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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (!inhibit_free_realized_faces)
2665 {
2666 if (face_change)
2667 {
2668 face_change = false;
2669 free_all_realized_faces (Qnil);
2670 }
2671 else if (XFRAME (w->frame)->face_change)
2672 {
2673 XFRAME (w->frame)->face_change = 0;
2674 free_all_realized_faces (w->frame);
2675 }
2676 }
2677
2678 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2679 if (! NILP (Vface_remapping_alist))
2680 remapped_base_face_id
2681 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2682
2683 /* Use one of the mode line rows of W's desired matrix if
2684 appropriate. */
2685 if (row == NULL)
2686 {
2687 if (base_face_id == MODE_LINE_FACE_ID
2688 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2689 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2690 else if (base_face_id == HEADER_LINE_FACE_ID)
2691 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2692 }
2693
2694 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2695 Other parts of redisplay rely on that. */
2696 memclear (it, sizeof *it);
2697 it->current.overlay_string_index = -1;
2698 it->current.dpvec_index = -1;
2699 it->base_face_id = remapped_base_face_id;
2700 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2701 it->paragraph_embedding = L2R;
2702 it->bidi_it.w = w;
2703
2704 /* The window in which we iterate over current_buffer: */
2705 XSETWINDOW (it->window, w);
2706 it->w = w;
2707 it->f = XFRAME (w->frame);
2708
2709 it->cmp_it.id = -1;
2710
2711 /* Extra space between lines (on window systems only). */
2712 if (base_face_id == DEFAULT_FACE_ID
2713 && FRAME_WINDOW_P (it->f))
2714 {
2715 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2716 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2717 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2718 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2719 * FRAME_LINE_HEIGHT (it->f));
2720 else if (it->f->extra_line_spacing > 0)
2721 it->extra_line_spacing = it->f->extra_line_spacing;
2722 }
2723
2724 /* If realized faces have been removed, e.g. because of face
2725 attribute changes of named faces, recompute them. When running
2726 in batch mode, the face cache of the initial frame is null. If
2727 we happen to get called, make a dummy face cache. */
2728 if (FRAME_FACE_CACHE (it->f) == NULL)
2729 init_frame_faces (it->f);
2730 if (FRAME_FACE_CACHE (it->f)->used == 0)
2731 recompute_basic_faces (it->f);
2732
2733 it->override_ascent = -1;
2734
2735 /* Are control characters displayed as `^C'? */
2736 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2737
2738 /* -1 means everything between a CR and the following line end
2739 is invisible. >0 means lines indented more than this value are
2740 invisible. */
2741 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2742 ? (clip_to_bounds
2743 (-1, XINT (BVAR (current_buffer, selective_display)),
2744 PTRDIFF_MAX))
2745 : (!NILP (BVAR (current_buffer, selective_display))
2746 ? -1 : 0));
2747 it->selective_display_ellipsis_p
2748 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2749
2750 /* Display table to use. */
2751 it->dp = window_display_table (w);
2752
2753 /* Are multibyte characters enabled in current_buffer? */
2754 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2755
2756 /* Get the position at which the redisplay_end_trigger hook should
2757 be run, if it is to be run at all. */
2758 if (MARKERP (w->redisplay_end_trigger)
2759 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2760 it->redisplay_end_trigger_charpos
2761 = marker_position (w->redisplay_end_trigger);
2762 else if (INTEGERP (w->redisplay_end_trigger))
2763 it->redisplay_end_trigger_charpos
2764 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2765 PTRDIFF_MAX);
2766
2767 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2768
2769 /* Are lines in the display truncated? */
2770 if (TRUNCATE != 0)
2771 it->line_wrap = TRUNCATE;
2772 if (base_face_id == DEFAULT_FACE_ID
2773 && !it->w->hscroll
2774 && (WINDOW_FULL_WIDTH_P (it->w)
2775 || NILP (Vtruncate_partial_width_windows)
2776 || (INTEGERP (Vtruncate_partial_width_windows)
2777 /* PXW: Shall we do something about this? */
2778 && (XINT (Vtruncate_partial_width_windows)
2779 <= WINDOW_TOTAL_COLS (it->w))))
2780 && NILP (BVAR (current_buffer, truncate_lines)))
2781 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2782 ? WINDOW_WRAP : WORD_WRAP;
2783
2784 /* Get dimensions of truncation and continuation glyphs. These are
2785 displayed as fringe bitmaps under X, but we need them for such
2786 frames when the fringes are turned off. But leave the dimensions
2787 zero for tooltip frames, as these glyphs look ugly there and also
2788 sabotage calculations of tooltip dimensions in x-show-tip. */
2789 #ifdef HAVE_WINDOW_SYSTEM
2790 if (!(FRAME_WINDOW_P (it->f)
2791 && FRAMEP (tip_frame)
2792 && it->f == XFRAME (tip_frame)))
2793 #endif
2794 {
2795 if (it->line_wrap == TRUNCATE)
2796 {
2797 /* We will need the truncation glyph. */
2798 eassert (it->glyph_row == NULL);
2799 produce_special_glyphs (it, IT_TRUNCATION);
2800 it->truncation_pixel_width = it->pixel_width;
2801 }
2802 else
2803 {
2804 /* We will need the continuation glyph. */
2805 eassert (it->glyph_row == NULL);
2806 produce_special_glyphs (it, IT_CONTINUATION);
2807 it->continuation_pixel_width = it->pixel_width;
2808 }
2809 }
2810
2811 /* Reset these values to zero because the produce_special_glyphs
2812 above has changed them. */
2813 it->pixel_width = it->ascent = it->descent = 0;
2814 it->phys_ascent = it->phys_descent = 0;
2815
2816 /* Set this after getting the dimensions of truncation and
2817 continuation glyphs, so that we don't produce glyphs when calling
2818 produce_special_glyphs, above. */
2819 it->glyph_row = row;
2820 it->area = TEXT_AREA;
2821
2822 /* Get the dimensions of the display area. The display area
2823 consists of the visible window area plus a horizontally scrolled
2824 part to the left of the window. All x-values are relative to the
2825 start of this total display area. */
2826 if (base_face_id != DEFAULT_FACE_ID)
2827 {
2828 /* Mode lines, menu bar in terminal frames. */
2829 it->first_visible_x = 0;
2830 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2831 }
2832 else
2833 {
2834 it->first_visible_x
2835 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2836 it->last_visible_x = (it->first_visible_x
2837 + window_box_width (w, TEXT_AREA));
2838
2839 /* If we truncate lines, leave room for the truncation glyph(s) at
2840 the right margin. Otherwise, leave room for the continuation
2841 glyph(s). Done only if the window has no right fringe. */
2842 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2843 {
2844 if (it->line_wrap == TRUNCATE)
2845 it->last_visible_x -= it->truncation_pixel_width;
2846 else
2847 it->last_visible_x -= it->continuation_pixel_width;
2848 }
2849
2850 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2851 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2852 }
2853
2854 /* Leave room for a border glyph. */
2855 if (!FRAME_WINDOW_P (it->f)
2856 && !WINDOW_RIGHTMOST_P (it->w))
2857 it->last_visible_x -= 1;
2858
2859 it->last_visible_y = window_text_bottom_y (w);
2860
2861 /* For mode lines and alike, arrange for the first glyph having a
2862 left box line if the face specifies a box. */
2863 if (base_face_id != DEFAULT_FACE_ID)
2864 {
2865 struct face *face;
2866
2867 it->face_id = remapped_base_face_id;
2868
2869 /* If we have a boxed mode line, make the first character appear
2870 with a left box line. */
2871 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2872 if (face && face->box != FACE_NO_BOX)
2873 it->start_of_box_run_p = true;
2874 }
2875
2876 /* If a buffer position was specified, set the iterator there,
2877 getting overlays and face properties from that position. */
2878 if (charpos >= BUF_BEG (current_buffer))
2879 {
2880 it->stop_charpos = charpos;
2881 it->end_charpos = ZV;
2882 eassert (charpos == BYTE_TO_CHAR (bytepos));
2883 IT_CHARPOS (*it) = charpos;
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 /* We will rely on `reseat' to set this up properly, via
2887 handle_face_prop. */
2888 it->face_id = it->base_face_id;
2889
2890 it->start = it->current;
2891 /* Do we need to reorder bidirectional text? Not if this is a
2892 unibyte buffer: by definition, none of the single-byte
2893 characters are strong R2L, so no reordering is needed. And
2894 bidi.c doesn't support unibyte buffers anyway. Also, don't
2895 reorder while we are loading loadup.el, since the tables of
2896 character properties needed for reordering are not yet
2897 available. */
2898 it->bidi_p =
2899 NILP (Vpurify_flag)
2900 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2901 && it->multibyte_p;
2902
2903 /* If we are to reorder bidirectional text, init the bidi
2904 iterator. */
2905 if (it->bidi_p)
2906 {
2907 /* Since we don't know at this point whether there will be
2908 any R2L lines in the window, we reserve space for
2909 truncation/continuation glyphs even if only the left
2910 fringe is absent. */
2911 if (base_face_id == DEFAULT_FACE_ID
2912 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2913 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2914 {
2915 if (it->line_wrap == TRUNCATE)
2916 it->last_visible_x -= it->truncation_pixel_width;
2917 else
2918 it->last_visible_x -= it->continuation_pixel_width;
2919 }
2920 /* Note the paragraph direction that this buffer wants to
2921 use. */
2922 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2923 Qleft_to_right))
2924 it->paragraph_embedding = L2R;
2925 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2926 Qright_to_left))
2927 it->paragraph_embedding = R2L;
2928 else
2929 it->paragraph_embedding = NEUTRAL_DIR;
2930 bidi_unshelve_cache (NULL, false);
2931 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2932 &it->bidi_it);
2933 }
2934
2935 /* Compute faces etc. */
2936 reseat (it, it->current.pos, true);
2937 }
2938
2939 CHECK_IT (it);
2940 }
2941
2942
2943 /* Initialize IT for the display of window W with window start POS. */
2944
2945 void
2946 start_display (struct it *it, struct window *w, struct text_pos pos)
2947 {
2948 struct glyph_row *row;
2949 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2950
2951 row = w->desired_matrix->rows + first_vpos;
2952 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2953 it->first_vpos = first_vpos;
2954
2955 /* Don't reseat to previous visible line start if current start
2956 position is in a string or image. */
2957 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2958 {
2959 int first_y = it->current_y;
2960
2961 /* If window start is not at a line start, skip forward to POS to
2962 get the correct continuation lines width. */
2963 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2964 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2965 if (!start_at_line_beg_p)
2966 {
2967 int new_x;
2968
2969 reseat_at_previous_visible_line_start (it);
2970 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2971
2972 new_x = it->current_x + it->pixel_width;
2973
2974 /* If lines are continued, this line may end in the middle
2975 of a multi-glyph character (e.g. a control character
2976 displayed as \003, or in the middle of an overlay
2977 string). In this case move_it_to above will not have
2978 taken us to the start of the continuation line but to the
2979 end of the continued line. */
2980 if (it->current_x > 0
2981 && it->line_wrap != TRUNCATE /* Lines are continued. */
2982 && (/* And glyph doesn't fit on the line. */
2983 new_x > it->last_visible_x
2984 /* Or it fits exactly and we're on a window
2985 system frame. */
2986 || (new_x == it->last_visible_x
2987 && FRAME_WINDOW_P (it->f)
2988 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2989 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2990 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2991 {
2992 if ((it->current.dpvec_index >= 0
2993 || it->current.overlay_string_index >= 0)
2994 /* If we are on a newline from a display vector or
2995 overlay string, then we are already at the end of
2996 a screen line; no need to go to the next line in
2997 that case, as this line is not really continued.
2998 (If we do go to the next line, C-e will not DTRT.) */
2999 && it->c != '\n')
3000 {
3001 set_iterator_to_next (it, true);
3002 move_it_in_display_line_to (it, -1, -1, 0);
3003 }
3004
3005 it->continuation_lines_width += it->current_x;
3006 }
3007 /* If the character at POS is displayed via a display
3008 vector, move_it_to above stops at the final glyph of
3009 IT->dpvec. To make the caller redisplay that character
3010 again (a.k.a. start at POS), we need to reset the
3011 dpvec_index to the beginning of IT->dpvec. */
3012 else if (it->current.dpvec_index >= 0)
3013 it->current.dpvec_index = 0;
3014
3015 /* We're starting a new display line, not affected by the
3016 height of the continued line, so clear the appropriate
3017 fields in the iterator structure. */
3018 it->max_ascent = it->max_descent = 0;
3019 it->max_phys_ascent = it->max_phys_descent = 0;
3020
3021 it->current_y = first_y;
3022 it->vpos = 0;
3023 it->current_x = it->hpos = 0;
3024 }
3025 }
3026 }
3027
3028
3029 /* Return true if POS is a position in ellipses displayed for invisible
3030 text. W is the window we display, for text property lookup. */
3031
3032 static bool
3033 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3034 {
3035 Lisp_Object prop, window;
3036 bool ellipses_p = false;
3037 ptrdiff_t charpos = CHARPOS (pos->pos);
3038
3039 /* If POS specifies a position in a display vector, this might
3040 be for an ellipsis displayed for invisible text. We won't
3041 get the iterator set up for delivering that ellipsis unless
3042 we make sure that it gets aware of the invisible text. */
3043 if (pos->dpvec_index >= 0
3044 && pos->overlay_string_index < 0
3045 && CHARPOS (pos->string_pos) < 0
3046 && charpos > BEGV
3047 && (XSETWINDOW (window, w),
3048 prop = Fget_char_property (make_number (charpos),
3049 Qinvisible, window),
3050 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3051 {
3052 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3053 window);
3054 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3055 }
3056
3057 return ellipses_p;
3058 }
3059
3060
3061 /* Initialize IT for stepping through current_buffer in window W,
3062 starting at position POS that includes overlay string and display
3063 vector/ control character translation position information. Value
3064 is false if there are overlay strings with newlines at POS. */
3065
3066 static bool
3067 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3068 {
3069 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3070 int i;
3071 bool overlay_strings_with_newlines = false;
3072
3073 /* If POS specifies a position in a display vector, this might
3074 be for an ellipsis displayed for invisible text. We won't
3075 get the iterator set up for delivering that ellipsis unless
3076 we make sure that it gets aware of the invisible text. */
3077 if (in_ellipses_for_invisible_text_p (pos, w))
3078 {
3079 --charpos;
3080 bytepos = 0;
3081 }
3082
3083 /* Keep in mind: the call to reseat in init_iterator skips invisible
3084 text, so we might end up at a position different from POS. This
3085 is only a problem when POS is a row start after a newline and an
3086 overlay starts there with an after-string, and the overlay has an
3087 invisible property. Since we don't skip invisible text in
3088 display_line and elsewhere immediately after consuming the
3089 newline before the row start, such a POS will not be in a string,
3090 but the call to init_iterator below will move us to the
3091 after-string. */
3092 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3093
3094 /* This only scans the current chunk -- it should scan all chunks.
3095 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3096 to 16 in 22.1 to make this a lesser problem. */
3097 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3098 {
3099 const char *s = SSDATA (it->overlay_strings[i]);
3100 const char *e = s + SBYTES (it->overlay_strings[i]);
3101
3102 while (s < e && *s != '\n')
3103 ++s;
3104
3105 if (s < e)
3106 {
3107 overlay_strings_with_newlines = true;
3108 break;
3109 }
3110 }
3111
3112 /* If position is within an overlay string, set up IT to the right
3113 overlay string. */
3114 if (pos->overlay_string_index >= 0)
3115 {
3116 int relative_index;
3117
3118 /* If the first overlay string happens to have a `display'
3119 property for an image, the iterator will be set up for that
3120 image, and we have to undo that setup first before we can
3121 correct the overlay string index. */
3122 if (it->method == GET_FROM_IMAGE)
3123 pop_it (it);
3124
3125 /* We already have the first chunk of overlay strings in
3126 IT->overlay_strings. Load more until the one for
3127 pos->overlay_string_index is in IT->overlay_strings. */
3128 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3129 {
3130 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3131 it->current.overlay_string_index = 0;
3132 while (n--)
3133 {
3134 load_overlay_strings (it, 0);
3135 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3136 }
3137 }
3138
3139 it->current.overlay_string_index = pos->overlay_string_index;
3140 relative_index = (it->current.overlay_string_index
3141 % OVERLAY_STRING_CHUNK_SIZE);
3142 it->string = it->overlay_strings[relative_index];
3143 eassert (STRINGP (it->string));
3144 it->current.string_pos = pos->string_pos;
3145 it->method = GET_FROM_STRING;
3146 it->end_charpos = SCHARS (it->string);
3147 /* Set up the bidi iterator for this overlay string. */
3148 if (it->bidi_p)
3149 {
3150 it->bidi_it.string.lstring = it->string;
3151 it->bidi_it.string.s = NULL;
3152 it->bidi_it.string.schars = SCHARS (it->string);
3153 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3154 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3155 it->bidi_it.string.unibyte = !it->multibyte_p;
3156 it->bidi_it.w = it->w;
3157 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3158 FRAME_WINDOW_P (it->f), &it->bidi_it);
3159
3160 /* Synchronize the state of the bidi iterator with
3161 pos->string_pos. For any string position other than
3162 zero, this will be done automagically when we resume
3163 iteration over the string and get_visually_first_element
3164 is called. But if string_pos is zero, and the string is
3165 to be reordered for display, we need to resync manually,
3166 since it could be that the iteration state recorded in
3167 pos ended at string_pos of 0 moving backwards in string. */
3168 if (CHARPOS (pos->string_pos) == 0)
3169 {
3170 get_visually_first_element (it);
3171 if (IT_STRING_CHARPOS (*it) != 0)
3172 do {
3173 /* Paranoia. */
3174 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3175 bidi_move_to_visually_next (&it->bidi_it);
3176 } while (it->bidi_it.charpos != 0);
3177 }
3178 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3179 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3180 }
3181 }
3182
3183 if (CHARPOS (pos->string_pos) >= 0)
3184 {
3185 /* Recorded position is not in an overlay string, but in another
3186 string. This can only be a string from a `display' property.
3187 IT should already be filled with that string. */
3188 it->current.string_pos = pos->string_pos;
3189 eassert (STRINGP (it->string));
3190 if (it->bidi_p)
3191 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3192 FRAME_WINDOW_P (it->f), &it->bidi_it);
3193 }
3194
3195 /* Restore position in display vector translations, control
3196 character translations or ellipses. */
3197 if (pos->dpvec_index >= 0)
3198 {
3199 if (it->dpvec == NULL)
3200 get_next_display_element (it);
3201 eassert (it->dpvec && it->current.dpvec_index == 0);
3202 it->current.dpvec_index = pos->dpvec_index;
3203 }
3204
3205 CHECK_IT (it);
3206 return !overlay_strings_with_newlines;
3207 }
3208
3209
3210 /* Initialize IT for stepping through current_buffer in window W
3211 starting at ROW->start. */
3212
3213 static void
3214 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3215 {
3216 init_from_display_pos (it, w, &row->start);
3217 it->start = row->start;
3218 it->continuation_lines_width = row->continuation_lines_width;
3219 CHECK_IT (it);
3220 }
3221
3222
3223 /* Initialize IT for stepping through current_buffer in window W
3224 starting in the line following ROW, i.e. starting at ROW->end.
3225 Value is false if there are overlay strings with newlines at ROW's
3226 end position. */
3227
3228 static bool
3229 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3230 {
3231 bool success = false;
3232
3233 if (init_from_display_pos (it, w, &row->end))
3234 {
3235 if (row->continued_p)
3236 it->continuation_lines_width
3237 = row->continuation_lines_width + row->pixel_width;
3238 CHECK_IT (it);
3239 success = true;
3240 }
3241
3242 return success;
3243 }
3244
3245
3246
3247 \f
3248 /***********************************************************************
3249 Text properties
3250 ***********************************************************************/
3251
3252 /* Called when IT reaches IT->stop_charpos. Handle text property and
3253 overlay changes. Set IT->stop_charpos to the next position where
3254 to stop. */
3255
3256 static void
3257 handle_stop (struct it *it)
3258 {
3259 enum prop_handled handled;
3260 bool handle_overlay_change_p;
3261 struct props *p;
3262
3263 it->dpvec = NULL;
3264 it->current.dpvec_index = -1;
3265 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3266 it->ellipsis_p = false;
3267
3268 /* Use face of preceding text for ellipsis (if invisible) */
3269 if (it->selective_display_ellipsis_p)
3270 it->saved_face_id = it->face_id;
3271
3272 /* Here's the description of the semantics of, and the logic behind,
3273 the various HANDLED_* statuses:
3274
3275 HANDLED_NORMALLY means the handler did its job, and the loop
3276 should proceed to calling the next handler in order.
3277
3278 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3279 change in the properties and overlays at current position, so the
3280 loop should be restarted, to re-invoke the handlers that were
3281 already called. This happens when fontification-functions were
3282 called by handle_fontified_prop, and actually fontified
3283 something. Another case where HANDLED_RECOMPUTE_PROPS is
3284 returned is when we discover overlay strings that need to be
3285 displayed right away. The loop below will continue for as long
3286 as the status is HANDLED_RECOMPUTE_PROPS.
3287
3288 HANDLED_RETURN means return immediately to the caller, to
3289 continue iteration without calling any further handlers. This is
3290 used when we need to act on some property right away, for example
3291 when we need to display the ellipsis or a replacing display
3292 property, such as display string or image.
3293
3294 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3295 consumed, and the handler switched to the next overlay string.
3296 This signals the loop below to refrain from looking for more
3297 overlays before all the overlay strings of the current overlay
3298 are processed.
3299
3300 Some of the handlers called by the loop push the iterator state
3301 onto the stack (see 'push_it'), and arrange for the iteration to
3302 continue with another object, such as an image, a display string,
3303 or an overlay string. In most such cases, it->stop_charpos is
3304 set to the first character of the string, so that when the
3305 iteration resumes, this function will immediately be called
3306 again, to examine the properties at the beginning of the string.
3307
3308 When a display or overlay string is exhausted, the iterator state
3309 is popped (see 'pop_it'), and iteration continues with the
3310 previous object. Again, in many such cases this function is
3311 called again to find the next position where properties might
3312 change. */
3313
3314 do
3315 {
3316 handled = HANDLED_NORMALLY;
3317
3318 /* Call text property handlers. */
3319 for (p = it_props; p->handler; ++p)
3320 {
3321 handled = p->handler (it);
3322
3323 if (handled == HANDLED_RECOMPUTE_PROPS)
3324 break;
3325 else if (handled == HANDLED_RETURN)
3326 {
3327 /* We still want to show before and after strings from
3328 overlays even if the actual buffer text is replaced. */
3329 if (!handle_overlay_change_p
3330 || it->sp > 1
3331 /* Don't call get_overlay_strings_1 if we already
3332 have overlay strings loaded, because doing so
3333 will load them again and push the iterator state
3334 onto the stack one more time, which is not
3335 expected by the rest of the code that processes
3336 overlay strings. */
3337 || (it->current.overlay_string_index < 0
3338 && !get_overlay_strings_1 (it, 0, false)))
3339 {
3340 if (it->ellipsis_p)
3341 setup_for_ellipsis (it, 0);
3342 /* When handling a display spec, we might load an
3343 empty string. In that case, discard it here. We
3344 used to discard it in handle_single_display_spec,
3345 but that causes get_overlay_strings_1, above, to
3346 ignore overlay strings that we must check. */
3347 if (STRINGP (it->string) && !SCHARS (it->string))
3348 pop_it (it);
3349 return;
3350 }
3351 else if (STRINGP (it->string) && !SCHARS (it->string))
3352 pop_it (it);
3353 else
3354 {
3355 it->string_from_display_prop_p = false;
3356 it->from_disp_prop_p = false;
3357 handle_overlay_change_p = false;
3358 }
3359 handled = HANDLED_RECOMPUTE_PROPS;
3360 break;
3361 }
3362 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3363 handle_overlay_change_p = false;
3364 }
3365
3366 if (handled != HANDLED_RECOMPUTE_PROPS)
3367 {
3368 /* Don't check for overlay strings below when set to deliver
3369 characters from a display vector. */
3370 if (it->method == GET_FROM_DISPLAY_VECTOR)
3371 handle_overlay_change_p = false;
3372
3373 /* Handle overlay changes.
3374 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3375 if it finds overlays. */
3376 if (handle_overlay_change_p)
3377 handled = handle_overlay_change (it);
3378 }
3379
3380 if (it->ellipsis_p)
3381 {
3382 setup_for_ellipsis (it, 0);
3383 break;
3384 }
3385 }
3386 while (handled == HANDLED_RECOMPUTE_PROPS);
3387
3388 /* Determine where to stop next. */
3389 if (handled == HANDLED_NORMALLY)
3390 compute_stop_pos (it);
3391 }
3392
3393
3394 /* Compute IT->stop_charpos from text property and overlay change
3395 information for IT's current position. */
3396
3397 static void
3398 compute_stop_pos (struct it *it)
3399 {
3400 register INTERVAL iv, next_iv;
3401 Lisp_Object object, limit, position;
3402 ptrdiff_t charpos, bytepos;
3403
3404 if (STRINGP (it->string))
3405 {
3406 /* Strings are usually short, so don't limit the search for
3407 properties. */
3408 it->stop_charpos = it->end_charpos;
3409 object = it->string;
3410 limit = Qnil;
3411 charpos = IT_STRING_CHARPOS (*it);
3412 bytepos = IT_STRING_BYTEPOS (*it);
3413 }
3414 else
3415 {
3416 ptrdiff_t pos;
3417
3418 /* If end_charpos is out of range for some reason, such as a
3419 misbehaving display function, rationalize it (Bug#5984). */
3420 if (it->end_charpos > ZV)
3421 it->end_charpos = ZV;
3422 it->stop_charpos = it->end_charpos;
3423
3424 /* If next overlay change is in front of the current stop pos
3425 (which is IT->end_charpos), stop there. Note: value of
3426 next_overlay_change is point-max if no overlay change
3427 follows. */
3428 charpos = IT_CHARPOS (*it);
3429 bytepos = IT_BYTEPOS (*it);
3430 pos = next_overlay_change (charpos);
3431 if (pos < it->stop_charpos)
3432 it->stop_charpos = pos;
3433
3434 /* Set up variables for computing the stop position from text
3435 property changes. */
3436 XSETBUFFER (object, current_buffer);
3437 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3438 }
3439
3440 /* Get the interval containing IT's position. Value is a null
3441 interval if there isn't such an interval. */
3442 position = make_number (charpos);
3443 iv = validate_interval_range (object, &position, &position, false);
3444 if (iv)
3445 {
3446 Lisp_Object values_here[LAST_PROP_IDX];
3447 struct props *p;
3448
3449 /* Get properties here. */
3450 for (p = it_props; p->handler; ++p)
3451 values_here[p->idx] = textget (iv->plist,
3452 builtin_lisp_symbol (p->name));
3453
3454 /* Look for an interval following iv that has different
3455 properties. */
3456 for (next_iv = next_interval (iv);
3457 (next_iv
3458 && (NILP (limit)
3459 || XFASTINT (limit) > next_iv->position));
3460 next_iv = next_interval (next_iv))
3461 {
3462 for (p = it_props; p->handler; ++p)
3463 {
3464 Lisp_Object new_value = textget (next_iv->plist,
3465 builtin_lisp_symbol (p->name));
3466 if (!EQ (values_here[p->idx], new_value))
3467 break;
3468 }
3469
3470 if (p->handler)
3471 break;
3472 }
3473
3474 if (next_iv)
3475 {
3476 if (INTEGERP (limit)
3477 && next_iv->position >= XFASTINT (limit))
3478 /* No text property change up to limit. */
3479 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3480 else
3481 /* Text properties change in next_iv. */
3482 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3483 }
3484 }
3485
3486 if (it->cmp_it.id < 0)
3487 {
3488 ptrdiff_t stoppos = it->end_charpos;
3489
3490 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3491 stoppos = -1;
3492 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3493 stoppos, it->string);
3494 }
3495
3496 eassert (STRINGP (it->string)
3497 || (it->stop_charpos >= BEGV
3498 && it->stop_charpos >= IT_CHARPOS (*it)));
3499 }
3500
3501
3502 /* Return the position of the next overlay change after POS in
3503 current_buffer. Value is point-max if no overlay change
3504 follows. This is like `next-overlay-change' but doesn't use
3505 xmalloc. */
3506
3507 static ptrdiff_t
3508 next_overlay_change (ptrdiff_t pos)
3509 {
3510 ptrdiff_t i, noverlays;
3511 ptrdiff_t endpos;
3512 Lisp_Object *overlays;
3513 USE_SAFE_ALLOCA;
3514
3515 /* Get all overlays at the given position. */
3516 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3517
3518 /* If any of these overlays ends before endpos,
3519 use its ending point instead. */
3520 for (i = 0; i < noverlays; ++i)
3521 {
3522 Lisp_Object oend;
3523 ptrdiff_t oendpos;
3524
3525 oend = OVERLAY_END (overlays[i]);
3526 oendpos = OVERLAY_POSITION (oend);
3527 endpos = min (endpos, oendpos);
3528 }
3529
3530 SAFE_FREE ();
3531 return endpos;
3532 }
3533
3534 /* How many characters forward to search for a display property or
3535 display string. Searching too far forward makes the bidi display
3536 sluggish, especially in small windows. */
3537 #define MAX_DISP_SCAN 250
3538
3539 /* Return the character position of a display string at or after
3540 position specified by POSITION. If no display string exists at or
3541 after POSITION, return ZV. A display string is either an overlay
3542 with `display' property whose value is a string, or a `display'
3543 text property whose value is a string. STRING is data about the
3544 string to iterate; if STRING->lstring is nil, we are iterating a
3545 buffer. FRAME_WINDOW_P is true when we are displaying a window
3546 on a GUI frame. DISP_PROP is set to zero if we searched
3547 MAX_DISP_SCAN characters forward without finding any display
3548 strings, non-zero otherwise. It is set to 2 if the display string
3549 uses any kind of `(space ...)' spec that will produce a stretch of
3550 white space in the text area. */
3551 ptrdiff_t
3552 compute_display_string_pos (struct text_pos *position,
3553 struct bidi_string_data *string,
3554 struct window *w,
3555 bool frame_window_p, int *disp_prop)
3556 {
3557 /* OBJECT = nil means current buffer. */
3558 Lisp_Object object, object1;
3559 Lisp_Object pos, spec, limpos;
3560 bool string_p = string && (STRINGP (string->lstring) || string->s);
3561 ptrdiff_t eob = string_p ? string->schars : ZV;
3562 ptrdiff_t begb = string_p ? 0 : BEGV;
3563 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3564 ptrdiff_t lim =
3565 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3566 struct text_pos tpos;
3567 int rv = 0;
3568
3569 if (string && STRINGP (string->lstring))
3570 object1 = object = string->lstring;
3571 else if (w && !string_p)
3572 {
3573 XSETWINDOW (object, w);
3574 object1 = Qnil;
3575 }
3576 else
3577 object1 = object = Qnil;
3578
3579 *disp_prop = 1;
3580
3581 if (charpos >= eob
3582 /* We don't support display properties whose values are strings
3583 that have display string properties. */
3584 || string->from_disp_str
3585 /* C strings cannot have display properties. */
3586 || (string->s && !STRINGP (object)))
3587 {
3588 *disp_prop = 0;
3589 return eob;
3590 }
3591
3592 /* If the character at CHARPOS is where the display string begins,
3593 return CHARPOS. */
3594 pos = make_number (charpos);
3595 if (STRINGP (object))
3596 bufpos = string->bufpos;
3597 else
3598 bufpos = charpos;
3599 tpos = *position;
3600 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3601 && (charpos <= begb
3602 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3603 object),
3604 spec))
3605 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3606 frame_window_p)))
3607 {
3608 if (rv == 2)
3609 *disp_prop = 2;
3610 return charpos;
3611 }
3612
3613 /* Look forward for the first character with a `display' property
3614 that will replace the underlying text when displayed. */
3615 limpos = make_number (lim);
3616 do {
3617 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3618 CHARPOS (tpos) = XFASTINT (pos);
3619 if (CHARPOS (tpos) >= lim)
3620 {
3621 *disp_prop = 0;
3622 break;
3623 }
3624 if (STRINGP (object))
3625 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3626 else
3627 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3628 spec = Fget_char_property (pos, Qdisplay, object);
3629 if (!STRINGP (object))
3630 bufpos = CHARPOS (tpos);
3631 } while (NILP (spec)
3632 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3633 bufpos, frame_window_p)));
3634 if (rv == 2)
3635 *disp_prop = 2;
3636
3637 return CHARPOS (tpos);
3638 }
3639
3640 /* Return the character position of the end of the display string that
3641 started at CHARPOS. If there's no display string at CHARPOS,
3642 return -1. A display string is either an overlay with `display'
3643 property whose value is a string or a `display' text property whose
3644 value is a string. */
3645 ptrdiff_t
3646 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3647 {
3648 /* OBJECT = nil means current buffer. */
3649 Lisp_Object object =
3650 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3651 Lisp_Object pos = make_number (charpos);
3652 ptrdiff_t eob =
3653 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3654
3655 if (charpos >= eob || (string->s && !STRINGP (object)))
3656 return eob;
3657
3658 /* It could happen that the display property or overlay was removed
3659 since we found it in compute_display_string_pos above. One way
3660 this can happen is if JIT font-lock was called (through
3661 handle_fontified_prop), and jit-lock-functions remove text
3662 properties or overlays from the portion of buffer that includes
3663 CHARPOS. Muse mode is known to do that, for example. In this
3664 case, we return -1 to the caller, to signal that no display
3665 string is actually present at CHARPOS. See bidi_fetch_char for
3666 how this is handled.
3667
3668 An alternative would be to never look for display properties past
3669 it->stop_charpos. But neither compute_display_string_pos nor
3670 bidi_fetch_char that calls it know or care where the next
3671 stop_charpos is. */
3672 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3673 return -1;
3674
3675 /* Look forward for the first character where the `display' property
3676 changes. */
3677 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3678
3679 return XFASTINT (pos);
3680 }
3681
3682
3683 \f
3684 /***********************************************************************
3685 Fontification
3686 ***********************************************************************/
3687
3688 /* Handle changes in the `fontified' property of the current buffer by
3689 calling hook functions from Qfontification_functions to fontify
3690 regions of text. */
3691
3692 static enum prop_handled
3693 handle_fontified_prop (struct it *it)
3694 {
3695 Lisp_Object prop, pos;
3696 enum prop_handled handled = HANDLED_NORMALLY;
3697
3698 if (!NILP (Vmemory_full))
3699 return handled;
3700
3701 /* Get the value of the `fontified' property at IT's current buffer
3702 position. (The `fontified' property doesn't have a special
3703 meaning in strings.) If the value is nil, call functions from
3704 Qfontification_functions. */
3705 if (!STRINGP (it->string)
3706 && it->s == NULL
3707 && !NILP (Vfontification_functions)
3708 && !NILP (Vrun_hooks)
3709 && (pos = make_number (IT_CHARPOS (*it)),
3710 prop = Fget_char_property (pos, Qfontified, Qnil),
3711 /* Ignore the special cased nil value always present at EOB since
3712 no amount of fontifying will be able to change it. */
3713 NILP (prop) && IT_CHARPOS (*it) < Z))
3714 {
3715 ptrdiff_t count = SPECPDL_INDEX ();
3716 Lisp_Object val;
3717 struct buffer *obuf = current_buffer;
3718 ptrdiff_t begv = BEGV, zv = ZV;
3719 bool old_clip_changed = current_buffer->clip_changed;
3720
3721 val = Vfontification_functions;
3722 specbind (Qfontification_functions, Qnil);
3723
3724 eassert (it->end_charpos == ZV);
3725
3726 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3727 safe_call1 (val, pos);
3728 else
3729 {
3730 Lisp_Object fns, fn;
3731
3732 fns = Qnil;
3733
3734 for (; CONSP (val); val = XCDR (val))
3735 {
3736 fn = XCAR (val);
3737
3738 if (EQ (fn, Qt))
3739 {
3740 /* A value of t indicates this hook has a local
3741 binding; it means to run the global binding too.
3742 In a global value, t should not occur. If it
3743 does, we must ignore it to avoid an endless
3744 loop. */
3745 for (fns = Fdefault_value (Qfontification_functions);
3746 CONSP (fns);
3747 fns = XCDR (fns))
3748 {
3749 fn = XCAR (fns);
3750 if (!EQ (fn, Qt))
3751 safe_call1 (fn, pos);
3752 }
3753 }
3754 else
3755 safe_call1 (fn, pos);
3756 }
3757 }
3758
3759 unbind_to (count, Qnil);
3760
3761 /* Fontification functions routinely call `save-restriction'.
3762 Normally, this tags clip_changed, which can confuse redisplay
3763 (see discussion in Bug#6671). Since we don't perform any
3764 special handling of fontification changes in the case where
3765 `save-restriction' isn't called, there's no point doing so in
3766 this case either. So, if the buffer's restrictions are
3767 actually left unchanged, reset clip_changed. */
3768 if (obuf == current_buffer)
3769 {
3770 if (begv == BEGV && zv == ZV)
3771 current_buffer->clip_changed = old_clip_changed;
3772 }
3773 /* There isn't much we can reasonably do to protect against
3774 misbehaving fontification, but here's a fig leaf. */
3775 else if (BUFFER_LIVE_P (obuf))
3776 set_buffer_internal_1 (obuf);
3777
3778 /* The fontification code may have added/removed text.
3779 It could do even a lot worse, but let's at least protect against
3780 the most obvious case where only the text past `pos' gets changed',
3781 as is/was done in grep.el where some escapes sequences are turned
3782 into face properties (bug#7876). */
3783 it->end_charpos = ZV;
3784
3785 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3786 something. This avoids an endless loop if they failed to
3787 fontify the text for which reason ever. */
3788 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790 }
3791
3792 return handled;
3793 }
3794
3795
3796 \f
3797 /***********************************************************************
3798 Faces
3799 ***********************************************************************/
3800
3801 /* Set up iterator IT from face properties at its current position.
3802 Called from handle_stop. */
3803
3804 static enum prop_handled
3805 handle_face_prop (struct it *it)
3806 {
3807 int new_face_id;
3808 ptrdiff_t next_stop;
3809
3810 if (!STRINGP (it->string))
3811 {
3812 new_face_id
3813 = face_at_buffer_position (it->w,
3814 IT_CHARPOS (*it),
3815 &next_stop,
3816 (IT_CHARPOS (*it)
3817 + TEXT_PROP_DISTANCE_LIMIT),
3818 false, it->base_face_id);
3819
3820 /* Is this a start of a run of characters with box face?
3821 Caveat: this can be called for a freshly initialized
3822 iterator; face_id is -1 in this case. We know that the new
3823 face will not change until limit, i.e. if the new face has a
3824 box, all characters up to limit will have one. But, as
3825 usual, we don't know whether limit is really the end. */
3826 if (new_face_id != it->face_id)
3827 {
3828 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3829 /* If it->face_id is -1, old_face below will be NULL, see
3830 the definition of FACE_FROM_ID. This will happen if this
3831 is the initial call that gets the face. */
3832 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3833
3834 /* If the value of face_id of the iterator is -1, we have to
3835 look in front of IT's position and see whether there is a
3836 face there that's different from new_face_id. */
3837 if (!old_face && IT_CHARPOS (*it) > BEG)
3838 {
3839 int prev_face_id = face_before_it_pos (it);
3840
3841 old_face = FACE_FROM_ID (it->f, prev_face_id);
3842 }
3843
3844 /* If the new face has a box, but the old face does not,
3845 this is the start of a run of characters with box face,
3846 i.e. this character has a shadow on the left side. */
3847 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3848 && (old_face == NULL || !old_face->box));
3849 it->face_box_p = new_face->box != FACE_NO_BOX;
3850 }
3851 }
3852 else
3853 {
3854 int base_face_id;
3855 ptrdiff_t bufpos;
3856 int i;
3857 Lisp_Object from_overlay
3858 = (it->current.overlay_string_index >= 0
3859 ? it->string_overlays[it->current.overlay_string_index
3860 % OVERLAY_STRING_CHUNK_SIZE]
3861 : Qnil);
3862
3863 /* See if we got to this string directly or indirectly from
3864 an overlay property. That includes the before-string or
3865 after-string of an overlay, strings in display properties
3866 provided by an overlay, their text properties, etc.
3867
3868 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3869 if (! NILP (from_overlay))
3870 for (i = it->sp - 1; i >= 0; i--)
3871 {
3872 if (it->stack[i].current.overlay_string_index >= 0)
3873 from_overlay
3874 = it->string_overlays[it->stack[i].current.overlay_string_index
3875 % OVERLAY_STRING_CHUNK_SIZE];
3876 else if (! NILP (it->stack[i].from_overlay))
3877 from_overlay = it->stack[i].from_overlay;
3878
3879 if (!NILP (from_overlay))
3880 break;
3881 }
3882
3883 if (! NILP (from_overlay))
3884 {
3885 bufpos = IT_CHARPOS (*it);
3886 /* For a string from an overlay, the base face depends
3887 only on text properties and ignores overlays. */
3888 base_face_id
3889 = face_for_overlay_string (it->w,
3890 IT_CHARPOS (*it),
3891 &next_stop,
3892 (IT_CHARPOS (*it)
3893 + TEXT_PROP_DISTANCE_LIMIT),
3894 false,
3895 from_overlay);
3896 }
3897 else
3898 {
3899 bufpos = 0;
3900
3901 /* For strings from a `display' property, use the face at
3902 IT's current buffer position as the base face to merge
3903 with, so that overlay strings appear in the same face as
3904 surrounding text, unless they specify their own faces.
3905 For strings from wrap-prefix and line-prefix properties,
3906 use the default face, possibly remapped via
3907 Vface_remapping_alist. */
3908 /* Note that the fact that we use the face at _buffer_
3909 position means that a 'display' property on an overlay
3910 string will not inherit the face of that overlay string,
3911 but will instead revert to the face of buffer text
3912 covered by the overlay. This is visible, e.g., when the
3913 overlay specifies a box face, but neither the buffer nor
3914 the display string do. This sounds like a design bug,
3915 but Emacs always did that since v21.1, so changing that
3916 might be a big deal. */
3917 base_face_id = it->string_from_prefix_prop_p
3918 ? (!NILP (Vface_remapping_alist)
3919 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3920 : DEFAULT_FACE_ID)
3921 : underlying_face_id (it);
3922 }
3923
3924 new_face_id = face_at_string_position (it->w,
3925 it->string,
3926 IT_STRING_CHARPOS (*it),
3927 bufpos,
3928 &next_stop,
3929 base_face_id, false);
3930
3931 /* Is this a start of a run of characters with box? Caveat:
3932 this can be called for a freshly allocated iterator; face_id
3933 is -1 is this case. We know that the new face will not
3934 change until the next check pos, i.e. if the new face has a
3935 box, all characters up to that position will have a
3936 box. But, as usual, we don't know whether that position
3937 is really the end. */
3938 if (new_face_id != it->face_id)
3939 {
3940 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3941 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3942
3943 /* If new face has a box but old face hasn't, this is the
3944 start of a run of characters with box, i.e. it has a
3945 shadow on the left side. */
3946 it->start_of_box_run_p
3947 = new_face->box && (old_face == NULL || !old_face->box);
3948 it->face_box_p = new_face->box != FACE_NO_BOX;
3949 }
3950 }
3951
3952 it->face_id = new_face_id;
3953 return HANDLED_NORMALLY;
3954 }
3955
3956
3957 /* Return the ID of the face ``underlying'' IT's current position,
3958 which is in a string. If the iterator is associated with a
3959 buffer, return the face at IT's current buffer position.
3960 Otherwise, use the iterator's base_face_id. */
3961
3962 static int
3963 underlying_face_id (struct it *it)
3964 {
3965 int face_id = it->base_face_id, i;
3966
3967 eassert (STRINGP (it->string));
3968
3969 for (i = it->sp - 1; i >= 0; --i)
3970 if (NILP (it->stack[i].string))
3971 face_id = it->stack[i].face_id;
3972
3973 return face_id;
3974 }
3975
3976
3977 /* Compute the face one character before or after the current position
3978 of IT, in the visual order. BEFORE_P means get the face
3979 in front (to the left in L2R paragraphs, to the right in R2L
3980 paragraphs) of IT's screen position. Value is the ID of the face. */
3981
3982 static int
3983 face_before_or_after_it_pos (struct it *it, bool before_p)
3984 {
3985 int face_id, limit;
3986 ptrdiff_t next_check_charpos;
3987 struct it it_copy;
3988 void *it_copy_data = NULL;
3989
3990 eassert (it->s == NULL);
3991
3992 if (STRINGP (it->string))
3993 {
3994 ptrdiff_t bufpos, charpos;
3995 int base_face_id;
3996
3997 /* No face change past the end of the string (for the case
3998 we are padding with spaces). No face change before the
3999 string start. */
4000 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4001 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4002 return it->face_id;
4003
4004 if (!it->bidi_p)
4005 {
4006 /* Set charpos to the position before or after IT's current
4007 position, in the logical order, which in the non-bidi
4008 case is the same as the visual order. */
4009 if (before_p)
4010 charpos = IT_STRING_CHARPOS (*it) - 1;
4011 else if (it->what == IT_COMPOSITION)
4012 /* For composition, we must check the character after the
4013 composition. */
4014 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4015 else
4016 charpos = IT_STRING_CHARPOS (*it) + 1;
4017 }
4018 else
4019 {
4020 if (before_p)
4021 {
4022 /* With bidi iteration, the character before the current
4023 in the visual order cannot be found by simple
4024 iteration, because "reverse" reordering is not
4025 supported. Instead, we need to start from the string
4026 beginning and go all the way to the current string
4027 position, remembering the previous position. */
4028 /* Ignore face changes before the first visible
4029 character on this display line. */
4030 if (it->current_x <= it->first_visible_x)
4031 return it->face_id;
4032 SAVE_IT (it_copy, *it, it_copy_data);
4033 IT_STRING_CHARPOS (it_copy) = 0;
4034 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4035
4036 do
4037 {
4038 charpos = IT_STRING_CHARPOS (it_copy);
4039 if (charpos >= SCHARS (it->string))
4040 break;
4041 bidi_move_to_visually_next (&it_copy.bidi_it);
4042 }
4043 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4044
4045 RESTORE_IT (it, it, it_copy_data);
4046 }
4047 else
4048 {
4049 /* Set charpos to the string position of the character
4050 that comes after IT's current position in the visual
4051 order. */
4052 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4053
4054 it_copy = *it;
4055 while (n--)
4056 bidi_move_to_visually_next (&it_copy.bidi_it);
4057
4058 charpos = it_copy.bidi_it.charpos;
4059 }
4060 }
4061 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4062
4063 if (it->current.overlay_string_index >= 0)
4064 bufpos = IT_CHARPOS (*it);
4065 else
4066 bufpos = 0;
4067
4068 base_face_id = underlying_face_id (it);
4069
4070 /* Get the face for ASCII, or unibyte. */
4071 face_id = face_at_string_position (it->w,
4072 it->string,
4073 charpos,
4074 bufpos,
4075 &next_check_charpos,
4076 base_face_id, false);
4077
4078 /* Correct the face for charsets different from ASCII. Do it
4079 for the multibyte case only. The face returned above is
4080 suitable for unibyte text if IT->string is unibyte. */
4081 if (STRING_MULTIBYTE (it->string))
4082 {
4083 struct text_pos pos1 = string_pos (charpos, it->string);
4084 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4085 int c, len;
4086 struct face *face = FACE_FROM_ID (it->f, face_id);
4087
4088 c = string_char_and_length (p, &len);
4089 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4090 }
4091 }
4092 else
4093 {
4094 struct text_pos pos;
4095
4096 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4097 || (IT_CHARPOS (*it) <= BEGV && before_p))
4098 return it->face_id;
4099
4100 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4101 pos = it->current.pos;
4102
4103 if (!it->bidi_p)
4104 {
4105 if (before_p)
4106 DEC_TEXT_POS (pos, it->multibyte_p);
4107 else
4108 {
4109 if (it->what == IT_COMPOSITION)
4110 {
4111 /* For composition, we must check the position after
4112 the composition. */
4113 pos.charpos += it->cmp_it.nchars;
4114 pos.bytepos += it->len;
4115 }
4116 else
4117 INC_TEXT_POS (pos, it->multibyte_p);
4118 }
4119 }
4120 else
4121 {
4122 if (before_p)
4123 {
4124 int current_x;
4125
4126 /* With bidi iteration, the character before the current
4127 in the visual order cannot be found by simple
4128 iteration, because "reverse" reordering is not
4129 supported. Instead, we need to use the move_it_*
4130 family of functions, and move to the previous
4131 character starting from the beginning of the visual
4132 line. */
4133 /* Ignore face changes before the first visible
4134 character on this display line. */
4135 if (it->current_x <= it->first_visible_x)
4136 return it->face_id;
4137 SAVE_IT (it_copy, *it, it_copy_data);
4138 /* Implementation note: Since move_it_in_display_line
4139 works in the iterator geometry, and thinks the first
4140 character is always the leftmost, even in R2L lines,
4141 we don't need to distinguish between the R2L and L2R
4142 cases here. */
4143 current_x = it_copy.current_x;
4144 move_it_vertically_backward (&it_copy, 0);
4145 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4146 pos = it_copy.current.pos;
4147 RESTORE_IT (it, it, it_copy_data);
4148 }
4149 else
4150 {
4151 /* Set charpos to the buffer position of the character
4152 that comes after IT's current position in the visual
4153 order. */
4154 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4155
4156 it_copy = *it;
4157 while (n--)
4158 bidi_move_to_visually_next (&it_copy.bidi_it);
4159
4160 SET_TEXT_POS (pos,
4161 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4162 }
4163 }
4164 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4165
4166 /* Determine face for CHARSET_ASCII, or unibyte. */
4167 face_id = face_at_buffer_position (it->w,
4168 CHARPOS (pos),
4169 &next_check_charpos,
4170 limit, false, -1);
4171
4172 /* Correct the face for charsets different from ASCII. Do it
4173 for the multibyte case only. The face returned above is
4174 suitable for unibyte text if current_buffer is unibyte. */
4175 if (it->multibyte_p)
4176 {
4177 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4178 struct face *face = FACE_FROM_ID (it->f, face_id);
4179 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4180 }
4181 }
4182
4183 return face_id;
4184 }
4185
4186
4187 \f
4188 /***********************************************************************
4189 Invisible text
4190 ***********************************************************************/
4191
4192 /* Set up iterator IT from invisible properties at its current
4193 position. Called from handle_stop. */
4194
4195 static enum prop_handled
4196 handle_invisible_prop (struct it *it)
4197 {
4198 enum prop_handled handled = HANDLED_NORMALLY;
4199 int invis;
4200 Lisp_Object prop;
4201
4202 if (STRINGP (it->string))
4203 {
4204 Lisp_Object end_charpos, limit;
4205
4206 /* Get the value of the invisible text property at the
4207 current position. Value will be nil if there is no such
4208 property. */
4209 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4210 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4211 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4212
4213 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4214 {
4215 /* Record whether we have to display an ellipsis for the
4216 invisible text. */
4217 bool display_ellipsis_p = (invis == 2);
4218 ptrdiff_t len, endpos;
4219
4220 handled = HANDLED_RECOMPUTE_PROPS;
4221
4222 /* Get the position at which the next visible text can be
4223 found in IT->string, if any. */
4224 endpos = len = SCHARS (it->string);
4225 XSETINT (limit, len);
4226 do
4227 {
4228 end_charpos
4229 = Fnext_single_property_change (end_charpos, Qinvisible,
4230 it->string, limit);
4231 /* Since LIMIT is always an integer, so should be the
4232 value returned by Fnext_single_property_change. */
4233 eassert (INTEGERP (end_charpos));
4234 if (INTEGERP (end_charpos))
4235 {
4236 endpos = XFASTINT (end_charpos);
4237 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4238 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4239 if (invis == 2)
4240 display_ellipsis_p = true;
4241 }
4242 else /* Should never happen; but if it does, exit the loop. */
4243 endpos = len;
4244 }
4245 while (invis != 0 && endpos < len);
4246
4247 if (display_ellipsis_p)
4248 it->ellipsis_p = true;
4249
4250 if (endpos < len)
4251 {
4252 /* Text at END_CHARPOS is visible. Move IT there. */
4253 struct text_pos old;
4254 ptrdiff_t oldpos;
4255
4256 old = it->current.string_pos;
4257 oldpos = CHARPOS (old);
4258 if (it->bidi_p)
4259 {
4260 if (it->bidi_it.first_elt
4261 && it->bidi_it.charpos < SCHARS (it->string))
4262 bidi_paragraph_init (it->paragraph_embedding,
4263 &it->bidi_it, true);
4264 /* Bidi-iterate out of the invisible text. */
4265 do
4266 {
4267 bidi_move_to_visually_next (&it->bidi_it);
4268 }
4269 while (oldpos <= it->bidi_it.charpos
4270 && it->bidi_it.charpos < endpos);
4271
4272 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4273 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4274 if (IT_CHARPOS (*it) >= endpos)
4275 it->prev_stop = endpos;
4276 }
4277 else
4278 {
4279 IT_STRING_CHARPOS (*it) = endpos;
4280 compute_string_pos (&it->current.string_pos, old, it->string);
4281 }
4282 }
4283 else
4284 {
4285 /* The rest of the string is invisible. If this is an
4286 overlay string, proceed with the next overlay string
4287 or whatever comes and return a character from there. */
4288 if (it->current.overlay_string_index >= 0
4289 && !display_ellipsis_p)
4290 {
4291 next_overlay_string (it);
4292 /* Don't check for overlay strings when we just
4293 finished processing them. */
4294 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4295 }
4296 else
4297 {
4298 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4299 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4300 }
4301 }
4302 }
4303 }
4304 else
4305 {
4306 ptrdiff_t newpos, next_stop, start_charpos, tem;
4307 Lisp_Object pos, overlay;
4308
4309 /* First of all, is there invisible text at this position? */
4310 tem = start_charpos = IT_CHARPOS (*it);
4311 pos = make_number (tem);
4312 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4313 &overlay);
4314 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4315
4316 /* If we are on invisible text, skip over it. */
4317 if (invis != 0 && start_charpos < it->end_charpos)
4318 {
4319 /* Record whether we have to display an ellipsis for the
4320 invisible text. */
4321 bool display_ellipsis_p = invis == 2;
4322
4323 handled = HANDLED_RECOMPUTE_PROPS;
4324
4325 /* Loop skipping over invisible text. The loop is left at
4326 ZV or with IT on the first char being visible again. */
4327 do
4328 {
4329 /* Try to skip some invisible text. Return value is the
4330 position reached which can be equal to where we start
4331 if there is nothing invisible there. This skips both
4332 over invisible text properties and overlays with
4333 invisible property. */
4334 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4335
4336 /* If we skipped nothing at all we weren't at invisible
4337 text in the first place. If everything to the end of
4338 the buffer was skipped, end the loop. */
4339 if (newpos == tem || newpos >= ZV)
4340 invis = 0;
4341 else
4342 {
4343 /* We skipped some characters but not necessarily
4344 all there are. Check if we ended up on visible
4345 text. Fget_char_property returns the property of
4346 the char before the given position, i.e. if we
4347 get invis = 0, this means that the char at
4348 newpos is visible. */
4349 pos = make_number (newpos);
4350 prop = Fget_char_property (pos, Qinvisible, it->window);
4351 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4352 }
4353
4354 /* If we ended up on invisible text, proceed to
4355 skip starting with next_stop. */
4356 if (invis != 0)
4357 tem = next_stop;
4358
4359 /* If there are adjacent invisible texts, don't lose the
4360 second one's ellipsis. */
4361 if (invis == 2)
4362 display_ellipsis_p = true;
4363 }
4364 while (invis != 0);
4365
4366 /* The position newpos is now either ZV or on visible text. */
4367 if (it->bidi_p)
4368 {
4369 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4370 bool on_newline
4371 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4372 bool after_newline
4373 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4374
4375 /* If the invisible text ends on a newline or on a
4376 character after a newline, we can avoid the costly,
4377 character by character, bidi iteration to NEWPOS, and
4378 instead simply reseat the iterator there. That's
4379 because all bidi reordering information is tossed at
4380 the newline. This is a big win for modes that hide
4381 complete lines, like Outline, Org, etc. */
4382 if (on_newline || after_newline)
4383 {
4384 struct text_pos tpos;
4385 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4386
4387 SET_TEXT_POS (tpos, newpos, bpos);
4388 reseat_1 (it, tpos, false);
4389 /* If we reseat on a newline/ZV, we need to prep the
4390 bidi iterator for advancing to the next character
4391 after the newline/EOB, keeping the current paragraph
4392 direction (so that PRODUCE_GLYPHS does TRT wrt
4393 prepending/appending glyphs to a glyph row). */
4394 if (on_newline)
4395 {
4396 it->bidi_it.first_elt = false;
4397 it->bidi_it.paragraph_dir = pdir;
4398 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4399 it->bidi_it.nchars = 1;
4400 it->bidi_it.ch_len = 1;
4401 }
4402 }
4403 else /* Must use the slow method. */
4404 {
4405 /* With bidi iteration, the region of invisible text
4406 could start and/or end in the middle of a
4407 non-base embedding level. Therefore, we need to
4408 skip invisible text using the bidi iterator,
4409 starting at IT's current position, until we find
4410 ourselves outside of the invisible text.
4411 Skipping invisible text _after_ bidi iteration
4412 avoids affecting the visual order of the
4413 displayed text when invisible properties are
4414 added or removed. */
4415 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4416 {
4417 /* If we were `reseat'ed to a new paragraph,
4418 determine the paragraph base direction. We
4419 need to do it now because
4420 next_element_from_buffer may not have a
4421 chance to do it, if we are going to skip any
4422 text at the beginning, which resets the
4423 FIRST_ELT flag. */
4424 bidi_paragraph_init (it->paragraph_embedding,
4425 &it->bidi_it, true);
4426 }
4427 do
4428 {
4429 bidi_move_to_visually_next (&it->bidi_it);
4430 }
4431 while (it->stop_charpos <= it->bidi_it.charpos
4432 && it->bidi_it.charpos < newpos);
4433 IT_CHARPOS (*it) = it->bidi_it.charpos;
4434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4435 /* If we overstepped NEWPOS, record its position in
4436 the iterator, so that we skip invisible text if
4437 later the bidi iteration lands us in the
4438 invisible region again. */
4439 if (IT_CHARPOS (*it) >= newpos)
4440 it->prev_stop = newpos;
4441 }
4442 }
4443 else
4444 {
4445 IT_CHARPOS (*it) = newpos;
4446 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4447 }
4448
4449 if (display_ellipsis_p)
4450 {
4451 /* Make sure that the glyphs of the ellipsis will get
4452 correct `charpos' values. If we would not update
4453 it->position here, the glyphs would belong to the
4454 last visible character _before_ the invisible
4455 text, which confuses `set_cursor_from_row'.
4456
4457 We use the last invisible position instead of the
4458 first because this way the cursor is always drawn on
4459 the first "." of the ellipsis, whenever PT is inside
4460 the invisible text. Otherwise the cursor would be
4461 placed _after_ the ellipsis when the point is after the
4462 first invisible character. */
4463 if (!STRINGP (it->object))
4464 {
4465 it->position.charpos = newpos - 1;
4466 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4467 }
4468 }
4469
4470 /* If there are before-strings at the start of invisible
4471 text, and the text is invisible because of a text
4472 property, arrange to show before-strings because 20.x did
4473 it that way. (If the text is invisible because of an
4474 overlay property instead of a text property, this is
4475 already handled in the overlay code.) */
4476 if (NILP (overlay)
4477 && get_overlay_strings (it, it->stop_charpos))
4478 {
4479 handled = HANDLED_RECOMPUTE_PROPS;
4480 if (it->sp > 0)
4481 {
4482 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4483 /* The call to get_overlay_strings above recomputes
4484 it->stop_charpos, but it only considers changes
4485 in properties and overlays beyond iterator's
4486 current position. This causes us to miss changes
4487 that happen exactly where the invisible property
4488 ended. So we play it safe here and force the
4489 iterator to check for potential stop positions
4490 immediately after the invisible text. Note that
4491 if get_overlay_strings returns true, it
4492 normally also pushed the iterator stack, so we
4493 need to update the stop position in the slot
4494 below the current one. */
4495 it->stack[it->sp - 1].stop_charpos
4496 = CHARPOS (it->stack[it->sp - 1].current.pos);
4497 }
4498 }
4499 else if (display_ellipsis_p)
4500 {
4501 it->ellipsis_p = true;
4502 /* Let the ellipsis display before
4503 considering any properties of the following char.
4504 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4505 handled = HANDLED_RETURN;
4506 }
4507 }
4508 }
4509
4510 return handled;
4511 }
4512
4513
4514 /* Make iterator IT return `...' next.
4515 Replaces LEN characters from buffer. */
4516
4517 static void
4518 setup_for_ellipsis (struct it *it, int len)
4519 {
4520 /* Use the display table definition for `...'. Invalid glyphs
4521 will be handled by the method returning elements from dpvec. */
4522 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4523 {
4524 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4525 it->dpvec = v->contents;
4526 it->dpend = v->contents + v->header.size;
4527 }
4528 else
4529 {
4530 /* Default `...'. */
4531 it->dpvec = default_invis_vector;
4532 it->dpend = default_invis_vector + 3;
4533 }
4534
4535 it->dpvec_char_len = len;
4536 it->current.dpvec_index = 0;
4537 it->dpvec_face_id = -1;
4538
4539 /* Remember the current face id in case glyphs specify faces.
4540 IT's face is restored in set_iterator_to_next.
4541 saved_face_id was set to preceding char's face in handle_stop. */
4542 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4543 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4544
4545 /* If the ellipsis represents buffer text, it means we advanced in
4546 the buffer, so we should no longer ignore overlay strings. */
4547 if (it->method == GET_FROM_BUFFER)
4548 it->ignore_overlay_strings_at_pos_p = false;
4549
4550 it->method = GET_FROM_DISPLAY_VECTOR;
4551 it->ellipsis_p = true;
4552 }
4553
4554
4555 \f
4556 /***********************************************************************
4557 'display' property
4558 ***********************************************************************/
4559
4560 /* Set up iterator IT from `display' property at its current position.
4561 Called from handle_stop.
4562 We return HANDLED_RETURN if some part of the display property
4563 overrides the display of the buffer text itself.
4564 Otherwise we return HANDLED_NORMALLY. */
4565
4566 static enum prop_handled
4567 handle_display_prop (struct it *it)
4568 {
4569 Lisp_Object propval, object, overlay;
4570 struct text_pos *position;
4571 ptrdiff_t bufpos;
4572 /* Nonzero if some property replaces the display of the text itself. */
4573 int display_replaced = 0;
4574
4575 if (STRINGP (it->string))
4576 {
4577 object = it->string;
4578 position = &it->current.string_pos;
4579 bufpos = CHARPOS (it->current.pos);
4580 }
4581 else
4582 {
4583 XSETWINDOW (object, it->w);
4584 position = &it->current.pos;
4585 bufpos = CHARPOS (*position);
4586 }
4587
4588 /* Reset those iterator values set from display property values. */
4589 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4590 it->space_width = Qnil;
4591 it->font_height = Qnil;
4592 it->voffset = 0;
4593
4594 /* We don't support recursive `display' properties, i.e. string
4595 values that have a string `display' property, that have a string
4596 `display' property etc. */
4597 if (!it->string_from_display_prop_p)
4598 it->area = TEXT_AREA;
4599
4600 propval = get_char_property_and_overlay (make_number (position->charpos),
4601 Qdisplay, object, &overlay);
4602 if (NILP (propval))
4603 return HANDLED_NORMALLY;
4604 /* Now OVERLAY is the overlay that gave us this property, or nil
4605 if it was a text property. */
4606
4607 if (!STRINGP (it->string))
4608 object = it->w->contents;
4609
4610 display_replaced = handle_display_spec (it, propval, object, overlay,
4611 position, bufpos,
4612 FRAME_WINDOW_P (it->f));
4613 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4614 }
4615
4616 /* Subroutine of handle_display_prop. Returns non-zero if the display
4617 specification in SPEC is a replacing specification, i.e. it would
4618 replace the text covered by `display' property with something else,
4619 such as an image or a display string. If SPEC includes any kind or
4620 `(space ...) specification, the value is 2; this is used by
4621 compute_display_string_pos, which see.
4622
4623 See handle_single_display_spec for documentation of arguments.
4624 FRAME_WINDOW_P is true if the window being redisplayed is on a
4625 GUI frame; this argument is used only if IT is NULL, see below.
4626
4627 IT can be NULL, if this is called by the bidi reordering code
4628 through compute_display_string_pos, which see. In that case, this
4629 function only examines SPEC, but does not otherwise "handle" it, in
4630 the sense that it doesn't set up members of IT from the display
4631 spec. */
4632 static int
4633 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4634 Lisp_Object overlay, struct text_pos *position,
4635 ptrdiff_t bufpos, bool frame_window_p)
4636 {
4637 int replacing = 0;
4638
4639 if (CONSP (spec)
4640 /* Simple specifications. */
4641 && !EQ (XCAR (spec), Qimage)
4642 && !EQ (XCAR (spec), Qspace)
4643 && !EQ (XCAR (spec), Qwhen)
4644 && !EQ (XCAR (spec), Qslice)
4645 && !EQ (XCAR (spec), Qspace_width)
4646 && !EQ (XCAR (spec), Qheight)
4647 && !EQ (XCAR (spec), Qraise)
4648 /* Marginal area specifications. */
4649 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4650 && !EQ (XCAR (spec), Qleft_fringe)
4651 && !EQ (XCAR (spec), Qright_fringe)
4652 && !NILP (XCAR (spec)))
4653 {
4654 for (; CONSP (spec); spec = XCDR (spec))
4655 {
4656 int rv = handle_single_display_spec (it, XCAR (spec), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else if (VECTORP (spec))
4670 {
4671 ptrdiff_t i;
4672 for (i = 0; i < ASIZE (spec); ++i)
4673 {
4674 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4675 overlay, position, bufpos,
4676 replacing, frame_window_p);
4677 if (rv != 0)
4678 {
4679 replacing = rv;
4680 /* If some text in a string is replaced, `position' no
4681 longer points to the position of `object'. */
4682 if (!it || STRINGP (object))
4683 break;
4684 }
4685 }
4686 }
4687 else
4688 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4689 bufpos, 0, frame_window_p);
4690 return replacing;
4691 }
4692
4693 /* Value is the position of the end of the `display' property starting
4694 at START_POS in OBJECT. */
4695
4696 static struct text_pos
4697 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4698 {
4699 Lisp_Object end;
4700 struct text_pos end_pos;
4701
4702 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4703 Qdisplay, object, Qnil);
4704 CHARPOS (end_pos) = XFASTINT (end);
4705 if (STRINGP (object))
4706 compute_string_pos (&end_pos, start_pos, it->string);
4707 else
4708 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4709
4710 return end_pos;
4711 }
4712
4713
4714 /* Set up IT from a single `display' property specification SPEC. OBJECT
4715 is the object in which the `display' property was found. *POSITION
4716 is the position in OBJECT at which the `display' property was found.
4717 BUFPOS is the buffer position of OBJECT (different from POSITION if
4718 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4719 previously saw a display specification which already replaced text
4720 display with something else, for example an image; we ignore such
4721 properties after the first one has been processed.
4722
4723 OVERLAY is the overlay this `display' property came from,
4724 or nil if it was a text property.
4725
4726 If SPEC is a `space' or `image' specification, and in some other
4727 cases too, set *POSITION to the position where the `display'
4728 property ends.
4729
4730 If IT is NULL, only examine the property specification in SPEC, but
4731 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4732 is intended to be displayed in a window on a GUI frame.
4733
4734 Value is non-zero if something was found which replaces the display
4735 of buffer or string text. */
4736
4737 static int
4738 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4739 Lisp_Object overlay, struct text_pos *position,
4740 ptrdiff_t bufpos, int display_replaced,
4741 bool frame_window_p)
4742 {
4743 Lisp_Object form;
4744 Lisp_Object location, value;
4745 struct text_pos start_pos = *position;
4746
4747 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4748 If the result is non-nil, use VALUE instead of SPEC. */
4749 form = Qt;
4750 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4751 {
4752 spec = XCDR (spec);
4753 if (!CONSP (spec))
4754 return 0;
4755 form = XCAR (spec);
4756 spec = XCDR (spec);
4757 }
4758
4759 if (!NILP (form) && !EQ (form, Qt))
4760 {
4761 ptrdiff_t count = SPECPDL_INDEX ();
4762
4763 /* Bind `object' to the object having the `display' property, a
4764 buffer or string. Bind `position' to the position in the
4765 object where the property was found, and `buffer-position'
4766 to the current position in the buffer. */
4767
4768 if (NILP (object))
4769 XSETBUFFER (object, current_buffer);
4770 specbind (Qobject, object);
4771 specbind (Qposition, make_number (CHARPOS (*position)));
4772 specbind (Qbuffer_position, make_number (bufpos));
4773 form = safe_eval (form);
4774 unbind_to (count, Qnil);
4775 }
4776
4777 if (NILP (form))
4778 return 0;
4779
4780 /* Handle `(height HEIGHT)' specifications. */
4781 if (CONSP (spec)
4782 && EQ (XCAR (spec), Qheight)
4783 && CONSP (XCDR (spec)))
4784 {
4785 if (it)
4786 {
4787 if (!FRAME_WINDOW_P (it->f))
4788 return 0;
4789
4790 it->font_height = XCAR (XCDR (spec));
4791 if (!NILP (it->font_height))
4792 {
4793 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4794 int new_height = -1;
4795
4796 if (CONSP (it->font_height)
4797 && (EQ (XCAR (it->font_height), Qplus)
4798 || EQ (XCAR (it->font_height), Qminus))
4799 && CONSP (XCDR (it->font_height))
4800 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4801 {
4802 /* `(+ N)' or `(- N)' where N is an integer. */
4803 int steps = XINT (XCAR (XCDR (it->font_height)));
4804 if (EQ (XCAR (it->font_height), Qplus))
4805 steps = - steps;
4806 it->face_id = smaller_face (it->f, it->face_id, steps);
4807 }
4808 else if (FUNCTIONP (it->font_height))
4809 {
4810 /* Call function with current height as argument.
4811 Value is the new height. */
4812 Lisp_Object height;
4813 height = safe_call1 (it->font_height,
4814 face->lface[LFACE_HEIGHT_INDEX]);
4815 if (NUMBERP (height))
4816 new_height = XFLOATINT (height);
4817 }
4818 else if (NUMBERP (it->font_height))
4819 {
4820 /* Value is a multiple of the canonical char height. */
4821 struct face *f;
4822
4823 f = FACE_FROM_ID (it->f,
4824 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4825 new_height = (XFLOATINT (it->font_height)
4826 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4827 }
4828 else
4829 {
4830 /* Evaluate IT->font_height with `height' bound to the
4831 current specified height to get the new height. */
4832 ptrdiff_t count = SPECPDL_INDEX ();
4833
4834 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4835 value = safe_eval (it->font_height);
4836 unbind_to (count, Qnil);
4837
4838 if (NUMBERP (value))
4839 new_height = XFLOATINT (value);
4840 }
4841
4842 if (new_height > 0)
4843 it->face_id = face_with_height (it->f, it->face_id, new_height);
4844 }
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(space-width WIDTH)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qspace_width)
4853 && CONSP (XCDR (spec)))
4854 {
4855 if (it)
4856 {
4857 if (!FRAME_WINDOW_P (it->f))
4858 return 0;
4859
4860 value = XCAR (XCDR (spec));
4861 if (NUMBERP (value) && XFLOATINT (value) > 0)
4862 it->space_width = value;
4863 }
4864
4865 return 0;
4866 }
4867
4868 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4869 if (CONSP (spec)
4870 && EQ (XCAR (spec), Qslice))
4871 {
4872 Lisp_Object tem;
4873
4874 if (it)
4875 {
4876 if (!FRAME_WINDOW_P (it->f))
4877 return 0;
4878
4879 if (tem = XCDR (spec), CONSP (tem))
4880 {
4881 it->slice.x = XCAR (tem);
4882 if (tem = XCDR (tem), CONSP (tem))
4883 {
4884 it->slice.y = XCAR (tem);
4885 if (tem = XCDR (tem), CONSP (tem))
4886 {
4887 it->slice.width = XCAR (tem);
4888 if (tem = XCDR (tem), CONSP (tem))
4889 it->slice.height = XCAR (tem);
4890 }
4891 }
4892 }
4893 }
4894
4895 return 0;
4896 }
4897
4898 /* Handle `(raise FACTOR)'. */
4899 if (CONSP (spec)
4900 && EQ (XCAR (spec), Qraise)
4901 && CONSP (XCDR (spec)))
4902 {
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 return 0;
4907
4908 #ifdef HAVE_WINDOW_SYSTEM
4909 value = XCAR (XCDR (spec));
4910 if (NUMBERP (value))
4911 {
4912 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4913 it->voffset = - (XFLOATINT (value)
4914 * (normal_char_height (face->font, -1)));
4915 }
4916 #endif /* HAVE_WINDOW_SYSTEM */
4917 }
4918
4919 return 0;
4920 }
4921
4922 /* Don't handle the other kinds of display specifications
4923 inside a string that we got from a `display' property. */
4924 if (it && it->string_from_display_prop_p)
4925 return 0;
4926
4927 /* Characters having this form of property are not displayed, so
4928 we have to find the end of the property. */
4929 if (it)
4930 {
4931 start_pos = *position;
4932 *position = display_prop_end (it, object, start_pos);
4933 /* If the display property comes from an overlay, don't consider
4934 any potential stop_charpos values before the end of that
4935 overlay. Since display_prop_end will happily find another
4936 'display' property coming from some other overlay or text
4937 property on buffer positions before this overlay's end, we
4938 need to ignore them, or else we risk displaying this
4939 overlay's display string/image twice. */
4940 if (!NILP (overlay))
4941 {
4942 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4943
4944 if (ovendpos > CHARPOS (*position))
4945 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4946 }
4947 }
4948 value = Qnil;
4949
4950 /* Stop the scan at that end position--we assume that all
4951 text properties change there. */
4952 if (it)
4953 it->stop_charpos = position->charpos;
4954
4955 /* Handle `(left-fringe BITMAP [FACE])'
4956 and `(right-fringe BITMAP [FACE])'. */
4957 if (CONSP (spec)
4958 && (EQ (XCAR (spec), Qleft_fringe)
4959 || EQ (XCAR (spec), Qright_fringe))
4960 && CONSP (XCDR (spec)))
4961 {
4962 int fringe_bitmap;
4963
4964 if (it)
4965 {
4966 if (!FRAME_WINDOW_P (it->f))
4967 /* If we return here, POSITION has been advanced
4968 across the text with this property. */
4969 {
4970 /* Synchronize the bidi iterator with POSITION. This is
4971 needed because we are not going to push the iterator
4972 on behalf of this display property, so there will be
4973 no pop_it call to do this synchronization for us. */
4974 if (it->bidi_p)
4975 {
4976 it->position = *position;
4977 iterate_out_of_display_property (it);
4978 *position = it->position;
4979 }
4980 return 1;
4981 }
4982 }
4983 else if (!frame_window_p)
4984 return 1;
4985
4986 #ifdef HAVE_WINDOW_SYSTEM
4987 value = XCAR (XCDR (spec));
4988 if (!SYMBOLP (value)
4989 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4990 /* If we return here, POSITION has been advanced
4991 across the text with this property. */
4992 {
4993 if (it && it->bidi_p)
4994 {
4995 it->position = *position;
4996 iterate_out_of_display_property (it);
4997 *position = it->position;
4998 }
4999 return 1;
5000 }
5001
5002 if (it)
5003 {
5004 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5005
5006 if (CONSP (XCDR (XCDR (spec))))
5007 {
5008 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5009 int face_id2 = lookup_derived_face (it->f, face_name,
5010 FRINGE_FACE_ID, false);
5011 if (face_id2 >= 0)
5012 face_id = face_id2;
5013 }
5014
5015 /* Save current settings of IT so that we can restore them
5016 when we are finished with the glyph property value. */
5017 push_it (it, position);
5018
5019 it->area = TEXT_AREA;
5020 it->what = IT_IMAGE;
5021 it->image_id = -1; /* no image */
5022 it->position = start_pos;
5023 it->object = NILP (object) ? it->w->contents : object;
5024 it->method = GET_FROM_IMAGE;
5025 it->from_overlay = Qnil;
5026 it->face_id = face_id;
5027 it->from_disp_prop_p = true;
5028
5029 /* Say that we haven't consumed the characters with
5030 `display' property yet. The call to pop_it in
5031 set_iterator_to_next will clean this up. */
5032 *position = start_pos;
5033
5034 if (EQ (XCAR (spec), Qleft_fringe))
5035 {
5036 it->left_user_fringe_bitmap = fringe_bitmap;
5037 it->left_user_fringe_face_id = face_id;
5038 }
5039 else
5040 {
5041 it->right_user_fringe_bitmap = fringe_bitmap;
5042 it->right_user_fringe_face_id = face_id;
5043 }
5044 }
5045 #endif /* HAVE_WINDOW_SYSTEM */
5046 return 1;
5047 }
5048
5049 /* Prepare to handle `((margin left-margin) ...)',
5050 `((margin right-margin) ...)' and `((margin nil) ...)'
5051 prefixes for display specifications. */
5052 location = Qunbound;
5053 if (CONSP (spec) && CONSP (XCAR (spec)))
5054 {
5055 Lisp_Object tem;
5056
5057 value = XCDR (spec);
5058 if (CONSP (value))
5059 value = XCAR (value);
5060
5061 tem = XCAR (spec);
5062 if (EQ (XCAR (tem), Qmargin)
5063 && (tem = XCDR (tem),
5064 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5065 (NILP (tem)
5066 || EQ (tem, Qleft_margin)
5067 || EQ (tem, Qright_margin))))
5068 location = tem;
5069 }
5070
5071 if (EQ (location, Qunbound))
5072 {
5073 location = Qnil;
5074 value = spec;
5075 }
5076
5077 /* After this point, VALUE is the property after any
5078 margin prefix has been stripped. It must be a string,
5079 an image specification, or `(space ...)'.
5080
5081 LOCATION specifies where to display: `left-margin',
5082 `right-margin' or nil. */
5083
5084 bool valid_p = (STRINGP (value)
5085 #ifdef HAVE_WINDOW_SYSTEM
5086 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5087 && valid_image_p (value))
5088 #endif /* not HAVE_WINDOW_SYSTEM */
5089 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5090
5091 if (valid_p && display_replaced == 0)
5092 {
5093 int retval = 1;
5094
5095 if (!it)
5096 {
5097 /* Callers need to know whether the display spec is any kind
5098 of `(space ...)' spec that is about to affect text-area
5099 display. */
5100 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5101 retval = 2;
5102 return retval;
5103 }
5104
5105 /* Save current settings of IT so that we can restore them
5106 when we are finished with the glyph property value. */
5107 push_it (it, position);
5108 it->from_overlay = overlay;
5109 it->from_disp_prop_p = true;
5110
5111 if (NILP (location))
5112 it->area = TEXT_AREA;
5113 else if (EQ (location, Qleft_margin))
5114 it->area = LEFT_MARGIN_AREA;
5115 else
5116 it->area = RIGHT_MARGIN_AREA;
5117
5118 if (STRINGP (value))
5119 {
5120 it->string = value;
5121 it->multibyte_p = STRING_MULTIBYTE (it->string);
5122 it->current.overlay_string_index = -1;
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->end_charpos = it->string_nchars = SCHARS (it->string);
5125 it->method = GET_FROM_STRING;
5126 it->stop_charpos = 0;
5127 it->prev_stop = 0;
5128 it->base_level_stop = 0;
5129 it->string_from_display_prop_p = true;
5130 /* Say that we haven't consumed the characters with
5131 `display' property yet. The call to pop_it in
5132 set_iterator_to_next will clean this up. */
5133 if (BUFFERP (object))
5134 *position = start_pos;
5135
5136 /* Force paragraph direction to be that of the parent
5137 object. If the parent object's paragraph direction is
5138 not yet determined, default to L2R. */
5139 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5140 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5141 else
5142 it->paragraph_embedding = L2R;
5143
5144 /* Set up the bidi iterator for this display string. */
5145 if (it->bidi_p)
5146 {
5147 it->bidi_it.string.lstring = it->string;
5148 it->bidi_it.string.s = NULL;
5149 it->bidi_it.string.schars = it->end_charpos;
5150 it->bidi_it.string.bufpos = bufpos;
5151 it->bidi_it.string.from_disp_str = true;
5152 it->bidi_it.string.unibyte = !it->multibyte_p;
5153 it->bidi_it.w = it->w;
5154 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5155 }
5156 }
5157 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5158 {
5159 it->method = GET_FROM_STRETCH;
5160 it->object = value;
5161 *position = it->position = start_pos;
5162 retval = 1 + (it->area == TEXT_AREA);
5163 }
5164 #ifdef HAVE_WINDOW_SYSTEM
5165 else
5166 {
5167 it->what = IT_IMAGE;
5168 it->image_id = lookup_image (it->f, value);
5169 it->position = start_pos;
5170 it->object = NILP (object) ? it->w->contents : object;
5171 it->method = GET_FROM_IMAGE;
5172
5173 /* Say that we haven't consumed the characters with
5174 `display' property yet. The call to pop_it in
5175 set_iterator_to_next will clean this up. */
5176 *position = start_pos;
5177 }
5178 #endif /* HAVE_WINDOW_SYSTEM */
5179
5180 return retval;
5181 }
5182
5183 /* Invalid property or property not supported. Restore
5184 POSITION to what it was before. */
5185 *position = start_pos;
5186 return 0;
5187 }
5188
5189 /* Check if PROP is a display property value whose text should be
5190 treated as intangible. OVERLAY is the overlay from which PROP
5191 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5192 specify the buffer position covered by PROP. */
5193
5194 bool
5195 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5196 ptrdiff_t charpos, ptrdiff_t bytepos)
5197 {
5198 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5199 struct text_pos position;
5200
5201 SET_TEXT_POS (position, charpos, bytepos);
5202 return (handle_display_spec (NULL, prop, Qnil, overlay,
5203 &position, charpos, frame_window_p)
5204 != 0);
5205 }
5206
5207
5208 /* Return true if PROP is a display sub-property value containing STRING.
5209
5210 Implementation note: this and the following function are really
5211 special cases of handle_display_spec and
5212 handle_single_display_spec, and should ideally use the same code.
5213 Until they do, these two pairs must be consistent and must be
5214 modified in sync. */
5215
5216 static bool
5217 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5218 {
5219 if (EQ (string, prop))
5220 return true;
5221
5222 /* Skip over `when FORM'. */
5223 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228 /* Actually, the condition following `when' should be eval'ed,
5229 like handle_single_display_spec does, and we should return
5230 false if it evaluates to nil. However, this function is
5231 called only when the buffer was already displayed and some
5232 glyph in the glyph matrix was found to come from a display
5233 string. Therefore, the condition was already evaluated, and
5234 the result was non-nil, otherwise the display string wouldn't
5235 have been displayed and we would have never been called for
5236 this property. Thus, we can skip the evaluation and assume
5237 its result is non-nil. */
5238 prop = XCDR (prop);
5239 }
5240
5241 if (CONSP (prop))
5242 /* Skip over `margin LOCATION'. */
5243 if (EQ (XCAR (prop), Qmargin))
5244 {
5245 prop = XCDR (prop);
5246 if (!CONSP (prop))
5247 return false;
5248
5249 prop = XCDR (prop);
5250 if (!CONSP (prop))
5251 return false;
5252 }
5253
5254 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5255 }
5256
5257
5258 /* Return true if STRING appears in the `display' property PROP. */
5259
5260 static bool
5261 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5262 {
5263 if (CONSP (prop)
5264 && !EQ (XCAR (prop), Qwhen)
5265 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5266 {
5267 /* A list of sub-properties. */
5268 while (CONSP (prop))
5269 {
5270 if (single_display_spec_string_p (XCAR (prop), string))
5271 return true;
5272 prop = XCDR (prop);
5273 }
5274 }
5275 else if (VECTORP (prop))
5276 {
5277 /* A vector of sub-properties. */
5278 ptrdiff_t i;
5279 for (i = 0; i < ASIZE (prop); ++i)
5280 if (single_display_spec_string_p (AREF (prop, i), string))
5281 return true;
5282 }
5283 else
5284 return single_display_spec_string_p (prop, string);
5285
5286 return false;
5287 }
5288
5289 /* Look for STRING in overlays and text properties in the current
5290 buffer, between character positions FROM and TO (excluding TO).
5291 BACK_P means look back (in this case, TO is supposed to be
5292 less than FROM).
5293 Value is the first character position where STRING was found, or
5294 zero if it wasn't found before hitting TO.
5295
5296 This function may only use code that doesn't eval because it is
5297 called asynchronously from note_mouse_highlight. */
5298
5299 static ptrdiff_t
5300 string_buffer_position_lim (Lisp_Object string,
5301 ptrdiff_t from, ptrdiff_t to, bool back_p)
5302 {
5303 Lisp_Object limit, prop, pos;
5304 bool found = false;
5305
5306 pos = make_number (max (from, BEGV));
5307
5308 if (!back_p) /* looking forward */
5309 {
5310 limit = make_number (min (to, ZV));
5311 while (!found && !EQ (pos, limit))
5312 {
5313 prop = Fget_char_property (pos, Qdisplay, Qnil);
5314 if (!NILP (prop) && display_prop_string_p (prop, string))
5315 found = true;
5316 else
5317 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5318 limit);
5319 }
5320 }
5321 else /* looking back */
5322 {
5323 limit = make_number (max (to, BEGV));
5324 while (!found && !EQ (pos, limit))
5325 {
5326 prop = Fget_char_property (pos, Qdisplay, Qnil);
5327 if (!NILP (prop) && display_prop_string_p (prop, string))
5328 found = true;
5329 else
5330 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5331 limit);
5332 }
5333 }
5334
5335 return found ? XINT (pos) : 0;
5336 }
5337
5338 /* Determine which buffer position in current buffer STRING comes from.
5339 AROUND_CHARPOS is an approximate position where it could come from.
5340 Value is the buffer position or 0 if it couldn't be determined.
5341
5342 This function is necessary because we don't record buffer positions
5343 in glyphs generated from strings (to keep struct glyph small).
5344 This function may only use code that doesn't eval because it is
5345 called asynchronously from note_mouse_highlight. */
5346
5347 static ptrdiff_t
5348 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5349 {
5350 const int MAX_DISTANCE = 1000;
5351 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5352 around_charpos + MAX_DISTANCE,
5353 false);
5354
5355 if (!found)
5356 found = string_buffer_position_lim (string, around_charpos,
5357 around_charpos - MAX_DISTANCE, true);
5358 return found;
5359 }
5360
5361
5362 \f
5363 /***********************************************************************
5364 `composition' property
5365 ***********************************************************************/
5366
5367 /* Set up iterator IT from `composition' property at its current
5368 position. Called from handle_stop. */
5369
5370 static enum prop_handled
5371 handle_composition_prop (struct it *it)
5372 {
5373 Lisp_Object prop, string;
5374 ptrdiff_t pos, pos_byte, start, end;
5375
5376 if (STRINGP (it->string))
5377 {
5378 unsigned char *s;
5379
5380 pos = IT_STRING_CHARPOS (*it);
5381 pos_byte = IT_STRING_BYTEPOS (*it);
5382 string = it->string;
5383 s = SDATA (string) + pos_byte;
5384 it->c = STRING_CHAR (s);
5385 }
5386 else
5387 {
5388 pos = IT_CHARPOS (*it);
5389 pos_byte = IT_BYTEPOS (*it);
5390 string = Qnil;
5391 it->c = FETCH_CHAR (pos_byte);
5392 }
5393
5394 /* If there's a valid composition and point is not inside of the
5395 composition (in the case that the composition is from the current
5396 buffer), draw a glyph composed from the composition components. */
5397 if (find_composition (pos, -1, &start, &end, &prop, string)
5398 && composition_valid_p (start, end, prop)
5399 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5400 {
5401 if (start < pos)
5402 /* As we can't handle this situation (perhaps font-lock added
5403 a new composition), we just return here hoping that next
5404 redisplay will detect this composition much earlier. */
5405 return HANDLED_NORMALLY;
5406 if (start != pos)
5407 {
5408 if (STRINGP (it->string))
5409 pos_byte = string_char_to_byte (it->string, start);
5410 else
5411 pos_byte = CHAR_TO_BYTE (start);
5412 }
5413 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5414 prop, string);
5415
5416 if (it->cmp_it.id >= 0)
5417 {
5418 it->cmp_it.ch = -1;
5419 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5420 it->cmp_it.nglyphs = -1;
5421 }
5422 }
5423
5424 return HANDLED_NORMALLY;
5425 }
5426
5427
5428 \f
5429 /***********************************************************************
5430 Overlay strings
5431 ***********************************************************************/
5432
5433 /* The following structure is used to record overlay strings for
5434 later sorting in load_overlay_strings. */
5435
5436 struct overlay_entry
5437 {
5438 Lisp_Object overlay;
5439 Lisp_Object string;
5440 EMACS_INT priority;
5441 bool after_string_p;
5442 };
5443
5444
5445 /* Set up iterator IT from overlay strings at its current position.
5446 Called from handle_stop. */
5447
5448 static enum prop_handled
5449 handle_overlay_change (struct it *it)
5450 {
5451 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5452 return HANDLED_RECOMPUTE_PROPS;
5453 else
5454 return HANDLED_NORMALLY;
5455 }
5456
5457
5458 /* Set up the next overlay string for delivery by IT, if there is an
5459 overlay string to deliver. Called by set_iterator_to_next when the
5460 end of the current overlay string is reached. If there are more
5461 overlay strings to display, IT->string and
5462 IT->current.overlay_string_index are set appropriately here.
5463 Otherwise IT->string is set to nil. */
5464
5465 static void
5466 next_overlay_string (struct it *it)
5467 {
5468 ++it->current.overlay_string_index;
5469 if (it->current.overlay_string_index == it->n_overlay_strings)
5470 {
5471 /* No more overlay strings. Restore IT's settings to what
5472 they were before overlay strings were processed, and
5473 continue to deliver from current_buffer. */
5474
5475 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5476 pop_it (it);
5477 eassert (it->sp > 0
5478 || (NILP (it->string)
5479 && it->method == GET_FROM_BUFFER
5480 && it->stop_charpos >= BEGV
5481 && it->stop_charpos <= it->end_charpos));
5482 it->current.overlay_string_index = -1;
5483 it->n_overlay_strings = 0;
5484 /* If there's an empty display string on the stack, pop the
5485 stack, to resync the bidi iterator with IT's position. Such
5486 empty strings are pushed onto the stack in
5487 get_overlay_strings_1. */
5488 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5489 pop_it (it);
5490
5491 /* Since we've exhausted overlay strings at this buffer
5492 position, set the flag to ignore overlays until we move to
5493 another position. The flag is reset in
5494 next_element_from_buffer. */
5495 it->ignore_overlay_strings_at_pos_p = true;
5496
5497 /* If we're at the end of the buffer, record that we have
5498 processed the overlay strings there already, so that
5499 next_element_from_buffer doesn't try it again. */
5500 if (NILP (it->string)
5501 && IT_CHARPOS (*it) >= it->end_charpos
5502 && it->overlay_strings_charpos >= it->end_charpos)
5503 it->overlay_strings_at_end_processed_p = true;
5504 /* Note: we reset overlay_strings_charpos only here, to make
5505 sure the just-processed overlays were indeed at EOB.
5506 Otherwise, overlays on text with invisible text property,
5507 which are processed with IT's position past the invisible
5508 text, might fool us into thinking the overlays at EOB were
5509 already processed (linum-mode can cause this, for
5510 example). */
5511 it->overlay_strings_charpos = -1;
5512 }
5513 else
5514 {
5515 /* There are more overlay strings to process. If
5516 IT->current.overlay_string_index has advanced to a position
5517 where we must load IT->overlay_strings with more strings, do
5518 it. We must load at the IT->overlay_strings_charpos where
5519 IT->n_overlay_strings was originally computed; when invisible
5520 text is present, this might not be IT_CHARPOS (Bug#7016). */
5521 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5522
5523 if (it->current.overlay_string_index && i == 0)
5524 load_overlay_strings (it, it->overlay_strings_charpos);
5525
5526 /* Initialize IT to deliver display elements from the overlay
5527 string. */
5528 it->string = it->overlay_strings[i];
5529 it->multibyte_p = STRING_MULTIBYTE (it->string);
5530 SET_TEXT_POS (it->current.string_pos, 0, 0);
5531 it->method = GET_FROM_STRING;
5532 it->stop_charpos = 0;
5533 it->end_charpos = SCHARS (it->string);
5534 if (it->cmp_it.stop_pos >= 0)
5535 it->cmp_it.stop_pos = 0;
5536 it->prev_stop = 0;
5537 it->base_level_stop = 0;
5538
5539 /* Set up the bidi iterator for this overlay string. */
5540 if (it->bidi_p)
5541 {
5542 it->bidi_it.string.lstring = it->string;
5543 it->bidi_it.string.s = NULL;
5544 it->bidi_it.string.schars = SCHARS (it->string);
5545 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5546 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5547 it->bidi_it.string.unibyte = !it->multibyte_p;
5548 it->bidi_it.w = it->w;
5549 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5550 }
5551 }
5552
5553 CHECK_IT (it);
5554 }
5555
5556
5557 /* Compare two overlay_entry structures E1 and E2. Used as a
5558 comparison function for qsort in load_overlay_strings. Overlay
5559 strings for the same position are sorted so that
5560
5561 1. All after-strings come in front of before-strings, except
5562 when they come from the same overlay.
5563
5564 2. Within after-strings, strings are sorted so that overlay strings
5565 from overlays with higher priorities come first.
5566
5567 2. Within before-strings, strings are sorted so that overlay
5568 strings from overlays with higher priorities come last.
5569
5570 Value is analogous to strcmp. */
5571
5572
5573 static int
5574 compare_overlay_entries (const void *e1, const void *e2)
5575 {
5576 struct overlay_entry const *entry1 = e1;
5577 struct overlay_entry const *entry2 = e2;
5578 int result;
5579
5580 if (entry1->after_string_p != entry2->after_string_p)
5581 {
5582 /* Let after-strings appear in front of before-strings if
5583 they come from different overlays. */
5584 if (EQ (entry1->overlay, entry2->overlay))
5585 result = entry1->after_string_p ? 1 : -1;
5586 else
5587 result = entry1->after_string_p ? -1 : 1;
5588 }
5589 else if (entry1->priority != entry2->priority)
5590 {
5591 if (entry1->after_string_p)
5592 /* After-strings sorted in order of decreasing priority. */
5593 result = entry2->priority < entry1->priority ? -1 : 1;
5594 else
5595 /* Before-strings sorted in order of increasing priority. */
5596 result = entry1->priority < entry2->priority ? -1 : 1;
5597 }
5598 else
5599 result = 0;
5600
5601 return result;
5602 }
5603
5604
5605 /* Load the vector IT->overlay_strings with overlay strings from IT's
5606 current buffer position, or from CHARPOS if that is > 0. Set
5607 IT->n_overlays to the total number of overlay strings found.
5608
5609 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5610 a time. On entry into load_overlay_strings,
5611 IT->current.overlay_string_index gives the number of overlay
5612 strings that have already been loaded by previous calls to this
5613 function.
5614
5615 IT->add_overlay_start contains an additional overlay start
5616 position to consider for taking overlay strings from, if non-zero.
5617 This position comes into play when the overlay has an `invisible'
5618 property, and both before and after-strings. When we've skipped to
5619 the end of the overlay, because of its `invisible' property, we
5620 nevertheless want its before-string to appear.
5621 IT->add_overlay_start will contain the overlay start position
5622 in this case.
5623
5624 Overlay strings are sorted so that after-string strings come in
5625 front of before-string strings. Within before and after-strings,
5626 strings are sorted by overlay priority. See also function
5627 compare_overlay_entries. */
5628
5629 static void
5630 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5631 {
5632 Lisp_Object overlay, window, str, invisible;
5633 struct Lisp_Overlay *ov;
5634 ptrdiff_t start, end;
5635 ptrdiff_t n = 0, i, j;
5636 int invis;
5637 struct overlay_entry entriesbuf[20];
5638 ptrdiff_t size = ARRAYELTS (entriesbuf);
5639 struct overlay_entry *entries = entriesbuf;
5640 USE_SAFE_ALLOCA;
5641
5642 if (charpos <= 0)
5643 charpos = IT_CHARPOS (*it);
5644
5645 /* Append the overlay string STRING of overlay OVERLAY to vector
5646 `entries' which has size `size' and currently contains `n'
5647 elements. AFTER_P means STRING is an after-string of
5648 OVERLAY. */
5649 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5650 do \
5651 { \
5652 Lisp_Object priority; \
5653 \
5654 if (n == size) \
5655 { \
5656 struct overlay_entry *old = entries; \
5657 SAFE_NALLOCA (entries, 2, size); \
5658 memcpy (entries, old, size * sizeof *entries); \
5659 size *= 2; \
5660 } \
5661 \
5662 entries[n].string = (STRING); \
5663 entries[n].overlay = (OVERLAY); \
5664 priority = Foverlay_get ((OVERLAY), Qpriority); \
5665 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5666 entries[n].after_string_p = (AFTER_P); \
5667 ++n; \
5668 } \
5669 while (false)
5670
5671 /* Process overlay before the overlay center. */
5672 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5673 {
5674 XSETMISC (overlay, ov);
5675 eassert (OVERLAYP (overlay));
5676 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5677 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5678
5679 if (end < charpos)
5680 break;
5681
5682 /* Skip this overlay if it doesn't start or end at IT's current
5683 position. */
5684 if (end != charpos && start != charpos)
5685 continue;
5686
5687 /* Skip this overlay if it doesn't apply to IT->w. */
5688 window = Foverlay_get (overlay, Qwindow);
5689 if (WINDOWP (window) && XWINDOW (window) != it->w)
5690 continue;
5691
5692 /* If the text ``under'' the overlay is invisible, both before-
5693 and after-strings from this overlay are visible; start and
5694 end position are indistinguishable. */
5695 invisible = Foverlay_get (overlay, Qinvisible);
5696 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5697
5698 /* If overlay has a non-empty before-string, record it. */
5699 if ((start == charpos || (end == charpos && invis != 0))
5700 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5701 && SCHARS (str))
5702 RECORD_OVERLAY_STRING (overlay, str, false);
5703
5704 /* If overlay has a non-empty after-string, record it. */
5705 if ((end == charpos || (start == charpos && invis != 0))
5706 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5707 && SCHARS (str))
5708 RECORD_OVERLAY_STRING (overlay, str, true);
5709 }
5710
5711 /* Process overlays after the overlay center. */
5712 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5713 {
5714 XSETMISC (overlay, ov);
5715 eassert (OVERLAYP (overlay));
5716 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5717 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5718
5719 if (start > charpos)
5720 break;
5721
5722 /* Skip this overlay if it doesn't start or end at IT's current
5723 position. */
5724 if (end != charpos && start != charpos)
5725 continue;
5726
5727 /* Skip this overlay if it doesn't apply to IT->w. */
5728 window = Foverlay_get (overlay, Qwindow);
5729 if (WINDOWP (window) && XWINDOW (window) != it->w)
5730 continue;
5731
5732 /* If the text ``under'' the overlay is invisible, it has a zero
5733 dimension, and both before- and after-strings apply. */
5734 invisible = Foverlay_get (overlay, Qinvisible);
5735 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5736
5737 /* If overlay has a non-empty before-string, record it. */
5738 if ((start == charpos || (end == charpos && invis != 0))
5739 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5740 && SCHARS (str))
5741 RECORD_OVERLAY_STRING (overlay, str, false);
5742
5743 /* If overlay has a non-empty after-string, record it. */
5744 if ((end == charpos || (start == charpos && invis != 0))
5745 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5746 && SCHARS (str))
5747 RECORD_OVERLAY_STRING (overlay, str, true);
5748 }
5749
5750 #undef RECORD_OVERLAY_STRING
5751
5752 /* Sort entries. */
5753 if (n > 1)
5754 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5755
5756 /* Record number of overlay strings, and where we computed it. */
5757 it->n_overlay_strings = n;
5758 it->overlay_strings_charpos = charpos;
5759
5760 /* IT->current.overlay_string_index is the number of overlay strings
5761 that have already been consumed by IT. Copy some of the
5762 remaining overlay strings to IT->overlay_strings. */
5763 i = 0;
5764 j = it->current.overlay_string_index;
5765 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5766 {
5767 it->overlay_strings[i] = entries[j].string;
5768 it->string_overlays[i++] = entries[j++].overlay;
5769 }
5770
5771 CHECK_IT (it);
5772 SAFE_FREE ();
5773 }
5774
5775
5776 /* Get the first chunk of overlay strings at IT's current buffer
5777 position, or at CHARPOS if that is > 0. Value is true if at
5778 least one overlay string was found. */
5779
5780 static bool
5781 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5782 {
5783 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5784 process. This fills IT->overlay_strings with strings, and sets
5785 IT->n_overlay_strings to the total number of strings to process.
5786 IT->pos.overlay_string_index has to be set temporarily to zero
5787 because load_overlay_strings needs this; it must be set to -1
5788 when no overlay strings are found because a zero value would
5789 indicate a position in the first overlay string. */
5790 it->current.overlay_string_index = 0;
5791 load_overlay_strings (it, charpos);
5792
5793 /* If we found overlay strings, set up IT to deliver display
5794 elements from the first one. Otherwise set up IT to deliver
5795 from current_buffer. */
5796 if (it->n_overlay_strings)
5797 {
5798 /* Make sure we know settings in current_buffer, so that we can
5799 restore meaningful values when we're done with the overlay
5800 strings. */
5801 if (compute_stop_p)
5802 compute_stop_pos (it);
5803 eassert (it->face_id >= 0);
5804
5805 /* Save IT's settings. They are restored after all overlay
5806 strings have been processed. */
5807 eassert (!compute_stop_p || it->sp == 0);
5808
5809 /* When called from handle_stop, there might be an empty display
5810 string loaded. In that case, don't bother saving it. But
5811 don't use this optimization with the bidi iterator, since we
5812 need the corresponding pop_it call to resync the bidi
5813 iterator's position with IT's position, after we are done
5814 with the overlay strings. (The corresponding call to pop_it
5815 in case of an empty display string is in
5816 next_overlay_string.) */
5817 if (!(!it->bidi_p
5818 && STRINGP (it->string) && !SCHARS (it->string)))
5819 push_it (it, NULL);
5820
5821 /* Set up IT to deliver display elements from the first overlay
5822 string. */
5823 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5824 it->string = it->overlay_strings[0];
5825 it->from_overlay = Qnil;
5826 it->stop_charpos = 0;
5827 eassert (STRINGP (it->string));
5828 it->end_charpos = SCHARS (it->string);
5829 it->prev_stop = 0;
5830 it->base_level_stop = 0;
5831 it->multibyte_p = STRING_MULTIBYTE (it->string);
5832 it->method = GET_FROM_STRING;
5833 it->from_disp_prop_p = 0;
5834
5835 /* Force paragraph direction to be that of the parent
5836 buffer. */
5837 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5838 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5839 else
5840 it->paragraph_embedding = L2R;
5841
5842 /* Set up the bidi iterator for this overlay string. */
5843 if (it->bidi_p)
5844 {
5845 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5846
5847 it->bidi_it.string.lstring = it->string;
5848 it->bidi_it.string.s = NULL;
5849 it->bidi_it.string.schars = SCHARS (it->string);
5850 it->bidi_it.string.bufpos = pos;
5851 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5852 it->bidi_it.string.unibyte = !it->multibyte_p;
5853 it->bidi_it.w = it->w;
5854 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5855 }
5856 return true;
5857 }
5858
5859 it->current.overlay_string_index = -1;
5860 return false;
5861 }
5862
5863 static bool
5864 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5865 {
5866 it->string = Qnil;
5867 it->method = GET_FROM_BUFFER;
5868
5869 get_overlay_strings_1 (it, charpos, true);
5870
5871 CHECK_IT (it);
5872
5873 /* Value is true if we found at least one overlay string. */
5874 return STRINGP (it->string);
5875 }
5876
5877
5878 \f
5879 /***********************************************************************
5880 Saving and restoring state
5881 ***********************************************************************/
5882
5883 /* Save current settings of IT on IT->stack. Called, for example,
5884 before setting up IT for an overlay string, to be able to restore
5885 IT's settings to what they were after the overlay string has been
5886 processed. If POSITION is non-NULL, it is the position to save on
5887 the stack instead of IT->position. */
5888
5889 static void
5890 push_it (struct it *it, struct text_pos *position)
5891 {
5892 struct iterator_stack_entry *p;
5893
5894 eassert (it->sp < IT_STACK_SIZE);
5895 p = it->stack + it->sp;
5896
5897 p->stop_charpos = it->stop_charpos;
5898 p->prev_stop = it->prev_stop;
5899 p->base_level_stop = it->base_level_stop;
5900 p->cmp_it = it->cmp_it;
5901 eassert (it->face_id >= 0);
5902 p->face_id = it->face_id;
5903 p->string = it->string;
5904 p->method = it->method;
5905 p->from_overlay = it->from_overlay;
5906 switch (p->method)
5907 {
5908 case GET_FROM_IMAGE:
5909 p->u.image.object = it->object;
5910 p->u.image.image_id = it->image_id;
5911 p->u.image.slice = it->slice;
5912 break;
5913 case GET_FROM_STRETCH:
5914 p->u.stretch.object = it->object;
5915 break;
5916 case GET_FROM_BUFFER:
5917 case GET_FROM_DISPLAY_VECTOR:
5918 case GET_FROM_STRING:
5919 case GET_FROM_C_STRING:
5920 break;
5921 default:
5922 emacs_abort ();
5923 }
5924 p->position = position ? *position : it->position;
5925 p->current = it->current;
5926 p->end_charpos = it->end_charpos;
5927 p->string_nchars = it->string_nchars;
5928 p->area = it->area;
5929 p->multibyte_p = it->multibyte_p;
5930 p->avoid_cursor_p = it->avoid_cursor_p;
5931 p->space_width = it->space_width;
5932 p->font_height = it->font_height;
5933 p->voffset = it->voffset;
5934 p->string_from_display_prop_p = it->string_from_display_prop_p;
5935 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5936 p->display_ellipsis_p = false;
5937 p->line_wrap = it->line_wrap;
5938 p->bidi_p = it->bidi_p;
5939 p->paragraph_embedding = it->paragraph_embedding;
5940 p->from_disp_prop_p = it->from_disp_prop_p;
5941 ++it->sp;
5942
5943 /* Save the state of the bidi iterator as well. */
5944 if (it->bidi_p)
5945 bidi_push_it (&it->bidi_it);
5946 }
5947
5948 static void
5949 iterate_out_of_display_property (struct it *it)
5950 {
5951 bool buffer_p = !STRINGP (it->string);
5952 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5953 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5954
5955 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5956
5957 /* Maybe initialize paragraph direction. If we are at the beginning
5958 of a new paragraph, next_element_from_buffer may not have a
5959 chance to do that. */
5960 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5961 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5962 /* prev_stop can be zero, so check against BEGV as well. */
5963 while (it->bidi_it.charpos >= bob
5964 && it->prev_stop <= it->bidi_it.charpos
5965 && it->bidi_it.charpos < CHARPOS (it->position)
5966 && it->bidi_it.charpos < eob)
5967 bidi_move_to_visually_next (&it->bidi_it);
5968 /* Record the stop_pos we just crossed, for when we cross it
5969 back, maybe. */
5970 if (it->bidi_it.charpos > CHARPOS (it->position))
5971 it->prev_stop = CHARPOS (it->position);
5972 /* If we ended up not where pop_it put us, resync IT's
5973 positional members with the bidi iterator. */
5974 if (it->bidi_it.charpos != CHARPOS (it->position))
5975 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5976 if (buffer_p)
5977 it->current.pos = it->position;
5978 else
5979 it->current.string_pos = it->position;
5980 }
5981
5982 /* Restore IT's settings from IT->stack. Called, for example, when no
5983 more overlay strings must be processed, and we return to delivering
5984 display elements from a buffer, or when the end of a string from a
5985 `display' property is reached and we return to delivering display
5986 elements from an overlay string, or from a buffer. */
5987
5988 static void
5989 pop_it (struct it *it)
5990 {
5991 struct iterator_stack_entry *p;
5992 bool from_display_prop = it->from_disp_prop_p;
5993 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5994
5995 eassert (it->sp > 0);
5996 --it->sp;
5997 p = it->stack + it->sp;
5998 it->stop_charpos = p->stop_charpos;
5999 it->prev_stop = p->prev_stop;
6000 it->base_level_stop = p->base_level_stop;
6001 it->cmp_it = p->cmp_it;
6002 it->face_id = p->face_id;
6003 it->current = p->current;
6004 it->position = p->position;
6005 it->string = p->string;
6006 it->from_overlay = p->from_overlay;
6007 if (NILP (it->string))
6008 SET_TEXT_POS (it->current.string_pos, -1, -1);
6009 it->method = p->method;
6010 switch (it->method)
6011 {
6012 case GET_FROM_IMAGE:
6013 it->image_id = p->u.image.image_id;
6014 it->object = p->u.image.object;
6015 it->slice = p->u.image.slice;
6016 break;
6017 case GET_FROM_STRETCH:
6018 it->object = p->u.stretch.object;
6019 break;
6020 case GET_FROM_BUFFER:
6021 it->object = it->w->contents;
6022 break;
6023 case GET_FROM_STRING:
6024 {
6025 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6026
6027 /* Restore the face_box_p flag, since it could have been
6028 overwritten by the face of the object that we just finished
6029 displaying. */
6030 if (face)
6031 it->face_box_p = face->box != FACE_NO_BOX;
6032 it->object = it->string;
6033 }
6034 break;
6035 case GET_FROM_DISPLAY_VECTOR:
6036 if (it->s)
6037 it->method = GET_FROM_C_STRING;
6038 else if (STRINGP (it->string))
6039 it->method = GET_FROM_STRING;
6040 else
6041 {
6042 it->method = GET_FROM_BUFFER;
6043 it->object = it->w->contents;
6044 }
6045 break;
6046 case GET_FROM_C_STRING:
6047 break;
6048 default:
6049 emacs_abort ();
6050 }
6051 it->end_charpos = p->end_charpos;
6052 it->string_nchars = p->string_nchars;
6053 it->area = p->area;
6054 it->multibyte_p = p->multibyte_p;
6055 it->avoid_cursor_p = p->avoid_cursor_p;
6056 it->space_width = p->space_width;
6057 it->font_height = p->font_height;
6058 it->voffset = p->voffset;
6059 it->string_from_display_prop_p = p->string_from_display_prop_p;
6060 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6061 it->line_wrap = p->line_wrap;
6062 it->bidi_p = p->bidi_p;
6063 it->paragraph_embedding = p->paragraph_embedding;
6064 it->from_disp_prop_p = p->from_disp_prop_p;
6065 if (it->bidi_p)
6066 {
6067 bidi_pop_it (&it->bidi_it);
6068 /* Bidi-iterate until we get out of the portion of text, if any,
6069 covered by a `display' text property or by an overlay with
6070 `display' property. (We cannot just jump there, because the
6071 internal coherency of the bidi iterator state can not be
6072 preserved across such jumps.) We also must determine the
6073 paragraph base direction if the overlay we just processed is
6074 at the beginning of a new paragraph. */
6075 if (from_display_prop
6076 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6077 iterate_out_of_display_property (it);
6078
6079 eassert ((BUFFERP (it->object)
6080 && IT_CHARPOS (*it) == it->bidi_it.charpos
6081 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6082 || (STRINGP (it->object)
6083 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6084 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6085 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6086 }
6087 /* If we move the iterator over text covered by a display property
6088 to a new buffer position, any info about previously seen overlays
6089 is no longer valid. */
6090 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6091 it->ignore_overlay_strings_at_pos_p = false;
6092 }
6093
6094
6095 \f
6096 /***********************************************************************
6097 Moving over lines
6098 ***********************************************************************/
6099
6100 /* Set IT's current position to the previous line start. */
6101
6102 static void
6103 back_to_previous_line_start (struct it *it)
6104 {
6105 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6106
6107 DEC_BOTH (cp, bp);
6108 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6109 }
6110
6111
6112 /* Move IT to the next line start.
6113
6114 Value is true if a newline was found. Set *SKIPPED_P to true if
6115 we skipped over part of the text (as opposed to moving the iterator
6116 continuously over the text). Otherwise, don't change the value
6117 of *SKIPPED_P.
6118
6119 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6120 iterator on the newline, if it was found.
6121
6122 Newlines may come from buffer text, overlay strings, or strings
6123 displayed via the `display' property. That's the reason we can't
6124 simply use find_newline_no_quit.
