f);
11912 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11913
11914 /* Redisplay the menu bar in case we changed it. */
11915 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11916 || defined (HAVE_NS) || defined (USE_GTK)
11917 if (FRAME_WINDOW_P (f))
11918 {
11919 #if defined (HAVE_NS)
11920 /* All frames on Mac OS share the same menubar. So only
11921 the selected frame should be allowed to set it. */
11922 if (f == SELECTED_FRAME ())
11923 #endif
11924 set_frame_menubar (f, false, false);
11925 }
11926 else
11927 /* On a terminal screen, the menu bar is an ordinary screen
11928 line, and this makes it get updated. */
11929 w->update_mode_line = true;
11930 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11931 /* In the non-toolkit version, the menu bar is an ordinary screen
11932 line, and this makes it get updated. */
11933 w->update_mode_line = true;
11934 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11935
11936 unbind_to (count, Qnil);
11937 set_buffer_internal_1 (prev);
11938 }
11939 }
11940
11941 return hooks_run;
11942 }
11943
11944 /***********************************************************************
11945 Tool-bars
11946 ***********************************************************************/
11947
11948 #ifdef HAVE_WINDOW_SYSTEM
11949
11950 /* Select `frame' temporarily without running all the code in
11951 do_switch_frame.
11952 FIXME: Maybe do_switch_frame should be trimmed down similarly
11953 when `norecord' is set. */
11954 static void
11955 fast_set_selected_frame (Lisp_Object frame)
11956 {
11957 if (!EQ (selected_frame, frame))
11958 {
11959 selected_frame = frame;
11960 selected_window = XFRAME (frame)->selected_window;
11961 }
11962 }
11963
11964 /* Update the tool-bar item list for frame F. This has to be done
11965 before we start to fill in any display lines. Called from
11966 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11967 and restore it here. */
11968
11969 static void
11970 update_tool_bar (struct frame *f, bool save_match_data)
11971 {
11972 #if defined (USE_GTK) || defined (HAVE_NS)
11973 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11974 #else
11975 bool do_update = (WINDOWP (f->tool_bar_window)
11976 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11977 #endif
11978
11979 if (do_update)
11980 {
11981 Lisp_Object window;
11982 struct window *w;
11983
11984 window = FRAME_SELECTED_WINDOW (f);
11985 w = XWINDOW (window);
11986
11987 /* If the user has switched buffers or windows, we need to
11988 recompute to reflect the new bindings. But we'll
11989 recompute when update_mode_lines is set too; that means
11990 that people can use force-mode-line-update to request
11991 that the menu bar be recomputed. The adverse effect on
11992 the rest of the redisplay algorithm is about the same as
11993 windows_or_buffers_changed anyway. */
11994 if (windows_or_buffers_changed
11995 || w->update_mode_line
11996 || update_mode_lines
11997 || window_buffer_changed (w))
11998 {
11999 struct buffer *prev = current_buffer;
12000 ptrdiff_t count = SPECPDL_INDEX ();
12001 Lisp_Object frame, new_tool_bar;
12002 int new_n_tool_bar;
12003
12004 /* Set current_buffer to the buffer of the selected
12005 window of the frame, so that we get the right local
12006 keymaps. */
12007 set_buffer_internal_1 (XBUFFER (w->contents));
12008
12009 /* Save match data, if we must. */
12010 if (save_match_data)
12011 record_unwind_save_match_data ();
12012
12013 /* Make sure that we don't accidentally use bogus keymaps. */
12014 if (NILP (Voverriding_local_map_menu_flag))
12015 {
12016 specbind (Qoverriding_terminal_local_map, Qnil);
12017 specbind (Qoverriding_local_map, Qnil);
12018 }
12019
12020 /* We must temporarily set the selected frame to this frame
12021 before calling tool_bar_items, because the calculation of
12022 the tool-bar keymap uses the selected frame (see
12023 `tool-bar-make-keymap' in tool-bar.el). */
12024 eassert (EQ (selected_window,
12025 /* Since we only explicitly preserve selected_frame,
12026 check that selected_window would be redundant. */
12027 XFRAME (selected_frame)->selected_window));
12028 record_unwind_protect (fast_set_selected_frame, selected_frame);
12029 XSETFRAME (frame, f);
12030 fast_set_selected_frame (frame);
12031
12032 /* Build desired tool-bar items from keymaps. */
12033 new_tool_bar
12034 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12035 &new_n_tool_bar);
12036
12037 /* Redisplay the tool-bar if we changed it. */
12038 if (new_n_tool_bar != f->n_tool_bar_items
12039 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12040 {
12041 /* Redisplay that happens asynchronously due to an expose event
12042 may access f->tool_bar_items. Make sure we update both
12043 variables within BLOCK_INPUT so no such event interrupts. */
12044 block_input ();
12045 fset_tool_bar_items (f, new_tool_bar);
12046 f->n_tool_bar_items = new_n_tool_bar;
12047 w->update_mode_line = true;
12048 unblock_input ();
12049 }
12050
12051 unbind_to (count, Qnil);
12052 set_buffer_internal_1 (prev);
12053 }
12054 }
12055 }
12056
12057 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12058
12059 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12060 F's desired tool-bar contents. F->tool_bar_items must have
12061 been set up previously by calling prepare_menu_bars. */
12062
12063 static void
12064 build_desired_tool_bar_string (struct frame *f)
12065 {
12066 int i, size, size_needed;
12067 Lisp_Object image, plist;
12068
12069 image = plist = Qnil;
12070
12071 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12072 Otherwise, make a new string. */
12073
12074 /* The size of the string we might be able to reuse. */
12075 size = (STRINGP (f->desired_tool_bar_string)
12076 ? SCHARS (f->desired_tool_bar_string)
12077 : 0);
12078
12079 /* We need one space in the string for each image. */
12080 size_needed = f->n_tool_bar_items;
12081
12082 /* Reuse f->desired_tool_bar_string, if possible. */
12083 if (size < size_needed || NILP (f->desired_tool_bar_string))
12084 fset_desired_tool_bar_string
12085 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12086 else
12087 {
12088 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12089 Fremove_text_properties (make_number (0), make_number (size),
12090 props, f->desired_tool_bar_string);
12091 }
12092
12093 /* Put a `display' property on the string for the images to display,
12094 put a `menu_item' property on tool-bar items with a value that
12095 is the index of the item in F's tool-bar item vector. */
12096 for (i = 0; i < f->n_tool_bar_items; ++i)
12097 {
12098 #define PROP(IDX) \
12099 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12100
12101 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12102 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12103 int hmargin, vmargin, relief, idx, end;
12104
12105 /* If image is a vector, choose the image according to the
12106 button state. */
12107 image = PROP (TOOL_BAR_ITEM_IMAGES);
12108 if (VECTORP (image))
12109 {
12110 if (enabled_p)
12111 idx = (selected_p
12112 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12113 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12114 else
12115 idx = (selected_p
12116 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12117 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12118
12119 eassert (ASIZE (image) >= idx);
12120 image = AREF (image, idx);
12121 }
12122 else
12123 idx = -1;
12124
12125 /* Ignore invalid image specifications. */
12126 if (!valid_image_p (image))
12127 continue;
12128
12129 /* Display the tool-bar button pressed, or depressed. */
12130 plist = Fcopy_sequence (XCDR (image));
12131
12132 /* Compute margin and relief to draw. */
12133 relief = (tool_bar_button_relief >= 0
12134 ? tool_bar_button_relief
12135 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12136 hmargin = vmargin = relief;
12137
12138 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12139 INT_MAX - max (hmargin, vmargin)))
12140 {
12141 hmargin += XFASTINT (Vtool_bar_button_margin);
12142 vmargin += XFASTINT (Vtool_bar_button_margin);
12143 }
12144 else if (CONSP (Vtool_bar_button_margin))
12145 {
12146 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12147 INT_MAX - hmargin))
12148 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12149
12150 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12151 INT_MAX - vmargin))
12152 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12153 }
12154
12155 if (auto_raise_tool_bar_buttons_p)
12156 {
12157 /* Add a `:relief' property to the image spec if the item is
12158 selected. */
12159 if (selected_p)
12160 {
12161 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12162 hmargin -= relief;
12163 vmargin -= relief;
12164 }
12165 }
12166 else
12167 {
12168 /* If image is selected, display it pressed, i.e. with a
12169 negative relief. If it's not selected, display it with a
12170 raised relief. */
12171 plist = Fplist_put (plist, QCrelief,
12172 (selected_p
12173 ? make_number (-relief)
12174 : make_number (relief)));
12175 hmargin -= relief;
12176 vmargin -= relief;
12177 }
12178
12179 /* Put a margin around the image. */
12180 if (hmargin || vmargin)
12181 {
12182 if (hmargin == vmargin)
12183 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12184 else
12185 plist = Fplist_put (plist, QCmargin,
12186 Fcons (make_number (hmargin),
12187 make_number (vmargin)));
12188 }
12189
12190 /* If button is not enabled, and we don't have special images
12191 for the disabled state, make the image appear disabled by
12192 applying an appropriate algorithm to it. */
12193 if (!enabled_p && idx < 0)
12194 plist = Fplist_put (plist, QCconversion, Qdisabled);
12195
12196 /* Put a `display' text property on the string for the image to
12197 display. Put a `menu-item' property on the string that gives
12198 the start of this item's properties in the tool-bar items
12199 vector. */
12200 image = Fcons (Qimage, plist);
12201 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12202 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12203
12204 /* Let the last image hide all remaining spaces in the tool bar
12205 string. The string can be longer than needed when we reuse a
12206 previous string. */
12207 if (i + 1 == f->n_tool_bar_items)
12208 end = SCHARS (f->desired_tool_bar_string);
12209 else
12210 end = i + 1;
12211 Fadd_text_properties (make_number (i), make_number (end),
12212 props, f->desired_tool_bar_string);
12213 #undef PROP
12214 }
12215 }
12216
12217
12218 /* Display one line of the tool-bar of frame IT->f.
12219
12220 HEIGHT specifies the desired height of the tool-bar line.
12221 If the actual height of the glyph row is less than HEIGHT, the
12222 row's height is increased to HEIGHT, and the icons are centered
12223 vertically in the new height.
12224
12225 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12226 count a final empty row in case the tool-bar width exactly matches
12227 the window width.
12228 */
12229
12230 static void
12231 display_tool_bar_line (struct it *it, int height)
12232 {
12233 struct glyph_row *row = it->glyph_row;
12234 int max_x = it->last_visible_x;
12235 struct glyph *last;
12236
12237 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12238 clear_glyph_row (row);
12239 row->enabled_p = true;
12240 row->y = it->current_y;
12241
12242 /* Note that this isn't made use of if the face hasn't a box,
12243 so there's no need to check the face here. */
12244 it->start_of_box_run_p = true;
12245
12246 while (it->current_x < max_x)
12247 {
12248 int x, n_glyphs_before, i, nglyphs;
12249 struct it it_before;
12250
12251 /* Get the next display element. */
12252 if (!get_next_display_element (it))
12253 {
12254 /* Don't count empty row if we are counting needed tool-bar lines. */
12255 if (height < 0 && !it->hpos)
12256 return;
12257 break;
12258 }
12259
12260 /* Produce glyphs. */
12261 n_glyphs_before = row->used[TEXT_AREA];
12262 it_before = *it;
12263
12264 PRODUCE_GLYPHS (it);
12265
12266 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12267 i = 0;
12268 x = it_before.current_x;
12269 while (i < nglyphs)
12270 {
12271 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12272
12273 if (x + glyph->pixel_width > max_x)
12274 {
12275 /* Glyph doesn't fit on line. Backtrack. */
12276 row->used[TEXT_AREA] = n_glyphs_before;
12277 *it = it_before;
12278 /* If this is the only glyph on this line, it will never fit on the
12279 tool-bar, so skip it. But ensure there is at least one glyph,
12280 so we don't accidentally disable the tool-bar. */
12281 if (n_glyphs_before == 0
12282 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12283 break;
12284 goto out;
12285 }
12286
12287 ++it->hpos;
12288 x += glyph->pixel_width;
12289 ++i;
12290 }
12291
12292 /* Stop at line end. */
12293 if (ITERATOR_AT_END_OF_LINE_P (it))
12294 break;
12295
12296 set_iterator_to_next (it, true);
12297 }
12298
12299 out:;
12300
12301 row->displays_text_p = row->used[TEXT_AREA] != 0;
12302
12303 /* Use default face for the border below the tool bar.
12304
12305 FIXME: When auto-resize-tool-bars is grow-only, there is
12306 no additional border below the possibly empty tool-bar lines.
12307 So to make the extra empty lines look "normal", we have to
12308 use the tool-bar face for the border too. */
12309 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12310 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12311 it->face_id = DEFAULT_FACE_ID;
12312
12313 extend_face_to_end_of_line (it);
12314 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12315 last->right_box_line_p = true;
12316 if (last == row->glyphs[TEXT_AREA])
12317 last->left_box_line_p = true;
12318
12319 /* Make line the desired height and center it vertically. */
12320 if ((height -= it->max_ascent + it->max_descent) > 0)
12321 {
12322 /* Don't add more than one line height. */
12323 height %= FRAME_LINE_HEIGHT (it->f);
12324 it->max_ascent += height / 2;
12325 it->max_descent += (height + 1) / 2;
12326 }
12327
12328 compute_line_metrics (it);
12329
12330 /* If line is empty, make it occupy the rest of the tool-bar. */
12331 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12332 {
12333 row->height = row->phys_height = it->last_visible_y - row->y;
12334 row->visible_height = row->height;
12335 row->ascent = row->phys_ascent = 0;
12336 row->extra_line_spacing = 0;
12337 }
12338
12339 row->full_width_p = true;
12340 row->continued_p = false;
12341 row->truncated_on_left_p = false;
12342 row->truncated_on_right_p = false;
12343
12344 it->current_x = it->hpos = 0;
12345 it->current_y += row->height;
12346 ++it->vpos;
12347 ++it->glyph_row;
12348 }
12349
12350
12351 /* Value is the number of pixels needed to make all tool-bar items of
12352 frame F visible. The actual number of glyph rows needed is
12353 returned in *N_ROWS if non-NULL. */
12354 static int
12355 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12356 {
12357 struct window *w = XWINDOW (f->tool_bar_window);
12358 struct it it;
12359 /* tool_bar_height is called from redisplay_tool_bar after building
12360 the desired matrix, so use (unused) mode-line row as temporary row to
12361 avoid destroying the first tool-bar row. */
12362 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12363
12364 /* Initialize an iterator for iteration over
12365 F->desired_tool_bar_string in the tool-bar window of frame F. */
12366 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12367 temp_row->reversed_p = false;
12368 it.first_visible_x = 0;
12369 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12370 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12371 it.paragraph_embedding = L2R;
12372
12373 while (!ITERATOR_AT_END_P (&it))
12374 {
12375 clear_glyph_row (temp_row);
12376 it.glyph_row = temp_row;
12377 display_tool_bar_line (&it, -1);
12378 }
12379 clear_glyph_row (temp_row);
12380
12381 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12382 if (n_rows)
12383 *n_rows = it.vpos > 0 ? it.vpos : -1;
12384
12385 if (pixelwise)
12386 return it.current_y;
12387 else
12388 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12389 }
12390
12391 #endif /* !USE_GTK && !HAVE_NS */
12392
12393 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12394 0, 2, 0,
12395 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12396 If FRAME is nil or omitted, use the selected frame. Optional argument
12397 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12398 (Lisp_Object frame, Lisp_Object pixelwise)
12399 {
12400 int height = 0;
12401
12402 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12403 struct frame *f = decode_any_frame (frame);
12404
12405 if (WINDOWP (f->tool_bar_window)
12406 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12407 {
12408 update_tool_bar (f, true);
12409 if (f->n_tool_bar_items)
12410 {
12411 build_desired_tool_bar_string (f);
12412 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12413 }
12414 }
12415 #endif
12416
12417 return make_number (height);
12418 }
12419
12420
12421 /* Display the tool-bar of frame F. Value is true if tool-bar's
12422 height should be changed. */
12423 static bool
12424 redisplay_tool_bar (struct frame *f)
12425 {
12426 f->tool_bar_redisplayed = true;
12427 #if defined (USE_GTK) || defined (HAVE_NS)
12428
12429 if (FRAME_EXTERNAL_TOOL_BAR (f))
12430 update_frame_tool_bar (f);
12431 return false;
12432
12433 #else /* !USE_GTK && !HAVE_NS */
12434
12435 struct window *w;
12436 struct it it;
12437 struct glyph_row *row;
12438
12439 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12440 do anything. This means you must start with tool-bar-lines
12441 non-zero to get the auto-sizing effect. Or in other words, you
12442 can turn off tool-bars by specifying tool-bar-lines zero. */
12443 if (!WINDOWP (f->tool_bar_window)
12444 || (w = XWINDOW (f->tool_bar_window),
12445 WINDOW_TOTAL_LINES (w) == 0))
12446 return false;
12447
12448 /* Set up an iterator for the tool-bar window. */
12449 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12450 it.first_visible_x = 0;
12451 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12452 row = it.glyph_row;
12453 row->reversed_p = false;
12454
12455 /* Build a string that represents the contents of the tool-bar. */
12456 build_desired_tool_bar_string (f);
12457 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12458 /* FIXME: This should be controlled by a user option. But it
12459 doesn't make sense to have an R2L tool bar if the menu bar cannot
12460 be drawn also R2L, and making the menu bar R2L is tricky due
12461 toolkit-specific code that implements it. If an R2L tool bar is
12462 ever supported, display_tool_bar_line should also be augmented to
12463 call unproduce_glyphs like display_line and display_string
12464 do. */
12465 it.paragraph_embedding = L2R;
12466
12467 if (f->n_tool_bar_rows == 0)
12468 {
12469 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12470
12471 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12472 {
12473 x_change_tool_bar_height (f, new_height);
12474 frame_default_tool_bar_height = new_height;
12475 /* Always do that now. */
12476 clear_glyph_matrix (w->desired_matrix);
12477 f->fonts_changed = true;
12478 return true;
12479 }
12480 }
12481
12482 /* Display as many lines as needed to display all tool-bar items. */
12483
12484 if (f->n_tool_bar_rows > 0)
12485 {
12486 int border, rows, height, extra;
12487
12488 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12489 border = XINT (Vtool_bar_border);
12490 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12491 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12492 else if (EQ (Vtool_bar_border, Qborder_width))
12493 border = f->border_width;
12494 else
12495 border = 0;
12496 if (border < 0)
12497 border = 0;
12498
12499 rows = f->n_tool_bar_rows;
12500 height = max (1, (it.last_visible_y - border) / rows);
12501 extra = it.last_visible_y - border - height * rows;
12502
12503 while (it.current_y < it.last_visible_y)
12504 {
12505 int h = 0;
12506 if (extra > 0 && rows-- > 0)
12507 {
12508 h = (extra + rows - 1) / rows;
12509 extra -= h;
12510 }
12511 display_tool_bar_line (&it, height + h);
12512 }
12513 }
12514 else
12515 {
12516 while (it.current_y < it.last_visible_y)
12517 display_tool_bar_line (&it, 0);
12518 }
12519
12520 /* It doesn't make much sense to try scrolling in the tool-bar
12521 window, so don't do it. */
12522 w->desired_matrix->no_scrolling_p = true;
12523 w->must_be_updated_p = true;
12524
12525 if (!NILP (Vauto_resize_tool_bars))
12526 {
12527 bool change_height_p = true;
12528
12529 /* If we couldn't display everything, change the tool-bar's
12530 height if there is room for more. */
12531 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12532 change_height_p = true;
12533
12534 /* We subtract 1 because display_tool_bar_line advances the
12535 glyph_row pointer before returning to its caller. We want to
12536 examine the last glyph row produced by
12537 display_tool_bar_line. */
12538 row = it.glyph_row - 1;
12539
12540 /* If there are blank lines at the end, except for a partially
12541 visible blank line at the end that is smaller than
12542 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12543 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12544 && row->height >= FRAME_LINE_HEIGHT (f))
12545 change_height_p = true;
12546
12547 /* If row displays tool-bar items, but is partially visible,
12548 change the tool-bar's height. */
12549 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12550 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12551 change_height_p = true;
12552
12553 /* Resize windows as needed by changing the `tool-bar-lines'
12554 frame parameter. */
12555 if (change_height_p)
12556 {
12557 int nrows;
12558 int new_height = tool_bar_height (f, &nrows, true);
12559
12560 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12561 && !f->minimize_tool_bar_window_p)
12562 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12563 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12564 f->minimize_tool_bar_window_p = false;
12565
12566 if (change_height_p)
12567 {
12568 x_change_tool_bar_height (f, new_height);
12569 frame_default_tool_bar_height = new_height;
12570 clear_glyph_matrix (w->desired_matrix);
12571 f->n_tool_bar_rows = nrows;
12572 f->fonts_changed = true;
12573
12574 return true;
12575 }
12576 }
12577 }
12578
12579 f->minimize_tool_bar_window_p = false;
12580 return false;
12581
12582 #endif /* USE_GTK || HAVE_NS */
12583 }
12584
12585 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12586
12587 /* Get information about the tool-bar item which is displayed in GLYPH
12588 on frame F. Return in *PROP_IDX the index where tool-bar item
12589 properties start in F->tool_bar_items. Value is false if
12590 GLYPH doesn't display a tool-bar item. */
12591
12592 static bool
12593 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12594 {
12595 Lisp_Object prop;
12596 int charpos;
12597
12598 /* This function can be called asynchronously, which means we must
12599 exclude any possibility that Fget_text_property signals an
12600 error. */
12601 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12602 charpos = max (0, charpos);
12603
12604 /* Get the text property `menu-item' at pos. The value of that
12605 property is the start index of this item's properties in
12606 F->tool_bar_items. */
12607 prop = Fget_text_property (make_number (charpos),
12608 Qmenu_item, f->current_tool_bar_string);
12609 if (! INTEGERP (prop))
12610 return false;
12611 *prop_idx = XINT (prop);
12612 return true;
12613 }
12614
12615 \f
12616 /* Get information about the tool-bar item at position X/Y on frame F.
12617 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12618 the current matrix of the tool-bar window of F, or NULL if not
12619 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12620 item in F->tool_bar_items. Value is
12621
12622 -1 if X/Y is not on a tool-bar item
12623 0 if X/Y is on the same item that was highlighted before.
12624 1 otherwise. */
12625
12626 static int
12627 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12628 int *hpos, int *vpos, int *prop_idx)
12629 {
12630 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12631 struct window *w = XWINDOW (f->tool_bar_window);
12632 int area;
12633
12634 /* Find the glyph under X/Y. */
12635 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12636 if (*glyph == NULL)
12637 return -1;
12638
12639 /* Get the start of this tool-bar item's properties in
12640 f->tool_bar_items. */
12641 if (!tool_bar_item_info (f, *glyph, prop_idx))
12642 return -1;
12643
12644 /* Is mouse on the highlighted item? */
12645 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12646 && *vpos >= hlinfo->mouse_face_beg_row
12647 && *vpos <= hlinfo->mouse_face_end_row
12648 && (*vpos > hlinfo->mouse_face_beg_row
12649 || *hpos >= hlinfo->mouse_face_beg_col)
12650 && (*vpos < hlinfo->mouse_face_end_row
12651 || *hpos < hlinfo->mouse_face_end_col
12652 || hlinfo->mouse_face_past_end))
12653 return 0;
12654
12655 return 1;
12656 }
12657
12658
12659 /* EXPORT:
12660 Handle mouse button event on the tool-bar of frame F, at
12661 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12662 false for button release. MODIFIERS is event modifiers for button
12663 release. */
12664
12665 void
12666 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12667 int modifiers)
12668 {
12669 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12670 struct window *w = XWINDOW (f->tool_bar_window);
12671 int hpos, vpos, prop_idx;
12672 struct glyph *glyph;
12673 Lisp_Object enabled_p;
12674 int ts;
12675
12676 /* If not on the highlighted tool-bar item, and mouse-highlight is
12677 non-nil, return. This is so we generate the tool-bar button
12678 click only when the mouse button is released on the same item as
12679 where it was pressed. However, when mouse-highlight is disabled,
12680 generate the click when the button is released regardless of the
12681 highlight, since tool-bar items are not highlighted in that
12682 case. */
12683 frame_to_window_pixel_xy (w, &x, &y);
12684 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12685 if (ts == -1
12686 || (ts != 0 && !NILP (Vmouse_highlight)))
12687 return;
12688
12689 /* When mouse-highlight is off, generate the click for the item
12690 where the button was pressed, disregarding where it was
12691 released. */
12692 if (NILP (Vmouse_highlight) && !down_p)
12693 prop_idx = f->last_tool_bar_item;
12694
12695 /* If item is disabled, do nothing. */
12696 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12697 if (NILP (enabled_p))
12698 return;
12699
12700 if (down_p)
12701 {
12702 /* Show item in pressed state. */
12703 if (!NILP (Vmouse_highlight))
12704 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12705 f->last_tool_bar_item = prop_idx;
12706 }
12707 else
12708 {
12709 Lisp_Object key, frame;
12710 struct input_event event;
12711 EVENT_INIT (event);
12712
12713 /* Show item in released state. */
12714 if (!NILP (Vmouse_highlight))
12715 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12716
12717 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12718
12719 XSETFRAME (frame, f);
12720 event.kind = TOOL_BAR_EVENT;
12721 event.frame_or_window = frame;
12722 event.arg = frame;
12723 kbd_buffer_store_event (&event);
12724
12725 event.kind = TOOL_BAR_EVENT;
12726 event.frame_or_window = frame;
12727 event.arg = key;
12728 event.modifiers = modifiers;
12729 kbd_buffer_store_event (&event);
12730 f->last_tool_bar_item = -1;
12731 }
12732 }
12733
12734
12735 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12736 tool-bar window-relative coordinates X/Y. Called from
12737 note_mouse_highlight. */
12738
12739 static void
12740 note_tool_bar_highlight (struct frame *f, int x, int y)
12741 {
12742 Lisp_Object window = f->tool_bar_window;
12743 struct window *w = XWINDOW (window);
12744 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12745 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12746 int hpos, vpos;
12747 struct glyph *glyph;
12748 struct glyph_row *row;
12749 int i;
12750 Lisp_Object enabled_p;
12751 int prop_idx;
12752 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12753 bool mouse_down_p;
12754 int rc;
12755
12756 /* Function note_mouse_highlight is called with negative X/Y
12757 values when mouse moves outside of the frame. */
12758 if (x <= 0 || y <= 0)
12759 {
12760 clear_mouse_face (hlinfo);
12761 return;
12762 }
12763
12764 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12765 if (rc < 0)
12766 {
12767 /* Not on tool-bar item. */
12768 clear_mouse_face (hlinfo);
12769 return;
12770 }
12771 else if (rc == 0)
12772 /* On same tool-bar item as before. */
12773 goto set_help_echo;
12774
12775 clear_mouse_face (hlinfo);
12776
12777 /* Mouse is down, but on different tool-bar item? */
12778 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12779 && f == dpyinfo->last_mouse_frame);
12780
12781 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12782 return;
12783
12784 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12785
12786 /* If tool-bar item is not enabled, don't highlight it. */
12787 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12788 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12789 {
12790 /* Compute the x-position of the glyph. In front and past the
12791 image is a space. We include this in the highlighted area. */
12792 row = MATRIX_ROW (w->current_matrix, vpos);
12793 for (i = x = 0; i < hpos; ++i)
12794 x += row->glyphs[TEXT_AREA][i].pixel_width;
12795
12796 /* Record this as the current active region. */
12797 hlinfo->mouse_face_beg_col = hpos;
12798 hlinfo->mouse_face_beg_row = vpos;
12799 hlinfo->mouse_face_beg_x = x;
12800 hlinfo->mouse_face_past_end = false;
12801
12802 hlinfo->mouse_face_end_col = hpos + 1;
12803 hlinfo->mouse_face_end_row = vpos;
12804 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12805 hlinfo->mouse_face_window = window;
12806 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12807
12808 /* Display it as active. */
12809 show_mouse_face (hlinfo, draw);
12810 }
12811
12812 set_help_echo:
12813
12814 /* Set help_echo_string to a help string to display for this tool-bar item.
12815 XTread_socket does the rest. */
12816 help_echo_object = help_echo_window = Qnil;
12817 help_echo_pos = -1;
12818 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12819 if (NILP (help_echo_string))
12820 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12821 }
12822
12823 #endif /* !USE_GTK && !HAVE_NS */
12824
12825 #endif /* HAVE_WINDOW_SYSTEM */
12826
12827
12828 \f
12829 /************************************************************************
12830 Horizontal scrolling
12831 ************************************************************************/
12832
12833 /* For all leaf windows in the window tree rooted at WINDOW, set their
12834 hscroll value so that PT is (i) visible in the window, and (ii) so
12835 that it is not within a certain margin at the window's left and
12836 right border. Value is true if any window's hscroll has been
12837 changed. */
12838
12839 static bool
12840 hscroll_window_tree (Lisp_Object window)
12841 {
12842 bool hscrolled_p = false;
12843 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12844 int hscroll_step_abs = 0;
12845 double hscroll_step_rel = 0;
12846
12847 if (hscroll_relative_p)
12848 {
12849 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12850 if (hscroll_step_rel < 0)
12851 {
12852 hscroll_relative_p = false;
12853 hscroll_step_abs = 0;
12854 }
12855 }
12856 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12857 {
12858 hscroll_step_abs = XINT (Vhscroll_step);
12859 if (hscroll_step_abs < 0)
12860 hscroll_step_abs = 0;
12861 }
12862 else
12863 hscroll_step_abs = 0;
12864
12865 while (WINDOWP (window))
12866 {
12867 struct window *w = XWINDOW (window);
12868
12869 if (WINDOWP (w->contents))
12870 hscrolled_p |= hscroll_window_tree (w->contents);
12871 else if (w->cursor.vpos >= 0)
12872 {
12873 int h_margin;
12874 int text_area_width;
12875 struct glyph_row *cursor_row;
12876 struct glyph_row *bottom_row;
12877
12878 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12879 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12880 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12881 else
12882 cursor_row = bottom_row - 1;
12883
12884 if (!cursor_row->enabled_p)
12885 {
12886 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12887 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12888 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12889 else
12890 cursor_row = bottom_row - 1;
12891 }
12892 bool row_r2l_p = cursor_row->reversed_p;
12893
12894 text_area_width = window_box_width (w, TEXT_AREA);
12895
12896 /* Scroll when cursor is inside this scroll margin. */
12897 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12898
12899 /* If the position of this window's point has explicitly
12900 changed, no more suspend auto hscrolling. */
12901 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12902 w->suspend_auto_hscroll = false;
12903
12904 /* Remember window point. */
12905 Fset_marker (w->old_pointm,
12906 ((w == XWINDOW (selected_window))
12907 ? make_number (BUF_PT (XBUFFER (w->contents)))
12908 : Fmarker_position (w->pointm)),
12909 w->contents);
12910
12911 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12912 && !w->suspend_auto_hscroll
12913 /* In some pathological cases, like restoring a window
12914 configuration into a frame that is much smaller than
12915 the one from which the configuration was saved, we
12916 get glyph rows whose start and end have zero buffer
12917 positions, which we cannot handle below. Just skip
12918 such windows. */
12919 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12920 /* For left-to-right rows, hscroll when cursor is either
12921 (i) inside the right hscroll margin, or (ii) if it is
12922 inside the left margin and the window is already
12923 hscrolled. */
12924 && ((!row_r2l_p
12925 && ((w->hscroll && w->cursor.x <= h_margin)
12926 || (cursor_row->enabled_p
12927 && cursor_row->truncated_on_right_p
12928 && (w->cursor.x >= text_area_width - h_margin))))
12929 /* For right-to-left rows, the logic is similar,
12930 except that rules for scrolling to left and right
12931 are reversed. E.g., if cursor.x <= h_margin, we
12932 need to hscroll "to the right" unconditionally,
12933 and that will scroll the screen to the left so as
12934 to reveal the next portion of the row. */
12935 || (row_r2l_p
12936 && ((cursor_row->enabled_p
12937 /* FIXME: It is confusing to set the
12938 truncated_on_right_p flag when R2L rows
12939 are actually truncated on the left. */
12940 && cursor_row->truncated_on_right_p
12941 && w->cursor.x <= h_margin)
12942 || (w->hscroll
12943 && (w->cursor.x >= text_area_width - h_margin))))))
12944 {
12945 struct it it;
12946 ptrdiff_t hscroll;
12947 struct buffer *saved_current_buffer;
12948 ptrdiff_t pt;
12949 int wanted_x;
12950
12951 /* Find point in a display of infinite width. */
12952 saved_current_buffer = current_buffer;
12953 current_buffer = XBUFFER (w->contents);
12954
12955 if (w == XWINDOW (selected_window))
12956 pt = PT;
12957 else
12958 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12959
12960 /* Move iterator to pt starting at cursor_row->start in
12961 a line with infinite width. */
12962 init_to_row_start (&it, w, cursor_row);
12963 it.last_visible_x = INFINITY;
12964 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12965 current_buffer = saved_current_buffer;
12966
12967 /* Position cursor in window. */
12968 if (!hscroll_relative_p && hscroll_step_abs == 0)
12969 hscroll = max (0, (it.current_x
12970 - (ITERATOR_AT_END_OF_LINE_P (&it)
12971 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12972 : (text_area_width / 2))))
12973 / FRAME_COLUMN_WIDTH (it.f);
12974 else if ((!row_r2l_p
12975 && w->cursor.x >= text_area_width - h_margin)
12976 || (row_r2l_p && w->cursor.x <= h_margin))
12977 {
12978 if (hscroll_relative_p)
12979 wanted_x = text_area_width * (1 - hscroll_step_rel)
12980 - h_margin;
12981 else
12982 wanted_x = text_area_width
12983 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12984 - h_margin;
12985 hscroll
12986 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12987 }
12988 else
12989 {
12990 if (hscroll_relative_p)
12991 wanted_x = text_area_width * hscroll_step_rel
12992 + h_margin;
12993 else
12994 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12995 + h_margin;
12996 hscroll
12997 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12998 }
12999 hscroll = max (hscroll, w->min_hscroll);
13000
13001 /* Don't prevent redisplay optimizations if hscroll
13002 hasn't changed, as it will unnecessarily slow down
13003 redisplay. */
13004 if (w->hscroll != hscroll)
13005 {
13006 struct buffer *b = XBUFFER (w->contents);
13007 b->prevent_redisplay_optimizations_p = true;
13008 w->hscroll = hscroll;
13009 hscrolled_p = true;
13010 }
13011 }
13012 }
13013
13014 window = w->next;
13015 }
13016
13017 /* Value is true if hscroll of any leaf window has been changed. */
13018 return hscrolled_p;
13019 }
13020
13021
13022 /* Set hscroll so that cursor is visible and not inside horizontal
13023 scroll margins for all windows in the tree rooted at WINDOW. See
13024 also hscroll_window_tree above. Value is true if any window's
13025 hscroll has been changed. If it has, desired matrices on the frame
13026 of WINDOW are cleared. */
13027
13028 static bool
13029 hscroll_windows (Lisp_Object window)
13030 {
13031 bool hscrolled_p = hscroll_window_tree (window);
13032 if (hscrolled_p)
13033 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13034 return hscrolled_p;
13035 }
13036
13037
13038 \f
13039 /************************************************************************
13040 Redisplay
13041 ************************************************************************/
13042
13043 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13044 This is sometimes handy to have in a debugger session. */
13045
13046 #ifdef GLYPH_DEBUG
13047
13048 /* First and last unchanged row for try_window_id. */
13049
13050 static int debug_first_unchanged_at_end_vpos;
13051 static int debug_last_unchanged_at_beg_vpos;
13052
13053 /* Delta vpos and y. */
13054
13055 static int debug_dvpos, debug_dy;
13056
13057 /* Delta in characters and bytes for try_window_id. */
13058
13059 static ptrdiff_t debug_delta, debug_delta_bytes;
13060
13061 /* Values of window_end_pos and window_end_vpos at the end of
13062 try_window_id. */
13063
13064 static ptrdiff_t debug_end_vpos;
13065
13066 /* Append a string to W->desired_matrix->method. FMT is a printf
13067 format string. If trace_redisplay_p is true also printf the
13068 resulting string to stderr. */
13069
13070 static void debug_method_add (struct window *, char const *, ...)
13071 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13072
13073 static void
13074 debug_method_add (struct window *w, char const *fmt, ...)
13075 {
13076 void *ptr = w;
13077 char *method = w->desired_matrix->method;
13078 int len = strlen (method);
13079 int size = sizeof w->desired_matrix->method;
13080 int remaining = size - len - 1;
13081 va_list ap;
13082
13083 if (len && remaining)
13084 {
13085 method[len] = '|';
13086 --remaining, ++len;
13087 }
13088
13089 va_start (ap, fmt);
13090 vsnprintf (method + len, remaining + 1, fmt, ap);
13091 va_end (ap);
13092
13093 if (trace_redisplay_p)
13094 fprintf (stderr, "%p (%s): %s\n",
13095 ptr,
13096 ((BUFFERP (w->contents)
13097 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13098 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13099 : "no buffer"),
13100 method + len);
13101 }
13102
13103 #endif /* GLYPH_DEBUG */
13104
13105
13106 /* Value is true if all changes in window W, which displays
13107 current_buffer, are in the text between START and END. START is a
13108 buffer position, END is given as a distance from Z. Used in
13109 redisplay_internal for display optimization. */
13110
13111 static bool
13112 text_outside_line_unchanged_p (struct window *w,
13113 ptrdiff_t start, ptrdiff_t end)
13114 {
13115 bool unchanged_p = true;
13116
13117 /* If text or overlays have changed, see where. */
13118 if (window_outdated (w))
13119 {
13120 /* Gap in the line? */
13121 if (GPT < start || Z - GPT < end)
13122 unchanged_p = false;
13123
13124 /* Changes start in front of the line, or end after it? */
13125 if (unchanged_p
13126 && (BEG_UNCHANGED < start - 1
13127 || END_UNCHANGED < end))
13128 unchanged_p = false;
13129
13130 /* If selective display, can't optimize if changes start at the
13131 beginning of the line. */
13132 if (unchanged_p
13133 && INTEGERP (BVAR (current_buffer, selective_display))
13134 && XINT (BVAR (current_buffer, selective_display)) > 0
13135 && (BEG_UNCHANGED < start || GPT <= start))
13136 unchanged_p = false;
13137
13138 /* If there are overlays at the start or end of the line, these
13139 may have overlay strings with newlines in them. A change at
13140 START, for instance, may actually concern the display of such
13141 overlay strings as well, and they are displayed on different
13142 lines. So, quickly rule out this case. (For the future, it
13143 might be desirable to implement something more telling than
13144 just BEG/END_UNCHANGED.) */
13145 if (unchanged_p)
13146 {
13147 if (BEG + BEG_UNCHANGED == start
13148 && overlay_touches_p (start))
13149 unchanged_p = false;
13150 if (END_UNCHANGED == end
13151 && overlay_touches_p (Z - end))
13152 unchanged_p = false;
13153 }
13154
13155 /* Under bidi reordering, adding or deleting a character in the
13156 beginning of a paragraph, before the first strong directional
13157 character, can change the base direction of the paragraph (unless
13158 the buffer specifies a fixed paragraph direction), which will
13159 require redisplaying the whole paragraph. It might be worthwhile
13160 to find the paragraph limits and widen the range of redisplayed
13161 lines to that, but for now just give up this optimization. */
13162 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13163 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13164 unchanged_p = false;
13165 }
13166
13167 return unchanged_p;
13168 }
13169
13170
13171 /* Do a frame update, taking possible shortcuts into account. This is
13172 the main external entry point for redisplay.
13173
13174 If the last redisplay displayed an echo area message and that message
13175 is no longer requested, we clear the echo area or bring back the
13176 mini-buffer if that is in use. */
13177
13178 void
13179 redisplay (void)
13180 {
13181 redisplay_internal ();
13182 }
13183
13184
13185 static Lisp_Object
13186 overlay_arrow_string_or_property (Lisp_Object var)
13187 {
13188 Lisp_Object val;
13189
13190 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13191 return val;
13192
13193 return Voverlay_arrow_string;
13194 }
13195
13196 /* Return true if there are any overlay-arrows in current_buffer. */
13197 static bool
13198 overlay_arrow_in_current_buffer_p (void)
13199 {
13200 Lisp_Object vlist;
13201
13202 for (vlist = Voverlay_arrow_variable_list;
13203 CONSP (vlist);
13204 vlist = XCDR (vlist))
13205 {
13206 Lisp_Object var = XCAR (vlist);
13207 Lisp_Object val;
13208
13209 if (!SYMBOLP (var))
13210 continue;
13211 val = find_symbol_value (var);
13212 if (MARKERP (val)
13213 && current_buffer == XMARKER (val)->buffer)
13214 return true;
13215 }
13216 return false;
13217 }
13218
13219
13220 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13221 has changed. */
13222
13223 static bool
13224 overlay_arrows_changed_p (void)
13225 {
13226 Lisp_Object vlist;
13227
13228 for (vlist = Voverlay_arrow_variable_list;
13229 CONSP (vlist);
13230 vlist = XCDR (vlist))
13231 {
13232 Lisp_Object var = XCAR (vlist);
13233 Lisp_Object val, pstr;
13234
13235 if (!SYMBOLP (var))
13236 continue;
13237 val = find_symbol_value (var);
13238 if (!MARKERP (val))
13239 continue;
13240 if (! EQ (COERCE_MARKER (val),
13241 Fget (var, Qlast_arrow_position))
13242 || ! (pstr = overlay_arrow_string_or_property (var),
13243 EQ (pstr, Fget (var, Qlast_arrow_string))))
13244 return true;
13245 }
13246 return false;
13247 }
13248
13249 /* Mark overlay arrows to be updated on next redisplay. */
13250
13251 static void
13252 update_overlay_arrows (int up_to_date)
13253 {
13254 Lisp_Object vlist;
13255
13256 for (vlist = Voverlay_arrow_variable_list;
13257 CONSP (vlist);
13258 vlist = XCDR (vlist))
13259 {
13260 Lisp_Object var = XCAR (vlist);
13261
13262 if (!SYMBOLP (var))
13263 continue;
13264
13265 if (up_to_date > 0)
13266 {
13267 Lisp_Object val = find_symbol_value (var);
13268 Fput (var, Qlast_arrow_position,
13269 COERCE_MARKER (val));
13270 Fput (var, Qlast_arrow_string,
13271 overlay_arrow_string_or_property (var));
13272 }
13273 else if (up_to_date < 0
13274 || !NILP (Fget (var, Qlast_arrow_position)))
13275 {
13276 Fput (var, Qlast_arrow_position, Qt);
13277 Fput (var, Qlast_arrow_string, Qt);
13278 }
13279 }
13280 }
13281
13282
13283 /* Return overlay arrow string to display at row.
13284 Return integer (bitmap number) for arrow bitmap in left fringe.
13285 Return nil if no overlay arrow. */
13286
13287 static Lisp_Object
13288 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13289 {
13290 Lisp_Object vlist;
13291
13292 for (vlist = Voverlay_arrow_variable_list;
13293 CONSP (vlist);
13294 vlist = XCDR (vlist))
13295 {
13296 Lisp_Object var = XCAR (vlist);
13297 Lisp_Object val;
13298
13299 if (!SYMBOLP (var))
13300 continue;
13301
13302 val = find_symbol_value (var);
13303
13304 if (MARKERP (val)
13305 && current_buffer == XMARKER (val)->buffer
13306 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13307 {
13308 if (FRAME_WINDOW_P (it->f)
13309 /* FIXME: if ROW->reversed_p is set, this should test
13310 the right fringe, not the left one. */
13311 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13312 {
13313 #ifdef HAVE_WINDOW_SYSTEM
13314 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13315 {
13316 int fringe_bitmap = lookup_fringe_bitmap (val);
13317 if (fringe_bitmap != 0)
13318 return make_number (fringe_bitmap);
13319 }
13320 #endif
13321 return make_number (-1); /* Use default arrow bitmap. */
13322 }
13323 return overlay_arrow_string_or_property (var);
13324 }
13325 }
13326
13327 return Qnil;
13328 }
13329
13330 /* Return true if point moved out of or into a composition. Otherwise
13331 return false. PREV_BUF and PREV_PT are the last point buffer and
13332 position. BUF and PT are the current point buffer and position. */
13333
13334 static bool
13335 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13336 struct buffer *buf, ptrdiff_t pt)
13337 {
13338 ptrdiff_t start, end;
13339 Lisp_Object prop;
13340 Lisp_Object buffer;
13341
13342 XSETBUFFER (buffer, buf);
13343 /* Check a composition at the last point if point moved within the
13344 same buffer. */
13345 if (prev_buf == buf)
13346 {
13347 if (prev_pt == pt)
13348 /* Point didn't move. */
13349 return false;
13350
13351 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13352 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13353 && composition_valid_p (start, end, prop)
13354 && start < prev_pt && end > prev_pt)
13355 /* The last point was within the composition. Return true iff
13356 point moved out of the composition. */
13357 return (pt <= start || pt >= end);
13358 }
13359
13360 /* Check a composition at the current point. */
13361 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13362 && find_composition (pt, -1, &start, &end, &prop, buffer)
13363 && composition_valid_p (start, end, prop)
13364 && start < pt && end > pt);
13365 }
13366
13367 /* Reconsider the clip changes of buffer which is displayed in W. */
13368
13369 static void
13370 reconsider_clip_changes (struct window *w)
13371 {
13372 struct buffer *b = XBUFFER (w->contents);
13373
13374 if (b->clip_changed
13375 && w->window_end_valid
13376 && w->current_matrix->buffer == b
13377 && w->current_matrix->zv == BUF_ZV (b)
13378 && w->current_matrix->begv == BUF_BEGV (b))
13379 b->clip_changed = false;
13380
13381 /* If display wasn't paused, and W is not a tool bar window, see if
13382 point has been moved into or out of a composition. In that case,
13383 set b->clip_changed to force updating the screen. If
13384 b->clip_changed has already been set, skip this check. */
13385 if (!b->clip_changed && w->window_end_valid)
13386 {
13387 ptrdiff_t pt = (w == XWINDOW (selected_window)
13388 ? PT : marker_position (w->pointm));
13389
13390 if ((w->current_matrix->buffer != b || pt != w->last_point)
13391 && check_point_in_composition (w->current_matrix->buffer,
13392 w->last_point, b, pt))
13393 b->clip_changed = true;
13394 }
13395 }
13396
13397 static void
13398 propagate_buffer_redisplay (void)
13399 { /* Resetting b->text->redisplay is problematic!
13400 We can't just reset it in the case that some window that displays
13401 it has not been redisplayed; and such a window can stay
13402 unredisplayed for a long time if it's currently invisible.
13403 But we do want to reset it at the end of redisplay otherwise
13404 its displayed windows will keep being redisplayed over and over
13405 again.
13406 So we copy all b->text->redisplay flags up to their windows here,
13407 such that mark_window_display_accurate can safely reset
13408 b->text->redisplay. */
13409 Lisp_Object ws = window_list ();
13410 for (; CONSP (ws); ws = XCDR (ws))
13411 {
13412 struct window *thisw = XWINDOW (XCAR (ws));
13413 struct buffer *thisb = XBUFFER (thisw->contents);
13414 if (thisb->text->redisplay)
13415 thisw->redisplay = true;
13416 }
13417 }
13418
13419 #define STOP_POLLING \
13420 do { if (! polling_stopped_here) stop_polling (); \
13421 polling_stopped_here = true; } while (false)
13422
13423 #define RESUME_POLLING \
13424 do { if (polling_stopped_here) start_polling (); \
13425 polling_stopped_here = false; } while (false)
13426
13427
13428 /* Perhaps in the future avoid recentering windows if it
13429 is not necessary; currently that causes some problems. */
13430
13431 static void
13432 redisplay_internal (void)
13433 {
13434 struct window *w = XWINDOW (selected_window);
13435 struct window *sw;
13436 struct frame *fr;
13437 bool pending;
13438 bool must_finish = false, match_p;
13439 struct text_pos tlbufpos, tlendpos;
13440 int number_of_visible_frames;
13441 ptrdiff_t count;
13442 struct frame *sf;
13443 bool polling_stopped_here = false;
13444 Lisp_Object tail, frame;
13445
13446 /* True means redisplay has to consider all windows on all
13447 frames. False, only selected_window is considered. */
13448 bool consider_all_windows_p;
13449
13450 /* True means redisplay has to redisplay the miniwindow. */
13451 bool update_miniwindow_p = false;
13452
13453 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13454
13455 /* No redisplay if running in batch mode or frame is not yet fully
13456 initialized, or redisplay is explicitly turned off by setting
13457 Vinhibit_redisplay. */
13458 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13459 || !NILP (Vinhibit_redisplay))
13460 return;
13461
13462 /* Don't examine these until after testing Vinhibit_redisplay.
13463 When Emacs is shutting down, perhaps because its connection to
13464 X has dropped, we should not look at them at all. */
13465 fr = XFRAME (w->frame);
13466 sf = SELECTED_FRAME ();
13467
13468 if (!fr->glyphs_initialized_p)
13469 return;
13470
13471 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13472 if (popup_activated ())
13473 return;
13474 #endif
13475
13476 /* I don't think this happens but let's be paranoid. */
13477 if (redisplaying_p)
13478 return;
13479
13480 /* Record a function that clears redisplaying_p
13481 when we leave this function. */
13482 count = SPECPDL_INDEX ();
13483 record_unwind_protect_void (unwind_redisplay);
13484 redisplaying_p = true;
13485 specbind (Qinhibit_free_realized_faces, Qnil);
13486
13487 /* Record this function, so it appears on the profiler's backtraces. */
13488 record_in_backtrace (Qredisplay_internal, 0, 0);
13489
13490 FOR_EACH_FRAME (tail, frame)
13491 XFRAME (frame)->already_hscrolled_p = false;
13492
13493 retry:
13494 /* Remember the currently selected window. */
13495 sw = w;
13496
13497 pending = false;
13498 forget_escape_and_glyphless_faces ();
13499
13500 inhibit_free_realized_faces = false;
13501
13502 /* If face_change, init_iterator will free all realized faces, which
13503 includes the faces referenced from current matrices. So, we
13504 can't reuse current matrices in this case. */
13505 if (face_change)
13506 windows_or_buffers_changed = 47;
13507
13508 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13509 && FRAME_TTY (sf)->previous_frame != sf)
13510 {
13511 /* Since frames on a single ASCII terminal share the same
13512 display area, displaying a different frame means redisplay
13513 the whole thing. */
13514 SET_FRAME_GARBAGED (sf);
13515 #ifndef DOS_NT
13516 set_tty_color_mode (FRAME_TTY (sf), sf);
13517 #endif
13518 FRAME_TTY (sf)->previous_frame = sf;
13519 }
13520
13521 /* Set the visible flags for all frames. Do this before checking for
13522 resized or garbaged frames; they want to know if their frames are
13523 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13524 number_of_visible_frames = 0;
13525
13526 FOR_EACH_FRAME (tail, frame)
13527 {
13528 struct frame *f = XFRAME (frame);
13529
13530 if (FRAME_VISIBLE_P (f))
13531 {
13532 ++number_of_visible_frames;
13533 /* Adjust matrices for visible frames only. */
13534 if (f->fonts_changed)
13535 {
13536 adjust_frame_glyphs (f);
13537 /* Disable all redisplay optimizations for this frame.
13538 This is because adjust_frame_glyphs resets the
13539 enabled_p flag for all glyph rows of all windows, so
13540 many optimizations will fail anyway, and some might
13541 fail to test that flag and do bogus things as
13542 result. */
13543 SET_FRAME_GARBAGED (f);
13544 f->fonts_changed = false;
13545 }
13546 /* If cursor type has been changed on the frame
13547 other than selected, consider all frames. */
13548 if (f != sf && f->cursor_type_changed)
13549 fset_redisplay (f);
13550 }
13551 clear_desired_matrices (f);
13552 }
13553
13554 /* Notice any pending interrupt request to change frame size. */
13555 do_pending_window_change (true);
13556
13557 /* do_pending_window_change could change the selected_window due to
13558 frame resizing which makes the selected window too small. */
13559 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13560 sw = w;
13561
13562 /* Clear frames marked as garbaged. */
13563 clear_garbaged_frames ();
13564
13565 /* Build menubar and tool-bar items. */
13566 if (NILP (Vmemory_full))
13567 prepare_menu_bars ();
13568
13569 reconsider_clip_changes (w);
13570
13571 /* In most cases selected window displays current buffer. */
13572 match_p = XBUFFER (w->contents) == current_buffer;
13573 if (match_p)
13574 {
13575 /* Detect case that we need to write or remove a star in the mode line. */
13576 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13577 w->update_mode_line = true;
13578
13579 if (mode_line_update_needed (w))
13580 w->update_mode_line = true;
13581
13582 /* If reconsider_clip_changes above decided that the narrowing
13583 in the current buffer changed, make sure all other windows
13584 showing that buffer will be redisplayed. */
13585 if (current_buffer->clip_changed)
13586 bset_update_mode_line (current_buffer);
13587 }
13588
13589 /* Normally the message* functions will have already displayed and
13590 updated the echo area, but the frame may have been trashed, or
13591 the update may have been preempted, so display the echo area
13592 again here. Checking message_cleared_p captures the case that
13593 the echo area should be cleared. */
13594 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13595 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13596 || (message_cleared_p
13597 && minibuf_level == 0
13598 /* If the mini-window is currently selected, this means the
13599 echo-area doesn't show through. */
13600 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13601 {
13602 echo_area_display (false);
13603
13604 /* If echo_area_display resizes the mini-window, the redisplay and
13605 window_sizes_changed flags of the selected frame are set, but
13606 it's too late for the hooks in window-size-change-functions,
13607 which have been examined already in prepare_menu_bars. So in
13608 that case we call the hooks here only for the selected frame. */
13609 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13610 {
13611 Lisp_Object functions;
13612 ptrdiff_t count1 = SPECPDL_INDEX ();
13613
13614 record_unwind_save_match_data ();
13615
13616 /* Clear flag first in case we get an error below. */
13617 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13618 functions = Vwindow_size_change_functions;
13619
13620 while (CONSP (functions))
13621 {
13622 if (!EQ (XCAR (functions), Qt))
13623 call1 (XCAR (functions), selected_frame);
13624 functions = XCDR (functions);
13625 }
13626
13627 unbind_to (count1, Qnil);
13628 }
13629
13630 if (message_cleared_p)
13631 update_miniwindow_p = true;
13632
13633 must_finish = true;
13634
13635 /* If we don't display the current message, don't clear the
13636 message_cleared_p flag, because, if we did, we wouldn't clear
13637 the echo area in the next redisplay which doesn't preserve
13638 the echo area. */
13639 if (!display_last_displayed_message_p)
13640 message_cleared_p = false;
13641 }
13642 else if (EQ (selected_window, minibuf_window)
13643 && (current_buffer->clip_changed || window_outdated (w))
13644 && resize_mini_window (w, false))
13645 {
13646 if (sf->redisplay)
13647 {
13648 Lisp_Object functions;
13649 ptrdiff_t count1 = SPECPDL_INDEX ();
13650
13651 record_unwind_save_match_data ();
13652
13653 /* Clear flag first in case we get an error below. */
13654 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13655 functions = Vwindow_size_change_functions;
13656
13657 while (CONSP (functions))
13658 {
13659 if (!EQ (XCAR (functions), Qt))
13660 call1 (XCAR (functions), selected_frame);
13661 functions = XCDR (functions);
13662 }
13663
13664 unbind_to (count1, Qnil);
13665 }
13666
13667 /* Resized active mini-window to fit the size of what it is
13668 showing if its contents might have changed. */
13669 must_finish = true;
13670
13671 /* If window configuration was changed, frames may have been
13672 marked garbaged. Clear them or we will experience
13673 surprises wrt scrolling. */
13674 clear_garbaged_frames ();
13675 }
13676
13677 if (windows_or_buffers_changed && !update_mode_lines)
13678 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13679 only the windows's contents needs to be refreshed, or whether the
13680 mode-lines also need a refresh. */
13681 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13682 ? REDISPLAY_SOME : 32);
13683
13684 /* If specs for an arrow have changed, do thorough redisplay
13685 to ensure we remove any arrow that should no longer exist. */
13686 if (overlay_arrows_changed_p ())
13687 /* Apparently, this is the only case where we update other windows,
13688 without updating other mode-lines. */
13689 windows_or_buffers_changed = 49;
13690
13691 consider_all_windows_p = (update_mode_lines
13692 || windows_or_buffers_changed);
13693
13694 #define AINC(a,i) \
13695 { \
13696 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13697 if (INTEGERP (entry)) \
13698 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13699 }
13700
13701 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13702 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13703
13704 /* Optimize the case that only the line containing the cursor in the
13705 selected window has changed. Variables starting with this_ are
13706 set in display_line and record information about the line
13707 containing the cursor. */
13708 tlbufpos = this_line_start_pos;
13709 tlendpos = this_line_end_pos;
13710 if (!consider_all_windows_p
13711 && CHARPOS (tlbufpos) > 0
13712 && !w->update_mode_line
13713 && !current_buffer->clip_changed
13714 && !current_buffer->prevent_redisplay_optimizations_p
13715 && FRAME_VISIBLE_P (XFRAME (w->frame))
13716 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13717 && !XFRAME (w->frame)->cursor_type_changed
13718 && !XFRAME (w->frame)->face_change
13719 /* Make sure recorded data applies to current buffer, etc. */
13720 && this_line_buffer == current_buffer
13721 && match_p
13722 && !w->force_start
13723 && !w->optional_new_start
13724 /* Point must be on the line that we have info recorded about. */
13725 && PT >= CHARPOS (tlbufpos)
13726 && PT <= Z - CHARPOS (tlendpos)
13727 /* All text outside that line, including its final newline,
13728 must be unchanged. */
13729 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13730 CHARPOS (tlendpos)))
13731 {
13732 if (CHARPOS (tlbufpos) > BEGV
13733 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13734 && (CHARPOS (tlbufpos) == ZV
13735 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13736 /* Former continuation line has disappeared by becoming empty. */
13737 goto cancel;
13738 else if (window_outdated (w) || MINI_WINDOW_P (w))
13739 {
13740 /* We have to handle the case of continuation around a
13741 wide-column character (see the comment in indent.c around
13742 line 1340).
13743
13744 For instance, in the following case:
13745
13746 -------- Insert --------
13747 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13748 J_I_ ==> J_I_ `^^' are cursors.
13749 ^^ ^^
13750 -------- --------
13751
13752 As we have to redraw the line above, we cannot use this
13753 optimization. */
13754
13755 struct it it;
13756 int line_height_before = this_line_pixel_height;
13757
13758 /* Note that start_display will handle the case that the
13759 line starting at tlbufpos is a continuation line. */
13760 start_display (&it, w, tlbufpos);
13761
13762 /* Implementation note: It this still necessary? */
13763 if (it.current_x != this_line_start_x)
13764 goto cancel;
13765
13766 TRACE ((stderr, "trying display optimization 1\n"));
13767 w->cursor.vpos = -1;
13768 overlay_arrow_seen = false;
13769 it.vpos = this_line_vpos;
13770 it.current_y = this_line_y;
13771 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13772 display_line (&it);
13773
13774 /* If line contains point, is not continued,
13775 and ends at same distance from eob as before, we win. */
13776 if (w->cursor.vpos >= 0
13777 /* Line is not continued, otherwise this_line_start_pos
13778 would have been set to 0 in display_line. */
13779 && CHARPOS (this_line_start_pos)
13780 /* Line ends as before. */
13781 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13782 /* Line has same height as before. Otherwise other lines
13783 would have to be shifted up or down. */
13784 && this_line_pixel_height == line_height_before)
13785 {
13786 /* If this is not the window's last line, we must adjust
13787 the charstarts of the lines below. */
13788 if (it.current_y < it.last_visible_y)
13789 {
13790 struct glyph_row *row
13791 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13792 ptrdiff_t delta, delta_bytes;
13793
13794 /* We used to distinguish between two cases here,
13795 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13796 when the line ends in a newline or the end of the
13797 buffer's accessible portion. But both cases did
13798 the same, so they were collapsed. */
13799 delta = (Z
13800 - CHARPOS (tlendpos)
13801 - MATRIX_ROW_START_CHARPOS (row));
13802 delta_bytes = (Z_BYTE
13803 - BYTEPOS (tlendpos)
13804 - MATRIX_ROW_START_BYTEPOS (row));
13805
13806 increment_matrix_positions (w->current_matrix,
13807 this_line_vpos + 1,
13808 w->current_matrix->nrows,
13809 delta, delta_bytes);
13810 }
13811
13812 /* If this row displays text now but previously didn't,
13813 or vice versa, w->window_end_vpos may have to be
13814 adjusted. */
13815 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13816 {
13817 if (w->window_end_vpos < this_line_vpos)
13818 w->window_end_vpos = this_line_vpos;
13819 }
13820 else if (w->window_end_vpos == this_line_vpos
13821 && this_line_vpos > 0)
13822 w->window_end_vpos = this_line_vpos - 1;
13823 w->window_end_valid = false;
13824
13825 /* Update hint: No need to try to scroll in update_window. */
13826 w->desired_matrix->no_scrolling_p = true;
13827
13828 #ifdef GLYPH_DEBUG
13829 *w->desired_matrix->method = 0;
13830 debug_method_add (w, "optimization 1");
13831 #endif
13832 #ifdef HAVE_WINDOW_SYSTEM
13833 update_window_fringes (w, false);
13834 #endif
13835 goto update;
13836 }
13837 else
13838 goto cancel;
13839 }
13840 else if (/* Cursor position hasn't changed. */
13841 PT == w->last_point
13842 /* Make sure the cursor was last displayed
13843 in this window. Otherwise we have to reposition it. */
13844
13845 /* PXW: Must be converted to pixels, probably. */
13846 && 0 <= w->cursor.vpos
13847 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13848 {
13849 if (!must_finish)
13850 {
13851 do_pending_window_change (true);
13852 /* If selected_window changed, redisplay again. */
13853 if (WINDOWP (selected_window)
13854 && (w = XWINDOW (selected_window)) != sw)
13855 goto retry;
13856
13857 /* We used to always goto end_of_redisplay here, but this
13858 isn't enough if we have a blinking cursor. */
13859 if (w->cursor_off_p == w->last_cursor_off_p)
13860 goto end_of_redisplay;
13861 }
13862 goto update;
13863 }
13864 /* If highlighting the region, or if the cursor is in the echo area,
13865 then we can't just move the cursor. */
13866 else if (NILP (Vshow_trailing_whitespace)
13867 && !cursor_in_echo_area)
13868 {
13869 struct it it;
13870 struct glyph_row *row;
13871
13872 /* Skip from tlbufpos to PT and see where it is. Note that
13873 PT may be in invisible text. If so, we will end at the
13874 next visible position. */
13875 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13876 NULL, DEFAULT_FACE_ID);
13877 it.current_x = this_line_start_x;
13878 it.current_y = this_line_y;
13879 it.vpos = this_line_vpos;
13880
13881 /* The call to move_it_to stops in front of PT, but
13882 moves over before-strings. */
13883 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13884
13885 if (it.vpos == this_line_vpos
13886 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13887 row->enabled_p))
13888 {
13889 eassert (this_line_vpos == it.vpos);
13890 eassert (this_line_y == it.current_y);
13891 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13892 if (cursor_row_fully_visible_p (w, false, true))
13893 {
13894 #ifdef GLYPH_DEBUG
13895 *w->desired_matrix->method = 0;
13896 debug_method_add (w, "optimization 3");
13897 #endif
13898 goto update;
13899 }
13900 else
13901 goto cancel;
13902 }
13903 else
13904 goto cancel;
13905 }
13906
13907 cancel:
13908 /* Text changed drastically or point moved off of line. */
13909 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13910 }
13911
13912 CHARPOS (this_line_start_pos) = 0;
13913 ++clear_face_cache_count;
13914 #ifdef HAVE_WINDOW_SYSTEM
13915 ++clear_image_cache_count;
13916 #endif
13917
13918 /* Build desired matrices, and update the display. If
13919 consider_all_windows_p, do it for all windows on all frames that
13920 require redisplay, as specified by their 'redisplay' flag.
13921 Otherwise do it for selected_window, only. */
13922
13923 if (consider_all_windows_p)
13924 {
13925 FOR_EACH_FRAME (tail, frame)
13926 XFRAME (frame)->updated_p = false;
13927
13928 propagate_buffer_redisplay ();
13929
13930 FOR_EACH_FRAME (tail, frame)
13931 {
13932 struct frame *f = XFRAME (frame);
13933
13934 /* We don't have to do anything for unselected terminal
13935 frames. */
13936 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13937 && !EQ (FRAME_TTY (f)->top_frame, frame))
13938 continue;
13939
13940 retry_frame:
13941 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13942 {
13943 bool gcscrollbars
13944 /* Only GC scrollbars when we redisplay the whole frame. */
13945 = f->redisplay || !REDISPLAY_SOME_P ();
13946 bool f_redisplay_flag = f->redisplay;
13947 /* Mark all the scroll bars to be removed; we'll redeem
13948 the ones we want when we redisplay their windows. */
13949 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13950 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13951
13952 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13953 redisplay_windows (FRAME_ROOT_WINDOW (f));
13954 /* Remember that the invisible frames need to be redisplayed next
13955 time they're visible. */
13956 else if (!REDISPLAY_SOME_P ())
13957 f->redisplay = true;
13958
13959 /* The X error handler may have deleted that frame. */
13960 if (!FRAME_LIVE_P (f))
13961 continue;
13962
13963 /* Any scroll bars which redisplay_windows should have
13964 nuked should now go away. */
13965 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13966 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13967
13968 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13969 {
13970 /* If fonts changed on visible frame, display again. */
13971 if (f->fonts_changed)
13972 {
13973 adjust_frame_glyphs (f);
13974 /* Disable all redisplay optimizations for this
13975 frame. For the reasons, see the comment near
13976 the previous call to adjust_frame_glyphs above. */
13977 SET_FRAME_GARBAGED (f);
13978 f->fonts_changed = false;
13979 goto retry_frame;
13980 }
13981
13982 /* See if we have to hscroll. */
13983 if (!f->already_hscrolled_p)
13984 {
13985 f->already_hscrolled_p = true;
13986 if (hscroll_windows (f->root_window))
13987 goto retry_frame;
13988 }
13989
13990 /* If the frame's redisplay flag was not set before
13991 we went about redisplaying its windows, but it is
13992 set now, that means we employed some redisplay
13993 optimizations inside redisplay_windows, and
13994 bypassed producing some screen lines. But if
13995 f->redisplay is now set, it might mean the old
13996 faces are no longer valid (e.g., if redisplaying
13997 some window called some Lisp which defined a new
13998 face or redefined an existing face), so trying to
13999 use them in update_frame will segfault.
14000 Therefore, we must redisplay this frame. */
14001 if (!f_redisplay_flag && f->redisplay)
14002 goto retry_frame;
14003
14004 /* Prevent various kinds of signals during display
14005 update. stdio is not robust about handling
14006 signals, which can cause an apparent I/O error. */
14007 if (interrupt_input)
14008 unrequest_sigio ();
14009 STOP_POLLING;
14010
14011 pending |= update_frame (f, false, false);
14012 f->cursor_type_changed = false;
14013 f->updated_p = true;
14014 }
14015 }
14016 }
14017
14018 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14019
14020 if (!pending)
14021 {
14022 /* Do the mark_window_display_accurate after all windows have
14023 been redisplayed because this call resets flags in buffers
14024 which are needed for proper redisplay. */
14025 FOR_EACH_FRAME (tail, frame)
14026 {
14027 struct frame *f = XFRAME (frame);
14028 if (f->updated_p)
14029 {
14030 f->redisplay = false;
14031 mark_window_display_accurate (f->root_window, true);
14032 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14033 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14034 }
14035 }
14036 }
14037 }
14038 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14039 {
14040 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14041 struct frame *mini_frame;
14042
14043 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14044 /* Use list_of_error, not Qerror, so that
14045 we catch only errors and don't run the debugger. */
14046 internal_condition_case_1 (redisplay_window_1, selected_window,
14047 list_of_error,
14048 redisplay_window_error);
14049 if (update_miniwindow_p)
14050 internal_condition_case_1 (redisplay_window_1, mini_window,
14051 list_of_error,
14052 redisplay_window_error);
14053
14054 /* Compare desired and current matrices, perform output. */
14055
14056 update:
14057 /* If fonts changed, display again. Likewise if redisplay_window_1
14058 above caused some change (e.g., a change in faces) that requires
14059 considering the entire frame again. */
14060 if (sf->fonts_changed || sf->redisplay)
14061 {
14062 if (sf->redisplay)
14063 {
14064 /* Set this to force a more thorough redisplay.
14065 Otherwise, we might immediately loop back to the
14066 above "else-if" clause (since all the conditions that
14067 led here might still be true), and we will then
14068 infloop, because the selected-frame's redisplay flag
14069 is not (and cannot be) reset. */
14070 windows_or_buffers_changed = 50;
14071 }
14072 goto retry;
14073 }
14074
14075 /* Prevent freeing of realized faces, since desired matrices are
14076 pending that reference the faces we computed and cached. */
14077 inhibit_free_realized_faces = true;
14078
14079 /* Prevent various kinds of signals during display update.
14080 stdio is not robust about handling signals,
14081 which can cause an apparent I/O error. */
14082 if (interrupt_input)
14083 unrequest_sigio ();
14084 STOP_POLLING;
14085
14086 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14087 {
14088 if (hscroll_windows (selected_window))
14089 goto retry;
14090
14091 XWINDOW (selected_window)->must_be_updated_p = true;
14092 pending = update_frame (sf, false, false);
14093 sf->cursor_type_changed = false;
14094 }
14095
14096 /* We may have called echo_area_display at the top of this
14097 function. If the echo area is on another frame, that may
14098 have put text on a frame other than the selected one, so the
14099 above call to update_frame would not have caught it. Catch
14100 it here. */
14101 mini_window = FRAME_MINIBUF_WINDOW (sf);
14102 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14103
14104 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14105 {
14106 XWINDOW (mini_window)->must_be_updated_p = true;
14107 pending |= update_frame (mini_frame, false, false);
14108 mini_frame->cursor_type_changed = false;
14109 if (!pending && hscroll_windows (mini_window))
14110 goto retry;
14111 }
14112 }
14113
14114 /* If display was paused because of pending input, make sure we do a
14115 thorough update the next time. */
14116 if (pending)
14117 {
14118 /* Prevent the optimization at the beginning of
14119 redisplay_internal that tries a single-line update of the
14120 line containing the cursor in the selected window. */
14121 CHARPOS (this_line_start_pos) = 0;
14122
14123 /* Let the overlay arrow be updated the next time. */
14124 update_overlay_arrows (0);
14125
14126 /* If we pause after scrolling, some rows in the current
14127 matrices of some windows are not valid. */
14128 if (!WINDOW_FULL_WIDTH_P (w)
14129 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14130 update_mode_lines = 36;
14131 }
14132 else
14133 {
14134 if (!consider_all_windows_p)
14135 {
14136 /* This has already been done above if
14137 consider_all_windows_p is set. */
14138 if (XBUFFER (w->contents)->text->redisplay
14139 && buffer_window_count (XBUFFER (w->contents)) > 1)
14140 /* This can happen if b->text->redisplay was set during
14141 jit-lock. */
14142 propagate_buffer_redisplay ();
14143 mark_window_display_accurate_1 (w, true);
14144
14145 /* Say overlay arrows are up to date. */
14146 update_overlay_arrows (1);
14147
14148 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14149 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14150 }
14151
14152 update_mode_lines = 0;
14153 windows_or_buffers_changed = 0;
14154 }
14155
14156 /* Start SIGIO interrupts coming again. Having them off during the
14157 code above makes it less likely one will discard output, but not
14158 impossible, since there might be stuff in the system buffer here.
14159 But it is much hairier to try to do anything about that. */
14160 if (interrupt_input)
14161 request_sigio ();
14162 RESUME_POLLING;
14163
14164 /* If a frame has become visible which was not before, redisplay
14165 again, so that we display it. Expose events for such a frame
14166 (which it gets when becoming visible) don't call the parts of
14167 redisplay constructing glyphs, so simply exposing a frame won't
14168 display anything in this case. So, we have to display these
14169 frames here explicitly. */
14170 if (!pending)
14171 {
14172 int new_count = 0;
14173
14174 FOR_EACH_FRAME (tail, frame)
14175 {
14176 if (XFRAME (frame)->visible)
14177 new_count++;
14178 }
14179
14180 if (new_count != number_of_visible_frames)
14181 windows_or_buffers_changed = 52;
14182 }
14183
14184 /* Change frame size now if a change is pending. */
14185 do_pending_window_change (true);
14186
14187 /* If we just did a pending size change, or have additional
14188 visible frames, or selected_window changed, redisplay again. */
14189 if ((windows_or_buffers_changed && !pending)
14190 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14191 goto retry;
14192
14193 /* Clear the face and image caches.
14194
14195 We used to do this only if consider_all_windows_p. But the cache
14196 needs to be cleared if a timer creates images in the current
14197 buffer (e.g. the test case in Bug#6230). */
14198
14199 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14200 {
14201 clear_face_cache (false);
14202 clear_face_cache_count = 0;
14203 }
14204
14205 #ifdef HAVE_WINDOW_SYSTEM
14206 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14207 {
14208 clear_image_caches (Qnil);
14209 clear_image_cache_count = 0;
14210 }
14211 #endif /* HAVE_WINDOW_SYSTEM */
14212
14213 end_of_redisplay:
14214 #ifdef HAVE_NS
14215 ns_set_doc_edited ();
14216 #endif
14217 if (interrupt_input && interrupts_deferred)
14218 request_sigio ();
14219
14220 unbind_to (count, Qnil);
14221 RESUME_POLLING;
14222 }
14223
14224
14225 /* Redisplay, but leave alone any recent echo area message unless
14226 another message has been requested in its place.
14227
14228 This is useful in situations where you need to redisplay but no
14229 user action has occurred, making it inappropriate for the message
14230 area to be cleared. See tracking_off and
14231 wait_reading_process_output for examples of these situations.
14232
14233 FROM_WHERE is an integer saying from where this function was
14234 called. This is useful for debugging. */
14235
14236 void
14237 redisplay_preserve_echo_area (int from_where)
14238 {
14239 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14240
14241 if (!NILP (echo_area_buffer[1]))
14242 {
14243 /* We have a previously displayed message, but no current
14244 message. Redisplay the previous message. */
14245 display_last_displayed_message_p = true;
14246 redisplay_internal ();
14247 display_last_displayed_message_p = false;
14248 }
14249 else
14250 redisplay_internal ();
14251
14252 flush_frame (SELECTED_FRAME ());
14253 }
14254
14255
14256 /* Function registered with record_unwind_protect in redisplay_internal. */
14257
14258 static void
14259 unwind_redisplay (void)
14260 {
14261 redisplaying_p = false;
14262 }
14263
14264
14265 /* Mark the display of leaf window W as accurate or inaccurate.
14266 If ACCURATE_P, mark display of W as accurate.
14267 If !ACCURATE_P, arrange for W to be redisplayed the next
14268 time redisplay_internal is called. */
14269
14270 static void
14271 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14272 {
14273 struct buffer *b = XBUFFER (w->contents);
14274
14275 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14276 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14277 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14278
14279 if (accurate_p)
14280 {
14281 b->clip_changed = false;
14282 b->prevent_redisplay_optimizations_p = false;
14283 eassert (buffer_window_count (b) > 0);
14284 /* Resetting b->text->redisplay is problematic!
14285 In order to make it safer to do it here, redisplay_internal must
14286 have copied all b->text->redisplay to their respective windows. */
14287 b->text->redisplay = false;
14288
14289 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14290 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14291 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14292 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14293
14294 w->current_matrix->buffer = b;
14295 w->current_matrix->begv = BUF_BEGV (b);
14296 w->current_matrix->zv = BUF_ZV (b);
14297
14298 w->last_cursor_vpos = w->cursor.vpos;
14299 w->last_cursor_off_p = w->cursor_off_p;
14300
14301 if (w == XWINDOW (selected_window))
14302 w->last_point = BUF_PT (b);
14303 else
14304 w->last_point = marker_position (w->pointm);
14305
14306 w->window_end_valid = true;
14307 w->update_mode_line = false;
14308 }
14309
14310 w->redisplay = !accurate_p;
14311 }
14312
14313
14314 /* Mark the display of windows in the window tree rooted at WINDOW as
14315 accurate or inaccurate. If ACCURATE_P, mark display of
14316 windows as accurate. If !ACCURATE_P, arrange for windows to
14317 be redisplayed the next time redisplay_internal is called. */
14318
14319 void
14320 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14321 {
14322 struct window *w;
14323
14324 for (; !NILP (window); window = w->next)
14325 {
14326 w = XWINDOW (window);
14327 if (WINDOWP (w->contents))
14328 mark_window_display_accurate (w->contents, accurate_p);
14329 else
14330 mark_window_display_accurate_1 (w, accurate_p);
14331 }
14332
14333 if (accurate_p)
14334 update_overlay_arrows (1);
14335 else
14336 /* Force a thorough redisplay the next time by setting
14337 last_arrow_position and last_arrow_string to t, which is
14338 unequal to any useful value of Voverlay_arrow_... */
14339 update_overlay_arrows (-1);
14340 }
14341
14342
14343 /* Return value in display table DP (Lisp_Char_Table *) for character
14344 C. Since a display table doesn't have any parent, we don't have to
14345 follow parent. Do not call this function directly but use the
14346 macro DISP_CHAR_VECTOR. */
14347
14348 Lisp_Object
14349 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14350 {
14351 Lisp_Object val;
14352
14353 if (ASCII_CHAR_P (c))
14354 {
14355 val = dp->ascii;
14356 if (SUB_CHAR_TABLE_P (val))
14357 val = XSUB_CHAR_TABLE (val)->contents[c];
14358 }
14359 else
14360 {
14361 Lisp_Object table;
14362
14363 XSETCHAR_TABLE (table, dp);
14364 val = char_table_ref (table, c);
14365 }
14366 if (NILP (val))
14367 val = dp->defalt;
14368 return val;
14369 }
14370
14371
14372 \f
14373 /***********************************************************************
14374 Window Redisplay
14375 ***********************************************************************/
14376
14377 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14378
14379 static void
14380 redisplay_windows (Lisp_Object window)
14381 {
14382 while (!NILP (window))
14383 {
14384 struct window *w = XWINDOW (window);
14385
14386 if (WINDOWP (w->contents))
14387 redisplay_windows (w->contents);
14388 else if (BUFFERP (w->contents))
14389 {
14390 displayed_buffer = XBUFFER (w->contents);
14391 /* Use list_of_error, not Qerror, so that
14392 we catch only errors and don't run the debugger. */
14393 internal_condition_case_1 (redisplay_window_0, window,
14394 list_of_error,
14395 redisplay_window_error);
14396 }
14397
14398 window = w->next;
14399 }
14400 }
14401
14402 static Lisp_Object
14403 redisplay_window_error (Lisp_Object ignore)
14404 {
14405 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14406 return Qnil;
14407 }
14408
14409 static Lisp_Object
14410 redisplay_window_0 (Lisp_Object window)
14411 {
14412 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14413 redisplay_window (window, false);
14414 return Qnil;
14415 }
14416
14417 static Lisp_Object
14418 redisplay_window_1 (Lisp_Object window)
14419 {
14420 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14421 redisplay_window (window, true);
14422 return Qnil;
14423 }
14424 \f
14425
14426 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14427 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14428 which positions recorded in ROW differ from current buffer
14429 positions.
