]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Fix missing prototypes for HAVE_NS (caused crash) and vrious warnings.
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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "termopts.h"
243 #include "intervals.h"
244 #include "coding.h"
245 #include "process.h"
246 #include "region-cache.h"
247 #include "font.h"
248 #include "fontset.h"
249 #include "blockinput.h"
250
251 #ifdef HAVE_X_WINDOWS
252 #include "xterm.h"
253 #endif
254 #ifdef WINDOWSNT
255 #include "w32term.h"
256 #endif
257 #ifdef HAVE_NS
258 #include "nsterm.h"
259 #endif
260 #ifdef USE_GTK
261 #include "gtkutil.h"
262 #endif
263
264 #include "font.h"
265
266 #ifndef FRAME_X_OUTPUT
267 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
268 #endif
269
270 #define INFINITY 10000000
271
272 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
273 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
274 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
275 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
276 Lisp_Object Qinhibit_point_motion_hooks;
277 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
278 Lisp_Object Qfontified;
279 Lisp_Object Qgrow_only;
280 Lisp_Object Qinhibit_eval_during_redisplay;
281 Lisp_Object Qbuffer_position, Qposition, Qobject;
282 Lisp_Object Qright_to_left, Qleft_to_right;
283
284 /* Cursor shapes */
285 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
286
287 /* Pointer shapes */
288 Lisp_Object Qarrow, Qhand, Qtext;
289
290 Lisp_Object Qrisky_local_variable;
291
292 /* Holds the list (error). */
293 Lisp_Object list_of_error;
294
295 /* Functions called to fontify regions of text. */
296
297 Lisp_Object Vfontification_functions;
298 Lisp_Object Qfontification_functions;
299
300 /* Non-nil means automatically select any window when the mouse
301 cursor moves into it. */
302 Lisp_Object Vmouse_autoselect_window;
303
304 Lisp_Object Vwrap_prefix, Qwrap_prefix;
305 Lisp_Object Vline_prefix, Qline_prefix;
306
307 /* Non-zero means draw tool bar buttons raised when the mouse moves
308 over them. */
309
310 int auto_raise_tool_bar_buttons_p;
311
312 /* Non-zero means to reposition window if cursor line is only partially visible. */
313
314 int make_cursor_line_fully_visible_p;
315
316 /* Margin below tool bar in pixels. 0 or nil means no margin.
317 If value is `internal-border-width' or `border-width',
318 the corresponding frame parameter is used. */
319
320 Lisp_Object Vtool_bar_border;
321
322 /* Margin around tool bar buttons in pixels. */
323
324 Lisp_Object Vtool_bar_button_margin;
325
326 /* Thickness of shadow to draw around tool bar buttons. */
327
328 EMACS_INT tool_bar_button_relief;
329
330 /* Non-nil means automatically resize tool-bars so that all tool-bar
331 items are visible, and no blank lines remain.
332
333 If value is `grow-only', only make tool-bar bigger. */
334
335 Lisp_Object Vauto_resize_tool_bars;
336
337 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
338
339 Lisp_Object Vtool_bar_style;
340
341 /* Maximum number of characters a label can have to be shown. */
342
343 EMACS_INT tool_bar_max_label_size;
344
345 /* Non-zero means draw block and hollow cursor as wide as the glyph
346 under it. For example, if a block cursor is over a tab, it will be
347 drawn as wide as that tab on the display. */
348
349 int x_stretch_cursor_p;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
354
355 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
356
357 int inhibit_eval_during_redisplay;
358
359 /* Names of text properties relevant for redisplay. */
360
361 Lisp_Object Qdisplay;
362
363 /* Symbols used in text property values. */
364
365 Lisp_Object Vdisplay_pixels_per_inch;
366 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
367 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
368 Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 Lisp_Object Qmargin, Qpointer;
371 Lisp_Object Qline_height;
372
373 /* Non-nil means highlight trailing whitespace. */
374
375 Lisp_Object Vshow_trailing_whitespace;
376
377 /* Non-nil means escape non-break space and hyphens. */
378
379 Lisp_Object Vnobreak_char_display;
380
381 #ifdef HAVE_WINDOW_SYSTEM
382
383 /* Test if overflow newline into fringe. Called with iterator IT
384 at or past right window margin, and with IT->current_x set. */
385
386 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
387 (!NILP (Voverflow_newline_into_fringe) \
388 && FRAME_WINDOW_P ((IT)->f) \
389 && ((IT)->bidi_it.paragraph_dir == R2L \
390 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
391 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
392 && (IT)->current_x == (IT)->last_visible_x \
393 && (IT)->line_wrap != WORD_WRAP)
394
395 #else /* !HAVE_WINDOW_SYSTEM */
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
397 #endif /* HAVE_WINDOW_SYSTEM */
398
399 /* Test if the display element loaded in IT is a space or tab
400 character. This is used to determine word wrapping. */
401
402 #define IT_DISPLAYING_WHITESPACE(it) \
403 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
404
405 /* Non-nil means show the text cursor in void text areas
406 i.e. in blank areas after eol and eob. This used to be
407 the default in 21.3. */
408
409 Lisp_Object Vvoid_text_area_pointer;
410
411 /* Name of the face used to highlight trailing whitespace. */
412
413 Lisp_Object Qtrailing_whitespace;
414
415 /* Name and number of the face used to highlight escape glyphs. */
416
417 Lisp_Object Qescape_glyph;
418
419 /* Name and number of the face used to highlight non-breaking spaces. */
420
421 Lisp_Object Qnobreak_space;
422
423 /* The symbol `image' which is the car of the lists used to represent
424 images in Lisp. Also a tool bar style. */
425
426 Lisp_Object Qimage;
427
428 /* The image map types. */
429 Lisp_Object QCmap, QCpointer;
430 Lisp_Object Qrect, Qcircle, Qpoly;
431
432 /* Tool bar styles */
433 Lisp_Object Qtext, Qboth, Qboth_horiz, Qtext_image_horiz;
434
435 /* Non-zero means print newline to stdout before next mini-buffer
436 message. */
437
438 int noninteractive_need_newline;
439
440 /* Non-zero means print newline to message log before next message. */
441
442 static int message_log_need_newline;
443
444 /* Three markers that message_dolog uses.
445 It could allocate them itself, but that causes trouble
446 in handling memory-full errors. */
447 static Lisp_Object message_dolog_marker1;
448 static Lisp_Object message_dolog_marker2;
449 static Lisp_Object message_dolog_marker3;
450 \f
451 /* The buffer position of the first character appearing entirely or
452 partially on the line of the selected window which contains the
453 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
454 redisplay optimization in redisplay_internal. */
455
456 static struct text_pos this_line_start_pos;
457
458 /* Number of characters past the end of the line above, including the
459 terminating newline. */
460
461 static struct text_pos this_line_end_pos;
462
463 /* The vertical positions and the height of this line. */
464
465 static int this_line_vpos;
466 static int this_line_y;
467 static int this_line_pixel_height;
468
469 /* X position at which this display line starts. Usually zero;
470 negative if first character is partially visible. */
471
472 static int this_line_start_x;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478 /* Nonzero means truncate lines in all windows less wide than the
479 frame. */
480
481 Lisp_Object Vtruncate_partial_width_windows;
482
483 /* A flag to control how to display unibyte 8-bit character. */
484
485 int unibyte_display_via_language_environment;
486
487 /* Nonzero means we have more than one non-mini-buffer-only frame.
488 Not guaranteed to be accurate except while parsing
489 frame-title-format. */
490
491 int multiple_frames;
492
493 Lisp_Object Vglobal_mode_string;
494
495
496 /* List of variables (symbols) which hold markers for overlay arrows.
497 The symbols on this list are examined during redisplay to determine
498 where to display overlay arrows. */
499
500 Lisp_Object Voverlay_arrow_variable_list;
501
502 /* Marker for where to display an arrow on top of the buffer text. */
503
504 Lisp_Object Voverlay_arrow_position;
505
506 /* String to display for the arrow. Only used on terminal frames. */
507
508 Lisp_Object Voverlay_arrow_string;
509
510 /* Values of those variables at last redisplay are stored as
511 properties on `overlay-arrow-position' symbol. However, if
512 Voverlay_arrow_position is a marker, last-arrow-position is its
513 numerical position. */
514
515 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
516
517 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
518 properties on a symbol in overlay-arrow-variable-list. */
519
520 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
521
522 /* Like mode-line-format, but for the title bar on a visible frame. */
523
524 Lisp_Object Vframe_title_format;
525
526 /* Like mode-line-format, but for the title bar on an iconified frame. */
527
528 Lisp_Object Vicon_title_format;
529
530 /* List of functions to call when a window's size changes. These
531 functions get one arg, a frame on which one or more windows' sizes
532 have changed. */
533
534 static Lisp_Object Vwindow_size_change_functions;
535
536 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
537
538 /* Nonzero if an overlay arrow has been displayed in this window. */
539
540 static int overlay_arrow_seen;
541
542 /* Nonzero means highlight the region even in nonselected windows. */
543
544 int highlight_nonselected_windows;
545
546 /* If cursor motion alone moves point off frame, try scrolling this
547 many lines up or down if that will bring it back. */
548
549 static EMACS_INT scroll_step;
550
551 /* Nonzero means scroll just far enough to bring point back on the
552 screen, when appropriate. */
553
554 static EMACS_INT scroll_conservatively;
555
556 /* Recenter the window whenever point gets within this many lines of
557 the top or bottom of the window. This value is translated into a
558 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
559 that there is really a fixed pixel height scroll margin. */
560
561 EMACS_INT scroll_margin;
562
563 /* Number of windows showing the buffer of the selected window (or
564 another buffer with the same base buffer). keyboard.c refers to
565 this. */
566
567 int buffer_shared;
568
569 /* Vector containing glyphs for an ellipsis `...'. */
570
571 static Lisp_Object default_invis_vector[3];
572
573 /* Zero means display the mode-line/header-line/menu-bar in the default face
574 (this slightly odd definition is for compatibility with previous versions
575 of emacs), non-zero means display them using their respective faces.
576
577 This variable is deprecated. */
578
579 int mode_line_inverse_video;
580
581 /* Prompt to display in front of the mini-buffer contents. */
582
583 Lisp_Object minibuf_prompt;
584
585 /* Width of current mini-buffer prompt. Only set after display_line
586 of the line that contains the prompt. */
587
588 int minibuf_prompt_width;
589
590 /* This is the window where the echo area message was displayed. It
591 is always a mini-buffer window, but it may not be the same window
592 currently active as a mini-buffer. */
593
594 Lisp_Object echo_area_window;
595
596 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
597 pushes the current message and the value of
598 message_enable_multibyte on the stack, the function restore_message
599 pops the stack and displays MESSAGE again. */
600
601 Lisp_Object Vmessage_stack;
602
603 /* Nonzero means multibyte characters were enabled when the echo area
604 message was specified. */
605
606 int message_enable_multibyte;
607
608 /* Nonzero if we should redraw the mode lines on the next redisplay. */
609
610 int update_mode_lines;
611
612 /* Nonzero if window sizes or contents have changed since last
613 redisplay that finished. */
614
615 int windows_or_buffers_changed;
616
617 /* Nonzero means a frame's cursor type has been changed. */
618
619 int cursor_type_changed;
620
621 /* Nonzero after display_mode_line if %l was used and it displayed a
622 line number. */
623
624 int line_number_displayed;
625
626 /* Maximum buffer size for which to display line numbers. */
627
628 Lisp_Object Vline_number_display_limit;
629
630 /* Line width to consider when repositioning for line number display. */
631
632 static EMACS_INT line_number_display_limit_width;
633
634 /* Number of lines to keep in the message log buffer. t means
635 infinite. nil means don't log at all. */
636
637 Lisp_Object Vmessage_log_max;
638
639 /* The name of the *Messages* buffer, a string. */
640
641 static Lisp_Object Vmessages_buffer_name;
642
643 /* Current, index 0, and last displayed echo area message. Either
644 buffers from echo_buffers, or nil to indicate no message. */
645
646 Lisp_Object echo_area_buffer[2];
647
648 /* The buffers referenced from echo_area_buffer. */
649
650 static Lisp_Object echo_buffer[2];
651
652 /* A vector saved used in with_area_buffer to reduce consing. */
653
654 static Lisp_Object Vwith_echo_area_save_vector;
655
656 /* Non-zero means display_echo_area should display the last echo area
657 message again. Set by redisplay_preserve_echo_area. */
658
659 static int display_last_displayed_message_p;
660
661 /* Nonzero if echo area is being used by print; zero if being used by
662 message. */
663
664 int message_buf_print;
665
666 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
667
668 Lisp_Object Qinhibit_menubar_update;
669 int inhibit_menubar_update;
670
671 /* When evaluating expressions from menu bar items (enable conditions,
672 for instance), this is the frame they are being processed for. */
673
674 Lisp_Object Vmenu_updating_frame;
675
676 /* Maximum height for resizing mini-windows. Either a float
677 specifying a fraction of the available height, or an integer
678 specifying a number of lines. */
679
680 Lisp_Object Vmax_mini_window_height;
681
682 /* Non-zero means messages should be displayed with truncated
683 lines instead of being continued. */
684
685 int message_truncate_lines;
686 Lisp_Object Qmessage_truncate_lines;
687
688 /* Set to 1 in clear_message to make redisplay_internal aware
689 of an emptied echo area. */
690
691 static int message_cleared_p;
692
693 /* How to blink the default frame cursor off. */
694 Lisp_Object Vblink_cursor_alist;
695
696 /* A scratch glyph row with contents used for generating truncation
697 glyphs. Also used in direct_output_for_insert. */
698
699 #define MAX_SCRATCH_GLYPHS 100
700 struct glyph_row scratch_glyph_row;
701 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
702
703 /* Ascent and height of the last line processed by move_it_to. */
704
705 static int last_max_ascent, last_height;
706
707 /* Non-zero if there's a help-echo in the echo area. */
708
709 int help_echo_showing_p;
710
711 /* If >= 0, computed, exact values of mode-line and header-line height
712 to use in the macros CURRENT_MODE_LINE_HEIGHT and
713 CURRENT_HEADER_LINE_HEIGHT. */
714
715 int current_mode_line_height, current_header_line_height;
716
717 /* The maximum distance to look ahead for text properties. Values
718 that are too small let us call compute_char_face and similar
719 functions too often which is expensive. Values that are too large
720 let us call compute_char_face and alike too often because we
721 might not be interested in text properties that far away. */
722
723 #define TEXT_PROP_DISTANCE_LIMIT 100
724
725 #if GLYPH_DEBUG
726
727 /* Variables to turn off display optimizations from Lisp. */
728
729 int inhibit_try_window_id, inhibit_try_window_reusing;
730 int inhibit_try_cursor_movement;
731
732 /* Non-zero means print traces of redisplay if compiled with
733 GLYPH_DEBUG != 0. */
734
735 int trace_redisplay_p;
736
737 #endif /* GLYPH_DEBUG */
738
739 #ifdef DEBUG_TRACE_MOVE
740 /* Non-zero means trace with TRACE_MOVE to stderr. */
741 int trace_move;
742
743 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
744 #else
745 #define TRACE_MOVE(x) (void) 0
746 #endif
747
748 /* Non-zero means automatically scroll windows horizontally to make
749 point visible. */
750
751 int automatic_hscrolling_p;
752 Lisp_Object Qauto_hscroll_mode;
753
754 /* How close to the margin can point get before the window is scrolled
755 horizontally. */
756 EMACS_INT hscroll_margin;
757
758 /* How much to scroll horizontally when point is inside the above margin. */
759 Lisp_Object Vhscroll_step;
760
761 /* The variable `resize-mini-windows'. If nil, don't resize
762 mini-windows. If t, always resize them to fit the text they
763 display. If `grow-only', let mini-windows grow only until they
764 become empty. */
765
766 Lisp_Object Vresize_mini_windows;
767
768 /* Buffer being redisplayed -- for redisplay_window_error. */
769
770 struct buffer *displayed_buffer;
771
772 /* Space between overline and text. */
773
774 EMACS_INT overline_margin;
775
776 /* Require underline to be at least this many screen pixels below baseline
777 This to avoid underline "merging" with the base of letters at small
778 font sizes, particularly when x_use_underline_position_properties is on. */
779
780 EMACS_INT underline_minimum_offset;
781
782 /* Value returned from text property handlers (see below). */
783
784 enum prop_handled
785 {
786 HANDLED_NORMALLY,
787 HANDLED_RECOMPUTE_PROPS,
788 HANDLED_OVERLAY_STRING_CONSUMED,
789 HANDLED_RETURN
790 };
791
792 /* A description of text properties that redisplay is interested
793 in. */
794
795 struct props
796 {
797 /* The name of the property. */
798 Lisp_Object *name;
799
800 /* A unique index for the property. */
801 enum prop_idx idx;
802
803 /* A handler function called to set up iterator IT from the property
804 at IT's current position. Value is used to steer handle_stop. */
805 enum prop_handled (*handler) (struct it *it);
806 };
807
808 static enum prop_handled handle_face_prop (struct it *);
809 static enum prop_handled handle_invisible_prop (struct it *);
810 static enum prop_handled handle_display_prop (struct it *);
811 static enum prop_handled handle_composition_prop (struct it *);
812 static enum prop_handled handle_overlay_change (struct it *);
813 static enum prop_handled handle_fontified_prop (struct it *);
814
815 /* Properties handled by iterators. */
816
817 static struct props it_props[] =
818 {
819 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
820 /* Handle `face' before `display' because some sub-properties of
821 `display' need to know the face. */
822 {&Qface, FACE_PROP_IDX, handle_face_prop},
823 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
824 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
825 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
826 {NULL, 0, NULL}
827 };
828
829 /* Value is the position described by X. If X is a marker, value is
830 the marker_position of X. Otherwise, value is X. */
831
832 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
833
834 /* Enumeration returned by some move_it_.* functions internally. */
835
836 enum move_it_result
837 {
838 /* Not used. Undefined value. */
839 MOVE_UNDEFINED,
840
841 /* Move ended at the requested buffer position or ZV. */
842 MOVE_POS_MATCH_OR_ZV,
843
844 /* Move ended at the requested X pixel position. */
845 MOVE_X_REACHED,
846
847 /* Move within a line ended at the end of a line that must be
848 continued. */
849 MOVE_LINE_CONTINUED,
850
851 /* Move within a line ended at the end of a line that would
852 be displayed truncated. */
853 MOVE_LINE_TRUNCATED,
854
855 /* Move within a line ended at a line end. */
856 MOVE_NEWLINE_OR_CR
857 };
858
859 /* This counter is used to clear the face cache every once in a while
860 in redisplay_internal. It is incremented for each redisplay.
861 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
862 cleared. */
863
864 #define CLEAR_FACE_CACHE_COUNT 500
865 static int clear_face_cache_count;
866
867 /* Similarly for the image cache. */
868
869 #ifdef HAVE_WINDOW_SYSTEM
870 #define CLEAR_IMAGE_CACHE_COUNT 101
871 static int clear_image_cache_count;
872 #endif
873
874 /* Non-zero while redisplay_internal is in progress. */
875
876 int redisplaying_p;
877
878 /* Non-zero means don't free realized faces. Bound while freeing
879 realized faces is dangerous because glyph matrices might still
880 reference them. */
881
882 int inhibit_free_realized_faces;
883 Lisp_Object Qinhibit_free_realized_faces;
884
885 /* If a string, XTread_socket generates an event to display that string.
886 (The display is done in read_char.) */
887
888 Lisp_Object help_echo_string;
889 Lisp_Object help_echo_window;
890 Lisp_Object help_echo_object;
891 int help_echo_pos;
892
893 /* Temporary variable for XTread_socket. */
894
895 Lisp_Object previous_help_echo_string;
896
897 /* Null glyph slice */
898
899 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
900
901 /* Platform-independent portion of hourglass implementation. */
902
903 /* Non-zero means we're allowed to display a hourglass pointer. */
904 int display_hourglass_p;
905
906 /* Non-zero means an hourglass cursor is currently shown. */
907 int hourglass_shown_p;
908
909 /* If non-null, an asynchronous timer that, when it expires, displays
910 an hourglass cursor on all frames. */
911 struct atimer *hourglass_atimer;
912
913 /* Number of seconds to wait before displaying an hourglass cursor. */
914 Lisp_Object Vhourglass_delay;
915
916 /* Default number of seconds to wait before displaying an hourglass
917 cursor. */
918 #define DEFAULT_HOURGLASS_DELAY 1
919
920 \f
921 /* Function prototypes. */
922
923 static void setup_for_ellipsis (struct it *, int);
924 static void mark_window_display_accurate_1 (struct window *, int);
925 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
926 static int display_prop_string_p (Lisp_Object, Lisp_Object);
927 static int cursor_row_p (struct window *, struct glyph_row *);
928 static int redisplay_mode_lines (Lisp_Object, int);
929 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
930
931 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
932
933 static void handle_line_prefix (struct it *);
934
935 static void pint2str (char *, int, int);
936 static void pint2hrstr (char *, int, int);
937 static struct text_pos run_window_scroll_functions (Lisp_Object,
938 struct text_pos);
939 static void reconsider_clip_changes (struct window *, struct buffer *);
940 static int text_outside_line_unchanged_p (struct window *, int, int);
941 static void store_mode_line_noprop_char (char);
942 static int store_mode_line_noprop (const unsigned char *, int, int);
943 static void x_consider_frame_title (Lisp_Object);
944 static void handle_stop (struct it *);
945 static void handle_stop_backwards (struct it *, EMACS_INT);
946 static int tool_bar_lines_needed (struct frame *, int *);
947 static int single_display_spec_intangible_p (Lisp_Object);
948 static void ensure_echo_area_buffers (void);
949 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
950 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
951 static int with_echo_area_buffer (struct window *, int,
952 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
953 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
954 static void clear_garbaged_frames (void);
955 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
956 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
957 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
958 static int display_echo_area (struct window *);
959 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
960 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
961 static Lisp_Object unwind_redisplay (Lisp_Object);
962 static int string_char_and_length (const unsigned char *, int *);
963 static struct text_pos display_prop_end (struct it *, Lisp_Object,
964 struct text_pos);
965 static int compute_window_start_on_continuation_line (struct window *);
966 static Lisp_Object safe_eval_handler (Lisp_Object);
967 static void insert_left_trunc_glyphs (struct it *);
968 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
969 Lisp_Object);
970 static void extend_face_to_end_of_line (struct it *);
971 static int append_space_for_newline (struct it *, int);
972 static int cursor_row_fully_visible_p (struct window *, int, int);
973 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
974 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
975 static int trailing_whitespace_p (int);
976 static int message_log_check_duplicate (int, int, int, int);
977 static void push_it (struct it *);
978 static void pop_it (struct it *);
979 static void sync_frame_with_window_matrix_rows (struct window *);
980 static void select_frame_for_redisplay (Lisp_Object);
981 static void redisplay_internal (int);
982 static int echo_area_display (int);
983 static void redisplay_windows (Lisp_Object);
984 static void redisplay_window (Lisp_Object, int);
985 static Lisp_Object redisplay_window_error (Lisp_Object);
986 static Lisp_Object redisplay_window_0 (Lisp_Object);
987 static Lisp_Object redisplay_window_1 (Lisp_Object);
988 static int update_menu_bar (struct frame *, int, int);
989 static int try_window_reusing_current_matrix (struct window *);
990 static int try_window_id (struct window *);
991 static int display_line (struct it *);
992 static int display_mode_lines (struct window *);
993 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
994 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
995 static int store_mode_line_string (char *, Lisp_Object, int, int, int, Lisp_Object);
996 static char *decode_mode_spec (struct window *, int, int, int,
997 Lisp_Object *);
998 static void display_menu_bar (struct window *);
999 static int display_count_lines (int, int, int, int, int *);
1000 static int display_string (unsigned char *, Lisp_Object, Lisp_Object,
1001 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1002 static void compute_line_metrics (struct it *);
1003 static void run_redisplay_end_trigger_hook (struct it *);
1004 static int get_overlay_strings (struct it *, int);
1005 static int get_overlay_strings_1 (struct it *, int, int);
1006 static void next_overlay_string (struct it *);
1007 static void reseat (struct it *, struct text_pos, int);
1008 static void reseat_1 (struct it *, struct text_pos, int);
1009 static void back_to_previous_visible_line_start (struct it *);
1010 void reseat_at_previous_visible_line_start (struct it *);
1011 static void reseat_at_next_visible_line_start (struct it *, int);
1012 static int next_element_from_ellipsis (struct it *);
1013 static int next_element_from_display_vector (struct it *);
1014 static int next_element_from_string (struct it *);
1015 static int next_element_from_c_string (struct it *);
1016 static int next_element_from_buffer (struct it *);
1017 static int next_element_from_composition (struct it *);
1018 static int next_element_from_image (struct it *);
1019 static int next_element_from_stretch (struct it *);
1020 static void load_overlay_strings (struct it *, int);
1021 static int init_from_display_pos (struct it *, struct window *,
1022 struct display_pos *);
1023 static void reseat_to_string (struct it *, unsigned char *,
1024 Lisp_Object, int, int, int, int);
1025 static enum move_it_result
1026 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1027 enum move_operation_enum);
1028 void move_it_vertically_backward (struct it *, int);
1029 static void init_to_row_start (struct it *, struct window *,
1030 struct glyph_row *);
1031 static int init_to_row_end (struct it *, struct window *,
1032 struct glyph_row *);
1033 static void back_to_previous_line_start (struct it *);
1034 static int forward_to_next_line_start (struct it *, int *);
1035 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1036 Lisp_Object, int);
1037 static struct text_pos string_pos (int, Lisp_Object);
1038 static struct text_pos c_string_pos (int, unsigned char *, int);
1039 static int number_of_chars (unsigned char *, int);
1040 static void compute_stop_pos (struct it *);
1041 static void compute_string_pos (struct text_pos *, struct text_pos,
1042 Lisp_Object);
1043 static int face_before_or_after_it_pos (struct it *, int);
1044 static EMACS_INT next_overlay_change (EMACS_INT);
1045 static int handle_single_display_spec (struct it *, Lisp_Object,
1046 Lisp_Object, Lisp_Object,
1047 struct text_pos *, int);
1048 static int underlying_face_id (struct it *);
1049 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1050 struct window *);
1051
1052 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1053 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1054
1055 #ifdef HAVE_WINDOW_SYSTEM
1056
1057 static void update_tool_bar (struct frame *, int);
1058 static void build_desired_tool_bar_string (struct frame *f);
1059 static int redisplay_tool_bar (struct frame *);
1060 static void display_tool_bar_line (struct it *, int);
1061 static void notice_overwritten_cursor (struct window *,
1062 enum glyph_row_area,
1063 int, int, int, int);
1064 static void append_stretch_glyph (struct it *, Lisp_Object,
1065 int, int, int);
1066
1067
1068
1069 #endif /* HAVE_WINDOW_SYSTEM */
1070
1071 \f
1072 /***********************************************************************
1073 Window display dimensions
1074 ***********************************************************************/
1075
1076 /* Return the bottom boundary y-position for text lines in window W.
1077 This is the first y position at which a line cannot start.
1078 It is relative to the top of the window.
1079
1080 This is the height of W minus the height of a mode line, if any. */
1081
1082 INLINE int
1083 window_text_bottom_y (struct window *w)
1084 {
1085 int height = WINDOW_TOTAL_HEIGHT (w);
1086
1087 if (WINDOW_WANTS_MODELINE_P (w))
1088 height -= CURRENT_MODE_LINE_HEIGHT (w);
1089 return height;
1090 }
1091
1092 /* Return the pixel width of display area AREA of window W. AREA < 0
1093 means return the total width of W, not including fringes to
1094 the left and right of the window. */
1095
1096 INLINE int
1097 window_box_width (struct window *w, int area)
1098 {
1099 int cols = XFASTINT (w->total_cols);
1100 int pixels = 0;
1101
1102 if (!w->pseudo_window_p)
1103 {
1104 cols -= WINDOW_SCROLL_BAR_COLS (w);
1105
1106 if (area == TEXT_AREA)
1107 {
1108 if (INTEGERP (w->left_margin_cols))
1109 cols -= XFASTINT (w->left_margin_cols);
1110 if (INTEGERP (w->right_margin_cols))
1111 cols -= XFASTINT (w->right_margin_cols);
1112 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1113 }
1114 else if (area == LEFT_MARGIN_AREA)
1115 {
1116 cols = (INTEGERP (w->left_margin_cols)
1117 ? XFASTINT (w->left_margin_cols) : 0);
1118 pixels = 0;
1119 }
1120 else if (area == RIGHT_MARGIN_AREA)
1121 {
1122 cols = (INTEGERP (w->right_margin_cols)
1123 ? XFASTINT (w->right_margin_cols) : 0);
1124 pixels = 0;
1125 }
1126 }
1127
1128 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1129 }
1130
1131
1132 /* Return the pixel height of the display area of window W, not
1133 including mode lines of W, if any. */
1134
1135 INLINE int
1136 window_box_height (struct window *w)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int height = WINDOW_TOTAL_HEIGHT (w);
1140
1141 xassert (height >= 0);
1142
1143 /* Note: the code below that determines the mode-line/header-line
1144 height is essentially the same as that contained in the macro
1145 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1146 the appropriate glyph row has its `mode_line_p' flag set,
1147 and if it doesn't, uses estimate_mode_line_height instead. */
1148
1149 if (WINDOW_WANTS_MODELINE_P (w))
1150 {
1151 struct glyph_row *ml_row
1152 = (w->current_matrix && w->current_matrix->rows
1153 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1154 : 0);
1155 if (ml_row && ml_row->mode_line_p)
1156 height -= ml_row->height;
1157 else
1158 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1159 }
1160
1161 if (WINDOW_WANTS_HEADER_LINE_P (w))
1162 {
1163 struct glyph_row *hl_row
1164 = (w->current_matrix && w->current_matrix->rows
1165 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1166 : 0);
1167 if (hl_row && hl_row->mode_line_p)
1168 height -= hl_row->height;
1169 else
1170 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1171 }
1172
1173 /* With a very small font and a mode-line that's taller than
1174 default, we might end up with a negative height. */
1175 return max (0, height);
1176 }
1177
1178 /* Return the window-relative coordinate of the left edge of display
1179 area AREA of window W. AREA < 0 means return the left edge of the
1180 whole window, to the right of the left fringe of W. */
1181
1182 INLINE int
1183 window_box_left_offset (struct window *w, int area)
1184 {
1185 int x;
1186
1187 if (w->pseudo_window_p)
1188 return 0;
1189
1190 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1191
1192 if (area == TEXT_AREA)
1193 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1194 + window_box_width (w, LEFT_MARGIN_AREA));
1195 else if (area == RIGHT_MARGIN_AREA)
1196 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1197 + window_box_width (w, LEFT_MARGIN_AREA)
1198 + window_box_width (w, TEXT_AREA)
1199 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1200 ? 0
1201 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1202 else if (area == LEFT_MARGIN_AREA
1203 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1204 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1205
1206 return x;
1207 }
1208
1209
1210 /* Return the window-relative coordinate of the right edge of display
1211 area AREA of window W. AREA < 0 means return the left edge of the
1212 whole window, to the left of the right fringe of W. */
1213
1214 INLINE int
1215 window_box_right_offset (struct window *w, int area)
1216 {
1217 return window_box_left_offset (w, area) + window_box_width (w, area);
1218 }
1219
1220 /* Return the frame-relative coordinate of the left edge of display
1221 area AREA of window W. AREA < 0 means return the left edge of the
1222 whole window, to the right of the left fringe of W. */
1223
1224 INLINE int
1225 window_box_left (struct window *w, int area)
1226 {
1227 struct frame *f = XFRAME (w->frame);
1228 int x;
1229
1230 if (w->pseudo_window_p)
1231 return FRAME_INTERNAL_BORDER_WIDTH (f);
1232
1233 x = (WINDOW_LEFT_EDGE_X (w)
1234 + window_box_left_offset (w, area));
1235
1236 return x;
1237 }
1238
1239
1240 /* Return the frame-relative coordinate of the right edge of display
1241 area AREA of window W. AREA < 0 means return the left edge of the
1242 whole window, to the left of the right fringe of W. */
1243
1244 INLINE int
1245 window_box_right (struct window *w, int area)
1246 {
1247 return window_box_left (w, area) + window_box_width (w, area);
1248 }
1249
1250 /* Get the bounding box of the display area AREA of window W, without
1251 mode lines, in frame-relative coordinates. AREA < 0 means the
1252 whole window, not including the left and right fringes of
1253 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1254 coordinates of the upper-left corner of the box. Return in
1255 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1256
1257 INLINE void
1258 window_box (struct window *w, int area, int *box_x, int *box_y,
1259 int *box_width, int *box_height)
1260 {
1261 if (box_width)
1262 *box_width = window_box_width (w, area);
1263 if (box_height)
1264 *box_height = window_box_height (w);
1265 if (box_x)
1266 *box_x = window_box_left (w, area);
1267 if (box_y)
1268 {
1269 *box_y = WINDOW_TOP_EDGE_Y (w);
1270 if (WINDOW_WANTS_HEADER_LINE_P (w))
1271 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1272 }
1273 }
1274
1275
1276 /* Get the bounding box of the display area AREA of window W, without
1277 mode lines. AREA < 0 means the whole window, not including the
1278 left and right fringe of the window. Return in *TOP_LEFT_X
1279 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1280 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1281 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1282 box. */
1283
1284 INLINE void
1285 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1286 int *bottom_right_x, int *bottom_right_y)
1287 {
1288 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1289 bottom_right_y);
1290 *bottom_right_x += *top_left_x;
1291 *bottom_right_y += *top_left_y;
1292 }
1293
1294
1295 \f
1296 /***********************************************************************
1297 Utilities
1298 ***********************************************************************/
1299
1300 /* Return the bottom y-position of the line the iterator IT is in.
1301 This can modify IT's settings. */
1302
1303 int
1304 line_bottom_y (struct it *it)
1305 {
1306 int line_height = it->max_ascent + it->max_descent;
1307 int line_top_y = it->current_y;
1308
1309 if (line_height == 0)
1310 {
1311 if (last_height)
1312 line_height = last_height;
1313 else if (IT_CHARPOS (*it) < ZV)
1314 {
1315 move_it_by_lines (it, 1, 1);
1316 line_height = (it->max_ascent || it->max_descent
1317 ? it->max_ascent + it->max_descent
1318 : last_height);
1319 }
1320 else
1321 {
1322 struct glyph_row *row = it->glyph_row;
1323
1324 /* Use the default character height. */
1325 it->glyph_row = NULL;
1326 it->what = IT_CHARACTER;
1327 it->c = ' ';
1328 it->len = 1;
1329 PRODUCE_GLYPHS (it);
1330 line_height = it->ascent + it->descent;
1331 it->glyph_row = row;
1332 }
1333 }
1334
1335 return line_top_y + line_height;
1336 }
1337
1338
1339 /* Return 1 if position CHARPOS is visible in window W.
1340 CHARPOS < 0 means return info about WINDOW_END position.
1341 If visible, set *X and *Y to pixel coordinates of top left corner.
1342 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1343 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1344
1345 int
1346 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1347 int *rtop, int *rbot, int *rowh, int *vpos)
1348 {
1349 struct it it;
1350 struct text_pos top;
1351 int visible_p = 0;
1352 struct buffer *old_buffer = NULL;
1353
1354 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1355 return visible_p;
1356
1357 if (XBUFFER (w->buffer) != current_buffer)
1358 {
1359 old_buffer = current_buffer;
1360 set_buffer_internal_1 (XBUFFER (w->buffer));
1361 }
1362
1363 SET_TEXT_POS_FROM_MARKER (top, w->start);
1364
1365 /* Compute exact mode line heights. */
1366 if (WINDOW_WANTS_MODELINE_P (w))
1367 current_mode_line_height
1368 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1369 current_buffer->mode_line_format);
1370
1371 if (WINDOW_WANTS_HEADER_LINE_P (w))
1372 current_header_line_height
1373 = display_mode_line (w, HEADER_LINE_FACE_ID,
1374 current_buffer->header_line_format);
1375
1376 start_display (&it, w, top);
1377 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1378 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1379
1380 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1381 {
1382 /* We have reached CHARPOS, or passed it. How the call to
1383 move_it_to can overshoot: (i) If CHARPOS is on invisible
1384 text, move_it_to stops at the end of the invisible text,
1385 after CHARPOS. (ii) If CHARPOS is in a display vector,
1386 move_it_to stops on its last glyph. */
1387 int top_x = it.current_x;
1388 int top_y = it.current_y;
1389 enum it_method it_method = it.method;
1390 /* Calling line_bottom_y may change it.method, it.position, etc. */
1391 int bottom_y = (last_height = 0, line_bottom_y (&it));
1392 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1393
1394 if (top_y < window_top_y)
1395 visible_p = bottom_y > window_top_y;
1396 else if (top_y < it.last_visible_y)
1397 visible_p = 1;
1398 if (visible_p)
1399 {
1400 if (it_method == GET_FROM_DISPLAY_VECTOR)
1401 {
1402 /* We stopped on the last glyph of a display vector.
1403 Try and recompute. Hack alert! */
1404 if (charpos < 2 || top.charpos >= charpos)
1405 top_x = it.glyph_row->x;
1406 else
1407 {
1408 struct it it2;
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 get_next_display_element (&it2);
1412 PRODUCE_GLYPHS (&it2);
1413 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1414 || it2.current_x > it2.last_visible_x)
1415 top_x = it.glyph_row->x;
1416 else
1417 {
1418 top_x = it2.current_x;
1419 top_y = it2.current_y;
1420 }
1421 }
1422 }
1423
1424 *x = top_x;
1425 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1426 *rtop = max (0, window_top_y - top_y);
1427 *rbot = max (0, bottom_y - it.last_visible_y);
1428 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1429 - max (top_y, window_top_y)));
1430 *vpos = it.vpos;
1431 }
1432 }
1433 else
1434 {
1435 struct it it2;
1436
1437 it2 = it;
1438 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1439 move_it_by_lines (&it, 1, 0);
1440 if (charpos < IT_CHARPOS (it)
1441 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1442 {
1443 visible_p = 1;
1444 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1445 *x = it2.current_x;
1446 *y = it2.current_y + it2.max_ascent - it2.ascent;
1447 *rtop = max (0, -it2.current_y);
1448 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1449 - it.last_visible_y));
1450 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1451 it.last_visible_y)
1452 - max (it2.current_y,
1453 WINDOW_HEADER_LINE_HEIGHT (w))));
1454 *vpos = it2.vpos;
1455 }
1456 }
1457
1458 if (old_buffer)
1459 set_buffer_internal_1 (old_buffer);
1460
1461 current_header_line_height = current_mode_line_height = -1;
1462
1463 if (visible_p && XFASTINT (w->hscroll) > 0)
1464 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1465
1466 #if 0
1467 /* Debugging code. */
1468 if (visible_p)
1469 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1470 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1471 else
1472 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1473 #endif
1474
1475 return visible_p;
1476 }
1477
1478
1479 /* Return the next character from STR which is MAXLEN bytes long.
1480 Return in *LEN the length of the character. This is like
1481 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1482 we find one, we return a `?', but with the length of the invalid
1483 character. */
1484
1485 static INLINE int
1486 string_char_and_length (const unsigned char *str, int *len)
1487 {
1488 int c;
1489
1490 c = STRING_CHAR_AND_LENGTH (str, *len);
1491 if (!CHAR_VALID_P (c, 1))
1492 /* We may not change the length here because other places in Emacs
1493 don't use this function, i.e. they silently accept invalid
1494 characters. */
1495 c = '?';
1496
1497 return c;
1498 }
1499
1500
1501
1502 /* Given a position POS containing a valid character and byte position
1503 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1504
1505 static struct text_pos
1506 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1507 {
1508 xassert (STRINGP (string) && nchars >= 0);
1509
1510 if (STRING_MULTIBYTE (string))
1511 {
1512 int rest = SBYTES (string) - BYTEPOS (pos);
1513 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1514 int len;
1515
1516 while (nchars--)
1517 {
1518 string_char_and_length (p, &len);
1519 p += len, rest -= len;
1520 xassert (rest >= 0);
1521 CHARPOS (pos) += 1;
1522 BYTEPOS (pos) += len;
1523 }
1524 }
1525 else
1526 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1527
1528 return pos;
1529 }
1530
1531
1532 /* Value is the text position, i.e. character and byte position,
1533 for character position CHARPOS in STRING. */
1534
1535 static INLINE struct text_pos
1536 string_pos (int charpos, Lisp_Object string)
1537 {
1538 struct text_pos pos;
1539 xassert (STRINGP (string));
1540 xassert (charpos >= 0);
1541 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1542 return pos;
1543 }
1544
1545
1546 /* Value is a text position, i.e. character and byte position, for
1547 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1548 means recognize multibyte characters. */
1549
1550 static struct text_pos
1551 c_string_pos (int charpos, unsigned char *s, int multibyte_p)
1552 {
1553 struct text_pos pos;
1554
1555 xassert (s != NULL);
1556 xassert (charpos >= 0);
1557
1558 if (multibyte_p)
1559 {
1560 int rest = strlen (s), len;
1561
1562 SET_TEXT_POS (pos, 0, 0);
1563 while (charpos--)
1564 {
1565 string_char_and_length (s, &len);
1566 s += len, rest -= len;
1567 xassert (rest >= 0);
1568 CHARPOS (pos) += 1;
1569 BYTEPOS (pos) += len;
1570 }
1571 }
1572 else
1573 SET_TEXT_POS (pos, charpos, charpos);
1574
1575 return pos;
1576 }
1577
1578
1579 /* Value is the number of characters in C string S. MULTIBYTE_P
1580 non-zero means recognize multibyte characters. */
1581
1582 static int
1583 number_of_chars (unsigned char *s, int multibyte_p)
1584 {
1585 int nchars;
1586
1587 if (multibyte_p)
1588 {
1589 int rest = strlen (s), len;
1590 unsigned char *p = (unsigned char *) s;
1591
1592 for (nchars = 0; rest > 0; ++nchars)
1593 {
1594 string_char_and_length (p, &len);
1595 rest -= len, p += len;
1596 }
1597 }
1598 else
1599 nchars = strlen (s);
1600
1601 return nchars;
1602 }
1603
1604
1605 /* Compute byte position NEWPOS->bytepos corresponding to
1606 NEWPOS->charpos. POS is a known position in string STRING.
1607 NEWPOS->charpos must be >= POS.charpos. */
1608
1609 static void
1610 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1611 {
1612 xassert (STRINGP (string));
1613 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1614
1615 if (STRING_MULTIBYTE (string))
1616 *newpos = string_pos_nchars_ahead (pos, string,
1617 CHARPOS (*newpos) - CHARPOS (pos));
1618 else
1619 BYTEPOS (*newpos) = CHARPOS (*newpos);
1620 }
1621
1622 /* EXPORT:
1623 Return an estimation of the pixel height of mode or header lines on
1624 frame F. FACE_ID specifies what line's height to estimate. */
1625
1626 int
1627 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1628 {
1629 #ifdef HAVE_WINDOW_SYSTEM
1630 if (FRAME_WINDOW_P (f))
1631 {
1632 int height = FONT_HEIGHT (FRAME_FONT (f));
1633
1634 /* This function is called so early when Emacs starts that the face
1635 cache and mode line face are not yet initialized. */
1636 if (FRAME_FACE_CACHE (f))
1637 {
1638 struct face *face = FACE_FROM_ID (f, face_id);
1639 if (face)
1640 {
1641 if (face->font)
1642 height = FONT_HEIGHT (face->font);
1643 if (face->box_line_width > 0)
1644 height += 2 * face->box_line_width;
1645 }
1646 }
1647
1648 return height;
1649 }
1650 #endif
1651
1652 return 1;
1653 }
1654
1655 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1656 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1657 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1658 not force the value into range. */
1659
1660 void
1661 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1662 int *x, int *y, NativeRectangle *bounds, int noclip)
1663 {
1664
1665 #ifdef HAVE_WINDOW_SYSTEM
1666 if (FRAME_WINDOW_P (f))
1667 {
1668 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1669 even for negative values. */
1670 if (pix_x < 0)
1671 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1672 if (pix_y < 0)
1673 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1674
1675 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1676 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1677
1678 if (bounds)
1679 STORE_NATIVE_RECT (*bounds,
1680 FRAME_COL_TO_PIXEL_X (f, pix_x),
1681 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1682 FRAME_COLUMN_WIDTH (f) - 1,
1683 FRAME_LINE_HEIGHT (f) - 1);
1684
1685 if (!noclip)
1686 {
1687 if (pix_x < 0)
1688 pix_x = 0;
1689 else if (pix_x > FRAME_TOTAL_COLS (f))
1690 pix_x = FRAME_TOTAL_COLS (f);
1691
1692 if (pix_y < 0)
1693 pix_y = 0;
1694 else if (pix_y > FRAME_LINES (f))
1695 pix_y = FRAME_LINES (f);
1696 }
1697 }
1698 #endif
1699
1700 *x = pix_x;
1701 *y = pix_y;
1702 }
1703
1704
1705 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1706 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1707 can't tell the positions because W's display is not up to date,
1708 return 0. */
1709
1710 int
1711 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1712 int *frame_x, int *frame_y)
1713 {
1714 #ifdef HAVE_WINDOW_SYSTEM
1715 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1716 {
1717 int success_p;
1718
1719 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1720 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1721
1722 if (display_completed)
1723 {
1724 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1725 struct glyph *glyph = row->glyphs[TEXT_AREA];
1726 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1727
1728 hpos = row->x;
1729 vpos = row->y;
1730 while (glyph < end)
1731 {
1732 hpos += glyph->pixel_width;
1733 ++glyph;
1734 }
1735
1736 /* If first glyph is partially visible, its first visible position is still 0. */
1737 if (hpos < 0)
1738 hpos = 0;
1739
1740 success_p = 1;
1741 }
1742 else
1743 {
1744 hpos = vpos = 0;
1745 success_p = 0;
1746 }
1747
1748 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1749 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1750 return success_p;
1751 }
1752 #endif
1753
1754 *frame_x = hpos;
1755 *frame_y = vpos;
1756 return 1;
1757 }
1758
1759
1760 #ifdef HAVE_WINDOW_SYSTEM
1761
1762 /* Find the glyph under window-relative coordinates X/Y in window W.
1763 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1764 strings. Return in *HPOS and *VPOS the row and column number of
1765 the glyph found. Return in *AREA the glyph area containing X.
1766 Value is a pointer to the glyph found or null if X/Y is not on
1767 text, or we can't tell because W's current matrix is not up to
1768 date. */
1769
1770 static
1771 struct glyph *
1772 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1773 int *dx, int *dy, int *area)
1774 {
1775 struct glyph *glyph, *end;
1776 struct glyph_row *row = NULL;
1777 int x0, i;
1778
1779 /* Find row containing Y. Give up if some row is not enabled. */
1780 for (i = 0; i < w->current_matrix->nrows; ++i)
1781 {
1782 row = MATRIX_ROW (w->current_matrix, i);
1783 if (!row->enabled_p)
1784 return NULL;
1785 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1786 break;
1787 }
1788
1789 *vpos = i;
1790 *hpos = 0;
1791
1792 /* Give up if Y is not in the window. */
1793 if (i == w->current_matrix->nrows)
1794 return NULL;
1795
1796 /* Get the glyph area containing X. */
1797 if (w->pseudo_window_p)
1798 {
1799 *area = TEXT_AREA;
1800 x0 = 0;
1801 }
1802 else
1803 {
1804 if (x < window_box_left_offset (w, TEXT_AREA))
1805 {
1806 *area = LEFT_MARGIN_AREA;
1807 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1808 }
1809 else if (x < window_box_right_offset (w, TEXT_AREA))
1810 {
1811 *area = TEXT_AREA;
1812 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1813 }
1814 else
1815 {
1816 *area = RIGHT_MARGIN_AREA;
1817 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1818 }
1819 }
1820
1821 /* Find glyph containing X. */
1822 glyph = row->glyphs[*area];
1823 end = glyph + row->used[*area];
1824 x -= x0;
1825 while (glyph < end && x >= glyph->pixel_width)
1826 {
1827 x -= glyph->pixel_width;
1828 ++glyph;
1829 }
1830
1831 if (glyph == end)
1832 return NULL;
1833
1834 if (dx)
1835 {
1836 *dx = x;
1837 *dy = y - (row->y + row->ascent - glyph->ascent);
1838 }
1839
1840 *hpos = glyph - row->glyphs[*area];
1841 return glyph;
1842 }
1843
1844
1845 /* EXPORT:
1846 Convert frame-relative x/y to coordinates relative to window W.
1847 Takes pseudo-windows into account. */
1848
1849 void
1850 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1851 {
1852 if (w->pseudo_window_p)
1853 {
1854 /* A pseudo-window is always full-width, and starts at the
1855 left edge of the frame, plus a frame border. */
1856 struct frame *f = XFRAME (w->frame);
1857 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1858 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1859 }
1860 else
1861 {
1862 *x -= WINDOW_LEFT_EDGE_X (w);
1863 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1864 }
1865 }
1866
1867 /* EXPORT:
1868 Return in RECTS[] at most N clipping rectangles for glyph string S.
1869 Return the number of stored rectangles. */
1870
1871 int
1872 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1873 {
1874 XRectangle r;
1875
1876 if (n <= 0)
1877 return 0;
1878
1879 if (s->row->full_width_p)
1880 {
1881 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1882 r.x = WINDOW_LEFT_EDGE_X (s->w);
1883 r.width = WINDOW_TOTAL_WIDTH (s->w);
1884
1885 /* Unless displaying a mode or menu bar line, which are always
1886 fully visible, clip to the visible part of the row. */
1887 if (s->w->pseudo_window_p)
1888 r.height = s->row->visible_height;
1889 else
1890 r.height = s->height;
1891 }
1892 else
1893 {
1894 /* This is a text line that may be partially visible. */
1895 r.x = window_box_left (s->w, s->area);
1896 r.width = window_box_width (s->w, s->area);
1897 r.height = s->row->visible_height;
1898 }
1899
1900 if (s->clip_head)
1901 if (r.x < s->clip_head->x)
1902 {
1903 if (r.width >= s->clip_head->x - r.x)
1904 r.width -= s->clip_head->x - r.x;
1905 else
1906 r.width = 0;
1907 r.x = s->clip_head->x;
1908 }
1909 if (s->clip_tail)
1910 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1911 {
1912 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1913 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1914 else
1915 r.width = 0;
1916 }
1917
1918 /* If S draws overlapping rows, it's sufficient to use the top and
1919 bottom of the window for clipping because this glyph string
1920 intentionally draws over other lines. */
1921 if (s->for_overlaps)
1922 {
1923 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1924 r.height = window_text_bottom_y (s->w) - r.y;
1925
1926 /* Alas, the above simple strategy does not work for the
1927 environments with anti-aliased text: if the same text is
1928 drawn onto the same place multiple times, it gets thicker.
1929 If the overlap we are processing is for the erased cursor, we
1930 take the intersection with the rectagle of the cursor. */
1931 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1932 {
1933 XRectangle rc, r_save = r;
1934
1935 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1936 rc.y = s->w->phys_cursor.y;
1937 rc.width = s->w->phys_cursor_width;
1938 rc.height = s->w->phys_cursor_height;
1939
1940 x_intersect_rectangles (&r_save, &rc, &r);
1941 }
1942 }
1943 else
1944 {
1945 /* Don't use S->y for clipping because it doesn't take partially
1946 visible lines into account. For example, it can be negative for
1947 partially visible lines at the top of a window. */
1948 if (!s->row->full_width_p
1949 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1950 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1951 else
1952 r.y = max (0, s->row->y);
1953 }
1954
1955 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1956
1957 /* If drawing the cursor, don't let glyph draw outside its
1958 advertised boundaries. Cleartype does this under some circumstances. */
1959 if (s->hl == DRAW_CURSOR)
1960 {
1961 struct glyph *glyph = s->first_glyph;
1962 int height, max_y;
1963
1964 if (s->x > r.x)
1965 {
1966 r.width -= s->x - r.x;
1967 r.x = s->x;
1968 }
1969 r.width = min (r.width, glyph->pixel_width);
1970
1971 /* If r.y is below window bottom, ensure that we still see a cursor. */
1972 height = min (glyph->ascent + glyph->descent,
1973 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1974 max_y = window_text_bottom_y (s->w) - height;
1975 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1976 if (s->ybase - glyph->ascent > max_y)
1977 {
1978 r.y = max_y;
1979 r.height = height;
1980 }
1981 else
1982 {
1983 /* Don't draw cursor glyph taller than our actual glyph. */
1984 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1985 if (height < r.height)
1986 {
1987 max_y = r.y + r.height;
1988 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1989 r.height = min (max_y - r.y, height);
1990 }
1991 }
1992 }
1993
1994 if (s->row->clip)
1995 {
1996 XRectangle r_save = r;
1997
1998 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1999 r.width = 0;
2000 }
2001
2002 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2003 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2004 {
2005 #ifdef CONVERT_FROM_XRECT
2006 CONVERT_FROM_XRECT (r, *rects);
2007 #else
2008 *rects = r;
2009 #endif
2010 return 1;
2011 }
2012 else
2013 {
2014 /* If we are processing overlapping and allowed to return
2015 multiple clipping rectangles, we exclude the row of the glyph
2016 string from the clipping rectangle. This is to avoid drawing
2017 the same text on the environment with anti-aliasing. */
2018 #ifdef CONVERT_FROM_XRECT
2019 XRectangle rs[2];
2020 #else
2021 XRectangle *rs = rects;
2022 #endif
2023 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2024
2025 if (s->for_overlaps & OVERLAPS_PRED)
2026 {
2027 rs[i] = r;
2028 if (r.y + r.height > row_y)
2029 {
2030 if (r.y < row_y)
2031 rs[i].height = row_y - r.y;
2032 else
2033 rs[i].height = 0;
2034 }
2035 i++;
2036 }
2037 if (s->for_overlaps & OVERLAPS_SUCC)
2038 {
2039 rs[i] = r;
2040 if (r.y < row_y + s->row->visible_height)
2041 {
2042 if (r.y + r.height > row_y + s->row->visible_height)
2043 {
2044 rs[i].y = row_y + s->row->visible_height;
2045 rs[i].height = r.y + r.height - rs[i].y;
2046 }
2047 else
2048 rs[i].height = 0;
2049 }
2050 i++;
2051 }
2052
2053 n = i;
2054 #ifdef CONVERT_FROM_XRECT
2055 for (i = 0; i < n; i++)
2056 CONVERT_FROM_XRECT (rs[i], rects[i]);
2057 #endif
2058 return n;
2059 }
2060 }
2061
2062 /* EXPORT:
2063 Return in *NR the clipping rectangle for glyph string S. */
2064
2065 void
2066 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2067 {
2068 get_glyph_string_clip_rects (s, nr, 1);
2069 }
2070
2071
2072 /* EXPORT:
2073 Return the position and height of the phys cursor in window W.
2074 Set w->phys_cursor_width to width of phys cursor.
2075 */
2076
2077 void
2078 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2079 struct glyph *glyph, int *xp, int *yp, int *heightp)
2080 {
2081 struct frame *f = XFRAME (WINDOW_FRAME (w));
2082 int x, y, wd, h, h0, y0;
2083
2084 /* Compute the width of the rectangle to draw. If on a stretch
2085 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2086 rectangle as wide as the glyph, but use a canonical character
2087 width instead. */
2088 wd = glyph->pixel_width - 1;
2089 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2090 wd++; /* Why? */
2091 #endif
2092
2093 x = w->phys_cursor.x;
2094 if (x < 0)
2095 {
2096 wd += x;
2097 x = 0;
2098 }
2099
2100 if (glyph->type == STRETCH_GLYPH
2101 && !x_stretch_cursor_p)
2102 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2103 w->phys_cursor_width = wd;
2104
2105 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2106
2107 /* If y is below window bottom, ensure that we still see a cursor. */
2108 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2109
2110 h = max (h0, glyph->ascent + glyph->descent);
2111 h0 = min (h0, glyph->ascent + glyph->descent);
2112
2113 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2114 if (y < y0)
2115 {
2116 h = max (h - (y0 - y) + 1, h0);
2117 y = y0 - 1;
2118 }
2119 else
2120 {
2121 y0 = window_text_bottom_y (w) - h0;
2122 if (y > y0)
2123 {
2124 h += y - y0;
2125 y = y0;
2126 }
2127 }
2128
2129 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2130 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2131 *heightp = h;
2132 }
2133
2134 /*
2135 * Remember which glyph the mouse is over.
2136 */
2137
2138 void
2139 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2140 {
2141 Lisp_Object window;
2142 struct window *w;
2143 struct glyph_row *r, *gr, *end_row;
2144 enum window_part part;
2145 enum glyph_row_area area;
2146 int x, y, width, height;
2147
2148 /* Try to determine frame pixel position and size of the glyph under
2149 frame pixel coordinates X/Y on frame F. */
2150
2151 if (!f->glyphs_initialized_p
2152 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2153 NILP (window)))
2154 {
2155 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2156 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2157 goto virtual_glyph;
2158 }
2159
2160 w = XWINDOW (window);
2161 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2162 height = WINDOW_FRAME_LINE_HEIGHT (w);
2163
2164 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2165 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2166
2167 if (w->pseudo_window_p)
2168 {
2169 area = TEXT_AREA;
2170 part = ON_MODE_LINE; /* Don't adjust margin. */
2171 goto text_glyph;
2172 }
2173
2174 switch (part)
2175 {
2176 case ON_LEFT_MARGIN:
2177 area = LEFT_MARGIN_AREA;
2178 goto text_glyph;
2179
2180 case ON_RIGHT_MARGIN:
2181 area = RIGHT_MARGIN_AREA;
2182 goto text_glyph;
2183
2184 case ON_HEADER_LINE:
2185 case ON_MODE_LINE:
2186 gr = (part == ON_HEADER_LINE
2187 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2188 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2189 gy = gr->y;
2190 area = TEXT_AREA;
2191 goto text_glyph_row_found;
2192
2193 case ON_TEXT:
2194 area = TEXT_AREA;
2195
2196 text_glyph:
2197 gr = 0; gy = 0;
2198 for (; r <= end_row && r->enabled_p; ++r)
2199 if (r->y + r->height > y)
2200 {
2201 gr = r; gy = r->y;
2202 break;
2203 }
2204
2205 text_glyph_row_found:
2206 if (gr && gy <= y)
2207 {
2208 struct glyph *g = gr->glyphs[area];
2209 struct glyph *end = g + gr->used[area];
2210
2211 height = gr->height;
2212 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2213 if (gx + g->pixel_width > x)
2214 break;
2215
2216 if (g < end)
2217 {
2218 if (g->type == IMAGE_GLYPH)
2219 {
2220 /* Don't remember when mouse is over image, as
2221 image may have hot-spots. */
2222 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2223 return;
2224 }
2225 width = g->pixel_width;
2226 }
2227 else
2228 {
2229 /* Use nominal char spacing at end of line. */
2230 x -= gx;
2231 gx += (x / width) * width;
2232 }
2233
2234 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2235 gx += window_box_left_offset (w, area);
2236 }
2237 else
2238 {
2239 /* Use nominal line height at end of window. */
2240 gx = (x / width) * width;
2241 y -= gy;
2242 gy += (y / height) * height;
2243 }
2244 break;
2245
2246 case ON_LEFT_FRINGE:
2247 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2248 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2249 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2250 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2251 goto row_glyph;
2252
2253 case ON_RIGHT_FRINGE:
2254 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2255 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2256 : window_box_right_offset (w, TEXT_AREA));
2257 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2258 goto row_glyph;
2259
2260 case ON_SCROLL_BAR:
2261 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2262 ? 0
2263 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2264 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2265 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2266 : 0)));
2267 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2268
2269 row_glyph:
2270 gr = 0, gy = 0;
2271 for (; r <= end_row && r->enabled_p; ++r)
2272 if (r->y + r->height > y)
2273 {
2274 gr = r; gy = r->y;
2275 break;
2276 }
2277
2278 if (gr && gy <= y)
2279 height = gr->height;
2280 else
2281 {
2282 /* Use nominal line height at end of window. */
2283 y -= gy;
2284 gy += (y / height) * height;
2285 }
2286 break;
2287
2288 default:
2289 ;
2290 virtual_glyph:
2291 /* If there is no glyph under the mouse, then we divide the screen
2292 into a grid of the smallest glyph in the frame, and use that
2293 as our "glyph". */
2294
2295 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2296 round down even for negative values. */
2297 if (gx < 0)
2298 gx -= width - 1;
2299 if (gy < 0)
2300 gy -= height - 1;
2301
2302 gx = (gx / width) * width;
2303 gy = (gy / height) * height;
2304
2305 goto store_rect;
2306 }
2307
2308 gx += WINDOW_LEFT_EDGE_X (w);
2309 gy += WINDOW_TOP_EDGE_Y (w);
2310
2311 store_rect:
2312 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2313
2314 /* Visible feedback for debugging. */
2315 #if 0
2316 #if HAVE_X_WINDOWS
2317 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2318 f->output_data.x->normal_gc,
2319 gx, gy, width, height);
2320 #endif
2321 #endif
2322 }
2323
2324
2325 #endif /* HAVE_WINDOW_SYSTEM */
2326
2327 \f
2328 /***********************************************************************
2329 Lisp form evaluation
2330 ***********************************************************************/
2331
2332 /* Error handler for safe_eval and safe_call. */
2333
2334 static Lisp_Object
2335 safe_eval_handler (Lisp_Object arg)
2336 {
2337 add_to_log ("Error during redisplay: %s", arg, Qnil);
2338 return Qnil;
2339 }
2340
2341
2342 /* Evaluate SEXPR and return the result, or nil if something went
2343 wrong. Prevent redisplay during the evaluation. */
2344
2345 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2346 Return the result, or nil if something went wrong. Prevent
2347 redisplay during the evaluation. */
2348
2349 Lisp_Object
2350 safe_call (int nargs, Lisp_Object *args)
2351 {
2352 Lisp_Object val;
2353
2354 if (inhibit_eval_during_redisplay)
2355 val = Qnil;
2356 else
2357 {
2358 int count = SPECPDL_INDEX ();
2359 struct gcpro gcpro1;
2360
2361 GCPRO1 (args[0]);
2362 gcpro1.nvars = nargs;
2363 specbind (Qinhibit_redisplay, Qt);
2364 /* Use Qt to ensure debugger does not run,
2365 so there is no possibility of wanting to redisplay. */
2366 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2367 safe_eval_handler);
2368 UNGCPRO;
2369 val = unbind_to (count, val);
2370 }
2371
2372 return val;
2373 }
2374
2375
2376 /* Call function FN with one argument ARG.
2377 Return the result, or nil if something went wrong. */
2378
2379 Lisp_Object
2380 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2381 {
2382 Lisp_Object args[2];
2383 args[0] = fn;
2384 args[1] = arg;
2385 return safe_call (2, args);
2386 }
2387
2388 static Lisp_Object Qeval;
2389
2390 Lisp_Object
2391 safe_eval (Lisp_Object sexpr)
2392 {
2393 return safe_call1 (Qeval, sexpr);
2394 }
2395
2396 /* Call function FN with one argument ARG.
2397 Return the result, or nil if something went wrong. */
2398
2399 Lisp_Object
2400 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2401 {
2402 Lisp_Object args[3];
2403 args[0] = fn;
2404 args[1] = arg1;
2405 args[2] = arg2;
2406 return safe_call (3, args);
2407 }
2408
2409
2410 \f
2411 /***********************************************************************
2412 Debugging
2413 ***********************************************************************/
2414
2415 #if 0
2416
2417 /* Define CHECK_IT to perform sanity checks on iterators.
2418 This is for debugging. It is too slow to do unconditionally. */
2419
2420 static void
2421 check_it (it)
2422 struct it *it;
2423 {
2424 if (it->method == GET_FROM_STRING)
2425 {
2426 xassert (STRINGP (it->string));
2427 xassert (IT_STRING_CHARPOS (*it) >= 0);
2428 }
2429 else
2430 {
2431 xassert (IT_STRING_CHARPOS (*it) < 0);
2432 if (it->method == GET_FROM_BUFFER)
2433 {
2434 /* Check that character and byte positions agree. */
2435 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2436 }
2437 }
2438
2439 if (it->dpvec)
2440 xassert (it->current.dpvec_index >= 0);
2441 else
2442 xassert (it->current.dpvec_index < 0);
2443 }
2444
2445 #define CHECK_IT(IT) check_it ((IT))
2446
2447 #else /* not 0 */
2448
2449 #define CHECK_IT(IT) (void) 0
2450
2451 #endif /* not 0 */
2452
2453
2454 #if GLYPH_DEBUG
2455
2456 /* Check that the window end of window W is what we expect it
2457 to be---the last row in the current matrix displaying text. */
2458
2459 static void
2460 check_window_end (w)
2461 struct window *w;
2462 {
2463 if (!MINI_WINDOW_P (w)
2464 && !NILP (w->window_end_valid))
2465 {
2466 struct glyph_row *row;
2467 xassert ((row = MATRIX_ROW (w->current_matrix,
2468 XFASTINT (w->window_end_vpos)),
2469 !row->enabled_p
2470 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2471 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2472 }
2473 }
2474
2475 #define CHECK_WINDOW_END(W) check_window_end ((W))
2476
2477 #else /* not GLYPH_DEBUG */
2478
2479 #define CHECK_WINDOW_END(W) (void) 0
2480
2481 #endif /* not GLYPH_DEBUG */
2482
2483
2484 \f
2485 /***********************************************************************
2486 Iterator initialization
2487 ***********************************************************************/
2488
2489 /* Initialize IT for displaying current_buffer in window W, starting
2490 at character position CHARPOS. CHARPOS < 0 means that no buffer
2491 position is specified which is useful when the iterator is assigned
2492 a position later. BYTEPOS is the byte position corresponding to
2493 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2494
2495 If ROW is not null, calls to produce_glyphs with IT as parameter
2496 will produce glyphs in that row.
2497
2498 BASE_FACE_ID is the id of a base face to use. It must be one of
2499 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2500 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2501 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2502
2503 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2504 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2505 will be initialized to use the corresponding mode line glyph row of
2506 the desired matrix of W. */
2507
2508 void
2509 init_iterator (struct it *it, struct window *w,
2510 EMACS_INT charpos, EMACS_INT bytepos,
2511 struct glyph_row *row, enum face_id base_face_id)
2512 {
2513 int highlight_region_p;
2514 enum face_id remapped_base_face_id = base_face_id;
2515
2516 /* Some precondition checks. */
2517 xassert (w != NULL && it != NULL);
2518 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2519 && charpos <= ZV));
2520
2521 /* If face attributes have been changed since the last redisplay,
2522 free realized faces now because they depend on face definitions
2523 that might have changed. Don't free faces while there might be
2524 desired matrices pending which reference these faces. */
2525 if (face_change_count && !inhibit_free_realized_faces)
2526 {
2527 face_change_count = 0;
2528 free_all_realized_faces (Qnil);
2529 }
2530
2531 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2532 if (! NILP (Vface_remapping_alist))
2533 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2534
2535 /* Use one of the mode line rows of W's desired matrix if
2536 appropriate. */
2537 if (row == NULL)
2538 {
2539 if (base_face_id == MODE_LINE_FACE_ID
2540 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2541 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2542 else if (base_face_id == HEADER_LINE_FACE_ID)
2543 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2544 }
2545
2546 /* Clear IT. */
2547 memset (it, 0, sizeof *it);
2548 it->current.overlay_string_index = -1;
2549 it->current.dpvec_index = -1;
2550 it->base_face_id = remapped_base_face_id;
2551 it->string = Qnil;
2552 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2553
2554 /* The window in which we iterate over current_buffer: */
2555 XSETWINDOW (it->window, w);
2556 it->w = w;
2557 it->f = XFRAME (w->frame);
2558
2559 it->cmp_it.id = -1;
2560
2561 /* Extra space between lines (on window systems only). */
2562 if (base_face_id == DEFAULT_FACE_ID
2563 && FRAME_WINDOW_P (it->f))
2564 {
2565 if (NATNUMP (current_buffer->extra_line_spacing))
2566 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2567 else if (FLOATP (current_buffer->extra_line_spacing))
2568 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2569 * FRAME_LINE_HEIGHT (it->f));
2570 else if (it->f->extra_line_spacing > 0)
2571 it->extra_line_spacing = it->f->extra_line_spacing;
2572 it->max_extra_line_spacing = 0;
2573 }
2574
2575 /* If realized faces have been removed, e.g. because of face
2576 attribute changes of named faces, recompute them. When running
2577 in batch mode, the face cache of the initial frame is null. If
2578 we happen to get called, make a dummy face cache. */
2579 if (FRAME_FACE_CACHE (it->f) == NULL)
2580 init_frame_faces (it->f);
2581 if (FRAME_FACE_CACHE (it->f)->used == 0)
2582 recompute_basic_faces (it->f);
2583
2584 /* Current value of the `slice', `space-width', and 'height' properties. */
2585 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2586 it->space_width = Qnil;
2587 it->font_height = Qnil;
2588 it->override_ascent = -1;
2589
2590 /* Are control characters displayed as `^C'? */
2591 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2592
2593 /* -1 means everything between a CR and the following line end
2594 is invisible. >0 means lines indented more than this value are
2595 invisible. */
2596 it->selective = (INTEGERP (current_buffer->selective_display)
2597 ? XFASTINT (current_buffer->selective_display)
2598 : (!NILP (current_buffer->selective_display)
2599 ? -1 : 0));
2600 it->selective_display_ellipsis_p
2601 = !NILP (current_buffer->selective_display_ellipses);
2602
2603 /* Display table to use. */
2604 it->dp = window_display_table (w);
2605
2606 /* Are multibyte characters enabled in current_buffer? */
2607 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2608
2609 /* Do we need to reorder bidirectional text? Not if this is a
2610 unibyte buffer: by definition, none of the single-byte characters
2611 are strong R2L, so no reordering is needed. And bidi.c doesn't
2612 support unibyte buffers anyway. */
2613 it->bidi_p
2614 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2615
2616 /* Non-zero if we should highlight the region. */
2617 highlight_region_p
2618 = (!NILP (Vtransient_mark_mode)
2619 && !NILP (current_buffer->mark_active)
2620 && XMARKER (current_buffer->mark)->buffer != 0);
2621
2622 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2623 start and end of a visible region in window IT->w. Set both to
2624 -1 to indicate no region. */
2625 if (highlight_region_p
2626 /* Maybe highlight only in selected window. */
2627 && (/* Either show region everywhere. */
2628 highlight_nonselected_windows
2629 /* Or show region in the selected window. */
2630 || w == XWINDOW (selected_window)
2631 /* Or show the region if we are in the mini-buffer and W is
2632 the window the mini-buffer refers to. */
2633 || (MINI_WINDOW_P (XWINDOW (selected_window))
2634 && WINDOWP (minibuf_selected_window)
2635 && w == XWINDOW (minibuf_selected_window))))
2636 {
2637 int charpos = marker_position (current_buffer->mark);
2638 it->region_beg_charpos = min (PT, charpos);
2639 it->region_end_charpos = max (PT, charpos);
2640 }
2641 else
2642 it->region_beg_charpos = it->region_end_charpos = -1;
2643
2644 /* Get the position at which the redisplay_end_trigger hook should
2645 be run, if it is to be run at all. */
2646 if (MARKERP (w->redisplay_end_trigger)
2647 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2648 it->redisplay_end_trigger_charpos
2649 = marker_position (w->redisplay_end_trigger);
2650 else if (INTEGERP (w->redisplay_end_trigger))
2651 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2652
2653 /* Correct bogus values of tab_width. */
2654 it->tab_width = XINT (current_buffer->tab_width);
2655 if (it->tab_width <= 0 || it->tab_width > 1000)
2656 it->tab_width = 8;
2657
2658 /* Are lines in the display truncated? */
2659 if (base_face_id != DEFAULT_FACE_ID
2660 || XINT (it->w->hscroll)
2661 || (! WINDOW_FULL_WIDTH_P (it->w)
2662 && ((!NILP (Vtruncate_partial_width_windows)
2663 && !INTEGERP (Vtruncate_partial_width_windows))
2664 || (INTEGERP (Vtruncate_partial_width_windows)
2665 && (WINDOW_TOTAL_COLS (it->w)
2666 < XINT (Vtruncate_partial_width_windows))))))
2667 it->line_wrap = TRUNCATE;
2668 else if (NILP (current_buffer->truncate_lines))
2669 it->line_wrap = NILP (current_buffer->word_wrap)
2670 ? WINDOW_WRAP : WORD_WRAP;
2671 else
2672 it->line_wrap = TRUNCATE;
2673
2674 /* Get dimensions of truncation and continuation glyphs. These are
2675 displayed as fringe bitmaps under X, so we don't need them for such
2676 frames. */
2677 if (!FRAME_WINDOW_P (it->f))
2678 {
2679 if (it->line_wrap == TRUNCATE)
2680 {
2681 /* We will need the truncation glyph. */
2682 xassert (it->glyph_row == NULL);
2683 produce_special_glyphs (it, IT_TRUNCATION);
2684 it->truncation_pixel_width = it->pixel_width;
2685 }
2686 else
2687 {
2688 /* We will need the continuation glyph. */
2689 xassert (it->glyph_row == NULL);
2690 produce_special_glyphs (it, IT_CONTINUATION);
2691 it->continuation_pixel_width = it->pixel_width;
2692 }
2693
2694 /* Reset these values to zero because the produce_special_glyphs
2695 above has changed them. */
2696 it->pixel_width = it->ascent = it->descent = 0;
2697 it->phys_ascent = it->phys_descent = 0;
2698 }
2699
2700 /* Set this after getting the dimensions of truncation and
2701 continuation glyphs, so that we don't produce glyphs when calling
2702 produce_special_glyphs, above. */
2703 it->glyph_row = row;
2704 it->area = TEXT_AREA;
2705
2706 /* Forget any previous info about this row being reversed. */
2707 if (it->glyph_row)
2708 it->glyph_row->reversed_p = 0;
2709
2710 /* Get the dimensions of the display area. The display area
2711 consists of the visible window area plus a horizontally scrolled
2712 part to the left of the window. All x-values are relative to the
2713 start of this total display area. */
2714 if (base_face_id != DEFAULT_FACE_ID)
2715 {
2716 /* Mode lines, menu bar in terminal frames. */
2717 it->first_visible_x = 0;
2718 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2719 }
2720 else
2721 {
2722 it->first_visible_x
2723 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2724 it->last_visible_x = (it->first_visible_x
2725 + window_box_width (w, TEXT_AREA));
2726
2727 /* If we truncate lines, leave room for the truncator glyph(s) at
2728 the right margin. Otherwise, leave room for the continuation
2729 glyph(s). Truncation and continuation glyphs are not inserted
2730 for window-based redisplay. */
2731 if (!FRAME_WINDOW_P (it->f))
2732 {
2733 if (it->line_wrap == TRUNCATE)
2734 it->last_visible_x -= it->truncation_pixel_width;
2735 else
2736 it->last_visible_x -= it->continuation_pixel_width;
2737 }
2738
2739 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2740 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2741 }
2742
2743 /* Leave room for a border glyph. */
2744 if (!FRAME_WINDOW_P (it->f)
2745 && !WINDOW_RIGHTMOST_P (it->w))
2746 it->last_visible_x -= 1;
2747
2748 it->last_visible_y = window_text_bottom_y (w);
2749
2750 /* For mode lines and alike, arrange for the first glyph having a
2751 left box line if the face specifies a box. */
2752 if (base_face_id != DEFAULT_FACE_ID)
2753 {
2754 struct face *face;
2755
2756 it->face_id = remapped_base_face_id;
2757
2758 /* If we have a boxed mode line, make the first character appear
2759 with a left box line. */
2760 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2761 if (face->box != FACE_NO_BOX)
2762 it->start_of_box_run_p = 1;
2763 }
2764
2765 /* If we are to reorder bidirectional text, init the bidi
2766 iterator. */
2767 if (it->bidi_p)
2768 {
2769 /* Note the paragraph direction that this buffer wants to
2770 use. */
2771 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2772 it->paragraph_embedding = L2R;
2773 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2774 it->paragraph_embedding = R2L;
2775 else
2776 it->paragraph_embedding = NEUTRAL_DIR;
2777 bidi_init_it (charpos, bytepos, &it->bidi_it);
2778 }
2779
2780 /* If a buffer position was specified, set the iterator there,
2781 getting overlays and face properties from that position. */
2782 if (charpos >= BUF_BEG (current_buffer))
2783 {
2784 it->end_charpos = ZV;
2785 it->face_id = -1;
2786 IT_CHARPOS (*it) = charpos;
2787
2788 /* Compute byte position if not specified. */
2789 if (bytepos < charpos)
2790 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2791 else
2792 IT_BYTEPOS (*it) = bytepos;
2793
2794 it->start = it->current;
2795
2796 /* Compute faces etc. */
2797 reseat (it, it->current.pos, 1);
2798 }
2799
2800 CHECK_IT (it);
2801 }
2802
2803
2804 /* Initialize IT for the display of window W with window start POS. */
2805
2806 void
2807 start_display (struct it *it, struct window *w, struct text_pos pos)
2808 {
2809 struct glyph_row *row;
2810 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2811
2812 row = w->desired_matrix->rows + first_vpos;
2813 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2814 it->first_vpos = first_vpos;
2815
2816 /* Don't reseat to previous visible line start if current start
2817 position is in a string or image. */
2818 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2819 {
2820 int start_at_line_beg_p;
2821 int first_y = it->current_y;
2822
2823 /* If window start is not at a line start, skip forward to POS to
2824 get the correct continuation lines width. */
2825 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2826 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2827 if (!start_at_line_beg_p)
2828 {
2829 int new_x;
2830
2831 reseat_at_previous_visible_line_start (it);
2832 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2833
2834 new_x = it->current_x + it->pixel_width;
2835
2836 /* If lines are continued, this line may end in the middle
2837 of a multi-glyph character (e.g. a control character
2838 displayed as \003, or in the middle of an overlay
2839 string). In this case move_it_to above will not have
2840 taken us to the start of the continuation line but to the
2841 end of the continued line. */
2842 if (it->current_x > 0
2843 && it->line_wrap != TRUNCATE /* Lines are continued. */
2844 && (/* And glyph doesn't fit on the line. */
2845 new_x > it->last_visible_x
2846 /* Or it fits exactly and we're on a window
2847 system frame. */
2848 || (new_x == it->last_visible_x
2849 && FRAME_WINDOW_P (it->f))))
2850 {
2851 if (it->current.dpvec_index >= 0
2852 || it->current.overlay_string_index >= 0)
2853 {
2854 set_iterator_to_next (it, 1);
2855 move_it_in_display_line_to (it, -1, -1, 0);
2856 }
2857
2858 it->continuation_lines_width += it->current_x;
2859 }
2860
2861 /* We're starting a new display line, not affected by the
2862 height of the continued line, so clear the appropriate
2863 fields in the iterator structure. */
2864 it->max_ascent = it->max_descent = 0;
2865 it->max_phys_ascent = it->max_phys_descent = 0;
2866
2867 it->current_y = first_y;
2868 it->vpos = 0;
2869 it->current_x = it->hpos = 0;
2870 }
2871 }
2872 }
2873
2874
2875 /* Return 1 if POS is a position in ellipses displayed for invisible
2876 text. W is the window we display, for text property lookup. */
2877
2878 static int
2879 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2880 {
2881 Lisp_Object prop, window;
2882 int ellipses_p = 0;
2883 int charpos = CHARPOS (pos->pos);
2884
2885 /* If POS specifies a position in a display vector, this might
2886 be for an ellipsis displayed for invisible text. We won't
2887 get the iterator set up for delivering that ellipsis unless
2888 we make sure that it gets aware of the invisible text. */
2889 if (pos->dpvec_index >= 0
2890 && pos->overlay_string_index < 0
2891 && CHARPOS (pos->string_pos) < 0
2892 && charpos > BEGV
2893 && (XSETWINDOW (window, w),
2894 prop = Fget_char_property (make_number (charpos),
2895 Qinvisible, window),
2896 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2897 {
2898 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2899 window);
2900 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2901 }
2902
2903 return ellipses_p;
2904 }
2905
2906
2907 /* Initialize IT for stepping through current_buffer in window W,
2908 starting at position POS that includes overlay string and display
2909 vector/ control character translation position information. Value
2910 is zero if there are overlay strings with newlines at POS. */
2911
2912 static int
2913 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2914 {
2915 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2916 int i, overlay_strings_with_newlines = 0;
2917
2918 /* If POS specifies a position in a display vector, this might
2919 be for an ellipsis displayed for invisible text. We won't
2920 get the iterator set up for delivering that ellipsis unless
2921 we make sure that it gets aware of the invisible text. */
2922 if (in_ellipses_for_invisible_text_p (pos, w))
2923 {
2924 --charpos;
2925 bytepos = 0;
2926 }
2927
2928 /* Keep in mind: the call to reseat in init_iterator skips invisible
2929 text, so we might end up at a position different from POS. This
2930 is only a problem when POS is a row start after a newline and an
2931 overlay starts there with an after-string, and the overlay has an
2932 invisible property. Since we don't skip invisible text in
2933 display_line and elsewhere immediately after consuming the
2934 newline before the row start, such a POS will not be in a string,
2935 but the call to init_iterator below will move us to the
2936 after-string. */
2937 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2938
2939 /* This only scans the current chunk -- it should scan all chunks.
2940 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2941 to 16 in 22.1 to make this a lesser problem. */
2942 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2943 {
2944 const char *s = SDATA (it->overlay_strings[i]);
2945 const char *e = s + SBYTES (it->overlay_strings[i]);
2946
2947 while (s < e && *s != '\n')
2948 ++s;
2949
2950 if (s < e)
2951 {
2952 overlay_strings_with_newlines = 1;
2953 break;
2954 }
2955 }
2956
2957 /* If position is within an overlay string, set up IT to the right
2958 overlay string. */
2959 if (pos->overlay_string_index >= 0)
2960 {
2961 int relative_index;
2962
2963 /* If the first overlay string happens to have a `display'
2964 property for an image, the iterator will be set up for that
2965 image, and we have to undo that setup first before we can
2966 correct the overlay string index. */
2967 if (it->method == GET_FROM_IMAGE)
2968 pop_it (it);
2969
2970 /* We already have the first chunk of overlay strings in
2971 IT->overlay_strings. Load more until the one for
2972 pos->overlay_string_index is in IT->overlay_strings. */
2973 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2974 {
2975 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2976 it->current.overlay_string_index = 0;
2977 while (n--)
2978 {
2979 load_overlay_strings (it, 0);
2980 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2981 }
2982 }
2983
2984 it->current.overlay_string_index = pos->overlay_string_index;
2985 relative_index = (it->current.overlay_string_index
2986 % OVERLAY_STRING_CHUNK_SIZE);
2987 it->string = it->overlay_strings[relative_index];
2988 xassert (STRINGP (it->string));
2989 it->current.string_pos = pos->string_pos;
2990 it->method = GET_FROM_STRING;
2991 }
2992
2993 if (CHARPOS (pos->string_pos) >= 0)
2994 {
2995 /* Recorded position is not in an overlay string, but in another
2996 string. This can only be a string from a `display' property.
2997 IT should already be filled with that string. */
2998 it->current.string_pos = pos->string_pos;
2999 xassert (STRINGP (it->string));
3000 }
3001
3002 /* Restore position in display vector translations, control
3003 character translations or ellipses. */
3004 if (pos->dpvec_index >= 0)
3005 {
3006 if (it->dpvec == NULL)
3007 get_next_display_element (it);
3008 xassert (it->dpvec && it->current.dpvec_index == 0);
3009 it->current.dpvec_index = pos->dpvec_index;
3010 }
3011
3012 CHECK_IT (it);
3013 return !overlay_strings_with_newlines;
3014 }
3015
3016
3017 /* Initialize IT for stepping through current_buffer in window W
3018 starting at ROW->start. */
3019
3020 static void
3021 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3022 {
3023 init_from_display_pos (it, w, &row->start);
3024 it->start = row->start;
3025 it->continuation_lines_width = row->continuation_lines_width;
3026 CHECK_IT (it);
3027 }
3028
3029
3030 /* Initialize IT for stepping through current_buffer in window W
3031 starting in the line following ROW, i.e. starting at ROW->end.
3032 Value is zero if there are overlay strings with newlines at ROW's
3033 end position. */
3034
3035 static int
3036 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3037 {
3038 int success = 0;
3039
3040 if (init_from_display_pos (it, w, &row->end))
3041 {
3042 if (row->continued_p)
3043 it->continuation_lines_width
3044 = row->continuation_lines_width + row->pixel_width;
3045 CHECK_IT (it);
3046 success = 1;
3047 }
3048
3049 return success;
3050 }
3051
3052
3053
3054 \f
3055 /***********************************************************************
3056 Text properties
3057 ***********************************************************************/
3058
3059 /* Called when IT reaches IT->stop_charpos. Handle text property and
3060 overlay changes. Set IT->stop_charpos to the next position where
3061 to stop. */
3062
3063 static void
3064 handle_stop (struct it *it)
3065 {
3066 enum prop_handled handled;
3067 int handle_overlay_change_p;
3068 struct props *p;
3069
3070 it->dpvec = NULL;
3071 it->current.dpvec_index = -1;
3072 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3073 it->ignore_overlay_strings_at_pos_p = 0;
3074 it->ellipsis_p = 0;
3075
3076 /* Use face of preceding text for ellipsis (if invisible) */
3077 if (it->selective_display_ellipsis_p)
3078 it->saved_face_id = it->face_id;
3079
3080 do
3081 {
3082 handled = HANDLED_NORMALLY;
3083
3084 /* Call text property handlers. */
3085 for (p = it_props; p->handler; ++p)
3086 {
3087 handled = p->handler (it);
3088
3089 if (handled == HANDLED_RECOMPUTE_PROPS)
3090 break;
3091 else if (handled == HANDLED_RETURN)
3092 {
3093 /* We still want to show before and after strings from
3094 overlays even if the actual buffer text is replaced. */
3095 if (!handle_overlay_change_p
3096 || it->sp > 1
3097 || !get_overlay_strings_1 (it, 0, 0))
3098 {
3099 if (it->ellipsis_p)
3100 setup_for_ellipsis (it, 0);
3101 /* When handling a display spec, we might load an
3102 empty string. In that case, discard it here. We
3103 used to discard it in handle_single_display_spec,
3104 but that causes get_overlay_strings_1, above, to
3105 ignore overlay strings that we must check. */
3106 if (STRINGP (it->string) && !SCHARS (it->string))
3107 pop_it (it);
3108 return;
3109 }
3110 else if (STRINGP (it->string) && !SCHARS (it->string))
3111 pop_it (it);
3112 else
3113 {
3114 it->ignore_overlay_strings_at_pos_p = 1;
3115 it->string_from_display_prop_p = 0;
3116 handle_overlay_change_p = 0;
3117 }
3118 handled = HANDLED_RECOMPUTE_PROPS;
3119 break;
3120 }
3121 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3122 handle_overlay_change_p = 0;
3123 }
3124
3125 if (handled != HANDLED_RECOMPUTE_PROPS)
3126 {
3127 /* Don't check for overlay strings below when set to deliver
3128 characters from a display vector. */
3129 if (it->method == GET_FROM_DISPLAY_VECTOR)
3130 handle_overlay_change_p = 0;
3131
3132 /* Handle overlay changes.
3133 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3134 if it finds overlays. */
3135 if (handle_overlay_change_p)
3136 handled = handle_overlay_change (it);
3137 }
3138
3139 if (it->ellipsis_p)
3140 {
3141 setup_for_ellipsis (it, 0);
3142 break;
3143 }
3144 }
3145 while (handled == HANDLED_RECOMPUTE_PROPS);
3146
3147 /* Determine where to stop next. */
3148 if (handled == HANDLED_NORMALLY)
3149 compute_stop_pos (it);
3150 }
3151
3152
3153 /* Compute IT->stop_charpos from text property and overlay change
3154 information for IT's current position. */
3155
3156 static void
3157 compute_stop_pos (struct it *it)
3158 {
3159 register INTERVAL iv, next_iv;
3160 Lisp_Object object, limit, position;
3161 EMACS_INT charpos, bytepos;
3162
3163 /* If nowhere else, stop at the end. */
3164 it->stop_charpos = it->end_charpos;
3165
3166 if (STRINGP (it->string))
3167 {
3168 /* Strings are usually short, so don't limit the search for
3169 properties. */
3170 object = it->string;
3171 limit = Qnil;
3172 charpos = IT_STRING_CHARPOS (*it);
3173 bytepos = IT_STRING_BYTEPOS (*it);
3174 }
3175 else
3176 {
3177 EMACS_INT pos;
3178
3179 /* If next overlay change is in front of the current stop pos
3180 (which is IT->end_charpos), stop there. Note: value of
3181 next_overlay_change is point-max if no overlay change
3182 follows. */
3183 charpos = IT_CHARPOS (*it);
3184 bytepos = IT_BYTEPOS (*it);
3185 pos = next_overlay_change (charpos);
3186 if (pos < it->stop_charpos)
3187 it->stop_charpos = pos;
3188
3189 /* If showing the region, we have to stop at the region
3190 start or end because the face might change there. */
3191 if (it->region_beg_charpos > 0)
3192 {
3193 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3194 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3195 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3196 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3197 }
3198
3199 /* Set up variables for computing the stop position from text
3200 property changes. */
3201 XSETBUFFER (object, current_buffer);
3202 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3203 }
3204
3205 /* Get the interval containing IT's position. Value is a null
3206 interval if there isn't such an interval. */
3207 position = make_number (charpos);
3208 iv = validate_interval_range (object, &position, &position, 0);
3209 if (!NULL_INTERVAL_P (iv))
3210 {
3211 Lisp_Object values_here[LAST_PROP_IDX];
3212 struct props *p;
3213
3214 /* Get properties here. */
3215 for (p = it_props; p->handler; ++p)
3216 values_here[p->idx] = textget (iv->plist, *p->name);
3217
3218 /* Look for an interval following iv that has different
3219 properties. */
3220 for (next_iv = next_interval (iv);
3221 (!NULL_INTERVAL_P (next_iv)
3222 && (NILP (limit)
3223 || XFASTINT (limit) > next_iv->position));
3224 next_iv = next_interval (next_iv))
3225 {
3226 for (p = it_props; p->handler; ++p)
3227 {
3228 Lisp_Object new_value;
3229
3230 new_value = textget (next_iv->plist, *p->name);
3231 if (!EQ (values_here[p->idx], new_value))
3232 break;
3233 }
3234
3235 if (p->handler)
3236 break;
3237 }
3238
3239 if (!NULL_INTERVAL_P (next_iv))
3240 {
3241 if (INTEGERP (limit)
3242 && next_iv->position >= XFASTINT (limit))
3243 /* No text property change up to limit. */
3244 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3245 else
3246 /* Text properties change in next_iv. */
3247 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3248 }
3249 }
3250
3251 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3252 it->stop_charpos, it->string);
3253
3254 xassert (STRINGP (it->string)
3255 || (it->stop_charpos >= BEGV
3256 && it->stop_charpos >= IT_CHARPOS (*it)));
3257 }
3258
3259
3260 /* Return the position of the next overlay change after POS in
3261 current_buffer. Value is point-max if no overlay change
3262 follows. This is like `next-overlay-change' but doesn't use
3263 xmalloc. */
3264
3265 static EMACS_INT
3266 next_overlay_change (EMACS_INT pos)
3267 {
3268 int noverlays;
3269 EMACS_INT endpos;
3270 Lisp_Object *overlays;
3271 int i;
3272
3273 /* Get all overlays at the given position. */
3274 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3275
3276 /* If any of these overlays ends before endpos,
3277 use its ending point instead. */
3278 for (i = 0; i < noverlays; ++i)
3279 {
3280 Lisp_Object oend;
3281 EMACS_INT oendpos;
3282
3283 oend = OVERLAY_END (overlays[i]);
3284 oendpos = OVERLAY_POSITION (oend);
3285 endpos = min (endpos, oendpos);
3286 }
3287
3288 return endpos;
3289 }
3290
3291
3292 \f
3293 /***********************************************************************
3294 Fontification
3295 ***********************************************************************/
3296
3297 /* Handle changes in the `fontified' property of the current buffer by
3298 calling hook functions from Qfontification_functions to fontify
3299 regions of text. */
3300
3301 static enum prop_handled
3302 handle_fontified_prop (struct it *it)
3303 {
3304 Lisp_Object prop, pos;
3305 enum prop_handled handled = HANDLED_NORMALLY;
3306
3307 if (!NILP (Vmemory_full))
3308 return handled;
3309
3310 /* Get the value of the `fontified' property at IT's current buffer
3311 position. (The `fontified' property doesn't have a special
3312 meaning in strings.) If the value is nil, call functions from
3313 Qfontification_functions. */
3314 if (!STRINGP (it->string)
3315 && it->s == NULL
3316 && !NILP (Vfontification_functions)
3317 && !NILP (Vrun_hooks)
3318 && (pos = make_number (IT_CHARPOS (*it)),
3319 prop = Fget_char_property (pos, Qfontified, Qnil),
3320 /* Ignore the special cased nil value always present at EOB since
3321 no amount of fontifying will be able to change it. */
3322 NILP (prop) && IT_CHARPOS (*it) < Z))
3323 {
3324 int count = SPECPDL_INDEX ();
3325 Lisp_Object val;
3326
3327 val = Vfontification_functions;
3328 specbind (Qfontification_functions, Qnil);
3329
3330 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3331 safe_call1 (val, pos);
3332 else
3333 {
3334 Lisp_Object globals, fn;
3335 struct gcpro gcpro1, gcpro2;
3336
3337 globals = Qnil;
3338 GCPRO2 (val, globals);
3339
3340 for (; CONSP (val); val = XCDR (val))
3341 {
3342 fn = XCAR (val);
3343
3344 if (EQ (fn, Qt))
3345 {
3346 /* A value of t indicates this hook has a local
3347 binding; it means to run the global binding too.
3348 In a global value, t should not occur. If it
3349 does, we must ignore it to avoid an endless
3350 loop. */
3351 for (globals = Fdefault_value (Qfontification_functions);
3352 CONSP (globals);
3353 globals = XCDR (globals))
3354 {
3355 fn = XCAR (globals);
3356 if (!EQ (fn, Qt))
3357 safe_call1 (fn, pos);
3358 }
3359 }
3360 else
3361 safe_call1 (fn, pos);
3362 }
3363
3364 UNGCPRO;
3365 }
3366
3367 unbind_to (count, Qnil);
3368
3369 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3370 something. This avoids an endless loop if they failed to
3371 fontify the text for which reason ever. */
3372 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3373 handled = HANDLED_RECOMPUTE_PROPS;
3374 }
3375
3376 return handled;
3377 }
3378
3379
3380 \f
3381 /***********************************************************************
3382 Faces
3383 ***********************************************************************/
3384
3385 /* Set up iterator IT from face properties at its current position.
3386 Called from handle_stop. */
3387
3388 static enum prop_handled
3389 handle_face_prop (struct it *it)
3390 {
3391 int new_face_id;
3392 EMACS_INT next_stop;
3393
3394 if (!STRINGP (it->string))
3395 {
3396 new_face_id
3397 = face_at_buffer_position (it->w,
3398 IT_CHARPOS (*it),
3399 it->region_beg_charpos,
3400 it->region_end_charpos,
3401 &next_stop,
3402 (IT_CHARPOS (*it)
3403 + TEXT_PROP_DISTANCE_LIMIT),
3404 0, it->base_face_id);
3405
3406 /* Is this a start of a run of characters with box face?
3407 Caveat: this can be called for a freshly initialized
3408 iterator; face_id is -1 in this case. We know that the new
3409 face will not change until limit, i.e. if the new face has a
3410 box, all characters up to limit will have one. But, as
3411 usual, we don't know whether limit is really the end. */
3412 if (new_face_id != it->face_id)
3413 {
3414 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3415
3416 /* If new face has a box but old face has not, this is
3417 the start of a run of characters with box, i.e. it has
3418 a shadow on the left side. The value of face_id of the
3419 iterator will be -1 if this is the initial call that gets
3420 the face. In this case, we have to look in front of IT's
3421 position and see whether there is a face != new_face_id. */
3422 it->start_of_box_run_p
3423 = (new_face->box != FACE_NO_BOX
3424 && (it->face_id >= 0
3425 || IT_CHARPOS (*it) == BEG
3426 || new_face_id != face_before_it_pos (it)));
3427 it->face_box_p = new_face->box != FACE_NO_BOX;
3428 }
3429 }
3430 else
3431 {
3432 int base_face_id, bufpos;
3433 int i;
3434 Lisp_Object from_overlay
3435 = (it->current.overlay_string_index >= 0
3436 ? it->string_overlays[it->current.overlay_string_index]
3437 : Qnil);
3438
3439 /* See if we got to this string directly or indirectly from
3440 an overlay property. That includes the before-string or
3441 after-string of an overlay, strings in display properties
3442 provided by an overlay, their text properties, etc.
3443
3444 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3445 if (! NILP (from_overlay))
3446 for (i = it->sp - 1; i >= 0; i--)
3447 {
3448 if (it->stack[i].current.overlay_string_index >= 0)
3449 from_overlay
3450 = it->string_overlays[it->stack[i].current.overlay_string_index];
3451 else if (! NILP (it->stack[i].from_overlay))
3452 from_overlay = it->stack[i].from_overlay;
3453
3454 if (!NILP (from_overlay))
3455 break;
3456 }
3457
3458 if (! NILP (from_overlay))
3459 {
3460 bufpos = IT_CHARPOS (*it);
3461 /* For a string from an overlay, the base face depends
3462 only on text properties and ignores overlays. */
3463 base_face_id
3464 = face_for_overlay_string (it->w,
3465 IT_CHARPOS (*it),
3466 it->region_beg_charpos,
3467 it->region_end_charpos,
3468 &next_stop,
3469 (IT_CHARPOS (*it)
3470 + TEXT_PROP_DISTANCE_LIMIT),
3471 0,
3472 from_overlay);
3473 }
3474 else
3475 {
3476 bufpos = 0;
3477
3478 /* For strings from a `display' property, use the face at
3479 IT's current buffer position as the base face to merge
3480 with, so that overlay strings appear in the same face as
3481 surrounding text, unless they specify their own
3482 faces. */
3483 base_face_id = underlying_face_id (it);
3484 }
3485
3486 new_face_id = face_at_string_position (it->w,
3487 it->string,
3488 IT_STRING_CHARPOS (*it),
3489 bufpos,
3490 it->region_beg_charpos,
3491 it->region_end_charpos,
3492 &next_stop,
3493 base_face_id, 0);
3494
3495 /* Is this a start of a run of characters with box? Caveat:
3496 this can be called for a freshly allocated iterator; face_id
3497 is -1 is this case. We know that the new face will not
3498 change until the next check pos, i.e. if the new face has a
3499 box, all characters up to that position will have a
3500 box. But, as usual, we don't know whether that position
3501 is really the end. */
3502 if (new_face_id != it->face_id)
3503 {
3504 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3505 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3506
3507 /* If new face has a box but old face hasn't, this is the
3508 start of a run of characters with box, i.e. it has a
3509 shadow on the left side. */
3510 it->start_of_box_run_p
3511 = new_face->box && (old_face == NULL || !old_face->box);
3512 it->face_box_p = new_face->box != FACE_NO_BOX;
3513 }
3514 }
3515
3516 it->face_id = new_face_id;
3517 return HANDLED_NORMALLY;
3518 }
3519
3520
3521 /* Return the ID of the face ``underlying'' IT's current position,
3522 which is in a string. If the iterator is associated with a
3523 buffer, return the face at IT's current buffer position.
