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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "frame.h"
29 #include "window.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "disptab.h"
33 #include "intervals.h"
34 #include "region-cache.h"
35
36 /* Indentation can insert tabs if this is non-zero;
37 otherwise always uses spaces */
38 int indent_tabs_mode;
39
40 #define min(a, b) ((a) < (b) ? (a) : (b))
41 #define max(a, b) ((a) > (b) ? (a) : (b))
42
43 #define CR 015
44
45 /* These three values memoize the current column to avoid recalculation */
46 /* Some things in set last_known_column_point to -1
47 to mark the memoized value as invalid */
48 /* Last value returned by current_column */
49 int last_known_column;
50 /* Value of point when current_column was called */
51 int last_known_column_point;
52 /* Value of MODIFF when current_column was called */
53 int last_known_column_modified;
54
55 static int current_column_1 ();
56 static int position_indentation ();
57
58 /* Cache of beginning of line found by the last call of
59 current_column. */
60 int current_column_bol_cache;
61
62 /* Get the display table to use for the current buffer. */
63
64 struct Lisp_Char_Table *
65 buffer_display_table ()
66 {
67 Lisp_Object thisbuf;
68
69 thisbuf = current_buffer->display_table;
70 if (DISP_TABLE_P (thisbuf))
71 return XCHAR_TABLE (thisbuf);
72 if (DISP_TABLE_P (Vstandard_display_table))
73 return XCHAR_TABLE (Vstandard_display_table);
74 return 0;
75 }
76 \f
77 /* Width run cache considerations. */
78
79 /* Return the width of character C under display table DP. */
80
81 static int
82 character_width (c, dp)
83 int c;
84 struct Lisp_Char_Table *dp;
85 {
86 Lisp_Object elt;
87
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
90
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
94 return XVECTOR (elt)->size;
95
96 /* Some characters are special. */
97 if (c == '\n' || c == '\t' || c == '\015')
98 return 0;
99
100 /* Printing characters have width 1. */
101 else if (c >= 040 && c < 0177)
102 return 1;
103
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
108 widths. */
109 else
110 return 0;
111 }
112
113 /* Return true iff the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
116 int
117 disptab_matches_widthtab (disptab, widthtab)
118 struct Lisp_Char_Table *disptab;
119 struct Lisp_Vector *widthtab;
120 {
121 int i;
122
123 if (widthtab->size != 256)
124 abort ();
125
126 for (i = 0; i < 256; i++)
127 if (character_width (i, disptab)
128 != XFASTINT (widthtab->contents[i]))
129 return 0;
130
131 return 1;
132 }
133
134 /* Recompute BUF's width table, using the display table DISPTAB. */
135 void
136 recompute_width_table (buf, disptab)
137 struct buffer *buf;
138 struct Lisp_Char_Table *disptab;
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (buf->width_table))
144 buf->width_table = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (buf->width_table);
146 if (widthtab->size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155 static void
156 width_run_cache_on_off ()
157 {
158 if (NILP (current_buffer->cache_long_line_scans)
159 /* And, for the moment, this feature doesn't work on multibyte
160 characters. */
161 || !NILP (current_buffer->enable_multibyte_characters))
162 {
163 /* It should be off. */
164 if (current_buffer->width_run_cache)
165 {
166 free_region_cache (current_buffer->width_run_cache);
167 current_buffer->width_run_cache = 0;
168 current_buffer->width_table = Qnil;
169 }
170 }
171 else
172 {
173 /* It should be on. */
174 if (current_buffer->width_run_cache == 0)
175 {
176 current_buffer->width_run_cache = new_region_cache ();
177 recompute_width_table (current_buffer, buffer_display_table ());
178 }
179 }
180 }
181
182 \f
183 /* Skip some invisible characters starting from POS.
184 This includes characters invisible because of text properties
185 and characters invisible because of overlays.
186
187 If position POS is followed by invisible characters,
188 skip some of them and return the position after them.
189 Otherwise return POS itself.
190
191 Set *NEXT_BOUNDARY_P to the next position at which
192 it will be necessary to call this function again.
193
194 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
195 to a value greater than TO.
196
197 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
198 take account of overlays that apply only in WINDOW.
199
200 We don't necessarily skip all the invisible characters after POS
201 because that could take a long time. We skip a reasonable number
202 which can be skipped quickly. If there might be more invisible
203 characters immediately following, then *NEXT_BOUNDARY_P
204 will equal the return value. */
205
206 int
207 skip_invisible (pos, next_boundary_p, to, window)
208 int pos;
209 int *next_boundary_p;
210 int to;
211 Lisp_Object window;
212 {
213 Lisp_Object prop, position, overlay_limit, proplimit;
214 Lisp_Object buffer;
215 int end;
216
217 XSETFASTINT (position, pos);
218 XSETBUFFER (buffer, current_buffer);
219
220 /* Give faster response for overlay lookup near POS. */
221 recenter_overlay_lists (current_buffer, pos);
222
223 /* We must not advance farther than the next overlay change.
224 The overlay change might change the invisible property;
225 or there might be overlay strings to be displayed there. */
226 overlay_limit = Fnext_overlay_change (position);
227 /* As for text properties, this gives a lower bound
228 for where the invisible text property could change. */
229 proplimit = Fnext_property_change (position, buffer, Qt);
230 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
231 proplimit = overlay_limit;
232 /* PROPLIMIT is now a lower bound for the next change
233 in invisible status. If that is plenty far away,
234 use that lower bound. */
235 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
236 *next_boundary_p = XFASTINT (proplimit);
237 /* Otherwise, scan for the next `invisible' property change. */
238 else
239 {
240 /* Don't scan terribly far. */
241 XSETFASTINT (proplimit, min (pos + 100, to));
242 /* No matter what. don't go past next overlay change. */
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
246 buffer, proplimit));
247 #if 0
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
250 if (end == pos + 100
251 && !NILP (current_buffer->enable_multibyte_characters)
252 && end < ZV)
253 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
254 end--;
255 #endif
256 *next_boundary_p = end;
257 }
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
261 prop = Fget_char_property (position, Qinvisible, window);
262 else
263 prop = Fget_char_property (position, Qinvisible, buffer);
264 if (TEXT_PROP_MEANS_INVISIBLE (prop))
265 return *next_boundary_p;
266 return pos;
267 }
268 \f
269 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
270 POINT, set *LEN/*LEN_BYTE to the character and byte lengths, *WIDTH
271 to the width, and return 1. Otherwise, return 0. */
272
273 static int
274 check_composition (pos, pos_byte, point, len, len_byte, width)
275 int pos, pos_byte, point;
276 int *len, *len_byte, *width;
277 {
278 Lisp_Object prop;
279 int start, end;
280 int id;
281
282 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
283 || pos != start || point < end)
284 return 0;
285 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
286 return 0;
287
288 *len = COMPOSITION_LENGTH (prop);
289 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
290 *width = composition_table[id]->width;
291 return 1;
292 }
293 \f
294 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
295
296 DP is a display table or NULL.
297
298 This macro is used in current_column_1, Fmove_to_column, and
299 compute_motion. */
300
301 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
302 do { \
303 int c; \
304 \
305 wide_column = 0; \
306 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
307 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
308 width = bytes * 4; \
309 else \
310 { \
311 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
312 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
313 else \
314 width = WIDTH_BY_CHAR_HEAD (*p); \
315 if (width > 1) \
316 wide_column = width; \
317 } \
318 } while (0)
319
320 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
321 "Return the horizontal position of point. Beginning of line is column 0.\n\
322 This is calculated by adding together the widths of all the displayed\n\
323 representations of the character between the start of the previous line\n\
324 and point. (eg control characters will have a width of 2 or 4, tabs\n\
325 will have a variable width)\n\
326 Ignores finite width of frame, which means that this function may return\n\
327 values greater than (frame-width).\n\
328 Whether the line is visible (if `selective-display' is t) has no effect;\n\
329 however, ^M is treated as end of line when `selective-display' is t.")
