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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static bool echo_area_display (bool);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1028
1029 return height;
1030 }
1031
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1035
1036 int
1037 window_box_width (struct window *w, enum glyph_row_area area)
1038 {
1039 int width = w->pixel_width;
1040
1041 if (!w->pseudo_window_p)
1042 {
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1045
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 }
1054
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1058 }
1059
1060
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1063
1064 int
1065 window_box_height (struct window *w)
1066 {
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1069
1070 eassert (height >= 0);
1071
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1074
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1080
1081 if (WINDOW_WANTS_MODELINE_P (w))
1082 {
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1091 }
1092
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1094 {
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1103 }
1104
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1108 }
1109
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1113
1114 int
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1116 {
1117 int x;
1118
1119 if (w->pseudo_window_p)
1120 return 0;
1121
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1123
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1132 ? 0
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1137
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1140 }
1141
1142
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1146
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1149 {
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1153 }
1154
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1158
1159 int
1160 window_box_left (struct window *w, enum glyph_row_area area)
1161 {
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1164
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1167
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 int
1180 window_box_right (struct window *w, enum glyph_row_area area)
1181 {
1182 return window_box_left (w, area) + window_box_width (w, area);
1183 }
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1191
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210 #ifdef HAVE_WINDOW_SYSTEM
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1222 {
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1227 }
1228
1229 #endif /* HAVE_WINDOW_SYSTEM */
1230
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1234
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1237
1238 int
1239 line_bottom_y (struct it *it)
1240 {
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1243
1244 if (line_height == 0)
1245 {
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1249 {
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1254 }
1255 else
1256 {
1257 struct glyph_row *row = it->glyph_row;
1258
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1267 }
1268 }
1269
1270 return line_top_y + line_height;
1271 }
1272
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1276
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1279 {
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1285
1286 if (XBUFFER (w->contents) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1290 }
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1298
1299 return result;
1300 }
1301
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1306
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1316 int
1317 default_line_pixel_height (struct window *w)
1318 {
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1321
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1323 {
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1326
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1330 {
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1334 {
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1336
1337 if (addon >= 0)
1338 height += addon;
1339 }
1340 }
1341 else
1342 height += f->extra_line_spacing;
1343 }
1344
1345 return height;
1346 }
1347
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1352 {
1353 if (CONSP (spec))
1354 {
1355 while (CONSP (spec))
1356 {
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1360 }
1361 }
1362 else if (VECTORP (spec))
1363 {
1364 ptrdiff_t i;
1365
1366 for (i = 0; i < ASIZE (spec); i++)
1367 {
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1370 }
1371 return Qnil;
1372 }
1373
1374 return spec;
1375 }
1376
1377
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1383 {
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1387
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1390
1391 return window_hscroll;
1392 }
1393
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1399
1400 int
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1403 {
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1409
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1412
1413 if (XBUFFER (w->contents) != current_buffer)
1414 {
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1417 }
1418
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1425
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1431
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1436
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1440
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1449 {
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1462
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1474 {
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1486
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1491
1492 }
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1495 {
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1497 {
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1503 {
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1520 {
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1531 }
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1536 {
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1539 }
1540 }
1541 }
1542 else if (IT_CHARPOS (it) != charpos)
1543 {
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1552
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1568
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1575 {
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1580
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1609 {
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1616 }
1617
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1622 {
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1632 }
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1653 {
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1660 }
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1672 {
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1675
1676 while (EQ ((g - 1)->object, string))
1677 {
1678 --g;
1679 top_x -= g->pixel_width;
1680 }
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1683 }
1684 }
1685 }
1686
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1694 }
1695 }
1696 else
1697 {
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1703
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1709 {
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1723 }
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1726 }
1727 bidi_unshelve_cache (itdata, 0);
1728
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1731
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1736
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1745
1746 return visible_p;
1747 }
1748
1749
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1754
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1757 {
1758 int c;
1759
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1766
1767 return c;
1768 }
1769
1770
1771
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1774
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1777 {
1778 eassert (STRINGP (string) && nchars >= 0);
1779
1780 if (STRING_MULTIBYTE (string))
1781 {
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1784
1785 while (nchars--)
1786 {
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1791 }
1792 }
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1795
1796 return pos;
1797 }
1798
1799
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1802
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1805 {
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1811 }
1812
1813
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1817
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1820 {
1821 struct text_pos pos;
1822
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1825
1826 if (multibyte_p)
1827 {
1828 int len;
1829
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1832 {
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1837 }
1838 }
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1841
1842 return pos;
1843 }
1844
1845
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1848
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1851 {
1852 ptrdiff_t nchars;
1853
1854 if (multibyte_p)
1855 {
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1859
1860 for (nchars = 0; rest > 0; ++nchars)
1861 {
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1864 }
1865 }
1866 else
1867 nchars = strlen (s);
1868
1869 return nchars;
1870 }
1871
1872
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1876
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1879 {
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1882
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1888 }
1889
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1893
1894 int
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1896 {
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1899 {
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1901
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1905 {
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1908 {
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1913 }
1914 }
1915
1916 return height;
1917 }
1918 #endif
1919
1920 return 1;
1921 }
1922
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1927
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1931 {
1932
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1935 {
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1942
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1945
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1952
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1955 {
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1960
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1965 }
1966 }
1967 #endif
1968
1969 *x = pix_x;
1970 *y = pix_y;
1971 }
1972
1973
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1981
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1985 {
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1989
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1992 {
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
1998 }
1999
2000 *vpos = i;
2001 *hpos = 0;
2002
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2006
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2009 {
2010 *area = TEXT_AREA;
2011 x0 = 0;
2012 }
2013 else
2014 {
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2016 {
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2019 }
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2021 {
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2024 }
2025 else
2026 {
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2029 }
2030 }
2031
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2037 {
2038 x -= glyph->pixel_width;
2039 ++glyph;
2040 }
2041
2042 if (glyph == end)
2043 return NULL;
2044
2045 if (dx)
2046 {
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2049 }
2050
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2053 }
2054
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2057
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2060 {
2061 if (w->pseudo_window_p)
2062 {
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2068 }
2069 else
2070 {
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2073 }
2074 }
2075
2076 #ifdef HAVE_WINDOW_SYSTEM
2077
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2081
2082 int
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2084 {
2085 XRectangle r;
2086
2087 if (n <= 0)
2088 return 0;
2089
2090 if (s->row->full_width_p)
2091 {
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2098
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2105 }
2106 else
2107 {
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2112 }
2113
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2116 {
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2122 }
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2125 {
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2130 }
2131
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2136 {
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2139
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2146 {
2147 XRectangle rc, r_save = r;
2148
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2153
2154 x_intersect_rectangles (&r_save, &rc, &r);
2155 }
2156 }
2157 else
2158 {
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2167 }
2168
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2170
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2174 {
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2177
2178 if (s->x > r.x)
2179 {
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2185 }
2186 r.width = min (r.width, glyph->pixel_width);
2187
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2194 {
2195 r.y = max_y;
2196 r.height = height;
2197 }
2198 else
2199 {
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2203 {
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2207 }
2208 }
2209 }
2210
2211 if (s->row->clip)
2212 {
2213 XRectangle r_save = r;
2214
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2217 }
2218
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2221 {
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2228 }
2229 else
2230 {
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2241
2242 if (s->for_overlaps & OVERLAPS_PRED)
2243 {
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2246 {
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2251 }
2252 i++;
2253 }
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2255 {
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2258 {
2259 if (r.y + r.height > row_y + s->row->visible_height)
2260 {
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2263 }
2264 else
2265 rs[i].height = 0;
2266 }
2267 i++;
2268 }
2269
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2276 }
2277 }
2278
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2281
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2284 {
2285 get_glyph_string_clip_rects (s, nr, 1);
2286 }
2287
2288
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2292 */
2293
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2297 {
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2300
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2306
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2309 {
2310 wd += x;
2311 x = 0;
2312 }
2313
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2318
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2320
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2323
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2326
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2329 {
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2332 }
2333 else
2334 {
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2337 {
2338 h += y - y0;
2339 y = y0;
2340 }
2341 }
2342
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2346 }
2347
2348 /*
2349 * Remember which glyph the mouse is over.
2350 */
2351
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2354 {
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2361
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2364
2365 if (window_resize_pixelwise)
2366 {
2367 width = height = 1;
2368 goto virtual_glyph;
2369 }
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2373 {
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2377 }
2378
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2382
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2385
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2388
2389 if (w->pseudo_window_p)
2390 {
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2394 }
2395
2396 switch (part)
2397 {
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2401
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2405
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2414
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2417
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2422 {
2423 gr = r; gy = r->y;
2424 break;
2425 }
2426
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2429 {
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2432
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2437
2438 if (g < end)
2439 {
2440 if (g->type == IMAGE_GLYPH)
2441 {
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2446 }
2447 width = g->pixel_width;
2448 }
2449 else
2450 {
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2454 }
2455
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2457 {
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2463 }
2464 }
2465 else
2466 {
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2475 }
2476 break;
2477
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2484
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2500
2501 goto row_glyph;
2502
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2506
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2509 ? 0
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2515
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2520 {
2521 gr = r; gy = r->y;
2522 break;
2523 }
2524
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2528 {
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2532 }
2533 break;
2534
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2542
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2549
2550 default:
2551 ;
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2556
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2563
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2566
2567 goto store_rect;
2568 }
2569
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2573
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2576
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2585 }
2586
2587
2588 #endif /* HAVE_WINDOW_SYSTEM */
2589
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2592 {
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2598 }
2599
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2603
2604 /* Error handler for safe_eval and safe_call. */
2605
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2608 {
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2612 }
2613
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2617
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2620 {
2621 Lisp_Object val;
2622
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2626 {
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2632
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2636
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2646 }
2647
2648 return val;
2649 }
2650
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2653 {
2654 Lisp_Object retval;
2655 va_list ap;
2656
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2661 }
2662
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2665
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2668 {
2669 return safe_call (2, fn, arg);
2670 }
2671
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2674 {
2675 Lisp_Object retval;
2676 va_list ap;
2677
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2682 }
2683
2684 static Lisp_Object Qeval;
2685
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2688 {
2689 return safe__call1 (false, Qeval, sexpr);
2690 }
2691
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2694 {
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2696 }
2697
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2700
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2703 {
2704 return safe_call (3, fn, arg1, arg2);
2705 }
2706
2707
2708 \f
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2712
2713 #if 0
2714
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2717
2718 static void
2719 check_it (struct it *it)
2720 {
2721 if (it->method == GET_FROM_STRING)
2722 {
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2725 }
2726 else
2727 {
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2730 {
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2733 }
2734 }
2735
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2740 }
2741
2742 #define CHECK_IT(IT) check_it ((IT))
2743
2744 #else /* not 0 */
2745
2746 #define CHECK_IT(IT) (void) 0
2747
2748 #endif /* not 0 */
2749
2750
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2752
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2755
2756 static void
2757 check_window_end (struct window *w)
2758 {
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2760 {
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2766 }
2767 }
2768
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2770
2771 #else
2772
2773 #define CHECK_WINDOW_END(W) (void) 0
2774
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2776
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2780
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2786
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2789
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2794
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2799
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2804 {
2805 enum face_id remapped_base_face_id = base_face_id;
2806
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2811
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2817 {
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2820 }
2821
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2826
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2830 {
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2836 }
2837
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2850
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2855
2856 it->cmp_it.id = -1;
2857
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2861 {
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2870 }
2871
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2880
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2886
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2889
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2901
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2904
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2907
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2918
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2920
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2937
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2948 {
2949 if (it->line_wrap == TRUNCATE)
2950 {
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2955 }
2956 else
2957 {
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2962 }
2963 }
2964
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2969
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2975
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2981 {
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2985 }
2986 else
2987 {
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2992
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3039
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3043
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3056
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3060 {
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3068 {
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3073 }
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3087 }
3088
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3091 }
3092
3093 CHECK_IT (it);
3094 }
3095
3096
3097 /* Initialize IT for the display of window W with window start POS. */
3098
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3101 {
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3104
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3108
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3112 {
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3115
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3121 {
3122 int new_x;
3123
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3126
3127 new_x = it->current_x + it->pixel_width;
3128
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3146 {
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3155 {
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3158 }
3159
3160 it->continuation_lines_width += it->current_x;
3161 }
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3169
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3175
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3179 }
3180 }
3181 }
3182
3183
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3186
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3189 {
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3193
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3206 {
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3210 }
3211
3212 return ellipses_p;
3213 }
3214
3215
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3220
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3223 {
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3226
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3232 {
3233 --charpos;
3234 bytepos = 0;
3235 }
3236
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3247
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3252 {
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3255
3256 while (s < e && *s != '\n')
3257 ++s;
3258
3259 if (s < e)
3260 {
3261 overlay_strings_with_newlines = 1;
3262 break;
3263 }
3264 }
3265
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3269 {
3270 int relative_index;
3271
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3278
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3283 {
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3287 {
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3290 }
3291 }
3292
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3303 {
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3313
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3323 {
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3331 }
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3334 }
3335 }
3336
3337 if (CHARPOS (pos->string_pos) >= 0)
3338 {
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3347 }
3348
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3352 {
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3357 }
3358
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3361 }
3362
3363
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3366
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3369 {
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3374 }
3375
3376
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3381
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3384 {
3385 int success = 0;
3386
3387 if (init_from_display_pos (it, w, &row->end))
3388 {
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3394 }
3395
3396 return success;
3397 }
3398
3399
3400
3401 \f
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3405
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3409
3410 static void
3411 handle_stop (struct it *it)
3412 {
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3416
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3422
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3426
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3429
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3432
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3442
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3448
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3454
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3462
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3468
3469 do
3470 {
3471 handled = HANDLED_NORMALLY;
3472
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3475 {
3476 handled = p->handler (it);
3477
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3481 {
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3495 {
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3506 }
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3510 {
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3515 }
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3518 }
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3521 }
3522
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3524 {
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3529
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3535 }
3536
3537 if (it->ellipsis_p)
3538 {
3539 setup_for_ellipsis (it, 0);
3540 break;
3541 }
3542 }
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3544
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3548 }
3549
3550
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3553
3554 static void
3555 compute_stop_pos (struct it *it)
3556 {
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3560
3561 if (STRINGP (it->string))
3562 {
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3570 }
3571 else
3572 {
3573 ptrdiff_t pos;
3574
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3580
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3590
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3595 }
3596
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3602 {
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3605
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3609
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3617 {
3618 for (p = it_props; p->handler; ++p)
3619 {
3620 Lisp_Object new_value;
3621
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3625 }
3626
3627 if (p->handler)
3628 break;
3629 }
3630
3631 if (next_iv)
3632 {
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3640 }
3641 }
3642
3643 if (it->cmp_it.id < 0)
3644 {
3645 ptrdiff_t stoppos = it->end_charpos;
3646
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3651 }
3652
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3656 }
3657
3658
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3663
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3666 {
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3671
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3674
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3678 {
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3681
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3685 }
3686
3687 SAFE_FREE ();
3688 return endpos;
3689 }
3690
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3695
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3713 {
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3725
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3729 {
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3732 }
3733 else
3734 object1 = object = Qnil;
3735
3736 *disp_prop = 1;
3737
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3744 {
3745 *disp_prop = 0;
3746 return eob;
3747 }
3748
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3764 {
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3768 }
3769
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3777 {
3778 *disp_prop = 0;
3779 break;
3780 }
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3793
3794 return CHARPOS (tpos);
3795 }
3796
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3804 {
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3811
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3814
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3824
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3831
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3835
3836 return XFASTINT (pos);
3837 }
3838
3839
3840 \f
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3844
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3848
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3851 {
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3854
3855 if (!NILP (Vmemory_full))
3856 return handled;
3857
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3871 {
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3877
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3880
3881 eassert (it->end_charpos == ZV);
3882
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3886 {
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3889
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3892
3893 for (; CONSP (val); val = XCDR (val))
3894 {
3895 fn = XCAR (val);
3896
3897 if (EQ (fn, Qt))
3898 {
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3907 {
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3911 }
3912 }
3913 else
3914 safe_call1 (fn, pos);
3915 }
3916
3917 UNGCPRO;
3918 }
3919
3920 unbind_to (count, Qnil);
3921
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3930 {
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3933 }
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3938
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3945
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3951 }
3952
3953 return handled;
3954 }
3955
3956
3957 \f
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3961
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3964
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3967 {
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3970
3971 if (!STRINGP (it->string))
3972 {
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3980
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3988 {
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3994
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
3999 {
4000 int prev_face_id = face_before_it_pos (it);
4001
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4003 }
4004
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4011 }
4012 }
4013 else
4014 {
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4023
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4028
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4032 {
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4039
4040 if (!NILP (from_overlay))
4041 break;
4042 }
4043
4044 if (! NILP (from_overlay))
4045 {
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4055 0,
4056 from_overlay);
4057 }
4058 else
4059 {
4060 bufpos = 0;
4061
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4083 }
4084
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4091
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4100 {
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4103
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4110 }
4111 }
4112
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4115 }
4116
4117
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4122
4123 static int
4124 underlying_face_id (struct it *it)
4125 {
4126 int face_id = it->base_face_id, i;
4127
4128 eassert (STRINGP (it->string));
4129
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4133
4134 return face_id;
4135 }
4136
4137
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4142
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4145 {
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4150
4151 eassert (it->s == NULL);
4152
4153 if (STRINGP (it->string))
4154 {
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4157
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4164
4165 if (!it->bidi_p)
4166 {
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4178 }
4179 else
4180 {
4181 if (before_p)
4182 {
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4202 }
4203 else
4204 {
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4209
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4213
4214 charpos = it_copy.bidi_it.charpos;
4215 }
4216 }
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4218
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4223
4224 base_face_id = underlying_face_id (it);
4225
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4233
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4238 {
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4243
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4246 }
4247 }
4248 else
4249 {
4250 struct text_pos pos;
4251
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4255
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4258
4259 if (!it->bidi_p)
4260 {
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4264 {
4265 if (it->what == IT_COMPOSITION)
4266 {
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4271 }
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4274 }
4275 }
4276 else
4277 {
4278 if (before_p)
4279 {
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4299 }
4300 else
4301 {
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4306
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4310
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4313 }
4314 }
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4316
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4322
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4327 {
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4331 }
4332 }
4333
4334 return face_id;
4335 }
4336
4337
4338 \f
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4342
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4345
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4348 {
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4352
4353 if (STRINGP (it->string))
4354 {
4355 Lisp_Object end_charpos, limit, charpos;
4356
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4363
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4370
4371 handled = HANDLED_RECOMPUTE_PROPS;
4372
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4377 do
4378 {
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4382 {
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4388 }
4389 }
4390 while (invis_p && endpos < len);
4391
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4394
4395 if (endpos < len)
4396 {
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4400
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4404 {
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4410 do
4411 {
4412 bidi_move_to_visually_next (&it->bidi_it);
4413 }
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4416
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4421 }
4422 else
4423 {
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4426 }
4427 }
4428 else
4429 {
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4435 {
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4440 }
4441 else
4442 {
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4445 }
4446 }
4447 }
4448 }
4449 else
4450 {
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4453
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4460
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4463 {
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4467
4468 handled = HANDLED_RECOMPUTE_PROPS;
4469
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4472 do
4473 {
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4480
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4487 {
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4497 }
4498
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4503
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4508 }
4509 while (invis_p);
4510
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4513 {
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4519
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4528 {
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4531
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4540 {
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4546 }
4547 }
4548 else /* Must use the slow method. */
4549 {
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4561 {
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4571 }
4572 do
4573 {
4574 bidi_move_to_visually_next (&it->bidi_it);
4575 }
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4586 }
4587 }
4588 else
4589 {
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4592 }
4593
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4602 {
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4605 {
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4621 }
4622 }
4623 else if (display_ellipsis_p)
4624 {
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4630
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4638 {
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4641 }
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4647 }
4648 }
4649 }
4650
4651 return handled;
4652 }
4653
4654
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4657
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4660 {
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4664 {
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4668 }
4669 else
4670 {
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4674 }
4675
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4679
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4685
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4688 }
4689
4690
4691 \f
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4695
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4701
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4704 {
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4710
4711 if (STRINGP (it->string))
4712 {
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4716 }
4717 else
4718 {
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4722 }
4723
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4729
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4735
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4742
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4745
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4749
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4751 }
4752
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4759
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4763
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4773 {
4774 int replacing_p = 0;
4775 int rv;
4776
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4791 {
4792 for (; CONSP (spec); spec = XCDR (spec))
4793 {
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4797 {
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4803 }
4804 }
4805 }
4806 else if (VECTORP (spec))
4807 {
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4813 {
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4819 }
4820 }
4821 else
4822 {
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4827 }
4828
4829 return replacing_p;
4830 }
4831
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4834
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4837 {
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4840
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4848
4849 return end_pos;
4850 }
4851
4852
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4861
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4864
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4868
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4872
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4875
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4881 {
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4886
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4891 {
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4897 }
4898
4899 if (!NILP (form) && !EQ (form, Qt))
4900 {
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4903
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4908
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4918 }
4919
4920 if (NILP (form))
4921 return 0;
4922
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4927 {
4928 if (it)
4929 {
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4932
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4935 {
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4938
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4944 {
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4950 }
4951 else if (FUNCTIONP (it->font_height))
4952 {
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4960 }
4961 else if (NUMBERP (it->font_height))
4962 {
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4965
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4970 }
4971 else
4972 {
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4976
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4980
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4983 }
4984
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4987 }
4988 }
4989
4990 return 0;
4991 }
4992
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4997 {
4998 if (it)
4999 {
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5002
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5006 }
5007
5008 return 0;
5009 }
5010
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5014 {
5015 Lisp_Object tem;
5016
5017 if (it)
5018 {
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5021
5022 if (tem = XCDR (spec), CONSP (tem))
5023 {
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5026 {
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5029 {
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5033 }
5034 }
5035 }
5036 }
5037
5038 return 0;
5039 }
5040
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5045 {
5046 if (it)
5047 {
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5050
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5054 {
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5058 }
5059 #endif /* HAVE_WINDOW_SYSTEM */
5060 }
5061
5062 return 0;
5063 }
5064
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5069
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5073 {
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5076 }
5077 value = Qnil;
5078
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5083
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5090 {
5091 int fringe_bitmap;
5092
5093 if (it)
5094 {
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5098 {
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5104 {
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5108 }
5109 /* If we were to display this fringe bitmap,
5110 next_element_from_image would have reset this flag.
5111 Do the same, to avoid affecting overlays that
5112 follow. */
5113 it->ignore_overlay_strings_at_pos_p = 0;
5114 return 1;
5115 }
5116 }
5117 else if (!frame_window_p)
5118 return 1;
5119
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 value = XCAR (XCDR (spec));
5122 if (!SYMBOLP (value)
5123 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5124 /* If we return here, POSITION has been advanced
5125 across the text with this property. */
5126 {
5127 if (it && it->bidi_p)
5128 {
5129 it->position = *position;
5130 iterate_out_of_display_property (it);
5131 *position = it->position;
5132 }
5133 if (it)
5134 /* Reset this flag like next_element_from_image would. */
5135 it->ignore_overlay_strings_at_pos_p = 0;
5136 return 1;
5137 }
5138
5139 if (it)
5140 {
5141 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5142
5143 if (CONSP (XCDR (XCDR (spec))))
5144 {
5145 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5146 int face_id2 = lookup_derived_face (it->f, face_name,
5147 FRINGE_FACE_ID, 0);
5148 if (face_id2 >= 0)
5149 face_id = face_id2;
5150 }
5151
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5155
5156 it->area = TEXT_AREA;
5157 it->what = IT_IMAGE;
5158 it->image_id = -1; /* no image */
5159 it->position = start_pos;
5160 it->object = NILP (object) ? it->w->contents : object;
5161 it->method = GET_FROM_IMAGE;
5162 it->from_overlay = Qnil;
5163 it->face_id = face_id;
5164 it->from_disp_prop_p = true;
5165
5166 /* Say that we haven't consumed the characters with
5167 `display' property yet. The call to pop_it in
5168 set_iterator_to_next will clean this up. */
5169 *position = start_pos;
5170
5171 if (EQ (XCAR (spec), Qleft_fringe))
5172 {
5173 it->left_user_fringe_bitmap = fringe_bitmap;
5174 it->left_user_fringe_face_id = face_id;
5175 }
5176 else
5177 {
5178 it->right_user_fringe_bitmap = fringe_bitmap;
5179 it->right_user_fringe_face_id = face_id;
5180 }
5181 }
5182 #endif /* HAVE_WINDOW_SYSTEM */
5183 return 1;
5184 }
5185
5186 /* Prepare to handle `((margin left-margin) ...)',
5187 `((margin right-margin) ...)' and `((margin nil) ...)'
5188 prefixes for display specifications. */
5189 location = Qunbound;
5190 if (CONSP (spec) && CONSP (XCAR (spec)))
5191 {
5192 Lisp_Object tem;
5193
5194 value = XCDR (spec);
5195 if (CONSP (value))
5196 value = XCAR (value);
5197
5198 tem = XCAR (spec);
5199 if (EQ (XCAR (tem), Qmargin)
5200 && (tem = XCDR (tem),
5201 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5202 (NILP (tem)
5203 || EQ (tem, Qleft_margin)
5204 || EQ (tem, Qright_margin))))
5205 location = tem;
5206 }
5207
5208 if (EQ (location, Qunbound))
5209 {
5210 location = Qnil;
5211 value = spec;
5212 }
5213
5214 /* After this point, VALUE is the property after any
5215 margin prefix has been stripped. It must be a string,
5216 an image specification, or `(space ...)'.
5217
5218 LOCATION specifies where to display: `left-margin',
5219 `right-margin' or nil. */
5220
5221 valid_p = (STRINGP (value)
5222 #ifdef HAVE_WINDOW_SYSTEM
5223 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5224 && valid_image_p (value))
5225 #endif /* not HAVE_WINDOW_SYSTEM */
5226 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5227
5228 if (valid_p && !display_replaced_p)
5229 {
5230 int retval = 1;
5231
5232 if (!it)
5233 {
5234 /* Callers need to know whether the display spec is any kind
5235 of `(space ...)' spec that is about to affect text-area
5236 display. */
5237 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5238 retval = 2;
5239 return retval;
5240 }
5241
5242 /* Save current settings of IT so that we can restore them
5243 when we are finished with the glyph property value. */
5244 push_it (it, position);
5245 it->from_overlay = overlay;
5246 it->from_disp_prop_p = true;
5247
5248 if (NILP (location))
5249 it->area = TEXT_AREA;
5250 else if (EQ (location, Qleft_margin))
5251 it->area = LEFT_MARGIN_AREA;
5252 else
5253 it->area = RIGHT_MARGIN_AREA;
5254
5255 if (STRINGP (value))
5256 {
5257 it->string = value;
5258 it->multibyte_p = STRING_MULTIBYTE (it->string);
5259 it->current.overlay_string_index = -1;
5260 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5261 it->end_charpos = it->string_nchars = SCHARS (it->string);
5262 it->method = GET_FROM_STRING;
5263 it->stop_charpos = 0;
5264 it->prev_stop = 0;
5265 it->base_level_stop = 0;
5266 it->string_from_display_prop_p = true;
5267 /* Say that we haven't consumed the characters with
5268 `display' property yet. The call to pop_it in
5269 set_iterator_to_next will clean this up. */
5270 if (BUFFERP (object))
5271 *position = start_pos;
5272
5273 /* Force paragraph direction to be that of the parent
5274 object. If the parent object's paragraph direction is
5275 not yet determined, default to L2R. */
5276 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5277 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5278 else
5279 it->paragraph_embedding = L2R;
5280
5281 /* Set up the bidi iterator for this display string. */
5282 if (it->bidi_p)
5283 {
5284 it->bidi_it.string.lstring = it->string;
5285 it->bidi_it.string.s = NULL;
5286 it->bidi_it.string.schars = it->end_charpos;
5287 it->bidi_it.string.bufpos = bufpos;
5288 it->bidi_it.string.from_disp_str = 1;
5289 it->bidi_it.string.unibyte = !it->multibyte_p;
5290 it->bidi_it.w = it->w;
5291 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5292 }
5293 }
5294 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5295 {
5296 it->method = GET_FROM_STRETCH;
5297 it->object = value;
5298 *position = it->position = start_pos;
5299 retval = 1 + (it->area == TEXT_AREA);
5300 }
5301 #ifdef HAVE_WINDOW_SYSTEM
5302 else
5303 {
5304 it->what = IT_IMAGE;
5305 it->image_id = lookup_image (it->f, value);
5306 it->position = start_pos;
5307 it->object = NILP (object) ? it->w->contents : object;
5308 it->method = GET_FROM_IMAGE;
5309
5310 /* Say that we haven't consumed the characters with
5311 `display' property yet. The call to pop_it in
5312 set_iterator_to_next will clean this up. */
5313 *position = start_pos;
5314 }
5315 #endif /* HAVE_WINDOW_SYSTEM */
5316
5317 return retval;
5318 }
5319
5320 /* Invalid property or property not supported. Restore
5321 POSITION to what it was before. */
5322 *position = start_pos;
5323 return 0;
5324 }
5325
5326 /* Check if PROP is a display property value whose text should be
5327 treated as intangible. OVERLAY is the overlay from which PROP
5328 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5329 specify the buffer position covered by PROP. */
5330
5331 int
5332 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5333 ptrdiff_t charpos, ptrdiff_t bytepos)
5334 {
5335 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5336 struct text_pos position;
5337
5338 SET_TEXT_POS (position, charpos, bytepos);
5339 return handle_display_spec (NULL, prop, Qnil, overlay,
5340 &position, charpos, frame_window_p);
5341 }
5342
5343
5344 /* Return 1 if PROP is a display sub-property value containing STRING.
5345
5346 Implementation note: this and the following function are really
5347 special cases of handle_display_spec and
5348 handle_single_display_spec, and should ideally use the same code.
5349 Until they do, these two pairs must be consistent and must be
5350 modified in sync. */
5351
5352 static int
5353 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5354 {
5355 if (EQ (string, prop))
5356 return 1;
5357
5358 /* Skip over `when FORM'. */
5359 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5360 {
5361 prop = XCDR (prop);
5362 if (!CONSP (prop))
5363 return 0;
5364 /* Actually, the condition following `when' should be eval'ed,
5365 like handle_single_display_spec does, and we should return
5366 zero if it evaluates to nil. However, this function is
5367 called only when the buffer was already displayed and some
5368 glyph in the glyph matrix was found to come from a display
5369 string. Therefore, the condition was already evaluated, and
5370 the result was non-nil, otherwise the display string wouldn't
5371 have been displayed and we would have never been called for
5372 this property. Thus, we can skip the evaluation and assume
5373 its result is non-nil. */
5374 prop = XCDR (prop);
5375 }
5376
5377 if (CONSP (prop))
5378 /* Skip over `margin LOCATION'. */
5379 if (EQ (XCAR (prop), Qmargin))
5380 {
5381 prop = XCDR (prop);
5382 if (!CONSP (prop))
5383 return 0;
5384
5385 prop = XCDR (prop);
5386 if (!CONSP (prop))
5387 return 0;
5388 }
5389
5390 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5391 }
5392
5393
5394 /* Return 1 if STRING appears in the `display' property PROP. */
5395
5396 static int
5397 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5398 {
5399 if (CONSP (prop)
5400 && !EQ (XCAR (prop), Qwhen)
5401 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5402 {
5403 /* A list of sub-properties. */
5404 while (CONSP (prop))
5405 {
5406 if (single_display_spec_string_p (XCAR (prop), string))
5407 return 1;
5408 prop = XCDR (prop);
5409 }
5410 }
5411 else if (VECTORP (prop))
5412 {
5413 /* A vector of sub-properties. */
5414 ptrdiff_t i;
5415 for (i = 0; i < ASIZE (prop); ++i)
5416 if (single_display_spec_string_p (AREF (prop, i), string))
5417 return 1;
5418 }
5419 else
5420 return single_display_spec_string_p (prop, string);
5421
5422 return 0;
5423 }
5424
5425 /* Look for STRING in overlays and text properties in the current
5426 buffer, between character positions FROM and TO (excluding TO).
5427 BACK_P non-zero means look back (in this case, TO is supposed to be
5428 less than FROM).
5429 Value is the first character position where STRING was found, or
5430 zero if it wasn't found before hitting TO.
5431
5432 This function may only use code that doesn't eval because it is
5433 called asynchronously from note_mouse_highlight. */
5434
5435 static ptrdiff_t
5436 string_buffer_position_lim (Lisp_Object string,
5437 ptrdiff_t from, ptrdiff_t to, int back_p)
5438 {
5439 Lisp_Object limit, prop, pos;
5440 int found = 0;
5441
5442 pos = make_number (max (from, BEGV));
5443
5444 if (!back_p) /* looking forward */
5445 {
5446 limit = make_number (min (to, ZV));
5447 while (!found && !EQ (pos, limit))
5448 {
5449 prop = Fget_char_property (pos, Qdisplay, Qnil);
5450 if (!NILP (prop) && display_prop_string_p (prop, string))
5451 found = 1;
5452 else
5453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5454 limit);
5455 }
5456 }
5457 else /* looking back */
5458 {
5459 limit = make_number (max (to, BEGV));
5460 while (!found && !EQ (pos, limit))
5461 {
5462 prop = Fget_char_property (pos, Qdisplay, Qnil);
5463 if (!NILP (prop) && display_prop_string_p (prop, string))
5464 found = 1;
5465 else
5466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5467 limit);
5468 }
5469 }
5470
5471 return found ? XINT (pos) : 0;
5472 }
5473
5474 /* Determine which buffer position in current buffer STRING comes from.
5475 AROUND_CHARPOS is an approximate position where it could come from.
5476 Value is the buffer position or 0 if it couldn't be determined.
5477
5478 This function is necessary because we don't record buffer positions
5479 in glyphs generated from strings (to keep struct glyph small).
5480 This function may only use code that doesn't eval because it is
5481 called asynchronously from note_mouse_highlight. */
5482
5483 static ptrdiff_t
5484 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5485 {
5486 const int MAX_DISTANCE = 1000;
5487 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5488 around_charpos + MAX_DISTANCE,
5489 0);
5490
5491 if (!found)
5492 found = string_buffer_position_lim (string, around_charpos,
5493 around_charpos - MAX_DISTANCE, 1);
5494 return found;
5495 }
5496
5497
5498 \f
5499 /***********************************************************************
5500 `composition' property
5501 ***********************************************************************/
5502
5503 /* Set up iterator IT from `composition' property at its current
5504 position. Called from handle_stop. */
5505
5506 static enum prop_handled
5507 handle_composition_prop (struct it *it)
5508 {
5509 Lisp_Object prop, string;
5510 ptrdiff_t pos, pos_byte, start, end;
5511
5512 if (STRINGP (it->string))
5513 {
5514 unsigned char *s;
5515
5516 pos = IT_STRING_CHARPOS (*it);
5517 pos_byte = IT_STRING_BYTEPOS (*it);
5518 string = it->string;
5519 s = SDATA (string) + pos_byte;
5520 it->c = STRING_CHAR (s);
5521 }
5522 else
5523 {
5524 pos = IT_CHARPOS (*it);
5525 pos_byte = IT_BYTEPOS (*it);
5526 string = Qnil;
5527 it->c = FETCH_CHAR (pos_byte);
5528 }
5529
5530 /* If there's a valid composition and point is not inside of the
5531 composition (in the case that the composition is from the current
5532 buffer), draw a glyph composed from the composition components. */
5533 if (find_composition (pos, -1, &start, &end, &prop, string)
5534 && composition_valid_p (start, end, prop)
5535 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5536 {
5537 if (start < pos)
5538 /* As we can't handle this situation (perhaps font-lock added
5539 a new composition), we just return here hoping that next
5540 redisplay will detect this composition much earlier. */
5541 return HANDLED_NORMALLY;
5542 if (start != pos)
5543 {
5544 if (STRINGP (it->string))
5545 pos_byte = string_char_to_byte (it->string, start);
5546 else
5547 pos_byte = CHAR_TO_BYTE (start);
5548 }
5549 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5550 prop, string);
5551
5552 if (it->cmp_it.id >= 0)
5553 {
5554 it->cmp_it.ch = -1;
5555 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5556 it->cmp_it.nglyphs = -1;
5557 }
5558 }
5559
5560 return HANDLED_NORMALLY;
5561 }
5562
5563
5564 \f
5565 /***********************************************************************
5566 Overlay strings
5567 ***********************************************************************/
5568
5569 /* The following structure is used to record overlay strings for
5570 later sorting in load_overlay_strings. */
5571
5572 struct overlay_entry
5573 {
5574 Lisp_Object overlay;
5575 Lisp_Object string;
5576 EMACS_INT priority;
5577 int after_string_p;
5578 };
5579
5580
5581 /* Set up iterator IT from overlay strings at its current position.
5582 Called from handle_stop. */
5583
5584 static enum prop_handled
5585 handle_overlay_change (struct it *it)
5586 {
5587 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5588 return HANDLED_RECOMPUTE_PROPS;
5589 else
5590 return HANDLED_NORMALLY;
5591 }
5592
5593
5594 /* Set up the next overlay string for delivery by IT, if there is an
5595 overlay string to deliver. Called by set_iterator_to_next when the
5596 end of the current overlay string is reached. If there are more
5597 overlay strings to display, IT->string and
5598 IT->current.overlay_string_index are set appropriately here.
5599 Otherwise IT->string is set to nil. */
5600
5601 static void
5602 next_overlay_string (struct it *it)
5603 {
5604 ++it->current.overlay_string_index;
5605 if (it->current.overlay_string_index == it->n_overlay_strings)
5606 {
5607 /* No more overlay strings. Restore IT's settings to what
5608 they were before overlay strings were processed, and
5609 continue to deliver from current_buffer. */
5610
5611 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5612 pop_it (it);
5613 eassert (it->sp > 0
5614 || (NILP (it->string)
5615 && it->method == GET_FROM_BUFFER
5616 && it->stop_charpos >= BEGV
5617 && it->stop_charpos <= it->end_charpos));
5618 it->current.overlay_string_index = -1;
5619 it->n_overlay_strings = 0;
5620 it->overlay_strings_charpos = -1;
5621 /* If there's an empty display string on the stack, pop the
5622 stack, to resync the bidi iterator with IT's position. Such
5623 empty strings are pushed onto the stack in
5624 get_overlay_strings_1. */
5625 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5626 pop_it (it);
5627
5628 /* If we're at the end of the buffer, record that we have
5629 processed the overlay strings there already, so that
5630 next_element_from_buffer doesn't try it again. */
5631 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5632 it->overlay_strings_at_end_processed_p = true;
5633 }
5634 else
5635 {
5636 /* There are more overlay strings to process. If
5637 IT->current.overlay_string_index has advanced to a position
5638 where we must load IT->overlay_strings with more strings, do
5639 it. We must load at the IT->overlay_strings_charpos where
5640 IT->n_overlay_strings was originally computed; when invisible
5641 text is present, this might not be IT_CHARPOS (Bug#7016). */
5642 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5643
5644 if (it->current.overlay_string_index && i == 0)
5645 load_overlay_strings (it, it->overlay_strings_charpos);
5646
5647 /* Initialize IT to deliver display elements from the overlay
5648 string. */
5649 it->string = it->overlay_strings[i];
5650 it->multibyte_p = STRING_MULTIBYTE (it->string);
5651 SET_TEXT_POS (it->current.string_pos, 0, 0);
5652 it->method = GET_FROM_STRING;
5653 it->stop_charpos = 0;
5654 it->end_charpos = SCHARS (it->string);
5655 if (it->cmp_it.stop_pos >= 0)
5656 it->cmp_it.stop_pos = 0;
5657 it->prev_stop = 0;
5658 it->base_level_stop = 0;
5659
5660 /* Set up the bidi iterator for this overlay string. */
5661 if (it->bidi_p)
5662 {
5663 it->bidi_it.string.lstring = it->string;
5664 it->bidi_it.string.s = NULL;
5665 it->bidi_it.string.schars = SCHARS (it->string);
5666 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5667 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5668 it->bidi_it.string.unibyte = !it->multibyte_p;
5669 it->bidi_it.w = it->w;
5670 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5671 }
5672 }
5673
5674 CHECK_IT (it);
5675 }
5676
5677
5678 /* Compare two overlay_entry structures E1 and E2. Used as a
5679 comparison function for qsort in load_overlay_strings. Overlay
5680 strings for the same position are sorted so that
5681
5682 1. All after-strings come in front of before-strings, except
5683 when they come from the same overlay.