14430
14431 Return true iff cursor is on this row. */
14432
14433 static bool
14434 set_cursor_from_row (struct window *w, struct glyph_row *row,
14435 struct glyph_matrix *matrix,
14436 ptrdiff_t delta, ptrdiff_t delta_bytes,
14437 int dy, int dvpos)
14438 {
14439 struct glyph *glyph = row->glyphs[TEXT_AREA];
14440 struct glyph *end = glyph + row->used[TEXT_AREA];
14441 struct glyph *cursor = NULL;
14442 /* The last known character position in row. */
14443 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14444 int x = row->x;
14445 ptrdiff_t pt_old = PT - delta;
14446 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14447 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14448 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14449 /* A glyph beyond the edge of TEXT_AREA which we should never
14450 touch. */
14451 struct glyph *glyphs_end = end;
14452 /* True means we've found a match for cursor position, but that
14453 glyph has the avoid_cursor_p flag set. */
14454 bool match_with_avoid_cursor = false;
14455 /* True means we've seen at least one glyph that came from a
14456 display string. */
14457 bool string_seen = false;
14458 /* Largest and smallest buffer positions seen so far during scan of
14459 glyph row. */
14460 ptrdiff_t bpos_max = pos_before;
14461 ptrdiff_t bpos_min = pos_after;
14462 /* Last buffer position covered by an overlay string with an integer
14463 `cursor' property. */
14464 ptrdiff_t bpos_covered = 0;
14465 /* True means the display string on which to display the cursor
14466 comes from a text property, not from an overlay. */
14467 bool string_from_text_prop = false;
14468
14469 /* Don't even try doing anything if called for a mode-line or
14470 header-line row, since the rest of the code isn't prepared to
14471 deal with such calamities. */
14472 eassert (!row->mode_line_p);
14473 if (row->mode_line_p)
14474 return false;
14475
14476 /* Skip over glyphs not having an object at the start and the end of
14477 the row. These are special glyphs like truncation marks on
14478 terminal frames. */
14479 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14480 {
14481 if (!row->reversed_p)
14482 {
14483 while (glyph < end
14484 && NILP (glyph->object)
14485 && glyph->charpos < 0)
14486 {
14487 x += glyph->pixel_width;
14488 ++glyph;
14489 }
14490 while (end > glyph
14491 && NILP ((end - 1)->object)
14492 /* CHARPOS is zero for blanks and stretch glyphs
14493 inserted by extend_face_to_end_of_line. */
14494 && (end - 1)->charpos <= 0)
14495 --end;
14496 glyph_before = glyph - 1;
14497 glyph_after = end;
14498 }
14499 else
14500 {
14501 struct glyph *g;
14502
14503 /* If the glyph row is reversed, we need to process it from back
14504 to front, so swap the edge pointers. */
14505 glyphs_end = end = glyph - 1;
14506 glyph += row->used[TEXT_AREA] - 1;
14507
14508 while (glyph > end + 1
14509 && NILP (glyph->object)
14510 && glyph->charpos < 0)
14511 {
14512 --glyph;
14513 x -= glyph->pixel_width;
14514 }
14515 if (NILP (glyph->object) && glyph->charpos < 0)
14516 --glyph;
14517 /* By default, in reversed rows we put the cursor on the
14518 rightmost (first in the reading order) glyph. */
14519 for (g = end + 1; g < glyph; g++)
14520 x += g->pixel_width;
14521 while (end < glyph
14522 && NILP ((end + 1)->object)
14523 && (end + 1)->charpos <= 0)
14524 ++end;
14525 glyph_before = glyph + 1;
14526 glyph_after = end;
14527 }
14528 }
14529 else if (row->reversed_p)
14530 {
14531 /* In R2L rows that don't display text, put the cursor on the
14532 rightmost glyph. Case in point: an empty last line that is
14533 part of an R2L paragraph. */
14534 cursor = end - 1;
14535 /* Avoid placing the cursor on the last glyph of the row, where
14536 on terminal frames we hold the vertical border between
14537 adjacent windows. */
14538 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14539 && !WINDOW_RIGHTMOST_P (w)
14540 && cursor == row->glyphs[LAST_AREA] - 1)
14541 cursor--;
14542 x = -1; /* will be computed below, at label compute_x */
14543 }
14544
14545 /* Step 1: Try to find the glyph whose character position
14546 corresponds to point. If that's not possible, find 2 glyphs
14547 whose character positions are the closest to point, one before
14548 point, the other after it. */
14549 if (!row->reversed_p)
14550 while (/* not marched to end of glyph row */
14551 glyph < end
14552 /* glyph was not inserted by redisplay for internal purposes */
14553 && !NILP (glyph->object))
14554 {
14555 if (BUFFERP (glyph->object))
14556 {
14557 ptrdiff_t dpos = glyph->charpos - pt_old;
14558
14559 if (glyph->charpos > bpos_max)
14560 bpos_max = glyph->charpos;
14561 if (glyph->charpos < bpos_min)
14562 bpos_min = glyph->charpos;
14563 if (!glyph->avoid_cursor_p)
14564 {
14565 /* If we hit point, we've found the glyph on which to
14566 display the cursor. */
14567 if (dpos == 0)
14568 {
14569 match_with_avoid_cursor = false;
14570 break;
14571 }
14572 /* See if we've found a better approximation to
14573 POS_BEFORE or to POS_AFTER. */
14574 if (0 > dpos && dpos > pos_before - pt_old)
14575 {
14576 pos_before = glyph->charpos;
14577 glyph_before = glyph;
14578 }
14579 else if (0 < dpos && dpos < pos_after - pt_old)
14580 {
14581 pos_after = glyph->charpos;
14582 glyph_after = glyph;
14583 }
14584 }
14585 else if (dpos == 0)
14586 match_with_avoid_cursor = true;
14587 }
14588 else if (STRINGP (glyph->object))
14589 {
14590 Lisp_Object chprop;
14591 ptrdiff_t glyph_pos = glyph->charpos;
14592
14593 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14594 glyph->object);
14595 if (!NILP (chprop))
14596 {
14597 /* If the string came from a `display' text property,
14598 look up the buffer position of that property and
14599 use that position to update bpos_max, as if we
14600 actually saw such a position in one of the row's
14601 glyphs. This helps with supporting integer values
14602 of `cursor' property on the display string in
14603 situations where most or all of the row's buffer
14604 text is completely covered by display properties,
14605 so that no glyph with valid buffer positions is
14606 ever seen in the row. */
14607 ptrdiff_t prop_pos =
14608 string_buffer_position_lim (glyph->object, pos_before,
14609 pos_after, false);
14610
14611 if (prop_pos >= pos_before)
14612 bpos_max = prop_pos;
14613 }
14614 if (INTEGERP (chprop))
14615 {
14616 bpos_covered = bpos_max + XINT (chprop);
14617 /* If the `cursor' property covers buffer positions up
14618 to and including point, we should display cursor on
14619 this glyph. Note that, if a `cursor' property on one
14620 of the string's characters has an integer value, we
14621 will break out of the loop below _before_ we get to
14622 the position match above. IOW, integer values of
14623 the `cursor' property override the "exact match for
14624 point" strategy of positioning the cursor. */
14625 /* Implementation note: bpos_max == pt_old when, e.g.,
14626 we are in an empty line, where bpos_max is set to
14627 MATRIX_ROW_START_CHARPOS, see above. */
14628 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14629 {
14630 cursor = glyph;
14631 break;
14632 }
14633 }
14634
14635 string_seen = true;
14636 }
14637 x += glyph->pixel_width;
14638 ++glyph;
14639 }
14640 else if (glyph > end) /* row is reversed */
14641 while (!NILP (glyph->object))
14642 {
14643 if (BUFFERP (glyph->object))
14644 {
14645 ptrdiff_t dpos = glyph->charpos - pt_old;
14646
14647 if (glyph->charpos > bpos_max)
14648 bpos_max = glyph->charpos;
14649 if (glyph->charpos < bpos_min)
14650 bpos_min = glyph->charpos;
14651 if (!glyph->avoid_cursor_p)
14652 {
14653 if (dpos == 0)
14654 {
14655 match_with_avoid_cursor = false;
14656 break;
14657 }
14658 if (0 > dpos && dpos > pos_before - pt_old)
14659 {
14660 pos_before = glyph->charpos;
14661 glyph_before = glyph;
14662 }
14663 else if (0 < dpos && dpos < pos_after - pt_old)
14664 {
14665 pos_after = glyph->charpos;
14666 glyph_after = glyph;
14667 }
14668 }
14669 else if (dpos == 0)
14670 match_with_avoid_cursor = true;
14671 }
14672 else if (STRINGP (glyph->object))
14673 {
14674 Lisp_Object chprop;
14675 ptrdiff_t glyph_pos = glyph->charpos;
14676
14677 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14678 glyph->object);
14679 if (!NILP (chprop))
14680 {
14681 ptrdiff_t prop_pos =
14682 string_buffer_position_lim (glyph->object, pos_before,
14683 pos_after, false);
14684
14685 if (prop_pos >= pos_before)
14686 bpos_max = prop_pos;
14687 }
14688 if (INTEGERP (chprop))
14689 {
14690 bpos_covered = bpos_max + XINT (chprop);
14691 /* If the `cursor' property covers buffer positions up
14692 to and including point, we should display cursor on
14693 this glyph. */
14694 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14695 {
14696 cursor = glyph;
14697 break;
14698 }
14699 }
14700 string_seen = true;
14701 }
14702 --glyph;
14703 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14704 {
14705 x--; /* can't use any pixel_width */
14706 break;
14707 }
14708 x -= glyph->pixel_width;
14709 }
14710
14711 /* Step 2: If we didn't find an exact match for point, we need to
14712 look for a proper place to put the cursor among glyphs between
14713 GLYPH_BEFORE and GLYPH_AFTER. */
14714 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14715 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14716 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14717 {
14718 /* An empty line has a single glyph whose OBJECT is nil and
14719 whose CHARPOS is the position of a newline on that line.
14720 Note that on a TTY, there are more glyphs after that, which
14721 were produced by extend_face_to_end_of_line, but their
14722 CHARPOS is zero or negative. */
14723 bool empty_line_p =
14724 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14725 && NILP (glyph->object) && glyph->charpos > 0
14726 /* On a TTY, continued and truncated rows also have a glyph at
14727 their end whose OBJECT is nil and whose CHARPOS is
14728 positive (the continuation and truncation glyphs), but such
14729 rows are obviously not "empty". */
14730 && !(row->continued_p || row->truncated_on_right_p));
14731
14732 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14733 {
14734 ptrdiff_t ellipsis_pos;
14735
14736 /* Scan back over the ellipsis glyphs. */
14737 if (!row->reversed_p)
14738 {
14739 ellipsis_pos = (glyph - 1)->charpos;
14740 while (glyph > row->glyphs[TEXT_AREA]
14741 && (glyph - 1)->charpos == ellipsis_pos)
14742 glyph--, x -= glyph->pixel_width;
14743 /* That loop always goes one position too far, including
14744 the glyph before the ellipsis. So scan forward over
14745 that one. */
14746 x += glyph->pixel_width;
14747 glyph++;
14748 }
14749 else /* row is reversed */
14750 {
14751 ellipsis_pos = (glyph + 1)->charpos;
14752 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14753 && (glyph + 1)->charpos == ellipsis_pos)
14754 glyph++, x += glyph->pixel_width;
14755 x -= glyph->pixel_width;
14756 glyph--;
14757 }
14758 }
14759 else if (match_with_avoid_cursor)
14760 {
14761 cursor = glyph_after;
14762 x = -1;
14763 }
14764 else if (string_seen)
14765 {
14766 int incr = row->reversed_p ? -1 : +1;
14767
14768 /* Need to find the glyph that came out of a string which is
14769 present at point. That glyph is somewhere between
14770 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14771 positioned between POS_BEFORE and POS_AFTER in the
14772 buffer. */
14773 struct glyph *start, *stop;
14774 ptrdiff_t pos = pos_before;
14775
14776 x = -1;
14777
14778 /* If the row ends in a newline from a display string,
14779 reordering could have moved the glyphs belonging to the
14780 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14781 in this case we extend the search to the last glyph in
14782 the row that was not inserted by redisplay. */
14783 if (row->ends_in_newline_from_string_p)
14784 {
14785 glyph_after = end;
14786 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14787 }
14788
14789 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14790 correspond to POS_BEFORE and POS_AFTER, respectively. We
14791 need START and STOP in the order that corresponds to the
14792 row's direction as given by its reversed_p flag. If the
14793 directionality of characters between POS_BEFORE and
14794 POS_AFTER is the opposite of the row's base direction,
14795 these characters will have been reordered for display,
14796 and we need to reverse START and STOP. */
14797 if (!row->reversed_p)
14798 {
14799 start = min (glyph_before, glyph_after);
14800 stop = max (glyph_before, glyph_after);
14801 }
14802 else
14803 {
14804 start = max (glyph_before, glyph_after);
14805 stop = min (glyph_before, glyph_after);
14806 }
14807 for (glyph = start + incr;
14808 row->reversed_p ? glyph > stop : glyph < stop; )
14809 {
14810
14811 /* Any glyphs that come from the buffer are here because
14812 of bidi reordering. Skip them, and only pay
14813 attention to glyphs that came from some string. */
14814 if (STRINGP (glyph->object))
14815 {
14816 Lisp_Object str;
14817 ptrdiff_t tem;
14818 /* If the display property covers the newline, we
14819 need to search for it one position farther. */
14820 ptrdiff_t lim = pos_after
14821 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14822
14823 string_from_text_prop = false;
14824 str = glyph->object;
14825 tem = string_buffer_position_lim (str, pos, lim, false);
14826 if (tem == 0 /* from overlay */
14827 || pos <= tem)
14828 {
14829 /* If the string from which this glyph came is
14830 found in the buffer at point, or at position
14831 that is closer to point than pos_after, then
14832 we've found the glyph we've been looking for.
14833 If it comes from an overlay (tem == 0), and
14834 it has the `cursor' property on one of its
14835 glyphs, record that glyph as a candidate for
14836 displaying the cursor. (As in the
14837 unidirectional version, we will display the
14838 cursor on the last candidate we find.) */
14839 if (tem == 0
14840 || tem == pt_old
14841 || (tem - pt_old > 0 && tem < pos_after))
14842 {
14843 /* The glyphs from this string could have
14844 been reordered. Find the one with the
14845 smallest string position. Or there could
14846 be a character in the string with the
14847 `cursor' property, which means display
14848 cursor on that character's glyph. */
14849 ptrdiff_t strpos = glyph->charpos;
14850
14851 if (tem)
14852 {
14853 cursor = glyph;
14854 string_from_text_prop = true;
14855 }
14856 for ( ;
14857 (row->reversed_p ? glyph > stop : glyph < stop)
14858 && EQ (glyph->object, str);
14859 glyph += incr)
14860 {
14861 Lisp_Object cprop;
14862 ptrdiff_t gpos = glyph->charpos;
14863
14864 cprop = Fget_char_property (make_number (gpos),
14865 Qcursor,
14866 glyph->object);
14867 if (!NILP (cprop))
14868 {
14869 cursor = glyph;
14870 break;
14871 }
14872 if (tem && glyph->charpos < strpos)
14873 {
14874 strpos = glyph->charpos;
14875 cursor = glyph;
14876 }
14877 }
14878
14879 if (tem == pt_old
14880 || (tem - pt_old > 0 && tem < pos_after))
14881 goto compute_x;
14882 }
14883 if (tem)
14884 pos = tem + 1; /* don't find previous instances */
14885 }
14886 /* This string is not what we want; skip all of the
14887 glyphs that came from it. */
14888 while ((row->reversed_p ? glyph > stop : glyph < stop)
14889 && EQ (glyph->object, str))
14890 glyph += incr;
14891 }
14892 else
14893 glyph += incr;
14894 }
14895
14896 /* If we reached the end of the line, and END was from a string,
14897 the cursor is not on this line. */
14898 if (cursor == NULL
14899 && (row->reversed_p ? glyph <= end : glyph >= end)
14900 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14901 && STRINGP (end->object)
14902 && row->continued_p)
14903 return false;
14904 }
14905 /* A truncated row may not include PT among its character positions.
14906 Setting the cursor inside the scroll margin will trigger
14907 recalculation of hscroll in hscroll_window_tree. But if a
14908 display string covers point, defer to the string-handling
14909 code below to figure this out. */
14910 else if (row->truncated_on_left_p && pt_old < bpos_min)
14911 {
14912 cursor = glyph_before;
14913 x = -1;
14914 }
14915 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14916 /* Zero-width characters produce no glyphs. */
14917 || (!empty_line_p
14918 && (row->reversed_p
14919 ? glyph_after > glyphs_end
14920 : glyph_after < glyphs_end)))
14921 {
14922 cursor = glyph_after;
14923 x = -1;
14924 }
14925 }
14926
14927 compute_x:
14928 if (cursor != NULL)
14929 glyph = cursor;
14930 else if (glyph == glyphs_end
14931 && pos_before == pos_after
14932 && STRINGP ((row->reversed_p
14933 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14934 : row->glyphs[TEXT_AREA])->object))
14935 {
14936 /* If all the glyphs of this row came from strings, put the
14937 cursor on the first glyph of the row. This avoids having the
14938 cursor outside of the text area in this very rare and hard
14939 use case. */
14940 glyph =
14941 row->reversed_p
14942 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14943 : row->glyphs[TEXT_AREA];
14944 }
14945 if (x < 0)
14946 {
14947 struct glyph *g;
14948
14949 /* Need to compute x that corresponds to GLYPH. */
14950 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14951 {
14952 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14953 emacs_abort ();
14954 x += g->pixel_width;
14955 }
14956 }
14957
14958 /* ROW could be part of a continued line, which, under bidi
14959 reordering, might have other rows whose start and end charpos
14960 occlude point. Only set w->cursor if we found a better
14961 approximation to the cursor position than we have from previously
14962 examined candidate rows belonging to the same continued line. */
14963 if (/* We already have a candidate row. */
14964 w->cursor.vpos >= 0
14965 /* That candidate is not the row we are processing. */
14966 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14967 /* Make sure cursor.vpos specifies a row whose start and end
14968 charpos occlude point, and it is valid candidate for being a
14969 cursor-row. This is because some callers of this function
14970 leave cursor.vpos at the row where the cursor was displayed
14971 during the last redisplay cycle. */
14972 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14973 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14974 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14975 {
14976 struct glyph *g1
14977 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14978
14979 /* Don't consider glyphs that are outside TEXT_AREA. */
14980 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14981 return false;
14982 /* Keep the candidate whose buffer position is the closest to
14983 point or has the `cursor' property. */
14984 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14985 w->cursor.hpos >= 0
14986 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14987 && ((BUFFERP (g1->object)
14988 && (g1->charpos == pt_old /* An exact match always wins. */
14989 || (BUFFERP (glyph->object)
14990 && eabs (g1->charpos - pt_old)
14991 < eabs (glyph->charpos - pt_old))))
14992 /* Previous candidate is a glyph from a string that has
14993 a non-nil `cursor' property. */
14994 || (STRINGP (g1->object)
14995 && (!NILP (Fget_char_property (make_number (g1->charpos),
14996 Qcursor, g1->object))
14997 /* Previous candidate is from the same display
14998 string as this one, and the display string
14999 came from a text property. */
15000 || (EQ (g1->object, glyph->object)
15001 && string_from_text_prop)
15002 /* this candidate is from newline and its
15003 position is not an exact match */
15004 || (NILP (glyph->object)
15005 && glyph->charpos != pt_old)))))
15006 return false;
15007 /* If this candidate gives an exact match, use that. */
15008 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15009 /* If this candidate is a glyph created for the
15010 terminating newline of a line, and point is on that
15011 newline, it wins because it's an exact match. */
15012 || (!row->continued_p
15013 && NILP (glyph->object)
15014 && glyph->charpos == 0
15015 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15016 /* Otherwise, keep the candidate that comes from a row
15017 spanning less buffer positions. This may win when one or
15018 both candidate positions are on glyphs that came from
15019 display strings, for which we cannot compare buffer
15020 positions. */
15021 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15022 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15023 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15024 return false;
15025 }
15026 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15027 w->cursor.x = x;
15028 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15029 w->cursor.y = row->y + dy;
15030
15031 if (w == XWINDOW (selected_window))
15032 {
15033 if (!row->continued_p
15034 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15035 && row->x == 0)
15036 {
15037 this_line_buffer = XBUFFER (w->contents);
15038
15039 CHARPOS (this_line_start_pos)
15040 = MATRIX_ROW_START_CHARPOS (row) + delta;
15041 BYTEPOS (this_line_start_pos)
15042 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15043
15044 CHARPOS (this_line_end_pos)
15045 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15046 BYTEPOS (this_line_end_pos)
15047 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15048
15049 this_line_y = w->cursor.y;
15050 this_line_pixel_height = row->height;
15051 this_line_vpos = w->cursor.vpos;
15052 this_line_start_x = row->x;
15053 }
15054 else
15055 CHARPOS (this_line_start_pos) = 0;
15056 }
15057
15058 return true;
15059 }
15060
15061
15062 /* Run window scroll functions, if any, for WINDOW with new window
15063 start STARTP. Sets the window start of WINDOW to that position.
15064
15065 We assume that the window's buffer is really current. */
15066
15067 static struct text_pos
15068 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15069 {
15070 struct window *w = XWINDOW (window);
15071 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15072
15073 eassert (current_buffer == XBUFFER (w->contents));
15074
15075 if (!NILP (Vwindow_scroll_functions))
15076 {
15077 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15078 make_number (CHARPOS (startp)));
15079 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15080 /* In case the hook functions switch buffers. */
15081 set_buffer_internal (XBUFFER (w->contents));
15082 }
15083
15084 return startp;
15085 }
15086
15087
15088 /* Make sure the line containing the cursor is fully visible.
15089 A value of true means there is nothing to be done.
15090 (Either the line is fully visible, or it cannot be made so,
15091 or we cannot tell.)
15092
15093 If FORCE_P, return false even if partial visible cursor row
15094 is higher than window.
15095
15096 If CURRENT_MATRIX_P, use the information from the
15097 window's current glyph matrix; otherwise use the desired glyph
15098 matrix.
15099
15100 A value of false means the caller should do scrolling
15101 as if point had gone off the screen. */
15102
15103 static bool
15104 cursor_row_fully_visible_p (struct window *w, bool force_p,
15105 bool current_matrix_p)
15106 {
15107 struct glyph_matrix *matrix;
15108 struct glyph_row *row;
15109 int window_height;
15110
15111 if (!make_cursor_line_fully_visible_p)
15112 return true;
15113
15114 /* It's not always possible to find the cursor, e.g, when a window
15115 is full of overlay strings. Don't do anything in that case. */
15116 if (w->cursor.vpos < 0)
15117 return true;
15118
15119 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15120 row = MATRIX_ROW (matrix, w->cursor.vpos);
15121
15122 /* If the cursor row is not partially visible, there's nothing to do. */
15123 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15124 return true;
15125
15126 /* If the row the cursor is in is taller than the window's height,
15127 it's not clear what to do, so do nothing. */
15128 window_height = window_box_height (w);
15129 if (row->height >= window_height)
15130 {
15131 if (!force_p || MINI_WINDOW_P (w)
15132 || w->vscroll || w->cursor.vpos == 0)
15133 return true;
15134 }
15135 return false;
15136 }
15137
15138
15139 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15140 means only WINDOW is redisplayed in redisplay_internal.
15141 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15142 in redisplay_window to bring a partially visible line into view in
15143 the case that only the cursor has moved.
15144
15145 LAST_LINE_MISFIT should be true if we're scrolling because the
15146 last screen line's vertical height extends past the end of the screen.
15147
15148 Value is
15149
15150 1 if scrolling succeeded
15151
15152 0 if scrolling didn't find point.
15153
15154 -1 if new fonts have been loaded so that we must interrupt
15155 redisplay, adjust glyph matrices, and try again. */
15156
15157 enum
15158 {
15159 SCROLLING_SUCCESS,
15160 SCROLLING_FAILED,
15161 SCROLLING_NEED_LARGER_MATRICES
15162 };
15163
15164 /* If scroll-conservatively is more than this, never recenter.
15165
15166 If you change this, don't forget to update the doc string of
15167 `scroll-conservatively' and the Emacs manual. */
15168 #define SCROLL_LIMIT 100
15169
15170 static int
15171 try_scrolling (Lisp_Object window, bool just_this_one_p,
15172 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15173 bool temp_scroll_step, bool last_line_misfit)
15174 {
15175 struct window *w = XWINDOW (window);
15176 struct frame *f = XFRAME (w->frame);
15177 struct text_pos pos, startp;
15178 struct it it;
15179 int this_scroll_margin, scroll_max, rc, height;
15180 int dy = 0, amount_to_scroll = 0;
15181 bool scroll_down_p = false;
15182 int extra_scroll_margin_lines = last_line_misfit;
15183 Lisp_Object aggressive;
15184 /* We will never try scrolling more than this number of lines. */
15185 int scroll_limit = SCROLL_LIMIT;
15186 int frame_line_height = default_line_pixel_height (w);
15187 int window_total_lines
15188 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15189
15190 #ifdef GLYPH_DEBUG
15191 debug_method_add (w, "try_scrolling");
15192 #endif
15193
15194 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15195
15196 /* Compute scroll margin height in pixels. We scroll when point is
15197 within this distance from the top or bottom of the window. */
15198 if (scroll_margin > 0)
15199 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15200 * frame_line_height;
15201 else
15202 this_scroll_margin = 0;
15203
15204 /* Force arg_scroll_conservatively to have a reasonable value, to
15205 avoid scrolling too far away with slow move_it_* functions. Note
15206 that the user can supply scroll-conservatively equal to
15207 `most-positive-fixnum', which can be larger than INT_MAX. */
15208 if (arg_scroll_conservatively > scroll_limit)
15209 {
15210 arg_scroll_conservatively = scroll_limit + 1;
15211 scroll_max = scroll_limit * frame_line_height;
15212 }
15213 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15214 /* Compute how much we should try to scroll maximally to bring
15215 point into view. */
15216 scroll_max = (max (scroll_step,
15217 max (arg_scroll_conservatively, temp_scroll_step))
15218 * frame_line_height);
15219 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15220 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15221 /* We're trying to scroll because of aggressive scrolling but no
15222 scroll_step is set. Choose an arbitrary one. */
15223 scroll_max = 10 * frame_line_height;
15224 else
15225 scroll_max = 0;
15226
15227 too_near_end:
15228
15229 /* Decide whether to scroll down. */
15230 if (PT > CHARPOS (startp))
15231 {
15232 int scroll_margin_y;
15233
15234 /* Compute the pixel ypos of the scroll margin, then move IT to
15235 either that ypos or PT, whichever comes first. */
15236 start_display (&it, w, startp);
15237 scroll_margin_y = it.last_visible_y - this_scroll_margin
15238 - frame_line_height * extra_scroll_margin_lines;
15239 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15240 (MOVE_TO_POS | MOVE_TO_Y));
15241
15242 if (PT > CHARPOS (it.current.pos))
15243 {
15244 int y0 = line_bottom_y (&it);
15245 /* Compute how many pixels below window bottom to stop searching
15246 for PT. This avoids costly search for PT that is far away if
15247 the user limited scrolling by a small number of lines, but
15248 always finds PT if scroll_conservatively is set to a large
15249 number, such as most-positive-fixnum. */
15250 int slack = max (scroll_max, 10 * frame_line_height);
15251 int y_to_move = it.last_visible_y + slack;
15252
15253 /* Compute the distance from the scroll margin to PT or to
15254 the scroll limit, whichever comes first. This should
15255 include the height of the cursor line, to make that line
15256 fully visible. */
15257 move_it_to (&it, PT, -1, y_to_move,
15258 -1, MOVE_TO_POS | MOVE_TO_Y);
15259 dy = line_bottom_y (&it) - y0;
15260
15261 if (dy > scroll_max)
15262 return SCROLLING_FAILED;
15263
15264 if (dy > 0)
15265 scroll_down_p = true;
15266 }
15267 }
15268
15269 if (scroll_down_p)
15270 {
15271 /* Point is in or below the bottom scroll margin, so move the
15272 window start down. If scrolling conservatively, move it just
15273 enough down to make point visible. If scroll_step is set,
15274 move it down by scroll_step. */
15275 if (arg_scroll_conservatively)
15276 amount_to_scroll
15277 = min (max (dy, frame_line_height),
15278 frame_line_height * arg_scroll_conservatively);
15279 else if (scroll_step || temp_scroll_step)
15280 amount_to_scroll = scroll_max;
15281 else
15282 {
15283 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15284 height = WINDOW_BOX_TEXT_HEIGHT (w);
15285 if (NUMBERP (aggressive))
15286 {
15287 double float_amount = XFLOATINT (aggressive) * height;
15288 int aggressive_scroll = float_amount;
15289 if (aggressive_scroll == 0 && float_amount > 0)
15290 aggressive_scroll = 1;
15291 /* Don't let point enter the scroll margin near top of
15292 the window. This could happen if the value of
15293 scroll_up_aggressively is too large and there are
15294 non-zero margins, because scroll_up_aggressively
15295 means put point that fraction of window height
15296 _from_the_bottom_margin_. */
15297 if (aggressive_scroll + 2 * this_scroll_margin > height)
15298 aggressive_scroll = height - 2 * this_scroll_margin;
15299 amount_to_scroll = dy + aggressive_scroll;
15300 }
15301 }
15302
15303 if (amount_to_scroll <= 0)
15304 return SCROLLING_FAILED;
15305
15306 start_display (&it, w, startp);
15307 if (arg_scroll_conservatively <= scroll_limit)
15308 move_it_vertically (&it, amount_to_scroll);
15309 else
15310 {
15311 /* Extra precision for users who set scroll-conservatively
15312 to a large number: make sure the amount we scroll
15313 the window start is never less than amount_to_scroll,
15314 which was computed as distance from window bottom to
15315 point. This matters when lines at window top and lines
15316 below window bottom have different height. */
15317 struct it it1;
15318 void *it1data = NULL;
15319 /* We use a temporary it1 because line_bottom_y can modify
15320 its argument, if it moves one line down; see there. */
15321 int start_y;
15322
15323 SAVE_IT (it1, it, it1data);
15324 start_y = line_bottom_y (&it1);
15325 do {
15326 RESTORE_IT (&it, &it, it1data);
15327 move_it_by_lines (&it, 1);
15328 SAVE_IT (it1, it, it1data);
15329 } while (IT_CHARPOS (it) < ZV
15330 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15331 bidi_unshelve_cache (it1data, true);
15332 }
15333
15334 /* If STARTP is unchanged, move it down another screen line. */
15335 if (IT_CHARPOS (it) == CHARPOS (startp))
15336 move_it_by_lines (&it, 1);
15337 startp = it.current.pos;
15338 }
15339 else
15340 {
15341 struct text_pos scroll_margin_pos = startp;
15342 int y_offset = 0;
15343
15344 /* See if point is inside the scroll margin at the top of the
15345 window. */
15346 if (this_scroll_margin)
15347 {
15348 int y_start;
15349
15350 start_display (&it, w, startp);
15351 y_start = it.current_y;
15352 move_it_vertically (&it, this_scroll_margin);
15353 scroll_margin_pos = it.current.pos;
15354 /* If we didn't move enough before hitting ZV, request
15355 additional amount of scroll, to move point out of the
15356 scroll margin. */
15357 if (IT_CHARPOS (it) == ZV
15358 && it.current_y - y_start < this_scroll_margin)
15359 y_offset = this_scroll_margin - (it.current_y - y_start);
15360 }
15361
15362 if (PT < CHARPOS (scroll_margin_pos))
15363 {
15364 /* Point is in the scroll margin at the top of the window or
15365 above what is displayed in the window. */
15366 int y0, y_to_move;
15367
15368 /* Compute the vertical distance from PT to the scroll
15369 margin position. Move as far as scroll_max allows, or
15370 one screenful, or 10 screen lines, whichever is largest.
15371 Give up if distance is greater than scroll_max or if we
15372 didn't reach the scroll margin position. */
15373 SET_TEXT_POS (pos, PT, PT_BYTE);
15374 start_display (&it, w, pos);
15375 y0 = it.current_y;
15376 y_to_move = max (it.last_visible_y,
15377 max (scroll_max, 10 * frame_line_height));
15378 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15379 y_to_move, -1,
15380 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15381 dy = it.current_y - y0;
15382 if (dy > scroll_max
15383 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15384 return SCROLLING_FAILED;
15385
15386 /* Additional scroll for when ZV was too close to point. */
15387 dy += y_offset;
15388
15389 /* Compute new window start. */
15390 start_display (&it, w, startp);
15391
15392 if (arg_scroll_conservatively)
15393 amount_to_scroll = max (dy, frame_line_height
15394 * max (scroll_step, temp_scroll_step));
15395 else if (scroll_step || temp_scroll_step)
15396 amount_to_scroll = scroll_max;
15397 else
15398 {
15399 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15400 height = WINDOW_BOX_TEXT_HEIGHT (w);
15401 if (NUMBERP (aggressive))
15402 {
15403 double float_amount = XFLOATINT (aggressive) * height;
15404 int aggressive_scroll = float_amount;
15405 if (aggressive_scroll == 0 && float_amount > 0)
15406 aggressive_scroll = 1;
15407 /* Don't let point enter the scroll margin near
15408 bottom of the window, if the value of
15409 scroll_down_aggressively happens to be too
15410 large. */
15411 if (aggressive_scroll + 2 * this_scroll_margin > height)
15412 aggressive_scroll = height - 2 * this_scroll_margin;
15413 amount_to_scroll = dy + aggressive_scroll;
15414 }
15415 }
15416
15417 if (amount_to_scroll <= 0)
15418 return SCROLLING_FAILED;
15419
15420 move_it_vertically_backward (&it, amount_to_scroll);
15421 startp = it.current.pos;
15422 }
15423 }
15424
15425 /* Run window scroll functions. */
15426 startp = run_window_scroll_functions (window, startp);
15427
15428 /* Display the window. Give up if new fonts are loaded, or if point
15429 doesn't appear. */
15430 if (!try_window (window, startp, 0))
15431 rc = SCROLLING_NEED_LARGER_MATRICES;
15432 else if (w->cursor.vpos < 0)
15433 {
15434 clear_glyph_matrix (w->desired_matrix);
15435 rc = SCROLLING_FAILED;
15436 }
15437 else
15438 {
15439 /* Maybe forget recorded base line for line number display. */
15440 if (!just_this_one_p
15441 || current_buffer->clip_changed
15442 || BEG_UNCHANGED < CHARPOS (startp))
15443 w->base_line_number = 0;
15444
15445 /* If cursor ends up on a partially visible line,
15446 treat that as being off the bottom of the screen. */
15447 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15448 false)
15449 /* It's possible that the cursor is on the first line of the
15450 buffer, which is partially obscured due to a vscroll
15451 (Bug#7537). In that case, avoid looping forever. */
15452 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15453 {
15454 clear_glyph_matrix (w->desired_matrix);
15455 ++extra_scroll_margin_lines;
15456 goto too_near_end;
15457 }
15458 rc = SCROLLING_SUCCESS;
15459 }
15460
15461 return rc;
15462 }
15463
15464
15465 /* Compute a suitable window start for window W if display of W starts
15466 on a continuation line. Value is true if a new window start
15467 was computed.
15468
15469 The new window start will be computed, based on W's width, starting
15470 from the start of the continued line. It is the start of the
15471 screen line with the minimum distance from the old start W->start. */
15472
15473 static bool
15474 compute_window_start_on_continuation_line (struct window *w)
15475 {
15476 struct text_pos pos, start_pos;
15477 bool window_start_changed_p = false;
15478
15479 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15480
15481 /* If window start is on a continuation line... Window start may be
15482 < BEGV in case there's invisible text at the start of the
15483 buffer (M-x rmail, for example). */
15484 if (CHARPOS (start_pos) > BEGV
15485 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15486 {
15487 struct it it;
15488 struct glyph_row *row;
15489
15490 /* Handle the case that the window start is out of range. */
15491 if (CHARPOS (start_pos) < BEGV)
15492 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15493 else if (CHARPOS (start_pos) > ZV)
15494 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15495
15496 /* Find the start of the continued line. This should be fast
15497 because find_newline is fast (newline cache). */
15498 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15499 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15500 row, DEFAULT_FACE_ID);
15501 reseat_at_previous_visible_line_start (&it);
15502
15503 /* If the line start is "too far" away from the window start,
15504 say it takes too much time to compute a new window start. */
15505 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15506 /* PXW: Do we need upper bounds here? */
15507 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15508 {
15509 int min_distance, distance;
15510
15511 /* Move forward by display lines to find the new window
15512 start. If window width was enlarged, the new start can
15513 be expected to be > the old start. If window width was
15514 decreased, the new window start will be < the old start.
15515 So, we're looking for the display line start with the
15516 minimum distance from the old window start. */
15517 pos = it.current.pos;
15518 min_distance = INFINITY;
15519 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15520 distance < min_distance)
15521 {
15522 min_distance = distance;
15523 pos = it.current.pos;
15524 if (it.line_wrap == WORD_WRAP)
15525 {
15526 /* Under WORD_WRAP, move_it_by_lines is likely to
15527 overshoot and stop not at the first, but the
15528 second character from the left margin. So in
15529 that case, we need a more tight control on the X
15530 coordinate of the iterator than move_it_by_lines
15531 promises in its contract. The method is to first
15532 go to the last (rightmost) visible character of a
15533 line, then move to the leftmost character on the
15534 next line in a separate call. */
15535 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15536 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15537 move_it_to (&it, ZV, 0,
15538 it.current_y + it.max_ascent + it.max_descent, -1,
15539 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15540 }
15541 else
15542 move_it_by_lines (&it, 1);
15543 }
15544
15545 /* Set the window start there. */
15546 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15547 window_start_changed_p = true;
15548 }
15549 }
15550
15551 return window_start_changed_p;
15552 }
15553
15554
15555 /* Try cursor movement in case text has not changed in window WINDOW,
15556 with window start STARTP. Value is
15557
15558 CURSOR_MOVEMENT_SUCCESS if successful
15559
15560 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15561
15562 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15563 display. *SCROLL_STEP is set to true, under certain circumstances, if
15564 we want to scroll as if scroll-step were set to 1. See the code.
15565
15566 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15567 which case we have to abort this redisplay, and adjust matrices
15568 first. */
15569
15570 enum
15571 {
15572 CURSOR_MOVEMENT_SUCCESS,
15573 CURSOR_MOVEMENT_CANNOT_BE_USED,
15574 CURSOR_MOVEMENT_MUST_SCROLL,
15575 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15576 };
15577
15578 static int
15579 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15580 bool *scroll_step)
15581 {
15582 struct window *w = XWINDOW (window);
15583 struct frame *f = XFRAME (w->frame);
15584 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15585
15586 #ifdef GLYPH_DEBUG
15587 if (inhibit_try_cursor_movement)
15588 return rc;
15589 #endif
15590
15591 /* Previously, there was a check for Lisp integer in the
15592 if-statement below. Now, this field is converted to
15593 ptrdiff_t, thus zero means invalid position in a buffer. */
15594 eassert (w->last_point > 0);
15595 /* Likewise there was a check whether window_end_vpos is nil or larger
15596 than the window. Now window_end_vpos is int and so never nil, but
15597 let's leave eassert to check whether it fits in the window. */
15598 eassert (!w->window_end_valid
15599 || w->window_end_vpos < w->current_matrix->nrows);
15600
15601 /* Handle case where text has not changed, only point, and it has
15602 not moved off the frame. */
15603 if (/* Point may be in this window. */
15604 PT >= CHARPOS (startp)
15605 /* Selective display hasn't changed. */
15606 && !current_buffer->clip_changed
15607 /* Function force-mode-line-update is used to force a thorough
15608 redisplay. It sets either windows_or_buffers_changed or
15609 update_mode_lines. So don't take a shortcut here for these
15610 cases. */
15611 && !update_mode_lines
15612 && !windows_or_buffers_changed
15613 && !f->cursor_type_changed
15614 && NILP (Vshow_trailing_whitespace)
15615 /* This code is not used for mini-buffer for the sake of the case
15616 of redisplaying to replace an echo area message; since in
15617 that case the mini-buffer contents per se are usually
15618 unchanged. This code is of no real use in the mini-buffer
15619 since the handling of this_line_start_pos, etc., in redisplay
15620 handles the same cases. */
15621 && !EQ (window, minibuf_window)
15622 && (FRAME_WINDOW_P (f)
15623 || !overlay_arrow_in_current_buffer_p ()))
15624 {
15625 int this_scroll_margin, top_scroll_margin;
15626 struct glyph_row *row = NULL;
15627 int frame_line_height = default_line_pixel_height (w);
15628 int window_total_lines
15629 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15630
15631 #ifdef GLYPH_DEBUG
15632 debug_method_add (w, "cursor movement");
15633 #endif
15634
15635 /* Scroll if point within this distance from the top or bottom
15636 of the window. This is a pixel value. */
15637 if (scroll_margin > 0)
15638 {
15639 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15640 this_scroll_margin *= frame_line_height;
15641 }
15642 else
15643 this_scroll_margin = 0;
15644
15645 top_scroll_margin = this_scroll_margin;
15646 if (WINDOW_WANTS_HEADER_LINE_P (w))
15647 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15648
15649 /* Start with the row the cursor was displayed during the last
15650 not paused redisplay. Give up if that row is not valid. */
15651 if (w->last_cursor_vpos < 0
15652 || w->last_cursor_vpos >= w->current_matrix->nrows)
15653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15654 else
15655 {
15656 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15657 if (row->mode_line_p)
15658 ++row;
15659 if (!row->enabled_p)
15660 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15661 }
15662
15663 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15664 {
15665 bool scroll_p = false, must_scroll = false;
15666 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15667
15668 if (PT > w->last_point)
15669 {
15670 /* Point has moved forward. */
15671 while (MATRIX_ROW_END_CHARPOS (row) < PT
15672 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15673 {
15674 eassert (row->enabled_p);
15675 ++row;
15676 }
15677
15678 /* If the end position of a row equals the start
15679 position of the next row, and PT is at that position,
15680 we would rather display cursor in the next line. */
15681 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15682 && MATRIX_ROW_END_CHARPOS (row) == PT
15683 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15684 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15685 && !cursor_row_p (row))
15686 ++row;
15687
15688 /* If within the scroll margin, scroll. Note that
15689 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15690 the next line would be drawn, and that
15691 this_scroll_margin can be zero. */
15692 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15693 || PT > MATRIX_ROW_END_CHARPOS (row)
15694 /* Line is completely visible last line in window
15695 and PT is to be set in the next line. */
15696 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15697 && PT == MATRIX_ROW_END_CHARPOS (row)
15698 && !row->ends_at_zv_p
15699 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15700 scroll_p = true;
15701 }
15702 else if (PT < w->last_point)
15703 {
15704 /* Cursor has to be moved backward. Note that PT >=
15705 CHARPOS (startp) because of the outer if-statement. */
15706 while (!row->mode_line_p
15707 && (MATRIX_ROW_START_CHARPOS (row) > PT
15708 || (MATRIX_ROW_START_CHARPOS (row) == PT
15709 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15710 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15711 row > w->current_matrix->rows
15712 && (row-1)->ends_in_newline_from_string_p))))
15713 && (row->y > top_scroll_margin
15714 || CHARPOS (startp) == BEGV))
15715 {
15716 eassert (row->enabled_p);
15717 --row;
15718 }
15719
15720 /* Consider the following case: Window starts at BEGV,
15721 there is invisible, intangible text at BEGV, so that
15722 display starts at some point START > BEGV. It can
15723 happen that we are called with PT somewhere between
15724 BEGV and START. Try to handle that case. */
15725 if (row < w->current_matrix->rows
15726 || row->mode_line_p)
15727 {
15728 row = w->current_matrix->rows;
15729 if (row->mode_line_p)
15730 ++row;
15731 }
15732
15733 /* Due to newlines in overlay strings, we may have to
15734 skip forward over overlay strings. */
15735 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15736 && MATRIX_ROW_END_CHARPOS (row) == PT
15737 && !cursor_row_p (row))
15738 ++row;
15739
15740 /* If within the scroll margin, scroll. */
15741 if (row->y < top_scroll_margin
15742 && CHARPOS (startp) != BEGV)
15743 scroll_p = true;
15744 }
15745 else
15746 {
15747 /* Cursor did not move. So don't scroll even if cursor line
15748 is partially visible, as it was so before. */
15749 rc = CURSOR_MOVEMENT_SUCCESS;
15750 }
15751
15752 if (PT < MATRIX_ROW_START_CHARPOS (row)
15753 || PT > MATRIX_ROW_END_CHARPOS (row))
15754 {
15755 /* if PT is not in the glyph row, give up. */
15756 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15757 must_scroll = true;
15758 }
15759 else if (rc != CURSOR_MOVEMENT_SUCCESS
15760 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15761 {
15762 struct glyph_row *row1;
15763
15764 /* If rows are bidi-reordered and point moved, back up
15765 until we find a row that does not belong to a
15766 continuation line. This is because we must consider
15767 all rows of a continued line as candidates for the
15768 new cursor positioning, since row start and end
15769 positions change non-linearly with vertical position
15770 in such rows. */
15771 /* FIXME: Revisit this when glyph ``spilling'' in
15772 continuation lines' rows is implemented for
15773 bidi-reordered rows. */
15774 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15775 MATRIX_ROW_CONTINUATION_LINE_P (row);
15776 --row)
15777 {
15778 /* If we hit the beginning of the displayed portion
15779 without finding the first row of a continued
15780 line, give up. */
15781 if (row <= row1)
15782 {
15783 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15784 break;
15785 }
15786 eassert (row->enabled_p);
15787 }
15788 }
15789 if (must_scroll)
15790 ;
15791 else if (rc != CURSOR_MOVEMENT_SUCCESS
15792 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15793 /* Make sure this isn't a header line by any chance, since
15794 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15795 && !row->mode_line_p
15796 && make_cursor_line_fully_visible_p)
15797 {
15798 if (PT == MATRIX_ROW_END_CHARPOS (row)
15799 && !row->ends_at_zv_p
15800 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15802 else if (row->height > window_box_height (w))
15803 {
15804 /* If we end up in a partially visible line, let's
15805 make it fully visible, except when it's taller
15806 than the window, in which case we can't do much
15807 about it. */
15808 *scroll_step = true;
15809 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15810 }
15811 else
15812 {
15813 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15814 if (!cursor_row_fully_visible_p (w, false, true))
15815 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15816 else
15817 rc = CURSOR_MOVEMENT_SUCCESS;
15818 }
15819 }
15820 else if (scroll_p)
15821 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15822 else if (rc != CURSOR_MOVEMENT_SUCCESS
15823 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15824 {
15825 /* With bidi-reordered rows, there could be more than
15826 one candidate row whose start and end positions
15827 occlude point. We need to let set_cursor_from_row
15828 find the best candidate. */
15829 /* FIXME: Revisit this when glyph ``spilling'' in
15830 continuation lines' rows is implemented for
15831 bidi-reordered rows. */
15832 bool rv = false;
15833
15834 do
15835 {
15836 bool at_zv_p = false, exact_match_p = false;
15837
15838 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15839 && PT <= MATRIX_ROW_END_CHARPOS (row)
15840 && cursor_row_p (row))
15841 rv |= set_cursor_from_row (w, row, w->current_matrix,
15842 0, 0, 0, 0);
15843 /* As soon as we've found the exact match for point,
15844 or the first suitable row whose ends_at_zv_p flag
15845 is set, we are done. */
15846 if (rv)
15847 {
15848 at_zv_p = MATRIX_ROW (w->current_matrix,
15849 w->cursor.vpos)->ends_at_zv_p;
15850 if (!at_zv_p
15851 && w->cursor.hpos >= 0
15852 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15853 w->cursor.vpos))
15854 {
15855 struct glyph_row *candidate =
15856 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15857 struct glyph *g =
15858 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15859 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15860
15861 exact_match_p =
15862 (BUFFERP (g->object) && g->charpos == PT)
15863 || (NILP (g->object)
15864 && (g->charpos == PT
15865 || (g->charpos == 0 && endpos - 1 == PT)));
15866 }
15867 if (at_zv_p || exact_match_p)
15868 {
15869 rc = CURSOR_MOVEMENT_SUCCESS;
15870 break;
15871 }
15872 }
15873 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15874 break;
15875 ++row;
15876 }
15877 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15878 || row->continued_p)
15879 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15880 || (MATRIX_ROW_START_CHARPOS (row) == PT
15881 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15882 /* If we didn't find any candidate rows, or exited the
15883 loop before all the candidates were examined, signal
15884 to the caller that this method failed. */
15885 if (rc != CURSOR_MOVEMENT_SUCCESS
15886 && !(rv
15887 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15888 && !row->continued_p))
15889 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15890 else if (rv)
15891 rc = CURSOR_MOVEMENT_SUCCESS;
15892 }
15893 else
15894 {
15895 do
15896 {
15897 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15898 {
15899 rc = CURSOR_MOVEMENT_SUCCESS;
15900 break;
15901 }
15902 ++row;
15903 }
15904 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15905 && MATRIX_ROW_START_CHARPOS (row) == PT
15906 && cursor_row_p (row));
15907 }
15908 }
15909 }
15910
15911 return rc;
15912 }
15913
15914
15915 void
15916 set_vertical_scroll_bar (struct window *w)
15917 {
15918 ptrdiff_t start, end, whole;
15919
15920 /* Calculate the start and end positions for the current window.
15921 At some point, it would be nice to choose between scrollbars
15922 which reflect the whole buffer size, with special markers
15923 indicating narrowing, and scrollbars which reflect only the
15924 visible region.
15925
15926 Note that mini-buffers sometimes aren't displaying any text. */
15927 if (!MINI_WINDOW_P (w)
15928 || (w == XWINDOW (minibuf_window)
15929 && NILP (echo_area_buffer[0])))
15930 {
15931 struct buffer *buf = XBUFFER (w->contents);
15932 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15933 start = marker_position (w->start) - BUF_BEGV (buf);
15934 /* I don't think this is guaranteed to be right. For the
15935 moment, we'll pretend it is. */
15936 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15937
15938 if (end < start)
15939 end = start;
15940 if (whole < (end - start))
15941 whole = end - start;
15942 }
15943 else
15944 start = end = whole = 0;
15945
15946 /* Indicate what this scroll bar ought to be displaying now. */
15947 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15948 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15949 (w, end - start, whole, start);
15950 }
15951
15952
15953 void
15954 set_horizontal_scroll_bar (struct window *w)
15955 {
15956 int start, end, whole, portion;
15957
15958 if (!MINI_WINDOW_P (w)
15959 || (w == XWINDOW (minibuf_window)
15960 && NILP (echo_area_buffer[0])))
15961 {
15962 struct buffer *b = XBUFFER (w->contents);
15963 struct buffer *old_buffer = NULL;
15964 struct it it;
15965 struct text_pos startp;
15966
15967 if (b != current_buffer)
15968 {
15969 old_buffer = current_buffer;
15970 set_buffer_internal (b);
15971 }
15972
15973 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15974 start_display (&it, w, startp);
15975 it.last_visible_x = INT_MAX;
15976 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15977 MOVE_TO_X | MOVE_TO_Y);
15978 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15979 window_box_height (w), -1,
15980 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15981
15982 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15983 end = start + window_box_width (w, TEXT_AREA);
15984 portion = end - start;
15985 /* After enlarging a horizontally scrolled window such that it
15986 gets at least as wide as the text it contains, make sure that
15987 the thumb doesn't fill the entire scroll bar so we can still
15988 drag it back to see the entire text. */
15989 whole = max (whole, end);
15990
15991 if (it.bidi_p)
15992 {
15993 Lisp_Object pdir;
15994
15995 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15996 if (EQ (pdir, Qright_to_left))
15997 {
15998 start = whole - end;
15999 end = start + portion;
16000 }
16001 }
16002
16003 if (old_buffer)
16004 set_buffer_internal (old_buffer);
16005 }
16006 else
16007 start = end = whole = portion = 0;
16008
16009 w->hscroll_whole = whole;
16010
16011 /* Indicate what this scroll bar ought to be displaying now. */
16012 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16013 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16014 (w, portion, whole, start);
16015 }
16016
16017
16018 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16019 selected_window is redisplayed.
16020
16021 We can return without actually redisplaying the window if fonts has been
16022 changed on window's frame. In that case, redisplay_internal will retry.
16023
16024 As one of the important parts of redisplaying a window, we need to
16025 decide whether the previous window-start position (stored in the
16026 window's w->start marker position) is still valid, and if it isn't,
16027 recompute it. Some details about that:
16028
16029 . The previous window-start could be in a continuation line, in
16030 which case we need to recompute it when the window width
16031 changes. See compute_window_start_on_continuation_line and its
16032 call below.
16033
16034 . The text that changed since last redisplay could include the
16035 previous window-start position. In that case, we try to salvage
16036 what we can from the current glyph matrix by calling
16037 try_scrolling, which see.
16038
16039 . Some Emacs command could force us to use a specific window-start
16040 position by setting the window's force_start flag, or gently
16041 propose doing that by setting the window's optional_new_start
16042 flag. In these cases, we try using the specified start point if
16043 that succeeds (i.e. the window desired matrix is successfully
16044 recomputed, and point location is within the window). In case
16045 of optional_new_start, we first check if the specified start
16046 position is feasible, i.e. if it will allow point to be
16047 displayed in the window. If using the specified start point
16048 fails, e.g., if new fonts are needed to be loaded, we abort the
16049 redisplay cycle and leave it up to the next cycle to figure out
16050 things.
16051
16052 . Note that the window's force_start flag is sometimes set by
16053 redisplay itself, when it decides that the previous window start
16054 point is fine and should be kept. Search for "goto force_start"
16055 below to see the details. Like the values of window-start
16056 specified outside of redisplay, these internally-deduced values
16057 are tested for feasibility, and ignored if found to be
16058 unfeasible.
16059
16060 . Note that the function try_window, used to completely redisplay
16061 a window, accepts the window's start point as its argument.
16062 This is used several times in the redisplay code to control
16063 where the window start will be, according to user options such
16064 as scroll-conservatively, and also to ensure the screen line
16065 showing point will be fully (as opposed to partially) visible on
16066 display. */
16067
16068 static void
16069 redisplay_window (Lisp_Object window, bool just_this_one_p)
16070 {
16071 struct window *w = XWINDOW (window);
16072 struct frame *f = XFRAME (w->frame);
16073 struct buffer *buffer = XBUFFER (w->contents);
16074 struct buffer *old = current_buffer;
16075 struct text_pos lpoint, opoint, startp;
16076 bool update_mode_line;
16077 int tem;
16078 struct it it;
16079 /* Record it now because it's overwritten. */
16080 bool current_matrix_up_to_date_p = false;
16081 bool used_current_matrix_p = false;
16082 /* This is less strict than current_matrix_up_to_date_p.
16083 It indicates that the buffer contents and narrowing are unchanged. */
16084 bool buffer_unchanged_p = false;
16085 bool temp_scroll_step = false;
16086 ptrdiff_t count = SPECPDL_INDEX ();
16087 int rc;
16088 int centering_position = -1;
16089 bool last_line_misfit = false;
16090 ptrdiff_t beg_unchanged, end_unchanged;
16091 int frame_line_height;
16092
16093 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16094 opoint = lpoint;
16095
16096 #ifdef GLYPH_DEBUG
16097 *w->desired_matrix->method = 0;
16098 #endif
16099
16100 if (!just_this_one_p
16101 && REDISPLAY_SOME_P ()
16102 && !w->redisplay
16103 && !w->update_mode_line
16104 && !f->face_change
16105 && !f->redisplay
16106 && !buffer->text->redisplay
16107 && BUF_PT (buffer) == w->last_point)
16108 return;
16109
16110 /* Make sure that both W's markers are valid. */
16111 eassert (XMARKER (w->start)->buffer == buffer);
16112 eassert (XMARKER (w->pointm)->buffer == buffer);
16113
16114 /* We come here again if we need to run window-text-change-functions
16115 below. */
16116 restart:
16117 reconsider_clip_changes (w);
16118 frame_line_height = default_line_pixel_height (w);
16119
16120 /* Has the mode line to be updated? */
16121 update_mode_line = (w->update_mode_line
16122 || update_mode_lines
16123 || buffer->clip_changed
16124 || buffer->prevent_redisplay_optimizations_p);
16125
16126 if (!just_this_one_p)
16127 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16128 cleverly elsewhere. */
16129 w->must_be_updated_p = true;
16130
16131 if (MINI_WINDOW_P (w))
16132 {
16133 if (w == XWINDOW (echo_area_window)
16134 && !NILP (echo_area_buffer[0]))
16135 {
16136 if (update_mode_line)
16137 /* We may have to update a tty frame's menu bar or a
16138 tool-bar. Example `M-x C-h C-h C-g'. */
16139 goto finish_menu_bars;
16140 else
16141 /* We've already displayed the echo area glyphs in this window. */
16142 goto finish_scroll_bars;
16143 }
16144 else if ((w != XWINDOW (minibuf_window)
16145 || minibuf_level == 0)
16146 /* When buffer is nonempty, redisplay window normally. */
16147 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16148 /* Quail displays non-mini buffers in minibuffer window.
16149 In that case, redisplay the window normally. */
16150 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16151 {
16152 /* W is a mini-buffer window, but it's not active, so clear
16153 it. */
16154 int yb = window_text_bottom_y (w);
16155 struct glyph_row *row;
16156 int y;
16157
16158 for (y = 0, row = w->desired_matrix->rows;
16159 y < yb;
16160 y += row->height, ++row)
16161 blank_row (w, row, y);
16162 goto finish_scroll_bars;
16163 }
16164
16165 clear_glyph_matrix (w->desired_matrix);
16166 }
16167
16168 /* Otherwise set up data on this window; select its buffer and point
16169 value. */
16170 /* Really select the buffer, for the sake of buffer-local
16171 variables. */
16172 set_buffer_internal_1 (XBUFFER (w->contents));
16173
16174 current_matrix_up_to_date_p
16175 = (w->window_end_valid
16176 && !current_buffer->clip_changed
16177 && !current_buffer->prevent_redisplay_optimizations_p
16178 && !window_outdated (w));
16179
16180 /* Run the window-text-change-functions
16181 if it is possible that the text on the screen has changed
16182 (either due to modification of the text, or any other reason). */
16183 if (!current_matrix_up_to_date_p
16184 && !NILP (Vwindow_text_change_functions))
16185 {
16186 safe_run_hooks (Qwindow_text_change_functions);
16187 goto restart;
16188 }
16189
16190 beg_unchanged = BEG_UNCHANGED;
16191 end_unchanged = END_UNCHANGED;
16192
16193 SET_TEXT_POS (opoint, PT, PT_BYTE);
16194
16195 specbind (Qinhibit_point_motion_hooks, Qt);
16196
16197 buffer_unchanged_p
16198 = (w->window_end_valid
16199 && !current_buffer->clip_changed
16200 && !window_outdated (w));
16201
16202 /* When windows_or_buffers_changed is non-zero, we can't rely
16203 on the window end being valid, so set it to zero there. */
16204 if (windows_or_buffers_changed)
16205 {
16206 /* If window starts on a continuation line, maybe adjust the
16207 window start in case the window's width changed. */
16208 if (XMARKER (w->start)->buffer == current_buffer)
16209 compute_window_start_on_continuation_line (w);
16210
16211 w->window_end_valid = false;
16212 /* If so, we also can't rely on current matrix
16213 and should not fool try_cursor_movement below. */
16214 current_matrix_up_to_date_p = false;
16215 }
16216
16217 /* Some sanity checks. */
16218 CHECK_WINDOW_END (w);
16219 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16220 emacs_abort ();
16221 if (BYTEPOS (opoint) < CHARPOS (opoint))
16222 emacs_abort ();
16223
16224 if (mode_line_update_needed (w))
16225 update_mode_line = true;
16226
16227 /* Point refers normally to the selected window. For any other
16228 window, set up appropriate value. */
16229 if (!EQ (window, selected_window))
16230 {
16231 ptrdiff_t new_pt = marker_position (w->pointm);
16232 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16233
16234 if (new_pt < BEGV)
16235 {
16236 new_pt = BEGV;
16237 new_pt_byte = BEGV_BYTE;
16238 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16239 }
16240 else if (new_pt > (ZV - 1))
16241 {
16242 new_pt = ZV;
16243 new_pt_byte = ZV_BYTE;
16244 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16245 }
16246
16247 /* We don't use SET_PT so that the point-motion hooks don't run. */
16248 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16249 }
16250
16251 /* If any of the character widths specified in the display table
16252 have changed, invalidate the width run cache. It's true that
16253 this may be a bit late to catch such changes, but the rest of
16254 redisplay goes (non-fatally) haywire when the display table is
16255 changed, so why should we worry about doing any better? */
16256 if (current_buffer->width_run_cache
16257 || (current_buffer->base_buffer
16258 && current_buffer->base_buffer->width_run_cache))
16259 {
16260 struct Lisp_Char_Table *disptab = buffer_display_table ();
16261
16262 if (! disptab_matches_widthtab
16263 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16264 {
16265 struct buffer *buf = current_buffer;
16266
16267 if (buf->base_buffer)
16268 buf = buf->base_buffer;
16269 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16270 recompute_width_table (current_buffer, disptab);
16271 }
16272 }
16273
16274 /* If window-start is screwed up, choose a new one. */
16275 if (XMARKER (w->start)->buffer != current_buffer)
16276 goto recenter;
16277
16278 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16279
16280 /* If someone specified a new starting point but did not insist,
16281 check whether it can be used. */
16282 if ((w->optional_new_start || window_frozen_p (w))
16283 && CHARPOS (startp) >= BEGV
16284 && CHARPOS (startp) <= ZV)
16285 {
16286 ptrdiff_t it_charpos;
16287
16288 w->optional_new_start = false;
16289 start_display (&it, w, startp);
16290 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16291 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16292 /* Record IT's position now, since line_bottom_y might change
16293 that. */
16294 it_charpos = IT_CHARPOS (it);
16295 /* Make sure we set the force_start flag only if the cursor row
16296 will be fully visible. Otherwise, the code under force_start
16297 label below will try to move point back into view, which is
16298 not what the code which sets optional_new_start wants. */
16299 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16300 && !w->force_start)
16301 {
16302 if (it_charpos == PT)
16303 w->force_start = true;
16304 /* IT may overshoot PT if text at PT is invisible. */
16305 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16306 w->force_start = true;
16307 #ifdef GLYPH_DEBUG
16308 if (w->force_start)
16309 {
16310 if (window_frozen_p (w))
16311 debug_method_add (w, "set force_start from frozen window start");
16312 else
16313 debug_method_add (w, "set force_start from optional_new_start");
16314 }
16315 #endif
16316 }
16317 }
16318
16319 force_start:
16320
16321 /* Handle case where place to start displaying has been specified,
16322 unless the specified location is outside the accessible range. */
16323 if (w->force_start)
16324 {
16325 /* We set this later on if we have to adjust point. */
16326 int new_vpos = -1;
16327
16328 w->force_start = false;
16329 w->vscroll = 0;
16330 w->window_end_valid = false;
16331
16332 /* Forget any recorded base line for line number display. */
16333 if (!buffer_unchanged_p)
16334 w->base_line_number = 0;
16335
16336 /* Redisplay the mode line. Select the buffer properly for that.
16337 Also, run the hook window-scroll-functions
16338 because we have scrolled. */
16339 /* Note, we do this after clearing force_start because
16340 if there's an error, it is better to forget about force_start
16341 than to get into an infinite loop calling the hook functions
16342 and having them get more errors. */
16343 if (!update_mode_line
16344 || ! NILP (Vwindow_scroll_functions))
16345 {
16346 update_mode_line = true;
16347 w->update_mode_line = true;
16348 startp = run_window_scroll_functions (window, startp);
16349 }
16350
16351 if (CHARPOS (startp) < BEGV)
16352 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16353 else if (CHARPOS (startp) > ZV)
16354 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16355
16356 /* Redisplay, then check if cursor has been set during the
16357 redisplay. Give up if new fonts were loaded. */
16358 /* We used to issue a CHECK_MARGINS argument to try_window here,
16359 but this causes scrolling to fail when point begins inside
16360 the scroll margin (bug#148) -- cyd */
16361 if (!try_window (window, startp, 0))
16362 {
16363 w->force_start = true;
16364 clear_glyph_matrix (w->desired_matrix);
16365 goto need_larger_matrices;
16366 }
16367
16368 if (w->cursor.vpos < 0)
16369 {
16370 /* If point does not appear, try to move point so it does
16371 appear. The desired matrix has been built above, so we
16372 can use it here. First see if point is in invisible
16373 text, and if so, move it to the first visible buffer
16374 position past that. */
16375 struct glyph_row *r = NULL;
16376 Lisp_Object invprop =
16377 get_char_property_and_overlay (make_number (PT), Qinvisible,
16378 Qnil, NULL);
16379
16380 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16381 {
16382 ptrdiff_t alt_pt;
16383 Lisp_Object invprop_end =
16384 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16385 Qnil, Qnil);
16386
16387 if (NATNUMP (invprop_end))
16388 alt_pt = XFASTINT (invprop_end);
16389 else
16390 alt_pt = ZV;
16391 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16392 NULL, 0);
16393 }
16394 if (r)
16395 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16396 else /* Give up and just move to the middle of the window. */
16397 new_vpos = window_box_height (w) / 2;
16398 }
16399
16400 if (!cursor_row_fully_visible_p (w, false, false))
16401 {
16402 /* Point does appear, but on a line partly visible at end of window.
16403 Move it back to a fully-visible line. */
16404 new_vpos = window_box_height (w);
16405 /* But if window_box_height suggests a Y coordinate that is
16406 not less than we already have, that line will clearly not
16407 be fully visible, so give up and scroll the display.
16408 This can happen when the default face uses a font whose
16409 dimensions are different from the frame's default
16410 font. */
16411 if (new_vpos >= w->cursor.y)
16412 {
16413 w->cursor.vpos = -1;
16414 clear_glyph_matrix (w->desired_matrix);
16415 goto try_to_scroll;
16416 }
16417 }
16418 else if (w->cursor.vpos >= 0)
16419 {
16420 /* Some people insist on not letting point enter the scroll
16421 margin, even though this part handles windows that didn't
16422 scroll at all. */
16423 int window_total_lines
16424 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16425 int margin = min (scroll_margin, window_total_lines / 4);
16426 int pixel_margin = margin * frame_line_height;
16427 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16428
16429 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16430 below, which finds the row to move point to, advances by
16431 the Y coordinate of the _next_ row, see the definition of
16432 MATRIX_ROW_BOTTOM_Y. */
16433 if (w->cursor.vpos < margin + header_line)
16434 {
16435 w->cursor.vpos = -1;
16436 clear_glyph_matrix (w->desired_matrix);
16437 goto try_to_scroll;
16438 }
16439 else
16440 {
16441 int window_height = window_box_height (w);
16442
16443 if (header_line)
16444 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16445 if (w->cursor.y >= window_height - pixel_margin)
16446 {
16447 w->cursor.vpos = -1;
16448 clear_glyph_matrix (w->desired_matrix);
16449 goto try_to_scroll;
16450 }
16451 }
16452 }
16453
16454 /* If we need to move point for either of the above reasons,
16455 now actually do it. */
16456 if (new_vpos >= 0)
16457 {
16458 struct glyph_row *row;
16459
16460 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16461 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16462 ++row;
16463
16464 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16465 MATRIX_ROW_START_BYTEPOS (row));
16466
16467 if (w != XWINDOW (selected_window))
16468 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16469 else if (current_buffer == old)
16470 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16471
16472 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16473
16474 /* Re-run pre-redisplay-function so it can update the region
16475 according to the new position of point. */
16476 /* Other than the cursor, w's redisplay is done so we can set its
16477 redisplay to false. Also the buffer's redisplay can be set to
16478 false, since propagate_buffer_redisplay should have already
16479 propagated its info to `w' anyway. */
16480 w->redisplay = false;
16481 XBUFFER (w->contents)->text->redisplay = false;
16482 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16483
16484 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16485 {
16486 /* pre-redisplay-function made changes (e.g. move the region)
16487 that require another round of redisplay. */
16488 clear_glyph_matrix (w->desired_matrix);
16489 if (!try_window (window, startp, 0))
16490 goto need_larger_matrices;
16491 }
16492 }
16493 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16494 {
16495 clear_glyph_matrix (w->desired_matrix);
16496 goto try_to_scroll;
16497 }
16498
16499 #ifdef GLYPH_DEBUG
16500 debug_method_add (w, "forced window start");
16501 #endif
16502 goto done;
16503 }
16504
16505 /* Handle case where text has not changed, only point, and it has
16506 not moved off the frame, and we are not retrying after hscroll.
16507 (current_matrix_up_to_date_p is true when retrying.) */
16508 if (current_matrix_up_to_date_p
16509 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16510 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16511 {
16512 switch (rc)
16513 {
16514 case CURSOR_MOVEMENT_SUCCESS:
16515 used_current_matrix_p = true;
16516 goto done;
16517
16518 case CURSOR_MOVEMENT_MUST_SCROLL:
16519 goto try_to_scroll;
16520
16521 default:
16522 emacs_abort ();
16523 }
16524 }
16525 /* If current starting point was originally the beginning of a line
16526 but no longer is, find a new starting point. */
16527 else if (w->start_at_line_beg
16528 && !(CHARPOS (startp) <= BEGV
16529 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16530 {
16531 #ifdef GLYPH_DEBUG
16532 debug_method_add (w, "recenter 1");
16533 #endif
16534 goto recenter;
16535 }
16536
16537 /* Try scrolling with try_window_id. Value is > 0 if update has
16538 been done, it is -1 if we know that the same window start will
16539 not work. It is 0 if unsuccessful for some other reason. */
16540 else if ((tem = try_window_id (w)) != 0)
16541 {
16542 #ifdef GLYPH_DEBUG
16543 debug_method_add (w, "try_window_id %d", tem);
16544 #endif
16545
16546 if (f->fonts_changed)
16547 goto need_larger_matrices;
16548 if (tem > 0)
16549 goto done;
16550
16551 /* Otherwise try_window_id has returned -1 which means that we
16552 don't want the alternative below this comment to execute. */
16553 }
16554 else if (CHARPOS (startp) >= BEGV
16555 && CHARPOS (startp) <= ZV
16556 && PT >= CHARPOS (startp)
16557 && (CHARPOS (startp) < ZV
16558 /* Avoid starting at end of buffer. */
16559 || CHARPOS (startp) == BEGV
16560 || !window_outdated (w)))
16561 {
16562 int d1, d2, d5, d6;
16563 int rtop, rbot;
16564
16565 /* If first window line is a continuation line, and window start
16566 is inside the modified region, but the first change is before
16567 current window start, we must select a new window start.
16568
16569 However, if this is the result of a down-mouse event (e.g. by
16570 extending the mouse-drag-overlay), we don't want to select a
16571 new window start, since that would change the position under
16572 the mouse, resulting in an unwanted mouse-movement rather
16573 than a simple mouse-click. */
16574 if (!w->start_at_line_beg
16575 && NILP (do_mouse_tracking)
16576 && CHARPOS (startp) > BEGV
16577 && CHARPOS (startp) > BEG + beg_unchanged
16578 && CHARPOS (startp) <= Z - end_unchanged
16579 /* Even if w->start_at_line_beg is nil, a new window may
16580 start at a line_beg, since that's how set_buffer_window
16581 sets it. So, we need to check the return value of
16582 compute_window_start_on_continuation_line. (See also
16583 bug#197). */
16584 && XMARKER (w->start)->buffer == current_buffer
16585 && compute_window_start_on_continuation_line (w)
16586 /* It doesn't make sense to force the window start like we
16587 do at label force_start if it is already known that point
16588 will not be fully visible in the resulting window, because
16589 doing so will move point from its correct position
16590 instead of scrolling the window to bring point into view.
16591 See bug#9324. */
16592 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16593 /* A very tall row could need more than the window height,
16594 in which case we accept that it is partially visible. */
16595 && (rtop != 0) == (rbot != 0))
16596 {
16597 w->force_start = true;
16598 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16599 #ifdef GLYPH_DEBUG
16600 debug_method_add (w, "recomputed window start in continuation line");
16601 #endif
16602 goto force_start;
16603 }
16604
16605 #ifdef GLYPH_DEBUG
16606 debug_method_add (w, "same window start");
16607 #endif
16608
16609 /* Try to redisplay starting at same place as before.
16610 If point has not moved off frame, accept the results. */
16611 if (!current_matrix_up_to_date_p
16612 /* Don't use try_window_reusing_current_matrix in this case
16613 because a window scroll function can have changed the
16614 buffer. */
16615 || !NILP (Vwindow_scroll_functions)
16616 || MINI_WINDOW_P (w)
16617 || !(used_current_matrix_p
16618 = try_window_reusing_current_matrix (w)))
16619 {
16620 IF_DEBUG (debug_method_add (w, "1"));
16621 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16622 /* -1 means we need to scroll.
16623 0 means we need new matrices, but fonts_changed
16624 is set in that case, so we will detect it below. */
16625 goto try_to_scroll;
16626 }
16627
16628 if (f->fonts_changed)
16629 goto need_larger_matrices;
16630
16631 if (w->cursor.vpos >= 0)
16632 {
16633 if (!just_this_one_p
16634 || current_buffer->clip_changed
16635 || BEG_UNCHANGED < CHARPOS (startp))
16636 /* Forget any recorded base line for line number display. */
16637 w->base_line_number = 0;
16638
16639 if (!cursor_row_fully_visible_p (w, true, false))
16640 {
16641 clear_glyph_matrix (w->desired_matrix);
16642 last_line_misfit = true;
16643 }
16644 /* Drop through and scroll. */
16645 else
16646 goto done;
16647 }
16648 else
16649 clear_glyph_matrix (w->desired_matrix);
16650 }
16651
16652 try_to_scroll:
16653
16654 /* Redisplay the mode line. Select the buffer properly for that. */
16655 if (!update_mode_line)
16656 {
16657 update_mode_line = true;
16658 w->update_mode_line = true;
16659 }
16660
16661 /* Try to scroll by specified few lines. */
16662 if ((scroll_conservatively
16663 || emacs_scroll_step
16664 || temp_scroll_step
16665 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16666 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16667 && CHARPOS (startp) >= BEGV
16668 && CHARPOS (startp) <= ZV)
16669 {
16670 /* The function returns -1 if new fonts were loaded, 1 if
16671 successful, 0 if not successful. */
16672 int ss = try_scrolling (window, just_this_one_p,
16673 scroll_conservatively,
16674 emacs_scroll_step,
16675 temp_scroll_step, last_line_misfit);
16676 switch (ss)
16677 {
16678 case SCROLLING_SUCCESS:
16679 goto done;
16680
16681 case SCROLLING_NEED_LARGER_MATRICES:
16682 goto need_larger_matrices;
16683
16684 case SCROLLING_FAILED:
16685 break;
16686
16687 default:
16688 emacs_abort ();
16689 }
16690 }
16691
16692 /* Finally, just choose a place to start which positions point
16693 according to user preferences. */
16694
16695 recenter:
16696
16697 #ifdef GLYPH_DEBUG
16698 debug_method_add (w, "recenter");
16699 #endif
16700
16701 /* Forget any previously recorded base line for line number display. */
16702 if (!buffer_unchanged_p)
16703 w->base_line_number = 0;
16704
16705 /* Determine the window start relative to point. */
16706 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16707 it.current_y = it.last_visible_y;
16708 if (centering_position < 0)
16709 {
16710 int window_total_lines
16711 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16712 int margin
16713 = scroll_margin > 0
16714 ? min (scroll_margin, window_total_lines / 4)
16715 : 0;
16716 ptrdiff_t margin_pos = CHARPOS (startp);
16717 Lisp_Object aggressive;
16718 bool scrolling_up;
16719
16720 /* If there is a scroll margin at the top of the window, find
16721 its character position. */
16722 if (margin
16723 /* Cannot call start_display if startp is not in the
16724 accessible region of the buffer. This can happen when we
16725 have just switched to a different buffer and/or changed
16726 its restriction. In that case, startp is initialized to
16727 the character position 1 (BEGV) because we did not yet
16728 have chance to display the buffer even once. */
16729 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16730 {
16731 struct it it1;
16732 void *it1data = NULL;
16733
16734 SAVE_IT (it1, it, it1data);
16735 start_display (&it1, w, startp);
16736 move_it_vertically (&it1, margin * frame_line_height);
16737 margin_pos = IT_CHARPOS (it1);
16738 RESTORE_IT (&it, &it, it1data);
16739 }
16740 scrolling_up = PT > margin_pos;
16741 aggressive =
16742 scrolling_up
16743 ? BVAR (current_buffer, scroll_up_aggressively)
16744 : BVAR (current_buffer, scroll_down_aggressively);
16745
16746 if (!MINI_WINDOW_P (w)
16747 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16748 {
16749 int pt_offset = 0;
16750
16751 /* Setting scroll-conservatively overrides
16752 scroll-*-aggressively. */
16753 if (!scroll_conservatively && NUMBERP (aggressive))
16754 {
16755 double float_amount = XFLOATINT (aggressive);
16756
16757 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16758 if (pt_offset == 0 && float_amount > 0)
16759 pt_offset = 1;
16760 if (pt_offset && margin > 0)
16761 margin -= 1;
16762 }
16763 /* Compute how much to move the window start backward from
16764 point so that point will be displayed where the user
16765 wants it. */
16766 if (scrolling_up)
16767 {
16768 centering_position = it.last_visible_y;
16769 if (pt_offset)
16770 centering_position -= pt_offset;
16771 centering_position -=
16772 (frame_line_height * (1 + margin + last_line_misfit)
16773 + WINDOW_HEADER_LINE_HEIGHT (w));
16774 /* Don't let point enter the scroll margin near top of
16775 the window. */
16776 if (centering_position < margin * frame_line_height)
16777 centering_position = margin * frame_line_height;
16778 }
16779 else
16780 centering_position = margin * frame_line_height + pt_offset;
16781 }
16782 else
16783 /* Set the window start half the height of the window backward
16784 from point. */
16785 centering_position = window_box_height (w) / 2;
16786 }
16787 move_it_vertically_backward (&it, centering_position);
16788
16789 eassert (IT_CHARPOS (it) >= BEGV);
16790
16791 /* The function move_it_vertically_backward may move over more
16792 than the specified y-distance. If it->w is small, e.g. a
16793 mini-buffer window, we may end up in front of the window's
16794 display area. Start displaying at the start of the line
16795 containing PT in this case. */
16796 if (it.current_y <= 0)
16797 {
16798 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16799 move_it_vertically_backward (&it, 0);
16800 it.current_y = 0;
16801 }
16802
16803 it.current_x = it.hpos = 0;
16804
16805 /* Set the window start position here explicitly, to avoid an
16806 infinite loop in case the functions in window-scroll-functions
16807 get errors. */
16808 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16809
16810 /* Run scroll hooks. */
16811 startp = run_window_scroll_functions (window, it.current.pos);
16812
16813 /* Redisplay the window. */
16814 bool use_desired_matrix = false;
16815 if (!current_matrix_up_to_date_p
16816 || windows_or_buffers_changed
16817 || f->cursor_type_changed
16818 /* Don't use try_window_reusing_current_matrix in this case
16819 because it can have changed the buffer. */
16820 || !NILP (Vwindow_scroll_functions)
16821 || !just_this_one_p
16822 || MINI_WINDOW_P (w)
16823 || !(used_current_matrix_p
16824 = try_window_reusing_current_matrix (w)))
16825 use_desired_matrix = (try_window (window, startp, 0) == 1);
16826
16827 /* If new fonts have been loaded (due to fontsets), give up. We
16828 have to start a new redisplay since we need to re-adjust glyph
16829 matrices. */
16830 if (f->fonts_changed)
16831 goto need_larger_matrices;
16832
16833 /* If cursor did not appear assume that the middle of the window is
16834 in the first line of the window. Do it again with the next line.