330 ()
331 {
332 Lisp_Object temp;
333 XSETFASTINT (temp, current_column ());
334 return temp;
335 }
336
337 /* Cancel any recorded value of the horizontal position. */
338
339 void
340 invalidate_current_column ()
341 {
342 last_known_column_point = 0;
343 }
344
345 int
346 current_column ()
347 {
348 register int col;
349 register unsigned char *ptr, *stop;
350 register int tab_seen;
351 int post_tab;
352 register int c;
353 register int tab_width = XINT (current_buffer->tab_width);
354 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
355 register struct Lisp_Char_Table *dp = buffer_display_table ();
356 int stopchar;
357
358 if (PT == last_known_column_point
359 && MODIFF == last_known_column_modified)
360 return last_known_column;
361
362 /* If the buffer has overlays, text properties,
363 or multibyte characters, use a more general algorithm. */
364 if (BUF_INTERVALS (current_buffer)
365 || !NILP (current_buffer->overlays_before)
366 || !NILP (current_buffer->overlays_after)
367 || Z != Z_BYTE)
368 return current_column_1 ();
369
370 /* Scan backwards from point to the previous newline,
371 counting width. Tab characters are the only complicated case. */
372
373 /* Make a pointer for decrementing through the chars before point. */
374 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
375 /* Make a pointer to where consecutive chars leave off,
376 going backwards from point. */
377 if (PT == BEGV)
378 stop = ptr;
379 else if (PT <= GPT || BEGV > GPT)
380 stop = BEGV_ADDR;
381 else
382 stop = GAP_END_ADDR;
383
384 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
385
386 col = 0, tab_seen = 0, post_tab = 0;
387
388 while (1)
389 {
390 if (ptr == stop)
391 {
392 /* We stopped either for the beginning of the buffer
393 or for the gap. */
394 if (ptr == BEGV_ADDR)
395 break;
396 /* It was the gap. Jump back over it. */
397 stop = BEGV_ADDR;
398 ptr = GPT_ADDR;
399 /* Check whether that brings us to beginning of buffer. */
400 if (BEGV >= GPT) break;
401 }
402
403 c = *--ptr;
404 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
405 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
406 else if (c >= 040 && c < 0177)
407 col++;
408 else if (c == '\n'
409 || (c == '\r' && EQ (current_buffer->selective_display, Qt)))
410 {
411 ptr++;
412 break;
413 }
414 else if (c == '\t')
415 {
416 if (tab_seen)
417 col = ((col + tab_width) / tab_width) * tab_width;
418
419 post_tab += col;
420 col = 0;
421 tab_seen = 1;
422 }
423 else
424 col += (ctl_arrow && c < 0200) ? 2 : 4;
425 }
426
427 if (tab_seen)
428 {
429 col = ((col + tab_width) / tab_width) * tab_width;
430 col += post_tab;
431 }
432
433 if (ptr == BEGV_ADDR)
434 current_column_bol_cache = BEGV;
435 else
436 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
437
438 last_known_column = col;
439 last_known_column_point = PT;
440 last_known_column_modified = MODIFF;
441
442 return col;
443 }
444 \f
445 /* Return the column number of position POS
446 by scanning forward from the beginning of the line.
447 This function handles characters that are invisible
448 due to text properties or overlays. */
449
450 static int
451 current_column_1 ()
452 {
453 register int tab_width = XINT (current_buffer->tab_width);
454 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
455 register struct Lisp_Char_Table *dp = buffer_display_table ();
456 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
457
458 /* Start the scan at the beginning of this line with column number 0. */
459 register int col = 0;
460 int scan, scan_byte;
461 int next_boundary, next_boundary_byte;
462 int opoint = PT, opoint_byte = PT_BYTE;
463
464 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
465 current_column_bol_cache = PT;
466 scan = PT, scan_byte = PT_BYTE;
467 SET_PT_BOTH (opoint, opoint_byte);
468 next_boundary = scan;
469 next_boundary_byte = scan_byte;
470
471 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
472
473 /* Scan forward to the target position. */
474 while (scan < opoint)
475 {
476 int c;
477
478 /* Occasionally we may need to skip invisible text. */
479 while (scan == next_boundary)
480 {
481 int old_scan = scan;
482 /* This updates NEXT_BOUNDARY to the next place
483 where we might need to skip more invisible text. */
484 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
485 if (scan >= opoint)
486 goto endloop;
487 if (scan != old_scan)
488 scan_byte = CHAR_TO_BYTE (scan);
489 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
490 }
491
492 /* Check composition sequence. */
493 {
494 int len, len_byte, width;
495
496 if (check_composition (scan, scan_byte, opoint,
497 &len, &len_byte, &width))
498 {
499 scan += len;
500 scan_byte += len_byte;
501 if (scan <= opoint)
502 col += width;
503 continue;
504 }
505 }
506
507 c = FETCH_BYTE (scan_byte);
508 if (dp != 0
509 && ! (multibyte && BASE_LEADING_CODE_P (c))
510 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
511 {
512 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
513 scan++;
514 scan_byte++;
515 continue;
516 }
517 if (c == '\n')
518 break;
519 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
520 break;
521 scan++;
522 scan_byte++;
523 if (c == '\t')
524 {
525 int prev_col = col;
526 col += tab_width;
527 col = col / tab_width * tab_width;
528 }
529 else if (multibyte && BASE_LEADING_CODE_P (c))
530 {
531 unsigned char *ptr;
532 int bytes, width, wide_column;
533
534 scan_byte--;
535 ptr = BYTE_POS_ADDR (scan_byte);
536 MULTIBYTE_BYTES_WIDTH (ptr, dp);
537 scan_byte += bytes;
538 col += width;
539 }
540 else if (ctl_arrow && (c < 040 || c == 0177))
541 col += 2;
542 else if (c < 040 || c >= 0177)
543 col += 4;
544 else
545 col++;
546 }
547 endloop:
548
549 last_known_column = col;
550 last_known_column_point = PT;
551 last_known_column_modified = MODIFF;
552
553 return col;
554 }
555 \f
556 /* Return the width in columns of the part of STRING from BEG to END.