6125
6126 Note that this function may not skip over invisible text that is so
6127 because of text properties and immediately follows a newline. If
6128 it would, function reseat_at_next_visible_line_start, when called
6129 from set_iterator_to_next, would effectively make invisible
6130 characters following a newline part of the wrong glyph row, which
6131 leads to wrong cursor motion. */
6132
6133 static bool
6134 forward_to_next_line_start (struct it *it, bool *skipped_p,
6135 struct bidi_it *bidi_it_prev)
6136 {
6137 ptrdiff_t old_selective;
6138 bool newline_found_p = false;
6139 int n;
6140 const int MAX_NEWLINE_DISTANCE = 500;
6141
6142 /* If already on a newline, just consume it to avoid unintended
6143 skipping over invisible text below. */
6144 if (it->what == IT_CHARACTER
6145 && it->c == '\n'
6146 && CHARPOS (it->position) == IT_CHARPOS (*it))
6147 {
6148 if (it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 it->c = 0;
6152 return true;
6153 }
6154
6155 /* Don't handle selective display in the following. It's (a)
6156 unnecessary because it's done by the caller, and (b) leads to an
6157 infinite recursion because next_element_from_ellipsis indirectly
6158 calls this function. */
6159 old_selective = it->selective;
6160 it->selective = 0;
6161
6162 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6163 from buffer text. */
6164 for (n = 0;
6165 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6166 n += !STRINGP (it->string))
6167 {
6168 if (!get_next_display_element (it))
6169 return false;
6170 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6171 if (newline_found_p && it->bidi_p && bidi_it_prev)
6172 *bidi_it_prev = it->bidi_it;
6173 set_iterator_to_next (it, false);
6174 }
6175
6176 /* If we didn't find a newline near enough, see if we can use a
6177 short-cut. */
6178 if (!newline_found_p)
6179 {
6180 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6181 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6182 1, &bytepos);
6183 Lisp_Object pos;
6184
6185 eassert (!STRINGP (it->string));
6186
6187 /* If there isn't any `display' property in sight, and no
6188 overlays, we can just use the position of the newline in
6189 buffer text. */
6190 if (it->stop_charpos >= limit
6191 || ((pos = Fnext_single_property_change (make_number (start),
6192 Qdisplay, Qnil,
6193 make_number (limit)),
6194 NILP (pos))
6195 && next_overlay_change (start) == ZV))
6196 {
6197 if (!it->bidi_p)
6198 {
6199 IT_CHARPOS (*it) = limit;
6200 IT_BYTEPOS (*it) = bytepos;
6201 }
6202 else
6203 {
6204 struct bidi_it bprev;
6205
6206 /* Help bidi.c avoid expensive searches for display
6207 properties and overlays, by telling it that there are
6208 none up to `limit'. */
6209 if (it->bidi_it.disp_pos < limit)
6210 {
6211 it->bidi_it.disp_pos = limit;
6212 it->bidi_it.disp_prop = 0;
6213 }
6214 do {
6215 bprev = it->bidi_it;
6216 bidi_move_to_visually_next (&it->bidi_it);
6217 } while (it->bidi_it.charpos != limit);
6218 IT_CHARPOS (*it) = limit;
6219 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6220 if (bidi_it_prev)
6221 *bidi_it_prev = bprev;
6222 }
6223 *skipped_p = newline_found_p = true;
6224 }
6225 else
6226 {
6227 while (get_next_display_element (it)
6228 && !newline_found_p)
6229 {
6230 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6231 if (newline_found_p && it->bidi_p && bidi_it_prev)
6232 *bidi_it_prev = it->bidi_it;
6233 set_iterator_to_next (it, false);
6234 }
6235 }
6236 }
6237
6238 it->selective = old_selective;
6239 return newline_found_p;
6240 }
6241
6242
6243 /* Set IT's current position to the previous visible line start. Skip
6244 invisible text that is so either due to text properties or due to
6245 selective display. Caution: this does not change IT->current_x and
6246 IT->hpos. */
6247
6248 static void
6249 back_to_previous_visible_line_start (struct it *it)
6250 {
6251 while (IT_CHARPOS (*it) > BEGV)
6252 {
6253 back_to_previous_line_start (it);
6254
6255 if (IT_CHARPOS (*it) <= BEGV)
6256 break;
6257
6258 /* If selective > 0, then lines indented more than its value are
6259 invisible. */
6260 if (it->selective > 0
6261 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6262 it->selective))
6263 continue;
6264
6265 /* Check the newline before point for invisibility. */
6266 {
6267 Lisp_Object prop;
6268 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6269 Qinvisible, it->window);
6270 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6271 continue;
6272 }
6273
6274 if (IT_CHARPOS (*it) <= BEGV)
6275 break;
6276
6277 {
6278 struct it it2;
6279 void *it2data = NULL;
6280 ptrdiff_t pos;
6281 ptrdiff_t beg, end;
6282 Lisp_Object val, overlay;
6283
6284 SAVE_IT (it2, *it, it2data);
6285
6286 /* If newline is part of a composition, continue from start of composition */
6287 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6288 && beg < IT_CHARPOS (*it))
6289 goto replaced;
6290
6291 /* If newline is replaced by a display property, find start of overlay
6292 or interval and continue search from that point. */
6293 pos = --IT_CHARPOS (it2);
6294 --IT_BYTEPOS (it2);
6295 it2.sp = 0;
6296 bidi_unshelve_cache (NULL, false);
6297 it2.string_from_display_prop_p = false;
6298 it2.from_disp_prop_p = false;
6299 if (handle_display_prop (&it2) == HANDLED_RETURN
6300 && !NILP (val = get_char_property_and_overlay
6301 (make_number (pos), Qdisplay, Qnil, &overlay))
6302 && (OVERLAYP (overlay)
6303 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6304 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6305 {
6306 RESTORE_IT (it, it, it2data);
6307 goto replaced;
6308 }
6309
6310 /* Newline is not replaced by anything -- so we are done. */
6311 RESTORE_IT (it, it, it2data);
6312 break;
6313
6314 replaced:
6315 if (beg < BEGV)
6316 beg = BEGV;
6317 IT_CHARPOS (*it) = beg;
6318 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6319 }
6320 }
6321
6322 it->continuation_lines_width = 0;
6323
6324 eassert (IT_CHARPOS (*it) >= BEGV);
6325 eassert (IT_CHARPOS (*it) == BEGV
6326 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6327 CHECK_IT (it);
6328 }
6329
6330
6331 /* Reseat iterator IT at the previous visible line start. Skip
6332 invisible text that is so either due to text properties or due to
6333 selective display. At the end, update IT's overlay information,
6334 face information etc. */
6335
6336 void
6337 reseat_at_previous_visible_line_start (struct it *it)
6338 {
6339 back_to_previous_visible_line_start (it);
6340 reseat (it, it->current.pos, true);
6341 CHECK_IT (it);
6342 }
6343
6344
6345 /* Reseat iterator IT on the next visible line start in the current
6346 buffer. ON_NEWLINE_P means position IT on the newline
6347 preceding the line start. Skip over invisible text that is so
6348 because of selective display. Compute faces, overlays etc at the
6349 new position. Note that this function does not skip over text that
6350 is invisible because of text properties. */
6351
6352 static void
6353 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6354 {
6355 bool skipped_p = false;
6356 struct bidi_it bidi_it_prev;
6357 bool newline_found_p
6358 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6359
6360 /* Skip over lines that are invisible because they are indented
6361 more than the value of IT->selective. */
6362 if (it->selective > 0)
6363 while (IT_CHARPOS (*it) < ZV
6364 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6365 it->selective))
6366 {
6367 eassert (IT_BYTEPOS (*it) == BEGV
6368 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6369 newline_found_p =
6370 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6371 }
6372
6373 /* Position on the newline if that's what's requested. */
6374 if (on_newline_p && newline_found_p)
6375 {
6376 if (STRINGP (it->string))
6377 {
6378 if (IT_STRING_CHARPOS (*it) > 0)
6379 {
6380 if (!it->bidi_p)
6381 {
6382 --IT_STRING_CHARPOS (*it);
6383 --IT_STRING_BYTEPOS (*it);
6384 }
6385 else
6386 {
6387 /* We need to restore the bidi iterator to the state
6388 it had on the newline, and resync the IT's
6389 position with that. */
6390 it->bidi_it = bidi_it_prev;
6391 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6392 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6393 }
6394 }
6395 }
6396 else if (IT_CHARPOS (*it) > BEGV)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_CHARPOS (*it);
6401 --IT_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state it
6406 had on the newline and resync IT with that. */
6407 it->bidi_it = bidi_it_prev;
6408 IT_CHARPOS (*it) = it->bidi_it.charpos;
6409 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6410 }
6411 reseat (it, it->current.pos, false);
6412 }
6413 }
6414 else if (skipped_p)
6415 reseat (it, it->current.pos, false);
6416
6417 CHECK_IT (it);
6418 }
6419
6420
6421 \f
6422 /***********************************************************************
6423 Changing an iterator's position
6424 ***********************************************************************/
6425
6426 /* Change IT's current position to POS in current_buffer.
6427 If FORCE_P, always check for text properties at the new position.
6428 Otherwise, text properties are only looked up if POS >=
6429 IT->check_charpos of a property. */
6430
6431 static void
6432 reseat (struct it *it, struct text_pos pos, bool force_p)
6433 {
6434 ptrdiff_t original_pos = IT_CHARPOS (*it);
6435
6436 reseat_1 (it, pos, false);
6437
6438 /* Determine where to check text properties. Avoid doing it
6439 where possible because text property lookup is very expensive. */
6440 if (force_p
6441 || CHARPOS (pos) > it->stop_charpos
6442 || CHARPOS (pos) < original_pos)
6443 {
6444 if (it->bidi_p)
6445 {
6446 /* For bidi iteration, we need to prime prev_stop and
6447 base_level_stop with our best estimations. */
6448 /* Implementation note: Of course, POS is not necessarily a
6449 stop position, so assigning prev_pos to it is a lie; we
6450 should have called compute_stop_backwards. However, if
6451 the current buffer does not include any R2L characters,
6452 that call would be a waste of cycles, because the
6453 iterator will never move back, and thus never cross this
6454 "fake" stop position. So we delay that backward search
6455 until the time we really need it, in next_element_from_buffer. */
6456 if (CHARPOS (pos) != it->prev_stop)
6457 it->prev_stop = CHARPOS (pos);
6458 if (CHARPOS (pos) < it->base_level_stop)
6459 it->base_level_stop = 0; /* meaning it's unknown */
6460 handle_stop (it);
6461 }
6462 else
6463 {
6464 handle_stop (it);
6465 it->prev_stop = it->base_level_stop = 0;
6466 }
6467
6468 }
6469
6470 CHECK_IT (it);
6471 }
6472
6473
6474 /* Change IT's buffer position to POS. SET_STOP_P means set
6475 IT->stop_pos to POS, also. */
6476
6477 static void
6478 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6479 {
6480 /* Don't call this function when scanning a C string. */
6481 eassert (it->s == NULL);
6482
6483 /* POS must be a reasonable value. */
6484 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6485
6486 it->current.pos = it->position = pos;
6487 it->end_charpos = ZV;
6488 it->dpvec = NULL;
6489 it->current.dpvec_index = -1;
6490 it->current.overlay_string_index = -1;
6491 IT_STRING_CHARPOS (*it) = -1;
6492 IT_STRING_BYTEPOS (*it) = -1;
6493 it->string = Qnil;
6494 it->method = GET_FROM_BUFFER;
6495 it->object = it->w->contents;
6496 it->area = TEXT_AREA;
6497 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6498 it->sp = 0;
6499 it->string_from_display_prop_p = false;
6500 it->string_from_prefix_prop_p = false;
6501
6502 it->from_disp_prop_p = false;
6503 it->face_before_selective_p = false;
6504 if (it->bidi_p)
6505 {
6506 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6507 &it->bidi_it);
6508 bidi_unshelve_cache (NULL, false);
6509 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6510 it->bidi_it.string.s = NULL;
6511 it->bidi_it.string.lstring = Qnil;
6512 it->bidi_it.string.bufpos = 0;
6513 it->bidi_it.string.from_disp_str = false;
6514 it->bidi_it.string.unibyte = false;
6515 it->bidi_it.w = it->w;
6516 }
6517
6518 if (set_stop_p)
6519 {
6520 it->stop_charpos = CHARPOS (pos);
6521 it->base_level_stop = CHARPOS (pos);
6522 }
6523 /* This make the information stored in it->cmp_it invalidate. */
6524 it->cmp_it.id = -1;
6525 }
6526
6527
6528 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6529 If S is non-null, it is a C string to iterate over. Otherwise,
6530 STRING gives a Lisp string to iterate over.
6531
6532 If PRECISION > 0, don't return more then PRECISION number of
6533 characters from the string.
6534
6535 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH < 0 means an infinite
6537 field width.
6538
6539 MULTIBYTE = 0 means disable processing of multibyte characters,
6540 MULTIBYTE > 0 means enable it,
6541 MULTIBYTE < 0 means use IT->multibyte_p.
6542
6543 IT must be initialized via a prior call to init_iterator before
6544 calling this function. */
6545
6546 static void
6547 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6548 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6549 int multibyte)
6550 {
6551 /* No text property checks performed by default, but see below. */
6552 it->stop_charpos = -1;
6553
6554 /* Set iterator position and end position. */
6555 memset (&it->current, 0, sizeof it->current);
6556 it->current.overlay_string_index = -1;
6557 it->current.dpvec_index = -1;
6558 eassert (charpos >= 0);
6559
6560 /* If STRING is specified, use its multibyteness, otherwise use the
6561 setting of MULTIBYTE, if specified. */
6562 if (multibyte >= 0)
6563 it->multibyte_p = multibyte > 0;
6564
6565 /* Bidirectional reordering of strings is controlled by the default
6566 value of bidi-display-reordering. Don't try to reorder while
6567 loading loadup.el, as the necessary character property tables are
6568 not yet available. */
6569 it->bidi_p =
6570 NILP (Vpurify_flag)
6571 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6572
6573 if (s == NULL)
6574 {
6575 eassert (STRINGP (string));
6576 it->string = string;
6577 it->s = NULL;
6578 it->end_charpos = it->string_nchars = SCHARS (string);
6579 it->method = GET_FROM_STRING;
6580 it->current.string_pos = string_pos (charpos, string);
6581
6582 if (it->bidi_p)
6583 {
6584 it->bidi_it.string.lstring = string;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.schars = it->end_charpos;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = !it->multibyte_p;
6590 it->bidi_it.w = it->w;
6591 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6592 FRAME_WINDOW_P (it->f), &it->bidi_it);
6593 }
6594 }
6595 else
6596 {
6597 it->s = (const unsigned char *) s;
6598 it->string = Qnil;
6599
6600 /* Note that we use IT->current.pos, not it->current.string_pos,
6601 for displaying C strings. */
6602 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6603 if (it->multibyte_p)
6604 {
6605 it->current.pos = c_string_pos (charpos, s, true);
6606 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6607 }
6608 else
6609 {
6610 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6611 it->end_charpos = it->string_nchars = strlen (s);
6612 }
6613
6614 if (it->bidi_p)
6615 {
6616 it->bidi_it.string.lstring = Qnil;
6617 it->bidi_it.string.s = (const unsigned char *) s;
6618 it->bidi_it.string.schars = it->end_charpos;
6619 it->bidi_it.string.bufpos = 0;
6620 it->bidi_it.string.from_disp_str = false;
6621 it->bidi_it.string.unibyte = !it->multibyte_p;
6622 it->bidi_it.w = it->w;
6623 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6624 &it->bidi_it);
6625 }
6626 it->method = GET_FROM_C_STRING;
6627 }
6628
6629 /* PRECISION > 0 means don't return more than PRECISION characters
6630 from the string. */
6631 if (precision > 0 && it->end_charpos - charpos > precision)
6632 {
6633 it->end_charpos = it->string_nchars = charpos + precision;
6634 if (it->bidi_p)
6635 it->bidi_it.string.schars = it->end_charpos;
6636 }
6637
6638 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6639 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6640 FIELD_WIDTH < 0 means infinite field width. This is useful for
6641 padding with `-' at the end of a mode line. */
6642 if (field_width < 0)
6643 field_width = INFINITY;
6644 /* Implementation note: We deliberately don't enlarge
6645 it->bidi_it.string.schars here to fit it->end_charpos, because
6646 the bidi iterator cannot produce characters out of thin air. */
6647 if (field_width > it->end_charpos - charpos)
6648 it->end_charpos = charpos + field_width;
6649
6650 /* Use the standard display table for displaying strings. */
6651 if (DISP_TABLE_P (Vstandard_display_table))
6652 it->dp = XCHAR_TABLE (Vstandard_display_table);
6653
6654 it->stop_charpos = charpos;
6655 it->prev_stop = charpos;
6656 it->base_level_stop = 0;
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.first_elt = true;
6660 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6661 it->bidi_it.disp_pos = -1;
6662 }
6663 if (s == NULL && it->multibyte_p)
6664 {
6665 ptrdiff_t endpos = SCHARS (it->string);
6666 if (endpos > it->end_charpos)
6667 endpos = it->end_charpos;
6668 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6669 it->string);
6670 }
6671 CHECK_IT (it);
6672 }
6673
6674
6675 \f
6676 /***********************************************************************
6677 Iteration
6678 ***********************************************************************/
6679
6680 /* Map enum it_method value to corresponding next_element_from_* function. */
6681
6682 typedef bool (*next_element_function) (struct it *);
6683
6684 static next_element_function const get_next_element[NUM_IT_METHODS] =
6685 {
6686 next_element_from_buffer,
6687 next_element_from_display_vector,
6688 next_element_from_string,
6689 next_element_from_c_string,
6690 next_element_from_image,
6691 next_element_from_stretch
6692 };
6693
6694 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6695
6696
6697 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6698 (possibly with the following characters). */
6699
6700 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6701 ((IT)->cmp_it.id >= 0 \
6702 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6703 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6704 END_CHARPOS, (IT)->w, \
6705 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6706 (IT)->string)))
6707
6708
6709 /* Lookup the char-table Vglyphless_char_display for character C (-1
6710 if we want information for no-font case), and return the display
6711 method symbol. By side-effect, update it->what and
6712 it->glyphless_method. This function is called from
6713 get_next_display_element for each character element, and from
6714 x_produce_glyphs when no suitable font was found. */
6715
6716 Lisp_Object
6717 lookup_glyphless_char_display (int c, struct it *it)
6718 {
6719 Lisp_Object glyphless_method = Qnil;
6720
6721 if (CHAR_TABLE_P (Vglyphless_char_display)
6722 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6723 {
6724 if (c >= 0)
6725 {
6726 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6727 if (CONSP (glyphless_method))
6728 glyphless_method = FRAME_WINDOW_P (it->f)
6729 ? XCAR (glyphless_method)
6730 : XCDR (glyphless_method);
6731 }
6732 else
6733 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6734 }
6735
6736 retry:
6737 if (NILP (glyphless_method))
6738 {
6739 if (c >= 0)
6740 /* The default is to display the character by a proper font. */
6741 return Qnil;
6742 /* The default for the no-font case is to display an empty box. */
6743 glyphless_method = Qempty_box;
6744 }
6745 if (EQ (glyphless_method, Qzero_width))
6746 {
6747 if (c >= 0)
6748 return glyphless_method;
6749 /* This method can't be used for the no-font case. */
6750 glyphless_method = Qempty_box;
6751 }
6752 if (EQ (glyphless_method, Qthin_space))
6753 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6754 else if (EQ (glyphless_method, Qempty_box))
6755 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6756 else if (EQ (glyphless_method, Qhex_code))
6757 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6758 else if (STRINGP (glyphless_method))
6759 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6760 else
6761 {
6762 /* Invalid value. We use the default method. */
6763 glyphless_method = Qnil;
6764 goto retry;
6765 }
6766 it->what = IT_GLYPHLESS;
6767 return glyphless_method;
6768 }
6769
6770 /* Merge escape glyph face and cache the result. */
6771
6772 static struct frame *last_escape_glyph_frame = NULL;
6773 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6774 static int last_escape_glyph_merged_face_id = 0;
6775
6776 static int
6777 merge_escape_glyph_face (struct it *it)
6778 {
6779 int face_id;
6780
6781 if (it->f == last_escape_glyph_frame
6782 && it->face_id == last_escape_glyph_face_id)
6783 face_id = last_escape_glyph_merged_face_id;
6784 else
6785 {
6786 /* Merge the `escape-glyph' face into the current face. */
6787 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6788 last_escape_glyph_frame = it->f;
6789 last_escape_glyph_face_id = it->face_id;
6790 last_escape_glyph_merged_face_id = face_id;
6791 }
6792 return face_id;
6793 }
6794
6795 /* Likewise for glyphless glyph face. */
6796
6797 static struct frame *last_glyphless_glyph_frame = NULL;
6798 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6799 static int last_glyphless_glyph_merged_face_id = 0;
6800
6801 int
6802 merge_glyphless_glyph_face (struct it *it)
6803 {
6804 int face_id;
6805
6806 if (it->f == last_glyphless_glyph_frame
6807 && it->face_id == last_glyphless_glyph_face_id)
6808 face_id = last_glyphless_glyph_merged_face_id;
6809 else
6810 {
6811 /* Merge the `glyphless-char' face into the current face. */
6812 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6813 last_glyphless_glyph_frame = it->f;
6814 last_glyphless_glyph_face_id = it->face_id;
6815 last_glyphless_glyph_merged_face_id = face_id;
6816 }
6817 return face_id;
6818 }
6819
6820 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6821 be called before redisplaying windows, and when the frame's face
6822 cache is freed. */
6823 void
6824 forget_escape_and_glyphless_faces (void)
6825 {
6826 last_escape_glyph_frame = NULL;
6827 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6828 last_glyphless_glyph_frame = NULL;
6829 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6830 }
6831
6832 /* Load IT's display element fields with information about the next
6833 display element from the current position of IT. Value is false if
6834 end of buffer (or C string) is reached. */
6835
6836 static bool
6837 get_next_display_element (struct it *it)
6838 {
6839 /* True means that we found a display element. False means that
6840 we hit the end of what we iterate over. Performance note: the
6841 function pointer `method' used here turns out to be faster than
6842 using a sequence of if-statements. */
6843 bool success_p;
6844
6845 get_next:
6846 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6847
6848 if (it->what == IT_CHARACTER)
6849 {
6850 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6851 and only if (a) the resolved directionality of that character
6852 is R..." */
6853 /* FIXME: Do we need an exception for characters from display
6854 tables? */
6855 if (it->bidi_p && it->bidi_it.type == STRONG_R
6856 && !inhibit_bidi_mirroring)
6857 it->c = bidi_mirror_char (it->c);
6858 /* Map via display table or translate control characters.
6859 IT->c, IT->len etc. have been set to the next character by
6860 the function call above. If we have a display table, and it
6861 contains an entry for IT->c, translate it. Don't do this if
6862 IT->c itself comes from a display table, otherwise we could
6863 end up in an infinite recursion. (An alternative could be to
6864 count the recursion depth of this function and signal an
6865 error when a certain maximum depth is reached.) Is it worth
6866 it? */
6867 if (success_p && it->dpvec == NULL)
6868 {
6869 Lisp_Object dv;
6870 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6871 bool nonascii_space_p = false;
6872 bool nonascii_hyphen_p = false;
6873 int c = it->c; /* This is the character to display. */
6874
6875 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6876 {
6877 eassert (SINGLE_BYTE_CHAR_P (c));
6878 if (unibyte_display_via_language_environment)
6879 {
6880 c = DECODE_CHAR (unibyte, c);
6881 if (c < 0)
6882 c = BYTE8_TO_CHAR (it->c);
6883 }
6884 else
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887
6888 if (it->dp
6889 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6890 VECTORP (dv)))
6891 {
6892 struct Lisp_Vector *v = XVECTOR (dv);
6893
6894 /* Return the first character from the display table
6895 entry, if not empty. If empty, don't display the
6896 current character. */
6897 if (v->header.size)
6898 {
6899 it->dpvec_char_len = it->len;
6900 it->dpvec = v->contents;
6901 it->dpend = v->contents + v->header.size;
6902 it->current.dpvec_index = 0;
6903 it->dpvec_face_id = -1;
6904 it->saved_face_id = it->face_id;
6905 it->method = GET_FROM_DISPLAY_VECTOR;
6906 it->ellipsis_p = false;
6907 }
6908 else
6909 {
6910 set_iterator_to_next (it, false);
6911 }
6912 goto get_next;
6913 }
6914
6915 if (! NILP (lookup_glyphless_char_display (c, it)))
6916 {
6917 if (it->what == IT_GLYPHLESS)
6918 goto done;
6919 /* Don't display this character. */
6920 set_iterator_to_next (it, false);
6921 goto get_next;
6922 }
6923
6924 /* If `nobreak-char-display' is non-nil, we display
6925 non-ASCII spaces and hyphens specially. */
6926 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6927 {
6928 if (c == NO_BREAK_SPACE)
6929 nonascii_space_p = true;
6930 else if (c == SOFT_HYPHEN || c == HYPHEN
6931 || c == NON_BREAKING_HYPHEN)
6932 nonascii_hyphen_p = true;
6933 }
6934
6935 /* Translate control characters into `\003' or `^C' form.
6936 Control characters coming from a display table entry are
6937 currently not translated because we use IT->dpvec to hold
6938 the translation. This could easily be changed but I
6939 don't believe that it is worth doing.
6940
6941 The characters handled by `nobreak-char-display' must be
6942 translated too.
6943
6944 Non-printable characters and raw-byte characters are also
6945 translated to octal form. */
6946 if (((c < ' ' || c == 127) /* ASCII control chars. */
6947 ? (it->area != TEXT_AREA
6948 /* In mode line, treat \n, \t like other crl chars. */
6949 || (c != '\t'
6950 && it->glyph_row
6951 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6952 || (c != '\n' && c != '\t'))
6953 : (nonascii_space_p
6954 || nonascii_hyphen_p
6955 || CHAR_BYTE8_P (c)
6956 || ! CHAR_PRINTABLE_P (c))))
6957 {
6958 /* C is a control character, non-ASCII space/hyphen,
6959 raw-byte, or a non-printable character which must be
6960 displayed either as '\003' or as `^C' where the '\\'
6961 and '^' can be defined in the display table. Fill
6962 IT->ctl_chars with glyphs for what we have to
6963 display. Then, set IT->dpvec to these glyphs. */
6964 Lisp_Object gc;
6965 int ctl_len;
6966 int face_id;
6967 int lface_id = 0;
6968 int escape_glyph;
6969
6970 /* Handle control characters with ^. */
6971
6972 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6973 {
6974 int g;
6975
6976 g = '^'; /* default glyph for Control */
6977 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6978 if (it->dp
6979 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 g = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 XSETINT (it->ctl_chars[0], g);
6990 XSETINT (it->ctl_chars[1], c ^ 0100);
6991 ctl_len = 2;
6992 goto display_control;
6993 }
6994
6995 /* Handle non-ascii space in the mode where it only gets
6996 highlighting. */
6997
6998 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6999 {
7000 /* Merge `nobreak-space' into the current face. */
7001 face_id = merge_faces (it->f, Qnobreak_space, 0,
7002 it->face_id);
7003 XSETINT (it->ctl_chars[0], ' ');
7004 ctl_len = 1;
7005 goto display_control;
7006 }
7007
7008 /* Handle sequences that start with the "escape glyph". */
7009
7010 /* the default escape glyph is \. */
7011 escape_glyph = '\\';
7012
7013 if (it->dp
7014 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7015 {
7016 escape_glyph = GLYPH_CODE_CHAR (gc);
7017 lface_id = GLYPH_CODE_FACE (gc);
7018 }
7019
7020 face_id = (lface_id
7021 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7022 : merge_escape_glyph_face (it));
7023
7024 /* Draw non-ASCII hyphen with just highlighting: */
7025
7026 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7027 {
7028 XSETINT (it->ctl_chars[0], '-');
7029 ctl_len = 1;
7030 goto display_control;
7031 }
7032
7033 /* Draw non-ASCII space/hyphen with escape glyph: */
7034
7035 if (nonascii_space_p || nonascii_hyphen_p)
7036 {
7037 XSETINT (it->ctl_chars[0], escape_glyph);
7038 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7039 ctl_len = 2;
7040 goto display_control;
7041 }
7042
7043 {
7044 char str[10];
7045 int len, i;
7046
7047 if (CHAR_BYTE8_P (c))
7048 /* Display \200 instead of \17777600. */
7049 c = CHAR_TO_BYTE8 (c);
7050 len = sprintf (str, "%03o", c + 0u);
7051
7052 XSETINT (it->ctl_chars[0], escape_glyph);
7053 for (i = 0; i < len; i++)
7054 XSETINT (it->ctl_chars[i + 1], str[i]);
7055 ctl_len = len + 1;
7056 }
7057
7058 display_control:
7059 /* Set up IT->dpvec and return first character from it. */
7060 it->dpvec_char_len = it->len;
7061 it->dpvec = it->ctl_chars;
7062 it->dpend = it->dpvec + ctl_len;
7063 it->current.dpvec_index = 0;
7064 it->dpvec_face_id = face_id;
7065 it->saved_face_id = it->face_id;
7066 it->method = GET_FROM_DISPLAY_VECTOR;
7067 it->ellipsis_p = false;
7068 goto get_next;
7069 }
7070 it->char_to_display = c;
7071 }
7072 else if (success_p)
7073 {
7074 it->char_to_display = it->c;
7075 }
7076 }
7077
7078 #ifdef HAVE_WINDOW_SYSTEM
7079 /* Adjust face id for a multibyte character. There are no multibyte
7080 character in unibyte text. */
7081 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7082 && it->multibyte_p
7083 && success_p
7084 && FRAME_WINDOW_P (it->f))
7085 {
7086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7087
7088 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7089 {
7090 /* Automatic composition with glyph-string. */
7091 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7092
7093 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7094 }
7095 else
7096 {
7097 ptrdiff_t pos = (it->s ? -1
7098 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7099 : IT_CHARPOS (*it));
7100 int c;
7101
7102 if (it->what == IT_CHARACTER)
7103 c = it->char_to_display;
7104 else
7105 {
7106 struct composition *cmp = composition_table[it->cmp_it.id];
7107 int i;
7108
7109 c = ' ';
7110 for (i = 0; i < cmp->glyph_len; i++)
7111 /* TAB in a composition means display glyphs with
7112 padding space on the left or right. */
7113 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7114 break;
7115 }
7116 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7117 }
7118 }
7119 #endif /* HAVE_WINDOW_SYSTEM */
7120
7121 done:
7122 /* Is this character the last one of a run of characters with
7123 box? If yes, set IT->end_of_box_run_p to true. */
7124 if (it->face_box_p
7125 && it->s == NULL)
7126 {
7127 if (it->method == GET_FROM_STRING && it->sp)
7128 {
7129 int face_id = underlying_face_id (it);
7130 struct face *face = FACE_FROM_ID (it->f, face_id);
7131
7132 if (face)
7133 {
7134 if (face->box == FACE_NO_BOX)
7135 {
7136 /* If the box comes from face properties in a
7137 display string, check faces in that string. */
7138 int string_face_id = face_after_it_pos (it);
7139 it->end_of_box_run_p
7140 = (FACE_FROM_ID (it->f, string_face_id)->box
7141 == FACE_NO_BOX);
7142 }
7143 /* Otherwise, the box comes from the underlying face.
7144 If this is the last string character displayed, check
7145 the next buffer location. */
7146 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7147 /* n_overlay_strings is unreliable unless
7148 overlay_string_index is non-negative. */
7149 && ((it->current.overlay_string_index >= 0
7150 && (it->current.overlay_string_index
7151 == it->n_overlay_strings - 1))
7152 /* A string from display property. */
7153 || it->from_disp_prop_p))
7154 {
7155 ptrdiff_t ignore;
7156 int next_face_id;
7157 struct text_pos pos = it->current.pos;
7158
7159 /* For a string from a display property, the next
7160 buffer position is stored in the 'position'
7161 member of the iteration stack slot below the
7162 current one, see handle_single_display_spec. By
7163 contrast, it->current.pos was is not yet updated
7164 to point to that buffer position; that will
7165 happen in pop_it, after we finish displaying the
7166 current string. Note that we already checked
7167 above that it->sp is positive, so subtracting one
7168 from it is safe. */
7169 if (it->from_disp_prop_p)
7170 pos = (it->stack + it->sp - 1)->position;
7171 else
7172 INC_TEXT_POS (pos, it->multibyte_p);
7173
7174 if (CHARPOS (pos) >= ZV)
7175 it->end_of_box_run_p = true;
7176 else
7177 {
7178 next_face_id = face_at_buffer_position
7179 (it->w, CHARPOS (pos), &ignore,
7180 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7181 it->end_of_box_run_p
7182 = (FACE_FROM_ID (it->f, next_face_id)->box
7183 == FACE_NO_BOX);
7184 }
7185 }
7186 }
7187 }
7188 /* next_element_from_display_vector sets this flag according to
7189 faces of the display vector glyphs, see there. */
7190 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7191 {
7192 int face_id = face_after_it_pos (it);
7193 it->end_of_box_run_p
7194 = (face_id != it->face_id
7195 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7196 }
7197 }
7198 /* If we reached the end of the object we've been iterating (e.g., a
7199 display string or an overlay string), and there's something on
7200 IT->stack, proceed with what's on the stack. It doesn't make
7201 sense to return false if there's unprocessed stuff on the stack,
7202 because otherwise that stuff will never be displayed. */
7203 if (!success_p && it->sp > 0)
7204 {
7205 set_iterator_to_next (it, false);
7206 success_p = get_next_display_element (it);
7207 }
7208
7209 /* Value is false if end of buffer or string reached. */
7210 return success_p;
7211 }
7212
7213
7214 /* Move IT to the next display element.
7215
7216 RESEAT_P means if called on a newline in buffer text,
7217 skip to the next visible line start.
7218
7219 Functions get_next_display_element and set_iterator_to_next are
7220 separate because I find this arrangement easier to handle than a
7221 get_next_display_element function that also increments IT's
7222 position. The way it is we can first look at an iterator's current
7223 display element, decide whether it fits on a line, and if it does,
7224 increment the iterator position. The other way around we probably
7225 would either need a flag indicating whether the iterator has to be
7226 incremented the next time, or we would have to implement a
7227 decrement position function which would not be easy to write. */
7228
7229 void
7230 set_iterator_to_next (struct it *it, bool reseat_p)
7231 {
7232 /* Reset flags indicating start and end of a sequence of characters
7233 with box. Reset them at the start of this function because
7234 moving the iterator to a new position might set them. */
7235 it->start_of_box_run_p = it->end_of_box_run_p = false;
7236
7237 switch (it->method)
7238 {
7239 case GET_FROM_BUFFER:
7240 /* The current display element of IT is a character from
7241 current_buffer. Advance in the buffer, and maybe skip over
7242 invisible lines that are so because of selective display. */
7243 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7244 reseat_at_next_visible_line_start (it, false);
7245 else if (it->cmp_it.id >= 0)
7246 {
7247 /* We are currently getting glyphs from a composition. */
7248 if (! it->bidi_p)
7249 {
7250 IT_CHARPOS (*it) += it->cmp_it.nchars;
7251 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7252 }
7253 else
7254 {
7255 int i;
7256
7257 /* Update IT's char/byte positions to point to the first
7258 character of the next grapheme cluster, or to the
7259 character visually after the current composition. */
7260 for (i = 0; i < it->cmp_it.nchars; i++)
7261 bidi_move_to_visually_next (&it->bidi_it);
7262 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7263 IT_CHARPOS (*it) = it->bidi_it.charpos;
7264 }
7265
7266 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7267 && it->cmp_it.to < it->cmp_it.nglyphs)
7268 {
7269 /* Composition created while scanning forward. Proceed
7270 to the next grapheme cluster. */
7271 it->cmp_it.from = it->cmp_it.to;
7272 }
7273 else if ((it->bidi_p && it->cmp_it.reversed_p)
7274 && it->cmp_it.from > 0)
7275 {
7276 /* Composition created while scanning backward. Proceed
7277 to the previous grapheme cluster. */
7278 it->cmp_it.to = it->cmp_it.from;
7279 }
7280 else
7281 {
7282 /* No more grapheme clusters in this composition.
7283 Find the next stop position. */
7284 ptrdiff_t stop = it->end_charpos;
7285
7286 if (it->bidi_it.scan_dir < 0)
7287 /* Now we are scanning backward and don't know
7288 where to stop. */
7289 stop = -1;
7290 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7291 IT_BYTEPOS (*it), stop, Qnil);
7292 }
7293 }
7294 else
7295 {
7296 eassert (it->len != 0);
7297
7298 if (!it->bidi_p)
7299 {
7300 IT_BYTEPOS (*it) += it->len;
7301 IT_CHARPOS (*it) += 1;
7302 }
7303 else
7304 {
7305 int prev_scan_dir = it->bidi_it.scan_dir;
7306 /* If this is a new paragraph, determine its base
7307 direction (a.k.a. its base embedding level). */
7308 if (it->bidi_it.new_paragraph)
7309 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7310 false);
7311 bidi_move_to_visually_next (&it->bidi_it);
7312 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7313 IT_CHARPOS (*it) = it->bidi_it.charpos;
7314 if (prev_scan_dir != it->bidi_it.scan_dir)
7315 {
7316 /* As the scan direction was changed, we must
7317 re-compute the stop position for composition. */
7318 ptrdiff_t stop = it->end_charpos;
7319 if (it->bidi_it.scan_dir < 0)
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7326 }
7327 break;
7328
7329 case GET_FROM_C_STRING:
7330 /* Current display element of IT is from a C string. */
7331 if (!it->bidi_p
7332 /* If the string position is beyond string's end, it means
7333 next_element_from_c_string is padding the string with
7334 blanks, in which case we bypass the bidi iterator,
7335 because it cannot deal with such virtual characters. */
7336 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7337 {
7338 IT_BYTEPOS (*it) += it->len;
7339 IT_CHARPOS (*it) += 1;
7340 }
7341 else
7342 {
7343 bidi_move_to_visually_next (&it->bidi_it);
7344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7345 IT_CHARPOS (*it) = it->bidi_it.charpos;
7346 }
7347 break;
7348
7349 case GET_FROM_DISPLAY_VECTOR:
7350 /* Current display element of IT is from a display table entry.
7351 Advance in the display table definition. Reset it to null if
7352 end reached, and continue with characters from buffers/
7353 strings. */
7354 ++it->current.dpvec_index;
7355
7356 /* Restore face of the iterator to what they were before the
7357 display vector entry (these entries may contain faces). */
7358 it->face_id = it->saved_face_id;
7359
7360 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7361 {
7362 bool recheck_faces = it->ellipsis_p;
7363
7364 if (it->s)
7365 it->method = GET_FROM_C_STRING;
7366 else if (STRINGP (it->string))
7367 it->method = GET_FROM_STRING;
7368 else
7369 {
7370 it->method = GET_FROM_BUFFER;
7371 it->object = it->w->contents;
7372 }
7373
7374 it->dpvec = NULL;
7375 it->current.dpvec_index = -1;
7376
7377 /* Skip over characters which were displayed via IT->dpvec. */
7378 if (it->dpvec_char_len < 0)
7379 reseat_at_next_visible_line_start (it, true);
7380 else if (it->dpvec_char_len > 0)
7381 {
7382 it->len = it->dpvec_char_len;
7383 set_iterator_to_next (it, reseat_p);
7384 }
7385
7386 /* Maybe recheck faces after display vector. */
7387 if (recheck_faces)
7388 {
7389 if (it->method == GET_FROM_STRING)
7390 it->stop_charpos = IT_STRING_CHARPOS (*it);
7391 else
7392 it->stop_charpos = IT_CHARPOS (*it);
7393 }
7394 }
7395 break;
7396
7397 case GET_FROM_STRING:
7398 /* Current display element is a character from a Lisp string. */
7399 eassert (it->s == NULL && STRINGP (it->string));
7400 /* Don't advance past string end. These conditions are true
7401 when set_iterator_to_next is called at the end of
7402 get_next_display_element, in which case the Lisp string is
7403 already exhausted, and all we want is pop the iterator
7404 stack. */
7405 if (it->current.overlay_string_index >= 0)
7406 {
7407 /* This is an overlay string, so there's no padding with
7408 spaces, and the number of characters in the string is
7409 where the string ends. */
7410 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7411 goto consider_string_end;
7412 }
7413 else
7414 {
7415 /* Not an overlay string. There could be padding, so test
7416 against it->end_charpos. */
7417 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7418 goto consider_string_end;
7419 }
7420 if (it->cmp_it.id >= 0)
7421 {
7422 /* We are delivering display elements from a composition.
7423 Update the string position past the grapheme cluster
7424 we've just processed. */
7425 if (! it->bidi_p)
7426 {
7427 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7428 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7429 }
7430 else
7431 {
7432 int i;
7433
7434 for (i = 0; i < it->cmp_it.nchars; i++)
7435 bidi_move_to_visually_next (&it->bidi_it);
7436 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7437 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7438 }
7439
7440 /* Did we exhaust all the grapheme clusters of this
7441 composition? */
7442 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7443 && (it->cmp_it.to < it->cmp_it.nglyphs))
7444 {
7445 /* Not all the grapheme clusters were processed yet;
7446 advance to the next cluster. */
7447 it->cmp_it.from = it->cmp_it.to;
7448 }
7449 else if ((it->bidi_p && it->cmp_it.reversed_p)
7450 && it->cmp_it.from > 0)
7451 {
7452 /* Likewise: advance to the next cluster, but going in
7453 the reverse direction. */
7454 it->cmp_it.to = it->cmp_it.from;
7455 }
7456 else
7457 {
7458 /* This composition was fully processed; find the next
7459 candidate place for checking for composed
7460 characters. */
7461 /* Always limit string searches to the string length;
7462 any padding spaces are not part of the string, and
7463 there cannot be any compositions in that padding. */
7464 ptrdiff_t stop = SCHARS (it->string);
7465
7466 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7467 stop = -1;
7468 else if (it->end_charpos < stop)
7469 {
7470 /* Cf. PRECISION in reseat_to_string: we might be
7471 limited in how many of the string characters we
7472 need to deliver. */
7473 stop = it->end_charpos;
7474 }
7475 composition_compute_stop_pos (&it->cmp_it,
7476 IT_STRING_CHARPOS (*it),
7477 IT_STRING_BYTEPOS (*it), stop,
7478 it->string);
7479 }
7480 }
7481 else
7482 {
7483 if (!it->bidi_p
7484 /* If the string position is beyond string's end, it
7485 means next_element_from_string is padding the string
7486 with blanks, in which case we bypass the bidi
7487 iterator, because it cannot deal with such virtual
7488 characters. */
7489 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7490 {
7491 IT_STRING_BYTEPOS (*it) += it->len;
7492 IT_STRING_CHARPOS (*it) += 1;
7493 }
7494 else
7495 {
7496 int prev_scan_dir = it->bidi_it.scan_dir;
7497
7498 bidi_move_to_visually_next (&it->bidi_it);
7499 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7500 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7501 /* If the scan direction changes, we may need to update
7502 the place where to check for composed characters. */
7503 if (prev_scan_dir != it->bidi_it.scan_dir)
7504 {
7505 ptrdiff_t stop = SCHARS (it->string);
7506
7507 if (it->bidi_it.scan_dir < 0)
7508 stop = -1;
7509 else if (it->end_charpos < stop)
7510 stop = it->end_charpos;
7511
7512 composition_compute_stop_pos (&it->cmp_it,
7513 IT_STRING_CHARPOS (*it),
7514 IT_STRING_BYTEPOS (*it), stop,
7515 it->string);
7516 }
7517 }
7518 }
7519
7520 consider_string_end:
7521
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* IT->string is an overlay string. Advance to the
7525 next, if there is one. */
7526 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7527 {
7528 it->ellipsis_p = false;
7529 next_overlay_string (it);
7530 if (it->ellipsis_p)
7531 setup_for_ellipsis (it, 0);
7532 }
7533 }
7534 else
7535 {
7536 /* IT->string is not an overlay string. If we reached
7537 its end, and there is something on IT->stack, proceed
7538 with what is on the stack. This can be either another
7539 string, this time an overlay string, or a buffer. */
7540 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7541 && it->sp > 0)
7542 {
7543 pop_it (it);
7544 if (it->method == GET_FROM_STRING)
7545 goto consider_string_end;
7546 }
7547 }
7548 break;
7549
7550 case GET_FROM_IMAGE:
7551 case GET_FROM_STRETCH:
7552 /* The position etc with which we have to proceed are on
7553 the stack. The position may be at the end of a string,
7554 if the `display' property takes up the whole string. */
7555 eassert (it->sp > 0);
7556 pop_it (it);
7557 if (it->method == GET_FROM_STRING)
7558 goto consider_string_end;
7559 break;
7560
7561 default:
7562 /* There are no other methods defined, so this should be a bug. */
7563 emacs_abort ();
7564 }
7565
7566 eassert (it->method != GET_FROM_STRING
7567 || (STRINGP (it->string)
7568 && IT_STRING_CHARPOS (*it) >= 0));
7569 }
7570
7571 /* Load IT's display element fields with information about the next
7572 display element which comes from a display table entry or from the
7573 result of translating a control character to one of the forms `^C'
7574 or `\003'.
7575
7576 IT->dpvec holds the glyphs to return as characters.
7577 IT->saved_face_id holds the face id before the display vector--it
7578 is restored into IT->face_id in set_iterator_to_next. */
7579
7580 static bool
7581 next_element_from_display_vector (struct it *it)
7582 {
7583 Lisp_Object gc;
7584 int prev_face_id = it->face_id;
7585 int next_face_id;
7586
7587 /* Precondition. */
7588 eassert (it->dpvec && it->current.dpvec_index >= 0);
7589
7590 it->face_id = it->saved_face_id;
7591
7592 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7593 That seemed totally bogus - so I changed it... */
7594 gc = it->dpvec[it->current.dpvec_index];
7595
7596 if (GLYPH_CODE_P (gc))
7597 {
7598 struct face *this_face, *prev_face, *next_face;
7599
7600 it->c = GLYPH_CODE_CHAR (gc);
7601 it->len = CHAR_BYTES (it->c);
7602
7603 /* The entry may contain a face id to use. Such a face id is
7604 the id of a Lisp face, not a realized face. A face id of
7605 zero means no face is specified. */
7606 if (it->dpvec_face_id >= 0)
7607 it->face_id = it->dpvec_face_id;
7608 else
7609 {
7610 int lface_id = GLYPH_CODE_FACE (gc);
7611 if (lface_id > 0)
7612 it->face_id = merge_faces (it->f, Qt, lface_id,
7613 it->saved_face_id);
7614 }
7615
7616 /* Glyphs in the display vector could have the box face, so we
7617 need to set the related flags in the iterator, as
7618 appropriate. */
7619 this_face = FACE_FROM_ID (it->f, it->face_id);
7620 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7621
7622 /* Is this character the first character of a box-face run? */
7623 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7624 && (!prev_face
7625 || prev_face->box == FACE_NO_BOX));
7626
7627 /* For the last character of the box-face run, we need to look
7628 either at the next glyph from the display vector, or at the
7629 face we saw before the display vector. */
7630 next_face_id = it->saved_face_id;
7631 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7632 {
7633 if (it->dpvec_face_id >= 0)
7634 next_face_id = it->dpvec_face_id;
7635 else
7636 {
7637 int lface_id =
7638 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7639
7640 if (lface_id > 0)
7641 next_face_id = merge_faces (it->f, Qt, lface_id,
7642 it->saved_face_id);
7643 }
7644 }
7645 next_face = FACE_FROM_ID (it->f, next_face_id);
7646 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!next_face
7648 || next_face->box == FACE_NO_BOX));
7649 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7650 }
7651 else
7652 /* Display table entry is invalid. Return a space. */
7653 it->c = ' ', it->len = 1;
7654
7655 /* Don't change position and object of the iterator here. They are
7656 still the values of the character that had this display table
7657 entry or was translated, and that's what we want. */
7658 it->what = IT_CHARACTER;
7659 return true;
7660 }
7661
7662 /* Get the first element of string/buffer in the visual order, after
7663 being reseated to a new position in a string or a buffer. */
7664 static void
7665 get_visually_first_element (struct it *it)
7666 {
7667 bool string_p = STRINGP (it->string) || it->s;
7668 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7669 ptrdiff_t bob = (string_p ? 0 : BEGV);
7670
7671 if (STRINGP (it->string))
7672 {
7673 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7674 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7675 }
7676 else
7677 {
7678 it->bidi_it.charpos = IT_CHARPOS (*it);
7679 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7680 }
7681
7682 if (it->bidi_it.charpos == eob)
7683 {
7684 /* Nothing to do, but reset the FIRST_ELT flag, like
7685 bidi_paragraph_init does, because we are not going to
7686 call it. */
7687 it->bidi_it.first_elt = false;
7688 }
7689 else if (it->bidi_it.charpos == bob
7690 || (!string_p
7691 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7692 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7693 {
7694 /* If we are at the beginning of a line/string, we can produce
7695 the next element right away. */
7696 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7697 bidi_move_to_visually_next (&it->bidi_it);
7698 }
7699 else
7700 {
7701 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7702
7703 /* We need to prime the bidi iterator starting at the line's or
7704 string's beginning, before we will be able to produce the
7705 next element. */
7706 if (string_p)
7707 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7708 else
7709 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7710 IT_BYTEPOS (*it), -1,
7711 &it->bidi_it.bytepos);
7712 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7713 do
7714 {
7715 /* Now return to buffer/string position where we were asked
7716 to get the next display element, and produce that. */
7717 bidi_move_to_visually_next (&it->bidi_it);
7718 }
7719 while (it->bidi_it.bytepos != orig_bytepos
7720 && it->bidi_it.charpos < eob);
7721 }
7722
7723 /* Adjust IT's position information to where we ended up. */
7724 if (STRINGP (it->string))
7725 {
7726 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7727 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7728 }
7729 else
7730 {
7731 IT_CHARPOS (*it) = it->bidi_it.charpos;
7732 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7733 }
7734
7735 if (STRINGP (it->string) || !it->s)
7736 {
7737 ptrdiff_t stop, charpos, bytepos;
7738
7739 if (STRINGP (it->string))
7740 {
7741 eassert (!it->s);
7742 stop = SCHARS (it->string);
7743 if (stop > it->end_charpos)
7744 stop = it->end_charpos;
7745 charpos = IT_STRING_CHARPOS (*it);
7746 bytepos = IT_STRING_BYTEPOS (*it);
7747 }
7748 else
7749 {
7750 stop = it->end_charpos;
7751 charpos = IT_CHARPOS (*it);
7752 bytepos = IT_BYTEPOS (*it);
7753 }
7754 if (it->bidi_it.scan_dir < 0)
7755 stop = -1;
7756 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7757 it->string);
7758 }
7759 }
7760
7761 /* Load IT with the next display element from Lisp string IT->string.
7762 IT->current.string_pos is the current position within the string.
7763 If IT->current.overlay_string_index >= 0, the Lisp string is an
7764 overlay string. */
7765
7766 static bool
7767 next_element_from_string (struct it *it)
7768 {
7769 struct text_pos position;
7770
7771 eassert (STRINGP (it->string));
7772 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7773 eassert (IT_STRING_CHARPOS (*it) >= 0);
7774 position = it->current.string_pos;
7775
7776 /* With bidi reordering, the character to display might not be the
7777 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7778 that we were reseat()ed to a new string, whose paragraph
7779 direction is not known. */
7780 if (it->bidi_p && it->bidi_it.first_elt)
7781 {
7782 get_visually_first_element (it);
7783 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7784 }
7785
7786 /* Time to check for invisible text? */
7787 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7788 {
7789 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7790 {
7791 if (!(!it->bidi_p
7792 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7793 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7794 {
7795 /* With bidi non-linear iteration, we could find
7796 ourselves far beyond the last computed stop_charpos,
7797 with several other stop positions in between that we
7798 missed. Scan them all now, in buffer's logical
7799 order, until we find and handle the last stop_charpos
7800 that precedes our current position. */
7801 handle_stop_backwards (it, it->stop_charpos);
7802 return GET_NEXT_DISPLAY_ELEMENT (it);
7803 }
7804 else
7805 {
7806 if (it->bidi_p)
7807 {
7808 /* Take note of the stop position we just moved
7809 across, for when we will move back across it. */
7810 it->prev_stop = it->stop_charpos;
7811 /* If we are at base paragraph embedding level, take
7812 note of the last stop position seen at this
7813 level. */
7814 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7815 it->base_level_stop = it->stop_charpos;
7816 }
7817 handle_stop (it);
7818
7819 /* Since a handler may have changed IT->method, we must
7820 recurse here. */
7821 return GET_NEXT_DISPLAY_ELEMENT (it);
7822 }
7823 }
7824 else if (it->bidi_p
7825 /* If we are before prev_stop, we may have overstepped
7826 on our way backwards a stop_pos, and if so, we need
7827 to handle that stop_pos. */
7828 && IT_STRING_CHARPOS (*it) < it->prev_stop
7829 /* We can sometimes back up for reasons that have nothing
7830 to do with bidi reordering. E.g., compositions. The
7831 code below is only needed when we are above the base
7832 embedding level, so test for that explicitly. */
7833 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7834 {
7835 /* If we lost track of base_level_stop, we have no better
7836 place for handle_stop_backwards to start from than string
7837 beginning. This happens, e.g., when we were reseated to
7838 the previous screenful of text by vertical-motion. */
7839 if (it->base_level_stop <= 0
7840 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7841 it->base_level_stop = 0;
7842 handle_stop_backwards (it, it->base_level_stop);
7843 return GET_NEXT_DISPLAY_ELEMENT (it);
7844 }
7845 }
7846
7847 if (it->current.overlay_string_index >= 0)
7848 {
7849 /* Get the next character from an overlay string. In overlay
7850 strings, there is no field width or padding with spaces to
7851 do. */
7852 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7853 {
7854 it->what = IT_EOB;
7855 return false;
7856 }
7857 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7858 IT_STRING_BYTEPOS (*it),
7859 it->bidi_it.scan_dir < 0
7860 ? -1
7861 : SCHARS (it->string))
7862 && next_element_from_composition (it))
7863 {
7864 return true;
7865 }
7866 else if (STRING_MULTIBYTE (it->string))
7867 {
7868 const unsigned char *s = (SDATA (it->string)
7869 + IT_STRING_BYTEPOS (*it));
7870 it->c = string_char_and_length (s, &it->len);
7871 }
7872 else
7873 {
7874 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7875 it->len = 1;
7876 }
7877 }
7878 else
7879 {
7880 /* Get the next character from a Lisp string that is not an
7881 overlay string. Such strings come from the mode line, for
7882 example. We may have to pad with spaces, or truncate the
7883 string. See also next_element_from_c_string. */
7884 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7885 {
7886 it->what = IT_EOB;
7887 return false;
7888 }
7889 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7890 {
7891 /* Pad with spaces. */
7892 it->c = ' ', it->len = 1;
7893 CHARPOS (position) = BYTEPOS (position) = -1;
7894 }
7895 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7896 IT_STRING_BYTEPOS (*it),
7897 it->bidi_it.scan_dir < 0
7898 ? -1
7899 : it->string_nchars)
7900 && next_element_from_composition (it))
7901 {
7902 return true;
7903 }
7904 else if (STRING_MULTIBYTE (it->string))
7905 {
7906 const unsigned char *s = (SDATA (it->string)
7907 + IT_STRING_BYTEPOS (*it));
7908 it->c = string_char_and_length (s, &it->len);
7909 }
7910 else
7911 {
7912 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7913 it->len = 1;
7914 }
7915 }
7916
7917 /* Record what we have and where it came from. */
7918 it->what = IT_CHARACTER;
7919 it->object = it->string;
7920 it->position = position;
7921 return true;
7922 }
7923
7924
7925 /* Load IT with next display element from C string IT->s.
7926 IT->string_nchars is the maximum number of characters to return
7927 from the string. IT->end_charpos may be greater than
7928 IT->string_nchars when this function is called, in which case we
7929 may have to return padding spaces. Value is false if end of string
7930 reached, including padding spaces. */
7931
7932 static bool
7933 next_element_from_c_string (struct it *it)
7934 {
7935 bool success_p = true;
7936
7937 eassert (it->s);
7938 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7939 it->what = IT_CHARACTER;
7940 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7941 it->object = make_number (0);
7942
7943 /* With bidi reordering, the character to display might not be the
7944 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7945 we were reseated to a new string, whose paragraph direction is
7946 not known. */
7947 if (it->bidi_p && it->bidi_it.first_elt)
7948 get_visually_first_element (it);
7949
7950 /* IT's position can be greater than IT->string_nchars in case a
7951 field width or precision has been specified when the iterator was
7952 initialized. */
7953 if (IT_CHARPOS (*it) >= it->end_charpos)
7954 {
7955 /* End of the game. */
7956 it->what = IT_EOB;
7957 success_p = false;
7958 }
7959 else if (IT_CHARPOS (*it) >= it->string_nchars)
7960 {
7961 /* Pad with spaces. */
7962 it->c = ' ', it->len = 1;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7964 }
7965 else if (it->multibyte_p)
7966 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7967 else
7968 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7969
7970 return success_p;
7971 }
7972
7973
7974 /* Set up IT to return characters from an ellipsis, if appropriate.
7975 The definition of the ellipsis glyphs may come from a display table
7976 entry. This function fills IT with the first glyph from the
7977 ellipsis if an ellipsis is to be displayed. */
7978
7979 static bool
7980 next_element_from_ellipsis (struct it *it)
7981 {
7982 if (it->selective_display_ellipsis_p)
7983 setup_for_ellipsis (it, it->len);
7984 else
7985 {
7986 /* The face at the current position may be different from the
7987 face we find after the invisible text. Remember what it
7988 was in IT->saved_face_id, and signal that it's there by
7989 setting face_before_selective_p. */
7990 it->saved_face_id = it->face_id;
7991 it->method = GET_FROM_BUFFER;
7992 it->object = it->w->contents;
7993 reseat_at_next_visible_line_start (it, true);
7994 it->face_before_selective_p = true;
7995 }
7996
7997 return GET_NEXT_DISPLAY_ELEMENT (it);
7998 }
7999
8000
8001 /* Deliver an image display element. The iterator IT is already
8002 filled with image information (done in handle_display_prop). Value
8003 is always true. */
8004
8005
8006 static bool
8007 next_element_from_image (struct it *it)
8008 {
8009 it->what = IT_IMAGE;
8010 return true;
8011 }
8012
8013
8014 /* Fill iterator IT with next display element from a stretch glyph
8015 property. IT->object is the value of the text property. Value is
8016 always true. */
8017
8018 static bool
8019 next_element_from_stretch (struct it *it)
8020 {
8021 it->what = IT_STRETCH;
8022 return true;
8023 }
8024
8025 /* Scan backwards from IT's current position until we find a stop
8026 position, or until BEGV. This is called when we find ourself
8027 before both the last known prev_stop and base_level_stop while
8028 reordering bidirectional text. */
8029
8030 static void
8031 compute_stop_pos_backwards (struct it *it)
8032 {
8033 const int SCAN_BACK_LIMIT = 1000;
8034 struct text_pos pos;
8035 struct display_pos save_current = it->current;
8036 struct text_pos save_position = it->position;
8037 ptrdiff_t charpos = IT_CHARPOS (*it);
8038 ptrdiff_t where_we_are = charpos;
8039 ptrdiff_t save_stop_pos = it->stop_charpos;
8040 ptrdiff_t save_end_pos = it->end_charpos;
8041
8042 eassert (NILP (it->string) && !it->s);
8043 eassert (it->bidi_p);
8044 it->bidi_p = false;
8045 do
8046 {
8047 it->end_charpos = min (charpos + 1, ZV);
8048 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8049 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8050 reseat_1 (it, pos, false);
8051 compute_stop_pos (it);
8052 /* We must advance forward, right? */
8053 if (it->stop_charpos <= charpos)
8054 emacs_abort ();
8055 }
8056 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8057
8058 if (it->stop_charpos <= where_we_are)
8059 it->prev_stop = it->stop_charpos;
8060 else
8061 it->prev_stop = BEGV;
8062 it->bidi_p = true;
8063 it->current = save_current;
8064 it->position = save_position;
8065 it->stop_charpos = save_stop_pos;
8066 it->end_charpos = save_end_pos;
8067 }
8068
8069 /* Scan forward from CHARPOS in the current buffer/string, until we
8070 find a stop position > current IT's position. Then handle the stop
8071 position before that. This is called when we bump into a stop
8072 position while reordering bidirectional text. CHARPOS should be
8073 the last previously processed stop_pos (or BEGV/0, if none were
8074 processed yet) whose position is less that IT's current
8075 position. */
8076
8077 static void
8078 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8079 {
8080 bool bufp = !STRINGP (it->string);
8081 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 struct text_pos pos1;
8085 ptrdiff_t next_stop;
8086
8087 /* Scan in strict logical order. */
8088 eassert (it->bidi_p);
8089 it->bidi_p = false;
8090 do
8091 {
8092 it->prev_stop = charpos;
8093 if (bufp)
8094 {
8095 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8096 reseat_1 (it, pos1, false);
8097 }
8098 else
8099 it->current.string_pos = string_pos (charpos, it->string);
8100 compute_stop_pos (it);
8101 /* We must advance forward, right? */
8102 if (it->stop_charpos <= it->prev_stop)
8103 emacs_abort ();
8104 charpos = it->stop_charpos;
8105 }
8106 while (charpos <= where_we_are);
8107
8108 it->bidi_p = true;
8109 it->current = save_current;
8110 it->position = save_position;
8111 next_stop = it->stop_charpos;
8112 it->stop_charpos = it->prev_stop;
8113 handle_stop (it);
8114 it->stop_charpos = next_stop;
8115 }
8116
8117 /* Load IT with the next display element from current_buffer. Value
8118 is false if end of buffer reached. IT->stop_charpos is the next
8119 position at which to stop and check for text properties or buffer
8120 end. */
8121
8122 static bool
8123 next_element_from_buffer (struct it *it)
8124 {
8125 bool success_p = true;
8126
8127 eassert (IT_CHARPOS (*it) >= BEGV);
8128 eassert (NILP (it->string) && !it->s);
8129 eassert (!it->bidi_p
8130 || (EQ (it->bidi_it.string.lstring, Qnil)
8131 && it->bidi_it.string.s == NULL));
8132
8133 /* With bidi reordering, the character to display might not be the
8134 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8135 we were reseat()ed to a new buffer position, which is potentially
8136 a different paragraph. */
8137 if (it->bidi_p && it->bidi_it.first_elt)
8138 {
8139 get_visually_first_element (it);
8140 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8141 }
8142
8143 if (IT_CHARPOS (*it) >= it->stop_charpos)
8144 {
8145 if (IT_CHARPOS (*it) >= it->end_charpos)
8146 {
8147 bool overlay_strings_follow_p;
8148
8149 /* End of the game, except when overlay strings follow that
8150 haven't been returned yet. */
8151 if (it->overlay_strings_at_end_processed_p)
8152 overlay_strings_follow_p = false;
8153 else
8154 {
8155 it->overlay_strings_at_end_processed_p = true;
8156 overlay_strings_follow_p = get_overlay_strings (it, 0);
8157 }
8158
8159 if (overlay_strings_follow_p)
8160 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8161 else
8162 {
8163 it->what = IT_EOB;
8164 it->position = it->current.pos;
8165 success_p = false;
8166 }
8167 }
8168 else if (!(!it->bidi_p
8169 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8170 || IT_CHARPOS (*it) == it->stop_charpos))
8171 {
8172 /* With bidi non-linear iteration, we could find ourselves
8173 far beyond the last computed stop_charpos, with several
8174 other stop positions in between that we missed. Scan
8175 them all now, in buffer's logical order, until we find
8176 and handle the last stop_charpos that precedes our
8177 current position. */
8178 handle_stop_backwards (it, it->stop_charpos);
8179 it->ignore_overlay_strings_at_pos_p = false;
8180 return GET_NEXT_DISPLAY_ELEMENT (it);
8181 }
8182 else
8183 {
8184 if (it->bidi_p)
8185 {
8186 /* Take note of the stop position we just moved across,
8187 for when we will move back across it. */
8188 it->prev_stop = it->stop_charpos;
8189 /* If we are at base paragraph embedding level, take
8190 note of the last stop position seen at this
8191 level. */
8192 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8193 it->base_level_stop = it->stop_charpos;
8194 }
8195 handle_stop (it);
8196 it->ignore_overlay_strings_at_pos_p = false;
8197 return GET_NEXT_DISPLAY_ELEMENT (it);
8198 }
8199 }
8200 else if (it->bidi_p
8201 /* If we are before prev_stop, we may have overstepped on
8202 our way backwards a stop_pos, and if so, we need to
8203 handle that stop_pos. */
8204 && IT_CHARPOS (*it) < it->prev_stop
8205 /* We can sometimes back up for reasons that have nothing
8206 to do with bidi reordering. E.g., compositions. The
8207 code below is only needed when we are above the base
8208 embedding level, so test for that explicitly. */
8209 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8210 {
8211 if (it->base_level_stop <= 0
8212 || IT_CHARPOS (*it) < it->base_level_stop)
8213 {
8214 /* If we lost track of base_level_stop, we need to find
8215 prev_stop by looking backwards. This happens, e.g., when
8216 we were reseated to the previous screenful of text by
8217 vertical-motion. */
8218 it->base_level_stop = BEGV;
8219 compute_stop_pos_backwards (it);
8220 handle_stop_backwards (it, it->prev_stop);
8221 }
8222 else
8223 handle_stop_backwards (it, it->base_level_stop);
8224 it->ignore_overlay_strings_at_pos_p = false;
8225 return GET_NEXT_DISPLAY_ELEMENT (it);
8226 }
8227 else
8228 {
8229 /* No face changes, overlays etc. in sight, so just return a
8230 character from current_buffer. */
8231 unsigned char *p;
8232 ptrdiff_t stop;
8233
8234 /* We moved to the next buffer position, so any info about
8235 previously seen overlays is no longer valid. */
8236 it->ignore_overlay_strings_at_pos_p = false;
8237
8238 /* Maybe run the redisplay end trigger hook. Performance note:
8239 This doesn't seem to cost measurable time. */
8240 if (it->redisplay_end_trigger_charpos
8241 && it->glyph_row
8242 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8243 run_redisplay_end_trigger_hook (it);
8244
8245 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8246 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8247 stop)
8248 && next_element_from_composition (it))
8249 {
8250 return true;
8251 }
8252
8253 /* Get the next character, maybe multibyte. */
8254 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8255 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8256 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8257 else
8258 it->c = *p, it->len = 1;
8259
8260 /* Record what we have and where it came from. */
8261 it->what = IT_CHARACTER;
8262 it->object = it->w->contents;
8263 it->position = it->current.pos;
8264
8265 /* Normally we return the character found above, except when we
8266 really want to return an ellipsis for selective display. */
8267 if (it->selective)
8268 {
8269 if (it->c == '\n')
8270 {
8271 /* A value of selective > 0 means hide lines indented more
8272 than that number of columns. */
8273 if (it->selective > 0
8274 && IT_CHARPOS (*it) + 1 < ZV
8275 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8276 IT_BYTEPOS (*it) + 1,
8277 it->selective))
8278 {
8279 success_p = next_element_from_ellipsis (it);
8280 it->dpvec_char_len = -1;
8281 }
8282 }
8283 else if (it->c == '\r' && it->selective == -1)
8284 {
8285 /* A value of selective == -1 means that everything from the
8286 CR to the end of the line is invisible, with maybe an
8287 ellipsis displayed for it. */
8288 success_p = next_element_from_ellipsis (it);
8289 it->dpvec_char_len = -1;
8290 }
8291 }
8292 }
8293
8294 /* Value is false if end of buffer reached. */
8295 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8296 return success_p;
8297 }
8298
8299
8300 /* Run the redisplay end trigger hook for IT. */
8301
8302 static void
8303 run_redisplay_end_trigger_hook (struct it *it)
8304 {
8305 /* IT->glyph_row should be non-null, i.e. we should be actually
8306 displaying something, or otherwise we should not run the hook. */
8307 eassert (it->glyph_row);
8308
8309 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8310 it->redisplay_end_trigger_charpos = 0;
8311
8312 /* Since we are *trying* to run these functions, don't try to run
8313 them again, even if they get an error. */
8314 wset_redisplay_end_trigger (it->w, Qnil);
8315 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8316 make_number (charpos));
8317
8318 /* Notice if it changed the face of the character we are on. */
8319 handle_face_prop (it);
8320 }
8321
8322
8323 /* Deliver a composition display element. Unlike the other
8324 next_element_from_XXX, this function is not registered in the array
8325 get_next_element[]. It is called from next_element_from_buffer and
8326 next_element_from_string when necessary. */
8327
8328 static bool
8329 next_element_from_composition (struct it *it)
8330 {
8331 it->what = IT_COMPOSITION;
8332 it->len = it->cmp_it.nbytes;
8333 if (STRINGP (it->string))
8334 {
8335 if (it->c < 0)
8336 {
8337 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8338 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8339 return false;
8340 }
8341 it->position = it->current.string_pos;
8342 it->object = it->string;
8343 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8344 IT_STRING_BYTEPOS (*it), it->string);
8345 }
8346 else
8347 {
8348 if (it->c < 0)
8349 {
8350 IT_CHARPOS (*it) += it->cmp_it.nchars;
8351 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8352 if (it->bidi_p)
8353 {
8354 if (it->bidi_it.new_paragraph)
8355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8356 false);
8357 /* Resync the bidi iterator with IT's new position.
8358 FIXME: this doesn't support bidirectional text. */
8359 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8360 bidi_move_to_visually_next (&it->bidi_it);
8361 }
8362 return false;
8363 }
8364 it->position = it->current.pos;
8365 it->object = it->w->contents;
8366 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8367 IT_BYTEPOS (*it), Qnil);
8368 }
8369 return true;
8370 }
8371
8372
8373 \f
8374 /***********************************************************************
8375 Moving an iterator without producing glyphs
8376 ***********************************************************************/
8377
8378 /* Check if iterator is at a position corresponding to a valid buffer
8379 position after some move_it_ call. */
8380
8381 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8382 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8383
8384
8385 /* Move iterator IT to a specified buffer or X position within one
8386 line on the display without producing glyphs.
8387
8388 OP should be a bit mask including some or all of these bits:
8389 MOVE_TO_X: Stop upon reaching x-position TO_X.
8390 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8391 Regardless of OP's value, stop upon reaching the end of the display line.
8392
8393 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8394 This means, in particular, that TO_X includes window's horizontal
8395 scroll amount.
8396
8397 The return value has several possible values that
8398 say what condition caused the scan to stop:
8399
8400 MOVE_POS_MATCH_OR_ZV
8401 - when TO_POS or ZV was reached.
8402
8403 MOVE_X_REACHED
8404 -when TO_X was reached before TO_POS or ZV were reached.
8405
8406 MOVE_LINE_CONTINUED
8407 - when we reached the end of the display area and the line must
8408 be continued.
8409
8410 MOVE_LINE_TRUNCATED
8411 - when we reached the end of the display area and the line is
8412 truncated.
8413
8414 MOVE_NEWLINE_OR_CR
8415 - when we stopped at a line end, i.e. a newline or a CR and selective
8416 display is on. */
8417
8418 static enum move_it_result
8419 move_it_in_display_line_to (struct it *it,
8420 ptrdiff_t to_charpos, int to_x,
8421 enum move_operation_enum op)
8422 {
8423 enum move_it_result result = MOVE_UNDEFINED;
8424 struct glyph_row *saved_glyph_row;
8425 struct it wrap_it, atpos_it, atx_it, ppos_it;
8426 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8427 void *ppos_data = NULL;
8428 bool may_wrap = false;
8429 enum it_method prev_method = it->method;
8430 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8431 bool saw_smaller_pos = prev_pos < to_charpos;
8432
8433 /* Don't produce glyphs in produce_glyphs. */
8434 saved_glyph_row = it->glyph_row;
8435 it->glyph_row = NULL;
8436
8437 /* Use wrap_it to save a copy of IT wherever a word wrap could
8438 occur. Use atpos_it to save a copy of IT at the desired buffer
8439 position, if found, so that we can scan ahead and check if the
8440 word later overshoots the window edge. Use atx_it similarly, for
8441 pixel positions. */
8442 wrap_it.sp = -1;
8443 atpos_it.sp = -1;
8444 atx_it.sp = -1;
8445
8446 /* Use ppos_it under bidi reordering to save a copy of IT for the
8447 initial position. We restore that position in IT when we have
8448 scanned the entire display line without finding a match for
8449 TO_CHARPOS and all the character positions are greater than
8450 TO_CHARPOS. We then restart the scan from the initial position,
8451 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8452 the closest to TO_CHARPOS. */
8453 if (it->bidi_p)
8454 {
8455 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8456 {
8457 SAVE_IT (ppos_it, *it, ppos_data);
8458 closest_pos = IT_CHARPOS (*it);
8459 }
8460 else
8461 closest_pos = ZV;
8462 }
8463
8464 #define BUFFER_POS_REACHED_P() \
8465 ((op & MOVE_TO_POS) != 0 \
8466 && BUFFERP (it->object) \
8467 && (IT_CHARPOS (*it) == to_charpos \
8468 || ((!it->bidi_p \
8469 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8470 && IT_CHARPOS (*it) > to_charpos) \
8471 || (it->what == IT_COMPOSITION \
8472 && ((IT_CHARPOS (*it) > to_charpos \
8473 && to_charpos >= it->cmp_it.charpos) \
8474 || (IT_CHARPOS (*it) < to_charpos \
8475 && to_charpos <= it->cmp_it.charpos)))) \
8476 && (it->method == GET_FROM_BUFFER \
8477 || (it->method == GET_FROM_DISPLAY_VECTOR \
8478 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8479
8480 /* If there's a line-/wrap-prefix, handle it. */
8481 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8482 && it->current_y < it->last_visible_y)
8483 handle_line_prefix (it);
8484
8485 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8486 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8487
8488 while (true)
8489 {
8490 int x, i, ascent = 0, descent = 0;
8491
8492 /* Utility macro to reset an iterator with x, ascent, and descent. */
8493 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8494 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8495 (IT)->max_descent = descent)
8496
8497 /* Stop if we move beyond TO_CHARPOS (after an image or a
8498 display string or stretch glyph). */
8499 if ((op & MOVE_TO_POS) != 0
8500 && BUFFERP (it->object)
8501 && it->method == GET_FROM_BUFFER
8502 && (((!it->bidi_p
8503 /* When the iterator is at base embedding level, we
8504 are guaranteed that characters are delivered for
8505 display in strictly increasing order of their
8506 buffer positions. */
8507 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8508 && IT_CHARPOS (*it) > to_charpos)
8509 || (it->bidi_p
8510 && (prev_method == GET_FROM_IMAGE
8511 || prev_method == GET_FROM_STRETCH
8512 || prev_method == GET_FROM_STRING)
8513 /* Passed TO_CHARPOS from left to right. */
8514 && ((prev_pos < to_charpos
8515 && IT_CHARPOS (*it) > to_charpos)
8516 /* Passed TO_CHARPOS from right to left. */
8517 || (prev_pos > to_charpos
8518 && IT_CHARPOS (*it) < to_charpos)))))
8519 {
8520 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8521 {
8522 result = MOVE_POS_MATCH_OR_ZV;
8523 break;
8524 }
8525 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8526 /* If wrap_it is valid, the current position might be in a
8527 word that is wrapped. So, save the iterator in
8528 atpos_it and continue to see if wrapping happens. */
8529 SAVE_IT (atpos_it, *it, atpos_data);
8530 }
8531
8532 /* Stop when ZV reached.
8533 We used to stop here when TO_CHARPOS reached as well, but that is
8534 too soon if this glyph does not fit on this line. So we handle it
8535 explicitly below. */
8536 if (!get_next_display_element (it))
8537 {
8538 result = MOVE_POS_MATCH_OR_ZV;
8539 break;
8540 }
8541
8542 if (it->line_wrap == TRUNCATE)
8543 {
8544 if (BUFFER_POS_REACHED_P ())
8545 {
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 }
8550 else
8551 {
8552 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8553 {
8554 if (IT_DISPLAYING_WHITESPACE (it))
8555 may_wrap = true;
8556 else if (may_wrap)
8557 {
8558 /* We have reached a glyph that follows one or more
8559 whitespace characters. If the position is
8560 already found, we are done. */
8561 if (atpos_it.sp >= 0)
8562 {
8563 RESTORE_IT (it, &atpos_it, atpos_data);
8564 result = MOVE_POS_MATCH_OR_ZV;
8565 goto done;
8566 }
8567 if (atx_it.sp >= 0)
8568 {
8569 RESTORE_IT (it, &atx_it, atx_data);
8570 result = MOVE_X_REACHED;
8571 goto done;
8572 }
8573 /* Otherwise, we can wrap here. */
8574 SAVE_IT (wrap_it, *it, wrap_data);
8575 may_wrap = false;
8576 }
8577 }
8578 }
8579
8580 /* Remember the line height for the current line, in case
8581 the next element doesn't fit on the line. */
8582 ascent = it->max_ascent;
8583 descent = it->max_descent;
8584
8585 /* The call to produce_glyphs will get the metrics of the
8586 display element IT is loaded with. Record the x-position
8587 before this display element, in case it doesn't fit on the
8588 line. */
8589 x = it->current_x;
8590
8591 PRODUCE_GLYPHS (it);
8592
8593 if (it->area != TEXT_AREA)
8594 {
8595 prev_method = it->method;
8596 if (it->method == GET_FROM_BUFFER)
8597 prev_pos = IT_CHARPOS (*it);
8598 set_iterator_to_next (it, true);
8599 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8600 SET_TEXT_POS (this_line_min_pos,
8601 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8602 if (it->bidi_p
8603 && (op & MOVE_TO_POS)
8604 && IT_CHARPOS (*it) > to_charpos
8605 && IT_CHARPOS (*it) < closest_pos)
8606 closest_pos = IT_CHARPOS (*it);
8607 continue;
8608 }
8609
8610 /* The number of glyphs we get back in IT->nglyphs will normally
8611 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8612 character on a terminal frame, or (iii) a line end. For the
8613 second case, IT->nglyphs - 1 padding glyphs will be present.
8614 (On X frames, there is only one glyph produced for a
8615 composite character.)
8616
8617 The behavior implemented below means, for continuation lines,
8618 that as many spaces of a TAB as fit on the current line are
8619 displayed there. For terminal frames, as many glyphs of a
8620 multi-glyph character are displayed in the current line, too.
8621 This is what the old redisplay code did, and we keep it that
8622 way. Under X, the whole shape of a complex character must
8623 fit on the line or it will be completely displayed in the
8624 next line.
8625
8626 Note that both for tabs and padding glyphs, all glyphs have
8627 the same width. */
8628 if (it->nglyphs)
8629 {
8630 /* More than one glyph or glyph doesn't fit on line. All
8631 glyphs have the same width. */
8632 int single_glyph_width = it->pixel_width / it->nglyphs;
8633 int new_x;
8634 int x_before_this_char = x;
8635 int hpos_before_this_char = it->hpos;
8636
8637 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8638 {
8639 new_x = x + single_glyph_width;
8640
8641 /* We want to leave anything reaching TO_X to the caller. */
8642 if ((op & MOVE_TO_X) && new_x > to_x)
8643 {
8644 if (BUFFER_POS_REACHED_P ())
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 goto buffer_pos_reached;
8648 if (atpos_it.sp < 0)
8649 {
8650 SAVE_IT (atpos_it, *it, atpos_data);
8651 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8652 }
8653 }
8654 else
8655 {
8656 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8657 {
8658 it->current_x = x;
8659 result = MOVE_X_REACHED;
8660 break;
8661 }
8662 if (atx_it.sp < 0)
8663 {
8664 SAVE_IT (atx_it, *it, atx_data);
8665 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8666 }
8667 }
8668 }
8669
8670 if (/* Lines are continued. */
8671 it->line_wrap != TRUNCATE
8672 && (/* And glyph doesn't fit on the line. */
8673 new_x > it->last_visible_x
8674 /* Or it fits exactly and we're on a window
8675 system frame. */
8676 || (new_x == it->last_visible_x
8677 && FRAME_WINDOW_P (it->f)
8678 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8679 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8680 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8681 {
8682 if (/* IT->hpos == 0 means the very first glyph
8683 doesn't fit on the line, e.g. a wide image. */
8684 it->hpos == 0
8685 || (new_x == it->last_visible_x
8686 && FRAME_WINDOW_P (it->f)))
8687 {
8688 ++it->hpos;
8689 it->current_x = new_x;
8690
8691 /* The character's last glyph just barely fits
8692 in this row. */
8693 if (i == it->nglyphs - 1)
8694 {
8695 /* If this is the destination position,
8696 return a position *before* it in this row,
8697 now that we know it fits in this row. */
8698 if (BUFFER_POS_REACHED_P ())
8699 {
8700 if (it->line_wrap != WORD_WRAP
8701 || wrap_it.sp < 0
8702 /* If we've just found whitespace to
8703 wrap, effectively ignore the
8704 previous wrap point -- it is no
8705 longer relevant, but we won't
8706 have an opportunity to update it,
8707 since we've reached the edge of
8708 this screen line. */
8709 || (may_wrap
8710 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8711 {
8712 it->hpos = hpos_before_this_char;
8713 it->current_x = x_before_this_char;
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (it->line_wrap == WORD_WRAP
8718 && atpos_it.sp < 0)
8719 {
8720 SAVE_IT (atpos_it, *it, atpos_data);
8721 atpos_it.current_x = x_before_this_char;
8722 atpos_it.hpos = hpos_before_this_char;
8723 }
8724 }
8725
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 /* On graphical terminals, newlines may
8734 "overflow" into the fringe if
8735 overflow-newline-into-fringe is non-nil.
8736 On text terminals, and on graphical
8737 terminals with no right margin, newlines
8738 may overflow into the last glyph on the
8739 display line.*/
8740 if (!FRAME_WINDOW_P (it->f)
8741 || ((it->bidi_p
8742 && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 if (!get_next_display_element (it))
8748 {
8749 result = MOVE_POS_MATCH_OR_ZV;
8750 break;
8751 }
8752 if (BUFFER_POS_REACHED_P ())
8753 {
8754 if (ITERATOR_AT_END_OF_LINE_P (it))
8755 result = MOVE_POS_MATCH_OR_ZV;
8756 else
8757 result = MOVE_LINE_CONTINUED;
8758 break;
8759 }
8760 if (ITERATOR_AT_END_OF_LINE_P (it)
8761 && (it->line_wrap != WORD_WRAP
8762 || wrap_it.sp < 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8764 {
8765 result = MOVE_NEWLINE_OR_CR;
8766 break;
8767 }
8768 }
8769 }
8770 }
8771 else
8772 IT_RESET_X_ASCENT_DESCENT (it);
8773
8774 /* If the screen line ends with whitespace, and we
8775 are under word-wrap, don't use wrap_it: it is no
8776 longer relevant, but we won't have an opportunity
8777 to update it, since we are done with this screen
8778 line. */
8779 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8780 {
8781 /* If we've found TO_X, go back there, as we now
8782 know the last word fits on this screen line. */
8783 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8784 && atx_it.sp >= 0)
8785 {
8786 RESTORE_IT (it, &atx_it, atx_data);
8787 atpos_it.sp = -1;
8788 atx_it.sp = -1;
8789 result = MOVE_X_REACHED;
8790 break;
8791 }
8792 }
8793 else if (wrap_it.sp >= 0)
8794 {
8795 RESTORE_IT (it, &wrap_it, wrap_data);
8796 atpos_it.sp = -1;
8797 atx_it.sp = -1;
8798 }
8799
8800 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8801 IT_CHARPOS (*it)));
8802 result = MOVE_LINE_CONTINUED;
8803 break;
8804 }
8805
8806 if (BUFFER_POS_REACHED_P ())
8807 {
8808 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8809 goto buffer_pos_reached;
8810 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8811 {
8812 SAVE_IT (atpos_it, *it, atpos_data);
8813 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8814 }
8815 }
8816
8817 if (new_x > it->first_visible_x)
8818 {
8819 /* Glyph is visible. Increment number of glyphs that
8820 would be displayed. */
8821 ++it->hpos;
8822 }
8823 }
8824
8825 if (result != MOVE_UNDEFINED)
8826 break;
8827 }
8828 else if (BUFFER_POS_REACHED_P ())
8829 {
8830 buffer_pos_reached:
8831 IT_RESET_X_ASCENT_DESCENT (it);
8832 result = MOVE_POS_MATCH_OR_ZV;
8833 break;
8834 }
8835 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8836 {
8837 /* Stop when TO_X specified and reached. This check is
8838 necessary here because of lines consisting of a line end,
8839 only. The line end will not produce any glyphs and we
8840 would never get MOVE_X_REACHED. */
8841 eassert (it->nglyphs == 0);
8842 result = MOVE_X_REACHED;
8843 break;
8844 }
8845
8846 /* Is this a line end? If yes, we're done. */
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 {
8849 /* If we are past TO_CHARPOS, but never saw any character
8850 positions smaller than TO_CHARPOS, return
8851 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8852 did. */
8853 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8854 {
8855 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8856 {
8857 if (closest_pos < ZV)
8858 {
8859 RESTORE_IT (it, &ppos_it, ppos_data);
8860 /* Don't recurse if closest_pos is equal to
8861 to_charpos, since we have just tried that. */
8862 if (closest_pos != to_charpos)
8863 move_it_in_display_line_to (it, closest_pos, -1,
8864 MOVE_TO_POS);
8865 result = MOVE_POS_MATCH_OR_ZV;
8866 }
8867 else
8868 goto buffer_pos_reached;
8869 }
8870 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8871 && IT_CHARPOS (*it) > to_charpos)
8872 goto buffer_pos_reached;
8873 else
8874 result = MOVE_NEWLINE_OR_CR;
8875 }
8876 else
8877 result = MOVE_NEWLINE_OR_CR;
8878 break;
8879 }
8880
8881 prev_method = it->method;
8882 if (it->method == GET_FROM_BUFFER)
8883 prev_pos = IT_CHARPOS (*it);
8884 /* The current display element has been consumed. Advance
8885 to the next. */
8886 set_iterator_to_next (it, true);
8887 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8888 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8889 if (IT_CHARPOS (*it) < to_charpos)
8890 saw_smaller_pos = true;
8891 if (it->bidi_p
8892 && (op & MOVE_TO_POS)
8893 && IT_CHARPOS (*it) >= to_charpos
8894 && IT_CHARPOS (*it) < closest_pos)
8895 closest_pos = IT_CHARPOS (*it);
8896
8897 /* Stop if lines are truncated and IT's current x-position is
8898 past the right edge of the window now. */
8899 if (it->line_wrap == TRUNCATE
8900 && it->current_x >= it->last_visible_x)
8901 {
8902 if (!FRAME_WINDOW_P (it->f)
8903 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8904 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8905 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8906 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8907 {
8908 bool at_eob_p = false;
8909
8910 if ((at_eob_p = !get_next_display_element (it))
8911 || BUFFER_POS_REACHED_P ()
8912 /* If we are past TO_CHARPOS, but never saw any
8913 character positions smaller than TO_CHARPOS,
8914 return MOVE_POS_MATCH_OR_ZV, like the
8915 unidirectional display did. */
8916 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8917 && !saw_smaller_pos
8918 && IT_CHARPOS (*it) > to_charpos))
8919 {
8920 if (it->bidi_p
8921 && !BUFFER_POS_REACHED_P ()
8922 && !at_eob_p && closest_pos < ZV)
8923 {
8924 RESTORE_IT (it, &ppos_it, ppos_data);
8925 if (closest_pos != to_charpos)
8926 move_it_in_display_line_to (it, closest_pos, -1,
8927 MOVE_TO_POS);
8928 }
8929 result = MOVE_POS_MATCH_OR_ZV;
8930 break;
8931 }
8932 if (ITERATOR_AT_END_OF_LINE_P (it))
8933 {
8934 result = MOVE_NEWLINE_OR_CR;
8935 break;
8936 }
8937 }
8938 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8939 && !saw_smaller_pos
8940 && IT_CHARPOS (*it) > to_charpos)
8941 {
8942 if (closest_pos < ZV)
8943 {
8944 RESTORE_IT (it, &ppos_it, ppos_data);
8945 if (closest_pos != to_charpos)
8946 move_it_in_display_line_to (it, closest_pos, -1,
8947 MOVE_TO_POS);
8948 }
8949 result = MOVE_POS_MATCH_OR_ZV;
8950 break;
8951 }
8952 result = MOVE_LINE_TRUNCATED;
8953 break;
8954 }
8955 #undef IT_RESET_X_ASCENT_DESCENT
8956 }
8957
8958 #undef BUFFER_POS_REACHED_P
8959
8960 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8961 restore the saved iterator. */
8962 if (atpos_it.sp >= 0)
8963 RESTORE_IT (it, &atpos_it, atpos_data);
8964 else if (atx_it.sp >= 0)
8965 RESTORE_IT (it, &atx_it, atx_data);
8966
8967 done:
8968
8969 if (atpos_data)
8970 bidi_unshelve_cache (atpos_data, true);
8971 if (atx_data)
8972 bidi_unshelve_cache (atx_data, true);
8973 if (wrap_data)
8974 bidi_unshelve_cache (wrap_data, true);
8975 if (ppos_data)
8976 bidi_unshelve_cache (ppos_data, true);
8977
8978 /* Restore the iterator settings altered at the beginning of this
8979 function. */
8980 it->glyph_row = saved_glyph_row;
8981 return result;
8982 }
8983
8984 /* For external use. */
8985 void
8986 move_it_in_display_line (struct it *it,
8987 ptrdiff_t to_charpos, int to_x,
8988 enum move_operation_enum op)
8989 {
8990 if (it->line_wrap == WORD_WRAP
8991 && (op & MOVE_TO_X))
8992 {
8993 struct it save_it;
8994 void *save_data = NULL;
8995 int skip;
8996
8997 SAVE_IT (save_it, *it, save_data);
8998 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED)
9004 {
9005 int prev_x = max (it->current_x - 1, 0);
9006 RESTORE_IT (it, &save_it, save_data);
9007 move_it_in_display_line_to
9008 (it, -1, prev_x, MOVE_TO_X);
9009 }
9010 else
9011 bidi_unshelve_cache (save_data, true);
9012 }
9013 else
9014 move_it_in_display_line_to (it, to_charpos, to_x, op);
9015 }
9016
9017
9018 /* Move IT forward until it satisfies one or more of the criteria in
9019 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9020
9021 OP is a bit-mask that specifies where to stop, and in particular,
9022 which of those four position arguments makes a difference. See the
9023 description of enum move_operation_enum.
9024
9025 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9026 screen line, this function will set IT to the next position that is
9027 displayed to the right of TO_CHARPOS on the screen.
9028
9029 Return the maximum pixel length of any line scanned but never more
9030 than it.last_visible_x. */
9031
9032 int
9033 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9034 {
9035 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9036 int line_height, line_start_x = 0, reached = 0;
9037 int max_current_x = 0;
9038 void *backup_data = NULL;
9039
9040 for (;;)
9041 {
9042 if (op & MOVE_TO_VPOS)
9043 {
9044 /* If no TO_CHARPOS and no TO_X specified, stop at the
9045 start of the line TO_VPOS. */
9046 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9047 {
9048 if (it->vpos == to_vpos)
9049 {
9050 reached = 1;
9051 break;
9052 }
9053 else
9054 skip = move_it_in_display_line_to (it, -1, -1, 0);
9055 }
9056 else
9057 {
9058 /* TO_VPOS >= 0 means stop at TO_X in the line at
9059 TO_VPOS, or at TO_POS, whichever comes first. */
9060 if (it->vpos == to_vpos)
9061 {
9062 reached = 2;
9063 break;
9064 }
9065
9066 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9067
9068 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9069 {
9070 reached = 3;
9071 break;
9072 }
9073 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9074 {
9075 /* We have reached TO_X but not in the line we want. */
9076 skip = move_it_in_display_line_to (it, to_charpos,
9077 -1, MOVE_TO_POS);
9078 if (skip == MOVE_POS_MATCH_OR_ZV)
9079 {
9080 reached = 4;
9081 break;
9082 }
9083 }
9084 }
9085 }
9086 else if (op & MOVE_TO_Y)
9087 {
9088 struct it it_backup;
9089
9090 if (it->line_wrap == WORD_WRAP)
9091 SAVE_IT (it_backup, *it, backup_data);
9092
9093 /* TO_Y specified means stop at TO_X in the line containing
9094 TO_Y---or at TO_CHARPOS if this is reached first. The
9095 problem is that we can't really tell whether the line
9096 contains TO_Y before we have completely scanned it, and
9097 this may skip past TO_X. What we do is to first scan to
9098 TO_X.
9099
9100 If TO_X is not specified, use a TO_X of zero. The reason
9101 is to make the outcome of this function more predictable.
9102 If we didn't use TO_X == 0, we would stop at the end of
9103 the line which is probably not what a caller would expect
9104 to happen. */
9105 skip = move_it_in_display_line_to
9106 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9107 (MOVE_TO_X | (op & MOVE_TO_POS)));
9108
9109 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9110 if (skip == MOVE_POS_MATCH_OR_ZV)
9111 reached = 5;
9112 else if (skip == MOVE_X_REACHED)
9113 {
9114 /* If TO_X was reached, we want to know whether TO_Y is
9115 in the line. We know this is the case if the already
9116 scanned glyphs make the line tall enough. Otherwise,
9117 we must check by scanning the rest of the line. */
9118 line_height = it->max_ascent + it->max_descent;
9119 if (to_y >= it->current_y
9120 && to_y < it->current_y + line_height)
9121 {
9122 reached = 6;
9123 break;
9124 }
9125 SAVE_IT (it_backup, *it, backup_data);
9126 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9127 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9128 op & MOVE_TO_POS);
9129 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9130 line_height = it->max_ascent + it->max_descent;
9131 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9132
9133 if (to_y >= it->current_y
9134 && to_y < it->current_y + line_height)
9135 {
9136 /* If TO_Y is in this line and TO_X was reached
9137 above, we scanned too far. We have to restore
9138 IT's settings to the ones before skipping. But
9139 keep the more accurate values of max_ascent and
9140 max_descent we've found while skipping the rest
9141 of the line, for the sake of callers, such as
9142 pos_visible_p, that need to know the line
9143 height. */
9144 int max_ascent = it->max_ascent;
9145 int max_descent = it->max_descent;
9146
9147 RESTORE_IT (it, &it_backup, backup_data);
9148 it->max_ascent = max_ascent;
9149 it->max_descent = max_descent;
9150 reached = 6;
9151 }
9152 else
9153 {
9154 skip = skip2;
9155 if (skip == MOVE_POS_MATCH_OR_ZV)
9156 reached = 7;
9157 }
9158 }
9159 else
9160 {
9161 /* Check whether TO_Y is in this line. */
9162 line_height = it->max_ascent + it->max_descent;
9163 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9164
9165 if (to_y >= it->current_y
9166 && to_y < it->current_y + line_height)
9167 {
9168 if (to_y > it->current_y)
9169 max_current_x = max (it->current_x, max_current_x);
9170
9171 /* When word-wrap is on, TO_X may lie past the end
9172 of a wrapped line. Then it->current is the
9173 character on the next line, so backtrack to the
9174 space before the wrap point. */
9175 if (skip == MOVE_LINE_CONTINUED
9176 && it->line_wrap == WORD_WRAP)
9177 {
9178 int prev_x = max (it->current_x - 1, 0);
9179 RESTORE_IT (it, &it_backup, backup_data);
9180 skip = move_it_in_display_line_to
9181 (it, -1, prev_x, MOVE_TO_X);
9182 }
9183
9184 reached = 6;
9185 }
9186 }
9187
9188 if (reached)
9189 {
9190 max_current_x = max (it->current_x, max_current_x);
9191 break;
9192 }
9193 }
9194 else if (BUFFERP (it->object)
9195 && (it->method == GET_FROM_BUFFER
9196 || it->method == GET_FROM_STRETCH)
9197 && IT_CHARPOS (*it) >= to_charpos
9198 /* Under bidi iteration, a call to set_iterator_to_next
9199 can scan far beyond to_charpos if the initial
9200 portion of the next line needs to be reordered. In
9201 that case, give move_it_in_display_line_to another
9202 chance below. */
9203 && !(it->bidi_p
9204 && it->bidi_it.scan_dir == -1))
9205 skip = MOVE_POS_MATCH_OR_ZV;
9206 else
9207 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9208
9209 switch (skip)
9210 {
9211 case MOVE_POS_MATCH_OR_ZV:
9212 max_current_x = max (it->current_x, max_current_x);
9213 reached = 8;
9214 goto out;
9215
9216 case MOVE_NEWLINE_OR_CR:
9217 max_current_x = max (it->current_x, max_current_x);
9218 set_iterator_to_next (it, true);
9219 it->continuation_lines_width = 0;
9220 break;
9221
9222 case MOVE_LINE_TRUNCATED:
9223 max_current_x = it->last_visible_x;
9224 it->continuation_lines_width = 0;
9225 reseat_at_next_visible_line_start (it, false);
9226 if ((op & MOVE_TO_POS) != 0
9227 && IT_CHARPOS (*it) > to_charpos)
9228 {
9229 reached = 9;
9230 goto out;
9231 }
9232 break;
9233
9234 case MOVE_LINE_CONTINUED:
9235 max_current_x = it->last_visible_x;
9236 /* For continued lines ending in a tab, some of the glyphs
9237 associated with the tab are displayed on the current
9238 line. Since it->current_x does not include these glyphs,
9239 we use it->last_visible_x instead. */
9240 if (it->c == '\t')
9241 {
9242 it->continuation_lines_width += it->last_visible_x;
9243 /* When moving by vpos, ensure that the iterator really
9244 advances to the next line (bug#847, bug#969). Fixme:
9245 do we need to do this in other circumstances? */
9246 if (it->current_x != it->last_visible_x
9247 && (op & MOVE_TO_VPOS)
9248 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9249 {
9250 line_start_x = it->current_x + it->pixel_width
9251 - it->last_visible_x;
9252 if (FRAME_WINDOW_P (it->f))
9253 {
9254 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9255 struct font *face_font = face->font;
9256
9257 /* When display_line produces a continued line
9258 that ends in a TAB, it skips a tab stop that
9259 is closer than the font's space character
9260 width (see x_produce_glyphs where it produces
9261 the stretch glyph which represents a TAB).
9262 We need to reproduce the same logic here. */
9263 eassert (face_font);
9264 if (face_font)
9265 {
9266 if (line_start_x < face_font->space_width)
9267 line_start_x
9268 += it->tab_width * face_font->space_width;
9269 }
9270 }
9271 set_iterator_to_next (it, false);
9272 }
9273 }
9274 else
9275 it->continuation_lines_width += it->current_x;
9276 break;
9277
9278 default:
9279 emacs_abort ();
9280 }
9281
9282 /* Reset/increment for the next run. */
9283 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9284 it->current_x = line_start_x;
9285 line_start_x = 0;
9286 it->hpos = 0;
9287 it->current_y += it->max_ascent + it->max_descent;
9288 ++it->vpos;
9289 last_height = it->max_ascent + it->max_descent;
9290 it->max_ascent = it->max_descent = 0;
9291 }
9292
9293 out:
9294
9295 /* On text terminals, we may stop at the end of a line in the middle
9296 of a multi-character glyph. If the glyph itself is continued,
9297 i.e. it is actually displayed on the next line, don't treat this
9298 stopping point as valid; move to the next line instead (unless
9299 that brings us offscreen). */
9300 if (!FRAME_WINDOW_P (it->f)
9301 && op & MOVE_TO_POS
9302 && IT_CHARPOS (*it) == to_charpos
9303 && it->what == IT_CHARACTER
9304 && it->nglyphs > 1
9305 && it->line_wrap == WINDOW_WRAP
9306 && it->current_x == it->last_visible_x - 1
9307 && it->c != '\n'
9308 && it->c != '\t'
9309 && it->w->window_end_valid
9310 && it->vpos < it->w->window_end_vpos)
9311 {
9312 it->continuation_lines_width += it->current_x;
9313 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9314 it->current_y += it->max_ascent + it->max_descent;
9315 ++it->vpos;
9316 last_height = it->max_ascent + it->max_descent;
9317 }
9318
9319 if (backup_data)
9320 bidi_unshelve_cache (backup_data, true);
9321
9322 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9323
9324 return max_current_x;
9325 }
9326
9327
9328 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9329
9330 If DY > 0, move IT backward at least that many pixels. DY = 0
9331 means move IT backward to the preceding line start or BEGV. This
9332 function may move over more than DY pixels if IT->current_y - DY
9333 ends up in the middle of a line; in this case IT->current_y will be
9334 set to the top of the line moved to. */
9335
9336 void
9337 move_it_vertically_backward (struct it *it, int dy)
9338 {
9339 int nlines, h;
9340 struct it it2, it3;
9341 void *it2data = NULL, *it3data = NULL;
9342 ptrdiff_t start_pos;
9343 int nchars_per_row
9344 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9345 ptrdiff_t pos_limit;
9346
9347 move_further_back:
9348 eassert (dy >= 0);
9349
9350 start_pos = IT_CHARPOS (*it);
9351
9352 /* Estimate how many newlines we must move back. */
9353 nlines = max (1, dy / default_line_pixel_height (it->w));
9354 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9355 pos_limit = BEGV;
9356 else
9357 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9358
9359 /* Set the iterator's position that many lines back. But don't go
9360 back more than NLINES full screen lines -- this wins a day with
9361 buffers which have very long lines. */
9362 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9363 back_to_previous_visible_line_start (it);
9364
9365 /* Reseat the iterator here. When moving backward, we don't want
9366 reseat to skip forward over invisible text, set up the iterator
9367 to deliver from overlay strings at the new position etc. So,
9368 use reseat_1 here. */
9369 reseat_1 (it, it->current.pos, true);
9370
9371 /* We are now surely at a line start. */
9372 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9373 reordering is in effect. */
9374 it->continuation_lines_width = 0;
9375
9376 /* Move forward and see what y-distance we moved. First move to the
9377 start of the next line so that we get its height. We need this
9378 height to be able to tell whether we reached the specified
9379 y-distance. */
9380 SAVE_IT (it2, *it, it2data);
9381 it2.max_ascent = it2.max_descent = 0;
9382 do
9383 {
9384 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9385 MOVE_TO_POS | MOVE_TO_VPOS);
9386 }
9387 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9388 /* If we are in a display string which starts at START_POS,
9389 and that display string includes a newline, and we are
9390 right after that newline (i.e. at the beginning of a
9391 display line), exit the loop, because otherwise we will
9392 infloop, since move_it_to will see that it is already at
9393 START_POS and will not move. */
9394 || (it2.method == GET_FROM_STRING
9395 && IT_CHARPOS (it2) == start_pos
9396 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9397 eassert (IT_CHARPOS (*it) >= BEGV);
9398 SAVE_IT (it3, it2, it3data);
9399
9400 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9401 eassert (IT_CHARPOS (*it) >= BEGV);
9402 /* H is the actual vertical distance from the position in *IT
9403 and the starting position. */
9404 h = it2.current_y - it->current_y;
9405 /* NLINES is the distance in number of lines. */
9406 nlines = it2.vpos - it->vpos;
9407
9408 /* Correct IT's y and vpos position
9409 so that they are relative to the starting point. */
9410 it->vpos -= nlines;
9411 it->current_y -= h;
9412
9413 if (dy == 0)
9414 {
9415 /* DY == 0 means move to the start of the screen line. The
9416 value of nlines is > 0 if continuation lines were involved,
9417 or if the original IT position was at start of a line. */
9418 RESTORE_IT (it, it, it2data);
9419 if (nlines > 0)
9420 move_it_by_lines (it, nlines);
9421 /* The above code moves us to some position NLINES down,
9422 usually to its first glyph (leftmost in an L2R line), but
9423 that's not necessarily the start of the line, under bidi
9424 reordering. We want to get to the character position
9425 that is immediately after the newline of the previous
9426 line. */
9427 if (it->bidi_p
9428 && !it->continuation_lines_width
9429 && !STRINGP (it->string)
9430 && IT_CHARPOS (*it) > BEGV
9431 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9432 {
9433 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9434
9435 DEC_BOTH (cp, bp);
9436 cp = find_newline_no_quit (cp, bp, -1, NULL);
9437 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9438 }
9439 bidi_unshelve_cache (it3data, true);
9440 }
9441 else
9442 {
9443 /* The y-position we try to reach, relative to *IT.
9444 Note that H has been subtracted in front of the if-statement. */
9445 int target_y = it->current_y + h - dy;
9446 int y0 = it3.current_y;
9447 int y1;
9448 int line_height;
9449
9450 RESTORE_IT (&it3, &it3, it3data);
9451 y1 = line_bottom_y (&it3);
9452 line_height = y1 - y0;
9453 RESTORE_IT (it, it, it2data);
9454 /* If we did not reach target_y, try to move further backward if
9455 we can. If we moved too far backward, try to move forward. */
9456 if (target_y < it->current_y
9457 /* This is heuristic. In a window that's 3 lines high, with
9458 a line height of 13 pixels each, recentering with point
9459 on the bottom line will try to move -39/2 = 19 pixels
9460 backward. Try to avoid moving into the first line. */
9461 && (it->current_y - target_y
9462 > min (window_box_height (it->w), line_height * 2 / 3))
9463 && IT_CHARPOS (*it) > BEGV)
9464 {
9465 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9466 target_y - it->current_y));
9467 dy = it->current_y - target_y;
9468 goto move_further_back;
9469 }
9470 else if (target_y >= it->current_y + line_height
9471 && IT_CHARPOS (*it) < ZV)
9472 {
9473 /* Should move forward by at least one line, maybe more.
9474
9475 Note: Calling move_it_by_lines can be expensive on
9476 terminal frames, where compute_motion is used (via
9477 vmotion) to do the job, when there are very long lines
9478 and truncate-lines is nil. That's the reason for
9479 treating terminal frames specially here. */
9480
9481 if (!FRAME_WINDOW_P (it->f))
9482 move_it_vertically (it, target_y - it->current_y);
9483 else
9484 {
9485 do
9486 {
9487 move_it_by_lines (it, 1);
9488 }
9489 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9490 }
9491 }
9492 }
9493 }
9494
9495
9496 /* Move IT by a specified amount of pixel lines DY. DY negative means
9497 move backwards. DY = 0 means move to start of screen line. At the
9498 end, IT will be on the start of a screen line. */
9499
9500 void
9501 move_it_vertically (struct it *it, int dy)
9502 {
9503 if (dy <= 0)
9504 move_it_vertically_backward (it, -dy);
9505 else
9506 {
9507 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9508 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9509 MOVE_TO_POS | MOVE_TO_Y);
9510 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9511
9512 /* If buffer ends in ZV without a newline, move to the start of
9513 the line to satisfy the post-condition. */
9514 if (IT_CHARPOS (*it) == ZV
9515 && ZV > BEGV
9516 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9517 move_it_by_lines (it, 0);
9518 }
9519 }
9520
9521
9522 /* Move iterator IT past the end of the text line it is in. */
9523
9524 void
9525 move_it_past_eol (struct it *it)
9526 {
9527 enum move_it_result rc;
9528
9529 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9530 if (rc == MOVE_NEWLINE_OR_CR)
9531 set_iterator_to_next (it, false);
9532 }
9533
9534
9535 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9536 negative means move up. DVPOS == 0 means move to the start of the
9537 screen line.
9538
9539 Optimization idea: If we would know that IT->f doesn't use
9540 a face with proportional font, we could be faster for
9541 truncate-lines nil. */
9542
9543 void
9544 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9545 {
9546
9547 /* The commented-out optimization uses vmotion on terminals. This
9548 gives bad results, because elements like it->what, on which
9549 callers such as pos_visible_p rely, aren't updated. */
9550 /* struct position pos;
9551 if (!FRAME_WINDOW_P (it->f))
9552 {
9553 struct text_pos textpos;
9554
9555 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9556 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9557 reseat (it, textpos, true);
9558 it->vpos += pos.vpos;
9559 it->current_y += pos.vpos;
9560 }
9561 else */
9562
9563 if (dvpos == 0)
9564 {
9565 /* DVPOS == 0 means move to the start of the screen line. */
9566 move_it_vertically_backward (it, 0);
9567 /* Let next call to line_bottom_y calculate real line height. */
9568 last_height = 0;
9569 }
9570 else if (dvpos > 0)
9571 {
9572 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9573 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9574 {
9575 /* Only move to the next buffer position if we ended up in a
9576 string from display property, not in an overlay string
9577 (before-string or after-string). That is because the
9578 latter don't conceal the underlying buffer position, so
9579 we can ask to move the iterator to the exact position we
9580 are interested in. Note that, even if we are already at
9581 IT_CHARPOS (*it), the call below is not a no-op, as it
9582 will detect that we are at the end of the string, pop the
9583 iterator, and compute it->current_x and it->hpos
9584 correctly. */
9585 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9586 -1, -1, -1, MOVE_TO_POS);
9587 }
9588 }
9589 else
9590 {
9591 struct it it2;
9592 void *it2data = NULL;
9593 ptrdiff_t start_charpos, i;
9594 int nchars_per_row
9595 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9596 bool hit_pos_limit = false;
9597 ptrdiff_t pos_limit;
9598
9599 /* Start at the beginning of the screen line containing IT's
9600 position. This may actually move vertically backwards,
9601 in case of overlays, so adjust dvpos accordingly. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605
9606 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9607 screen lines, and reseat the iterator there. */
9608 start_charpos = IT_CHARPOS (*it);
9609 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9610 pos_limit = BEGV;
9611 else
9612 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9613
9614 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9615 back_to_previous_visible_line_start (it);
9616 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9617 hit_pos_limit = true;
9618 reseat (it, it->current.pos, true);
9619
9620 /* Move further back if we end up in a string or an image. */
9621 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9622 {
9623 /* First try to move to start of display line. */
9624 dvpos += it->vpos;
9625 move_it_vertically_backward (it, 0);
9626 dvpos -= it->vpos;
9627 if (IT_POS_VALID_AFTER_MOVE_P (it))
9628 break;
9629 /* If start of line is still in string or image,
9630 move further back. */
9631 back_to_previous_visible_line_start (it);
9632 reseat (it, it->current.pos, true);
9633 dvpos--;
9634 }
9635
9636 it->current_x = it->hpos = 0;
9637
9638 /* Above call may have moved too far if continuation lines
9639 are involved. Scan forward and see if it did. */
9640 SAVE_IT (it2, *it, it2data);
9641 it2.vpos = it2.current_y = 0;
9642 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9643 it->vpos -= it2.vpos;
9644 it->current_y -= it2.current_y;
9645 it->current_x = it->hpos = 0;
9646
9647 /* If we moved too far back, move IT some lines forward. */
9648 if (it2.vpos > -dvpos)
9649 {
9650 int delta = it2.vpos + dvpos;
9651
9652 RESTORE_IT (&it2, &it2, it2data);
9653 SAVE_IT (it2, *it, it2data);
9654 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9655 /* Move back again if we got too far ahead. */
9656 if (IT_CHARPOS (*it) >= start_charpos)
9657 RESTORE_IT (it, &it2, it2data);
9658 else
9659 bidi_unshelve_cache (it2data, true);
9660 }
9661 else if (hit_pos_limit && pos_limit > BEGV
9662 && dvpos < 0 && it2.vpos < -dvpos)
9663 {
9664 /* If we hit the limit, but still didn't make it far enough
9665 back, that means there's a display string with a newline
9666 covering a large chunk of text, and that caused
9667 back_to_previous_visible_line_start try to go too far.
9668 Punish those who commit such atrocities by going back
9669 until we've reached DVPOS, after lifting the limit, which
9670 could make it slow for very long lines. "If it hurts,
9671 don't do that!" */
9672 dvpos += it2.vpos;
9673 RESTORE_IT (it, it, it2data);
9674 for (i = -dvpos; i > 0; --i)
9675 {
9676 back_to_previous_visible_line_start (it);
9677 it->vpos--;
9678 }
9679 reseat_1 (it, it->current.pos, true);
9680 }
9681 else
9682 RESTORE_IT (it, it, it2data);
9683 }
9684 }
9685
9686 /* Return true if IT points into the middle of a display vector. */
9687
9688 bool
9689 in_display_vector_p (struct it *it)
9690 {
9691 return (it->method == GET_FROM_DISPLAY_VECTOR
9692 && it->current.dpvec_index > 0
9693 && it->dpvec + it->current.dpvec_index != it->dpend);
9694 }
9695
9696 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9697 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9698 WINDOW must be a live window and defaults to the selected one. The
9699 return value is a cons of the maximum pixel-width of any text line and
9700 the maximum pixel-height of all text lines.
9701
9702 The optional argument FROM, if non-nil, specifies the first text
9703 position and defaults to the minimum accessible position of the buffer.
9704 If FROM is t, use the minimum accessible position that is not a newline
9705 character. TO, if non-nil, specifies the last text position and
9706 defaults to the maximum accessible position of the buffer. If TO is t,
9707 use the maximum accessible position that is not a newline character.
9708
9709 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9710 width that can be returned. X-LIMIT nil or omitted, means to use the
9711 pixel-width of WINDOW's body; use this if you do not intend to change
9712 the width of WINDOW. Use the maximum width WINDOW may assume if you
9713 intend to change WINDOW's width. In any case, text whose x-coordinate
9714 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9715 can take some time, it's always a good idea to make this argument as
9716 small as possible; in particular, if the buffer contains long lines that
9717 shall be truncated anyway.
9718
9719 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9720 height that can be returned. Text lines whose y-coordinate is beyond
9721 Y-LIMIT are ignored. Since calculating the text height of a large
9722 buffer can take some time, it makes sense to specify this argument if
9723 the size of the buffer is unknown.
9724
9725 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9726 include the height of the mode- or header-line of WINDOW in the return
9727 value. If it is either the symbol `mode-line' or `header-line', include
9728 only the height of that line, if present, in the return value. If t,
9729 include the height of both, if present, in the return value. */)
9730 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9731 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9732 {
9733 struct window *w = decode_live_window (window);
9734 Lisp_Object buffer = w->contents;
9735 struct buffer *b;
9736 struct it it;
9737 struct buffer *old_b = NULL;
9738 ptrdiff_t start, end, pos;
9739 struct text_pos startp;
9740 void *itdata = NULL;
9741 int c, max_y = -1, x = 0, y = 0;
9742
9743 CHECK_BUFFER (buffer);
9744 b = XBUFFER (buffer);
9745
9746 if (b != current_buffer)
9747 {
9748 old_b = current_buffer;
9749 set_buffer_internal (b);
9750 }
9751
9752 if (NILP (from))
9753 start = BEGV;
9754 else if (EQ (from, Qt))
9755 {
9756 start = pos = BEGV;
9757 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9758 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9759 start = pos;
9760 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9761 start = pos;
9762 }
9763 else
9764 {
9765 CHECK_NUMBER_COERCE_MARKER (from);
9766 start = min (max (XINT (from), BEGV), ZV);
9767 }
9768
9769 if (NILP (to))
9770 end = ZV;
9771 else if (EQ (to, Qt))
9772 {
9773 end = pos = ZV;
9774 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9775 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9776 end = pos;
9777 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9778 end = pos;
9779 }
9780 else
9781 {
9782 CHECK_NUMBER_COERCE_MARKER (to);
9783 end = max (start, min (XINT (to), ZV));
9784 }
9785
9786 if (!NILP (y_limit))
9787 {
9788 CHECK_NUMBER (y_limit);
9789 max_y = min (XINT (y_limit), INT_MAX);
9790 }
9791
9792 itdata = bidi_shelve_cache ();
9793 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9794 start_display (&it, w, startp);
9795
9796 if (NILP (x_limit))
9797 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9798 else
9799 {
9800 CHECK_NUMBER (x_limit);
9801 it.last_visible_x = min (XINT (x_limit), INFINITY);
9802 /* Actually, we never want move_it_to stop at to_x. But to make
9803 sure that move_it_in_display_line_to always moves far enough,
9804 we set it to INT_MAX and specify MOVE_TO_X. */
9805 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9806 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9807 }
9808
9809 y = it.current_y + it.max_ascent + it.max_descent;
9810
9811 if (!EQ (mode_and_header_line, Qheader_line)
9812 && !EQ (mode_and_header_line, Qt))
9813 /* Do not count the header-line which was counted automatically by
9814 start_display. */
9815 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9816
9817 if (EQ (mode_and_header_line, Qmode_line)
9818 || EQ (mode_and_header_line, Qt))
9819 /* Do count the mode-line which is not included automatically by
9820 start_display. */
9821 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9822
9823 bidi_unshelve_cache (itdata, false);
9824
9825 if (old_b)
9826 set_buffer_internal (old_b);
9827
9828 return Fcons (make_number (x), make_number (y));
9829 }
9830 \f
9831 /***********************************************************************
9832 Messages
9833 ***********************************************************************/
9834
9835 /* Return the number of arguments the format string FORMAT needs. */
9836
9837 static ptrdiff_t
9838 format_nargs (char const *format)
9839 {
9840 ptrdiff_t nargs = 0;
9841 for (char const *p = format; (p = strchr (p, '%')); p++)
9842 if (p[1] == '%')
9843 p++;
9844 else
9845 nargs++;
9846 return nargs;
9847 }
9848
9849 /* Add a message with format string FORMAT and formatted arguments
9850 to *Messages*. */
9851
9852 void
9853 add_to_log (const char *format, ...)
