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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98, 2000, 2001, 2002
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 int last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static int current_column_1 P_ ((void));
61 static int position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop = Fget_char_property (position, Qinvisible,
270 (!NILP (window)
271 && EQ (XWINDOW (window)->buffer, buffer))
272 ? window : buffer);
273 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window) ? inv_p == 1 : inv_p)
276 return *next_boundary_p;
277 return pos;
278 }
279 \f
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
283
284 static int
285 check_composition (pos, pos_byte, point, len, len_byte, width)
286 int pos, pos_byte, point;
287 int *len, *len_byte, *width;
288 {
289 Lisp_Object prop;
290 int start, end;
291 int id;
292
293 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
294 || pos != start || point < end
295 || !COMPOSITION_VALID_P (start, end, prop))
296 return 0;
297 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
298 return 0;
299
300 *len = COMPOSITION_LENGTH (prop);
301 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
302 *width = composition_table[id]->width;
303 return 1;
304 }
305 \f
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
307
308 DP is a display table or NULL.
309
310 This macro is used in current_column_1, Fmove_to_column, and
311 compute_motion. */
312
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
314 do { \
315 int c; \
316 \
317 wide_column = 0; \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
320 width = bytes * 4; \
321 else \
322 { \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
325 else \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
327 if (width > 1) \
328 wide_column = width; \
329 } \
330 } while (0)
331
332 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
333 doc: /* Return the horizontal position of point. Beginning of line is column 0.
334 This is calculated by adding together the widths of all the displayed
335 representations of the character between the start of the previous line
336 and point. (eg control characters will have a width of 2 or 4, tabs
337 will have a variable width)
338 Ignores finite width of frame, which means that this function may return
339 values greater than (frame-width).
340 Whether the line is visible (if `selective-display' is t) has no effect;
341 however, ^M is treated as end of line when `selective-display' is t. */)
342 ()
343 {
344 Lisp_Object temp;
345 XSETFASTINT (temp, current_column ());
346 return temp;
347 }
348
349 /* Cancel any recorded value of the horizontal position. */
350
351 void
352 invalidate_current_column ()
353 {
354 last_known_column_point = 0;
355 }
356
357 int
358 current_column ()
359 {
360 register int col;
361 register unsigned char *ptr, *stop;
362 register int tab_seen;
363 int post_tab;
364 register int c;
365 register int tab_width = XINT (current_buffer->tab_width);
366 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
367 register struct Lisp_Char_Table *dp = buffer_display_table ();
368
369 if (PT == last_known_column_point
370 && MODIFF == last_known_column_modified)
371 return last_known_column;
372
373 /* If the buffer has overlays, text properties,
374 or multibyte characters, use a more general algorithm. */
375 if (BUF_INTERVALS (current_buffer)
376 || !NILP (current_buffer->overlays_before)
377 || !NILP (current_buffer->overlays_after)
378 || Z != Z_BYTE)
379 return current_column_1 ();
380
381 /* Scan backwards from point to the previous newline,
382 counting width. Tab characters are the only complicated case. */
383
384 /* Make a pointer for decrementing through the chars before point. */
385 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
386 /* Make a pointer to where consecutive chars leave off,
387 going backwards from point. */
388 if (PT == BEGV)
389 stop = ptr;
390 else if (PT <= GPT || BEGV > GPT)
391 stop = BEGV_ADDR;
392 else
393 stop = GAP_END_ADDR;
394
395 if (tab_width <= 0 || tab_width > 1000)
396 tab_width = 8;
397
398 col = 0, tab_seen = 0, post_tab = 0;
399
400 while (1)
401 {
402 EMACS_INT i, n;
403 Lisp_Object charvec;
404
405 if (ptr == stop)
406 {
407 /* We stopped either for the beginning of the buffer
408 or for the gap. */
409 if (ptr == BEGV_ADDR)
410 break;
411
412 /* It was the gap. Jump back over it. */
413 stop = BEGV_ADDR;
414 ptr = GPT_ADDR;
415
416 /* Check whether that brings us to beginning of buffer. */
417 if (BEGV >= GPT)
418 break;
419 }
420
421 c = *--ptr;
422
423 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
424 {
425 charvec = DISP_CHAR_VECTOR (dp, c);
426 n = ASIZE (charvec);
427 }
428 else
429 {
430 charvec = Qnil;
431 n = 1;
432 }
433
434 for (i = n - 1; i >= 0; --i)
435 {
436 if (VECTORP (charvec))
437 {
438 /* This should be handled the same as
439 next_element_from_display_vector does it. */
440 Lisp_Object entry = AREF (charvec, i);
441
442 if (INTEGERP (entry)
443 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
444 c = FAST_GLYPH_CHAR (XFASTINT (entry));
445 else
446 c = ' ';
447 }
448
449 if (c >= 040 && c < 0177)
450 col++;
451 else if (c == '\n'
452 || (c == '\r'
453 && EQ (current_buffer->selective_display, Qt)))
454 {
455 ptr++;
456 goto start_of_line_found;
457 }
458 else if (c == '\t')
459 {
460 if (tab_seen)
461 col = ((col + tab_width) / tab_width) * tab_width;
462
463 post_tab += col;
464 col = 0;
465 tab_seen = 1;
466 }
467 else if (VECTORP (charvec))
468 /* With a display table entry, C is displayed as is, and
469 not displayed as \NNN or as ^N. If C is a single-byte
470 character, it takes one column. If C is multi-byte in
471 an unibyte buffer, it's translated to unibyte, so it
472 also takes one column. */
473 ++col;
474 else
475 col += (ctl_arrow && c < 0200) ? 2 : 4;
476 }
477 }
478
479 start_of_line_found:
480
481 if (tab_seen)
482 {
483 col = ((col + tab_width) / tab_width) * tab_width;
484 col += post_tab;
485 }
486
487 if (ptr == BEGV_ADDR)
488 current_column_bol_cache = BEGV;
489 else
490 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
491
492 last_known_column = col;
493 last_known_column_point = PT;
494 last_known_column_modified = MODIFF;
495
496 return col;
497 }
498 \f
499 /* Return the column number of position POS
500 by scanning forward from the beginning of the line.