3524 Otherwise, use the iterator's base_face_id. */
3525
3526 static int
3527 underlying_face_id (struct it *it)
3528 {
3529 int face_id = it->base_face_id, i;
3530
3531 xassert (STRINGP (it->string));
3532
3533 for (i = it->sp - 1; i >= 0; --i)
3534 if (NILP (it->stack[i].string))
3535 face_id = it->stack[i].face_id;
3536
3537 return face_id;
3538 }
3539
3540
3541 /* Compute the face one character before or after the current position
3542 of IT. BEFORE_P non-zero means get the face in front of IT's
3543 position. Value is the id of the face. */
3544
3545 static int
3546 face_before_or_after_it_pos (struct it *it, int before_p)
3547 {
3548 int face_id, limit;
3549 EMACS_INT next_check_charpos;
3550 struct text_pos pos;
3551
3552 xassert (it->s == NULL);
3553
3554 if (STRINGP (it->string))
3555 {
3556 int bufpos, base_face_id;
3557
3558 /* No face change past the end of the string (for the case
3559 we are padding with spaces). No face change before the
3560 string start. */
3561 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3562 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3563 return it->face_id;
3564
3565 /* Set pos to the position before or after IT's current position. */
3566 if (before_p)
3567 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3568 else
3569 /* For composition, we must check the character after the
3570 composition. */
3571 pos = (it->what == IT_COMPOSITION
3572 ? string_pos (IT_STRING_CHARPOS (*it)
3573 + it->cmp_it.nchars, it->string)
3574 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3575
3576 if (it->current.overlay_string_index >= 0)
3577 bufpos = IT_CHARPOS (*it);
3578 else
3579 bufpos = 0;
3580
3581 base_face_id = underlying_face_id (it);
3582
3583 /* Get the face for ASCII, or unibyte. */
3584 face_id = face_at_string_position (it->w,
3585 it->string,
3586 CHARPOS (pos),
3587 bufpos,
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_check_charpos,
3591 base_face_id, 0);
3592
3593 /* Correct the face for charsets different from ASCII. Do it
3594 for the multibyte case only. The face returned above is
3595 suitable for unibyte text if IT->string is unibyte. */
3596 if (STRING_MULTIBYTE (it->string))
3597 {
3598 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3599 int rest = SBYTES (it->string) - BYTEPOS (pos);
3600 int c, len;
3601 struct face *face = FACE_FROM_ID (it->f, face_id);
3602
3603 c = string_char_and_length (p, &len);
3604 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3605 }
3606 }
3607 else
3608 {
3609 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3610 || (IT_CHARPOS (*it) <= BEGV && before_p))
3611 return it->face_id;
3612
3613 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3614 pos = it->current.pos;
3615
3616 if (before_p)
3617 DEC_TEXT_POS (pos, it->multibyte_p);
3618 else
3619 {
3620 if (it->what == IT_COMPOSITION)
3621 /* For composition, we must check the position after the
3622 composition. */
3623 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3624 else
3625 INC_TEXT_POS (pos, it->multibyte_p);
3626 }
3627
3628 /* Determine face for CHARSET_ASCII, or unibyte. */
3629 face_id = face_at_buffer_position (it->w,
3630 CHARPOS (pos),
3631 it->region_beg_charpos,
3632 it->region_end_charpos,
3633 &next_check_charpos,
3634 limit, 0, -1);
3635
3636 /* Correct the face for charsets different from ASCII. Do it
3637 for the multibyte case only. The face returned above is
3638 suitable for unibyte text if current_buffer is unibyte. */
3639 if (it->multibyte_p)
3640 {
3641 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3642 struct face *face = FACE_FROM_ID (it->f, face_id);
3643 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3644 }
3645 }
3646
3647 return face_id;
3648 }
3649
3650
3651 \f
3652 /***********************************************************************
3653 Invisible text
3654 ***********************************************************************/
3655
3656 /* Set up iterator IT from invisible properties at its current
3657 position. Called from handle_stop. */
3658
3659 static enum prop_handled
3660 handle_invisible_prop (struct it *it)
3661 {
3662 enum prop_handled handled = HANDLED_NORMALLY;
3663
3664 if (STRINGP (it->string))
3665 {
3666 Lisp_Object prop, end_charpos, limit, charpos;
3667
3668 /* Get the value of the invisible text property at the
3669 current position. Value will be nil if there is no such
3670 property. */
3671 charpos = make_number (IT_STRING_CHARPOS (*it));
3672 prop = Fget_text_property (charpos, Qinvisible, it->string);
3673
3674 if (!NILP (prop)
3675 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3676 {
3677 handled = HANDLED_RECOMPUTE_PROPS;
3678
3679 /* Get the position at which the next change of the
3680 invisible text property can be found in IT->string.
3681 Value will be nil if the property value is the same for
3682 all the rest of IT->string. */
3683 XSETINT (limit, SCHARS (it->string));
3684 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3685 it->string, limit);
3686
3687 /* Text at current position is invisible. The next
3688 change in the property is at position end_charpos.
3689 Move IT's current position to that position. */
3690 if (INTEGERP (end_charpos)
3691 && XFASTINT (end_charpos) < XFASTINT (limit))
3692 {
3693 struct text_pos old;
3694 old = it->current.string_pos;
3695 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3696 compute_string_pos (&it->current.string_pos, old, it->string);
3697 }
3698 else
3699 {
3700 /* The rest of the string is invisible. If this is an
3701 overlay string, proceed with the next overlay string
3702 or whatever comes and return a character from there. */
3703 if (it->current.overlay_string_index >= 0)
3704 {
3705 next_overlay_string (it);
3706 /* Don't check for overlay strings when we just
3707 finished processing them. */
3708 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3709 }
3710 else
3711 {
3712 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3713 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3714 }
3715 }
3716 }
3717 }
3718 else
3719 {
3720 int invis_p;
3721 EMACS_INT newpos, next_stop, start_charpos, tem;
3722 Lisp_Object pos, prop, overlay;
3723
3724 /* First of all, is there invisible text at this position? */
3725 tem = start_charpos = IT_CHARPOS (*it);
3726 pos = make_number (tem);
3727 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3728 &overlay);
3729 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3730
3731 /* If we are on invisible text, skip over it. */
3732 if (invis_p && start_charpos < it->end_charpos)
3733 {
3734 /* Record whether we have to display an ellipsis for the
3735 invisible text. */
3736 int display_ellipsis_p = invis_p == 2;
3737
3738 handled = HANDLED_RECOMPUTE_PROPS;
3739
3740 /* Loop skipping over invisible text. The loop is left at
3741 ZV or with IT on the first char being visible again. */
3742 do
3743 {
3744 /* Try to skip some invisible text. Return value is the
3745 position reached which can be equal to where we start
3746 if there is nothing invisible there. This skips both
3747 over invisible text properties and overlays with
3748 invisible property. */
3749 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3750
3751 /* If we skipped nothing at all we weren't at invisible
3752 text in the first place. If everything to the end of
3753 the buffer was skipped, end the loop. */
3754 if (newpos == tem || newpos >= ZV)
3755 invis_p = 0;
3756 else
3757 {
3758 /* We skipped some characters but not necessarily
3759 all there are. Check if we ended up on visible
3760 text. Fget_char_property returns the property of
3761 the char before the given position, i.e. if we
3762 get invis_p = 0, this means that the char at
3763 newpos is visible. */
3764 pos = make_number (newpos);
3765 prop = Fget_char_property (pos, Qinvisible, it->window);
3766 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3767 }
3768
3769 /* If we ended up on invisible text, proceed to
3770 skip starting with next_stop. */
3771 if (invis_p)
3772 tem = next_stop;
3773
3774 /* If there are adjacent invisible texts, don't lose the
3775 second one's ellipsis. */
3776 if (invis_p == 2)
3777 display_ellipsis_p = 1;
3778 }
3779 while (invis_p);
3780
3781 /* The position newpos is now either ZV or on visible text. */
3782 if (it->bidi_p && newpos < ZV)
3783 {
3784 /* With bidi iteration, the region of invisible text
3785 could start and/or end in the middle of a non-base
3786 embedding level. Therefore, we need to skip
3787 invisible text using the bidi iterator, starting at
3788 IT's current position, until we find ourselves
3789 outside the invisible text. Skipping invisible text
3790 _after_ bidi iteration avoids affecting the visual
3791 order of the displayed text when invisible properties
3792 are added or removed. */
3793 if (it->bidi_it.first_elt)
3794 {
3795 /* If we were `reseat'ed to a new paragraph,
3796 determine the paragraph base direction. We need
3797 to do it now because next_element_from_buffer may
3798 not have a chance to do it, if we are going to
3799 skip any text at the beginning, which resets the
3800 FIRST_ELT flag. */
3801 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3802 }
3803 do
3804 {
3805 bidi_move_to_visually_next (&it->bidi_it);
3806 }
3807 while (it->stop_charpos <= it->bidi_it.charpos
3808 && it->bidi_it.charpos < newpos);
3809 IT_CHARPOS (*it) = it->bidi_it.charpos;
3810 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3811 /* If we overstepped NEWPOS, record its position in the
3812 iterator, so that we skip invisible text if later the
3813 bidi iteration lands us in the invisible region
3814 again. */
3815 if (IT_CHARPOS (*it) >= newpos)
3816 it->prev_stop = newpos;
3817 }
3818 else
3819 {
3820 IT_CHARPOS (*it) = newpos;
3821 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3822 }
3823
3824 /* If there are before-strings at the start of invisible
3825 text, and the text is invisible because of a text
3826 property, arrange to show before-strings because 20.x did
3827 it that way. (If the text is invisible because of an
3828 overlay property instead of a text property, this is
3829 already handled in the overlay code.) */
3830 if (NILP (overlay)
3831 && get_overlay_strings (it, it->stop_charpos))
3832 {
3833 handled = HANDLED_RECOMPUTE_PROPS;
3834 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3835 }
3836 else if (display_ellipsis_p)
3837 {
3838 /* Make sure that the glyphs of the ellipsis will get
3839 correct `charpos' values. If we would not update
3840 it->position here, the glyphs would belong to the
3841 last visible character _before_ the invisible
3842 text, which confuses `set_cursor_from_row'.
3843
3844 We use the last invisible position instead of the
3845 first because this way the cursor is always drawn on
3846 the first "." of the ellipsis, whenever PT is inside
3847 the invisible text. Otherwise the cursor would be
3848 placed _after_ the ellipsis when the point is after the
3849 first invisible character. */
3850 if (!STRINGP (it->object))
3851 {
3852 it->position.charpos = newpos - 1;
3853 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3854 }
3855 it->ellipsis_p = 1;
3856 /* Let the ellipsis display before
3857 considering any properties of the following char.
3858 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3859 handled = HANDLED_RETURN;
3860 }
3861 }
3862 }
3863
3864 return handled;
3865 }
3866
3867
3868 /* Make iterator IT return `...' next.
3869 Replaces LEN characters from buffer. */
3870
3871 static void
3872 setup_for_ellipsis (struct it *it, int len)
3873 {
3874 /* Use the display table definition for `...'. Invalid glyphs
3875 will be handled by the method returning elements from dpvec. */
3876 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3877 {
3878 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3879 it->dpvec = v->contents;
3880 it->dpend = v->contents + v->size;
3881 }
3882 else
3883 {
3884 /* Default `...'. */
3885 it->dpvec = default_invis_vector;
3886 it->dpend = default_invis_vector + 3;
3887 }
3888
3889 it->dpvec_char_len = len;
3890 it->current.dpvec_index = 0;
3891 it->dpvec_face_id = -1;
3892
3893 /* Remember the current face id in case glyphs specify faces.
3894 IT's face is restored in set_iterator_to_next.
3895 saved_face_id was set to preceding char's face in handle_stop. */
3896 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3897 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3898
3899 it->method = GET_FROM_DISPLAY_VECTOR;
3900 it->ellipsis_p = 1;
3901 }
3902
3903
3904 \f
3905 /***********************************************************************
3906 'display' property
3907 ***********************************************************************/
3908
3909 /* Set up iterator IT from `display' property at its current position.
3910 Called from handle_stop.
3911 We return HANDLED_RETURN if some part of the display property
3912 overrides the display of the buffer text itself.
3913 Otherwise we return HANDLED_NORMALLY. */
3914
3915 static enum prop_handled
3916 handle_display_prop (struct it *it)
3917 {
3918 Lisp_Object prop, object, overlay;
3919 struct text_pos *position;
3920 /* Nonzero if some property replaces the display of the text itself. */
3921 int display_replaced_p = 0;
3922
3923 if (STRINGP (it->string))
3924 {
3925 object = it->string;
3926 position = &it->current.string_pos;
3927 }
3928 else
3929 {
3930 XSETWINDOW (object, it->w);
3931 position = &it->current.pos;
3932 }
3933
3934 /* Reset those iterator values set from display property values. */
3935 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3936 it->space_width = Qnil;
3937 it->font_height = Qnil;
3938 it->voffset = 0;
3939
3940 /* We don't support recursive `display' properties, i.e. string
3941 values that have a string `display' property, that have a string
3942 `display' property etc. */
3943 if (!it->string_from_display_prop_p)
3944 it->area = TEXT_AREA;
3945
3946 prop = get_char_property_and_overlay (make_number (position->charpos),
3947 Qdisplay, object, &overlay);
3948 if (NILP (prop))
3949 return HANDLED_NORMALLY;
3950 /* Now OVERLAY is the overlay that gave us this property, or nil
3951 if it was a text property. */
3952
3953 if (!STRINGP (it->string))
3954 object = it->w->buffer;
3955
3956 if (CONSP (prop)
3957 /* Simple properties. */
3958 && !EQ (XCAR (prop), Qimage)
3959 && !EQ (XCAR (prop), Qspace)
3960 && !EQ (XCAR (prop), Qwhen)
3961 && !EQ (XCAR (prop), Qslice)
3962 && !EQ (XCAR (prop), Qspace_width)
3963 && !EQ (XCAR (prop), Qheight)
3964 && !EQ (XCAR (prop), Qraise)
3965 /* Marginal area specifications. */
3966 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3967 && !EQ (XCAR (prop), Qleft_fringe)
3968 && !EQ (XCAR (prop), Qright_fringe)
3969 && !NILP (XCAR (prop)))
3970 {
3971 for (; CONSP (prop); prop = XCDR (prop))
3972 {
3973 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3974 position, display_replaced_p))
3975 {
3976 display_replaced_p = 1;
3977 /* If some text in a string is replaced, `position' no
3978 longer points to the position of `object'. */
3979 if (STRINGP (object))
3980 break;
3981 }
3982 }
3983 }
3984 else if (VECTORP (prop))
3985 {
3986 int i;
3987 for (i = 0; i < ASIZE (prop); ++i)
3988 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3989 position, display_replaced_p))
3990 {
3991 display_replaced_p = 1;
3992 /* If some text in a string is replaced, `position' no
3993 longer points to the position of `object'. */
3994 if (STRINGP (object))
3995 break;
3996 }
3997 }
3998 else
3999 {
4000 if (handle_single_display_spec (it, prop, object, overlay,
4001 position, 0))
4002 display_replaced_p = 1;
4003 }
4004
4005 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4006 }
4007
4008
4009 /* Value is the position of the end of the `display' property starting
4010 at START_POS in OBJECT. */
4011
4012 static struct text_pos
4013 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4014 {
4015 Lisp_Object end;
4016 struct text_pos end_pos;
4017
4018 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4019 Qdisplay, object, Qnil);
4020 CHARPOS (end_pos) = XFASTINT (end);
4021 if (STRINGP (object))
4022 compute_string_pos (&end_pos, start_pos, it->string);
4023 else
4024 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4025
4026 return end_pos;
4027 }
4028
4029
4030 /* Set up IT from a single `display' specification PROP. OBJECT
4031 is the object in which the `display' property was found. *POSITION
4032 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4033 means that we previously saw a display specification which already
4034 replaced text display with something else, for example an image;
4035 we ignore such properties after the first one has been processed.
4036
4037 OVERLAY is the overlay this `display' property came from,
4038 or nil if it was a text property.
4039
4040 If PROP is a `space' or `image' specification, and in some other
4041 cases too, set *POSITION to the position where the `display'
4042 property ends.
4043
4044 Value is non-zero if something was found which replaces the display
4045 of buffer or string text. */
4046
4047 static int
4048 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4049 Lisp_Object overlay, struct text_pos *position,
4050 int display_replaced_before_p)
4051 {
4052 Lisp_Object form;
4053 Lisp_Object location, value;
4054 struct text_pos start_pos, save_pos;
4055 int valid_p;
4056
4057 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4058 If the result is non-nil, use VALUE instead of SPEC. */
4059 form = Qt;
4060 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4061 {
4062 spec = XCDR (spec);
4063 if (!CONSP (spec))
4064 return 0;
4065 form = XCAR (spec);
4066 spec = XCDR (spec);
4067 }
4068
4069 if (!NILP (form) && !EQ (form, Qt))
4070 {
4071 int count = SPECPDL_INDEX ();
4072 struct gcpro gcpro1;
4073
4074 /* Bind `object' to the object having the `display' property, a
4075 buffer or string. Bind `position' to the position in the
4076 object where the property was found, and `buffer-position'
4077 to the current position in the buffer. */
4078 specbind (Qobject, object);
4079 specbind (Qposition, make_number (CHARPOS (*position)));
4080 specbind (Qbuffer_position,
4081 make_number (STRINGP (object)
4082 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4083 GCPRO1 (form);
4084 form = safe_eval (form);
4085 UNGCPRO;
4086 unbind_to (count, Qnil);
4087 }
4088
4089 if (NILP (form))
4090 return 0;
4091
4092 /* Handle `(height HEIGHT)' specifications. */
4093 if (CONSP (spec)
4094 && EQ (XCAR (spec), Qheight)
4095 && CONSP (XCDR (spec)))
4096 {
4097 if (!FRAME_WINDOW_P (it->f))
4098 return 0;
4099
4100 it->font_height = XCAR (XCDR (spec));
4101 if (!NILP (it->font_height))
4102 {
4103 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4104 int new_height = -1;
4105
4106 if (CONSP (it->font_height)
4107 && (EQ (XCAR (it->font_height), Qplus)
4108 || EQ (XCAR (it->font_height), Qminus))
4109 && CONSP (XCDR (it->font_height))
4110 && INTEGERP (XCAR (XCDR (it->font_height))))
4111 {
4112 /* `(+ N)' or `(- N)' where N is an integer. */
4113 int steps = XINT (XCAR (XCDR (it->font_height)));
4114 if (EQ (XCAR (it->font_height), Qplus))
4115 steps = - steps;
4116 it->face_id = smaller_face (it->f, it->face_id, steps);
4117 }
4118 else if (FUNCTIONP (it->font_height))
4119 {
4120 /* Call function with current height as argument.
4121 Value is the new height. */
4122 Lisp_Object height;
4123 height = safe_call1 (it->font_height,
4124 face->lface[LFACE_HEIGHT_INDEX]);
4125 if (NUMBERP (height))
4126 new_height = XFLOATINT (height);
4127 }
4128 else if (NUMBERP (it->font_height))
4129 {
4130 /* Value is a multiple of the canonical char height. */
4131 struct face *face;
4132
4133 face = FACE_FROM_ID (it->f,
4134 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4135 new_height = (XFLOATINT (it->font_height)
4136 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4137 }
4138 else
4139 {
4140 /* Evaluate IT->font_height with `height' bound to the
4141 current specified height to get the new height. */
4142 int count = SPECPDL_INDEX ();
4143
4144 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4145 value = safe_eval (it->font_height);
4146 unbind_to (count, Qnil);
4147
4148 if (NUMBERP (value))
4149 new_height = XFLOATINT (value);
4150 }
4151
4152 if (new_height > 0)
4153 it->face_id = face_with_height (it->f, it->face_id, new_height);
4154 }
4155
4156 return 0;
4157 }
4158
4159 /* Handle `(space-width WIDTH)'. */
4160 if (CONSP (spec)
4161 && EQ (XCAR (spec), Qspace_width)
4162 && CONSP (XCDR (spec)))
4163 {
4164 if (!FRAME_WINDOW_P (it->f))
4165 return 0;
4166
4167 value = XCAR (XCDR (spec));
4168 if (NUMBERP (value) && XFLOATINT (value) > 0)
4169 it->space_width = value;
4170
4171 return 0;
4172 }
4173
4174 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4175 if (CONSP (spec)
4176 && EQ (XCAR (spec), Qslice))
4177 {
4178 Lisp_Object tem;
4179
4180 if (!FRAME_WINDOW_P (it->f))
4181 return 0;
4182
4183 if (tem = XCDR (spec), CONSP (tem))
4184 {
4185 it->slice.x = XCAR (tem);
4186 if (tem = XCDR (tem), CONSP (tem))
4187 {
4188 it->slice.y = XCAR (tem);
4189 if (tem = XCDR (tem), CONSP (tem))
4190 {
4191 it->slice.width = XCAR (tem);
4192 if (tem = XCDR (tem), CONSP (tem))
4193 it->slice.height = XCAR (tem);
4194 }
4195 }
4196 }
4197
4198 return 0;
4199 }
4200
4201 /* Handle `(raise FACTOR)'. */
4202 if (CONSP (spec)
4203 && EQ (XCAR (spec), Qraise)
4204 && CONSP (XCDR (spec)))
4205 {
4206 if (!FRAME_WINDOW_P (it->f))
4207 return 0;
4208
4209 #ifdef HAVE_WINDOW_SYSTEM
4210 value = XCAR (XCDR (spec));
4211 if (NUMBERP (value))
4212 {
4213 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4214 it->voffset = - (XFLOATINT (value)
4215 * (FONT_HEIGHT (face->font)));
4216 }
4217 #endif /* HAVE_WINDOW_SYSTEM */
4218
4219 return 0;
4220 }
4221
4222 /* Don't handle the other kinds of display specifications
4223 inside a string that we got from a `display' property. */
4224 if (it->string_from_display_prop_p)
4225 return 0;
4226
4227 /* Characters having this form of property are not displayed, so
4228 we have to find the end of the property. */
4229 start_pos = *position;
4230 *position = display_prop_end (it, object, start_pos);
4231 value = Qnil;
4232
4233 /* Stop the scan at that end position--we assume that all
4234 text properties change there. */
4235 it->stop_charpos = position->charpos;
4236
4237 /* Handle `(left-fringe BITMAP [FACE])'
4238 and `(right-fringe BITMAP [FACE])'. */
4239 if (CONSP (spec)
4240 && (EQ (XCAR (spec), Qleft_fringe)
4241 || EQ (XCAR (spec), Qright_fringe))
4242 && CONSP (XCDR (spec)))
4243 {
4244 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4245 int fringe_bitmap;
4246
4247 if (!FRAME_WINDOW_P (it->f))
4248 /* If we return here, POSITION has been advanced
4249 across the text with this property. */
4250 return 0;
4251
4252 #ifdef HAVE_WINDOW_SYSTEM
4253 value = XCAR (XCDR (spec));
4254 if (!SYMBOLP (value)
4255 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4256 /* If we return here, POSITION has been advanced
4257 across the text with this property. */
4258 return 0;
4259
4260 if (CONSP (XCDR (XCDR (spec))))
4261 {
4262 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4263 int face_id2 = lookup_derived_face (it->f, face_name,
4264 FRINGE_FACE_ID, 0);
4265 if (face_id2 >= 0)
4266 face_id = face_id2;
4267 }
4268
4269 /* Save current settings of IT so that we can restore them
4270 when we are finished with the glyph property value. */
4271
4272 save_pos = it->position;
4273 it->position = *position;
4274 push_it (it);
4275 it->position = save_pos;
4276
4277 it->area = TEXT_AREA;
4278 it->what = IT_IMAGE;
4279 it->image_id = -1; /* no image */
4280 it->position = start_pos;
4281 it->object = NILP (object) ? it->w->buffer : object;
4282 it->method = GET_FROM_IMAGE;
4283 it->from_overlay = Qnil;
4284 it->face_id = face_id;
4285
4286 /* Say that we haven't consumed the characters with
4287 `display' property yet. The call to pop_it in
4288 set_iterator_to_next will clean this up. */
4289 *position = start_pos;
4290
4291 if (EQ (XCAR (spec), Qleft_fringe))
4292 {
4293 it->left_user_fringe_bitmap = fringe_bitmap;
4294 it->left_user_fringe_face_id = face_id;
4295 }
4296 else
4297 {
4298 it->right_user_fringe_bitmap = fringe_bitmap;
4299 it->right_user_fringe_face_id = face_id;
4300 }
4301 #endif /* HAVE_WINDOW_SYSTEM */
4302 return 1;
4303 }
4304
4305 /* Prepare to handle `((margin left-margin) ...)',
4306 `((margin right-margin) ...)' and `((margin nil) ...)'
4307 prefixes for display specifications. */
4308 location = Qunbound;
4309 if (CONSP (spec) && CONSP (XCAR (spec)))
4310 {
4311 Lisp_Object tem;
4312
4313 value = XCDR (spec);
4314 if (CONSP (value))
4315 value = XCAR (value);
4316
4317 tem = XCAR (spec);
4318 if (EQ (XCAR (tem), Qmargin)
4319 && (tem = XCDR (tem),
4320 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4321 (NILP (tem)
4322 || EQ (tem, Qleft_margin)
4323 || EQ (tem, Qright_margin))))
4324 location = tem;
4325 }
4326
4327 if (EQ (location, Qunbound))
4328 {
4329 location = Qnil;
4330 value = spec;
4331 }
4332
4333 /* After this point, VALUE is the property after any
4334 margin prefix has been stripped. It must be a string,
4335 an image specification, or `(space ...)'.
4336
4337 LOCATION specifies where to display: `left-margin',
4338 `right-margin' or nil. */
4339
4340 valid_p = (STRINGP (value)
4341 #ifdef HAVE_WINDOW_SYSTEM
4342 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4343 #endif /* not HAVE_WINDOW_SYSTEM */
4344 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4345
4346 if (valid_p && !display_replaced_before_p)
4347 {
4348 /* Save current settings of IT so that we can restore them
4349 when we are finished with the glyph property value. */
4350 save_pos = it->position;
4351 it->position = *position;
4352 push_it (it);
4353 it->position = save_pos;
4354 it->from_overlay = overlay;
4355
4356 if (NILP (location))
4357 it->area = TEXT_AREA;
4358 else if (EQ (location, Qleft_margin))
4359 it->area = LEFT_MARGIN_AREA;
4360 else
4361 it->area = RIGHT_MARGIN_AREA;
4362
4363 if (STRINGP (value))
4364 {
4365 it->string = value;
4366 it->multibyte_p = STRING_MULTIBYTE (it->string);
4367 it->current.overlay_string_index = -1;
4368 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4369 it->end_charpos = it->string_nchars = SCHARS (it->string);
4370 it->method = GET_FROM_STRING;
4371 it->stop_charpos = 0;
4372 it->string_from_display_prop_p = 1;
4373 /* Say that we haven't consumed the characters with
4374 `display' property yet. The call to pop_it in
4375 set_iterator_to_next will clean this up. */
4376 if (BUFFERP (object))
4377 *position = start_pos;
4378 }
4379 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4380 {
4381 it->method = GET_FROM_STRETCH;
4382 it->object = value;
4383 *position = it->position = start_pos;
4384 }
4385 #ifdef HAVE_WINDOW_SYSTEM
4386 else
4387 {
4388 it->what = IT_IMAGE;
4389 it->image_id = lookup_image (it->f, value);
4390 it->position = start_pos;
4391 it->object = NILP (object) ? it->w->buffer : object;
4392 it->method = GET_FROM_IMAGE;
4393
4394 /* Say that we haven't consumed the characters with
4395 `display' property yet. The call to pop_it in
4396 set_iterator_to_next will clean this up. */
4397 *position = start_pos;
4398 }
4399 #endif /* HAVE_WINDOW_SYSTEM */
4400
4401 return 1;
4402 }
4403
4404 /* Invalid property or property not supported. Restore
4405 POSITION to what it was before. */
4406 *position = start_pos;
4407 return 0;
4408 }
4409
4410
4411 /* Check if SPEC is a display sub-property value whose text should be
4412 treated as intangible. */
4413
4414 static int
4415 single_display_spec_intangible_p (Lisp_Object prop)
4416 {
4417 /* Skip over `when FORM'. */
4418 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4419 {
4420 prop = XCDR (prop);
4421 if (!CONSP (prop))
4422 return 0;
4423 prop = XCDR (prop);
4424 }
4425
4426 if (STRINGP (prop))
4427 return 1;
4428
4429 if (!CONSP (prop))
4430 return 0;
4431
4432 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4433 we don't need to treat text as intangible. */
4434 if (EQ (XCAR (prop), Qmargin))
4435 {
4436 prop = XCDR (prop);
4437 if (!CONSP (prop))
4438 return 0;
4439
4440 prop = XCDR (prop);
4441 if (!CONSP (prop)
4442 || EQ (XCAR (prop), Qleft_margin)
4443 || EQ (XCAR (prop), Qright_margin))
4444 return 0;
4445 }
4446
4447 return (CONSP (prop)
4448 && (EQ (XCAR (prop), Qimage)
4449 || EQ (XCAR (prop), Qspace)));
4450 }
4451
4452
4453 /* Check if PROP is a display property value whose text should be
4454 treated as intangible. */
4455
4456 int
4457 display_prop_intangible_p (Lisp_Object prop)
4458 {
4459 if (CONSP (prop)
4460 && CONSP (XCAR (prop))
4461 && !EQ (Qmargin, XCAR (XCAR (prop))))
4462 {
4463 /* A list of sub-properties. */
4464 while (CONSP (prop))
4465 {
4466 if (single_display_spec_intangible_p (XCAR (prop)))
4467 return 1;
4468 prop = XCDR (prop);
4469 }
4470 }
4471 else if (VECTORP (prop))
4472 {
4473 /* A vector of sub-properties. */
4474 int i;
4475 for (i = 0; i < ASIZE (prop); ++i)
4476 if (single_display_spec_intangible_p (AREF (prop, i)))
4477 return 1;
4478 }
4479 else
4480 return single_display_spec_intangible_p (prop);
4481
4482 return 0;
4483 }
4484
4485
4486 /* Return 1 if PROP is a display sub-property value containing STRING. */
4487
4488 static int
4489 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4490 {
4491 if (EQ (string, prop))
4492 return 1;
4493
4494 /* Skip over `when FORM'. */
4495 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4496 {
4497 prop = XCDR (prop);
4498 if (!CONSP (prop))
4499 return 0;
4500 prop = XCDR (prop);
4501 }
4502
4503 if (CONSP (prop))
4504 /* Skip over `margin LOCATION'. */
4505 if (EQ (XCAR (prop), Qmargin))
4506 {
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4510
4511 prop = XCDR (prop);
4512 if (!CONSP (prop))
4513 return 0;
4514 }
4515
4516 return CONSP (prop) && EQ (XCAR (prop), string);
4517 }
4518
4519
4520 /* Return 1 if STRING appears in the `display' property PROP. */
4521
4522 static int
4523 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4524 {
4525 if (CONSP (prop)
4526 && CONSP (XCAR (prop))
4527 && !EQ (Qmargin, XCAR (XCAR (prop))))
4528 {
4529 /* A list of sub-properties. */
4530 while (CONSP (prop))
4531 {
4532 if (single_display_spec_string_p (XCAR (prop), string))
4533 return 1;
4534 prop = XCDR (prop);
4535 }
4536 }
4537 else if (VECTORP (prop))
4538 {
4539 /* A vector of sub-properties. */
4540 int i;
4541 for (i = 0; i < ASIZE (prop); ++i)
4542 if (single_display_spec_string_p (AREF (prop, i), string))
4543 return 1;
4544 }
4545 else
4546 return single_display_spec_string_p (prop, string);
4547
4548 return 0;
4549 }
4550
4551 /* Look for STRING in overlays and text properties in W's buffer,
4552 between character positions FROM and TO (excluding TO).
4553 BACK_P non-zero means look back (in this case, TO is supposed to be
4554 less than FROM).
4555 Value is the first character position where STRING was found, or
4556 zero if it wasn't found before hitting TO.
4557
4558 W's buffer must be current.
4559
4560 This function may only use code that doesn't eval because it is
4561 called asynchronously from note_mouse_highlight. */
4562
4563 static EMACS_INT
4564 string_buffer_position_lim (struct window *w, Lisp_Object string,
4565 EMACS_INT from, EMACS_INT to, int back_p)
4566 {
4567 Lisp_Object limit, prop, pos;
4568 int found = 0;
4569
4570 pos = make_number (from);
4571
4572 if (!back_p) /* looking forward */
4573 {
4574 limit = make_number (min (to, ZV));
4575 while (!found && !EQ (pos, limit))
4576 {
4577 prop = Fget_char_property (pos, Qdisplay, Qnil);
4578 if (!NILP (prop) && display_prop_string_p (prop, string))
4579 found = 1;
4580 else
4581 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4582 limit);
4583 }
4584 }
4585 else /* looking back */
4586 {
4587 limit = make_number (max (to, BEGV));
4588 while (!found && !EQ (pos, limit))
4589 {
4590 prop = Fget_char_property (pos, Qdisplay, Qnil);
4591 if (!NILP (prop) && display_prop_string_p (prop, string))
4592 found = 1;
4593 else
4594 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4595 limit);
4596 }
4597 }
4598
4599 return found ? XINT (pos) : 0;
4600 }
4601
4602 /* Determine which buffer position in W's buffer STRING comes from.
4603 AROUND_CHARPOS is an approximate position where it could come from.
4604 Value is the buffer position or 0 if it couldn't be determined.
4605
4606 W's buffer must be current.
4607
4608 This function is necessary because we don't record buffer positions
4609 in glyphs generated from strings (to keep struct glyph small).
4610 This function may only use code that doesn't eval because it is
4611 called asynchronously from note_mouse_highlight. */
4612
4613 EMACS_INT
4614 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4615 {
4616 Lisp_Object limit, prop, pos;
4617 const int MAX_DISTANCE = 1000;
4618 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4619 around_charpos + MAX_DISTANCE,
4620 0);
4621
4622 if (!found)
4623 found = string_buffer_position_lim (w, string, around_charpos,
4624 around_charpos - MAX_DISTANCE, 1);
4625 return found;
4626 }
4627
4628
4629 \f
4630 /***********************************************************************
4631 `composition' property
4632 ***********************************************************************/
4633
4634 /* Set up iterator IT from `composition' property at its current
4635 position. Called from handle_stop. */
4636
4637 static enum prop_handled
4638 handle_composition_prop (struct it *it)
4639 {
4640 Lisp_Object prop, string;
4641 EMACS_INT pos, pos_byte, start, end;
4642
4643 if (STRINGP (it->string))
4644 {
4645 unsigned char *s;
4646
4647 pos = IT_STRING_CHARPOS (*it);
4648 pos_byte = IT_STRING_BYTEPOS (*it);
4649 string = it->string;
4650 s = SDATA (string) + pos_byte;
4651 it->c = STRING_CHAR (s);
4652 }
4653 else
4654 {
4655 pos = IT_CHARPOS (*it);
4656 pos_byte = IT_BYTEPOS (*it);
4657 string = Qnil;
4658 it->c = FETCH_CHAR (pos_byte);
4659 }
4660
4661 /* If there's a valid composition and point is not inside of the
4662 composition (in the case that the composition is from the current
4663 buffer), draw a glyph composed from the composition components. */
4664 if (find_composition (pos, -1, &start, &end, &prop, string)
4665 && COMPOSITION_VALID_P (start, end, prop)
4666 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4667 {
4668 if (start != pos)
4669 {
4670 if (STRINGP (it->string))
4671 pos_byte = string_char_to_byte (it->string, start);
4672 else
4673 pos_byte = CHAR_TO_BYTE (start);
4674 }
4675 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4676 prop, string);
4677
4678 if (it->cmp_it.id >= 0)
4679 {
4680 it->cmp_it.ch = -1;
4681 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4682 it->cmp_it.nglyphs = -1;
4683 }
4684 }
4685
4686 return HANDLED_NORMALLY;
4687 }
4688
4689
4690 \f
4691 /***********************************************************************
4692 Overlay strings
4693 ***********************************************************************/
4694
4695 /* The following structure is used to record overlay strings for
4696 later sorting in load_overlay_strings. */
4697
4698 struct overlay_entry
4699 {
4700 Lisp_Object overlay;
4701 Lisp_Object string;
4702 int priority;
4703 int after_string_p;
4704 };
4705
4706
4707 /* Set up iterator IT from overlay strings at its current position.
4708 Called from handle_stop. */
4709
4710 static enum prop_handled
4711 handle_overlay_change (struct it *it)
4712 {
4713 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4714 return HANDLED_RECOMPUTE_PROPS;
4715 else
4716 return HANDLED_NORMALLY;
4717 }
4718
4719
4720 /* Set up the next overlay string for delivery by IT, if there is an
4721 overlay string to deliver. Called by set_iterator_to_next when the
4722 end of the current overlay string is reached. If there are more
4723 overlay strings to display, IT->string and
4724 IT->current.overlay_string_index are set appropriately here.
4725 Otherwise IT->string is set to nil. */
4726
4727 static void
4728 next_overlay_string (struct it *it)
4729 {
4730 ++it->current.overlay_string_index;
4731 if (it->current.overlay_string_index == it->n_overlay_strings)
4732 {
4733 /* No more overlay strings. Restore IT's settings to what
4734 they were before overlay strings were processed, and
4735 continue to deliver from current_buffer. */
4736
4737 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4738 pop_it (it);
4739 xassert (it->sp > 0
4740 || (NILP (it->string)
4741 && it->method == GET_FROM_BUFFER
4742 && it->stop_charpos >= BEGV
4743 && it->stop_charpos <= it->end_charpos));
4744 it->current.overlay_string_index = -1;
4745 it->n_overlay_strings = 0;
4746
4747 /* If we're at the end of the buffer, record that we have
4748 processed the overlay strings there already, so that
4749 next_element_from_buffer doesn't try it again. */
4750 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4751 it->overlay_strings_at_end_processed_p = 1;
4752 }
4753 else
4754 {
4755 /* There are more overlay strings to process. If
4756 IT->current.overlay_string_index has advanced to a position
4757 where we must load IT->overlay_strings with more strings, do
4758 it. */
4759 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4760
4761 if (it->current.overlay_string_index && i == 0)
4762 load_overlay_strings (it, 0);
4763
4764 /* Initialize IT to deliver display elements from the overlay
4765 string. */
4766 it->string = it->overlay_strings[i];
4767 it->multibyte_p = STRING_MULTIBYTE (it->string);
4768 SET_TEXT_POS (it->current.string_pos, 0, 0);
4769 it->method = GET_FROM_STRING;
4770 it->stop_charpos = 0;
4771 if (it->cmp_it.stop_pos >= 0)
4772 it->cmp_it.stop_pos = 0;
4773 }
4774
4775 CHECK_IT (it);
4776 }
4777
4778
4779 /* Compare two overlay_entry structures E1 and E2. Used as a
4780 comparison function for qsort in load_overlay_strings. Overlay
4781 strings for the same position are sorted so that
4782
4783 1. All after-strings come in front of before-strings, except
4784 when they come from the same overlay.
4785
4786 2. Within after-strings, strings are sorted so that overlay strings
4787 from overlays with higher priorities come first.
4788
4789 2. Within before-strings, strings are sorted so that overlay
4790 strings from overlays with higher priorities come last.
4791
4792 Value is analogous to strcmp. */
4793
4794
4795 static int
4796 compare_overlay_entries (const void *e1, const void *e2)
4797 {
4798 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4799 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4800 int result;
4801
4802 if (entry1->after_string_p != entry2->after_string_p)
4803 {
4804 /* Let after-strings appear in front of before-strings if
4805 they come from different overlays. */
4806 if (EQ (entry1->overlay, entry2->overlay))
4807 result = entry1->after_string_p ? 1 : -1;
4808 else
4809 result = entry1->after_string_p ? -1 : 1;
4810 }
4811 else if (entry1->after_string_p)
4812 /* After-strings sorted in order of decreasing priority. */
4813 result = entry2->priority - entry1->priority;
4814 else
4815 /* Before-strings sorted in order of increasing priority. */
4816 result = entry1->priority - entry2->priority;
4817
4818 return result;
4819 }
4820
4821
4822 /* Load the vector IT->overlay_strings with overlay strings from IT's
4823 current buffer position, or from CHARPOS if that is > 0. Set
4824 IT->n_overlays to the total number of overlay strings found.
4825
4826 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4827 a time. On entry into load_overlay_strings,
4828 IT->current.overlay_string_index gives the number of overlay
4829 strings that have already been loaded by previous calls to this
4830 function.
4831
4832 IT->add_overlay_start contains an additional overlay start
4833 position to consider for taking overlay strings from, if non-zero.
4834 This position comes into play when the overlay has an `invisible'
4835 property, and both before and after-strings. When we've skipped to
4836 the end of the overlay, because of its `invisible' property, we
4837 nevertheless want its before-string to appear.
4838 IT->add_overlay_start will contain the overlay start position
4839 in this case.
4840
4841 Overlay strings are sorted so that after-string strings come in
4842 front of before-string strings. Within before and after-strings,
4843 strings are sorted by overlay priority. See also function
4844 compare_overlay_entries. */
4845
4846 static void
4847 load_overlay_strings (struct it *it, int charpos)
4848 {
4849 Lisp_Object overlay, window, str, invisible;
4850 struct Lisp_Overlay *ov;
4851 int start, end;
4852 int size = 20;
4853 int n = 0, i, j, invis_p;
4854 struct overlay_entry *entries
4855 = (struct overlay_entry *) alloca (size * sizeof *entries);
4856
4857 if (charpos <= 0)
4858 charpos = IT_CHARPOS (*it);
4859
4860 /* Append the overlay string STRING of overlay OVERLAY to vector
4861 `entries' which has size `size' and currently contains `n'
4862 elements. AFTER_P non-zero means STRING is an after-string of
4863 OVERLAY. */
4864 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4865 do \
4866 { \
4867 Lisp_Object priority; \
4868 \
4869 if (n == size) \
4870 { \
4871 int new_size = 2 * size; \
4872 struct overlay_entry *old = entries; \
4873 entries = \
4874 (struct overlay_entry *) alloca (new_size \
4875 * sizeof *entries); \
4876 memcpy (entries, old, size * sizeof *entries); \
4877 size = new_size; \
4878 } \
4879 \
4880 entries[n].string = (STRING); \
4881 entries[n].overlay = (OVERLAY); \
4882 priority = Foverlay_get ((OVERLAY), Qpriority); \
4883 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4884 entries[n].after_string_p = (AFTER_P); \
4885 ++n; \
4886 } \
4887 while (0)
4888
4889 /* Process overlay before the overlay center. */
4890 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4891 {
4892 XSETMISC (overlay, ov);
4893 xassert (OVERLAYP (overlay));
4894 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4895 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4896
4897 if (end < charpos)
4898 break;
4899
4900 /* Skip this overlay if it doesn't start or end at IT's current
4901 position. */
4902 if (end != charpos && start != charpos)
4903 continue;
4904
4905 /* Skip this overlay if it doesn't apply to IT->w. */
4906 window = Foverlay_get (overlay, Qwindow);
4907 if (WINDOWP (window) && XWINDOW (window) != it->w)
4908 continue;
4909
4910 /* If the text ``under'' the overlay is invisible, both before-
4911 and after-strings from this overlay are visible; start and
4912 end position are indistinguishable. */
4913 invisible = Foverlay_get (overlay, Qinvisible);
4914 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4915
4916 /* If overlay has a non-empty before-string, record it. */
4917 if ((start == charpos || (end == charpos && invis_p))
4918 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4919 && SCHARS (str))
4920 RECORD_OVERLAY_STRING (overlay, str, 0);
4921
4922 /* If overlay has a non-empty after-string, record it. */
4923 if ((end == charpos || (start == charpos && invis_p))
4924 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4925 && SCHARS (str))
4926 RECORD_OVERLAY_STRING (overlay, str, 1);
4927 }
4928
4929 /* Process overlays after the overlay center. */
4930 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4931 {
4932 XSETMISC (overlay, ov);
4933 xassert (OVERLAYP (overlay));
4934 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4935 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4936
4937 if (start > charpos)
4938 break;
4939
4940 /* Skip this overlay if it doesn't start or end at IT's current
4941 position. */
4942 if (end != charpos && start != charpos)
4943 continue;
4944
4945 /* Skip this overlay if it doesn't apply to IT->w. */
4946 window = Foverlay_get (overlay, Qwindow);
4947 if (WINDOWP (window) && XWINDOW (window) != it->w)
4948 continue;
4949
4950 /* If the text ``under'' the overlay is invisible, it has a zero
4951 dimension, and both before- and after-strings apply. */
4952 invisible = Foverlay_get (overlay, Qinvisible);
4953 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4954
4955 /* If overlay has a non-empty before-string, record it. */
4956 if ((start == charpos || (end == charpos && invis_p))
4957 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4958 && SCHARS (str))
4959 RECORD_OVERLAY_STRING (overlay, str, 0);
4960
4961 /* If overlay has a non-empty after-string, record it. */
4962 if ((end == charpos || (start == charpos && invis_p))
4963 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4964 && SCHARS (str))
4965 RECORD_OVERLAY_STRING (overlay, str, 1);
4966 }
4967
4968 #undef RECORD_OVERLAY_STRING
4969
4970 /* Sort entries. */
4971 if (n > 1)
4972 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4973
4974 /* Record the total number of strings to process. */
4975 it->n_overlay_strings = n;
4976
4977 /* IT->current.overlay_string_index is the number of overlay strings
4978 that have already been consumed by IT. Copy some of the
4979 remaining overlay strings to IT->overlay_strings. */
4980 i = 0;
4981 j = it->current.overlay_string_index;
4982 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4983 {
4984 it->overlay_strings[i] = entries[j].string;
4985 it->string_overlays[i++] = entries[j++].overlay;
4986 }
4987
4988 CHECK_IT (it);
4989 }
4990
4991
4992 /* Get the first chunk of overlay strings at IT's current buffer
4993 position, or at CHARPOS if that is > 0. Value is non-zero if at
4994 least one overlay string was found. */
4995
4996 static int
4997 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
4998 {
4999 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5000 process. This fills IT->overlay_strings with strings, and sets
5001 IT->n_overlay_strings to the total number of strings to process.
5002 IT->pos.overlay_string_index has to be set temporarily to zero
5003 because load_overlay_strings needs this; it must be set to -1
5004 when no overlay strings are found because a zero value would
5005 indicate a position in the first overlay string. */
5006 it->current.overlay_string_index = 0;
5007 load_overlay_strings (it, charpos);
5008
5009 /* If we found overlay strings, set up IT to deliver display
5010 elements from the first one. Otherwise set up IT to deliver
5011 from current_buffer. */
5012 if (it->n_overlay_strings)
5013 {
5014 /* Make sure we know settings in current_buffer, so that we can
5015 restore meaningful values when we're done with the overlay
5016 strings. */
5017 if (compute_stop_p)
5018 compute_stop_pos (it);
5019 xassert (it->face_id >= 0);
5020
5021 /* Save IT's settings. They are restored after all overlay
5022 strings have been processed. */
5023 xassert (!compute_stop_p || it->sp == 0);
5024
5025 /* When called from handle_stop, there might be an empty display
5026 string loaded. In that case, don't bother saving it. */
5027 if (!STRINGP (it->string) || SCHARS (it->string))
5028 push_it (it);
5029
5030 /* Set up IT to deliver display elements from the first overlay
5031 string. */
5032 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5033 it->string = it->overlay_strings[0];
5034 it->from_overlay = Qnil;
5035 it->stop_charpos = 0;
5036 xassert (STRINGP (it->string));
5037 it->end_charpos = SCHARS (it->string);
5038 it->multibyte_p = STRING_MULTIBYTE (it->string);
5039 it->method = GET_FROM_STRING;
5040 return 1;
5041 }
5042
5043 it->current.overlay_string_index = -1;
5044 return 0;
5045 }
5046
5047 static int
5048 get_overlay_strings (struct it *it, int charpos)
5049 {
5050 it->string = Qnil;
5051 it->method = GET_FROM_BUFFER;
5052
5053 (void) get_overlay_strings_1 (it, charpos, 1);
5054
5055 CHECK_IT (it);
5056
5057 /* Value is non-zero if we found at least one overlay string. */
5058 return STRINGP (it->string);
5059 }
5060
5061
5062 \f
5063 /***********************************************************************
5064 Saving and restoring state
5065 ***********************************************************************/
5066
5067 /* Save current settings of IT on IT->stack. Called, for example,
5068 before setting up IT for an overlay string, to be able to restore
5069 IT's settings to what they were after the overlay string has been
5070 processed. */
5071
5072 static void
5073 push_it (struct it *it)
5074 {
5075 struct iterator_stack_entry *p;
5076
5077 xassert (it->sp < IT_STACK_SIZE);
5078 p = it->stack + it->sp;
5079
5080 p->stop_charpos = it->stop_charpos;
5081 p->prev_stop = it->prev_stop;
5082 p->base_level_stop = it->base_level_stop;
5083 p->cmp_it = it->cmp_it;
5084 xassert (it->face_id >= 0);
5085 p->face_id = it->face_id;
5086 p->string = it->string;
5087 p->method = it->method;
5088 p->from_overlay = it->from_overlay;
5089 switch (p->method)
5090 {
5091 case GET_FROM_IMAGE:
5092 p->u.image.object = it->object;
5093 p->u.image.image_id = it->image_id;
5094 p->u.image.slice = it->slice;
5095 break;
5096 case GET_FROM_STRETCH:
5097 p->u.stretch.object = it->object;
5098 break;
5099 }
5100 p->position = it->position;
5101 p->current = it->current;
5102 p->end_charpos = it->end_charpos;
5103 p->string_nchars = it->string_nchars;
5104 p->area = it->area;
5105 p->multibyte_p = it->multibyte_p;
5106 p->avoid_cursor_p = it->avoid_cursor_p;
5107 p->space_width = it->space_width;
5108 p->font_height = it->font_height;
5109 p->voffset = it->voffset;
5110 p->string_from_display_prop_p = it->string_from_display_prop_p;
5111 p->display_ellipsis_p = 0;
5112 p->line_wrap = it->line_wrap;
5113 ++it->sp;
5114 }
5115
5116 static void
5117 iterate_out_of_display_property (struct it *it)
5118 {
5119 /* Maybe initialize paragraph direction. If we are at the beginning
5120 of a new paragraph, next_element_from_buffer may not have a
5121 chance to do that. */
5122 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5123 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5124 /* prev_stop can be zero, so check against BEGV as well. */
5125 while (it->bidi_it.charpos >= BEGV
5126 && it->prev_stop <= it->bidi_it.charpos
5127 && it->bidi_it.charpos < CHARPOS (it->position))
5128 bidi_move_to_visually_next (&it->bidi_it);
5129 /* Record the stop_pos we just crossed, for when we cross it
5130 back, maybe. */
5131 if (it->bidi_it.charpos > CHARPOS (it->position))
5132 it->prev_stop = CHARPOS (it->position);
5133 /* If we ended up not where pop_it put us, resync IT's
5134 positional members with the bidi iterator. */
5135 if (it->bidi_it.charpos != CHARPOS (it->position))
5136 {
5137 SET_TEXT_POS (it->position,
5138 it->bidi_it.charpos, it->bidi_it.bytepos);
5139 it->current.pos = it->position;
5140 }
5141 }
5142
5143 /* Restore IT's settings from IT->stack. Called, for example, when no
5144 more overlay strings must be processed, and we return to delivering
5145 display elements from a buffer, or when the end of a string from a
5146 `display' property is reached and we return to delivering display
5147 elements from an overlay string, or from a buffer. */
5148
5149 static void
5150 pop_it (struct it *it)
5151 {
5152 struct iterator_stack_entry *p;
5153
5154 xassert (it->sp > 0);
5155 --it->sp;
5156 p = it->stack + it->sp;
5157 it->stop_charpos = p->stop_charpos;
5158 it->prev_stop = p->prev_stop;
5159 it->base_level_stop = p->base_level_stop;
5160 it->cmp_it = p->cmp_it;
5161 it->face_id = p->face_id;
5162 it->current = p->current;
5163 it->position = p->position;
5164 it->string = p->string;
5165 it->from_overlay = p->from_overlay;
5166 if (NILP (it->string))
5167 SET_TEXT_POS (it->current.string_pos, -1, -1);
5168 it->method = p->method;
5169 switch (it->method)
5170 {
5171 case GET_FROM_IMAGE:
5172 it->image_id = p->u.image.image_id;
5173 it->object = p->u.image.object;
5174 it->slice = p->u.image.slice;
5175 break;
5176 case GET_FROM_STRETCH:
5177 it->object = p->u.comp.object;
5178 break;
5179 case GET_FROM_BUFFER:
5180 it->object = it->w->buffer;
5181 if (it->bidi_p)
5182 {
5183 /* Bidi-iterate until we get out of the portion of text, if
5184 any, covered by a `display' text property or an overlay
5185 with `display' property. (We cannot just jump there,
5186 because the internal coherency of the bidi iterator state
5187 can not be preserved across such jumps.) We also must
5188 determine the paragraph base direction if the overlay we
5189 just processed is at the beginning of a new
5190 paragraph. */
5191 iterate_out_of_display_property (it);
5192 }
5193 break;
5194 case GET_FROM_STRING:
5195 it->object = it->string;
5196 break;
5197 case GET_FROM_DISPLAY_VECTOR:
5198 if (it->s)
5199 it->method = GET_FROM_C_STRING;
5200 else if (STRINGP (it->string))
5201 it->method = GET_FROM_STRING;
5202 else
5203 {
5204 it->method = GET_FROM_BUFFER;
5205 it->object = it->w->buffer;
5206 }
5207 }
5208 it->end_charpos = p->end_charpos;
5209 it->string_nchars = p->string_nchars;
5210 it->area = p->area;
5211 it->multibyte_p = p->multibyte_p;
5212 it->avoid_cursor_p = p->avoid_cursor_p;
5213 it->space_width = p->space_width;
5214 it->font_height = p->font_height;
5215 it->voffset = p->voffset;
5216 it->string_from_display_prop_p = p->string_from_display_prop_p;
5217 it->line_wrap = p->line_wrap;
5218 }
5219
5220
5221 \f
5222 /***********************************************************************
5223 Moving over lines
5224 ***********************************************************************/
5225
5226 /* Set IT's current position to the previous line start. */
5227
5228 static void
5229 back_to_previous_line_start (struct it *it)
5230 {
5231 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5232 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5233 }
5234
5235
5236 /* Move IT to the next line start.
5237
5238 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5239 we skipped over part of the text (as opposed to moving the iterator
5240 continuously over the text). Otherwise, don't change the value
5241 of *SKIPPED_P.
5242
5243 Newlines may come from buffer text, overlay strings, or strings
5244 displayed via the `display' property. That's the reason we can't
5245 simply use find_next_newline_no_quit.
5246
5247 Note that this function may not skip over invisible text that is so
5248 because of text properties and immediately follows a newline. If
5249 it would, function reseat_at_next_visible_line_start, when called
5250 from set_iterator_to_next, would effectively make invisible
5251 characters following a newline part of the wrong glyph row, which
5252 leads to wrong cursor motion. */
5253
5254 static int
5255 forward_to_next_line_start (struct it *it, int *skipped_p)
5256 {
5257 int old_selective, newline_found_p, n;
5258 const int MAX_NEWLINE_DISTANCE = 500;
5259
5260 /* If already on a newline, just consume it to avoid unintended
5261 skipping over invisible text below. */
5262 if (it->what == IT_CHARACTER
5263 && it->c == '\n'
5264 && CHARPOS (it->position) == IT_CHARPOS (*it))
5265 {
5266 set_iterator_to_next (it, 0);
5267 it->c = 0;
5268 return 1;
5269 }
5270
5271 /* Don't handle selective display in the following. It's (a)
5272 unnecessary because it's done by the caller, and (b) leads to an
5273 infinite recursion because next_element_from_ellipsis indirectly
5274 calls this function. */
5275 old_selective = it->selective;
5276 it->selective = 0;
5277
5278 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5279 from buffer text. */
5280 for (n = newline_found_p = 0;
5281 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5282 n += STRINGP (it->string) ? 0 : 1)
5283 {
5284 if (!get_next_display_element (it))
5285 return 0;
5286 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5287 set_iterator_to_next (it, 0);
5288 }
5289
5290 /* If we didn't find a newline near enough, see if we can use a
5291 short-cut. */
5292 if (!newline_found_p)
5293 {
5294 int start = IT_CHARPOS (*it);
5295 int limit = find_next_newline_no_quit (start, 1);
5296 Lisp_Object pos;
5297
5298 xassert (!STRINGP (it->string));
5299
5300 /* If there isn't any `display' property in sight, and no
5301 overlays, we can just use the position of the newline in
5302 buffer text. */
5303 if (it->stop_charpos >= limit
5304 || ((pos = Fnext_single_property_change (make_number (start),
5305 Qdisplay,
5306 Qnil, make_number (limit)),
5307 NILP (pos))
5308 && next_overlay_change (start) == ZV))
5309 {
5310 IT_CHARPOS (*it) = limit;
5311 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5312 *skipped_p = newline_found_p = 1;
5313 }
5314 else
5315 {
5316 while (get_next_display_element (it)
5317 && !newline_found_p)
5318 {
5319 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5320 set_iterator_to_next (it, 0);
5321 }
5322 }
5323 }
5324
5325 it->selective = old_selective;
5326 return newline_found_p;
5327 }
5328
5329
5330 /* Set IT's current position to the previous visible line start. Skip
5331 invisible text that is so either due to text properties or due to
5332 selective display. Caution: this does not change IT->current_x and
5333 IT->hpos. */
5334
5335 static void
5336 back_to_previous_visible_line_start (struct it *it)
5337 {
5338 while (IT_CHARPOS (*it) > BEGV)
5339 {
5340 back_to_previous_line_start (it);
5341
5342 if (IT_CHARPOS (*it) <= BEGV)
5343 break;
5344
5345 /* If selective > 0, then lines indented more than its value are
5346 invisible. */
5347 if (it->selective > 0
5348 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5349 (double) it->selective)) /* iftc */
5350 continue;
5351
5352 /* Check the newline before point for invisibility. */
5353 {
5354 Lisp_Object prop;
5355 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5356 Qinvisible, it->window);
5357 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5358 continue;
5359 }
5360
5361 if (IT_CHARPOS (*it) <= BEGV)
5362 break;
5363
5364 {
5365 struct it it2;
5366 int pos;
5367 EMACS_INT beg, end;
5368 Lisp_Object val, overlay;
5369
5370 /* If newline is part of a composition, continue from start of composition */
5371 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5372 && beg < IT_CHARPOS (*it))
5373 goto replaced;
5374
5375 /* If newline is replaced by a display property, find start of overlay
5376 or interval and continue search from that point. */
5377 it2 = *it;
5378 pos = --IT_CHARPOS (it2);
5379 --IT_BYTEPOS (it2);
5380 it2.sp = 0;
5381 it2.string_from_display_prop_p = 0;
5382 if (handle_display_prop (&it2) == HANDLED_RETURN
5383 && !NILP (val = get_char_property_and_overlay
5384 (make_number (pos), Qdisplay, Qnil, &overlay))
5385 && (OVERLAYP (overlay)
5386 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5387 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5388 goto replaced;
5389
5390 /* Newline is not replaced by anything -- so we are done. */
5391 break;
5392
5393 replaced:
5394 if (beg < BEGV)
5395 beg = BEGV;
5396 IT_CHARPOS (*it) = beg;
5397 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5398 }
5399 }
5400
5401 it->continuation_lines_width = 0;
5402
5403 xassert (IT_CHARPOS (*it) >= BEGV);
5404 xassert (IT_CHARPOS (*it) == BEGV
5405 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5406 CHECK_IT (it);
5407 }
5408
5409
5410 /* Reseat iterator IT at the previous visible line start. Skip
5411 invisible text that is so either due to text properties or due to
5412 selective display. At the end, update IT's overlay information,
5413 face information etc. */
5414
5415 void
5416 reseat_at_previous_visible_line_start (struct it *it)
5417 {
5418 back_to_previous_visible_line_start (it);
5419 reseat (it, it->current.pos, 1);
5420 CHECK_IT (it);
5421 }
5422
5423
5424 /* Reseat iterator IT on the next visible line start in the current
5425 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5426 preceding the line start. Skip over invisible text that is so
5427 because of selective display. Compute faces, overlays etc at the
5428 new position. Note that this function does not skip over text that
5429 is invisible because of text properties. */
5430
5431 static void
5432 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5433 {
5434 int newline_found_p, skipped_p = 0;
5435
5436 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5437
5438 /* Skip over lines that are invisible because they are indented
5439 more than the value of IT->selective. */
5440 if (it->selective > 0)
5441 while (IT_CHARPOS (*it) < ZV
5442 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5443 (double) it->selective)) /* iftc */
5444 {
5445 xassert (IT_BYTEPOS (*it) == BEGV
5446 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5447 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5448 }
5449
5450 /* Position on the newline if that's what's requested. */
5451 if (on_newline_p && newline_found_p)
5452 {
5453 if (STRINGP (it->string))
5454 {
5455 if (IT_STRING_CHARPOS (*it) > 0)
5456 {
5457 --IT_STRING_CHARPOS (*it);
5458 --IT_STRING_BYTEPOS (*it);
5459 }
5460 }
5461 else if (IT_CHARPOS (*it) > BEGV)
5462 {
5463 --IT_CHARPOS (*it);
5464 --IT_BYTEPOS (*it);
5465 reseat (it, it->current.pos, 0);
5466 }
5467 }
5468 else if (skipped_p)
5469 reseat (it, it->current.pos, 0);
5470
5471 CHECK_IT (it);
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Changing an iterator's position
5478 ***********************************************************************/
5479
5480 /* Change IT's current position to POS in current_buffer. If FORCE_P
5481 is non-zero, always check for text properties at the new position.
5482 Otherwise, text properties are only looked up if POS >=
5483 IT->check_charpos of a property. */
5484
5485 static void
5486 reseat (struct it *it, struct text_pos pos, int force_p)
5487 {
5488 int original_pos = IT_CHARPOS (*it);
5489
5490 reseat_1 (it, pos, 0);
5491
5492 /* Determine where to check text properties. Avoid doing it
5493 where possible because text property lookup is very expensive. */
5494 if (force_p
5495 || CHARPOS (pos) > it->stop_charpos
5496 || CHARPOS (pos) < original_pos)
5497 {
5498 if (it->bidi_p)
5499 {
5500 /* For bidi iteration, we need to prime prev_stop and
5501 base_level_stop with our best estimations. */
5502 if (CHARPOS (pos) < it->prev_stop)
5503 {
5504 handle_stop_backwards (it, BEGV);
5505 if (CHARPOS (pos) < it->base_level_stop)
5506 it->base_level_stop = 0;
5507 }
5508 else if (CHARPOS (pos) > it->stop_charpos
5509 && it->stop_charpos >= BEGV)
5510 handle_stop_backwards (it, it->stop_charpos);
5511 else /* force_p */
5512 handle_stop (it);
5513 }
5514 else
5515 {
5516 handle_stop (it);
5517 it->prev_stop = it->base_level_stop = 0;
5518 }
5519
5520 }
5521
5522 CHECK_IT (it);
5523 }
5524
5525
5526 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5527 IT->stop_pos to POS, also. */
5528
5529 static void
5530 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5531 {
5532 /* Don't call this function when scanning a C string. */
5533 xassert (it->s == NULL);
5534
5535 /* POS must be a reasonable value. */
5536 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5537
5538 it->current.pos = it->position = pos;
5539 it->end_charpos = ZV;
5540 it->dpvec = NULL;
5541 it->current.dpvec_index = -1;
5542 it->current.overlay_string_index = -1;
5543 IT_STRING_CHARPOS (*it) = -1;
5544 IT_STRING_BYTEPOS (*it) = -1;
5545 it->string = Qnil;
5546 it->string_from_display_prop_p = 0;
5547 it->method = GET_FROM_BUFFER;
5548 it->object = it->w->buffer;
5549 it->area = TEXT_AREA;
5550 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5551 it->sp = 0;
5552 it->string_from_display_prop_p = 0;
5553 it->face_before_selective_p = 0;
5554 if (it->bidi_p)
5555 it->bidi_it.first_elt = 1;
5556
5557 if (set_stop_p)
5558 {
5559 it->stop_charpos = CHARPOS (pos);
5560 it->base_level_stop = CHARPOS (pos);
5561 }
5562 }
5563
5564
5565 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5566 If S is non-null, it is a C string to iterate over. Otherwise,
5567 STRING gives a Lisp string to iterate over.
5568
5569 If PRECISION > 0, don't return more then PRECISION number of
5570 characters from the string.
5571
5572 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5573 characters have been returned. FIELD_WIDTH < 0 means an infinite
5574 field width.
5575
5576 MULTIBYTE = 0 means disable processing of multibyte characters,
5577 MULTIBYTE > 0 means enable it,
5578 MULTIBYTE < 0 means use IT->multibyte_p.
5579
5580 IT must be initialized via a prior call to init_iterator before
5581 calling this function. */
5582
5583 static void
5584 reseat_to_string (struct it *it, unsigned char *s, Lisp_Object string,
5585 int charpos, int precision, int field_width, int multibyte)
5586 {
5587 /* No region in strings. */
5588 it->region_beg_charpos = it->region_end_charpos = -1;
5589
5590 /* No text property checks performed by default, but see below. */
5591 it->stop_charpos = -1;
5592
5593 /* Set iterator position and end position. */
5594 memset (&it->current, 0, sizeof it->current);
5595 it->current.overlay_string_index = -1;
5596 it->current.dpvec_index = -1;
5597 xassert (charpos >= 0);
5598
5599 /* If STRING is specified, use its multibyteness, otherwise use the
5600 setting of MULTIBYTE, if specified. */
5601 if (multibyte >= 0)
5602 it->multibyte_p = multibyte > 0;
5603
5604 if (s == NULL)
5605 {
5606 xassert (STRINGP (string));
5607 it->string = string;
5608 it->s = NULL;
5609 it->end_charpos = it->string_nchars = SCHARS (string);
5610 it->method = GET_FROM_STRING;
5611 it->current.string_pos = string_pos (charpos, string);
5612 }
5613 else
5614 {
5615 it->s = s;
5616 it->string = Qnil;
5617
5618 /* Note that we use IT->current.pos, not it->current.string_pos,
5619 for displaying C strings. */
5620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5621 if (it->multibyte_p)
5622 {
5623 it->current.pos = c_string_pos (charpos, s, 1);
5624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5625 }
5626 else
5627 {
5628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5629 it->end_charpos = it->string_nchars = strlen (s);
5630 }
5631
5632 it->method = GET_FROM_C_STRING;
5633 }
5634
5635 /* PRECISION > 0 means don't return more than PRECISION characters
5636 from the string. */
5637 if (precision > 0 && it->end_charpos - charpos > precision)
5638 it->end_charpos = it->string_nchars = charpos + precision;
5639
5640 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5641 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5642 FIELD_WIDTH < 0 means infinite field width. This is useful for
5643 padding with `-' at the end of a mode line. */
5644 if (field_width < 0)
5645 field_width = INFINITY;
5646 if (field_width > it->end_charpos - charpos)
5647 it->end_charpos = charpos + field_width;
5648
5649 /* Use the standard display table for displaying strings. */
5650 if (DISP_TABLE_P (Vstandard_display_table))
5651 it->dp = XCHAR_TABLE (Vstandard_display_table);
5652
5653 it->stop_charpos = charpos;
5654 if (s == NULL && it->multibyte_p)
5655 {
5656 EMACS_INT endpos = SCHARS (it->string);
5657 if (endpos > it->end_charpos)
5658 endpos = it->end_charpos;
5659 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5660 it->string);
5661 }
5662 CHECK_IT (it);
5663 }
5664
5665
5666 \f
5667 /***********************************************************************
5668 Iteration
5669 ***********************************************************************/
5670
5671 /* Map enum it_method value to corresponding next_element_from_* function. */
5672
5673 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5674 {
5675 next_element_from_buffer,
5676 next_element_from_display_vector,
5677 next_element_from_string,
5678 next_element_from_c_string,
5679 next_element_from_image,
5680 next_element_from_stretch
5681 };
5682
5683 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5684
5685
5686 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5687 (possibly with the following characters). */
5688
5689 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5690 ((IT)->cmp_it.id >= 0 \
5691 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5692 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5693 END_CHARPOS, (IT)->w, \
5694 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5695 (IT)->string)))
5696
5697
5698 /* Load IT's display element fields with information about the next
5699 display element from the current position of IT. Value is zero if
5700 end of buffer (or C string) is reached. */
5701
5702 static struct frame *last_escape_glyph_frame = NULL;
5703 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5704 static int last_escape_glyph_merged_face_id = 0;
5705
5706 int
5707 get_next_display_element (struct it *it)
5708 {
5709 /* Non-zero means that we found a display element. Zero means that
5710 we hit the end of what we iterate over. Performance note: the
5711 function pointer `method' used here turns out to be faster than
5712 using a sequence of if-statements. */
5713 int success_p;
5714
5715 get_next:
5716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5717
5718 if (it->what == IT_CHARACTER)
5719 {
5720 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5721 and only if (a) the resolved directionality of that character
5722 is R..." */
5723 /* FIXME: Do we need an exception for characters from display
5724 tables? */
5725 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5726 it->c = bidi_mirror_char (it->c);
5727 /* Map via display table or translate control characters.
5728 IT->c, IT->len etc. have been set to the next character by
5729 the function call above. If we have a display table, and it
5730 contains an entry for IT->c, translate it. Don't do this if
5731 IT->c itself comes from a display table, otherwise we could
5732 end up in an infinite recursion. (An alternative could be to
5733 count the recursion depth of this function and signal an
5734 error when a certain maximum depth is reached.) Is it worth
5735 it? */
5736 if (success_p && it->dpvec == NULL)
5737 {
5738 Lisp_Object dv;
5739 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5740 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5741 nbsp_or_shy = char_is_other;
5742 int decoded = it->c;
5743
5744 if (it->dp
5745 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5746 VECTORP (dv)))
5747 {
5748 struct Lisp_Vector *v = XVECTOR (dv);
5749
5750 /* Return the first character from the display table
5751 entry, if not empty. If empty, don't display the
5752 current character. */
5753 if (v->size)
5754 {
5755 it->dpvec_char_len = it->len;
5756 it->dpvec = v->contents;
5757 it->dpend = v->contents + v->size;
5758 it->current.dpvec_index = 0;
5759 it->dpvec_face_id = -1;
5760 it->saved_face_id = it->face_id;
5761 it->method = GET_FROM_DISPLAY_VECTOR;
5762 it->ellipsis_p = 0;
5763 }
5764 else
5765 {
5766 set_iterator_to_next (it, 0);
5767 }
5768 goto get_next;
5769 }
5770
5771 if (unibyte_display_via_language_environment
5772 && !ASCII_CHAR_P (it->c))
5773 decoded = DECODE_CHAR (unibyte, it->c);
5774
5775 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5776 {
5777 if (it->multibyte_p)
5778 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5779 : it->c == 0xAD ? char_is_soft_hyphen
5780 : char_is_other);
5781 else if (unibyte_display_via_language_environment)
5782 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5783 : decoded == 0xAD ? char_is_soft_hyphen
5784 : char_is_other);
5785 }
5786
5787 /* Translate control characters into `\003' or `^C' form.
5788 Control characters coming from a display table entry are
5789 currently not translated because we use IT->dpvec to hold
5790 the translation. This could easily be changed but I
5791 don't believe that it is worth doing.
5792
5793 If it->multibyte_p is nonzero, non-printable non-ASCII
5794 characters are also translated to octal form.
5795
5796 If it->multibyte_p is zero, eight-bit characters that
5797 don't have corresponding multibyte char code are also
5798 translated to octal form. */
5799 if ((it->c < ' '
5800 ? (it->area != TEXT_AREA
5801 /* In mode line, treat \n, \t like other crl chars. */
5802 || (it->c != '\t'
5803 && it->glyph_row
5804 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5805 || (it->c != '\n' && it->c != '\t'))
5806 : (nbsp_or_shy
5807 || (it->multibyte_p
5808 ? ! CHAR_PRINTABLE_P (it->c)
5809 : (! unibyte_display_via_language_environment
5810 ? it->c >= 0x80
5811 : (decoded >= 0x80 && decoded < 0xA0))))))
5812 {
5813 /* IT->c is a control character which must be displayed
5814 either as '\003' or as `^C' where the '\\' and '^'
5815 can be defined in the display table. Fill
5816 IT->ctl_chars with glyphs for what we have to
5817 display. Then, set IT->dpvec to these glyphs. */
5818 Lisp_Object gc;
5819 int ctl_len;
5820 int face_id, lface_id = 0 ;
5821 int escape_glyph;
5822
5823 /* Handle control characters with ^. */
5824
5825 if (it->c < 128 && it->ctl_arrow_p)
5826 {
5827 int g;
5828
5829 g = '^'; /* default glyph for Control */
5830 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5831 if (it->dp
5832 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5833 && GLYPH_CODE_CHAR_VALID_P (gc))
5834 {
5835 g = GLYPH_CODE_CHAR (gc);
5836 lface_id = GLYPH_CODE_FACE (gc);
5837 }
5838 if (lface_id)
5839 {
5840 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5841 }
5842 else if (it->f == last_escape_glyph_frame
5843 && it->face_id == last_escape_glyph_face_id)
5844 {
5845 face_id = last_escape_glyph_merged_face_id;
5846 }
5847 else
5848 {
5849 /* Merge the escape-glyph face into the current face. */
5850 face_id = merge_faces (it->f, Qescape_glyph, 0,
5851 it->face_id);
5852 last_escape_glyph_frame = it->f;
5853 last_escape_glyph_face_id = it->face_id;
5854 last_escape_glyph_merged_face_id = face_id;
5855 }
5856
5857 XSETINT (it->ctl_chars[0], g);
5858 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5859 ctl_len = 2;
5860 goto display_control;
5861 }
5862
5863 /* Handle non-break space in the mode where it only gets
5864 highlighting. */
5865
5866 if (EQ (Vnobreak_char_display, Qt)
5867 && nbsp_or_shy == char_is_nbsp)
5868 {
5869 /* Merge the no-break-space face into the current face. */
5870 face_id = merge_faces (it->f, Qnobreak_space, 0,
5871 it->face_id);
5872
5873 it->c = ' ';
5874 XSETINT (it->ctl_chars[0], ' ');
5875 ctl_len = 1;
5876 goto display_control;
5877 }
5878
5879 /* Handle sequences that start with the "escape glyph". */
5880
5881 /* the default escape glyph is \. */
5882 escape_glyph = '\\';
5883
5884 if (it->dp
5885 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5886 && GLYPH_CODE_CHAR_VALID_P (gc))
5887 {
5888 escape_glyph = GLYPH_CODE_CHAR (gc);
5889 lface_id = GLYPH_CODE_FACE (gc);
5890 }
5891 if (lface_id)
5892 {
5893 /* The display table specified a face.
5894 Merge it into face_id and also into escape_glyph. */
5895 face_id = merge_faces (it->f, Qt, lface_id,
5896 it->face_id);
5897 }
5898 else if (it->f == last_escape_glyph_frame
5899 && it->face_id == last_escape_glyph_face_id)
5900 {
5901 face_id = last_escape_glyph_merged_face_id;
5902 }
5903 else
5904 {
5905 /* Merge the escape-glyph face into the current face. */
5906 face_id = merge_faces (it->f, Qescape_glyph, 0,
5907 it->face_id);
5908 last_escape_glyph_frame = it->f;
5909 last_escape_glyph_face_id = it->face_id;
5910 last_escape_glyph_merged_face_id = face_id;
5911 }
5912
5913 /* Handle soft hyphens in the mode where they only get
5914 highlighting. */
5915
5916 if (EQ (Vnobreak_char_display, Qt)
5917 && nbsp_or_shy == char_is_soft_hyphen)
5918 {
5919 it->c = '-';
5920 XSETINT (it->ctl_chars[0], '-');
5921 ctl_len = 1;
5922 goto display_control;
5923 }
5924
5925 /* Handle non-break space and soft hyphen
5926 with the escape glyph. */
5927
5928 if (nbsp_or_shy)
5929 {
5930 XSETINT (it->ctl_chars[0], escape_glyph);
5931 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5932 XSETINT (it->ctl_chars[1], it->c);
5933 ctl_len = 2;
5934 goto display_control;
5935 }
5936
5937 {
5938 unsigned char str[MAX_MULTIBYTE_LENGTH];
5939 int len;
5940 int i;
5941
5942 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5943 if (CHAR_BYTE8_P (it->c))
5944 {
5945 str[0] = CHAR_TO_BYTE8 (it->c);
5946 len = 1;
5947 }
5948 else if (it->c < 256)
5949 {
5950 str[0] = it->c;
5951 len = 1;
5952 }
5953 else
5954 {
5955 /* It's an invalid character, which shouldn't
5956 happen actually, but due to bugs it may
5957 happen. Let's print the char as is, there's
5958 not much meaningful we can do with it. */
5959 str[0] = it->c;
5960 str[1] = it->c >> 8;
5961 str[2] = it->c >> 16;
5962 str[3] = it->c >> 24;
5963 len = 4;
5964 }
5965
5966 for (i = 0; i < len; i++)
5967 {
5968 int g;
5969 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5970 /* Insert three more glyphs into IT->ctl_chars for
5971 the octal display of the character. */
5972 g = ((str[i] >> 6) & 7) + '0';
5973 XSETINT (it->ctl_chars[i * 4 + 1], g);
5974 g = ((str[i] >> 3) & 7) + '0';
5975 XSETINT (it->ctl_chars[i * 4 + 2], g);
5976 g = (str[i] & 7) + '0';
5977 XSETINT (it->ctl_chars[i * 4 + 3], g);
5978 }
5979 ctl_len = len * 4;
5980 }
5981
5982 display_control:
5983 /* Set up IT->dpvec and return first character from it. */
5984 it->dpvec_char_len = it->len;
5985 it->dpvec = it->ctl_chars;
5986 it->dpend = it->dpvec + ctl_len;
5987 it->current.dpvec_index = 0;
5988 it->dpvec_face_id = face_id;
5989 it->saved_face_id = it->face_id;
5990 it->method = GET_FROM_DISPLAY_VECTOR;
5991 it->ellipsis_p = 0;
5992 goto get_next;
5993 }
5994 }
5995 }
5996
5997 #ifdef HAVE_WINDOW_SYSTEM
5998 /* Adjust face id for a multibyte character. There are no multibyte
5999 character in unibyte text. */
6000 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6001 && it->multibyte_p
6002 && success_p
6003 && FRAME_WINDOW_P (it->f))
6004 {
6005 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6006
6007 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6008 {
6009 /* Automatic composition with glyph-string. */
6010 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6011
6012 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6013 }
6014 else
6015 {
6016 int pos = (it->s ? -1
6017 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6018 : IT_CHARPOS (*it));
6019
6020 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6021 }
6022 }
6023 #endif
6024
6025 /* Is this character the last one of a run of characters with
6026 box? If yes, set IT->end_of_box_run_p to 1. */
6027 if (it->face_box_p
6028 && it->s == NULL)
6029 {
6030 if (it->method == GET_FROM_STRING && it->sp)
6031 {
6032 int face_id = underlying_face_id (it);
6033 struct face *face = FACE_FROM_ID (it->f, face_id);
6034
6035 if (face)
6036 {
6037 if (face->box == FACE_NO_BOX)
6038 {
6039 /* If the box comes from face properties in a
6040 display string, check faces in that string. */
6041 int string_face_id = face_after_it_pos (it);
6042 it->end_of_box_run_p
6043 = (FACE_FROM_ID (it->f, string_face_id)->box
6044 == FACE_NO_BOX);
6045 }
6046 /* Otherwise, the box comes from the underlying face.
6047 If this is the last string character displayed, check
6048 the next buffer location. */
6049 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6050 && (it->current.overlay_string_index
6051 == it->n_overlay_strings - 1))
6052 {
6053 EMACS_INT ignore;
6054 int next_face_id;
6055 struct text_pos pos = it->current.pos;
6056 INC_TEXT_POS (pos, it->multibyte_p);
6057
6058 next_face_id = face_at_buffer_position
6059 (it->w, CHARPOS (pos), it->region_beg_charpos,
6060 it->region_end_charpos, &ignore,
6061 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6062 -1);
6063 it->end_of_box_run_p
6064 = (FACE_FROM_ID (it->f, next_face_id)->box
6065 == FACE_NO_BOX);
6066 }
6067 }
6068 }
6069 else
6070 {
6071 int face_id = face_after_it_pos (it);
6072 it->end_of_box_run_p
6073 = (face_id != it->face_id
6074 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6075 }
6076 }
6077
6078 /* Value is 0 if end of buffer or string reached. */
6079 return success_p;
6080 }
6081
6082
6083 /* Move IT to the next display element.
6084
6085 RESEAT_P non-zero means if called on a newline in buffer text,
6086 skip to the next visible line start.
6087
6088 Functions get_next_display_element and set_iterator_to_next are
6089 separate because I find this arrangement easier to handle than a
6090 get_next_display_element function that also increments IT's
6091 position. The way it is we can first look at an iterator's current
6092 display element, decide whether it fits on a line, and if it does,
6093 increment the iterator position. The other way around we probably
6094 would either need a flag indicating whether the iterator has to be
6095 incremented the next time, or we would have to implement a
6096 decrement position function which would not be easy to write. */
6097
6098 void
6099 set_iterator_to_next (struct it *it, int reseat_p)
6100 {
6101 /* Reset flags indicating start and end of a sequence of characters
6102 with box. Reset them at the start of this function because
6103 moving the iterator to a new position might set them. */
6104 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6105
6106 switch (it->method)
6107 {
6108 case GET_FROM_BUFFER:
6109 /* The current display element of IT is a character from
6110 current_buffer. Advance in the buffer, and maybe skip over
6111 invisible lines that are so because of selective display. */
6112 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6113 reseat_at_next_visible_line_start (it, 0);
6114 else if (it->cmp_it.id >= 0)
6115 {
6116 /* We are currently getting glyphs from a composition. */
6117 int i;
6118
6119 if (! it->bidi_p)
6120 {
6121 IT_CHARPOS (*it) += it->cmp_it.nchars;
6122 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6123 if (it->cmp_it.to < it->cmp_it.nglyphs)
6124 {
6125 it->cmp_it.from = it->cmp_it.to;
6126 }
6127 else
6128 {
6129 it->cmp_it.id = -1;
6130 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6131 IT_BYTEPOS (*it),
6132 it->stop_charpos, Qnil);
6133 }
6134 }
6135 else if (! it->cmp_it.reversed_p)
6136 {
6137 /* Composition created while scanning forward. */
6138 /* Update IT's char/byte positions to point to the first
6139 character of the next grapheme cluster, or to the
6140 character visually after the current composition. */
6141 for (i = 0; i < it->cmp_it.nchars; i++)
6142 bidi_move_to_visually_next (&it->bidi_it);
6143 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6144 IT_CHARPOS (*it) = it->bidi_it.charpos;
6145
6146 if (it->cmp_it.to < it->cmp_it.nglyphs)
6147 {
6148 /* Proceed to the next grapheme cluster. */
6149 it->cmp_it.from = it->cmp_it.to;
6150 }
6151 else
6152 {
6153 /* No more grapheme clusters in this composition.
6154 Find the next stop position. */
6155 EMACS_INT stop = it->stop_charpos;
6156 if (it->bidi_it.scan_dir < 0)
6157 /* Now we are scanning backward and don't know
6158 where to stop. */
6159 stop = -1;
6160 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6161 IT_BYTEPOS (*it), stop, Qnil);
6162 }
6163 }
6164 else
6165 {
6166 /* Composition created while scanning backward. */
6167 /* Update IT's char/byte positions to point to the last
6168 character of the previous grapheme cluster, or the
6169 character visually after the current composition. */
6170 for (i = 0; i < it->cmp_it.nchars; i++)
6171 bidi_move_to_visually_next (&it->bidi_it);
6172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6173 IT_CHARPOS (*it) = it->bidi_it.charpos;
6174 if (it->cmp_it.from > 0)
6175 {
6176 /* Proceed to the previous grapheme cluster. */
6177 it->cmp_it.to = it->cmp_it.from;
6178 }
6179 else
6180 {
6181 /* No more grapheme clusters in this composition.
6182 Find the next stop position. */
6183 EMACS_INT stop = it->stop_charpos;
6184 if (it->bidi_it.scan_dir < 0)
6185 /* Now we are scanning backward and don't know
6186 where to stop. */
6187 stop = -1;
6188 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6189 IT_BYTEPOS (*it), stop, Qnil);
6190 }
6191 }
6192 }
6193 else
6194 {
6195 xassert (it->len != 0);
6196
6197 if (!it->bidi_p)
6198 {
6199 IT_BYTEPOS (*it) += it->len;
6200 IT_CHARPOS (*it) += 1;
6201 }
6202 else
6203 {
6204 int prev_scan_dir = it->bidi_it.scan_dir;
6205 /* If this is a new paragraph, determine its base
6206 direction (a.k.a. its base embedding level). */
6207 if (it->bidi_it.new_paragraph)
6208 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6209 bidi_move_to_visually_next (&it->bidi_it);
6210 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6211 IT_CHARPOS (*it) = it->bidi_it.charpos;
6212 if (prev_scan_dir != it->bidi_it.scan_dir)
6213 {
6214 /* As the scan direction was changed, we must
6215 re-compute the stop position for composition. */
6216 EMACS_INT stop = it->stop_charpos;
6217 if (it->bidi_it.scan_dir < 0)
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6224 }
6225 break;
6226
6227 case GET_FROM_C_STRING:
6228 /* Current display element of IT is from a C string. */
6229 IT_BYTEPOS (*it) += it->len;
6230 IT_CHARPOS (*it) += 1;
6231 break;
6232
6233 case GET_FROM_DISPLAY_VECTOR:
6234 /* Current display element of IT is from a display table entry.
6235 Advance in the display table definition. Reset it to null if
6236 end reached, and continue with characters from buffers/
6237 strings. */
6238 ++it->current.dpvec_index;
6239
6240 /* Restore face of the iterator to what they were before the
6241 display vector entry (these entries may contain faces). */
6242 it->face_id = it->saved_face_id;
6243
6244 if (it->dpvec + it->current.dpvec_index == it->dpend)
6245 {
6246 int recheck_faces = it->ellipsis_p;
6247
6248 if (it->s)
6249 it->method = GET_FROM_C_STRING;
6250 else if (STRINGP (it->string))
6251 it->method = GET_FROM_STRING;
6252 else
6253 {
6254 it->method = GET_FROM_BUFFER;
6255 it->object = it->w->buffer;
6256 }
6257
6258 it->dpvec = NULL;
6259 it->current.dpvec_index = -1;
6260
6261 /* Skip over characters which were displayed via IT->dpvec. */
6262 if (it->dpvec_char_len < 0)
6263 reseat_at_next_visible_line_start (it, 1);
6264 else if (it->dpvec_char_len > 0)
6265 {
6266 if (it->method == GET_FROM_STRING
6267 && it->n_overlay_strings > 0)
6268 it->ignore_overlay_strings_at_pos_p = 1;
6269 it->len = it->dpvec_char_len;
6270 set_iterator_to_next (it, reseat_p);
6271 }
6272
6273 /* Maybe recheck faces after display vector */
6274 if (recheck_faces)
6275 it->stop_charpos = IT_CHARPOS (*it);
6276 }
6277 break;
6278
6279 case GET_FROM_STRING:
6280 /* Current display element is a character from a Lisp string. */
6281 xassert (it->s == NULL && STRINGP (it->string));
6282 if (it->cmp_it.id >= 0)
6283 {
6284 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6285 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6286 if (it->cmp_it.to < it->cmp_it.nglyphs)
6287 it->cmp_it.from = it->cmp_it.to;
6288 else
6289 {
6290 it->cmp_it.id = -1;
6291 composition_compute_stop_pos (&it->cmp_it,
6292 IT_STRING_CHARPOS (*it),
6293 IT_STRING_BYTEPOS (*it),
6294 it->stop_charpos, it->string);
6295 }
6296 }
6297 else
6298 {
6299 IT_STRING_BYTEPOS (*it) += it->len;
6300 IT_STRING_CHARPOS (*it) += 1;
6301 }
6302
6303 consider_string_end:
6304
6305 if (it->current.overlay_string_index >= 0)
6306 {
6307 /* IT->string is an overlay string. Advance to the
6308 next, if there is one. */
6309 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6310 {
6311 it->ellipsis_p = 0;
6312 next_overlay_string (it);
6313 if (it->ellipsis_p)
6314 setup_for_ellipsis (it, 0);
6315 }
6316 }
6317 else
6318 {
6319 /* IT->string is not an overlay string. If we reached
6320 its end, and there is something on IT->stack, proceed
6321 with what is on the stack. This can be either another
6322 string, this time an overlay string, or a buffer. */
6323 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6324 && it->sp > 0)
6325 {
6326 pop_it (it);
6327 if (it->method == GET_FROM_STRING)
6328 goto consider_string_end;
6329 }
6330 }
6331 break;
6332
6333 case GET_FROM_IMAGE:
6334 case GET_FROM_STRETCH:
6335 /* The position etc with which we have to proceed are on
6336 the stack. The position may be at the end of a string,
6337 if the `display' property takes up the whole string. */
6338 xassert (it->sp > 0);
6339 pop_it (it);
6340 if (it->method == GET_FROM_STRING)
6341 goto consider_string_end;
6342 break;
6343
6344 default:
6345 /* There are no other methods defined, so this should be a bug. */
6346 abort ();
6347 }
6348
6349 xassert (it->method != GET_FROM_STRING
6350 || (STRINGP (it->string)
6351 && IT_STRING_CHARPOS (*it) >= 0));
6352 }
6353
6354 /* Load IT's display element fields with information about the next
6355 display element which comes from a display table entry or from the
6356 result of translating a control character to one of the forms `^C'
6357 or `\003'.
6358
6359 IT->dpvec holds the glyphs to return as characters.
6360 IT->saved_face_id holds the face id before the display vector--it
6361 is restored into IT->face_id in set_iterator_to_next. */
6362
6363 static int
6364 next_element_from_display_vector (struct it *it)
6365 {
6366 Lisp_Object gc;
6367
6368 /* Precondition. */
6369 xassert (it->dpvec && it->current.dpvec_index >= 0);
6370
6371 it->face_id = it->saved_face_id;
6372
6373 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6374 That seemed totally bogus - so I changed it... */
6375 gc = it->dpvec[it->current.dpvec_index];
6376
6377 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6378 {
6379 it->c = GLYPH_CODE_CHAR (gc);
6380 it->len = CHAR_BYTES (it->c);
6381
6382 /* The entry may contain a face id to use. Such a face id is
6383 the id of a Lisp face, not a realized face. A face id of
6384 zero means no face is specified. */
6385 if (it->dpvec_face_id >= 0)
6386 it->face_id = it->dpvec_face_id;
6387 else
6388 {
6389 int lface_id = GLYPH_CODE_FACE (gc);
6390 if (lface_id > 0)
6391 it->face_id = merge_faces (it->f, Qt, lface_id,
6392 it->saved_face_id);
6393 }
6394 }
6395 else
6396 /* Display table entry is invalid. Return a space. */
6397 it->c = ' ', it->len = 1;
6398
6399 /* Don't change position and object of the iterator here. They are
6400 still the values of the character that had this display table
6401 entry or was translated, and that's what we want. */
6402 it->what = IT_CHARACTER;
6403 return 1;
6404 }
6405
6406
6407 /* Load IT with the next display element from Lisp string IT->string.
6408 IT->current.string_pos is the current position within the string.
6409 If IT->current.overlay_string_index >= 0, the Lisp string is an
6410 overlay string. */
6411
6412 static int
6413 next_element_from_string (struct it *it)
6414 {
6415 struct text_pos position;
6416
6417 xassert (STRINGP (it->string));
6418 xassert (IT_STRING_CHARPOS (*it) >= 0);
6419 position = it->current.string_pos;
6420
6421 /* Time to check for invisible text? */
6422 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6423 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6424 {
6425 handle_stop (it);
6426
6427 /* Since a handler may have changed IT->method, we must
6428 recurse here. */
6429 return GET_NEXT_DISPLAY_ELEMENT (it);
6430 }
6431
6432 if (it->current.overlay_string_index >= 0)
6433 {
6434 /* Get the next character from an overlay string. In overlay
6435 strings, There is no field width or padding with spaces to
6436 do. */
6437 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6438 {
6439 it->what = IT_EOB;
6440 return 0;
6441 }
6442 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6443 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6444 && next_element_from_composition (it))
6445 {
6446 return 1;
6447 }
6448 else if (STRING_MULTIBYTE (it->string))
6449 {
6450 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6451 const unsigned char *s = (SDATA (it->string)
6452 + IT_STRING_BYTEPOS (*it));
6453 it->c = string_char_and_length (s, &it->len);
6454 }
6455 else
6456 {
6457 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6458 it->len = 1;
6459 }
6460 }
6461 else
6462 {
6463 /* Get the next character from a Lisp string that is not an
6464 overlay string. Such strings come from the mode line, for
6465 example. We may have to pad with spaces, or truncate the
6466 string. See also next_element_from_c_string. */
6467 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6468 {
6469 it->what = IT_EOB;
6470 return 0;
6471 }
6472 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6473 {
6474 /* Pad with spaces. */
6475 it->c = ' ', it->len = 1;
6476 CHARPOS (position) = BYTEPOS (position) = -1;
6477 }
6478 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6479 IT_STRING_BYTEPOS (*it), it->string_nchars)
6480 && next_element_from_composition (it))
6481 {
6482 return 1;
6483 }
6484 else if (STRING_MULTIBYTE (it->string))
6485 {
6486 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6487 const unsigned char *s = (SDATA (it->string)
6488 + IT_STRING_BYTEPOS (*it));
6489 it->c = string_char_and_length (s, &it->len);
6490 }
6491 else
6492 {
6493 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6494 it->len = 1;
6495 }
6496 }
6497
6498 /* Record what we have and where it came from. */
6499 it->what = IT_CHARACTER;
6500 it->object = it->string;
6501 it->position = position;
6502 return 1;
6503 }
6504
6505
6506 /* Load IT with next display element from C string IT->s.
6507 IT->string_nchars is the maximum number of characters to return
6508 from the string. IT->end_charpos may be greater than
6509 IT->string_nchars when this function is called, in which case we
6510 may have to return padding spaces. Value is zero if end of string
6511 reached, including padding spaces. */
6512
6513 static int
6514 next_element_from_c_string (struct it *it)
6515 {
6516 int success_p = 1;
6517
6518 xassert (it->s);
6519 it->what = IT_CHARACTER;
6520 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6521 it->object = Qnil;
6522
6523 /* IT's position can be greater IT->string_nchars in case a field
6524 width or precision has been specified when the iterator was
6525 initialized. */
6526 if (IT_CHARPOS (*it) >= it->end_charpos)
6527 {
6528 /* End of the game. */
6529 it->what = IT_EOB;
6530 success_p = 0;
6531 }
6532 else if (IT_CHARPOS (*it) >= it->string_nchars)
6533 {
6534 /* Pad with spaces. */
6535 it->c = ' ', it->len = 1;
6536 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6537 }
6538 else if (it->multibyte_p)
6539 {
6540 /* Implementation note: The calls to strlen apparently aren't a
6541 performance problem because there is no noticeable performance
6542 difference between Emacs running in unibyte or multibyte mode. */
6543 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6544 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6545 }
6546 else
6547 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6548
6549 return success_p;
6550 }
6551
6552
6553 /* Set up IT to return characters from an ellipsis, if appropriate.
6554 The definition of the ellipsis glyphs may come from a display table
6555 entry. This function fills IT with the first glyph from the
6556 ellipsis if an ellipsis is to be displayed. */
6557
6558 static int
6559 next_element_from_ellipsis (struct it *it)
6560 {
6561 if (it->selective_display_ellipsis_p)
6562 setup_for_ellipsis (it, it->len);
6563 else
6564 {
6565 /* The face at the current position may be different from the
6566 face we find after the invisible text. Remember what it
6567 was in IT->saved_face_id, and signal that it's there by
6568 setting face_before_selective_p. */
6569 it->saved_face_id = it->face_id;
6570 it->method = GET_FROM_BUFFER;
6571 it->object = it->w->buffer;
6572 reseat_at_next_visible_line_start (it, 1);
6573 it->face_before_selective_p = 1;
6574 }
6575
6576 return GET_NEXT_DISPLAY_ELEMENT (it);
6577 }
6578
6579
6580 /* Deliver an image display element. The iterator IT is already
6581 filled with image information (done in handle_display_prop). Value
6582 is always 1. */
6583
6584
6585 static int
6586 next_element_from_image (struct it *it)
6587 {
6588 it->what = IT_IMAGE;
6589 it->ignore_overlay_strings_at_pos_p = 0;
6590 return 1;
6591 }
6592
6593
6594 /* Fill iterator IT with next display element from a stretch glyph
6595 property. IT->object is the value of the text property. Value is
6596 always 1. */
6597
6598 static int
6599 next_element_from_stretch (struct it *it)
6600 {
6601 it->what = IT_STRETCH;
6602 return 1;
6603 }
6604
6605 /* Scan forward from CHARPOS in the current buffer, until we find a
6606 stop position > current IT's position. Then handle the stop
6607 position before that. This is called when we bump into a stop
6608 position while reordering bidirectional text. CHARPOS should be
6609 the last previously processed stop_pos (or BEGV, if none were
6610 processed yet) whose position is less that IT's current
6611 position. */
6612
6613 static void
6614 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6615 {
6616 EMACS_INT where_we_are = IT_CHARPOS (*it);
6617 struct display_pos save_current = it->current;
6618 struct text_pos save_position = it->position;
6619 struct text_pos pos1;
6620 EMACS_INT next_stop;
6621
6622 /* Scan in strict logical order. */
6623 it->bidi_p = 0;
6624 do
6625 {
6626 it->prev_stop = charpos;
6627 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6628 reseat_1 (it, pos1, 0);
6629 compute_stop_pos (it);
6630 /* We must advance forward, right? */
6631 if (it->stop_charpos <= it->prev_stop)
6632 abort ();
6633 charpos = it->stop_charpos;
6634 }
6635 while (charpos <= where_we_are);
6636
6637 next_stop = it->stop_charpos;
6638 it->stop_charpos = it->prev_stop;
6639 it->bidi_p = 1;
6640 it->current = save_current;
6641 it->position = save_position;
6642 handle_stop (it);
6643 it->stop_charpos = next_stop;
6644 }
6645
6646 /* Load IT with the next display element from current_buffer. Value
6647 is zero if end of buffer reached. IT->stop_charpos is the next
6648 position at which to stop and check for text properties or buffer
6649 end. */
6650
6651 static int
6652 next_element_from_buffer (struct it *it)
6653 {
6654 int success_p = 1;
6655
6656 xassert (IT_CHARPOS (*it) >= BEGV);
6657
6658 /* With bidi reordering, the character to display might not be the
6659 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6660 we were reseat()ed to a new buffer position, which is potentially
6661 a different paragraph. */
6662 if (it->bidi_p && it->bidi_it.first_elt)
6663 {
6664 it->bidi_it.charpos = IT_CHARPOS (*it);
6665 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6666 if (it->bidi_it.bytepos == ZV_BYTE)
6667 {
6668 /* Nothing to do, but reset the FIRST_ELT flag, like
6669 bidi_paragraph_init does, because we are not going to
6670 call it. */
6671 it->bidi_it.first_elt = 0;
6672 }
6673 else if (it->bidi_it.bytepos == BEGV_BYTE
6674 /* FIXME: Should support all Unicode line separators. */
6675 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6676 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6677 {
6678 /* If we are at the beginning of a line, we can produce the
6679 next element right away. */
6680 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 }
6683 else
6684 {
6685 int orig_bytepos = IT_BYTEPOS (*it);
6686
6687 /* We need to prime the bidi iterator starting at the line's
6688 beginning, before we will be able to produce the next
6689 element. */
6690 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6691 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6692 it->bidi_it.charpos = IT_CHARPOS (*it);
6693 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6694 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6695 do
6696 {
6697 /* Now return to buffer position where we were asked to
6698 get the next display element, and produce that. */
6699 bidi_move_to_visually_next (&it->bidi_it);
6700 }
6701 while (it->bidi_it.bytepos != orig_bytepos
6702 && it->bidi_it.bytepos < ZV_BYTE);
6703 }
6704
6705 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6706 /* Adjust IT's position information to where we ended up. */
6707 IT_CHARPOS (*it) = it->bidi_it.charpos;
6708 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6710 {
6711 EMACS_INT stop = it->stop_charpos;
6712 if (it->bidi_it.scan_dir < 0)
6713 stop = -1;
6714 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6715 IT_BYTEPOS (*it), stop, Qnil);
6716 }
6717 }
6718
6719 if (IT_CHARPOS (*it) >= it->stop_charpos)
6720 {
6721 if (IT_CHARPOS (*it) >= it->end_charpos)
6722 {
6723 int overlay_strings_follow_p;
6724
6725 /* End of the game, except when overlay strings follow that
6726 haven't been returned yet. */
6727 if (it->overlay_strings_at_end_processed_p)
6728 overlay_strings_follow_p = 0;
6729 else
6730 {
6731 it->overlay_strings_at_end_processed_p = 1;
6732 overlay_strings_follow_p = get_overlay_strings (it, 0);
6733 }
6734
6735 if (overlay_strings_follow_p)
6736 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6737 else
6738 {
6739 it->what = IT_EOB;
6740 it->position = it->current.pos;
6741 success_p = 0;
6742 }
6743 }
6744 else if (!(!it->bidi_p
6745 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6746 || IT_CHARPOS (*it) == it->stop_charpos))
6747 {
6748 /* With bidi non-linear iteration, we could find ourselves
6749 far beyond the last computed stop_charpos, with several
6750 other stop positions in between that we missed. Scan
6751 them all now, in buffer's logical order, until we find
6752 and handle the last stop_charpos that precedes our
6753 current position. */
6754 handle_stop_backwards (it, it->stop_charpos);
6755 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 }
6757 else
6758 {
6759 if (it->bidi_p)
6760 {
6761 /* Take note of the stop position we just moved across,
6762 for when we will move back across it. */
6763 it->prev_stop = it->stop_charpos;
6764 /* If we are at base paragraph embedding level, take
6765 note of the last stop position seen at this
6766 level. */
6767 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6768 it->base_level_stop = it->stop_charpos;
6769 }
6770 handle_stop (it);
6771 return GET_NEXT_DISPLAY_ELEMENT (it);
6772 }
6773 }
6774 else if (it->bidi_p
6775 /* We can sometimes back up for reasons that have nothing
6776 to do with bidi reordering. E.g., compositions. The
6777 code below is only needed when we are above the base
6778 embedding level, so test for that explicitly. */
6779 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6780 && IT_CHARPOS (*it) < it->prev_stop)
6781 {
6782 if (it->base_level_stop <= 0)
6783 it->base_level_stop = BEGV;
6784 if (IT_CHARPOS (*it) < it->base_level_stop)
6785 abort ();
6786 handle_stop_backwards (it, it->base_level_stop);
6787 return GET_NEXT_DISPLAY_ELEMENT (it);
6788 }
6789 else
6790 {
6791 /* No face changes, overlays etc. in sight, so just return a
6792 character from current_buffer. */
6793 unsigned char *p;
6794 EMACS_INT stop;
6795
6796 /* Maybe run the redisplay end trigger hook. Performance note:
6797 This doesn't seem to cost measurable time. */
6798 if (it->redisplay_end_trigger_charpos
6799 && it->glyph_row
6800 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6801 run_redisplay_end_trigger_hook (it);
6802
6803 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6804 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6805 stop)
6806 && next_element_from_composition (it))
6807 {
6808 return 1;
6809 }
6810
6811 /* Get the next character, maybe multibyte. */
6812 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6813 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6814 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6815 else
6816 it->c = *p, it->len = 1;
6817
6818 /* Record what we have and where it came from. */
6819 it->what = IT_CHARACTER;
6820 it->object = it->w->buffer;
6821 it->position = it->current.pos;
6822
6823 /* Normally we return the character found above, except when we
6824 really want to return an ellipsis for selective display. */
6825 if (it->selective)
6826 {
6827 if (it->c == '\n')
6828 {
6829 /* A value of selective > 0 means hide lines indented more
6830 than that number of columns. */
6831 if (it->selective > 0
6832 && IT_CHARPOS (*it) + 1 < ZV
6833 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6834 IT_BYTEPOS (*it) + 1,
6835 (double) it->selective)) /* iftc */
6836 {
6837 success_p = next_element_from_ellipsis (it);
6838 it->dpvec_char_len = -1;
6839 }
6840 }
6841 else if (it->c == '\r' && it->selective == -1)
6842 {
6843 /* A value of selective == -1 means that everything from the
6844 CR to the end of the line is invisible, with maybe an
6845 ellipsis displayed for it. */
6846 success_p = next_element_from_ellipsis (it);
6847 it->dpvec_char_len = -1;
6848 }
6849 }
6850 }
6851
6852 /* Value is zero if end of buffer reached. */
6853 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6854 return success_p;
6855 }
6856
6857
6858 /* Run the redisplay end trigger hook for IT. */
6859
6860 static void
6861 run_redisplay_end_trigger_hook (struct it *it)
6862 {
6863 Lisp_Object args[3];
6864
6865 /* IT->glyph_row should be non-null, i.e. we should be actually
6866 displaying something, or otherwise we should not run the hook. */
6867 xassert (it->glyph_row);
6868
6869 /* Set up hook arguments. */
6870 args[0] = Qredisplay_end_trigger_functions;
6871 args[1] = it->window;
6872 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6873 it->redisplay_end_trigger_charpos = 0;
6874
6875 /* Since we are *trying* to run these functions, don't try to run
6876 them again, even if they get an error. */
6877 it->w->redisplay_end_trigger = Qnil;
6878 Frun_hook_with_args (3, args);
6879
6880 /* Notice if it changed the face of the character we are on. */
6881 handle_face_prop (it);
6882 }
6883
6884
6885 /* Deliver a composition display element. Unlike the other
6886 next_element_from_XXX, this function is not registered in the array
6887 get_next_element[]. It is called from next_element_from_buffer and
6888 next_element_from_string when necessary. */
6889
6890 static int
6891 next_element_from_composition (struct it *it)
6892 {
6893 it->what = IT_COMPOSITION;
6894 it->len = it->cmp_it.nbytes;
6895 if (STRINGP (it->string))
6896 {
6897 if (it->c < 0)
6898 {
6899 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6900 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6901 return 0;
6902 }
6903 it->position = it->current.string_pos;
6904 it->object = it->string;
6905 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6906 IT_STRING_BYTEPOS (*it), it->string);
6907 }
6908 else
6909 {
6910 if (it->c < 0)
6911 {
6912 IT_CHARPOS (*it) += it->cmp_it.nchars;
6913 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6914 if (it->bidi_p)
6915 {
6916 if (it->bidi_it.new_paragraph)
6917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6918 /* Resync the bidi iterator with IT's new position.