5684
5685 2. Within after-strings, strings are sorted so that overlay strings
5686 from overlays with higher priorities come first.
5687
5688 2. Within before-strings, strings are sorted so that overlay
5689 strings from overlays with higher priorities come last.
5690
5691 Value is analogous to strcmp. */
5692
5693
5694 static int
5695 compare_overlay_entries (const void *e1, const void *e2)
5696 {
5697 struct overlay_entry const *entry1 = e1;
5698 struct overlay_entry const *entry2 = e2;
5699 int result;
5700
5701 if (entry1->after_string_p != entry2->after_string_p)
5702 {
5703 /* Let after-strings appear in front of before-strings if
5704 they come from different overlays. */
5705 if (EQ (entry1->overlay, entry2->overlay))
5706 result = entry1->after_string_p ? 1 : -1;
5707 else
5708 result = entry1->after_string_p ? -1 : 1;
5709 }
5710 else if (entry1->priority != entry2->priority)
5711 {
5712 if (entry1->after_string_p)
5713 /* After-strings sorted in order of decreasing priority. */
5714 result = entry2->priority < entry1->priority ? -1 : 1;
5715 else
5716 /* Before-strings sorted in order of increasing priority. */
5717 result = entry1->priority < entry2->priority ? -1 : 1;
5718 }
5719 else
5720 result = 0;
5721
5722 return result;
5723 }
5724
5725
5726 /* Load the vector IT->overlay_strings with overlay strings from IT's
5727 current buffer position, or from CHARPOS if that is > 0. Set
5728 IT->n_overlays to the total number of overlay strings found.
5729
5730 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5731 a time. On entry into load_overlay_strings,
5732 IT->current.overlay_string_index gives the number of overlay
5733 strings that have already been loaded by previous calls to this
5734 function.
5735
5736 IT->add_overlay_start contains an additional overlay start
5737 position to consider for taking overlay strings from, if non-zero.
5738 This position comes into play when the overlay has an `invisible'
5739 property, and both before and after-strings. When we've skipped to
5740 the end of the overlay, because of its `invisible' property, we
5741 nevertheless want its before-string to appear.
5742 IT->add_overlay_start will contain the overlay start position
5743 in this case.
5744
5745 Overlay strings are sorted so that after-string strings come in
5746 front of before-string strings. Within before and after-strings,
5747 strings are sorted by overlay priority. See also function
5748 compare_overlay_entries. */
5749
5750 static void
5751 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5752 {
5753 Lisp_Object overlay, window, str, invisible;
5754 struct Lisp_Overlay *ov;
5755 ptrdiff_t start, end;
5756 ptrdiff_t n = 0, i, j;
5757 int invis_p;
5758 struct overlay_entry entriesbuf[20];
5759 ptrdiff_t size = ARRAYELTS (entriesbuf);
5760 struct overlay_entry *entries = entriesbuf;
5761 USE_SAFE_ALLOCA;
5762
5763 if (charpos <= 0)
5764 charpos = IT_CHARPOS (*it);
5765
5766 /* Append the overlay string STRING of overlay OVERLAY to vector
5767 `entries' which has size `size' and currently contains `n'
5768 elements. AFTER_P non-zero means STRING is an after-string of
5769 OVERLAY. */
5770 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5771 do \
5772 { \
5773 Lisp_Object priority; \
5774 \
5775 if (n == size) \
5776 { \
5777 struct overlay_entry *old = entries; \
5778 SAFE_NALLOCA (entries, 2, size); \
5779 memcpy (entries, old, size * sizeof *entries); \
5780 size *= 2; \
5781 } \
5782 \
5783 entries[n].string = (STRING); \
5784 entries[n].overlay = (OVERLAY); \
5785 priority = Foverlay_get ((OVERLAY), Qpriority); \
5786 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5787 entries[n].after_string_p = (AFTER_P); \
5788 ++n; \
5789 } \
5790 while (0)
5791
5792 /* Process overlay before the overlay center. */
5793 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5794 {
5795 XSETMISC (overlay, ov);
5796 eassert (OVERLAYP (overlay));
5797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5799
5800 if (end < charpos)
5801 break;
5802
5803 /* Skip this overlay if it doesn't start or end at IT's current
5804 position. */
5805 if (end != charpos && start != charpos)
5806 continue;
5807
5808 /* Skip this overlay if it doesn't apply to IT->w. */
5809 window = Foverlay_get (overlay, Qwindow);
5810 if (WINDOWP (window) && XWINDOW (window) != it->w)
5811 continue;
5812
5813 /* If the text ``under'' the overlay is invisible, both before-
5814 and after-strings from this overlay are visible; start and
5815 end position are indistinguishable. */
5816 invisible = Foverlay_get (overlay, Qinvisible);
5817 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5818
5819 /* If overlay has a non-empty before-string, record it. */
5820 if ((start == charpos || (end == charpos && invis_p))
5821 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5822 && SCHARS (str))
5823 RECORD_OVERLAY_STRING (overlay, str, 0);
5824
5825 /* If overlay has a non-empty after-string, record it. */
5826 if ((end == charpos || (start == charpos && invis_p))
5827 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5828 && SCHARS (str))
5829 RECORD_OVERLAY_STRING (overlay, str, 1);
5830 }
5831
5832 /* Process overlays after the overlay center. */
5833 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5834 {
5835 XSETMISC (overlay, ov);
5836 eassert (OVERLAYP (overlay));
5837 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5838 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5839
5840 if (start > charpos)
5841 break;
5842
5843 /* Skip this overlay if it doesn't start or end at IT's current
5844 position. */
5845 if (end != charpos && start != charpos)
5846 continue;
5847
5848 /* Skip this overlay if it doesn't apply to IT->w. */
5849 window = Foverlay_get (overlay, Qwindow);
5850 if (WINDOWP (window) && XWINDOW (window) != it->w)
5851 continue;
5852
5853 /* If the text ``under'' the overlay is invisible, it has a zero
5854 dimension, and both before- and after-strings apply. */
5855 invisible = Foverlay_get (overlay, Qinvisible);
5856 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5857
5858 /* If overlay has a non-empty before-string, record it. */
5859 if ((start == charpos || (end == charpos && invis_p))
5860 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5861 && SCHARS (str))
5862 RECORD_OVERLAY_STRING (overlay, str, 0);
5863
5864 /* If overlay has a non-empty after-string, record it. */
5865 if ((end == charpos || (start == charpos && invis_p))
5866 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5867 && SCHARS (str))
5868 RECORD_OVERLAY_STRING (overlay, str, 1);
5869 }
5870
5871 #undef RECORD_OVERLAY_STRING
5872
5873 /* Sort entries. */
5874 if (n > 1)
5875 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5876
5877 /* Record number of overlay strings, and where we computed it. */
5878 it->n_overlay_strings = n;
5879 it->overlay_strings_charpos = charpos;
5880
5881 /* IT->current.overlay_string_index is the number of overlay strings
5882 that have already been consumed by IT. Copy some of the
5883 remaining overlay strings to IT->overlay_strings. */
5884 i = 0;
5885 j = it->current.overlay_string_index;
5886 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5887 {
5888 it->overlay_strings[i] = entries[j].string;
5889 it->string_overlays[i++] = entries[j++].overlay;
5890 }
5891
5892 CHECK_IT (it);
5893 SAFE_FREE ();
5894 }
5895
5896
5897 /* Get the first chunk of overlay strings at IT's current buffer
5898 position, or at CHARPOS if that is > 0. Value is non-zero if at
5899 least one overlay string was found. */
5900
5901 static int
5902 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5903 {
5904 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5905 process. This fills IT->overlay_strings with strings, and sets
5906 IT->n_overlay_strings to the total number of strings to process.
5907 IT->pos.overlay_string_index has to be set temporarily to zero
5908 because load_overlay_strings needs this; it must be set to -1
5909 when no overlay strings are found because a zero value would
5910 indicate a position in the first overlay string. */
5911 it->current.overlay_string_index = 0;
5912 load_overlay_strings (it, charpos);
5913
5914 /* If we found overlay strings, set up IT to deliver display
5915 elements from the first one. Otherwise set up IT to deliver
5916 from current_buffer. */
5917 if (it->n_overlay_strings)
5918 {
5919 /* Make sure we know settings in current_buffer, so that we can
5920 restore meaningful values when we're done with the overlay
5921 strings. */
5922 if (compute_stop_p)
5923 compute_stop_pos (it);
5924 eassert (it->face_id >= 0);
5925
5926 /* Save IT's settings. They are restored after all overlay
5927 strings have been processed. */
5928 eassert (!compute_stop_p || it->sp == 0);
5929
5930 /* When called from handle_stop, there might be an empty display
5931 string loaded. In that case, don't bother saving it. But
5932 don't use this optimization with the bidi iterator, since we
5933 need the corresponding pop_it call to resync the bidi
5934 iterator's position with IT's position, after we are done
5935 with the overlay strings. (The corresponding call to pop_it
5936 in case of an empty display string is in
5937 next_overlay_string.) */
5938 if (!(!it->bidi_p
5939 && STRINGP (it->string) && !SCHARS (it->string)))
5940 push_it (it, NULL);
5941
5942 /* Set up IT to deliver display elements from the first overlay
5943 string. */
5944 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5945 it->string = it->overlay_strings[0];
5946 it->from_overlay = Qnil;
5947 it->stop_charpos = 0;
5948 eassert (STRINGP (it->string));
5949 it->end_charpos = SCHARS (it->string);
5950 it->prev_stop = 0;
5951 it->base_level_stop = 0;
5952 it->multibyte_p = STRING_MULTIBYTE (it->string);
5953 it->method = GET_FROM_STRING;
5954 it->from_disp_prop_p = 0;
5955
5956 /* Force paragraph direction to be that of the parent
5957 buffer. */
5958 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5959 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5960 else
5961 it->paragraph_embedding = L2R;
5962
5963 /* Set up the bidi iterator for this overlay string. */
5964 if (it->bidi_p)
5965 {
5966 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5967
5968 it->bidi_it.string.lstring = it->string;
5969 it->bidi_it.string.s = NULL;
5970 it->bidi_it.string.schars = SCHARS (it->string);
5971 it->bidi_it.string.bufpos = pos;
5972 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5973 it->bidi_it.string.unibyte = !it->multibyte_p;
5974 it->bidi_it.w = it->w;
5975 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5976 }
5977 return 1;
5978 }
5979
5980 it->current.overlay_string_index = -1;
5981 return 0;
5982 }
5983
5984 static int
5985 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5986 {
5987 it->string = Qnil;
5988 it->method = GET_FROM_BUFFER;
5989
5990 (void) get_overlay_strings_1 (it, charpos, 1);
5991
5992 CHECK_IT (it);
5993
5994 /* Value is non-zero if we found at least one overlay string. */
5995 return STRINGP (it->string);
5996 }
5997
5998
5999 \f
6000 /***********************************************************************
6001 Saving and restoring state
6002 ***********************************************************************/
6003
6004 /* Save current settings of IT on IT->stack. Called, for example,
6005 before setting up IT for an overlay string, to be able to restore
6006 IT's settings to what they were after the overlay string has been
6007 processed. If POSITION is non-NULL, it is the position to save on
6008 the stack instead of IT->position. */
6009
6010 static void
6011 push_it (struct it *it, struct text_pos *position)
6012 {
6013 struct iterator_stack_entry *p;
6014
6015 eassert (it->sp < IT_STACK_SIZE);
6016 p = it->stack + it->sp;
6017
6018 p->stop_charpos = it->stop_charpos;
6019 p->prev_stop = it->prev_stop;
6020 p->base_level_stop = it->base_level_stop;
6021 p->cmp_it = it->cmp_it;
6022 eassert (it->face_id >= 0);
6023 p->face_id = it->face_id;
6024 p->string = it->string;
6025 p->method = it->method;
6026 p->from_overlay = it->from_overlay;
6027 switch (p->method)
6028 {
6029 case GET_FROM_IMAGE:
6030 p->u.image.object = it->object;
6031 p->u.image.image_id = it->image_id;
6032 p->u.image.slice = it->slice;
6033 break;
6034 case GET_FROM_STRETCH:
6035 p->u.stretch.object = it->object;
6036 break;
6037 }
6038 p->position = position ? *position : it->position;
6039 p->current = it->current;
6040 p->end_charpos = it->end_charpos;
6041 p->string_nchars = it->string_nchars;
6042 p->area = it->area;
6043 p->multibyte_p = it->multibyte_p;
6044 p->avoid_cursor_p = it->avoid_cursor_p;
6045 p->space_width = it->space_width;
6046 p->font_height = it->font_height;
6047 p->voffset = it->voffset;
6048 p->string_from_display_prop_p = it->string_from_display_prop_p;
6049 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6050 p->display_ellipsis_p = 0;
6051 p->line_wrap = it->line_wrap;
6052 p->bidi_p = it->bidi_p;
6053 p->paragraph_embedding = it->paragraph_embedding;
6054 p->from_disp_prop_p = it->from_disp_prop_p;
6055 ++it->sp;
6056
6057 /* Save the state of the bidi iterator as well. */
6058 if (it->bidi_p)
6059 bidi_push_it (&it->bidi_it);
6060 }
6061
6062 static void
6063 iterate_out_of_display_property (struct it *it)
6064 {
6065 int buffer_p = !STRINGP (it->string);
6066 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6067 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6068
6069 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6070
6071 /* Maybe initialize paragraph direction. If we are at the beginning
6072 of a new paragraph, next_element_from_buffer may not have a
6073 chance to do that. */
6074 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6075 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6076 /* prev_stop can be zero, so check against BEGV as well. */
6077 while (it->bidi_it.charpos >= bob
6078 && it->prev_stop <= it->bidi_it.charpos
6079 && it->bidi_it.charpos < CHARPOS (it->position)
6080 && it->bidi_it.charpos < eob)
6081 bidi_move_to_visually_next (&it->bidi_it);
6082 /* Record the stop_pos we just crossed, for when we cross it
6083 back, maybe. */
6084 if (it->bidi_it.charpos > CHARPOS (it->position))
6085 it->prev_stop = CHARPOS (it->position);
6086 /* If we ended up not where pop_it put us, resync IT's
6087 positional members with the bidi iterator. */
6088 if (it->bidi_it.charpos != CHARPOS (it->position))
6089 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6090 if (buffer_p)
6091 it->current.pos = it->position;
6092 else
6093 it->current.string_pos = it->position;
6094 }
6095
6096 /* Restore IT's settings from IT->stack. Called, for example, when no
6097 more overlay strings must be processed, and we return to delivering
6098 display elements from a buffer, or when the end of a string from a
6099 `display' property is reached and we return to delivering display
6100 elements from an overlay string, or from a buffer. */
6101
6102 static void
6103 pop_it (struct it *it)
6104 {
6105 struct iterator_stack_entry *p;
6106 int from_display_prop = it->from_disp_prop_p;
6107
6108 eassert (it->sp > 0);
6109 --it->sp;
6110 p = it->stack + it->sp;
6111 it->stop_charpos = p->stop_charpos;
6112 it->prev_stop = p->prev_stop;
6113 it->base_level_stop = p->base_level_stop;
6114 it->cmp_it = p->cmp_it;
6115 it->face_id = p->face_id;
6116 it->current = p->current;
6117 it->position = p->position;
6118 it->string = p->string;
6119 it->from_overlay = p->from_overlay;
6120 if (NILP (it->string))
6121 SET_TEXT_POS (it->current.string_pos, -1, -1);
6122 it->method = p->method;
6123 switch (it->method)
6124 {
6125 case GET_FROM_IMAGE:
6126 it->image_id = p->u.image.image_id;
6127 it->object = p->u.image.object;
6128 it->slice = p->u.image.slice;
6129 break;
6130 case GET_FROM_STRETCH:
6131 it->object = p->u.stretch.object;
6132 break;
6133 case GET_FROM_BUFFER:
6134 it->object = it->w->contents;
6135 break;
6136 case GET_FROM_STRING:
6137 {
6138 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6139
6140 /* Restore the face_box_p flag, since it could have been
6141 overwritten by the face of the object that we just finished
6142 displaying. */
6143 if (face)
6144 it->face_box_p = face->box != FACE_NO_BOX;
6145 it->object = it->string;
6146 }
6147 break;
6148 case GET_FROM_DISPLAY_VECTOR:
6149 if (it->s)
6150 it->method = GET_FROM_C_STRING;
6151 else if (STRINGP (it->string))
6152 it->method = GET_FROM_STRING;
6153 else
6154 {
6155 it->method = GET_FROM_BUFFER;
6156 it->object = it->w->contents;
6157 }
6158 }
6159 it->end_charpos = p->end_charpos;
6160 it->string_nchars = p->string_nchars;
6161 it->area = p->area;
6162 it->multibyte_p = p->multibyte_p;
6163 it->avoid_cursor_p = p->avoid_cursor_p;
6164 it->space_width = p->space_width;
6165 it->font_height = p->font_height;
6166 it->voffset = p->voffset;
6167 it->string_from_display_prop_p = p->string_from_display_prop_p;
6168 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6169 it->line_wrap = p->line_wrap;
6170 it->bidi_p = p->bidi_p;
6171 it->paragraph_embedding = p->paragraph_embedding;
6172 it->from_disp_prop_p = p->from_disp_prop_p;
6173 if (it->bidi_p)
6174 {
6175 bidi_pop_it (&it->bidi_it);
6176 /* Bidi-iterate until we get out of the portion of text, if any,
6177 covered by a `display' text property or by an overlay with
6178 `display' property. (We cannot just jump there, because the
6179 internal coherency of the bidi iterator state can not be
6180 preserved across such jumps.) We also must determine the
6181 paragraph base direction if the overlay we just processed is
6182 at the beginning of a new paragraph. */
6183 if (from_display_prop
6184 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6185 iterate_out_of_display_property (it);
6186
6187 eassert ((BUFFERP (it->object)
6188 && IT_CHARPOS (*it) == it->bidi_it.charpos
6189 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6190 || (STRINGP (it->object)
6191 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6192 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6193 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6194 }
6195 }
6196
6197
6198 \f
6199 /***********************************************************************
6200 Moving over lines
6201 ***********************************************************************/
6202
6203 /* Set IT's current position to the previous line start. */
6204
6205 static void
6206 back_to_previous_line_start (struct it *it)
6207 {
6208 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6209
6210 DEC_BOTH (cp, bp);
6211 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6212 }
6213
6214
6215 /* Move IT to the next line start.
6216
6217 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6218 we skipped over part of the text (as opposed to moving the iterator
6219 continuously over the text). Otherwise, don't change the value
6220 of *SKIPPED_P.
6221
6222 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6223 iterator on the newline, if it was found.
6224
6225 Newlines may come from buffer text, overlay strings, or strings
6226 displayed via the `display' property. That's the reason we can't
6227 simply use find_newline_no_quit.
6228
6229 Note that this function may not skip over invisible text that is so
6230 because of text properties and immediately follows a newline. If
6231 it would, function reseat_at_next_visible_line_start, when called
6232 from set_iterator_to_next, would effectively make invisible
6233 characters following a newline part of the wrong glyph row, which
6234 leads to wrong cursor motion. */
6235
6236 static int
6237 forward_to_next_line_start (struct it *it, int *skipped_p,
6238 struct bidi_it *bidi_it_prev)
6239 {
6240 ptrdiff_t old_selective;
6241 int newline_found_p, n;
6242 const int MAX_NEWLINE_DISTANCE = 500;
6243
6244 /* If already on a newline, just consume it to avoid unintended
6245 skipping over invisible text below. */
6246 if (it->what == IT_CHARACTER
6247 && it->c == '\n'
6248 && CHARPOS (it->position) == IT_CHARPOS (*it))
6249 {
6250 if (it->bidi_p && bidi_it_prev)
6251 *bidi_it_prev = it->bidi_it;
6252 set_iterator_to_next (it, 0);
6253 it->c = 0;
6254 return 1;
6255 }
6256
6257 /* Don't handle selective display in the following. It's (a)
6258 unnecessary because it's done by the caller, and (b) leads to an
6259 infinite recursion because next_element_from_ellipsis indirectly
6260 calls this function. */
6261 old_selective = it->selective;
6262 it->selective = 0;
6263
6264 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6265 from buffer text. */
6266 for (n = newline_found_p = 0;
6267 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6268 n += STRINGP (it->string) ? 0 : 1)
6269 {
6270 if (!get_next_display_element (it))
6271 return 0;
6272 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6273 if (newline_found_p && it->bidi_p && bidi_it_prev)
6274 *bidi_it_prev = it->bidi_it;
6275 set_iterator_to_next (it, 0);
6276 }
6277
6278 /* If we didn't find a newline near enough, see if we can use a
6279 short-cut. */
6280 if (!newline_found_p)
6281 {
6282 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6283 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6284 1, &bytepos);
6285 Lisp_Object pos;
6286
6287 eassert (!STRINGP (it->string));
6288
6289 /* If there isn't any `display' property in sight, and no
6290 overlays, we can just use the position of the newline in
6291 buffer text. */
6292 if (it->stop_charpos >= limit
6293 || ((pos = Fnext_single_property_change (make_number (start),
6294 Qdisplay, Qnil,
6295 make_number (limit)),
6296 NILP (pos))
6297 && next_overlay_change (start) == ZV))
6298 {
6299 if (!it->bidi_p)
6300 {
6301 IT_CHARPOS (*it) = limit;
6302 IT_BYTEPOS (*it) = bytepos;
6303 }
6304 else
6305 {
6306 struct bidi_it bprev;
6307
6308 /* Help bidi.c avoid expensive searches for display
6309 properties and overlays, by telling it that there are
6310 none up to `limit'. */
6311 if (it->bidi_it.disp_pos < limit)
6312 {
6313 it->bidi_it.disp_pos = limit;
6314 it->bidi_it.disp_prop = 0;
6315 }
6316 do {
6317 bprev = it->bidi_it;
6318 bidi_move_to_visually_next (&it->bidi_it);
6319 } while (it->bidi_it.charpos != limit);
6320 IT_CHARPOS (*it) = limit;
6321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6322 if (bidi_it_prev)
6323 *bidi_it_prev = bprev;
6324 }
6325 *skipped_p = newline_found_p = true;
6326 }
6327 else
6328 {
6329 while (get_next_display_element (it)
6330 && !newline_found_p)
6331 {
6332 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6333 if (newline_found_p && it->bidi_p && bidi_it_prev)
6334 *bidi_it_prev = it->bidi_it;
6335 set_iterator_to_next (it, 0);
6336 }
6337 }
6338 }
6339
6340 it->selective = old_selective;
6341 return newline_found_p;
6342 }
6343
6344
6345 /* Set IT's current position to the previous visible line start. Skip
6346 invisible text that is so either due to text properties or due to
6347 selective display. Caution: this does not change IT->current_x and
6348 IT->hpos. */
6349
6350 static void
6351 back_to_previous_visible_line_start (struct it *it)
6352 {
6353 while (IT_CHARPOS (*it) > BEGV)
6354 {
6355 back_to_previous_line_start (it);
6356
6357 if (IT_CHARPOS (*it) <= BEGV)
6358 break;
6359
6360 /* If selective > 0, then lines indented more than its value are
6361 invisible. */
6362 if (it->selective > 0
6363 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6364 it->selective))
6365 continue;
6366
6367 /* Check the newline before point for invisibility. */
6368 {
6369 Lisp_Object prop;
6370 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6371 Qinvisible, it->window);
6372 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6373 continue;
6374 }
6375
6376 if (IT_CHARPOS (*it) <= BEGV)
6377 break;
6378
6379 {
6380 struct it it2;
6381 void *it2data = NULL;
6382 ptrdiff_t pos;
6383 ptrdiff_t beg, end;
6384 Lisp_Object val, overlay;
6385
6386 SAVE_IT (it2, *it, it2data);
6387
6388 /* If newline is part of a composition, continue from start of composition */
6389 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6390 && beg < IT_CHARPOS (*it))
6391 goto replaced;
6392
6393 /* If newline is replaced by a display property, find start of overlay
6394 or interval and continue search from that point. */
6395 pos = --IT_CHARPOS (it2);
6396 --IT_BYTEPOS (it2);
6397 it2.sp = 0;
6398 bidi_unshelve_cache (NULL, 0);
6399 it2.string_from_display_prop_p = 0;
6400 it2.from_disp_prop_p = 0;
6401 if (handle_display_prop (&it2) == HANDLED_RETURN
6402 && !NILP (val = get_char_property_and_overlay
6403 (make_number (pos), Qdisplay, Qnil, &overlay))
6404 && (OVERLAYP (overlay)
6405 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6406 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6407 {
6408 RESTORE_IT (it, it, it2data);
6409 goto replaced;
6410 }
6411
6412 /* Newline is not replaced by anything -- so we are done. */
6413 RESTORE_IT (it, it, it2data);
6414 break;
6415
6416 replaced:
6417 if (beg < BEGV)
6418 beg = BEGV;
6419 IT_CHARPOS (*it) = beg;
6420 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6421 }
6422 }
6423
6424 it->continuation_lines_width = 0;
6425
6426 eassert (IT_CHARPOS (*it) >= BEGV);
6427 eassert (IT_CHARPOS (*it) == BEGV
6428 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6429 CHECK_IT (it);
6430 }
6431
6432
6433 /* Reseat iterator IT at the previous visible line start. Skip
6434 invisible text that is so either due to text properties or due to
6435 selective display. At the end, update IT's overlay information,
6436 face information etc. */
6437
6438 void
6439 reseat_at_previous_visible_line_start (struct it *it)
6440 {
6441 back_to_previous_visible_line_start (it);
6442 reseat (it, it->current.pos, 1);
6443 CHECK_IT (it);
6444 }
6445
6446
6447 /* Reseat iterator IT on the next visible line start in the current
6448 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6449 preceding the line start. Skip over invisible text that is so
6450 because of selective display. Compute faces, overlays etc at the
6451 new position. Note that this function does not skip over text that
6452 is invisible because of text properties. */
6453
6454 static void
6455 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6456 {
6457 int newline_found_p, skipped_p = 0;
6458 struct bidi_it bidi_it_prev;
6459
6460 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6461
6462 /* Skip over lines that are invisible because they are indented
6463 more than the value of IT->selective. */
6464 if (it->selective > 0)
6465 while (IT_CHARPOS (*it) < ZV
6466 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6467 it->selective))
6468 {
6469 eassert (IT_BYTEPOS (*it) == BEGV
6470 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6471 newline_found_p =
6472 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6473 }
6474
6475 /* Position on the newline if that's what's requested. */
6476 if (on_newline_p && newline_found_p)
6477 {
6478 if (STRINGP (it->string))
6479 {
6480 if (IT_STRING_CHARPOS (*it) > 0)
6481 {
6482 if (!it->bidi_p)
6483 {
6484 --IT_STRING_CHARPOS (*it);
6485 --IT_STRING_BYTEPOS (*it);
6486 }
6487 else
6488 {
6489 /* We need to restore the bidi iterator to the state
6490 it had on the newline, and resync the IT's
6491 position with that. */
6492 it->bidi_it = bidi_it_prev;
6493 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6494 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6495 }
6496 }
6497 }
6498 else if (IT_CHARPOS (*it) > BEGV)
6499 {
6500 if (!it->bidi_p)
6501 {
6502 --IT_CHARPOS (*it);
6503 --IT_BYTEPOS (*it);
6504 }
6505 else
6506 {
6507 /* We need to restore the bidi iterator to the state it
6508 had on the newline and resync IT with that. */
6509 it->bidi_it = bidi_it_prev;
6510 IT_CHARPOS (*it) = it->bidi_it.charpos;
6511 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6512 }
6513 reseat (it, it->current.pos, 0);
6514 }
6515 }
6516 else if (skipped_p)
6517 reseat (it, it->current.pos, 0);
6518
6519 CHECK_IT (it);
6520 }
6521
6522
6523 \f
6524 /***********************************************************************
6525 Changing an iterator's position
6526 ***********************************************************************/
6527
6528 /* Change IT's current position to POS in current_buffer. If FORCE_P
6529 is non-zero, always check for text properties at the new position.
6530 Otherwise, text properties are only looked up if POS >=
6531 IT->check_charpos of a property. */
6532
6533 static void
6534 reseat (struct it *it, struct text_pos pos, int force_p)
6535 {
6536 ptrdiff_t original_pos = IT_CHARPOS (*it);
6537
6538 reseat_1 (it, pos, 0);
6539
6540 /* Determine where to check text properties. Avoid doing it
6541 where possible because text property lookup is very expensive. */
6542 if (force_p
6543 || CHARPOS (pos) > it->stop_charpos
6544 || CHARPOS (pos) < original_pos)
6545 {
6546 if (it->bidi_p)
6547 {
6548 /* For bidi iteration, we need to prime prev_stop and
6549 base_level_stop with our best estimations. */
6550 /* Implementation note: Of course, POS is not necessarily a
6551 stop position, so assigning prev_pos to it is a lie; we
6552 should have called compute_stop_backwards. However, if
6553 the current buffer does not include any R2L characters,
6554 that call would be a waste of cycles, because the
6555 iterator will never move back, and thus never cross this
6556 "fake" stop position. So we delay that backward search
6557 until the time we really need it, in next_element_from_buffer. */
6558 if (CHARPOS (pos) != it->prev_stop)
6559 it->prev_stop = CHARPOS (pos);
6560 if (CHARPOS (pos) < it->base_level_stop)
6561 it->base_level_stop = 0; /* meaning it's unknown */
6562 handle_stop (it);
6563 }
6564 else
6565 {
6566 handle_stop (it);
6567 it->prev_stop = it->base_level_stop = 0;
6568 }
6569
6570 }
6571
6572 CHECK_IT (it);
6573 }
6574
6575
6576 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6577 IT->stop_pos to POS, also. */
6578
6579 static void
6580 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6581 {
6582 /* Don't call this function when scanning a C string. */
6583 eassert (it->s == NULL);
6584
6585 /* POS must be a reasonable value. */
6586 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6587
6588 it->current.pos = it->position = pos;
6589 it->end_charpos = ZV;
6590 it->dpvec = NULL;
6591 it->current.dpvec_index = -1;
6592 it->current.overlay_string_index = -1;
6593 IT_STRING_CHARPOS (*it) = -1;
6594 IT_STRING_BYTEPOS (*it) = -1;
6595 it->string = Qnil;
6596 it->method = GET_FROM_BUFFER;
6597 it->object = it->w->contents;
6598 it->area = TEXT_AREA;
6599 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6600 it->sp = 0;
6601 it->string_from_display_prop_p = 0;
6602 it->string_from_prefix_prop_p = 0;
6603
6604 it->from_disp_prop_p = 0;
6605 it->face_before_selective_p = 0;
6606 if (it->bidi_p)
6607 {
6608 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6609 &it->bidi_it);
6610 bidi_unshelve_cache (NULL, 0);
6611 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6612 it->bidi_it.string.s = NULL;
6613 it->bidi_it.string.lstring = Qnil;
6614 it->bidi_it.string.bufpos = 0;
6615 it->bidi_it.string.from_disp_str = 0;
6616 it->bidi_it.string.unibyte = 0;
6617 it->bidi_it.w = it->w;
6618 }
6619
6620 if (set_stop_p)
6621 {
6622 it->stop_charpos = CHARPOS (pos);
6623 it->base_level_stop = CHARPOS (pos);
6624 }
6625 /* This make the information stored in it->cmp_it invalidate. */
6626 it->cmp_it.id = -1;
6627 }
6628
6629
6630 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6631 If S is non-null, it is a C string to iterate over. Otherwise,
6632 STRING gives a Lisp string to iterate over.
6633
6634 If PRECISION > 0, don't return more then PRECISION number of
6635 characters from the string.
6636
6637 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6638 characters have been returned. FIELD_WIDTH < 0 means an infinite
6639 field width.
6640
6641 MULTIBYTE = 0 means disable processing of multibyte characters,
6642 MULTIBYTE > 0 means enable it,
6643 MULTIBYTE < 0 means use IT->multibyte_p.
6644
6645 IT must be initialized via a prior call to init_iterator before
6646 calling this function. */
6647
6648 static void
6649 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6650 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6651 int multibyte)
6652 {
6653 /* No text property checks performed by default, but see below. */
6654 it->stop_charpos = -1;
6655
6656 /* Set iterator position and end position. */
6657 memset (&it->current, 0, sizeof it->current);
6658 it->current.overlay_string_index = -1;
6659 it->current.dpvec_index = -1;
6660 eassert (charpos >= 0);
6661
6662 /* If STRING is specified, use its multibyteness, otherwise use the
6663 setting of MULTIBYTE, if specified. */
6664 if (multibyte >= 0)
6665 it->multibyte_p = multibyte > 0;
6666
6667 /* Bidirectional reordering of strings is controlled by the default
6668 value of bidi-display-reordering. Don't try to reorder while
6669 loading loadup.el, as the necessary character property tables are
6670 not yet available. */
6671 it->bidi_p =
6672 NILP (Vpurify_flag)
6673 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6674
6675 if (s == NULL)
6676 {
6677 eassert (STRINGP (string));
6678 it->string = string;
6679 it->s = NULL;
6680 it->end_charpos = it->string_nchars = SCHARS (string);
6681 it->method = GET_FROM_STRING;
6682 it->current.string_pos = string_pos (charpos, string);
6683
6684 if (it->bidi_p)
6685 {
6686 it->bidi_it.string.lstring = string;
6687 it->bidi_it.string.s = NULL;
6688 it->bidi_it.string.schars = it->end_charpos;
6689 it->bidi_it.string.bufpos = 0;
6690 it->bidi_it.string.from_disp_str = 0;
6691 it->bidi_it.string.unibyte = !it->multibyte_p;
6692 it->bidi_it.w = it->w;
6693 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6694 FRAME_WINDOW_P (it->f), &it->bidi_it);
6695 }
6696 }
6697 else
6698 {
6699 it->s = (const unsigned char *) s;
6700 it->string = Qnil;
6701
6702 /* Note that we use IT->current.pos, not it->current.string_pos,
6703 for displaying C strings. */
6704 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6705 if (it->multibyte_p)
6706 {
6707 it->current.pos = c_string_pos (charpos, s, 1);
6708 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6709 }
6710 else
6711 {
6712 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6713 it->end_charpos = it->string_nchars = strlen (s);
6714 }
6715
6716 if (it->bidi_p)
6717 {
6718 it->bidi_it.string.lstring = Qnil;
6719 it->bidi_it.string.s = (const unsigned char *) s;
6720 it->bidi_it.string.schars = it->end_charpos;
6721 it->bidi_it.string.bufpos = 0;
6722 it->bidi_it.string.from_disp_str = 0;
6723 it->bidi_it.string.unibyte = !it->multibyte_p;
6724 it->bidi_it.w = it->w;
6725 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6726 &it->bidi_it);
6727 }
6728 it->method = GET_FROM_C_STRING;
6729 }
6730
6731 /* PRECISION > 0 means don't return more than PRECISION characters
6732 from the string. */
6733 if (precision > 0 && it->end_charpos - charpos > precision)
6734 {
6735 it->end_charpos = it->string_nchars = charpos + precision;
6736 if (it->bidi_p)
6737 it->bidi_it.string.schars = it->end_charpos;
6738 }
6739
6740 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6741 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6742 FIELD_WIDTH < 0 means infinite field width. This is useful for
6743 padding with `-' at the end of a mode line. */
6744 if (field_width < 0)
6745 field_width = INFINITY;
6746 /* Implementation note: We deliberately don't enlarge
6747 it->bidi_it.string.schars here to fit it->end_charpos, because
6748 the bidi iterator cannot produce characters out of thin air. */
6749 if (field_width > it->end_charpos - charpos)
6750 it->end_charpos = charpos + field_width;
6751
6752 /* Use the standard display table for displaying strings. */
6753 if (DISP_TABLE_P (Vstandard_display_table))
6754 it->dp = XCHAR_TABLE (Vstandard_display_table);
6755
6756 it->stop_charpos = charpos;
6757 it->prev_stop = charpos;
6758 it->base_level_stop = 0;
6759 if (it->bidi_p)
6760 {
6761 it->bidi_it.first_elt = 1;
6762 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6763 it->bidi_it.disp_pos = -1;
6764 }
6765 if (s == NULL && it->multibyte_p)
6766 {
6767 ptrdiff_t endpos = SCHARS (it->string);
6768 if (endpos > it->end_charpos)
6769 endpos = it->end_charpos;
6770 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6771 it->string);
6772 }
6773 CHECK_IT (it);
6774 }
6775
6776
6777 \f
6778 /***********************************************************************
6779 Iteration
6780 ***********************************************************************/
6781
6782 /* Map enum it_method value to corresponding next_element_from_* function. */
6783
6784 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6785 {
6786 next_element_from_buffer,
6787 next_element_from_display_vector,
6788 next_element_from_string,
6789 next_element_from_c_string,
6790 next_element_from_image,
6791 next_element_from_stretch
6792 };
6793
6794 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6795
6796
6797 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6798 (possibly with the following characters). */
6799
6800 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6801 ((IT)->cmp_it.id >= 0 \
6802 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6803 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6804 END_CHARPOS, (IT)->w, \
6805 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6806 (IT)->string)))
6807
6808
6809 /* Lookup the char-table Vglyphless_char_display for character C (-1
6810 if we want information for no-font case), and return the display
6811 method symbol. By side-effect, update it->what and
6812 it->glyphless_method. This function is called from
6813 get_next_display_element for each character element, and from
6814 x_produce_glyphs when no suitable font was found. */
6815
6816 Lisp_Object
6817 lookup_glyphless_char_display (int c, struct it *it)
6818 {
6819 Lisp_Object glyphless_method = Qnil;
6820
6821 if (CHAR_TABLE_P (Vglyphless_char_display)
6822 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6823 {
6824 if (c >= 0)
6825 {
6826 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6827 if (CONSP (glyphless_method))
6828 glyphless_method = FRAME_WINDOW_P (it->f)
6829 ? XCAR (glyphless_method)
6830 : XCDR (glyphless_method);
6831 }
6832 else
6833 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6834 }
6835
6836 retry:
6837 if (NILP (glyphless_method))
6838 {
6839 if (c >= 0)
6840 /* The default is to display the character by a proper font. */
6841 return Qnil;
6842 /* The default for the no-font case is to display an empty box. */
6843 glyphless_method = Qempty_box;
6844 }
6845 if (EQ (glyphless_method, Qzero_width))
6846 {
6847 if (c >= 0)
6848 return glyphless_method;
6849 /* This method can't be used for the no-font case. */
6850 glyphless_method = Qempty_box;
6851 }
6852 if (EQ (glyphless_method, Qthin_space))
6853 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6854 else if (EQ (glyphless_method, Qempty_box))
6855 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6856 else if (EQ (glyphless_method, Qhex_code))
6857 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6858 else if (STRINGP (glyphless_method))
6859 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6860 else
6861 {
6862 /* Invalid value. We use the default method. */
6863 glyphless_method = Qnil;
6864 goto retry;
6865 }
6866 it->what = IT_GLYPHLESS;
6867 return glyphless_method;
6868 }
6869
6870 /* Merge escape glyph face and cache the result. */
6871
6872 static struct frame *last_escape_glyph_frame = NULL;
6873 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_escape_glyph_merged_face_id = 0;
6875
6876 static int
6877 merge_escape_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_escape_glyph_frame
6882 && it->face_id == last_escape_glyph_face_id)
6883 face_id = last_escape_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `escape-glyph' face into the current face. */
6887 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6888 last_escape_glyph_frame = it->f;
6889 last_escape_glyph_face_id = it->face_id;
6890 last_escape_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Likewise for glyphless glyph face. */
6896
6897 static struct frame *last_glyphless_glyph_frame = NULL;
6898 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6899 static int last_glyphless_glyph_merged_face_id = 0;
6900
6901 int
6902 merge_glyphless_glyph_face (struct it *it)
6903 {
6904 int face_id;
6905
6906 if (it->f == last_glyphless_glyph_frame
6907 && it->face_id == last_glyphless_glyph_face_id)
6908 face_id = last_glyphless_glyph_merged_face_id;
6909 else
6910 {
6911 /* Merge the `glyphless-char' face into the current face. */
6912 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6913 last_glyphless_glyph_frame = it->f;
6914 last_glyphless_glyph_face_id = it->face_id;
6915 last_glyphless_glyph_merged_face_id = face_id;
6916 }
6917 return face_id;
6918 }
6919
6920 /* Load IT's display element fields with information about the next
6921 display element from the current position of IT. Value is zero if
6922 end of buffer (or C string) is reached. */
6923
6924 static int
6925 get_next_display_element (struct it *it)
6926 {
6927 /* Non-zero means that we found a display element. Zero means that
6928 we hit the end of what we iterate over. Performance note: the
6929 function pointer `method' used here turns out to be faster than
6930 using a sequence of if-statements. */
6931 int success_p;
6932
6933 get_next:
6934 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6935
6936 if (it->what == IT_CHARACTER)
6937 {
6938 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6939 and only if (a) the resolved directionality of that character
6940 is R..." */
6941 /* FIXME: Do we need an exception for characters from display
6942 tables? */
6943 if (it->bidi_p && it->bidi_it.type == STRONG_R
6944 && !inhibit_bidi_mirroring)
6945 it->c = bidi_mirror_char (it->c);
6946 /* Map via display table or translate control characters.