501 This function handles characters that are invisible
502 due to text properties or overlays. */
503
504 static int
505 current_column_1 ()
506 {
507 register int tab_width = XINT (current_buffer->tab_width);
508 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
509 register struct Lisp_Char_Table *dp = buffer_display_table ();
510 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
511
512 /* Start the scan at the beginning of this line with column number 0. */
513 register int col = 0;
514 int scan, scan_byte;
515 int next_boundary;
516 int opoint = PT, opoint_byte = PT_BYTE;
517
518 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
519 current_column_bol_cache = PT;
520 scan = PT, scan_byte = PT_BYTE;
521 SET_PT_BOTH (opoint, opoint_byte);
522 next_boundary = scan;
523
524 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
525
526 /* Scan forward to the target position. */
527 while (scan < opoint)
528 {
529 int c;
530
531 /* Occasionally we may need to skip invisible text. */
532 while (scan == next_boundary)
533 {
534 int old_scan = scan;
535 /* This updates NEXT_BOUNDARY to the next place
536 where we might need to skip more invisible text. */
537 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
538 if (scan >= opoint)
539 goto endloop;
540 if (scan != old_scan)
541 scan_byte = CHAR_TO_BYTE (scan);
542 }
543
544 /* Check composition sequence. */
545 {
546 int len, len_byte, width;
547
548 if (check_composition (scan, scan_byte, opoint,
549 &len, &len_byte, &width))
550 {
551 scan += len;
552 scan_byte += len_byte;
553 if (scan <= opoint)
554 col += width;
555 continue;
556 }
557 }
558
559 c = FETCH_BYTE (scan_byte);
560
561 if (dp != 0
562 && ! (multibyte && BASE_LEADING_CODE_P (c))
563 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
564 {
565 Lisp_Object charvec;
566 EMACS_INT i, n;
567
568 /* This character is displayed using a vector of glyphs.
569 Update the column based on those glyphs. */
570
571 charvec = DISP_CHAR_VECTOR (dp, c);
572 n = ASIZE (charvec);
573
574 for (i = 0; i < n; i++)
575 {
576 /* This should be handled the same as
577 next_element_from_display_vector does it. */
578 Lisp_Object entry;
579 entry = AREF (charvec, i);
580
581 if (INTEGERP (entry)
582 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
583 c = FAST_GLYPH_CHAR (XFASTINT (entry));
584 else
585 c = ' ';
586
587 if (c == '\n')
588 goto endloop;
589 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
590 goto endloop;
591 if (c == '\t')
592 {
593 col += tab_width;
594 col = col / tab_width * tab_width;
595 }
596 else
597 ++col;
598 }
599 }
600 else
601 {
602 /* The display table says nothing for this character.
603 Display it as itself. */
604
605 if (c == '\n')
606 goto endloop;
607 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
608 goto endloop;
609 if (c == '\t')
610 {
611 col += tab_width;
612 col = col / tab_width * tab_width;
613 }
614 else if (multibyte && BASE_LEADING_CODE_P (c))
615 {
616 unsigned char *ptr;
617 int bytes, width, wide_column;
618
619 ptr = BYTE_POS_ADDR (scan_byte);
620 MULTIBYTE_BYTES_WIDTH (ptr, dp);
621 scan_byte += bytes;
622 /* Subtract one to compensate for the increment
623 that is going to happen below. */
624 scan_byte--;
625 col += width;
626 }
627 else if (ctl_arrow && (c < 040 || c == 0177))
628 col += 2;
629 else if (c < 040 || c >= 0177)
630 col += 4;
631 else
632 col++;
633 }
634 scan++;
635 scan_byte++;
636
637 }
638 endloop:
639
640 last_known_column = col;
641 last_known_column_point = PT;
642 last_known_column_modified = MODIFF;
643
644 return col;
645 }
646 \f
647
648 #if 0 /* Not used. */
649
650 /* Return the width in columns of the part of STRING from BEG to END.
651 If BEG is nil, that stands for the beginning of STRING.
652 If END is nil, that stands for the end of STRING. */
653
654 static int
655 string_display_width (string, beg, end)
656 Lisp_Object string, beg, end;
657 {
658 register int col;
659 register unsigned char *ptr, *stop;
660 register int tab_seen;
661 int post_tab;
662 register int c;
663 register int tab_width = XINT (current_buffer->tab_width);
664 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
665 register struct Lisp_Char_Table *dp = buffer_display_table ();
666 int b, e;
667
668 if (NILP (end))
669 e = XSTRING (string)->size;
670 else
671 {
672 CHECK_NUMBER (end);
673 e = XINT (end);
674 }
675
676 if (NILP (beg))
677 b = 0;
678 else
679 {
680 CHECK_NUMBER (beg);
681 b = XINT (beg);
682 }
683
684 /* Make a pointer for decrementing through the chars before point. */
685 ptr = XSTRING (string)->data + e;
686 /* Make a pointer to where consecutive chars leave off,
687 going backwards from point. */
688 stop = XSTRING (string)->data + b;
689
690 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
691
692 col = 0, tab_seen = 0, post_tab = 0;
693
694 while (1)
695 {
696 if (ptr == stop)
697 break;
698
699 c = *--ptr;
700 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
701 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
702 else if (c >= 040 && c < 0177)
703 col++;
704 else if (c == '\n')
705 break;
706 else if (c == '\t')
707 {
708 if (tab_seen)
709 col = ((col + tab_width) / tab_width) * tab_width;
710
711 post_tab += col;
712 col = 0;
713 tab_seen = 1;
714 }
715 else
716 col += (ctl_arrow && c < 0200) ? 2 : 4;
717 }
718
719 if (tab_seen)
720 {
721 col = ((col + tab_width) / tab_width) * tab_width;
722 col += post_tab;
723 }
724
725 return col;
726 }
727
728 #endif /* 0 */
729
730 \f
731 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
732 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
733 Optional second argument MININUM says always do at least MININUM spaces
734 even if that goes past COLUMN; by default, MININUM is zero. */)
735 (column, minimum)
736 Lisp_Object column, minimum;
737 {
738 int mincol;
739 register int fromcol;
740 register int tab_width = XINT (current_buffer->tab_width);
741
742 CHECK_NUMBER (column);
743 if (NILP (minimum))
744 XSETFASTINT (minimum, 0);
745 CHECK_NUMBER (minimum);
746
747 fromcol = current_column ();
748 mincol = fromcol + XINT (minimum);
749 if (mincol < XINT (column)) mincol = XINT (column);
750
751 if (fromcol == mincol)
752 return make_number (mincol);
753
754 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
755
756 if (indent_tabs_mode)
757 {
758 Lisp_Object n;
759 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
760 if (XFASTINT (n) != 0)
761 {
762 Finsert_char (make_number ('\t'), n, Qt);
763
764 fromcol = (mincol / tab_width) * tab_width;
765 }
766 }
767
768 XSETFASTINT (column, mincol - fromcol);
769 Finsert_char (make_number (' '), column, Qt);
770
771 last_known_column = mincol;
772 last_known_column_point = PT;
773 last_known_column_modified = MODIFF;
774
775 XSETINT (column, mincol);
776 return column;
777 }
778
779 \f
780 static int position_indentation P_ ((int));
781
782 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
783 0, 0, 0,
784 doc: /* Return the indentation of the current line.