9854 {
9855 va_list ap;
9856 va_start (ap, format);
9857 vadd_to_log (format, ap);
9858 va_end (ap);
9859 }
9860
9861 void
9862 vadd_to_log (char const *format, va_list ap)
9863 {
9864 ptrdiff_t form_nargs = format_nargs (format);
9865 ptrdiff_t nargs = 1 + form_nargs;
9866 Lisp_Object args[10];
9867 eassert (nargs <= ARRAYELTS (args));
9868 AUTO_STRING (args0, format);
9869 args[0] = args0;
9870 for (ptrdiff_t i = 1; i <= nargs; i++)
9871 args[i] = va_arg (ap, Lisp_Object);
9872 Lisp_Object msg = Qnil;
9873 msg = Fformat_message (nargs, args);
9874
9875 ptrdiff_t len = SBYTES (msg) + 1;
9876 USE_SAFE_ALLOCA;
9877 char *buffer = SAFE_ALLOCA (len);
9878 memcpy (buffer, SDATA (msg), len);
9879
9880 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9881 SAFE_FREE ();
9882 }
9883
9884
9885 /* Output a newline in the *Messages* buffer if "needs" one. */
9886
9887 void
9888 message_log_maybe_newline (void)
9889 {
9890 if (message_log_need_newline)
9891 message_dolog ("", 0, true, false);
9892 }
9893
9894
9895 /* Add a string M of length NBYTES to the message log, optionally
9896 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9897 true, means interpret the contents of M as multibyte. This
9898 function calls low-level routines in order to bypass text property
9899 hooks, etc. which might not be safe to run.
9900
9901 This may GC (insert may run before/after change hooks),
9902 so the buffer M must NOT point to a Lisp string. */
9903
9904 void
9905 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9906 {
9907 const unsigned char *msg = (const unsigned char *) m;
9908
9909 if (!NILP (Vmemory_full))
9910 return;
9911
9912 if (!NILP (Vmessage_log_max))
9913 {
9914 struct buffer *oldbuf;
9915 Lisp_Object oldpoint, oldbegv, oldzv;
9916 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9917 ptrdiff_t point_at_end = 0;
9918 ptrdiff_t zv_at_end = 0;
9919 Lisp_Object old_deactivate_mark;
9920
9921 old_deactivate_mark = Vdeactivate_mark;
9922 oldbuf = current_buffer;
9923
9924 /* Ensure the Messages buffer exists, and switch to it.
9925 If we created it, set the major-mode. */
9926 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9927 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9928 if (newbuffer
9929 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9930 call0 (intern ("messages-buffer-mode"));
9931
9932 bset_undo_list (current_buffer, Qt);
9933 bset_cache_long_scans (current_buffer, Qnil);
9934
9935 oldpoint = message_dolog_marker1;
9936 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9937 oldbegv = message_dolog_marker2;
9938 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9939 oldzv = message_dolog_marker3;
9940 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9941
9942 if (PT == Z)
9943 point_at_end = 1;
9944 if (ZV == Z)
9945 zv_at_end = 1;
9946
9947 BEGV = BEG;
9948 BEGV_BYTE = BEG_BYTE;
9949 ZV = Z;
9950 ZV_BYTE = Z_BYTE;
9951 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9952
9953 /* Insert the string--maybe converting multibyte to single byte
9954 or vice versa, so that all the text fits the buffer. */
9955 if (multibyte
9956 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9957 {
9958 ptrdiff_t i;
9959 int c, char_bytes;
9960 char work[1];
9961
9962 /* Convert a multibyte string to single-byte
9963 for the *Message* buffer. */
9964 for (i = 0; i < nbytes; i += char_bytes)
9965 {
9966 c = string_char_and_length (msg + i, &char_bytes);
9967 work[0] = CHAR_TO_BYTE8 (c);
9968 insert_1_both (work, 1, 1, true, false, false);
9969 }
9970 }
9971 else if (! multibyte
9972 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9973 {
9974 ptrdiff_t i;
9975 int c, char_bytes;
9976 unsigned char str[MAX_MULTIBYTE_LENGTH];
9977 /* Convert a single-byte string to multibyte
9978 for the *Message* buffer. */
9979 for (i = 0; i < nbytes; i++)
9980 {
9981 c = msg[i];
9982 MAKE_CHAR_MULTIBYTE (c);
9983 char_bytes = CHAR_STRING (c, str);
9984 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9985 }
9986 }
9987 else if (nbytes)
9988 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9989 true, false, false);
9990
9991 if (nlflag)
9992 {
9993 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9994 printmax_t dups;
9995
9996 insert_1_both ("\n", 1, 1, true, false, false);
9997
9998 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9999 this_bol = PT;
10000 this_bol_byte = PT_BYTE;
10001
10002 /* See if this line duplicates the previous one.
10003 If so, combine duplicates. */
10004 if (this_bol > BEG)
10005 {
10006 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10007 prev_bol = PT;
10008 prev_bol_byte = PT_BYTE;
10009
10010 dups = message_log_check_duplicate (prev_bol_byte,
10011 this_bol_byte);
10012 if (dups)
10013 {
10014 del_range_both (prev_bol, prev_bol_byte,
10015 this_bol, this_bol_byte, false);
10016 if (dups > 1)
10017 {
10018 char dupstr[sizeof " [ times]"
10019 + INT_STRLEN_BOUND (printmax_t)];
10020
10021 /* If you change this format, don't forget to also
10022 change message_log_check_duplicate. */
10023 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10024 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10025 insert_1_both (dupstr, duplen, duplen,
10026 true, false, true);
10027 }
10028 }
10029 }
10030
10031 /* If we have more than the desired maximum number of lines
10032 in the *Messages* buffer now, delete the oldest ones.
10033 This is safe because we don't have undo in this buffer. */
10034
10035 if (NATNUMP (Vmessage_log_max))
10036 {
10037 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10038 -XFASTINT (Vmessage_log_max) - 1, false);
10039 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10040 }
10041 }
10042 BEGV = marker_position (oldbegv);
10043 BEGV_BYTE = marker_byte_position (oldbegv);
10044
10045 if (zv_at_end)
10046 {
10047 ZV = Z;
10048 ZV_BYTE = Z_BYTE;
10049 }
10050 else
10051 {
10052 ZV = marker_position (oldzv);
10053 ZV_BYTE = marker_byte_position (oldzv);
10054 }
10055
10056 if (point_at_end)
10057 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10058 else
10059 /* We can't do Fgoto_char (oldpoint) because it will run some
10060 Lisp code. */
10061 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10062 marker_byte_position (oldpoint));
10063
10064 unchain_marker (XMARKER (oldpoint));
10065 unchain_marker (XMARKER (oldbegv));
10066 unchain_marker (XMARKER (oldzv));
10067
10068 /* We called insert_1_both above with its 5th argument (PREPARE)
10069 false, which prevents insert_1_both from calling
10070 prepare_to_modify_buffer, which in turns prevents us from
10071 incrementing windows_or_buffers_changed even if *Messages* is
10072 shown in some window. So we must manually set
10073 windows_or_buffers_changed here to make up for that. */
10074 windows_or_buffers_changed = old_windows_or_buffers_changed;
10075 bset_redisplay (current_buffer);
10076
10077 set_buffer_internal (oldbuf);
10078
10079 message_log_need_newline = !nlflag;
10080 Vdeactivate_mark = old_deactivate_mark;
10081 }
10082 }
10083
10084
10085 /* We are at the end of the buffer after just having inserted a newline.
10086 (Note: We depend on the fact we won't be crossing the gap.)
10087 Check to see if the most recent message looks a lot like the previous one.
10088 Return 0 if different, 1 if the new one should just replace it, or a
10089 value N > 1 if we should also append " [N times]". */
10090
10091 static intmax_t
10092 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10093 {
10094 ptrdiff_t i;
10095 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10096 bool seen_dots = false;
10097 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10098 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10099
10100 for (i = 0; i < len; i++)
10101 {
10102 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10103 seen_dots = true;
10104 if (p1[i] != p2[i])
10105 return seen_dots;
10106 }
10107 p1 += len;
10108 if (*p1 == '\n')
10109 return 2;
10110 if (*p1++ == ' ' && *p1++ == '[')
10111 {
10112 char *pend;
10113 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10114 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10115 return n + 1;
10116 }
10117 return 0;
10118 }
10119 \f
10120
10121 /* Display an echo area message M with a specified length of NBYTES
10122 bytes. The string may include null characters. If M is not a
10123 string, clear out any existing message, and let the mini-buffer
10124 text show through.
10125
10126 This function cancels echoing. */
10127
10128 void
10129 message3 (Lisp_Object m)
10130 {
10131 clear_message (true, true);
10132 cancel_echoing ();
10133
10134 /* First flush out any partial line written with print. */
10135 message_log_maybe_newline ();
10136 if (STRINGP (m))
10137 {
10138 ptrdiff_t nbytes = SBYTES (m);
10139 bool multibyte = STRING_MULTIBYTE (m);
10140 char *buffer;
10141 USE_SAFE_ALLOCA;
10142 SAFE_ALLOCA_STRING (buffer, m);
10143 message_dolog (buffer, nbytes, true, multibyte);
10144 SAFE_FREE ();
10145 }
10146 if (! inhibit_message)
10147 message3_nolog (m);
10148 }
10149
10150 /* Log the message M to stderr. Log an empty line if M is not a string. */
10151
10152 static void
10153 message_to_stderr (Lisp_Object m)
10154 {
10155 if (noninteractive_need_newline)
10156 {
10157 noninteractive_need_newline = false;
10158 fputc ('\n', stderr);
10159 }
10160 if (STRINGP (m))
10161 {
10162 Lisp_Object s = ENCODE_SYSTEM (m);
10163 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10164 }
10165 if (!cursor_in_echo_area)
10166 fputc ('\n', stderr);
10167 fflush (stderr);
10168 }
10169
10170 /* The non-logging version of message3.
10171 This does not cancel echoing, because it is used for echoing.
10172 Perhaps we need to make a separate function for echoing
10173 and make this cancel echoing. */
10174
10175 void
10176 message3_nolog (Lisp_Object m)
10177 {
10178 struct frame *sf = SELECTED_FRAME ();
10179
10180 if (FRAME_INITIAL_P (sf))
10181 message_to_stderr (m);
10182 /* Error messages get reported properly by cmd_error, so this must be just an
10183 informative message; if the frame hasn't really been initialized yet, just
10184 toss it. */
10185 else if (INTERACTIVE && sf->glyphs_initialized_p)
10186 {
10187 /* Get the frame containing the mini-buffer
10188 that the selected frame is using. */
10189 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10190 Lisp_Object frame = XWINDOW (mini_window)->frame;
10191 struct frame *f = XFRAME (frame);
10192
10193 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10194 Fmake_frame_visible (frame);
10195
10196 if (STRINGP (m) && SCHARS (m) > 0)
10197 {
10198 set_message (m);
10199 if (minibuffer_auto_raise)
10200 Fraise_frame (frame);
10201 /* Assume we are not echoing.
10202 (If we are, echo_now will override this.) */
10203 echo_message_buffer = Qnil;
10204 }
10205 else
10206 clear_message (true, true);
10207
10208 do_pending_window_change (false);
10209 echo_area_display (true);
10210 do_pending_window_change (false);
10211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10213 }
10214 }
10215
10216
10217 /* Display a null-terminated echo area message M. If M is 0, clear
10218 out any existing message, and let the mini-buffer text show through.
10219
10220 The buffer M must continue to exist until after the echo area gets
10221 cleared or some other message gets displayed there. Do not pass
10222 text that is stored in a Lisp string. Do not pass text in a buffer
10223 that was alloca'd. */
10224
10225 void
10226 message1 (const char *m)
10227 {
10228 message3 (m ? build_unibyte_string (m) : Qnil);
10229 }
10230
10231
10232 /* The non-logging counterpart of message1. */
10233
10234 void
10235 message1_nolog (const char *m)
10236 {
10237 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10238 }
10239
10240 /* Display a message M which contains a single %s
10241 which gets replaced with STRING. */
10242
10243 void
10244 message_with_string (const char *m, Lisp_Object string, bool log)
10245 {
10246 CHECK_STRING (string);
10247
10248 bool need_message;
10249 if (noninteractive)
10250 need_message = !!m;
10251 else if (!INTERACTIVE)
10252 need_message = false;
10253 else
10254 {
10255 /* The frame whose minibuffer we're going to display the message on.
10256 It may be larger than the selected frame, so we need
10257 to use its buffer, not the selected frame's buffer. */
10258 Lisp_Object mini_window;
10259 struct frame *f, *sf = SELECTED_FRAME ();
10260
10261 /* Get the frame containing the minibuffer
10262 that the selected frame is using. */
10263 mini_window = FRAME_MINIBUF_WINDOW (sf);
10264 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10265
10266 /* Error messages get reported properly by cmd_error, so this must be
10267 just an informative message; if the frame hasn't really been
10268 initialized yet, just toss it. */
10269 need_message = f->glyphs_initialized_p;
10270 }
10271
10272 if (need_message)
10273 {
10274 AUTO_STRING (fmt, m);
10275 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10276
10277 if (noninteractive)
10278 message_to_stderr (msg);
10279 else
10280 {
10281 if (log)
10282 message3 (msg);
10283 else
10284 message3_nolog (msg);
10285
10286 /* Print should start at the beginning of the message
10287 buffer next time. */
10288 message_buf_print = false;
10289 }
10290 }
10291 }
10292
10293
10294 /* Dump an informative message to the minibuf. If M is 0, clear out
10295 any existing message, and let the mini-buffer text show through.
10296
10297 The message must be safe ASCII and the format must not contain ` or
10298 '. If your message and format do not fit into this category,
10299 convert your arguments to Lisp objects and use Fmessage instead. */
10300
10301 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10302 vmessage (const char *m, va_list ap)
10303 {
10304 if (noninteractive)
10305 {
10306 if (m)
10307 {
10308 if (noninteractive_need_newline)
10309 putc ('\n', stderr);
10310 noninteractive_need_newline = false;
10311 vfprintf (stderr, m, ap);
10312 if (!cursor_in_echo_area)
10313 fprintf (stderr, "\n");
10314 fflush (stderr);
10315 }
10316 }
10317 else if (INTERACTIVE)
10318 {
10319 /* The frame whose mini-buffer we're going to display the message
10320 on. It may be larger than the selected frame, so we need to
10321 use its buffer, not the selected frame's buffer. */
10322 Lisp_Object mini_window;
10323 struct frame *f, *sf = SELECTED_FRAME ();
10324
10325 /* Get the frame containing the mini-buffer
10326 that the selected frame is using. */
10327 mini_window = FRAME_MINIBUF_WINDOW (sf);
10328 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10329
10330 /* Error messages get reported properly by cmd_error, so this must be
10331 just an informative message; if the frame hasn't really been
10332 initialized yet, just toss it. */
10333 if (f->glyphs_initialized_p)
10334 {
10335 if (m)
10336 {
10337 ptrdiff_t len;
10338 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10339 USE_SAFE_ALLOCA;
10340 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10341
10342 len = doprnt (message_buf, maxsize, m, 0, ap);
10343
10344 message3 (make_string (message_buf, len));
10345 SAFE_FREE ();
10346 }
10347 else
10348 message1 (0);
10349
10350 /* Print should start at the beginning of the message
10351 buffer next time. */
10352 message_buf_print = false;
10353 }
10354 }
10355 }
10356
10357 void
10358 message (const char *m, ...)
10359 {
10360 va_list ap;
10361 va_start (ap, m);
10362 vmessage (m, ap);
10363 va_end (ap);
10364 }
10365
10366
10367 /* Display the current message in the current mini-buffer. This is
10368 only called from error handlers in process.c, and is not time
10369 critical. */
10370
10371 void
10372 update_echo_area (void)
10373 {
10374 if (!NILP (echo_area_buffer[0]))
10375 {
10376 Lisp_Object string;
10377 string = Fcurrent_message ();
10378 message3 (string);
10379 }
10380 }
10381
10382
10383 /* Make sure echo area buffers in `echo_buffers' are live.
10384 If they aren't, make new ones. */
10385
10386 static void
10387 ensure_echo_area_buffers (void)
10388 {
10389 int i;
10390
10391 for (i = 0; i < 2; ++i)
10392 if (!BUFFERP (echo_buffer[i])
10393 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10394 {
10395 char name[30];
10396 Lisp_Object old_buffer;
10397 int j;
10398
10399 old_buffer = echo_buffer[i];
10400 echo_buffer[i] = Fget_buffer_create
10401 (make_formatted_string (name, " *Echo Area %d*", i));
10402 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10403 /* to force word wrap in echo area -
10404 it was decided to postpone this*/
10405 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10406
10407 for (j = 0; j < 2; ++j)
10408 if (EQ (old_buffer, echo_area_buffer[j]))
10409 echo_area_buffer[j] = echo_buffer[i];
10410 }
10411 }
10412
10413
10414 /* Call FN with args A1..A2 with either the current or last displayed
10415 echo_area_buffer as current buffer.
10416
10417 WHICH zero means use the current message buffer
10418 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10419 from echo_buffer[] and clear it.
10420
10421 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10422 suitable buffer from echo_buffer[] and clear it.
10423
10424 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10425 that the current message becomes the last displayed one, make
10426 choose a suitable buffer for echo_area_buffer[0], and clear it.
10427
10428 Value is what FN returns. */
10429
10430 static bool
10431 with_echo_area_buffer (struct window *w, int which,
10432 bool (*fn) (ptrdiff_t, Lisp_Object),
10433 ptrdiff_t a1, Lisp_Object a2)
10434 {
10435 Lisp_Object buffer;
10436 bool this_one, the_other, clear_buffer_p, rc;
10437 ptrdiff_t count = SPECPDL_INDEX ();
10438
10439 /* If buffers aren't live, make new ones. */
10440 ensure_echo_area_buffers ();
10441
10442 clear_buffer_p = false;
10443
10444 if (which == 0)
10445 this_one = false, the_other = true;
10446 else if (which > 0)
10447 this_one = true, the_other = false;
10448 else
10449 {
10450 this_one = false, the_other = true;
10451 clear_buffer_p = true;
10452
10453 /* We need a fresh one in case the current echo buffer equals
10454 the one containing the last displayed echo area message. */
10455 if (!NILP (echo_area_buffer[this_one])
10456 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10457 echo_area_buffer[this_one] = Qnil;
10458 }
10459
10460 /* Choose a suitable buffer from echo_buffer[] is we don't
10461 have one. */
10462 if (NILP (echo_area_buffer[this_one]))
10463 {
10464 echo_area_buffer[this_one]
10465 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10466 ? echo_buffer[the_other]
10467 : echo_buffer[this_one]);
10468 clear_buffer_p = true;
10469 }
10470
10471 buffer = echo_area_buffer[this_one];
10472
10473 /* Don't get confused by reusing the buffer used for echoing
10474 for a different purpose. */
10475 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10476 cancel_echoing ();
10477
10478 record_unwind_protect (unwind_with_echo_area_buffer,
10479 with_echo_area_buffer_unwind_data (w));
10480
10481 /* Make the echo area buffer current. Note that for display
10482 purposes, it is not necessary that the displayed window's buffer
10483 == current_buffer, except for text property lookup. So, let's
10484 only set that buffer temporarily here without doing a full
10485 Fset_window_buffer. We must also change w->pointm, though,
10486 because otherwise an assertions in unshow_buffer fails, and Emacs
10487 aborts. */
10488 set_buffer_internal_1 (XBUFFER (buffer));
10489 if (w)
10490 {
10491 wset_buffer (w, buffer);
10492 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10493 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10494 }
10495
10496 bset_undo_list (current_buffer, Qt);
10497 bset_read_only (current_buffer, Qnil);
10498 specbind (Qinhibit_read_only, Qt);
10499 specbind (Qinhibit_modification_hooks, Qt);
10500
10501 if (clear_buffer_p && Z > BEG)
10502 del_range (BEG, Z);
10503
10504 eassert (BEGV >= BEG);
10505 eassert (ZV <= Z && ZV >= BEGV);
10506
10507 rc = fn (a1, a2);
10508
10509 eassert (BEGV >= BEG);
10510 eassert (ZV <= Z && ZV >= BEGV);
10511
10512 unbind_to (count, Qnil);
10513 return rc;
10514 }
10515
10516
10517 /* Save state that should be preserved around the call to the function
10518 FN called in with_echo_area_buffer. */
10519
10520 static Lisp_Object
10521 with_echo_area_buffer_unwind_data (struct window *w)
10522 {
10523 int i = 0;
10524 Lisp_Object vector, tmp;
10525
10526 /* Reduce consing by keeping one vector in
10527 Vwith_echo_area_save_vector. */
10528 vector = Vwith_echo_area_save_vector;
10529 Vwith_echo_area_save_vector = Qnil;
10530
10531 if (NILP (vector))
10532 vector = Fmake_vector (make_number (11), Qnil);
10533
10534 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10535 ASET (vector, i, Vdeactivate_mark); ++i;
10536 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10537
10538 if (w)
10539 {
10540 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10541 ASET (vector, i, w->contents); ++i;
10542 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10543 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10544 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10545 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10546 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10547 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10548 }
10549 else
10550 {
10551 int end = i + 8;
10552 for (; i < end; ++i)
10553 ASET (vector, i, Qnil);
10554 }
10555
10556 eassert (i == ASIZE (vector));
10557 return vector;
10558 }
10559
10560
10561 /* Restore global state from VECTOR which was created by
10562 with_echo_area_buffer_unwind_data. */
10563
10564 static void
10565 unwind_with_echo_area_buffer (Lisp_Object vector)
10566 {
10567 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10568 Vdeactivate_mark = AREF (vector, 1);
10569 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10570
10571 if (WINDOWP (AREF (vector, 3)))
10572 {
10573 struct window *w;
10574 Lisp_Object buffer;
10575
10576 w = XWINDOW (AREF (vector, 3));
10577 buffer = AREF (vector, 4);
10578
10579 wset_buffer (w, buffer);
10580 set_marker_both (w->pointm, buffer,
10581 XFASTINT (AREF (vector, 5)),
10582 XFASTINT (AREF (vector, 6)));
10583 set_marker_both (w->old_pointm, buffer,
10584 XFASTINT (AREF (vector, 7)),
10585 XFASTINT (AREF (vector, 8)));
10586 set_marker_both (w->start, buffer,
10587 XFASTINT (AREF (vector, 9)),
10588 XFASTINT (AREF (vector, 10)));
10589 }
10590
10591 Vwith_echo_area_save_vector = vector;
10592 }
10593
10594
10595 /* Set up the echo area for use by print functions. MULTIBYTE_P
10596 means we will print multibyte. */
10597
10598 void
10599 setup_echo_area_for_printing (bool multibyte_p)
10600 {
10601 /* If we can't find an echo area any more, exit. */
10602 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10603 Fkill_emacs (Qnil);
10604
10605 ensure_echo_area_buffers ();
10606
10607 if (!message_buf_print)
10608 {
10609 /* A message has been output since the last time we printed.
10610 Choose a fresh echo area buffer. */
10611 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10612 echo_area_buffer[0] = echo_buffer[1];
10613 else
10614 echo_area_buffer[0] = echo_buffer[0];
10615
10616 /* Switch to that buffer and clear it. */
10617 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10618 bset_truncate_lines (current_buffer, Qnil);
10619
10620 if (Z > BEG)
10621 {
10622 ptrdiff_t count = SPECPDL_INDEX ();
10623 specbind (Qinhibit_read_only, Qt);
10624 /* Note that undo recording is always disabled. */
10625 del_range (BEG, Z);
10626 unbind_to (count, Qnil);
10627 }
10628 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10629
10630 /* Set up the buffer for the multibyteness we need. */
10631 if (multibyte_p
10632 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10633 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10634
10635 /* Raise the frame containing the echo area. */
10636 if (minibuffer_auto_raise)
10637 {
10638 struct frame *sf = SELECTED_FRAME ();
10639 Lisp_Object mini_window;
10640 mini_window = FRAME_MINIBUF_WINDOW (sf);
10641 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10642 }
10643
10644 message_log_maybe_newline ();
10645 message_buf_print = true;
10646 }
10647 else
10648 {
10649 if (NILP (echo_area_buffer[0]))
10650 {
10651 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10652 echo_area_buffer[0] = echo_buffer[1];
10653 else
10654 echo_area_buffer[0] = echo_buffer[0];
10655 }
10656
10657 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10658 {
10659 /* Someone switched buffers between print requests. */
10660 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10661 bset_truncate_lines (current_buffer, Qnil);
10662 }
10663 }
10664 }
10665
10666
10667 /* Display an echo area message in window W. Value is true if W's
10668 height is changed. If display_last_displayed_message_p,
10669 display the message that was last displayed, otherwise
10670 display the current message. */
10671
10672 static bool
10673 display_echo_area (struct window *w)
10674 {
10675 bool no_message_p, window_height_changed_p;
10676
10677 /* Temporarily disable garbage collections while displaying the echo
10678 area. This is done because a GC can print a message itself.
10679 That message would modify the echo area buffer's contents while a
10680 redisplay of the buffer is going on, and seriously confuse
10681 redisplay. */
10682 ptrdiff_t count = inhibit_garbage_collection ();
10683
10684 /* If there is no message, we must call display_echo_area_1
10685 nevertheless because it resizes the window. But we will have to
10686 reset the echo_area_buffer in question to nil at the end because
10687 with_echo_area_buffer will sets it to an empty buffer. */
10688 bool i = display_last_displayed_message_p;
10689 no_message_p = NILP (echo_area_buffer[i]);
10690
10691 window_height_changed_p
10692 = with_echo_area_buffer (w, display_last_displayed_message_p,
10693 display_echo_area_1,
10694 (intptr_t) w, Qnil);
10695
10696 if (no_message_p)
10697 echo_area_buffer[i] = Qnil;
10698
10699 unbind_to (count, Qnil);
10700 return window_height_changed_p;
10701 }
10702
10703
10704 /* Helper for display_echo_area. Display the current buffer which
10705 contains the current echo area message in window W, a mini-window,
10706 a pointer to which is passed in A1. A2..A4 are currently not used.
10707 Change the height of W so that all of the message is displayed.
10708 Value is true if height of W was changed. */
10709
10710 static bool
10711 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10712 {
10713 intptr_t i1 = a1;
10714 struct window *w = (struct window *) i1;
10715 Lisp_Object window;
10716 struct text_pos start;
10717
10718 /* We are about to enter redisplay without going through
10719 redisplay_internal, so we need to forget these faces by hand
10720 here. */
10721 forget_escape_and_glyphless_faces ();
10722
10723 /* Do this before displaying, so that we have a large enough glyph
10724 matrix for the display. If we can't get enough space for the
10725 whole text, display the last N lines. That works by setting w->start. */
10726 bool window_height_changed_p = resize_mini_window (w, false);
10727
10728 /* Use the starting position chosen by resize_mini_window. */
10729 SET_TEXT_POS_FROM_MARKER (start, w->start);
10730
10731 /* Display. */
10732 clear_glyph_matrix (w->desired_matrix);
10733 XSETWINDOW (window, w);
10734 try_window (window, start, 0);
10735
10736 return window_height_changed_p;
10737 }
10738
10739
10740 /* Resize the echo area window to exactly the size needed for the
10741 currently displayed message, if there is one. If a mini-buffer
10742 is active, don't shrink it. */
10743
10744 void
10745 resize_echo_area_exactly (void)
10746 {
10747 if (BUFFERP (echo_area_buffer[0])
10748 && WINDOWP (echo_area_window))
10749 {
10750 struct window *w = XWINDOW (echo_area_window);
10751 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10752 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10753 (intptr_t) w, resize_exactly);
10754 if (resized_p)
10755 {
10756 windows_or_buffers_changed = 42;
10757 update_mode_lines = 30;
10758 redisplay_internal ();
10759 }
10760 }
10761 }
10762
10763
10764 /* Callback function for with_echo_area_buffer, when used from
10765 resize_echo_area_exactly. A1 contains a pointer to the window to
10766 resize, EXACTLY non-nil means resize the mini-window exactly to the
10767 size of the text displayed. A3 and A4 are not used. Value is what
10768 resize_mini_window returns. */
10769
10770 static bool
10771 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10772 {
10773 intptr_t i1 = a1;
10774 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10775 }
10776
10777
10778 /* Resize mini-window W to fit the size of its contents. EXACT_P
10779 means size the window exactly to the size needed. Otherwise, it's
10780 only enlarged until W's buffer is empty.
10781
10782 Set W->start to the right place to begin display. If the whole
10783 contents fit, start at the beginning. Otherwise, start so as
10784 to make the end of the contents appear. This is particularly
10785 important for y-or-n-p, but seems desirable generally.
10786
10787 Value is true if the window height has been changed. */
10788
10789 bool
10790 resize_mini_window (struct window *w, bool exact_p)
10791 {
10792 struct frame *f = XFRAME (w->frame);
10793 bool window_height_changed_p = false;
10794
10795 eassert (MINI_WINDOW_P (w));
10796
10797 /* By default, start display at the beginning. */
10798 set_marker_both (w->start, w->contents,
10799 BUF_BEGV (XBUFFER (w->contents)),
10800 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10801
10802 /* Don't resize windows while redisplaying a window; it would
10803 confuse redisplay functions when the size of the window they are
10804 displaying changes from under them. Such a resizing can happen,
10805 for instance, when which-func prints a long message while
10806 we are running fontification-functions. We're running these
10807 functions with safe_call which binds inhibit-redisplay to t. */
10808 if (!NILP (Vinhibit_redisplay))
10809 return false;
10810
10811 /* Nil means don't try to resize. */
10812 if (NILP (Vresize_mini_windows)
10813 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10814 return false;
10815
10816 if (!FRAME_MINIBUF_ONLY_P (f))
10817 {
10818 struct it it;
10819 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10820 + WINDOW_PIXEL_HEIGHT (w));
10821 int unit = FRAME_LINE_HEIGHT (f);
10822 int height, max_height;
10823 struct text_pos start;
10824 struct buffer *old_current_buffer = NULL;
10825
10826 if (current_buffer != XBUFFER (w->contents))
10827 {
10828 old_current_buffer = current_buffer;
10829 set_buffer_internal (XBUFFER (w->contents));
10830 }
10831
10832 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10833
10834 /* Compute the max. number of lines specified by the user. */
10835 if (FLOATP (Vmax_mini_window_height))
10836 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10837 else if (INTEGERP (Vmax_mini_window_height))
10838 max_height = XINT (Vmax_mini_window_height) * unit;
10839 else
10840 max_height = total_height / 4;
10841
10842 /* Correct that max. height if it's bogus. */
10843 max_height = clip_to_bounds (unit, max_height, total_height);
10844
10845 /* Find out the height of the text in the window. */
10846 if (it.line_wrap == TRUNCATE)
10847 height = unit;
10848 else
10849 {
10850 last_height = 0;
10851 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10852 if (it.max_ascent == 0 && it.max_descent == 0)
10853 height = it.current_y + last_height;
10854 else
10855 height = it.current_y + it.max_ascent + it.max_descent;
10856 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10857 }
10858
10859 /* Compute a suitable window start. */
10860 if (height > max_height)
10861 {
10862 height = (max_height / unit) * unit;
10863 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10864 move_it_vertically_backward (&it, height - unit);
10865 start = it.current.pos;
10866 }
10867 else
10868 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10869 SET_MARKER_FROM_TEXT_POS (w->start, start);
10870
10871 if (EQ (Vresize_mini_windows, Qgrow_only))
10872 {
10873 /* Let it grow only, until we display an empty message, in which
10874 case the window shrinks again. */
10875 if (height > WINDOW_PIXEL_HEIGHT (w))
10876 {
10877 int old_height = WINDOW_PIXEL_HEIGHT (w);
10878
10879 FRAME_WINDOWS_FROZEN (f) = true;
10880 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10881 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10882 }
10883 else if (height < WINDOW_PIXEL_HEIGHT (w)
10884 && (exact_p || BEGV == ZV))
10885 {
10886 int old_height = WINDOW_PIXEL_HEIGHT (w);
10887
10888 FRAME_WINDOWS_FROZEN (f) = false;
10889 shrink_mini_window (w, true);
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893 else
10894 {
10895 /* Always resize to exact size needed. */
10896 if (height > WINDOW_PIXEL_HEIGHT (w))
10897 {
10898 int old_height = WINDOW_PIXEL_HEIGHT (w);
10899
10900 FRAME_WINDOWS_FROZEN (f) = true;
10901 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10902 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10903 }
10904 else if (height < WINDOW_PIXEL_HEIGHT (w))
10905 {
10906 int old_height = WINDOW_PIXEL_HEIGHT (w);
10907
10908 FRAME_WINDOWS_FROZEN (f) = false;
10909 shrink_mini_window (w, true);
10910
10911 if (height)
10912 {
10913 FRAME_WINDOWS_FROZEN (f) = true;
10914 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10915 }
10916
10917 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10918 }
10919 }
10920
10921 if (old_current_buffer)
10922 set_buffer_internal (old_current_buffer);
10923 }
10924
10925 return window_height_changed_p;
10926 }
10927
10928
10929 /* Value is the current message, a string, or nil if there is no
10930 current message. */
10931
10932 Lisp_Object
10933 current_message (void)
10934 {
10935 Lisp_Object msg;
10936
10937 if (!BUFFERP (echo_area_buffer[0]))
10938 msg = Qnil;
10939 else
10940 {
10941 with_echo_area_buffer (0, 0, current_message_1,
10942 (intptr_t) &msg, Qnil);
10943 if (NILP (msg))
10944 echo_area_buffer[0] = Qnil;
10945 }
10946
10947 return msg;
10948 }
10949
10950
10951 static bool
10952 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10953 {
10954 intptr_t i1 = a1;
10955 Lisp_Object *msg = (Lisp_Object *) i1;
10956
10957 if (Z > BEG)
10958 *msg = make_buffer_string (BEG, Z, true);
10959 else
10960 *msg = Qnil;
10961 return false;
10962 }
10963
10964
10965 /* Push the current message on Vmessage_stack for later restoration
10966 by restore_message. Value is true if the current message isn't
10967 empty. This is a relatively infrequent operation, so it's not
10968 worth optimizing. */
10969
10970 bool
10971 push_message (void)
10972 {
10973 Lisp_Object msg = current_message ();
10974 Vmessage_stack = Fcons (msg, Vmessage_stack);
10975 return STRINGP (msg);
10976 }
10977
10978
10979 /* Restore message display from the top of Vmessage_stack. */
10980
10981 void
10982 restore_message (void)
10983 {
10984 eassert (CONSP (Vmessage_stack));
10985 message3_nolog (XCAR (Vmessage_stack));
10986 }
10987
10988
10989 /* Handler for unwind-protect calling pop_message. */
10990
10991 void
10992 pop_message_unwind (void)
10993 {
10994 /* Pop the top-most entry off Vmessage_stack. */
10995 eassert (CONSP (Vmessage_stack));
10996 Vmessage_stack = XCDR (Vmessage_stack);
10997 }
10998
10999
11000 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11001 exits. If the stack is not empty, we have a missing pop_message
11002 somewhere. */
11003
11004 void
11005 check_message_stack (void)
11006 {
11007 if (!NILP (Vmessage_stack))
11008 emacs_abort ();
11009 }
11010
11011
11012 /* Truncate to NCHARS what will be displayed in the echo area the next
11013 time we display it---but don't redisplay it now. */
11014
11015 void
11016 truncate_echo_area (ptrdiff_t nchars)
11017 {
11018 if (nchars == 0)
11019 echo_area_buffer[0] = Qnil;
11020 else if (!noninteractive
11021 && INTERACTIVE
11022 && !NILP (echo_area_buffer[0]))
11023 {
11024 struct frame *sf = SELECTED_FRAME ();
11025 /* Error messages get reported properly by cmd_error, so this must be
11026 just an informative message; if the frame hasn't really been
11027 initialized yet, just toss it. */
11028 if (sf->glyphs_initialized_p)
11029 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11030 }
11031 }
11032
11033
11034 /* Helper function for truncate_echo_area. Truncate the current
11035 message to at most NCHARS characters. */
11036
11037 static bool
11038 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11039 {
11040 if (BEG + nchars < Z)
11041 del_range (BEG + nchars, Z);
11042 if (Z == BEG)
11043 echo_area_buffer[0] = Qnil;
11044 return false;
11045 }
11046
11047 /* Set the current message to STRING. */
11048
11049 static void
11050 set_message (Lisp_Object string)
11051 {
11052 eassert (STRINGP (string));
11053
11054 message_enable_multibyte = STRING_MULTIBYTE (string);
11055
11056 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11057 message_buf_print = false;
11058 help_echo_showing_p = false;
11059
11060 if (STRINGP (Vdebug_on_message)
11061 && STRINGP (string)
11062 && fast_string_match (Vdebug_on_message, string) >= 0)
11063 call_debugger (list2 (Qerror, string));
11064 }
11065
11066
11067 /* Helper function for set_message. First argument is ignored and second
11068 argument has the same meaning as for set_message.
11069 This function is called with the echo area buffer being current. */
11070
11071 static bool
11072 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11073 {
11074 eassert (STRINGP (string));
11075
11076 /* Change multibyteness of the echo buffer appropriately. */
11077 if (message_enable_multibyte
11078 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11079 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11080
11081 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11082 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11083 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11084
11085 /* Insert new message at BEG. */
11086 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11087
11088 /* This function takes care of single/multibyte conversion.
11089 We just have to ensure that the echo area buffer has the right
11090 setting of enable_multibyte_characters. */
11091 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11092
11093 return false;
11094 }
11095
11096
11097 /* Clear messages. CURRENT_P means clear the current message.
11098 LAST_DISPLAYED_P means clear the message last displayed. */
11099
11100 void
11101 clear_message (bool current_p, bool last_displayed_p)
11102 {
11103 if (current_p)
11104 {
11105 echo_area_buffer[0] = Qnil;
11106 message_cleared_p = true;
11107 }
11108
11109 if (last_displayed_p)
11110 echo_area_buffer[1] = Qnil;
11111
11112 message_buf_print = false;
11113 }
11114
11115 /* Clear garbaged frames.
11116
11117 This function is used where the old redisplay called
11118 redraw_garbaged_frames which in turn called redraw_frame which in
11119 turn called clear_frame. The call to clear_frame was a source of
11120 flickering. I believe a clear_frame is not necessary. It should
11121 suffice in the new redisplay to invalidate all current matrices,
11122 and ensure a complete redisplay of all windows. */
11123
11124 static void
11125 clear_garbaged_frames (void)
11126 {
11127 if (frame_garbaged)
11128 {
11129 Lisp_Object tail, frame;
11130
11131 FOR_EACH_FRAME (tail, frame)
11132 {
11133 struct frame *f = XFRAME (frame);
11134
11135 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11136 {
11137 if (f->resized_p)
11138 redraw_frame (f);
11139 else
11140 clear_current_matrices (f);
11141 fset_redisplay (f);
11142 f->garbaged = false;
11143 f->resized_p = false;
11144 }
11145 }
11146
11147 frame_garbaged = false;
11148 }
11149 }
11150
11151
11152 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11153 selected_frame. */
11154
11155 static void
11156 echo_area_display (bool update_frame_p)
11157 {
11158 Lisp_Object mini_window;
11159 struct window *w;
11160 struct frame *f;
11161 bool window_height_changed_p = false;
11162 struct frame *sf = SELECTED_FRAME ();
11163
11164 mini_window = FRAME_MINIBUF_WINDOW (sf);
11165 w = XWINDOW (mini_window);
11166 f = XFRAME (WINDOW_FRAME (w));
11167
11168 /* Don't display if frame is invisible or not yet initialized. */
11169 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11170 return;
11171
11172 #ifdef HAVE_WINDOW_SYSTEM
11173 /* When Emacs starts, selected_frame may be the initial terminal
11174 frame. If we let this through, a message would be displayed on
11175 the terminal. */
11176 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11177 return;
11178 #endif /* HAVE_WINDOW_SYSTEM */
11179
11180 /* Redraw garbaged frames. */
11181 clear_garbaged_frames ();
11182
11183 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11184 {
11185 echo_area_window = mini_window;
11186 window_height_changed_p = display_echo_area (w);
11187 w->must_be_updated_p = true;
11188
11189 /* Update the display, unless called from redisplay_internal.
11190 Also don't update the screen during redisplay itself. The
11191 update will happen at the end of redisplay, and an update
11192 here could cause confusion. */
11193 if (update_frame_p && !redisplaying_p)
11194 {
11195 int n = 0;
11196
11197 /* If the display update has been interrupted by pending
11198 input, update mode lines in the frame. Due to the
11199 pending input, it might have been that redisplay hasn't
11200 been called, so that mode lines above the echo area are
11201 garbaged. This looks odd, so we prevent it here. */
11202 if (!display_completed)
11203 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11204
11205 if (window_height_changed_p
11206 /* Don't do this if Emacs is shutting down. Redisplay
11207 needs to run hooks. */
11208 && !NILP (Vrun_hooks))
11209 {
11210 /* Must update other windows. Likewise as in other
11211 cases, don't let this update be interrupted by
11212 pending input. */
11213 ptrdiff_t count = SPECPDL_INDEX ();
11214 specbind (Qredisplay_dont_pause, Qt);
11215 fset_redisplay (f);
11216 redisplay_internal ();
11217 unbind_to (count, Qnil);
11218 }
11219 else if (FRAME_WINDOW_P (f) && n == 0)
11220 {
11221 /* Window configuration is the same as before.
11222 Can do with a display update of the echo area,
11223 unless we displayed some mode lines. */
11224 update_single_window (w);
11225 flush_frame (f);
11226 }
11227 else
11228 update_frame (f, true, true);
11229
11230 /* If cursor is in the echo area, make sure that the next
11231 redisplay displays the minibuffer, so that the cursor will
11232 be replaced with what the minibuffer wants. */
11233 if (cursor_in_echo_area)
11234 wset_redisplay (XWINDOW (mini_window));
11235 }
11236 }
11237 else if (!EQ (mini_window, selected_window))
11238 wset_redisplay (XWINDOW (mini_window));
11239
11240 /* Last displayed message is now the current message. */
11241 echo_area_buffer[1] = echo_area_buffer[0];
11242 /* Inform read_char that we're not echoing. */
11243 echo_message_buffer = Qnil;
11244
11245 /* Prevent redisplay optimization in redisplay_internal by resetting
11246 this_line_start_pos. This is done because the mini-buffer now
11247 displays the message instead of its buffer text. */
11248 if (EQ (mini_window, selected_window))
11249 CHARPOS (this_line_start_pos) = 0;
11250
11251 if (window_height_changed_p)
11252 {
11253 fset_redisplay (f);
11254
11255 /* If window configuration was changed, frames may have been
11256 marked garbaged. Clear them or we will experience
11257 surprises wrt scrolling.
11258 FIXME: How/why/when? */
11259 clear_garbaged_frames ();
11260 }
11261 }
11262
11263 /* True if W's buffer was changed but not saved. */
11264
11265 static bool
11266 window_buffer_changed (struct window *w)
11267 {
11268 struct buffer *b = XBUFFER (w->contents);
11269
11270 eassert (BUFFER_LIVE_P (b));
11271
11272 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11273 }
11274
11275 /* True if W has %c in its mode line and mode line should be updated. */
11276
11277 static bool
11278 mode_line_update_needed (struct window *w)
11279 {
11280 return (w->column_number_displayed != -1
11281 && !(PT == w->last_point && !window_outdated (w))
11282 && (w->column_number_displayed != current_column ()));
11283 }
11284
11285 /* True if window start of W is frozen and may not be changed during
11286 redisplay. */
11287
11288 static bool
11289 window_frozen_p (struct window *w)
11290 {
11291 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11292 {
11293 Lisp_Object window;
11294
11295 XSETWINDOW (window, w);
11296 if (MINI_WINDOW_P (w))
11297 return false;
11298 else if (EQ (window, selected_window))
11299 return false;
11300 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11301 && EQ (window, Vminibuf_scroll_window))
11302 /* This special window can't be frozen too. */
11303 return false;
11304 else
11305 return true;
11306 }
11307 return false;
11308 }
11309
11310 /***********************************************************************
11311 Mode Lines and Frame Titles
11312 ***********************************************************************/
11313
11314 /* A buffer for constructing non-propertized mode-line strings and
11315 frame titles in it; allocated from the heap in init_xdisp and
11316 resized as needed in store_mode_line_noprop_char. */
11317
11318 static char *mode_line_noprop_buf;
11319
11320 /* The buffer's end, and a current output position in it. */
11321
11322 static char *mode_line_noprop_buf_end;
11323 static char *mode_line_noprop_ptr;
11324
11325 #define MODE_LINE_NOPROP_LEN(start) \
11326 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11327
11328 static enum {
11329 MODE_LINE_DISPLAY = 0,
11330 MODE_LINE_TITLE,
11331 MODE_LINE_NOPROP,
11332 MODE_LINE_STRING
11333 } mode_line_target;
11334
11335 /* Alist that caches the results of :propertize.
11336 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11337 static Lisp_Object mode_line_proptrans_alist;
11338
11339 /* List of strings making up the mode-line. */
11340 static Lisp_Object mode_line_string_list;
11341
11342 /* Base face property when building propertized mode line string. */
11343 static Lisp_Object mode_line_string_face;
11344 static Lisp_Object mode_line_string_face_prop;
11345
11346
11347 /* Unwind data for mode line strings */
11348
11349 static Lisp_Object Vmode_line_unwind_vector;
11350
11351 static Lisp_Object
11352 format_mode_line_unwind_data (struct frame *target_frame,
11353 struct buffer *obuf,
11354 Lisp_Object owin,
11355 bool save_proptrans)
11356 {
11357 Lisp_Object vector, tmp;
11358
11359 /* Reduce consing by keeping one vector in
11360 Vwith_echo_area_save_vector. */
11361 vector = Vmode_line_unwind_vector;
11362 Vmode_line_unwind_vector = Qnil;
11363
11364 if (NILP (vector))
11365 vector = Fmake_vector (make_number (10), Qnil);
11366
11367 ASET (vector, 0, make_number (mode_line_target));
11368 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11369 ASET (vector, 2, mode_line_string_list);
11370 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11371 ASET (vector, 4, mode_line_string_face);
11372 ASET (vector, 5, mode_line_string_face_prop);
11373
11374 if (obuf)
11375 XSETBUFFER (tmp, obuf);
11376 else
11377 tmp = Qnil;
11378 ASET (vector, 6, tmp);
11379 ASET (vector, 7, owin);
11380 if (target_frame)
11381 {
11382 /* Similarly to `with-selected-window', if the operation selects
11383 a window on another frame, we must restore that frame's
11384 selected window, and (for a tty) the top-frame. */
11385 ASET (vector, 8, target_frame->selected_window);
11386 if (FRAME_TERMCAP_P (target_frame))
11387 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11388 }
11389
11390 return vector;
11391 }
11392
11393 static void
11394 unwind_format_mode_line (Lisp_Object vector)
11395 {
11396 Lisp_Object old_window = AREF (vector, 7);
11397 Lisp_Object target_frame_window = AREF (vector, 8);
11398 Lisp_Object old_top_frame = AREF (vector, 9);
11399
11400 mode_line_target = XINT (AREF (vector, 0));
11401 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11402 mode_line_string_list = AREF (vector, 2);
11403 if (! EQ (AREF (vector, 3), Qt))
11404 mode_line_proptrans_alist = AREF (vector, 3);
11405 mode_line_string_face = AREF (vector, 4);
11406 mode_line_string_face_prop = AREF (vector, 5);
11407
11408 /* Select window before buffer, since it may change the buffer. */
11409 if (!NILP (old_window))
11410 {
11411 /* If the operation that we are unwinding had selected a window
11412 on a different frame, reset its frame-selected-window. For a
11413 text terminal, reset its top-frame if necessary. */
11414 if (!NILP (target_frame_window))
11415 {
11416 Lisp_Object frame
11417 = WINDOW_FRAME (XWINDOW (target_frame_window));
11418
11419 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11420 Fselect_window (target_frame_window, Qt);
11421
11422 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11423 Fselect_frame (old_top_frame, Qt);
11424 }
11425
11426 Fselect_window (old_window, Qt);
11427 }
11428
11429 if (!NILP (AREF (vector, 6)))
11430 {
11431 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11432 ASET (vector, 6, Qnil);
11433 }
11434
11435 Vmode_line_unwind_vector = vector;
11436 }
11437
11438
11439 /* Store a single character C for the frame title in mode_line_noprop_buf.
11440 Re-allocate mode_line_noprop_buf if necessary. */
11441
11442 static void
11443 store_mode_line_noprop_char (char c)
11444 {
11445 /* If output position has reached the end of the allocated buffer,
11446 increase the buffer's size. */
11447 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11448 {
11449 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11450 ptrdiff_t size = len;
11451 mode_line_noprop_buf =
11452 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11453 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11454 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11455 }
11456
11457 *mode_line_noprop_ptr++ = c;
11458 }
11459
11460
11461 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11462 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11463 characters that yield more columns than PRECISION; PRECISION <= 0
11464 means copy the whole string. Pad with spaces until FIELD_WIDTH
11465 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11466 pad. Called from display_mode_element when it is used to build a
11467 frame title. */
11468
11469 static int
11470 store_mode_line_noprop (const char *string, int field_width, int precision)
11471 {
11472 const unsigned char *str = (const unsigned char *) string;
11473 int n = 0;
11474 ptrdiff_t dummy, nbytes;
11475
11476 /* Copy at most PRECISION chars from STR. */
11477 nbytes = strlen (string);
11478 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11479 while (nbytes--)
11480 store_mode_line_noprop_char (*str++);
11481
11482 /* Fill up with spaces until FIELD_WIDTH reached. */
11483 while (field_width > 0
11484 && n < field_width)
11485 {
11486 store_mode_line_noprop_char (' ');
11487 ++n;
11488 }
11489
11490 return n;
11491 }
11492
11493 /***********************************************************************
11494 Frame Titles
11495 ***********************************************************************/
11496
11497 #ifdef HAVE_WINDOW_SYSTEM
11498
11499 /* Set the title of FRAME, if it has changed. The title format is
11500 Vicon_title_format if FRAME is iconified, otherwise it is
11501 frame_title_format. */
11502
11503 static void
11504 x_consider_frame_title (Lisp_Object frame)
11505 {
11506 struct frame *f = XFRAME (frame);
11507
11508 if (FRAME_WINDOW_P (f)
11509 || FRAME_MINIBUF_ONLY_P (f)
11510 || f->explicit_name)
11511 {
11512 /* Do we have more than one visible frame on this X display? */
11513 Lisp_Object tail, other_frame, fmt;
11514 ptrdiff_t title_start;
11515 char *title;
11516 ptrdiff_t len;
11517 struct it it;
11518 ptrdiff_t count = SPECPDL_INDEX ();
11519
11520 FOR_EACH_FRAME (tail, other_frame)
11521 {
11522 struct frame *tf = XFRAME (other_frame);
11523
11524 if (tf != f
11525 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11526 && !FRAME_MINIBUF_ONLY_P (tf)
11527 && !EQ (other_frame, tip_frame)
11528 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11529 break;
11530 }
11531
11532 /* Set global variable indicating that multiple frames exist. */
11533 multiple_frames = CONSP (tail);
11534
11535 /* Switch to the buffer of selected window of the frame. Set up
11536 mode_line_target so that display_mode_element will output into
11537 mode_line_noprop_buf; then display the title. */
11538 record_unwind_protect (unwind_format_mode_line,
11539 format_mode_line_unwind_data
11540 (f, current_buffer, selected_window, false));
11541
11542 Fselect_window (f->selected_window, Qt);
11543 set_buffer_internal_1
11544 (XBUFFER (XWINDOW (f->selected_window)->contents));
11545 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11546
11547 mode_line_target = MODE_LINE_TITLE;
11548 title_start = MODE_LINE_NOPROP_LEN (0);
11549 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11550 NULL, DEFAULT_FACE_ID);
11551 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11552 len = MODE_LINE_NOPROP_LEN (title_start);
11553 title = mode_line_noprop_buf + title_start;
11554 unbind_to (count, Qnil);
11555
11556 /* Set the title only if it's changed. This avoids consing in
11557 the common case where it hasn't. (If it turns out that we've
11558 already wasted too much time by walking through the list with
11559 display_mode_element, then we might need to optimize at a
11560 higher level than this.) */
11561 if (! STRINGP (f->name)
11562 || SBYTES (f->name) != len
11563 || memcmp (title, SDATA (f->name), len) != 0)
11564 x_implicitly_set_name (f, make_string (title, len), Qnil);
11565 }
11566 }
11567
11568 #endif /* not HAVE_WINDOW_SYSTEM */
11569
11570 \f
11571 /***********************************************************************
11572 Menu Bars
11573 ***********************************************************************/
11574
11575 /* True if we will not redisplay all visible windows. */
11576 #define REDISPLAY_SOME_P() \
11577 ((windows_or_buffers_changed == 0 \
11578 || windows_or_buffers_changed == REDISPLAY_SOME) \
11579 && (update_mode_lines == 0 \
11580 || update_mode_lines == REDISPLAY_SOME))
11581
11582 /* Prepare for redisplay by updating menu-bar item lists when
11583 appropriate. This can call eval. */
11584
11585 static void
11586 prepare_menu_bars (void)
11587 {
11588 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11589 bool some_windows = REDISPLAY_SOME_P ();
11590 Lisp_Object tooltip_frame;
11591
11592 #ifdef HAVE_WINDOW_SYSTEM
11593 tooltip_frame = tip_frame;
11594 #else
11595 tooltip_frame = Qnil;
11596 #endif
11597
11598 if (FUNCTIONP (Vpre_redisplay_function))
11599 {
11600 Lisp_Object windows = all_windows ? Qt : Qnil;
11601 if (all_windows && some_windows)
11602 {
11603 Lisp_Object ws = window_list ();
11604 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11605 {
11606 Lisp_Object this = XCAR (ws);
11607 struct window *w = XWINDOW (this);
11608 if (w->redisplay
11609 || XFRAME (w->frame)->redisplay
11610 || XBUFFER (w->contents)->text->redisplay)
11611 {
11612 windows = Fcons (this, windows);
11613 }
11614 }
11615 }
11616 safe__call1 (true, Vpre_redisplay_function, windows);
11617 }
11618
11619 /* Update all frame titles based on their buffer names, etc. We do
11620 this before the menu bars so that the buffer-menu will show the
11621 up-to-date frame titles. */
11622 #ifdef HAVE_WINDOW_SYSTEM
11623 if (all_windows)
11624 {
11625 Lisp_Object tail, frame;
11626
11627 FOR_EACH_FRAME (tail, frame)
11628 {
11629 struct frame *f = XFRAME (frame);
11630 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11631 if (some_windows
11632 && !f->redisplay
11633 && !w->redisplay
11634 && !XBUFFER (w->contents)->text->redisplay)
11635 continue;
11636
11637 if (!EQ (frame, tooltip_frame)
11638 && (FRAME_ICONIFIED_P (f)
11639 || FRAME_VISIBLE_P (f) == 1
11640 /* Exclude TTY frames that are obscured because they
11641 are not the top frame on their console. This is
11642 because x_consider_frame_title actually switches
11643 to the frame, which for TTY frames means it is
11644 marked as garbaged, and will be completely
11645 redrawn on the next redisplay cycle. This causes
11646 TTY frames to be completely redrawn, when there
11647 are more than one of them, even though nothing
11648 should be changed on display. */
11649 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11650 x_consider_frame_title (frame);
11651 }
11652 }
11653 #endif /* HAVE_WINDOW_SYSTEM */
11654
11655 /* Update the menu bar item lists, if appropriate. This has to be
11656 done before any actual redisplay or generation of display lines. */
11657
11658 if (all_windows)
11659 {
11660 Lisp_Object tail, frame;
11661 ptrdiff_t count = SPECPDL_INDEX ();
11662 /* True means that update_menu_bar has run its hooks
11663 so any further calls to update_menu_bar shouldn't do so again. */
11664 bool menu_bar_hooks_run = false;
11665
11666 record_unwind_save_match_data ();
11667
11668 FOR_EACH_FRAME (tail, frame)
11669 {
11670 struct frame *f = XFRAME (frame);
11671 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11672
11673 /* Ignore tooltip frame. */
11674 if (EQ (frame, tooltip_frame))
11675 continue;
11676
11677 if (some_windows
11678 && !f->redisplay
11679 && !w->redisplay
11680 && !XBUFFER (w->contents)->text->redisplay)
11681 continue;
11682
11683 /* If a window on this frame changed size, report that to
11684 the user and clear the size-change flag. */
11685 if (FRAME_WINDOW_SIZES_CHANGED (f))
11686 {
11687 Lisp_Object functions;
11688
11689 /* Clear flag first in case we get an error below. */
11690 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11691 functions = Vwindow_size_change_functions;
11692
11693 while (CONSP (functions))
11694 {
11695 if (!EQ (XCAR (functions), Qt))
11696 call1 (XCAR (functions), frame);
11697 functions = XCDR (functions);
11698 }
11699 }
11700
11701 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 update_tool_bar (f, false);
11704 #endif
11705 }
11706
11707 unbind_to (count, Qnil);
11708 }
11709 else
11710 {
11711 struct frame *sf = SELECTED_FRAME ();
11712 update_menu_bar (sf, true, false);
11713 #ifdef HAVE_WINDOW_SYSTEM
11714 update_tool_bar (sf, true);
11715 #endif
11716 }
11717 }
11718
11719
11720 /* Update the menu bar item list for frame F. This has to be done
11721 before we start to fill in any display lines, because it can call
11722 eval.
11723
11724 If SAVE_MATCH_DATA, we must save and restore it here.
11725
11726 If HOOKS_RUN, a previous call to update_menu_bar
11727 already ran the menu bar hooks for this redisplay, so there
11728 is no need to run them again. The return value is the
11729 updated value of this flag, to pass to the next call. */
11730
11731 static bool
11732 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11733 {
11734 Lisp_Object window;
11735 struct window *w;
11736
11737 /* If called recursively during a menu update, do nothing. This can
11738 happen when, for instance, an activate-menubar-hook causes a
11739 redisplay. */
11740 if (inhibit_menubar_update)
11741 return hooks_run;
11742
11743 window = FRAME_SELECTED_WINDOW (f);
11744 w = XWINDOW (window);
11745
11746 if (FRAME_WINDOW_P (f)
11747 ?
11748 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11749 || defined (HAVE_NS) || defined (USE_GTK)
11750 FRAME_EXTERNAL_MENU_BAR (f)
11751 #else
11752 FRAME_MENU_BAR_LINES (f) > 0
11753 #endif
11754 : FRAME_MENU_BAR_LINES (f) > 0)
11755 {
11756 /* If the user has switched buffers or windows, we need to
11757 recompute to reflect the new bindings. But we'll
11758 recompute when update_mode_lines is set too; that means
11759 that people can use force-mode-line-update to request
11760 that the menu bar be recomputed. The adverse effect on
11761 the rest of the redisplay algorithm is about the same as
11762 windows_or_buffers_changed anyway. */
11763 if (windows_or_buffers_changed
11764 /* This used to test w->update_mode_line, but we believe
11765 there is no need to recompute the menu in that case. */
11766 || update_mode_lines
11767 || window_buffer_changed (w))
11768 {
11769 struct buffer *prev = current_buffer;
11770 ptrdiff_t count = SPECPDL_INDEX ();
11771
11772 specbind (Qinhibit_menubar_update, Qt);
11773
11774 set_buffer_internal_1 (XBUFFER (w->contents));
11775 if (save_match_data)
11776 record_unwind_save_match_data ();
11777 if (NILP (Voverriding_local_map_menu_flag))
11778 {
11779 specbind (Qoverriding_terminal_local_map, Qnil);
11780 specbind (Qoverriding_local_map, Qnil);
11781 }
11782
11783 if (!hooks_run)
11784 {
11785 /* Run the Lucid hook. */
11786 safe_run_hooks (Qactivate_menubar_hook);
11787
11788 /* If it has changed current-menubar from previous value,
11789 really recompute the menu-bar from the value. */
11790 if (! NILP (Vlucid_menu_bar_dirty_flag))
11791 call0 (Qrecompute_lucid_menubar);
11792
11793 safe_run_hooks (Qmenu_bar_update_hook);
11794
11795 hooks_run = true;
11796 }
11797
11798 XSETFRAME (Vmenu_updating_frame, f);
11799 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11800
11801 /* Redisplay the menu bar in case we changed it. */
11802 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11803 || defined (HAVE_NS) || defined (USE_GTK)
11804 if (FRAME_WINDOW_P (f))
11805 {
11806 #if defined (HAVE_NS)
11807 /* All frames on Mac OS share the same menubar. So only
11808 the selected frame should be allowed to set it. */
11809 if (f == SELECTED_FRAME ())
11810 #endif
11811 set_frame_menubar (f, false, false);
11812 }
11813 else
11814 /* On a terminal screen, the menu bar is an ordinary screen
11815 line, and this makes it get updated. */
11816 w->update_mode_line = true;
11817 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11818 /* In the non-toolkit version, the menu bar is an ordinary screen
11819 line, and this makes it get updated. */
11820 w->update_mode_line = true;
11821 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11822
11823 unbind_to (count, Qnil);
11824 set_buffer_internal_1 (prev);
11825 }
11826 }
11827
11828 return hooks_run;
11829 }
11830
11831 /***********************************************************************
11832 Tool-bars
11833 ***********************************************************************/
11834
11835 #ifdef HAVE_WINDOW_SYSTEM
11836
11837 /* Select `frame' temporarily without running all the code in
11838 do_switch_frame.
11839 FIXME: Maybe do_switch_frame should be trimmed down similarly
11840 when `norecord' is set. */
11841 static void
11842 fast_set_selected_frame (Lisp_Object frame)
11843 {
11844 if (!EQ (selected_frame, frame))
11845 {
11846 selected_frame = frame;
11847 selected_window = XFRAME (frame)->selected_window;
11848 }
11849 }
11850
11851 /* Update the tool-bar item list for frame F. This has to be done
11852 before we start to fill in any display lines. Called from
11853 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11854 and restore it here. */
11855
11856 static void
11857 update_tool_bar (struct frame *f, bool save_match_data)
11858 {
11859 #if defined (USE_GTK) || defined (HAVE_NS)
11860 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11861 #else
11862 bool do_update = (WINDOWP (f->tool_bar_window)
11863 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11864 #endif
11865
11866 if (do_update)
11867 {
11868 Lisp_Object window;
11869 struct window *w;
11870
11871 window = FRAME_SELECTED_WINDOW (f);
11872 w = XWINDOW (window);
11873
11874 /* If the user has switched buffers or windows, we need to
11875 recompute to reflect the new bindings. But we'll
11876 recompute when update_mode_lines is set too; that means
11877 that people can use force-mode-line-update to request
11878 that the menu bar be recomputed. The adverse effect on
11879 the rest of the redisplay algorithm is about the same as
11880 windows_or_buffers_changed anyway. */
11881 if (windows_or_buffers_changed
11882 || w->update_mode_line
11883 || update_mode_lines
11884 || window_buffer_changed (w))
11885 {
11886 struct buffer *prev = current_buffer;
11887 ptrdiff_t count = SPECPDL_INDEX ();
11888 Lisp_Object frame, new_tool_bar;
11889 int new_n_tool_bar;
11890
11891 /* Set current_buffer to the buffer of the selected
11892 window of the frame, so that we get the right local
11893 keymaps. */
11894 set_buffer_internal_1 (XBUFFER (w->contents));
11895
11896 /* Save match data, if we must. */
11897 if (save_match_data)
11898 record_unwind_save_match_data ();
11899
11900 /* Make sure that we don't accidentally use bogus keymaps. */
11901 if (NILP (Voverriding_local_map_menu_flag))
11902 {
11903 specbind (Qoverriding_terminal_local_map, Qnil);
11904 specbind (Qoverriding_local_map, Qnil);
11905 }
11906
11907 /* We must temporarily set the selected frame to this frame
11908 before calling tool_bar_items, because the calculation of
11909 the tool-bar keymap uses the selected frame (see
11910 `tool-bar-make-keymap' in tool-bar.el). */
11911 eassert (EQ (selected_window,
11912 /* Since we only explicitly preserve selected_frame,
11913 check that selected_window would be redundant. */
11914 XFRAME (selected_frame)->selected_window));
11915 record_unwind_protect (fast_set_selected_frame, selected_frame);
11916 XSETFRAME (frame, f);
11917 fast_set_selected_frame (frame);
11918
11919 /* Build desired tool-bar items from keymaps. */
11920 new_tool_bar
11921 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11922 &new_n_tool_bar);
11923
11924 /* Redisplay the tool-bar if we changed it. */
11925 if (new_n_tool_bar != f->n_tool_bar_items
11926 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11927 {
11928 /* Redisplay that happens asynchronously due to an expose event
11929 may access f->tool_bar_items. Make sure we update both
11930 variables within BLOCK_INPUT so no such event interrupts. */
11931 block_input ();
11932 fset_tool_bar_items (f, new_tool_bar);
11933 f->n_tool_bar_items = new_n_tool_bar;
11934 w->update_mode_line = true;
11935 unblock_input ();
11936 }
11937
11938 unbind_to (count, Qnil);
11939 set_buffer_internal_1 (prev);
11940 }
11941 }
11942 }
11943
11944 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11945
11946 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11947 F's desired tool-bar contents. F->tool_bar_items must have
11948 been set up previously by calling prepare_menu_bars. */
11949
11950 static void
11951 build_desired_tool_bar_string (struct frame *f)
11952 {
11953 int i, size, size_needed;
11954 Lisp_Object image, plist;
11955
11956 image = plist = Qnil;
11957
11958 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11959 Otherwise, make a new string. */
11960
11961 /* The size of the string we might be able to reuse. */
11962 size = (STRINGP (f->desired_tool_bar_string)
11963 ? SCHARS (f->desired_tool_bar_string)
11964 : 0);
11965
11966 /* We need one space in the string for each image. */
11967 size_needed = f->n_tool_bar_items;
11968
11969 /* Reuse f->desired_tool_bar_string, if possible. */
11970 if (size < size_needed || NILP (f->desired_tool_bar_string))
11971 fset_desired_tool_bar_string
11972 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11973 else
11974 {
11975 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11976 Fremove_text_properties (make_number (0), make_number (size),
11977 props, f->desired_tool_bar_string);
11978 }
11979
11980 /* Put a `display' property on the string for the images to display,
11981 put a `menu_item' property on tool-bar items with a value that
11982 is the index of the item in F's tool-bar item vector. */
11983 for (i = 0; i < f->n_tool_bar_items; ++i)
11984 {
11985 #define PROP(IDX) \
11986 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11987
11988 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11989 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11990 int hmargin, vmargin, relief, idx, end;
11991
11992 /* If image is a vector, choose the image according to the
11993 button state. */
11994 image = PROP (TOOL_BAR_ITEM_IMAGES);
11995 if (VECTORP (image))
11996 {
11997 if (enabled_p)
11998 idx = (selected_p
11999 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12000 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12001 else
12002 idx = (selected_p
12003 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12004 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12005
12006 eassert (ASIZE (image) >= idx);
12007 image = AREF (image, idx);
12008 }
12009 else
12010 idx = -1;
12011
12012 /* Ignore invalid image specifications. */
12013 if (!valid_image_p (image))
12014 continue;
12015
12016 /* Display the tool-bar button pressed, or depressed. */
12017 plist = Fcopy_sequence (XCDR (image));
12018
12019 /* Compute margin and relief to draw. */
12020 relief = (tool_bar_button_relief >= 0
12021 ? tool_bar_button_relief
12022 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12023 hmargin = vmargin = relief;
12024
12025 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12026 INT_MAX - max (hmargin, vmargin)))
12027 {
12028 hmargin += XFASTINT (Vtool_bar_button_margin);
12029 vmargin += XFASTINT (Vtool_bar_button_margin);
12030 }
12031 else if (CONSP (Vtool_bar_button_margin))
12032 {
12033 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12034 INT_MAX - hmargin))
12035 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12036
12037 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12038 INT_MAX - vmargin))
12039 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12040 }
12041
12042 if (auto_raise_tool_bar_buttons_p)
12043 {
12044 /* Add a `:relief' property to the image spec if the item is
12045 selected. */
12046 if (selected_p)
12047 {
12048 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12049 hmargin -= relief;
12050 vmargin -= relief;
12051 }
12052 }
12053 else
12054 {
12055 /* If image is selected, display it pressed, i.e. with a
12056 negative relief. If it's not selected, display it with a
12057 raised relief. */
12058 plist = Fplist_put (plist, QCrelief,
12059 (selected_p
12060 ? make_number (-relief)
12061 : make_number (relief)));
12062 hmargin -= relief;
12063 vmargin -= relief;
12064 }
12065
12066 /* Put a margin around the image. */
12067 if (hmargin || vmargin)
12068 {
12069 if (hmargin == vmargin)
12070 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12071 else
12072 plist = Fplist_put (plist, QCmargin,
12073 Fcons (make_number (hmargin),
12074 make_number (vmargin)));
12075 }
12076
12077 /* If button is not enabled, and we don't have special images
12078 for the disabled state, make the image appear disabled by
12079 applying an appropriate algorithm to it. */
12080 if (!enabled_p && idx < 0)
12081 plist = Fplist_put (plist, QCconversion, Qdisabled);
12082
12083 /* Put a `display' text property on the string for the image to
12084 display. Put a `menu-item' property on the string that gives
12085 the start of this item's properties in the tool-bar items
12086 vector. */
12087 image = Fcons (Qimage, plist);
12088 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12089 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12090
12091 /* Let the last image hide all remaining spaces in the tool bar
12092 string. The string can be longer than needed when we reuse a
12093 previous string. */
12094 if (i + 1 == f->n_tool_bar_items)
12095 end = SCHARS (f->desired_tool_bar_string);
12096 else
12097 end = i + 1;
12098 Fadd_text_properties (make_number (i), make_number (end),
12099 props, f->desired_tool_bar_string);
12100 #undef PROP
12101 }
12102 }
12103
12104
12105 /* Display one line of the tool-bar of frame IT->f.
12106
12107 HEIGHT specifies the desired height of the tool-bar line.
12108 If the actual height of the glyph row is less than HEIGHT, the
12109 row's height is increased to HEIGHT, and the icons are centered
12110 vertically in the new height.
12111
12112 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12113 count a final empty row in case the tool-bar width exactly matches
12114 the window width.
12115 */
12116
12117 static void
12118 display_tool_bar_line (struct it *it, int height)
12119 {
12120 struct glyph_row *row = it->glyph_row;
12121 int max_x = it->last_visible_x;
12122 struct glyph *last;
12123
12124 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12125 clear_glyph_row (row);
12126 row->enabled_p = true;
12127 row->y = it->current_y;
12128
12129 /* Note that this isn't made use of if the face hasn't a box,
12130 so there's no need to check the face here. */
12131 it->start_of_box_run_p = true;
12132
12133 while (it->current_x < max_x)
12134 {
12135 int x, n_glyphs_before, i, nglyphs;
12136 struct it it_before;
12137
12138 /* Get the next display element. */
12139 if (!get_next_display_element (it))
12140 {
12141 /* Don't count empty row if we are counting needed tool-bar lines. */
12142 if (height < 0 && !it->hpos)
12143 return;
12144 break;
12145 }
12146
12147 /* Produce glyphs. */
12148 n_glyphs_before = row->used[TEXT_AREA];
12149 it_before = *it;
12150
12151 PRODUCE_GLYPHS (it);
12152
12153 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12154 i = 0;
12155 x = it_before.current_x;
12156 while (i < nglyphs)
12157 {
12158 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12159
12160 if (x + glyph->pixel_width > max_x)
12161 {
12162 /* Glyph doesn't fit on line. Backtrack. */
12163 row->used[TEXT_AREA] = n_glyphs_before;
12164 *it = it_before;
12165 /* If this is the only glyph on this line, it will never fit on the
12166 tool-bar, so skip it. But ensure there is at least one glyph,
12167 so we don't accidentally disable the tool-bar. */
12168 if (n_glyphs_before == 0
12169 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12170 break;
12171 goto out;
12172 }
12173
12174 ++it->hpos;
12175 x += glyph->pixel_width;
12176 ++i;
12177 }
12178
12179 /* Stop at line end. */
12180 if (ITERATOR_AT_END_OF_LINE_P (it))
12181 break;
12182
12183 set_iterator_to_next (it, true);
12184 }
12185
12186 out:;
12187
12188 row->displays_text_p = row->used[TEXT_AREA] != 0;
12189
12190 /* Use default face for the border below the tool bar.
12191
12192 FIXME: When auto-resize-tool-bars is grow-only, there is
12193 no additional border below the possibly empty tool-bar lines.
12194 So to make the extra empty lines look "normal", we have to
12195 use the tool-bar face for the border too. */
12196 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12197 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12198 it->face_id = DEFAULT_FACE_ID;
12199
12200 extend_face_to_end_of_line (it);
12201 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12202 last->right_box_line_p = true;
12203 if (last == row->glyphs[TEXT_AREA])
12204 last->left_box_line_p = true;
12205
12206 /* Make line the desired height and center it vertically. */
12207 if ((height -= it->max_ascent + it->max_descent) > 0)
12208 {
12209 /* Don't add more than one line height. */
12210 height %= FRAME_LINE_HEIGHT (it->f);
12211 it->max_ascent += height / 2;
12212 it->max_descent += (height + 1) / 2;
12213 }
12214
12215 compute_line_metrics (it);
12216
12217 /* If line is empty, make it occupy the rest of the tool-bar. */
12218 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12219 {
12220 row->height = row->phys_height = it->last_visible_y - row->y;
12221 row->visible_height = row->height;
12222 row->ascent = row->phys_ascent = 0;
12223 row->extra_line_spacing = 0;
12224 }
12225
12226 row->full_width_p = true;
12227 row->continued_p = false;
12228 row->truncated_on_left_p = false;
12229 row->truncated_on_right_p = false;
12230
12231 it->current_x = it->hpos = 0;
12232 it->current_y += row->height;
12233 ++it->vpos;
12234 ++it->glyph_row;
12235 }
12236
12237
12238 /* Value is the number of pixels needed to make all tool-bar items of
12239 frame F visible. The actual number of glyph rows needed is
12240 returned in *N_ROWS if non-NULL. */
12241 static int
12242 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12243 {
12244 struct window *w = XWINDOW (f->tool_bar_window);
12245 struct it it;
12246 /* tool_bar_height is called from redisplay_tool_bar after building
12247 the desired matrix, so use (unused) mode-line row as temporary row to
12248 avoid destroying the first tool-bar row. */
12249 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12250
12251 /* Initialize an iterator for iteration over
12252 F->desired_tool_bar_string in the tool-bar window of frame F. */
12253 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12254 temp_row->reversed_p = false;
12255 it.first_visible_x = 0;
12256 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12257 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12258 it.paragraph_embedding = L2R;
12259
12260 while (!ITERATOR_AT_END_P (&it))
12261 {
12262 clear_glyph_row (temp_row);
12263 it.glyph_row = temp_row;
12264 display_tool_bar_line (&it, -1);
12265 }
12266 clear_glyph_row (temp_row);
12267
12268 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12269 if (n_rows)
12270 *n_rows = it.vpos > 0 ? it.vpos : -1;
12271
12272 if (pixelwise)
12273 return it.current_y;
12274 else
12275 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12276 }
12277
12278 #endif /* !USE_GTK && !HAVE_NS */
12279
12280 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12281 0, 2, 0,
12282 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12283 If FRAME is nil or omitted, use the selected frame. Optional argument
12284 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12285 (Lisp_Object frame, Lisp_Object pixelwise)
12286 {
12287 int height = 0;
12288
12289 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12290 struct frame *f = decode_any_frame (frame);
12291
12292 if (WINDOWP (f->tool_bar_window)
12293 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12294 {
12295 update_tool_bar (f, true);
12296 if (f->n_tool_bar_items)
12297 {
12298 build_desired_tool_bar_string (f);
12299 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12300 }
12301 }
12302 #endif
12303
12304 return make_number (height);
12305 }
12306
12307
12308 /* Display the tool-bar of frame F. Value is true if tool-bar's
12309 height should be changed. */
12310 static bool
12311 redisplay_tool_bar (struct frame *f)
12312 {
12313 #if defined (USE_GTK) || defined (HAVE_NS)
12314
12315 if (FRAME_EXTERNAL_TOOL_BAR (f))
12316 update_frame_tool_bar (f);
12317 return false;
12318
12319 #else /* !USE_GTK && !HAVE_NS */
12320
12321 struct window *w;
12322 struct it it;
12323 struct glyph_row *row;
12324
12325 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12326 do anything. This means you must start with tool-bar-lines
12327 non-zero to get the auto-sizing effect. Or in other words, you
12328 can turn off tool-bars by specifying tool-bar-lines zero. */
12329 if (!WINDOWP (f->tool_bar_window)
12330 || (w = XWINDOW (f->tool_bar_window),
12331 WINDOW_TOTAL_LINES (w) == 0))
12332 return false;
12333
12334 /* Set up an iterator for the tool-bar window. */
12335 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12336 it.first_visible_x = 0;
12337 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12338 row = it.glyph_row;
12339 row->reversed_p = false;
12340
12341 /* Build a string that represents the contents of the tool-bar. */
12342 build_desired_tool_bar_string (f);
12343 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12344 /* FIXME: This should be controlled by a user option. But it
12345 doesn't make sense to have an R2L tool bar if the menu bar cannot
12346 be drawn also R2L, and making the menu bar R2L is tricky due
12347 toolkit-specific code that implements it. If an R2L tool bar is
12348 ever supported, display_tool_bar_line should also be augmented to
12349 call unproduce_glyphs like display_line and display_string
12350 do. */
12351 it.paragraph_embedding = L2R;
12352
12353 if (f->n_tool_bar_rows == 0)
12354 {
12355 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12356
12357 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12358 {
12359 x_change_tool_bar_height (f, new_height);
12360 frame_default_tool_bar_height = new_height;
12361 /* Always do that now. */
12362 clear_glyph_matrix (w->desired_matrix);
12363 f->fonts_changed = true;
12364 return true;
12365 }
12366 }
12367
12368 /* Display as many lines as needed to display all tool-bar items. */
12369
12370 if (f->n_tool_bar_rows > 0)
12371 {
12372 int border, rows, height, extra;
12373
12374 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12375 border = XINT (Vtool_bar_border);
12376 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12377 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12378 else if (EQ (Vtool_bar_border, Qborder_width))
12379 border = f->border_width;
12380 else
12381 border = 0;
12382 if (border < 0)
12383 border = 0;
12384
12385 rows = f->n_tool_bar_rows;
12386 height = max (1, (it.last_visible_y - border) / rows);
12387 extra = it.last_visible_y - border - height * rows;
12388
12389 while (it.current_y < it.last_visible_y)
12390 {
12391 int h = 0;
12392 if (extra > 0 && rows-- > 0)
12393 {
12394 h = (extra + rows - 1) / rows;
12395 extra -= h;
12396 }
12397 display_tool_bar_line (&it, height + h);
12398 }
12399 }
12400 else
12401 {
12402 while (it.current_y < it.last_visible_y)
12403 display_tool_bar_line (&it, 0);
12404 }
12405
12406 /* It doesn't make much sense to try scrolling in the tool-bar
12407 window, so don't do it. */
12408 w->desired_matrix->no_scrolling_p = true;
12409 w->must_be_updated_p = true;
12410
12411 if (!NILP (Vauto_resize_tool_bars))
12412 {
12413 bool change_height_p = true;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12418 change_height_p = true;
12419
12420 /* We subtract 1 because display_tool_bar_line advances the
12421 glyph_row pointer before returning to its caller. We want to
12422 examine the last glyph row produced by
12423 display_tool_bar_line. */
12424 row = it.glyph_row - 1;
12425
12426 /* If there are blank lines at the end, except for a partially
12427 visible blank line at the end that is smaller than
12428 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12429 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12430 && row->height >= FRAME_LINE_HEIGHT (f))
12431 change_height_p = true;
12432
12433 /* If row displays tool-bar items, but is partially visible,
12434 change the tool-bar's height. */
12435 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12436 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12437 change_height_p = true;
12438
12439 /* Resize windows as needed by changing the `tool-bar-lines'
12440 frame parameter. */
12441 if (change_height_p)
12442 {
12443 int nrows;
12444 int new_height = tool_bar_height (f, &nrows, true);
12445
12446 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12447 && !f->minimize_tool_bar_window_p)
12448 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12449 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12450 f->minimize_tool_bar_window_p = false;
12451
12452 if (change_height_p)
12453 {
12454 x_change_tool_bar_height (f, new_height);
12455 frame_default_tool_bar_height = new_height;
12456 clear_glyph_matrix (w->desired_matrix);
12457 f->n_tool_bar_rows = nrows;
12458 f->fonts_changed = true;
12459
12460 return true;
12461 }
12462 }
12463 }
12464
12465 f->minimize_tool_bar_window_p = false;
12466 return false;
12467
12468 #endif /* USE_GTK || HAVE_NS */
12469 }
12470
12471 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12472
12473 /* Get information about the tool-bar item which is displayed in GLYPH
12474 on frame F. Return in *PROP_IDX the index where tool-bar item
12475 properties start in F->tool_bar_items. Value is false if
12476 GLYPH doesn't display a tool-bar item. */
12477
12478 static bool
12479 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12480 {
12481 Lisp_Object prop;
12482 int charpos;
12483
12484 /* This function can be called asynchronously, which means we must
12485 exclude any possibility that Fget_text_property signals an
12486 error. */
12487 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12488 charpos = max (0, charpos);
12489
12490 /* Get the text property `menu-item' at pos. The value of that
12491 property is the start index of this item's properties in
12492 F->tool_bar_items. */
12493 prop = Fget_text_property (make_number (charpos),
12494 Qmenu_item, f->current_tool_bar_string);
12495 if (! INTEGERP (prop))
12496 return false;
12497 *prop_idx = XINT (prop);
12498 return true;
12499 }
12500
12501 \f
12502 /* Get information about the tool-bar item at position X/Y on frame F.
12503 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12504 the current matrix of the tool-bar window of F, or NULL if not
12505 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12506 item in F->tool_bar_items. Value is
12507
12508 -1 if X/Y is not on a tool-bar item
12509 0 if X/Y is on the same item that was highlighted before.
12510 1 otherwise. */
12511
12512 static int
12513 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12514 int *hpos, int *vpos, int *prop_idx)
12515 {
12516 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12517 struct window *w = XWINDOW (f->tool_bar_window);
12518 int area;
12519
12520 /* Find the glyph under X/Y. */
12521 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12522 if (*glyph == NULL)
12523 return -1;
12524
12525 /* Get the start of this tool-bar item's properties in
12526 f->tool_bar_items. */
12527 if (!tool_bar_item_info (f, *glyph, prop_idx))
12528 return -1;
12529
12530 /* Is mouse on the highlighted item? */
12531 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12532 && *vpos >= hlinfo->mouse_face_beg_row
12533 && *vpos <= hlinfo->mouse_face_end_row
12534 && (*vpos > hlinfo->mouse_face_beg_row
12535 || *hpos >= hlinfo->mouse_face_beg_col)
12536 && (*vpos < hlinfo->mouse_face_end_row
12537 || *hpos < hlinfo->mouse_face_end_col
12538 || hlinfo->mouse_face_past_end))
12539 return 0;
12540
12541 return 1;
12542 }
12543
12544
12545 /* EXPORT:
12546 Handle mouse button event on the tool-bar of frame F, at
12547 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12548 false for button release. MODIFIERS is event modifiers for button
12549 release. */
12550
12551 void
12552 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12553 int modifiers)
12554 {
12555 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12556 struct window *w = XWINDOW (f->tool_bar_window);
12557 int hpos, vpos, prop_idx;
12558 struct glyph *glyph;
12559 Lisp_Object enabled_p;
12560 int ts;
12561
12562 /* If not on the highlighted tool-bar item, and mouse-highlight is
12563 non-nil, return. This is so we generate the tool-bar button
12564 click only when the mouse button is released on the same item as
12565 where it was pressed. However, when mouse-highlight is disabled,
12566 generate the click when the button is released regardless of the
12567 highlight, since tool-bar items are not highlighted in that
12568 case. */
12569 frame_to_window_pixel_xy (w, &x, &y);
12570 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12571 if (ts == -1
12572 || (ts != 0 && !NILP (Vmouse_highlight)))
12573 return;
12574
12575 /* When mouse-highlight is off, generate the click for the item
12576 where the button was pressed, disregarding where it was
12577 released. */
12578 if (NILP (Vmouse_highlight) && !down_p)
12579 prop_idx = f->last_tool_bar_item;
12580
12581 /* If item is disabled, do nothing. */
12582 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12583 if (NILP (enabled_p))
12584 return;
12585
12586 if (down_p)
12587 {
12588 /* Show item in pressed state. */
12589 if (!NILP (Vmouse_highlight))
12590 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12591 f->last_tool_bar_item = prop_idx;
12592 }
12593 else
12594 {
12595 Lisp_Object key, frame;
12596 struct input_event event;
12597 EVENT_INIT (event);
12598
12599 /* Show item in released state. */
12600 if (!NILP (Vmouse_highlight))
12601 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12602
12603 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12604
12605 XSETFRAME (frame, f);
12606 event.kind = TOOL_BAR_EVENT;
12607 event.frame_or_window = frame;
12608 event.arg = frame;
12609 kbd_buffer_store_event (&event);
12610
12611 event.kind = TOOL_BAR_EVENT;
12612 event.frame_or_window = frame;
12613 event.arg = key;
12614 event.modifiers = modifiers;
12615 kbd_buffer_store_event (&event);
12616 f->last_tool_bar_item = -1;
12617 }
12618 }
12619
12620
12621 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12622 tool-bar window-relative coordinates X/Y. Called from
12623 note_mouse_highlight. */
12624
12625 static void
12626 note_tool_bar_highlight (struct frame *f, int x, int y)
12627 {
12628 Lisp_Object window = f->tool_bar_window;
12629 struct window *w = XWINDOW (window);
12630 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12631 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12632 int hpos, vpos;
12633 struct glyph *glyph;
12634 struct glyph_row *row;
12635 int i;
12636 Lisp_Object enabled_p;
12637 int prop_idx;
12638 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12639 bool mouse_down_p;
12640 int rc;
12641
12642 /* Function note_mouse_highlight is called with negative X/Y
12643 values when mouse moves outside of the frame. */
12644 if (x <= 0 || y <= 0)
12645 {
12646 clear_mouse_face (hlinfo);
12647 return;
12648 }
12649
12650 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12651 if (rc < 0)
12652 {
12653 /* Not on tool-bar item. */
12654 clear_mouse_face (hlinfo);
12655 return;
12656 }
12657 else if (rc == 0)
12658 /* On same tool-bar item as before. */
12659 goto set_help_echo;
12660
12661 clear_mouse_face (hlinfo);
12662
12663 /* Mouse is down, but on different tool-bar item? */
12664 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12665 && f == dpyinfo->last_mouse_frame);
12666
12667 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12668 return;
12669
12670 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12671
12672 /* If tool-bar item is not enabled, don't highlight it. */
12673 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12674 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12675 {
12676 /* Compute the x-position of the glyph. In front and past the
12677 image is a space. We include this in the highlighted area. */
12678 row = MATRIX_ROW (w->current_matrix, vpos);
12679 for (i = x = 0; i < hpos; ++i)
12680 x += row->glyphs[TEXT_AREA][i].pixel_width;
12681
12682 /* Record this as the current active region. */
12683 hlinfo->mouse_face_beg_col = hpos;
12684 hlinfo->mouse_face_beg_row = vpos;
12685 hlinfo->mouse_face_beg_x = x;
12686 hlinfo->mouse_face_past_end = false;
12687
12688 hlinfo->mouse_face_end_col = hpos + 1;
12689 hlinfo->mouse_face_end_row = vpos;
12690 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12691 hlinfo->mouse_face_window = window;
12692 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12693
12694 /* Display it as active. */
12695 show_mouse_face (hlinfo, draw);
12696 }
12697
12698 set_help_echo:
12699
12700 /* Set help_echo_string to a help string to display for this tool-bar item.
12701 XTread_socket does the rest. */
12702 help_echo_object = help_echo_window = Qnil;
12703 help_echo_pos = -1;
12704 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12705 if (NILP (help_echo_string))
12706 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12707 }
12708
12709 #endif /* !USE_GTK && !HAVE_NS */
12710
12711 #endif /* HAVE_WINDOW_SYSTEM */
12712
12713
12714 \f
12715 /************************************************************************
12716 Horizontal scrolling
12717 ************************************************************************/
12718
12719 /* For all leaf windows in the window tree rooted at WINDOW, set their
12720 hscroll value so that PT is (i) visible in the window, and (ii) so
12721 that it is not within a certain margin at the window's left and
12722 right border. Value is true if any window's hscroll has been
12723 changed. */
12724
12725 static bool
12726 hscroll_window_tree (Lisp_Object window)
12727 {
12728 bool hscrolled_p = false;
12729 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12730 int hscroll_step_abs = 0;
12731 double hscroll_step_rel = 0;
12732
12733 if (hscroll_relative_p)
12734 {
12735 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12736 if (hscroll_step_rel < 0)
12737 {
12738 hscroll_relative_p = false;
12739 hscroll_step_abs = 0;
12740 }
12741 }
12742 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12743 {
12744 hscroll_step_abs = XINT (Vhscroll_step);
12745 if (hscroll_step_abs < 0)
12746 hscroll_step_abs = 0;
12747 }
12748 else
12749 hscroll_step_abs = 0;
12750
12751 while (WINDOWP (window))
12752 {
12753 struct window *w = XWINDOW (window);
12754
12755 if (WINDOWP (w->contents))
12756 hscrolled_p |= hscroll_window_tree (w->contents);
12757 else if (w->cursor.vpos >= 0)
12758 {
12759 int h_margin;
12760 int text_area_width;
12761 struct glyph_row *cursor_row;
12762 struct glyph_row *bottom_row;
12763
12764 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12765 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12766 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12767 else
12768 cursor_row = bottom_row - 1;
12769
12770 if (!cursor_row->enabled_p)
12771 {
12772 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12773 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12774 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12775 else
12776 cursor_row = bottom_row - 1;
12777 }
12778 bool row_r2l_p = cursor_row->reversed_p;
12779
12780 text_area_width = window_box_width (w, TEXT_AREA);
12781
12782 /* Scroll when cursor is inside this scroll margin. */
12783 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12784
12785 /* If the position of this window's point has explicitly
12786 changed, no more suspend auto hscrolling. */
12787 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12788 w->suspend_auto_hscroll = false;
12789
12790 /* Remember window point. */
12791 Fset_marker (w->old_pointm,
12792 ((w == XWINDOW (selected_window))
12793 ? make_number (BUF_PT (XBUFFER (w->contents)))
12794 : Fmarker_position (w->pointm)),
12795 w->contents);
12796
12797 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12798 && !w->suspend_auto_hscroll
12799 /* In some pathological cases, like restoring a window
12800 configuration into a frame that is much smaller than
12801 the one from which the configuration was saved, we
12802 get glyph rows whose start and end have zero buffer
12803 positions, which we cannot handle below. Just skip
12804 such windows. */
12805 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12806 /* For left-to-right rows, hscroll when cursor is either
12807 (i) inside the right hscroll margin, or (ii) if it is
12808 inside the left margin and the window is already
12809 hscrolled. */
12810 && ((!row_r2l_p
12811 && ((w->hscroll && w->cursor.x <= h_margin)
12812 || (cursor_row->enabled_p
12813 && cursor_row->truncated_on_right_p
12814 && (w->cursor.x >= text_area_width - h_margin))))
12815 /* For right-to-left rows, the logic is similar,
12816 except that rules for scrolling to left and right
12817 are reversed. E.g., if cursor.x <= h_margin, we
12818 need to hscroll "to the right" unconditionally,
12819 and that will scroll the screen to the left so as
12820 to reveal the next portion of the row. */
12821 || (row_r2l_p
12822 && ((cursor_row->enabled_p
12823 /* FIXME: It is confusing to set the
12824 truncated_on_right_p flag when R2L rows
12825 are actually truncated on the left. */
12826 && cursor_row->truncated_on_right_p
12827 && w->cursor.x <= h_margin)
12828 || (w->hscroll
12829 && (w->cursor.x >= text_area_width - h_margin))))))
12830 {
12831 struct it it;
12832 ptrdiff_t hscroll;
12833 struct buffer *saved_current_buffer;
12834 ptrdiff_t pt;
12835 int wanted_x;
12836
12837 /* Find point in a display of infinite width. */
12838 saved_current_buffer = current_buffer;
12839 current_buffer = XBUFFER (w->contents);
12840
12841 if (w == XWINDOW (selected_window))
12842 pt = PT;
12843 else
12844 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12845
12846 /* Move iterator to pt starting at cursor_row->start in
12847 a line with infinite width. */
12848 init_to_row_start (&it, w, cursor_row);
12849 it.last_visible_x = INFINITY;
12850 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12851 current_buffer = saved_current_buffer;
12852
12853 /* Position cursor in window. */
12854 if (!hscroll_relative_p && hscroll_step_abs == 0)
12855 hscroll = max (0, (it.current_x
12856 - (ITERATOR_AT_END_OF_LINE_P (&it)
12857 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12858 : (text_area_width / 2))))
12859 / FRAME_COLUMN_WIDTH (it.f);
12860 else if ((!row_r2l_p
12861 && w->cursor.x >= text_area_width - h_margin)
12862 || (row_r2l_p && w->cursor.x <= h_margin))
12863 {
12864 if (hscroll_relative_p)
12865 wanted_x = text_area_width * (1 - hscroll_step_rel)
12866 - h_margin;
12867 else
12868 wanted_x = text_area_width
12869 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12870 - h_margin;
12871 hscroll
12872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12873 }
12874 else
12875 {
12876 if (hscroll_relative_p)
12877 wanted_x = text_area_width * hscroll_step_rel
12878 + h_margin;
12879 else
12880 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12881 + h_margin;
12882 hscroll
12883 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12884 }
12885 hscroll = max (hscroll, w->min_hscroll);
12886
12887 /* Don't prevent redisplay optimizations if hscroll
12888 hasn't changed, as it will unnecessarily slow down
12889 redisplay. */
12890 if (w->hscroll != hscroll)
12891 {
12892 struct buffer *b = XBUFFER (w->contents);
12893 b->prevent_redisplay_optimizations_p = true;
12894 w->hscroll = hscroll;
12895 hscrolled_p = true;
12896 }
12897 }
12898 }
12899
12900 window = w->next;
12901 }
12902
12903 /* Value is true if hscroll of any leaf window has been changed. */
12904 return hscrolled_p;
12905 }
12906
12907
12908 /* Set hscroll so that cursor is visible and not inside horizontal
12909 scroll margins for all windows in the tree rooted at WINDOW. See
12910 also hscroll_window_tree above. Value is true if any window's
12911 hscroll has been changed. If it has, desired matrices on the frame
12912 of WINDOW are cleared. */
12913
12914 static bool
12915 hscroll_windows (Lisp_Object window)
12916 {
12917 bool hscrolled_p = hscroll_window_tree (window);
12918 if (hscrolled_p)
12919 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12920 return hscrolled_p;
12921 }
12922
12923
12924 \f
12925 /************************************************************************
12926 Redisplay
12927 ************************************************************************/
12928
12929 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12930 This is sometimes handy to have in a debugger session. */
12931
12932 #ifdef GLYPH_DEBUG
12933
12934 /* First and last unchanged row for try_window_id. */
12935
12936 static int debug_first_unchanged_at_end_vpos;
12937 static int debug_last_unchanged_at_beg_vpos;
12938
12939 /* Delta vpos and y. */
12940
12941 static int debug_dvpos, debug_dy;
12942
12943 /* Delta in characters and bytes for try_window_id. */
12944
12945 static ptrdiff_t debug_delta, debug_delta_bytes;
12946
12947 /* Values of window_end_pos and window_end_vpos at the end of
12948 try_window_id. */
12949
12950 static ptrdiff_t debug_end_vpos;
12951
12952 /* Append a string to W->desired_matrix->method. FMT is a printf
12953 format string. If trace_redisplay_p is true also printf the
12954 resulting string to stderr. */
12955
12956 static void debug_method_add (struct window *, char const *, ...)
12957 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12958
12959 static void
12960 debug_method_add (struct window *w, char const *fmt, ...)
12961 {
12962 void *ptr = w;
12963 char *method = w->desired_matrix->method;
12964 int len = strlen (method);
12965 int size = sizeof w->desired_matrix->method;
12966 int remaining = size - len - 1;
12967 va_list ap;
12968
12969 if (len && remaining)
12970 {
12971 method[len] = '|';
12972 --remaining, ++len;
12973 }
12974
12975 va_start (ap, fmt);
12976 vsnprintf (method + len, remaining + 1, fmt, ap);
12977 va_end (ap);
12978
12979 if (trace_redisplay_p)
12980 fprintf (stderr, "%p (%s): %s\n",
12981 ptr,
12982 ((BUFFERP (w->contents)
12983 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12984 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12985 : "no buffer"),
12986 method + len);
12987 }
12988
12989 #endif /* GLYPH_DEBUG */
12990
12991
12992 /* Value is true if all changes in window W, which displays
12993 current_buffer, are in the text between START and END. START is a
12994 buffer position, END is given as a distance from Z. Used in
12995 redisplay_internal for display optimization. */
12996
12997 static bool
12998 text_outside_line_unchanged_p (struct window *w,
12999 ptrdiff_t start, ptrdiff_t end)
13000 {
13001 bool unchanged_p = true;
13002
13003 /* If text or overlays have changed, see where. */
13004 if (window_outdated (w))
13005 {
13006 /* Gap in the line? */
13007 if (GPT < start || Z - GPT < end)
13008 unchanged_p = false;
13009
13010 /* Changes start in front of the line, or end after it? */
13011 if (unchanged_p
13012 && (BEG_UNCHANGED < start - 1
13013 || END_UNCHANGED < end))
13014 unchanged_p = false;
13015
13016 /* If selective display, can't optimize if changes start at the
13017 beginning of the line. */
13018 if (unchanged_p
13019 && INTEGERP (BVAR (current_buffer, selective_display))
13020 && XINT (BVAR (current_buffer, selective_display)) > 0
13021 && (BEG_UNCHANGED < start || GPT <= start))
13022 unchanged_p = false;
13023
13024 /* If there are overlays at the start or end of the line, these
13025 may have overlay strings with newlines in them. A change at
13026 START, for instance, may actually concern the display of such
13027 overlay strings as well, and they are displayed on different
13028 lines. So, quickly rule out this case. (For the future, it
13029 might be desirable to implement something more telling than
13030 just BEG/END_UNCHANGED.) */
13031 if (unchanged_p)
13032 {
13033 if (BEG + BEG_UNCHANGED == start
13034 && overlay_touches_p (start))
13035 unchanged_p = false;
13036 if (END_UNCHANGED == end
13037 && overlay_touches_p (Z - end))
13038 unchanged_p = false;
13039 }
13040
13041 /* Under bidi reordering, adding or deleting a character in the
13042 beginning of a paragraph, before the first strong directional
13043 character, can change the base direction of the paragraph (unless
13044 the buffer specifies a fixed paragraph direction), which will
13045 require to redisplay the whole paragraph. It might be worthwhile
13046 to find the paragraph limits and widen the range of redisplayed
13047 lines to that, but for now just give up this optimization. */
13048 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13049 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13050 unchanged_p = false;
13051 }
13052
13053 return unchanged_p;
13054 }
13055
13056
13057 /* Do a frame update, taking possible shortcuts into account. This is
13058 the main external entry point for redisplay.
13059
13060 If the last redisplay displayed an echo area message and that message
13061 is no longer requested, we clear the echo area or bring back the
13062 mini-buffer if that is in use. */
13063
13064 void
13065 redisplay (void)
13066 {
13067 redisplay_internal ();
13068 }
13069
13070
13071 static Lisp_Object
13072 overlay_arrow_string_or_property (Lisp_Object var)
13073 {
13074 Lisp_Object val;
13075
13076 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13077 return val;
13078
13079 return Voverlay_arrow_string;
13080 }
13081
13082 /* Return true if there are any overlay-arrows in current_buffer. */
13083 static bool
13084 overlay_arrow_in_current_buffer_p (void)
13085 {
13086 Lisp_Object vlist;
13087
13088 for (vlist = Voverlay_arrow_variable_list;
13089 CONSP (vlist);
13090 vlist = XCDR (vlist))
13091 {
13092 Lisp_Object var = XCAR (vlist);
13093 Lisp_Object val;
13094
13095 if (!SYMBOLP (var))
13096 continue;
13097 val = find_symbol_value (var);
13098 if (MARKERP (val)
13099 && current_buffer == XMARKER (val)->buffer)
13100 return true;
13101 }
13102 return false;
13103 }
13104
13105
13106 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13107 has changed. */
13108
13109 static bool
13110 overlay_arrows_changed_p (void)
13111 {
13112 Lisp_Object vlist;
13113
13114 for (vlist = Voverlay_arrow_variable_list;
13115 CONSP (vlist);
13116 vlist = XCDR (vlist))
13117 {
13118 Lisp_Object var = XCAR (vlist);
13119 Lisp_Object val, pstr;
13120
13121 if (!SYMBOLP (var))
13122 continue;
13123 val = find_symbol_value (var);
13124 if (!MARKERP (val))
13125 continue;
13126 if (! EQ (COERCE_MARKER (val),
13127 Fget (var, Qlast_arrow_position))
13128 || ! (pstr = overlay_arrow_string_or_property (var),
13129 EQ (pstr, Fget (var, Qlast_arrow_string))))
13130 return true;
13131 }
13132 return false;
13133 }
13134
13135 /* Mark overlay arrows to be updated on next redisplay. */
13136
13137 static void
13138 update_overlay_arrows (int up_to_date)
13139 {
13140 Lisp_Object vlist;
13141
13142 for (vlist = Voverlay_arrow_variable_list;
13143 CONSP (vlist);
13144 vlist = XCDR (vlist))
13145 {
13146 Lisp_Object var = XCAR (vlist);
13147
13148 if (!SYMBOLP (var))
13149 continue;
13150
13151 if (up_to_date > 0)
13152 {
13153 Lisp_Object val = find_symbol_value (var);
13154 Fput (var, Qlast_arrow_position,
13155 COERCE_MARKER (val));
13156 Fput (var, Qlast_arrow_string,
13157 overlay_arrow_string_or_property (var));
13158 }
13159 else if (up_to_date < 0
13160 || !NILP (Fget (var, Qlast_arrow_position)))
13161 {
13162 Fput (var, Qlast_arrow_position, Qt);
13163 Fput (var, Qlast_arrow_string, Qt);
13164 }
13165 }
13166 }
13167
13168
13169 /* Return overlay arrow string to display at row.
13170 Return integer (bitmap number) for arrow bitmap in left fringe.
13171 Return nil if no overlay arrow. */
13172
13173 static Lisp_Object
13174 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13175 {
13176 Lisp_Object vlist;
13177
13178 for (vlist = Voverlay_arrow_variable_list;
13179 CONSP (vlist);
13180 vlist = XCDR (vlist))
13181 {
13182 Lisp_Object var = XCAR (vlist);
13183 Lisp_Object val;
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187
13188 val = find_symbol_value (var);
13189
13190 if (MARKERP (val)
13191 && current_buffer == XMARKER (val)->buffer
13192 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13193 {
13194 if (FRAME_WINDOW_P (it->f)
13195 /* FIXME: if ROW->reversed_p is set, this should test
13196 the right fringe, not the left one. */
13197 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13198 {
13199 #ifdef HAVE_WINDOW_SYSTEM
13200 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13201 {
13202 int fringe_bitmap = lookup_fringe_bitmap (val);
13203 if (fringe_bitmap != 0)
13204 return make_number (fringe_bitmap);
13205 }
13206 #endif
13207 return make_number (-1); /* Use default arrow bitmap. */
13208 }
13209 return overlay_arrow_string_or_property (var);
13210 }
13211 }
13212
13213 return Qnil;
13214 }
13215
13216 /* Return true if point moved out of or into a composition. Otherwise
13217 return false. PREV_BUF and PREV_PT are the last point buffer and
13218 position. BUF and PT are the current point buffer and position. */
13219
13220 static bool
13221 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13222 struct buffer *buf, ptrdiff_t pt)
13223 {
13224 ptrdiff_t start, end;
13225 Lisp_Object prop;
13226 Lisp_Object buffer;
13227
13228 XSETBUFFER (buffer, buf);
13229 /* Check a composition at the last point if point moved within the
13230 same buffer. */
13231 if (prev_buf == buf)
13232 {
13233 if (prev_pt == pt)
13234 /* Point didn't move. */
13235 return false;
13236
13237 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13238 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13239 && composition_valid_p (start, end, prop)
13240 && start < prev_pt && end > prev_pt)
13241 /* The last point was within the composition. Return true iff
13242 point moved out of the composition. */
13243 return (pt <= start || pt >= end);
13244 }
13245
13246 /* Check a composition at the current point. */
13247 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13248 && find_composition (pt, -1, &start, &end, &prop, buffer)
13249 && composition_valid_p (start, end, prop)
13250 && start < pt && end > pt);
13251 }
13252
13253 /* Reconsider the clip changes of buffer which is displayed in W. */
13254
13255 static void
13256 reconsider_clip_changes (struct window *w)
13257 {
13258 struct buffer *b = XBUFFER (w->contents);
13259
13260 if (b->clip_changed
13261 && w->window_end_valid
13262 && w->current_matrix->buffer == b
13263 && w->current_matrix->zv == BUF_ZV (b)
13264 && w->current_matrix->begv == BUF_BEGV (b))
13265 b->clip_changed = false;
13266
13267 /* If display wasn't paused, and W is not a tool bar window, see if
13268 point has been moved into or out of a composition. In that case,
13269 set b->clip_changed to force updating the screen. If
13270 b->clip_changed has already been set, skip this check. */
13271 if (!b->clip_changed && w->window_end_valid)
13272 {
13273 ptrdiff_t pt = (w == XWINDOW (selected_window)
13274 ? PT : marker_position (w->pointm));
13275
13276 if ((w->current_matrix->buffer != b || pt != w->last_point)
13277 && check_point_in_composition (w->current_matrix->buffer,
13278 w->last_point, b, pt))
13279 b->clip_changed = true;
13280 }
13281 }
13282
13283 static void
13284 propagate_buffer_redisplay (void)
13285 { /* Resetting b->text->redisplay is problematic!
13286 We can't just reset it in the case that some window that displays
13287 it has not been redisplayed; and such a window can stay
13288 unredisplayed for a long time if it's currently invisible.
13289 But we do want to reset it at the end of redisplay otherwise
13290 its displayed windows will keep being redisplayed over and over
13291 again.
13292 So we copy all b->text->redisplay flags up to their windows here,
13293 such that mark_window_display_accurate can safely reset
13294 b->text->redisplay. */
13295 Lisp_Object ws = window_list ();
13296 for (; CONSP (ws); ws = XCDR (ws))
13297 {
13298 struct window *thisw = XWINDOW (XCAR (ws));
13299 struct buffer *thisb = XBUFFER (thisw->contents);
13300 if (thisb->text->redisplay)
13301 thisw->redisplay = true;
13302 }
13303 }
13304
13305 #define STOP_POLLING \
13306 do { if (! polling_stopped_here) stop_polling (); \
13307 polling_stopped_here = true; } while (false)
13308
13309 #define RESUME_POLLING \
13310 do { if (polling_stopped_here) start_polling (); \
13311 polling_stopped_here = false; } while (false)
13312
13313
13314 /* Perhaps in the future avoid recentering windows if it
13315 is not necessary; currently that causes some problems. */
13316
13317 static void
13318 redisplay_internal (void)
13319 {
13320 struct window *w = XWINDOW (selected_window);
13321 struct window *sw;
13322 struct frame *fr;
13323 bool pending;
13324 bool must_finish = false, match_p;
13325 struct text_pos tlbufpos, tlendpos;
13326 int number_of_visible_frames;
13327 ptrdiff_t count;
13328 struct frame *sf;
13329 bool polling_stopped_here = false;
13330 Lisp_Object tail, frame;
13331
13332 /* True means redisplay has to consider all windows on all
13333 frames. False, only selected_window is considered. */
13334 bool consider_all_windows_p;
13335
13336 /* True means redisplay has to redisplay the miniwindow. */
13337 bool update_miniwindow_p = false;
13338
13339 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13340
13341 /* No redisplay if running in batch mode or frame is not yet fully
13342 initialized, or redisplay is explicitly turned off by setting
13343 Vinhibit_redisplay. */
13344 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13345 || !NILP (Vinhibit_redisplay))
13346 return;
13347
13348 /* Don't examine these until after testing Vinhibit_redisplay.
13349 When Emacs is shutting down, perhaps because its connection to
13350 X has dropped, we should not look at them at all. */
13351 fr = XFRAME (w->frame);
13352 sf = SELECTED_FRAME ();
13353
13354 if (!fr->glyphs_initialized_p)
13355 return;
13356
13357 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13358 if (popup_activated ())
13359 return;
13360 #endif
13361
13362 /* I don't think this happens but let's be paranoid. */
13363 if (redisplaying_p)
13364 return;
13365
13366 /* Record a function that clears redisplaying_p
13367 when we leave this function. */
13368 count = SPECPDL_INDEX ();
13369 record_unwind_protect_void (unwind_redisplay);
13370 redisplaying_p = true;
13371 specbind (Qinhibit_free_realized_faces, Qnil);
13372
13373 /* Record this function, so it appears on the profiler's backtraces. */
13374 record_in_backtrace (Qredisplay_internal, 0, 0);
13375
13376 FOR_EACH_FRAME (tail, frame)
13377 XFRAME (frame)->already_hscrolled_p = false;
13378
13379 retry:
13380 /* Remember the currently selected window. */
13381 sw = w;
13382
13383 pending = false;
13384 forget_escape_and_glyphless_faces ();
13385
13386 inhibit_free_realized_faces = false;
13387
13388 /* If face_change, init_iterator will free all realized faces, which
13389 includes the faces referenced from current matrices. So, we
13390 can't reuse current matrices in this case. */
13391 if (face_change)
13392 windows_or_buffers_changed = 47;
13393
13394 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13395 && FRAME_TTY (sf)->previous_frame != sf)
13396 {
13397 /* Since frames on a single ASCII terminal share the same
13398 display area, displaying a different frame means redisplay
13399 the whole thing. */
13400 SET_FRAME_GARBAGED (sf);
13401 #ifndef DOS_NT
13402 set_tty_color_mode (FRAME_TTY (sf), sf);
13403 #endif
13404 FRAME_TTY (sf)->previous_frame = sf;
13405 }
13406
13407 /* Set the visible flags for all frames. Do this before checking for
13408 resized or garbaged frames; they want to know if their frames are
13409 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13410 number_of_visible_frames = 0;
13411
13412 FOR_EACH_FRAME (tail, frame)
13413 {
13414 struct frame *f = XFRAME (frame);
13415
13416 if (FRAME_VISIBLE_P (f))
13417 {
13418 ++number_of_visible_frames;
13419 /* Adjust matrices for visible frames only. */
13420 if (f->fonts_changed)
13421 {
13422 adjust_frame_glyphs (f);
13423 /* Disable all redisplay optimizations for this frame.
13424 This is because adjust_frame_glyphs resets the
13425 enabled_p flag for all glyph rows of all windows, so
13426 many optimizations will fail anyway, and some might
13427 fail to test that flag and do bogus things as
13428 result. */
13429 SET_FRAME_GARBAGED (f);
13430 f->fonts_changed = false;
13431 }
13432 /* If cursor type has been changed on the frame
13433 other than selected, consider all frames. */
13434 if (f != sf && f->cursor_type_changed)
13435 update_mode_lines = 31;
13436 }
13437 clear_desired_matrices (f);
13438 }
13439
13440 /* Notice any pending interrupt request to change frame size. */
13441 do_pending_window_change (true);
13442
13443 /* do_pending_window_change could change the selected_window due to
13444 frame resizing which makes the selected window too small. */
13445 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13446 sw = w;
13447
13448 /* Clear frames marked as garbaged. */
13449 clear_garbaged_frames ();
13450
13451 /* Build menubar and tool-bar items. */
13452 if (NILP (Vmemory_full))
13453 prepare_menu_bars ();
13454
13455 reconsider_clip_changes (w);
13456
13457 /* In most cases selected window displays current buffer. */
13458 match_p = XBUFFER (w->contents) == current_buffer;
13459 if (match_p)
13460 {
13461 /* Detect case that we need to write or remove a star in the mode line. */
13462 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13463 w->update_mode_line = true;
13464
13465 if (mode_line_update_needed (w))
13466 w->update_mode_line = true;
13467
13468 /* If reconsider_clip_changes above decided that the narrowing
13469 in the current buffer changed, make sure all other windows
13470 showing that buffer will be redisplayed. */
13471 if (current_buffer->clip_changed)
13472 bset_update_mode_line (current_buffer);
13473 }
13474
13475 /* Normally the message* functions will have already displayed and
13476 updated the echo area, but the frame may have been trashed, or
13477 the update may have been preempted, so display the echo area
13478 again here. Checking message_cleared_p captures the case that
13479 the echo area should be cleared. */
13480 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13481 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13482 || (message_cleared_p
13483 && minibuf_level == 0
13484 /* If the mini-window is currently selected, this means the
13485 echo-area doesn't show through. */
13486 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13487 {
13488 echo_area_display (false);
13489
13490 if (message_cleared_p)
13491 update_miniwindow_p = true;
13492
13493 must_finish = true;
13494
13495 /* If we don't display the current message, don't clear the
13496 message_cleared_p flag, because, if we did, we wouldn't clear
13497 the echo area in the next redisplay which doesn't preserve
13498 the echo area. */
13499 if (!display_last_displayed_message_p)
13500 message_cleared_p = false;
13501 }
13502 else if (EQ (selected_window, minibuf_window)
13503 && (current_buffer->clip_changed || window_outdated (w))
13504 && resize_mini_window (w, false))
13505 {
13506 /* Resized active mini-window to fit the size of what it is
13507 showing if its contents might have changed. */
13508 must_finish = true;
13509
13510 /* If window configuration was changed, frames may have been
13511 marked garbaged. Clear them or we will experience
13512 surprises wrt scrolling. */
13513 clear_garbaged_frames ();
13514 }
13515
13516 if (windows_or_buffers_changed && !update_mode_lines)
13517 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13518 only the windows's contents needs to be refreshed, or whether the
13519 mode-lines also need a refresh. */
13520 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13521 ? REDISPLAY_SOME : 32);
13522
13523 /* If specs for an arrow have changed, do thorough redisplay
13524 to ensure we remove any arrow that should no longer exist. */
13525 if (overlay_arrows_changed_p ())
13526 /* Apparently, this is the only case where we update other windows,
13527 without updating other mode-lines. */
13528 windows_or_buffers_changed = 49;
13529
13530 consider_all_windows_p = (update_mode_lines
13531 || windows_or_buffers_changed);
13532
13533 #define AINC(a,i) \
13534 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13535 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13536
13537 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13538 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13539
13540 /* Optimize the case that only the line containing the cursor in the
13541 selected window has changed. Variables starting with this_ are
13542 set in display_line and record information about the line
13543 containing the cursor. */
13544 tlbufpos = this_line_start_pos;
13545 tlendpos = this_line_end_pos;
13546 if (!consider_all_windows_p
13547 && CHARPOS (tlbufpos) > 0
13548 && !w->update_mode_line
13549 && !current_buffer->clip_changed
13550 && !current_buffer->prevent_redisplay_optimizations_p
13551 && FRAME_VISIBLE_P (XFRAME (w->frame))
13552 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13553 && !XFRAME (w->frame)->cursor_type_changed
13554 && !XFRAME (w->frame)->face_change
13555 /* Make sure recorded data applies to current buffer, etc. */
13556 && this_line_buffer == current_buffer
13557 && match_p
13558 && !w->force_start
13559 && !w->optional_new_start
13560 /* Point must be on the line that we have info recorded about. */
13561 && PT >= CHARPOS (tlbufpos)
13562 && PT <= Z - CHARPOS (tlendpos)
13563 /* All text outside that line, including its final newline,
13564 must be unchanged. */
13565 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13566 CHARPOS (tlendpos)))
13567 {
13568 if (CHARPOS (tlbufpos) > BEGV
13569 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13570 && (CHARPOS (tlbufpos) == ZV
13571 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13572 /* Former continuation line has disappeared by becoming empty. */
13573 goto cancel;
13574 else if (window_outdated (w) || MINI_WINDOW_P (w))
13575 {
13576 /* We have to handle the case of continuation around a
13577 wide-column character (see the comment in indent.c around
13578 line 1340).