557 If BEG is nil, that stands for the beginning of STRING.
558 If END is nil, that stands for the end of STRING. */
559
560 static int
561 string_display_width (string, beg, end)
562 Lisp_Object string, beg, end;
563 {
564 register int col;
565 register unsigned char *ptr, *stop;
566 register int tab_seen;
567 int post_tab;
568 register int c;
569 register int tab_width = XINT (current_buffer->tab_width);
570 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
571 register struct Lisp_Char_Table *dp = buffer_display_table ();
572 int b, e;
573
574 if (NILP (end))
575 e = XSTRING (string)->size;
576 else
577 {
578 CHECK_NUMBER (end, 0);
579 e = XINT (end);
580 }
581
582 if (NILP (beg))
583 b = 0;
584 else
585 {
586 CHECK_NUMBER (beg, 0);
587 b = XINT (beg);
588 }
589
590 /* Make a pointer for decrementing through the chars before point. */
591 ptr = XSTRING (string)->data + e;
592 /* Make a pointer to where consecutive chars leave off,
593 going backwards from point. */
594 stop = XSTRING (string)->data + b;
595
596 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
597
598 col = 0, tab_seen = 0, post_tab = 0;
599
600 while (1)
601 {
602 if (ptr == stop)
603 break;
604
605 c = *--ptr;
606 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
607 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
608 else if (c >= 040 && c < 0177)
609 col++;
610 else if (c == '\n')
611 break;
612 else if (c == '\t')
613 {
614 if (tab_seen)
615 col = ((col + tab_width) / tab_width) * tab_width;
616
617 post_tab += col;
618 col = 0;
619 tab_seen = 1;
620 }
621 else
622 col += (ctl_arrow && c < 0200) ? 2 : 4;
623 }
624
625 if (tab_seen)
626 {
627 col = ((col + tab_width) / tab_width) * tab_width;
628 col += post_tab;
629 }
630
631 return col;
632 }
633 \f
634 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
635 "Indent from point with tabs and spaces until COLUMN is reached.\n\
636 Optional second argument MININUM says always do at least MININUM spaces\n\
637 even if that goes past COLUMN; by default, MININUM is zero.")
638 (column, minimum)
639 Lisp_Object column, minimum;
640 {
641 int mincol;
642 register int fromcol;
643 register int tab_width = XINT (current_buffer->tab_width);
644
645 CHECK_NUMBER (column, 0);
646 if (NILP (minimum))
647 XSETFASTINT (minimum, 0);
648 CHECK_NUMBER (minimum, 1);
649
650 fromcol = current_column ();
651 mincol = fromcol + XINT (minimum);
652 if (mincol < XINT (column)) mincol = XINT (column);
653
654 if (fromcol == mincol)
655 return make_number (mincol);
656
657 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
658
659 if (indent_tabs_mode)
660 {
661 Lisp_Object n;
662 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
663 if (XFASTINT (n) != 0)
664 {
665 Finsert_char (make_number ('\t'), n, Qt);
666
667 fromcol = (mincol / tab_width) * tab_width;
668 }
669 }
670
671 XSETFASTINT (column, mincol - fromcol);
672 Finsert_char (make_number (' '), column, Qt);
673
674 last_known_column = mincol;
675 last_known_column_point = PT;
676 last_known_column_modified = MODIFF;
677
678 XSETINT (column, mincol);
679 return column;
680 }
681
682 \f
683 static int position_indentation P_ ((int));
684
685 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
686 0, 0, 0,
687 "Return the indentation of the current line.\n\
688 This is the horizontal position of the character\n\
689 following any initial whitespace.")
690 ()
691 {
692 Lisp_Object val;
693 int opoint = PT, opoint_byte = PT_BYTE;
694
695 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
696
697 XSETFASTINT (val, position_indentation (PT_BYTE));
698 SET_PT_BOTH (opoint, opoint_byte);
699 return val;
700 }
701
702 static int
703 position_indentation (pos_byte)
704 register int pos_byte;
705 {
706 register int column = 0;
707 register int tab_width = XINT (current_buffer->tab_width);
708 register unsigned char *p;
709 register unsigned char *stop;
710 unsigned char *start;
711 int next_boundary_byte = pos_byte;
712 int ceiling = next_boundary_byte;
713
714 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
715
716 p = BYTE_POS_ADDR (pos_byte);
717 /* STOP records the value of P at which we will need
718 to think about the gap, or about invisible text,
719 or about the end of the buffer. */
720 stop = p;
721 /* START records the starting value of P. */
722 start = p;
723 while (1)
724 {
725 while (p == stop)
726 {
727 int stop_pos_byte;
728
729 /* If we have updated P, set POS_BYTE to match.
730 The first time we enter the loop, POS_BYTE is already right. */
731 if (p != start)
732 pos_byte = PTR_BYTE_POS (p);
733 /* Consider the various reasons STOP might have been set here. */
734 if (pos_byte == ZV_BYTE)
735 return column;
736 if (pos_byte == next_boundary_byte)
737 {
738 int next_boundary;
739 int pos = BYTE_TO_CHAR (pos_byte);
740 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
741 pos_byte = CHAR_TO_BYTE (pos);
742 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
743 }
744 if (pos_byte >= ceiling)
745 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
746 /* Compute the next place we need to stop and think,
747 and set STOP accordingly. */
748 stop_pos_byte = min (ceiling, next_boundary_byte);
749 /* The -1 and +1 arrange to point at the first byte of gap
750 (if STOP_POS_BYTE is the position of the gap)
751 rather than at the data after the gap. */
752
753 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
754 p = BYTE_POS_ADDR (pos_byte);
755 }
756 switch (*p++)
757 {
758 case 0240:
759 if (! NILP (current_buffer->enable_multibyte_characters))
760 return column;
761 case ' ':
762 column++;
763 break;
764 case '\t':
765 column += tab_width - column % tab_width;
766 break;
767 default:
768 if (ASCII_BYTE_P (p[-1])
769 || NILP (current_buffer->enable_multibyte_characters))
770 return column;
771 {
772 int c;
773 pos_byte = PTR_BYTE_POS (p - 1);
774 c = FETCH_MULTIBYTE_CHAR (pos_byte);
775 if (CHAR_HAS_CATEGORY (c, ' '))
776 {
777 column++;
778 INC_POS (pos_byte);
779 p = BYTE_POS_ADDR (pos_byte);
780 }
781 else
782 return column;
783 }
784 }
785 }
786 }
787
788 /* Test whether the line beginning at POS is indented beyond COLUMN.