785 This is the horizontal position of the character
786 following any initial whitespace. */)
787 ()
788 {
789 Lisp_Object val;
790 int opoint = PT, opoint_byte = PT_BYTE;
791
792 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
793
794 XSETFASTINT (val, position_indentation (PT_BYTE));
795 SET_PT_BOTH (opoint, opoint_byte);
796 return val;
797 }
798
799 static int
800 position_indentation (pos_byte)
801 register int pos_byte;
802 {
803 register int column = 0;
804 register int tab_width = XINT (current_buffer->tab_width);
805 register unsigned char *p;
806 register unsigned char *stop;
807 unsigned char *start;
808 int next_boundary_byte = pos_byte;
809 int ceiling = next_boundary_byte;
810
811 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
812
813 p = BYTE_POS_ADDR (pos_byte);
814 /* STOP records the value of P at which we will need
815 to think about the gap, or about invisible text,
816 or about the end of the buffer. */
817 stop = p;
818 /* START records the starting value of P. */
819 start = p;
820 while (1)
821 {
822 while (p == stop)
823 {
824 int stop_pos_byte;
825
826 /* If we have updated P, set POS_BYTE to match.
827 The first time we enter the loop, POS_BYTE is already right. */
828 if (p != start)
829 pos_byte = PTR_BYTE_POS (p);
830 /* Consider the various reasons STOP might have been set here. */
831 if (pos_byte == ZV_BYTE)
832 return column;
833 if (pos_byte == next_boundary_byte)
834 {
835 int next_boundary;
836 int pos = BYTE_TO_CHAR (pos_byte);
837 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
838 pos_byte = CHAR_TO_BYTE (pos);
839 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
840 }
841 if (pos_byte >= ceiling)
842 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
843 /* Compute the next place we need to stop and think,
844 and set STOP accordingly. */
845 stop_pos_byte = min (ceiling, next_boundary_byte);
846 /* The -1 and +1 arrange to point at the first byte of gap
847 (if STOP_POS_BYTE is the position of the gap)
848 rather than at the data after the gap. */
849
850 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
851 p = BYTE_POS_ADDR (pos_byte);
852 }
853 switch (*p++)
854 {
855 case 0240:
856 if (! NILP (current_buffer->enable_multibyte_characters))
857 return column;
858 case ' ':
859 column++;
860 break;
861 case '\t':
862 column += tab_width - column % tab_width;
863 break;
864 default:
865 if (ASCII_BYTE_P (p[-1])
866 || NILP (current_buffer->enable_multibyte_characters))
867 return column;
868 {
869 int c;
870 pos_byte = PTR_BYTE_POS (p - 1);
871 c = FETCH_MULTIBYTE_CHAR (pos_byte);
872 if (CHAR_HAS_CATEGORY (c, ' '))
873 {
874 column++;
875 INC_POS (pos_byte);
876 p = BYTE_POS_ADDR (pos_byte);
877 }
878 else
879 return column;
880 }
881 }
882 }
883 }
884
885 /* Test whether the line beginning at POS is indented beyond COLUMN.
886 Blank lines are treated as if they had the same indentation as the
887 preceding line. */
888
889 int
890 indented_beyond_p (pos, pos_byte, column)
891 int pos, pos_byte, column;
892 {
893 int val;
894 int opoint = PT, opoint_byte = PT_BYTE;
895
896 SET_PT_BOTH (pos, pos_byte);
897 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
898 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
899
900 val = position_indentation (PT_BYTE);
901 SET_PT_BOTH (opoint, opoint_byte);
902 return val >= column;
903 }
904 \f
905 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
906 doc: /* Move point to column COLUMN in the current line.
907 The column of a character is calculated by adding together the widths
908 as displayed of the previous characters in the line.
909 This function ignores line-continuation;
910 there is no upper limit on the column number a character can have
911 and horizontal scrolling has no effect.
912
913 If specified column is within a character, point goes after that character.
914 If it's past end of line, point goes to end of line.
915
916 A non-nil second (optional) argument FORCE means,
917 if COLUMN is in the middle of a tab character, change it to spaces.
918 In addition, if FORCE is t, and the line is too short
919 to reach column COLUMN, add spaces/tabs to get there.
920
921 The return value is the current column. */)
922 (column, force)
923 Lisp_Object column, force;
924 {
925 register int pos;
926 register int col = current_column ();
927 register int goal;
928 register int end;
929 register int tab_width = XINT (current_buffer->tab_width);
930 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
931 register struct Lisp_Char_Table *dp = buffer_display_table ();
932 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
933
934 Lisp_Object val;
935 int prev_col = 0;
936 int c = 0;
937 int next_boundary, pos_byte;
938
939 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
940 CHECK_NATNUM (column);
941 goal = XINT (column);
942
943 pos = PT;
944 pos_byte = PT_BYTE;
945 end = ZV;
946 next_boundary = pos;
947
948 /* If we're starting past the desired column,
949 back up to beginning of line and scan from there. */
950 if (col > goal)
951 {
952 end = pos;
953 pos = current_column_bol_cache;
954 pos_byte = CHAR_TO_BYTE (pos);
955 col = 0;
956 }
957
958 while (pos < end)
959 {
960 while (pos == next_boundary)
961 {
962 int prev = pos;
963 pos = skip_invisible (pos, &next_boundary, end, Qnil);
964 if (pos != prev)
965 pos_byte = CHAR_TO_BYTE (pos);
966 if (pos >= end)
967 goto endloop;
968 }
969
970 /* Test reaching the goal column. We do this after skipping
971 invisible characters, so that we put point before the
972 character on which the cursor will appear. */
973 if (col >= goal)
974 break;
975
976 /* Check composition sequence. */
977 {
978 int len, len_byte, width;
979
980 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
981 {
982 pos += len;
983 pos_byte += len_byte;
984 col += width;
985 continue;
986 }
987 }
988
989 c = FETCH_BYTE (pos_byte);
990
991 /* See if there is a display table and it relates
992 to this character. */
993
994 if (dp != 0
995 && ! (multibyte && BASE_LEADING_CODE_P (c))
996 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
997 {
998 Lisp_Object charvec;
999 EMACS_INT i, n;
1000
1001 /* This character is displayed using a vector of glyphs.