16835 (Imagine a window of height 100, displaying two lines of height
16836 60. Moving back 50 from it->last_visible_y will end in the first
16837 line.) */
16838 if (w->cursor.vpos < 0)
16839 {
16840 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16841 {
16842 clear_glyph_matrix (w->desired_matrix);
16843 move_it_by_lines (&it, 1);
16844 try_window (window, it.current.pos, 0);
16845 }
16846 else if (PT < IT_CHARPOS (it))
16847 {
16848 clear_glyph_matrix (w->desired_matrix);
16849 move_it_by_lines (&it, -1);
16850 try_window (window, it.current.pos, 0);
16851 }
16852 else
16853 {
16854 /* Not much we can do about it. */
16855 }
16856 }
16857
16858 /* Consider the following case: Window starts at BEGV, there is
16859 invisible, intangible text at BEGV, so that display starts at
16860 some point START > BEGV. It can happen that we are called with
16861 PT somewhere between BEGV and START. Try to handle that case,
16862 and similar ones. */
16863 if (w->cursor.vpos < 0)
16864 {
16865 /* Prefer the desired matrix to the current matrix, if possible,
16866 in the fallback calculations below. This is because using
16867 the current matrix might completely goof, e.g. if its first
16868 row is after point. */
16869 struct glyph_matrix *matrix =
16870 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16871 /* First, try locating the proper glyph row for PT. */
16872 struct glyph_row *row =
16873 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16874
16875 /* Sometimes point is at the beginning of invisible text that is
16876 before the 1st character displayed in the row. In that case,
16877 row_containing_pos fails to find the row, because no glyphs
16878 with appropriate buffer positions are present in the row.
16879 Therefore, we next try to find the row which shows the 1st
16880 position after the invisible text. */
16881 if (!row)
16882 {
16883 Lisp_Object val =
16884 get_char_property_and_overlay (make_number (PT), Qinvisible,
16885 Qnil, NULL);
16886
16887 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16888 {
16889 ptrdiff_t alt_pos;
16890 Lisp_Object invis_end =
16891 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16892 Qnil, Qnil);
16893
16894 if (NATNUMP (invis_end))
16895 alt_pos = XFASTINT (invis_end);
16896 else
16897 alt_pos = ZV;
16898 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16899 }
16900 }
16901 /* Finally, fall back on the first row of the window after the
16902 header line (if any). This is slightly better than not
16903 displaying the cursor at all. */
16904 if (!row)
16905 {
16906 row = matrix->rows;
16907 if (row->mode_line_p)
16908 ++row;
16909 }
16910 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16911 }
16912
16913 if (!cursor_row_fully_visible_p (w, false, false))
16914 {
16915 /* If vscroll is enabled, disable it and try again. */
16916 if (w->vscroll)
16917 {
16918 w->vscroll = 0;
16919 clear_glyph_matrix (w->desired_matrix);
16920 goto recenter;
16921 }
16922
16923 /* Users who set scroll-conservatively to a large number want
16924 point just above/below the scroll margin. If we ended up
16925 with point's row partially visible, move the window start to
16926 make that row fully visible and out of the margin. */
16927 if (scroll_conservatively > SCROLL_LIMIT)
16928 {
16929 int window_total_lines
16930 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16931 int margin =
16932 scroll_margin > 0
16933 ? min (scroll_margin, window_total_lines / 4)
16934 : 0;
16935 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16936
16937 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16938 clear_glyph_matrix (w->desired_matrix);
16939 if (1 == try_window (window, it.current.pos,
16940 TRY_WINDOW_CHECK_MARGINS))
16941 goto done;
16942 }
16943
16944 /* If centering point failed to make the whole line visible,
16945 put point at the top instead. That has to make the whole line
16946 visible, if it can be done. */
16947 if (centering_position == 0)
16948 goto done;
16949
16950 clear_glyph_matrix (w->desired_matrix);
16951 centering_position = 0;
16952 goto recenter;
16953 }
16954
16955 done:
16956
16957 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16958 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16959 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16960
16961 /* Display the mode line, if we must. */
16962 if ((update_mode_line
16963 /* If window not full width, must redo its mode line
16964 if (a) the window to its side is being redone and
16965 (b) we do a frame-based redisplay. This is a consequence
16966 of how inverted lines are drawn in frame-based redisplay. */
16967 || (!just_this_one_p
16968 && !FRAME_WINDOW_P (f)
16969 && !WINDOW_FULL_WIDTH_P (w))
16970 /* Line number to display. */
16971 || w->base_line_pos > 0
16972 /* Column number is displayed and different from the one displayed. */
16973 || (w->column_number_displayed != -1
16974 && (w->column_number_displayed != current_column ())))
16975 /* This means that the window has a mode line. */
16976 && (WINDOW_WANTS_MODELINE_P (w)
16977 || WINDOW_WANTS_HEADER_LINE_P (w)))
16978 {
16979
16980 display_mode_lines (w);
16981
16982 /* If mode line height has changed, arrange for a thorough
16983 immediate redisplay using the correct mode line height. */
16984 if (WINDOW_WANTS_MODELINE_P (w)
16985 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16986 {
16987 f->fonts_changed = true;
16988 w->mode_line_height = -1;
16989 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16990 = DESIRED_MODE_LINE_HEIGHT (w);
16991 }
16992
16993 /* If header line height has changed, arrange for a thorough
16994 immediate redisplay using the correct header line height. */
16995 if (WINDOW_WANTS_HEADER_LINE_P (w)
16996 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16997 {
16998 f->fonts_changed = true;
16999 w->header_line_height = -1;
17000 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17001 = DESIRED_HEADER_LINE_HEIGHT (w);
17002 }
17003
17004 if (f->fonts_changed)
17005 goto need_larger_matrices;
17006 }
17007
17008 if (!line_number_displayed && w->base_line_pos != -1)
17009 {
17010 w->base_line_pos = 0;
17011 w->base_line_number = 0;
17012 }
17013
17014 finish_menu_bars:
17015
17016 /* When we reach a frame's selected window, redo the frame's menu
17017 bar and the frame's title. */
17018 if (update_mode_line
17019 && EQ (FRAME_SELECTED_WINDOW (f), window))
17020 {
17021 bool redisplay_menu_p;
17022
17023 if (FRAME_WINDOW_P (f))
17024 {
17025 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17026 || defined (HAVE_NS) || defined (USE_GTK)
17027 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17028 #else
17029 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17030 #endif
17031 }
17032 else
17033 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17034
17035 if (redisplay_menu_p)
17036 display_menu_bar (w);
17037
17038 #ifdef HAVE_WINDOW_SYSTEM
17039 if (FRAME_WINDOW_P (f))
17040 {
17041 #if defined (USE_GTK) || defined (HAVE_NS)
17042 if (FRAME_EXTERNAL_TOOL_BAR (f))
17043 redisplay_tool_bar (f);
17044 #else
17045 if (WINDOWP (f->tool_bar_window)
17046 && (FRAME_TOOL_BAR_LINES (f) > 0
17047 || !NILP (Vauto_resize_tool_bars))
17048 && redisplay_tool_bar (f))
17049 ignore_mouse_drag_p = true;
17050 #endif
17051 }
17052 x_consider_frame_title (w->frame);
17053 #endif
17054 }
17055
17056 #ifdef HAVE_WINDOW_SYSTEM
17057 if (FRAME_WINDOW_P (f)
17058 && update_window_fringes (w, (just_this_one_p
17059 || (!used_current_matrix_p && !overlay_arrow_seen)
17060 || w->pseudo_window_p)))
17061 {
17062 update_begin (f);
17063 block_input ();
17064 if (draw_window_fringes (w, true))
17065 {
17066 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17067 x_draw_right_divider (w);
17068 else
17069 x_draw_vertical_border (w);
17070 }
17071 unblock_input ();
17072 update_end (f);
17073 }
17074
17075 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17076 x_draw_bottom_divider (w);
17077 #endif /* HAVE_WINDOW_SYSTEM */
17078
17079 /* We go to this label, with fonts_changed set, if it is
17080 necessary to try again using larger glyph matrices.
17081 We have to redeem the scroll bar even in this case,
17082 because the loop in redisplay_internal expects that. */
17083 need_larger_matrices:
17084 ;
17085 finish_scroll_bars:
17086
17087 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17088 {
17089 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17090 /* Set the thumb's position and size. */
17091 set_vertical_scroll_bar (w);
17092
17093 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17094 /* Set the thumb's position and size. */
17095 set_horizontal_scroll_bar (w);
17096
17097 /* Note that we actually used the scroll bar attached to this
17098 window, so it shouldn't be deleted at the end of redisplay. */
17099 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17100 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17101 }
17102
17103 /* Restore current_buffer and value of point in it. The window
17104 update may have changed the buffer, so first make sure `opoint'
17105 is still valid (Bug#6177). */
17106 if (CHARPOS (opoint) < BEGV)
17107 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17108 else if (CHARPOS (opoint) > ZV)
17109 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17110 else
17111 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17112
17113 set_buffer_internal_1 (old);
17114 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17115 shorter. This can be caused by log truncation in *Messages*. */
17116 if (CHARPOS (lpoint) <= ZV)
17117 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17118
17119 unbind_to (count, Qnil);
17120 }
17121
17122
17123 /* Build the complete desired matrix of WINDOW with a window start
17124 buffer position POS.
17125
17126 Value is 1 if successful. It is zero if fonts were loaded during
17127 redisplay which makes re-adjusting glyph matrices necessary, and -1
17128 if point would appear in the scroll margins.
17129 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17130 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17131 set in FLAGS.) */
17132
17133 int
17134 try_window (Lisp_Object window, struct text_pos pos, int flags)
17135 {
17136 struct window *w = XWINDOW (window);
17137 struct it it;
17138 struct glyph_row *last_text_row = NULL;
17139 struct frame *f = XFRAME (w->frame);
17140 int frame_line_height = default_line_pixel_height (w);
17141
17142 /* Make POS the new window start. */
17143 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17144
17145 /* Mark cursor position as unknown. No overlay arrow seen. */
17146 w->cursor.vpos = -1;
17147 overlay_arrow_seen = false;
17148
17149 /* Initialize iterator and info to start at POS. */
17150 start_display (&it, w, pos);
17151 it.glyph_row->reversed_p = false;
17152
17153 /* Display all lines of W. */
17154 while (it.current_y < it.last_visible_y)
17155 {
17156 if (display_line (&it))
17157 last_text_row = it.glyph_row - 1;
17158 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17159 return 0;
17160 }
17161
17162 /* Don't let the cursor end in the scroll margins. */
17163 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17164 && !MINI_WINDOW_P (w))
17165 {
17166 int this_scroll_margin;
17167 int window_total_lines
17168 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17169
17170 if (scroll_margin > 0)
17171 {
17172 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17173 this_scroll_margin *= frame_line_height;
17174 }
17175 else
17176 this_scroll_margin = 0;
17177
17178 if ((w->cursor.y >= 0 /* not vscrolled */
17179 && w->cursor.y < this_scroll_margin
17180 && CHARPOS (pos) > BEGV
17181 && IT_CHARPOS (it) < ZV)
17182 /* rms: considering make_cursor_line_fully_visible_p here
17183 seems to give wrong results. We don't want to recenter
17184 when the last line is partly visible, we want to allow
17185 that case to be handled in the usual way. */
17186 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17187 {
17188 w->cursor.vpos = -1;
17189 clear_glyph_matrix (w->desired_matrix);
17190 return -1;
17191 }
17192 }
17193
17194 /* If bottom moved off end of frame, change mode line percentage. */
17195 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17196 w->update_mode_line = true;
17197
17198 /* Set window_end_pos to the offset of the last character displayed
17199 on the window from the end of current_buffer. Set
17200 window_end_vpos to its row number. */
17201 if (last_text_row)
17202 {
17203 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17204 adjust_window_ends (w, last_text_row, false);
17205 eassert
17206 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17207 w->window_end_vpos)));
17208 }
17209 else
17210 {
17211 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17212 w->window_end_pos = Z - ZV;
17213 w->window_end_vpos = 0;
17214 }
17215
17216 /* But that is not valid info until redisplay finishes. */
17217 w->window_end_valid = false;
17218 return 1;
17219 }
17220
17221
17222 \f
17223 /************************************************************************
17224 Window redisplay reusing current matrix when buffer has not changed
17225 ************************************************************************/
17226
17227 /* Try redisplay of window W showing an unchanged buffer with a
17228 different window start than the last time it was displayed by
17229 reusing its current matrix. Value is true if successful.
17230 W->start is the new window start. */
17231
17232 static bool
17233 try_window_reusing_current_matrix (struct window *w)
17234 {
17235 struct frame *f = XFRAME (w->frame);
17236 struct glyph_row *bottom_row;
17237 struct it it;
17238 struct run run;
17239 struct text_pos start, new_start;
17240 int nrows_scrolled, i;
17241 struct glyph_row *last_text_row;
17242 struct glyph_row *last_reused_text_row;
17243 struct glyph_row *start_row;
17244 int start_vpos, min_y, max_y;
17245
17246 #ifdef GLYPH_DEBUG
17247 if (inhibit_try_window_reusing)
17248 return false;
17249 #endif
17250
17251 if (/* This function doesn't handle terminal frames. */
17252 !FRAME_WINDOW_P (f)
17253 /* Don't try to reuse the display if windows have been split
17254 or such. */
17255 || windows_or_buffers_changed
17256 || f->cursor_type_changed)
17257 return false;
17258
17259 /* Can't do this if showing trailing whitespace. */
17260 if (!NILP (Vshow_trailing_whitespace))
17261 return false;
17262
17263 /* If top-line visibility has changed, give up. */
17264 if (WINDOW_WANTS_HEADER_LINE_P (w)
17265 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17266 return false;
17267
17268 /* Give up if old or new display is scrolled vertically. We could
17269 make this function handle this, but right now it doesn't. */
17270 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17271 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17272 return false;
17273
17274 /* The variable new_start now holds the new window start. The old
17275 start `start' can be determined from the current matrix. */
17276 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17277 start = start_row->minpos;
17278 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17279
17280 /* Clear the desired matrix for the display below. */
17281 clear_glyph_matrix (w->desired_matrix);
17282
17283 if (CHARPOS (new_start) <= CHARPOS (start))
17284 {
17285 /* Don't use this method if the display starts with an ellipsis
17286 displayed for invisible text. It's not easy to handle that case
17287 below, and it's certainly not worth the effort since this is
17288 not a frequent case. */
17289 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17290 return false;
17291
17292 IF_DEBUG (debug_method_add (w, "twu1"));
17293
17294 /* Display up to a row that can be reused. The variable
17295 last_text_row is set to the last row displayed that displays
17296 text. Note that it.vpos == 0 if or if not there is a
17297 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17298 start_display (&it, w, new_start);
17299 w->cursor.vpos = -1;
17300 last_text_row = last_reused_text_row = NULL;
17301
17302 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17303 {
17304 /* If we have reached into the characters in the START row,
17305 that means the line boundaries have changed. So we
17306 can't start copying with the row START. Maybe it will
17307 work to start copying with the following row. */
17308 while (IT_CHARPOS (it) > CHARPOS (start))
17309 {
17310 /* Advance to the next row as the "start". */
17311 start_row++;
17312 start = start_row->minpos;
17313 /* If there are no more rows to try, or just one, give up. */
17314 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17315 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17316 || CHARPOS (start) == ZV)
17317 {
17318 clear_glyph_matrix (w->desired_matrix);
17319 return false;
17320 }
17321
17322 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17323 }
17324 /* If we have reached alignment, we can copy the rest of the
17325 rows. */
17326 if (IT_CHARPOS (it) == CHARPOS (start)
17327 /* Don't accept "alignment" inside a display vector,
17328 since start_row could have started in the middle of
17329 that same display vector (thus their character
17330 positions match), and we have no way of telling if
17331 that is the case. */
17332 && it.current.dpvec_index < 0)
17333 break;
17334
17335 it.glyph_row->reversed_p = false;
17336 if (display_line (&it))
17337 last_text_row = it.glyph_row - 1;
17338
17339 }
17340
17341 /* A value of current_y < last_visible_y means that we stopped
17342 at the previous window start, which in turn means that we
17343 have at least one reusable row. */
17344 if (it.current_y < it.last_visible_y)
17345 {
17346 struct glyph_row *row;
17347
17348 /* IT.vpos always starts from 0; it counts text lines. */
17349 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17350
17351 /* Find PT if not already found in the lines displayed. */
17352 if (w->cursor.vpos < 0)
17353 {
17354 int dy = it.current_y - start_row->y;
17355
17356 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17357 row = row_containing_pos (w, PT, row, NULL, dy);
17358 if (row)
17359 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17360 dy, nrows_scrolled);
17361 else
17362 {
17363 clear_glyph_matrix (w->desired_matrix);
17364 return false;
17365 }
17366 }
17367
17368 /* Scroll the display. Do it before the current matrix is
17369 changed. The problem here is that update has not yet
17370 run, i.e. part of the current matrix is not up to date.
17371 scroll_run_hook will clear the cursor, and use the
17372 current matrix to get the height of the row the cursor is
17373 in. */
17374 run.current_y = start_row->y;
17375 run.desired_y = it.current_y;
17376 run.height = it.last_visible_y - it.current_y;
17377
17378 if (run.height > 0 && run.current_y != run.desired_y)
17379 {
17380 update_begin (f);
17381 FRAME_RIF (f)->update_window_begin_hook (w);
17382 FRAME_RIF (f)->clear_window_mouse_face (w);
17383 FRAME_RIF (f)->scroll_run_hook (w, &run);
17384 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17385 update_end (f);
17386 }
17387
17388 /* Shift current matrix down by nrows_scrolled lines. */
17389 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17390 rotate_matrix (w->current_matrix,
17391 start_vpos,
17392 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17393 nrows_scrolled);
17394
17395 /* Disable lines that must be updated. */
17396 for (i = 0; i < nrows_scrolled; ++i)
17397 (start_row + i)->enabled_p = false;
17398
17399 /* Re-compute Y positions. */
17400 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17401 max_y = it.last_visible_y;
17402 for (row = start_row + nrows_scrolled;
17403 row < bottom_row;
17404 ++row)
17405 {
17406 row->y = it.current_y;
17407 row->visible_height = row->height;
17408
17409 if (row->y < min_y)
17410 row->visible_height -= min_y - row->y;
17411 if (row->y + row->height > max_y)
17412 row->visible_height -= row->y + row->height - max_y;
17413 if (row->fringe_bitmap_periodic_p)
17414 row->redraw_fringe_bitmaps_p = true;
17415
17416 it.current_y += row->height;
17417
17418 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17419 last_reused_text_row = row;
17420 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17421 break;
17422 }
17423
17424 /* Disable lines in the current matrix which are now
17425 below the window. */
17426 for (++row; row < bottom_row; ++row)
17427 row->enabled_p = row->mode_line_p = false;
17428 }
17429
17430 /* Update window_end_pos etc.; last_reused_text_row is the last
17431 reused row from the current matrix containing text, if any.
17432 The value of last_text_row is the last displayed line
17433 containing text. */
17434 if (last_reused_text_row)
17435 adjust_window_ends (w, last_reused_text_row, true);
17436 else if (last_text_row)
17437 adjust_window_ends (w, last_text_row, false);
17438 else
17439 {
17440 /* This window must be completely empty. */
17441 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17442 w->window_end_pos = Z - ZV;
17443 w->window_end_vpos = 0;
17444 }
17445 w->window_end_valid = false;
17446
17447 /* Update hint: don't try scrolling again in update_window. */
17448 w->desired_matrix->no_scrolling_p = true;
17449
17450 #ifdef GLYPH_DEBUG
17451 debug_method_add (w, "try_window_reusing_current_matrix 1");
17452 #endif
17453 return true;
17454 }
17455 else if (CHARPOS (new_start) > CHARPOS (start))
17456 {
17457 struct glyph_row *pt_row, *row;
17458 struct glyph_row *first_reusable_row;
17459 struct glyph_row *first_row_to_display;
17460 int dy;
17461 int yb = window_text_bottom_y (w);
17462
17463 /* Find the row starting at new_start, if there is one. Don't
17464 reuse a partially visible line at the end. */
17465 first_reusable_row = start_row;
17466 while (first_reusable_row->enabled_p
17467 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17468 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17469 < CHARPOS (new_start)))
17470 ++first_reusable_row;
17471
17472 /* Give up if there is no row to reuse. */
17473 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17474 || !first_reusable_row->enabled_p
17475 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17476 != CHARPOS (new_start)))
17477 return false;
17478
17479 /* We can reuse fully visible rows beginning with
17480 first_reusable_row to the end of the window. Set
17481 first_row_to_display to the first row that cannot be reused.
17482 Set pt_row to the row containing point, if there is any. */
17483 pt_row = NULL;
17484 for (first_row_to_display = first_reusable_row;
17485 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17486 ++first_row_to_display)
17487 {
17488 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17489 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17490 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17491 && first_row_to_display->ends_at_zv_p
17492 && pt_row == NULL)))
17493 pt_row = first_row_to_display;
17494 }
17495
17496 /* Start displaying at the start of first_row_to_display. */
17497 eassert (first_row_to_display->y < yb);
17498 init_to_row_start (&it, w, first_row_to_display);
17499
17500 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17501 - start_vpos);
17502 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17503 - nrows_scrolled);
17504 it.current_y = (first_row_to_display->y - first_reusable_row->y
17505 + WINDOW_HEADER_LINE_HEIGHT (w));
17506
17507 /* Display lines beginning with first_row_to_display in the
17508 desired matrix. Set last_text_row to the last row displayed
17509 that displays text. */
17510 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17511 if (pt_row == NULL)
17512 w->cursor.vpos = -1;
17513 last_text_row = NULL;
17514 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17515 if (display_line (&it))
17516 last_text_row = it.glyph_row - 1;
17517
17518 /* If point is in a reused row, adjust y and vpos of the cursor
17519 position. */
17520 if (pt_row)
17521 {
17522 w->cursor.vpos -= nrows_scrolled;
17523 w->cursor.y -= first_reusable_row->y - start_row->y;
17524 }
17525
17526 /* Give up if point isn't in a row displayed or reused. (This
17527 also handles the case where w->cursor.vpos < nrows_scrolled
17528 after the calls to display_line, which can happen with scroll
17529 margins. See bug#1295.) */
17530 if (w->cursor.vpos < 0)
17531 {
17532 clear_glyph_matrix (w->desired_matrix);
17533 return false;
17534 }
17535
17536 /* Scroll the display. */
17537 run.current_y = first_reusable_row->y;
17538 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17539 run.height = it.last_visible_y - run.current_y;
17540 dy = run.current_y - run.desired_y;
17541
17542 if (run.height)
17543 {
17544 update_begin (f);
17545 FRAME_RIF (f)->update_window_begin_hook (w);
17546 FRAME_RIF (f)->clear_window_mouse_face (w);
17547 FRAME_RIF (f)->scroll_run_hook (w, &run);
17548 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17549 update_end (f);
17550 }
17551
17552 /* Adjust Y positions of reused rows. */
17553 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17554 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17555 max_y = it.last_visible_y;
17556 for (row = first_reusable_row; row < first_row_to_display; ++row)
17557 {
17558 row->y -= dy;
17559 row->visible_height = row->height;
17560 if (row->y < min_y)
17561 row->visible_height -= min_y - row->y;
17562 if (row->y + row->height > max_y)
17563 row->visible_height -= row->y + row->height - max_y;
17564 if (row->fringe_bitmap_periodic_p)
17565 row->redraw_fringe_bitmaps_p = true;
17566 }
17567
17568 /* Scroll the current matrix. */
17569 eassert (nrows_scrolled > 0);
17570 rotate_matrix (w->current_matrix,
17571 start_vpos,
17572 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17573 -nrows_scrolled);
17574
17575 /* Disable rows not reused. */
17576 for (row -= nrows_scrolled; row < bottom_row; ++row)
17577 row->enabled_p = false;
17578
17579 /* Point may have moved to a different line, so we cannot assume that
17580 the previous cursor position is valid; locate the correct row. */
17581 if (pt_row)
17582 {
17583 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17584 row < bottom_row
17585 && PT >= MATRIX_ROW_END_CHARPOS (row)
17586 && !row->ends_at_zv_p;
17587 row++)
17588 {
17589 w->cursor.vpos++;
17590 w->cursor.y = row->y;
17591 }
17592 if (row < bottom_row)
17593 {
17594 /* Can't simply scan the row for point with
17595 bidi-reordered glyph rows. Let set_cursor_from_row
17596 figure out where to put the cursor, and if it fails,
17597 give up. */
17598 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17599 {
17600 if (!set_cursor_from_row (w, row, w->current_matrix,
17601 0, 0, 0, 0))
17602 {
17603 clear_glyph_matrix (w->desired_matrix);
17604 return false;
17605 }
17606 }
17607 else
17608 {
17609 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17610 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17611
17612 for (; glyph < end
17613 && (!BUFFERP (glyph->object)
17614 || glyph->charpos < PT);
17615 glyph++)
17616 {
17617 w->cursor.hpos++;
17618 w->cursor.x += glyph->pixel_width;
17619 }
17620 }
17621 }
17622 }
17623
17624 /* Adjust window end. A null value of last_text_row means that
17625 the window end is in reused rows which in turn means that
17626 only its vpos can have changed. */
17627 if (last_text_row)
17628 adjust_window_ends (w, last_text_row, false);
17629 else
17630 w->window_end_vpos -= nrows_scrolled;
17631
17632 w->window_end_valid = false;
17633 w->desired_matrix->no_scrolling_p = true;
17634
17635 #ifdef GLYPH_DEBUG
17636 debug_method_add (w, "try_window_reusing_current_matrix 2");
17637 #endif
17638 return true;
17639 }
17640
17641 return false;
17642 }
17643
17644
17645 \f
17646 /************************************************************************
17647 Window redisplay reusing current matrix when buffer has changed
17648 ************************************************************************/
17649
17650 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17651 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17652 ptrdiff_t *, ptrdiff_t *);
17653 static struct glyph_row *
17654 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17655 struct glyph_row *);
17656
17657
17658 /* Return the last row in MATRIX displaying text. If row START is
17659 non-null, start searching with that row. IT gives the dimensions
17660 of the display. Value is null if matrix is empty; otherwise it is
17661 a pointer to the row found. */
17662
17663 static struct glyph_row *
17664 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17665 struct glyph_row *start)
17666 {
17667 struct glyph_row *row, *row_found;
17668
17669 /* Set row_found to the last row in IT->w's current matrix
17670 displaying text. The loop looks funny but think of partially
17671 visible lines. */
17672 row_found = NULL;
17673 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17674 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17675 {
17676 eassert (row->enabled_p);
17677 row_found = row;
17678 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17679 break;
17680 ++row;
17681 }
17682
17683 return row_found;
17684 }
17685
17686
17687 /* Return the last row in the current matrix of W that is not affected
17688 by changes at the start of current_buffer that occurred since W's
17689 current matrix was built. Value is null if no such row exists.
17690
17691 BEG_UNCHANGED us the number of characters unchanged at the start of
17692 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17693 first changed character in current_buffer. Characters at positions <
17694 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17695 when the current matrix was built. */
17696
17697 static struct glyph_row *
17698 find_last_unchanged_at_beg_row (struct window *w)
17699 {
17700 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17701 struct glyph_row *row;
17702 struct glyph_row *row_found = NULL;
17703 int yb = window_text_bottom_y (w);
17704
17705 /* Find the last row displaying unchanged text. */
17706 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17707 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17708 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17709 ++row)
17710 {
17711 if (/* If row ends before first_changed_pos, it is unchanged,
17712 except in some case. */
17713 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17714 /* When row ends in ZV and we write at ZV it is not
17715 unchanged. */
17716 && !row->ends_at_zv_p
17717 /* When first_changed_pos is the end of a continued line,
17718 row is not unchanged because it may be no longer
17719 continued. */
17720 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17721 && (row->continued_p
17722 || row->exact_window_width_line_p))
17723 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17724 needs to be recomputed, so don't consider this row as
17725 unchanged. This happens when the last line was
17726 bidi-reordered and was killed immediately before this
17727 redisplay cycle. In that case, ROW->end stores the
17728 buffer position of the first visual-order character of
17729 the killed text, which is now beyond ZV. */
17730 && CHARPOS (row->end.pos) <= ZV)
17731 row_found = row;
17732
17733 /* Stop if last visible row. */
17734 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17735 break;
17736 }
17737
17738 return row_found;
17739 }
17740
17741
17742 /* Find the first glyph row in the current matrix of W that is not
17743 affected by changes at the end of current_buffer since the
17744 time W's current matrix was built.
17745
17746 Return in *DELTA the number of chars by which buffer positions in
17747 unchanged text at the end of current_buffer must be adjusted.
17748
17749 Return in *DELTA_BYTES the corresponding number of bytes.
17750
17751 Value is null if no such row exists, i.e. all rows are affected by
17752 changes. */
17753
17754 static struct glyph_row *
17755 find_first_unchanged_at_end_row (struct window *w,
17756 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17757 {
17758 struct glyph_row *row;
17759 struct glyph_row *row_found = NULL;
17760
17761 *delta = *delta_bytes = 0;
17762
17763 /* Display must not have been paused, otherwise the current matrix
17764 is not up to date. */
17765 eassert (w->window_end_valid);
17766
17767 /* A value of window_end_pos >= END_UNCHANGED means that the window
17768 end is in the range of changed text. If so, there is no
17769 unchanged row at the end of W's current matrix. */
17770 if (w->window_end_pos >= END_UNCHANGED)
17771 return NULL;
17772
17773 /* Set row to the last row in W's current matrix displaying text. */
17774 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17775
17776 /* If matrix is entirely empty, no unchanged row exists. */
17777 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17778 {
17779 /* The value of row is the last glyph row in the matrix having a
17780 meaningful buffer position in it. The end position of row
17781 corresponds to window_end_pos. This allows us to translate
17782 buffer positions in the current matrix to current buffer
17783 positions for characters not in changed text. */
17784 ptrdiff_t Z_old =
17785 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17786 ptrdiff_t Z_BYTE_old =
17787 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17788 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17789 struct glyph_row *first_text_row
17790 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17791
17792 *delta = Z - Z_old;
17793 *delta_bytes = Z_BYTE - Z_BYTE_old;
17794
17795 /* Set last_unchanged_pos to the buffer position of the last
17796 character in the buffer that has not been changed. Z is the
17797 index + 1 of the last character in current_buffer, i.e. by
17798 subtracting END_UNCHANGED we get the index of the last
17799 unchanged character, and we have to add BEG to get its buffer
17800 position. */
17801 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17802 last_unchanged_pos_old = last_unchanged_pos - *delta;
17803
17804 /* Search backward from ROW for a row displaying a line that
17805 starts at a minimum position >= last_unchanged_pos_old. */
17806 for (; row > first_text_row; --row)
17807 {
17808 /* This used to abort, but it can happen.
17809 It is ok to just stop the search instead here. KFS. */
17810 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17811 break;
17812
17813 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17814 row_found = row;
17815 }
17816 }
17817
17818 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17819
17820 return row_found;
17821 }
17822
17823
17824 /* Make sure that glyph rows in the current matrix of window W
17825 reference the same glyph memory as corresponding rows in the
17826 frame's frame matrix. This function is called after scrolling W's
17827 current matrix on a terminal frame in try_window_id and
17828 try_window_reusing_current_matrix. */
17829
17830 static void
17831 sync_frame_with_window_matrix_rows (struct window *w)
17832 {
17833 struct frame *f = XFRAME (w->frame);
17834 struct glyph_row *window_row, *window_row_end, *frame_row;
17835
17836 /* Preconditions: W must be a leaf window and full-width. Its frame
17837 must have a frame matrix. */
17838 eassert (BUFFERP (w->contents));
17839 eassert (WINDOW_FULL_WIDTH_P (w));
17840 eassert (!FRAME_WINDOW_P (f));
17841
17842 /* If W is a full-width window, glyph pointers in W's current matrix
17843 have, by definition, to be the same as glyph pointers in the
17844 corresponding frame matrix. Note that frame matrices have no
17845 marginal areas (see build_frame_matrix). */
17846 window_row = w->current_matrix->rows;
17847 window_row_end = window_row + w->current_matrix->nrows;
17848 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17849 while (window_row < window_row_end)
17850 {
17851 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17852 struct glyph *end = window_row->glyphs[LAST_AREA];
17853
17854 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17855 frame_row->glyphs[TEXT_AREA] = start;
17856 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17857 frame_row->glyphs[LAST_AREA] = end;
17858
17859 /* Disable frame rows whose corresponding window rows have
17860 been disabled in try_window_id. */
17861 if (!window_row->enabled_p)
17862 frame_row->enabled_p = false;
17863
17864 ++window_row, ++frame_row;
17865 }
17866 }
17867
17868
17869 /* Find the glyph row in window W containing CHARPOS. Consider all
17870 rows between START and END (not inclusive). END null means search
17871 all rows to the end of the display area of W. Value is the row
17872 containing CHARPOS or null. */
17873
17874 struct glyph_row *
17875 row_containing_pos (struct window *w, ptrdiff_t charpos,
17876 struct glyph_row *start, struct glyph_row *end, int dy)
17877 {
17878 struct glyph_row *row = start;
17879 struct glyph_row *best_row = NULL;
17880 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17881 int last_y;
17882
17883 /* If we happen to start on a header-line, skip that. */
17884 if (row->mode_line_p)
17885 ++row;
17886
17887 if ((end && row >= end) || !row->enabled_p)
17888 return NULL;
17889
17890 last_y = window_text_bottom_y (w) - dy;
17891
17892 while (true)
17893 {
17894 /* Give up if we have gone too far. */
17895 if ((end && row >= end) || !row->enabled_p)
17896 return NULL;
17897 /* This formerly returned if they were equal.
17898 I think that both quantities are of a "last plus one" type;
17899 if so, when they are equal, the row is within the screen. -- rms. */
17900 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17901 return NULL;
17902
17903 /* If it is in this row, return this row. */
17904 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17905 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17906 /* The end position of a row equals the start
17907 position of the next row. If CHARPOS is there, we
17908 would rather consider it displayed in the next
17909 line, except when this line ends in ZV. */
17910 && !row_for_charpos_p (row, charpos)))
17911 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17912 {
17913 struct glyph *g;
17914
17915 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17916 || (!best_row && !row->continued_p))
17917 return row;
17918 /* In bidi-reordered rows, there could be several rows whose
17919 edges surround CHARPOS, all of these rows belonging to
17920 the same continued line. We need to find the row which
17921 fits CHARPOS the best. */
17922 for (g = row->glyphs[TEXT_AREA];
17923 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17924 g++)
17925 {
17926 if (!STRINGP (g->object))
17927 {
17928 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17929 {
17930 mindif = eabs (g->charpos - charpos);
17931 best_row = row;
17932 /* Exact match always wins. */
17933 if (mindif == 0)
17934 return best_row;
17935 }
17936 }
17937 }
17938 }
17939 else if (best_row && !row->continued_p)
17940 return best_row;
17941 ++row;
17942 }
17943 }
17944
17945
17946 /* Try to redisplay window W by reusing its existing display. W's
17947 current matrix must be up to date when this function is called,
17948 i.e., window_end_valid must be true.
17949
17950 Value is
17951
17952 >= 1 if successful, i.e. display has been updated
17953 specifically:
17954 1 means the changes were in front of a newline that precedes
17955 the window start, and the whole current matrix was reused
17956 2 means the changes were after the last position displayed
17957 in the window, and the whole current matrix was reused
17958 3 means portions of the current matrix were reused, while
17959 some of the screen lines were redrawn
17960 -1 if redisplay with same window start is known not to succeed
17961 0 if otherwise unsuccessful
17962
17963 The following steps are performed:
17964
17965 1. Find the last row in the current matrix of W that is not
17966 affected by changes at the start of current_buffer. If no such row
17967 is found, give up.
17968
17969 2. Find the first row in W's current matrix that is not affected by
17970 changes at the end of current_buffer. Maybe there is no such row.
17971
17972 3. Display lines beginning with the row + 1 found in step 1 to the
17973 row found in step 2 or, if step 2 didn't find a row, to the end of
17974 the window.
17975
17976 4. If cursor is not known to appear on the window, give up.
17977
17978 5. If display stopped at the row found in step 2, scroll the
17979 display and current matrix as needed.
17980
17981 6. Maybe display some lines at the end of W, if we must. This can
17982 happen under various circumstances, like a partially visible line
17983 becoming fully visible, or because newly displayed lines are displayed
17984 in smaller font sizes.
17985
17986 7. Update W's window end information. */
17987
17988 static int
17989 try_window_id (struct window *w)
17990 {
17991 struct frame *f = XFRAME (w->frame);
17992 struct glyph_matrix *current_matrix = w->current_matrix;
17993 struct glyph_matrix *desired_matrix = w->desired_matrix;
17994 struct glyph_row *last_unchanged_at_beg_row;
17995 struct glyph_row *first_unchanged_at_end_row;
17996 struct glyph_row *row;
17997 struct glyph_row *bottom_row;
17998 int bottom_vpos;
17999 struct it it;
18000 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18001 int dvpos, dy;
18002 struct text_pos start_pos;
18003 struct run run;
18004 int first_unchanged_at_end_vpos = 0;
18005 struct glyph_row *last_text_row, *last_text_row_at_end;
18006 struct text_pos start;
18007 ptrdiff_t first_changed_charpos, last_changed_charpos;
18008
18009 #ifdef GLYPH_DEBUG
18010 if (inhibit_try_window_id)
18011 return 0;
18012 #endif
18013
18014 /* This is handy for debugging. */
18015 #if false
18016 #define GIVE_UP(X) \
18017 do { \
18018 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18019 return 0; \
18020 } while (false)
18021 #else
18022 #define GIVE_UP(X) return 0
18023 #endif
18024
18025 SET_TEXT_POS_FROM_MARKER (start, w->start);
18026
18027 /* Don't use this for mini-windows because these can show
18028 messages and mini-buffers, and we don't handle that here. */
18029 if (MINI_WINDOW_P (w))
18030 GIVE_UP (1);
18031
18032 /* This flag is used to prevent redisplay optimizations. */
18033 if (windows_or_buffers_changed || f->cursor_type_changed)
18034 GIVE_UP (2);
18035
18036 /* This function's optimizations cannot be used if overlays have
18037 changed in the buffer displayed by the window, so give up if they
18038 have. */
18039 if (w->last_overlay_modified != OVERLAY_MODIFF)
18040 GIVE_UP (200);
18041
18042 /* Verify that narrowing has not changed.
18043 Also verify that we were not told to prevent redisplay optimizations.
18044 It would be nice to further
18045 reduce the number of cases where this prevents try_window_id. */
18046 if (current_buffer->clip_changed
18047 || current_buffer->prevent_redisplay_optimizations_p)
18048 GIVE_UP (3);
18049
18050 /* Window must either use window-based redisplay or be full width. */
18051 if (!FRAME_WINDOW_P (f)
18052 && (!FRAME_LINE_INS_DEL_OK (f)
18053 || !WINDOW_FULL_WIDTH_P (w)))
18054 GIVE_UP (4);
18055
18056 /* Give up if point is known NOT to appear in W. */
18057 if (PT < CHARPOS (start))
18058 GIVE_UP (5);
18059
18060 /* Another way to prevent redisplay optimizations. */
18061 if (w->last_modified == 0)
18062 GIVE_UP (6);
18063
18064 /* Verify that window is not hscrolled. */
18065 if (w->hscroll != 0)
18066 GIVE_UP (7);
18067
18068 /* Verify that display wasn't paused. */
18069 if (!w->window_end_valid)
18070 GIVE_UP (8);
18071
18072 /* Likewise if highlighting trailing whitespace. */
18073 if (!NILP (Vshow_trailing_whitespace))
18074 GIVE_UP (11);
18075
18076 /* Can't use this if overlay arrow position and/or string have
18077 changed. */
18078 if (overlay_arrows_changed_p ())
18079 GIVE_UP (12);
18080
18081 /* When word-wrap is on, adding a space to the first word of a
18082 wrapped line can change the wrap position, altering the line
18083 above it. It might be worthwhile to handle this more
18084 intelligently, but for now just redisplay from scratch. */
18085 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18086 GIVE_UP (21);
18087
18088 /* Under bidi reordering, adding or deleting a character in the
18089 beginning of a paragraph, before the first strong directional
18090 character, can change the base direction of the paragraph (unless
18091 the buffer specifies a fixed paragraph direction), which will
18092 require redisplaying the whole paragraph. It might be worthwhile
18093 to find the paragraph limits and widen the range of redisplayed
18094 lines to that, but for now just give up this optimization and
18095 redisplay from scratch. */
18096 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18097 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18098 GIVE_UP (22);
18099
18100 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18101 to that variable require thorough redisplay. */
18102 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18103 GIVE_UP (23);
18104
18105 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18106 only if buffer has really changed. The reason is that the gap is
18107 initially at Z for freshly visited files. The code below would
18108 set end_unchanged to 0 in that case. */
18109 if (MODIFF > SAVE_MODIFF
18110 /* This seems to happen sometimes after saving a buffer. */
18111 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18112 {
18113 if (GPT - BEG < BEG_UNCHANGED)
18114 BEG_UNCHANGED = GPT - BEG;
18115 if (Z - GPT < END_UNCHANGED)
18116 END_UNCHANGED = Z - GPT;
18117 }
18118
18119 /* The position of the first and last character that has been changed. */
18120 first_changed_charpos = BEG + BEG_UNCHANGED;
18121 last_changed_charpos = Z - END_UNCHANGED;
18122
18123 /* If window starts after a line end, and the last change is in
18124 front of that newline, then changes don't affect the display.
18125 This case happens with stealth-fontification. Note that although
18126 the display is unchanged, glyph positions in the matrix have to
18127 be adjusted, of course. */
18128 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18129 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18130 && ((last_changed_charpos < CHARPOS (start)
18131 && CHARPOS (start) == BEGV)
18132 || (last_changed_charpos < CHARPOS (start) - 1
18133 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18134 {
18135 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18136 struct glyph_row *r0;
18137
18138 /* Compute how many chars/bytes have been added to or removed
18139 from the buffer. */
18140 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18141 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18142 Z_delta = Z - Z_old;
18143 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18144
18145 /* Give up if PT is not in the window. Note that it already has
18146 been checked at the start of try_window_id that PT is not in
18147 front of the window start. */
18148 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18149 GIVE_UP (13);
18150
18151 /* If window start is unchanged, we can reuse the whole matrix
18152 as is, after adjusting glyph positions. No need to compute
18153 the window end again, since its offset from Z hasn't changed. */
18154 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18155 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18156 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18157 /* PT must not be in a partially visible line. */
18158 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18159 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18160 {
18161 /* Adjust positions in the glyph matrix. */
18162 if (Z_delta || Z_delta_bytes)
18163 {
18164 struct glyph_row *r1
18165 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18166 increment_matrix_positions (w->current_matrix,
18167 MATRIX_ROW_VPOS (r0, current_matrix),
18168 MATRIX_ROW_VPOS (r1, current_matrix),
18169 Z_delta, Z_delta_bytes);
18170 }
18171
18172 /* Set the cursor. */
18173 row = row_containing_pos (w, PT, r0, NULL, 0);
18174 if (row)
18175 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18176 return 1;
18177 }
18178 }
18179
18180 /* Handle the case that changes are all below what is displayed in
18181 the window, and that PT is in the window. This shortcut cannot
18182 be taken if ZV is visible in the window, and text has been added
18183 there that is visible in the window. */
18184 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18185 /* ZV is not visible in the window, or there are no
18186 changes at ZV, actually. */
18187 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18188 || first_changed_charpos == last_changed_charpos))
18189 {
18190 struct glyph_row *r0;
18191
18192 /* Give up if PT is not in the window. Note that it already has
18193 been checked at the start of try_window_id that PT is not in
18194 front of the window start. */
18195 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18196 GIVE_UP (14);
18197
18198 /* If window start is unchanged, we can reuse the whole matrix
18199 as is, without changing glyph positions since no text has
18200 been added/removed in front of the window end. */
18201 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18202 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18203 /* PT must not be in a partially visible line. */
18204 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18205 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18206 {
18207 /* We have to compute the window end anew since text
18208 could have been added/removed after it. */
18209 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18210 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18211
18212 /* Set the cursor. */
18213 row = row_containing_pos (w, PT, r0, NULL, 0);
18214 if (row)
18215 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18216 return 2;
18217 }
18218 }
18219
18220 /* Give up if window start is in the changed area.
18221
18222 The condition used to read
18223
18224 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18225
18226 but why that was tested escapes me at the moment. */
18227 if (CHARPOS (start) >= first_changed_charpos
18228 && CHARPOS (start) <= last_changed_charpos)
18229 GIVE_UP (15);
18230
18231 /* Check that window start agrees with the start of the first glyph
18232 row in its current matrix. Check this after we know the window
18233 start is not in changed text, otherwise positions would not be
18234 comparable. */
18235 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18236 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18237 GIVE_UP (16);
18238
18239 /* Give up if the window ends in strings. Overlay strings
18240 at the end are difficult to handle, so don't try. */
18241 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18242 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18243 GIVE_UP (20);
18244
18245 /* Compute the position at which we have to start displaying new
18246 lines. Some of the lines at the top of the window might be
18247 reusable because they are not displaying changed text. Find the
18248 last row in W's current matrix not affected by changes at the
18249 start of current_buffer. Value is null if changes start in the
18250 first line of window. */
18251 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18252 if (last_unchanged_at_beg_row)
18253 {
18254 /* Avoid starting to display in the middle of a character, a TAB
18255 for instance. This is easier than to set up the iterator
18256 exactly, and it's not a frequent case, so the additional
18257 effort wouldn't really pay off. */
18258 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18259 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18260 && last_unchanged_at_beg_row > w->current_matrix->rows)
18261 --last_unchanged_at_beg_row;
18262
18263 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18264 GIVE_UP (17);
18265
18266 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18267 GIVE_UP (18);
18268 start_pos = it.current.pos;
18269
18270 /* Start displaying new lines in the desired matrix at the same
18271 vpos we would use in the current matrix, i.e. below
18272 last_unchanged_at_beg_row. */
18273 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18274 current_matrix);
18275 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18276 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18277
18278 eassert (it.hpos == 0 && it.current_x == 0);
18279 }
18280 else
18281 {
18282 /* There are no reusable lines at the start of the window.
18283 Start displaying in the first text line. */
18284 start_display (&it, w, start);
18285 it.vpos = it.first_vpos;
18286 start_pos = it.current.pos;
18287 }
18288
18289 /* Find the first row that is not affected by changes at the end of
18290 the buffer. Value will be null if there is no unchanged row, in
18291 which case we must redisplay to the end of the window. delta
18292 will be set to the value by which buffer positions beginning with
18293 first_unchanged_at_end_row have to be adjusted due to text
18294 changes. */
18295 first_unchanged_at_end_row
18296 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18297 IF_DEBUG (debug_delta = delta);
18298 IF_DEBUG (debug_delta_bytes = delta_bytes);
18299
18300 /* Set stop_pos to the buffer position up to which we will have to
18301 display new lines. If first_unchanged_at_end_row != NULL, this
18302 is the buffer position of the start of the line displayed in that
18303 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18304 that we don't stop at a buffer position. */
18305 stop_pos = 0;
18306 if (first_unchanged_at_end_row)
18307 {
18308 eassert (last_unchanged_at_beg_row == NULL
18309 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18310
18311 /* If this is a continuation line, move forward to the next one
18312 that isn't. Changes in lines above affect this line.
18313 Caution: this may move first_unchanged_at_end_row to a row
18314 not displaying text. */
18315 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18316 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18317 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18318 < it.last_visible_y))
18319 ++first_unchanged_at_end_row;
18320
18321 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18322 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18323 >= it.last_visible_y))
18324 first_unchanged_at_end_row = NULL;
18325 else
18326 {
18327 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18328 + delta);
18329 first_unchanged_at_end_vpos
18330 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18331 eassert (stop_pos >= Z - END_UNCHANGED);
18332 }
18333 }
18334 else if (last_unchanged_at_beg_row == NULL)
18335 GIVE_UP (19);
18336
18337
18338 #ifdef GLYPH_DEBUG
18339
18340 /* Either there is no unchanged row at the end, or the one we have
18341 now displays text. This is a necessary condition for the window
18342 end pos calculation at the end of this function. */
18343 eassert (first_unchanged_at_end_row == NULL
18344 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18345
18346 debug_last_unchanged_at_beg_vpos
18347 = (last_unchanged_at_beg_row
18348 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18349 : -1);
18350 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18351
18352 #endif /* GLYPH_DEBUG */
18353
18354
18355 /* Display new lines. Set last_text_row to the last new line
18356 displayed which has text on it, i.e. might end up as being the
18357 line where the window_end_vpos is. */
18358 w->cursor.vpos = -1;
18359 last_text_row = NULL;
18360 overlay_arrow_seen = false;
18361 if (it.current_y < it.last_visible_y
18362 && !f->fonts_changed
18363 && (first_unchanged_at_end_row == NULL
18364 || IT_CHARPOS (it) < stop_pos))
18365 it.glyph_row->reversed_p = false;
18366 while (it.current_y < it.last_visible_y
18367 && !f->fonts_changed
18368 && (first_unchanged_at_end_row == NULL
18369 || IT_CHARPOS (it) < stop_pos))
18370 {
18371 if (display_line (&it))
18372 last_text_row = it.glyph_row - 1;
18373 }
18374
18375 if (f->fonts_changed)
18376 return -1;
18377
18378 /* The redisplay iterations in display_line above could have
18379 triggered font-lock, which could have done something that
18380 invalidates IT->w window's end-point information, on which we
18381 rely below. E.g., one package, which will remain unnamed, used
18382 to install a font-lock-fontify-region-function that called
18383 bury-buffer, whose side effect is to switch the buffer displayed
18384 by IT->w, and that predictably resets IT->w's window_end_valid
18385 flag, which we already tested at the entry to this function.
18386 Amply punish such packages/modes by giving up on this
18387 optimization in those cases. */
18388 if (!w->window_end_valid)
18389 {
18390 clear_glyph_matrix (w->desired_matrix);
18391 return -1;
18392 }
18393
18394 /* Compute differences in buffer positions, y-positions etc. for
18395 lines reused at the bottom of the window. Compute what we can
18396 scroll. */
18397 if (first_unchanged_at_end_row
18398 /* No lines reused because we displayed everything up to the
18399 bottom of the window. */
18400 && it.current_y < it.last_visible_y)
18401 {
18402 dvpos = (it.vpos
18403 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18404 current_matrix));
18405 dy = it.current_y - first_unchanged_at_end_row->y;
18406 run.current_y = first_unchanged_at_end_row->y;
18407 run.desired_y = run.current_y + dy;
18408 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18409 }
18410 else
18411 {
18412 delta = delta_bytes = dvpos = dy
18413 = run.current_y = run.desired_y = run.height = 0;
18414 first_unchanged_at_end_row = NULL;
18415 }
18416 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18417
18418
18419 /* Find the cursor if not already found. We have to decide whether
18420 PT will appear on this window (it sometimes doesn't, but this is
18421 not a very frequent case.) This decision has to be made before
18422 the current matrix is altered. A value of cursor.vpos < 0 means
18423 that PT is either in one of the lines beginning at
18424 first_unchanged_at_end_row or below the window. Don't care for
18425 lines that might be displayed later at the window end; as
18426 mentioned, this is not a frequent case. */
18427 if (w->cursor.vpos < 0)
18428 {
18429 /* Cursor in unchanged rows at the top? */
18430 if (PT < CHARPOS (start_pos)
18431 && last_unchanged_at_beg_row)
18432 {
18433 row = row_containing_pos (w, PT,
18434 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18435 last_unchanged_at_beg_row + 1, 0);
18436 if (row)
18437 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18438 }
18439
18440 /* Start from first_unchanged_at_end_row looking for PT. */
18441 else if (first_unchanged_at_end_row)
18442 {
18443 row = row_containing_pos (w, PT - delta,
18444 first_unchanged_at_end_row, NULL, 0);
18445 if (row)
18446 set_cursor_from_row (w, row, w->current_matrix, delta,
18447 delta_bytes, dy, dvpos);
18448 }
18449
18450 /* Give up if cursor was not found. */
18451 if (w->cursor.vpos < 0)
18452 {
18453 clear_glyph_matrix (w->desired_matrix);
18454 return -1;
18455 }
18456 }
18457
18458 /* Don't let the cursor end in the scroll margins. */
18459 {
18460 int this_scroll_margin, cursor_height;
18461 int frame_line_height = default_line_pixel_height (w);
18462 int window_total_lines
18463 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18464
18465 this_scroll_margin =
18466 max (0, min (scroll_margin, window_total_lines / 4));
18467 this_scroll_margin *= frame_line_height;
18468 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18469
18470 if ((w->cursor.y < this_scroll_margin
18471 && CHARPOS (start) > BEGV)
18472 /* Old redisplay didn't take scroll margin into account at the bottom,
18473 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18474 || (w->cursor.y + (make_cursor_line_fully_visible_p
18475 ? cursor_height + this_scroll_margin
18476 : 1)) > it.last_visible_y)
18477 {
18478 w->cursor.vpos = -1;
18479 clear_glyph_matrix (w->desired_matrix);
18480 return -1;
18481 }
18482 }
18483
18484 /* Scroll the display. Do it before changing the current matrix so
18485 that xterm.c doesn't get confused about where the cursor glyph is
18486 found. */
18487 if (dy && run.height)
18488 {
18489 update_begin (f);
18490
18491 if (FRAME_WINDOW_P (f))
18492 {
18493 FRAME_RIF (f)->update_window_begin_hook (w);
18494 FRAME_RIF (f)->clear_window_mouse_face (w);
18495 FRAME_RIF (f)->scroll_run_hook (w, &run);
18496 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18497 }
18498 else
18499 {
18500 /* Terminal frame. In this case, dvpos gives the number of
18501 lines to scroll by; dvpos < 0 means scroll up. */
18502 int from_vpos
18503 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18504 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18505 int end = (WINDOW_TOP_EDGE_LINE (w)
18506 + WINDOW_WANTS_HEADER_LINE_P (w)
18507 + window_internal_height (w));
18508
18509 #if defined (HAVE_GPM) || defined (MSDOS)
18510 x_clear_window_mouse_face (w);
18511 #endif
18512 /* Perform the operation on the screen. */
18513 if (dvpos > 0)
18514 {
18515 /* Scroll last_unchanged_at_beg_row to the end of the
18516 window down dvpos lines. */
18517 set_terminal_window (f, end);
18518
18519 /* On dumb terminals delete dvpos lines at the end
18520 before inserting dvpos empty lines. */
18521 if (!FRAME_SCROLL_REGION_OK (f))
18522 ins_del_lines (f, end - dvpos, -dvpos);
18523
18524 /* Insert dvpos empty lines in front of
18525 last_unchanged_at_beg_row. */
18526 ins_del_lines (f, from, dvpos);
18527 }
18528 else if (dvpos < 0)
18529 {
18530 /* Scroll up last_unchanged_at_beg_vpos to the end of
18531 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18532 set_terminal_window (f, end);
18533
18534 /* Delete dvpos lines in front of
18535 last_unchanged_at_beg_vpos. ins_del_lines will set
18536 the cursor to the given vpos and emit |dvpos| delete
18537 line sequences. */
18538 ins_del_lines (f, from + dvpos, dvpos);
18539
18540 /* On a dumb terminal insert dvpos empty lines at the
18541 end. */
18542 if (!FRAME_SCROLL_REGION_OK (f))
18543 ins_del_lines (f, end + dvpos, -dvpos);
18544 }
18545
18546 set_terminal_window (f, 0);
18547 }
18548
18549 update_end (f);
18550 }
18551
18552 /* Shift reused rows of the current matrix to the right position.
18553 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18554 text. */
18555 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18556 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18557 if (dvpos < 0)
18558 {
18559 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18560 bottom_vpos, dvpos);
18561 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18562 bottom_vpos);
18563 }
18564 else if (dvpos > 0)
18565 {
18566 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18567 bottom_vpos, dvpos);
18568 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18569 first_unchanged_at_end_vpos + dvpos);
18570 }
18571
18572 /* For frame-based redisplay, make sure that current frame and window
18573 matrix are in sync with respect to glyph memory. */
18574 if (!FRAME_WINDOW_P (f))
18575 sync_frame_with_window_matrix_rows (w);
18576
18577 /* Adjust buffer positions in reused rows. */
18578 if (delta || delta_bytes)
18579 increment_matrix_positions (current_matrix,
18580 first_unchanged_at_end_vpos + dvpos,
18581 bottom_vpos, delta, delta_bytes);
18582
18583 /* Adjust Y positions. */
18584 if (dy)
18585 shift_glyph_matrix (w, current_matrix,
18586 first_unchanged_at_end_vpos + dvpos,
18587 bottom_vpos, dy);
18588
18589 if (first_unchanged_at_end_row)
18590 {
18591 first_unchanged_at_end_row += dvpos;
18592 if (first_unchanged_at_end_row->y >= it.last_visible_y
18593 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18594 first_unchanged_at_end_row = NULL;
18595 }
18596
18597 /* If scrolling up, there may be some lines to display at the end of
18598 the window. */
18599 last_text_row_at_end = NULL;
18600 if (dy < 0)
18601 {
18602 /* Scrolling up can leave for example a partially visible line
18603 at the end of the window to be redisplayed. */
18604 /* Set last_row to the glyph row in the current matrix where the
18605 window end line is found. It has been moved up or down in
18606 the matrix by dvpos. */
18607 int last_vpos = w->window_end_vpos + dvpos;
18608 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18609
18610 /* If last_row is the window end line, it should display text. */
18611 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18612
18613 /* If window end line was partially visible before, begin
18614 displaying at that line. Otherwise begin displaying with the
18615 line following it. */
18616 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18617 {
18618 init_to_row_start (&it, w, last_row);
18619 it.vpos = last_vpos;
18620 it.current_y = last_row->y;
18621 }
18622 else
18623 {
18624 init_to_row_end (&it, w, last_row);
18625 it.vpos = 1 + last_vpos;
18626 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18627 ++last_row;
18628 }
18629
18630 /* We may start in a continuation line. If so, we have to
18631 get the right continuation_lines_width and current_x. */
18632 it.continuation_lines_width = last_row->continuation_lines_width;
18633 it.hpos = it.current_x = 0;
18634
18635 /* Display the rest of the lines at the window end. */
18636 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18637 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18638 {
18639 /* Is it always sure that the display agrees with lines in
18640 the current matrix? I don't think so, so we mark rows
18641 displayed invalid in the current matrix by setting their
18642 enabled_p flag to false. */
18643 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18644 if (display_line (&it))
18645 last_text_row_at_end = it.glyph_row - 1;
18646 }
18647 }
18648
18649 /* Update window_end_pos and window_end_vpos. */
18650 if (first_unchanged_at_end_row && !last_text_row_at_end)
18651 {
18652 /* Window end line if one of the preserved rows from the current
18653 matrix. Set row to the last row displaying text in current
18654 matrix starting at first_unchanged_at_end_row, after
18655 scrolling. */
18656 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18657 row = find_last_row_displaying_text (w->current_matrix, &it,
18658 first_unchanged_at_end_row);
18659 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18660 adjust_window_ends (w, row, true);
18661 eassert (w->window_end_bytepos >= 0);
18662 IF_DEBUG (debug_method_add (w, "A"));
18663 }
18664 else if (last_text_row_at_end)
18665 {
18666 adjust_window_ends (w, last_text_row_at_end, false);
18667 eassert (w->window_end_bytepos >= 0);
18668 IF_DEBUG (debug_method_add (w, "B"));
18669 }
18670 else if (last_text_row)
18671 {
18672 /* We have displayed either to the end of the window or at the
18673 end of the window, i.e. the last row with text is to be found
18674 in the desired matrix. */
18675 adjust_window_ends (w, last_text_row, false);
18676 eassert (w->window_end_bytepos >= 0);
18677 }
18678 else if (first_unchanged_at_end_row == NULL
18679 && last_text_row == NULL
18680 && last_text_row_at_end == NULL)
18681 {
18682 /* Displayed to end of window, but no line containing text was
18683 displayed. Lines were deleted at the end of the window. */
18684 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18685 int vpos = w->window_end_vpos;
18686 struct glyph_row *current_row = current_matrix->rows + vpos;
18687 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18688
18689 for (row = NULL;
18690 row == NULL && vpos >= first_vpos;
18691 --vpos, --current_row, --desired_row)
18692 {
18693 if (desired_row->enabled_p)
18694 {
18695 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18696 row = desired_row;
18697 }
18698 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18699 row = current_row;
18700 }
18701
18702 eassert (row != NULL);
18703 w->window_end_vpos = vpos + 1;
18704 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18705 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18706 eassert (w->window_end_bytepos >= 0);
18707 IF_DEBUG (debug_method_add (w, "C"));
18708 }
18709 else
18710 emacs_abort ();
18711
18712 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18713 debug_end_vpos = w->window_end_vpos));
18714
18715 /* Record that display has not been completed. */
18716 w->window_end_valid = false;
18717 w->desired_matrix->no_scrolling_p = true;
18718 return 3;
18719
18720 #undef GIVE_UP
18721 }
18722
18723
18724 \f
18725 /***********************************************************************
18726 More debugging support
18727 ***********************************************************************/
18728
18729 #ifdef GLYPH_DEBUG
18730
18731 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18732 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18733 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18734
18735
18736 /* Dump the contents of glyph matrix MATRIX on stderr.
18737
18738 GLYPHS 0 means don't show glyph contents.
18739 GLYPHS 1 means show glyphs in short form
18740 GLYPHS > 1 means show glyphs in long form. */
18741
18742 void
18743 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18744 {
18745 int i;
18746 for (i = 0; i < matrix->nrows; ++i)
18747 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18748 }
18749
18750
18751 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18752 the glyph row and area where the glyph comes from. */
18753
18754 void
18755 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18756 {
18757 if (glyph->type == CHAR_GLYPH
18758 || glyph->type == GLYPHLESS_GLYPH)
18759 {
18760 fprintf (stderr,
18761 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18762 glyph - row->glyphs[TEXT_AREA],
18763 (glyph->type == CHAR_GLYPH
18764 ? 'C'
18765 : 'G'),
18766 glyph->charpos,
18767 (BUFFERP (glyph->object)
18768 ? 'B'
18769 : (STRINGP (glyph->object)
18770 ? 'S'
18771 : (NILP (glyph->object)
18772 ? '0'
18773 : '-'))),
18774 glyph->pixel_width,
18775 glyph->u.ch,
18776 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18777 ? glyph->u.ch
18778 : '.'),
18779 glyph->face_id,
18780 glyph->left_box_line_p,
18781 glyph->right_box_line_p);
18782 }
18783 else if (glyph->type == STRETCH_GLYPH)
18784 {
18785 fprintf (stderr,
18786 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18787 glyph - row->glyphs[TEXT_AREA],
18788 'S',
18789 glyph->charpos,
18790 (BUFFERP (glyph->object)
18791 ? 'B'
18792 : (STRINGP (glyph->object)
18793 ? 'S'
18794 : (NILP (glyph->object)
18795 ? '0'
18796 : '-'))),
18797 glyph->pixel_width,
18798 0,
18799 ' ',
18800 glyph->face_id,
18801 glyph->left_box_line_p,
18802 glyph->right_box_line_p);
18803 }
18804 else if (glyph->type == IMAGE_GLYPH)
18805 {
18806 fprintf (stderr,
18807 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18808 glyph - row->glyphs[TEXT_AREA],
18809 'I',
18810 glyph->charpos,
18811 (BUFFERP (glyph->object)
18812 ? 'B'
18813 : (STRINGP (glyph->object)
18814 ? 'S'
18815 : (NILP (glyph->object)
18816 ? '0'
18817 : '-'))),
18818 glyph->pixel_width,
18819 glyph->u.img_id,
18820 '.',
18821 glyph->face_id,
18822 glyph->left_box_line_p,
18823 glyph->right_box_line_p);
18824 }
18825 else if (glyph->type == COMPOSITE_GLYPH)
18826 {
18827 fprintf (stderr,
18828 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18829 glyph - row->glyphs[TEXT_AREA],
18830 '+',
18831 glyph->charpos,
18832 (BUFFERP (glyph->object)
18833 ? 'B'
18834 : (STRINGP (glyph->object)
18835 ? 'S'
18836 : (NILP (glyph->object)
18837 ? '0'
18838 : '-'))),
18839 glyph->pixel_width,
18840 glyph->u.cmp.id);
18841 if (glyph->u.cmp.automatic)
18842 fprintf (stderr,
18843 "[%d-%d]",
18844 glyph->slice.cmp.from, glyph->slice.cmp.to);
18845 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18846 glyph->face_id,
18847 glyph->left_box_line_p,
18848 glyph->right_box_line_p);
18849 }
18850 else if (glyph->type == XWIDGET_GLYPH)
18851 {
18852 #ifndef HAVE_XWIDGETS
18853 eassume (false);
18854 #else
18855 fprintf (stderr,
18856 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18857 glyph - row->glyphs[TEXT_AREA],
18858 'X',
18859 glyph->charpos,
18860 (BUFFERP (glyph->object)
18861 ? 'B'
18862 : (STRINGP (glyph->object)
18863 ? 'S'
18864 : '-')),
18865 glyph->pixel_width,
18866 glyph->u.xwidget,
18867 '.',
18868 glyph->face_id,
18869 glyph->left_box_line_p,
18870 glyph->right_box_line_p);
18871 #endif
18872 }
18873 }
18874
18875
18876 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18877 GLYPHS 0 means don't show glyph contents.
18878 GLYPHS 1 means show glyphs in short form
18879 GLYPHS > 1 means show glyphs in long form. */
18880
18881 void
18882 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18883 {
18884 if (glyphs != 1)
18885 {
18886 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18887 fprintf (stderr, "==============================================================================\n");
18888
18889 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18890 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18891 vpos,
18892 MATRIX_ROW_START_CHARPOS (row),
18893 MATRIX_ROW_END_CHARPOS (row),
18894 row->used[TEXT_AREA],
18895 row->contains_overlapping_glyphs_p,
18896 row->enabled_p,
18897 row->truncated_on_left_p,
18898 row->truncated_on_right_p,
18899 row->continued_p,
18900 MATRIX_ROW_CONTINUATION_LINE_P (row),
18901 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18902 row->ends_at_zv_p,
18903 row->fill_line_p,
18904 row->ends_in_middle_of_char_p,
18905 row->starts_in_middle_of_char_p,
18906 row->mouse_face_p,
18907 row->x,
18908 row->y,
18909 row->pixel_width,
18910 row->height,
18911 row->visible_height,
18912 row->ascent,
18913 row->phys_ascent);
18914 /* The next 3 lines should align to "Start" in the header. */
18915 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18916 row->end.overlay_string_index,
18917 row->continuation_lines_width);
18918 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18919 CHARPOS (row->start.string_pos),
18920 CHARPOS (row->end.string_pos));
18921 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18922 row->end.dpvec_index);
18923 }
18924
18925 if (glyphs > 1)
18926 {
18927 int area;
18928
18929 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18930 {
18931 struct glyph *glyph = row->glyphs[area];
18932 struct glyph *glyph_end = glyph + row->used[area];
18933
18934 /* Glyph for a line end in text. */
18935 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18936 ++glyph_end;
18937
18938 if (glyph < glyph_end)
18939 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18940
18941 for (; glyph < glyph_end; ++glyph)
18942 dump_glyph (row, glyph, area);
18943 }
18944 }
18945 else if (glyphs == 1)
18946 {
18947 int area;
18948 char s[SHRT_MAX + 4];
18949
18950 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18951 {
18952 int i;
18953
18954 for (i = 0; i < row->used[area]; ++i)
18955 {
18956 struct glyph *glyph = row->glyphs[area] + i;
18957 if (i == row->used[area] - 1
18958 && area == TEXT_AREA
18959 && NILP (glyph->object)
18960 && glyph->type == CHAR_GLYPH
18961 && glyph->u.ch == ' ')
18962 {
18963 strcpy (&s[i], "[\\n]");
18964 i += 4;
18965 }
18966 else if (glyph->type == CHAR_GLYPH
18967 && glyph->u.ch < 0x80
18968 && glyph->u.ch >= ' ')
18969 s[i] = glyph->u.ch;
18970 else
18971 s[i] = '.';
18972 }
18973
18974 s[i] = '\0';
18975 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18976 }
18977 }
18978 }
18979
18980
18981 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18982 Sdump_glyph_matrix, 0, 1, "p",
18983 doc: /* Dump the current matrix of the selected window to stderr.
18984 Shows contents of glyph row structures. With non-nil
18985 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18986 glyphs in short form, otherwise show glyphs in long form.
18987
18988 Interactively, no argument means show glyphs in short form;
18989 with numeric argument, its value is passed as the GLYPHS flag. */)
18990 (Lisp_Object glyphs)
18991 {
18992 struct window *w = XWINDOW (selected_window);
18993 struct buffer *buffer = XBUFFER (w->contents);
18994
18995 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18996 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18997 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18998 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18999 fprintf (stderr, "=============================================\n");
19000 dump_glyph_matrix (w->current_matrix,
19001 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19002 return Qnil;
19003 }
19004
19005
19006 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19007 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19008 Only text-mode frames have frame glyph matrices. */)
19009 (void)
19010 {
19011 struct frame *f = XFRAME (selected_frame);
19012
19013 if (f->current_matrix)
19014 dump_glyph_matrix (f->current_matrix, 1);
19015 else
19016 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19017 return Qnil;
19018 }
19019
19020
19021 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19022 doc: /* Dump glyph row ROW to stderr.
19023 GLYPH 0 means don't dump glyphs.
19024 GLYPH 1 means dump glyphs in short form.
19025 GLYPH > 1 or omitted means dump glyphs in long form. */)
19026 (Lisp_Object row, Lisp_Object glyphs)
19027 {
19028 struct glyph_matrix *matrix;
19029 EMACS_INT vpos;
19030
19031 CHECK_NUMBER (row);
19032 matrix = XWINDOW (selected_window)->current_matrix;
19033 vpos = XINT (row);
19034 if (vpos >= 0 && vpos < matrix->nrows)
19035 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19036 vpos,
19037 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19038 return Qnil;
19039 }
19040
19041
19042 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19043 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19044 GLYPH 0 means don't dump glyphs.
19045 GLYPH 1 means dump glyphs in short form.
19046 GLYPH > 1 or omitted means dump glyphs in long form.
19047
19048 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19049 do nothing. */)
19050 (Lisp_Object row, Lisp_Object glyphs)
19051 {
19052 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19053 struct frame *sf = SELECTED_FRAME ();
19054 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19055 EMACS_INT vpos;
19056
19057 CHECK_NUMBER (row);
19058 vpos = XINT (row);
19059 if (vpos >= 0 && vpos < m->nrows)
19060 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19061 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19062 #endif
19063 return Qnil;
19064 }
19065
19066
19067 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19068 doc: /* Toggle tracing of redisplay.
19069 With ARG, turn tracing on if and only if ARG is positive. */)
19070 (Lisp_Object arg)
19071 {
19072 if (NILP (arg))
19073 trace_redisplay_p = !trace_redisplay_p;
19074 else
19075 {
19076 arg = Fprefix_numeric_value (arg);
19077 trace_redisplay_p = XINT (arg) > 0;
19078 }
19079
19080 return Qnil;
19081 }
19082
19083
19084 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19085 doc: /* Like `format', but print result to stderr.
19086 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19087 (ptrdiff_t nargs, Lisp_Object *args)
19088 {
19089 Lisp_Object s = Fformat (nargs, args);
19090 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19091 return Qnil;
19092 }
19093
19094 #endif /* GLYPH_DEBUG */
19095
19096
19097 \f
19098 /***********************************************************************
19099 Building Desired Matrix Rows
19100 ***********************************************************************/
19101
19102 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19103 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19104
19105 static struct glyph_row *
19106 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19107 {
19108 struct frame *f = XFRAME (WINDOW_FRAME (w));
19109 struct buffer *buffer = XBUFFER (w->contents);
19110 struct buffer *old = current_buffer;
19111 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19112 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19113 const unsigned char *arrow_end = arrow_string + arrow_len;
19114 const unsigned char *p;
19115 struct it it;
19116 bool multibyte_p;
19117 int n_glyphs_before;
19118
19119 set_buffer_temp (buffer);
19120 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19121 scratch_glyph_row.reversed_p = false;
19122 it.glyph_row->used[TEXT_AREA] = 0;
19123 SET_TEXT_POS (it.position, 0, 0);
19124
19125 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19126 p = arrow_string;
19127 while (p < arrow_end)
19128 {
19129 Lisp_Object face, ilisp;
19130
19131 /* Get the next character. */
19132 if (multibyte_p)
19133 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19134 else
19135 {
19136 it.c = it.char_to_display = *p, it.len = 1;
19137 if (! ASCII_CHAR_P (it.c))
19138 it.char_to_display = BYTE8_TO_CHAR (it.c);
19139 }
19140 p += it.len;
19141
19142 /* Get its face. */
19143 ilisp = make_number (p - arrow_string);
19144 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19145 it.face_id = compute_char_face (f, it.char_to_display, face);
19146
19147 /* Compute its width, get its glyphs. */
19148 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19149 SET_TEXT_POS (it.position, -1, -1);
19150 PRODUCE_GLYPHS (&it);
19151
19152 /* If this character doesn't fit any more in the line, we have
19153 to remove some glyphs. */
19154 if (it.current_x > it.last_visible_x)
19155 {
19156 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19157 break;
19158 }
19159 }
19160
19161 set_buffer_temp (old);
19162 return it.glyph_row;
19163 }
19164
19165
19166 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19167 glyphs to insert is determined by produce_special_glyphs. */
19168
19169 static void
19170 insert_left_trunc_glyphs (struct it *it)
19171 {
19172 struct it truncate_it;
19173 struct glyph *from, *end, *to, *toend;
19174
19175 eassert (!FRAME_WINDOW_P (it->f)
19176 || (!it->glyph_row->reversed_p
19177 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19178 || (it->glyph_row->reversed_p
19179 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19180
19181 /* Get the truncation glyphs. */
19182 truncate_it = *it;
19183 truncate_it.current_x = 0;
19184 truncate_it.face_id = DEFAULT_FACE_ID;
19185 truncate_it.glyph_row = &scratch_glyph_row;
19186 truncate_it.area = TEXT_AREA;
19187 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19188 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19189 truncate_it.object = Qnil;
19190 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19191
19192 /* Overwrite glyphs from IT with truncation glyphs. */
19193 if (!it->glyph_row->reversed_p)
19194 {
19195 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19196
19197 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19198 end = from + tused;
19199 to = it->glyph_row->glyphs[TEXT_AREA];
19200 toend = to + it->glyph_row->used[TEXT_AREA];
19201 if (FRAME_WINDOW_P (it->f))
19202 {
19203 /* On GUI frames, when variable-size fonts are displayed,
19204 the truncation glyphs may need more pixels than the row's
19205 glyphs they overwrite. We overwrite more glyphs to free
19206 enough screen real estate, and enlarge the stretch glyph
19207 on the right (see display_line), if there is one, to
19208 preserve the screen position of the truncation glyphs on
19209 the right. */
19210 int w = 0;
19211 struct glyph *g = to;
19212 short used;
19213
19214 /* The first glyph could be partially visible, in which case
19215 it->glyph_row->x will be negative. But we want the left
19216 truncation glyphs to be aligned at the left margin of the
19217 window, so we override the x coordinate at which the row
19218 will begin. */
19219 it->glyph_row->x = 0;
19220 while (g < toend && w < it->truncation_pixel_width)
19221 {
19222 w += g->pixel_width;
19223 ++g;
19224 }
19225 if (g - to - tused > 0)
19226 {
19227 memmove (to + tused, g, (toend - g) * sizeof(*g));
19228 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19229 }
19230 used = it->glyph_row->used[TEXT_AREA];
19231 if (it->glyph_row->truncated_on_right_p
19232 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19233 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19234 == STRETCH_GLYPH)
19235 {
19236 int extra = w - it->truncation_pixel_width;
19237
19238 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19239 }
19240 }
19241
19242 while (from < end)
19243 *to++ = *from++;
19244
19245 /* There may be padding glyphs left over. Overwrite them too. */
19246 if (!FRAME_WINDOW_P (it->f))
19247 {
19248 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19249 {
19250 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19251 while (from < end)
19252 *to++ = *from++;
19253 }
19254 }
19255
19256 if (to > toend)
19257 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19258 }
19259 else
19260 {
19261 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19262
19263 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19264 that back to front. */
19265 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19266 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19267 toend = it->glyph_row->glyphs[TEXT_AREA];
19268 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19269 if (FRAME_WINDOW_P (it->f))
19270 {
19271 int w = 0;
19272 struct glyph *g = to;
19273
19274 while (g >= toend && w < it->truncation_pixel_width)
19275 {
19276 w += g->pixel_width;
19277 --g;
19278 }
19279 if (to - g - tused > 0)
19280 to = g + tused;
19281 if (it->glyph_row->truncated_on_right_p
19282 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19283 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19284 {
19285 int extra = w - it->truncation_pixel_width;
19286
19287 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19288 }
19289 }
19290
19291 while (from >= end && to >= toend)
19292 *to-- = *from--;
19293 if (!FRAME_WINDOW_P (it->f))
19294 {
19295 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19296 {
19297 from =
19298 truncate_it.glyph_row->glyphs[TEXT_AREA]
19299 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19300 while (from >= end && to >= toend)
19301 *to-- = *from--;
19302 }
19303 }
19304 if (from >= end)
19305 {
19306 /* Need to free some room before prepending additional
19307 glyphs. */
19308 int move_by = from - end + 1;
19309 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19310 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19311
19312 for ( ; g >= g0; g--)
19313 g[move_by] = *g;
19314 while (from >= end)
19315 *to-- = *from--;
19316 it->glyph_row->used[TEXT_AREA] += move_by;
19317 }
19318 }
19319 }
19320
19321 /* Compute the hash code for ROW. */
19322 unsigned
19323 row_hash (struct glyph_row *row)
19324 {
19325 int area, k;
19326 unsigned hashval = 0;
19327
19328 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19329 for (k = 0; k < row->used[area]; ++k)
19330 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19331 + row->glyphs[area][k].u.val
19332 + row->glyphs[area][k].face_id
19333 + row->glyphs[area][k].padding_p
19334 + (row->glyphs[area][k].type << 2));
19335
19336 return hashval;
19337 }
19338
19339 /* Compute the pixel height and width of IT->glyph_row.
19340
19341 Most of the time, ascent and height of a display line will be equal
19342 to the max_ascent and max_height values of the display iterator
19343 structure. This is not the case if
19344
19345 1. We hit ZV without displaying anything. In this case, max_ascent
19346 and max_height will be zero.
19347
19348 2. We have some glyphs that don't contribute to the line height.
19349 (The glyph row flag contributes_to_line_height_p is for future
19350 pixmap extensions).
19351
19352 The first case is easily covered by using default values because in
19353 these cases, the line height does not really matter, except that it
19354 must not be zero. */
19355
19356 static void
19357 compute_line_metrics (struct it *it)
19358 {
19359 struct glyph_row *row = it->glyph_row;
19360
19361 if (FRAME_WINDOW_P (it->f))
19362 {
19363 int i, min_y, max_y;
19364
19365 /* The line may consist of one space only, that was added to
19366 place the cursor on it. If so, the row's height hasn't been
19367 computed yet. */
19368 if (row->height == 0)
19369 {
19370 if (it->max_ascent + it->max_descent == 0)
19371 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19372 row->ascent = it->max_ascent;
19373 row->height = it->max_ascent + it->max_descent;
19374 row->phys_ascent = it->max_phys_ascent;
19375 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19376 row->extra_line_spacing = it->max_extra_line_spacing;
19377 }
19378
19379 /* Compute the width of this line. */
19380 row->pixel_width = row->x;
19381 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19382 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19383
19384 eassert (row->pixel_width >= 0);
19385 eassert (row->ascent >= 0 && row->height > 0);
19386
19387 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19388 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19389
19390 /* If first line's physical ascent is larger than its logical
19391 ascent, use the physical ascent, and make the row taller.