789 Blank lines are treated as if they had the same indentation as the
790 preceding line. */
791
792 int
793 indented_beyond_p (pos, pos_byte, column)
794 int pos, pos_byte, column;
795 {
796 int val;
797 int opoint = PT, opoint_byte = PT_BYTE;
798
799 SET_PT_BOTH (pos, pos_byte);
800 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
801 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
802
803 val = position_indentation (PT_BYTE);
804 SET_PT_BOTH (opoint, opoint_byte);
805 return val >= column;
806 }
807 \f
808 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
809 "Move point to column COLUMN in the current line.\n\
810 The column of a character is calculated by adding together the widths\n\
811 as displayed of the previous characters in the line.\n\
812 This function ignores line-continuation;\n\
813 there is no upper limit on the column number a character can have\n\
814 and horizontal scrolling has no effect.\n\
815 \n\
816 If specified column is within a character, point goes after that character.\n\
817 If it's past end of line, point goes to end of line.\n\n\
818 A non-nil second (optional) argument FORCE means,\n\
819 if COLUMN is in the middle of a tab character, change it to spaces.\n\
820 In addition, if FORCE is t, and the line is too short\n\
821 to reach column COLUMN, add spaces/tabs to get there.\n\
822 \n\
823 The return value is the current column.")
824 (column, force)
825 Lisp_Object column, force;
826 {
827 register int pos;
828 register int col = current_column ();
829 register int goal;
830 register int end;
831 register int tab_width = XINT (current_buffer->tab_width);
832 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
833 register struct Lisp_Char_Table *dp = buffer_display_table ();
834 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
835
836 Lisp_Object val;
837 int prev_col;
838 int c;
839 int next_boundary;
840
841 int pos_byte, end_byte, next_boundary_byte;
842
843 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
844 CHECK_NATNUM (column, 0);
845 goal = XINT (column);
846
847 pos = PT;
848 pos_byte = PT_BYTE;
849 end = ZV;
850 end_byte = ZV_BYTE;
851 next_boundary = pos;
852 next_boundary_byte = PT_BYTE;
853
854 /* If we're starting past the desired column,
855 back up to beginning of line and scan from there. */
856 if (col > goal)
857 {
858 end = pos;
859 pos = current_column_bol_cache;
860 pos_byte = CHAR_TO_BYTE (pos);
861 col = 0;
862 }
863
864 while (pos < end)
865 {
866 while (pos == next_boundary)
867 {
868 int prev = pos;
869 pos = skip_invisible (pos, &next_boundary, end, Qnil);
870 if (pos != prev)
871 pos_byte = CHAR_TO_BYTE (pos);
872 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
873 if (pos >= end)
874 goto endloop;
875 }
876
877 /* Test reaching the goal column. We do this after skipping
878 invisible characters, so that we put point before the
879 character on which the cursor will appear. */
880 if (col >= goal)
881 break;
882
883 /* Check composition sequence. */
884 {
885 int len, len_byte, width;
886
887 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
888 {
889 pos += len;
890 pos_byte += len_byte;
891 col += width;
892 continue;
893 }
894 }
895
896 c = FETCH_BYTE (pos_byte);
897 if (dp != 0
898 && ! (multibyte && BASE_LEADING_CODE_P (c))
899 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
900 {
901 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
902 pos_byte++;
903 pos++;
904 continue;
905 }
906 if (c == '\n')
907 break;
908 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
909 break;
910 pos++;
911 pos_byte++;
912 if (c == '\t')
913 {
914 prev_col = col;
915 col += tab_width;
916 col = col / tab_width * tab_width;
917 }
918 else if (ctl_arrow && (c < 040 || c == 0177))
919 col += 2;
920 else if (c < 040 || c == 0177)
921 col += 4;
922 else if (c < 0177)
923 col++;
924 else if (multibyte && BASE_LEADING_CODE_P (c))
925 {
926 /* Start of multi-byte form. */
927 unsigned char *ptr;
928 int bytes, width, wide_column;
929
930 pos_byte--;
931 ptr = BYTE_POS_ADDR (pos_byte);
932 MULTIBYTE_BYTES_WIDTH (ptr, dp);
933 pos_byte += bytes;
934 col += width;
935 }
936 else
937 col += 4;
938 }
939 endloop:
940
941 SET_PT_BOTH (pos, pos_byte);
942
943 /* If a tab char made us overshoot, change it to spaces
944 and scan through it again. */
945 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
946 {
947 int old_point, old_point_byte;
948
949 del_range (PT - 1, PT);
950 Findent_to (make_number (goal), Qnil);
951 old_point = PT;
952 old_point_byte = PT_BYTE;
953 Findent_to (make_number (col), Qnil);
954 SET_PT_BOTH (old_point, old_point_byte);
955 /* Set the last_known... vars consistently. */
956 col = goal;
957 }
958
959 /* If line ends prematurely, add space to the end. */
960 if (col < goal && EQ (force, Qt))
961 Findent_to (make_number (col = goal), Qnil);
962
963 last_known_column = col;
964 last_known_column_point = PT;
965 last_known_column_modified = MODIFF;
966
967 XSETFASTINT (val, col);
968 return val;
969 }
970 \f
971 /* compute_motion: compute buffer posn given screen posn and vice versa */
972
973 struct position val_compute_motion;
974
975 /* Scan the current buffer forward from offset FROM, pretending that
976 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
977 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
978 and return the ending buffer position and screen location. If we
979 can't hit the requested column exactly (because of a tab or other
980 multi-column character), overshoot.
981
982 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
983 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
984 earlier call to compute_motion. The other common case is that FROMHPOS
985 is zero and FROM is a position that "belongs" at column zero, but might
986 be shifted by overlay strings; in this case DID_MOTION should be 0.
987
988 WIDTH is the number of columns available to display text;
989 compute_motion uses this to handle continuation lines and such.
990 HSCROLL is the number of columns not being displayed at the left
991 margin; this is usually taken from a window's hscroll member.
992 TAB_OFFSET is the number of columns of the first tab that aren't
993 being displayed, perhaps because of a continuation line or
994 something.
995
996 compute_motion returns a pointer to a struct position. The bufpos
997 member gives the buffer position at the end of the scan, and hpos
998 and vpos give its cartesian location. prevhpos is the column at
999 which the character before bufpos started, and contin is non-zero
1000 if we reached the current line by continuing the previous.
1001
1002 Note that FROMHPOS and TOHPOS should be expressed in real screen
1003 columns, taking HSCROLL and the truncation glyph at the left margin
1004 into account. That is, beginning-of-line moves you to the hpos
1005 -HSCROLL + (HSCROLL > 0).
1006
1007 For example, to find the buffer position of column COL of line LINE
1008 of a certain window, pass the window's starting location as FROM
1009 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1010 Pass the buffer's ZV as TO, to limit the scan to the end of the
1011 visible section of the buffer, and pass LINE and COL as TOVPOS and
1012 TOHPOS.
1013
1014 When displaying in window w, a typical formula for WIDTH is:
1015
1016 window_width - 1
1017 - (has_vertical_scroll_bars
1018 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1019 : (window_width + window_left != frame_width))
1020
1021 where
1022 window_width is XFASTINT (w->width),
1023 window_left is XFASTINT (w->left),
1024 has_vertical_scroll_bars is
1025 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1026 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1027
1028 Or you can let window_internal_width do this all for you, and write:
1029 window_internal_width (w) - 1
1030
1031 The `-1' accounts for the continuation-line backslashes; the rest
1032 accounts for window borders if the window is split horizontally, and
1033 the scroll bars if they are turned on. */
1034
1035 struct position *
1036 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1037 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1038 int did_motion;
1039 register int width;
1040 int hscroll, tab_offset;
1041 struct window *win;
1042 {
1043 register int hpos = fromhpos;
1044 register int vpos = fromvpos;
1045
1046 register int pos;
1047 int pos_byte;
1048 register int c;
1049 register int tab_width = XFASTINT (current_buffer->tab_width);
1050 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1051 register struct Lisp_Char_Table *dp = window_display_table (win);
1052 int selective
1053 = (INTEGERP (current_buffer->selective_display)
1054 ? XINT (current_buffer->selective_display)
1055 : !NILP (current_buffer->selective_display) ? -1 : 0);
1056 int prev_hpos = 0;
1057 int selective_rlen
1058 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1059 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1060 /* The next location where the `invisible' property changes, or an
1061 overlay starts or ends. */
1062 int next_boundary = from;
1063
1064 /* For computing runs of characters with similar widths.