1002 Update the position based on those glyphs. */
1003
1004 charvec = DISP_CHAR_VECTOR (dp, c);
1005 n = ASIZE (charvec);
1006
1007 for (i = 0; i < n; i++)
1008 {
1009 /* This should be handled the same as
1010 next_element_from_display_vector does it. */
1011
1012 Lisp_Object entry;
1013 entry = AREF (charvec, i);
1014
1015 if (INTEGERP (entry)
1016 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1017 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1018 else
1019 c = ' ';
1020
1021 if (c == '\n')
1022 goto endloop;
1023 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1024 goto endloop;
1025 if (c == '\t')
1026 {
1027 prev_col = col;
1028 col += tab_width;
1029 col = col / tab_width * tab_width;
1030 }
1031 else
1032 ++col;
1033 }
1034 }
1035 else
1036 {
1037 /* The display table doesn't affect this character;
1038 it displays as itself. */
1039
1040 if (c == '\n')
1041 goto endloop;
1042 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1043 goto endloop;
1044 if (c == '\t')
1045 {
1046 prev_col = col;
1047 col += tab_width;
1048 col = col / tab_width * tab_width;
1049 }
1050 else if (ctl_arrow && (c < 040 || c == 0177))
1051 col += 2;
1052 else if (c < 040 || c == 0177)
1053 col += 4;
1054 else if (c < 0177)
1055 col++;
1056 else if (multibyte && BASE_LEADING_CODE_P (c))
1057 {
1058 /* Start of multi-byte form. */
1059 unsigned char *ptr;
1060 int bytes, width, wide_column;
1061
1062 ptr = BYTE_POS_ADDR (pos_byte);
1063 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1064 pos_byte += bytes - 1;
1065 col += width;
1066 }
1067 else
1068 col += 4;
1069 }
1070
1071 pos++;
1072 pos_byte++;
1073 }
1074 endloop:
1075
1076 SET_PT_BOTH (pos, pos_byte);
1077
1078 /* If a tab char made us overshoot, change it to spaces
1079 and scan through it again. */
1080 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1081 {
1082 int goal_pt, goal_pt_byte;
1083
1084 /* Insert spaces in front of the tab to reach GOAL. Do this
1085 first so that a marker at the end of the tab gets
1086 adjusted. */
1087 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1088 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1089
1090 /* Now delete the tab, and indent to COL. */
1091 del_range (PT, PT + 1);
1092 goal_pt = PT;
1093 goal_pt_byte = PT_BYTE;
1094 Findent_to (make_number (col), Qnil);
1095 SET_PT_BOTH (goal_pt, goal_pt_byte);
1096
1097 /* Set the last_known... vars consistently. */
1098 col = goal;
1099 }
1100
1101 /* If line ends prematurely, add space to the end. */
1102 if (col < goal && EQ (force, Qt))
1103 Findent_to (make_number (col = goal), Qnil);
1104
1105 last_known_column = col;
1106 last_known_column_point = PT;
1107 last_known_column_modified = MODIFF;
1108
1109 XSETFASTINT (val, col);
1110 return val;
1111 }
1112 \f
1113 /* compute_motion: compute buffer posn given screen posn and vice versa */
1114
1115 struct position val_compute_motion;
1116
1117 /* Scan the current buffer forward from offset FROM, pretending that
1118 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1119 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1120 and return the ending buffer position and screen location. If we
1121 can't hit the requested column exactly (because of a tab or other
1122 multi-column character), overshoot.
1123
1124 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1125 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1126 earlier call to compute_motion. The other common case is that FROMHPOS
1127 is zero and FROM is a position that "belongs" at column zero, but might
1128 be shifted by overlay strings; in this case DID_MOTION should be 0.
1129
1130 WIDTH is the number of columns available to display text;
1131 compute_motion uses this to handle continuation lines and such.
1132 HSCROLL is the number of columns not being displayed at the left
1133 margin; this is usually taken from a window's hscroll member.
1134 TAB_OFFSET is the number of columns of the first tab that aren't
1135 being displayed, perhaps because of a continuation line or
1136 something.
1137
1138 compute_motion returns a pointer to a struct position. The bufpos
1139 member gives the buffer position at the end of the scan, and hpos
1140 and vpos give its cartesian location. prevhpos is the column at
1141 which the character before bufpos started, and contin is non-zero
1142 if we reached the current line by continuing the previous.
1143
1144 Note that FROMHPOS and TOHPOS should be expressed in real screen
1145 columns, taking HSCROLL and the truncation glyph at the left margin
1146 into account. That is, beginning-of-line moves you to the hpos
1147 -HSCROLL + (HSCROLL > 0).
1148
1149 For example, to find the buffer position of column COL of line LINE
1150 of a certain window, pass the window's starting location as FROM
1151 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1152 Pass the buffer's ZV as TO, to limit the scan to the end of the
1153 visible section of the buffer, and pass LINE and COL as TOVPOS and
1154 TOHPOS.
1155
1156 When displaying in window w, a typical formula for WIDTH is:
1157
1158 window_width - 1
1159 - (has_vertical_scroll_bars
1160 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1161 : (window_width + window_left != frame_width))
1162
1163 where
1164 window_width is XFASTINT (w->width),
1165 window_left is XFASTINT (w->left),
1166 has_vertical_scroll_bars is
1167 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1168 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1169
1170 Or you can let window_internal_width do this all for you, and write:
1171 window_internal_width (w) - 1
1172
1173 The `-1' accounts for the continuation-line backslashes; the rest
1174 accounts for window borders if the window is split horizontally, and
1175 the scroll bars if they are turned on. */
1176
1177 struct position *
1178 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1179 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1180 int did_motion;
1181 register int width;
1182 int hscroll, tab_offset;
1183 struct window *win;
1184 {
1185 register int hpos = fromhpos;
1186 register int vpos = fromvpos;
1187
1188 register int pos;
1189 int pos_byte;
1190 register int c = 0;
1191 register int tab_width = XFASTINT (current_buffer->tab_width);
1192 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1193 register struct Lisp_Char_Table *dp = window_display_table (win);
1194 int selective
1195 = (INTEGERP (current_buffer->selective_display)
1196 ? XINT (current_buffer->selective_display)
1197 : !NILP (current_buffer->selective_display) ? -1 : 0);
1198 int prev_hpos = 0;
1199 int selective_rlen
1200 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1201 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1202 /* The next location where the `invisible' property changes, or an
1203 overlay starts or ends. */
1204 int next_boundary = from;
1205
1206 /* For computing runs of characters with similar widths.