19392 This makes accented characters fully visible. */
19393 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19394 && row->phys_ascent > row->ascent)
19395 {
19396 row->height += row->phys_ascent - row->ascent;
19397 row->ascent = row->phys_ascent;
19398 }
19399
19400 /* Compute how much of the line is visible. */
19401 row->visible_height = row->height;
19402
19403 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19404 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19405
19406 if (row->y < min_y)
19407 row->visible_height -= min_y - row->y;
19408 if (row->y + row->height > max_y)
19409 row->visible_height -= row->y + row->height - max_y;
19410 }
19411 else
19412 {
19413 row->pixel_width = row->used[TEXT_AREA];
19414 if (row->continued_p)
19415 row->pixel_width -= it->continuation_pixel_width;
19416 else if (row->truncated_on_right_p)
19417 row->pixel_width -= it->truncation_pixel_width;
19418 row->ascent = row->phys_ascent = 0;
19419 row->height = row->phys_height = row->visible_height = 1;
19420 row->extra_line_spacing = 0;
19421 }
19422
19423 /* Compute a hash code for this row. */
19424 row->hash = row_hash (row);
19425
19426 it->max_ascent = it->max_descent = 0;
19427 it->max_phys_ascent = it->max_phys_descent = 0;
19428 }
19429
19430
19431 /* Append one space to the glyph row of iterator IT if doing a
19432 window-based redisplay. The space has the same face as
19433 IT->face_id. Value is true if a space was added.
19434
19435 This function is called to make sure that there is always one glyph
19436 at the end of a glyph row that the cursor can be set on under
19437 window-systems. (If there weren't such a glyph we would not know
19438 how wide and tall a box cursor should be displayed).
19439
19440 At the same time this space let's a nicely handle clearing to the
19441 end of the line if the row ends in italic text. */
19442
19443 static bool
19444 append_space_for_newline (struct it *it, bool default_face_p)
19445 {
19446 if (FRAME_WINDOW_P (it->f))
19447 {
19448 int n = it->glyph_row->used[TEXT_AREA];
19449
19450 if (it->glyph_row->glyphs[TEXT_AREA] + n
19451 < it->glyph_row->glyphs[1 + TEXT_AREA])
19452 {
19453 /* Save some values that must not be changed.
19454 Must save IT->c and IT->len because otherwise
19455 ITERATOR_AT_END_P wouldn't work anymore after
19456 append_space_for_newline has been called. */
19457 enum display_element_type saved_what = it->what;
19458 int saved_c = it->c, saved_len = it->len;
19459 int saved_char_to_display = it->char_to_display;
19460 int saved_x = it->current_x;
19461 int saved_face_id = it->face_id;
19462 bool saved_box_end = it->end_of_box_run_p;
19463 struct text_pos saved_pos;
19464 Lisp_Object saved_object;
19465 struct face *face;
19466 struct glyph *g;
19467
19468 saved_object = it->object;
19469 saved_pos = it->position;
19470
19471 it->what = IT_CHARACTER;
19472 memset (&it->position, 0, sizeof it->position);
19473 it->object = Qnil;
19474 it->c = it->char_to_display = ' ';
19475 it->len = 1;
19476
19477 /* If the default face was remapped, be sure to use the
19478 remapped face for the appended newline. */
19479 if (default_face_p)
19480 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19481 else if (it->face_before_selective_p)
19482 it->face_id = it->saved_face_id;
19483 face = FACE_FROM_ID (it->f, it->face_id);
19484 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19485 /* In R2L rows, we will prepend a stretch glyph that will
19486 have the end_of_box_run_p flag set for it, so there's no
19487 need for the appended newline glyph to have that flag
19488 set. */
19489 if (it->glyph_row->reversed_p
19490 /* But if the appended newline glyph goes all the way to
19491 the end of the row, there will be no stretch glyph,
19492 so leave the box flag set. */
19493 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19494 it->end_of_box_run_p = false;
19495
19496 PRODUCE_GLYPHS (it);
19497
19498 #ifdef HAVE_WINDOW_SYSTEM
19499 /* Make sure this space glyph has the right ascent and
19500 descent values, or else cursor at end of line will look
19501 funny, and height of empty lines will be incorrect. */
19502 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19503 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19504 if (n == 0)
19505 {
19506 Lisp_Object height, total_height;
19507 int extra_line_spacing = it->extra_line_spacing;
19508 int boff = font->baseline_offset;
19509
19510 if (font->vertical_centering)
19511 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19512
19513 it->object = saved_object; /* get_it_property needs this */
19514 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19515 /* Must do a subset of line height processing from
19516 x_produce_glyph for newline characters. */
19517 height = get_it_property (it, Qline_height);
19518 if (CONSP (height)
19519 && CONSP (XCDR (height))
19520 && NILP (XCDR (XCDR (height))))
19521 {
19522 total_height = XCAR (XCDR (height));
19523 height = XCAR (height);
19524 }
19525 else
19526 total_height = Qnil;
19527 height = calc_line_height_property (it, height, font, boff, true);
19528
19529 if (it->override_ascent >= 0)
19530 {
19531 it->ascent = it->override_ascent;
19532 it->descent = it->override_descent;
19533 boff = it->override_boff;
19534 }
19535 if (EQ (height, Qt))
19536 extra_line_spacing = 0;
19537 else
19538 {
19539 Lisp_Object spacing;
19540
19541 it->phys_ascent = it->ascent;
19542 it->phys_descent = it->descent;
19543 if (!NILP (height)
19544 && XINT (height) > it->ascent + it->descent)
19545 it->ascent = XINT (height) - it->descent;
19546
19547 if (!NILP (total_height))
19548 spacing = calc_line_height_property (it, total_height, font,
19549 boff, false);
19550 else
19551 {
19552 spacing = get_it_property (it, Qline_spacing);
19553 spacing = calc_line_height_property (it, spacing, font,
19554 boff, false);
19555 }
19556 if (INTEGERP (spacing))
19557 {
19558 extra_line_spacing = XINT (spacing);
19559 if (!NILP (total_height))
19560 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19561 }
19562 }
19563 if (extra_line_spacing > 0)
19564 {
19565 it->descent += extra_line_spacing;
19566 if (extra_line_spacing > it->max_extra_line_spacing)
19567 it->max_extra_line_spacing = extra_line_spacing;
19568 }
19569 it->max_ascent = it->ascent;
19570 it->max_descent = it->descent;
19571 /* Make sure compute_line_metrics recomputes the row height. */
19572 it->glyph_row->height = 0;
19573 }
19574
19575 g->ascent = it->max_ascent;
19576 g->descent = it->max_descent;
19577 #endif
19578
19579 it->override_ascent = -1;
19580 it->constrain_row_ascent_descent_p = false;
19581 it->current_x = saved_x;
19582 it->object = saved_object;
19583 it->position = saved_pos;
19584 it->what = saved_what;
19585 it->face_id = saved_face_id;
19586 it->len = saved_len;
19587 it->c = saved_c;
19588 it->char_to_display = saved_char_to_display;
19589 it->end_of_box_run_p = saved_box_end;
19590 return true;
19591 }
19592 }
19593
19594 return false;
19595 }
19596
19597
19598 /* Extend the face of the last glyph in the text area of IT->glyph_row
19599 to the end of the display line. Called from display_line. If the
19600 glyph row is empty, add a space glyph to it so that we know the
19601 face to draw. Set the glyph row flag fill_line_p. If the glyph
19602 row is R2L, prepend a stretch glyph to cover the empty space to the
19603 left of the leftmost glyph. */
19604
19605 static void
19606 extend_face_to_end_of_line (struct it *it)
19607 {
19608 struct face *face, *default_face;
19609 struct frame *f = it->f;
19610
19611 /* If line is already filled, do nothing. Non window-system frames
19612 get a grace of one more ``pixel'' because their characters are
19613 1-``pixel'' wide, so they hit the equality too early. This grace
19614 is needed only for R2L rows that are not continued, to produce
19615 one extra blank where we could display the cursor. */
19616 if ((it->current_x >= it->last_visible_x
19617 + (!FRAME_WINDOW_P (f)
19618 && it->glyph_row->reversed_p
19619 && !it->glyph_row->continued_p))
19620 /* If the window has display margins, we will need to extend
19621 their face even if the text area is filled. */
19622 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19623 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19624 return;
19625
19626 /* The default face, possibly remapped. */
19627 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19628
19629 /* Face extension extends the background and box of IT->face_id
19630 to the end of the line. If the background equals the background
19631 of the frame, we don't have to do anything. */
19632 if (it->face_before_selective_p)
19633 face = FACE_FROM_ID (f, it->saved_face_id);
19634 else
19635 face = FACE_FROM_ID (f, it->face_id);
19636
19637 if (FRAME_WINDOW_P (f)
19638 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19639 && face->box == FACE_NO_BOX
19640 && face->background == FRAME_BACKGROUND_PIXEL (f)
19641 #ifdef HAVE_WINDOW_SYSTEM
19642 && !face->stipple
19643 #endif
19644 && !it->glyph_row->reversed_p)
19645 return;
19646
19647 /* Set the glyph row flag indicating that the face of the last glyph
19648 in the text area has to be drawn to the end of the text area. */
19649 it->glyph_row->fill_line_p = true;
19650
19651 /* If current character of IT is not ASCII, make sure we have the
19652 ASCII face. This will be automatically undone the next time
19653 get_next_display_element returns a multibyte character. Note
19654 that the character will always be single byte in unibyte
19655 text. */
19656 if (!ASCII_CHAR_P (it->c))
19657 {
19658 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19659 }
19660
19661 if (FRAME_WINDOW_P (f))
19662 {
19663 /* If the row is empty, add a space with the current face of IT,
19664 so that we know which face to draw. */
19665 if (it->glyph_row->used[TEXT_AREA] == 0)
19666 {
19667 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19668 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19669 it->glyph_row->used[TEXT_AREA] = 1;
19670 }
19671 /* Mode line and the header line don't have margins, and
19672 likewise the frame's tool-bar window, if there is any. */
19673 if (!(it->glyph_row->mode_line_p
19674 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19675 || (WINDOWP (f->tool_bar_window)
19676 && it->w == XWINDOW (f->tool_bar_window))
19677 #endif
19678 ))
19679 {
19680 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19681 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19682 {
19683 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19684 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19685 default_face->id;
19686 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19687 }
19688 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19689 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19690 {
19691 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19692 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19693 default_face->id;
19694 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19695 }
19696 }
19697 #ifdef HAVE_WINDOW_SYSTEM
19698 if (it->glyph_row->reversed_p)
19699 {
19700 /* Prepend a stretch glyph to the row, such that the
19701 rightmost glyph will be drawn flushed all the way to the
19702 right margin of the window. The stretch glyph that will
19703 occupy the empty space, if any, to the left of the
19704 glyphs. */
19705 struct font *font = face->font ? face->font : FRAME_FONT (f);
19706 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19707 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19708 struct glyph *g;
19709 int row_width, stretch_ascent, stretch_width;
19710 struct text_pos saved_pos;
19711 int saved_face_id;
19712 bool saved_avoid_cursor, saved_box_start;
19713
19714 for (row_width = 0, g = row_start; g < row_end; g++)
19715 row_width += g->pixel_width;
19716
19717 /* FIXME: There are various minor display glitches in R2L
19718 rows when only one of the fringes is missing. The
19719 strange condition below produces the least bad effect. */
19720 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19721 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19722 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19723 stretch_width = window_box_width (it->w, TEXT_AREA);
19724 else
19725 stretch_width = it->last_visible_x - it->first_visible_x;
19726 stretch_width -= row_width;
19727
19728 if (stretch_width > 0)
19729 {
19730 stretch_ascent =
19731 (((it->ascent + it->descent)
19732 * FONT_BASE (font)) / FONT_HEIGHT (font));
19733 saved_pos = it->position;
19734 memset (&it->position, 0, sizeof it->position);
19735 saved_avoid_cursor = it->avoid_cursor_p;
19736 it->avoid_cursor_p = true;
19737 saved_face_id = it->face_id;
19738 saved_box_start = it->start_of_box_run_p;
19739 /* The last row's stretch glyph should get the default
19740 face, to avoid painting the rest of the window with
19741 the region face, if the region ends at ZV. */
19742 if (it->glyph_row->ends_at_zv_p)
19743 it->face_id = default_face->id;
19744 else
19745 it->face_id = face->id;
19746 it->start_of_box_run_p = false;
19747 append_stretch_glyph (it, Qnil, stretch_width,
19748 it->ascent + it->descent, stretch_ascent);
19749 it->position = saved_pos;
19750 it->avoid_cursor_p = saved_avoid_cursor;
19751 it->face_id = saved_face_id;
19752 it->start_of_box_run_p = saved_box_start;
19753 }
19754 /* If stretch_width comes out negative, it means that the
19755 last glyph is only partially visible. In R2L rows, we
19756 want the leftmost glyph to be partially visible, so we
19757 need to give the row the corresponding left offset. */
19758 if (stretch_width < 0)
19759 it->glyph_row->x = stretch_width;
19760 }
19761 #endif /* HAVE_WINDOW_SYSTEM */
19762 }
19763 else
19764 {
19765 /* Save some values that must not be changed. */
19766 int saved_x = it->current_x;
19767 struct text_pos saved_pos;
19768 Lisp_Object saved_object;
19769 enum display_element_type saved_what = it->what;
19770 int saved_face_id = it->face_id;
19771
19772 saved_object = it->object;
19773 saved_pos = it->position;
19774
19775 it->what = IT_CHARACTER;
19776 memset (&it->position, 0, sizeof it->position);
19777 it->object = Qnil;
19778 it->c = it->char_to_display = ' ';
19779 it->len = 1;
19780
19781 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19782 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19783 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19784 && !it->glyph_row->mode_line_p
19785 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19786 {
19787 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19788 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19789
19790 for (it->current_x = 0; g < e; g++)
19791 it->current_x += g->pixel_width;
19792
19793 it->area = LEFT_MARGIN_AREA;
19794 it->face_id = default_face->id;
19795 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19796 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19797 {
19798 PRODUCE_GLYPHS (it);
19799 /* term.c:produce_glyphs advances it->current_x only for
19800 TEXT_AREA. */
19801 it->current_x += it->pixel_width;
19802 }
19803
19804 it->current_x = saved_x;
19805 it->area = TEXT_AREA;
19806 }
19807
19808 /* The last row's blank glyphs should get the default face, to
19809 avoid painting the rest of the window with the region face,
19810 if the region ends at ZV. */
19811 if (it->glyph_row->ends_at_zv_p)
19812 it->face_id = default_face->id;
19813 else
19814 it->face_id = face->id;
19815 PRODUCE_GLYPHS (it);
19816
19817 while (it->current_x <= it->last_visible_x)
19818 PRODUCE_GLYPHS (it);
19819
19820 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19821 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19822 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19823 && !it->glyph_row->mode_line_p
19824 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19825 {
19826 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19827 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19828
19829 for ( ; g < e; g++)
19830 it->current_x += g->pixel_width;
19831
19832 it->area = RIGHT_MARGIN_AREA;
19833 it->face_id = default_face->id;
19834 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19835 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19836 {
19837 PRODUCE_GLYPHS (it);
19838 it->current_x += it->pixel_width;
19839 }
19840
19841 it->area = TEXT_AREA;
19842 }
19843
19844 /* Don't count these blanks really. It would let us insert a left
19845 truncation glyph below and make us set the cursor on them, maybe. */
19846 it->current_x = saved_x;
19847 it->object = saved_object;
19848 it->position = saved_pos;
19849 it->what = saved_what;
19850 it->face_id = saved_face_id;
19851 }
19852 }
19853
19854
19855 /* Value is true if text starting at CHARPOS in current_buffer is
19856 trailing whitespace. */
19857
19858 static bool
19859 trailing_whitespace_p (ptrdiff_t charpos)
19860 {
19861 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19862 int c = 0;
19863
19864 while (bytepos < ZV_BYTE
19865 && (c = FETCH_CHAR (bytepos),
19866 c == ' ' || c == '\t'))
19867 ++bytepos;
19868
19869 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19870 {
19871 if (bytepos != PT_BYTE)
19872 return true;
19873 }
19874 return false;
19875 }
19876
19877
19878 /* Highlight trailing whitespace, if any, in ROW. */
19879
19880 static void
19881 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19882 {
19883 int used = row->used[TEXT_AREA];
19884
19885 if (used)
19886 {
19887 struct glyph *start = row->glyphs[TEXT_AREA];
19888 struct glyph *glyph = start + used - 1;
19889
19890 if (row->reversed_p)
19891 {
19892 /* Right-to-left rows need to be processed in the opposite
19893 direction, so swap the edge pointers. */
19894 glyph = start;
19895 start = row->glyphs[TEXT_AREA] + used - 1;
19896 }
19897
19898 /* Skip over glyphs inserted to display the cursor at the
19899 end of a line, for extending the face of the last glyph
19900 to the end of the line on terminals, and for truncation
19901 and continuation glyphs. */
19902 if (!row->reversed_p)
19903 {
19904 while (glyph >= start
19905 && glyph->type == CHAR_GLYPH
19906 && NILP (glyph->object))
19907 --glyph;
19908 }
19909 else
19910 {
19911 while (glyph <= start
19912 && glyph->type == CHAR_GLYPH
19913 && NILP (glyph->object))
19914 ++glyph;
19915 }
19916
19917 /* If last glyph is a space or stretch, and it's trailing
19918 whitespace, set the face of all trailing whitespace glyphs in
19919 IT->glyph_row to `trailing-whitespace'. */
19920 if ((row->reversed_p ? glyph <= start : glyph >= start)
19921 && BUFFERP (glyph->object)
19922 && (glyph->type == STRETCH_GLYPH
19923 || (glyph->type == CHAR_GLYPH
19924 && glyph->u.ch == ' '))
19925 && trailing_whitespace_p (glyph->charpos))
19926 {
19927 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19928 if (face_id < 0)
19929 return;
19930
19931 if (!row->reversed_p)
19932 {
19933 while (glyph >= start
19934 && BUFFERP (glyph->object)
19935 && (glyph->type == STRETCH_GLYPH
19936 || (glyph->type == CHAR_GLYPH
19937 && glyph->u.ch == ' ')))
19938 (glyph--)->face_id = face_id;
19939 }
19940 else
19941 {
19942 while (glyph <= start
19943 && BUFFERP (glyph->object)
19944 && (glyph->type == STRETCH_GLYPH
19945 || (glyph->type == CHAR_GLYPH
19946 && glyph->u.ch == ' ')))
19947 (glyph++)->face_id = face_id;
19948 }
19949 }
19950 }
19951 }
19952
19953
19954 /* Value is true if glyph row ROW should be
19955 considered to hold the buffer position CHARPOS. */
19956
19957 static bool
19958 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19959 {
19960 bool result = true;
19961
19962 if (charpos == CHARPOS (row->end.pos)
19963 || charpos == MATRIX_ROW_END_CHARPOS (row))
19964 {
19965 /* Suppose the row ends on a string.
19966 Unless the row is continued, that means it ends on a newline
19967 in the string. If it's anything other than a display string
19968 (e.g., a before-string from an overlay), we don't want the
19969 cursor there. (This heuristic seems to give the optimal
19970 behavior for the various types of multi-line strings.)
19971 One exception: if the string has `cursor' property on one of
19972 its characters, we _do_ want the cursor there. */
19973 if (CHARPOS (row->end.string_pos) >= 0)
19974 {
19975 if (row->continued_p)
19976 result = true;
19977 else
19978 {
19979 /* Check for `display' property. */
19980 struct glyph *beg = row->glyphs[TEXT_AREA];
19981 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19982 struct glyph *glyph;
19983
19984 result = false;
19985 for (glyph = end; glyph >= beg; --glyph)
19986 if (STRINGP (glyph->object))
19987 {
19988 Lisp_Object prop
19989 = Fget_char_property (make_number (charpos),
19990 Qdisplay, Qnil);
19991 result =
19992 (!NILP (prop)
19993 && display_prop_string_p (prop, glyph->object));
19994 /* If there's a `cursor' property on one of the
19995 string's characters, this row is a cursor row,
19996 even though this is not a display string. */
19997 if (!result)
19998 {
19999 Lisp_Object s = glyph->object;
20000
20001 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20002 {
20003 ptrdiff_t gpos = glyph->charpos;
20004
20005 if (!NILP (Fget_char_property (make_number (gpos),
20006 Qcursor, s)))
20007 {
20008 result = true;
20009 break;
20010 }
20011 }
20012 }
20013 break;
20014 }
20015 }
20016 }
20017 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20018 {
20019 /* If the row ends in middle of a real character,
20020 and the line is continued, we want the cursor here.
20021 That's because CHARPOS (ROW->end.pos) would equal
20022 PT if PT is before the character. */
20023 if (!row->ends_in_ellipsis_p)
20024 result = row->continued_p;
20025 else
20026 /* If the row ends in an ellipsis, then
20027 CHARPOS (ROW->end.pos) will equal point after the
20028 invisible text. We want that position to be displayed
20029 after the ellipsis. */
20030 result = false;
20031 }
20032 /* If the row ends at ZV, display the cursor at the end of that
20033 row instead of at the start of the row below. */
20034 else
20035 result = row->ends_at_zv_p;
20036 }
20037
20038 return result;
20039 }
20040
20041 /* Value is true if glyph row ROW should be
20042 used to hold the cursor. */
20043
20044 static bool
20045 cursor_row_p (struct glyph_row *row)
20046 {
20047 return row_for_charpos_p (row, PT);
20048 }
20049
20050 \f
20051
20052 /* Push the property PROP so that it will be rendered at the current
20053 position in IT. Return true if PROP was successfully pushed, false
20054 otherwise. Called from handle_line_prefix to handle the
20055 `line-prefix' and `wrap-prefix' properties. */
20056
20057 static bool
20058 push_prefix_prop (struct it *it, Lisp_Object prop)
20059 {
20060 struct text_pos pos =
20061 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20062
20063 eassert (it->method == GET_FROM_BUFFER
20064 || it->method == GET_FROM_DISPLAY_VECTOR
20065 || it->method == GET_FROM_STRING
20066 || it->method == GET_FROM_IMAGE);
20067
20068 /* We need to save the current buffer/string position, so it will be
20069 restored by pop_it, because iterate_out_of_display_property
20070 depends on that being set correctly, but some situations leave
20071 it->position not yet set when this function is called. */
20072 push_it (it, &pos);
20073
20074 if (STRINGP (prop))
20075 {
20076 if (SCHARS (prop) == 0)
20077 {
20078 pop_it (it);
20079 return false;
20080 }
20081
20082 it->string = prop;
20083 it->string_from_prefix_prop_p = true;
20084 it->multibyte_p = STRING_MULTIBYTE (it->string);
20085 it->current.overlay_string_index = -1;
20086 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20087 it->end_charpos = it->string_nchars = SCHARS (it->string);
20088 it->method = GET_FROM_STRING;
20089 it->stop_charpos = 0;
20090 it->prev_stop = 0;
20091 it->base_level_stop = 0;
20092
20093 /* Force paragraph direction to be that of the parent
20094 buffer/string. */
20095 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20096 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20097 else
20098 it->paragraph_embedding = L2R;
20099
20100 /* Set up the bidi iterator for this display string. */
20101 if (it->bidi_p)
20102 {
20103 it->bidi_it.string.lstring = it->string;
20104 it->bidi_it.string.s = NULL;
20105 it->bidi_it.string.schars = it->end_charpos;
20106 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20107 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20108 it->bidi_it.string.unibyte = !it->multibyte_p;
20109 it->bidi_it.w = it->w;
20110 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20111 }
20112 }
20113 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20114 {
20115 it->method = GET_FROM_STRETCH;
20116 it->object = prop;
20117 }
20118 #ifdef HAVE_WINDOW_SYSTEM
20119 else if (IMAGEP (prop))
20120 {
20121 it->what = IT_IMAGE;
20122 it->image_id = lookup_image (it->f, prop);
20123 it->method = GET_FROM_IMAGE;
20124 }
20125 #endif /* HAVE_WINDOW_SYSTEM */
20126 else
20127 {
20128 pop_it (it); /* bogus display property, give up */
20129 return false;
20130 }
20131
20132 return true;
20133 }
20134
20135 /* Return the character-property PROP at the current position in IT. */
20136
20137 static Lisp_Object
20138 get_it_property (struct it *it, Lisp_Object prop)
20139 {
20140 Lisp_Object position, object = it->object;
20141
20142 if (STRINGP (object))
20143 position = make_number (IT_STRING_CHARPOS (*it));
20144 else if (BUFFERP (object))
20145 {
20146 position = make_number (IT_CHARPOS (*it));
20147 object = it->window;
20148 }
20149 else
20150 return Qnil;
20151
20152 return Fget_char_property (position, prop, object);
20153 }
20154
20155 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20156
20157 static void
20158 handle_line_prefix (struct it *it)
20159 {
20160 Lisp_Object prefix;
20161
20162 if (it->continuation_lines_width > 0)
20163 {
20164 prefix = get_it_property (it, Qwrap_prefix);
20165 if (NILP (prefix))
20166 prefix = Vwrap_prefix;
20167 }
20168 else
20169 {
20170 prefix = get_it_property (it, Qline_prefix);
20171 if (NILP (prefix))
20172 prefix = Vline_prefix;
20173 }
20174 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20175 {
20176 /* If the prefix is wider than the window, and we try to wrap
20177 it, it would acquire its own wrap prefix, and so on till the
20178 iterator stack overflows. So, don't wrap the prefix. */
20179 it->line_wrap = TRUNCATE;
20180 it->avoid_cursor_p = true;
20181 }
20182 }
20183
20184 \f
20185
20186 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20187 only for R2L lines from display_line and display_string, when they
20188 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20189 the line/string needs to be continued on the next glyph row. */
20190 static void
20191 unproduce_glyphs (struct it *it, int n)
20192 {
20193 struct glyph *glyph, *end;
20194
20195 eassert (it->glyph_row);
20196 eassert (it->glyph_row->reversed_p);
20197 eassert (it->area == TEXT_AREA);
20198 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20199
20200 if (n > it->glyph_row->used[TEXT_AREA])
20201 n = it->glyph_row->used[TEXT_AREA];
20202 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20203 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20204 for ( ; glyph < end; glyph++)
20205 glyph[-n] = *glyph;
20206 }
20207
20208 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20209 and ROW->maxpos. */
20210 static void
20211 find_row_edges (struct it *it, struct glyph_row *row,
20212 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20213 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20214 {
20215 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20216 lines' rows is implemented for bidi-reordered rows. */
20217
20218 /* ROW->minpos is the value of min_pos, the minimal buffer position
20219 we have in ROW, or ROW->start.pos if that is smaller. */
20220 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20221 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20222 else
20223 /* We didn't find buffer positions smaller than ROW->start, or
20224 didn't find _any_ valid buffer positions in any of the glyphs,
20225 so we must trust the iterator's computed positions. */
20226 row->minpos = row->start.pos;
20227 if (max_pos <= 0)
20228 {
20229 max_pos = CHARPOS (it->current.pos);
20230 max_bpos = BYTEPOS (it->current.pos);
20231 }
20232
20233 /* Here are the various use-cases for ending the row, and the
20234 corresponding values for ROW->maxpos:
20235
20236 Line ends in a newline from buffer eol_pos + 1
20237 Line is continued from buffer max_pos + 1
20238 Line is truncated on right it->current.pos
20239 Line ends in a newline from string max_pos + 1(*)
20240 (*) + 1 only when line ends in a forward scan
20241 Line is continued from string max_pos
20242 Line is continued from display vector max_pos
20243 Line is entirely from a string min_pos == max_pos
20244 Line is entirely from a display vector min_pos == max_pos
20245 Line that ends at ZV ZV
20246
20247 If you discover other use-cases, please add them here as
20248 appropriate. */
20249 if (row->ends_at_zv_p)
20250 row->maxpos = it->current.pos;
20251 else if (row->used[TEXT_AREA])
20252 {
20253 bool seen_this_string = false;
20254 struct glyph_row *r1 = row - 1;
20255
20256 /* Did we see the same display string on the previous row? */
20257 if (STRINGP (it->object)
20258 /* this is not the first row */
20259 && row > it->w->desired_matrix->rows
20260 /* previous row is not the header line */
20261 && !r1->mode_line_p
20262 /* previous row also ends in a newline from a string */
20263 && r1->ends_in_newline_from_string_p)
20264 {
20265 struct glyph *start, *end;
20266
20267 /* Search for the last glyph of the previous row that came
20268 from buffer or string. Depending on whether the row is
20269 L2R or R2L, we need to process it front to back or the
20270 other way round. */
20271 if (!r1->reversed_p)
20272 {
20273 start = r1->glyphs[TEXT_AREA];
20274 end = start + r1->used[TEXT_AREA];
20275 /* Glyphs inserted by redisplay have nil as their object. */
20276 while (end > start
20277 && NILP ((end - 1)->object)
20278 && (end - 1)->charpos <= 0)
20279 --end;
20280 if (end > start)
20281 {
20282 if (EQ ((end - 1)->object, it->object))
20283 seen_this_string = true;
20284 }
20285 else
20286 /* If all the glyphs of the previous row were inserted
20287 by redisplay, it means the previous row was
20288 produced from a single newline, which is only
20289 possible if that newline came from the same string
20290 as the one which produced this ROW. */
20291 seen_this_string = true;
20292 }
20293 else
20294 {
20295 end = r1->glyphs[TEXT_AREA] - 1;
20296 start = end + r1->used[TEXT_AREA];
20297 while (end < start
20298 && NILP ((end + 1)->object)
20299 && (end + 1)->charpos <= 0)
20300 ++end;
20301 if (end < start)
20302 {
20303 if (EQ ((end + 1)->object, it->object))
20304 seen_this_string = true;
20305 }
20306 else
20307 seen_this_string = true;
20308 }
20309 }
20310 /* Take note of each display string that covers a newline only
20311 once, the first time we see it. This is for when a display
20312 string includes more than one newline in it. */
20313 if (row->ends_in_newline_from_string_p && !seen_this_string)
20314 {
20315 /* If we were scanning the buffer forward when we displayed
20316 the string, we want to account for at least one buffer
20317 position that belongs to this row (position covered by
20318 the display string), so that cursor positioning will
20319 consider this row as a candidate when point is at the end
20320 of the visual line represented by this row. This is not
20321 required when scanning back, because max_pos will already
20322 have a much larger value. */
20323 if (CHARPOS (row->end.pos) > max_pos)
20324 INC_BOTH (max_pos, max_bpos);
20325 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20326 }
20327 else if (CHARPOS (it->eol_pos) > 0)
20328 SET_TEXT_POS (row->maxpos,
20329 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20330 else if (row->continued_p)
20331 {
20332 /* If max_pos is different from IT's current position, it
20333 means IT->method does not belong to the display element
20334 at max_pos. However, it also means that the display
20335 element at max_pos was displayed in its entirety on this
20336 line, which is equivalent to saying that the next line
20337 starts at the next buffer position. */
20338 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20339 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20340 else
20341 {
20342 INC_BOTH (max_pos, max_bpos);
20343 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20344 }
20345 }
20346 else if (row->truncated_on_right_p)
20347 /* display_line already called reseat_at_next_visible_line_start,
20348 which puts the iterator at the beginning of the next line, in
20349 the logical order. */
20350 row->maxpos = it->current.pos;
20351 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20352 /* A line that is entirely from a string/image/stretch... */
20353 row->maxpos = row->minpos;
20354 else
20355 emacs_abort ();
20356 }
20357 else
20358 row->maxpos = it->current.pos;
20359 }
20360
20361 /* Construct the glyph row IT->glyph_row in the desired matrix of
20362 IT->w from text at the current position of IT. See dispextern.h
20363 for an overview of struct it. Value is true if
20364 IT->glyph_row displays text, as opposed to a line displaying ZV
20365 only. */
20366
20367 static bool
20368 display_line (struct it *it)
20369 {
20370 struct glyph_row *row = it->glyph_row;
20371 Lisp_Object overlay_arrow_string;
20372 struct it wrap_it;
20373 void *wrap_data = NULL;
20374 bool may_wrap = false;
20375 int wrap_x IF_LINT (= 0);
20376 int wrap_row_used = -1;
20377 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20378 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20379 int wrap_row_extra_line_spacing IF_LINT (= 0);
20380 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20381 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20382 int cvpos;
20383 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20384 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20385 bool pending_handle_line_prefix = false;
20386
20387 /* We always start displaying at hpos zero even if hscrolled. */
20388 eassert (it->hpos == 0 && it->current_x == 0);
20389
20390 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20391 >= it->w->desired_matrix->nrows)
20392 {
20393 it->w->nrows_scale_factor++;
20394 it->f->fonts_changed = true;
20395 return false;
20396 }
20397
20398 /* Clear the result glyph row and enable it. */
20399 prepare_desired_row (it->w, row, false);
20400
20401 row->y = it->current_y;
20402 row->start = it->start;
20403 row->continuation_lines_width = it->continuation_lines_width;
20404 row->displays_text_p = true;
20405 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20406 it->starts_in_middle_of_char_p = false;
20407
20408 /* Arrange the overlays nicely for our purposes. Usually, we call
20409 display_line on only one line at a time, in which case this
20410 can't really hurt too much, or we call it on lines which appear
20411 one after another in the buffer, in which case all calls to
20412 recenter_overlay_lists but the first will be pretty cheap. */
20413 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20414
20415 /* Move over display elements that are not visible because we are
20416 hscrolled. This may stop at an x-position < IT->first_visible_x
20417 if the first glyph is partially visible or if we hit a line end. */
20418 if (it->current_x < it->first_visible_x)
20419 {
20420 enum move_it_result move_result;
20421
20422 this_line_min_pos = row->start.pos;
20423 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20424 MOVE_TO_POS | MOVE_TO_X);
20425 /* If we are under a large hscroll, move_it_in_display_line_to
20426 could hit the end of the line without reaching
20427 it->first_visible_x. Pretend that we did reach it. This is
20428 especially important on a TTY, where we will call
20429 extend_face_to_end_of_line, which needs to know how many
20430 blank glyphs to produce. */
20431 if (it->current_x < it->first_visible_x
20432 && (move_result == MOVE_NEWLINE_OR_CR
20433 || move_result == MOVE_POS_MATCH_OR_ZV))
20434 it->current_x = it->first_visible_x;
20435
20436 /* Record the smallest positions seen while we moved over
20437 display elements that are not visible. This is needed by
20438 redisplay_internal for optimizing the case where the cursor
20439 stays inside the same line. The rest of this function only
20440 considers positions that are actually displayed, so
20441 RECORD_MAX_MIN_POS will not otherwise record positions that
20442 are hscrolled to the left of the left edge of the window. */
20443 min_pos = CHARPOS (this_line_min_pos);
20444 min_bpos = BYTEPOS (this_line_min_pos);
20445 }
20446 else if (it->area == TEXT_AREA)
20447 {
20448 /* We only do this when not calling move_it_in_display_line_to
20449 above, because that function calls itself handle_line_prefix. */
20450 handle_line_prefix (it);
20451 }
20452 else
20453 {
20454 /* Line-prefix and wrap-prefix are always displayed in the text
20455 area. But if this is the first call to display_line after
20456 init_iterator, the iterator might have been set up to write
20457 into a marginal area, e.g. if the line begins with some
20458 display property that writes to the margins. So we need to
20459 wait with the call to handle_line_prefix until whatever
20460 writes to the margin has done its job. */
20461 pending_handle_line_prefix = true;
20462 }
20463
20464 /* Get the initial row height. This is either the height of the
20465 text hscrolled, if there is any, or zero. */
20466 row->ascent = it->max_ascent;
20467 row->height = it->max_ascent + it->max_descent;
20468 row->phys_ascent = it->max_phys_ascent;
20469 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20470 row->extra_line_spacing = it->max_extra_line_spacing;
20471
20472 /* Utility macro to record max and min buffer positions seen until now. */
20473 #define RECORD_MAX_MIN_POS(IT) \
20474 do \
20475 { \
20476 bool composition_p \
20477 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20478 ptrdiff_t current_pos = \
20479 composition_p ? (IT)->cmp_it.charpos \
20480 : IT_CHARPOS (*(IT)); \
20481 ptrdiff_t current_bpos = \
20482 composition_p ? CHAR_TO_BYTE (current_pos) \
20483 : IT_BYTEPOS (*(IT)); \
20484 if (current_pos < min_pos) \
20485 { \
20486 min_pos = current_pos; \
20487 min_bpos = current_bpos; \
20488 } \
20489 if (IT_CHARPOS (*it) > max_pos) \
20490 { \
20491 max_pos = IT_CHARPOS (*it); \
20492 max_bpos = IT_BYTEPOS (*it); \
20493 } \
20494 } \
20495 while (false)
20496
20497 /* Loop generating characters. The loop is left with IT on the next
20498 character to display. */
20499 while (true)
20500 {
20501 int n_glyphs_before, hpos_before, x_before;
20502 int x, nglyphs;
20503 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20504
20505 /* Retrieve the next thing to display. Value is false if end of
20506 buffer reached. */
20507 if (!get_next_display_element (it))
20508 {
20509 /* Maybe add a space at the end of this line that is used to
20510 display the cursor there under X. Set the charpos of the
20511 first glyph of blank lines not corresponding to any text
20512 to -1. */
20513 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20514 row->exact_window_width_line_p = true;
20515 else if ((append_space_for_newline (it, true)
20516 && row->used[TEXT_AREA] == 1)
20517 || row->used[TEXT_AREA] == 0)
20518 {
20519 row->glyphs[TEXT_AREA]->charpos = -1;
20520 row->displays_text_p = false;
20521
20522 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20523 && (!MINI_WINDOW_P (it->w)
20524 || (minibuf_level && EQ (it->window, minibuf_window))))
20525 row->indicate_empty_line_p = true;
20526 }
20527
20528 it->continuation_lines_width = 0;
20529 row->ends_at_zv_p = true;
20530 /* A row that displays right-to-left text must always have
20531 its last face extended all the way to the end of line,
20532 even if this row ends in ZV, because we still write to
20533 the screen left to right. We also need to extend the
20534 last face if the default face is remapped to some
20535 different face, otherwise the functions that clear
20536 portions of the screen will clear with the default face's
20537 background color. */
20538 if (row->reversed_p
20539 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20540 extend_face_to_end_of_line (it);
20541 break;
20542 }
20543
20544 /* Now, get the metrics of what we want to display. This also
20545 generates glyphs in `row' (which is IT->glyph_row). */
20546 n_glyphs_before = row->used[TEXT_AREA];
20547 x = it->current_x;
20548
20549 /* Remember the line height so far in case the next element doesn't
20550 fit on the line. */
20551 if (it->line_wrap != TRUNCATE)
20552 {
20553 ascent = it->max_ascent;
20554 descent = it->max_descent;
20555 phys_ascent = it->max_phys_ascent;
20556 phys_descent = it->max_phys_descent;
20557
20558 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20559 {
20560 if (IT_DISPLAYING_WHITESPACE (it))
20561 may_wrap = true;
20562 else if (may_wrap)
20563 {
20564 SAVE_IT (wrap_it, *it, wrap_data);
20565 wrap_x = x;
20566 wrap_row_used = row->used[TEXT_AREA];
20567 wrap_row_ascent = row->ascent;
20568 wrap_row_height = row->height;
20569 wrap_row_phys_ascent = row->phys_ascent;
20570 wrap_row_phys_height = row->phys_height;
20571 wrap_row_extra_line_spacing = row->extra_line_spacing;
20572 wrap_row_min_pos = min_pos;
20573 wrap_row_min_bpos = min_bpos;
20574 wrap_row_max_pos = max_pos;
20575 wrap_row_max_bpos = max_bpos;
20576 may_wrap = false;
20577 }
20578 }
20579 }
20580
20581 PRODUCE_GLYPHS (it);
20582
20583 /* If this display element was in marginal areas, continue with
20584 the next one. */
20585 if (it->area != TEXT_AREA)
20586 {
20587 row->ascent = max (row->ascent, it->max_ascent);
20588 row->height = max (row->height, it->max_ascent + it->max_descent);
20589 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20590 row->phys_height = max (row->phys_height,
20591 it->max_phys_ascent + it->max_phys_descent);
20592 row->extra_line_spacing = max (row->extra_line_spacing,
20593 it->max_extra_line_spacing);
20594 set_iterator_to_next (it, true);
20595 /* If we didn't handle the line/wrap prefix above, and the
20596 call to set_iterator_to_next just switched to TEXT_AREA,
20597 process the prefix now. */
20598 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20599 {
20600 pending_handle_line_prefix = false;
20601 handle_line_prefix (it);
20602 }
20603 continue;
20604 }
20605
20606 /* Does the display element fit on the line? If we truncate
20607 lines, we should draw past the right edge of the window. If
20608 we don't truncate, we want to stop so that we can display the
20609 continuation glyph before the right margin. If lines are
20610 continued, there are two possible strategies for characters
20611 resulting in more than 1 glyph (e.g. tabs): Display as many
20612 glyphs as possible in this line and leave the rest for the
20613 continuation line, or display the whole element in the next
20614 line. Original redisplay did the former, so we do it also. */
20615 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20616 hpos_before = it->hpos;
20617 x_before = x;
20618
20619 if (/* Not a newline. */
20620 nglyphs > 0
20621 /* Glyphs produced fit entirely in the line. */
20622 && it->current_x < it->last_visible_x)
20623 {
20624 it->hpos += nglyphs;
20625 row->ascent = max (row->ascent, it->max_ascent);
20626 row->height = max (row->height, it->max_ascent + it->max_descent);
20627 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20628 row->phys_height = max (row->phys_height,
20629 it->max_phys_ascent + it->max_phys_descent);
20630 row->extra_line_spacing = max (row->extra_line_spacing,
20631 it->max_extra_line_spacing);
20632 if (it->current_x - it->pixel_width < it->first_visible_x
20633 /* In R2L rows, we arrange in extend_face_to_end_of_line
20634 to add a right offset to the line, by a suitable
20635 change to the stretch glyph that is the leftmost
20636 glyph of the line. */
20637 && !row->reversed_p)
20638 row->x = x - it->first_visible_x;
20639 /* Record the maximum and minimum buffer positions seen so
20640 far in glyphs that will be displayed by this row. */
20641 if (it->bidi_p)
20642 RECORD_MAX_MIN_POS (it);
20643 }
20644 else
20645 {
20646 int i, new_x;
20647 struct glyph *glyph;
20648
20649 for (i = 0; i < nglyphs; ++i, x = new_x)
20650 {
20651 /* Identify the glyphs added by the last call to
20652 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20653 the previous glyphs. */
20654 if (!row->reversed_p)
20655 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20656 else
20657 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20658 new_x = x + glyph->pixel_width;
20659
20660 if (/* Lines are continued. */
20661 it->line_wrap != TRUNCATE
20662 && (/* Glyph doesn't fit on the line. */
20663 new_x > it->last_visible_x
20664 /* Or it fits exactly on a window system frame. */
20665 || (new_x == it->last_visible_x
20666 && FRAME_WINDOW_P (it->f)
20667 && (row->reversed_p
20668 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20669 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20670 {
20671 /* End of a continued line. */
20672
20673 if (it->hpos == 0
20674 || (new_x == it->last_visible_x
20675 && FRAME_WINDOW_P (it->f)
20676 && (row->reversed_p
20677 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20678 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20679 {
20680 /* Current glyph is the only one on the line or
20681 fits exactly on the line. We must continue
20682 the line because we can't draw the cursor
20683 after the glyph. */
20684 row->continued_p = true;
20685 it->current_x = new_x;
20686 it->continuation_lines_width += new_x;
20687 ++it->hpos;
20688 if (i == nglyphs - 1)
20689 {
20690 /* If line-wrap is on, check if a previous
20691 wrap point was found. */
20692 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20693 && wrap_row_used > 0
20694 /* Even if there is a previous wrap
20695 point, continue the line here as
20696 usual, if (i) the previous character
20697 was a space or tab AND (ii) the
20698 current character is not. */
20699 && (!may_wrap
20700 || IT_DISPLAYING_WHITESPACE (it)))
20701 goto back_to_wrap;
20702
20703 /* Record the maximum and minimum buffer
20704 positions seen so far in glyphs that will be
20705 displayed by this row. */
20706 if (it->bidi_p)
20707 RECORD_MAX_MIN_POS (it);
20708 set_iterator_to_next (it, true);
20709 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20710 {
20711 if (!get_next_display_element (it))
20712 {
20713 row->exact_window_width_line_p = true;
20714 it->continuation_lines_width = 0;
20715 row->continued_p = false;
20716 row->ends_at_zv_p = true;
20717 }
20718 else if (ITERATOR_AT_END_OF_LINE_P (it))
20719 {
20720 row->continued_p = false;
20721 row->exact_window_width_line_p = true;
20722 }
20723 /* If line-wrap is on, check if a
20724 previous wrap point was found. */
20725 else if (wrap_row_used > 0
20726 /* Even if there is a previous wrap
20727 point, continue the line here as
20728 usual, if (i) the previous character
20729 was a space or tab AND (ii) the
20730 current character is not. */
20731 && (!may_wrap
20732 || IT_DISPLAYING_WHITESPACE (it)))
20733 goto back_to_wrap;
20734
20735 }
20736 }
20737 else if (it->bidi_p)
20738 RECORD_MAX_MIN_POS (it);
20739 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20740 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20741 extend_face_to_end_of_line (it);
20742 }
20743 else if (CHAR_GLYPH_PADDING_P (*glyph)
20744 && !FRAME_WINDOW_P (it->f))
20745 {
20746 /* A padding glyph that doesn't fit on this line.
20747 This means the whole character doesn't fit
20748 on the line. */
20749 if (row->reversed_p)
20750 unproduce_glyphs (it, row->used[TEXT_AREA]
20751 - n_glyphs_before);
20752 row->used[TEXT_AREA] = n_glyphs_before;
20753
20754 /* Fill the rest of the row with continuation
20755 glyphs like in 20.x. */
20756 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20757 < row->glyphs[1 + TEXT_AREA])
20758 produce_special_glyphs (it, IT_CONTINUATION);
20759
20760 row->continued_p = true;
20761 it->current_x = x_before;
20762 it->continuation_lines_width += x_before;
20763
20764 /* Restore the height to what it was before the
20765 element not fitting on the line. */
20766 it->max_ascent = ascent;
20767 it->max_descent = descent;
20768 it->max_phys_ascent = phys_ascent;
20769 it->max_phys_descent = phys_descent;
20770 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20771 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20772 extend_face_to_end_of_line (it);
20773 }
20774 else if (wrap_row_used > 0)
20775 {
20776 back_to_wrap:
20777 if (row->reversed_p)
20778 unproduce_glyphs (it,
20779 row->used[TEXT_AREA] - wrap_row_used);
20780 RESTORE_IT (it, &wrap_it, wrap_data);
20781 it->continuation_lines_width += wrap_x;
20782 row->used[TEXT_AREA] = wrap_row_used;
20783 row->ascent = wrap_row_ascent;
20784 row->height = wrap_row_height;
20785 row->phys_ascent = wrap_row_phys_ascent;
20786 row->phys_height = wrap_row_phys_height;
20787 row->extra_line_spacing = wrap_row_extra_line_spacing;
20788 min_pos = wrap_row_min_pos;
20789 min_bpos = wrap_row_min_bpos;
20790 max_pos = wrap_row_max_pos;
20791 max_bpos = wrap_row_max_bpos;
20792 row->continued_p = true;
20793 row->ends_at_zv_p = false;
20794 row->exact_window_width_line_p = false;
20795 it->continuation_lines_width += x;
20796
20797 /* Make sure that a non-default face is extended
20798 up to the right margin of the window. */
20799 extend_face_to_end_of_line (it);
20800 }
20801 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20802 {
20803 /* A TAB that extends past the right edge of the
20804 window. This produces a single glyph on
20805 window system frames. We leave the glyph in
20806 this row and let it fill the row, but don't
20807 consume the TAB. */
20808 if ((row->reversed_p
20809 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20810 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20811 produce_special_glyphs (it, IT_CONTINUATION);
20812 it->continuation_lines_width += it->last_visible_x;
20813 row->ends_in_middle_of_char_p = true;
20814 row->continued_p = true;
20815 glyph->pixel_width = it->last_visible_x - x;
20816 it->starts_in_middle_of_char_p = true;
20817 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20818 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20819 extend_face_to_end_of_line (it);
20820 }
20821 else
20822 {
20823 /* Something other than a TAB that draws past
20824 the right edge of the window. Restore
20825 positions to values before the element. */
20826 if (row->reversed_p)
20827 unproduce_glyphs (it, row->used[TEXT_AREA]
20828 - (n_glyphs_before + i));
20829 row->used[TEXT_AREA] = n_glyphs_before + i;
20830
20831 /* Display continuation glyphs. */
20832 it->current_x = x_before;
20833 it->continuation_lines_width += x;
20834 if (!FRAME_WINDOW_P (it->f)
20835 || (row->reversed_p
20836 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20837 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20838 produce_special_glyphs (it, IT_CONTINUATION);
20839 row->continued_p = true;
20840
20841 extend_face_to_end_of_line (it);
20842
20843 if (nglyphs > 1 && i > 0)
20844 {
20845 row->ends_in_middle_of_char_p = true;
20846 it->starts_in_middle_of_char_p = true;
20847 }
20848
20849 /* Restore the height to what it was before the
20850 element not fitting on the line. */
20851 it->max_ascent = ascent;
20852 it->max_descent = descent;
20853 it->max_phys_ascent = phys_ascent;
20854 it->max_phys_descent = phys_descent;
20855 }
20856
20857 break;
20858 }
20859 else if (new_x > it->first_visible_x)
20860 {
20861 /* Increment number of glyphs actually displayed. */
20862 ++it->hpos;
20863
20864 /* Record the maximum and minimum buffer positions
20865 seen so far in glyphs that will be displayed by
20866 this row. */
20867 if (it->bidi_p)
20868 RECORD_MAX_MIN_POS (it);
20869
20870 if (x < it->first_visible_x && !row->reversed_p)
20871 /* Glyph is partially visible, i.e. row starts at
20872 negative X position. Don't do that in R2L
20873 rows, where we arrange to add a right offset to
20874 the line in extend_face_to_end_of_line, by a
20875 suitable change to the stretch glyph that is
20876 the leftmost glyph of the line. */
20877 row->x = x - it->first_visible_x;
20878 /* When the last glyph of an R2L row only fits
20879 partially on the line, we need to set row->x to a
20880 negative offset, so that the leftmost glyph is
20881 the one that is partially visible. But if we are
20882 going to produce the truncation glyph, this will
20883 be taken care of in produce_special_glyphs. */
20884 if (row->reversed_p
20885 && new_x > it->last_visible_x
20886 && !(it->line_wrap == TRUNCATE
20887 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20888 {
20889 eassert (FRAME_WINDOW_P (it->f));
20890 row->x = it->last_visible_x - new_x;
20891 }
20892 }
20893 else
20894 {
20895 /* Glyph is completely off the left margin of the
20896 window. This should not happen because of the
20897 move_it_in_display_line at the start of this
20898 function, unless the text display area of the
20899 window is empty. */
20900 eassert (it->first_visible_x <= it->last_visible_x);
20901 }
20902 }
20903 /* Even if this display element produced no glyphs at all,
20904 we want to record its position. */
20905 if (it->bidi_p && nglyphs == 0)
20906 RECORD_MAX_MIN_POS (it);
20907
20908 row->ascent = max (row->ascent, it->max_ascent);
20909 row->height = max (row->height, it->max_ascent + it->max_descent);
20910 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20911 row->phys_height = max (row->phys_height,
20912 it->max_phys_ascent + it->max_phys_descent);
20913 row->extra_line_spacing = max (row->extra_line_spacing,
20914 it->max_extra_line_spacing);
20915
20916 /* End of this display line if row is continued. */
20917 if (row->continued_p || row->ends_at_zv_p)
20918 break;
20919 }
20920
20921 at_end_of_line:
20922 /* Is this a line end? If yes, we're also done, after making
20923 sure that a non-default face is extended up to the right
20924 margin of the window. */
20925 if (ITERATOR_AT_END_OF_LINE_P (it))
20926 {
20927 int used_before = row->used[TEXT_AREA];
20928
20929 row->ends_in_newline_from_string_p = STRINGP (it->object);
20930
20931 /* Add a space at the end of the line that is used to
20932 display the cursor there. */
20933 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20934 append_space_for_newline (it, false);
20935
20936 /* Extend the face to the end of the line. */
20937 extend_face_to_end_of_line (it);
20938
20939 /* Make sure we have the position. */
20940 if (used_before == 0)
20941 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20942
20943 /* Record the position of the newline, for use in
20944 find_row_edges. */
20945 it->eol_pos = it->current.pos;
20946
20947 /* Consume the line end. This skips over invisible lines. */
20948 set_iterator_to_next (it, true);
20949 it->continuation_lines_width = 0;
20950 break;
20951 }
20952
20953 /* Proceed with next display element. Note that this skips
20954 over lines invisible because of selective display. */
20955 set_iterator_to_next (it, true);
20956
20957 /* If we truncate lines, we are done when the last displayed
20958 glyphs reach past the right margin of the window. */
20959 if (it->line_wrap == TRUNCATE
20960 && ((FRAME_WINDOW_P (it->f)
20961 /* Images are preprocessed in produce_image_glyph such
20962 that they are cropped at the right edge of the
20963 window, so an image glyph will always end exactly at
20964 last_visible_x, even if there's no right fringe. */
20965 && ((row->reversed_p
20966 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20967 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20968 || it->what == IT_IMAGE))
20969 ? (it->current_x >= it->last_visible_x)
20970 : (it->current_x > it->last_visible_x)))
20971 {
20972 /* Maybe add truncation glyphs. */
20973 if (!FRAME_WINDOW_P (it->f)
20974 || (row->reversed_p
20975 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20976 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20977 {
20978 int i, n;
20979
20980 if (!row->reversed_p)
20981 {
20982 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20983 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20984 break;
20985 }
20986 else
20987 {
20988 for (i = 0; i < row->used[TEXT_AREA]; i++)
20989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20990 break;
20991 /* Remove any padding glyphs at the front of ROW, to
20992 make room for the truncation glyphs we will be
20993 adding below. The loop below always inserts at
20994 least one truncation glyph, so also remove the
20995 last glyph added to ROW. */
20996 unproduce_glyphs (it, i + 1);
20997 /* Adjust i for the loop below. */
20998 i = row->used[TEXT_AREA] - (i + 1);
20999 }
21000
21001 /* produce_special_glyphs overwrites the last glyph, so
21002 we don't want that if we want to keep that last
21003 glyph, which means it's an image. */
21004 if (it->current_x > it->last_visible_x)
21005 {
21006 it->current_x = x_before;
21007 if (!FRAME_WINDOW_P (it->f))
21008 {
21009 for (n = row->used[TEXT_AREA]; i < n; ++i)
21010 {
21011 row->used[TEXT_AREA] = i;
21012 produce_special_glyphs (it, IT_TRUNCATION);
21013 }
21014 }
21015 else
21016 {
21017 row->used[TEXT_AREA] = i;
21018 produce_special_glyphs (it, IT_TRUNCATION);
21019 }
21020 it->hpos = hpos_before;
21021 }
21022 }
21023 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21024 {
21025 /* Don't truncate if we can overflow newline into fringe. */
21026 if (!get_next_display_element (it))
21027 {
21028 it->continuation_lines_width = 0;
21029 row->ends_at_zv_p = true;
21030 row->exact_window_width_line_p = true;
21031 break;
21032 }
21033 if (ITERATOR_AT_END_OF_LINE_P (it))
21034 {
21035 row->exact_window_width_line_p = true;
21036 goto at_end_of_line;
21037 }
21038 it->current_x = x_before;
21039 it->hpos = hpos_before;
21040 }
21041
21042 row->truncated_on_right_p = true;
21043 it->continuation_lines_width = 0;
21044 reseat_at_next_visible_line_start (it, false);
21045 /* We insist below that IT's position be at ZV because in
21046 bidi-reordered lines the character at visible line start
21047 might not be the character that follows the newline in
21048 the logical order. */
21049 if (IT_BYTEPOS (*it) > BEG_BYTE)
21050 row->ends_at_zv_p =
21051 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21052 else
21053 row->ends_at_zv_p = false;
21054 break;
21055 }
21056 }
21057
21058 if (wrap_data)
21059 bidi_unshelve_cache (wrap_data, true);
21060
21061 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21062 at the left window margin. */
21063 if (it->first_visible_x
21064 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21065 {
21066 if (!FRAME_WINDOW_P (it->f)
21067 || (((row->reversed_p
21068 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21069 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21070 /* Don't let insert_left_trunc_glyphs overwrite the
21071 first glyph of the row if it is an image. */
21072 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21073 insert_left_trunc_glyphs (it);
21074 row->truncated_on_left_p = true;
21075 }
21076
21077 /* Remember the position at which this line ends.
21078
21079 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21080 cannot be before the call to find_row_edges below, since that is
21081 where these positions are determined. */
21082 row->end = it->current;
21083 if (!it->bidi_p)
21084 {
21085 row->minpos = row->start.pos;
21086 row->maxpos = row->end.pos;
21087 }
21088 else
21089 {
21090 /* ROW->minpos and ROW->maxpos must be the smallest and
21091 `1 + the largest' buffer positions in ROW. But if ROW was
21092 bidi-reordered, these two positions can be anywhere in the
21093 row, so we must determine them now. */
21094 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21095 }
21096
21097 /* If the start of this line is the overlay arrow-position, then
21098 mark this glyph row as the one containing the overlay arrow.
21099 This is clearly a mess with variable size fonts. It would be
21100 better to let it be displayed like cursors under X. */
21101 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21102 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21103 !NILP (overlay_arrow_string)))
21104 {
21105 /* Overlay arrow in window redisplay is a fringe bitmap. */
21106 if (STRINGP (overlay_arrow_string))
21107 {
21108 struct glyph_row *arrow_row
21109 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21110 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21111 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21112 struct glyph *p = row->glyphs[TEXT_AREA];
21113 struct glyph *p2, *end;
21114
21115 /* Copy the arrow glyphs. */
21116 while (glyph < arrow_end)
21117 *p++ = *glyph++;
21118
21119 /* Throw away padding glyphs. */
21120 p2 = p;
21121 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21122 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21123 ++p2;
21124 if (p2 > p)
21125 {
21126 while (p2 < end)
21127 *p++ = *p2++;
21128 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21129 }
21130 }
21131 else
21132 {
21133 eassert (INTEGERP (overlay_arrow_string));
21134 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21135 }
21136 overlay_arrow_seen = true;
21137 }
21138
21139 /* Highlight trailing whitespace. */
21140 if (!NILP (Vshow_trailing_whitespace))
21141 highlight_trailing_whitespace (it->f, it->glyph_row);
21142
21143 /* Compute pixel dimensions of this line. */
21144 compute_line_metrics (it);
21145
21146 /* Implementation note: No changes in the glyphs of ROW or in their
21147 faces can be done past this point, because compute_line_metrics
21148 computes ROW's hash value and stores it within the glyph_row
21149 structure. */
21150
21151 /* Record whether this row ends inside an ellipsis. */
21152 row->ends_in_ellipsis_p
21153 = (it->method == GET_FROM_DISPLAY_VECTOR
21154 && it->ellipsis_p);
21155
21156 /* Save fringe bitmaps in this row. */
21157 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21158 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21159 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21160 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21161
21162 it->left_user_fringe_bitmap = 0;
21163 it->left_user_fringe_face_id = 0;
21164 it->right_user_fringe_bitmap = 0;
21165 it->right_user_fringe_face_id = 0;
21166
21167 /* Maybe set the cursor. */
21168 cvpos = it->w->cursor.vpos;
21169 if ((cvpos < 0
21170 /* In bidi-reordered rows, keep checking for proper cursor
21171 position even if one has been found already, because buffer
21172 positions in such rows change non-linearly with ROW->VPOS,
21173 when a line is continued. One exception: when we are at ZV,
21174 display cursor on the first suitable glyph row, since all
21175 the empty rows after that also have their position set to ZV. */
21176 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21177 lines' rows is implemented for bidi-reordered rows. */
21178 || (it->bidi_p
21179 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21180 && PT >= MATRIX_ROW_START_CHARPOS (row)
21181 && PT <= MATRIX_ROW_END_CHARPOS (row)
21182 && cursor_row_p (row))
21183 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21184
21185 /* Prepare for the next line. This line starts horizontally at (X
21186 HPOS) = (0 0). Vertical positions are incremented. As a
21187 convenience for the caller, IT->glyph_row is set to the next
21188 row to be used. */
21189 it->current_x = it->hpos = 0;
21190 it->current_y += row->height;
21191 SET_TEXT_POS (it->eol_pos, 0, 0);
21192 ++it->vpos;
21193 ++it->glyph_row;
21194 /* The next row should by default use the same value of the
21195 reversed_p flag as this one. set_iterator_to_next decides when
21196 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21197 the flag accordingly. */
21198 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21199 it->glyph_row->reversed_p = row->reversed_p;
21200 it->start = row->end;
21201 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21202
21203 #undef RECORD_MAX_MIN_POS
21204 }
21205
21206 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21207 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21208 doc: /* Return paragraph direction at point in BUFFER.
21209 Value is either `left-to-right' or `right-to-left'.
21210 If BUFFER is omitted or nil, it defaults to the current buffer.
21211
21212 Paragraph direction determines how the text in the paragraph is displayed.
21213 In left-to-right paragraphs, text begins at the left margin of the window
21214 and the reading direction is generally left to right. In right-to-left
21215 paragraphs, text begins at the right margin and is read from right to left.
21216
21217 See also `bidi-paragraph-direction'. */)
21218 (Lisp_Object buffer)
21219 {
21220 struct buffer *buf = current_buffer;
21221 struct buffer *old = buf;
21222
21223 if (! NILP (buffer))
21224 {
21225 CHECK_BUFFER (buffer);
21226 buf = XBUFFER (buffer);
21227 }
21228
21229 if (NILP (BVAR (buf, bidi_display_reordering))
21230 || NILP (BVAR (buf, enable_multibyte_characters))
21231 /* When we are loading loadup.el, the character property tables
21232 needed for bidi iteration are not yet available. */
21233 || redisplay__inhibit_bidi)
21234 return Qleft_to_right;
21235 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21236 return BVAR (buf, bidi_paragraph_direction);
21237 else
21238 {
21239 /* Determine the direction from buffer text. We could try to
21240 use current_matrix if it is up to date, but this seems fast
21241 enough as it is. */
21242 struct bidi_it itb;
21243 ptrdiff_t pos = BUF_PT (buf);
21244 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21245 int c;
21246 void *itb_data = bidi_shelve_cache ();
21247
21248 set_buffer_temp (buf);
21249 /* bidi_paragraph_init finds the base direction of the paragraph
21250 by searching forward from paragraph start. We need the base
21251 direction of the current or _previous_ paragraph, so we need
21252 to make sure we are within that paragraph. To that end, find
21253 the previous non-empty line. */
21254 if (pos >= ZV && pos > BEGV)
21255 DEC_BOTH (pos, bytepos);
21256 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21257 if (fast_looking_at (trailing_white_space,
21258 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21259 {
21260 while ((c = FETCH_BYTE (bytepos)) == '\n'
21261 || c == ' ' || c == '\t' || c == '\f')
21262 {
21263 if (bytepos <= BEGV_BYTE)
21264 break;
21265 bytepos--;
21266 pos--;
21267 }
21268 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21269 bytepos--;
21270 }
21271 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21272 itb.paragraph_dir = NEUTRAL_DIR;
21273 itb.string.s = NULL;
21274 itb.string.lstring = Qnil;
21275 itb.string.bufpos = 0;
21276 itb.string.from_disp_str = false;
21277 itb.string.unibyte = false;
21278 /* We have no window to use here for ignoring window-specific
21279 overlays. Using NULL for window pointer will cause
21280 compute_display_string_pos to use the current buffer. */
21281 itb.w = NULL;
21282 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21283 bidi_unshelve_cache (itb_data, false);
21284 set_buffer_temp (old);
21285 switch (itb.paragraph_dir)
21286 {
21287 case L2R:
21288 return Qleft_to_right;
21289 break;
21290 case R2L:
21291 return Qright_to_left;
21292 break;
21293 default:
21294 emacs_abort ();
21295 }
21296 }
21297 }
21298
21299 DEFUN ("bidi-find-overridden-directionality",
21300 Fbidi_find_overridden_directionality,
21301 Sbidi_find_overridden_directionality, 2, 3, 0,
21302 doc: /* Return position between FROM and TO where directionality was overridden.
21303
21304 This function returns the first character position in the specified
21305 region of OBJECT where there is a character whose `bidi-class' property
21306 is `L', but which was forced to display as `R' by a directional
21307 override, and likewise with characters whose `bidi-class' is `R'
21308 or `AL' that were forced to display as `L'.
21309
21310 If no such character is found, the function returns nil.
21311
21312 OBJECT is a Lisp string or buffer to search for overridden
21313 directionality, and defaults to the current buffer if nil or omitted.
21314 OBJECT can also be a window, in which case the function will search
21315 the buffer displayed in that window. Passing the window instead of
21316 a buffer is preferable when the buffer is displayed in some window,
21317 because this function will then be able to correctly account for
21318 window-specific overlays, which can affect the results.
21319
21320 Strong directional characters `L', `R', and `AL' can have their
21321 intrinsic directionality overridden by directional override
21322 control characters RLO (u+202e) and LRO (u+202d). See the
21323 function `get-char-code-property' for a way to inquire about
21324 the `bidi-class' property of a character. */)
21325 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21326 {
21327 struct buffer *buf = current_buffer;
21328 struct buffer *old = buf;
21329 struct window *w = NULL;
21330 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21331 struct bidi_it itb;
21332 ptrdiff_t from_pos, to_pos, from_bpos;
21333 void *itb_data;
21334
21335 if (!NILP (object))
21336 {
21337 if (BUFFERP (object))
21338 buf = XBUFFER (object);
21339 else if (WINDOWP (object))
21340 {
21341 w = decode_live_window (object);
21342 buf = XBUFFER (w->contents);
21343 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21344 }
21345 else
21346 CHECK_STRING (object);
21347 }
21348
21349 if (STRINGP (object))
21350 {
21351 /* Characters in unibyte strings are always treated by bidi.c as
21352 strong LTR. */
21353 if (!STRING_MULTIBYTE (object)
21354 /* When we are loading loadup.el, the character property
21355 tables needed for bidi iteration are not yet
21356 available. */
21357 || redisplay__inhibit_bidi)
21358 return Qnil;
21359
21360 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21361 if (from_pos >= SCHARS (object))
21362 return Qnil;
21363
21364 /* Set up the bidi iterator. */
21365 itb_data = bidi_shelve_cache ();
21366 itb.paragraph_dir = NEUTRAL_DIR;
21367 itb.string.lstring = object;
21368 itb.string.s = NULL;
21369 itb.string.schars = SCHARS (object);
21370 itb.string.bufpos = 0;
21371 itb.string.from_disp_str = false;
21372 itb.string.unibyte = false;
21373 itb.w = w;
21374 bidi_init_it (0, 0, frame_window_p, &itb);
21375 }
21376 else
21377 {
21378 /* Nothing this fancy can happen in unibyte buffers, or in a
21379 buffer that disabled reordering, or if FROM is at EOB. */
21380 if (NILP (BVAR (buf, bidi_display_reordering))
21381 || NILP (BVAR (buf, enable_multibyte_characters))
21382 /* When we are loading loadup.el, the character property
21383 tables needed for bidi iteration are not yet
21384 available. */
21385 || redisplay__inhibit_bidi)
21386 return Qnil;
21387
21388 set_buffer_temp (buf);
21389 validate_region (&from, &to);
21390 from_pos = XINT (from);
21391 to_pos = XINT (to);
21392 if (from_pos >= ZV)
21393 return Qnil;
21394
21395 /* Set up the bidi iterator. */
21396 itb_data = bidi_shelve_cache ();
21397 from_bpos = CHAR_TO_BYTE (from_pos);
21398 if (from_pos == BEGV)
21399 {
21400 itb.charpos = BEGV;
21401 itb.bytepos = BEGV_BYTE;
21402 }
21403 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21404 {
21405 itb.charpos = from_pos;
21406 itb.bytepos = from_bpos;
21407 }
21408 else
21409 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21410 -1, &itb.bytepos);
21411 itb.paragraph_dir = NEUTRAL_DIR;
21412 itb.string.s = NULL;
21413 itb.string.lstring = Qnil;
21414 itb.string.bufpos = 0;
21415 itb.string.from_disp_str = false;
21416 itb.string.unibyte = false;
21417 itb.w = w;
21418 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21419 }
21420
21421 ptrdiff_t found;
21422 do {
21423 /* For the purposes of this function, the actual base direction of
21424 the paragraph doesn't matter, so just set it to L2R. */
21425 bidi_paragraph_init (L2R, &itb, false);
21426 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21427 ;
21428 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21429
21430 bidi_unshelve_cache (itb_data, false);
21431 set_buffer_temp (old);
21432
21433 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21434 }
21435
21436 DEFUN ("move-point-visually", Fmove_point_visually,
21437 Smove_point_visually, 1, 1, 0,
21438 doc: /* Move point in the visual order in the specified DIRECTION.
21439 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21440 left.
21441
21442 Value is the new character position of point. */)
21443 (Lisp_Object direction)
21444 {
21445 struct window *w = XWINDOW (selected_window);
21446 struct buffer *b = XBUFFER (w->contents);
21447 struct glyph_row *row;
21448 int dir;
21449 Lisp_Object paragraph_dir;
21450
21451 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21452 (!(ROW)->continued_p \
21453 && NILP ((GLYPH)->object) \
21454 && (GLYPH)->type == CHAR_GLYPH \
21455 && (GLYPH)->u.ch == ' ' \
21456 && (GLYPH)->charpos >= 0 \
21457 && !(GLYPH)->avoid_cursor_p)
21458
21459 CHECK_NUMBER (direction);
21460 dir = XINT (direction);
21461 if (dir > 0)
21462 dir = 1;
21463 else
21464 dir = -1;
21465
21466 /* If current matrix is up-to-date, we can use the information
21467 recorded in the glyphs, at least as long as the goal is on the
21468 screen. */
21469 if (w->window_end_valid
21470 && !windows_or_buffers_changed
21471 && b
21472 && !b->clip_changed
21473 && !b->prevent_redisplay_optimizations_p
21474 && !window_outdated (w)
21475 /* We rely below on the cursor coordinates to be up to date, but
21476 we cannot trust them if some command moved point since the
21477 last complete redisplay. */
21478 && w->last_point == BUF_PT (b)
21479 && w->cursor.vpos >= 0
21480 && w->cursor.vpos < w->current_matrix->nrows
21481 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21482 {
21483 struct glyph *g = row->glyphs[TEXT_AREA];
21484 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21485 struct glyph *gpt = g + w->cursor.hpos;
21486
21487 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21488 {
21489 if (BUFFERP (g->object) && g->charpos != PT)
21490 {
21491 SET_PT (g->charpos);
21492 w->cursor.vpos = -1;
21493 return make_number (PT);
21494 }
21495 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21496 {
21497 ptrdiff_t new_pos;
21498
21499 if (BUFFERP (gpt->object))
21500 {
21501 new_pos = PT;
21502 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21503 new_pos += (row->reversed_p ? -dir : dir);
21504 else
21505 new_pos -= (row->reversed_p ? -dir : dir);
21506 }
21507 else if (BUFFERP (g->object))
21508 new_pos = g->charpos;
21509 else
21510 break;
21511 SET_PT (new_pos);
21512 w->cursor.vpos = -1;
21513 return make_number (PT);
21514 }
21515 else if (ROW_GLYPH_NEWLINE_P (row, g))
21516 {
21517 /* Glyphs inserted at the end of a non-empty line for
21518 positioning the cursor have zero charpos, so we must
21519 deduce the value of point by other means. */
21520 if (g->charpos > 0)
21521 SET_PT (g->charpos);
21522 else if (row->ends_at_zv_p && PT != ZV)
21523 SET_PT (ZV);
21524 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21525 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21526 else
21527 break;
21528 w->cursor.vpos = -1;
21529 return make_number (PT);
21530 }
21531 }
21532 if (g == e || NILP (g->object))
21533 {
21534 if (row->truncated_on_left_p || row->truncated_on_right_p)
21535 goto simulate_display;
21536 if (!row->reversed_p)
21537 row += dir;
21538 else
21539 row -= dir;
21540 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21541 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21542 goto simulate_display;
21543
21544 if (dir > 0)
21545 {
21546 if (row->reversed_p && !row->continued_p)
21547 {
21548 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21549 w->cursor.vpos = -1;
21550 return make_number (PT);
21551 }
21552 g = row->glyphs[TEXT_AREA];
21553 e = g + row->used[TEXT_AREA];
21554 for ( ; g < e; g++)
21555 {
21556 if (BUFFERP (g->object)
21557 /* Empty lines have only one glyph, which stands
21558 for the newline, and whose charpos is the
21559 buffer position of the newline. */
21560 || ROW_GLYPH_NEWLINE_P (row, g)
21561 /* When the buffer ends in a newline, the line at
21562 EOB also has one glyph, but its charpos is -1. */
21563 || (row->ends_at_zv_p
21564 && !row->reversed_p
21565 && NILP (g->object)
21566 && g->type == CHAR_GLYPH
21567 && g->u.ch == ' '))
21568 {
21569 if (g->charpos > 0)
21570 SET_PT (g->charpos);
21571 else if (!row->reversed_p
21572 && row->ends_at_zv_p
21573 && PT != ZV)
21574 SET_PT (ZV);
21575 else
21576 continue;
21577 w->cursor.vpos = -1;
21578 return make_number (PT);
21579 }
21580 }
21581 }
21582 else
21583 {
21584 if (!row->reversed_p && !row->continued_p)
21585 {
21586 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21587 w->cursor.vpos = -1;
21588 return make_number (PT);
21589 }
21590 e = row->glyphs[TEXT_AREA];
21591 g = e + row->used[TEXT_AREA] - 1;
21592 for ( ; g >= e; g--)
21593 {
21594 if (BUFFERP (g->object)
21595 || (ROW_GLYPH_NEWLINE_P (row, g)
21596 && g->charpos > 0)
21597 /* Empty R2L lines on GUI frames have the buffer
21598 position of the newline stored in the stretch
21599 glyph. */
21600 || g->type == STRETCH_GLYPH
21601 || (row->ends_at_zv_p
21602 && row->reversed_p
21603 && NILP (g->object)
21604 && g->type == CHAR_GLYPH
21605 && g->u.ch == ' '))
21606 {
21607 if (g->charpos > 0)
21608 SET_PT (g->charpos);
21609 else if (row->reversed_p
21610 && row->ends_at_zv_p
21611 && PT != ZV)
21612 SET_PT (ZV);
21613 else
21614 continue;
21615 w->cursor.vpos = -1;
21616 return make_number (PT);
21617 }
21618 }
21619 }
21620 }
21621 }
21622
21623 simulate_display:
21624
21625 /* If we wind up here, we failed to move by using the glyphs, so we
21626 need to simulate display instead. */
21627
21628 if (b)
21629 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21630 else
21631 paragraph_dir = Qleft_to_right;
21632 if (EQ (paragraph_dir, Qright_to_left))
21633 dir = -dir;
21634 if (PT <= BEGV && dir < 0)
21635 xsignal0 (Qbeginning_of_buffer);
21636 else if (PT >= ZV && dir > 0)
21637 xsignal0 (Qend_of_buffer);
21638 else
21639 {
21640 struct text_pos pt;
21641 struct it it;
21642 int pt_x, target_x, pixel_width, pt_vpos;
21643 bool at_eol_p;
21644 bool overshoot_expected = false;
21645 bool target_is_eol_p = false;
21646
21647 /* Setup the arena. */
21648 SET_TEXT_POS (pt, PT, PT_BYTE);
21649 start_display (&it, w, pt);
21650 /* When lines are truncated, we could be called with point
21651 outside of the windows edges, in which case move_it_*
21652 functions either prematurely stop at window's edge or jump to
21653 the next screen line, whereas we rely below on our ability to
21654 reach point, in order to start from its X coordinate. So we
21655 need to disregard the window's horizontal extent in that case. */
21656 if (it.line_wrap == TRUNCATE)
21657 it.last_visible_x = INFINITY;
21658
21659 if (it.cmp_it.id < 0
21660 && it.method == GET_FROM_STRING
21661 && it.area == TEXT_AREA
21662 && it.string_from_display_prop_p
21663 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21664 overshoot_expected = true;
21665
21666 /* Find the X coordinate of point. We start from the beginning
21667 of this or previous line to make sure we are before point in
21668 the logical order (since the move_it_* functions can only
21669 move forward). */
21670 reseat:
21671 reseat_at_previous_visible_line_start (&it);
21672 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21673 if (IT_CHARPOS (it) != PT)
21674 {
21675 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21676 -1, -1, -1, MOVE_TO_POS);
21677 /* If we missed point because the character there is
21678 displayed out of a display vector that has more than one
21679 glyph, retry expecting overshoot. */
21680 if (it.method == GET_FROM_DISPLAY_VECTOR
21681 && it.current.dpvec_index > 0
21682 && !overshoot_expected)
21683 {
21684 overshoot_expected = true;
21685 goto reseat;
21686 }
21687 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21688 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21689 }
21690 pt_x = it.current_x;
21691 pt_vpos = it.vpos;
21692 if (dir > 0 || overshoot_expected)
21693 {
21694 struct glyph_row *row = it.glyph_row;
21695
21696 /* When point is at beginning of line, we don't have
21697 information about the glyph there loaded into struct
21698 it. Calling get_next_display_element fixes that. */
21699 if (pt_x == 0)
21700 get_next_display_element (&it);
21701 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21702 it.glyph_row = NULL;
21703 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21704 it.glyph_row = row;
21705 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21706 it, lest it will become out of sync with it's buffer
21707 position. */
21708 it.current_x = pt_x;
21709 }
21710 else
21711 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21712 pixel_width = it.pixel_width;
21713 if (overshoot_expected && at_eol_p)
21714 pixel_width = 0;
21715 else if (pixel_width <= 0)
21716 pixel_width = 1;
21717
21718 /* If there's a display string (or something similar) at point,
21719 we are actually at the glyph to the left of point, so we need
21720 to correct the X coordinate. */
21721 if (overshoot_expected)
21722 {
21723 if (it.bidi_p)
21724 pt_x += pixel_width * it.bidi_it.scan_dir;
21725 else
21726 pt_x += pixel_width;
21727 }
21728
21729 /* Compute target X coordinate, either to the left or to the
21730 right of point. On TTY frames, all characters have the same
21731 pixel width of 1, so we can use that. On GUI frames we don't
21732 have an easy way of getting at the pixel width of the
21733 character to the left of point, so we use a different method
21734 of getting to that place. */
21735 if (dir > 0)
21736 target_x = pt_x + pixel_width;
21737 else
21738 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21739
21740 /* Target X coordinate could be one line above or below the line
21741 of point, in which case we need to adjust the target X
21742 coordinate. Also, if moving to the left, we need to begin at
21743 the left edge of the point's screen line. */
21744 if (dir < 0)
21745 {
21746 if (pt_x > 0)
21747 {
21748 start_display (&it, w, pt);
21749 if (it.line_wrap == TRUNCATE)
21750 it.last_visible_x = INFINITY;
21751 reseat_at_previous_visible_line_start (&it);
21752 it.current_x = it.current_y = it.hpos = 0;
21753 if (pt_vpos != 0)
21754 move_it_by_lines (&it, pt_vpos);
21755 }
21756 else
21757 {
21758 move_it_by_lines (&it, -1);
21759 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21760 target_is_eol_p = true;
21761 /* Under word-wrap, we don't know the x coordinate of
21762 the last character displayed on the previous line,
21763 which immediately precedes the wrap point. To find
21764 out its x coordinate, we try moving to the right
21765 margin of the window, which will stop at the wrap
21766 point, and then reset target_x to point at the
21767 character that precedes the wrap point. This is not
21768 needed on GUI frames, because (see below) there we
21769 move from the left margin one grapheme cluster at a
21770 time, and stop when we hit the wrap point. */
21771 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21772 {
21773 void *it_data = NULL;
21774 struct it it2;
21775
21776 SAVE_IT (it2, it, it_data);
21777 move_it_in_display_line_to (&it, ZV, target_x,
21778 MOVE_TO_POS | MOVE_TO_X);
21779 /* If we arrived at target_x, that _is_ the last
21780 character on the previous line. */
21781 if (it.current_x != target_x)
21782 target_x = it.current_x - 1;
21783 RESTORE_IT (&it, &it2, it_data);
21784 }
21785 }
21786 }
21787 else
21788 {
21789 if (at_eol_p
21790 || (target_x >= it.last_visible_x
21791 && it.line_wrap != TRUNCATE))
21792 {
21793 if (pt_x > 0)
21794 move_it_by_lines (&it, 0);
21795 move_it_by_lines (&it, 1);
21796 target_x = 0;
21797 }
21798 }
21799
21800 /* Move to the target X coordinate. */
21801 #ifdef HAVE_WINDOW_SYSTEM
21802 /* On GUI frames, as we don't know the X coordinate of the
21803 character to the left of point, moving point to the left
21804 requires walking, one grapheme cluster at a time, until we
21805 find ourself at a place immediately to the left of the
21806 character at point. */
21807 if (FRAME_WINDOW_P (it.f) && dir < 0)
21808 {
21809 struct text_pos new_pos;
21810 enum move_it_result rc = MOVE_X_REACHED;
21811
21812 if (it.current_x == 0)
21813 get_next_display_element (&it);
21814 if (it.what == IT_COMPOSITION)
21815 {
21816 new_pos.charpos = it.cmp_it.charpos;
21817 new_pos.bytepos = -1;
21818 }
21819 else
21820 new_pos = it.current.pos;
21821
21822 while (it.current_x + it.pixel_width <= target_x
21823 && (rc == MOVE_X_REACHED
21824 /* Under word-wrap, move_it_in_display_line_to
21825 stops at correct coordinates, but sometimes
21826 returns MOVE_POS_MATCH_OR_ZV. */
21827 || (it.line_wrap == WORD_WRAP
21828 && rc == MOVE_POS_MATCH_OR_ZV)))
21829 {
21830 int new_x = it.current_x + it.pixel_width;
21831
21832 /* For composed characters, we want the position of the
21833 first character in the grapheme cluster (usually, the
21834 composition's base character), whereas it.current
21835 might give us the position of the _last_ one, e.g. if
21836 the composition is rendered in reverse due to bidi
21837 reordering. */
21838 if (it.what == IT_COMPOSITION)
21839 {
21840 new_pos.charpos = it.cmp_it.charpos;
21841 new_pos.bytepos = -1;
21842 }
21843 else
21844 new_pos = it.current.pos;
21845 if (new_x == it.current_x)
21846 new_x++;
21847 rc = move_it_in_display_line_to (&it, ZV, new_x,
21848 MOVE_TO_POS | MOVE_TO_X);
21849 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21850 break;
21851 }
21852 /* The previous position we saw in the loop is the one we
21853 want. */
21854 if (new_pos.bytepos == -1)
21855 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21856 it.current.pos = new_pos;
21857 }
21858 else
21859 #endif
21860 if (it.current_x != target_x)
21861 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21862
21863 /* If we ended up in a display string that covers point, move to
21864 buffer position to the right in the visual order. */
21865 if (dir > 0)
21866 {
21867 while (IT_CHARPOS (it) == PT)
21868 {
21869 set_iterator_to_next (&it, false);
21870 if (!get_next_display_element (&it))
21871 break;
21872 }
21873 }
21874
21875 /* Move point to that position. */
21876 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21877 }
21878
21879 return make_number (PT);
21880
21881 #undef ROW_GLYPH_NEWLINE_P
21882 }
21883
21884 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21885 Sbidi_resolved_levels, 0, 1, 0,
21886 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21887
21888 The resolved levels are produced by the Emacs bidi reordering engine
21889 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21890 read the Unicode Standard Annex 9 (UAX#9) for background information
21891 about these levels.