13579
13580 For instance, in the following case:
13581
13582 -------- Insert --------
13583 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13584 J_I_ ==> J_I_ `^^' are cursors.
13585 ^^ ^^
13586 -------- --------
13587
13588 As we have to redraw the line above, we cannot use this
13589 optimization. */
13590
13591 struct it it;
13592 int line_height_before = this_line_pixel_height;
13593
13594 /* Note that start_display will handle the case that the
13595 line starting at tlbufpos is a continuation line. */
13596 start_display (&it, w, tlbufpos);
13597
13598 /* Implementation note: It this still necessary? */
13599 if (it.current_x != this_line_start_x)
13600 goto cancel;
13601
13602 TRACE ((stderr, "trying display optimization 1\n"));
13603 w->cursor.vpos = -1;
13604 overlay_arrow_seen = false;
13605 it.vpos = this_line_vpos;
13606 it.current_y = this_line_y;
13607 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13608 display_line (&it);
13609
13610 /* If line contains point, is not continued,
13611 and ends at same distance from eob as before, we win. */
13612 if (w->cursor.vpos >= 0
13613 /* Line is not continued, otherwise this_line_start_pos
13614 would have been set to 0 in display_line. */
13615 && CHARPOS (this_line_start_pos)
13616 /* Line ends as before. */
13617 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13618 /* Line has same height as before. Otherwise other lines
13619 would have to be shifted up or down. */
13620 && this_line_pixel_height == line_height_before)
13621 {
13622 /* If this is not the window's last line, we must adjust
13623 the charstarts of the lines below. */
13624 if (it.current_y < it.last_visible_y)
13625 {
13626 struct glyph_row *row
13627 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13628 ptrdiff_t delta, delta_bytes;
13629
13630 /* We used to distinguish between two cases here,
13631 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13632 when the line ends in a newline or the end of the
13633 buffer's accessible portion. But both cases did
13634 the same, so they were collapsed. */
13635 delta = (Z
13636 - CHARPOS (tlendpos)
13637 - MATRIX_ROW_START_CHARPOS (row));
13638 delta_bytes = (Z_BYTE
13639 - BYTEPOS (tlendpos)
13640 - MATRIX_ROW_START_BYTEPOS (row));
13641
13642 increment_matrix_positions (w->current_matrix,
13643 this_line_vpos + 1,
13644 w->current_matrix->nrows,
13645 delta, delta_bytes);
13646 }
13647
13648 /* If this row displays text now but previously didn't,
13649 or vice versa, w->window_end_vpos may have to be
13650 adjusted. */
13651 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13652 {
13653 if (w->window_end_vpos < this_line_vpos)
13654 w->window_end_vpos = this_line_vpos;
13655 }
13656 else if (w->window_end_vpos == this_line_vpos
13657 && this_line_vpos > 0)
13658 w->window_end_vpos = this_line_vpos - 1;
13659 w->window_end_valid = false;
13660
13661 /* Update hint: No need to try to scroll in update_window. */
13662 w->desired_matrix->no_scrolling_p = true;
13663
13664 #ifdef GLYPH_DEBUG
13665 *w->desired_matrix->method = 0;
13666 debug_method_add (w, "optimization 1");
13667 #endif
13668 #ifdef HAVE_WINDOW_SYSTEM
13669 update_window_fringes (w, false);
13670 #endif
13671 goto update;
13672 }
13673 else
13674 goto cancel;
13675 }
13676 else if (/* Cursor position hasn't changed. */
13677 PT == w->last_point
13678 /* Make sure the cursor was last displayed
13679 in this window. Otherwise we have to reposition it. */
13680
13681 /* PXW: Must be converted to pixels, probably. */
13682 && 0 <= w->cursor.vpos
13683 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13684 {
13685 if (!must_finish)
13686 {
13687 do_pending_window_change (true);
13688 /* If selected_window changed, redisplay again. */
13689 if (WINDOWP (selected_window)
13690 && (w = XWINDOW (selected_window)) != sw)
13691 goto retry;
13692
13693 /* We used to always goto end_of_redisplay here, but this
13694 isn't enough if we have a blinking cursor. */
13695 if (w->cursor_off_p == w->last_cursor_off_p)
13696 goto end_of_redisplay;
13697 }
13698 goto update;
13699 }
13700 /* If highlighting the region, or if the cursor is in the echo area,
13701 then we can't just move the cursor. */
13702 else if (NILP (Vshow_trailing_whitespace)
13703 && !cursor_in_echo_area)
13704 {
13705 struct it it;
13706 struct glyph_row *row;
13707
13708 /* Skip from tlbufpos to PT and see where it is. Note that
13709 PT may be in invisible text. If so, we will end at the
13710 next visible position. */
13711 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13712 NULL, DEFAULT_FACE_ID);
13713 it.current_x = this_line_start_x;
13714 it.current_y = this_line_y;
13715 it.vpos = this_line_vpos;
13716
13717 /* The call to move_it_to stops in front of PT, but
13718 moves over before-strings. */
13719 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13720
13721 if (it.vpos == this_line_vpos
13722 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13723 row->enabled_p))
13724 {
13725 eassert (this_line_vpos == it.vpos);
13726 eassert (this_line_y == it.current_y);
13727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13728 #ifdef GLYPH_DEBUG
13729 *w->desired_matrix->method = 0;
13730 debug_method_add (w, "optimization 3");
13731 #endif
13732 goto update;
13733 }
13734 else
13735 goto cancel;
13736 }
13737
13738 cancel:
13739 /* Text changed drastically or point moved off of line. */
13740 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13741 }
13742
13743 CHARPOS (this_line_start_pos) = 0;
13744 ++clear_face_cache_count;
13745 #ifdef HAVE_WINDOW_SYSTEM
13746 ++clear_image_cache_count;
13747 #endif
13748
13749 /* Build desired matrices, and update the display. If
13750 consider_all_windows_p, do it for all windows on all frames.
13751 Otherwise do it for selected_window, only. */
13752
13753 if (consider_all_windows_p)
13754 {
13755 FOR_EACH_FRAME (tail, frame)
13756 XFRAME (frame)->updated_p = false;
13757
13758 propagate_buffer_redisplay ();
13759
13760 FOR_EACH_FRAME (tail, frame)
13761 {
13762 struct frame *f = XFRAME (frame);
13763
13764 /* We don't have to do anything for unselected terminal
13765 frames. */
13766 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13767 && !EQ (FRAME_TTY (f)->top_frame, frame))
13768 continue;
13769
13770 retry_frame:
13771 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13772 {
13773 bool gcscrollbars
13774 /* Only GC scrollbars when we redisplay the whole frame. */
13775 = f->redisplay || !REDISPLAY_SOME_P ();
13776 /* Mark all the scroll bars to be removed; we'll redeem
13777 the ones we want when we redisplay their windows. */
13778 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13779 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13780
13781 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13782 redisplay_windows (FRAME_ROOT_WINDOW (f));
13783 /* Remember that the invisible frames need to be redisplayed next
13784 time they're visible. */
13785 else if (!REDISPLAY_SOME_P ())
13786 f->redisplay = true;
13787
13788 /* The X error handler may have deleted that frame. */
13789 if (!FRAME_LIVE_P (f))
13790 continue;
13791
13792 /* Any scroll bars which redisplay_windows should have
13793 nuked should now go away. */
13794 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13795 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13796
13797 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13798 {
13799 /* If fonts changed on visible frame, display again. */
13800 if (f->fonts_changed)
13801 {
13802 adjust_frame_glyphs (f);
13803 /* Disable all redisplay optimizations for this
13804 frame. For the reasons, see the comment near
13805 the previous call to adjust_frame_glyphs above. */
13806 SET_FRAME_GARBAGED (f);
13807 f->fonts_changed = false;
13808 goto retry_frame;
13809 }
13810
13811 /* See if we have to hscroll. */
13812 if (!f->already_hscrolled_p)
13813 {
13814 f->already_hscrolled_p = true;
13815 if (hscroll_windows (f->root_window))
13816 goto retry_frame;
13817 }
13818
13819 /* Prevent various kinds of signals during display
13820 update. stdio is not robust about handling
13821 signals, which can cause an apparent I/O error. */
13822 if (interrupt_input)
13823 unrequest_sigio ();
13824 STOP_POLLING;
13825
13826 pending |= update_frame (f, false, false);
13827 f->cursor_type_changed = false;
13828 f->updated_p = true;
13829 }
13830 }
13831 }
13832
13833 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13834
13835 if (!pending)
13836 {
13837 /* Do the mark_window_display_accurate after all windows have
13838 been redisplayed because this call resets flags in buffers
13839 which are needed for proper redisplay. */
13840 FOR_EACH_FRAME (tail, frame)
13841 {
13842 struct frame *f = XFRAME (frame);
13843 if (f->updated_p)
13844 {
13845 f->redisplay = false;
13846 mark_window_display_accurate (f->root_window, true);
13847 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13848 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13849 }
13850 }
13851 }
13852 }
13853 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13854 {
13855 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13856 struct frame *mini_frame;
13857
13858 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13859 /* Use list_of_error, not Qerror, so that
13860 we catch only errors and don't run the debugger. */
13861 internal_condition_case_1 (redisplay_window_1, selected_window,
13862 list_of_error,
13863 redisplay_window_error);
13864 if (update_miniwindow_p)
13865 internal_condition_case_1 (redisplay_window_1, mini_window,
13866 list_of_error,
13867 redisplay_window_error);
13868
13869 /* Compare desired and current matrices, perform output. */
13870
13871 update:
13872 /* If fonts changed, display again. */
13873 if (sf->fonts_changed)
13874 goto retry;
13875
13876 /* Prevent freeing of realized faces, since desired matrices are
13877 pending that reference the faces we computed and cached. */
13878 inhibit_free_realized_faces = true;
13879
13880 /* Prevent various kinds of signals during display update.
13881 stdio is not robust about handling signals,
13882 which can cause an apparent I/O error. */
13883 if (interrupt_input)
13884 unrequest_sigio ();
13885 STOP_POLLING;
13886
13887 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13888 {
13889 if (hscroll_windows (selected_window))
13890 goto retry;
13891
13892 XWINDOW (selected_window)->must_be_updated_p = true;
13893 pending = update_frame (sf, false, false);
13894 sf->cursor_type_changed = false;
13895 }
13896
13897 /* We may have called echo_area_display at the top of this
13898 function. If the echo area is on another frame, that may
13899 have put text on a frame other than the selected one, so the
13900 above call to update_frame would not have caught it. Catch
13901 it here. */
13902 mini_window = FRAME_MINIBUF_WINDOW (sf);
13903 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13904
13905 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13906 {
13907 XWINDOW (mini_window)->must_be_updated_p = true;
13908 pending |= update_frame (mini_frame, false, false);
13909 mini_frame->cursor_type_changed = false;
13910 if (!pending && hscroll_windows (mini_window))
13911 goto retry;
13912 }
13913 }
13914
13915 /* If display was paused because of pending input, make sure we do a
13916 thorough update the next time. */
13917 if (pending)
13918 {
13919 /* Prevent the optimization at the beginning of
13920 redisplay_internal that tries a single-line update of the
13921 line containing the cursor in the selected window. */
13922 CHARPOS (this_line_start_pos) = 0;
13923
13924 /* Let the overlay arrow be updated the next time. */
13925 update_overlay_arrows (0);
13926
13927 /* If we pause after scrolling, some rows in the current
13928 matrices of some windows are not valid. */
13929 if (!WINDOW_FULL_WIDTH_P (w)
13930 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13931 update_mode_lines = 36;
13932 }
13933 else
13934 {
13935 if (!consider_all_windows_p)
13936 {
13937 /* This has already been done above if
13938 consider_all_windows_p is set. */
13939 if (XBUFFER (w->contents)->text->redisplay
13940 && buffer_window_count (XBUFFER (w->contents)) > 1)
13941 /* This can happen if b->text->redisplay was set during
13942 jit-lock. */
13943 propagate_buffer_redisplay ();
13944 mark_window_display_accurate_1 (w, true);
13945
13946 /* Say overlay arrows are up to date. */
13947 update_overlay_arrows (1);
13948
13949 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13950 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13951 }
13952
13953 update_mode_lines = 0;
13954 windows_or_buffers_changed = 0;
13955 }
13956
13957 /* Start SIGIO interrupts coming again. Having them off during the
13958 code above makes it less likely one will discard output, but not
13959 impossible, since there might be stuff in the system buffer here.
13960 But it is much hairier to try to do anything about that. */
13961 if (interrupt_input)
13962 request_sigio ();
13963 RESUME_POLLING;
13964
13965 /* If a frame has become visible which was not before, redisplay
13966 again, so that we display it. Expose events for such a frame
13967 (which it gets when becoming visible) don't call the parts of
13968 redisplay constructing glyphs, so simply exposing a frame won't
13969 display anything in this case. So, we have to display these
13970 frames here explicitly. */
13971 if (!pending)
13972 {
13973 int new_count = 0;
13974
13975 FOR_EACH_FRAME (tail, frame)
13976 {
13977 if (XFRAME (frame)->visible)
13978 new_count++;
13979 }
13980
13981 if (new_count != number_of_visible_frames)
13982 windows_or_buffers_changed = 52;
13983 }
13984
13985 /* Change frame size now if a change is pending. */
13986 do_pending_window_change (true);
13987
13988 /* If we just did a pending size change, or have additional
13989 visible frames, or selected_window changed, redisplay again. */
13990 if ((windows_or_buffers_changed && !pending)
13991 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13992 goto retry;
13993
13994 /* Clear the face and image caches.
13995
13996 We used to do this only if consider_all_windows_p. But the cache
13997 needs to be cleared if a timer creates images in the current
13998 buffer (e.g. the test case in Bug#6230). */
13999
14000 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14001 {
14002 clear_face_cache (false);
14003 clear_face_cache_count = 0;
14004 }
14005
14006 #ifdef HAVE_WINDOW_SYSTEM
14007 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14008 {
14009 clear_image_caches (Qnil);
14010 clear_image_cache_count = 0;
14011 }
14012 #endif /* HAVE_WINDOW_SYSTEM */
14013
14014 end_of_redisplay:
14015 #ifdef HAVE_NS
14016 ns_set_doc_edited ();
14017 #endif
14018 if (interrupt_input && interrupts_deferred)
14019 request_sigio ();
14020
14021 unbind_to (count, Qnil);
14022 RESUME_POLLING;
14023 }
14024
14025
14026 /* Redisplay, but leave alone any recent echo area message unless
14027 another message has been requested in its place.
14028
14029 This is useful in situations where you need to redisplay but no
14030 user action has occurred, making it inappropriate for the message
14031 area to be cleared. See tracking_off and
14032 wait_reading_process_output for examples of these situations.
14033
14034 FROM_WHERE is an integer saying from where this function was
14035 called. This is useful for debugging. */
14036
14037 void
14038 redisplay_preserve_echo_area (int from_where)
14039 {
14040 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14041
14042 if (!NILP (echo_area_buffer[1]))
14043 {
14044 /* We have a previously displayed message, but no current
14045 message. Redisplay the previous message. */
14046 display_last_displayed_message_p = true;
14047 redisplay_internal ();
14048 display_last_displayed_message_p = false;
14049 }
14050 else
14051 redisplay_internal ();
14052
14053 flush_frame (SELECTED_FRAME ());
14054 }
14055
14056
14057 /* Function registered with record_unwind_protect in redisplay_internal. */
14058
14059 static void
14060 unwind_redisplay (void)
14061 {
14062 redisplaying_p = false;
14063 }
14064
14065
14066 /* Mark the display of leaf window W as accurate or inaccurate.
14067 If ACCURATE_P, mark display of W as accurate.
14068 If !ACCURATE_P, arrange for W to be redisplayed the next
14069 time redisplay_internal is called. */
14070
14071 static void
14072 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14073 {
14074 struct buffer *b = XBUFFER (w->contents);
14075
14076 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14077 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14078 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14079
14080 if (accurate_p)
14081 {
14082 b->clip_changed = false;
14083 b->prevent_redisplay_optimizations_p = false;
14084 eassert (buffer_window_count (b) > 0);
14085 /* Resetting b->text->redisplay is problematic!
14086 In order to make it safer to do it here, redisplay_internal must
14087 have copied all b->text->redisplay to their respective windows. */
14088 b->text->redisplay = false;
14089
14090 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14091 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14092 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14093 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14094
14095 w->current_matrix->buffer = b;
14096 w->current_matrix->begv = BUF_BEGV (b);
14097 w->current_matrix->zv = BUF_ZV (b);
14098
14099 w->last_cursor_vpos = w->cursor.vpos;
14100 w->last_cursor_off_p = w->cursor_off_p;
14101
14102 if (w == XWINDOW (selected_window))
14103 w->last_point = BUF_PT (b);
14104 else
14105 w->last_point = marker_position (w->pointm);
14106
14107 w->window_end_valid = true;
14108 w->update_mode_line = false;
14109 }
14110
14111 w->redisplay = !accurate_p;
14112 }
14113
14114
14115 /* Mark the display of windows in the window tree rooted at WINDOW as
14116 accurate or inaccurate. If ACCURATE_P, mark display of
14117 windows as accurate. If !ACCURATE_P, arrange for windows to
14118 be redisplayed the next time redisplay_internal is called. */
14119
14120 void
14121 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14122 {
14123 struct window *w;
14124
14125 for (; !NILP (window); window = w->next)
14126 {
14127 w = XWINDOW (window);
14128 if (WINDOWP (w->contents))
14129 mark_window_display_accurate (w->contents, accurate_p);
14130 else
14131 mark_window_display_accurate_1 (w, accurate_p);
14132 }
14133
14134 if (accurate_p)
14135 update_overlay_arrows (1);
14136 else
14137 /* Force a thorough redisplay the next time by setting
14138 last_arrow_position and last_arrow_string to t, which is
14139 unequal to any useful value of Voverlay_arrow_... */
14140 update_overlay_arrows (-1);
14141 }
14142
14143
14144 /* Return value in display table DP (Lisp_Char_Table *) for character
14145 C. Since a display table doesn't have any parent, we don't have to
14146 follow parent. Do not call this function directly but use the
14147 macro DISP_CHAR_VECTOR. */
14148
14149 Lisp_Object
14150 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14151 {
14152 Lisp_Object val;
14153
14154 if (ASCII_CHAR_P (c))
14155 {
14156 val = dp->ascii;
14157 if (SUB_CHAR_TABLE_P (val))
14158 val = XSUB_CHAR_TABLE (val)->contents[c];
14159 }
14160 else
14161 {
14162 Lisp_Object table;
14163
14164 XSETCHAR_TABLE (table, dp);
14165 val = char_table_ref (table, c);
14166 }
14167 if (NILP (val))
14168 val = dp->defalt;
14169 return val;
14170 }
14171
14172
14173 \f
14174 /***********************************************************************
14175 Window Redisplay
14176 ***********************************************************************/
14177
14178 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14179
14180 static void
14181 redisplay_windows (Lisp_Object window)
14182 {
14183 while (!NILP (window))
14184 {
14185 struct window *w = XWINDOW (window);
14186
14187 if (WINDOWP (w->contents))
14188 redisplay_windows (w->contents);
14189 else if (BUFFERP (w->contents))
14190 {
14191 displayed_buffer = XBUFFER (w->contents);
14192 /* Use list_of_error, not Qerror, so that
14193 we catch only errors and don't run the debugger. */
14194 internal_condition_case_1 (redisplay_window_0, window,
14195 list_of_error,
14196 redisplay_window_error);
14197 }
14198
14199 window = w->next;
14200 }
14201 }
14202
14203 static Lisp_Object
14204 redisplay_window_error (Lisp_Object ignore)
14205 {
14206 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14207 return Qnil;
14208 }
14209
14210 static Lisp_Object
14211 redisplay_window_0 (Lisp_Object window)
14212 {
14213 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14214 redisplay_window (window, false);
14215 return Qnil;
14216 }
14217
14218 static Lisp_Object
14219 redisplay_window_1 (Lisp_Object window)
14220 {
14221 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14222 redisplay_window (window, true);
14223 return Qnil;
14224 }
14225 \f
14226
14227 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14228 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14229 which positions recorded in ROW differ from current buffer
14230 positions.
14231
14232 Return true iff cursor is on this row. */
14233
14234 static bool
14235 set_cursor_from_row (struct window *w, struct glyph_row *row,
14236 struct glyph_matrix *matrix,
14237 ptrdiff_t delta, ptrdiff_t delta_bytes,
14238 int dy, int dvpos)
14239 {
14240 struct glyph *glyph = row->glyphs[TEXT_AREA];
14241 struct glyph *end = glyph + row->used[TEXT_AREA];
14242 struct glyph *cursor = NULL;
14243 /* The last known character position in row. */
14244 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14245 int x = row->x;
14246 ptrdiff_t pt_old = PT - delta;
14247 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14248 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14249 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14250 /* A glyph beyond the edge of TEXT_AREA which we should never
14251 touch. */
14252 struct glyph *glyphs_end = end;
14253 /* True means we've found a match for cursor position, but that
14254 glyph has the avoid_cursor_p flag set. */
14255 bool match_with_avoid_cursor = false;
14256 /* True means we've seen at least one glyph that came from a
14257 display string. */
14258 bool string_seen = false;
14259 /* Largest and smallest buffer positions seen so far during scan of
14260 glyph row. */
14261 ptrdiff_t bpos_max = pos_before;
14262 ptrdiff_t bpos_min = pos_after;
14263 /* Last buffer position covered by an overlay string with an integer
14264 `cursor' property. */
14265 ptrdiff_t bpos_covered = 0;
14266 /* True means the display string on which to display the cursor
14267 comes from a text property, not from an overlay. */
14268 bool string_from_text_prop = false;
14269
14270 /* Don't even try doing anything if called for a mode-line or
14271 header-line row, since the rest of the code isn't prepared to
14272 deal with such calamities. */
14273 eassert (!row->mode_line_p);
14274 if (row->mode_line_p)
14275 return false;
14276
14277 /* Skip over glyphs not having an object at the start and the end of
14278 the row. These are special glyphs like truncation marks on
14279 terminal frames. */
14280 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14281 {
14282 if (!row->reversed_p)
14283 {
14284 while (glyph < end
14285 && NILP (glyph->object)
14286 && glyph->charpos < 0)
14287 {
14288 x += glyph->pixel_width;
14289 ++glyph;
14290 }
14291 while (end > glyph
14292 && NILP ((end - 1)->object)
14293 /* CHARPOS is zero for blanks and stretch glyphs
14294 inserted by extend_face_to_end_of_line. */
14295 && (end - 1)->charpos <= 0)
14296 --end;
14297 glyph_before = glyph - 1;
14298 glyph_after = end;
14299 }
14300 else
14301 {
14302 struct glyph *g;
14303
14304 /* If the glyph row is reversed, we need to process it from back
14305 to front, so swap the edge pointers. */
14306 glyphs_end = end = glyph - 1;
14307 glyph += row->used[TEXT_AREA] - 1;
14308
14309 while (glyph > end + 1
14310 && NILP (glyph->object)
14311 && glyph->charpos < 0)
14312 {
14313 --glyph;
14314 x -= glyph->pixel_width;
14315 }
14316 if (NILP (glyph->object) && glyph->charpos < 0)
14317 --glyph;
14318 /* By default, in reversed rows we put the cursor on the
14319 rightmost (first in the reading order) glyph. */
14320 for (g = end + 1; g < glyph; g++)
14321 x += g->pixel_width;
14322 while (end < glyph
14323 && NILP ((end + 1)->object)
14324 && (end + 1)->charpos <= 0)
14325 ++end;
14326 glyph_before = glyph + 1;
14327 glyph_after = end;
14328 }
14329 }
14330 else if (row->reversed_p)
14331 {
14332 /* In R2L rows that don't display text, put the cursor on the
14333 rightmost glyph. Case in point: an empty last line that is
14334 part of an R2L paragraph. */
14335 cursor = end - 1;
14336 /* Avoid placing the cursor on the last glyph of the row, where
14337 on terminal frames we hold the vertical border between
14338 adjacent windows. */
14339 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14340 && !WINDOW_RIGHTMOST_P (w)
14341 && cursor == row->glyphs[LAST_AREA] - 1)
14342 cursor--;
14343 x = -1; /* will be computed below, at label compute_x */
14344 }
14345
14346 /* Step 1: Try to find the glyph whose character position
14347 corresponds to point. If that's not possible, find 2 glyphs
14348 whose character positions are the closest to point, one before
14349 point, the other after it. */
14350 if (!row->reversed_p)
14351 while (/* not marched to end of glyph row */
14352 glyph < end
14353 /* glyph was not inserted by redisplay for internal purposes */
14354 && !NILP (glyph->object))
14355 {
14356 if (BUFFERP (glyph->object))
14357 {
14358 ptrdiff_t dpos = glyph->charpos - pt_old;
14359
14360 if (glyph->charpos > bpos_max)
14361 bpos_max = glyph->charpos;
14362 if (glyph->charpos < bpos_min)
14363 bpos_min = glyph->charpos;
14364 if (!glyph->avoid_cursor_p)
14365 {
14366 /* If we hit point, we've found the glyph on which to
14367 display the cursor. */
14368 if (dpos == 0)
14369 {
14370 match_with_avoid_cursor = false;
14371 break;
14372 }
14373 /* See if we've found a better approximation to
14374 POS_BEFORE or to POS_AFTER. */
14375 if (0 > dpos && dpos > pos_before - pt_old)
14376 {
14377 pos_before = glyph->charpos;
14378 glyph_before = glyph;
14379 }
14380 else if (0 < dpos && dpos < pos_after - pt_old)
14381 {
14382 pos_after = glyph->charpos;
14383 glyph_after = glyph;
14384 }
14385 }
14386 else if (dpos == 0)
14387 match_with_avoid_cursor = true;
14388 }
14389 else if (STRINGP (glyph->object))
14390 {
14391 Lisp_Object chprop;
14392 ptrdiff_t glyph_pos = glyph->charpos;
14393
14394 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14395 glyph->object);
14396 if (!NILP (chprop))
14397 {
14398 /* If the string came from a `display' text property,
14399 look up the buffer position of that property and
14400 use that position to update bpos_max, as if we
14401 actually saw such a position in one of the row's
14402 glyphs. This helps with supporting integer values
14403 of `cursor' property on the display string in
14404 situations where most or all of the row's buffer
14405 text is completely covered by display properties,
14406 so that no glyph with valid buffer positions is
14407 ever seen in the row. */
14408 ptrdiff_t prop_pos =
14409 string_buffer_position_lim (glyph->object, pos_before,
14410 pos_after, false);
14411
14412 if (prop_pos >= pos_before)
14413 bpos_max = prop_pos;
14414 }
14415 if (INTEGERP (chprop))
14416 {
14417 bpos_covered = bpos_max + XINT (chprop);
14418 /* If the `cursor' property covers buffer positions up
14419 to and including point, we should display cursor on
14420 this glyph. Note that, if a `cursor' property on one
14421 of the string's characters has an integer value, we
14422 will break out of the loop below _before_ we get to
14423 the position match above. IOW, integer values of
14424 the `cursor' property override the "exact match for
14425 point" strategy of positioning the cursor. */
14426 /* Implementation note: bpos_max == pt_old when, e.g.,
14427 we are in an empty line, where bpos_max is set to
14428 MATRIX_ROW_START_CHARPOS, see above. */
14429 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14430 {
14431 cursor = glyph;
14432 break;
14433 }
14434 }
14435
14436 string_seen = true;
14437 }
14438 x += glyph->pixel_width;
14439 ++glyph;
14440 }
14441 else if (glyph > end) /* row is reversed */
14442 while (!NILP (glyph->object))
14443 {
14444 if (BUFFERP (glyph->object))
14445 {
14446 ptrdiff_t dpos = glyph->charpos - pt_old;
14447
14448 if (glyph->charpos > bpos_max)
14449 bpos_max = glyph->charpos;
14450 if (glyph->charpos < bpos_min)
14451 bpos_min = glyph->charpos;
14452 if (!glyph->avoid_cursor_p)
14453 {
14454 if (dpos == 0)
14455 {
14456 match_with_avoid_cursor = false;
14457 break;
14458 }
14459 if (0 > dpos && dpos > pos_before - pt_old)
14460 {
14461 pos_before = glyph->charpos;
14462 glyph_before = glyph;
14463 }
14464 else if (0 < dpos && dpos < pos_after - pt_old)
14465 {
14466 pos_after = glyph->charpos;
14467 glyph_after = glyph;
14468 }
14469 }
14470 else if (dpos == 0)
14471 match_with_avoid_cursor = true;
14472 }
14473 else if (STRINGP (glyph->object))
14474 {
14475 Lisp_Object chprop;
14476 ptrdiff_t glyph_pos = glyph->charpos;
14477
14478 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14479 glyph->object);
14480 if (!NILP (chprop))
14481 {
14482 ptrdiff_t prop_pos =
14483 string_buffer_position_lim (glyph->object, pos_before,
14484 pos_after, false);
14485
14486 if (prop_pos >= pos_before)
14487 bpos_max = prop_pos;
14488 }
14489 if (INTEGERP (chprop))
14490 {
14491 bpos_covered = bpos_max + XINT (chprop);
14492 /* If the `cursor' property covers buffer positions up
14493 to and including point, we should display cursor on
14494 this glyph. */
14495 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14496 {
14497 cursor = glyph;
14498 break;
14499 }
14500 }
14501 string_seen = true;
14502 }
14503 --glyph;
14504 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14505 {
14506 x--; /* can't use any pixel_width */
14507 break;
14508 }
14509 x -= glyph->pixel_width;
14510 }
14511
14512 /* Step 2: If we didn't find an exact match for point, we need to
14513 look for a proper place to put the cursor among glyphs between
14514 GLYPH_BEFORE and GLYPH_AFTER. */
14515 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14516 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14517 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14518 {
14519 /* An empty line has a single glyph whose OBJECT is nil and
14520 whose CHARPOS is the position of a newline on that line.
14521 Note that on a TTY, there are more glyphs after that, which
14522 were produced by extend_face_to_end_of_line, but their
14523 CHARPOS is zero or negative. */
14524 bool empty_line_p =
14525 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14526 && NILP (glyph->object) && glyph->charpos > 0
14527 /* On a TTY, continued and truncated rows also have a glyph at
14528 their end whose OBJECT is nil and whose CHARPOS is
14529 positive (the continuation and truncation glyphs), but such
14530 rows are obviously not "empty". */
14531 && !(row->continued_p || row->truncated_on_right_p));
14532
14533 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14534 {
14535 ptrdiff_t ellipsis_pos;
14536
14537 /* Scan back over the ellipsis glyphs. */
14538 if (!row->reversed_p)
14539 {
14540 ellipsis_pos = (glyph - 1)->charpos;
14541 while (glyph > row->glyphs[TEXT_AREA]
14542 && (glyph - 1)->charpos == ellipsis_pos)
14543 glyph--, x -= glyph->pixel_width;
14544 /* That loop always goes one position too far, including
14545 the glyph before the ellipsis. So scan forward over
14546 that one. */
14547 x += glyph->pixel_width;
14548 glyph++;
14549 }
14550 else /* row is reversed */
14551 {
14552 ellipsis_pos = (glyph + 1)->charpos;
14553 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14554 && (glyph + 1)->charpos == ellipsis_pos)
14555 glyph++, x += glyph->pixel_width;
14556 x -= glyph->pixel_width;
14557 glyph--;
14558 }
14559 }
14560 else if (match_with_avoid_cursor)
14561 {
14562 cursor = glyph_after;
14563 x = -1;
14564 }
14565 else if (string_seen)
14566 {
14567 int incr = row->reversed_p ? -1 : +1;
14568
14569 /* Need to find the glyph that came out of a string which is
14570 present at point. That glyph is somewhere between
14571 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14572 positioned between POS_BEFORE and POS_AFTER in the
14573 buffer. */
14574 struct glyph *start, *stop;
14575 ptrdiff_t pos = pos_before;
14576
14577 x = -1;
14578
14579 /* If the row ends in a newline from a display string,
14580 reordering could have moved the glyphs belonging to the
14581 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14582 in this case we extend the search to the last glyph in
14583 the row that was not inserted by redisplay. */
14584 if (row->ends_in_newline_from_string_p)
14585 {
14586 glyph_after = end;
14587 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14588 }
14589
14590 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14591 correspond to POS_BEFORE and POS_AFTER, respectively. We
14592 need START and STOP in the order that corresponds to the
14593 row's direction as given by its reversed_p flag. If the
14594 directionality of characters between POS_BEFORE and
14595 POS_AFTER is the opposite of the row's base direction,
14596 these characters will have been reordered for display,
14597 and we need to reverse START and STOP. */
14598 if (!row->reversed_p)
14599 {
14600 start = min (glyph_before, glyph_after);
14601 stop = max (glyph_before, glyph_after);
14602 }
14603 else
14604 {
14605 start = max (glyph_before, glyph_after);
14606 stop = min (glyph_before, glyph_after);
14607 }
14608 for (glyph = start + incr;
14609 row->reversed_p ? glyph > stop : glyph < stop; )
14610 {
14611
14612 /* Any glyphs that come from the buffer are here because
14613 of bidi reordering. Skip them, and only pay
14614 attention to glyphs that came from some string. */
14615 if (STRINGP (glyph->object))
14616 {
14617 Lisp_Object str;
14618 ptrdiff_t tem;
14619 /* If the display property covers the newline, we
14620 need to search for it one position farther. */
14621 ptrdiff_t lim = pos_after
14622 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14623
14624 string_from_text_prop = false;
14625 str = glyph->object;
14626 tem = string_buffer_position_lim (str, pos, lim, false);
14627 if (tem == 0 /* from overlay */
14628 || pos <= tem)
14629 {
14630 /* If the string from which this glyph came is
14631 found in the buffer at point, or at position
14632 that is closer to point than pos_after, then
14633 we've found the glyph we've been looking for.
14634 If it comes from an overlay (tem == 0), and
14635 it has the `cursor' property on one of its
14636 glyphs, record that glyph as a candidate for
14637 displaying the cursor. (As in the
14638 unidirectional version, we will display the
14639 cursor on the last candidate we find.) */
14640 if (tem == 0
14641 || tem == pt_old
14642 || (tem - pt_old > 0 && tem < pos_after))
14643 {
14644 /* The glyphs from this string could have
14645 been reordered. Find the one with the
14646 smallest string position. Or there could
14647 be a character in the string with the
14648 `cursor' property, which means display
14649 cursor on that character's glyph. */
14650 ptrdiff_t strpos = glyph->charpos;
14651
14652 if (tem)
14653 {
14654 cursor = glyph;
14655 string_from_text_prop = true;
14656 }
14657 for ( ;
14658 (row->reversed_p ? glyph > stop : glyph < stop)
14659 && EQ (glyph->object, str);
14660 glyph += incr)
14661 {
14662 Lisp_Object cprop;
14663 ptrdiff_t gpos = glyph->charpos;
14664
14665 cprop = Fget_char_property (make_number (gpos),
14666 Qcursor,
14667 glyph->object);
14668 if (!NILP (cprop))
14669 {
14670 cursor = glyph;
14671 break;
14672 }
14673 if (tem && glyph->charpos < strpos)
14674 {
14675 strpos = glyph->charpos;
14676 cursor = glyph;
14677 }
14678 }
14679
14680 if (tem == pt_old
14681 || (tem - pt_old > 0 && tem < pos_after))
14682 goto compute_x;
14683 }
14684 if (tem)
14685 pos = tem + 1; /* don't find previous instances */
14686 }
14687 /* This string is not what we want; skip all of the
14688 glyphs that came from it. */
14689 while ((row->reversed_p ? glyph > stop : glyph < stop)
14690 && EQ (glyph->object, str))
14691 glyph += incr;
14692 }
14693 else
14694 glyph += incr;
14695 }
14696
14697 /* If we reached the end of the line, and END was from a string,
14698 the cursor is not on this line. */
14699 if (cursor == NULL
14700 && (row->reversed_p ? glyph <= end : glyph >= end)
14701 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14702 && STRINGP (end->object)
14703 && row->continued_p)
14704 return false;
14705 }
14706 /* A truncated row may not include PT among its character positions.
14707 Setting the cursor inside the scroll margin will trigger
14708 recalculation of hscroll in hscroll_window_tree. But if a
14709 display string covers point, defer to the string-handling
14710 code below to figure this out. */
14711 else if (row->truncated_on_left_p && pt_old < bpos_min)
14712 {
14713 cursor = glyph_before;
14714 x = -1;
14715 }
14716 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14717 /* Zero-width characters produce no glyphs. */
14718 || (!empty_line_p
14719 && (row->reversed_p
14720 ? glyph_after > glyphs_end
14721 : glyph_after < glyphs_end)))
14722 {
14723 cursor = glyph_after;
14724 x = -1;
14725 }
14726 }
14727
14728 compute_x:
14729 if (cursor != NULL)
14730 glyph = cursor;
14731 else if (glyph == glyphs_end
14732 && pos_before == pos_after
14733 && STRINGP ((row->reversed_p
14734 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14735 : row->glyphs[TEXT_AREA])->object))
14736 {
14737 /* If all the glyphs of this row came from strings, put the
14738 cursor on the first glyph of the row. This avoids having the
14739 cursor outside of the text area in this very rare and hard
14740 use case. */
14741 glyph =
14742 row->reversed_p
14743 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14744 : row->glyphs[TEXT_AREA];
14745 }
14746 if (x < 0)
14747 {
14748 struct glyph *g;
14749
14750 /* Need to compute x that corresponds to GLYPH. */
14751 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14752 {
14753 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14754 emacs_abort ();
14755 x += g->pixel_width;
14756 }
14757 }
14758
14759 /* ROW could be part of a continued line, which, under bidi
14760 reordering, might have other rows whose start and end charpos
14761 occlude point. Only set w->cursor if we found a better
14762 approximation to the cursor position than we have from previously
14763 examined candidate rows belonging to the same continued line. */
14764 if (/* We already have a candidate row. */
14765 w->cursor.vpos >= 0
14766 /* That candidate is not the row we are processing. */
14767 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14768 /* Make sure cursor.vpos specifies a row whose start and end
14769 charpos occlude point, and it is valid candidate for being a
14770 cursor-row. This is because some callers of this function
14771 leave cursor.vpos at the row where the cursor was displayed
14772 during the last redisplay cycle. */
14773 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14774 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14775 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14776 {
14777 struct glyph *g1
14778 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14779
14780 /* Don't consider glyphs that are outside TEXT_AREA. */
14781 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14782 return false;
14783 /* Keep the candidate whose buffer position is the closest to
14784 point or has the `cursor' property. */
14785 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14786 w->cursor.hpos >= 0
14787 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14788 && ((BUFFERP (g1->object)
14789 && (g1->charpos == pt_old /* An exact match always wins. */
14790 || (BUFFERP (glyph->object)
14791 && eabs (g1->charpos - pt_old)
14792 < eabs (glyph->charpos - pt_old))))
14793 /* Previous candidate is a glyph from a string that has
14794 a non-nil `cursor' property. */
14795 || (STRINGP (g1->object)
14796 && (!NILP (Fget_char_property (make_number (g1->charpos),
14797 Qcursor, g1->object))
14798 /* Previous candidate is from the same display
14799 string as this one, and the display string
14800 came from a text property. */
14801 || (EQ (g1->object, glyph->object)
14802 && string_from_text_prop)
14803 /* this candidate is from newline and its
14804 position is not an exact match */
14805 || (NILP (glyph->object)
14806 && glyph->charpos != pt_old)))))
14807 return false;
14808 /* If this candidate gives an exact match, use that. */
14809 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14810 /* If this candidate is a glyph created for the
14811 terminating newline of a line, and point is on that
14812 newline, it wins because it's an exact match. */
14813 || (!row->continued_p
14814 && NILP (glyph->object)
14815 && glyph->charpos == 0
14816 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14817 /* Otherwise, keep the candidate that comes from a row
14818 spanning less buffer positions. This may win when one or
14819 both candidate positions are on glyphs that came from
14820 display strings, for which we cannot compare buffer
14821 positions. */
14822 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14823 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14824 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14825 return false;
14826 }
14827 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14828 w->cursor.x = x;
14829 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14830 w->cursor.y = row->y + dy;
14831
14832 if (w == XWINDOW (selected_window))
14833 {
14834 if (!row->continued_p
14835 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14836 && row->x == 0)
14837 {
14838 this_line_buffer = XBUFFER (w->contents);
14839
14840 CHARPOS (this_line_start_pos)
14841 = MATRIX_ROW_START_CHARPOS (row) + delta;
14842 BYTEPOS (this_line_start_pos)
14843 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14844
14845 CHARPOS (this_line_end_pos)
14846 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14847 BYTEPOS (this_line_end_pos)
14848 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14849
14850 this_line_y = w->cursor.y;
14851 this_line_pixel_height = row->height;
14852 this_line_vpos = w->cursor.vpos;
14853 this_line_start_x = row->x;
14854 }
14855 else
14856 CHARPOS (this_line_start_pos) = 0;
14857 }
14858
14859 return true;
14860 }
14861
14862
14863 /* Run window scroll functions, if any, for WINDOW with new window
14864 start STARTP. Sets the window start of WINDOW to that position.
14865
14866 We assume that the window's buffer is really current. */
14867
14868 static struct text_pos
14869 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14870 {
14871 struct window *w = XWINDOW (window);
14872 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14873
14874 eassert (current_buffer == XBUFFER (w->contents));
14875
14876 if (!NILP (Vwindow_scroll_functions))
14877 {
14878 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14879 make_number (CHARPOS (startp)));
14880 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14881 /* In case the hook functions switch buffers. */
14882 set_buffer_internal (XBUFFER (w->contents));
14883 }
14884
14885 return startp;
14886 }
14887
14888
14889 /* Make sure the line containing the cursor is fully visible.
14890 A value of true means there is nothing to be done.
14891 (Either the line is fully visible, or it cannot be made so,
14892 or we cannot tell.)
14893
14894 If FORCE_P, return false even if partial visible cursor row
14895 is higher than window.
14896
14897 If CURRENT_MATRIX_P, use the information from the
14898 window's current glyph matrix; otherwise use the desired glyph
14899 matrix.
14900
14901 A value of false means the caller should do scrolling
14902 as if point had gone off the screen. */
14903
14904 static bool
14905 cursor_row_fully_visible_p (struct window *w, bool force_p,
14906 bool current_matrix_p)
14907 {
14908 struct glyph_matrix *matrix;
14909 struct glyph_row *row;
14910 int window_height;
14911
14912 if (!make_cursor_line_fully_visible_p)
14913 return true;
14914
14915 /* It's not always possible to find the cursor, e.g, when a window
14916 is full of overlay strings. Don't do anything in that case. */
14917 if (w->cursor.vpos < 0)
14918 return true;
14919
14920 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14921 row = MATRIX_ROW (matrix, w->cursor.vpos);
14922
14923 /* If the cursor row is not partially visible, there's nothing to do. */
14924 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14925 return true;
14926
14927 /* If the row the cursor is in is taller than the window's height,
14928 it's not clear what to do, so do nothing. */
14929 window_height = window_box_height (w);
14930 if (row->height >= window_height)
14931 {
14932 if (!force_p || MINI_WINDOW_P (w)
14933 || w->vscroll || w->cursor.vpos == 0)
14934 return true;
14935 }
14936 return false;
14937 }
14938
14939
14940 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14941 means only WINDOW is redisplayed in redisplay_internal.
14942 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14943 in redisplay_window to bring a partially visible line into view in
14944 the case that only the cursor has moved.
14945
14946 LAST_LINE_MISFIT should be true if we're scrolling because the
14947 last screen line's vertical height extends past the end of the screen.
14948
14949 Value is
14950
14951 1 if scrolling succeeded
14952
14953 0 if scrolling didn't find point.
14954
14955 -1 if new fonts have been loaded so that we must interrupt
14956 redisplay, adjust glyph matrices, and try again. */
14957
14958 enum
14959 {
14960 SCROLLING_SUCCESS,
14961 SCROLLING_FAILED,
14962 SCROLLING_NEED_LARGER_MATRICES
14963 };
14964
14965 /* If scroll-conservatively is more than this, never recenter.
14966
14967 If you change this, don't forget to update the doc string of
14968 `scroll-conservatively' and the Emacs manual. */
14969 #define SCROLL_LIMIT 100
14970
14971 static int
14972 try_scrolling (Lisp_Object window, bool just_this_one_p,
14973 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14974 bool temp_scroll_step, bool last_line_misfit)
14975 {
14976 struct window *w = XWINDOW (window);
14977 struct frame *f = XFRAME (w->frame);
14978 struct text_pos pos, startp;
14979 struct it it;
14980 int this_scroll_margin, scroll_max, rc, height;
14981 int dy = 0, amount_to_scroll = 0;
14982 bool scroll_down_p = false;
14983 int extra_scroll_margin_lines = last_line_misfit;
14984 Lisp_Object aggressive;
14985 /* We will never try scrolling more than this number of lines. */
14986 int scroll_limit = SCROLL_LIMIT;
14987 int frame_line_height = default_line_pixel_height (w);
14988 int window_total_lines
14989 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14990
14991 #ifdef GLYPH_DEBUG
14992 debug_method_add (w, "try_scrolling");
14993 #endif
14994
14995 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14996
14997 /* Compute scroll margin height in pixels. We scroll when point is
14998 within this distance from the top or bottom of the window. */
14999 if (scroll_margin > 0)
15000 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15001 * frame_line_height;
15002 else
15003 this_scroll_margin = 0;
15004
15005 /* Force arg_scroll_conservatively to have a reasonable value, to
15006 avoid scrolling too far away with slow move_it_* functions. Note
15007 that the user can supply scroll-conservatively equal to
15008 `most-positive-fixnum', which can be larger than INT_MAX. */
15009 if (arg_scroll_conservatively > scroll_limit)
15010 {
15011 arg_scroll_conservatively = scroll_limit + 1;
15012 scroll_max = scroll_limit * frame_line_height;
15013 }
15014 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15015 /* Compute how much we should try to scroll maximally to bring
15016 point into view. */
15017 scroll_max = (max (scroll_step,
15018 max (arg_scroll_conservatively, temp_scroll_step))
15019 * frame_line_height);
15020 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15021 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15022 /* We're trying to scroll because of aggressive scrolling but no
15023 scroll_step is set. Choose an arbitrary one. */
15024 scroll_max = 10 * frame_line_height;
15025 else
15026 scroll_max = 0;
15027
15028 too_near_end:
15029
15030 /* Decide whether to scroll down. */
15031 if (PT > CHARPOS (startp))
15032 {
15033 int scroll_margin_y;
15034
15035 /* Compute the pixel ypos of the scroll margin, then move IT to
15036 either that ypos or PT, whichever comes first. */
15037 start_display (&it, w, startp);
15038 scroll_margin_y = it.last_visible_y - this_scroll_margin
15039 - frame_line_height * extra_scroll_margin_lines;
15040 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15041 (MOVE_TO_POS | MOVE_TO_Y));
15042
15043 if (PT > CHARPOS (it.current.pos))
15044 {
15045 int y0 = line_bottom_y (&it);
15046 /* Compute how many pixels below window bottom to stop searching
15047 for PT. This avoids costly search for PT that is far away if
15048 the user limited scrolling by a small number of lines, but
15049 always finds PT if scroll_conservatively is set to a large
15050 number, such as most-positive-fixnum. */
15051 int slack = max (scroll_max, 10 * frame_line_height);
15052 int y_to_move = it.last_visible_y + slack;
15053
15054 /* Compute the distance from the scroll margin to PT or to
15055 the scroll limit, whichever comes first. This should
15056 include the height of the cursor line, to make that line
15057 fully visible. */
15058 move_it_to (&it, PT, -1, y_to_move,
15059 -1, MOVE_TO_POS | MOVE_TO_Y);
15060 dy = line_bottom_y (&it) - y0;
15061
15062 if (dy > scroll_max)
15063 return SCROLLING_FAILED;
15064
15065 if (dy > 0)
15066 scroll_down_p = true;
15067 }
15068 }
15069
15070 if (scroll_down_p)
15071 {
15072 /* Point is in or below the bottom scroll margin, so move the
15073 window start down. If scrolling conservatively, move it just
15074 enough down to make point visible. If scroll_step is set,
15075 move it down by scroll_step. */
15076 if (arg_scroll_conservatively)
15077 amount_to_scroll
15078 = min (max (dy, frame_line_height),
15079 frame_line_height * arg_scroll_conservatively);
15080 else if (scroll_step || temp_scroll_step)
15081 amount_to_scroll = scroll_max;
15082 else
15083 {
15084 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15085 height = WINDOW_BOX_TEXT_HEIGHT (w);
15086 if (NUMBERP (aggressive))
15087 {
15088 double float_amount = XFLOATINT (aggressive) * height;
15089 int aggressive_scroll = float_amount;
15090 if (aggressive_scroll == 0 && float_amount > 0)
15091 aggressive_scroll = 1;
15092 /* Don't let point enter the scroll margin near top of
15093 the window. This could happen if the value of
15094 scroll_up_aggressively is too large and there are
15095 non-zero margins, because scroll_up_aggressively
15096 means put point that fraction of window height
15097 _from_the_bottom_margin_. */
15098 if (aggressive_scroll + 2 * this_scroll_margin > height)
15099 aggressive_scroll = height - 2 * this_scroll_margin;
15100 amount_to_scroll = dy + aggressive_scroll;
15101 }
15102 }
15103
15104 if (amount_to_scroll <= 0)
15105 return SCROLLING_FAILED;
15106
15107 start_display (&it, w, startp);
15108 if (arg_scroll_conservatively <= scroll_limit)
15109 move_it_vertically (&it, amount_to_scroll);
15110 else
15111 {
15112 /* Extra precision for users who set scroll-conservatively
15113 to a large number: make sure the amount we scroll
15114 the window start is never less than amount_to_scroll,
15115 which was computed as distance from window bottom to
15116 point. This matters when lines at window top and lines
15117 below window bottom have different height. */
15118 struct it it1;
15119 void *it1data = NULL;
15120 /* We use a temporary it1 because line_bottom_y can modify
15121 its argument, if it moves one line down; see there. */
15122 int start_y;
15123
15124 SAVE_IT (it1, it, it1data);
15125 start_y = line_bottom_y (&it1);
15126 do {
15127 RESTORE_IT (&it, &it, it1data);
15128 move_it_by_lines (&it, 1);
15129 SAVE_IT (it1, it, it1data);
15130 } while (IT_CHARPOS (it) < ZV
15131 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15132 bidi_unshelve_cache (it1data, true);
15133 }
15134
15135 /* If STARTP is unchanged, move it down another screen line. */
15136 if (IT_CHARPOS (it) == CHARPOS (startp))
15137 move_it_by_lines (&it, 1);
15138 startp = it.current.pos;
15139 }
15140 else
15141 {
15142 struct text_pos scroll_margin_pos = startp;
15143 int y_offset = 0;
15144
15145 /* See if point is inside the scroll margin at the top of the
15146 window. */
15147 if (this_scroll_margin)
15148 {
15149 int y_start;
15150
15151 start_display (&it, w, startp);
15152 y_start = it.current_y;
15153 move_it_vertically (&it, this_scroll_margin);
15154 scroll_margin_pos = it.current.pos;
15155 /* If we didn't move enough before hitting ZV, request
15156 additional amount of scroll, to move point out of the
15157 scroll margin. */
15158 if (IT_CHARPOS (it) == ZV
15159 && it.current_y - y_start < this_scroll_margin)
15160 y_offset = this_scroll_margin - (it.current_y - y_start);
15161 }
15162
15163 if (PT < CHARPOS (scroll_margin_pos))
15164 {
15165 /* Point is in the scroll margin at the top of the window or
15166 above what is displayed in the window. */
15167 int y0, y_to_move;
15168
15169 /* Compute the vertical distance from PT to the scroll
15170 margin position. Move as far as scroll_max allows, or
15171 one screenful, or 10 screen lines, whichever is largest.
15172 Give up if distance is greater than scroll_max or if we
15173 didn't reach the scroll margin position. */
15174 SET_TEXT_POS (pos, PT, PT_BYTE);
15175 start_display (&it, w, pos);
15176 y0 = it.current_y;
15177 y_to_move = max (it.last_visible_y,
15178 max (scroll_max, 10 * frame_line_height));
15179 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15180 y_to_move, -1,
15181 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15182 dy = it.current_y - y0;
15183 if (dy > scroll_max
15184 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15185 return SCROLLING_FAILED;
15186
15187 /* Additional scroll for when ZV was too close to point. */
15188 dy += y_offset;
15189
15190 /* Compute new window start. */
15191 start_display (&it, w, startp);
15192
15193 if (arg_scroll_conservatively)
15194 amount_to_scroll = max (dy, frame_line_height
15195 * max (scroll_step, temp_scroll_step));
15196 else if (scroll_step || temp_scroll_step)
15197 amount_to_scroll = scroll_max;
15198 else
15199 {
15200 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15201 height = WINDOW_BOX_TEXT_HEIGHT (w);
15202 if (NUMBERP (aggressive))
15203 {
15204 double float_amount = XFLOATINT (aggressive) * height;
15205 int aggressive_scroll = float_amount;
15206 if (aggressive_scroll == 0 && float_amount > 0)
15207 aggressive_scroll = 1;
15208 /* Don't let point enter the scroll margin near
15209 bottom of the window, if the value of
15210 scroll_down_aggressively happens to be too
15211 large. */
15212 if (aggressive_scroll + 2 * this_scroll_margin > height)
15213 aggressive_scroll = height - 2 * this_scroll_margin;
15214 amount_to_scroll = dy + aggressive_scroll;
15215 }
15216 }
15217
15218 if (amount_to_scroll <= 0)
15219 return SCROLLING_FAILED;
15220
15221 move_it_vertically_backward (&it, amount_to_scroll);
15222 startp = it.current.pos;
15223 }
15224 }
15225
15226 /* Run window scroll functions. */
15227 startp = run_window_scroll_functions (window, startp);
15228
15229 /* Display the window. Give up if new fonts are loaded, or if point
15230 doesn't appear. */
15231 if (!try_window (window, startp, 0))
15232 rc = SCROLLING_NEED_LARGER_MATRICES;
15233 else if (w->cursor.vpos < 0)
15234 {
15235 clear_glyph_matrix (w->desired_matrix);
15236 rc = SCROLLING_FAILED;
15237 }
15238 else
15239 {
15240 /* Maybe forget recorded base line for line number display. */
15241 if (!just_this_one_p
15242 || current_buffer->clip_changed
15243 || BEG_UNCHANGED < CHARPOS (startp))
15244 w->base_line_number = 0;
15245
15246 /* If cursor ends up on a partially visible line,
15247 treat that as being off the bottom of the screen. */
15248 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15249 false)
15250 /* It's possible that the cursor is on the first line of the
15251 buffer, which is partially obscured due to a vscroll
15252 (Bug#7537). In that case, avoid looping forever. */
15253 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15254 {
15255 clear_glyph_matrix (w->desired_matrix);
15256 ++extra_scroll_margin_lines;
15257 goto too_near_end;
15258 }
15259 rc = SCROLLING_SUCCESS;
15260 }
15261
15262 return rc;
15263 }
15264
15265
15266 /* Compute a suitable window start for window W if display of W starts
15267 on a continuation line. Value is true if a new window start
15268 was computed.
15269
15270 The new window start will be computed, based on W's width, starting
15271 from the start of the continued line. It is the start of the
15272 screen line with the minimum distance from the old start W->start. */
15273
15274 static bool
15275 compute_window_start_on_continuation_line (struct window *w)
15276 {
15277 struct text_pos pos, start_pos;
15278 bool window_start_changed_p = false;
15279
15280 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15281
15282 /* If window start is on a continuation line... Window start may be
15283 < BEGV in case there's invisible text at the start of the
15284 buffer (M-x rmail, for example). */
15285 if (CHARPOS (start_pos) > BEGV
15286 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15287 {
15288 struct it it;
15289 struct glyph_row *row;
15290
15291 /* Handle the case that the window start is out of range. */
15292 if (CHARPOS (start_pos) < BEGV)
15293 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15294 else if (CHARPOS (start_pos) > ZV)
15295 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15296
15297 /* Find the start of the continued line. This should be fast
15298 because find_newline is fast (newline cache). */
15299 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15300 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15301 row, DEFAULT_FACE_ID);
15302 reseat_at_previous_visible_line_start (&it);
15303
15304 /* If the line start is "too far" away from the window start,
15305 say it takes too much time to compute a new window start. */
15306 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15307 /* PXW: Do we need upper bounds here? */
15308 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15309 {
15310 int min_distance, distance;
15311
15312 /* Move forward by display lines to find the new window
15313 start. If window width was enlarged, the new start can
15314 be expected to be > the old start. If window width was
15315 decreased, the new window start will be < the old start.
15316 So, we're looking for the display line start with the
15317 minimum distance from the old window start. */
15318 pos = it.current.pos;
15319 min_distance = INFINITY;
15320 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15321 distance < min_distance)
15322 {
15323 min_distance = distance;
15324 pos = it.current.pos;
15325 if (it.line_wrap == WORD_WRAP)
15326 {
15327 /* Under WORD_WRAP, move_it_by_lines is likely to
15328 overshoot and stop not at the first, but the
15329 second character from the left margin. So in
15330 that case, we need a more tight control on the X
15331 coordinate of the iterator than move_it_by_lines
15332 promises in its contract. The method is to first
15333 go to the last (rightmost) visible character of a
15334 line, then move to the leftmost character on the
15335 next line in a separate call. */
15336 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15337 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15338 move_it_to (&it, ZV, 0,
15339 it.current_y + it.max_ascent + it.max_descent, -1,
15340 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15341 }
15342 else
15343 move_it_by_lines (&it, 1);
15344 }
15345
15346 /* Set the window start there. */
15347 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15348 window_start_changed_p = true;
15349 }
15350 }
15351
15352 return window_start_changed_p;
15353 }
15354
15355
15356 /* Try cursor movement in case text has not changed in window WINDOW,
15357 with window start STARTP. Value is
15358
15359 CURSOR_MOVEMENT_SUCCESS if successful
15360
15361 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15362
15363 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15364 display. *SCROLL_STEP is set to true, under certain circumstances, if
15365 we want to scroll as if scroll-step were set to 1. See the code.
15366
15367 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15368 which case we have to abort this redisplay, and adjust matrices
15369 first. */
15370
15371 enum
15372 {
15373 CURSOR_MOVEMENT_SUCCESS,
15374 CURSOR_MOVEMENT_CANNOT_BE_USED,
15375 CURSOR_MOVEMENT_MUST_SCROLL,
15376 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15377 };
15378
15379 static int
15380 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15381 bool *scroll_step)
15382 {
15383 struct window *w = XWINDOW (window);
15384 struct frame *f = XFRAME (w->frame);
15385 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15386
15387 #ifdef GLYPH_DEBUG
15388 if (inhibit_try_cursor_movement)
15389 return rc;
15390 #endif
15391
15392 /* Previously, there was a check for Lisp integer in the
15393 if-statement below. Now, this field is converted to
15394 ptrdiff_t, thus zero means invalid position in a buffer. */
15395 eassert (w->last_point > 0);
15396 /* Likewise there was a check whether window_end_vpos is nil or larger
15397 than the window. Now window_end_vpos is int and so never nil, but
15398 let's leave eassert to check whether it fits in the window. */
15399 eassert (!w->window_end_valid
15400 || w->window_end_vpos < w->current_matrix->nrows);
15401
15402 /* Handle case where text has not changed, only point, and it has
15403 not moved off the frame. */
15404 if (/* Point may be in this window. */
15405 PT >= CHARPOS (startp)
15406 /* Selective display hasn't changed. */
15407 && !current_buffer->clip_changed
15408 /* Function force-mode-line-update is used to force a thorough
15409 redisplay. It sets either windows_or_buffers_changed or
15410 update_mode_lines. So don't take a shortcut here for these
15411 cases. */
15412 && !update_mode_lines
15413 && !windows_or_buffers_changed
15414 && !f->cursor_type_changed
15415 && NILP (Vshow_trailing_whitespace)
15416 /* This code is not used for mini-buffer for the sake of the case
15417 of redisplaying to replace an echo area message; since in
15418 that case the mini-buffer contents per se are usually
15419 unchanged. This code is of no real use in the mini-buffer
15420 since the handling of this_line_start_pos, etc., in redisplay
15421 handles the same cases. */
15422 && !EQ (window, minibuf_window)
15423 && (FRAME_WINDOW_P (f)
15424 || !overlay_arrow_in_current_buffer_p ()))
15425 {
15426 int this_scroll_margin, top_scroll_margin;
15427 struct glyph_row *row = NULL;
15428 int frame_line_height = default_line_pixel_height (w);
15429 int window_total_lines
15430 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15431
15432 #ifdef GLYPH_DEBUG
15433 debug_method_add (w, "cursor movement");
15434 #endif
15435
15436 /* Scroll if point within this distance from the top or bottom
15437 of the window. This is a pixel value. */
15438 if (scroll_margin > 0)
15439 {
15440 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15441 this_scroll_margin *= frame_line_height;
15442 }
15443 else
15444 this_scroll_margin = 0;
15445
15446 top_scroll_margin = this_scroll_margin;
15447 if (WINDOW_WANTS_HEADER_LINE_P (w))
15448 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15449
15450 /* Start with the row the cursor was displayed during the last
15451 not paused redisplay. Give up if that row is not valid. */
15452 if (w->last_cursor_vpos < 0
15453 || w->last_cursor_vpos >= w->current_matrix->nrows)
15454 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15455 else
15456 {
15457 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15458 if (row->mode_line_p)
15459 ++row;
15460 if (!row->enabled_p)
15461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15462 }
15463
15464 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15465 {
15466 bool scroll_p = false, must_scroll = false;
15467 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15468
15469 if (PT > w->last_point)
15470 {
15471 /* Point has moved forward. */
15472 while (MATRIX_ROW_END_CHARPOS (row) < PT
15473 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15474 {
15475 eassert (row->enabled_p);
15476 ++row;
15477 }
15478
15479 /* If the end position of a row equals the start
15480 position of the next row, and PT is at that position,
15481 we would rather display cursor in the next line. */
15482 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15483 && MATRIX_ROW_END_CHARPOS (row) == PT
15484 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15485 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15486 && !cursor_row_p (row))
15487 ++row;
15488
15489 /* If within the scroll margin, scroll. Note that
15490 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15491 the next line would be drawn, and that
15492 this_scroll_margin can be zero. */
15493 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15494 || PT > MATRIX_ROW_END_CHARPOS (row)
15495 /* Line is completely visible last line in window
15496 and PT is to be set in the next line. */
15497 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15498 && PT == MATRIX_ROW_END_CHARPOS (row)
15499 && !row->ends_at_zv_p
15500 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15501 scroll_p = true;
15502 }
15503 else if (PT < w->last_point)
15504 {
15505 /* Cursor has to be moved backward. Note that PT >=
15506 CHARPOS (startp) because of the outer if-statement. */
15507 while (!row->mode_line_p
15508 && (MATRIX_ROW_START_CHARPOS (row) > PT
15509 || (MATRIX_ROW_START_CHARPOS (row) == PT
15510 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15511 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15512 row > w->current_matrix->rows
15513 && (row-1)->ends_in_newline_from_string_p))))
15514 && (row->y > top_scroll_margin
15515 || CHARPOS (startp) == BEGV))
15516 {
15517 eassert (row->enabled_p);
15518 --row;
15519 }
15520
15521 /* Consider the following case: Window starts at BEGV,
15522 there is invisible, intangible text at BEGV, so that
15523 display starts at some point START > BEGV. It can
15524 happen that we are called with PT somewhere between
15525 BEGV and START. Try to handle that case. */
15526 if (row < w->current_matrix->rows
15527 || row->mode_line_p)
15528 {
15529 row = w->current_matrix->rows;
15530 if (row->mode_line_p)
15531 ++row;
15532 }
15533
15534 /* Due to newlines in overlay strings, we may have to
15535 skip forward over overlay strings. */
15536 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15537 && MATRIX_ROW_END_CHARPOS (row) == PT
15538 && !cursor_row_p (row))
15539 ++row;
15540
15541 /* If within the scroll margin, scroll. */
15542 if (row->y < top_scroll_margin
15543 && CHARPOS (startp) != BEGV)
15544 scroll_p = true;
15545 }
15546 else
15547 {
15548 /* Cursor did not move. So don't scroll even if cursor line
15549 is partially visible, as it was so before. */
15550 rc = CURSOR_MOVEMENT_SUCCESS;
15551 }
15552
15553 if (PT < MATRIX_ROW_START_CHARPOS (row)
15554 || PT > MATRIX_ROW_END_CHARPOS (row))
15555 {
15556 /* if PT is not in the glyph row, give up. */
15557 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15558 must_scroll = true;
15559 }
15560 else if (rc != CURSOR_MOVEMENT_SUCCESS
15561 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15562 {
15563 struct glyph_row *row1;
15564
15565 /* If rows are bidi-reordered and point moved, back up
15566 until we find a row that does not belong to a
15567 continuation line. This is because we must consider
15568 all rows of a continued line as candidates for the
15569 new cursor positioning, since row start and end
15570 positions change non-linearly with vertical position
15571 in such rows. */
15572 /* FIXME: Revisit this when glyph ``spilling'' in
15573 continuation lines' rows is implemented for
15574 bidi-reordered rows. */
15575 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15576 MATRIX_ROW_CONTINUATION_LINE_P (row);
15577 --row)
15578 {
15579 /* If we hit the beginning of the displayed portion
15580 without finding the first row of a continued
15581 line, give up. */
15582 if (row <= row1)
15583 {
15584 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15585 break;
15586 }
15587 eassert (row->enabled_p);
15588 }
15589 }
15590 if (must_scroll)
15591 ;
15592 else if (rc != CURSOR_MOVEMENT_SUCCESS
15593 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15594 /* Make sure this isn't a header line by any chance, since
15595 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15596 && !row->mode_line_p
15597 && make_cursor_line_fully_visible_p)
15598 {
15599 if (PT == MATRIX_ROW_END_CHARPOS (row)
15600 && !row->ends_at_zv_p
15601 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15603 else if (row->height > window_box_height (w))
15604 {
15605 /* If we end up in a partially visible line, let's
15606 make it fully visible, except when it's taller
15607 than the window, in which case we can't do much
15608 about it. */
15609 *scroll_step = true;
15610 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15611 }
15612 else
15613 {
15614 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15615 if (!cursor_row_fully_visible_p (w, false, true))
15616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15617 else
15618 rc = CURSOR_MOVEMENT_SUCCESS;
15619 }
15620 }
15621 else if (scroll_p)
15622 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15623 else if (rc != CURSOR_MOVEMENT_SUCCESS
15624 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15625 {
15626 /* With bidi-reordered rows, there could be more than
15627 one candidate row whose start and end positions
15628 occlude point. We need to let set_cursor_from_row
15629 find the best candidate. */
15630 /* FIXME: Revisit this when glyph ``spilling'' in
15631 continuation lines' rows is implemented for
15632 bidi-reordered rows. */
15633 bool rv = false;
15634
15635 do
15636 {
15637 bool at_zv_p = false, exact_match_p = false;
15638
15639 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15640 && PT <= MATRIX_ROW_END_CHARPOS (row)
15641 && cursor_row_p (row))
15642 rv |= set_cursor_from_row (w, row, w->current_matrix,
15643 0, 0, 0, 0);
15644 /* As soon as we've found the exact match for point,
15645 or the first suitable row whose ends_at_zv_p flag
15646 is set, we are done. */
15647 if (rv)
15648 {
15649 at_zv_p = MATRIX_ROW (w->current_matrix,
15650 w->cursor.vpos)->ends_at_zv_p;
15651 if (!at_zv_p
15652 && w->cursor.hpos >= 0
15653 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15654 w->cursor.vpos))
15655 {
15656 struct glyph_row *candidate =
15657 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15658 struct glyph *g =
15659 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15660 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15661
15662 exact_match_p =
15663 (BUFFERP (g->object) && g->charpos == PT)
15664 || (NILP (g->object)
15665 && (g->charpos == PT
15666 || (g->charpos == 0 && endpos - 1 == PT)));
15667 }
15668 if (at_zv_p || exact_match_p)
15669 {
15670 rc = CURSOR_MOVEMENT_SUCCESS;
15671 break;
15672 }
15673 }
15674 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15675 break;
15676 ++row;
15677 }
15678 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15679 || row->continued_p)
15680 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15681 || (MATRIX_ROW_START_CHARPOS (row) == PT
15682 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15683 /* If we didn't find any candidate rows, or exited the
15684 loop before all the candidates were examined, signal
15685 to the caller that this method failed. */
15686 if (rc != CURSOR_MOVEMENT_SUCCESS
15687 && !(rv
15688 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15689 && !row->continued_p))
15690 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15691 else if (rv)
15692 rc = CURSOR_MOVEMENT_SUCCESS;
15693 }
15694 else
15695 {
15696 do
15697 {
15698 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15699 {
15700 rc = CURSOR_MOVEMENT_SUCCESS;
15701 break;
15702 }
15703 ++row;
15704 }
15705 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15706 && MATRIX_ROW_START_CHARPOS (row) == PT
15707 && cursor_row_p (row));
15708 }
15709 }
15710 }
15711
15712 return rc;
15713 }
15714
15715
15716 void
15717 set_vertical_scroll_bar (struct window *w)
15718 {
15719 ptrdiff_t start, end, whole;
15720
15721 /* Calculate the start and end positions for the current window.
15722 At some point, it would be nice to choose between scrollbars
15723 which reflect the whole buffer size, with special markers
15724 indicating narrowing, and scrollbars which reflect only the
15725 visible region.
15726
15727 Note that mini-buffers sometimes aren't displaying any text. */
15728 if (!MINI_WINDOW_P (w)
15729 || (w == XWINDOW (minibuf_window)
15730 && NILP (echo_area_buffer[0])))
15731 {
15732 struct buffer *buf = XBUFFER (w->contents);
15733 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15734 start = marker_position (w->start) - BUF_BEGV (buf);
15735 /* I don't think this is guaranteed to be right. For the
15736 moment, we'll pretend it is. */
15737 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15738
15739 if (end < start)
15740 end = start;
15741 if (whole < (end - start))
15742 whole = end - start;
15743 }
15744 else
15745 start = end = whole = 0;
15746
15747 /* Indicate what this scroll bar ought to be displaying now. */
15748 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15749 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15750 (w, end - start, whole, start);
15751 }
15752
15753
15754 void
15755 set_horizontal_scroll_bar (struct window *w)
15756 {
15757 int start, end, whole, portion;
15758
15759 if (!MINI_WINDOW_P (w)
15760 || (w == XWINDOW (minibuf_window)
15761 && NILP (echo_area_buffer[0])))
15762 {
15763 struct buffer *b = XBUFFER (w->contents);
15764 struct buffer *old_buffer = NULL;
15765 struct it it;
15766 struct text_pos startp;
15767
15768 if (b != current_buffer)
15769 {
15770 old_buffer = current_buffer;
15771 set_buffer_internal (b);
15772 }
15773
15774 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15775 start_display (&it, w, startp);
15776 it.last_visible_x = INT_MAX;
15777 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15778 MOVE_TO_X | MOVE_TO_Y);
15779 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15780 window_box_height (w), -1,
15781 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15782
15783 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15784 end = start + window_box_width (w, TEXT_AREA);
15785 portion = end - start;
15786 /* After enlarging a horizontally scrolled window such that it
15787 gets at least as wide as the text it contains, make sure that
15788 the thumb doesn't fill the entire scroll bar so we can still
15789 drag it back to see the entire text. */
15790 whole = max (whole, end);
15791
15792 if (it.bidi_p)
15793 {
15794 Lisp_Object pdir;
15795
15796 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15797 if (EQ (pdir, Qright_to_left))
15798 {
15799 start = whole - end;
15800 end = start + portion;
15801 }
15802 }
15803
15804 if (old_buffer)
15805 set_buffer_internal (old_buffer);
15806 }
15807 else
15808 start = end = whole = portion = 0;
15809
15810 w->hscroll_whole = whole;
15811
15812 /* Indicate what this scroll bar ought to be displaying now. */
15813 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15814 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15815 (w, portion, whole, start);
15816 }
15817
15818
15819 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15820 selected_window is redisplayed.
15821
15822 We can return without actually redisplaying the window if fonts has been
15823 changed on window's frame. In that case, redisplay_internal will retry.
15824
15825 As one of the important parts of redisplaying a window, we need to
15826 decide whether the previous window-start position (stored in the
15827 window's w->start marker position) is still valid, and if it isn't,
15828 recompute it. Some details about that:
15829
15830 . The previous window-start could be in a continuation line, in
15831 which case we need to recompute it when the window width
15832 changes. See compute_window_start_on_continuation_line and its
15833 call below.
15834
15835 . The text that changed since last redisplay could include the
15836 previous window-start position. In that case, we try to salvage
15837 what we can from the current glyph matrix by calling
15838 try_scrolling, which see.
15839
15840 . Some Emacs command could force us to use a specific window-start
15841 position by setting the window's force_start flag, or gently
15842 propose doing that by setting the window's optional_new_start
15843 flag. In these cases, we try using the specified start point if
15844 that succeeds (i.e. the window desired matrix is successfully
15845 recomputed, and point location is within the window). In case
15846 of optional_new_start, we first check if the specified start
15847 position is feasible, i.e. if it will allow point to be
15848 displayed in the window. If using the specified start point
15849 fails, e.g., if new fonts are needed to be loaded, we abort the
15850 redisplay cycle and leave it up to the next cycle to figure out
15851 things.
15852
15853 . Note that the window's force_start flag is sometimes set by
15854 redisplay itself, when it decides that the previous window start
15855 point is fine and should be kept. Search for "goto force_start"
15856 below to see the details. Like the values of window-start
15857 specified outside of redisplay, these internally-deduced values
15858 are tested for feasibility, and ignored if found to be
15859 unfeasible.
15860
15861 . Note that the function try_window, used to completely redisplay
15862 a window, accepts the window's start point as its argument.
15863 This is used several times in the redisplay code to control
15864 where the window start will be, according to user options such
15865 as scroll-conservatively, and also to ensure the screen line
15866 showing point will be fully (as opposed to partially) visible on
15867 display. */
15868
15869 static void
15870 redisplay_window (Lisp_Object window, bool just_this_one_p)
15871 {
15872 struct window *w = XWINDOW (window);
15873 struct frame *f = XFRAME (w->frame);
15874 struct buffer *buffer = XBUFFER (w->contents);
15875 struct buffer *old = current_buffer;
15876 struct text_pos lpoint, opoint, startp;
15877 bool update_mode_line;
15878 int tem;
15879 struct it it;
15880 /* Record it now because it's overwritten. */
15881 bool current_matrix_up_to_date_p = false;
15882 bool used_current_matrix_p = false;
15883 /* This is less strict than current_matrix_up_to_date_p.
15884 It indicates that the buffer contents and narrowing are unchanged. */
15885 bool buffer_unchanged_p = false;
15886 bool temp_scroll_step = false;
15887 ptrdiff_t count = SPECPDL_INDEX ();
15888 int rc;
15889 int centering_position = -1;
15890 bool last_line_misfit = false;
15891 ptrdiff_t beg_unchanged, end_unchanged;
15892 int frame_line_height;
15893
15894 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15895 opoint = lpoint;
15896
15897 #ifdef GLYPH_DEBUG
15898 *w->desired_matrix->method = 0;
15899 #endif
15900
15901 if (!just_this_one_p
15902 && REDISPLAY_SOME_P ()
15903 && !w->redisplay
15904 && !w->update_mode_line
15905 && !f->face_change
15906 && !f->redisplay
15907 && !buffer->text->redisplay
15908 && BUF_PT (buffer) == w->last_point)
15909 return;
15910
15911 /* Make sure that both W's markers are valid. */
15912 eassert (XMARKER (w->start)->buffer == buffer);
15913 eassert (XMARKER (w->pointm)->buffer == buffer);
15914
15915 /* We come here again if we need to run window-text-change-functions
15916 below. */
15917 restart:
15918 reconsider_clip_changes (w);
15919 frame_line_height = default_line_pixel_height (w);
15920
15921 /* Has the mode line to be updated? */
15922 update_mode_line = (w->update_mode_line
15923 || update_mode_lines
15924 || buffer->clip_changed
15925 || buffer->prevent_redisplay_optimizations_p);
15926
15927 if (!just_this_one_p)
15928 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15929 cleverly elsewhere. */
15930 w->must_be_updated_p = true;
15931
15932 if (MINI_WINDOW_P (w))
15933 {
15934 if (w == XWINDOW (echo_area_window)
15935 && !NILP (echo_area_buffer[0]))
15936 {
15937 if (update_mode_line)
15938 /* We may have to update a tty frame's menu bar or a
15939 tool-bar. Example `M-x C-h C-h C-g'. */
15940 goto finish_menu_bars;
15941 else
15942 /* We've already displayed the echo area glyphs in this window. */
15943 goto finish_scroll_bars;
15944 }
15945 else if ((w != XWINDOW (minibuf_window)
15946 || minibuf_level == 0)
15947 /* When buffer is nonempty, redisplay window normally. */
15948 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15949 /* Quail displays non-mini buffers in minibuffer window.
15950 In that case, redisplay the window normally. */
15951 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15952 {
15953 /* W is a mini-buffer window, but it's not active, so clear
15954 it. */
15955 int yb = window_text_bottom_y (w);
15956 struct glyph_row *row;
15957 int y;
15958
15959 for (y = 0, row = w->desired_matrix->rows;
15960 y < yb;
15961 y += row->height, ++row)
15962 blank_row (w, row, y);
15963 goto finish_scroll_bars;
15964 }
15965
15966 clear_glyph_matrix (w->desired_matrix);
15967 }
15968
15969 /* Otherwise set up data on this window; select its buffer and point
15970 value. */
15971 /* Really select the buffer, for the sake of buffer-local
15972 variables. */
15973 set_buffer_internal_1 (XBUFFER (w->contents));
15974
15975 current_matrix_up_to_date_p
15976 = (w->window_end_valid
15977 && !current_buffer->clip_changed
15978 && !current_buffer->prevent_redisplay_optimizations_p
15979 && !window_outdated (w));
15980
15981 /* Run the window-text-change-functions
15982 if it is possible that the text on the screen has changed
15983 (either due to modification of the text, or any other reason). */
15984 if (!current_matrix_up_to_date_p
15985 && !NILP (Vwindow_text_change_functions))
15986 {
15987 safe_run_hooks (Qwindow_text_change_functions);
15988 goto restart;
15989 }
15990
15991 beg_unchanged = BEG_UNCHANGED;
15992 end_unchanged = END_UNCHANGED;
15993
15994 SET_TEXT_POS (opoint, PT, PT_BYTE);
15995
15996 specbind (Qinhibit_point_motion_hooks, Qt);
15997
15998 buffer_unchanged_p
15999 = (w->window_end_valid
16000 && !current_buffer->clip_changed
16001 && !window_outdated (w));
16002
16003 /* When windows_or_buffers_changed is non-zero, we can't rely
16004 on the window end being valid, so set it to zero there. */
16005 if (windows_or_buffers_changed)
16006 {
16007 /* If window starts on a continuation line, maybe adjust the
16008 window start in case the window's width changed. */
16009 if (XMARKER (w->start)->buffer == current_buffer)
16010 compute_window_start_on_continuation_line (w);
16011
16012 w->window_end_valid = false;
16013 /* If so, we also can't rely on current matrix
16014 and should not fool try_cursor_movement below. */
16015 current_matrix_up_to_date_p = false;
16016 }
16017
16018 /* Some sanity checks. */
16019 CHECK_WINDOW_END (w);
16020 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16021 emacs_abort ();
16022 if (BYTEPOS (opoint) < CHARPOS (opoint))
16023 emacs_abort ();
16024
16025 if (mode_line_update_needed (w))
16026 update_mode_line = true;
16027
16028 /* Point refers normally to the selected window. For any other
16029 window, set up appropriate value. */
16030 if (!EQ (window, selected_window))
16031 {
16032 ptrdiff_t new_pt = marker_position (w->pointm);
16033 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16034
16035 if (new_pt < BEGV)
16036 {
16037 new_pt = BEGV;
16038 new_pt_byte = BEGV_BYTE;
16039 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16040 }
16041 else if (new_pt > (ZV - 1))
16042 {
16043 new_pt = ZV;
16044 new_pt_byte = ZV_BYTE;
16045 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16046 }
16047
16048 /* We don't use SET_PT so that the point-motion hooks don't run. */
16049 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16050 }
16051
16052 /* If any of the character widths specified in the display table
16053 have changed, invalidate the width run cache. It's true that
16054 this may be a bit late to catch such changes, but the rest of
16055 redisplay goes (non-fatally) haywire when the display table is
16056 changed, so why should we worry about doing any better? */
16057 if (current_buffer->width_run_cache
16058 || (current_buffer->base_buffer
16059 && current_buffer->base_buffer->width_run_cache))
16060 {
16061 struct Lisp_Char_Table *disptab = buffer_display_table ();
16062
16063 if (! disptab_matches_widthtab
16064 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16065 {
16066 struct buffer *buf = current_buffer;
16067
16068 if (buf->base_buffer)
16069 buf = buf->base_buffer;
16070 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16071 recompute_width_table (current_buffer, disptab);
16072 }
16073 }
16074
16075 /* If window-start is screwed up, choose a new one. */
16076 if (XMARKER (w->start)->buffer != current_buffer)
16077 goto recenter;
16078
16079 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16080
16081 /* If someone specified a new starting point but did not insist,
16082 check whether it can be used. */
16083 if ((w->optional_new_start || window_frozen_p (w))
16084 && CHARPOS (startp) >= BEGV
16085 && CHARPOS (startp) <= ZV)
16086 {
16087 ptrdiff_t it_charpos;
16088
16089 w->optional_new_start = false;
16090 start_display (&it, w, startp);
16091 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16092 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16093 /* Record IT's position now, since line_bottom_y might change
16094 that. */
16095 it_charpos = IT_CHARPOS (it);
16096 /* Make sure we set the force_start flag only if the cursor row
16097 will be fully visible. Otherwise, the code under force_start
16098 label below will try to move point back into view, which is
16099 not what the code which sets optional_new_start wants. */
16100 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16101 && !w->force_start)
16102 {
16103 if (it_charpos == PT)
16104 w->force_start = true;
16105 /* IT may overshoot PT if text at PT is invisible. */
16106 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16107 w->force_start = true;
16108 #ifdef GLYPH_DEBUG
16109 if (w->force_start)
16110 {
16111 if (window_frozen_p (w))
16112 debug_method_add (w, "set force_start from frozen window start");
16113 else
16114 debug_method_add (w, "set force_start from optional_new_start");
16115 }
16116 #endif
16117 }
16118 }
16119
16120 force_start:
16121
16122 /* Handle case where place to start displaying has been specified,
16123 unless the specified location is outside the accessible range. */
16124 if (w->force_start)
16125 {
16126 /* We set this later on if we have to adjust point. */
16127 int new_vpos = -1;
16128
16129 w->force_start = false;
16130 w->vscroll = 0;
16131 w->window_end_valid = false;
16132
16133 /* Forget any recorded base line for line number display. */
16134 if (!buffer_unchanged_p)
16135 w->base_line_number = 0;
16136
16137 /* Redisplay the mode line. Select the buffer properly for that.
16138 Also, run the hook window-scroll-functions
16139 because we have scrolled. */
16140 /* Note, we do this after clearing force_start because
16141 if there's an error, it is better to forget about force_start
16142 than to get into an infinite loop calling the hook functions
16143 and having them get more errors. */
16144 if (!update_mode_line
16145 || ! NILP (Vwindow_scroll_functions))
16146 {
16147 update_mode_line = true;
16148 w->update_mode_line = true;
16149 startp = run_window_scroll_functions (window, startp);
16150 }
16151
16152 if (CHARPOS (startp) < BEGV)
16153 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16154 else if (CHARPOS (startp) > ZV)
16155 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16156
16157 /* Redisplay, then check if cursor has been set during the
16158 redisplay. Give up if new fonts were loaded. */
16159 /* We used to issue a CHECK_MARGINS argument to try_window here,
16160 but this causes scrolling to fail when point begins inside
16161 the scroll margin (bug#148) -- cyd */
16162 if (!try_window (window, startp, 0))
16163 {
16164 w->force_start = true;
16165 clear_glyph_matrix (w->desired_matrix);
16166 goto need_larger_matrices;
16167 }
16168
16169 if (w->cursor.vpos < 0)
16170 {
16171 /* If point does not appear, try to move point so it does
16172 appear. The desired matrix has been built above, so we
16173 can use it here. */
16174 new_vpos = window_box_height (w) / 2;
16175 }
16176
16177 if (!cursor_row_fully_visible_p (w, false, false))
16178 {
16179 /* Point does appear, but on a line partly visible at end of window.
16180 Move it back to a fully-visible line. */
16181 new_vpos = window_box_height (w);
16182 /* But if window_box_height suggests a Y coordinate that is
16183 not less than we already have, that line will clearly not
16184 be fully visible, so give up and scroll the display.
16185 This can happen when the default face uses a font whose
16186 dimensions are different from the frame's default
16187 font. */
16188 if (new_vpos >= w->cursor.y)
16189 {
16190 w->cursor.vpos = -1;
16191 clear_glyph_matrix (w->desired_matrix);
16192 goto try_to_scroll;
16193 }
16194 }
16195 else if (w->cursor.vpos >= 0)
16196 {
16197 /* Some people insist on not letting point enter the scroll
16198 margin, even though this part handles windows that didn't
16199 scroll at all. */
16200 int window_total_lines
16201 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16202 int margin = min (scroll_margin, window_total_lines / 4);
16203 int pixel_margin = margin * frame_line_height;
16204 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16205
16206 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16207 below, which finds the row to move point to, advances by
16208 the Y coordinate of the _next_ row, see the definition of
16209 MATRIX_ROW_BOTTOM_Y. */
16210 if (w->cursor.vpos < margin + header_line)
16211 {
16212 w->cursor.vpos = -1;
16213 clear_glyph_matrix (w->desired_matrix);
16214 goto try_to_scroll;
16215 }
16216 else
16217 {
16218 int window_height = window_box_height (w);
16219
16220 if (header_line)
16221 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16222 if (w->cursor.y >= window_height - pixel_margin)
16223 {
16224 w->cursor.vpos = -1;
16225 clear_glyph_matrix (w->desired_matrix);
16226 goto try_to_scroll;
16227 }
16228 }
16229 }
16230
16231 /* If we need to move point for either of the above reasons,
16232 now actually do it. */
16233 if (new_vpos >= 0)
16234 {
16235 struct glyph_row *row;
16236
16237 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16238 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16239 ++row;
16240
16241 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16242 MATRIX_ROW_START_BYTEPOS (row));
16243
16244 if (w != XWINDOW (selected_window))
16245 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16246 else if (current_buffer == old)
16247 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16248
16249 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16250
16251 /* Re-run pre-redisplay-function so it can update the region
16252 according to the new position of point. */
16253 /* Other than the cursor, w's redisplay is done so we can set its
16254 redisplay to false. Also the buffer's redisplay can be set to
16255 false, since propagate_buffer_redisplay should have already
16256 propagated its info to `w' anyway. */
16257 w->redisplay = false;
16258 XBUFFER (w->contents)->text->redisplay = false;
16259 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16260
16261 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16262 {
16263 /* pre-redisplay-function made changes (e.g. move the region)
16264 that require another round of redisplay. */
16265 clear_glyph_matrix (w->desired_matrix);
16266 if (!try_window (window, startp, 0))
16267 goto need_larger_matrices;
16268 }
16269 }
16270 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16271 {
16272 clear_glyph_matrix (w->desired_matrix);
16273 goto try_to_scroll;
16274 }
16275
16276 #ifdef GLYPH_DEBUG
16277 debug_method_add (w, "forced window start");
16278 #endif
16279 goto done;
16280 }
16281
16282 /* Handle case where text has not changed, only point, and it has
16283 not moved off the frame, and we are not retrying after hscroll.
16284 (current_matrix_up_to_date_p is true when retrying.) */
16285 if (current_matrix_up_to_date_p
16286 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16287 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16288 {
16289 switch (rc)
16290 {
16291 case CURSOR_MOVEMENT_SUCCESS:
16292 used_current_matrix_p = true;
16293 goto done;
16294
16295 case CURSOR_MOVEMENT_MUST_SCROLL:
16296 goto try_to_scroll;
16297
16298 default:
16299 emacs_abort ();
16300 }
16301 }
16302 /* If current starting point was originally the beginning of a line
16303 but no longer is, find a new starting point. */
16304 else if (w->start_at_line_beg
16305 && !(CHARPOS (startp) <= BEGV
16306 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16307 {
16308 #ifdef GLYPH_DEBUG
16309 debug_method_add (w, "recenter 1");
16310 #endif
16311 goto recenter;
16312 }
16313
16314 /* Try scrolling with try_window_id. Value is > 0 if update has
16315 been done, it is -1 if we know that the same window start will
16316 not work. It is 0 if unsuccessful for some other reason. */
16317 else if ((tem = try_window_id (w)) != 0)
16318 {
16319 #ifdef GLYPH_DEBUG
16320 debug_method_add (w, "try_window_id %d", tem);
16321 #endif
16322
16323 if (f->fonts_changed)
16324 goto need_larger_matrices;
16325 if (tem > 0)
16326 goto done;
16327
16328 /* Otherwise try_window_id has returned -1 which means that we
16329 don't want the alternative below this comment to execute. */
16330 }
16331 else if (CHARPOS (startp) >= BEGV
16332 && CHARPOS (startp) <= ZV
16333 && PT >= CHARPOS (startp)
16334 && (CHARPOS (startp) < ZV
16335 /* Avoid starting at end of buffer. */
16336 || CHARPOS (startp) == BEGV
16337 || !window_outdated (w)))
16338 {
16339 int d1, d2, d5, d6;
16340 int rtop, rbot;
16341
16342 /* If first window line is a continuation line, and window start
16343 is inside the modified region, but the first change is before
16344 current window start, we must select a new window start.
16345
16346 However, if this is the result of a down-mouse event (e.g. by
16347 extending the mouse-drag-overlay), we don't want to select a
16348 new window start, since that would change the position under
16349 the mouse, resulting in an unwanted mouse-movement rather
16350 than a simple mouse-click. */
16351 if (!w->start_at_line_beg
16352 && NILP (do_mouse_tracking)
16353 && CHARPOS (startp) > BEGV
16354 && CHARPOS (startp) > BEG + beg_unchanged
16355 && CHARPOS (startp) <= Z - end_unchanged
16356 /* Even if w->start_at_line_beg is nil, a new window may
16357 start at a line_beg, since that's how set_buffer_window
16358 sets it. So, we need to check the return value of
16359 compute_window_start_on_continuation_line. (See also
16360 bug#197). */
16361 && XMARKER (w->start)->buffer == current_buffer
16362 && compute_window_start_on_continuation_line (w)
16363 /* It doesn't make sense to force the window start like we
16364 do at label force_start if it is already known that point
16365 will not be fully visible in the resulting window, because
16366 doing so will move point from its correct position
16367 instead of scrolling the window to bring point into view.
16368 See bug#9324. */
16369 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16370 /* A very tall row could need more than the window height,
16371 in which case we accept that it is partially visible. */
16372 && (rtop != 0) == (rbot != 0))
16373 {
16374 w->force_start = true;
16375 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16376 #ifdef GLYPH_DEBUG
16377 debug_method_add (w, "recomputed window start in continuation line");
16378 #endif
16379 goto force_start;
16380 }
16381
16382 #ifdef GLYPH_DEBUG
16383 debug_method_add (w, "same window start");
16384 #endif
16385
16386 /* Try to redisplay starting at same place as before.
16387 If point has not moved off frame, accept the results. */
16388 if (!current_matrix_up_to_date_p
16389 /* Don't use try_window_reusing_current_matrix in this case
16390 because a window scroll function can have changed the
16391 buffer. */
16392 || !NILP (Vwindow_scroll_functions)
16393 || MINI_WINDOW_P (w)
16394 || !(used_current_matrix_p
16395 = try_window_reusing_current_matrix (w)))
16396 {
16397 IF_DEBUG (debug_method_add (w, "1"));
16398 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16399 /* -1 means we need to scroll.
16400 0 means we need new matrices, but fonts_changed
16401 is set in that case, so we will detect it below. */
16402 goto try_to_scroll;
16403 }
16404
16405 if (f->fonts_changed)
16406 goto need_larger_matrices;
16407
16408 if (w->cursor.vpos >= 0)
16409 {
16410 if (!just_this_one_p
16411 || current_buffer->clip_changed
16412 || BEG_UNCHANGED < CHARPOS (startp))
16413 /* Forget any recorded base line for line number display. */
16414 w->base_line_number = 0;
16415
16416 if (!cursor_row_fully_visible_p (w, true, false))
16417 {
16418 clear_glyph_matrix (w->desired_matrix);
16419 last_line_misfit = true;
16420 }
16421 /* Drop through and scroll. */
16422 else
16423 goto done;
16424 }
16425 else
16426 clear_glyph_matrix (w->desired_matrix);
16427 }
16428
16429 try_to_scroll:
16430
16431 /* Redisplay the mode line. Select the buffer properly for that. */
16432 if (!update_mode_line)
16433 {
16434 update_mode_line = true;
16435 w->update_mode_line = true;
16436 }
16437
16438 /* Try to scroll by specified few lines. */
16439 if ((scroll_conservatively
16440 || emacs_scroll_step
16441 || temp_scroll_step
16442 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16443 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16444 && CHARPOS (startp) >= BEGV
16445 && CHARPOS (startp) <= ZV)
16446 {
16447 /* The function returns -1 if new fonts were loaded, 1 if
16448 successful, 0 if not successful. */
16449 int ss = try_scrolling (window, just_this_one_p,
16450 scroll_conservatively,
16451 emacs_scroll_step,
16452 temp_scroll_step, last_line_misfit);
16453 switch (ss)
16454 {
16455 case SCROLLING_SUCCESS:
16456 goto done;
16457
16458 case SCROLLING_NEED_LARGER_MATRICES:
16459 goto need_larger_matrices;
16460
16461 case SCROLLING_FAILED:
16462 break;
16463
16464 default:
16465 emacs_abort ();
16466 }
16467 }
16468
16469 /* Finally, just choose a place to start which positions point
16470 according to user preferences. */
16471
16472 recenter:
16473
16474 #ifdef GLYPH_DEBUG
16475 debug_method_add (w, "recenter");
16476 #endif
16477
16478 /* Forget any previously recorded base line for line number display. */
16479 if (!buffer_unchanged_p)
16480 w->base_line_number = 0;
16481
16482 /* Determine the window start relative to point. */
16483 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16484 it.current_y = it.last_visible_y;
16485 if (centering_position < 0)
16486 {
16487 int window_total_lines
16488 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16489 int margin
16490 = scroll_margin > 0
16491 ? min (scroll_margin, window_total_lines / 4)
16492 : 0;
16493 ptrdiff_t margin_pos = CHARPOS (startp);
16494 Lisp_Object aggressive;
16495 bool scrolling_up;
16496
16497 /* If there is a scroll margin at the top of the window, find
16498 its character position. */
16499 if (margin
16500 /* Cannot call start_display if startp is not in the
16501 accessible region of the buffer. This can happen when we
16502 have just switched to a different buffer and/or changed
16503 its restriction. In that case, startp is initialized to
16504 the character position 1 (BEGV) because we did not yet
16505 have chance to display the buffer even once. */
16506 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16507 {
16508 struct it it1;
16509 void *it1data = NULL;
16510
16511 SAVE_IT (it1, it, it1data);
16512 start_display (&it1, w, startp);
16513 move_it_vertically (&it1, margin * frame_line_height);
16514 margin_pos = IT_CHARPOS (it1);
16515 RESTORE_IT (&it, &it, it1data);
16516 }
16517 scrolling_up = PT > margin_pos;
16518 aggressive =
16519 scrolling_up
16520 ? BVAR (current_buffer, scroll_up_aggressively)
16521 : BVAR (current_buffer, scroll_down_aggressively);
16522
16523 if (!MINI_WINDOW_P (w)
16524 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16525 {
16526 int pt_offset = 0;
16527
16528 /* Setting scroll-conservatively overrides
16529 scroll-*-aggressively. */
16530 if (!scroll_conservatively && NUMBERP (aggressive))
16531 {
16532 double float_amount = XFLOATINT (aggressive);
16533
16534 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16535 if (pt_offset == 0 && float_amount > 0)
16536 pt_offset = 1;
16537 if (pt_offset && margin > 0)
16538 margin -= 1;
16539 }
16540 /* Compute how much to move the window start backward from
16541 point so that point will be displayed where the user
16542 wants it. */
16543 if (scrolling_up)
16544 {
16545 centering_position = it.last_visible_y;
16546 if (pt_offset)
16547 centering_position -= pt_offset;
16548 centering_position -=
16549 (frame_line_height * (1 + margin + last_line_misfit)
16550 + WINDOW_HEADER_LINE_HEIGHT (w));
16551 /* Don't let point enter the scroll margin near top of
16552 the window. */
16553 if (centering_position < margin * frame_line_height)
16554 centering_position = margin * frame_line_height;
16555 }
16556 else
16557 centering_position = margin * frame_line_height + pt_offset;
16558 }
16559 else
16560 /* Set the window start half the height of the window backward
16561 from point. */
16562 centering_position = window_box_height (w) / 2;
16563 }
16564 move_it_vertically_backward (&it, centering_position);
16565
16566 eassert (IT_CHARPOS (it) >= BEGV);
16567
16568 /* The function move_it_vertically_backward may move over more
16569 than the specified y-distance. If it->w is small, e.g. a
16570 mini-buffer window, we may end up in front of the window's
16571 display area. Start displaying at the start of the line
16572 containing PT in this case. */
16573 if (it.current_y <= 0)
16574 {
16575 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16576 move_it_vertically_backward (&it, 0);
16577 it.current_y = 0;
16578 }
16579
16580 it.current_x = it.hpos = 0;
16581
16582 /* Set the window start position here explicitly, to avoid an
16583 infinite loop in case the functions in window-scroll-functions
16584 get errors. */
16585 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16586
16587 /* Run scroll hooks. */
16588 startp = run_window_scroll_functions (window, it.current.pos);
16589
16590 /* Redisplay the window. */
16591 if (!current_matrix_up_to_date_p
16592 || windows_or_buffers_changed
16593 || f->cursor_type_changed
16594 /* Don't use try_window_reusing_current_matrix in this case
16595 because it can have changed the buffer. */
16596 || !NILP (Vwindow_scroll_functions)
16597 || !just_this_one_p
16598 || MINI_WINDOW_P (w)
16599 || !(used_current_matrix_p
16600 = try_window_reusing_current_matrix (w)))
16601 try_window (window, startp, 0);
16602
16603 /* If new fonts have been loaded (due to fontsets), give up. We
16604 have to start a new redisplay since we need to re-adjust glyph
16605 matrices. */
16606 if (f->fonts_changed)
16607 goto need_larger_matrices;
16608
16609 /* If cursor did not appear assume that the middle of the window is
16610 in the first line of the window. Do it again with the next line.
16611 (Imagine a window of height 100, displaying two lines of height
16612 60. Moving back 50 from it->last_visible_y will end in the first
16613 line.) */
16614 if (w->cursor.vpos < 0)
16615 {
16616 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16617 {
16618 clear_glyph_matrix (w->desired_matrix);
16619 move_it_by_lines (&it, 1);
16620 try_window (window, it.current.pos, 0);
16621 }
16622 else if (PT < IT_CHARPOS (it))
16623 {
16624 clear_glyph_matrix (w->desired_matrix);
16625 move_it_by_lines (&it, -1);
16626 try_window (window, it.current.pos, 0);
16627 }
16628 else
16629 {
16630 /* Not much we can do about it. */
16631 }
16632 }
16633
16634 /* Consider the following case: Window starts at BEGV, there is
16635 invisible, intangible text at BEGV, so that display starts at
16636 some point START > BEGV. It can happen that we are called with
16637 PT somewhere between BEGV and START. Try to handle that case,
16638 and similar ones. */
16639 if (w->cursor.vpos < 0)
16640 {
16641 /* First, try locating the proper glyph row for PT. */
16642 struct glyph_row *row =
16643 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16644
16645 /* Sometimes point is at the beginning of invisible text that is
16646 before the 1st character displayed in the row. In that case,
16647 row_containing_pos fails to find the row, because no glyphs
16648 with appropriate buffer positions are present in the row.
16649 Therefore, we next try to find the row which shows the 1st
16650 position after the invisible text. */
16651 if (!row)
16652 {
16653 Lisp_Object val =
16654 get_char_property_and_overlay (make_number (PT), Qinvisible,
16655 Qnil, NULL);
16656
16657 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16658 {
16659 ptrdiff_t alt_pos;
16660 Lisp_Object invis_end =
16661 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16662 Qnil, Qnil);
16663
16664 if (NATNUMP (invis_end))
16665 alt_pos = XFASTINT (invis_end);
16666 else
16667 alt_pos = ZV;
16668 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16669 NULL, 0);
16670 }
16671 }
16672 /* Finally, fall back on the first row of the window after the
16673 header line (if any). This is slightly better than not
16674 displaying the cursor at all. */
16675 if (!row)
16676 {
16677 row = w->current_matrix->rows;
16678 if (row->mode_line_p)
16679 ++row;
16680 }
16681 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16682 }
16683
16684 if (!cursor_row_fully_visible_p (w, false, false))
16685 {
16686 /* If vscroll is enabled, disable it and try again. */
16687 if (w->vscroll)
16688 {
16689 w->vscroll = 0;
16690 clear_glyph_matrix (w->desired_matrix);
16691 goto recenter;
16692 }
16693
16694 /* Users who set scroll-conservatively to a large number want
16695 point just above/below the scroll margin. If we ended up
16696 with point's row partially visible, move the window start to
16697 make that row fully visible and out of the margin. */
16698 if (scroll_conservatively > SCROLL_LIMIT)
16699 {
16700 int window_total_lines
16701 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16702 int margin =
16703 scroll_margin > 0
16704 ? min (scroll_margin, window_total_lines / 4)
16705 : 0;
16706 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16707
16708 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16709 clear_glyph_matrix (w->desired_matrix);
16710 if (1 == try_window (window, it.current.pos,
16711 TRY_WINDOW_CHECK_MARGINS))
16712 goto done;
16713 }
16714
16715 /* If centering point failed to make the whole line visible,
16716 put point at the top instead. That has to make the whole line
16717 visible, if it can be done. */
16718 if (centering_position == 0)
16719 goto done;
16720
16721 clear_glyph_matrix (w->desired_matrix);
16722 centering_position = 0;
16723 goto recenter;
16724 }
16725
16726 done:
16727
16728 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16729 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16730 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16731
16732 /* Display the mode line, if we must. */
16733 if ((update_mode_line
16734 /* If window not full width, must redo its mode line
16735 if (a) the window to its side is being redone and
16736 (b) we do a frame-based redisplay. This is a consequence
16737 of how inverted lines are drawn in frame-based redisplay. */
16738 || (!just_this_one_p
16739 && !FRAME_WINDOW_P (f)
16740 && !WINDOW_FULL_WIDTH_P (w))
16741 /* Line number to display. */
16742 || w->base_line_pos > 0
16743 /* Column number is displayed and different from the one displayed. */
16744 || (w->column_number_displayed != -1
16745 && (w->column_number_displayed != current_column ())))
16746 /* This means that the window has a mode line. */
16747 && (WINDOW_WANTS_MODELINE_P (w)
16748 || WINDOW_WANTS_HEADER_LINE_P (w)))
16749 {
16750
16751 display_mode_lines (w);
16752
16753 /* If mode line height has changed, arrange for a thorough
16754 immediate redisplay using the correct mode line height. */
16755 if (WINDOW_WANTS_MODELINE_P (w)
16756 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16757 {
16758 f->fonts_changed = true;
16759 w->mode_line_height = -1;
16760 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16761 = DESIRED_MODE_LINE_HEIGHT (w);
16762 }
16763
16764 /* If header line height has changed, arrange for a thorough
16765 immediate redisplay using the correct header line height. */
16766 if (WINDOW_WANTS_HEADER_LINE_P (w)
16767 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16768 {
16769 f->fonts_changed = true;
16770 w->header_line_height = -1;
16771 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16772 = DESIRED_HEADER_LINE_HEIGHT (w);
16773 }
16774
16775 if (f->fonts_changed)
16776 goto need_larger_matrices;
16777 }
16778
16779 if (!line_number_displayed && w->base_line_pos != -1)
16780 {
16781 w->base_line_pos = 0;
16782 w->base_line_number = 0;
16783 }
16784
16785 finish_menu_bars:
16786
16787 /* When we reach a frame's selected window, redo the frame's menu bar. */
16788 if (update_mode_line
16789 && EQ (FRAME_SELECTED_WINDOW (f), window))
16790 {
16791 bool redisplay_menu_p;
16792
16793 if (FRAME_WINDOW_P (f))
16794 {
16795 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16796 || defined (HAVE_NS) || defined (USE_GTK)
16797 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16798 #else
16799 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16800 #endif
16801 }
16802 else
16803 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16804
16805 if (redisplay_menu_p)
16806 display_menu_bar (w);
16807
16808 #ifdef HAVE_WINDOW_SYSTEM
16809 if (FRAME_WINDOW_P (f))
16810 {
16811 #if defined (USE_GTK) || defined (HAVE_NS)
16812 if (FRAME_EXTERNAL_TOOL_BAR (f))
16813 redisplay_tool_bar (f);
16814 #else
16815 if (WINDOWP (f->tool_bar_window)
16816 && (FRAME_TOOL_BAR_LINES (f) > 0
16817 || !NILP (Vauto_resize_tool_bars))
16818 && redisplay_tool_bar (f))
16819 ignore_mouse_drag_p = true;
16820 #endif
16821 }
16822 #endif
16823 }
16824
16825 #ifdef HAVE_WINDOW_SYSTEM
16826 if (FRAME_WINDOW_P (f)
16827 && update_window_fringes (w, (just_this_one_p
16828 || (!used_current_matrix_p && !overlay_arrow_seen)
16829 || w->pseudo_window_p)))
16830 {
16831 update_begin (f);
16832 block_input ();
16833 if (draw_window_fringes (w, true))
16834 {
16835 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16836 x_draw_right_divider (w);
16837 else
16838 x_draw_vertical_border (w);
16839 }
16840 unblock_input ();
16841 update_end (f);
16842 }
16843
16844 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16845 x_draw_bottom_divider (w);
16846 #endif /* HAVE_WINDOW_SYSTEM */
16847
16848 /* We go to this label, with fonts_changed set, if it is
16849 necessary to try again using larger glyph matrices.
16850 We have to redeem the scroll bar even in this case,
16851 because the loop in redisplay_internal expects that. */
16852 need_larger_matrices:
16853 ;
16854 finish_scroll_bars:
16855
16856 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16857 {
16858 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16859 /* Set the thumb's position and size. */
16860 set_vertical_scroll_bar (w);
16861
16862 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16863 /* Set the thumb's position and size. */
16864 set_horizontal_scroll_bar (w);
16865
16866 /* Note that we actually used the scroll bar attached to this
16867 window, so it shouldn't be deleted at the end of redisplay. */
16868 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16869 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16870 }
16871
16872 /* Restore current_buffer and value of point in it. The window
16873 update may have changed the buffer, so first make sure `opoint'
16874 is still valid (Bug#6177). */
16875 if (CHARPOS (opoint) < BEGV)
16876 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16877 else if (CHARPOS (opoint) > ZV)
16878 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16879 else
16880 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16881
16882 set_buffer_internal_1 (old);
16883 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16884 shorter. This can be caused by log truncation in *Messages*. */
16885 if (CHARPOS (lpoint) <= ZV)
16886 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16887
16888 unbind_to (count, Qnil);
16889 }
16890
16891
16892 /* Build the complete desired matrix of WINDOW with a window start
16893 buffer position POS.
16894
16895 Value is 1 if successful. It is zero if fonts were loaded during
16896 redisplay which makes re-adjusting glyph matrices necessary, and -1
16897 if point would appear in the scroll margins.
16898 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16899 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16900 set in FLAGS.) */
16901
16902 int
16903 try_window (Lisp_Object window, struct text_pos pos, int flags)
16904 {
16905 struct window *w = XWINDOW (window);
16906 struct it it;
16907 struct glyph_row *last_text_row = NULL;
16908 struct frame *f = XFRAME (w->frame);
16909 int frame_line_height = default_line_pixel_height (w);
16910
16911 /* Make POS the new window start. */
16912 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16913
16914 /* Mark cursor position as unknown. No overlay arrow seen. */
16915 w->cursor.vpos = -1;
16916 overlay_arrow_seen = false;
16917
16918 /* Initialize iterator and info to start at POS. */
16919 start_display (&it, w, pos);
16920 it.glyph_row->reversed_p = false;
16921
16922 /* Display all lines of W. */
16923 while (it.current_y < it.last_visible_y)
16924 {
16925 if (display_line (&it))
16926 last_text_row = it.glyph_row - 1;
16927 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16928 return 0;
16929 }
16930
16931 /* Don't let the cursor end in the scroll margins. */
16932 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16933 && !MINI_WINDOW_P (w))
16934 {
16935 int this_scroll_margin;
16936 int window_total_lines
16937 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16938
16939 if (scroll_margin > 0)
16940 {
16941 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16942 this_scroll_margin *= frame_line_height;
16943 }
16944 else
16945 this_scroll_margin = 0;
16946
16947 if ((w->cursor.y >= 0 /* not vscrolled */
16948 && w->cursor.y < this_scroll_margin
16949 && CHARPOS (pos) > BEGV
16950 && IT_CHARPOS (it) < ZV)
16951 /* rms: considering make_cursor_line_fully_visible_p here
16952 seems to give wrong results. We don't want to recenter
16953 when the last line is partly visible, we want to allow
16954 that case to be handled in the usual way. */
16955 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16956 {
16957 w->cursor.vpos = -1;
16958 clear_glyph_matrix (w->desired_matrix);
16959 return -1;
16960 }
16961 }
16962
16963 /* If bottom moved off end of frame, change mode line percentage. */
16964 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16965 w->update_mode_line = true;
16966
16967 /* Set window_end_pos to the offset of the last character displayed
16968 on the window from the end of current_buffer. Set
16969 window_end_vpos to its row number. */
16970 if (last_text_row)
16971 {
16972 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16973 adjust_window_ends (w, last_text_row, false);
16974 eassert
16975 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16976 w->window_end_vpos)));
16977 }
16978 else
16979 {
16980 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16981 w->window_end_pos = Z - ZV;
16982 w->window_end_vpos = 0;
16983 }
16984
16985 /* But that is not valid info until redisplay finishes. */
16986 w->window_end_valid = false;
16987 return 1;
16988 }
16989
16990
16991 \f
16992 /************************************************************************
16993 Window redisplay reusing current matrix when buffer has not changed
16994 ************************************************************************/
16995
16996 /* Try redisplay of window W showing an unchanged buffer with a
16997 different window start than the last time it was displayed by
16998 reusing its current matrix. Value is true if successful.