1207 Invariant: width_run_width is zero, or all the characters
1208 from width_run_start to width_run_end have a fixed width of
1209 width_run_width. */
1210 int width_run_start = from;
1211 int width_run_end = from;
1212 int width_run_width = 0;
1213 Lisp_Object *width_table;
1214 Lisp_Object buffer;
1215
1216 /* The next buffer pos where we should consult the width run cache. */
1217 int next_width_run = from;
1218 Lisp_Object window;
1219
1220 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1221 /* If previous char scanned was a wide character,
1222 this is the column where it ended. Otherwise, this is 0. */
1223 int wide_column_end_hpos = 0;
1224 int prev_pos; /* Previous buffer position. */
1225 int prev_pos_byte; /* Previous buffer position. */
1226 int contin_hpos; /* HPOS of last column of continued line. */
1227 int prev_tab_offset; /* Previous tab offset. */
1228
1229 XSETBUFFER (buffer, current_buffer);
1230 XSETWINDOW (window, win);
1231
1232 width_run_cache_on_off ();
1233 if (dp == buffer_display_table ())
1234 width_table = (VECTORP (current_buffer->width_table)
1235 ? XVECTOR (current_buffer->width_table)->contents
1236 : 0);
1237 else
1238 /* If the window has its own display table, we can't use the width
1239 run cache, because that's based on the buffer's display table. */
1240 width_table = 0;
1241
1242 if (tab_width <= 0 || tab_width > 1000)
1243 tab_width = 8;
1244
1245 immediate_quit = 1;
1246 QUIT;
1247
1248 pos = prev_pos = from;
1249 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1250 contin_hpos = 0;
1251 prev_tab_offset = tab_offset;
1252 while (1)
1253 {
1254 while (pos == next_boundary)
1255 {
1256 int pos_here = pos;
1257 int newpos;
1258
1259 /* Don't skip invisible if we are already at the margin. */
1260 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1261 {
1262 if (contin_hpos && prev_hpos == 0
1263 && hpos > tohpos
1264 && (contin_hpos == width || wide_column_end_hpos > width))
1265 { /* Line breaks because we can't put the character at the
1266 previous line any more. It is not the multi-column
1267 character continued in middle. Go back to previous
1268 buffer position, screen position, and set tab offset
1269 to previous value. It's the beginning of the
1270 line. */
1271 pos = prev_pos;
1272 pos_byte = prev_pos_byte;
1273 hpos = prev_hpos;
1274 tab_offset = prev_tab_offset;
1275 }
1276 break;
1277 }
1278
1279 /* If the caller says that the screen position came from an earlier
1280 call to compute_motion, then we've already accounted for the
1281 overlay strings at point. This is only true the first time
1282 through, so clear the flag after testing it. */
1283 if (!did_motion)
1284 /* We need to skip past the overlay strings. Currently those
1285 strings must not contain TAB;
1286 if we want to relax that restriction, something will have
1287 to be changed here. */
1288 {
1289 unsigned char *ovstr;
1290 int ovlen = overlay_strings (pos, win, &ovstr);
1291 hpos += ((multibyte && ovlen > 0)
1292 ? strwidth (ovstr, ovlen) : ovlen);
1293 }
1294 did_motion = 0;
1295
1296 if (pos >= to)
1297 break;
1298
1299 /* Advance POS past invisible characters
1300 (but not necessarily all that there are here),
1301 and store in next_boundary the next position where
1302 we need to call skip_invisible. */
1303 newpos = skip_invisible (pos, &next_boundary, to, window);
1304
1305 if (newpos >= to)
1306 {
1307 pos = min (to, newpos);
1308 pos_byte = CHAR_TO_BYTE (pos);
1309 goto after_loop;
1310 }
1311
1312 if (newpos != pos_here)
1313 {
1314 pos = newpos;
1315 pos_byte = CHAR_TO_BYTE (pos);
1316 }
1317 }
1318
1319 /* Handle right margin. */
1320 /* Note on a wide-column character.
1321
1322 Characters are classified into the following three categories
1323 according to the width (columns occupied on screen).
1324
1325 (1) single-column character: ex. `a'
1326 (2) multi-column character: ex. `^A', TAB, `\033'
1327 (3) wide-column character: ex. Japanese character, Chinese character
1328 (In the following example, `W_' stands for them.)
1329
1330 Multi-column characters can be divided around the right margin,
1331 but wide-column characters cannot.
1332
1333 NOTE:
1334
1335 (*) The cursor is placed on the next character after the point.
1336
1337 ----------
1338 abcdefghi\
1339 j ^---- next after the point
1340 ^--- next char. after the point.
1341 ----------
1342 In case of sigle-column character
1343
1344 ----------
1345 abcdefgh\\
1346 033 ^---- next after the point, next char. after the point.
1347 ----------
1348 In case of multi-column character
1349
1350 ----------
1351 abcdefgh\\
1352 W_ ^---- next after the point
1353 ^---- next char. after the point.
1354 ----------
1355 In case of wide-column character
1356
1357 The problem here is continuation at a wide-column character.
1358 In this case, the line may shorter less than WIDTH.
1359 And we find the continuation AFTER it occurs.
1360
1361 */
1362
1363 if (hpos > width)
1364 {
1365 if (hscroll
1366 || (truncate_partial_width_windows
1367 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1368 || !NILP (current_buffer->truncate_lines))
1369 {
1370 /* Truncating: skip to newline, unless we are already past
1371 TO (we need to go back below). */
1372 if (pos <= to)
1373 {
1374 pos = find_before_next_newline (pos, to, 1);
1375 pos_byte = CHAR_TO_BYTE (pos);
1376 hpos = width;
1377 /* If we just skipped next_boundary,
1378 loop around in the main while
1379 and handle it. */
1380 if (pos >= next_boundary)
1381 next_boundary = pos + 1;
1382 prev_hpos = width;
1383 prev_tab_offset = tab_offset;
1384 }
1385 }
1386 else
1387 {
1388 /* Continuing. */
1389 /* Remember the previous value. */
1390 prev_tab_offset = tab_offset;
1391
1392 if (wide_column_end_hpos > width)
1393 {
1394 hpos -= prev_hpos;
1395 tab_offset += prev_hpos;
1396 }
1397 else
1398 {
1399 tab_offset += width;
1400 hpos -= width;
1401 }
1402 vpos++;
1403 contin_hpos = prev_hpos;
1404 prev_hpos = 0;
1405 }
1406 }
1407
1408 /* Stop if past the target buffer position or screen position. */
1409 if (pos > to)
1410 {
1411 /* Go back to the previous position. */
1412 pos = prev_pos;
1413 pos_byte = prev_pos_byte;
1414 hpos = prev_hpos;
1415 tab_offset = prev_tab_offset;
1416
1417 /* NOTE on contin_hpos, hpos, and prev_hpos.