6947 IT->c, IT->len etc. have been set to the next character by
6948 the function call above. If we have a display table, and it
6949 contains an entry for IT->c, translate it. Don't do this if
6950 IT->c itself comes from a display table, otherwise we could
6951 end up in an infinite recursion. (An alternative could be to
6952 count the recursion depth of this function and signal an
6953 error when a certain maximum depth is reached.) Is it worth
6954 it? */
6955 if (success_p && it->dpvec == NULL)
6956 {
6957 Lisp_Object dv;
6958 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6959 int nonascii_space_p = 0;
6960 int nonascii_hyphen_p = 0;
6961 int c = it->c; /* This is the character to display. */
6962
6963 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6964 {
6965 eassert (SINGLE_BYTE_CHAR_P (c));
6966 if (unibyte_display_via_language_environment)
6967 {
6968 c = DECODE_CHAR (unibyte, c);
6969 if (c < 0)
6970 c = BYTE8_TO_CHAR (it->c);
6971 }
6972 else
6973 c = BYTE8_TO_CHAR (it->c);
6974 }
6975
6976 if (it->dp
6977 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6978 VECTORP (dv)))
6979 {
6980 struct Lisp_Vector *v = XVECTOR (dv);
6981
6982 /* Return the first character from the display table
6983 entry, if not empty. If empty, don't display the
6984 current character. */
6985 if (v->header.size)
6986 {
6987 it->dpvec_char_len = it->len;
6988 it->dpvec = v->contents;
6989 it->dpend = v->contents + v->header.size;
6990 it->current.dpvec_index = 0;
6991 it->dpvec_face_id = -1;
6992 it->saved_face_id = it->face_id;
6993 it->method = GET_FROM_DISPLAY_VECTOR;
6994 it->ellipsis_p = 0;
6995 }
6996 else
6997 {
6998 set_iterator_to_next (it, 0);
6999 }
7000 goto get_next;
7001 }
7002
7003 if (! NILP (lookup_glyphless_char_display (c, it)))
7004 {
7005 if (it->what == IT_GLYPHLESS)
7006 goto done;
7007 /* Don't display this character. */
7008 set_iterator_to_next (it, 0);
7009 goto get_next;
7010 }
7011
7012 /* If `nobreak-char-display' is non-nil, we display
7013 non-ASCII spaces and hyphens specially. */
7014 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7015 {
7016 if (c == 0xA0)
7017 nonascii_space_p = true;
7018 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7019 nonascii_hyphen_p = true;
7020 }
7021
7022 /* Translate control characters into `\003' or `^C' form.
7023 Control characters coming from a display table entry are
7024 currently not translated because we use IT->dpvec to hold
7025 the translation. This could easily be changed but I
7026 don't believe that it is worth doing.
7027
7028 The characters handled by `nobreak-char-display' must be
7029 translated too.
7030
7031 Non-printable characters and raw-byte characters are also
7032 translated to octal form. */
7033 if (((c < ' ' || c == 127) /* ASCII control chars. */
7034 ? (it->area != TEXT_AREA
7035 /* In mode line, treat \n, \t like other crl chars. */
7036 || (c != '\t'
7037 && it->glyph_row
7038 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7039 || (c != '\n' && c != '\t'))
7040 : (nonascii_space_p
7041 || nonascii_hyphen_p
7042 || CHAR_BYTE8_P (c)
7043 || ! CHAR_PRINTABLE_P (c))))
7044 {
7045 /* C is a control character, non-ASCII space/hyphen,
7046 raw-byte, or a non-printable character which must be
7047 displayed either as '\003' or as `^C' where the '\\'
7048 and '^' can be defined in the display table. Fill
7049 IT->ctl_chars with glyphs for what we have to
7050 display. Then, set IT->dpvec to these glyphs. */
7051 Lisp_Object gc;
7052 int ctl_len;
7053 int face_id;
7054 int lface_id = 0;
7055 int escape_glyph;
7056
7057 /* Handle control characters with ^. */
7058
7059 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7060 {
7061 int g;
7062
7063 g = '^'; /* default glyph for Control */
7064 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7065 if (it->dp
7066 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7067 {
7068 g = GLYPH_CODE_CHAR (gc);
7069 lface_id = GLYPH_CODE_FACE (gc);
7070 }
7071
7072 face_id = (lface_id
7073 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7074 : merge_escape_glyph_face (it));
7075
7076 XSETINT (it->ctl_chars[0], g);
7077 XSETINT (it->ctl_chars[1], c ^ 0100);
7078 ctl_len = 2;
7079 goto display_control;
7080 }
7081
7082 /* Handle non-ascii space in the mode where it only gets
7083 highlighting. */
7084
7085 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7086 {
7087 /* Merge `nobreak-space' into the current face. */
7088 face_id = merge_faces (it->f, Qnobreak_space, 0,
7089 it->face_id);
7090 XSETINT (it->ctl_chars[0], ' ');
7091 ctl_len = 1;
7092 goto display_control;
7093 }
7094
7095 /* Handle sequences that start with the "escape glyph". */
7096
7097 /* the default escape glyph is \. */
7098 escape_glyph = '\\';
7099
7100 if (it->dp
7101 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7102 {
7103 escape_glyph = GLYPH_CODE_CHAR (gc);
7104 lface_id = GLYPH_CODE_FACE (gc);
7105 }
7106
7107 face_id = (lface_id
7108 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7109 : merge_escape_glyph_face (it));
7110
7111 /* Draw non-ASCII hyphen with just highlighting: */
7112
7113 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7114 {
7115 XSETINT (it->ctl_chars[0], '-');
7116 ctl_len = 1;
7117 goto display_control;
7118 }
7119
7120 /* Draw non-ASCII space/hyphen with escape glyph: */
7121
7122 if (nonascii_space_p || nonascii_hyphen_p)
7123 {
7124 XSETINT (it->ctl_chars[0], escape_glyph);
7125 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7126 ctl_len = 2;
7127 goto display_control;
7128 }
7129
7130 {
7131 char str[10];
7132 int len, i;
7133
7134 if (CHAR_BYTE8_P (c))
7135 /* Display \200 instead of \17777600. */
7136 c = CHAR_TO_BYTE8 (c);
7137 len = sprintf (str, "%03o", c);
7138
7139 XSETINT (it->ctl_chars[0], escape_glyph);
7140 for (i = 0; i < len; i++)
7141 XSETINT (it->ctl_chars[i + 1], str[i]);
7142 ctl_len = len + 1;
7143 }
7144
7145 display_control:
7146 /* Set up IT->dpvec and return first character from it. */
7147 it->dpvec_char_len = it->len;
7148 it->dpvec = it->ctl_chars;
7149 it->dpend = it->dpvec + ctl_len;
7150 it->current.dpvec_index = 0;
7151 it->dpvec_face_id = face_id;
7152 it->saved_face_id = it->face_id;
7153 it->method = GET_FROM_DISPLAY_VECTOR;
7154 it->ellipsis_p = 0;
7155 goto get_next;
7156 }
7157 it->char_to_display = c;
7158 }
7159 else if (success_p)
7160 {
7161 it->char_to_display = it->c;
7162 }
7163 }
7164
7165 #ifdef HAVE_WINDOW_SYSTEM
7166 /* Adjust face id for a multibyte character. There are no multibyte
7167 character in unibyte text. */
7168 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7169 && it->multibyte_p
7170 && success_p
7171 && FRAME_WINDOW_P (it->f))
7172 {
7173 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7174
7175 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7176 {
7177 /* Automatic composition with glyph-string. */
7178 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7179
7180 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7181 }
7182 else
7183 {
7184 ptrdiff_t pos = (it->s ? -1
7185 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7186 : IT_CHARPOS (*it));
7187 int c;
7188
7189 if (it->what == IT_CHARACTER)
7190 c = it->char_to_display;
7191 else
7192 {
7193 struct composition *cmp = composition_table[it->cmp_it.id];
7194 int i;
7195
7196 c = ' ';
7197 for (i = 0; i < cmp->glyph_len; i++)
7198 /* TAB in a composition means display glyphs with
7199 padding space on the left or right. */
7200 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7201 break;
7202 }
7203 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7204 }
7205 }
7206 #endif /* HAVE_WINDOW_SYSTEM */
7207
7208 done:
7209 /* Is this character the last one of a run of characters with
7210 box? If yes, set IT->end_of_box_run_p to 1. */
7211 if (it->face_box_p
7212 && it->s == NULL)
7213 {
7214 if (it->method == GET_FROM_STRING && it->sp)
7215 {
7216 int face_id = underlying_face_id (it);
7217 struct face *face = FACE_FROM_ID (it->f, face_id);
7218
7219 if (face)
7220 {
7221 if (face->box == FACE_NO_BOX)
7222 {
7223 /* If the box comes from face properties in a
7224 display string, check faces in that string. */
7225 int string_face_id = face_after_it_pos (it);
7226 it->end_of_box_run_p
7227 = (FACE_FROM_ID (it->f, string_face_id)->box
7228 == FACE_NO_BOX);
7229 }
7230 /* Otherwise, the box comes from the underlying face.
7231 If this is the last string character displayed, check
7232 the next buffer location. */
7233 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7234 /* n_overlay_strings is unreliable unless
7235 overlay_string_index is non-negative. */
7236 && ((it->current.overlay_string_index >= 0
7237 && (it->current.overlay_string_index
7238 == it->n_overlay_strings - 1))
7239 /* A string from display property. */
7240 || it->from_disp_prop_p))
7241 {
7242 ptrdiff_t ignore;
7243 int next_face_id;
7244 struct text_pos pos = it->current.pos;
7245
7246 /* For a string from a display property, the next
7247 buffer position is stored in the 'position'
7248 member of the iteration stack slot below the
7249 current one, see handle_single_display_spec. By
7250 contrast, it->current.pos was is not yet updated
7251 to point to that buffer position; that will
7252 happen in pop_it, after we finish displaying the
7253 current string. Note that we already checked
7254 above that it->sp is positive, so subtracting one
7255 from it is safe. */
7256 if (it->from_disp_prop_p)
7257 pos = (it->stack + it->sp - 1)->position;
7258 else
7259 INC_TEXT_POS (pos, it->multibyte_p);
7260
7261 if (CHARPOS (pos) >= ZV)
7262 it->end_of_box_run_p = true;
7263 else
7264 {
7265 next_face_id = face_at_buffer_position
7266 (it->w, CHARPOS (pos), &ignore,
7267 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7268 it->end_of_box_run_p
7269 = (FACE_FROM_ID (it->f, next_face_id)->box
7270 == FACE_NO_BOX);
7271 }
7272 }
7273 }
7274 }
7275 /* next_element_from_display_vector sets this flag according to
7276 faces of the display vector glyphs, see there. */
7277 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7278 {
7279 int face_id = face_after_it_pos (it);
7280 it->end_of_box_run_p
7281 = (face_id != it->face_id
7282 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7283 }
7284 }
7285 /* If we reached the end of the object we've been iterating (e.g., a
7286 display string or an overlay string), and there's something on
7287 IT->stack, proceed with what's on the stack. It doesn't make
7288 sense to return zero if there's unprocessed stuff on the stack,
7289 because otherwise that stuff will never be displayed. */
7290 if (!success_p && it->sp > 0)
7291 {
7292 set_iterator_to_next (it, 0);
7293 success_p = get_next_display_element (it);
7294 }
7295
7296 /* Value is 0 if end of buffer or string reached. */
7297 return success_p;
7298 }
7299
7300
7301 /* Move IT to the next display element.
7302
7303 RESEAT_P non-zero means if called on a newline in buffer text,
7304 skip to the next visible line start.
7305
7306 Functions get_next_display_element and set_iterator_to_next are
7307 separate because I find this arrangement easier to handle than a
7308 get_next_display_element function that also increments IT's
7309 position. The way it is we can first look at an iterator's current
7310 display element, decide whether it fits on a line, and if it does,
7311 increment the iterator position. The other way around we probably
7312 would either need a flag indicating whether the iterator has to be
7313 incremented the next time, or we would have to implement a
7314 decrement position function which would not be easy to write. */
7315
7316 void
7317 set_iterator_to_next (struct it *it, int reseat_p)
7318 {
7319 /* Reset flags indicating start and end of a sequence of characters
7320 with box. Reset them at the start of this function because
7321 moving the iterator to a new position might set them. */
7322 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7323
7324 switch (it->method)
7325 {
7326 case GET_FROM_BUFFER:
7327 /* The current display element of IT is a character from
7328 current_buffer. Advance in the buffer, and maybe skip over
7329 invisible lines that are so because of selective display. */
7330 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7331 reseat_at_next_visible_line_start (it, 0);
7332 else if (it->cmp_it.id >= 0)
7333 {
7334 /* We are currently getting glyphs from a composition. */
7335 int i;
7336
7337 if (! it->bidi_p)
7338 {
7339 IT_CHARPOS (*it) += it->cmp_it.nchars;
7340 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7341 if (it->cmp_it.to < it->cmp_it.nglyphs)
7342 {
7343 it->cmp_it.from = it->cmp_it.to;
7344 }
7345 else
7346 {
7347 it->cmp_it.id = -1;
7348 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7349 IT_BYTEPOS (*it),
7350 it->end_charpos, Qnil);
7351 }
7352 }
7353 else if (! it->cmp_it.reversed_p)
7354 {
7355 /* Composition created while scanning forward. */
7356 /* Update IT's char/byte positions to point to the first
7357 character of the next grapheme cluster, or to the
7358 character visually after the current composition. */
7359 for (i = 0; i < it->cmp_it.nchars; i++)
7360 bidi_move_to_visually_next (&it->bidi_it);
7361 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7362 IT_CHARPOS (*it) = it->bidi_it.charpos;
7363
7364 if (it->cmp_it.to < it->cmp_it.nglyphs)
7365 {
7366 /* Proceed to the next grapheme cluster. */
7367 it->cmp_it.from = it->cmp_it.to;
7368 }
7369 else
7370 {
7371 /* No more grapheme clusters in this composition.
7372 Find the next stop position. */
7373 ptrdiff_t stop = it->end_charpos;
7374 if (it->bidi_it.scan_dir < 0)
7375 /* Now we are scanning backward and don't know
7376 where to stop. */
7377 stop = -1;
7378 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7379 IT_BYTEPOS (*it), stop, Qnil);
7380 }
7381 }
7382 else
7383 {
7384 /* Composition created while scanning backward. */
7385 /* Update IT's char/byte positions to point to the last
7386 character of the previous grapheme cluster, or the
7387 character visually after the current composition. */
7388 for (i = 0; i < it->cmp_it.nchars; i++)
7389 bidi_move_to_visually_next (&it->bidi_it);
7390 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7391 IT_CHARPOS (*it) = it->bidi_it.charpos;
7392 if (it->cmp_it.from > 0)
7393 {
7394 /* Proceed to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7396 }
7397 else
7398 {
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7402 if (it->bidi_it.scan_dir < 0)
7403 /* Now we are scanning backward and don't know
7404 where to stop. */
7405 stop = -1;
7406 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7407 IT_BYTEPOS (*it), stop, Qnil);
7408 }
7409 }
7410 }
7411 else
7412 {
7413 eassert (it->len != 0);
7414
7415 if (!it->bidi_p)
7416 {
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7419 }
7420 else
7421 {
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7429 IT_CHARPOS (*it) = it->bidi_it.charpos;
7430 if (prev_scan_dir != it->bidi_it.scan_dir)
7431 {
7432 /* As the scan direction was changed, we must
7433 re-compute the stop position for composition. */
7434 ptrdiff_t stop = it->end_charpos;
7435 if (it->bidi_it.scan_dir < 0)
7436 stop = -1;
7437 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7438 IT_BYTEPOS (*it), stop, Qnil);
7439 }
7440 }
7441 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7442 }
7443 break;
7444
7445 case GET_FROM_C_STRING:
7446 /* Current display element of IT is from a C string. */
7447 if (!it->bidi_p
7448 /* If the string position is beyond string's end, it means
7449 next_element_from_c_string is padding the string with
7450 blanks, in which case we bypass the bidi iterator,
7451 because it cannot deal with such virtual characters. */
7452 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7453 {
7454 IT_BYTEPOS (*it) += it->len;
7455 IT_CHARPOS (*it) += 1;
7456 }
7457 else
7458 {
7459 bidi_move_to_visually_next (&it->bidi_it);
7460 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 IT_CHARPOS (*it) = it->bidi_it.charpos;
7462 }
7463 break;
7464
7465 case GET_FROM_DISPLAY_VECTOR:
7466 /* Current display element of IT is from a display table entry.
7467 Advance in the display table definition. Reset it to null if
7468 end reached, and continue with characters from buffers/
7469 strings. */
7470 ++it->current.dpvec_index;
7471
7472 /* Restore face of the iterator to what they were before the
7473 display vector entry (these entries may contain faces). */
7474 it->face_id = it->saved_face_id;
7475
7476 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7477 {
7478 int recheck_faces = it->ellipsis_p;
7479
7480 if (it->s)
7481 it->method = GET_FROM_C_STRING;
7482 else if (STRINGP (it->string))
7483 it->method = GET_FROM_STRING;
7484 else
7485 {
7486 it->method = GET_FROM_BUFFER;
7487 it->object = it->w->contents;
7488 }
7489
7490 it->dpvec = NULL;
7491 it->current.dpvec_index = -1;
7492
7493 /* Skip over characters which were displayed via IT->dpvec. */
7494 if (it->dpvec_char_len < 0)
7495 reseat_at_next_visible_line_start (it, 1);
7496 else if (it->dpvec_char_len > 0)
7497 {
7498 if (it->method == GET_FROM_STRING
7499 && it->current.overlay_string_index >= 0
7500 && it->n_overlay_strings > 0)
7501 it->ignore_overlay_strings_at_pos_p = true;
7502 it->len = it->dpvec_char_len;
7503 set_iterator_to_next (it, reseat_p);
7504 }
7505
7506 /* Maybe recheck faces after display vector. */
7507 if (recheck_faces)
7508 it->stop_charpos = IT_CHARPOS (*it);
7509 }
7510 break;
7511
7512 case GET_FROM_STRING:
7513 /* Current display element is a character from a Lisp string. */
7514 eassert (it->s == NULL && STRINGP (it->string));
7515 /* Don't advance past string end. These conditions are true
7516 when set_iterator_to_next is called at the end of
7517 get_next_display_element, in which case the Lisp string is
7518 already exhausted, and all we want is pop the iterator
7519 stack. */
7520 if (it->current.overlay_string_index >= 0)
7521 {
7522 /* This is an overlay string, so there's no padding with
7523 spaces, and the number of characters in the string is
7524 where the string ends. */
7525 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7526 goto consider_string_end;
7527 }
7528 else
7529 {
7530 /* Not an overlay string. There could be padding, so test
7531 against it->end_charpos. */
7532 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7533 goto consider_string_end;
7534 }
7535 if (it->cmp_it.id >= 0)
7536 {
7537 int i;
7538
7539 if (! it->bidi_p)
7540 {
7541 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7542 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7543 if (it->cmp_it.to < it->cmp_it.nglyphs)
7544 it->cmp_it.from = it->cmp_it.to;
7545 else
7546 {
7547 it->cmp_it.id = -1;
7548 composition_compute_stop_pos (&it->cmp_it,
7549 IT_STRING_CHARPOS (*it),
7550 IT_STRING_BYTEPOS (*it),
7551 it->end_charpos, it->string);
7552 }
7553 }
7554 else if (! it->cmp_it.reversed_p)
7555 {
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7560
7561 if (it->cmp_it.to < it->cmp_it.nglyphs)
7562 it->cmp_it.from = it->cmp_it.to;
7563 else
7564 {
7565 ptrdiff_t stop = it->end_charpos;
7566 if (it->bidi_it.scan_dir < 0)
7567 stop = -1;
7568 composition_compute_stop_pos (&it->cmp_it,
7569 IT_STRING_CHARPOS (*it),
7570 IT_STRING_BYTEPOS (*it), stop,
7571 it->string);
7572 }
7573 }
7574 else
7575 {
7576 for (i = 0; i < it->cmp_it.nchars; i++)
7577 bidi_move_to_visually_next (&it->bidi_it);
7578 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7579 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7580 if (it->cmp_it.from > 0)
7581 it->cmp_it.to = it->cmp_it.from;
7582 else
7583 {
7584 ptrdiff_t stop = it->end_charpos;
7585 if (it->bidi_it.scan_dir < 0)
7586 stop = -1;
7587 composition_compute_stop_pos (&it->cmp_it,
7588 IT_STRING_CHARPOS (*it),
7589 IT_STRING_BYTEPOS (*it), stop,
7590 it->string);
7591 }
7592 }
7593 }
7594 else
7595 {
7596 if (!it->bidi_p
7597 /* If the string position is beyond string's end, it
7598 means next_element_from_string is padding the string
7599 with blanks, in which case we bypass the bidi
7600 iterator, because it cannot deal with such virtual
7601 characters. */
7602 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7603 {
7604 IT_STRING_BYTEPOS (*it) += it->len;
7605 IT_STRING_CHARPOS (*it) += 1;
7606 }
7607 else
7608 {
7609 int prev_scan_dir = it->bidi_it.scan_dir;
7610
7611 bidi_move_to_visually_next (&it->bidi_it);
7612 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7613 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7614 if (prev_scan_dir != it->bidi_it.scan_dir)
7615 {
7616 ptrdiff_t stop = it->end_charpos;
7617
7618 if (it->bidi_it.scan_dir < 0)
7619 stop = -1;
7620 composition_compute_stop_pos (&it->cmp_it,
7621 IT_STRING_CHARPOS (*it),
7622 IT_STRING_BYTEPOS (*it), stop,
7623 it->string);
7624 }
7625 }
7626 }
7627
7628 consider_string_end:
7629
7630 if (it->current.overlay_string_index >= 0)
7631 {
7632 /* IT->string is an overlay string. Advance to the
7633 next, if there is one. */
7634 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7635 {
7636 it->ellipsis_p = 0;
7637 next_overlay_string (it);
7638 if (it->ellipsis_p)
7639 setup_for_ellipsis (it, 0);
7640 }
7641 }
7642 else
7643 {
7644 /* IT->string is not an overlay string. If we reached
7645 its end, and there is something on IT->stack, proceed
7646 with what is on the stack. This can be either another
7647 string, this time an overlay string, or a buffer. */
7648 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7649 && it->sp > 0)
7650 {
7651 pop_it (it);
7652 if (it->method == GET_FROM_STRING)
7653 goto consider_string_end;
7654 }
7655 }
7656 break;
7657
7658 case GET_FROM_IMAGE:
7659 case GET_FROM_STRETCH:
7660 /* The position etc with which we have to proceed are on
7661 the stack. The position may be at the end of a string,
7662 if the `display' property takes up the whole string. */
7663 eassert (it->sp > 0);
7664 pop_it (it);
7665 if (it->method == GET_FROM_STRING)
7666 goto consider_string_end;
7667 break;
7668
7669 default:
7670 /* There are no other methods defined, so this should be a bug. */
7671 emacs_abort ();
7672 }
7673
7674 eassert (it->method != GET_FROM_STRING
7675 || (STRINGP (it->string)
7676 && IT_STRING_CHARPOS (*it) >= 0));
7677 }
7678
7679 /* Load IT's display element fields with information about the next
7680 display element which comes from a display table entry or from the
7681 result of translating a control character to one of the forms `^C'
7682 or `\003'.
7683
7684 IT->dpvec holds the glyphs to return as characters.
7685 IT->saved_face_id holds the face id before the display vector--it
7686 is restored into IT->face_id in set_iterator_to_next. */
7687
7688 static int
7689 next_element_from_display_vector (struct it *it)
7690 {
7691 Lisp_Object gc;
7692 int prev_face_id = it->face_id;
7693 int next_face_id;
7694
7695 /* Precondition. */
7696 eassert (it->dpvec && it->current.dpvec_index >= 0);
7697
7698 it->face_id = it->saved_face_id;
7699
7700 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7701 That seemed totally bogus - so I changed it... */
7702 gc = it->dpvec[it->current.dpvec_index];
7703
7704 if (GLYPH_CODE_P (gc))
7705 {
7706 struct face *this_face, *prev_face, *next_face;
7707
7708 it->c = GLYPH_CODE_CHAR (gc);
7709 it->len = CHAR_BYTES (it->c);
7710
7711 /* The entry may contain a face id to use. Such a face id is
7712 the id of a Lisp face, not a realized face. A face id of
7713 zero means no face is specified. */
7714 if (it->dpvec_face_id >= 0)
7715 it->face_id = it->dpvec_face_id;
7716 else
7717 {
7718 int lface_id = GLYPH_CODE_FACE (gc);
7719 if (lface_id > 0)
7720 it->face_id = merge_faces (it->f, Qt, lface_id,
7721 it->saved_face_id);
7722 }
7723
7724 /* Glyphs in the display vector could have the box face, so we
7725 need to set the related flags in the iterator, as
7726 appropriate. */
7727 this_face = FACE_FROM_ID (it->f, it->face_id);
7728 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7729
7730 /* Is this character the first character of a box-face run? */
7731 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7732 && (!prev_face
7733 || prev_face->box == FACE_NO_BOX));
7734
7735 /* For the last character of the box-face run, we need to look
7736 either at the next glyph from the display vector, or at the
7737 face we saw before the display vector. */
7738 next_face_id = it->saved_face_id;
7739 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7740 {
7741 if (it->dpvec_face_id >= 0)
7742 next_face_id = it->dpvec_face_id;
7743 else
7744 {
7745 int lface_id =
7746 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7747
7748 if (lface_id > 0)
7749 next_face_id = merge_faces (it->f, Qt, lface_id,
7750 it->saved_face_id);
7751 }
7752 }
7753 next_face = FACE_FROM_ID (it->f, next_face_id);
7754 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7755 && (!next_face
7756 || next_face->box == FACE_NO_BOX));
7757 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7758 }
7759 else
7760 /* Display table entry is invalid. Return a space. */
7761 it->c = ' ', it->len = 1;
7762
7763 /* Don't change position and object of the iterator here. They are
7764 still the values of the character that had this display table
7765 entry or was translated, and that's what we want. */
7766 it->what = IT_CHARACTER;
7767 return 1;
7768 }
7769
7770 /* Get the first element of string/buffer in the visual order, after
7771 being reseated to a new position in a string or a buffer. */
7772 static void
7773 get_visually_first_element (struct it *it)
7774 {
7775 int string_p = STRINGP (it->string) || it->s;
7776 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7777 ptrdiff_t bob = (string_p ? 0 : BEGV);
7778
7779 if (STRINGP (it->string))
7780 {
7781 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7782 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7783 }
7784 else
7785 {
7786 it->bidi_it.charpos = IT_CHARPOS (*it);
7787 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7788 }
7789
7790 if (it->bidi_it.charpos == eob)
7791 {
7792 /* Nothing to do, but reset the FIRST_ELT flag, like
7793 bidi_paragraph_init does, because we are not going to
7794 call it. */
7795 it->bidi_it.first_elt = 0;
7796 }
7797 else if (it->bidi_it.charpos == bob
7798 || (!string_p
7799 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7800 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7801 {
7802 /* If we are at the beginning of a line/string, we can produce
7803 the next element right away. */
7804 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7805 bidi_move_to_visually_next (&it->bidi_it);
7806 }
7807 else
7808 {
7809 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7810
7811 /* We need to prime the bidi iterator starting at the line's or
7812 string's beginning, before we will be able to produce the
7813 next element. */
7814 if (string_p)
7815 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7816 else
7817 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7818 IT_BYTEPOS (*it), -1,
7819 &it->bidi_it.bytepos);
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7821 do
7822 {
7823 /* Now return to buffer/string position where we were asked
7824 to get the next display element, and produce that. */
7825 bidi_move_to_visually_next (&it->bidi_it);
7826 }
7827 while (it->bidi_it.bytepos != orig_bytepos
7828 && it->bidi_it.charpos < eob);
7829 }
7830
7831 /* Adjust IT's position information to where we ended up. */
7832 if (STRINGP (it->string))
7833 {
7834 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7835 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7836 }
7837 else
7838 {
7839 IT_CHARPOS (*it) = it->bidi_it.charpos;
7840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7841 }
7842
7843 if (STRINGP (it->string) || !it->s)
7844 {
7845 ptrdiff_t stop, charpos, bytepos;
7846
7847 if (STRINGP (it->string))
7848 {
7849 eassert (!it->s);
7850 stop = SCHARS (it->string);
7851 if (stop > it->end_charpos)
7852 stop = it->end_charpos;
7853 charpos = IT_STRING_CHARPOS (*it);
7854 bytepos = IT_STRING_BYTEPOS (*it);
7855 }
7856 else
7857 {
7858 stop = it->end_charpos;
7859 charpos = IT_CHARPOS (*it);
7860 bytepos = IT_BYTEPOS (*it);
7861 }
7862 if (it->bidi_it.scan_dir < 0)
7863 stop = -1;
7864 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7865 it->string);
7866 }
7867 }
7868
7869 /* Load IT with the next display element from Lisp string IT->string.
7870 IT->current.string_pos is the current position within the string.
7871 If IT->current.overlay_string_index >= 0, the Lisp string is an
7872 overlay string. */
7873
7874 static int
7875 next_element_from_string (struct it *it)
7876 {
7877 struct text_pos position;
7878
7879 eassert (STRINGP (it->string));
7880 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7881 eassert (IT_STRING_CHARPOS (*it) >= 0);
7882 position = it->current.string_pos;
7883
7884 /* With bidi reordering, the character to display might not be the
7885 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7886 that we were reseat()ed to a new string, whose paragraph
7887 direction is not known. */
7888 if (it->bidi_p && it->bidi_it.first_elt)
7889 {
7890 get_visually_first_element (it);
7891 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7892 }
7893
7894 /* Time to check for invisible text? */
7895 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7896 {
7897 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7898 {
7899 if (!(!it->bidi_p
7900 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7901 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7902 {
7903 /* With bidi non-linear iteration, we could find
7904 ourselves far beyond the last computed stop_charpos,
7905 with several other stop positions in between that we
7906 missed. Scan them all now, in buffer's logical
7907 order, until we find and handle the last stop_charpos
7908 that precedes our current position. */
7909 handle_stop_backwards (it, it->stop_charpos);
7910 return GET_NEXT_DISPLAY_ELEMENT (it);
7911 }
7912 else
7913 {
7914 if (it->bidi_p)
7915 {
7916 /* Take note of the stop position we just moved
7917 across, for when we will move back across it. */
7918 it->prev_stop = it->stop_charpos;
7919 /* If we are at base paragraph embedding level, take
7920 note of the last stop position seen at this
7921 level. */
7922 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7923 it->base_level_stop = it->stop_charpos;
7924 }
7925 handle_stop (it);
7926
7927 /* Since a handler may have changed IT->method, we must
7928 recurse here. */
7929 return GET_NEXT_DISPLAY_ELEMENT (it);
7930 }
7931 }
7932 else if (it->bidi_p
7933 /* If we are before prev_stop, we may have overstepped
7934 on our way backwards a stop_pos, and if so, we need
7935 to handle that stop_pos. */
7936 && IT_STRING_CHARPOS (*it) < it->prev_stop
7937 /* We can sometimes back up for reasons that have nothing
7938 to do with bidi reordering. E.g., compositions. The
7939 code below is only needed when we are above the base
7940 embedding level, so test for that explicitly. */
7941 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7942 {
7943 /* If we lost track of base_level_stop, we have no better
7944 place for handle_stop_backwards to start from than string
7945 beginning. This happens, e.g., when we were reseated to
7946 the previous screenful of text by vertical-motion. */
7947 if (it->base_level_stop <= 0
7948 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7949 it->base_level_stop = 0;
7950 handle_stop_backwards (it, it->base_level_stop);
7951 return GET_NEXT_DISPLAY_ELEMENT (it);
7952 }
7953 }
7954
7955 if (it->current.overlay_string_index >= 0)
7956 {
7957 /* Get the next character from an overlay string. In overlay
7958 strings, there is no field width or padding with spaces to
7959 do. */
7960 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7961 {
7962 it->what = IT_EOB;
7963 return 0;
7964 }
7965 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7966 IT_STRING_BYTEPOS (*it),
7967 it->bidi_it.scan_dir < 0
7968 ? -1
7969 : SCHARS (it->string))
7970 && next_element_from_composition (it))
7971 {
7972 return 1;
7973 }
7974 else if (STRING_MULTIBYTE (it->string))
7975 {
7976 const unsigned char *s = (SDATA (it->string)
7977 + IT_STRING_BYTEPOS (*it));
7978 it->c = string_char_and_length (s, &it->len);
7979 }
7980 else
7981 {
7982 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7983 it->len = 1;
7984 }
7985 }
7986 else
7987 {
7988 /* Get the next character from a Lisp string that is not an
7989 overlay string. Such strings come from the mode line, for
7990 example. We may have to pad with spaces, or truncate the
7991 string. See also next_element_from_c_string. */
7992 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7993 {
7994 it->what = IT_EOB;
7995 return 0;
7996 }
7997 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7998 {
7999 /* Pad with spaces. */
8000 it->c = ' ', it->len = 1;
8001 CHARPOS (position) = BYTEPOS (position) = -1;
8002 }
8003 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8004 IT_STRING_BYTEPOS (*it),
8005 it->bidi_it.scan_dir < 0
8006 ? -1
8007 : it->string_nchars)
8008 && next_element_from_composition (it))
8009 {
8010 return 1;
8011 }
8012 else if (STRING_MULTIBYTE (it->string))
8013 {
8014 const unsigned char *s = (SDATA (it->string)
8015 + IT_STRING_BYTEPOS (*it));
8016 it->c = string_char_and_length (s, &it->len);
8017 }
8018 else
8019 {
8020 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8021 it->len = 1;
8022 }
8023 }
8024
8025 /* Record what we have and where it came from. */
8026 it->what = IT_CHARACTER;
8027 it->object = it->string;
8028 it->position = position;
8029 return 1;
8030 }
8031
8032
8033 /* Load IT with next display element from C string IT->s.
8034 IT->string_nchars is the maximum number of characters to return
8035 from the string. IT->end_charpos may be greater than
8036 IT->string_nchars when this function is called, in which case we
8037 may have to return padding spaces. Value is zero if end of string
8038 reached, including padding spaces. */
8039
8040 static int
8041 next_element_from_c_string (struct it *it)
8042 {
8043 bool success_p = true;
8044
8045 eassert (it->s);
8046 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8047 it->what = IT_CHARACTER;
8048 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8049 it->object = Qnil;
8050
8051 /* With bidi reordering, the character to display might not be the
8052 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8053 we were reseated to a new string, whose paragraph direction is
8054 not known. */
8055 if (it->bidi_p && it->bidi_it.first_elt)
8056 get_visually_first_element (it);
8057
8058 /* IT's position can be greater than IT->string_nchars in case a
8059 field width or precision has been specified when the iterator was
8060 initialized. */
8061 if (IT_CHARPOS (*it) >= it->end_charpos)
8062 {
8063 /* End of the game. */
8064 it->what = IT_EOB;
8065 success_p = 0;
8066 }
8067 else if (IT_CHARPOS (*it) >= it->string_nchars)
8068 {
8069 /* Pad with spaces. */
8070 it->c = ' ', it->len = 1;
8071 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8072 }
8073 else if (it->multibyte_p)
8074 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8075 else
8076 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8077
8078 return success_p;
8079 }
8080
8081
8082 /* Set up IT to return characters from an ellipsis, if appropriate.