6919 FIXME: this doesn't support bidirectional text. */
6920 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6921 bidi_move_to_visually_next (&it->bidi_it);
6922 }
6923 return 0;
6924 }
6925 it->position = it->current.pos;
6926 it->object = it->w->buffer;
6927 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6928 IT_BYTEPOS (*it), Qnil);
6929 }
6930 return 1;
6931 }
6932
6933
6934 \f
6935 /***********************************************************************
6936 Moving an iterator without producing glyphs
6937 ***********************************************************************/
6938
6939 /* Check if iterator is at a position corresponding to a valid buffer
6940 position after some move_it_ call. */
6941
6942 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6943 ((it)->method == GET_FROM_STRING \
6944 ? IT_STRING_CHARPOS (*it) == 0 \
6945 : 1)
6946
6947
6948 /* Move iterator IT to a specified buffer or X position within one
6949 line on the display without producing glyphs.
6950
6951 OP should be a bit mask including some or all of these bits:
6952 MOVE_TO_X: Stop upon reaching x-position TO_X.
6953 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6954 Regardless of OP's value, stop upon reaching the end of the display line.
6955
6956 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6957 This means, in particular, that TO_X includes window's horizontal
6958 scroll amount.
6959
6960 The return value has several possible values that
6961 say what condition caused the scan to stop:
6962
6963 MOVE_POS_MATCH_OR_ZV
6964 - when TO_POS or ZV was reached.
6965
6966 MOVE_X_REACHED
6967 -when TO_X was reached before TO_POS or ZV were reached.
6968
6969 MOVE_LINE_CONTINUED
6970 - when we reached the end of the display area and the line must
6971 be continued.
6972
6973 MOVE_LINE_TRUNCATED
6974 - when we reached the end of the display area and the line is
6975 truncated.
6976
6977 MOVE_NEWLINE_OR_CR
6978 - when we stopped at a line end, i.e. a newline or a CR and selective
6979 display is on. */
6980
6981 static enum move_it_result
6982 move_it_in_display_line_to (struct it *it,
6983 EMACS_INT to_charpos, int to_x,
6984 enum move_operation_enum op)
6985 {
6986 enum move_it_result result = MOVE_UNDEFINED;
6987 struct glyph_row *saved_glyph_row;
6988 struct it wrap_it, atpos_it, atx_it;
6989 int may_wrap = 0;
6990 enum it_method prev_method = it->method;
6991 EMACS_INT prev_pos = IT_CHARPOS (*it);
6992
6993 /* Don't produce glyphs in produce_glyphs. */
6994 saved_glyph_row = it->glyph_row;
6995 it->glyph_row = NULL;
6996
6997 /* Use wrap_it to save a copy of IT wherever a word wrap could
6998 occur. Use atpos_it to save a copy of IT at the desired buffer
6999 position, if found, so that we can scan ahead and check if the
7000 word later overshoots the window edge. Use atx_it similarly, for
7001 pixel positions. */
7002 wrap_it.sp = -1;
7003 atpos_it.sp = -1;
7004 atx_it.sp = -1;
7005
7006 #define BUFFER_POS_REACHED_P() \
7007 ((op & MOVE_TO_POS) != 0 \
7008 && BUFFERP (it->object) \
7009 && (IT_CHARPOS (*it) == to_charpos \
7010 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7011 && (it->method == GET_FROM_BUFFER \
7012 || (it->method == GET_FROM_DISPLAY_VECTOR \
7013 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7014
7015 /* If there's a line-/wrap-prefix, handle it. */
7016 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7017 && it->current_y < it->last_visible_y)
7018 handle_line_prefix (it);
7019
7020 while (1)
7021 {
7022 int x, i, ascent = 0, descent = 0;
7023
7024 /* Utility macro to reset an iterator with x, ascent, and descent. */
7025 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7026 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7027 (IT)->max_descent = descent)
7028
7029 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7030 glyph). */
7031 if ((op & MOVE_TO_POS) != 0
7032 && BUFFERP (it->object)
7033 && it->method == GET_FROM_BUFFER
7034 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7035 || (it->bidi_p
7036 && (prev_method == GET_FROM_IMAGE
7037 || prev_method == GET_FROM_STRETCH)
7038 /* Passed TO_CHARPOS from left to right. */
7039 && ((prev_pos < to_charpos
7040 && IT_CHARPOS (*it) > to_charpos)
7041 /* Passed TO_CHARPOS from right to left. */
7042 || (prev_pos > to_charpos
7043 && IT_CHARPOS (*it) < to_charpos)))))
7044 {
7045 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7046 {
7047 result = MOVE_POS_MATCH_OR_ZV;
7048 break;
7049 }
7050 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7051 /* If wrap_it is valid, the current position might be in a
7052 word that is wrapped. So, save the iterator in
7053 atpos_it and continue to see if wrapping happens. */
7054 atpos_it = *it;
7055 }
7056
7057 prev_method = it->method;
7058 if (it->method == GET_FROM_BUFFER)
7059 prev_pos = IT_CHARPOS (*it);
7060 /* Stop when ZV reached.
7061 We used to stop here when TO_CHARPOS reached as well, but that is
7062 too soon if this glyph does not fit on this line. So we handle it
7063 explicitly below. */
7064 if (!get_next_display_element (it))
7065 {
7066 result = MOVE_POS_MATCH_OR_ZV;
7067 break;
7068 }
7069
7070 if (it->line_wrap == TRUNCATE)
7071 {
7072 if (BUFFER_POS_REACHED_P ())
7073 {
7074 result = MOVE_POS_MATCH_OR_ZV;
7075 break;
7076 }
7077 }
7078 else
7079 {
7080 if (it->line_wrap == WORD_WRAP)
7081 {
7082 if (IT_DISPLAYING_WHITESPACE (it))
7083 may_wrap = 1;
7084 else if (may_wrap)
7085 {
7086 /* We have reached a glyph that follows one or more
7087 whitespace characters. If the position is
7088 already found, we are done. */
7089 if (atpos_it.sp >= 0)
7090 {
7091 *it = atpos_it;
7092 result = MOVE_POS_MATCH_OR_ZV;
7093 goto done;
7094 }
7095 if (atx_it.sp >= 0)
7096 {
7097 *it = atx_it;
7098 result = MOVE_X_REACHED;
7099 goto done;
7100 }
7101 /* Otherwise, we can wrap here. */
7102 wrap_it = *it;
7103 may_wrap = 0;
7104 }
7105 }
7106 }
7107
7108 /* Remember the line height for the current line, in case
7109 the next element doesn't fit on the line. */
7110 ascent = it->max_ascent;
7111 descent = it->max_descent;
7112
7113 /* The call to produce_glyphs will get the metrics of the
7114 display element IT is loaded with. Record the x-position
7115 before this display element, in case it doesn't fit on the
7116 line. */
7117 x = it->current_x;
7118
7119 PRODUCE_GLYPHS (it);
7120
7121 if (it->area != TEXT_AREA)
7122 {
7123 set_iterator_to_next (it, 1);
7124 continue;
7125 }
7126
7127 /* The number of glyphs we get back in IT->nglyphs will normally
7128 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7129 character on a terminal frame, or (iii) a line end. For the
7130 second case, IT->nglyphs - 1 padding glyphs will be present.
7131 (On X frames, there is only one glyph produced for a
7132 composite character.)
7133
7134 The behavior implemented below means, for continuation lines,
7135 that as many spaces of a TAB as fit on the current line are
7136 displayed there. For terminal frames, as many glyphs of a
7137 multi-glyph character are displayed in the current line, too.
7138 This is what the old redisplay code did, and we keep it that
7139 way. Under X, the whole shape of a complex character must
7140 fit on the line or it will be completely displayed in the
7141 next line.
7142
7143 Note that both for tabs and padding glyphs, all glyphs have
7144 the same width. */
7145 if (it->nglyphs)
7146 {
7147 /* More than one glyph or glyph doesn't fit on line. All
7148 glyphs have the same width. */
7149 int single_glyph_width = it->pixel_width / it->nglyphs;
7150 int new_x;
7151 int x_before_this_char = x;
7152 int hpos_before_this_char = it->hpos;
7153
7154 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7155 {
7156 new_x = x + single_glyph_width;
7157
7158 /* We want to leave anything reaching TO_X to the caller. */
7159 if ((op & MOVE_TO_X) && new_x > to_x)
7160 {
7161 if (BUFFER_POS_REACHED_P ())
7162 {
7163 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7164 goto buffer_pos_reached;
7165 if (atpos_it.sp < 0)
7166 {
7167 atpos_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7169 }
7170 }
7171 else
7172 {
7173 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7174 {
7175 it->current_x = x;
7176 result = MOVE_X_REACHED;
7177 break;
7178 }
7179 if (atx_it.sp < 0)
7180 {
7181 atx_it = *it;
7182 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7183 }
7184 }
7185 }
7186
7187 if (/* Lines are continued. */
7188 it->line_wrap != TRUNCATE
7189 && (/* And glyph doesn't fit on the line. */
7190 new_x > it->last_visible_x
7191 /* Or it fits exactly and we're on a window
7192 system frame. */
7193 || (new_x == it->last_visible_x
7194 && FRAME_WINDOW_P (it->f))))
7195 {
7196 if (/* IT->hpos == 0 means the very first glyph
7197 doesn't fit on the line, e.g. a wide image. */
7198 it->hpos == 0
7199 || (new_x == it->last_visible_x
7200 && FRAME_WINDOW_P (it->f)))
7201 {
7202 ++it->hpos;
7203 it->current_x = new_x;
7204
7205 /* The character's last glyph just barely fits
7206 in this row. */
7207 if (i == it->nglyphs - 1)
7208 {
7209 /* If this is the destination position,
7210 return a position *before* it in this row,
7211 now that we know it fits in this row. */
7212 if (BUFFER_POS_REACHED_P ())
7213 {
7214 if (it->line_wrap != WORD_WRAP
7215 || wrap_it.sp < 0)
7216 {
7217 it->hpos = hpos_before_this_char;
7218 it->current_x = x_before_this_char;
7219 result = MOVE_POS_MATCH_OR_ZV;
7220 break;
7221 }
7222 if (it->line_wrap == WORD_WRAP
7223 && atpos_it.sp < 0)
7224 {
7225 atpos_it = *it;
7226 atpos_it.current_x = x_before_this_char;
7227 atpos_it.hpos = hpos_before_this_char;
7228 }
7229 }
7230
7231 set_iterator_to_next (it, 1);
7232 /* On graphical terminals, newlines may
7233 "overflow" into the fringe if
7234 overflow-newline-into-fringe is non-nil.
7235 On text-only terminals, newlines may
7236 overflow into the last glyph on the
7237 display line.*/
7238 if (!FRAME_WINDOW_P (it->f)
7239 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7240 {
7241 if (!get_next_display_element (it))
7242 {
7243 result = MOVE_POS_MATCH_OR_ZV;
7244 break;
7245 }
7246 if (BUFFER_POS_REACHED_P ())
7247 {
7248 if (ITERATOR_AT_END_OF_LINE_P (it))
7249 result = MOVE_POS_MATCH_OR_ZV;
7250 else
7251 result = MOVE_LINE_CONTINUED;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 }
7261 }
7262 else
7263 IT_RESET_X_ASCENT_DESCENT (it);
7264
7265 if (wrap_it.sp >= 0)
7266 {
7267 *it = wrap_it;
7268 atpos_it.sp = -1;
7269 atx_it.sp = -1;
7270 }
7271
7272 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7273 IT_CHARPOS (*it)));
7274 result = MOVE_LINE_CONTINUED;
7275 break;
7276 }
7277
7278 if (BUFFER_POS_REACHED_P ())
7279 {
7280 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7281 goto buffer_pos_reached;
7282 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7283 {
7284 atpos_it = *it;
7285 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7286 }
7287 }
7288
7289 if (new_x > it->first_visible_x)
7290 {
7291 /* Glyph is visible. Increment number of glyphs that
7292 would be displayed. */
7293 ++it->hpos;
7294 }
7295 }
7296
7297 if (result != MOVE_UNDEFINED)
7298 break;
7299 }
7300 else if (BUFFER_POS_REACHED_P ())
7301 {
7302 buffer_pos_reached:
7303 IT_RESET_X_ASCENT_DESCENT (it);
7304 result = MOVE_POS_MATCH_OR_ZV;
7305 break;
7306 }
7307 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7308 {
7309 /* Stop when TO_X specified and reached. This check is
7310 necessary here because of lines consisting of a line end,
7311 only. The line end will not produce any glyphs and we
7312 would never get MOVE_X_REACHED. */
7313 xassert (it->nglyphs == 0);
7314 result = MOVE_X_REACHED;
7315 break;
7316 }
7317
7318 /* Is this a line end? If yes, we're done. */
7319 if (ITERATOR_AT_END_OF_LINE_P (it))
7320 {
7321 result = MOVE_NEWLINE_OR_CR;
7322 break;
7323 }
7324
7325 if (it->method == GET_FROM_BUFFER)
7326 prev_pos = IT_CHARPOS (*it);
7327 /* The current display element has been consumed. Advance
7328 to the next. */
7329 set_iterator_to_next (it, 1);
7330
7331 /* Stop if lines are truncated and IT's current x-position is
7332 past the right edge of the window now. */
7333 if (it->line_wrap == TRUNCATE
7334 && it->current_x >= it->last_visible_x)
7335 {
7336 if (!FRAME_WINDOW_P (it->f)
7337 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7338 {
7339 if (!get_next_display_element (it)
7340 || BUFFER_POS_REACHED_P ())
7341 {
7342 result = MOVE_POS_MATCH_OR_ZV;
7343 break;
7344 }
7345 if (ITERATOR_AT_END_OF_LINE_P (it))
7346 {
7347 result = MOVE_NEWLINE_OR_CR;
7348 break;
7349 }
7350 }
7351 result = MOVE_LINE_TRUNCATED;
7352 break;
7353 }
7354 #undef IT_RESET_X_ASCENT_DESCENT
7355 }
7356
7357 #undef BUFFER_POS_REACHED_P
7358
7359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7360 restore the saved iterator. */
7361 if (atpos_it.sp >= 0)
7362 *it = atpos_it;
7363 else if (atx_it.sp >= 0)
7364 *it = atx_it;
7365
7366 done:
7367
7368 /* Restore the iterator settings altered at the beginning of this
7369 function. */
7370 it->glyph_row = saved_glyph_row;
7371 return result;
7372 }
7373
7374 /* For external use. */
7375 void
7376 move_it_in_display_line (struct it *it,
7377 EMACS_INT to_charpos, int to_x,
7378 enum move_operation_enum op)
7379 {
7380 if (it->line_wrap == WORD_WRAP
7381 && (op & MOVE_TO_X))
7382 {
7383 struct it save_it = *it;
7384 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7385 /* When word-wrap is on, TO_X may lie past the end
7386 of a wrapped line. Then it->current is the
7387 character on the next line, so backtrack to the
7388 space before the wrap point. */
7389 if (skip == MOVE_LINE_CONTINUED)
7390 {
7391 int prev_x = max (it->current_x - 1, 0);
7392 *it = save_it;
7393 move_it_in_display_line_to
7394 (it, -1, prev_x, MOVE_TO_X);
7395 }
7396 }
7397 else
7398 move_it_in_display_line_to (it, to_charpos, to_x, op);
7399 }
7400
7401
7402 /* Move IT forward until it satisfies one or more of the criteria in
7403 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7404
7405 OP is a bit-mask that specifies where to stop, and in particular,
7406 which of those four position arguments makes a difference. See the
7407 description of enum move_operation_enum.
7408
7409 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7410 screen line, this function will set IT to the next position >
7411 TO_CHARPOS. */
7412
7413 void
7414 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7415 {
7416 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7417 int line_height, line_start_x = 0, reached = 0;
7418
7419 for (;;)
7420 {
7421 if (op & MOVE_TO_VPOS)
7422 {
7423 /* If no TO_CHARPOS and no TO_X specified, stop at the
7424 start of the line TO_VPOS. */
7425 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7426 {
7427 if (it->vpos == to_vpos)
7428 {
7429 reached = 1;
7430 break;
7431 }
7432 else
7433 skip = move_it_in_display_line_to (it, -1, -1, 0);
7434 }
7435 else
7436 {
7437 /* TO_VPOS >= 0 means stop at TO_X in the line at
7438 TO_VPOS, or at TO_POS, whichever comes first. */
7439 if (it->vpos == to_vpos)
7440 {
7441 reached = 2;
7442 break;
7443 }
7444
7445 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7446
7447 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7448 {
7449 reached = 3;
7450 break;
7451 }
7452 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7453 {
7454 /* We have reached TO_X but not in the line we want. */
7455 skip = move_it_in_display_line_to (it, to_charpos,
7456 -1, MOVE_TO_POS);
7457 if (skip == MOVE_POS_MATCH_OR_ZV)
7458 {
7459 reached = 4;
7460 break;
7461 }
7462 }
7463 }
7464 }
7465 else if (op & MOVE_TO_Y)
7466 {
7467 struct it it_backup;
7468
7469 if (it->line_wrap == WORD_WRAP)
7470 it_backup = *it;
7471
7472 /* TO_Y specified means stop at TO_X in the line containing
7473 TO_Y---or at TO_CHARPOS if this is reached first. The
7474 problem is that we can't really tell whether the line
7475 contains TO_Y before we have completely scanned it, and
7476 this may skip past TO_X. What we do is to first scan to
7477 TO_X.
7478
7479 If TO_X is not specified, use a TO_X of zero. The reason
7480 is to make the outcome of this function more predictable.
7481 If we didn't use TO_X == 0, we would stop at the end of
7482 the line which is probably not what a caller would expect
7483 to happen. */
7484 skip = move_it_in_display_line_to
7485 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7486 (MOVE_TO_X | (op & MOVE_TO_POS)));
7487
7488 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7489 if (skip == MOVE_POS_MATCH_OR_ZV)
7490 reached = 5;
7491 else if (skip == MOVE_X_REACHED)
7492 {
7493 /* If TO_X was reached, we want to know whether TO_Y is
7494 in the line. We know this is the case if the already
7495 scanned glyphs make the line tall enough. Otherwise,
7496 we must check by scanning the rest of the line. */
7497 line_height = it->max_ascent + it->max_descent;
7498 if (to_y >= it->current_y
7499 && to_y < it->current_y + line_height)
7500 {
7501 reached = 6;
7502 break;
7503 }
7504 it_backup = *it;
7505 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7506 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7507 op & MOVE_TO_POS);
7508 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7509 line_height = it->max_ascent + it->max_descent;
7510 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7511
7512 if (to_y >= it->current_y
7513 && to_y < it->current_y + line_height)
7514 {
7515 /* If TO_Y is in this line and TO_X was reached
7516 above, we scanned too far. We have to restore
7517 IT's settings to the ones before skipping. */
7518 *it = it_backup;
7519 reached = 6;
7520 }
7521 else
7522 {
7523 skip = skip2;
7524 if (skip == MOVE_POS_MATCH_OR_ZV)
7525 reached = 7;
7526 }
7527 }
7528 else
7529 {
7530 /* Check whether TO_Y is in this line. */
7531 line_height = it->max_ascent + it->max_descent;
7532 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7533
7534 if (to_y >= it->current_y
7535 && to_y < it->current_y + line_height)
7536 {
7537 /* When word-wrap is on, TO_X may lie past the end
7538 of a wrapped line. Then it->current is the
7539 character on the next line, so backtrack to the
7540 space before the wrap point. */
7541 if (skip == MOVE_LINE_CONTINUED
7542 && it->line_wrap == WORD_WRAP)
7543 {
7544 int prev_x = max (it->current_x - 1, 0);
7545 *it = it_backup;
7546 skip = move_it_in_display_line_to
7547 (it, -1, prev_x, MOVE_TO_X);
7548 }
7549 reached = 6;
7550 }
7551 }
7552
7553 if (reached)
7554 break;
7555 }
7556 else if (BUFFERP (it->object)
7557 && (it->method == GET_FROM_BUFFER
7558 || it->method == GET_FROM_STRETCH)
7559 && IT_CHARPOS (*it) >= to_charpos)
7560 skip = MOVE_POS_MATCH_OR_ZV;
7561 else
7562 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7563
7564 switch (skip)
7565 {
7566 case MOVE_POS_MATCH_OR_ZV:
7567 reached = 8;
7568 goto out;
7569
7570 case MOVE_NEWLINE_OR_CR:
7571 set_iterator_to_next (it, 1);
7572 it->continuation_lines_width = 0;
7573 break;
7574
7575 case MOVE_LINE_TRUNCATED:
7576 it->continuation_lines_width = 0;
7577 reseat_at_next_visible_line_start (it, 0);
7578 if ((op & MOVE_TO_POS) != 0
7579 && IT_CHARPOS (*it) > to_charpos)
7580 {
7581 reached = 9;
7582 goto out;
7583 }
7584 break;
7585
7586 case MOVE_LINE_CONTINUED:
7587 /* For continued lines ending in a tab, some of the glyphs
7588 associated with the tab are displayed on the current
7589 line. Since it->current_x does not include these glyphs,
7590 we use it->last_visible_x instead. */
7591 if (it->c == '\t')
7592 {
7593 it->continuation_lines_width += it->last_visible_x;
7594 /* When moving by vpos, ensure that the iterator really
7595 advances to the next line (bug#847, bug#969). Fixme:
7596 do we need to do this in other circumstances? */
7597 if (it->current_x != it->last_visible_x
7598 && (op & MOVE_TO_VPOS)
7599 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7600 {
7601 line_start_x = it->current_x + it->pixel_width
7602 - it->last_visible_x;
7603 set_iterator_to_next (it, 0);
7604 }
7605 }
7606 else
7607 it->continuation_lines_width += it->current_x;
7608 break;
7609
7610 default:
7611 abort ();
7612 }
7613
7614 /* Reset/increment for the next run. */
7615 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7616 it->current_x = line_start_x;
7617 line_start_x = 0;
7618 it->hpos = 0;
7619 it->current_y += it->max_ascent + it->max_descent;
7620 ++it->vpos;
7621 last_height = it->max_ascent + it->max_descent;
7622 last_max_ascent = it->max_ascent;
7623 it->max_ascent = it->max_descent = 0;
7624 }
7625
7626 out:
7627
7628 /* On text terminals, we may stop at the end of a line in the middle
7629 of a multi-character glyph. If the glyph itself is continued,
7630 i.e. it is actually displayed on the next line, don't treat this
7631 stopping point as valid; move to the next line instead (unless
7632 that brings us offscreen). */
7633 if (!FRAME_WINDOW_P (it->f)
7634 && op & MOVE_TO_POS
7635 && IT_CHARPOS (*it) == to_charpos
7636 && it->what == IT_CHARACTER
7637 && it->nglyphs > 1
7638 && it->line_wrap == WINDOW_WRAP
7639 && it->current_x == it->last_visible_x - 1
7640 && it->c != '\n'
7641 && it->c != '\t'
7642 && it->vpos < XFASTINT (it->w->window_end_vpos))
7643 {
7644 it->continuation_lines_width += it->current_x;
7645 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7646 it->current_y += it->max_ascent + it->max_descent;
7647 ++it->vpos;
7648 last_height = it->max_ascent + it->max_descent;
7649 last_max_ascent = it->max_ascent;
7650 }
7651
7652 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7653 }
7654
7655
7656 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7657
7658 If DY > 0, move IT backward at least that many pixels. DY = 0
7659 means move IT backward to the preceding line start or BEGV. This
7660 function may move over more than DY pixels if IT->current_y - DY
7661 ends up in the middle of a line; in this case IT->current_y will be
7662 set to the top of the line moved to. */
7663
7664 void
7665 move_it_vertically_backward (struct it *it, int dy)
7666 {
7667 int nlines, h;
7668 struct it it2, it3;
7669 int start_pos;
7670
7671 move_further_back:
7672 xassert (dy >= 0);
7673
7674 start_pos = IT_CHARPOS (*it);
7675
7676 /* Estimate how many newlines we must move back. */
7677 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7678
7679 /* Set the iterator's position that many lines back. */
7680 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7681 back_to_previous_visible_line_start (it);
7682
7683 /* Reseat the iterator here. When moving backward, we don't want
7684 reseat to skip forward over invisible text, set up the iterator
7685 to deliver from overlay strings at the new position etc. So,
7686 use reseat_1 here. */
7687 reseat_1 (it, it->current.pos, 1);
7688
7689 /* We are now surely at a line start. */
7690 it->current_x = it->hpos = 0;
7691 it->continuation_lines_width = 0;
7692
7693 /* Move forward and see what y-distance we moved. First move to the
7694 start of the next line so that we get its height. We need this
7695 height to be able to tell whether we reached the specified
7696 y-distance. */
7697 it2 = *it;
7698 it2.max_ascent = it2.max_descent = 0;
7699 do
7700 {
7701 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7702 MOVE_TO_POS | MOVE_TO_VPOS);
7703 }
7704 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 it3 = it2;
7707
7708 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7709 xassert (IT_CHARPOS (*it) >= BEGV);
7710 /* H is the actual vertical distance from the position in *IT
7711 and the starting position. */
7712 h = it2.current_y - it->current_y;
7713 /* NLINES is the distance in number of lines. */
7714 nlines = it2.vpos - it->vpos;
7715
7716 /* Correct IT's y and vpos position
7717 so that they are relative to the starting point. */
7718 it->vpos -= nlines;
7719 it->current_y -= h;
7720
7721 if (dy == 0)
7722 {
7723 /* DY == 0 means move to the start of the screen line. The
7724 value of nlines is > 0 if continuation lines were involved. */
7725 if (nlines > 0)
7726 move_it_by_lines (it, nlines, 1);
7727 }
7728 else
7729 {
7730 /* The y-position we try to reach, relative to *IT.
7731 Note that H has been subtracted in front of the if-statement. */
7732 int target_y = it->current_y + h - dy;
7733 int y0 = it3.current_y;
7734 int y1 = line_bottom_y (&it3);
7735 int line_height = y1 - y0;
7736
7737 /* If we did not reach target_y, try to move further backward if
7738 we can. If we moved too far backward, try to move forward. */
7739 if (target_y < it->current_y
7740 /* This is heuristic. In a window that's 3 lines high, with
7741 a line height of 13 pixels each, recentering with point
7742 on the bottom line will try to move -39/2 = 19 pixels
7743 backward. Try to avoid moving into the first line. */
7744 && (it->current_y - target_y
7745 > min (window_box_height (it->w), line_height * 2 / 3))
7746 && IT_CHARPOS (*it) > BEGV)
7747 {
7748 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7749 target_y - it->current_y));
7750 dy = it->current_y - target_y;
7751 goto move_further_back;
7752 }
7753 else if (target_y >= it->current_y + line_height
7754 && IT_CHARPOS (*it) < ZV)
7755 {
7756 /* Should move forward by at least one line, maybe more.
7757
7758 Note: Calling move_it_by_lines can be expensive on
7759 terminal frames, where compute_motion is used (via
7760 vmotion) to do the job, when there are very long lines
7761 and truncate-lines is nil. That's the reason for
7762 treating terminal frames specially here. */
7763
7764 if (!FRAME_WINDOW_P (it->f))
7765 move_it_vertically (it, target_y - (it->current_y + line_height));
7766 else
7767 {
7768 do
7769 {
7770 move_it_by_lines (it, 1, 1);
7771 }
7772 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7773 }
7774 }
7775 }
7776 }
7777
7778
7779 /* Move IT by a specified amount of pixel lines DY. DY negative means
7780 move backwards. DY = 0 means move to start of screen line. At the
7781 end, IT will be on the start of a screen line. */
7782
7783 void
7784 move_it_vertically (struct it *it, int dy)
7785 {
7786 if (dy <= 0)
7787 move_it_vertically_backward (it, -dy);
7788 else
7789 {
7790 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7791 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7792 MOVE_TO_POS | MOVE_TO_Y);
7793 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7794
7795 /* If buffer ends in ZV without a newline, move to the start of
7796 the line to satisfy the post-condition. */
7797 if (IT_CHARPOS (*it) == ZV
7798 && ZV > BEGV
7799 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7800 move_it_by_lines (it, 0, 0);
7801 }
7802 }
7803
7804
7805 /* Move iterator IT past the end of the text line it is in. */
7806
7807 void
7808 move_it_past_eol (struct it *it)
7809 {
7810 enum move_it_result rc;
7811
7812 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7813 if (rc == MOVE_NEWLINE_OR_CR)
7814 set_iterator_to_next (it, 0);
7815 }
7816
7817
7818 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7819 negative means move up. DVPOS == 0 means move to the start of the
7820 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7821 NEED_Y_P is zero, IT->current_y will be left unchanged.
7822
7823 Further optimization ideas: If we would know that IT->f doesn't use
7824 a face with proportional font, we could be faster for
7825 truncate-lines nil. */
7826
7827 void
7828 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7829 {
7830 struct position pos;
7831
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* if (!FRAME_WINDOW_P (it->f))
7836 {
7837 struct text_pos textpos;
7838
7839 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7840 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7841 reseat (it, textpos, 1);
7842 it->vpos += pos.vpos;
7843 it->current_y += pos.vpos;
7844 }
7845 else */
7846
7847 if (dvpos == 0)
7848 {
7849 /* DVPOS == 0 means move to the start of the screen line. */
7850 move_it_vertically_backward (it, 0);
7851 xassert (it->current_x == 0 && it->hpos == 0);
7852 /* Let next call to line_bottom_y calculate real line height */
7853 last_height = 0;
7854 }
7855 else if (dvpos > 0)
7856 {
7857 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7858 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7859 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7860 }
7861 else
7862 {
7863 struct it it2;
7864 int start_charpos, i;
7865
7866 /* Start at the beginning of the screen line containing IT's
7867 position. This may actually move vertically backwards,
7868 in case of overlays, so adjust dvpos accordingly. */
7869 dvpos += it->vpos;
7870 move_it_vertically_backward (it, 0);
7871 dvpos -= it->vpos;
7872
7873 /* Go back -DVPOS visible lines and reseat the iterator there. */
7874 start_charpos = IT_CHARPOS (*it);
7875 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7876 back_to_previous_visible_line_start (it);
7877 reseat (it, it->current.pos, 1);
7878
7879 /* Move further back if we end up in a string or an image. */
7880 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7881 {
7882 /* First try to move to start of display line. */
7883 dvpos += it->vpos;
7884 move_it_vertically_backward (it, 0);
7885 dvpos -= it->vpos;
7886 if (IT_POS_VALID_AFTER_MOVE_P (it))
7887 break;
7888 /* If start of line is still in string or image,
7889 move further back. */
7890 back_to_previous_visible_line_start (it);
7891 reseat (it, it->current.pos, 1);
7892 dvpos--;
7893 }
7894
7895 it->current_x = it->hpos = 0;
7896
7897 /* Above call may have moved too far if continuation lines
7898 are involved. Scan forward and see if it did. */
7899 it2 = *it;
7900 it2.vpos = it2.current_y = 0;
7901 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7902 it->vpos -= it2.vpos;
7903 it->current_y -= it2.current_y;
7904 it->current_x = it->hpos = 0;
7905
7906 /* If we moved too far back, move IT some lines forward. */
7907 if (it2.vpos > -dvpos)
7908 {
7909 int delta = it2.vpos + dvpos;
7910 it2 = *it;
7911 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7912 /* Move back again if we got too far ahead. */
7913 if (IT_CHARPOS (*it) >= start_charpos)
7914 *it = it2;
7915 }
7916 }
7917 }
7918
7919 /* Return 1 if IT points into the middle of a display vector. */
7920
7921 int
7922 in_display_vector_p (struct it *it)
7923 {
7924 return (it->method == GET_FROM_DISPLAY_VECTOR
7925 && it->current.dpvec_index > 0
7926 && it->dpvec + it->current.dpvec_index != it->dpend);
7927 }
7928
7929 \f
7930 /***********************************************************************
7931 Messages
7932 ***********************************************************************/
7933
7934
7935 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7936 to *Messages*. */
7937
7938 void
7939 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7940 {
7941 Lisp_Object args[3];
7942 Lisp_Object msg, fmt;
7943 char *buffer;
7944 int len;
7945 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7946 USE_SAFE_ALLOCA;
7947
7948 /* Do nothing if called asynchronously. Inserting text into
7949 a buffer may call after-change-functions and alike and
7950 that would means running Lisp asynchronously. */
7951 if (handling_signal)
7952 return;
7953
7954 fmt = msg = Qnil;
7955 GCPRO4 (fmt, msg, arg1, arg2);
7956
7957 args[0] = fmt = build_string (format);
7958 args[1] = arg1;
7959 args[2] = arg2;
7960 msg = Fformat (3, args);
7961
7962 len = SBYTES (msg) + 1;
7963 SAFE_ALLOCA (buffer, char *, len);
7964 memcpy (buffer, SDATA (msg), len);
7965
7966 message_dolog (buffer, len - 1, 1, 0);
7967 SAFE_FREE ();
7968
7969 UNGCPRO;
7970 }
7971
7972
7973 /* Output a newline in the *Messages* buffer if "needs" one. */
7974
7975 void
7976 message_log_maybe_newline (void)
7977 {
7978 if (message_log_need_newline)
7979 message_dolog ("", 0, 1, 0);
7980 }
7981
7982
7983 /* Add a string M of length NBYTES to the message log, optionally
7984 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7985 nonzero, means interpret the contents of M as multibyte. This
7986 function calls low-level routines in order to bypass text property
7987 hooks, etc. which might not be safe to run.
7988
7989 This may GC (insert may run before/after change hooks),
7990 so the buffer M must NOT point to a Lisp string. */
7991
7992 void
7993 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7994 {
7995 if (!NILP (Vmemory_full))
7996 return;
7997
7998 if (!NILP (Vmessage_log_max))
7999 {
8000 struct buffer *oldbuf;
8001 Lisp_Object oldpoint, oldbegv, oldzv;
8002 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8003 int point_at_end = 0;
8004 int zv_at_end = 0;
8005 Lisp_Object old_deactivate_mark, tem;
8006 struct gcpro gcpro1;
8007
8008 old_deactivate_mark = Vdeactivate_mark;
8009 oldbuf = current_buffer;
8010 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8011 current_buffer->undo_list = Qt;
8012
8013 oldpoint = message_dolog_marker1;
8014 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8015 oldbegv = message_dolog_marker2;
8016 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8017 oldzv = message_dolog_marker3;
8018 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8019 GCPRO1 (old_deactivate_mark);
8020
8021 if (PT == Z)
8022 point_at_end = 1;
8023 if (ZV == Z)
8024 zv_at_end = 1;
8025
8026 BEGV = BEG;
8027 BEGV_BYTE = BEG_BYTE;
8028 ZV = Z;
8029 ZV_BYTE = Z_BYTE;
8030 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8031
8032 /* Insert the string--maybe converting multibyte to single byte
8033 or vice versa, so that all the text fits the buffer. */
8034 if (multibyte
8035 && NILP (current_buffer->enable_multibyte_characters))
8036 {
8037 int i, c, char_bytes;
8038 unsigned char work[1];
8039
8040 /* Convert a multibyte string to single-byte
8041 for the *Message* buffer. */
8042 for (i = 0; i < nbytes; i += char_bytes)
8043 {
8044 c = string_char_and_length (m + i, &char_bytes);
8045 work[0] = (ASCII_CHAR_P (c)
8046 ? c
8047 : multibyte_char_to_unibyte (c, Qnil));
8048 insert_1_both (work, 1, 1, 1, 0, 0);
8049 }
8050 }
8051 else if (! multibyte
8052 && ! NILP (current_buffer->enable_multibyte_characters))
8053 {
8054 int i, c, char_bytes;
8055 unsigned char *msg = (unsigned char *) m;
8056 unsigned char str[MAX_MULTIBYTE_LENGTH];
8057 /* Convert a single-byte string to multibyte
8058 for the *Message* buffer. */
8059 for (i = 0; i < nbytes; i++)
8060 {
8061 c = msg[i];
8062 MAKE_CHAR_MULTIBYTE (c);
8063 char_bytes = CHAR_STRING (c, str);
8064 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8065 }
8066 }
8067 else if (nbytes)
8068 insert_1 (m, nbytes, 1, 0, 0);
8069
8070 if (nlflag)
8071 {
8072 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8073 insert_1 ("\n", 1, 1, 0, 0);
8074
8075 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8076 this_bol = PT;
8077 this_bol_byte = PT_BYTE;
8078
8079 /* See if this line duplicates the previous one.
8080 If so, combine duplicates. */
8081 if (this_bol > BEG)
8082 {
8083 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8084 prev_bol = PT;
8085 prev_bol_byte = PT_BYTE;
8086
8087 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte);
8089 if (dup)
8090 {
8091 del_range_both (prev_bol, prev_bol_byte,
8092 this_bol, this_bol_byte, 0);
8093 if (dup > 1)
8094 {
8095 char dupstr[40];
8096 int duplen;
8097
8098 /* If you change this format, don't forget to also
8099 change message_log_check_duplicate. */
8100 sprintf (dupstr, " [%d times]", dup);
8101 duplen = strlen (dupstr);
8102 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8103 insert_1 (dupstr, duplen, 1, 0, 1);
8104 }
8105 }
8106 }
8107
8108 /* If we have more than the desired maximum number of lines
8109 in the *Messages* buffer now, delete the oldest ones.
8110 This is safe because we don't have undo in this buffer. */
8111
8112 if (NATNUMP (Vmessage_log_max))
8113 {
8114 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8115 -XFASTINT (Vmessage_log_max) - 1, 0);
8116 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8117 }
8118 }
8119 BEGV = XMARKER (oldbegv)->charpos;
8120 BEGV_BYTE = marker_byte_position (oldbegv);
8121
8122 if (zv_at_end)
8123 {
8124 ZV = Z;
8125 ZV_BYTE = Z_BYTE;
8126 }
8127 else
8128 {
8129 ZV = XMARKER (oldzv)->charpos;
8130 ZV_BYTE = marker_byte_position (oldzv);
8131 }
8132
8133 if (point_at_end)
8134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8135 else
8136 /* We can't do Fgoto_char (oldpoint) because it will run some
8137 Lisp code. */
8138 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8139 XMARKER (oldpoint)->bytepos);
8140
8141 UNGCPRO;
8142 unchain_marker (XMARKER (oldpoint));
8143 unchain_marker (XMARKER (oldbegv));
8144 unchain_marker (XMARKER (oldzv));
8145
8146 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8147 set_buffer_internal (oldbuf);
8148 if (NILP (tem))
8149 windows_or_buffers_changed = old_windows_or_buffers_changed;
8150 message_log_need_newline = !nlflag;
8151 Vdeactivate_mark = old_deactivate_mark;
8152 }
8153 }
8154
8155
8156 /* We are at the end of the buffer after just having inserted a newline.
8157 (Note: We depend on the fact we won't be crossing the gap.)
8158 Check to see if the most recent message looks a lot like the previous one.
8159 Return 0 if different, 1 if the new one should just replace it, or a
8160 value N > 1 if we should also append " [N times]". */
8161
8162 static int
8163 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8164 int this_bol, int this_bol_byte)
8165 {
8166 int i;
8167 int len = Z_BYTE - 1 - this_bol_byte;
8168 int seen_dots = 0;
8169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8171
8172 for (i = 0; i < len; i++)
8173 {
8174 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8175 seen_dots = 1;
8176 if (p1[i] != p2[i])
8177 return seen_dots;
8178 }
8179 p1 += len;
8180 if (*p1 == '\n')
8181 return 2;
8182 if (*p1++ == ' ' && *p1++ == '[')
8183 {
8184 int n = 0;
8185 while (*p1 >= '0' && *p1 <= '9')
8186 n = n * 10 + *p1++ - '0';
8187 if (strncmp (p1, " times]\n", 8) == 0)
8188 return n+1;
8189 }
8190 return 0;
8191 }
8192 \f
8193
8194 /* Display an echo area message M with a specified length of NBYTES
8195 bytes. The string may include null characters. If M is 0, clear
8196 out any existing message, and let the mini-buffer text show
8197 through.
8198
8199 This may GC, so the buffer M must NOT point to a Lisp string. */
8200
8201 void
8202 message2 (const char *m, int nbytes, int multibyte)
8203 {
8204 /* First flush out any partial line written with print. */
8205 message_log_maybe_newline ();
8206 if (m)
8207 message_dolog (m, nbytes, 1, multibyte);
8208 message2_nolog (m, nbytes, multibyte);
8209 }
8210
8211
8212 /* The non-logging counterpart of message2. */
8213
8214 void
8215 message2_nolog (const char *m, int nbytes, int multibyte)
8216 {
8217 struct frame *sf = SELECTED_FRAME ();
8218 message_enable_multibyte = multibyte;
8219
8220 if (FRAME_INITIAL_P (sf))
8221 {
8222 if (noninteractive_need_newline)
8223 putc ('\n', stderr);
8224 noninteractive_need_newline = 0;
8225 if (m)
8226 fwrite (m, nbytes, 1, stderr);
8227 if (cursor_in_echo_area == 0)
8228 fprintf (stderr, "\n");
8229 fflush (stderr);
8230 }
8231 /* A null message buffer means that the frame hasn't really been
8232 initialized yet. Error messages get reported properly by
8233 cmd_error, so this must be just an informative message; toss it. */
8234 else if (INTERACTIVE
8235 && sf->glyphs_initialized_p
8236 && FRAME_MESSAGE_BUF (sf))
8237 {
8238 Lisp_Object mini_window;
8239 struct frame *f;
8240
8241 /* Get the frame containing the mini-buffer
8242 that the selected frame is using. */
8243 mini_window = FRAME_MINIBUF_WINDOW (sf);
8244 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8245
8246 FRAME_SAMPLE_VISIBILITY (f);
8247 if (FRAME_VISIBLE_P (sf)
8248 && ! FRAME_VISIBLE_P (f))
8249 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8250
8251 if (m)
8252 {
8253 set_message (m, Qnil, nbytes, multibyte);
8254 if (minibuffer_auto_raise)
8255 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8256 }
8257 else
8258 clear_message (1, 1);
8259
8260 do_pending_window_change (0);
8261 echo_area_display (1);
8262 do_pending_window_change (0);
8263 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8264 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8265 }
8266 }
8267
8268
8269 /* Display an echo area message M with a specified length of NBYTES
8270 bytes. The string may include null characters. If M is not a
8271 string, clear out any existing message, and let the mini-buffer
8272 text show through.
8273
8274 This function cancels echoing. */
8275
8276 void
8277 message3 (Lisp_Object m, int nbytes, int multibyte)
8278 {
8279 struct gcpro gcpro1;
8280
8281 GCPRO1 (m);
8282 clear_message (1,1);
8283 cancel_echoing ();
8284
8285 /* First flush out any partial line written with print. */
8286 message_log_maybe_newline ();
8287 if (STRINGP (m))
8288 {
8289 char *buffer;
8290 USE_SAFE_ALLOCA;
8291
8292 SAFE_ALLOCA (buffer, char *, nbytes);
8293 memcpy (buffer, SDATA (m), nbytes);
8294 message_dolog (buffer, nbytes, 1, multibyte);
8295 SAFE_FREE ();
8296 }
8297 message3_nolog (m, nbytes, multibyte);
8298
8299 UNGCPRO;
8300 }
8301
8302
8303 /* The non-logging version of message3.
8304 This does not cancel echoing, because it is used for echoing.
8305 Perhaps we need to make a separate function for echoing
8306 and make this cancel echoing. */
8307
8308 void
8309 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8310 {
8311 struct frame *sf = SELECTED_FRAME ();
8312 message_enable_multibyte = multibyte;
8313
8314 if (FRAME_INITIAL_P (sf))
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 if (STRINGP (m))
8320 fwrite (SDATA (m), nbytes, 1, stderr);
8321 if (cursor_in_echo_area == 0)
8322 fprintf (stderr, "\n");
8323 fflush (stderr);
8324 }
8325 /* A null message buffer means that the frame hasn't really been
8326 initialized yet. Error messages get reported properly by
8327 cmd_error, so this must be just an informative message; toss it. */
8328 else if (INTERACTIVE
8329 && sf->glyphs_initialized_p
8330 && FRAME_MESSAGE_BUF (sf))
8331 {
8332 Lisp_Object mini_window;
8333 Lisp_Object frame;
8334 struct frame *f;
8335
8336 /* Get the frame containing the mini-buffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 frame = XWINDOW (mini_window)->frame;
8340 f = XFRAME (frame);
8341
8342 FRAME_SAMPLE_VISIBILITY (f);
8343 if (FRAME_VISIBLE_P (sf)
8344 && !FRAME_VISIBLE_P (f))
8345 Fmake_frame_visible (frame);
8346
8347 if (STRINGP (m) && SCHARS (m) > 0)
8348 {
8349 set_message (NULL, m, nbytes, multibyte);
8350 if (minibuffer_auto_raise)
8351 Fraise_frame (frame);
8352 /* Assume we are not echoing.
8353 (If we are, echo_now will override this.) */
8354 echo_message_buffer = Qnil;
8355 }
8356 else
8357 clear_message (1, 1);
8358
8359 do_pending_window_change (0);
8360 echo_area_display (1);
8361 do_pending_window_change (0);
8362 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8363 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8364 }
8365 }
8366
8367
8368 /* Display a null-terminated echo area message M. If M is 0, clear
8369 out any existing message, and let the mini-buffer text show through.
8370
8371 The buffer M must continue to exist until after the echo area gets
8372 cleared or some other message gets displayed there. Do not pass
8373 text that is stored in a Lisp string. Do not pass text in a buffer
8374 that was alloca'd. */
8375
8376 void
8377 message1 (const char *m)
8378 {
8379 message2 (m, (m ? strlen (m) : 0), 0);
8380 }
8381
8382
8383 /* The non-logging counterpart of message1. */
8384
8385 void
8386 message1_nolog (const char *m)
8387 {
8388 message2_nolog (m, (m ? strlen (m) : 0), 0);
8389 }
8390
8391 /* Display a message M which contains a single %s
8392 which gets replaced with STRING. */
8393
8394 void
8395 message_with_string (const char *m, Lisp_Object string, int log)
8396 {
8397 CHECK_STRING (string);
8398
8399 if (noninteractive)
8400 {
8401 if (m)
8402 {
8403 if (noninteractive_need_newline)
8404 putc ('\n', stderr);
8405 noninteractive_need_newline = 0;
8406 fprintf (stderr, m, SDATA (string));
8407 if (!cursor_in_echo_area)
8408 fprintf (stderr, "\n");
8409 fflush (stderr);
8410 }
8411 }
8412 else if (INTERACTIVE)
8413 {
8414 /* The frame whose minibuffer we're going to display the message on.
8415 It may be larger than the selected frame, so we need
8416 to use its buffer, not the selected frame's buffer. */
8417 Lisp_Object mini_window;
8418 struct frame *f, *sf = SELECTED_FRAME ();
8419
8420 /* Get the frame containing the minibuffer
8421 that the selected frame is using. */
8422 mini_window = FRAME_MINIBUF_WINDOW (sf);
8423 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8424
8425 /* A null message buffer means that the frame hasn't really been
8426 initialized yet. Error messages get reported properly by
8427 cmd_error, so this must be just an informative message; toss it. */
8428 if (FRAME_MESSAGE_BUF (f))
8429 {
8430 Lisp_Object args[2], message;
8431 struct gcpro gcpro1, gcpro2;
8432
8433 args[0] = build_string (m);
8434 args[1] = message = string;
8435 GCPRO2 (args[0], message);
8436 gcpro1.nvars = 2;
8437
8438 message = Fformat (2, args);
8439
8440 if (log)
8441 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8442 else
8443 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8444
8445 UNGCPRO;
8446
8447 /* Print should start at the beginning of the message
8448 buffer next time. */
8449 message_buf_print = 0;
8450 }
8451 }
8452 }
8453
8454
8455 /* Dump an informative message to the minibuf. If M is 0, clear out
8456 any existing message, and let the mini-buffer text show through. */
8457
8458 static void
8459 vmessage (const char *m, va_list ap)
8460 {
8461 if (noninteractive)
8462 {
8463 if (m)
8464 {
8465 if (noninteractive_need_newline)
8466 putc ('\n', stderr);
8467 noninteractive_need_newline = 0;
8468 vfprintf (stderr, m, ap);
8469 if (cursor_in_echo_area == 0)
8470 fprintf (stderr, "\n");
8471 fflush (stderr);
8472 }
8473 }
8474 else if (INTERACTIVE)
8475 {
8476 /* The frame whose mini-buffer we're going to display the message
8477 on. It may be larger than the selected frame, so we need to
8478 use its buffer, not the selected frame's buffer. */
8479 Lisp_Object mini_window;
8480 struct frame *f, *sf = SELECTED_FRAME ();
8481
8482 /* Get the frame containing the mini-buffer
8483 that the selected frame is using. */
8484 mini_window = FRAME_MINIBUF_WINDOW (sf);
8485 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8486
8487 /* A null message buffer means that the frame hasn't really been
8488 initialized yet. Error messages get reported properly by
8489 cmd_error, so this must be just an informative message; toss
8490 it. */
8491 if (FRAME_MESSAGE_BUF (f))
8492 {
8493 if (m)
8494 {
8495 int len;
8496
8497 len = doprnt (FRAME_MESSAGE_BUF (f),
8498 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8499
8500 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8501 }
8502 else
8503 message1 (0);
8504
8505 /* Print should start at the beginning of the message
8506 buffer next time. */
8507 message_buf_print = 0;
8508 }
8509 }
8510 }
8511
8512 void
8513 message (const char *m, ...)
8514 {
8515 va_list ap;
8516 va_start (ap, m);
8517 vmessage (m, ap);
8518 va_end (ap);
8519 }
8520
8521
8522 /* The non-logging version of message. */
8523
8524 void
8525 message_nolog (const char *m, ...)
8526 {
8527 Lisp_Object old_log_max;
8528 va_list ap;
8529 va_start (ap, m);
8530 old_log_max = Vmessage_log_max;
8531 Vmessage_log_max = Qnil;
8532 vmessage (m, ap);
8533 Vmessage_log_max = old_log_max;
8534 va_end (ap);
8535 }
8536
8537
8538 /* Display the current message in the current mini-buffer. This is
8539 only called from error handlers in process.c, and is not time
8540 critical. */
8541
8542 void
8543 update_echo_area (void)
8544 {
8545 if (!NILP (echo_area_buffer[0]))
8546 {
8547 Lisp_Object string;
8548 string = Fcurrent_message ();
8549 message3 (string, SBYTES (string),
8550 !NILP (current_buffer->enable_multibyte_characters));
8551 }
8552 }
8553
8554
8555 /* Make sure echo area buffers in `echo_buffers' are live.
8556 If they aren't, make new ones. */
8557
8558 static void
8559 ensure_echo_area_buffers (void)
8560 {
8561 int i;
8562
8563 for (i = 0; i < 2; ++i)
8564 if (!BUFFERP (echo_buffer[i])
8565 || NILP (XBUFFER (echo_buffer[i])->name))
8566 {
8567 char name[30];
8568 Lisp_Object old_buffer;
8569 int j;
8570
8571 old_buffer = echo_buffer[i];
8572 sprintf (name, " *Echo Area %d*", i);
8573 echo_buffer[i] = Fget_buffer_create (build_string (name));
8574 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8575 /* to force word wrap in echo area -
8576 it was decided to postpone this*/
8577 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8578
8579 for (j = 0; j < 2; ++j)
8580 if (EQ (old_buffer, echo_area_buffer[j]))
8581 echo_area_buffer[j] = echo_buffer[i];
8582 }
8583 }
8584
8585
8586 /* Call FN with args A1..A4 with either the current or last displayed
8587 echo_area_buffer as current buffer.
8588
8589 WHICH zero means use the current message buffer
8590 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8591 from echo_buffer[] and clear it.
8592
8593 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8594 suitable buffer from echo_buffer[] and clear it.
8595
8596 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8597 that the current message becomes the last displayed one, make
8598 choose a suitable buffer for echo_area_buffer[0], and clear it.
8599
8600 Value is what FN returns. */
8601
8602 static int
8603 with_echo_area_buffer (struct window *w, int which,
8604 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8605 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8606 {
8607 Lisp_Object buffer;
8608 int this_one, the_other, clear_buffer_p, rc;
8609 int count = SPECPDL_INDEX ();
8610
8611 /* If buffers aren't live, make new ones. */
8612 ensure_echo_area_buffers ();
8613
8614 clear_buffer_p = 0;
8615
8616 if (which == 0)
8617 this_one = 0, the_other = 1;
8618 else if (which > 0)
8619 this_one = 1, the_other = 0;
8620 else
8621 {
8622 this_one = 0, the_other = 1;
8623 clear_buffer_p = 1;
8624
8625 /* We need a fresh one in case the current echo buffer equals
8626 the one containing the last displayed echo area message. */
8627 if (!NILP (echo_area_buffer[this_one])
8628 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8629 echo_area_buffer[this_one] = Qnil;
8630 }
8631
8632 /* Choose a suitable buffer from echo_buffer[] is we don't
8633 have one. */
8634 if (NILP (echo_area_buffer[this_one]))
8635 {
8636 echo_area_buffer[this_one]
8637 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8638 ? echo_buffer[the_other]
8639 : echo_buffer[this_one]);
8640 clear_buffer_p = 1;
8641 }
8642
8643 buffer = echo_area_buffer[this_one];
8644
8645 /* Don't get confused by reusing the buffer used for echoing
8646 for a different purpose. */
8647 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8648 cancel_echoing ();
8649
8650 record_unwind_protect (unwind_with_echo_area_buffer,
8651 with_echo_area_buffer_unwind_data (w));
8652
8653 /* Make the echo area buffer current. Note that for display
8654 purposes, it is not necessary that the displayed window's buffer
8655 == current_buffer, except for text property lookup. So, let's
8656 only set that buffer temporarily here without doing a full
8657 Fset_window_buffer. We must also change w->pointm, though,
8658 because otherwise an assertions in unshow_buffer fails, and Emacs
8659 aborts. */
8660 set_buffer_internal_1 (XBUFFER (buffer));
8661 if (w)
8662 {
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8665 }
8666
8667 current_buffer->undo_list = Qt;
8668 current_buffer->read_only = Qnil;
8669 specbind (Qinhibit_read_only, Qt);
8670 specbind (Qinhibit_modification_hooks, Qt);
8671
8672 if (clear_buffer_p && Z > BEG)
8673 del_range (BEG, Z);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 rc = fn (a1, a2, a3, a4);
8679
8680 xassert (BEGV >= BEG);
8681 xassert (ZV <= Z && ZV >= BEGV);
8682
8683 unbind_to (count, Qnil);
8684 return rc;
8685 }
8686
8687
8688 /* Save state that should be preserved around the call to the function
8689 FN called in with_echo_area_buffer. */
8690
8691 static Lisp_Object
8692 with_echo_area_buffer_unwind_data (struct window *w)
8693 {
8694 int i = 0;
8695 Lisp_Object vector, tmp;
8696
8697 /* Reduce consing by keeping one vector in
8698 Vwith_echo_area_save_vector. */
8699 vector = Vwith_echo_area_save_vector;
8700 Vwith_echo_area_save_vector = Qnil;
8701
8702 if (NILP (vector))
8703 vector = Fmake_vector (make_number (7), Qnil);
8704
8705 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, Vdeactivate_mark); ++i;
8707 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8708
8709 if (w)
8710 {
8711 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8712 ASET (vector, i, w->buffer); ++i;
8713 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8714 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8715 }
8716 else
8717 {
8718 int end = i + 4;
8719 for (; i < end; ++i)
8720 ASET (vector, i, Qnil);
8721 }
8722
8723 xassert (i == ASIZE (vector));
8724 return vector;
8725 }
8726
8727
8728 /* Restore global state from VECTOR which was created by
8729 with_echo_area_buffer_unwind_data. */
8730
8731 static Lisp_Object
8732 unwind_with_echo_area_buffer (Lisp_Object vector)
8733 {
8734 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8735 Vdeactivate_mark = AREF (vector, 1);
8736 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8737
8738 if (WINDOWP (AREF (vector, 3)))
8739 {
8740 struct window *w;
8741 Lisp_Object buffer, charpos, bytepos;
8742
8743 w = XWINDOW (AREF (vector, 3));
8744 buffer = AREF (vector, 4);
8745 charpos = AREF (vector, 5);
8746 bytepos = AREF (vector, 6);
8747
8748 w->buffer = buffer;
8749 set_marker_both (w->pointm, buffer,
8750 XFASTINT (charpos), XFASTINT (bytepos));
8751 }
8752
8753 Vwith_echo_area_save_vector = vector;
8754 return Qnil;
8755 }
8756
8757
8758 /* Set up the echo area for use by print functions. MULTIBYTE_P
8759 non-zero means we will print multibyte. */
8760
8761 void
8762 setup_echo_area_for_printing (int multibyte_p)
8763 {
8764 /* If we can't find an echo area any more, exit. */
8765 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8766 Fkill_emacs (Qnil);
8767
8768 ensure_echo_area_buffers ();
8769
8770 if (!message_buf_print)
8771 {
8772 /* A message has been output since the last time we printed.
8773 Choose a fresh echo area buffer. */
8774 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8775 echo_area_buffer[0] = echo_buffer[1];
8776 else
8777 echo_area_buffer[0] = echo_buffer[0];
8778
8779 /* Switch to that buffer and clear it. */
8780 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8781 current_buffer->truncate_lines = Qnil;
8782
8783 if (Z > BEG)
8784 {
8785 int count = SPECPDL_INDEX ();
8786 specbind (Qinhibit_read_only, Qt);
8787 /* Note that undo recording is always disabled. */
8788 del_range (BEG, Z);
8789 unbind_to (count, Qnil);
8790 }
8791 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8792
8793 /* Set up the buffer for the multibyteness we need. */
8794 if (multibyte_p
8795 != !NILP (current_buffer->enable_multibyte_characters))
8796 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8797
8798 /* Raise the frame containing the echo area. */
8799 if (minibuffer_auto_raise)
8800 {
8801 struct frame *sf = SELECTED_FRAME ();
8802 Lisp_Object mini_window;
8803 mini_window = FRAME_MINIBUF_WINDOW (sf);
8804 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8805 }
8806
8807 message_log_maybe_newline ();
8808 message_buf_print = 1;
8809 }
8810 else
8811 {
8812 if (NILP (echo_area_buffer[0]))
8813 {
8814 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8815 echo_area_buffer[0] = echo_buffer[1];
8816 else
8817 echo_area_buffer[0] = echo_buffer[0];
8818 }
8819
8820 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8821 {
8822 /* Someone switched buffers between print requests. */
8823 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8824 current_buffer->truncate_lines = Qnil;
8825 }
8826 }
8827 }
8828
8829
8830 /* Display an echo area message in window W. Value is non-zero if W's
8831 height is changed. If display_last_displayed_message_p is
8832 non-zero, display the message that was last displayed, otherwise
8833 display the current message. */
8834
8835 static int
8836 display_echo_area (struct window *w)
8837 {
8838 int i, no_message_p, window_height_changed_p, count;
8839
8840 /* Temporarily disable garbage collections while displaying the echo
8841 area. This is done because a GC can print a message itself.
8842 That message would modify the echo area buffer's contents while a
8843 redisplay of the buffer is going on, and seriously confuse
8844 redisplay. */
8845 count = inhibit_garbage_collection ();
8846
8847 /* If there is no message, we must call display_echo_area_1
8848 nevertheless because it resizes the window. But we will have to
8849 reset the echo_area_buffer in question to nil at the end because
8850 with_echo_area_buffer will sets it to an empty buffer. */
8851 i = display_last_displayed_message_p ? 1 : 0;
8852 no_message_p = NILP (echo_area_buffer[i]);
8853
8854 window_height_changed_p
8855 = with_echo_area_buffer (w, display_last_displayed_message_p,
8856 display_echo_area_1,
8857 (EMACS_INT) w, Qnil, 0, 0);
8858
8859 if (no_message_p)
8860 echo_area_buffer[i] = Qnil;
8861
8862 unbind_to (count, Qnil);
8863 return window_height_changed_p;
8864 }
8865
8866
8867 /* Helper for display_echo_area. Display the current buffer which
8868 contains the current echo area message in window W, a mini-window,
8869 a pointer to which is passed in A1. A2..A4 are currently not used.
8870 Change the height of W so that all of the message is displayed.
8871 Value is non-zero if height of W was changed. */
8872
8873 static int
8874 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8875 {
8876 struct window *w = (struct window *) a1;
8877 Lisp_Object window;
8878 struct text_pos start;
8879 int window_height_changed_p = 0;
8880
8881 /* Do this before displaying, so that we have a large enough glyph
8882 matrix for the display. If we can't get enough space for the
8883 whole text, display the last N lines. That works by setting w->start. */
8884 window_height_changed_p = resize_mini_window (w, 0);
8885
8886 /* Use the starting position chosen by resize_mini_window. */
8887 SET_TEXT_POS_FROM_MARKER (start, w->start);
8888
8889 /* Display. */
8890 clear_glyph_matrix (w->desired_matrix);
8891 XSETWINDOW (window, w);
8892 try_window (window, start, 0);
8893
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Resize the echo area window to exactly the size needed for the
8899 currently displayed message, if there is one. If a mini-buffer
8900 is active, don't shrink it. */
8901
8902 void
8903 resize_echo_area_exactly (void)
8904 {
8905 if (BUFFERP (echo_area_buffer[0])
8906 && WINDOWP (echo_area_window))
8907 {
8908 struct window *w = XWINDOW (echo_area_window);
8909 int resized_p;
8910 Lisp_Object resize_exactly;
8911
8912 if (minibuf_level == 0)
8913 resize_exactly = Qt;
8914 else
8915 resize_exactly = Qnil;
8916
8917 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8918 (EMACS_INT) w, resize_exactly, 0, 0);
8919 if (resized_p)
8920 {
8921 ++windows_or_buffers_changed;
8922 ++update_mode_lines;
8923 redisplay_internal (0);
8924 }
8925 }
8926 }
8927
8928
8929 /* Callback function for with_echo_area_buffer, when used from
8930 resize_echo_area_exactly. A1 contains a pointer to the window to
8931 resize, EXACTLY non-nil means resize the mini-window exactly to the
8932 size of the text displayed. A3 and A4 are not used. Value is what
8933 resize_mini_window returns. */
8934
8935 static int
8936 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8937 {
8938 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8939 }
8940
8941
8942 /* Resize mini-window W to fit the size of its contents. EXACT_P
8943 means size the window exactly to the size needed. Otherwise, it's
8944 only enlarged until W's buffer is empty.
8945
8946 Set W->start to the right place to begin display. If the whole
8947 contents fit, start at the beginning. Otherwise, start so as
8948 to make the end of the contents appear. This is particularly
8949 important for y-or-n-p, but seems desirable generally.
8950
8951 Value is non-zero if the window height has been changed. */
8952
8953 int
8954 resize_mini_window (struct window *w, int exact_p)
8955 {
8956 struct frame *f = XFRAME (w->frame);
8957 int window_height_changed_p = 0;
8958
8959 xassert (MINI_WINDOW_P (w));
8960
8961 /* By default, start display at the beginning. */
8962 set_marker_both (w->start, w->buffer,
8963 BUF_BEGV (XBUFFER (w->buffer)),
8964 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8965
8966 /* Don't resize windows while redisplaying a window; it would
8967 confuse redisplay functions when the size of the window they are
8968 displaying changes from under them. Such a resizing can happen,
8969 for instance, when which-func prints a long message while
8970 we are running fontification-functions. We're running these
8971 functions with safe_call which binds inhibit-redisplay to t. */
8972 if (!NILP (Vinhibit_redisplay))
8973 return 0;
8974
8975 /* Nil means don't try to resize. */
8976 if (NILP (Vresize_mini_windows)
8977 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8978 return 0;
8979
8980 if (!FRAME_MINIBUF_ONLY_P (f))
8981 {
8982 struct it it;
8983 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8984 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8985 int height, max_height;
8986 int unit = FRAME_LINE_HEIGHT (f);
8987 struct text_pos start;
8988 struct buffer *old_current_buffer = NULL;
8989
8990 if (current_buffer != XBUFFER (w->buffer))
8991 {
8992 old_current_buffer = current_buffer;
8993 set_buffer_internal (XBUFFER (w->buffer));
8994 }
8995
8996 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8997
8998 /* Compute the max. number of lines specified by the user. */
8999 if (FLOATP (Vmax_mini_window_height))
9000 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9001 else if (INTEGERP (Vmax_mini_window_height))
9002 max_height = XINT (Vmax_mini_window_height);
9003 else
9004 max_height = total_height / 4;
9005
9006 /* Correct that max. height if it's bogus. */
9007 max_height = max (1, max_height);
9008 max_height = min (total_height, max_height);
9009
9010 /* Find out the height of the text in the window. */
9011 if (it.line_wrap == TRUNCATE)
9012 height = 1;
9013 else
9014 {
9015 last_height = 0;
9016 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9017 if (it.max_ascent == 0 && it.max_descent == 0)
9018 height = it.current_y + last_height;
9019 else
9020 height = it.current_y + it.max_ascent + it.max_descent;
9021 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9022 height = (height + unit - 1) / unit;
9023 }
9024
9025 /* Compute a suitable window start. */
9026 if (height > max_height)
9027 {
9028 height = max_height;
9029 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9030 move_it_vertically_backward (&it, (height - 1) * unit);
9031 start = it.current.pos;
9032 }
9033 else
9034 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9035 SET_MARKER_FROM_TEXT_POS (w->start, start);
9036
9037 if (EQ (Vresize_mini_windows, Qgrow_only))
9038 {
9039 /* Let it grow only, until we display an empty message, in which
9040 case the window shrinks again. */
9041 if (height > WINDOW_TOTAL_LINES (w))
9042 {
9043 int old_height = WINDOW_TOTAL_LINES (w);
9044 freeze_window_starts (f, 1);
9045 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9046 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 }
9048 else if (height < WINDOW_TOTAL_LINES (w)
9049 && (exact_p || BEGV == ZV))
9050 {
9051 int old_height = WINDOW_TOTAL_LINES (w);
9052 freeze_window_starts (f, 0);
9053 shrink_mini_window (w);
9054 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9055 }
9056 }
9057 else
9058 {
9059 /* Always resize to exact size needed. */
9060 if (height > WINDOW_TOTAL_LINES (w))
9061 {
9062 int old_height = WINDOW_TOTAL_LINES (w);
9063 freeze_window_starts (f, 1);
9064 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9065 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9066 }
9067 else if (height < WINDOW_TOTAL_LINES (w))
9068 {
9069 int old_height = WINDOW_TOTAL_LINES (w);
9070 freeze_window_starts (f, 0);
9071 shrink_mini_window (w);
9072
9073 if (height)
9074 {
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 }
9078
9079 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9080 }
9081 }
9082
9083 if (old_current_buffer)
9084 set_buffer_internal (old_current_buffer);
9085 }
9086
9087 return window_height_changed_p;
9088 }
9089
9090
9091 /* Value is the current message, a string, or nil if there is no
9092 current message. */
9093
9094 Lisp_Object
9095 current_message (void)
9096 {
9097 Lisp_Object msg;
9098
9099 if (!BUFFERP (echo_area_buffer[0]))
9100 msg = Qnil;
9101 else
9102 {
9103 with_echo_area_buffer (0, 0, current_message_1,
9104 (EMACS_INT) &msg, Qnil, 0, 0);
9105 if (NILP (msg))
9106 echo_area_buffer[0] = Qnil;
9107 }
9108
9109 return msg;
9110 }
9111
9112
9113 static int
9114 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 {
9116 Lisp_Object *msg = (Lisp_Object *) a1;
9117
9118 if (Z > BEG)
9119 *msg = make_buffer_string (BEG, Z, 1);
9120 else
9121 *msg = Qnil;
9122 return 0;
9123 }
9124
9125
9126 /* Push the current message on Vmessage_stack for later restauration
9127 by restore_message. Value is non-zero if the current message isn't
9128 empty. This is a relatively infrequent operation, so it's not
9129 worth optimizing. */
9130
9131 int
9132 push_message (void)
9133 {
9134 Lisp_Object msg;
9135 msg = current_message ();
9136 Vmessage_stack = Fcons (msg, Vmessage_stack);
9137 return STRINGP (msg);
9138 }
9139
9140
9141 /* Restore message display from the top of Vmessage_stack. */
9142
9143 void
9144 restore_message (void)
9145 {
9146 Lisp_Object msg;
9147
9148 xassert (CONSP (Vmessage_stack));
9149 msg = XCAR (Vmessage_stack);
9150 if (STRINGP (msg))
9151 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9152 else
9153 message3_nolog (msg, 0, 0);
9154 }
9155
9156
9157 /* Handler for record_unwind_protect calling pop_message. */
9158
9159 Lisp_Object
9160 pop_message_unwind (Lisp_Object dummy)
9161 {
9162 pop_message ();
9163 return Qnil;
9164 }
9165
9166 /* Pop the top-most entry off Vmessage_stack. */
9167
9168 void
9169 pop_message (void)
9170 {
9171 xassert (CONSP (Vmessage_stack));
9172 Vmessage_stack = XCDR (Vmessage_stack);
9173 }
9174
9175
9176 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9177 exits. If the stack is not empty, we have a missing pop_message
9178 somewhere. */
9179
9180 void
9181 check_message_stack (void)
9182 {
9183 if (!NILP (Vmessage_stack))
9184 abort ();
9185 }
9186
9187
9188 /* Truncate to NCHARS what will be displayed in the echo area the next
9189 time we display it---but don't redisplay it now. */
9190
9191 void
9192 truncate_echo_area (int nchars)
9193 {
9194 if (nchars == 0)
9195 echo_area_buffer[0] = Qnil;
9196 /* A null message buffer means that the frame hasn't really been
9197 initialized yet. Error messages get reported properly by
9198 cmd_error, so this must be just an informative message; toss it. */
9199 else if (!noninteractive
9200 && INTERACTIVE
9201 && !NILP (echo_area_buffer[0]))
9202 {
9203 struct frame *sf = SELECTED_FRAME ();
9204 if (FRAME_MESSAGE_BUF (sf))
9205 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9206 }
9207 }
9208
9209
9210 /* Helper function for truncate_echo_area. Truncate the current
9211 message to at most NCHARS characters. */
9212
9213 static int
9214 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9215 {
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9221 }
9222
9223
9224 /* Set the current message to a substring of S or STRING.
9225
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9229
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9233
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9236 */
9237
9238 void
9239 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (EMACS_INT) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 const char *s = (const char *) a1;
9261 Lisp_Object string = a2;
9262
9263 /* Change multibyteness of the echo buffer appropriately. */
9264 if (message_enable_multibyte
9265 != !NILP (current_buffer->enable_multibyte_characters))
9266 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9267
9268 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9269
9270 /* Insert new message at BEG. */
9271 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9272
9273 if (STRINGP (string))
9274 {
9275 int nchars;
9276
9277 if (nbytes == 0)
9278 nbytes = SBYTES (string);
9279 nchars = string_byte_to_char (string, nbytes);
9280
9281 /* This function takes care of single/multibyte conversion. We
9282 just have to ensure that the echo area buffer has the right
9283 setting of enable_multibyte_characters. */
9284 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9285 }
9286 else if (s)
9287 {
9288 if (nbytes == 0)
9289 nbytes = strlen (s);
9290
9291 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9292 {
9293 /* Convert from multi-byte to single-byte. */
9294 int i, c, n;
9295 unsigned char work[1];
9296
9297 /* Convert a multibyte string to single-byte. */
9298 for (i = 0; i < nbytes; i += n)
9299 {
9300 c = string_char_and_length (s + i, &n);
9301 work[0] = (ASCII_CHAR_P (c)
9302 ? c
9303 : multibyte_char_to_unibyte (c, Qnil));
9304 insert_1_both (work, 1, 1, 1, 0, 0);
9305 }
9306 }
9307 else if (!multibyte_p
9308 && !NILP (current_buffer->enable_multibyte_characters))
9309 {
9310 /* Convert from single-byte to multi-byte. */
9311 int i, c, n;
9312 const unsigned char *msg = (const unsigned char *) s;
9313 unsigned char str[MAX_MULTIBYTE_LENGTH];
9314
9315 /* Convert a single-byte string to multibyte. */
9316 for (i = 0; i < nbytes; i++)
9317 {
9318 c = msg[i];
9319 MAKE_CHAR_MULTIBYTE (c);
9320 n = CHAR_STRING (c, str);
9321 insert_1_both (str, 1, n, 1, 0, 0);
9322 }
9323 }
9324 else
9325 insert_1 (s, nbytes, 1, 0, 0);
9326 }
9327
9328 return 0;
9329 }
9330
9331
9332 /* Clear messages. CURRENT_P non-zero means clear the current
9333 message. LAST_DISPLAYED_P non-zero means clear the message
9334 last displayed. */
9335
9336 void
9337 clear_message (int current_p, int last_displayed_p)
9338 {
9339 if (current_p)
9340 {
9341 echo_area_buffer[0] = Qnil;
9342 message_cleared_p = 1;
9343 }
9344
9345 if (last_displayed_p)
9346 echo_area_buffer[1] = Qnil;
9347
9348 message_buf_print = 0;
9349 }
9350
9351 /* Clear garbaged frames.
9352
9353 This function is used where the old redisplay called
9354 redraw_garbaged_frames which in turn called redraw_frame which in
9355 turn called clear_frame. The call to clear_frame was a source of
9356 flickering. I believe a clear_frame is not necessary. It should
9357 suffice in the new redisplay to invalidate all current matrices,
9358 and ensure a complete redisplay of all windows. */
9359
9360 static void
9361 clear_garbaged_frames (void)
9362 {
9363 if (frame_garbaged)
9364 {
9365 Lisp_Object tail, frame;
9366 int changed_count = 0;
9367
9368 FOR_EACH_FRAME (tail, frame)
9369 {
9370 struct frame *f = XFRAME (frame);
9371
9372 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9373 {
9374 if (f->resized_p)
9375 {
9376 Fredraw_frame (frame);
9377 f->force_flush_display_p = 1;
9378 }
9379 clear_current_matrices (f);
9380 changed_count++;
9381 f->garbaged = 0;
9382 f->resized_p = 0;
9383 }
9384 }
9385
9386 frame_garbaged = 0;
9387 if (changed_count)
9388 ++windows_or_buffers_changed;
9389 }
9390 }
9391
9392
9393 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9394 is non-zero update selected_frame. Value is non-zero if the
9395 mini-windows height has been changed. */
9396
9397 static int
9398 echo_area_display (int update_frame_p)
9399 {
9400 Lisp_Object mini_window;
9401 struct window *w;
9402 struct frame *f;
9403 int window_height_changed_p = 0;
9404 struct frame *sf = SELECTED_FRAME ();
9405
9406 mini_window = FRAME_MINIBUF_WINDOW (sf);
9407 w = XWINDOW (mini_window);
9408 f = XFRAME (WINDOW_FRAME (w));
9409
9410 /* Don't display if frame is invisible or not yet initialized. */
9411 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9412 return 0;
9413
9414 #ifdef HAVE_WINDOW_SYSTEM
9415 /* When Emacs starts, selected_frame may be the initial terminal
9416 frame. If we let this through, a message would be displayed on
9417 the terminal. */
9418 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9419 return 0;
9420 #endif /* HAVE_WINDOW_SYSTEM */
9421
9422 /* Redraw garbaged frames. */
9423 if (frame_garbaged)
9424 clear_garbaged_frames ();
9425
9426 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9427 {
9428 echo_area_window = mini_window;
9429 window_height_changed_p = display_echo_area (w);
9430 w->must_be_updated_p = 1;
9431
9432 /* Update the display, unless called from redisplay_internal.
9433 Also don't update the screen during redisplay itself. The
9434 update will happen at the end of redisplay, and an update
9435 here could cause confusion. */
9436 if (update_frame_p && !redisplaying_p)
9437 {
9438 int n = 0;
9439
9440 /* If the display update has been interrupted by pending
9441 input, update mode lines in the frame. Due to the
9442 pending input, it might have been that redisplay hasn't
9443 been called, so that mode lines above the echo area are
9444 garbaged. This looks odd, so we prevent it here. */
9445 if (!display_completed)
9446 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9447
9448 if (window_height_changed_p
9449 /* Don't do this if Emacs is shutting down. Redisplay
9450 needs to run hooks. */
9451 && !NILP (Vrun_hooks))
9452 {
9453 /* Must update other windows. Likewise as in other
9454 cases, don't let this update be interrupted by
9455 pending input. */
9456 int count = SPECPDL_INDEX ();
9457 specbind (Qredisplay_dont_pause, Qt);
9458 windows_or_buffers_changed = 1;
9459 redisplay_internal (0);
9460 unbind_to (count, Qnil);
9461 }
9462 else if (FRAME_WINDOW_P (f) && n == 0)
9463 {
9464 /* Window configuration is the same as before.
9465 Can do with a display update of the echo area,
9466 unless we displayed some mode lines. */
9467 update_single_window (w, 1);
9468 FRAME_RIF (f)->flush_display (f);
9469 }
9470 else
9471 update_frame (f, 1, 1);
9472
9473 /* If cursor is in the echo area, make sure that the next
9474 redisplay displays the minibuffer, so that the cursor will
9475 be replaced with what the minibuffer wants. */
9476 if (cursor_in_echo_area)
9477 ++windows_or_buffers_changed;
9478 }
9479 }
9480 else if (!EQ (mini_window, selected_window))
9481 windows_or_buffers_changed++;
9482
9483 /* Last displayed message is now the current message. */
9484 echo_area_buffer[1] = echo_area_buffer[0];
9485 /* Inform read_char that we're not echoing. */
9486 echo_message_buffer = Qnil;
9487
9488 /* Prevent redisplay optimization in redisplay_internal by resetting
9489 this_line_start_pos. This is done because the mini-buffer now
9490 displays the message instead of its buffer text. */
9491 if (EQ (mini_window, selected_window))
9492 CHARPOS (this_line_start_pos) = 0;
9493
9494 return window_height_changed_p;
9495 }
9496
9497
9498 \f
9499 /***********************************************************************
9500 Mode Lines and Frame Titles
9501 ***********************************************************************/
9502
9503 /* A buffer for constructing non-propertized mode-line strings and
9504 frame titles in it; allocated from the heap in init_xdisp and
9505 resized as needed in store_mode_line_noprop_char. */
9506
9507 static char *mode_line_noprop_buf;
9508
9509 /* The buffer's end, and a current output position in it. */
9510
9511 static char *mode_line_noprop_buf_end;
9512 static char *mode_line_noprop_ptr;
9513
9514 #define MODE_LINE_NOPROP_LEN(start) \
9515 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9516
9517 static enum {
9518 MODE_LINE_DISPLAY = 0,
9519 MODE_LINE_TITLE,
9520 MODE_LINE_NOPROP,
9521 MODE_LINE_STRING
9522 } mode_line_target;
9523
9524 /* Alist that caches the results of :propertize.
9525 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9526 static Lisp_Object mode_line_proptrans_alist;
9527
9528 /* List of strings making up the mode-line. */
9529 static Lisp_Object mode_line_string_list;
9530
9531 /* Base face property when building propertized mode line string. */
9532 static Lisp_Object mode_line_string_face;
9533 static Lisp_Object mode_line_string_face_prop;
9534
9535
9536 /* Unwind data for mode line strings */
9537
9538 static Lisp_Object Vmode_line_unwind_vector;
9539
9540 static Lisp_Object
9541 format_mode_line_unwind_data (struct buffer *obuf,
9542 Lisp_Object owin,
9543 int save_proptrans)
9544 {
9545 Lisp_Object vector, tmp;
9546
9547 /* Reduce consing by keeping one vector in
9548 Vwith_echo_area_save_vector. */
9549 vector = Vmode_line_unwind_vector;
9550 Vmode_line_unwind_vector = Qnil;
9551
9552 if (NILP (vector))
9553 vector = Fmake_vector (make_number (8), Qnil);
9554
9555 ASET (vector, 0, make_number (mode_line_target));
9556 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9557 ASET (vector, 2, mode_line_string_list);
9558 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9559 ASET (vector, 4, mode_line_string_face);
9560 ASET (vector, 5, mode_line_string_face_prop);
9561
9562 if (obuf)
9563 XSETBUFFER (tmp, obuf);
9564 else
9565 tmp = Qnil;
9566 ASET (vector, 6, tmp);
9567 ASET (vector, 7, owin);
9568
9569 return vector;
9570 }
9571
9572 static Lisp_Object
9573 unwind_format_mode_line (Lisp_Object vector)
9574 {
9575 mode_line_target = XINT (AREF (vector, 0));
9576 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9577 mode_line_string_list = AREF (vector, 2);
9578 if (! EQ (AREF (vector, 3), Qt))
9579 mode_line_proptrans_alist = AREF (vector, 3);
9580 mode_line_string_face = AREF (vector, 4);
9581 mode_line_string_face_prop = AREF (vector, 5);
9582
9583 if (!NILP (AREF (vector, 7)))
9584 /* Select window before buffer, since it may change the buffer. */
9585 Fselect_window (AREF (vector, 7), Qt);
9586
9587 if (!NILP (AREF (vector, 6)))
9588 {
9589 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9590 ASET (vector, 6, Qnil);
9591 }
9592
9593 Vmode_line_unwind_vector = vector;
9594 return Qnil;
9595 }
9596
9597
9598 /* Store a single character C for the frame title in mode_line_noprop_buf.
9599 Re-allocate mode_line_noprop_buf if necessary. */
9600
9601 static void
9602 store_mode_line_noprop_char (char c)
9603 {
9604 /* If output position has reached the end of the allocated buffer,
9605 double the buffer's size. */
9606 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9607 {
9608 int len = MODE_LINE_NOPROP_LEN (0);
9609 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9610 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9611 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9612 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9613 }
9614
9615 *mode_line_noprop_ptr++ = c;
9616 }
9617
9618
9619 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9620 mode_line_noprop_ptr. STR is the string to store. Do not copy
9621 characters that yield more columns than PRECISION; PRECISION <= 0
9622 means copy the whole string. Pad with spaces until FIELD_WIDTH
9623 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9624 pad. Called from display_mode_element when it is used to build a
9625 frame title. */
9626
9627 static int
9628 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9629 {
9630 int n = 0;
9631 int dummy, nbytes;
9632
9633 /* Copy at most PRECISION chars from STR. */
9634 nbytes = strlen (str);
9635 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9636 while (nbytes--)
9637 store_mode_line_noprop_char (*str++);
9638
9639 /* Fill up with spaces until FIELD_WIDTH reached. */
9640 while (field_width > 0
9641 && n < field_width)
9642 {
9643 store_mode_line_noprop_char (' ');
9644 ++n;
9645 }
9646
9647 return n;
9648 }
9649
9650 /***********************************************************************
9651 Frame Titles
9652 ***********************************************************************/
9653
9654 #ifdef HAVE_WINDOW_SYSTEM
9655
9656 /* Set the title of FRAME, if it has changed. The title format is
9657 Vicon_title_format if FRAME is iconified, otherwise it is
9658 frame_title_format. */
9659
9660 static void
9661 x_consider_frame_title (Lisp_Object frame)
9662 {
9663 struct frame *f = XFRAME (frame);
9664
9665 if (FRAME_WINDOW_P (f)
9666 || FRAME_MINIBUF_ONLY_P (f)
9667 || f->explicit_name)
9668 {
9669 /* Do we have more than one visible frame on this X display? */
9670 Lisp_Object tail;
9671 Lisp_Object fmt;
9672 int title_start;
9673 char *title;
9674 int len;
9675 struct it it;
9676 int count = SPECPDL_INDEX ();
9677
9678 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9679 {
9680 Lisp_Object other_frame = XCAR (tail);
9681 struct frame *tf = XFRAME (other_frame);
9682
9683 if (tf != f
9684 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9685 && !FRAME_MINIBUF_ONLY_P (tf)
9686 && !EQ (other_frame, tip_frame)
9687 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9688 break;
9689 }
9690
9691 /* Set global variable indicating that multiple frames exist. */
9692 multiple_frames = CONSP (tail);
9693
9694 /* Switch to the buffer of selected window of the frame. Set up
9695 mode_line_target so that display_mode_element will output into
9696 mode_line_noprop_buf; then display the title. */
9697 record_unwind_protect (unwind_format_mode_line,
9698 format_mode_line_unwind_data
9699 (current_buffer, selected_window, 0));
9700
9701 Fselect_window (f->selected_window, Qt);
9702 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9703 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9704
9705 mode_line_target = MODE_LINE_TITLE;
9706 title_start = MODE_LINE_NOPROP_LEN (0);
9707 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9708 NULL, DEFAULT_FACE_ID);
9709 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9710 len = MODE_LINE_NOPROP_LEN (title_start);
9711 title = mode_line_noprop_buf + title_start;
9712 unbind_to (count, Qnil);
9713
9714 /* Set the title only if it's changed. This avoids consing in
9715 the common case where it hasn't. (If it turns out that we've
9716 already wasted too much time by walking through the list with
9717 display_mode_element, then we might need to optimize at a
9718 higher level than this.) */
9719 if (! STRINGP (f->name)
9720 || SBYTES (f->name) != len
9721 || memcmp (title, SDATA (f->name), len) != 0)
9722 x_implicitly_set_name (f, make_string (title, len), Qnil);
9723 }
9724 }
9725
9726 #endif /* not HAVE_WINDOW_SYSTEM */
9727
9728
9729
9730 \f
9731 /***********************************************************************
9732 Menu Bars
9733 ***********************************************************************/
9734
9735
9736 /* Prepare for redisplay by updating menu-bar item lists when
9737 appropriate. This can call eval. */
9738
9739 void
9740 prepare_menu_bars (void)
9741 {
9742 int all_windows;
9743 struct gcpro gcpro1, gcpro2;
9744 struct frame *f;
9745 Lisp_Object tooltip_frame;
9746
9747 #ifdef HAVE_WINDOW_SYSTEM
9748 tooltip_frame = tip_frame;
9749 #else
9750 tooltip_frame = Qnil;
9751 #endif
9752
9753 /* Update all frame titles based on their buffer names, etc. We do
9754 this before the menu bars so that the buffer-menu will show the
9755 up-to-date frame titles. */
9756 #ifdef HAVE_WINDOW_SYSTEM
9757 if (windows_or_buffers_changed || update_mode_lines)
9758 {
9759 Lisp_Object tail, frame;
9760
9761 FOR_EACH_FRAME (tail, frame)
9762 {
9763 f = XFRAME (frame);
9764 if (!EQ (frame, tooltip_frame)
9765 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9766 x_consider_frame_title (frame);
9767 }
9768 }
9769 #endif /* HAVE_WINDOW_SYSTEM */
9770
9771 /* Update the menu bar item lists, if appropriate. This has to be
9772 done before any actual redisplay or generation of display lines. */
9773 all_windows = (update_mode_lines
9774 || buffer_shared > 1
9775 || windows_or_buffers_changed);
9776 if (all_windows)
9777 {
9778 Lisp_Object tail, frame;
9779 int count = SPECPDL_INDEX ();
9780 /* 1 means that update_menu_bar has run its hooks
9781 so any further calls to update_menu_bar shouldn't do so again. */
9782 int menu_bar_hooks_run = 0;
9783
9784 record_unwind_save_match_data ();
9785
9786 FOR_EACH_FRAME (tail, frame)
9787 {
9788 f = XFRAME (frame);
9789
9790 /* Ignore tooltip frame. */
9791 if (EQ (frame, tooltip_frame))
9792 continue;
9793
9794 /* If a window on this frame changed size, report that to
9795 the user and clear the size-change flag. */
9796 if (FRAME_WINDOW_SIZES_CHANGED (f))
9797 {
9798 Lisp_Object functions;
9799
9800 /* Clear flag first in case we get an error below. */
9801 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9802 functions = Vwindow_size_change_functions;
9803 GCPRO2 (tail, functions);
9804
9805 while (CONSP (functions))
9806 {
9807 if (!EQ (XCAR (functions), Qt))
9808 call1 (XCAR (functions), frame);
9809 functions = XCDR (functions);
9810 }
9811 UNGCPRO;
9812 }
9813
9814 GCPRO1 (tail);
9815 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9816 #ifdef HAVE_WINDOW_SYSTEM
9817 update_tool_bar (f, 0);
9818 #endif
9819 #ifdef HAVE_NS
9820 if (windows_or_buffers_changed
9821 && FRAME_NS_P (f))
9822 ns_set_doc_edited (f, Fbuffer_modified_p
9823 (XWINDOW (f->selected_window)->buffer));
9824 #endif
9825 UNGCPRO;
9826 }
9827
9828 unbind_to (count, Qnil);
9829 }
9830 else
9831 {
9832 struct frame *sf = SELECTED_FRAME ();
9833 update_menu_bar (sf, 1, 0);
9834 #ifdef HAVE_WINDOW_SYSTEM
9835 update_tool_bar (sf, 1);
9836 #endif
9837 }
9838 }
9839
9840
9841 /* Update the menu bar item list for frame F. This has to be done
9842 before we start to fill in any display lines, because it can call
9843 eval.
9844
9845 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9846
9847 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9848 already ran the menu bar hooks for this redisplay, so there
9849 is no need to run them again. The return value is the
9850 updated value of this flag, to pass to the next call. */
9851
9852 static int
9853 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9854 {
9855 Lisp_Object window;
9856 register struct window *w;
9857
9858 /* If called recursively during a menu update, do nothing. This can
9859 happen when, for instance, an activate-menubar-hook causes a
9860 redisplay. */
9861 if (inhibit_menubar_update)
9862 return hooks_run;
9863
9864 window = FRAME_SELECTED_WINDOW (f);
9865 w = XWINDOW (window);
9866
9867 if (FRAME_WINDOW_P (f)
9868 ?
9869 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9870 || defined (HAVE_NS) || defined (USE_GTK)
9871 FRAME_EXTERNAL_MENU_BAR (f)
9872 #else
9873 FRAME_MENU_BAR_LINES (f) > 0
9874 #endif
9875 : FRAME_MENU_BAR_LINES (f) > 0)
9876 {
9877 /* If the user has switched buffers or windows, we need to
9878 recompute to reflect the new bindings. But we'll
9879 recompute when update_mode_lines is set too; that means
9880 that people can use force-mode-line-update to request
9881 that the menu bar be recomputed. The adverse effect on
9882 the rest of the redisplay algorithm is about the same as
9883 windows_or_buffers_changed anyway. */
9884 if (windows_or_buffers_changed
9885 /* This used to test w->update_mode_line, but we believe
9886 there is no need to recompute the menu in that case. */
9887 || update_mode_lines
9888 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9889 < BUF_MODIFF (XBUFFER (w->buffer)))
9890 != !NILP (w->last_had_star))
9891 || ((!NILP (Vtransient_mark_mode)
9892 && !NILP (XBUFFER (w->buffer)->mark_active))
9893 != !NILP (w->region_showing)))
9894 {
9895 struct buffer *prev = current_buffer;
9896 int count = SPECPDL_INDEX ();
9897
9898 specbind (Qinhibit_menubar_update, Qt);
9899
9900 set_buffer_internal_1 (XBUFFER (w->buffer));
9901 if (save_match_data)
9902 record_unwind_save_match_data ();
9903 if (NILP (Voverriding_local_map_menu_flag))
9904 {
9905 specbind (Qoverriding_terminal_local_map, Qnil);
9906 specbind (Qoverriding_local_map, Qnil);
9907 }
9908
9909 if (!hooks_run)
9910 {
9911 /* Run the Lucid hook. */
9912 safe_run_hooks (Qactivate_menubar_hook);
9913
9914 /* If it has changed current-menubar from previous value,
9915 really recompute the menu-bar from the value. */
9916 if (! NILP (Vlucid_menu_bar_dirty_flag))
9917 call0 (Qrecompute_lucid_menubar);
9918
9919 safe_run_hooks (Qmenu_bar_update_hook);
9920
9921 hooks_run = 1;
9922 }
9923
9924 XSETFRAME (Vmenu_updating_frame, f);
9925 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9926
9927 /* Redisplay the menu bar in case we changed it. */
9928 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9929 || defined (HAVE_NS) || defined (USE_GTK)
9930 if (FRAME_WINDOW_P (f))
9931 {
9932 #if defined (HAVE_NS)
9933 /* All frames on Mac OS share the same menubar. So only
9934 the selected frame should be allowed to set it. */
9935 if (f == SELECTED_FRAME ())
9936 #endif
9937 set_frame_menubar (f, 0, 0);
9938 }
9939 else
9940 /* On a terminal screen, the menu bar is an ordinary screen
9941 line, and this makes it get updated. */
9942 w->update_mode_line = Qt;
9943 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9944 /* In the non-toolkit version, the menu bar is an ordinary screen
9945 line, and this makes it get updated. */
9946 w->update_mode_line = Qt;
9947 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9948
9949 unbind_to (count, Qnil);
9950 set_buffer_internal_1 (prev);
9951 }
9952 }
9953
9954 return hooks_run;
9955 }
9956
9957
9958 \f
9959 /***********************************************************************
9960 Output Cursor
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* EXPORT:
9966 Nominal cursor position -- where to draw output.
9967 HPOS and VPOS are window relative glyph matrix coordinates.
9968 X and Y are window relative pixel coordinates. */
9969
9970 struct cursor_pos output_cursor;
9971
9972
9973 /* EXPORT:
9974 Set the global variable output_cursor to CURSOR. All cursor
9975 positions are relative to updated_window. */
9976
9977 void
9978 set_output_cursor (struct cursor_pos *cursor)
9979 {
9980 output_cursor.hpos = cursor->hpos;
9981 output_cursor.vpos = cursor->vpos;
9982 output_cursor.x = cursor->x;
9983 output_cursor.y = cursor->y;
9984 }
9985
9986
9987 /* EXPORT for RIF:
9988 Set a nominal cursor position.
9989
9990 HPOS and VPOS are column/row positions in a window glyph matrix. X
9991 and Y are window text area relative pixel positions.
9992
9993 If this is done during an update, updated_window will contain the
9994 window that is being updated and the position is the future output
9995 cursor position for that window. If updated_window is null, use
9996 selected_window and display the cursor at the given position. */
9997
9998 void
9999 x_cursor_to (int vpos, int hpos, int y, int x)
10000 {
10001 struct window *w;
10002
10003 /* If updated_window is not set, work on selected_window. */
10004 if (updated_window)
10005 w = updated_window;
10006 else
10007 w = XWINDOW (selected_window);
10008
10009 /* Set the output cursor. */
10010 output_cursor.hpos = hpos;
10011 output_cursor.vpos = vpos;
10012 output_cursor.x = x;
10013 output_cursor.y = y;
10014
10015 /* If not called as part of an update, really display the cursor.