1418
1419 ----------
1420 abcdefgh\\
1421 W_ ^---- contin_hpos
1422 | ^----- hpos
1423 \---- prev_hpos
1424 ----------
1425 */
1426
1427 if (contin_hpos && prev_hpos == 0
1428 && contin_hpos < width && !wide_column_end_hpos)
1429 {
1430 /* Line breaking occurs in the middle of multi-column
1431 character. Go back to previous line. */
1432 hpos = contin_hpos;
1433 vpos = vpos - 1;
1434 }
1435 else if (c == '\n')
1436 /* If previous character is NEWLINE,
1437 set VPOS back to previous line */
1438 vpos = vpos - 1;
1439 break;
1440 }
1441
1442 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1443 {
1444 if (contin_hpos && prev_hpos == 0
1445 && hpos > tohpos
1446 && (contin_hpos == width || wide_column_end_hpos > width))
1447 { /* Line breaks because we can't put the character at the
1448 previous line any more. It is not the multi-column
1449 character continued in middle. Go back to previous
1450 buffer position, screen position, and set tab offset
1451 to previous value. It's the beginning of the
1452 line. */
1453 pos = prev_pos;
1454 pos_byte = prev_pos_byte;
1455 hpos = prev_hpos;
1456 tab_offset = prev_tab_offset;
1457 }
1458 break;
1459 }
1460 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1461 break;
1462
1463 prev_hpos = hpos;
1464 prev_pos = pos;
1465 prev_pos_byte = pos_byte;
1466 wide_column_end_hpos = 0;
1467
1468 /* Consult the width run cache to see if we can avoid inspecting
1469 the text character-by-character. */
1470 if (current_buffer->width_run_cache && pos >= next_width_run)
1471 {
1472 int run_end;
1473 int common_width
1474 = region_cache_forward (current_buffer,
1475 current_buffer->width_run_cache,
1476 pos, &run_end);
1477
1478 /* A width of zero means the character's width varies (like
1479 a tab), is meaningless (like a newline), or we just don't
1480 want to skip over it for some other reason. */
1481 if (common_width != 0)
1482 {
1483 int run_end_hpos;
1484
1485 /* Don't go past the final buffer posn the user
1486 requested. */
1487 if (run_end > to)
1488 run_end = to;
1489
1490 run_end_hpos = hpos + (run_end - pos) * common_width;
1491
1492 /* Don't go past the final horizontal position the user
1493 requested. */
1494 if (vpos == tovpos && run_end_hpos > tohpos)
1495 {
1496 run_end = pos + (tohpos - hpos) / common_width;
1497 run_end_hpos = hpos + (run_end - pos) * common_width;
1498 }
1499
1500 /* Don't go past the margin. */
1501 if (run_end_hpos >= width)
1502 {
1503 run_end = pos + (width - hpos) / common_width;
1504 run_end_hpos = hpos + (run_end - pos) * common_width;
1505 }
1506
1507 hpos = run_end_hpos;
1508 if (run_end > pos)
1509 prev_hpos = hpos - common_width;
1510 if (pos != run_end)
1511 {
1512 pos = run_end;
1513 pos_byte = CHAR_TO_BYTE (pos);
1514 }
1515 }
1516
1517 next_width_run = run_end + 1;
1518 }
1519
1520 /* We have to scan the text character-by-character. */
1521 else
1522 {
1523 EMACS_INT i, n;
1524 Lisp_Object charvec;
1525
1526 c = FETCH_BYTE (pos_byte);
1527
1528 /* Check composition sequence. */
1529 {
1530 int len, len_byte, width;
1531
1532 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1533 {
1534 pos += len;
1535 pos_byte += len_byte;
1536 hpos += width;
1537 continue;
1538 }
1539 }
1540
1541 pos++, pos_byte++;
1542
1543 /* Perhaps add some info to the width_run_cache. */
1544 if (current_buffer->width_run_cache)
1545 {
1546 /* Is this character part of the current run? If so, extend
1547 the run. */
1548 if (pos - 1 == width_run_end
1549 && XFASTINT (width_table[c]) == width_run_width)
1550 width_run_end = pos;
1551
1552 /* The previous run is over, since this is a character at a
1553 different position, or a different width. */
1554 else
1555 {
1556 /* Have we accumulated a run to put in the cache?
1557 (Currently, we only cache runs of width == 1). */
1558 if (width_run_start < width_run_end
1559 && width_run_width == 1)
1560 know_region_cache (current_buffer,
1561 current_buffer->width_run_cache,
1562 width_run_start, width_run_end);
1563
1564 /* Start recording a new width run. */
1565 width_run_width = XFASTINT (width_table[c]);
1566 width_run_start = pos - 1;
1567 width_run_end = pos;
1568 }
1569 }
1570
1571 if (dp != 0
1572 && ! (multibyte && BASE_LEADING_CODE_P (c))
1573 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1574 {
1575 charvec = DISP_CHAR_VECTOR (dp, c);
1576 n = ASIZE (charvec);
1577 }
1578 else
1579 {
1580 charvec = Qnil;
1581 n = 1;
1582 }
1583
1584 for (i = n - 1; i >= 0; --i)
1585 {
1586 if (VECTORP (charvec))
1587 {
1588 /* This should be handled the same as
1589 next_element_from_display_vector does it. */
1590 Lisp_Object entry = AREF (charvec, i);
1591
1592 if (INTEGERP (entry)
1593 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1594 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1595 else
1596 c = ' ';
1597 }
1598
1599 if (c >= 040 && c < 0177)
1600 hpos++;
1601 else if (c == '\t')
1602 {
1603 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1604 % tab_width);
1605 if (tem < 0)
1606 tem += tab_width;
1607 hpos += tab_width - tem;
1608 }
1609 else if (c == '\n')
1610 {
1611 if (selective > 0
1612 && indented_beyond_p (pos, pos_byte, selective))
1613 {
1614 /* If (pos == to), we don't have to take care of
1615 selective display. */
1616 if (pos < to)
1617 {
1618 /* Skip any number of invisible lines all at once */
1619 do
1620 {
1621 pos = find_before_next_newline (pos, to, 1);
1622 if (pos < to)
1623 pos++;
1624 pos_byte = CHAR_TO_BYTE (pos);
1625 }
1626 while (pos < to
1627 && indented_beyond_p (pos, pos_byte, selective));
1628 /* Allow for the " ..." that is displayed for them. */
1629 if (selective_rlen)
1630 {
1631 hpos += selective_rlen;
1632 if (hpos >= width)
1633 hpos = width;
1634 }
1635 DEC_BOTH (pos, pos_byte);
1636 /* We have skipped the invis text, but not the
1637 newline after. */
1638 }
1639 }
1640 else
1641 {
1642 /* A visible line. */
1643 vpos++;
1644 hpos = 0;
1645 hpos -= hscroll;
1646 /* Count the truncation glyph on column 0 */
1647 if (hscroll > 0)
1648 hpos++;
1649 tab_offset = 0;
1650 }
1651 contin_hpos = 0;
1652 }
1653 else if (c == CR && selective < 0)
1654 {
1655 /* In selective display mode,
1656 everything from a ^M to the end of the line is invisible.