16999 W->start is the new window start. */
17000
17001 static bool
17002 try_window_reusing_current_matrix (struct window *w)
17003 {
17004 struct frame *f = XFRAME (w->frame);
17005 struct glyph_row *bottom_row;
17006 struct it it;
17007 struct run run;
17008 struct text_pos start, new_start;
17009 int nrows_scrolled, i;
17010 struct glyph_row *last_text_row;
17011 struct glyph_row *last_reused_text_row;
17012 struct glyph_row *start_row;
17013 int start_vpos, min_y, max_y;
17014
17015 #ifdef GLYPH_DEBUG
17016 if (inhibit_try_window_reusing)
17017 return false;
17018 #endif
17019
17020 if (/* This function doesn't handle terminal frames. */
17021 !FRAME_WINDOW_P (f)
17022 /* Don't try to reuse the display if windows have been split
17023 or such. */
17024 || windows_or_buffers_changed
17025 || f->cursor_type_changed)
17026 return false;
17027
17028 /* Can't do this if showing trailing whitespace. */
17029 if (!NILP (Vshow_trailing_whitespace))
17030 return false;
17031
17032 /* If top-line visibility has changed, give up. */
17033 if (WINDOW_WANTS_HEADER_LINE_P (w)
17034 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17035 return false;
17036
17037 /* Give up if old or new display is scrolled vertically. We could
17038 make this function handle this, but right now it doesn't. */
17039 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17040 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17041 return false;
17042
17043 /* The variable new_start now holds the new window start. The old
17044 start `start' can be determined from the current matrix. */
17045 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17046 start = start_row->minpos;
17047 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17048
17049 /* Clear the desired matrix for the display below. */
17050 clear_glyph_matrix (w->desired_matrix);
17051
17052 if (CHARPOS (new_start) <= CHARPOS (start))
17053 {
17054 /* Don't use this method if the display starts with an ellipsis
17055 displayed for invisible text. It's not easy to handle that case
17056 below, and it's certainly not worth the effort since this is
17057 not a frequent case. */
17058 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17059 return false;
17060
17061 IF_DEBUG (debug_method_add (w, "twu1"));
17062
17063 /* Display up to a row that can be reused. The variable
17064 last_text_row is set to the last row displayed that displays
17065 text. Note that it.vpos == 0 if or if not there is a
17066 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17067 start_display (&it, w, new_start);
17068 w->cursor.vpos = -1;
17069 last_text_row = last_reused_text_row = NULL;
17070
17071 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17072 {
17073 /* If we have reached into the characters in the START row,
17074 that means the line boundaries have changed. So we
17075 can't start copying with the row START. Maybe it will
17076 work to start copying with the following row. */
17077 while (IT_CHARPOS (it) > CHARPOS (start))
17078 {
17079 /* Advance to the next row as the "start". */
17080 start_row++;
17081 start = start_row->minpos;
17082 /* If there are no more rows to try, or just one, give up. */
17083 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17084 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17085 || CHARPOS (start) == ZV)
17086 {
17087 clear_glyph_matrix (w->desired_matrix);
17088 return false;
17089 }
17090
17091 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17092 }
17093 /* If we have reached alignment, we can copy the rest of the
17094 rows. */
17095 if (IT_CHARPOS (it) == CHARPOS (start)
17096 /* Don't accept "alignment" inside a display vector,
17097 since start_row could have started in the middle of
17098 that same display vector (thus their character
17099 positions match), and we have no way of telling if
17100 that is the case. */
17101 && it.current.dpvec_index < 0)
17102 break;
17103
17104 it.glyph_row->reversed_p = false;
17105 if (display_line (&it))
17106 last_text_row = it.glyph_row - 1;
17107
17108 }
17109
17110 /* A value of current_y < last_visible_y means that we stopped
17111 at the previous window start, which in turn means that we
17112 have at least one reusable row. */
17113 if (it.current_y < it.last_visible_y)
17114 {
17115 struct glyph_row *row;
17116
17117 /* IT.vpos always starts from 0; it counts text lines. */
17118 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17119
17120 /* Find PT if not already found in the lines displayed. */
17121 if (w->cursor.vpos < 0)
17122 {
17123 int dy = it.current_y - start_row->y;
17124
17125 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17126 row = row_containing_pos (w, PT, row, NULL, dy);
17127 if (row)
17128 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17129 dy, nrows_scrolled);
17130 else
17131 {
17132 clear_glyph_matrix (w->desired_matrix);
17133 return false;
17134 }
17135 }
17136
17137 /* Scroll the display. Do it before the current matrix is
17138 changed. The problem here is that update has not yet
17139 run, i.e. part of the current matrix is not up to date.
17140 scroll_run_hook will clear the cursor, and use the
17141 current matrix to get the height of the row the cursor is
17142 in. */
17143 run.current_y = start_row->y;
17144 run.desired_y = it.current_y;
17145 run.height = it.last_visible_y - it.current_y;
17146
17147 if (run.height > 0 && run.current_y != run.desired_y)
17148 {
17149 update_begin (f);
17150 FRAME_RIF (f)->update_window_begin_hook (w);
17151 FRAME_RIF (f)->clear_window_mouse_face (w);
17152 FRAME_RIF (f)->scroll_run_hook (w, &run);
17153 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17154 update_end (f);
17155 }
17156
17157 /* Shift current matrix down by nrows_scrolled lines. */
17158 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17159 rotate_matrix (w->current_matrix,
17160 start_vpos,
17161 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17162 nrows_scrolled);
17163
17164 /* Disable lines that must be updated. */
17165 for (i = 0; i < nrows_scrolled; ++i)
17166 (start_row + i)->enabled_p = false;
17167
17168 /* Re-compute Y positions. */
17169 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17170 max_y = it.last_visible_y;
17171 for (row = start_row + nrows_scrolled;
17172 row < bottom_row;
17173 ++row)
17174 {
17175 row->y = it.current_y;
17176 row->visible_height = row->height;
17177
17178 if (row->y < min_y)
17179 row->visible_height -= min_y - row->y;
17180 if (row->y + row->height > max_y)
17181 row->visible_height -= row->y + row->height - max_y;
17182 if (row->fringe_bitmap_periodic_p)
17183 row->redraw_fringe_bitmaps_p = true;
17184
17185 it.current_y += row->height;
17186
17187 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17188 last_reused_text_row = row;
17189 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17190 break;
17191 }
17192
17193 /* Disable lines in the current matrix which are now
17194 below the window. */
17195 for (++row; row < bottom_row; ++row)
17196 row->enabled_p = row->mode_line_p = false;
17197 }
17198
17199 /* Update window_end_pos etc.; last_reused_text_row is the last
17200 reused row from the current matrix containing text, if any.
17201 The value of last_text_row is the last displayed line
17202 containing text. */
17203 if (last_reused_text_row)
17204 adjust_window_ends (w, last_reused_text_row, true);
17205 else if (last_text_row)
17206 adjust_window_ends (w, last_text_row, false);
17207 else
17208 {
17209 /* This window must be completely empty. */
17210 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17211 w->window_end_pos = Z - ZV;
17212 w->window_end_vpos = 0;
17213 }
17214 w->window_end_valid = false;
17215
17216 /* Update hint: don't try scrolling again in update_window. */
17217 w->desired_matrix->no_scrolling_p = true;
17218
17219 #ifdef GLYPH_DEBUG
17220 debug_method_add (w, "try_window_reusing_current_matrix 1");
17221 #endif
17222 return true;
17223 }
17224 else if (CHARPOS (new_start) > CHARPOS (start))
17225 {
17226 struct glyph_row *pt_row, *row;
17227 struct glyph_row *first_reusable_row;
17228 struct glyph_row *first_row_to_display;
17229 int dy;
17230 int yb = window_text_bottom_y (w);
17231
17232 /* Find the row starting at new_start, if there is one. Don't
17233 reuse a partially visible line at the end. */
17234 first_reusable_row = start_row;
17235 while (first_reusable_row->enabled_p
17236 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17237 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17238 < CHARPOS (new_start)))
17239 ++first_reusable_row;
17240
17241 /* Give up if there is no row to reuse. */
17242 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17243 || !first_reusable_row->enabled_p
17244 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17245 != CHARPOS (new_start)))
17246 return false;
17247
17248 /* We can reuse fully visible rows beginning with
17249 first_reusable_row to the end of the window. Set
17250 first_row_to_display to the first row that cannot be reused.
17251 Set pt_row to the row containing point, if there is any. */
17252 pt_row = NULL;
17253 for (first_row_to_display = first_reusable_row;
17254 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17255 ++first_row_to_display)
17256 {
17257 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17258 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17259 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17260 && first_row_to_display->ends_at_zv_p
17261 && pt_row == NULL)))
17262 pt_row = first_row_to_display;
17263 }
17264
17265 /* Start displaying at the start of first_row_to_display. */
17266 eassert (first_row_to_display->y < yb);
17267 init_to_row_start (&it, w, first_row_to_display);
17268
17269 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17270 - start_vpos);
17271 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17272 - nrows_scrolled);
17273 it.current_y = (first_row_to_display->y - first_reusable_row->y
17274 + WINDOW_HEADER_LINE_HEIGHT (w));
17275
17276 /* Display lines beginning with first_row_to_display in the
17277 desired matrix. Set last_text_row to the last row displayed
17278 that displays text. */
17279 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17280 if (pt_row == NULL)
17281 w->cursor.vpos = -1;
17282 last_text_row = NULL;
17283 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17284 if (display_line (&it))
17285 last_text_row = it.glyph_row - 1;
17286
17287 /* If point is in a reused row, adjust y and vpos of the cursor
17288 position. */
17289 if (pt_row)
17290 {
17291 w->cursor.vpos -= nrows_scrolled;
17292 w->cursor.y -= first_reusable_row->y - start_row->y;
17293 }
17294
17295 /* Give up if point isn't in a row displayed or reused. (This
17296 also handles the case where w->cursor.vpos < nrows_scrolled
17297 after the calls to display_line, which can happen with scroll
17298 margins. See bug#1295.) */
17299 if (w->cursor.vpos < 0)
17300 {
17301 clear_glyph_matrix (w->desired_matrix);
17302 return false;
17303 }
17304
17305 /* Scroll the display. */
17306 run.current_y = first_reusable_row->y;
17307 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17308 run.height = it.last_visible_y - run.current_y;
17309 dy = run.current_y - run.desired_y;
17310
17311 if (run.height)
17312 {
17313 update_begin (f);
17314 FRAME_RIF (f)->update_window_begin_hook (w);
17315 FRAME_RIF (f)->clear_window_mouse_face (w);
17316 FRAME_RIF (f)->scroll_run_hook (w, &run);
17317 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17318 update_end (f);
17319 }
17320
17321 /* Adjust Y positions of reused rows. */
17322 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17323 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17324 max_y = it.last_visible_y;
17325 for (row = first_reusable_row; row < first_row_to_display; ++row)
17326 {
17327 row->y -= dy;
17328 row->visible_height = row->height;
17329 if (row->y < min_y)
17330 row->visible_height -= min_y - row->y;
17331 if (row->y + row->height > max_y)
17332 row->visible_height -= row->y + row->height - max_y;
17333 if (row->fringe_bitmap_periodic_p)
17334 row->redraw_fringe_bitmaps_p = true;
17335 }
17336
17337 /* Scroll the current matrix. */
17338 eassert (nrows_scrolled > 0);
17339 rotate_matrix (w->current_matrix,
17340 start_vpos,
17341 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17342 -nrows_scrolled);
17343
17344 /* Disable rows not reused. */
17345 for (row -= nrows_scrolled; row < bottom_row; ++row)
17346 row->enabled_p = false;
17347
17348 /* Point may have moved to a different line, so we cannot assume that
17349 the previous cursor position is valid; locate the correct row. */
17350 if (pt_row)
17351 {
17352 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17353 row < bottom_row
17354 && PT >= MATRIX_ROW_END_CHARPOS (row)
17355 && !row->ends_at_zv_p;
17356 row++)
17357 {
17358 w->cursor.vpos++;
17359 w->cursor.y = row->y;
17360 }
17361 if (row < bottom_row)
17362 {
17363 /* Can't simply scan the row for point with
17364 bidi-reordered glyph rows. Let set_cursor_from_row
17365 figure out where to put the cursor, and if it fails,
17366 give up. */
17367 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17368 {
17369 if (!set_cursor_from_row (w, row, w->current_matrix,
17370 0, 0, 0, 0))
17371 {
17372 clear_glyph_matrix (w->desired_matrix);
17373 return false;
17374 }
17375 }
17376 else
17377 {
17378 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17379 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17380
17381 for (; glyph < end
17382 && (!BUFFERP (glyph->object)
17383 || glyph->charpos < PT);
17384 glyph++)
17385 {
17386 w->cursor.hpos++;
17387 w->cursor.x += glyph->pixel_width;
17388 }
17389 }
17390 }
17391 }
17392
17393 /* Adjust window end. A null value of last_text_row means that
17394 the window end is in reused rows which in turn means that
17395 only its vpos can have changed. */
17396 if (last_text_row)
17397 adjust_window_ends (w, last_text_row, false);
17398 else
17399 w->window_end_vpos -= nrows_scrolled;
17400
17401 w->window_end_valid = false;
17402 w->desired_matrix->no_scrolling_p = true;
17403
17404 #ifdef GLYPH_DEBUG
17405 debug_method_add (w, "try_window_reusing_current_matrix 2");
17406 #endif
17407 return true;
17408 }
17409
17410 return false;
17411 }
17412
17413
17414 \f
17415 /************************************************************************
17416 Window redisplay reusing current matrix when buffer has changed
17417 ************************************************************************/
17418
17419 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17420 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17421 ptrdiff_t *, ptrdiff_t *);
17422 static struct glyph_row *
17423 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17424 struct glyph_row *);
17425
17426
17427 /* Return the last row in MATRIX displaying text. If row START is
17428 non-null, start searching with that row. IT gives the dimensions
17429 of the display. Value is null if matrix is empty; otherwise it is
17430 a pointer to the row found. */
17431
17432 static struct glyph_row *
17433 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17434 struct glyph_row *start)
17435 {
17436 struct glyph_row *row, *row_found;
17437
17438 /* Set row_found to the last row in IT->w's current matrix
17439 displaying text. The loop looks funny but think of partially
17440 visible lines. */
17441 row_found = NULL;
17442 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17443 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17444 {
17445 eassert (row->enabled_p);
17446 row_found = row;
17447 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17448 break;
17449 ++row;
17450 }
17451
17452 return row_found;
17453 }
17454
17455
17456 /* Return the last row in the current matrix of W that is not affected
17457 by changes at the start of current_buffer that occurred since W's
17458 current matrix was built. Value is null if no such row exists.
17459
17460 BEG_UNCHANGED us the number of characters unchanged at the start of
17461 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17462 first changed character in current_buffer. Characters at positions <
17463 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17464 when the current matrix was built. */
17465
17466 static struct glyph_row *
17467 find_last_unchanged_at_beg_row (struct window *w)
17468 {
17469 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17470 struct glyph_row *row;
17471 struct glyph_row *row_found = NULL;
17472 int yb = window_text_bottom_y (w);
17473
17474 /* Find the last row displaying unchanged text. */
17475 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17476 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17477 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17478 ++row)
17479 {
17480 if (/* If row ends before first_changed_pos, it is unchanged,
17481 except in some case. */
17482 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17483 /* When row ends in ZV and we write at ZV it is not
17484 unchanged. */
17485 && !row->ends_at_zv_p
17486 /* When first_changed_pos is the end of a continued line,
17487 row is not unchanged because it may be no longer
17488 continued. */
17489 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17490 && (row->continued_p
17491 || row->exact_window_width_line_p))
17492 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17493 needs to be recomputed, so don't consider this row as
17494 unchanged. This happens when the last line was
17495 bidi-reordered and was killed immediately before this
17496 redisplay cycle. In that case, ROW->end stores the
17497 buffer position of the first visual-order character of
17498 the killed text, which is now beyond ZV. */
17499 && CHARPOS (row->end.pos) <= ZV)
17500 row_found = row;
17501
17502 /* Stop if last visible row. */
17503 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17504 break;
17505 }
17506
17507 return row_found;
17508 }
17509
17510
17511 /* Find the first glyph row in the current matrix of W that is not
17512 affected by changes at the end of current_buffer since the
17513 time W's current matrix was built.
17514
17515 Return in *DELTA the number of chars by which buffer positions in
17516 unchanged text at the end of current_buffer must be adjusted.
17517
17518 Return in *DELTA_BYTES the corresponding number of bytes.
17519
17520 Value is null if no such row exists, i.e. all rows are affected by
17521 changes. */
17522
17523 static struct glyph_row *
17524 find_first_unchanged_at_end_row (struct window *w,
17525 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17526 {
17527 struct glyph_row *row;
17528 struct glyph_row *row_found = NULL;
17529
17530 *delta = *delta_bytes = 0;
17531
17532 /* Display must not have been paused, otherwise the current matrix
17533 is not up to date. */
17534 eassert (w->window_end_valid);
17535
17536 /* A value of window_end_pos >= END_UNCHANGED means that the window
17537 end is in the range of changed text. If so, there is no
17538 unchanged row at the end of W's current matrix. */
17539 if (w->window_end_pos >= END_UNCHANGED)
17540 return NULL;
17541
17542 /* Set row to the last row in W's current matrix displaying text. */
17543 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17544
17545 /* If matrix is entirely empty, no unchanged row exists. */
17546 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17547 {
17548 /* The value of row is the last glyph row in the matrix having a
17549 meaningful buffer position in it. The end position of row
17550 corresponds to window_end_pos. This allows us to translate
17551 buffer positions in the current matrix to current buffer
17552 positions for characters not in changed text. */
17553 ptrdiff_t Z_old =
17554 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17555 ptrdiff_t Z_BYTE_old =
17556 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17557 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17558 struct glyph_row *first_text_row
17559 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17560
17561 *delta = Z - Z_old;
17562 *delta_bytes = Z_BYTE - Z_BYTE_old;
17563
17564 /* Set last_unchanged_pos to the buffer position of the last
17565 character in the buffer that has not been changed. Z is the
17566 index + 1 of the last character in current_buffer, i.e. by
17567 subtracting END_UNCHANGED we get the index of the last
17568 unchanged character, and we have to add BEG to get its buffer
17569 position. */
17570 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17571 last_unchanged_pos_old = last_unchanged_pos - *delta;
17572
17573 /* Search backward from ROW for a row displaying a line that
17574 starts at a minimum position >= last_unchanged_pos_old. */
17575 for (; row > first_text_row; --row)
17576 {
17577 /* This used to abort, but it can happen.
17578 It is ok to just stop the search instead here. KFS. */
17579 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17580 break;
17581
17582 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17583 row_found = row;
17584 }
17585 }
17586
17587 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17588
17589 return row_found;
17590 }
17591
17592
17593 /* Make sure that glyph rows in the current matrix of window W
17594 reference the same glyph memory as corresponding rows in the
17595 frame's frame matrix. This function is called after scrolling W's
17596 current matrix on a terminal frame in try_window_id and
17597 try_window_reusing_current_matrix. */
17598
17599 static void
17600 sync_frame_with_window_matrix_rows (struct window *w)
17601 {
17602 struct frame *f = XFRAME (w->frame);
17603 struct glyph_row *window_row, *window_row_end, *frame_row;
17604
17605 /* Preconditions: W must be a leaf window and full-width. Its frame
17606 must have a frame matrix. */
17607 eassert (BUFFERP (w->contents));
17608 eassert (WINDOW_FULL_WIDTH_P (w));
17609 eassert (!FRAME_WINDOW_P (f));
17610
17611 /* If W is a full-width window, glyph pointers in W's current matrix
17612 have, by definition, to be the same as glyph pointers in the
17613 corresponding frame matrix. Note that frame matrices have no
17614 marginal areas (see build_frame_matrix). */
17615 window_row = w->current_matrix->rows;
17616 window_row_end = window_row + w->current_matrix->nrows;
17617 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17618 while (window_row < window_row_end)
17619 {
17620 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17621 struct glyph *end = window_row->glyphs[LAST_AREA];
17622
17623 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17624 frame_row->glyphs[TEXT_AREA] = start;
17625 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17626 frame_row->glyphs[LAST_AREA] = end;
17627
17628 /* Disable frame rows whose corresponding window rows have
17629 been disabled in try_window_id. */
17630 if (!window_row->enabled_p)
17631 frame_row->enabled_p = false;
17632
17633 ++window_row, ++frame_row;
17634 }
17635 }
17636
17637
17638 /* Find the glyph row in window W containing CHARPOS. Consider all
17639 rows between START and END (not inclusive). END null means search
17640 all rows to the end of the display area of W. Value is the row
17641 containing CHARPOS or null. */
17642
17643 struct glyph_row *
17644 row_containing_pos (struct window *w, ptrdiff_t charpos,
17645 struct glyph_row *start, struct glyph_row *end, int dy)
17646 {
17647 struct glyph_row *row = start;
17648 struct glyph_row *best_row = NULL;
17649 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17650 int last_y;
17651
17652 /* If we happen to start on a header-line, skip that. */
17653 if (row->mode_line_p)
17654 ++row;
17655
17656 if ((end && row >= end) || !row->enabled_p)
17657 return NULL;
17658
17659 last_y = window_text_bottom_y (w) - dy;
17660
17661 while (true)
17662 {
17663 /* Give up if we have gone too far. */
17664 if (end && row >= end)
17665 return NULL;
17666 /* This formerly returned if they were equal.
17667 I think that both quantities are of a "last plus one" type;
17668 if so, when they are equal, the row is within the screen. -- rms. */
17669 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17670 return NULL;
17671
17672 /* If it is in this row, return this row. */
17673 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17674 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17675 /* The end position of a row equals the start
17676 position of the next row. If CHARPOS is there, we
17677 would rather consider it displayed in the next
17678 line, except when this line ends in ZV. */
17679 && !row_for_charpos_p (row, charpos)))
17680 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17681 {
17682 struct glyph *g;
17683
17684 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17685 || (!best_row && !row->continued_p))
17686 return row;
17687 /* In bidi-reordered rows, there could be several rows whose
17688 edges surround CHARPOS, all of these rows belonging to
17689 the same continued line. We need to find the row which
17690 fits CHARPOS the best. */
17691 for (g = row->glyphs[TEXT_AREA];
17692 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17693 g++)
17694 {
17695 if (!STRINGP (g->object))
17696 {
17697 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17698 {
17699 mindif = eabs (g->charpos - charpos);
17700 best_row = row;
17701 /* Exact match always wins. */
17702 if (mindif == 0)
17703 return best_row;
17704 }
17705 }
17706 }
17707 }
17708 else if (best_row && !row->continued_p)
17709 return best_row;
17710 ++row;
17711 }
17712 }
17713
17714
17715 /* Try to redisplay window W by reusing its existing display. W's
17716 current matrix must be up to date when this function is called,
17717 i.e., window_end_valid must be true.
17718
17719 Value is
17720
17721 >= 1 if successful, i.e. display has been updated
17722 specifically:
17723 1 means the changes were in front of a newline that precedes
17724 the window start, and the whole current matrix was reused
17725 2 means the changes were after the last position displayed
17726 in the window, and the whole current matrix was reused
17727 3 means portions of the current matrix were reused, while
17728 some of the screen lines were redrawn
17729 -1 if redisplay with same window start is known not to succeed
17730 0 if otherwise unsuccessful
17731
17732 The following steps are performed:
17733
17734 1. Find the last row in the current matrix of W that is not
17735 affected by changes at the start of current_buffer. If no such row
17736 is found, give up.
17737
17738 2. Find the first row in W's current matrix that is not affected by
17739 changes at the end of current_buffer. Maybe there is no such row.
17740
17741 3. Display lines beginning with the row + 1 found in step 1 to the
17742 row found in step 2 or, if step 2 didn't find a row, to the end of
17743 the window.
17744
17745 4. If cursor is not known to appear on the window, give up.
17746
17747 5. If display stopped at the row found in step 2, scroll the
17748 display and current matrix as needed.
17749
17750 6. Maybe display some lines at the end of W, if we must. This can
17751 happen under various circumstances, like a partially visible line
17752 becoming fully visible, or because newly displayed lines are displayed
17753 in smaller font sizes.
17754
17755 7. Update W's window end information. */
17756
17757 static int
17758 try_window_id (struct window *w)
17759 {
17760 struct frame *f = XFRAME (w->frame);
17761 struct glyph_matrix *current_matrix = w->current_matrix;
17762 struct glyph_matrix *desired_matrix = w->desired_matrix;
17763 struct glyph_row *last_unchanged_at_beg_row;
17764 struct glyph_row *first_unchanged_at_end_row;
17765 struct glyph_row *row;
17766 struct glyph_row *bottom_row;
17767 int bottom_vpos;
17768 struct it it;
17769 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17770 int dvpos, dy;
17771 struct text_pos start_pos;
17772 struct run run;
17773 int first_unchanged_at_end_vpos = 0;
17774 struct glyph_row *last_text_row, *last_text_row_at_end;
17775 struct text_pos start;
17776 ptrdiff_t first_changed_charpos, last_changed_charpos;
17777
17778 #ifdef GLYPH_DEBUG
17779 if (inhibit_try_window_id)
17780 return 0;
17781 #endif
17782
17783 /* This is handy for debugging. */
17784 #if false
17785 #define GIVE_UP(X) \
17786 do { \
17787 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17788 return 0; \
17789 } while (false)
17790 #else
17791 #define GIVE_UP(X) return 0
17792 #endif
17793
17794 SET_TEXT_POS_FROM_MARKER (start, w->start);
17795
17796 /* Don't use this for mini-windows because these can show
17797 messages and mini-buffers, and we don't handle that here. */
17798 if (MINI_WINDOW_P (w))
17799 GIVE_UP (1);
17800
17801 /* This flag is used to prevent redisplay optimizations. */
17802 if (windows_or_buffers_changed || f->cursor_type_changed)
17803 GIVE_UP (2);
17804
17805 /* This function's optimizations cannot be used if overlays have
17806 changed in the buffer displayed by the window, so give up if they
17807 have. */
17808 if (w->last_overlay_modified != OVERLAY_MODIFF)
17809 GIVE_UP (200);
17810
17811 /* Verify that narrowing has not changed.
17812 Also verify that we were not told to prevent redisplay optimizations.
17813 It would be nice to further
17814 reduce the number of cases where this prevents try_window_id. */
17815 if (current_buffer->clip_changed
17816 || current_buffer->prevent_redisplay_optimizations_p)
17817 GIVE_UP (3);
17818
17819 /* Window must either use window-based redisplay or be full width. */
17820 if (!FRAME_WINDOW_P (f)
17821 && (!FRAME_LINE_INS_DEL_OK (f)
17822 || !WINDOW_FULL_WIDTH_P (w)))
17823 GIVE_UP (4);
17824
17825 /* Give up if point is known NOT to appear in W. */
17826 if (PT < CHARPOS (start))
17827 GIVE_UP (5);
17828
17829 /* Another way to prevent redisplay optimizations. */
17830 if (w->last_modified == 0)
17831 GIVE_UP (6);
17832
17833 /* Verify that window is not hscrolled. */
17834 if (w->hscroll != 0)
17835 GIVE_UP (7);
17836
17837 /* Verify that display wasn't paused. */
17838 if (!w->window_end_valid)
17839 GIVE_UP (8);
17840
17841 /* Likewise if highlighting trailing whitespace. */
17842 if (!NILP (Vshow_trailing_whitespace))
17843 GIVE_UP (11);
17844
17845 /* Can't use this if overlay arrow position and/or string have
17846 changed. */
17847 if (overlay_arrows_changed_p ())
17848 GIVE_UP (12);
17849
17850 /* When word-wrap is on, adding a space to the first word of a
17851 wrapped line can change the wrap position, altering the line
17852 above it. It might be worthwhile to handle this more
17853 intelligently, but for now just redisplay from scratch. */
17854 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17855 GIVE_UP (21);
17856
17857 /* Under bidi reordering, adding or deleting a character in the
17858 beginning of a paragraph, before the first strong directional
17859 character, can change the base direction of the paragraph (unless
17860 the buffer specifies a fixed paragraph direction), which will
17861 require to redisplay the whole paragraph. It might be worthwhile
17862 to find the paragraph limits and widen the range of redisplayed
17863 lines to that, but for now just give up this optimization and
17864 redisplay from scratch. */
17865 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17866 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17867 GIVE_UP (22);
17868
17869 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17870 to that variable require thorough redisplay. */
17871 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17872 GIVE_UP (23);
17873
17874 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17875 only if buffer has really changed. The reason is that the gap is
17876 initially at Z for freshly visited files. The code below would
17877 set end_unchanged to 0 in that case. */
17878 if (MODIFF > SAVE_MODIFF
17879 /* This seems to happen sometimes after saving a buffer. */
17880 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17881 {
17882 if (GPT - BEG < BEG_UNCHANGED)
17883 BEG_UNCHANGED = GPT - BEG;
17884 if (Z - GPT < END_UNCHANGED)
17885 END_UNCHANGED = Z - GPT;
17886 }
17887
17888 /* The position of the first and last character that has been changed. */
17889 first_changed_charpos = BEG + BEG_UNCHANGED;
17890 last_changed_charpos = Z - END_UNCHANGED;
17891
17892 /* If window starts after a line end, and the last change is in
17893 front of that newline, then changes don't affect the display.
17894 This case happens with stealth-fontification. Note that although
17895 the display is unchanged, glyph positions in the matrix have to
17896 be adjusted, of course. */
17897 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17898 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17899 && ((last_changed_charpos < CHARPOS (start)
17900 && CHARPOS (start) == BEGV)
17901 || (last_changed_charpos < CHARPOS (start) - 1
17902 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17903 {
17904 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17905 struct glyph_row *r0;
17906
17907 /* Compute how many chars/bytes have been added to or removed
17908 from the buffer. */
17909 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17910 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17911 Z_delta = Z - Z_old;
17912 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17913
17914 /* Give up if PT is not in the window. Note that it already has
17915 been checked at the start of try_window_id that PT is not in
17916 front of the window start. */
17917 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17918 GIVE_UP (13);
17919
17920 /* If window start is unchanged, we can reuse the whole matrix
17921 as is, after adjusting glyph positions. No need to compute
17922 the window end again, since its offset from Z hasn't changed. */
17923 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17924 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17925 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17926 /* PT must not be in a partially visible line. */
17927 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17928 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17929 {
17930 /* Adjust positions in the glyph matrix. */
17931 if (Z_delta || Z_delta_bytes)
17932 {
17933 struct glyph_row *r1
17934 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17935 increment_matrix_positions (w->current_matrix,
17936 MATRIX_ROW_VPOS (r0, current_matrix),
17937 MATRIX_ROW_VPOS (r1, current_matrix),
17938 Z_delta, Z_delta_bytes);
17939 }
17940
17941 /* Set the cursor. */
17942 row = row_containing_pos (w, PT, r0, NULL, 0);
17943 if (row)
17944 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17945 return 1;
17946 }
17947 }
17948
17949 /* Handle the case that changes are all below what is displayed in
17950 the window, and that PT is in the window. This shortcut cannot
17951 be taken if ZV is visible in the window, and text has been added
17952 there that is visible in the window. */
17953 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17954 /* ZV is not visible in the window, or there are no
17955 changes at ZV, actually. */
17956 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17957 || first_changed_charpos == last_changed_charpos))
17958 {
17959 struct glyph_row *r0;
17960
17961 /* Give up if PT is not in the window. Note that it already has
17962 been checked at the start of try_window_id that PT is not in
17963 front of the window start. */
17964 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17965 GIVE_UP (14);
17966
17967 /* If window start is unchanged, we can reuse the whole matrix
17968 as is, without changing glyph positions since no text has
17969 been added/removed in front of the window end. */
17970 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17971 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17972 /* PT must not be in a partially visible line. */
17973 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17974 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17975 {
17976 /* We have to compute the window end anew since text
17977 could have been added/removed after it. */
17978 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17979 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17980
17981 /* Set the cursor. */
17982 row = row_containing_pos (w, PT, r0, NULL, 0);
17983 if (row)
17984 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17985 return 2;
17986 }
17987 }
17988
17989 /* Give up if window start is in the changed area.
17990
17991 The condition used to read
17992
17993 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17994
17995 but why that was tested escapes me at the moment. */
17996 if (CHARPOS (start) >= first_changed_charpos
17997 && CHARPOS (start) <= last_changed_charpos)
17998 GIVE_UP (15);
17999
18000 /* Check that window start agrees with the start of the first glyph
18001 row in its current matrix. Check this after we know the window
18002 start is not in changed text, otherwise positions would not be
18003 comparable. */
18004 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18005 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18006 GIVE_UP (16);
18007
18008 /* Give up if the window ends in strings. Overlay strings
18009 at the end are difficult to handle, so don't try. */
18010 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18011 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18012 GIVE_UP (20);
18013
18014 /* Compute the position at which we have to start displaying new
18015 lines. Some of the lines at the top of the window might be
18016 reusable because they are not displaying changed text. Find the
18017 last row in W's current matrix not affected by changes at the
18018 start of current_buffer. Value is null if changes start in the
18019 first line of window. */
18020 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18021 if (last_unchanged_at_beg_row)
18022 {
18023 /* Avoid starting to display in the middle of a character, a TAB
18024 for instance. This is easier than to set up the iterator
18025 exactly, and it's not a frequent case, so the additional
18026 effort wouldn't really pay off. */
18027 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18028 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18029 && last_unchanged_at_beg_row > w->current_matrix->rows)
18030 --last_unchanged_at_beg_row;
18031
18032 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18033 GIVE_UP (17);
18034
18035 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18036 GIVE_UP (18);
18037 start_pos = it.current.pos;
18038
18039 /* Start displaying new lines in the desired matrix at the same
18040 vpos we would use in the current matrix, i.e. below
18041 last_unchanged_at_beg_row. */
18042 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18043 current_matrix);
18044 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18045 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18046
18047 eassert (it.hpos == 0 && it.current_x == 0);
18048 }
18049 else
18050 {
18051 /* There are no reusable lines at the start of the window.
18052 Start displaying in the first text line. */
18053 start_display (&it, w, start);
18054 it.vpos = it.first_vpos;
18055 start_pos = it.current.pos;
18056 }
18057
18058 /* Find the first row that is not affected by changes at the end of
18059 the buffer. Value will be null if there is no unchanged row, in
18060 which case we must redisplay to the end of the window. delta
18061 will be set to the value by which buffer positions beginning with
18062 first_unchanged_at_end_row have to be adjusted due to text
18063 changes. */
18064 first_unchanged_at_end_row
18065 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18066 IF_DEBUG (debug_delta = delta);
18067 IF_DEBUG (debug_delta_bytes = delta_bytes);
18068
18069 /* Set stop_pos to the buffer position up to which we will have to
18070 display new lines. If first_unchanged_at_end_row != NULL, this
18071 is the buffer position of the start of the line displayed in that
18072 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18073 that we don't stop at a buffer position. */
18074 stop_pos = 0;
18075 if (first_unchanged_at_end_row)
18076 {
18077 eassert (last_unchanged_at_beg_row == NULL
18078 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18079
18080 /* If this is a continuation line, move forward to the next one
18081 that isn't. Changes in lines above affect this line.
18082 Caution: this may move first_unchanged_at_end_row to a row
18083 not displaying text. */
18084 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18085 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18086 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18087 < it.last_visible_y))
18088 ++first_unchanged_at_end_row;
18089
18090 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18091 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18092 >= it.last_visible_y))
18093 first_unchanged_at_end_row = NULL;
18094 else
18095 {
18096 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18097 + delta);
18098 first_unchanged_at_end_vpos
18099 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18100 eassert (stop_pos >= Z - END_UNCHANGED);
18101 }
18102 }
18103 else if (last_unchanged_at_beg_row == NULL)
18104 GIVE_UP (19);
18105
18106
18107 #ifdef GLYPH_DEBUG
18108
18109 /* Either there is no unchanged row at the end, or the one we have
18110 now displays text. This is a necessary condition for the window
18111 end pos calculation at the end of this function. */
18112 eassert (first_unchanged_at_end_row == NULL
18113 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18114
18115 debug_last_unchanged_at_beg_vpos
18116 = (last_unchanged_at_beg_row
18117 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18118 : -1);
18119 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18120
18121 #endif /* GLYPH_DEBUG */
18122
18123
18124 /* Display new lines. Set last_text_row to the last new line
18125 displayed which has text on it, i.e. might end up as being the
18126 line where the window_end_vpos is. */
18127 w->cursor.vpos = -1;
18128 last_text_row = NULL;
18129 overlay_arrow_seen = false;
18130 if (it.current_y < it.last_visible_y
18131 && !f->fonts_changed
18132 && (first_unchanged_at_end_row == NULL
18133 || IT_CHARPOS (it) < stop_pos))
18134 it.glyph_row->reversed_p = false;
18135 while (it.current_y < it.last_visible_y
18136 && !f->fonts_changed
18137 && (first_unchanged_at_end_row == NULL
18138 || IT_CHARPOS (it) < stop_pos))
18139 {
18140 if (display_line (&it))
18141 last_text_row = it.glyph_row - 1;
18142 }
18143
18144 if (f->fonts_changed)
18145 return -1;
18146
18147 /* The redisplay iterations in display_line above could have
18148 triggered font-lock, which could have done something that
18149 invalidates IT->w window's end-point information, on which we
18150 rely below. E.g., one package, which will remain unnamed, used
18151 to install a font-lock-fontify-region-function that called
18152 bury-buffer, whose side effect is to switch the buffer displayed
18153 by IT->w, and that predictably resets IT->w's window_end_valid
18154 flag, which we already tested at the entry to this function.
18155 Amply punish such packages/modes by giving up on this
18156 optimization in those cases. */
18157 if (!w->window_end_valid)
18158 {
18159 clear_glyph_matrix (w->desired_matrix);
18160 return -1;
18161 }
18162
18163 /* Compute differences in buffer positions, y-positions etc. for
18164 lines reused at the bottom of the window. Compute what we can
18165 scroll. */
18166 if (first_unchanged_at_end_row
18167 /* No lines reused because we displayed everything up to the
18168 bottom of the window. */
18169 && it.current_y < it.last_visible_y)
18170 {
18171 dvpos = (it.vpos
18172 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18173 current_matrix));
18174 dy = it.current_y - first_unchanged_at_end_row->y;
18175 run.current_y = first_unchanged_at_end_row->y;
18176 run.desired_y = run.current_y + dy;
18177 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18178 }
18179 else
18180 {
18181 delta = delta_bytes = dvpos = dy
18182 = run.current_y = run.desired_y = run.height = 0;
18183 first_unchanged_at_end_row = NULL;
18184 }
18185 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18186
18187
18188 /* Find the cursor if not already found. We have to decide whether
18189 PT will appear on this window (it sometimes doesn't, but this is
18190 not a very frequent case.) This decision has to be made before
18191 the current matrix is altered. A value of cursor.vpos < 0 means
18192 that PT is either in one of the lines beginning at
18193 first_unchanged_at_end_row or below the window. Don't care for
18194 lines that might be displayed later at the window end; as
18195 mentioned, this is not a frequent case. */
18196 if (w->cursor.vpos < 0)
18197 {
18198 /* Cursor in unchanged rows at the top? */
18199 if (PT < CHARPOS (start_pos)
18200 && last_unchanged_at_beg_row)
18201 {
18202 row = row_containing_pos (w, PT,
18203 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18204 last_unchanged_at_beg_row + 1, 0);
18205 if (row)
18206 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18207 }
18208
18209 /* Start from first_unchanged_at_end_row looking for PT. */
18210 else if (first_unchanged_at_end_row)
18211 {
18212 row = row_containing_pos (w, PT - delta,
18213 first_unchanged_at_end_row, NULL, 0);
18214 if (row)
18215 set_cursor_from_row (w, row, w->current_matrix, delta,
18216 delta_bytes, dy, dvpos);
18217 }
18218
18219 /* Give up if cursor was not found. */
18220 if (w->cursor.vpos < 0)
18221 {
18222 clear_glyph_matrix (w->desired_matrix);
18223 return -1;
18224 }
18225 }
18226
18227 /* Don't let the cursor end in the scroll margins. */
18228 {
18229 int this_scroll_margin, cursor_height;
18230 int frame_line_height = default_line_pixel_height (w);
18231 int window_total_lines
18232 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18233
18234 this_scroll_margin =
18235 max (0, min (scroll_margin, window_total_lines / 4));
18236 this_scroll_margin *= frame_line_height;
18237 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18238
18239 if ((w->cursor.y < this_scroll_margin
18240 && CHARPOS (start) > BEGV)
18241 /* Old redisplay didn't take scroll margin into account at the bottom,
18242 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18243 || (w->cursor.y + (make_cursor_line_fully_visible_p
18244 ? cursor_height + this_scroll_margin
18245 : 1)) > it.last_visible_y)
18246 {
18247 w->cursor.vpos = -1;
18248 clear_glyph_matrix (w->desired_matrix);
18249 return -1;
18250 }
18251 }
18252
18253 /* Scroll the display. Do it before changing the current matrix so
18254 that xterm.c doesn't get confused about where the cursor glyph is
18255 found. */
18256 if (dy && run.height)
18257 {
18258 update_begin (f);
18259
18260 if (FRAME_WINDOW_P (f))
18261 {
18262 FRAME_RIF (f)->update_window_begin_hook (w);
18263 FRAME_RIF (f)->clear_window_mouse_face (w);
18264 FRAME_RIF (f)->scroll_run_hook (w, &run);
18265 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18266 }
18267 else
18268 {
18269 /* Terminal frame. In this case, dvpos gives the number of
18270 lines to scroll by; dvpos < 0 means scroll up. */
18271 int from_vpos
18272 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18273 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18274 int end = (WINDOW_TOP_EDGE_LINE (w)
18275 + WINDOW_WANTS_HEADER_LINE_P (w)
18276 + window_internal_height (w));
18277
18278 #if defined (HAVE_GPM) || defined (MSDOS)
18279 x_clear_window_mouse_face (w);
18280 #endif
18281 /* Perform the operation on the screen. */
18282 if (dvpos > 0)
18283 {
18284 /* Scroll last_unchanged_at_beg_row to the end of the
18285 window down dvpos lines. */
18286 set_terminal_window (f, end);
18287
18288 /* On dumb terminals delete dvpos lines at the end
18289 before inserting dvpos empty lines. */
18290 if (!FRAME_SCROLL_REGION_OK (f))
18291 ins_del_lines (f, end - dvpos, -dvpos);
18292
18293 /* Insert dvpos empty lines in front of
18294 last_unchanged_at_beg_row. */
18295 ins_del_lines (f, from, dvpos);
18296 }
18297 else if (dvpos < 0)
18298 {
18299 /* Scroll up last_unchanged_at_beg_vpos to the end of
18300 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18301 set_terminal_window (f, end);
18302
18303 /* Delete dvpos lines in front of
18304 last_unchanged_at_beg_vpos. ins_del_lines will set
18305 the cursor to the given vpos and emit |dvpos| delete
18306 line sequences. */
18307 ins_del_lines (f, from + dvpos, dvpos);
18308
18309 /* On a dumb terminal insert dvpos empty lines at the
18310 end. */
18311 if (!FRAME_SCROLL_REGION_OK (f))
18312 ins_del_lines (f, end + dvpos, -dvpos);
18313 }
18314
18315 set_terminal_window (f, 0);
18316 }
18317
18318 update_end (f);
18319 }
18320
18321 /* Shift reused rows of the current matrix to the right position.
18322 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18323 text. */
18324 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18325 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18326 if (dvpos < 0)
18327 {
18328 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18329 bottom_vpos, dvpos);
18330 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18331 bottom_vpos);
18332 }
18333 else if (dvpos > 0)
18334 {
18335 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18336 bottom_vpos, dvpos);
18337 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18338 first_unchanged_at_end_vpos + dvpos);
18339 }
18340
18341 /* For frame-based redisplay, make sure that current frame and window
18342 matrix are in sync with respect to glyph memory. */
18343 if (!FRAME_WINDOW_P (f))
18344 sync_frame_with_window_matrix_rows (w);
18345
18346 /* Adjust buffer positions in reused rows. */
18347 if (delta || delta_bytes)
18348 increment_matrix_positions (current_matrix,
18349 first_unchanged_at_end_vpos + dvpos,
18350 bottom_vpos, delta, delta_bytes);
18351
18352 /* Adjust Y positions. */
18353 if (dy)
18354 shift_glyph_matrix (w, current_matrix,
18355 first_unchanged_at_end_vpos + dvpos,
18356 bottom_vpos, dy);
18357
18358 if (first_unchanged_at_end_row)
18359 {
18360 first_unchanged_at_end_row += dvpos;
18361 if (first_unchanged_at_end_row->y >= it.last_visible_y
18362 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18363 first_unchanged_at_end_row = NULL;
18364 }
18365
18366 /* If scrolling up, there may be some lines to display at the end of
18367 the window. */
18368 last_text_row_at_end = NULL;
18369 if (dy < 0)
18370 {
18371 /* Scrolling up can leave for example a partially visible line
18372 at the end of the window to be redisplayed. */
18373 /* Set last_row to the glyph row in the current matrix where the
18374 window end line is found. It has been moved up or down in
18375 the matrix by dvpos. */
18376 int last_vpos = w->window_end_vpos + dvpos;
18377 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18378
18379 /* If last_row is the window end line, it should display text. */
18380 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18381
18382 /* If window end line was partially visible before, begin
18383 displaying at that line. Otherwise begin displaying with the
18384 line following it. */
18385 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18386 {
18387 init_to_row_start (&it, w, last_row);
18388 it.vpos = last_vpos;
18389 it.current_y = last_row->y;
18390 }
18391 else
18392 {
18393 init_to_row_end (&it, w, last_row);
18394 it.vpos = 1 + last_vpos;
18395 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18396 ++last_row;
18397 }
18398
18399 /* We may start in a continuation line. If so, we have to
18400 get the right continuation_lines_width and current_x. */
18401 it.continuation_lines_width = last_row->continuation_lines_width;
18402 it.hpos = it.current_x = 0;
18403
18404 /* Display the rest of the lines at the window end. */
18405 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18406 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18407 {
18408 /* Is it always sure that the display agrees with lines in
18409 the current matrix? I don't think so, so we mark rows
18410 displayed invalid in the current matrix by setting their
18411 enabled_p flag to false. */
18412 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18413 if (display_line (&it))
18414 last_text_row_at_end = it.glyph_row - 1;
18415 }
18416 }
18417
18418 /* Update window_end_pos and window_end_vpos. */
18419 if (first_unchanged_at_end_row && !last_text_row_at_end)
18420 {
18421 /* Window end line if one of the preserved rows from the current
18422 matrix. Set row to the last row displaying text in current
18423 matrix starting at first_unchanged_at_end_row, after
18424 scrolling. */
18425 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18426 row = find_last_row_displaying_text (w->current_matrix, &it,
18427 first_unchanged_at_end_row);
18428 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18429 adjust_window_ends (w, row, true);
18430 eassert (w->window_end_bytepos >= 0);
18431 IF_DEBUG (debug_method_add (w, "A"));
18432 }
18433 else if (last_text_row_at_end)
18434 {
18435 adjust_window_ends (w, last_text_row_at_end, false);
18436 eassert (w->window_end_bytepos >= 0);
18437 IF_DEBUG (debug_method_add (w, "B"));
18438 }
18439 else if (last_text_row)
18440 {
18441 /* We have displayed either to the end of the window or at the
18442 end of the window, i.e. the last row with text is to be found
18443 in the desired matrix. */
18444 adjust_window_ends (w, last_text_row, false);
18445 eassert (w->window_end_bytepos >= 0);
18446 }
18447 else if (first_unchanged_at_end_row == NULL
18448 && last_text_row == NULL
18449 && last_text_row_at_end == NULL)
18450 {
18451 /* Displayed to end of window, but no line containing text was
18452 displayed. Lines were deleted at the end of the window. */
18453 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18454 int vpos = w->window_end_vpos;
18455 struct glyph_row *current_row = current_matrix->rows + vpos;
18456 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18457
18458 for (row = NULL;
18459 row == NULL && vpos >= first_vpos;
18460 --vpos, --current_row, --desired_row)
18461 {
18462 if (desired_row->enabled_p)
18463 {
18464 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18465 row = desired_row;
18466 }
18467 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18468 row = current_row;
18469 }
18470
18471 eassert (row != NULL);
18472 w->window_end_vpos = vpos + 1;
18473 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18474 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18475 eassert (w->window_end_bytepos >= 0);
18476 IF_DEBUG (debug_method_add (w, "C"));
18477 }
18478 else
18479 emacs_abort ();
18480
18481 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18482 debug_end_vpos = w->window_end_vpos));
18483
18484 /* Record that display has not been completed. */
18485 w->window_end_valid = false;
18486 w->desired_matrix->no_scrolling_p = true;
18487 return 3;
18488
18489 #undef GIVE_UP
18490 }
18491
18492
18493 \f
18494 /***********************************************************************
18495 More debugging support
18496 ***********************************************************************/
18497
18498 #ifdef GLYPH_DEBUG
18499
18500 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18501 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18502 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18503
18504
18505 /* Dump the contents of glyph matrix MATRIX on stderr.
18506
18507 GLYPHS 0 means don't show glyph contents.
18508 GLYPHS 1 means show glyphs in short form
18509 GLYPHS > 1 means show glyphs in long form. */
18510
18511 void
18512 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18513 {
18514 int i;
18515 for (i = 0; i < matrix->nrows; ++i)
18516 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18517 }
18518
18519
18520 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18521 the glyph row and area where the glyph comes from. */
18522
18523 void
18524 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18525 {
18526 if (glyph->type == CHAR_GLYPH
18527 || glyph->type == GLYPHLESS_GLYPH)
18528 {
18529 fprintf (stderr,
18530 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18531 glyph - row->glyphs[TEXT_AREA],
18532 (glyph->type == CHAR_GLYPH
18533 ? 'C'
18534 : 'G'),
18535 glyph->charpos,
18536 (BUFFERP (glyph->object)
18537 ? 'B'
18538 : (STRINGP (glyph->object)
18539 ? 'S'
18540 : (NILP (glyph->object)
18541 ? '0'
18542 : '-'))),
18543 glyph->pixel_width,
18544 glyph->u.ch,
18545 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18546 ? glyph->u.ch
18547 : '.'),
18548 glyph->face_id,
18549 glyph->left_box_line_p,
18550 glyph->right_box_line_p);
18551 }
18552 else if (glyph->type == STRETCH_GLYPH)
18553 {
18554 fprintf (stderr,
18555 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18556 glyph - row->glyphs[TEXT_AREA],
18557 'S',
18558 glyph->charpos,
18559 (BUFFERP (glyph->object)
18560 ? 'B'
18561 : (STRINGP (glyph->object)
18562 ? 'S'
18563 : (NILP (glyph->object)
18564 ? '0'
18565 : '-'))),
18566 glyph->pixel_width,
18567 0,
18568 ' ',
18569 glyph->face_id,
18570 glyph->left_box_line_p,
18571 glyph->right_box_line_p);
18572 }
18573 else if (glyph->type == IMAGE_GLYPH)
18574 {
18575 fprintf (stderr,
18576 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18577 glyph - row->glyphs[TEXT_AREA],
18578 'I',
18579 glyph->charpos,
18580 (BUFFERP (glyph->object)
18581 ? 'B'
18582 : (STRINGP (glyph->object)
18583 ? 'S'
18584 : (NILP (glyph->object)
18585 ? '0'
18586 : '-'))),
18587 glyph->pixel_width,
18588 glyph->u.img_id,
18589 '.',
18590 glyph->face_id,
18591 glyph->left_box_line_p,
18592 glyph->right_box_line_p);
18593 }
18594 else if (glyph->type == COMPOSITE_GLYPH)
18595 {
18596 fprintf (stderr,
18597 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18598 glyph - row->glyphs[TEXT_AREA],
18599 '+',
18600 glyph->charpos,
18601 (BUFFERP (glyph->object)
18602 ? 'B'
18603 : (STRINGP (glyph->object)
18604 ? 'S'
18605 : (NILP (glyph->object)
18606 ? '0'
18607 : '-'))),
18608 glyph->pixel_width,
18609 glyph->u.cmp.id);
18610 if (glyph->u.cmp.automatic)
18611 fprintf (stderr,
18612 "[%d-%d]",
18613 glyph->slice.cmp.from, glyph->slice.cmp.to);
18614 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18615 glyph->face_id,
18616 glyph->left_box_line_p,
18617 glyph->right_box_line_p);
18618 }
18619 }
18620
18621
18622 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18623 GLYPHS 0 means don't show glyph contents.
18624 GLYPHS 1 means show glyphs in short form
18625 GLYPHS > 1 means show glyphs in long form. */
18626
18627 void
18628 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18629 {
18630 if (glyphs != 1)
18631 {
18632 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18633 fprintf (stderr, "==============================================================================\n");
18634
18635 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18636 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18637 vpos,
18638 MATRIX_ROW_START_CHARPOS (row),
18639 MATRIX_ROW_END_CHARPOS (row),
18640 row->used[TEXT_AREA],
18641 row->contains_overlapping_glyphs_p,
18642 row->enabled_p,
18643 row->truncated_on_left_p,
18644 row->truncated_on_right_p,
18645 row->continued_p,
18646 MATRIX_ROW_CONTINUATION_LINE_P (row),
18647 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18648 row->ends_at_zv_p,
18649 row->fill_line_p,
18650 row->ends_in_middle_of_char_p,
18651 row->starts_in_middle_of_char_p,
18652 row->mouse_face_p,
18653 row->x,
18654 row->y,
18655 row->pixel_width,
18656 row->height,
18657 row->visible_height,
18658 row->ascent,
18659 row->phys_ascent);
18660 /* The next 3 lines should align to "Start" in the header. */
18661 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18662 row->end.overlay_string_index,
18663 row->continuation_lines_width);
18664 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18665 CHARPOS (row->start.string_pos),
18666 CHARPOS (row->end.string_pos));
18667 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18668 row->end.dpvec_index);
18669 }
18670
18671 if (glyphs > 1)
18672 {
18673 int area;
18674
18675 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18676 {
18677 struct glyph *glyph = row->glyphs[area];
18678 struct glyph *glyph_end = glyph + row->used[area];
18679
18680 /* Glyph for a line end in text. */
18681 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18682 ++glyph_end;
18683
18684 if (glyph < glyph_end)
18685 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18686
18687 for (; glyph < glyph_end; ++glyph)
18688 dump_glyph (row, glyph, area);
18689 }
18690 }
18691 else if (glyphs == 1)
18692 {
18693 int area;
18694 char s[SHRT_MAX + 4];
18695
18696 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18697 {
18698 int i;
18699
18700 for (i = 0; i < row->used[area]; ++i)
18701 {
18702 struct glyph *glyph = row->glyphs[area] + i;
18703 if (i == row->used[area] - 1
18704 && area == TEXT_AREA
18705 && NILP (glyph->object)
18706 && glyph->type == CHAR_GLYPH
18707 && glyph->u.ch == ' ')
18708 {
18709 strcpy (&s[i], "[\\n]");
18710 i += 4;
18711 }
18712 else if (glyph->type == CHAR_GLYPH
18713 && glyph->u.ch < 0x80
18714 && glyph->u.ch >= ' ')
18715 s[i] = glyph->u.ch;
18716 else
18717 s[i] = '.';
18718 }
18719
18720 s[i] = '\0';
18721 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18722 }
18723 }
18724 }
18725
18726
18727 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18728 Sdump_glyph_matrix, 0, 1, "p",
18729 doc: /* Dump the current matrix of the selected window to stderr.
18730 Shows contents of glyph row structures. With non-nil
18731 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18732 glyphs in short form, otherwise show glyphs in long form.
18733
18734 Interactively, no argument means show glyphs in short form;
18735 with numeric argument, its value is passed as the GLYPHS flag. */)
18736 (Lisp_Object glyphs)
18737 {
18738 struct window *w = XWINDOW (selected_window);
18739 struct buffer *buffer = XBUFFER (w->contents);
18740
18741 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18742 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18743 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18744 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18745 fprintf (stderr, "=============================================\n");
18746 dump_glyph_matrix (w->current_matrix,
18747 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18748 return Qnil;
18749 }
18750
18751
18752 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18753 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18754 Only text-mode frames have frame glyph matrices. */)
18755 (void)
18756 {
18757 struct frame *f = XFRAME (selected_frame);
18758
18759 if (f->current_matrix)
18760 dump_glyph_matrix (f->current_matrix, 1);
18761 else
18762 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18763 return Qnil;
18764 }
18765
18766
18767 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18768 doc: /* Dump glyph row ROW to stderr.
18769 GLYPH 0 means don't dump glyphs.
18770 GLYPH 1 means dump glyphs in short form.
18771 GLYPH > 1 or omitted means dump glyphs in long form. */)
18772 (Lisp_Object row, Lisp_Object glyphs)
18773 {
18774 struct glyph_matrix *matrix;
18775 EMACS_INT vpos;
18776
18777 CHECK_NUMBER (row);
18778 matrix = XWINDOW (selected_window)->current_matrix;
18779 vpos = XINT (row);
18780 if (vpos >= 0 && vpos < matrix->nrows)
18781 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18782 vpos,
18783 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18784 return Qnil;
18785 }
18786
18787
18788 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18789 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18790 GLYPH 0 means don't dump glyphs.
18791 GLYPH 1 means dump glyphs in short form.
18792 GLYPH > 1 or omitted means dump glyphs in long form.
18793
18794 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18795 do nothing. */)
18796 (Lisp_Object row, Lisp_Object glyphs)
18797 {
18798 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18799 struct frame *sf = SELECTED_FRAME ();
18800 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18801 EMACS_INT vpos;
18802
18803 CHECK_NUMBER (row);
18804 vpos = XINT (row);
18805 if (vpos >= 0 && vpos < m->nrows)
18806 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18807 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18808 #endif
18809 return Qnil;
18810 }
18811
18812
18813 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18814 doc: /* Toggle tracing of redisplay.
18815 With ARG, turn tracing on if and only if ARG is positive. */)
18816 (Lisp_Object arg)
18817 {
18818 if (NILP (arg))
18819 trace_redisplay_p = !trace_redisplay_p;
18820 else
18821 {
18822 arg = Fprefix_numeric_value (arg);
18823 trace_redisplay_p = XINT (arg) > 0;
18824 }
18825
18826 return Qnil;
18827 }
18828
18829
18830 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18831 doc: /* Like `format', but print result to stderr.
18832 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18833 (ptrdiff_t nargs, Lisp_Object *args)
18834 {
18835 Lisp_Object s = Fformat (nargs, args);
18836 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18837 return Qnil;
18838 }
18839
18840 #endif /* GLYPH_DEBUG */
18841
18842
18843 \f
18844 /***********************************************************************
18845 Building Desired Matrix Rows
18846 ***********************************************************************/
18847
18848 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18849 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18850
18851 static struct glyph_row *
18852 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18853 {
18854 struct frame *f = XFRAME (WINDOW_FRAME (w));
18855 struct buffer *buffer = XBUFFER (w->contents);
18856 struct buffer *old = current_buffer;
18857 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18858 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18859 const unsigned char *arrow_end = arrow_string + arrow_len;
18860 const unsigned char *p;
18861 struct it it;
18862 bool multibyte_p;
18863 int n_glyphs_before;
18864
18865 set_buffer_temp (buffer);
18866 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18867 scratch_glyph_row.reversed_p = false;
18868 it.glyph_row->used[TEXT_AREA] = 0;
18869 SET_TEXT_POS (it.position, 0, 0);
18870
18871 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18872 p = arrow_string;
18873 while (p < arrow_end)
18874 {
18875 Lisp_Object face, ilisp;
18876
18877 /* Get the next character. */
18878 if (multibyte_p)
18879 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18880 else
18881 {
18882 it.c = it.char_to_display = *p, it.len = 1;
18883 if (! ASCII_CHAR_P (it.c))
18884 it.char_to_display = BYTE8_TO_CHAR (it.c);
18885 }
18886 p += it.len;
18887
18888 /* Get its face. */
18889 ilisp = make_number (p - arrow_string);
18890 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18891 it.face_id = compute_char_face (f, it.char_to_display, face);
18892
18893 /* Compute its width, get its glyphs. */
18894 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18895 SET_TEXT_POS (it.position, -1, -1);
18896 PRODUCE_GLYPHS (&it);
18897
18898 /* If this character doesn't fit any more in the line, we have
18899 to remove some glyphs. */
18900 if (it.current_x > it.last_visible_x)
18901 {
18902 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18903 break;
18904 }
18905 }
18906
18907 set_buffer_temp (old);
18908 return it.glyph_row;
18909 }
18910
18911
18912 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18913 glyphs to insert is determined by produce_special_glyphs. */
18914
18915 static void
18916 insert_left_trunc_glyphs (struct it *it)
18917 {
18918 struct it truncate_it;
18919 struct glyph *from, *end, *to, *toend;
18920
18921 eassert (!FRAME_WINDOW_P (it->f)
18922 || (!it->glyph_row->reversed_p
18923 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18924 || (it->glyph_row->reversed_p
18925 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18926
18927 /* Get the truncation glyphs. */
18928 truncate_it = *it;
18929 truncate_it.current_x = 0;
18930 truncate_it.face_id = DEFAULT_FACE_ID;
18931 truncate_it.glyph_row = &scratch_glyph_row;
18932 truncate_it.area = TEXT_AREA;
18933 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18934 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18935 truncate_it.object = Qnil;
18936 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18937
18938 /* Overwrite glyphs from IT with truncation glyphs. */
18939 if (!it->glyph_row->reversed_p)
18940 {
18941 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18942
18943 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18944 end = from + tused;
18945 to = it->glyph_row->glyphs[TEXT_AREA];
18946 toend = to + it->glyph_row->used[TEXT_AREA];
18947 if (FRAME_WINDOW_P (it->f))
18948 {
18949 /* On GUI frames, when variable-size fonts are displayed,
18950 the truncation glyphs may need more pixels than the row's
18951 glyphs they overwrite. We overwrite more glyphs to free
18952 enough screen real estate, and enlarge the stretch glyph
18953 on the right (see display_line), if there is one, to
18954 preserve the screen position of the truncation glyphs on
18955 the right. */
18956 int w = 0;
18957 struct glyph *g = to;
18958 short used;
18959
18960 /* The first glyph could be partially visible, in which case
18961 it->glyph_row->x will be negative. But we want the left
18962 truncation glyphs to be aligned at the left margin of the
18963 window, so we override the x coordinate at which the row
18964 will begin. */
18965 it->glyph_row->x = 0;
18966 while (g < toend && w < it->truncation_pixel_width)
18967 {
18968 w += g->pixel_width;
18969 ++g;
18970 }
18971 if (g - to - tused > 0)
18972 {
18973 memmove (to + tused, g, (toend - g) * sizeof(*g));
18974 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18975 }
18976 used = it->glyph_row->used[TEXT_AREA];
18977 if (it->glyph_row->truncated_on_right_p
18978 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18979 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18980 == STRETCH_GLYPH)
18981 {
18982 int extra = w - it->truncation_pixel_width;
18983
18984 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18985 }
18986 }
18987
18988 while (from < end)
18989 *to++ = *from++;
18990
18991 /* There may be padding glyphs left over. Overwrite them too. */
18992 if (!FRAME_WINDOW_P (it->f))
18993 {
18994 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18995 {
18996 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18997 while (from < end)
18998 *to++ = *from++;
18999 }
19000 }
19001
19002 if (to > toend)
19003 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19004 }
19005 else
19006 {
19007 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19008
19009 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19010 that back to front. */
19011 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19012 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19013 toend = it->glyph_row->glyphs[TEXT_AREA];
19014 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19015 if (FRAME_WINDOW_P (it->f))
19016 {
19017 int w = 0;
19018 struct glyph *g = to;
19019
19020 while (g >= toend && w < it->truncation_pixel_width)
19021 {
19022 w += g->pixel_width;
19023 --g;
19024 }
19025 if (to - g - tused > 0)
19026 to = g + tused;
19027 if (it->glyph_row->truncated_on_right_p
19028 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19029 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19030 {
19031 int extra = w - it->truncation_pixel_width;
19032
19033 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19034 }
19035 }
19036
19037 while (from >= end && to >= toend)
19038 *to-- = *from--;
19039 if (!FRAME_WINDOW_P (it->f))
19040 {
19041 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19042 {
19043 from =
19044 truncate_it.glyph_row->glyphs[TEXT_AREA]
19045 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19046 while (from >= end && to >= toend)
19047 *to-- = *from--;
19048 }
19049 }
19050 if (from >= end)
19051 {
19052 /* Need to free some room before prepending additional
19053 glyphs. */
19054 int move_by = from - end + 1;
19055 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19056 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19057
19058 for ( ; g >= g0; g--)
19059 g[move_by] = *g;
19060 while (from >= end)
19061 *to-- = *from--;
19062 it->glyph_row->used[TEXT_AREA] += move_by;
19063 }
19064 }
19065 }
19066
19067 /* Compute the hash code for ROW. */
19068 unsigned
19069 row_hash (struct glyph_row *row)
19070 {
19071 int area, k;
19072 unsigned hashval = 0;
19073
19074 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19075 for (k = 0; k < row->used[area]; ++k)
19076 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19077 + row->glyphs[area][k].u.val
19078 + row->glyphs[area][k].face_id
19079 + row->glyphs[area][k].padding_p
19080 + (row->glyphs[area][k].type << 2));
19081
19082 return hashval;
19083 }
19084
19085 /* Compute the pixel height and width of IT->glyph_row.
19086
19087 Most of the time, ascent and height of a display line will be equal
19088 to the max_ascent and max_height values of the display iterator
19089 structure. This is not the case if
19090
19091 1. We hit ZV without displaying anything. In this case, max_ascent
19092 and max_height will be zero.
19093
19094 2. We have some glyphs that don't contribute to the line height.
19095 (The glyph row flag contributes_to_line_height_p is for future
19096 pixmap extensions).
19097
19098 The first case is easily covered by using default values because in
19099 these cases, the line height does not really matter, except that it
19100 must not be zero. */
19101
19102 static void
19103 compute_line_metrics (struct it *it)
19104 {
19105 struct glyph_row *row = it->glyph_row;
19106
19107 if (FRAME_WINDOW_P (it->f))
19108 {
19109 int i, min_y, max_y;
19110
19111 /* The line may consist of one space only, that was added to
19112 place the cursor on it. If so, the row's height hasn't been
19113 computed yet. */
19114 if (row->height == 0)
19115 {
19116 if (it->max_ascent + it->max_descent == 0)
19117 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19118 row->ascent = it->max_ascent;
19119 row->height = it->max_ascent + it->max_descent;
19120 row->phys_ascent = it->max_phys_ascent;
19121 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19122 row->extra_line_spacing = it->max_extra_line_spacing;
19123 }
19124
19125 /* Compute the width of this line. */
19126 row->pixel_width = row->x;
19127 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19128 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19129
19130 eassert (row->pixel_width >= 0);
19131 eassert (row->ascent >= 0 && row->height > 0);
19132
19133 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19134 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19135
19136 /* If first line's physical ascent is larger than its logical
19137 ascent, use the physical ascent, and make the row taller.
19138 This makes accented characters fully visible. */
19139 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19140 && row->phys_ascent > row->ascent)
19141 {
19142 row->height += row->phys_ascent - row->ascent;
19143 row->ascent = row->phys_ascent;
19144 }
19145
19146 /* Compute how much of the line is visible. */
19147 row->visible_height = row->height;
19148
19149 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19150 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19151
19152 if (row->y < min_y)
19153 row->visible_height -= min_y - row->y;
19154 if (row->y + row->height > max_y)
19155 row->visible_height -= row->y + row->height - max_y;
19156 }
19157 else
19158 {
19159 row->pixel_width = row->used[TEXT_AREA];
19160 if (row->continued_p)
19161 row->pixel_width -= it->continuation_pixel_width;
19162 else if (row->truncated_on_right_p)
19163 row->pixel_width -= it->truncation_pixel_width;
19164 row->ascent = row->phys_ascent = 0;
19165 row->height = row->phys_height = row->visible_height = 1;
19166 row->extra_line_spacing = 0;
19167 }
19168
19169 /* Compute a hash code for this row. */
19170 row->hash = row_hash (row);
19171
19172 it->max_ascent = it->max_descent = 0;
19173 it->max_phys_ascent = it->max_phys_descent = 0;
19174 }
19175
19176
19177 /* Append one space to the glyph row of iterator IT if doing a
19178 window-based redisplay. The space has the same face as
19179 IT->face_id. Value is true if a space was added.
19180
19181 This function is called to make sure that there is always one glyph
19182 at the end of a glyph row that the cursor can be set on under
19183 window-systems. (If there weren't such a glyph we would not know
19184 how wide and tall a box cursor should be displayed).
19185
19186 At the same time this space let's a nicely handle clearing to the
19187 end of the line if the row ends in italic text. */
19188
19189 static bool
19190 append_space_for_newline (struct it *it, bool default_face_p)
19191 {
19192 if (FRAME_WINDOW_P (it->f))
19193 {
19194 int n = it->glyph_row->used[TEXT_AREA];
19195
19196 if (it->glyph_row->glyphs[TEXT_AREA] + n
19197 < it->glyph_row->glyphs[1 + TEXT_AREA])
19198 {
19199 /* Save some values that must not be changed.
19200 Must save IT->c and IT->len because otherwise
19201 ITERATOR_AT_END_P wouldn't work anymore after
19202 append_space_for_newline has been called. */
19203 enum display_element_type saved_what = it->what;
19204 int saved_c = it->c, saved_len = it->len;
19205 int saved_char_to_display = it->char_to_display;
19206 int saved_x = it->current_x;
19207 int saved_face_id = it->face_id;
19208 bool saved_box_end = it->end_of_box_run_p;
19209 struct text_pos saved_pos;
19210 Lisp_Object saved_object;
19211 struct face *face;
19212 struct glyph *g;
19213
19214 saved_object = it->object;
19215 saved_pos = it->position;
19216
19217 it->what = IT_CHARACTER;
19218 memset (&it->position, 0, sizeof it->position);
19219 it->object = Qnil;
19220 it->c = it->char_to_display = ' ';
19221 it->len = 1;
19222
19223 /* If the default face was remapped, be sure to use the
19224 remapped face for the appended newline. */
19225 if (default_face_p)
19226 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19227 else if (it->face_before_selective_p)
19228 it->face_id = it->saved_face_id;
19229 face = FACE_FROM_ID (it->f, it->face_id);
19230 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19231 /* In R2L rows, we will prepend a stretch glyph that will
19232 have the end_of_box_run_p flag set for it, so there's no
19233 need for the appended newline glyph to have that flag
19234 set. */
19235 if (it->glyph_row->reversed_p
19236 /* But if the appended newline glyph goes all the way to
19237 the end of the row, there will be no stretch glyph,
19238 so leave the box flag set. */
19239 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19240 it->end_of_box_run_p = false;
19241
19242 PRODUCE_GLYPHS (it);
19243
19244 #ifdef HAVE_WINDOW_SYSTEM
19245 /* Make sure this space glyph has the right ascent and
19246 descent values, or else cursor at end of line will look
19247 funny, and height of empty lines will be incorrect. */
19248 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19249 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19250 if (n == 0)
19251 {
19252 Lisp_Object height, total_height;
19253 int extra_line_spacing = it->extra_line_spacing;
19254 int boff = font->baseline_offset;
19255
19256 if (font->vertical_centering)
19257 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19258
19259 it->object = saved_object; /* get_it_property needs this */
19260 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19261 /* Must do a subset of line height processing from
19262 x_produce_glyph for newline characters. */
19263 height = get_it_property (it, Qline_height);
19264 if (CONSP (height)
19265 && CONSP (XCDR (height))
19266 && NILP (XCDR (XCDR (height))))
19267 {
19268 total_height = XCAR (XCDR (height));
19269 height = XCAR (height);
19270 }
19271 else
19272 total_height = Qnil;
19273 height = calc_line_height_property (it, height, font, boff, true);
19274
19275 if (it->override_ascent >= 0)
19276 {
19277 it->ascent = it->override_ascent;
19278 it->descent = it->override_descent;
19279 boff = it->override_boff;
19280 }
19281 if (EQ (height, Qt))
19282 extra_line_spacing = 0;
19283 else
19284 {
19285 Lisp_Object spacing;
19286
19287 it->phys_ascent = it->ascent;
19288 it->phys_descent = it->descent;
19289 if (!NILP (height)
19290 && XINT (height) > it->ascent + it->descent)
19291 it->ascent = XINT (height) - it->descent;
19292
19293 if (!NILP (total_height))
19294 spacing = calc_line_height_property (it, total_height, font,
19295 boff, false);
19296 else
19297 {
19298 spacing = get_it_property (it, Qline_spacing);
19299 spacing = calc_line_height_property (it, spacing, font,
19300 boff, false);
19301 }
19302 if (INTEGERP (spacing))
19303 {
19304 extra_line_spacing = XINT (spacing);
19305 if (!NILP (total_height))
19306 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19307 }
19308 }
19309 if (extra_line_spacing > 0)
19310 {
19311 it->descent += extra_line_spacing;
19312 if (extra_line_spacing > it->max_extra_line_spacing)
19313 it->max_extra_line_spacing = extra_line_spacing;
19314 }
19315 it->max_ascent = it->ascent;
19316 it->max_descent = it->descent;
19317 /* Make sure compute_line_metrics recomputes the row height. */
19318 it->glyph_row->height = 0;
19319 }
19320
19321 g->ascent = it->max_ascent;
19322 g->descent = it->max_descent;
19323 #endif
19324
19325 it->override_ascent = -1;
19326 it->constrain_row_ascent_descent_p = false;
19327 it->current_x = saved_x;
19328 it->object = saved_object;
19329 it->position = saved_pos;
19330 it->what = saved_what;
19331 it->face_id = saved_face_id;
19332 it->len = saved_len;
19333 it->c = saved_c;
19334 it->char_to_display = saved_char_to_display;
19335 it->end_of_box_run_p = saved_box_end;
19336 return true;
19337 }
19338 }
19339
19340 return false;
19341 }
19342
19343
19344 /* Extend the face of the last glyph in the text area of IT->glyph_row
19345 to the end of the display line. Called from display_line. If the
19346 glyph row is empty, add a space glyph to it so that we know the
19347 face to draw. Set the glyph row flag fill_line_p. If the glyph
19348 row is R2L, prepend a stretch glyph to cover the empty space to the
19349 left of the leftmost glyph. */
19350
19351 static void
19352 extend_face_to_end_of_line (struct it *it)
19353 {
19354 struct face *face, *default_face;
19355 struct frame *f = it->f;
19356
19357 /* If line is already filled, do nothing. Non window-system frames
19358 get a grace of one more ``pixel'' because their characters are
19359 1-``pixel'' wide, so they hit the equality too early. This grace
19360 is needed only for R2L rows that are not continued, to produce
19361 one extra blank where we could display the cursor. */
19362 if ((it->current_x >= it->last_visible_x
19363 + (!FRAME_WINDOW_P (f)
19364 && it->glyph_row->reversed_p
19365 && !it->glyph_row->continued_p))
19366 /* If the window has display margins, we will need to extend
19367 their face even if the text area is filled. */
19368 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19369 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19370 return;
19371
19372 /* The default face, possibly remapped. */
19373 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19374
19375 /* Face extension extends the background and box of IT->face_id
19376 to the end of the line. If the background equals the background
19377 of the frame, we don't have to do anything. */
19378 if (it->face_before_selective_p)
19379 face = FACE_FROM_ID (f, it->saved_face_id);
19380 else
19381 face = FACE_FROM_ID (f, it->face_id);
19382
19383 if (FRAME_WINDOW_P (f)
19384 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19385 && face->box == FACE_NO_BOX
19386 && face->background == FRAME_BACKGROUND_PIXEL (f)
19387 #ifdef HAVE_WINDOW_SYSTEM
19388 && !face->stipple
19389 #endif
19390 && !it->glyph_row->reversed_p)
19391 return;
19392
19393 /* Set the glyph row flag indicating that the face of the last glyph
19394 in the text area has to be drawn to the end of the text area. */
19395 it->glyph_row->fill_line_p = true;
19396
19397 /* If current character of IT is not ASCII, make sure we have the
19398 ASCII face. This will be automatically undone the next time
19399 get_next_display_element returns a multibyte character. Note
19400 that the character will always be single byte in unibyte
19401 text. */
19402 if (!ASCII_CHAR_P (it->c))
19403 {
19404 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19405 }
19406
19407 if (FRAME_WINDOW_P (f))
19408 {
19409 /* If the row is empty, add a space with the current face of IT,
19410 so that we know which face to draw. */
19411 if (it->glyph_row->used[TEXT_AREA] == 0)
19412 {
19413 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19414 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19415 it->glyph_row->used[TEXT_AREA] = 1;
19416 }
19417 /* Mode line and the header line don't have margins, and
19418 likewise the frame's tool-bar window, if there is any. */
19419 if (!(it->glyph_row->mode_line_p
19420 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19421 || (WINDOWP (f->tool_bar_window)
19422 && it->w == XWINDOW (f->tool_bar_window))
19423 #endif
19424 ))
19425 {
19426 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19427 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19428 {
19429 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19430 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19431 default_face->id;
19432 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19433 }
19434 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19435 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19436 {
19437 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19438 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19439 default_face->id;
19440 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19441 }
19442 }
19443 #ifdef HAVE_WINDOW_SYSTEM
19444 if (it->glyph_row->reversed_p)
19445 {
19446 /* Prepend a stretch glyph to the row, such that the
19447 rightmost glyph will be drawn flushed all the way to the
19448 right margin of the window. The stretch glyph that will
19449 occupy the empty space, if any, to the left of the
19450 glyphs. */
19451 struct font *font = face->font ? face->font : FRAME_FONT (f);
19452 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19453 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19454 struct glyph *g;
19455 int row_width, stretch_ascent, stretch_width;
19456 struct text_pos saved_pos;
19457 int saved_face_id;
19458 bool saved_avoid_cursor, saved_box_start;
19459
19460 for (row_width = 0, g = row_start; g < row_end; g++)
19461 row_width += g->pixel_width;
19462
19463 /* FIXME: There are various minor display glitches in R2L
19464 rows when only one of the fringes is missing. The
19465 strange condition below produces the least bad effect. */
19466 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19467 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19468 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19469 stretch_width = window_box_width (it->w, TEXT_AREA);
19470 else
19471 stretch_width = it->last_visible_x - it->first_visible_x;
19472 stretch_width -= row_width;
19473
19474 if (stretch_width > 0)
19475 {
19476 stretch_ascent =
19477 (((it->ascent + it->descent)
19478 * FONT_BASE (font)) / FONT_HEIGHT (font));
19479 saved_pos = it->position;
19480 memset (&it->position, 0, sizeof it->position);
19481 saved_avoid_cursor = it->avoid_cursor_p;
19482 it->avoid_cursor_p = true;
19483 saved_face_id = it->face_id;
19484 saved_box_start = it->start_of_box_run_p;
19485 /* The last row's stretch glyph should get the default
19486 face, to avoid painting the rest of the window with
19487 the region face, if the region ends at ZV. */
19488 if (it->glyph_row->ends_at_zv_p)
19489 it->face_id = default_face->id;
19490 else
19491 it->face_id = face->id;
19492 it->start_of_box_run_p = false;
19493 append_stretch_glyph (it, Qnil, stretch_width,
19494 it->ascent + it->descent, stretch_ascent);
19495 it->position = saved_pos;
19496 it->avoid_cursor_p = saved_avoid_cursor;
19497 it->face_id = saved_face_id;
19498 it->start_of_box_run_p = saved_box_start;
19499 }
19500 /* If stretch_width comes out negative, it means that the
19501 last glyph is only partially visible. In R2L rows, we
19502 want the leftmost glyph to be partially visible, so we
19503 need to give the row the corresponding left offset. */
19504 if (stretch_width < 0)
19505 it->glyph_row->x = stretch_width;
19506 }
19507 #endif /* HAVE_WINDOW_SYSTEM */
19508 }
19509 else
19510 {
19511 /* Save some values that must not be changed. */
19512 int saved_x = it->current_x;
19513 struct text_pos saved_pos;
19514 Lisp_Object saved_object;
19515 enum display_element_type saved_what = it->what;
19516 int saved_face_id = it->face_id;
19517
19518 saved_object = it->object;
19519 saved_pos = it->position;
19520
19521 it->what = IT_CHARACTER;
19522 memset (&it->position, 0, sizeof it->position);
19523 it->object = Qnil;
19524 it->c = it->char_to_display = ' ';
19525 it->len = 1;
19526
19527 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19528 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19529 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19530 && !it->glyph_row->mode_line_p
19531 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19532 {
19533 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19534 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19535
19536 for (it->current_x = 0; g < e; g++)
19537 it->current_x += g->pixel_width;
19538
19539 it->area = LEFT_MARGIN_AREA;
19540 it->face_id = default_face->id;
19541 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19542 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19543 {
19544 PRODUCE_GLYPHS (it);
19545 /* term.c:produce_glyphs advances it->current_x only for
19546 TEXT_AREA. */
19547 it->current_x += it->pixel_width;
19548 }
19549
19550 it->current_x = saved_x;
19551 it->area = TEXT_AREA;
19552 }
19553
19554 /* The last row's blank glyphs should get the default face, to
19555 avoid painting the rest of the window with the region face,
19556 if the region ends at ZV. */
19557 if (it->glyph_row->ends_at_zv_p)
19558 it->face_id = default_face->id;
19559 else
19560 it->face_id = face->id;
19561 PRODUCE_GLYPHS (it);
19562
19563 while (it->current_x <= it->last_visible_x)
19564 PRODUCE_GLYPHS (it);
19565
19566 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19567 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19568 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19569 && !it->glyph_row->mode_line_p
19570 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19571 {
19572 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19573 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19574
19575 for ( ; g < e; g++)
19576 it->current_x += g->pixel_width;
19577
19578 it->area = RIGHT_MARGIN_AREA;
19579 it->face_id = default_face->id;
19580 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19581 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19582 {
19583 PRODUCE_GLYPHS (it);
19584 it->current_x += it->pixel_width;
19585 }
19586
19587 it->area = TEXT_AREA;
19588 }
19589
19590 /* Don't count these blanks really. It would let us insert a left
19591 truncation glyph below and make us set the cursor on them, maybe. */
19592 it->current_x = saved_x;
19593 it->object = saved_object;
19594 it->position = saved_pos;
19595 it->what = saved_what;
19596 it->face_id = saved_face_id;
19597 }
19598 }
19599
19600
19601 /* Value is true if text starting at CHARPOS in current_buffer is
19602 trailing whitespace. */
19603
19604 static bool
19605 trailing_whitespace_p (ptrdiff_t charpos)
19606 {
19607 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19608 int c = 0;
19609
19610 while (bytepos < ZV_BYTE
19611 && (c = FETCH_CHAR (bytepos),
19612 c == ' ' || c == '\t'))
19613 ++bytepos;
19614
19615 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19616 {
19617 if (bytepos != PT_BYTE)
19618 return true;
19619 }
19620 return false;
19621 }
19622
19623
19624 /* Highlight trailing whitespace, if any, in ROW. */
19625
19626 static void
19627 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19628 {
19629 int used = row->used[TEXT_AREA];
19630
19631 if (used)
19632 {
19633 struct glyph *start = row->glyphs[TEXT_AREA];
19634 struct glyph *glyph = start + used - 1;
19635
19636 if (row->reversed_p)
19637 {
19638 /* Right-to-left rows need to be processed in the opposite
19639 direction, so swap the edge pointers. */
19640 glyph = start;
19641 start = row->glyphs[TEXT_AREA] + used - 1;
19642 }
19643
19644 /* Skip over glyphs inserted to display the cursor at the
19645 end of a line, for extending the face of the last glyph
19646 to the end of the line on terminals, and for truncation
19647 and continuation glyphs. */
19648 if (!row->reversed_p)
19649 {
19650 while (glyph >= start
19651 && glyph->type == CHAR_GLYPH
19652 && NILP (glyph->object))
19653 --glyph;
19654 }
19655 else
19656 {
19657 while (glyph <= start
19658 && glyph->type == CHAR_GLYPH
19659 && NILP (glyph->object))
19660 ++glyph;
19661 }
19662
19663 /* If last glyph is a space or stretch, and it's trailing
19664 whitespace, set the face of all trailing whitespace glyphs in
19665 IT->glyph_row to `trailing-whitespace'. */
19666 if ((row->reversed_p ? glyph <= start : glyph >= start)
19667 && BUFFERP (glyph->object)
19668 && (glyph->type == STRETCH_GLYPH
19669 || (glyph->type == CHAR_GLYPH
19670 && glyph->u.ch == ' '))
19671 && trailing_whitespace_p (glyph->charpos))
19672 {
19673 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19674 if (face_id < 0)
19675 return;
19676
19677 if (!row->reversed_p)
19678 {
19679 while (glyph >= start
19680 && BUFFERP (glyph->object)
19681 && (glyph->type == STRETCH_GLYPH
19682 || (glyph->type == CHAR_GLYPH
19683 && glyph->u.ch == ' ')))
19684 (glyph--)->face_id = face_id;
19685 }
19686 else
19687 {
19688 while (glyph <= start
19689 && BUFFERP (glyph->object)
19690 && (glyph->type == STRETCH_GLYPH
19691 || (glyph->type == CHAR_GLYPH
19692 && glyph->u.ch == ' ')))
19693 (glyph++)->face_id = face_id;
19694 }
19695 }
19696 }
19697 }
19698
19699
19700 /* Value is true if glyph row ROW should be
19701 considered to hold the buffer position CHARPOS. */
19702
19703 static bool
19704 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19705 {
19706 bool result = true;
19707
19708 if (charpos == CHARPOS (row->end.pos)
19709 || charpos == MATRIX_ROW_END_CHARPOS (row))
19710 {
19711 /* Suppose the row ends on a string.
19712 Unless the row is continued, that means it ends on a newline
19713 in the string. If it's anything other than a display string
19714 (e.g., a before-string from an overlay), we don't want the
19715 cursor there. (This heuristic seems to give the optimal
19716 behavior for the various types of multi-line strings.)
19717 One exception: if the string has `cursor' property on one of
19718 its characters, we _do_ want the cursor there. */
19719 if (CHARPOS (row->end.string_pos) >= 0)
19720 {
19721 if (row->continued_p)
19722 result = true;
19723 else
19724 {
19725 /* Check for `display' property. */
19726 struct glyph *beg = row->glyphs[TEXT_AREA];
19727 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19728 struct glyph *glyph;
19729
19730 result = false;
19731 for (glyph = end; glyph >= beg; --glyph)
19732 if (STRINGP (glyph->object))
19733 {
19734 Lisp_Object prop
19735 = Fget_char_property (make_number (charpos),
19736 Qdisplay, Qnil);
19737 result =
19738 (!NILP (prop)
19739 && display_prop_string_p (prop, glyph->object));
19740 /* If there's a `cursor' property on one of the
19741 string's characters, this row is a cursor row,
19742 even though this is not a display string. */
19743 if (!result)
19744 {
19745 Lisp_Object s = glyph->object;
19746
19747 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19748 {
19749 ptrdiff_t gpos = glyph->charpos;
19750
19751 if (!NILP (Fget_char_property (make_number (gpos),
19752 Qcursor, s)))
19753 {
19754 result = true;
19755 break;
19756 }
19757 }
19758 }
19759 break;
19760 }
19761 }
19762 }
19763 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19764 {
19765 /* If the row ends in middle of a real character,
19766 and the line is continued, we want the cursor here.
19767 That's because CHARPOS (ROW->end.pos) would equal
19768 PT if PT is before the character. */
19769 if (!row->ends_in_ellipsis_p)
19770 result = row->continued_p;
19771 else
19772 /* If the row ends in an ellipsis, then
19773 CHARPOS (ROW->end.pos) will equal point after the
19774 invisible text. We want that position to be displayed
19775 after the ellipsis. */
19776 result = false;
19777 }
19778 /* If the row ends at ZV, display the cursor at the end of that
19779 row instead of at the start of the row below. */
19780 else
19781 result = row->ends_at_zv_p;
19782 }
19783
19784 return result;
19785 }
19786
19787 /* Value is true if glyph row ROW should be
19788 used to hold the cursor. */
19789
19790 static bool
19791 cursor_row_p (struct glyph_row *row)
19792 {
19793 return row_for_charpos_p (row, PT);
19794 }
19795
19796 \f
19797
19798 /* Push the property PROP so that it will be rendered at the current
19799 position in IT. Return true if PROP was successfully pushed, false
19800 otherwise. Called from handle_line_prefix to handle the
19801 `line-prefix' and `wrap-prefix' properties. */
19802
19803 static bool
19804 push_prefix_prop (struct it *it, Lisp_Object prop)
19805 {
19806 struct text_pos pos =
19807 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19808
19809 eassert (it->method == GET_FROM_BUFFER
19810 || it->method == GET_FROM_DISPLAY_VECTOR
19811 || it->method == GET_FROM_STRING);
19812
19813 /* We need to save the current buffer/string position, so it will be
19814 restored by pop_it, because iterate_out_of_display_property
19815 depends on that being set correctly, but some situations leave
19816 it->position not yet set when this function is called. */
19817 push_it (it, &pos);
19818
19819 if (STRINGP (prop))
19820 {
19821 if (SCHARS (prop) == 0)
19822 {
19823 pop_it (it);
19824 return false;
19825 }
19826
19827 it->string = prop;
19828 it->string_from_prefix_prop_p = true;
19829 it->multibyte_p = STRING_MULTIBYTE (it->string);
19830 it->current.overlay_string_index = -1;
19831 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19832 it->end_charpos = it->string_nchars = SCHARS (it->string);
19833 it->method = GET_FROM_STRING;
19834 it->stop_charpos = 0;
19835 it->prev_stop = 0;
19836 it->base_level_stop = 0;
19837
19838 /* Force paragraph direction to be that of the parent
19839 buffer/string. */
19840 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19841 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19842 else
19843 it->paragraph_embedding = L2R;
19844
19845 /* Set up the bidi iterator for this display string. */
19846 if (it->bidi_p)
19847 {
19848 it->bidi_it.string.lstring = it->string;
19849 it->bidi_it.string.s = NULL;
19850 it->bidi_it.string.schars = it->end_charpos;
19851 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19852 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19853 it->bidi_it.string.unibyte = !it->multibyte_p;
19854 it->bidi_it.w = it->w;
19855 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19856 }
19857 }
19858 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19859 {
19860 it->method = GET_FROM_STRETCH;
19861 it->object = prop;
19862 }
19863 #ifdef HAVE_WINDOW_SYSTEM
19864 else if (IMAGEP (prop))
19865 {
19866 it->what = IT_IMAGE;
19867 it->image_id = lookup_image (it->f, prop);
19868 it->method = GET_FROM_IMAGE;
19869 }
19870 #endif /* HAVE_WINDOW_SYSTEM */
19871 else
19872 {
19873 pop_it (it); /* bogus display property, give up */
19874 return false;
19875 }
19876
19877 return true;
19878 }
19879
19880 /* Return the character-property PROP at the current position in IT. */
19881
19882 static Lisp_Object
19883 get_it_property (struct it *it, Lisp_Object prop)
19884 {
19885 Lisp_Object position, object = it->object;
19886
19887 if (STRINGP (object))
19888 position = make_number (IT_STRING_CHARPOS (*it));
19889 else if (BUFFERP (object))
19890 {
19891 position = make_number (IT_CHARPOS (*it));
19892 object = it->window;
19893 }
19894 else
19895 return Qnil;
19896
19897 return Fget_char_property (position, prop, object);
19898 }
19899
19900 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19901
19902 static void
19903 handle_line_prefix (struct it *it)
19904 {
19905 Lisp_Object prefix;
19906
19907 if (it->continuation_lines_width > 0)
19908 {
19909 prefix = get_it_property (it, Qwrap_prefix);
19910 if (NILP (prefix))
19911 prefix = Vwrap_prefix;
19912 }
19913 else
19914 {
19915 prefix = get_it_property (it, Qline_prefix);
19916 if (NILP (prefix))
19917 prefix = Vline_prefix;
19918 }
19919 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19920 {
19921 /* If the prefix is wider than the window, and we try to wrap
19922 it, it would acquire its own wrap prefix, and so on till the
19923 iterator stack overflows. So, don't wrap the prefix. */
19924 it->line_wrap = TRUNCATE;
19925 it->avoid_cursor_p = true;
19926 }
19927 }
19928
19929 \f
19930
19931 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19932 only for R2L lines from display_line and display_string, when they
19933 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19934 the line/string needs to be continued on the next glyph row. */
19935 static void
19936 unproduce_glyphs (struct it *it, int n)
19937 {
19938 struct glyph *glyph, *end;
19939
19940 eassert (it->glyph_row);
19941 eassert (it->glyph_row->reversed_p);
19942 eassert (it->area == TEXT_AREA);
19943 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19944
19945 if (n > it->glyph_row->used[TEXT_AREA])
19946 n = it->glyph_row->used[TEXT_AREA];
19947 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19948 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19949 for ( ; glyph < end; glyph++)
19950 glyph[-n] = *glyph;
19951 }
19952
19953 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19954 and ROW->maxpos. */
19955 static void
19956 find_row_edges (struct it *it, struct glyph_row *row,
19957 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19958 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19959 {
19960 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19961 lines' rows is implemented for bidi-reordered rows. */
19962
19963 /* ROW->minpos is the value of min_pos, the minimal buffer position
19964 we have in ROW, or ROW->start.pos if that is smaller. */
19965 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19966 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19967 else
19968 /* We didn't find buffer positions smaller than ROW->start, or
19969 didn't find _any_ valid buffer positions in any of the glyphs,
19970 so we must trust the iterator's computed positions. */
19971 row->minpos = row->start.pos;
19972 if (max_pos <= 0)
19973 {
19974 max_pos = CHARPOS (it->current.pos);
19975 max_bpos = BYTEPOS (it->current.pos);
19976 }
19977
19978 /* Here are the various use-cases for ending the row, and the
19979 corresponding values for ROW->maxpos:
19980
19981 Line ends in a newline from buffer eol_pos + 1
19982 Line is continued from buffer max_pos + 1
19983 Line is truncated on right it->current.pos
19984 Line ends in a newline from string max_pos + 1(*)
19985 (*) + 1 only when line ends in a forward scan
19986 Line is continued from string max_pos
19987 Line is continued from display vector max_pos
19988 Line is entirely from a string min_pos == max_pos
19989 Line is entirely from a display vector min_pos == max_pos
19990 Line that ends at ZV ZV
19991
19992 If you discover other use-cases, please add them here as
19993 appropriate. */
19994 if (row->ends_at_zv_p)
19995 row->maxpos = it->current.pos;
19996 else if (row->used[TEXT_AREA])
19997 {
19998 bool seen_this_string = false;
19999 struct glyph_row *r1 = row - 1;
20000
20001 /* Did we see the same display string on the previous row? */
20002 if (STRINGP (it->object)
20003 /* this is not the first row */
20004 && row > it->w->desired_matrix->rows
20005 /* previous row is not the header line */
20006 && !r1->mode_line_p
20007 /* previous row also ends in a newline from a string */
20008 && r1->ends_in_newline_from_string_p)
20009 {
20010 struct glyph *start, *end;
20011
20012 /* Search for the last glyph of the previous row that came
20013 from buffer or string. Depending on whether the row is
20014 L2R or R2L, we need to process it front to back or the
20015 other way round. */
20016 if (!r1->reversed_p)
20017 {
20018 start = r1->glyphs[TEXT_AREA];
20019 end = start + r1->used[TEXT_AREA];
20020 /* Glyphs inserted by redisplay have nil as their object. */
20021 while (end > start
20022 && NILP ((end - 1)->object)
20023 && (end - 1)->charpos <= 0)
20024 --end;
20025 if (end > start)
20026 {
20027 if (EQ ((end - 1)->object, it->object))
20028 seen_this_string = true;
20029 }
20030 else
20031 /* If all the glyphs of the previous row were inserted
20032 by redisplay, it means the previous row was
20033 produced from a single newline, which is only
20034 possible if that newline came from the same string
20035 as the one which produced this ROW. */
20036 seen_this_string = true;
20037 }
20038 else
20039 {
20040 end = r1->glyphs[TEXT_AREA] - 1;
20041 start = end + r1->used[TEXT_AREA];
20042 while (end < start
20043 && NILP ((end + 1)->object)
20044 && (end + 1)->charpos <= 0)
20045 ++end;
20046 if (end < start)
20047 {
20048 if (EQ ((end + 1)->object, it->object))
20049 seen_this_string = true;
20050 }
20051 else
20052 seen_this_string = true;
20053 }
20054 }
20055 /* Take note of each display string that covers a newline only
20056 once, the first time we see it. This is for when a display
20057 string includes more than one newline in it. */
20058 if (row->ends_in_newline_from_string_p && !seen_this_string)
20059 {
20060 /* If we were scanning the buffer forward when we displayed
20061 the string, we want to account for at least one buffer
20062 position that belongs to this row (position covered by
20063 the display string), so that cursor positioning will
20064 consider this row as a candidate when point is at the end
20065 of the visual line represented by this row. This is not
20066 required when scanning back, because max_pos will already
20067 have a much larger value. */
20068 if (CHARPOS (row->end.pos) > max_pos)
20069 INC_BOTH (max_pos, max_bpos);
20070 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20071 }
20072 else if (CHARPOS (it->eol_pos) > 0)
20073 SET_TEXT_POS (row->maxpos,
20074 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20075 else if (row->continued_p)
20076 {
20077 /* If max_pos is different from IT's current position, it
20078 means IT->method does not belong to the display element
20079 at max_pos. However, it also means that the display
20080 element at max_pos was displayed in its entirety on this
20081 line, which is equivalent to saying that the next line
20082 starts at the next buffer position. */
20083 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20084 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20085 else
20086 {
20087 INC_BOTH (max_pos, max_bpos);
20088 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20089 }
20090 }
20091 else if (row->truncated_on_right_p)
20092 /* display_line already called reseat_at_next_visible_line_start,
20093 which puts the iterator at the beginning of the next line, in
20094 the logical order. */
20095 row->maxpos = it->current.pos;
20096 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20097 /* A line that is entirely from a string/image/stretch... */
20098 row->maxpos = row->minpos;
20099 else
20100 emacs_abort ();
20101 }
20102 else
20103 row->maxpos = it->current.pos;
20104 }
20105
20106 /* Construct the glyph row IT->glyph_row in the desired matrix of
20107 IT->w from text at the current position of IT. See dispextern.h
20108 for an overview of struct it. Value is true if
20109 IT->glyph_row displays text, as opposed to a line displaying ZV
20110 only. */
20111
20112 static bool
20113 display_line (struct it *it)
20114 {
20115 struct glyph_row *row = it->glyph_row;
20116 Lisp_Object overlay_arrow_string;
20117 struct it wrap_it;
20118 void *wrap_data = NULL;
20119 bool may_wrap = false;
20120 int wrap_x IF_LINT (= 0);
20121 int wrap_row_used = -1;
20122 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20123 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20124 int wrap_row_extra_line_spacing IF_LINT (= 0);
20125 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20126 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20127 int cvpos;
20128 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20129 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20130 bool pending_handle_line_prefix = false;
20131
20132 /* We always start displaying at hpos zero even if hscrolled. */
20133 eassert (it->hpos == 0 && it->current_x == 0);
20134
20135 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20136 >= it->w->desired_matrix->nrows)
20137 {
20138 it->w->nrows_scale_factor++;
20139 it->f->fonts_changed = true;
20140 return false;
20141 }
20142
20143 /* Clear the result glyph row and enable it. */
20144 prepare_desired_row (it->w, row, false);
20145
20146 row->y = it->current_y;
20147 row->start = it->start;
20148 row->continuation_lines_width = it->continuation_lines_width;
20149 row->displays_text_p = true;
20150 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20151 it->starts_in_middle_of_char_p = false;
20152
20153 /* Arrange the overlays nicely for our purposes. Usually, we call
20154 display_line on only one line at a time, in which case this
20155 can't really hurt too much, or we call it on lines which appear
20156 one after another in the buffer, in which case all calls to
20157 recenter_overlay_lists but the first will be pretty cheap. */
20158 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20159
20160 /* Move over display elements that are not visible because we are
20161 hscrolled. This may stop at an x-position < IT->first_visible_x
20162 if the first glyph is partially visible or if we hit a line end. */
20163 if (it->current_x < it->first_visible_x)
20164 {
20165 enum move_it_result move_result;
20166
20167 this_line_min_pos = row->start.pos;
20168 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20169 MOVE_TO_POS | MOVE_TO_X);
20170 /* If we are under a large hscroll, move_it_in_display_line_to
20171 could hit the end of the line without reaching
20172 it->first_visible_x. Pretend that we did reach it. This is
20173 especially important on a TTY, where we will call
20174 extend_face_to_end_of_line, which needs to know how many
20175 blank glyphs to produce. */
20176 if (it->current_x < it->first_visible_x
20177 && (move_result == MOVE_NEWLINE_OR_CR
20178 || move_result == MOVE_POS_MATCH_OR_ZV))
20179 it->current_x = it->first_visible_x;
20180
20181 /* Record the smallest positions seen while we moved over
20182 display elements that are not visible. This is needed by
20183 redisplay_internal for optimizing the case where the cursor
20184 stays inside the same line. The rest of this function only
20185 considers positions that are actually displayed, so
20186 RECORD_MAX_MIN_POS will not otherwise record positions that
20187 are hscrolled to the left of the left edge of the window. */
20188 min_pos = CHARPOS (this_line_min_pos);
20189 min_bpos = BYTEPOS (this_line_min_pos);
20190 }
20191 else if (it->area == TEXT_AREA)
20192 {
20193 /* We only do this when not calling move_it_in_display_line_to
20194 above, because that function calls itself handle_line_prefix. */
20195 handle_line_prefix (it);
20196 }
20197 else
20198 {
20199 /* Line-prefix and wrap-prefix are always displayed in the text
20200 area. But if this is the first call to display_line after
20201 init_iterator, the iterator might have been set up to write
20202 into a marginal area, e.g. if the line begins with some
20203 display property that writes to the margins. So we need to
20204 wait with the call to handle_line_prefix until whatever
20205 writes to the margin has done its job. */
20206 pending_handle_line_prefix = true;
20207 }
20208
20209 /* Get the initial row height. This is either the height of the
20210 text hscrolled, if there is any, or zero. */
20211 row->ascent = it->max_ascent;
20212 row->height = it->max_ascent + it->max_descent;
20213 row->phys_ascent = it->max_phys_ascent;
20214 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20215 row->extra_line_spacing = it->max_extra_line_spacing;
20216
20217 /* Utility macro to record max and min buffer positions seen until now. */
20218 #define RECORD_MAX_MIN_POS(IT) \
20219 do \
20220 { \
20221 bool composition_p \
20222 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20223 ptrdiff_t current_pos = \
20224 composition_p ? (IT)->cmp_it.charpos \
20225 : IT_CHARPOS (*(IT)); \
20226 ptrdiff_t current_bpos = \
20227 composition_p ? CHAR_TO_BYTE (current_pos) \
20228 : IT_BYTEPOS (*(IT)); \
20229 if (current_pos < min_pos) \
20230 { \
20231 min_pos = current_pos; \
20232 min_bpos = current_bpos; \
20233 } \
20234 if (IT_CHARPOS (*it) > max_pos) \
20235 { \
20236 max_pos = IT_CHARPOS (*it); \
20237 max_bpos = IT_BYTEPOS (*it); \
20238 } \
20239 } \
20240 while (false)
20241
20242 /* Loop generating characters. The loop is left with IT on the next
20243 character to display. */
20244 while (true)
20245 {
20246 int n_glyphs_before, hpos_before, x_before;
20247 int x, nglyphs;
20248 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20249
20250 /* Retrieve the next thing to display. Value is false if end of
20251 buffer reached. */
20252 if (!get_next_display_element (it))
20253 {
20254 /* Maybe add a space at the end of this line that is used to
20255 display the cursor there under X. Set the charpos of the
20256 first glyph of blank lines not corresponding to any text
20257 to -1. */
20258 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20259 row->exact_window_width_line_p = true;
20260 else if ((append_space_for_newline (it, true)
20261 && row->used[TEXT_AREA] == 1)
20262 || row->used[TEXT_AREA] == 0)
20263 {
20264 row->glyphs[TEXT_AREA]->charpos = -1;
20265 row->displays_text_p = false;
20266
20267 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20268 && (!MINI_WINDOW_P (it->w)
20269 || (minibuf_level && EQ (it->window, minibuf_window))))
20270 row->indicate_empty_line_p = true;
20271 }
20272
20273 it->continuation_lines_width = 0;
20274 row->ends_at_zv_p = true;
20275 /* A row that displays right-to-left text must always have
20276 its last face extended all the way to the end of line,
20277 even if this row ends in ZV, because we still write to
20278 the screen left to right. We also need to extend the
20279 last face if the default face is remapped to some
20280 different face, otherwise the functions that clear
20281 portions of the screen will clear with the default face's
20282 background color. */
20283 if (row->reversed_p
20284 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20285 extend_face_to_end_of_line (it);
20286 break;
20287 }
20288
20289 /* Now, get the metrics of what we want to display. This also
20290 generates glyphs in `row' (which is IT->glyph_row). */
20291 n_glyphs_before = row->used[TEXT_AREA];
20292 x = it->current_x;
20293
20294 /* Remember the line height so far in case the next element doesn't
20295 fit on the line. */
20296 if (it->line_wrap != TRUNCATE)
20297 {
20298 ascent = it->max_ascent;
20299 descent = it->max_descent;
20300 phys_ascent = it->max_phys_ascent;
20301 phys_descent = it->max_phys_descent;
20302
20303 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20304 {
20305 if (IT_DISPLAYING_WHITESPACE (it))
20306 may_wrap = true;
20307 else if (may_wrap)
20308 {
20309 SAVE_IT (wrap_it, *it, wrap_data);
20310 wrap_x = x;
20311 wrap_row_used = row->used[TEXT_AREA];
20312 wrap_row_ascent = row->ascent;
20313 wrap_row_height = row->height;
20314 wrap_row_phys_ascent = row->phys_ascent;
20315 wrap_row_phys_height = row->phys_height;
20316 wrap_row_extra_line_spacing = row->extra_line_spacing;
20317 wrap_row_min_pos = min_pos;
20318 wrap_row_min_bpos = min_bpos;
20319 wrap_row_max_pos = max_pos;
20320 wrap_row_max_bpos = max_bpos;
20321 may_wrap = false;
20322 }
20323 }
20324 }
20325
20326 PRODUCE_GLYPHS (it);
20327
20328 /* If this display element was in marginal areas, continue with
20329 the next one. */
20330 if (it->area != TEXT_AREA)
20331 {
20332 row->ascent = max (row->ascent, it->max_ascent);
20333 row->height = max (row->height, it->max_ascent + it->max_descent);
20334 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20335 row->phys_height = max (row->phys_height,
20336 it->max_phys_ascent + it->max_phys_descent);
20337 row->extra_line_spacing = max (row->extra_line_spacing,
20338 it->max_extra_line_spacing);
20339 set_iterator_to_next (it, true);
20340 /* If we didn't handle the line/wrap prefix above, and the
20341 call to set_iterator_to_next just switched to TEXT_AREA,
20342 process the prefix now. */
20343 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20344 {
20345 pending_handle_line_prefix = false;
20346 handle_line_prefix (it);
20347 }
20348 continue;
20349 }
20350
20351 /* Does the display element fit on the line? If we truncate
20352 lines, we should draw past the right edge of the window. If
20353 we don't truncate, we want to stop so that we can display the
20354 continuation glyph before the right margin. If lines are
20355 continued, there are two possible strategies for characters
20356 resulting in more than 1 glyph (e.g. tabs): Display as many
20357 glyphs as possible in this line and leave the rest for the
20358 continuation line, or display the whole element in the next
20359 line. Original redisplay did the former, so we do it also. */
20360 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20361 hpos_before = it->hpos;
20362 x_before = x;
20363
20364 if (/* Not a newline. */
20365 nglyphs > 0
20366 /* Glyphs produced fit entirely in the line. */
20367 && it->current_x < it->last_visible_x)
20368 {
20369 it->hpos += nglyphs;
20370 row->ascent = max (row->ascent, it->max_ascent);
20371 row->height = max (row->height, it->max_ascent + it->max_descent);
20372 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20373 row->phys_height = max (row->phys_height,
20374 it->max_phys_ascent + it->max_phys_descent);
20375 row->extra_line_spacing = max (row->extra_line_spacing,
20376 it->max_extra_line_spacing);
20377 if (it->current_x - it->pixel_width < it->first_visible_x
20378 /* In R2L rows, we arrange in extend_face_to_end_of_line
20379 to add a right offset to the line, by a suitable
20380 change to the stretch glyph that is the leftmost
20381 glyph of the line. */
20382 && !row->reversed_p)
20383 row->x = x - it->first_visible_x;
20384 /* Record the maximum and minimum buffer positions seen so
20385 far in glyphs that will be displayed by this row. */
20386 if (it->bidi_p)
20387 RECORD_MAX_MIN_POS (it);
20388 }
20389 else
20390 {
20391 int i, new_x;
20392 struct glyph *glyph;
20393
20394 for (i = 0; i < nglyphs; ++i, x = new_x)
20395 {
20396 /* Identify the glyphs added by the last call to
20397 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20398 the previous glyphs. */
20399 if (!row->reversed_p)
20400 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20401 else
20402 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20403 new_x = x + glyph->pixel_width;
20404
20405 if (/* Lines are continued. */
20406 it->line_wrap != TRUNCATE
20407 && (/* Glyph doesn't fit on the line. */
20408 new_x > it->last_visible_x
20409 /* Or it fits exactly on a window system frame. */
20410 || (new_x == it->last_visible_x
20411 && FRAME_WINDOW_P (it->f)
20412 && (row->reversed_p
20413 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20414 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20415 {
20416 /* End of a continued line. */
20417
20418 if (it->hpos == 0
20419 || (new_x == it->last_visible_x
20420 && FRAME_WINDOW_P (it->f)
20421 && (row->reversed_p
20422 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20423 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20424 {
20425 /* Current glyph is the only one on the line or
20426 fits exactly on the line. We must continue
20427 the line because we can't draw the cursor
20428 after the glyph. */
20429 row->continued_p = true;
20430 it->current_x = new_x;
20431 it->continuation_lines_width += new_x;
20432 ++it->hpos;
20433 if (i == nglyphs - 1)
20434 {
20435 /* If line-wrap is on, check if a previous
20436 wrap point was found. */
20437 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20438 && wrap_row_used > 0
20439 /* Even if there is a previous wrap
20440 point, continue the line here as
20441 usual, if (i) the previous character
20442 was a space or tab AND (ii) the
20443 current character is not. */
20444 && (!may_wrap
20445 || IT_DISPLAYING_WHITESPACE (it)))
20446 goto back_to_wrap;
20447
20448 /* Record the maximum and minimum buffer
20449 positions seen so far in glyphs that will be
20450 displayed by this row. */
20451 if (it->bidi_p)
20452 RECORD_MAX_MIN_POS (it);
20453 set_iterator_to_next (it, true);
20454 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20455 {
20456 if (!get_next_display_element (it))
20457 {
20458 row->exact_window_width_line_p = true;
20459 it->continuation_lines_width = 0;
20460 row->continued_p = false;
20461 row->ends_at_zv_p = true;
20462 }
20463 else if (ITERATOR_AT_END_OF_LINE_P (it))
20464 {
20465 row->continued_p = false;
20466 row->exact_window_width_line_p = true;
20467 }
20468 /* If line-wrap is on, check if a
20469 previous wrap point was found. */
20470 else if (wrap_row_used > 0
20471 /* Even if there is a previous wrap
20472 point, continue the line here as
20473 usual, if (i) the previous character
20474 was a space or tab AND (ii) the
20475 current character is not. */
20476 && (!may_wrap
20477 || IT_DISPLAYING_WHITESPACE (it)))
20478 goto back_to_wrap;
20479
20480 }
20481 }
20482 else if (it->bidi_p)
20483 RECORD_MAX_MIN_POS (it);
20484 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20485 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20486 extend_face_to_end_of_line (it);
20487 }
20488 else if (CHAR_GLYPH_PADDING_P (*glyph)
20489 && !FRAME_WINDOW_P (it->f))
20490 {
20491 /* A padding glyph that doesn't fit on this line.