8083 The definition of the ellipsis glyphs may come from a display table
8084 entry. This function fills IT with the first glyph from the
8085 ellipsis if an ellipsis is to be displayed. */
8086
8087 static int
8088 next_element_from_ellipsis (struct it *it)
8089 {
8090 if (it->selective_display_ellipsis_p)
8091 setup_for_ellipsis (it, it->len);
8092 else
8093 {
8094 /* The face at the current position may be different from the
8095 face we find after the invisible text. Remember what it
8096 was in IT->saved_face_id, and signal that it's there by
8097 setting face_before_selective_p. */
8098 it->saved_face_id = it->face_id;
8099 it->method = GET_FROM_BUFFER;
8100 it->object = it->w->contents;
8101 reseat_at_next_visible_line_start (it, 1);
8102 it->face_before_selective_p = true;
8103 }
8104
8105 return GET_NEXT_DISPLAY_ELEMENT (it);
8106 }
8107
8108
8109 /* Deliver an image display element. The iterator IT is already
8110 filled with image information (done in handle_display_prop). Value
8111 is always 1. */
8112
8113
8114 static int
8115 next_element_from_image (struct it *it)
8116 {
8117 it->what = IT_IMAGE;
8118 it->ignore_overlay_strings_at_pos_p = 0;
8119 return 1;
8120 }
8121
8122
8123 /* Fill iterator IT with next display element from a stretch glyph
8124 property. IT->object is the value of the text property. Value is
8125 always 1. */
8126
8127 static int
8128 next_element_from_stretch (struct it *it)
8129 {
8130 it->what = IT_STRETCH;
8131 return 1;
8132 }
8133
8134 /* Scan backwards from IT's current position until we find a stop
8135 position, or until BEGV. This is called when we find ourself
8136 before both the last known prev_stop and base_level_stop while
8137 reordering bidirectional text. */
8138
8139 static void
8140 compute_stop_pos_backwards (struct it *it)
8141 {
8142 const int SCAN_BACK_LIMIT = 1000;
8143 struct text_pos pos;
8144 struct display_pos save_current = it->current;
8145 struct text_pos save_position = it->position;
8146 ptrdiff_t charpos = IT_CHARPOS (*it);
8147 ptrdiff_t where_we_are = charpos;
8148 ptrdiff_t save_stop_pos = it->stop_charpos;
8149 ptrdiff_t save_end_pos = it->end_charpos;
8150
8151 eassert (NILP (it->string) && !it->s);
8152 eassert (it->bidi_p);
8153 it->bidi_p = 0;
8154 do
8155 {
8156 it->end_charpos = min (charpos + 1, ZV);
8157 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8158 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8159 reseat_1 (it, pos, 0);
8160 compute_stop_pos (it);
8161 /* We must advance forward, right? */
8162 if (it->stop_charpos <= charpos)
8163 emacs_abort ();
8164 }
8165 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8166
8167 if (it->stop_charpos <= where_we_are)
8168 it->prev_stop = it->stop_charpos;
8169 else
8170 it->prev_stop = BEGV;
8171 it->bidi_p = true;
8172 it->current = save_current;
8173 it->position = save_position;
8174 it->stop_charpos = save_stop_pos;
8175 it->end_charpos = save_end_pos;
8176 }
8177
8178 /* Scan forward from CHARPOS in the current buffer/string, until we
8179 find a stop position > current IT's position. Then handle the stop
8180 position before that. This is called when we bump into a stop
8181 position while reordering bidirectional text. CHARPOS should be
8182 the last previously processed stop_pos (or BEGV/0, if none were
8183 processed yet) whose position is less that IT's current
8184 position. */
8185
8186 static void
8187 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8188 {
8189 int bufp = !STRINGP (it->string);
8190 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8191 struct display_pos save_current = it->current;
8192 struct text_pos save_position = it->position;
8193 struct text_pos pos1;
8194 ptrdiff_t next_stop;
8195
8196 /* Scan in strict logical order. */
8197 eassert (it->bidi_p);
8198 it->bidi_p = 0;
8199 do
8200 {
8201 it->prev_stop = charpos;
8202 if (bufp)
8203 {
8204 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8205 reseat_1 (it, pos1, 0);
8206 }
8207 else
8208 it->current.string_pos = string_pos (charpos, it->string);
8209 compute_stop_pos (it);
8210 /* We must advance forward, right? */
8211 if (it->stop_charpos <= it->prev_stop)
8212 emacs_abort ();
8213 charpos = it->stop_charpos;
8214 }
8215 while (charpos <= where_we_are);
8216
8217 it->bidi_p = true;
8218 it->current = save_current;
8219 it->position = save_position;
8220 next_stop = it->stop_charpos;
8221 it->stop_charpos = it->prev_stop;
8222 handle_stop (it);
8223 it->stop_charpos = next_stop;
8224 }
8225
8226 /* Load IT with the next display element from current_buffer. Value
8227 is zero if end of buffer reached. IT->stop_charpos is the next
8228 position at which to stop and check for text properties or buffer
8229 end. */
8230
8231 static int
8232 next_element_from_buffer (struct it *it)
8233 {
8234 bool success_p = true;
8235
8236 eassert (IT_CHARPOS (*it) >= BEGV);
8237 eassert (NILP (it->string) && !it->s);
8238 eassert (!it->bidi_p
8239 || (EQ (it->bidi_it.string.lstring, Qnil)
8240 && it->bidi_it.string.s == NULL));
8241
8242 /* With bidi reordering, the character to display might not be the
8243 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8244 we were reseat()ed to a new buffer position, which is potentially
8245 a different paragraph. */
8246 if (it->bidi_p && it->bidi_it.first_elt)
8247 {
8248 get_visually_first_element (it);
8249 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8250 }
8251
8252 if (IT_CHARPOS (*it) >= it->stop_charpos)
8253 {
8254 if (IT_CHARPOS (*it) >= it->end_charpos)
8255 {
8256 int overlay_strings_follow_p;
8257
8258 /* End of the game, except when overlay strings follow that
8259 haven't been returned yet. */
8260 if (it->overlay_strings_at_end_processed_p)
8261 overlay_strings_follow_p = 0;
8262 else
8263 {
8264 it->overlay_strings_at_end_processed_p = true;
8265 overlay_strings_follow_p = get_overlay_strings (it, 0);
8266 }
8267
8268 if (overlay_strings_follow_p)
8269 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8270 else
8271 {
8272 it->what = IT_EOB;
8273 it->position = it->current.pos;
8274 success_p = 0;
8275 }
8276 }
8277 else if (!(!it->bidi_p
8278 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8279 || IT_CHARPOS (*it) == it->stop_charpos))
8280 {
8281 /* With bidi non-linear iteration, we could find ourselves
8282 far beyond the last computed stop_charpos, with several
8283 other stop positions in between that we missed. Scan
8284 them all now, in buffer's logical order, until we find
8285 and handle the last stop_charpos that precedes our
8286 current position. */
8287 handle_stop_backwards (it, it->stop_charpos);
8288 return GET_NEXT_DISPLAY_ELEMENT (it);
8289 }
8290 else
8291 {
8292 if (it->bidi_p)
8293 {
8294 /* Take note of the stop position we just moved across,
8295 for when we will move back across it. */
8296 it->prev_stop = it->stop_charpos;
8297 /* If we are at base paragraph embedding level, take
8298 note of the last stop position seen at this
8299 level. */
8300 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8301 it->base_level_stop = it->stop_charpos;
8302 }
8303 handle_stop (it);
8304 return GET_NEXT_DISPLAY_ELEMENT (it);
8305 }
8306 }
8307 else if (it->bidi_p
8308 /* If we are before prev_stop, we may have overstepped on
8309 our way backwards a stop_pos, and if so, we need to
8310 handle that stop_pos. */
8311 && IT_CHARPOS (*it) < it->prev_stop
8312 /* We can sometimes back up for reasons that have nothing
8313 to do with bidi reordering. E.g., compositions. The
8314 code below is only needed when we are above the base
8315 embedding level, so test for that explicitly. */
8316 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8317 {
8318 if (it->base_level_stop <= 0
8319 || IT_CHARPOS (*it) < it->base_level_stop)
8320 {
8321 /* If we lost track of base_level_stop, we need to find
8322 prev_stop by looking backwards. This happens, e.g., when
8323 we were reseated to the previous screenful of text by
8324 vertical-motion. */
8325 it->base_level_stop = BEGV;
8326 compute_stop_pos_backwards (it);
8327 handle_stop_backwards (it, it->prev_stop);
8328 }
8329 else
8330 handle_stop_backwards (it, it->base_level_stop);
8331 return GET_NEXT_DISPLAY_ELEMENT (it);
8332 }
8333 else
8334 {
8335 /* No face changes, overlays etc. in sight, so just return a
8336 character from current_buffer. */
8337 unsigned char *p;
8338 ptrdiff_t stop;
8339
8340 /* We moved to the next buffer position, so any info about
8341 previously seen overlays is no longer valid. */
8342 it->ignore_overlay_strings_at_pos_p = 0;
8343
8344 /* Maybe run the redisplay end trigger hook. Performance note:
8345 This doesn't seem to cost measurable time. */
8346 if (it->redisplay_end_trigger_charpos
8347 && it->glyph_row
8348 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8349 run_redisplay_end_trigger_hook (it);
8350
8351 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8352 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8353 stop)
8354 && next_element_from_composition (it))
8355 {
8356 return 1;
8357 }
8358
8359 /* Get the next character, maybe multibyte. */
8360 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8361 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8362 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8363 else
8364 it->c = *p, it->len = 1;
8365
8366 /* Record what we have and where it came from. */
8367 it->what = IT_CHARACTER;
8368 it->object = it->w->contents;
8369 it->position = it->current.pos;
8370
8371 /* Normally we return the character found above, except when we
8372 really want to return an ellipsis for selective display. */
8373 if (it->selective)
8374 {
8375 if (it->c == '\n')
8376 {
8377 /* A value of selective > 0 means hide lines indented more
8378 than that number of columns. */
8379 if (it->selective > 0
8380 && IT_CHARPOS (*it) + 1 < ZV
8381 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8382 IT_BYTEPOS (*it) + 1,
8383 it->selective))
8384 {
8385 success_p = next_element_from_ellipsis (it);
8386 it->dpvec_char_len = -1;
8387 }
8388 }
8389 else if (it->c == '\r' && it->selective == -1)
8390 {
8391 /* A value of selective == -1 means that everything from the
8392 CR to the end of the line is invisible, with maybe an
8393 ellipsis displayed for it. */
8394 success_p = next_element_from_ellipsis (it);
8395 it->dpvec_char_len = -1;
8396 }
8397 }
8398 }
8399
8400 /* Value is zero if end of buffer reached. */
8401 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8402 return success_p;
8403 }
8404
8405
8406 /* Run the redisplay end trigger hook for IT. */
8407
8408 static void
8409 run_redisplay_end_trigger_hook (struct it *it)
8410 {
8411 Lisp_Object args[3];
8412
8413 /* IT->glyph_row should be non-null, i.e. we should be actually
8414 displaying something, or otherwise we should not run the hook. */
8415 eassert (it->glyph_row);
8416
8417 /* Set up hook arguments. */
8418 args[0] = Qredisplay_end_trigger_functions;
8419 args[1] = it->window;
8420 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8421 it->redisplay_end_trigger_charpos = 0;
8422
8423 /* Since we are *trying* to run these functions, don't try to run
8424 them again, even if they get an error. */
8425 wset_redisplay_end_trigger (it->w, Qnil);
8426 Frun_hook_with_args (3, args);
8427
8428 /* Notice if it changed the face of the character we are on. */
8429 handle_face_prop (it);
8430 }
8431
8432
8433 /* Deliver a composition display element. Unlike the other
8434 next_element_from_XXX, this function is not registered in the array
8435 get_next_element[]. It is called from next_element_from_buffer and
8436 next_element_from_string when necessary. */
8437
8438 static int
8439 next_element_from_composition (struct it *it)
8440 {
8441 it->what = IT_COMPOSITION;
8442 it->len = it->cmp_it.nbytes;
8443 if (STRINGP (it->string))
8444 {
8445 if (it->c < 0)
8446 {
8447 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8448 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8449 return 0;
8450 }
8451 it->position = it->current.string_pos;
8452 it->object = it->string;
8453 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8454 IT_STRING_BYTEPOS (*it), it->string);
8455 }
8456 else
8457 {
8458 if (it->c < 0)
8459 {
8460 IT_CHARPOS (*it) += it->cmp_it.nchars;
8461 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8462 if (it->bidi_p)
8463 {
8464 if (it->bidi_it.new_paragraph)
8465 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8466 /* Resync the bidi iterator with IT's new position.
8467 FIXME: this doesn't support bidirectional text. */
8468 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8469 bidi_move_to_visually_next (&it->bidi_it);
8470 }
8471 return 0;
8472 }
8473 it->position = it->current.pos;
8474 it->object = it->w->contents;
8475 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8476 IT_BYTEPOS (*it), Qnil);
8477 }
8478 return 1;
8479 }
8480
8481
8482 \f
8483 /***********************************************************************
8484 Moving an iterator without producing glyphs
8485 ***********************************************************************/
8486
8487 /* Check if iterator is at a position corresponding to a valid buffer
8488 position after some move_it_ call. */
8489
8490 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8491 ((it)->method == GET_FROM_STRING \
8492 ? IT_STRING_CHARPOS (*it) == 0 \
8493 : 1)
8494
8495
8496 /* Move iterator IT to a specified buffer or X position within one
8497 line on the display without producing glyphs.
8498
8499 OP should be a bit mask including some or all of these bits:
8500 MOVE_TO_X: Stop upon reaching x-position TO_X.
8501 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8502 Regardless of OP's value, stop upon reaching the end of the display line.
8503
8504 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8505 This means, in particular, that TO_X includes window's horizontal
8506 scroll amount.
8507
8508 The return value has several possible values that
8509 say what condition caused the scan to stop:
8510
8511 MOVE_POS_MATCH_OR_ZV
8512 - when TO_POS or ZV was reached.
8513
8514 MOVE_X_REACHED
8515 -when TO_X was reached before TO_POS or ZV were reached.
8516
8517 MOVE_LINE_CONTINUED
8518 - when we reached the end of the display area and the line must
8519 be continued.
8520
8521 MOVE_LINE_TRUNCATED
8522 - when we reached the end of the display area and the line is
8523 truncated.
8524
8525 MOVE_NEWLINE_OR_CR
8526 - when we stopped at a line end, i.e. a newline or a CR and selective
8527 display is on. */
8528
8529 static enum move_it_result
8530 move_it_in_display_line_to (struct it *it,
8531 ptrdiff_t to_charpos, int to_x,
8532 enum move_operation_enum op)
8533 {
8534 enum move_it_result result = MOVE_UNDEFINED;
8535 struct glyph_row *saved_glyph_row;
8536 struct it wrap_it, atpos_it, atx_it, ppos_it;
8537 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8538 void *ppos_data = NULL;
8539 int may_wrap = 0;
8540 enum it_method prev_method = it->method;
8541 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8542 int saw_smaller_pos = prev_pos < to_charpos;
8543
8544 /* Don't produce glyphs in produce_glyphs. */
8545 saved_glyph_row = it->glyph_row;
8546 it->glyph_row = NULL;
8547
8548 /* Use wrap_it to save a copy of IT wherever a word wrap could
8549 occur. Use atpos_it to save a copy of IT at the desired buffer
8550 position, if found, so that we can scan ahead and check if the
8551 word later overshoots the window edge. Use atx_it similarly, for
8552 pixel positions. */
8553 wrap_it.sp = -1;
8554 atpos_it.sp = -1;
8555 atx_it.sp = -1;
8556
8557 /* Use ppos_it under bidi reordering to save a copy of IT for the
8558 initial position. We restore that position in IT when we have
8559 scanned the entire display line without finding a match for
8560 TO_CHARPOS and all the character positions are greater than
8561 TO_CHARPOS. We then restart the scan from the initial position,
8562 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8563 the closest to TO_CHARPOS. */
8564 if (it->bidi_p)
8565 {
8566 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8567 {
8568 SAVE_IT (ppos_it, *it, ppos_data);
8569 closest_pos = IT_CHARPOS (*it);
8570 }
8571 else
8572 closest_pos = ZV;
8573 }
8574
8575 #define BUFFER_POS_REACHED_P() \
8576 ((op & MOVE_TO_POS) != 0 \
8577 && BUFFERP (it->object) \
8578 && (IT_CHARPOS (*it) == to_charpos \
8579 || ((!it->bidi_p \
8580 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8581 && IT_CHARPOS (*it) > to_charpos) \
8582 || (it->what == IT_COMPOSITION \
8583 && ((IT_CHARPOS (*it) > to_charpos \
8584 && to_charpos >= it->cmp_it.charpos) \
8585 || (IT_CHARPOS (*it) < to_charpos \
8586 && to_charpos <= it->cmp_it.charpos)))) \
8587 && (it->method == GET_FROM_BUFFER \
8588 || (it->method == GET_FROM_DISPLAY_VECTOR \
8589 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8590
8591 /* If there's a line-/wrap-prefix, handle it. */
8592 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8593 && it->current_y < it->last_visible_y)
8594 handle_line_prefix (it);
8595
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8598
8599 while (1)
8600 {
8601 int x, i, ascent = 0, descent = 0;
8602
8603 /* Utility macro to reset an iterator with x, ascent, and descent. */
8604 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8605 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8606 (IT)->max_descent = descent)
8607
8608 /* Stop if we move beyond TO_CHARPOS (after an image or a
8609 display string or stretch glyph). */
8610 if ((op & MOVE_TO_POS) != 0
8611 && BUFFERP (it->object)
8612 && it->method == GET_FROM_BUFFER
8613 && (((!it->bidi_p
8614 /* When the iterator is at base embedding level, we
8615 are guaranteed that characters are delivered for
8616 display in strictly increasing order of their
8617 buffer positions. */
8618 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8619 && IT_CHARPOS (*it) > to_charpos)
8620 || (it->bidi_p
8621 && (prev_method == GET_FROM_IMAGE
8622 || prev_method == GET_FROM_STRETCH
8623 || prev_method == GET_FROM_STRING)
8624 /* Passed TO_CHARPOS from left to right. */
8625 && ((prev_pos < to_charpos
8626 && IT_CHARPOS (*it) > to_charpos)
8627 /* Passed TO_CHARPOS from right to left. */
8628 || (prev_pos > to_charpos
8629 && IT_CHARPOS (*it) < to_charpos)))))
8630 {
8631 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8632 {
8633 result = MOVE_POS_MATCH_OR_ZV;
8634 break;
8635 }
8636 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8637 /* If wrap_it is valid, the current position might be in a
8638 word that is wrapped. So, save the iterator in
8639 atpos_it and continue to see if wrapping happens. */
8640 SAVE_IT (atpos_it, *it, atpos_data);
8641 }
8642
8643 /* Stop when ZV reached.
8644 We used to stop here when TO_CHARPOS reached as well, but that is
8645 too soon if this glyph does not fit on this line. So we handle it
8646 explicitly below. */
8647 if (!get_next_display_element (it))
8648 {
8649 result = MOVE_POS_MATCH_OR_ZV;
8650 break;
8651 }
8652
8653 if (it->line_wrap == TRUNCATE)
8654 {
8655 if (BUFFER_POS_REACHED_P ())
8656 {
8657 result = MOVE_POS_MATCH_OR_ZV;
8658 break;
8659 }
8660 }
8661 else
8662 {
8663 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8664 {
8665 if (IT_DISPLAYING_WHITESPACE (it))
8666 may_wrap = 1;
8667 else if (may_wrap)
8668 {
8669 /* We have reached a glyph that follows one or more
8670 whitespace characters. If the position is
8671 already found, we are done. */
8672 if (atpos_it.sp >= 0)
8673 {
8674 RESTORE_IT (it, &atpos_it, atpos_data);
8675 result = MOVE_POS_MATCH_OR_ZV;
8676 goto done;
8677 }
8678 if (atx_it.sp >= 0)
8679 {
8680 RESTORE_IT (it, &atx_it, atx_data);
8681 result = MOVE_X_REACHED;
8682 goto done;
8683 }
8684 /* Otherwise, we can wrap here. */
8685 SAVE_IT (wrap_it, *it, wrap_data);
8686 may_wrap = 0;
8687 }
8688 }
8689 }
8690
8691 /* Remember the line height for the current line, in case
8692 the next element doesn't fit on the line. */
8693 ascent = it->max_ascent;
8694 descent = it->max_descent;
8695
8696 /* The call to produce_glyphs will get the metrics of the
8697 display element IT is loaded with. Record the x-position
8698 before this display element, in case it doesn't fit on the
8699 line. */
8700 x = it->current_x;
8701
8702 PRODUCE_GLYPHS (it);
8703
8704 if (it->area != TEXT_AREA)
8705 {
8706 prev_method = it->method;
8707 if (it->method == GET_FROM_BUFFER)
8708 prev_pos = IT_CHARPOS (*it);
8709 set_iterator_to_next (it, 1);
8710 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8711 SET_TEXT_POS (this_line_min_pos,
8712 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8713 if (it->bidi_p
8714 && (op & MOVE_TO_POS)
8715 && IT_CHARPOS (*it) > to_charpos
8716 && IT_CHARPOS (*it) < closest_pos)
8717 closest_pos = IT_CHARPOS (*it);
8718 continue;
8719 }
8720
8721 /* The number of glyphs we get back in IT->nglyphs will normally
8722 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8723 character on a terminal frame, or (iii) a line end. For the
8724 second case, IT->nglyphs - 1 padding glyphs will be present.
8725 (On X frames, there is only one glyph produced for a
8726 composite character.)
8727
8728 The behavior implemented below means, for continuation lines,
8729 that as many spaces of a TAB as fit on the current line are
8730 displayed there. For terminal frames, as many glyphs of a
8731 multi-glyph character are displayed in the current line, too.
8732 This is what the old redisplay code did, and we keep it that
8733 way. Under X, the whole shape of a complex character must
8734 fit on the line or it will be completely displayed in the
8735 next line.
8736
8737 Note that both for tabs and padding glyphs, all glyphs have
8738 the same width. */
8739 if (it->nglyphs)
8740 {
8741 /* More than one glyph or glyph doesn't fit on line. All
8742 glyphs have the same width. */
8743 int single_glyph_width = it->pixel_width / it->nglyphs;
8744 int new_x;
8745 int x_before_this_char = x;
8746 int hpos_before_this_char = it->hpos;
8747
8748 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8749 {
8750 new_x = x + single_glyph_width;
8751
8752 /* We want to leave anything reaching TO_X to the caller. */
8753 if ((op & MOVE_TO_X) && new_x > to_x)
8754 {
8755 if (BUFFER_POS_REACHED_P ())
8756 {
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (atpos_it.sp < 0)
8760 {
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8763 }
8764 }
8765 else
8766 {
8767 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8768 {
8769 it->current_x = x;
8770 result = MOVE_X_REACHED;
8771 break;
8772 }
8773 if (atx_it.sp < 0)
8774 {
8775 SAVE_IT (atx_it, *it, atx_data);
8776 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8777 }
8778 }
8779 }
8780
8781 if (/* Lines are continued. */
8782 it->line_wrap != TRUNCATE
8783 && (/* And glyph doesn't fit on the line. */
8784 new_x > it->last_visible_x
8785 /* Or it fits exactly and we're on a window
8786 system frame. */
8787 || (new_x == it->last_visible_x
8788 && FRAME_WINDOW_P (it->f)
8789 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8792 {
8793 if (/* IT->hpos == 0 means the very first glyph
8794 doesn't fit on the line, e.g. a wide image. */
8795 it->hpos == 0
8796 || (new_x == it->last_visible_x
8797 && FRAME_WINDOW_P (it->f)))
8798 {
8799 ++it->hpos;
8800 it->current_x = new_x;
8801
8802 /* The character's last glyph just barely fits
8803 in this row. */
8804 if (i == it->nglyphs - 1)
8805 {
8806 /* If this is the destination position,
8807 return a position *before* it in this row,
8808 now that we know it fits in this row. */
8809 if (BUFFER_POS_REACHED_P ())
8810 {
8811 if (it->line_wrap != WORD_WRAP
8812 || wrap_it.sp < 0)
8813 {
8814 it->hpos = hpos_before_this_char;
8815 it->current_x = x_before_this_char;
8816 result = MOVE_POS_MATCH_OR_ZV;
8817 break;
8818 }
8819 if (it->line_wrap == WORD_WRAP
8820 && atpos_it.sp < 0)
8821 {
8822 SAVE_IT (atpos_it, *it, atpos_data);
8823 atpos_it.current_x = x_before_this_char;
8824 atpos_it.hpos = hpos_before_this_char;
8825 }
8826 }
8827
8828 prev_method = it->method;
8829 if (it->method == GET_FROM_BUFFER)
8830 prev_pos = IT_CHARPOS (*it);
8831 set_iterator_to_next (it, 1);
8832 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8833 SET_TEXT_POS (this_line_min_pos,
8834 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8835 /* On graphical terminals, newlines may
8836 "overflow" into the fringe if
8837 overflow-newline-into-fringe is non-nil.
8838 On text terminals, and on graphical
8839 terminals with no right margin, newlines
8840 may overflow into the last glyph on the
8841 display line.*/
8842 if (!FRAME_WINDOW_P (it->f)
8843 || ((it->bidi_p
8844 && it->bidi_it.paragraph_dir == R2L)
8845 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8846 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8847 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8848 {
8849 if (!get_next_display_element (it))
8850 {
8851 result = MOVE_POS_MATCH_OR_ZV;
8852 break;
8853 }
8854 if (BUFFER_POS_REACHED_P ())
8855 {
8856 if (ITERATOR_AT_END_OF_LINE_P (it))
8857 result = MOVE_POS_MATCH_OR_ZV;
8858 else
8859 result = MOVE_LINE_CONTINUED;
8860 break;
8861 }
8862 if (ITERATOR_AT_END_OF_LINE_P (it)
8863 && (it->line_wrap != WORD_WRAP
8864 || wrap_it.sp < 0
8865 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8866 {
8867 result = MOVE_NEWLINE_OR_CR;
8868 break;
8869 }
8870 }
8871 }
8872 }
8873 else
8874 IT_RESET_X_ASCENT_DESCENT (it);
8875
8876 if (wrap_it.sp >= 0)
8877 {
8878 RESTORE_IT (it, &wrap_it, wrap_data);
8879 atpos_it.sp = -1;
8880 atx_it.sp = -1;
8881 }
8882
8883 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8884 IT_CHARPOS (*it)));
8885 result = MOVE_LINE_CONTINUED;
8886 break;
8887 }
8888
8889 if (BUFFER_POS_REACHED_P ())
8890 {
8891 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8892 goto buffer_pos_reached;
8893 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8894 {
8895 SAVE_IT (atpos_it, *it, atpos_data);
8896 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8897 }
8898 }
8899
8900 if (new_x > it->first_visible_x)
8901 {
8902 /* Glyph is visible. Increment number of glyphs that
8903 would be displayed. */
8904 ++it->hpos;
8905 }
8906 }
8907
8908 if (result != MOVE_UNDEFINED)
8909 break;
8910 }
8911 else if (BUFFER_POS_REACHED_P ())
8912 {
8913 buffer_pos_reached:
8914 IT_RESET_X_ASCENT_DESCENT (it);
8915 result = MOVE_POS_MATCH_OR_ZV;
8916 break;
8917 }
8918 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8919 {
8920 /* Stop when TO_X specified and reached. This check is
8921 necessary here because of lines consisting of a line end,
8922 only. The line end will not produce any glyphs and we
8923 would never get MOVE_X_REACHED. */
8924 eassert (it->nglyphs == 0);
8925 result = MOVE_X_REACHED;
8926 break;
8927 }
8928
8929 /* Is this a line end? If yes, we're done. */
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 /* If we are past TO_CHARPOS, but never saw any character
8933 positions smaller than TO_CHARPOS, return
8934 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8935 did. */
8936 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8937 {
8938 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 /* Don't recurse if closest_pos is equal to
8944 to_charpos, since we have just tried that. */
8945 if (closest_pos != to_charpos)
8946 move_it_in_display_line_to (it, closest_pos, -1,
8947 MOVE_TO_POS);
8948 result = MOVE_POS_MATCH_OR_ZV;
8949 }
8950 else
8951 goto buffer_pos_reached;
8952 }
8953 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8954 && IT_CHARPOS (*it) > to_charpos)
8955 goto buffer_pos_reached;
8956 else
8957 result = MOVE_NEWLINE_OR_CR;
8958 }
8959 else
8960 result = MOVE_NEWLINE_OR_CR;
8961 break;
8962 }
8963
8964 prev_method = it->method;
8965 if (it->method == GET_FROM_BUFFER)
8966 prev_pos = IT_CHARPOS (*it);
8967 /* The current display element has been consumed. Advance
8968 to the next. */
8969 set_iterator_to_next (it, 1);
8970 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8971 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8972 if (IT_CHARPOS (*it) < to_charpos)
8973 saw_smaller_pos = 1;
8974 if (it->bidi_p
8975 && (op & MOVE_TO_POS)
8976 && IT_CHARPOS (*it) >= to_charpos
8977 && IT_CHARPOS (*it) < closest_pos)
8978 closest_pos = IT_CHARPOS (*it);
8979
8980 /* Stop if lines are truncated and IT's current x-position is
8981 past the right edge of the window now. */
8982 if (it->line_wrap == TRUNCATE
8983 && it->current_x >= it->last_visible_x)
8984 {
8985 if (!FRAME_WINDOW_P (it->f)
8986 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8987 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8988 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8989 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8990 {
8991 int at_eob_p = 0;
8992
8993 if ((at_eob_p = !get_next_display_element (it))
8994 || BUFFER_POS_REACHED_P ()
8995 /* If we are past TO_CHARPOS, but never saw any
8996 character positions smaller than TO_CHARPOS,
8997 return MOVE_POS_MATCH_OR_ZV, like the
8998 unidirectional display did. */
8999 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9000 && !saw_smaller_pos
9001 && IT_CHARPOS (*it) > to_charpos))
9002 {
9003 if (it->bidi_p
9004 && !BUFFER_POS_REACHED_P ()
9005 && !at_eob_p && closest_pos < ZV)
9006 {
9007 RESTORE_IT (it, &ppos_it, ppos_data);
9008 if (closest_pos != to_charpos)
9009 move_it_in_display_line_to (it, closest_pos, -1,
9010 MOVE_TO_POS);
9011 }
9012 result = MOVE_POS_MATCH_OR_ZV;
9013 break;
9014 }
9015 if (ITERATOR_AT_END_OF_LINE_P (it))
9016 {
9017 result = MOVE_NEWLINE_OR_CR;
9018 break;
9019 }
9020 }
9021 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9022 && !saw_smaller_pos
9023 && IT_CHARPOS (*it) > to_charpos)
9024 {
9025 if (closest_pos < ZV)
9026 {
9027 RESTORE_IT (it, &ppos_it, ppos_data);
9028 if (closest_pos != to_charpos)
9029 move_it_in_display_line_to (it, closest_pos, -1,
9030 MOVE_TO_POS);
9031 }
9032 result = MOVE_POS_MATCH_OR_ZV;
9033 break;
9034 }
9035 result = MOVE_LINE_TRUNCATED;
9036 break;
9037 }
9038 #undef IT_RESET_X_ASCENT_DESCENT
9039 }
9040
9041 #undef BUFFER_POS_REACHED_P
9042
9043 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9044 restore the saved iterator. */
9045 if (atpos_it.sp >= 0)
9046 RESTORE_IT (it, &atpos_it, atpos_data);
9047 else if (atx_it.sp >= 0)
9048 RESTORE_IT (it, &atx_it, atx_data);
9049
9050 done:
9051
9052 if (atpos_data)
9053 bidi_unshelve_cache (atpos_data, 1);
9054 if (atx_data)
9055 bidi_unshelve_cache (atx_data, 1);
9056 if (wrap_data)
9057 bidi_unshelve_cache (wrap_data, 1);
9058 if (ppos_data)
9059 bidi_unshelve_cache (ppos_data, 1);
9060
9061 /* Restore the iterator settings altered at the beginning of this
9062 function. */
9063 it->glyph_row = saved_glyph_row;
9064 return result;
9065 }
9066
9067 /* For external use. */
9068 void
9069 move_it_in_display_line (struct it *it,
9070 ptrdiff_t to_charpos, int to_x,
9071 enum move_operation_enum op)
9072 {
9073 if (it->line_wrap == WORD_WRAP
9074 && (op & MOVE_TO_X))
9075 {
9076 struct it save_it;
9077 void *save_data = NULL;
9078 int skip;
9079
9080 SAVE_IT (save_it, *it, save_data);
9081 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9082 /* When word-wrap is on, TO_X may lie past the end
9083 of a wrapped line. Then it->current is the
9084 character on the next line, so backtrack to the
9085 space before the wrap point. */
9086 if (skip == MOVE_LINE_CONTINUED)
9087 {
9088 int prev_x = max (it->current_x - 1, 0);
9089 RESTORE_IT (it, &save_it, save_data);
9090 move_it_in_display_line_to
9091 (it, -1, prev_x, MOVE_TO_X);
9092 }
9093 else
9094 bidi_unshelve_cache (save_data, 1);
9095 }
9096 else
9097 move_it_in_display_line_to (it, to_charpos, to_x, op);
9098 }
9099
9100
9101 /* Move IT forward until it satisfies one or more of the criteria in
9102 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9103
9104 OP is a bit-mask that specifies where to stop, and in particular,
9105 which of those four position arguments makes a difference. See the
9106 description of enum move_operation_enum.
9107
9108 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9109 screen line, this function will set IT to the next position that is
9110 displayed to the right of TO_CHARPOS on the screen.
9111
9112 Return the maximum pixel length of any line scanned but never more
9113 than it.last_visible_x. */
9114
9115 int
9116 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9117 {
9118 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9119 int line_height, line_start_x = 0, reached = 0;
9120 int max_current_x = 0;
9121 void *backup_data = NULL;
9122
9123 for (;;)
9124 {
9125 if (op & MOVE_TO_VPOS)
9126 {
9127 /* If no TO_CHARPOS and no TO_X specified, stop at the
9128 start of the line TO_VPOS. */
9129 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9130 {
9131 if (it->vpos == to_vpos)
9132 {
9133 reached = 1;
9134 break;
9135 }
9136 else
9137 skip = move_it_in_display_line_to (it, -1, -1, 0);
9138 }
9139 else
9140 {
9141 /* TO_VPOS >= 0 means stop at TO_X in the line at
9142 TO_VPOS, or at TO_POS, whichever comes first. */
9143 if (it->vpos == to_vpos)
9144 {
9145 reached = 2;
9146 break;
9147 }
9148
9149 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9150
9151 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9152 {
9153 reached = 3;
9154 break;
9155 }
9156 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9157 {
9158 /* We have reached TO_X but not in the line we want. */
9159 skip = move_it_in_display_line_to (it, to_charpos,
9160 -1, MOVE_TO_POS);
9161 if (skip == MOVE_POS_MATCH_OR_ZV)
9162 {
9163 reached = 4;
9164 break;
9165 }
9166 }
9167 }
9168 }
9169 else if (op & MOVE_TO_Y)
9170 {
9171 struct it it_backup;
9172
9173 if (it->line_wrap == WORD_WRAP)
9174 SAVE_IT (it_backup, *it, backup_data);
9175
9176 /* TO_Y specified means stop at TO_X in the line containing
9177 TO_Y---or at TO_CHARPOS if this is reached first. The
9178 problem is that we can't really tell whether the line
9179 contains TO_Y before we have completely scanned it, and
9180 this may skip past TO_X. What we do is to first scan to
9181 TO_X.
9182
9183 If TO_X is not specified, use a TO_X of zero. The reason
9184 is to make the outcome of this function more predictable.
9185 If we didn't use TO_X == 0, we would stop at the end of
9186 the line which is probably not what a caller would expect
9187 to happen. */
9188 skip = move_it_in_display_line_to
9189 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9190 (MOVE_TO_X | (op & MOVE_TO_POS)));
9191
9192 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9193 if (skip == MOVE_POS_MATCH_OR_ZV)
9194 reached = 5;
9195 else if (skip == MOVE_X_REACHED)
9196 {
9197 /* If TO_X was reached, we want to know whether TO_Y is
9198 in the line. We know this is the case if the already
9199 scanned glyphs make the line tall enough. Otherwise,
9200 we must check by scanning the rest of the line. */
9201 line_height = it->max_ascent + it->max_descent;
9202 if (to_y >= it->current_y
9203 && to_y < it->current_y + line_height)
9204 {
9205 reached = 6;
9206 break;
9207 }
9208 SAVE_IT (it_backup, *it, backup_data);
9209 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9210 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9211 op & MOVE_TO_POS);
9212 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9213 line_height = it->max_ascent + it->max_descent;
9214 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9215
9216 if (to_y >= it->current_y
9217 && to_y < it->current_y + line_height)
9218 {
9219 /* If TO_Y is in this line and TO_X was reached
9220 above, we scanned too far. We have to restore
9221 IT's settings to the ones before skipping. But
9222 keep the more accurate values of max_ascent and
9223 max_descent we've found while skipping the rest
9224 of the line, for the sake of callers, such as
9225 pos_visible_p, that need to know the line
9226 height. */
9227 int max_ascent = it->max_ascent;
9228 int max_descent = it->max_descent;
9229
9230 RESTORE_IT (it, &it_backup, backup_data);
9231 it->max_ascent = max_ascent;
9232 it->max_descent = max_descent;
9233 reached = 6;
9234 }
9235 else
9236 {
9237 skip = skip2;
9238 if (skip == MOVE_POS_MATCH_OR_ZV)
9239 reached = 7;
9240 }
9241 }
9242 else
9243 {
9244 /* Check whether TO_Y is in this line. */
9245 line_height = it->max_ascent + it->max_descent;
9246 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9247
9248 if (to_y >= it->current_y
9249 && to_y < it->current_y + line_height)
9250 {
9251 if (to_y > it->current_y)
9252 max_current_x = max (it->current_x, max_current_x);
9253
9254 /* When word-wrap is on, TO_X may lie past the end
9255 of a wrapped line. Then it->current is the
9256 character on the next line, so backtrack to the
9257 space before the wrap point. */
9258 if (skip == MOVE_LINE_CONTINUED
9259 && it->line_wrap == WORD_WRAP)
9260 {
9261 int prev_x = max (it->current_x - 1, 0);
9262 RESTORE_IT (it, &it_backup, backup_data);
9263 skip = move_it_in_display_line_to
9264 (it, -1, prev_x, MOVE_TO_X);
9265 }
9266
9267 reached = 6;
9268 }
9269 }
9270
9271 if (reached)
9272 {
9273 max_current_x = max (it->current_x, max_current_x);
9274 break;
9275 }
9276 }
9277 else if (BUFFERP (it->object)
9278 && (it->method == GET_FROM_BUFFER
9279 || it->method == GET_FROM_STRETCH)
9280 && IT_CHARPOS (*it) >= to_charpos
9281 /* Under bidi iteration, a call to set_iterator_to_next
9282 can scan far beyond to_charpos if the initial
9283 portion of the next line needs to be reordered. In
9284 that case, give move_it_in_display_line_to another
9285 chance below. */
9286 && !(it->bidi_p
9287 && it->bidi_it.scan_dir == -1))
9288 skip = MOVE_POS_MATCH_OR_ZV;
9289 else
9290 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9291
9292 switch (skip)
9293 {
9294 case MOVE_POS_MATCH_OR_ZV:
9295 max_current_x = max (it->current_x, max_current_x);
9296 reached = 8;
9297 goto out;
9298
9299 case MOVE_NEWLINE_OR_CR:
9300 max_current_x = max (it->current_x, max_current_x);
9301 set_iterator_to_next (it, 1);
9302 it->continuation_lines_width = 0;
9303 break;
9304
9305 case MOVE_LINE_TRUNCATED:
9306 max_current_x = it->last_visible_x;
9307 it->continuation_lines_width = 0;
9308 reseat_at_next_visible_line_start (it, 0);
9309 if ((op & MOVE_TO_POS) != 0
9310 && IT_CHARPOS (*it) > to_charpos)
9311 {
9312 reached = 9;
9313 goto out;
9314 }
9315 break;
9316
9317 case MOVE_LINE_CONTINUED:
9318 max_current_x = it->last_visible_x;
9319 /* For continued lines ending in a tab, some of the glyphs
9320 associated with the tab are displayed on the current
9321 line. Since it->current_x does not include these glyphs,
9322 we use it->last_visible_x instead. */
9323 if (it->c == '\t')
9324 {
9325 it->continuation_lines_width += it->last_visible_x;
9326 /* When moving by vpos, ensure that the iterator really
9327 advances to the next line (bug#847, bug#969). Fixme:
9328 do we need to do this in other circumstances? */
9329 if (it->current_x != it->last_visible_x
9330 && (op & MOVE_TO_VPOS)
9331 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9332 {
9333 line_start_x = it->current_x + it->pixel_width
9334 - it->last_visible_x;
9335 if (FRAME_WINDOW_P (it->f))
9336 {
9337 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9338 struct font *face_font = face->font;
9339
9340 /* When display_line produces a continued line
9341 that ends in a TAB, it skips a tab stop that
9342 is closer than the font's space character
9343 width (see x_produce_glyphs where it produces
9344 the stretch glyph which represents a TAB).