21892
21893 VPOS is the zero-based number of the current window's screen line
21894 for which to produce the resolved levels. If VPOS is nil or omitted,
21895 it defaults to the screen line of point. If the window displays a
21896 header line, VPOS of zero will report on the header line, and first
21897 line of text in the window will have VPOS of 1.
21898
21899 Value is an array of resolved levels, indexed by glyph number.
21900 Glyphs are numbered from zero starting from the beginning of the
21901 screen line, i.e. the left edge of the window for left-to-right lines
21902 and from the right edge for right-to-left lines. The resolved levels
21903 are produced only for the window's text area; text in display margins
21904 is not included.
21905
21906 If the selected window's display is not up-to-date, or if the specified
21907 screen line does not display text, this function returns nil. It is
21908 highly recommended to bind this function to some simple key, like F8,
21909 in order to avoid these problems.
21910
21911 This function exists mainly for testing the correctness of the
21912 Emacs UBA implementation, in particular with the test suite. */)
21913 (Lisp_Object vpos)
21914 {
21915 struct window *w = XWINDOW (selected_window);
21916 struct buffer *b = XBUFFER (w->contents);
21917 int nrow;
21918 struct glyph_row *row;
21919
21920 if (NILP (vpos))
21921 {
21922 int d1, d2, d3, d4, d5;
21923
21924 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21925 }
21926 else
21927 {
21928 CHECK_NUMBER_COERCE_MARKER (vpos);
21929 nrow = XINT (vpos);
21930 }
21931
21932 /* We require up-to-date glyph matrix for this window. */
21933 if (w->window_end_valid
21934 && !windows_or_buffers_changed
21935 && b
21936 && !b->clip_changed
21937 && !b->prevent_redisplay_optimizations_p
21938 && !window_outdated (w)
21939 && nrow >= 0
21940 && nrow < w->current_matrix->nrows
21941 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21942 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21943 {
21944 struct glyph *g, *e, *g1;
21945 int nglyphs, i;
21946 Lisp_Object levels;
21947
21948 if (!row->reversed_p) /* Left-to-right glyph row. */
21949 {
21950 g = g1 = row->glyphs[TEXT_AREA];
21951 e = g + row->used[TEXT_AREA];
21952
21953 /* Skip over glyphs at the start of the row that was
21954 generated by redisplay for its own needs. */
21955 while (g < e
21956 && NILP (g->object)
21957 && g->charpos < 0)
21958 g++;
21959 g1 = g;
21960
21961 /* Count the "interesting" glyphs in this row. */
21962 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21963 nglyphs++;
21964
21965 /* Create and fill the array. */
21966 levels = make_uninit_vector (nglyphs);
21967 for (i = 0; g1 < g; i++, g1++)
21968 ASET (levels, i, make_number (g1->resolved_level));
21969 }
21970 else /* Right-to-left glyph row. */
21971 {
21972 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21973 e = row->glyphs[TEXT_AREA] - 1;
21974 while (g > e
21975 && NILP (g->object)
21976 && g->charpos < 0)
21977 g--;
21978 g1 = g;
21979 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21980 nglyphs++;
21981 levels = make_uninit_vector (nglyphs);
21982 for (i = 0; g1 > g; i++, g1--)
21983 ASET (levels, i, make_number (g1->resolved_level));
21984 }
21985 return levels;
21986 }
21987 else
21988 return Qnil;
21989 }
21990
21991
21992 \f
21993 /***********************************************************************
21994 Menu Bar
21995 ***********************************************************************/
21996
21997 /* Redisplay the menu bar in the frame for window W.
21998
21999 The menu bar of X frames that don't have X toolkit support is
22000 displayed in a special window W->frame->menu_bar_window.
22001
22002 The menu bar of terminal frames is treated specially as far as
22003 glyph matrices are concerned. Menu bar lines are not part of
22004 windows, so the update is done directly on the frame matrix rows
22005 for the menu bar. */
22006
22007 static void
22008 display_menu_bar (struct window *w)
22009 {
22010 struct frame *f = XFRAME (WINDOW_FRAME (w));
22011 struct it it;
22012 Lisp_Object items;
22013 int i;
22014
22015 /* Don't do all this for graphical frames. */
22016 #ifdef HAVE_NTGUI
22017 if (FRAME_W32_P (f))
22018 return;
22019 #endif
22020 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22021 if (FRAME_X_P (f))
22022 return;
22023 #endif
22024
22025 #ifdef HAVE_NS
22026 if (FRAME_NS_P (f))
22027 return;
22028 #endif /* HAVE_NS */
22029
22030 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22031 eassert (!FRAME_WINDOW_P (f));
22032 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22033 it.first_visible_x = 0;
22034 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22035 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22036 if (FRAME_WINDOW_P (f))
22037 {
22038 /* Menu bar lines are displayed in the desired matrix of the
22039 dummy window menu_bar_window. */
22040 struct window *menu_w;
22041 menu_w = XWINDOW (f->menu_bar_window);
22042 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22043 MENU_FACE_ID);
22044 it.first_visible_x = 0;
22045 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22046 }
22047 else
22048 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22049 {
22050 /* This is a TTY frame, i.e. character hpos/vpos are used as
22051 pixel x/y. */
22052 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22053 MENU_FACE_ID);
22054 it.first_visible_x = 0;
22055 it.last_visible_x = FRAME_COLS (f);
22056 }
22057
22058 /* FIXME: This should be controlled by a user option. See the
22059 comments in redisplay_tool_bar and display_mode_line about
22060 this. */
22061 it.paragraph_embedding = L2R;
22062
22063 /* Clear all rows of the menu bar. */
22064 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22065 {
22066 struct glyph_row *row = it.glyph_row + i;
22067 clear_glyph_row (row);
22068 row->enabled_p = true;
22069 row->full_width_p = true;
22070 row->reversed_p = false;
22071 }
22072
22073 /* Display all items of the menu bar. */
22074 items = FRAME_MENU_BAR_ITEMS (it.f);
22075 for (i = 0; i < ASIZE (items); i += 4)
22076 {
22077 Lisp_Object string;
22078
22079 /* Stop at nil string. */
22080 string = AREF (items, i + 1);
22081 if (NILP (string))
22082 break;
22083
22084 /* Remember where item was displayed. */
22085 ASET (items, i + 3, make_number (it.hpos));
22086
22087 /* Display the item, pad with one space. */
22088 if (it.current_x < it.last_visible_x)
22089 display_string (NULL, string, Qnil, 0, 0, &it,
22090 SCHARS (string) + 1, 0, 0, -1);
22091 }
22092
22093 /* Fill out the line with spaces. */
22094 if (it.current_x < it.last_visible_x)
22095 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22096
22097 /* Compute the total height of the lines. */
22098 compute_line_metrics (&it);
22099 }
22100
22101 /* Deep copy of a glyph row, including the glyphs. */
22102 static void
22103 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22104 {
22105 struct glyph *pointers[1 + LAST_AREA];
22106 int to_used = to->used[TEXT_AREA];
22107
22108 /* Save glyph pointers of TO. */
22109 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22110
22111 /* Do a structure assignment. */
22112 *to = *from;
22113
22114 /* Restore original glyph pointers of TO. */
22115 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22116
22117 /* Copy the glyphs. */
22118 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22119 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22120
22121 /* If we filled only part of the TO row, fill the rest with
22122 space_glyph (which will display as empty space). */
22123 if (to_used > from->used[TEXT_AREA])
22124 fill_up_frame_row_with_spaces (to, to_used);
22125 }
22126
22127 /* Display one menu item on a TTY, by overwriting the glyphs in the
22128 frame F's desired glyph matrix with glyphs produced from the menu
22129 item text. Called from term.c to display TTY drop-down menus one
22130 item at a time.
22131
22132 ITEM_TEXT is the menu item text as a C string.
22133
22134 FACE_ID is the face ID to be used for this menu item. FACE_ID
22135 could specify one of 3 faces: a face for an enabled item, a face
22136 for a disabled item, or a face for a selected item.
22137
22138 X and Y are coordinates of the first glyph in the frame's desired
22139 matrix to be overwritten by the menu item. Since this is a TTY, Y
22140 is the zero-based number of the glyph row and X is the zero-based
22141 glyph number in the row, starting from left, where to start
22142 displaying the item.
22143
22144 SUBMENU means this menu item drops down a submenu, which
22145 should be indicated by displaying a proper visual cue after the
22146 item text. */
22147
22148 void
22149 display_tty_menu_item (const char *item_text, int width, int face_id,
22150 int x, int y, bool submenu)
22151 {
22152 struct it it;
22153 struct frame *f = SELECTED_FRAME ();
22154 struct window *w = XWINDOW (f->selected_window);
22155 struct glyph_row *row;
22156 size_t item_len = strlen (item_text);
22157
22158 eassert (FRAME_TERMCAP_P (f));
22159
22160 /* Don't write beyond the matrix's last row. This can happen for
22161 TTY screens that are not high enough to show the entire menu.
22162 (This is actually a bit of defensive programming, as
22163 tty_menu_display already limits the number of menu items to one
22164 less than the number of screen lines.) */
22165 if (y >= f->desired_matrix->nrows)
22166 return;
22167
22168 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22169 it.first_visible_x = 0;
22170 it.last_visible_x = FRAME_COLS (f) - 1;
22171 row = it.glyph_row;
22172 /* Start with the row contents from the current matrix. */
22173 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22174 bool saved_width = row->full_width_p;
22175 row->full_width_p = true;
22176 bool saved_reversed = row->reversed_p;
22177 row->reversed_p = false;
22178 row->enabled_p = true;
22179
22180 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22181 desired face. */
22182 eassert (x < f->desired_matrix->matrix_w);
22183 it.current_x = it.hpos = x;
22184 it.current_y = it.vpos = y;
22185 int saved_used = row->used[TEXT_AREA];
22186 bool saved_truncated = row->truncated_on_right_p;
22187 row->used[TEXT_AREA] = x;
22188 it.face_id = face_id;
22189 it.line_wrap = TRUNCATE;
22190
22191 /* FIXME: This should be controlled by a user option. See the
22192 comments in redisplay_tool_bar and display_mode_line about this.
22193 Also, if paragraph_embedding could ever be R2L, changes will be
22194 needed to avoid shifting to the right the row characters in
22195 term.c:append_glyph. */
22196 it.paragraph_embedding = L2R;
22197
22198 /* Pad with a space on the left. */
22199 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22200 width--;
22201 /* Display the menu item, pad with spaces to WIDTH. */
22202 if (submenu)
22203 {
22204 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22205 item_len, 0, FRAME_COLS (f) - 1, -1);
22206 width -= item_len;
22207 /* Indicate with " >" that there's a submenu. */
22208 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22209 FRAME_COLS (f) - 1, -1);
22210 }
22211 else
22212 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22213 width, 0, FRAME_COLS (f) - 1, -1);
22214
22215 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22216 row->truncated_on_right_p = saved_truncated;
22217 row->hash = row_hash (row);
22218 row->full_width_p = saved_width;
22219 row->reversed_p = saved_reversed;
22220 }
22221 \f
22222 /***********************************************************************
22223 Mode Line
22224 ***********************************************************************/
22225
22226 /* Redisplay mode lines in the window tree whose root is WINDOW.
22227 If FORCE, redisplay mode lines unconditionally.
22228 Otherwise, redisplay only mode lines that are garbaged. Value is
22229 the number of windows whose mode lines were redisplayed. */
22230
22231 static int
22232 redisplay_mode_lines (Lisp_Object window, bool force)
22233 {
22234 int nwindows = 0;
22235
22236 while (!NILP (window))
22237 {
22238 struct window *w = XWINDOW (window);
22239
22240 if (WINDOWP (w->contents))
22241 nwindows += redisplay_mode_lines (w->contents, force);
22242 else if (force
22243 || FRAME_GARBAGED_P (XFRAME (w->frame))
22244 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22245 {
22246 struct text_pos lpoint;
22247 struct buffer *old = current_buffer;
22248
22249 /* Set the window's buffer for the mode line display. */
22250 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22251 set_buffer_internal_1 (XBUFFER (w->contents));
22252
22253 /* Point refers normally to the selected window. For any
22254 other window, set up appropriate value. */
22255 if (!EQ (window, selected_window))
22256 {
22257 struct text_pos pt;
22258
22259 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22260 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22261 }
22262
22263 /* Display mode lines. */
22264 clear_glyph_matrix (w->desired_matrix);
22265 if (display_mode_lines (w))
22266 ++nwindows;
22267
22268 /* Restore old settings. */
22269 set_buffer_internal_1 (old);
22270 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22271 }
22272
22273 window = w->next;
22274 }
22275
22276 return nwindows;
22277 }
22278
22279
22280 /* Display the mode and/or header line of window W. Value is the
22281 sum number of mode lines and header lines displayed. */
22282
22283 static int
22284 display_mode_lines (struct window *w)
22285 {
22286 Lisp_Object old_selected_window = selected_window;
22287 Lisp_Object old_selected_frame = selected_frame;
22288 Lisp_Object new_frame = w->frame;
22289 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22290 int n = 0;
22291
22292 selected_frame = new_frame;
22293 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22294 or window's point, then we'd need select_window_1 here as well. */
22295 XSETWINDOW (selected_window, w);
22296 XFRAME (new_frame)->selected_window = selected_window;
22297
22298 /* These will be set while the mode line specs are processed. */
22299 line_number_displayed = false;
22300 w->column_number_displayed = -1;
22301
22302 if (WINDOW_WANTS_MODELINE_P (w))
22303 {
22304 struct window *sel_w = XWINDOW (old_selected_window);
22305
22306 /* Select mode line face based on the real selected window. */
22307 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22308 BVAR (current_buffer, mode_line_format));
22309 ++n;
22310 }
22311
22312 if (WINDOW_WANTS_HEADER_LINE_P (w))
22313 {
22314 display_mode_line (w, HEADER_LINE_FACE_ID,
22315 BVAR (current_buffer, header_line_format));
22316 ++n;
22317 }
22318
22319 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22320 selected_frame = old_selected_frame;
22321 selected_window = old_selected_window;
22322 if (n > 0)
22323 w->must_be_updated_p = true;
22324 return n;
22325 }
22326
22327
22328 /* Display mode or header line of window W. FACE_ID specifies which
22329 line to display; it is either MODE_LINE_FACE_ID or
22330 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22331 display. Value is the pixel height of the mode/header line
22332 displayed. */
22333
22334 static int
22335 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22336 {
22337 struct it it;
22338 struct face *face;
22339 ptrdiff_t count = SPECPDL_INDEX ();
22340
22341 init_iterator (&it, w, -1, -1, NULL, face_id);
22342 /* Don't extend on a previously drawn mode-line.
22343 This may happen if called from pos_visible_p. */
22344 it.glyph_row->enabled_p = false;
22345 prepare_desired_row (w, it.glyph_row, true);
22346
22347 it.glyph_row->mode_line_p = true;
22348
22349 /* FIXME: This should be controlled by a user option. But
22350 supporting such an option is not trivial, since the mode line is
22351 made up of many separate strings. */
22352 it.paragraph_embedding = L2R;
22353
22354 record_unwind_protect (unwind_format_mode_line,
22355 format_mode_line_unwind_data (NULL, NULL,
22356 Qnil, false));
22357
22358 mode_line_target = MODE_LINE_DISPLAY;
22359
22360 /* Temporarily make frame's keyboard the current kboard so that
22361 kboard-local variables in the mode_line_format will get the right
22362 values. */
22363 push_kboard (FRAME_KBOARD (it.f));
22364 record_unwind_save_match_data ();
22365 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22366 pop_kboard ();
22367
22368 unbind_to (count, Qnil);
22369
22370 /* Fill up with spaces. */
22371 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22372
22373 compute_line_metrics (&it);
22374 it.glyph_row->full_width_p = true;
22375 it.glyph_row->continued_p = false;
22376 it.glyph_row->truncated_on_left_p = false;
22377 it.glyph_row->truncated_on_right_p = false;
22378
22379 /* Make a 3D mode-line have a shadow at its right end. */
22380 face = FACE_FROM_ID (it.f, face_id);
22381 extend_face_to_end_of_line (&it);
22382 if (face->box != FACE_NO_BOX)
22383 {
22384 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22385 + it.glyph_row->used[TEXT_AREA] - 1);
22386 last->right_box_line_p = true;
22387 }
22388
22389 return it.glyph_row->height;
22390 }
22391
22392 /* Move element ELT in LIST to the front of LIST.
22393 Return the updated list. */
22394
22395 static Lisp_Object
22396 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22397 {
22398 register Lisp_Object tail, prev;
22399 register Lisp_Object tem;
22400
22401 tail = list;
22402 prev = Qnil;
22403 while (CONSP (tail))
22404 {
22405 tem = XCAR (tail);
22406
22407 if (EQ (elt, tem))
22408 {
22409 /* Splice out the link TAIL. */
22410 if (NILP (prev))
22411 list = XCDR (tail);
22412 else
22413 Fsetcdr (prev, XCDR (tail));
22414
22415 /* Now make it the first. */
22416 Fsetcdr (tail, list);
22417 return tail;
22418 }
22419 else
22420 prev = tail;
22421 tail = XCDR (tail);
22422 QUIT;
22423 }
22424
22425 /* Not found--return unchanged LIST. */
22426 return list;
22427 }
22428
22429 /* Contribute ELT to the mode line for window IT->w. How it
22430 translates into text depends on its data type.
22431
22432 IT describes the display environment in which we display, as usual.
22433
22434 DEPTH is the depth in recursion. It is used to prevent
22435 infinite recursion here.
22436
22437 FIELD_WIDTH is the number of characters the display of ELT should
22438 occupy in the mode line, and PRECISION is the maximum number of
22439 characters to display from ELT's representation. See
22440 display_string for details.
22441
22442 Returns the hpos of the end of the text generated by ELT.
22443
22444 PROPS is a property list to add to any string we encounter.
22445
22446 If RISKY, remove (disregard) any properties in any string
22447 we encounter, and ignore :eval and :propertize.
22448
22449 The global variable `mode_line_target' determines whether the
22450 output is passed to `store_mode_line_noprop',
22451 `store_mode_line_string', or `display_string'. */
22452
22453 static int
22454 display_mode_element (struct it *it, int depth, int field_width, int precision,
22455 Lisp_Object elt, Lisp_Object props, bool risky)
22456 {
22457 int n = 0, field, prec;
22458 bool literal = false;
22459
22460 tail_recurse:
22461 if (depth > 100)
22462 elt = build_string ("*too-deep*");
22463
22464 depth++;
22465
22466 switch (XTYPE (elt))
22467 {
22468 case Lisp_String:
22469 {
22470 /* A string: output it and check for %-constructs within it. */
22471 unsigned char c;
22472 ptrdiff_t offset = 0;
22473
22474 if (SCHARS (elt) > 0
22475 && (!NILP (props) || risky))
22476 {
22477 Lisp_Object oprops, aelt;
22478 oprops = Ftext_properties_at (make_number (0), elt);
22479
22480 /* If the starting string's properties are not what
22481 we want, translate the string. Also, if the string
22482 is risky, do that anyway. */
22483
22484 if (NILP (Fequal (props, oprops)) || risky)
22485 {
22486 /* If the starting string has properties,
22487 merge the specified ones onto the existing ones. */
22488 if (! NILP (oprops) && !risky)
22489 {
22490 Lisp_Object tem;
22491
22492 oprops = Fcopy_sequence (oprops);
22493 tem = props;
22494 while (CONSP (tem))
22495 {
22496 oprops = Fplist_put (oprops, XCAR (tem),
22497 XCAR (XCDR (tem)));
22498 tem = XCDR (XCDR (tem));
22499 }
22500 props = oprops;
22501 }
22502
22503 aelt = Fassoc (elt, mode_line_proptrans_alist);
22504 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22505 {
22506 /* AELT is what we want. Move it to the front
22507 without consing. */
22508 elt = XCAR (aelt);
22509 mode_line_proptrans_alist
22510 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22511 }
22512 else
22513 {
22514 Lisp_Object tem;
22515
22516 /* If AELT has the wrong props, it is useless.
22517 so get rid of it. */
22518 if (! NILP (aelt))
22519 mode_line_proptrans_alist
22520 = Fdelq (aelt, mode_line_proptrans_alist);
22521
22522 elt = Fcopy_sequence (elt);
22523 Fset_text_properties (make_number (0), Flength (elt),
22524 props, elt);
22525 /* Add this item to mode_line_proptrans_alist. */
22526 mode_line_proptrans_alist
22527 = Fcons (Fcons (elt, props),
22528 mode_line_proptrans_alist);
22529 /* Truncate mode_line_proptrans_alist
22530 to at most 50 elements. */
22531 tem = Fnthcdr (make_number (50),
22532 mode_line_proptrans_alist);
22533 if (! NILP (tem))
22534 XSETCDR (tem, Qnil);
22535 }
22536 }
22537 }
22538
22539 offset = 0;
22540
22541 if (literal)
22542 {
22543 prec = precision - n;
22544 switch (mode_line_target)
22545 {
22546 case MODE_LINE_NOPROP:
22547 case MODE_LINE_TITLE:
22548 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22549 break;
22550 case MODE_LINE_STRING:
22551 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22552 break;
22553 case MODE_LINE_DISPLAY:
22554 n += display_string (NULL, elt, Qnil, 0, 0, it,
22555 0, prec, 0, STRING_MULTIBYTE (elt));
22556 break;
22557 }
22558
22559 break;
22560 }
22561
22562 /* Handle the non-literal case. */
22563
22564 while ((precision <= 0 || n < precision)
22565 && SREF (elt, offset) != 0
22566 && (mode_line_target != MODE_LINE_DISPLAY
22567 || it->current_x < it->last_visible_x))
22568 {
22569 ptrdiff_t last_offset = offset;
22570
22571 /* Advance to end of string or next format specifier. */
22572 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22573 ;
22574
22575 if (offset - 1 != last_offset)
22576 {
22577 ptrdiff_t nchars, nbytes;
22578
22579 /* Output to end of string or up to '%'. Field width
22580 is length of string. Don't output more than
22581 PRECISION allows us. */
22582 offset--;
22583
22584 prec = c_string_width (SDATA (elt) + last_offset,
22585 offset - last_offset, precision - n,
22586 &nchars, &nbytes);
22587
22588 switch (mode_line_target)
22589 {
22590 case MODE_LINE_NOPROP:
22591 case MODE_LINE_TITLE:
22592 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22593 break;
22594 case MODE_LINE_STRING:
22595 {
22596 ptrdiff_t bytepos = last_offset;
22597 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22598 ptrdiff_t endpos = (precision <= 0
22599 ? string_byte_to_char (elt, offset)
22600 : charpos + nchars);
22601 Lisp_Object mode_string
22602 = Fsubstring (elt, make_number (charpos),
22603 make_number (endpos));
22604 n += store_mode_line_string (NULL, mode_string, false,
22605 0, 0, Qnil);
22606 }
22607 break;
22608 case MODE_LINE_DISPLAY:
22609 {
22610 ptrdiff_t bytepos = last_offset;
22611 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22612
22613 if (precision <= 0)
22614 nchars = string_byte_to_char (elt, offset) - charpos;
22615 n += display_string (NULL, elt, Qnil, 0, charpos,
22616 it, 0, nchars, 0,
22617 STRING_MULTIBYTE (elt));
22618 }
22619 break;
22620 }
22621 }
22622 else /* c == '%' */
22623 {
22624 ptrdiff_t percent_position = offset;
22625
22626 /* Get the specified minimum width. Zero means
22627 don't pad. */
22628 field = 0;
22629 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22630 field = field * 10 + c - '0';
22631
22632 /* Don't pad beyond the total padding allowed. */
22633 if (field_width - n > 0 && field > field_width - n)
22634 field = field_width - n;
22635
22636 /* Note that either PRECISION <= 0 or N < PRECISION. */
22637 prec = precision - n;
22638
22639 if (c == 'M')
22640 n += display_mode_element (it, depth, field, prec,
22641 Vglobal_mode_string, props,
22642 risky);
22643 else if (c != 0)
22644 {
22645 bool multibyte;
22646 ptrdiff_t bytepos, charpos;
22647 const char *spec;
22648 Lisp_Object string;
22649
22650 bytepos = percent_position;
22651 charpos = (STRING_MULTIBYTE (elt)
22652 ? string_byte_to_char (elt, bytepos)
22653 : bytepos);
22654 spec = decode_mode_spec (it->w, c, field, &string);
22655 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22656
22657 switch (mode_line_target)
22658 {
22659 case MODE_LINE_NOPROP:
22660 case MODE_LINE_TITLE:
22661 n += store_mode_line_noprop (spec, field, prec);
22662 break;
22663 case MODE_LINE_STRING:
22664 {
22665 Lisp_Object tem = build_string (spec);
22666 props = Ftext_properties_at (make_number (charpos), elt);
22667 /* Should only keep face property in props */
22668 n += store_mode_line_string (NULL, tem, false,
22669 field, prec, props);
22670 }
22671 break;
22672 case MODE_LINE_DISPLAY:
22673 {
22674 int nglyphs_before, nwritten;
22675
22676 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22677 nwritten = display_string (spec, string, elt,
22678 charpos, 0, it,
22679 field, prec, 0,
22680 multibyte);
22681
22682 /* Assign to the glyphs written above the
22683 string where the `%x' came from, position
22684 of the `%'. */
22685 if (nwritten > 0)
22686 {
22687 struct glyph *glyph
22688 = (it->glyph_row->glyphs[TEXT_AREA]
22689 + nglyphs_before);
22690 int i;
22691
22692 for (i = 0; i < nwritten; ++i)
22693 {
22694 glyph[i].object = elt;
22695 glyph[i].charpos = charpos;
22696 }
22697
22698 n += nwritten;
22699 }
22700 }
22701 break;
22702 }
22703 }
22704 else /* c == 0 */
22705 break;
22706 }
22707 }
22708 }
22709 break;
22710
22711 case Lisp_Symbol:
22712 /* A symbol: process the value of the symbol recursively
22713 as if it appeared here directly. Avoid error if symbol void.
22714 Special case: if value of symbol is a string, output the string
22715 literally. */
22716 {
22717 register Lisp_Object tem;
22718
22719 /* If the variable is not marked as risky to set
22720 then its contents are risky to use. */
22721 if (NILP (Fget (elt, Qrisky_local_variable)))
22722 risky = true;
22723
22724 tem = Fboundp (elt);
22725 if (!NILP (tem))
22726 {
22727 tem = Fsymbol_value (elt);
22728 /* If value is a string, output that string literally:
22729 don't check for % within it. */
22730 if (STRINGP (tem))
22731 literal = true;
22732
22733 if (!EQ (tem, elt))
22734 {
22735 /* Give up right away for nil or t. */
22736 elt = tem;
22737 goto tail_recurse;
22738 }
22739 }
22740 }
22741 break;
22742
22743 case Lisp_Cons:
22744 {
22745 register Lisp_Object car, tem;
22746
22747 /* A cons cell: five distinct cases.
22748 If first element is :eval or :propertize, do something special.
22749 If first element is a string or a cons, process all the elements
22750 and effectively concatenate them.
22751 If first element is a negative number, truncate displaying cdr to
22752 at most that many characters. If positive, pad (with spaces)
22753 to at least that many characters.
22754 If first element is a symbol, process the cadr or caddr recursively
22755 according to whether the symbol's value is non-nil or nil. */
22756 car = XCAR (elt);
22757 if (EQ (car, QCeval))
22758 {
22759 /* An element of the form (:eval FORM) means evaluate FORM
22760 and use the result as mode line elements. */
22761
22762 if (risky)
22763 break;
22764
22765 if (CONSP (XCDR (elt)))
22766 {
22767 Lisp_Object spec;
22768 spec = safe__eval (true, XCAR (XCDR (elt)));
22769 n += display_mode_element (it, depth, field_width - n,
22770 precision - n, spec, props,
22771 risky);
22772 }
22773 }
22774 else if (EQ (car, QCpropertize))
22775 {
22776 /* An element of the form (:propertize ELT PROPS...)
22777 means display ELT but applying properties PROPS. */
22778
22779 if (risky)
22780 break;
22781
22782 if (CONSP (XCDR (elt)))
22783 n += display_mode_element (it, depth, field_width - n,
22784 precision - n, XCAR (XCDR (elt)),
22785 XCDR (XCDR (elt)), risky);
22786 }
22787 else if (SYMBOLP (car))
22788 {
22789 tem = Fboundp (car);
22790 elt = XCDR (elt);
22791 if (!CONSP (elt))
22792 goto invalid;
22793 /* elt is now the cdr, and we know it is a cons cell.
22794 Use its car if CAR has a non-nil value. */
22795 if (!NILP (tem))
22796 {
22797 tem = Fsymbol_value (car);
22798 if (!NILP (tem))
22799 {
22800 elt = XCAR (elt);
22801 goto tail_recurse;
22802 }
22803 }
22804 /* Symbol's value is nil (or symbol is unbound)
22805 Get the cddr of the original list
22806 and if possible find the caddr and use that. */
22807 elt = XCDR (elt);
22808 if (NILP (elt))
22809 break;
22810 else if (!CONSP (elt))
22811 goto invalid;
22812 elt = XCAR (elt);
22813 goto tail_recurse;
22814 }
22815 else if (INTEGERP (car))
22816 {
22817 register int lim = XINT (car);
22818 elt = XCDR (elt);
22819 if (lim < 0)
22820 {
22821 /* Negative int means reduce maximum width. */
22822 if (precision <= 0)
22823 precision = -lim;
22824 else
22825 precision = min (precision, -lim);
22826 }
22827 else if (lim > 0)
22828 {
22829 /* Padding specified. Don't let it be more than
22830 current maximum. */
22831 if (precision > 0)
22832 lim = min (precision, lim);
22833
22834 /* If that's more padding than already wanted, queue it.
22835 But don't reduce padding already specified even if
22836 that is beyond the current truncation point. */
22837 field_width = max (lim, field_width);
22838 }
22839 goto tail_recurse;
22840 }
22841 else if (STRINGP (car) || CONSP (car))
22842 {
22843 Lisp_Object halftail = elt;
22844 int len = 0;
22845
22846 while (CONSP (elt)
22847 && (precision <= 0 || n < precision))
22848 {
22849 n += display_mode_element (it, depth,
22850 /* Do padding only after the last
22851 element in the list. */
22852 (! CONSP (XCDR (elt))
22853 ? field_width - n
22854 : 0),
22855 precision - n, XCAR (elt),
22856 props, risky);
22857 elt = XCDR (elt);
22858 len++;
22859 if ((len & 1) == 0)
22860 halftail = XCDR (halftail);
22861 /* Check for cycle. */
22862 if (EQ (halftail, elt))
22863 break;
22864 }
22865 }
22866 }
22867 break;
22868
22869 default:
22870 invalid:
22871 elt = build_string ("*invalid*");
22872 goto tail_recurse;
22873 }
22874
22875 /* Pad to FIELD_WIDTH. */
22876 if (field_width > 0 && n < field_width)
22877 {
22878 switch (mode_line_target)
22879 {
22880 case MODE_LINE_NOPROP:
22881 case MODE_LINE_TITLE:
22882 n += store_mode_line_noprop ("", field_width - n, 0);
22883 break;
22884 case MODE_LINE_STRING:
22885 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22886 Qnil);
22887 break;
22888 case MODE_LINE_DISPLAY:
22889 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22890 0, 0, 0);
22891 break;
22892 }
22893 }
22894
22895 return n;
22896 }
22897
22898 /* Store a mode-line string element in mode_line_string_list.
22899
22900 If STRING is non-null, display that C string. Otherwise, the Lisp
22901 string LISP_STRING is displayed.
22902
22903 FIELD_WIDTH is the minimum number of output glyphs to produce.
22904 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22905 with spaces. FIELD_WIDTH <= 0 means don't pad.
22906
22907 PRECISION is the maximum number of characters to output from
22908 STRING. PRECISION <= 0 means don't truncate the string.
22909
22910 If COPY_STRING, make a copy of LISP_STRING before adding
22911 properties to the string.
22912
22913 PROPS are the properties to add to the string.
22914 The mode_line_string_face face property is always added to the string.
22915 */
22916
22917 static int
22918 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22919 bool copy_string,
22920 int field_width, int precision, Lisp_Object props)
22921 {
22922 ptrdiff_t len;
22923 int n = 0;
22924
22925 if (string != NULL)
22926 {
22927 len = strlen (string);
22928 if (precision > 0 && len > precision)
22929 len = precision;
22930 lisp_string = make_string (string, len);
22931 if (NILP (props))
22932 props = mode_line_string_face_prop;
22933 else if (!NILP (mode_line_string_face))
22934 {
22935 Lisp_Object face = Fplist_get (props, Qface);
22936 props = Fcopy_sequence (props);
22937 if (NILP (face))
22938 face = mode_line_string_face;
22939 else
22940 face = list2 (face, mode_line_string_face);
22941 props = Fplist_put (props, Qface, face);
22942 }
22943 Fadd_text_properties (make_number (0), make_number (len),
22944 props, lisp_string);
22945 }
22946 else
22947 {
22948 len = XFASTINT (Flength (lisp_string));
22949 if (precision > 0 && len > precision)
22950 {
22951 len = precision;
22952 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22953 precision = -1;
22954 }
22955 if (!NILP (mode_line_string_face))
22956 {
22957 Lisp_Object face;
22958 if (NILP (props))
22959 props = Ftext_properties_at (make_number (0), lisp_string);
22960 face = Fplist_get (props, Qface);
22961 if (NILP (face))
22962 face = mode_line_string_face;
22963 else
22964 face = list2 (face, mode_line_string_face);
22965 props = list2 (Qface, face);
22966 if (copy_string)
22967 lisp_string = Fcopy_sequence (lisp_string);
22968 }
22969 if (!NILP (props))
22970 Fadd_text_properties (make_number (0), make_number (len),
22971 props, lisp_string);
22972 }
22973
22974 if (len > 0)
22975 {
22976 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22977 n += len;
22978 }
22979
22980 if (field_width > len)
22981 {
22982 field_width -= len;
22983 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22984 if (!NILP (props))
22985 Fadd_text_properties (make_number (0), make_number (field_width),
22986 props, lisp_string);
22987 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22988 n += field_width;
22989 }
22990
22991 return n;
22992 }
22993
22994
22995 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22996 1, 4, 0,
22997 doc: /* Format a string out of a mode line format specification.
22998 First arg FORMAT specifies the mode line format (see `mode-line-format'
22999 for details) to use.
23000
23001 By default, the format is evaluated for the currently selected window.
23002
23003 Optional second arg FACE specifies the face property to put on all
23004 characters for which no face is specified. The value nil means the
23005 default face. The value t means whatever face the window's mode line
23006 currently uses (either `mode-line' or `mode-line-inactive',
23007 depending on whether the window is the selected window or not).
23008 An integer value means the value string has no text
23009 properties.
23010
23011 Optional third and fourth args WINDOW and BUFFER specify the window
23012 and buffer to use as the context for the formatting (defaults
23013 are the selected window and the WINDOW's buffer). */)
23014 (Lisp_Object format, Lisp_Object face,
23015 Lisp_Object window, Lisp_Object buffer)
23016 {
23017 struct it it;
23018 int len;
23019 struct window *w;
23020 struct buffer *old_buffer = NULL;
23021 int face_id;
23022 bool no_props = INTEGERP (face);
23023 ptrdiff_t count = SPECPDL_INDEX ();
23024 Lisp_Object str;
23025 int string_start = 0;
23026
23027 w = decode_any_window (window);
23028 XSETWINDOW (window, w);
23029
23030 if (NILP (buffer))
23031 buffer = w->contents;
23032 CHECK_BUFFER (buffer);
23033
23034 /* Make formatting the modeline a non-op when noninteractive, otherwise
23035 there will be problems later caused by a partially initialized frame. */
23036 if (NILP (format) || noninteractive)
23037 return empty_unibyte_string;
23038
23039 if (no_props)
23040 face = Qnil;
23041
23042 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23043 : EQ (face, Qt) ? (EQ (window, selected_window)
23044 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23045 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23046 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23047 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23048 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23049 : DEFAULT_FACE_ID;
23050
23051 old_buffer = current_buffer;
23052
23053 /* Save things including mode_line_proptrans_alist,
23054 and set that to nil so that we don't alter the outer value. */
23055 record_unwind_protect (unwind_format_mode_line,
23056 format_mode_line_unwind_data
23057 (XFRAME (WINDOW_FRAME (w)),
23058 old_buffer, selected_window, true));
23059 mode_line_proptrans_alist = Qnil;
23060
23061 Fselect_window (window, Qt);
23062 set_buffer_internal_1 (XBUFFER (buffer));
23063
23064 init_iterator (&it, w, -1, -1, NULL, face_id);
23065
23066 if (no_props)
23067 {
23068 mode_line_target = MODE_LINE_NOPROP;
23069 mode_line_string_face_prop = Qnil;
23070 mode_line_string_list = Qnil;
23071 string_start = MODE_LINE_NOPROP_LEN (0);
23072 }
23073 else
23074 {
23075 mode_line_target = MODE_LINE_STRING;
23076 mode_line_string_list = Qnil;
23077 mode_line_string_face = face;
23078 mode_line_string_face_prop
23079 = NILP (face) ? Qnil : list2 (Qface, face);
23080 }
23081
23082 push_kboard (FRAME_KBOARD (it.f));
23083 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23084 pop_kboard ();
23085
23086 if (no_props)
23087 {
23088 len = MODE_LINE_NOPROP_LEN (string_start);
23089 str = make_string (mode_line_noprop_buf + string_start, len);
23090 }
23091 else
23092 {
23093 mode_line_string_list = Fnreverse (mode_line_string_list);
23094 str = Fmapconcat (Qidentity, mode_line_string_list,
23095 empty_unibyte_string);
23096 }
23097
23098 unbind_to (count, Qnil);
23099 return str;
23100 }
23101
23102 /* Write a null-terminated, right justified decimal representation of
23103 the positive integer D to BUF using a minimal field width WIDTH. */
23104
23105 static void
23106 pint2str (register char *buf, register int width, register ptrdiff_t d)
23107 {
23108 register char *p = buf;
23109
23110 if (d <= 0)
23111 *p++ = '0';
23112 else
23113 {
23114 while (d > 0)
23115 {
23116 *p++ = d % 10 + '0';
23117 d /= 10;
23118 }
23119 }
23120
23121 for (width -= (int) (p - buf); width > 0; --width)
23122 *p++ = ' ';
23123 *p-- = '\0';
23124 while (p > buf)
23125 {
23126 d = *buf;
23127 *buf++ = *p;
23128 *p-- = d;
23129 }
23130 }
23131
23132 /* Write a null-terminated, right justified decimal and "human
23133 readable" representation of the nonnegative integer D to BUF using
23134 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23135
23136 static const char power_letter[] =
23137 {
23138 0, /* no letter */
23139 'k', /* kilo */
23140 'M', /* mega */
23141 'G', /* giga */
23142 'T', /* tera */
23143 'P', /* peta */
23144 'E', /* exa */
23145 'Z', /* zetta */
23146 'Y' /* yotta */
23147 };
23148
23149 static void
23150 pint2hrstr (char *buf, int width, ptrdiff_t d)
23151 {
23152 /* We aim to represent the nonnegative integer D as
23153 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23154 ptrdiff_t quotient = d;
23155 int remainder = 0;
23156 /* -1 means: do not use TENTHS. */
23157 int tenths = -1;
23158 int exponent = 0;
23159
23160 /* Length of QUOTIENT.TENTHS as a string. */
23161 int length;
23162
23163 char * psuffix;
23164 char * p;
23165
23166 if (quotient >= 1000)
23167 {
23168 /* Scale to the appropriate EXPONENT. */
23169 do
23170 {
23171 remainder = quotient % 1000;
23172 quotient /= 1000;
23173 exponent++;
23174 }
23175 while (quotient >= 1000);
23176
23177 /* Round to nearest and decide whether to use TENTHS or not. */
23178 if (quotient <= 9)
23179 {
23180 tenths = remainder / 100;
23181 if (remainder % 100 >= 50)
23182 {
23183 if (tenths < 9)
23184 tenths++;
23185 else
23186 {
23187 quotient++;
23188 if (quotient == 10)
23189 tenths = -1;
23190 else
23191 tenths = 0;
23192 }
23193 }
23194 }
23195 else
23196 if (remainder >= 500)
23197 {
23198 if (quotient < 999)
23199 quotient++;
23200 else
23201 {
23202 quotient = 1;
23203 exponent++;
23204 tenths = 0;
23205 }
23206 }
23207 }
23208
23209 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23210 if (tenths == -1 && quotient <= 99)
23211 if (quotient <= 9)
23212 length = 1;
23213 else
23214 length = 2;
23215 else
23216 length = 3;
23217 p = psuffix = buf + max (width, length);
23218
23219 /* Print EXPONENT. */
23220 *psuffix++ = power_letter[exponent];
23221 *psuffix = '\0';
23222
23223 /* Print TENTHS. */
23224 if (tenths >= 0)
23225 {
23226 *--p = '0' + tenths;
23227 *--p = '.';
23228 }
23229
23230 /* Print QUOTIENT. */
23231 do
23232 {
23233 int digit = quotient % 10;
23234 *--p = '0' + digit;
23235 }
23236 while ((quotient /= 10) != 0);
23237
23238 /* Print leading spaces. */
23239 while (buf < p)
23240 *--p = ' ';
23241 }
23242
23243 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23244 If EOL_FLAG, set also a mnemonic character for end-of-line
23245 type of CODING_SYSTEM. Return updated pointer into BUF. */
23246
23247 static unsigned char invalid_eol_type[] = "(*invalid*)";
23248
23249 static char *
23250 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23251 {
23252 Lisp_Object val;
23253 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23254 const unsigned char *eol_str;
23255 int eol_str_len;
23256 /* The EOL conversion we are using. */
23257 Lisp_Object eoltype;
23258
23259 val = CODING_SYSTEM_SPEC (coding_system);
23260 eoltype = Qnil;
23261
23262 if (!VECTORP (val)) /* Not yet decided. */
23263 {
23264 *buf++ = multibyte ? '-' : ' ';
23265 if (eol_flag)
23266 eoltype = eol_mnemonic_undecided;
23267 /* Don't mention EOL conversion if it isn't decided. */
23268 }
23269 else
23270 {
23271 Lisp_Object attrs;
23272 Lisp_Object eolvalue;
23273
23274 attrs = AREF (val, 0);
23275 eolvalue = AREF (val, 2);
23276
23277 *buf++ = multibyte
23278 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23279 : ' ';
23280
23281 if (eol_flag)
23282 {
23283 /* The EOL conversion that is normal on this system. */
23284
23285 if (NILP (eolvalue)) /* Not yet decided. */
23286 eoltype = eol_mnemonic_undecided;
23287 else if (VECTORP (eolvalue)) /* Not yet decided. */
23288 eoltype = eol_mnemonic_undecided;
23289 else /* eolvalue is Qunix, Qdos, or Qmac. */
23290 eoltype = (EQ (eolvalue, Qunix)
23291 ? eol_mnemonic_unix
23292 : EQ (eolvalue, Qdos)
23293 ? eol_mnemonic_dos : eol_mnemonic_mac);
23294 }
23295 }
23296
23297 if (eol_flag)
23298 {
23299 /* Mention the EOL conversion if it is not the usual one. */
23300 if (STRINGP (eoltype))
23301 {
23302 eol_str = SDATA (eoltype);
23303 eol_str_len = SBYTES (eoltype);
23304 }
23305 else if (CHARACTERP (eoltype))
23306 {
23307 int c = XFASTINT (eoltype);
23308 return buf + CHAR_STRING (c, (unsigned char *) buf);
23309 }
23310 else
23311 {
23312 eol_str = invalid_eol_type;
23313 eol_str_len = sizeof (invalid_eol_type) - 1;
23314 }
23315 memcpy (buf, eol_str, eol_str_len);
23316 buf += eol_str_len;
23317 }
23318
23319 return buf;
23320 }
23321
23322 /* Return a string for the output of a mode line %-spec for window W,
23323 generated by character C. FIELD_WIDTH > 0 means pad the string
23324 returned with spaces to that value. Return a Lisp string in
23325 *STRING if the resulting string is taken from that Lisp string.
23326
23327 Note we operate on the current buffer for most purposes. */
23328
23329 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23330
23331 static const char *
23332 decode_mode_spec (struct window *w, register int c, int field_width,
23333 Lisp_Object *string)
23334 {
23335 Lisp_Object obj;
23336 struct frame *f = XFRAME (WINDOW_FRAME (w));
23337 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23338 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23339 produce strings from numerical values, so limit preposterously
23340 large values of FIELD_WIDTH to avoid overrunning the buffer's
23341 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23342 bytes plus the terminating null. */
23343 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23344 struct buffer *b = current_buffer;
23345
23346 obj = Qnil;
23347 *string = Qnil;
23348
23349 switch (c)
23350 {
23351 case '*':
23352 if (!NILP (BVAR (b, read_only)))
23353 return "%";
23354 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23355 return "*";
23356 return "-";
23357
23358 case '+':
23359 /* This differs from %* only for a modified read-only buffer. */
23360 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23361 return "*";
23362 if (!NILP (BVAR (b, read_only)))
23363 return "%";
23364 return "-";
23365
23366 case '&':
23367 /* This differs from %* in ignoring read-only-ness. */
23368 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23369 return "*";
23370 return "-";
23371
23372 case '%':
23373 return "%";
23374
23375 case '[':
23376 {
23377 int i;
23378 char *p;
23379
23380 if (command_loop_level > 5)
23381 return "[[[... ";
23382 p = decode_mode_spec_buf;
23383 for (i = 0; i < command_loop_level; i++)
23384 *p++ = '[';
23385 *p = 0;
23386 return decode_mode_spec_buf;
23387 }
23388
23389 case ']':
23390 {
23391 int i;
23392 char *p;
23393
23394 if (command_loop_level > 5)
23395 return " ...]]]";
23396 p = decode_mode_spec_buf;
23397 for (i = 0; i < command_loop_level; i++)
23398 *p++ = ']';
23399 *p = 0;
23400 return decode_mode_spec_buf;
23401 }
23402
23403 case '-':
23404 {
23405 register int i;
23406
23407 /* Let lots_of_dashes be a string of infinite length. */
23408 if (mode_line_target == MODE_LINE_NOPROP
23409 || mode_line_target == MODE_LINE_STRING)
23410 return "--";
23411 if (field_width <= 0
23412 || field_width > sizeof (lots_of_dashes))
23413 {
23414 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23415 decode_mode_spec_buf[i] = '-';
23416 decode_mode_spec_buf[i] = '\0';
23417 return decode_mode_spec_buf;
23418 }
23419 else
23420 return lots_of_dashes;
23421 }
23422
23423 case 'b':
23424 obj = BVAR (b, name);
23425 break;
23426
23427 case 'c':
23428 /* %c and %l are ignored in `frame-title-format'.
23429 (In redisplay_internal, the frame title is drawn _before_ the
23430 windows are updated, so the stuff which depends on actual
23431 window contents (such as %l) may fail to render properly, or
23432 even crash emacs.) */
23433 if (mode_line_target == MODE_LINE_TITLE)
23434 return "";
23435 else
23436 {
23437 ptrdiff_t col = current_column ();
23438 w->column_number_displayed = col;
23439 pint2str (decode_mode_spec_buf, width, col);
23440 return decode_mode_spec_buf;
23441 }
23442
23443 case 'e':
23444 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23445 {
23446 if (NILP (Vmemory_full))
23447 return "";
23448 else
23449 return "!MEM FULL! ";
23450 }
23451 #else
23452 return "";
23453 #endif
23454
23455 case 'F':
23456 /* %F displays the frame name. */
23457 if (!NILP (f->title))
23458 return SSDATA (f->title);
23459 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23460 return SSDATA (f->name);
23461 return "Emacs";
23462
23463 case 'f':
23464 obj = BVAR (b, filename);
23465 break;
23466
23467 case 'i':
23468 {
23469 ptrdiff_t size = ZV - BEGV;
23470 pint2str (decode_mode_spec_buf, width, size);
23471 return decode_mode_spec_buf;
23472 }
23473
23474 case 'I':
23475 {
23476 ptrdiff_t size = ZV - BEGV;
23477 pint2hrstr (decode_mode_spec_buf, width, size);
23478 return decode_mode_spec_buf;
23479 }
23480
23481 case 'l':
23482 {
23483 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23484 ptrdiff_t topline, nlines, height;
23485 ptrdiff_t junk;
23486
23487 /* %c and %l are ignored in `frame-title-format'. */
23488 if (mode_line_target == MODE_LINE_TITLE)
23489 return "";
23490
23491 startpos = marker_position (w->start);
23492 startpos_byte = marker_byte_position (w->start);
23493 height = WINDOW_TOTAL_LINES (w);
23494
23495 /* If we decided that this buffer isn't suitable for line numbers,
23496 don't forget that too fast. */
23497 if (w->base_line_pos == -1)
23498 goto no_value;
23499
23500 /* If the buffer is very big, don't waste time. */
23501 if (INTEGERP (Vline_number_display_limit)
23502 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23503 {
23504 w->base_line_pos = 0;
23505 w->base_line_number = 0;
23506 goto no_value;
23507 }
23508
23509 if (w->base_line_number > 0
23510 && w->base_line_pos > 0
23511 && w->base_line_pos <= startpos)
23512 {
23513 line = w->base_line_number;
23514 linepos = w->base_line_pos;
23515 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23516 }
23517 else
23518 {
23519 line = 1;
23520 linepos = BUF_BEGV (b);
23521 linepos_byte = BUF_BEGV_BYTE (b);
23522 }
23523
23524 /* Count lines from base line to window start position. */
23525 nlines = display_count_lines (linepos_byte,
23526 startpos_byte,
23527 startpos, &junk);
23528
23529 topline = nlines + line;
23530
23531 /* Determine a new base line, if the old one is too close
23532 or too far away, or if we did not have one.
23533 "Too close" means it's plausible a scroll-down would
23534 go back past it. */
23535 if (startpos == BUF_BEGV (b))
23536 {
23537 w->base_line_number = topline;
23538 w->base_line_pos = BUF_BEGV (b);
23539 }
23540 else if (nlines < height + 25 || nlines > height * 3 + 50
23541 || linepos == BUF_BEGV (b))
23542 {
23543 ptrdiff_t limit = BUF_BEGV (b);
23544 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23545 ptrdiff_t position;
23546 ptrdiff_t distance =
23547 (height * 2 + 30) * line_number_display_limit_width;
23548
23549 if (startpos - distance > limit)
23550 {
23551 limit = startpos - distance;
23552 limit_byte = CHAR_TO_BYTE (limit);
23553 }
23554
23555 nlines = display_count_lines (startpos_byte,
23556 limit_byte,
23557 - (height * 2 + 30),
23558 &position);
23559 /* If we couldn't find the lines we wanted within
23560 line_number_display_limit_width chars per line,
23561 give up on line numbers for this window. */
23562 if (position == limit_byte && limit == startpos - distance)
23563 {
23564 w->base_line_pos = -1;
23565 w->base_line_number = 0;
23566 goto no_value;
23567 }
23568
23569 w->base_line_number = topline - nlines;
23570 w->base_line_pos = BYTE_TO_CHAR (position);
23571 }
23572
23573 /* Now count lines from the start pos to point. */
23574 nlines = display_count_lines (startpos_byte,
23575 PT_BYTE, PT, &junk);
23576
23577 /* Record that we did display the line number. */
23578 line_number_displayed = true;
23579
23580 /* Make the string to show. */
23581 pint2str (decode_mode_spec_buf, width, topline + nlines);
23582 return decode_mode_spec_buf;
23583 no_value:
23584 {
23585 char *p = decode_mode_spec_buf;
23586 int pad = width - 2;
23587 while (pad-- > 0)
23588 *p++ = ' ';
23589 *p++ = '?';
23590 *p++ = '?';
23591 *p = '\0';
23592 return decode_mode_spec_buf;
23593 }
23594 }
23595 break;
23596
23597 case 'm':
23598 obj = BVAR (b, mode_name);
23599 break;
23600
23601 case 'n':
23602 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23603 return " Narrow";
23604 break;
23605
23606 case 'p':
23607 {
23608 ptrdiff_t pos = marker_position (w->start);
23609 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23610
23611 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23612 {
23613 if (pos <= BUF_BEGV (b))
23614 return "All";
23615 else
23616 return "Bottom";
23617 }
23618 else if (pos <= BUF_BEGV (b))
23619 return "Top";
23620 else
23621 {
23622 if (total > 1000000)
23623 /* Do it differently for a large value, to avoid overflow. */
23624 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23625 else
23626 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23627 /* We can't normally display a 3-digit number,
23628 so get us a 2-digit number that is close. */
23629 if (total == 100)
23630 total = 99;
23631 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23632 return decode_mode_spec_buf;
23633 }
23634 }
23635
23636 /* Display percentage of size above the bottom of the screen. */
23637 case 'P':
23638 {
23639 ptrdiff_t toppos = marker_position (w->start);
23640 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23641 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23642
23643 if (botpos >= BUF_ZV (b))
23644 {
23645 if (toppos <= BUF_BEGV (b))
23646 return "All";
23647 else
23648 return "Bottom";
23649 }
23650 else
23651 {
23652 if (total > 1000000)
23653 /* Do it differently for a large value, to avoid overflow. */
23654 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23655 else
23656 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23657 /* We can't normally display a 3-digit number,
23658 so get us a 2-digit number that is close. */
23659 if (total == 100)
23660 total = 99;
23661 if (toppos <= BUF_BEGV (b))
23662 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23663 else
23664 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23665 return decode_mode_spec_buf;
23666 }
23667 }
23668
23669 case 's':
23670 /* status of process */
23671 obj = Fget_buffer_process (Fcurrent_buffer ());
23672 if (NILP (obj))
23673 return "no process";
23674 #ifndef MSDOS
23675 obj = Fsymbol_name (Fprocess_status (obj));
23676 #endif
23677 break;
23678
23679 case '@':
23680 {
23681 ptrdiff_t count = inhibit_garbage_collection ();
23682 Lisp_Object curdir = BVAR (current_buffer, directory);
23683 Lisp_Object val = Qnil;
23684
23685 if (STRINGP (curdir))
23686 val = call1 (intern ("file-remote-p"), curdir);
23687
23688 unbind_to (count, Qnil);
23689
23690 if (NILP (val))
23691 return "-";
23692 else
23693 return "@";
23694 }
23695
23696 case 'z':
23697 /* coding-system (not including end-of-line format) */
23698 case 'Z':
23699 /* coding-system (including end-of-line type) */
23700 {
23701 bool eol_flag = (c == 'Z');
23702 char *p = decode_mode_spec_buf;
23703
23704 if (! FRAME_WINDOW_P (f))
23705 {
23706 /* No need to mention EOL here--the terminal never needs
23707 to do EOL conversion. */
23708 p = decode_mode_spec_coding (CODING_ID_NAME
23709 (FRAME_KEYBOARD_CODING (f)->id),
23710 p, false);
23711 p = decode_mode_spec_coding (CODING_ID_NAME
23712 (FRAME_TERMINAL_CODING (f)->id),
23713 p, false);
23714 }
23715 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23716 p, eol_flag);
23717
23718 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23719 #ifdef subprocesses
23720 obj = Fget_buffer_process (Fcurrent_buffer ());
23721 if (PROCESSP (obj))
23722 {
23723 p = decode_mode_spec_coding
23724 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23725 p = decode_mode_spec_coding
23726 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23727 }
23728 #endif /* subprocesses */
23729 #endif /* false */
23730 *p = 0;
23731 return decode_mode_spec_buf;
23732 }
23733 }
23734
23735 if (STRINGP (obj))
23736 {
23737 *string = obj;
23738 return SSDATA (obj);
23739 }
23740 else
23741 return "";
23742 }
23743
23744
23745 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23746 means count lines back from START_BYTE. But don't go beyond
23747 LIMIT_BYTE. Return the number of lines thus found (always
23748 nonnegative).
23749
23750 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23751 either the position COUNT lines after/before START_BYTE, if we
23752 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23753 COUNT lines. */
23754
23755 static ptrdiff_t
23756 display_count_lines (ptrdiff_t start_byte,
23757 ptrdiff_t limit_byte, ptrdiff_t count,
23758 ptrdiff_t *byte_pos_ptr)
23759 {
23760 register unsigned char *cursor;
23761 unsigned char *base;
23762
23763 register ptrdiff_t ceiling;
23764 register unsigned char *ceiling_addr;
23765 ptrdiff_t orig_count = count;
23766
23767 /* If we are not in selective display mode,
23768 check only for newlines. */
23769 bool selective_display
23770 = (!NILP (BVAR (current_buffer, selective_display))
23771 && !INTEGERP (BVAR (current_buffer, selective_display)));
23772
23773 if (count > 0)
23774 {
23775 while (start_byte < limit_byte)
23776 {
23777 ceiling = BUFFER_CEILING_OF (start_byte);
23778 ceiling = min (limit_byte - 1, ceiling);
23779 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23780 base = (cursor = BYTE_POS_ADDR (start_byte));
23781
23782 do
23783 {
23784 if (selective_display)
23785 {
23786 while (*cursor != '\n' && *cursor != 015
23787 && ++cursor != ceiling_addr)
23788 continue;
23789 if (cursor == ceiling_addr)
23790 break;
23791 }
23792 else
23793 {
23794 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23795 if (! cursor)
23796 break;
23797 }
23798
23799 cursor++;
23800
23801 if (--count == 0)
23802 {
23803 start_byte += cursor - base;
23804 *byte_pos_ptr = start_byte;
23805 return orig_count;
23806 }
23807 }
23808 while (cursor < ceiling_addr);
23809
23810 start_byte += ceiling_addr - base;
23811 }
23812 }
23813 else
23814 {
23815 while (start_byte > limit_byte)
23816 {
23817 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23818 ceiling = max (limit_byte, ceiling);
23819 ceiling_addr = BYTE_POS_ADDR (ceiling);
23820 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23821 while (true)
23822 {
23823 if (selective_display)
23824 {
23825 while (--cursor >= ceiling_addr
23826 && *cursor != '\n' && *cursor != 015)
23827 continue;
23828 if (cursor < ceiling_addr)
23829 break;
23830 }
23831 else
23832 {
23833 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23834 if (! cursor)
23835 break;
23836 }
23837
23838 if (++count == 0)
23839 {
23840 start_byte += cursor - base + 1;
23841 *byte_pos_ptr = start_byte;
23842 /* When scanning backwards, we should
23843 not count the newline posterior to which we stop. */
23844 return - orig_count - 1;
23845 }
23846 }
23847 start_byte += ceiling_addr - base;
23848 }
23849 }
23850
23851 *byte_pos_ptr = limit_byte;
23852
23853 if (count < 0)
23854 return - orig_count + count;
23855 return orig_count - count;
23856
23857 }
23858
23859
23860 \f
23861 /***********************************************************************
23862 Displaying strings
23863 ***********************************************************************/
23864
23865 /* Display a NUL-terminated string, starting with index START.
23866
23867 If STRING is non-null, display that C string. Otherwise, the Lisp
23868 string LISP_STRING is displayed. There's a case that STRING is
23869 non-null and LISP_STRING is not nil. It means STRING is a string
23870 data of LISP_STRING. In that case, we display LISP_STRING while
23871 ignoring its text properties.
23872
23873 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23874 FACE_STRING. Display STRING or LISP_STRING with the face at
23875 FACE_STRING_POS in FACE_STRING:
23876
23877 Display the string in the environment given by IT, but use the
23878 standard display table, temporarily.
23879
23880 FIELD_WIDTH is the minimum number of output glyphs to produce.
23881 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23882 with spaces. If STRING has more characters, more than FIELD_WIDTH
23883 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23884
23885 PRECISION is the maximum number of characters to output from
23886 STRING. PRECISION < 0 means don't truncate the string.
23887
23888 This is roughly equivalent to printf format specifiers:
23889
23890 FIELD_WIDTH PRECISION PRINTF
23891 ----------------------------------------
23892 -1 -1 %s
23893 -1 10 %.10s
23894 10 -1 %10s
23895 20 10 %20.10s
23896
23897 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23898 display them, and < 0 means obey the current buffer's value of
23899 enable_multibyte_characters.
23900
23901 Value is the number of columns displayed. */
23902
23903 static int
23904 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23905 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23906 int field_width, int precision, int max_x, int multibyte)
23907 {
23908 int hpos_at_start = it->hpos;
23909 int saved_face_id = it->face_id;
23910 struct glyph_row *row = it->glyph_row;
23911 ptrdiff_t it_charpos;
23912
23913 /* Initialize the iterator IT for iteration over STRING beginning
23914 with index START. */
23915 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23916 precision, field_width, multibyte);
23917 if (string && STRINGP (lisp_string))
23918 /* LISP_STRING is the one returned by decode_mode_spec. We should
23919 ignore its text properties. */
23920 it->stop_charpos = it->end_charpos;
23921
23922 /* If displaying STRING, set up the face of the iterator from
23923 FACE_STRING, if that's given. */
23924 if (STRINGP (face_string))
23925 {
23926 ptrdiff_t endptr;
23927 struct face *face;
23928
23929 it->face_id
23930 = face_at_string_position (it->w, face_string, face_string_pos,
23931 0, &endptr, it->base_face_id, false);
23932 face = FACE_FROM_ID (it->f, it->face_id);
23933 it->face_box_p = face->box != FACE_NO_BOX;
23934 }
23935
23936 /* Set max_x to the maximum allowed X position. Don't let it go
23937 beyond the right edge of the window. */
23938 if (max_x <= 0)
23939 max_x = it->last_visible_x;
23940 else
23941 max_x = min (max_x, it->last_visible_x);
23942
23943 /* Skip over display elements that are not visible. because IT->w is
23944 hscrolled. */
23945 if (it->current_x < it->first_visible_x)
23946 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23947 MOVE_TO_POS | MOVE_TO_X);
23948
23949 row->ascent = it->max_ascent;
23950 row->height = it->max_ascent + it->max_descent;
23951 row->phys_ascent = it->max_phys_ascent;
23952 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23953 row->extra_line_spacing = it->max_extra_line_spacing;
23954
23955 if (STRINGP (it->string))
23956 it_charpos = IT_STRING_CHARPOS (*it);
23957 else
23958 it_charpos = IT_CHARPOS (*it);
23959
23960 /* This condition is for the case that we are called with current_x
23961 past last_visible_x. */
23962 while (it->current_x < max_x)
23963 {
23964 int x_before, x, n_glyphs_before, i, nglyphs;
23965
23966 /* Get the next display element. */
23967 if (!get_next_display_element (it))
23968 break;
23969
23970 /* Produce glyphs. */
23971 x_before = it->current_x;
23972 n_glyphs_before = row->used[TEXT_AREA];
23973 PRODUCE_GLYPHS (it);
23974
23975 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23976 i = 0;
23977 x = x_before;
23978 while (i < nglyphs)
23979 {
23980 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23981
23982 if (it->line_wrap != TRUNCATE
23983 && x + glyph->pixel_width > max_x)
23984 {
23985 /* End of continued line or max_x reached. */
23986 if (CHAR_GLYPH_PADDING_P (*glyph))
23987 {
23988 /* A wide character is unbreakable. */
23989 if (row->reversed_p)
23990 unproduce_glyphs (it, row->used[TEXT_AREA]
23991 - n_glyphs_before);
23992 row->used[TEXT_AREA] = n_glyphs_before;
23993 it->current_x = x_before;
23994 }
23995 else
23996 {
23997 if (row->reversed_p)
23998 unproduce_glyphs (it, row->used[TEXT_AREA]
23999 - (n_glyphs_before + i));
24000 row->used[TEXT_AREA] = n_glyphs_before + i;
24001 it->current_x = x;
24002 }
24003 break;
24004 }
24005 else if (x + glyph->pixel_width >= it->first_visible_x)
24006 {
24007 /* Glyph is at least partially visible. */
24008 ++it->hpos;
24009 if (x < it->first_visible_x)
24010 row->x = x - it->first_visible_x;
24011 }
24012 else
24013 {
24014 /* Glyph is off the left margin of the display area.
24015 Should not happen. */
24016 emacs_abort ();
24017 }
24018
24019 row->ascent = max (row->ascent, it->max_ascent);
24020 row->height = max (row->height, it->max_ascent + it->max_descent);
24021 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24022 row->phys_height = max (row->phys_height,
24023 it->max_phys_ascent + it->max_phys_descent);
24024 row->extra_line_spacing = max (row->extra_line_spacing,
24025 it->max_extra_line_spacing);
24026 x += glyph->pixel_width;
24027 ++i;
24028 }
24029
24030 /* Stop if max_x reached. */
24031 if (i < nglyphs)
24032 break;
24033
24034 /* Stop at line ends. */
24035 if (ITERATOR_AT_END_OF_LINE_P (it))
24036 {
24037 it->continuation_lines_width = 0;
24038 break;
24039 }
24040
24041 set_iterator_to_next (it, true);
24042 if (STRINGP (it->string))
24043 it_charpos = IT_STRING_CHARPOS (*it);
24044 else
24045 it_charpos = IT_CHARPOS (*it);
24046
24047 /* Stop if truncating at the right edge. */
24048 if (it->line_wrap == TRUNCATE
24049 && it->current_x >= it->last_visible_x)
24050 {
24051 /* Add truncation mark, but don't do it if the line is
24052 truncated at a padding space. */
24053 if (it_charpos < it->string_nchars)
24054 {
24055 if (!FRAME_WINDOW_P (it->f))
24056 {
24057 int ii, n;
24058
24059 if (it->current_x > it->last_visible_x)
24060 {
24061 if (!row->reversed_p)
24062 {
24063 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24064 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24065 break;
24066 }
24067 else
24068 {
24069 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24070 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24071 break;
24072 unproduce_glyphs (it, ii + 1);
24073 ii = row->used[TEXT_AREA] - (ii + 1);
24074 }
24075 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24076 {
24077 row->used[TEXT_AREA] = ii;
24078 produce_special_glyphs (it, IT_TRUNCATION);
24079 }
24080 }
24081 produce_special_glyphs (it, IT_TRUNCATION);
24082 }
24083 row->truncated_on_right_p = true;
24084 }
24085 break;
24086 }
24087 }
24088
24089 /* Maybe insert a truncation at the left. */
24090 if (it->first_visible_x
24091 && it_charpos > 0)
24092 {
24093 if (!FRAME_WINDOW_P (it->f)
24094 || (row->reversed_p
24095 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24096 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24097 insert_left_trunc_glyphs (it);
24098 row->truncated_on_left_p = true;
24099 }
24100
24101 it->face_id = saved_face_id;
24102
24103 /* Value is number of columns displayed. */
24104 return it->hpos - hpos_at_start;
24105 }
24106
24107
24108 \f
24109 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24110 appears as an element of LIST or as the car of an element of LIST.
24111 If PROPVAL is a list, compare each element against LIST in that
24112 way, and return 1/2 if any element of PROPVAL is found in LIST.
24113 Otherwise return 0. This function cannot quit.
24114 The return value is 2 if the text is invisible but with an ellipsis
24115 and 1 if it's invisible and without an ellipsis. */
24116
24117 int
24118 invisible_prop (Lisp_Object propval, Lisp_Object list)
24119 {
24120 Lisp_Object tail, proptail;
24121
24122 for (tail = list; CONSP (tail); tail = XCDR (tail))
24123 {
24124 register Lisp_Object tem;
24125 tem = XCAR (tail);
24126 if (EQ (propval, tem))
24127 return 1;
24128 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24129 return NILP (XCDR (tem)) ? 1 : 2;
24130 }
24131
24132 if (CONSP (propval))
24133 {
24134 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24135 {
24136 Lisp_Object propelt;
24137 propelt = XCAR (proptail);
24138 for (tail = list; CONSP (tail); tail = XCDR (tail))
24139 {
24140 register Lisp_Object tem;
24141 tem = XCAR (tail);
24142 if (EQ (propelt, tem))
24143 return 1;
24144 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24145 return NILP (XCDR (tem)) ? 1 : 2;
24146 }
24147 }
24148 }
24149
24150 return 0;
24151 }
24152
24153 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24154 doc: /* Non-nil if the property makes the text invisible.
24155 POS-OR-PROP can be a marker or number, in which case it is taken to be
24156 a position in the current buffer and the value of the `invisible' property
24157 is checked; or it can be some other value, which is then presumed to be the
24158 value of the `invisible' property of the text of interest.
24159 The non-nil value returned can be t for truly invisible text or something
24160 else if the text is replaced by an ellipsis. */)
24161 (Lisp_Object pos_or_prop)
24162 {
24163 Lisp_Object prop
24164 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24165 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24166 : pos_or_prop);
24167 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24168 return (invis == 0 ? Qnil
24169 : invis == 1 ? Qt
24170 : make_number (invis));
24171 }
24172
24173 /* Calculate a width or height in pixels from a specification using
24174 the following elements:
24175
24176 SPEC ::=
24177 NUM - a (fractional) multiple of the default font width/height
24178 (NUM) - specifies exactly NUM pixels
24179 UNIT - a fixed number of pixels, see below.
24180 ELEMENT - size of a display element in pixels, see below.
24181 (NUM . SPEC) - equals NUM * SPEC
24182 (+ SPEC SPEC ...) - add pixel values
24183 (- SPEC SPEC ...) - subtract pixel values
24184 (- SPEC) - negate pixel value
24185
24186 NUM ::=
24187 INT or FLOAT - a number constant
24188 SYMBOL - use symbol's (buffer local) variable binding.
24189
24190 UNIT ::=
24191 in - pixels per inch *)
24192 mm - pixels per 1/1000 meter *)
24193 cm - pixels per 1/100 meter *)
24194 width - width of current font in pixels.
24195 height - height of current font in pixels.
24196
24197 *) using the ratio(s) defined in display-pixels-per-inch.
24198
24199 ELEMENT ::=
24200
24201 left-fringe - left fringe width in pixels
24202 right-fringe - right fringe width in pixels
24203
24204 left-margin - left margin width in pixels
24205 right-margin - right margin width in pixels
24206
24207 scroll-bar - scroll-bar area width in pixels
24208
24209 Examples:
24210
24211 Pixels corresponding to 5 inches:
24212 (5 . in)
24213
24214 Total width of non-text areas on left side of window (if scroll-bar is on left):
24215 '(space :width (+ left-fringe left-margin scroll-bar))
24216
24217 Align to first text column (in header line):
24218 '(space :align-to 0)
24219
24220 Align to middle of text area minus half the width of variable `my-image'
24221 containing a loaded image:
24222 '(space :align-to (0.5 . (- text my-image)))
24223
24224 Width of left margin minus width of 1 character in the default font:
24225 '(space :width (- left-margin 1))
24226
24227 Width of left margin minus width of 2 characters in the current font:
24228 '(space :width (- left-margin (2 . width)))
24229
24230 Center 1 character over left-margin (in header line):
24231 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24232
24233 Different ways to express width of left fringe plus left margin minus one pixel:
24234 '(space :width (- (+ left-fringe left-margin) (1)))
24235 '(space :width (+ left-fringe left-margin (- (1))))
24236 '(space :width (+ left-fringe left-margin (-1)))
24237
24238 */
24239
24240 static bool
24241 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24242 struct font *font, bool width_p, int *align_to)
24243 {
24244 double pixels;
24245
24246 # define OK_PIXELS(val) (*res = (val), true)
24247 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24248
24249 if (NILP (prop))
24250 return OK_PIXELS (0);
24251
24252 eassert (FRAME_LIVE_P (it->f));
24253
24254 if (SYMBOLP (prop))
24255 {
24256 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24257 {
24258 char *unit = SSDATA (SYMBOL_NAME (prop));
24259
24260 if (unit[0] == 'i' && unit[1] == 'n')
24261 pixels = 1.0;
24262 else if (unit[0] == 'm' && unit[1] == 'm')
24263 pixels = 25.4;
24264 else if (unit[0] == 'c' && unit[1] == 'm')
24265 pixels = 2.54;
24266 else
24267 pixels = 0;
24268 if (pixels > 0)
24269 {
24270 double ppi = (width_p ? FRAME_RES_X (it->f)
24271 : FRAME_RES_Y (it->f));
24272
24273 if (ppi > 0)
24274 return OK_PIXELS (ppi / pixels);
24275 return false;
24276 }
24277 }
24278
24279 #ifdef HAVE_WINDOW_SYSTEM
24280 if (EQ (prop, Qheight))
24281 return OK_PIXELS (font
24282 ? normal_char_height (font, -1)
24283 : FRAME_LINE_HEIGHT (it->f));
24284 if (EQ (prop, Qwidth))
24285 return OK_PIXELS (font
24286 ? FONT_WIDTH (font)
24287 : FRAME_COLUMN_WIDTH (it->f));
24288 #else
24289 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24290 return OK_PIXELS (1);
24291 #endif
24292
24293 if (EQ (prop, Qtext))
24294 return OK_PIXELS (width_p
24295 ? window_box_width (it->w, TEXT_AREA)
24296 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24297
24298 if (align_to && *align_to < 0)
24299 {
24300 *res = 0;
24301 if (EQ (prop, Qleft))
24302 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24303 if (EQ (prop, Qright))
24304 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24305 if (EQ (prop, Qcenter))
24306 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24307 + window_box_width (it->w, TEXT_AREA) / 2);
24308 if (EQ (prop, Qleft_fringe))
24309 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24310 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24311 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24312 if (EQ (prop, Qright_fringe))
24313 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24314 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24315 : window_box_right_offset (it->w, TEXT_AREA));
24316 if (EQ (prop, Qleft_margin))
24317 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24318 if (EQ (prop, Qright_margin))
24319 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24320 if (EQ (prop, Qscroll_bar))
24321 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24322 ? 0
24323 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24324 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24325 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24326 : 0)));
24327 }
24328 else
24329 {
24330 if (EQ (prop, Qleft_fringe))
24331 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24332 if (EQ (prop, Qright_fringe))
24333 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24334 if (EQ (prop, Qleft_margin))
24335 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24336 if (EQ (prop, Qright_margin))
24337 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24338 if (EQ (prop, Qscroll_bar))
24339 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24340 }
24341
24342 prop = buffer_local_value (prop, it->w->contents);
24343 if (EQ (prop, Qunbound))
24344 prop = Qnil;
24345 }
24346
24347 if (NUMBERP (prop))
24348 {
24349 int base_unit = (width_p
24350 ? FRAME_COLUMN_WIDTH (it->f)
24351 : FRAME_LINE_HEIGHT (it->f));
24352 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24353 }
24354
24355 if (CONSP (prop))
24356 {
24357 Lisp_Object car = XCAR (prop);
24358 Lisp_Object cdr = XCDR (prop);
24359
24360 if (SYMBOLP (car))
24361 {
24362 #ifdef HAVE_WINDOW_SYSTEM
24363 if (FRAME_WINDOW_P (it->f)
24364 && valid_image_p (prop))
24365 {
24366 ptrdiff_t id = lookup_image (it->f, prop);
24367 struct image *img = IMAGE_FROM_ID (it->f, id);
24368
24369 return OK_PIXELS (width_p ? img->width : img->height);
24370 }
24371 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24372 {
24373 // TODO: Don't return dummy size.