10016 This will also set the cursor position of W. */
10017 if (updated_window == NULL)
10018 {
10019 BLOCK_INPUT;
10020 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10021 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10022 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10023 UNBLOCK_INPUT;
10024 }
10025 }
10026
10027 #endif /* HAVE_WINDOW_SYSTEM */
10028
10029 \f
10030 /***********************************************************************
10031 Tool-bars
10032 ***********************************************************************/
10033
10034 #ifdef HAVE_WINDOW_SYSTEM
10035
10036 /* Where the mouse was last time we reported a mouse event. */
10037
10038 FRAME_PTR last_mouse_frame;
10039
10040 /* Tool-bar item index of the item on which a mouse button was pressed
10041 or -1. */
10042
10043 int last_tool_bar_item;
10044
10045
10046 static Lisp_Object
10047 update_tool_bar_unwind (Lisp_Object frame)
10048 {
10049 selected_frame = frame;
10050 return Qnil;
10051 }
10052
10053 /* Update the tool-bar item list for frame F. This has to be done
10054 before we start to fill in any display lines. Called from
10055 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10056 and restore it here. */
10057
10058 static void
10059 update_tool_bar (struct frame *f, int save_match_data)
10060 {
10061 #if defined (USE_GTK) || defined (HAVE_NS)
10062 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10063 #else
10064 int do_update = WINDOWP (f->tool_bar_window)
10065 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10066 #endif
10067
10068 if (do_update)
10069 {
10070 Lisp_Object window;
10071 struct window *w;
10072
10073 window = FRAME_SELECTED_WINDOW (f);
10074 w = XWINDOW (window);
10075
10076 /* If the user has switched buffers or windows, we need to
10077 recompute to reflect the new bindings. But we'll
10078 recompute when update_mode_lines is set too; that means
10079 that people can use force-mode-line-update to request
10080 that the menu bar be recomputed. The adverse effect on
10081 the rest of the redisplay algorithm is about the same as
10082 windows_or_buffers_changed anyway. */
10083 if (windows_or_buffers_changed
10084 || !NILP (w->update_mode_line)
10085 || update_mode_lines
10086 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10087 < BUF_MODIFF (XBUFFER (w->buffer)))
10088 != !NILP (w->last_had_star))
10089 || ((!NILP (Vtransient_mark_mode)
10090 && !NILP (XBUFFER (w->buffer)->mark_active))
10091 != !NILP (w->region_showing)))
10092 {
10093 struct buffer *prev = current_buffer;
10094 int count = SPECPDL_INDEX ();
10095 Lisp_Object frame, new_tool_bar;
10096 int new_n_tool_bar;
10097 struct gcpro gcpro1;
10098
10099 /* Set current_buffer to the buffer of the selected
10100 window of the frame, so that we get the right local
10101 keymaps. */
10102 set_buffer_internal_1 (XBUFFER (w->buffer));
10103
10104 /* Save match data, if we must. */
10105 if (save_match_data)
10106 record_unwind_save_match_data ();
10107
10108 /* Make sure that we don't accidentally use bogus keymaps. */
10109 if (NILP (Voverriding_local_map_menu_flag))
10110 {
10111 specbind (Qoverriding_terminal_local_map, Qnil);
10112 specbind (Qoverriding_local_map, Qnil);
10113 }
10114
10115 GCPRO1 (new_tool_bar);
10116
10117 /* We must temporarily set the selected frame to this frame
10118 before calling tool_bar_items, because the calculation of
10119 the tool-bar keymap uses the selected frame (see
10120 `tool-bar-make-keymap' in tool-bar.el). */
10121 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10122 XSETFRAME (frame, f);
10123 selected_frame = frame;
10124
10125 /* Build desired tool-bar items from keymaps. */
10126 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10127 &new_n_tool_bar);
10128
10129 /* Redisplay the tool-bar if we changed it. */
10130 if (new_n_tool_bar != f->n_tool_bar_items
10131 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10132 {
10133 /* Redisplay that happens asynchronously due to an expose event
10134 may access f->tool_bar_items. Make sure we update both
10135 variables within BLOCK_INPUT so no such event interrupts. */
10136 BLOCK_INPUT;
10137 f->tool_bar_items = new_tool_bar;
10138 f->n_tool_bar_items = new_n_tool_bar;
10139 w->update_mode_line = Qt;
10140 UNBLOCK_INPUT;
10141 }
10142
10143 UNGCPRO;
10144
10145 unbind_to (count, Qnil);
10146 set_buffer_internal_1 (prev);
10147 }
10148 }
10149 }
10150
10151
10152 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10153 F's desired tool-bar contents. F->tool_bar_items must have
10154 been set up previously by calling prepare_menu_bars. */
10155
10156 static void
10157 build_desired_tool_bar_string (struct frame *f)
10158 {
10159 int i, size, size_needed;
10160 struct gcpro gcpro1, gcpro2, gcpro3;
10161 Lisp_Object image, plist, props;
10162
10163 image = plist = props = Qnil;
10164 GCPRO3 (image, plist, props);
10165
10166 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10167 Otherwise, make a new string. */
10168
10169 /* The size of the string we might be able to reuse. */
10170 size = (STRINGP (f->desired_tool_bar_string)
10171 ? SCHARS (f->desired_tool_bar_string)
10172 : 0);
10173
10174 /* We need one space in the string for each image. */
10175 size_needed = f->n_tool_bar_items;
10176
10177 /* Reuse f->desired_tool_bar_string, if possible. */
10178 if (size < size_needed || NILP (f->desired_tool_bar_string))
10179 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10180 make_number (' '));
10181 else
10182 {
10183 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10184 Fremove_text_properties (make_number (0), make_number (size),
10185 props, f->desired_tool_bar_string);
10186 }
10187
10188 /* Put a `display' property on the string for the images to display,
10189 put a `menu_item' property on tool-bar items with a value that
10190 is the index of the item in F's tool-bar item vector. */
10191 for (i = 0; i < f->n_tool_bar_items; ++i)
10192 {
10193 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10194
10195 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10196 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10197 int hmargin, vmargin, relief, idx, end;
10198 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10199
10200 /* If image is a vector, choose the image according to the
10201 button state. */
10202 image = PROP (TOOL_BAR_ITEM_IMAGES);
10203 if (VECTORP (image))
10204 {
10205 if (enabled_p)
10206 idx = (selected_p
10207 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10208 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10209 else
10210 idx = (selected_p
10211 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10212 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10213
10214 xassert (ASIZE (image) >= idx);
10215 image = AREF (image, idx);
10216 }
10217 else
10218 idx = -1;
10219
10220 /* Ignore invalid image specifications. */
10221 if (!valid_image_p (image))
10222 continue;
10223
10224 /* Display the tool-bar button pressed, or depressed. */
10225 plist = Fcopy_sequence (XCDR (image));
10226
10227 /* Compute margin and relief to draw. */
10228 relief = (tool_bar_button_relief >= 0
10229 ? tool_bar_button_relief
10230 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10231 hmargin = vmargin = relief;
10232
10233 if (INTEGERP (Vtool_bar_button_margin)
10234 && XINT (Vtool_bar_button_margin) > 0)
10235 {
10236 hmargin += XFASTINT (Vtool_bar_button_margin);
10237 vmargin += XFASTINT (Vtool_bar_button_margin);
10238 }
10239 else if (CONSP (Vtool_bar_button_margin))
10240 {
10241 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10242 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10243 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10244
10245 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10246 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10247 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10248 }
10249
10250 if (auto_raise_tool_bar_buttons_p)
10251 {
10252 /* Add a `:relief' property to the image spec if the item is
10253 selected. */
10254 if (selected_p)
10255 {
10256 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10257 hmargin -= relief;
10258 vmargin -= relief;
10259 }
10260 }
10261 else
10262 {
10263 /* If image is selected, display it pressed, i.e. with a
10264 negative relief. If it's not selected, display it with a
10265 raised relief. */
10266 plist = Fplist_put (plist, QCrelief,
10267 (selected_p
10268 ? make_number (-relief)
10269 : make_number (relief)));
10270 hmargin -= relief;
10271 vmargin -= relief;
10272 }
10273
10274 /* Put a margin around the image. */
10275 if (hmargin || vmargin)
10276 {
10277 if (hmargin == vmargin)
10278 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10279 else
10280 plist = Fplist_put (plist, QCmargin,
10281 Fcons (make_number (hmargin),
10282 make_number (vmargin)));
10283 }
10284
10285 /* If button is not enabled, and we don't have special images
10286 for the disabled state, make the image appear disabled by
10287 applying an appropriate algorithm to it. */
10288 if (!enabled_p && idx < 0)
10289 plist = Fplist_put (plist, QCconversion, Qdisabled);
10290
10291 /* Put a `display' text property on the string for the image to
10292 display. Put a `menu-item' property on the string that gives
10293 the start of this item's properties in the tool-bar items
10294 vector. */
10295 image = Fcons (Qimage, plist);
10296 props = list4 (Qdisplay, image,
10297 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10298
10299 /* Let the last image hide all remaining spaces in the tool bar
10300 string. The string can be longer than needed when we reuse a
10301 previous string. */
10302 if (i + 1 == f->n_tool_bar_items)
10303 end = SCHARS (f->desired_tool_bar_string);
10304 else
10305 end = i + 1;
10306 Fadd_text_properties (make_number (i), make_number (end),
10307 props, f->desired_tool_bar_string);
10308 #undef PROP
10309 }
10310
10311 UNGCPRO;
10312 }
10313
10314
10315 /* Display one line of the tool-bar of frame IT->f.
10316
10317 HEIGHT specifies the desired height of the tool-bar line.
10318 If the actual height of the glyph row is less than HEIGHT, the
10319 row's height is increased to HEIGHT, and the icons are centered
10320 vertically in the new height.
10321
10322 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10323 count a final empty row in case the tool-bar width exactly matches
10324 the window width.
10325 */
10326
10327 static void
10328 display_tool_bar_line (struct it *it, int height)
10329 {
10330 struct glyph_row *row = it->glyph_row;
10331 int max_x = it->last_visible_x;
10332 struct glyph *last;
10333
10334 prepare_desired_row (row);
10335 row->y = it->current_y;
10336
10337 /* Note that this isn't made use of if the face hasn't a box,
10338 so there's no need to check the face here. */
10339 it->start_of_box_run_p = 1;
10340
10341 while (it->current_x < max_x)
10342 {
10343 int x, n_glyphs_before, i, nglyphs;
10344 struct it it_before;
10345
10346 /* Get the next display element. */
10347 if (!get_next_display_element (it))
10348 {
10349 /* Don't count empty row if we are counting needed tool-bar lines. */
10350 if (height < 0 && !it->hpos)
10351 return;
10352 break;
10353 }
10354
10355 /* Produce glyphs. */
10356 n_glyphs_before = row->used[TEXT_AREA];
10357 it_before = *it;
10358
10359 PRODUCE_GLYPHS (it);
10360
10361 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10362 i = 0;
10363 x = it_before.current_x;
10364 while (i < nglyphs)
10365 {
10366 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10367
10368 if (x + glyph->pixel_width > max_x)
10369 {
10370 /* Glyph doesn't fit on line. Backtrack. */
10371 row->used[TEXT_AREA] = n_glyphs_before;
10372 *it = it_before;
10373 /* If this is the only glyph on this line, it will never fit on the
10374 toolbar, so skip it. But ensure there is at least one glyph,
10375 so we don't accidentally disable the tool-bar. */
10376 if (n_glyphs_before == 0
10377 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10378 break;
10379 goto out;
10380 }
10381
10382 ++it->hpos;
10383 x += glyph->pixel_width;
10384 ++i;
10385 }
10386
10387 /* Stop at line ends. */
10388 if (ITERATOR_AT_END_OF_LINE_P (it))
10389 break;
10390
10391 set_iterator_to_next (it, 1);
10392 }
10393
10394 out:;
10395
10396 row->displays_text_p = row->used[TEXT_AREA] != 0;
10397
10398 /* Use default face for the border below the tool bar.
10399
10400 FIXME: When auto-resize-tool-bars is grow-only, there is
10401 no additional border below the possibly empty tool-bar lines.
10402 So to make the extra empty lines look "normal", we have to
10403 use the tool-bar face for the border too. */
10404 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10405 it->face_id = DEFAULT_FACE_ID;
10406
10407 extend_face_to_end_of_line (it);
10408 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10409 last->right_box_line_p = 1;
10410 if (last == row->glyphs[TEXT_AREA])
10411 last->left_box_line_p = 1;
10412
10413 /* Make line the desired height and center it vertically. */
10414 if ((height -= it->max_ascent + it->max_descent) > 0)
10415 {
10416 /* Don't add more than one line height. */
10417 height %= FRAME_LINE_HEIGHT (it->f);
10418 it->max_ascent += height / 2;
10419 it->max_descent += (height + 1) / 2;
10420 }
10421
10422 compute_line_metrics (it);
10423
10424 /* If line is empty, make it occupy the rest of the tool-bar. */
10425 if (!row->displays_text_p)
10426 {
10427 row->height = row->phys_height = it->last_visible_y - row->y;
10428 row->visible_height = row->height;
10429 row->ascent = row->phys_ascent = 0;
10430 row->extra_line_spacing = 0;
10431 }
10432
10433 row->full_width_p = 1;
10434 row->continued_p = 0;
10435 row->truncated_on_left_p = 0;
10436 row->truncated_on_right_p = 0;
10437
10438 it->current_x = it->hpos = 0;
10439 it->current_y += row->height;
10440 ++it->vpos;
10441 ++it->glyph_row;
10442 }
10443
10444
10445 /* Max tool-bar height. */
10446
10447 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10448 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10449
10450 /* Value is the number of screen lines needed to make all tool-bar
10451 items of frame F visible. The number of actual rows needed is
10452 returned in *N_ROWS if non-NULL. */
10453
10454 static int
10455 tool_bar_lines_needed (struct frame *f, int *n_rows)
10456 {
10457 struct window *w = XWINDOW (f->tool_bar_window);
10458 struct it it;
10459 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10460 the desired matrix, so use (unused) mode-line row as temporary row to
10461 avoid destroying the first tool-bar row. */
10462 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10463
10464 /* Initialize an iterator for iteration over
10465 F->desired_tool_bar_string in the tool-bar window of frame F. */
10466 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10467 it.first_visible_x = 0;
10468 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10469 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10470
10471 while (!ITERATOR_AT_END_P (&it))
10472 {
10473 clear_glyph_row (temp_row);
10474 it.glyph_row = temp_row;
10475 display_tool_bar_line (&it, -1);
10476 }
10477 clear_glyph_row (temp_row);
10478
10479 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10480 if (n_rows)
10481 *n_rows = it.vpos > 0 ? it.vpos : -1;
10482
10483 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10484 }
10485
10486
10487 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10488 0, 1, 0,
10489 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10490 (Lisp_Object frame)
10491 {
10492 struct frame *f;
10493 struct window *w;
10494 int nlines = 0;
10495
10496 if (NILP (frame))
10497 frame = selected_frame;
10498 else
10499 CHECK_FRAME (frame);
10500 f = XFRAME (frame);
10501
10502 if (WINDOWP (f->tool_bar_window)
10503 || (w = XWINDOW (f->tool_bar_window),
10504 WINDOW_TOTAL_LINES (w) > 0))
10505 {
10506 update_tool_bar (f, 1);
10507 if (f->n_tool_bar_items)
10508 {
10509 build_desired_tool_bar_string (f);
10510 nlines = tool_bar_lines_needed (f, NULL);
10511 }
10512 }
10513
10514 return make_number (nlines);
10515 }
10516
10517
10518 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10519 height should be changed. */
10520
10521 static int
10522 redisplay_tool_bar (struct frame *f)
10523 {
10524 struct window *w;
10525 struct it it;
10526 struct glyph_row *row;
10527
10528 #if defined (USE_GTK) || defined (HAVE_NS)
10529 if (FRAME_EXTERNAL_TOOL_BAR (f))
10530 update_frame_tool_bar (f);
10531 return 0;
10532 #endif
10533
10534 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10535 do anything. This means you must start with tool-bar-lines
10536 non-zero to get the auto-sizing effect. Or in other words, you
10537 can turn off tool-bars by specifying tool-bar-lines zero. */
10538 if (!WINDOWP (f->tool_bar_window)
10539 || (w = XWINDOW (f->tool_bar_window),
10540 WINDOW_TOTAL_LINES (w) == 0))
10541 return 0;
10542
10543 /* Set up an iterator for the tool-bar window. */
10544 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10545 it.first_visible_x = 0;
10546 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10547 row = it.glyph_row;
10548
10549 /* Build a string that represents the contents of the tool-bar. */
10550 build_desired_tool_bar_string (f);
10551 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10552
10553 if (f->n_tool_bar_rows == 0)
10554 {
10555 int nlines;
10556
10557 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10558 nlines != WINDOW_TOTAL_LINES (w)))
10559 {
10560 Lisp_Object frame;
10561 int old_height = WINDOW_TOTAL_LINES (w);
10562
10563 XSETFRAME (frame, f);
10564 Fmodify_frame_parameters (frame,
10565 Fcons (Fcons (Qtool_bar_lines,
10566 make_number (nlines)),
10567 Qnil));
10568 if (WINDOW_TOTAL_LINES (w) != old_height)
10569 {
10570 clear_glyph_matrix (w->desired_matrix);
10571 fonts_changed_p = 1;
10572 return 1;
10573 }
10574 }
10575 }
10576
10577 /* Display as many lines as needed to display all tool-bar items. */
10578
10579 if (f->n_tool_bar_rows > 0)
10580 {
10581 int border, rows, height, extra;
10582
10583 if (INTEGERP (Vtool_bar_border))
10584 border = XINT (Vtool_bar_border);
10585 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10586 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10587 else if (EQ (Vtool_bar_border, Qborder_width))
10588 border = f->border_width;
10589 else
10590 border = 0;
10591 if (border < 0)
10592 border = 0;
10593
10594 rows = f->n_tool_bar_rows;
10595 height = max (1, (it.last_visible_y - border) / rows);
10596 extra = it.last_visible_y - border - height * rows;
10597
10598 while (it.current_y < it.last_visible_y)
10599 {
10600 int h = 0;
10601 if (extra > 0 && rows-- > 0)
10602 {
10603 h = (extra + rows - 1) / rows;
10604 extra -= h;
10605 }
10606 display_tool_bar_line (&it, height + h);
10607 }
10608 }
10609 else
10610 {
10611 while (it.current_y < it.last_visible_y)
10612 display_tool_bar_line (&it, 0);
10613 }
10614
10615 /* It doesn't make much sense to try scrolling in the tool-bar
10616 window, so don't do it. */
10617 w->desired_matrix->no_scrolling_p = 1;
10618 w->must_be_updated_p = 1;
10619
10620 if (!NILP (Vauto_resize_tool_bars))
10621 {
10622 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10623 int change_height_p = 0;
10624
10625 /* If we couldn't display everything, change the tool-bar's
10626 height if there is room for more. */
10627 if (IT_STRING_CHARPOS (it) < it.end_charpos
10628 && it.current_y < max_tool_bar_height)
10629 change_height_p = 1;
10630
10631 row = it.glyph_row - 1;
10632
10633 /* If there are blank lines at the end, except for a partially
10634 visible blank line at the end that is smaller than
10635 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10636 if (!row->displays_text_p
10637 && row->height >= FRAME_LINE_HEIGHT (f))
10638 change_height_p = 1;
10639
10640 /* If row displays tool-bar items, but is partially visible,
10641 change the tool-bar's height. */
10642 if (row->displays_text_p
10643 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10644 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10645 change_height_p = 1;
10646
10647 /* Resize windows as needed by changing the `tool-bar-lines'
10648 frame parameter. */
10649 if (change_height_p)
10650 {
10651 Lisp_Object frame;
10652 int old_height = WINDOW_TOTAL_LINES (w);
10653 int nrows;
10654 int nlines = tool_bar_lines_needed (f, &nrows);
10655
10656 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10657 && !f->minimize_tool_bar_window_p)
10658 ? (nlines > old_height)
10659 : (nlines != old_height));
10660 f->minimize_tool_bar_window_p = 0;
10661
10662 if (change_height_p)
10663 {
10664 XSETFRAME (frame, f);
10665 Fmodify_frame_parameters (frame,
10666 Fcons (Fcons (Qtool_bar_lines,
10667 make_number (nlines)),
10668 Qnil));
10669 if (WINDOW_TOTAL_LINES (w) != old_height)
10670 {
10671 clear_glyph_matrix (w->desired_matrix);
10672 f->n_tool_bar_rows = nrows;
10673 fonts_changed_p = 1;
10674 return 1;
10675 }
10676 }
10677 }
10678 }
10679
10680 f->minimize_tool_bar_window_p = 0;
10681 return 0;
10682 }
10683
10684
10685 /* Get information about the tool-bar item which is displayed in GLYPH
10686 on frame F. Return in *PROP_IDX the index where tool-bar item
10687 properties start in F->tool_bar_items. Value is zero if
10688 GLYPH doesn't display a tool-bar item. */
10689
10690 static int
10691 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10692 {
10693 Lisp_Object prop;
10694 int success_p;
10695 int charpos;
10696
10697 /* This function can be called asynchronously, which means we must
10698 exclude any possibility that Fget_text_property signals an
10699 error. */
10700 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10701 charpos = max (0, charpos);
10702
10703 /* Get the text property `menu-item' at pos. The value of that
10704 property is the start index of this item's properties in
10705 F->tool_bar_items. */
10706 prop = Fget_text_property (make_number (charpos),
10707 Qmenu_item, f->current_tool_bar_string);
10708 if (INTEGERP (prop))
10709 {
10710 *prop_idx = XINT (prop);
10711 success_p = 1;
10712 }
10713 else
10714 success_p = 0;
10715
10716 return success_p;
10717 }
10718
10719 \f
10720 /* Get information about the tool-bar item at position X/Y on frame F.
10721 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10722 the current matrix of the tool-bar window of F, or NULL if not
10723 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10724 item in F->tool_bar_items. Value is
10725
10726 -1 if X/Y is not on a tool-bar item
10727 0 if X/Y is on the same item that was highlighted before.
10728 1 otherwise. */
10729
10730 static int
10731 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10732 int *hpos, int *vpos, int *prop_idx)
10733 {
10734 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10735 struct window *w = XWINDOW (f->tool_bar_window);
10736 int area;
10737
10738 /* Find the glyph under X/Y. */
10739 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10740 if (*glyph == NULL)
10741 return -1;
10742
10743 /* Get the start of this tool-bar item's properties in
10744 f->tool_bar_items. */
10745 if (!tool_bar_item_info (f, *glyph, prop_idx))
10746 return -1;
10747
10748 /* Is mouse on the highlighted item? */
10749 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10750 && *vpos >= dpyinfo->mouse_face_beg_row
10751 && *vpos <= dpyinfo->mouse_face_end_row
10752 && (*vpos > dpyinfo->mouse_face_beg_row
10753 || *hpos >= dpyinfo->mouse_face_beg_col)
10754 && (*vpos < dpyinfo->mouse_face_end_row
10755 || *hpos < dpyinfo->mouse_face_end_col
10756 || dpyinfo->mouse_face_past_end))
10757 return 0;
10758
10759 return 1;
10760 }
10761
10762
10763 /* EXPORT:
10764 Handle mouse button event on the tool-bar of frame F, at
10765 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10766 0 for button release. MODIFIERS is event modifiers for button
10767 release. */
10768
10769 void
10770 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10771 unsigned int modifiers)
10772 {
10773 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10774 struct window *w = XWINDOW (f->tool_bar_window);
10775 int hpos, vpos, prop_idx;
10776 struct glyph *glyph;
10777 Lisp_Object enabled_p;
10778
10779 /* If not on the highlighted tool-bar item, return. */
10780 frame_to_window_pixel_xy (w, &x, &y);
10781 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10782 return;
10783
10784 /* If item is disabled, do nothing. */
10785 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10786 if (NILP (enabled_p))
10787 return;
10788
10789 if (down_p)
10790 {
10791 /* Show item in pressed state. */
10792 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10793 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10794 last_tool_bar_item = prop_idx;
10795 }
10796 else
10797 {
10798 Lisp_Object key, frame;
10799 struct input_event event;
10800 EVENT_INIT (event);
10801
10802 /* Show item in released state. */
10803 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10804 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10805
10806 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10807
10808 XSETFRAME (frame, f);
10809 event.kind = TOOL_BAR_EVENT;
10810 event.frame_or_window = frame;
10811 event.arg = frame;
10812 kbd_buffer_store_event (&event);
10813
10814 event.kind = TOOL_BAR_EVENT;
10815 event.frame_or_window = frame;
10816 event.arg = key;
10817 event.modifiers = modifiers;
10818 kbd_buffer_store_event (&event);
10819 last_tool_bar_item = -1;
10820 }
10821 }
10822
10823
10824 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10825 tool-bar window-relative coordinates X/Y. Called from
10826 note_mouse_highlight. */
10827
10828 static void
10829 note_tool_bar_highlight (struct frame *f, int x, int y)
10830 {
10831 Lisp_Object window = f->tool_bar_window;
10832 struct window *w = XWINDOW (window);
10833 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10834 int hpos, vpos;
10835 struct glyph *glyph;
10836 struct glyph_row *row;
10837 int i;
10838 Lisp_Object enabled_p;
10839 int prop_idx;
10840 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10841 int mouse_down_p, rc;
10842
10843 /* Function note_mouse_highlight is called with negative x(y
10844 values when mouse moves outside of the frame. */
10845 if (x <= 0 || y <= 0)
10846 {
10847 clear_mouse_face (dpyinfo);
10848 return;
10849 }
10850
10851 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10852 if (rc < 0)
10853 {
10854 /* Not on tool-bar item. */
10855 clear_mouse_face (dpyinfo);
10856 return;
10857 }
10858 else if (rc == 0)
10859 /* On same tool-bar item as before. */
10860 goto set_help_echo;
10861
10862 clear_mouse_face (dpyinfo);
10863
10864 /* Mouse is down, but on different tool-bar item? */
10865 mouse_down_p = (dpyinfo->grabbed
10866 && f == last_mouse_frame
10867 && FRAME_LIVE_P (f));
10868 if (mouse_down_p
10869 && last_tool_bar_item != prop_idx)
10870 return;
10871
10872 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10873 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10874
10875 /* If tool-bar item is not enabled, don't highlight it. */
10876 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10877 if (!NILP (enabled_p))
10878 {
10879 /* Compute the x-position of the glyph. In front and past the
10880 image is a space. We include this in the highlighted area. */
10881 row = MATRIX_ROW (w->current_matrix, vpos);
10882 for (i = x = 0; i < hpos; ++i)
10883 x += row->glyphs[TEXT_AREA][i].pixel_width;
10884
10885 /* Record this as the current active region. */
10886 dpyinfo->mouse_face_beg_col = hpos;
10887 dpyinfo->mouse_face_beg_row = vpos;
10888 dpyinfo->mouse_face_beg_x = x;
10889 dpyinfo->mouse_face_beg_y = row->y;
10890 dpyinfo->mouse_face_past_end = 0;
10891
10892 dpyinfo->mouse_face_end_col = hpos + 1;
10893 dpyinfo->mouse_face_end_row = vpos;
10894 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10895 dpyinfo->mouse_face_end_y = row->y;
10896 dpyinfo->mouse_face_window = window;
10897 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10898
10899 /* Display it as active. */
10900 show_mouse_face (dpyinfo, draw);
10901 dpyinfo->mouse_face_image_state = draw;
10902 }
10903
10904 set_help_echo:
10905
10906 /* Set help_echo_string to a help string to display for this tool-bar item.
10907 XTread_socket does the rest. */
10908 help_echo_object = help_echo_window = Qnil;
10909 help_echo_pos = -1;
10910 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10911 if (NILP (help_echo_string))
10912 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10913 }
10914
10915 #endif /* HAVE_WINDOW_SYSTEM */
10916
10917
10918 \f
10919 /************************************************************************
10920 Horizontal scrolling
10921 ************************************************************************/
10922
10923 static int hscroll_window_tree (Lisp_Object);
10924 static int hscroll_windows (Lisp_Object);
10925
10926 /* For all leaf windows in the window tree rooted at WINDOW, set their
10927 hscroll value so that PT is (i) visible in the window, and (ii) so
10928 that it is not within a certain margin at the window's left and
10929 right border. Value is non-zero if any window's hscroll has been
10930 changed. */
10931
10932 static int
10933 hscroll_window_tree (Lisp_Object window)
10934 {
10935 int hscrolled_p = 0;
10936 int hscroll_relative_p = FLOATP (Vhscroll_step);
10937 int hscroll_step_abs = 0;
10938 double hscroll_step_rel = 0;
10939
10940 if (hscroll_relative_p)
10941 {
10942 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10943 if (hscroll_step_rel < 0)
10944 {
10945 hscroll_relative_p = 0;
10946 hscroll_step_abs = 0;
10947 }
10948 }
10949 else if (INTEGERP (Vhscroll_step))
10950 {
10951 hscroll_step_abs = XINT (Vhscroll_step);
10952 if (hscroll_step_abs < 0)
10953 hscroll_step_abs = 0;
10954 }
10955 else
10956 hscroll_step_abs = 0;
10957
10958 while (WINDOWP (window))
10959 {
10960 struct window *w = XWINDOW (window);
10961
10962 if (WINDOWP (w->hchild))
10963 hscrolled_p |= hscroll_window_tree (w->hchild);
10964 else if (WINDOWP (w->vchild))
10965 hscrolled_p |= hscroll_window_tree (w->vchild);
10966 else if (w->cursor.vpos >= 0)
10967 {
10968 int h_margin;
10969 int text_area_width;
10970 struct glyph_row *current_cursor_row
10971 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10972 struct glyph_row *desired_cursor_row
10973 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10974 struct glyph_row *cursor_row
10975 = (desired_cursor_row->enabled_p
10976 ? desired_cursor_row
10977 : current_cursor_row);
10978
10979 text_area_width = window_box_width (w, TEXT_AREA);
10980
10981 /* Scroll when cursor is inside this scroll margin. */
10982 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10983
10984 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10985 && ((XFASTINT (w->hscroll)
10986 && w->cursor.x <= h_margin)
10987 || (cursor_row->enabled_p
10988 && cursor_row->truncated_on_right_p
10989 && (w->cursor.x >= text_area_width - h_margin))))
10990 {
10991 struct it it;
10992 int hscroll;
10993 struct buffer *saved_current_buffer;
10994 int pt;
10995 int wanted_x;
10996
10997 /* Find point in a display of infinite width. */
10998 saved_current_buffer = current_buffer;
10999 current_buffer = XBUFFER (w->buffer);
11000
11001 if (w == XWINDOW (selected_window))
11002 pt = BUF_PT (current_buffer);
11003 else
11004 {
11005 pt = marker_position (w->pointm);
11006 pt = max (BEGV, pt);
11007 pt = min (ZV, pt);
11008 }
11009
11010 /* Move iterator to pt starting at cursor_row->start in
11011 a line with infinite width. */
11012 init_to_row_start (&it, w, cursor_row);
11013 it.last_visible_x = INFINITY;
11014 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11015 current_buffer = saved_current_buffer;
11016
11017 /* Position cursor in window. */
11018 if (!hscroll_relative_p && hscroll_step_abs == 0)
11019 hscroll = max (0, (it.current_x
11020 - (ITERATOR_AT_END_OF_LINE_P (&it)
11021 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11022 : (text_area_width / 2))))
11023 / FRAME_COLUMN_WIDTH (it.f);
11024 else if (w->cursor.x >= text_area_width - h_margin)
11025 {
11026 if (hscroll_relative_p)
11027 wanted_x = text_area_width * (1 - hscroll_step_rel)
11028 - h_margin;
11029 else
11030 wanted_x = text_area_width
11031 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11032 - h_margin;
11033 hscroll
11034 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11035 }
11036 else
11037 {
11038 if (hscroll_relative_p)
11039 wanted_x = text_area_width * hscroll_step_rel
11040 + h_margin;
11041 else
11042 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11043 + h_margin;
11044 hscroll
11045 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11046 }
11047 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11048
11049 /* Don't call Fset_window_hscroll if value hasn't
11050 changed because it will prevent redisplay
11051 optimizations. */
11052 if (XFASTINT (w->hscroll) != hscroll)
11053 {
11054 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11055 w->hscroll = make_number (hscroll);
11056 hscrolled_p = 1;
11057 }
11058 }
11059 }
11060
11061 window = w->next;
11062 }
11063
11064 /* Value is non-zero if hscroll of any leaf window has been changed. */
11065 return hscrolled_p;
11066 }
11067
11068
11069 /* Set hscroll so that cursor is visible and not inside horizontal
11070 scroll margins for all windows in the tree rooted at WINDOW. See
11071 also hscroll_window_tree above. Value is non-zero if any window's
11072 hscroll has been changed. If it has, desired matrices on the frame
11073 of WINDOW are cleared. */
11074
11075 static int
11076 hscroll_windows (Lisp_Object window)
11077 {
11078 int hscrolled_p = hscroll_window_tree (window);
11079 if (hscrolled_p)
11080 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11081 return hscrolled_p;
11082 }
11083
11084
11085 \f
11086 /************************************************************************
11087 Redisplay
11088 ************************************************************************/
11089
11090 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11091 to a non-zero value. This is sometimes handy to have in a debugger
11092 session. */
11093
11094 #if GLYPH_DEBUG
11095
11096 /* First and last unchanged row for try_window_id. */
11097
11098 int debug_first_unchanged_at_end_vpos;
11099 int debug_last_unchanged_at_beg_vpos;
11100
11101 /* Delta vpos and y. */
11102
11103 int debug_dvpos, debug_dy;
11104
11105 /* Delta in characters and bytes for try_window_id. */
11106
11107 int debug_delta, debug_delta_bytes;
11108
11109 /* Values of window_end_pos and window_end_vpos at the end of
11110 try_window_id. */
11111
11112 EMACS_INT debug_end_pos, debug_end_vpos;
11113
11114 /* Append a string to W->desired_matrix->method. FMT is a printf
11115 format string. A1...A9 are a supplement for a variable-length
11116 argument list. If trace_redisplay_p is non-zero also printf the
11117 resulting string to stderr. */
11118
11119 static void
11120 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11121 struct window *w;
11122 char *fmt;
11123 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11124 {
11125 char buffer[512];
11126 char *method = w->desired_matrix->method;
11127 int len = strlen (method);
11128 int size = sizeof w->desired_matrix->method;
11129 int remaining = size - len - 1;
11130
11131 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11132 if (len && remaining)
11133 {
11134 method[len] = '|';
11135 --remaining, ++len;
11136 }
11137
11138 strncpy (method + len, buffer, remaining);
11139
11140 if (trace_redisplay_p)
11141 fprintf (stderr, "%p (%s): %s\n",
11142 w,
11143 ((BUFFERP (w->buffer)
11144 && STRINGP (XBUFFER (w->buffer)->name))
11145 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11146 : "no buffer"),
11147 buffer);
11148 }
11149
11150 #endif /* GLYPH_DEBUG */
11151
11152
11153 /* Value is non-zero if all changes in window W, which displays
11154 current_buffer, are in the text between START and END. START is a
11155 buffer position, END is given as a distance from Z. Used in
11156 redisplay_internal for display optimization. */
11157
11158 static INLINE int
11159 text_outside_line_unchanged_p (struct window *w, int start, int end)
11160 {
11161 int unchanged_p = 1;
11162
11163 /* If text or overlays have changed, see where. */
11164 if (XFASTINT (w->last_modified) < MODIFF
11165 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11166 {
11167 /* Gap in the line? */
11168 if (GPT < start || Z - GPT < end)
11169 unchanged_p = 0;
11170
11171 /* Changes start in front of the line, or end after it? */
11172 if (unchanged_p
11173 && (BEG_UNCHANGED < start - 1
11174 || END_UNCHANGED < end))
11175 unchanged_p = 0;
11176
11177 /* If selective display, can't optimize if changes start at the
11178 beginning of the line. */
11179 if (unchanged_p
11180 && INTEGERP (current_buffer->selective_display)
11181 && XINT (current_buffer->selective_display) > 0
11182 && (BEG_UNCHANGED < start || GPT <= start))
11183 unchanged_p = 0;
11184
11185 /* If there are overlays at the start or end of the line, these
11186 may have overlay strings with newlines in them. A change at
11187 START, for instance, may actually concern the display of such
11188 overlay strings as well, and they are displayed on different
11189 lines. So, quickly rule out this case. (For the future, it
11190 might be desirable to implement something more telling than
11191 just BEG/END_UNCHANGED.) */
11192 if (unchanged_p)
11193 {
11194 if (BEG + BEG_UNCHANGED == start
11195 && overlay_touches_p (start))
11196 unchanged_p = 0;
11197 if (END_UNCHANGED == end
11198 && overlay_touches_p (Z - end))
11199 unchanged_p = 0;
11200 }
11201
11202 /* Under bidi reordering, adding or deleting a character in the
11203 beginning of a paragraph, before the first strong directional
11204 character, can change the base direction of the paragraph (unless
11205 the buffer specifies a fixed paragraph direction), which will
11206 require to redisplay the whole paragraph. It might be worthwhile
11207 to find the paragraph limits and widen the range of redisplayed
11208 lines to that, but for now just give up this optimization. */
11209 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11210 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11211 unchanged_p = 0;
11212 }
11213
11214 return unchanged_p;
11215 }
11216
11217
11218 /* Do a frame update, taking possible shortcuts into account. This is
11219 the main external entry point for redisplay.
11220
11221 If the last redisplay displayed an echo area message and that message
11222 is no longer requested, we clear the echo area or bring back the
11223 mini-buffer if that is in use. */
11224
11225 void
11226 redisplay (void)
11227 {
11228 redisplay_internal (0);
11229 }
11230
11231
11232 static Lisp_Object
11233 overlay_arrow_string_or_property (Lisp_Object var)
11234 {
11235 Lisp_Object val;
11236
11237 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11238 return val;
11239
11240 return Voverlay_arrow_string;
11241 }
11242
11243 /* Return 1 if there are any overlay-arrows in current_buffer. */
11244 static int
11245 overlay_arrow_in_current_buffer_p (void)
11246 {
11247 Lisp_Object vlist;
11248
11249 for (vlist = Voverlay_arrow_variable_list;
11250 CONSP (vlist);
11251 vlist = XCDR (vlist))
11252 {
11253 Lisp_Object var = XCAR (vlist);
11254 Lisp_Object val;
11255
11256 if (!SYMBOLP (var))
11257 continue;
11258 val = find_symbol_value (var);
11259 if (MARKERP (val)
11260 && current_buffer == XMARKER (val)->buffer)
11261 return 1;
11262 }
11263 return 0;
11264 }
11265
11266
11267 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11268 has changed. */
11269
11270 static int
11271 overlay_arrows_changed_p (void)
11272 {
11273 Lisp_Object vlist;
11274
11275 for (vlist = Voverlay_arrow_variable_list;
11276 CONSP (vlist);
11277 vlist = XCDR (vlist))
11278 {
11279 Lisp_Object var = XCAR (vlist);
11280 Lisp_Object val, pstr;
11281
11282 if (!SYMBOLP (var))
11283 continue;
11284 val = find_symbol_value (var);
11285 if (!MARKERP (val))
11286 continue;
11287 if (! EQ (COERCE_MARKER (val),
11288 Fget (var, Qlast_arrow_position))
11289 || ! (pstr = overlay_arrow_string_or_property (var),
11290 EQ (pstr, Fget (var, Qlast_arrow_string))))
11291 return 1;
11292 }
11293 return 0;
11294 }
11295
11296 /* Mark overlay arrows to be updated on next redisplay. */
11297
11298 static void
11299 update_overlay_arrows (int up_to_date)
11300 {
11301 Lisp_Object vlist;
11302
11303 for (vlist = Voverlay_arrow_variable_list;
11304 CONSP (vlist);
11305 vlist = XCDR (vlist))
11306 {
11307 Lisp_Object var = XCAR (vlist);
11308
11309 if (!SYMBOLP (var))
11310 continue;
11311
11312 if (up_to_date > 0)
11313 {
11314 Lisp_Object val = find_symbol_value (var);
11315 Fput (var, Qlast_arrow_position,
11316 COERCE_MARKER (val));
11317 Fput (var, Qlast_arrow_string,
11318 overlay_arrow_string_or_property (var));
11319 }
11320 else if (up_to_date < 0
11321 || !NILP (Fget (var, Qlast_arrow_position)))
11322 {
11323 Fput (var, Qlast_arrow_position, Qt);
11324 Fput (var, Qlast_arrow_string, Qt);
11325 }
11326 }
11327 }
11328
11329
11330 /* Return overlay arrow string to display at row.
11331 Return integer (bitmap number) for arrow bitmap in left fringe.
11332 Return nil if no overlay arrow. */
11333
11334 static Lisp_Object
11335 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11336 {
11337 Lisp_Object vlist;
11338
11339 for (vlist = Voverlay_arrow_variable_list;
11340 CONSP (vlist);
11341 vlist = XCDR (vlist))
11342 {
11343 Lisp_Object var = XCAR (vlist);
11344 Lisp_Object val;
11345
11346 if (!SYMBOLP (var))
11347 continue;
11348
11349 val = find_symbol_value (var);
11350
11351 if (MARKERP (val)
11352 && current_buffer == XMARKER (val)->buffer
11353 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11354 {
11355 if (FRAME_WINDOW_P (it->f)
11356 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11357 {
11358 #ifdef HAVE_WINDOW_SYSTEM
11359 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11360 {
11361 int fringe_bitmap;
11362 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11363 return make_number (fringe_bitmap);
11364 }
11365 #endif
11366 return make_number (-1); /* Use default arrow bitmap */
11367 }
11368 return overlay_arrow_string_or_property (var);
11369 }
11370 }
11371
11372 return Qnil;
11373 }
11374
11375 /* Return 1 if point moved out of or into a composition. Otherwise
11376 return 0. PREV_BUF and PREV_PT are the last point buffer and
11377 position. BUF and PT are the current point buffer and position. */
11378
11379 int
11380 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11381 struct buffer *buf, int pt)
11382 {
11383 EMACS_INT start, end;
11384 Lisp_Object prop;
11385 Lisp_Object buffer;
11386
11387 XSETBUFFER (buffer, buf);
11388 /* Check a composition at the last point if point moved within the
11389 same buffer. */
11390 if (prev_buf == buf)
11391 {
11392 if (prev_pt == pt)
11393 /* Point didn't move. */
11394 return 0;
11395
11396 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11397 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11398 && COMPOSITION_VALID_P (start, end, prop)
11399 && start < prev_pt && end > prev_pt)
11400 /* The last point was within the composition. Return 1 iff
11401 point moved out of the composition. */
11402 return (pt <= start || pt >= end);
11403 }
11404
11405 /* Check a composition at the current point. */
11406 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11407 && find_composition (pt, -1, &start, &end, &prop, buffer)
11408 && COMPOSITION_VALID_P (start, end, prop)
11409 && start < pt && end > pt);
11410 }
11411
11412
11413 /* Reconsider the setting of B->clip_changed which is displayed
11414 in window W. */
11415
11416 static INLINE void
11417 reconsider_clip_changes (struct window *w, struct buffer *b)
11418 {
11419 if (b->clip_changed
11420 && !NILP (w->window_end_valid)
11421 && w->current_matrix->buffer == b
11422 && w->current_matrix->zv == BUF_ZV (b)
11423 && w->current_matrix->begv == BUF_BEGV (b))
11424 b->clip_changed = 0;
11425
11426 /* If display wasn't paused, and W is not a tool bar window, see if
11427 point has been moved into or out of a composition. In that case,
11428 we set b->clip_changed to 1 to force updating the screen. If
11429 b->clip_changed has already been set to 1, we can skip this
11430 check. */
11431 if (!b->clip_changed
11432 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11433 {
11434 int pt;
11435
11436 if (w == XWINDOW (selected_window))
11437 pt = BUF_PT (current_buffer);
11438 else
11439 pt = marker_position (w->pointm);
11440
11441 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11442 || pt != XINT (w->last_point))
11443 && check_point_in_composition (w->current_matrix->buffer,
11444 XINT (w->last_point),
11445 XBUFFER (w->buffer), pt))
11446 b->clip_changed = 1;
11447 }
11448 }
11449 \f
11450
11451 /* Select FRAME to forward the values of frame-local variables into C
11452 variables so that the redisplay routines can access those values
11453 directly. */
11454
11455 static void
11456 select_frame_for_redisplay (Lisp_Object frame)
11457 {
11458 Lisp_Object tail, tem;
11459 Lisp_Object old = selected_frame;
11460 struct Lisp_Symbol *sym;
11461
11462 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11463
11464 selected_frame = frame;
11465
11466 do {
11467 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11468 if (CONSP (XCAR (tail))
11469 && (tem = XCAR (XCAR (tail)),
11470 SYMBOLP (tem))
11471 && (sym = indirect_variable (XSYMBOL (tem)),
11472 sym->redirect == SYMBOL_LOCALIZED)
11473 && sym->val.blv->frame_local)
11474 /* Use find_symbol_value rather than Fsymbol_value
11475 to avoid an error if it is void. */
11476 find_symbol_value (tem);
11477 } while (!EQ (frame, old) && (frame = old, 1));
11478 }
11479
11480
11481 #define STOP_POLLING \
11482 do { if (! polling_stopped_here) stop_polling (); \
11483 polling_stopped_here = 1; } while (0)
11484
11485 #define RESUME_POLLING \
11486 do { if (polling_stopped_here) start_polling (); \
11487 polling_stopped_here = 0; } while (0)
11488
11489
11490 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11491 response to any user action; therefore, we should preserve the echo
11492 area. (Actually, our caller does that job.) Perhaps in the future
11493 avoid recentering windows if it is not necessary; currently that
11494 causes some problems. */
11495
11496 static void
11497 redisplay_internal (int preserve_echo_area)
11498 {
11499 struct window *w = XWINDOW (selected_window);
11500 struct frame *f;
11501 int pause;
11502 int must_finish = 0;
11503 struct text_pos tlbufpos, tlendpos;
11504 int number_of_visible_frames;
11505 int count, count1;
11506 struct frame *sf;
11507 int polling_stopped_here = 0;
11508 Lisp_Object old_frame = selected_frame;
11509
11510 /* Non-zero means redisplay has to consider all windows on all
11511 frames. Zero means, only selected_window is considered. */
11512 int consider_all_windows_p;
11513
11514 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11515
11516 /* No redisplay if running in batch mode or frame is not yet fully
11517 initialized, or redisplay is explicitly turned off by setting
11518 Vinhibit_redisplay. */
11519 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11520 || !NILP (Vinhibit_redisplay))
11521 return;
11522
11523 /* Don't examine these until after testing Vinhibit_redisplay.
11524 When Emacs is shutting down, perhaps because its connection to
11525 X has dropped, we should not look at them at all. */
11526 f = XFRAME (w->frame);
11527 sf = SELECTED_FRAME ();
11528
11529 if (!f->glyphs_initialized_p)
11530 return;
11531
11532 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11533 if (popup_activated ())
11534 return;
11535 #endif
11536
11537 /* I don't think this happens but let's be paranoid. */
11538 if (redisplaying_p)
11539 return;
11540
11541 /* Record a function that resets redisplaying_p to its old value
11542 when we leave this function. */
11543 count = SPECPDL_INDEX ();
11544 record_unwind_protect (unwind_redisplay,
11545 Fcons (make_number (redisplaying_p), selected_frame));
11546 ++redisplaying_p;
11547 specbind (Qinhibit_free_realized_faces, Qnil);
11548
11549 {
11550 Lisp_Object tail, frame;
11551
11552 FOR_EACH_FRAME (tail, frame)
11553 {
11554 struct frame *f = XFRAME (frame);
11555 f->already_hscrolled_p = 0;
11556 }
11557 }
11558
11559 retry:
11560 if (!EQ (old_frame, selected_frame)
11561 && FRAME_LIVE_P (XFRAME (old_frame)))
11562 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11563 selected_frame and selected_window to be temporarily out-of-sync so
11564 when we come back here via `goto retry', we need to resync because we
11565 may need to run Elisp code (via prepare_menu_bars). */
11566 select_frame_for_redisplay (old_frame);
11567
11568 pause = 0;
11569 reconsider_clip_changes (w, current_buffer);
11570 last_escape_glyph_frame = NULL;
11571 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11572
11573 /* If new fonts have been loaded that make a glyph matrix adjustment
11574 necessary, do it. */
11575 if (fonts_changed_p)
11576 {
11577 adjust_glyphs (NULL);
11578 ++windows_or_buffers_changed;
11579 fonts_changed_p = 0;
11580 }
11581
11582 /* If face_change_count is non-zero, init_iterator will free all
11583 realized faces, which includes the faces referenced from current
11584 matrices. So, we can't reuse current matrices in this case. */
11585 if (face_change_count)
11586 ++windows_or_buffers_changed;
11587
11588 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11589 && FRAME_TTY (sf)->previous_frame != sf)
11590 {
11591 /* Since frames on a single ASCII terminal share the same
11592 display area, displaying a different frame means redisplay
11593 the whole thing. */
11594 windows_or_buffers_changed++;
11595 SET_FRAME_GARBAGED (sf);
11596 #ifndef DOS_NT
11597 set_tty_color_mode (FRAME_TTY (sf), sf);
11598 #endif
11599 FRAME_TTY (sf)->previous_frame = sf;
11600 }
11601
11602 /* Set the visible flags for all frames. Do this before checking
11603 for resized or garbaged frames; they want to know if their frames
11604 are visible. See the comment in frame.h for
11605 FRAME_SAMPLE_VISIBILITY. */
11606 {
11607 Lisp_Object tail, frame;
11608
11609 number_of_visible_frames = 0;
11610
11611 FOR_EACH_FRAME (tail, frame)
11612 {
11613 struct frame *f = XFRAME (frame);
11614
11615 FRAME_SAMPLE_VISIBILITY (f);
11616 if (FRAME_VISIBLE_P (f))
11617 ++number_of_visible_frames;
11618 clear_desired_matrices (f);
11619 }
11620 }
11621
11622 /* Notice any pending interrupt request to change frame size. */
11623 do_pending_window_change (1);
11624
11625 /* Clear frames marked as garbaged. */
11626 if (frame_garbaged)
11627 clear_garbaged_frames ();
11628
11629 /* Build menubar and tool-bar items. */
11630 if (NILP (Vmemory_full))
11631 prepare_menu_bars ();
11632
11633 if (windows_or_buffers_changed)
11634 update_mode_lines++;
11635
11636 /* Detect case that we need to write or remove a star in the mode line. */
11637 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11638 {
11639 w->update_mode_line = Qt;
11640 if (buffer_shared > 1)
11641 update_mode_lines++;
11642 }
11643
11644 /* Avoid invocation of point motion hooks by `current_column' below. */
11645 count1 = SPECPDL_INDEX ();
11646 specbind (Qinhibit_point_motion_hooks, Qt);
11647
11648 /* If %c is in the mode line, update it if needed. */
11649 if (!NILP (w->column_number_displayed)
11650 /* This alternative quickly identifies a common case
11651 where no change is needed. */
11652 && !(PT == XFASTINT (w->last_point)
11653 && XFASTINT (w->last_modified) >= MODIFF
11654 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11655 && (XFASTINT (w->column_number_displayed)
11656 != (int) current_column ())) /* iftc */
11657 w->update_mode_line = Qt;
11658
11659 unbind_to (count1, Qnil);
11660
11661 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11662
11663 /* The variable buffer_shared is set in redisplay_window and
11664 indicates that we redisplay a buffer in different windows. See
11665 there. */
11666 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11667 || cursor_type_changed);
11668
11669 /* If specs for an arrow have changed, do thorough redisplay
11670 to ensure we remove any arrow that should no longer exist. */
11671 if (overlay_arrows_changed_p ())
11672 consider_all_windows_p = windows_or_buffers_changed = 1;
11673
11674 /* Normally the message* functions will have already displayed and
11675 updated the echo area, but the frame may have been trashed, or
11676 the update may have been preempted, so display the echo area
11677 again here. Checking message_cleared_p captures the case that
11678 the echo area should be cleared. */
11679 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11680 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11681 || (message_cleared_p
11682 && minibuf_level == 0
11683 /* If the mini-window is currently selected, this means the
11684 echo-area doesn't show through. */
11685 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11686 {
11687 int window_height_changed_p = echo_area_display (0);
11688 must_finish = 1;
11689
11690 /* If we don't display the current message, don't clear the
11691 message_cleared_p flag, because, if we did, we wouldn't clear
11692 the echo area in the next redisplay which doesn't preserve
11693 the echo area. */
11694 if (!display_last_displayed_message_p)
11695 message_cleared_p = 0;
11696
11697 if (fonts_changed_p)
11698 goto retry;
11699 else if (window_height_changed_p)
11700 {
11701 consider_all_windows_p = 1;
11702 ++update_mode_lines;
11703 ++windows_or_buffers_changed;
11704
11705 /* If window configuration was changed, frames may have been
11706 marked garbaged. Clear them or we will experience
11707 surprises wrt scrolling. */
11708 if (frame_garbaged)
11709 clear_garbaged_frames ();
11710 }
11711 }
11712 else if (EQ (selected_window, minibuf_window)
11713 && (current_buffer->clip_changed
11714 || XFASTINT (w->last_modified) < MODIFF
11715 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11716 && resize_mini_window (w, 0))
11717 {
11718 /* Resized active mini-window to fit the size of what it is
11719 showing if its contents might have changed. */
11720 must_finish = 1;
11721 /* FIXME: this causes all frames to be updated, which seems unnecessary
11722 since only the current frame needs to be considered. This function needs
11723 to be rewritten with two variables, consider_all_windows and
11724 consider_all_frames. */
11725 consider_all_windows_p = 1;
11726 ++windows_or_buffers_changed;
11727 ++update_mode_lines;
11728
11729 /* If window configuration was changed, frames may have been
11730 marked garbaged. Clear them or we will experience
11731 surprises wrt scrolling. */
11732 if (frame_garbaged)
11733 clear_garbaged_frames ();
11734 }
11735
11736
11737 /* If showing the region, and mark has changed, we must redisplay
11738 the whole window. The assignment to this_line_start_pos prevents
11739 the optimization directly below this if-statement. */
11740 if (((!NILP (Vtransient_mark_mode)
11741 && !NILP (XBUFFER (w->buffer)->mark_active))
11742 != !NILP (w->region_showing))
11743 || (!NILP (w->region_showing)
11744 && !EQ (w->region_showing,
11745 Fmarker_position (XBUFFER (w->buffer)->mark))))
11746 CHARPOS (this_line_start_pos) = 0;
11747
11748 /* Optimize the case that only the line containing the cursor in the
11749 selected window has changed. Variables starting with this_ are
11750 set in display_line and record information about the line
11751 containing the cursor. */
11752 tlbufpos = this_line_start_pos;
11753 tlendpos = this_line_end_pos;
11754 if (!consider_all_windows_p
11755 && CHARPOS (tlbufpos) > 0
11756 && NILP (w->update_mode_line)
11757 && !current_buffer->clip_changed
11758 && !current_buffer->prevent_redisplay_optimizations_p
11759 && FRAME_VISIBLE_P (XFRAME (w->frame))
11760 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11761 /* Make sure recorded data applies to current buffer, etc. */
11762 && this_line_buffer == current_buffer
11763 && current_buffer == XBUFFER (w->buffer)
11764 && NILP (w->force_start)
11765 && NILP (w->optional_new_start)
11766 /* Point must be on the line that we have info recorded about. */
11767 && PT >= CHARPOS (tlbufpos)
11768 && PT <= Z - CHARPOS (tlendpos)
11769 /* All text outside that line, including its final newline,
11770 must be unchanged. */
11771 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11772 CHARPOS (tlendpos)))
11773 {
11774 if (CHARPOS (tlbufpos) > BEGV
11775 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11776 && (CHARPOS (tlbufpos) == ZV
11777 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11778 /* Former continuation line has disappeared by becoming empty. */
11779 goto cancel;
11780 else if (XFASTINT (w->last_modified) < MODIFF
11781 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11782 || MINI_WINDOW_P (w))
11783 {
11784 /* We have to handle the case of continuation around a
11785 wide-column character (see the comment in indent.c around
11786 line 1340).
11787
11788 For instance, in the following case:
11789
11790 -------- Insert --------
11791 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11792 J_I_ ==> J_I_ `^^' are cursors.
11793 ^^ ^^
11794 -------- --------
11795
11796 As we have to redraw the line above, we cannot use this
11797 optimization. */
11798
11799 struct it it;
11800 int line_height_before = this_line_pixel_height;
11801
11802 /* Note that start_display will handle the case that the
11803 line starting at tlbufpos is a continuation line. */
11804 start_display (&it, w, tlbufpos);
11805
11806 /* Implementation note: It this still necessary? */
11807 if (it.current_x != this_line_start_x)
11808 goto cancel;
11809
11810 TRACE ((stderr, "trying display optimization 1\n"));
11811 w->cursor.vpos = -1;
11812 overlay_arrow_seen = 0;
11813 it.vpos = this_line_vpos;
11814 it.current_y = this_line_y;
11815 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11816 display_line (&it);
11817
11818 /* If line contains point, is not continued,
11819 and ends at same distance from eob as before, we win. */
11820 if (w->cursor.vpos >= 0
11821 /* Line is not continued, otherwise this_line_start_pos
11822 would have been set to 0 in display_line. */
11823 && CHARPOS (this_line_start_pos)
11824 /* Line ends as before. */
11825 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11826 /* Line has same height as before. Otherwise other lines
11827 would have to be shifted up or down. */
11828 && this_line_pixel_height == line_height_before)
11829 {
11830 /* If this is not the window's last line, we must adjust
11831 the charstarts of the lines below. */
11832 if (it.current_y < it.last_visible_y)
11833 {
11834 struct glyph_row *row
11835 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11836 int delta, delta_bytes;
11837
11838 /* We used to distinguish between two cases here,
11839 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11840 when the line ends in a newline or the end of the
11841 buffer's accessible portion. But both cases did
11842 the same, so they were collapsed. */
11843 delta = (Z
11844 - CHARPOS (tlendpos)
11845 - MATRIX_ROW_START_CHARPOS (row));
11846 delta_bytes = (Z_BYTE
11847 - BYTEPOS (tlendpos)
11848 - MATRIX_ROW_START_BYTEPOS (row));
11849
11850 increment_matrix_positions (w->current_matrix,
11851 this_line_vpos + 1,
11852 w->current_matrix->nrows,
11853 delta, delta_bytes);
11854 }
11855
11856 /* If this row displays text now but previously didn't,
11857 or vice versa, w->window_end_vpos may have to be
11858 adjusted. */
11859 if ((it.glyph_row - 1)->displays_text_p)
11860 {
11861 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11862 XSETINT (w->window_end_vpos, this_line_vpos);
11863 }
11864 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11865 && this_line_vpos > 0)
11866 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11867 w->window_end_valid = Qnil;
11868
11869 /* Update hint: No need to try to scroll in update_window. */
11870 w->desired_matrix->no_scrolling_p = 1;
11871
11872 #if GLYPH_DEBUG
11873 *w->desired_matrix->method = 0;
11874 debug_method_add (w, "optimization 1");
11875 #endif
11876 #ifdef HAVE_WINDOW_SYSTEM
11877 update_window_fringes (w, 0);
11878 #endif
11879 goto update;
11880 }
11881 else
11882 goto cancel;
11883 }
11884 else if (/* Cursor position hasn't changed. */
11885 PT == XFASTINT (w->last_point)
11886 /* Make sure the cursor was last displayed
11887 in this window. Otherwise we have to reposition it. */
11888 && 0 <= w->cursor.vpos
11889 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11890 {
11891 if (!must_finish)
11892 {
11893 do_pending_window_change (1);
11894
11895 /* We used to always goto end_of_redisplay here, but this
11896 isn't enough if we have a blinking cursor. */
11897 if (w->cursor_off_p == w->last_cursor_off_p)
11898 goto end_of_redisplay;
11899 }
11900 goto update;
11901 }
11902 /* If highlighting the region, or if the cursor is in the echo area,
11903 then we can't just move the cursor. */
11904 else if (! (!NILP (Vtransient_mark_mode)
11905 && !NILP (current_buffer->mark_active))
11906 && (EQ (selected_window, current_buffer->last_selected_window)
11907 || highlight_nonselected_windows)
11908 && NILP (w->region_showing)
11909 && NILP (Vshow_trailing_whitespace)
11910 && !cursor_in_echo_area)
11911 {
11912 struct it it;
11913 struct glyph_row *row;
11914
11915 /* Skip from tlbufpos to PT and see where it is. Note that
11916 PT may be in invisible text. If so, we will end at the
11917 next visible position. */
11918 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11919 NULL, DEFAULT_FACE_ID);
11920 it.current_x = this_line_start_x;
11921 it.current_y = this_line_y;
11922 it.vpos = this_line_vpos;
11923
11924 /* The call to move_it_to stops in front of PT, but
11925 moves over before-strings. */
11926 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11927
11928 if (it.vpos == this_line_vpos
11929 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11930 row->enabled_p))
11931 {
11932 xassert (this_line_vpos == it.vpos);
11933 xassert (this_line_y == it.current_y);
11934 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11935 #if GLYPH_DEBUG
11936 *w->desired_matrix->method = 0;
11937 debug_method_add (w, "optimization 3");
11938 #endif
11939 goto update;
11940 }
11941 else
11942 goto cancel;
11943 }
11944
11945 cancel:
11946 /* Text changed drastically or point moved off of line. */
11947 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11948 }
11949
11950 CHARPOS (this_line_start_pos) = 0;
11951 consider_all_windows_p |= buffer_shared > 1;
11952 ++clear_face_cache_count;
11953 #ifdef HAVE_WINDOW_SYSTEM
11954 ++clear_image_cache_count;
11955 #endif
11956
11957 /* Build desired matrices, and update the display. If
11958 consider_all_windows_p is non-zero, do it for all windows on all
11959 frames. Otherwise do it for selected_window, only. */
11960
11961 if (consider_all_windows_p)
11962 {
11963 Lisp_Object tail, frame;
11964
11965 FOR_EACH_FRAME (tail, frame)
11966 XFRAME (frame)->updated_p = 0;
11967
11968 /* Recompute # windows showing selected buffer. This will be
11969 incremented each time such a window is displayed. */
11970 buffer_shared = 0;
11971
11972 FOR_EACH_FRAME (tail, frame)
11973 {
11974 struct frame *f = XFRAME (frame);
11975
11976 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11977 {
11978 if (! EQ (frame, selected_frame))
11979 /* Select the frame, for the sake of frame-local
11980 variables. */
11981 select_frame_for_redisplay (frame);
11982
11983 /* Mark all the scroll bars to be removed; we'll redeem
11984 the ones we want when we redisplay their windows. */
11985 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11986 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11987
11988 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11989 redisplay_windows (FRAME_ROOT_WINDOW (f));
11990
11991 /* The X error handler may have deleted that frame. */
11992 if (!FRAME_LIVE_P (f))
11993 continue;
11994
11995 /* Any scroll bars which redisplay_windows should have
11996 nuked should now go away. */
11997 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11998 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11999
12000 /* If fonts changed, display again. */
12001 /* ??? rms: I suspect it is a mistake to jump all the way
12002 back to retry here. It should just retry this frame. */
12003 if (fonts_changed_p)
12004 goto retry;
12005
12006 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12007 {
12008 /* See if we have to hscroll. */
12009 if (!f->already_hscrolled_p)
12010 {
12011 f->already_hscrolled_p = 1;
12012 if (hscroll_windows (f->root_window))
12013 goto retry;
12014 }
12015
12016 /* Prevent various kinds of signals during display
12017 update. stdio is not robust about handling
12018 signals, which can cause an apparent I/O
12019 error. */
12020 if (interrupt_input)
12021 unrequest_sigio ();
12022 STOP_POLLING;
12023
12024 /* Update the display. */
12025 set_window_update_flags (XWINDOW (f->root_window), 1);
12026 pause |= update_frame (f, 0, 0);
12027 f->updated_p = 1;
12028 }
12029 }
12030 }
12031
12032 if (!EQ (old_frame, selected_frame)
12033 && FRAME_LIVE_P (XFRAME (old_frame)))
12034 /* We played a bit fast-and-loose above and allowed selected_frame
12035 and selected_window to be temporarily out-of-sync but let's make
12036 sure this stays contained. */
12037 select_frame_for_redisplay (old_frame);
12038 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12039
12040 if (!pause)
12041 {
12042 /* Do the mark_window_display_accurate after all windows have
12043 been redisplayed because this call resets flags in buffers
12044 which are needed for proper redisplay. */
12045 FOR_EACH_FRAME (tail, frame)
12046 {
12047 struct frame *f = XFRAME (frame);
12048 if (f->updated_p)
12049 {
12050 mark_window_display_accurate (f->root_window, 1);
12051 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12052 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12053 }
12054 }
12055 }
12056 }
12057 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12058 {
12059 Lisp_Object mini_window;
12060 struct frame *mini_frame;
12061
12062 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12063 /* Use list_of_error, not Qerror, so that
12064 we catch only errors and don't run the debugger. */
12065 internal_condition_case_1 (redisplay_window_1, selected_window,
12066 list_of_error,
12067 redisplay_window_error);
12068
12069 /* Compare desired and current matrices, perform output. */
12070
12071 update:
12072 /* If fonts changed, display again. */
12073 if (fonts_changed_p)
12074 goto retry;
12075
12076 /* Prevent various kinds of signals during display update.
12077 stdio is not robust about handling signals,
12078 which can cause an apparent I/O error. */
12079 if (interrupt_input)
12080 unrequest_sigio ();
12081 STOP_POLLING;
12082
12083 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12084 {
12085 if (hscroll_windows (selected_window))
12086 goto retry;
12087
12088 XWINDOW (selected_window)->must_be_updated_p = 1;
12089 pause = update_frame (sf, 0, 0);
12090 }
12091
12092 /* We may have called echo_area_display at the top of this
12093 function. If the echo area is on another frame, that may
12094 have put text on a frame other than the selected one, so the
12095 above call to update_frame would not have caught it. Catch
12096 it here. */
12097 mini_window = FRAME_MINIBUF_WINDOW (sf);
12098 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12099
12100 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12101 {
12102 XWINDOW (mini_window)->must_be_updated_p = 1;
12103 pause |= update_frame (mini_frame, 0, 0);
12104 if (!pause && hscroll_windows (mini_window))
12105 goto retry;
12106 }
12107 }
12108
12109 /* If display was paused because of pending input, make sure we do a
12110 thorough update the next time. */
12111 if (pause)
12112 {
12113 /* Prevent the optimization at the beginning of
12114 redisplay_internal that tries a single-line update of the
12115 line containing the cursor in the selected window. */
12116 CHARPOS (this_line_start_pos) = 0;
12117
12118 /* Let the overlay arrow be updated the next time. */
12119 update_overlay_arrows (0);
12120
12121 /* If we pause after scrolling, some rows in the current
12122 matrices of some windows are not valid. */
12123 if (!WINDOW_FULL_WIDTH_P (w)
12124 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12125 update_mode_lines = 1;
12126 }
12127 else
12128 {
12129 if (!consider_all_windows_p)
12130 {
12131 /* This has already been done above if
12132 consider_all_windows_p is set. */
12133 mark_window_display_accurate_1 (w, 1);
12134
12135 /* Say overlay arrows are up to date. */
12136 update_overlay_arrows (1);
12137
12138 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12139 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12140 }
12141
12142 update_mode_lines = 0;
12143 windows_or_buffers_changed = 0;
12144 cursor_type_changed = 0;
12145 }
12146
12147 /* Start SIGIO interrupts coming again. Having them off during the
12148 code above makes it less likely one will discard output, but not
12149 impossible, since there might be stuff in the system buffer here.
12150 But it is much hairier to try to do anything about that. */
12151 if (interrupt_input)
12152 request_sigio ();
12153 RESUME_POLLING;
12154
12155 /* If a frame has become visible which was not before, redisplay
12156 again, so that we display it. Expose events for such a frame
12157 (which it gets when becoming visible) don't call the parts of
12158 redisplay constructing glyphs, so simply exposing a frame won't
12159 display anything in this case. So, we have to display these
12160 frames here explicitly. */
12161 if (!pause)
12162 {
12163 Lisp_Object tail, frame;
12164 int new_count = 0;
12165
12166 FOR_EACH_FRAME (tail, frame)
12167 {
12168 int this_is_visible = 0;
12169
12170 if (XFRAME (frame)->visible)
12171 this_is_visible = 1;
12172 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12173 if (XFRAME (frame)->visible)
12174 this_is_visible = 1;
12175
12176 if (this_is_visible)
12177 new_count++;
12178 }
12179
12180 if (new_count != number_of_visible_frames)
12181 windows_or_buffers_changed++;
12182 }
12183
12184 /* Change frame size now if a change is pending. */
12185 do_pending_window_change (1);
12186
12187 /* If we just did a pending size change, or have additional
12188 visible frames, redisplay again. */
12189 if (windows_or_buffers_changed && !pause)
12190 goto retry;
12191
12192 /* Clear the face and image caches.
12193
12194 We used to do this only if consider_all_windows_p. But the cache
12195 needs to be cleared if a timer creates images in the current
12196 buffer (e.g. the test case in Bug#6230). */
12197
12198 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12199 {
12200 clear_face_cache (0);
12201 clear_face_cache_count = 0;
12202 }
12203
12204 #ifdef HAVE_WINDOW_SYSTEM
12205 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12206 {
12207 clear_image_caches (Qnil);
12208 clear_image_cache_count = 0;
12209 }
12210 #endif /* HAVE_WINDOW_SYSTEM */
12211
12212 end_of_redisplay:
12213 unbind_to (count, Qnil);
12214 RESUME_POLLING;
12215 }
12216
12217
12218 /* Redisplay, but leave alone any recent echo area message unless
12219 another message has been requested in its place.
12220
12221 This is useful in situations where you need to redisplay but no
12222 user action has occurred, making it inappropriate for the message
12223 area to be cleared. See tracking_off and
12224 wait_reading_process_output for examples of these situations.
12225
12226 FROM_WHERE is an integer saying from where this function was
12227 called. This is useful for debugging. */
12228
12229 void
12230 redisplay_preserve_echo_area (int from_where)
12231 {
12232 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12233
12234 if (!NILP (echo_area_buffer[1]))
12235 {
12236 /* We have a previously displayed message, but no current
12237 message. Redisplay the previous message. */
12238 display_last_displayed_message_p = 1;
12239 redisplay_internal (1);
12240 display_last_displayed_message_p = 0;
12241 }
12242 else
12243 redisplay_internal (1);
12244
12245 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12246 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12247 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12248 }
12249
12250
12251 /* Function registered with record_unwind_protect in
12252 redisplay_internal. Reset redisplaying_p to the value it had
12253 before redisplay_internal was called, and clear
12254 prevent_freeing_realized_faces_p. It also selects the previously
12255 selected frame, unless it has been deleted (by an X connection
12256 failure during redisplay, for example). */
12257
12258 static Lisp_Object
12259 unwind_redisplay (Lisp_Object val)
12260 {
12261 Lisp_Object old_redisplaying_p, old_frame;
12262
12263 old_redisplaying_p = XCAR (val);
12264 redisplaying_p = XFASTINT (old_redisplaying_p);
12265 old_frame = XCDR (val);
12266 if (! EQ (old_frame, selected_frame)
12267 && FRAME_LIVE_P (XFRAME (old_frame)))
12268 select_frame_for_redisplay (old_frame);
12269 return Qnil;
12270 }
12271
12272
12273 /* Mark the display of window W as accurate or inaccurate. If
12274 ACCURATE_P is non-zero mark display of W as accurate. If
12275 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12276 redisplay_internal is called. */
12277
12278 static void
12279 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12280 {
12281 if (BUFFERP (w->buffer))
12282 {
12283 struct buffer *b = XBUFFER (w->buffer);
12284
12285 w->last_modified
12286 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12287 w->last_overlay_modified
12288 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12289 w->last_had_star
12290 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12291
12292 if (accurate_p)
12293 {
12294 b->clip_changed = 0;
12295 b->prevent_redisplay_optimizations_p = 0;
12296
12297 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12298 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12299 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12300 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12301
12302 w->current_matrix->buffer = b;
12303 w->current_matrix->begv = BUF_BEGV (b);
12304 w->current_matrix->zv = BUF_ZV (b);
12305
12306 w->last_cursor = w->cursor;
12307 w->last_cursor_off_p = w->cursor_off_p;
12308
12309 if (w == XWINDOW (selected_window))
12310 w->last_point = make_number (BUF_PT (b));
12311 else
12312 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12313 }
12314 }
12315
12316 if (accurate_p)
12317 {
12318 w->window_end_valid = w->buffer;
12319 w->update_mode_line = Qnil;
12320 }
12321 }
12322
12323
12324 /* Mark the display of windows in the window tree rooted at WINDOW as
12325 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12326 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12327 be redisplayed the next time redisplay_internal is called. */
12328
12329 void
12330 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12331 {
12332 struct window *w;
12333
12334 for (; !NILP (window); window = w->next)
12335 {
12336 w = XWINDOW (window);
12337 mark_window_display_accurate_1 (w, accurate_p);
12338
12339 if (!NILP (w->vchild))
12340 mark_window_display_accurate (w->vchild, accurate_p);
12341 if (!NILP (w->hchild))
12342 mark_window_display_accurate (w->hchild, accurate_p);
12343 }
12344
12345 if (accurate_p)
12346 {
12347 update_overlay_arrows (1);
12348 }
12349 else
12350 {
12351 /* Force a thorough redisplay the next time by setting
12352 last_arrow_position and last_arrow_string to t, which is
12353 unequal to any useful value of Voverlay_arrow_... */
12354 update_overlay_arrows (-1);
12355 }
12356 }
12357
12358
12359 /* Return value in display table DP (Lisp_Char_Table *) for character
12360 C. Since a display table doesn't have any parent, we don't have to
12361 follow parent. Do not call this function directly but use the
12362 macro DISP_CHAR_VECTOR. */
12363
12364 Lisp_Object
12365 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12366 {
12367 Lisp_Object val;
12368
12369 if (ASCII_CHAR_P (c))
12370 {
12371 val = dp->ascii;
12372 if (SUB_CHAR_TABLE_P (val))
12373 val = XSUB_CHAR_TABLE (val)->contents[c];
12374 }
12375 else
12376 {
12377 Lisp_Object table;
12378
12379 XSETCHAR_TABLE (table, dp);
12380 val = char_table_ref (table, c);
12381 }
12382 if (NILP (val))
12383 val = dp->defalt;
12384 return val;
12385 }
12386
12387
12388 \f
12389 /***********************************************************************
12390 Window Redisplay
12391 ***********************************************************************/
12392
12393 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12394
12395 static void
12396 redisplay_windows (Lisp_Object window)
12397 {
12398 while (!NILP (window))
12399 {
12400 struct window *w = XWINDOW (window);
12401
12402 if (!NILP (w->hchild))
12403 redisplay_windows (w->hchild);
12404 else if (!NILP (w->vchild))
12405 redisplay_windows (w->vchild);
12406 else if (!NILP (w->buffer))
12407 {
12408 displayed_buffer = XBUFFER (w->buffer);
12409 /* Use list_of_error, not Qerror, so that
12410 we catch only errors and don't run the debugger. */
12411 internal_condition_case_1 (redisplay_window_0, window,
12412 list_of_error,
12413 redisplay_window_error);
12414 }
12415
12416 window = w->next;
12417 }
12418 }
12419
12420 static Lisp_Object
12421 redisplay_window_error (Lisp_Object ignore)
12422 {
12423 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12424 return Qnil;
12425 }
12426
12427 static Lisp_Object
12428 redisplay_window_0 (Lisp_Object window)
12429 {
12430 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12431 redisplay_window (window, 0);
12432 return Qnil;
12433 }
12434
12435 static Lisp_Object
12436 redisplay_window_1 (Lisp_Object window)
12437 {
12438 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12439 redisplay_window (window, 1);
12440 return Qnil;
12441 }
12442 \f
12443
12444 /* Increment GLYPH until it reaches END or CONDITION fails while
12445 adding (GLYPH)->pixel_width to X. */
12446
12447 #define SKIP_GLYPHS(glyph, end, x, condition) \
12448 do \
12449 { \
12450 (x) += (glyph)->pixel_width; \
12451 ++(glyph); \
12452 } \
12453 while ((glyph) < (end) && (condition))
12454
12455
12456 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12457 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12458 which positions recorded in ROW differ from current buffer
12459 positions.
12460
12461 Return 0 if cursor is not on this row, 1 otherwise. */
12462
12463 int
12464 set_cursor_from_row (struct window *w, struct glyph_row *row,
12465 struct glyph_matrix *matrix, int delta, int delta_bytes,
12466 int dy, int dvpos)
12467 {
12468 struct glyph *glyph = row->glyphs[TEXT_AREA];
12469 struct glyph *end = glyph + row->used[TEXT_AREA];
12470 struct glyph *cursor = NULL;
12471 /* The last known character position in row. */
12472 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12473 int x = row->x;
12474 EMACS_INT pt_old = PT - delta;
12475 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12476 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12477 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12478 /* A glyph beyond the edge of TEXT_AREA which we should never
12479 touch. */
12480 struct glyph *glyphs_end = end;
12481 /* Non-zero means we've found a match for cursor position, but that
12482 glyph has the avoid_cursor_p flag set. */
12483 int match_with_avoid_cursor = 0;
12484 /* Non-zero means we've seen at least one glyph that came from a
12485 display string. */
12486 int string_seen = 0;
12487 /* Largest buffer position seen so far during scan of glyph row. */
12488 EMACS_INT bpos_max = last_pos;
12489 /* Last buffer position covered by an overlay string with an integer
12490 `cursor' property. */
12491 EMACS_INT bpos_covered = 0;
12492
12493 /* Skip over glyphs not having an object at the start and the end of
12494 the row. These are special glyphs like truncation marks on
12495 terminal frames. */
12496 if (row->displays_text_p)
12497 {
12498 if (!row->reversed_p)
12499 {
12500 while (glyph < end
12501 && INTEGERP (glyph->object)
12502 && glyph->charpos < 0)
12503 {
12504 x += glyph->pixel_width;
12505 ++glyph;
12506 }
12507 while (end > glyph
12508 && INTEGERP ((end - 1)->object)
12509 /* CHARPOS is zero for blanks and stretch glyphs
12510 inserted by extend_face_to_end_of_line. */
12511 && (end - 1)->charpos <= 0)
12512 --end;
12513 glyph_before = glyph - 1;
12514 glyph_after = end;
12515 }
12516 else
12517 {
12518 struct glyph *g;
12519
12520 /* If the glyph row is reversed, we need to process it from back
12521 to front, so swap the edge pointers. */
12522 glyphs_end = end = glyph - 1;
12523 glyph += row->used[TEXT_AREA] - 1;
12524
12525 while (glyph > end + 1
12526 && INTEGERP (glyph->object)
12527 && glyph->charpos < 0)
12528 {
12529 --glyph;
12530 x -= glyph->pixel_width;
12531 }
12532 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12533 --glyph;
12534 /* By default, in reversed rows we put the cursor on the
12535 rightmost (first in the reading order) glyph. */
12536 for (g = end + 1; g < glyph; g++)
12537 x += g->pixel_width;
12538 while (end < glyph
12539 && INTEGERP ((end + 1)->object)
12540 && (end + 1)->charpos <= 0)
12541 ++end;
12542 glyph_before = glyph + 1;
12543 glyph_after = end;
12544 }
12545 }
12546 else if (row->reversed_p)
12547 {
12548 /* In R2L rows that don't display text, put the cursor on the
12549 rightmost glyph. Case in point: an empty last line that is
12550 part of an R2L paragraph. */
12551 cursor = end - 1;
12552 /* Avoid placing the cursor on the last glyph of the row, where
12553 on terminal frames we hold the vertical border between
12554 adjacent windows. */
12555 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12556 && !WINDOW_RIGHTMOST_P (w)
12557 && cursor == row->glyphs[LAST_AREA] - 1)
12558 cursor--;
12559 x = -1; /* will be computed below, at label compute_x */
12560 }
12561
12562 /* Step 1: Try to find the glyph whose character position
12563 corresponds to point. If that's not possible, find 2 glyphs
12564 whose character positions are the closest to point, one before
12565 point, the other after it. */
12566 if (!row->reversed_p)
12567 while (/* not marched to end of glyph row */
12568 glyph < end
12569 /* glyph was not inserted by redisplay for internal purposes */
12570 && !INTEGERP (glyph->object))
12571 {
12572 if (BUFFERP (glyph->object))
12573 {
12574 EMACS_INT dpos = glyph->charpos - pt_old;
12575
12576 if (glyph->charpos > bpos_max)
12577 bpos_max = glyph->charpos;
12578 if (!glyph->avoid_cursor_p)
12579 {
12580 /* If we hit point, we've found the glyph on which to
12581 display the cursor. */
12582 if (dpos == 0)
12583 {
12584 match_with_avoid_cursor = 0;
12585 break;
12586 }
12587 /* See if we've found a better approximation to
12588 POS_BEFORE or to POS_AFTER. Note that we want the
12589 first (leftmost) glyph of all those that are the
12590 closest from below, and the last (rightmost) of all
12591 those from above. */
12592 if (0 > dpos && dpos > pos_before - pt_old)
12593 {
12594 pos_before = glyph->charpos;
12595 glyph_before = glyph;
12596 }
12597 else if (0 < dpos && dpos <= pos_after - pt_old)
12598 {
12599 pos_after = glyph->charpos;
12600 glyph_after = glyph;
12601 }
12602 }
12603 else if (dpos == 0)
12604 match_with_avoid_cursor = 1;
12605 }
12606 else if (STRINGP (glyph->object))
12607 {
12608 Lisp_Object chprop;
12609 int glyph_pos = glyph->charpos;
12610
12611 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12612 glyph->object);
12613 if (INTEGERP (chprop))
12614 {
12615 bpos_covered = bpos_max + XINT (chprop);
12616 /* If the `cursor' property covers buffer positions up
12617 to and including point, we should display cursor on
12618 this glyph. Note that overlays and text properties
12619 with string values stop bidi reordering, so every
12620 buffer position to the left of the string is always
12621 smaller than any position to the right of the
12622 string. Therefore, if a `cursor' property on one
12623 of the string's characters has an integer value, we
12624 will break out of the loop below _before_ we get to
12625 the position match above. IOW, integer values of
12626 the `cursor' property override the "exact match for
12627 point" strategy of positioning the cursor. */
12628 /* Implementation note: bpos_max == pt_old when, e.g.,
12629 we are in an empty line, where bpos_max is set to
12630 MATRIX_ROW_START_CHARPOS, see above. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637
12638 string_seen = 1;
12639 }
12640 x += glyph->pixel_width;
12641 ++glyph;
12642 }
12643 else if (glyph > end) /* row is reversed */
12644 while (!INTEGERP (glyph->object))
12645 {
12646 if (BUFFERP (glyph->object))
12647 {
12648 EMACS_INT dpos = glyph->charpos - pt_old;
12649
12650 if (glyph->charpos > bpos_max)
12651 bpos_max = glyph->charpos;
12652 if (!glyph->avoid_cursor_p)
12653 {
12654 if (dpos == 0)
12655 {
12656 match_with_avoid_cursor = 0;
12657 break;
12658 }
12659 if (0 > dpos && dpos > pos_before - pt_old)
12660 {
12661 pos_before = glyph->charpos;
12662 glyph_before = glyph;
12663 }
12664 else if (0 < dpos && dpos <= pos_after - pt_old)
12665 {
12666 pos_after = glyph->charpos;
12667 glyph_after = glyph;
12668 }
12669 }
12670 else if (dpos == 0)
12671 match_with_avoid_cursor = 1;
12672 }
12673 else if (STRINGP (glyph->object))
12674 {
12675 Lisp_Object chprop;
12676 int glyph_pos = glyph->charpos;
12677
12678 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12679 glyph->object);
12680 if (INTEGERP (chprop))
12681 {
12682 bpos_covered = bpos_max + XINT (chprop);
12683 /* If the `cursor' property covers buffer positions up
12684 to and including point, we should display cursor on
12685 this glyph. */
12686 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12687 {
12688 cursor = glyph;
12689 break;
12690 }
12691 }
12692 string_seen = 1;
12693 }
12694 --glyph;
12695 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12696 {
12697 x--; /* can't use any pixel_width */
12698 break;
12699 }
12700 x -= glyph->pixel_width;
12701 }
12702
12703 /* Step 2: If we didn't find an exact match for point, we need to
12704 look for a proper place to put the cursor among glyphs between
12705 GLYPH_BEFORE and GLYPH_AFTER. */
12706 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12707 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12708 && bpos_covered < pt_old)
12709 {
12710 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12711 {
12712 EMACS_INT ellipsis_pos;
12713
12714 /* Scan back over the ellipsis glyphs. */
12715 if (!row->reversed_p)
12716 {
12717 ellipsis_pos = (glyph - 1)->charpos;
12718 while (glyph > row->glyphs[TEXT_AREA]
12719 && (glyph - 1)->charpos == ellipsis_pos)
12720 glyph--, x -= glyph->pixel_width;
12721 /* That loop always goes one position too far, including
12722 the glyph before the ellipsis. So scan forward over
12723 that one. */
12724 x += glyph->pixel_width;
12725 glyph++;
12726 }
12727 else /* row is reversed */
12728 {
12729 ellipsis_pos = (glyph + 1)->charpos;
12730 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12731 && (glyph + 1)->charpos == ellipsis_pos)
12732 glyph++, x += glyph->pixel_width;
12733 x -= glyph->pixel_width;
12734 glyph--;
12735 }
12736 }
12737 else if (match_with_avoid_cursor
12738 /* zero-width characters produce no glyphs */
12739 || ((row->reversed_p
12740 ? glyph_after > glyphs_end
12741 : glyph_after < glyphs_end)
12742 && eabs (glyph_after - glyph_before) == 1))
12743 {
12744 cursor = glyph_after;
12745 x = -1;
12746 }
12747 else if (string_seen)
12748 {
12749 int incr = row->reversed_p ? -1 : +1;
12750
12751 /* Need to find the glyph that came out of a string which is
12752 present at point. That glyph is somewhere between
12753 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12754 positioned between POS_BEFORE and POS_AFTER in the
12755 buffer. */
12756 struct glyph *stop = glyph_after;
12757 EMACS_INT pos = pos_before;
12758
12759 x = -1;
12760 for (glyph = glyph_before + incr;
12761 row->reversed_p ? glyph > stop : glyph < stop; )
12762 {
12763
12764 /* Any glyphs that come from the buffer are here because
12765 of bidi reordering. Skip them, and only pay
12766 attention to glyphs that came from some string. */
12767 if (STRINGP (glyph->object))
12768 {
12769 Lisp_Object str;
12770 EMACS_INT tem;
12771
12772 str = glyph->object;
12773 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12774 if (tem == 0 /* from overlay */
12775 || pos <= tem)
12776 {
12777 /* If the string from which this glyph came is
12778 found in the buffer at point, then we've
12779 found the glyph we've been looking for. If
12780 it comes from an overlay (tem == 0), and it
12781 has the `cursor' property on one of its
12782 glyphs, record that glyph as a candidate for
12783 displaying the cursor. (As in the
12784 unidirectional version, we will display the
12785 cursor on the last candidate we find.) */
12786 if (tem == 0 || tem == pt_old)
12787 {
12788 /* The glyphs from this string could have
12789 been reordered. Find the one with the
12790 smallest string position. Or there could
12791 be a character in the string with the
12792 `cursor' property, which means display
12793 cursor on that character's glyph. */
12794 int strpos = glyph->charpos;
12795
12796 cursor = glyph;
12797 for (glyph += incr;
12798 (row->reversed_p ? glyph > stop : glyph < stop)
12799 && EQ (glyph->object, str);
12800 glyph += incr)
12801 {
12802 Lisp_Object cprop;
12803 int gpos = glyph->charpos;
12804
12805 cprop = Fget_char_property (make_number (gpos),
12806 Qcursor,
12807 glyph->object);
12808 if (!NILP (cprop))
12809 {
12810 cursor = glyph;
12811 break;
12812 }
12813 if (glyph->charpos < strpos)
12814 {
12815 strpos = glyph->charpos;
12816 cursor = glyph;
12817 }
12818 }
12819
12820 if (tem == pt_old)
12821 goto compute_x;
12822 }
12823 if (tem)
12824 pos = tem + 1; /* don't find previous instances */
12825 }
12826 /* This string is not what we want; skip all of the
12827 glyphs that came from it. */
12828 do
12829 glyph += incr;
12830 while ((row->reversed_p ? glyph > stop : glyph < stop)
12831 && EQ (glyph->object, str));
12832 }
12833 else
12834 glyph += incr;
12835 }
12836
12837 /* If we reached the end of the line, and END was from a string,
12838 the cursor is not on this line. */
12839 if (cursor == NULL
12840 && (row->reversed_p ? glyph <= end : glyph >= end)
12841 && STRINGP (end->object)
12842 && row->continued_p)
12843 return 0;
12844 }
12845 }
12846
12847 compute_x:
12848 if (cursor != NULL)
12849 glyph = cursor;
12850 if (x < 0)
12851 {
12852 struct glyph *g;
12853
12854 /* Need to compute x that corresponds to GLYPH. */
12855 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12856 {
12857 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12858 abort ();
12859 x += g->pixel_width;
12860 }
12861 }
12862
12863 /* ROW could be part of a continued line, which, under bidi
12864 reordering, might have other rows whose start and end charpos
12865 occlude point. Only set w->cursor if we found a better
12866 approximation to the cursor position than we have from previously
12867 examined candidate rows belonging to the same continued line. */
12868 if (/* we already have a candidate row */
12869 w->cursor.vpos >= 0
12870 /* that candidate is not the row we are processing */
12871 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12872 /* the row we are processing is part of a continued line */
12873 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12874 /* Make sure cursor.vpos specifies a row whose start and end
12875 charpos occlude point. This is because some callers of this
12876 function leave cursor.vpos at the row where the cursor was
12877 displayed during the last redisplay cycle. */
12878 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12879 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12880 {
12881 struct glyph *g1 =
12882 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12883
12884 /* Don't consider glyphs that are outside TEXT_AREA. */
12885 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12886 return 0;
12887 /* Keep the candidate whose buffer position is the closest to
12888 point. */
12889 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12890 w->cursor.hpos >= 0
12891 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12892 && BUFFERP (g1->object)
12893 && (g1->charpos == pt_old /* an exact match always wins */
12894 || (BUFFERP (glyph->object)
12895 && eabs (g1->charpos - pt_old)
12896 < eabs (glyph->charpos - pt_old))))
12897 return 0;
12898 /* If this candidate gives an exact match, use that. */
12899 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12900 /* Otherwise, keep the candidate that comes from a row
12901 spanning less buffer positions. This may win when one or
12902 both candidate positions are on glyphs that came from
12903 display strings, for which we cannot compare buffer
12904 positions. */
12905 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12906 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12907 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12908 return 0;
12909 }
12910 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12911 w->cursor.x = x;
12912 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12913 w->cursor.y = row->y + dy;
12914
12915 if (w == XWINDOW (selected_window))
12916 {
12917 if (!row->continued_p
12918 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12919 && row->x == 0)
12920 {
12921 this_line_buffer = XBUFFER (w->buffer);
12922
12923 CHARPOS (this_line_start_pos)
12924 = MATRIX_ROW_START_CHARPOS (row) + delta;
12925 BYTEPOS (this_line_start_pos)
12926 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12927
12928 CHARPOS (this_line_end_pos)
12929 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12930 BYTEPOS (this_line_end_pos)
12931 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12932
12933 this_line_y = w->cursor.y;
12934 this_line_pixel_height = row->height;
12935 this_line_vpos = w->cursor.vpos;
12936 this_line_start_x = row->x;
12937 }
12938 else
12939 CHARPOS (this_line_start_pos) = 0;
12940 }
12941
12942 return 1;
12943 }
12944
12945
12946 /* Run window scroll functions, if any, for WINDOW with new window
12947 start STARTP. Sets the window start of WINDOW to that position.
12948
12949 We assume that the window's buffer is really current. */
12950
12951 static INLINE struct text_pos
12952 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12953 {
12954 struct window *w = XWINDOW (window);
12955 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12956
12957 if (current_buffer != XBUFFER (w->buffer))
12958 abort ();
12959
12960 if (!NILP (Vwindow_scroll_functions))
12961 {
12962 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12963 make_number (CHARPOS (startp)));
12964 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12965 /* In case the hook functions switch buffers. */
12966 if (current_buffer != XBUFFER (w->buffer))
12967 set_buffer_internal_1 (XBUFFER (w->buffer));
12968 }
12969
12970 return startp;
12971 }
12972
12973
12974 /* Make sure the line containing the cursor is fully visible.
12975 A value of 1 means there is nothing to be done.
12976 (Either the line is fully visible, or it cannot be made so,
12977 or we cannot tell.)
12978
12979 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12980 is higher than window.
12981
12982 A value of 0 means the caller should do scrolling
12983 as if point had gone off the screen. */
12984
12985 static int
12986 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12987 {
12988 struct glyph_matrix *matrix;
12989 struct glyph_row *row;
12990 int window_height;
12991
12992 if (!make_cursor_line_fully_visible_p)
12993 return 1;
12994
12995 /* It's not always possible to find the cursor, e.g, when a window
12996 is full of overlay strings. Don't do anything in that case. */
12997 if (w->cursor.vpos < 0)
12998 return 1;
12999
13000 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13001 row = MATRIX_ROW (matrix, w->cursor.vpos);
13002
13003 /* If the cursor row is not partially visible, there's nothing to do. */
13004 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13005 return 1;
13006
13007 /* If the row the cursor is in is taller than the window's height,
13008 it's not clear what to do, so do nothing. */
13009 window_height = window_box_height (w);
13010 if (row->height >= window_height)
13011 {
13012 if (!force_p || MINI_WINDOW_P (w)
13013 || w->vscroll || w->cursor.vpos == 0)
13014 return 1;
13015 }
13016 return 0;
13017 }
13018
13019
13020 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13021 non-zero means only WINDOW is redisplayed in redisplay_internal.
13022 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13023 in redisplay_window to bring a partially visible line into view in
13024 the case that only the cursor has moved.
13025
13026 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13027 last screen line's vertical height extends past the end of the screen.
13028
13029 Value is
13030
13031 1 if scrolling succeeded
13032
13033 0 if scrolling didn't find point.
13034
13035 -1 if new fonts have been loaded so that we must interrupt
13036 redisplay, adjust glyph matrices, and try again. */
13037
13038 enum
13039 {
13040 SCROLLING_SUCCESS,
13041 SCROLLING_FAILED,
13042 SCROLLING_NEED_LARGER_MATRICES
13043 };
13044
13045 static int
13046 try_scrolling (Lisp_Object window, int just_this_one_p,
13047 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13048 int temp_scroll_step, int last_line_misfit)
13049 {
13050 struct window *w = XWINDOW (window);
13051 struct frame *f = XFRAME (w->frame);
13052 struct text_pos pos, startp;
13053 struct it it;
13054 int this_scroll_margin, scroll_max, rc, height;
13055 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13056 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13057 Lisp_Object aggressive;
13058 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13059
13060 #if GLYPH_DEBUG
13061 debug_method_add (w, "try_scrolling");
13062 #endif
13063
13064 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13065
13066 /* Compute scroll margin height in pixels. We scroll when point is
13067 within this distance from the top or bottom of the window. */
13068 if (scroll_margin > 0)
13069 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13070 * FRAME_LINE_HEIGHT (f);
13071 else
13072 this_scroll_margin = 0;
13073
13074 /* Force scroll_conservatively to have a reasonable value, to avoid
13075 overflow while computing how much to scroll. Note that the user
13076 can supply scroll-conservatively equal to `most-positive-fixnum',
13077 which can be larger than INT_MAX. */
13078 if (scroll_conservatively > scroll_limit)
13079 {
13080 scroll_conservatively = scroll_limit;
13081 scroll_max = INT_MAX;
13082 }
13083 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13084 /* Compute how much we should try to scroll maximally to bring
13085 point into view. */
13086 scroll_max = (max (scroll_step,
13087 max (scroll_conservatively, temp_scroll_step))
13088 * FRAME_LINE_HEIGHT (f));
13089 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13090 || NUMBERP (current_buffer->scroll_up_aggressively))
13091 /* We're trying to scroll because of aggressive scrolling but no
13092 scroll_step is set. Choose an arbitrary one. */
13093 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13094 else
13095 scroll_max = 0;
13096
13097 too_near_end:
13098
13099 /* Decide whether to scroll down. */
13100 if (PT > CHARPOS (startp))
13101 {
13102 int scroll_margin_y;
13103
13104 /* Compute the pixel ypos of the scroll margin, then move it to
13105 either that ypos or PT, whichever comes first. */
13106 start_display (&it, w, startp);
13107 scroll_margin_y = it.last_visible_y - this_scroll_margin
13108 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13109 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13110 (MOVE_TO_POS | MOVE_TO_Y));
13111
13112 if (PT > CHARPOS (it.current.pos))
13113 {
13114 int y0 = line_bottom_y (&it);
13115 /* Compute how many pixels below window bottom to stop searching
13116 for PT. This avoids costly search for PT that is far away if
13117 the user limited scrolling by a small number of lines, but
13118 always finds PT if scroll_conservatively is set to a large
13119 number, such as most-positive-fixnum. */
13120 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13121 int y_to_move =
13122 slack >= INT_MAX - it.last_visible_y
13123 ? INT_MAX
13124 : it.last_visible_y + slack;
13125
13126 /* Compute the distance from the scroll margin to PT or to
13127 the scroll limit, whichever comes first. This should
13128 include the height of the cursor line, to make that line
13129 fully visible. */
13130 move_it_to (&it, PT, -1, y_to_move,
13131 -1, MOVE_TO_POS | MOVE_TO_Y);
13132 dy = line_bottom_y (&it) - y0;
13133
13134 if (dy > scroll_max)
13135 return SCROLLING_FAILED;
13136
13137 scroll_down_p = 1;
13138 }
13139 }
13140
13141 if (scroll_down_p)
13142 {
13143 /* Point is in or below the bottom scroll margin, so move the
13144 window start down. If scrolling conservatively, move it just
13145 enough down to make point visible. If scroll_step is set,
13146 move it down by scroll_step. */
13147 if (scroll_conservatively)
13148 amount_to_scroll
13149 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13150 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13151 else if (scroll_step || temp_scroll_step)
13152 amount_to_scroll = scroll_max;
13153 else
13154 {
13155 aggressive = current_buffer->scroll_up_aggressively;
13156 height = WINDOW_BOX_TEXT_HEIGHT (w);
13157 if (NUMBERP (aggressive))
13158 {
13159 double float_amount = XFLOATINT (aggressive) * height;
13160 amount_to_scroll = float_amount;
13161 if (amount_to_scroll == 0 && float_amount > 0)
13162 amount_to_scroll = 1;
13163 }
13164 }
13165
13166 if (amount_to_scroll <= 0)
13167 return SCROLLING_FAILED;
13168
13169 start_display (&it, w, startp);
13170 if (scroll_max < INT_MAX)
13171 move_it_vertically (&it, amount_to_scroll);
13172 else
13173 {
13174 /* Extra precision for users who set scroll-conservatively
13175 to most-positive-fixnum: make sure the amount we scroll
13176 the window start is never less than amount_to_scroll,
13177 which was computed as distance from window bottom to
13178 point. This matters when lines at window top and lines
13179 below window bottom have different height. */
13180 struct it it1 = it;
13181 /* We use a temporary it1 because line_bottom_y can modify
13182 its argument, if it moves one line down; see there. */
13183 int start_y = line_bottom_y (&it1);
13184
13185 do {
13186 move_it_by_lines (&it, 1, 1);
13187 it1 = it;
13188 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13189 }
13190
13191 /* If STARTP is unchanged, move it down another screen line. */
13192 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13193 move_it_by_lines (&it, 1, 1);
13194 startp = it.current.pos;
13195 }
13196 else
13197 {
13198 struct text_pos scroll_margin_pos = startp;
13199
13200 /* See if point is inside the scroll margin at the top of the
13201 window. */
13202 if (this_scroll_margin)
13203 {
13204 start_display (&it, w, startp);
13205 move_it_vertically (&it, this_scroll_margin);
13206 scroll_margin_pos = it.current.pos;
13207 }
13208
13209 if (PT < CHARPOS (scroll_margin_pos))
13210 {
13211 /* Point is in the scroll margin at the top of the window or
13212 above what is displayed in the window. */
13213 int y0;
13214
13215 /* Compute the vertical distance from PT to the scroll
13216 margin position. Give up if distance is greater than
13217 scroll_max. */
13218 SET_TEXT_POS (pos, PT, PT_BYTE);
13219 start_display (&it, w, pos);
13220 y0 = it.current_y;
13221 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13222 it.last_visible_y, -1,
13223 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13224 dy = it.current_y - y0;
13225 if (dy > scroll_max)
13226 return SCROLLING_FAILED;
13227
13228 /* Compute new window start. */
13229 start_display (&it, w, startp);
13230
13231 if (scroll_conservatively)
13232 amount_to_scroll
13233 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13234 else if (scroll_step || temp_scroll_step)
13235 amount_to_scroll = scroll_max;
13236 else
13237 {
13238 aggressive = current_buffer->scroll_down_aggressively;
13239 height = WINDOW_BOX_TEXT_HEIGHT (w);
13240 if (NUMBERP (aggressive))
13241 {
13242 double float_amount = XFLOATINT (aggressive) * height;
13243 amount_to_scroll = float_amount;
13244 if (amount_to_scroll == 0 && float_amount > 0)
13245 amount_to_scroll = 1;
13246 }
13247 }
13248
13249 if (amount_to_scroll <= 0)
13250 return SCROLLING_FAILED;
13251
13252 move_it_vertically_backward (&it, amount_to_scroll);
13253 startp = it.current.pos;
13254 }
13255 }
13256
13257 /* Run window scroll functions. */
13258 startp = run_window_scroll_functions (window, startp);
13259
13260 /* Display the window. Give up if new fonts are loaded, or if point
13261 doesn't appear. */
13262 if (!try_window (window, startp, 0))
13263 rc = SCROLLING_NEED_LARGER_MATRICES;
13264 else if (w->cursor.vpos < 0)
13265 {
13266 clear_glyph_matrix (w->desired_matrix);
13267 rc = SCROLLING_FAILED;
13268 }
13269 else
13270 {
13271 /* Maybe forget recorded base line for line number display. */
13272 if (!just_this_one_p
13273 || current_buffer->clip_changed
13274 || BEG_UNCHANGED < CHARPOS (startp))
13275 w->base_line_number = Qnil;
13276
13277 /* If cursor ends up on a partially visible line,
13278 treat that as being off the bottom of the screen. */
13279 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13280 {
13281 clear_glyph_matrix (w->desired_matrix);
13282 ++extra_scroll_margin_lines;
13283 goto too_near_end;
13284 }
13285 rc = SCROLLING_SUCCESS;
13286 }
13287
13288 return rc;
13289 }
13290
13291
13292 /* Compute a suitable window start for window W if display of W starts
13293 on a continuation line. Value is non-zero if a new window start
13294 was computed.
13295
13296 The new window start will be computed, based on W's width, starting
13297 from the start of the continued line. It is the start of the
13298 screen line with the minimum distance from the old start W->start. */
13299
13300 static int
13301 compute_window_start_on_continuation_line (struct window *w)
13302 {
13303 struct text_pos pos, start_pos;
13304 int window_start_changed_p = 0;
13305
13306 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13307
13308 /* If window start is on a continuation line... Window start may be
13309 < BEGV in case there's invisible text at the start of the
13310 buffer (M-x rmail, for example). */
13311 if (CHARPOS (start_pos) > BEGV
13312 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13313 {
13314 struct it it;
13315 struct glyph_row *row;
13316
13317 /* Handle the case that the window start is out of range. */
13318 if (CHARPOS (start_pos) < BEGV)
13319 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13320 else if (CHARPOS (start_pos) > ZV)
13321 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13322
13323 /* Find the start of the continued line. This should be fast
13324 because scan_buffer is fast (newline cache). */
13325 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13326 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13327 row, DEFAULT_FACE_ID);
13328 reseat_at_previous_visible_line_start (&it);
13329
13330 /* If the line start is "too far" away from the window start,
13331 say it takes too much time to compute a new window start. */
13332 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13333 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13334 {
13335 int min_distance, distance;
13336
13337 /* Move forward by display lines to find the new window
13338 start. If window width was enlarged, the new start can
13339 be expected to be > the old start. If window width was
13340 decreased, the new window start will be < the old start.
13341 So, we're looking for the display line start with the
13342 minimum distance from the old window start. */
13343 pos = it.current.pos;
13344 min_distance = INFINITY;
13345 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13346 distance < min_distance)
13347 {
13348 min_distance = distance;
13349 pos = it.current.pos;
13350 move_it_by_lines (&it, 1, 0);
13351 }
13352
13353 /* Set the window start there. */
13354 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13355 window_start_changed_p = 1;
13356 }
13357 }
13358
13359 return window_start_changed_p;
13360 }
13361
13362
13363 /* Try cursor movement in case text has not changed in window WINDOW,
13364 with window start STARTP. Value is
13365
13366 CURSOR_MOVEMENT_SUCCESS if successful
13367
13368 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13369
13370 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13371 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13372 we want to scroll as if scroll-step were set to 1. See the code.