20492 This means the whole character doesn't fit
20493 on the line. */
20494 if (row->reversed_p)
20495 unproduce_glyphs (it, row->used[TEXT_AREA]
20496 - n_glyphs_before);
20497 row->used[TEXT_AREA] = n_glyphs_before;
20498
20499 /* Fill the rest of the row with continuation
20500 glyphs like in 20.x. */
20501 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20502 < row->glyphs[1 + TEXT_AREA])
20503 produce_special_glyphs (it, IT_CONTINUATION);
20504
20505 row->continued_p = true;
20506 it->current_x = x_before;
20507 it->continuation_lines_width += x_before;
20508
20509 /* Restore the height to what it was before the
20510 element not fitting on the line. */
20511 it->max_ascent = ascent;
20512 it->max_descent = descent;
20513 it->max_phys_ascent = phys_ascent;
20514 it->max_phys_descent = phys_descent;
20515 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20516 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20517 extend_face_to_end_of_line (it);
20518 }
20519 else if (wrap_row_used > 0)
20520 {
20521 back_to_wrap:
20522 if (row->reversed_p)
20523 unproduce_glyphs (it,
20524 row->used[TEXT_AREA] - wrap_row_used);
20525 RESTORE_IT (it, &wrap_it, wrap_data);
20526 it->continuation_lines_width += wrap_x;
20527 row->used[TEXT_AREA] = wrap_row_used;
20528 row->ascent = wrap_row_ascent;
20529 row->height = wrap_row_height;
20530 row->phys_ascent = wrap_row_phys_ascent;
20531 row->phys_height = wrap_row_phys_height;
20532 row->extra_line_spacing = wrap_row_extra_line_spacing;
20533 min_pos = wrap_row_min_pos;
20534 min_bpos = wrap_row_min_bpos;
20535 max_pos = wrap_row_max_pos;
20536 max_bpos = wrap_row_max_bpos;
20537 row->continued_p = true;
20538 row->ends_at_zv_p = false;
20539 row->exact_window_width_line_p = false;
20540 it->continuation_lines_width += x;
20541
20542 /* Make sure that a non-default face is extended
20543 up to the right margin of the window. */
20544 extend_face_to_end_of_line (it);
20545 }
20546 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20547 {
20548 /* A TAB that extends past the right edge of the
20549 window. This produces a single glyph on
20550 window system frames. We leave the glyph in
20551 this row and let it fill the row, but don't
20552 consume the TAB. */
20553 if ((row->reversed_p
20554 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20555 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20556 produce_special_glyphs (it, IT_CONTINUATION);
20557 it->continuation_lines_width += it->last_visible_x;
20558 row->ends_in_middle_of_char_p = true;
20559 row->continued_p = true;
20560 glyph->pixel_width = it->last_visible_x - x;
20561 it->starts_in_middle_of_char_p = true;
20562 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20563 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20564 extend_face_to_end_of_line (it);
20565 }
20566 else
20567 {
20568 /* Something other than a TAB that draws past
20569 the right edge of the window. Restore
20570 positions to values before the element. */
20571 if (row->reversed_p)
20572 unproduce_glyphs (it, row->used[TEXT_AREA]
20573 - (n_glyphs_before + i));
20574 row->used[TEXT_AREA] = n_glyphs_before + i;
20575
20576 /* Display continuation glyphs. */
20577 it->current_x = x_before;
20578 it->continuation_lines_width += x;
20579 if (!FRAME_WINDOW_P (it->f)
20580 || (row->reversed_p
20581 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20582 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20583 produce_special_glyphs (it, IT_CONTINUATION);
20584 row->continued_p = true;
20585
20586 extend_face_to_end_of_line (it);
20587
20588 if (nglyphs > 1 && i > 0)
20589 {
20590 row->ends_in_middle_of_char_p = true;
20591 it->starts_in_middle_of_char_p = true;
20592 }
20593
20594 /* Restore the height to what it was before the
20595 element not fitting on the line. */
20596 it->max_ascent = ascent;
20597 it->max_descent = descent;
20598 it->max_phys_ascent = phys_ascent;
20599 it->max_phys_descent = phys_descent;
20600 }
20601
20602 break;
20603 }
20604 else if (new_x > it->first_visible_x)
20605 {
20606 /* Increment number of glyphs actually displayed. */
20607 ++it->hpos;
20608
20609 /* Record the maximum and minimum buffer positions
20610 seen so far in glyphs that will be displayed by
20611 this row. */
20612 if (it->bidi_p)
20613 RECORD_MAX_MIN_POS (it);
20614
20615 if (x < it->first_visible_x && !row->reversed_p)
20616 /* Glyph is partially visible, i.e. row starts at
20617 negative X position. Don't do that in R2L
20618 rows, where we arrange to add a right offset to
20619 the line in extend_face_to_end_of_line, by a
20620 suitable change to the stretch glyph that is
20621 the leftmost glyph of the line. */
20622 row->x = x - it->first_visible_x;
20623 /* When the last glyph of an R2L row only fits
20624 partially on the line, we need to set row->x to a
20625 negative offset, so that the leftmost glyph is
20626 the one that is partially visible. But if we are
20627 going to produce the truncation glyph, this will
20628 be taken care of in produce_special_glyphs. */
20629 if (row->reversed_p
20630 && new_x > it->last_visible_x
20631 && !(it->line_wrap == TRUNCATE
20632 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20633 {
20634 eassert (FRAME_WINDOW_P (it->f));
20635 row->x = it->last_visible_x - new_x;
20636 }
20637 }
20638 else
20639 {
20640 /* Glyph is completely off the left margin of the
20641 window. This should not happen because of the
20642 move_it_in_display_line at the start of this
20643 function, unless the text display area of the
20644 window is empty. */
20645 eassert (it->first_visible_x <= it->last_visible_x);
20646 }
20647 }
20648 /* Even if this display element produced no glyphs at all,
20649 we want to record its position. */
20650 if (it->bidi_p && nglyphs == 0)
20651 RECORD_MAX_MIN_POS (it);
20652
20653 row->ascent = max (row->ascent, it->max_ascent);
20654 row->height = max (row->height, it->max_ascent + it->max_descent);
20655 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20656 row->phys_height = max (row->phys_height,
20657 it->max_phys_ascent + it->max_phys_descent);
20658 row->extra_line_spacing = max (row->extra_line_spacing,
20659 it->max_extra_line_spacing);
20660
20661 /* End of this display line if row is continued. */
20662 if (row->continued_p || row->ends_at_zv_p)
20663 break;
20664 }
20665
20666 at_end_of_line:
20667 /* Is this a line end? If yes, we're also done, after making
20668 sure that a non-default face is extended up to the right
20669 margin of the window. */
20670 if (ITERATOR_AT_END_OF_LINE_P (it))
20671 {
20672 int used_before = row->used[TEXT_AREA];
20673
20674 row->ends_in_newline_from_string_p = STRINGP (it->object);
20675
20676 /* Add a space at the end of the line that is used to
20677 display the cursor there. */
20678 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20679 append_space_for_newline (it, false);
20680
20681 /* Extend the face to the end of the line. */
20682 extend_face_to_end_of_line (it);
20683
20684 /* Make sure we have the position. */
20685 if (used_before == 0)
20686 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20687
20688 /* Record the position of the newline, for use in
20689 find_row_edges. */
20690 it->eol_pos = it->current.pos;
20691
20692 /* Consume the line end. This skips over invisible lines. */
20693 set_iterator_to_next (it, true);
20694 it->continuation_lines_width = 0;
20695 break;
20696 }
20697
20698 /* Proceed with next display element. Note that this skips
20699 over lines invisible because of selective display. */
20700 set_iterator_to_next (it, true);
20701
20702 /* If we truncate lines, we are done when the last displayed
20703 glyphs reach past the right margin of the window. */
20704 if (it->line_wrap == TRUNCATE
20705 && ((FRAME_WINDOW_P (it->f)
20706 /* Images are preprocessed in produce_image_glyph such
20707 that they are cropped at the right edge of the
20708 window, so an image glyph will always end exactly at
20709 last_visible_x, even if there's no right fringe. */
20710 && ((row->reversed_p
20711 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20712 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20713 || it->what == IT_IMAGE))
20714 ? (it->current_x >= it->last_visible_x)
20715 : (it->current_x > it->last_visible_x)))
20716 {
20717 /* Maybe add truncation glyphs. */
20718 if (!FRAME_WINDOW_P (it->f)
20719 || (row->reversed_p
20720 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20721 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20722 {
20723 int i, n;
20724
20725 if (!row->reversed_p)
20726 {
20727 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20728 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20729 break;
20730 }
20731 else
20732 {
20733 for (i = 0; i < row->used[TEXT_AREA]; i++)
20734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20735 break;
20736 /* Remove any padding glyphs at the front of ROW, to
20737 make room for the truncation glyphs we will be
20738 adding below. The loop below always inserts at
20739 least one truncation glyph, so also remove the
20740 last glyph added to ROW. */
20741 unproduce_glyphs (it, i + 1);
20742 /* Adjust i for the loop below. */
20743 i = row->used[TEXT_AREA] - (i + 1);
20744 }
20745
20746 /* produce_special_glyphs overwrites the last glyph, so
20747 we don't want that if we want to keep that last
20748 glyph, which means it's an image. */
20749 if (it->current_x > it->last_visible_x)
20750 {
20751 it->current_x = x_before;
20752 if (!FRAME_WINDOW_P (it->f))
20753 {
20754 for (n = row->used[TEXT_AREA]; i < n; ++i)
20755 {
20756 row->used[TEXT_AREA] = i;
20757 produce_special_glyphs (it, IT_TRUNCATION);
20758 }
20759 }
20760 else
20761 {
20762 row->used[TEXT_AREA] = i;
20763 produce_special_glyphs (it, IT_TRUNCATION);
20764 }
20765 it->hpos = hpos_before;
20766 }
20767 }
20768 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20769 {
20770 /* Don't truncate if we can overflow newline into fringe. */
20771 if (!get_next_display_element (it))
20772 {
20773 it->continuation_lines_width = 0;
20774 row->ends_at_zv_p = true;
20775 row->exact_window_width_line_p = true;
20776 break;
20777 }
20778 if (ITERATOR_AT_END_OF_LINE_P (it))
20779 {
20780 row->exact_window_width_line_p = true;
20781 goto at_end_of_line;
20782 }
20783 it->current_x = x_before;
20784 it->hpos = hpos_before;
20785 }
20786
20787 row->truncated_on_right_p = true;
20788 it->continuation_lines_width = 0;
20789 reseat_at_next_visible_line_start (it, false);
20790 /* We insist below that IT's position be at ZV because in
20791 bidi-reordered lines the character at visible line start
20792 might not be the character that follows the newline in
20793 the logical order. */
20794 if (IT_BYTEPOS (*it) > BEG_BYTE)
20795 row->ends_at_zv_p =
20796 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20797 else
20798 row->ends_at_zv_p = false;
20799 break;
20800 }
20801 }
20802
20803 if (wrap_data)
20804 bidi_unshelve_cache (wrap_data, true);
20805
20806 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20807 at the left window margin. */
20808 if (it->first_visible_x
20809 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20810 {
20811 if (!FRAME_WINDOW_P (it->f)
20812 || (((row->reversed_p
20813 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20814 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20815 /* Don't let insert_left_trunc_glyphs overwrite the
20816 first glyph of the row if it is an image. */
20817 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20818 insert_left_trunc_glyphs (it);
20819 row->truncated_on_left_p = true;
20820 }
20821
20822 /* Remember the position at which this line ends.
20823
20824 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20825 cannot be before the call to find_row_edges below, since that is
20826 where these positions are determined. */
20827 row->end = it->current;
20828 if (!it->bidi_p)
20829 {
20830 row->minpos = row->start.pos;
20831 row->maxpos = row->end.pos;
20832 }
20833 else
20834 {
20835 /* ROW->minpos and ROW->maxpos must be the smallest and
20836 `1 + the largest' buffer positions in ROW. But if ROW was
20837 bidi-reordered, these two positions can be anywhere in the
20838 row, so we must determine them now. */
20839 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20840 }
20841
20842 /* If the start of this line is the overlay arrow-position, then
20843 mark this glyph row as the one containing the overlay arrow.
20844 This is clearly a mess with variable size fonts. It would be
20845 better to let it be displayed like cursors under X. */
20846 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20847 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20848 !NILP (overlay_arrow_string)))
20849 {
20850 /* Overlay arrow in window redisplay is a fringe bitmap. */
20851 if (STRINGP (overlay_arrow_string))
20852 {
20853 struct glyph_row *arrow_row
20854 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20855 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20856 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20857 struct glyph *p = row->glyphs[TEXT_AREA];
20858 struct glyph *p2, *end;
20859
20860 /* Copy the arrow glyphs. */
20861 while (glyph < arrow_end)
20862 *p++ = *glyph++;
20863
20864 /* Throw away padding glyphs. */
20865 p2 = p;
20866 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20867 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20868 ++p2;
20869 if (p2 > p)
20870 {
20871 while (p2 < end)
20872 *p++ = *p2++;
20873 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20874 }
20875 }
20876 else
20877 {
20878 eassert (INTEGERP (overlay_arrow_string));
20879 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20880 }
20881 overlay_arrow_seen = true;
20882 }
20883
20884 /* Highlight trailing whitespace. */
20885 if (!NILP (Vshow_trailing_whitespace))
20886 highlight_trailing_whitespace (it->f, it->glyph_row);
20887
20888 /* Compute pixel dimensions of this line. */
20889 compute_line_metrics (it);
20890
20891 /* Implementation note: No changes in the glyphs of ROW or in their
20892 faces can be done past this point, because compute_line_metrics
20893 computes ROW's hash value and stores it within the glyph_row
20894 structure. */
20895
20896 /* Record whether this row ends inside an ellipsis. */
20897 row->ends_in_ellipsis_p
20898 = (it->method == GET_FROM_DISPLAY_VECTOR
20899 && it->ellipsis_p);
20900
20901 /* Save fringe bitmaps in this row. */
20902 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20903 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20904 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20905 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20906
20907 it->left_user_fringe_bitmap = 0;
20908 it->left_user_fringe_face_id = 0;
20909 it->right_user_fringe_bitmap = 0;
20910 it->right_user_fringe_face_id = 0;
20911
20912 /* Maybe set the cursor. */
20913 cvpos = it->w->cursor.vpos;
20914 if ((cvpos < 0
20915 /* In bidi-reordered rows, keep checking for proper cursor
20916 position even if one has been found already, because buffer
20917 positions in such rows change non-linearly with ROW->VPOS,
20918 when a line is continued. One exception: when we are at ZV,
20919 display cursor on the first suitable glyph row, since all
20920 the empty rows after that also have their position set to ZV. */
20921 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20922 lines' rows is implemented for bidi-reordered rows. */
20923 || (it->bidi_p
20924 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20925 && PT >= MATRIX_ROW_START_CHARPOS (row)
20926 && PT <= MATRIX_ROW_END_CHARPOS (row)
20927 && cursor_row_p (row))
20928 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20929
20930 /* Prepare for the next line. This line starts horizontally at (X
20931 HPOS) = (0 0). Vertical positions are incremented. As a
20932 convenience for the caller, IT->glyph_row is set to the next
20933 row to be used. */
20934 it->current_x = it->hpos = 0;
20935 it->current_y += row->height;
20936 SET_TEXT_POS (it->eol_pos, 0, 0);
20937 ++it->vpos;
20938 ++it->glyph_row;
20939 /* The next row should by default use the same value of the
20940 reversed_p flag as this one. set_iterator_to_next decides when
20941 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20942 the flag accordingly. */
20943 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20944 it->glyph_row->reversed_p = row->reversed_p;
20945 it->start = row->end;
20946 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20947
20948 #undef RECORD_MAX_MIN_POS
20949 }
20950
20951 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20952 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20953 doc: /* Return paragraph direction at point in BUFFER.
20954 Value is either `left-to-right' or `right-to-left'.
20955 If BUFFER is omitted or nil, it defaults to the current buffer.
20956
20957 Paragraph direction determines how the text in the paragraph is displayed.
20958 In left-to-right paragraphs, text begins at the left margin of the window
20959 and the reading direction is generally left to right. In right-to-left
20960 paragraphs, text begins at the right margin and is read from right to left.
20961
20962 See also `bidi-paragraph-direction'. */)
20963 (Lisp_Object buffer)
20964 {
20965 struct buffer *buf = current_buffer;
20966 struct buffer *old = buf;
20967
20968 if (! NILP (buffer))
20969 {
20970 CHECK_BUFFER (buffer);
20971 buf = XBUFFER (buffer);
20972 }
20973
20974 if (NILP (BVAR (buf, bidi_display_reordering))
20975 || NILP (BVAR (buf, enable_multibyte_characters))
20976 /* When we are loading loadup.el, the character property tables
20977 needed for bidi iteration are not yet available. */
20978 || !NILP (Vpurify_flag))
20979 return Qleft_to_right;
20980 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20981 return BVAR (buf, bidi_paragraph_direction);
20982 else
20983 {
20984 /* Determine the direction from buffer text. We could try to
20985 use current_matrix if it is up to date, but this seems fast
20986 enough as it is. */
20987 struct bidi_it itb;
20988 ptrdiff_t pos = BUF_PT (buf);
20989 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20990 int c;
20991 void *itb_data = bidi_shelve_cache ();
20992
20993 set_buffer_temp (buf);
20994 /* bidi_paragraph_init finds the base direction of the paragraph
20995 by searching forward from paragraph start. We need the base
20996 direction of the current or _previous_ paragraph, so we need
20997 to make sure we are within that paragraph. To that end, find
20998 the previous non-empty line. */
20999 if (pos >= ZV && pos > BEGV)
21000 DEC_BOTH (pos, bytepos);
21001 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21002 if (fast_looking_at (trailing_white_space,
21003 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21004 {
21005 while ((c = FETCH_BYTE (bytepos)) == '\n'
21006 || c == ' ' || c == '\t' || c == '\f')
21007 {
21008 if (bytepos <= BEGV_BYTE)
21009 break;
21010 bytepos--;
21011 pos--;
21012 }
21013 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21014 bytepos--;
21015 }
21016 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21017 itb.paragraph_dir = NEUTRAL_DIR;
21018 itb.string.s = NULL;
21019 itb.string.lstring = Qnil;
21020 itb.string.bufpos = 0;
21021 itb.string.from_disp_str = false;
21022 itb.string.unibyte = false;
21023 /* We have no window to use here for ignoring window-specific
21024 overlays. Using NULL for window pointer will cause
21025 compute_display_string_pos to use the current buffer. */
21026 itb.w = NULL;
21027 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21028 bidi_unshelve_cache (itb_data, false);
21029 set_buffer_temp (old);
21030 switch (itb.paragraph_dir)
21031 {
21032 case L2R:
21033 return Qleft_to_right;
21034 break;
21035 case R2L:
21036 return Qright_to_left;
21037 break;
21038 default:
21039 emacs_abort ();
21040 }
21041 }
21042 }
21043
21044 DEFUN ("bidi-find-overridden-directionality",
21045 Fbidi_find_overridden_directionality,
21046 Sbidi_find_overridden_directionality, 2, 3, 0,
21047 doc: /* Return position between FROM and TO where directionality was overridden.
21048
21049 This function returns the first character position in the specified
21050 region of OBJECT where there is a character whose `bidi-class' property
21051 is `L', but which was forced to display as `R' by a directional
21052 override, and likewise with characters whose `bidi-class' is `R'
21053 or `AL' that were forced to display as `L'.
21054
21055 If no such character is found, the function returns nil.
21056
21057 OBJECT is a Lisp string or buffer to search for overridden
21058 directionality, and defaults to the current buffer if nil or omitted.
21059 OBJECT can also be a window, in which case the function will search
21060 the buffer displayed in that window. Passing the window instead of
21061 a buffer is preferable when the buffer is displayed in some window,
21062 because this function will then be able to correctly account for
21063 window-specific overlays, which can affect the results.
21064
21065 Strong directional characters `L', `R', and `AL' can have their
21066 intrinsic directionality overridden by directional override
21067 control characters RLO (u+202e) and LRO (u+202d). See the
21068 function `get-char-code-property' for a way to inquire about
21069 the `bidi-class' property of a character. */)
21070 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21071 {
21072 struct buffer *buf = current_buffer;
21073 struct buffer *old = buf;
21074 struct window *w = NULL;
21075 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21076 struct bidi_it itb;
21077 ptrdiff_t from_pos, to_pos, from_bpos;
21078 void *itb_data;
21079
21080 if (!NILP (object))
21081 {
21082 if (BUFFERP (object))
21083 buf = XBUFFER (object);
21084 else if (WINDOWP (object))
21085 {
21086 w = decode_live_window (object);
21087 buf = XBUFFER (w->contents);
21088 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21089 }
21090 else
21091 CHECK_STRING (object);
21092 }
21093
21094 if (STRINGP (object))
21095 {
21096 /* Characters in unibyte strings are always treated by bidi.c as
21097 strong LTR. */
21098 if (!STRING_MULTIBYTE (object)
21099 /* When we are loading loadup.el, the character property
21100 tables needed for bidi iteration are not yet
21101 available. */
21102 || !NILP (Vpurify_flag))
21103 return Qnil;
21104
21105 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21106 if (from_pos >= SCHARS (object))
21107 return Qnil;
21108
21109 /* Set up the bidi iterator. */
21110 itb_data = bidi_shelve_cache ();
21111 itb.paragraph_dir = NEUTRAL_DIR;
21112 itb.string.lstring = object;
21113 itb.string.s = NULL;
21114 itb.string.schars = SCHARS (object);
21115 itb.string.bufpos = 0;
21116 itb.string.from_disp_str = false;
21117 itb.string.unibyte = false;
21118 itb.w = w;
21119 bidi_init_it (0, 0, frame_window_p, &itb);
21120 }
21121 else
21122 {
21123 /* Nothing this fancy can happen in unibyte buffers, or in a
21124 buffer that disabled reordering, or if FROM is at EOB. */
21125 if (NILP (BVAR (buf, bidi_display_reordering))
21126 || NILP (BVAR (buf, enable_multibyte_characters))
21127 /* When we are loading loadup.el, the character property
21128 tables needed for bidi iteration are not yet
21129 available. */
21130 || !NILP (Vpurify_flag))
21131 return Qnil;
21132
21133 set_buffer_temp (buf);
21134 validate_region (&from, &to);
21135 from_pos = XINT (from);
21136 to_pos = XINT (to);
21137 if (from_pos >= ZV)
21138 return Qnil;
21139
21140 /* Set up the bidi iterator. */
21141 itb_data = bidi_shelve_cache ();
21142 from_bpos = CHAR_TO_BYTE (from_pos);
21143 if (from_pos == BEGV)
21144 {
21145 itb.charpos = BEGV;
21146 itb.bytepos = BEGV_BYTE;
21147 }
21148 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21149 {
21150 itb.charpos = from_pos;
21151 itb.bytepos = from_bpos;
21152 }
21153 else
21154 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21155 -1, &itb.bytepos);
21156 itb.paragraph_dir = NEUTRAL_DIR;
21157 itb.string.s = NULL;
21158 itb.string.lstring = Qnil;
21159 itb.string.bufpos = 0;
21160 itb.string.from_disp_str = false;
21161 itb.string.unibyte = false;
21162 itb.w = w;
21163 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21164 }
21165
21166 ptrdiff_t found;
21167 do {
21168 /* For the purposes of this function, the actual base direction of
21169 the paragraph doesn't matter, so just set it to L2R. */
21170 bidi_paragraph_init (L2R, &itb, false);
21171 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21172 ;
21173 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21174
21175 bidi_unshelve_cache (itb_data, false);
21176 set_buffer_temp (old);
21177
21178 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21179 }
21180
21181 DEFUN ("move-point-visually", Fmove_point_visually,
21182 Smove_point_visually, 1, 1, 0,
21183 doc: /* Move point in the visual order in the specified DIRECTION.
21184 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21185 left.
21186
21187 Value is the new character position of point. */)
21188 (Lisp_Object direction)
21189 {
21190 struct window *w = XWINDOW (selected_window);
21191 struct buffer *b = XBUFFER (w->contents);
21192 struct glyph_row *row;
21193 int dir;
21194 Lisp_Object paragraph_dir;
21195
21196 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21197 (!(ROW)->continued_p \
21198 && NILP ((GLYPH)->object) \
21199 && (GLYPH)->type == CHAR_GLYPH \
21200 && (GLYPH)->u.ch == ' ' \
21201 && (GLYPH)->charpos >= 0 \
21202 && !(GLYPH)->avoid_cursor_p)
21203
21204 CHECK_NUMBER (direction);
21205 dir = XINT (direction);
21206 if (dir > 0)
21207 dir = 1;
21208 else
21209 dir = -1;
21210
21211 /* If current matrix is up-to-date, we can use the information
21212 recorded in the glyphs, at least as long as the goal is on the
21213 screen. */
21214 if (w->window_end_valid
21215 && !windows_or_buffers_changed
21216 && b
21217 && !b->clip_changed
21218 && !b->prevent_redisplay_optimizations_p
21219 && !window_outdated (w)
21220 /* We rely below on the cursor coordinates to be up to date, but
21221 we cannot trust them if some command moved point since the
21222 last complete redisplay. */
21223 && w->last_point == BUF_PT (b)
21224 && w->cursor.vpos >= 0
21225 && w->cursor.vpos < w->current_matrix->nrows
21226 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21227 {
21228 struct glyph *g = row->glyphs[TEXT_AREA];
21229 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21230 struct glyph *gpt = g + w->cursor.hpos;
21231
21232 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21233 {
21234 if (BUFFERP (g->object) && g->charpos != PT)
21235 {
21236 SET_PT (g->charpos);
21237 w->cursor.vpos = -1;
21238 return make_number (PT);
21239 }
21240 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21241 {
21242 ptrdiff_t new_pos;
21243
21244 if (BUFFERP (gpt->object))
21245 {
21246 new_pos = PT;
21247 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21248 new_pos += (row->reversed_p ? -dir : dir);
21249 else
21250 new_pos -= (row->reversed_p ? -dir : dir);
21251 }
21252 else if (BUFFERP (g->object))
21253 new_pos = g->charpos;
21254 else
21255 break;
21256 SET_PT (new_pos);
21257 w->cursor.vpos = -1;
21258 return make_number (PT);
21259 }
21260 else if (ROW_GLYPH_NEWLINE_P (row, g))
21261 {
21262 /* Glyphs inserted at the end of a non-empty line for
21263 positioning the cursor have zero charpos, so we must
21264 deduce the value of point by other means. */
21265 if (g->charpos > 0)
21266 SET_PT (g->charpos);
21267 else if (row->ends_at_zv_p && PT != ZV)
21268 SET_PT (ZV);
21269 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21270 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21271 else
21272 break;
21273 w->cursor.vpos = -1;
21274 return make_number (PT);
21275 }
21276 }
21277 if (g == e || NILP (g->object))
21278 {
21279 if (row->truncated_on_left_p || row->truncated_on_right_p)
21280 goto simulate_display;
21281 if (!row->reversed_p)
21282 row += dir;
21283 else
21284 row -= dir;
21285 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21286 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21287 goto simulate_display;
21288
21289 if (dir > 0)
21290 {
21291 if (row->reversed_p && !row->continued_p)
21292 {
21293 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21294 w->cursor.vpos = -1;
21295 return make_number (PT);
21296 }
21297 g = row->glyphs[TEXT_AREA];
21298 e = g + row->used[TEXT_AREA];
21299 for ( ; g < e; g++)
21300 {
21301 if (BUFFERP (g->object)
21302 /* Empty lines have only one glyph, which stands
21303 for the newline, and whose charpos is the
21304 buffer position of the newline. */
21305 || ROW_GLYPH_NEWLINE_P (row, g)
21306 /* When the buffer ends in a newline, the line at
21307 EOB also has one glyph, but its charpos is -1. */
21308 || (row->ends_at_zv_p
21309 && !row->reversed_p
21310 && NILP (g->object)
21311 && g->type == CHAR_GLYPH
21312 && g->u.ch == ' '))
21313 {
21314 if (g->charpos > 0)
21315 SET_PT (g->charpos);
21316 else if (!row->reversed_p
21317 && row->ends_at_zv_p
21318 && PT != ZV)
21319 SET_PT (ZV);
21320 else
21321 continue;
21322 w->cursor.vpos = -1;
21323 return make_number (PT);
21324 }
21325 }
21326 }
21327 else
21328 {
21329 if (!row->reversed_p && !row->continued_p)
21330 {
21331 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21332 w->cursor.vpos = -1;
21333 return make_number (PT);
21334 }
21335 e = row->glyphs[TEXT_AREA];
21336 g = e + row->used[TEXT_AREA] - 1;
21337 for ( ; g >= e; g--)
21338 {
21339 if (BUFFERP (g->object)
21340 || (ROW_GLYPH_NEWLINE_P (row, g)
21341 && g->charpos > 0)
21342 /* Empty R2L lines on GUI frames have the buffer
21343 position of the newline stored in the stretch
21344 glyph. */
21345 || g->type == STRETCH_GLYPH
21346 || (row->ends_at_zv_p
21347 && row->reversed_p
21348 && NILP (g->object)
21349 && g->type == CHAR_GLYPH
21350 && g->u.ch == ' '))
21351 {
21352 if (g->charpos > 0)
21353 SET_PT (g->charpos);
21354 else if (row->reversed_p
21355 && row->ends_at_zv_p
21356 && PT != ZV)
21357 SET_PT (ZV);
21358 else
21359 continue;
21360 w->cursor.vpos = -1;
21361 return make_number (PT);
21362 }
21363 }
21364 }
21365 }
21366 }
21367
21368 simulate_display:
21369
21370 /* If we wind up here, we failed to move by using the glyphs, so we
21371 need to simulate display instead. */
21372
21373 if (b)
21374 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21375 else
21376 paragraph_dir = Qleft_to_right;
21377 if (EQ (paragraph_dir, Qright_to_left))
21378 dir = -dir;
21379 if (PT <= BEGV && dir < 0)
21380 xsignal0 (Qbeginning_of_buffer);
21381 else if (PT >= ZV && dir > 0)
21382 xsignal0 (Qend_of_buffer);
21383 else
21384 {
21385 struct text_pos pt;
21386 struct it it;
21387 int pt_x, target_x, pixel_width, pt_vpos;
21388 bool at_eol_p;
21389 bool overshoot_expected = false;
21390 bool target_is_eol_p = false;
21391
21392 /* Setup the arena. */
21393 SET_TEXT_POS (pt, PT, PT_BYTE);
21394 start_display (&it, w, pt);
21395 /* When lines are truncated, we could be called with point
21396 outside of the windows edges, in which case move_it_*
21397 functions either prematurely stop at window's edge or jump to
21398 the next screen line, whereas we rely below on our ability to
21399 reach point, in order to start from its X coordinate. So we
21400 need to disregard the window's horizontal extent in that case. */
21401 if (it.line_wrap == TRUNCATE)
21402 it.last_visible_x = INFINITY;
21403
21404 if (it.cmp_it.id < 0
21405 && it.method == GET_FROM_STRING
21406 && it.area == TEXT_AREA
21407 && it.string_from_display_prop_p
21408 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21409 overshoot_expected = true;
21410
21411 /* Find the X coordinate of point. We start from the beginning
21412 of this or previous line to make sure we are before point in
21413 the logical order (since the move_it_* functions can only
21414 move forward). */
21415 reseat:
21416 reseat_at_previous_visible_line_start (&it);
21417 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21418 if (IT_CHARPOS (it) != PT)
21419 {
21420 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21421 -1, -1, -1, MOVE_TO_POS);
21422 /* If we missed point because the character there is
21423 displayed out of a display vector that has more than one
21424 glyph, retry expecting overshoot. */
21425 if (it.method == GET_FROM_DISPLAY_VECTOR
21426 && it.current.dpvec_index > 0
21427 && !overshoot_expected)
21428 {
21429 overshoot_expected = true;
21430 goto reseat;
21431 }
21432 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21433 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21434 }
21435 pt_x = it.current_x;
21436 pt_vpos = it.vpos;
21437 if (dir > 0 || overshoot_expected)
21438 {
21439 struct glyph_row *row = it.glyph_row;
21440
21441 /* When point is at beginning of line, we don't have
21442 information about the glyph there loaded into struct
21443 it. Calling get_next_display_element fixes that. */
21444 if (pt_x == 0)
21445 get_next_display_element (&it);
21446 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21447 it.glyph_row = NULL;
21448 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21449 it.glyph_row = row;
21450 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21451 it, lest it will become out of sync with it's buffer
21452 position. */
21453 it.current_x = pt_x;
21454 }
21455 else
21456 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21457 pixel_width = it.pixel_width;
21458 if (overshoot_expected && at_eol_p)
21459 pixel_width = 0;
21460 else if (pixel_width <= 0)
21461 pixel_width = 1;
21462
21463 /* If there's a display string (or something similar) at point,
21464 we are actually at the glyph to the left of point, so we need
21465 to correct the X coordinate. */
21466 if (overshoot_expected)
21467 {
21468 if (it.bidi_p)
21469 pt_x += pixel_width * it.bidi_it.scan_dir;
21470 else
21471 pt_x += pixel_width;
21472 }
21473
21474 /* Compute target X coordinate, either to the left or to the
21475 right of point. On TTY frames, all characters have the same
21476 pixel width of 1, so we can use that. On GUI frames we don't
21477 have an easy way of getting at the pixel width of the
21478 character to the left of point, so we use a different method
21479 of getting to that place. */
21480 if (dir > 0)
21481 target_x = pt_x + pixel_width;
21482 else
21483 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21484
21485 /* Target X coordinate could be one line above or below the line
21486 of point, in which case we need to adjust the target X
21487 coordinate. Also, if moving to the left, we need to begin at
21488 the left edge of the point's screen line. */
21489 if (dir < 0)
21490 {
21491 if (pt_x > 0)
21492 {
21493 start_display (&it, w, pt);
21494 if (it.line_wrap == TRUNCATE)
21495 it.last_visible_x = INFINITY;
21496 reseat_at_previous_visible_line_start (&it);
21497 it.current_x = it.current_y = it.hpos = 0;
21498 if (pt_vpos != 0)
21499 move_it_by_lines (&it, pt_vpos);
21500 }
21501 else
21502 {
21503 move_it_by_lines (&it, -1);
21504 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21505 target_is_eol_p = true;
21506 /* Under word-wrap, we don't know the x coordinate of
21507 the last character displayed on the previous line,
21508 which immediately precedes the wrap point. To find
21509 out its x coordinate, we try moving to the right
21510 margin of the window, which will stop at the wrap
21511 point, and then reset target_x to point at the
21512 character that precedes the wrap point. This is not
21513 needed on GUI frames, because (see below) there we
21514 move from the left margin one grapheme cluster at a
21515 time, and stop when we hit the wrap point. */
21516 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21517 {
21518 void *it_data = NULL;
21519 struct it it2;
21520
21521 SAVE_IT (it2, it, it_data);
21522 move_it_in_display_line_to (&it, ZV, target_x,
21523 MOVE_TO_POS | MOVE_TO_X);
21524 /* If we arrived at target_x, that _is_ the last
21525 character on the previous line. */
21526 if (it.current_x != target_x)
21527 target_x = it.current_x - 1;
21528 RESTORE_IT (&it, &it2, it_data);
21529 }
21530 }
21531 }
21532 else
21533 {
21534 if (at_eol_p
21535 || (target_x >= it.last_visible_x
21536 && it.line_wrap != TRUNCATE))
21537 {
21538 if (pt_x > 0)
21539 move_it_by_lines (&it, 0);
21540 move_it_by_lines (&it, 1);
21541 target_x = 0;
21542 }
21543 }
21544
21545 /* Move to the target X coordinate. */
21546 #ifdef HAVE_WINDOW_SYSTEM
21547 /* On GUI frames, as we don't know the X coordinate of the
21548 character to the left of point, moving point to the left
21549 requires walking, one grapheme cluster at a time, until we
21550 find ourself at a place immediately to the left of the
21551 character at point. */
21552 if (FRAME_WINDOW_P (it.f) && dir < 0)
21553 {
21554 struct text_pos new_pos;
21555 enum move_it_result rc = MOVE_X_REACHED;
21556
21557 if (it.current_x == 0)
21558 get_next_display_element (&it);
21559 if (it.what == IT_COMPOSITION)
21560 {
21561 new_pos.charpos = it.cmp_it.charpos;
21562 new_pos.bytepos = -1;
21563 }
21564 else
21565 new_pos = it.current.pos;
21566
21567 while (it.current_x + it.pixel_width <= target_x
21568 && (rc == MOVE_X_REACHED
21569 /* Under word-wrap, move_it_in_display_line_to
21570 stops at correct coordinates, but sometimes
21571 returns MOVE_POS_MATCH_OR_ZV. */
21572 || (it.line_wrap == WORD_WRAP
21573 && rc == MOVE_POS_MATCH_OR_ZV)))
21574 {
21575 int new_x = it.current_x + it.pixel_width;
21576
21577 /* For composed characters, we want the position of the
21578 first character in the grapheme cluster (usually, the
21579 composition's base character), whereas it.current
21580 might give us the position of the _last_ one, e.g. if
21581 the composition is rendered in reverse due to bidi
21582 reordering. */
21583 if (it.what == IT_COMPOSITION)
21584 {
21585 new_pos.charpos = it.cmp_it.charpos;
21586 new_pos.bytepos = -1;
21587 }
21588 else
21589 new_pos = it.current.pos;
21590 if (new_x == it.current_x)
21591 new_x++;
21592 rc = move_it_in_display_line_to (&it, ZV, new_x,
21593 MOVE_TO_POS | MOVE_TO_X);
21594 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21595 break;
21596 }
21597 /* The previous position we saw in the loop is the one we
21598 want. */
21599 if (new_pos.bytepos == -1)
21600 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21601 it.current.pos = new_pos;
21602 }
21603 else
21604 #endif
21605 if (it.current_x != target_x)
21606 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21607
21608 /* If we ended up in a display string that covers point, move to
21609 buffer position to the right in the visual order. */
21610 if (dir > 0)
21611 {
21612 while (IT_CHARPOS (it) == PT)
21613 {
21614 set_iterator_to_next (&it, false);
21615 if (!get_next_display_element (&it))
21616 break;
21617 }
21618 }
21619
21620 /* Move point to that position. */
21621 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21622 }
21623
21624 return make_number (PT);
21625
21626 #undef ROW_GLYPH_NEWLINE_P
21627 }
21628
21629 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21630 Sbidi_resolved_levels, 0, 1, 0,
21631 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21632
21633 The resolved levels are produced by the Emacs bidi reordering engine
21634 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21635 read the Unicode Standard Annex 9 (UAX#9) for background information
21636 about these levels.
21637
21638 VPOS is the zero-based number of the current window's screen line
21639 for which to produce the resolved levels. If VPOS is nil or omitted,
21640 it defaults to the screen line of point. If the window displays a
21641 header line, VPOS of zero will report on the header line, and first
21642 line of text in the window will have VPOS of 1.
21643
21644 Value is an array of resolved levels, indexed by glyph number.
21645 Glyphs are numbered from zero starting from the beginning of the
21646 screen line, i.e. the left edge of the window for left-to-right lines
21647 and from the right edge for right-to-left lines. The resolved levels
21648 are produced only for the window's text area; text in display margins
21649 is not included.
21650
21651 If the selected window's display is not up-to-date, or if the specified
21652 screen line does not display text, this function returns nil. It is
21653 highly recommended to bind this function to some simple key, like F8,
21654 in order to avoid these problems.
21655
21656 This function exists mainly for testing the correctness of the
21657 Emacs UBA implementation, in particular with the test suite. */)
21658 (Lisp_Object vpos)
21659 {
21660 struct window *w = XWINDOW (selected_window);
21661 struct buffer *b = XBUFFER (w->contents);
21662 int nrow;
21663 struct glyph_row *row;
21664
21665 if (NILP (vpos))
21666 {
21667 int d1, d2, d3, d4, d5;
21668
21669 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21670 }
21671 else
21672 {
21673 CHECK_NUMBER_COERCE_MARKER (vpos);
21674 nrow = XINT (vpos);
21675 }
21676
21677 /* We require up-to-date glyph matrix for this window. */
21678 if (w->window_end_valid
21679 && !windows_or_buffers_changed
21680 && b
21681 && !b->clip_changed
21682 && !b->prevent_redisplay_optimizations_p
21683 && !window_outdated (w)
21684 && nrow >= 0
21685 && nrow < w->current_matrix->nrows
21686 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21687 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21688 {
21689 struct glyph *g, *e, *g1;
21690 int nglyphs, i;
21691 Lisp_Object levels;
21692
21693 if (!row->reversed_p) /* Left-to-right glyph row. */
21694 {
21695 g = g1 = row->glyphs[TEXT_AREA];
21696 e = g + row->used[TEXT_AREA];
21697
21698 /* Skip over glyphs at the start of the row that was
21699 generated by redisplay for its own needs. */
21700 while (g < e
21701 && NILP (g->object)
21702 && g->charpos < 0)
21703 g++;
21704 g1 = g;
21705
21706 /* Count the "interesting" glyphs in this row. */
21707 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21708 nglyphs++;
21709
21710 /* Create and fill the array. */
21711 levels = make_uninit_vector (nglyphs);
21712 for (i = 0; g1 < g; i++, g1++)
21713 ASET (levels, i, make_number (g1->resolved_level));
21714 }
21715 else /* Right-to-left glyph row. */
21716 {
21717 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21718 e = row->glyphs[TEXT_AREA] - 1;
21719 while (g > e
21720 && NILP (g->object)
21721 && g->charpos < 0)
21722 g--;
21723 g1 = g;
21724 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21725 nglyphs++;
21726 levels = make_uninit_vector (nglyphs);
21727 for (i = 0; g1 > g; i++, g1--)
21728 ASET (levels, i, make_number (g1->resolved_level));
21729 }
21730 return levels;
21731 }
21732 else
21733 return Qnil;
21734 }
21735
21736
21737 \f
21738 /***********************************************************************
21739 Menu Bar
21740 ***********************************************************************/
21741
21742 /* Redisplay the menu bar in the frame for window W.
21743
21744 The menu bar of X frames that don't have X toolkit support is
21745 displayed in a special window W->frame->menu_bar_window.
21746
21747 The menu bar of terminal frames is treated specially as far as
21748 glyph matrices are concerned. Menu bar lines are not part of
21749 windows, so the update is done directly on the frame matrix rows
21750 for the menu bar. */
21751
21752 static void
21753 display_menu_bar (struct window *w)
21754 {
21755 struct frame *f = XFRAME (WINDOW_FRAME (w));
21756 struct it it;
21757 Lisp_Object items;
21758 int i;
21759
21760 /* Don't do all this for graphical frames. */
21761 #ifdef HAVE_NTGUI
21762 if (FRAME_W32_P (f))
21763 return;
21764 #endif
21765 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21766 if (FRAME_X_P (f))
21767 return;
21768 #endif
21769
21770 #ifdef HAVE_NS
21771 if (FRAME_NS_P (f))
21772 return;
21773 #endif /* HAVE_NS */
21774
21775 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21776 eassert (!FRAME_WINDOW_P (f));
21777 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21778 it.first_visible_x = 0;
21779 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21780 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21781 if (FRAME_WINDOW_P (f))
21782 {
21783 /* Menu bar lines are displayed in the desired matrix of the
21784 dummy window menu_bar_window. */
21785 struct window *menu_w;
21786 menu_w = XWINDOW (f->menu_bar_window);
21787 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21788 MENU_FACE_ID);
21789 it.first_visible_x = 0;
21790 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21791 }
21792 else
21793 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21794 {
21795 /* This is a TTY frame, i.e. character hpos/vpos are used as
21796 pixel x/y. */
21797 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21798 MENU_FACE_ID);
21799 it.first_visible_x = 0;
21800 it.last_visible_x = FRAME_COLS (f);
21801 }
21802
21803 /* FIXME: This should be controlled by a user option. See the
21804 comments in redisplay_tool_bar and display_mode_line about
21805 this. */
21806 it.paragraph_embedding = L2R;
21807
21808 /* Clear all rows of the menu bar. */
21809 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21810 {
21811 struct glyph_row *row = it.glyph_row + i;
21812 clear_glyph_row (row);
21813 row->enabled_p = true;
21814 row->full_width_p = true;
21815 row->reversed_p = false;
21816 }
21817
21818 /* Display all items of the menu bar. */
21819 items = FRAME_MENU_BAR_ITEMS (it.f);
21820 for (i = 0; i < ASIZE (items); i += 4)
21821 {
21822 Lisp_Object string;
21823
21824 /* Stop at nil string. */
21825 string = AREF (items, i + 1);
21826 if (NILP (string))
21827 break;
21828
21829 /* Remember where item was displayed. */
21830 ASET (items, i + 3, make_number (it.hpos));
21831
21832 /* Display the item, pad with one space. */
21833 if (it.current_x < it.last_visible_x)
21834 display_string (NULL, string, Qnil, 0, 0, &it,
21835 SCHARS (string) + 1, 0, 0, -1);
21836 }
21837
21838 /* Fill out the line with spaces. */
21839 if (it.current_x < it.last_visible_x)
21840 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21841
21842 /* Compute the total height of the lines. */
21843 compute_line_metrics (&it);
21844 }
21845
21846 /* Deep copy of a glyph row, including the glyphs. */
21847 static void
21848 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21849 {
21850 struct glyph *pointers[1 + LAST_AREA];
21851 int to_used = to->used[TEXT_AREA];
21852
21853 /* Save glyph pointers of TO. */
21854 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21855
21856 /* Do a structure assignment. */
21857 *to = *from;
21858
21859 /* Restore original glyph pointers of TO. */
21860 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21861
21862 /* Copy the glyphs. */
21863 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21864 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21865
21866 /* If we filled only part of the TO row, fill the rest with
21867 space_glyph (which will display as empty space). */
21868 if (to_used > from->used[TEXT_AREA])
21869 fill_up_frame_row_with_spaces (to, to_used);
21870 }
21871
21872 /* Display one menu item on a TTY, by overwriting the glyphs in the
21873 frame F's desired glyph matrix with glyphs produced from the menu
21874 item text. Called from term.c to display TTY drop-down menus one
21875 item at a time.
21876
21877 ITEM_TEXT is the menu item text as a C string.
21878
21879 FACE_ID is the face ID to be used for this menu item. FACE_ID
21880 could specify one of 3 faces: a face for an enabled item, a face
21881 for a disabled item, or a face for a selected item.
21882
21883 X and Y are coordinates of the first glyph in the frame's desired
21884 matrix to be overwritten by the menu item. Since this is a TTY, Y
21885 is the zero-based number of the glyph row and X is the zero-based
21886 glyph number in the row, starting from left, where to start
21887 displaying the item.
21888
21889 SUBMENU means this menu item drops down a submenu, which
21890 should be indicated by displaying a proper visual cue after the
21891 item text. */
21892
21893 void
21894 display_tty_menu_item (const char *item_text, int width, int face_id,
21895 int x, int y, bool submenu)
21896 {
21897 struct it it;
21898 struct frame *f = SELECTED_FRAME ();
21899 struct window *w = XWINDOW (f->selected_window);
21900 struct glyph_row *row;
21901 size_t item_len = strlen (item_text);
21902
21903 eassert (FRAME_TERMCAP_P (f));
21904
21905 /* Don't write beyond the matrix's last row. This can happen for
21906 TTY screens that are not high enough to show the entire menu.
21907 (This is actually a bit of defensive programming, as
21908 tty_menu_display already limits the number of menu items to one
21909 less than the number of screen lines.) */
21910 if (y >= f->desired_matrix->nrows)
21911 return;
21912
21913 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21914 it.first_visible_x = 0;
21915 it.last_visible_x = FRAME_COLS (f) - 1;
21916 row = it.glyph_row;
21917 /* Start with the row contents from the current matrix. */
21918 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21919 bool saved_width = row->full_width_p;
21920 row->full_width_p = true;
21921 bool saved_reversed = row->reversed_p;
21922 row->reversed_p = false;
21923 row->enabled_p = true;
21924
21925 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21926 desired face. */
21927 eassert (x < f->desired_matrix->matrix_w);
21928 it.current_x = it.hpos = x;
21929 it.current_y = it.vpos = y;
21930 int saved_used = row->used[TEXT_AREA];
21931 bool saved_truncated = row->truncated_on_right_p;
21932 row->used[TEXT_AREA] = x;
21933 it.face_id = face_id;
21934 it.line_wrap = TRUNCATE;
21935
21936 /* FIXME: This should be controlled by a user option. See the
21937 comments in redisplay_tool_bar and display_mode_line about this.
21938 Also, if paragraph_embedding could ever be R2L, changes will be
21939 needed to avoid shifting to the right the row characters in
21940 term.c:append_glyph. */
21941 it.paragraph_embedding = L2R;
21942
21943 /* Pad with a space on the left. */
21944 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21945 width--;
21946 /* Display the menu item, pad with spaces to WIDTH. */
21947 if (submenu)
21948 {
21949 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21950 item_len, 0, FRAME_COLS (f) - 1, -1);
21951 width -= item_len;
21952 /* Indicate with " >" that there's a submenu. */
21953 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21954 FRAME_COLS (f) - 1, -1);
21955 }
21956 else
21957 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21958 width, 0, FRAME_COLS (f) - 1, -1);
21959
21960 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21961 row->truncated_on_right_p = saved_truncated;
21962 row->hash = row_hash (row);
21963 row->full_width_p = saved_width;
21964 row->reversed_p = saved_reversed;
21965 }
21966 \f
21967 /***********************************************************************
21968 Mode Line
21969 ***********************************************************************/
21970
21971 /* Redisplay mode lines in the window tree whose root is WINDOW.
21972 If FORCE, redisplay mode lines unconditionally.
21973 Otherwise, redisplay only mode lines that are garbaged. Value is
21974 the number of windows whose mode lines were redisplayed. */
21975
21976 static int
21977 redisplay_mode_lines (Lisp_Object window, bool force)
21978 {
21979 int nwindows = 0;
21980
21981 while (!NILP (window))
21982 {
21983 struct window *w = XWINDOW (window);
21984
21985 if (WINDOWP (w->contents))
21986 nwindows += redisplay_mode_lines (w->contents, force);
21987 else if (force
21988 || FRAME_GARBAGED_P (XFRAME (w->frame))
21989 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21990 {
21991 struct text_pos lpoint;
21992 struct buffer *old = current_buffer;
21993
21994 /* Set the window's buffer for the mode line display. */
21995 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21996 set_buffer_internal_1 (XBUFFER (w->contents));
21997
21998 /* Point refers normally to the selected window. For any
21999 other window, set up appropriate value. */
22000 if (!EQ (window, selected_window))
22001 {
22002 struct text_pos pt;
22003
22004 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22005 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22006 }
22007
22008 /* Display mode lines. */
22009 clear_glyph_matrix (w->desired_matrix);
22010 if (display_mode_lines (w))
22011 ++nwindows;
22012
22013 /* Restore old settings. */
22014 set_buffer_internal_1 (old);
22015 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22016 }
22017
22018 window = w->next;
22019 }
22020
22021 return nwindows;
22022 }
22023
22024
22025 /* Display the mode and/or header line of window W. Value is the
22026 sum number of mode lines and header lines displayed. */
22027
22028 static int
22029 display_mode_lines (struct window *w)
22030 {
22031 Lisp_Object old_selected_window = selected_window;
22032 Lisp_Object old_selected_frame = selected_frame;
22033 Lisp_Object new_frame = w->frame;
22034 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22035 int n = 0;
22036
22037 selected_frame = new_frame;
22038 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22039 or window's point, then we'd need select_window_1 here as well. */
22040 XSETWINDOW (selected_window, w);
22041 XFRAME (new_frame)->selected_window = selected_window;
22042
22043 /* These will be set while the mode line specs are processed. */
22044 line_number_displayed = false;
22045 w->column_number_displayed = -1;
22046
22047 if (WINDOW_WANTS_MODELINE_P (w))
22048 {
22049 struct window *sel_w = XWINDOW (old_selected_window);
22050
22051 /* Select mode line face based on the real selected window. */
22052 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22053 BVAR (current_buffer, mode_line_format));
22054 ++n;
22055 }
22056
22057 if (WINDOW_WANTS_HEADER_LINE_P (w))
22058 {
22059 display_mode_line (w, HEADER_LINE_FACE_ID,
22060 BVAR (current_buffer, header_line_format));
22061 ++n;
22062 }
22063
22064 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22065 selected_frame = old_selected_frame;
22066 selected_window = old_selected_window;
22067 if (n > 0)
22068 w->must_be_updated_p = true;
22069 return n;
22070 }
22071
22072
22073 /* Display mode or header line of window W. FACE_ID specifies which
22074 line to display; it is either MODE_LINE_FACE_ID or
22075 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22076 display. Value is the pixel height of the mode/header line
22077 displayed. */
22078
22079 static int
22080 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22081 {
22082 struct it it;
22083 struct face *face;
22084 ptrdiff_t count = SPECPDL_INDEX ();
22085
22086 init_iterator (&it, w, -1, -1, NULL, face_id);
22087 /* Don't extend on a previously drawn mode-line.
22088 This may happen if called from pos_visible_p. */
22089 it.glyph_row->enabled_p = false;
22090 prepare_desired_row (w, it.glyph_row, true);
22091
22092 it.glyph_row->mode_line_p = true;
22093
22094 /* FIXME: This should be controlled by a user option. But
22095 supporting such an option is not trivial, since the mode line is
22096 made up of many separate strings. */
22097 it.paragraph_embedding = L2R;
22098
22099 record_unwind_protect (unwind_format_mode_line,
22100 format_mode_line_unwind_data (NULL, NULL,
22101 Qnil, false));
22102
22103 mode_line_target = MODE_LINE_DISPLAY;
22104
22105 /* Temporarily make frame's keyboard the current kboard so that
22106 kboard-local variables in the mode_line_format will get the right
22107 values. */
22108 push_kboard (FRAME_KBOARD (it.f));
22109 record_unwind_save_match_data ();
22110 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22111 pop_kboard ();
22112
22113 unbind_to (count, Qnil);
22114
22115 /* Fill up with spaces. */
22116 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22117
22118 compute_line_metrics (&it);
22119 it.glyph_row->full_width_p = true;
22120 it.glyph_row->continued_p = false;
22121 it.glyph_row->truncated_on_left_p = false;
22122 it.glyph_row->truncated_on_right_p = false;
22123
22124 /* Make a 3D mode-line have a shadow at its right end. */
22125 face = FACE_FROM_ID (it.f, face_id);
22126 extend_face_to_end_of_line (&it);
22127 if (face->box != FACE_NO_BOX)
22128 {
22129 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22130 + it.glyph_row->used[TEXT_AREA] - 1);
22131 last->right_box_line_p = true;
22132 }
22133
22134 return it.glyph_row->height;
22135 }
22136
22137 /* Move element ELT in LIST to the front of LIST.
22138 Return the updated list. */
22139
22140 static Lisp_Object
22141 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22142 {
22143 register Lisp_Object tail, prev;
22144 register Lisp_Object tem;
22145
22146 tail = list;
22147 prev = Qnil;
22148 while (CONSP (tail))
22149 {
22150 tem = XCAR (tail);
22151
22152 if (EQ (elt, tem))
22153 {
22154 /* Splice out the link TAIL. */
22155 if (NILP (prev))
22156 list = XCDR (tail);
22157 else
22158 Fsetcdr (prev, XCDR (tail));
22159
22160 /* Now make it the first. */
22161 Fsetcdr (tail, list);
22162 return tail;
22163 }
22164 else
22165 prev = tail;
22166 tail = XCDR (tail);
22167 QUIT;
22168 }
22169
22170 /* Not found--return unchanged LIST. */
22171 return list;
22172 }
22173
22174 /* Contribute ELT to the mode line for window IT->w. How it
22175 translates into text depends on its data type.
22176
22177 IT describes the display environment in which we display, as usual.
22178
22179 DEPTH is the depth in recursion. It is used to prevent
22180 infinite recursion here.
22181
22182 FIELD_WIDTH is the number of characters the display of ELT should
22183 occupy in the mode line, and PRECISION is the maximum number of
22184 characters to display from ELT's representation. See
22185 display_string for details.
22186
22187 Returns the hpos of the end of the text generated by ELT.
22188
22189 PROPS is a property list to add to any string we encounter.
22190
22191 If RISKY, remove (disregard) any properties in any string
22192 we encounter, and ignore :eval and :propertize.
22193
22194 The global variable `mode_line_target' determines whether the
22195 output is passed to `store_mode_line_noprop',
22196 `store_mode_line_string', or `display_string'. */
22197
22198 static int
22199 display_mode_element (struct it *it, int depth, int field_width, int precision,
22200 Lisp_Object elt, Lisp_Object props, bool risky)
22201 {
22202 int n = 0, field, prec;
22203 bool literal = false;
22204
22205 tail_recurse:
22206 if (depth > 100)
22207 elt = build_string ("*too-deep*");
22208
22209 depth++;
22210
22211 switch (XTYPE (elt))
22212 {
22213 case Lisp_String:
22214 {
22215 /* A string: output it and check for %-constructs within it. */
22216 unsigned char c;
22217 ptrdiff_t offset = 0;
22218
22219 if (SCHARS (elt) > 0
22220 && (!NILP (props) || risky))
22221 {
22222 Lisp_Object oprops, aelt;
22223 oprops = Ftext_properties_at (make_number (0), elt);
22224
22225 /* If the starting string's properties are not what
22226 we want, translate the string. Also, if the string
22227 is risky, do that anyway. */
22228
22229 if (NILP (Fequal (props, oprops)) || risky)
22230 {
22231 /* If the starting string has properties,
22232 merge the specified ones onto the existing ones. */
22233 if (! NILP (oprops) && !risky)
22234 {
22235 Lisp_Object tem;
22236
22237 oprops = Fcopy_sequence (oprops);
22238 tem = props;
22239 while (CONSP (tem))
22240 {
22241 oprops = Fplist_put (oprops, XCAR (tem),
22242 XCAR (XCDR (tem)));
22243 tem = XCDR (XCDR (tem));
22244 }
22245 props = oprops;
22246 }
22247
22248 aelt = Fassoc (elt, mode_line_proptrans_alist);
22249 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22250 {
22251 /* AELT is what we want. Move it to the front
22252 without consing. */
22253 elt = XCAR (aelt);
22254 mode_line_proptrans_alist
22255 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22256 }
22257 else
22258 {
22259 Lisp_Object tem;
22260
22261 /* If AELT has the wrong props, it is useless.
22262 so get rid of it. */
22263 if (! NILP (aelt))
22264 mode_line_proptrans_alist
22265 = Fdelq (aelt, mode_line_proptrans_alist);
22266
22267 elt = Fcopy_sequence (elt);
22268 Fset_text_properties (make_number (0), Flength (elt),
22269 props, elt);
22270 /* Add this item to mode_line_proptrans_alist. */
22271 mode_line_proptrans_alist
22272 = Fcons (Fcons (elt, props),
22273 mode_line_proptrans_alist);
22274 /* Truncate mode_line_proptrans_alist
22275 to at most 50 elements. */
22276 tem = Fnthcdr (make_number (50),
22277 mode_line_proptrans_alist);
22278 if (! NILP (tem))
22279 XSETCDR (tem, Qnil);
22280 }
22281 }
22282 }
22283
22284 offset = 0;
22285
22286 if (literal)
22287 {
22288 prec = precision - n;
22289 switch (mode_line_target)
22290 {
22291 case MODE_LINE_NOPROP:
22292 case MODE_LINE_TITLE:
22293 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22294 break;
22295 case MODE_LINE_STRING:
22296 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22297 break;
22298 case MODE_LINE_DISPLAY:
22299 n += display_string (NULL, elt, Qnil, 0, 0, it,
22300 0, prec, 0, STRING_MULTIBYTE (elt));
22301 break;
22302 }
22303
22304 break;
22305 }
22306
22307 /* Handle the non-literal case. */
22308
22309 while ((precision <= 0 || n < precision)
22310 && SREF (elt, offset) != 0
22311 && (mode_line_target != MODE_LINE_DISPLAY
22312 || it->current_x < it->last_visible_x))
22313 {
22314 ptrdiff_t last_offset = offset;
22315
22316 /* Advance to end of string or next format specifier. */
22317 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22318 ;
22319
22320 if (offset - 1 != last_offset)
22321 {
22322 ptrdiff_t nchars, nbytes;
22323
22324 /* Output to end of string or up to '%'. Field width
22325 is length of string. Don't output more than
22326 PRECISION allows us. */
22327 offset--;
22328
22329 prec = c_string_width (SDATA (elt) + last_offset,
22330 offset - last_offset, precision - n,
22331 &nchars, &nbytes);
22332
22333 switch (mode_line_target)
22334 {
22335 case MODE_LINE_NOPROP:
22336 case MODE_LINE_TITLE:
22337 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22338 break;
22339 case MODE_LINE_STRING:
22340 {
22341 ptrdiff_t bytepos = last_offset;
22342 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22343 ptrdiff_t endpos = (precision <= 0
22344 ? string_byte_to_char (elt, offset)
22345 : charpos + nchars);
22346 Lisp_Object mode_string
22347 = Fsubstring (elt, make_number (charpos),
22348 make_number (endpos));
22349 n += store_mode_line_string (NULL, mode_string, false,
22350 0, 0, Qnil);
22351 }
22352 break;
22353 case MODE_LINE_DISPLAY:
22354 {
22355 ptrdiff_t bytepos = last_offset;
22356 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22357
22358 if (precision <= 0)
22359 nchars = string_byte_to_char (elt, offset) - charpos;
22360 n += display_string (NULL, elt, Qnil, 0, charpos,
22361 it, 0, nchars, 0,
22362 STRING_MULTIBYTE (elt));
22363 }
22364 break;
22365 }
22366 }
22367 else /* c == '%' */
22368 {
22369 ptrdiff_t percent_position = offset;
22370
22371 /* Get the specified minimum width. Zero means
22372 don't pad. */
22373 field = 0;
22374 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22375 field = field * 10 + c - '0';
22376
22377 /* Don't pad beyond the total padding allowed. */
22378 if (field_width - n > 0 && field > field_width - n)
22379 field = field_width - n;
22380
22381 /* Note that either PRECISION <= 0 or N < PRECISION. */
22382 prec = precision - n;
22383
22384 if (c == 'M')
22385 n += display_mode_element (it, depth, field, prec,
22386 Vglobal_mode_string, props,
22387 risky);
22388 else if (c != 0)
22389 {
22390 bool multibyte;
22391 ptrdiff_t bytepos, charpos;
22392 const char *spec;
22393 Lisp_Object string;
22394
22395 bytepos = percent_position;
22396 charpos = (STRING_MULTIBYTE (elt)
22397 ? string_byte_to_char (elt, bytepos)
22398 : bytepos);
22399 spec = decode_mode_spec (it->w, c, field, &string);
22400 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22401
22402 switch (mode_line_target)
22403 {
22404 case MODE_LINE_NOPROP:
22405 case MODE_LINE_TITLE:
22406 n += store_mode_line_noprop (spec, field, prec);
22407 break;
22408 case MODE_LINE_STRING:
22409 {
22410 Lisp_Object tem = build_string (spec);
22411 props = Ftext_properties_at (make_number (charpos), elt);
22412 /* Should only keep face property in props */
22413 n += store_mode_line_string (NULL, tem, false,
22414 field, prec, props);
22415 }
22416 break;
22417 case MODE_LINE_DISPLAY:
22418 {
22419 int nglyphs_before, nwritten;
22420
22421 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22422 nwritten = display_string (spec, string, elt,
22423 charpos, 0, it,
22424 field, prec, 0,
22425 multibyte);
22426
22427 /* Assign to the glyphs written above the
22428 string where the `%x' came from, position
22429 of the `%'. */
22430 if (nwritten > 0)
22431 {
22432 struct glyph *glyph
22433 = (it->glyph_row->glyphs[TEXT_AREA]
22434 + nglyphs_before);
22435 int i;
22436
22437 for (i = 0; i < nwritten; ++i)
22438 {
22439 glyph[i].object = elt;
22440 glyph[i].charpos = charpos;
22441 }
22442
22443 n += nwritten;
22444 }
22445 }
22446 break;
22447 }
22448 }
22449 else /* c == 0 */
22450 break;
22451 }
22452 }
22453 }
22454 break;
22455
22456 case Lisp_Symbol:
22457 /* A symbol: process the value of the symbol recursively
22458 as if it appeared here directly. Avoid error if symbol void.
22459 Special case: if value of symbol is a string, output the string
22460 literally. */
22461 {
22462 register Lisp_Object tem;
22463
22464 /* If the variable is not marked as risky to set
22465 then its contents are risky to use. */
22466 if (NILP (Fget (elt, Qrisky_local_variable)))
22467 risky = true;
22468
22469 tem = Fboundp (elt);
22470 if (!NILP (tem))
22471 {
22472 tem = Fsymbol_value (elt);
22473 /* If value is a string, output that string literally:
22474 don't check for % within it. */
22475 if (STRINGP (tem))
22476 literal = true;
22477
22478 if (!EQ (tem, elt))
22479 {
22480 /* Give up right away for nil or t. */
22481 elt = tem;
22482 goto tail_recurse;
22483 }
22484 }
22485 }
22486 break;
22487
22488 case Lisp_Cons:
22489 {
22490 register Lisp_Object car, tem;
22491
22492 /* A cons cell: five distinct cases.
22493 If first element is :eval or :propertize, do something special.
22494 If first element is a string or a cons, process all the elements
22495 and effectively concatenate them.
22496 If first element is a negative number, truncate displaying cdr to
22497 at most that many characters. If positive, pad (with spaces)
22498 to at least that many characters.
22499 If first element is a symbol, process the cadr or caddr recursively
22500 according to whether the symbol's value is non-nil or nil. */
22501 car = XCAR (elt);
22502 if (EQ (car, QCeval))
22503 {
22504 /* An element of the form (:eval FORM) means evaluate FORM
22505 and use the result as mode line elements. */
22506
22507 if (risky)
22508 break;
22509
22510 if (CONSP (XCDR (elt)))
22511 {
22512 Lisp_Object spec;
22513 spec = safe__eval (true, XCAR (XCDR (elt)));
22514 n += display_mode_element (it, depth, field_width - n,
22515 precision - n, spec, props,
22516 risky);
22517 }
22518 }
22519 else if (EQ (car, QCpropertize))
22520 {
22521 /* An element of the form (:propertize ELT PROPS...)
22522 means display ELT but applying properties PROPS. */
22523
22524 if (risky)
22525 break;
22526
22527 if (CONSP (XCDR (elt)))
22528 n += display_mode_element (it, depth, field_width - n,
22529 precision - n, XCAR (XCDR (elt)),
22530 XCDR (XCDR (elt)), risky);
22531 }
22532 else if (SYMBOLP (car))
22533 {
22534 tem = Fboundp (car);
22535 elt = XCDR (elt);
22536 if (!CONSP (elt))
22537 goto invalid;
22538 /* elt is now the cdr, and we know it is a cons cell.
22539 Use its car if CAR has a non-nil value. */
22540 if (!NILP (tem))
22541 {
22542 tem = Fsymbol_value (car);
22543 if (!NILP (tem))
22544 {
22545 elt = XCAR (elt);
22546 goto tail_recurse;
22547 }
22548 }
22549 /* Symbol's value is nil (or symbol is unbound)
22550 Get the cddr of the original list
22551 and if possible find the caddr and use that. */
22552 elt = XCDR (elt);
22553 if (NILP (elt))
22554 break;
22555 else if (!CONSP (elt))
22556 goto invalid;
22557 elt = XCAR (elt);
22558 goto tail_recurse;
22559 }
22560 else if (INTEGERP (car))
22561 {
22562 register int lim = XINT (car);
22563 elt = XCDR (elt);
22564 if (lim < 0)
22565 {
22566 /* Negative int means reduce maximum width. */
22567 if (precision <= 0)
22568 precision = -lim;
22569 else
22570 precision = min (precision, -lim);
22571 }
22572 else if (lim > 0)
22573 {
22574 /* Padding specified. Don't let it be more than
22575 current maximum. */
22576 if (precision > 0)
22577 lim = min (precision, lim);
22578
22579 /* If that's more padding than already wanted, queue it.
22580 But don't reduce padding already specified even if
22581 that is beyond the current truncation point. */
22582 field_width = max (lim, field_width);
22583 }
22584 goto tail_recurse;
22585 }
22586 else if (STRINGP (car) || CONSP (car))
22587 {
22588 Lisp_Object halftail = elt;
22589 int len = 0;
22590
22591 while (CONSP (elt)
22592 && (precision <= 0 || n < precision))
22593 {
22594 n += display_mode_element (it, depth,
22595 /* Do padding only after the last
22596 element in the list. */
22597 (! CONSP (XCDR (elt))
22598 ? field_width - n
22599 : 0),
22600 precision - n, XCAR (elt),
22601 props, risky);
22602 elt = XCDR (elt);
22603 len++;
22604 if ((len & 1) == 0)
22605 halftail = XCDR (halftail);
22606 /* Check for cycle. */
22607 if (EQ (halftail, elt))
22608 break;
22609 }
22610 }
22611 }
22612 break;
22613
22614 default:
22615 invalid:
22616 elt = build_string ("*invalid*");
22617 goto tail_recurse;
22618 }
22619
22620 /* Pad to FIELD_WIDTH. */
22621 if (field_width > 0 && n < field_width)
22622 {
22623 switch (mode_line_target)
22624 {
22625 case MODE_LINE_NOPROP:
22626 case MODE_LINE_TITLE:
22627 n += store_mode_line_noprop ("", field_width - n, 0);
22628 break;
22629 case MODE_LINE_STRING:
22630 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22631 Qnil);
22632 break;
22633 case MODE_LINE_DISPLAY:
22634 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22635 0, 0, 0);
22636 break;
22637 }
22638 }
22639
22640 return n;
22641 }
22642
22643 /* Store a mode-line string element in mode_line_string_list.
22644
22645 If STRING is non-null, display that C string. Otherwise, the Lisp
22646 string LISP_STRING is displayed.
22647
22648 FIELD_WIDTH is the minimum number of output glyphs to produce.
22649 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22650 with spaces. FIELD_WIDTH <= 0 means don't pad.
22651
22652 PRECISION is the maximum number of characters to output from
22653 STRING. PRECISION <= 0 means don't truncate the string.
22654
22655 If COPY_STRING, make a copy of LISP_STRING before adding
22656 properties to the string.
22657
22658 PROPS are the properties to add to the string.
22659 The mode_line_string_face face property is always added to the string.
22660 */
22661
22662 static int
22663 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22664 bool copy_string,
22665 int field_width, int precision, Lisp_Object props)
22666 {
22667 ptrdiff_t len;
22668 int n = 0;
22669
22670 if (string != NULL)
22671 {
22672 len = strlen (string);
22673 if (precision > 0 && len > precision)
22674 len = precision;
22675 lisp_string = make_string (string, len);
22676 if (NILP (props))
22677 props = mode_line_string_face_prop;
22678 else if (!NILP (mode_line_string_face))
22679 {
22680 Lisp_Object face = Fplist_get (props, Qface);
22681 props = Fcopy_sequence (props);
22682 if (NILP (face))
22683 face = mode_line_string_face;
22684 else
22685 face = list2 (face, mode_line_string_face);
22686 props = Fplist_put (props, Qface, face);
22687 }
22688 Fadd_text_properties (make_number (0), make_number (len),
22689 props, lisp_string);
22690 }
22691 else
22692 {
22693 len = XFASTINT (Flength (lisp_string));
22694 if (precision > 0 && len > precision)
22695 {
22696 len = precision;
22697 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22698 precision = -1;
22699 }
22700 if (!NILP (mode_line_string_face))
22701 {
22702 Lisp_Object face;
22703 if (NILP (props))
22704 props = Ftext_properties_at (make_number (0), lisp_string);
22705 face = Fplist_get (props, Qface);
22706 if (NILP (face))
22707 face = mode_line_string_face;
22708 else
22709 face = list2 (face, mode_line_string_face);
22710 props = list2 (Qface, face);
22711 if (copy_string)
22712 lisp_string = Fcopy_sequence (lisp_string);
22713 }
22714 if (!NILP (props))
22715 Fadd_text_properties (make_number (0), make_number (len),
22716 props, lisp_string);
22717 }
22718
22719 if (len > 0)
22720 {
22721 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22722 n += len;
22723 }
22724
22725 if (field_width > len)
22726 {
22727 field_width -= len;
22728 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22729 if (!NILP (props))
22730 Fadd_text_properties (make_number (0), make_number (field_width),
22731 props, lisp_string);
22732 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22733 n += field_width;
22734 }
22735
22736 return n;
22737 }
22738
22739
22740 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22741 1, 4, 0,
22742 doc: /* Format a string out of a mode line format specification.
22743 First arg FORMAT specifies the mode line format (see `mode-line-format'
22744 for details) to use.
22745
22746 By default, the format is evaluated for the currently selected window.
22747
22748 Optional second arg FACE specifies the face property to put on all
22749 characters for which no face is specified. The value nil means the
22750 default face. The value t means whatever face the window's mode line
22751 currently uses (either `mode-line' or `mode-line-inactive',
22752 depending on whether the window is the selected window or not).
22753 An integer value means the value string has no text
22754 properties.
22755
22756 Optional third and fourth args WINDOW and BUFFER specify the window
22757 and buffer to use as the context for the formatting (defaults
22758 are the selected window and the WINDOW's buffer). */)
22759 (Lisp_Object format, Lisp_Object face,
22760 Lisp_Object window, Lisp_Object buffer)
22761 {
22762 struct it it;
22763 int len;
22764 struct window *w;
22765 struct buffer *old_buffer = NULL;
22766 int face_id;
22767 bool no_props = INTEGERP (face);
22768 ptrdiff_t count = SPECPDL_INDEX ();
22769 Lisp_Object str;
22770 int string_start = 0;
22771
22772 w = decode_any_window (window);
22773 XSETWINDOW (window, w);
22774
22775 if (NILP (buffer))
22776 buffer = w->contents;
22777 CHECK_BUFFER (buffer);
22778
22779 /* Make formatting the modeline a non-op when noninteractive, otherwise
22780 there will be problems later caused by a partially initialized frame. */
22781 if (NILP (format) || noninteractive)
22782 return empty_unibyte_string;
22783
22784 if (no_props)
22785 face = Qnil;
22786
22787 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22788 : EQ (face, Qt) ? (EQ (window, selected_window)
22789 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22790 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22791 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22792 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22793 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22794 : DEFAULT_FACE_ID;
22795
22796 old_buffer = current_buffer;
22797
22798 /* Save things including mode_line_proptrans_alist,
22799 and set that to nil so that we don't alter the outer value. */
22800 record_unwind_protect (unwind_format_mode_line,
22801 format_mode_line_unwind_data
22802 (XFRAME (WINDOW_FRAME (w)),
22803 old_buffer, selected_window, true));
22804 mode_line_proptrans_alist = Qnil;
22805
22806 Fselect_window (window, Qt);
22807 set_buffer_internal_1 (XBUFFER (buffer));
22808
22809 init_iterator (&it, w, -1, -1, NULL, face_id);
22810
22811 if (no_props)
22812 {
22813 mode_line_target = MODE_LINE_NOPROP;
22814 mode_line_string_face_prop = Qnil;
22815 mode_line_string_list = Qnil;
22816 string_start = MODE_LINE_NOPROP_LEN (0);
22817 }
22818 else
22819 {
22820 mode_line_target = MODE_LINE_STRING;
22821 mode_line_string_list = Qnil;
22822 mode_line_string_face = face;
22823 mode_line_string_face_prop
22824 = NILP (face) ? Qnil : list2 (Qface, face);
22825 }
22826
22827 push_kboard (FRAME_KBOARD (it.f));
22828 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22829 pop_kboard ();
22830
22831 if (no_props)
22832 {
22833 len = MODE_LINE_NOPROP_LEN (string_start);
22834 str = make_string (mode_line_noprop_buf + string_start, len);
22835 }
22836 else
22837 {
22838 mode_line_string_list = Fnreverse (mode_line_string_list);
22839 str = Fmapconcat (Qidentity, mode_line_string_list,
22840 empty_unibyte_string);
22841 }
22842
22843 unbind_to (count, Qnil);
22844 return str;
22845 }
22846
22847 /* Write a null-terminated, right justified decimal representation of
22848 the positive integer D to BUF using a minimal field width WIDTH. */
22849
22850 static void
22851 pint2str (register char *buf, register int width, register ptrdiff_t d)
22852 {
22853 register char *p = buf;
22854
22855 if (d <= 0)
22856 *p++ = '0';
22857 else
22858 {
22859 while (d > 0)
22860 {
22861 *p++ = d % 10 + '0';
22862 d /= 10;
22863 }
22864 }
22865
22866 for (width -= (int) (p - buf); width > 0; --width)
22867 *p++ = ' ';
22868 *p-- = '\0';
22869 while (p > buf)
22870 {
22871 d = *buf;
22872 *buf++ = *p;
22873 *p-- = d;
22874 }
22875 }
22876
22877 /* Write a null-terminated, right justified decimal and "human
22878 readable" representation of the nonnegative integer D to BUF using
22879 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22880
22881 static const char power_letter[] =
22882 {
22883 0, /* no letter */
22884 'k', /* kilo */
22885 'M', /* mega */
22886 'G', /* giga */
22887 'T', /* tera */
22888 'P', /* peta */
22889 'E', /* exa */
22890 'Z', /* zetta */
22891 'Y' /* yotta */
22892 };
22893
22894 static void
22895 pint2hrstr (char *buf, int width, ptrdiff_t d)
22896 {
22897 /* We aim to represent the nonnegative integer D as
22898 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22899 ptrdiff_t quotient = d;
22900 int remainder = 0;
22901 /* -1 means: do not use TENTHS. */
22902 int tenths = -1;
22903 int exponent = 0;
22904
22905 /* Length of QUOTIENT.TENTHS as a string. */
22906 int length;
22907
22908 char * psuffix;
22909 char * p;
22910
22911 if (quotient >= 1000)
22912 {
22913 /* Scale to the appropriate EXPONENT. */
22914 do
22915 {
22916 remainder = quotient % 1000;
22917 quotient /= 1000;
22918 exponent++;
22919 }
22920 while (quotient >= 1000);
22921
22922 /* Round to nearest and decide whether to use TENTHS or not. */
22923 if (quotient <= 9)
22924 {
22925 tenths = remainder / 100;
22926 if (remainder % 100 >= 50)
22927 {
22928 if (tenths < 9)
22929 tenths++;
22930 else
22931 {
22932 quotient++;
22933 if (quotient == 10)
22934 tenths = -1;
22935 else
22936 tenths = 0;
22937 }
22938 }
22939 }
22940 else
22941 if (remainder >= 500)
22942 {
22943 if (quotient < 999)
22944 quotient++;
22945 else
22946 {
22947 quotient = 1;
22948 exponent++;
22949 tenths = 0;
22950 }
22951 }
22952 }
22953
22954 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22955 if (tenths == -1 && quotient <= 99)
22956 if (quotient <= 9)
22957 length = 1;
22958 else
22959 length = 2;
22960 else
22961 length = 3;
22962 p = psuffix = buf + max (width, length);
22963
22964 /* Print EXPONENT. */
22965 *psuffix++ = power_letter[exponent];
22966 *psuffix = '\0';
22967
22968 /* Print TENTHS. */
22969 if (tenths >= 0)
22970 {
22971 *--p = '0' + tenths;
22972 *--p = '.';
22973 }
22974
22975 /* Print QUOTIENT. */
22976 do
22977 {
22978 int digit = quotient % 10;
22979 *--p = '0' + digit;
22980 }
22981 while ((quotient /= 10) != 0);
22982
22983 /* Print leading spaces. */
22984 while (buf < p)
22985 *--p = ' ';
22986 }
22987
22988 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22989 If EOL_FLAG, set also a mnemonic character for end-of-line
22990 type of CODING_SYSTEM. Return updated pointer into BUF. */
22991
22992 static unsigned char invalid_eol_type[] = "(*invalid*)";
22993
22994 static char *
22995 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22996 {
22997 Lisp_Object val;
22998 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22999 const unsigned char *eol_str;
23000 int eol_str_len;
23001 /* The EOL conversion we are using. */
23002 Lisp_Object eoltype;
23003
23004 val = CODING_SYSTEM_SPEC (coding_system);
23005 eoltype = Qnil;
23006
23007 if (!VECTORP (val)) /* Not yet decided. */
23008 {
23009 *buf++ = multibyte ? '-' : ' ';
23010 if (eol_flag)
23011 eoltype = eol_mnemonic_undecided;
23012 /* Don't mention EOL conversion if it isn't decided. */
23013 }
23014 else
23015 {
23016 Lisp_Object attrs;
23017 Lisp_Object eolvalue;
23018
23019 attrs = AREF (val, 0);
23020 eolvalue = AREF (val, 2);
23021
23022 *buf++ = multibyte
23023 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23024 : ' ';
23025
23026 if (eol_flag)
23027 {
23028 /* The EOL conversion that is normal on this system. */
23029
23030 if (NILP (eolvalue)) /* Not yet decided. */
23031 eoltype = eol_mnemonic_undecided;
23032 else if (VECTORP (eolvalue)) /* Not yet decided. */
23033 eoltype = eol_mnemonic_undecided;
23034 else /* eolvalue is Qunix, Qdos, or Qmac. */
23035 eoltype = (EQ (eolvalue, Qunix)
23036 ? eol_mnemonic_unix
23037 : EQ (eolvalue, Qdos)
23038 ? eol_mnemonic_dos : eol_mnemonic_mac);
23039 }
23040 }
23041
23042 if (eol_flag)
23043 {
23044 /* Mention the EOL conversion if it is not the usual one. */
23045 if (STRINGP (eoltype))
23046 {
23047 eol_str = SDATA (eoltype);
23048 eol_str_len = SBYTES (eoltype);
23049 }
23050 else if (CHARACTERP (eoltype))
23051 {
23052 int c = XFASTINT (eoltype);
23053 return buf + CHAR_STRING (c, (unsigned char *) buf);
23054 }
23055 else
23056 {
23057 eol_str = invalid_eol_type;
23058 eol_str_len = sizeof (invalid_eol_type) - 1;
23059 }
23060 memcpy (buf, eol_str, eol_str_len);
23061 buf += eol_str_len;
23062 }
23063
23064 return buf;
23065 }
23066
23067 /* Return a string for the output of a mode line %-spec for window W,
23068 generated by character C. FIELD_WIDTH > 0 means pad the string
23069 returned with spaces to that value. Return a Lisp string in
23070 *STRING if the resulting string is taken from that Lisp string.
23071
23072 Note we operate on the current buffer for most purposes. */
23073
23074 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23075
23076 static const char *
23077 decode_mode_spec (struct window *w, register int c, int field_width,
23078 Lisp_Object *string)
23079 {
23080 Lisp_Object obj;
23081 struct frame *f = XFRAME (WINDOW_FRAME (w));
23082 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23083 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23084 produce strings from numerical values, so limit preposterously
23085 large values of FIELD_WIDTH to avoid overrunning the buffer's
23086 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23087 bytes plus the terminating null. */
23088 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23089 struct buffer *b = current_buffer;
23090
23091 obj = Qnil;
23092 *string = Qnil;
23093
23094 switch (c)
23095 {
23096 case '*':
23097 if (!NILP (BVAR (b, read_only)))
23098 return "%";
23099 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23100 return "*";
23101 return "-";
23102
23103 case '+':
23104 /* This differs from %* only for a modified read-only buffer. */
23105 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23106 return "*";
23107 if (!NILP (BVAR (b, read_only)))
23108 return "%";
23109 return "-";
23110
23111 case '&':
23112 /* This differs from %* in ignoring read-only-ness. */
23113 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23114 return "*";
23115 return "-";
23116
23117 case '%':
23118 return "%";
23119
23120 case '[':
23121 {
23122 int i;
23123 char *p;
23124
23125 if (command_loop_level > 5)
23126 return "[[[... ";
23127 p = decode_mode_spec_buf;
23128 for (i = 0; i < command_loop_level; i++)
23129 *p++ = '[';
23130 *p = 0;
23131 return decode_mode_spec_buf;
23132 }
23133
23134 case ']':
23135 {
23136 int i;
23137 char *p;
23138
23139 if (command_loop_level > 5)
23140 return " ...]]]";
23141 p = decode_mode_spec_buf;
23142 for (i = 0; i < command_loop_level; i++)
23143 *p++ = ']';
23144 *p = 0;
23145 return decode_mode_spec_buf;
23146 }
23147
23148 case '-':
23149 {
23150 register int i;
23151
23152 /* Let lots_of_dashes be a string of infinite length. */
23153 if (mode_line_target == MODE_LINE_NOPROP
23154 || mode_line_target == MODE_LINE_STRING)
23155 return "--";
23156 if (field_width <= 0
23157 || field_width > sizeof (lots_of_dashes))
23158 {
23159 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23160 decode_mode_spec_buf[i] = '-';
23161 decode_mode_spec_buf[i] = '\0';
23162 return decode_mode_spec_buf;
23163 }
23164 else
23165 return lots_of_dashes;
23166 }
23167
23168 case 'b':
23169 obj = BVAR (b, name);
23170 break;
23171
23172 case 'c':
23173 /* %c and %l are ignored in `frame-title-format'.
23174 (In redisplay_internal, the frame title is drawn _before_ the
23175 windows are updated, so the stuff which depends on actual
23176 window contents (such as %l) may fail to render properly, or
23177 even crash emacs.) */
23178 if (mode_line_target == MODE_LINE_TITLE)
23179 return "";
23180 else
23181 {
23182 ptrdiff_t col = current_column ();
23183 w->column_number_displayed = col;
23184 pint2str (decode_mode_spec_buf, width, col);
23185 return decode_mode_spec_buf;
23186 }
23187
23188 case 'e':
23189 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23190 {
23191 if (NILP (Vmemory_full))
23192 return "";
23193 else
23194 return "!MEM FULL! ";
23195 }
23196 #else
23197 return "";
23198 #endif
23199
23200 case 'F':
23201 /* %F displays the frame name. */
23202 if (!NILP (f->title))
23203 return SSDATA (f->title);
23204 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23205 return SSDATA (f->name);
23206 return "Emacs";
23207
23208 case 'f':
23209 obj = BVAR (b, filename);
23210 break;
23211
23212 case 'i':
23213 {
23214 ptrdiff_t size = ZV - BEGV;
23215 pint2str (decode_mode_spec_buf, width, size);
23216 return decode_mode_spec_buf;
23217 }
23218
23219 case 'I':
23220 {
23221 ptrdiff_t size = ZV - BEGV;
23222 pint2hrstr (decode_mode_spec_buf, width, size);
23223 return decode_mode_spec_buf;
23224 }
23225
23226 case 'l':
23227 {
23228 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23229 ptrdiff_t topline, nlines, height;
23230 ptrdiff_t junk;
23231
23232 /* %c and %l are ignored in `frame-title-format'. */
23233 if (mode_line_target == MODE_LINE_TITLE)
23234 return "";
23235
23236 startpos = marker_position (w->start);
23237 startpos_byte = marker_byte_position (w->start);
23238 height = WINDOW_TOTAL_LINES (w);
23239
23240 /* If we decided that this buffer isn't suitable for line numbers,
23241 don't forget that too fast. */
23242 if (w->base_line_pos == -1)
23243 goto no_value;
23244
23245 /* If the buffer is very big, don't waste time. */
23246 if (INTEGERP (Vline_number_display_limit)
23247 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23248 {
23249 w->base_line_pos = 0;
23250 w->base_line_number = 0;
23251 goto no_value;
23252 }
23253
23254 if (w->base_line_number > 0
23255 && w->base_line_pos > 0
23256 && w->base_line_pos <= startpos)
23257 {
23258 line = w->base_line_number;
23259 linepos = w->base_line_pos;
23260 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23261 }
23262 else
23263 {
23264 line = 1;
23265 linepos = BUF_BEGV (b);
23266 linepos_byte = BUF_BEGV_BYTE (b);
23267 }
23268
23269 /* Count lines from base line to window start position. */
23270 nlines = display_count_lines (linepos_byte,
23271 startpos_byte,
23272 startpos, &junk);
23273
23274 topline = nlines + line;
23275
23276 /* Determine a new base line, if the old one is too close
23277 or too far away, or if we did not have one.
23278 "Too close" means it's plausible a scroll-down would
23279 go back past it. */
23280 if (startpos == BUF_BEGV (b))
23281 {
23282 w->base_line_number = topline;
23283 w->base_line_pos = BUF_BEGV (b);
23284 }
23285 else if (nlines < height + 25 || nlines > height * 3 + 50
23286 || linepos == BUF_BEGV (b))
23287 {
23288 ptrdiff_t limit = BUF_BEGV (b);
23289 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23290 ptrdiff_t position;
23291 ptrdiff_t distance =
23292 (height * 2 + 30) * line_number_display_limit_width;
23293
23294 if (startpos - distance > limit)
23295 {
23296 limit = startpos - distance;
23297 limit_byte = CHAR_TO_BYTE (limit);
23298 }
23299
23300 nlines = display_count_lines (startpos_byte,
23301 limit_byte,
23302 - (height * 2 + 30),
23303 &position);
23304 /* If we couldn't find the lines we wanted within
23305 line_number_display_limit_width chars per line,
23306 give up on line numbers for this window. */
23307 if (position == limit_byte && limit == startpos - distance)
23308 {
23309 w->base_line_pos = -1;
23310 w->base_line_number = 0;
23311 goto no_value;
23312 }
23313
23314 w->base_line_number = topline - nlines;
23315 w->base_line_pos = BYTE_TO_CHAR (position);
23316 }
23317
23318 /* Now count lines from the start pos to point. */
23319 nlines = display_count_lines (startpos_byte,
23320 PT_BYTE, PT, &junk);
23321
23322 /* Record that we did display the line number. */
23323 line_number_displayed = true;
23324
23325 /* Make the string to show. */
23326 pint2str (decode_mode_spec_buf, width, topline + nlines);
23327 return decode_mode_spec_buf;
23328 no_value:
23329 {
23330 char *p = decode_mode_spec_buf;
23331 int pad = width - 2;
23332 while (pad-- > 0)
23333 *p++ = ' ';
23334 *p++ = '?';
23335 *p++ = '?';
23336 *p = '\0';
23337 return decode_mode_spec_buf;
23338 }
23339 }
23340 break;
23341
23342 case 'm':
23343 obj = BVAR (b, mode_name);
23344 break;
23345
23346 case 'n':
23347 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23348 return " Narrow";
23349 break;
23350
23351 case 'p':
23352 {
23353 ptrdiff_t pos = marker_position (w->start);
23354 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23355
23356 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23357 {
23358 if (pos <= BUF_BEGV (b))
23359 return "All";
23360 else
23361 return "Bottom";
23362 }
23363 else if (pos <= BUF_BEGV (b))
23364 return "Top";
23365 else
23366 {
23367 if (total > 1000000)
23368 /* Do it differently for a large value, to avoid overflow. */
23369 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23370 else
23371 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23372 /* We can't normally display a 3-digit number,
23373 so get us a 2-digit number that is close. */
23374 if (total == 100)
23375 total = 99;
23376 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23377 return decode_mode_spec_buf;
23378 }
23379 }
23380
23381 /* Display percentage of size above the bottom of the screen. */
23382 case 'P':
23383 {
23384 ptrdiff_t toppos = marker_position (w->start);
23385 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23386 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23387
23388 if (botpos >= BUF_ZV (b))
23389 {
23390 if (toppos <= BUF_BEGV (b))
23391 return "All";
23392 else
23393 return "Bottom";
23394 }
23395 else
23396 {
23397 if (total > 1000000)
23398 /* Do it differently for a large value, to avoid overflow. */
23399 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23400 else
23401 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23402 /* We can't normally display a 3-digit number,
23403 so get us a 2-digit number that is close. */
23404 if (total == 100)
23405 total = 99;
23406 if (toppos <= BUF_BEGV (b))
23407 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23408 else
23409 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23410 return decode_mode_spec_buf;
23411 }
23412 }
23413
23414 case 's':
23415 /* status of process */
23416 obj = Fget_buffer_process (Fcurrent_buffer ());
23417 if (NILP (obj))
23418 return "no process";
23419 #ifndef MSDOS
23420 obj = Fsymbol_name (Fprocess_status (obj));
23421 #endif
23422 break;
23423
23424 case '@':
23425 {
23426 ptrdiff_t count = inhibit_garbage_collection ();
23427 Lisp_Object curdir = BVAR (current_buffer, directory);
23428 Lisp_Object val = Qnil;
23429
23430 if (STRINGP (curdir))
23431 val = call1 (intern ("file-remote-p"), curdir);
23432
23433 unbind_to (count, Qnil);
23434
23435 if (NILP (val))
23436 return "-";
23437 else
23438 return "@";
23439 }
23440
23441 case 'z':
23442 /* coding-system (not including end-of-line format) */
23443 case 'Z':
23444 /* coding-system (including end-of-line type) */
23445 {
23446 bool eol_flag = (c == 'Z');
23447 char *p = decode_mode_spec_buf;
23448
23449 if (! FRAME_WINDOW_P (f))
23450 {
23451 /* No need to mention EOL here--the terminal never needs
23452 to do EOL conversion. */
23453 p = decode_mode_spec_coding (CODING_ID_NAME
23454 (FRAME_KEYBOARD_CODING (f)->id),
23455 p, false);
23456 p = decode_mode_spec_coding (CODING_ID_NAME
23457 (FRAME_TERMINAL_CODING (f)->id),
23458 p, false);
23459 }
23460 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23461 p, eol_flag);
23462
23463 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23464 #ifdef subprocesses
23465 obj = Fget_buffer_process (Fcurrent_buffer ());
23466 if (PROCESSP (obj))
23467 {
23468 p = decode_mode_spec_coding
23469 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23470 p = decode_mode_spec_coding
23471 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23472 }
23473 #endif /* subprocesses */
23474 #endif /* false */
23475 *p = 0;
23476 return decode_mode_spec_buf;
23477 }
23478 }
23479
23480 if (STRINGP (obj))
23481 {
23482 *string = obj;
23483 return SSDATA (obj);
23484 }
23485 else
23486 return "";
23487 }
23488
23489
23490 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23491 means count lines back from START_BYTE. But don't go beyond
23492 LIMIT_BYTE. Return the number of lines thus found (always
23493 nonnegative).
23494
23495 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23496 either the position COUNT lines after/before START_BYTE, if we
23497 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23498 COUNT lines. */
23499
23500 static ptrdiff_t
23501 display_count_lines (ptrdiff_t start_byte,
23502 ptrdiff_t limit_byte, ptrdiff_t count,
23503 ptrdiff_t *byte_pos_ptr)
23504 {
23505 register unsigned char *cursor;
23506 unsigned char *base;
23507
23508 register ptrdiff_t ceiling;
23509 register unsigned char *ceiling_addr;
23510 ptrdiff_t orig_count = count;
23511
23512 /* If we are not in selective display mode,
23513 check only for newlines. */
23514 bool selective_display
23515 = (!NILP (BVAR (current_buffer, selective_display))
23516 && !INTEGERP (BVAR (current_buffer, selective_display)));
23517
23518 if (count > 0)
23519 {
23520 while (start_byte < limit_byte)
23521 {
23522 ceiling = BUFFER_CEILING_OF (start_byte);
23523 ceiling = min (limit_byte - 1, ceiling);
23524 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23525 base = (cursor = BYTE_POS_ADDR (start_byte));
23526
23527 do
23528 {
23529 if (selective_display)
23530 {
23531 while (*cursor != '\n' && *cursor != 015
23532 && ++cursor != ceiling_addr)
23533 continue;
23534 if (cursor == ceiling_addr)
23535 break;
23536 }
23537 else
23538 {
23539 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23540 if (! cursor)
23541 break;
23542 }
23543
23544 cursor++;
23545
23546 if (--count == 0)
23547 {
23548 start_byte += cursor - base;
23549 *byte_pos_ptr = start_byte;
23550 return orig_count;
23551 }
23552 }
23553 while (cursor < ceiling_addr);
23554
23555 start_byte += ceiling_addr - base;
23556 }
23557 }
23558 else
23559 {
23560 while (start_byte > limit_byte)
23561 {
23562 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23563 ceiling = max (limit_byte, ceiling);
23564 ceiling_addr = BYTE_POS_ADDR (ceiling);
23565 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23566 while (true)
23567 {
23568 if (selective_display)
23569 {
23570 while (--cursor >= ceiling_addr
23571 && *cursor != '\n' && *cursor != 015)
23572 continue;
23573 if (cursor < ceiling_addr)
23574 break;
23575 }
23576 else
23577 {
23578 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23579 if (! cursor)
23580 break;
23581 }
23582
23583 if (++count == 0)
23584 {
23585 start_byte += cursor - base + 1;
23586 *byte_pos_ptr = start_byte;
23587 /* When scanning backwards, we should
23588 not count the newline posterior to which we stop. */
23589 return - orig_count - 1;
23590 }
23591 }
23592 start_byte += ceiling_addr - base;
23593 }
23594 }
23595
23596 *byte_pos_ptr = limit_byte;
23597
23598 if (count < 0)
23599 return - orig_count + count;
23600 return orig_count - count;
23601
23602 }
23603
23604
23605 \f
23606 /***********************************************************************
23607 Displaying strings
23608 ***********************************************************************/
23609
23610 /* Display a NUL-terminated string, starting with index START.
23611
23612 If STRING is non-null, display that C string. Otherwise, the Lisp
23613 string LISP_STRING is displayed. There's a case that STRING is
23614 non-null and LISP_STRING is not nil. It means STRING is a string
23615 data of LISP_STRING. In that case, we display LISP_STRING while
23616 ignoring its text properties.
23617
23618 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23619 FACE_STRING. Display STRING or LISP_STRING with the face at
23620 FACE_STRING_POS in FACE_STRING:
23621
23622 Display the string in the environment given by IT, but use the
23623 standard display table, temporarily.
23624
23625 FIELD_WIDTH is the minimum number of output glyphs to produce.
23626 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23627 with spaces. If STRING has more characters, more than FIELD_WIDTH
23628 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23629
23630 PRECISION is the maximum number of characters to output from
23631 STRING. PRECISION < 0 means don't truncate the string.
23632
23633 This is roughly equivalent to printf format specifiers:
23634
23635 FIELD_WIDTH PRECISION PRINTF
23636 ----------------------------------------
23637 -1 -1 %s
23638 -1 10 %.10s
23639 10 -1 %10s
23640 20 10 %20.10s
23641
23642 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23643 display them, and < 0 means obey the current buffer's value of
23644 enable_multibyte_characters.
23645
23646 Value is the number of columns displayed. */
23647
23648 static int
23649 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23650 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23651 int field_width, int precision, int max_x, int multibyte)
23652 {
23653 int hpos_at_start = it->hpos;
23654 int saved_face_id = it->face_id;
23655 struct glyph_row *row = it->glyph_row;
23656 ptrdiff_t it_charpos;
23657
23658 /* Initialize the iterator IT for iteration over STRING beginning
23659 with index START. */
23660 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23661 precision, field_width, multibyte);
23662 if (string && STRINGP (lisp_string))
23663 /* LISP_STRING is the one returned by decode_mode_spec. We should
23664 ignore its text properties. */
23665 it->stop_charpos = it->end_charpos;
23666
23667 /* If displaying STRING, set up the face of the iterator from
23668 FACE_STRING, if that's given. */
23669 if (STRINGP (face_string))
23670 {
23671 ptrdiff_t endptr;
23672 struct face *face;
23673
23674 it->face_id
23675 = face_at_string_position (it->w, face_string, face_string_pos,
23676 0, &endptr, it->base_face_id, false);
23677 face = FACE_FROM_ID (it->f, it->face_id);
23678 it->face_box_p = face->box != FACE_NO_BOX;
23679 }
23680
23681 /* Set max_x to the maximum allowed X position. Don't let it go
23682 beyond the right edge of the window. */
23683 if (max_x <= 0)
23684 max_x = it->last_visible_x;
23685 else
23686 max_x = min (max_x, it->last_visible_x);
23687
23688 /* Skip over display elements that are not visible. because IT->w is
23689 hscrolled. */
23690 if (it->current_x < it->first_visible_x)
23691 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23692 MOVE_TO_POS | MOVE_TO_X);
23693
23694 row->ascent = it->max_ascent;
23695 row->height = it->max_ascent + it->max_descent;
23696 row->phys_ascent = it->max_phys_ascent;
23697 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23698 row->extra_line_spacing = it->max_extra_line_spacing;
23699
23700 if (STRINGP (it->string))
23701 it_charpos = IT_STRING_CHARPOS (*it);
23702 else
23703 it_charpos = IT_CHARPOS (*it);
23704
23705 /* This condition is for the case that we are called with current_x
23706 past last_visible_x. */
23707 while (it->current_x < max_x)
23708 {
23709 int x_before, x, n_glyphs_before, i, nglyphs;
23710
23711 /* Get the next display element. */
23712 if (!get_next_display_element (it))
23713 break;
23714
23715 /* Produce glyphs. */
23716 x_before = it->current_x;
23717 n_glyphs_before = row->used[TEXT_AREA];
23718 PRODUCE_GLYPHS (it);
23719
23720 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23721 i = 0;
23722 x = x_before;
23723 while (i < nglyphs)
23724 {
23725 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23726
23727 if (it->line_wrap != TRUNCATE
23728 && x + glyph->pixel_width > max_x)
23729 {
23730 /* End of continued line or max_x reached. */
23731 if (CHAR_GLYPH_PADDING_P (*glyph))
23732 {
23733 /* A wide character is unbreakable. */
23734 if (row->reversed_p)
23735 unproduce_glyphs (it, row->used[TEXT_AREA]
23736 - n_glyphs_before);
23737 row->used[TEXT_AREA] = n_glyphs_before;
23738 it->current_x = x_before;
23739 }
23740 else
23741 {
23742 if (row->reversed_p)
23743 unproduce_glyphs (it, row->used[TEXT_AREA]
23744 - (n_glyphs_before + i));
23745 row->used[TEXT_AREA] = n_glyphs_before + i;
23746 it->current_x = x;
23747 }
23748 break;
23749 }
23750 else if (x + glyph->pixel_width >= it->first_visible_x)
23751 {
23752 /* Glyph is at least partially visible. */
23753 ++it->hpos;
23754 if (x < it->first_visible_x)
23755 row->x = x - it->first_visible_x;
23756 }
23757 else
23758 {
23759 /* Glyph is off the left margin of the display area.
23760 Should not happen. */
23761 emacs_abort ();
23762 }
23763
23764 row->ascent = max (row->ascent, it->max_ascent);
23765 row->height = max (row->height, it->max_ascent + it->max_descent);
23766 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23767 row->phys_height = max (row->phys_height,
23768 it->max_phys_ascent + it->max_phys_descent);
23769 row->extra_line_spacing = max (row->extra_line_spacing,
23770 it->max_extra_line_spacing);
23771 x += glyph->pixel_width;
23772 ++i;
23773 }
23774
23775 /* Stop if max_x reached. */
23776 if (i < nglyphs)
23777 break;
23778
23779 /* Stop at line ends. */
23780 if (ITERATOR_AT_END_OF_LINE_P (it))
23781 {
23782 it->continuation_lines_width = 0;
23783 break;
23784 }
23785
23786 set_iterator_to_next (it, true);
23787 if (STRINGP (it->string))
23788 it_charpos = IT_STRING_CHARPOS (*it);
23789 else
23790 it_charpos = IT_CHARPOS (*it);
23791
23792 /* Stop if truncating at the right edge. */
23793 if (it->line_wrap == TRUNCATE
23794 && it->current_x >= it->last_visible_x)
23795 {
23796 /* Add truncation mark, but don't do it if the line is
23797 truncated at a padding space. */
23798 if (it_charpos < it->string_nchars)
23799 {
23800 if (!FRAME_WINDOW_P (it->f))
23801 {
23802 int ii, n;
23803
23804 if (it->current_x > it->last_visible_x)
23805 {
23806 if (!row->reversed_p)
23807 {
23808 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23809 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23810 break;
23811 }
23812 else
23813 {
23814 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23815 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23816 break;
23817 unproduce_glyphs (it, ii + 1);
23818 ii = row->used[TEXT_AREA] - (ii + 1);
23819 }
23820 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23821 {
23822 row->used[TEXT_AREA] = ii;
23823 produce_special_glyphs (it, IT_TRUNCATION);
23824 }
23825 }
23826 produce_special_glyphs (it, IT_TRUNCATION);
23827 }
23828 row->truncated_on_right_p = true;
23829 }
23830 break;
23831 }
23832 }
23833
23834 /* Maybe insert a truncation at the left. */
23835 if (it->first_visible_x
23836 && it_charpos > 0)
23837 {
23838 if (!FRAME_WINDOW_P (it->f)
23839 || (row->reversed_p
23840 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23841 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23842 insert_left_trunc_glyphs (it);
23843 row->truncated_on_left_p = true;
23844 }
23845
23846 it->face_id = saved_face_id;
23847
23848 /* Value is number of columns displayed. */
23849 return it->hpos - hpos_at_start;
23850 }
23851
23852
23853 \f
23854 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23855 appears as an element of LIST or as the car of an element of LIST.
23856 If PROPVAL is a list, compare each element against LIST in that
23857 way, and return 1/2 if any element of PROPVAL is found in LIST.
23858 Otherwise return 0. This function cannot quit.
23859 The return value is 2 if the text is invisible but with an ellipsis
23860 and 1 if it's invisible and without an ellipsis. */
23861
23862 int
23863 invisible_prop (Lisp_Object propval, Lisp_Object list)
23864 {
23865 Lisp_Object tail, proptail;
23866
23867 for (tail = list; CONSP (tail); tail = XCDR (tail))
23868 {
23869 register Lisp_Object tem;
23870 tem = XCAR (tail);
23871 if (EQ (propval, tem))
23872 return 1;
23873 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23874 return NILP (XCDR (tem)) ? 1 : 2;
23875 }
23876
23877 if (CONSP (propval))
23878 {
23879 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23880 {
23881 Lisp_Object propelt;
23882 propelt = XCAR (proptail);
23883 for (tail = list; CONSP (tail); tail = XCDR (tail))
23884 {
23885 register Lisp_Object tem;
23886 tem = XCAR (tail);
23887 if (EQ (propelt, tem))
23888 return 1;
23889 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23890 return NILP (XCDR (tem)) ? 1 : 2;
23891 }
23892 }
23893 }
23894
23895 return 0;
23896 }
23897
23898 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23899 doc: /* Non-nil if the property makes the text invisible.
23900 POS-OR-PROP can be a marker or number, in which case it is taken to be
23901 a position in the current buffer and the value of the `invisible' property
23902 is checked; or it can be some other value, which is then presumed to be the
23903 value of the `invisible' property of the text of interest.
23904 The non-nil value returned can be t for truly invisible text or something
23905 else if the text is replaced by an ellipsis. */)
23906 (Lisp_Object pos_or_prop)
23907 {
23908 Lisp_Object prop
23909 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23910 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23911 : pos_or_prop);
23912 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23913 return (invis == 0 ? Qnil
23914 : invis == 1 ? Qt
23915 : make_number (invis));
23916 }
23917
23918 /* Calculate a width or height in pixels from a specification using
23919 the following elements:
23920
23921 SPEC ::=
23922 NUM - a (fractional) multiple of the default font width/height
23923 (NUM) - specifies exactly NUM pixels
23924 UNIT - a fixed number of pixels, see below.
23925 ELEMENT - size of a display element in pixels, see below.
23926 (NUM . SPEC) - equals NUM * SPEC
23927 (+ SPEC SPEC ...) - add pixel values
23928 (- SPEC SPEC ...) - subtract pixel values
23929 (- SPEC) - negate pixel value
23930
23931 NUM ::=
23932 INT or FLOAT - a number constant
23933 SYMBOL - use symbol's (buffer local) variable binding.
23934
23935 UNIT ::=
23936 in - pixels per inch *)
23937 mm - pixels per 1/1000 meter *)
23938 cm - pixels per 1/100 meter *)
23939 width - width of current font in pixels.
23940 height - height of current font in pixels.
23941
23942 *) using the ratio(s) defined in display-pixels-per-inch.
23943
23944 ELEMENT ::=
23945
23946 left-fringe - left fringe width in pixels
23947 right-fringe - right fringe width in pixels
23948
23949 left-margin - left margin width in pixels
23950 right-margin - right margin width in pixels
23951
23952 scroll-bar - scroll-bar area width in pixels
23953
23954 Examples:
23955
23956 Pixels corresponding to 5 inches:
23957 (5 . in)
23958
23959 Total width of non-text areas on left side of window (if scroll-bar is on left):
23960 '(space :width (+ left-fringe left-margin scroll-bar))
23961
23962 Align to first text column (in header line):
23963 '(space :align-to 0)
23964
23965 Align to middle of text area minus half the width of variable `my-image'
23966 containing a loaded image:
23967 '(space :align-to (0.5 . (- text my-image)))
23968
23969 Width of left margin minus width of 1 character in the default font:
23970 '(space :width (- left-margin 1))
23971
23972 Width of left margin minus width of 2 characters in the current font:
23973 '(space :width (- left-margin (2 . width)))
23974
23975 Center 1 character over left-margin (in header line):
23976 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23977
23978 Different ways to express width of left fringe plus left margin minus one pixel:
23979 '(space :width (- (+ left-fringe left-margin) (1)))
23980 '(space :width (+ left-fringe left-margin (- (1))))
23981 '(space :width (+ left-fringe left-margin (-1)))
23982
23983 */
23984
23985 static bool
23986 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23987 struct font *font, bool width_p, int *align_to)
23988 {
23989 double pixels;
23990
23991 # define OK_PIXELS(val) (*res = (val), true)
23992 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23993
23994 if (NILP (prop))
23995 return OK_PIXELS (0);
23996
23997 eassert (FRAME_LIVE_P (it->f));
23998
23999 if (SYMBOLP (prop))
24000 {
24001 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24002 {
24003 char *unit = SSDATA (SYMBOL_NAME (prop));
24004
24005 if (unit[0] == 'i' && unit[1] == 'n')
24006 pixels = 1.0;
24007 else if (unit[0] == 'm' && unit[1] == 'm')
24008 pixels = 25.4;
24009 else if (unit[0] == 'c' && unit[1] == 'm')
24010 pixels = 2.54;
24011 else
24012 pixels = 0;
24013 if (pixels > 0)
24014 {
24015 double ppi = (width_p ? FRAME_RES_X (it->f)
24016 : FRAME_RES_Y (it->f));
24017
24018 if (ppi > 0)
24019 return OK_PIXELS (ppi / pixels);
24020 return false;
24021 }
24022 }
24023
24024 #ifdef HAVE_WINDOW_SYSTEM
24025 if (EQ (prop, Qheight))
24026 return OK_PIXELS (font
24027 ? normal_char_height (font, -1)
24028 : FRAME_LINE_HEIGHT (it->f));
24029 if (EQ (prop, Qwidth))
24030 return OK_PIXELS (font
24031 ? FONT_WIDTH (font)
24032 : FRAME_COLUMN_WIDTH (it->f));
24033 #else
24034 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24035 return OK_PIXELS (1);
24036 #endif
24037
24038 if (EQ (prop, Qtext))
24039 return OK_PIXELS (width_p
24040 ? window_box_width (it->w, TEXT_AREA)
24041 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24042
24043 if (align_to && *align_to < 0)
24044 {
24045 *res = 0;
24046 if (EQ (prop, Qleft))
24047 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24048 if (EQ (prop, Qright))
24049 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24050 if (EQ (prop, Qcenter))
24051 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24052 + window_box_width (it->w, TEXT_AREA) / 2);
24053 if (EQ (prop, Qleft_fringe))
24054 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24055 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24056 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24057 if (EQ (prop, Qright_fringe))
24058 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24059 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24060 : window_box_right_offset (it->w, TEXT_AREA));
24061 if (EQ (prop, Qleft_margin))
24062 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24063 if (EQ (prop, Qright_margin))
24064 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24065 if (EQ (prop, Qscroll_bar))
24066 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24067 ? 0
24068 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24069 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24070 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24071 : 0)));
24072 }
24073 else
24074 {
24075 if (EQ (prop, Qleft_fringe))
24076 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24077 if (EQ (prop, Qright_fringe))
24078 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24079 if (EQ (prop, Qleft_margin))
24080 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24081 if (EQ (prop, Qright_margin))
24082 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24083 if (EQ (prop, Qscroll_bar))
24084 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24085 }
24086
24087 prop = buffer_local_value (prop, it->w->contents);
24088 if (EQ (prop, Qunbound))
24089 prop = Qnil;
24090 }
24091
24092 if (NUMBERP (prop))
24093 {
24094 int base_unit = (width_p
24095 ? FRAME_COLUMN_WIDTH (it->f)
24096 : FRAME_LINE_HEIGHT (it->f));
24097 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24098 }
24099
24100 if (CONSP (prop))
24101 {
24102 Lisp_Object car = XCAR (prop);
24103 Lisp_Object cdr = XCDR (prop);
24104
24105 if (SYMBOLP (car))
24106 {
24107 #ifdef HAVE_WINDOW_SYSTEM
24108 if (FRAME_WINDOW_P (it->f)
24109 && valid_image_p (prop))
24110 {
24111 ptrdiff_t id = lookup_image (it->f, prop);
24112 struct image *img = IMAGE_FROM_ID (it->f, id);
24113
24114 return OK_PIXELS (width_p ? img->width : img->height);
24115 }
24116 #endif
24117 if (EQ (car, Qplus) || EQ (car, Qminus))
24118 {
24119 bool first = true;
24120 double px;
24121
24122 pixels = 0;
24123 while (CONSP (cdr))
24124 {
24125 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24126 font, width_p, align_to))
24127 return false;
24128 if (first)
24129 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24130 else
24131 pixels += px;
24132 cdr = XCDR (cdr);
24133 }
24134 if (EQ (car, Qminus))
24135 pixels = -pixels;
24136 return OK_PIXELS (pixels);
24137 }
24138
24139 car = buffer_local_value (car, it->w->contents);
24140 if (EQ (car, Qunbound))
24141 car = Qnil;
24142 }
24143
24144 if (NUMBERP (car))
24145 {
24146 double fact;
24147 pixels = XFLOATINT (car);
24148 if (NILP (cdr))
24149 return OK_PIXELS (pixels);
24150 if (calc_pixel_width_or_height (&fact, it, cdr,
24151 font, width_p, align_to))
24152 return OK_PIXELS (pixels * fact);
24153 return false;
24154 }
24155
24156 return false;
24157 }
24158
24159 return false;
24160 }
24161
24162 void
24163 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24164 {
24165 #ifdef HAVE_WINDOW_SYSTEM
24166 normal_char_ascent_descent (font, -1, ascent, descent);
24167 #else
24168 *ascent = 1;
24169 *descent = 0;
24170 #endif
24171 }
24172
24173 \f
24174 /***********************************************************************
24175 Glyph Display
24176 ***********************************************************************/
24177
24178 #ifdef HAVE_WINDOW_SYSTEM
24179
24180 #ifdef GLYPH_DEBUG
24181
24182 void
24183 dump_glyph_string (struct glyph_string *s)
24184 {
24185 fprintf (stderr, "glyph string\n");
24186 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24187 s->x, s->y, s->width, s->height);
24188 fprintf (stderr, " ybase = %d\n", s->ybase);
24189 fprintf (stderr, " hl = %d\n", s->hl);
24190 fprintf (stderr, " left overhang = %d, right = %d\n",
24191 s->left_overhang, s->right_overhang);
24192 fprintf (stderr, " nchars = %d\n", s->nchars);
24193 fprintf (stderr, " extends to end of line = %d\n",
24194 s->extends_to_end_of_line_p);
24195 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24196 fprintf (stderr, " bg width = %d\n", s->background_width);
24197 }
24198
24199 #endif /* GLYPH_DEBUG */
24200
24201 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24202 of XChar2b structures for S; it can't be allocated in
24203 init_glyph_string because it must be allocated via `alloca'. W
24204 is the window on which S is drawn. ROW and AREA are the glyph row
24205 and area within the row from which S is constructed. START is the
24206 index of the first glyph structure covered by S. HL is a
24207 face-override for drawing S. */
24208
24209 #ifdef HAVE_NTGUI
24210 #define OPTIONAL_HDC(hdc) HDC hdc,
24211 #define DECLARE_HDC(hdc) HDC hdc;
24212 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24213 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24214 #endif
24215
24216 #ifndef OPTIONAL_HDC
24217 #define OPTIONAL_HDC(hdc)
24218 #define DECLARE_HDC(hdc)
24219 #define ALLOCATE_HDC(hdc, f)
24220 #define RELEASE_HDC(hdc, f)
24221 #endif
24222
24223 static void
24224 init_glyph_string (struct glyph_string *s,
24225 OPTIONAL_HDC (hdc)
24226 XChar2b *char2b, struct window *w, struct glyph_row *row,
24227 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24228 {
24229 memset (s, 0, sizeof *s);
24230 s->w = w;
24231 s->f = XFRAME (w->frame);
24232 #ifdef HAVE_NTGUI
24233 s->hdc = hdc;
24234 #endif
24235 s->display = FRAME_X_DISPLAY (s->f);
24236 s->window = FRAME_X_WINDOW (s->f);
24237 s->char2b = char2b;
24238 s->hl = hl;
24239 s->row = row;
24240 s->area = area;
24241 s->first_glyph = row->glyphs[area] + start;
24242 s->height = row->height;
24243 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24244 s->ybase = s->y + row->ascent;
24245 }
24246
24247
24248 /* Append the list of glyph strings with head H and tail T to the list
24249 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24250
24251 static void
24252 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24253 struct glyph_string *h, struct glyph_string *t)
24254 {
24255 if (h)
24256 {
24257 if (*head)
24258 (*tail)->next = h;
24259 else
24260 *head = h;
24261 h->prev = *tail;
24262 *tail = t;
24263 }
24264 }
24265
24266
24267 /* Prepend the list of glyph strings with head H and tail T to the
24268 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24269 result. */
24270
24271 static void
24272 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24273 struct glyph_string *h, struct glyph_string *t)
24274 {
24275 if (h)
24276 {
24277 if (*head)
24278 (*head)->prev = t;
24279 else
24280 *tail = t;
24281 t->next = *head;
24282 *head = h;
24283 }
24284 }
24285
24286
24287 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24288 Set *HEAD and *TAIL to the resulting list. */
24289
24290 static void
24291 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24292 struct glyph_string *s)
24293 {
24294 s->next = s->prev = NULL;
24295 append_glyph_string_lists (head, tail, s, s);
24296 }
24297
24298
24299 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24300 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24301 make sure that X resources for the face returned are allocated.