24374 return OK_PIXELS (100);
24375 }
24376 #endif
24377 if (EQ (car, Qplus) || EQ (car, Qminus))
24378 {
24379 bool first = true;
24380 double px;
24381
24382 pixels = 0;
24383 while (CONSP (cdr))
24384 {
24385 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24386 font, width_p, align_to))
24387 return false;
24388 if (first)
24389 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24390 else
24391 pixels += px;
24392 cdr = XCDR (cdr);
24393 }
24394 if (EQ (car, Qminus))
24395 pixels = -pixels;
24396 return OK_PIXELS (pixels);
24397 }
24398
24399 car = buffer_local_value (car, it->w->contents);
24400 if (EQ (car, Qunbound))
24401 car = Qnil;
24402 }
24403
24404 if (NUMBERP (car))
24405 {
24406 double fact;
24407 pixels = XFLOATINT (car);
24408 if (NILP (cdr))
24409 return OK_PIXELS (pixels);
24410 if (calc_pixel_width_or_height (&fact, it, cdr,
24411 font, width_p, align_to))
24412 return OK_PIXELS (pixels * fact);
24413 return false;
24414 }
24415
24416 return false;
24417 }
24418
24419 return false;
24420 }
24421
24422 void
24423 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24424 {
24425 #ifdef HAVE_WINDOW_SYSTEM
24426 normal_char_ascent_descent (font, -1, ascent, descent);
24427 #else
24428 *ascent = 1;
24429 *descent = 0;
24430 #endif
24431 }
24432
24433 \f
24434 /***********************************************************************
24435 Glyph Display
24436 ***********************************************************************/
24437
24438 #ifdef HAVE_WINDOW_SYSTEM
24439
24440 #ifdef GLYPH_DEBUG
24441
24442 void
24443 dump_glyph_string (struct glyph_string *s)
24444 {
24445 fprintf (stderr, "glyph string\n");
24446 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24447 s->x, s->y, s->width, s->height);
24448 fprintf (stderr, " ybase = %d\n", s->ybase);
24449 fprintf (stderr, " hl = %d\n", s->hl);
24450 fprintf (stderr, " left overhang = %d, right = %d\n",
24451 s->left_overhang, s->right_overhang);
24452 fprintf (stderr, " nchars = %d\n", s->nchars);
24453 fprintf (stderr, " extends to end of line = %d\n",
24454 s->extends_to_end_of_line_p);
24455 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24456 fprintf (stderr, " bg width = %d\n", s->background_width);
24457 }
24458
24459 #endif /* GLYPH_DEBUG */
24460
24461 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24462 of XChar2b structures for S; it can't be allocated in
24463 init_glyph_string because it must be allocated via `alloca'. W
24464 is the window on which S is drawn. ROW and AREA are the glyph row
24465 and area within the row from which S is constructed. START is the
24466 index of the first glyph structure covered by S. HL is a
24467 face-override for drawing S. */
24468
24469 #ifdef HAVE_NTGUI
24470 #define OPTIONAL_HDC(hdc) HDC hdc,
24471 #define DECLARE_HDC(hdc) HDC hdc;
24472 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24473 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24474 #endif
24475
24476 #ifndef OPTIONAL_HDC
24477 #define OPTIONAL_HDC(hdc)
24478 #define DECLARE_HDC(hdc)
24479 #define ALLOCATE_HDC(hdc, f)
24480 #define RELEASE_HDC(hdc, f)
24481 #endif
24482
24483 static void
24484 init_glyph_string (struct glyph_string *s,
24485 OPTIONAL_HDC (hdc)
24486 XChar2b *char2b, struct window *w, struct glyph_row *row,
24487 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24488 {
24489 memset (s, 0, sizeof *s);
24490 s->w = w;
24491 s->f = XFRAME (w->frame);
24492 #ifdef HAVE_NTGUI
24493 s->hdc = hdc;
24494 #endif
24495 s->display = FRAME_X_DISPLAY (s->f);
24496 s->window = FRAME_X_WINDOW (s->f);
24497 s->char2b = char2b;
24498 s->hl = hl;
24499 s->row = row;
24500 s->area = area;
24501 s->first_glyph = row->glyphs[area] + start;
24502 s->height = row->height;
24503 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24504 s->ybase = s->y + row->ascent;
24505 }
24506
24507
24508 /* Append the list of glyph strings with head H and tail T to the list
24509 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24510
24511 static void
24512 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24513 struct glyph_string *h, struct glyph_string *t)
24514 {
24515 if (h)
24516 {
24517 if (*head)
24518 (*tail)->next = h;
24519 else
24520 *head = h;
24521 h->prev = *tail;
24522 *tail = t;
24523 }
24524 }
24525
24526
24527 /* Prepend the list of glyph strings with head H and tail T to the
24528 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24529 result. */
24530
24531 static void
24532 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24533 struct glyph_string *h, struct glyph_string *t)
24534 {
24535 if (h)
24536 {
24537 if (*head)
24538 (*head)->prev = t;
24539 else
24540 *tail = t;
24541 t->next = *head;
24542 *head = h;
24543 }
24544 }
24545
24546
24547 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24548 Set *HEAD and *TAIL to the resulting list. */
24549
24550 static void
24551 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24552 struct glyph_string *s)
24553 {
24554 s->next = s->prev = NULL;
24555 append_glyph_string_lists (head, tail, s, s);
24556 }
24557
24558
24559 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24560 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24561 make sure that X resources for the face returned are allocated.
24562 Value is a pointer to a realized face that is ready for display if
24563 DISPLAY_P. */
24564
24565 static struct face *
24566 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24567 XChar2b *char2b, bool display_p)
24568 {
24569 struct face *face = FACE_FROM_ID (f, face_id);
24570 unsigned code = 0;
24571
24572 if (face->font)
24573 {
24574 code = face->font->driver->encode_char (face->font, c);
24575
24576 if (code == FONT_INVALID_CODE)
24577 code = 0;
24578 }
24579 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24580
24581 /* Make sure X resources of the face are allocated. */
24582 #ifdef HAVE_X_WINDOWS
24583 if (display_p)
24584 #endif
24585 {
24586 eassert (face != NULL);
24587 prepare_face_for_display (f, face);
24588 }
24589
24590 return face;
24591 }
24592
24593
24594 /* Get face and two-byte form of character glyph GLYPH on frame F.
24595 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24596 a pointer to a realized face that is ready for display. */
24597
24598 static struct face *
24599 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24600 XChar2b *char2b)
24601 {
24602 struct face *face;
24603 unsigned code = 0;
24604
24605 eassert (glyph->type == CHAR_GLYPH);
24606 face = FACE_FROM_ID (f, glyph->face_id);
24607
24608 /* Make sure X resources of the face are allocated. */
24609 eassert (face != NULL);
24610 prepare_face_for_display (f, face);
24611
24612 if (face->font)
24613 {
24614 if (CHAR_BYTE8_P (glyph->u.ch))
24615 code = CHAR_TO_BYTE8 (glyph->u.ch);
24616 else
24617 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24618
24619 if (code == FONT_INVALID_CODE)
24620 code = 0;
24621 }
24622
24623 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24624 return face;
24625 }
24626
24627
24628 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24629 Return true iff FONT has a glyph for C. */
24630
24631 static bool
24632 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24633 {
24634 unsigned code;
24635
24636 if (CHAR_BYTE8_P (c))
24637 code = CHAR_TO_BYTE8 (c);
24638 else
24639 code = font->driver->encode_char (font, c);
24640
24641 if (code == FONT_INVALID_CODE)
24642 return false;
24643 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24644 return true;
24645 }
24646
24647
24648 /* Fill glyph string S with composition components specified by S->cmp.
24649
24650 BASE_FACE is the base face of the composition.
24651 S->cmp_from is the index of the first component for S.
24652
24653 OVERLAPS non-zero means S should draw the foreground only, and use
24654 its physical height for clipping. See also draw_glyphs.
24655
24656 Value is the index of a component not in S. */
24657
24658 static int
24659 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24660 int overlaps)
24661 {
24662 int i;
24663 /* For all glyphs of this composition, starting at the offset
24664 S->cmp_from, until we reach the end of the definition or encounter a
24665 glyph that requires the different face, add it to S. */
24666 struct face *face;
24667
24668 eassert (s);
24669
24670 s->for_overlaps = overlaps;
24671 s->face = NULL;
24672 s->font = NULL;
24673 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24674 {
24675 int c = COMPOSITION_GLYPH (s->cmp, i);
24676
24677 /* TAB in a composition means display glyphs with padding space
24678 on the left or right. */
24679 if (c != '\t')
24680 {
24681 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24682 -1, Qnil);
24683
24684 face = get_char_face_and_encoding (s->f, c, face_id,
24685 s->char2b + i, true);
24686 if (face)
24687 {
24688 if (! s->face)
24689 {
24690 s->face = face;
24691 s->font = s->face->font;
24692 }
24693 else if (s->face != face)
24694 break;
24695 }
24696 }
24697 ++s->nchars;
24698 }
24699 s->cmp_to = i;
24700
24701 if (s->face == NULL)
24702 {
24703 s->face = base_face->ascii_face;
24704 s->font = s->face->font;
24705 }
24706
24707 /* All glyph strings for the same composition has the same width,
24708 i.e. the width set for the first component of the composition. */
24709 s->width = s->first_glyph->pixel_width;
24710
24711 /* If the specified font could not be loaded, use the frame's
24712 default font, but record the fact that we couldn't load it in
24713 the glyph string so that we can draw rectangles for the
24714 characters of the glyph string. */
24715 if (s->font == NULL)
24716 {
24717 s->font_not_found_p = true;
24718 s->font = FRAME_FONT (s->f);
24719 }
24720
24721 /* Adjust base line for subscript/superscript text. */
24722 s->ybase += s->first_glyph->voffset;
24723
24724 return s->cmp_to;
24725 }
24726
24727 static int
24728 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24729 int start, int end, int overlaps)
24730 {
24731 struct glyph *glyph, *last;
24732 Lisp_Object lgstring;
24733 int i;
24734
24735 s->for_overlaps = overlaps;
24736 glyph = s->row->glyphs[s->area] + start;
24737 last = s->row->glyphs[s->area] + end;
24738 s->cmp_id = glyph->u.cmp.id;
24739 s->cmp_from = glyph->slice.cmp.from;
24740 s->cmp_to = glyph->slice.cmp.to + 1;
24741 s->face = FACE_FROM_ID (s->f, face_id);
24742 lgstring = composition_gstring_from_id (s->cmp_id);
24743 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24744 glyph++;
24745 while (glyph < last
24746 && glyph->u.cmp.automatic
24747 && glyph->u.cmp.id == s->cmp_id
24748 && s->cmp_to == glyph->slice.cmp.from)
24749 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24750
24751 for (i = s->cmp_from; i < s->cmp_to; i++)
24752 {
24753 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24754 unsigned code = LGLYPH_CODE (lglyph);
24755
24756 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24757 }
24758 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24759 return glyph - s->row->glyphs[s->area];
24760 }
24761
24762
24763 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24764 See the comment of fill_glyph_string for arguments.
24765 Value is the index of the first glyph not in S. */
24766
24767
24768 static int
24769 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24770 int start, int end, int overlaps)
24771 {
24772 struct glyph *glyph, *last;
24773 int voffset;
24774
24775 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24776 s->for_overlaps = overlaps;
24777 glyph = s->row->glyphs[s->area] + start;
24778 last = s->row->glyphs[s->area] + end;
24779 voffset = glyph->voffset;
24780 s->face = FACE_FROM_ID (s->f, face_id);
24781 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24782 s->nchars = 1;
24783 s->width = glyph->pixel_width;
24784 glyph++;
24785 while (glyph < last
24786 && glyph->type == GLYPHLESS_GLYPH
24787 && glyph->voffset == voffset
24788 && glyph->face_id == face_id)
24789 {
24790 s->nchars++;
24791 s->width += glyph->pixel_width;
24792 glyph++;
24793 }
24794 s->ybase += voffset;
24795 return glyph - s->row->glyphs[s->area];
24796 }
24797
24798
24799 /* Fill glyph string S from a sequence of character glyphs.
24800
24801 FACE_ID is the face id of the string. START is the index of the
24802 first glyph to consider, END is the index of the last + 1.
24803 OVERLAPS non-zero means S should draw the foreground only, and use
24804 its physical height for clipping. See also draw_glyphs.
24805
24806 Value is the index of the first glyph not in S. */
24807
24808 static int
24809 fill_glyph_string (struct glyph_string *s, int face_id,
24810 int start, int end, int overlaps)
24811 {
24812 struct glyph *glyph, *last;
24813 int voffset;
24814 bool glyph_not_available_p;
24815
24816 eassert (s->f == XFRAME (s->w->frame));
24817 eassert (s->nchars == 0);
24818 eassert (start >= 0 && end > start);
24819
24820 s->for_overlaps = overlaps;
24821 glyph = s->row->glyphs[s->area] + start;
24822 last = s->row->glyphs[s->area] + end;
24823 voffset = glyph->voffset;
24824 s->padding_p = glyph->padding_p;
24825 glyph_not_available_p = glyph->glyph_not_available_p;
24826
24827 while (glyph < last
24828 && glyph->type == CHAR_GLYPH
24829 && glyph->voffset == voffset
24830 /* Same face id implies same font, nowadays. */
24831 && glyph->face_id == face_id
24832 && glyph->glyph_not_available_p == glyph_not_available_p)
24833 {
24834 s->face = get_glyph_face_and_encoding (s->f, glyph,
24835 s->char2b + s->nchars);
24836 ++s->nchars;
24837 eassert (s->nchars <= end - start);
24838 s->width += glyph->pixel_width;
24839 if (glyph++->padding_p != s->padding_p)
24840 break;
24841 }
24842
24843 s->font = s->face->font;
24844
24845 /* If the specified font could not be loaded, use the frame's font,
24846 but record the fact that we couldn't load it in
24847 S->font_not_found_p so that we can draw rectangles for the
24848 characters of the glyph string. */
24849 if (s->font == NULL || glyph_not_available_p)
24850 {
24851 s->font_not_found_p = true;
24852 s->font = FRAME_FONT (s->f);
24853 }
24854
24855 /* Adjust base line for subscript/superscript text. */
24856 s->ybase += voffset;
24857
24858 eassert (s->face && s->face->gc);
24859 return glyph - s->row->glyphs[s->area];
24860 }
24861
24862
24863 /* Fill glyph string S from image glyph S->first_glyph. */
24864
24865 static void
24866 fill_image_glyph_string (struct glyph_string *s)
24867 {
24868 eassert (s->first_glyph->type == IMAGE_GLYPH);
24869 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24870 eassert (s->img);
24871 s->slice = s->first_glyph->slice.img;
24872 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24873 s->font = s->face->font;
24874 s->width = s->first_glyph->pixel_width;
24875
24876 /* Adjust base line for subscript/superscript text. */
24877 s->ybase += s->first_glyph->voffset;
24878 }
24879
24880
24881 #ifdef HAVE_XWIDGETS
24882 static void
24883 fill_xwidget_glyph_string (struct glyph_string *s)
24884 {
24885 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24886 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24887 s->font = s->face->font;
24888 s->width = s->first_glyph->pixel_width;
24889 s->ybase += s->first_glyph->voffset;
24890 s->xwidget = s->first_glyph->u.xwidget;
24891 }
24892 #endif
24893 /* Fill glyph string S from a sequence of stretch glyphs.
24894
24895 START is the index of the first glyph to consider,
24896 END is the index of the last + 1.
24897
24898 Value is the index of the first glyph not in S. */
24899
24900 static int
24901 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24902 {
24903 struct glyph *glyph, *last;
24904 int voffset, face_id;
24905
24906 eassert (s->first_glyph->type == STRETCH_GLYPH);
24907
24908 glyph = s->row->glyphs[s->area] + start;
24909 last = s->row->glyphs[s->area] + end;
24910 face_id = glyph->face_id;
24911 s->face = FACE_FROM_ID (s->f, face_id);
24912 s->font = s->face->font;
24913 s->width = glyph->pixel_width;
24914 s->nchars = 1;
24915 voffset = glyph->voffset;
24916
24917 for (++glyph;
24918 (glyph < last
24919 && glyph->type == STRETCH_GLYPH
24920 && glyph->voffset == voffset
24921 && glyph->face_id == face_id);
24922 ++glyph)
24923 s->width += glyph->pixel_width;
24924
24925 /* Adjust base line for subscript/superscript text. */
24926 s->ybase += voffset;
24927
24928 /* The case that face->gc == 0 is handled when drawing the glyph
24929 string by calling prepare_face_for_display. */
24930 eassert (s->face);
24931 return glyph - s->row->glyphs[s->area];
24932 }
24933
24934 static struct font_metrics *
24935 get_per_char_metric (struct font *font, XChar2b *char2b)
24936 {
24937 static struct font_metrics metrics;
24938 unsigned code;
24939
24940 if (! font)
24941 return NULL;
24942 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24943 if (code == FONT_INVALID_CODE)
24944 return NULL;
24945 font->driver->text_extents (font, &code, 1, &metrics);
24946 return &metrics;
24947 }
24948
24949 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24950 for FONT. Values are taken from font-global ones, except for fonts
24951 that claim preposterously large values, but whose glyphs actually
24952 have reasonable dimensions. C is the character to use for metrics
24953 if the font-global values are too large; if C is negative, the
24954 function selects a default character. */
24955 static void
24956 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24957 {
24958 *ascent = FONT_BASE (font);
24959 *descent = FONT_DESCENT (font);
24960
24961 if (FONT_TOO_HIGH (font))
24962 {
24963 XChar2b char2b;
24964
24965 /* Get metrics of C, defaulting to a reasonably sized ASCII
24966 character. */
24967 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24968 {
24969 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24970
24971 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24972 {
24973 /* We add 1 pixel to character dimensions as heuristics
24974 that produces nicer display, e.g. when the face has
24975 the box attribute. */
24976 *ascent = pcm->ascent + 1;
24977 *descent = pcm->descent + 1;
24978 }
24979 }
24980 }
24981 }
24982
24983 /* A subroutine that computes a reasonable "normal character height"
24984 for fonts that claim preposterously large vertical dimensions, but
24985 whose glyphs are actually reasonably sized. C is the character
24986 whose metrics to use for those fonts, or -1 for default
24987 character. */
24988 static int
24989 normal_char_height (struct font *font, int c)
24990 {
24991 int ascent, descent;
24992
24993 normal_char_ascent_descent (font, c, &ascent, &descent);
24994
24995 return ascent + descent;
24996 }
24997
24998 /* EXPORT for RIF:
24999 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25000 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25001 assumed to be zero. */
25002
25003 void
25004 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25005 {
25006 *left = *right = 0;
25007
25008 if (glyph->type == CHAR_GLYPH)
25009 {
25010 XChar2b char2b;
25011 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25012 if (face->font)
25013 {
25014 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25015 if (pcm)
25016 {
25017 if (pcm->rbearing > pcm->width)
25018 *right = pcm->rbearing - pcm->width;
25019 if (pcm->lbearing < 0)
25020 *left = -pcm->lbearing;
25021 }
25022 }
25023 }
25024 else if (glyph->type == COMPOSITE_GLYPH)
25025 {
25026 if (! glyph->u.cmp.automatic)
25027 {
25028 struct composition *cmp = composition_table[glyph->u.cmp.id];
25029
25030 if (cmp->rbearing > cmp->pixel_width)
25031 *right = cmp->rbearing - cmp->pixel_width;
25032 if (cmp->lbearing < 0)
25033 *left = - cmp->lbearing;
25034 }
25035 else
25036 {
25037 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25038 struct font_metrics metrics;
25039
25040 composition_gstring_width (gstring, glyph->slice.cmp.from,
25041 glyph->slice.cmp.to + 1, &metrics);
25042 if (metrics.rbearing > metrics.width)
25043 *right = metrics.rbearing - metrics.width;
25044 if (metrics.lbearing < 0)
25045 *left = - metrics.lbearing;
25046 }
25047 }
25048 }
25049
25050
25051 /* Return the index of the first glyph preceding glyph string S that
25052 is overwritten by S because of S's left overhang. Value is -1
25053 if no glyphs are overwritten. */
25054
25055 static int
25056 left_overwritten (struct glyph_string *s)
25057 {
25058 int k;
25059
25060 if (s->left_overhang)
25061 {
25062 int x = 0, i;
25063 struct glyph *glyphs = s->row->glyphs[s->area];
25064 int first = s->first_glyph - glyphs;
25065
25066 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25067 x -= glyphs[i].pixel_width;
25068
25069 k = i + 1;
25070 }
25071 else
25072 k = -1;
25073
25074 return k;
25075 }
25076
25077
25078 /* Return the index of the first glyph preceding glyph string S that
25079 is overwriting S because of its right overhang. Value is -1 if no
25080 glyph in front of S overwrites S. */
25081
25082 static int
25083 left_overwriting (struct glyph_string *s)
25084 {
25085 int i, k, x;
25086 struct glyph *glyphs = s->row->glyphs[s->area];
25087 int first = s->first_glyph - glyphs;
25088
25089 k = -1;
25090 x = 0;
25091 for (i = first - 1; i >= 0; --i)
25092 {
25093 int left, right;
25094 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25095 if (x + right > 0)
25096 k = i;
25097 x -= glyphs[i].pixel_width;
25098 }
25099
25100 return k;
25101 }
25102
25103
25104 /* Return the index of the last glyph following glyph string S that is
25105 overwritten by S because of S's right overhang. Value is -1 if
25106 no such glyph is found. */
25107
25108 static int
25109 right_overwritten (struct glyph_string *s)
25110 {
25111 int k = -1;
25112
25113 if (s->right_overhang)
25114 {
25115 int x = 0, i;
25116 struct glyph *glyphs = s->row->glyphs[s->area];
25117 int first = (s->first_glyph - glyphs
25118 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25119 int end = s->row->used[s->area];
25120
25121 for (i = first; i < end && s->right_overhang > x; ++i)
25122 x += glyphs[i].pixel_width;
25123
25124 k = i;
25125 }
25126
25127 return k;
25128 }
25129
25130
25131 /* Return the index of the last glyph following glyph string S that
25132 overwrites S because of its left overhang. Value is negative
25133 if no such glyph is found. */
25134
25135 static int
25136 right_overwriting (struct glyph_string *s)
25137 {
25138 int i, k, x;
25139 int end = s->row->used[s->area];
25140 struct glyph *glyphs = s->row->glyphs[s->area];
25141 int first = (s->first_glyph - glyphs
25142 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25143
25144 k = -1;
25145 x = 0;
25146 for (i = first; i < end; ++i)
25147 {
25148 int left, right;
25149 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25150 if (x - left < 0)
25151 k = i;
25152 x += glyphs[i].pixel_width;
25153 }
25154
25155 return k;
25156 }
25157
25158
25159 /* Set background width of glyph string S. START is the index of the
25160 first glyph following S. LAST_X is the right-most x-position + 1
25161 in the drawing area. */
25162
25163 static void
25164 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25165 {
25166 /* If the face of this glyph string has to be drawn to the end of
25167 the drawing area, set S->extends_to_end_of_line_p. */
25168
25169 if (start == s->row->used[s->area]
25170 && ((s->row->fill_line_p
25171 && (s->hl == DRAW_NORMAL_TEXT
25172 || s->hl == DRAW_IMAGE_RAISED
25173 || s->hl == DRAW_IMAGE_SUNKEN))
25174 || s->hl == DRAW_MOUSE_FACE))
25175 s->extends_to_end_of_line_p = true;
25176
25177 /* If S extends its face to the end of the line, set its
25178 background_width to the distance to the right edge of the drawing
25179 area. */
25180 if (s->extends_to_end_of_line_p)
25181 s->background_width = last_x - s->x + 1;
25182 else
25183 s->background_width = s->width;
25184 }
25185
25186
25187 /* Compute overhangs and x-positions for glyph string S and its
25188 predecessors, or successors. X is the starting x-position for S.
25189 BACKWARD_P means process predecessors. */
25190
25191 static void
25192 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25193 {
25194 if (backward_p)
25195 {
25196 while (s)
25197 {
25198 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25199 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25200 x -= s->width;
25201 s->x = x;
25202 s = s->prev;
25203 }
25204 }
25205 else
25206 {
25207 while (s)
25208 {
25209 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25210 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25211 s->x = x;
25212 x += s->width;
25213 s = s->next;
25214 }
25215 }
25216 }
25217
25218
25219
25220 /* The following macros are only called from draw_glyphs below.
25221 They reference the following parameters of that function directly:
25222 `w', `row', `area', and `overlap_p'
25223 as well as the following local variables:
25224 `s', `f', and `hdc' (in W32) */
25225
25226 #ifdef HAVE_NTGUI
25227 /* On W32, silently add local `hdc' variable to argument list of
25228 init_glyph_string. */
25229 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25230 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25231 #else
25232 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25233 init_glyph_string (s, char2b, w, row, area, start, hl)
25234 #endif
25235
25236 /* Add a glyph string for a stretch glyph to the list of strings
25237 between HEAD and TAIL. START is the index of the stretch glyph in
25238 row area AREA of glyph row ROW. END is the index of the last glyph
25239 in that glyph row area. X is the current output position assigned
25240 to the new glyph string constructed. HL overrides that face of the
25241 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25242 is the right-most x-position of the drawing area. */
25243
25244 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25245 and below -- keep them on one line. */
25246 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25247 do \
25248 { \
25249 s = alloca (sizeof *s); \
25250 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25251 START = fill_stretch_glyph_string (s, START, END); \
25252 append_glyph_string (&HEAD, &TAIL, s); \
25253 s->x = (X); \
25254 } \
25255 while (false)
25256
25257
25258 /* Add a glyph string for an image glyph to the list of strings
25259 between HEAD and TAIL. START is the index of the image glyph in
25260 row area AREA of glyph row ROW. END is the index of the last glyph
25261 in that glyph row area. X is the current output position assigned
25262 to the new glyph string constructed. HL overrides that face of the
25263 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25264 is the right-most x-position of the drawing area. */
25265
25266 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25267 do \
25268 { \
25269 s = alloca (sizeof *s); \
25270 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25271 fill_image_glyph_string (s); \
25272 append_glyph_string (&HEAD, &TAIL, s); \
25273 ++START; \
25274 s->x = (X); \
25275 } \
25276 while (false)
25277
25278 #ifndef HAVE_XWIDGETS
25279 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25280 eassume (false)
25281 #else
25282 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25283 do \
25284 { \
25285 s = alloca (sizeof *s); \
25286 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25287 fill_xwidget_glyph_string (s); \
25288 append_glyph_string (&(HEAD), &(TAIL), s); \
25289 ++(START); \
25290 s->x = (X); \
25291 } \
25292 while (false)
25293 #endif
25294
25295 /* Add a glyph string for a sequence of character glyphs to the list
25296 of strings between HEAD and TAIL. START is the index of the first
25297 glyph in row area AREA of glyph row ROW that is part of the new
25298 glyph string. END is the index of the last glyph in that glyph row
25299 area. X is the current output position assigned to the new glyph
25300 string constructed. HL overrides that face of the glyph; e.g. it
25301 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25302 right-most x-position of the drawing area. */
25303
25304 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25305 do \
25306 { \
25307 int face_id; \
25308 XChar2b *char2b; \
25309 \
25310 face_id = (row)->glyphs[area][START].face_id; \
25311 \
25312 s = alloca (sizeof *s); \
25313 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25314 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25315 append_glyph_string (&HEAD, &TAIL, s); \
25316 s->x = (X); \
25317 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25318 } \
25319 while (false)
25320
25321
25322 /* Add a glyph string for a composite sequence to the list of strings
25323 between HEAD and TAIL. START is the index of the first glyph in
25324 row area AREA of glyph row ROW that is part of the new glyph
25325 string. END is the index of the last glyph in that glyph row area.
25326 X is the current output position assigned to the new glyph string
25327 constructed. HL overrides that face of the glyph; e.g. it is
25328 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25329 x-position of the drawing area. */
25330
25331 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25332 do { \
25333 int face_id = (row)->glyphs[area][START].face_id; \
25334 struct face *base_face = FACE_FROM_ID (f, face_id); \
25335 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25336 struct composition *cmp = composition_table[cmp_id]; \
25337 XChar2b *char2b; \
25338 struct glyph_string *first_s = NULL; \
25339 int n; \
25340 \
25341 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25342 \
25343 /* Make glyph_strings for each glyph sequence that is drawable by \
25344 the same face, and append them to HEAD/TAIL. */ \
25345 for (n = 0; n < cmp->glyph_len;) \
25346 { \
25347 s = alloca (sizeof *s); \
25348 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25349 append_glyph_string (&(HEAD), &(TAIL), s); \
25350 s->cmp = cmp; \
25351 s->cmp_from = n; \
25352 s->x = (X); \
25353 if (n == 0) \
25354 first_s = s; \
25355 n = fill_composite_glyph_string (s, base_face, overlaps); \
25356 } \
25357 \
25358 ++START; \
25359 s = first_s; \
25360 } while (false)
25361
25362
25363 /* Add a glyph string for a glyph-string sequence to the list of strings
25364 between HEAD and TAIL. */
25365
25366 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25367 do { \
25368 int face_id; \
25369 XChar2b *char2b; \
25370 Lisp_Object gstring; \
25371 \
25372 face_id = (row)->glyphs[area][START].face_id; \
25373 gstring = (composition_gstring_from_id \
25374 ((row)->glyphs[area][START].u.cmp.id)); \
25375 s = alloca (sizeof *s); \
25376 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25377 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25378 append_glyph_string (&(HEAD), &(TAIL), s); \
25379 s->x = (X); \
25380 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25381 } while (false)
25382
25383
25384 /* Add a glyph string for a sequence of glyphless character's glyphs
25385 to the list of strings between HEAD and TAIL. The meanings of
25386 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25387
25388 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25389 do \
25390 { \
25391 int face_id; \
25392 \
25393 face_id = (row)->glyphs[area][START].face_id; \
25394 \
25395 s = alloca (sizeof *s); \
25396 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25397 append_glyph_string (&HEAD, &TAIL, s); \
25398 s->x = (X); \
25399 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25400 overlaps); \
25401 } \
25402 while (false)
25403
25404
25405 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25406 of AREA of glyph row ROW on window W between indices START and END.
25407 HL overrides the face for drawing glyph strings, e.g. it is
25408 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25409 x-positions of the drawing area.
25410
25411 This is an ugly monster macro construct because we must use alloca
25412 to allocate glyph strings (because draw_glyphs can be called
25413 asynchronously). */
25414
25415 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25416 do \
25417 { \
25418 HEAD = TAIL = NULL; \
25419 while (START < END) \
25420 { \
25421 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25422 switch (first_glyph->type) \
25423 { \
25424 case CHAR_GLYPH: \
25425 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25426 HL, X, LAST_X); \
25427 break; \
25428 \
25429 case COMPOSITE_GLYPH: \
25430 if (first_glyph->u.cmp.automatic) \
25431 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25432 HL, X, LAST_X); \
25433 else \
25434 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25435 HL, X, LAST_X); \
25436 break; \
25437 \
25438 case STRETCH_GLYPH: \
25439 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25440 HL, X, LAST_X); \
25441 break; \
25442 \
25443 case IMAGE_GLYPH: \
25444 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25445 HL, X, LAST_X); \
25446 break;
25447
25448 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25449 case XWIDGET_GLYPH: \
25450 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25451 HL, X, LAST_X); \
25452 break;
25453
25454 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25455 case GLYPHLESS_GLYPH: \
25456 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25457 HL, X, LAST_X); \
25458 break; \
25459 \
25460 default: \
25461 emacs_abort (); \
25462 } \
25463 \
25464 if (s) \
25465 { \
25466 set_glyph_string_background_width (s, START, LAST_X); \
25467 (X) += s->width; \
25468 } \
25469 } \
25470 } while (false)
25471
25472
25473 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25474 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25475 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25476 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25477
25478
25479 /* Draw glyphs between START and END in AREA of ROW on window W,
25480 starting at x-position X. X is relative to AREA in W. HL is a
25481 face-override with the following meaning:
25482
25483 DRAW_NORMAL_TEXT draw normally
25484 DRAW_CURSOR draw in cursor face
25485 DRAW_MOUSE_FACE draw in mouse face.
25486 DRAW_INVERSE_VIDEO draw in mode line face
25487 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25488 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25489
25490 If OVERLAPS is non-zero, draw only the foreground of characters and
25491 clip to the physical height of ROW. Non-zero value also defines
25492 the overlapping part to be drawn:
25493
25494 OVERLAPS_PRED overlap with preceding rows
25495 OVERLAPS_SUCC overlap with succeeding rows
25496 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25497 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25498
25499 Value is the x-position reached, relative to AREA of W. */
25500
25501 static int
25502 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25503 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25504 enum draw_glyphs_face hl, int overlaps)
25505 {
25506 struct glyph_string *head, *tail;
25507 struct glyph_string *s;
25508 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25509 int i, j, x_reached, last_x, area_left = 0;
25510 struct frame *f = XFRAME (WINDOW_FRAME (w));
25511 DECLARE_HDC (hdc);
25512
25513 ALLOCATE_HDC (hdc, f);
25514
25515 /* Let's rather be paranoid than getting a SEGV. */
25516 end = min (end, row->used[area]);
25517 start = clip_to_bounds (0, start, end);
25518
25519 /* Translate X to frame coordinates. Set last_x to the right
25520 end of the drawing area. */
25521 if (row->full_width_p)
25522 {
25523 /* X is relative to the left edge of W, without scroll bars
25524 or fringes. */
25525 area_left = WINDOW_LEFT_EDGE_X (w);
25526 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25527 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25528 }
25529 else
25530 {
25531 area_left = window_box_left (w, area);
25532 last_x = area_left + window_box_width (w, area);
25533 }
25534 x += area_left;
25535
25536 /* Build a doubly-linked list of glyph_string structures between
25537 head and tail from what we have to draw. Note that the macro
25538 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25539 the reason we use a separate variable `i'. */
25540 i = start;
25541 USE_SAFE_ALLOCA;
25542 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25543 if (tail)
25544 x_reached = tail->x + tail->background_width;
25545 else
25546 x_reached = x;
25547
25548 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25549 the row, redraw some glyphs in front or following the glyph
25550 strings built above. */
25551 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25552 {
25553 struct glyph_string *h, *t;
25554 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25555 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25556 bool check_mouse_face = false;
25557 int dummy_x = 0;
25558
25559 /* If mouse highlighting is on, we may need to draw adjacent
25560 glyphs using mouse-face highlighting. */
25561 if (area == TEXT_AREA && row->mouse_face_p
25562 && hlinfo->mouse_face_beg_row >= 0
25563 && hlinfo->mouse_face_end_row >= 0)
25564 {
25565 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25566
25567 if (row_vpos >= hlinfo->mouse_face_beg_row
25568 && row_vpos <= hlinfo->mouse_face_end_row)
25569 {
25570 check_mouse_face = true;
25571 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25572 ? hlinfo->mouse_face_beg_col : 0;
25573 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25574 ? hlinfo->mouse_face_end_col
25575 : row->used[TEXT_AREA];
25576 }
25577 }
25578
25579 /* Compute overhangs for all glyph strings. */
25580 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25581 for (s = head; s; s = s->next)
25582 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25583
25584 /* Prepend glyph strings for glyphs in front of the first glyph
25585 string that are overwritten because of the first glyph
25586 string's left overhang. The background of all strings
25587 prepended must be drawn because the first glyph string
25588 draws over it. */
25589 i = left_overwritten (head);
25590 if (i >= 0)
25591 {
25592 enum draw_glyphs_face overlap_hl;
25593
25594 /* If this row contains mouse highlighting, attempt to draw
25595 the overlapped glyphs with the correct highlight. This
25596 code fails if the overlap encompasses more than one glyph
25597 and mouse-highlight spans only some of these glyphs.
25598 However, making it work perfectly involves a lot more
25599 code, and I don't know if the pathological case occurs in
25600 practice, so we'll stick to this for now. --- cyd */
25601 if (check_mouse_face
25602 && mouse_beg_col < start && mouse_end_col > i)
25603 overlap_hl = DRAW_MOUSE_FACE;
25604 else
25605 overlap_hl = DRAW_NORMAL_TEXT;
25606
25607 if (hl != overlap_hl)
25608 clip_head = head;
25609 j = i;
25610 BUILD_GLYPH_STRINGS (j, start, h, t,
25611 overlap_hl, dummy_x, last_x);
25612 start = i;
25613 compute_overhangs_and_x (t, head->x, true);
25614 prepend_glyph_string_lists (&head, &tail, h, t);
25615 if (clip_head == NULL)
25616 clip_head = head;
25617 }
25618
25619 /* Prepend glyph strings for glyphs in front of the first glyph
25620 string that overwrite that glyph string because of their
25621 right overhang. For these strings, only the foreground must
25622 be drawn, because it draws over the glyph string at `head'.
25623 The background must not be drawn because this would overwrite
25624 right overhangs of preceding glyphs for which no glyph
25625 strings exist. */
25626 i = left_overwriting (head);
25627 if (i >= 0)
25628 {
25629 enum draw_glyphs_face overlap_hl;
25630
25631 if (check_mouse_face
25632 && mouse_beg_col < start && mouse_end_col > i)
25633 overlap_hl = DRAW_MOUSE_FACE;
25634 else
25635 overlap_hl = DRAW_NORMAL_TEXT;
25636
25637 if (hl == overlap_hl || clip_head == NULL)
25638 clip_head = head;
25639 BUILD_GLYPH_STRINGS (i, start, h, t,
25640 overlap_hl, dummy_x, last_x);
25641 for (s = h; s; s = s->next)
25642 s->background_filled_p = true;
25643 compute_overhangs_and_x (t, head->x, true);
25644 prepend_glyph_string_lists (&head, &tail, h, t);
25645 }
25646
25647 /* Append glyphs strings for glyphs following the last glyph
25648 string tail that are overwritten by tail. The background of
25649 these strings has to be drawn because tail's foreground draws
25650 over it. */
25651 i = right_overwritten (tail);
25652 if (i >= 0)
25653 {
25654 enum draw_glyphs_face overlap_hl;
25655
25656 if (check_mouse_face
25657 && mouse_beg_col < i && mouse_end_col > end)
25658 overlap_hl = DRAW_MOUSE_FACE;
25659 else
25660 overlap_hl = DRAW_NORMAL_TEXT;
25661
25662 if (hl != overlap_hl)
25663 clip_tail = tail;
25664 BUILD_GLYPH_STRINGS (end, i, h, t,
25665 overlap_hl, x, last_x);
25666 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25667 we don't have `end = i;' here. */
25668 compute_overhangs_and_x (h, tail->x + tail->width, false);
25669 append_glyph_string_lists (&head, &tail, h, t);
25670 if (clip_tail == NULL)
25671 clip_tail = tail;
25672 }
25673
25674 /* Append glyph strings for glyphs following the last glyph
25675 string tail that overwrite tail. The foreground of such
25676 glyphs has to be drawn because it writes into the background
25677 of tail. The background must not be drawn because it could
25678 paint over the foreground of following glyphs. */
25679 i = right_overwriting (tail);
25680 if (i >= 0)
25681 {
25682 enum draw_glyphs_face overlap_hl;
25683 if (check_mouse_face
25684 && mouse_beg_col < i && mouse_end_col > end)
25685 overlap_hl = DRAW_MOUSE_FACE;
25686 else
25687 overlap_hl = DRAW_NORMAL_TEXT;
25688
25689 if (hl == overlap_hl || clip_tail == NULL)
25690 clip_tail = tail;
25691 i++; /* We must include the Ith glyph. */
25692 BUILD_GLYPH_STRINGS (end, i, h, t,
25693 overlap_hl, x, last_x);
25694 for (s = h; s; s = s->next)
25695 s->background_filled_p = true;
25696 compute_overhangs_and_x (h, tail->x + tail->width, false);
25697 append_glyph_string_lists (&head, &tail, h, t);
25698 }
25699 if (clip_head || clip_tail)
25700 for (s = head; s; s = s->next)
25701 {
25702 s->clip_head = clip_head;
25703 s->clip_tail = clip_tail;
25704 }
25705 }
25706
25707 /* Draw all strings. */
25708 for (s = head; s; s = s->next)
25709 FRAME_RIF (f)->draw_glyph_string (s);
25710
25711 #ifndef HAVE_NS
25712 /* When focus a sole frame and move horizontally, this clears on_p
25713 causing a failure to erase prev cursor position. */
25714 if (area == TEXT_AREA
25715 && !row->full_width_p
25716 /* When drawing overlapping rows, only the glyph strings'
25717 foreground is drawn, which doesn't erase a cursor
25718 completely. */
25719 && !overlaps)
25720 {
25721 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25722 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25723 : (tail ? tail->x + tail->background_width : x));
25724 x0 -= area_left;
25725 x1 -= area_left;
25726
25727 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25728 row->y, MATRIX_ROW_BOTTOM_Y (row));
25729 }
25730 #endif
25731
25732 /* Value is the x-position up to which drawn, relative to AREA of W.
25733 This doesn't include parts drawn because of overhangs. */
25734 if (row->full_width_p)
25735 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25736 else
25737 x_reached -= area_left;
25738
25739 RELEASE_HDC (hdc, f);
25740
25741 SAFE_FREE ();
25742 return x_reached;
25743 }
25744
25745 /* Expand row matrix if too narrow. Don't expand if area
25746 is not present. */
25747
25748 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25749 { \
25750 if (!it->f->fonts_changed \
25751 && (it->glyph_row->glyphs[area] \
25752 < it->glyph_row->glyphs[area + 1])) \
25753 { \
25754 it->w->ncols_scale_factor++; \
25755 it->f->fonts_changed = true; \
25756 } \
25757 }
25758
25759 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25760 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25761
25762 static void
25763 append_glyph (struct it *it)
25764 {
25765 struct glyph *glyph;
25766 enum glyph_row_area area = it->area;
25767
25768 eassert (it->glyph_row);
25769 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25770
25771 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25772 if (glyph < it->glyph_row->glyphs[area + 1])
25773 {
25774 /* If the glyph row is reversed, we need to prepend the glyph
25775 rather than append it. */
25776 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25777 {
25778 struct glyph *g;
25779
25780 /* Make room for the additional glyph. */
25781 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25782 g[1] = *g;
25783 glyph = it->glyph_row->glyphs[area];
25784 }
25785 glyph->charpos = CHARPOS (it->position);
25786 glyph->object = it->object;
25787 if (it->pixel_width > 0)
25788 {
25789 glyph->pixel_width = it->pixel_width;
25790 glyph->padding_p = false;
25791 }
25792 else
25793 {
25794 /* Assure at least 1-pixel width. Otherwise, cursor can't
25795 be displayed correctly. */
25796 glyph->pixel_width = 1;
25797 glyph->padding_p = true;
25798 }
25799 glyph->ascent = it->ascent;
25800 glyph->descent = it->descent;
25801 glyph->voffset = it->voffset;
25802 glyph->type = CHAR_GLYPH;
25803 glyph->avoid_cursor_p = it->avoid_cursor_p;
25804 glyph->multibyte_p = it->multibyte_p;
25805 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25806 {
25807 /* In R2L rows, the left and the right box edges need to be
25808 drawn in reverse direction. */
25809 glyph->right_box_line_p = it->start_of_box_run_p;
25810 glyph->left_box_line_p = it->end_of_box_run_p;
25811 }
25812 else
25813 {
25814 glyph->left_box_line_p = it->start_of_box_run_p;
25815 glyph->right_box_line_p = it->end_of_box_run_p;
25816 }
25817 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25818 || it->phys_descent > it->descent);
25819 glyph->glyph_not_available_p = it->glyph_not_available_p;
25820 glyph->face_id = it->face_id;
25821 glyph->u.ch = it->char_to_display;
25822 glyph->slice.img = null_glyph_slice;
25823 glyph->font_type = FONT_TYPE_UNKNOWN;
25824 if (it->bidi_p)
25825 {
25826 glyph->resolved_level = it->bidi_it.resolved_level;
25827 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25828 glyph->bidi_type = it->bidi_it.type;
25829 }
25830 else
25831 {
25832 glyph->resolved_level = 0;
25833 glyph->bidi_type = UNKNOWN_BT;
25834 }
25835 ++it->glyph_row->used[area];
25836 }
25837 else
25838 IT_EXPAND_MATRIX_WIDTH (it, area);
25839 }
25840
25841 /* Store one glyph for the composition IT->cmp_it.id in
25842 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25843 non-null. */
25844
25845 static void
25846 append_composite_glyph (struct it *it)
25847 {
25848 struct glyph *glyph;
25849 enum glyph_row_area area = it->area;
25850
25851 eassert (it->glyph_row);
25852
25853 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25854 if (glyph < it->glyph_row->glyphs[area + 1])
25855 {
25856 /* If the glyph row is reversed, we need to prepend the glyph
25857 rather than append it. */
25858 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25859 {
25860 struct glyph *g;
25861
25862 /* Make room for the new glyph. */
25863 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25864 g[1] = *g;
25865 glyph = it->glyph_row->glyphs[it->area];
25866 }
25867 glyph->charpos = it->cmp_it.charpos;
25868 glyph->object = it->object;
25869 glyph->pixel_width = it->pixel_width;
25870 glyph->ascent = it->ascent;
25871 glyph->descent = it->descent;
25872 glyph->voffset = it->voffset;
25873 glyph->type = COMPOSITE_GLYPH;
25874 if (it->cmp_it.ch < 0)
25875 {
25876 glyph->u.cmp.automatic = false;
25877 glyph->u.cmp.id = it->cmp_it.id;
25878 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25879 }
25880 else
25881 {
25882 glyph->u.cmp.automatic = true;
25883 glyph->u.cmp.id = it->cmp_it.id;
25884 glyph->slice.cmp.from = it->cmp_it.from;
25885 glyph->slice.cmp.to = it->cmp_it.to - 1;
25886 }
25887 glyph->avoid_cursor_p = it->avoid_cursor_p;
25888 glyph->multibyte_p = it->multibyte_p;
25889 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25890 {
25891 /* In R2L rows, the left and the right box edges need to be
25892 drawn in reverse direction. */
25893 glyph->right_box_line_p = it->start_of_box_run_p;
25894 glyph->left_box_line_p = it->end_of_box_run_p;
25895 }
25896 else
25897 {
25898 glyph->left_box_line_p = it->start_of_box_run_p;
25899 glyph->right_box_line_p = it->end_of_box_run_p;
25900 }
25901 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25902 || it->phys_descent > it->descent);
25903 glyph->padding_p = false;
25904 glyph->glyph_not_available_p = false;
25905 glyph->face_id = it->face_id;
25906 glyph->font_type = FONT_TYPE_UNKNOWN;
25907 if (it->bidi_p)
25908 {
25909 glyph->resolved_level = it->bidi_it.resolved_level;
25910 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25911 glyph->bidi_type = it->bidi_it.type;
25912 }
25913 ++it->glyph_row->used[area];
25914 }
25915 else
25916 IT_EXPAND_MATRIX_WIDTH (it, area);
25917 }
25918
25919
25920 /* Change IT->ascent and IT->height according to the setting of
25921 IT->voffset. */
25922
25923 static void
25924 take_vertical_position_into_account (struct it *it)
25925 {
25926 if (it->voffset)
25927 {
25928 if (it->voffset < 0)
25929 /* Increase the ascent so that we can display the text higher
25930 in the line. */
25931 it->ascent -= it->voffset;
25932 else
25933 /* Increase the descent so that we can display the text lower
25934 in the line. */
25935 it->descent += it->voffset;
25936 }
25937 }
25938
25939
25940 /* Produce glyphs/get display metrics for the image IT is loaded with.
25941 See the description of struct display_iterator in dispextern.h for
25942 an overview of struct display_iterator. */
25943
25944 static void
25945 produce_image_glyph (struct it *it)
25946 {
25947 struct image *img;
25948 struct face *face;
25949 int glyph_ascent, crop;
25950 struct glyph_slice slice;
25951
25952 eassert (it->what == IT_IMAGE);
25953
25954 face = FACE_FROM_ID (it->f, it->face_id);
25955 eassert (face);
25956 /* Make sure X resources of the face is loaded. */
25957 prepare_face_for_display (it->f, face);
25958
25959 if (it->image_id < 0)
25960 {
25961 /* Fringe bitmap. */
25962 it->ascent = it->phys_ascent = 0;
25963 it->descent = it->phys_descent = 0;
25964 it->pixel_width = 0;
25965 it->nglyphs = 0;
25966 return;
25967 }
25968
25969 img = IMAGE_FROM_ID (it->f, it->image_id);
25970 eassert (img);
25971 /* Make sure X resources of the image is loaded. */
25972 prepare_image_for_display (it->f, img);
25973
25974 slice.x = slice.y = 0;
25975 slice.width = img->width;
25976 slice.height = img->height;
25977
25978 if (INTEGERP (it->slice.x))
25979 slice.x = XINT (it->slice.x);
25980 else if (FLOATP (it->slice.x))
25981 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25982
25983 if (INTEGERP (it->slice.y))
25984 slice.y = XINT (it->slice.y);
25985 else if (FLOATP (it->slice.y))
25986 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25987
25988 if (INTEGERP (it->slice.width))
25989 slice.width = XINT (it->slice.width);
25990 else if (FLOATP (it->slice.width))
25991 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25992
25993 if (INTEGERP (it->slice.height))
25994 slice.height = XINT (it->slice.height);
25995 else if (FLOATP (it->slice.height))
25996 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25997
25998 if (slice.x >= img->width)
25999 slice.x = img->width;
26000 if (slice.y >= img->height)
26001 slice.y = img->height;
26002 if (slice.x + slice.width >= img->width)
26003 slice.width = img->width - slice.x;
26004 if (slice.y + slice.height > img->height)
26005 slice.height = img->height - slice.y;
26006
26007 if (slice.width == 0 || slice.height == 0)
26008 return;
26009
26010 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26011
26012 it->descent = slice.height - glyph_ascent;
26013 if (slice.y == 0)
26014 it->descent += img->vmargin;
26015 if (slice.y + slice.height == img->height)
26016 it->descent += img->vmargin;
26017 it->phys_descent = it->descent;
26018
26019 it->pixel_width = slice.width;
26020 if (slice.x == 0)
26021 it->pixel_width += img->hmargin;
26022 if (slice.x + slice.width == img->width)
26023 it->pixel_width += img->hmargin;
26024
26025 /* It's quite possible for images to have an ascent greater than
26026 their height, so don't get confused in that case. */
26027 if (it->descent < 0)
26028 it->descent = 0;
26029
26030 it->nglyphs = 1;
26031
26032 if (face->box != FACE_NO_BOX)
26033 {
26034 if (face->box_line_width > 0)
26035 {
26036 if (slice.y == 0)
26037 it->ascent += face->box_line_width;
26038 if (slice.y + slice.height == img->height)
26039 it->descent += face->box_line_width;
26040 }
26041
26042 if (it->start_of_box_run_p && slice.x == 0)
26043 it->pixel_width += eabs (face->box_line_width);
26044 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26045 it->pixel_width += eabs (face->box_line_width);
26046 }
26047
26048 take_vertical_position_into_account (it);
26049
26050 /* Automatically crop wide image glyphs at right edge so we can
26051 draw the cursor on same display row. */
26052 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26053 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26054 {
26055 it->pixel_width -= crop;
26056 slice.width -= crop;
26057 }
26058
26059 if (it->glyph_row)
26060 {
26061 struct glyph *glyph;
26062 enum glyph_row_area area = it->area;
26063
26064 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26065 if (it->glyph_row->reversed_p)
26066 {
26067 struct glyph *g;
26068
26069 /* Make room for the new glyph. */
26070 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26071 g[1] = *g;
26072 glyph = it->glyph_row->glyphs[it->area];
26073 }
26074 if (glyph < it->glyph_row->glyphs[area + 1])
26075 {
26076 glyph->charpos = CHARPOS (it->position);
26077 glyph->object = it->object;
26078 glyph->pixel_width = it->pixel_width;
26079 glyph->ascent = glyph_ascent;
26080 glyph->descent = it->descent;
26081 glyph->voffset = it->voffset;
26082 glyph->type = IMAGE_GLYPH;
26083 glyph->avoid_cursor_p = it->avoid_cursor_p;
26084 glyph->multibyte_p = it->multibyte_p;
26085 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26086 {
26087 /* In R2L rows, the left and the right box edges need to be
26088 drawn in reverse direction. */
26089 glyph->right_box_line_p = it->start_of_box_run_p;
26090 glyph->left_box_line_p = it->end_of_box_run_p;
26091 }
26092 else
26093 {
26094 glyph->left_box_line_p = it->start_of_box_run_p;
26095 glyph->right_box_line_p = it->end_of_box_run_p;
26096 }
26097 glyph->overlaps_vertically_p = false;
26098 glyph->padding_p = false;
26099 glyph->glyph_not_available_p = false;
26100 glyph->face_id = it->face_id;
26101 glyph->u.img_id = img->id;
26102 glyph->slice.img = slice;
26103 glyph->font_type = FONT_TYPE_UNKNOWN;
26104 if (it->bidi_p)
26105 {
26106 glyph->resolved_level = it->bidi_it.resolved_level;
26107 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26108 glyph->bidi_type = it->bidi_it.type;
26109 }
26110 ++it->glyph_row->used[area];
26111 }
26112 else
26113 IT_EXPAND_MATRIX_WIDTH (it, area);
26114 }
26115 }
26116
26117 static void
26118 produce_xwidget_glyph (struct it *it)
26119 {
26120 #ifdef HAVE_XWIDGETS
26121 struct xwidget *xw;
26122 int glyph_ascent, crop;
26123 eassert (it->what == IT_XWIDGET);
26124
26125 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26126 eassert (face);
26127 /* Make sure X resources of the face is loaded. */
26128 prepare_face_for_display (it->f, face);
26129
26130 xw = it->xwidget;
26131 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26132 it->descent = xw->height/2;
26133 it->phys_descent = it->descent;
26134 it->pixel_width = xw->width;
26135 /* It's quite possible for images to have an ascent greater than
26136 their height, so don't get confused in that case. */
26137 if (it->descent < 0)
26138 it->descent = 0;
26139
26140 it->nglyphs = 1;
26141
26142 if (face->box != FACE_NO_BOX)
26143 {
26144 if (face->box_line_width > 0)
26145 {
26146 it->ascent += face->box_line_width;
26147 it->descent += face->box_line_width;
26148 }
26149
26150 if (it->start_of_box_run_p)
26151 it->pixel_width += eabs (face->box_line_width);
26152 it->pixel_width += eabs (face->box_line_width);
26153 }
26154
26155 take_vertical_position_into_account (it);
26156
26157 /* Automatically crop wide image glyphs at right edge so we can
26158 draw the cursor on same display row. */
26159 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26160 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26161 it->pixel_width -= crop;
26162
26163 if (it->glyph_row)
26164 {
26165 enum glyph_row_area area = it->area;
26166 struct glyph *glyph
26167 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26168
26169 if (it->glyph_row->reversed_p)
26170 {
26171 struct glyph *g;
26172
26173 /* Make room for the new glyph. */
26174 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26175 g[1] = *g;
26176 glyph = it->glyph_row->glyphs[it->area];
26177 }
26178 if (glyph < it->glyph_row->glyphs[area + 1])
26179 {
26180 glyph->charpos = CHARPOS (it->position);
26181 glyph->object = it->object;
26182 glyph->pixel_width = it->pixel_width;
26183 glyph->ascent = glyph_ascent;
26184 glyph->descent = it->descent;
26185 glyph->voffset = it->voffset;
26186 glyph->type = XWIDGET_GLYPH;
26187 glyph->avoid_cursor_p = it->avoid_cursor_p;
26188 glyph->multibyte_p = it->multibyte_p;
26189 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26190 {
26191 /* In R2L rows, the left and the right box edges need to be
26192 drawn in reverse direction. */
26193 glyph->right_box_line_p = it->start_of_box_run_p;
26194 glyph->left_box_line_p = it->end_of_box_run_p;
26195 }
26196 else
26197 {
26198 glyph->left_box_line_p = it->start_of_box_run_p;
26199 glyph->right_box_line_p = it->end_of_box_run_p;
26200 }
26201 glyph->overlaps_vertically_p = 0;
26202 glyph->padding_p = 0;
26203 glyph->glyph_not_available_p = 0;
26204 glyph->face_id = it->face_id;
26205 glyph->u.xwidget = it->xwidget;
26206 glyph->font_type = FONT_TYPE_UNKNOWN;
26207 if (it->bidi_p)
26208 {
26209 glyph->resolved_level = it->bidi_it.resolved_level;
26210 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26211 glyph->bidi_type = it->bidi_it.type;
26212 }
26213 ++it->glyph_row->used[area];
26214 }
26215 else
26216 IT_EXPAND_MATRIX_WIDTH (it, area);
26217 }
26218 #endif
26219 }
26220
26221 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26222 of the glyph, WIDTH and HEIGHT are the width and height of the
26223 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26224
26225 static void
26226 append_stretch_glyph (struct it *it, Lisp_Object object,
26227 int width, int height, int ascent)
26228 {
26229 struct glyph *glyph;
26230 enum glyph_row_area area = it->area;
26231
26232 eassert (ascent >= 0 && ascent <= height);
26233
26234 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26235 if (glyph < it->glyph_row->glyphs[area + 1])
26236 {
26237 /* If the glyph row is reversed, we need to prepend the glyph
26238 rather than append it. */
26239 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26240 {
26241 struct glyph *g;
26242
26243 /* Make room for the additional glyph. */
26244 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26245 g[1] = *g;
26246 glyph = it->glyph_row->glyphs[area];
26247
26248 /* Decrease the width of the first glyph of the row that
26249 begins before first_visible_x (e.g., due to hscroll).
26250 This is so the overall width of the row becomes smaller
26251 by the scroll amount, and the stretch glyph appended by
26252 extend_face_to_end_of_line will be wider, to shift the
26253 row glyphs to the right. (In L2R rows, the corresponding
26254 left-shift effect is accomplished by setting row->x to a
26255 negative value, which won't work with R2L rows.)
26256
26257 This must leave us with a positive value of WIDTH, since
26258 otherwise the call to move_it_in_display_line_to at the
26259 beginning of display_line would have got past the entire
26260 first glyph, and then it->current_x would have been
26261 greater or equal to it->first_visible_x. */
26262 if (it->current_x < it->first_visible_x)
26263 width -= it->first_visible_x - it->current_x;
26264 eassert (width > 0);
26265 }
26266 glyph->charpos = CHARPOS (it->position);
26267 glyph->object = object;
26268 glyph->pixel_width = width;
26269 glyph->ascent = ascent;
26270 glyph->descent = height - ascent;
26271 glyph->voffset = it->voffset;
26272 glyph->type = STRETCH_GLYPH;
26273 glyph->avoid_cursor_p = it->avoid_cursor_p;
26274 glyph->multibyte_p = it->multibyte_p;
26275 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26276 {
26277 /* In R2L rows, the left and the right box edges need to be
26278 drawn in reverse direction. */
26279 glyph->right_box_line_p = it->start_of_box_run_p;
26280 glyph->left_box_line_p = it->end_of_box_run_p;
26281 }
26282 else
26283 {
26284 glyph->left_box_line_p = it->start_of_box_run_p;
26285 glyph->right_box_line_p = it->end_of_box_run_p;
26286 }
26287 glyph->overlaps_vertically_p = false;
26288 glyph->padding_p = false;
26289 glyph->glyph_not_available_p = false;
26290 glyph->face_id = it->face_id;
26291 glyph->u.stretch.ascent = ascent;
26292 glyph->u.stretch.height = height;
26293 glyph->slice.img = null_glyph_slice;
26294 glyph->font_type = FONT_TYPE_UNKNOWN;
26295 if (it->bidi_p)
26296 {
26297 glyph->resolved_level = it->bidi_it.resolved_level;
26298 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26299 glyph->bidi_type = it->bidi_it.type;
26300 }
26301 else
26302 {
26303 glyph->resolved_level = 0;
26304 glyph->bidi_type = UNKNOWN_BT;
26305 }
26306 ++it->glyph_row->used[area];
26307 }
26308 else
26309 IT_EXPAND_MATRIX_WIDTH (it, area);
26310 }
26311
26312 #endif /* HAVE_WINDOW_SYSTEM */
26313
26314 /* Produce a stretch glyph for iterator IT. IT->object is the value
26315 of the glyph property displayed. The value must be a list
26316 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26317 being recognized:
26318
26319 1. `:width WIDTH' specifies that the space should be WIDTH *
26320 canonical char width wide. WIDTH may be an integer or floating
26321 point number.
26322
26323 2. `:relative-width FACTOR' specifies that the width of the stretch
26324 should be computed from the width of the first character having the
26325 `glyph' property, and should be FACTOR times that width.
26326
26327 3. `:align-to HPOS' specifies that the space should be wide enough
26328 to reach HPOS, a value in canonical character units.
26329
26330 Exactly one of the above pairs must be present.
26331
26332 4. `:height HEIGHT' specifies that the height of the stretch produced
26333 should be HEIGHT, measured in canonical character units.
26334
26335 5. `:relative-height FACTOR' specifies that the height of the
26336 stretch should be FACTOR times the height of the characters having
26337 the glyph property.
26338
26339 Either none or exactly one of 4 or 5 must be present.
26340
26341 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26342 of the stretch should be used for the ascent of the stretch.
26343 ASCENT must be in the range 0 <= ASCENT <= 100. */
26344
26345 void
26346 produce_stretch_glyph (struct it *it)
26347 {
26348 /* (space :width WIDTH :height HEIGHT ...) */
26349 Lisp_Object prop, plist;
26350 int width = 0, height = 0, align_to = -1;
26351 bool zero_width_ok_p = false;
26352 double tem;
26353 struct font *font = NULL;
26354
26355 #ifdef HAVE_WINDOW_SYSTEM
26356 int ascent = 0;
26357 bool zero_height_ok_p = false;
26358
26359 if (FRAME_WINDOW_P (it->f))
26360 {
26361 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26362 font = face->font ? face->font : FRAME_FONT (it->f);
26363 prepare_face_for_display (it->f, face);
26364 }
26365 #endif
26366
26367 /* List should start with `space'. */
26368 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26369 plist = XCDR (it->object);
26370
26371 /* Compute the width of the stretch. */
26372 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26373 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26374 {
26375 /* Absolute width `:width WIDTH' specified and valid. */
26376 zero_width_ok_p = true;
26377 width = (int)tem;
26378 }
26379 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26380 {
26381 /* Relative width `:relative-width FACTOR' specified and valid.
26382 Compute the width of the characters having the `glyph'
26383 property. */
26384 struct it it2;
26385 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26386
26387 it2 = *it;
26388 if (it->multibyte_p)
26389 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26390 else
26391 {
26392 it2.c = it2.char_to_display = *p, it2.len = 1;
26393 if (! ASCII_CHAR_P (it2.c))
26394 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26395 }
26396
26397 it2.glyph_row = NULL;
26398 it2.what = IT_CHARACTER;
26399 PRODUCE_GLYPHS (&it2);
26400 width = NUMVAL (prop) * it2.pixel_width;
26401 }
26402 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26403 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26404 &align_to))
26405 {
26406 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26407 align_to = (align_to < 0
26408 ? 0
26409 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26410 else if (align_to < 0)
26411 align_to = window_box_left_offset (it->w, TEXT_AREA);
26412 width = max (0, (int)tem + align_to - it->current_x);
26413 zero_width_ok_p = true;
26414 }
26415 else
26416 /* Nothing specified -> width defaults to canonical char width. */
26417 width = FRAME_COLUMN_WIDTH (it->f);
26418
26419 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26420 width = 1;
26421
26422 #ifdef HAVE_WINDOW_SYSTEM
26423 /* Compute height. */
26424 if (FRAME_WINDOW_P (it->f))
26425 {
26426 int default_height = normal_char_height (font, ' ');
26427
26428 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26429 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26430 {
26431 height = (int)tem;
26432 zero_height_ok_p = true;
26433 }
26434 else if (prop = Fplist_get (plist, QCrelative_height),
26435 NUMVAL (prop) > 0)
26436 height = default_height * NUMVAL (prop);
26437 else
26438 height = default_height;
26439
26440 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26441 height = 1;
26442
26443 /* Compute percentage of height used for ascent. If
26444 `:ascent ASCENT' is present and valid, use that. Otherwise,
26445 derive the ascent from the font in use. */
26446 if (prop = Fplist_get (plist, QCascent),
26447 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26448 ascent = height * NUMVAL (prop) / 100.0;
26449 else if (!NILP (prop)
26450 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26451 ascent = min (max (0, (int)tem), height);
26452 else
26453 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26454 }
26455 else
26456 #endif /* HAVE_WINDOW_SYSTEM */
26457 height = 1;
26458
26459 if (width > 0 && it->line_wrap != TRUNCATE
26460 && it->current_x + width > it->last_visible_x)
26461 {
26462 width = it->last_visible_x - it->current_x;
26463 #ifdef HAVE_WINDOW_SYSTEM
26464 /* Subtract one more pixel from the stretch width, but only on
26465 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26466 width -= FRAME_WINDOW_P (it->f);
26467 #endif
26468 }
26469
26470 if (width > 0 && height > 0 && it->glyph_row)
26471 {
26472 Lisp_Object o_object = it->object;
26473 Lisp_Object object = it->stack[it->sp - 1].string;
26474 int n = width;
26475
26476 if (!STRINGP (object))
26477 object = it->w->contents;
26478 #ifdef HAVE_WINDOW_SYSTEM
26479 if (FRAME_WINDOW_P (it->f))
26480 append_stretch_glyph (it, object, width, height, ascent);
26481 else
26482 #endif
26483 {
26484 it->object = object;
26485 it->char_to_display = ' ';
26486 it->pixel_width = it->len = 1;
26487 while (n--)
26488 tty_append_glyph (it);
26489 it->object = o_object;
26490 }
26491 }
26492
26493 it->pixel_width = width;
26494 #ifdef HAVE_WINDOW_SYSTEM
26495 if (FRAME_WINDOW_P (it->f))
26496 {
26497 it->ascent = it->phys_ascent = ascent;
26498 it->descent = it->phys_descent = height - it->ascent;
26499 it->nglyphs = width > 0 && height > 0;
26500 take_vertical_position_into_account (it);
26501 }
26502 else
26503 #endif
26504 it->nglyphs = width;
26505 }
26506
26507 /* Get information about special display element WHAT in an
26508 environment described by IT. WHAT is one of IT_TRUNCATION or
26509 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26510 non-null glyph_row member. This function ensures that fields like
26511 face_id, c, len of IT are left untouched. */
26512
26513 static void
26514 produce_special_glyphs (struct it *it, enum display_element_type what)
26515 {
26516 struct it temp_it;
26517 Lisp_Object gc;
26518 GLYPH glyph;
26519
26520 temp_it = *it;
26521 temp_it.object = Qnil;
26522 memset (&temp_it.current, 0, sizeof temp_it.current);
26523
26524 if (what == IT_CONTINUATION)
26525 {
26526 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26527 if (it->bidi_it.paragraph_dir == R2L)
26528 SET_GLYPH_FROM_CHAR (glyph, '/');
26529 else
26530 SET_GLYPH_FROM_CHAR (glyph, '\\');
26531 if (it->dp
26532 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26533 {
26534 /* FIXME: Should we mirror GC for R2L lines? */
26535 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26536 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26537 }
26538 }
26539 else if (what == IT_TRUNCATION)
26540 {
26541 /* Truncation glyph. */
26542 SET_GLYPH_FROM_CHAR (glyph, '$');
26543 if (it->dp
26544 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26545 {
26546 /* FIXME: Should we mirror GC for R2L lines? */
26547 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26548 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26549 }
26550 }
26551 else
26552 emacs_abort ();
26553
26554 #ifdef HAVE_WINDOW_SYSTEM
26555 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26556 is turned off, we precede the truncation/continuation glyphs by a
26557 stretch glyph whose width is computed such that these special
26558 glyphs are aligned at the window margin, even when very different
26559 fonts are used in different glyph rows. */
26560 if (FRAME_WINDOW_P (temp_it.f)
26561 /* init_iterator calls this with it->glyph_row == NULL, and it
26562 wants only the pixel width of the truncation/continuation
26563 glyphs. */
26564 && temp_it.glyph_row
26565 /* insert_left_trunc_glyphs calls us at the beginning of the
26566 row, and it has its own calculation of the stretch glyph
26567 width. */
26568 && temp_it.glyph_row->used[TEXT_AREA] > 0
26569 && (temp_it.glyph_row->reversed_p
26570 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26571 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26572 {
26573 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26574
26575 if (stretch_width > 0)
26576 {
26577 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26578 struct font *font =
26579 face->font ? face->font : FRAME_FONT (temp_it.f);
26580 int stretch_ascent =
26581 (((temp_it.ascent + temp_it.descent)
26582 * FONT_BASE (font)) / FONT_HEIGHT (font));
26583
26584 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26585 temp_it.ascent + temp_it.descent,
26586 stretch_ascent);
26587 }
26588 }
26589 #endif
26590
26591 temp_it.dp = NULL;
26592 temp_it.what = IT_CHARACTER;
26593 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26594 temp_it.face_id = GLYPH_FACE (glyph);
26595 temp_it.len = CHAR_BYTES (temp_it.c);
26596
26597 PRODUCE_GLYPHS (&temp_it);
26598 it->pixel_width = temp_it.pixel_width;
26599 it->nglyphs = temp_it.nglyphs;
26600 }
26601
26602 #ifdef HAVE_WINDOW_SYSTEM
26603
26604 /* Calculate line-height and line-spacing properties.
26605 An integer value specifies explicit pixel value.
26606 A float value specifies relative value to current face height.
26607 A cons (float . face-name) specifies relative value to
26608 height of specified face font.
26609
26610 Returns height in pixels, or nil. */
26611
26612 static Lisp_Object
26613 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26614 int boff, bool override)
26615 {
26616 Lisp_Object face_name = Qnil;
26617 int ascent, descent, height;
26618
26619 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26620 return val;
26621
26622 if (CONSP (val))
26623 {
26624 face_name = XCAR (val);
26625 val = XCDR (val);
26626 if (!NUMBERP (val))
26627 val = make_number (1);
26628 if (NILP (face_name))
26629 {
26630 height = it->ascent + it->descent;
26631 goto scale;
26632 }
26633 }
26634
26635 if (NILP (face_name))
26636 {
26637 font = FRAME_FONT (it->f);
26638 boff = FRAME_BASELINE_OFFSET (it->f);
26639 }
26640 else if (EQ (face_name, Qt))
26641 {
26642 override = false;
26643 }
26644 else
26645 {
26646 int face_id;
26647 struct face *face;
26648
26649 face_id = lookup_named_face (it->f, face_name, false);
26650 if (face_id < 0)
26651 return make_number (-1);
26652
26653 face = FACE_FROM_ID (it->f, face_id);
26654 font = face->font;
26655 if (font == NULL)
26656 return make_number (-1);
26657 boff = font->baseline_offset;
26658 if (font->vertical_centering)
26659 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26660 }
26661
26662 normal_char_ascent_descent (font, -1, &ascent, &descent);
26663
26664 if (override)
26665 {
26666 it->override_ascent = ascent;
26667 it->override_descent = descent;
26668 it->override_boff = boff;
26669 }
26670
26671 height = ascent + descent;
26672
26673 scale:
26674 if (FLOATP (val))
26675 height = (int)(XFLOAT_DATA (val) * height);
26676 else if (INTEGERP (val))
26677 height *= XINT (val);
26678
26679 return make_number (height);
26680 }
26681
26682
26683 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26684 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26685 and only if this is for a character for which no font was found.
26686
26687 If the display method (it->glyphless_method) is
26688 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26689 length of the acronym or the hexadecimal string, UPPER_XOFF and
26690 UPPER_YOFF are pixel offsets for the upper part of the string,
26691 LOWER_XOFF and LOWER_YOFF are for the lower part.
26692
26693 For the other display methods, LEN through LOWER_YOFF are zero. */
26694
26695 static void
26696 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26697 short upper_xoff, short upper_yoff,
26698 short lower_xoff, short lower_yoff)
26699 {
26700 struct glyph *glyph;
26701 enum glyph_row_area area = it->area;
26702
26703 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26704 if (glyph < it->glyph_row->glyphs[area + 1])
26705 {
26706 /* If the glyph row is reversed, we need to prepend the glyph
26707 rather than append it. */
26708 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26709 {
26710 struct glyph *g;
26711
26712 /* Make room for the additional glyph. */
26713 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26714 g[1] = *g;
26715 glyph = it->glyph_row->glyphs[area];
26716 }
26717 glyph->charpos = CHARPOS (it->position);
26718 glyph->object = it->object;
26719 glyph->pixel_width = it->pixel_width;
26720 glyph->ascent = it->ascent;
26721 glyph->descent = it->descent;
26722 glyph->voffset = it->voffset;
26723 glyph->type = GLYPHLESS_GLYPH;
26724 glyph->u.glyphless.method = it->glyphless_method;
26725 glyph->u.glyphless.for_no_font = for_no_font;
26726 glyph->u.glyphless.len = len;
26727 glyph->u.glyphless.ch = it->c;
26728 glyph->slice.glyphless.upper_xoff = upper_xoff;
26729 glyph->slice.glyphless.upper_yoff = upper_yoff;
26730 glyph->slice.glyphless.lower_xoff = lower_xoff;
26731 glyph->slice.glyphless.lower_yoff = lower_yoff;
26732 glyph->avoid_cursor_p = it->avoid_cursor_p;
26733 glyph->multibyte_p = it->multibyte_p;
26734 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26735 {
26736 /* In R2L rows, the left and the right box edges need to be
26737 drawn in reverse direction. */
26738 glyph->right_box_line_p = it->start_of_box_run_p;
26739 glyph->left_box_line_p = it->end_of_box_run_p;
26740 }
26741 else
26742 {
26743 glyph->left_box_line_p = it->start_of_box_run_p;
26744 glyph->right_box_line_p = it->end_of_box_run_p;
26745 }
26746 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26747 || it->phys_descent > it->descent);
26748 glyph->padding_p = false;
26749 glyph->glyph_not_available_p = false;
26750 glyph->face_id = face_id;
26751 glyph->font_type = FONT_TYPE_UNKNOWN;
26752 if (it->bidi_p)
26753 {
26754 glyph->resolved_level = it->bidi_it.resolved_level;
26755 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26756 glyph->bidi_type = it->bidi_it.type;
26757 }
26758 ++it->glyph_row->used[area];
26759 }
26760 else
26761 IT_EXPAND_MATRIX_WIDTH (it, area);
26762 }
26763
26764
26765 /* Produce a glyph for a glyphless character for iterator IT.
26766 IT->glyphless_method specifies which method to use for displaying
26767 the character. See the description of enum
26768 glyphless_display_method in dispextern.h for the detail.
26769
26770 FOR_NO_FONT is true if and only if this is for a character for
26771 which no font was found. ACRONYM, if non-nil, is an acronym string
26772 for the character. */
26773
26774 static void
26775 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26776 {
26777 int face_id;
26778 struct face *face;
26779 struct font *font;
26780 int base_width, base_height, width, height;
26781 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26782 int len;
26783
26784 /* Get the metrics of the base font. We always refer to the current
26785 ASCII face. */
26786 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26787 font = face->font ? face->font : FRAME_FONT (it->f);
26788 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26789 it->ascent += font->baseline_offset;
26790 it->descent -= font->baseline_offset;
26791 base_height = it->ascent + it->descent;
26792 base_width = font->average_width;
26793
26794 face_id = merge_glyphless_glyph_face (it);
26795
26796 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26797 {
26798 it->pixel_width = THIN_SPACE_WIDTH;
26799 len = 0;
26800 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26801 }
26802 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26803 {
26804 width = CHAR_WIDTH (it->c);
26805 if (width == 0)
26806 width = 1;
26807 else if (width > 4)
26808 width = 4;
26809 it->pixel_width = base_width * width;
26810 len = 0;
26811 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26812 }
26813 else
26814 {
26815 char buf[7];
26816 const char *str;
26817 unsigned int code[6];
26818 int upper_len;
26819 int ascent, descent;
26820 struct font_metrics metrics_upper, metrics_lower;
26821
26822 face = FACE_FROM_ID (it->f, face_id);
26823 font = face->font ? face->font : FRAME_FONT (it->f);
26824 prepare_face_for_display (it->f, face);
26825
26826 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26827 {
26828 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26829 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26830 if (CONSP (acronym))
26831 acronym = XCAR (acronym);
26832 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26833 }
26834 else
26835 {
26836 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26837 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26838 str = buf;
26839 }
26840 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26841 code[len] = font->driver->encode_char (font, str[len]);
26842 upper_len = (len + 1) / 2;
26843 font->driver->text_extents (font, code, upper_len,
26844 &metrics_upper);
26845 font->driver->text_extents (font, code + upper_len, len - upper_len,
26846 &metrics_lower);
26847
26848
26849
26850 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26851 width = max (metrics_upper.width, metrics_lower.width) + 4;
26852 upper_xoff = upper_yoff = 2; /* the typical case */
26853 if (base_width >= width)
26854 {
26855 /* Align the upper to the left, the lower to the right. */
26856 it->pixel_width = base_width;
26857 lower_xoff = base_width - 2 - metrics_lower.width;
26858 }
26859 else
26860 {
26861 /* Center the shorter one. */
26862 it->pixel_width = width;
26863 if (metrics_upper.width >= metrics_lower.width)
26864 lower_xoff = (width - metrics_lower.width) / 2;
26865 else
26866 {
26867 /* FIXME: This code doesn't look right. It formerly was
26868 missing the "lower_xoff = 0;", which couldn't have
26869 been right since it left lower_xoff uninitialized. */
26870 lower_xoff = 0;
26871 upper_xoff = (width - metrics_upper.width) / 2;
26872 }
26873 }
26874
26875 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26876 top, bottom, and between upper and lower strings. */
26877 height = (metrics_upper.ascent + metrics_upper.descent
26878 + metrics_lower.ascent + metrics_lower.descent) + 5;
26879 /* Center vertically.