13373
13374 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13375 which case we have to abort this redisplay, and adjust matrices
13376 first. */
13377
13378 enum
13379 {
13380 CURSOR_MOVEMENT_SUCCESS,
13381 CURSOR_MOVEMENT_CANNOT_BE_USED,
13382 CURSOR_MOVEMENT_MUST_SCROLL,
13383 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13384 };
13385
13386 static int
13387 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13388 {
13389 struct window *w = XWINDOW (window);
13390 struct frame *f = XFRAME (w->frame);
13391 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13392
13393 #if GLYPH_DEBUG
13394 if (inhibit_try_cursor_movement)
13395 return rc;
13396 #endif
13397
13398 /* Handle case where text has not changed, only point, and it has
13399 not moved off the frame. */
13400 if (/* Point may be in this window. */
13401 PT >= CHARPOS (startp)
13402 /* Selective display hasn't changed. */
13403 && !current_buffer->clip_changed
13404 /* Function force-mode-line-update is used to force a thorough
13405 redisplay. It sets either windows_or_buffers_changed or
13406 update_mode_lines. So don't take a shortcut here for these
13407 cases. */
13408 && !update_mode_lines
13409 && !windows_or_buffers_changed
13410 && !cursor_type_changed
13411 /* Can't use this case if highlighting a region. When a
13412 region exists, cursor movement has to do more than just
13413 set the cursor. */
13414 && !(!NILP (Vtransient_mark_mode)
13415 && !NILP (current_buffer->mark_active))
13416 && NILP (w->region_showing)
13417 && NILP (Vshow_trailing_whitespace)
13418 /* Right after splitting windows, last_point may be nil. */
13419 && INTEGERP (w->last_point)
13420 /* This code is not used for mini-buffer for the sake of the case
13421 of redisplaying to replace an echo area message; since in
13422 that case the mini-buffer contents per se are usually
13423 unchanged. This code is of no real use in the mini-buffer
13424 since the handling of this_line_start_pos, etc., in redisplay
13425 handles the same cases. */
13426 && !EQ (window, minibuf_window)
13427 /* When splitting windows or for new windows, it happens that
13428 redisplay is called with a nil window_end_vpos or one being
13429 larger than the window. This should really be fixed in
13430 window.c. I don't have this on my list, now, so we do
13431 approximately the same as the old redisplay code. --gerd. */
13432 && INTEGERP (w->window_end_vpos)
13433 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13434 && (FRAME_WINDOW_P (f)
13435 || !overlay_arrow_in_current_buffer_p ()))
13436 {
13437 int this_scroll_margin, top_scroll_margin;
13438 struct glyph_row *row = NULL;
13439
13440 #if GLYPH_DEBUG
13441 debug_method_add (w, "cursor movement");
13442 #endif
13443
13444 /* Scroll if point within this distance from the top or bottom
13445 of the window. This is a pixel value. */
13446 if (scroll_margin > 0)
13447 {
13448 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13449 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13450 }
13451 else
13452 this_scroll_margin = 0;
13453
13454 top_scroll_margin = this_scroll_margin;
13455 if (WINDOW_WANTS_HEADER_LINE_P (w))
13456 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13457
13458 /* Start with the row the cursor was displayed during the last
13459 not paused redisplay. Give up if that row is not valid. */
13460 if (w->last_cursor.vpos < 0
13461 || w->last_cursor.vpos >= w->current_matrix->nrows)
13462 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13463 else
13464 {
13465 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13466 if (row->mode_line_p)
13467 ++row;
13468 if (!row->enabled_p)
13469 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13470 }
13471
13472 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13473 {
13474 int scroll_p = 0, must_scroll = 0;
13475 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13476
13477 if (PT > XFASTINT (w->last_point))
13478 {
13479 /* Point has moved forward. */
13480 while (MATRIX_ROW_END_CHARPOS (row) < PT
13481 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13482 {
13483 xassert (row->enabled_p);
13484 ++row;
13485 }
13486
13487 /* If the end position of a row equals the start
13488 position of the next row, and PT is at that position,
13489 we would rather display cursor in the next line. */
13490 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13491 && MATRIX_ROW_END_CHARPOS (row) == PT
13492 && row < w->current_matrix->rows
13493 + w->current_matrix->nrows - 1
13494 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13495 && !cursor_row_p (w, row))
13496 ++row;
13497
13498 /* If within the scroll margin, scroll. Note that
13499 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13500 the next line would be drawn, and that
13501 this_scroll_margin can be zero. */
13502 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13503 || PT > MATRIX_ROW_END_CHARPOS (row)
13504 /* Line is completely visible last line in window
13505 and PT is to be set in the next line. */
13506 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13507 && PT == MATRIX_ROW_END_CHARPOS (row)
13508 && !row->ends_at_zv_p
13509 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13510 scroll_p = 1;
13511 }
13512 else if (PT < XFASTINT (w->last_point))
13513 {
13514 /* Cursor has to be moved backward. Note that PT >=
13515 CHARPOS (startp) because of the outer if-statement. */
13516 while (!row->mode_line_p
13517 && (MATRIX_ROW_START_CHARPOS (row) > PT
13518 || (MATRIX_ROW_START_CHARPOS (row) == PT
13519 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13520 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13521 row > w->current_matrix->rows
13522 && (row-1)->ends_in_newline_from_string_p))))
13523 && (row->y > top_scroll_margin
13524 || CHARPOS (startp) == BEGV))
13525 {
13526 xassert (row->enabled_p);
13527 --row;
13528 }
13529
13530 /* Consider the following case: Window starts at BEGV,
13531 there is invisible, intangible text at BEGV, so that
13532 display starts at some point START > BEGV. It can
13533 happen that we are called with PT somewhere between
13534 BEGV and START. Try to handle that case. */
13535 if (row < w->current_matrix->rows
13536 || row->mode_line_p)
13537 {
13538 row = w->current_matrix->rows;
13539 if (row->mode_line_p)
13540 ++row;
13541 }
13542
13543 /* Due to newlines in overlay strings, we may have to
13544 skip forward over overlay strings. */
13545 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13546 && MATRIX_ROW_END_CHARPOS (row) == PT
13547 && !cursor_row_p (w, row))
13548 ++row;
13549
13550 /* If within the scroll margin, scroll. */
13551 if (row->y < top_scroll_margin
13552 && CHARPOS (startp) != BEGV)
13553 scroll_p = 1;
13554 }
13555 else
13556 {
13557 /* Cursor did not move. So don't scroll even if cursor line
13558 is partially visible, as it was so before. */
13559 rc = CURSOR_MOVEMENT_SUCCESS;
13560 }
13561
13562 if (PT < MATRIX_ROW_START_CHARPOS (row)
13563 || PT > MATRIX_ROW_END_CHARPOS (row))
13564 {
13565 /* if PT is not in the glyph row, give up. */
13566 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13567 must_scroll = 1;
13568 }
13569 else if (rc != CURSOR_MOVEMENT_SUCCESS
13570 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13571 {
13572 /* If rows are bidi-reordered and point moved, back up
13573 until we find a row that does not belong to a
13574 continuation line. This is because we must consider
13575 all rows of a continued line as candidates for the
13576 new cursor positioning, since row start and end
13577 positions change non-linearly with vertical position
13578 in such rows. */
13579 /* FIXME: Revisit this when glyph ``spilling'' in
13580 continuation lines' rows is implemented for
13581 bidi-reordered rows. */
13582 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13583 {
13584 xassert (row->enabled_p);
13585 --row;
13586 /* If we hit the beginning of the displayed portion
13587 without finding the first row of a continued
13588 line, give up. */
13589 if (row <= w->current_matrix->rows)
13590 {
13591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13592 break;
13593 }
13594
13595 }
13596 }
13597 if (must_scroll)
13598 ;
13599 else if (rc != CURSOR_MOVEMENT_SUCCESS
13600 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13601 && make_cursor_line_fully_visible_p)
13602 {
13603 if (PT == MATRIX_ROW_END_CHARPOS (row)
13604 && !row->ends_at_zv_p
13605 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13607 else if (row->height > window_box_height (w))
13608 {
13609 /* If we end up in a partially visible line, let's
13610 make it fully visible, except when it's taller
13611 than the window, in which case we can't do much
13612 about it. */
13613 *scroll_step = 1;
13614 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13615 }
13616 else
13617 {
13618 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13619 if (!cursor_row_fully_visible_p (w, 0, 1))
13620 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13621 else
13622 rc = CURSOR_MOVEMENT_SUCCESS;
13623 }
13624 }
13625 else if (scroll_p)
13626 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13627 else if (rc != CURSOR_MOVEMENT_SUCCESS
13628 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13629 {
13630 /* With bidi-reordered rows, there could be more than
13631 one candidate row whose start and end positions
13632 occlude point. We need to let set_cursor_from_row
13633 find the best candidate. */
13634 /* FIXME: Revisit this when glyph ``spilling'' in
13635 continuation lines' rows is implemented for
13636 bidi-reordered rows. */
13637 int rv = 0;
13638
13639 do
13640 {
13641 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13642 && PT <= MATRIX_ROW_END_CHARPOS (row)
13643 && cursor_row_p (w, row))
13644 rv |= set_cursor_from_row (w, row, w->current_matrix,
13645 0, 0, 0, 0);
13646 /* As soon as we've found the first suitable row
13647 whose ends_at_zv_p flag is set, we are done. */
13648 if (rv
13649 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13650 {
13651 rc = CURSOR_MOVEMENT_SUCCESS;
13652 break;
13653 }
13654 ++row;
13655 }
13656 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13657 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13658 || (MATRIX_ROW_START_CHARPOS (row) == PT
13659 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13660 /* If we didn't find any candidate rows, or exited the
13661 loop before all the candidates were examined, signal
13662 to the caller that this method failed. */
13663 if (rc != CURSOR_MOVEMENT_SUCCESS
13664 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13666 else if (rv)
13667 rc = CURSOR_MOVEMENT_SUCCESS;
13668 }
13669 else
13670 {
13671 do
13672 {
13673 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13674 {
13675 rc = CURSOR_MOVEMENT_SUCCESS;
13676 break;
13677 }
13678 ++row;
13679 }
13680 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13681 && MATRIX_ROW_START_CHARPOS (row) == PT
13682 && cursor_row_p (w, row));
13683 }
13684 }
13685 }
13686
13687 return rc;
13688 }
13689
13690 void
13691 set_vertical_scroll_bar (struct window *w)
13692 {
13693 int start, end, whole;
13694
13695 /* Calculate the start and end positions for the current window.
13696 At some point, it would be nice to choose between scrollbars
13697 which reflect the whole buffer size, with special markers
13698 indicating narrowing, and scrollbars which reflect only the
13699 visible region.
13700
13701 Note that mini-buffers sometimes aren't displaying any text. */
13702 if (!MINI_WINDOW_P (w)
13703 || (w == XWINDOW (minibuf_window)
13704 && NILP (echo_area_buffer[0])))
13705 {
13706 struct buffer *buf = XBUFFER (w->buffer);
13707 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13708 start = marker_position (w->start) - BUF_BEGV (buf);
13709 /* I don't think this is guaranteed to be right. For the
13710 moment, we'll pretend it is. */
13711 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13712
13713 if (end < start)
13714 end = start;
13715 if (whole < (end - start))
13716 whole = end - start;
13717 }
13718 else
13719 start = end = whole = 0;
13720
13721 /* Indicate what this scroll bar ought to be displaying now. */
13722 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13723 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13724 (w, end - start, whole, start);
13725 }
13726
13727
13728 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13729 selected_window is redisplayed.
13730
13731 We can return without actually redisplaying the window if
13732 fonts_changed_p is nonzero. In that case, redisplay_internal will
13733 retry. */
13734
13735 static void
13736 redisplay_window (Lisp_Object window, int just_this_one_p)
13737 {
13738 struct window *w = XWINDOW (window);
13739 struct frame *f = XFRAME (w->frame);
13740 struct buffer *buffer = XBUFFER (w->buffer);
13741 struct buffer *old = current_buffer;
13742 struct text_pos lpoint, opoint, startp;
13743 int update_mode_line;
13744 int tem;
13745 struct it it;
13746 /* Record it now because it's overwritten. */
13747 int current_matrix_up_to_date_p = 0;
13748 int used_current_matrix_p = 0;
13749 /* This is less strict than current_matrix_up_to_date_p.
13750 It indictes that the buffer contents and narrowing are unchanged. */
13751 int buffer_unchanged_p = 0;
13752 int temp_scroll_step = 0;
13753 int count = SPECPDL_INDEX ();
13754 int rc;
13755 int centering_position = -1;
13756 int last_line_misfit = 0;
13757 int beg_unchanged, end_unchanged;
13758
13759 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13760 opoint = lpoint;
13761
13762 /* W must be a leaf window here. */
13763 xassert (!NILP (w->buffer));
13764 #if GLYPH_DEBUG
13765 *w->desired_matrix->method = 0;
13766 #endif
13767
13768 restart:
13769 reconsider_clip_changes (w, buffer);
13770
13771 /* Has the mode line to be updated? */
13772 update_mode_line = (!NILP (w->update_mode_line)
13773 || update_mode_lines
13774 || buffer->clip_changed
13775 || buffer->prevent_redisplay_optimizations_p);
13776
13777 if (MINI_WINDOW_P (w))
13778 {
13779 if (w == XWINDOW (echo_area_window)
13780 && !NILP (echo_area_buffer[0]))
13781 {
13782 if (update_mode_line)
13783 /* We may have to update a tty frame's menu bar or a
13784 tool-bar. Example `M-x C-h C-h C-g'. */
13785 goto finish_menu_bars;
13786 else
13787 /* We've already displayed the echo area glyphs in this window. */
13788 goto finish_scroll_bars;
13789 }
13790 else if ((w != XWINDOW (minibuf_window)
13791 || minibuf_level == 0)
13792 /* When buffer is nonempty, redisplay window normally. */
13793 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13794 /* Quail displays non-mini buffers in minibuffer window.
13795 In that case, redisplay the window normally. */
13796 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13797 {
13798 /* W is a mini-buffer window, but it's not active, so clear
13799 it. */
13800 int yb = window_text_bottom_y (w);
13801 struct glyph_row *row;
13802 int y;
13803
13804 for (y = 0, row = w->desired_matrix->rows;
13805 y < yb;
13806 y += row->height, ++row)
13807 blank_row (w, row, y);
13808 goto finish_scroll_bars;
13809 }
13810
13811 clear_glyph_matrix (w->desired_matrix);
13812 }
13813
13814 /* Otherwise set up data on this window; select its buffer and point
13815 value. */
13816 /* Really select the buffer, for the sake of buffer-local
13817 variables. */
13818 set_buffer_internal_1 (XBUFFER (w->buffer));
13819
13820 current_matrix_up_to_date_p
13821 = (!NILP (w->window_end_valid)
13822 && !current_buffer->clip_changed
13823 && !current_buffer->prevent_redisplay_optimizations_p
13824 && XFASTINT (w->last_modified) >= MODIFF
13825 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13826
13827 /* Run the window-bottom-change-functions
13828 if it is possible that the text on the screen has changed
13829 (either due to modification of the text, or any other reason). */
13830 if (!current_matrix_up_to_date_p
13831 && !NILP (Vwindow_text_change_functions))
13832 {
13833 safe_run_hooks (Qwindow_text_change_functions);
13834 goto restart;
13835 }
13836
13837 beg_unchanged = BEG_UNCHANGED;
13838 end_unchanged = END_UNCHANGED;
13839
13840 SET_TEXT_POS (opoint, PT, PT_BYTE);
13841
13842 specbind (Qinhibit_point_motion_hooks, Qt);
13843
13844 buffer_unchanged_p
13845 = (!NILP (w->window_end_valid)
13846 && !current_buffer->clip_changed
13847 && XFASTINT (w->last_modified) >= MODIFF
13848 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13849
13850 /* When windows_or_buffers_changed is non-zero, we can't rely on
13851 the window end being valid, so set it to nil there. */
13852 if (windows_or_buffers_changed)
13853 {
13854 /* If window starts on a continuation line, maybe adjust the
13855 window start in case the window's width changed. */
13856 if (XMARKER (w->start)->buffer == current_buffer)
13857 compute_window_start_on_continuation_line (w);
13858
13859 w->window_end_valid = Qnil;
13860 }
13861
13862 /* Some sanity checks. */
13863 CHECK_WINDOW_END (w);
13864 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13865 abort ();
13866 if (BYTEPOS (opoint) < CHARPOS (opoint))
13867 abort ();
13868
13869 /* If %c is in mode line, update it if needed. */
13870 if (!NILP (w->column_number_displayed)
13871 /* This alternative quickly identifies a common case
13872 where no change is needed. */
13873 && !(PT == XFASTINT (w->last_point)
13874 && XFASTINT (w->last_modified) >= MODIFF
13875 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13876 && (XFASTINT (w->column_number_displayed)
13877 != (int) current_column ())) /* iftc */
13878 update_mode_line = 1;
13879
13880 /* Count number of windows showing the selected buffer. An indirect
13881 buffer counts as its base buffer. */
13882 if (!just_this_one_p)
13883 {
13884 struct buffer *current_base, *window_base;
13885 current_base = current_buffer;
13886 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13887 if (current_base->base_buffer)
13888 current_base = current_base->base_buffer;
13889 if (window_base->base_buffer)
13890 window_base = window_base->base_buffer;
13891 if (current_base == window_base)
13892 buffer_shared++;
13893 }
13894
13895 /* Point refers normally to the selected window. For any other
13896 window, set up appropriate value. */
13897 if (!EQ (window, selected_window))
13898 {
13899 int new_pt = XMARKER (w->pointm)->charpos;
13900 int new_pt_byte = marker_byte_position (w->pointm);
13901 if (new_pt < BEGV)
13902 {
13903 new_pt = BEGV;
13904 new_pt_byte = BEGV_BYTE;
13905 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13906 }
13907 else if (new_pt > (ZV - 1))
13908 {
13909 new_pt = ZV;
13910 new_pt_byte = ZV_BYTE;
13911 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13912 }
13913
13914 /* We don't use SET_PT so that the point-motion hooks don't run. */
13915 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13916 }
13917
13918 /* If any of the character widths specified in the display table
13919 have changed, invalidate the width run cache. It's true that
13920 this may be a bit late to catch such changes, but the rest of
13921 redisplay goes (non-fatally) haywire when the display table is
13922 changed, so why should we worry about doing any better? */
13923 if (current_buffer->width_run_cache)
13924 {
13925 struct Lisp_Char_Table *disptab = buffer_display_table ();
13926
13927 if (! disptab_matches_widthtab (disptab,
13928 XVECTOR (current_buffer->width_table)))
13929 {
13930 invalidate_region_cache (current_buffer,
13931 current_buffer->width_run_cache,
13932 BEG, Z);
13933 recompute_width_table (current_buffer, disptab);
13934 }
13935 }
13936
13937 /* If window-start is screwed up, choose a new one. */
13938 if (XMARKER (w->start)->buffer != current_buffer)
13939 goto recenter;
13940
13941 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13942
13943 /* If someone specified a new starting point but did not insist,
13944 check whether it can be used. */
13945 if (!NILP (w->optional_new_start)
13946 && CHARPOS (startp) >= BEGV
13947 && CHARPOS (startp) <= ZV)
13948 {
13949 w->optional_new_start = Qnil;
13950 start_display (&it, w, startp);
13951 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13952 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13953 if (IT_CHARPOS (it) == PT)
13954 w->force_start = Qt;
13955 /* IT may overshoot PT if text at PT is invisible. */
13956 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13957 w->force_start = Qt;
13958 }
13959
13960 force_start:
13961
13962 /* Handle case where place to start displaying has been specified,
13963 unless the specified location is outside the accessible range. */
13964 if (!NILP (w->force_start)
13965 || w->frozen_window_start_p)
13966 {
13967 /* We set this later on if we have to adjust point. */
13968 int new_vpos = -1;
13969
13970 w->force_start = Qnil;
13971 w->vscroll = 0;
13972 w->window_end_valid = Qnil;
13973
13974 /* Forget any recorded base line for line number display. */
13975 if (!buffer_unchanged_p)
13976 w->base_line_number = Qnil;
13977
13978 /* Redisplay the mode line. Select the buffer properly for that.
13979 Also, run the hook window-scroll-functions
13980 because we have scrolled. */
13981 /* Note, we do this after clearing force_start because
13982 if there's an error, it is better to forget about force_start
13983 than to get into an infinite loop calling the hook functions
13984 and having them get more errors. */
13985 if (!update_mode_line
13986 || ! NILP (Vwindow_scroll_functions))
13987 {
13988 update_mode_line = 1;
13989 w->update_mode_line = Qt;
13990 startp = run_window_scroll_functions (window, startp);
13991 }
13992
13993 w->last_modified = make_number (0);
13994 w->last_overlay_modified = make_number (0);
13995 if (CHARPOS (startp) < BEGV)
13996 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13997 else if (CHARPOS (startp) > ZV)
13998 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13999
14000 /* Redisplay, then check if cursor has been set during the
14001 redisplay. Give up if new fonts were loaded. */
14002 /* We used to issue a CHECK_MARGINS argument to try_window here,
14003 but this causes scrolling to fail when point begins inside
14004 the scroll margin (bug#148) -- cyd */
14005 if (!try_window (window, startp, 0))
14006 {
14007 w->force_start = Qt;
14008 clear_glyph_matrix (w->desired_matrix);
14009 goto need_larger_matrices;
14010 }
14011
14012 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14013 {
14014 /* If point does not appear, try to move point so it does
14015 appear. The desired matrix has been built above, so we
14016 can use it here. */
14017 new_vpos = window_box_height (w) / 2;
14018 }
14019
14020 if (!cursor_row_fully_visible_p (w, 0, 0))
14021 {
14022 /* Point does appear, but on a line partly visible at end of window.
14023 Move it back to a fully-visible line. */
14024 new_vpos = window_box_height (w);
14025 }
14026
14027 /* If we need to move point for either of the above reasons,
14028 now actually do it. */
14029 if (new_vpos >= 0)
14030 {
14031 struct glyph_row *row;
14032
14033 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14034 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14035 ++row;
14036
14037 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14038 MATRIX_ROW_START_BYTEPOS (row));
14039
14040 if (w != XWINDOW (selected_window))
14041 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14042 else if (current_buffer == old)
14043 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14044
14045 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14046
14047 /* If we are highlighting the region, then we just changed
14048 the region, so redisplay to show it. */
14049 if (!NILP (Vtransient_mark_mode)
14050 && !NILP (current_buffer->mark_active))
14051 {
14052 clear_glyph_matrix (w->desired_matrix);
14053 if (!try_window (window, startp, 0))
14054 goto need_larger_matrices;
14055 }
14056 }
14057
14058 #if GLYPH_DEBUG
14059 debug_method_add (w, "forced window start");
14060 #endif
14061 goto done;
14062 }
14063
14064 /* Handle case where text has not changed, only point, and it has
14065 not moved off the frame, and we are not retrying after hscroll.
14066 (current_matrix_up_to_date_p is nonzero when retrying.) */
14067 if (current_matrix_up_to_date_p
14068 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14069 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14070 {
14071 switch (rc)
14072 {
14073 case CURSOR_MOVEMENT_SUCCESS:
14074 used_current_matrix_p = 1;
14075 goto done;
14076
14077 case CURSOR_MOVEMENT_MUST_SCROLL:
14078 goto try_to_scroll;
14079
14080 default:
14081 abort ();
14082 }
14083 }
14084 /* If current starting point was originally the beginning of a line
14085 but no longer is, find a new starting point. */
14086 else if (!NILP (w->start_at_line_beg)
14087 && !(CHARPOS (startp) <= BEGV
14088 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14089 {
14090 #if GLYPH_DEBUG
14091 debug_method_add (w, "recenter 1");
14092 #endif
14093 goto recenter;
14094 }
14095
14096 /* Try scrolling with try_window_id. Value is > 0 if update has
14097 been done, it is -1 if we know that the same window start will
14098 not work. It is 0 if unsuccessful for some other reason. */
14099 else if ((tem = try_window_id (w)) != 0)
14100 {
14101 #if GLYPH_DEBUG
14102 debug_method_add (w, "try_window_id %d", tem);
14103 #endif
14104
14105 if (fonts_changed_p)
14106 goto need_larger_matrices;
14107 if (tem > 0)
14108 goto done;
14109
14110 /* Otherwise try_window_id has returned -1 which means that we
14111 don't want the alternative below this comment to execute. */
14112 }
14113 else if (CHARPOS (startp) >= BEGV
14114 && CHARPOS (startp) <= ZV
14115 && PT >= CHARPOS (startp)
14116 && (CHARPOS (startp) < ZV
14117 /* Avoid starting at end of buffer. */
14118 || CHARPOS (startp) == BEGV
14119 || (XFASTINT (w->last_modified) >= MODIFF
14120 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14121 {
14122
14123 /* If first window line is a continuation line, and window start
14124 is inside the modified region, but the first change is before
14125 current window start, we must select a new window start.
14126
14127 However, if this is the result of a down-mouse event (e.g. by
14128 extending the mouse-drag-overlay), we don't want to select a
14129 new window start, since that would change the position under
14130 the mouse, resulting in an unwanted mouse-movement rather
14131 than a simple mouse-click. */
14132 if (NILP (w->start_at_line_beg)
14133 && NILP (do_mouse_tracking)
14134 && CHARPOS (startp) > BEGV
14135 && CHARPOS (startp) > BEG + beg_unchanged
14136 && CHARPOS (startp) <= Z - end_unchanged
14137 /* Even if w->start_at_line_beg is nil, a new window may
14138 start at a line_beg, since that's how set_buffer_window
14139 sets it. So, we need to check the return value of
14140 compute_window_start_on_continuation_line. (See also
14141 bug#197). */
14142 && XMARKER (w->start)->buffer == current_buffer
14143 && compute_window_start_on_continuation_line (w))
14144 {
14145 w->force_start = Qt;
14146 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14147 goto force_start;
14148 }
14149
14150 #if GLYPH_DEBUG
14151 debug_method_add (w, "same window start");
14152 #endif
14153
14154 /* Try to redisplay starting at same place as before.
14155 If point has not moved off frame, accept the results. */
14156 if (!current_matrix_up_to_date_p
14157 /* Don't use try_window_reusing_current_matrix in this case
14158 because a window scroll function can have changed the
14159 buffer. */
14160 || !NILP (Vwindow_scroll_functions)
14161 || MINI_WINDOW_P (w)
14162 || !(used_current_matrix_p
14163 = try_window_reusing_current_matrix (w)))
14164 {
14165 IF_DEBUG (debug_method_add (w, "1"));
14166 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14167 /* -1 means we need to scroll.
14168 0 means we need new matrices, but fonts_changed_p
14169 is set in that case, so we will detect it below. */
14170 goto try_to_scroll;
14171 }
14172
14173 if (fonts_changed_p)
14174 goto need_larger_matrices;
14175
14176 if (w->cursor.vpos >= 0)
14177 {
14178 if (!just_this_one_p
14179 || current_buffer->clip_changed
14180 || BEG_UNCHANGED < CHARPOS (startp))
14181 /* Forget any recorded base line for line number display. */
14182 w->base_line_number = Qnil;
14183
14184 if (!cursor_row_fully_visible_p (w, 1, 0))
14185 {
14186 clear_glyph_matrix (w->desired_matrix);
14187 last_line_misfit = 1;
14188 }
14189 /* Drop through and scroll. */
14190 else
14191 goto done;
14192 }
14193 else
14194 clear_glyph_matrix (w->desired_matrix);
14195 }
14196
14197 try_to_scroll:
14198
14199 w->last_modified = make_number (0);
14200 w->last_overlay_modified = make_number (0);
14201
14202 /* Redisplay the mode line. Select the buffer properly for that. */
14203 if (!update_mode_line)
14204 {
14205 update_mode_line = 1;
14206 w->update_mode_line = Qt;
14207 }
14208
14209 /* Try to scroll by specified few lines. */
14210 if ((scroll_conservatively
14211 || scroll_step
14212 || temp_scroll_step
14213 || NUMBERP (current_buffer->scroll_up_aggressively)
14214 || NUMBERP (current_buffer->scroll_down_aggressively))
14215 && !current_buffer->clip_changed
14216 && CHARPOS (startp) >= BEGV
14217 && CHARPOS (startp) <= ZV)
14218 {
14219 /* The function returns -1 if new fonts were loaded, 1 if
14220 successful, 0 if not successful. */
14221 int rc = try_scrolling (window, just_this_one_p,
14222 scroll_conservatively,
14223 scroll_step,
14224 temp_scroll_step, last_line_misfit);
14225 switch (rc)
14226 {
14227 case SCROLLING_SUCCESS:
14228 goto done;
14229
14230 case SCROLLING_NEED_LARGER_MATRICES:
14231 goto need_larger_matrices;
14232
14233 case SCROLLING_FAILED:
14234 break;
14235
14236 default:
14237 abort ();
14238 }
14239 }
14240
14241 /* Finally, just choose place to start which centers point */
14242
14243 recenter:
14244 if (centering_position < 0)
14245 centering_position = window_box_height (w) / 2;
14246
14247 #if GLYPH_DEBUG
14248 debug_method_add (w, "recenter");
14249 #endif
14250
14251 /* w->vscroll = 0; */
14252
14253 /* Forget any previously recorded base line for line number display. */
14254 if (!buffer_unchanged_p)
14255 w->base_line_number = Qnil;
14256
14257 /* Move backward half the height of the window. */
14258 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14259 it.current_y = it.last_visible_y;
14260 move_it_vertically_backward (&it, centering_position);
14261 xassert (IT_CHARPOS (it) >= BEGV);
14262
14263 /* The function move_it_vertically_backward may move over more
14264 than the specified y-distance. If it->w is small, e.g. a
14265 mini-buffer window, we may end up in front of the window's
14266 display area. Start displaying at the start of the line
14267 containing PT in this case. */
14268 if (it.current_y <= 0)
14269 {
14270 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14271 move_it_vertically_backward (&it, 0);
14272 it.current_y = 0;
14273 }
14274
14275 it.current_x = it.hpos = 0;
14276
14277 /* Set startp here explicitly in case that helps avoid an infinite loop
14278 in case the window-scroll-functions functions get errors. */
14279 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14280
14281 /* Run scroll hooks. */
14282 startp = run_window_scroll_functions (window, it.current.pos);
14283
14284 /* Redisplay the window. */
14285 if (!current_matrix_up_to_date_p
14286 || windows_or_buffers_changed
14287 || cursor_type_changed
14288 /* Don't use try_window_reusing_current_matrix in this case
14289 because it can have changed the buffer. */
14290 || !NILP (Vwindow_scroll_functions)
14291 || !just_this_one_p
14292 || MINI_WINDOW_P (w)
14293 || !(used_current_matrix_p
14294 = try_window_reusing_current_matrix (w)))
14295 try_window (window, startp, 0);
14296
14297 /* If new fonts have been loaded (due to fontsets), give up. We
14298 have to start a new redisplay since we need to re-adjust glyph
14299 matrices. */
14300 if (fonts_changed_p)
14301 goto need_larger_matrices;
14302
14303 /* If cursor did not appear assume that the middle of the window is
14304 in the first line of the window. Do it again with the next line.
14305 (Imagine a window of height 100, displaying two lines of height
14306 60. Moving back 50 from it->last_visible_y will end in the first
14307 line.) */
14308 if (w->cursor.vpos < 0)
14309 {
14310 if (!NILP (w->window_end_valid)
14311 && PT >= Z - XFASTINT (w->window_end_pos))
14312 {
14313 clear_glyph_matrix (w->desired_matrix);
14314 move_it_by_lines (&it, 1, 0);
14315 try_window (window, it.current.pos, 0);
14316 }
14317 else if (PT < IT_CHARPOS (it))
14318 {
14319 clear_glyph_matrix (w->desired_matrix);
14320 move_it_by_lines (&it, -1, 0);
14321 try_window (window, it.current.pos, 0);
14322 }
14323 else
14324 {
14325 /* Not much we can do about it. */
14326 }
14327 }
14328
14329 /* Consider the following case: Window starts at BEGV, there is
14330 invisible, intangible text at BEGV, so that display starts at
14331 some point START > BEGV. It can happen that we are called with
14332 PT somewhere between BEGV and START. Try to handle that case. */
14333 if (w->cursor.vpos < 0)
14334 {
14335 struct glyph_row *row = w->current_matrix->rows;
14336 if (row->mode_line_p)
14337 ++row;
14338 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14339 }
14340
14341 if (!cursor_row_fully_visible_p (w, 0, 0))
14342 {
14343 /* If vscroll is enabled, disable it and try again. */
14344 if (w->vscroll)
14345 {
14346 w->vscroll = 0;
14347 clear_glyph_matrix (w->desired_matrix);
14348 goto recenter;
14349 }
14350
14351 /* If centering point failed to make the whole line visible,
14352 put point at the top instead. That has to make the whole line
14353 visible, if it can be done. */
14354 if (centering_position == 0)
14355 goto done;
14356
14357 clear_glyph_matrix (w->desired_matrix);
14358 centering_position = 0;
14359 goto recenter;
14360 }
14361
14362 done:
14363
14364 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14365 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14366 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14367 ? Qt : Qnil);
14368
14369 /* Display the mode line, if we must. */
14370 if ((update_mode_line
14371 /* If window not full width, must redo its mode line
14372 if (a) the window to its side is being redone and
14373 (b) we do a frame-based redisplay. This is a consequence
14374 of how inverted lines are drawn in frame-based redisplay. */
14375 || (!just_this_one_p
14376 && !FRAME_WINDOW_P (f)
14377 && !WINDOW_FULL_WIDTH_P (w))
14378 /* Line number to display. */
14379 || INTEGERP (w->base_line_pos)
14380 /* Column number is displayed and different from the one displayed. */
14381 || (!NILP (w->column_number_displayed)
14382 && (XFASTINT (w->column_number_displayed)
14383 != (int) current_column ()))) /* iftc */
14384 /* This means that the window has a mode line. */
14385 && (WINDOW_WANTS_MODELINE_P (w)
14386 || WINDOW_WANTS_HEADER_LINE_P (w)))
14387 {
14388 display_mode_lines (w);
14389
14390 /* If mode line height has changed, arrange for a thorough
14391 immediate redisplay using the correct mode line height. */
14392 if (WINDOW_WANTS_MODELINE_P (w)
14393 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14394 {
14395 fonts_changed_p = 1;
14396 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14397 = DESIRED_MODE_LINE_HEIGHT (w);
14398 }
14399
14400 /* If header line height has changed, arrange for a thorough
14401 immediate redisplay using the correct header line height. */
14402 if (WINDOW_WANTS_HEADER_LINE_P (w)
14403 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14404 {
14405 fonts_changed_p = 1;
14406 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14407 = DESIRED_HEADER_LINE_HEIGHT (w);
14408 }
14409
14410 if (fonts_changed_p)
14411 goto need_larger_matrices;
14412 }
14413
14414 if (!line_number_displayed
14415 && !BUFFERP (w->base_line_pos))
14416 {
14417 w->base_line_pos = Qnil;
14418 w->base_line_number = Qnil;
14419 }
14420
14421 finish_menu_bars:
14422
14423 /* When we reach a frame's selected window, redo the frame's menu bar. */
14424 if (update_mode_line
14425 && EQ (FRAME_SELECTED_WINDOW (f), window))
14426 {
14427 int redisplay_menu_p = 0;
14428 int redisplay_tool_bar_p = 0;
14429
14430 if (FRAME_WINDOW_P (f))
14431 {
14432 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14433 || defined (HAVE_NS) || defined (USE_GTK)
14434 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14435 #else
14436 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14437 #endif
14438 }
14439 else
14440 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14441
14442 if (redisplay_menu_p)
14443 display_menu_bar (w);
14444
14445 #ifdef HAVE_WINDOW_SYSTEM
14446 if (FRAME_WINDOW_P (f))
14447 {
14448 #if defined (USE_GTK) || defined (HAVE_NS)
14449 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14450 #else
14451 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14452 && (FRAME_TOOL_BAR_LINES (f) > 0
14453 || !NILP (Vauto_resize_tool_bars));
14454 #endif
14455
14456 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14457 {
14458 ignore_mouse_drag_p = 1;
14459 }
14460 }
14461 #endif
14462 }
14463
14464 #ifdef HAVE_WINDOW_SYSTEM
14465 if (FRAME_WINDOW_P (f)
14466 && update_window_fringes (w, (just_this_one_p
14467 || (!used_current_matrix_p && !overlay_arrow_seen)
14468 || w->pseudo_window_p)))
14469 {
14470 update_begin (f);
14471 BLOCK_INPUT;
14472 if (draw_window_fringes (w, 1))
14473 x_draw_vertical_border (w);
14474 UNBLOCK_INPUT;
14475 update_end (f);
14476 }
14477 #endif /* HAVE_WINDOW_SYSTEM */
14478
14479 /* We go to this label, with fonts_changed_p nonzero,
14480 if it is necessary to try again using larger glyph matrices.
14481 We have to redeem the scroll bar even in this case,
14482 because the loop in redisplay_internal expects that. */
14483 need_larger_matrices:
14484 ;
14485 finish_scroll_bars:
14486
14487 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14488 {
14489 /* Set the thumb's position and size. */
14490 set_vertical_scroll_bar (w);
14491
14492 /* Note that we actually used the scroll bar attached to this
14493 window, so it shouldn't be deleted at the end of redisplay. */
14494 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14495 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14496 }
14497
14498 /* Restore current_buffer and value of point in it. The window
14499 update may have changed the buffer, so first make sure `opoint'
14500 is still valid (Bug#6177). */
14501 if (CHARPOS (opoint) < BEGV)
14502 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14503 else if (CHARPOS (opoint) > ZV)
14504 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14505 else
14506 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14507
14508 set_buffer_internal_1 (old);
14509 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14510 shorter. This can be caused by log truncation in *Messages*. */
14511 if (CHARPOS (lpoint) <= ZV)
14512 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14513
14514 unbind_to (count, Qnil);
14515 }
14516
14517
14518 /* Build the complete desired matrix of WINDOW with a window start
14519 buffer position POS.
14520
14521 Value is 1 if successful. It is zero if fonts were loaded during
14522 redisplay which makes re-adjusting glyph matrices necessary, and -1
14523 if point would appear in the scroll margins.
14524 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14525 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14526 set in FLAGS.) */
14527
14528 int
14529 try_window (Lisp_Object window, struct text_pos pos, int flags)
14530 {
14531 struct window *w = XWINDOW (window);
14532 struct it it;
14533 struct glyph_row *last_text_row = NULL;
14534 struct frame *f = XFRAME (w->frame);
14535
14536 /* Make POS the new window start. */
14537 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14538
14539 /* Mark cursor position as unknown. No overlay arrow seen. */
14540 w->cursor.vpos = -1;
14541 overlay_arrow_seen = 0;
14542
14543 /* Initialize iterator and info to start at POS. */
14544 start_display (&it, w, pos);
14545
14546 /* Display all lines of W. */
14547 while (it.current_y < it.last_visible_y)
14548 {
14549 if (display_line (&it))
14550 last_text_row = it.glyph_row - 1;
14551 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14552 return 0;
14553 }
14554
14555 /* Don't let the cursor end in the scroll margins. */
14556 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14557 && !MINI_WINDOW_P (w))
14558 {
14559 int this_scroll_margin;
14560
14561 if (scroll_margin > 0)
14562 {
14563 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14564 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14565 }
14566 else
14567 this_scroll_margin = 0;
14568
14569 if ((w->cursor.y >= 0 /* not vscrolled */
14570 && w->cursor.y < this_scroll_margin
14571 && CHARPOS (pos) > BEGV
14572 && IT_CHARPOS (it) < ZV)
14573 /* rms: considering make_cursor_line_fully_visible_p here
14574 seems to give wrong results. We don't want to recenter
14575 when the last line is partly visible, we want to allow
14576 that case to be handled in the usual way. */
14577 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14578 {
14579 w->cursor.vpos = -1;
14580 clear_glyph_matrix (w->desired_matrix);
14581 return -1;
14582 }
14583 }
14584
14585 /* If bottom moved off end of frame, change mode line percentage. */
14586 if (XFASTINT (w->window_end_pos) <= 0
14587 && Z != IT_CHARPOS (it))
14588 w->update_mode_line = Qt;
14589
14590 /* Set window_end_pos to the offset of the last character displayed
14591 on the window from the end of current_buffer. Set
14592 window_end_vpos to its row number. */
14593 if (last_text_row)
14594 {
14595 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14596 w->window_end_bytepos
14597 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14598 w->window_end_pos
14599 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14600 w->window_end_vpos
14601 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14602 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14603 ->displays_text_p);
14604 }
14605 else
14606 {
14607 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14608 w->window_end_pos = make_number (Z - ZV);
14609 w->window_end_vpos = make_number (0);
14610 }
14611
14612 /* But that is not valid info until redisplay finishes. */
14613 w->window_end_valid = Qnil;
14614 return 1;
14615 }
14616
14617
14618 \f
14619 /************************************************************************
14620 Window redisplay reusing current matrix when buffer has not changed
14621 ************************************************************************/
14622
14623 /* Try redisplay of window W showing an unchanged buffer with a
14624 different window start than the last time it was displayed by
14625 reusing its current matrix. Value is non-zero if successful.
14626 W->start is the new window start. */
14627
14628 static int
14629 try_window_reusing_current_matrix (struct window *w)
14630 {
14631 struct frame *f = XFRAME (w->frame);
14632 struct glyph_row *row, *bottom_row;
14633 struct it it;
14634 struct run run;
14635 struct text_pos start, new_start;
14636 int nrows_scrolled, i;
14637 struct glyph_row *last_text_row;
14638 struct glyph_row *last_reused_text_row;
14639 struct glyph_row *start_row;
14640 int start_vpos, min_y, max_y;
14641
14642 #if GLYPH_DEBUG
14643 if (inhibit_try_window_reusing)
14644 return 0;
14645 #endif
14646
14647 if (/* This function doesn't handle terminal frames. */
14648 !FRAME_WINDOW_P (f)
14649 /* Don't try to reuse the display if windows have been split
14650 or such. */
14651 || windows_or_buffers_changed
14652 || cursor_type_changed)
14653 return 0;
14654
14655 /* Can't do this if region may have changed. */
14656 if ((!NILP (Vtransient_mark_mode)
14657 && !NILP (current_buffer->mark_active))
14658 || !NILP (w->region_showing)
14659 || !NILP (Vshow_trailing_whitespace))
14660 return 0;
14661
14662 /* If top-line visibility has changed, give up. */
14663 if (WINDOW_WANTS_HEADER_LINE_P (w)
14664 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14665 return 0;
14666
14667 /* Give up if old or new display is scrolled vertically. We could
14668 make this function handle this, but right now it doesn't. */
14669 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14670 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14671 return 0;
14672
14673 /* The variable new_start now holds the new window start. The old
14674 start `start' can be determined from the current matrix. */
14675 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14676 start = start_row->minpos;
14677 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14678
14679 /* Clear the desired matrix for the display below. */
14680 clear_glyph_matrix (w->desired_matrix);
14681
14682 if (CHARPOS (new_start) <= CHARPOS (start))
14683 {
14684 int first_row_y;
14685
14686 /* Don't use this method if the display starts with an ellipsis
14687 displayed for invisible text. It's not easy to handle that case
14688 below, and it's certainly not worth the effort since this is
14689 not a frequent case. */
14690 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14691 return 0;
14692
14693 IF_DEBUG (debug_method_add (w, "twu1"));
14694
14695 /* Display up to a row that can be reused. The variable
14696 last_text_row is set to the last row displayed that displays
14697 text. Note that it.vpos == 0 if or if not there is a
14698 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14699 start_display (&it, w, new_start);
14700 first_row_y = it.current_y;
14701 w->cursor.vpos = -1;
14702 last_text_row = last_reused_text_row = NULL;
14703
14704 while (it.current_y < it.last_visible_y
14705 && !fonts_changed_p)
14706 {
14707 /* If we have reached into the characters in the START row,
14708 that means the line boundaries have changed. So we
14709 can't start copying with the row START. Maybe it will
14710 work to start copying with the following row. */
14711 while (IT_CHARPOS (it) > CHARPOS (start))
14712 {
14713 /* Advance to the next row as the "start". */
14714 start_row++;
14715 start = start_row->minpos;
14716 /* If there are no more rows to try, or just one, give up. */
14717 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14718 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14719 || CHARPOS (start) == ZV)
14720 {
14721 clear_glyph_matrix (w->desired_matrix);
14722 return 0;
14723 }
14724
14725 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14726 }
14727 /* If we have reached alignment,
14728 we can copy the rest of the rows. */
14729 if (IT_CHARPOS (it) == CHARPOS (start))
14730 break;
14731
14732 if (display_line (&it))
14733 last_text_row = it.glyph_row - 1;
14734 }
14735
14736 /* A value of current_y < last_visible_y means that we stopped
14737 at the previous window start, which in turn means that we
14738 have at least one reusable row. */
14739 if (it.current_y < it.last_visible_y)
14740 {
14741 /* IT.vpos always starts from 0; it counts text lines. */
14742 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14743
14744 /* Find PT if not already found in the lines displayed. */
14745 if (w->cursor.vpos < 0)
14746 {
14747 int dy = it.current_y - start_row->y;
14748
14749 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14750 row = row_containing_pos (w, PT, row, NULL, dy);
14751 if (row)
14752 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14753 dy, nrows_scrolled);
14754 else
14755 {
14756 clear_glyph_matrix (w->desired_matrix);
14757 return 0;
14758 }
14759 }
14760
14761 /* Scroll the display. Do it before the current matrix is
14762 changed. The problem here is that update has not yet
14763 run, i.e. part of the current matrix is not up to date.
14764 scroll_run_hook will clear the cursor, and use the
14765 current matrix to get the height of the row the cursor is
14766 in. */
14767 run.current_y = start_row->y;
14768 run.desired_y = it.current_y;
14769 run.height = it.last_visible_y - it.current_y;
14770
14771 if (run.height > 0 && run.current_y != run.desired_y)
14772 {
14773 update_begin (f);
14774 FRAME_RIF (f)->update_window_begin_hook (w);
14775 FRAME_RIF (f)->clear_window_mouse_face (w);
14776 FRAME_RIF (f)->scroll_run_hook (w, &run);
14777 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14778 update_end (f);
14779 }
14780
14781 /* Shift current matrix down by nrows_scrolled lines. */
14782 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14783 rotate_matrix (w->current_matrix,
14784 start_vpos,
14785 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14786 nrows_scrolled);
14787
14788 /* Disable lines that must be updated. */
14789 for (i = 0; i < nrows_scrolled; ++i)
14790 (start_row + i)->enabled_p = 0;
14791
14792 /* Re-compute Y positions. */
14793 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14794 max_y = it.last_visible_y;
14795 for (row = start_row + nrows_scrolled;
14796 row < bottom_row;
14797 ++row)
14798 {
14799 row->y = it.current_y;
14800 row->visible_height = row->height;
14801
14802 if (row->y < min_y)
14803 row->visible_height -= min_y - row->y;
14804 if (row->y + row->height > max_y)
14805 row->visible_height -= row->y + row->height - max_y;
14806 row->redraw_fringe_bitmaps_p = 1;
14807
14808 it.current_y += row->height;
14809
14810 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14811 last_reused_text_row = row;
14812 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14813 break;
14814 }
14815
14816 /* Disable lines in the current matrix which are now
14817 below the window. */
14818 for (++row; row < bottom_row; ++row)
14819 row->enabled_p = row->mode_line_p = 0;
14820 }
14821
14822 /* Update window_end_pos etc.; last_reused_text_row is the last
14823 reused row from the current matrix containing text, if any.
14824 The value of last_text_row is the last displayed line
14825 containing text. */
14826 if (last_reused_text_row)
14827 {
14828 w->window_end_bytepos
14829 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14830 w->window_end_pos
14831 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14832 w->window_end_vpos
14833 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14834 w->current_matrix));
14835 }
14836 else if (last_text_row)
14837 {
14838 w->window_end_bytepos
14839 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14840 w->window_end_pos
14841 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14842 w->window_end_vpos
14843 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14844 }
14845 else
14846 {
14847 /* This window must be completely empty. */
14848 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14849 w->window_end_pos = make_number (Z - ZV);
14850 w->window_end_vpos = make_number (0);
14851 }
14852 w->window_end_valid = Qnil;
14853
14854 /* Update hint: don't try scrolling again in update_window. */
14855 w->desired_matrix->no_scrolling_p = 1;
14856
14857 #if GLYPH_DEBUG
14858 debug_method_add (w, "try_window_reusing_current_matrix 1");
14859 #endif
14860 return 1;
14861 }
14862 else if (CHARPOS (new_start) > CHARPOS (start))
14863 {
14864 struct glyph_row *pt_row, *row;
14865 struct glyph_row *first_reusable_row;
14866 struct glyph_row *first_row_to_display;
14867 int dy;
14868 int yb = window_text_bottom_y (w);
14869
14870 /* Find the row starting at new_start, if there is one. Don't
14871 reuse a partially visible line at the end. */
14872 first_reusable_row = start_row;
14873 while (first_reusable_row->enabled_p
14874 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14875 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14876 < CHARPOS (new_start)))
14877 ++first_reusable_row;
14878
14879 /* Give up if there is no row to reuse. */
14880 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14881 || !first_reusable_row->enabled_p
14882 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14883 != CHARPOS (new_start)))
14884 return 0;
14885
14886 /* We can reuse fully visible rows beginning with
14887 first_reusable_row to the end of the window. Set
14888 first_row_to_display to the first row that cannot be reused.
14889 Set pt_row to the row containing point, if there is any. */
14890 pt_row = NULL;
14891 for (first_row_to_display = first_reusable_row;
14892 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14893 ++first_row_to_display)
14894 {
14895 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14896 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14897 pt_row = first_row_to_display;
14898 }
14899
14900 /* Start displaying at the start of first_row_to_display. */
14901 xassert (first_row_to_display->y < yb);
14902 init_to_row_start (&it, w, first_row_to_display);
14903
14904 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14905 - start_vpos);
14906 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14907 - nrows_scrolled);
14908 it.current_y = (first_row_to_display->y - first_reusable_row->y
14909 + WINDOW_HEADER_LINE_HEIGHT (w));
14910
14911 /* Display lines beginning with first_row_to_display in the
14912 desired matrix. Set last_text_row to the last row displayed
14913 that displays text. */
14914 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14915 if (pt_row == NULL)
14916 w->cursor.vpos = -1;
14917 last_text_row = NULL;
14918 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14919 if (display_line (&it))
14920 last_text_row = it.glyph_row - 1;
14921
14922 /* If point is in a reused row, adjust y and vpos of the cursor
14923 position. */
14924 if (pt_row)
14925 {
14926 w->cursor.vpos -= nrows_scrolled;
14927 w->cursor.y -= first_reusable_row->y - start_row->y;
14928 }
14929
14930 /* Give up if point isn't in a row displayed or reused. (This
14931 also handles the case where w->cursor.vpos < nrows_scrolled
14932 after the calls to display_line, which can happen with scroll
14933 margins. See bug#1295.) */
14934 if (w->cursor.vpos < 0)
14935 {
14936 clear_glyph_matrix (w->desired_matrix);
14937 return 0;
14938 }
14939
14940 /* Scroll the display. */
14941 run.current_y = first_reusable_row->y;
14942 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14943 run.height = it.last_visible_y - run.current_y;
14944 dy = run.current_y - run.desired_y;
14945
14946 if (run.height)
14947 {
14948 update_begin (f);
14949 FRAME_RIF (f)->update_window_begin_hook (w);
14950 FRAME_RIF (f)->clear_window_mouse_face (w);
14951 FRAME_RIF (f)->scroll_run_hook (w, &run);
14952 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14953 update_end (f);
14954 }
14955
14956 /* Adjust Y positions of reused rows. */
14957 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14958 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14959 max_y = it.last_visible_y;
14960 for (row = first_reusable_row; row < first_row_to_display; ++row)
14961 {
14962 row->y -= dy;
14963 row->visible_height = row->height;
14964 if (row->y < min_y)
14965 row->visible_height -= min_y - row->y;
14966 if (row->y + row->height > max_y)
14967 row->visible_height -= row->y + row->height - max_y;
14968 row->redraw_fringe_bitmaps_p = 1;
14969 }
14970
14971 /* Scroll the current matrix. */
14972 xassert (nrows_scrolled > 0);
14973 rotate_matrix (w->current_matrix,
14974 start_vpos,
14975 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14976 -nrows_scrolled);
14977
14978 /* Disable rows not reused. */
14979 for (row -= nrows_scrolled; row < bottom_row; ++row)
14980 row->enabled_p = 0;
14981
14982 /* Point may have moved to a different line, so we cannot assume that
14983 the previous cursor position is valid; locate the correct row. */
14984 if (pt_row)
14985 {
14986 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14987 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14988 row++)
14989 {
14990 w->cursor.vpos++;
14991 w->cursor.y = row->y;
14992 }
14993 if (row < bottom_row)
14994 {
14995 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14996 struct glyph *end = glyph + row->used[TEXT_AREA];
14997
14998 /* Can't use this optimization with bidi-reordered glyph
14999 rows, unless cursor is already at point. */
15000 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15001 {
15002 if (!(w->cursor.hpos >= 0
15003 && w->cursor.hpos < row->used[TEXT_AREA]
15004 && BUFFERP (glyph->object)
15005 && glyph->charpos == PT))
15006 return 0;
15007 }
15008 else
15009 for (; glyph < end
15010 && (!BUFFERP (glyph->object)
15011 || glyph->charpos < PT);
15012 glyph++)
15013 {
15014 w->cursor.hpos++;
15015 w->cursor.x += glyph->pixel_width;
15016 }
15017 }
15018 }
15019
15020 /* Adjust window end. A null value of last_text_row means that
15021 the window end is in reused rows which in turn means that
15022 only its vpos can have changed. */
15023 if (last_text_row)
15024 {
15025 w->window_end_bytepos
15026 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15027 w->window_end_pos
15028 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15029 w->window_end_vpos
15030 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15031 }
15032 else
15033 {
15034 w->window_end_vpos
15035 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15036 }
15037
15038 w->window_end_valid = Qnil;
15039 w->desired_matrix->no_scrolling_p = 1;
15040
15041 #if GLYPH_DEBUG
15042 debug_method_add (w, "try_window_reusing_current_matrix 2");
15043 #endif
15044 return 1;
15045 }
15046
15047 return 0;
15048 }
15049
15050
15051 \f
15052 /************************************************************************
15053 Window redisplay reusing current matrix when buffer has changed
15054 ************************************************************************/
15055
15056 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15057 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15058 int *, int *);
15059 static struct glyph_row *
15060 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15061 struct glyph_row *);
15062
15063
15064 /* Return the last row in MATRIX displaying text. If row START is
15065 non-null, start searching with that row. IT gives the dimensions
15066 of the display. Value is null if matrix is empty; otherwise it is
15067 a pointer to the row found. */
15068
15069 static struct glyph_row *
15070 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15071 struct glyph_row *start)
15072 {
15073 struct glyph_row *row, *row_found;
15074
15075 /* Set row_found to the last row in IT->w's current matrix
15076 displaying text. The loop looks funny but think of partially
15077 visible lines. */
15078 row_found = NULL;
15079 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15080 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15081 {
15082 xassert (row->enabled_p);
15083 row_found = row;
15084 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15085 break;
15086 ++row;
15087 }
15088
15089 return row_found;
15090 }
15091
15092
15093 /* Return the last row in the current matrix of W that is not affected
15094 by changes at the start of current_buffer that occurred since W's
15095 current matrix was built. Value is null if no such row exists.
15096
15097 BEG_UNCHANGED us the number of characters unchanged at the start of
15098 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15099 first changed character in current_buffer. Characters at positions <
15100 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15101 when the current matrix was built. */
15102
15103 static struct glyph_row *
15104 find_last_unchanged_at_beg_row (struct window *w)
15105 {
15106 int first_changed_pos = BEG + BEG_UNCHANGED;
15107 struct glyph_row *row;
15108 struct glyph_row *row_found = NULL;
15109 int yb = window_text_bottom_y (w);
15110
15111 /* Find the last row displaying unchanged text. */
15112 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15113 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15114 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15115 ++row)
15116 {
15117 if (/* If row ends before first_changed_pos, it is unchanged,
15118 except in some case. */
15119 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15120 /* When row ends in ZV and we write at ZV it is not
15121 unchanged. */
15122 && !row->ends_at_zv_p
15123 /* When first_changed_pos is the end of a continued line,
15124 row is not unchanged because it may be no longer
15125 continued. */
15126 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15127 && (row->continued_p
15128 || row->exact_window_width_line_p)))
15129 row_found = row;
15130
15131 /* Stop if last visible row. */
15132 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15133 break;
15134 }
15135
15136 return row_found;
15137 }
15138
15139
15140 /* Find the first glyph row in the current matrix of W that is not
15141 affected by changes at the end of current_buffer since the
15142 time W's current matrix was built.
15143
15144 Return in *DELTA the number of chars by which buffer positions in
15145 unchanged text at the end of current_buffer must be adjusted.
15146
15147 Return in *DELTA_BYTES the corresponding number of bytes.
15148
15149 Value is null if no such row exists, i.e. all rows are affected by
15150 changes. */
15151
15152 static struct glyph_row *
15153 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15154 {
15155 struct glyph_row *row;
15156 struct glyph_row *row_found = NULL;
15157
15158 *delta = *delta_bytes = 0;
15159
15160 /* Display must not have been paused, otherwise the current matrix
15161 is not up to date. */
15162 eassert (!NILP (w->window_end_valid));
15163
15164 /* A value of window_end_pos >= END_UNCHANGED means that the window
15165 end is in the range of changed text. If so, there is no
15166 unchanged row at the end of W's current matrix. */
15167 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15168 return NULL;
15169
15170 /* Set row to the last row in W's current matrix displaying text. */
15171 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15172
15173 /* If matrix is entirely empty, no unchanged row exists. */
15174 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15175 {
15176 /* The value of row is the last glyph row in the matrix having a
15177 meaningful buffer position in it. The end position of row
15178 corresponds to window_end_pos. This allows us to translate
15179 buffer positions in the current matrix to current buffer
15180 positions for characters not in changed text. */
15181 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15182 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15183 int last_unchanged_pos, last_unchanged_pos_old;
15184 struct glyph_row *first_text_row
15185 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15186
15187 *delta = Z - Z_old;
15188 *delta_bytes = Z_BYTE - Z_BYTE_old;
15189
15190 /* Set last_unchanged_pos to the buffer position of the last
15191 character in the buffer that has not been changed. Z is the
15192 index + 1 of the last character in current_buffer, i.e. by
15193 subtracting END_UNCHANGED we get the index of the last
15194 unchanged character, and we have to add BEG to get its buffer
15195 position. */
15196 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15197 last_unchanged_pos_old = last_unchanged_pos - *delta;
15198
15199 /* Search backward from ROW for a row displaying a line that
15200 starts at a minimum position >= last_unchanged_pos_old. */
15201 for (; row > first_text_row; --row)
15202 {
15203 /* This used to abort, but it can happen.
15204 It is ok to just stop the search instead here. KFS. */
15205 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15206 break;
15207
15208 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15209 row_found = row;
15210 }
15211 }
15212
15213 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15214
15215 return row_found;
15216 }
15217
15218
15219 /* Make sure that glyph rows in the current matrix of window W
15220 reference the same glyph memory as corresponding rows in the
15221 frame's frame matrix. This function is called after scrolling W's
15222 current matrix on a terminal frame in try_window_id and
15223 try_window_reusing_current_matrix. */
15224
15225 static void
15226 sync_frame_with_window_matrix_rows (struct window *w)
15227 {
15228 struct frame *f = XFRAME (w->frame);
15229 struct glyph_row *window_row, *window_row_end, *frame_row;
15230
15231 /* Preconditions: W must be a leaf window and full-width. Its frame
15232 must have a frame matrix. */
15233 xassert (NILP (w->hchild) && NILP (w->vchild));
15234 xassert (WINDOW_FULL_WIDTH_P (w));
15235 xassert (!FRAME_WINDOW_P (f));
15236
15237 /* If W is a full-width window, glyph pointers in W's current matrix
15238 have, by definition, to be the same as glyph pointers in the
15239 corresponding frame matrix. Note that frame matrices have no
15240 marginal areas (see build_frame_matrix). */
15241 window_row = w->current_matrix->rows;
15242 window_row_end = window_row + w->current_matrix->nrows;
15243 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15244 while (window_row < window_row_end)
15245 {
15246 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15247 struct glyph *end = window_row->glyphs[LAST_AREA];
15248
15249 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15250 frame_row->glyphs[TEXT_AREA] = start;
15251 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15252 frame_row->glyphs[LAST_AREA] = end;
15253
15254 /* Disable frame rows whose corresponding window rows have
15255 been disabled in try_window_id. */
15256 if (!window_row->enabled_p)
15257 frame_row->enabled_p = 0;
15258
15259 ++window_row, ++frame_row;
15260 }
15261 }
15262
15263
15264 /* Find the glyph row in window W containing CHARPOS. Consider all
15265 rows between START and END (not inclusive). END null means search
15266 all rows to the end of the display area of W. Value is the row
15267 containing CHARPOS or null. */
15268
15269 struct glyph_row *
15270 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15271 struct glyph_row *end, int dy)
15272 {
15273 struct glyph_row *row = start;
15274 struct glyph_row *best_row = NULL;
15275 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15276 int last_y;
15277
15278 /* If we happen to start on a header-line, skip that. */
15279 if (row->mode_line_p)
15280 ++row;
15281
15282 if ((end && row >= end) || !row->enabled_p)
15283 return NULL;
15284
15285 last_y = window_text_bottom_y (w) - dy;
15286
15287 while (1)
15288 {
15289 /* Give up if we have gone too far. */
15290 if (end && row >= end)
15291 return NULL;
15292 /* This formerly returned if they were equal.
15293 I think that both quantities are of a "last plus one" type;
15294 if so, when they are equal, the row is within the screen. -- rms. */
15295 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15296 return NULL;
15297
15298 /* If it is in this row, return this row. */
15299 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15300 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15301 /* The end position of a row equals the start
15302 position of the next row. If CHARPOS is there, we
15303 would rather display it in the next line, except
15304 when this line ends in ZV. */
15305 && !row->ends_at_zv_p
15306 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15307 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15308 {
15309 struct glyph *g;
15310
15311 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15312 return row;
15313 /* In bidi-reordered rows, there could be several rows
15314 occluding point. We need to find the one which fits
15315 CHARPOS the best. */
15316 for (g = row->glyphs[TEXT_AREA];
15317 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15318 g++)
15319 {
15320 if (!STRINGP (g->object))
15321 {
15322 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15323 {
15324 mindif = eabs (g->charpos - charpos);
15325 best_row = row;
15326 }
15327 }
15328 }
15329 }
15330 else if (best_row)
15331 return best_row;
15332 ++row;
15333 }
15334 }
15335
15336
15337 /* Try to redisplay window W by reusing its existing display. W's
15338 current matrix must be up to date when this function is called,
15339 i.e. window_end_valid must not be nil.
15340
15341 Value is
15342
15343 1 if display has been updated
15344 0 if otherwise unsuccessful
15345 -1 if redisplay with same window start is known not to succeed
15346
15347 The following steps are performed:
15348
15349 1. Find the last row in the current matrix of W that is not
15350 affected by changes at the start of current_buffer. If no such row
15351 is found, give up.
15352
15353 2. Find the first row in W's current matrix that is not affected by
15354 changes at the end of current_buffer. Maybe there is no such row.
15355
15356 3. Display lines beginning with the row + 1 found in step 1 to the
15357 row found in step 2 or, if step 2 didn't find a row, to the end of
15358 the window.
15359
15360 4. If cursor is not known to appear on the window, give up.
15361
15362 5. If display stopped at the row found in step 2, scroll the
15363 display and current matrix as needed.
15364
15365 6. Maybe display some lines at the end of W, if we must. This can
15366 happen under various circumstances, like a partially visible line
15367 becoming fully visible, or because newly displayed lines are displayed
15368 in smaller font sizes.
15369
15370 7. Update W's window end information. */
15371
15372 static int
15373 try_window_id (struct window *w)
15374 {
15375 struct frame *f = XFRAME (w->frame);
15376 struct glyph_matrix *current_matrix = w->current_matrix;
15377 struct glyph_matrix *desired_matrix = w->desired_matrix;
15378 struct glyph_row *last_unchanged_at_beg_row;
15379 struct glyph_row *first_unchanged_at_end_row;
15380 struct glyph_row *row;
15381 struct glyph_row *bottom_row;
15382 int bottom_vpos;
15383 struct it it;
15384 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15385 struct text_pos start_pos;
15386 struct run run;
15387 int first_unchanged_at_end_vpos = 0;
15388 struct glyph_row *last_text_row, *last_text_row_at_end;
15389 struct text_pos start;
15390 int first_changed_charpos, last_changed_charpos;
15391
15392 #if GLYPH_DEBUG
15393 if (inhibit_try_window_id)
15394 return 0;
15395 #endif
15396
15397 /* This is handy for debugging. */
15398 #if 0
15399 #define GIVE_UP(X) \
15400 do { \
15401 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15402 return 0; \
15403 } while (0)
15404 #else
15405 #define GIVE_UP(X) return 0
15406 #endif
15407
15408 SET_TEXT_POS_FROM_MARKER (start, w->start);
15409
15410 /* Don't use this for mini-windows because these can show
15411 messages and mini-buffers, and we don't handle that here. */
15412 if (MINI_WINDOW_P (w))
15413 GIVE_UP (1);
15414
15415 /* This flag is used to prevent redisplay optimizations. */
15416 if (windows_or_buffers_changed || cursor_type_changed)
15417 GIVE_UP (2);
15418
15419 /* Verify that narrowing has not changed.
15420 Also verify that we were not told to prevent redisplay optimizations.
15421 It would be nice to further
15422 reduce the number of cases where this prevents try_window_id. */
15423 if (current_buffer->clip_changed
15424 || current_buffer->prevent_redisplay_optimizations_p)
15425 GIVE_UP (3);
15426
15427 /* Window must either use window-based redisplay or be full width. */
15428 if (!FRAME_WINDOW_P (f)
15429 && (!FRAME_LINE_INS_DEL_OK (f)
15430 || !WINDOW_FULL_WIDTH_P (w)))
15431 GIVE_UP (4);
15432
15433 /* Give up if point is known NOT to appear in W. */
15434 if (PT < CHARPOS (start))
15435 GIVE_UP (5);
15436
15437 /* Another way to prevent redisplay optimizations. */
15438 if (XFASTINT (w->last_modified) == 0)
15439 GIVE_UP (6);
15440
15441 /* Verify that window is not hscrolled. */
15442 if (XFASTINT (w->hscroll) != 0)
15443 GIVE_UP (7);
15444
15445 /* Verify that display wasn't paused. */
15446 if (NILP (w->window_end_valid))
15447 GIVE_UP (8);
15448
15449 /* Can't use this if highlighting a region because a cursor movement
15450 will do more than just set the cursor. */
15451 if (!NILP (Vtransient_mark_mode)
15452 && !NILP (current_buffer->mark_active))
15453 GIVE_UP (9);
15454
15455 /* Likewise if highlighting trailing whitespace. */
15456 if (!NILP (Vshow_trailing_whitespace))
15457 GIVE_UP (11);
15458
15459 /* Likewise if showing a region. */
15460 if (!NILP (w->region_showing))
15461 GIVE_UP (10);
15462
15463 /* Can't use this if overlay arrow position and/or string have
15464 changed. */
15465 if (overlay_arrows_changed_p ())
15466 GIVE_UP (12);
15467
15468 /* When word-wrap is on, adding a space to the first word of a
15469 wrapped line can change the wrap position, altering the line
15470 above it. It might be worthwhile to handle this more
15471 intelligently, but for now just redisplay from scratch. */
15472 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15473 GIVE_UP (21);
15474
15475 /* Under bidi reordering, adding or deleting a character in the
15476 beginning of a paragraph, before the first strong directional
15477 character, can change the base direction of the paragraph (unless
15478 the buffer specifies a fixed paragraph direction), which will
15479 require to redisplay the whole paragraph. It might be worthwhile
15480 to find the paragraph limits and widen the range of redisplayed
15481 lines to that, but for now just give up this optimization and
15482 redisplay from scratch. */
15483 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15484 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15485 GIVE_UP (22);
15486
15487 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15488 only if buffer has really changed. The reason is that the gap is
15489 initially at Z for freshly visited files. The code below would
15490 set end_unchanged to 0 in that case. */
15491 if (MODIFF > SAVE_MODIFF
15492 /* This seems to happen sometimes after saving a buffer. */
15493 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15494 {
15495 if (GPT - BEG < BEG_UNCHANGED)
15496 BEG_UNCHANGED = GPT - BEG;
15497 if (Z - GPT < END_UNCHANGED)
15498 END_UNCHANGED = Z - GPT;
15499 }
15500
15501 /* The position of the first and last character that has been changed. */
15502 first_changed_charpos = BEG + BEG_UNCHANGED;
15503 last_changed_charpos = Z - END_UNCHANGED;
15504
15505 /* If window starts after a line end, and the last change is in
15506 front of that newline, then changes don't affect the display.
15507 This case happens with stealth-fontification. Note that although
15508 the display is unchanged, glyph positions in the matrix have to
15509 be adjusted, of course. */
15510 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15511 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15512 && ((last_changed_charpos < CHARPOS (start)
15513 && CHARPOS (start) == BEGV)
15514 || (last_changed_charpos < CHARPOS (start) - 1
15515 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15516 {
15517 int Z_old, delta, Z_BYTE_old, delta_bytes;
15518 struct glyph_row *r0;
15519
15520 /* Compute how many chars/bytes have been added to or removed
15521 from the buffer. */
15522 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15523 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15524 delta = Z - Z_old;
15525 delta_bytes = Z_BYTE - Z_BYTE_old;
15526
15527 /* Give up if PT is not in the window. Note that it already has
15528 been checked at the start of try_window_id that PT is not in
15529 front of the window start. */
15530 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15531 GIVE_UP (13);
15532
15533 /* If window start is unchanged, we can reuse the whole matrix
15534 as is, after adjusting glyph positions. No need to compute
15535 the window end again, since its offset from Z hasn't changed. */
15536 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15537 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15538 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15539 /* PT must not be in a partially visible line. */
15540 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15541 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15542 {
15543 /* Adjust positions in the glyph matrix. */
15544 if (delta || delta_bytes)
15545 {
15546 struct glyph_row *r1
15547 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15548 increment_matrix_positions (w->current_matrix,
15549 MATRIX_ROW_VPOS (r0, current_matrix),
15550 MATRIX_ROW_VPOS (r1, current_matrix),
15551 delta, delta_bytes);
15552 }
15553
15554 /* Set the cursor. */
15555 row = row_containing_pos (w, PT, r0, NULL, 0);
15556 if (row)
15557 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15558 else
15559 abort ();
15560 return 1;
15561 }
15562 }
15563
15564 /* Handle the case that changes are all below what is displayed in
15565 the window, and that PT is in the window. This shortcut cannot
15566 be taken if ZV is visible in the window, and text has been added
15567 there that is visible in the window. */
15568 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15569 /* ZV is not visible in the window, or there are no
15570 changes at ZV, actually. */
15571 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15572 || first_changed_charpos == last_changed_charpos))
15573 {
15574 struct glyph_row *r0;
15575
15576 /* Give up if PT is not in the window. Note that it already has
15577 been checked at the start of try_window_id that PT is not in
15578 front of the window start. */
15579 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15580 GIVE_UP (14);
15581
15582 /* If window start is unchanged, we can reuse the whole matrix
15583 as is, without changing glyph positions since no text has
15584 been added/removed in front of the window end. */
15585 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15586 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15587 /* PT must not be in a partially visible line. */
15588 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15589 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15590 {
15591 /* We have to compute the window end anew since text
15592 could have been added/removed after it. */
15593 w->window_end_pos
15594 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15595 w->window_end_bytepos
15596 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15597
15598 /* Set the cursor. */
15599 row = row_containing_pos (w, PT, r0, NULL, 0);
15600 if (row)
15601 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15602 else
15603 abort ();
15604 return 2;
15605 }
15606 }
15607
15608 /* Give up if window start is in the changed area.
15609
15610 The condition used to read
15611
15612 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15613
15614 but why that was tested escapes me at the moment. */
15615 if (CHARPOS (start) >= first_changed_charpos
15616 && CHARPOS (start) <= last_changed_charpos)
15617 GIVE_UP (15);
15618
15619 /* Check that window start agrees with the start of the first glyph
15620 row in its current matrix. Check this after we know the window
15621 start is not in changed text, otherwise positions would not be
15622 comparable. */
15623 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15624 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15625 GIVE_UP (16);
15626
15627 /* Give up if the window ends in strings. Overlay strings
15628 at the end are difficult to handle, so don't try. */
15629 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15630 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15631 GIVE_UP (20);
15632
15633 /* Compute the position at which we have to start displaying new
15634 lines. Some of the lines at the top of the window might be
15635 reusable because they are not displaying changed text. Find the
15636 last row in W's current matrix not affected by changes at the
15637 start of current_buffer. Value is null if changes start in the
15638 first line of window. */
15639 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15640 if (last_unchanged_at_beg_row)
15641 {
15642 /* Avoid starting to display in the moddle of a character, a TAB
15643 for instance. This is easier than to set up the iterator
15644 exactly, and it's not a frequent case, so the additional
15645 effort wouldn't really pay off. */
15646 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15647 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15648 && last_unchanged_at_beg_row > w->current_matrix->rows)
15649 --last_unchanged_at_beg_row;
15650
15651 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15652 GIVE_UP (17);
15653
15654 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15655 GIVE_UP (18);
15656 start_pos = it.current.pos;
15657
15658 /* Start displaying new lines in the desired matrix at the same
15659 vpos we would use in the current matrix, i.e. below
15660 last_unchanged_at_beg_row. */
15661 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15662 current_matrix);
15663 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15664 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15665
15666 xassert (it.hpos == 0 && it.current_x == 0);
15667 }
15668 else
15669 {
15670 /* There are no reusable lines at the start of the window.
15671 Start displaying in the first text line. */
15672 start_display (&it, w, start);
15673 it.vpos = it.first_vpos;
15674 start_pos = it.current.pos;
15675 }
15676
15677 /* Find the first row that is not affected by changes at the end of
15678 the buffer. Value will be null if there is no unchanged row, in
15679 which case we must redisplay to the end of the window. delta
15680 will be set to the value by which buffer positions beginning with
15681 first_unchanged_at_end_row have to be adjusted due to text
15682 changes. */
15683 first_unchanged_at_end_row
15684 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15685 IF_DEBUG (debug_delta = delta);
15686 IF_DEBUG (debug_delta_bytes = delta_bytes);
15687
15688 /* Set stop_pos to the buffer position up to which we will have to
15689 display new lines. If first_unchanged_at_end_row != NULL, this
15690 is the buffer position of the start of the line displayed in that
15691 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15692 that we don't stop at a buffer position. */
15693 stop_pos = 0;
15694 if (first_unchanged_at_end_row)
15695 {
15696 xassert (last_unchanged_at_beg_row == NULL
15697 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15698
15699 /* If this is a continuation line, move forward to the next one
15700 that isn't. Changes in lines above affect this line.
15701 Caution: this may move first_unchanged_at_end_row to a row
15702 not displaying text. */
15703 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15704 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15705 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15706 < it.last_visible_y))
15707 ++first_unchanged_at_end_row;
15708
15709 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15710 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15711 >= it.last_visible_y))
15712 first_unchanged_at_end_row = NULL;
15713 else
15714 {
15715 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15716 + delta);
15717 first_unchanged_at_end_vpos
15718 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15719 xassert (stop_pos >= Z - END_UNCHANGED);
15720 }
15721 }
15722 else if (last_unchanged_at_beg_row == NULL)
15723 GIVE_UP (19);
15724
15725
15726 #if GLYPH_DEBUG
15727
15728 /* Either there is no unchanged row at the end, or the one we have
15729 now displays text. This is a necessary condition for the window
15730 end pos calculation at the end of this function. */
15731 xassert (first_unchanged_at_end_row == NULL
15732 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15733
15734 debug_last_unchanged_at_beg_vpos
15735 = (last_unchanged_at_beg_row
15736 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15737 : -1);
15738 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15739
15740 #endif /* GLYPH_DEBUG != 0 */
15741
15742
15743 /* Display new lines. Set last_text_row to the last new line
15744 displayed which has text on it, i.e. might end up as being the
15745 line where the window_end_vpos is. */
15746 w->cursor.vpos = -1;
15747 last_text_row = NULL;
15748 overlay_arrow_seen = 0;
15749 while (it.current_y < it.last_visible_y
15750 && !fonts_changed_p
15751 && (first_unchanged_at_end_row == NULL
15752 || IT_CHARPOS (it) < stop_pos))
15753 {
15754 if (display_line (&it))
15755 last_text_row = it.glyph_row - 1;
15756 }
15757
15758 if (fonts_changed_p)
15759 return -1;
15760
15761
15762 /* Compute differences in buffer positions, y-positions etc. for
15763 lines reused at the bottom of the window. Compute what we can
15764 scroll. */
15765 if (first_unchanged_at_end_row
15766 /* No lines reused because we displayed everything up to the
15767 bottom of the window. */
15768 && it.current_y < it.last_visible_y)
15769 {
15770 dvpos = (it.vpos
15771 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15772 current_matrix));
15773 dy = it.current_y - first_unchanged_at_end_row->y;
15774 run.current_y = first_unchanged_at_end_row->y;
15775 run.desired_y = run.current_y + dy;
15776 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15777 }
15778 else
15779 {
15780 delta = delta_bytes = dvpos = dy
15781 = run.current_y = run.desired_y = run.height = 0;
15782 first_unchanged_at_end_row = NULL;
15783 }
15784 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15785
15786
15787 /* Find the cursor if not already found. We have to decide whether
15788 PT will appear on this window (it sometimes doesn't, but this is
15789 not a very frequent case.) This decision has to be made before
15790 the current matrix is altered. A value of cursor.vpos < 0 means
15791 that PT is either in one of the lines beginning at
15792 first_unchanged_at_end_row or below the window. Don't care for
15793 lines that might be displayed later at the window end; as
15794 mentioned, this is not a frequent case. */
15795 if (w->cursor.vpos < 0)
15796 {
15797 /* Cursor in unchanged rows at the top? */
15798 if (PT < CHARPOS (start_pos)
15799 && last_unchanged_at_beg_row)
15800 {
15801 row = row_containing_pos (w, PT,
15802 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15803 last_unchanged_at_beg_row + 1, 0);
15804 if (row)
15805 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15806 }
15807
15808 /* Start from first_unchanged_at_end_row looking for PT. */
15809 else if (first_unchanged_at_end_row)
15810 {
15811 row = row_containing_pos (w, PT - delta,
15812 first_unchanged_at_end_row, NULL, 0);
15813 if (row)
15814 set_cursor_from_row (w, row, w->current_matrix, delta,
15815 delta_bytes, dy, dvpos);
15816 }
15817
15818 /* Give up if cursor was not found. */
15819 if (w->cursor.vpos < 0)
15820 {
15821 clear_glyph_matrix (w->desired_matrix);
15822 return -1;
15823 }
15824 }
15825
15826 /* Don't let the cursor end in the scroll margins. */
15827 {
15828 int this_scroll_margin, cursor_height;
15829
15830 this_scroll_margin = max (0, scroll_margin);
15831 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15832 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15833 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15834
15835 if ((w->cursor.y < this_scroll_margin
15836 && CHARPOS (start) > BEGV)
15837 /* Old redisplay didn't take scroll margin into account at the bottom,
15838 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15839 || (w->cursor.y + (make_cursor_line_fully_visible_p
15840 ? cursor_height + this_scroll_margin
15841 : 1)) > it.last_visible_y)
15842 {
15843 w->cursor.vpos = -1;
15844 clear_glyph_matrix (w->desired_matrix);
15845 return -1;
15846 }
15847 }
15848
15849 /* Scroll the display. Do it before changing the current matrix so
15850 that xterm.c doesn't get confused about where the cursor glyph is
15851 found. */
15852 if (dy && run.height)
15853 {
15854 update_begin (f);
15855
15856 if (FRAME_WINDOW_P (f))
15857 {
15858 FRAME_RIF (f)->update_window_begin_hook (w);
15859 FRAME_RIF (f)->clear_window_mouse_face (w);
15860 FRAME_RIF (f)->scroll_run_hook (w, &run);
15861 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15862 }
15863 else
15864 {
15865 /* Terminal frame. In this case, dvpos gives the number of
15866 lines to scroll by; dvpos < 0 means scroll up. */
15867 int first_unchanged_at_end_vpos
15868 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15869 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15870 int end = (WINDOW_TOP_EDGE_LINE (w)
15871 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15872 + window_internal_height (w));
15873
15874 /* Perform the operation on the screen. */
15875 if (dvpos > 0)
15876 {
15877 /* Scroll last_unchanged_at_beg_row to the end of the
15878 window down dvpos lines. */
15879 set_terminal_window (f, end);
15880
15881 /* On dumb terminals delete dvpos lines at the end
15882 before inserting dvpos empty lines. */
15883 if (!FRAME_SCROLL_REGION_OK (f))
15884 ins_del_lines (f, end - dvpos, -dvpos);
15885
15886 /* Insert dvpos empty lines in front of
15887 last_unchanged_at_beg_row. */
15888 ins_del_lines (f, from, dvpos);
15889 }
15890 else if (dvpos < 0)
15891 {
15892 /* Scroll up last_unchanged_at_beg_vpos to the end of
15893 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15894 set_terminal_window (f, end);
15895
15896 /* Delete dvpos lines in front of
15897 last_unchanged_at_beg_vpos. ins_del_lines will set
15898 the cursor to the given vpos and emit |dvpos| delete
15899 line sequences. */
15900 ins_del_lines (f, from + dvpos, dvpos);
15901
15902 /* On a dumb terminal insert dvpos empty lines at the
15903 end. */
15904 if (!FRAME_SCROLL_REGION_OK (f))
15905 ins_del_lines (f, end + dvpos, -dvpos);
15906 }
15907
15908 set_terminal_window (f, 0);
15909 }
15910
15911 update_end (f);
15912 }
15913
15914 /* Shift reused rows of the current matrix to the right position.
15915 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15916 text. */
15917 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15918 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15919 if (dvpos < 0)
15920 {
15921 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15922 bottom_vpos, dvpos);
15923 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15924 bottom_vpos, 0);
15925 }
15926 else if (dvpos > 0)
15927 {
15928 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15929 bottom_vpos, dvpos);
15930 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15931 first_unchanged_at_end_vpos + dvpos, 0);
15932 }
15933
15934 /* For frame-based redisplay, make sure that current frame and window
15935 matrix are in sync with respect to glyph memory. */
15936 if (!FRAME_WINDOW_P (f))
15937 sync_frame_with_window_matrix_rows (w);
15938
15939 /* Adjust buffer positions in reused rows. */
15940 if (delta || delta_bytes)
15941 increment_matrix_positions (current_matrix,
15942 first_unchanged_at_end_vpos + dvpos,
15943 bottom_vpos, delta, delta_bytes);
15944
15945 /* Adjust Y positions. */
15946 if (dy)
15947 shift_glyph_matrix (w, current_matrix,
15948 first_unchanged_at_end_vpos + dvpos,
15949 bottom_vpos, dy);
15950
15951 if (first_unchanged_at_end_row)
15952 {
15953 first_unchanged_at_end_row += dvpos;
15954 if (first_unchanged_at_end_row->y >= it.last_visible_y
15955 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15956 first_unchanged_at_end_row = NULL;
15957 }
15958
15959 /* If scrolling up, there may be some lines to display at the end of
15960 the window. */
15961 last_text_row_at_end = NULL;
15962 if (dy < 0)
15963 {
15964 /* Scrolling up can leave for example a partially visible line
15965 at the end of the window to be redisplayed. */
15966 /* Set last_row to the glyph row in the current matrix where the
15967 window end line is found. It has been moved up or down in
15968 the matrix by dvpos. */
15969 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15970 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15971
15972 /* If last_row is the window end line, it should display text. */
15973 xassert (last_row->displays_text_p);
15974
15975 /* If window end line was partially visible before, begin
15976 displaying at that line. Otherwise begin displaying with the
15977 line following it. */
15978 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15979 {
15980 init_to_row_start (&it, w, last_row);
15981 it.vpos = last_vpos;
15982 it.current_y = last_row->y;
15983 }
15984 else
15985 {
15986 init_to_row_end (&it, w, last_row);
15987 it.vpos = 1 + last_vpos;
15988 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15989 ++last_row;
15990 }
15991
15992 /* We may start in a continuation line. If so, we have to
15993 get the right continuation_lines_width and current_x. */
15994 it.continuation_lines_width = last_row->continuation_lines_width;
15995 it.hpos = it.current_x = 0;
15996
15997 /* Display the rest of the lines at the window end. */
15998 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15999 while (it.current_y < it.last_visible_y
16000 && !fonts_changed_p)
16001 {
16002 /* Is it always sure that the display agrees with lines in
16003 the current matrix? I don't think so, so we mark rows
16004 displayed invalid in the current matrix by setting their
16005 enabled_p flag to zero. */
16006 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16007 if (display_line (&it))
16008 last_text_row_at_end = it.glyph_row - 1;
16009 }
16010 }
16011
16012 /* Update window_end_pos and window_end_vpos. */
16013 if (first_unchanged_at_end_row
16014 && !last_text_row_at_end)
16015 {
16016 /* Window end line if one of the preserved rows from the current
16017 matrix. Set row to the last row displaying text in current
16018 matrix starting at first_unchanged_at_end_row, after
16019 scrolling. */
16020 xassert (first_unchanged_at_end_row->displays_text_p);
16021 row = find_last_row_displaying_text (w->current_matrix, &it,
16022 first_unchanged_at_end_row);
16023 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16024
16025 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16026 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16027 w->window_end_vpos
16028 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16029 xassert (w->window_end_bytepos >= 0);
16030 IF_DEBUG (debug_method_add (w, "A"));
16031 }
16032 else if (last_text_row_at_end)
16033 {
16034 w->window_end_pos
16035 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16036 w->window_end_bytepos
16037 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16038 w->window_end_vpos
16039 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16040 xassert (w->window_end_bytepos >= 0);
16041 IF_DEBUG (debug_method_add (w, "B"));
16042 }
16043 else if (last_text_row)
16044 {
16045 /* We have displayed either to the end of the window or at the
16046 end of the window, i.e. the last row with text is to be found
16047 in the desired matrix. */
16048 w->window_end_pos
16049 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16050 w->window_end_bytepos
16051 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16052 w->window_end_vpos
16053 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16054 xassert (w->window_end_bytepos >= 0);
16055 }
16056 else if (first_unchanged_at_end_row == NULL
16057 && last_text_row == NULL
16058 && last_text_row_at_end == NULL)
16059 {
16060 /* Displayed to end of window, but no line containing text was
16061 displayed. Lines were deleted at the end of the window. */
16062 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16063 int vpos = XFASTINT (w->window_end_vpos);
16064 struct glyph_row *current_row = current_matrix->rows + vpos;
16065 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16066
16067 for (row = NULL;
16068 row == NULL && vpos >= first_vpos;
16069 --vpos, --current_row, --desired_row)
16070 {
16071 if (desired_row->enabled_p)
16072 {
16073 if (desired_row->displays_text_p)
16074 row = desired_row;
16075 }
16076 else if (current_row->displays_text_p)
16077 row = current_row;
16078 }
16079
16080 xassert (row != NULL);
16081 w->window_end_vpos = make_number (vpos + 1);
16082 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16083 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16084 xassert (w->window_end_bytepos >= 0);
16085 IF_DEBUG (debug_method_add (w, "C"));
16086 }
16087 else
16088 abort ();
16089
16090 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16091 debug_end_vpos = XFASTINT (w->window_end_vpos));
16092
16093 /* Record that display has not been completed. */
16094 w->window_end_valid = Qnil;
16095 w->desired_matrix->no_scrolling_p = 1;
16096 return 3;
16097
16098 #undef GIVE_UP
16099 }
16100
16101
16102 \f
16103 /***********************************************************************
16104 More debugging support
16105 ***********************************************************************/
16106
16107 #if GLYPH_DEBUG
16108
16109 void dump_glyph_row (struct glyph_row *, int, int);
16110 void dump_glyph_matrix (struct glyph_matrix *, int);
16111 void dump_glyph (struct glyph_row *, struct glyph *, int);
16112
16113
16114 /* Dump the contents of glyph matrix MATRIX on stderr.
16115
16116 GLYPHS 0 means don't show glyph contents.
16117 GLYPHS 1 means show glyphs in short form
16118 GLYPHS > 1 means show glyphs in long form. */
16119
16120 void
16121 dump_glyph_matrix (matrix, glyphs)
16122 struct glyph_matrix *matrix;
16123 int glyphs;
16124 {
16125 int i;
16126 for (i = 0; i < matrix->nrows; ++i)
16127 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16128 }
16129
16130
16131 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16132 the glyph row and area where the glyph comes from. */
16133
16134 void
16135 dump_glyph (row, glyph, area)
16136 struct glyph_row *row;
16137 struct glyph *glyph;
16138 int area;
16139 {
16140 if (glyph->type == CHAR_GLYPH)
16141 {
16142 fprintf (stderr,
16143 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16144 glyph - row->glyphs[TEXT_AREA],
16145 'C',
16146 glyph->charpos,
16147 (BUFFERP (glyph->object)
16148 ? 'B'
16149 : (STRINGP (glyph->object)
16150 ? 'S'
16151 : '-')),
16152 glyph->pixel_width,
16153 glyph->u.ch,
16154 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16155 ? glyph->u.ch
16156 : '.'),
16157 glyph->face_id,
16158 glyph->left_box_line_p,
16159 glyph->right_box_line_p);
16160 }
16161 else if (glyph->type == STRETCH_GLYPH)
16162 {
16163 fprintf (stderr,
16164 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16165 glyph - row->glyphs[TEXT_AREA],
16166 'S',
16167 glyph->charpos,
16168 (BUFFERP (glyph->object)
16169 ? 'B'
16170 : (STRINGP (glyph->object)
16171 ? 'S'
16172 : '-')),
16173 glyph->pixel_width,
16174 0,
16175 '.',
16176 glyph->face_id,
16177 glyph->left_box_line_p,
16178 glyph->right_box_line_p);
16179 }
16180 else if (glyph->type == IMAGE_GLYPH)
16181 {
16182 fprintf (stderr,
16183 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16184 glyph - row->glyphs[TEXT_AREA],
16185 'I',
16186 glyph->charpos,
16187 (BUFFERP (glyph->object)
16188 ? 'B'
16189 : (STRINGP (glyph->object)
16190 ? 'S'
16191 : '-')),
16192 glyph->pixel_width,
16193 glyph->u.img_id,
16194 '.',
16195 glyph->face_id,
16196 glyph->left_box_line_p,
16197 glyph->right_box_line_p);
16198 }
16199 else if (glyph->type == COMPOSITE_GLYPH)
16200 {
16201 fprintf (stderr,
16202 " %5d %4c %6d %c %3d 0x%05x",
16203 glyph - row->glyphs[TEXT_AREA],
16204 '+',
16205 glyph->charpos,
16206 (BUFFERP (glyph->object)
16207 ? 'B'
16208 : (STRINGP (glyph->object)
16209 ? 'S'
16210 : '-')),
16211 glyph->pixel_width,
16212 glyph->u.cmp.id);
16213 if (glyph->u.cmp.automatic)
16214 fprintf (stderr,
16215 "[%d-%d]",
16216 glyph->u.cmp.from, glyph->u.cmp.to);
16217 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16218 glyph->face_id,
16219 glyph->left_box_line_p,
16220 glyph->right_box_line_p);
16221 }
16222 }
16223
16224
16225 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16226 GLYPHS 0 means don't show glyph contents.
16227 GLYPHS 1 means show glyphs in short form
16228 GLYPHS > 1 means show glyphs in long form. */
16229
16230 void
16231 dump_glyph_row (row, vpos, glyphs)
16232 struct glyph_row *row;
16233 int vpos, glyphs;
16234 {
16235 if (glyphs != 1)
16236 {
16237 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16238 fprintf (stderr, "======================================================================\n");
16239
16240 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16241 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16242 vpos,
16243 MATRIX_ROW_START_CHARPOS (row),
16244 MATRIX_ROW_END_CHARPOS (row),
16245 row->used[TEXT_AREA],
16246 row->contains_overlapping_glyphs_p,
16247 row->enabled_p,
16248 row->truncated_on_left_p,
16249 row->truncated_on_right_p,
16250 row->continued_p,
16251 MATRIX_ROW_CONTINUATION_LINE_P (row),
16252 row->displays_text_p,
16253 row->ends_at_zv_p,
16254 row->fill_line_p,
16255 row->ends_in_middle_of_char_p,
16256 row->starts_in_middle_of_char_p,
16257 row->mouse_face_p,
16258 row->x,
16259 row->y,
16260 row->pixel_width,
16261 row->height,
16262 row->visible_height,
16263 row->ascent,
16264 row->phys_ascent);
16265 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16266 row->end.overlay_string_index,
16267 row->continuation_lines_width);
16268 fprintf (stderr, "%9d %5d\n",
16269 CHARPOS (row->start.string_pos),
16270 CHARPOS (row->end.string_pos));
16271 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16272 row->end.dpvec_index);
16273 }
16274
16275 if (glyphs > 1)
16276 {
16277 int area;
16278
16279 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16280 {
16281 struct glyph *glyph = row->glyphs[area];
16282 struct glyph *glyph_end = glyph + row->used[area];
16283
16284 /* Glyph for a line end in text. */
16285 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16286 ++glyph_end;
16287
16288 if (glyph < glyph_end)
16289 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16290
16291 for (; glyph < glyph_end; ++glyph)
16292 dump_glyph (row, glyph, area);
16293 }
16294 }
16295 else if (glyphs == 1)
16296 {
16297 int area;
16298
16299 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16300 {
16301 char *s = (char *) alloca (row->used[area] + 1);
16302 int i;
16303
16304 for (i = 0; i < row->used[area]; ++i)
16305 {
16306 struct glyph *glyph = row->glyphs[area] + i;
16307 if (glyph->type == CHAR_GLYPH
16308 && glyph->u.ch < 0x80
16309 && glyph->u.ch >= ' ')
16310 s[i] = glyph->u.ch;
16311 else
16312 s[i] = '.';
16313 }
16314
16315 s[i] = '\0';
16316 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16317 }
16318 }
16319 }
16320
16321
16322 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16323 Sdump_glyph_matrix, 0, 1, "p",
16324 doc: /* Dump the current matrix of the selected window to stderr.
16325 Shows contents of glyph row structures. With non-nil
16326 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16327 glyphs in short form, otherwise show glyphs in long form. */)
16328 (Lisp_Object glyphs)
16329 {
16330 struct window *w = XWINDOW (selected_window);
16331 struct buffer *buffer = XBUFFER (w->buffer);
16332
16333 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16334 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16335 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16336 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16337 fprintf (stderr, "=============================================\n");
16338 dump_glyph_matrix (w->current_matrix,
16339 NILP (glyphs) ? 0 : XINT (glyphs));
16340 return Qnil;
16341 }
16342
16343
16344 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16345 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16346 (void)
16347 {
16348 struct frame *f = XFRAME (selected_frame);
16349 dump_glyph_matrix (f->current_matrix, 1);
16350 return Qnil;
16351 }
16352
16353
16354 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16355 doc: /* Dump glyph row ROW to stderr.
16356 GLYPH 0 means don't dump glyphs.
16357 GLYPH 1 means dump glyphs in short form.
16358 GLYPH > 1 or omitted means dump glyphs in long form. */)
16359 (Lisp_Object row, Lisp_Object glyphs)
16360 {
16361 struct glyph_matrix *matrix;
16362 int vpos;
16363
16364 CHECK_NUMBER (row);
16365 matrix = XWINDOW (selected_window)->current_matrix;
16366 vpos = XINT (row);
16367 if (vpos >= 0 && vpos < matrix->nrows)
16368 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16369 vpos,
16370 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16371 return Qnil;
16372 }
16373
16374
16375 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16376 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16377 GLYPH 0 means don't dump glyphs.
16378 GLYPH 1 means dump glyphs in short form.
16379 GLYPH > 1 or omitted means dump glyphs in long form. */)
16380 (Lisp_Object row, Lisp_Object glyphs)
16381 {
16382 struct frame *sf = SELECTED_FRAME ();
16383 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16384 int vpos;
16385
16386 CHECK_NUMBER (row);
16387 vpos = XINT (row);
16388 if (vpos >= 0 && vpos < m->nrows)
16389 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16390 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16391 return Qnil;
16392 }
16393
16394
16395 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16396 doc: /* Toggle tracing of redisplay.
16397 With ARG, turn tracing on if and only if ARG is positive. */)
16398 (Lisp_Object arg)
16399 {
16400 if (NILP (arg))
16401 trace_redisplay_p = !trace_redisplay_p;
16402 else
16403 {
16404 arg = Fprefix_numeric_value (arg);
16405 trace_redisplay_p = XINT (arg) > 0;
16406 }
16407
16408 return Qnil;
16409 }
16410
16411
16412 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16413 doc: /* Like `format', but print result to stderr.
16414 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16415 (int nargs, Lisp_Object *args)
16416 {
16417 Lisp_Object s = Fformat (nargs, args);
16418 fprintf (stderr, "%s", SDATA (s));
16419 return Qnil;
16420 }
16421
16422 #endif /* GLYPH_DEBUG */
16423
16424
16425 \f
16426 /***********************************************************************
16427 Building Desired Matrix Rows
16428 ***********************************************************************/
16429
16430 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16431 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16432
16433 static struct glyph_row *
16434 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16435 {
16436 struct frame *f = XFRAME (WINDOW_FRAME (w));
16437 struct buffer *buffer = XBUFFER (w->buffer);
16438 struct buffer *old = current_buffer;
16439 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16440 int arrow_len = SCHARS (overlay_arrow_string);
16441 const unsigned char *arrow_end = arrow_string + arrow_len;
16442 const unsigned char *p;
16443 struct it it;
16444 int multibyte_p;
16445 int n_glyphs_before;
16446
16447 set_buffer_temp (buffer);
16448 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16449 it.glyph_row->used[TEXT_AREA] = 0;
16450 SET_TEXT_POS (it.position, 0, 0);
16451
16452 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16453 p = arrow_string;
16454 while (p < arrow_end)
16455 {
16456 Lisp_Object face, ilisp;
16457
16458 /* Get the next character. */
16459 if (multibyte_p)
16460 it.c = string_char_and_length (p, &it.len);
16461 else
16462 it.c = *p, it.len = 1;
16463 p += it.len;
16464
16465 /* Get its face. */
16466 ilisp = make_number (p - arrow_string);
16467 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16468 it.face_id = compute_char_face (f, it.c, face);
16469
16470 /* Compute its width, get its glyphs. */
16471 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16472 SET_TEXT_POS (it.position, -1, -1);
16473 PRODUCE_GLYPHS (&it);
16474
16475 /* If this character doesn't fit any more in the line, we have
16476 to remove some glyphs. */
16477 if (it.current_x > it.last_visible_x)
16478 {
16479 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16480 break;
16481 }
16482 }
16483
16484 set_buffer_temp (old);
16485 return it.glyph_row;
16486 }
16487
16488
16489 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16490 glyphs are only inserted for terminal frames since we can't really
16491 win with truncation glyphs when partially visible glyphs are
16492 involved. Which glyphs to insert is determined by
16493 produce_special_glyphs. */
16494
16495 static void
16496 insert_left_trunc_glyphs (struct it *it)
16497 {
16498 struct it truncate_it;
16499 struct glyph *from, *end, *to, *toend;
16500
16501 xassert (!FRAME_WINDOW_P (it->f));
16502
16503 /* Get the truncation glyphs. */
16504 truncate_it = *it;
16505 truncate_it.current_x = 0;
16506 truncate_it.face_id = DEFAULT_FACE_ID;
16507 truncate_it.glyph_row = &scratch_glyph_row;
16508 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16509 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16510 truncate_it.object = make_number (0);
16511 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16512
16513 /* Overwrite glyphs from IT with truncation glyphs. */
16514 if (!it->glyph_row->reversed_p)
16515 {
16516 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16517 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16518 to = it->glyph_row->glyphs[TEXT_AREA];
16519 toend = to + it->glyph_row->used[TEXT_AREA];
16520
16521 while (from < end)
16522 *to++ = *from++;
16523
16524 /* There may be padding glyphs left over. Overwrite them too. */
16525 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16526 {
16527 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16528 while (from < end)
16529 *to++ = *from++;
16530 }
16531
16532 if (to > toend)
16533 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16534 }
16535 else
16536 {
16537 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16538 that back to front. */
16539 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16540 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16541 toend = it->glyph_row->glyphs[TEXT_AREA];
16542 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16543
16544 while (from >= end && to >= toend)
16545 *to-- = *from--;
16546 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16547 {
16548 from =
16549 truncate_it.glyph_row->glyphs[TEXT_AREA]
16550 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16551 while (from >= end && to >= toend)
16552 *to-- = *from--;
16553 }
16554 if (from >= end)
16555 {
16556 /* Need to free some room before prepending additional
16557 glyphs. */
16558 int move_by = from - end + 1;
16559 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16560 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16561
16562 for ( ; g >= g0; g--)
16563 g[move_by] = *g;
16564 while (from >= end)
16565 *to-- = *from--;
16566 it->glyph_row->used[TEXT_AREA] += move_by;
16567 }
16568 }
16569 }
16570
16571
16572 /* Compute the pixel height and width of IT->glyph_row.
16573
16574 Most of the time, ascent and height of a display line will be equal
16575 to the max_ascent and max_height values of the display iterator
16576 structure. This is not the case if
16577
16578 1. We hit ZV without displaying anything. In this case, max_ascent
16579 and max_height will be zero.
16580
16581 2. We have some glyphs that don't contribute to the line height.
16582 (The glyph row flag contributes_to_line_height_p is for future
16583 pixmap extensions).