9345 We need to reproduce the same logic here. */
9346 eassert (face_font);
9347 if (face_font)
9348 {
9349 if (line_start_x < face_font->space_width)
9350 line_start_x
9351 += it->tab_width * face_font->space_width;
9352 }
9353 }
9354 set_iterator_to_next (it, 0);
9355 }
9356 }
9357 else
9358 it->continuation_lines_width += it->current_x;
9359 break;
9360
9361 default:
9362 emacs_abort ();
9363 }
9364
9365 /* Reset/increment for the next run. */
9366 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9367 it->current_x = line_start_x;
9368 line_start_x = 0;
9369 it->hpos = 0;
9370 it->current_y += it->max_ascent + it->max_descent;
9371 ++it->vpos;
9372 last_height = it->max_ascent + it->max_descent;
9373 it->max_ascent = it->max_descent = 0;
9374 }
9375
9376 out:
9377
9378 /* On text terminals, we may stop at the end of a line in the middle
9379 of a multi-character glyph. If the glyph itself is continued,
9380 i.e. it is actually displayed on the next line, don't treat this
9381 stopping point as valid; move to the next line instead (unless
9382 that brings us offscreen). */
9383 if (!FRAME_WINDOW_P (it->f)
9384 && op & MOVE_TO_POS
9385 && IT_CHARPOS (*it) == to_charpos
9386 && it->what == IT_CHARACTER
9387 && it->nglyphs > 1
9388 && it->line_wrap == WINDOW_WRAP
9389 && it->current_x == it->last_visible_x - 1
9390 && it->c != '\n'
9391 && it->c != '\t'
9392 && it->vpos < it->w->window_end_vpos)
9393 {
9394 it->continuation_lines_width += it->current_x;
9395 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9396 it->current_y += it->max_ascent + it->max_descent;
9397 ++it->vpos;
9398 last_height = it->max_ascent + it->max_descent;
9399 }
9400
9401 if (backup_data)
9402 bidi_unshelve_cache (backup_data, 1);
9403
9404 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9405
9406 return max_current_x;
9407 }
9408
9409
9410 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9411
9412 If DY > 0, move IT backward at least that many pixels. DY = 0
9413 means move IT backward to the preceding line start or BEGV. This
9414 function may move over more than DY pixels if IT->current_y - DY
9415 ends up in the middle of a line; in this case IT->current_y will be
9416 set to the top of the line moved to. */
9417
9418 void
9419 move_it_vertically_backward (struct it *it, int dy)
9420 {
9421 int nlines, h;
9422 struct it it2, it3;
9423 void *it2data = NULL, *it3data = NULL;
9424 ptrdiff_t start_pos;
9425 int nchars_per_row
9426 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9427 ptrdiff_t pos_limit;
9428
9429 move_further_back:
9430 eassert (dy >= 0);
9431
9432 start_pos = IT_CHARPOS (*it);
9433
9434 /* Estimate how many newlines we must move back. */
9435 nlines = max (1, dy / default_line_pixel_height (it->w));
9436 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9437 pos_limit = BEGV;
9438 else
9439 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9440
9441 /* Set the iterator's position that many lines back. But don't go
9442 back more than NLINES full screen lines -- this wins a day with
9443 buffers which have very long lines. */
9444 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9445 back_to_previous_visible_line_start (it);
9446
9447 /* Reseat the iterator here. When moving backward, we don't want
9448 reseat to skip forward over invisible text, set up the iterator
9449 to deliver from overlay strings at the new position etc. So,
9450 use reseat_1 here. */
9451 reseat_1 (it, it->current.pos, 1);
9452
9453 /* We are now surely at a line start. */
9454 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9455 reordering is in effect. */
9456 it->continuation_lines_width = 0;
9457
9458 /* Move forward and see what y-distance we moved. First move to the
9459 start of the next line so that we get its height. We need this
9460 height to be able to tell whether we reached the specified
9461 y-distance. */
9462 SAVE_IT (it2, *it, it2data);
9463 it2.max_ascent = it2.max_descent = 0;
9464 do
9465 {
9466 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9467 MOVE_TO_POS | MOVE_TO_VPOS);
9468 }
9469 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9470 /* If we are in a display string which starts at START_POS,
9471 and that display string includes a newline, and we are
9472 right after that newline (i.e. at the beginning of a
9473 display line), exit the loop, because otherwise we will
9474 infloop, since move_it_to will see that it is already at
9475 START_POS and will not move. */
9476 || (it2.method == GET_FROM_STRING
9477 && IT_CHARPOS (it2) == start_pos
9478 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9479 eassert (IT_CHARPOS (*it) >= BEGV);
9480 SAVE_IT (it3, it2, it3data);
9481
9482 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9483 eassert (IT_CHARPOS (*it) >= BEGV);
9484 /* H is the actual vertical distance from the position in *IT
9485 and the starting position. */
9486 h = it2.current_y - it->current_y;
9487 /* NLINES is the distance in number of lines. */
9488 nlines = it2.vpos - it->vpos;
9489
9490 /* Correct IT's y and vpos position
9491 so that they are relative to the starting point. */
9492 it->vpos -= nlines;
9493 it->current_y -= h;
9494
9495 if (dy == 0)
9496 {
9497 /* DY == 0 means move to the start of the screen line. The
9498 value of nlines is > 0 if continuation lines were involved,
9499 or if the original IT position was at start of a line. */
9500 RESTORE_IT (it, it, it2data);
9501 if (nlines > 0)
9502 move_it_by_lines (it, nlines);
9503 /* The above code moves us to some position NLINES down,
9504 usually to its first glyph (leftmost in an L2R line), but
9505 that's not necessarily the start of the line, under bidi
9506 reordering. We want to get to the character position
9507 that is immediately after the newline of the previous
9508 line. */
9509 if (it->bidi_p
9510 && !it->continuation_lines_width
9511 && !STRINGP (it->string)
9512 && IT_CHARPOS (*it) > BEGV
9513 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9514 {
9515 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9516
9517 DEC_BOTH (cp, bp);
9518 cp = find_newline_no_quit (cp, bp, -1, NULL);
9519 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9520 }
9521 bidi_unshelve_cache (it3data, 1);
9522 }
9523 else
9524 {
9525 /* The y-position we try to reach, relative to *IT.
9526 Note that H has been subtracted in front of the if-statement. */
9527 int target_y = it->current_y + h - dy;
9528 int y0 = it3.current_y;
9529 int y1;
9530 int line_height;
9531
9532 RESTORE_IT (&it3, &it3, it3data);
9533 y1 = line_bottom_y (&it3);
9534 line_height = y1 - y0;
9535 RESTORE_IT (it, it, it2data);
9536 /* If we did not reach target_y, try to move further backward if
9537 we can. If we moved too far backward, try to move forward. */
9538 if (target_y < it->current_y
9539 /* This is heuristic. In a window that's 3 lines high, with
9540 a line height of 13 pixels each, recentering with point
9541 on the bottom line will try to move -39/2 = 19 pixels
9542 backward. Try to avoid moving into the first line. */
9543 && (it->current_y - target_y
9544 > min (window_box_height (it->w), line_height * 2 / 3))
9545 && IT_CHARPOS (*it) > BEGV)
9546 {
9547 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9548 target_y - it->current_y));
9549 dy = it->current_y - target_y;
9550 goto move_further_back;
9551 }
9552 else if (target_y >= it->current_y + line_height
9553 && IT_CHARPOS (*it) < ZV)
9554 {
9555 /* Should move forward by at least one line, maybe more.
9556
9557 Note: Calling move_it_by_lines can be expensive on
9558 terminal frames, where compute_motion is used (via
9559 vmotion) to do the job, when there are very long lines
9560 and truncate-lines is nil. That's the reason for
9561 treating terminal frames specially here. */
9562
9563 if (!FRAME_WINDOW_P (it->f))
9564 move_it_vertically (it, target_y - (it->current_y + line_height));
9565 else
9566 {
9567 do
9568 {
9569 move_it_by_lines (it, 1);
9570 }
9571 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9572 }
9573 }
9574 }
9575 }
9576
9577
9578 /* Move IT by a specified amount of pixel lines DY. DY negative means
9579 move backwards. DY = 0 means move to start of screen line. At the
9580 end, IT will be on the start of a screen line. */
9581
9582 void
9583 move_it_vertically (struct it *it, int dy)
9584 {
9585 if (dy <= 0)
9586 move_it_vertically_backward (it, -dy);
9587 else
9588 {
9589 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9590 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9591 MOVE_TO_POS | MOVE_TO_Y);
9592 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9593
9594 /* If buffer ends in ZV without a newline, move to the start of
9595 the line to satisfy the post-condition. */
9596 if (IT_CHARPOS (*it) == ZV
9597 && ZV > BEGV
9598 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9599 move_it_by_lines (it, 0);
9600 }
9601 }
9602
9603
9604 /* Move iterator IT past the end of the text line it is in. */
9605
9606 void
9607 move_it_past_eol (struct it *it)
9608 {
9609 enum move_it_result rc;
9610
9611 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9612 if (rc == MOVE_NEWLINE_OR_CR)
9613 set_iterator_to_next (it, 0);
9614 }
9615
9616
9617 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9618 negative means move up. DVPOS == 0 means move to the start of the
9619 screen line.
9620
9621 Optimization idea: If we would know that IT->f doesn't use
9622 a face with proportional font, we could be faster for
9623 truncate-lines nil. */
9624
9625 void
9626 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9627 {
9628
9629 /* The commented-out optimization uses vmotion on terminals. This
9630 gives bad results, because elements like it->what, on which
9631 callers such as pos_visible_p rely, aren't updated. */
9632 /* struct position pos;
9633 if (!FRAME_WINDOW_P (it->f))
9634 {
9635 struct text_pos textpos;
9636
9637 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9638 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9639 reseat (it, textpos, 1);
9640 it->vpos += pos.vpos;
9641 it->current_y += pos.vpos;
9642 }
9643 else */
9644
9645 if (dvpos == 0)
9646 {
9647 /* DVPOS == 0 means move to the start of the screen line. */
9648 move_it_vertically_backward (it, 0);
9649 /* Let next call to line_bottom_y calculate real line height. */
9650 last_height = 0;
9651 }
9652 else if (dvpos > 0)
9653 {
9654 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9655 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9656 {
9657 /* Only move to the next buffer position if we ended up in a
9658 string from display property, not in an overlay string
9659 (before-string or after-string). That is because the
9660 latter don't conceal the underlying buffer position, so
9661 we can ask to move the iterator to the exact position we
9662 are interested in. Note that, even if we are already at
9663 IT_CHARPOS (*it), the call below is not a no-op, as it
9664 will detect that we are at the end of the string, pop the
9665 iterator, and compute it->current_x and it->hpos
9666 correctly. */
9667 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9668 -1, -1, -1, MOVE_TO_POS);
9669 }
9670 }
9671 else
9672 {
9673 struct it it2;
9674 void *it2data = NULL;
9675 ptrdiff_t start_charpos, i;
9676 int nchars_per_row
9677 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9678 bool hit_pos_limit = false;
9679 ptrdiff_t pos_limit;
9680
9681 /* Start at the beginning of the screen line containing IT's
9682 position. This may actually move vertically backwards,
9683 in case of overlays, so adjust dvpos accordingly. */
9684 dvpos += it->vpos;
9685 move_it_vertically_backward (it, 0);
9686 dvpos -= it->vpos;
9687
9688 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9689 screen lines, and reseat the iterator there. */
9690 start_charpos = IT_CHARPOS (*it);
9691 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9692 pos_limit = BEGV;
9693 else
9694 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9695
9696 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9697 back_to_previous_visible_line_start (it);
9698 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9699 hit_pos_limit = true;
9700 reseat (it, it->current.pos, 1);
9701
9702 /* Move further back if we end up in a string or an image. */
9703 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9704 {
9705 /* First try to move to start of display line. */
9706 dvpos += it->vpos;
9707 move_it_vertically_backward (it, 0);
9708 dvpos -= it->vpos;
9709 if (IT_POS_VALID_AFTER_MOVE_P (it))
9710 break;
9711 /* If start of line is still in string or image,
9712 move further back. */
9713 back_to_previous_visible_line_start (it);
9714 reseat (it, it->current.pos, 1);
9715 dvpos--;
9716 }
9717
9718 it->current_x = it->hpos = 0;
9719
9720 /* Above call may have moved too far if continuation lines
9721 are involved. Scan forward and see if it did. */
9722 SAVE_IT (it2, *it, it2data);
9723 it2.vpos = it2.current_y = 0;
9724 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9725 it->vpos -= it2.vpos;
9726 it->current_y -= it2.current_y;
9727 it->current_x = it->hpos = 0;
9728
9729 /* If we moved too far back, move IT some lines forward. */
9730 if (it2.vpos > -dvpos)
9731 {
9732 int delta = it2.vpos + dvpos;
9733
9734 RESTORE_IT (&it2, &it2, it2data);
9735 SAVE_IT (it2, *it, it2data);
9736 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9737 /* Move back again if we got too far ahead. */
9738 if (IT_CHARPOS (*it) >= start_charpos)
9739 RESTORE_IT (it, &it2, it2data);
9740 else
9741 bidi_unshelve_cache (it2data, 1);
9742 }
9743 else if (hit_pos_limit && pos_limit > BEGV
9744 && dvpos < 0 && it2.vpos < -dvpos)
9745 {
9746 /* If we hit the limit, but still didn't make it far enough
9747 back, that means there's a display string with a newline
9748 covering a large chunk of text, and that caused
9749 back_to_previous_visible_line_start try to go too far.
9750 Punish those who commit such atrocities by going back
9751 until we've reached DVPOS, after lifting the limit, which
9752 could make it slow for very long lines. "If it hurts,
9753 don't do that!" */
9754 dvpos += it2.vpos;
9755 RESTORE_IT (it, it, it2data);
9756 for (i = -dvpos; i > 0; --i)
9757 {
9758 back_to_previous_visible_line_start (it);
9759 it->vpos--;
9760 }
9761 reseat_1 (it, it->current.pos, 1);
9762 }
9763 else
9764 RESTORE_IT (it, it, it2data);
9765 }
9766 }
9767
9768 /* Return true if IT points into the middle of a display vector. */
9769
9770 bool
9771 in_display_vector_p (struct it *it)
9772 {
9773 return (it->method == GET_FROM_DISPLAY_VECTOR
9774 && it->current.dpvec_index > 0
9775 && it->dpvec + it->current.dpvec_index != it->dpend);
9776 }
9777
9778 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9779 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9780 WINDOW must be a live window and defaults to the selected one. The
9781 return value is a cons of the maximum pixel-width of any text line and
9782 the maximum pixel-height of all text lines.
9783
9784 The optional argument FROM, if non-nil, specifies the first text
9785 position and defaults to the minimum accessible position of the buffer.
9786 If FROM is t, use the minimum accessible position that is not a newline
9787 character. TO, if non-nil, specifies the last text position and
9788 defaults to the maximum accessible position of the buffer. If TO is t,
9789 use the maximum accessible position that is not a newline character.
9790
9791 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9792 width that can be returned. X-LIMIT nil or omitted, means to use the
9793 pixel-width of WINDOW's body; use this if you do not intend to change
9794 the width of WINDOW. Use the maximum width WINDOW may assume if you
9795 intend to change WINDOW's width. In any case, text whose x-coordinate
9796 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9797 can take some time, it's always a good idea to make this argument as
9798 small as possible; in particular, if the buffer contains long lines that
9799 shall be truncated anyway.
9800
9801 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9802 height that can be returned. Text lines whose y-coordinate is beyond
9803 Y-LIMIT are ignored. Since calculating the text height of a large
9804 buffer can take some time, it makes sense to specify this argument if
9805 the size of the buffer is unknown.
9806
9807 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9808 include the height of the mode- or header-line of WINDOW in the return
9809 value. If it is either the symbol `mode-line' or `header-line', include
9810 only the height of that line, if present, in the return value. If t,
9811 include the height of both, if present, in the return value. */)
9812 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9813 Lisp_Object mode_and_header_line)
9814 {
9815 struct window *w = decode_live_window (window);
9816 Lisp_Object buf;
9817 struct buffer *b;
9818 struct it it;
9819 struct buffer *old_buffer = NULL;
9820 ptrdiff_t start, end, pos;
9821 struct text_pos startp;
9822 void *itdata = NULL;
9823 int c, max_y = -1, x = 0, y = 0;
9824
9825 buf = w->contents;
9826 CHECK_BUFFER (buf);
9827 b = XBUFFER (buf);
9828
9829 if (b != current_buffer)
9830 {
9831 old_buffer = current_buffer;
9832 set_buffer_internal (b);
9833 }
9834
9835 if (NILP (from))
9836 start = BEGV;
9837 else if (EQ (from, Qt))
9838 {
9839 start = pos = BEGV;
9840 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9841 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9842 start = pos;
9843 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9844 start = pos;
9845 }
9846 else
9847 {
9848 CHECK_NUMBER_COERCE_MARKER (from);
9849 start = min (max (XINT (from), BEGV), ZV);
9850 }
9851
9852 if (NILP (to))
9853 end = ZV;
9854 else if (EQ (to, Qt))
9855 {
9856 end = pos = ZV;
9857 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9858 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9859 end = pos;
9860 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9861 end = pos;
9862 }
9863 else
9864 {
9865 CHECK_NUMBER_COERCE_MARKER (to);
9866 end = max (start, min (XINT (to), ZV));
9867 }
9868
9869 if (!NILP (y_limit))
9870 {
9871 CHECK_NUMBER (y_limit);
9872 max_y = min (XINT (y_limit), INT_MAX);
9873 }
9874
9875 itdata = bidi_shelve_cache ();
9876 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9877 start_display (&it, w, startp);
9878
9879 if (NILP (x_limit))
9880 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9881 else
9882 {
9883 CHECK_NUMBER (x_limit);
9884 it.last_visible_x = min (XINT (x_limit), INFINITY);
9885 /* Actually, we never want move_it_to stop at to_x. But to make
9886 sure that move_it_in_display_line_to always moves far enough,
9887 we set it to INT_MAX and specify MOVE_TO_X. */
9888 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9889 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9890 }
9891
9892 y = it.current_y + it.max_ascent + it.max_descent;
9893
9894 if (!EQ (mode_and_header_line, Qheader_line)
9895 && !EQ (mode_and_header_line, Qt))
9896 /* Do not count the header-line which was counted automatically by
9897 start_display. */
9898 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9899
9900 if (EQ (mode_and_header_line, Qmode_line)
9901 || EQ (mode_and_header_line, Qt))
9902 /* Do count the mode-line which is not included automatically by
9903 start_display. */
9904 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9905
9906 bidi_unshelve_cache (itdata, 0);
9907
9908 if (old_buffer)
9909 set_buffer_internal (old_buffer);
9910
9911 return Fcons (make_number (x), make_number (y));
9912 }
9913 \f
9914 /***********************************************************************
9915 Messages
9916 ***********************************************************************/
9917
9918
9919 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9920 to *Messages*. */
9921
9922 void
9923 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9924 {
9925 Lisp_Object args[3];
9926 Lisp_Object msg, fmt;
9927 char *buffer;
9928 ptrdiff_t len;
9929 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9930 USE_SAFE_ALLOCA;
9931
9932 fmt = msg = Qnil;
9933 GCPRO4 (fmt, msg, arg1, arg2);
9934
9935 args[0] = fmt = build_string (format);
9936 args[1] = arg1;
9937 args[2] = arg2;
9938 msg = Fformat (3, args);
9939
9940 len = SBYTES (msg) + 1;
9941 buffer = SAFE_ALLOCA (len);
9942 memcpy (buffer, SDATA (msg), len);
9943
9944 message_dolog (buffer, len - 1, 1, 0);
9945 SAFE_FREE ();
9946
9947 UNGCPRO;
9948 }
9949
9950
9951 /* Output a newline in the *Messages* buffer if "needs" one. */
9952
9953 void
9954 message_log_maybe_newline (void)
9955 {
9956 if (message_log_need_newline)
9957 message_dolog ("", 0, 1, 0);
9958 }
9959
9960
9961 /* Add a string M of length NBYTES to the message log, optionally
9962 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9963 true, means interpret the contents of M as multibyte. This
9964 function calls low-level routines in order to bypass text property
9965 hooks, etc. which might not be safe to run.
9966
9967 This may GC (insert may run before/after change hooks),
9968 so the buffer M must NOT point to a Lisp string. */
9969
9970 void
9971 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9972 {
9973 const unsigned char *msg = (const unsigned char *) m;
9974
9975 if (!NILP (Vmemory_full))
9976 return;
9977
9978 if (!NILP (Vmessage_log_max))
9979 {
9980 struct buffer *oldbuf;
9981 Lisp_Object oldpoint, oldbegv, oldzv;
9982 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9983 ptrdiff_t point_at_end = 0;
9984 ptrdiff_t zv_at_end = 0;
9985 Lisp_Object old_deactivate_mark;
9986 struct gcpro gcpro1;
9987
9988 old_deactivate_mark = Vdeactivate_mark;
9989 oldbuf = current_buffer;
9990
9991 /* Ensure the Messages buffer exists, and switch to it.
9992 If we created it, set the major-mode. */
9993 {
9994 int newbuffer = 0;
9995 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9996
9997 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9998
9999 if (newbuffer
10000 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10001 call0 (intern ("messages-buffer-mode"));
10002 }
10003
10004 bset_undo_list (current_buffer, Qt);
10005 bset_cache_long_scans (current_buffer, Qnil);
10006
10007 oldpoint = message_dolog_marker1;
10008 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10009 oldbegv = message_dolog_marker2;
10010 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10011 oldzv = message_dolog_marker3;
10012 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10013 GCPRO1 (old_deactivate_mark);
10014
10015 if (PT == Z)
10016 point_at_end = 1;
10017 if (ZV == Z)
10018 zv_at_end = 1;
10019
10020 BEGV = BEG;
10021 BEGV_BYTE = BEG_BYTE;
10022 ZV = Z;
10023 ZV_BYTE = Z_BYTE;
10024 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10025
10026 /* Insert the string--maybe converting multibyte to single byte
10027 or vice versa, so that all the text fits the buffer. */
10028 if (multibyte
10029 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10030 {
10031 ptrdiff_t i;
10032 int c, char_bytes;
10033 char work[1];
10034
10035 /* Convert a multibyte string to single-byte
10036 for the *Message* buffer. */
10037 for (i = 0; i < nbytes; i += char_bytes)
10038 {
10039 c = string_char_and_length (msg + i, &char_bytes);
10040 work[0] = CHAR_TO_BYTE8 (c);
10041 insert_1_both (work, 1, 1, 1, 0, 0);
10042 }
10043 }
10044 else if (! multibyte
10045 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10046 {
10047 ptrdiff_t i;
10048 int c, char_bytes;
10049 unsigned char str[MAX_MULTIBYTE_LENGTH];
10050 /* Convert a single-byte string to multibyte
10051 for the *Message* buffer. */
10052 for (i = 0; i < nbytes; i++)
10053 {
10054 c = msg[i];
10055 MAKE_CHAR_MULTIBYTE (c);
10056 char_bytes = CHAR_STRING (c, str);
10057 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10058 }
10059 }
10060 else if (nbytes)
10061 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10062
10063 if (nlflag)
10064 {
10065 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10066 printmax_t dups;
10067
10068 insert_1_both ("\n", 1, 1, 1, 0, 0);
10069
10070 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10071 this_bol = PT;
10072 this_bol_byte = PT_BYTE;
10073
10074 /* See if this line duplicates the previous one.
10075 If so, combine duplicates. */
10076 if (this_bol > BEG)
10077 {
10078 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10079 prev_bol = PT;
10080 prev_bol_byte = PT_BYTE;
10081
10082 dups = message_log_check_duplicate (prev_bol_byte,
10083 this_bol_byte);
10084 if (dups)
10085 {
10086 del_range_both (prev_bol, prev_bol_byte,
10087 this_bol, this_bol_byte, 0);
10088 if (dups > 1)
10089 {
10090 char dupstr[sizeof " [ times]"
10091 + INT_STRLEN_BOUND (printmax_t)];
10092
10093 /* If you change this format, don't forget to also
10094 change message_log_check_duplicate. */
10095 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10096 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10097 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10098 }
10099 }
10100 }
10101
10102 /* If we have more than the desired maximum number of lines
10103 in the *Messages* buffer now, delete the oldest ones.
10104 This is safe because we don't have undo in this buffer. */
10105
10106 if (NATNUMP (Vmessage_log_max))
10107 {
10108 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10109 -XFASTINT (Vmessage_log_max) - 1, 0);
10110 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10111 }
10112 }
10113 BEGV = marker_position (oldbegv);
10114 BEGV_BYTE = marker_byte_position (oldbegv);
10115
10116 if (zv_at_end)
10117 {
10118 ZV = Z;
10119 ZV_BYTE = Z_BYTE;
10120 }
10121 else
10122 {
10123 ZV = marker_position (oldzv);
10124 ZV_BYTE = marker_byte_position (oldzv);
10125 }
10126
10127 if (point_at_end)
10128 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10129 else
10130 /* We can't do Fgoto_char (oldpoint) because it will run some
10131 Lisp code. */
10132 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10133 marker_byte_position (oldpoint));
10134
10135 UNGCPRO;
10136 unchain_marker (XMARKER (oldpoint));
10137 unchain_marker (XMARKER (oldbegv));
10138 unchain_marker (XMARKER (oldzv));
10139
10140 /* We called insert_1_both above with its 5th argument (PREPARE)
10141 zero, which prevents insert_1_both from calling
10142 prepare_to_modify_buffer, which in turns prevents us from
10143 incrementing windows_or_buffers_changed even if *Messages* is
10144 shown in some window. So we must manually set
10145 windows_or_buffers_changed here to make up for that. */
10146 windows_or_buffers_changed = old_windows_or_buffers_changed;
10147 bset_redisplay (current_buffer);
10148
10149 set_buffer_internal (oldbuf);
10150
10151 message_log_need_newline = !nlflag;
10152 Vdeactivate_mark = old_deactivate_mark;
10153 }
10154 }
10155
10156
10157 /* We are at the end of the buffer after just having inserted a newline.
10158 (Note: We depend on the fact we won't be crossing the gap.)
10159 Check to see if the most recent message looks a lot like the previous one.
10160 Return 0 if different, 1 if the new one should just replace it, or a
10161 value N > 1 if we should also append " [N times]". */
10162
10163 static intmax_t
10164 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10165 {
10166 ptrdiff_t i;
10167 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10168 int seen_dots = 0;
10169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10171
10172 for (i = 0; i < len; i++)
10173 {
10174 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10175 seen_dots = 1;
10176 if (p1[i] != p2[i])
10177 return seen_dots;
10178 }
10179 p1 += len;
10180 if (*p1 == '\n')
10181 return 2;
10182 if (*p1++ == ' ' && *p1++ == '[')
10183 {
10184 char *pend;
10185 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10186 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10187 return n + 1;
10188 }
10189 return 0;
10190 }
10191 \f
10192
10193 /* Display an echo area message M with a specified length of NBYTES
10194 bytes. The string may include null characters. If M is not a
10195 string, clear out any existing message, and let the mini-buffer
10196 text show through.
10197
10198 This function cancels echoing. */
10199
10200 void
10201 message3 (Lisp_Object m)
10202 {
10203 struct gcpro gcpro1;
10204
10205 GCPRO1 (m);
10206 clear_message (true, true);
10207 cancel_echoing ();
10208
10209 /* First flush out any partial line written with print. */
10210 message_log_maybe_newline ();
10211 if (STRINGP (m))
10212 {
10213 ptrdiff_t nbytes = SBYTES (m);
10214 bool multibyte = STRING_MULTIBYTE (m);
10215 char *buffer;
10216 USE_SAFE_ALLOCA;
10217 SAFE_ALLOCA_STRING (buffer, m);
10218 message_dolog (buffer, nbytes, 1, multibyte);
10219 SAFE_FREE ();
10220 }
10221 message3_nolog (m);
10222
10223 UNGCPRO;
10224 }
10225
10226
10227 /* The non-logging version of message3.
10228 This does not cancel echoing, because it is used for echoing.
10229 Perhaps we need to make a separate function for echoing
10230 and make this cancel echoing. */
10231
10232 void
10233 message3_nolog (Lisp_Object m)
10234 {
10235 struct frame *sf = SELECTED_FRAME ();
10236
10237 if (FRAME_INITIAL_P (sf))
10238 {
10239 if (noninteractive_need_newline)
10240 putc ('\n', stderr);
10241 noninteractive_need_newline = 0;
10242 if (STRINGP (m))
10243 {
10244 Lisp_Object s = ENCODE_SYSTEM (m);
10245
10246 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10247 }
10248 if (cursor_in_echo_area == 0)
10249 fprintf (stderr, "\n");
10250 fflush (stderr);
10251 }
10252 /* Error messages get reported properly by cmd_error, so this must be just an
10253 informative message; if the frame hasn't really been initialized yet, just
10254 toss it. */
10255 else if (INTERACTIVE && sf->glyphs_initialized_p)
10256 {
10257 /* Get the frame containing the mini-buffer
10258 that the selected frame is using. */
10259 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10260 Lisp_Object frame = XWINDOW (mini_window)->frame;
10261 struct frame *f = XFRAME (frame);
10262
10263 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10264 Fmake_frame_visible (frame);
10265
10266 if (STRINGP (m) && SCHARS (m) > 0)
10267 {
10268 set_message (m);
10269 if (minibuffer_auto_raise)
10270 Fraise_frame (frame);
10271 /* Assume we are not echoing.
10272 (If we are, echo_now will override this.) */
10273 echo_message_buffer = Qnil;
10274 }
10275 else
10276 clear_message (true, true);
10277
10278 do_pending_window_change (false);
10279 echo_area_display (true);
10280 do_pending_window_change (false);
10281 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10282 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10283 }
10284 }
10285
10286
10287 /* Display a null-terminated echo area message M. If M is 0, clear
10288 out any existing message, and let the mini-buffer text show through.
10289
10290 The buffer M must continue to exist until after the echo area gets
10291 cleared or some other message gets displayed there. Do not pass
10292 text that is stored in a Lisp string. Do not pass text in a buffer
10293 that was alloca'd. */
10294
10295 void
10296 message1 (const char *m)
10297 {
10298 message3 (m ? build_unibyte_string (m) : Qnil);
10299 }
10300
10301
10302 /* The non-logging counterpart of message1. */
10303
10304 void
10305 message1_nolog (const char *m)
10306 {
10307 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10308 }
10309
10310 /* Display a message M which contains a single %s
10311 which gets replaced with STRING. */
10312
10313 void
10314 message_with_string (const char *m, Lisp_Object string, int log)
10315 {
10316 CHECK_STRING (string);
10317
10318 if (noninteractive)
10319 {
10320 if (m)
10321 {
10322 /* ENCODE_SYSTEM below can GC and/or relocate the
10323 Lisp data, so make sure we don't use it here. */
10324 eassert (relocatable_string_data_p (m) != 1);
10325
10326 if (noninteractive_need_newline)
10327 putc ('\n', stderr);
10328 noninteractive_need_newline = 0;
10329 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10330 if (!cursor_in_echo_area)
10331 fprintf (stderr, "\n");
10332 fflush (stderr);
10333 }
10334 }
10335 else if (INTERACTIVE)
10336 {
10337 /* The frame whose minibuffer we're going to display the message on.
10338 It may be larger than the selected frame, so we need
10339 to use its buffer, not the selected frame's buffer. */
10340 Lisp_Object mini_window;
10341 struct frame *f, *sf = SELECTED_FRAME ();
10342
10343 /* Get the frame containing the minibuffer
10344 that the selected frame is using. */
10345 mini_window = FRAME_MINIBUF_WINDOW (sf);
10346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10347
10348 /* Error messages get reported properly by cmd_error, so this must be
10349 just an informative message; if the frame hasn't really been
10350 initialized yet, just toss it. */
10351 if (f->glyphs_initialized_p)
10352 {
10353 Lisp_Object args[2], msg;
10354 struct gcpro gcpro1, gcpro2;
10355
10356 args[0] = build_string (m);
10357 args[1] = msg = string;
10358 GCPRO2 (args[0], msg);
10359 gcpro1.nvars = 2;
10360
10361 msg = Fformat (2, args);
10362
10363 if (log)
10364 message3 (msg);
10365 else
10366 message3_nolog (msg);
10367
10368 UNGCPRO;
10369
10370 /* Print should start at the beginning of the message
10371 buffer next time. */
10372 message_buf_print = 0;
10373 }
10374 }
10375 }
10376
10377
10378 /* Dump an informative message to the minibuf. If M is 0, clear out
10379 any existing message, and let the mini-buffer text show through. */
10380
10381 static void
10382 vmessage (const char *m, va_list ap)
10383 {
10384 if (noninteractive)
10385 {
10386 if (m)
10387 {
10388 if (noninteractive_need_newline)
10389 putc ('\n', stderr);
10390 noninteractive_need_newline = 0;
10391 vfprintf (stderr, m, ap);
10392 if (cursor_in_echo_area == 0)
10393 fprintf (stderr, "\n");
10394 fflush (stderr);
10395 }
10396 }
10397 else if (INTERACTIVE)
10398 {
10399 /* The frame whose mini-buffer we're going to display the message
10400 on. It may be larger than the selected frame, so we need to
10401 use its buffer, not the selected frame's buffer. */
10402 Lisp_Object mini_window;
10403 struct frame *f, *sf = SELECTED_FRAME ();
10404
10405 /* Get the frame containing the mini-buffer
10406 that the selected frame is using. */
10407 mini_window = FRAME_MINIBUF_WINDOW (sf);
10408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10409
10410 /* Error messages get reported properly by cmd_error, so this must be
10411 just an informative message; if the frame hasn't really been
10412 initialized yet, just toss it. */
10413 if (f->glyphs_initialized_p)
10414 {
10415 if (m)
10416 {
10417 ptrdiff_t len;
10418 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10419 USE_SAFE_ALLOCA;
10420 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10421
10422 len = doprnt (message_buf, maxsize, m, 0, ap);
10423
10424 message3 (make_string (message_buf, len));
10425 SAFE_FREE ();
10426 }
10427 else
10428 message1 (0);
10429
10430 /* Print should start at the beginning of the message
10431 buffer next time. */
10432 message_buf_print = 0;
10433 }
10434 }
10435 }
10436
10437 void
10438 message (const char *m, ...)
10439 {
10440 va_list ap;
10441 va_start (ap, m);
10442 vmessage (m, ap);
10443 va_end (ap);
10444 }
10445
10446
10447 #if 0
10448 /* The non-logging version of message. */
10449
10450 void
10451 message_nolog (const char *m, ...)
10452 {
10453 Lisp_Object old_log_max;
10454 va_list ap;
10455 va_start (ap, m);
10456 old_log_max = Vmessage_log_max;
10457 Vmessage_log_max = Qnil;
10458 vmessage (m, ap);
10459 Vmessage_log_max = old_log_max;
10460 va_end (ap);
10461 }
10462 #endif
10463
10464
10465 /* Display the current message in the current mini-buffer. This is
10466 only called from error handlers in process.c, and is not time
10467 critical. */
10468
10469 void
10470 update_echo_area (void)
10471 {
10472 if (!NILP (echo_area_buffer[0]))
10473 {
10474 Lisp_Object string;
10475 string = Fcurrent_message ();
10476 message3 (string);
10477 }
10478 }
10479
10480
10481 /* Make sure echo area buffers in `echo_buffers' are live.
10482 If they aren't, make new ones. */
10483
10484 static void
10485 ensure_echo_area_buffers (void)
10486 {
10487 int i;
10488
10489 for (i = 0; i < 2; ++i)
10490 if (!BUFFERP (echo_buffer[i])
10491 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10492 {
10493 char name[30];
10494 Lisp_Object old_buffer;
10495 int j;
10496
10497 old_buffer = echo_buffer[i];
10498 echo_buffer[i] = Fget_buffer_create
10499 (make_formatted_string (name, " *Echo Area %d*", i));
10500 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10501 /* to force word wrap in echo area -
10502 it was decided to postpone this*/
10503 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10504
10505 for (j = 0; j < 2; ++j)
10506 if (EQ (old_buffer, echo_area_buffer[j]))
10507 echo_area_buffer[j] = echo_buffer[i];
10508 }
10509 }
10510
10511
10512 /* Call FN with args A1..A2 with either the current or last displayed
10513 echo_area_buffer as current buffer.
10514
10515 WHICH zero means use the current message buffer
10516 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10517 from echo_buffer[] and clear it.
10518
10519 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10520 suitable buffer from echo_buffer[] and clear it.
10521
10522 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10523 that the current message becomes the last displayed one, make
10524 choose a suitable buffer for echo_area_buffer[0], and clear it.
10525
10526 Value is what FN returns. */
10527
10528 static int
10529 with_echo_area_buffer (struct window *w, int which,
10530 int (*fn) (ptrdiff_t, Lisp_Object),
10531 ptrdiff_t a1, Lisp_Object a2)
10532 {
10533 Lisp_Object buffer;
10534 int this_one, the_other, clear_buffer_p, rc;
10535 ptrdiff_t count = SPECPDL_INDEX ();
10536
10537 /* If buffers aren't live, make new ones. */
10538 ensure_echo_area_buffers ();
10539
10540 clear_buffer_p = 0;
10541
10542 if (which == 0)
10543 this_one = 0, the_other = 1;
10544 else if (which > 0)
10545 this_one = 1, the_other = 0;
10546 else
10547 {
10548 this_one = 0, the_other = 1;
10549 clear_buffer_p = true;
10550
10551 /* We need a fresh one in case the current echo buffer equals
10552 the one containing the last displayed echo area message. */
10553 if (!NILP (echo_area_buffer[this_one])
10554 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10555 echo_area_buffer[this_one] = Qnil;
10556 }
10557
10558 /* Choose a suitable buffer from echo_buffer[] is we don't
10559 have one. */
10560 if (NILP (echo_area_buffer[this_one]))
10561 {
10562 echo_area_buffer[this_one]
10563 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10564 ? echo_buffer[the_other]
10565 : echo_buffer[this_one]);
10566 clear_buffer_p = true;
10567 }
10568
10569 buffer = echo_area_buffer[this_one];
10570
10571 /* Don't get confused by reusing the buffer used for echoing
10572 for a different purpose. */
10573 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10574 cancel_echoing ();
10575
10576 record_unwind_protect (unwind_with_echo_area_buffer,
10577 with_echo_area_buffer_unwind_data (w));
10578
10579 /* Make the echo area buffer current. Note that for display
10580 purposes, it is not necessary that the displayed window's buffer
10581 == current_buffer, except for text property lookup. So, let's
10582 only set that buffer temporarily here without doing a full
10583 Fset_window_buffer. We must also change w->pointm, though,
10584 because otherwise an assertions in unshow_buffer fails, and Emacs
10585 aborts. */
10586 set_buffer_internal_1 (XBUFFER (buffer));
10587 if (w)
10588 {
10589 wset_buffer (w, buffer);
10590 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10591 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10592 }
10593
10594 bset_undo_list (current_buffer, Qt);
10595 bset_read_only (current_buffer, Qnil);
10596 specbind (Qinhibit_read_only, Qt);
10597 specbind (Qinhibit_modification_hooks, Qt);
10598
10599 if (clear_buffer_p && Z > BEG)
10600 del_range (BEG, Z);
10601
10602 eassert (BEGV >= BEG);
10603 eassert (ZV <= Z && ZV >= BEGV);
10604
10605 rc = fn (a1, a2);
10606
10607 eassert (BEGV >= BEG);
10608 eassert (ZV <= Z && ZV >= BEGV);
10609
10610 unbind_to (count, Qnil);
10611 return rc;
10612 }
10613
10614
10615 /* Save state that should be preserved around the call to the function
10616 FN called in with_echo_area_buffer. */
10617
10618 static Lisp_Object
10619 with_echo_area_buffer_unwind_data (struct window *w)
10620 {
10621 int i = 0;
10622 Lisp_Object vector, tmp;
10623
10624 /* Reduce consing by keeping one vector in
10625 Vwith_echo_area_save_vector. */
10626 vector = Vwith_echo_area_save_vector;
10627 Vwith_echo_area_save_vector = Qnil;
10628
10629 if (NILP (vector))
10630 vector = Fmake_vector (make_number (11), Qnil);
10631
10632 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10633 ASET (vector, i, Vdeactivate_mark); ++i;
10634 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10635
10636 if (w)
10637 {
10638 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10639 ASET (vector, i, w->contents); ++i;
10640 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10641 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10642 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10643 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10644 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10645 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10646 }
10647 else
10648 {
10649 int end = i + 8;
10650 for (; i < end; ++i)
10651 ASET (vector, i, Qnil);
10652 }
10653
10654 eassert (i == ASIZE (vector));
10655 return vector;
10656 }
10657
10658
10659 /* Restore global state from VECTOR which was created by
10660 with_echo_area_buffer_unwind_data. */
10661
10662 static void
10663 unwind_with_echo_area_buffer (Lisp_Object vector)
10664 {
10665 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10666 Vdeactivate_mark = AREF (vector, 1);
10667 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10668
10669 if (WINDOWP (AREF (vector, 3)))
10670 {
10671 struct window *w;
10672 Lisp_Object buffer;
10673
10674 w = XWINDOW (AREF (vector, 3));
10675 buffer = AREF (vector, 4);
10676
10677 wset_buffer (w, buffer);
10678 set_marker_both (w->pointm, buffer,
10679 XFASTINT (AREF (vector, 5)),
10680 XFASTINT (AREF (vector, 6)));
10681 set_marker_both (w->old_pointm, buffer,
10682 XFASTINT (AREF (vector, 7)),
10683 XFASTINT (AREF (vector, 8)));
10684 set_marker_both (w->start, buffer,
10685 XFASTINT (AREF (vector, 9)),
10686 XFASTINT (AREF (vector, 10)));
10687 }
10688
10689 Vwith_echo_area_save_vector = vector;
10690 }
10691
10692
10693 /* Set up the echo area for use by print functions. MULTIBYTE_P
10694 non-zero means we will print multibyte. */
10695
10696 void
10697 setup_echo_area_for_printing (int multibyte_p)
10698 {
10699 /* If we can't find an echo area any more, exit. */
10700 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10701 Fkill_emacs (Qnil);
10702
10703 ensure_echo_area_buffers ();
10704
10705 if (!message_buf_print)
10706 {
10707 /* A message has been output since the last time we printed.