26880 H:base_height, D:base_descent
26881 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26882
26883 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26884 descent = D - H/2 + h/2;
26885 lower_yoff = descent - 2 - ld;
26886 upper_yoff = lower_yoff - la - 1 - ud; */
26887 ascent = - (it->descent - (base_height + height + 1) / 2);
26888 descent = it->descent - (base_height - height) / 2;
26889 lower_yoff = descent - 2 - metrics_lower.descent;
26890 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26891 - metrics_upper.descent);
26892 /* Don't make the height shorter than the base height. */
26893 if (height > base_height)
26894 {
26895 it->ascent = ascent;
26896 it->descent = descent;
26897 }
26898 }
26899
26900 it->phys_ascent = it->ascent;
26901 it->phys_descent = it->descent;
26902 if (it->glyph_row)
26903 append_glyphless_glyph (it, face_id, for_no_font, len,
26904 upper_xoff, upper_yoff,
26905 lower_xoff, lower_yoff);
26906 it->nglyphs = 1;
26907 take_vertical_position_into_account (it);
26908 }
26909
26910
26911 /* RIF:
26912 Produce glyphs/get display metrics for the display element IT is
26913 loaded with. See the description of struct it in dispextern.h
26914 for an overview of struct it. */
26915
26916 void
26917 x_produce_glyphs (struct it *it)
26918 {
26919 int extra_line_spacing = it->extra_line_spacing;
26920
26921 it->glyph_not_available_p = false;
26922
26923 if (it->what == IT_CHARACTER)
26924 {
26925 XChar2b char2b;
26926 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26927 struct font *font = face->font;
26928 struct font_metrics *pcm = NULL;
26929 int boff; /* Baseline offset. */
26930
26931 if (font == NULL)
26932 {
26933 /* When no suitable font is found, display this character by
26934 the method specified in the first extra slot of
26935 Vglyphless_char_display. */
26936 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26937
26938 eassert (it->what == IT_GLYPHLESS);
26939 produce_glyphless_glyph (it, true,
26940 STRINGP (acronym) ? acronym : Qnil);
26941 goto done;
26942 }
26943
26944 boff = font->baseline_offset;
26945 if (font->vertical_centering)
26946 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26947
26948 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26949 {
26950 it->nglyphs = 1;
26951
26952 if (it->override_ascent >= 0)
26953 {
26954 it->ascent = it->override_ascent;
26955 it->descent = it->override_descent;
26956 boff = it->override_boff;
26957 }
26958 else
26959 {
26960 it->ascent = FONT_BASE (font) + boff;
26961 it->descent = FONT_DESCENT (font) - boff;
26962 }
26963
26964 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26965 {
26966 pcm = get_per_char_metric (font, &char2b);
26967 if (pcm->width == 0
26968 && pcm->rbearing == 0 && pcm->lbearing == 0)
26969 pcm = NULL;
26970 }
26971
26972 if (pcm)
26973 {
26974 it->phys_ascent = pcm->ascent + boff;
26975 it->phys_descent = pcm->descent - boff;
26976 it->pixel_width = pcm->width;
26977 /* Don't use font-global values for ascent and descent
26978 if they result in an exceedingly large line height. */
26979 if (it->override_ascent < 0)
26980 {
26981 if (FONT_TOO_HIGH (font))
26982 {
26983 it->ascent = it->phys_ascent;
26984 it->descent = it->phys_descent;
26985 /* These limitations are enforced by an
26986 assertion near the end of this function. */
26987 if (it->ascent < 0)
26988 it->ascent = 0;
26989 if (it->descent < 0)
26990 it->descent = 0;
26991 }
26992 }
26993 }
26994 else
26995 {
26996 it->glyph_not_available_p = true;
26997 it->phys_ascent = it->ascent;
26998 it->phys_descent = it->descent;
26999 it->pixel_width = font->space_width;
27000 }
27001
27002 if (it->constrain_row_ascent_descent_p)
27003 {
27004 if (it->descent > it->max_descent)
27005 {
27006 it->ascent += it->descent - it->max_descent;
27007 it->descent = it->max_descent;
27008 }
27009 if (it->ascent > it->max_ascent)
27010 {
27011 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27012 it->ascent = it->max_ascent;
27013 }
27014 it->phys_ascent = min (it->phys_ascent, it->ascent);
27015 it->phys_descent = min (it->phys_descent, it->descent);
27016 extra_line_spacing = 0;
27017 }
27018
27019 /* If this is a space inside a region of text with
27020 `space-width' property, change its width. */
27021 bool stretched_p
27022 = it->char_to_display == ' ' && !NILP (it->space_width);
27023 if (stretched_p)
27024 it->pixel_width *= XFLOATINT (it->space_width);
27025
27026 /* If face has a box, add the box thickness to the character
27027 height. If character has a box line to the left and/or
27028 right, add the box line width to the character's width. */
27029 if (face->box != FACE_NO_BOX)
27030 {
27031 int thick = face->box_line_width;
27032
27033 if (thick > 0)
27034 {
27035 it->ascent += thick;
27036 it->descent += thick;
27037 }
27038 else
27039 thick = -thick;
27040
27041 if (it->start_of_box_run_p)
27042 it->pixel_width += thick;
27043 if (it->end_of_box_run_p)
27044 it->pixel_width += thick;
27045 }
27046
27047 /* If face has an overline, add the height of the overline
27048 (1 pixel) and a 1 pixel margin to the character height. */
27049 if (face->overline_p)
27050 it->ascent += overline_margin;
27051
27052 if (it->constrain_row_ascent_descent_p)
27053 {
27054 if (it->ascent > it->max_ascent)
27055 it->ascent = it->max_ascent;
27056 if (it->descent > it->max_descent)
27057 it->descent = it->max_descent;
27058 }
27059
27060 take_vertical_position_into_account (it);
27061
27062 /* If we have to actually produce glyphs, do it. */
27063 if (it->glyph_row)
27064 {
27065 if (stretched_p)
27066 {
27067 /* Translate a space with a `space-width' property
27068 into a stretch glyph. */
27069 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27070 / FONT_HEIGHT (font));
27071 append_stretch_glyph (it, it->object, it->pixel_width,
27072 it->ascent + it->descent, ascent);
27073 }
27074 else
27075 append_glyph (it);
27076
27077 /* If characters with lbearing or rbearing are displayed
27078 in this line, record that fact in a flag of the
27079 glyph row. This is used to optimize X output code. */
27080 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27081 it->glyph_row->contains_overlapping_glyphs_p = true;
27082 }
27083 if (! stretched_p && it->pixel_width == 0)
27084 /* We assure that all visible glyphs have at least 1-pixel
27085 width. */
27086 it->pixel_width = 1;
27087 }
27088 else if (it->char_to_display == '\n')
27089 {
27090 /* A newline has no width, but we need the height of the
27091 line. But if previous part of the line sets a height,
27092 don't increase that height. */
27093
27094 Lisp_Object height;
27095 Lisp_Object total_height = Qnil;
27096
27097 it->override_ascent = -1;
27098 it->pixel_width = 0;
27099 it->nglyphs = 0;
27100
27101 height = get_it_property (it, Qline_height);
27102 /* Split (line-height total-height) list. */
27103 if (CONSP (height)
27104 && CONSP (XCDR (height))
27105 && NILP (XCDR (XCDR (height))))
27106 {
27107 total_height = XCAR (XCDR (height));
27108 height = XCAR (height);
27109 }
27110 height = calc_line_height_property (it, height, font, boff, true);
27111
27112 if (it->override_ascent >= 0)
27113 {
27114 it->ascent = it->override_ascent;
27115 it->descent = it->override_descent;
27116 boff = it->override_boff;
27117 }
27118 else
27119 {
27120 if (FONT_TOO_HIGH (font))
27121 {
27122 it->ascent = font->pixel_size + boff - 1;
27123 it->descent = -boff + 1;
27124 if (it->descent < 0)
27125 it->descent = 0;
27126 }
27127 else
27128 {
27129 it->ascent = FONT_BASE (font) + boff;
27130 it->descent = FONT_DESCENT (font) - boff;
27131 }
27132 }
27133
27134 if (EQ (height, Qt))
27135 {
27136 if (it->descent > it->max_descent)
27137 {
27138 it->ascent += it->descent - it->max_descent;
27139 it->descent = it->max_descent;
27140 }
27141 if (it->ascent > it->max_ascent)
27142 {
27143 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27144 it->ascent = it->max_ascent;
27145 }
27146 it->phys_ascent = min (it->phys_ascent, it->ascent);
27147 it->phys_descent = min (it->phys_descent, it->descent);
27148 it->constrain_row_ascent_descent_p = true;
27149 extra_line_spacing = 0;
27150 }
27151 else
27152 {
27153 Lisp_Object spacing;
27154
27155 it->phys_ascent = it->ascent;
27156 it->phys_descent = it->descent;
27157
27158 if ((it->max_ascent > 0 || it->max_descent > 0)
27159 && face->box != FACE_NO_BOX
27160 && face->box_line_width > 0)
27161 {
27162 it->ascent += face->box_line_width;
27163 it->descent += face->box_line_width;
27164 }
27165 if (!NILP (height)
27166 && XINT (height) > it->ascent + it->descent)
27167 it->ascent = XINT (height) - it->descent;
27168
27169 if (!NILP (total_height))
27170 spacing = calc_line_height_property (it, total_height, font,
27171 boff, false);
27172 else
27173 {
27174 spacing = get_it_property (it, Qline_spacing);
27175 spacing = calc_line_height_property (it, spacing, font,
27176 boff, false);
27177 }
27178 if (INTEGERP (spacing))
27179 {
27180 extra_line_spacing = XINT (spacing);
27181 if (!NILP (total_height))
27182 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27183 }
27184 }
27185 }
27186 else /* i.e. (it->char_to_display == '\t') */
27187 {
27188 if (font->space_width > 0)
27189 {
27190 int tab_width = it->tab_width * font->space_width;
27191 int x = it->current_x + it->continuation_lines_width;
27192 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27193
27194 /* If the distance from the current position to the next tab
27195 stop is less than a space character width, use the
27196 tab stop after that. */
27197 if (next_tab_x - x < font->space_width)
27198 next_tab_x += tab_width;
27199
27200 it->pixel_width = next_tab_x - x;
27201 it->nglyphs = 1;
27202 if (FONT_TOO_HIGH (font))
27203 {
27204 if (get_char_glyph_code (' ', font, &char2b))
27205 {
27206 pcm = get_per_char_metric (font, &char2b);
27207 if (pcm->width == 0
27208 && pcm->rbearing == 0 && pcm->lbearing == 0)
27209 pcm = NULL;
27210 }
27211
27212 if (pcm)
27213 {
27214 it->ascent = pcm->ascent + boff;
27215 it->descent = pcm->descent - boff;
27216 }
27217 else
27218 {
27219 it->ascent = font->pixel_size + boff - 1;
27220 it->descent = -boff + 1;
27221 }
27222 if (it->ascent < 0)
27223 it->ascent = 0;
27224 if (it->descent < 0)
27225 it->descent = 0;
27226 }
27227 else
27228 {
27229 it->ascent = FONT_BASE (font) + boff;
27230 it->descent = FONT_DESCENT (font) - boff;
27231 }
27232 it->phys_ascent = it->ascent;
27233 it->phys_descent = it->descent;
27234
27235 if (it->glyph_row)
27236 {
27237 append_stretch_glyph (it, it->object, it->pixel_width,
27238 it->ascent + it->descent, it->ascent);
27239 }
27240 }
27241 else
27242 {
27243 it->pixel_width = 0;
27244 it->nglyphs = 1;
27245 }
27246 }
27247
27248 if (FONT_TOO_HIGH (font))
27249 {
27250 int font_ascent, font_descent;
27251
27252 /* For very large fonts, where we ignore the declared font
27253 dimensions, and go by per-character metrics instead,
27254 don't let the row ascent and descent values (and the row
27255 height computed from them) be smaller than the "normal"
27256 character metrics. This avoids unpleasant effects
27257 whereby lines on display would change their height
27258 depending on which characters are shown. */
27259 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27260 it->max_ascent = max (it->max_ascent, font_ascent);
27261 it->max_descent = max (it->max_descent, font_descent);
27262 }
27263 }
27264 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27265 {
27266 /* A static composition.
27267
27268 Note: A composition is represented as one glyph in the
27269 glyph matrix. There are no padding glyphs.
27270
27271 Important note: pixel_width, ascent, and descent are the
27272 values of what is drawn by draw_glyphs (i.e. the values of
27273 the overall glyphs composed). */
27274 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27275 int boff; /* baseline offset */
27276 struct composition *cmp = composition_table[it->cmp_it.id];
27277 int glyph_len = cmp->glyph_len;
27278 struct font *font = face->font;
27279
27280 it->nglyphs = 1;
27281
27282 /* If we have not yet calculated pixel size data of glyphs of
27283 the composition for the current face font, calculate them
27284 now. Theoretically, we have to check all fonts for the
27285 glyphs, but that requires much time and memory space. So,
27286 here we check only the font of the first glyph. This may
27287 lead to incorrect display, but it's very rare, and C-l
27288 (recenter-top-bottom) can correct the display anyway. */
27289 if (! cmp->font || cmp->font != font)
27290 {
27291 /* Ascent and descent of the font of the first character
27292 of this composition (adjusted by baseline offset).
27293 Ascent and descent of overall glyphs should not be less
27294 than these, respectively. */
27295 int font_ascent, font_descent, font_height;
27296 /* Bounding box of the overall glyphs. */
27297 int leftmost, rightmost, lowest, highest;
27298 int lbearing, rbearing;
27299 int i, width, ascent, descent;
27300 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27301 XChar2b char2b;
27302 struct font_metrics *pcm;
27303 ptrdiff_t pos;
27304
27305 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27306 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27307 break;
27308 bool right_padded = glyph_len < cmp->glyph_len;
27309 for (i = 0; i < glyph_len; i++)
27310 {
27311 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27312 break;
27313 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27314 }
27315 bool left_padded = i > 0;
27316
27317 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27318 : IT_CHARPOS (*it));
27319 /* If no suitable font is found, use the default font. */
27320 bool font_not_found_p = font == NULL;
27321 if (font_not_found_p)
27322 {
27323 face = face->ascii_face;
27324 font = face->font;
27325 }
27326 boff = font->baseline_offset;
27327 if (font->vertical_centering)
27328 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27329 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27330 font_ascent += boff;
27331 font_descent -= boff;
27332 font_height = font_ascent + font_descent;
27333
27334 cmp->font = font;
27335
27336 pcm = NULL;
27337 if (! font_not_found_p)
27338 {
27339 get_char_face_and_encoding (it->f, c, it->face_id,
27340 &char2b, false);
27341 pcm = get_per_char_metric (font, &char2b);
27342 }
27343
27344 /* Initialize the bounding box. */
27345 if (pcm)
27346 {
27347 width = cmp->glyph_len > 0 ? pcm->width : 0;
27348 ascent = pcm->ascent;
27349 descent = pcm->descent;
27350 lbearing = pcm->lbearing;
27351 rbearing = pcm->rbearing;
27352 }
27353 else
27354 {
27355 width = cmp->glyph_len > 0 ? font->space_width : 0;
27356 ascent = FONT_BASE (font);
27357 descent = FONT_DESCENT (font);
27358 lbearing = 0;
27359 rbearing = width;
27360 }
27361
27362 rightmost = width;
27363 leftmost = 0;
27364 lowest = - descent + boff;
27365 highest = ascent + boff;
27366
27367 if (! font_not_found_p
27368 && font->default_ascent
27369 && CHAR_TABLE_P (Vuse_default_ascent)
27370 && !NILP (Faref (Vuse_default_ascent,
27371 make_number (it->char_to_display))))
27372 highest = font->default_ascent + boff;
27373
27374 /* Draw the first glyph at the normal position. It may be
27375 shifted to right later if some other glyphs are drawn
27376 at the left. */
27377 cmp->offsets[i * 2] = 0;
27378 cmp->offsets[i * 2 + 1] = boff;
27379 cmp->lbearing = lbearing;
27380 cmp->rbearing = rbearing;
27381
27382 /* Set cmp->offsets for the remaining glyphs. */
27383 for (i++; i < glyph_len; i++)
27384 {
27385 int left, right, btm, top;
27386 int ch = COMPOSITION_GLYPH (cmp, i);
27387 int face_id;
27388 struct face *this_face;
27389
27390 if (ch == '\t')
27391 ch = ' ';
27392 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27393 this_face = FACE_FROM_ID (it->f, face_id);
27394 font = this_face->font;
27395
27396 if (font == NULL)
27397 pcm = NULL;
27398 else
27399 {
27400 get_char_face_and_encoding (it->f, ch, face_id,
27401 &char2b, false);
27402 pcm = get_per_char_metric (font, &char2b);
27403 }
27404 if (! pcm)
27405 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27406 else
27407 {
27408 width = pcm->width;
27409 ascent = pcm->ascent;
27410 descent = pcm->descent;
27411 lbearing = pcm->lbearing;
27412 rbearing = pcm->rbearing;
27413 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27414 {
27415 /* Relative composition with or without
27416 alternate chars. */
27417 left = (leftmost + rightmost - width) / 2;
27418 btm = - descent + boff;
27419 if (font->relative_compose
27420 && (! CHAR_TABLE_P (Vignore_relative_composition)
27421 || NILP (Faref (Vignore_relative_composition,
27422 make_number (ch)))))
27423 {
27424
27425 if (- descent >= font->relative_compose)
27426 /* One extra pixel between two glyphs. */
27427 btm = highest + 1;
27428 else if (ascent <= 0)
27429 /* One extra pixel between two glyphs. */
27430 btm = lowest - 1 - ascent - descent;
27431 }
27432 }
27433 else
27434 {
27435 /* A composition rule is specified by an integer
27436 value that encodes global and new reference
27437 points (GREF and NREF). GREF and NREF are
27438 specified by numbers as below:
27439
27440 0---1---2 -- ascent
27441 | |
27442 | |
27443 | |
27444 9--10--11 -- center
27445 | |
27446 ---3---4---5--- baseline
27447 | |
27448 6---7---8 -- descent
27449 */
27450 int rule = COMPOSITION_RULE (cmp, i);
27451 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27452
27453 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27454 grefx = gref % 3, nrefx = nref % 3;
27455 grefy = gref / 3, nrefy = nref / 3;
27456 if (xoff)
27457 xoff = font_height * (xoff - 128) / 256;
27458 if (yoff)
27459 yoff = font_height * (yoff - 128) / 256;
27460
27461 left = (leftmost
27462 + grefx * (rightmost - leftmost) / 2
27463 - nrefx * width / 2
27464 + xoff);
27465
27466 btm = ((grefy == 0 ? highest
27467 : grefy == 1 ? 0
27468 : grefy == 2 ? lowest
27469 : (highest + lowest) / 2)
27470 - (nrefy == 0 ? ascent + descent
27471 : nrefy == 1 ? descent - boff
27472 : nrefy == 2 ? 0
27473 : (ascent + descent) / 2)
27474 + yoff);
27475 }
27476
27477 cmp->offsets[i * 2] = left;
27478 cmp->offsets[i * 2 + 1] = btm + descent;
27479
27480 /* Update the bounding box of the overall glyphs. */
27481 if (width > 0)
27482 {
27483 right = left + width;
27484 if (left < leftmost)
27485 leftmost = left;
27486 if (right > rightmost)
27487 rightmost = right;
27488 }
27489 top = btm + descent + ascent;
27490 if (top > highest)
27491 highest = top;
27492 if (btm < lowest)
27493 lowest = btm;
27494
27495 if (cmp->lbearing > left + lbearing)
27496 cmp->lbearing = left + lbearing;
27497 if (cmp->rbearing < left + rbearing)
27498 cmp->rbearing = left + rbearing;
27499 }
27500 }
27501
27502 /* If there are glyphs whose x-offsets are negative,
27503 shift all glyphs to the right and make all x-offsets
27504 non-negative. */
27505 if (leftmost < 0)
27506 {
27507 for (i = 0; i < cmp->glyph_len; i++)
27508 cmp->offsets[i * 2] -= leftmost;
27509 rightmost -= leftmost;
27510 cmp->lbearing -= leftmost;
27511 cmp->rbearing -= leftmost;
27512 }
27513
27514 if (left_padded && cmp->lbearing < 0)
27515 {
27516 for (i = 0; i < cmp->glyph_len; i++)
27517 cmp->offsets[i * 2] -= cmp->lbearing;
27518 rightmost -= cmp->lbearing;
27519 cmp->rbearing -= cmp->lbearing;
27520 cmp->lbearing = 0;
27521 }
27522 if (right_padded && rightmost < cmp->rbearing)
27523 {
27524 rightmost = cmp->rbearing;
27525 }
27526
27527 cmp->pixel_width = rightmost;
27528 cmp->ascent = highest;
27529 cmp->descent = - lowest;
27530 if (cmp->ascent < font_ascent)
27531 cmp->ascent = font_ascent;
27532 if (cmp->descent < font_descent)
27533 cmp->descent = font_descent;
27534 }
27535
27536 if (it->glyph_row
27537 && (cmp->lbearing < 0
27538 || cmp->rbearing > cmp->pixel_width))
27539 it->glyph_row->contains_overlapping_glyphs_p = true;
27540
27541 it->pixel_width = cmp->pixel_width;
27542 it->ascent = it->phys_ascent = cmp->ascent;
27543 it->descent = it->phys_descent = cmp->descent;
27544 if (face->box != FACE_NO_BOX)
27545 {
27546 int thick = face->box_line_width;
27547
27548 if (thick > 0)
27549 {
27550 it->ascent += thick;
27551 it->descent += thick;
27552 }
27553 else
27554 thick = - thick;
27555
27556 if (it->start_of_box_run_p)
27557 it->pixel_width += thick;
27558 if (it->end_of_box_run_p)
27559 it->pixel_width += thick;
27560 }
27561
27562 /* If face has an overline, add the height of the overline
27563 (1 pixel) and a 1 pixel margin to the character height. */
27564 if (face->overline_p)
27565 it->ascent += overline_margin;
27566
27567 take_vertical_position_into_account (it);
27568 if (it->ascent < 0)
27569 it->ascent = 0;
27570 if (it->descent < 0)
27571 it->descent = 0;
27572
27573 if (it->glyph_row && cmp->glyph_len > 0)
27574 append_composite_glyph (it);
27575 }
27576 else if (it->what == IT_COMPOSITION)
27577 {
27578 /* A dynamic (automatic) composition. */
27579 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27580 Lisp_Object gstring;
27581 struct font_metrics metrics;
27582
27583 it->nglyphs = 1;
27584
27585 gstring = composition_gstring_from_id (it->cmp_it.id);
27586 it->pixel_width
27587 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27588 &metrics);
27589 if (it->glyph_row
27590 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27591 it->glyph_row->contains_overlapping_glyphs_p = true;
27592 it->ascent = it->phys_ascent = metrics.ascent;
27593 it->descent = it->phys_descent = metrics.descent;
27594 if (face->box != FACE_NO_BOX)
27595 {
27596 int thick = face->box_line_width;
27597
27598 if (thick > 0)
27599 {
27600 it->ascent += thick;
27601 it->descent += thick;
27602 }
27603 else
27604 thick = - thick;
27605
27606 if (it->start_of_box_run_p)
27607 it->pixel_width += thick;
27608 if (it->end_of_box_run_p)
27609 it->pixel_width += thick;
27610 }
27611 /* If face has an overline, add the height of the overline
27612 (1 pixel) and a 1 pixel margin to the character height. */
27613 if (face->overline_p)
27614 it->ascent += overline_margin;
27615 take_vertical_position_into_account (it);
27616 if (it->ascent < 0)
27617 it->ascent = 0;
27618 if (it->descent < 0)
27619 it->descent = 0;
27620
27621 if (it->glyph_row)
27622 append_composite_glyph (it);
27623 }
27624 else if (it->what == IT_GLYPHLESS)
27625 produce_glyphless_glyph (it, false, Qnil);
27626 else if (it->what == IT_IMAGE)
27627 produce_image_glyph (it);
27628 else if (it->what == IT_STRETCH)
27629 produce_stretch_glyph (it);
27630 else if (it->what == IT_XWIDGET)
27631 produce_xwidget_glyph (it);
27632
27633 done:
27634 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27635 because this isn't true for images with `:ascent 100'. */
27636 eassert (it->ascent >= 0 && it->descent >= 0);
27637 if (it->area == TEXT_AREA)
27638 it->current_x += it->pixel_width;
27639
27640 if (extra_line_spacing > 0)
27641 {
27642 it->descent += extra_line_spacing;
27643 if (extra_line_spacing > it->max_extra_line_spacing)
27644 it->max_extra_line_spacing = extra_line_spacing;
27645 }
27646
27647 it->max_ascent = max (it->max_ascent, it->ascent);
27648 it->max_descent = max (it->max_descent, it->descent);
27649 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27650 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27651 }
27652
27653 /* EXPORT for RIF:
27654 Output LEN glyphs starting at START at the nominal cursor position.
27655 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27656 being updated, and UPDATED_AREA is the area of that row being updated. */
27657
27658 void
27659 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27660 struct glyph *start, enum glyph_row_area updated_area, int len)
27661 {
27662 int x, hpos, chpos = w->phys_cursor.hpos;
27663
27664 eassert (updated_row);
27665 /* When the window is hscrolled, cursor hpos can legitimately be out
27666 of bounds, but we draw the cursor at the corresponding window
27667 margin in that case. */
27668 if (!updated_row->reversed_p && chpos < 0)
27669 chpos = 0;
27670 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27671 chpos = updated_row->used[TEXT_AREA] - 1;
27672
27673 block_input ();
27674
27675 /* Write glyphs. */
27676
27677 hpos = start - updated_row->glyphs[updated_area];
27678 x = draw_glyphs (w, w->output_cursor.x,
27679 updated_row, updated_area,
27680 hpos, hpos + len,
27681 DRAW_NORMAL_TEXT, 0);
27682
27683 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27684 if (updated_area == TEXT_AREA
27685 && w->phys_cursor_on_p
27686 && w->phys_cursor.vpos == w->output_cursor.vpos
27687 && chpos >= hpos
27688 && chpos < hpos + len)
27689 w->phys_cursor_on_p = false;
27690
27691 unblock_input ();
27692
27693 /* Advance the output cursor. */
27694 w->output_cursor.hpos += len;
27695 w->output_cursor.x = x;
27696 }
27697
27698
27699 /* EXPORT for RIF:
27700 Insert LEN glyphs from START at the nominal cursor position. */
27701
27702 void
27703 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27704 struct glyph *start, enum glyph_row_area updated_area, int len)
27705 {
27706 struct frame *f;
27707 int line_height, shift_by_width, shifted_region_width;
27708 struct glyph_row *row;
27709 struct glyph *glyph;
27710 int frame_x, frame_y;
27711 ptrdiff_t hpos;
27712
27713 eassert (updated_row);
27714 block_input ();
27715 f = XFRAME (WINDOW_FRAME (w));
27716
27717 /* Get the height of the line we are in. */
27718 row = updated_row;
27719 line_height = row->height;
27720
27721 /* Get the width of the glyphs to insert. */
27722 shift_by_width = 0;
27723 for (glyph = start; glyph < start + len; ++glyph)
27724 shift_by_width += glyph->pixel_width;
27725
27726 /* Get the width of the region to shift right. */
27727 shifted_region_width = (window_box_width (w, updated_area)
27728 - w->output_cursor.x
27729 - shift_by_width);
27730
27731 /* Shift right. */
27732 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27733 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27734
27735 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27736 line_height, shift_by_width);
27737
27738 /* Write the glyphs. */
27739 hpos = start - row->glyphs[updated_area];
27740 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27741 hpos, hpos + len,
27742 DRAW_NORMAL_TEXT, 0);
27743
27744 /* Advance the output cursor. */
27745 w->output_cursor.hpos += len;
27746 w->output_cursor.x += shift_by_width;
27747 unblock_input ();
27748 }
27749
27750
27751 /* EXPORT for RIF:
27752 Erase the current text line from the nominal cursor position
27753 (inclusive) to pixel column TO_X (exclusive). The idea is that
27754 everything from TO_X onward is already erased.
27755
27756 TO_X is a pixel position relative to UPDATED_AREA of currently
27757 updated window W. TO_X == -1 means clear to the end of this area. */
27758
27759 void
27760 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27761 enum glyph_row_area updated_area, int to_x)
27762 {
27763 struct frame *f;
27764 int max_x, min_y, max_y;
27765 int from_x, from_y, to_y;
27766
27767 eassert (updated_row);
27768 f = XFRAME (w->frame);
27769
27770 if (updated_row->full_width_p)
27771 max_x = (WINDOW_PIXEL_WIDTH (w)
27772 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27773 else
27774 max_x = window_box_width (w, updated_area);
27775 max_y = window_text_bottom_y (w);
27776
27777 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27778 of window. For TO_X > 0, truncate to end of drawing area. */
27779 if (to_x == 0)
27780 return;
27781 else if (to_x < 0)
27782 to_x = max_x;
27783 else
27784 to_x = min (to_x, max_x);
27785
27786 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27787
27788 /* Notice if the cursor will be cleared by this operation. */
27789 if (!updated_row->full_width_p)
27790 notice_overwritten_cursor (w, updated_area,
27791 w->output_cursor.x, -1,
27792 updated_row->y,
27793 MATRIX_ROW_BOTTOM_Y (updated_row));
27794
27795 from_x = w->output_cursor.x;
27796
27797 /* Translate to frame coordinates. */
27798 if (updated_row->full_width_p)
27799 {
27800 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27801 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27802 }
27803 else
27804 {
27805 int area_left = window_box_left (w, updated_area);
27806 from_x += area_left;
27807 to_x += area_left;
27808 }
27809
27810 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27811 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27812 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27813
27814 /* Prevent inadvertently clearing to end of the X window. */
27815 if (to_x > from_x && to_y > from_y)
27816 {
27817 block_input ();
27818 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27819 to_x - from_x, to_y - from_y);
27820 unblock_input ();
27821 }
27822 }
27823
27824 #endif /* HAVE_WINDOW_SYSTEM */
27825
27826
27827 \f
27828 /***********************************************************************
27829 Cursor types
27830 ***********************************************************************/
27831
27832 /* Value is the internal representation of the specified cursor type
27833 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27834 of the bar cursor. */
27835
27836 static enum text_cursor_kinds
27837 get_specified_cursor_type (Lisp_Object arg, int *width)
27838 {
27839 enum text_cursor_kinds type;
27840
27841 if (NILP (arg))
27842 return NO_CURSOR;
27843
27844 if (EQ (arg, Qbox))
27845 return FILLED_BOX_CURSOR;
27846
27847 if (EQ (arg, Qhollow))
27848 return HOLLOW_BOX_CURSOR;
27849
27850 if (EQ (arg, Qbar))
27851 {
27852 *width = 2;
27853 return BAR_CURSOR;
27854 }
27855
27856 if (CONSP (arg)
27857 && EQ (XCAR (arg), Qbar)
27858 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27859 {
27860 *width = XINT (XCDR (arg));
27861 return BAR_CURSOR;
27862 }
27863
27864 if (EQ (arg, Qhbar))
27865 {
27866 *width = 2;
27867 return HBAR_CURSOR;
27868 }
27869
27870 if (CONSP (arg)
27871 && EQ (XCAR (arg), Qhbar)
27872 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27873 {
27874 *width = XINT (XCDR (arg));
27875 return HBAR_CURSOR;
27876 }
27877
27878 /* Treat anything unknown as "hollow box cursor".
27879 It was bad to signal an error; people have trouble fixing
27880 .Xdefaults with Emacs, when it has something bad in it. */
27881 type = HOLLOW_BOX_CURSOR;
27882
27883 return type;
27884 }
27885
27886 /* Set the default cursor types for specified frame. */
27887 void
27888 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27889 {
27890 int width = 1;
27891 Lisp_Object tem;
27892
27893 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27894 FRAME_CURSOR_WIDTH (f) = width;
27895
27896 /* By default, set up the blink-off state depending on the on-state. */
27897
27898 tem = Fassoc (arg, Vblink_cursor_alist);
27899 if (!NILP (tem))
27900 {
27901 FRAME_BLINK_OFF_CURSOR (f)
27902 = get_specified_cursor_type (XCDR (tem), &width);
27903 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27904 }
27905 else
27906 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27907
27908 /* Make sure the cursor gets redrawn. */
27909 f->cursor_type_changed = true;
27910 }
27911
27912
27913 #ifdef HAVE_WINDOW_SYSTEM
27914
27915 /* Return the cursor we want to be displayed in window W. Return
27916 width of bar/hbar cursor through WIDTH arg. Return with
27917 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27918 (i.e. if the `system caret' should track this cursor).
27919
27920 In a mini-buffer window, we want the cursor only to appear if we
27921 are reading input from this window. For the selected window, we
27922 want the cursor type given by the frame parameter or buffer local
27923 setting of cursor-type. If explicitly marked off, draw no cursor.
27924 In all other cases, we want a hollow box cursor. */
27925
27926 static enum text_cursor_kinds
27927 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27928 bool *active_cursor)
27929 {
27930 struct frame *f = XFRAME (w->frame);
27931 struct buffer *b = XBUFFER (w->contents);
27932 int cursor_type = DEFAULT_CURSOR;
27933 Lisp_Object alt_cursor;
27934 bool non_selected = false;
27935
27936 *active_cursor = true;
27937
27938 /* Echo area */
27939 if (cursor_in_echo_area
27940 && FRAME_HAS_MINIBUF_P (f)
27941 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27942 {
27943 if (w == XWINDOW (echo_area_window))
27944 {
27945 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27946 {
27947 *width = FRAME_CURSOR_WIDTH (f);
27948 return FRAME_DESIRED_CURSOR (f);
27949 }
27950 else
27951 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27952 }
27953
27954 *active_cursor = false;
27955 non_selected = true;
27956 }
27957
27958 /* Detect a nonselected window or nonselected frame. */
27959 else if (w != XWINDOW (f->selected_window)
27960 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27961 {
27962 *active_cursor = false;
27963
27964 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27965 return NO_CURSOR;
27966
27967 non_selected = true;
27968 }
27969
27970 /* Never display a cursor in a window in which cursor-type is nil. */
27971 if (NILP (BVAR (b, cursor_type)))
27972 return NO_CURSOR;
27973
27974 /* Get the normal cursor type for this window. */
27975 if (EQ (BVAR (b, cursor_type), Qt))
27976 {
27977 cursor_type = FRAME_DESIRED_CURSOR (f);
27978 *width = FRAME_CURSOR_WIDTH (f);
27979 }
27980 else
27981 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27982
27983 /* Use cursor-in-non-selected-windows instead
27984 for non-selected window or frame. */
27985 if (non_selected)
27986 {
27987 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27988 if (!EQ (Qt, alt_cursor))
27989 return get_specified_cursor_type (alt_cursor, width);
27990 /* t means modify the normal cursor type. */
27991 if (cursor_type == FILLED_BOX_CURSOR)
27992 cursor_type = HOLLOW_BOX_CURSOR;
27993 else if (cursor_type == BAR_CURSOR && *width > 1)
27994 --*width;
27995 return cursor_type;
27996 }
27997
27998 /* Use normal cursor if not blinked off. */
27999 if (!w->cursor_off_p)
28000 {
28001 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28002 return NO_CURSOR;
28003 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28004 {
28005 if (cursor_type == FILLED_BOX_CURSOR)
28006 {
28007 /* Using a block cursor on large images can be very annoying.
28008 So use a hollow cursor for "large" images.
28009 If image is not transparent (no mask), also use hollow cursor. */
28010 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28011 if (img != NULL && IMAGEP (img->spec))
28012 {
28013 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28014 where N = size of default frame font size.
28015 This should cover most of the "tiny" icons people may use. */
28016 if (!img->mask
28017 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28018 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28019 cursor_type = HOLLOW_BOX_CURSOR;
28020 }
28021 }
28022 else if (cursor_type != NO_CURSOR)
28023 {
28024 /* Display current only supports BOX and HOLLOW cursors for images.
28025 So for now, unconditionally use a HOLLOW cursor when cursor is
28026 not a solid box cursor. */
28027 cursor_type = HOLLOW_BOX_CURSOR;
28028 }
28029 }
28030 return cursor_type;
28031 }
28032
28033 /* Cursor is blinked off, so determine how to "toggle" it. */
28034
28035 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28036 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28037 return get_specified_cursor_type (XCDR (alt_cursor), width);
28038
28039 /* Then see if frame has specified a specific blink off cursor type. */
28040 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28041 {
28042 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28043 return FRAME_BLINK_OFF_CURSOR (f);
28044 }
28045
28046 #if false
28047 /* Some people liked having a permanently visible blinking cursor,
28048 while others had very strong opinions against it. So it was
28049 decided to remove it. KFS 2003-09-03 */
28050
28051 /* Finally perform built-in cursor blinking:
28052 filled box <-> hollow box
28053 wide [h]bar <-> narrow [h]bar
28054 narrow [h]bar <-> no cursor
28055 other type <-> no cursor */
28056
28057 if (cursor_type == FILLED_BOX_CURSOR)
28058 return HOLLOW_BOX_CURSOR;
28059
28060 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28061 {
28062 *width = 1;
28063 return cursor_type;
28064 }
28065 #endif
28066
28067 return NO_CURSOR;
28068 }
28069
28070
28071 /* Notice when the text cursor of window W has been completely
28072 overwritten by a drawing operation that outputs glyphs in AREA
28073 starting at X0 and ending at X1 in the line starting at Y0 and
28074 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28075 the rest of the line after X0 has been written. Y coordinates
28076 are window-relative. */
28077
28078 static void
28079 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28080 int x0, int x1, int y0, int y1)
28081 {
28082 int cx0, cx1, cy0, cy1;
28083 struct glyph_row *row;
28084
28085 if (!w->phys_cursor_on_p)
28086 return;
28087 if (area != TEXT_AREA)
28088 return;
28089
28090 if (w->phys_cursor.vpos < 0
28091 || w->phys_cursor.vpos >= w->current_matrix->nrows
28092 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28093 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28094 return;
28095
28096 if (row->cursor_in_fringe_p)
28097 {
28098 row->cursor_in_fringe_p = false;
28099 draw_fringe_bitmap (w, row, row->reversed_p);
28100 w->phys_cursor_on_p = false;
28101 return;
28102 }
28103
28104 cx0 = w->phys_cursor.x;
28105 cx1 = cx0 + w->phys_cursor_width;
28106 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28107 return;
28108
28109 /* The cursor image will be completely removed from the
28110 screen if the output area intersects the cursor area in
28111 y-direction. When we draw in [y0 y1[, and some part of
28112 the cursor is at y < y0, that part must have been drawn
28113 before. When scrolling, the cursor is erased before
28114 actually scrolling, so we don't come here. When not
28115 scrolling, the rows above the old cursor row must have
28116 changed, and in this case these rows must have written
28117 over the cursor image.
28118
28119 Likewise if part of the cursor is below y1, with the
28120 exception of the cursor being in the first blank row at
28121 the buffer and window end because update_text_area
28122 doesn't draw that row. (Except when it does, but
28123 that's handled in update_text_area.) */
28124
28125 cy0 = w->phys_cursor.y;
28126 cy1 = cy0 + w->phys_cursor_height;
28127 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28128 return;
28129
28130 w->phys_cursor_on_p = false;
28131 }
28132
28133 #endif /* HAVE_WINDOW_SYSTEM */
28134
28135 \f
28136 /************************************************************************
28137 Mouse Face
28138 ************************************************************************/
28139
28140 #ifdef HAVE_WINDOW_SYSTEM
28141
28142 /* EXPORT for RIF:
28143 Fix the display of area AREA of overlapping row ROW in window W
28144 with respect to the overlapping part OVERLAPS. */
28145
28146 void
28147 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28148 enum glyph_row_area area, int overlaps)
28149 {
28150 int i, x;
28151
28152 block_input ();
28153
28154 x = 0;
28155 for (i = 0; i < row->used[area];)
28156 {
28157 if (row->glyphs[area][i].overlaps_vertically_p)
28158 {
28159 int start = i, start_x = x;
28160
28161 do
28162 {
28163 x += row->glyphs[area][i].pixel_width;
28164 ++i;
28165 }
28166 while (i < row->used[area]
28167 && row->glyphs[area][i].overlaps_vertically_p);
28168
28169 draw_glyphs (w, start_x, row, area,
28170 start, i,
28171 DRAW_NORMAL_TEXT, overlaps);
28172 }
28173 else
28174 {
28175 x += row->glyphs[area][i].pixel_width;
28176 ++i;
28177 }
28178 }
28179
28180 unblock_input ();
28181 }
28182
28183
28184 /* EXPORT:
28185 Draw the cursor glyph of window W in glyph row ROW. See the
28186 comment of draw_glyphs for the meaning of HL. */
28187
28188 void
28189 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28190 enum draw_glyphs_face hl)
28191 {
28192 /* If cursor hpos is out of bounds, don't draw garbage. This can
28193 happen in mini-buffer windows when switching between echo area
28194 glyphs and mini-buffer. */
28195 if ((row->reversed_p
28196 ? (w->phys_cursor.hpos >= 0)
28197 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28198 {
28199 bool on_p = w->phys_cursor_on_p;
28200 int x1;
28201 int hpos = w->phys_cursor.hpos;
28202
28203 /* When the window is hscrolled, cursor hpos can legitimately be
28204 out of bounds, but we draw the cursor at the corresponding
28205 window margin in that case. */
28206 if (!row->reversed_p && hpos < 0)
28207 hpos = 0;
28208 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28209 hpos = row->used[TEXT_AREA] - 1;
28210
28211 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28212 hl, 0);
28213 w->phys_cursor_on_p = on_p;
28214
28215 if (hl == DRAW_CURSOR)
28216 w->phys_cursor_width = x1 - w->phys_cursor.x;
28217 /* When we erase the cursor, and ROW is overlapped by other
28218 rows, make sure that these overlapping parts of other rows
28219 are redrawn. */
28220 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28221 {
28222 w->phys_cursor_width = x1 - w->phys_cursor.x;
28223
28224 if (row > w->current_matrix->rows
28225 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28226 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28227 OVERLAPS_ERASED_CURSOR);
28228
28229 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28230 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28231 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28232 OVERLAPS_ERASED_CURSOR);
28233 }
28234 }
28235 }
28236
28237
28238 /* Erase the image of a cursor of window W from the screen. */
28239
28240 void
28241 erase_phys_cursor (struct window *w)
28242 {
28243 struct frame *f = XFRAME (w->frame);
28244 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28245 int hpos = w->phys_cursor.hpos;
28246 int vpos = w->phys_cursor.vpos;
28247 bool mouse_face_here_p = false;
28248 struct glyph_matrix *active_glyphs = w->current_matrix;
28249 struct glyph_row *cursor_row;
28250 struct glyph *cursor_glyph;
28251 enum draw_glyphs_face hl;
28252
28253 /* No cursor displayed or row invalidated => nothing to do on the
28254 screen. */
28255 if (w->phys_cursor_type == NO_CURSOR)
28256 goto mark_cursor_off;
28257
28258 /* VPOS >= active_glyphs->nrows means that window has been resized.
28259 Don't bother to erase the cursor. */
28260 if (vpos >= active_glyphs->nrows)
28261 goto mark_cursor_off;
28262
28263 /* If row containing cursor is marked invalid, there is nothing we
28264 can do. */
28265 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28266 if (!cursor_row->enabled_p)
28267 goto mark_cursor_off;
28268
28269 /* If line spacing is > 0, old cursor may only be partially visible in
28270 window after split-window. So adjust visible height. */
28271 cursor_row->visible_height = min (cursor_row->visible_height,
28272 window_text_bottom_y (w) - cursor_row->y);
28273
28274 /* If row is completely invisible, don't attempt to delete a cursor which
28275 isn't there. This can happen if cursor is at top of a window, and
28276 we switch to a buffer with a header line in that window. */
28277 if (cursor_row->visible_height <= 0)
28278 goto mark_cursor_off;
28279
28280 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28281 if (cursor_row->cursor_in_fringe_p)
28282 {
28283 cursor_row->cursor_in_fringe_p = false;
28284 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28285 goto mark_cursor_off;
28286 }
28287
28288 /* This can happen when the new row is shorter than the old one.
28289 In this case, either draw_glyphs or clear_end_of_line
28290 should have cleared the cursor. Note that we wouldn't be
28291 able to erase the cursor in this case because we don't have a
28292 cursor glyph at hand. */
28293 if ((cursor_row->reversed_p
28294 ? (w->phys_cursor.hpos < 0)
28295 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28296 goto mark_cursor_off;
28297
28298 /* When the window is hscrolled, cursor hpos can legitimately be out
28299 of bounds, but we draw the cursor at the corresponding window
28300 margin in that case. */
28301 if (!cursor_row->reversed_p && hpos < 0)
28302 hpos = 0;
28303 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28304 hpos = cursor_row->used[TEXT_AREA] - 1;
28305
28306 /* If the cursor is in the mouse face area, redisplay that when
28307 we clear the cursor. */
28308 if (! NILP (hlinfo->mouse_face_window)
28309 && coords_in_mouse_face_p (w, hpos, vpos)
28310 /* Don't redraw the cursor's spot in mouse face if it is at the
28311 end of a line (on a newline). The cursor appears there, but
28312 mouse highlighting does not. */
28313 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28314 mouse_face_here_p = true;
28315
28316 /* Maybe clear the display under the cursor. */
28317 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28318 {
28319 int x, y;
28320 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28321 int width;
28322
28323 cursor_glyph = get_phys_cursor_glyph (w);
28324 if (cursor_glyph == NULL)
28325 goto mark_cursor_off;
28326
28327 width = cursor_glyph->pixel_width;
28328 x = w->phys_cursor.x;
28329 if (x < 0)
28330 {
28331 width += x;
28332 x = 0;
28333 }
28334 width = min (width, window_box_width (w, TEXT_AREA) - x);
28335 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28336 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28337
28338 if (width > 0)
28339 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28340 }
28341
28342 /* Erase the cursor by redrawing the character underneath it. */
28343 if (mouse_face_here_p)
28344 hl = DRAW_MOUSE_FACE;
28345 else
28346 hl = DRAW_NORMAL_TEXT;
28347 draw_phys_cursor_glyph (w, cursor_row, hl);
28348
28349 mark_cursor_off:
28350 w->phys_cursor_on_p = false;
28351 w->phys_cursor_type = NO_CURSOR;
28352 }
28353
28354
28355 /* Display or clear cursor of window W. If !ON, clear the cursor.
28356 If ON, display the cursor; where to put the cursor is specified by
28357 HPOS, VPOS, X and Y. */
28358
28359 void
28360 display_and_set_cursor (struct window *w, bool on,
28361 int hpos, int vpos, int x, int y)
28362 {
28363 struct frame *f = XFRAME (w->frame);
28364 int new_cursor_type;
28365 int new_cursor_width;
28366 bool active_cursor;
28367 struct glyph_row *glyph_row;
28368 struct glyph *glyph;
28369
28370 /* This is pointless on invisible frames, and dangerous on garbaged
28371 windows and frames; in the latter case, the frame or window may
28372 be in the midst of changing its size, and x and y may be off the
28373 window. */
28374 if (! FRAME_VISIBLE_P (f)
28375 || FRAME_GARBAGED_P (f)
28376 || vpos >= w->current_matrix->nrows
28377 || hpos >= w->current_matrix->matrix_w)
28378 return;
28379
28380 /* If cursor is off and we want it off, return quickly. */
28381 if (!on && !w->phys_cursor_on_p)
28382 return;
28383
28384 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28385 /* If cursor row is not enabled, we don't really know where to
28386 display the cursor. */
28387 if (!glyph_row->enabled_p)
28388 {
28389 w->phys_cursor_on_p = false;
28390 return;
28391 }
28392
28393 glyph = NULL;
28394 if (!glyph_row->exact_window_width_line_p
28395 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28396 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28397
28398 eassert (input_blocked_p ());
28399
28400 /* Set new_cursor_type to the cursor we want to be displayed. */
28401 new_cursor_type = get_window_cursor_type (w, glyph,
28402 &new_cursor_width, &active_cursor);
28403
28404 /* If cursor is currently being shown and we don't want it to be or
28405 it is in the wrong place, or the cursor type is not what we want,
28406 erase it. */
28407 if (w->phys_cursor_on_p
28408 && (!on
28409 || w->phys_cursor.x != x
28410 || w->phys_cursor.y != y
28411 /* HPOS can be negative in R2L rows whose
28412 exact_window_width_line_p flag is set (i.e. their newline
28413 would "overflow into the fringe"). */
28414 || hpos < 0
28415 || new_cursor_type != w->phys_cursor_type
28416 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28417 && new_cursor_width != w->phys_cursor_width)))
28418 erase_phys_cursor (w);
28419
28420 /* Don't check phys_cursor_on_p here because that flag is only set
28421 to false in some cases where we know that the cursor has been
28422 completely erased, to avoid the extra work of erasing the cursor
28423 twice. In other words, phys_cursor_on_p can be true and the cursor
28424 still not be visible, or it has only been partly erased. */
28425 if (on)
28426 {
28427 w->phys_cursor_ascent = glyph_row->ascent;
28428 w->phys_cursor_height = glyph_row->height;
28429
28430 /* Set phys_cursor_.* before x_draw_.* is called because some
28431 of them may need the information. */
28432 w->phys_cursor.x = x;
28433 w->phys_cursor.y = glyph_row->y;
28434 w->phys_cursor.hpos = hpos;
28435 w->phys_cursor.vpos = vpos;
28436 }
28437
28438 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28439 new_cursor_type, new_cursor_width,
28440 on, active_cursor);
28441 }
28442
28443
28444 /* Switch the display of W's cursor on or off, according to the value
28445 of ON. */
28446
28447 static void
28448 update_window_cursor (struct window *w, bool on)
28449 {
28450 /* Don't update cursor in windows whose frame is in the process
28451 of being deleted. */
28452 if (w->current_matrix)
28453 {
28454 int hpos = w->phys_cursor.hpos;
28455 int vpos = w->phys_cursor.vpos;
28456 struct glyph_row *row;
28457
28458 if (vpos >= w->current_matrix->nrows
28459 || hpos >= w->current_matrix->matrix_w)
28460 return;
28461
28462 row = MATRIX_ROW (w->current_matrix, vpos);
28463
28464 /* When the window is hscrolled, cursor hpos can legitimately be
28465 out of bounds, but we draw the cursor at the corresponding
28466 window margin in that case. */
28467 if (!row->reversed_p && hpos < 0)
28468 hpos = 0;
28469 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28470 hpos = row->used[TEXT_AREA] - 1;
28471
28472 block_input ();
28473 display_and_set_cursor (w, on, hpos, vpos,
28474 w->phys_cursor.x, w->phys_cursor.y);
28475 unblock_input ();
28476 }
28477 }
28478
28479
28480 /* Call update_window_cursor with parameter ON_P on all leaf windows
28481 in the window tree rooted at W. */
28482
28483 static void
28484 update_cursor_in_window_tree (struct window *w, bool on_p)
28485 {
28486 while (w)
28487 {
28488 if (WINDOWP (w->contents))
28489 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28490 else
28491 update_window_cursor (w, on_p);
28492
28493 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28494 }
28495 }
28496
28497
28498 /* EXPORT:
28499 Display the cursor on window W, or clear it, according to ON_P.
28500 Don't change the cursor's position. */
28501
28502 void
28503 x_update_cursor (struct frame *f, bool on_p)
28504 {
28505 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28506 }
28507
28508
28509 /* EXPORT:
28510 Clear the cursor of window W to background color, and mark the
28511 cursor as not shown. This is used when the text where the cursor
28512 is about to be rewritten. */
28513
28514 void
28515 x_clear_cursor (struct window *w)
28516 {
28517 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28518 update_window_cursor (w, false);
28519 }
28520
28521 #endif /* HAVE_WINDOW_SYSTEM */
28522
28523 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28524 and MSDOS. */
28525 static void
28526 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28527 int start_hpos, int end_hpos,
28528 enum draw_glyphs_face draw)
28529 {
28530 #ifdef HAVE_WINDOW_SYSTEM
28531 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28532 {
28533 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28534 return;
28535 }
28536 #endif
28537 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28538 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28539 #endif
28540 }
28541
28542 /* Display the active region described by mouse_face_* according to DRAW. */
28543
28544 static void
28545 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28546 {
28547 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28548 struct frame *f = XFRAME (WINDOW_FRAME (w));
28549
28550 if (/* If window is in the process of being destroyed, don't bother
28551 to do anything. */
28552 w->current_matrix != NULL
28553 /* Don't update mouse highlight if hidden. */
28554 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28555 /* Recognize when we are called to operate on rows that don't exist
28556 anymore. This can happen when a window is split. */
28557 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28558 {
28559 bool phys_cursor_on_p = w->phys_cursor_on_p;
28560 struct glyph_row *row, *first, *last;
28561
28562 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28563 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28564
28565 for (row = first; row <= last && row->enabled_p; ++row)
28566 {
28567 int start_hpos, end_hpos, start_x;
28568
28569 /* For all but the first row, the highlight starts at column 0. */
28570 if (row == first)
28571 {
28572 /* R2L rows have BEG and END in reversed order, but the
28573 screen drawing geometry is always left to right. So
28574 we need to mirror the beginning and end of the
28575 highlighted area in R2L rows. */
28576 if (!row->reversed_p)
28577 {
28578 start_hpos = hlinfo->mouse_face_beg_col;
28579 start_x = hlinfo->mouse_face_beg_x;
28580 }
28581 else if (row == last)
28582 {
28583 start_hpos = hlinfo->mouse_face_end_col;
28584 start_x = hlinfo->mouse_face_end_x;
28585 }
28586 else
28587 {
28588 start_hpos = 0;
28589 start_x = 0;
28590 }
28591 }
28592 else if (row->reversed_p && row == last)
28593 {
28594 start_hpos = hlinfo->mouse_face_end_col;
28595 start_x = hlinfo->mouse_face_end_x;
28596 }
28597 else
28598 {
28599 start_hpos = 0;
28600 start_x = 0;
28601 }
28602
28603 if (row == last)
28604 {
28605 if (!row->reversed_p)
28606 end_hpos = hlinfo->mouse_face_end_col;
28607 else if (row == first)
28608 end_hpos = hlinfo->mouse_face_beg_col;
28609 else
28610 {
28611 end_hpos = row->used[TEXT_AREA];
28612 if (draw == DRAW_NORMAL_TEXT)
28613 row->fill_line_p = true; /* Clear to end of line. */
28614 }
28615 }
28616 else if (row->reversed_p && row == first)
28617 end_hpos = hlinfo->mouse_face_beg_col;
28618 else
28619 {
28620 end_hpos = row->used[TEXT_AREA];
28621 if (draw == DRAW_NORMAL_TEXT)
28622 row->fill_line_p = true; /* Clear to end of line. */
28623 }
28624
28625 if (end_hpos > start_hpos)
28626 {
28627 draw_row_with_mouse_face (w, start_x, row,
28628 start_hpos, end_hpos, draw);
28629
28630 row->mouse_face_p
28631 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28632 }
28633 }
28634
28635 #ifdef HAVE_WINDOW_SYSTEM
28636 /* When we've written over the cursor, arrange for it to
28637 be displayed again. */
28638 if (FRAME_WINDOW_P (f)
28639 && phys_cursor_on_p && !w->phys_cursor_on_p)
28640 {
28641 int hpos = w->phys_cursor.hpos;
28642
28643 /* When the window is hscrolled, cursor hpos can legitimately be
28644 out of bounds, but we draw the cursor at the corresponding
28645 window margin in that case. */
28646 if (!row->reversed_p && hpos < 0)
28647 hpos = 0;
28648 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28649 hpos = row->used[TEXT_AREA] - 1;
28650
28651 block_input ();
28652 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28653 w->phys_cursor.x, w->phys_cursor.y);
28654 unblock_input ();
28655 }
28656 #endif /* HAVE_WINDOW_SYSTEM */
28657 }
28658
28659 #ifdef HAVE_WINDOW_SYSTEM
28660 /* Change the mouse cursor. */
28661 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28662 {
28663 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28664 if (draw == DRAW_NORMAL_TEXT
28665 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28666 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28667 else
28668 #endif
28669 if (draw == DRAW_MOUSE_FACE)
28670 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28671 else
28672 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28673 }
28674 #endif /* HAVE_WINDOW_SYSTEM */
28675 }
28676
28677 /* EXPORT:
28678 Clear out the mouse-highlighted active region.
28679 Redraw it un-highlighted first. Value is true if mouse
28680 face was actually drawn unhighlighted. */
28681
28682 bool
28683 clear_mouse_face (Mouse_HLInfo *hlinfo)
28684 {
28685 bool cleared
28686 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28687 if (cleared)
28688 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28689 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28690 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28691 hlinfo->mouse_face_window = Qnil;
28692 hlinfo->mouse_face_overlay = Qnil;
28693 return cleared;
28694 }
28695
28696 /* Return true if the coordinates HPOS and VPOS on windows W are
28697 within the mouse face on that window. */
28698 static bool
28699 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28700 {
28701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28702
28703 /* Quickly resolve the easy cases. */
28704 if (!(WINDOWP (hlinfo->mouse_face_window)
28705 && XWINDOW (hlinfo->mouse_face_window) == w))
28706 return false;
28707 if (vpos < hlinfo->mouse_face_beg_row
28708 || vpos > hlinfo->mouse_face_end_row)
28709 return false;
28710 if (vpos > hlinfo->mouse_face_beg_row
28711 && vpos < hlinfo->mouse_face_end_row)
28712 return true;
28713
28714 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28715 {
28716 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28717 {
28718 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28719 return true;
28720 }
28721 else if ((vpos == hlinfo->mouse_face_beg_row
28722 && hpos >= hlinfo->mouse_face_beg_col)
28723 || (vpos == hlinfo->mouse_face_end_row
28724 && hpos < hlinfo->mouse_face_end_col))
28725 return true;
28726 }
28727 else
28728 {
28729 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28730 {
28731 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28732 return true;
28733 }
28734 else if ((vpos == hlinfo->mouse_face_beg_row
28735 && hpos <= hlinfo->mouse_face_beg_col)
28736 || (vpos == hlinfo->mouse_face_end_row
28737 && hpos > hlinfo->mouse_face_end_col))
28738 return true;
28739 }
28740 return false;
28741 }
28742
28743
28744 /* EXPORT:
28745 True if physical cursor of window W is within mouse face. */
28746
28747 bool
28748 cursor_in_mouse_face_p (struct window *w)
28749 {
28750 int hpos = w->phys_cursor.hpos;
28751 int vpos = w->phys_cursor.vpos;
28752 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28753
28754 /* When the window is hscrolled, cursor hpos can legitimately be out
28755 of bounds, but we draw the cursor at the corresponding window
28756 margin in that case. */
28757 if (!row->reversed_p && hpos < 0)
28758 hpos = 0;
28759 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28760 hpos = row->used[TEXT_AREA] - 1;
28761
28762 return coords_in_mouse_face_p (w, hpos, vpos);
28763 }
28764
28765
28766 \f
28767 /* Find the glyph rows START_ROW and END_ROW of window W that display
28768 characters between buffer positions START_CHARPOS and END_CHARPOS
28769 (excluding END_CHARPOS). DISP_STRING is a display string that
28770 covers these buffer positions. This is similar to
28771 row_containing_pos, but is more accurate when bidi reordering makes
28772 buffer positions change non-linearly with glyph rows. */
28773 static void
28774 rows_from_pos_range (struct window *w,
28775 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28776 Lisp_Object disp_string,
28777 struct glyph_row **start, struct glyph_row **end)
28778 {
28779 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28780 int last_y = window_text_bottom_y (w);
28781 struct glyph_row *row;
28782
28783 *start = NULL;
28784 *end = NULL;
28785
28786 while (!first->enabled_p
28787 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28788 first++;
28789
28790 /* Find the START row. */
28791 for (row = first;
28792 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28793 row++)
28794 {
28795 /* A row can potentially be the START row if the range of the
28796 characters it displays intersects the range
28797 [START_CHARPOS..END_CHARPOS). */
28798 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28799 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28800 /* See the commentary in row_containing_pos, for the
28801 explanation of the complicated way to check whether
28802 some position is beyond the end of the characters
28803 displayed by a row. */
28804 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28805 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28806 && !row->ends_at_zv_p
28807 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28808 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28809 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28810 && !row->ends_at_zv_p
28811 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28812 {
28813 /* Found a candidate row. Now make sure at least one of the
28814 glyphs it displays has a charpos from the range
28815 [START_CHARPOS..END_CHARPOS).
28816
28817 This is not obvious because bidi reordering could make
28818 buffer positions of a row be 1,2,3,102,101,100, and if we
28819 want to highlight characters in [50..60), we don't want
28820 this row, even though [50..60) does intersect [1..103),
28821 the range of character positions given by the row's start
28822 and end positions. */
28823 struct glyph *g = row->glyphs[TEXT_AREA];
28824 struct glyph *e = g + row->used[TEXT_AREA];
28825
28826 while (g < e)
28827 {
28828 if (((BUFFERP (g->object) || NILP (g->object))
28829 && start_charpos <= g->charpos && g->charpos < end_charpos)
28830 /* A glyph that comes from DISP_STRING is by
28831 definition to be highlighted. */
28832 || EQ (g->object, disp_string))
28833 *start = row;
28834 g++;
28835 }
28836 if (*start)
28837 break;
28838 }
28839 }
28840
28841 /* Find the END row. */
28842 if (!*start
28843 /* If the last row is partially visible, start looking for END
28844 from that row, instead of starting from FIRST. */
28845 && !(row->enabled_p
28846 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28847 row = first;
28848 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28849 {
28850 struct glyph_row *next = row + 1;
28851 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28852
28853 if (!next->enabled_p
28854 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28855 /* The first row >= START whose range of displayed characters
28856 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28857 is the row END + 1. */
28858 || (start_charpos < next_start
28859 && end_charpos < next_start)
28860 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28861 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28862 && !next->ends_at_zv_p
28863 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28864 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28865 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28866 && !next->ends_at_zv_p
28867 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28868 {
28869 *end = row;
28870 break;
28871 }
28872 else
28873 {
28874 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28875 but none of the characters it displays are in the range, it is
28876 also END + 1. */
28877 struct glyph *g = next->glyphs[TEXT_AREA];
28878 struct glyph *s = g;
28879 struct glyph *e = g + next->used[TEXT_AREA];
28880
28881 while (g < e)
28882 {
28883 if (((BUFFERP (g->object) || NILP (g->object))
28884 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28885 /* If the buffer position of the first glyph in
28886 the row is equal to END_CHARPOS, it means
28887 the last character to be highlighted is the
28888 newline of ROW, and we must consider NEXT as
28889 END, not END+1. */
28890 || (((!next->reversed_p && g == s)
28891 || (next->reversed_p && g == e - 1))
28892 && (g->charpos == end_charpos
28893 /* Special case for when NEXT is an
28894 empty line at ZV. */
28895 || (g->charpos == -1
28896 && !row->ends_at_zv_p
28897 && next_start == end_charpos)))))
28898 /* A glyph that comes from DISP_STRING is by
28899 definition to be highlighted. */
28900 || EQ (g->object, disp_string))
28901 break;
28902 g++;
28903 }
28904 if (g == e)
28905 {
28906 *end = row;
28907 break;
28908 }
28909 /* The first row that ends at ZV must be the last to be
28910 highlighted. */
28911 else if (next->ends_at_zv_p)
28912 {
28913 *end = next;
28914 break;
28915 }
28916 }
28917 }
28918 }
28919
28920 /* This function sets the mouse_face_* elements of HLINFO, assuming
28921 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28922 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28923 for the overlay or run of text properties specifying the mouse
28924 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28925 before-string and after-string that must also be highlighted.
28926 DISP_STRING, if non-nil, is a display string that may cover some
28927 or all of the highlighted text. */
28928
28929 static void
28930 mouse_face_from_buffer_pos (Lisp_Object window,
28931 Mouse_HLInfo *hlinfo,
28932 ptrdiff_t mouse_charpos,
28933 ptrdiff_t start_charpos,
28934 ptrdiff_t end_charpos,
28935 Lisp_Object before_string,
28936 Lisp_Object after_string,
28937 Lisp_Object disp_string)
28938 {
28939 struct window *w = XWINDOW (window);
28940 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28941 struct glyph_row *r1, *r2;
28942 struct glyph *glyph, *end;
28943 ptrdiff_t ignore, pos;
28944 int x;
28945
28946 eassert (NILP (disp_string) || STRINGP (disp_string));
28947 eassert (NILP (before_string) || STRINGP (before_string));
28948 eassert (NILP (after_string) || STRINGP (after_string));
28949
28950 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28951 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28952 if (r1 == NULL)
28953 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28954 /* If the before-string or display-string contains newlines,
28955 rows_from_pos_range skips to its last row. Move back. */
28956 if (!NILP (before_string) || !NILP (disp_string))
28957 {
28958 struct glyph_row *prev;
28959 while ((prev = r1 - 1, prev >= first)
28960 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28961 && prev->used[TEXT_AREA] > 0)
28962 {
28963 struct glyph *beg = prev->glyphs[TEXT_AREA];
28964 glyph = beg + prev->used[TEXT_AREA];
28965 while (--glyph >= beg && NILP (glyph->object));
28966 if (glyph < beg
28967 || !(EQ (glyph->object, before_string)
28968 || EQ (glyph->object, disp_string)))
28969 break;
28970 r1 = prev;
28971 }
28972 }
28973 if (r2 == NULL)
28974 {
28975 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28976 hlinfo->mouse_face_past_end = true;
28977 }
28978 else if (!NILP (after_string))
28979 {
28980 /* If the after-string has newlines, advance to its last row. */
28981 struct glyph_row *next;
28982 struct glyph_row *last
28983 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28984
28985 for (next = r2 + 1;
28986 next <= last
28987 && next->used[TEXT_AREA] > 0
28988 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28989 ++next)
28990 r2 = next;
28991 }
28992 /* The rest of the display engine assumes that mouse_face_beg_row is
28993 either above mouse_face_end_row or identical to it. But with
28994 bidi-reordered continued lines, the row for START_CHARPOS could
28995 be below the row for END_CHARPOS. If so, swap the rows and store
28996 them in correct order. */
28997 if (r1->y > r2->y)
28998 {
28999 struct glyph_row *tem = r2;
29000
29001 r2 = r1;
29002 r1 = tem;
29003 }
29004
29005 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29006 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29007
29008 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29009 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29010 could be anywhere in the row and in any order. The strategy
29011 below is to find the leftmost and the rightmost glyph that
29012 belongs to either of these 3 strings, or whose position is
29013 between START_CHARPOS and END_CHARPOS, and highlight all the
29014 glyphs between those two. This may cover more than just the text
29015 between START_CHARPOS and END_CHARPOS if the range of characters
29016 strides the bidi level boundary, e.g. if the beginning is in R2L
29017 text while the end is in L2R text or vice versa. */
29018 if (!r1->reversed_p)
29019 {
29020 /* This row is in a left to right paragraph. Scan it left to
29021 right. */
29022 glyph = r1->glyphs[TEXT_AREA];
29023 end = glyph + r1->used[TEXT_AREA];
29024 x = r1->x;
29025
29026 /* Skip truncation glyphs at the start of the glyph row. */
29027 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29028 for (; glyph < end
29029 && NILP (glyph->object)
29030 && glyph->charpos < 0;
29031 ++glyph)
29032 x += glyph->pixel_width;
29033
29034 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29035 or DISP_STRING, and the first glyph from buffer whose
29036 position is between START_CHARPOS and END_CHARPOS. */
29037 for (; glyph < end
29038 && !NILP (glyph->object)
29039 && !EQ (glyph->object, disp_string)
29040 && !(BUFFERP (glyph->object)
29041 && (glyph->charpos >= start_charpos
29042 && glyph->charpos < end_charpos));
29043 ++glyph)
29044 {
29045 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29046 are present at buffer positions between START_CHARPOS and
29047 END_CHARPOS, or if they come from an overlay. */
29048 if (EQ (glyph->object, before_string))
29049 {
29050 pos = string_buffer_position (before_string,
29051 start_charpos);
29052 /* If pos == 0, it means before_string came from an
29053 overlay, not from a buffer position. */
29054 if (!pos || (pos >= start_charpos && pos < end_charpos))
29055 break;
29056 }
29057 else if (EQ (glyph->object, after_string))
29058 {
29059 pos = string_buffer_position (after_string, end_charpos);
29060 if (!pos || (pos >= start_charpos && pos < end_charpos))
29061 break;
29062 }
29063 x += glyph->pixel_width;
29064 }
29065 hlinfo->mouse_face_beg_x = x;
29066 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29067 }
29068 else
29069 {
29070 /* This row is in a right to left paragraph. Scan it right to
29071 left. */
29072 struct glyph *g;
29073
29074 end = r1->glyphs[TEXT_AREA] - 1;
29075 glyph = end + r1->used[TEXT_AREA];
29076
29077 /* Skip truncation glyphs at the start of the glyph row. */
29078 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29079 for (; glyph > end
29080 && NILP (glyph->object)
29081 && glyph->charpos < 0;
29082 --glyph)
29083 ;
29084
29085 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29086 or DISP_STRING, and the first glyph from buffer whose
29087 position is between START_CHARPOS and END_CHARPOS. */
29088 for (; glyph > end
29089 && !NILP (glyph->object)
29090 && !EQ (glyph->object, disp_string)
29091 && !(BUFFERP (glyph->object)
29092 && (glyph->charpos >= start_charpos
29093 && glyph->charpos < end_charpos));
29094 --glyph)
29095 {
29096 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29097 are present at buffer positions between START_CHARPOS and
29098 END_CHARPOS, or if they come from an overlay. */
29099 if (EQ (glyph->object, before_string))
29100 {
29101 pos = string_buffer_position (before_string, start_charpos);
29102 /* If pos == 0, it means before_string came from an
29103 overlay, not from a buffer position. */
29104 if (!pos || (pos >= start_charpos && pos < end_charpos))
29105 break;
29106 }
29107 else if (EQ (glyph->object, after_string))
29108 {
29109 pos = string_buffer_position (after_string, end_charpos);
29110 if (!pos || (pos >= start_charpos && pos < end_charpos))
29111 break;
29112 }
29113 }
29114
29115 glyph++; /* first glyph to the right of the highlighted area */
29116 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29117 x += g->pixel_width;
29118 hlinfo->mouse_face_beg_x = x;
29119 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29120 }
29121
29122 /* If the highlight ends in a different row, compute GLYPH and END
29123 for the end row. Otherwise, reuse the values computed above for
29124 the row where the highlight begins. */
29125 if (r2 != r1)
29126 {
29127 if (!r2->reversed_p)
29128 {
29129 glyph = r2->glyphs[TEXT_AREA];
29130 end = glyph + r2->used[TEXT_AREA];
29131 x = r2->x;
29132 }
29133 else
29134 {
29135 end = r2->glyphs[TEXT_AREA] - 1;
29136 glyph = end + r2->used[TEXT_AREA];
29137 }
29138 }
29139
29140 if (!r2->reversed_p)
29141 {
29142 /* Skip truncation and continuation glyphs near the end of the
29143 row, and also blanks and stretch glyphs inserted by
29144 extend_face_to_end_of_line. */
29145 while (end > glyph
29146 && NILP ((end - 1)->object))
29147 --end;
29148 /* Scan the rest of the glyph row from the end, looking for the
29149 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29150 DISP_STRING, or whose position is between START_CHARPOS
29151 and END_CHARPOS */
29152 for (--end;
29153 end > glyph
29154 && !NILP (end->object)
29155 && !EQ (end->object, disp_string)
29156 && !(BUFFERP (end->object)
29157 && (end->charpos >= start_charpos
29158 && end->charpos < end_charpos));
29159 --end)
29160 {
29161 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29162 are present at buffer positions between START_CHARPOS and
29163 END_CHARPOS, or if they come from an overlay. */
29164 if (EQ (end->object, before_string))
29165 {
29166 pos = string_buffer_position (before_string, start_charpos);
29167 if (!pos || (pos >= start_charpos && pos < end_charpos))
29168 break;
29169 }
29170 else if (EQ (end->object, after_string))
29171 {
29172 pos = string_buffer_position (after_string, end_charpos);
29173 if (!pos || (pos >= start_charpos && pos < end_charpos))
29174 break;
29175 }
29176 }
29177 /* Find the X coordinate of the last glyph to be highlighted. */
29178 for (; glyph <= end; ++glyph)
29179 x += glyph->pixel_width;
29180
29181 hlinfo->mouse_face_end_x = x;
29182 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29183 }
29184 else
29185 {
29186 /* Skip truncation and continuation glyphs near the end of the
29187 row, and also blanks and stretch glyphs inserted by
29188 extend_face_to_end_of_line. */
29189 x = r2->x;
29190 end++;
29191 while (end < glyph
29192 && NILP (end->object))
29193 {
29194 x += end->pixel_width;
29195 ++end;
29196 }
29197 /* Scan the rest of the glyph row from the end, looking for the
29198 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29199 DISP_STRING, or whose position is between START_CHARPOS
29200 and END_CHARPOS */
29201 for ( ;
29202 end < glyph
29203 && !NILP (end->object)
29204 && !EQ (end->object, disp_string)
29205 && !(BUFFERP (end->object)
29206 && (end->charpos >= start_charpos
29207 && end->charpos < end_charpos));
29208 ++end)
29209 {
29210 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29211 are present at buffer positions between START_CHARPOS and
29212 END_CHARPOS, or if they come from an overlay. */
29213 if (EQ (end->object, before_string))
29214 {
29215 pos = string_buffer_position (before_string, start_charpos);
29216 if (!pos || (pos >= start_charpos && pos < end_charpos))
29217 break;
29218 }
29219 else if (EQ (end->object, after_string))
29220 {
29221 pos = string_buffer_position (after_string, end_charpos);
29222 if (!pos || (pos >= start_charpos && pos < end_charpos))
29223 break;
29224 }
29225 x += end->pixel_width;
29226 }
29227 /* If we exited the above loop because we arrived at the last
29228 glyph of the row, and its buffer position is still not in
29229 range, it means the last character in range is the preceding
29230 newline. Bump the end column and x values to get past the
29231 last glyph. */
29232 if (end == glyph
29233 && BUFFERP (end->object)
29234 && (end->charpos < start_charpos
29235 || end->charpos >= end_charpos))
29236 {
29237 x += end->pixel_width;
29238 ++end;
29239 }
29240 hlinfo->mouse_face_end_x = x;
29241 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29242 }
29243
29244 hlinfo->mouse_face_window = window;
29245 hlinfo->mouse_face_face_id
29246 = face_at_buffer_position (w, mouse_charpos, &ignore,
29247 mouse_charpos + 1,
29248 !hlinfo->mouse_face_hidden, -1);
29249 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29250 }
29251
29252 /* The following function is not used anymore (replaced with
29253 mouse_face_from_string_pos), but I leave it here for the time
29254 being, in case someone would. */
29255
29256 #if false /* not used */
29257
29258 /* Find the position of the glyph for position POS in OBJECT in
29259 window W's current matrix, and return in *X, *Y the pixel
29260 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29261
29262 RIGHT_P means return the position of the right edge of the glyph.
29263 !RIGHT_P means return the left edge position.
29264
29265 If no glyph for POS exists in the matrix, return the position of
29266 the glyph with the next smaller position that is in the matrix, if
29267 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29268 exists in the matrix, return the position of the glyph with the
29269 next larger position in OBJECT.
29270
29271 Value is true if a glyph was found. */
29272
29273 static bool
29274 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29275 int *hpos, int *vpos, int *x, int *y, bool right_p)
29276 {
29277 int yb = window_text_bottom_y (w);
29278 struct glyph_row *r;
29279 struct glyph *best_glyph = NULL;
29280 struct glyph_row *best_row = NULL;
29281 int best_x = 0;
29282
29283 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29284 r->enabled_p && r->y < yb;
29285 ++r)
29286 {
29287 struct glyph *g = r->glyphs[TEXT_AREA];
29288 struct glyph *e = g + r->used[TEXT_AREA];
29289 int gx;
29290
29291 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29292 if (EQ (g->object, object))
29293 {
29294 if (g->charpos == pos)
29295 {
29296 best_glyph = g;
29297 best_x = gx;
29298 best_row = r;
29299 goto found;
29300 }
29301 else if (best_glyph == NULL
29302 || ((eabs (g->charpos - pos)
29303 < eabs (best_glyph->charpos - pos))
29304 && (right_p
29305 ? g->charpos < pos
29306 : g->charpos > pos)))
29307 {
29308 best_glyph = g;
29309 best_x = gx;
29310 best_row = r;
29311 }
29312 }
29313 }
29314
29315 found:
29316
29317 if (best_glyph)
29318 {
29319 *x = best_x;
29320 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29321
29322 if (right_p)
29323 {
29324 *x += best_glyph->pixel_width;
29325 ++*hpos;
29326 }
29327
29328 *y = best_row->y;
29329 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29330 }
29331
29332 return best_glyph != NULL;
29333 }
29334 #endif /* not used */
29335
29336 /* Find the positions of the first and the last glyphs in window W's
29337 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29338 (assumed to be a string), and return in HLINFO's mouse_face_*
29339 members the pixel and column/row coordinates of those glyphs. */
29340
29341 static void
29342 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29343 Lisp_Object object,
29344 ptrdiff_t startpos, ptrdiff_t endpos)
29345 {
29346 int yb = window_text_bottom_y (w);
29347 struct glyph_row *r;
29348 struct glyph *g, *e;
29349 int gx;
29350 bool found = false;
29351
29352 /* Find the glyph row with at least one position in the range
29353 [STARTPOS..ENDPOS), and the first glyph in that row whose
29354 position belongs to that range. */
29355 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29356 r->enabled_p && r->y < yb;
29357 ++r)
29358 {
29359 if (!r->reversed_p)
29360 {
29361 g = r->glyphs[TEXT_AREA];
29362 e = g + r->used[TEXT_AREA];
29363 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29364 if (EQ (g->object, object)
29365 && startpos <= g->charpos && g->charpos < endpos)
29366 {
29367 hlinfo->mouse_face_beg_row
29368 = MATRIX_ROW_VPOS (r, w->current_matrix);
29369 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29370 hlinfo->mouse_face_beg_x = gx;
29371 found = true;
29372 break;
29373 }
29374 }
29375 else
29376 {
29377 struct glyph *g1;
29378
29379 e = r->glyphs[TEXT_AREA];
29380 g = e + r->used[TEXT_AREA];
29381 for ( ; g > e; --g)
29382 if (EQ ((g-1)->object, object)
29383 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29384 {
29385 hlinfo->mouse_face_beg_row
29386 = MATRIX_ROW_VPOS (r, w->current_matrix);
29387 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29388 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29389 gx += g1->pixel_width;
29390 hlinfo->mouse_face_beg_x = gx;
29391 found = true;
29392 break;
29393 }
29394 }
29395 if (found)
29396 break;
29397 }
29398
29399 if (!found)
29400 return;
29401
29402 /* Starting with the next row, look for the first row which does NOT
29403 include any glyphs whose positions are in the range. */
29404 for (++r; r->enabled_p && r->y < yb; ++r)
29405 {
29406 g = r->glyphs[TEXT_AREA];
29407 e = g + r->used[TEXT_AREA];
29408 found = false;
29409 for ( ; g < e; ++g)
29410 if (EQ (g->object, object)
29411 && startpos <= g->charpos && g->charpos < endpos)
29412 {
29413 found = true;
29414 break;
29415 }
29416 if (!found)
29417 break;
29418 }
29419
29420 /* The highlighted region ends on the previous row. */
29421 r--;
29422
29423 /* Set the end row. */
29424 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29425
29426 /* Compute and set the end column and the end column's horizontal
29427 pixel coordinate. */
29428 if (!r->reversed_p)
29429 {
29430 g = r->glyphs[TEXT_AREA];
29431 e = g + r->used[TEXT_AREA];
29432 for ( ; e > g; --e)
29433 if (EQ ((e-1)->object, object)
29434 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29435 break;
29436 hlinfo->mouse_face_end_col = e - g;
29437
29438 for (gx = r->x; g < e; ++g)
29439 gx += g->pixel_width;
29440 hlinfo->mouse_face_end_x = gx;
29441 }
29442 else
29443 {
29444 e = r->glyphs[TEXT_AREA];
29445 g = e + r->used[TEXT_AREA];
29446 for (gx = r->x ; e < g; ++e)
29447 {
29448 if (EQ (e->object, object)
29449 && startpos <= e->charpos && e->charpos < endpos)
29450 break;
29451 gx += e->pixel_width;
29452 }
29453 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29454 hlinfo->mouse_face_end_x = gx;
29455 }
29456 }
29457
29458 #ifdef HAVE_WINDOW_SYSTEM
29459
29460 /* See if position X, Y is within a hot-spot of an image. */
29461
29462 static bool
29463 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29464 {
29465 if (!CONSP (hot_spot))
29466 return false;
29467
29468 if (EQ (XCAR (hot_spot), Qrect))
29469 {
29470 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29471 Lisp_Object rect = XCDR (hot_spot);
29472 Lisp_Object tem;
29473 if (!CONSP (rect))
29474 return false;
29475 if (!CONSP (XCAR (rect)))
29476 return false;
29477 if (!CONSP (XCDR (rect)))
29478 return false;
29479 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29480 return false;
29481 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29482 return false;
29483 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29484 return false;
29485 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29486 return false;
29487 return true;
29488 }
29489 else if (EQ (XCAR (hot_spot), Qcircle))
29490 {
29491 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29492 Lisp_Object circ = XCDR (hot_spot);
29493 Lisp_Object lr, lx0, ly0;
29494 if (CONSP (circ)
29495 && CONSP (XCAR (circ))
29496 && (lr = XCDR (circ), NUMBERP (lr))
29497 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29498 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29499 {
29500 double r = XFLOATINT (lr);
29501 double dx = XINT (lx0) - x;
29502 double dy = XINT (ly0) - y;
29503 return (dx * dx + dy * dy <= r * r);
29504 }
29505 }
29506 else if (EQ (XCAR (hot_spot), Qpoly))
29507 {
29508 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29509 if (VECTORP (XCDR (hot_spot)))
29510 {
29511 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29512 Lisp_Object *poly = v->contents;
29513 ptrdiff_t n = v->header.size;
29514 ptrdiff_t i;
29515 bool inside = false;
29516 Lisp_Object lx, ly;
29517 int x0, y0;
29518
29519 /* Need an even number of coordinates, and at least 3 edges. */
29520 if (n < 6 || n & 1)
29521 return false;
29522
29523 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29524 If count is odd, we are inside polygon. Pixels on edges
29525 may or may not be included depending on actual geometry of the
29526 polygon. */
29527 if ((lx = poly[n-2], !INTEGERP (lx))
29528 || (ly = poly[n-1], !INTEGERP (lx)))
29529 return false;
29530 x0 = XINT (lx), y0 = XINT (ly);
29531 for (i = 0; i < n; i += 2)
29532 {
29533 int x1 = x0, y1 = y0;
29534 if ((lx = poly[i], !INTEGERP (lx))
29535 || (ly = poly[i+1], !INTEGERP (ly)))
29536 return false;
29537 x0 = XINT (lx), y0 = XINT (ly);
29538
29539 /* Does this segment cross the X line? */
29540 if (x0 >= x)
29541 {
29542 if (x1 >= x)
29543 continue;
29544 }
29545 else if (x1 < x)
29546 continue;
29547 if (y > y0 && y > y1)
29548 continue;
29549 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29550 inside = !inside;
29551 }
29552 return inside;
29553 }
29554 }
29555 return false;
29556 }
29557
29558 Lisp_Object
29559 find_hot_spot (Lisp_Object map, int x, int y)
29560 {
29561 while (CONSP (map))
29562 {
29563 if (CONSP (XCAR (map))
29564 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29565 return XCAR (map);
29566 map = XCDR (map);
29567 }
29568
29569 return Qnil;
29570 }
29571
29572 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29573 3, 3, 0,
29574 doc: /* Lookup in image map MAP coordinates X and Y.