16584
16585 The first case is easily covered by using default values because in
16586 these cases, the line height does not really matter, except that it
16587 must not be zero. */
16588
16589 static void
16590 compute_line_metrics (struct it *it)
16591 {
16592 struct glyph_row *row = it->glyph_row;
16593 int area, i;
16594
16595 if (FRAME_WINDOW_P (it->f))
16596 {
16597 int i, min_y, max_y;
16598
16599 /* The line may consist of one space only, that was added to
16600 place the cursor on it. If so, the row's height hasn't been
16601 computed yet. */
16602 if (row->height == 0)
16603 {
16604 if (it->max_ascent + it->max_descent == 0)
16605 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16606 row->ascent = it->max_ascent;
16607 row->height = it->max_ascent + it->max_descent;
16608 row->phys_ascent = it->max_phys_ascent;
16609 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16610 row->extra_line_spacing = it->max_extra_line_spacing;
16611 }
16612
16613 /* Compute the width of this line. */
16614 row->pixel_width = row->x;
16615 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16616 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16617
16618 xassert (row->pixel_width >= 0);
16619 xassert (row->ascent >= 0 && row->height > 0);
16620
16621 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16622 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16623
16624 /* If first line's physical ascent is larger than its logical
16625 ascent, use the physical ascent, and make the row taller.
16626 This makes accented characters fully visible. */
16627 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16628 && row->phys_ascent > row->ascent)
16629 {
16630 row->height += row->phys_ascent - row->ascent;
16631 row->ascent = row->phys_ascent;
16632 }
16633
16634 /* Compute how much of the line is visible. */
16635 row->visible_height = row->height;
16636
16637 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16638 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16639
16640 if (row->y < min_y)
16641 row->visible_height -= min_y - row->y;
16642 if (row->y + row->height > max_y)
16643 row->visible_height -= row->y + row->height - max_y;
16644 }
16645 else
16646 {
16647 row->pixel_width = row->used[TEXT_AREA];
16648 if (row->continued_p)
16649 row->pixel_width -= it->continuation_pixel_width;
16650 else if (row->truncated_on_right_p)
16651 row->pixel_width -= it->truncation_pixel_width;
16652 row->ascent = row->phys_ascent = 0;
16653 row->height = row->phys_height = row->visible_height = 1;
16654 row->extra_line_spacing = 0;
16655 }
16656
16657 /* Compute a hash code for this row. */
16658 row->hash = 0;
16659 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16660 for (i = 0; i < row->used[area]; ++i)
16661 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16662 + row->glyphs[area][i].u.val
16663 + row->glyphs[area][i].face_id
16664 + row->glyphs[area][i].padding_p
16665 + (row->glyphs[area][i].type << 2));
16666
16667 it->max_ascent = it->max_descent = 0;
16668 it->max_phys_ascent = it->max_phys_descent = 0;
16669 }
16670
16671
16672 /* Append one space to the glyph row of iterator IT if doing a
16673 window-based redisplay. The space has the same face as
16674 IT->face_id. Value is non-zero if a space was added.
16675
16676 This function is called to make sure that there is always one glyph
16677 at the end of a glyph row that the cursor can be set on under
16678 window-systems. (If there weren't such a glyph we would not know
16679 how wide and tall a box cursor should be displayed).
16680
16681 At the same time this space let's a nicely handle clearing to the
16682 end of the line if the row ends in italic text. */
16683
16684 static int
16685 append_space_for_newline (struct it *it, int default_face_p)
16686 {
16687 if (FRAME_WINDOW_P (it->f))
16688 {
16689 int n = it->glyph_row->used[TEXT_AREA];
16690
16691 if (it->glyph_row->glyphs[TEXT_AREA] + n
16692 < it->glyph_row->glyphs[1 + TEXT_AREA])
16693 {
16694 /* Save some values that must not be changed.
16695 Must save IT->c and IT->len because otherwise
16696 ITERATOR_AT_END_P wouldn't work anymore after
16697 append_space_for_newline has been called. */
16698 enum display_element_type saved_what = it->what;
16699 int saved_c = it->c, saved_len = it->len;
16700 int saved_x = it->current_x;
16701 int saved_face_id = it->face_id;
16702 struct text_pos saved_pos;
16703 Lisp_Object saved_object;
16704 struct face *face;
16705
16706 saved_object = it->object;
16707 saved_pos = it->position;
16708
16709 it->what = IT_CHARACTER;
16710 memset (&it->position, 0, sizeof it->position);
16711 it->object = make_number (0);
16712 it->c = ' ';
16713 it->len = 1;
16714
16715 if (default_face_p)
16716 it->face_id = DEFAULT_FACE_ID;
16717 else if (it->face_before_selective_p)
16718 it->face_id = it->saved_face_id;
16719 face = FACE_FROM_ID (it->f, it->face_id);
16720 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16721
16722 PRODUCE_GLYPHS (it);
16723
16724 it->override_ascent = -1;
16725 it->constrain_row_ascent_descent_p = 0;
16726 it->current_x = saved_x;
16727 it->object = saved_object;
16728 it->position = saved_pos;
16729 it->what = saved_what;
16730 it->face_id = saved_face_id;
16731 it->len = saved_len;
16732 it->c = saved_c;
16733 return 1;
16734 }
16735 }
16736
16737 return 0;
16738 }
16739
16740
16741 /* Extend the face of the last glyph in the text area of IT->glyph_row
16742 to the end of the display line. Called from display_line. If the
16743 glyph row is empty, add a space glyph to it so that we know the
16744 face to draw. Set the glyph row flag fill_line_p. If the glyph
16745 row is R2L, prepend a stretch glyph to cover the empty space to the
16746 left of the leftmost glyph. */
16747
16748 static void
16749 extend_face_to_end_of_line (struct it *it)
16750 {
16751 struct face *face;
16752 struct frame *f = it->f;
16753
16754 /* If line is already filled, do nothing. Non window-system frames
16755 get a grace of one more ``pixel'' because their characters are
16756 1-``pixel'' wide, so they hit the equality too early. This grace
16757 is needed only for R2L rows that are not continued, to produce
16758 one extra blank where we could display the cursor. */
16759 if (it->current_x >= it->last_visible_x
16760 + (!FRAME_WINDOW_P (f)
16761 && it->glyph_row->reversed_p
16762 && !it->glyph_row->continued_p))
16763 return;
16764
16765 /* Face extension extends the background and box of IT->face_id
16766 to the end of the line. If the background equals the background
16767 of the frame, we don't have to do anything. */
16768 if (it->face_before_selective_p)
16769 face = FACE_FROM_ID (f, it->saved_face_id);
16770 else
16771 face = FACE_FROM_ID (f, it->face_id);
16772
16773 if (FRAME_WINDOW_P (f)
16774 && it->glyph_row->displays_text_p
16775 && face->box == FACE_NO_BOX
16776 && face->background == FRAME_BACKGROUND_PIXEL (f)
16777 && !face->stipple
16778 && !it->glyph_row->reversed_p)
16779 return;
16780
16781 /* Set the glyph row flag indicating that the face of the last glyph
16782 in the text area has to be drawn to the end of the text area. */
16783 it->glyph_row->fill_line_p = 1;
16784
16785 /* If current character of IT is not ASCII, make sure we have the
16786 ASCII face. This will be automatically undone the next time
16787 get_next_display_element returns a multibyte character. Note
16788 that the character will always be single byte in unibyte
16789 text. */
16790 if (!ASCII_CHAR_P (it->c))
16791 {
16792 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16793 }
16794
16795 if (FRAME_WINDOW_P (f))
16796 {
16797 /* If the row is empty, add a space with the current face of IT,
16798 so that we know which face to draw. */
16799 if (it->glyph_row->used[TEXT_AREA] == 0)
16800 {
16801 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16802 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16803 it->glyph_row->used[TEXT_AREA] = 1;
16804 }
16805 #ifdef HAVE_WINDOW_SYSTEM
16806 if (it->glyph_row->reversed_p)
16807 {
16808 /* Prepend a stretch glyph to the row, such that the
16809 rightmost glyph will be drawn flushed all the way to the
16810 right margin of the window. The stretch glyph that will
16811 occupy the empty space, if any, to the left of the
16812 glyphs. */
16813 struct font *font = face->font ? face->font : FRAME_FONT (f);
16814 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16815 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16816 struct glyph *g;
16817 int row_width, stretch_ascent, stretch_width;
16818 struct text_pos saved_pos;
16819 int saved_face_id, saved_avoid_cursor;
16820
16821 for (row_width = 0, g = row_start; g < row_end; g++)
16822 row_width += g->pixel_width;
16823 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16824 if (stretch_width > 0)
16825 {
16826 stretch_ascent =
16827 (((it->ascent + it->descent)
16828 * FONT_BASE (font)) / FONT_HEIGHT (font));
16829 saved_pos = it->position;
16830 memset (&it->position, 0, sizeof it->position);
16831 saved_avoid_cursor = it->avoid_cursor_p;
16832 it->avoid_cursor_p = 1;
16833 saved_face_id = it->face_id;
16834 /* The last row's stretch glyph should get the default
16835 face, to avoid painting the rest of the window with
16836 the region face, if the region ends at ZV. */
16837 if (it->glyph_row->ends_at_zv_p)
16838 it->face_id = DEFAULT_FACE_ID;
16839 else
16840 it->face_id = face->id;
16841 append_stretch_glyph (it, make_number (0), stretch_width,
16842 it->ascent + it->descent, stretch_ascent);
16843 it->position = saved_pos;
16844 it->avoid_cursor_p = saved_avoid_cursor;
16845 it->face_id = saved_face_id;
16846 }
16847 }
16848 #endif /* HAVE_WINDOW_SYSTEM */
16849 }
16850 else
16851 {
16852 /* Save some values that must not be changed. */
16853 int saved_x = it->current_x;
16854 struct text_pos saved_pos;
16855 Lisp_Object saved_object;
16856 enum display_element_type saved_what = it->what;
16857 int saved_face_id = it->face_id;
16858
16859 saved_object = it->object;
16860 saved_pos = it->position;
16861
16862 it->what = IT_CHARACTER;
16863 memset (&it->position, 0, sizeof it->position);
16864 it->object = make_number (0);
16865 it->c = ' ';
16866 it->len = 1;
16867 /* The last row's blank glyphs should get the default face, to
16868 avoid painting the rest of the window with the region face,
16869 if the region ends at ZV. */
16870 if (it->glyph_row->ends_at_zv_p)
16871 it->face_id = DEFAULT_FACE_ID;
16872 else
16873 it->face_id = face->id;
16874
16875 PRODUCE_GLYPHS (it);
16876
16877 while (it->current_x <= it->last_visible_x)
16878 PRODUCE_GLYPHS (it);
16879
16880 /* Don't count these blanks really. It would let us insert a left
16881 truncation glyph below and make us set the cursor on them, maybe. */
16882 it->current_x = saved_x;
16883 it->object = saved_object;
16884 it->position = saved_pos;
16885 it->what = saved_what;
16886 it->face_id = saved_face_id;
16887 }
16888 }
16889
16890
16891 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16892 trailing whitespace. */
16893
16894 static int
16895 trailing_whitespace_p (int charpos)
16896 {
16897 int bytepos = CHAR_TO_BYTE (charpos);
16898 int c = 0;
16899
16900 while (bytepos < ZV_BYTE
16901 && (c = FETCH_CHAR (bytepos),
16902 c == ' ' || c == '\t'))
16903 ++bytepos;
16904
16905 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16906 {
16907 if (bytepos != PT_BYTE)
16908 return 1;
16909 }
16910 return 0;
16911 }
16912
16913
16914 /* Highlight trailing whitespace, if any, in ROW. */
16915
16916 void
16917 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16918 {
16919 int used = row->used[TEXT_AREA];
16920
16921 if (used)
16922 {
16923 struct glyph *start = row->glyphs[TEXT_AREA];
16924 struct glyph *glyph = start + used - 1;
16925
16926 if (row->reversed_p)
16927 {
16928 /* Right-to-left rows need to be processed in the opposite
16929 direction, so swap the edge pointers. */
16930 glyph = start;
16931 start = row->glyphs[TEXT_AREA] + used - 1;
16932 }
16933
16934 /* Skip over glyphs inserted to display the cursor at the
16935 end of a line, for extending the face of the last glyph
16936 to the end of the line on terminals, and for truncation
16937 and continuation glyphs. */
16938 if (!row->reversed_p)
16939 {
16940 while (glyph >= start
16941 && glyph->type == CHAR_GLYPH
16942 && INTEGERP (glyph->object))
16943 --glyph;
16944 }
16945 else
16946 {
16947 while (glyph <= start
16948 && glyph->type == CHAR_GLYPH
16949 && INTEGERP (glyph->object))
16950 ++glyph;
16951 }
16952
16953 /* If last glyph is a space or stretch, and it's trailing
16954 whitespace, set the face of all trailing whitespace glyphs in
16955 IT->glyph_row to `trailing-whitespace'. */
16956 if ((row->reversed_p ? glyph <= start : glyph >= start)
16957 && BUFFERP (glyph->object)
16958 && (glyph->type == STRETCH_GLYPH
16959 || (glyph->type == CHAR_GLYPH
16960 && glyph->u.ch == ' '))
16961 && trailing_whitespace_p (glyph->charpos))
16962 {
16963 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16964 if (face_id < 0)
16965 return;
16966
16967 if (!row->reversed_p)
16968 {
16969 while (glyph >= start
16970 && BUFFERP (glyph->object)
16971 && (glyph->type == STRETCH_GLYPH
16972 || (glyph->type == CHAR_GLYPH
16973 && glyph->u.ch == ' ')))
16974 (glyph--)->face_id = face_id;
16975 }
16976 else
16977 {
16978 while (glyph <= start
16979 && BUFFERP (glyph->object)
16980 && (glyph->type == STRETCH_GLYPH
16981 || (glyph->type == CHAR_GLYPH
16982 && glyph->u.ch == ' ')))
16983 (glyph++)->face_id = face_id;
16984 }
16985 }
16986 }
16987 }
16988
16989
16990 /* Value is non-zero if glyph row ROW in window W should be
16991 used to hold the cursor. */
16992
16993 static int
16994 cursor_row_p (struct window *w, struct glyph_row *row)
16995 {
16996 int cursor_row_p = 1;
16997
16998 if (PT == CHARPOS (row->end.pos))
16999 {
17000 /* Suppose the row ends on a string.
17001 Unless the row is continued, that means it ends on a newline
17002 in the string. If it's anything other than a display string
17003 (e.g. a before-string from an overlay), we don't want the
17004 cursor there. (This heuristic seems to give the optimal
17005 behavior for the various types of multi-line strings.) */
17006 if (CHARPOS (row->end.string_pos) >= 0)
17007 {
17008 if (row->continued_p)
17009 cursor_row_p = 1;
17010 else
17011 {
17012 /* Check for `display' property. */
17013 struct glyph *beg = row->glyphs[TEXT_AREA];
17014 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17015 struct glyph *glyph;
17016
17017 cursor_row_p = 0;
17018 for (glyph = end; glyph >= beg; --glyph)
17019 if (STRINGP (glyph->object))
17020 {
17021 Lisp_Object prop
17022 = Fget_char_property (make_number (PT),
17023 Qdisplay, Qnil);
17024 cursor_row_p =
17025 (!NILP (prop)
17026 && display_prop_string_p (prop, glyph->object));
17027 break;
17028 }
17029 }
17030 }
17031 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17032 {
17033 /* If the row ends in middle of a real character,
17034 and the line is continued, we want the cursor here.
17035 That's because CHARPOS (ROW->end.pos) would equal
17036 PT if PT is before the character. */
17037 if (!row->ends_in_ellipsis_p)
17038 cursor_row_p = row->continued_p;
17039 else
17040 /* If the row ends in an ellipsis, then
17041 CHARPOS (ROW->end.pos) will equal point after the
17042 invisible text. We want that position to be displayed
17043 after the ellipsis. */
17044 cursor_row_p = 0;
17045 }
17046 /* If the row ends at ZV, display the cursor at the end of that
17047 row instead of at the start of the row below. */
17048 else if (row->ends_at_zv_p)
17049 cursor_row_p = 1;
17050 else
17051 cursor_row_p = 0;
17052 }
17053
17054 return cursor_row_p;
17055 }
17056
17057 \f
17058
17059 /* Push the display property PROP so that it will be rendered at the
17060 current position in IT. Return 1 if PROP was successfully pushed,
17061 0 otherwise. */
17062
17063 static int
17064 push_display_prop (struct it *it, Lisp_Object prop)
17065 {
17066 push_it (it);
17067
17068 if (STRINGP (prop))
17069 {
17070 if (SCHARS (prop) == 0)
17071 {
17072 pop_it (it);
17073 return 0;
17074 }
17075
17076 it->string = prop;
17077 it->multibyte_p = STRING_MULTIBYTE (it->string);
17078 it->current.overlay_string_index = -1;
17079 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17080 it->end_charpos = it->string_nchars = SCHARS (it->string);
17081 it->method = GET_FROM_STRING;
17082 it->stop_charpos = 0;
17083 }
17084 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17085 {
17086 it->method = GET_FROM_STRETCH;
17087 it->object = prop;
17088 }
17089 #ifdef HAVE_WINDOW_SYSTEM
17090 else if (IMAGEP (prop))
17091 {
17092 it->what = IT_IMAGE;
17093 it->image_id = lookup_image (it->f, prop);
17094 it->method = GET_FROM_IMAGE;
17095 }
17096 #endif /* HAVE_WINDOW_SYSTEM */
17097 else
17098 {
17099 pop_it (it); /* bogus display property, give up */
17100 return 0;
17101 }
17102
17103 return 1;
17104 }
17105
17106 /* Return the character-property PROP at the current position in IT. */
17107
17108 static Lisp_Object
17109 get_it_property (struct it *it, Lisp_Object prop)
17110 {
17111 Lisp_Object position;
17112
17113 if (STRINGP (it->object))
17114 position = make_number (IT_STRING_CHARPOS (*it));
17115 else if (BUFFERP (it->object))
17116 position = make_number (IT_CHARPOS (*it));
17117 else
17118 return Qnil;
17119
17120 return Fget_char_property (position, prop, it->object);
17121 }
17122
17123 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17124
17125 static void
17126 handle_line_prefix (struct it *it)
17127 {
17128 Lisp_Object prefix;
17129 if (it->continuation_lines_width > 0)
17130 {
17131 prefix = get_it_property (it, Qwrap_prefix);
17132 if (NILP (prefix))
17133 prefix = Vwrap_prefix;
17134 }
17135 else
17136 {
17137 prefix = get_it_property (it, Qline_prefix);
17138 if (NILP (prefix))
17139 prefix = Vline_prefix;
17140 }
17141 if (! NILP (prefix) && push_display_prop (it, prefix))
17142 {
17143 /* If the prefix is wider than the window, and we try to wrap
17144 it, it would acquire its own wrap prefix, and so on till the
17145 iterator stack overflows. So, don't wrap the prefix. */
17146 it->line_wrap = TRUNCATE;
17147 it->avoid_cursor_p = 1;
17148 }
17149 }
17150
17151 \f
17152
17153 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17154 only for R2L lines from display_line, when it decides that too many
17155 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17156 continued. */
17157 static void
17158 unproduce_glyphs (struct it *it, int n)
17159 {
17160 struct glyph *glyph, *end;
17161
17162 xassert (it->glyph_row);
17163 xassert (it->glyph_row->reversed_p);
17164 xassert (it->area == TEXT_AREA);
17165 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17166
17167 if (n > it->glyph_row->used[TEXT_AREA])
17168 n = it->glyph_row->used[TEXT_AREA];
17169 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17170 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17171 for ( ; glyph < end; glyph++)
17172 glyph[-n] = *glyph;
17173 }
17174
17175 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17176 and ROW->maxpos. */
17177 static void
17178 find_row_edges (struct it *it, struct glyph_row *row,
17179 EMACS_INT min_pos, EMACS_INT min_bpos,
17180 EMACS_INT max_pos, EMACS_INT max_bpos)
17181 {
17182 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17183 lines' rows is implemented for bidi-reordered rows. */
17184
17185 /* ROW->minpos is the value of min_pos, the minimal buffer position
17186 we have in ROW. */
17187 if (min_pos <= ZV)
17188 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17189 else
17190 {
17191 /* We didn't find _any_ valid buffer positions in any of the
17192 glyphs, so we must trust the iterator's computed
17193 positions. */
17194 row->minpos = row->start.pos;
17195 max_pos = CHARPOS (it->current.pos);
17196 max_bpos = BYTEPOS (it->current.pos);
17197 }
17198
17199 if (!max_pos)
17200 abort ();
17201
17202 /* Here are the various use-cases for ending the row, and the
17203 corresponding values for ROW->maxpos:
17204
17205 Line ends in a newline from buffer eol_pos + 1
17206 Line is continued from buffer max_pos + 1
17207 Line is truncated on right it->current.pos
17208 Line ends in a newline from string max_pos
17209 Line is continued from string max_pos
17210 Line is continued from display vector max_pos
17211 Line is entirely from a string min_pos == max_pos
17212 Line is entirely from a display vector min_pos == max_pos
17213 Line that ends at ZV ZV
17214
17215 If you discover other use-cases, please add them here as
17216 appropriate. */
17217 if (row->ends_at_zv_p)
17218 row->maxpos = it->current.pos;
17219 else if (row->used[TEXT_AREA])
17220 {
17221 if (row->ends_in_newline_from_string_p)
17222 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17223 else if (CHARPOS (it->eol_pos) > 0)
17224 SET_TEXT_POS (row->maxpos,
17225 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17226 else if (row->continued_p)
17227 {
17228 /* If max_pos is different from IT's current position, it
17229 means IT->method does not belong to the display element
17230 at max_pos. However, it also means that the display
17231 element at max_pos was displayed in its entirety on this
17232 line, which is equivalent to saying that the next line
17233 starts at the next buffer position. */
17234 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17235 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17236 else
17237 {
17238 INC_BOTH (max_pos, max_bpos);
17239 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17240 }
17241 }
17242 else if (row->truncated_on_right_p)
17243 /* display_line already called reseat_at_next_visible_line_start,
17244 which puts the iterator at the beginning of the next line, in
17245 the logical order. */
17246 row->maxpos = it->current.pos;
17247 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17248 /* A line that is entirely from a string/image/stretch... */
17249 row->maxpos = row->minpos;
17250 else
17251 abort ();
17252 }
17253 else
17254 row->maxpos = it->current.pos;
17255 }
17256
17257 /* Construct the glyph row IT->glyph_row in the desired matrix of
17258 IT->w from text at the current position of IT. See dispextern.h
17259 for an overview of struct it. Value is non-zero if
17260 IT->glyph_row displays text, as opposed to a line displaying ZV
17261 only. */
17262
17263 static int
17264 display_line (struct it *it)
17265 {
17266 struct glyph_row *row = it->glyph_row;
17267 Lisp_Object overlay_arrow_string;
17268 struct it wrap_it;
17269 int may_wrap = 0, wrap_x;
17270 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17271 int wrap_row_phys_ascent, wrap_row_phys_height;
17272 int wrap_row_extra_line_spacing;
17273 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17274 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17275 int cvpos;
17276 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17277
17278 /* We always start displaying at hpos zero even if hscrolled. */
17279 xassert (it->hpos == 0 && it->current_x == 0);
17280
17281 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17282 >= it->w->desired_matrix->nrows)
17283 {
17284 it->w->nrows_scale_factor++;
17285 fonts_changed_p = 1;
17286 return 0;
17287 }
17288
17289 /* Is IT->w showing the region? */
17290 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17291
17292 /* Clear the result glyph row and enable it. */
17293 prepare_desired_row (row);
17294
17295 row->y = it->current_y;
17296 row->start = it->start;
17297 row->continuation_lines_width = it->continuation_lines_width;
17298 row->displays_text_p = 1;
17299 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17300 it->starts_in_middle_of_char_p = 0;
17301
17302 /* Arrange the overlays nicely for our purposes. Usually, we call
17303 display_line on only one line at a time, in which case this
17304 can't really hurt too much, or we call it on lines which appear
17305 one after another in the buffer, in which case all calls to
17306 recenter_overlay_lists but the first will be pretty cheap. */
17307 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17308
17309 /* Move over display elements that are not visible because we are
17310 hscrolled. This may stop at an x-position < IT->first_visible_x
17311 if the first glyph is partially visible or if we hit a line end. */
17312 if (it->current_x < it->first_visible_x)
17313 {
17314 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17315 MOVE_TO_POS | MOVE_TO_X);
17316 }
17317 else
17318 {
17319 /* We only do this when not calling `move_it_in_display_line_to'
17320 above, because move_it_in_display_line_to calls
17321 handle_line_prefix itself. */
17322 handle_line_prefix (it);
17323 }
17324
17325 /* Get the initial row height. This is either the height of the
17326 text hscrolled, if there is any, or zero. */
17327 row->ascent = it->max_ascent;
17328 row->height = it->max_ascent + it->max_descent;
17329 row->phys_ascent = it->max_phys_ascent;
17330 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17331 row->extra_line_spacing = it->max_extra_line_spacing;
17332
17333 /* Utility macro to record max and min buffer positions seen until now. */
17334 #define RECORD_MAX_MIN_POS(IT) \
17335 do \
17336 { \
17337 if (IT_CHARPOS (*(IT)) < min_pos) \
17338 { \
17339 min_pos = IT_CHARPOS (*(IT)); \
17340 min_bpos = IT_BYTEPOS (*(IT)); \
17341 } \
17342 if (IT_CHARPOS (*(IT)) > max_pos) \
17343 { \
17344 max_pos = IT_CHARPOS (*(IT)); \
17345 max_bpos = IT_BYTEPOS (*(IT)); \
17346 } \
17347 } \
17348 while (0)
17349
17350 /* Loop generating characters. The loop is left with IT on the next
17351 character to display. */
17352 while (1)
17353 {
17354 int n_glyphs_before, hpos_before, x_before;
17355 int x, i, nglyphs;
17356 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17357
17358 /* Retrieve the next thing to display. Value is zero if end of
17359 buffer reached. */
17360 if (!get_next_display_element (it))
17361 {
17362 /* Maybe add a space at the end of this line that is used to
17363 display the cursor there under X. Set the charpos of the
17364 first glyph of blank lines not corresponding to any text
17365 to -1. */
17366 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17367 row->exact_window_width_line_p = 1;
17368 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17369 || row->used[TEXT_AREA] == 0)
17370 {
17371 row->glyphs[TEXT_AREA]->charpos = -1;
17372 row->displays_text_p = 0;
17373
17374 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17375 && (!MINI_WINDOW_P (it->w)
17376 || (minibuf_level && EQ (it->window, minibuf_window))))
17377 row->indicate_empty_line_p = 1;
17378 }
17379
17380 it->continuation_lines_width = 0;
17381 row->ends_at_zv_p = 1;
17382 /* A row that displays right-to-left text must always have
17383 its last face extended all the way to the end of line,
17384 even if this row ends in ZV, because we still write to th
17385 screen left to right. */
17386 if (row->reversed_p)
17387 extend_face_to_end_of_line (it);
17388 break;
17389 }
17390
17391 /* Now, get the metrics of what we want to display. This also
17392 generates glyphs in `row' (which is IT->glyph_row). */
17393 n_glyphs_before = row->used[TEXT_AREA];
17394 x = it->current_x;
17395
17396 /* Remember the line height so far in case the next element doesn't
17397 fit on the line. */
17398 if (it->line_wrap != TRUNCATE)
17399 {
17400 ascent = it->max_ascent;
17401 descent = it->max_descent;
17402 phys_ascent = it->max_phys_ascent;
17403 phys_descent = it->max_phys_descent;
17404
17405 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17406 {
17407 if (IT_DISPLAYING_WHITESPACE (it))
17408 may_wrap = 1;
17409 else if (may_wrap)
17410 {
17411 wrap_it = *it;
17412 wrap_x = x;
17413 wrap_row_used = row->used[TEXT_AREA];
17414 wrap_row_ascent = row->ascent;
17415 wrap_row_height = row->height;
17416 wrap_row_phys_ascent = row->phys_ascent;
17417 wrap_row_phys_height = row->phys_height;
17418 wrap_row_extra_line_spacing = row->extra_line_spacing;
17419 wrap_row_min_pos = min_pos;
17420 wrap_row_min_bpos = min_bpos;
17421 wrap_row_max_pos = max_pos;
17422 wrap_row_max_bpos = max_bpos;
17423 may_wrap = 0;
17424 }
17425 }
17426 }
17427
17428 PRODUCE_GLYPHS (it);
17429
17430 /* If this display element was in marginal areas, continue with
17431 the next one. */
17432 if (it->area != TEXT_AREA)
17433 {
17434 row->ascent = max (row->ascent, it->max_ascent);
17435 row->height = max (row->height, it->max_ascent + it->max_descent);
17436 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17437 row->phys_height = max (row->phys_height,
17438 it->max_phys_ascent + it->max_phys_descent);
17439 row->extra_line_spacing = max (row->extra_line_spacing,
17440 it->max_extra_line_spacing);
17441 set_iterator_to_next (it, 1);
17442 continue;
17443 }
17444
17445 /* Does the display element fit on the line? If we truncate
17446 lines, we should draw past the right edge of the window. If
17447 we don't truncate, we want to stop so that we can display the
17448 continuation glyph before the right margin. If lines are
17449 continued, there are two possible strategies for characters
17450 resulting in more than 1 glyph (e.g. tabs): Display as many
17451 glyphs as possible in this line and leave the rest for the
17452 continuation line, or display the whole element in the next
17453 line. Original redisplay did the former, so we do it also. */
17454 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17455 hpos_before = it->hpos;
17456 x_before = x;
17457
17458 if (/* Not a newline. */
17459 nglyphs > 0
17460 /* Glyphs produced fit entirely in the line. */
17461 && it->current_x < it->last_visible_x)
17462 {
17463 it->hpos += nglyphs;
17464 row->ascent = max (row->ascent, it->max_ascent);
17465 row->height = max (row->height, it->max_ascent + it->max_descent);
17466 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17467 row->phys_height = max (row->phys_height,
17468 it->max_phys_ascent + it->max_phys_descent);
17469 row->extra_line_spacing = max (row->extra_line_spacing,
17470 it->max_extra_line_spacing);
17471 if (it->current_x - it->pixel_width < it->first_visible_x)
17472 row->x = x - it->first_visible_x;
17473 /* Record the maximum and minimum buffer positions seen so
17474 far in glyphs that will be displayed by this row. */
17475 if (it->bidi_p)
17476 RECORD_MAX_MIN_POS (it);
17477 }
17478 else
17479 {
17480 int new_x;
17481 struct glyph *glyph;
17482
17483 for (i = 0; i < nglyphs; ++i, x = new_x)
17484 {
17485 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17486 new_x = x + glyph->pixel_width;
17487
17488 if (/* Lines are continued. */
17489 it->line_wrap != TRUNCATE
17490 && (/* Glyph doesn't fit on the line. */
17491 new_x > it->last_visible_x
17492 /* Or it fits exactly on a window system frame. */
17493 || (new_x == it->last_visible_x
17494 && FRAME_WINDOW_P (it->f))))
17495 {
17496 /* End of a continued line. */
17497
17498 if (it->hpos == 0
17499 || (new_x == it->last_visible_x
17500 && FRAME_WINDOW_P (it->f)))
17501 {
17502 /* Current glyph is the only one on the line or
17503 fits exactly on the line. We must continue
17504 the line because we can't draw the cursor
17505 after the glyph. */
17506 row->continued_p = 1;
17507 it->current_x = new_x;
17508 it->continuation_lines_width += new_x;
17509 ++it->hpos;
17510 /* Record the maximum and minimum buffer
17511 positions seen so far in glyphs that will be
17512 displayed by this row. */
17513 if (it->bidi_p)
17514 RECORD_MAX_MIN_POS (it);
17515 if (i == nglyphs - 1)
17516 {
17517 /* If line-wrap is on, check if a previous
17518 wrap point was found. */
17519 if (wrap_row_used > 0
17520 /* Even if there is a previous wrap
17521 point, continue the line here as
17522 usual, if (i) the previous character
17523 was a space or tab AND (ii) the
17524 current character is not. */
17525 && (!may_wrap
17526 || IT_DISPLAYING_WHITESPACE (it)))
17527 goto back_to_wrap;
17528
17529 set_iterator_to_next (it, 1);
17530 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17531 {
17532 if (!get_next_display_element (it))
17533 {
17534 row->exact_window_width_line_p = 1;
17535 it->continuation_lines_width = 0;
17536 row->continued_p = 0;
17537 row->ends_at_zv_p = 1;
17538 }
17539 else if (ITERATOR_AT_END_OF_LINE_P (it))
17540 {
17541 row->continued_p = 0;
17542 row->exact_window_width_line_p = 1;
17543 }
17544 }
17545 }
17546 }
17547 else if (CHAR_GLYPH_PADDING_P (*glyph)
17548 && !FRAME_WINDOW_P (it->f))
17549 {
17550 /* A padding glyph that doesn't fit on this line.
17551 This means the whole character doesn't fit
17552 on the line. */
17553 if (row->reversed_p)
17554 unproduce_glyphs (it, row->used[TEXT_AREA]
17555 - n_glyphs_before);
17556 row->used[TEXT_AREA] = n_glyphs_before;
17557
17558 /* Fill the rest of the row with continuation
17559 glyphs like in 20.x. */
17560 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17561 < row->glyphs[1 + TEXT_AREA])
17562 produce_special_glyphs (it, IT_CONTINUATION);
17563
17564 row->continued_p = 1;
17565 it->current_x = x_before;
17566 it->continuation_lines_width += x_before;
17567
17568 /* Restore the height to what it was before the
17569 element not fitting on the line. */
17570 it->max_ascent = ascent;
17571 it->max_descent = descent;
17572 it->max_phys_ascent = phys_ascent;
17573 it->max_phys_descent = phys_descent;
17574 }
17575 else if (wrap_row_used > 0)
17576 {
17577 back_to_wrap:
17578 if (row->reversed_p)
17579 unproduce_glyphs (it,
17580 row->used[TEXT_AREA] - wrap_row_used);
17581 *it = wrap_it;
17582 it->continuation_lines_width += wrap_x;
17583 row->used[TEXT_AREA] = wrap_row_used;
17584 row->ascent = wrap_row_ascent;
17585 row->height = wrap_row_height;
17586 row->phys_ascent = wrap_row_phys_ascent;
17587 row->phys_height = wrap_row_phys_height;
17588 row->extra_line_spacing = wrap_row_extra_line_spacing;
17589 min_pos = wrap_row_min_pos;
17590 min_bpos = wrap_row_min_bpos;
17591 max_pos = wrap_row_max_pos;
17592 max_bpos = wrap_row_max_bpos;
17593 row->continued_p = 1;
17594 row->ends_at_zv_p = 0;
17595 row->exact_window_width_line_p = 0;
17596 it->continuation_lines_width += x;
17597
17598 /* Make sure that a non-default face is extended
17599 up to the right margin of the window. */
17600 extend_face_to_end_of_line (it);
17601 }
17602 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17603 {
17604 /* A TAB that extends past the right edge of the
17605 window. This produces a single glyph on
17606 window system frames. We leave the glyph in
17607 this row and let it fill the row, but don't
17608 consume the TAB. */
17609 it->continuation_lines_width += it->last_visible_x;
17610 row->ends_in_middle_of_char_p = 1;
17611 row->continued_p = 1;
17612 glyph->pixel_width = it->last_visible_x - x;
17613 it->starts_in_middle_of_char_p = 1;
17614 }
17615 else
17616 {
17617 /* Something other than a TAB that draws past
17618 the right edge of the window. Restore
17619 positions to values before the element. */
17620 if (row->reversed_p)
17621 unproduce_glyphs (it, row->used[TEXT_AREA]
17622 - (n_glyphs_before + i));
17623 row->used[TEXT_AREA] = n_glyphs_before + i;
17624
17625 /* Display continuation glyphs. */
17626 if (!FRAME_WINDOW_P (it->f))
17627 produce_special_glyphs (it, IT_CONTINUATION);
17628 row->continued_p = 1;
17629
17630 it->current_x = x_before;
17631 it->continuation_lines_width += x;
17632 extend_face_to_end_of_line (it);
17633
17634 if (nglyphs > 1 && i > 0)
17635 {
17636 row->ends_in_middle_of_char_p = 1;
17637 it->starts_in_middle_of_char_p = 1;
17638 }
17639
17640 /* Restore the height to what it was before the
17641 element not fitting on the line. */
17642 it->max_ascent = ascent;
17643 it->max_descent = descent;
17644 it->max_phys_ascent = phys_ascent;
17645 it->max_phys_descent = phys_descent;
17646 }
17647
17648 break;
17649 }
17650 else if (new_x > it->first_visible_x)
17651 {
17652 /* Increment number of glyphs actually displayed. */
17653 ++it->hpos;
17654
17655 /* Record the maximum and minimum buffer positions
17656 seen so far in glyphs that will be displayed by
17657 this row. */
17658 if (it->bidi_p)
17659 RECORD_MAX_MIN_POS (it);
17660
17661 if (x < it->first_visible_x)
17662 /* Glyph is partially visible, i.e. row starts at
17663 negative X position. */
17664 row->x = x - it->first_visible_x;
17665 }
17666 else
17667 {
17668 /* Glyph is completely off the left margin of the
17669 window. This should not happen because of the
17670 move_it_in_display_line at the start of this
17671 function, unless the text display area of the
17672 window is empty. */
17673 xassert (it->first_visible_x <= it->last_visible_x);
17674 }
17675 }
17676
17677 row->ascent = max (row->ascent, it->max_ascent);
17678 row->height = max (row->height, it->max_ascent + it->max_descent);
17679 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17680 row->phys_height = max (row->phys_height,
17681 it->max_phys_ascent + it->max_phys_descent);
17682 row->extra_line_spacing = max (row->extra_line_spacing,
17683 it->max_extra_line_spacing);
17684
17685 /* End of this display line if row is continued. */
17686 if (row->continued_p || row->ends_at_zv_p)
17687 break;
17688 }
17689
17690 at_end_of_line:
17691 /* Is this a line end? If yes, we're also done, after making
17692 sure that a non-default face is extended up to the right
17693 margin of the window. */
17694 if (ITERATOR_AT_END_OF_LINE_P (it))
17695 {
17696 int used_before = row->used[TEXT_AREA];
17697
17698 row->ends_in_newline_from_string_p = STRINGP (it->object);
17699
17700 /* Add a space at the end of the line that is used to
17701 display the cursor there. */
17702 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17703 append_space_for_newline (it, 0);
17704
17705 /* Extend the face to the end of the line. */
17706 extend_face_to_end_of_line (it);
17707
17708 /* Make sure we have the position. */
17709 if (used_before == 0)
17710 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17711
17712 /* Record the position of the newline, for use in
17713 find_row_edges. */
17714 it->eol_pos = it->current.pos;
17715
17716 /* Consume the line end. This skips over invisible lines. */
17717 set_iterator_to_next (it, 1);
17718 it->continuation_lines_width = 0;
17719 break;
17720 }
17721
17722 /* Proceed with next display element. Note that this skips
17723 over lines invisible because of selective display. */
17724 set_iterator_to_next (it, 1);
17725
17726 /* If we truncate lines, we are done when the last displayed
17727 glyphs reach past the right margin of the window. */
17728 if (it->line_wrap == TRUNCATE
17729 && (FRAME_WINDOW_P (it->f)
17730 ? (it->current_x >= it->last_visible_x)
17731 : (it->current_x > it->last_visible_x)))
17732 {
17733 /* Maybe add truncation glyphs. */
17734 if (!FRAME_WINDOW_P (it->f))
17735 {
17736 int i, n;
17737
17738 if (!row->reversed_p)
17739 {
17740 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17741 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17742 break;
17743 }
17744 else
17745 {
17746 for (i = 0; i < row->used[TEXT_AREA]; i++)
17747 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17748 break;
17749 /* Remove any padding glyphs at the front of ROW, to
17750 make room for the truncation glyphs we will be
17751 adding below. The loop below always inserts at
17752 least one truncation glyph, so also remove the
17753 last glyph added to ROW. */
17754 unproduce_glyphs (it, i + 1);
17755 /* Adjust i for the loop below. */
17756 i = row->used[TEXT_AREA] - (i + 1);
17757 }
17758
17759 for (n = row->used[TEXT_AREA]; i < n; ++i)
17760 {
17761 row->used[TEXT_AREA] = i;
17762 produce_special_glyphs (it, IT_TRUNCATION);
17763 }
17764 }
17765 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17766 {
17767 /* Don't truncate if we can overflow newline into fringe. */
17768 if (!get_next_display_element (it))
17769 {
17770 it->continuation_lines_width = 0;
17771 row->ends_at_zv_p = 1;
17772 row->exact_window_width_line_p = 1;
17773 break;
17774 }
17775 if (ITERATOR_AT_END_OF_LINE_P (it))
17776 {
17777 row->exact_window_width_line_p = 1;
17778 goto at_end_of_line;
17779 }
17780 }
17781
17782 row->truncated_on_right_p = 1;
17783 it->continuation_lines_width = 0;
17784 reseat_at_next_visible_line_start (it, 0);
17785 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17786 it->hpos = hpos_before;
17787 it->current_x = x_before;
17788 break;
17789 }
17790 }
17791
17792 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17793 at the left window margin. */
17794 if (it->first_visible_x
17795 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17796 {
17797 if (!FRAME_WINDOW_P (it->f))
17798 insert_left_trunc_glyphs (it);
17799 row->truncated_on_left_p = 1;
17800 }
17801
17802 /* If the start of this line is the overlay arrow-position, then
17803 mark this glyph row as the one containing the overlay arrow.
17804 This is clearly a mess with variable size fonts. It would be
17805 better to let it be displayed like cursors under X. */
17806 if ((row->displays_text_p || !overlay_arrow_seen)
17807 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17808 !NILP (overlay_arrow_string)))
17809 {
17810 /* Overlay arrow in window redisplay is a fringe bitmap. */
17811 if (STRINGP (overlay_arrow_string))
17812 {
17813 struct glyph_row *arrow_row
17814 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17815 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17816 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17817 struct glyph *p = row->glyphs[TEXT_AREA];
17818 struct glyph *p2, *end;
17819
17820 /* Copy the arrow glyphs. */
17821 while (glyph < arrow_end)
17822 *p++ = *glyph++;
17823
17824 /* Throw away padding glyphs. */
17825 p2 = p;
17826 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17827 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17828 ++p2;
17829 if (p2 > p)
17830 {
17831 while (p2 < end)
17832 *p++ = *p2++;
17833 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17834 }
17835 }
17836 else
17837 {
17838 xassert (INTEGERP (overlay_arrow_string));
17839 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17840 }
17841 overlay_arrow_seen = 1;
17842 }
17843
17844 /* Compute pixel dimensions of this line. */
17845 compute_line_metrics (it);
17846
17847 /* Remember the position at which this line ends. */
17848 row->end = it->current;
17849 if (!it->bidi_p)
17850 {
17851 row->minpos = row->start.pos;
17852 row->maxpos = row->end.pos;
17853 }
17854 else
17855 {
17856 /* ROW->minpos and ROW->maxpos must be the smallest and
17857 `1 + the largest' buffer positions in ROW. But if ROW was
17858 bidi-reordered, these two positions can be anywhere in the
17859 row, so we must determine them now. */
17860 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17861 }
17862
17863 /* Record whether this row ends inside an ellipsis. */
17864 row->ends_in_ellipsis_p
17865 = (it->method == GET_FROM_DISPLAY_VECTOR
17866 && it->ellipsis_p);
17867
17868 /* Save fringe bitmaps in this row. */
17869 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17870 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17871 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17872 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17873
17874 it->left_user_fringe_bitmap = 0;
17875 it->left_user_fringe_face_id = 0;
17876 it->right_user_fringe_bitmap = 0;
17877 it->right_user_fringe_face_id = 0;
17878
17879 /* Maybe set the cursor. */
17880 cvpos = it->w->cursor.vpos;
17881 if ((cvpos < 0
17882 /* In bidi-reordered rows, keep checking for proper cursor
17883 position even if one has been found already, because buffer
17884 positions in such rows change non-linearly with ROW->VPOS,
17885 when a line is continued. One exception: when we are at ZV,
17886 display cursor on the first suitable glyph row, since all
17887 the empty rows after that also have their position set to ZV. */
17888 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17889 lines' rows is implemented for bidi-reordered rows. */
17890 || (it->bidi_p
17891 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17892 && PT >= MATRIX_ROW_START_CHARPOS (row)
17893 && PT <= MATRIX_ROW_END_CHARPOS (row)
17894 && cursor_row_p (it->w, row))
17895 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17896
17897 /* Highlight trailing whitespace. */
17898 if (!NILP (Vshow_trailing_whitespace))
17899 highlight_trailing_whitespace (it->f, it->glyph_row);
17900
17901 /* Prepare for the next line. This line starts horizontally at (X
17902 HPOS) = (0 0). Vertical positions are incremented. As a
17903 convenience for the caller, IT->glyph_row is set to the next
17904 row to be used. */
17905 it->current_x = it->hpos = 0;
17906 it->current_y += row->height;
17907 SET_TEXT_POS (it->eol_pos, 0, 0);
17908 ++it->vpos;
17909 ++it->glyph_row;
17910 /* The next row should by default use the same value of the
17911 reversed_p flag as this one. set_iterator_to_next decides when
17912 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17913 the flag accordingly. */
17914 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17915 it->glyph_row->reversed_p = row->reversed_p;
17916 it->start = row->end;
17917 return row->displays_text_p;
17918
17919 #undef RECORD_MAX_MIN_POS
17920 }
17921
17922 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17923 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17924 doc: /* Return paragraph direction at point in BUFFER.
17925 Value is either `left-to-right' or `right-to-left'.
17926 If BUFFER is omitted or nil, it defaults to the current buffer.
17927
17928 Paragraph direction determines how the text in the paragraph is displayed.
17929 In left-to-right paragraphs, text begins at the left margin of the window
17930 and the reading direction is generally left to right. In right-to-left
17931 paragraphs, text begins at the right margin and is read from right to left.
17932
17933 See also `bidi-paragraph-direction'. */)
17934 (Lisp_Object buffer)
17935 {
17936 struct buffer *buf;
17937 struct buffer *old;
17938
17939 if (NILP (buffer))
17940 buf = current_buffer;
17941 else
17942 {
17943 CHECK_BUFFER (buffer);
17944 buf = XBUFFER (buffer);
17945 old = current_buffer;
17946 }
17947
17948 if (NILP (buf->bidi_display_reordering))
17949 return Qleft_to_right;
17950 else if (!NILP (buf->bidi_paragraph_direction))
17951 return buf->bidi_paragraph_direction;
17952 else
17953 {
17954 /* Determine the direction from buffer text. We could try to
17955 use current_matrix if it is up to date, but this seems fast
17956 enough as it is. */
17957 struct bidi_it itb;
17958 EMACS_INT pos = BUF_PT (buf);
17959 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17960
17961 if (buf != current_buffer)
17962 set_buffer_temp (buf);
17963 /* Find previous non-empty line. */
17964 if (pos >= ZV && pos > BEGV)
17965 {
17966 pos--;
17967 bytepos = CHAR_TO_BYTE (pos);
17968 }
17969 while (FETCH_BYTE (bytepos) == '\n')
17970 {
17971 if (bytepos <= BEGV_BYTE)
17972 break;
17973 bytepos--;
17974 pos--;
17975 }
17976 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17977 bytepos--;
17978 itb.charpos = pos;
17979 itb.bytepos = bytepos;
17980 itb.first_elt = 1;
17981
17982 bidi_paragraph_init (NEUTRAL_DIR, &itb);
17983 if (buf != current_buffer)
17984 set_buffer_temp (old);
17985 switch (itb.paragraph_dir)
17986 {
17987 case L2R:
17988 return Qleft_to_right;
17989 break;
17990 case R2L:
17991 return Qright_to_left;
17992 break;
17993 default:
17994 abort ();
17995 }
17996 }
17997 }
17998
17999
18000 \f
18001 /***********************************************************************
18002 Menu Bar
18003 ***********************************************************************/
18004
18005 /* Redisplay the menu bar in the frame for window W.
18006
18007 The menu bar of X frames that don't have X toolkit support is
18008 displayed in a special window W->frame->menu_bar_window.
18009
18010 The menu bar of terminal frames is treated specially as far as
18011 glyph matrices are concerned. Menu bar lines are not part of
18012 windows, so the update is done directly on the frame matrix rows
18013 for the menu bar. */
18014
18015 static void
18016 display_menu_bar (struct window *w)
18017 {
18018 struct frame *f = XFRAME (WINDOW_FRAME (w));
18019 struct it it;
18020 Lisp_Object items;
18021 int i;
18022
18023 /* Don't do all this for graphical frames. */
18024 #ifdef HAVE_NTGUI
18025 if (FRAME_W32_P (f))
18026 return;
18027 #endif
18028 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18029 if (FRAME_X_P (f))
18030 return;
18031 #endif
18032
18033 #ifdef HAVE_NS
18034 if (FRAME_NS_P (f))
18035 return;
18036 #endif /* HAVE_NS */
18037
18038 #ifdef USE_X_TOOLKIT
18039 xassert (!FRAME_WINDOW_P (f));
18040 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18041 it.first_visible_x = 0;
18042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18043 #else /* not USE_X_TOOLKIT */
18044 if (FRAME_WINDOW_P (f))
18045 {
18046 /* Menu bar lines are displayed in the desired matrix of the
18047 dummy window menu_bar_window. */
18048 struct window *menu_w;
18049 xassert (WINDOWP (f->menu_bar_window));
18050 menu_w = XWINDOW (f->menu_bar_window);
18051 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18052 MENU_FACE_ID);
18053 it.first_visible_x = 0;
18054 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18055 }
18056 else
18057 {
18058 /* This is a TTY frame, i.e. character hpos/vpos are used as
18059 pixel x/y. */
18060 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18061 MENU_FACE_ID);
18062 it.first_visible_x = 0;
18063 it.last_visible_x = FRAME_COLS (f);
18064 }
18065 #endif /* not USE_X_TOOLKIT */
18066
18067 if (! mode_line_inverse_video)
18068 /* Force the menu-bar to be displayed in the default face. */
18069 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18070
18071 /* Clear all rows of the menu bar. */
18072 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18073 {
18074 struct glyph_row *row = it.glyph_row + i;
18075 clear_glyph_row (row);
18076 row->enabled_p = 1;
18077 row->full_width_p = 1;
18078 }
18079
18080 /* Display all items of the menu bar. */
18081 items = FRAME_MENU_BAR_ITEMS (it.f);
18082 for (i = 0; i < XVECTOR (items)->size; i += 4)
18083 {
18084 Lisp_Object string;
18085
18086 /* Stop at nil string. */
18087 string = AREF (items, i + 1);
18088 if (NILP (string))
18089 break;
18090
18091 /* Remember where item was displayed. */
18092 ASET (items, i + 3, make_number (it.hpos));
18093
18094 /* Display the item, pad with one space. */
18095 if (it.current_x < it.last_visible_x)
18096 display_string (NULL, string, Qnil, 0, 0, &it,
18097 SCHARS (string) + 1, 0, 0, -1);
18098 }
18099
18100 /* Fill out the line with spaces. */
18101 if (it.current_x < it.last_visible_x)
18102 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18103
18104 /* Compute the total height of the lines. */
18105 compute_line_metrics (&it);
18106 }
18107
18108
18109 \f
18110 /***********************************************************************
18111 Mode Line
18112 ***********************************************************************/
18113
18114 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18115 FORCE is non-zero, redisplay mode lines unconditionally.
18116 Otherwise, redisplay only mode lines that are garbaged. Value is
18117 the number of windows whose mode lines were redisplayed. */
18118
18119 static int
18120 redisplay_mode_lines (Lisp_Object window, int force)
18121 {
18122 int nwindows = 0;
18123
18124 while (!NILP (window))
18125 {
18126 struct window *w = XWINDOW (window);
18127
18128 if (WINDOWP (w->hchild))
18129 nwindows += redisplay_mode_lines (w->hchild, force);
18130 else if (WINDOWP (w->vchild))
18131 nwindows += redisplay_mode_lines (w->vchild, force);
18132 else if (force
18133 || FRAME_GARBAGED_P (XFRAME (w->frame))
18134 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18135 {
18136 struct text_pos lpoint;
18137 struct buffer *old = current_buffer;
18138
18139 /* Set the window's buffer for the mode line display. */
18140 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18141 set_buffer_internal_1 (XBUFFER (w->buffer));
18142
18143 /* Point refers normally to the selected window. For any
18144 other window, set up appropriate value. */
18145 if (!EQ (window, selected_window))
18146 {
18147 struct text_pos pt;
18148
18149 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18150 if (CHARPOS (pt) < BEGV)
18151 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18152 else if (CHARPOS (pt) > (ZV - 1))
18153 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18154 else
18155 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18156 }
18157
18158 /* Display mode lines. */
18159 clear_glyph_matrix (w->desired_matrix);
18160 if (display_mode_lines (w))
18161 {
18162 ++nwindows;
18163 w->must_be_updated_p = 1;
18164 }
18165
18166 /* Restore old settings. */
18167 set_buffer_internal_1 (old);
18168 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18169 }
18170
18171 window = w->next;
18172 }
18173
18174 return nwindows;
18175 }
18176
18177
18178 /* Display the mode and/or header line of window W. Value is the
18179 sum number of mode lines and header lines displayed. */
18180
18181 static int
18182 display_mode_lines (struct window *w)
18183 {
18184 Lisp_Object old_selected_window, old_selected_frame;
18185 int n = 0;
18186
18187 old_selected_frame = selected_frame;
18188 selected_frame = w->frame;
18189 old_selected_window = selected_window;
18190 XSETWINDOW (selected_window, w);
18191
18192 /* These will be set while the mode line specs are processed. */
18193 line_number_displayed = 0;
18194 w->column_number_displayed = Qnil;
18195
18196 if (WINDOW_WANTS_MODELINE_P (w))
18197 {
18198 struct window *sel_w = XWINDOW (old_selected_window);
18199
18200 /* Select mode line face based on the real selected window. */
18201 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18202 current_buffer->mode_line_format);
18203 ++n;
18204 }
18205
18206 if (WINDOW_WANTS_HEADER_LINE_P (w))
18207 {
18208 display_mode_line (w, HEADER_LINE_FACE_ID,
18209 current_buffer->header_line_format);
18210 ++n;
18211 }
18212
18213 selected_frame = old_selected_frame;
18214 selected_window = old_selected_window;
18215 return n;
18216 }
18217
18218
18219 /* Display mode or header line of window W. FACE_ID specifies which
18220 line to display; it is either MODE_LINE_FACE_ID or
18221 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18222 display. Value is the pixel height of the mode/header line
18223 displayed. */
18224
18225 static int
18226 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18227 {
18228 struct it it;
18229 struct face *face;
18230 int count = SPECPDL_INDEX ();
18231
18232 init_iterator (&it, w, -1, -1, NULL, face_id);
18233 /* Don't extend on a previously drawn mode-line.
18234 This may happen if called from pos_visible_p. */
18235 it.glyph_row->enabled_p = 0;
18236 prepare_desired_row (it.glyph_row);
18237
18238 it.glyph_row->mode_line_p = 1;
18239
18240 if (! mode_line_inverse_video)
18241 /* Force the mode-line to be displayed in the default face. */
18242 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18243
18244 record_unwind_protect (unwind_format_mode_line,
18245 format_mode_line_unwind_data (NULL, Qnil, 0));
18246
18247 mode_line_target = MODE_LINE_DISPLAY;
18248
18249 /* Temporarily make frame's keyboard the current kboard so that
18250 kboard-local variables in the mode_line_format will get the right
18251 values. */
18252 push_kboard (FRAME_KBOARD (it.f));
18253 record_unwind_save_match_data ();
18254 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18255 pop_kboard ();
18256
18257 unbind_to (count, Qnil);
18258
18259 /* Fill up with spaces. */
18260 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18261
18262 compute_line_metrics (&it);
18263 it.glyph_row->full_width_p = 1;
18264 it.glyph_row->continued_p = 0;
18265 it.glyph_row->truncated_on_left_p = 0;
18266 it.glyph_row->truncated_on_right_p = 0;
18267
18268 /* Make a 3D mode-line have a shadow at its right end. */
18269 face = FACE_FROM_ID (it.f, face_id);
18270 extend_face_to_end_of_line (&it);
18271 if (face->box != FACE_NO_BOX)
18272 {
18273 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18274 + it.glyph_row->used[TEXT_AREA] - 1);
18275 last->right_box_line_p = 1;
18276 }
18277
18278 return it.glyph_row->height;
18279 }
18280
18281 /* Move element ELT in LIST to the front of LIST.
18282 Return the updated list. */
18283
18284 static Lisp_Object
18285 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18286 {
18287 register Lisp_Object tail, prev;
18288 register Lisp_Object tem;
18289
18290 tail = list;
18291 prev = Qnil;
18292 while (CONSP (tail))
18293 {
18294 tem = XCAR (tail);
18295
18296 if (EQ (elt, tem))
18297 {
18298 /* Splice out the link TAIL. */
18299 if (NILP (prev))
18300 list = XCDR (tail);
18301 else
18302 Fsetcdr (prev, XCDR (tail));
18303
18304 /* Now make it the first. */
18305 Fsetcdr (tail, list);
18306 return tail;
18307 }
18308 else
18309 prev = tail;
18310 tail = XCDR (tail);
18311 QUIT;
18312 }
18313
18314 /* Not found--return unchanged LIST. */
18315 return list;
18316 }
18317
18318 /* Contribute ELT to the mode line for window IT->w. How it
18319 translates into text depends on its data type.
18320
18321 IT describes the display environment in which we display, as usual.
18322
18323 DEPTH is the depth in recursion. It is used to prevent
18324 infinite recursion here.
18325
18326 FIELD_WIDTH is the number of characters the display of ELT should
18327 occupy in the mode line, and PRECISION is the maximum number of
18328 characters to display from ELT's representation. See
18329 display_string for details.
18330
18331 Returns the hpos of the end of the text generated by ELT.
18332
18333 PROPS is a property list to add to any string we encounter.
18334
18335 If RISKY is nonzero, remove (disregard) any properties in any string
18336 we encounter, and ignore :eval and :propertize.
18337
18338 The global variable `mode_line_target' determines whether the
18339 output is passed to `store_mode_line_noprop',
18340 `store_mode_line_string', or `display_string'. */
18341
18342 static int
18343 display_mode_element (struct it *it, int depth, int field_width, int precision,
18344 Lisp_Object elt, Lisp_Object props, int risky)
18345 {
18346 int n = 0, field, prec;
18347 int literal = 0;
18348
18349 tail_recurse:
18350 if (depth > 100)
18351 elt = build_string ("*too-deep*");
18352
18353 depth++;
18354
18355 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18356 {
18357 case Lisp_String:
18358 {
18359 /* A string: output it and check for %-constructs within it. */
18360 unsigned char c;
18361 int offset = 0;
18362
18363 if (SCHARS (elt) > 0
18364 && (!NILP (props) || risky))
18365 {
18366 Lisp_Object oprops, aelt;
18367 oprops = Ftext_properties_at (make_number (0), elt);
18368
18369 /* If the starting string's properties are not what
18370 we want, translate the string. Also, if the string
18371 is risky, do that anyway. */
18372
18373 if (NILP (Fequal (props, oprops)) || risky)
18374 {
18375 /* If the starting string has properties,
18376 merge the specified ones onto the existing ones. */
18377 if (! NILP (oprops) && !risky)
18378 {
18379 Lisp_Object tem;
18380
18381 oprops = Fcopy_sequence (oprops);
18382 tem = props;
18383 while (CONSP (tem))
18384 {
18385 oprops = Fplist_put (oprops, XCAR (tem),
18386 XCAR (XCDR (tem)));
18387 tem = XCDR (XCDR (tem));
18388 }
18389 props = oprops;
18390 }
18391
18392 aelt = Fassoc (elt, mode_line_proptrans_alist);
18393 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18394 {
18395 /* AELT is what we want. Move it to the front
18396 without consing. */
18397 elt = XCAR (aelt);
18398 mode_line_proptrans_alist
18399 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18400 }
18401 else
18402 {
18403 Lisp_Object tem;
18404
18405 /* If AELT has the wrong props, it is useless.
18406 so get rid of it. */
18407 if (! NILP (aelt))
18408 mode_line_proptrans_alist
18409 = Fdelq (aelt, mode_line_proptrans_alist);
18410
18411 elt = Fcopy_sequence (elt);
18412 Fset_text_properties (make_number (0), Flength (elt),
18413 props, elt);
18414 /* Add this item to mode_line_proptrans_alist. */
18415 mode_line_proptrans_alist
18416 = Fcons (Fcons (elt, props),
18417 mode_line_proptrans_alist);
18418 /* Truncate mode_line_proptrans_alist
18419 to at most 50 elements. */
18420 tem = Fnthcdr (make_number (50),
18421 mode_line_proptrans_alist);
18422 if (! NILP (tem))
18423 XSETCDR (tem, Qnil);
18424 }
18425 }
18426 }
18427
18428 offset = 0;
18429
18430 if (literal)
18431 {
18432 prec = precision - n;
18433 switch (mode_line_target)
18434 {
18435 case MODE_LINE_NOPROP:
18436 case MODE_LINE_TITLE:
18437 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18438 break;
18439 case MODE_LINE_STRING:
18440 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18441 break;
18442 case MODE_LINE_DISPLAY:
18443 n += display_string (NULL, elt, Qnil, 0, 0, it,
18444 0, prec, 0, STRING_MULTIBYTE (elt));
18445 break;
18446 }
18447
18448 break;
18449 }
18450
18451 /* Handle the non-literal case. */
18452
18453 while ((precision <= 0 || n < precision)
18454 && SREF (elt, offset) != 0
18455 && (mode_line_target != MODE_LINE_DISPLAY
18456 || it->current_x < it->last_visible_x))
18457 {
18458 int last_offset = offset;
18459
18460 /* Advance to end of string or next format specifier. */
18461 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18462 ;
18463
18464 if (offset - 1 != last_offset)
18465 {
18466 int nchars, nbytes;
18467
18468 /* Output to end of string or up to '%'. Field width
18469 is length of string. Don't output more than
18470 PRECISION allows us. */
18471 offset--;
18472
18473 prec = c_string_width (SDATA (elt) + last_offset,
18474 offset - last_offset, precision - n,
18475 &nchars, &nbytes);
18476
18477 switch (mode_line_target)
18478 {
18479 case MODE_LINE_NOPROP:
18480 case MODE_LINE_TITLE:
18481 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18482 break;
18483 case MODE_LINE_STRING:
18484 {
18485 int bytepos = last_offset;
18486 int charpos = string_byte_to_char (elt, bytepos);
18487 int endpos = (precision <= 0
18488 ? string_byte_to_char (elt, offset)
18489 : charpos + nchars);
18490
18491 n += store_mode_line_string (NULL,
18492 Fsubstring (elt, make_number (charpos),
18493 make_number (endpos)),
18494 0, 0, 0, Qnil);
18495 }
18496 break;
18497 case MODE_LINE_DISPLAY:
18498 {
18499 int bytepos = last_offset;
18500 int charpos = string_byte_to_char (elt, bytepos);
18501
18502 if (precision <= 0)
18503 nchars = string_byte_to_char (elt, offset) - charpos;
18504 n += display_string (NULL, elt, Qnil, 0, charpos,
18505 it, 0, nchars, 0,
18506 STRING_MULTIBYTE (elt));
18507 }
18508 break;
18509 }
18510 }
18511 else /* c == '%' */
18512 {
18513 int percent_position = offset;
18514
18515 /* Get the specified minimum width. Zero means
18516 don't pad. */
18517 field = 0;
18518 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18519 field = field * 10 + c - '0';
18520
18521 /* Don't pad beyond the total padding allowed. */
18522 if (field_width - n > 0 && field > field_width - n)
18523 field = field_width - n;
18524
18525 /* Note that either PRECISION <= 0 or N < PRECISION. */
18526 prec = precision - n;
18527
18528 if (c == 'M')
18529 n += display_mode_element (it, depth, field, prec,
18530 Vglobal_mode_string, props,
18531 risky);
18532 else if (c != 0)
18533 {
18534 int multibyte;
18535 int bytepos, charpos;
18536 unsigned char *spec;
18537 Lisp_Object string;
18538
18539 bytepos = percent_position;
18540 charpos = (STRING_MULTIBYTE (elt)
18541 ? string_byte_to_char (elt, bytepos)
18542 : bytepos);
18543 spec = decode_mode_spec (it->w, c, field, prec, &string);
18544 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18545
18546 switch (mode_line_target)
18547 {
18548 case MODE_LINE_NOPROP:
18549 case MODE_LINE_TITLE:
18550 n += store_mode_line_noprop (spec, field, prec);
18551 break;
18552 case MODE_LINE_STRING:
18553 {
18554 int len = strlen (spec);
18555 Lisp_Object tem = make_string (spec, len);
18556 props = Ftext_properties_at (make_number (charpos), elt);
18557 /* Should only keep face property in props */
18558 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18559 }
18560 break;
18561 case MODE_LINE_DISPLAY:
18562 {
18563 int nglyphs_before, nwritten;
18564
18565 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18566 nwritten = display_string (spec, string, elt,
18567 charpos, 0, it,
18568 field, prec, 0,
18569 multibyte);
18570
18571 /* Assign to the glyphs written above the
18572 string where the `%x' came from, position
18573 of the `%'. */
18574 if (nwritten > 0)
18575 {
18576 struct glyph *glyph
18577 = (it->glyph_row->glyphs[TEXT_AREA]
18578 + nglyphs_before);
18579 int i;
18580
18581 for (i = 0; i < nwritten; ++i)
18582 {
18583 glyph[i].object = elt;
18584 glyph[i].charpos = charpos;
18585 }
18586
18587 n += nwritten;
18588 }
18589 }
18590 break;
18591 }
18592 }
18593 else /* c == 0 */
18594 break;
18595 }
18596 }
18597 }
18598 break;
18599
18600 case Lisp_Symbol:
18601 /* A symbol: process the value of the symbol recursively
18602 as if it appeared here directly. Avoid error if symbol void.
18603 Special case: if value of symbol is a string, output the string
18604 literally. */
18605 {
18606 register Lisp_Object tem;
18607
18608 /* If the variable is not marked as risky to set
18609 then its contents are risky to use. */
18610 if (NILP (Fget (elt, Qrisky_local_variable)))
18611 risky = 1;
18612
18613 tem = Fboundp (elt);
18614 if (!NILP (tem))
18615 {
18616 tem = Fsymbol_value (elt);
18617 /* If value is a string, output that string literally:
18618 don't check for % within it. */
18619 if (STRINGP (tem))
18620 literal = 1;
18621
18622 if (!EQ (tem, elt))
18623 {
18624 /* Give up right away for nil or t. */
18625 elt = tem;
18626 goto tail_recurse;
18627 }
18628 }
18629 }
18630 break;
18631
18632 case Lisp_Cons:
18633 {
18634 register Lisp_Object car, tem;
18635
18636 /* A cons cell: five distinct cases.
18637 If first element is :eval or :propertize, do something special.
18638 If first element is a string or a cons, process all the elements
18639 and effectively concatenate them.
18640 If first element is a negative number, truncate displaying cdr to
18641 at most that many characters. If positive, pad (with spaces)
18642 to at least that many characters.
18643 If first element is a symbol, process the cadr or caddr recursively
18644 according to whether the symbol's value is non-nil or nil. */
18645 car = XCAR (elt);
18646 if (EQ (car, QCeval))
18647 {
18648 /* An element of the form (:eval FORM) means evaluate FORM
18649 and use the result as mode line elements. */
18650
18651 if (risky)
18652 break;
18653
18654 if (CONSP (XCDR (elt)))
18655 {
18656 Lisp_Object spec;
18657 spec = safe_eval (XCAR (XCDR (elt)));
18658 n += display_mode_element (it, depth, field_width - n,
18659 precision - n, spec, props,
18660 risky);
18661 }
18662 }
18663 else if (EQ (car, QCpropertize))
18664 {
18665 /* An element of the form (:propertize ELT PROPS...)
18666 means display ELT but applying properties PROPS. */
18667
18668 if (risky)
18669 break;
18670
18671 if (CONSP (XCDR (elt)))
18672 n += display_mode_element (it, depth, field_width - n,
18673 precision - n, XCAR (XCDR (elt)),
18674 XCDR (XCDR (elt)), risky);
18675 }
18676 else if (SYMBOLP (car))
18677 {
18678 tem = Fboundp (car);
18679 elt = XCDR (elt);
18680 if (!CONSP (elt))
18681 goto invalid;
18682 /* elt is now the cdr, and we know it is a cons cell.
18683 Use its car if CAR has a non-nil value. */
18684 if (!NILP (tem))
18685 {
18686 tem = Fsymbol_value (car);
18687 if (!NILP (tem))
18688 {
18689 elt = XCAR (elt);
18690 goto tail_recurse;
18691 }
18692 }
18693 /* Symbol's value is nil (or symbol is unbound)
18694 Get the cddr of the original list
18695 and if possible find the caddr and use that. */
18696 elt = XCDR (elt);
18697 if (NILP (elt))
18698 break;
18699 else if (!CONSP (elt))
18700 goto invalid;
18701 elt = XCAR (elt);
18702 goto tail_recurse;
18703 }
18704 else if (INTEGERP (car))
18705 {
18706 register int lim = XINT (car);
18707 elt = XCDR (elt);
18708 if (lim < 0)
18709 {
18710 /* Negative int means reduce maximum width. */
18711 if (precision <= 0)
18712 precision = -lim;
18713 else
18714 precision = min (precision, -lim);
18715 }
18716 else if (lim > 0)
18717 {
18718 /* Padding specified. Don't let it be more than
18719 current maximum. */
18720 if (precision > 0)
18721 lim = min (precision, lim);
18722
18723 /* If that's more padding than already wanted, queue it.
18724 But don't reduce padding already specified even if
18725 that is beyond the current truncation point. */
18726 field_width = max (lim, field_width);
18727 }
18728 goto tail_recurse;
18729 }
18730 else if (STRINGP (car) || CONSP (car))
18731 {
18732 Lisp_Object halftail = elt;
18733 int len = 0;
18734
18735 while (CONSP (elt)
18736 && (precision <= 0 || n < precision))
18737 {
18738 n += display_mode_element (it, depth,
18739 /* Do padding only after the last
18740 element in the list. */
18741 (! CONSP (XCDR (elt))
18742 ? field_width - n
18743 : 0),
18744 precision - n, XCAR (elt),
18745 props, risky);
18746 elt = XCDR (elt);
18747 len++;
18748 if ((len & 1) == 0)
18749 halftail = XCDR (halftail);
18750 /* Check for cycle. */
18751 if (EQ (halftail, elt))
18752 break;
18753 }
18754 }
18755 }
18756 break;
18757
18758 default:
18759 invalid:
18760 elt = build_string ("*invalid*");
18761 goto tail_recurse;
18762 }
18763
18764 /* Pad to FIELD_WIDTH. */
18765 if (field_width > 0 && n < field_width)
18766 {
18767 switch (mode_line_target)
18768 {
18769 case MODE_LINE_NOPROP:
18770 case MODE_LINE_TITLE:
18771 n += store_mode_line_noprop ("", field_width - n, 0);
18772 break;
18773 case MODE_LINE_STRING:
18774 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18775 break;
18776 case MODE_LINE_DISPLAY:
18777 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18778 0, 0, 0);
18779 break;
18780 }
18781 }
18782
18783 return n;
18784 }
18785
18786 /* Store a mode-line string element in mode_line_string_list.
18787
18788 If STRING is non-null, display that C string. Otherwise, the Lisp
18789 string LISP_STRING is displayed.
18790
18791 FIELD_WIDTH is the minimum number of output glyphs to produce.
18792 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18793 with spaces. FIELD_WIDTH <= 0 means don't pad.
18794
18795 PRECISION is the maximum number of characters to output from
18796 STRING. PRECISION <= 0 means don't truncate the string.
18797
18798 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18799 properties to the string.
18800
18801 PROPS are the properties to add to the string.
18802 The mode_line_string_face face property is always added to the string.
18803 */
18804
18805 static int
18806 store_mode_line_string (char *string, Lisp_Object lisp_string, int copy_string,
18807 int field_width, int precision, Lisp_Object props)
18808 {
18809 int len;
18810 int n = 0;
18811
18812 if (string != NULL)
18813 {
18814 len = strlen (string);
18815 if (precision > 0 && len > precision)
18816 len = precision;
18817 lisp_string = make_string (string, len);
18818 if (NILP (props))
18819 props = mode_line_string_face_prop;
18820 else if (!NILP (mode_line_string_face))
18821 {
18822 Lisp_Object face = Fplist_get (props, Qface);
18823 props = Fcopy_sequence (props);
18824 if (NILP (face))
18825 face = mode_line_string_face;
18826 else
18827 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18828 props = Fplist_put (props, Qface, face);
18829 }
18830 Fadd_text_properties (make_number (0), make_number (len),
18831 props, lisp_string);
18832 }
18833 else
18834 {
18835 len = XFASTINT (Flength (lisp_string));
18836 if (precision > 0 && len > precision)
18837 {
18838 len = precision;
18839 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18840 precision = -1;
18841 }
18842 if (!NILP (mode_line_string_face))
18843 {
18844 Lisp_Object face;
18845 if (NILP (props))
18846 props = Ftext_properties_at (make_number (0), lisp_string);
18847 face = Fplist_get (props, Qface);
18848 if (NILP (face))
18849 face = mode_line_string_face;
18850 else
18851 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18852 props = Fcons (Qface, Fcons (face, Qnil));
18853 if (copy_string)
18854 lisp_string = Fcopy_sequence (lisp_string);
18855 }
18856 if (!NILP (props))
18857 Fadd_text_properties (make_number (0), make_number (len),
18858 props, lisp_string);
18859 }
18860
18861 if (len > 0)
18862 {
18863 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18864 n += len;
18865 }
18866
18867 if (field_width > len)
18868 {
18869 field_width -= len;
18870 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18871 if (!NILP (props))
18872 Fadd_text_properties (make_number (0), make_number (field_width),
18873 props, lisp_string);
18874 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18875 n += field_width;
18876 }
18877
18878 return n;
18879 }
18880
18881
18882 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18883 1, 4, 0,
18884 doc: /* Format a string out of a mode line format specification.
18885 First arg FORMAT specifies the mode line format (see `mode-line-format'
18886 for details) to use.
18887
18888 Optional second arg FACE specifies the face property to put
18889 on all characters for which no face is specified.
18890 The value t means whatever face the window's mode line currently uses
18891 \(either `mode-line' or `mode-line-inactive', depending).
18892 A value of nil means the default is no face property.
18893 If FACE is an integer, the value string has no text properties.
18894
18895 Optional third and fourth args WINDOW and BUFFER specify the window
18896 and buffer to use as the context for the formatting (defaults
18897 are the selected window and the window's buffer). */)
18898 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18899 {
18900 struct it it;
18901 int len;
18902 struct window *w;
18903 struct buffer *old_buffer = NULL;
18904 int face_id = -1;
18905 int no_props = INTEGERP (face);
18906 int count = SPECPDL_INDEX ();
18907 Lisp_Object str;
18908 int string_start = 0;
18909
18910 if (NILP (window))
18911 window = selected_window;
18912 CHECK_WINDOW (window);
18913 w = XWINDOW (window);
18914
18915 if (NILP (buffer))
18916 buffer = w->buffer;
18917 CHECK_BUFFER (buffer);
18918
18919 /* Make formatting the modeline a non-op when noninteractive, otherwise
18920 there will be problems later caused by a partially initialized frame. */
18921 if (NILP (format) || noninteractive)
18922 return empty_unibyte_string;
18923
18924 if (no_props)
18925 face = Qnil;
18926
18927 if (!NILP (face))
18928 {
18929 if (EQ (face, Qt))
18930 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18931 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18932 }
18933
18934 if (face_id < 0)
18935 face_id = DEFAULT_FACE_ID;
18936
18937 if (XBUFFER (buffer) != current_buffer)
18938 old_buffer = current_buffer;
18939
18940 /* Save things including mode_line_proptrans_alist,
18941 and set that to nil so that we don't alter the outer value. */
18942 record_unwind_protect (unwind_format_mode_line,
18943 format_mode_line_unwind_data
18944 (old_buffer, selected_window, 1));
18945 mode_line_proptrans_alist = Qnil;
18946
18947 Fselect_window (window, Qt);
18948 if (old_buffer)
18949 set_buffer_internal_1 (XBUFFER (buffer));
18950
18951 init_iterator (&it, w, -1, -1, NULL, face_id);
18952
18953 if (no_props)
18954 {
18955 mode_line_target = MODE_LINE_NOPROP;
18956 mode_line_string_face_prop = Qnil;
18957 mode_line_string_list = Qnil;
18958 string_start = MODE_LINE_NOPROP_LEN (0);
18959 }
18960 else
18961 {
18962 mode_line_target = MODE_LINE_STRING;
18963 mode_line_string_list = Qnil;
18964 mode_line_string_face = face;
18965 mode_line_string_face_prop
18966 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18967 }
18968
18969 push_kboard (FRAME_KBOARD (it.f));
18970 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18971 pop_kboard ();
18972
18973 if (no_props)
18974 {
18975 len = MODE_LINE_NOPROP_LEN (string_start);
18976 str = make_string (mode_line_noprop_buf + string_start, len);
18977 }
18978 else
18979 {
18980 mode_line_string_list = Fnreverse (mode_line_string_list);
18981 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18982 empty_unibyte_string);
18983 }
18984
18985 unbind_to (count, Qnil);
18986 return str;
18987 }
18988
18989 /* Write a null-terminated, right justified decimal representation of
18990 the positive integer D to BUF using a minimal field width WIDTH. */
18991
18992 static void
18993 pint2str (register char *buf, register int width, register int d)
18994 {
18995 register char *p = buf;
18996
18997 if (d <= 0)
18998 *p++ = '0';
18999 else
19000 {
19001 while (d > 0)
19002 {
19003 *p++ = d % 10 + '0';
19004 d /= 10;
19005 }
19006 }
19007
19008 for (width -= (int) (p - buf); width > 0; --width)
19009 *p++ = ' ';
19010 *p-- = '\0';
19011 while (p > buf)
19012 {
19013 d = *buf;
19014 *buf++ = *p;
19015 *p-- = d;
19016 }
19017 }
19018
19019 /* Write a null-terminated, right justified decimal and "human
19020 readable" representation of the nonnegative integer D to BUF using
19021 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19022
19023 static const char power_letter[] =
19024 {
19025 0, /* not used */
19026 'k', /* kilo */
19027 'M', /* mega */
19028 'G', /* giga */
19029 'T', /* tera */
19030 'P', /* peta */
19031 'E', /* exa */
19032 'Z', /* zetta */
19033 'Y' /* yotta */
19034 };
19035
19036 static void
19037 pint2hrstr (char *buf, int width, int d)
19038 {
19039 /* We aim to represent the nonnegative integer D as
19040 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19041 int quotient = d;
19042 int remainder = 0;
19043 /* -1 means: do not use TENTHS. */
19044 int tenths = -1;
19045 int exponent = 0;
19046
19047 /* Length of QUOTIENT.TENTHS as a string. */
19048 int length;
19049
19050 char * psuffix;
19051 char * p;
19052
19053 if (1000 <= quotient)
19054 {
19055 /* Scale to the appropriate EXPONENT. */
19056 do
19057 {
19058 remainder = quotient % 1000;
19059 quotient /= 1000;
19060 exponent++;
19061 }
19062 while (1000 <= quotient);
19063
19064 /* Round to nearest and decide whether to use TENTHS or not. */
19065 if (quotient <= 9)
19066 {
19067 tenths = remainder / 100;
19068 if (50 <= remainder % 100)
19069 {
19070 if (tenths < 9)
19071 tenths++;
19072 else
19073 {
19074 quotient++;
19075 if (quotient == 10)
19076 tenths = -1;
19077 else
19078 tenths = 0;
19079 }
19080 }
19081 }
19082 else
19083 if (500 <= remainder)
19084 {
19085 if (quotient < 999)
19086 quotient++;
19087 else
19088 {
19089 quotient = 1;
19090 exponent++;
19091 tenths = 0;
19092 }
19093 }
19094 }
19095
19096 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19097 if (tenths == -1 && quotient <= 99)
19098 if (quotient <= 9)
19099 length = 1;
19100 else
19101 length = 2;
19102 else
19103 length = 3;
19104 p = psuffix = buf + max (width, length);
19105
19106 /* Print EXPONENT. */
19107 if (exponent)
19108 *psuffix++ = power_letter[exponent];
19109 *psuffix = '\0';
19110
19111 /* Print TENTHS. */
19112 if (tenths >= 0)
19113 {
19114 *--p = '0' + tenths;
19115 *--p = '.';
19116 }
19117
19118 /* Print QUOTIENT. */
19119 do
19120 {
19121 int digit = quotient % 10;
19122 *--p = '0' + digit;
19123 }
19124 while ((quotient /= 10) != 0);
19125
19126 /* Print leading spaces. */
19127 while (buf < p)
19128 *--p = ' ';
19129 }
19130
19131 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19132 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19133 type of CODING_SYSTEM. Return updated pointer into BUF. */
19134
19135 static unsigned char invalid_eol_type[] = "(*invalid*)";
19136
19137 static char *
19138 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19139 {
19140 Lisp_Object val;
19141 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19142 const unsigned char *eol_str;
19143 int eol_str_len;
19144 /* The EOL conversion we are using. */
19145 Lisp_Object eoltype;
19146
19147 val = CODING_SYSTEM_SPEC (coding_system);
19148 eoltype = Qnil;
19149
19150 if (!VECTORP (val)) /* Not yet decided. */
19151 {
19152 if (multibyte)
19153 *buf++ = '-';
19154 if (eol_flag)
19155 eoltype = eol_mnemonic_undecided;
19156 /* Don't mention EOL conversion if it isn't decided. */
19157 }
19158 else
19159 {
19160 Lisp_Object attrs;
19161 Lisp_Object eolvalue;
19162
19163 attrs = AREF (val, 0);
19164 eolvalue = AREF (val, 2);
19165
19166 if (multibyte)
19167 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19168
19169 if (eol_flag)
19170 {
19171 /* The EOL conversion that is normal on this system. */
19172
19173 if (NILP (eolvalue)) /* Not yet decided. */
19174 eoltype = eol_mnemonic_undecided;
19175 else if (VECTORP (eolvalue)) /* Not yet decided. */
19176 eoltype = eol_mnemonic_undecided;
19177 else /* eolvalue is Qunix, Qdos, or Qmac. */
19178 eoltype = (EQ (eolvalue, Qunix)
19179 ? eol_mnemonic_unix
19180 : (EQ (eolvalue, Qdos) == 1
19181 ? eol_mnemonic_dos : eol_mnemonic_mac));
19182 }
19183 }
19184
19185 if (eol_flag)
19186 {
19187 /* Mention the EOL conversion if it is not the usual one. */
19188 if (STRINGP (eoltype))
19189 {
19190 eol_str = SDATA (eoltype);
19191 eol_str_len = SBYTES (eoltype);
19192 }
19193 else if (CHARACTERP (eoltype))
19194 {
19195 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19196 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19197 eol_str = tmp;
19198 }
19199 else
19200 {
19201 eol_str = invalid_eol_type;
19202 eol_str_len = sizeof (invalid_eol_type) - 1;
19203 }
19204 memcpy (buf, eol_str, eol_str_len);
19205 buf += eol_str_len;
19206 }
19207
19208 return buf;
19209 }
19210
19211 /* Return a string for the output of a mode line %-spec for window W,
19212 generated by character C. PRECISION >= 0 means don't return a
19213 string longer than that value. FIELD_WIDTH > 0 means pad the
19214 string returned with spaces to that value. Return a Lisp string in
19215 *STRING if the resulting string is taken from that Lisp string.
19216
19217 Note we operate on the current buffer for most purposes,
19218 the exception being w->base_line_pos. */
19219
19220 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19221
19222 static char *
19223 decode_mode_spec (struct window *w, register int c, int field_width,
19224 int precision, Lisp_Object *string)
19225 {
19226 Lisp_Object obj;
19227 struct frame *f = XFRAME (WINDOW_FRAME (w));
19228 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19229 struct buffer *b = current_buffer;
19230
19231 obj = Qnil;
19232 *string = Qnil;
19233
19234 switch (c)
19235 {
19236 case '*':
19237 if (!NILP (b->read_only))
19238 return "%";
19239 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19240 return "*";
19241 return "-";
19242
19243 case '+':
19244 /* This differs from %* only for a modified read-only buffer. */
19245 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19246 return "*";
19247 if (!NILP (b->read_only))
19248 return "%";
19249 return "-";
19250
19251 case '&':
19252 /* This differs from %* in ignoring read-only-ness. */
19253 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19254 return "*";
19255 return "-";
19256
19257 case '%':
19258 return "%";
19259
19260 case '[':
19261 {
19262 int i;
19263 char *p;
19264
19265 if (command_loop_level > 5)
19266 return "[[[... ";
19267 p = decode_mode_spec_buf;
19268 for (i = 0; i < command_loop_level; i++)
19269 *p++ = '[';
19270 *p = 0;
19271 return decode_mode_spec_buf;
19272 }
19273
19274 case ']':
19275 {
19276 int i;
19277 char *p;
19278
19279 if (command_loop_level > 5)
19280 return " ...]]]";
19281 p = decode_mode_spec_buf;
19282 for (i = 0; i < command_loop_level; i++)
19283 *p++ = ']';
19284 *p = 0;
19285 return decode_mode_spec_buf;
19286 }
19287
19288 case '-':
19289 {
19290 register int i;
19291
19292 /* Let lots_of_dashes be a string of infinite length. */
19293 if (mode_line_target == MODE_LINE_NOPROP ||
19294 mode_line_target == MODE_LINE_STRING)
19295 return "--";
19296 if (field_width <= 0
19297 || field_width > sizeof (lots_of_dashes))
19298 {
19299 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19300 decode_mode_spec_buf[i] = '-';
19301 decode_mode_spec_buf[i] = '\0';
19302 return decode_mode_spec_buf;
19303 }
19304 else
19305 return lots_of_dashes;
19306 }
19307
19308 case 'b':
19309 obj = b->name;
19310 break;
19311
19312 case 'c':
19313 /* %c and %l are ignored in `frame-title-format'.
19314 (In redisplay_internal, the frame title is drawn _before_ the
19315 windows are updated, so the stuff which depends on actual
19316 window contents (such as %l) may fail to render properly, or
19317 even crash emacs.) */
19318 if (mode_line_target == MODE_LINE_TITLE)
19319 return "";
19320 else
19321 {
19322 int col = (int) current_column (); /* iftc */
19323 w->column_number_displayed = make_number (col);
19324 pint2str (decode_mode_spec_buf, field_width, col);
19325 return decode_mode_spec_buf;
19326 }
19327
19328 case 'e':
19329 #ifndef SYSTEM_MALLOC
19330 {
19331 if (NILP (Vmemory_full))
19332 return "";
19333 else
19334 return "!MEM FULL! ";
19335 }
19336 #else
19337 return "";
19338 #endif
19339
19340 case 'F':
19341 /* %F displays the frame name. */
19342 if (!NILP (f->title))
19343 return (char *) SDATA (f->title);
19344 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19345 return (char *) SDATA (f->name);
19346 return "Emacs";
19347
19348 case 'f':
19349 obj = b->filename;
19350 break;
19351
19352 case 'i':
19353 {
19354 int size = ZV - BEGV;
19355 pint2str (decode_mode_spec_buf, field_width, size);
19356 return decode_mode_spec_buf;
19357 }
19358
19359 case 'I':
19360 {
19361 int size = ZV - BEGV;
19362 pint2hrstr (decode_mode_spec_buf, field_width, size);
19363 return decode_mode_spec_buf;
19364 }
19365
19366 case 'l':
19367 {
19368 int startpos, startpos_byte, line, linepos, linepos_byte;
19369 int topline, nlines, junk, height;
19370
19371 /* %c and %l are ignored in `frame-title-format'. */
19372 if (mode_line_target == MODE_LINE_TITLE)
19373 return "";
19374
19375 startpos = XMARKER (w->start)->charpos;
19376 startpos_byte = marker_byte_position (w->start);
19377 height = WINDOW_TOTAL_LINES (w);
19378
19379 /* If we decided that this buffer isn't suitable for line numbers,
19380 don't forget that too fast. */
19381 if (EQ (w->base_line_pos, w->buffer))
19382 goto no_value;
19383 /* But do forget it, if the window shows a different buffer now. */
19384 else if (BUFFERP (w->base_line_pos))
19385 w->base_line_pos = Qnil;
19386
19387 /* If the buffer is very big, don't waste time. */
19388 if (INTEGERP (Vline_number_display_limit)
19389 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19390 {
19391 w->base_line_pos = Qnil;
19392 w->base_line_number = Qnil;
19393 goto no_value;
19394 }
19395
19396 if (INTEGERP (w->base_line_number)
19397 && INTEGERP (w->base_line_pos)
19398 && XFASTINT (w->base_line_pos) <= startpos)
19399 {
19400 line = XFASTINT (w->base_line_number);
19401 linepos = XFASTINT (w->base_line_pos);
19402 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19403 }
19404 else
19405 {
19406 line = 1;
19407 linepos = BUF_BEGV (b);
19408 linepos_byte = BUF_BEGV_BYTE (b);
19409 }
19410
19411 /* Count lines from base line to window start position. */
19412 nlines = display_count_lines (linepos, linepos_byte,
19413 startpos_byte,
19414 startpos, &junk);
19415
19416 topline = nlines + line;
19417
19418 /* Determine a new base line, if the old one is too close
19419 or too far away, or if we did not have one.
19420 "Too close" means it's plausible a scroll-down would
19421 go back past it. */
19422 if (startpos == BUF_BEGV (b))
19423 {
19424 w->base_line_number = make_number (topline);
19425 w->base_line_pos = make_number (BUF_BEGV (b));
19426 }
19427 else if (nlines < height + 25 || nlines > height * 3 + 50
19428 || linepos == BUF_BEGV (b))
19429 {
19430 int limit = BUF_BEGV (b);
19431 int limit_byte = BUF_BEGV_BYTE (b);
19432 int position;
19433 int distance = (height * 2 + 30) * line_number_display_limit_width;
19434
19435 if (startpos - distance > limit)
19436 {
19437 limit = startpos - distance;
19438 limit_byte = CHAR_TO_BYTE (limit);
19439 }
19440
19441 nlines = display_count_lines (startpos, startpos_byte,
19442 limit_byte,
19443 - (height * 2 + 30),
19444 &position);
19445 /* If we couldn't find the lines we wanted within
19446 line_number_display_limit_width chars per line,
19447 give up on line numbers for this window. */
19448 if (position == limit_byte && limit == startpos - distance)
19449 {
19450 w->base_line_pos = w->buffer;
19451 w->base_line_number = Qnil;
19452 goto no_value;
19453 }
19454
19455 w->base_line_number = make_number (topline - nlines);
19456 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19457 }
19458
19459 /* Now count lines from the start pos to point. */
19460 nlines = display_count_lines (startpos, startpos_byte,
19461 PT_BYTE, PT, &junk);
19462
19463 /* Record that we did display the line number. */
19464 line_number_displayed = 1;
19465
19466 /* Make the string to show. */
19467 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19468 return decode_mode_spec_buf;
19469 no_value:
19470 {
19471 char* p = decode_mode_spec_buf;
19472 int pad = field_width - 2;
19473 while (pad-- > 0)
19474 *p++ = ' ';
19475 *p++ = '?';
19476 *p++ = '?';
19477 *p = '\0';
19478 return decode_mode_spec_buf;
19479 }
19480 }
19481 break;
19482
19483 case 'm':
19484 obj = b->mode_name;
19485 break;
19486
19487 case 'n':
19488 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19489 return " Narrow";
19490 break;
19491
19492 case 'p':
19493 {
19494 int pos = marker_position (w->start);
19495 int total = BUF_ZV (b) - BUF_BEGV (b);
19496
19497 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19498 {
19499 if (pos <= BUF_BEGV (b))
19500 return "All";
19501 else
19502 return "Bottom";
19503 }
19504 else if (pos <= BUF_BEGV (b))
19505 return "Top";
19506 else
19507 {
19508 if (total > 1000000)
19509 /* Do it differently for a large value, to avoid overflow. */
19510 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19511 else
19512 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19513 /* We can't normally display a 3-digit number,
19514 so get us a 2-digit number that is close. */
19515 if (total == 100)
19516 total = 99;
19517 sprintf (decode_mode_spec_buf, "%2d%%", total);
19518 return decode_mode_spec_buf;
19519 }
19520 }
19521
19522 /* Display percentage of size above the bottom of the screen. */
19523 case 'P':
19524 {
19525 int toppos = marker_position (w->start);
19526 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19527 int total = BUF_ZV (b) - BUF_BEGV (b);
19528
19529 if (botpos >= BUF_ZV (b))
19530 {
19531 if (toppos <= BUF_BEGV (b))
19532 return "All";
19533 else
19534 return "Bottom";
19535 }
19536 else
19537 {
19538 if (total > 1000000)
19539 /* Do it differently for a large value, to avoid overflow. */
19540 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19541 else
19542 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19543 /* We can't normally display a 3-digit number,
19544 so get us a 2-digit number that is close. */
19545 if (total == 100)
19546 total = 99;
19547 if (toppos <= BUF_BEGV (b))
19548 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19549 else
19550 sprintf (decode_mode_spec_buf, "%2d%%", total);
19551 return decode_mode_spec_buf;
19552 }
19553 }
19554
19555 case 's':
19556 /* status of process */
19557 obj = Fget_buffer_process (Fcurrent_buffer ());
19558 if (NILP (obj))
19559 return "no process";
19560 #ifndef MSDOS
19561 obj = Fsymbol_name (Fprocess_status (obj));
19562 #endif
19563 break;
19564
19565 case '@':
19566 {
19567 int count = inhibit_garbage_collection ();
19568 Lisp_Object val = call1 (intern ("file-remote-p"),
19569 current_buffer->directory);
19570 unbind_to (count, Qnil);
19571
19572 if (NILP (val))
19573 return "-";
19574 else
19575 return "@";
19576 }
19577
19578 case 't': /* indicate TEXT or BINARY */
19579 #ifdef MODE_LINE_BINARY_TEXT
19580 return MODE_LINE_BINARY_TEXT (b);
19581 #else
19582 return "T";
19583 #endif
19584
19585 case 'z':
19586 /* coding-system (not including end-of-line format) */
19587 case 'Z':
19588 /* coding-system (including end-of-line type) */
19589 {
19590 int eol_flag = (c == 'Z');
19591 char *p = decode_mode_spec_buf;
19592
19593 if (! FRAME_WINDOW_P (f))
19594 {
19595 /* No need to mention EOL here--the terminal never needs
19596 to do EOL conversion. */
19597 p = decode_mode_spec_coding (CODING_ID_NAME
19598 (FRAME_KEYBOARD_CODING (f)->id),
19599 p, 0);
19600 p = decode_mode_spec_coding (CODING_ID_NAME
19601 (FRAME_TERMINAL_CODING (f)->id),
19602 p, 0);
19603 }
19604 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19605 p, eol_flag);
19606
19607 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19608 #ifdef subprocesses
19609 obj = Fget_buffer_process (Fcurrent_buffer ());
19610 if (PROCESSP (obj))
19611 {
19612 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19613 p, eol_flag);
19614 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19615 p, eol_flag);
19616 }
19617 #endif /* subprocesses */
19618 #endif /* 0 */
19619 *p = 0;
19620 return decode_mode_spec_buf;
19621 }
19622 }
19623
19624 if (STRINGP (obj))
19625 {
19626 *string = obj;
19627 return (char *) SDATA (obj);
19628 }
19629 else
19630 return "";
19631 }
19632
19633
19634 /* Count up to COUNT lines starting from START / START_BYTE.
19635 But don't go beyond LIMIT_BYTE.
19636 Return the number of lines thus found (always nonnegative).
19637
19638 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19639
19640 static int
19641 display_count_lines (int start, int start_byte, int limit_byte, int count,
19642 int *byte_pos_ptr)
19643 {
19644 register unsigned char *cursor;
19645 unsigned char *base;
19646
19647 register int ceiling;
19648 register unsigned char *ceiling_addr;
19649 int orig_count = count;
19650
19651 /* If we are not in selective display mode,
19652 check only for newlines. */
19653 int selective_display = (!NILP (current_buffer->selective_display)
19654 && !INTEGERP (current_buffer->selective_display));
19655
19656 if (count > 0)
19657 {
19658 while (start_byte < limit_byte)
19659 {
19660 ceiling = BUFFER_CEILING_OF (start_byte);
19661 ceiling = min (limit_byte - 1, ceiling);
19662 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19663 base = (cursor = BYTE_POS_ADDR (start_byte));
19664 while (1)
19665 {
19666 if (selective_display)
19667 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19668 ;
19669 else
19670 while (*cursor != '\n' && ++cursor != ceiling_addr)
19671 ;
19672
19673 if (cursor != ceiling_addr)
19674 {
19675 if (--count == 0)
19676 {
19677 start_byte += cursor - base + 1;
19678 *byte_pos_ptr = start_byte;
19679 return orig_count;
19680 }
19681 else
19682 if (++cursor == ceiling_addr)
19683 break;
19684 }
19685 else
19686 break;
19687 }
19688 start_byte += cursor - base;
19689 }
19690 }
19691 else
19692 {
19693 while (start_byte > limit_byte)
19694 {
19695 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19696 ceiling = max (limit_byte, ceiling);
19697 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19698 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19699 while (1)
19700 {
19701 if (selective_display)
19702 while (--cursor != ceiling_addr
19703 && *cursor != '\n' && *cursor != 015)
19704 ;
19705 else
19706 while (--cursor != ceiling_addr && *cursor != '\n')
19707 ;
19708
19709 if (cursor != ceiling_addr)
19710 {
19711 if (++count == 0)
19712 {
19713 start_byte += cursor - base + 1;
19714 *byte_pos_ptr = start_byte;
19715 /* When scanning backwards, we should
19716 not count the newline posterior to which we stop. */
19717 return - orig_count - 1;
19718 }
19719 }
19720 else
19721 break;
19722 }
19723 /* Here we add 1 to compensate for the last decrement
19724 of CURSOR, which took it past the valid range. */
19725 start_byte += cursor - base + 1;
19726 }
19727 }
19728
19729 *byte_pos_ptr = limit_byte;
19730
19731 if (count < 0)
19732 return - orig_count + count;
19733 return orig_count - count;
19734
19735 }
19736
19737
19738 \f
19739 /***********************************************************************
19740 Displaying strings
19741 ***********************************************************************/
19742
19743 /* Display a NUL-terminated string, starting with index START.
19744
19745 If STRING is non-null, display that C string. Otherwise, the Lisp
19746 string LISP_STRING is displayed. There's a case that STRING is
19747 non-null and LISP_STRING is not nil. It means STRING is a string
19748 data of LISP_STRING. In that case, we display LISP_STRING while
19749 ignoring its text properties.
19750
19751 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19752 FACE_STRING. Display STRING or LISP_STRING with the face at
19753 FACE_STRING_POS in FACE_STRING:
19754
19755 Display the string in the environment given by IT, but use the
19756 standard display table, temporarily.
19757
19758 FIELD_WIDTH is the minimum number of output glyphs to produce.
19759 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19760 with spaces. If STRING has more characters, more than FIELD_WIDTH
19761 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19762
19763 PRECISION is the maximum number of characters to output from
19764 STRING. PRECISION < 0 means don't truncate the string.
19765
19766 This is roughly equivalent to printf format specifiers:
19767
19768 FIELD_WIDTH PRECISION PRINTF
19769 ----------------------------------------
19770 -1 -1 %s
19771 -1 10 %.10s
19772 10 -1 %10s
19773 20 10 %20.10s
19774
19775 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19776 display them, and < 0 means obey the current buffer's value of
19777 enable_multibyte_characters.
19778
19779 Value is the number of columns displayed. */
19780
19781 static int
19782 display_string (unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19783 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19784 int field_width, int precision, int max_x, int multibyte)
19785 {
19786 int hpos_at_start = it->hpos;
19787 int saved_face_id = it->face_id;
19788 struct glyph_row *row = it->glyph_row;
19789
19790 /* Initialize the iterator IT for iteration over STRING beginning
19791 with index START. */
19792 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19793 precision, field_width, multibyte);
19794 if (string && STRINGP (lisp_string))
19795 /* LISP_STRING is the one returned by decode_mode_spec. We should
19796 ignore its text properties. */
19797 it->stop_charpos = -1;
19798
19799 /* If displaying STRING, set up the face of the iterator
19800 from LISP_STRING, if that's given. */
19801 if (STRINGP (face_string))
19802 {
19803 EMACS_INT endptr;
19804 struct face *face;
19805
19806 it->face_id
19807 = face_at_string_position (it->w, face_string, face_string_pos,
19808 0, it->region_beg_charpos,
19809 it->region_end_charpos,
19810 &endptr, it->base_face_id, 0);
19811 face = FACE_FROM_ID (it->f, it->face_id);
19812 it->face_box_p = face->box != FACE_NO_BOX;
19813 }
19814
19815 /* Set max_x to the maximum allowed X position. Don't let it go
19816 beyond the right edge of the window. */
19817 if (max_x <= 0)
19818 max_x = it->last_visible_x;
19819 else
19820 max_x = min (max_x, it->last_visible_x);
19821
19822 /* Skip over display elements that are not visible. because IT->w is
19823 hscrolled. */
19824 if (it->current_x < it->first_visible_x)
19825 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19826 MOVE_TO_POS | MOVE_TO_X);
19827
19828 row->ascent = it->max_ascent;
19829 row->height = it->max_ascent + it->max_descent;
19830 row->phys_ascent = it->max_phys_ascent;
19831 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19832 row->extra_line_spacing = it->max_extra_line_spacing;
19833
19834 /* This condition is for the case that we are called with current_x
19835 past last_visible_x. */
19836 while (it->current_x < max_x)
19837 {
19838 int x_before, x, n_glyphs_before, i, nglyphs;
19839
19840 /* Get the next display element. */
19841 if (!get_next_display_element (it))
19842 break;
19843
19844 /* Produce glyphs. */
19845 x_before = it->current_x;
19846 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19847 PRODUCE_GLYPHS (it);
19848
19849 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19850 i = 0;
19851 x = x_before;
19852 while (i < nglyphs)
19853 {
19854 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19855
19856 if (it->line_wrap != TRUNCATE
19857 && x + glyph->pixel_width > max_x)
19858 {
19859 /* End of continued line or max_x reached. */
19860 if (CHAR_GLYPH_PADDING_P (*glyph))
19861 {
19862 /* A wide character is unbreakable. */
19863 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19864 it->current_x = x_before;
19865 }
19866 else
19867 {
19868 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19869 it->current_x = x;
19870 }
19871 break;
19872 }
19873 else if (x + glyph->pixel_width >= it->first_visible_x)
19874 {
19875 /* Glyph is at least partially visible. */
19876 ++it->hpos;
19877 if (x < it->first_visible_x)
19878 it->glyph_row->x = x - it->first_visible_x;
19879 }
19880 else
19881 {
19882 /* Glyph is off the left margin of the display area.