24302 Value is a pointer to a realized face that is ready for display if
24303 DISPLAY_P. */
24304
24305 static struct face *
24306 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24307 XChar2b *char2b, bool display_p)
24308 {
24309 struct face *face = FACE_FROM_ID (f, face_id);
24310 unsigned code = 0;
24311
24312 if (face->font)
24313 {
24314 code = face->font->driver->encode_char (face->font, c);
24315
24316 if (code == FONT_INVALID_CODE)
24317 code = 0;
24318 }
24319 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24320
24321 /* Make sure X resources of the face are allocated. */
24322 #ifdef HAVE_X_WINDOWS
24323 if (display_p)
24324 #endif
24325 {
24326 eassert (face != NULL);
24327 prepare_face_for_display (f, face);
24328 }
24329
24330 return face;
24331 }
24332
24333
24334 /* Get face and two-byte form of character glyph GLYPH on frame F.
24335 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24336 a pointer to a realized face that is ready for display. */
24337
24338 static struct face *
24339 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24340 XChar2b *char2b)
24341 {
24342 struct face *face;
24343 unsigned code = 0;
24344
24345 eassert (glyph->type == CHAR_GLYPH);
24346 face = FACE_FROM_ID (f, glyph->face_id);
24347
24348 /* Make sure X resources of the face are allocated. */
24349 eassert (face != NULL);
24350 prepare_face_for_display (f, face);
24351
24352 if (face->font)
24353 {
24354 if (CHAR_BYTE8_P (glyph->u.ch))
24355 code = CHAR_TO_BYTE8 (glyph->u.ch);
24356 else
24357 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24358
24359 if (code == FONT_INVALID_CODE)
24360 code = 0;
24361 }
24362
24363 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24364 return face;
24365 }
24366
24367
24368 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24369 Return true iff FONT has a glyph for C. */
24370
24371 static bool
24372 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24373 {
24374 unsigned code;
24375
24376 if (CHAR_BYTE8_P (c))
24377 code = CHAR_TO_BYTE8 (c);
24378 else
24379 code = font->driver->encode_char (font, c);
24380
24381 if (code == FONT_INVALID_CODE)
24382 return false;
24383 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24384 return true;
24385 }
24386
24387
24388 /* Fill glyph string S with composition components specified by S->cmp.
24389
24390 BASE_FACE is the base face of the composition.
24391 S->cmp_from is the index of the first component for S.
24392
24393 OVERLAPS non-zero means S should draw the foreground only, and use
24394 its physical height for clipping. See also draw_glyphs.
24395
24396 Value is the index of a component not in S. */
24397
24398 static int
24399 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24400 int overlaps)
24401 {
24402 int i;
24403 /* For all glyphs of this composition, starting at the offset
24404 S->cmp_from, until we reach the end of the definition or encounter a
24405 glyph that requires the different face, add it to S. */
24406 struct face *face;
24407
24408 eassert (s);
24409
24410 s->for_overlaps = overlaps;
24411 s->face = NULL;
24412 s->font = NULL;
24413 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24414 {
24415 int c = COMPOSITION_GLYPH (s->cmp, i);
24416
24417 /* TAB in a composition means display glyphs with padding space
24418 on the left or right. */
24419 if (c != '\t')
24420 {
24421 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24422 -1, Qnil);
24423
24424 face = get_char_face_and_encoding (s->f, c, face_id,
24425 s->char2b + i, true);
24426 if (face)
24427 {
24428 if (! s->face)
24429 {
24430 s->face = face;
24431 s->font = s->face->font;
24432 }
24433 else if (s->face != face)
24434 break;
24435 }
24436 }
24437 ++s->nchars;
24438 }
24439 s->cmp_to = i;
24440
24441 if (s->face == NULL)
24442 {
24443 s->face = base_face->ascii_face;
24444 s->font = s->face->font;
24445 }
24446
24447 /* All glyph strings for the same composition has the same width,
24448 i.e. the width set for the first component of the composition. */
24449 s->width = s->first_glyph->pixel_width;
24450
24451 /* If the specified font could not be loaded, use the frame's
24452 default font, but record the fact that we couldn't load it in
24453 the glyph string so that we can draw rectangles for the
24454 characters of the glyph string. */
24455 if (s->font == NULL)
24456 {
24457 s->font_not_found_p = true;
24458 s->font = FRAME_FONT (s->f);
24459 }
24460
24461 /* Adjust base line for subscript/superscript text. */
24462 s->ybase += s->first_glyph->voffset;
24463
24464 return s->cmp_to;
24465 }
24466
24467 static int
24468 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24469 int start, int end, int overlaps)
24470 {
24471 struct glyph *glyph, *last;
24472 Lisp_Object lgstring;
24473 int i;
24474
24475 s->for_overlaps = overlaps;
24476 glyph = s->row->glyphs[s->area] + start;
24477 last = s->row->glyphs[s->area] + end;
24478 s->cmp_id = glyph->u.cmp.id;
24479 s->cmp_from = glyph->slice.cmp.from;
24480 s->cmp_to = glyph->slice.cmp.to + 1;
24481 s->face = FACE_FROM_ID (s->f, face_id);
24482 lgstring = composition_gstring_from_id (s->cmp_id);
24483 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24484 glyph++;
24485 while (glyph < last
24486 && glyph->u.cmp.automatic
24487 && glyph->u.cmp.id == s->cmp_id
24488 && s->cmp_to == glyph->slice.cmp.from)
24489 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24490
24491 for (i = s->cmp_from; i < s->cmp_to; i++)
24492 {
24493 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24494 unsigned code = LGLYPH_CODE (lglyph);
24495
24496 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24497 }
24498 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24499 return glyph - s->row->glyphs[s->area];
24500 }
24501
24502
24503 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24504 See the comment of fill_glyph_string for arguments.
24505 Value is the index of the first glyph not in S. */
24506
24507
24508 static int
24509 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24510 int start, int end, int overlaps)
24511 {
24512 struct glyph *glyph, *last;
24513 int voffset;
24514
24515 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24516 s->for_overlaps = overlaps;
24517 glyph = s->row->glyphs[s->area] + start;
24518 last = s->row->glyphs[s->area] + end;
24519 voffset = glyph->voffset;
24520 s->face = FACE_FROM_ID (s->f, face_id);
24521 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24522 s->nchars = 1;
24523 s->width = glyph->pixel_width;
24524 glyph++;
24525 while (glyph < last
24526 && glyph->type == GLYPHLESS_GLYPH
24527 && glyph->voffset == voffset
24528 && glyph->face_id == face_id)
24529 {
24530 s->nchars++;
24531 s->width += glyph->pixel_width;
24532 glyph++;
24533 }
24534 s->ybase += voffset;
24535 return glyph - s->row->glyphs[s->area];
24536 }
24537
24538
24539 /* Fill glyph string S from a sequence of character glyphs.
24540
24541 FACE_ID is the face id of the string. START is the index of the
24542 first glyph to consider, END is the index of the last + 1.
24543 OVERLAPS non-zero means S should draw the foreground only, and use
24544 its physical height for clipping. See also draw_glyphs.
24545
24546 Value is the index of the first glyph not in S. */
24547
24548 static int
24549 fill_glyph_string (struct glyph_string *s, int face_id,
24550 int start, int end, int overlaps)
24551 {
24552 struct glyph *glyph, *last;
24553 int voffset;
24554 bool glyph_not_available_p;
24555
24556 eassert (s->f == XFRAME (s->w->frame));
24557 eassert (s->nchars == 0);
24558 eassert (start >= 0 && end > start);
24559
24560 s->for_overlaps = overlaps;
24561 glyph = s->row->glyphs[s->area] + start;
24562 last = s->row->glyphs[s->area] + end;
24563 voffset = glyph->voffset;
24564 s->padding_p = glyph->padding_p;
24565 glyph_not_available_p = glyph->glyph_not_available_p;
24566
24567 while (glyph < last
24568 && glyph->type == CHAR_GLYPH
24569 && glyph->voffset == voffset
24570 /* Same face id implies same font, nowadays. */
24571 && glyph->face_id == face_id
24572 && glyph->glyph_not_available_p == glyph_not_available_p)
24573 {
24574 s->face = get_glyph_face_and_encoding (s->f, glyph,
24575 s->char2b + s->nchars);
24576 ++s->nchars;
24577 eassert (s->nchars <= end - start);
24578 s->width += glyph->pixel_width;
24579 if (glyph++->padding_p != s->padding_p)
24580 break;
24581 }
24582
24583 s->font = s->face->font;
24584
24585 /* If the specified font could not be loaded, use the frame's font,
24586 but record the fact that we couldn't load it in
24587 S->font_not_found_p so that we can draw rectangles for the
24588 characters of the glyph string. */
24589 if (s->font == NULL || glyph_not_available_p)
24590 {
24591 s->font_not_found_p = true;
24592 s->font = FRAME_FONT (s->f);
24593 }
24594
24595 /* Adjust base line for subscript/superscript text. */
24596 s->ybase += voffset;
24597
24598 eassert (s->face && s->face->gc);
24599 return glyph - s->row->glyphs[s->area];
24600 }
24601
24602
24603 /* Fill glyph string S from image glyph S->first_glyph. */
24604
24605 static void
24606 fill_image_glyph_string (struct glyph_string *s)
24607 {
24608 eassert (s->first_glyph->type == IMAGE_GLYPH);
24609 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24610 eassert (s->img);
24611 s->slice = s->first_glyph->slice.img;
24612 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24613 s->font = s->face->font;
24614 s->width = s->first_glyph->pixel_width;
24615
24616 /* Adjust base line for subscript/superscript text. */
24617 s->ybase += s->first_glyph->voffset;
24618 }
24619
24620
24621 /* Fill glyph string S from a sequence of stretch glyphs.
24622
24623 START is the index of the first glyph to consider,
24624 END is the index of the last + 1.
24625
24626 Value is the index of the first glyph not in S. */
24627
24628 static int
24629 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24630 {
24631 struct glyph *glyph, *last;
24632 int voffset, face_id;
24633
24634 eassert (s->first_glyph->type == STRETCH_GLYPH);
24635
24636 glyph = s->row->glyphs[s->area] + start;
24637 last = s->row->glyphs[s->area] + end;
24638 face_id = glyph->face_id;
24639 s->face = FACE_FROM_ID (s->f, face_id);
24640 s->font = s->face->font;
24641 s->width = glyph->pixel_width;
24642 s->nchars = 1;
24643 voffset = glyph->voffset;
24644
24645 for (++glyph;
24646 (glyph < last
24647 && glyph->type == STRETCH_GLYPH
24648 && glyph->voffset == voffset
24649 && glyph->face_id == face_id);
24650 ++glyph)
24651 s->width += glyph->pixel_width;
24652
24653 /* Adjust base line for subscript/superscript text. */
24654 s->ybase += voffset;
24655
24656 /* The case that face->gc == 0 is handled when drawing the glyph
24657 string by calling prepare_face_for_display. */
24658 eassert (s->face);
24659 return glyph - s->row->glyphs[s->area];
24660 }
24661
24662 static struct font_metrics *
24663 get_per_char_metric (struct font *font, XChar2b *char2b)
24664 {
24665 static struct font_metrics metrics;
24666 unsigned code;
24667
24668 if (! font)
24669 return NULL;
24670 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24671 if (code == FONT_INVALID_CODE)
24672 return NULL;
24673 font->driver->text_extents (font, &code, 1, &metrics);
24674 return &metrics;
24675 }
24676
24677 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24678 for FONT. Values are taken from font-global ones, except for fonts
24679 that claim preposterously large values, but whose glyphs actually
24680 have reasonable dimensions. C is the character to use for metrics
24681 if the font-global values are too large; if C is negative, the
24682 function selects a default character. */
24683 static void
24684 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24685 {
24686 *ascent = FONT_BASE (font);
24687 *descent = FONT_DESCENT (font);
24688
24689 if (FONT_TOO_HIGH (font))
24690 {
24691 XChar2b char2b;
24692
24693 /* Get metrics of C, defaulting to a reasonably sized ASCII
24694 character. */
24695 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24696 {
24697 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24698
24699 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24700 {
24701 /* We add 1 pixel to character dimensions as heuristics
24702 that produces nicer display, e.g. when the face has
24703 the box attribute. */
24704 *ascent = pcm->ascent + 1;
24705 *descent = pcm->descent + 1;
24706 }
24707 }
24708 }
24709 }
24710
24711 /* A subroutine that computes a reasonable "normal character height"
24712 for fonts that claim preposterously large vertical dimensions, but
24713 whose glyphs are actually reasonably sized. C is the character
24714 whose metrics to use for those fonts, or -1 for default
24715 character. */
24716 static int
24717 normal_char_height (struct font *font, int c)
24718 {
24719 int ascent, descent;
24720
24721 normal_char_ascent_descent (font, c, &ascent, &descent);
24722
24723 return ascent + descent;
24724 }
24725
24726 /* EXPORT for RIF:
24727 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24728 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24729 assumed to be zero. */
24730
24731 void
24732 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24733 {
24734 *left = *right = 0;
24735
24736 if (glyph->type == CHAR_GLYPH)
24737 {
24738 XChar2b char2b;
24739 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24740 if (face->font)
24741 {
24742 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24743 if (pcm)
24744 {
24745 if (pcm->rbearing > pcm->width)
24746 *right = pcm->rbearing - pcm->width;
24747 if (pcm->lbearing < 0)
24748 *left = -pcm->lbearing;
24749 }
24750 }
24751 }
24752 else if (glyph->type == COMPOSITE_GLYPH)
24753 {
24754 if (! glyph->u.cmp.automatic)
24755 {
24756 struct composition *cmp = composition_table[glyph->u.cmp.id];
24757
24758 if (cmp->rbearing > cmp->pixel_width)
24759 *right = cmp->rbearing - cmp->pixel_width;
24760 if (cmp->lbearing < 0)
24761 *left = - cmp->lbearing;
24762 }
24763 else
24764 {
24765 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24766 struct font_metrics metrics;
24767
24768 composition_gstring_width (gstring, glyph->slice.cmp.from,
24769 glyph->slice.cmp.to + 1, &metrics);
24770 if (metrics.rbearing > metrics.width)
24771 *right = metrics.rbearing - metrics.width;
24772 if (metrics.lbearing < 0)
24773 *left = - metrics.lbearing;
24774 }
24775 }
24776 }
24777
24778
24779 /* Return the index of the first glyph preceding glyph string S that
24780 is overwritten by S because of S's left overhang. Value is -1
24781 if no glyphs are overwritten. */
24782
24783 static int
24784 left_overwritten (struct glyph_string *s)
24785 {
24786 int k;
24787
24788 if (s->left_overhang)
24789 {
24790 int x = 0, i;
24791 struct glyph *glyphs = s->row->glyphs[s->area];
24792 int first = s->first_glyph - glyphs;
24793
24794 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24795 x -= glyphs[i].pixel_width;
24796
24797 k = i + 1;
24798 }
24799 else
24800 k = -1;
24801
24802 return k;
24803 }
24804
24805
24806 /* Return the index of the first glyph preceding glyph string S that
24807 is overwriting S because of its right overhang. Value is -1 if no
24808 glyph in front of S overwrites S. */
24809
24810 static int
24811 left_overwriting (struct glyph_string *s)
24812 {
24813 int i, k, x;
24814 struct glyph *glyphs = s->row->glyphs[s->area];
24815 int first = s->first_glyph - glyphs;
24816
24817 k = -1;
24818 x = 0;
24819 for (i = first - 1; i >= 0; --i)
24820 {
24821 int left, right;
24822 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24823 if (x + right > 0)
24824 k = i;
24825 x -= glyphs[i].pixel_width;
24826 }
24827
24828 return k;
24829 }
24830
24831
24832 /* Return the index of the last glyph following glyph string S that is
24833 overwritten by S because of S's right overhang. Value is -1 if
24834 no such glyph is found. */
24835
24836 static int
24837 right_overwritten (struct glyph_string *s)
24838 {
24839 int k = -1;
24840
24841 if (s->right_overhang)
24842 {
24843 int x = 0, i;
24844 struct glyph *glyphs = s->row->glyphs[s->area];
24845 int first = (s->first_glyph - glyphs
24846 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24847 int end = s->row->used[s->area];
24848
24849 for (i = first; i < end && s->right_overhang > x; ++i)
24850 x += glyphs[i].pixel_width;
24851
24852 k = i;
24853 }
24854
24855 return k;
24856 }
24857
24858
24859 /* Return the index of the last glyph following glyph string S that
24860 overwrites S because of its left overhang. Value is negative
24861 if no such glyph is found. */
24862
24863 static int
24864 right_overwriting (struct glyph_string *s)
24865 {
24866 int i, k, x;
24867 int end = s->row->used[s->area];
24868 struct glyph *glyphs = s->row->glyphs[s->area];
24869 int first = (s->first_glyph - glyphs
24870 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24871
24872 k = -1;
24873 x = 0;
24874 for (i = first; i < end; ++i)
24875 {
24876 int left, right;
24877 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24878 if (x - left < 0)
24879 k = i;
24880 x += glyphs[i].pixel_width;
24881 }
24882
24883 return k;
24884 }
24885
24886
24887 /* Set background width of glyph string S. START is the index of the
24888 first glyph following S. LAST_X is the right-most x-position + 1
24889 in the drawing area. */
24890
24891 static void
24892 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24893 {
24894 /* If the face of this glyph string has to be drawn to the end of
24895 the drawing area, set S->extends_to_end_of_line_p. */
24896
24897 if (start == s->row->used[s->area]
24898 && ((s->row->fill_line_p
24899 && (s->hl == DRAW_NORMAL_TEXT
24900 || s->hl == DRAW_IMAGE_RAISED
24901 || s->hl == DRAW_IMAGE_SUNKEN))
24902 || s->hl == DRAW_MOUSE_FACE))
24903 s->extends_to_end_of_line_p = true;
24904
24905 /* If S extends its face to the end of the line, set its
24906 background_width to the distance to the right edge of the drawing
24907 area. */
24908 if (s->extends_to_end_of_line_p)
24909 s->background_width = last_x - s->x + 1;
24910 else
24911 s->background_width = s->width;
24912 }
24913
24914
24915 /* Compute overhangs and x-positions for glyph string S and its
24916 predecessors, or successors. X is the starting x-position for S.
24917 BACKWARD_P means process predecessors. */
24918
24919 static void
24920 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24921 {
24922 if (backward_p)
24923 {
24924 while (s)
24925 {
24926 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24927 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24928 x -= s->width;
24929 s->x = x;
24930 s = s->prev;
24931 }
24932 }
24933 else
24934 {
24935 while (s)
24936 {
24937 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24938 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24939 s->x = x;
24940 x += s->width;
24941 s = s->next;
24942 }
24943 }
24944 }
24945
24946
24947
24948 /* The following macros are only called from draw_glyphs below.
24949 They reference the following parameters of that function directly:
24950 `w', `row', `area', and `overlap_p'
24951 as well as the following local variables:
24952 `s', `f', and `hdc' (in W32) */
24953
24954 #ifdef HAVE_NTGUI
24955 /* On W32, silently add local `hdc' variable to argument list of
24956 init_glyph_string. */
24957 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24958 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24959 #else
24960 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24961 init_glyph_string (s, char2b, w, row, area, start, hl)
24962 #endif
24963
24964 /* Add a glyph string for a stretch glyph to the list of strings
24965 between HEAD and TAIL. START is the index of the stretch glyph in
24966 row area AREA of glyph row ROW. END is the index of the last glyph
24967 in that glyph row area. X is the current output position assigned
24968 to the new glyph string constructed. HL overrides that face of the
24969 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24970 is the right-most x-position of the drawing area. */
24971
24972 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24973 and below -- keep them on one line. */
24974 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24975 do \
24976 { \
24977 s = alloca (sizeof *s); \
24978 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24979 START = fill_stretch_glyph_string (s, START, END); \
24980 append_glyph_string (&HEAD, &TAIL, s); \
24981 s->x = (X); \
24982 } \
24983 while (false)
24984
24985
24986 /* Add a glyph string for an image glyph to the list of strings
24987 between HEAD and TAIL. START is the index of the image glyph in
24988 row area AREA of glyph row ROW. END is the index of the last glyph
24989 in that glyph row area. X is the current output position assigned
24990 to the new glyph string constructed. HL overrides that face of the
24991 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24992 is the right-most x-position of the drawing area. */
24993
24994 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24995 do \
24996 { \
24997 s = alloca (sizeof *s); \
24998 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24999 fill_image_glyph_string (s); \
25000 append_glyph_string (&HEAD, &TAIL, s); \
25001 ++START; \
25002 s->x = (X); \
25003 } \
25004 while (false)
25005
25006
25007 /* Add a glyph string for a sequence of character glyphs to the list
25008 of strings between HEAD and TAIL. START is the index of the first
25009 glyph in row area AREA of glyph row ROW that is part of the new
25010 glyph string. END is the index of the last glyph in that glyph row
25011 area. X is the current output position assigned to the new glyph
25012 string constructed. HL overrides that face of the glyph; e.g. it
25013 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25014 right-most x-position of the drawing area. */
25015
25016 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25017 do \
25018 { \
25019 int face_id; \
25020 XChar2b *char2b; \
25021 \
25022 face_id = (row)->glyphs[area][START].face_id; \
25023 \
25024 s = alloca (sizeof *s); \
25025 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25026 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25027 append_glyph_string (&HEAD, &TAIL, s); \
25028 s->x = (X); \
25029 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25030 } \
25031 while (false)
25032
25033
25034 /* Add a glyph string for a composite sequence to the list of strings
25035 between HEAD and TAIL. START is the index of the first glyph in
25036 row area AREA of glyph row ROW that is part of the new glyph
25037 string. END is the index of the last glyph in that glyph row area.
25038 X is the current output position assigned to the new glyph string
25039 constructed. HL overrides that face of the glyph; e.g. it is
25040 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25041 x-position of the drawing area. */
25042
25043 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25044 do { \
25045 int face_id = (row)->glyphs[area][START].face_id; \
25046 struct face *base_face = FACE_FROM_ID (f, face_id); \
25047 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25048 struct composition *cmp = composition_table[cmp_id]; \
25049 XChar2b *char2b; \
25050 struct glyph_string *first_s = NULL; \
25051 int n; \
25052 \
25053 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25054 \
25055 /* Make glyph_strings for each glyph sequence that is drawable by \
25056 the same face, and append them to HEAD/TAIL. */ \
25057 for (n = 0; n < cmp->glyph_len;) \
25058 { \
25059 s = alloca (sizeof *s); \
25060 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25061 append_glyph_string (&(HEAD), &(TAIL), s); \
25062 s->cmp = cmp; \
25063 s->cmp_from = n; \
25064 s->x = (X); \
25065 if (n == 0) \
25066 first_s = s; \
25067 n = fill_composite_glyph_string (s, base_face, overlaps); \
25068 } \
25069 \
25070 ++START; \
25071 s = first_s; \
25072 } while (false)
25073
25074
25075 /* Add a glyph string for a glyph-string sequence to the list of strings
25076 between HEAD and TAIL. */
25077
25078 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25079 do { \
25080 int face_id; \
25081 XChar2b *char2b; \
25082 Lisp_Object gstring; \
25083 \
25084 face_id = (row)->glyphs[area][START].face_id; \
25085 gstring = (composition_gstring_from_id \
25086 ((row)->glyphs[area][START].u.cmp.id)); \
25087 s = alloca (sizeof *s); \
25088 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25089 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25090 append_glyph_string (&(HEAD), &(TAIL), s); \
25091 s->x = (X); \
25092 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25093 } while (false)
25094
25095
25096 /* Add a glyph string for a sequence of glyphless character's glyphs
25097 to the list of strings between HEAD and TAIL. The meanings of
25098 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25099
25100 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25101 do \
25102 { \
25103 int face_id; \
25104 \
25105 face_id = (row)->glyphs[area][START].face_id; \
25106 \
25107 s = alloca (sizeof *s); \
25108 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25109 append_glyph_string (&HEAD, &TAIL, s); \
25110 s->x = (X); \
25111 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25112 overlaps); \
25113 } \
25114 while (false)
25115
25116
25117 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25118 of AREA of glyph row ROW on window W between indices START and END.
25119 HL overrides the face for drawing glyph strings, e.g. it is
25120 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25121 x-positions of the drawing area.
25122
25123 This is an ugly monster macro construct because we must use alloca
25124 to allocate glyph strings (because draw_glyphs can be called
25125 asynchronously). */
25126
25127 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25128 do \
25129 { \
25130 HEAD = TAIL = NULL; \
25131 while (START < END) \
25132 { \
25133 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25134 switch (first_glyph->type) \
25135 { \
25136 case CHAR_GLYPH: \
25137 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25138 HL, X, LAST_X); \
25139 break; \
25140 \
25141 case COMPOSITE_GLYPH: \
25142 if (first_glyph->u.cmp.automatic) \
25143 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25144 HL, X, LAST_X); \
25145 else \
25146 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25147 HL, X, LAST_X); \
25148 break; \
25149 \
25150 case STRETCH_GLYPH: \
25151 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25152 HL, X, LAST_X); \
25153 break; \
25154 \
25155 case IMAGE_GLYPH: \
25156 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25157 HL, X, LAST_X); \
25158 break; \
25159 \
25160 case GLYPHLESS_GLYPH: \
25161 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25162 HL, X, LAST_X); \
25163 break; \
25164 \
25165 default: \
25166 emacs_abort (); \
25167 } \
25168 \
25169 if (s) \
25170 { \
25171 set_glyph_string_background_width (s, START, LAST_X); \
25172 (X) += s->width; \
25173 } \
25174 } \
25175 } while (false)
25176
25177
25178 /* Draw glyphs between START and END in AREA of ROW on window W,
25179 starting at x-position X. X is relative to AREA in W. HL is a
25180 face-override with the following meaning:
25181
25182 DRAW_NORMAL_TEXT draw normally
25183 DRAW_CURSOR draw in cursor face
25184 DRAW_MOUSE_FACE draw in mouse face.
25185 DRAW_INVERSE_VIDEO draw in mode line face
25186 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25187 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25188
25189 If OVERLAPS is non-zero, draw only the foreground of characters and
25190 clip to the physical height of ROW. Non-zero value also defines
25191 the overlapping part to be drawn:
25192
25193 OVERLAPS_PRED overlap with preceding rows
25194 OVERLAPS_SUCC overlap with succeeding rows
25195 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25196 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25197
25198 Value is the x-position reached, relative to AREA of W. */
25199
25200 static int
25201 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25202 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25203 enum draw_glyphs_face hl, int overlaps)
25204 {
25205 struct glyph_string *head, *tail;
25206 struct glyph_string *s;
25207 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25208 int i, j, x_reached, last_x, area_left = 0;
25209 struct frame *f = XFRAME (WINDOW_FRAME (w));
25210 DECLARE_HDC (hdc);
25211
25212 ALLOCATE_HDC (hdc, f);
25213
25214 /* Let's rather be paranoid than getting a SEGV. */
25215 end = min (end, row->used[area]);
25216 start = clip_to_bounds (0, start, end);
25217
25218 /* Translate X to frame coordinates. Set last_x to the right
25219 end of the drawing area. */
25220 if (row->full_width_p)
25221 {
25222 /* X is relative to the left edge of W, without scroll bars
25223 or fringes. */
25224 area_left = WINDOW_LEFT_EDGE_X (w);
25225 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25226 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25227 }
25228 else
25229 {
25230 area_left = window_box_left (w, area);
25231 last_x = area_left + window_box_width (w, area);
25232 }
25233 x += area_left;
25234
25235 /* Build a doubly-linked list of glyph_string structures between
25236 head and tail from what we have to draw. Note that the macro
25237 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25238 the reason we use a separate variable `i'. */
25239 i = start;
25240 USE_SAFE_ALLOCA;
25241 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25242 if (tail)
25243 x_reached = tail->x + tail->background_width;
25244 else
25245 x_reached = x;
25246
25247 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25248 the row, redraw some glyphs in front or following the glyph
25249 strings built above. */
25250 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25251 {
25252 struct glyph_string *h, *t;
25253 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25254 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25255 bool check_mouse_face = false;
25256 int dummy_x = 0;
25257
25258 /* If mouse highlighting is on, we may need to draw adjacent
25259 glyphs using mouse-face highlighting. */
25260 if (area == TEXT_AREA && row->mouse_face_p
25261 && hlinfo->mouse_face_beg_row >= 0
25262 && hlinfo->mouse_face_end_row >= 0)
25263 {
25264 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25265
25266 if (row_vpos >= hlinfo->mouse_face_beg_row
25267 && row_vpos <= hlinfo->mouse_face_end_row)
25268 {
25269 check_mouse_face = true;
25270 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25271 ? hlinfo->mouse_face_beg_col : 0;
25272 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25273 ? hlinfo->mouse_face_end_col
25274 : row->used[TEXT_AREA];
25275 }
25276 }
25277
25278 /* Compute overhangs for all glyph strings. */
25279 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25280 for (s = head; s; s = s->next)
25281 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25282
25283 /* Prepend glyph strings for glyphs in front of the first glyph
25284 string that are overwritten because of the first glyph
25285 string's left overhang. The background of all strings
25286 prepended must be drawn because the first glyph string
25287 draws over it. */
25288 i = left_overwritten (head);
25289 if (i >= 0)
25290 {
25291 enum draw_glyphs_face overlap_hl;
25292
25293 /* If this row contains mouse highlighting, attempt to draw
25294 the overlapped glyphs with the correct highlight. This
25295 code fails if the overlap encompasses more than one glyph
25296 and mouse-highlight spans only some of these glyphs.
25297 However, making it work perfectly involves a lot more
25298 code, and I don't know if the pathological case occurs in
25299 practice, so we'll stick to this for now. --- cyd */
25300 if (check_mouse_face
25301 && mouse_beg_col < start && mouse_end_col > i)
25302 overlap_hl = DRAW_MOUSE_FACE;
25303 else
25304 overlap_hl = DRAW_NORMAL_TEXT;
25305
25306 if (hl != overlap_hl)
25307 clip_head = head;
25308 j = i;
25309 BUILD_GLYPH_STRINGS (j, start, h, t,
25310 overlap_hl, dummy_x, last_x);
25311 start = i;
25312 compute_overhangs_and_x (t, head->x, true);
25313 prepend_glyph_string_lists (&head, &tail, h, t);
25314 if (clip_head == NULL)
25315 clip_head = head;
25316 }
25317
25318 /* Prepend glyph strings for glyphs in front of the first glyph
25319 string that overwrite that glyph string because of their
25320 right overhang. For these strings, only the foreground must
25321 be drawn, because it draws over the glyph string at `head'.
25322 The background must not be drawn because this would overwrite
25323 right overhangs of preceding glyphs for which no glyph
25324 strings exist. */
25325 i = left_overwriting (head);
25326 if (i >= 0)
25327 {
25328 enum draw_glyphs_face overlap_hl;
25329
25330 if (check_mouse_face
25331 && mouse_beg_col < start && mouse_end_col > i)
25332 overlap_hl = DRAW_MOUSE_FACE;
25333 else
25334 overlap_hl = DRAW_NORMAL_TEXT;
25335
25336 if (hl == overlap_hl || clip_head == NULL)
25337 clip_head = head;
25338 BUILD_GLYPH_STRINGS (i, start, h, t,
25339 overlap_hl, dummy_x, last_x);
25340 for (s = h; s; s = s->next)
25341 s->background_filled_p = true;
25342 compute_overhangs_and_x (t, head->x, true);
25343 prepend_glyph_string_lists (&head, &tail, h, t);
25344 }
25345
25346 /* Append glyphs strings for glyphs following the last glyph
25347 string tail that are overwritten by tail. The background of
25348 these strings has to be drawn because tail's foreground draws
25349 over it. */
25350 i = right_overwritten (tail);
25351 if (i >= 0)
25352 {
25353 enum draw_glyphs_face overlap_hl;
25354
25355 if (check_mouse_face
25356 && mouse_beg_col < i && mouse_end_col > end)
25357 overlap_hl = DRAW_MOUSE_FACE;
25358 else
25359 overlap_hl = DRAW_NORMAL_TEXT;
25360
25361 if (hl != overlap_hl)
25362 clip_tail = tail;
25363 BUILD_GLYPH_STRINGS (end, i, h, t,
25364 overlap_hl, x, last_x);
25365 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25366 we don't have `end = i;' here. */
25367 compute_overhangs_and_x (h, tail->x + tail->width, false);
25368 append_glyph_string_lists (&head, &tail, h, t);
25369 if (clip_tail == NULL)
25370 clip_tail = tail;
25371 }
25372
25373 /* Append glyph strings for glyphs following the last glyph
25374 string tail that overwrite tail. The foreground of such
25375 glyphs has to be drawn because it writes into the background
25376 of tail. The background must not be drawn because it could
25377 paint over the foreground of following glyphs. */
25378 i = right_overwriting (tail);
25379 if (i >= 0)
25380 {
25381 enum draw_glyphs_face overlap_hl;
25382 if (check_mouse_face
25383 && mouse_beg_col < i && mouse_end_col > end)
25384 overlap_hl = DRAW_MOUSE_FACE;
25385 else
25386 overlap_hl = DRAW_NORMAL_TEXT;
25387
25388 if (hl == overlap_hl || clip_tail == NULL)
25389 clip_tail = tail;
25390 i++; /* We must include the Ith glyph. */
25391 BUILD_GLYPH_STRINGS (end, i, h, t,
25392 overlap_hl, x, last_x);
25393 for (s = h; s; s = s->next)
25394 s->background_filled_p = true;
25395 compute_overhangs_and_x (h, tail->x + tail->width, false);
25396 append_glyph_string_lists (&head, &tail, h, t);
25397 }
25398 if (clip_head || clip_tail)
25399 for (s = head; s; s = s->next)
25400 {
25401 s->clip_head = clip_head;
25402 s->clip_tail = clip_tail;
25403 }
25404 }
25405
25406 /* Draw all strings. */
25407 for (s = head; s; s = s->next)
25408 FRAME_RIF (f)->draw_glyph_string (s);
25409
25410 #ifndef HAVE_NS
25411 /* When focus a sole frame and move horizontally, this clears on_p
25412 causing a failure to erase prev cursor position. */
25413 if (area == TEXT_AREA
25414 && !row->full_width_p
25415 /* When drawing overlapping rows, only the glyph strings'
25416 foreground is drawn, which doesn't erase a cursor
25417 completely. */
25418 && !overlaps)
25419 {
25420 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25421 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25422 : (tail ? tail->x + tail->background_width : x));
25423 x0 -= area_left;
25424 x1 -= area_left;
25425
25426 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25427 row->y, MATRIX_ROW_BOTTOM_Y (row));
25428 }
25429 #endif
25430
25431 /* Value is the x-position up to which drawn, relative to AREA of W.
25432 This doesn't include parts drawn because of overhangs. */
25433 if (row->full_width_p)
25434 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25435 else
25436 x_reached -= area_left;
25437
25438 RELEASE_HDC (hdc, f);
25439
25440 SAFE_FREE ();
25441 return x_reached;
25442 }
25443
25444 /* Expand row matrix if too narrow. Don't expand if area
25445 is not present. */
25446
25447 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25448 { \
25449 if (!it->f->fonts_changed \
25450 && (it->glyph_row->glyphs[area] \
25451 < it->glyph_row->glyphs[area + 1])) \
25452 { \
25453 it->w->ncols_scale_factor++; \
25454 it->f->fonts_changed = true; \
25455 } \
25456 }
25457
25458 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25459 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25460
25461 static void
25462 append_glyph (struct it *it)
25463 {
25464 struct glyph *glyph;
25465 enum glyph_row_area area = it->area;
25466
25467 eassert (it->glyph_row);
25468 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25469
25470 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25471 if (glyph < it->glyph_row->glyphs[area + 1])
25472 {
25473 /* If the glyph row is reversed, we need to prepend the glyph
25474 rather than append it. */
25475 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25476 {
25477 struct glyph *g;
25478
25479 /* Make room for the additional glyph. */
25480 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25481 g[1] = *g;
25482 glyph = it->glyph_row->glyphs[area];
25483 }
25484 glyph->charpos = CHARPOS (it->position);
25485 glyph->object = it->object;
25486 if (it->pixel_width > 0)
25487 {
25488 glyph->pixel_width = it->pixel_width;
25489 glyph->padding_p = false;
25490 }
25491 else
25492 {
25493 /* Assure at least 1-pixel width. Otherwise, cursor can't
25494 be displayed correctly. */
25495 glyph->pixel_width = 1;
25496 glyph->padding_p = true;
25497 }
25498 glyph->ascent = it->ascent;
25499 glyph->descent = it->descent;
25500 glyph->voffset = it->voffset;
25501 glyph->type = CHAR_GLYPH;
25502 glyph->avoid_cursor_p = it->avoid_cursor_p;
25503 glyph->multibyte_p = it->multibyte_p;
25504 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25505 {
25506 /* In R2L rows, the left and the right box edges need to be
25507 drawn in reverse direction. */
25508 glyph->right_box_line_p = it->start_of_box_run_p;
25509 glyph->left_box_line_p = it->end_of_box_run_p;
25510 }
25511 else
25512 {
25513 glyph->left_box_line_p = it->start_of_box_run_p;
25514 glyph->right_box_line_p = it->end_of_box_run_p;
25515 }
25516 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25517 || it->phys_descent > it->descent);
25518 glyph->glyph_not_available_p = it->glyph_not_available_p;
25519 glyph->face_id = it->face_id;
25520 glyph->u.ch = it->char_to_display;
25521 glyph->slice.img = null_glyph_slice;
25522 glyph->font_type = FONT_TYPE_UNKNOWN;
25523 if (it->bidi_p)
25524 {
25525 glyph->resolved_level = it->bidi_it.resolved_level;
25526 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25527 glyph->bidi_type = it->bidi_it.type;
25528 }
25529 else
25530 {
25531 glyph->resolved_level = 0;
25532 glyph->bidi_type = UNKNOWN_BT;
25533 }
25534 ++it->glyph_row->used[area];
25535 }
25536 else
25537 IT_EXPAND_MATRIX_WIDTH (it, area);
25538 }
25539
25540 /* Store one glyph for the composition IT->cmp_it.id in
25541 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25542 non-null. */
25543
25544 static void
25545 append_composite_glyph (struct it *it)
25546 {
25547 struct glyph *glyph;
25548 enum glyph_row_area area = it->area;
25549
25550 eassert (it->glyph_row);
25551
25552 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25553 if (glyph < it->glyph_row->glyphs[area + 1])
25554 {
25555 /* If the glyph row is reversed, we need to prepend the glyph
25556 rather than append it. */
25557 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25558 {
25559 struct glyph *g;
25560
25561 /* Make room for the new glyph. */
25562 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25563 g[1] = *g;
25564 glyph = it->glyph_row->glyphs[it->area];
25565 }
25566 glyph->charpos = it->cmp_it.charpos;
25567 glyph->object = it->object;
25568 glyph->pixel_width = it->pixel_width;
25569 glyph->ascent = it->ascent;
25570 glyph->descent = it->descent;
25571 glyph->voffset = it->voffset;
25572 glyph->type = COMPOSITE_GLYPH;
25573 if (it->cmp_it.ch < 0)
25574 {
25575 glyph->u.cmp.automatic = false;
25576 glyph->u.cmp.id = it->cmp_it.id;
25577 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25578 }
25579 else
25580 {
25581 glyph->u.cmp.automatic = true;
25582 glyph->u.cmp.id = it->cmp_it.id;
25583 glyph->slice.cmp.from = it->cmp_it.from;
25584 glyph->slice.cmp.to = it->cmp_it.to - 1;
25585 }
25586 glyph->avoid_cursor_p = it->avoid_cursor_p;
25587 glyph->multibyte_p = it->multibyte_p;
25588 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25589 {
25590 /* In R2L rows, the left and the right box edges need to be
25591 drawn in reverse direction. */
25592 glyph->right_box_line_p = it->start_of_box_run_p;
25593 glyph->left_box_line_p = it->end_of_box_run_p;
25594 }
25595 else
25596 {
25597 glyph->left_box_line_p = it->start_of_box_run_p;
25598 glyph->right_box_line_p = it->end_of_box_run_p;
25599 }
25600 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25601 || it->phys_descent > it->descent);
25602 glyph->padding_p = false;
25603 glyph->glyph_not_available_p = false;
25604 glyph->face_id = it->face_id;
25605 glyph->font_type = FONT_TYPE_UNKNOWN;
25606 if (it->bidi_p)
25607 {
25608 glyph->resolved_level = it->bidi_it.resolved_level;
25609 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25610 glyph->bidi_type = it->bidi_it.type;
25611 }
25612 ++it->glyph_row->used[area];
25613 }
25614 else
25615 IT_EXPAND_MATRIX_WIDTH (it, area);
25616 }
25617
25618
25619 /* Change IT->ascent and IT->height according to the setting of
25620 IT->voffset. */
25621
25622 static void
25623 take_vertical_position_into_account (struct it *it)
25624 {
25625 if (it->voffset)
25626 {
25627 if (it->voffset < 0)
25628 /* Increase the ascent so that we can display the text higher
25629 in the line. */
25630 it->ascent -= it->voffset;
25631 else
25632 /* Increase the descent so that we can display the text lower
25633 in the line. */
25634 it->descent += it->voffset;
25635 }
25636 }
25637
25638
25639 /* Produce glyphs/get display metrics for the image IT is loaded with.
25640 See the description of struct display_iterator in dispextern.h for
25641 an overview of struct display_iterator. */
25642
25643 static void
25644 produce_image_glyph (struct it *it)
25645 {
25646 struct image *img;
25647 struct face *face;
25648 int glyph_ascent, crop;
25649 struct glyph_slice slice;
25650
25651 eassert (it->what == IT_IMAGE);
25652
25653 face = FACE_FROM_ID (it->f, it->face_id);
25654 eassert (face);
25655 /* Make sure X resources of the face is loaded. */
25656 prepare_face_for_display (it->f, face);
25657
25658 if (it->image_id < 0)
25659 {
25660 /* Fringe bitmap. */
25661 it->ascent = it->phys_ascent = 0;
25662 it->descent = it->phys_descent = 0;
25663 it->pixel_width = 0;
25664 it->nglyphs = 0;
25665 return;
25666 }
25667
25668 img = IMAGE_FROM_ID (it->f, it->image_id);
25669 eassert (img);
25670 /* Make sure X resources of the image is loaded. */
25671 prepare_image_for_display (it->f, img);
25672
25673 slice.x = slice.y = 0;
25674 slice.width = img->width;
25675 slice.height = img->height;
25676
25677 if (INTEGERP (it->slice.x))
25678 slice.x = XINT (it->slice.x);
25679 else if (FLOATP (it->slice.x))
25680 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25681
25682 if (INTEGERP (it->slice.y))
25683 slice.y = XINT (it->slice.y);
25684 else if (FLOATP (it->slice.y))
25685 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25686
25687 if (INTEGERP (it->slice.width))
25688 slice.width = XINT (it->slice.width);
25689 else if (FLOATP (it->slice.width))
25690 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25691
25692 if (INTEGERP (it->slice.height))
25693 slice.height = XINT (it->slice.height);
25694 else if (FLOATP (it->slice.height))
25695 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25696
25697 if (slice.x >= img->width)
25698 slice.x = img->width;
25699 if (slice.y >= img->height)
25700 slice.y = img->height;
25701 if (slice.x + slice.width >= img->width)
25702 slice.width = img->width - slice.x;
25703 if (slice.y + slice.height > img->height)
25704 slice.height = img->height - slice.y;
25705
25706 if (slice.width == 0 || slice.height == 0)
25707 return;
25708
25709 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25710
25711 it->descent = slice.height - glyph_ascent;
25712 if (slice.y == 0)
25713 it->descent += img->vmargin;
25714 if (slice.y + slice.height == img->height)
25715 it->descent += img->vmargin;
25716 it->phys_descent = it->descent;
25717
25718 it->pixel_width = slice.width;
25719 if (slice.x == 0)
25720 it->pixel_width += img->hmargin;
25721 if (slice.x + slice.width == img->width)
25722 it->pixel_width += img->hmargin;
25723
25724 /* It's quite possible for images to have an ascent greater than
25725 their height, so don't get confused in that case. */
25726 if (it->descent < 0)
25727 it->descent = 0;
25728
25729 it->nglyphs = 1;
25730
25731 if (face->box != FACE_NO_BOX)
25732 {
25733 if (face->box_line_width > 0)
25734 {
25735 if (slice.y == 0)
25736 it->ascent += face->box_line_width;
25737 if (slice.y + slice.height == img->height)
25738 it->descent += face->box_line_width;
25739 }
25740
25741 if (it->start_of_box_run_p && slice.x == 0)
25742 it->pixel_width += eabs (face->box_line_width);
25743 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25744 it->pixel_width += eabs (face->box_line_width);
25745 }
25746
25747 take_vertical_position_into_account (it);
25748
25749 /* Automatically crop wide image glyphs at right edge so we can
25750 draw the cursor on same display row. */
25751 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25752 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25753 {
25754 it->pixel_width -= crop;
25755 slice.width -= crop;
25756 }
25757
25758 if (it->glyph_row)
25759 {
25760 struct glyph *glyph;
25761 enum glyph_row_area area = it->area;
25762
25763 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25764 if (it->glyph_row->reversed_p)
25765 {
25766 struct glyph *g;
25767
25768 /* Make room for the new glyph. */
25769 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25770 g[1] = *g;
25771 glyph = it->glyph_row->glyphs[it->area];
25772 }
25773 if (glyph < it->glyph_row->glyphs[area + 1])
25774 {
25775 glyph->charpos = CHARPOS (it->position);
25776 glyph->object = it->object;
25777 glyph->pixel_width = it->pixel_width;
25778 glyph->ascent = glyph_ascent;
25779 glyph->descent = it->descent;
25780 glyph->voffset = it->voffset;
25781 glyph->type = IMAGE_GLYPH;
25782 glyph->avoid_cursor_p = it->avoid_cursor_p;
25783 glyph->multibyte_p = it->multibyte_p;
25784 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25785 {
25786 /* In R2L rows, the left and the right box edges need to be
25787 drawn in reverse direction. */
25788 glyph->right_box_line_p = it->start_of_box_run_p;
25789 glyph->left_box_line_p = it->end_of_box_run_p;
25790 }
25791 else
25792 {
25793 glyph->left_box_line_p = it->start_of_box_run_p;
25794 glyph->right_box_line_p = it->end_of_box_run_p;
25795 }
25796 glyph->overlaps_vertically_p = false;
25797 glyph->padding_p = false;
25798 glyph->glyph_not_available_p = false;
25799 glyph->face_id = it->face_id;
25800 glyph->u.img_id = img->id;
25801 glyph->slice.img = slice;
25802 glyph->font_type = FONT_TYPE_UNKNOWN;
25803 if (it->bidi_p)
25804 {
25805 glyph->resolved_level = it->bidi_it.resolved_level;
25806 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25807 glyph->bidi_type = it->bidi_it.type;
25808 }
25809 ++it->glyph_row->used[area];
25810 }
25811 else
25812 IT_EXPAND_MATRIX_WIDTH (it, area);
25813 }
25814 }
25815
25816
25817 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25818 of the glyph, WIDTH and HEIGHT are the width and height of the
25819 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25820
25821 static void
25822 append_stretch_glyph (struct it *it, Lisp_Object object,
25823 int width, int height, int ascent)
25824 {
25825 struct glyph *glyph;
25826 enum glyph_row_area area = it->area;
25827
25828 eassert (ascent >= 0 && ascent <= height);
25829
25830 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25831 if (glyph < it->glyph_row->glyphs[area + 1])
25832 {
25833 /* If the glyph row is reversed, we need to prepend the glyph
25834 rather than append it. */
25835 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25836 {
25837 struct glyph *g;
25838
25839 /* Make room for the additional glyph. */
25840 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25841 g[1] = *g;
25842 glyph = it->glyph_row->glyphs[area];
25843
25844 /* Decrease the width of the first glyph of the row that
25845 begins before first_visible_x (e.g., due to hscroll).
25846 This is so the overall width of the row becomes smaller
25847 by the scroll amount, and the stretch glyph appended by
25848 extend_face_to_end_of_line will be wider, to shift the
25849 row glyphs to the right. (In L2R rows, the corresponding
25850 left-shift effect is accomplished by setting row->x to a
25851 negative value, which won't work with R2L rows.)
25852
25853 This must leave us with a positive value of WIDTH, since
25854 otherwise the call to move_it_in_display_line_to at the
25855 beginning of display_line would have got past the entire
25856 first glyph, and then it->current_x would have been
25857 greater or equal to it->first_visible_x. */
25858 if (it->current_x < it->first_visible_x)
25859 width -= it->first_visible_x - it->current_x;
25860 eassert (width > 0);
25861 }
25862 glyph->charpos = CHARPOS (it->position);
25863 glyph->object = object;
25864 glyph->pixel_width = width;
25865 glyph->ascent = ascent;
25866 glyph->descent = height - ascent;
25867 glyph->voffset = it->voffset;
25868 glyph->type = STRETCH_GLYPH;
25869 glyph->avoid_cursor_p = it->avoid_cursor_p;
25870 glyph->multibyte_p = it->multibyte_p;
25871 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25872 {
25873 /* In R2L rows, the left and the right box edges need to be
25874 drawn in reverse direction. */
25875 glyph->right_box_line_p = it->start_of_box_run_p;
25876 glyph->left_box_line_p = it->end_of_box_run_p;
25877 }
25878 else
25879 {
25880 glyph->left_box_line_p = it->start_of_box_run_p;
25881 glyph->right_box_line_p = it->end_of_box_run_p;
25882 }
25883 glyph->overlaps_vertically_p = false;
25884 glyph->padding_p = false;
25885 glyph->glyph_not_available_p = false;
25886 glyph->face_id = it->face_id;
25887 glyph->u.stretch.ascent = ascent;
25888 glyph->u.stretch.height = height;
25889 glyph->slice.img = null_glyph_slice;
25890 glyph->font_type = FONT_TYPE_UNKNOWN;
25891 if (it->bidi_p)
25892 {
25893 glyph->resolved_level = it->bidi_it.resolved_level;
25894 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25895 glyph->bidi_type = it->bidi_it.type;
25896 }
25897 else
25898 {
25899 glyph->resolved_level = 0;
25900 glyph->bidi_type = UNKNOWN_BT;
25901 }
25902 ++it->glyph_row->used[area];
25903 }
25904 else
25905 IT_EXPAND_MATRIX_WIDTH (it, area);
25906 }
25907
25908 #endif /* HAVE_WINDOW_SYSTEM */
25909
25910 /* Produce a stretch glyph for iterator IT. IT->object is the value
25911 of the glyph property displayed. The value must be a list
25912 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25913 being recognized:
25914
25915 1. `:width WIDTH' specifies that the space should be WIDTH *
25916 canonical char width wide. WIDTH may be an integer or floating
25917 point number.
25918
25919 2. `:relative-width FACTOR' specifies that the width of the stretch
25920 should be computed from the width of the first character having the
25921 `glyph' property, and should be FACTOR times that width.
25922
25923 3. `:align-to HPOS' specifies that the space should be wide enough
25924 to reach HPOS, a value in canonical character units.
25925
25926 Exactly one of the above pairs must be present.
25927
25928 4. `:height HEIGHT' specifies that the height of the stretch produced
25929 should be HEIGHT, measured in canonical character units.
25930
25931 5. `:relative-height FACTOR' specifies that the height of the
25932 stretch should be FACTOR times the height of the characters having
25933 the glyph property.
25934
25935 Either none or exactly one of 4 or 5 must be present.
25936
25937 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25938 of the stretch should be used for the ascent of the stretch.
25939 ASCENT must be in the range 0 <= ASCENT <= 100. */
25940
25941 void
25942 produce_stretch_glyph (struct it *it)
25943 {
25944 /* (space :width WIDTH :height HEIGHT ...) */
25945 Lisp_Object prop, plist;
25946 int width = 0, height = 0, align_to = -1;
25947 bool zero_width_ok_p = false;
25948 double tem;
25949 struct font *font = NULL;
25950
25951 #ifdef HAVE_WINDOW_SYSTEM
25952 int ascent = 0;
25953 bool zero_height_ok_p = false;
25954
25955 if (FRAME_WINDOW_P (it->f))
25956 {
25957 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25958 font = face->font ? face->font : FRAME_FONT (it->f);
25959 prepare_face_for_display (it->f, face);
25960 }
25961 #endif
25962
25963 /* List should start with `space'. */
25964 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25965 plist = XCDR (it->object);
25966
25967 /* Compute the width of the stretch. */
25968 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25969 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25970 {
25971 /* Absolute width `:width WIDTH' specified and valid. */
25972 zero_width_ok_p = true;
25973 width = (int)tem;
25974 }
25975 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
25976 {
25977 /* Relative width `:relative-width FACTOR' specified and valid.
25978 Compute the width of the characters having the `glyph'
25979 property. */
25980 struct it it2;
25981 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25982
25983 it2 = *it;
25984 if (it->multibyte_p)
25985 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25986 else
25987 {
25988 it2.c = it2.char_to_display = *p, it2.len = 1;
25989 if (! ASCII_CHAR_P (it2.c))
25990 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25991 }
25992
25993 it2.glyph_row = NULL;
25994 it2.what = IT_CHARACTER;
25995 PRODUCE_GLYPHS (&it2);
25996 width = NUMVAL (prop) * it2.pixel_width;
25997 }
25998 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25999 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26000 &align_to))
26001 {
26002 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26003 align_to = (align_to < 0
26004 ? 0
26005 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26006 else if (align_to < 0)
26007 align_to = window_box_left_offset (it->w, TEXT_AREA);
26008 width = max (0, (int)tem + align_to - it->current_x);
26009 zero_width_ok_p = true;
26010 }
26011 else
26012 /* Nothing specified -> width defaults to canonical char width. */
26013 width = FRAME_COLUMN_WIDTH (it->f);
26014
26015 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26016 width = 1;
26017
26018 #ifdef HAVE_WINDOW_SYSTEM
26019 /* Compute height. */
26020 if (FRAME_WINDOW_P (it->f))
26021 {
26022 int default_height = normal_char_height (font, ' ');
26023
26024 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26025 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26026 {
26027 height = (int)tem;
26028 zero_height_ok_p = true;
26029 }
26030 else if (prop = Fplist_get (plist, QCrelative_height),
26031 NUMVAL (prop) > 0)
26032 height = default_height * NUMVAL (prop);
26033 else
26034 height = default_height;
26035
26036 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26037 height = 1;
26038
26039 /* Compute percentage of height used for ascent. If
26040 `:ascent ASCENT' is present and valid, use that. Otherwise,
26041 derive the ascent from the font in use. */
26042 if (prop = Fplist_get (plist, QCascent),
26043 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26044 ascent = height * NUMVAL (prop) / 100.0;
26045 else if (!NILP (prop)
26046 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26047 ascent = min (max (0, (int)tem), height);
26048 else
26049 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26050 }
26051 else
26052 #endif /* HAVE_WINDOW_SYSTEM */
26053 height = 1;
26054
26055 if (width > 0 && it->line_wrap != TRUNCATE
26056 && it->current_x + width > it->last_visible_x)
26057 {
26058 width = it->last_visible_x - it->current_x;
26059 #ifdef HAVE_WINDOW_SYSTEM
26060 /* Subtract one more pixel from the stretch width, but only on
26061 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26062 width -= FRAME_WINDOW_P (it->f);
26063 #endif
26064 }
26065
26066 if (width > 0 && height > 0 && it->glyph_row)
26067 {
26068 Lisp_Object o_object = it->object;
26069 Lisp_Object object = it->stack[it->sp - 1].string;
26070 int n = width;
26071
26072 if (!STRINGP (object))
26073 object = it->w->contents;
26074 #ifdef HAVE_WINDOW_SYSTEM
26075 if (FRAME_WINDOW_P (it->f))
26076 append_stretch_glyph (it, object, width, height, ascent);
26077 else
26078 #endif
26079 {
26080 it->object = object;
26081 it->char_to_display = ' ';
26082 it->pixel_width = it->len = 1;
26083 while (n--)
26084 tty_append_glyph (it);
26085 it->object = o_object;
26086 }
26087 }
26088
26089 it->pixel_width = width;
26090 #ifdef HAVE_WINDOW_SYSTEM
26091 if (FRAME_WINDOW_P (it->f))
26092 {
26093 it->ascent = it->phys_ascent = ascent;
26094 it->descent = it->phys_descent = height - it->ascent;
26095 it->nglyphs = width > 0 && height > 0;
26096 take_vertical_position_into_account (it);
26097 }
26098 else
26099 #endif
26100 it->nglyphs = width;
26101 }
26102
26103 /* Get information about special display element WHAT in an
26104 environment described by IT. WHAT is one of IT_TRUNCATION or
26105 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26106 non-null glyph_row member. This function ensures that fields like
26107 face_id, c, len of IT are left untouched. */
26108
26109 static void
26110 produce_special_glyphs (struct it *it, enum display_element_type what)
26111 {
26112 struct it temp_it;
26113 Lisp_Object gc;
26114 GLYPH glyph;
26115
26116 temp_it = *it;
26117 temp_it.object = Qnil;
26118 memset (&temp_it.current, 0, sizeof temp_it.current);
26119
26120 if (what == IT_CONTINUATION)
26121 {
26122 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26123 if (it->bidi_it.paragraph_dir == R2L)
26124 SET_GLYPH_FROM_CHAR (glyph, '/');
26125 else
26126 SET_GLYPH_FROM_CHAR (glyph, '\\');
26127 if (it->dp
26128 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26129 {
26130 /* FIXME: Should we mirror GC for R2L lines? */
26131 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26132 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26133 }
26134 }
26135 else if (what == IT_TRUNCATION)
26136 {
26137 /* Truncation glyph. */
26138 SET_GLYPH_FROM_CHAR (glyph, '$');
26139 if (it->dp
26140 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26141 {
26142 /* FIXME: Should we mirror GC for R2L lines? */
26143 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26144 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26145 }
26146 }
26147 else
26148 emacs_abort ();
26149
26150 #ifdef HAVE_WINDOW_SYSTEM
26151 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26152 is turned off, we precede the truncation/continuation glyphs by a
26153 stretch glyph whose width is computed such that these special
26154 glyphs are aligned at the window margin, even when very different
26155 fonts are used in different glyph rows. */
26156 if (FRAME_WINDOW_P (temp_it.f)
26157 /* init_iterator calls this with it->glyph_row == NULL, and it
26158 wants only the pixel width of the truncation/continuation
26159 glyphs. */
26160 && temp_it.glyph_row
26161 /* insert_left_trunc_glyphs calls us at the beginning of the
26162 row, and it has its own calculation of the stretch glyph
26163 width. */
26164 && temp_it.glyph_row->used[TEXT_AREA] > 0
26165 && (temp_it.glyph_row->reversed_p
26166 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26167 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26168 {
26169 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26170
26171 if (stretch_width > 0)
26172 {
26173 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26174 struct font *font =
26175 face->font ? face->font : FRAME_FONT (temp_it.f);
26176 int stretch_ascent =
26177 (((temp_it.ascent + temp_it.descent)
26178 * FONT_BASE (font)) / FONT_HEIGHT (font));
26179
26180 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26181 temp_it.ascent + temp_it.descent,
26182 stretch_ascent);
26183 }
26184 }
26185 #endif
26186
26187 temp_it.dp = NULL;
26188 temp_it.what = IT_CHARACTER;
26189 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26190 temp_it.face_id = GLYPH_FACE (glyph);
26191 temp_it.len = CHAR_BYTES (temp_it.c);
26192
26193 PRODUCE_GLYPHS (&temp_it);
26194 it->pixel_width = temp_it.pixel_width;
26195 it->nglyphs = temp_it.nglyphs;
26196 }
26197
26198 #ifdef HAVE_WINDOW_SYSTEM
26199
26200 /* Calculate line-height and line-spacing properties.
26201 An integer value specifies explicit pixel value.
26202 A float value specifies relative value to current face height.
26203 A cons (float . face-name) specifies relative value to
26204 height of specified face font.
26205
26206 Returns height in pixels, or nil. */
26207
26208 static Lisp_Object
26209 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26210 int boff, bool override)
26211 {
26212 Lisp_Object face_name = Qnil;
26213 int ascent, descent, height;
26214
26215 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26216 return val;
26217
26218 if (CONSP (val))
26219 {
26220 face_name = XCAR (val);
26221 val = XCDR (val);
26222 if (!NUMBERP (val))
26223 val = make_number (1);
26224 if (NILP (face_name))
26225 {
26226 height = it->ascent + it->descent;
26227 goto scale;
26228 }
26229 }
26230
26231 if (NILP (face_name))
26232 {
26233 font = FRAME_FONT (it->f);
26234 boff = FRAME_BASELINE_OFFSET (it->f);
26235 }
26236 else if (EQ (face_name, Qt))
26237 {
26238 override = false;
26239 }
26240 else
26241 {
26242 int face_id;
26243 struct face *face;
26244
26245 face_id = lookup_named_face (it->f, face_name, false);
26246 if (face_id < 0)
26247 return make_number (-1);
26248
26249 face = FACE_FROM_ID (it->f, face_id);
26250 font = face->font;
26251 if (font == NULL)
26252 return make_number (-1);
26253 boff = font->baseline_offset;
26254 if (font->vertical_centering)
26255 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26256 }
26257
26258 normal_char_ascent_descent (font, -1, &ascent, &descent);
26259
26260 if (override)
26261 {
26262 it->override_ascent = ascent;
26263 it->override_descent = descent;
26264 it->override_boff = boff;
26265 }
26266
26267 height = ascent + descent;
26268
26269 scale:
26270 if (FLOATP (val))
26271 height = (int)(XFLOAT_DATA (val) * height);
26272 else if (INTEGERP (val))
26273 height *= XINT (val);
26274
26275 return make_number (height);
26276 }
26277
26278
26279 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26280 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26281 and only if this is for a character for which no font was found.
26282
26283 If the display method (it->glyphless_method) is
26284 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26285 length of the acronym or the hexadecimal string, UPPER_XOFF and
26286 UPPER_YOFF are pixel offsets for the upper part of the string,
26287 LOWER_XOFF and LOWER_YOFF are for the lower part.
26288
26289 For the other display methods, LEN through LOWER_YOFF are zero. */
26290
26291 static void
26292 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26293 short upper_xoff, short upper_yoff,
26294 short lower_xoff, short lower_yoff)
26295 {
26296 struct glyph *glyph;
26297 enum glyph_row_area area = it->area;
26298
26299 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26300 if (glyph < it->glyph_row->glyphs[area + 1])
26301 {
26302 /* If the glyph row is reversed, we need to prepend the glyph
26303 rather than append it. */
26304 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26305 {
26306 struct glyph *g;
26307
26308 /* Make room for the additional glyph. */
26309 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26310 g[1] = *g;
26311 glyph = it->glyph_row->glyphs[area];
26312 }
26313 glyph->charpos = CHARPOS (it->position);
26314 glyph->object = it->object;
26315 glyph->pixel_width = it->pixel_width;
26316 glyph->ascent = it->ascent;
26317 glyph->descent = it->descent;
26318 glyph->voffset = it->voffset;
26319 glyph->type = GLYPHLESS_GLYPH;
26320 glyph->u.glyphless.method = it->glyphless_method;
26321 glyph->u.glyphless.for_no_font = for_no_font;
26322 glyph->u.glyphless.len = len;
26323 glyph->u.glyphless.ch = it->c;
26324 glyph->slice.glyphless.upper_xoff = upper_xoff;
26325 glyph->slice.glyphless.upper_yoff = upper_yoff;
26326 glyph->slice.glyphless.lower_xoff = lower_xoff;
26327 glyph->slice.glyphless.lower_yoff = lower_yoff;
26328 glyph->avoid_cursor_p = it->avoid_cursor_p;
26329 glyph->multibyte_p = it->multibyte_p;
26330 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26331 {
26332 /* In R2L rows, the left and the right box edges need to be
26333 drawn in reverse direction. */
26334 glyph->right_box_line_p = it->start_of_box_run_p;
26335 glyph->left_box_line_p = it->end_of_box_run_p;
26336 }
26337 else
26338 {
26339 glyph->left_box_line_p = it->start_of_box_run_p;
26340 glyph->right_box_line_p = it->end_of_box_run_p;
26341 }
26342 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26343 || it->phys_descent > it->descent);
26344 glyph->padding_p = false;
26345 glyph->glyph_not_available_p = false;
26346 glyph->face_id = face_id;
26347 glyph->font_type = FONT_TYPE_UNKNOWN;
26348 if (it->bidi_p)
26349 {
26350 glyph->resolved_level = it->bidi_it.resolved_level;
26351 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26352 glyph->bidi_type = it->bidi_it.type;
26353 }
26354 ++it->glyph_row->used[area];
26355 }
26356 else
26357 IT_EXPAND_MATRIX_WIDTH (it, area);
26358 }
26359
26360
26361 /* Produce a glyph for a glyphless character for iterator IT.
26362 IT->glyphless_method specifies which method to use for displaying
26363 the character. See the description of enum
26364 glyphless_display_method in dispextern.h for the detail.
26365
26366 FOR_NO_FONT is true if and only if this is for a character for
26367 which no font was found. ACRONYM, if non-nil, is an acronym string
26368 for the character. */
26369
26370 static void
26371 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26372 {
26373 int face_id;
26374 struct face *face;
26375 struct font *font;
26376 int base_width, base_height, width, height;
26377 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26378 int len;
26379
26380 /* Get the metrics of the base font. We always refer to the current
26381 ASCII face. */
26382 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26383 font = face->font ? face->font : FRAME_FONT (it->f);
26384 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26385 it->ascent += font->baseline_offset;
26386 it->descent -= font->baseline_offset;
26387 base_height = it->ascent + it->descent;
26388 base_width = font->average_width;
26389
26390 face_id = merge_glyphless_glyph_face (it);
26391
26392 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26393 {
26394 it->pixel_width = THIN_SPACE_WIDTH;
26395 len = 0;
26396 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26397 }
26398 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26399 {
26400 width = CHAR_WIDTH (it->c);
26401 if (width == 0)
26402 width = 1;
26403 else if (width > 4)
26404 width = 4;
26405 it->pixel_width = base_width * width;
26406 len = 0;
26407 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26408 }
26409 else
26410 {
26411 char buf[7];
26412 const char *str;
26413 unsigned int code[6];
26414 int upper_len;
26415 int ascent, descent;
26416 struct font_metrics metrics_upper, metrics_lower;
26417
26418 face = FACE_FROM_ID (it->f, face_id);
26419 font = face->font ? face->font : FRAME_FONT (it->f);
26420 prepare_face_for_display (it->f, face);
26421
26422 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26423 {
26424 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26425 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26426 if (CONSP (acronym))
26427 acronym = XCAR (acronym);
26428 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26429 }
26430 else
26431 {
26432 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26433 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26434 str = buf;
26435 }
26436 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26437 code[len] = font->driver->encode_char (font, str[len]);
26438 upper_len = (len + 1) / 2;
26439 font->driver->text_extents (font, code, upper_len,
26440 &metrics_upper);
26441 font->driver->text_extents (font, code + upper_len, len - upper_len,
26442 &metrics_lower);
26443
26444
26445
26446 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26447 width = max (metrics_upper.width, metrics_lower.width) + 4;
26448 upper_xoff = upper_yoff = 2; /* the typical case */
26449 if (base_width >= width)
26450 {
26451 /* Align the upper to the left, the lower to the right. */
26452 it->pixel_width = base_width;
26453 lower_xoff = base_width - 2 - metrics_lower.width;
26454 }
26455 else
26456 {
26457 /* Center the shorter one. */
26458 it->pixel_width = width;
26459 if (metrics_upper.width >= metrics_lower.width)
26460 lower_xoff = (width - metrics_lower.width) / 2;
26461 else
26462 {
26463 /* FIXME: This code doesn't look right. It formerly was
26464 missing the "lower_xoff = 0;", which couldn't have
26465 been right since it left lower_xoff uninitialized. */
26466 lower_xoff = 0;
26467 upper_xoff = (width - metrics_upper.width) / 2;
26468 }
26469 }
26470
26471 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26472 top, bottom, and between upper and lower strings. */
26473 height = (metrics_upper.ascent + metrics_upper.descent
26474 + metrics_lower.ascent + metrics_lower.descent) + 5;
26475 /* Center vertically.
26476 H:base_height, D:base_descent
26477 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26478
26479 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26480 descent = D - H/2 + h/2;
26481 lower_yoff = descent - 2 - ld;
26482 upper_yoff = lower_yoff - la - 1 - ud; */
26483 ascent = - (it->descent - (base_height + height + 1) / 2);
26484 descent = it->descent - (base_height - height) / 2;
26485 lower_yoff = descent - 2 - metrics_lower.descent;
26486 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26487 - metrics_upper.descent);
26488 /* Don't make the height shorter than the base height. */
26489 if (height > base_height)
26490 {
26491 it->ascent = ascent;
26492 it->descent = descent;
26493 }
26494 }
26495
26496 it->phys_ascent = it->ascent;
26497 it->phys_descent = it->descent;
26498 if (it->glyph_row)
26499 append_glyphless_glyph (it, face_id, for_no_font, len,
26500 upper_xoff, upper_yoff,
26501 lower_xoff, lower_yoff);
26502 it->nglyphs = 1;
26503 take_vertical_position_into_account (it);
26504 }
26505
26506
26507 /* RIF:
26508 Produce glyphs/get display metrics for the display element IT is
26509 loaded with. See the description of struct it in dispextern.h
26510 for an overview of struct it. */
26511
26512 void
26513 x_produce_glyphs (struct it *it)
26514 {
26515 int extra_line_spacing = it->extra_line_spacing;
26516
26517 it->glyph_not_available_p = false;
26518
26519 if (it->what == IT_CHARACTER)
26520 {
26521 XChar2b char2b;
26522 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26523 struct font *font = face->font;
26524 struct font_metrics *pcm = NULL;
26525 int boff; /* Baseline offset. */
26526
26527 if (font == NULL)
26528 {
26529 /* When no suitable font is found, display this character by
26530 the method specified in the first extra slot of
26531 Vglyphless_char_display. */
26532 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26533
26534 eassert (it->what == IT_GLYPHLESS);
26535 produce_glyphless_glyph (it, true,
26536 STRINGP (acronym) ? acronym : Qnil);
26537 goto done;
26538 }
26539
26540 boff = font->baseline_offset;
26541 if (font->vertical_centering)
26542 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26543
26544 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26545 {
26546 it->nglyphs = 1;
26547
26548 if (it->override_ascent >= 0)
26549 {
26550 it->ascent = it->override_ascent;
26551 it->descent = it->override_descent;
26552 boff = it->override_boff;
26553 }
26554 else
26555 {
26556 it->ascent = FONT_BASE (font) + boff;
26557 it->descent = FONT_DESCENT (font) - boff;
26558 }
26559
26560 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26561 {
26562 pcm = get_per_char_metric (font, &char2b);
26563 if (pcm->width == 0
26564 && pcm->rbearing == 0 && pcm->lbearing == 0)
26565 pcm = NULL;
26566 }
26567
26568 if (pcm)
26569 {
26570 it->phys_ascent = pcm->ascent + boff;
26571 it->phys_descent = pcm->descent - boff;
26572 it->pixel_width = pcm->width;
26573 /* Don't use font-global values for ascent and descent
26574 if they result in an exceedingly large line height. */
26575 if (it->override_ascent < 0)
26576 {
26577 if (FONT_TOO_HIGH (font))
26578 {
26579 it->ascent = it->phys_ascent;
26580 it->descent = it->phys_descent;
26581 /* These limitations are enforced by an
26582 assertion near the end of this function. */
26583 if (it->ascent < 0)
26584 it->ascent = 0;
26585 if (it->descent < 0)
26586 it->descent = 0;
26587 }
26588 }
26589 }
26590 else
26591 {
26592 it->glyph_not_available_p = true;
26593 it->phys_ascent = it->ascent;
26594 it->phys_descent = it->descent;
26595 it->pixel_width = font->space_width;
26596 }
26597
26598 if (it->constrain_row_ascent_descent_p)
26599 {
26600 if (it->descent > it->max_descent)
26601 {
26602 it->ascent += it->descent - it->max_descent;
26603 it->descent = it->max_descent;
26604 }
26605 if (it->ascent > it->max_ascent)
26606 {
26607 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26608 it->ascent = it->max_ascent;
26609 }
26610 it->phys_ascent = min (it->phys_ascent, it->ascent);
26611 it->phys_descent = min (it->phys_descent, it->descent);
26612 extra_line_spacing = 0;
26613 }
26614
26615 /* If this is a space inside a region of text with
26616 `space-width' property, change its width. */
26617 bool stretched_p
26618 = it->char_to_display == ' ' && !NILP (it->space_width);
26619 if (stretched_p)
26620 it->pixel_width *= XFLOATINT (it->space_width);
26621
26622 /* If face has a box, add the box thickness to the character
26623 height. If character has a box line to the left and/or
26624 right, add the box line width to the character's width. */
26625 if (face->box != FACE_NO_BOX)
26626 {
26627 int thick = face->box_line_width;
26628
26629 if (thick > 0)
26630 {
26631 it->ascent += thick;
26632 it->descent += thick;
26633 }
26634 else
26635 thick = -thick;
26636
26637 if (it->start_of_box_run_p)
26638 it->pixel_width += thick;
26639 if (it->end_of_box_run_p)
26640 it->pixel_width += thick;
26641 }
26642
26643 /* If face has an overline, add the height of the overline
26644 (1 pixel) and a 1 pixel margin to the character height. */
26645 if (face->overline_p)
26646 it->ascent += overline_margin;
26647
26648 if (it->constrain_row_ascent_descent_p)
26649 {
26650 if (it->ascent > it->max_ascent)
26651 it->ascent = it->max_ascent;
26652 if (it->descent > it->max_descent)
26653 it->descent = it->max_descent;
26654 }
26655
26656 take_vertical_position_into_account (it);
26657
26658 /* If we have to actually produce glyphs, do it. */
26659 if (it->glyph_row)
26660 {
26661 if (stretched_p)
26662 {
26663 /* Translate a space with a `space-width' property
26664 into a stretch glyph. */
26665 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26666 / FONT_HEIGHT (font));
26667 append_stretch_glyph (it, it->object, it->pixel_width,
26668 it->ascent + it->descent, ascent);
26669 }
26670 else
26671 append_glyph (it);
26672
26673 /* If characters with lbearing or rbearing are displayed
26674 in this line, record that fact in a flag of the
26675 glyph row. This is used to optimize X output code. */
26676 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26677 it->glyph_row->contains_overlapping_glyphs_p = true;
26678 }
26679 if (! stretched_p && it->pixel_width == 0)
26680 /* We assure that all visible glyphs have at least 1-pixel
26681 width. */
26682 it->pixel_width = 1;
26683 }
26684 else if (it->char_to_display == '\n')
26685 {
26686 /* A newline has no width, but we need the height of the
26687 line. But if previous part of the line sets a height,
26688 don't increase that height. */
26689
26690 Lisp_Object height;
26691 Lisp_Object total_height = Qnil;
26692
26693 it->override_ascent = -1;
26694 it->pixel_width = 0;
26695 it->nglyphs = 0;
26696
26697 height = get_it_property (it, Qline_height);
26698 /* Split (line-height total-height) list. */
26699 if (CONSP (height)
26700 && CONSP (XCDR (height))
26701 && NILP (XCDR (XCDR (height))))
26702 {
26703 total_height = XCAR (XCDR (height));
26704 height = XCAR (height);
26705 }
26706 height = calc_line_height_property (it, height, font, boff, true);
26707
26708 if (it->override_ascent >= 0)
26709 {
26710 it->ascent = it->override_ascent;
26711 it->descent = it->override_descent;
26712 boff = it->override_boff;
26713 }
26714 else
26715 {
26716 if (FONT_TOO_HIGH (font))
26717 {
26718 it->ascent = font->pixel_size + boff - 1;
26719 it->descent = -boff + 1;
26720 if (it->descent < 0)
26721 it->descent = 0;
26722 }
26723 else
26724 {
26725 it->ascent = FONT_BASE (font) + boff;
26726 it->descent = FONT_DESCENT (font) - boff;
26727 }
26728 }
26729
26730 if (EQ (height, Qt))
26731 {
26732 if (it->descent > it->max_descent)
26733 {
26734 it->ascent += it->descent - it->max_descent;
26735 it->descent = it->max_descent;
26736 }
26737 if (it->ascent > it->max_ascent)
26738 {
26739 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26740 it->ascent = it->max_ascent;
26741 }
26742 it->phys_ascent = min (it->phys_ascent, it->ascent);
26743 it->phys_descent = min (it->phys_descent, it->descent);
26744 it->constrain_row_ascent_descent_p = true;
26745 extra_line_spacing = 0;
26746 }
26747 else
26748 {
26749 Lisp_Object spacing;
26750
26751 it->phys_ascent = it->ascent;
26752 it->phys_descent = it->descent;
26753
26754 if ((it->max_ascent > 0 || it->max_descent > 0)
26755 && face->box != FACE_NO_BOX
26756 && face->box_line_width > 0)
26757 {
26758 it->ascent += face->box_line_width;
26759 it->descent += face->box_line_width;
26760 }
26761 if (!NILP (height)
26762 && XINT (height) > it->ascent + it->descent)
26763 it->ascent = XINT (height) - it->descent;
26764
26765 if (!NILP (total_height))
26766 spacing = calc_line_height_property (it, total_height, font,
26767 boff, false);
26768 else
26769 {
26770 spacing = get_it_property (it, Qline_spacing);
26771 spacing = calc_line_height_property (it, spacing, font,
26772 boff, false);
26773 }
26774 if (INTEGERP (spacing))
26775 {
26776 extra_line_spacing = XINT (spacing);
26777 if (!NILP (total_height))
26778 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26779 }
26780 }
26781 }
26782 else /* i.e. (it->char_to_display == '\t') */
26783 {
26784 if (font->space_width > 0)
26785 {
26786 int tab_width = it->tab_width * font->space_width;
26787 int x = it->current_x + it->continuation_lines_width;
26788 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26789
26790 /* If the distance from the current position to the next tab
26791 stop is less than a space character width, use the
26792 tab stop after that. */
26793 if (next_tab_x - x < font->space_width)
26794 next_tab_x += tab_width;
26795
26796 it->pixel_width = next_tab_x - x;
26797 it->nglyphs = 1;
26798 if (FONT_TOO_HIGH (font))
26799 {
26800 if (get_char_glyph_code (' ', font, &char2b))
26801 {
26802 pcm = get_per_char_metric (font, &char2b);
26803 if (pcm->width == 0
26804 && pcm->rbearing == 0 && pcm->lbearing == 0)
26805 pcm = NULL;
26806 }
26807
26808 if (pcm)
26809 {
26810 it->ascent = pcm->ascent + boff;
26811 it->descent = pcm->descent - boff;
26812 }
26813 else
26814 {
26815 it->ascent = font->pixel_size + boff - 1;
26816 it->descent = -boff + 1;
26817 }
26818 if (it->ascent < 0)
26819 it->ascent = 0;
26820 if (it->descent < 0)
26821 it->descent = 0;
26822 }
26823 else
26824 {
26825 it->ascent = FONT_BASE (font) + boff;
26826 it->descent = FONT_DESCENT (font) - boff;
26827 }
26828 it->phys_ascent = it->ascent;
26829 it->phys_descent = it->descent;
26830
26831 if (it->glyph_row)
26832 {
26833 append_stretch_glyph (it, it->object, it->pixel_width,
26834 it->ascent + it->descent, it->ascent);
26835 }
26836 }
26837 else
26838 {
26839 it->pixel_width = 0;
26840 it->nglyphs = 1;
26841 }
26842 }
26843
26844 if (FONT_TOO_HIGH (font))
26845 {
26846 int font_ascent, font_descent;
26847
26848 /* For very large fonts, where we ignore the declared font
26849 dimensions, and go by per-character metrics instead,
26850 don't let the row ascent and descent values (and the row
26851 height computed from them) be smaller than the "normal"
26852 character metrics. This avoids unpleasant effects
26853 whereby lines on display would change their height
26854 depending on which characters are shown. */
26855 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26856 it->max_ascent = max (it->max_ascent, font_ascent);
26857 it->max_descent = max (it->max_descent, font_descent);
26858 }
26859 }
26860 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26861 {
26862 /* A static composition.
26863
26864 Note: A composition is represented as one glyph in the
26865 glyph matrix. There are no padding glyphs.
26866
26867 Important note: pixel_width, ascent, and descent are the
26868 values of what is drawn by draw_glyphs (i.e. the values of
26869 the overall glyphs composed). */
26870 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26871 int boff; /* baseline offset */
26872 struct composition *cmp = composition_table[it->cmp_it.id];
26873 int glyph_len = cmp->glyph_len;
26874 struct font *font = face->font;
26875
26876 it->nglyphs = 1;
26877
26878 /* If we have not yet calculated pixel size data of glyphs of
26879 the composition for the current face font, calculate them
26880 now. Theoretically, we have to check all fonts for the
26881 glyphs, but that requires much time and memory space. So,
26882 here we check only the font of the first glyph. This may
26883 lead to incorrect display, but it's very rare, and C-l
26884 (recenter-top-bottom) can correct the display anyway. */
26885 if (! cmp->font || cmp->font != font)
26886 {
26887 /* Ascent and descent of the font of the first character
26888 of this composition (adjusted by baseline offset).
26889 Ascent and descent of overall glyphs should not be less
26890 than these, respectively. */
26891 int font_ascent, font_descent, font_height;
26892 /* Bounding box of the overall glyphs. */
26893 int leftmost, rightmost, lowest, highest;
26894 int lbearing, rbearing;
26895 int i, width, ascent, descent;
26896 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26897 XChar2b char2b;
26898 struct font_metrics *pcm;
26899 ptrdiff_t pos;
26900
26901 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26902 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26903 break;
26904 bool right_padded = glyph_len < cmp->glyph_len;
26905 for (i = 0; i < glyph_len; i++)
26906 {
26907 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26908 break;
26909 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26910 }
26911 bool left_padded = i > 0;
26912
26913 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26914 : IT_CHARPOS (*it));
26915 /* If no suitable font is found, use the default font. */
26916 bool font_not_found_p = font == NULL;
26917 if (font_not_found_p)
26918 {
26919 face = face->ascii_face;
26920 font = face->font;
26921 }
26922 boff = font->baseline_offset;
26923 if (font->vertical_centering)
26924 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26925 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26926 font_ascent += boff;
26927 font_descent -= boff;
26928 font_height = font_ascent + font_descent;
26929
26930 cmp->font = font;
26931
26932 pcm = NULL;
26933 if (! font_not_found_p)
26934 {
26935 get_char_face_and_encoding (it->f, c, it->face_id,
26936 &char2b, false);
26937 pcm = get_per_char_metric (font, &char2b);
26938 }
26939
26940 /* Initialize the bounding box. */
26941 if (pcm)
26942 {
26943 width = cmp->glyph_len > 0 ? pcm->width : 0;
26944 ascent = pcm->ascent;
26945 descent = pcm->descent;
26946 lbearing = pcm->lbearing;
26947 rbearing = pcm->rbearing;
26948 }
26949 else
26950 {
26951 width = cmp->glyph_len > 0 ? font->space_width : 0;
26952 ascent = FONT_BASE (font);
26953 descent = FONT_DESCENT (font);
26954 lbearing = 0;
26955 rbearing = width;
26956 }
26957
26958 rightmost = width;
26959 leftmost = 0;
26960 lowest = - descent + boff;
26961 highest = ascent + boff;
26962
26963 if (! font_not_found_p
26964 && font->default_ascent
26965 && CHAR_TABLE_P (Vuse_default_ascent)
26966 && !NILP (Faref (Vuse_default_ascent,
26967 make_number (it->char_to_display))))
26968 highest = font->default_ascent + boff;
26969
26970 /* Draw the first glyph at the normal position. It may be
26971 shifted to right later if some other glyphs are drawn
26972 at the left. */
26973 cmp->offsets[i * 2] = 0;
26974 cmp->offsets[i * 2 + 1] = boff;
26975 cmp->lbearing = lbearing;
26976 cmp->rbearing = rbearing;
26977
26978 /* Set cmp->offsets for the remaining glyphs. */
26979 for (i++; i < glyph_len; i++)
26980 {
26981 int left, right, btm, top;
26982 int ch = COMPOSITION_GLYPH (cmp, i);
26983 int face_id;
26984 struct face *this_face;
26985
26986 if (ch == '\t')
26987 ch = ' ';
26988 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26989 this_face = FACE_FROM_ID (it->f, face_id);
26990 font = this_face->font;
26991
26992 if (font == NULL)
26993 pcm = NULL;
26994 else
26995 {
26996 get_char_face_and_encoding (it->f, ch, face_id,
26997 &char2b, false);
26998 pcm = get_per_char_metric (font, &char2b);
26999 }
27000 if (! pcm)
27001 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27002 else
27003 {
27004 width = pcm->width;
27005 ascent = pcm->ascent;
27006 descent = pcm->descent;
27007 lbearing = pcm->lbearing;
27008 rbearing = pcm->rbearing;
27009 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27010 {
27011 /* Relative composition with or without
27012 alternate chars. */
27013 left = (leftmost + rightmost - width) / 2;
27014 btm = - descent + boff;
27015 if (font->relative_compose
27016 && (! CHAR_TABLE_P (Vignore_relative_composition)
27017 || NILP (Faref (Vignore_relative_composition,
27018 make_number (ch)))))
27019 {
27020
27021 if (- descent >= font->relative_compose)
27022 /* One extra pixel between two glyphs. */
27023 btm = highest + 1;
27024 else if (ascent <= 0)
27025 /* One extra pixel between two glyphs. */
27026 btm = lowest - 1 - ascent - descent;
27027 }
27028 }
27029 else
27030 {
27031 /* A composition rule is specified by an integer
27032 value that encodes global and new reference
27033 points (GREF and NREF). GREF and NREF are
27034 specified by numbers as below:
27035
27036 0---1---2 -- ascent
27037 | |
27038 | |
27039 | |
27040 9--10--11 -- center
27041 | |
27042 ---3---4---5--- baseline
27043 | |
27044 6---7---8 -- descent
27045 */
27046 int rule = COMPOSITION_RULE (cmp, i);
27047 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27048
27049 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27050 grefx = gref % 3, nrefx = nref % 3;
27051 grefy = gref / 3, nrefy = nref / 3;
27052 if (xoff)
27053 xoff = font_height * (xoff - 128) / 256;
27054 if (yoff)
27055 yoff = font_height * (yoff - 128) / 256;
27056
27057 left = (leftmost
27058 + grefx * (rightmost - leftmost) / 2
27059 - nrefx * width / 2
27060 + xoff);
27061
27062 btm = ((grefy == 0 ? highest
27063 : grefy == 1 ? 0
27064 : grefy == 2 ? lowest
27065 : (highest + lowest) / 2)
27066 - (nrefy == 0 ? ascent + descent
27067 : nrefy == 1 ? descent - boff
27068 : nrefy == 2 ? 0
27069 : (ascent + descent) / 2)
27070 + yoff);
27071 }
27072
27073 cmp->offsets[i * 2] = left;
27074 cmp->offsets[i * 2 + 1] = btm + descent;
27075
27076 /* Update the bounding box of the overall glyphs. */
27077 if (width > 0)
27078 {
27079 right = left + width;
27080 if (left < leftmost)
27081 leftmost = left;
27082 if (right > rightmost)
27083 rightmost = right;
27084 }
27085 top = btm + descent + ascent;
27086 if (top > highest)
27087 highest = top;
27088 if (btm < lowest)
27089 lowest = btm;
27090
27091 if (cmp->lbearing > left + lbearing)
27092 cmp->lbearing = left + lbearing;
27093 if (cmp->rbearing < left + rbearing)
27094 cmp->rbearing = left + rbearing;
27095 }
27096 }
27097
27098 /* If there are glyphs whose x-offsets are negative,
27099 shift all glyphs to the right and make all x-offsets
27100 non-negative. */
27101 if (leftmost < 0)
27102 {
27103 for (i = 0; i < cmp->glyph_len; i++)
27104 cmp->offsets[i * 2] -= leftmost;
27105 rightmost -= leftmost;
27106 cmp->lbearing -= leftmost;
27107 cmp->rbearing -= leftmost;
27108 }
27109
27110 if (left_padded && cmp->lbearing < 0)
27111 {
27112 for (i = 0; i < cmp->glyph_len; i++)
27113 cmp->offsets[i * 2] -= cmp->lbearing;
27114 rightmost -= cmp->lbearing;
27115 cmp->rbearing -= cmp->lbearing;
27116 cmp->lbearing = 0;
27117 }
27118 if (right_padded && rightmost < cmp->rbearing)
27119 {
27120 rightmost = cmp->rbearing;
27121 }
27122
27123 cmp->pixel_width = rightmost;
27124 cmp->ascent = highest;
27125 cmp->descent = - lowest;
27126 if (cmp->ascent < font_ascent)
27127 cmp->ascent = font_ascent;
27128 if (cmp->descent < font_descent)
27129 cmp->descent = font_descent;
27130 }
27131
27132 if (it->glyph_row
27133 && (cmp->lbearing < 0
27134 || cmp->rbearing > cmp->pixel_width))
27135 it->glyph_row->contains_overlapping_glyphs_p = true;
27136
27137 it->pixel_width = cmp->pixel_width;
27138 it->ascent = it->phys_ascent = cmp->ascent;
27139 it->descent = it->phys_descent = cmp->descent;
27140 if (face->box != FACE_NO_BOX)
27141 {
27142 int thick = face->box_line_width;
27143
27144 if (thick > 0)
27145 {
27146 it->ascent += thick;
27147 it->descent += thick;
27148 }
27149 else
27150 thick = - thick;
27151
27152 if (it->start_of_box_run_p)
27153 it->pixel_width += thick;
27154 if (it->end_of_box_run_p)
27155 it->pixel_width += thick;
27156 }
27157
27158 /* If face has an overline, add the height of the overline
27159 (1 pixel) and a 1 pixel margin to the character height. */
27160 if (face->overline_p)
27161 it->ascent += overline_margin;
27162
27163 take_vertical_position_into_account (it);
27164 if (it->ascent < 0)
27165 it->ascent = 0;
27166 if (it->descent < 0)
27167 it->descent = 0;
27168
27169 if (it->glyph_row && cmp->glyph_len > 0)
27170 append_composite_glyph (it);
27171 }
27172 else if (it->what == IT_COMPOSITION)
27173 {
27174 /* A dynamic (automatic) composition. */
27175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27176 Lisp_Object gstring;
27177 struct font_metrics metrics;
27178
27179 it->nglyphs = 1;
27180
27181 gstring = composition_gstring_from_id (it->cmp_it.id);
27182 it->pixel_width
27183 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27184 &metrics);
27185 if (it->glyph_row
27186 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27187 it->glyph_row->contains_overlapping_glyphs_p = true;
27188 it->ascent = it->phys_ascent = metrics.ascent;
27189 it->descent = it->phys_descent = metrics.descent;
27190 if (face->box != FACE_NO_BOX)
27191 {
27192 int thick = face->box_line_width;
27193
27194 if (thick > 0)
27195 {
27196 it->ascent += thick;
27197 it->descent += thick;
27198 }
27199 else
27200 thick = - thick;
27201
27202 if (it->start_of_box_run_p)
27203 it->pixel_width += thick;
27204 if (it->end_of_box_run_p)
27205 it->pixel_width += thick;
27206 }
27207 /* If face has an overline, add the height of the overline
27208 (1 pixel) and a 1 pixel margin to the character height. */
27209 if (face->overline_p)
27210 it->ascent += overline_margin;
27211 take_vertical_position_into_account (it);
27212 if (it->ascent < 0)
27213 it->ascent = 0;
27214 if (it->descent < 0)
27215 it->descent = 0;
27216
27217 if (it->glyph_row)
27218 append_composite_glyph (it);
27219 }
27220 else if (it->what == IT_GLYPHLESS)
27221 produce_glyphless_glyph (it, false, Qnil);
27222 else if (it->what == IT_IMAGE)
27223 produce_image_glyph (it);
27224 else if (it->what == IT_STRETCH)
27225 produce_stretch_glyph (it);
27226
27227 done:
27228 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27229 because this isn't true for images with `:ascent 100'. */
27230 eassert (it->ascent >= 0 && it->descent >= 0);
27231 if (it->area == TEXT_AREA)
27232 it->current_x += it->pixel_width;
27233
27234 if (extra_line_spacing > 0)
27235 {
27236 it->descent += extra_line_spacing;
27237 if (extra_line_spacing > it->max_extra_line_spacing)
27238 it->max_extra_line_spacing = extra_line_spacing;
27239 }
27240
27241 it->max_ascent = max (it->max_ascent, it->ascent);
27242 it->max_descent = max (it->max_descent, it->descent);
27243 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27244 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27245 }
27246
27247 /* EXPORT for RIF:
27248 Output LEN glyphs starting at START at the nominal cursor position.
27249 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27250 being updated, and UPDATED_AREA is the area of that row being updated. */
27251
27252 void
27253 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27254 struct glyph *start, enum glyph_row_area updated_area, int len)
27255 {
27256 int x, hpos, chpos = w->phys_cursor.hpos;
27257
27258 eassert (updated_row);
27259 /* When the window is hscrolled, cursor hpos can legitimately be out
27260 of bounds, but we draw the cursor at the corresponding window
27261 margin in that case. */
27262 if (!updated_row->reversed_p && chpos < 0)
27263 chpos = 0;
27264 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27265 chpos = updated_row->used[TEXT_AREA] - 1;
27266
27267 block_input ();
27268
27269 /* Write glyphs. */
27270
27271 hpos = start - updated_row->glyphs[updated_area];
27272 x = draw_glyphs (w, w->output_cursor.x,
27273 updated_row, updated_area,
27274 hpos, hpos + len,
27275 DRAW_NORMAL_TEXT, 0);
27276
27277 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27278 if (updated_area == TEXT_AREA
27279 && w->phys_cursor_on_p
27280 && w->phys_cursor.vpos == w->output_cursor.vpos
27281 && chpos >= hpos
27282 && chpos < hpos + len)
27283 w->phys_cursor_on_p = false;
27284
27285 unblock_input ();
27286
27287 /* Advance the output cursor. */
27288 w->output_cursor.hpos += len;
27289 w->output_cursor.x = x;
27290 }
27291
27292
27293 /* EXPORT for RIF:
27294 Insert LEN glyphs from START at the nominal cursor position. */
27295
27296 void
27297 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27298 struct glyph *start, enum glyph_row_area updated_area, int len)
27299 {
27300 struct frame *f;
27301 int line_height, shift_by_width, shifted_region_width;
27302 struct glyph_row *row;
27303 struct glyph *glyph;
27304 int frame_x, frame_y;
27305 ptrdiff_t hpos;
27306
27307 eassert (updated_row);
27308 block_input ();
27309 f = XFRAME (WINDOW_FRAME (w));
27310
27311 /* Get the height of the line we are in. */
27312 row = updated_row;
27313 line_height = row->height;
27314
27315 /* Get the width of the glyphs to insert. */
27316 shift_by_width = 0;
27317 for (glyph = start; glyph < start + len; ++glyph)
27318 shift_by_width += glyph->pixel_width;
27319
27320 /* Get the width of the region to shift right. */
27321 shifted_region_width = (window_box_width (w, updated_area)
27322 - w->output_cursor.x
27323 - shift_by_width);
27324
27325 /* Shift right. */
27326 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27327 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27328
27329 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27330 line_height, shift_by_width);
27331
27332 /* Write the glyphs. */
27333 hpos = start - row->glyphs[updated_area];
27334 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27335 hpos, hpos + len,
27336 DRAW_NORMAL_TEXT, 0);
27337
27338 /* Advance the output cursor. */
27339 w->output_cursor.hpos += len;
27340 w->output_cursor.x += shift_by_width;
27341 unblock_input ();
27342 }
27343
27344
27345 /* EXPORT for RIF:
27346 Erase the current text line from the nominal cursor position
27347 (inclusive) to pixel column TO_X (exclusive). The idea is that
27348 everything from TO_X onward is already erased.
27349
27350 TO_X is a pixel position relative to UPDATED_AREA of currently
27351 updated window W. TO_X == -1 means clear to the end of this area. */
27352
27353 void
27354 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27355 enum glyph_row_area updated_area, int to_x)
27356 {
27357 struct frame *f;
27358 int max_x, min_y, max_y;
27359 int from_x, from_y, to_y;
27360
27361 eassert (updated_row);
27362 f = XFRAME (w->frame);
27363
27364 if (updated_row->full_width_p)
27365 max_x = (WINDOW_PIXEL_WIDTH (w)
27366 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27367 else
27368 max_x = window_box_width (w, updated_area);
27369 max_y = window_text_bottom_y (w);
27370
27371 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27372 of window. For TO_X > 0, truncate to end of drawing area. */
27373 if (to_x == 0)
27374 return;
27375 else if (to_x < 0)
27376 to_x = max_x;
27377 else
27378 to_x = min (to_x, max_x);
27379
27380 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27381
27382 /* Notice if the cursor will be cleared by this operation. */
27383 if (!updated_row->full_width_p)
27384 notice_overwritten_cursor (w, updated_area,
27385 w->output_cursor.x, -1,
27386 updated_row->y,
27387 MATRIX_ROW_BOTTOM_Y (updated_row));
27388
27389 from_x = w->output_cursor.x;
27390
27391 /* Translate to frame coordinates. */
27392 if (updated_row->full_width_p)
27393 {
27394 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27395 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27396 }
27397 else
27398 {
27399 int area_left = window_box_left (w, updated_area);
27400 from_x += area_left;
27401 to_x += area_left;
27402 }
27403
27404 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27405 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27406 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27407
27408 /* Prevent inadvertently clearing to end of the X window. */
27409 if (to_x > from_x && to_y > from_y)
27410 {
27411 block_input ();
27412 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27413 to_x - from_x, to_y - from_y);
27414 unblock_input ();
27415 }
27416 }
27417
27418 #endif /* HAVE_WINDOW_SYSTEM */
27419
27420
27421 \f
27422 /***********************************************************************
27423 Cursor types
27424 ***********************************************************************/
27425
27426 /* Value is the internal representation of the specified cursor type
27427 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27428 of the bar cursor. */
27429
27430 static enum text_cursor_kinds
27431 get_specified_cursor_type (Lisp_Object arg, int *width)
27432 {
27433 enum text_cursor_kinds type;
27434
27435 if (NILP (arg))
27436 return NO_CURSOR;
27437
27438 if (EQ (arg, Qbox))
27439 return FILLED_BOX_CURSOR;
27440
27441 if (EQ (arg, Qhollow))
27442 return HOLLOW_BOX_CURSOR;
27443
27444 if (EQ (arg, Qbar))
27445 {
27446 *width = 2;
27447 return BAR_CURSOR;
27448 }
27449
27450 if (CONSP (arg)
27451 && EQ (XCAR (arg), Qbar)
27452 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27453 {
27454 *width = XINT (XCDR (arg));
27455 return BAR_CURSOR;
27456 }
27457
27458 if (EQ (arg, Qhbar))
27459 {
27460 *width = 2;
27461 return HBAR_CURSOR;
27462 }
27463
27464 if (CONSP (arg)
27465 && EQ (XCAR (arg), Qhbar)
27466 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27467 {
27468 *width = XINT (XCDR (arg));
27469 return HBAR_CURSOR;
27470 }
27471
27472 /* Treat anything unknown as "hollow box cursor".
27473 It was bad to signal an error; people have trouble fixing
27474 .Xdefaults with Emacs, when it has something bad in it. */
27475 type = HOLLOW_BOX_CURSOR;
27476
27477 return type;
27478 }
27479
27480 /* Set the default cursor types for specified frame. */
27481 void
27482 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27483 {
27484 int width = 1;
27485 Lisp_Object tem;
27486
27487 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27488 FRAME_CURSOR_WIDTH (f) = width;
27489
27490 /* By default, set up the blink-off state depending on the on-state. */
27491
27492 tem = Fassoc (arg, Vblink_cursor_alist);
27493 if (!NILP (tem))
27494 {
27495 FRAME_BLINK_OFF_CURSOR (f)
27496 = get_specified_cursor_type (XCDR (tem), &width);
27497 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27498 }
27499 else
27500 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27501
27502 /* Make sure the cursor gets redrawn. */
27503 f->cursor_type_changed = true;
27504 }
27505
27506
27507 #ifdef HAVE_WINDOW_SYSTEM
27508
27509 /* Return the cursor we want to be displayed in window W. Return
27510 width of bar/hbar cursor through WIDTH arg. Return with
27511 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27512 (i.e. if the `system caret' should track this cursor).
27513
27514 In a mini-buffer window, we want the cursor only to appear if we
27515 are reading input from this window. For the selected window, we
27516 want the cursor type given by the frame parameter or buffer local
27517 setting of cursor-type. If explicitly marked off, draw no cursor.
27518 In all other cases, we want a hollow box cursor. */
27519
27520 static enum text_cursor_kinds
27521 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27522 bool *active_cursor)
27523 {
27524 struct frame *f = XFRAME (w->frame);
27525 struct buffer *b = XBUFFER (w->contents);
27526 int cursor_type = DEFAULT_CURSOR;
27527 Lisp_Object alt_cursor;
27528 bool non_selected = false;
27529
27530 *active_cursor = true;
27531
27532 /* Echo area */
27533 if (cursor_in_echo_area
27534 && FRAME_HAS_MINIBUF_P (f)
27535 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27536 {
27537 if (w == XWINDOW (echo_area_window))
27538 {
27539 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27540 {
27541 *width = FRAME_CURSOR_WIDTH (f);
27542 return FRAME_DESIRED_CURSOR (f);
27543 }
27544 else
27545 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27546 }
27547
27548 *active_cursor = false;
27549 non_selected = true;
27550 }
27551
27552 /* Detect a nonselected window or nonselected frame. */
27553 else if (w != XWINDOW (f->selected_window)
27554 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27555 {
27556 *active_cursor = false;
27557
27558 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27559 return NO_CURSOR;
27560
27561 non_selected = true;
27562 }
27563
27564 /* Never display a cursor in a window in which cursor-type is nil. */
27565 if (NILP (BVAR (b, cursor_type)))
27566 return NO_CURSOR;
27567
27568 /* Get the normal cursor type for this window. */
27569 if (EQ (BVAR (b, cursor_type), Qt))
27570 {
27571 cursor_type = FRAME_DESIRED_CURSOR (f);
27572 *width = FRAME_CURSOR_WIDTH (f);
27573 }
27574 else
27575 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27576
27577 /* Use cursor-in-non-selected-windows instead
27578 for non-selected window or frame. */
27579 if (non_selected)
27580 {
27581 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27582 if (!EQ (Qt, alt_cursor))
27583 return get_specified_cursor_type (alt_cursor, width);
27584 /* t means modify the normal cursor type. */
27585 if (cursor_type == FILLED_BOX_CURSOR)
27586 cursor_type = HOLLOW_BOX_CURSOR;
27587 else if (cursor_type == BAR_CURSOR && *width > 1)
27588 --*width;
27589 return cursor_type;
27590 }
27591
27592 /* Use normal cursor if not blinked off. */
27593 if (!w->cursor_off_p)
27594 {
27595 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27596 {
27597 if (cursor_type == FILLED_BOX_CURSOR)
27598 {
27599 /* Using a block cursor on large images can be very annoying.
27600 So use a hollow cursor for "large" images.
27601 If image is not transparent (no mask), also use hollow cursor. */
27602 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27603 if (img != NULL && IMAGEP (img->spec))
27604 {
27605 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27606 where N = size of default frame font size.
27607 This should cover most of the "tiny" icons people may use. */
27608 if (!img->mask
27609 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27610 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27611 cursor_type = HOLLOW_BOX_CURSOR;
27612 }
27613 }
27614 else if (cursor_type != NO_CURSOR)
27615 {
27616 /* Display current only supports BOX and HOLLOW cursors for images.
27617 So for now, unconditionally use a HOLLOW cursor when cursor is
27618 not a solid box cursor. */
27619 cursor_type = HOLLOW_BOX_CURSOR;
27620 }
27621 }
27622 return cursor_type;
27623 }
27624
27625 /* Cursor is blinked off, so determine how to "toggle" it. */
27626
27627 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27628 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27629 return get_specified_cursor_type (XCDR (alt_cursor), width);
27630
27631 /* Then see if frame has specified a specific blink off cursor type. */
27632 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27633 {
27634 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27635 return FRAME_BLINK_OFF_CURSOR (f);
27636 }
27637
27638 #if false
27639 /* Some people liked having a permanently visible blinking cursor,
27640 while others had very strong opinions against it. So it was
27641 decided to remove it. KFS 2003-09-03 */
27642
27643 /* Finally perform built-in cursor blinking:
27644 filled box <-> hollow box
27645 wide [h]bar <-> narrow [h]bar
27646 narrow [h]bar <-> no cursor
27647 other type <-> no cursor */
27648
27649 if (cursor_type == FILLED_BOX_CURSOR)
27650 return HOLLOW_BOX_CURSOR;
27651
27652 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27653 {
27654 *width = 1;
27655 return cursor_type;
27656 }
27657 #endif
27658
27659 return NO_CURSOR;
27660 }
27661
27662
27663 /* Notice when the text cursor of window W has been completely
27664 overwritten by a drawing operation that outputs glyphs in AREA
27665 starting at X0 and ending at X1 in the line starting at Y0 and
27666 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27667 the rest of the line after X0 has been written. Y coordinates
27668 are window-relative. */
27669
27670 static void
27671 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27672 int x0, int x1, int y0, int y1)
27673 {
27674 int cx0, cx1, cy0, cy1;
27675 struct glyph_row *row;
27676
27677 if (!w->phys_cursor_on_p)
27678 return;
27679 if (area != TEXT_AREA)
27680 return;
27681
27682 if (w->phys_cursor.vpos < 0
27683 || w->phys_cursor.vpos >= w->current_matrix->nrows
27684 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27685 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27686 return;
27687
27688 if (row->cursor_in_fringe_p)
27689 {
27690 row->cursor_in_fringe_p = false;
27691 draw_fringe_bitmap (w, row, row->reversed_p);
27692 w->phys_cursor_on_p = false;
27693 return;
27694 }
27695
27696 cx0 = w->phys_cursor.x;
27697 cx1 = cx0 + w->phys_cursor_width;
27698 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27699 return;
27700
27701 /* The cursor image will be completely removed from the
27702 screen if the output area intersects the cursor area in
27703 y-direction. When we draw in [y0 y1[, and some part of
27704 the cursor is at y < y0, that part must have been drawn
27705 before. When scrolling, the cursor is erased before
27706 actually scrolling, so we don't come here. When not
27707 scrolling, the rows above the old cursor row must have
27708 changed, and in this case these rows must have written
27709 over the cursor image.
27710
27711 Likewise if part of the cursor is below y1, with the
27712 exception of the cursor being in the first blank row at
27713 the buffer and window end because update_text_area
27714 doesn't draw that row. (Except when it does, but
27715 that's handled in update_text_area.) */
27716
27717 cy0 = w->phys_cursor.y;
27718 cy1 = cy0 + w->phys_cursor_height;
27719 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27720 return;
27721
27722 w->phys_cursor_on_p = false;
27723 }
27724
27725 #endif /* HAVE_WINDOW_SYSTEM */
27726
27727 \f
27728 /************************************************************************
27729 Mouse Face
27730 ************************************************************************/
27731
27732 #ifdef HAVE_WINDOW_SYSTEM
27733
27734 /* EXPORT for RIF:
27735 Fix the display of area AREA of overlapping row ROW in window W
27736 with respect to the overlapping part OVERLAPS. */
27737
27738 void
27739 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27740 enum glyph_row_area area, int overlaps)
27741 {
27742 int i, x;
27743
27744 block_input ();
27745
27746 x = 0;
27747 for (i = 0; i < row->used[area];)
27748 {
27749 if (row->glyphs[area][i].overlaps_vertically_p)
27750 {
27751 int start = i, start_x = x;
27752
27753 do
27754 {
27755 x += row->glyphs[area][i].pixel_width;
27756 ++i;
27757 }
27758 while (i < row->used[area]
27759 && row->glyphs[area][i].overlaps_vertically_p);
27760
27761 draw_glyphs (w, start_x, row, area,
27762 start, i,
27763 DRAW_NORMAL_TEXT, overlaps);
27764 }
27765 else
27766 {
27767 x += row->glyphs[area][i].pixel_width;
27768 ++i;
27769 }
27770 }
27771
27772 unblock_input ();
27773 }
27774
27775
27776 /* EXPORT:
27777 Draw the cursor glyph of window W in glyph row ROW. See the
27778 comment of draw_glyphs for the meaning of HL. */
27779
27780 void
27781 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27782 enum draw_glyphs_face hl)
27783 {
27784 /* If cursor hpos is out of bounds, don't draw garbage. This can
27785 happen in mini-buffer windows when switching between echo area
27786 glyphs and mini-buffer. */
27787 if ((row->reversed_p
27788 ? (w->phys_cursor.hpos >= 0)
27789 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27790 {
27791 bool on_p = w->phys_cursor_on_p;
27792 int x1;
27793 int hpos = w->phys_cursor.hpos;
27794
27795 /* When the window is hscrolled, cursor hpos can legitimately be
27796 out of bounds, but we draw the cursor at the corresponding
27797 window margin in that case. */
27798 if (!row->reversed_p && hpos < 0)
27799 hpos = 0;
27800 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27801 hpos = row->used[TEXT_AREA] - 1;
27802
27803 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27804 hl, 0);
27805 w->phys_cursor_on_p = on_p;
27806
27807 if (hl == DRAW_CURSOR)
27808 w->phys_cursor_width = x1 - w->phys_cursor.x;
27809 /* When we erase the cursor, and ROW is overlapped by other
27810 rows, make sure that these overlapping parts of other rows
27811 are redrawn. */
27812 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27813 {
27814 w->phys_cursor_width = x1 - w->phys_cursor.x;
27815
27816 if (row > w->current_matrix->rows
27817 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27818 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27819 OVERLAPS_ERASED_CURSOR);
27820
27821 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27822 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27823 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27824 OVERLAPS_ERASED_CURSOR);
27825 }
27826 }
27827 }
27828
27829
27830 /* Erase the image of a cursor of window W from the screen. */
27831
27832 void
27833 erase_phys_cursor (struct window *w)
27834 {
27835 struct frame *f = XFRAME (w->frame);
27836 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27837 int hpos = w->phys_cursor.hpos;
27838 int vpos = w->phys_cursor.vpos;
27839 bool mouse_face_here_p = false;
27840 struct glyph_matrix *active_glyphs = w->current_matrix;
27841 struct glyph_row *cursor_row;
27842 struct glyph *cursor_glyph;
27843 enum draw_glyphs_face hl;
27844
27845 /* No cursor displayed or row invalidated => nothing to do on the
27846 screen. */
27847 if (w->phys_cursor_type == NO_CURSOR)
27848 goto mark_cursor_off;
27849
27850 /* VPOS >= active_glyphs->nrows means that window has been resized.
27851 Don't bother to erase the cursor. */
27852 if (vpos >= active_glyphs->nrows)
27853 goto mark_cursor_off;
27854
27855 /* If row containing cursor is marked invalid, there is nothing we
27856 can do. */
27857 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27858 if (!cursor_row->enabled_p)
27859 goto mark_cursor_off;
27860
27861 /* If line spacing is > 0, old cursor may only be partially visible in
27862 window after split-window. So adjust visible height. */
27863 cursor_row->visible_height = min (cursor_row->visible_height,
27864 window_text_bottom_y (w) - cursor_row->y);
27865
27866 /* If row is completely invisible, don't attempt to delete a cursor which
27867 isn't there. This can happen if cursor is at top of a window, and
27868 we switch to a buffer with a header line in that window. */
27869 if (cursor_row->visible_height <= 0)
27870 goto mark_cursor_off;
27871
27872 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27873 if (cursor_row->cursor_in_fringe_p)
27874 {
27875 cursor_row->cursor_in_fringe_p = false;
27876 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27877 goto mark_cursor_off;
27878 }
27879
27880 /* This can happen when the new row is shorter than the old one.
27881 In this case, either draw_glyphs or clear_end_of_line
27882 should have cleared the cursor. Note that we wouldn't be
27883 able to erase the cursor in this case because we don't have a
27884 cursor glyph at hand. */
27885 if ((cursor_row->reversed_p
27886 ? (w->phys_cursor.hpos < 0)
27887 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27888 goto mark_cursor_off;
27889
27890 /* When the window is hscrolled, cursor hpos can legitimately be out
27891 of bounds, but we draw the cursor at the corresponding window
27892 margin in that case. */
27893 if (!cursor_row->reversed_p && hpos < 0)
27894 hpos = 0;
27895 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27896 hpos = cursor_row->used[TEXT_AREA] - 1;
27897
27898 /* If the cursor is in the mouse face area, redisplay that when
27899 we clear the cursor. */
27900 if (! NILP (hlinfo->mouse_face_window)
27901 && coords_in_mouse_face_p (w, hpos, vpos)
27902 /* Don't redraw the cursor's spot in mouse face if it is at the
27903 end of a line (on a newline). The cursor appears there, but
27904 mouse highlighting does not. */
27905 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27906 mouse_face_here_p = true;
27907
27908 /* Maybe clear the display under the cursor. */
27909 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27910 {
27911 int x, y;
27912 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27913 int width;
27914
27915 cursor_glyph = get_phys_cursor_glyph (w);
27916 if (cursor_glyph == NULL)
27917 goto mark_cursor_off;
27918
27919 width = cursor_glyph->pixel_width;
27920 x = w->phys_cursor.x;
27921 if (x < 0)
27922 {
27923 width += x;
27924 x = 0;
27925 }
27926 width = min (width, window_box_width (w, TEXT_AREA) - x);
27927 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27928 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27929
27930 if (width > 0)
27931 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27932 }
27933
27934 /* Erase the cursor by redrawing the character underneath it. */
27935 if (mouse_face_here_p)
27936 hl = DRAW_MOUSE_FACE;
27937 else
27938 hl = DRAW_NORMAL_TEXT;
27939 draw_phys_cursor_glyph (w, cursor_row, hl);
27940
27941 mark_cursor_off:
27942 w->phys_cursor_on_p = false;
27943 w->phys_cursor_type = NO_CURSOR;
27944 }
27945
27946
27947 /* Display or clear cursor of window W. If !ON, clear the cursor.