1065 Invariant: width_run_width is zero, or all the characters
1066 from width_run_start to width_run_end have a fixed width of
1067 width_run_width. */
1068 int width_run_start = from;
1069 int width_run_end = from;
1070 int width_run_width = 0;
1071 Lisp_Object *width_table;
1072 Lisp_Object buffer;
1073
1074 /* The next buffer pos where we should consult the width run cache. */
1075 int next_width_run = from;
1076 Lisp_Object window;
1077
1078 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1079 /* If previous char scanned was a wide character,
1080 this is the column where it ended. Otherwise, this is 0. */
1081 int wide_column_end_hpos = 0;
1082 int prev_pos; /* Previous buffer position. */
1083 int prev_pos_byte; /* Previous buffer position. */
1084 int contin_hpos; /* HPOS of last column of continued line. */
1085 int prev_tab_offset; /* Previous tab offset. */
1086
1087 XSETBUFFER (buffer, current_buffer);
1088 XSETWINDOW (window, win);
1089
1090 width_run_cache_on_off ();
1091 if (dp == buffer_display_table ())
1092 width_table = (VECTORP (current_buffer->width_table)
1093 ? XVECTOR (current_buffer->width_table)->contents
1094 : 0);
1095 else
1096 /* If the window has its own display table, we can't use the width
1097 run cache, because that's based on the buffer's display table. */
1098 width_table = 0;
1099
1100 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
1101
1102 pos = prev_pos = from;
1103 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1104 contin_hpos = 0;
1105 prev_tab_offset = tab_offset;
1106 while (1)
1107 {
1108 while (pos == next_boundary)
1109 {
1110 int pos_here = pos;
1111 int newpos;
1112
1113 /* Don't skip invisible if we are already at the margin. */
1114 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1115 {
1116 if (contin_hpos && prev_hpos == 0
1117 && hpos > tohpos
1118 && (contin_hpos == width || wide_column_end_hpos > width))
1119 { /* Line breaks because we can't put the character at the
1120 previous line any more. It is not the multi-column
1121 character continued in middle. Go back to previous
1122 buffer position, screen position, and set tab offset
1123 to previous value. It's the beginning of the
1124 line. */
1125 pos = prev_pos;
1126 pos_byte = prev_pos_byte;
1127 hpos = prev_hpos;
1128 tab_offset = prev_tab_offset;
1129 }
1130 break;
1131 }
1132
1133 /* If the caller says that the screen position came from an earlier
1134 call to compute_motion, then we've already accounted for the
1135 overlay strings at point. This is only true the first time
1136 through, so clear the flag after testing it. */
1137 if (!did_motion)
1138 /* We need to skip past the overlay strings. Currently those
1139 strings must not contain TAB;
1140 if we want to relax that restriction, something will have
1141 to be changed here. */
1142 {
1143 unsigned char *ovstr;
1144 int ovlen = overlay_strings (pos, win, &ovstr);
1145 hpos += ((multibyte && ovlen > 0)
1146 ? strwidth (ovstr, ovlen) : ovlen);
1147 }
1148 did_motion = 0;
1149
1150 if (pos >= to)
1151 break;
1152
1153 /* Advance POS past invisible characters
1154 (but not necessarily all that there are here),
1155 and store in next_boundary the next position where
1156 we need to call skip_invisible. */
1157 newpos = skip_invisible (pos, &next_boundary, to, window);
1158
1159 if (newpos >= to)
1160 {
1161 pos = min (to, newpos);
1162 goto after_loop;
1163 }
1164
1165 if (newpos != pos_here)
1166 {
1167 pos = newpos;
1168 pos_byte = CHAR_TO_BYTE (pos);
1169 }
1170 }
1171
1172 /* Handle right margin. */
1173 /* Note on a wide-column character.
1174
1175 Characters are classified into the following three categories
1176 according to the width (columns occupied on screen).
1177
1178 (1) single-column character: ex. `a'
1179 (2) multi-column character: ex. `^A', TAB, `\033'
1180 (3) wide-column character: ex. Japanese character, Chinese character
1181 (In the following example, `W_' stands for them.)
1182
1183 Multi-column characters can be divided around the right margin,
1184 but wide-column characters cannot.
1185
1186 NOTE:
1187
1188 (*) The cursor is placed on the next character after the point.
1189
1190 ----------
1191 abcdefghi\
1192 j ^---- next after the point
1193 ^--- next char. after the point.
1194 ----------
1195 In case of sigle-column character
1196
1197 ----------
1198 abcdefgh\\
1199 033 ^---- next after the point, next char. after the point.
1200 ----------
1201 In case of multi-column character
1202
1203 ----------
1204 abcdefgh\\
1205 W_ ^---- next after the point
1206 ^---- next char. after the point.
1207 ----------
1208 In case of wide-column character
1209
1210 The problem here is continuation at a wide-column character.
1211 In this case, the line may shorter less than WIDTH.
1212 And we find the continuation AFTER it occurs.
1213
1214 */
1215
1216 if (hpos > width)
1217 {
1218 if (hscroll
1219 || (truncate_partial_width_windows
1220 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1221 || !NILP (current_buffer->truncate_lines))
1222 {
1223 /* Truncating: skip to newline, unless we are already past
1224 TO (we need to go back below). */
1225 if (pos <= to)
1226 {
1227 pos = find_before_next_newline (pos, to, 1);
1228 pos_byte = CHAR_TO_BYTE (pos);
1229 hpos = width;
1230 /* If we just skipped next_boundary,
1231 loop around in the main while
1232 and handle it. */
1233 if (pos >= next_boundary)
1234 next_boundary = pos + 1;
1235 prev_hpos = width;
1236 prev_tab_offset = tab_offset;
1237 }
1238 }
1239 else
1240 {
1241 /* Continuing. */
1242 /* Remember the previous value. */
1243 prev_tab_offset = tab_offset;
1244
1245 if (wide_column_end_hpos > width)
1246 {
1247 hpos -= prev_hpos;
1248 tab_offset += prev_hpos;
1249 }
1250 else
1251 {
1252 tab_offset += width;
1253 hpos -= width;
1254 }
1255 vpos++;
1256 contin_hpos = prev_hpos;
1257 prev_hpos = 0;
1258 }
1259 }
1260
1261 /* Stop if past the target buffer position or screen position. */
1262 if (pos > to)
1263 {
1264 /* Go back to the previous position. */
1265 pos = prev_pos;
1266 pos_byte = prev_pos_byte;
1267 hpos = prev_hpos;
1268 tab_offset = prev_tab_offset;
1269
1270 /* NOTE on contin_hpos, hpos, and prev_hpos.