10708 Choose a fresh echo area buffer. */
10709 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10710 echo_area_buffer[0] = echo_buffer[1];
10711 else
10712 echo_area_buffer[0] = echo_buffer[0];
10713
10714 /* Switch to that buffer and clear it. */
10715 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10716 bset_truncate_lines (current_buffer, Qnil);
10717
10718 if (Z > BEG)
10719 {
10720 ptrdiff_t count = SPECPDL_INDEX ();
10721 specbind (Qinhibit_read_only, Qt);
10722 /* Note that undo recording is always disabled. */
10723 del_range (BEG, Z);
10724 unbind_to (count, Qnil);
10725 }
10726 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10727
10728 /* Set up the buffer for the multibyteness we need. */
10729 if (multibyte_p
10730 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10731 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10732
10733 /* Raise the frame containing the echo area. */
10734 if (minibuffer_auto_raise)
10735 {
10736 struct frame *sf = SELECTED_FRAME ();
10737 Lisp_Object mini_window;
10738 mini_window = FRAME_MINIBUF_WINDOW (sf);
10739 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10740 }
10741
10742 message_log_maybe_newline ();
10743 message_buf_print = 1;
10744 }
10745 else
10746 {
10747 if (NILP (echo_area_buffer[0]))
10748 {
10749 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10750 echo_area_buffer[0] = echo_buffer[1];
10751 else
10752 echo_area_buffer[0] = echo_buffer[0];
10753 }
10754
10755 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10756 {
10757 /* Someone switched buffers between print requests. */
10758 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10759 bset_truncate_lines (current_buffer, Qnil);
10760 }
10761 }
10762 }
10763
10764
10765 /* Display an echo area message in window W. Value is non-zero if W's
10766 height is changed. If display_last_displayed_message_p is
10767 non-zero, display the message that was last displayed, otherwise
10768 display the current message. */
10769
10770 static int
10771 display_echo_area (struct window *w)
10772 {
10773 int i, no_message_p, window_height_changed_p;
10774
10775 /* Temporarily disable garbage collections while displaying the echo
10776 area. This is done because a GC can print a message itself.
10777 That message would modify the echo area buffer's contents while a
10778 redisplay of the buffer is going on, and seriously confuse
10779 redisplay. */
10780 ptrdiff_t count = inhibit_garbage_collection ();
10781
10782 /* If there is no message, we must call display_echo_area_1
10783 nevertheless because it resizes the window. But we will have to
10784 reset the echo_area_buffer in question to nil at the end because
10785 with_echo_area_buffer will sets it to an empty buffer. */
10786 i = display_last_displayed_message_p ? 1 : 0;
10787 no_message_p = NILP (echo_area_buffer[i]);
10788
10789 window_height_changed_p
10790 = with_echo_area_buffer (w, display_last_displayed_message_p,
10791 display_echo_area_1,
10792 (intptr_t) w, Qnil);
10793
10794 if (no_message_p)
10795 echo_area_buffer[i] = Qnil;
10796
10797 unbind_to (count, Qnil);
10798 return window_height_changed_p;
10799 }
10800
10801
10802 /* Helper for display_echo_area. Display the current buffer which
10803 contains the current echo area message in window W, a mini-window,
10804 a pointer to which is passed in A1. A2..A4 are currently not used.
10805 Change the height of W so that all of the message is displayed.
10806 Value is non-zero if height of W was changed. */
10807
10808 static int
10809 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10810 {
10811 intptr_t i1 = a1;
10812 struct window *w = (struct window *) i1;
10813 Lisp_Object window;
10814 struct text_pos start;
10815 int window_height_changed_p = 0;
10816
10817 /* Do this before displaying, so that we have a large enough glyph
10818 matrix for the display. If we can't get enough space for the
10819 whole text, display the last N lines. That works by setting w->start. */
10820 window_height_changed_p = resize_mini_window (w, 0);
10821
10822 /* Use the starting position chosen by resize_mini_window. */
10823 SET_TEXT_POS_FROM_MARKER (start, w->start);
10824
10825 /* Display. */
10826 clear_glyph_matrix (w->desired_matrix);
10827 XSETWINDOW (window, w);
10828 try_window (window, start, 0);
10829
10830 return window_height_changed_p;
10831 }
10832
10833
10834 /* Resize the echo area window to exactly the size needed for the
10835 currently displayed message, if there is one. If a mini-buffer
10836 is active, don't shrink it. */
10837
10838 void
10839 resize_echo_area_exactly (void)
10840 {
10841 if (BUFFERP (echo_area_buffer[0])
10842 && WINDOWP (echo_area_window))
10843 {
10844 struct window *w = XWINDOW (echo_area_window);
10845 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10846 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10847 (intptr_t) w, resize_exactly);
10848 if (resized_p)
10849 {
10850 windows_or_buffers_changed = 42;
10851 update_mode_lines = 30;
10852 redisplay_internal ();
10853 }
10854 }
10855 }
10856
10857
10858 /* Callback function for with_echo_area_buffer, when used from
10859 resize_echo_area_exactly. A1 contains a pointer to the window to
10860 resize, EXACTLY non-nil means resize the mini-window exactly to the
10861 size of the text displayed. A3 and A4 are not used. Value is what
10862 resize_mini_window returns. */
10863
10864 static int
10865 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10866 {
10867 intptr_t i1 = a1;
10868 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10869 }
10870
10871
10872 /* Resize mini-window W to fit the size of its contents. EXACT_P
10873 means size the window exactly to the size needed. Otherwise, it's
10874 only enlarged until W's buffer is empty.
10875
10876 Set W->start to the right place to begin display. If the whole
10877 contents fit, start at the beginning. Otherwise, start so as
10878 to make the end of the contents appear. This is particularly
10879 important for y-or-n-p, but seems desirable generally.
10880
10881 Value is non-zero if the window height has been changed. */
10882
10883 int
10884 resize_mini_window (struct window *w, int exact_p)
10885 {
10886 struct frame *f = XFRAME (w->frame);
10887 int window_height_changed_p = 0;
10888
10889 eassert (MINI_WINDOW_P (w));
10890
10891 /* By default, start display at the beginning. */
10892 set_marker_both (w->start, w->contents,
10893 BUF_BEGV (XBUFFER (w->contents)),
10894 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10895
10896 /* Don't resize windows while redisplaying a window; it would
10897 confuse redisplay functions when the size of the window they are
10898 displaying changes from under them. Such a resizing can happen,
10899 for instance, when which-func prints a long message while
10900 we are running fontification-functions. We're running these
10901 functions with safe_call which binds inhibit-redisplay to t. */
10902 if (!NILP (Vinhibit_redisplay))
10903 return 0;
10904
10905 /* Nil means don't try to resize. */
10906 if (NILP (Vresize_mini_windows)
10907 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10908 return 0;
10909
10910 if (!FRAME_MINIBUF_ONLY_P (f))
10911 {
10912 struct it it;
10913 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10914 + WINDOW_PIXEL_HEIGHT (w));
10915 int unit = FRAME_LINE_HEIGHT (f);
10916 int height, max_height;
10917 struct text_pos start;
10918 struct buffer *old_current_buffer = NULL;
10919
10920 if (current_buffer != XBUFFER (w->contents))
10921 {
10922 old_current_buffer = current_buffer;
10923 set_buffer_internal (XBUFFER (w->contents));
10924 }
10925
10926 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10927
10928 /* Compute the max. number of lines specified by the user. */
10929 if (FLOATP (Vmax_mini_window_height))
10930 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10931 else if (INTEGERP (Vmax_mini_window_height))
10932 max_height = XINT (Vmax_mini_window_height) * unit;
10933 else
10934 max_height = total_height / 4;
10935
10936 /* Correct that max. height if it's bogus. */
10937 max_height = clip_to_bounds (unit, max_height, total_height);
10938
10939 /* Find out the height of the text in the window. */
10940 if (it.line_wrap == TRUNCATE)
10941 height = unit;
10942 else
10943 {
10944 last_height = 0;
10945 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10946 if (it.max_ascent == 0 && it.max_descent == 0)
10947 height = it.current_y + last_height;
10948 else
10949 height = it.current_y + it.max_ascent + it.max_descent;
10950 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10951 }
10952
10953 /* Compute a suitable window start. */
10954 if (height > max_height)
10955 {
10956 height = (max_height / unit) * unit;
10957 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10958 move_it_vertically_backward (&it, height - unit);
10959 start = it.current.pos;
10960 }
10961 else
10962 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10963 SET_MARKER_FROM_TEXT_POS (w->start, start);
10964
10965 if (EQ (Vresize_mini_windows, Qgrow_only))
10966 {
10967 /* Let it grow only, until we display an empty message, in which
10968 case the window shrinks again. */
10969 if (height > WINDOW_PIXEL_HEIGHT (w))
10970 {
10971 int old_height = WINDOW_PIXEL_HEIGHT (w);
10972
10973 FRAME_WINDOWS_FROZEN (f) = 1;
10974 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10975 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10976 }
10977 else if (height < WINDOW_PIXEL_HEIGHT (w)
10978 && (exact_p || BEGV == ZV))
10979 {
10980 int old_height = WINDOW_PIXEL_HEIGHT (w);
10981
10982 FRAME_WINDOWS_FROZEN (f) = 0;
10983 shrink_mini_window (w, 1);
10984 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10985 }
10986 }
10987 else
10988 {
10989 /* Always resize to exact size needed. */
10990 if (height > WINDOW_PIXEL_HEIGHT (w))
10991 {
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10993
10994 FRAME_WINDOWS_FROZEN (f) = 1;
10995 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10996 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10997 }
10998 else if (height < WINDOW_PIXEL_HEIGHT (w))
10999 {
11000 int old_height = WINDOW_PIXEL_HEIGHT (w);
11001
11002 FRAME_WINDOWS_FROZEN (f) = 0;
11003 shrink_mini_window (w, 1);
11004
11005 if (height)
11006 {
11007 FRAME_WINDOWS_FROZEN (f) = 1;
11008 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11009 }
11010
11011 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11012 }
11013 }
11014
11015 if (old_current_buffer)
11016 set_buffer_internal (old_current_buffer);
11017 }
11018
11019 return window_height_changed_p;
11020 }
11021
11022
11023 /* Value is the current message, a string, or nil if there is no
11024 current message. */
11025
11026 Lisp_Object
11027 current_message (void)
11028 {
11029 Lisp_Object msg;
11030
11031 if (!BUFFERP (echo_area_buffer[0]))
11032 msg = Qnil;
11033 else
11034 {
11035 with_echo_area_buffer (0, 0, current_message_1,
11036 (intptr_t) &msg, Qnil);
11037 if (NILP (msg))
11038 echo_area_buffer[0] = Qnil;
11039 }
11040
11041 return msg;
11042 }
11043
11044
11045 static int
11046 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11047 {
11048 intptr_t i1 = a1;
11049 Lisp_Object *msg = (Lisp_Object *) i1;
11050
11051 if (Z > BEG)
11052 *msg = make_buffer_string (BEG, Z, 1);
11053 else
11054 *msg = Qnil;
11055 return 0;
11056 }
11057
11058
11059 /* Push the current message on Vmessage_stack for later restoration
11060 by restore_message. Value is non-zero if the current message isn't
11061 empty. This is a relatively infrequent operation, so it's not
11062 worth optimizing. */
11063
11064 bool
11065 push_message (void)
11066 {
11067 Lisp_Object msg = current_message ();
11068 Vmessage_stack = Fcons (msg, Vmessage_stack);
11069 return STRINGP (msg);
11070 }
11071
11072
11073 /* Restore message display from the top of Vmessage_stack. */
11074
11075 void
11076 restore_message (void)
11077 {
11078 eassert (CONSP (Vmessage_stack));
11079 message3_nolog (XCAR (Vmessage_stack));
11080 }
11081
11082
11083 /* Handler for unwind-protect calling pop_message. */
11084
11085 void
11086 pop_message_unwind (void)
11087 {
11088 /* Pop the top-most entry off Vmessage_stack. */
11089 eassert (CONSP (Vmessage_stack));
11090 Vmessage_stack = XCDR (Vmessage_stack);
11091 }
11092
11093
11094 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11095 exits. If the stack is not empty, we have a missing pop_message
11096 somewhere. */
11097
11098 void
11099 check_message_stack (void)
11100 {
11101 if (!NILP (Vmessage_stack))
11102 emacs_abort ();
11103 }
11104
11105
11106 /* Truncate to NCHARS what will be displayed in the echo area the next
11107 time we display it---but don't redisplay it now. */
11108
11109 void
11110 truncate_echo_area (ptrdiff_t nchars)
11111 {
11112 if (nchars == 0)
11113 echo_area_buffer[0] = Qnil;
11114 else if (!noninteractive
11115 && INTERACTIVE
11116 && !NILP (echo_area_buffer[0]))
11117 {
11118 struct frame *sf = SELECTED_FRAME ();
11119 /* Error messages get reported properly by cmd_error, so this must be
11120 just an informative message; if the frame hasn't really been
11121 initialized yet, just toss it. */
11122 if (sf->glyphs_initialized_p)
11123 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11124 }
11125 }
11126
11127
11128 /* Helper function for truncate_echo_area. Truncate the current
11129 message to at most NCHARS characters. */
11130
11131 static int
11132 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11133 {
11134 if (BEG + nchars < Z)
11135 del_range (BEG + nchars, Z);
11136 if (Z == BEG)
11137 echo_area_buffer[0] = Qnil;
11138 return 0;
11139 }
11140
11141 /* Set the current message to STRING. */
11142
11143 static void
11144 set_message (Lisp_Object string)
11145 {
11146 eassert (STRINGP (string));
11147
11148 message_enable_multibyte = STRING_MULTIBYTE (string);
11149
11150 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11151 message_buf_print = 0;
11152 help_echo_showing_p = 0;
11153
11154 if (STRINGP (Vdebug_on_message)
11155 && STRINGP (string)
11156 && fast_string_match (Vdebug_on_message, string) >= 0)
11157 call_debugger (list2 (Qerror, string));
11158 }
11159
11160
11161 /* Helper function for set_message. First argument is ignored and second
11162 argument has the same meaning as for set_message.
11163 This function is called with the echo area buffer being current. */
11164
11165 static int
11166 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11167 {
11168 eassert (STRINGP (string));
11169
11170 /* Change multibyteness of the echo buffer appropriately. */
11171 if (message_enable_multibyte
11172 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11173 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11174
11175 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11176 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11177 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11178
11179 /* Insert new message at BEG. */
11180 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11181
11182 /* This function takes care of single/multibyte conversion.
11183 We just have to ensure that the echo area buffer has the right
11184 setting of enable_multibyte_characters. */
11185 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11186
11187 return 0;
11188 }
11189
11190
11191 /* Clear messages. CURRENT_P non-zero means clear the current
11192 message. LAST_DISPLAYED_P non-zero means clear the message
11193 last displayed. */
11194
11195 void
11196 clear_message (bool current_p, bool last_displayed_p)
11197 {
11198 if (current_p)
11199 {
11200 echo_area_buffer[0] = Qnil;
11201 message_cleared_p = true;
11202 }
11203
11204 if (last_displayed_p)
11205 echo_area_buffer[1] = Qnil;
11206
11207 message_buf_print = 0;
11208 }
11209
11210 /* Clear garbaged frames.
11211
11212 This function is used where the old redisplay called
11213 redraw_garbaged_frames which in turn called redraw_frame which in
11214 turn called clear_frame. The call to clear_frame was a source of
11215 flickering. I believe a clear_frame is not necessary. It should
11216 suffice in the new redisplay to invalidate all current matrices,
11217 and ensure a complete redisplay of all windows. */
11218
11219 static void
11220 clear_garbaged_frames (void)
11221 {
11222 if (frame_garbaged)
11223 {
11224 Lisp_Object tail, frame;
11225
11226 FOR_EACH_FRAME (tail, frame)
11227 {
11228 struct frame *f = XFRAME (frame);
11229
11230 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11231 {
11232 if (f->resized_p)
11233 redraw_frame (f);
11234 else
11235 clear_current_matrices (f);
11236 fset_redisplay (f);
11237 f->garbaged = false;
11238 f->resized_p = false;
11239 }
11240 }
11241
11242 frame_garbaged = false;
11243 }
11244 }
11245
11246
11247 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11248 is non-zero update selected_frame. Value is non-zero if the
11249 mini-windows height has been changed. */
11250
11251 static bool
11252 echo_area_display (bool update_frame_p)
11253 {
11254 Lisp_Object mini_window;
11255 struct window *w;
11256 struct frame *f;
11257 bool window_height_changed_p = false;
11258 struct frame *sf = SELECTED_FRAME ();
11259
11260 mini_window = FRAME_MINIBUF_WINDOW (sf);
11261 w = XWINDOW (mini_window);
11262 f = XFRAME (WINDOW_FRAME (w));
11263
11264 /* Don't display if frame is invisible or not yet initialized. */
11265 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11266 return 0;
11267
11268 #ifdef HAVE_WINDOW_SYSTEM
11269 /* When Emacs starts, selected_frame may be the initial terminal
11270 frame. If we let this through, a message would be displayed on
11271 the terminal. */
11272 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11273 return 0;
11274 #endif /* HAVE_WINDOW_SYSTEM */
11275
11276 /* Redraw garbaged frames. */
11277 clear_garbaged_frames ();
11278
11279 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11280 {
11281 echo_area_window = mini_window;
11282 window_height_changed_p = display_echo_area (w);
11283 w->must_be_updated_p = true;
11284
11285 /* Update the display, unless called from redisplay_internal.
11286 Also don't update the screen during redisplay itself. The
11287 update will happen at the end of redisplay, and an update
11288 here could cause confusion. */
11289 if (update_frame_p && !redisplaying_p)
11290 {
11291 int n = 0;
11292
11293 /* If the display update has been interrupted by pending
11294 input, update mode lines in the frame. Due to the
11295 pending input, it might have been that redisplay hasn't
11296 been called, so that mode lines above the echo area are
11297 garbaged. This looks odd, so we prevent it here. */
11298 if (!display_completed)
11299 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11300
11301 if (window_height_changed_p
11302 /* Don't do this if Emacs is shutting down. Redisplay
11303 needs to run hooks. */
11304 && !NILP (Vrun_hooks))
11305 {
11306 /* Must update other windows. Likewise as in other
11307 cases, don't let this update be interrupted by
11308 pending input. */
11309 ptrdiff_t count = SPECPDL_INDEX ();
11310 specbind (Qredisplay_dont_pause, Qt);
11311 windows_or_buffers_changed = 44;
11312 redisplay_internal ();
11313 unbind_to (count, Qnil);
11314 }
11315 else if (FRAME_WINDOW_P (f) && n == 0)
11316 {
11317 /* Window configuration is the same as before.
11318 Can do with a display update of the echo area,
11319 unless we displayed some mode lines. */
11320 update_single_window (w);
11321 flush_frame (f);
11322 }
11323 else
11324 update_frame (f, true, true);
11325
11326 /* If cursor is in the echo area, make sure that the next
11327 redisplay displays the minibuffer, so that the cursor will
11328 be replaced with what the minibuffer wants. */
11329 if (cursor_in_echo_area)
11330 wset_redisplay (XWINDOW (mini_window));
11331 }
11332 }
11333 else if (!EQ (mini_window, selected_window))
11334 wset_redisplay (XWINDOW (mini_window));
11335
11336 /* Last displayed message is now the current message. */
11337 echo_area_buffer[1] = echo_area_buffer[0];
11338 /* Inform read_char that we're not echoing. */
11339 echo_message_buffer = Qnil;
11340
11341 /* Prevent redisplay optimization in redisplay_internal by resetting
11342 this_line_start_pos. This is done because the mini-buffer now
11343 displays the message instead of its buffer text. */
11344 if (EQ (mini_window, selected_window))
11345 CHARPOS (this_line_start_pos) = 0;
11346
11347 return window_height_changed_p;
11348 }
11349
11350 /* Nonzero if W's buffer was changed but not saved. */
11351
11352 static int
11353 window_buffer_changed (struct window *w)
11354 {
11355 struct buffer *b = XBUFFER (w->contents);
11356
11357 eassert (BUFFER_LIVE_P (b));
11358
11359 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11360 }
11361
11362 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11363
11364 static int
11365 mode_line_update_needed (struct window *w)
11366 {
11367 return (w->column_number_displayed != -1
11368 && !(PT == w->last_point && !window_outdated (w))
11369 && (w->column_number_displayed != current_column ()));
11370 }
11371
11372 /* Nonzero if window start of W is frozen and may not be changed during
11373 redisplay. */
11374
11375 static bool
11376 window_frozen_p (struct window *w)
11377 {
11378 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11379 {
11380 Lisp_Object window;
11381
11382 XSETWINDOW (window, w);
11383 if (MINI_WINDOW_P (w))
11384 return 0;
11385 else if (EQ (window, selected_window))
11386 return 0;
11387 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11388 && EQ (window, Vminibuf_scroll_window))
11389 /* This special window can't be frozen too. */
11390 return 0;
11391 else
11392 return 1;
11393 }
11394 return 0;
11395 }
11396
11397 /***********************************************************************
11398 Mode Lines and Frame Titles
11399 ***********************************************************************/
11400
11401 /* A buffer for constructing non-propertized mode-line strings and
11402 frame titles in it; allocated from the heap in init_xdisp and
11403 resized as needed in store_mode_line_noprop_char. */
11404
11405 static char *mode_line_noprop_buf;
11406
11407 /* The buffer's end, and a current output position in it. */
11408
11409 static char *mode_line_noprop_buf_end;
11410 static char *mode_line_noprop_ptr;
11411
11412 #define MODE_LINE_NOPROP_LEN(start) \
11413 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11414
11415 static enum {
11416 MODE_LINE_DISPLAY = 0,
11417 MODE_LINE_TITLE,
11418 MODE_LINE_NOPROP,
11419 MODE_LINE_STRING
11420 } mode_line_target;
11421
11422 /* Alist that caches the results of :propertize.
11423 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11424 static Lisp_Object mode_line_proptrans_alist;
11425
11426 /* List of strings making up the mode-line. */
11427 static Lisp_Object mode_line_string_list;
11428
11429 /* Base face property when building propertized mode line string. */
11430 static Lisp_Object mode_line_string_face;
11431 static Lisp_Object mode_line_string_face_prop;
11432
11433
11434 /* Unwind data for mode line strings */
11435
11436 static Lisp_Object Vmode_line_unwind_vector;
11437
11438 static Lisp_Object
11439 format_mode_line_unwind_data (struct frame *target_frame,
11440 struct buffer *obuf,
11441 Lisp_Object owin,
11442 int save_proptrans)
11443 {
11444 Lisp_Object vector, tmp;
11445
11446 /* Reduce consing by keeping one vector in
11447 Vwith_echo_area_save_vector. */
11448 vector = Vmode_line_unwind_vector;
11449 Vmode_line_unwind_vector = Qnil;
11450
11451 if (NILP (vector))
11452 vector = Fmake_vector (make_number (10), Qnil);
11453
11454 ASET (vector, 0, make_number (mode_line_target));
11455 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11456 ASET (vector, 2, mode_line_string_list);
11457 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11458 ASET (vector, 4, mode_line_string_face);
11459 ASET (vector, 5, mode_line_string_face_prop);
11460
11461 if (obuf)
11462 XSETBUFFER (tmp, obuf);
11463 else
11464 tmp = Qnil;
11465 ASET (vector, 6, tmp);
11466 ASET (vector, 7, owin);
11467 if (target_frame)
11468 {
11469 /* Similarly to `with-selected-window', if the operation selects
11470 a window on another frame, we must restore that frame's
11471 selected window, and (for a tty) the top-frame. */
11472 ASET (vector, 8, target_frame->selected_window);
11473 if (FRAME_TERMCAP_P (target_frame))
11474 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11475 }
11476
11477 return vector;
11478 }
11479
11480 static void
11481 unwind_format_mode_line (Lisp_Object vector)
11482 {
11483 Lisp_Object old_window = AREF (vector, 7);
11484 Lisp_Object target_frame_window = AREF (vector, 8);
11485 Lisp_Object old_top_frame = AREF (vector, 9);
11486
11487 mode_line_target = XINT (AREF (vector, 0));
11488 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11489 mode_line_string_list = AREF (vector, 2);
11490 if (! EQ (AREF (vector, 3), Qt))
11491 mode_line_proptrans_alist = AREF (vector, 3);
11492 mode_line_string_face = AREF (vector, 4);
11493 mode_line_string_face_prop = AREF (vector, 5);
11494
11495 /* Select window before buffer, since it may change the buffer. */
11496 if (!NILP (old_window))
11497 {
11498 /* If the operation that we are unwinding had selected a window
11499 on a different frame, reset its frame-selected-window. For a
11500 text terminal, reset its top-frame if necessary. */
11501 if (!NILP (target_frame_window))
11502 {
11503 Lisp_Object frame
11504 = WINDOW_FRAME (XWINDOW (target_frame_window));
11505
11506 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11507 Fselect_window (target_frame_window, Qt);
11508
11509 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11510 Fselect_frame (old_top_frame, Qt);
11511 }
11512
11513 Fselect_window (old_window, Qt);
11514 }
11515
11516 if (!NILP (AREF (vector, 6)))
11517 {
11518 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11519 ASET (vector, 6, Qnil);
11520 }
11521
11522 Vmode_line_unwind_vector = vector;
11523 }
11524
11525
11526 /* Store a single character C for the frame title in mode_line_noprop_buf.
11527 Re-allocate mode_line_noprop_buf if necessary. */
11528
11529 static void
11530 store_mode_line_noprop_char (char c)
11531 {
11532 /* If output position has reached the end of the allocated buffer,
11533 increase the buffer's size. */
11534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11535 {
11536 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11537 ptrdiff_t size = len;
11538 mode_line_noprop_buf =
11539 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11540 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11541 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11542 }
11543
11544 *mode_line_noprop_ptr++ = c;
11545 }
11546
11547
11548 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11549 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11550 characters that yield more columns than PRECISION; PRECISION <= 0
11551 means copy the whole string. Pad with spaces until FIELD_WIDTH
11552 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11553 pad. Called from display_mode_element when it is used to build a
11554 frame title. */
11555
11556 static int
11557 store_mode_line_noprop (const char *string, int field_width, int precision)
11558 {
11559 const unsigned char *str = (const unsigned char *) string;
11560 int n = 0;
11561 ptrdiff_t dummy, nbytes;
11562
11563 /* Copy at most PRECISION chars from STR. */
11564 nbytes = strlen (string);
11565 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11566 while (nbytes--)
11567 store_mode_line_noprop_char (*str++);
11568
11569 /* Fill up with spaces until FIELD_WIDTH reached. */
11570 while (field_width > 0
11571 && n < field_width)
11572 {
11573 store_mode_line_noprop_char (' ');
11574 ++n;
11575 }
11576
11577 return n;
11578 }
11579
11580 /***********************************************************************
11581 Frame Titles
11582 ***********************************************************************/
11583
11584 #ifdef HAVE_WINDOW_SYSTEM
11585
11586 /* Set the title of FRAME, if it has changed. The title format is
11587 Vicon_title_format if FRAME is iconified, otherwise it is
11588 frame_title_format. */
11589
11590 static void
11591 x_consider_frame_title (Lisp_Object frame)
11592 {
11593 struct frame *f = XFRAME (frame);
11594
11595 if (FRAME_WINDOW_P (f)
11596 || FRAME_MINIBUF_ONLY_P (f)
11597 || f->explicit_name)
11598 {
11599 /* Do we have more than one visible frame on this X display? */
11600 Lisp_Object tail, other_frame, fmt;
11601 ptrdiff_t title_start;
11602 char *title;
11603 ptrdiff_t len;
11604 struct it it;
11605 ptrdiff_t count = SPECPDL_INDEX ();
11606
11607 FOR_EACH_FRAME (tail, other_frame)
11608 {
11609 struct frame *tf = XFRAME (other_frame);
11610
11611 if (tf != f
11612 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11613 && !FRAME_MINIBUF_ONLY_P (tf)
11614 && !EQ (other_frame, tip_frame)
11615 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11616 break;
11617 }
11618
11619 /* Set global variable indicating that multiple frames exist. */
11620 multiple_frames = CONSP (tail);
11621
11622 /* Switch to the buffer of selected window of the frame. Set up
11623 mode_line_target so that display_mode_element will output into
11624 mode_line_noprop_buf; then display the title. */
11625 record_unwind_protect (unwind_format_mode_line,
11626 format_mode_line_unwind_data
11627 (f, current_buffer, selected_window, 0));
11628
11629 Fselect_window (f->selected_window, Qt);
11630 set_buffer_internal_1
11631 (XBUFFER (XWINDOW (f->selected_window)->contents));
11632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11633
11634 mode_line_target = MODE_LINE_TITLE;
11635 title_start = MODE_LINE_NOPROP_LEN (0);
11636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11637 NULL, DEFAULT_FACE_ID);
11638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11639 len = MODE_LINE_NOPROP_LEN (title_start);
11640 title = mode_line_noprop_buf + title_start;
11641 unbind_to (count, Qnil);
11642
11643 /* Set the title only if it's changed. This avoids consing in
11644 the common case where it hasn't. (If it turns out that we've
11645 already wasted too much time by walking through the list with
11646 display_mode_element, then we might need to optimize at a
11647 higher level than this.) */
11648 if (! STRINGP (f->name)
11649 || SBYTES (f->name) != len
11650 || memcmp (title, SDATA (f->name), len) != 0)
11651 x_implicitly_set_name (f, make_string (title, len), Qnil);
11652 }
11653 }
11654
11655 #endif /* not HAVE_WINDOW_SYSTEM */
11656
11657 \f
11658 /***********************************************************************
11659 Menu Bars
11660 ***********************************************************************/
11661
11662 /* Non-zero if we will not redisplay all visible windows. */
11663 #define REDISPLAY_SOME_P() \
11664 ((windows_or_buffers_changed == 0 \
11665 || windows_or_buffers_changed == REDISPLAY_SOME) \
11666 && (update_mode_lines == 0 \
11667 || update_mode_lines == REDISPLAY_SOME))
11668
11669 /* Prepare for redisplay by updating menu-bar item lists when
11670 appropriate. This can call eval. */
11671
11672 static void
11673 prepare_menu_bars (void)
11674 {
11675 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11676 bool some_windows = REDISPLAY_SOME_P ();
11677 struct gcpro gcpro1, gcpro2;
11678 Lisp_Object tooltip_frame;
11679
11680 #ifdef HAVE_WINDOW_SYSTEM
11681 tooltip_frame = tip_frame;
11682 #else
11683 tooltip_frame = Qnil;
11684 #endif
11685
11686 if (FUNCTIONP (Vpre_redisplay_function))
11687 {
11688 Lisp_Object windows = all_windows ? Qt : Qnil;
11689 if (all_windows && some_windows)
11690 {
11691 Lisp_Object ws = window_list ();
11692 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11693 {
11694 Lisp_Object this = XCAR (ws);
11695 struct window *w = XWINDOW (this);
11696 if (w->redisplay
11697 || XFRAME (w->frame)->redisplay
11698 || XBUFFER (w->contents)->text->redisplay)
11699 {
11700 windows = Fcons (this, windows);
11701 }
11702 }
11703 }
11704 safe__call1 (true, Vpre_redisplay_function, windows);
11705 }
11706
11707 /* Update all frame titles based on their buffer names, etc. We do
11708 this before the menu bars so that the buffer-menu will show the
11709 up-to-date frame titles. */
11710 #ifdef HAVE_WINDOW_SYSTEM
11711 if (all_windows)
11712 {
11713 Lisp_Object tail, frame;
11714
11715 FOR_EACH_FRAME (tail, frame)
11716 {
11717 struct frame *f = XFRAME (frame);
11718 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11719 if (some_windows
11720 && !f->redisplay
11721 && !w->redisplay
11722 && !XBUFFER (w->contents)->text->redisplay)
11723 continue;
11724
11725 if (!EQ (frame, tooltip_frame)
11726 && (FRAME_ICONIFIED_P (f)
11727 || FRAME_VISIBLE_P (f) == 1
11728 /* Exclude TTY frames that are obscured because they
11729 are not the top frame on their console. This is
11730 because x_consider_frame_title actually switches
11731 to the frame, which for TTY frames means it is
11732 marked as garbaged, and will be completely
11733 redrawn on the next redisplay cycle. This causes
11734 TTY frames to be completely redrawn, when there
11735 are more than one of them, even though nothing
11736 should be changed on display. */
11737 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11738 x_consider_frame_title (frame);
11739 }
11740 }
11741 #endif /* HAVE_WINDOW_SYSTEM */
11742
11743 /* Update the menu bar item lists, if appropriate. This has to be
11744 done before any actual redisplay or generation of display lines. */
11745
11746 if (all_windows)
11747 {
11748 Lisp_Object tail, frame;
11749 ptrdiff_t count = SPECPDL_INDEX ();
11750 /* 1 means that update_menu_bar has run its hooks
11751 so any further calls to update_menu_bar shouldn't do so again. */
11752 int menu_bar_hooks_run = 0;
11753
11754 record_unwind_save_match_data ();
11755
11756 FOR_EACH_FRAME (tail, frame)
11757 {
11758 struct frame *f = XFRAME (frame);
11759 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11760
11761 /* Ignore tooltip frame. */
11762 if (EQ (frame, tooltip_frame))
11763 continue;
11764
11765 if (some_windows
11766 && !f->redisplay
11767 && !w->redisplay
11768 && !XBUFFER (w->contents)->text->redisplay)
11769 continue;
11770
11771 /* If a window on this frame changed size, report that to
11772 the user and clear the size-change flag. */
11773 if (FRAME_WINDOW_SIZES_CHANGED (f))
11774 {
11775 Lisp_Object functions;
11776
11777 /* Clear flag first in case we get an error below. */
11778 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11779 functions = Vwindow_size_change_functions;
11780 GCPRO2 (tail, functions);
11781
11782 while (CONSP (functions))
11783 {
11784 if (!EQ (XCAR (functions), Qt))
11785 call1 (XCAR (functions), frame);
11786 functions = XCDR (functions);
11787 }
11788 UNGCPRO;
11789 }
11790
11791 GCPRO1 (tail);
11792 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11793 #ifdef HAVE_WINDOW_SYSTEM
11794 update_tool_bar (f, 0);
11795 #endif
11796 UNGCPRO;
11797 }
11798
11799 unbind_to (count, Qnil);
11800 }
11801 else
11802 {
11803 struct frame *sf = SELECTED_FRAME ();
11804 update_menu_bar (sf, 1, 0);
11805 #ifdef HAVE_WINDOW_SYSTEM
11806 update_tool_bar (sf, 1);
11807 #endif
11808 }
11809 }
11810
11811
11812 /* Update the menu bar item list for frame F. This has to be done
11813 before we start to fill in any display lines, because it can call
11814 eval.
11815
11816 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11817
11818 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11819 already ran the menu bar hooks for this redisplay, so there
11820 is no need to run them again. The return value is the
11821 updated value of this flag, to pass to the next call. */
11822
11823 static int
11824 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11825 {
11826 Lisp_Object window;
11827 register struct window *w;
11828
11829 /* If called recursively during a menu update, do nothing. This can
11830 happen when, for instance, an activate-menubar-hook causes a
11831 redisplay. */
11832 if (inhibit_menubar_update)
11833 return hooks_run;
11834
11835 window = FRAME_SELECTED_WINDOW (f);
11836 w = XWINDOW (window);
11837
11838 if (FRAME_WINDOW_P (f)
11839 ?
11840 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11841 || defined (HAVE_NS) || defined (USE_GTK)
11842 FRAME_EXTERNAL_MENU_BAR (f)
11843 #else
11844 FRAME_MENU_BAR_LINES (f) > 0
11845 #endif
11846 : FRAME_MENU_BAR_LINES (f) > 0)
11847 {
11848 /* If the user has switched buffers or windows, we need to
11849 recompute to reflect the new bindings. But we'll
11850 recompute when update_mode_lines is set too; that means
11851 that people can use force-mode-line-update to request
11852 that the menu bar be recomputed. The adverse effect on
11853 the rest of the redisplay algorithm is about the same as
11854 windows_or_buffers_changed anyway. */
11855 if (windows_or_buffers_changed
11856 /* This used to test w->update_mode_line, but we believe
11857 there is no need to recompute the menu in that case. */
11858 || update_mode_lines
11859 || window_buffer_changed (w))
11860 {
11861 struct buffer *prev = current_buffer;
11862 ptrdiff_t count = SPECPDL_INDEX ();
11863
11864 specbind (Qinhibit_menubar_update, Qt);
11865
11866 set_buffer_internal_1 (XBUFFER (w->contents));
11867 if (save_match_data)
11868 record_unwind_save_match_data ();
11869 if (NILP (Voverriding_local_map_menu_flag))
11870 {
11871 specbind (Qoverriding_terminal_local_map, Qnil);
11872 specbind (Qoverriding_local_map, Qnil);
11873 }
11874
11875 if (!hooks_run)
11876 {
11877 /* Run the Lucid hook. */
11878 safe_run_hooks (Qactivate_menubar_hook);
11879
11880 /* If it has changed current-menubar from previous value,
11881 really recompute the menu-bar from the value. */
11882 if (! NILP (Vlucid_menu_bar_dirty_flag))
11883 call0 (Qrecompute_lucid_menubar);
11884
11885 safe_run_hooks (Qmenu_bar_update_hook);
11886
11887 hooks_run = 1;
11888 }
11889
11890 XSETFRAME (Vmenu_updating_frame, f);
11891 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11892
11893 /* Redisplay the menu bar in case we changed it. */
11894 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11895 || defined (HAVE_NS) || defined (USE_GTK)
11896 if (FRAME_WINDOW_P (f))
11897 {
11898 #if defined (HAVE_NS)
11899 /* All frames on Mac OS share the same menubar. So only
11900 the selected frame should be allowed to set it. */
11901 if (f == SELECTED_FRAME ())
11902 #endif
11903 set_frame_menubar (f, 0, 0);
11904 }
11905 else
11906 /* On a terminal screen, the menu bar is an ordinary screen
11907 line, and this makes it get updated. */
11908 w->update_mode_line = 1;
11909 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11910 /* In the non-toolkit version, the menu bar is an ordinary screen
11911 line, and this makes it get updated. */
11912 w->update_mode_line = 1;
11913 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11914
11915 unbind_to (count, Qnil);
11916 set_buffer_internal_1 (prev);
11917 }
11918 }
11919
11920 return hooks_run;
11921 }
11922
11923 /***********************************************************************
11924 Tool-bars
11925 ***********************************************************************/
11926
11927 #ifdef HAVE_WINDOW_SYSTEM
11928
11929 /* Select `frame' temporarily without running all the code in
11930 do_switch_frame.