27948 If ON, display the cursor; where to put the cursor is specified by
27949 HPOS, VPOS, X and Y. */
27950
27951 void
27952 display_and_set_cursor (struct window *w, bool on,
27953 int hpos, int vpos, int x, int y)
27954 {
27955 struct frame *f = XFRAME (w->frame);
27956 int new_cursor_type;
27957 int new_cursor_width;
27958 bool active_cursor;
27959 struct glyph_row *glyph_row;
27960 struct glyph *glyph;
27961
27962 /* This is pointless on invisible frames, and dangerous on garbaged
27963 windows and frames; in the latter case, the frame or window may
27964 be in the midst of changing its size, and x and y may be off the
27965 window. */
27966 if (! FRAME_VISIBLE_P (f)
27967 || FRAME_GARBAGED_P (f)
27968 || vpos >= w->current_matrix->nrows
27969 || hpos >= w->current_matrix->matrix_w)
27970 return;
27971
27972 /* If cursor is off and we want it off, return quickly. */
27973 if (!on && !w->phys_cursor_on_p)
27974 return;
27975
27976 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27977 /* If cursor row is not enabled, we don't really know where to
27978 display the cursor. */
27979 if (!glyph_row->enabled_p)
27980 {
27981 w->phys_cursor_on_p = false;
27982 return;
27983 }
27984
27985 glyph = NULL;
27986 if (!glyph_row->exact_window_width_line_p
27987 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27988 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27989
27990 eassert (input_blocked_p ());
27991
27992 /* Set new_cursor_type to the cursor we want to be displayed. */
27993 new_cursor_type = get_window_cursor_type (w, glyph,
27994 &new_cursor_width, &active_cursor);
27995
27996 /* If cursor is currently being shown and we don't want it to be or
27997 it is in the wrong place, or the cursor type is not what we want,
27998 erase it. */
27999 if (w->phys_cursor_on_p
28000 && (!on
28001 || w->phys_cursor.x != x
28002 || w->phys_cursor.y != y
28003 /* HPOS can be negative in R2L rows whose
28004 exact_window_width_line_p flag is set (i.e. their newline
28005 would "overflow into the fringe"). */
28006 || hpos < 0
28007 || new_cursor_type != w->phys_cursor_type
28008 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28009 && new_cursor_width != w->phys_cursor_width)))
28010 erase_phys_cursor (w);
28011
28012 /* Don't check phys_cursor_on_p here because that flag is only set
28013 to false in some cases where we know that the cursor has been
28014 completely erased, to avoid the extra work of erasing the cursor
28015 twice. In other words, phys_cursor_on_p can be true and the cursor
28016 still not be visible, or it has only been partly erased. */
28017 if (on)
28018 {
28019 w->phys_cursor_ascent = glyph_row->ascent;
28020 w->phys_cursor_height = glyph_row->height;
28021
28022 /* Set phys_cursor_.* before x_draw_.* is called because some
28023 of them may need the information. */
28024 w->phys_cursor.x = x;
28025 w->phys_cursor.y = glyph_row->y;
28026 w->phys_cursor.hpos = hpos;
28027 w->phys_cursor.vpos = vpos;
28028 }
28029
28030 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28031 new_cursor_type, new_cursor_width,
28032 on, active_cursor);
28033 }
28034
28035
28036 /* Switch the display of W's cursor on or off, according to the value
28037 of ON. */
28038
28039 static void
28040 update_window_cursor (struct window *w, bool on)
28041 {
28042 /* Don't update cursor in windows whose frame is in the process
28043 of being deleted. */
28044 if (w->current_matrix)
28045 {
28046 int hpos = w->phys_cursor.hpos;
28047 int vpos = w->phys_cursor.vpos;
28048 struct glyph_row *row;
28049
28050 if (vpos >= w->current_matrix->nrows
28051 || hpos >= w->current_matrix->matrix_w)
28052 return;
28053
28054 row = MATRIX_ROW (w->current_matrix, vpos);
28055
28056 /* When the window is hscrolled, cursor hpos can legitimately be
28057 out of bounds, but we draw the cursor at the corresponding
28058 window margin in that case. */
28059 if (!row->reversed_p && hpos < 0)
28060 hpos = 0;
28061 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28062 hpos = row->used[TEXT_AREA] - 1;
28063
28064 block_input ();
28065 display_and_set_cursor (w, on, hpos, vpos,
28066 w->phys_cursor.x, w->phys_cursor.y);
28067 unblock_input ();
28068 }
28069 }
28070
28071
28072 /* Call update_window_cursor with parameter ON_P on all leaf windows
28073 in the window tree rooted at W. */
28074
28075 static void
28076 update_cursor_in_window_tree (struct window *w, bool on_p)
28077 {
28078 while (w)
28079 {
28080 if (WINDOWP (w->contents))
28081 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28082 else
28083 update_window_cursor (w, on_p);
28084
28085 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28086 }
28087 }
28088
28089
28090 /* EXPORT:
28091 Display the cursor on window W, or clear it, according to ON_P.
28092 Don't change the cursor's position. */
28093
28094 void
28095 x_update_cursor (struct frame *f, bool on_p)
28096 {
28097 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28098 }
28099
28100
28101 /* EXPORT:
28102 Clear the cursor of window W to background color, and mark the
28103 cursor as not shown. This is used when the text where the cursor
28104 is about to be rewritten. */
28105
28106 void
28107 x_clear_cursor (struct window *w)
28108 {
28109 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28110 update_window_cursor (w, false);
28111 }
28112
28113 #endif /* HAVE_WINDOW_SYSTEM */
28114
28115 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28116 and MSDOS. */
28117 static void
28118 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28119 int start_hpos, int end_hpos,
28120 enum draw_glyphs_face draw)
28121 {
28122 #ifdef HAVE_WINDOW_SYSTEM
28123 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28124 {
28125 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28126 return;
28127 }
28128 #endif
28129 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28130 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28131 #endif
28132 }
28133
28134 /* Display the active region described by mouse_face_* according to DRAW. */
28135
28136 static void
28137 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28138 {
28139 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28140 struct frame *f = XFRAME (WINDOW_FRAME (w));
28141
28142 if (/* If window is in the process of being destroyed, don't bother
28143 to do anything. */
28144 w->current_matrix != NULL
28145 /* Don't update mouse highlight if hidden. */
28146 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28147 /* Recognize when we are called to operate on rows that don't exist
28148 anymore. This can happen when a window is split. */
28149 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28150 {
28151 bool phys_cursor_on_p = w->phys_cursor_on_p;
28152 struct glyph_row *row, *first, *last;
28153
28154 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28155 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28156
28157 for (row = first; row <= last && row->enabled_p; ++row)
28158 {
28159 int start_hpos, end_hpos, start_x;
28160
28161 /* For all but the first row, the highlight starts at column 0. */
28162 if (row == first)
28163 {
28164 /* R2L rows have BEG and END in reversed order, but the
28165 screen drawing geometry is always left to right. So
28166 we need to mirror the beginning and end of the
28167 highlighted area in R2L rows. */
28168 if (!row->reversed_p)
28169 {
28170 start_hpos = hlinfo->mouse_face_beg_col;
28171 start_x = hlinfo->mouse_face_beg_x;
28172 }
28173 else if (row == last)
28174 {
28175 start_hpos = hlinfo->mouse_face_end_col;
28176 start_x = hlinfo->mouse_face_end_x;
28177 }
28178 else
28179 {
28180 start_hpos = 0;
28181 start_x = 0;
28182 }
28183 }
28184 else if (row->reversed_p && row == last)
28185 {
28186 start_hpos = hlinfo->mouse_face_end_col;
28187 start_x = hlinfo->mouse_face_end_x;
28188 }
28189 else
28190 {
28191 start_hpos = 0;
28192 start_x = 0;
28193 }
28194
28195 if (row == last)
28196 {
28197 if (!row->reversed_p)
28198 end_hpos = hlinfo->mouse_face_end_col;
28199 else if (row == first)
28200 end_hpos = hlinfo->mouse_face_beg_col;
28201 else
28202 {
28203 end_hpos = row->used[TEXT_AREA];
28204 if (draw == DRAW_NORMAL_TEXT)
28205 row->fill_line_p = true; /* Clear to end of line. */
28206 }
28207 }
28208 else if (row->reversed_p && row == first)
28209 end_hpos = hlinfo->mouse_face_beg_col;
28210 else
28211 {
28212 end_hpos = row->used[TEXT_AREA];
28213 if (draw == DRAW_NORMAL_TEXT)
28214 row->fill_line_p = true; /* Clear to end of line. */
28215 }
28216
28217 if (end_hpos > start_hpos)
28218 {
28219 draw_row_with_mouse_face (w, start_x, row,
28220 start_hpos, end_hpos, draw);
28221
28222 row->mouse_face_p
28223 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28224 }
28225 }
28226
28227 #ifdef HAVE_WINDOW_SYSTEM
28228 /* When we've written over the cursor, arrange for it to
28229 be displayed again. */
28230 if (FRAME_WINDOW_P (f)
28231 && phys_cursor_on_p && !w->phys_cursor_on_p)
28232 {
28233 int hpos = w->phys_cursor.hpos;
28234
28235 /* When the window is hscrolled, cursor hpos can legitimately be
28236 out of bounds, but we draw the cursor at the corresponding
28237 window margin in that case. */
28238 if (!row->reversed_p && hpos < 0)
28239 hpos = 0;
28240 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28241 hpos = row->used[TEXT_AREA] - 1;
28242
28243 block_input ();
28244 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28245 w->phys_cursor.x, w->phys_cursor.y);
28246 unblock_input ();
28247 }
28248 #endif /* HAVE_WINDOW_SYSTEM */
28249 }
28250
28251 #ifdef HAVE_WINDOW_SYSTEM
28252 /* Change the mouse cursor. */
28253 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28254 {
28255 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28256 if (draw == DRAW_NORMAL_TEXT
28257 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28258 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28259 else
28260 #endif
28261 if (draw == DRAW_MOUSE_FACE)
28262 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28263 else
28264 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28265 }
28266 #endif /* HAVE_WINDOW_SYSTEM */
28267 }
28268
28269 /* EXPORT:
28270 Clear out the mouse-highlighted active region.
28271 Redraw it un-highlighted first. Value is true if mouse
28272 face was actually drawn unhighlighted. */
28273
28274 bool
28275 clear_mouse_face (Mouse_HLInfo *hlinfo)
28276 {
28277 bool cleared
28278 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28279 if (cleared)
28280 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28281 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28282 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28283 hlinfo->mouse_face_window = Qnil;
28284 hlinfo->mouse_face_overlay = Qnil;
28285 return cleared;
28286 }
28287
28288 /* Return true if the coordinates HPOS and VPOS on windows W are
28289 within the mouse face on that window. */
28290 static bool
28291 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28292 {
28293 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28294
28295 /* Quickly resolve the easy cases. */
28296 if (!(WINDOWP (hlinfo->mouse_face_window)
28297 && XWINDOW (hlinfo->mouse_face_window) == w))
28298 return false;
28299 if (vpos < hlinfo->mouse_face_beg_row
28300 || vpos > hlinfo->mouse_face_end_row)
28301 return false;
28302 if (vpos > hlinfo->mouse_face_beg_row
28303 && vpos < hlinfo->mouse_face_end_row)
28304 return true;
28305
28306 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28307 {
28308 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28309 {
28310 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28311 return true;
28312 }
28313 else if ((vpos == hlinfo->mouse_face_beg_row
28314 && hpos >= hlinfo->mouse_face_beg_col)
28315 || (vpos == hlinfo->mouse_face_end_row
28316 && hpos < hlinfo->mouse_face_end_col))
28317 return true;
28318 }
28319 else
28320 {
28321 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28322 {
28323 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28324 return true;
28325 }
28326 else if ((vpos == hlinfo->mouse_face_beg_row
28327 && hpos <= hlinfo->mouse_face_beg_col)
28328 || (vpos == hlinfo->mouse_face_end_row
28329 && hpos > hlinfo->mouse_face_end_col))
28330 return true;
28331 }
28332 return false;
28333 }
28334
28335
28336 /* EXPORT:
28337 True if physical cursor of window W is within mouse face. */
28338
28339 bool
28340 cursor_in_mouse_face_p (struct window *w)
28341 {
28342 int hpos = w->phys_cursor.hpos;
28343 int vpos = w->phys_cursor.vpos;
28344 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28345
28346 /* When the window is hscrolled, cursor hpos can legitimately be out
28347 of bounds, but we draw the cursor at the corresponding window
28348 margin in that case. */
28349 if (!row->reversed_p && hpos < 0)
28350 hpos = 0;
28351 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28352 hpos = row->used[TEXT_AREA] - 1;
28353
28354 return coords_in_mouse_face_p (w, hpos, vpos);
28355 }
28356
28357
28358 \f
28359 /* Find the glyph rows START_ROW and END_ROW of window W that display
28360 characters between buffer positions START_CHARPOS and END_CHARPOS
28361 (excluding END_CHARPOS). DISP_STRING is a display string that
28362 covers these buffer positions. This is similar to
28363 row_containing_pos, but is more accurate when bidi reordering makes
28364 buffer positions change non-linearly with glyph rows. */
28365 static void
28366 rows_from_pos_range (struct window *w,
28367 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28368 Lisp_Object disp_string,
28369 struct glyph_row **start, struct glyph_row **end)
28370 {
28371 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28372 int last_y = window_text_bottom_y (w);
28373 struct glyph_row *row;
28374
28375 *start = NULL;
28376 *end = NULL;
28377
28378 while (!first->enabled_p
28379 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28380 first++;
28381
28382 /* Find the START row. */
28383 for (row = first;
28384 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28385 row++)
28386 {
28387 /* A row can potentially be the START row if the range of the
28388 characters it displays intersects the range
28389 [START_CHARPOS..END_CHARPOS). */
28390 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28391 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28392 /* See the commentary in row_containing_pos, for the
28393 explanation of the complicated way to check whether
28394 some position is beyond the end of the characters
28395 displayed by a row. */
28396 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28397 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28398 && !row->ends_at_zv_p
28399 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28400 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28401 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28402 && !row->ends_at_zv_p
28403 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28404 {
28405 /* Found a candidate row. Now make sure at least one of the
28406 glyphs it displays has a charpos from the range
28407 [START_CHARPOS..END_CHARPOS).
28408
28409 This is not obvious because bidi reordering could make
28410 buffer positions of a row be 1,2,3,102,101,100, and if we
28411 want to highlight characters in [50..60), we don't want
28412 this row, even though [50..60) does intersect [1..103),
28413 the range of character positions given by the row's start
28414 and end positions. */
28415 struct glyph *g = row->glyphs[TEXT_AREA];
28416 struct glyph *e = g + row->used[TEXT_AREA];
28417
28418 while (g < e)
28419 {
28420 if (((BUFFERP (g->object) || NILP (g->object))
28421 && start_charpos <= g->charpos && g->charpos < end_charpos)
28422 /* A glyph that comes from DISP_STRING is by
28423 definition to be highlighted. */
28424 || EQ (g->object, disp_string))
28425 *start = row;
28426 g++;
28427 }
28428 if (*start)
28429 break;
28430 }
28431 }
28432
28433 /* Find the END row. */
28434 if (!*start
28435 /* If the last row is partially visible, start looking for END
28436 from that row, instead of starting from FIRST. */
28437 && !(row->enabled_p
28438 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28439 row = first;
28440 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28441 {
28442 struct glyph_row *next = row + 1;
28443 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28444
28445 if (!next->enabled_p
28446 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28447 /* The first row >= START whose range of displayed characters
28448 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28449 is the row END + 1. */
28450 || (start_charpos < next_start
28451 && end_charpos < next_start)
28452 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28453 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28454 && !next->ends_at_zv_p
28455 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28456 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28457 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28458 && !next->ends_at_zv_p
28459 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28460 {
28461 *end = row;
28462 break;
28463 }
28464 else
28465 {
28466 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28467 but none of the characters it displays are in the range, it is
28468 also END + 1. */
28469 struct glyph *g = next->glyphs[TEXT_AREA];
28470 struct glyph *s = g;
28471 struct glyph *e = g + next->used[TEXT_AREA];
28472
28473 while (g < e)
28474 {
28475 if (((BUFFERP (g->object) || NILP (g->object))
28476 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28477 /* If the buffer position of the first glyph in
28478 the row is equal to END_CHARPOS, it means
28479 the last character to be highlighted is the
28480 newline of ROW, and we must consider NEXT as
28481 END, not END+1. */
28482 || (((!next->reversed_p && g == s)
28483 || (next->reversed_p && g == e - 1))
28484 && (g->charpos == end_charpos
28485 /* Special case for when NEXT is an
28486 empty line at ZV. */
28487 || (g->charpos == -1
28488 && !row->ends_at_zv_p
28489 && next_start == end_charpos)))))
28490 /* A glyph that comes from DISP_STRING is by
28491 definition to be highlighted. */
28492 || EQ (g->object, disp_string))
28493 break;
28494 g++;
28495 }
28496 if (g == e)
28497 {
28498 *end = row;
28499 break;
28500 }
28501 /* The first row that ends at ZV must be the last to be
28502 highlighted. */
28503 else if (next->ends_at_zv_p)
28504 {
28505 *end = next;
28506 break;
28507 }
28508 }
28509 }
28510 }
28511
28512 /* This function sets the mouse_face_* elements of HLINFO, assuming
28513 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28514 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28515 for the overlay or run of text properties specifying the mouse
28516 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28517 before-string and after-string that must also be highlighted.
28518 DISP_STRING, if non-nil, is a display string that may cover some
28519 or all of the highlighted text. */
28520
28521 static void
28522 mouse_face_from_buffer_pos (Lisp_Object window,
28523 Mouse_HLInfo *hlinfo,
28524 ptrdiff_t mouse_charpos,
28525 ptrdiff_t start_charpos,
28526 ptrdiff_t end_charpos,
28527 Lisp_Object before_string,
28528 Lisp_Object after_string,
28529 Lisp_Object disp_string)
28530 {
28531 struct window *w = XWINDOW (window);
28532 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28533 struct glyph_row *r1, *r2;
28534 struct glyph *glyph, *end;
28535 ptrdiff_t ignore, pos;
28536 int x;
28537
28538 eassert (NILP (disp_string) || STRINGP (disp_string));
28539 eassert (NILP (before_string) || STRINGP (before_string));
28540 eassert (NILP (after_string) || STRINGP (after_string));
28541
28542 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28543 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28544 if (r1 == NULL)
28545 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28546 /* If the before-string or display-string contains newlines,
28547 rows_from_pos_range skips to its last row. Move back. */
28548 if (!NILP (before_string) || !NILP (disp_string))
28549 {
28550 struct glyph_row *prev;
28551 while ((prev = r1 - 1, prev >= first)
28552 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28553 && prev->used[TEXT_AREA] > 0)
28554 {
28555 struct glyph *beg = prev->glyphs[TEXT_AREA];
28556 glyph = beg + prev->used[TEXT_AREA];
28557 while (--glyph >= beg && NILP (glyph->object));
28558 if (glyph < beg
28559 || !(EQ (glyph->object, before_string)
28560 || EQ (glyph->object, disp_string)))
28561 break;
28562 r1 = prev;
28563 }
28564 }
28565 if (r2 == NULL)
28566 {
28567 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28568 hlinfo->mouse_face_past_end = true;
28569 }
28570 else if (!NILP (after_string))
28571 {
28572 /* If the after-string has newlines, advance to its last row. */
28573 struct glyph_row *next;
28574 struct glyph_row *last
28575 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28576
28577 for (next = r2 + 1;
28578 next <= last
28579 && next->used[TEXT_AREA] > 0
28580 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28581 ++next)
28582 r2 = next;
28583 }
28584 /* The rest of the display engine assumes that mouse_face_beg_row is
28585 either above mouse_face_end_row or identical to it. But with
28586 bidi-reordered continued lines, the row for START_CHARPOS could
28587 be below the row for END_CHARPOS. If so, swap the rows and store
28588 them in correct order. */
28589 if (r1->y > r2->y)
28590 {
28591 struct glyph_row *tem = r2;
28592
28593 r2 = r1;
28594 r1 = tem;
28595 }
28596
28597 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28598 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28599
28600 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28601 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28602 could be anywhere in the row and in any order. The strategy
28603 below is to find the leftmost and the rightmost glyph that
28604 belongs to either of these 3 strings, or whose position is
28605 between START_CHARPOS and END_CHARPOS, and highlight all the
28606 glyphs between those two. This may cover more than just the text
28607 between START_CHARPOS and END_CHARPOS if the range of characters
28608 strides the bidi level boundary, e.g. if the beginning is in R2L
28609 text while the end is in L2R text or vice versa. */
28610 if (!r1->reversed_p)
28611 {
28612 /* This row is in a left to right paragraph. Scan it left to
28613 right. */
28614 glyph = r1->glyphs[TEXT_AREA];
28615 end = glyph + r1->used[TEXT_AREA];
28616 x = r1->x;
28617
28618 /* Skip truncation glyphs at the start of the glyph row. */
28619 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28620 for (; glyph < end
28621 && NILP (glyph->object)
28622 && glyph->charpos < 0;
28623 ++glyph)
28624 x += glyph->pixel_width;
28625
28626 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28627 or DISP_STRING, and the first glyph from buffer whose
28628 position is between START_CHARPOS and END_CHARPOS. */
28629 for (; glyph < end
28630 && !NILP (glyph->object)
28631 && !EQ (glyph->object, disp_string)
28632 && !(BUFFERP (glyph->object)
28633 && (glyph->charpos >= start_charpos
28634 && glyph->charpos < end_charpos));
28635 ++glyph)
28636 {
28637 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28638 are present at buffer positions between START_CHARPOS and
28639 END_CHARPOS, or if they come from an overlay. */
28640 if (EQ (glyph->object, before_string))
28641 {
28642 pos = string_buffer_position (before_string,
28643 start_charpos);
28644 /* If pos == 0, it means before_string came from an
28645 overlay, not from a buffer position. */
28646 if (!pos || (pos >= start_charpos && pos < end_charpos))
28647 break;
28648 }
28649 else if (EQ (glyph->object, after_string))
28650 {
28651 pos = string_buffer_position (after_string, end_charpos);
28652 if (!pos || (pos >= start_charpos && pos < end_charpos))
28653 break;
28654 }
28655 x += glyph->pixel_width;
28656 }
28657 hlinfo->mouse_face_beg_x = x;
28658 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28659 }
28660 else
28661 {
28662 /* This row is in a right to left paragraph. Scan it right to
28663 left. */
28664 struct glyph *g;
28665
28666 end = r1->glyphs[TEXT_AREA] - 1;
28667 glyph = end + r1->used[TEXT_AREA];
28668
28669 /* Skip truncation glyphs at the start of the glyph row. */
28670 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28671 for (; glyph > end
28672 && NILP (glyph->object)
28673 && glyph->charpos < 0;
28674 --glyph)
28675 ;
28676
28677 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28678 or DISP_STRING, and the first glyph from buffer whose
28679 position is between START_CHARPOS and END_CHARPOS. */
28680 for (; glyph > end
28681 && !NILP (glyph->object)
28682 && !EQ (glyph->object, disp_string)
28683 && !(BUFFERP (glyph->object)
28684 && (glyph->charpos >= start_charpos
28685 && glyph->charpos < end_charpos));
28686 --glyph)
28687 {
28688 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28689 are present at buffer positions between START_CHARPOS and
28690 END_CHARPOS, or if they come from an overlay. */
28691 if (EQ (glyph->object, before_string))
28692 {
28693 pos = string_buffer_position (before_string, start_charpos);
28694 /* If pos == 0, it means before_string came from an
28695 overlay, not from a buffer position. */
28696 if (!pos || (pos >= start_charpos && pos < end_charpos))
28697 break;
28698 }
28699 else if (EQ (glyph->object, after_string))
28700 {
28701 pos = string_buffer_position (after_string, end_charpos);
28702 if (!pos || (pos >= start_charpos && pos < end_charpos))
28703 break;
28704 }
28705 }
28706
28707 glyph++; /* first glyph to the right of the highlighted area */
28708 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28709 x += g->pixel_width;
28710 hlinfo->mouse_face_beg_x = x;
28711 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28712 }
28713
28714 /* If the highlight ends in a different row, compute GLYPH and END
28715 for the end row. Otherwise, reuse the values computed above for
28716 the row where the highlight begins. */
28717 if (r2 != r1)
28718 {
28719 if (!r2->reversed_p)
28720 {
28721 glyph = r2->glyphs[TEXT_AREA];
28722 end = glyph + r2->used[TEXT_AREA];
28723 x = r2->x;
28724 }
28725 else
28726 {
28727 end = r2->glyphs[TEXT_AREA] - 1;
28728 glyph = end + r2->used[TEXT_AREA];
28729 }
28730 }
28731
28732 if (!r2->reversed_p)
28733 {
28734 /* Skip truncation and continuation glyphs near the end of the
28735 row, and also blanks and stretch glyphs inserted by
28736 extend_face_to_end_of_line. */
28737 while (end > glyph
28738 && NILP ((end - 1)->object))
28739 --end;
28740 /* Scan the rest of the glyph row from the end, looking for the
28741 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28742 DISP_STRING, or whose position is between START_CHARPOS
28743 and END_CHARPOS */
28744 for (--end;
28745 end > glyph
28746 && !NILP (end->object)
28747 && !EQ (end->object, disp_string)
28748 && !(BUFFERP (end->object)
28749 && (end->charpos >= start_charpos
28750 && end->charpos < end_charpos));
28751 --end)
28752 {
28753 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28754 are present at buffer positions between START_CHARPOS and
28755 END_CHARPOS, or if they come from an overlay. */
28756 if (EQ (end->object, before_string))
28757 {
28758 pos = string_buffer_position (before_string, start_charpos);
28759 if (!pos || (pos >= start_charpos && pos < end_charpos))
28760 break;
28761 }
28762 else if (EQ (end->object, after_string))
28763 {
28764 pos = string_buffer_position (after_string, end_charpos);
28765 if (!pos || (pos >= start_charpos && pos < end_charpos))
28766 break;
28767 }
28768 }
28769 /* Find the X coordinate of the last glyph to be highlighted. */
28770 for (; glyph <= end; ++glyph)
28771 x += glyph->pixel_width;
28772
28773 hlinfo->mouse_face_end_x = x;
28774 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28775 }
28776 else
28777 {
28778 /* Skip truncation and continuation glyphs near the end of the
28779 row, and also blanks and stretch glyphs inserted by
28780 extend_face_to_end_of_line. */
28781 x = r2->x;
28782 end++;
28783 while (end < glyph
28784 && NILP (end->object))
28785 {
28786 x += end->pixel_width;
28787 ++end;
28788 }
28789 /* Scan the rest of the glyph row from the end, looking for the
28790 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28791 DISP_STRING, or whose position is between START_CHARPOS
28792 and END_CHARPOS */
28793 for ( ;
28794 end < glyph
28795 && !NILP (end->object)
28796 && !EQ (end->object, disp_string)
28797 && !(BUFFERP (end->object)
28798 && (end->charpos >= start_charpos
28799 && end->charpos < end_charpos));
28800 ++end)
28801 {
28802 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28803 are present at buffer positions between START_CHARPOS and
28804 END_CHARPOS, or if they come from an overlay. */
28805 if (EQ (end->object, before_string))
28806 {
28807 pos = string_buffer_position (before_string, start_charpos);
28808 if (!pos || (pos >= start_charpos && pos < end_charpos))
28809 break;
28810 }
28811 else if (EQ (end->object, after_string))
28812 {
28813 pos = string_buffer_position (after_string, end_charpos);
28814 if (!pos || (pos >= start_charpos && pos < end_charpos))
28815 break;
28816 }
28817 x += end->pixel_width;
28818 }
28819 /* If we exited the above loop because we arrived at the last
28820 glyph of the row, and its buffer position is still not in
28821 range, it means the last character in range is the preceding
28822 newline. Bump the end column and x values to get past the
28823 last glyph. */
28824 if (end == glyph
28825 && BUFFERP (end->object)
28826 && (end->charpos < start_charpos
28827 || end->charpos >= end_charpos))
28828 {
28829 x += end->pixel_width;
28830 ++end;
28831 }
28832 hlinfo->mouse_face_end_x = x;
28833 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28834 }
28835
28836 hlinfo->mouse_face_window = window;
28837 hlinfo->mouse_face_face_id
28838 = face_at_buffer_position (w, mouse_charpos, &ignore,
28839 mouse_charpos + 1,
28840 !hlinfo->mouse_face_hidden, -1);
28841 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28842 }
28843
28844 /* The following function is not used anymore (replaced with
28845 mouse_face_from_string_pos), but I leave it here for the time
28846 being, in case someone would. */
28847
28848 #if false /* not used */
28849
28850 /* Find the position of the glyph for position POS in OBJECT in
28851 window W's current matrix, and return in *X, *Y the pixel
28852 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28853
28854 RIGHT_P means return the position of the right edge of the glyph.
28855 !RIGHT_P means return the left edge position.
28856
28857 If no glyph for POS exists in the matrix, return the position of
28858 the glyph with the next smaller position that is in the matrix, if
28859 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28860 exists in the matrix, return the position of the glyph with the
28861 next larger position in OBJECT.
28862
28863 Value is true if a glyph was found. */
28864
28865 static bool
28866 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28867 int *hpos, int *vpos, int *x, int *y, bool right_p)
28868 {
28869 int yb = window_text_bottom_y (w);
28870 struct glyph_row *r;
28871 struct glyph *best_glyph = NULL;
28872 struct glyph_row *best_row = NULL;
28873 int best_x = 0;
28874
28875 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28876 r->enabled_p && r->y < yb;
28877 ++r)
28878 {
28879 struct glyph *g = r->glyphs[TEXT_AREA];
28880 struct glyph *e = g + r->used[TEXT_AREA];
28881 int gx;
28882
28883 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28884 if (EQ (g->object, object))
28885 {
28886 if (g->charpos == pos)
28887 {
28888 best_glyph = g;
28889 best_x = gx;
28890 best_row = r;
28891 goto found;
28892 }
28893 else if (best_glyph == NULL
28894 || ((eabs (g->charpos - pos)
28895 < eabs (best_glyph->charpos - pos))
28896 && (right_p
28897 ? g->charpos < pos
28898 : g->charpos > pos)))
28899 {
28900 best_glyph = g;
28901 best_x = gx;
28902 best_row = r;
28903 }
28904 }
28905 }
28906
28907 found:
28908
28909 if (best_glyph)
28910 {
28911 *x = best_x;
28912 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28913
28914 if (right_p)
28915 {
28916 *x += best_glyph->pixel_width;
28917 ++*hpos;
28918 }
28919
28920 *y = best_row->y;
28921 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28922 }
28923
28924 return best_glyph != NULL;
28925 }
28926 #endif /* not used */
28927
28928 /* Find the positions of the first and the last glyphs in window W's
28929 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28930 (assumed to be a string), and return in HLINFO's mouse_face_*
28931 members the pixel and column/row coordinates of those glyphs. */
28932
28933 static void
28934 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28935 Lisp_Object object,
28936 ptrdiff_t startpos, ptrdiff_t endpos)
28937 {
28938 int yb = window_text_bottom_y (w);
28939 struct glyph_row *r;
28940 struct glyph *g, *e;
28941 int gx;
28942 bool found = false;
28943
28944 /* Find the glyph row with at least one position in the range
28945 [STARTPOS..ENDPOS), and the first glyph in that row whose
28946 position belongs to that range. */
28947 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28948 r->enabled_p && r->y < yb;
28949 ++r)
28950 {
28951 if (!r->reversed_p)
28952 {
28953 g = r->glyphs[TEXT_AREA];
28954 e = g + r->used[TEXT_AREA];
28955 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28956 if (EQ (g->object, object)
28957 && startpos <= g->charpos && g->charpos < endpos)
28958 {
28959 hlinfo->mouse_face_beg_row
28960 = MATRIX_ROW_VPOS (r, w->current_matrix);
28961 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28962 hlinfo->mouse_face_beg_x = gx;
28963 found = true;
28964 break;
28965 }
28966 }
28967 else
28968 {
28969 struct glyph *g1;
28970
28971 e = r->glyphs[TEXT_AREA];
28972 g = e + r->used[TEXT_AREA];
28973 for ( ; g > e; --g)
28974 if (EQ ((g-1)->object, object)
28975 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28976 {
28977 hlinfo->mouse_face_beg_row
28978 = MATRIX_ROW_VPOS (r, w->current_matrix);
28979 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28980 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28981 gx += g1->pixel_width;
28982 hlinfo->mouse_face_beg_x = gx;
28983 found = true;
28984 break;
28985 }
28986 }
28987 if (found)
28988 break;
28989 }
28990
28991 if (!found)
28992 return;
28993
28994 /* Starting with the next row, look for the first row which does NOT
28995 include any glyphs whose positions are in the range. */
28996 for (++r; r->enabled_p && r->y < yb; ++r)
28997 {
28998 g = r->glyphs[TEXT_AREA];
28999 e = g + r->used[TEXT_AREA];
29000 found = false;
29001 for ( ; g < e; ++g)
29002 if (EQ (g->object, object)
29003 && startpos <= g->charpos && g->charpos < endpos)
29004 {
29005 found = true;
29006 break;
29007 }
29008 if (!found)
29009 break;
29010 }
29011
29012 /* The highlighted region ends on the previous row. */
29013 r--;
29014
29015 /* Set the end row. */
29016 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29017
29018 /* Compute and set the end column and the end column's horizontal
29019 pixel coordinate. */
29020 if (!r->reversed_p)
29021 {
29022 g = r->glyphs[TEXT_AREA];
29023 e = g + r->used[TEXT_AREA];
29024 for ( ; e > g; --e)
29025 if (EQ ((e-1)->object, object)
29026 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29027 break;
29028 hlinfo->mouse_face_end_col = e - g;
29029
29030 for (gx = r->x; g < e; ++g)
29031 gx += g->pixel_width;
29032 hlinfo->mouse_face_end_x = gx;
29033 }
29034 else
29035 {
29036 e = r->glyphs[TEXT_AREA];
29037 g = e + r->used[TEXT_AREA];
29038 for (gx = r->x ; e < g; ++e)
29039 {
29040 if (EQ (e->object, object)
29041 && startpos <= e->charpos && e->charpos < endpos)
29042 break;
29043 gx += e->pixel_width;
29044 }
29045 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29046 hlinfo->mouse_face_end_x = gx;
29047 }
29048 }
29049
29050 #ifdef HAVE_WINDOW_SYSTEM
29051
29052 /* See if position X, Y is within a hot-spot of an image. */
29053
29054 static bool
29055 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29056 {
29057 if (!CONSP (hot_spot))
29058 return false;
29059
29060 if (EQ (XCAR (hot_spot), Qrect))
29061 {
29062 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29063 Lisp_Object rect = XCDR (hot_spot);
29064 Lisp_Object tem;
29065 if (!CONSP (rect))
29066 return false;
29067 if (!CONSP (XCAR (rect)))
29068 return false;
29069 if (!CONSP (XCDR (rect)))
29070 return false;
29071 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29072 return false;
29073 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29074 return false;
29075 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29076 return false;
29077 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29078 return false;
29079 return true;
29080 }
29081 else if (EQ (XCAR (hot_spot), Qcircle))
29082 {
29083 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29084 Lisp_Object circ = XCDR (hot_spot);
29085 Lisp_Object lr, lx0, ly0;
29086 if (CONSP (circ)
29087 && CONSP (XCAR (circ))
29088 && (lr = XCDR (circ), NUMBERP (lr))
29089 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29090 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29091 {
29092 double r = XFLOATINT (lr);
29093 double dx = XINT (lx0) - x;
29094 double dy = XINT (ly0) - y;
29095 return (dx * dx + dy * dy <= r * r);
29096 }
29097 }
29098 else if (EQ (XCAR (hot_spot), Qpoly))
29099 {
29100 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29101 if (VECTORP (XCDR (hot_spot)))
29102 {
29103 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29104 Lisp_Object *poly = v->contents;
29105 ptrdiff_t n = v->header.size;
29106 ptrdiff_t i;
29107 bool inside = false;
29108 Lisp_Object lx, ly;
29109 int x0, y0;
29110
29111 /* Need an even number of coordinates, and at least 3 edges. */
29112 if (n < 6 || n & 1)
29113 return false;
29114
29115 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29116 If count is odd, we are inside polygon. Pixels on edges
29117 may or may not be included depending on actual geometry of the
29118 polygon. */
29119 if ((lx = poly[n-2], !INTEGERP (lx))
29120 || (ly = poly[n-1], !INTEGERP (lx)))
29121 return false;
29122 x0 = XINT (lx), y0 = XINT (ly);
29123 for (i = 0; i < n; i += 2)
29124 {
29125 int x1 = x0, y1 = y0;
29126 if ((lx = poly[i], !INTEGERP (lx))
29127 || (ly = poly[i+1], !INTEGERP (ly)))
29128 return false;
29129 x0 = XINT (lx), y0 = XINT (ly);
29130
29131 /* Does this segment cross the X line? */
29132 if (x0 >= x)
29133 {
29134 if (x1 >= x)
29135 continue;
29136 }
29137 else if (x1 < x)
29138 continue;
29139 if (y > y0 && y > y1)
29140 continue;
29141 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29142 inside = !inside;
29143 }
29144 return inside;
29145 }
29146 }
29147 return false;
29148 }
29149
29150 Lisp_Object
29151 find_hot_spot (Lisp_Object map, int x, int y)
29152 {
29153 while (CONSP (map))
29154 {
29155 if (CONSP (XCAR (map))
29156 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29157 return XCAR (map);
29158 map = XCDR (map);
29159 }
29160
29161 return Qnil;
29162 }
29163
29164 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29165 3, 3, 0,
29166 doc: /* Lookup in image map MAP coordinates X and Y.
29167 An image map is an alist where each element has the format (AREA ID PLIST).
29168 An AREA is specified as either a rectangle, a circle, or a polygon:
29169 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29170 pixel coordinates of the upper left and bottom right corners.
29171 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29172 and the radius of the circle; r may be a float or integer.
29173 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29174 vector describes one corner in the polygon.
29175 Returns the alist element for the first matching AREA in MAP. */)
29176 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29177 {
29178 if (NILP (map))
29179 return Qnil;
29180
29181 CHECK_NUMBER (x);
29182 CHECK_NUMBER (y);
29183
29184 return find_hot_spot (map,
29185 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29186 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29187 }
29188
29189
29190 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29191 static void
29192 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29193 {
29194 /* Do not change cursor shape while dragging mouse. */
29195 if (EQ (do_mouse_tracking, Qdragging))
29196 return;
29197
29198 if (!NILP (pointer))
29199 {
29200 if (EQ (pointer, Qarrow))
29201 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29202 else if (EQ (pointer, Qhand))
29203 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29204 else if (EQ (pointer, Qtext))
29205 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29206 else if (EQ (pointer, intern ("hdrag")))
29207 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29208 else if (EQ (pointer, intern ("nhdrag")))
29209 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29210 #ifdef HAVE_X_WINDOWS
29211 else if (EQ (pointer, intern ("vdrag")))
29212 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29213 #endif
29214 else if (EQ (pointer, intern ("hourglass")))
29215 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29216 else if (EQ (pointer, Qmodeline))
29217 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29218 else
29219 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29220 }
29221
29222 if (cursor != No_Cursor)
29223 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29224 }
29225
29226 #endif /* HAVE_WINDOW_SYSTEM */
29227
29228 /* Take proper action when mouse has moved to the mode or header line
29229 or marginal area AREA of window W, x-position X and y-position Y.
29230 X is relative to the start of the text display area of W, so the
29231 width of bitmap areas and scroll bars must be subtracted to get a
29232 position relative to the start of the mode line. */
29233
29234 static void
29235 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29236 enum window_part area)
29237 {
29238 struct window *w = XWINDOW (window);
29239 struct frame *f = XFRAME (w->frame);
29240 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29241 #ifdef HAVE_WINDOW_SYSTEM
29242 Display_Info *dpyinfo;
29243 #endif
29244 Cursor cursor = No_Cursor;
29245 Lisp_Object pointer = Qnil;
29246 int dx, dy, width, height;
29247 ptrdiff_t charpos;
29248 Lisp_Object string, object = Qnil;
29249 Lisp_Object pos IF_LINT (= Qnil), help;
29250
29251 Lisp_Object mouse_face;
29252 int original_x_pixel = x;
29253 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29254 struct glyph_row *row IF_LINT (= 0);
29255
29256 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29257 {
29258 int x0;
29259 struct glyph *end;
29260
29261 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29262 returns them in row/column units! */
29263 string = mode_line_string (w, area, &x, &y, &charpos,
29264 &object, &dx, &dy, &width, &height);
29265
29266 row = (area == ON_MODE_LINE
29267 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29268 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29269
29270 /* Find the glyph under the mouse pointer. */
29271 if (row->mode_line_p && row->enabled_p)
29272 {
29273 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29274 end = glyph + row->used[TEXT_AREA];
29275
29276 for (x0 = original_x_pixel;
29277 glyph < end && x0 >= glyph->pixel_width;
29278 ++glyph)
29279 x0 -= glyph->pixel_width;
29280
29281 if (glyph >= end)
29282 glyph = NULL;
29283 }
29284 }
29285 else
29286 {
29287 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29288 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29289 returns them in row/column units! */
29290 string = marginal_area_string (w, area, &x, &y, &charpos,
29291 &object, &dx, &dy, &width, &height);
29292 }
29293
29294 help = Qnil;
29295
29296 #ifdef HAVE_WINDOW_SYSTEM
29297 if (IMAGEP (object))
29298 {
29299 Lisp_Object image_map, hotspot;
29300 if ((image_map = Fplist_get (XCDR (object), QCmap),
29301 !NILP (image_map))
29302 && (hotspot = find_hot_spot (image_map, dx, dy),
29303 CONSP (hotspot))
29304 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29305 {
29306 Lisp_Object plist;
29307
29308 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29309 If so, we could look for mouse-enter, mouse-leave
29310 properties in PLIST (and do something...). */
29311 hotspot = XCDR (hotspot);
29312 if (CONSP (hotspot)
29313 && (plist = XCAR (hotspot), CONSP (plist)))
29314 {
29315 pointer = Fplist_get (plist, Qpointer);
29316 if (NILP (pointer))
29317 pointer = Qhand;
29318 help = Fplist_get (plist, Qhelp_echo);
29319 if (!NILP (help))
29320 {
29321 help_echo_string = help;
29322 XSETWINDOW (help_echo_window, w);
29323 help_echo_object = w->contents;
29324 help_echo_pos = charpos;
29325 }
29326 }
29327 }
29328 if (NILP (pointer))
29329 pointer = Fplist_get (XCDR (object), QCpointer);
29330 }
29331 #endif /* HAVE_WINDOW_SYSTEM */
29332
29333 if (STRINGP (string))
29334 pos = make_number (charpos);
29335
29336 /* Set the help text and mouse pointer. If the mouse is on a part
29337 of the mode line without any text (e.g. past the right edge of
29338 the mode line text), use the default help text and pointer. */
29339 if (STRINGP (string) || area == ON_MODE_LINE)
29340 {
29341 /* Arrange to display the help by setting the global variables
29342 help_echo_string, help_echo_object, and help_echo_pos. */
29343 if (NILP (help))
29344 {
29345 if (STRINGP (string))
29346 help = Fget_text_property (pos, Qhelp_echo, string);
29347
29348 if (!NILP (help))
29349 {
29350 help_echo_string = help;
29351 XSETWINDOW (help_echo_window, w);
29352 help_echo_object = string;
29353 help_echo_pos = charpos;
29354 }
29355 else if (area == ON_MODE_LINE)
29356 {
29357 Lisp_Object default_help
29358 = buffer_local_value (Qmode_line_default_help_echo,
29359 w->contents);
29360
29361 if (STRINGP (default_help))
29362 {
29363 help_echo_string = default_help;
29364 XSETWINDOW (help_echo_window, w);
29365 help_echo_object = Qnil;
29366 help_echo_pos = -1;
29367 }
29368 }
29369 }
29370
29371 #ifdef HAVE_WINDOW_SYSTEM
29372 /* Change the mouse pointer according to what is under it. */
29373 if (FRAME_WINDOW_P (f))
29374 {
29375 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29376 || minibuf_level
29377 || NILP (Vresize_mini_windows));
29378
29379 dpyinfo = FRAME_DISPLAY_INFO (f);
29380 if (STRINGP (string))
29381 {
29382 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29383
29384 if (NILP (pointer))
29385 pointer = Fget_text_property (pos, Qpointer, string);
29386
29387 /* Change the mouse pointer according to what is under X/Y. */
29388 if (NILP (pointer)
29389 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29390 {
29391 Lisp_Object map;
29392 map = Fget_text_property (pos, Qlocal_map, string);
29393 if (!KEYMAPP (map))
29394 map = Fget_text_property (pos, Qkeymap, string);
29395 if (!KEYMAPP (map) && draggable)
29396 cursor = dpyinfo->vertical_scroll_bar_cursor;
29397 }
29398 }
29399 else if (draggable)
29400 /* Default mode-line pointer. */
29401 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29402 }
29403 #endif
29404 }
29405
29406 /* Change the mouse face according to what is under X/Y. */
29407 bool mouse_face_shown = false;
29408 if (STRINGP (string))
29409 {
29410 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29411 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29412 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29413 && glyph)
29414 {
29415 Lisp_Object b, e;
29416
29417 struct glyph * tmp_glyph;
29418
29419 int gpos;
29420 int gseq_length;
29421 int total_pixel_width;
29422 ptrdiff_t begpos, endpos, ignore;
29423
29424 int vpos, hpos;
29425
29426 b = Fprevious_single_property_change (make_number (charpos + 1),
29427 Qmouse_face, string, Qnil);
29428 if (NILP (b))
29429 begpos = 0;
29430 else
29431 begpos = XINT (b);
29432
29433 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29434 if (NILP (e))
29435 endpos = SCHARS (string);
29436 else
29437 endpos = XINT (e);
29438
29439 /* Calculate the glyph position GPOS of GLYPH in the
29440 displayed string, relative to the beginning of the
29441 highlighted part of the string.
29442
29443 Note: GPOS is different from CHARPOS. CHARPOS is the
29444 position of GLYPH in the internal string object. A mode
29445 line string format has structures which are converted to
29446 a flattened string by the Emacs Lisp interpreter. The
29447 internal string is an element of those structures. The
29448 displayed string is the flattened string. */
29449 tmp_glyph = row_start_glyph;
29450 while (tmp_glyph < glyph
29451 && (!(EQ (tmp_glyph->object, glyph->object)
29452 && begpos <= tmp_glyph->charpos
29453 && tmp_glyph->charpos < endpos)))
29454 tmp_glyph++;
29455 gpos = glyph - tmp_glyph;
29456
29457 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29458 the highlighted part of the displayed string to which
29459 GLYPH belongs. Note: GSEQ_LENGTH is different from
29460 SCHARS (STRING), because the latter returns the length of
29461 the internal string. */
29462 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29463 tmp_glyph > glyph
29464 && (!(EQ (tmp_glyph->object, glyph->object)
29465 && begpos <= tmp_glyph->charpos
29466 && tmp_glyph->charpos < endpos));
29467 tmp_glyph--)
29468 ;
29469 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29470
29471 /* Calculate the total pixel width of all the glyphs between
29472 the beginning of the highlighted area and GLYPH. */
29473 total_pixel_width = 0;
29474 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29475 total_pixel_width += tmp_glyph->pixel_width;
29476
29477 /* Pre calculation of re-rendering position. Note: X is in
29478 column units here, after the call to mode_line_string or
29479 marginal_area_string. */
29480 hpos = x - gpos;
29481 vpos = (area == ON_MODE_LINE
29482 ? (w->current_matrix)->nrows - 1
29483 : 0);
29484
29485 /* If GLYPH's position is included in the region that is
29486 already drawn in mouse face, we have nothing to do. */
29487 if ( EQ (window, hlinfo->mouse_face_window)
29488 && (!row->reversed_p
29489 ? (hlinfo->mouse_face_beg_col <= hpos
29490 && hpos < hlinfo->mouse_face_end_col)
29491 /* In R2L rows we swap BEG and END, see below. */
29492 : (hlinfo->mouse_face_end_col <= hpos
29493 && hpos < hlinfo->mouse_face_beg_col))
29494 && hlinfo->mouse_face_beg_row == vpos )
29495 return;
29496
29497 if (clear_mouse_face (hlinfo))
29498 cursor = No_Cursor;
29499
29500 if (!row->reversed_p)
29501 {
29502 hlinfo->mouse_face_beg_col = hpos;
29503 hlinfo->mouse_face_beg_x = original_x_pixel
29504 - (total_pixel_width + dx);
29505 hlinfo->mouse_face_end_col = hpos + gseq_length;
29506 hlinfo->mouse_face_end_x = 0;
29507 }
29508 else
29509 {
29510 /* In R2L rows, show_mouse_face expects BEG and END
29511 coordinates to be swapped. */
29512 hlinfo->mouse_face_end_col = hpos;
29513 hlinfo->mouse_face_end_x = original_x_pixel
29514 - (total_pixel_width + dx);
29515 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29516 hlinfo->mouse_face_beg_x = 0;
29517 }
29518
29519 hlinfo->mouse_face_beg_row = vpos;
29520 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29521 hlinfo->mouse_face_past_end = false;
29522 hlinfo->mouse_face_window = window;
29523
29524 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29525 charpos,
29526 0, &ignore,
29527 glyph->face_id,
29528 true);
29529 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29530 mouse_face_shown = true;
29531
29532 if (NILP (pointer))
29533 pointer = Qhand;
29534 }
29535 }
29536
29537 /* If mouse-face doesn't need to be shown, clear any existing
29538 mouse-face. */
29539 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29540 clear_mouse_face (hlinfo);
29541
29542 #ifdef HAVE_WINDOW_SYSTEM
29543 if (FRAME_WINDOW_P (f))
29544 define_frame_cursor1 (f, cursor, pointer);
29545 #endif
29546 }
29547
29548
29549 /* EXPORT:
29550 Take proper action when the mouse has moved to position X, Y on
29551 frame F with regards to highlighting portions of display that have
29552 mouse-face properties. Also de-highlight portions of display where
29553 the mouse was before, set the mouse pointer shape as appropriate
29554 for the mouse coordinates, and activate help echo (tooltips).
29555 X and Y can be negative or out of range. */
29556
29557 void
29558 note_mouse_highlight (struct frame *f, int x, int y)
29559 {
29560 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29561 enum window_part part = ON_NOTHING;
29562 Lisp_Object window;
29563 struct window *w;
29564 Cursor cursor = No_Cursor;
29565 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29566 struct buffer *b;
29567
29568 /* When a menu is active, don't highlight because this looks odd. */
29569 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29570 if (popup_activated ())
29571 return;
29572 #endif
29573
29574 if (!f->glyphs_initialized_p
29575 || f->pointer_invisible)
29576 return;
29577
29578 hlinfo->mouse_face_mouse_x = x;
29579 hlinfo->mouse_face_mouse_y = y;
29580 hlinfo->mouse_face_mouse_frame = f;
29581
29582 if (hlinfo->mouse_face_defer)
29583 return;
29584
29585 /* Which window is that in? */
29586 window = window_from_coordinates (f, x, y, &part, true);
29587
29588 /* If displaying active text in another window, clear that. */
29589 if (! EQ (window, hlinfo->mouse_face_window)
29590 /* Also clear if we move out of text area in same window. */
29591 || (!NILP (hlinfo->mouse_face_window)
29592 && !NILP (window)
29593 && part != ON_TEXT
29594 && part != ON_MODE_LINE
29595 && part != ON_HEADER_LINE))
29596 clear_mouse_face (hlinfo);
29597
29598 /* Not on a window -> return. */
29599 if (!WINDOWP (window))
29600 return;
29601
29602 /* Reset help_echo_string. It will get recomputed below. */
29603 help_echo_string = Qnil;
29604
29605 /* Convert to window-relative pixel coordinates. */
29606 w = XWINDOW (window);
29607 frame_to_window_pixel_xy (w, &x, &y);
29608
29609 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29610 /* Handle tool-bar window differently since it doesn't display a
29611 buffer. */
29612 if (EQ (window, f->tool_bar_window))
29613 {
29614 note_tool_bar_highlight (f, x, y);
29615 return;
29616 }
29617 #endif
29618
29619 /* Mouse is on the mode, header line or margin? */
29620 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29621 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29622 {
29623 note_mode_line_or_margin_highlight (window, x, y, part);
29624
29625 #ifdef HAVE_WINDOW_SYSTEM
29626 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29627 {
29628 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29629 /* Show non-text cursor (Bug#16647). */
29630 goto set_cursor;
29631 }
29632 else
29633 #endif
29634 return;
29635 }
29636
29637 #ifdef HAVE_WINDOW_SYSTEM
29638 if (part == ON_VERTICAL_BORDER)
29639 {
29640 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29641 help_echo_string = build_string ("drag-mouse-1: resize");
29642 }
29643 else if (part == ON_RIGHT_DIVIDER)
29644 {
29645 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29646 help_echo_string = build_string ("drag-mouse-1: resize");
29647 }
29648 else if (part == ON_BOTTOM_DIVIDER)
29649 if (! WINDOW_BOTTOMMOST_P (w)
29650 || minibuf_level
29651 || NILP (Vresize_mini_windows))
29652 {
29653 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29654 help_echo_string = build_string ("drag-mouse-1: resize");
29655 }
29656 else
29657 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29658 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29659 || part == ON_VERTICAL_SCROLL_BAR
29660 || part == ON_HORIZONTAL_SCROLL_BAR)
29661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29662 else
29663 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29664 #endif
29665
29666 /* Are we in a window whose display is up to date?
29667 And verify the buffer's text has not changed. */
29668 b = XBUFFER (w->contents);
29669 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29670 {
29671 int hpos, vpos, dx, dy, area = LAST_AREA;
29672 ptrdiff_t pos;
29673 struct glyph *glyph;
29674 Lisp_Object object;
29675 Lisp_Object mouse_face = Qnil, position;
29676 Lisp_Object *overlay_vec = NULL;
29677 ptrdiff_t i, noverlays;
29678 struct buffer *obuf;
29679 ptrdiff_t obegv, ozv;
29680 bool same_region;
29681
29682 /* Find the glyph under X/Y. */
29683 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29684
29685 #ifdef HAVE_WINDOW_SYSTEM
29686 /* Look for :pointer property on image. */
29687 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29688 {
29689 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29690 if (img != NULL && IMAGEP (img->spec))
29691 {
29692 Lisp_Object image_map, hotspot;
29693 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29694 !NILP (image_map))
29695 && (hotspot = find_hot_spot (image_map,
29696 glyph->slice.img.x + dx,
29697 glyph->slice.img.y + dy),
29698 CONSP (hotspot))
29699 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29700 {
29701 Lisp_Object plist;
29702
29703 /* Could check XCAR (hotspot) to see if we enter/leave
29704 this hot-spot.
29705 If so, we could look for mouse-enter, mouse-leave
29706 properties in PLIST (and do something...). */
29707 hotspot = XCDR (hotspot);
29708 if (CONSP (hotspot)
29709 && (plist = XCAR (hotspot), CONSP (plist)))
29710 {
29711 pointer = Fplist_get (plist, Qpointer);
29712 if (NILP (pointer))
29713 pointer = Qhand;
29714 help_echo_string = Fplist_get (plist, Qhelp_echo);
29715 if (!NILP (help_echo_string))
29716 {
29717 help_echo_window = window;
29718 help_echo_object = glyph->object;
29719 help_echo_pos = glyph->charpos;
29720 }
29721 }
29722 }
29723 if (NILP (pointer))
29724 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29725 }
29726 }
29727 #endif /* HAVE_WINDOW_SYSTEM */
29728
29729 /* Clear mouse face if X/Y not over text. */
29730 if (glyph == NULL
29731 || area != TEXT_AREA
29732 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29733 /* Glyph's OBJECT is nil for glyphs inserted by the
29734 display engine for its internal purposes, like truncation
29735 and continuation glyphs and blanks beyond the end of
29736 line's text on text terminals. If we are over such a
29737 glyph, we are not over any text. */
29738 || NILP (glyph->object)
29739 /* R2L rows have a stretch glyph at their front, which
29740 stands for no text, whereas L2R rows have no glyphs at
29741 all beyond the end of text. Treat such stretch glyphs
29742 like we do with NULL glyphs in L2R rows. */
29743 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29744 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29745 && glyph->type == STRETCH_GLYPH
29746 && glyph->avoid_cursor_p))
29747 {
29748 if (clear_mouse_face (hlinfo))
29749 cursor = No_Cursor;
29750 #ifdef HAVE_WINDOW_SYSTEM
29751 if (FRAME_WINDOW_P (f) && NILP (pointer))
29752 {
29753 if (area != TEXT_AREA)
29754 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29755 else
29756 pointer = Vvoid_text_area_pointer;
29757 }
29758 #endif
29759 goto set_cursor;
29760 }
29761
29762 pos = glyph->charpos;
29763 object = glyph->object;
29764 if (!STRINGP (object) && !BUFFERP (object))
29765 goto set_cursor;
29766
29767 /* If we get an out-of-range value, return now; avoid an error. */
29768 if (BUFFERP (object) && pos > BUF_Z (b))
29769 goto set_cursor;
29770
29771 /* Make the window's buffer temporarily current for
29772 overlays_at and compute_char_face. */
29773 obuf = current_buffer;
29774 current_buffer = b;
29775 obegv = BEGV;
29776 ozv = ZV;
29777 BEGV = BEG;
29778 ZV = Z;
29779
29780 /* Is this char mouse-active or does it have help-echo? */
29781 position = make_number (pos);
29782
29783 USE_SAFE_ALLOCA;
29784
29785 if (BUFFERP (object))
29786 {
29787 /* Put all the overlays we want in a vector in overlay_vec. */
29788 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29789 /* Sort overlays into increasing priority order. */
29790 noverlays = sort_overlays (overlay_vec, noverlays, w);
29791 }
29792 else
29793 noverlays = 0;
29794
29795 if (NILP (Vmouse_highlight))
29796 {
29797 clear_mouse_face (hlinfo);
29798 goto check_help_echo;
29799 }
29800
29801 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29802
29803 if (same_region)
29804 cursor = No_Cursor;
29805
29806 /* Check mouse-face highlighting. */
29807 if (! same_region
29808 /* If there exists an overlay with mouse-face overlapping
29809 the one we are currently highlighting, we have to
29810 check if we enter the overlapping overlay, and then
29811 highlight only that. */
29812 || (OVERLAYP (hlinfo->mouse_face_overlay)
29813 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29814 {
29815 /* Find the highest priority overlay with a mouse-face. */
29816 Lisp_Object overlay = Qnil;
29817 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29818 {
29819 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29820 if (!NILP (mouse_face))
29821 overlay = overlay_vec[i];
29822 }
29823
29824 /* If we're highlighting the same overlay as before, there's
29825 no need to do that again. */
29826 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29827 goto check_help_echo;
29828 hlinfo->mouse_face_overlay = overlay;
29829
29830 /* Clear the display of the old active region, if any. */
29831 if (clear_mouse_face (hlinfo))
29832 cursor = No_Cursor;
29833
29834 /* If no overlay applies, get a text property. */
29835 if (NILP (overlay))
29836 mouse_face = Fget_text_property (position, Qmouse_face, object);
29837
29838 /* Next, compute the bounds of the mouse highlighting and
29839 display it. */
29840 if (!NILP (mouse_face) && STRINGP (object))
29841 {
29842 /* The mouse-highlighting comes from a display string
29843 with a mouse-face. */
29844 Lisp_Object s, e;
29845 ptrdiff_t ignore;
29846
29847 s = Fprevious_single_property_change
29848 (make_number (pos + 1), Qmouse_face, object, Qnil);
29849 e = Fnext_single_property_change
29850 (position, Qmouse_face, object, Qnil);
29851 if (NILP (s))
29852 s = make_number (0);
29853 if (NILP (e))
29854 e = make_number (SCHARS (object));
29855 mouse_face_from_string_pos (w, hlinfo, object,
29856 XINT (s), XINT (e));
29857 hlinfo->mouse_face_past_end = false;
29858 hlinfo->mouse_face_window = window;
29859 hlinfo->mouse_face_face_id
29860 = face_at_string_position (w, object, pos, 0, &ignore,
29861 glyph->face_id, true);
29862 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29863 cursor = No_Cursor;
29864 }
29865 else
29866 {
29867 /* The mouse-highlighting, if any, comes from an overlay
29868 or text property in the buffer. */
29869 Lisp_Object buffer IF_LINT (= Qnil);
29870 Lisp_Object disp_string IF_LINT (= Qnil);
29871
29872 if (STRINGP (object))
29873 {
29874 /* If we are on a display string with no mouse-face,
29875 check if the text under it has one. */
29876 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29877 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29878 pos = string_buffer_position (object, start);
29879 if (pos > 0)
29880 {
29881 mouse_face = get_char_property_and_overlay
29882 (make_number (pos), Qmouse_face, w->contents, &overlay);
29883 buffer = w->contents;
29884 disp_string = object;
29885 }
29886 }
29887 else
29888 {
29889 buffer = object;
29890 disp_string = Qnil;
29891 }
29892
29893 if (!NILP (mouse_face))
29894 {
29895 Lisp_Object before, after;
29896 Lisp_Object before_string, after_string;
29897 /* To correctly find the limits of mouse highlight
29898 in a bidi-reordered buffer, we must not use the
29899 optimization of limiting the search in
29900 previous-single-property-change and
29901 next-single-property-change, because
29902 rows_from_pos_range needs the real start and end
29903 positions to DTRT in this case. That's because
29904 the first row visible in a window does not
29905 necessarily display the character whose position
29906 is the smallest. */
29907 Lisp_Object lim1
29908 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29909 ? Fmarker_position (w->start)
29910 : Qnil;
29911 Lisp_Object lim2
29912 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29913 ? make_number (BUF_Z (XBUFFER (buffer))
29914 - w->window_end_pos)
29915 : Qnil;
29916
29917 if (NILP (overlay))
29918 {
29919 /* Handle the text property case. */
29920 before = Fprevious_single_property_change
29921 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29922 after = Fnext_single_property_change
29923 (make_number (pos), Qmouse_face, buffer, lim2);
29924 before_string = after_string = Qnil;
29925 }
29926 else
29927 {
29928 /* Handle the overlay case. */
29929 before = Foverlay_start (overlay);
29930 after = Foverlay_end (overlay);
29931 before_string = Foverlay_get (overlay, Qbefore_string);
29932 after_string = Foverlay_get (overlay, Qafter_string);
29933
29934 if (!STRINGP (before_string)) before_string = Qnil;
29935 if (!STRINGP (after_string)) after_string = Qnil;
29936 }
29937
29938 mouse_face_from_buffer_pos (window, hlinfo, pos,
29939 NILP (before)
29940 ? 1
29941 : XFASTINT (before),
29942 NILP (after)
29943 ? BUF_Z (XBUFFER (buffer))
29944 : XFASTINT (after),
29945 before_string, after_string,
29946 disp_string);
29947 cursor = No_Cursor;
29948 }
29949 }
29950 }
29951
29952 check_help_echo:
29953
29954 /* Look for a `help-echo' property. */
29955 if (NILP (help_echo_string)) {
29956 Lisp_Object help, overlay;
29957
29958 /* Check overlays first. */
29959 help = overlay = Qnil;
29960 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29961 {
29962 overlay = overlay_vec[i];
29963 help = Foverlay_get (overlay, Qhelp_echo);
29964 }
29965
29966 if (!NILP (help))
29967 {
29968 help_echo_string = help;
29969 help_echo_window = window;
29970 help_echo_object = overlay;
29971 help_echo_pos = pos;
29972 }
29973 else
29974 {
29975 Lisp_Object obj = glyph->object;
29976 ptrdiff_t charpos = glyph->charpos;
29977
29978 /* Try text properties. */
29979 if (STRINGP (obj)
29980 && charpos >= 0
29981 && charpos < SCHARS (obj))
29982 {
29983 help = Fget_text_property (make_number (charpos),
29984 Qhelp_echo, obj);
29985 if (NILP (help))
29986 {
29987 /* If the string itself doesn't specify a help-echo,
29988 see if the buffer text ``under'' it does. */
29989 struct glyph_row *r
29990 = MATRIX_ROW (w->current_matrix, vpos);
29991 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29992 ptrdiff_t p = string_buffer_position (obj, start);
29993 if (p > 0)
29994 {
29995 help = Fget_char_property (make_number (p),
29996 Qhelp_echo, w->contents);
29997 if (!NILP (help))
29998 {
29999 charpos = p;
30000 obj = w->contents;
30001 }
30002 }
30003 }
30004 }
30005 else if (BUFFERP (obj)
30006 && charpos >= BEGV
30007 && charpos < ZV)
30008 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30009 obj);
30010
30011 if (!NILP (help))
30012 {
30013 help_echo_string = help;
30014 help_echo_window = window;
30015 help_echo_object = obj;
30016 help_echo_pos = charpos;
30017 }
30018 }
30019 }
30020
30021 #ifdef HAVE_WINDOW_SYSTEM
30022 /* Look for a `pointer' property. */
30023 if (FRAME_WINDOW_P (f) && NILP (pointer))
30024 {
30025 /* Check overlays first. */
30026 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30027 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30028
30029 if (NILP (pointer))
30030 {
30031 Lisp_Object obj = glyph->object;
30032 ptrdiff_t charpos = glyph->charpos;
30033
30034 /* Try text properties. */
30035 if (STRINGP (obj)
30036 && charpos >= 0
30037 && charpos < SCHARS (obj))
30038 {
30039 pointer = Fget_text_property (make_number (charpos),
30040 Qpointer, obj);
30041 if (NILP (pointer))
30042 {
30043 /* If the string itself doesn't specify a pointer,
30044 see if the buffer text ``under'' it does. */
30045 struct glyph_row *r
30046 = MATRIX_ROW (w->current_matrix, vpos);
30047 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30048 ptrdiff_t p = string_buffer_position (obj, start);
30049 if (p > 0)
30050 pointer = Fget_char_property (make_number (p),
30051 Qpointer, w->contents);
30052 }
30053 }
30054 else if (BUFFERP (obj)
30055 && charpos >= BEGV
30056 && charpos < ZV)
30057 pointer = Fget_text_property (make_number (charpos),
30058 Qpointer, obj);
30059 }
30060 }
30061 #endif /* HAVE_WINDOW_SYSTEM */
30062
30063 BEGV = obegv;
30064 ZV = ozv;
30065 current_buffer = obuf;
30066 SAFE_FREE ();
30067 }
30068
30069 set_cursor:
30070
30071 #ifdef HAVE_WINDOW_SYSTEM
30072 if (FRAME_WINDOW_P (f))
30073 define_frame_cursor1 (f, cursor, pointer);
30074 #else
30075 /* This is here to prevent a compiler error, about "label at end of
30076 compound statement". */
30077 return;
30078 #endif
30079 }
30080
30081
30082 /* EXPORT for RIF:
30083 Clear any mouse-face on window W. This function is part of the
30084 redisplay interface, and is called from try_window_id and similar
30085 functions to ensure the mouse-highlight is off. */
30086
30087 void
30088 x_clear_window_mouse_face (struct window *w)
30089 {
30090 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30091 Lisp_Object window;
30092
30093 block_input ();
30094 XSETWINDOW (window, w);
30095 if (EQ (window, hlinfo->mouse_face_window))
30096 clear_mouse_face (hlinfo);
30097 unblock_input ();
30098 }
30099
30100
30101 /* EXPORT:
30102 Just discard the mouse face information for frame F, if any.
30103 This is used when the size of F is changed. */
30104
30105 void
30106 cancel_mouse_face (struct frame *f)
30107 {
30108 Lisp_Object window;
30109 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30110
30111 window = hlinfo->mouse_face_window;
30112 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30113 reset_mouse_highlight (hlinfo);
30114 }
30115
30116
30117 \f
30118 /***********************************************************************
30119 Exposure Events
30120 ***********************************************************************/
30121
30122 #ifdef HAVE_WINDOW_SYSTEM
30123
30124 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30125 which intersects rectangle R. R is in window-relative coordinates. */
30126
30127 static void
30128 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30129 enum glyph_row_area area)
30130 {
30131 struct glyph *first = row->glyphs[area];
30132 struct glyph *end = row->glyphs[area] + row->used[area];
30133 struct glyph *last;
30134 int first_x, start_x, x;
30135
30136 if (area == TEXT_AREA && row->fill_line_p)
30137 /* If row extends face to end of line write the whole line. */
30138 draw_glyphs (w, 0, row, area,
30139 0, row->used[area],
30140 DRAW_NORMAL_TEXT, 0);
30141 else
30142 {
30143 /* Set START_X to the window-relative start position for drawing glyphs of
30144 AREA. The first glyph of the text area can be partially visible.
30145 The first glyphs of other areas cannot. */
30146 start_x = window_box_left_offset (w, area);
30147 x = start_x;
30148 if (area == TEXT_AREA)
30149 x += row->x;
30150
30151 /* Find the first glyph that must be redrawn. */
30152 while (first < end
30153 && x + first->pixel_width < r->x)
30154 {
30155 x += first->pixel_width;
30156 ++first;
30157 }
30158
30159 /* Find the last one. */
30160 last = first;
30161 first_x = x;
30162 /* Use a signed int intermediate value to avoid catastrophic
30163 failures due to comparison between signed and unsigned, when
30164 x is negative (can happen for wide images that are hscrolled). */
30165 int r_end = r->x + r->width;
30166 while (last < end && x < r_end)
30167 {
30168 x += last->pixel_width;
30169 ++last;
30170 }
30171
30172 /* Repaint. */
30173 if (last > first)
30174 draw_glyphs (w, first_x - start_x, row, area,
30175 first - row->glyphs[area], last - row->glyphs[area],
30176 DRAW_NORMAL_TEXT, 0);
30177 }
30178 }
30179
30180
30181 /* Redraw the parts of the glyph row ROW on window W intersecting
30182 rectangle R. R is in window-relative coordinates. Value is
30183 true if mouse-face was overwritten. */
30184
30185 static bool
30186 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30187 {
30188 eassert (row->enabled_p);
30189
30190 if (row->mode_line_p || w->pseudo_window_p)
30191 draw_glyphs (w, 0, row, TEXT_AREA,
30192 0, row->used[TEXT_AREA],
30193 DRAW_NORMAL_TEXT, 0);
30194 else
30195 {
30196 if (row->used[LEFT_MARGIN_AREA])
30197 expose_area (w, row, r, LEFT_MARGIN_AREA);
30198 if (row->used[TEXT_AREA])
30199 expose_area (w, row, r, TEXT_AREA);
30200 if (row->used[RIGHT_MARGIN_AREA])
30201 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30202 draw_row_fringe_bitmaps (w, row);
30203 }
30204
30205 return row->mouse_face_p;
30206 }
30207
30208
30209 /* Redraw those parts of glyphs rows during expose event handling that
30210 overlap other rows. Redrawing of an exposed line writes over parts
30211 of lines overlapping that exposed line; this function fixes that.
30212
30213 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30214 row in W's current matrix that is exposed and overlaps other rows.
30215 LAST_OVERLAPPING_ROW is the last such row. */
30216
30217 static void
30218 expose_overlaps (struct window *w,
30219 struct glyph_row *first_overlapping_row,
30220 struct glyph_row *last_overlapping_row,
30221 XRectangle *r)
30222 {
30223 struct glyph_row *row;
30224
30225 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30226 if (row->overlapping_p)
30227 {
30228 eassert (row->enabled_p && !row->mode_line_p);
30229
30230 row->clip = r;
30231 if (row->used[LEFT_MARGIN_AREA])
30232 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30233
30234 if (row->used[TEXT_AREA])
30235 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30236
30237 if (row->used[RIGHT_MARGIN_AREA])
30238 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30239 row->clip = NULL;
30240 }
30241 }
30242
30243
30244 /* Return true if W's cursor intersects rectangle R. */
30245
30246 static bool
30247 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30248 {
30249 XRectangle cr, result;
30250 struct glyph *cursor_glyph;
30251 struct glyph_row *row;
30252
30253 if (w->phys_cursor.vpos >= 0
30254 && w->phys_cursor.vpos < w->current_matrix->nrows
30255 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30256 row->enabled_p)
30257 && row->cursor_in_fringe_p)
30258 {
30259 /* Cursor is in the fringe. */
30260 cr.x = window_box_right_offset (w,
30261 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30262 ? RIGHT_MARGIN_AREA
30263 : TEXT_AREA));
30264 cr.y = row->y;
30265 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30266 cr.height = row->height;
30267 return x_intersect_rectangles (&cr, r, &result);
30268 }
30269
30270 cursor_glyph = get_phys_cursor_glyph (w);
30271 if (cursor_glyph)
30272 {
30273 /* r is relative to W's box, but w->phys_cursor.x is relative
30274 to left edge of W's TEXT area. Adjust it. */
30275 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30276 cr.y = w->phys_cursor.y;
30277 cr.width = cursor_glyph->pixel_width;
30278 cr.height = w->phys_cursor_height;
30279 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30280 I assume the effect is the same -- and this is portable. */
30281 return x_intersect_rectangles (&cr, r, &result);
30282 }
30283 /* If we don't understand the format, pretend we're not in the hot-spot. */
30284 return false;
30285 }
30286
30287
30288 /* EXPORT:
30289 Draw a vertical window border to the right of window W if W doesn't
30290 have vertical scroll bars. */
30291
30292 void
30293 x_draw_vertical_border (struct window *w)
30294 {
30295 struct frame *f = XFRAME (WINDOW_FRAME (w));
30296
30297 /* We could do better, if we knew what type of scroll-bar the adjacent
30298 windows (on either side) have... But we don't :-(
30299 However, I think this works ok. ++KFS 2003-04-25 */
30300
30301 /* Redraw borders between horizontally adjacent windows. Don't
30302 do it for frames with vertical scroll bars because either the
30303 right scroll bar of a window, or the left scroll bar of its
30304 neighbor will suffice as a border. */
30305 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30306 return;
30307
30308 /* Note: It is necessary to redraw both the left and the right
30309 borders, for when only this single window W is being
30310 redisplayed. */
30311 if (!WINDOW_RIGHTMOST_P (w)
30312 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30313 {
30314 int x0, x1, y0, y1;
30315
30316 window_box_edges (w, &x0, &y0, &x1, &y1);
30317 y1 -= 1;
30318
30319 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30320 x1 -= 1;
30321
30322 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30323 }
30324
30325 if (!WINDOW_LEFTMOST_P (w)
30326 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30327 {
30328 int x0, x1, y0, y1;
30329
30330 window_box_edges (w, &x0, &y0, &x1, &y1);
30331 y1 -= 1;
30332
30333 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30334 x0 -= 1;
30335
30336 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30337 }
30338 }
30339
30340
30341 /* Draw window dividers for window W. */
30342
30343 void
30344 x_draw_right_divider (struct window *w)
30345 {
30346 struct frame *f = WINDOW_XFRAME (w);
30347
30348 if (w->mini || w->pseudo_window_p)
30349 return;
30350 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30351 {
30352 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30353 int x1 = WINDOW_RIGHT_EDGE_X (w);
30354 int y0 = WINDOW_TOP_EDGE_Y (w);
30355 /* The bottom divider prevails. */
30356 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30357
30358 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30359 }
30360 }
30361
30362 static void
30363 x_draw_bottom_divider (struct window *w)
30364 {
30365 struct frame *f = XFRAME (WINDOW_FRAME (w));
30366
30367 if (w->mini || w->pseudo_window_p)
30368 return;
30369 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30370 {
30371 int x0 = WINDOW_LEFT_EDGE_X (w);
30372 int x1 = WINDOW_RIGHT_EDGE_X (w);
30373 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30374 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30375
30376 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30377 }
30378 }
30379
30380 /* Redraw the part of window W intersection rectangle FR. Pixel
30381 coordinates in FR are frame-relative. Call this function with
30382 input blocked. Value is true if the exposure overwrites
30383 mouse-face. */
30384
30385 static bool
30386 expose_window (struct window *w, XRectangle *fr)
30387 {
30388 struct frame *f = XFRAME (w->frame);
30389 XRectangle wr, r;
30390 bool mouse_face_overwritten_p = false;
30391
30392 /* If window is not yet fully initialized, do nothing. This can
30393 happen when toolkit scroll bars are used and a window is split.
30394 Reconfiguring the scroll bar will generate an expose for a newly
30395 created window. */
30396 if (w->current_matrix == NULL)
30397 return false;
30398
30399 /* When we're currently updating the window, display and current
30400 matrix usually don't agree. Arrange for a thorough display
30401 later. */
30402 if (w->must_be_updated_p)
30403 {
30404 SET_FRAME_GARBAGED (f);
30405 return false;
30406 }
30407
30408 /* Frame-relative pixel rectangle of W. */
30409 wr.x = WINDOW_LEFT_EDGE_X (w);
30410 wr.y = WINDOW_TOP_EDGE_Y (w);
30411 wr.width = WINDOW_PIXEL_WIDTH (w);
30412 wr.height = WINDOW_PIXEL_HEIGHT (w);
30413
30414 if (x_intersect_rectangles (fr, &wr, &r))
30415 {
30416 int yb = window_text_bottom_y (w);
30417 struct glyph_row *row;
30418 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30419
30420 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30421 r.x, r.y, r.width, r.height));
30422
30423 /* Convert to window coordinates. */
30424 r.x -= WINDOW_LEFT_EDGE_X (w);
30425 r.y -= WINDOW_TOP_EDGE_Y (w);
30426
30427 /* Turn off the cursor. */
30428 bool cursor_cleared_p = (!w->pseudo_window_p
30429 && phys_cursor_in_rect_p (w, &r));
30430 if (cursor_cleared_p)
30431 x_clear_cursor (w);
30432
30433 /* If the row containing the cursor extends face to end of line,
30434 then expose_area might overwrite the cursor outside the
30435 rectangle and thus notice_overwritten_cursor might clear
30436 w->phys_cursor_on_p. We remember the original value and
30437 check later if it is changed. */
30438 bool phys_cursor_on_p = w->phys_cursor_on_p;
30439
30440 /* Use a signed int intermediate value to avoid catastrophic
30441 failures due to comparison between signed and unsigned, when
30442 y0 or y1 is negative (can happen for tall images). */
30443 int r_bottom = r.y + r.height;
30444
30445 /* Update lines intersecting rectangle R. */
30446 first_overlapping_row = last_overlapping_row = NULL;
30447 for (row = w->current_matrix->rows;
30448 row->enabled_p;
30449 ++row)
30450 {
30451 int y0 = row->y;
30452 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30453
30454 if ((y0 >= r.y && y0 < r_bottom)
30455 || (y1 > r.y && y1 < r_bottom)
30456 || (r.y >= y0 && r.y < y1)
30457 || (r_bottom > y0 && r_bottom < y1))
30458 {
30459 /* A header line may be overlapping, but there is no need
30460 to fix overlapping areas for them. KFS 2005-02-12 */
30461 if (row->overlapping_p && !row->mode_line_p)
30462 {
30463 if (first_overlapping_row == NULL)
30464 first_overlapping_row = row;
30465 last_overlapping_row = row;
30466 }
30467
30468 row->clip = fr;
30469 if (expose_line (w, row, &r))
30470 mouse_face_overwritten_p = true;
30471 row->clip = NULL;
30472 }
30473 else if (row->overlapping_p)
30474 {
30475 /* We must redraw a row overlapping the exposed area. */
30476 if (y0 < r.y
30477 ? y0 + row->phys_height > r.y
30478 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30479 {
30480 if (first_overlapping_row == NULL)
30481 first_overlapping_row = row;
30482 last_overlapping_row = row;
30483 }
30484 }
30485
30486 if (y1 >= yb)
30487 break;
30488 }
30489
30490 /* Display the mode line if there is one. */
30491 if (WINDOW_WANTS_MODELINE_P (w)
30492 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30493 row->enabled_p)
30494 && row->y < r_bottom)
30495 {
30496 if (expose_line (w, row, &r))
30497 mouse_face_overwritten_p = true;
30498 }
30499
30500 if (!w->pseudo_window_p)
30501 {
30502 /* Fix the display of overlapping rows. */
30503 if (first_overlapping_row)
30504 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30505 fr);
30506
30507 /* Draw border between windows. */
30508 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30509 x_draw_right_divider (w);
30510 else
30511 x_draw_vertical_border (w);
30512
30513 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30514 x_draw_bottom_divider (w);
30515
30516 /* Turn the cursor on again. */
30517 if (cursor_cleared_p
30518 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30519 update_window_cursor (w, true);
30520 }
30521 }
30522
30523 return mouse_face_overwritten_p;
30524 }
30525
30526
30527
30528 /* Redraw (parts) of all windows in the window tree rooted at W that
30529 intersect R. R contains frame pixel coordinates. Value is
30530 true if the exposure overwrites mouse-face. */
30531
30532 static bool
30533 expose_window_tree (struct window *w, XRectangle *r)
30534 {
30535 struct frame *f = XFRAME (w->frame);
30536 bool mouse_face_overwritten_p = false;
30537
30538 while (w && !FRAME_GARBAGED_P (f))
30539 {
30540 mouse_face_overwritten_p
30541 |= (WINDOWP (w->contents)
30542 ? expose_window_tree (XWINDOW (w->contents), r)
30543 : expose_window (w, r));
30544
30545 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30546 }
30547
30548 return mouse_face_overwritten_p;
30549 }
30550
30551
30552 /* EXPORT:
30553 Redisplay an exposed area of frame F. X and Y are the upper-left
30554 corner of the exposed rectangle. W and H are width and height of
30555 the exposed area. All are pixel values. W or H zero means redraw
30556 the entire frame. */
30557
30558 void
30559 expose_frame (struct frame *f, int x, int y, int w, int h)
30560 {
30561 XRectangle r;
30562 bool mouse_face_overwritten_p = false;
30563
30564 TRACE ((stderr, "expose_frame "));
30565
30566 /* No need to redraw if frame will be redrawn soon. */
30567 if (FRAME_GARBAGED_P (f))
30568 {
30569 TRACE ((stderr, " garbaged\n"));
30570 return;
30571 }
30572
30573 /* If basic faces haven't been realized yet, there is no point in
30574 trying to redraw anything. This can happen when we get an expose
30575 event while Emacs is starting, e.g. by moving another window. */
30576 if (FRAME_FACE_CACHE (f) == NULL
30577 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30578 {
30579 TRACE ((stderr, " no faces\n"));
30580 return;
30581 }
30582
30583 if (w == 0 || h == 0)
30584 {
30585 r.x = r.y = 0;
30586 r.width = FRAME_TEXT_WIDTH (f);
30587 r.height = FRAME_TEXT_HEIGHT (f);
30588 }
30589 else
30590 {
30591 r.x = x;
30592 r.y = y;
30593 r.width = w;
30594 r.height = h;
30595 }
30596
30597 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30598 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30599
30600 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30601 if (WINDOWP (f->tool_bar_window))
30602 mouse_face_overwritten_p
30603 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30604 #endif
30605
30606 #ifdef HAVE_X_WINDOWS
30607 #ifndef MSDOS
30608 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30609 if (WINDOWP (f->menu_bar_window))
30610 mouse_face_overwritten_p
30611 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30612 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30613 #endif
30614 #endif
30615
30616 /* Some window managers support a focus-follows-mouse style with
30617 delayed raising of frames. Imagine a partially obscured frame,
30618 and moving the mouse into partially obscured mouse-face on that
30619 frame. The visible part of the mouse-face will be highlighted,
30620 then the WM raises the obscured frame. With at least one WM, KDE
30621 2.1, Emacs is not getting any event for the raising of the frame
30622 (even tried with SubstructureRedirectMask), only Expose events.
30623 These expose events will draw text normally, i.e. not
30624 highlighted. Which means we must redo the highlight here.
30625 Subsume it under ``we love X''. --gerd 2001-08-15 */
30626 /* Included in Windows version because Windows most likely does not
30627 do the right thing if any third party tool offers
30628 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30629 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30630 {
30631 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30632 if (f == hlinfo->mouse_face_mouse_frame)
30633 {
30634 int mouse_x = hlinfo->mouse_face_mouse_x;
30635 int mouse_y = hlinfo->mouse_face_mouse_y;
30636 clear_mouse_face (hlinfo);
30637 note_mouse_highlight (f, mouse_x, mouse_y);
30638 }
30639 }
30640 }
30641
30642
30643 /* EXPORT:
30644 Determine the intersection of two rectangles R1 and R2. Return
30645 the intersection in *RESULT. Value is true if RESULT is not
30646 empty. */
30647
30648 bool
30649 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30650 {
30651 XRectangle *left, *right;
30652 XRectangle *upper, *lower;
30653 bool intersection_p = false;
30654
30655 /* Rearrange so that R1 is the left-most rectangle. */
30656 if (r1->x < r2->x)
30657 left = r1, right = r2;
30658 else
30659 left = r2, right = r1;
30660
30661 /* X0 of the intersection is right.x0, if this is inside R1,
30662 otherwise there is no intersection. */
30663 if (right->x <= left->x + left->width)
30664 {
30665 result->x = right->x;
30666
30667 /* The right end of the intersection is the minimum of
30668 the right ends of left and right. */
30669 result->width = (min (left->x + left->width, right->x + right->width)
30670 - result->x);
30671
30672 /* Same game for Y. */
30673 if (r1->y < r2->y)
30674 upper = r1, lower = r2;
30675 else
30676 upper = r2, lower = r1;
30677
30678 /* The upper end of the intersection is lower.y0, if this is inside
30679 of upper. Otherwise, there is no intersection. */
30680 if (lower->y <= upper->y + upper->height)
30681 {
30682 result->y = lower->y;
30683
30684 /* The lower end of the intersection is the minimum of the lower
30685 ends of upper and lower. */
30686 result->height = (min (lower->y + lower->height,
30687 upper->y + upper->height)
30688 - result->y);
30689 intersection_p = true;
30690 }
30691 }
30692
30693 return intersection_p;
30694 }
30695
30696 #endif /* HAVE_WINDOW_SYSTEM */
30697
30698 \f
30699 /***********************************************************************
30700 Initialization
30701 ***********************************************************************/
30702
30703 void
30704 syms_of_xdisp (void)
30705 {
30706 Vwith_echo_area_save_vector = Qnil;
30707 staticpro (&Vwith_echo_area_save_vector);
30708
30709 Vmessage_stack = Qnil;
30710 staticpro (&Vmessage_stack);
30711
30712 /* Non-nil means don't actually do any redisplay. */
30713 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30714
30715 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30716
30717 DEFVAR_BOOL("inhibit-message", inhibit_message,
30718 doc: /* Non-nil means calls to `message' are not displayed.
30719 They are still logged to the *Messages* buffer. */);
30720 inhibit_message = 0;
30721
30722 message_dolog_marker1 = Fmake_marker ();
30723 staticpro (&message_dolog_marker1);
30724 message_dolog_marker2 = Fmake_marker ();
30725 staticpro (&message_dolog_marker2);
30726 message_dolog_marker3 = Fmake_marker ();
30727 staticpro (&message_dolog_marker3);
30728
30729 #ifdef GLYPH_DEBUG
30730 defsubr (&Sdump_frame_glyph_matrix);
30731 defsubr (&Sdump_glyph_matrix);
30732 defsubr (&Sdump_glyph_row);
30733 defsubr (&Sdump_tool_bar_row);
30734 defsubr (&Strace_redisplay);
30735 defsubr (&Strace_to_stderr);
30736 #endif
30737 #ifdef HAVE_WINDOW_SYSTEM
30738 defsubr (&Stool_bar_height);
30739 defsubr (&Slookup_image_map);
30740 #endif
30741 defsubr (&Sline_pixel_height);
30742 defsubr (&Sformat_mode_line);
30743 defsubr (&Sinvisible_p);
30744 defsubr (&Scurrent_bidi_paragraph_direction);
30745 defsubr (&Swindow_text_pixel_size);
30746 defsubr (&Smove_point_visually);
30747 defsubr (&Sbidi_find_overridden_directionality);
30748
30749 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30750 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30751 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30752 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30753 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30754 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30755 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30756 DEFSYM (Qeval, "eval");
30757 DEFSYM (QCdata, ":data");
30758
30759 /* Names of text properties relevant for redisplay. */
30760 DEFSYM (Qdisplay, "display");
30761 DEFSYM (Qspace_width, "space-width");
30762 DEFSYM (Qraise, "raise");
30763 DEFSYM (Qslice, "slice");
30764 DEFSYM (Qspace, "space");
30765 DEFSYM (Qmargin, "margin");
30766 DEFSYM (Qpointer, "pointer");
30767 DEFSYM (Qleft_margin, "left-margin");
30768 DEFSYM (Qright_margin, "right-margin");
30769 DEFSYM (Qcenter, "center");
30770 DEFSYM (Qline_height, "line-height");
30771 DEFSYM (QCalign_to, ":align-to");
30772 DEFSYM (QCrelative_width, ":relative-width");
30773 DEFSYM (QCrelative_height, ":relative-height");
30774 DEFSYM (QCeval, ":eval");
30775 DEFSYM (QCpropertize, ":propertize");
30776 DEFSYM (QCfile, ":file");
30777 DEFSYM (Qfontified, "fontified");
30778 DEFSYM (Qfontification_functions, "fontification-functions");
30779
30780 /* Name of the face used to highlight trailing whitespace. */
30781 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30782
30783 /* Name and number of the face used to highlight escape glyphs. */
30784 DEFSYM (Qescape_glyph, "escape-glyph");
30785
30786 /* Name and number of the face used to highlight non-breaking spaces. */
30787 DEFSYM (Qnobreak_space, "nobreak-space");
30788
30789 /* The symbol 'image' which is the car of the lists used to represent
30790 images in Lisp. Also a tool bar style. */
30791 DEFSYM (Qimage, "image");
30792
30793 /* Tool bar styles. */
30794 DEFSYM (Qtext, "text");
30795 DEFSYM (Qboth, "both");
30796 DEFSYM (Qboth_horiz, "both-horiz");
30797 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30798
30799 /* The image map types. */
30800 DEFSYM (QCmap, ":map");
30801 DEFSYM (QCpointer, ":pointer");
30802 DEFSYM (Qrect, "rect");
30803 DEFSYM (Qcircle, "circle");
30804 DEFSYM (Qpoly, "poly");
30805
30806 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30807
30808 DEFSYM (Qgrow_only, "grow-only");
30809 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30810 DEFSYM (Qposition, "position");
30811 DEFSYM (Qbuffer_position, "buffer-position");
30812 DEFSYM (Qobject, "object");
30813
30814 /* Cursor shapes. */
30815 DEFSYM (Qbar, "bar");
30816 DEFSYM (Qhbar, "hbar");
30817 DEFSYM (Qbox, "box");
30818 DEFSYM (Qhollow, "hollow");
30819
30820 /* Pointer shapes. */
30821 DEFSYM (Qhand, "hand");
30822 DEFSYM (Qarrow, "arrow");
30823 /* also Qtext */
30824
30825 DEFSYM (Qdragging, "dragging");
30826
30827 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30828
30829 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30830 staticpro (&list_of_error);
30831
30832 /* Values of those variables at last redisplay are stored as
30833 properties on 'overlay-arrow-position' symbol. However, if
30834 Voverlay_arrow_position is a marker, last-arrow-position is its
30835 numerical position. */
30836 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30837 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30838
30839 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30840 properties on a symbol in overlay-arrow-variable-list. */
30841 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30842 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30843
30844 echo_buffer[0] = echo_buffer[1] = Qnil;
30845 staticpro (&echo_buffer[0]);
30846 staticpro (&echo_buffer[1]);
30847
30848 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30849 staticpro (&echo_area_buffer[0]);
30850 staticpro (&echo_area_buffer[1]);
30851
30852 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30853 staticpro (&Vmessages_buffer_name);
30854
30855 mode_line_proptrans_alist = Qnil;
30856 staticpro (&mode_line_proptrans_alist);
30857 mode_line_string_list = Qnil;
30858 staticpro (&mode_line_string_list);
30859 mode_line_string_face = Qnil;
30860 staticpro (&mode_line_string_face);
30861 mode_line_string_face_prop = Qnil;
30862 staticpro (&mode_line_string_face_prop);
30863 Vmode_line_unwind_vector = Qnil;
30864 staticpro (&Vmode_line_unwind_vector);
30865
30866 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30867
30868 help_echo_string = Qnil;
30869 staticpro (&help_echo_string);
30870 help_echo_object = Qnil;
30871 staticpro (&help_echo_object);
30872 help_echo_window = Qnil;
30873 staticpro (&help_echo_window);
30874 previous_help_echo_string = Qnil;
30875 staticpro (&previous_help_echo_string);
30876 help_echo_pos = -1;
30877
30878 DEFSYM (Qright_to_left, "right-to-left");
30879 DEFSYM (Qleft_to_right, "left-to-right");
30880 defsubr (&Sbidi_resolved_levels);
30881
30882 #ifdef HAVE_WINDOW_SYSTEM
30883 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30884 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30885 For example, if a block cursor is over a tab, it will be drawn as
30886 wide as that tab on the display. */);
30887 x_stretch_cursor_p = 0;
30888 #endif
30889
30890 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30891 doc: /* Non-nil means highlight trailing whitespace.
30892 The face used for trailing whitespace is `trailing-whitespace'. */);
30893 Vshow_trailing_whitespace = Qnil;
30894
30895 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30896 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30897 If the value is t, Emacs highlights non-ASCII chars which have the
30898 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30899 or `escape-glyph' face respectively.
30900
30901 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30902 U+2011 (non-breaking hyphen) are affected.
30903
30904 Any other non-nil value means to display these characters as a escape
30905 glyph followed by an ordinary space or hyphen.
30906
30907 A value of nil means no special handling of these characters. */);
30908 Vnobreak_char_display = Qt;
30909
30910 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30911 doc: /* The pointer shape to show in void text areas.
30912 A value of nil means to show the text pointer. Other options are
30913 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30914 `hourglass'. */);
30915 Vvoid_text_area_pointer = Qarrow;
30916
30917 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30918 doc: /* Non-nil means don't actually do any redisplay.
30919 This is used for internal purposes. */);
30920 Vinhibit_redisplay = Qnil;
30921
30922 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30923 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30924 Vglobal_mode_string = Qnil;
30925
30926 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30927 doc: /* Marker for where to display an arrow on top of the buffer text.
30928 This must be the beginning of a line in order to work.
30929 See also `overlay-arrow-string'. */);
30930 Voverlay_arrow_position = Qnil;
30931
30932 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30933 doc: /* String to display as an arrow in non-window frames.
30934 See also `overlay-arrow-position'. */);
30935 Voverlay_arrow_string = build_pure_c_string ("=>");
30936
30937 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30938 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30939 The symbols on this list are examined during redisplay to determine
30940 where to display overlay arrows. */);
30941 Voverlay_arrow_variable_list
30942 = list1 (intern_c_string ("overlay-arrow-position"));
30943
30944 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30945 doc: /* The number of lines to try scrolling a window by when point moves out.
30946 If that fails to bring point back on frame, point is centered instead.
30947 If this is zero, point is always centered after it moves off frame.
30948 If you want scrolling to always be a line at a time, you should set
30949 `scroll-conservatively' to a large value rather than set this to 1. */);
30950
30951 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30952 doc: /* Scroll up to this many lines, to bring point back on screen.
30953 If point moves off-screen, redisplay will scroll by up to
30954 `scroll-conservatively' lines in order to bring point just barely
30955 onto the screen again. If that cannot be done, then redisplay
30956 recenters point as usual.
30957
30958 If the value is greater than 100, redisplay will never recenter point,
30959 but will always scroll just enough text to bring point into view, even
30960 if you move far away.
30961
30962 A value of zero means always recenter point if it moves off screen. */);
30963 scroll_conservatively = 0;
30964
30965 DEFVAR_INT ("scroll-margin", scroll_margin,
30966 doc: /* Number of lines of margin at the top and bottom of a window.
30967 Recenter the window whenever point gets within this many lines
30968 of the top or bottom of the window. */);
30969 scroll_margin = 0;
30970
30971 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30972 doc: /* Pixels per inch value for non-window system displays.
30973 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30974 Vdisplay_pixels_per_inch = make_float (72.0);
30975
30976 #ifdef GLYPH_DEBUG
30977 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30978 #endif
30979
30980 DEFVAR_LISP ("truncate-partial-width-windows",
30981 Vtruncate_partial_width_windows,
30982 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30983 For an integer value, truncate lines in each window narrower than the
30984 full frame width, provided the window width is less than that integer;
30985 otherwise, respect the value of `truncate-lines'.
30986
30987 For any other non-nil value, truncate lines in all windows that do
30988 not span the full frame width.
30989
30990 A value of nil means to respect the value of `truncate-lines'.
30991
30992 If `word-wrap' is enabled, you might want to reduce this. */);
30993 Vtruncate_partial_width_windows = make_number (50);
30994
30995 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30996 doc: /* Maximum buffer size for which line number should be displayed.
30997 If the buffer is bigger than this, the line number does not appear
30998 in the mode line. A value of nil means no limit. */);
30999 Vline_number_display_limit = Qnil;
31000
31001 DEFVAR_INT ("line-number-display-limit-width",
31002 line_number_display_limit_width,
31003 doc: /* Maximum line width (in characters) for line number display.
31004 If the average length of the lines near point is bigger than this, then the
31005 line number may be omitted from the mode line. */);
31006 line_number_display_limit_width = 200;
31007
31008 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31009 doc: /* Non-nil means highlight region even in nonselected windows. */);
31010 highlight_nonselected_windows = false;
31011
31012 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31013 doc: /* Non-nil if more than one frame is visible on this display.
31014 Minibuffer-only frames don't count, but iconified frames do.
31015 This variable is not guaranteed to be accurate except while processing
31016 `frame-title-format' and `icon-title-format'. */);
31017
31018 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31019 doc: /* Template for displaying the title bar of visible frames.
31020 (Assuming the window manager supports this feature.)
31021
31022 This variable has the same structure as `mode-line-format', except that
31023 the %c and %l constructs are ignored. It is used only on frames for
31024 which no explicit name has been set (see `modify-frame-parameters'). */);
31025
31026 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31027 doc: /* Template for displaying the title bar of an iconified frame.
31028 (Assuming the window manager supports this feature.)
31029 This variable has the same structure as `mode-line-format' (which see),
31030 and is used only on frames for which no explicit name has been set
31031 (see `modify-frame-parameters'). */);
31032 Vicon_title_format
31033 = Vframe_title_format
31034 = listn (CONSTYPE_PURE, 3,
31035 intern_c_string ("multiple-frames"),
31036 build_pure_c_string ("%b"),
31037 listn (CONSTYPE_PURE, 4,
31038 empty_unibyte_string,
31039 intern_c_string ("invocation-name"),
31040 build_pure_c_string ("@"),
31041 intern_c_string ("system-name")));
31042
31043 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31044 doc: /* Maximum number of lines to keep in the message log buffer.
31045 If nil, disable message logging. If t, log messages but don't truncate
31046 the buffer when it becomes large. */);
31047 Vmessage_log_max = make_number (1000);
31048
31049 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31050 doc: /* Functions called before redisplay, if window sizes have changed.
31051 The value should be a list of functions that take one argument.
31052 Just before redisplay, for each frame, if any of its windows have changed
31053 size since the last redisplay, or have been split or deleted,
31054 all the functions in the list are called, with the frame as argument. */);
31055 Vwindow_size_change_functions = Qnil;
31056
31057 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31058 doc: /* List of functions to call before redisplaying a window with scrolling.
31059 Each function is called with two arguments, the window and its new
31060 display-start position.
31061 These functions are called whenever the `window-start' marker is modified,
31062 either to point into another buffer (e.g. via `set-window-buffer') or another
31063 place in the same buffer.
31064 Note that the value of `window-end' is not valid when these functions are
31065 called.
31066
31067 Warning: Do not use this feature to alter the way the window
31068 is scrolled. It is not designed for that, and such use probably won't
31069 work. */);
31070 Vwindow_scroll_functions = Qnil;
31071
31072 DEFVAR_LISP ("window-text-change-functions",
31073 Vwindow_text_change_functions,
31074 doc: /* Functions to call in redisplay when text in the window might change. */);
31075 Vwindow_text_change_functions = Qnil;
31076
31077 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31078 doc: /* Functions called when redisplay of a window reaches the end trigger.
31079 Each function is called with two arguments, the window and the end trigger value.
31080 See `set-window-redisplay-end-trigger'. */);
31081 Vredisplay_end_trigger_functions = Qnil;
31082
31083 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31084 doc: /* Non-nil means autoselect window with mouse pointer.
31085 If nil, do not autoselect windows.
31086 A positive number means delay autoselection by that many seconds: a
31087 window is autoselected only after the mouse has remained in that
31088 window for the duration of the delay.
31089 A negative number has a similar effect, but causes windows to be
31090 autoselected only after the mouse has stopped moving. (Because of
31091 the way Emacs compares mouse events, you will occasionally wait twice
31092 that time before the window gets selected.)
31093 Any other value means to autoselect window instantaneously when the
31094 mouse pointer enters it.
31095
31096 Autoselection selects the minibuffer only if it is active, and never
31097 unselects the minibuffer if it is active.
31098
31099 When customizing this variable make sure that the actual value of
31100 `focus-follows-mouse' matches the behavior of your window manager. */);
31101 Vmouse_autoselect_window = Qnil;
31102
31103 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31104 doc: /* Non-nil means automatically resize tool-bars.
31105 This dynamically changes the tool-bar's height to the minimum height
31106 that is needed to make all tool-bar items visible.
31107 If value is `grow-only', the tool-bar's height is only increased
31108 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31109 Vauto_resize_tool_bars = Qt;
31110
31111 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31112 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31113 auto_raise_tool_bar_buttons_p = true;
31114
31115 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31116 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31117 make_cursor_line_fully_visible_p = true;
31118
31119 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31120 doc: /* Border below tool-bar in pixels.
31121 If an integer, use it as the height of the border.
31122 If it is one of `internal-border-width' or `border-width', use the
31123 value of the corresponding frame parameter.
31124 Otherwise, no border is added below the tool-bar. */);
31125 Vtool_bar_border = Qinternal_border_width;
31126
31127 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31128 doc: /* Margin around tool-bar buttons in pixels.
31129 If an integer, use that for both horizontal and vertical margins.
31130 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31131 HORZ specifying the horizontal margin, and VERT specifying the
31132 vertical margin. */);
31133 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31134
31135 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31136 doc: /* Relief thickness of tool-bar buttons. */);
31137 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31138
31139 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31140 doc: /* Tool bar style to use.
31141 It can be one of
31142 image - show images only
31143 text - show text only
31144 both - show both, text below image
31145 both-horiz - show text to the right of the image
31146 text-image-horiz - show text to the left of the image
31147 any other - use system default or image if no system default.
31148
31149 This variable only affects the GTK+ toolkit version of Emacs. */);
31150 Vtool_bar_style = Qnil;
31151
31152 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31153 doc: /* Maximum number of characters a label can have to be shown.
31154 The tool bar style must also show labels for this to have any effect, see
31155 `tool-bar-style'. */);
31156 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31157
31158 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31159 doc: /* List of functions to call to fontify regions of text.
31160 Each function is called with one argument POS. Functions must
31161 fontify a region starting at POS in the current buffer, and give
31162 fontified regions the property `fontified'. */);
31163 Vfontification_functions = Qnil;
31164 Fmake_variable_buffer_local (Qfontification_functions);
31165
31166 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31167 unibyte_display_via_language_environment,
31168 doc: /* Non-nil means display unibyte text according to language environment.
31169 Specifically, this means that raw bytes in the range 160-255 decimal
31170 are displayed by converting them to the equivalent multibyte characters
31171 according to the current language environment. As a result, they are
31172 displayed according to the current fontset.
31173
31174 Note that this variable affects only how these bytes are displayed,
31175 but does not change the fact they are interpreted as raw bytes. */);
31176 unibyte_display_via_language_environment = false;
31177
31178 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31179 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31180 If a float, it specifies a fraction of the mini-window frame's height.
31181 If an integer, it specifies a number of lines. */);
31182 Vmax_mini_window_height = make_float (0.25);
31183
31184 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31185 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31186 A value of nil means don't automatically resize mini-windows.
31187 A value of t means resize them to fit the text displayed in them.
31188 A value of `grow-only', the default, means let mini-windows grow only;
31189 they return to their normal size when the minibuffer is closed, or the
31190 echo area becomes empty. */);
31191 Vresize_mini_windows = Qgrow_only;
31192
31193 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31194 doc: /* Alist specifying how to blink the cursor off.
31195 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31196 `cursor-type' frame-parameter or variable equals ON-STATE,
31197 comparing using `equal', Emacs uses OFF-STATE to specify
31198 how to blink it off. ON-STATE and OFF-STATE are values for
31199 the `cursor-type' frame parameter.
31200
31201 If a frame's ON-STATE has no entry in this list,
31202 the frame's other specifications determine how to blink the cursor off. */);
31203 Vblink_cursor_alist = Qnil;
31204
31205 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31206 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31207 If non-nil, windows are automatically scrolled horizontally to make
31208 point visible. */);
31209 automatic_hscrolling_p = true;
31210 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31211
31212 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31213 doc: /* How many columns away from the window edge point is allowed to get
31214 before automatic hscrolling will horizontally scroll the window. */);
31215 hscroll_margin = 5;
31216
31217 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31218 doc: /* How many columns to scroll the window when point gets too close to the edge.
31219 When point is less than `hscroll-margin' columns from the window
31220 edge, automatic hscrolling will scroll the window by the amount of columns
31221 determined by this variable. If its value is a positive integer, scroll that
31222 many columns. If it's a positive floating-point number, it specifies the
31223 fraction of the window's width to scroll. If it's nil or zero, point will be
31224 centered horizontally after the scroll. Any other value, including negative
31225 numbers, are treated as if the value were zero.
31226
31227 Automatic hscrolling always moves point outside the scroll margin, so if
31228 point was more than scroll step columns inside the margin, the window will
31229 scroll more than the value given by the scroll step.
31230
31231 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31232 and `scroll-right' overrides this variable's effect. */);
31233 Vhscroll_step = make_number (0);
31234
31235 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31236 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31237 Bind this around calls to `message' to let it take effect. */);
31238 message_truncate_lines = false;
31239
31240 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31241 doc: /* Normal hook run to update the menu bar definitions.
31242 Redisplay runs this hook before it redisplays the menu bar.
31243 This is used to update menus such as Buffers, whose contents depend on
31244 various data. */);
31245 Vmenu_bar_update_hook = Qnil;
31246
31247 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31248 doc: /* Frame for which we are updating a menu.
31249 The enable predicate for a menu binding should check this variable. */);
31250 Vmenu_updating_frame = Qnil;
31251
31252 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31253 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31254 inhibit_menubar_update = false;
31255
31256 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31257 doc: /* Prefix prepended to all continuation lines at display time.
31258 The value may be a string, an image, or a stretch-glyph; it is
31259 interpreted in the same way as the value of a `display' text property.
31260
31261 This variable is overridden by any `wrap-prefix' text or overlay
31262 property.
31263
31264 To add a prefix to non-continuation lines, use `line-prefix'. */);
31265 Vwrap_prefix = Qnil;
31266 DEFSYM (Qwrap_prefix, "wrap-prefix");
31267 Fmake_variable_buffer_local (Qwrap_prefix);
31268
31269 DEFVAR_LISP ("line-prefix", Vline_prefix,
31270 doc: /* Prefix prepended to all non-continuation lines at display time.
31271 The value may be a string, an image, or a stretch-glyph; it is
31272 interpreted in the same way as the value of a `display' text property.
31273
31274 This variable is overridden by any `line-prefix' text or overlay
31275 property.
31276
31277 To add a prefix to continuation lines, use `wrap-prefix'. */);
31278 Vline_prefix = Qnil;
31279 DEFSYM (Qline_prefix, "line-prefix");
31280 Fmake_variable_buffer_local (Qline_prefix);
31281
31282 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31283 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31284 inhibit_eval_during_redisplay = false;
31285
31286 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31287 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31288 inhibit_free_realized_faces = false;
31289
31290 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31291 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31292 Intended for use during debugging and for testing bidi display;
31293 see biditest.el in the test suite. */);
31294 inhibit_bidi_mirroring = false;
31295
31296 #ifdef GLYPH_DEBUG
31297 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31298 doc: /* Inhibit try_window_id display optimization. */);
31299 inhibit_try_window_id = false;
31300
31301 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31302 doc: /* Inhibit try_window_reusing display optimization. */);
31303 inhibit_try_window_reusing = false;
31304
31305 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31306 doc: /* Inhibit try_cursor_movement display optimization. */);
31307 inhibit_try_cursor_movement = false;
31308 #endif /* GLYPH_DEBUG */
31309
31310 DEFVAR_INT ("overline-margin", overline_margin,
31311 doc: /* Space between overline and text, in pixels.
31312 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31313 margin to the character height. */);
31314 overline_margin = 2;
31315
31316 DEFVAR_INT ("underline-minimum-offset",
31317 underline_minimum_offset,
31318 doc: /* Minimum distance between baseline and underline.
31319 This can improve legibility of underlined text at small font sizes,
31320 particularly when using variable `x-use-underline-position-properties'
31321 with fonts that specify an UNDERLINE_POSITION relatively close to the
31322 baseline. The default value is 1. */);
31323 underline_minimum_offset = 1;
31324
31325 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31326 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31327 This feature only works when on a window system that can change
31328 cursor shapes. */);
31329 display_hourglass_p = true;
31330
31331 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31332 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31333 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31334
31335 #ifdef HAVE_WINDOW_SYSTEM
31336 hourglass_atimer = NULL;
31337 hourglass_shown_p = false;
31338 #endif /* HAVE_WINDOW_SYSTEM */
31339
31340 /* Name of the face used to display glyphless characters. */
31341 DEFSYM (Qglyphless_char, "glyphless-char");
31342
31343 /* Method symbols for Vglyphless_char_display. */
31344 DEFSYM (Qhex_code, "hex-code");
31345 DEFSYM (Qempty_box, "empty-box");
31346 DEFSYM (Qthin_space, "thin-space");
31347 DEFSYM (Qzero_width, "zero-width");
31348
31349 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31350 doc: /* Function run just before redisplay.
31351 It is called with one argument, which is the set of windows that are to
31352 be redisplayed. This set can be nil (meaning, only the selected window),
31353 or t (meaning all windows). */);
31354 Vpre_redisplay_function = intern ("ignore");
31355
31356 /* Symbol for the purpose of Vglyphless_char_display. */
31357 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31358 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31359
31360 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31361 doc: /* Char-table defining glyphless characters.
31362 Each element, if non-nil, should be one of the following:
31363 an ASCII acronym string: display this string in a box
31364 `hex-code': display the hexadecimal code of a character in a box
31365 `empty-box': display as an empty box
31366 `thin-space': display as 1-pixel width space
31367 `zero-width': don't display
31368 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31369 display method for graphical terminals and text terminals respectively.
31370 GRAPHICAL and TEXT should each have one of the values listed above.
31371
31372 The char-table has one extra slot to control the display of a character for
31373 which no font is found. This slot only takes effect on graphical terminals.
31374 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31375 `thin-space'. The default is `empty-box'.
31376
31377 If a character has a non-nil entry in an active display table, the
31378 display table takes effect; in this case, Emacs does not consult
31379 `glyphless-char-display' at all. */);
31380 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31381 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31382 Qempty_box);
31383
31384 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31385 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31386 Vdebug_on_message = Qnil;
31387
31388 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31389 doc: /* */);
31390 Vredisplay__all_windows_cause
31391 = Fmake_vector (make_number (100), make_number (0));
31392
31393 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31394 doc: /* */);
31395 Vredisplay__mode_lines_cause
31396 = Fmake_vector (make_number (100), make_number (0));
31397 }
31398
31399
31400 /* Initialize this module when Emacs starts. */
31401
31402 void
31403 init_xdisp (void)
31404 {
31405 CHARPOS (this_line_start_pos) = 0;
31406
31407 if (!noninteractive)
31408 {
31409 struct window *m = XWINDOW (minibuf_window);
31410 Lisp_Object frame = m->frame;
31411 struct frame *f = XFRAME (frame);
31412 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31413 struct window *r = XWINDOW (root);
31414 int i;
31415
31416 echo_area_window = minibuf_window;
31417
31418 r->top_line = FRAME_TOP_MARGIN (f);
31419 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31420 r->total_cols = FRAME_COLS (f);
31421 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31422 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31423 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31424
31425 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31426 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31427 m->total_cols = FRAME_COLS (f);
31428 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31429 m->total_lines = 1;
31430 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31431
31432 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31433 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31434 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31435
31436 /* The default ellipsis glyphs `...'. */
31437 for (i = 0; i < 3; ++i)
31438 default_invis_vector[i] = make_number ('.');
31439 }
31440
31441 {
31442 /* Allocate the buffer for frame titles.
31443 Also used for `format-mode-line'. */
31444 int size = 100;
31445 mode_line_noprop_buf = xmalloc (size);
31446 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31447 mode_line_noprop_ptr = mode_line_noprop_buf;
31448 mode_line_target = MODE_LINE_DISPLAY;
31449 }
31450
31451 help_echo_showing_p = false;
31452 }
31453
31454 #ifdef HAVE_WINDOW_SYSTEM
31455
31456 /* Platform-independent portion of hourglass implementation. */
31457
31458 /* Timer function of hourglass_atimer. */
31459
31460 static void
31461 show_hourglass (struct atimer *timer)
31462 {
31463 /* The timer implementation will cancel this timer automatically
31464 after this function has run. Set hourglass_atimer to null
31465 so that we know the timer doesn't have to be canceled. */
31466 hourglass_atimer = NULL;
31467
31468 if (!hourglass_shown_p)
31469 {
31470 Lisp_Object tail, frame;
31471
31472 block_input ();
31473
31474 FOR_EACH_FRAME (tail, frame)
31475 {
31476 struct frame *f = XFRAME (frame);
31477
31478 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31479 && FRAME_RIF (f)->show_hourglass)
31480 FRAME_RIF (f)->show_hourglass (f);
31481 }
31482
31483 hourglass_shown_p = true;
31484 unblock_input ();
31485 }
31486 }
31487
31488 /* Cancel a currently active hourglass timer, and start a new one. */
31489
31490 void
31491 start_hourglass (void)
31492 {
31493 struct timespec delay;
31494
31495 cancel_hourglass ();
31496
31497 if (INTEGERP (Vhourglass_delay)
31498 && XINT (Vhourglass_delay) > 0)
31499 delay = make_timespec (min (XINT (Vhourglass_delay),
31500 TYPE_MAXIMUM (time_t)),
31501 0);
31502 else if (FLOATP (Vhourglass_delay)
31503 && XFLOAT_DATA (Vhourglass_delay) > 0)
31504 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31505 else
31506 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31507
31508 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31509 show_hourglass, NULL);
31510 }
31511
31512 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31513 shown. */
31514
31515 void
31516 cancel_hourglass (void)
31517 {
31518 if (hourglass_atimer)
31519 {
31520 cancel_atimer (hourglass_atimer);
31521 hourglass_atimer = NULL;
31522 }
31523
31524 if (hourglass_shown_p)
31525 {
31526 Lisp_Object tail, frame;
31527
31528 block_input ();
31529
31530 FOR_EACH_FRAME (tail, frame)
31531 {
31532 struct frame *f = XFRAME (frame);
31533
31534 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31535 && FRAME_RIF (f)->hide_hourglass)
31536 FRAME_RIF (f)->hide_hourglass (f);
31537 #ifdef HAVE_NTGUI
31538 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31539 else if (!FRAME_W32_P (f))
31540 w32_arrow_cursor ();
31541 #endif
31542 }
31543
31544 hourglass_shown_p = false;
31545 unblock_input ();
31546 }
31547 }
31548
31549 #endif /* HAVE_WINDOW_SYSTEM */