1271
1272 ----------
1273 abcdefgh\\
1274 W_ ^---- contin_hpos
1275 | ^----- hpos
1276 \---- prev_hpos
1277 ----------
1278 */
1279
1280 if (contin_hpos && prev_hpos == 0
1281 && contin_hpos < width && !wide_column_end_hpos)
1282 {
1283 /* Line breaking occurs in the middle of multi-column
1284 character. Go back to previous line. */
1285 hpos = contin_hpos;
1286 vpos = vpos - 1;
1287 }
1288 else if (c == '\n')
1289 /* If previous character is NEWLINE,
1290 set VPOS back to previous line */
1291 vpos = vpos - 1;
1292 break;
1293 }
1294
1295 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1296 {
1297 if (contin_hpos && prev_hpos == 0
1298 && hpos > tohpos
1299 && (contin_hpos == width || wide_column_end_hpos > width))
1300 { /* Line breaks because we can't put the character at the
1301 previous line any more. It is not the multi-column
1302 character continued in middle. Go back to previous
1303 buffer position, screen position, and set tab offset
1304 to previous value. It's the beginning of the
1305 line. */
1306 pos = prev_pos;
1307 pos_byte = prev_pos_byte;
1308 hpos = prev_hpos;
1309 tab_offset = prev_tab_offset;
1310 }
1311 break;
1312 }
1313 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1314 break;
1315
1316 prev_hpos = hpos;
1317 prev_pos = pos;
1318 prev_pos_byte = pos_byte;
1319 wide_column_end_hpos = 0;
1320
1321 /* Consult the width run cache to see if we can avoid inspecting
1322 the text character-by-character. */
1323 if (current_buffer->width_run_cache && pos >= next_width_run)
1324 {
1325 int run_end;
1326 int common_width
1327 = region_cache_forward (current_buffer,
1328 current_buffer->width_run_cache,
1329 pos, &run_end);
1330
1331 /* A width of zero means the character's width varies (like
1332 a tab), is meaningless (like a newline), or we just don't
1333 want to skip over it for some other reason. */
1334 if (common_width != 0)
1335 {
1336 int run_end_hpos;
1337
1338 /* Don't go past the final buffer posn the user
1339 requested. */
1340 if (run_end > to)
1341 run_end = to;
1342
1343 run_end_hpos = hpos + (run_end - pos) * common_width;
1344
1345 /* Don't go past the final horizontal position the user
1346 requested. */
1347 if (vpos == tovpos && run_end_hpos > tohpos)
1348 {
1349 run_end = pos + (tohpos - hpos) / common_width;
1350 run_end_hpos = hpos + (run_end - pos) * common_width;
1351 }
1352
1353 /* Don't go past the margin. */
1354 if (run_end_hpos >= width)
1355 {
1356 run_end = pos + (width - hpos) / common_width;
1357 run_end_hpos = hpos + (run_end - pos) * common_width;
1358 }
1359
1360 hpos = run_end_hpos;
1361 if (run_end > pos)
1362 prev_hpos = hpos - common_width;
1363 if (pos != run_end)
1364 {
1365 pos = run_end;
1366 pos_byte = CHAR_TO_BYTE (pos);
1367 }
1368 }
1369
1370 next_width_run = run_end + 1;
1371 }
1372
1373 /* We have to scan the text character-by-character. */
1374 else
1375 {
1376 c = FETCH_BYTE (pos_byte);
1377
1378 /* Check composition sequence. */
1379 {
1380 int len, len_byte, width;
1381
1382 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1383 {
1384 pos += len;
1385 pos_byte += len_byte;
1386 hpos += width;
1387 continue;
1388 }
1389 }
1390
1391 pos++, pos_byte++;
1392
1393 /* Perhaps add some info to the width_run_cache. */
1394 if (current_buffer->width_run_cache)
1395 {
1396 /* Is this character part of the current run? If so, extend
1397 the run. */
1398 if (pos - 1 == width_run_end
1399 && XFASTINT (width_table[c]) == width_run_width)
1400 width_run_end = pos;
1401
1402 /* The previous run is over, since this is a character at a
1403 different position, or a different width. */
1404 else
1405 {
1406 /* Have we accumulated a run to put in the cache?
1407 (Currently, we only cache runs of width == 1). */
1408 if (width_run_start < width_run_end
1409 && width_run_width == 1)
1410 know_region_cache (current_buffer,
1411 current_buffer->width_run_cache,
1412 width_run_start, width_run_end);
1413
1414 /* Start recording a new width run. */
1415 width_run_width = XFASTINT (width_table[c]);
1416 width_run_start = pos - 1;
1417 width_run_end = pos;
1418 }
1419 }
1420
1421 if (dp != 0
1422 && ! (multibyte && BASE_LEADING_CODE_P (c))
1423 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1424 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
1425 else if (c >= 040 && c < 0177)
1426 hpos++;
1427 else if (c == '\t')
1428 {
1429 int tem = (hpos + tab_offset + hscroll - (hscroll > 0)) % tab_width;
1430 if (tem < 0)
1431 tem += tab_width;
1432 hpos += tab_width - tem;
1433 }
1434 else if (c == '\n')
1435 {
1436 if (selective > 0
1437 && indented_beyond_p (pos, pos_byte, selective))
1438 {
1439 /* If (pos == to), we don't have to take care of
1440 selective display. */
1441 if (pos < to)
1442 {
1443 /* Skip any number of invisible lines all at once */
1444 do
1445 {
1446 pos = find_before_next_newline (pos, to, 1);
1447 if (pos < to)
1448 pos++;
1449 pos_byte = CHAR_TO_BYTE (pos);
1450 }
1451 while (pos < to
1452 && indented_beyond_p (pos, pos_byte, selective));
1453 /* Allow for the " ..." that is displayed for them. */
1454 if (selective_rlen)
1455 {
1456 hpos += selective_rlen;
1457 if (hpos >= width)
1458 hpos = width;
1459 }
1460 DEC_BOTH (pos, pos_byte);
1461 /* We have skipped the invis text, but not the
1462 newline after. */
1463 }
1464 }
1465 else
1466 {
1467 /* A visible line. */
1468 vpos++;
1469 hpos = 0;
1470 hpos -= hscroll;
1471 /* Count the truncation glyph on column 0 */
1472 if (hscroll > 0)
1473 hpos++;
1474 tab_offset = 0;
1475 }
1476 contin_hpos = 0;
1477 }
1478 else if (c == CR && selective < 0)
1479 {
1480 /* In selective display mode,
1481 everything from a ^M to the end of the line is invisible.