11931 FIXME: Maybe do_switch_frame should be trimmed down similarly
11932 when `norecord' is set. */
11933 static void
11934 fast_set_selected_frame (Lisp_Object frame)
11935 {
11936 if (!EQ (selected_frame, frame))
11937 {
11938 selected_frame = frame;
11939 selected_window = XFRAME (frame)->selected_window;
11940 }
11941 }
11942
11943 /* Update the tool-bar item list for frame F. This has to be done
11944 before we start to fill in any display lines. Called from
11945 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11946 and restore it here. */
11947
11948 static void
11949 update_tool_bar (struct frame *f, int save_match_data)
11950 {
11951 #if defined (USE_GTK) || defined (HAVE_NS)
11952 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11953 #else
11954 int do_update = (WINDOWP (f->tool_bar_window)
11955 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11956 #endif
11957
11958 if (do_update)
11959 {
11960 Lisp_Object window;
11961 struct window *w;
11962
11963 window = FRAME_SELECTED_WINDOW (f);
11964 w = XWINDOW (window);
11965
11966 /* If the user has switched buffers or windows, we need to
11967 recompute to reflect the new bindings. But we'll
11968 recompute when update_mode_lines is set too; that means
11969 that people can use force-mode-line-update to request
11970 that the menu bar be recomputed. The adverse effect on
11971 the rest of the redisplay algorithm is about the same as
11972 windows_or_buffers_changed anyway. */
11973 if (windows_or_buffers_changed
11974 || w->update_mode_line
11975 || update_mode_lines
11976 || window_buffer_changed (w))
11977 {
11978 struct buffer *prev = current_buffer;
11979 ptrdiff_t count = SPECPDL_INDEX ();
11980 Lisp_Object frame, new_tool_bar;
11981 int new_n_tool_bar;
11982 struct gcpro gcpro1;
11983
11984 /* Set current_buffer to the buffer of the selected
11985 window of the frame, so that we get the right local
11986 keymaps. */
11987 set_buffer_internal_1 (XBUFFER (w->contents));
11988
11989 /* Save match data, if we must. */
11990 if (save_match_data)
11991 record_unwind_save_match_data ();
11992
11993 /* Make sure that we don't accidentally use bogus keymaps. */
11994 if (NILP (Voverriding_local_map_menu_flag))
11995 {
11996 specbind (Qoverriding_terminal_local_map, Qnil);
11997 specbind (Qoverriding_local_map, Qnil);
11998 }
11999
12000 GCPRO1 (new_tool_bar);
12001
12002 /* We must temporarily set the selected frame to this frame
12003 before calling tool_bar_items, because the calculation of
12004 the tool-bar keymap uses the selected frame (see
12005 `tool-bar-make-keymap' in tool-bar.el). */
12006 eassert (EQ (selected_window,
12007 /* Since we only explicitly preserve selected_frame,
12008 check that selected_window would be redundant. */
12009 XFRAME (selected_frame)->selected_window));
12010 record_unwind_protect (fast_set_selected_frame, selected_frame);
12011 XSETFRAME (frame, f);
12012 fast_set_selected_frame (frame);
12013
12014 /* Build desired tool-bar items from keymaps. */
12015 new_tool_bar
12016 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12017 &new_n_tool_bar);
12018
12019 /* Redisplay the tool-bar if we changed it. */
12020 if (new_n_tool_bar != f->n_tool_bar_items
12021 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12022 {
12023 /* Redisplay that happens asynchronously due to an expose event
12024 may access f->tool_bar_items. Make sure we update both
12025 variables within BLOCK_INPUT so no such event interrupts. */
12026 block_input ();
12027 fset_tool_bar_items (f, new_tool_bar);
12028 f->n_tool_bar_items = new_n_tool_bar;
12029 w->update_mode_line = 1;
12030 unblock_input ();
12031 }
12032
12033 UNGCPRO;
12034
12035 unbind_to (count, Qnil);
12036 set_buffer_internal_1 (prev);
12037 }
12038 }
12039 }
12040
12041 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12042
12043 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12044 F's desired tool-bar contents. F->tool_bar_items must have
12045 been set up previously by calling prepare_menu_bars. */
12046
12047 static void
12048 build_desired_tool_bar_string (struct frame *f)
12049 {
12050 int i, size, size_needed;
12051 struct gcpro gcpro1, gcpro2;
12052 Lisp_Object image, plist;
12053
12054 image = plist = Qnil;
12055 GCPRO2 (image, plist);
12056
12057 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12058 Otherwise, make a new string. */
12059
12060 /* The size of the string we might be able to reuse. */
12061 size = (STRINGP (f->desired_tool_bar_string)
12062 ? SCHARS (f->desired_tool_bar_string)
12063 : 0);
12064
12065 /* We need one space in the string for each image. */
12066 size_needed = f->n_tool_bar_items;
12067
12068 /* Reuse f->desired_tool_bar_string, if possible. */
12069 if (size < size_needed || NILP (f->desired_tool_bar_string))
12070 fset_desired_tool_bar_string
12071 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12072 else
12073 {
12074 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12075 struct gcpro gcpro1;
12076 GCPRO1 (props);
12077 Fremove_text_properties (make_number (0), make_number (size),
12078 props, f->desired_tool_bar_string);
12079 UNGCPRO;
12080 }
12081
12082 /* Put a `display' property on the string for the images to display,
12083 put a `menu_item' property on tool-bar items with a value that
12084 is the index of the item in F's tool-bar item vector. */
12085 for (i = 0; i < f->n_tool_bar_items; ++i)
12086 {
12087 #define PROP(IDX) \
12088 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12089
12090 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12091 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12092 int hmargin, vmargin, relief, idx, end;
12093
12094 /* If image is a vector, choose the image according to the
12095 button state. */
12096 image = PROP (TOOL_BAR_ITEM_IMAGES);
12097 if (VECTORP (image))
12098 {
12099 if (enabled_p)
12100 idx = (selected_p
12101 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12102 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12103 else
12104 idx = (selected_p
12105 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12106 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12107
12108 eassert (ASIZE (image) >= idx);
12109 image = AREF (image, idx);
12110 }
12111 else
12112 idx = -1;
12113
12114 /* Ignore invalid image specifications. */
12115 if (!valid_image_p (image))
12116 continue;
12117
12118 /* Display the tool-bar button pressed, or depressed. */
12119 plist = Fcopy_sequence (XCDR (image));
12120
12121 /* Compute margin and relief to draw. */
12122 relief = (tool_bar_button_relief >= 0
12123 ? tool_bar_button_relief
12124 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12125 hmargin = vmargin = relief;
12126
12127 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12128 INT_MAX - max (hmargin, vmargin)))
12129 {
12130 hmargin += XFASTINT (Vtool_bar_button_margin);
12131 vmargin += XFASTINT (Vtool_bar_button_margin);
12132 }
12133 else if (CONSP (Vtool_bar_button_margin))
12134 {
12135 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12136 INT_MAX - hmargin))
12137 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12138
12139 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12140 INT_MAX - vmargin))
12141 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12142 }
12143
12144 if (auto_raise_tool_bar_buttons_p)
12145 {
12146 /* Add a `:relief' property to the image spec if the item is
12147 selected. */
12148 if (selected_p)
12149 {
12150 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12151 hmargin -= relief;
12152 vmargin -= relief;
12153 }
12154 }
12155 else
12156 {
12157 /* If image is selected, display it pressed, i.e. with a
12158 negative relief. If it's not selected, display it with a
12159 raised relief. */
12160 plist = Fplist_put (plist, QCrelief,
12161 (selected_p
12162 ? make_number (-relief)
12163 : make_number (relief)));
12164 hmargin -= relief;
12165 vmargin -= relief;
12166 }
12167
12168 /* Put a margin around the image. */
12169 if (hmargin || vmargin)
12170 {
12171 if (hmargin == vmargin)
12172 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12173 else
12174 plist = Fplist_put (plist, QCmargin,
12175 Fcons (make_number (hmargin),
12176 make_number (vmargin)));
12177 }
12178
12179 /* If button is not enabled, and we don't have special images
12180 for the disabled state, make the image appear disabled by
12181 applying an appropriate algorithm to it. */
12182 if (!enabled_p && idx < 0)
12183 plist = Fplist_put (plist, QCconversion, Qdisabled);
12184
12185 /* Put a `display' text property on the string for the image to
12186 display. Put a `menu-item' property on the string that gives
12187 the start of this item's properties in the tool-bar items
12188 vector. */
12189 image = Fcons (Qimage, plist);
12190 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12191 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12192 struct gcpro gcpro1;
12193 GCPRO1 (props);
12194
12195 /* Let the last image hide all remaining spaces in the tool bar
12196 string. The string can be longer than needed when we reuse a
12197 previous string. */
12198 if (i + 1 == f->n_tool_bar_items)
12199 end = SCHARS (f->desired_tool_bar_string);
12200 else
12201 end = i + 1;
12202 Fadd_text_properties (make_number (i), make_number (end),
12203 props, f->desired_tool_bar_string);
12204 UNGCPRO;
12205 #undef PROP
12206 }
12207
12208 UNGCPRO;
12209 }
12210
12211
12212 /* Display one line of the tool-bar of frame IT->f.
12213
12214 HEIGHT specifies the desired height of the tool-bar line.
12215 If the actual height of the glyph row is less than HEIGHT, the
12216 row's height is increased to HEIGHT, and the icons are centered
12217 vertically in the new height.
12218
12219 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12220 count a final empty row in case the tool-bar width exactly matches
12221 the window width.
12222 */
12223
12224 static void
12225 display_tool_bar_line (struct it *it, int height)
12226 {
12227 struct glyph_row *row = it->glyph_row;
12228 int max_x = it->last_visible_x;
12229 struct glyph *last;
12230
12231 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12232 clear_glyph_row (row);
12233 row->enabled_p = true;
12234 row->y = it->current_y;
12235
12236 /* Note that this isn't made use of if the face hasn't a box,
12237 so there's no need to check the face here. */
12238 it->start_of_box_run_p = 1;
12239
12240 while (it->current_x < max_x)
12241 {
12242 int x, n_glyphs_before, i, nglyphs;
12243 struct it it_before;
12244
12245 /* Get the next display element. */
12246 if (!get_next_display_element (it))
12247 {
12248 /* Don't count empty row if we are counting needed tool-bar lines. */
12249 if (height < 0 && !it->hpos)
12250 return;
12251 break;
12252 }
12253
12254 /* Produce glyphs. */
12255 n_glyphs_before = row->used[TEXT_AREA];
12256 it_before = *it;
12257
12258 PRODUCE_GLYPHS (it);
12259
12260 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12261 i = 0;
12262 x = it_before.current_x;
12263 while (i < nglyphs)
12264 {
12265 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12266
12267 if (x + glyph->pixel_width > max_x)
12268 {
12269 /* Glyph doesn't fit on line. Backtrack. */
12270 row->used[TEXT_AREA] = n_glyphs_before;
12271 *it = it_before;
12272 /* If this is the only glyph on this line, it will never fit on the
12273 tool-bar, so skip it. But ensure there is at least one glyph,
12274 so we don't accidentally disable the tool-bar. */
12275 if (n_glyphs_before == 0
12276 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12277 break;
12278 goto out;
12279 }
12280
12281 ++it->hpos;
12282 x += glyph->pixel_width;
12283 ++i;
12284 }
12285
12286 /* Stop at line end. */
12287 if (ITERATOR_AT_END_OF_LINE_P (it))
12288 break;
12289
12290 set_iterator_to_next (it, 1);
12291 }
12292
12293 out:;
12294
12295 row->displays_text_p = row->used[TEXT_AREA] != 0;
12296
12297 /* Use default face for the border below the tool bar.
12298
12299 FIXME: When auto-resize-tool-bars is grow-only, there is
12300 no additional border below the possibly empty tool-bar lines.
12301 So to make the extra empty lines look "normal", we have to
12302 use the tool-bar face for the border too. */
12303 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12304 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12305 it->face_id = DEFAULT_FACE_ID;
12306
12307 extend_face_to_end_of_line (it);
12308 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12309 last->right_box_line_p = 1;
12310 if (last == row->glyphs[TEXT_AREA])
12311 last->left_box_line_p = 1;
12312
12313 /* Make line the desired height and center it vertically. */
12314 if ((height -= it->max_ascent + it->max_descent) > 0)
12315 {
12316 /* Don't add more than one line height. */
12317 height %= FRAME_LINE_HEIGHT (it->f);
12318 it->max_ascent += height / 2;
12319 it->max_descent += (height + 1) / 2;
12320 }
12321
12322 compute_line_metrics (it);
12323
12324 /* If line is empty, make it occupy the rest of the tool-bar. */
12325 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12326 {
12327 row->height = row->phys_height = it->last_visible_y - row->y;
12328 row->visible_height = row->height;
12329 row->ascent = row->phys_ascent = 0;
12330 row->extra_line_spacing = 0;
12331 }
12332
12333 row->full_width_p = 1;
12334 row->continued_p = 0;
12335 row->truncated_on_left_p = 0;
12336 row->truncated_on_right_p = 0;
12337
12338 it->current_x = it->hpos = 0;
12339 it->current_y += row->height;
12340 ++it->vpos;
12341 ++it->glyph_row;
12342 }
12343
12344
12345 /* Value is the number of pixels needed to make all tool-bar items of
12346 frame F visible. The actual number of glyph rows needed is
12347 returned in *N_ROWS if non-NULL. */
12348 static int
12349 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12350 {
12351 struct window *w = XWINDOW (f->tool_bar_window);
12352 struct it it;
12353 /* tool_bar_height is called from redisplay_tool_bar after building
12354 the desired matrix, so use (unused) mode-line row as temporary row to
12355 avoid destroying the first tool-bar row. */
12356 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12357
12358 /* Initialize an iterator for iteration over
12359 F->desired_tool_bar_string in the tool-bar window of frame F. */
12360 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12361 temp_row->reversed_p = false;
12362 it.first_visible_x = 0;
12363 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12364 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12365 it.paragraph_embedding = L2R;
12366
12367 while (!ITERATOR_AT_END_P (&it))
12368 {
12369 clear_glyph_row (temp_row);
12370 it.glyph_row = temp_row;
12371 display_tool_bar_line (&it, -1);
12372 }
12373 clear_glyph_row (temp_row);
12374
12375 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12376 if (n_rows)
12377 *n_rows = it.vpos > 0 ? it.vpos : -1;
12378
12379 if (pixelwise)
12380 return it.current_y;
12381 else
12382 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12383 }
12384
12385 #endif /* !USE_GTK && !HAVE_NS */
12386
12387 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12388 0, 2, 0,
12389 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12390 If FRAME is nil or omitted, use the selected frame. Optional argument
12391 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12392 (Lisp_Object frame, Lisp_Object pixelwise)
12393 {
12394 int height = 0;
12395
12396 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12397 struct frame *f = decode_any_frame (frame);
12398
12399 if (WINDOWP (f->tool_bar_window)
12400 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12401 {
12402 update_tool_bar (f, 1);
12403 if (f->n_tool_bar_items)
12404 {
12405 build_desired_tool_bar_string (f);
12406 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12407 }
12408 }
12409 #endif
12410
12411 return make_number (height);
12412 }
12413
12414
12415 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12416 height should be changed. */
12417 static int
12418 redisplay_tool_bar (struct frame *f)
12419 {
12420 #if defined (USE_GTK) || defined (HAVE_NS)
12421
12422 if (FRAME_EXTERNAL_TOOL_BAR (f))
12423 update_frame_tool_bar (f);
12424 return 0;
12425
12426 #else /* !USE_GTK && !HAVE_NS */
12427
12428 struct window *w;
12429 struct it it;
12430 struct glyph_row *row;
12431
12432 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12433 do anything. This means you must start with tool-bar-lines
12434 non-zero to get the auto-sizing effect. Or in other words, you
12435 can turn off tool-bars by specifying tool-bar-lines zero. */
12436 if (!WINDOWP (f->tool_bar_window)
12437 || (w = XWINDOW (f->tool_bar_window),
12438 WINDOW_TOTAL_LINES (w) == 0))
12439 return 0;
12440
12441 /* Set up an iterator for the tool-bar window. */
12442 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12443 it.first_visible_x = 0;
12444 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12445 row = it.glyph_row;
12446 row->reversed_p = false;
12447
12448 /* Build a string that represents the contents of the tool-bar. */
12449 build_desired_tool_bar_string (f);
12450 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12451 /* FIXME: This should be controlled by a user option. But it
12452 doesn't make sense to have an R2L tool bar if the menu bar cannot
12453 be drawn also R2L, and making the menu bar R2L is tricky due
12454 toolkit-specific code that implements it. If an R2L tool bar is
12455 ever supported, display_tool_bar_line should also be augmented to
12456 call unproduce_glyphs like display_line and display_string
12457 do. */
12458 it.paragraph_embedding = L2R;
12459
12460 if (f->n_tool_bar_rows == 0)
12461 {
12462 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12463
12464 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12465 {
12466 x_change_tool_bar_height (f, new_height);
12467 /* Always do that now. */
12468 clear_glyph_matrix (w->desired_matrix);
12469 f->fonts_changed = 1;
12470 return 1;
12471 }
12472 }
12473
12474 /* Display as many lines as needed to display all tool-bar items. */
12475
12476 if (f->n_tool_bar_rows > 0)
12477 {
12478 int border, rows, height, extra;
12479
12480 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12481 border = XINT (Vtool_bar_border);
12482 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12483 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12484 else if (EQ (Vtool_bar_border, Qborder_width))
12485 border = f->border_width;
12486 else
12487 border = 0;
12488 if (border < 0)
12489 border = 0;
12490
12491 rows = f->n_tool_bar_rows;
12492 height = max (1, (it.last_visible_y - border) / rows);
12493 extra = it.last_visible_y - border - height * rows;
12494
12495 while (it.current_y < it.last_visible_y)
12496 {
12497 int h = 0;
12498 if (extra > 0 && rows-- > 0)
12499 {
12500 h = (extra + rows - 1) / rows;
12501 extra -= h;
12502 }
12503 display_tool_bar_line (&it, height + h);
12504 }
12505 }
12506 else
12507 {
12508 while (it.current_y < it.last_visible_y)
12509 display_tool_bar_line (&it, 0);
12510 }
12511
12512 /* It doesn't make much sense to try scrolling in the tool-bar
12513 window, so don't do it. */
12514 w->desired_matrix->no_scrolling_p = 1;
12515 w->must_be_updated_p = 1;
12516
12517 if (!NILP (Vauto_resize_tool_bars))
12518 {
12519 int change_height_p = 0;
12520
12521 /* If we couldn't display everything, change the tool-bar's
12522 height if there is room for more. */
12523 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12524 change_height_p = 1;
12525
12526 /* We subtract 1 because display_tool_bar_line advances the
12527 glyph_row pointer before returning to its caller. We want to
12528 examine the last glyph row produced by
12529 display_tool_bar_line. */
12530 row = it.glyph_row - 1;
12531
12532 /* If there are blank lines at the end, except for a partially
12533 visible blank line at the end that is smaller than
12534 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12535 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12536 && row->height >= FRAME_LINE_HEIGHT (f))
12537 change_height_p = 1;
12538
12539 /* If row displays tool-bar items, but is partially visible,
12540 change the tool-bar's height. */
12541 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12542 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12543 change_height_p = 1;
12544
12545 /* Resize windows as needed by changing the `tool-bar-lines'
12546 frame parameter. */
12547 if (change_height_p)
12548 {
12549 int nrows;
12550 int new_height = tool_bar_height (f, &nrows, 1);
12551
12552 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12553 && !f->minimize_tool_bar_window_p)
12554 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12555 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12556 f->minimize_tool_bar_window_p = 0;
12557
12558 if (change_height_p)
12559 {
12560 x_change_tool_bar_height (f, new_height);
12561 clear_glyph_matrix (w->desired_matrix);
12562 f->n_tool_bar_rows = nrows;
12563 f->fonts_changed = 1;
12564
12565 return 1;
12566 }
12567 }
12568 }
12569
12570 f->minimize_tool_bar_window_p = 0;
12571 return 0;
12572
12573 #endif /* USE_GTK || HAVE_NS */
12574 }
12575
12576 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12577
12578 /* Get information about the tool-bar item which is displayed in GLYPH
12579 on frame F. Return in *PROP_IDX the index where tool-bar item
12580 properties start in F->tool_bar_items. Value is zero if
12581 GLYPH doesn't display a tool-bar item. */
12582
12583 static int
12584 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12585 {
12586 Lisp_Object prop;
12587 int success_p;
12588 int charpos;
12589
12590 /* This function can be called asynchronously, which means we must
12591 exclude any possibility that Fget_text_property signals an
12592 error. */
12593 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12594 charpos = max (0, charpos);
12595
12596 /* Get the text property `menu-item' at pos. The value of that
12597 property is the start index of this item's properties in
12598 F->tool_bar_items. */
12599 prop = Fget_text_property (make_number (charpos),
12600 Qmenu_item, f->current_tool_bar_string);
12601 if (INTEGERP (prop))
12602 {
12603 *prop_idx = XINT (prop);
12604 success_p = 1;
12605 }
12606 else
12607 success_p = 0;
12608
12609 return success_p;
12610 }
12611
12612 \f
12613 /* Get information about the tool-bar item at position X/Y on frame F.
12614 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12615 the current matrix of the tool-bar window of F, or NULL if not
12616 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12617 item in F->tool_bar_items. Value is
12618
12619 -1 if X/Y is not on a tool-bar item
12620 0 if X/Y is on the same item that was highlighted before.
12621 1 otherwise. */
12622
12623 static int
12624 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12625 int *hpos, int *vpos, int *prop_idx)
12626 {
12627 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12628 struct window *w = XWINDOW (f->tool_bar_window);
12629 int area;
12630
12631 /* Find the glyph under X/Y. */
12632 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12633 if (*glyph == NULL)
12634 return -1;
12635
12636 /* Get the start of this tool-bar item's properties in
12637 f->tool_bar_items. */
12638 if (!tool_bar_item_info (f, *glyph, prop_idx))
12639 return -1;
12640
12641 /* Is mouse on the highlighted item? */
12642 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12643 && *vpos >= hlinfo->mouse_face_beg_row
12644 && *vpos <= hlinfo->mouse_face_end_row
12645 && (*vpos > hlinfo->mouse_face_beg_row
12646 || *hpos >= hlinfo->mouse_face_beg_col)
12647 && (*vpos < hlinfo->mouse_face_end_row
12648 || *hpos < hlinfo->mouse_face_end_col
12649 || hlinfo->mouse_face_past_end))
12650 return 0;
12651
12652 return 1;
12653 }
12654
12655
12656 /* EXPORT:
12657 Handle mouse button event on the tool-bar of frame F, at
12658 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12659 0 for button release. MODIFIERS is event modifiers for button
12660 release. */
12661
12662 void
12663 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12664 int modifiers)
12665 {
12666 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12667 struct window *w = XWINDOW (f->tool_bar_window);
12668 int hpos, vpos, prop_idx;
12669 struct glyph *glyph;
12670 Lisp_Object enabled_p;
12671 int ts;
12672
12673 /* If not on the highlighted tool-bar item, and mouse-highlight is
12674 non-nil, return. This is so we generate the tool-bar button
12675 click only when the mouse button is released on the same item as
12676 where it was pressed. However, when mouse-highlight is disabled,
12677 generate the click when the button is released regardless of the
12678 highlight, since tool-bar items are not highlighted in that
12679 case. */
12680 frame_to_window_pixel_xy (w, &x, &y);
12681 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12682 if (ts == -1
12683 || (ts != 0 && !NILP (Vmouse_highlight)))
12684 return;
12685
12686 /* When mouse-highlight is off, generate the click for the item
12687 where the button was pressed, disregarding where it was
12688 released. */
12689 if (NILP (Vmouse_highlight) && !down_p)
12690 prop_idx = f->last_tool_bar_item;
12691
12692 /* If item is disabled, do nothing. */
12693 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12694 if (NILP (enabled_p))
12695 return;
12696
12697 if (down_p)
12698 {
12699 /* Show item in pressed state. */
12700 if (!NILP (Vmouse_highlight))
12701 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12702 f->last_tool_bar_item = prop_idx;
12703 }
12704 else
12705 {
12706 Lisp_Object key, frame;
12707 struct input_event event;
12708 EVENT_INIT (event);
12709
12710 /* Show item in released state. */
12711 if (!NILP (Vmouse_highlight))
12712 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12713
12714 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12715
12716 XSETFRAME (frame, f);
12717 event.kind = TOOL_BAR_EVENT;
12718 event.frame_or_window = frame;
12719 event.arg = frame;
12720 kbd_buffer_store_event (&event);
12721
12722 event.kind = TOOL_BAR_EVENT;
12723 event.frame_or_window = frame;
12724 event.arg = key;
12725 event.modifiers = modifiers;
12726 kbd_buffer_store_event (&event);
12727 f->last_tool_bar_item = -1;
12728 }
12729 }
12730
12731
12732 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12733 tool-bar window-relative coordinates X/Y. Called from
12734 note_mouse_highlight. */
12735
12736 static void
12737 note_tool_bar_highlight (struct frame *f, int x, int y)
12738 {
12739 Lisp_Object window = f->tool_bar_window;
12740 struct window *w = XWINDOW (window);
12741 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12742 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12743 int hpos, vpos;
12744 struct glyph *glyph;
12745 struct glyph_row *row;
12746 int i;
12747 Lisp_Object enabled_p;
12748 int prop_idx;
12749 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12750 int mouse_down_p, rc;
12751
12752 /* Function note_mouse_highlight is called with negative X/Y
12753 values when mouse moves outside of the frame. */
12754 if (x <= 0 || y <= 0)
12755 {
12756 clear_mouse_face (hlinfo);
12757 return;
12758 }
12759
12760 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12761 if (rc < 0)
12762 {
12763 /* Not on tool-bar item. */
12764 clear_mouse_face (hlinfo);
12765 return;
12766 }
12767 else if (rc == 0)
12768 /* On same tool-bar item as before. */
12769 goto set_help_echo;
12770
12771 clear_mouse_face (hlinfo);
12772
12773 /* Mouse is down, but on different tool-bar item? */
12774 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12775 && f == dpyinfo->last_mouse_frame);
12776
12777 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12778 return;
12779
12780 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12781
12782 /* If tool-bar item is not enabled, don't highlight it. */
12783 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12784 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12785 {
12786 /* Compute the x-position of the glyph. In front and past the
12787 image is a space. We include this in the highlighted area. */
12788 row = MATRIX_ROW (w->current_matrix, vpos);
12789 for (i = x = 0; i < hpos; ++i)
12790 x += row->glyphs[TEXT_AREA][i].pixel_width;
12791
12792 /* Record this as the current active region. */
12793 hlinfo->mouse_face_beg_col = hpos;
12794 hlinfo->mouse_face_beg_row = vpos;
12795 hlinfo->mouse_face_beg_x = x;
12796 hlinfo->mouse_face_past_end = 0;
12797
12798 hlinfo->mouse_face_end_col = hpos + 1;
12799 hlinfo->mouse_face_end_row = vpos;
12800 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12801 hlinfo->mouse_face_window = window;
12802 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12803
12804 /* Display it as active. */
12805 show_mouse_face (hlinfo, draw);
12806 }
12807
12808 set_help_echo:
12809
12810 /* Set help_echo_string to a help string to display for this tool-bar item.
12811 XTread_socket does the rest. */
12812 help_echo_object = help_echo_window = Qnil;
12813 help_echo_pos = -1;
12814 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12815 if (NILP (help_echo_string))
12816 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12817 }
12818
12819 #endif /* !USE_GTK && !HAVE_NS */
12820
12821 #endif /* HAVE_WINDOW_SYSTEM */
12822
12823
12824 \f
12825 /************************************************************************
12826 Horizontal scrolling
12827 ************************************************************************/
12828
12829 static int hscroll_window_tree (Lisp_Object);
12830 static int hscroll_windows (Lisp_Object);
12831
12832 /* For all leaf windows in the window tree rooted at WINDOW, set their
12833 hscroll value so that PT is (i) visible in the window, and (ii) so
12834 that it is not within a certain margin at the window's left and
12835 right border. Value is non-zero if any window's hscroll has been
12836 changed. */
12837
12838 static int
12839 hscroll_window_tree (Lisp_Object window)
12840 {
12841 int hscrolled_p = 0;
12842 int hscroll_relative_p = FLOATP (Vhscroll_step);
12843 int hscroll_step_abs = 0;
12844 double hscroll_step_rel = 0;
12845
12846 if (hscroll_relative_p)
12847 {
12848 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12849 if (hscroll_step_rel < 0)
12850 {
12851 hscroll_relative_p = 0;
12852 hscroll_step_abs = 0;
12853 }
12854 }
12855 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12856 {
12857 hscroll_step_abs = XINT (Vhscroll_step);
12858 if (hscroll_step_abs < 0)
12859 hscroll_step_abs = 0;
12860 }
12861 else
12862 hscroll_step_abs = 0;
12863
12864 while (WINDOWP (window))
12865 {
12866 struct window *w = XWINDOW (window);
12867
12868 if (WINDOWP (w->contents))
12869 hscrolled_p |= hscroll_window_tree (w->contents);
12870 else if (w->cursor.vpos >= 0)
12871 {
12872 int h_margin;
12873 int text_area_width;
12874 struct glyph_row *cursor_row;
12875 struct glyph_row *bottom_row;
12876 int row_r2l_p;
12877
12878 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12879 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12880 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12881 else
12882 cursor_row = bottom_row - 1;
12883
12884 if (!cursor_row->enabled_p)
12885 {
12886 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12887 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12888 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12889 else
12890 cursor_row = bottom_row - 1;
12891 }
12892 row_r2l_p = cursor_row->reversed_p;
12893
12894 text_area_width = window_box_width (w, TEXT_AREA);
12895
12896 /* Scroll when cursor is inside this scroll margin. */
12897 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12898
12899 /* If the position of this window's point has explicitly
12900 changed, no more suspend auto hscrolling. */
12901 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12902 w->suspend_auto_hscroll = 0;
12903
12904 /* Remember window point. */
12905 Fset_marker (w->old_pointm,
12906 ((w == XWINDOW (selected_window))
12907 ? make_number (BUF_PT (XBUFFER (w->contents)))
12908 : Fmarker_position (w->pointm)),
12909 w->contents);
12910
12911 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12912 && w->suspend_auto_hscroll == 0
12913 /* In some pathological cases, like restoring a window
12914 configuration into a frame that is much smaller than
12915 the one from which the configuration was saved, we
12916 get glyph rows whose start and end have zero buffer
12917 positions, which we cannot handle below. Just skip
12918 such windows. */
12919 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12920 /* For left-to-right rows, hscroll when cursor is either
12921 (i) inside the right hscroll margin, or (ii) if it is
12922 inside the left margin and the window is already
12923 hscrolled. */
12924 && ((!row_r2l_p
12925 && ((w->hscroll && w->cursor.x <= h_margin)
12926 || (cursor_row->enabled_p
12927 && cursor_row->truncated_on_right_p
12928 && (w->cursor.x >= text_area_width - h_margin))))
12929 /* For right-to-left rows, the logic is similar,
12930 except that rules for scrolling to left and right
12931 are reversed. E.g., if cursor.x <= h_margin, we
12932 need to hscroll "to the right" unconditionally,
12933 and that will scroll the screen to the left so as
12934 to reveal the next portion of the row. */
12935 || (row_r2l_p
12936 && ((cursor_row->enabled_p
12937 /* FIXME: It is confusing to set the
12938 truncated_on_right_p flag when R2L rows
12939 are actually truncated on the left. */
12940 && cursor_row->truncated_on_right_p
12941 && w->cursor.x <= h_margin)
12942 || (w->hscroll
12943 && (w->cursor.x >= text_area_width - h_margin))))))
12944 {
12945 struct it it;
12946 ptrdiff_t hscroll;
12947 struct buffer *saved_current_buffer;
12948 ptrdiff_t pt;
12949 int wanted_x;
12950
12951 /* Find point in a display of infinite width. */
12952 saved_current_buffer = current_buffer;
12953 current_buffer = XBUFFER (w->contents);
12954
12955 if (w == XWINDOW (selected_window))
12956 pt = PT;
12957 else
12958 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12959
12960 /* Move iterator to pt starting at cursor_row->start in
12961 a line with infinite width. */
12962 init_to_row_start (&it, w, cursor_row);
12963 it.last_visible_x = INFINITY;
12964 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12965 current_buffer = saved_current_buffer;
12966
12967 /* Position cursor in window. */
12968 if (!hscroll_relative_p && hscroll_step_abs == 0)
12969 hscroll = max (0, (it.current_x
12970 - (ITERATOR_AT_END_OF_LINE_P (&it)
12971 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12972 : (text_area_width / 2))))
12973 / FRAME_COLUMN_WIDTH (it.f);
12974 else if ((!row_r2l_p
12975 && w->cursor.x >= text_area_width - h_margin)
12976 || (row_r2l_p && w->cursor.x <= h_margin))
12977 {
12978 if (hscroll_relative_p)
12979 wanted_x = text_area_width * (1 - hscroll_step_rel)
12980 - h_margin;
12981 else
12982 wanted_x = text_area_width
12983 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12984 - h_margin;
12985 hscroll
12986 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12987 }
12988 else
12989 {
12990 if (hscroll_relative_p)
12991 wanted_x = text_area_width * hscroll_step_rel
12992 + h_margin;
12993 else
12994 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12995 + h_margin;
12996 hscroll
12997 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12998 }
12999 hscroll = max (hscroll, w->min_hscroll);
13000
13001 /* Don't prevent redisplay optimizations if hscroll
13002 hasn't changed, as it will unnecessarily slow down
13003 redisplay. */
13004 if (w->hscroll != hscroll)
13005 {
13006 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13007 w->hscroll = hscroll;
13008 hscrolled_p = 1;
13009 }
13010 }
13011 }
13012
13013 window = w->next;
13014 }
13015
13016 /* Value is non-zero if hscroll of any leaf window has been changed. */
13017 return hscrolled_p;
13018 }
13019
13020
13021 /* Set hscroll so that cursor is visible and not inside horizontal
13022 scroll margins for all windows in the tree rooted at WINDOW. See
13023 also hscroll_window_tree above. Value is non-zero if any window's
13024 hscroll has been changed. If it has, desired matrices on the frame
13025 of WINDOW are cleared. */
13026
13027 static int
13028 hscroll_windows (Lisp_Object window)
13029 {
13030 int hscrolled_p = hscroll_window_tree (window);
13031 if (hscrolled_p)
13032 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13033 return hscrolled_p;
13034 }
13035
13036
13037 \f
13038 /************************************************************************
13039 Redisplay
13040 ************************************************************************/
13041
13042 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13043 to a non-zero value. This is sometimes handy to have in a debugger
13044 session. */
13045
13046 #ifdef GLYPH_DEBUG
13047
13048 /* First and last unchanged row for try_window_id. */
13049
13050 static int debug_first_unchanged_at_end_vpos;
13051 static int debug_last_unchanged_at_beg_vpos;
13052
13053 /* Delta vpos and y. */
13054
13055 static int debug_dvpos, debug_dy;
13056
13057 /* Delta in characters and bytes for try_window_id. */
13058
13059 static ptrdiff_t debug_delta, debug_delta_bytes;
13060
13061 /* Values of window_end_pos and window_end_vpos at the end of
13062 try_window_id. */
13063
13064 static ptrdiff_t debug_end_vpos;
13065
13066 /* Append a string to W->desired_matrix->method. FMT is a printf
13067 format string. If trace_redisplay_p is true also printf the
13068 resulting string to stderr. */
13069
13070 static void debug_method_add (struct window *, char const *, ...)
13071 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13072
13073 static void
13074 debug_method_add (struct window *w, char const *fmt, ...)
13075 {
13076 void *ptr = w;
13077 char *method = w->desired_matrix->method;
13078 int len = strlen (method);
13079 int size = sizeof w->desired_matrix->method;
13080 int remaining = size - len - 1;
13081 va_list ap;
13082
13083 if (len && remaining)
13084 {
13085 method[len] = '|';
13086 --remaining, ++len;
13087 }
13088
13089 va_start (ap, fmt);
13090 vsnprintf (method + len, remaining + 1, fmt, ap);
13091 va_end (ap);
13092
13093 if (trace_redisplay_p)
13094 fprintf (stderr, "%p (%s): %s\n",
13095 ptr,
13096 ((BUFFERP (w->contents)
13097 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13098 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13099 : "no buffer"),
13100 method + len);
13101 }
13102
13103 #endif /* GLYPH_DEBUG */
13104
13105
13106 /* Value is non-zero if all changes in window W, which displays
13107 current_buffer, are in the text between START and END. START is a
13108 buffer position, END is given as a distance from Z. Used in
13109 redisplay_internal for display optimization. */
13110
13111 static int
13112 text_outside_line_unchanged_p (struct window *w,
13113 ptrdiff_t start, ptrdiff_t end)
13114 {
13115 int unchanged_p = 1;
13116
13117 /* If text or overlays have changed, see where. */
13118 if (window_outdated (w))
13119 {
13120 /* Gap in the line? */
13121 if (GPT < start || Z - GPT < end)
13122 unchanged_p = 0;
13123
13124 /* Changes start in front of the line, or end after it? */
13125 if (unchanged_p
13126 && (BEG_UNCHANGED < start - 1
13127 || END_UNCHANGED < end))
13128 unchanged_p = 0;
13129
13130 /* If selective display, can't optimize if changes start at the
13131 beginning of the line. */
13132 if (unchanged_p
13133 && INTEGERP (BVAR (current_buffer, selective_display))
13134 && XINT (BVAR (current_buffer, selective_display)) > 0
13135 && (BEG_UNCHANGED < start || GPT <= start))
13136 unchanged_p = 0;
13137
13138 /* If there are overlays at the start or end of the line, these
13139 may have overlay strings with newlines in them. A change at
13140 START, for instance, may actually concern the display of such
13141 overlay strings as well, and they are displayed on different
13142 lines. So, quickly rule out this case. (For the future, it
13143 might be desirable to implement something more telling than
13144 just BEG/END_UNCHANGED.) */
13145 if (unchanged_p)
13146 {
13147 if (BEG + BEG_UNCHANGED == start
13148 && overlay_touches_p (start))
13149 unchanged_p = 0;
13150 if (END_UNCHANGED == end
13151 && overlay_touches_p (Z - end))
13152 unchanged_p = 0;
13153 }
13154
13155 /* Under bidi reordering, adding or deleting a character in the
13156 beginning of a paragraph, before the first strong directional
13157 character, can change the base direction of the paragraph (unless
13158 the buffer specifies a fixed paragraph direction), which will
13159 require to redisplay the whole paragraph. It might be worthwhile
13160 to find the paragraph limits and widen the range of redisplayed
13161 lines to that, but for now just give up this optimization. */
13162 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13163 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13164 unchanged_p = 0;
13165 }
13166
13167 return unchanged_p;
13168 }
13169
13170
13171 /* Do a frame update, taking possible shortcuts into account. This is
13172 the main external entry point for redisplay.