1657 Stop *before* the real newline. */
1658 if (pos < to)
1659 {
1660 pos = find_before_next_newline (pos, to, 1);
1661 pos_byte = CHAR_TO_BYTE (pos);
1662 }
1663 /* If we just skipped next_boundary,
1664 loop around in the main while
1665 and handle it. */
1666 if (pos > next_boundary)
1667 next_boundary = pos;
1668 /* Allow for the " ..." that is displayed for them. */
1669 if (selective_rlen)
1670 {
1671 hpos += selective_rlen;
1672 if (hpos >= width)
1673 hpos = width;
1674 }
1675 }
1676 else if (multibyte && BASE_LEADING_CODE_P (c))
1677 {
1678 /* Start of multi-byte form. */
1679 unsigned char *ptr;
1680 int bytes, width, wide_column;
1681
1682 pos_byte--; /* rewind POS_BYTE */
1683 ptr = BYTE_POS_ADDR (pos_byte);
1684 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1685 pos_byte += bytes;
1686 if (wide_column)
1687 wide_column_end_hpos = hpos + wide_column;
1688 hpos += width;
1689 }
1690 else if (VECTORP (charvec))
1691 ++hpos;
1692 else
1693 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1694 }
1695 }
1696 }
1697
1698 after_loop:
1699
1700 /* Remember any final width run in the cache. */
1701 if (current_buffer->width_run_cache
1702 && width_run_width == 1
1703 && width_run_start < width_run_end)
1704 know_region_cache (current_buffer, current_buffer->width_run_cache,
1705 width_run_start, width_run_end);
1706
1707 val_compute_motion.bufpos = pos;
1708 val_compute_motion.bytepos = pos_byte;
1709 val_compute_motion.hpos = hpos;
1710 val_compute_motion.vpos = vpos;
1711 if (contin_hpos && prev_hpos == 0)
1712 val_compute_motion.prevhpos = contin_hpos;
1713 else
1714 val_compute_motion.prevhpos = prev_hpos;
1715 /* We alalways handle all of them here; none of them remain to do. */
1716 val_compute_motion.ovstring_chars_done = 0;
1717
1718 /* Nonzero if have just continued a line */
1719 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1720
1721 immediate_quit = 0;
1722 return &val_compute_motion;
1723 }
1724
1725
1726 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1727 doc: /* Scan through the current buffer, calculating screen position.
1728 Scan the current buffer forward from offset FROM,
1729 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1730 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1731 and return the ending buffer position and screen location.
1732
1733 There are three additional arguments:
1734
1735 WIDTH is the number of columns available to display text;
1736 this affects handling of continuation lines.
1737 This is usually the value returned by `window-width', less one (to allow
1738 for the continuation glyph).
1739
1740 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1741 HSCROLL is the number of columns not being displayed at the left
1742 margin; this is usually taken from a window's hscroll member.
1743 TAB-OFFSET is the number of columns of the first tab that aren't
1744 being displayed, perhaps because the line was continued within it.
1745 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1746
1747 WINDOW is the window to operate on. It is used to choose the display table;
1748 if it is showing the current buffer, it is used also for
1749 deciding which overlay properties apply.
1750 Note that `compute-motion' always operates on the current buffer.
1751
1752 The value is a list of five elements:
1753 (POS HPOS VPOS PREVHPOS CONTIN)
1754 POS is the buffer position where the scan stopped.
1755 VPOS is the vertical position where the scan stopped.
1756 HPOS is the horizontal position where the scan stopped.
1757
1758 PREVHPOS is the horizontal position one character back from POS.
1759 CONTIN is t if a line was continued after (or within) the previous character.
1760
1761 For example, to find the buffer position of column COL of line LINE
1762 of a certain window, pass the window's starting location as FROM
1763 and the window's upper-left coordinates as FROMPOS.
1764 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1765 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1766 (from, frompos, to, topos, width, offsets, window)
1767 Lisp_Object from, frompos, to, topos;
1768 Lisp_Object width, offsets, window;
1769 {
1770 Lisp_Object bufpos, hpos, vpos, prevhpos;
1771 struct position *pos;
1772 int hscroll, tab_offset;
1773
1774 CHECK_NUMBER_COERCE_MARKER (from);
1775 CHECK_CONS (frompos);
1776 CHECK_NUMBER_CAR (frompos);
1777 CHECK_NUMBER_CDR (frompos);
1778 CHECK_NUMBER_COERCE_MARKER (to);
1779 CHECK_CONS (topos);
1780 CHECK_NUMBER_CAR (topos);
1781 CHECK_NUMBER_CDR (topos);
1782 CHECK_NUMBER (width);
1783 if (!NILP (offsets))
1784 {
1785 CHECK_CONS (offsets);
1786 CHECK_NUMBER_CAR (offsets);
1787 CHECK_NUMBER_CDR (offsets);
1788 hscroll = XINT (XCAR (offsets));
1789 tab_offset = XINT (XCDR (offsets));
1790 }
1791 else
1792 hscroll = tab_offset = 0;
1793
1794 if (NILP (window))
1795 window = Fselected_window ();
1796 else
1797 CHECK_LIVE_WINDOW (window);
1798
1799 if (XINT (from) < BEGV || XINT (from) > ZV)
1800 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1801 if (XINT (to) < BEGV || XINT (to) > ZV)
1802 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1803
1804 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1805 XINT (XCAR (frompos)), 0,
1806 XINT (to), XINT (XCDR (topos)),
1807 XINT (XCAR (topos)),
1808 XINT (width), hscroll, tab_offset,
1809 XWINDOW (window));
1810
1811 XSETFASTINT (bufpos, pos->bufpos);
1812 XSETINT (hpos, pos->hpos);
1813 XSETINT (vpos, pos->vpos);
1814 XSETINT (prevhpos, pos->prevhpos);
1815
1816 return Fcons (bufpos,
1817 Fcons (hpos,
1818 Fcons (vpos,
1819 Fcons (prevhpos,
1820 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1821
1822 }
1823 \f
1824 /* Fvertical_motion and vmotion */
1825
1826 struct position val_vmotion;
1827
1828 struct position *
1829 vmotion (from, vtarget, w)
1830 register int from, vtarget;
1831 struct window *w;
1832 {
1833 int width = window_internal_width (w) - 1;
1834 int hscroll = XINT (w->hscroll);
1835 struct position pos;
1836 /* vpos is cumulative vertical position, changed as from is changed */
1837 register int vpos = 0;
1838 Lisp_Object prevline;
1839 register int first;
1840 int from_byte;
1841 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1842 int selective
1843 = (INTEGERP (current_buffer->selective_display)
1844 ? XINT (current_buffer->selective_display)
1845 : !NILP (current_buffer->selective_display) ? -1 : 0);
1846 Lisp_Object window;
1847 int start_hpos = 0;
1848 int did_motion;
1849 /* This is the object we use for fetching character properties. */
1850 Lisp_Object text_prop_object;
1851
1852 XSETWINDOW (window, w);
1853
1854 /* If the window contains this buffer, use it for getting text properties.