19883 Should not happen. */
19884 abort ();
19885 }
19886
19887 row->ascent = max (row->ascent, it->max_ascent);
19888 row->height = max (row->height, it->max_ascent + it->max_descent);
19889 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19890 row->phys_height = max (row->phys_height,
19891 it->max_phys_ascent + it->max_phys_descent);
19892 row->extra_line_spacing = max (row->extra_line_spacing,
19893 it->max_extra_line_spacing);
19894 x += glyph->pixel_width;
19895 ++i;
19896 }
19897
19898 /* Stop if max_x reached. */
19899 if (i < nglyphs)
19900 break;
19901
19902 /* Stop at line ends. */
19903 if (ITERATOR_AT_END_OF_LINE_P (it))
19904 {
19905 it->continuation_lines_width = 0;
19906 break;
19907 }
19908
19909 set_iterator_to_next (it, 1);
19910
19911 /* Stop if truncating at the right edge. */
19912 if (it->line_wrap == TRUNCATE
19913 && it->current_x >= it->last_visible_x)
19914 {
19915 /* Add truncation mark, but don't do it if the line is
19916 truncated at a padding space. */
19917 if (IT_CHARPOS (*it) < it->string_nchars)
19918 {
19919 if (!FRAME_WINDOW_P (it->f))
19920 {
19921 int i, n;
19922
19923 if (it->current_x > it->last_visible_x)
19924 {
19925 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19926 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19927 break;
19928 for (n = row->used[TEXT_AREA]; i < n; ++i)
19929 {
19930 row->used[TEXT_AREA] = i;
19931 produce_special_glyphs (it, IT_TRUNCATION);
19932 }
19933 }
19934 produce_special_glyphs (it, IT_TRUNCATION);
19935 }
19936 it->glyph_row->truncated_on_right_p = 1;
19937 }
19938 break;
19939 }
19940 }
19941
19942 /* Maybe insert a truncation at the left. */
19943 if (it->first_visible_x
19944 && IT_CHARPOS (*it) > 0)
19945 {
19946 if (!FRAME_WINDOW_P (it->f))
19947 insert_left_trunc_glyphs (it);
19948 it->glyph_row->truncated_on_left_p = 1;
19949 }
19950
19951 it->face_id = saved_face_id;
19952
19953 /* Value is number of columns displayed. */
19954 return it->hpos - hpos_at_start;
19955 }
19956
19957
19958 \f
19959 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19960 appears as an element of LIST or as the car of an element of LIST.
19961 If PROPVAL is a list, compare each element against LIST in that
19962 way, and return 1/2 if any element of PROPVAL is found in LIST.
19963 Otherwise return 0. This function cannot quit.
19964 The return value is 2 if the text is invisible but with an ellipsis
19965 and 1 if it's invisible and without an ellipsis. */
19966
19967 int
19968 invisible_p (register Lisp_Object propval, Lisp_Object list)
19969 {
19970 register Lisp_Object tail, proptail;
19971
19972 for (tail = list; CONSP (tail); tail = XCDR (tail))
19973 {
19974 register Lisp_Object tem;
19975 tem = XCAR (tail);
19976 if (EQ (propval, tem))
19977 return 1;
19978 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19979 return NILP (XCDR (tem)) ? 1 : 2;
19980 }
19981
19982 if (CONSP (propval))
19983 {
19984 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19985 {
19986 Lisp_Object propelt;
19987 propelt = XCAR (proptail);
19988 for (tail = list; CONSP (tail); tail = XCDR (tail))
19989 {
19990 register Lisp_Object tem;
19991 tem = XCAR (tail);
19992 if (EQ (propelt, tem))
19993 return 1;
19994 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19995 return NILP (XCDR (tem)) ? 1 : 2;
19996 }
19997 }
19998 }
19999
20000 return 0;
20001 }
20002
20003 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20004 doc: /* Non-nil if the property makes the text invisible.
20005 POS-OR-PROP can be a marker or number, in which case it is taken to be
20006 a position in the current buffer and the value of the `invisible' property
20007 is checked; or it can be some other value, which is then presumed to be the
20008 value of the `invisible' property of the text of interest.
20009 The non-nil value returned can be t for truly invisible text or something
20010 else if the text is replaced by an ellipsis. */)
20011 (Lisp_Object pos_or_prop)
20012 {
20013 Lisp_Object prop
20014 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20015 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20016 : pos_or_prop);
20017 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20018 return (invis == 0 ? Qnil
20019 : invis == 1 ? Qt
20020 : make_number (invis));
20021 }
20022
20023 /* Calculate a width or height in pixels from a specification using
20024 the following elements:
20025
20026 SPEC ::=
20027 NUM - a (fractional) multiple of the default font width/height
20028 (NUM) - specifies exactly NUM pixels
20029 UNIT - a fixed number of pixels, see below.
20030 ELEMENT - size of a display element in pixels, see below.
20031 (NUM . SPEC) - equals NUM * SPEC
20032 (+ SPEC SPEC ...) - add pixel values
20033 (- SPEC SPEC ...) - subtract pixel values
20034 (- SPEC) - negate pixel value
20035
20036 NUM ::=
20037 INT or FLOAT - a number constant
20038 SYMBOL - use symbol's (buffer local) variable binding.
20039
20040 UNIT ::=
20041 in - pixels per inch *)
20042 mm - pixels per 1/1000 meter *)
20043 cm - pixels per 1/100 meter *)
20044 width - width of current font in pixels.
20045 height - height of current font in pixels.
20046
20047 *) using the ratio(s) defined in display-pixels-per-inch.
20048
20049 ELEMENT ::=
20050
20051 left-fringe - left fringe width in pixels
20052 right-fringe - right fringe width in pixels
20053
20054 left-margin - left margin width in pixels
20055 right-margin - right margin width in pixels
20056
20057 scroll-bar - scroll-bar area width in pixels
20058
20059 Examples:
20060
20061 Pixels corresponding to 5 inches:
20062 (5 . in)
20063
20064 Total width of non-text areas on left side of window (if scroll-bar is on left):
20065 '(space :width (+ left-fringe left-margin scroll-bar))
20066
20067 Align to first text column (in header line):
20068 '(space :align-to 0)
20069
20070 Align to middle of text area minus half the width of variable `my-image'
20071 containing a loaded image:
20072 '(space :align-to (0.5 . (- text my-image)))
20073
20074 Width of left margin minus width of 1 character in the default font:
20075 '(space :width (- left-margin 1))
20076
20077 Width of left margin minus width of 2 characters in the current font:
20078 '(space :width (- left-margin (2 . width)))
20079
20080 Center 1 character over left-margin (in header line):
20081 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20082
20083 Different ways to express width of left fringe plus left margin minus one pixel:
20084 '(space :width (- (+ left-fringe left-margin) (1)))
20085 '(space :width (+ left-fringe left-margin (- (1))))
20086 '(space :width (+ left-fringe left-margin (-1)))
20087
20088 */
20089
20090 #define NUMVAL(X) \
20091 ((INTEGERP (X) || FLOATP (X)) \
20092 ? XFLOATINT (X) \
20093 : - 1)
20094
20095 int
20096 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20097 struct font *font, int width_p, int *align_to)
20098 {
20099 double pixels;
20100
20101 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20102 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20103
20104 if (NILP (prop))
20105 return OK_PIXELS (0);
20106
20107 xassert (FRAME_LIVE_P (it->f));
20108
20109 if (SYMBOLP (prop))
20110 {
20111 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20112 {
20113 char *unit = SDATA (SYMBOL_NAME (prop));
20114
20115 if (unit[0] == 'i' && unit[1] == 'n')
20116 pixels = 1.0;
20117 else if (unit[0] == 'm' && unit[1] == 'm')
20118 pixels = 25.4;
20119 else if (unit[0] == 'c' && unit[1] == 'm')
20120 pixels = 2.54;
20121 else
20122 pixels = 0;
20123 if (pixels > 0)
20124 {
20125 double ppi;
20126 #ifdef HAVE_WINDOW_SYSTEM
20127 if (FRAME_WINDOW_P (it->f)
20128 && (ppi = (width_p
20129 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20130 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20131 ppi > 0))
20132 return OK_PIXELS (ppi / pixels);
20133 #endif
20134
20135 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20136 || (CONSP (Vdisplay_pixels_per_inch)
20137 && (ppi = (width_p
20138 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20139 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20140 ppi > 0)))
20141 return OK_PIXELS (ppi / pixels);
20142
20143 return 0;
20144 }
20145 }
20146
20147 #ifdef HAVE_WINDOW_SYSTEM
20148 if (EQ (prop, Qheight))
20149 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20150 if (EQ (prop, Qwidth))
20151 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20152 #else
20153 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20154 return OK_PIXELS (1);
20155 #endif
20156
20157 if (EQ (prop, Qtext))
20158 return OK_PIXELS (width_p
20159 ? window_box_width (it->w, TEXT_AREA)
20160 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20161
20162 if (align_to && *align_to < 0)
20163 {
20164 *res = 0;
20165 if (EQ (prop, Qleft))
20166 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20167 if (EQ (prop, Qright))
20168 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20169 if (EQ (prop, Qcenter))
20170 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20171 + window_box_width (it->w, TEXT_AREA) / 2);
20172 if (EQ (prop, Qleft_fringe))
20173 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20174 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20175 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20176 if (EQ (prop, Qright_fringe))
20177 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20178 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20179 : window_box_right_offset (it->w, TEXT_AREA));
20180 if (EQ (prop, Qleft_margin))
20181 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20182 if (EQ (prop, Qright_margin))
20183 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20184 if (EQ (prop, Qscroll_bar))
20185 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20186 ? 0
20187 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20188 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20189 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20190 : 0)));
20191 }
20192 else
20193 {
20194 if (EQ (prop, Qleft_fringe))
20195 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20196 if (EQ (prop, Qright_fringe))
20197 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20198 if (EQ (prop, Qleft_margin))
20199 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20200 if (EQ (prop, Qright_margin))
20201 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20202 if (EQ (prop, Qscroll_bar))
20203 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20204 }
20205
20206 prop = Fbuffer_local_value (prop, it->w->buffer);
20207 }
20208
20209 if (INTEGERP (prop) || FLOATP (prop))
20210 {
20211 int base_unit = (width_p
20212 ? FRAME_COLUMN_WIDTH (it->f)
20213 : FRAME_LINE_HEIGHT (it->f));
20214 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20215 }
20216
20217 if (CONSP (prop))
20218 {
20219 Lisp_Object car = XCAR (prop);
20220 Lisp_Object cdr = XCDR (prop);
20221
20222 if (SYMBOLP (car))
20223 {
20224 #ifdef HAVE_WINDOW_SYSTEM
20225 if (FRAME_WINDOW_P (it->f)
20226 && valid_image_p (prop))
20227 {
20228 int id = lookup_image (it->f, prop);
20229 struct image *img = IMAGE_FROM_ID (it->f, id);
20230
20231 return OK_PIXELS (width_p ? img->width : img->height);
20232 }
20233 #endif
20234 if (EQ (car, Qplus) || EQ (car, Qminus))
20235 {
20236 int first = 1;
20237 double px;
20238
20239 pixels = 0;
20240 while (CONSP (cdr))
20241 {
20242 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20243 font, width_p, align_to))
20244 return 0;
20245 if (first)
20246 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20247 else
20248 pixels += px;
20249 cdr = XCDR (cdr);
20250 }
20251 if (EQ (car, Qminus))
20252 pixels = -pixels;
20253 return OK_PIXELS (pixels);
20254 }
20255
20256 car = Fbuffer_local_value (car, it->w->buffer);
20257 }
20258
20259 if (INTEGERP (car) || FLOATP (car))
20260 {
20261 double fact;
20262 pixels = XFLOATINT (car);
20263 if (NILP (cdr))
20264 return OK_PIXELS (pixels);
20265 if (calc_pixel_width_or_height (&fact, it, cdr,
20266 font, width_p, align_to))
20267 return OK_PIXELS (pixels * fact);
20268 return 0;
20269 }
20270
20271 return 0;
20272 }
20273
20274 return 0;
20275 }
20276
20277 \f
20278 /***********************************************************************
20279 Glyph Display
20280 ***********************************************************************/
20281
20282 #ifdef HAVE_WINDOW_SYSTEM
20283
20284 #if GLYPH_DEBUG
20285
20286 void
20287 dump_glyph_string (s)
20288 struct glyph_string *s;
20289 {
20290 fprintf (stderr, "glyph string\n");
20291 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20292 s->x, s->y, s->width, s->height);
20293 fprintf (stderr, " ybase = %d\n", s->ybase);
20294 fprintf (stderr, " hl = %d\n", s->hl);
20295 fprintf (stderr, " left overhang = %d, right = %d\n",
20296 s->left_overhang, s->right_overhang);
20297 fprintf (stderr, " nchars = %d\n", s->nchars);
20298 fprintf (stderr, " extends to end of line = %d\n",
20299 s->extends_to_end_of_line_p);
20300 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20301 fprintf (stderr, " bg width = %d\n", s->background_width);
20302 }
20303
20304 #endif /* GLYPH_DEBUG */
20305
20306 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20307 of XChar2b structures for S; it can't be allocated in
20308 init_glyph_string because it must be allocated via `alloca'. W
20309 is the window on which S is drawn. ROW and AREA are the glyph row
20310 and area within the row from which S is constructed. START is the
20311 index of the first glyph structure covered by S. HL is a
20312 face-override for drawing S. */
20313
20314 #ifdef HAVE_NTGUI
20315 #define OPTIONAL_HDC(hdc) HDC hdc,
20316 #define DECLARE_HDC(hdc) HDC hdc;
20317 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20318 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20319 #endif
20320
20321 #ifndef OPTIONAL_HDC
20322 #define OPTIONAL_HDC(hdc)
20323 #define DECLARE_HDC(hdc)
20324 #define ALLOCATE_HDC(hdc, f)
20325 #define RELEASE_HDC(hdc, f)
20326 #endif
20327
20328 static void
20329 init_glyph_string (struct glyph_string *s,
20330 OPTIONAL_HDC (hdc)
20331 XChar2b *char2b, struct window *w, struct glyph_row *row,
20332 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20333 {
20334 memset (s, 0, sizeof *s);
20335 s->w = w;
20336 s->f = XFRAME (w->frame);
20337 #ifdef HAVE_NTGUI
20338 s->hdc = hdc;
20339 #endif
20340 s->display = FRAME_X_DISPLAY (s->f);
20341 s->window = FRAME_X_WINDOW (s->f);
20342 s->char2b = char2b;
20343 s->hl = hl;
20344 s->row = row;
20345 s->area = area;
20346 s->first_glyph = row->glyphs[area] + start;
20347 s->height = row->height;
20348 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20349 s->ybase = s->y + row->ascent;
20350 }
20351
20352
20353 /* Append the list of glyph strings with head H and tail T to the list
20354 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20355
20356 static INLINE void
20357 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20358 struct glyph_string *h, struct glyph_string *t)
20359 {
20360 if (h)
20361 {
20362 if (*head)
20363 (*tail)->next = h;
20364 else
20365 *head = h;
20366 h->prev = *tail;
20367 *tail = t;
20368 }
20369 }
20370
20371
20372 /* Prepend the list of glyph strings with head H and tail T to the
20373 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20374 result. */
20375
20376 static INLINE void
20377 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20378 struct glyph_string *h, struct glyph_string *t)
20379 {
20380 if (h)
20381 {
20382 if (*head)
20383 (*head)->prev = t;
20384 else
20385 *tail = t;
20386 t->next = *head;
20387 *head = h;
20388 }
20389 }
20390
20391
20392 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20393 Set *HEAD and *TAIL to the resulting list. */
20394
20395 static INLINE void
20396 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20397 struct glyph_string *s)
20398 {
20399 s->next = s->prev = NULL;
20400 append_glyph_string_lists (head, tail, s, s);
20401 }
20402
20403
20404 /* Get face and two-byte form of character C in face FACE_ID on frame
20405 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20406 means we want to display multibyte text. DISPLAY_P non-zero means
20407 make sure that X resources for the face returned are allocated.
20408 Value is a pointer to a realized face that is ready for display if
20409 DISPLAY_P is non-zero. */
20410
20411 static INLINE struct face *
20412 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20413 XChar2b *char2b, int multibyte_p, int display_p)
20414 {
20415 struct face *face = FACE_FROM_ID (f, face_id);
20416
20417 if (face->font)
20418 {
20419 unsigned code = face->font->driver->encode_char (face->font, c);
20420
20421 if (code != FONT_INVALID_CODE)
20422 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20423 else
20424 STORE_XCHAR2B (char2b, 0, 0);
20425 }
20426
20427 /* Make sure X resources of the face are allocated. */
20428 #ifdef HAVE_X_WINDOWS
20429 if (display_p)
20430 #endif
20431 {
20432 xassert (face != NULL);
20433 PREPARE_FACE_FOR_DISPLAY (f, face);
20434 }
20435
20436 return face;
20437 }
20438
20439
20440 /* Get face and two-byte form of character glyph GLYPH on frame F.
20441 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20442 a pointer to a realized face that is ready for display. */
20443
20444 static INLINE struct face *
20445 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20446 XChar2b *char2b, int *two_byte_p)
20447 {
20448 struct face *face;
20449
20450 xassert (glyph->type == CHAR_GLYPH);
20451 face = FACE_FROM_ID (f, glyph->face_id);
20452
20453 if (two_byte_p)
20454 *two_byte_p = 0;
20455
20456 if (face->font)
20457 {
20458 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20459
20460 if (code != FONT_INVALID_CODE)
20461 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20462 else
20463 STORE_XCHAR2B (char2b, 0, 0);
20464 }
20465
20466 /* Make sure X resources of the face are allocated. */
20467 xassert (face != NULL);
20468 PREPARE_FACE_FOR_DISPLAY (f, face);
20469 return face;
20470 }
20471
20472
20473 /* Fill glyph string S with composition components specified by S->cmp.
20474
20475 BASE_FACE is the base face of the composition.
20476 S->cmp_from is the index of the first component for S.
20477
20478 OVERLAPS non-zero means S should draw the foreground only, and use
20479 its physical height for clipping. See also draw_glyphs.
20480
20481 Value is the index of a component not in S. */
20482
20483 static int
20484 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20485 int overlaps)
20486 {
20487 int i;
20488 /* For all glyphs of this composition, starting at the offset
20489 S->cmp_from, until we reach the end of the definition or encounter a
20490 glyph that requires the different face, add it to S. */
20491 struct face *face;
20492
20493 xassert (s);
20494
20495 s->for_overlaps = overlaps;
20496 s->face = NULL;
20497 s->font = NULL;
20498 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20499 {
20500 int c = COMPOSITION_GLYPH (s->cmp, i);
20501
20502 if (c != '\t')
20503 {
20504 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20505 -1, Qnil);
20506
20507 face = get_char_face_and_encoding (s->f, c, face_id,
20508 s->char2b + i, 1, 1);
20509 if (face)
20510 {
20511 if (! s->face)
20512 {
20513 s->face = face;
20514 s->font = s->face->font;
20515 }
20516 else if (s->face != face)
20517 break;
20518 }
20519 }
20520 ++s->nchars;
20521 }
20522 s->cmp_to = i;
20523
20524 /* All glyph strings for the same composition has the same width,
20525 i.e. the width set for the first component of the composition. */
20526 s->width = s->first_glyph->pixel_width;
20527
20528 /* If the specified font could not be loaded, use the frame's
20529 default font, but record the fact that we couldn't load it in
20530 the glyph string so that we can draw rectangles for the
20531 characters of the glyph string. */
20532 if (s->font == NULL)
20533 {
20534 s->font_not_found_p = 1;
20535 s->font = FRAME_FONT (s->f);
20536 }
20537
20538 /* Adjust base line for subscript/superscript text. */
20539 s->ybase += s->first_glyph->voffset;
20540
20541 /* This glyph string must always be drawn with 16-bit functions. */
20542 s->two_byte_p = 1;
20543
20544 return s->cmp_to;
20545 }
20546
20547 static int
20548 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20549 int start, int end, int overlaps)
20550 {
20551 struct glyph *glyph, *last;
20552 Lisp_Object lgstring;
20553 int i;
20554
20555 s->for_overlaps = overlaps;
20556 glyph = s->row->glyphs[s->area] + start;
20557 last = s->row->glyphs[s->area] + end;
20558 s->cmp_id = glyph->u.cmp.id;
20559 s->cmp_from = glyph->u.cmp.from;
20560 s->cmp_to = glyph->u.cmp.to + 1;
20561 s->face = FACE_FROM_ID (s->f, face_id);
20562 lgstring = composition_gstring_from_id (s->cmp_id);
20563 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20564 glyph++;
20565 while (glyph < last
20566 && glyph->u.cmp.automatic
20567 && glyph->u.cmp.id == s->cmp_id
20568 && s->cmp_to == glyph->u.cmp.from)
20569 s->cmp_to = (glyph++)->u.cmp.to + 1;
20570
20571 for (i = s->cmp_from; i < s->cmp_to; i++)
20572 {
20573 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20574 unsigned code = LGLYPH_CODE (lglyph);
20575
20576 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20577 }
20578 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20579 return glyph - s->row->glyphs[s->area];
20580 }
20581
20582
20583 /* Fill glyph string S from a sequence of character glyphs.
20584
20585 FACE_ID is the face id of the string. START is the index of the
20586 first glyph to consider, END is the index of the last + 1.
20587 OVERLAPS non-zero means S should draw the foreground only, and use
20588 its physical height for clipping. See also draw_glyphs.
20589
20590 Value is the index of the first glyph not in S. */
20591
20592 static int
20593 fill_glyph_string (struct glyph_string *s, int face_id,
20594 int start, int end, int overlaps)
20595 {
20596 struct glyph *glyph, *last;
20597 int voffset;
20598 int glyph_not_available_p;
20599
20600 xassert (s->f == XFRAME (s->w->frame));
20601 xassert (s->nchars == 0);
20602 xassert (start >= 0 && end > start);
20603
20604 s->for_overlaps = overlaps;
20605 glyph = s->row->glyphs[s->area] + start;
20606 last = s->row->glyphs[s->area] + end;
20607 voffset = glyph->voffset;
20608 s->padding_p = glyph->padding_p;
20609 glyph_not_available_p = glyph->glyph_not_available_p;
20610
20611 while (glyph < last
20612 && glyph->type == CHAR_GLYPH
20613 && glyph->voffset == voffset
20614 /* Same face id implies same font, nowadays. */
20615 && glyph->face_id == face_id
20616 && glyph->glyph_not_available_p == glyph_not_available_p)
20617 {
20618 int two_byte_p;
20619
20620 s->face = get_glyph_face_and_encoding (s->f, glyph,
20621 s->char2b + s->nchars,
20622 &two_byte_p);
20623 s->two_byte_p = two_byte_p;
20624 ++s->nchars;
20625 xassert (s->nchars <= end - start);
20626 s->width += glyph->pixel_width;
20627 if (glyph++->padding_p != s->padding_p)
20628 break;
20629 }
20630
20631 s->font = s->face->font;
20632
20633 /* If the specified font could not be loaded, use the frame's font,
20634 but record the fact that we couldn't load it in
20635 S->font_not_found_p so that we can draw rectangles for the
20636 characters of the glyph string. */
20637 if (s->font == NULL || glyph_not_available_p)
20638 {
20639 s->font_not_found_p = 1;
20640 s->font = FRAME_FONT (s->f);
20641 }
20642
20643 /* Adjust base line for subscript/superscript text. */
20644 s->ybase += voffset;
20645
20646 xassert (s->face && s->face->gc);
20647 return glyph - s->row->glyphs[s->area];
20648 }
20649
20650
20651 /* Fill glyph string S from image glyph S->first_glyph. */
20652
20653 static void
20654 fill_image_glyph_string (struct glyph_string *s)
20655 {
20656 xassert (s->first_glyph->type == IMAGE_GLYPH);
20657 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20658 xassert (s->img);
20659 s->slice = s->first_glyph->slice;
20660 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20661 s->font = s->face->font;
20662 s->width = s->first_glyph->pixel_width;
20663
20664 /* Adjust base line for subscript/superscript text. */
20665 s->ybase += s->first_glyph->voffset;
20666 }
20667
20668
20669 /* Fill glyph string S from a sequence of stretch glyphs.
20670
20671 ROW is the glyph row in which the glyphs are found, AREA is the
20672 area within the row. START is the index of the first glyph to
20673 consider, END is the index of the last + 1.
20674
20675 Value is the index of the first glyph not in S. */
20676
20677 static int
20678 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20679 enum glyph_row_area area, int start, int end)
20680 {
20681 struct glyph *glyph, *last;
20682 int voffset, face_id;
20683
20684 xassert (s->first_glyph->type == STRETCH_GLYPH);
20685
20686 glyph = s->row->glyphs[s->area] + start;
20687 last = s->row->glyphs[s->area] + end;
20688 face_id = glyph->face_id;
20689 s->face = FACE_FROM_ID (s->f, face_id);
20690 s->font = s->face->font;
20691 s->width = glyph->pixel_width;
20692 s->nchars = 1;
20693 voffset = glyph->voffset;
20694
20695 for (++glyph;
20696 (glyph < last
20697 && glyph->type == STRETCH_GLYPH
20698 && glyph->voffset == voffset
20699 && glyph->face_id == face_id);
20700 ++glyph)
20701 s->width += glyph->pixel_width;
20702
20703 /* Adjust base line for subscript/superscript text. */
20704 s->ybase += voffset;
20705
20706 /* The case that face->gc == 0 is handled when drawing the glyph
20707 string by calling PREPARE_FACE_FOR_DISPLAY. */
20708 xassert (s->face);
20709 return glyph - s->row->glyphs[s->area];
20710 }
20711
20712 static struct font_metrics *
20713 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20714 {
20715 static struct font_metrics metrics;
20716 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20717
20718 if (! font || code == FONT_INVALID_CODE)
20719 return NULL;
20720 font->driver->text_extents (font, &code, 1, &metrics);
20721 return &metrics;
20722 }
20723
20724 /* EXPORT for RIF:
20725 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20726 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20727 assumed to be zero. */
20728
20729 void
20730 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20731 {
20732 *left = *right = 0;
20733
20734 if (glyph->type == CHAR_GLYPH)
20735 {
20736 struct face *face;
20737 XChar2b char2b;
20738 struct font_metrics *pcm;
20739
20740 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20741 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20742 {
20743 if (pcm->rbearing > pcm->width)
20744 *right = pcm->rbearing - pcm->width;
20745 if (pcm->lbearing < 0)
20746 *left = -pcm->lbearing;
20747 }
20748 }
20749 else if (glyph->type == COMPOSITE_GLYPH)
20750 {
20751 if (! glyph->u.cmp.automatic)
20752 {
20753 struct composition *cmp = composition_table[glyph->u.cmp.id];
20754
20755 if (cmp->rbearing > cmp->pixel_width)
20756 *right = cmp->rbearing - cmp->pixel_width;
20757 if (cmp->lbearing < 0)
20758 *left = - cmp->lbearing;
20759 }
20760 else
20761 {
20762 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20763 struct font_metrics metrics;
20764
20765 composition_gstring_width (gstring, glyph->u.cmp.from,
20766 glyph->u.cmp.to + 1, &metrics);
20767 if (metrics.rbearing > metrics.width)
20768 *right = metrics.rbearing - metrics.width;
20769 if (metrics.lbearing < 0)
20770 *left = - metrics.lbearing;
20771 }
20772 }
20773 }
20774
20775
20776 /* Return the index of the first glyph preceding glyph string S that
20777 is overwritten by S because of S's left overhang. Value is -1
20778 if no glyphs are overwritten. */
20779
20780 static int
20781 left_overwritten (struct glyph_string *s)
20782 {
20783 int k;
20784
20785 if (s->left_overhang)
20786 {
20787 int x = 0, i;
20788 struct glyph *glyphs = s->row->glyphs[s->area];
20789 int first = s->first_glyph - glyphs;
20790
20791 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20792 x -= glyphs[i].pixel_width;
20793
20794 k = i + 1;
20795 }
20796 else
20797 k = -1;
20798
20799 return k;
20800 }
20801
20802
20803 /* Return the index of the first glyph preceding glyph string S that
20804 is overwriting S because of its right overhang. Value is -1 if no
20805 glyph in front of S overwrites S. */
20806
20807 static int
20808 left_overwriting (struct glyph_string *s)
20809 {
20810 int i, k, x;
20811 struct glyph *glyphs = s->row->glyphs[s->area];
20812 int first = s->first_glyph - glyphs;
20813
20814 k = -1;
20815 x = 0;
20816 for (i = first - 1; i >= 0; --i)
20817 {
20818 int left, right;
20819 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20820 if (x + right > 0)
20821 k = i;
20822 x -= glyphs[i].pixel_width;
20823 }
20824
20825 return k;
20826 }
20827
20828
20829 /* Return the index of the last glyph following glyph string S that is
20830 overwritten by S because of S's right overhang. Value is -1 if
20831 no such glyph is found. */
20832
20833 static int
20834 right_overwritten (struct glyph_string *s)
20835 {
20836 int k = -1;
20837
20838 if (s->right_overhang)
20839 {
20840 int x = 0, i;
20841 struct glyph *glyphs = s->row->glyphs[s->area];
20842 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20843 int end = s->row->used[s->area];
20844
20845 for (i = first; i < end && s->right_overhang > x; ++i)
20846 x += glyphs[i].pixel_width;
20847
20848 k = i;
20849 }
20850
20851 return k;
20852 }
20853
20854
20855 /* Return the index of the last glyph following glyph string S that
20856 overwrites S because of its left overhang. Value is negative
20857 if no such glyph is found. */
20858
20859 static int
20860 right_overwriting (struct glyph_string *s)
20861 {
20862 int i, k, x;
20863 int end = s->row->used[s->area];
20864 struct glyph *glyphs = s->row->glyphs[s->area];
20865 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20866
20867 k = -1;
20868 x = 0;
20869 for (i = first; i < end; ++i)
20870 {
20871 int left, right;
20872 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20873 if (x - left < 0)
20874 k = i;
20875 x += glyphs[i].pixel_width;
20876 }
20877
20878 return k;
20879 }
20880
20881
20882 /* Set background width of glyph string S. START is the index of the
20883 first glyph following S. LAST_X is the right-most x-position + 1
20884 in the drawing area. */
20885
20886 static INLINE void
20887 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20888 {
20889 /* If the face of this glyph string has to be drawn to the end of
20890 the drawing area, set S->extends_to_end_of_line_p. */
20891
20892 if (start == s->row->used[s->area]
20893 && s->area == TEXT_AREA
20894 && ((s->row->fill_line_p
20895 && (s->hl == DRAW_NORMAL_TEXT
20896 || s->hl == DRAW_IMAGE_RAISED
20897 || s->hl == DRAW_IMAGE_SUNKEN))
20898 || s->hl == DRAW_MOUSE_FACE))
20899 s->extends_to_end_of_line_p = 1;
20900
20901 /* If S extends its face to the end of the line, set its
20902 background_width to the distance to the right edge of the drawing
20903 area. */
20904 if (s->extends_to_end_of_line_p)
20905 s->background_width = last_x - s->x + 1;
20906 else
20907 s->background_width = s->width;
20908 }
20909
20910
20911 /* Compute overhangs and x-positions for glyph string S and its
20912 predecessors, or successors. X is the starting x-position for S.
20913 BACKWARD_P non-zero means process predecessors. */
20914
20915 static void
20916 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20917 {
20918 if (backward_p)
20919 {
20920 while (s)
20921 {
20922 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20923 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20924 x -= s->width;
20925 s->x = x;
20926 s = s->prev;
20927 }
20928 }
20929 else
20930 {
20931 while (s)
20932 {
20933 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20934 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20935 s->x = x;
20936 x += s->width;
20937 s = s->next;
20938 }
20939 }
20940 }
20941
20942
20943
20944 /* The following macros are only called from draw_glyphs below.
20945 They reference the following parameters of that function directly:
20946 `w', `row', `area', and `overlap_p'
20947 as well as the following local variables:
20948 `s', `f', and `hdc' (in W32) */
20949
20950 #ifdef HAVE_NTGUI
20951 /* On W32, silently add local `hdc' variable to argument list of
20952 init_glyph_string. */
20953 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20954 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20955 #else
20956 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20957 init_glyph_string (s, char2b, w, row, area, start, hl)
20958 #endif
20959
20960 /* Add a glyph string for a stretch glyph to the list of strings
20961 between HEAD and TAIL. START is the index of the stretch glyph in
20962 row area AREA of glyph row ROW. END is the index of the last glyph
20963 in that glyph row area. X is the current output position assigned
20964 to the new glyph string constructed. HL overrides that face of the
20965 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20966 is the right-most x-position of the drawing area. */
20967
20968 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20969 and below -- keep them on one line. */
20970 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20971 do \
20972 { \
20973 s = (struct glyph_string *) alloca (sizeof *s); \
20974 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20975 START = fill_stretch_glyph_string (s, row, area, START, END); \
20976 append_glyph_string (&HEAD, &TAIL, s); \
20977 s->x = (X); \
20978 } \
20979 while (0)
20980
20981
20982 /* Add a glyph string for an image glyph to the list of strings
20983 between HEAD and TAIL. START is the index of the image glyph in
20984 row area AREA of glyph row ROW. END is the index of the last glyph
20985 in that glyph row area. X is the current output position assigned
20986 to the new glyph string constructed. HL overrides that face of the
20987 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20988 is the right-most x-position of the drawing area. */
20989
20990 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20991 do \
20992 { \
20993 s = (struct glyph_string *) alloca (sizeof *s); \
20994 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20995 fill_image_glyph_string (s); \
20996 append_glyph_string (&HEAD, &TAIL, s); \
20997 ++START; \
20998 s->x = (X); \
20999 } \
21000 while (0)
21001
21002
21003 /* Add a glyph string for a sequence of character glyphs to the list
21004 of strings between HEAD and TAIL. START is the index of the first
21005 glyph in row area AREA of glyph row ROW that is part of the new
21006 glyph string. END is the index of the last glyph in that glyph row
21007 area. X is the current output position assigned to the new glyph
21008 string constructed. HL overrides that face of the glyph; e.g. it
21009 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21010 right-most x-position of the drawing area. */
21011
21012 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21013 do \
21014 { \
21015 int face_id; \
21016 XChar2b *char2b; \
21017 \
21018 face_id = (row)->glyphs[area][START].face_id; \
21019 \
21020 s = (struct glyph_string *) alloca (sizeof *s); \
21021 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21022 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21023 append_glyph_string (&HEAD, &TAIL, s); \
21024 s->x = (X); \
21025 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21026 } \
21027 while (0)
21028
21029
21030 /* Add a glyph string for a composite sequence to the list of strings
21031 between HEAD and TAIL. START is the index of the first glyph in
21032 row area AREA of glyph row ROW that is part of the new glyph
21033 string. END is the index of the last glyph in that glyph row area.
21034 X is the current output position assigned to the new glyph string
21035 constructed. HL overrides that face of the glyph; e.g. it is
21036 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21037 x-position of the drawing area. */
21038
21039 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21040 do { \
21041 int face_id = (row)->glyphs[area][START].face_id; \
21042 struct face *base_face = FACE_FROM_ID (f, face_id); \
21043 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21044 struct composition *cmp = composition_table[cmp_id]; \
21045 XChar2b *char2b; \
21046 struct glyph_string *first_s; \
21047 int n; \
21048 \
21049 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21050 \
21051 /* Make glyph_strings for each glyph sequence that is drawable by \
21052 the same face, and append them to HEAD/TAIL. */ \
21053 for (n = 0; n < cmp->glyph_len;) \
21054 { \
21055 s = (struct glyph_string *) alloca (sizeof *s); \
21056 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21057 append_glyph_string (&(HEAD), &(TAIL), s); \
21058 s->cmp = cmp; \
21059 s->cmp_from = n; \
21060 s->x = (X); \
21061 if (n == 0) \
21062 first_s = s; \
21063 n = fill_composite_glyph_string (s, base_face, overlaps); \
21064 } \
21065 \
21066 ++START; \
21067 s = first_s; \
21068 } while (0)
21069
21070
21071 /* Add a glyph string for a glyph-string sequence to the list of strings
21072 between HEAD and TAIL. */
21073
21074 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21075 do { \
21076 int face_id; \
21077 XChar2b *char2b; \
21078 Lisp_Object gstring; \
21079 \
21080 face_id = (row)->glyphs[area][START].face_id; \
21081 gstring = (composition_gstring_from_id \
21082 ((row)->glyphs[area][START].u.cmp.id)); \
21083 s = (struct glyph_string *) alloca (sizeof *s); \
21084 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21085 * LGSTRING_GLYPH_LEN (gstring)); \
21086 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21087 append_glyph_string (&(HEAD), &(TAIL), s); \
21088 s->x = (X); \
21089 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21090 } while (0)
21091
21092
21093 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21094 of AREA of glyph row ROW on window W between indices START and END.
21095 HL overrides the face for drawing glyph strings, e.g. it is
21096 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21097 x-positions of the drawing area.
21098
21099 This is an ugly monster macro construct because we must use alloca
21100 to allocate glyph strings (because draw_glyphs can be called
21101 asynchronously). */
21102
21103 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21104 do \
21105 { \
21106 HEAD = TAIL = NULL; \
21107 while (START < END) \
21108 { \
21109 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21110 switch (first_glyph->type) \
21111 { \
21112 case CHAR_GLYPH: \
21113 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21114 HL, X, LAST_X); \
21115 break; \
21116 \
21117 case COMPOSITE_GLYPH: \
21118 if (first_glyph->u.cmp.automatic) \
21119 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21120 HL, X, LAST_X); \
21121 else \
21122 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21123 HL, X, LAST_X); \
21124 break; \
21125 \
21126 case STRETCH_GLYPH: \
21127 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21128 HL, X, LAST_X); \
21129 break; \
21130 \
21131 case IMAGE_GLYPH: \
21132 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21133 HL, X, LAST_X); \
21134 break; \
21135 \
21136 default: \
21137 abort (); \
21138 } \
21139 \
21140 if (s) \
21141 { \
21142 set_glyph_string_background_width (s, START, LAST_X); \
21143 (X) += s->width; \
21144 } \
21145 } \
21146 } while (0)
21147
21148
21149 /* Draw glyphs between START and END in AREA of ROW on window W,
21150 starting at x-position X. X is relative to AREA in W. HL is a
21151 face-override with the following meaning:
21152
21153 DRAW_NORMAL_TEXT draw normally
21154 DRAW_CURSOR draw in cursor face
21155 DRAW_MOUSE_FACE draw in mouse face.
21156 DRAW_INVERSE_VIDEO draw in mode line face
21157 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21158 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21159
21160 If OVERLAPS is non-zero, draw only the foreground of characters and
21161 clip to the physical height of ROW. Non-zero value also defines
21162 the overlapping part to be drawn:
21163
21164 OVERLAPS_PRED overlap with preceding rows
21165 OVERLAPS_SUCC overlap with succeeding rows
21166 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21167 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21168
21169 Value is the x-position reached, relative to AREA of W. */
21170
21171 static int
21172 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21173 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21174 enum draw_glyphs_face hl, int overlaps)
21175 {
21176 struct glyph_string *head, *tail;
21177 struct glyph_string *s;
21178 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21179 int i, j, x_reached, last_x, area_left = 0;
21180 struct frame *f = XFRAME (WINDOW_FRAME (w));
21181 DECLARE_HDC (hdc);
21182
21183 ALLOCATE_HDC (hdc, f);
21184
21185 /* Let's rather be paranoid than getting a SEGV. */
21186 end = min (end, row->used[area]);
21187 start = max (0, start);
21188 start = min (end, start);
21189
21190 /* Translate X to frame coordinates. Set last_x to the right
21191 end of the drawing area. */
21192 if (row->full_width_p)
21193 {
21194 /* X is relative to the left edge of W, without scroll bars
21195 or fringes. */
21196 area_left = WINDOW_LEFT_EDGE_X (w);
21197 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21198 }
21199 else
21200 {
21201 area_left = window_box_left (w, area);
21202 last_x = area_left + window_box_width (w, area);
21203 }
21204 x += area_left;
21205
21206 /* Build a doubly-linked list of glyph_string structures between
21207 head and tail from what we have to draw. Note that the macro
21208 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21209 the reason we use a separate variable `i'. */
21210 i = start;
21211 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21212 if (tail)
21213 x_reached = tail->x + tail->background_width;
21214 else
21215 x_reached = x;
21216
21217 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21218 the row, redraw some glyphs in front or following the glyph
21219 strings built above. */
21220 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21221 {
21222 struct glyph_string *h, *t;
21223 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21224 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21225 int dummy_x = 0;
21226
21227 /* If mouse highlighting is on, we may need to draw adjacent
21228 glyphs using mouse-face highlighting. */
21229 if (area == TEXT_AREA && row->mouse_face_p)
21230 {
21231 struct glyph_row *mouse_beg_row, *mouse_end_row;
21232
21233 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21234 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21235
21236 if (row >= mouse_beg_row && row <= mouse_end_row)
21237 {
21238 check_mouse_face = 1;
21239 mouse_beg_col = (row == mouse_beg_row)
21240 ? dpyinfo->mouse_face_beg_col : 0;
21241 mouse_end_col = (row == mouse_end_row)
21242 ? dpyinfo->mouse_face_end_col
21243 : row->used[TEXT_AREA];
21244 }
21245 }
21246
21247 /* Compute overhangs for all glyph strings. */
21248 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21249 for (s = head; s; s = s->next)
21250 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21251
21252 /* Prepend glyph strings for glyphs in front of the first glyph
21253 string that are overwritten because of the first glyph
21254 string's left overhang. The background of all strings
21255 prepended must be drawn because the first glyph string
21256 draws over it. */
21257 i = left_overwritten (head);
21258 if (i >= 0)
21259 {
21260 enum draw_glyphs_face overlap_hl;
21261
21262 /* If this row contains mouse highlighting, attempt to draw
21263 the overlapped glyphs with the correct highlight. This
21264 code fails if the overlap encompasses more than one glyph
21265 and mouse-highlight spans only some of these glyphs.
21266 However, making it work perfectly involves a lot more
21267 code, and I don't know if the pathological case occurs in
21268 practice, so we'll stick to this for now. --- cyd */
21269 if (check_mouse_face
21270 && mouse_beg_col < start && mouse_end_col > i)
21271 overlap_hl = DRAW_MOUSE_FACE;
21272 else
21273 overlap_hl = DRAW_NORMAL_TEXT;
21274
21275 j = i;
21276 BUILD_GLYPH_STRINGS (j, start, h, t,
21277 overlap_hl, dummy_x, last_x);
21278 start = i;
21279 compute_overhangs_and_x (t, head->x, 1);
21280 prepend_glyph_string_lists (&head, &tail, h, t);
21281 clip_head = head;
21282 }
21283
21284 /* Prepend glyph strings for glyphs in front of the first glyph
21285 string that overwrite that glyph string because of their
21286 right overhang. For these strings, only the foreground must
21287 be drawn, because it draws over the glyph string at `head'.
21288 The background must not be drawn because this would overwrite
21289 right overhangs of preceding glyphs for which no glyph
21290 strings exist. */
21291 i = left_overwriting (head);
21292 if (i >= 0)
21293 {
21294 enum draw_glyphs_face overlap_hl;
21295
21296 if (check_mouse_face
21297 && mouse_beg_col < start && mouse_end_col > i)
21298 overlap_hl = DRAW_MOUSE_FACE;
21299 else
21300 overlap_hl = DRAW_NORMAL_TEXT;
21301
21302 clip_head = head;
21303 BUILD_GLYPH_STRINGS (i, start, h, t,
21304 overlap_hl, dummy_x, last_x);
21305 for (s = h; s; s = s->next)
21306 s->background_filled_p = 1;
21307 compute_overhangs_and_x (t, head->x, 1);
21308 prepend_glyph_string_lists (&head, &tail, h, t);
21309 }
21310
21311 /* Append glyphs strings for glyphs following the last glyph
21312 string tail that are overwritten by tail. The background of
21313 these strings has to be drawn because tail's foreground draws
21314 over it. */
21315 i = right_overwritten (tail);
21316 if (i >= 0)
21317 {
21318 enum draw_glyphs_face overlap_hl;
21319
21320 if (check_mouse_face
21321 && mouse_beg_col < i && mouse_end_col > end)
21322 overlap_hl = DRAW_MOUSE_FACE;
21323 else
21324 overlap_hl = DRAW_NORMAL_TEXT;
21325
21326 BUILD_GLYPH_STRINGS (end, i, h, t,
21327 overlap_hl, x, last_x);
21328 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21329 we don't have `end = i;' here. */
21330 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21331 append_glyph_string_lists (&head, &tail, h, t);
21332 clip_tail = tail;
21333 }
21334
21335 /* Append glyph strings for glyphs following the last glyph
21336 string tail that overwrite tail. The foreground of such
21337 glyphs has to be drawn because it writes into the background
21338 of tail. The background must not be drawn because it could
21339 paint over the foreground of following glyphs. */
21340 i = right_overwriting (tail);
21341 if (i >= 0)
21342 {
21343 enum draw_glyphs_face overlap_hl;
21344 if (check_mouse_face
21345 && mouse_beg_col < i && mouse_end_col > end)
21346 overlap_hl = DRAW_MOUSE_FACE;
21347 else
21348 overlap_hl = DRAW_NORMAL_TEXT;
21349
21350 clip_tail = tail;
21351 i++; /* We must include the Ith glyph. */
21352 BUILD_GLYPH_STRINGS (end, i, h, t,
21353 overlap_hl, x, last_x);
21354 for (s = h; s; s = s->next)
21355 s->background_filled_p = 1;
21356 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21357 append_glyph_string_lists (&head, &tail, h, t);
21358 }
21359 if (clip_head || clip_tail)
21360 for (s = head; s; s = s->next)
21361 {
21362 s->clip_head = clip_head;
21363 s->clip_tail = clip_tail;
21364 }
21365 }
21366
21367 /* Draw all strings. */
21368 for (s = head; s; s = s->next)
21369 FRAME_RIF (f)->draw_glyph_string (s);
21370
21371 #ifndef HAVE_NS
21372 /* When focus a sole frame and move horizontally, this sets on_p to 0
21373 causing a failure to erase prev cursor position. */
21374 if (area == TEXT_AREA
21375 && !row->full_width_p
21376 /* When drawing overlapping rows, only the glyph strings'
21377 foreground is drawn, which doesn't erase a cursor
21378 completely. */
21379 && !overlaps)
21380 {
21381 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21382 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21383 : (tail ? tail->x + tail->background_width : x));
21384 x0 -= area_left;
21385 x1 -= area_left;
21386
21387 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21388 row->y, MATRIX_ROW_BOTTOM_Y (row));
21389 }
21390 #endif
21391
21392 /* Value is the x-position up to which drawn, relative to AREA of W.
21393 This doesn't include parts drawn because of overhangs. */
21394 if (row->full_width_p)
21395 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21396 else
21397 x_reached -= area_left;
21398
21399 RELEASE_HDC (hdc, f);
21400
21401 return x_reached;
21402 }
21403
21404 /* Expand row matrix if too narrow. Don't expand if area
21405 is not present. */
21406
21407 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21408 { \
21409 if (!fonts_changed_p \
21410 && (it->glyph_row->glyphs[area] \
21411 < it->glyph_row->glyphs[area + 1])) \
21412 { \
21413 it->w->ncols_scale_factor++; \
21414 fonts_changed_p = 1; \
21415 } \
21416 }
21417
21418 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21419 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21420
21421 static INLINE void
21422 append_glyph (struct it *it)
21423 {
21424 struct glyph *glyph;
21425 enum glyph_row_area area = it->area;
21426
21427 xassert (it->glyph_row);
21428 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21429
21430 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21431 if (glyph < it->glyph_row->glyphs[area + 1])
21432 {
21433 /* If the glyph row is reversed, we need to prepend the glyph
21434 rather than append it. */
21435 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21436 {
21437 struct glyph *g;
21438
21439 /* Make room for the additional glyph. */
21440 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21441 g[1] = *g;
21442 glyph = it->glyph_row->glyphs[area];
21443 }
21444 glyph->charpos = CHARPOS (it->position);
21445 glyph->object = it->object;
21446 if (it->pixel_width > 0)
21447 {
21448 glyph->pixel_width = it->pixel_width;
21449 glyph->padding_p = 0;
21450 }
21451 else
21452 {
21453 /* Assure at least 1-pixel width. Otherwise, cursor can't
21454 be displayed correctly. */
21455 glyph->pixel_width = 1;
21456 glyph->padding_p = 1;
21457 }
21458 glyph->ascent = it->ascent;
21459 glyph->descent = it->descent;
21460 glyph->voffset = it->voffset;
21461 glyph->type = CHAR_GLYPH;
21462 glyph->avoid_cursor_p = it->avoid_cursor_p;
21463 glyph->multibyte_p = it->multibyte_p;
21464 glyph->left_box_line_p = it->start_of_box_run_p;
21465 glyph->right_box_line_p = it->end_of_box_run_p;
21466 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21467 || it->phys_descent > it->descent);
21468 glyph->glyph_not_available_p = it->glyph_not_available_p;
21469 glyph->face_id = it->face_id;
21470 glyph->u.ch = it->char_to_display;
21471 glyph->slice = null_glyph_slice;
21472 glyph->font_type = FONT_TYPE_UNKNOWN;
21473 if (it->bidi_p)
21474 {
21475 glyph->resolved_level = it->bidi_it.resolved_level;
21476 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21477 abort ();
21478 glyph->bidi_type = it->bidi_it.type;
21479 }
21480 else
21481 {
21482 glyph->resolved_level = 0;
21483 glyph->bidi_type = UNKNOWN_BT;
21484 }
21485 ++it->glyph_row->used[area];
21486 }
21487 else
21488 IT_EXPAND_MATRIX_WIDTH (it, area);
21489 }
21490
21491 /* Store one glyph for the composition IT->cmp_it.id in
21492 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21493 non-null. */
21494
21495 static INLINE void
21496 append_composite_glyph (struct it *it)
21497 {
21498 struct glyph *glyph;
21499 enum glyph_row_area area = it->area;
21500
21501 xassert (it->glyph_row);
21502
21503 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21504 if (glyph < it->glyph_row->glyphs[area + 1])
21505 {
21506 /* If the glyph row is reversed, we need to prepend the glyph
21507 rather than append it. */
21508 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21509 {
21510 struct glyph *g;
21511
21512 /* Make room for the new glyph. */
21513 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21514 g[1] = *g;
21515 glyph = it->glyph_row->glyphs[it->area];
21516 }
21517 glyph->charpos = it->cmp_it.charpos;
21518 glyph->object = it->object;
21519 glyph->pixel_width = it->pixel_width;
21520 glyph->ascent = it->ascent;
21521 glyph->descent = it->descent;
21522 glyph->voffset = it->voffset;
21523 glyph->type = COMPOSITE_GLYPH;
21524 if (it->cmp_it.ch < 0)
21525 {
21526 glyph->u.cmp.automatic = 0;
21527 glyph->u.cmp.id = it->cmp_it.id;
21528 }
21529 else
21530 {
21531 glyph->u.cmp.automatic = 1;
21532 glyph->u.cmp.id = it->cmp_it.id;
21533 glyph->u.cmp.from = it->cmp_it.from;
21534 glyph->u.cmp.to = it->cmp_it.to - 1;
21535 }
21536 glyph->avoid_cursor_p = it->avoid_cursor_p;
21537 glyph->multibyte_p = it->multibyte_p;
21538 glyph->left_box_line_p = it->start_of_box_run_p;
21539 glyph->right_box_line_p = it->end_of_box_run_p;
21540 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21541 || it->phys_descent > it->descent);
21542 glyph->padding_p = 0;
21543 glyph->glyph_not_available_p = 0;
21544 glyph->face_id = it->face_id;
21545 glyph->slice = null_glyph_slice;
21546 glyph->font_type = FONT_TYPE_UNKNOWN;
21547 if (it->bidi_p)
21548 {
21549 glyph->resolved_level = it->bidi_it.resolved_level;
21550 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21551 abort ();
21552 glyph->bidi_type = it->bidi_it.type;
21553 }
21554 ++it->glyph_row->used[area];
21555 }
21556 else
21557 IT_EXPAND_MATRIX_WIDTH (it, area);
21558 }
21559
21560
21561 /* Change IT->ascent and IT->height according to the setting of
21562 IT->voffset. */
21563
21564 static INLINE void
21565 take_vertical_position_into_account (struct it *it)
21566 {
21567 if (it->voffset)
21568 {
21569 if (it->voffset < 0)
21570 /* Increase the ascent so that we can display the text higher
21571 in the line. */
21572 it->ascent -= it->voffset;
21573 else
21574 /* Increase the descent so that we can display the text lower
21575 in the line. */
21576 it->descent += it->voffset;
21577 }
21578 }
21579
21580
21581 /* Produce glyphs/get display metrics for the image IT is loaded with.
21582 See the description of struct display_iterator in dispextern.h for
21583 an overview of struct display_iterator. */
21584
21585 static void
21586 produce_image_glyph (struct it *it)
21587 {
21588 struct image *img;
21589 struct face *face;
21590 int glyph_ascent, crop;
21591 struct glyph_slice slice;
21592
21593 xassert (it->what == IT_IMAGE);
21594
21595 face = FACE_FROM_ID (it->f, it->face_id);
21596 xassert (face);
21597 /* Make sure X resources of the face is loaded. */
21598 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21599
21600 if (it->image_id < 0)
21601 {
21602 /* Fringe bitmap. */
21603 it->ascent = it->phys_ascent = 0;
21604 it->descent = it->phys_descent = 0;
21605 it->pixel_width = 0;
21606 it->nglyphs = 0;
21607 return;
21608 }
21609
21610 img = IMAGE_FROM_ID (it->f, it->image_id);
21611 xassert (img);
21612 /* Make sure X resources of the image is loaded. */
21613 prepare_image_for_display (it->f, img);
21614
21615 slice.x = slice.y = 0;
21616 slice.width = img->width;
21617 slice.height = img->height;
21618
21619 if (INTEGERP (it->slice.x))
21620 slice.x = XINT (it->slice.x);
21621 else if (FLOATP (it->slice.x))
21622 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21623
21624 if (INTEGERP (it->slice.y))
21625 slice.y = XINT (it->slice.y);
21626 else if (FLOATP (it->slice.y))
21627 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21628
21629 if (INTEGERP (it->slice.width))
21630 slice.width = XINT (it->slice.width);
21631 else if (FLOATP (it->slice.width))
21632 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21633
21634 if (INTEGERP (it->slice.height))
21635 slice.height = XINT (it->slice.height);
21636 else if (FLOATP (it->slice.height))
21637 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21638
21639 if (slice.x >= img->width)
21640 slice.x = img->width;
21641 if (slice.y >= img->height)
21642 slice.y = img->height;
21643 if (slice.x + slice.width >= img->width)
21644 slice.width = img->width - slice.x;
21645 if (slice.y + slice.height > img->height)
21646 slice.height = img->height - slice.y;
21647
21648 if (slice.width == 0 || slice.height == 0)
21649 return;
21650
21651 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21652
21653 it->descent = slice.height - glyph_ascent;
21654 if (slice.y == 0)
21655 it->descent += img->vmargin;
21656 if (slice.y + slice.height == img->height)
21657 it->descent += img->vmargin;
21658 it->phys_descent = it->descent;
21659
21660 it->pixel_width = slice.width;
21661 if (slice.x == 0)
21662 it->pixel_width += img->hmargin;
21663 if (slice.x + slice.width == img->width)
21664 it->pixel_width += img->hmargin;
21665
21666 /* It's quite possible for images to have an ascent greater than
21667 their height, so don't get confused in that case. */
21668 if (it->descent < 0)
21669 it->descent = 0;
21670
21671 it->nglyphs = 1;
21672
21673 if (face->box != FACE_NO_BOX)
21674 {
21675 if (face->box_line_width > 0)
21676 {
21677 if (slice.y == 0)
21678 it->ascent += face->box_line_width;
21679 if (slice.y + slice.height == img->height)
21680 it->descent += face->box_line_width;
21681 }
21682
21683 if (it->start_of_box_run_p && slice.x == 0)
21684 it->pixel_width += eabs (face->box_line_width);
21685 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21686 it->pixel_width += eabs (face->box_line_width);
21687 }
21688
21689 take_vertical_position_into_account (it);
21690
21691 /* Automatically crop wide image glyphs at right edge so we can
21692 draw the cursor on same display row. */
21693 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21694 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21695 {
21696 it->pixel_width -= crop;
21697 slice.width -= crop;
21698 }
21699
21700 if (it->glyph_row)
21701 {
21702 struct glyph *glyph;
21703 enum glyph_row_area area = it->area;
21704
21705 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21706 if (glyph < it->glyph_row->glyphs[area + 1])
21707 {
21708 glyph->charpos = CHARPOS (it->position);
21709 glyph->object = it->object;
21710 glyph->pixel_width = it->pixel_width;
21711 glyph->ascent = glyph_ascent;
21712 glyph->descent = it->descent;
21713 glyph->voffset = it->voffset;
21714 glyph->type = IMAGE_GLYPH;
21715 glyph->avoid_cursor_p = it->avoid_cursor_p;
21716 glyph->multibyte_p = it->multibyte_p;
21717 glyph->left_box_line_p = it->start_of_box_run_p;
21718 glyph->right_box_line_p = it->end_of_box_run_p;
21719 glyph->overlaps_vertically_p = 0;
21720 glyph->padding_p = 0;
21721 glyph->glyph_not_available_p = 0;
21722 glyph->face_id = it->face_id;
21723 glyph->u.img_id = img->id;
21724 glyph->slice = slice;
21725 glyph->font_type = FONT_TYPE_UNKNOWN;
21726 if (it->bidi_p)
21727 {
21728 glyph->resolved_level = it->bidi_it.resolved_level;
21729 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21730 abort ();
21731 glyph->bidi_type = it->bidi_it.type;
21732 }
21733 ++it->glyph_row->used[area];
21734 }
21735 else
21736 IT_EXPAND_MATRIX_WIDTH (it, area);
21737 }
21738 }
21739
21740
21741 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21742 of the glyph, WIDTH and HEIGHT are the width and height of the
21743 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21744
21745 static void
21746 append_stretch_glyph (struct it *it, Lisp_Object object,
21747 int width, int height, int ascent)
21748 {
21749 struct glyph *glyph;
21750 enum glyph_row_area area = it->area;
21751
21752 xassert (ascent >= 0 && ascent <= height);
21753
21754 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21755 if (glyph < it->glyph_row->glyphs[area + 1])
21756 {
21757 /* If the glyph row is reversed, we need to prepend the glyph
21758 rather than append it. */
21759 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21760 {
21761 struct glyph *g;
21762
21763 /* Make room for the additional glyph. */
21764 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21765 g[1] = *g;
21766 glyph = it->glyph_row->glyphs[area];
21767 }
21768 glyph->charpos = CHARPOS (it->position);
21769 glyph->object = object;
21770 glyph->pixel_width = width;
21771 glyph->ascent = ascent;
21772 glyph->descent = height - ascent;
21773 glyph->voffset = it->voffset;
21774 glyph->type = STRETCH_GLYPH;
21775 glyph->avoid_cursor_p = it->avoid_cursor_p;
21776 glyph->multibyte_p = it->multibyte_p;
21777 glyph->left_box_line_p = it->start_of_box_run_p;
21778 glyph->right_box_line_p = it->end_of_box_run_p;
21779 glyph->overlaps_vertically_p = 0;
21780 glyph->padding_p = 0;
21781 glyph->glyph_not_available_p = 0;
21782 glyph->face_id = it->face_id;
21783 glyph->u.stretch.ascent = ascent;
21784 glyph->u.stretch.height = height;
21785 glyph->slice = null_glyph_slice;
21786 glyph->font_type = FONT_TYPE_UNKNOWN;
21787 if (it->bidi_p)
21788 {
21789 glyph->resolved_level = it->bidi_it.resolved_level;
21790 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21791 abort ();
21792 glyph->bidi_type = it->bidi_it.type;
21793 }
21794 else
21795 {
21796 glyph->resolved_level = 0;
21797 glyph->bidi_type = UNKNOWN_BT;
21798 }
21799 ++it->glyph_row->used[area];
21800 }
21801 else
21802 IT_EXPAND_MATRIX_WIDTH (it, area);
21803 }
21804
21805
21806 /* Produce a stretch glyph for iterator IT. IT->object is the value
21807 of the glyph property displayed. The value must be a list
21808 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21809 being recognized:
21810
21811 1. `:width WIDTH' specifies that the space should be WIDTH *
21812 canonical char width wide. WIDTH may be an integer or floating
21813 point number.
21814
21815 2. `:relative-width FACTOR' specifies that the width of the stretch
21816 should be computed from the width of the first character having the
21817 `glyph' property, and should be FACTOR times that width.
21818
21819 3. `:align-to HPOS' specifies that the space should be wide enough
21820 to reach HPOS, a value in canonical character units.
21821
21822 Exactly one of the above pairs must be present.
21823
21824 4. `:height HEIGHT' specifies that the height of the stretch produced
21825 should be HEIGHT, measured in canonical character units.
21826
21827 5. `:relative-height FACTOR' specifies that the height of the
21828 stretch should be FACTOR times the height of the characters having
21829 the glyph property.
21830
21831 Either none or exactly one of 4 or 5 must be present.
21832
21833 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21834 of the stretch should be used for the ascent of the stretch.
21835 ASCENT must be in the range 0 <= ASCENT <= 100. */
21836
21837 static void
21838 produce_stretch_glyph (struct it *it)
21839 {
21840 /* (space :width WIDTH :height HEIGHT ...) */
21841 Lisp_Object prop, plist;
21842 int width = 0, height = 0, align_to = -1;
21843 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21844 int ascent = 0;
21845 double tem;
21846 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21847 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21848
21849 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21850
21851 /* List should start with `space'. */
21852 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21853 plist = XCDR (it->object);
21854
21855 /* Compute the width of the stretch. */
21856 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21857 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21858 {
21859 /* Absolute width `:width WIDTH' specified and valid. */
21860 zero_width_ok_p = 1;
21861 width = (int)tem;
21862 }
21863 else if (prop = Fplist_get (plist, QCrelative_width),
21864 NUMVAL (prop) > 0)
21865 {
21866 /* Relative width `:relative-width FACTOR' specified and valid.
21867 Compute the width of the characters having the `glyph'
21868 property. */
21869 struct it it2;
21870 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21871
21872 it2 = *it;
21873 if (it->multibyte_p)
21874 {
21875 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21876 - IT_BYTEPOS (*it));
21877 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21878 }
21879 else
21880 it2.c = *p, it2.len = 1;
21881
21882 it2.glyph_row = NULL;
21883 it2.what = IT_CHARACTER;
21884 x_produce_glyphs (&it2);
21885 width = NUMVAL (prop) * it2.pixel_width;
21886 }
21887 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21888 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21889 {
21890 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21891 align_to = (align_to < 0
21892 ? 0
21893 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21894 else if (align_to < 0)
21895 align_to = window_box_left_offset (it->w, TEXT_AREA);
21896 width = max (0, (int)tem + align_to - it->current_x);
21897 zero_width_ok_p = 1;
21898 }
21899 else
21900 /* Nothing specified -> width defaults to canonical char width. */
21901 width = FRAME_COLUMN_WIDTH (it->f);
21902
21903 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21904 width = 1;
21905
21906 /* Compute height. */
21907 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21908 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21909 {
21910 height = (int)tem;
21911 zero_height_ok_p = 1;
21912 }
21913 else if (prop = Fplist_get (plist, QCrelative_height),
21914 NUMVAL (prop) > 0)
21915 height = FONT_HEIGHT (font) * NUMVAL (prop);
21916 else
21917 height = FONT_HEIGHT (font);
21918
21919 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21920 height = 1;
21921
21922 /* Compute percentage of height used for ascent. If
21923 `:ascent ASCENT' is present and valid, use that. Otherwise,
21924 derive the ascent from the font in use. */
21925 if (prop = Fplist_get (plist, QCascent),
21926 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21927 ascent = height * NUMVAL (prop) / 100.0;
21928 else if (!NILP (prop)
21929 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21930 ascent = min (max (0, (int)tem), height);
21931 else
21932 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21933
21934 if (width > 0 && it->line_wrap != TRUNCATE
21935 && it->current_x + width > it->last_visible_x)
21936 width = it->last_visible_x - it->current_x - 1;
21937
21938 if (width > 0 && height > 0 && it->glyph_row)
21939 {
21940 Lisp_Object object = it->stack[it->sp - 1].string;
21941 if (!STRINGP (object))
21942 object = it->w->buffer;
21943 append_stretch_glyph (it, object, width, height, ascent);
21944 }
21945
21946 it->pixel_width = width;
21947 it->ascent = it->phys_ascent = ascent;
21948 it->descent = it->phys_descent = height - it->ascent;
21949 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21950
21951 take_vertical_position_into_account (it);
21952 }
21953
21954 /* Calculate line-height and line-spacing properties.
21955 An integer value specifies explicit pixel value.
21956 A float value specifies relative value to current face height.
21957 A cons (float . face-name) specifies relative value to
21958 height of specified face font.
21959
21960 Returns height in pixels, or nil. */
21961
21962
21963 static Lisp_Object
21964 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
21965 int boff, int override)
21966 {
21967 Lisp_Object face_name = Qnil;
21968 int ascent, descent, height;
21969
21970 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21971 return val;
21972
21973 if (CONSP (val))
21974 {
21975 face_name = XCAR (val);
21976 val = XCDR (val);
21977 if (!NUMBERP (val))
21978 val = make_number (1);
21979 if (NILP (face_name))
21980 {
21981 height = it->ascent + it->descent;
21982 goto scale;
21983 }
21984 }
21985
21986 if (NILP (face_name))
21987 {
21988 font = FRAME_FONT (it->f);
21989 boff = FRAME_BASELINE_OFFSET (it->f);
21990 }
21991 else if (EQ (face_name, Qt))
21992 {
21993 override = 0;
21994 }
21995 else
21996 {
21997 int face_id;
21998 struct face *face;
21999
22000 face_id = lookup_named_face (it->f, face_name, 0);
22001 if (face_id < 0)
22002 return make_number (-1);
22003
22004 face = FACE_FROM_ID (it->f, face_id);
22005 font = face->font;
22006 if (font == NULL)
22007 return make_number (-1);
22008 boff = font->baseline_offset;
22009 if (font->vertical_centering)
22010 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22011 }
22012
22013 ascent = FONT_BASE (font) + boff;
22014 descent = FONT_DESCENT (font) - boff;
22015
22016 if (override)
22017 {
22018 it->override_ascent = ascent;
22019 it->override_descent = descent;
22020 it->override_boff = boff;
22021 }
22022
22023 height = ascent + descent;
22024
22025 scale:
22026 if (FLOATP (val))
22027 height = (int)(XFLOAT_DATA (val) * height);
22028 else if (INTEGERP (val))
22029 height *= XINT (val);
22030
22031 return make_number (height);
22032 }
22033
22034
22035 /* RIF:
22036 Produce glyphs/get display metrics for the display element IT is
22037 loaded with. See the description of struct it in dispextern.h
22038 for an overview of struct it. */
22039
22040 void
22041 x_produce_glyphs (struct it *it)
22042 {
22043 int extra_line_spacing = it->extra_line_spacing;
22044
22045 it->glyph_not_available_p = 0;
22046
22047 if (it->what == IT_CHARACTER)
22048 {
22049 XChar2b char2b;
22050 struct font *font;
22051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22052 struct font_metrics *pcm;
22053 int font_not_found_p;
22054 int boff; /* baseline offset */
22055 /* We may change it->multibyte_p upon unibyte<->multibyte
22056 conversion. So, save the current value now and restore it
22057 later.
22058
22059 Note: It seems that we don't have to record multibyte_p in
22060 struct glyph because the character code itself tells whether
22061 or not the character is multibyte. Thus, in the future, we
22062 must consider eliminating the field `multibyte_p' in the
22063 struct glyph. */
22064 int saved_multibyte_p = it->multibyte_p;
22065
22066 /* Maybe translate single-byte characters to multibyte, or the
22067 other way. */
22068 it->char_to_display = it->c;
22069 if (!ASCII_BYTE_P (it->c)
22070 && ! it->multibyte_p)
22071 {
22072 if (SINGLE_BYTE_CHAR_P (it->c)
22073 && unibyte_display_via_language_environment)
22074 {
22075 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22076
22077 /* get_next_display_element assures that this decoding
22078 never fails. */
22079 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22080 it->multibyte_p = 1;
22081 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22082 -1, Qnil);
22083 face = FACE_FROM_ID (it->f, it->face_id);
22084 }
22085 }
22086
22087 /* Get font to use. Encode IT->char_to_display. */
22088 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22089 &char2b, it->multibyte_p, 0);
22090 font = face->font;
22091
22092 font_not_found_p = font == NULL;
22093 if (font_not_found_p)
22094 {
22095 /* When no suitable font found, display an empty box based
22096 on the metrics of the font of the default face (or what
22097 remapped). */
22098 struct face *no_font_face
22099 = FACE_FROM_ID (it->f,
22100 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22101 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22102 font = no_font_face->font;
22103 boff = font->baseline_offset;
22104 }
22105 else
22106 {
22107 boff = font->baseline_offset;
22108 if (font->vertical_centering)
22109 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22110 }
22111
22112 if (it->char_to_display >= ' '
22113 && (!it->multibyte_p || it->char_to_display < 128))
22114 {
22115 /* Either unibyte or ASCII. */
22116 int stretched_p;
22117
22118 it->nglyphs = 1;
22119
22120 pcm = get_per_char_metric (it->f, font, &char2b);
22121
22122 if (it->override_ascent >= 0)
22123 {
22124 it->ascent = it->override_ascent;
22125 it->descent = it->override_descent;
22126 boff = it->override_boff;
22127 }
22128 else
22129 {
22130 it->ascent = FONT_BASE (font) + boff;
22131 it->descent = FONT_DESCENT (font) - boff;
22132 }
22133
22134 if (pcm)
22135 {
22136 it->phys_ascent = pcm->ascent + boff;
22137 it->phys_descent = pcm->descent - boff;
22138 it->pixel_width = pcm->width;
22139 }
22140 else
22141 {
22142 it->glyph_not_available_p = 1;
22143 it->phys_ascent = it->ascent;
22144 it->phys_descent = it->descent;
22145 it->pixel_width = FONT_WIDTH (font);
22146 }
22147
22148 if (it->constrain_row_ascent_descent_p)
22149 {
22150 if (it->descent > it->max_descent)
22151 {
22152 it->ascent += it->descent - it->max_descent;
22153 it->descent = it->max_descent;
22154 }
22155 if (it->ascent > it->max_ascent)
22156 {
22157 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22158 it->ascent = it->max_ascent;
22159 }
22160 it->phys_ascent = min (it->phys_ascent, it->ascent);
22161 it->phys_descent = min (it->phys_descent, it->descent);
22162 extra_line_spacing = 0;
22163 }
22164
22165 /* If this is a space inside a region of text with
22166 `space-width' property, change its width. */
22167 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22168 if (stretched_p)
22169 it->pixel_width *= XFLOATINT (it->space_width);
22170
22171 /* If face has a box, add the box thickness to the character
22172 height. If character has a box line to the left and/or
22173 right, add the box line width to the character's width. */
22174 if (face->box != FACE_NO_BOX)
22175 {
22176 int thick = face->box_line_width;
22177
22178 if (thick > 0)
22179 {
22180 it->ascent += thick;
22181 it->descent += thick;
22182 }
22183 else
22184 thick = -thick;
22185
22186 if (it->start_of_box_run_p)
22187 it->pixel_width += thick;
22188 if (it->end_of_box_run_p)
22189 it->pixel_width += thick;
22190 }
22191
22192 /* If face has an overline, add the height of the overline
22193 (1 pixel) and a 1 pixel margin to the character height. */
22194 if (face->overline_p)
22195 it->ascent += overline_margin;
22196
22197 if (it->constrain_row_ascent_descent_p)
22198 {
22199 if (it->ascent > it->max_ascent)
22200 it->ascent = it->max_ascent;
22201 if (it->descent > it->max_descent)
22202 it->descent = it->max_descent;
22203 }
22204
22205 take_vertical_position_into_account (it);
22206
22207 /* If we have to actually produce glyphs, do it. */
22208 if (it->glyph_row)
22209 {
22210 if (stretched_p)
22211 {
22212 /* Translate a space with a `space-width' property
22213 into a stretch glyph. */
22214 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22215 / FONT_HEIGHT (font));
22216 append_stretch_glyph (it, it->object, it->pixel_width,
22217 it->ascent + it->descent, ascent);
22218 }
22219 else
22220 append_glyph (it);
22221
22222 /* If characters with lbearing or rbearing are displayed
22223 in this line, record that fact in a flag of the
22224 glyph row. This is used to optimize X output code. */
22225 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22226 it->glyph_row->contains_overlapping_glyphs_p = 1;
22227 }
22228 if (! stretched_p && it->pixel_width == 0)
22229 /* We assure that all visible glyphs have at least 1-pixel
22230 width. */
22231 it->pixel_width = 1;
22232 }
22233 else if (it->char_to_display == '\n')
22234 {
22235 /* A newline has no width, but we need the height of the
22236 line. But if previous part of the line sets a height,
22237 don't increase that height */
22238
22239 Lisp_Object height;
22240 Lisp_Object total_height = Qnil;
22241
22242 it->override_ascent = -1;
22243 it->pixel_width = 0;
22244 it->nglyphs = 0;
22245
22246 height = get_it_property (it, Qline_height);
22247 /* Split (line-height total-height) list */
22248 if (CONSP (height)
22249 && CONSP (XCDR (height))
22250 && NILP (XCDR (XCDR (height))))
22251 {
22252 total_height = XCAR (XCDR (height));
22253 height = XCAR (height);
22254 }
22255 height = calc_line_height_property (it, height, font, boff, 1);
22256
22257 if (it->override_ascent >= 0)
22258 {
22259 it->ascent = it->override_ascent;
22260 it->descent = it->override_descent;
22261 boff = it->override_boff;
22262 }
22263 else
22264 {
22265 it->ascent = FONT_BASE (font) + boff;
22266 it->descent = FONT_DESCENT (font) - boff;
22267 }
22268
22269 if (EQ (height, Qt))
22270 {
22271 if (it->descent > it->max_descent)
22272 {
22273 it->ascent += it->descent - it->max_descent;
22274 it->descent = it->max_descent;
22275 }
22276 if (it->ascent > it->max_ascent)
22277 {
22278 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22279 it->ascent = it->max_ascent;
22280 }
22281 it->phys_ascent = min (it->phys_ascent, it->ascent);
22282 it->phys_descent = min (it->phys_descent, it->descent);
22283 it->constrain_row_ascent_descent_p = 1;
22284 extra_line_spacing = 0;
22285 }
22286 else
22287 {
22288 Lisp_Object spacing;
22289
22290 it->phys_ascent = it->ascent;
22291 it->phys_descent = it->descent;
22292
22293 if ((it->max_ascent > 0 || it->max_descent > 0)
22294 && face->box != FACE_NO_BOX
22295 && face->box_line_width > 0)
22296 {
22297 it->ascent += face->box_line_width;
22298 it->descent += face->box_line_width;
22299 }
22300 if (!NILP (height)
22301 && XINT (height) > it->ascent + it->descent)
22302 it->ascent = XINT (height) - it->descent;
22303
22304 if (!NILP (total_height))
22305 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22306 else
22307 {
22308 spacing = get_it_property (it, Qline_spacing);
22309 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22310 }
22311 if (INTEGERP (spacing))
22312 {
22313 extra_line_spacing = XINT (spacing);
22314 if (!NILP (total_height))
22315 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22316 }
22317 }
22318 }
22319 else if (it->char_to_display == '\t')
22320 {
22321 if (font->space_width > 0)
22322 {
22323 int tab_width = it->tab_width * font->space_width;
22324 int x = it->current_x + it->continuation_lines_width;
22325 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22326
22327 /* If the distance from the current position to the next tab
22328 stop is less than a space character width, use the
22329 tab stop after that. */
22330 if (next_tab_x - x < font->space_width)
22331 next_tab_x += tab_width;
22332
22333 it->pixel_width = next_tab_x - x;
22334 it->nglyphs = 1;
22335 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22336 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22337
22338 if (it->glyph_row)
22339 {
22340 append_stretch_glyph (it, it->object, it->pixel_width,
22341 it->ascent + it->descent, it->ascent);
22342 }
22343 }
22344 else
22345 {
22346 it->pixel_width = 0;
22347 it->nglyphs = 1;
22348 }
22349 }
22350 else
22351 {
22352 /* A multi-byte character. Assume that the display width of the
22353 character is the width of the character multiplied by the
22354 width of the font. */
22355
22356 /* If we found a font, this font should give us the right
22357 metrics. If we didn't find a font, use the frame's
22358 default font and calculate the width of the character by
22359 multiplying the width of font by the width of the
22360 character. */
22361
22362 pcm = get_per_char_metric (it->f, font, &char2b);
22363
22364 if (font_not_found_p || !pcm)
22365 {
22366 int char_width = CHAR_WIDTH (it->char_to_display);
22367
22368 if (char_width == 0)
22369 /* This is a non spacing character. But, as we are
22370 going to display an empty box, the box must occupy
22371 at least one column. */
22372 char_width = 1;
22373 it->glyph_not_available_p = 1;
22374 it->pixel_width = font->space_width * char_width;
22375 it->phys_ascent = FONT_BASE (font) + boff;
22376 it->phys_descent = FONT_DESCENT (font) - boff;
22377 }
22378 else
22379 {
22380 it->pixel_width = pcm->width;
22381 it->phys_ascent = pcm->ascent + boff;
22382 it->phys_descent = pcm->descent - boff;
22383 if (it->glyph_row
22384 && (pcm->lbearing < 0
22385 || pcm->rbearing > pcm->width))
22386 it->glyph_row->contains_overlapping_glyphs_p = 1;
22387 }
22388 it->nglyphs = 1;
22389 it->ascent = FONT_BASE (font) + boff;
22390 it->descent = FONT_DESCENT (font) - boff;
22391 if (face->box != FACE_NO_BOX)
22392 {
22393 int thick = face->box_line_width;
22394
22395 if (thick > 0)
22396 {
22397 it->ascent += thick;
22398 it->descent += thick;
22399 }
22400 else
22401 thick = - thick;
22402
22403 if (it->start_of_box_run_p)
22404 it->pixel_width += thick;
22405 if (it->end_of_box_run_p)
22406 it->pixel_width += thick;
22407 }
22408
22409 /* If face has an overline, add the height of the overline
22410 (1 pixel) and a 1 pixel margin to the character height. */
22411 if (face->overline_p)
22412 it->ascent += overline_margin;
22413
22414 take_vertical_position_into_account (it);
22415
22416 if (it->ascent < 0)
22417 it->ascent = 0;
22418 if (it->descent < 0)
22419 it->descent = 0;
22420
22421 if (it->glyph_row)
22422 append_glyph (it);
22423 if (it->pixel_width == 0)
22424 /* We assure that all visible glyphs have at least 1-pixel
22425 width. */
22426 it->pixel_width = 1;
22427 }
22428 it->multibyte_p = saved_multibyte_p;
22429 }
22430 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22431 {
22432 /* A static composition.
22433
22434 Note: A composition is represented as one glyph in the
22435 glyph matrix. There are no padding glyphs.
22436
22437 Important note: pixel_width, ascent, and descent are the
22438 values of what is drawn by draw_glyphs (i.e. the values of
22439 the overall glyphs composed). */
22440 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22441 int boff; /* baseline offset */
22442 struct composition *cmp = composition_table[it->cmp_it.id];
22443 int glyph_len = cmp->glyph_len;
22444 struct font *font = face->font;
22445
22446 it->nglyphs = 1;
22447
22448 /* If we have not yet calculated pixel size data of glyphs of
22449 the composition for the current face font, calculate them
22450 now. Theoretically, we have to check all fonts for the
22451 glyphs, but that requires much time and memory space. So,
22452 here we check only the font of the first glyph. This may
22453 lead to incorrect display, but it's very rare, and C-l
22454 (recenter-top-bottom) can correct the display anyway. */
22455 if (! cmp->font || cmp->font != font)
22456 {
22457 /* Ascent and descent of the font of the first character
22458 of this composition (adjusted by baseline offset).
22459 Ascent and descent of overall glyphs should not be less
22460 than these, respectively. */
22461 int font_ascent, font_descent, font_height;
22462 /* Bounding box of the overall glyphs. */
22463 int leftmost, rightmost, lowest, highest;
22464 int lbearing, rbearing;
22465 int i, width, ascent, descent;
22466 int left_padded = 0, right_padded = 0;
22467 int c;
22468 XChar2b char2b;
22469 struct font_metrics *pcm;
22470 int font_not_found_p;
22471 int pos;
22472
22473 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22474 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22475 break;
22476 if (glyph_len < cmp->glyph_len)
22477 right_padded = 1;
22478 for (i = 0; i < glyph_len; i++)
22479 {
22480 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22481 break;
22482 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22483 }
22484 if (i > 0)
22485 left_padded = 1;
22486
22487 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22488 : IT_CHARPOS (*it));
22489 /* If no suitable font is found, use the default font. */
22490 font_not_found_p = font == NULL;
22491 if (font_not_found_p)
22492 {
22493 face = face->ascii_face;
22494 font = face->font;
22495 }
22496 boff = font->baseline_offset;
22497 if (font->vertical_centering)
22498 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22499 font_ascent = FONT_BASE (font) + boff;
22500 font_descent = FONT_DESCENT (font) - boff;
22501 font_height = FONT_HEIGHT (font);
22502
22503 cmp->font = (void *) font;
22504
22505 pcm = NULL;
22506 if (! font_not_found_p)
22507 {
22508 get_char_face_and_encoding (it->f, c, it->face_id,
22509 &char2b, it->multibyte_p, 0);
22510 pcm = get_per_char_metric (it->f, font, &char2b);
22511 }
22512
22513 /* Initialize the bounding box. */
22514 if (pcm)
22515 {
22516 width = pcm->width;
22517 ascent = pcm->ascent;
22518 descent = pcm->descent;
22519 lbearing = pcm->lbearing;
22520 rbearing = pcm->rbearing;
22521 }
22522 else
22523 {
22524 width = FONT_WIDTH (font);
22525 ascent = FONT_BASE (font);
22526 descent = FONT_DESCENT (font);
22527 lbearing = 0;
22528 rbearing = width;
22529 }
22530
22531 rightmost = width;
22532 leftmost = 0;
22533 lowest = - descent + boff;
22534 highest = ascent + boff;
22535
22536 if (! font_not_found_p
22537 && font->default_ascent
22538 && CHAR_TABLE_P (Vuse_default_ascent)
22539 && !NILP (Faref (Vuse_default_ascent,
22540 make_number (it->char_to_display))))
22541 highest = font->default_ascent + boff;
22542
22543 /* Draw the first glyph at the normal position. It may be
22544 shifted to right later if some other glyphs are drawn
22545 at the left. */
22546 cmp->offsets[i * 2] = 0;
22547 cmp->offsets[i * 2 + 1] = boff;
22548 cmp->lbearing = lbearing;
22549 cmp->rbearing = rbearing;
22550
22551 /* Set cmp->offsets for the remaining glyphs. */
22552 for (i++; i < glyph_len; i++)
22553 {
22554 int left, right, btm, top;
22555 int ch = COMPOSITION_GLYPH (cmp, i);
22556 int face_id;
22557 struct face *this_face;
22558 int this_boff;
22559
22560 if (ch == '\t')
22561 ch = ' ';
22562 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22563 this_face = FACE_FROM_ID (it->f, face_id);
22564 font = this_face->font;
22565
22566 if (font == NULL)
22567 pcm = NULL;
22568 else
22569 {
22570 this_boff = font->baseline_offset;
22571 if (font->vertical_centering)
22572 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22573 get_char_face_and_encoding (it->f, ch, face_id,
22574 &char2b, it->multibyte_p, 0);
22575 pcm = get_per_char_metric (it->f, font, &char2b);
22576 }
22577 if (! pcm)
22578 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22579 else
22580 {
22581 width = pcm->width;
22582 ascent = pcm->ascent;
22583 descent = pcm->descent;
22584 lbearing = pcm->lbearing;
22585 rbearing = pcm->rbearing;
22586 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22587 {
22588 /* Relative composition with or without
22589 alternate chars. */
22590 left = (leftmost + rightmost - width) / 2;
22591 btm = - descent + boff;
22592 if (font->relative_compose
22593 && (! CHAR_TABLE_P (Vignore_relative_composition)
22594 || NILP (Faref (Vignore_relative_composition,
22595 make_number (ch)))))
22596 {
22597
22598 if (- descent >= font->relative_compose)
22599 /* One extra pixel between two glyphs. */
22600 btm = highest + 1;
22601 else if (ascent <= 0)
22602 /* One extra pixel between two glyphs. */
22603 btm = lowest - 1 - ascent - descent;
22604 }
22605 }
22606 else
22607 {
22608 /* A composition rule is specified by an integer
22609 value that encodes global and new reference
22610 points (GREF and NREF). GREF and NREF are
22611 specified by numbers as below:
22612
22613 0---1---2 -- ascent
22614 | |
22615 | |
22616 | |
22617 9--10--11 -- center
22618 | |
22619 ---3---4---5--- baseline
22620 | |
22621 6---7---8 -- descent
22622 */
22623 int rule = COMPOSITION_RULE (cmp, i);
22624 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22625
22626 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22627 grefx = gref % 3, nrefx = nref % 3;
22628 grefy = gref / 3, nrefy = nref / 3;
22629 if (xoff)
22630 xoff = font_height * (xoff - 128) / 256;
22631 if (yoff)
22632 yoff = font_height * (yoff - 128) / 256;
22633
22634 left = (leftmost
22635 + grefx * (rightmost - leftmost) / 2
22636 - nrefx * width / 2
22637 + xoff);
22638
22639 btm = ((grefy == 0 ? highest
22640 : grefy == 1 ? 0
22641 : grefy == 2 ? lowest
22642 : (highest + lowest) / 2)
22643 - (nrefy == 0 ? ascent + descent
22644 : nrefy == 1 ? descent - boff
22645 : nrefy == 2 ? 0
22646 : (ascent + descent) / 2)
22647 + yoff);
22648 }
22649
22650 cmp->offsets[i * 2] = left;
22651 cmp->offsets[i * 2 + 1] = btm + descent;
22652
22653 /* Update the bounding box of the overall glyphs. */
22654 if (width > 0)
22655 {
22656 right = left + width;
22657 if (left < leftmost)
22658 leftmost = left;
22659 if (right > rightmost)
22660 rightmost = right;
22661 }
22662 top = btm + descent + ascent;
22663 if (top > highest)
22664 highest = top;
22665 if (btm < lowest)
22666 lowest = btm;
22667
22668 if (cmp->lbearing > left + lbearing)
22669 cmp->lbearing = left + lbearing;
22670 if (cmp->rbearing < left + rbearing)
22671 cmp->rbearing = left + rbearing;
22672 }
22673 }
22674
22675 /* If there are glyphs whose x-offsets are negative,
22676 shift all glyphs to the right and make all x-offsets
22677 non-negative. */
22678 if (leftmost < 0)
22679 {
22680 for (i = 0; i < cmp->glyph_len; i++)
22681 cmp->offsets[i * 2] -= leftmost;
22682 rightmost -= leftmost;
22683 cmp->lbearing -= leftmost;
22684 cmp->rbearing -= leftmost;
22685 }
22686
22687 if (left_padded && cmp->lbearing < 0)
22688 {
22689 for (i = 0; i < cmp->glyph_len; i++)
22690 cmp->offsets[i * 2] -= cmp->lbearing;
22691 rightmost -= cmp->lbearing;
22692 cmp->rbearing -= cmp->lbearing;
22693 cmp->lbearing = 0;
22694 }
22695 if (right_padded && rightmost < cmp->rbearing)
22696 {
22697 rightmost = cmp->rbearing;
22698 }
22699
22700 cmp->pixel_width = rightmost;
22701 cmp->ascent = highest;
22702 cmp->descent = - lowest;
22703 if (cmp->ascent < font_ascent)
22704 cmp->ascent = font_ascent;
22705 if (cmp->descent < font_descent)
22706 cmp->descent = font_descent;
22707 }
22708
22709 if (it->glyph_row
22710 && (cmp->lbearing < 0
22711 || cmp->rbearing > cmp->pixel_width))
22712 it->glyph_row->contains_overlapping_glyphs_p = 1;
22713
22714 it->pixel_width = cmp->pixel_width;
22715 it->ascent = it->phys_ascent = cmp->ascent;
22716 it->descent = it->phys_descent = cmp->descent;
22717 if (face->box != FACE_NO_BOX)
22718 {
22719 int thick = face->box_line_width;
22720
22721 if (thick > 0)
22722 {
22723 it->ascent += thick;
22724 it->descent += thick;
22725 }
22726 else
22727 thick = - thick;
22728
22729 if (it->start_of_box_run_p)
22730 it->pixel_width += thick;
22731 if (it->end_of_box_run_p)
22732 it->pixel_width += thick;
22733 }
22734
22735 /* If face has an overline, add the height of the overline
22736 (1 pixel) and a 1 pixel margin to the character height. */
22737 if (face->overline_p)
22738 it->ascent += overline_margin;
22739
22740 take_vertical_position_into_account (it);
22741 if (it->ascent < 0)
22742 it->ascent = 0;
22743 if (it->descent < 0)
22744 it->descent = 0;
22745
22746 if (it->glyph_row)
22747 append_composite_glyph (it);
22748 }
22749 else if (it->what == IT_COMPOSITION)
22750 {
22751 /* A dynamic (automatic) composition. */
22752 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22753 Lisp_Object gstring;
22754 struct font_metrics metrics;
22755
22756 gstring = composition_gstring_from_id (it->cmp_it.id);
22757 it->pixel_width
22758 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22759 &metrics);
22760 if (it->glyph_row
22761 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22762 it->glyph_row->contains_overlapping_glyphs_p = 1;
22763 it->ascent = it->phys_ascent = metrics.ascent;
22764 it->descent = it->phys_descent = metrics.descent;
22765 if (face->box != FACE_NO_BOX)
22766 {
22767 int thick = face->box_line_width;
22768
22769 if (thick > 0)
22770 {
22771 it->ascent += thick;
22772 it->descent += thick;
22773 }
22774 else
22775 thick = - thick;
22776
22777 if (it->start_of_box_run_p)
22778 it->pixel_width += thick;
22779 if (it->end_of_box_run_p)
22780 it->pixel_width += thick;
22781 }
22782 /* If face has an overline, add the height of the overline
22783 (1 pixel) and a 1 pixel margin to the character height. */
22784 if (face->overline_p)
22785 it->ascent += overline_margin;
22786 take_vertical_position_into_account (it);
22787 if (it->ascent < 0)
22788 it->ascent = 0;
22789 if (it->descent < 0)
22790 it->descent = 0;
22791
22792 if (it->glyph_row)
22793 append_composite_glyph (it);
22794 }
22795 else if (it->what == IT_IMAGE)
22796 produce_image_glyph (it);
22797 else if (it->what == IT_STRETCH)
22798 produce_stretch_glyph (it);
22799
22800 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22801 because this isn't true for images with `:ascent 100'. */
22802 xassert (it->ascent >= 0 && it->descent >= 0);
22803 if (it->area == TEXT_AREA)
22804 it->current_x += it->pixel_width;
22805
22806 if (extra_line_spacing > 0)
22807 {
22808 it->descent += extra_line_spacing;
22809 if (extra_line_spacing > it->max_extra_line_spacing)
22810 it->max_extra_line_spacing = extra_line_spacing;
22811 }
22812
22813 it->max_ascent = max (it->max_ascent, it->ascent);
22814 it->max_descent = max (it->max_descent, it->descent);
22815 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22816 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22817 }
22818
22819 /* EXPORT for RIF:
22820 Output LEN glyphs starting at START at the nominal cursor position.
22821 Advance the nominal cursor over the text. The global variable
22822 updated_window contains the window being updated, updated_row is
22823 the glyph row being updated, and updated_area is the area of that
22824 row being updated. */
22825
22826 void
22827 x_write_glyphs (struct glyph *start, int len)
22828 {
22829 int x, hpos;
22830
22831 xassert (updated_window && updated_row);
22832 BLOCK_INPUT;
22833
22834 /* Write glyphs. */
22835
22836 hpos = start - updated_row->glyphs[updated_area];
22837 x = draw_glyphs (updated_window, output_cursor.x,
22838 updated_row, updated_area,
22839 hpos, hpos + len,
22840 DRAW_NORMAL_TEXT, 0);
22841
22842 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22843 if (updated_area == TEXT_AREA
22844 && updated_window->phys_cursor_on_p
22845 && updated_window->phys_cursor.vpos == output_cursor.vpos
22846 && updated_window->phys_cursor.hpos >= hpos
22847 && updated_window->phys_cursor.hpos < hpos + len)
22848 updated_window->phys_cursor_on_p = 0;
22849
22850 UNBLOCK_INPUT;
22851
22852 /* Advance the output cursor. */
22853 output_cursor.hpos += len;
22854 output_cursor.x = x;
22855 }
22856
22857
22858 /* EXPORT for RIF:
22859 Insert LEN glyphs from START at the nominal cursor position. */
22860
22861 void
22862 x_insert_glyphs (struct glyph *start, int len)
22863 {
22864 struct frame *f;
22865 struct window *w;
22866 int line_height, shift_by_width, shifted_region_width;
22867 struct glyph_row *row;
22868 struct glyph *glyph;
22869 int frame_x, frame_y;
22870 EMACS_INT hpos;
22871
22872 xassert (updated_window && updated_row);
22873 BLOCK_INPUT;
22874 w = updated_window;
22875 f = XFRAME (WINDOW_FRAME (w));
22876
22877 /* Get the height of the line we are in. */
22878 row = updated_row;
22879 line_height = row->height;
22880
22881 /* Get the width of the glyphs to insert. */
22882 shift_by_width = 0;
22883 for (glyph = start; glyph < start + len; ++glyph)
22884 shift_by_width += glyph->pixel_width;
22885
22886 /* Get the width of the region to shift right. */
22887 shifted_region_width = (window_box_width (w, updated_area)
22888 - output_cursor.x
22889 - shift_by_width);
22890
22891 /* Shift right. */
22892 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22893 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22894
22895 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22896 line_height, shift_by_width);
22897
22898 /* Write the glyphs. */
22899 hpos = start - row->glyphs[updated_area];
22900 draw_glyphs (w, output_cursor.x, row, updated_area,
22901 hpos, hpos + len,
22902 DRAW_NORMAL_TEXT, 0);
22903
22904 /* Advance the output cursor. */
22905 output_cursor.hpos += len;
22906 output_cursor.x += shift_by_width;
22907 UNBLOCK_INPUT;
22908 }
22909
22910
22911 /* EXPORT for RIF:
22912 Erase the current text line from the nominal cursor position
22913 (inclusive) to pixel column TO_X (exclusive). The idea is that
22914 everything from TO_X onward is already erased.
22915
22916 TO_X is a pixel position relative to updated_area of
22917 updated_window. TO_X == -1 means clear to the end of this area. */
22918
22919 void
22920 x_clear_end_of_line (int to_x)
22921 {
22922 struct frame *f;
22923 struct window *w = updated_window;
22924 int max_x, min_y, max_y;
22925 int from_x, from_y, to_y;
22926
22927 xassert (updated_window && updated_row);
22928 f = XFRAME (w->frame);
22929
22930 if (updated_row->full_width_p)
22931 max_x = WINDOW_TOTAL_WIDTH (w);
22932 else
22933 max_x = window_box_width (w, updated_area);
22934 max_y = window_text_bottom_y (w);
22935
22936 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22937 of window. For TO_X > 0, truncate to end of drawing area. */
22938 if (to_x == 0)
22939 return;
22940 else if (to_x < 0)
22941 to_x = max_x;
22942 else
22943 to_x = min (to_x, max_x);
22944
22945 to_y = min (max_y, output_cursor.y + updated_row->height);
22946
22947 /* Notice if the cursor will be cleared by this operation. */
22948 if (!updated_row->full_width_p)
22949 notice_overwritten_cursor (w, updated_area,
22950 output_cursor.x, -1,
22951 updated_row->y,
22952 MATRIX_ROW_BOTTOM_Y (updated_row));
22953
22954 from_x = output_cursor.x;
22955
22956 /* Translate to frame coordinates. */
22957 if (updated_row->full_width_p)
22958 {
22959 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22960 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22961 }
22962 else
22963 {
22964 int area_left = window_box_left (w, updated_area);
22965 from_x += area_left;
22966 to_x += area_left;
22967 }
22968
22969 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22970 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22971 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22972
22973 /* Prevent inadvertently clearing to end of the X window. */
22974 if (to_x > from_x && to_y > from_y)
22975 {
22976 BLOCK_INPUT;
22977 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22978 to_x - from_x, to_y - from_y);
22979 UNBLOCK_INPUT;
22980 }
22981 }
22982
22983 #endif /* HAVE_WINDOW_SYSTEM */
22984
22985
22986 \f
22987 /***********************************************************************
22988 Cursor types
22989 ***********************************************************************/
22990
22991 /* Value is the internal representation of the specified cursor type
22992 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22993 of the bar cursor. */
22994
22995 static enum text_cursor_kinds
22996 get_specified_cursor_type (Lisp_Object arg, int *width)
22997 {
22998 enum text_cursor_kinds type;
22999
23000 if (NILP (arg))
23001 return NO_CURSOR;
23002
23003 if (EQ (arg, Qbox))
23004 return FILLED_BOX_CURSOR;
23005
23006 if (EQ (arg, Qhollow))
23007 return HOLLOW_BOX_CURSOR;
23008
23009 if (EQ (arg, Qbar))
23010 {
23011 *width = 2;
23012 return BAR_CURSOR;
23013 }
23014
23015 if (CONSP (arg)
23016 && EQ (XCAR (arg), Qbar)
23017 && INTEGERP (XCDR (arg))
23018 && XINT (XCDR (arg)) >= 0)
23019 {
23020 *width = XINT (XCDR (arg));
23021 return BAR_CURSOR;
23022 }
23023
23024 if (EQ (arg, Qhbar))
23025 {
23026 *width = 2;
23027 return HBAR_CURSOR;
23028 }
23029
23030 if (CONSP (arg)
23031 && EQ (XCAR (arg), Qhbar)
23032 && INTEGERP (XCDR (arg))
23033 && XINT (XCDR (arg)) >= 0)
23034 {
23035 *width = XINT (XCDR (arg));
23036 return HBAR_CURSOR;
23037 }
23038
23039 /* Treat anything unknown as "hollow box cursor".
23040 It was bad to signal an error; people have trouble fixing
23041 .Xdefaults with Emacs, when it has something bad in it. */
23042 type = HOLLOW_BOX_CURSOR;
23043
23044 return type;
23045 }
23046
23047 /* Set the default cursor types for specified frame. */
23048 void
23049 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23050 {
23051 int width;
23052 Lisp_Object tem;
23053
23054 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23055 FRAME_CURSOR_WIDTH (f) = width;
23056
23057 /* By default, set up the blink-off state depending on the on-state. */
23058
23059 tem = Fassoc (arg, Vblink_cursor_alist);
23060 if (!NILP (tem))
23061 {
23062 FRAME_BLINK_OFF_CURSOR (f)
23063 = get_specified_cursor_type (XCDR (tem), &width);
23064 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23065 }
23066 else
23067 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23068 }
23069
23070
23071 /* Return the cursor we want to be displayed in window W. Return
23072 width of bar/hbar cursor through WIDTH arg. Return with
23073 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23074 (i.e. if the `system caret' should track this cursor).
23075
23076 In a mini-buffer window, we want the cursor only to appear if we
23077 are reading input from this window. For the selected window, we
23078 want the cursor type given by the frame parameter or buffer local
23079 setting of cursor-type. If explicitly marked off, draw no cursor.