1482 Stop *before* the real newline. */
1483 if (pos < to)
1484 {
1485 pos = find_before_next_newline (pos, to, 1);
1486 pos_byte = CHAR_TO_BYTE (pos);
1487 }
1488 /* If we just skipped next_boundary,
1489 loop around in the main while
1490 and handle it. */
1491 if (pos > next_boundary)
1492 next_boundary = pos;
1493 /* Allow for the " ..." that is displayed for them. */
1494 if (selective_rlen)
1495 {
1496 hpos += selective_rlen;
1497 if (hpos >= width)
1498 hpos = width;
1499 }
1500 }
1501 else if (multibyte && BASE_LEADING_CODE_P (c))
1502 {
1503 /* Start of multi-byte form. */
1504 unsigned char *ptr;
1505 int bytes, width, wide_column;
1506
1507 pos_byte--; /* rewind POS_BYTE */
1508 ptr = BYTE_POS_ADDR (pos_byte);
1509 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1510 pos_byte += bytes;
1511 if (wide_column)
1512 wide_column_end_hpos = hpos + wide_column;
1513 hpos += width;
1514 }
1515 else
1516 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1517 }
1518 }
1519
1520 after_loop:
1521
1522 /* Remember any final width run in the cache. */
1523 if (current_buffer->width_run_cache
1524 && width_run_width == 1
1525 && width_run_start < width_run_end)
1526 know_region_cache (current_buffer, current_buffer->width_run_cache,
1527 width_run_start, width_run_end);
1528
1529 val_compute_motion.bufpos = pos;
1530 val_compute_motion.bytepos = pos_byte;
1531 val_compute_motion.hpos = hpos;
1532 val_compute_motion.vpos = vpos;
1533 if (contin_hpos && prev_hpos == 0)
1534 val_compute_motion.prevhpos = contin_hpos;
1535 else
1536 val_compute_motion.prevhpos = prev_hpos;
1537 /* We alalways handle all of them here; none of them remain to do. */
1538 val_compute_motion.ovstring_chars_done = 0;
1539
1540 /* Nonzero if have just continued a line */
1541 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1542
1543 return &val_compute_motion;
1544 }
1545
1546
1547 #if 0 /* The doc string is too long for some compilers,
1548 but make-docfile can find it in this comment. */
1549 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1550 "Scan through the current buffer, calculating screen position.\n\
1551 Scan the current buffer forward from offset FROM,\n\
1552 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1553 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1554 and return the ending buffer position and screen location.\n\
1555 \n\
1556 There are three additional arguments:\n\
1557 \n\
1558 WIDTH is the number of columns available to display text;\n\
1559 this affects handling of continuation lines.\n\
1560 This is usually the value returned by `window-width', less one (to allow\n\
1561 for the continuation glyph).\n\
1562 \n\
1563 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1564 HSCROLL is the number of columns not being displayed at the left\n\
1565 margin; this is usually taken from a window's hscroll member.\n\
1566 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1567 being displayed, perhaps because the line was continued within it.\n\
1568 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1569 \n\
1570 WINDOW is the window to operate on. It is used to choose the display table;\n\
1571 if it is showing the current buffer, it is used also for\n\
1572 deciding which overlay properties apply.\n\
1573 Note that `compute-motion' always operates on the current buffer.\n\
1574 \n\
1575 The value is a list of five elements:\n\
1576 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1577 POS is the buffer position where the scan stopped.\n\
1578 VPOS is the vertical position where the scan stopped.\n\
1579 HPOS is the horizontal position where the scan stopped.\n\
1580 \n\
1581 PREVHPOS is the horizontal position one character back from POS.\n\
1582 CONTIN is t if a line was continued after (or within) the previous character.\n\
1583 \n\
1584 For example, to find the buffer position of column COL of line LINE\n\
1585 of a certain window, pass the window's starting location as FROM\n\
1586 and the window's upper-left coordinates as FROMPOS.\n\
1587 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1588 visible section of the buffer, and pass LINE and COL as TOPOS.")
1589 (from, frompos, to, topos, width, offsets, window)
1590 #endif
1591
1592 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1593 0)
1594 (from, frompos, to, topos, width, offsets, window)
1595 Lisp_Object from, frompos, to, topos;
1596 Lisp_Object width, offsets, window;
1597 {
1598 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
1599 struct position *pos;
1600 int hscroll, tab_offset;
1601
1602 CHECK_NUMBER_COERCE_MARKER (from, 0);
1603 CHECK_CONS (frompos, 0);
1604 CHECK_NUMBER (XCAR (frompos), 0);
1605 CHECK_NUMBER (XCDR (frompos), 0);
1606 CHECK_NUMBER_COERCE_MARKER (to, 0);
1607 CHECK_CONS (topos, 0);
1608 CHECK_NUMBER (XCAR (topos), 0);
1609 CHECK_NUMBER (XCDR (topos), 0);
1610 CHECK_NUMBER (width, 0);
1611 if (!NILP (offsets))
1612 {
1613 CHECK_CONS (offsets, 0);
1614 CHECK_NUMBER (XCAR (offsets), 0);
1615 CHECK_NUMBER (XCDR (offsets), 0);
1616 hscroll = XINT (XCAR (offsets));
1617 tab_offset = XINT (XCDR (offsets));
1618 }
1619 else
1620 hscroll = tab_offset = 0;
1621
1622 if (NILP (window))
1623 window = Fselected_window ();
1624 else
1625 CHECK_LIVE_WINDOW (window, 0);
1626
1627 if (XINT (from) < BEGV || XINT (from) > ZV)
1628 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1629 if (XINT (to) < BEGV || XINT (to) > ZV)
1630 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1631
1632 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1633 XINT (XCAR (frompos)), 0,
1634 XINT (to), XINT (XCDR (topos)),
1635 XINT (XCAR (topos)),
1636 XINT (width), hscroll, tab_offset,
1637 XWINDOW (window));
1638
1639 XSETFASTINT (bufpos, pos->bufpos);
1640 XSETINT (hpos, pos->hpos);
1641 XSETINT (vpos, pos->vpos);
1642 XSETINT (prevhpos, pos->prevhpos);
1643
1644 return Fcons (bufpos,
1645 Fcons (hpos,
1646 Fcons (vpos,
1647 Fcons (prevhpos,
1648 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1649
1650 }
1651 \f
1652 /* Fvertical_motion and vmotion */
1653 struct position val_vmotion;
1654
1655 struct position *
1656 vmotion (from, vtarget, w)
1657 register int from, vtarget;
1658 struct window *w;
1659 {
1660 int width = window_internal_width (w) - 1;
1661 int hscroll = XINT (w->hscroll);
1662 struct position pos;
1663 /* vpos is cumulative vertical position, changed as from is changed */
1664 register int vpos = 0;
1665 Lisp_Object prevline;
1666 register int first;
1667 int from_byte;
1668 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1669 int selective
1670 = (INTEGERP (current_buffer->selective_display)
1671 ? XINT (current_buffer->selective_display)
1672 : !NILP (current_buffer->selective_display) ? -1 : 0);
1673 Lisp_Object window;
1674 int start_hpos = 0;
1675 int did_motion;
1676 /* This is the object we use for fetching character properties. */
1677 Lisp_Object text_prop_object;
1678
1679 XSETWINDOW (window, w);
1680
1681 /* If the window contains this buffer, use it for getting text properties.