1855 Otherwise use the current buffer as arg for doing that. */
1856 if (EQ (w->buffer, Fcurrent_buffer ()))
1857 text_prop_object = window;
1858 else
1859 text_prop_object = Fcurrent_buffer ();
1860
1861 if (vpos >= vtarget)
1862 {
1863 /* To move upward, go a line at a time until
1864 we have gone at least far enough. */
1865
1866 first = 1;
1867
1868 while ((vpos > vtarget || first) && from > BEGV)
1869 {
1870 Lisp_Object propval;
1871
1872 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1873 while (XFASTINT (prevline) > BEGV
1874 && ((selective > 0
1875 && indented_beyond_p (XFASTINT (prevline),
1876 CHAR_TO_BYTE (XFASTINT (prevline)),
1877 selective))
1878 /* watch out for newlines with `invisible' property */
1879 || (propval = Fget_char_property (prevline,
1880 Qinvisible,
1881 text_prop_object),
1882 TEXT_PROP_MEANS_INVISIBLE (propval))))
1883 XSETFASTINT (prevline,
1884 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1885 -1));
1886 pos = *compute_motion (XFASTINT (prevline), 0,
1887 lmargin + (XFASTINT (prevline) == BEG
1888 ? start_hpos : 0),
1889 0,
1890 from,
1891 /* Don't care for VPOS... */
1892 1 << (BITS_PER_SHORT - 1),
1893 /* ... nor HPOS. */
1894 1 << (BITS_PER_SHORT - 1),
1895 width, hscroll,
1896 /* This compensates for start_hpos
1897 so that a tab as first character
1898 still occupies 8 columns. */
1899 (XFASTINT (prevline) == BEG
1900 ? -start_hpos : 0),
1901 w);
1902 vpos -= pos.vpos;
1903 first = 0;
1904 from = XFASTINT (prevline);
1905 }
1906
1907 /* If we made exactly the desired vertical distance,
1908 or if we hit beginning of buffer,
1909 return point found */
1910 if (vpos >= vtarget)
1911 {
1912 val_vmotion.bufpos = from;
1913 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1914 val_vmotion.vpos = vpos;
1915 val_vmotion.hpos = lmargin;
1916 val_vmotion.contin = 0;
1917 val_vmotion.prevhpos = 0;
1918 val_vmotion.ovstring_chars_done = 0;
1919 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1920 return &val_vmotion;
1921 }
1922
1923 /* Otherwise find the correct spot by moving down */
1924 }
1925 /* Moving downward is simple, but must calculate from beg of line
1926 to determine hpos of starting point */
1927 from_byte = CHAR_TO_BYTE (from);
1928 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1929 {
1930 Lisp_Object propval;
1931
1932 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1933 while (XFASTINT (prevline) > BEGV
1934 && ((selective > 0
1935 && indented_beyond_p (XFASTINT (prevline),
1936 CHAR_TO_BYTE (XFASTINT (prevline)),
1937 selective))
1938 /* watch out for newlines with `invisible' property */
1939 || (propval = Fget_char_property (prevline, Qinvisible,
1940 text_prop_object),
1941 TEXT_PROP_MEANS_INVISIBLE (propval))))
1942 XSETFASTINT (prevline,
1943 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1944 -1));
1945 pos = *compute_motion (XFASTINT (prevline), 0,
1946 lmargin + (XFASTINT (prevline) == BEG
1947 ? start_hpos : 0),
1948 0,
1949 from,
1950 /* Don't care for VPOS... */
1951 1 << (BITS_PER_SHORT - 1),
1952 /* ... nor HPOS. */
1953 1 << (BITS_PER_SHORT - 1),
1954 width, hscroll,
1955 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1956 w);
1957 did_motion = 1;
1958 }
1959 else
1960 {
1961 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1962 pos.vpos = 0;
1963 pos.tab_offset = 0;
1964 did_motion = 0;
1965 }
1966 return compute_motion (from, vpos, pos.hpos, did_motion,
1967 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1968 width, hscroll,
1969 pos.tab_offset - (from == BEG ? start_hpos : 0),
1970 w);
1971 }
1972
1973 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1974 doc: /* Move point to start of the screen line LINES lines down.
1975 If LINES is negative, this means moving up.
1976
1977 This function is an ordinary cursor motion function
1978 which calculates the new position based on how text would be displayed.
1979 The new position may be the start of a line,
1980 or just the start of a continuation line.
1981 The function returns number of screen lines moved over;
1982 that usually equals LINES, but may be closer to zero
1983 if beginning or end of buffer was reached.
1984
1985 The optional second argument WINDOW specifies the window to use for
1986 parameters such as width, horizontal scrolling, and so on.
1987 The default is to use the selected window's parameters.
1988
1989 `vertical-motion' always uses the current buffer,
1990 regardless of which buffer is displayed in WINDOW.
1991 This is consistent with other cursor motion functions
1992 and makes it possible to use `vertical-motion' in any buffer,
1993 whether or not it is currently displayed in some window. */)
1994 (lines, window)
1995 Lisp_Object lines, window;
1996 {
1997 struct it it;
1998 struct text_pos pt;
1999 struct window *w;
2000 Lisp_Object old_buffer;
2001 struct gcpro gcpro1;
2002
2003 CHECK_NUMBER (lines);
2004 if (! NILP (window))
2005 CHECK_WINDOW (window);
2006 else
2007 window = selected_window;
2008 w = XWINDOW (window);
2009
2010 old_buffer = Qnil;
2011 GCPRO1 (old_buffer);
2012 if (XBUFFER (w->buffer) != current_buffer)
2013 {
2014 /* Set the window's buffer temporarily to the current buffer. */
2015 old_buffer = w->buffer;
2016 XSETBUFFER (w->buffer, current_buffer);
2017 }
2018
2019 SET_TEXT_POS (pt, PT, PT_BYTE);
2020 start_display (&it, w, pt);
2021
2022 /* Move to the start of the line containing PT. If we don't do
2023 this, we start moving with IT->current_x == 0, while PT is really
2024 at some x > 0. The effect is, in continuation lines, that we end
2025 up with the iterator placed at where it thinks X is 0, while the
2026 end position is really at some X > 0, the same X that PT had. */
2027 move_it_by_lines (&it, 0, 0);
2028
2029 if (XINT (lines) !+ 0)
2030 move_it_by_lines (&it, XINT (lines), 0);
2031
2032 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2033
2034 if (BUFFERP (old_buffer))
2035 w->buffer = old_buffer;
2036
2037 RETURN_UNGCPRO (make_number (it.vpos));
2038 }
2039
2040
2041 \f
2042 /* File's initialization. */
2043
2044 void
2045 syms_of_indent ()
2046 {
2047 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2048 doc: /* *Indentation can insert tabs if this is non-nil.
2049 Setting this variable automatically makes it local to the current buffer. */);
2050 indent_tabs_mode = 1;
2051
2052 defsubr (&Scurrent_indentation);
2053 defsubr (&Sindent_to);
2054 defsubr (&Scurrent_column);
2055 defsubr (&Smove_to_column);
2056 defsubr (&Svertical_motion);
2057 defsubr (&Scompute_motion);
2058 }