23080 In all other cases, we want a hollow box cursor. */
23081
23082 static enum text_cursor_kinds
23083 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23084 int *active_cursor)
23085 {
23086 struct frame *f = XFRAME (w->frame);
23087 struct buffer *b = XBUFFER (w->buffer);
23088 int cursor_type = DEFAULT_CURSOR;
23089 Lisp_Object alt_cursor;
23090 int non_selected = 0;
23091
23092 *active_cursor = 1;
23093
23094 /* Echo area */
23095 if (cursor_in_echo_area
23096 && FRAME_HAS_MINIBUF_P (f)
23097 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23098 {
23099 if (w == XWINDOW (echo_area_window))
23100 {
23101 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23102 {
23103 *width = FRAME_CURSOR_WIDTH (f);
23104 return FRAME_DESIRED_CURSOR (f);
23105 }
23106 else
23107 return get_specified_cursor_type (b->cursor_type, width);
23108 }
23109
23110 *active_cursor = 0;
23111 non_selected = 1;
23112 }
23113
23114 /* Detect a nonselected window or nonselected frame. */
23115 else if (w != XWINDOW (f->selected_window)
23116 #ifdef HAVE_WINDOW_SYSTEM
23117 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23118 #endif
23119 )
23120 {
23121 *active_cursor = 0;
23122
23123 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23124 return NO_CURSOR;
23125
23126 non_selected = 1;
23127 }
23128
23129 /* Never display a cursor in a window in which cursor-type is nil. */
23130 if (NILP (b->cursor_type))
23131 return NO_CURSOR;
23132
23133 /* Get the normal cursor type for this window. */
23134 if (EQ (b->cursor_type, Qt))
23135 {
23136 cursor_type = FRAME_DESIRED_CURSOR (f);
23137 *width = FRAME_CURSOR_WIDTH (f);
23138 }
23139 else
23140 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23141
23142 /* Use cursor-in-non-selected-windows instead
23143 for non-selected window or frame. */
23144 if (non_selected)
23145 {
23146 alt_cursor = b->cursor_in_non_selected_windows;
23147 if (!EQ (Qt, alt_cursor))
23148 return get_specified_cursor_type (alt_cursor, width);
23149 /* t means modify the normal cursor type. */
23150 if (cursor_type == FILLED_BOX_CURSOR)
23151 cursor_type = HOLLOW_BOX_CURSOR;
23152 else if (cursor_type == BAR_CURSOR && *width > 1)
23153 --*width;
23154 return cursor_type;
23155 }
23156
23157 /* Use normal cursor if not blinked off. */
23158 if (!w->cursor_off_p)
23159 {
23160 #ifdef HAVE_WINDOW_SYSTEM
23161 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23162 {
23163 if (cursor_type == FILLED_BOX_CURSOR)
23164 {
23165 /* Using a block cursor on large images can be very annoying.
23166 So use a hollow cursor for "large" images.
23167 If image is not transparent (no mask), also use hollow cursor. */
23168 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23169 if (img != NULL && IMAGEP (img->spec))
23170 {
23171 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23172 where N = size of default frame font size.
23173 This should cover most of the "tiny" icons people may use. */
23174 if (!img->mask
23175 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23176 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23177 cursor_type = HOLLOW_BOX_CURSOR;
23178 }
23179 }
23180 else if (cursor_type != NO_CURSOR)
23181 {
23182 /* Display current only supports BOX and HOLLOW cursors for images.
23183 So for now, unconditionally use a HOLLOW cursor when cursor is
23184 not a solid box cursor. */
23185 cursor_type = HOLLOW_BOX_CURSOR;
23186 }
23187 }
23188 #endif
23189 return cursor_type;
23190 }
23191
23192 /* Cursor is blinked off, so determine how to "toggle" it. */
23193
23194 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23195 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23196 return get_specified_cursor_type (XCDR (alt_cursor), width);
23197
23198 /* Then see if frame has specified a specific blink off cursor type. */
23199 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23200 {
23201 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23202 return FRAME_BLINK_OFF_CURSOR (f);
23203 }
23204
23205 #if 0
23206 /* Some people liked having a permanently visible blinking cursor,
23207 while others had very strong opinions against it. So it was
23208 decided to remove it. KFS 2003-09-03 */
23209
23210 /* Finally perform built-in cursor blinking:
23211 filled box <-> hollow box
23212 wide [h]bar <-> narrow [h]bar
23213 narrow [h]bar <-> no cursor
23214 other type <-> no cursor */
23215
23216 if (cursor_type == FILLED_BOX_CURSOR)
23217 return HOLLOW_BOX_CURSOR;
23218
23219 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23220 {
23221 *width = 1;
23222 return cursor_type;
23223 }
23224 #endif
23225
23226 return NO_CURSOR;
23227 }
23228
23229
23230 #ifdef HAVE_WINDOW_SYSTEM
23231
23232 /* Notice when the text cursor of window W has been completely
23233 overwritten by a drawing operation that outputs glyphs in AREA
23234 starting at X0 and ending at X1 in the line starting at Y0 and
23235 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23236 the rest of the line after X0 has been written. Y coordinates
23237 are window-relative. */
23238
23239 static void
23240 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23241 int x0, int x1, int y0, int y1)
23242 {
23243 int cx0, cx1, cy0, cy1;
23244 struct glyph_row *row;
23245
23246 if (!w->phys_cursor_on_p)
23247 return;
23248 if (area != TEXT_AREA)
23249 return;
23250
23251 if (w->phys_cursor.vpos < 0
23252 || w->phys_cursor.vpos >= w->current_matrix->nrows
23253 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23254 !(row->enabled_p && row->displays_text_p)))
23255 return;
23256
23257 if (row->cursor_in_fringe_p)
23258 {
23259 row->cursor_in_fringe_p = 0;
23260 draw_fringe_bitmap (w, row, row->reversed_p);
23261 w->phys_cursor_on_p = 0;
23262 return;
23263 }
23264
23265 cx0 = w->phys_cursor.x;
23266 cx1 = cx0 + w->phys_cursor_width;
23267 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23268 return;
23269
23270 /* The cursor image will be completely removed from the
23271 screen if the output area intersects the cursor area in
23272 y-direction. When we draw in [y0 y1[, and some part of
23273 the cursor is at y < y0, that part must have been drawn
23274 before. When scrolling, the cursor is erased before
23275 actually scrolling, so we don't come here. When not
23276 scrolling, the rows above the old cursor row must have
23277 changed, and in this case these rows must have written
23278 over the cursor image.
23279
23280 Likewise if part of the cursor is below y1, with the
23281 exception of the cursor being in the first blank row at
23282 the buffer and window end because update_text_area
23283 doesn't draw that row. (Except when it does, but
23284 that's handled in update_text_area.) */
23285
23286 cy0 = w->phys_cursor.y;
23287 cy1 = cy0 + w->phys_cursor_height;
23288 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23289 return;
23290
23291 w->phys_cursor_on_p = 0;
23292 }
23293
23294 #endif /* HAVE_WINDOW_SYSTEM */
23295
23296 \f
23297 /************************************************************************
23298 Mouse Face
23299 ************************************************************************/
23300
23301 #ifdef HAVE_WINDOW_SYSTEM
23302
23303 /* EXPORT for RIF:
23304 Fix the display of area AREA of overlapping row ROW in window W
23305 with respect to the overlapping part OVERLAPS. */
23306
23307 void
23308 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23309 enum glyph_row_area area, int overlaps)
23310 {
23311 int i, x;
23312
23313 BLOCK_INPUT;
23314
23315 x = 0;
23316 for (i = 0; i < row->used[area];)
23317 {
23318 if (row->glyphs[area][i].overlaps_vertically_p)
23319 {
23320 int start = i, start_x = x;
23321
23322 do
23323 {
23324 x += row->glyphs[area][i].pixel_width;
23325 ++i;
23326 }
23327 while (i < row->used[area]
23328 && row->glyphs[area][i].overlaps_vertically_p);
23329
23330 draw_glyphs (w, start_x, row, area,
23331 start, i,
23332 DRAW_NORMAL_TEXT, overlaps);
23333 }
23334 else
23335 {
23336 x += row->glyphs[area][i].pixel_width;
23337 ++i;
23338 }
23339 }
23340
23341 UNBLOCK_INPUT;
23342 }
23343
23344
23345 /* EXPORT:
23346 Draw the cursor glyph of window W in glyph row ROW. See the
23347 comment of draw_glyphs for the meaning of HL. */
23348
23349 void
23350 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23351 enum draw_glyphs_face hl)
23352 {
23353 /* If cursor hpos is out of bounds, don't draw garbage. This can
23354 happen in mini-buffer windows when switching between echo area
23355 glyphs and mini-buffer. */
23356 if ((row->reversed_p
23357 ? (w->phys_cursor.hpos >= 0)
23358 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23359 {
23360 int on_p = w->phys_cursor_on_p;
23361 int x1;
23362 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23363 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23364 hl, 0);
23365 w->phys_cursor_on_p = on_p;
23366
23367 if (hl == DRAW_CURSOR)
23368 w->phys_cursor_width = x1 - w->phys_cursor.x;
23369 /* When we erase the cursor, and ROW is overlapped by other
23370 rows, make sure that these overlapping parts of other rows
23371 are redrawn. */
23372 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23373 {
23374 w->phys_cursor_width = x1 - w->phys_cursor.x;
23375
23376 if (row > w->current_matrix->rows
23377 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23378 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23379 OVERLAPS_ERASED_CURSOR);
23380
23381 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23382 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23383 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23384 OVERLAPS_ERASED_CURSOR);
23385 }
23386 }
23387 }
23388
23389
23390 /* EXPORT:
23391 Erase the image of a cursor of window W from the screen. */
23392
23393 void
23394 erase_phys_cursor (struct window *w)
23395 {
23396 struct frame *f = XFRAME (w->frame);
23397 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23398 int hpos = w->phys_cursor.hpos;
23399 int vpos = w->phys_cursor.vpos;
23400 int mouse_face_here_p = 0;
23401 struct glyph_matrix *active_glyphs = w->current_matrix;
23402 struct glyph_row *cursor_row;
23403 struct glyph *cursor_glyph;
23404 enum draw_glyphs_face hl;
23405
23406 /* No cursor displayed or row invalidated => nothing to do on the
23407 screen. */
23408 if (w->phys_cursor_type == NO_CURSOR)
23409 goto mark_cursor_off;
23410
23411 /* VPOS >= active_glyphs->nrows means that window has been resized.
23412 Don't bother to erase the cursor. */
23413 if (vpos >= active_glyphs->nrows)
23414 goto mark_cursor_off;
23415
23416 /* If row containing cursor is marked invalid, there is nothing we
23417 can do. */
23418 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23419 if (!cursor_row->enabled_p)
23420 goto mark_cursor_off;
23421
23422 /* If line spacing is > 0, old cursor may only be partially visible in
23423 window after split-window. So adjust visible height. */
23424 cursor_row->visible_height = min (cursor_row->visible_height,
23425 window_text_bottom_y (w) - cursor_row->y);
23426
23427 /* If row is completely invisible, don't attempt to delete a cursor which
23428 isn't there. This can happen if cursor is at top of a window, and
23429 we switch to a buffer with a header line in that window. */
23430 if (cursor_row->visible_height <= 0)
23431 goto mark_cursor_off;
23432
23433 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23434 if (cursor_row->cursor_in_fringe_p)
23435 {
23436 cursor_row->cursor_in_fringe_p = 0;
23437 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23438 goto mark_cursor_off;
23439 }
23440
23441 /* This can happen when the new row is shorter than the old one.
23442 In this case, either draw_glyphs or clear_end_of_line
23443 should have cleared the cursor. Note that we wouldn't be
23444 able to erase the cursor in this case because we don't have a
23445 cursor glyph at hand. */
23446 if ((cursor_row->reversed_p
23447 ? (w->phys_cursor.hpos < 0)
23448 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23449 goto mark_cursor_off;
23450
23451 /* If the cursor is in the mouse face area, redisplay that when
23452 we clear the cursor. */
23453 if (! NILP (dpyinfo->mouse_face_window)
23454 && w == XWINDOW (dpyinfo->mouse_face_window)
23455 && (vpos > dpyinfo->mouse_face_beg_row
23456 || (vpos == dpyinfo->mouse_face_beg_row
23457 && hpos >= dpyinfo->mouse_face_beg_col))
23458 && (vpos < dpyinfo->mouse_face_end_row
23459 || (vpos == dpyinfo->mouse_face_end_row
23460 && hpos < dpyinfo->mouse_face_end_col))
23461 /* Don't redraw the cursor's spot in mouse face if it is at the
23462 end of a line (on a newline). The cursor appears there, but
23463 mouse highlighting does not. */
23464 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23465 mouse_face_here_p = 1;
23466
23467 /* Maybe clear the display under the cursor. */
23468 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23469 {
23470 int x, y, left_x;
23471 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23472 int width;
23473
23474 cursor_glyph = get_phys_cursor_glyph (w);
23475 if (cursor_glyph == NULL)
23476 goto mark_cursor_off;
23477
23478 width = cursor_glyph->pixel_width;
23479 left_x = window_box_left_offset (w, TEXT_AREA);
23480 x = w->phys_cursor.x;
23481 if (x < left_x)
23482 width -= left_x - x;
23483 width = min (width, window_box_width (w, TEXT_AREA) - x);
23484 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23485 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23486
23487 if (width > 0)
23488 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23489 }
23490
23491 /* Erase the cursor by redrawing the character underneath it. */
23492 if (mouse_face_here_p)
23493 hl = DRAW_MOUSE_FACE;
23494 else
23495 hl = DRAW_NORMAL_TEXT;
23496 draw_phys_cursor_glyph (w, cursor_row, hl);
23497
23498 mark_cursor_off:
23499 w->phys_cursor_on_p = 0;
23500 w->phys_cursor_type = NO_CURSOR;
23501 }
23502
23503
23504 /* EXPORT:
23505 Display or clear cursor of window W. If ON is zero, clear the
23506 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23507 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23508
23509 void
23510 display_and_set_cursor (struct window *w, int on,
23511 int hpos, int vpos, int x, int y)
23512 {
23513 struct frame *f = XFRAME (w->frame);
23514 int new_cursor_type;
23515 int new_cursor_width;
23516 int active_cursor;
23517 struct glyph_row *glyph_row;
23518 struct glyph *glyph;
23519
23520 /* This is pointless on invisible frames, and dangerous on garbaged
23521 windows and frames; in the latter case, the frame or window may
23522 be in the midst of changing its size, and x and y may be off the
23523 window. */
23524 if (! FRAME_VISIBLE_P (f)
23525 || FRAME_GARBAGED_P (f)
23526 || vpos >= w->current_matrix->nrows
23527 || hpos >= w->current_matrix->matrix_w)
23528 return;
23529
23530 /* If cursor is off and we want it off, return quickly. */
23531 if (!on && !w->phys_cursor_on_p)
23532 return;
23533
23534 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23535 /* If cursor row is not enabled, we don't really know where to
23536 display the cursor. */
23537 if (!glyph_row->enabled_p)
23538 {
23539 w->phys_cursor_on_p = 0;
23540 return;
23541 }
23542
23543 glyph = NULL;
23544 if (!glyph_row->exact_window_width_line_p
23545 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23546 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23547
23548 xassert (interrupt_input_blocked);
23549
23550 /* Set new_cursor_type to the cursor we want to be displayed. */
23551 new_cursor_type = get_window_cursor_type (w, glyph,
23552 &new_cursor_width, &active_cursor);
23553
23554 /* If cursor is currently being shown and we don't want it to be or
23555 it is in the wrong place, or the cursor type is not what we want,
23556 erase it. */
23557 if (w->phys_cursor_on_p
23558 && (!on
23559 || w->phys_cursor.x != x
23560 || w->phys_cursor.y != y
23561 || new_cursor_type != w->phys_cursor_type
23562 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23563 && new_cursor_width != w->phys_cursor_width)))
23564 erase_phys_cursor (w);
23565
23566 /* Don't check phys_cursor_on_p here because that flag is only set
23567 to zero in some cases where we know that the cursor has been
23568 completely erased, to avoid the extra work of erasing the cursor
23569 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23570 still not be visible, or it has only been partly erased. */
23571 if (on)
23572 {
23573 w->phys_cursor_ascent = glyph_row->ascent;
23574 w->phys_cursor_height = glyph_row->height;
23575
23576 /* Set phys_cursor_.* before x_draw_.* is called because some
23577 of them may need the information. */
23578 w->phys_cursor.x = x;
23579 w->phys_cursor.y = glyph_row->y;
23580 w->phys_cursor.hpos = hpos;
23581 w->phys_cursor.vpos = vpos;
23582 }
23583
23584 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23585 new_cursor_type, new_cursor_width,
23586 on, active_cursor);
23587 }
23588
23589
23590 /* Switch the display of W's cursor on or off, according to the value
23591 of ON. */
23592
23593 void
23594 update_window_cursor (struct window *w, int on)
23595 {
23596 /* Don't update cursor in windows whose frame is in the process
23597 of being deleted. */
23598 if (w->current_matrix)
23599 {
23600 BLOCK_INPUT;
23601 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23602 w->phys_cursor.x, w->phys_cursor.y);
23603 UNBLOCK_INPUT;
23604 }
23605 }
23606
23607
23608 /* Call update_window_cursor with parameter ON_P on all leaf windows
23609 in the window tree rooted at W. */
23610
23611 static void
23612 update_cursor_in_window_tree (struct window *w, int on_p)
23613 {
23614 while (w)
23615 {
23616 if (!NILP (w->hchild))
23617 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23618 else if (!NILP (w->vchild))
23619 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23620 else
23621 update_window_cursor (w, on_p);
23622
23623 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23624 }
23625 }
23626
23627
23628 /* EXPORT:
23629 Display the cursor on window W, or clear it, according to ON_P.
23630 Don't change the cursor's position. */
23631
23632 void
23633 x_update_cursor (struct frame *f, int on_p)
23634 {
23635 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23636 }
23637
23638
23639 /* EXPORT:
23640 Clear the cursor of window W to background color, and mark the
23641 cursor as not shown. This is used when the text where the cursor
23642 is about to be rewritten. */
23643
23644 void
23645 x_clear_cursor (struct window *w)
23646 {
23647 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23648 update_window_cursor (w, 0);
23649 }
23650
23651
23652 /* EXPORT:
23653 Display the active region described by mouse_face_* according to DRAW. */
23654
23655 void
23656 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23657 {
23658 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23659 struct frame *f = XFRAME (WINDOW_FRAME (w));
23660
23661 if (/* If window is in the process of being destroyed, don't bother
23662 to do anything. */
23663 w->current_matrix != NULL
23664 /* Don't update mouse highlight if hidden */
23665 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23666 /* Recognize when we are called to operate on rows that don't exist
23667 anymore. This can happen when a window is split. */
23668 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23669 {
23670 int phys_cursor_on_p = w->phys_cursor_on_p;
23671 struct glyph_row *row, *first, *last;
23672
23673 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23674 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23675
23676 for (row = first; row <= last && row->enabled_p; ++row)
23677 {
23678 int start_hpos, end_hpos, start_x;
23679
23680 /* For all but the first row, the highlight starts at column 0. */
23681 if (row == first)
23682 {
23683 start_hpos = dpyinfo->mouse_face_beg_col;
23684 start_x = dpyinfo->mouse_face_beg_x;
23685 }
23686 else
23687 {
23688 start_hpos = 0;
23689 start_x = 0;
23690 }
23691
23692 if (row == last)
23693 end_hpos = dpyinfo->mouse_face_end_col;
23694 else
23695 {
23696 end_hpos = row->used[TEXT_AREA];
23697 if (draw == DRAW_NORMAL_TEXT)
23698 row->fill_line_p = 1; /* Clear to end of line */
23699 }
23700
23701 if (end_hpos > start_hpos)
23702 {
23703 draw_glyphs (w, start_x, row, TEXT_AREA,
23704 start_hpos, end_hpos,
23705 draw, 0);
23706
23707 row->mouse_face_p
23708 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23709 }
23710 }
23711
23712 /* When we've written over the cursor, arrange for it to
23713 be displayed again. */
23714 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23715 {
23716 BLOCK_INPUT;
23717 display_and_set_cursor (w, 1,
23718 w->phys_cursor.hpos, w->phys_cursor.vpos,
23719 w->phys_cursor.x, w->phys_cursor.y);
23720 UNBLOCK_INPUT;
23721 }
23722 }
23723
23724 /* Change the mouse cursor. */
23725 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23726 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23727 else if (draw == DRAW_MOUSE_FACE)
23728 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23729 else
23730 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23731 }
23732
23733 /* EXPORT:
23734 Clear out the mouse-highlighted active region.
23735 Redraw it un-highlighted first. Value is non-zero if mouse
23736 face was actually drawn unhighlighted. */
23737
23738 int
23739 clear_mouse_face (Display_Info *dpyinfo)
23740 {
23741 int cleared = 0;
23742
23743 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23744 {
23745 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23746 cleared = 1;
23747 }
23748
23749 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23750 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23751 dpyinfo->mouse_face_window = Qnil;
23752 dpyinfo->mouse_face_overlay = Qnil;
23753 return cleared;
23754 }
23755
23756
23757 /* EXPORT:
23758 Non-zero if physical cursor of window W is within mouse face. */
23759
23760 int
23761 cursor_in_mouse_face_p (struct window *w)
23762 {
23763 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23764 int in_mouse_face = 0;
23765
23766 if (WINDOWP (dpyinfo->mouse_face_window)
23767 && XWINDOW (dpyinfo->mouse_face_window) == w)
23768 {
23769 int hpos = w->phys_cursor.hpos;
23770 int vpos = w->phys_cursor.vpos;
23771
23772 if (vpos >= dpyinfo->mouse_face_beg_row
23773 && vpos <= dpyinfo->mouse_face_end_row
23774 && (vpos > dpyinfo->mouse_face_beg_row
23775 || hpos >= dpyinfo->mouse_face_beg_col)
23776 && (vpos < dpyinfo->mouse_face_end_row
23777 || hpos < dpyinfo->mouse_face_end_col
23778 || dpyinfo->mouse_face_past_end))
23779 in_mouse_face = 1;
23780 }
23781
23782 return in_mouse_face;
23783 }
23784
23785
23786
23787 \f
23788 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23789 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23790 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23791 for the overlay or run of text properties specifying the mouse
23792 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23793 before-string and after-string that must also be highlighted.
23794 DISPLAY_STRING, if non-nil, is a display string that may cover some
23795 or all of the highlighted text. */
23796
23797 static void
23798 mouse_face_from_buffer_pos (Lisp_Object window,
23799 Display_Info *dpyinfo,
23800 EMACS_INT mouse_charpos,
23801 EMACS_INT start_charpos,
23802 EMACS_INT end_charpos,
23803 Lisp_Object before_string,
23804 Lisp_Object after_string,
23805 Lisp_Object display_string)
23806 {
23807 struct window *w = XWINDOW (window);
23808 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23809 struct glyph_row *row;
23810 struct glyph *glyph, *end;
23811 EMACS_INT ignore;
23812 int x;
23813
23814 xassert (NILP (display_string) || STRINGP (display_string));
23815 xassert (NILP (before_string) || STRINGP (before_string));
23816 xassert (NILP (after_string) || STRINGP (after_string));
23817
23818 /* Find the first highlighted glyph. */
23819 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23820 {
23821 dpyinfo->mouse_face_beg_col = 0;
23822 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23823 dpyinfo->mouse_face_beg_x = first->x;
23824 dpyinfo->mouse_face_beg_y = first->y;
23825 }
23826 else
23827 {
23828 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23829 if (row == NULL)
23830 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23831
23832 /* If the before-string or display-string contains newlines,
23833 row_containing_pos skips to its last row. Move back. */
23834 if (!NILP (before_string) || !NILP (display_string))
23835 {
23836 struct glyph_row *prev;
23837 while ((prev = row - 1, prev >= first)
23838 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23839 && prev->used[TEXT_AREA] > 0)
23840 {
23841 struct glyph *beg = prev->glyphs[TEXT_AREA];
23842 glyph = beg + prev->used[TEXT_AREA];
23843 while (--glyph >= beg && INTEGERP (glyph->object));
23844 if (glyph < beg
23845 || !(EQ (glyph->object, before_string)
23846 || EQ (glyph->object, display_string)))
23847 break;
23848 row = prev;
23849 }
23850 }
23851
23852 glyph = row->glyphs[TEXT_AREA];
23853 end = glyph + row->used[TEXT_AREA];
23854 x = row->x;
23855 dpyinfo->mouse_face_beg_y = row->y;
23856 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23857
23858 /* Skip truncation glyphs at the start of the glyph row. */
23859 if (row->displays_text_p)
23860 for (; glyph < end
23861 && INTEGERP (glyph->object)
23862 && glyph->charpos < 0;
23863 ++glyph)
23864 x += glyph->pixel_width;
23865
23866 /* Scan the glyph row, stopping before BEFORE_STRING or
23867 DISPLAY_STRING or START_CHARPOS. */
23868 for (; glyph < end
23869 && !INTEGERP (glyph->object)
23870 && !EQ (glyph->object, before_string)
23871 && !EQ (glyph->object, display_string)
23872 && !(BUFFERP (glyph->object)
23873 && glyph->charpos >= start_charpos);
23874 ++glyph)
23875 x += glyph->pixel_width;
23876
23877 dpyinfo->mouse_face_beg_x = x;
23878 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23879 }
23880
23881 /* Find the last highlighted glyph. */
23882 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23883 if (row == NULL)
23884 {
23885 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23886 dpyinfo->mouse_face_past_end = 1;
23887 }
23888 else if (!NILP (after_string))
23889 {
23890 /* If the after-string has newlines, advance to its last row. */
23891 struct glyph_row *next;
23892 struct glyph_row *last
23893 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23894
23895 for (next = row + 1;
23896 next <= last
23897 && next->used[TEXT_AREA] > 0
23898 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23899 ++next)
23900 row = next;
23901 }
23902
23903 glyph = row->glyphs[TEXT_AREA];
23904 end = glyph + row->used[TEXT_AREA];
23905 x = row->x;
23906 dpyinfo->mouse_face_end_y = row->y;
23907 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23908
23909 /* Skip truncation glyphs at the start of the row. */
23910 if (row->displays_text_p)
23911 for (; glyph < end
23912 && INTEGERP (glyph->object)
23913 && glyph->charpos < 0;
23914 ++glyph)
23915 x += glyph->pixel_width;
23916
23917 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23918 AFTER_STRING. */
23919 for (; glyph < end
23920 && !INTEGERP (glyph->object)
23921 && !EQ (glyph->object, after_string)
23922 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23923 ++glyph)
23924 x += glyph->pixel_width;
23925
23926 /* If we found AFTER_STRING, consume it and stop. */
23927 if (EQ (glyph->object, after_string))
23928 {
23929 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23930 x += glyph->pixel_width;
23931 }
23932 else
23933 {
23934 /* If there's no after-string, we must check if we overshot,
23935 which might be the case if we stopped after a string glyph.
23936 That glyph may belong to a before-string or display-string
23937 associated with the end position, which must not be
23938 highlighted. */
23939 Lisp_Object prev_object;
23940 EMACS_INT pos;
23941
23942 while (glyph > row->glyphs[TEXT_AREA])
23943 {
23944 prev_object = (glyph - 1)->object;
23945 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23946 break;
23947
23948 pos = string_buffer_position (w, prev_object, end_charpos);
23949 if (pos && pos < end_charpos)
23950 break;
23951
23952 for (; glyph > row->glyphs[TEXT_AREA]
23953 && EQ ((glyph - 1)->object, prev_object);
23954 --glyph)
23955 x -= (glyph - 1)->pixel_width;
23956 }
23957 }
23958
23959 dpyinfo->mouse_face_end_x = x;
23960 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23961 dpyinfo->mouse_face_window = window;
23962 dpyinfo->mouse_face_face_id
23963 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23964 mouse_charpos + 1,
23965 !dpyinfo->mouse_face_hidden, -1);
23966 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23967 }
23968
23969
23970 /* Find the position of the glyph for position POS in OBJECT in
23971 window W's current matrix, and return in *X, *Y the pixel
23972 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23973
23974 RIGHT_P non-zero means return the position of the right edge of the
23975 glyph, RIGHT_P zero means return the left edge position.
23976
23977 If no glyph for POS exists in the matrix, return the position of
23978 the glyph with the next smaller position that is in the matrix, if
23979 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23980 exists in the matrix, return the position of the glyph with the
23981 next larger position in OBJECT.
23982
23983 Value is non-zero if a glyph was found. */
23984
23985 static int
23986 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23987 int *hpos, int *vpos, int *x, int *y, int right_p)
23988 {
23989 int yb = window_text_bottom_y (w);
23990 struct glyph_row *r;
23991 struct glyph *best_glyph = NULL;
23992 struct glyph_row *best_row = NULL;
23993 int best_x = 0;
23994
23995 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23996 r->enabled_p && r->y < yb;
23997 ++r)
23998 {
23999 struct glyph *g = r->glyphs[TEXT_AREA];
24000 struct glyph *e = g + r->used[TEXT_AREA];
24001 int gx;
24002
24003 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24004 if (EQ (g->object, object))
24005 {
24006 if (g->charpos == pos)
24007 {
24008 best_glyph = g;
24009 best_x = gx;
24010 best_row = r;
24011 goto found;
24012 }
24013 else if (best_glyph == NULL
24014 || ((eabs (g->charpos - pos)
24015 < eabs (best_glyph->charpos - pos))
24016 && (right_p
24017 ? g->charpos < pos
24018 : g->charpos > pos)))
24019 {
24020 best_glyph = g;
24021 best_x = gx;
24022 best_row = r;
24023 }
24024 }
24025 }
24026
24027 found:
24028
24029 if (best_glyph)
24030 {
24031 *x = best_x;
24032 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24033
24034 if (right_p)
24035 {
24036 *x += best_glyph->pixel_width;
24037 ++*hpos;
24038 }
24039
24040 *y = best_row->y;
24041 *vpos = best_row - w->current_matrix->rows;
24042 }
24043
24044 return best_glyph != NULL;
24045 }
24046
24047
24048 /* See if position X, Y is within a hot-spot of an image. */
24049
24050 static int
24051 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24052 {
24053 if (!CONSP (hot_spot))
24054 return 0;
24055
24056 if (EQ (XCAR (hot_spot), Qrect))
24057 {
24058 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24059 Lisp_Object rect = XCDR (hot_spot);
24060 Lisp_Object tem;
24061 if (!CONSP (rect))
24062 return 0;
24063 if (!CONSP (XCAR (rect)))
24064 return 0;
24065 if (!CONSP (XCDR (rect)))
24066 return 0;
24067 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24068 return 0;
24069 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24070 return 0;
24071 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24072 return 0;
24073 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24074 return 0;
24075 return 1;
24076 }
24077 else if (EQ (XCAR (hot_spot), Qcircle))
24078 {
24079 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24080 Lisp_Object circ = XCDR (hot_spot);
24081 Lisp_Object lr, lx0, ly0;
24082 if (CONSP (circ)
24083 && CONSP (XCAR (circ))
24084 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24085 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24086 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24087 {
24088 double r = XFLOATINT (lr);
24089 double dx = XINT (lx0) - x;
24090 double dy = XINT (ly0) - y;
24091 return (dx * dx + dy * dy <= r * r);
24092 }
24093 }
24094 else if (EQ (XCAR (hot_spot), Qpoly))
24095 {
24096 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24097 if (VECTORP (XCDR (hot_spot)))
24098 {
24099 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24100 Lisp_Object *poly = v->contents;
24101 int n = v->size;
24102 int i;
24103 int inside = 0;
24104 Lisp_Object lx, ly;
24105 int x0, y0;
24106
24107 /* Need an even number of coordinates, and at least 3 edges. */
24108 if (n < 6 || n & 1)
24109 return 0;
24110
24111 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24112 If count is odd, we are inside polygon. Pixels on edges
24113 may or may not be included depending on actual geometry of the
24114 polygon. */
24115 if ((lx = poly[n-2], !INTEGERP (lx))
24116 || (ly = poly[n-1], !INTEGERP (lx)))
24117 return 0;
24118 x0 = XINT (lx), y0 = XINT (ly);
24119 for (i = 0; i < n; i += 2)
24120 {
24121 int x1 = x0, y1 = y0;
24122 if ((lx = poly[i], !INTEGERP (lx))
24123 || (ly = poly[i+1], !INTEGERP (ly)))
24124 return 0;
24125 x0 = XINT (lx), y0 = XINT (ly);
24126
24127 /* Does this segment cross the X line? */
24128 if (x0 >= x)
24129 {
24130 if (x1 >= x)
24131 continue;
24132 }
24133 else if (x1 < x)
24134 continue;
24135 if (y > y0 && y > y1)
24136 continue;
24137 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24138 inside = !inside;
24139 }
24140 return inside;
24141 }
24142 }
24143 return 0;
24144 }
24145
24146 Lisp_Object
24147 find_hot_spot (Lisp_Object map, int x, int y)
24148 {
24149 while (CONSP (map))
24150 {
24151 if (CONSP (XCAR (map))
24152 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24153 return XCAR (map);
24154 map = XCDR (map);
24155 }
24156
24157 return Qnil;
24158 }
24159
24160 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24161 3, 3, 0,
24162 doc: /* Lookup in image map MAP coordinates X and Y.
24163 An image map is an alist where each element has the format (AREA ID PLIST).
24164 An AREA is specified as either a rectangle, a circle, or a polygon:
24165 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24166 pixel coordinates of the upper left and bottom right corners.
24167 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24168 and the radius of the circle; r may be a float or integer.
24169 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24170 vector describes one corner in the polygon.
24171 Returns the alist element for the first matching AREA in MAP. */)
24172 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24173 {
24174 if (NILP (map))
24175 return Qnil;
24176
24177 CHECK_NUMBER (x);
24178 CHECK_NUMBER (y);
24179
24180 return find_hot_spot (map, XINT (x), XINT (y));
24181 }
24182
24183
24184 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24185 static void
24186 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24187 {
24188 /* Do not change cursor shape while dragging mouse. */
24189 if (!NILP (do_mouse_tracking))
24190 return;
24191
24192 if (!NILP (pointer))
24193 {
24194 if (EQ (pointer, Qarrow))
24195 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24196 else if (EQ (pointer, Qhand))
24197 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24198 else if (EQ (pointer, Qtext))
24199 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24200 else if (EQ (pointer, intern ("hdrag")))
24201 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24202 #ifdef HAVE_X_WINDOWS
24203 else if (EQ (pointer, intern ("vdrag")))
24204 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24205 #endif
24206 else if (EQ (pointer, intern ("hourglass")))
24207 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24208 else if (EQ (pointer, Qmodeline))
24209 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24210 else
24211 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24212 }
24213
24214 if (cursor != No_Cursor)
24215 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24216 }
24217
24218 /* Take proper action when mouse has moved to the mode or header line
24219 or marginal area AREA of window W, x-position X and y-position Y.
24220 X is relative to the start of the text display area of W, so the
24221 width of bitmap areas and scroll bars must be subtracted to get a
24222 position relative to the start of the mode line. */
24223
24224 static void
24225 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24226 enum window_part area)
24227 {
24228 struct window *w = XWINDOW (window);
24229 struct frame *f = XFRAME (w->frame);
24230 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24231 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24232 Lisp_Object pointer = Qnil;
24233 int charpos, dx, dy, width, height;
24234 Lisp_Object string, object = Qnil;
24235 Lisp_Object pos, help;
24236
24237 Lisp_Object mouse_face;
24238 int original_x_pixel = x;
24239 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24240 struct glyph_row *row;
24241
24242 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24243 {
24244 int x0;
24245 struct glyph *end;
24246
24247 string = mode_line_string (w, area, &x, &y, &charpos,
24248 &object, &dx, &dy, &width, &height);
24249
24250 row = (area == ON_MODE_LINE
24251 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24252 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24253
24254 /* Find glyph */
24255 if (row->mode_line_p && row->enabled_p)
24256 {
24257 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24258 end = glyph + row->used[TEXT_AREA];
24259
24260 for (x0 = original_x_pixel;
24261 glyph < end && x0 >= glyph->pixel_width;
24262 ++glyph)
24263 x0 -= glyph->pixel_width;
24264
24265 if (glyph >= end)
24266 glyph = NULL;
24267 }
24268 }
24269 else
24270 {
24271 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24272 string = marginal_area_string (w, area, &x, &y, &charpos,
24273 &object, &dx, &dy, &width, &height);
24274 }
24275
24276 help = Qnil;
24277
24278 if (IMAGEP (object))
24279 {
24280 Lisp_Object image_map, hotspot;
24281 if ((image_map = Fplist_get (XCDR (object), QCmap),
24282 !NILP (image_map))
24283 && (hotspot = find_hot_spot (image_map, dx, dy),
24284 CONSP (hotspot))
24285 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24286 {
24287 Lisp_Object area_id, plist;
24288
24289 area_id = XCAR (hotspot);
24290 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24291 If so, we could look for mouse-enter, mouse-leave
24292 properties in PLIST (and do something...). */
24293 hotspot = XCDR (hotspot);
24294 if (CONSP (hotspot)
24295 && (plist = XCAR (hotspot), CONSP (plist)))
24296 {
24297 pointer = Fplist_get (plist, Qpointer);
24298 if (NILP (pointer))
24299 pointer = Qhand;
24300 help = Fplist_get (plist, Qhelp_echo);
24301 if (!NILP (help))
24302 {
24303 help_echo_string = help;
24304 /* Is this correct? ++kfs */
24305 XSETWINDOW (help_echo_window, w);
24306 help_echo_object = w->buffer;
24307 help_echo_pos = charpos;
24308 }
24309 }
24310 }
24311 if (NILP (pointer))
24312 pointer = Fplist_get (XCDR (object), QCpointer);
24313 }
24314
24315 if (STRINGP (string))
24316 {
24317 pos = make_number (charpos);
24318 /* If we're on a string with `help-echo' text property, arrange
24319 for the help to be displayed. This is done by setting the
24320 global variable help_echo_string to the help string. */
24321 if (NILP (help))
24322 {
24323 help = Fget_text_property (pos, Qhelp_echo, string);
24324 if (!NILP (help))
24325 {
24326 help_echo_string = help;
24327 XSETWINDOW (help_echo_window, w);
24328 help_echo_object = string;
24329 help_echo_pos = charpos;
24330 }
24331 }
24332
24333 if (NILP (pointer))
24334 pointer = Fget_text_property (pos, Qpointer, string);
24335
24336 /* Change the mouse pointer according to what is under X/Y. */
24337 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24338 {
24339 Lisp_Object map;
24340 map = Fget_text_property (pos, Qlocal_map, string);
24341 if (!KEYMAPP (map))
24342 map = Fget_text_property (pos, Qkeymap, string);
24343 if (!KEYMAPP (map))
24344 cursor = dpyinfo->vertical_scroll_bar_cursor;
24345 }
24346
24347 /* Change the mouse face according to what is under X/Y. */
24348 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24349 if (!NILP (mouse_face)
24350 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24351 && glyph)
24352 {
24353 Lisp_Object b, e;
24354
24355 struct glyph * tmp_glyph;
24356
24357 int gpos;
24358 int gseq_length;
24359 int total_pixel_width;
24360 EMACS_INT ignore;
24361
24362 int vpos, hpos;
24363
24364 b = Fprevious_single_property_change (make_number (charpos + 1),
24365 Qmouse_face, string, Qnil);
24366 if (NILP (b))
24367 b = make_number (0);
24368
24369 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24370 if (NILP (e))
24371 e = make_number (SCHARS (string));
24372
24373 /* Calculate the position(glyph position: GPOS) of GLYPH in
24374 displayed string. GPOS is different from CHARPOS.
24375
24376 CHARPOS is the position of glyph in internal string
24377 object. A mode line string format has structures which
24378 is converted to a flatten by emacs lisp interpreter.
24379 The internal string is an element of the structures.
24380 The displayed string is the flatten string. */
24381 gpos = 0;
24382 if (glyph > row_start_glyph)
24383 {
24384 tmp_glyph = glyph - 1;
24385 while (tmp_glyph >= row_start_glyph
24386 && tmp_glyph->charpos >= XINT (b)
24387 && EQ (tmp_glyph->object, glyph->object))
24388 {
24389 tmp_glyph--;
24390 gpos++;
24391 }
24392 }
24393
24394 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24395 displayed string holding GLYPH.
24396
24397 GSEQ_LENGTH is different from SCHARS (STRING).
24398 SCHARS (STRING) returns the length of the internal string. */
24399 for (tmp_glyph = glyph, gseq_length = gpos;
24400 tmp_glyph->charpos < XINT (e);
24401 tmp_glyph++, gseq_length++)
24402 {
24403 if (!EQ (tmp_glyph->object, glyph->object))
24404 break;
24405 }
24406
24407 total_pixel_width = 0;
24408 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24409 total_pixel_width += tmp_glyph->pixel_width;
24410
24411 /* Pre calculation of re-rendering position */
24412 vpos = (x - gpos);
24413 hpos = (area == ON_MODE_LINE
24414 ? (w->current_matrix)->nrows - 1
24415 : 0);
24416
24417 /* If the re-rendering position is included in the last
24418 re-rendering area, we should do nothing. */
24419 if ( EQ (window, dpyinfo->mouse_face_window)
24420 && dpyinfo->mouse_face_beg_col <= vpos
24421 && vpos < dpyinfo->mouse_face_end_col
24422 && dpyinfo->mouse_face_beg_row == hpos )
24423 return;
24424
24425 if (clear_mouse_face (dpyinfo))
24426 cursor = No_Cursor;
24427
24428 dpyinfo->mouse_face_beg_col = vpos;
24429 dpyinfo->mouse_face_beg_row = hpos;
24430
24431 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24432 dpyinfo->mouse_face_beg_y = 0;
24433
24434 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24435 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24436
24437 dpyinfo->mouse_face_end_x = 0;
24438 dpyinfo->mouse_face_end_y = 0;
24439
24440 dpyinfo->mouse_face_past_end = 0;
24441 dpyinfo->mouse_face_window = window;
24442
24443 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24444 charpos,
24445 0, 0, 0, &ignore,
24446 glyph->face_id, 1);
24447 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24448
24449 if (NILP (pointer))
24450 pointer = Qhand;
24451 }
24452 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24453 clear_mouse_face (dpyinfo);
24454 }
24455 define_frame_cursor1 (f, cursor, pointer);
24456 }
24457
24458
24459 /* EXPORT:
24460 Take proper action when the mouse has moved to position X, Y on
24461 frame F as regards highlighting characters that have mouse-face
24462 properties. Also de-highlighting chars where the mouse was before.
24463 X and Y can be negative or out of range. */
24464
24465 void
24466 note_mouse_highlight (struct frame *f, int x, int y)
24467 {
24468 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24469 enum window_part part;
24470 Lisp_Object window;
24471 struct window *w;
24472 Cursor cursor = No_Cursor;
24473 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24474 struct buffer *b;
24475
24476 /* When a menu is active, don't highlight because this looks odd. */
24477 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24478 if (popup_activated ())
24479 return;
24480 #endif
24481
24482 if (NILP (Vmouse_highlight)
24483 || !f->glyphs_initialized_p
24484 || f->pointer_invisible)
24485 return;
24486
24487 dpyinfo->mouse_face_mouse_x = x;
24488 dpyinfo->mouse_face_mouse_y = y;
24489 dpyinfo->mouse_face_mouse_frame = f;
24490
24491 if (dpyinfo->mouse_face_defer)
24492 return;
24493
24494 if (gc_in_progress)
24495 {
24496 dpyinfo->mouse_face_deferred_gc = 1;
24497 return;
24498 }
24499
24500 /* Which window is that in? */
24501 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24502
24503 /* If we were displaying active text in another window, clear that.
24504 Also clear if we move out of text area in same window. */
24505 if (! EQ (window, dpyinfo->mouse_face_window)
24506 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24507 && !NILP (dpyinfo->mouse_face_window)))
24508 clear_mouse_face (dpyinfo);
24509
24510 /* Not on a window -> return. */
24511 if (!WINDOWP (window))
24512 return;
24513
24514 /* Reset help_echo_string. It will get recomputed below. */
24515 help_echo_string = Qnil;
24516
24517 /* Convert to window-relative pixel coordinates. */
24518 w = XWINDOW (window);
24519 frame_to_window_pixel_xy (w, &x, &y);
24520
24521 /* Handle tool-bar window differently since it doesn't display a
24522 buffer. */
24523 if (EQ (window, f->tool_bar_window))
24524 {
24525 note_tool_bar_highlight (f, x, y);
24526 return;
24527 }
24528
24529 /* Mouse is on the mode, header line or margin? */
24530 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24531 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24532 {
24533 note_mode_line_or_margin_highlight (window, x, y, part);
24534 return;
24535 }
24536
24537 if (part == ON_VERTICAL_BORDER)
24538 {
24539 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24540 help_echo_string = build_string ("drag-mouse-1: resize");
24541 }
24542 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24543 || part == ON_SCROLL_BAR)
24544 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24545 else
24546 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24547
24548 /* Are we in a window whose display is up to date?
24549 And verify the buffer's text has not changed. */
24550 b = XBUFFER (w->buffer);
24551 if (part == ON_TEXT
24552 && EQ (w->window_end_valid, w->buffer)
24553 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24554 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24555 {
24556 int hpos, vpos, i, dx, dy, area;
24557 EMACS_INT pos;
24558 struct glyph *glyph;
24559 Lisp_Object object;
24560 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24561 Lisp_Object *overlay_vec = NULL;
24562 int noverlays;
24563 struct buffer *obuf;
24564 int obegv, ozv, same_region;
24565
24566 /* Find the glyph under X/Y. */
24567 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24568
24569 /* Look for :pointer property on image. */
24570 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24571 {
24572 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24573 if (img != NULL && IMAGEP (img->spec))
24574 {
24575 Lisp_Object image_map, hotspot;
24576 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24577 !NILP (image_map))
24578 && (hotspot = find_hot_spot (image_map,
24579 glyph->slice.x + dx,
24580 glyph->slice.y + dy),
24581 CONSP (hotspot))
24582 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24583 {
24584 Lisp_Object area_id, plist;
24585
24586 area_id = XCAR (hotspot);
24587 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24588 If so, we could look for mouse-enter, mouse-leave
24589 properties in PLIST (and do something...). */
24590 hotspot = XCDR (hotspot);
24591 if (CONSP (hotspot)
24592 && (plist = XCAR (hotspot), CONSP (plist)))
24593 {
24594 pointer = Fplist_get (plist, Qpointer);
24595 if (NILP (pointer))
24596 pointer = Qhand;
24597 help_echo_string = Fplist_get (plist, Qhelp_echo);
24598 if (!NILP (help_echo_string))
24599 {
24600 help_echo_window = window;
24601 help_echo_object = glyph->object;
24602 help_echo_pos = glyph->charpos;
24603 }
24604 }
24605 }
24606 if (NILP (pointer))
24607 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24608 }
24609 }
24610
24611 /* Clear mouse face if X/Y not over text. */
24612 if (glyph == NULL
24613 || area != TEXT_AREA
24614 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24615 {
24616 if (clear_mouse_face (dpyinfo))
24617 cursor = No_Cursor;
24618 if (NILP (pointer))
24619 {
24620 if (area != TEXT_AREA)
24621 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24622 else
24623 pointer = Vvoid_text_area_pointer;
24624 }
24625 goto set_cursor;
24626 }
24627
24628 pos = glyph->charpos;
24629 object = glyph->object;
24630 if (!STRINGP (object) && !BUFFERP (object))
24631 goto set_cursor;
24632
24633 /* If we get an out-of-range value, return now; avoid an error. */
24634 if (BUFFERP (object) && pos > BUF_Z (b))
24635 goto set_cursor;
24636
24637 /* Make the window's buffer temporarily current for
24638 overlays_at and compute_char_face. */
24639 obuf = current_buffer;
24640 current_buffer = b;
24641 obegv = BEGV;
24642 ozv = ZV;
24643 BEGV = BEG;
24644 ZV = Z;
24645
24646 /* Is this char mouse-active or does it have help-echo? */
24647 position = make_number (pos);
24648
24649 if (BUFFERP (object))
24650 {
24651 /* Put all the overlays we want in a vector in overlay_vec. */
24652 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24653 /* Sort overlays into increasing priority order. */
24654 noverlays = sort_overlays (overlay_vec, noverlays, w);
24655 }
24656 else
24657 noverlays = 0;
24658
24659 same_region = (EQ (window, dpyinfo->mouse_face_window)
24660 && vpos >= dpyinfo->mouse_face_beg_row
24661 && vpos <= dpyinfo->mouse_face_end_row
24662 && (vpos > dpyinfo->mouse_face_beg_row
24663 || hpos >= dpyinfo->mouse_face_beg_col)
24664 && (vpos < dpyinfo->mouse_face_end_row
24665 || hpos < dpyinfo->mouse_face_end_col
24666 || dpyinfo->mouse_face_past_end));
24667
24668 if (same_region)
24669 cursor = No_Cursor;
24670
24671 /* Check mouse-face highlighting. */
24672 if (! same_region
24673 /* If there exists an overlay with mouse-face overlapping
24674 the one we are currently highlighting, we have to
24675 check if we enter the overlapping overlay, and then
24676 highlight only that. */
24677 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24678 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24679 {
24680 /* Find the highest priority overlay with a mouse-face. */
24681 overlay = Qnil;
24682 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24683 {
24684 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24685 if (!NILP (mouse_face))
24686 overlay = overlay_vec[i];
24687 }
24688
24689 /* If we're highlighting the same overlay as before, there's
24690 no need to do that again. */
24691 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24692 goto check_help_echo;
24693 dpyinfo->mouse_face_overlay = overlay;
24694
24695 /* Clear the display of the old active region, if any. */
24696 if (clear_mouse_face (dpyinfo))
24697 cursor = No_Cursor;
24698
24699 /* If no overlay applies, get a text property. */
24700 if (NILP (overlay))
24701 mouse_face = Fget_text_property (position, Qmouse_face, object);
24702
24703 /* Next, compute the bounds of the mouse highlighting and
24704 display it. */
24705 if (!NILP (mouse_face) && STRINGP (object))
24706 {
24707 /* The mouse-highlighting comes from a display string
24708 with a mouse-face. */
24709 Lisp_Object b, e;
24710 EMACS_INT ignore;
24711
24712 b = Fprevious_single_property_change
24713 (make_number (pos + 1), Qmouse_face, object, Qnil);
24714 e = Fnext_single_property_change
24715 (position, Qmouse_face, object, Qnil);
24716 if (NILP (b))
24717 b = make_number (0);
24718 if (NILP (e))
24719 e = make_number (SCHARS (object) - 1);
24720
24721 fast_find_string_pos (w, XINT (b), object,
24722 &dpyinfo->mouse_face_beg_col,
24723 &dpyinfo->mouse_face_beg_row,
24724 &dpyinfo->mouse_face_beg_x,
24725 &dpyinfo->mouse_face_beg_y, 0);
24726 fast_find_string_pos (w, XINT (e), object,
24727 &dpyinfo->mouse_face_end_col,
24728 &dpyinfo->mouse_face_end_row,
24729 &dpyinfo->mouse_face_end_x,
24730 &dpyinfo->mouse_face_end_y, 1);
24731 dpyinfo->mouse_face_past_end = 0;
24732 dpyinfo->mouse_face_window = window;
24733 dpyinfo->mouse_face_face_id
24734 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24735 glyph->face_id, 1);
24736 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24737 cursor = No_Cursor;
24738 }
24739 else
24740 {
24741 /* The mouse-highlighting, if any, comes from an overlay
24742 or text property in the buffer. */
24743 Lisp_Object buffer, display_string;
24744
24745 if (STRINGP (object))
24746 {
24747 /* If we are on a display string with no mouse-face,
24748 check if the text under it has one. */
24749 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24750 int start = MATRIX_ROW_START_CHARPOS (r);
24751 pos = string_buffer_position (w, object, start);
24752 if (pos > 0)
24753 {
24754 mouse_face = get_char_property_and_overlay
24755 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24756 buffer = w->buffer;
24757 display_string = object;
24758 }
24759 }
24760 else
24761 {
24762 buffer = object;
24763 display_string = Qnil;
24764 }
24765
24766 if (!NILP (mouse_face))
24767 {
24768 Lisp_Object before, after;
24769 Lisp_Object before_string, after_string;
24770
24771 if (NILP (overlay))
24772 {
24773 /* Handle the text property case. */
24774 before = Fprevious_single_property_change
24775 (make_number (pos + 1), Qmouse_face, buffer,
24776 Fmarker_position (w->start));
24777 after = Fnext_single_property_change
24778 (make_number (pos), Qmouse_face, buffer,
24779 make_number (BUF_Z (XBUFFER (buffer))
24780 - XFASTINT (w->window_end_pos)));
24781 before_string = after_string = Qnil;
24782 }
24783 else
24784 {
24785 /* Handle the overlay case. */
24786 before = Foverlay_start (overlay);
24787 after = Foverlay_end (overlay);
24788 before_string = Foverlay_get (overlay, Qbefore_string);
24789 after_string = Foverlay_get (overlay, Qafter_string);
24790
24791 if (!STRINGP (before_string)) before_string = Qnil;
24792 if (!STRINGP (after_string)) after_string = Qnil;
24793 }
24794
24795 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24796 XFASTINT (before),
24797 XFASTINT (after),
24798 before_string, after_string,
24799 display_string);
24800 cursor = No_Cursor;
24801 }
24802 }
24803 }
24804
24805 check_help_echo:
24806
24807 /* Look for a `help-echo' property. */
24808 if (NILP (help_echo_string)) {
24809 Lisp_Object help, overlay;
24810
24811 /* Check overlays first. */
24812 help = overlay = Qnil;
24813 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24814 {
24815 overlay = overlay_vec[i];
24816 help = Foverlay_get (overlay, Qhelp_echo);
24817 }
24818
24819 if (!NILP (help))
24820 {
24821 help_echo_string = help;
24822 help_echo_window = window;
24823 help_echo_object = overlay;
24824 help_echo_pos = pos;
24825 }
24826 else
24827 {
24828 Lisp_Object object = glyph->object;
24829 int charpos = glyph->charpos;
24830
24831 /* Try text properties. */
24832 if (STRINGP (object)
24833 && charpos >= 0
24834 && charpos < SCHARS (object))
24835 {
24836 help = Fget_text_property (make_number (charpos),
24837 Qhelp_echo, object);
24838 if (NILP (help))
24839 {
24840 /* If the string itself doesn't specify a help-echo,
24841 see if the buffer text ``under'' it does. */
24842 struct glyph_row *r
24843 = MATRIX_ROW (w->current_matrix, vpos);
24844 int start = MATRIX_ROW_START_CHARPOS (r);
24845 EMACS_INT pos = string_buffer_position (w, object, start);
24846 if (pos > 0)
24847 {
24848 help = Fget_char_property (make_number (pos),
24849 Qhelp_echo, w->buffer);
24850 if (!NILP (help))
24851 {
24852 charpos = pos;
24853 object = w->buffer;
24854 }
24855 }
24856 }
24857 }
24858 else if (BUFFERP (object)
24859 && charpos >= BEGV
24860 && charpos < ZV)
24861 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24862 object);
24863
24864 if (!NILP (help))
24865 {
24866 help_echo_string = help;
24867 help_echo_window = window;
24868 help_echo_object = object;
24869 help_echo_pos = charpos;
24870 }
24871 }
24872 }
24873
24874 /* Look for a `pointer' property. */
24875 if (NILP (pointer))
24876 {
24877 /* Check overlays first. */
24878 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24879 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24880
24881 if (NILP (pointer))
24882 {
24883 Lisp_Object object = glyph->object;
24884 int charpos = glyph->charpos;
24885
24886 /* Try text properties. */
24887 if (STRINGP (object)
24888 && charpos >= 0
24889 && charpos < SCHARS (object))
24890 {
24891 pointer = Fget_text_property (make_number (charpos),
24892 Qpointer, object);
24893 if (NILP (pointer))
24894 {
24895 /* If the string itself doesn't specify a pointer,
24896 see if the buffer text ``under'' it does. */
24897 struct glyph_row *r
24898 = MATRIX_ROW (w->current_matrix, vpos);
24899 int start = MATRIX_ROW_START_CHARPOS (r);
24900 EMACS_INT pos = string_buffer_position (w, object,
24901 start);
24902 if (pos > 0)
24903 pointer = Fget_char_property (make_number (pos),
24904 Qpointer, w->buffer);
24905 }
24906 }
24907 else if (BUFFERP (object)
24908 && charpos >= BEGV
24909 && charpos < ZV)
24910 pointer = Fget_text_property (make_number (charpos),
24911 Qpointer, object);
24912 }
24913 }
24914
24915 BEGV = obegv;
24916 ZV = ozv;
24917 current_buffer = obuf;
24918 }
24919
24920 set_cursor:
24921
24922 define_frame_cursor1 (f, cursor, pointer);
24923 }
24924
24925
24926 /* EXPORT for RIF:
24927 Clear any mouse-face on window W. This function is part of the
24928 redisplay interface, and is called from try_window_id and similar
24929 functions to ensure the mouse-highlight is off. */
24930
24931 void
24932 x_clear_window_mouse_face (struct window *w)
24933 {
24934 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24935 Lisp_Object window;
24936
24937 BLOCK_INPUT;
24938 XSETWINDOW (window, w);
24939 if (EQ (window, dpyinfo->mouse_face_window))
24940 clear_mouse_face (dpyinfo);
24941 UNBLOCK_INPUT;
24942 }
24943
24944
24945 /* EXPORT:
24946 Just discard the mouse face information for frame F, if any.
24947 This is used when the size of F is changed. */
24948
24949 void
24950 cancel_mouse_face (struct frame *f)
24951 {
24952 Lisp_Object window;
24953 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24954
24955 window = dpyinfo->mouse_face_window;
24956 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24957 {
24958 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24959 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24960 dpyinfo->mouse_face_window = Qnil;
24961 }
24962 }
24963
24964
24965 #endif /* HAVE_WINDOW_SYSTEM */
24966
24967 \f
24968 /***********************************************************************
24969 Exposure Events
24970 ***********************************************************************/
24971
24972 #ifdef HAVE_WINDOW_SYSTEM
24973
24974 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24975 which intersects rectangle R. R is in window-relative coordinates. */
24976
24977 static void
24978 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24979 enum glyph_row_area area)
24980 {
24981 struct glyph *first = row->glyphs[area];
24982 struct glyph *end = row->glyphs[area] + row->used[area];
24983 struct glyph *last;
24984 int first_x, start_x, x;
24985
24986 if (area == TEXT_AREA && row->fill_line_p)
24987 /* If row extends face to end of line write the whole line. */
24988 draw_glyphs (w, 0, row, area,
24989 0, row->used[area],
24990 DRAW_NORMAL_TEXT, 0);
24991 else
24992 {
24993 /* Set START_X to the window-relative start position for drawing glyphs of
24994 AREA. The first glyph of the text area can be partially visible.
24995 The first glyphs of other areas cannot. */
24996 start_x = window_box_left_offset (w, area);
24997 x = start_x;
24998 if (area == TEXT_AREA)
24999 x += row->x;
25000
25001 /* Find the first glyph that must be redrawn. */
25002 while (first < end
25003 && x + first->pixel_width < r->x)
25004 {
25005 x += first->pixel_width;
25006 ++first;
25007 }
25008
25009 /* Find the last one. */
25010 last = first;
25011 first_x = x;
25012 while (last < end
25013 && x < r->x + r->width)
25014 {
25015 x += last->pixel_width;
25016 ++last;
25017 }
25018
25019 /* Repaint. */
25020 if (last > first)
25021 draw_glyphs (w, first_x - start_x, row, area,
25022 first - row->glyphs[area], last - row->glyphs[area],
25023 DRAW_NORMAL_TEXT, 0);
25024 }
25025 }
25026
25027
25028 /* Redraw the parts of the glyph row ROW on window W intersecting
25029 rectangle R. R is in window-relative coordinates. Value is
25030 non-zero if mouse-face was overwritten. */
25031
25032 static int
25033 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25034 {
25035 xassert (row->enabled_p);
25036
25037 if (row->mode_line_p || w->pseudo_window_p)
25038 draw_glyphs (w, 0, row, TEXT_AREA,
25039 0, row->used[TEXT_AREA],
25040 DRAW_NORMAL_TEXT, 0);
25041 else
25042 {
25043 if (row->used[LEFT_MARGIN_AREA])
25044 expose_area (w, row, r, LEFT_MARGIN_AREA);
25045 if (row->used[TEXT_AREA])
25046 expose_area (w, row, r, TEXT_AREA);
25047 if (row->used[RIGHT_MARGIN_AREA])
25048 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25049 draw_row_fringe_bitmaps (w, row);
25050 }
25051
25052 return row->mouse_face_p;
25053 }
25054
25055
25056 /* Redraw those parts of glyphs rows during expose event handling that
25057 overlap other rows. Redrawing of an exposed line writes over parts
25058 of lines overlapping that exposed line; this function fixes that.
25059
25060 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25061 row in W's current matrix that is exposed and overlaps other rows.
25062 LAST_OVERLAPPING_ROW is the last such row. */
25063
25064 static void
25065 expose_overlaps (struct window *w,
25066 struct glyph_row *first_overlapping_row,
25067 struct glyph_row *last_overlapping_row,
25068 XRectangle *r)
25069 {
25070 struct glyph_row *row;
25071
25072 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25073 if (row->overlapping_p)
25074 {
25075 xassert (row->enabled_p && !row->mode_line_p);
25076
25077 row->clip = r;
25078 if (row->used[LEFT_MARGIN_AREA])
25079 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25080
25081 if (row->used[TEXT_AREA])
25082 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25083
25084 if (row->used[RIGHT_MARGIN_AREA])
25085 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25086 row->clip = NULL;
25087 }
25088 }
25089
25090
25091 /* Return non-zero if W's cursor intersects rectangle R. */
25092
25093 static int
25094 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25095 {
25096 XRectangle cr, result;
25097 struct glyph *cursor_glyph;
25098 struct glyph_row *row;
25099
25100 if (w->phys_cursor.vpos >= 0
25101 && w->phys_cursor.vpos < w->current_matrix->nrows
25102 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25103 row->enabled_p)
25104 && row->cursor_in_fringe_p)
25105 {
25106 /* Cursor is in the fringe. */
25107 cr.x = window_box_right_offset (w,
25108 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25109 ? RIGHT_MARGIN_AREA
25110 : TEXT_AREA));
25111 cr.y = row->y;
25112 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25113 cr.height = row->height;
25114 return x_intersect_rectangles (&cr, r, &result);
25115 }
25116
25117 cursor_glyph = get_phys_cursor_glyph (w);
25118 if (cursor_glyph)
25119 {
25120 /* r is relative to W's box, but w->phys_cursor.x is relative
25121 to left edge of W's TEXT area. Adjust it. */
25122 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25123 cr.y = w->phys_cursor.y;
25124 cr.width = cursor_glyph->pixel_width;
25125 cr.height = w->phys_cursor_height;
25126 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25127 I assume the effect is the same -- and this is portable. */
25128 return x_intersect_rectangles (&cr, r, &result);
25129 }
25130 /* If we don't understand the format, pretend we're not in the hot-spot. */
25131 return 0;
25132 }
25133
25134
25135 /* EXPORT:
25136 Draw a vertical window border to the right of window W if W doesn't
25137 have vertical scroll bars. */
25138
25139 void
25140 x_draw_vertical_border (struct window *w)
25141 {
25142 struct frame *f = XFRAME (WINDOW_FRAME (w));
25143
25144 /* We could do better, if we knew what type of scroll-bar the adjacent
25145 windows (on either side) have... But we don't :-(
25146 However, I think this works ok. ++KFS 2003-04-25 */
25147
25148 /* Redraw borders between horizontally adjacent windows. Don't
25149 do it for frames with vertical scroll bars because either the
25150 right scroll bar of a window, or the left scroll bar of its
25151 neighbor will suffice as a border. */
25152 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25153 return;
25154
25155 if (!WINDOW_RIGHTMOST_P (w)
25156 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25157 {
25158 int x0, x1, y0, y1;
25159
25160 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25161 y1 -= 1;
25162
25163 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25164 x1 -= 1;
25165
25166 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25167 }
25168 else if (!WINDOW_LEFTMOST_P (w)
25169 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25170 {
25171 int x0, x1, y0, y1;
25172
25173 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25174 y1 -= 1;
25175
25176 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25177 x0 -= 1;
25178
25179 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25180 }
25181 }
25182
25183
25184 /* Redraw the part of window W intersection rectangle FR. Pixel
25185 coordinates in FR are frame-relative. Call this function with
25186 input blocked. Value is non-zero if the exposure overwrites
25187 mouse-face. */
25188
25189 static int
25190 expose_window (struct window *w, XRectangle *fr)
25191 {
25192 struct frame *f = XFRAME (w->frame);
25193 XRectangle wr, r;
25194 int mouse_face_overwritten_p = 0;
25195
25196 /* If window is not yet fully initialized, do nothing. This can
25197 happen when toolkit scroll bars are used and a window is split.
25198 Reconfiguring the scroll bar will generate an expose for a newly
25199 created window. */
25200 if (w->current_matrix == NULL)
25201 return 0;
25202
25203 /* When we're currently updating the window, display and current
25204 matrix usually don't agree. Arrange for a thorough display
25205 later. */
25206 if (w == updated_window)
25207 {
25208 SET_FRAME_GARBAGED (f);
25209 return 0;
25210 }
25211
25212 /* Frame-relative pixel rectangle of W. */
25213 wr.x = WINDOW_LEFT_EDGE_X (w);
25214 wr.y = WINDOW_TOP_EDGE_Y (w);
25215 wr.width = WINDOW_TOTAL_WIDTH (w);
25216 wr.height = WINDOW_TOTAL_HEIGHT (w);
25217
25218 if (x_intersect_rectangles (fr, &wr, &r))
25219 {
25220 int yb = window_text_bottom_y (w);
25221 struct glyph_row *row;
25222 int cursor_cleared_p;
25223 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25224
25225 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25226 r.x, r.y, r.width, r.height));
25227
25228 /* Convert to window coordinates. */
25229 r.x -= WINDOW_LEFT_EDGE_X (w);
25230 r.y -= WINDOW_TOP_EDGE_Y (w);
25231
25232 /* Turn off the cursor. */
25233 if (!w->pseudo_window_p
25234 && phys_cursor_in_rect_p (w, &r))
25235 {
25236 x_clear_cursor (w);
25237 cursor_cleared_p = 1;
25238 }
25239 else
25240 cursor_cleared_p = 0;
25241
25242 /* Update lines intersecting rectangle R. */
25243 first_overlapping_row = last_overlapping_row = NULL;
25244 for (row = w->current_matrix->rows;
25245 row->enabled_p;
25246 ++row)
25247 {
25248 int y0 = row->y;
25249 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25250
25251 if ((y0 >= r.y && y0 < r.y + r.height)
25252 || (y1 > r.y && y1 < r.y + r.height)
25253 || (r.y >= y0 && r.y < y1)
25254 || (r.y + r.height > y0 && r.y + r.height < y1))
25255 {
25256 /* A header line may be overlapping, but there is no need
25257 to fix overlapping areas for them. KFS 2005-02-12 */
25258 if (row->overlapping_p && !row->mode_line_p)
25259 {
25260 if (first_overlapping_row == NULL)
25261 first_overlapping_row = row;
25262 last_overlapping_row = row;
25263 }
25264
25265 row->clip = fr;
25266 if (expose_line (w, row, &r))
25267 mouse_face_overwritten_p = 1;
25268 row->clip = NULL;
25269 }
25270 else if (row->overlapping_p)
25271 {
25272 /* We must redraw a row overlapping the exposed area. */
25273 if (y0 < r.y
25274 ? y0 + row->phys_height > r.y
25275 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25276 {
25277 if (first_overlapping_row == NULL)
25278 first_overlapping_row = row;
25279 last_overlapping_row = row;
25280 }
25281 }
25282
25283 if (y1 >= yb)
25284 break;
25285 }
25286
25287 /* Display the mode line if there is one. */
25288 if (WINDOW_WANTS_MODELINE_P (w)
25289 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25290 row->enabled_p)
25291 && row->y < r.y + r.height)
25292 {
25293 if (expose_line (w, row, &r))
25294 mouse_face_overwritten_p = 1;
25295 }
25296
25297 if (!w->pseudo_window_p)
25298 {
25299 /* Fix the display of overlapping rows. */
25300 if (first_overlapping_row)
25301 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25302 fr);
25303
25304 /* Draw border between windows. */
25305 x_draw_vertical_border (w);
25306
25307 /* Turn the cursor on again. */
25308 if (cursor_cleared_p)
25309 update_window_cursor (w, 1);
25310 }
25311 }
25312
25313 return mouse_face_overwritten_p;
25314 }
25315
25316
25317
25318 /* Redraw (parts) of all windows in the window tree rooted at W that
25319 intersect R. R contains frame pixel coordinates. Value is
25320 non-zero if the exposure overwrites mouse-face. */
25321
25322 static int
25323 expose_window_tree (struct window *w, XRectangle *r)
25324 {
25325 struct frame *f = XFRAME (w->frame);
25326 int mouse_face_overwritten_p = 0;
25327
25328 while (w && !FRAME_GARBAGED_P (f))
25329 {
25330 if (!NILP (w->hchild))
25331 mouse_face_overwritten_p
25332 |= expose_window_tree (XWINDOW (w->hchild), r);
25333 else if (!NILP (w->vchild))
25334 mouse_face_overwritten_p
25335 |= expose_window_tree (XWINDOW (w->vchild), r);
25336 else
25337 mouse_face_overwritten_p |= expose_window (w, r);
25338
25339 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25340 }
25341
25342 return mouse_face_overwritten_p;
25343 }
25344
25345
25346 /* EXPORT:
25347 Redisplay an exposed area of frame F. X and Y are the upper-left
25348 corner of the exposed rectangle. W and H are width and height of
25349 the exposed area. All are pixel values. W or H zero means redraw
25350 the entire frame. */
25351
25352 void
25353 expose_frame (struct frame *f, int x, int y, int w, int h)
25354 {
25355 XRectangle r;
25356 int mouse_face_overwritten_p = 0;
25357
25358 TRACE ((stderr, "expose_frame "));
25359
25360 /* No need to redraw if frame will be redrawn soon. */
25361 if (FRAME_GARBAGED_P (f))
25362 {
25363 TRACE ((stderr, " garbaged\n"));
25364 return;
25365 }
25366
25367 /* If basic faces haven't been realized yet, there is no point in
25368 trying to redraw anything. This can happen when we get an expose
25369 event while Emacs is starting, e.g. by moving another window. */
25370 if (FRAME_FACE_CACHE (f) == NULL
25371 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25372 {
25373 TRACE ((stderr, " no faces\n"));
25374 return;
25375 }
25376
25377 if (w == 0 || h == 0)
25378 {
25379 r.x = r.y = 0;
25380 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25381 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25382 }
25383 else
25384 {
25385 r.x = x;
25386 r.y = y;
25387 r.width = w;
25388 r.height = h;
25389 }
25390
25391 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25392 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25393
25394 if (WINDOWP (f->tool_bar_window))
25395 mouse_face_overwritten_p
25396 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25397
25398 #ifdef HAVE_X_WINDOWS
25399 #ifndef MSDOS
25400 #ifndef USE_X_TOOLKIT
25401 if (WINDOWP (f->menu_bar_window))
25402 mouse_face_overwritten_p
25403 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25404 #endif /* not USE_X_TOOLKIT */
25405 #endif
25406 #endif
25407
25408 /* Some window managers support a focus-follows-mouse style with
25409 delayed raising of frames. Imagine a partially obscured frame,
25410 and moving the mouse into partially obscured mouse-face on that
25411 frame. The visible part of the mouse-face will be highlighted,
25412 then the WM raises the obscured frame. With at least one WM, KDE
25413 2.1, Emacs is not getting any event for the raising of the frame
25414 (even tried with SubstructureRedirectMask), only Expose events.
25415 These expose events will draw text normally, i.e. not
25416 highlighted. Which means we must redo the highlight here.
25417 Subsume it under ``we love X''. --gerd 2001-08-15 */
25418 /* Included in Windows version because Windows most likely does not
25419 do the right thing if any third party tool offers
25420 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25421 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25422 {
25423 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25424 if (f == dpyinfo->mouse_face_mouse_frame)
25425 {
25426 int x = dpyinfo->mouse_face_mouse_x;
25427 int y = dpyinfo->mouse_face_mouse_y;
25428 clear_mouse_face (dpyinfo);
25429 note_mouse_highlight (f, x, y);
25430 }
25431 }
25432 }
25433
25434
25435 /* EXPORT:
25436 Determine the intersection of two rectangles R1 and R2. Return
25437 the intersection in *RESULT. Value is non-zero if RESULT is not
25438 empty. */
25439
25440 int
25441 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25442 {
25443 XRectangle *left, *right;
25444 XRectangle *upper, *lower;
25445 int intersection_p = 0;
25446
25447 /* Rearrange so that R1 is the left-most rectangle. */
25448 if (r1->x < r2->x)
25449 left = r1, right = r2;
25450 else
25451 left = r2, right = r1;
25452
25453 /* X0 of the intersection is right.x0, if this is inside R1,
25454 otherwise there is no intersection. */
25455 if (right->x <= left->x + left->width)
25456 {
25457 result->x = right->x;
25458
25459 /* The right end of the intersection is the minimum of the
25460 the right ends of left and right. */
25461 result->width = (min (left->x + left->width, right->x + right->width)
25462 - result->x);
25463
25464 /* Same game for Y. */
25465 if (r1->y < r2->y)
25466 upper = r1, lower = r2;
25467 else
25468 upper = r2, lower = r1;
25469
25470 /* The upper end of the intersection is lower.y0, if this is inside
25471 of upper. Otherwise, there is no intersection. */
25472 if (lower->y <= upper->y + upper->height)
25473 {
25474 result->y = lower->y;
25475
25476 /* The lower end of the intersection is the minimum of the lower
25477 ends of upper and lower. */
25478 result->height = (min (lower->y + lower->height,
25479 upper->y + upper->height)
25480 - result->y);
25481 intersection_p = 1;
25482 }
25483 }
25484
25485 return intersection_p;
25486 }
25487
25488 #endif /* HAVE_WINDOW_SYSTEM */
25489
25490 \f
25491 /***********************************************************************
25492 Initialization
25493 ***********************************************************************/
25494
25495 void
25496 syms_of_xdisp (void)
25497 {
25498 Vwith_echo_area_save_vector = Qnil;
25499 staticpro (&Vwith_echo_area_save_vector);
25500
25501 Vmessage_stack = Qnil;
25502 staticpro (&Vmessage_stack);
25503
25504 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25505 staticpro (&Qinhibit_redisplay);
25506
25507 message_dolog_marker1 = Fmake_marker ();
25508 staticpro (&message_dolog_marker1);
25509 message_dolog_marker2 = Fmake_marker ();
25510 staticpro (&message_dolog_marker2);
25511 message_dolog_marker3 = Fmake_marker ();
25512 staticpro (&message_dolog_marker3);
25513
25514 #if GLYPH_DEBUG
25515 defsubr (&Sdump_frame_glyph_matrix);
25516 defsubr (&Sdump_glyph_matrix);
25517 defsubr (&Sdump_glyph_row);
25518 defsubr (&Sdump_tool_bar_row);
25519 defsubr (&Strace_redisplay);
25520 defsubr (&Strace_to_stderr);
25521 #endif
25522 #ifdef HAVE_WINDOW_SYSTEM
25523 defsubr (&Stool_bar_lines_needed);
25524 defsubr (&Slookup_image_map);
25525 #endif
25526 defsubr (&Sformat_mode_line);
25527 defsubr (&Sinvisible_p);
25528 defsubr (&Scurrent_bidi_paragraph_direction);
25529
25530 staticpro (&Qmenu_bar_update_hook);
25531 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25532
25533 staticpro (&Qoverriding_terminal_local_map);
25534 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25535
25536 staticpro (&Qoverriding_local_map);
25537 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25538
25539 staticpro (&Qwindow_scroll_functions);
25540 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25541
25542 staticpro (&Qwindow_text_change_functions);
25543 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25544
25545 staticpro (&Qredisplay_end_trigger_functions);
25546 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25547
25548 staticpro (&Qinhibit_point_motion_hooks);
25549 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25550
25551 Qeval = intern_c_string ("eval");
25552 staticpro (&Qeval);
25553
25554 QCdata = intern_c_string (":data");
25555 staticpro (&QCdata);
25556 Qdisplay = intern_c_string ("display");
25557 staticpro (&Qdisplay);
25558 Qspace_width = intern_c_string ("space-width");
25559 staticpro (&Qspace_width);
25560 Qraise = intern_c_string ("raise");
25561 staticpro (&Qraise);
25562 Qslice = intern_c_string ("slice");
25563 staticpro (&Qslice);
25564 Qspace = intern_c_string ("space");
25565 staticpro (&Qspace);
25566 Qmargin = intern_c_string ("margin");
25567 staticpro (&Qmargin);
25568 Qpointer = intern_c_string ("pointer");
25569 staticpro (&Qpointer);
25570 Qleft_margin = intern_c_string ("left-margin");
25571 staticpro (&Qleft_margin);
25572 Qright_margin = intern_c_string ("right-margin");
25573 staticpro (&Qright_margin);
25574 Qcenter = intern_c_string ("center");
25575 staticpro (&Qcenter);
25576 Qline_height = intern_c_string ("line-height");
25577 staticpro (&Qline_height);
25578 QCalign_to = intern_c_string (":align-to");
25579 staticpro (&QCalign_to);
25580 QCrelative_width = intern_c_string (":relative-width");
25581 staticpro (&QCrelative_width);
25582 QCrelative_height = intern_c_string (":relative-height");
25583 staticpro (&QCrelative_height);
25584 QCeval = intern_c_string (":eval");
25585 staticpro (&QCeval);
25586 QCpropertize = intern_c_string (":propertize");
25587 staticpro (&QCpropertize);
25588 QCfile = intern_c_string (":file");
25589 staticpro (&QCfile);
25590 Qfontified = intern_c_string ("fontified");
25591 staticpro (&Qfontified);
25592 Qfontification_functions = intern_c_string ("fontification-functions");
25593 staticpro (&Qfontification_functions);
25594 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25595 staticpro (&Qtrailing_whitespace);
25596 Qescape_glyph = intern_c_string ("escape-glyph");
25597 staticpro (&Qescape_glyph);
25598 Qnobreak_space = intern_c_string ("nobreak-space");
25599 staticpro (&Qnobreak_space);
25600 Qimage = intern_c_string ("image");
25601 staticpro (&Qimage);
25602 Qtext = intern_c_string ("text");
25603 staticpro (&Qtext);
25604 Qboth = intern_c_string ("both");
25605 staticpro (&Qboth);
25606 Qboth_horiz = intern_c_string ("both-horiz");
25607 staticpro (&Qboth_horiz);
25608 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25609 staticpro (&Qtext_image_horiz);
25610 QCmap = intern_c_string (":map");
25611 staticpro (&QCmap);
25612 QCpointer = intern_c_string (":pointer");
25613 staticpro (&QCpointer);
25614 Qrect = intern_c_string ("rect");
25615 staticpro (&Qrect);
25616 Qcircle = intern_c_string ("circle");
25617 staticpro (&Qcircle);
25618 Qpoly = intern_c_string ("poly");
25619 staticpro (&Qpoly);
25620 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25621 staticpro (&Qmessage_truncate_lines);
25622 Qgrow_only = intern_c_string ("grow-only");
25623 staticpro (&Qgrow_only);
25624 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25625 staticpro (&Qinhibit_menubar_update);
25626 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25627 staticpro (&Qinhibit_eval_during_redisplay);
25628 Qposition = intern_c_string ("position");
25629 staticpro (&Qposition);
25630 Qbuffer_position = intern_c_string ("buffer-position");
25631 staticpro (&Qbuffer_position);
25632 Qobject = intern_c_string ("object");
25633 staticpro (&Qobject);
25634 Qbar = intern_c_string ("bar");
25635 staticpro (&Qbar);
25636 Qhbar = intern_c_string ("hbar");
25637 staticpro (&Qhbar);
25638 Qbox = intern_c_string ("box");
25639 staticpro (&Qbox);
25640 Qhollow = intern_c_string ("hollow");
25641 staticpro (&Qhollow);
25642 Qhand = intern_c_string ("hand");
25643 staticpro (&Qhand);
25644 Qarrow = intern_c_string ("arrow");
25645 staticpro (&Qarrow);
25646 Qtext = intern_c_string ("text");
25647 staticpro (&Qtext);
25648 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25649 staticpro (&Qrisky_local_variable);
25650 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25651 staticpro (&Qinhibit_free_realized_faces);
25652
25653 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25654 Fcons (intern_c_string ("void-variable"), Qnil)),
25655 Qnil);
25656 staticpro (&list_of_error);
25657
25658 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25659 staticpro (&Qlast_arrow_position);
25660 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25661 staticpro (&Qlast_arrow_string);
25662
25663 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25664 staticpro (&Qoverlay_arrow_string);
25665 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25666 staticpro (&Qoverlay_arrow_bitmap);
25667
25668 echo_buffer[0] = echo_buffer[1] = Qnil;
25669 staticpro (&echo_buffer[0]);
25670 staticpro (&echo_buffer[1]);
25671
25672 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25673 staticpro (&echo_area_buffer[0]);
25674 staticpro (&echo_area_buffer[1]);
25675
25676 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25677 staticpro (&Vmessages_buffer_name);
25678
25679 mode_line_proptrans_alist = Qnil;
25680 staticpro (&mode_line_proptrans_alist);
25681 mode_line_string_list = Qnil;
25682 staticpro (&mode_line_string_list);
25683 mode_line_string_face = Qnil;
25684 staticpro (&mode_line_string_face);
25685 mode_line_string_face_prop = Qnil;
25686 staticpro (&mode_line_string_face_prop);
25687 Vmode_line_unwind_vector = Qnil;
25688 staticpro (&Vmode_line_unwind_vector);
25689
25690 help_echo_string = Qnil;
25691 staticpro (&help_echo_string);
25692 help_echo_object = Qnil;
25693 staticpro (&help_echo_object);
25694 help_echo_window = Qnil;
25695 staticpro (&help_echo_window);
25696 previous_help_echo_string = Qnil;
25697 staticpro (&previous_help_echo_string);
25698 help_echo_pos = -1;
25699
25700 Qright_to_left = intern_c_string ("right-to-left");
25701 staticpro (&Qright_to_left);
25702 Qleft_to_right = intern_c_string ("left-to-right");
25703 staticpro (&Qleft_to_right);
25704
25705 #ifdef HAVE_WINDOW_SYSTEM
25706 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25707 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25708 For example, if a block cursor is over a tab, it will be drawn as
25709 wide as that tab on the display. */);
25710 x_stretch_cursor_p = 0;
25711 #endif
25712
25713 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25714 doc: /* *Non-nil means highlight trailing whitespace.
25715 The face used for trailing whitespace is `trailing-whitespace'. */);
25716 Vshow_trailing_whitespace = Qnil;
25717
25718 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25719 doc: /* *Control highlighting of nobreak space and soft hyphen.
25720 A value of t means highlight the character itself (for nobreak space,
25721 use face `nobreak-space').
25722 A value of nil means no highlighting.
25723 Other values mean display the escape glyph followed by an ordinary
25724 space or ordinary hyphen. */);
25725 Vnobreak_char_display = Qt;
25726
25727 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25728 doc: /* *The pointer shape to show in void text areas.
25729 A value of nil means to show the text pointer. Other options are `arrow',
25730 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25731 Vvoid_text_area_pointer = Qarrow;
25732
25733 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25734 doc: /* Non-nil means don't actually do any redisplay.
25735 This is used for internal purposes. */);
25736 Vinhibit_redisplay = Qnil;
25737
25738 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25739 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25740 Vglobal_mode_string = Qnil;
25741
25742 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25743 doc: /* Marker for where to display an arrow on top of the buffer text.
25744 This must be the beginning of a line in order to work.
25745 See also `overlay-arrow-string'. */);
25746 Voverlay_arrow_position = Qnil;
25747
25748 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25749 doc: /* String to display as an arrow in non-window frames.
25750 See also `overlay-arrow-position'. */);
25751 Voverlay_arrow_string = make_pure_c_string ("=>");
25752
25753 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25754 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25755 The symbols on this list are examined during redisplay to determine
25756 where to display overlay arrows. */);
25757 Voverlay_arrow_variable_list
25758 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25759
25760 DEFVAR_INT ("scroll-step", &scroll_step,
25761 doc: /* *The number of lines to try scrolling a window by when point moves out.
25762 If that fails to bring point back on frame, point is centered instead.
25763 If this is zero, point is always centered after it moves off frame.
25764 If you want scrolling to always be a line at a time, you should set
25765 `scroll-conservatively' to a large value rather than set this to 1. */);
25766
25767 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25768 doc: /* *Scroll up to this many lines, to bring point back on screen.
25769 If point moves off-screen, redisplay will scroll by up to
25770 `scroll-conservatively' lines in order to bring point just barely
25771 onto the screen again. If that cannot be done, then redisplay
25772 recenters point as usual.
25773
25774 A value of zero means always recenter point if it moves off screen. */);
25775 scroll_conservatively = 0;
25776
25777 DEFVAR_INT ("scroll-margin", &scroll_margin,
25778 doc: /* *Number of lines of margin at the top and bottom of a window.
25779 Recenter the window whenever point gets within this many lines
25780 of the top or bottom of the window. */);
25781 scroll_margin = 0;
25782
25783 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25784 doc: /* Pixels per inch value for non-window system displays.
25785 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25786 Vdisplay_pixels_per_inch = make_float (72.0);
25787
25788 #if GLYPH_DEBUG
25789 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25790 #endif
25791
25792 DEFVAR_LISP ("truncate-partial-width-windows",
25793 &Vtruncate_partial_width_windows,
25794 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25795 For an integer value, truncate lines in each window narrower than the
25796 full frame width, provided the window width is less than that integer;
25797 otherwise, respect the value of `truncate-lines'.
25798
25799 For any other non-nil value, truncate lines in all windows that do
25800 not span the full frame width.
25801
25802 A value of nil means to respect the value of `truncate-lines'.
25803
25804 If `word-wrap' is enabled, you might want to reduce this. */);
25805 Vtruncate_partial_width_windows = make_number (50);
25806
25807 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25808 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25809 Any other value means to use the appropriate face, `mode-line',
25810 `header-line', or `menu' respectively. */);
25811 mode_line_inverse_video = 1;
25812
25813 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25814 doc: /* *Maximum buffer size for which line number should be displayed.
25815 If the buffer is bigger than this, the line number does not appear
25816 in the mode line. A value of nil means no limit. */);
25817 Vline_number_display_limit = Qnil;
25818
25819 DEFVAR_INT ("line-number-display-limit-width",
25820 &line_number_display_limit_width,
25821 doc: /* *Maximum line width (in characters) for line number display.
25822 If the average length of the lines near point is bigger than this, then the
25823 line number may be omitted from the mode line. */);
25824 line_number_display_limit_width = 200;
25825
25826 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25827 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25828 highlight_nonselected_windows = 0;
25829
25830 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25831 doc: /* Non-nil if more than one frame is visible on this display.
25832 Minibuffer-only frames don't count, but iconified frames do.
25833 This variable is not guaranteed to be accurate except while processing
25834 `frame-title-format' and `icon-title-format'. */);
25835
25836 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25837 doc: /* Template for displaying the title bar of visible frames.
25838 \(Assuming the window manager supports this feature.)
25839
25840 This variable has the same structure as `mode-line-format', except that
25841 the %c and %l constructs are ignored. It is used only on frames for
25842 which no explicit name has been set \(see `modify-frame-parameters'). */);
25843
25844 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25845 doc: /* Template for displaying the title bar of an iconified frame.
25846 \(Assuming the window manager supports this feature.)
25847 This variable has the same structure as `mode-line-format' (which see),
25848 and is used only on frames for which no explicit name has been set
25849 \(see `modify-frame-parameters'). */);
25850 Vicon_title_format
25851 = Vframe_title_format
25852 = pure_cons (intern_c_string ("multiple-frames"),
25853 pure_cons (make_pure_c_string ("%b"),
25854 pure_cons (pure_cons (empty_unibyte_string,
25855 pure_cons (intern_c_string ("invocation-name"),
25856 pure_cons (make_pure_c_string ("@"),
25857 pure_cons (intern_c_string ("system-name"),
25858 Qnil)))),
25859 Qnil)));
25860
25861 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25862 doc: /* Maximum number of lines to keep in the message log buffer.
25863 If nil, disable message logging. If t, log messages but don't truncate
25864 the buffer when it becomes large. */);
25865 Vmessage_log_max = make_number (100);
25866
25867 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25868 doc: /* Functions called before redisplay, if window sizes have changed.
25869 The value should be a list of functions that take one argument.
25870 Just before redisplay, for each frame, if any of its windows have changed
25871 size since the last redisplay, or have been split or deleted,
25872 all the functions in the list are called, with the frame as argument. */);
25873 Vwindow_size_change_functions = Qnil;
25874
25875 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25876 doc: /* List of functions to call before redisplaying a window with scrolling.
25877 Each function is called with two arguments, the window and its new
25878 display-start position. Note that these functions are also called by
25879 `set-window-buffer'. Also note that the value of `window-end' is not
25880 valid when these functions are called. */);
25881 Vwindow_scroll_functions = Qnil;
25882
25883 DEFVAR_LISP ("window-text-change-functions",
25884 &Vwindow_text_change_functions,
25885 doc: /* Functions to call in redisplay when text in the window might change. */);
25886 Vwindow_text_change_functions = Qnil;
25887
25888 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25889 doc: /* Functions called when redisplay of a window reaches the end trigger.
25890 Each function is called with two arguments, the window and the end trigger value.
25891 See `set-window-redisplay-end-trigger'. */);
25892 Vredisplay_end_trigger_functions = Qnil;
25893
25894 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25895 doc: /* *Non-nil means autoselect window with mouse pointer.
25896 If nil, do not autoselect windows.
25897 A positive number means delay autoselection by that many seconds: a
25898 window is autoselected only after the mouse has remained in that
25899 window for the duration of the delay.
25900 A negative number has a similar effect, but causes windows to be
25901 autoselected only after the mouse has stopped moving. \(Because of
25902 the way Emacs compares mouse events, you will occasionally wait twice
25903 that time before the window gets selected.\)
25904 Any other value means to autoselect window instantaneously when the
25905 mouse pointer enters it.
25906
25907 Autoselection selects the minibuffer only if it is active, and never
25908 unselects the minibuffer if it is active.
25909
25910 When customizing this variable make sure that the actual value of
25911 `focus-follows-mouse' matches the behavior of your window manager. */);
25912 Vmouse_autoselect_window = Qnil;
25913
25914 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25915 doc: /* *Non-nil means automatically resize tool-bars.
25916 This dynamically changes the tool-bar's height to the minimum height
25917 that is needed to make all tool-bar items visible.
25918 If value is `grow-only', the tool-bar's height is only increased
25919 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25920 Vauto_resize_tool_bars = Qt;
25921
25922 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25923 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25924 auto_raise_tool_bar_buttons_p = 1;
25925
25926 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25927 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25928 make_cursor_line_fully_visible_p = 1;
25929
25930 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25931 doc: /* *Border below tool-bar in pixels.
25932 If an integer, use it as the height of the border.
25933 If it is one of `internal-border-width' or `border-width', use the
25934 value of the corresponding frame parameter.
25935 Otherwise, no border is added below the tool-bar. */);
25936 Vtool_bar_border = Qinternal_border_width;
25937
25938 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25939 doc: /* *Margin around tool-bar buttons in pixels.
25940 If an integer, use that for both horizontal and vertical margins.
25941 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25942 HORZ specifying the horizontal margin, and VERT specifying the
25943 vertical margin. */);
25944 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25945
25946 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25947 doc: /* *Relief thickness of tool-bar buttons. */);
25948 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25949
25950 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25951 doc: /* *Tool bar style to use.
25952 It can be one of
25953 image - show images only
25954 text - show text only
25955 both - show both, text below image
25956 both-horiz - show text to the right of the image
25957 text-image-horiz - show text to the left of the image
25958 any other - use system default or image if no system default. */);
25959 Vtool_bar_style = Qnil;
25960
25961 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25962 doc: /* *Maximum number of characters a label can have to be shown.
25963 The tool bar style must also show labels for this to have any effect, see
25964 `tool-bar-style'. */);
25965 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25966
25967 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25968 doc: /* List of functions to call to fontify regions of text.
25969 Each function is called with one argument POS. Functions must
25970 fontify a region starting at POS in the current buffer, and give
25971 fontified regions the property `fontified'. */);
25972 Vfontification_functions = Qnil;
25973 Fmake_variable_buffer_local (Qfontification_functions);
25974
25975 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25976 &unibyte_display_via_language_environment,
25977 doc: /* *Non-nil means display unibyte text according to language environment.
25978 Specifically, this means that raw bytes in the range 160-255 decimal
25979 are displayed by converting them to the equivalent multibyte characters
25980 according to the current language environment. As a result, they are
25981 displayed according to the current fontset.
25982
25983 Note that this variable affects only how these bytes are displayed,
25984 but does not change the fact they are interpreted as raw bytes. */);
25985 unibyte_display_via_language_environment = 0;
25986
25987 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25988 doc: /* *Maximum height for resizing mini-windows.
25989 If a float, it specifies a fraction of the mini-window frame's height.
25990 If an integer, it specifies a number of lines. */);
25991 Vmax_mini_window_height = make_float (0.25);
25992
25993 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25994 doc: /* *How to resize mini-windows.
25995 A value of nil means don't automatically resize mini-windows.
25996 A value of t means resize them to fit the text displayed in them.
25997 A value of `grow-only', the default, means let mini-windows grow
25998 only, until their display becomes empty, at which point the windows
25999 go back to their normal size. */);
26000 Vresize_mini_windows = Qgrow_only;
26001
26002 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26003 doc: /* Alist specifying how to blink the cursor off.
26004 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26005 `cursor-type' frame-parameter or variable equals ON-STATE,
26006 comparing using `equal', Emacs uses OFF-STATE to specify
26007 how to blink it off. ON-STATE and OFF-STATE are values for
26008 the `cursor-type' frame parameter.
26009
26010 If a frame's ON-STATE has no entry in this list,
26011 the frame's other specifications determine how to blink the cursor off. */);
26012 Vblink_cursor_alist = Qnil;
26013
26014 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26015 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26016 automatic_hscrolling_p = 1;
26017 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26018 staticpro (&Qauto_hscroll_mode);
26019
26020 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26021 doc: /* *How many columns away from the window edge point is allowed to get
26022 before automatic hscrolling will horizontally scroll the window. */);
26023 hscroll_margin = 5;
26024
26025 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26026 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26027 When point is less than `hscroll-margin' columns from the window
26028 edge, automatic hscrolling will scroll the window by the amount of columns
26029 determined by this variable. If its value is a positive integer, scroll that
26030 many columns. If it's a positive floating-point number, it specifies the
26031 fraction of the window's width to scroll. If it's nil or zero, point will be
26032 centered horizontally after the scroll. Any other value, including negative
26033 numbers, are treated as if the value were zero.
26034
26035 Automatic hscrolling always moves point outside the scroll margin, so if
26036 point was more than scroll step columns inside the margin, the window will
26037 scroll more than the value given by the scroll step.
26038
26039 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26040 and `scroll-right' overrides this variable's effect. */);
26041 Vhscroll_step = make_number (0);
26042
26043 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26044 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26045 Bind this around calls to `message' to let it take effect. */);
26046 message_truncate_lines = 0;
26047
26048 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26049 doc: /* Normal hook run to update the menu bar definitions.
26050 Redisplay runs this hook before it redisplays the menu bar.
26051 This is used to update submenus such as Buffers,
26052 whose contents depend on various data. */);
26053 Vmenu_bar_update_hook = Qnil;
26054
26055 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26056 doc: /* Frame for which we are updating a menu.
26057 The enable predicate for a menu binding should check this variable. */);
26058 Vmenu_updating_frame = Qnil;
26059
26060 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26061 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26062 inhibit_menubar_update = 0;
26063
26064 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26065 doc: /* Prefix prepended to all continuation lines at display time.
26066 The value may be a string, an image, or a stretch-glyph; it is
26067 interpreted in the same way as the value of a `display' text property.
26068
26069 This variable is overridden by any `wrap-prefix' text or overlay
26070 property.
26071
26072 To add a prefix to non-continuation lines, use `line-prefix'. */);
26073 Vwrap_prefix = Qnil;
26074 staticpro (&Qwrap_prefix);
26075 Qwrap_prefix = intern_c_string ("wrap-prefix");
26076 Fmake_variable_buffer_local (Qwrap_prefix);
26077
26078 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26079 doc: /* Prefix prepended to all non-continuation lines at display time.
26080 The value may be a string, an image, or a stretch-glyph; it is
26081 interpreted in the same way as the value of a `display' text property.
26082
26083 This variable is overridden by any `line-prefix' text or overlay
26084 property.
26085
26086 To add a prefix to continuation lines, use `wrap-prefix'. */);
26087 Vline_prefix = Qnil;
26088 staticpro (&Qline_prefix);
26089 Qline_prefix = intern_c_string ("line-prefix");
26090 Fmake_variable_buffer_local (Qline_prefix);
26091
26092 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26093 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26094 inhibit_eval_during_redisplay = 0;
26095
26096 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26097 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26098 inhibit_free_realized_faces = 0;
26099
26100 #if GLYPH_DEBUG
26101 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26102 doc: /* Inhibit try_window_id display optimization. */);
26103 inhibit_try_window_id = 0;
26104
26105 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26106 doc: /* Inhibit try_window_reusing display optimization. */);
26107 inhibit_try_window_reusing = 0;
26108
26109 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26110 doc: /* Inhibit try_cursor_movement display optimization. */);
26111 inhibit_try_cursor_movement = 0;
26112 #endif /* GLYPH_DEBUG */
26113
26114 DEFVAR_INT ("overline-margin", &overline_margin,
26115 doc: /* *Space between overline and text, in pixels.
26116 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26117 margin to the caracter height. */);
26118 overline_margin = 2;
26119
26120 DEFVAR_INT ("underline-minimum-offset",
26121 &underline_minimum_offset,
26122 doc: /* Minimum distance between baseline and underline.
26123 This can improve legibility of underlined text at small font sizes,
26124 particularly when using variable `x-use-underline-position-properties'
26125 with fonts that specify an UNDERLINE_POSITION relatively close to the
26126 baseline. The default value is 1. */);
26127 underline_minimum_offset = 1;
26128
26129 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26130 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26131 display_hourglass_p = 1;
26132
26133 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26134 doc: /* *Seconds to wait before displaying an hourglass pointer.
26135 Value must be an integer or float. */);
26136 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26137
26138 hourglass_atimer = NULL;
26139 hourglass_shown_p = 0;
26140 }
26141
26142
26143 /* Initialize this module when Emacs starts. */
26144
26145 void
26146 init_xdisp (void)
26147 {
26148 Lisp_Object root_window;
26149 struct window *mini_w;
26150
26151 current_header_line_height = current_mode_line_height = -1;
26152
26153 CHARPOS (this_line_start_pos) = 0;
26154
26155 mini_w = XWINDOW (minibuf_window);
26156 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26157
26158 if (!noninteractive)
26159 {
26160 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26161 int i;
26162
26163 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26164 set_window_height (root_window,
26165 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26166 0);
26167 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26168 set_window_height (minibuf_window, 1, 0);
26169
26170 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26171 mini_w->total_cols = make_number (FRAME_COLS (f));
26172
26173 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26174 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26175 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26176
26177 /* The default ellipsis glyphs `...'. */
26178 for (i = 0; i < 3; ++i)
26179 default_invis_vector[i] = make_number ('.');
26180 }
26181
26182 {
26183 /* Allocate the buffer for frame titles.
26184 Also used for `format-mode-line'. */
26185 int size = 100;
26186 mode_line_noprop_buf = (char *) xmalloc (size);
26187 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26188 mode_line_noprop_ptr = mode_line_noprop_buf;
26189 mode_line_target = MODE_LINE_DISPLAY;
26190 }
26191
26192 help_echo_showing_p = 0;
26193 }
26194
26195 /* Since w32 does not support atimers, it defines its own implementation of
26196 the following three functions in w32fns.c. */
26197 #ifndef WINDOWSNT
26198
26199 /* Platform-independent portion of hourglass implementation. */
26200
26201 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26202 int
26203 hourglass_started (void)
26204 {
26205 return hourglass_shown_p || hourglass_atimer != NULL;
26206 }
26207
26208 /* Cancel a currently active hourglass timer, and start a new one. */
26209 void
26210 start_hourglass (void)
26211 {
26212 #if defined (HAVE_WINDOW_SYSTEM)
26213 EMACS_TIME delay;
26214 int secs, usecs = 0;
26215
26216 cancel_hourglass ();
26217
26218 if (INTEGERP (Vhourglass_delay)
26219 && XINT (Vhourglass_delay) > 0)
26220 secs = XFASTINT (Vhourglass_delay);
26221 else if (FLOATP (Vhourglass_delay)
26222 && XFLOAT_DATA (Vhourglass_delay) > 0)
26223 {
26224 Lisp_Object tem;
26225 tem = Ftruncate (Vhourglass_delay, Qnil);
26226 secs = XFASTINT (tem);
26227 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26228 }
26229 else
26230 secs = DEFAULT_HOURGLASS_DELAY;
26231
26232 EMACS_SET_SECS_USECS (delay, secs, usecs);
26233 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26234 show_hourglass, NULL);
26235 #endif
26236 }
26237
26238
26239 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26240 shown. */
26241 void
26242 cancel_hourglass (void)
26243 {
26244 #if defined (HAVE_WINDOW_SYSTEM)
26245 if (hourglass_atimer)
26246 {
26247 cancel_atimer (hourglass_atimer);
26248 hourglass_atimer = NULL;
26249 }
26250
26251 if (hourglass_shown_p)
26252 hide_hourglass ();
26253 #endif
26254 }
26255 #endif /* ! WINDOWSNT */
26256
26257 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26258 (do not change this comment) */