1682 Otherwise use the current buffer as arg for doing that. */
1683 if (EQ (w->buffer, Fcurrent_buffer ()))
1684 text_prop_object = window;
1685 else
1686 text_prop_object = Fcurrent_buffer ();
1687
1688 if (vpos >= vtarget)
1689 {
1690 /* To move upward, go a line at a time until
1691 we have gone at least far enough. */
1692
1693 first = 1;
1694
1695 while ((vpos > vtarget || first) && from > BEGV)
1696 {
1697 Lisp_Object propval;
1698
1699 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1700 while (XFASTINT (prevline) > BEGV
1701 && ((selective > 0
1702 && indented_beyond_p (XFASTINT (prevline),
1703 CHAR_TO_BYTE (XFASTINT (prevline)),
1704 selective))
1705 /* watch out for newlines with `invisible' property */
1706 || (propval = Fget_char_property (prevline,
1707 Qinvisible,
1708 text_prop_object),
1709 TEXT_PROP_MEANS_INVISIBLE (propval))))
1710 XSETFASTINT (prevline,
1711 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1712 -1));
1713 pos = *compute_motion (XFASTINT (prevline), 0,
1714 lmargin + (XFASTINT (prevline) == BEG
1715 ? start_hpos : 0),
1716 0,
1717 from,
1718 /* Don't care for VPOS... */
1719 1 << (BITS_PER_SHORT - 1),
1720 /* ... nor HPOS. */
1721 1 << (BITS_PER_SHORT - 1),
1722 width, hscroll,
1723 /* This compensates for start_hpos
1724 so that a tab as first character
1725 still occupies 8 columns. */
1726 (XFASTINT (prevline) == BEG
1727 ? -start_hpos : 0),
1728 w);
1729 vpos -= pos.vpos;
1730 first = 0;
1731 from = XFASTINT (prevline);
1732 }
1733
1734 /* If we made exactly the desired vertical distance,
1735 or if we hit beginning of buffer,
1736 return point found */
1737 if (vpos >= vtarget)
1738 {
1739 val_vmotion.bufpos = from;
1740 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1741 val_vmotion.vpos = vpos;
1742 val_vmotion.hpos = lmargin;
1743 val_vmotion.contin = 0;
1744 val_vmotion.prevhpos = 0;
1745 val_vmotion.ovstring_chars_done = 0;
1746 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1747 return &val_vmotion;
1748 }
1749
1750 /* Otherwise find the correct spot by moving down */
1751 }
1752 /* Moving downward is simple, but must calculate from beg of line
1753 to determine hpos of starting point */
1754 from_byte = CHAR_TO_BYTE (from);
1755 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1756 {
1757 Lisp_Object propval;
1758
1759 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1760 while (XFASTINT (prevline) > BEGV
1761 && ((selective > 0
1762 && indented_beyond_p (XFASTINT (prevline),
1763 CHAR_TO_BYTE (XFASTINT (prevline)),
1764 selective))
1765 /* watch out for newlines with `invisible' property */
1766 || (propval = Fget_char_property (prevline, Qinvisible,
1767 text_prop_object),
1768 TEXT_PROP_MEANS_INVISIBLE (propval))))
1769 XSETFASTINT (prevline,
1770 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1771 -1));
1772 pos = *compute_motion (XFASTINT (prevline), 0,
1773 lmargin + (XFASTINT (prevline) == BEG
1774 ? start_hpos : 0),
1775 0,
1776 from,
1777 /* Don't care for VPOS... */
1778 1 << (BITS_PER_SHORT - 1),
1779 /* ... nor HPOS. */
1780 1 << (BITS_PER_SHORT - 1),
1781 width, hscroll,
1782 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1783 w);
1784 did_motion = 1;
1785 }
1786 else
1787 {
1788 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1789 pos.vpos = 0;
1790 pos.tab_offset = 0;
1791 did_motion = 0;
1792 }
1793 return compute_motion (from, vpos, pos.hpos, did_motion,
1794 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1795 width, hscroll,
1796 pos.tab_offset - (from == BEG ? start_hpos : 0),
1797 w);
1798 }
1799
1800 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1801 "Move point to start of the screen line LINES lines down.\n\
1802 If LINES is negative, this means moving up.\n\
1803 \n\
1804 This function is an ordinary cursor motion function\n\
1805 which calculates the new position based on how text would be displayed.\n\
1806 The new position may be the start of a line,\n\
1807 or just the start of a continuation line.\n\
1808 The function returns number of screen lines moved over;\n\
1809 that usually equals LINES, but may be closer to zero\n\
1810 if beginning or end of buffer was reached.\n\
1811 \n\
1812 The optional second argument WINDOW specifies the window to use for\n\
1813 parameters such as width, horizontal scrolling, and so on.\n\
1814 The default is to use the selected window's parameters.\n\
1815 \n\
1816 `vertical-motion' always uses the current buffer,\n\
1817 regardless of which buffer is displayed in WINDOW.\n\
1818 This is consistent with other cursor motion functions\n\
1819 and makes it possible to use `vertical-motion' in any buffer,\n\
1820 whether or not it is currently displayed in some window.")
1821 (lines, window)
1822 Lisp_Object lines, window;
1823 {
1824 struct it it;
1825 struct text_pos pt;
1826 struct window *w;
1827 Lisp_Object old_buffer;
1828 struct gcpro gcpro1;
1829
1830 CHECK_NUMBER (lines, 0);
1831 if (! NILP (window))
1832 CHECK_WINDOW (window, 0);
1833 else
1834 window = selected_window;
1835 w = XWINDOW (window);
1836
1837 old_buffer = Qnil;
1838 GCPRO1 (old_buffer);
1839 if (XBUFFER (w->buffer) != current_buffer)
1840 {
1841 /* Set the window's buffer temporarily to the current buffer. */
1842 old_buffer = w->buffer;
1843 XSETBUFFER (w->buffer, current_buffer);
1844 }
1845
1846 SET_TEXT_POS (pt, PT, PT_BYTE);
1847 start_display (&it, w, pt);
1848 move_it_by_lines (&it, XINT (lines), 0);
1849 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
1850
1851 if (BUFFERP (old_buffer))
1852 w->buffer = old_buffer;
1853
1854 RETURN_UNGCPRO (make_number (it.vpos));
1855 }
1856
1857
1858 \f
1859 /* file's initialization. */
1860
1861 void
1862 syms_of_indent ()
1863 {
1864 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
1865 "*Indentation can insert tabs if this is non-nil.\n\
1866 Setting this variable automatically makes it local to the current buffer.");
1867 indent_tabs_mode = 1;
1868
1869 defsubr (&Scurrent_indentation);
1870 defsubr (&Sindent_to);
1871 defsubr (&Scurrent_column);
1872 defsubr (&Smove_to_column);
1873 defsubr (&Svertical_motion);
1874 defsubr (&Scompute_motion);
1875 }