29575 An image map is an alist where each element has the format (AREA ID PLIST).
29576 An AREA is specified as either a rectangle, a circle, or a polygon:
29577 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29578 pixel coordinates of the upper left and bottom right corners.
29579 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29580 and the radius of the circle; r may be a float or integer.
29581 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29582 vector describes one corner in the polygon.
29583 Returns the alist element for the first matching AREA in MAP. */)
29584 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29585 {
29586 if (NILP (map))
29587 return Qnil;
29588
29589 CHECK_NUMBER (x);
29590 CHECK_NUMBER (y);
29591
29592 return find_hot_spot (map,
29593 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29594 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29595 }
29596
29597
29598 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29599 static void
29600 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29601 {
29602 /* Do not change cursor shape while dragging mouse. */
29603 if (EQ (do_mouse_tracking, Qdragging))
29604 return;
29605
29606 if (!NILP (pointer))
29607 {
29608 if (EQ (pointer, Qarrow))
29609 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29610 else if (EQ (pointer, Qhand))
29611 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29612 else if (EQ (pointer, Qtext))
29613 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29614 else if (EQ (pointer, intern ("hdrag")))
29615 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29616 else if (EQ (pointer, intern ("nhdrag")))
29617 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29618 #ifdef HAVE_X_WINDOWS
29619 else if (EQ (pointer, intern ("vdrag")))
29620 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29621 #endif
29622 else if (EQ (pointer, intern ("hourglass")))
29623 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29624 else if (EQ (pointer, Qmodeline))
29625 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29626 else
29627 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29628 }
29629
29630 if (cursor != No_Cursor)
29631 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29632 }
29633
29634 #endif /* HAVE_WINDOW_SYSTEM */
29635
29636 /* Take proper action when mouse has moved to the mode or header line
29637 or marginal area AREA of window W, x-position X and y-position Y.
29638 X is relative to the start of the text display area of W, so the
29639 width of bitmap areas and scroll bars must be subtracted to get a
29640 position relative to the start of the mode line. */
29641
29642 static void
29643 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29644 enum window_part area)
29645 {
29646 struct window *w = XWINDOW (window);
29647 struct frame *f = XFRAME (w->frame);
29648 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29649 #ifdef HAVE_WINDOW_SYSTEM
29650 Display_Info *dpyinfo;
29651 #endif
29652 Cursor cursor = No_Cursor;
29653 Lisp_Object pointer = Qnil;
29654 int dx, dy, width, height;
29655 ptrdiff_t charpos;
29656 Lisp_Object string, object = Qnil;
29657 Lisp_Object pos IF_LINT (= Qnil), help;
29658
29659 Lisp_Object mouse_face;
29660 int original_x_pixel = x;
29661 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29662 struct glyph_row *row IF_LINT (= 0);
29663
29664 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29665 {
29666 int x0;
29667 struct glyph *end;
29668
29669 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29670 returns them in row/column units! */
29671 string = mode_line_string (w, area, &x, &y, &charpos,
29672 &object, &dx, &dy, &width, &height);
29673
29674 row = (area == ON_MODE_LINE
29675 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29676 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29677
29678 /* Find the glyph under the mouse pointer. */
29679 if (row->mode_line_p && row->enabled_p)
29680 {
29681 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29682 end = glyph + row->used[TEXT_AREA];
29683
29684 for (x0 = original_x_pixel;
29685 glyph < end && x0 >= glyph->pixel_width;
29686 ++glyph)
29687 x0 -= glyph->pixel_width;
29688
29689 if (glyph >= end)
29690 glyph = NULL;
29691 }
29692 }
29693 else
29694 {
29695 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29696 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29697 returns them in row/column units! */
29698 string = marginal_area_string (w, area, &x, &y, &charpos,
29699 &object, &dx, &dy, &width, &height);
29700 }
29701
29702 help = Qnil;
29703
29704 #ifdef HAVE_WINDOW_SYSTEM
29705 if (IMAGEP (object))
29706 {
29707 Lisp_Object image_map, hotspot;
29708 if ((image_map = Fplist_get (XCDR (object), QCmap),
29709 !NILP (image_map))
29710 && (hotspot = find_hot_spot (image_map, dx, dy),
29711 CONSP (hotspot))
29712 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29713 {
29714 Lisp_Object plist;
29715
29716 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29717 If so, we could look for mouse-enter, mouse-leave
29718 properties in PLIST (and do something...). */
29719 hotspot = XCDR (hotspot);
29720 if (CONSP (hotspot)
29721 && (plist = XCAR (hotspot), CONSP (plist)))
29722 {
29723 pointer = Fplist_get (plist, Qpointer);
29724 if (NILP (pointer))
29725 pointer = Qhand;
29726 help = Fplist_get (plist, Qhelp_echo);
29727 if (!NILP (help))
29728 {
29729 help_echo_string = help;
29730 XSETWINDOW (help_echo_window, w);
29731 help_echo_object = w->contents;
29732 help_echo_pos = charpos;
29733 }
29734 }
29735 }
29736 if (NILP (pointer))
29737 pointer = Fplist_get (XCDR (object), QCpointer);
29738 }
29739 #endif /* HAVE_WINDOW_SYSTEM */
29740
29741 if (STRINGP (string))
29742 pos = make_number (charpos);
29743
29744 /* Set the help text and mouse pointer. If the mouse is on a part
29745 of the mode line without any text (e.g. past the right edge of
29746 the mode line text), use the default help text and pointer. */
29747 if (STRINGP (string) || area == ON_MODE_LINE)
29748 {
29749 /* Arrange to display the help by setting the global variables
29750 help_echo_string, help_echo_object, and help_echo_pos. */
29751 if (NILP (help))
29752 {
29753 if (STRINGP (string))
29754 help = Fget_text_property (pos, Qhelp_echo, string);
29755
29756 if (!NILP (help))
29757 {
29758 help_echo_string = help;
29759 XSETWINDOW (help_echo_window, w);
29760 help_echo_object = string;
29761 help_echo_pos = charpos;
29762 }
29763 else if (area == ON_MODE_LINE)
29764 {
29765 Lisp_Object default_help
29766 = buffer_local_value (Qmode_line_default_help_echo,
29767 w->contents);
29768
29769 if (STRINGP (default_help))
29770 {
29771 help_echo_string = default_help;
29772 XSETWINDOW (help_echo_window, w);
29773 help_echo_object = Qnil;
29774 help_echo_pos = -1;
29775 }
29776 }
29777 }
29778
29779 #ifdef HAVE_WINDOW_SYSTEM
29780 /* Change the mouse pointer according to what is under it. */
29781 if (FRAME_WINDOW_P (f))
29782 {
29783 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29784 || minibuf_level
29785 || NILP (Vresize_mini_windows));
29786
29787 dpyinfo = FRAME_DISPLAY_INFO (f);
29788 if (STRINGP (string))
29789 {
29790 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29791
29792 if (NILP (pointer))
29793 pointer = Fget_text_property (pos, Qpointer, string);
29794
29795 /* Change the mouse pointer according to what is under X/Y. */
29796 if (NILP (pointer)
29797 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29798 {
29799 Lisp_Object map;
29800 map = Fget_text_property (pos, Qlocal_map, string);
29801 if (!KEYMAPP (map))
29802 map = Fget_text_property (pos, Qkeymap, string);
29803 if (!KEYMAPP (map) && draggable)
29804 cursor = dpyinfo->vertical_scroll_bar_cursor;
29805 }
29806 }
29807 else if (draggable)
29808 /* Default mode-line pointer. */
29809 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29810 }
29811 #endif
29812 }
29813
29814 /* Change the mouse face according to what is under X/Y. */
29815 bool mouse_face_shown = false;
29816 if (STRINGP (string))
29817 {
29818 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29819 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29820 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29821 && glyph)
29822 {
29823 Lisp_Object b, e;
29824
29825 struct glyph * tmp_glyph;
29826
29827 int gpos;
29828 int gseq_length;
29829 int total_pixel_width;
29830 ptrdiff_t begpos, endpos, ignore;
29831
29832 int vpos, hpos;
29833
29834 b = Fprevious_single_property_change (make_number (charpos + 1),
29835 Qmouse_face, string, Qnil);
29836 if (NILP (b))
29837 begpos = 0;
29838 else
29839 begpos = XINT (b);
29840
29841 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29842 if (NILP (e))
29843 endpos = SCHARS (string);
29844 else
29845 endpos = XINT (e);
29846
29847 /* Calculate the glyph position GPOS of GLYPH in the
29848 displayed string, relative to the beginning of the
29849 highlighted part of the string.
29850
29851 Note: GPOS is different from CHARPOS. CHARPOS is the
29852 position of GLYPH in the internal string object. A mode
29853 line string format has structures which are converted to
29854 a flattened string by the Emacs Lisp interpreter. The
29855 internal string is an element of those structures. The
29856 displayed string is the flattened string. */
29857 tmp_glyph = row_start_glyph;
29858 while (tmp_glyph < glyph
29859 && (!(EQ (tmp_glyph->object, glyph->object)
29860 && begpos <= tmp_glyph->charpos
29861 && tmp_glyph->charpos < endpos)))
29862 tmp_glyph++;
29863 gpos = glyph - tmp_glyph;
29864
29865 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29866 the highlighted part of the displayed string to which
29867 GLYPH belongs. Note: GSEQ_LENGTH is different from
29868 SCHARS (STRING), because the latter returns the length of
29869 the internal string. */
29870 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29871 tmp_glyph > glyph
29872 && (!(EQ (tmp_glyph->object, glyph->object)
29873 && begpos <= tmp_glyph->charpos
29874 && tmp_glyph->charpos < endpos));
29875 tmp_glyph--)
29876 ;
29877 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29878
29879 /* Calculate the total pixel width of all the glyphs between
29880 the beginning of the highlighted area and GLYPH. */
29881 total_pixel_width = 0;
29882 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29883 total_pixel_width += tmp_glyph->pixel_width;
29884
29885 /* Pre calculation of re-rendering position. Note: X is in
29886 column units here, after the call to mode_line_string or
29887 marginal_area_string. */
29888 hpos = x - gpos;
29889 vpos = (area == ON_MODE_LINE
29890 ? (w->current_matrix)->nrows - 1
29891 : 0);
29892
29893 /* If GLYPH's position is included in the region that is
29894 already drawn in mouse face, we have nothing to do. */
29895 if ( EQ (window, hlinfo->mouse_face_window)
29896 && (!row->reversed_p
29897 ? (hlinfo->mouse_face_beg_col <= hpos
29898 && hpos < hlinfo->mouse_face_end_col)
29899 /* In R2L rows we swap BEG and END, see below. */
29900 : (hlinfo->mouse_face_end_col <= hpos
29901 && hpos < hlinfo->mouse_face_beg_col))
29902 && hlinfo->mouse_face_beg_row == vpos )
29903 return;
29904
29905 if (clear_mouse_face (hlinfo))
29906 cursor = No_Cursor;
29907
29908 if (!row->reversed_p)
29909 {
29910 hlinfo->mouse_face_beg_col = hpos;
29911 hlinfo->mouse_face_beg_x = original_x_pixel
29912 - (total_pixel_width + dx);
29913 hlinfo->mouse_face_end_col = hpos + gseq_length;
29914 hlinfo->mouse_face_end_x = 0;
29915 }
29916 else
29917 {
29918 /* In R2L rows, show_mouse_face expects BEG and END
29919 coordinates to be swapped. */
29920 hlinfo->mouse_face_end_col = hpos;
29921 hlinfo->mouse_face_end_x = original_x_pixel
29922 - (total_pixel_width + dx);
29923 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29924 hlinfo->mouse_face_beg_x = 0;
29925 }
29926
29927 hlinfo->mouse_face_beg_row = vpos;
29928 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29929 hlinfo->mouse_face_past_end = false;
29930 hlinfo->mouse_face_window = window;
29931
29932 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29933 charpos,
29934 0, &ignore,
29935 glyph->face_id,
29936 true);
29937 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29938 mouse_face_shown = true;
29939
29940 if (NILP (pointer))
29941 pointer = Qhand;
29942 }
29943 }
29944
29945 /* If mouse-face doesn't need to be shown, clear any existing
29946 mouse-face. */
29947 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29948 clear_mouse_face (hlinfo);
29949
29950 #ifdef HAVE_WINDOW_SYSTEM
29951 if (FRAME_WINDOW_P (f))
29952 define_frame_cursor1 (f, cursor, pointer);
29953 #endif
29954 }
29955
29956
29957 /* EXPORT:
29958 Take proper action when the mouse has moved to position X, Y on
29959 frame F with regards to highlighting portions of display that have
29960 mouse-face properties. Also de-highlight portions of display where
29961 the mouse was before, set the mouse pointer shape as appropriate
29962 for the mouse coordinates, and activate help echo (tooltips).
29963 X and Y can be negative or out of range. */
29964
29965 void
29966 note_mouse_highlight (struct frame *f, int x, int y)
29967 {
29968 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29969 enum window_part part = ON_NOTHING;
29970 Lisp_Object window;
29971 struct window *w;
29972 Cursor cursor = No_Cursor;
29973 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29974 struct buffer *b;
29975
29976 /* When a menu is active, don't highlight because this looks odd. */
29977 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29978 if (popup_activated ())
29979 return;
29980 #endif
29981
29982 if (!f->glyphs_initialized_p
29983 || f->pointer_invisible)
29984 return;
29985
29986 hlinfo->mouse_face_mouse_x = x;
29987 hlinfo->mouse_face_mouse_y = y;
29988 hlinfo->mouse_face_mouse_frame = f;
29989
29990 if (hlinfo->mouse_face_defer)
29991 return;
29992
29993 /* Which window is that in? */
29994 window = window_from_coordinates (f, x, y, &part, true);
29995
29996 /* If displaying active text in another window, clear that. */
29997 if (! EQ (window, hlinfo->mouse_face_window)
29998 /* Also clear if we move out of text area in same window. */
29999 || (!NILP (hlinfo->mouse_face_window)
30000 && !NILP (window)
30001 && part != ON_TEXT
30002 && part != ON_MODE_LINE
30003 && part != ON_HEADER_LINE))
30004 clear_mouse_face (hlinfo);
30005
30006 /* Not on a window -> return. */
30007 if (!WINDOWP (window))
30008 return;
30009
30010 /* Reset help_echo_string. It will get recomputed below. */
30011 help_echo_string = Qnil;
30012
30013 /* Convert to window-relative pixel coordinates. */
30014 w = XWINDOW (window);
30015 frame_to_window_pixel_xy (w, &x, &y);
30016
30017 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30018 /* Handle tool-bar window differently since it doesn't display a
30019 buffer. */
30020 if (EQ (window, f->tool_bar_window))
30021 {
30022 note_tool_bar_highlight (f, x, y);
30023 return;
30024 }
30025 #endif
30026
30027 /* Mouse is on the mode, header line or margin? */
30028 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30029 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30030 {
30031 note_mode_line_or_margin_highlight (window, x, y, part);
30032
30033 #ifdef HAVE_WINDOW_SYSTEM
30034 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30035 {
30036 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30037 /* Show non-text cursor (Bug#16647). */
30038 goto set_cursor;
30039 }
30040 else
30041 #endif
30042 return;
30043 }
30044
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 if (part == ON_VERTICAL_BORDER)
30047 {
30048 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30049 help_echo_string = build_string ("drag-mouse-1: resize");
30050 }
30051 else if (part == ON_RIGHT_DIVIDER)
30052 {
30053 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30054 help_echo_string = build_string ("drag-mouse-1: resize");
30055 }
30056 else if (part == ON_BOTTOM_DIVIDER)
30057 if (! WINDOW_BOTTOMMOST_P (w)
30058 || minibuf_level
30059 || NILP (Vresize_mini_windows))
30060 {
30061 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30062 help_echo_string = build_string ("drag-mouse-1: resize");
30063 }
30064 else
30065 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30066 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30067 || part == ON_VERTICAL_SCROLL_BAR
30068 || part == ON_HORIZONTAL_SCROLL_BAR)
30069 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30070 else
30071 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30072 #endif
30073
30074 /* Are we in a window whose display is up to date?
30075 And verify the buffer's text has not changed. */
30076 b = XBUFFER (w->contents);
30077 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30078 {
30079 int hpos, vpos, dx, dy, area = LAST_AREA;
30080 ptrdiff_t pos;
30081 struct glyph *glyph;
30082 Lisp_Object object;
30083 Lisp_Object mouse_face = Qnil, position;
30084 Lisp_Object *overlay_vec = NULL;
30085 ptrdiff_t i, noverlays;
30086 struct buffer *obuf;
30087 ptrdiff_t obegv, ozv;
30088 bool same_region;
30089
30090 /* Find the glyph under X/Y. */
30091 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30092
30093 #ifdef HAVE_WINDOW_SYSTEM
30094 /* Look for :pointer property on image. */
30095 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30096 {
30097 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30098 if (img != NULL && IMAGEP (img->spec))
30099 {
30100 Lisp_Object image_map, hotspot;
30101 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30102 !NILP (image_map))
30103 && (hotspot = find_hot_spot (image_map,
30104 glyph->slice.img.x + dx,
30105 glyph->slice.img.y + dy),
30106 CONSP (hotspot))
30107 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30108 {
30109 Lisp_Object plist;
30110
30111 /* Could check XCAR (hotspot) to see if we enter/leave
30112 this hot-spot.
30113 If so, we could look for mouse-enter, mouse-leave
30114 properties in PLIST (and do something...). */
30115 hotspot = XCDR (hotspot);
30116 if (CONSP (hotspot)
30117 && (plist = XCAR (hotspot), CONSP (plist)))
30118 {
30119 pointer = Fplist_get (plist, Qpointer);
30120 if (NILP (pointer))
30121 pointer = Qhand;
30122 help_echo_string = Fplist_get (plist, Qhelp_echo);
30123 if (!NILP (help_echo_string))
30124 {
30125 help_echo_window = window;
30126 help_echo_object = glyph->object;
30127 help_echo_pos = glyph->charpos;
30128 }
30129 }
30130 }
30131 if (NILP (pointer))
30132 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30133 }
30134 }
30135 #endif /* HAVE_WINDOW_SYSTEM */
30136
30137 /* Clear mouse face if X/Y not over text. */
30138 if (glyph == NULL
30139 || area != TEXT_AREA
30140 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30141 /* Glyph's OBJECT is nil for glyphs inserted by the
30142 display engine for its internal purposes, like truncation
30143 and continuation glyphs and blanks beyond the end of
30144 line's text on text terminals. If we are over such a
30145 glyph, we are not over any text. */
30146 || NILP (glyph->object)
30147 /* R2L rows have a stretch glyph at their front, which
30148 stands for no text, whereas L2R rows have no glyphs at
30149 all beyond the end of text. Treat such stretch glyphs
30150 like we do with NULL glyphs in L2R rows. */
30151 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30152 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30153 && glyph->type == STRETCH_GLYPH
30154 && glyph->avoid_cursor_p))
30155 {
30156 if (clear_mouse_face (hlinfo))
30157 cursor = No_Cursor;
30158 #ifdef HAVE_WINDOW_SYSTEM
30159 if (FRAME_WINDOW_P (f) && NILP (pointer))
30160 {
30161 if (area != TEXT_AREA)
30162 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30163 else
30164 pointer = Vvoid_text_area_pointer;
30165 }
30166 #endif
30167 goto set_cursor;
30168 }
30169
30170 pos = glyph->charpos;
30171 object = glyph->object;
30172 if (!STRINGP (object) && !BUFFERP (object))
30173 goto set_cursor;
30174
30175 /* If we get an out-of-range value, return now; avoid an error. */
30176 if (BUFFERP (object) && pos > BUF_Z (b))
30177 goto set_cursor;
30178
30179 /* Make the window's buffer temporarily current for
30180 overlays_at and compute_char_face. */
30181 obuf = current_buffer;
30182 current_buffer = b;
30183 obegv = BEGV;
30184 ozv = ZV;
30185 BEGV = BEG;
30186 ZV = Z;
30187
30188 /* Is this char mouse-active or does it have help-echo? */
30189 position = make_number (pos);
30190
30191 USE_SAFE_ALLOCA;
30192
30193 if (BUFFERP (object))
30194 {
30195 /* Put all the overlays we want in a vector in overlay_vec. */
30196 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30197 /* Sort overlays into increasing priority order. */
30198 noverlays = sort_overlays (overlay_vec, noverlays, w);
30199 }
30200 else
30201 noverlays = 0;
30202
30203 if (NILP (Vmouse_highlight))
30204 {
30205 clear_mouse_face (hlinfo);
30206 goto check_help_echo;
30207 }
30208
30209 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30210
30211 if (same_region)
30212 cursor = No_Cursor;
30213
30214 /* Check mouse-face highlighting. */
30215 if (! same_region
30216 /* If there exists an overlay with mouse-face overlapping
30217 the one we are currently highlighting, we have to
30218 check if we enter the overlapping overlay, and then
30219 highlight only that. */
30220 || (OVERLAYP (hlinfo->mouse_face_overlay)
30221 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30222 {
30223 /* Find the highest priority overlay with a mouse-face. */
30224 Lisp_Object overlay = Qnil;
30225 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30226 {
30227 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30228 if (!NILP (mouse_face))
30229 overlay = overlay_vec[i];
30230 }
30231
30232 /* If we're highlighting the same overlay as before, there's
30233 no need to do that again. */
30234 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30235 goto check_help_echo;
30236 hlinfo->mouse_face_overlay = overlay;
30237
30238 /* Clear the display of the old active region, if any. */
30239 if (clear_mouse_face (hlinfo))
30240 cursor = No_Cursor;
30241
30242 /* If no overlay applies, get a text property. */
30243 if (NILP (overlay))
30244 mouse_face = Fget_text_property (position, Qmouse_face, object);
30245
30246 /* Next, compute the bounds of the mouse highlighting and
30247 display it. */
30248 if (!NILP (mouse_face) && STRINGP (object))
30249 {
30250 /* The mouse-highlighting comes from a display string
30251 with a mouse-face. */
30252 Lisp_Object s, e;
30253 ptrdiff_t ignore;
30254
30255 s = Fprevious_single_property_change
30256 (make_number (pos + 1), Qmouse_face, object, Qnil);
30257 e = Fnext_single_property_change
30258 (position, Qmouse_face, object, Qnil);
30259 if (NILP (s))
30260 s = make_number (0);
30261 if (NILP (e))
30262 e = make_number (SCHARS (object));
30263 mouse_face_from_string_pos (w, hlinfo, object,
30264 XINT (s), XINT (e));
30265 hlinfo->mouse_face_past_end = false;
30266 hlinfo->mouse_face_window = window;
30267 hlinfo->mouse_face_face_id
30268 = face_at_string_position (w, object, pos, 0, &ignore,
30269 glyph->face_id, true);
30270 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30271 cursor = No_Cursor;
30272 }
30273 else
30274 {
30275 /* The mouse-highlighting, if any, comes from an overlay
30276 or text property in the buffer. */
30277 Lisp_Object buffer IF_LINT (= Qnil);
30278 Lisp_Object disp_string IF_LINT (= Qnil);
30279
30280 if (STRINGP (object))
30281 {
30282 /* If we are on a display string with no mouse-face,
30283 check if the text under it has one. */
30284 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30285 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30286 pos = string_buffer_position (object, start);
30287 if (pos > 0)
30288 {
30289 mouse_face = get_char_property_and_overlay
30290 (make_number (pos), Qmouse_face, w->contents, &overlay);
30291 buffer = w->contents;
30292 disp_string = object;
30293 }
30294 }
30295 else
30296 {
30297 buffer = object;
30298 disp_string = Qnil;
30299 }
30300
30301 if (!NILP (mouse_face))
30302 {
30303 Lisp_Object before, after;
30304 Lisp_Object before_string, after_string;
30305 /* To correctly find the limits of mouse highlight
30306 in a bidi-reordered buffer, we must not use the
30307 optimization of limiting the search in
30308 previous-single-property-change and
30309 next-single-property-change, because
30310 rows_from_pos_range needs the real start and end
30311 positions to DTRT in this case. That's because
30312 the first row visible in a window does not
30313 necessarily display the character whose position
30314 is the smallest. */
30315 Lisp_Object lim1
30316 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30317 ? Fmarker_position (w->start)
30318 : Qnil;
30319 Lisp_Object lim2
30320 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30321 ? make_number (BUF_Z (XBUFFER (buffer))
30322 - w->window_end_pos)
30323 : Qnil;
30324
30325 if (NILP (overlay))
30326 {
30327 /* Handle the text property case. */
30328 before = Fprevious_single_property_change
30329 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30330 after = Fnext_single_property_change
30331 (make_number (pos), Qmouse_face, buffer, lim2);
30332 before_string = after_string = Qnil;
30333 }
30334 else
30335 {
30336 /* Handle the overlay case. */
30337 before = Foverlay_start (overlay);
30338 after = Foverlay_end (overlay);
30339 before_string = Foverlay_get (overlay, Qbefore_string);
30340 after_string = Foverlay_get (overlay, Qafter_string);
30341
30342 if (!STRINGP (before_string)) before_string = Qnil;
30343 if (!STRINGP (after_string)) after_string = Qnil;
30344 }
30345
30346 mouse_face_from_buffer_pos (window, hlinfo, pos,
30347 NILP (before)
30348 ? 1
30349 : XFASTINT (before),
30350 NILP (after)
30351 ? BUF_Z (XBUFFER (buffer))
30352 : XFASTINT (after),
30353 before_string, after_string,
30354 disp_string);
30355 cursor = No_Cursor;
30356 }
30357 }
30358 }
30359
30360 check_help_echo:
30361
30362 /* Look for a `help-echo' property. */
30363 if (NILP (help_echo_string)) {
30364 Lisp_Object help, overlay;
30365
30366 /* Check overlays first. */
30367 help = overlay = Qnil;
30368 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30369 {
30370 overlay = overlay_vec[i];
30371 help = Foverlay_get (overlay, Qhelp_echo);
30372 }
30373
30374 if (!NILP (help))
30375 {
30376 help_echo_string = help;
30377 help_echo_window = window;
30378 help_echo_object = overlay;
30379 help_echo_pos = pos;
30380 }
30381 else
30382 {
30383 Lisp_Object obj = glyph->object;
30384 ptrdiff_t charpos = glyph->charpos;
30385
30386 /* Try text properties. */
30387 if (STRINGP (obj)
30388 && charpos >= 0
30389 && charpos < SCHARS (obj))
30390 {
30391 help = Fget_text_property (make_number (charpos),
30392 Qhelp_echo, obj);
30393 if (NILP (help))
30394 {
30395 /* If the string itself doesn't specify a help-echo,
30396 see if the buffer text ``under'' it does. */
30397 struct glyph_row *r
30398 = MATRIX_ROW (w->current_matrix, vpos);
30399 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30400 ptrdiff_t p = string_buffer_position (obj, start);
30401 if (p > 0)
30402 {
30403 help = Fget_char_property (make_number (p),
30404 Qhelp_echo, w->contents);
30405 if (!NILP (help))
30406 {
30407 charpos = p;
30408 obj = w->contents;
30409 }
30410 }
30411 }
30412 }
30413 else if (BUFFERP (obj)
30414 && charpos >= BEGV
30415 && charpos < ZV)
30416 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30417 obj);
30418
30419 if (!NILP (help))
30420 {
30421 help_echo_string = help;
30422 help_echo_window = window;
30423 help_echo_object = obj;
30424 help_echo_pos = charpos;
30425 }
30426 }
30427 }
30428
30429 #ifdef HAVE_WINDOW_SYSTEM
30430 /* Look for a `pointer' property. */
30431 if (FRAME_WINDOW_P (f) && NILP (pointer))
30432 {
30433 /* Check overlays first. */
30434 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30435 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30436
30437 if (NILP (pointer))
30438 {
30439 Lisp_Object obj = glyph->object;
30440 ptrdiff_t charpos = glyph->charpos;
30441
30442 /* Try text properties. */
30443 if (STRINGP (obj)
30444 && charpos >= 0
30445 && charpos < SCHARS (obj))
30446 {
30447 pointer = Fget_text_property (make_number (charpos),
30448 Qpointer, obj);
30449 if (NILP (pointer))
30450 {
30451 /* If the string itself doesn't specify a pointer,
30452 see if the buffer text ``under'' it does. */
30453 struct glyph_row *r
30454 = MATRIX_ROW (w->current_matrix, vpos);
30455 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30456 ptrdiff_t p = string_buffer_position (obj, start);
30457 if (p > 0)
30458 pointer = Fget_char_property (make_number (p),
30459 Qpointer, w->contents);
30460 }
30461 }
30462 else if (BUFFERP (obj)
30463 && charpos >= BEGV
30464 && charpos < ZV)
30465 pointer = Fget_text_property (make_number (charpos),
30466 Qpointer, obj);
30467 }
30468 }
30469 #endif /* HAVE_WINDOW_SYSTEM */
30470
30471 BEGV = obegv;
30472 ZV = ozv;
30473 current_buffer = obuf;
30474 SAFE_FREE ();
30475 }
30476
30477 set_cursor:
30478
30479 #ifdef HAVE_WINDOW_SYSTEM
30480 if (FRAME_WINDOW_P (f))
30481 define_frame_cursor1 (f, cursor, pointer);
30482 #else
30483 /* This is here to prevent a compiler error, about "label at end of
30484 compound statement". */
30485 return;
30486 #endif
30487 }
30488
30489
30490 /* EXPORT for RIF:
30491 Clear any mouse-face on window W. This function is part of the
30492 redisplay interface, and is called from try_window_id and similar
30493 functions to ensure the mouse-highlight is off. */
30494
30495 void
30496 x_clear_window_mouse_face (struct window *w)
30497 {
30498 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30499 Lisp_Object window;
30500
30501 block_input ();
30502 XSETWINDOW (window, w);
30503 if (EQ (window, hlinfo->mouse_face_window))
30504 clear_mouse_face (hlinfo);
30505 unblock_input ();
30506 }
30507
30508
30509 /* EXPORT:
30510 Just discard the mouse face information for frame F, if any.
30511 This is used when the size of F is changed. */
30512
30513 void
30514 cancel_mouse_face (struct frame *f)
30515 {
30516 Lisp_Object window;
30517 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30518
30519 window = hlinfo->mouse_face_window;
30520 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30521 reset_mouse_highlight (hlinfo);
30522 }
30523
30524
30525 \f
30526 /***********************************************************************
30527 Exposure Events
30528 ***********************************************************************/
30529
30530 #ifdef HAVE_WINDOW_SYSTEM
30531
30532 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30533 which intersects rectangle R. R is in window-relative coordinates. */
30534
30535 static void
30536 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30537 enum glyph_row_area area)
30538 {
30539 struct glyph *first = row->glyphs[area];
30540 struct glyph *end = row->glyphs[area] + row->used[area];
30541 struct glyph *last;
30542 int first_x, start_x, x;
30543
30544 if (area == TEXT_AREA && row->fill_line_p)
30545 /* If row extends face to end of line write the whole line. */
30546 draw_glyphs (w, 0, row, area,
30547 0, row->used[area],
30548 DRAW_NORMAL_TEXT, 0);
30549 else
30550 {
30551 /* Set START_X to the window-relative start position for drawing glyphs of
30552 AREA. The first glyph of the text area can be partially visible.
30553 The first glyphs of other areas cannot. */
30554 start_x = window_box_left_offset (w, area);
30555 x = start_x;
30556 if (area == TEXT_AREA)
30557 x += row->x;
30558
30559 /* Find the first glyph that must be redrawn. */
30560 while (first < end
30561 && x + first->pixel_width < r->x)
30562 {
30563 x += first->pixel_width;
30564 ++first;
30565 }
30566
30567 /* Find the last one. */
30568 last = first;
30569 first_x = x;
30570 /* Use a signed int intermediate value to avoid catastrophic
30571 failures due to comparison between signed and unsigned, when
30572 x is negative (can happen for wide images that are hscrolled). */
30573 int r_end = r->x + r->width;
30574 while (last < end && x < r_end)
30575 {
30576 x += last->pixel_width;
30577 ++last;
30578 }
30579
30580 /* Repaint. */
30581 if (last > first)
30582 draw_glyphs (w, first_x - start_x, row, area,
30583 first - row->glyphs[area], last - row->glyphs[area],
30584 DRAW_NORMAL_TEXT, 0);
30585 }
30586 }
30587
30588
30589 /* Redraw the parts of the glyph row ROW on window W intersecting
30590 rectangle R. R is in window-relative coordinates. Value is
30591 true if mouse-face was overwritten. */
30592
30593 static bool
30594 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30595 {
30596 eassert (row->enabled_p);
30597
30598 if (row->mode_line_p || w->pseudo_window_p)
30599 draw_glyphs (w, 0, row, TEXT_AREA,
30600 0, row->used[TEXT_AREA],
30601 DRAW_NORMAL_TEXT, 0);
30602 else
30603 {
30604 if (row->used[LEFT_MARGIN_AREA])
30605 expose_area (w, row, r, LEFT_MARGIN_AREA);
30606 if (row->used[TEXT_AREA])
30607 expose_area (w, row, r, TEXT_AREA);
30608 if (row->used[RIGHT_MARGIN_AREA])
30609 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30610 draw_row_fringe_bitmaps (w, row);
30611 }
30612
30613 return row->mouse_face_p;
30614 }
30615
30616
30617 /* Redraw those parts of glyphs rows during expose event handling that
30618 overlap other rows. Redrawing of an exposed line writes over parts
30619 of lines overlapping that exposed line; this function fixes that.
30620
30621 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30622 row in W's current matrix that is exposed and overlaps other rows.
30623 LAST_OVERLAPPING_ROW is the last such row. */
30624
30625 static void
30626 expose_overlaps (struct window *w,
30627 struct glyph_row *first_overlapping_row,
30628 struct glyph_row *last_overlapping_row,
30629 XRectangle *r)
30630 {
30631 struct glyph_row *row;
30632
30633 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30634 if (row->overlapping_p)
30635 {
30636 eassert (row->enabled_p && !row->mode_line_p);
30637
30638 row->clip = r;
30639 if (row->used[LEFT_MARGIN_AREA])
30640 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30641
30642 if (row->used[TEXT_AREA])
30643 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30644
30645 if (row->used[RIGHT_MARGIN_AREA])
30646 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30647 row->clip = NULL;
30648 }
30649 }
30650
30651
30652 /* Return true if W's cursor intersects rectangle R. */
30653
30654 static bool
30655 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30656 {
30657 XRectangle cr, result;
30658 struct glyph *cursor_glyph;
30659 struct glyph_row *row;
30660
30661 if (w->phys_cursor.vpos >= 0
30662 && w->phys_cursor.vpos < w->current_matrix->nrows
30663 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30664 row->enabled_p)
30665 && row->cursor_in_fringe_p)
30666 {
30667 /* Cursor is in the fringe. */
30668 cr.x = window_box_right_offset (w,
30669 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30670 ? RIGHT_MARGIN_AREA
30671 : TEXT_AREA));
30672 cr.y = row->y;
30673 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30674 cr.height = row->height;
30675 return x_intersect_rectangles (&cr, r, &result);
30676 }
30677
30678 cursor_glyph = get_phys_cursor_glyph (w);
30679 if (cursor_glyph)
30680 {
30681 /* r is relative to W's box, but w->phys_cursor.x is relative
30682 to left edge of W's TEXT area. Adjust it. */
30683 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30684 cr.y = w->phys_cursor.y;
30685 cr.width = cursor_glyph->pixel_width;
30686 cr.height = w->phys_cursor_height;
30687 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30688 I assume the effect is the same -- and this is portable. */
30689 return x_intersect_rectangles (&cr, r, &result);
30690 }
30691 /* If we don't understand the format, pretend we're not in the hot-spot. */
30692 return false;
30693 }
30694
30695
30696 /* EXPORT:
30697 Draw a vertical window border to the right of window W if W doesn't
30698 have vertical scroll bars. */
30699
30700 void
30701 x_draw_vertical_border (struct window *w)
30702 {
30703 struct frame *f = XFRAME (WINDOW_FRAME (w));
30704
30705 /* We could do better, if we knew what type of scroll-bar the adjacent
30706 windows (on either side) have... But we don't :-(
30707 However, I think this works ok. ++KFS 2003-04-25 */
30708
30709 /* Redraw borders between horizontally adjacent windows. Don't
30710 do it for frames with vertical scroll bars because either the
30711 right scroll bar of a window, or the left scroll bar of its
30712 neighbor will suffice as a border. */
30713 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30714 return;
30715
30716 /* Note: It is necessary to redraw both the left and the right
30717 borders, for when only this single window W is being
30718 redisplayed. */
30719 if (!WINDOW_RIGHTMOST_P (w)
30720 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30721 {
30722 int x0, x1, y0, y1;
30723
30724 window_box_edges (w, &x0, &y0, &x1, &y1);
30725 y1 -= 1;
30726
30727 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30728 x1 -= 1;
30729
30730 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30731 }
30732
30733 if (!WINDOW_LEFTMOST_P (w)
30734 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30735 {
30736 int x0, x1, y0, y1;
30737
30738 window_box_edges (w, &x0, &y0, &x1, &y1);
30739 y1 -= 1;
30740
30741 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30742 x0 -= 1;
30743
30744 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30745 }
30746 }
30747
30748
30749 /* Draw window dividers for window W. */
30750
30751 void
30752 x_draw_right_divider (struct window *w)
30753 {
30754 struct frame *f = WINDOW_XFRAME (w);
30755
30756 if (w->mini || w->pseudo_window_p)
30757 return;
30758 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30759 {
30760 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30761 int x1 = WINDOW_RIGHT_EDGE_X (w);
30762 int y0 = WINDOW_TOP_EDGE_Y (w);
30763 /* The bottom divider prevails. */
30764 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30765
30766 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30767 }
30768 }
30769
30770 static void
30771 x_draw_bottom_divider (struct window *w)
30772 {
30773 struct frame *f = XFRAME (WINDOW_FRAME (w));
30774
30775 if (w->mini || w->pseudo_window_p)
30776 return;
30777 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30778 {
30779 int x0 = WINDOW_LEFT_EDGE_X (w);
30780 int x1 = WINDOW_RIGHT_EDGE_X (w);
30781 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30782 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30783
30784 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30785 }
30786 }
30787
30788 /* Redraw the part of window W intersection rectangle FR. Pixel
30789 coordinates in FR are frame-relative. Call this function with
30790 input blocked. Value is true if the exposure overwrites
30791 mouse-face. */
30792
30793 static bool
30794 expose_window (struct window *w, XRectangle *fr)
30795 {
30796 struct frame *f = XFRAME (w->frame);
30797 XRectangle wr, r;
30798 bool mouse_face_overwritten_p = false;
30799
30800 /* If window is not yet fully initialized, do nothing. This can
30801 happen when toolkit scroll bars are used and a window is split.
30802 Reconfiguring the scroll bar will generate an expose for a newly
30803 created window. */
30804 if (w->current_matrix == NULL)
30805 return false;
30806
30807 /* When we're currently updating the window, display and current
30808 matrix usually don't agree. Arrange for a thorough display
30809 later. */
30810 if (w->must_be_updated_p)
30811 {
30812 SET_FRAME_GARBAGED (f);
30813 return false;
30814 }
30815
30816 /* Frame-relative pixel rectangle of W. */
30817 wr.x = WINDOW_LEFT_EDGE_X (w);
30818 wr.y = WINDOW_TOP_EDGE_Y (w);
30819 wr.width = WINDOW_PIXEL_WIDTH (w);
30820 wr.height = WINDOW_PIXEL_HEIGHT (w);
30821
30822 if (x_intersect_rectangles (fr, &wr, &r))
30823 {
30824 int yb = window_text_bottom_y (w);
30825 struct glyph_row *row;
30826 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30827
30828 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30829 r.x, r.y, r.width, r.height));
30830
30831 /* Convert to window coordinates. */
30832 r.x -= WINDOW_LEFT_EDGE_X (w);
30833 r.y -= WINDOW_TOP_EDGE_Y (w);
30834
30835 /* Turn off the cursor. */
30836 bool cursor_cleared_p = (!w->pseudo_window_p
30837 && phys_cursor_in_rect_p (w, &r));
30838 if (cursor_cleared_p)
30839 x_clear_cursor (w);
30840
30841 /* If the row containing the cursor extends face to end of line,
30842 then expose_area might overwrite the cursor outside the
30843 rectangle and thus notice_overwritten_cursor might clear
30844 w->phys_cursor_on_p. We remember the original value and
30845 check later if it is changed. */
30846 bool phys_cursor_on_p = w->phys_cursor_on_p;
30847
30848 /* Use a signed int intermediate value to avoid catastrophic
30849 failures due to comparison between signed and unsigned, when
30850 y0 or y1 is negative (can happen for tall images). */
30851 int r_bottom = r.y + r.height;
30852
30853 /* Update lines intersecting rectangle R. */
30854 first_overlapping_row = last_overlapping_row = NULL;
30855 for (row = w->current_matrix->rows;
30856 row->enabled_p;
30857 ++row)
30858 {
30859 int y0 = row->y;
30860 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30861
30862 if ((y0 >= r.y && y0 < r_bottom)
30863 || (y1 > r.y && y1 < r_bottom)
30864 || (r.y >= y0 && r.y < y1)
30865 || (r_bottom > y0 && r_bottom < y1))
30866 {
30867 /* A header line may be overlapping, but there is no need
30868 to fix overlapping areas for them. KFS 2005-02-12 */
30869 if (row->overlapping_p && !row->mode_line_p)
30870 {
30871 if (first_overlapping_row == NULL)
30872 first_overlapping_row = row;
30873 last_overlapping_row = row;
30874 }
30875
30876 row->clip = fr;
30877 if (expose_line (w, row, &r))
30878 mouse_face_overwritten_p = true;
30879 row->clip = NULL;
30880 }
30881 else if (row->overlapping_p)
30882 {
30883 /* We must redraw a row overlapping the exposed area. */
30884 if (y0 < r.y
30885 ? y0 + row->phys_height > r.y
30886 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30887 {
30888 if (first_overlapping_row == NULL)
30889 first_overlapping_row = row;
30890 last_overlapping_row = row;
30891 }
30892 }
30893
30894 if (y1 >= yb)
30895 break;
30896 }
30897
30898 /* Display the mode line if there is one. */
30899 if (WINDOW_WANTS_MODELINE_P (w)
30900 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30901 row->enabled_p)
30902 && row->y < r_bottom)
30903 {
30904 if (expose_line (w, row, &r))
30905 mouse_face_overwritten_p = true;
30906 }
30907
30908 if (!w->pseudo_window_p)
30909 {
30910 /* Fix the display of overlapping rows. */
30911 if (first_overlapping_row)
30912 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30913 fr);
30914
30915 /* Draw border between windows. */
30916 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30917 x_draw_right_divider (w);
30918 else
30919 x_draw_vertical_border (w);
30920
30921 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30922 x_draw_bottom_divider (w);
30923
30924 /* Turn the cursor on again. */
30925 if (cursor_cleared_p
30926 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30927 update_window_cursor (w, true);
30928 }
30929 }
30930
30931 return mouse_face_overwritten_p;
30932 }
30933
30934
30935
30936 /* Redraw (parts) of all windows in the window tree rooted at W that
30937 intersect R. R contains frame pixel coordinates. Value is
30938 true if the exposure overwrites mouse-face. */
30939
30940 static bool
30941 expose_window_tree (struct window *w, XRectangle *r)
30942 {
30943 struct frame *f = XFRAME (w->frame);
30944 bool mouse_face_overwritten_p = false;
30945
30946 while (w && !FRAME_GARBAGED_P (f))
30947 {
30948 mouse_face_overwritten_p
30949 |= (WINDOWP (w->contents)
30950 ? expose_window_tree (XWINDOW (w->contents), r)
30951 : expose_window (w, r));
30952
30953 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30954 }
30955
30956 return mouse_face_overwritten_p;
30957 }
30958
30959
30960 /* EXPORT:
30961 Redisplay an exposed area of frame F. X and Y are the upper-left
30962 corner of the exposed rectangle. W and H are width and height of
30963 the exposed area. All are pixel values. W or H zero means redraw
30964 the entire frame. */
30965
30966 void
30967 expose_frame (struct frame *f, int x, int y, int w, int h)
30968 {
30969 XRectangle r;
30970 bool mouse_face_overwritten_p = false;
30971
30972 TRACE ((stderr, "expose_frame "));
30973
30974 /* No need to redraw if frame will be redrawn soon. */
30975 if (FRAME_GARBAGED_P (f))
30976 {
30977 TRACE ((stderr, " garbaged\n"));
30978 return;
30979 }
30980
30981 /* If basic faces haven't been realized yet, there is no point in
30982 trying to redraw anything. This can happen when we get an expose
30983 event while Emacs is starting, e.g. by moving another window. */
30984 if (FRAME_FACE_CACHE (f) == NULL
30985 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30986 {
30987 TRACE ((stderr, " no faces\n"));
30988 return;
30989 }
30990
30991 if (w == 0 || h == 0)
30992 {
30993 r.x = r.y = 0;
30994 r.width = FRAME_TEXT_WIDTH (f);
30995 r.height = FRAME_TEXT_HEIGHT (f);
30996 }
30997 else
30998 {
30999 r.x = x;
31000 r.y = y;
31001 r.width = w;
31002 r.height = h;
31003 }
31004
31005 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31006 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31007
31008 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31009 if (WINDOWP (f->tool_bar_window))
31010 mouse_face_overwritten_p
31011 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31012 #endif
31013
31014 #ifdef HAVE_X_WINDOWS
31015 #ifndef MSDOS
31016 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31017 if (WINDOWP (f->menu_bar_window))
31018 mouse_face_overwritten_p
31019 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31020 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31021 #endif
31022 #endif
31023
31024 /* Some window managers support a focus-follows-mouse style with
31025 delayed raising of frames. Imagine a partially obscured frame,
31026 and moving the mouse into partially obscured mouse-face on that
31027 frame. The visible part of the mouse-face will be highlighted,
31028 then the WM raises the obscured frame. With at least one WM, KDE
31029 2.1, Emacs is not getting any event for the raising of the frame
31030 (even tried with SubstructureRedirectMask), only Expose events.
31031 These expose events will draw text normally, i.e. not
31032 highlighted. Which means we must redo the highlight here.
31033 Subsume it under ``we love X''. --gerd 2001-08-15 */
31034 /* Included in Windows version because Windows most likely does not
31035 do the right thing if any third party tool offers
31036 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31037 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31038 {
31039 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31040 if (f == hlinfo->mouse_face_mouse_frame)
31041 {
31042 int mouse_x = hlinfo->mouse_face_mouse_x;
31043 int mouse_y = hlinfo->mouse_face_mouse_y;
31044 clear_mouse_face (hlinfo);
31045 note_mouse_highlight (f, mouse_x, mouse_y);
31046 }
31047 }
31048 }
31049
31050
31051 /* EXPORT:
31052 Determine the intersection of two rectangles R1 and R2. Return
31053 the intersection in *RESULT. Value is true if RESULT is not
31054 empty. */
31055
31056 bool
31057 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31058 {
31059 XRectangle *left, *right;
31060 XRectangle *upper, *lower;
31061 bool intersection_p = false;
31062
31063 /* Rearrange so that R1 is the left-most rectangle. */
31064 if (r1->x < r2->x)
31065 left = r1, right = r2;
31066 else
31067 left = r2, right = r1;
31068
31069 /* X0 of the intersection is right.x0, if this is inside R1,
31070 otherwise there is no intersection. */
31071 if (right->x <= left->x + left->width)
31072 {
31073 result->x = right->x;
31074
31075 /* The right end of the intersection is the minimum of
31076 the right ends of left and right. */
31077 result->width = (min (left->x + left->width, right->x + right->width)
31078 - result->x);
31079
31080 /* Same game for Y. */
31081 if (r1->y < r2->y)
31082 upper = r1, lower = r2;
31083 else
31084 upper = r2, lower = r1;
31085
31086 /* The upper end of the intersection is lower.y0, if this is inside
31087 of upper. Otherwise, there is no intersection. */
31088 if (lower->y <= upper->y + upper->height)
31089 {
31090 result->y = lower->y;
31091
31092 /* The lower end of the intersection is the minimum of the lower
31093 ends of upper and lower. */
31094 result->height = (min (lower->y + lower->height,
31095 upper->y + upper->height)
31096 - result->y);
31097 intersection_p = true;
31098 }
31099 }
31100
31101 return intersection_p;
31102 }
31103
31104 #endif /* HAVE_WINDOW_SYSTEM */
31105
31106 \f
31107 /***********************************************************************
31108 Initialization
31109 ***********************************************************************/
31110
31111 void
31112 syms_of_xdisp (void)
31113 {
31114 Vwith_echo_area_save_vector = Qnil;
31115 staticpro (&Vwith_echo_area_save_vector);
31116
31117 Vmessage_stack = Qnil;
31118 staticpro (&Vmessage_stack);
31119
31120 /* Non-nil means don't actually do any redisplay. */
31121 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31122
31123 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31124
31125 DEFVAR_BOOL("inhibit-message", inhibit_message,
31126 doc: /* Non-nil means calls to `message' are not displayed.
31127 They are still logged to the *Messages* buffer. */);
31128 inhibit_message = 0;
31129
31130 message_dolog_marker1 = Fmake_marker ();
31131 staticpro (&message_dolog_marker1);
31132 message_dolog_marker2 = Fmake_marker ();
31133 staticpro (&message_dolog_marker2);
31134 message_dolog_marker3 = Fmake_marker ();
31135 staticpro (&message_dolog_marker3);
31136
31137 #ifdef GLYPH_DEBUG
31138 defsubr (&Sdump_frame_glyph_matrix);
31139 defsubr (&Sdump_glyph_matrix);
31140 defsubr (&Sdump_glyph_row);
31141 defsubr (&Sdump_tool_bar_row);
31142 defsubr (&Strace_redisplay);
31143 defsubr (&Strace_to_stderr);
31144 #endif
31145 #ifdef HAVE_WINDOW_SYSTEM
31146 defsubr (&Stool_bar_height);
31147 defsubr (&Slookup_image_map);
31148 #endif
31149 defsubr (&Sline_pixel_height);
31150 defsubr (&Sformat_mode_line);
31151 defsubr (&Sinvisible_p);
31152 defsubr (&Scurrent_bidi_paragraph_direction);
31153 defsubr (&Swindow_text_pixel_size);
31154 defsubr (&Smove_point_visually);
31155 defsubr (&Sbidi_find_overridden_directionality);
31156
31157 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31158 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31159 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31160 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31161 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31162 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31163 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31164 DEFSYM (Qeval, "eval");
31165 DEFSYM (QCdata, ":data");
31166
31167 /* Names of text properties relevant for redisplay. */
31168 DEFSYM (Qdisplay, "display");
31169 DEFSYM (Qspace_width, "space-width");
31170 DEFSYM (Qraise, "raise");
31171 DEFSYM (Qslice, "slice");
31172 DEFSYM (Qspace, "space");
31173 DEFSYM (Qmargin, "margin");
31174 DEFSYM (Qpointer, "pointer");
31175 DEFSYM (Qleft_margin, "left-margin");
31176 DEFSYM (Qright_margin, "right-margin");
31177 DEFSYM (Qcenter, "center");
31178 DEFSYM (Qline_height, "line-height");
31179 DEFSYM (QCalign_to, ":align-to");
31180 DEFSYM (QCrelative_width, ":relative-width");
31181 DEFSYM (QCrelative_height, ":relative-height");
31182 DEFSYM (QCeval, ":eval");
31183 DEFSYM (QCpropertize, ":propertize");
31184 DEFSYM (QCfile, ":file");
31185 DEFSYM (Qfontified, "fontified");
31186 DEFSYM (Qfontification_functions, "fontification-functions");
31187
31188 /* Name of the face used to highlight trailing whitespace. */
31189 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31190
31191 /* Name and number of the face used to highlight escape glyphs. */
31192 DEFSYM (Qescape_glyph, "escape-glyph");
31193
31194 /* Name and number of the face used to highlight non-breaking spaces. */
31195 DEFSYM (Qnobreak_space, "nobreak-space");
31196
31197 /* The symbol 'image' which is the car of the lists used to represent
31198 images in Lisp. Also a tool bar style. */
31199 DEFSYM (Qimage, "image");
31200
31201 /* Tool bar styles. */
31202 DEFSYM (Qtext, "text");
31203 DEFSYM (Qboth, "both");
31204 DEFSYM (Qboth_horiz, "both-horiz");
31205 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31206
31207 /* The image map types. */
31208 DEFSYM (QCmap, ":map");
31209 DEFSYM (QCpointer, ":pointer");
31210 DEFSYM (Qrect, "rect");
31211 DEFSYM (Qcircle, "circle");
31212 DEFSYM (Qpoly, "poly");
31213
31214 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31215
31216 DEFSYM (Qgrow_only, "grow-only");
31217 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31218 DEFSYM (Qposition, "position");
31219 DEFSYM (Qbuffer_position, "buffer-position");
31220 DEFSYM (Qobject, "object");
31221
31222 /* Cursor shapes. */
31223 DEFSYM (Qbar, "bar");
31224 DEFSYM (Qhbar, "hbar");
31225 DEFSYM (Qbox, "box");
31226 DEFSYM (Qhollow, "hollow");
31227
31228 /* Pointer shapes. */
31229 DEFSYM (Qhand, "hand");
31230 DEFSYM (Qarrow, "arrow");
31231 /* also Qtext */
31232
31233 DEFSYM (Qdragging, "dragging");
31234
31235 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31236
31237 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31238 staticpro (&list_of_error);
31239
31240 /* Values of those variables at last redisplay are stored as
31241 properties on 'overlay-arrow-position' symbol. However, if
31242 Voverlay_arrow_position is a marker, last-arrow-position is its
31243 numerical position. */
31244 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31245 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31246
31247 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31248 properties on a symbol in overlay-arrow-variable-list. */
31249 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31250 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31251
31252 echo_buffer[0] = echo_buffer[1] = Qnil;
31253 staticpro (&echo_buffer[0]);
31254 staticpro (&echo_buffer[1]);
31255
31256 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31257 staticpro (&echo_area_buffer[0]);
31258 staticpro (&echo_area_buffer[1]);
31259
31260 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31261 staticpro (&Vmessages_buffer_name);
31262
31263 mode_line_proptrans_alist = Qnil;
31264 staticpro (&mode_line_proptrans_alist);
31265 mode_line_string_list = Qnil;
31266 staticpro (&mode_line_string_list);
31267 mode_line_string_face = Qnil;
31268 staticpro (&mode_line_string_face);
31269 mode_line_string_face_prop = Qnil;
31270 staticpro (&mode_line_string_face_prop);
31271 Vmode_line_unwind_vector = Qnil;
31272 staticpro (&Vmode_line_unwind_vector);
31273
31274 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31275
31276 help_echo_string = Qnil;
31277 staticpro (&help_echo_string);
31278 help_echo_object = Qnil;
31279 staticpro (&help_echo_object);
31280 help_echo_window = Qnil;
31281 staticpro (&help_echo_window);
31282 previous_help_echo_string = Qnil;
31283 staticpro (&previous_help_echo_string);
31284 help_echo_pos = -1;
31285
31286 DEFSYM (Qright_to_left, "right-to-left");
31287 DEFSYM (Qleft_to_right, "left-to-right");
31288 defsubr (&Sbidi_resolved_levels);
31289
31290 #ifdef HAVE_WINDOW_SYSTEM
31291 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31292 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31293 For example, if a block cursor is over a tab, it will be drawn as
31294 wide as that tab on the display. */);
31295 x_stretch_cursor_p = 0;
31296 #endif
31297
31298 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31299 doc: /* Non-nil means highlight trailing whitespace.
31300 The face used for trailing whitespace is `trailing-whitespace'. */);
31301 Vshow_trailing_whitespace = Qnil;
31302
31303 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31304 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31305 If the value is t, Emacs highlights non-ASCII chars which have the
31306 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31307 or `escape-glyph' face respectively.
31308
31309 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31310 U+2011 (non-breaking hyphen) are affected.
31311
31312 Any other non-nil value means to display these characters as a escape
31313 glyph followed by an ordinary space or hyphen.
31314
31315 A value of nil means no special handling of these characters. */);
31316 Vnobreak_char_display = Qt;
31317
31318 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31319 doc: /* The pointer shape to show in void text areas.
31320 A value of nil means to show the text pointer. Other options are
31321 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31322 `hourglass'. */);
31323 Vvoid_text_area_pointer = Qarrow;
31324
31325 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31326 doc: /* Non-nil means don't actually do any redisplay.
31327 This is used for internal purposes. */);
31328 Vinhibit_redisplay = Qnil;
31329
31330 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31331 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31332 Vglobal_mode_string = Qnil;
31333
31334 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31335 doc: /* Marker for where to display an arrow on top of the buffer text.
31336 This must be the beginning of a line in order to work.
31337 See also `overlay-arrow-string'. */);
31338 Voverlay_arrow_position = Qnil;
31339
31340 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31341 doc: /* String to display as an arrow in non-window frames.
31342 See also `overlay-arrow-position'. */);
31343 Voverlay_arrow_string = build_pure_c_string ("=>");
31344
31345 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31346 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31347 The symbols on this list are examined during redisplay to determine
31348 where to display overlay arrows. */);
31349 Voverlay_arrow_variable_list
31350 = list1 (intern_c_string ("overlay-arrow-position"));
31351
31352 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31353 doc: /* The number of lines to try scrolling a window by when point moves out.
31354 If that fails to bring point back on frame, point is centered instead.
31355 If this is zero, point is always centered after it moves off frame.
31356 If you want scrolling to always be a line at a time, you should set
31357 `scroll-conservatively' to a large value rather than set this to 1. */);
31358
31359 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31360 doc: /* Scroll up to this many lines, to bring point back on screen.
31361 If point moves off-screen, redisplay will scroll by up to
31362 `scroll-conservatively' lines in order to bring point just barely
31363 onto the screen again. If that cannot be done, then redisplay
31364 recenters point as usual.
31365
31366 If the value is greater than 100, redisplay will never recenter point,
31367 but will always scroll just enough text to bring point into view, even
31368 if you move far away.
31369
31370 A value of zero means always recenter point if it moves off screen. */);
31371 scroll_conservatively = 0;
31372
31373 DEFVAR_INT ("scroll-margin", scroll_margin,
31374 doc: /* Number of lines of margin at the top and bottom of a window.
31375 Recenter the window whenever point gets within this many lines
31376 of the top or bottom of the window. */);
31377 scroll_margin = 0;
31378
31379 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31380 doc: /* Pixels per inch value for non-window system displays.
31381 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31382 Vdisplay_pixels_per_inch = make_float (72.0);
31383
31384 #ifdef GLYPH_DEBUG
31385 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31386 #endif
31387
31388 DEFVAR_LISP ("truncate-partial-width-windows",
31389 Vtruncate_partial_width_windows,
31390 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31391 For an integer value, truncate lines in each window narrower than the
31392 full frame width, provided the window width is less than that integer;
31393 otherwise, respect the value of `truncate-lines'.
31394
31395 For any other non-nil value, truncate lines in all windows that do
31396 not span the full frame width.
31397
31398 A value of nil means to respect the value of `truncate-lines'.
31399
31400 If `word-wrap' is enabled, you might want to reduce this. */);
31401 Vtruncate_partial_width_windows = make_number (50);
31402
31403 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31404 doc: /* Maximum buffer size for which line number should be displayed.
31405 If the buffer is bigger than this, the line number does not appear
31406 in the mode line. A value of nil means no limit. */);
31407 Vline_number_display_limit = Qnil;
31408
31409 DEFVAR_INT ("line-number-display-limit-width",
31410 line_number_display_limit_width,
31411 doc: /* Maximum line width (in characters) for line number display.
31412 If the average length of the lines near point is bigger than this, then the
31413 line number may be omitted from the mode line. */);
31414 line_number_display_limit_width = 200;
31415
31416 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31417 doc: /* Non-nil means highlight region even in nonselected windows. */);
31418 highlight_nonselected_windows = false;
31419
31420 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31421 doc: /* Non-nil if more than one frame is visible on this display.
31422 Minibuffer-only frames don't count, but iconified frames do.
31423 This variable is not guaranteed to be accurate except while processing
31424 `frame-title-format' and `icon-title-format'. */);
31425
31426 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31427 doc: /* Template for displaying the title bar of visible frames.
31428 \(Assuming the window manager supports this feature.)
31429
31430 This variable has the same structure as `mode-line-format', except that
31431 the %c and %l constructs are ignored. It is used only on frames for
31432 which no explicit name has been set (see `modify-frame-parameters'). */);
31433
31434 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31435 doc: /* Template for displaying the title bar of an iconified frame.
31436 \(Assuming the window manager supports this feature.)
31437 This variable has the same structure as `mode-line-format' (which see),
31438 and is used only on frames for which no explicit name has been set
31439 \(see `modify-frame-parameters'). */);
31440 Vicon_title_format
31441 = Vframe_title_format
31442 = listn (CONSTYPE_PURE, 3,
31443 intern_c_string ("multiple-frames"),
31444 build_pure_c_string ("%b"),
31445 listn (CONSTYPE_PURE, 4,
31446 empty_unibyte_string,
31447 intern_c_string ("invocation-name"),
31448 build_pure_c_string ("@"),
31449 intern_c_string ("system-name")));
31450
31451 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31452 doc: /* Maximum number of lines to keep in the message log buffer.
31453 If nil, disable message logging. If t, log messages but don't truncate
31454 the buffer when it becomes large. */);
31455 Vmessage_log_max = make_number (1000);
31456
31457 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31458 doc: /* Functions called during redisplay, if window sizes have changed.
31459 The value should be a list of functions that take one argument.
31460 During the first part of redisplay, for each frame, if any of its windows
31461 have changed size since the last redisplay, or have been split or deleted,
31462 all the functions in the list are called, with the frame as argument.
31463 If redisplay decides to resize the minibuffer window, it calls these
31464 functions on behalf of that as well. */);
31465 Vwindow_size_change_functions = Qnil;
31466
31467 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31468 doc: /* List of functions to call before redisplaying a window with scrolling.
31469 Each function is called with two arguments, the window and its new
31470 display-start position.
31471 These functions are called whenever the `window-start' marker is modified,
31472 either to point into another buffer (e.g. via `set-window-buffer') or another
31473 place in the same buffer.
31474 Note that the value of `window-end' is not valid when these functions are
31475 called.
31476
31477 Warning: Do not use this feature to alter the way the window
31478 is scrolled. It is not designed for that, and such use probably won't
31479 work. */);
31480 Vwindow_scroll_functions = Qnil;
31481
31482 DEFVAR_LISP ("window-text-change-functions",
31483 Vwindow_text_change_functions,
31484 doc: /* Functions to call in redisplay when text in the window might change. */);
31485 Vwindow_text_change_functions = Qnil;
31486
31487 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31488 doc: /* Functions called when redisplay of a window reaches the end trigger.
31489 Each function is called with two arguments, the window and the end trigger value.
31490 See `set-window-redisplay-end-trigger'. */);
31491 Vredisplay_end_trigger_functions = Qnil;
31492
31493 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31494 doc: /* Non-nil means autoselect window with mouse pointer.
31495 If nil, do not autoselect windows.
31496 A positive number means delay autoselection by that many seconds: a
31497 window is autoselected only after the mouse has remained in that
31498 window for the duration of the delay.
31499 A negative number has a similar effect, but causes windows to be
31500 autoselected only after the mouse has stopped moving. (Because of
31501 the way Emacs compares mouse events, you will occasionally wait twice
31502 that time before the window gets selected.)
31503 Any other value means to autoselect window instantaneously when the
31504 mouse pointer enters it.
31505
31506 Autoselection selects the minibuffer only if it is active, and never
31507 unselects the minibuffer if it is active.
31508
31509 When customizing this variable make sure that the actual value of
31510 `focus-follows-mouse' matches the behavior of your window manager. */);
31511 Vmouse_autoselect_window = Qnil;
31512
31513 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31514 doc: /* Non-nil means automatically resize tool-bars.
31515 This dynamically changes the tool-bar's height to the minimum height
31516 that is needed to make all tool-bar items visible.
31517 If value is `grow-only', the tool-bar's height is only increased
31518 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31519 Vauto_resize_tool_bars = Qt;
31520
31521 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31522 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31523 auto_raise_tool_bar_buttons_p = true;
31524
31525 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31526 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31527 make_cursor_line_fully_visible_p = true;
31528
31529 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31530 doc: /* Border below tool-bar in pixels.
31531 If an integer, use it as the height of the border.
31532 If it is one of `internal-border-width' or `border-width', use the
31533 value of the corresponding frame parameter.
31534 Otherwise, no border is added below the tool-bar. */);
31535 Vtool_bar_border = Qinternal_border_width;
31536
31537 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31538 doc: /* Margin around tool-bar buttons in pixels.
31539 If an integer, use that for both horizontal and vertical margins.
31540 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31541 HORZ specifying the horizontal margin, and VERT specifying the
31542 vertical margin. */);
31543 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31544
31545 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31546 doc: /* Relief thickness of tool-bar buttons. */);
31547 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31548
31549 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31550 doc: /* Tool bar style to use.
31551 It can be one of
31552 image - show images only
31553 text - show text only
31554 both - show both, text below image
31555 both-horiz - show text to the right of the image
31556 text-image-horiz - show text to the left of the image
31557 any other - use system default or image if no system default.
31558
31559 This variable only affects the GTK+ toolkit version of Emacs. */);
31560 Vtool_bar_style = Qnil;
31561
31562 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31563 doc: /* Maximum number of characters a label can have to be shown.
31564 The tool bar style must also show labels for this to have any effect, see
31565 `tool-bar-style'. */);
31566 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31567
31568 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31569 doc: /* List of functions to call to fontify regions of text.
31570 Each function is called with one argument POS. Functions must
31571 fontify a region starting at POS in the current buffer, and give
31572 fontified regions the property `fontified'. */);
31573 Vfontification_functions = Qnil;
31574 Fmake_variable_buffer_local (Qfontification_functions);
31575
31576 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31577 unibyte_display_via_language_environment,
31578 doc: /* Non-nil means display unibyte text according to language environment.
31579 Specifically, this means that raw bytes in the range 160-255 decimal
31580 are displayed by converting them to the equivalent multibyte characters
31581 according to the current language environment. As a result, they are
31582 displayed according to the current fontset.
31583
31584 Note that this variable affects only how these bytes are displayed,
31585 but does not change the fact they are interpreted as raw bytes. */);
31586 unibyte_display_via_language_environment = false;
31587
31588 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31589 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31590 If a float, it specifies a fraction of the mini-window frame's height.
31591 If an integer, it specifies a number of lines. */);
31592 Vmax_mini_window_height = make_float (0.25);
31593
31594 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31595 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31596 A value of nil means don't automatically resize mini-windows.
31597 A value of t means resize them to fit the text displayed in them.
31598 A value of `grow-only', the default, means let mini-windows grow only;
31599 they return to their normal size when the minibuffer is closed, or the
31600 echo area becomes empty. */);
31601 /* Contrary to the doc string, we initialize this to nil, so that
31602 loading loadup.el won't try to resize windows before loading
31603 window.el, where some functions we need to call for this live.
31604 We assign the 'grow-only' value right after loading window.el
31605 during loadup. */
31606 Vresize_mini_windows = Qnil;
31607
31608 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31609 doc: /* Alist specifying how to blink the cursor off.
31610 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31611 `cursor-type' frame-parameter or variable equals ON-STATE,
31612 comparing using `equal', Emacs uses OFF-STATE to specify
31613 how to blink it off. ON-STATE and OFF-STATE are values for
31614 the `cursor-type' frame parameter.
31615
31616 If a frame's ON-STATE has no entry in this list,
31617 the frame's other specifications determine how to blink the cursor off. */);
31618 Vblink_cursor_alist = Qnil;
31619
31620 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31621 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31622 If non-nil, windows are automatically scrolled horizontally to make
31623 point visible. */);
31624 automatic_hscrolling_p = true;
31625 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31626
31627 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31628 doc: /* How many columns away from the window edge point is allowed to get
31629 before automatic hscrolling will horizontally scroll the window. */);
31630 hscroll_margin = 5;
31631
31632 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31633 doc: /* How many columns to scroll the window when point gets too close to the edge.
31634 When point is less than `hscroll-margin' columns from the window
31635 edge, automatic hscrolling will scroll the window by the amount of columns
31636 determined by this variable. If its value is a positive integer, scroll that
31637 many columns. If it's a positive floating-point number, it specifies the
31638 fraction of the window's width to scroll. If it's nil or zero, point will be
31639 centered horizontally after the scroll. Any other value, including negative
31640 numbers, are treated as if the value were zero.
31641
31642 Automatic hscrolling always moves point outside the scroll margin, so if
31643 point was more than scroll step columns inside the margin, the window will
31644 scroll more than the value given by the scroll step.
31645
31646 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31647 and `scroll-right' overrides this variable's effect. */);
31648 Vhscroll_step = make_number (0);
31649
31650 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31651 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31652 Bind this around calls to `message' to let it take effect. */);
31653 message_truncate_lines = false;
31654
31655 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31656 doc: /* Normal hook run to update the menu bar definitions.
31657 Redisplay runs this hook before it redisplays the menu bar.
31658 This is used to update menus such as Buffers, whose contents depend on
31659 various data. */);
31660 Vmenu_bar_update_hook = Qnil;
31661
31662 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31663 doc: /* Frame for which we are updating a menu.
31664 The enable predicate for a menu binding should check this variable. */);
31665 Vmenu_updating_frame = Qnil;
31666
31667 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31668 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31669 inhibit_menubar_update = false;
31670
31671 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31672 doc: /* Prefix prepended to all continuation lines at display time.
31673 The value may be a string, an image, or a stretch-glyph; it is
31674 interpreted in the same way as the value of a `display' text property.
31675
31676 This variable is overridden by any `wrap-prefix' text or overlay
31677 property.
31678
31679 To add a prefix to non-continuation lines, use `line-prefix'. */);
31680 Vwrap_prefix = Qnil;
31681 DEFSYM (Qwrap_prefix, "wrap-prefix");
31682 Fmake_variable_buffer_local (Qwrap_prefix);
31683
31684 DEFVAR_LISP ("line-prefix", Vline_prefix,
31685 doc: /* Prefix prepended to all non-continuation lines at display time.
31686 The value may be a string, an image, or a stretch-glyph; it is
31687 interpreted in the same way as the value of a `display' text property.
31688
31689 This variable is overridden by any `line-prefix' text or overlay
31690 property.
31691
31692 To add a prefix to continuation lines, use `wrap-prefix'. */);
31693 Vline_prefix = Qnil;
31694 DEFSYM (Qline_prefix, "line-prefix");
31695 Fmake_variable_buffer_local (Qline_prefix);
31696
31697 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31698 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31699 inhibit_eval_during_redisplay = false;
31700
31701 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31702 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31703 inhibit_free_realized_faces = false;
31704
31705 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31706 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31707 Intended for use during debugging and for testing bidi display;
31708 see biditest.el in the test suite. */);
31709 inhibit_bidi_mirroring = false;
31710
31711 #ifdef GLYPH_DEBUG
31712 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31713 doc: /* Inhibit try_window_id display optimization. */);
31714 inhibit_try_window_id = false;
31715
31716 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31717 doc: /* Inhibit try_window_reusing display optimization. */);
31718 inhibit_try_window_reusing = false;
31719
31720 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31721 doc: /* Inhibit try_cursor_movement display optimization. */);
31722 inhibit_try_cursor_movement = false;
31723 #endif /* GLYPH_DEBUG */
31724
31725 DEFVAR_INT ("overline-margin", overline_margin,
31726 doc: /* Space between overline and text, in pixels.
31727 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31728 margin to the character height. */);
31729 overline_margin = 2;
31730
31731 DEFVAR_INT ("underline-minimum-offset",
31732 underline_minimum_offset,
31733 doc: /* Minimum distance between baseline and underline.
31734 This can improve legibility of underlined text at small font sizes,
31735 particularly when using variable `x-use-underline-position-properties'
31736 with fonts that specify an UNDERLINE_POSITION relatively close to the
31737 baseline. The default value is 1. */);
31738 underline_minimum_offset = 1;
31739
31740 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31741 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31742 This feature only works when on a window system that can change
31743 cursor shapes. */);
31744 display_hourglass_p = true;
31745
31746 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31747 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31748 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31749
31750 #ifdef HAVE_WINDOW_SYSTEM
31751 hourglass_atimer = NULL;
31752 hourglass_shown_p = false;
31753 #endif /* HAVE_WINDOW_SYSTEM */
31754
31755 /* Name of the face used to display glyphless characters. */
31756 DEFSYM (Qglyphless_char, "glyphless-char");
31757
31758 /* Method symbols for Vglyphless_char_display. */
31759 DEFSYM (Qhex_code, "hex-code");
31760 DEFSYM (Qempty_box, "empty-box");
31761 DEFSYM (Qthin_space, "thin-space");
31762 DEFSYM (Qzero_width, "zero-width");
31763
31764 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31765 doc: /* Function run just before redisplay.
31766 It is called with one argument, which is the set of windows that are to
31767 be redisplayed. This set can be nil (meaning, only the selected window),
31768 or t (meaning all windows). */);
31769 Vpre_redisplay_function = intern ("ignore");
31770
31771 /* Symbol for the purpose of Vglyphless_char_display. */
31772 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31773 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31774
31775 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31776 doc: /* Char-table defining glyphless characters.
31777 Each element, if non-nil, should be one of the following:
31778 an ASCII acronym string: display this string in a box
31779 `hex-code': display the hexadecimal code of a character in a box
31780 `empty-box': display as an empty box
31781 `thin-space': display as 1-pixel width space
31782 `zero-width': don't display
31783 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31784 display method for graphical terminals and text terminals respectively.
31785 GRAPHICAL and TEXT should each have one of the values listed above.
31786
31787 The char-table has one extra slot to control the display of a character for
31788 which no font is found. This slot only takes effect on graphical terminals.
31789 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31790 `thin-space'. The default is `empty-box'.
31791
31792 If a character has a non-nil entry in an active display table, the
31793 display table takes effect; in this case, Emacs does not consult
31794 `glyphless-char-display' at all. */);
31795 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31796 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31797 Qempty_box);
31798
31799 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31800 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31801 Vdebug_on_message = Qnil;
31802
31803 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31804 doc: /* */);
31805 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31806
31807 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31808 doc: /* */);
31809 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31810
31811 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31812 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31813 Vredisplay__variables = Qnil;
31814
31815 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31816 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31817 /* Initialize to t, since we need to disable reordering until
31818 loadup.el successfully loads charprop.el. */
31819 redisplay__inhibit_bidi = true;
31820 }
31821
31822
31823 /* Initialize this module when Emacs starts. */
31824
31825 void
31826 init_xdisp (void)
31827 {
31828 CHARPOS (this_line_start_pos) = 0;
31829
31830 if (!noninteractive)
31831 {
31832 struct window *m = XWINDOW (minibuf_window);
31833 Lisp_Object frame = m->frame;
31834 struct frame *f = XFRAME (frame);
31835 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31836 struct window *r = XWINDOW (root);
31837 int i;
31838
31839 echo_area_window = minibuf_window;
31840
31841 r->top_line = FRAME_TOP_MARGIN (f);
31842 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31843 r->total_cols = FRAME_COLS (f);
31844 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31845 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31846 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31847
31848 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31849 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31850 m->total_cols = FRAME_COLS (f);
31851 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31852 m->total_lines = 1;
31853 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31854
31855 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31856 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31857 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31858
31859 /* The default ellipsis glyphs `...'. */
31860 for (i = 0; i < 3; ++i)
31861 default_invis_vector[i] = make_number ('.');
31862 }
31863
31864 {
31865 /* Allocate the buffer for frame titles.
31866 Also used for `format-mode-line'. */
31867 int size = 100;
31868 mode_line_noprop_buf = xmalloc (size);
31869 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31870 mode_line_noprop_ptr = mode_line_noprop_buf;
31871 mode_line_target = MODE_LINE_DISPLAY;
31872 }
31873
31874 help_echo_showing_p = false;
31875 }
31876
31877 #ifdef HAVE_WINDOW_SYSTEM
31878
31879 /* Platform-independent portion of hourglass implementation. */
31880
31881 /* Timer function of hourglass_atimer. */
31882
31883 static void
31884 show_hourglass (struct atimer *timer)
31885 {
31886 /* The timer implementation will cancel this timer automatically
31887 after this function has run. Set hourglass_atimer to null
31888 so that we know the timer doesn't have to be canceled. */
31889 hourglass_atimer = NULL;
31890
31891 if (!hourglass_shown_p)
31892 {
31893 Lisp_Object tail, frame;
31894
31895 block_input ();
31896
31897 FOR_EACH_FRAME (tail, frame)
31898 {
31899 struct frame *f = XFRAME (frame);
31900
31901 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31902 && FRAME_RIF (f)->show_hourglass)
31903 FRAME_RIF (f)->show_hourglass (f);
31904 }
31905
31906 hourglass_shown_p = true;
31907 unblock_input ();
31908 }
31909 }
31910
31911 /* Cancel a currently active hourglass timer, and start a new one. */
31912
31913 void
31914 start_hourglass (void)
31915 {
31916 struct timespec delay;
31917
31918 cancel_hourglass ();
31919
31920 if (INTEGERP (Vhourglass_delay)
31921 && XINT (Vhourglass_delay) > 0)
31922 delay = make_timespec (min (XINT (Vhourglass_delay),
31923 TYPE_MAXIMUM (time_t)),
31924 0);
31925 else if (FLOATP (Vhourglass_delay)
31926 && XFLOAT_DATA (Vhourglass_delay) > 0)
31927 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31928 else
31929 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31930
31931 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31932 show_hourglass, NULL);
31933 }
31934
31935 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31936 shown. */
31937
31938 void
31939 cancel_hourglass (void)
31940 {
31941 if (hourglass_atimer)
31942 {
31943 cancel_atimer (hourglass_atimer);
31944 hourglass_atimer = NULL;
31945 }
31946
31947 if (hourglass_shown_p)
31948 {
31949 Lisp_Object tail, frame;
31950
31951 block_input ();
31952
31953 FOR_EACH_FRAME (tail, frame)
31954 {
31955 struct frame *f = XFRAME (frame);
31956
31957 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31958 && FRAME_RIF (f)->hide_hourglass)
31959 FRAME_RIF (f)->hide_hourglass (f);
31960 #ifdef HAVE_NTGUI
31961 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31962 else if (!FRAME_W32_P (f))
31963 w32_arrow_cursor ();
31964 #endif
31965 }
31966
31967 hourglass_shown_p = false;
31968 unblock_input ();
31969 }
31970 }
31971
31972 #endif /* HAVE_WINDOW_SYSTEM */