13173
13174 If the last redisplay displayed an echo area message and that message
13175 is no longer requested, we clear the echo area or bring back the
13176 mini-buffer if that is in use. */
13177
13178 void
13179 redisplay (void)
13180 {
13181 redisplay_internal ();
13182 }
13183
13184
13185 static Lisp_Object
13186 overlay_arrow_string_or_property (Lisp_Object var)
13187 {
13188 Lisp_Object val;
13189
13190 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13191 return val;
13192
13193 return Voverlay_arrow_string;
13194 }
13195
13196 /* Return 1 if there are any overlay-arrows in current_buffer. */
13197 static int
13198 overlay_arrow_in_current_buffer_p (void)
13199 {
13200 Lisp_Object vlist;
13201
13202 for (vlist = Voverlay_arrow_variable_list;
13203 CONSP (vlist);
13204 vlist = XCDR (vlist))
13205 {
13206 Lisp_Object var = XCAR (vlist);
13207 Lisp_Object val;
13208
13209 if (!SYMBOLP (var))
13210 continue;
13211 val = find_symbol_value (var);
13212 if (MARKERP (val)
13213 && current_buffer == XMARKER (val)->buffer)
13214 return 1;
13215 }
13216 return 0;
13217 }
13218
13219
13220 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13221 has changed. */
13222
13223 static int
13224 overlay_arrows_changed_p (void)
13225 {
13226 Lisp_Object vlist;
13227
13228 for (vlist = Voverlay_arrow_variable_list;
13229 CONSP (vlist);
13230 vlist = XCDR (vlist))
13231 {
13232 Lisp_Object var = XCAR (vlist);
13233 Lisp_Object val, pstr;
13234
13235 if (!SYMBOLP (var))
13236 continue;
13237 val = find_symbol_value (var);
13238 if (!MARKERP (val))
13239 continue;
13240 if (! EQ (COERCE_MARKER (val),
13241 Fget (var, Qlast_arrow_position))
13242 || ! (pstr = overlay_arrow_string_or_property (var),
13243 EQ (pstr, Fget (var, Qlast_arrow_string))))
13244 return 1;
13245 }
13246 return 0;
13247 }
13248
13249 /* Mark overlay arrows to be updated on next redisplay. */
13250
13251 static void
13252 update_overlay_arrows (int up_to_date)
13253 {
13254 Lisp_Object vlist;
13255
13256 for (vlist = Voverlay_arrow_variable_list;
13257 CONSP (vlist);
13258 vlist = XCDR (vlist))
13259 {
13260 Lisp_Object var = XCAR (vlist);
13261
13262 if (!SYMBOLP (var))
13263 continue;
13264
13265 if (up_to_date > 0)
13266 {
13267 Lisp_Object val = find_symbol_value (var);
13268 Fput (var, Qlast_arrow_position,
13269 COERCE_MARKER (val));
13270 Fput (var, Qlast_arrow_string,
13271 overlay_arrow_string_or_property (var));
13272 }
13273 else if (up_to_date < 0
13274 || !NILP (Fget (var, Qlast_arrow_position)))
13275 {
13276 Fput (var, Qlast_arrow_position, Qt);
13277 Fput (var, Qlast_arrow_string, Qt);
13278 }
13279 }
13280 }
13281
13282
13283 /* Return overlay arrow string to display at row.
13284 Return integer (bitmap number) for arrow bitmap in left fringe.
13285 Return nil if no overlay arrow. */
13286
13287 static Lisp_Object
13288 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13289 {
13290 Lisp_Object vlist;
13291
13292 for (vlist = Voverlay_arrow_variable_list;
13293 CONSP (vlist);
13294 vlist = XCDR (vlist))
13295 {
13296 Lisp_Object var = XCAR (vlist);
13297 Lisp_Object val;
13298
13299 if (!SYMBOLP (var))
13300 continue;
13301
13302 val = find_symbol_value (var);
13303
13304 if (MARKERP (val)
13305 && current_buffer == XMARKER (val)->buffer
13306 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13307 {
13308 if (FRAME_WINDOW_P (it->f)
13309 /* FIXME: if ROW->reversed_p is set, this should test
13310 the right fringe, not the left one. */
13311 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13312 {
13313 #ifdef HAVE_WINDOW_SYSTEM
13314 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13315 {
13316 int fringe_bitmap;
13317 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13318 return make_number (fringe_bitmap);
13319 }
13320 #endif
13321 return make_number (-1); /* Use default arrow bitmap. */
13322 }
13323 return overlay_arrow_string_or_property (var);
13324 }
13325 }
13326
13327 return Qnil;
13328 }
13329
13330 /* Return 1 if point moved out of or into a composition. Otherwise
13331 return 0. PREV_BUF and PREV_PT are the last point buffer and
13332 position. BUF and PT are the current point buffer and position. */
13333
13334 static int
13335 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13336 struct buffer *buf, ptrdiff_t pt)
13337 {
13338 ptrdiff_t start, end;
13339 Lisp_Object prop;
13340 Lisp_Object buffer;
13341
13342 XSETBUFFER (buffer, buf);
13343 /* Check a composition at the last point if point moved within the
13344 same buffer. */
13345 if (prev_buf == buf)
13346 {
13347 if (prev_pt == pt)
13348 /* Point didn't move. */
13349 return 0;
13350
13351 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13352 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13353 && composition_valid_p (start, end, prop)
13354 && start < prev_pt && end > prev_pt)
13355 /* The last point was within the composition. Return 1 iff
13356 point moved out of the composition. */
13357 return (pt <= start || pt >= end);
13358 }
13359
13360 /* Check a composition at the current point. */
13361 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13362 && find_composition (pt, -1, &start, &end, &prop, buffer)
13363 && composition_valid_p (start, end, prop)
13364 && start < pt && end > pt);
13365 }
13366
13367 /* Reconsider the clip changes of buffer which is displayed in W. */
13368
13369 static void
13370 reconsider_clip_changes (struct window *w)
13371 {
13372 struct buffer *b = XBUFFER (w->contents);
13373
13374 if (b->clip_changed
13375 && w->window_end_valid
13376 && w->current_matrix->buffer == b
13377 && w->current_matrix->zv == BUF_ZV (b)
13378 && w->current_matrix->begv == BUF_BEGV (b))
13379 b->clip_changed = 0;
13380
13381 /* If display wasn't paused, and W is not a tool bar window, see if
13382 point has been moved into or out of a composition. In that case,
13383 we set b->clip_changed to 1 to force updating the screen. If
13384 b->clip_changed has already been set to 1, we can skip this
13385 check. */
13386 if (!b->clip_changed && w->window_end_valid)
13387 {
13388 ptrdiff_t pt = (w == XWINDOW (selected_window)
13389 ? PT : marker_position (w->pointm));
13390
13391 if ((w->current_matrix->buffer != b || pt != w->last_point)
13392 && check_point_in_composition (w->current_matrix->buffer,
13393 w->last_point, b, pt))
13394 b->clip_changed = 1;
13395 }
13396 }
13397
13398 static void
13399 propagate_buffer_redisplay (void)
13400 { /* Resetting b->text->redisplay is problematic!
13401 We can't just reset it in the case that some window that displays
13402 it has not been redisplayed; and such a window can stay
13403 unredisplayed for a long time if it's currently invisible.
13404 But we do want to reset it at the end of redisplay otherwise
13405 its displayed windows will keep being redisplayed over and over
13406 again.
13407 So we copy all b->text->redisplay flags up to their windows here,
13408 such that mark_window_display_accurate can safely reset
13409 b->text->redisplay. */
13410 Lisp_Object ws = window_list ();
13411 for (; CONSP (ws); ws = XCDR (ws))
13412 {
13413 struct window *thisw = XWINDOW (XCAR (ws));
13414 struct buffer *thisb = XBUFFER (thisw->contents);
13415 if (thisb->text->redisplay)
13416 thisw->redisplay = true;
13417 }
13418 }
13419
13420 #define STOP_POLLING \
13421 do { if (! polling_stopped_here) stop_polling (); \
13422 polling_stopped_here = 1; } while (0)
13423
13424 #define RESUME_POLLING \
13425 do { if (polling_stopped_here) start_polling (); \
13426 polling_stopped_here = 0; } while (0)
13427
13428
13429 /* Perhaps in the future avoid recentering windows if it
13430 is not necessary; currently that causes some problems. */
13431
13432 static void
13433 redisplay_internal (void)
13434 {
13435 struct window *w = XWINDOW (selected_window);
13436 struct window *sw;
13437 struct frame *fr;
13438 bool pending;
13439 bool must_finish = 0, match_p;
13440 struct text_pos tlbufpos, tlendpos;
13441 int number_of_visible_frames;
13442 ptrdiff_t count;
13443 struct frame *sf;
13444 int polling_stopped_here = 0;
13445 Lisp_Object tail, frame;
13446
13447 /* True means redisplay has to consider all windows on all
13448 frames. False, only selected_window is considered. */
13449 bool consider_all_windows_p;
13450
13451 /* True means redisplay has to redisplay the miniwindow. */
13452 bool update_miniwindow_p = false;
13453
13454 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13455
13456 /* No redisplay if running in batch mode or frame is not yet fully
13457 initialized, or redisplay is explicitly turned off by setting
13458 Vinhibit_redisplay. */
13459 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13460 || !NILP (Vinhibit_redisplay))
13461 return;
13462
13463 /* Don't examine these until after testing Vinhibit_redisplay.
13464 When Emacs is shutting down, perhaps because its connection to
13465 X has dropped, we should not look at them at all. */
13466 fr = XFRAME (w->frame);
13467 sf = SELECTED_FRAME ();
13468
13469 if (!fr->glyphs_initialized_p)
13470 return;
13471
13472 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13473 if (popup_activated ())
13474 return;
13475 #endif
13476
13477 /* I don't think this happens but let's be paranoid. */
13478 if (redisplaying_p)
13479 return;
13480
13481 /* Record a function that clears redisplaying_p
13482 when we leave this function. */
13483 count = SPECPDL_INDEX ();
13484 record_unwind_protect_void (unwind_redisplay);
13485 redisplaying_p = 1;
13486 specbind (Qinhibit_free_realized_faces, Qnil);
13487
13488 /* Record this function, so it appears on the profiler's backtraces. */
13489 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13490
13491 FOR_EACH_FRAME (tail, frame)
13492 XFRAME (frame)->already_hscrolled_p = 0;
13493
13494 retry:
13495 /* Remember the currently selected window. */
13496 sw = w;
13497
13498 pending = false;
13499 last_escape_glyph_frame = NULL;
13500 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13501 last_glyphless_glyph_frame = NULL;
13502 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13503
13504 /* If face_change_count is non-zero, init_iterator will free all
13505 realized faces, which includes the faces referenced from current
13506 matrices. So, we can't reuse current matrices in this case. */
13507 if (face_change_count)
13508 windows_or_buffers_changed = 47;
13509
13510 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13511 && FRAME_TTY (sf)->previous_frame != sf)
13512 {
13513 /* Since frames on a single ASCII terminal share the same
13514 display area, displaying a different frame means redisplay
13515 the whole thing. */
13516 SET_FRAME_GARBAGED (sf);
13517 #ifndef DOS_NT
13518 set_tty_color_mode (FRAME_TTY (sf), sf);
13519 #endif
13520 FRAME_TTY (sf)->previous_frame = sf;
13521 }
13522
13523 /* Set the visible flags for all frames. Do this before checking for
13524 resized or garbaged frames; they want to know if their frames are
13525 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13526 number_of_visible_frames = 0;
13527
13528 FOR_EACH_FRAME (tail, frame)
13529 {
13530 struct frame *f = XFRAME (frame);
13531
13532 if (FRAME_VISIBLE_P (f))
13533 {
13534 ++number_of_visible_frames;
13535 /* Adjust matrices for visible frames only. */
13536 if (f->fonts_changed)
13537 {
13538 adjust_frame_glyphs (f);
13539 f->fonts_changed = 0;
13540 }
13541 /* If cursor type has been changed on the frame
13542 other than selected, consider all frames. */
13543 if (f != sf && f->cursor_type_changed)
13544 update_mode_lines = 31;
13545 }
13546 clear_desired_matrices (f);
13547 }
13548
13549 /* Notice any pending interrupt request to change frame size. */
13550 do_pending_window_change (true);
13551
13552 /* do_pending_window_change could change the selected_window due to
13553 frame resizing which makes the selected window too small. */
13554 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13555 sw = w;
13556
13557 /* Clear frames marked as garbaged. */
13558 clear_garbaged_frames ();
13559
13560 /* Build menubar and tool-bar items. */
13561 if (NILP (Vmemory_full))
13562 prepare_menu_bars ();
13563
13564 reconsider_clip_changes (w);
13565
13566 /* In most cases selected window displays current buffer. */
13567 match_p = XBUFFER (w->contents) == current_buffer;
13568 if (match_p)
13569 {
13570 /* Detect case that we need to write or remove a star in the mode line. */
13571 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13572 w->update_mode_line = 1;
13573
13574 if (mode_line_update_needed (w))
13575 w->update_mode_line = 1;
13576
13577 /* If reconsider_clip_changes above decided that the narrowing
13578 in the current buffer changed, make sure all other windows
13579 showing that buffer will be redisplayed. */
13580 if (current_buffer->clip_changed)
13581 bset_update_mode_line (current_buffer);
13582 }
13583
13584 /* Normally the message* functions will have already displayed and
13585 updated the echo area, but the frame may have been trashed, or
13586 the update may have been preempted, so display the echo area
13587 again here. Checking message_cleared_p captures the case that
13588 the echo area should be cleared. */
13589 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13590 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13591 || (message_cleared_p
13592 && minibuf_level == 0
13593 /* If the mini-window is currently selected, this means the
13594 echo-area doesn't show through. */
13595 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13596 {
13597 int window_height_changed_p = echo_area_display (false);
13598
13599 if (message_cleared_p)
13600 update_miniwindow_p = true;
13601
13602 must_finish = 1;
13603
13604 /* If we don't display the current message, don't clear the
13605 message_cleared_p flag, because, if we did, we wouldn't clear
13606 the echo area in the next redisplay which doesn't preserve
13607 the echo area. */
13608 if (!display_last_displayed_message_p)
13609 message_cleared_p = 0;
13610
13611 if (window_height_changed_p)
13612 {
13613 windows_or_buffers_changed = 50;
13614
13615 /* If window configuration was changed, frames may have been
13616 marked garbaged. Clear them or we will experience
13617 surprises wrt scrolling. */
13618 clear_garbaged_frames ();
13619 }
13620 }
13621 else if (EQ (selected_window, minibuf_window)
13622 && (current_buffer->clip_changed || window_outdated (w))
13623 && resize_mini_window (w, 0))
13624 {
13625 /* Resized active mini-window to fit the size of what it is
13626 showing if its contents might have changed. */
13627 must_finish = 1;
13628
13629 /* If window configuration was changed, frames may have been
13630 marked garbaged. Clear them or we will experience
13631 surprises wrt scrolling. */
13632 clear_garbaged_frames ();
13633 }
13634
13635 if (windows_or_buffers_changed && !update_mode_lines)
13636 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13637 only the windows's contents needs to be refreshed, or whether the
13638 mode-lines also need a refresh. */
13639 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13640 ? REDISPLAY_SOME : 32);
13641
13642 /* If specs for an arrow have changed, do thorough redisplay
13643 to ensure we remove any arrow that should no longer exist. */
13644 if (overlay_arrows_changed_p ())
13645 /* Apparently, this is the only case where we update other windows,
13646 without updating other mode-lines. */
13647 windows_or_buffers_changed = 49;
13648
13649 consider_all_windows_p = (update_mode_lines
13650 || windows_or_buffers_changed);
13651
13652 #define AINC(a,i) \
13653 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13654 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13655
13656 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13657 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13658
13659 /* Optimize the case that only the line containing the cursor in the
13660 selected window has changed. Variables starting with this_ are
13661 set in display_line and record information about the line
13662 containing the cursor. */
13663 tlbufpos = this_line_start_pos;
13664 tlendpos = this_line_end_pos;
13665 if (!consider_all_windows_p
13666 && CHARPOS (tlbufpos) > 0
13667 && !w->update_mode_line
13668 && !current_buffer->clip_changed
13669 && !current_buffer->prevent_redisplay_optimizations_p
13670 && FRAME_VISIBLE_P (XFRAME (w->frame))
13671 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13672 && !XFRAME (w->frame)->cursor_type_changed
13673 /* Make sure recorded data applies to current buffer, etc. */
13674 && this_line_buffer == current_buffer
13675 && match_p
13676 && !w->force_start
13677 && !w->optional_new_start
13678 /* Point must be on the line that we have info recorded about. */
13679 && PT >= CHARPOS (tlbufpos)
13680 && PT <= Z - CHARPOS (tlendpos)
13681 /* All text outside that line, including its final newline,
13682 must be unchanged. */
13683 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13684 CHARPOS (tlendpos)))
13685 {
13686 if (CHARPOS (tlbufpos) > BEGV
13687 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13688 && (CHARPOS (tlbufpos) == ZV
13689 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13690 /* Former continuation line has disappeared by becoming empty. */
13691 goto cancel;
13692 else if (window_outdated (w) || MINI_WINDOW_P (w))
13693 {
13694 /* We have to handle the case of continuation around a
13695 wide-column character (see the comment in indent.c around
13696 line 1340).
13697
13698 For instance, in the following case:
13699
13700 -------- Insert --------
13701 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13702 J_I_ ==> J_I_ `^^' are cursors.
13703 ^^ ^^
13704 -------- --------
13705
13706 As we have to redraw the line above, we cannot use this
13707 optimization. */
13708
13709 struct it it;
13710 int line_height_before = this_line_pixel_height;
13711
13712 /* Note that start_display will handle the case that the
13713 line starting at tlbufpos is a continuation line. */
13714 start_display (&it, w, tlbufpos);
13715
13716 /* Implementation note: It this still necessary? */
13717 if (it.current_x != this_line_start_x)
13718 goto cancel;
13719
13720 TRACE ((stderr, "trying display optimization 1\n"));
13721 w->cursor.vpos = -1;
13722 overlay_arrow_seen = 0;
13723 it.vpos = this_line_vpos;
13724 it.current_y = this_line_y;
13725 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13726 display_line (&it);
13727
13728 /* If line contains point, is not continued,
13729 and ends at same distance from eob as before, we win. */
13730 if (w->cursor.vpos >= 0
13731 /* Line is not continued, otherwise this_line_start_pos
13732 would have been set to 0 in display_line. */
13733 && CHARPOS (this_line_start_pos)
13734 /* Line ends as before. */
13735 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13736 /* Line has same height as before. Otherwise other lines
13737 would have to be shifted up or down. */
13738 && this_line_pixel_height == line_height_before)
13739 {
13740 /* If this is not the window's last line, we must adjust
13741 the charstarts of the lines below. */
13742 if (it.current_y < it.last_visible_y)
13743 {
13744 struct glyph_row *row
13745 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13746 ptrdiff_t delta, delta_bytes;
13747
13748 /* We used to distinguish between two cases here,
13749 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13750 when the line ends in a newline or the end of the
13751 buffer's accessible portion. But both cases did
13752 the same, so they were collapsed. */
13753 delta = (Z
13754 - CHARPOS (tlendpos)
13755 - MATRIX_ROW_START_CHARPOS (row));
13756 delta_bytes = (Z_BYTE
13757 - BYTEPOS (tlendpos)
13758 - MATRIX_ROW_START_BYTEPOS (row));
13759
13760 increment_matrix_positions (w->current_matrix,
13761 this_line_vpos + 1,
13762 w->current_matrix->nrows,
13763 delta, delta_bytes);
13764 }
13765
13766 /* If this row displays text now but previously didn't,
13767 or vice versa, w->window_end_vpos may have to be
13768 adjusted. */
13769 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13770 {
13771 if (w->window_end_vpos < this_line_vpos)
13772 w->window_end_vpos = this_line_vpos;
13773 }
13774 else if (w->window_end_vpos == this_line_vpos
13775 && this_line_vpos > 0)
13776 w->window_end_vpos = this_line_vpos - 1;
13777 w->window_end_valid = 0;
13778
13779 /* Update hint: No need to try to scroll in update_window. */
13780 w->desired_matrix->no_scrolling_p = 1;
13781
13782 #ifdef GLYPH_DEBUG
13783 *w->desired_matrix->method = 0;
13784 debug_method_add (w, "optimization 1");
13785 #endif
13786 #ifdef HAVE_WINDOW_SYSTEM
13787 update_window_fringes (w, 0);
13788 #endif
13789 goto update;
13790 }
13791 else
13792 goto cancel;
13793 }
13794 else if (/* Cursor position hasn't changed. */
13795 PT == w->last_point
13796 /* Make sure the cursor was last displayed
13797 in this window. Otherwise we have to reposition it. */
13798
13799 /* PXW: Must be converted to pixels, probably. */
13800 && 0 <= w->cursor.vpos
13801 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13802 {
13803 if (!must_finish)
13804 {
13805 do_pending_window_change (true);
13806 /* If selected_window changed, redisplay again. */
13807 if (WINDOWP (selected_window)
13808 && (w = XWINDOW (selected_window)) != sw)
13809 goto retry;
13810
13811 /* We used to always goto end_of_redisplay here, but this
13812 isn't enough if we have a blinking cursor. */
13813 if (w->cursor_off_p == w->last_cursor_off_p)
13814 goto end_of_redisplay;
13815 }
13816 goto update;
13817 }
13818 /* If highlighting the region, or if the cursor is in the echo area,
13819 then we can't just move the cursor. */
13820 else if (NILP (Vshow_trailing_whitespace)
13821 && !cursor_in_echo_area)
13822 {
13823 struct it it;
13824 struct glyph_row *row;
13825
13826 /* Skip from tlbufpos to PT and see where it is. Note that
13827 PT may be in invisible text. If so, we will end at the
13828 next visible position. */
13829 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13830 NULL, DEFAULT_FACE_ID);
13831 it.current_x = this_line_start_x;
13832 it.current_y = this_line_y;
13833 it.vpos = this_line_vpos;
13834
13835 /* The call to move_it_to stops in front of PT, but
13836 moves over before-strings. */
13837 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13838
13839 if (it.vpos == this_line_vpos
13840 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13841 row->enabled_p))
13842 {
13843 eassert (this_line_vpos == it.vpos);
13844 eassert (this_line_y == it.current_y);
13845 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13846 #ifdef GLYPH_DEBUG
13847 *w->desired_matrix->method = 0;
13848 debug_method_add (w, "optimization 3");
13849 #endif
13850 goto update;
13851 }
13852 else
13853 goto cancel;
13854 }
13855
13856 cancel:
13857 /* Text changed drastically or point moved off of line. */
13858 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13859 }
13860
13861 CHARPOS (this_line_start_pos) = 0;
13862 ++clear_face_cache_count;
13863 #ifdef HAVE_WINDOW_SYSTEM
13864 ++clear_image_cache_count;
13865 #endif
13866
13867 /* Build desired matrices, and update the display. If
13868 consider_all_windows_p is non-zero, do it for all windows on all
13869 frames. Otherwise do it for selected_window, only. */
13870
13871 if (consider_all_windows_p)
13872 {
13873 FOR_EACH_FRAME (tail, frame)
13874 XFRAME (frame)->updated_p = 0;
13875
13876 propagate_buffer_redisplay ();
13877
13878 FOR_EACH_FRAME (tail, frame)
13879 {
13880 struct frame *f = XFRAME (frame);
13881
13882 /* We don't have to do anything for unselected terminal
13883 frames. */
13884 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13885 && !EQ (FRAME_TTY (f)->top_frame, frame))
13886 continue;
13887
13888 retry_frame:
13889
13890 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13891 {
13892 bool gcscrollbars
13893 /* Only GC scrollbars when we redisplay the whole frame. */
13894 = f->redisplay || !REDISPLAY_SOME_P ();
13895 /* Mark all the scroll bars to be removed; we'll redeem
13896 the ones we want when we redisplay their windows. */
13897 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13898 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13899
13900 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13901 redisplay_windows (FRAME_ROOT_WINDOW (f));
13902 /* Remember that the invisible frames need to be redisplayed next
13903 time they're visible. */
13904 else if (!REDISPLAY_SOME_P ())
13905 f->redisplay = true;
13906
13907 /* The X error handler may have deleted that frame. */
13908 if (!FRAME_LIVE_P (f))
13909 continue;
13910
13911 /* Any scroll bars which redisplay_windows should have
13912 nuked should now go away. */
13913 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13914 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13915
13916 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13917 {
13918 /* If fonts changed on visible frame, display again. */
13919 if (f->fonts_changed)
13920 {
13921 adjust_frame_glyphs (f);
13922 f->fonts_changed = false;
13923 goto retry_frame;
13924 }
13925
13926 /* See if we have to hscroll. */
13927 if (!f->already_hscrolled_p)
13928 {
13929 f->already_hscrolled_p = true;
13930 if (hscroll_windows (f->root_window))
13931 goto retry_frame;
13932 }
13933
13934 /* Prevent various kinds of signals during display
13935 update. stdio is not robust about handling
13936 signals, which can cause an apparent I/O error. */
13937 if (interrupt_input)
13938 unrequest_sigio ();
13939 STOP_POLLING;
13940
13941 pending |= update_frame (f, false, false);
13942 f->cursor_type_changed = false;
13943 f->updated_p = true;
13944 }
13945 }
13946 }
13947
13948 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13949
13950 if (!pending)
13951 {
13952 /* Do the mark_window_display_accurate after all windows have
13953 been redisplayed because this call resets flags in buffers
13954 which are needed for proper redisplay. */
13955 FOR_EACH_FRAME (tail, frame)
13956 {
13957 struct frame *f = XFRAME (frame);
13958 if (f->updated_p)
13959 {
13960 f->redisplay = false;
13961 mark_window_display_accurate (f->root_window, 1);
13962 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13963 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13964 }
13965 }
13966 }
13967 }
13968 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13969 {
13970 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13971 struct frame *mini_frame;
13972
13973 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13974 /* Use list_of_error, not Qerror, so that
13975 we catch only errors and don't run the debugger. */
13976 internal_condition_case_1 (redisplay_window_1, selected_window,
13977 list_of_error,
13978 redisplay_window_error);
13979 if (update_miniwindow_p)
13980 internal_condition_case_1 (redisplay_window_1, mini_window,
13981 list_of_error,
13982 redisplay_window_error);
13983
13984 /* Compare desired and current matrices, perform output. */
13985
13986 update:
13987 /* If fonts changed, display again. */
13988 if (sf->fonts_changed)
13989 goto retry;
13990
13991 /* Prevent various kinds of signals during display update.
13992 stdio is not robust about handling signals,
13993 which can cause an apparent I/O error. */
13994 if (interrupt_input)
13995 unrequest_sigio ();
13996 STOP_POLLING;
13997
13998 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13999 {
14000 if (hscroll_windows (selected_window))
14001 goto retry;
14002
14003 XWINDOW (selected_window)->must_be_updated_p = true;
14004 pending = update_frame (sf, false, false);
14005 sf->cursor_type_changed = false;
14006 }
14007
14008 /* We may have called echo_area_display at the top of this
14009 function. If the echo area is on another frame, that may
14010 have put text on a frame other than the selected one, so the
14011 above call to update_frame would not have caught it. Catch
14012 it here. */
14013 mini_window = FRAME_MINIBUF_WINDOW (sf);
14014 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14015
14016 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14017 {
14018 XWINDOW (mini_window)->must_be_updated_p = true;
14019 pending |= update_frame (mini_frame, false, false);
14020 mini_frame->cursor_type_changed = false;
14021 if (!pending && hscroll_windows (mini_window))
14022 goto retry;
14023 }
14024 }
14025
14026 /* If display was paused because of pending input, make sure we do a
14027 thorough update the next time. */
14028 if (pending)
14029 {
14030 /* Prevent the optimization at the beginning of
14031 redisplay_internal that tries a single-line update of the
14032 line containing the cursor in the selected window. */
14033 CHARPOS (this_line_start_pos) = 0;
14034
14035 /* Let the overlay arrow be updated the next time. */
14036 update_overlay_arrows (0);
14037
14038 /* If we pause after scrolling, some rows in the current
14039 matrices of some windows are not valid. */
14040 if (!WINDOW_FULL_WIDTH_P (w)
14041 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14042 update_mode_lines = 36;
14043 }
14044 else
14045 {
14046 if (!consider_all_windows_p)
14047 {
14048 /* This has already been done above if
14049 consider_all_windows_p is set. */
14050 if (XBUFFER (w->contents)->text->redisplay
14051 && buffer_window_count (XBUFFER (w->contents)) > 1)
14052 /* This can happen if b->text->redisplay was set during
14053 jit-lock. */
14054 propagate_buffer_redisplay ();
14055 mark_window_display_accurate_1 (w, 1);
14056
14057 /* Say overlay arrows are up to date. */
14058 update_overlay_arrows (1);
14059
14060 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14061 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14062 }
14063
14064 update_mode_lines = 0;
14065 windows_or_buffers_changed = 0;
14066 }
14067
14068 /* Start SIGIO interrupts coming again. Having them off during the
14069 code above makes it less likely one will discard output, but not
14070 impossible, since there might be stuff in the system buffer here.
14071 But it is much hairier to try to do anything about that. */
14072 if (interrupt_input)
14073 request_sigio ();
14074 RESUME_POLLING;
14075
14076 /* If a frame has become visible which was not before, redisplay
14077 again, so that we display it. Expose events for such a frame
14078 (which it gets when becoming visible) don't call the parts of
14079 redisplay constructing glyphs, so simply exposing a frame won't
14080 display anything in this case. So, we have to display these
14081 frames here explicitly. */
14082 if (!pending)
14083 {
14084 int new_count = 0;
14085
14086 FOR_EACH_FRAME (tail, frame)
14087 {
14088 if (XFRAME (frame)->visible)
14089 new_count++;
14090 }
14091
14092 if (new_count != number_of_visible_frames)
14093 windows_or_buffers_changed = 52;
14094 }
14095
14096 /* Change frame size now if a change is pending. */
14097 do_pending_window_change (true);
14098
14099 /* If we just did a pending size change, or have additional
14100 visible frames, or selected_window changed, redisplay again. */
14101 if ((windows_or_buffers_changed && !pending)
14102 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14103 goto retry;
14104
14105 /* Clear the face and image caches.
14106
14107 We used to do this only if consider_all_windows_p. But the cache
14108 needs to be cleared if a timer creates images in the current
14109 buffer (e.g. the test case in Bug#6230). */
14110
14111 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14112 {
14113 clear_face_cache (false);
14114 clear_face_cache_count = 0;
14115 }
14116
14117 #ifdef HAVE_WINDOW_SYSTEM
14118 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14119 {
14120 clear_image_caches (Qnil);
14121 clear_image_cache_count = 0;
14122 }
14123 #endif /* HAVE_WINDOW_SYSTEM */
14124
14125 end_of_redisplay:
14126 #ifdef HAVE_NS
14127 ns_set_doc_edited ();
14128 #endif
14129 if (interrupt_input && interrupts_deferred)
14130 request_sigio ();
14131
14132 unbind_to (count, Qnil);
14133 RESUME_POLLING;
14134 }
14135
14136
14137 /* Redisplay, but leave alone any recent echo area message unless
14138 another message has been requested in its place.
14139
14140 This is useful in situations where you need to redisplay but no
14141 user action has occurred, making it inappropriate for the message
14142 area to be cleared. See tracking_off and
14143 wait_reading_process_output for examples of these situations.
14144
14145 FROM_WHERE is an integer saying from where this function was
14146 called. This is useful for debugging. */
14147
14148 void
14149 redisplay_preserve_echo_area (int from_where)
14150 {
14151 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14152
14153 if (!NILP (echo_area_buffer[1]))
14154 {
14155 /* We have a previously displayed message, but no current
14156 message. Redisplay the previous message. */
14157 display_last_displayed_message_p = true;
14158 redisplay_internal ();
14159 display_last_displayed_message_p = false;
14160 }
14161 else
14162 redisplay_internal ();
14163
14164 flush_frame (SELECTED_FRAME ());
14165 }
14166
14167
14168 /* Function registered with record_unwind_protect in redisplay_internal. */
14169
14170 static void
14171 unwind_redisplay (void)
14172 {
14173 redisplaying_p = 0;
14174 }
14175
14176
14177 /* Mark the display of leaf window W as accurate or inaccurate.
14178 If ACCURATE_P is non-zero mark display of W as accurate. If
14179 ACCURATE_P is zero, arrange for W to be redisplayed the next
14180 time redisplay_internal is called. */
14181
14182 static void
14183 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14184 {
14185 struct buffer *b = XBUFFER (w->contents);
14186
14187 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14188 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14189 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14190
14191 if (accurate_p)
14192 {
14193 b->clip_changed = false;
14194 b->prevent_redisplay_optimizations_p = false;
14195 eassert (buffer_window_count (b) > 0);
14196 /* Resetting b->text->redisplay is problematic!
14197 In order to make it safer to do it here, redisplay_internal must
14198 have copied all b->text->redisplay to their respective windows. */
14199 b->text->redisplay = false;
14200
14201 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14202 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14203 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14204 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14205
14206 w->current_matrix->buffer = b;
14207 w->current_matrix->begv = BUF_BEGV (b);
14208 w->current_matrix->zv = BUF_ZV (b);
14209
14210 w->last_cursor_vpos = w->cursor.vpos;
14211 w->last_cursor_off_p = w->cursor_off_p;
14212
14213 if (w == XWINDOW (selected_window))
14214 w->last_point = BUF_PT (b);
14215 else
14216 w->last_point = marker_position (w->pointm);
14217
14218 w->window_end_valid = true;
14219 w->update_mode_line = false;
14220 }
14221
14222 w->redisplay = !accurate_p;
14223 }
14224
14225
14226 /* Mark the display of windows in the window tree rooted at WINDOW as
14227 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14228 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14229 be redisplayed the next time redisplay_internal is called. */
14230
14231 void
14232 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14233 {
14234 struct window *w;
14235
14236 for (; !NILP (window); window = w->next)
14237 {
14238 w = XWINDOW (window);
14239 if (WINDOWP (w->contents))
14240 mark_window_display_accurate (w->contents, accurate_p);
14241 else
14242 mark_window_display_accurate_1 (w, accurate_p);
14243 }
14244
14245 if (accurate_p)
14246 update_overlay_arrows (1);
14247 else
14248 /* Force a thorough redisplay the next time by setting
14249 last_arrow_position and last_arrow_string to t, which is
14250 unequal to any useful value of Voverlay_arrow_... */
14251 update_overlay_arrows (-1);
14252 }
14253
14254
14255 /* Return value in display table DP (Lisp_Char_Table *) for character
14256 C. Since a display table doesn't have any parent, we don't have to
14257 follow parent. Do not call this function directly but use the
14258 macro DISP_CHAR_VECTOR. */
14259
14260 Lisp_Object
14261 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14262 {
14263 Lisp_Object val;
14264
14265 if (ASCII_CHAR_P (c))
14266 {
14267 val = dp->ascii;
14268 if (SUB_CHAR_TABLE_P (val))
14269 val = XSUB_CHAR_TABLE (val)->contents[c];
14270 }
14271 else
14272 {
14273 Lisp_Object table;
14274
14275 XSETCHAR_TABLE (table, dp);
14276 val = char_table_ref (table, c);
14277 }
14278 if (NILP (val))
14279 val = dp->defalt;
14280 return val;
14281 }
14282
14283
14284 \f
14285 /***********************************************************************
14286 Window Redisplay
14287 ***********************************************************************/
14288
14289 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14290
14291 static void
14292 redisplay_windows (Lisp_Object window)
14293 {
14294 while (!NILP (window))
14295 {
14296 struct window *w = XWINDOW (window);
14297
14298 if (WINDOWP (w->contents))
14299 redisplay_windows (w->contents);
14300 else if (BUFFERP (w->contents))
14301 {
14302 displayed_buffer = XBUFFER (w->contents);
14303 /* Use list_of_error, not Qerror, so that
14304 we catch only errors and don't run the debugger. */
14305 internal_condition_case_1 (redisplay_window_0, window,
14306 list_of_error,
14307 redisplay_window_error);
14308 }
14309
14310 window = w->next;
14311 }
14312 }
14313
14314 static Lisp_Object
14315 redisplay_window_error (Lisp_Object ignore)
14316 {
14317 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14318 return Qnil;
14319 }
14320
14321 static Lisp_Object
14322 redisplay_window_0 (Lisp_Object window)
14323 {
14324 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14325 redisplay_window (window, false);
14326 return Qnil;
14327 }
14328
14329 static Lisp_Object
14330 redisplay_window_1 (Lisp_Object window)
14331 {
14332 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14333 redisplay_window (window, true);
14334 return Qnil;
14335 }
14336 \f
14337
14338 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14339 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14340 which positions recorded in ROW differ from current buffer
14341 positions.
14342
14343 Return 0 if cursor is not on this row, 1 otherwise. */
14344
14345 static int
14346 set_cursor_from_row (struct window *w, struct glyph_row *row,
14347 struct glyph_matrix *matrix,
14348 ptrdiff_t delta, ptrdiff_t delta_bytes,
14349 int dy, int dvpos)
14350 {
14351 struct glyph *glyph = row->glyphs[TEXT_AREA];
14352 struct glyph *end = glyph + row->used[TEXT_AREA];
14353 struct glyph *cursor = NULL;
14354 /* The last known character position in row. */
14355 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14356 int x = row->x;
14357 ptrdiff_t pt_old = PT - delta;
14358 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14359 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14360 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14361 /* A glyph beyond the edge of TEXT_AREA which we should never
14362 touch. */
14363 struct glyph *glyphs_end = end;
14364 /* Non-zero means we've found a match for cursor position, but that
14365 glyph has the avoid_cursor_p flag set. */
14366 int match_with_avoid_cursor = 0;
14367 /* Non-zero means we've seen at least one glyph that came from a
14368 display string. */
14369 int string_seen = 0;
14370 /* Largest and smallest buffer positions seen so far during scan of
14371 glyph row. */
14372 ptrdiff_t bpos_max = pos_before;
14373 ptrdiff_t bpos_min = pos_after;
14374 /* Last buffer position covered by an overlay string with an integer
14375 `cursor' property. */
14376 ptrdiff_t bpos_covered = 0;
14377 /* Non-zero means the display string on which to display the cursor
14378 comes from a text property, not from an overlay. */
14379 int string_from_text_prop = 0;
14380
14381 /* Don't even try doing anything if called for a mode-line or
14382 header-line row, since the rest of the code isn't prepared to
14383 deal with such calamities. */
14384 eassert (!row->mode_line_p);
14385 if (row->mode_line_p)
14386 return 0;
14387
14388 /* Skip over glyphs not having an object at the start and the end of
14389 the row. These are special glyphs like truncation marks on
14390 terminal frames. */
14391 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14392 {
14393 if (!row->reversed_p)
14394 {
14395 while (glyph < end
14396 && INTEGERP (glyph->object)
14397 && glyph->charpos < 0)
14398 {
14399 x += glyph->pixel_width;
14400 ++glyph;
14401 }
14402 while (end > glyph
14403 && INTEGERP ((end - 1)->object)
14404 /* CHARPOS is zero for blanks and stretch glyphs
14405 inserted by extend_face_to_end_of_line. */
14406 && (end - 1)->charpos <= 0)
14407 --end;
14408 glyph_before = glyph - 1;
14409 glyph_after = end;
14410 }
14411 else
14412 {
14413 struct glyph *g;
14414
14415 /* If the glyph row is reversed, we need to process it from back
14416 to front, so swap the edge pointers. */
14417 glyphs_end = end = glyph - 1;
14418 glyph += row->used[TEXT_AREA] - 1;
14419
14420 while (glyph > end + 1
14421 && INTEGERP (glyph->object)
14422 && glyph->charpos < 0)
14423 {
14424 --glyph;
14425 x -= glyph->pixel_width;
14426 }
14427 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14428 --glyph;
14429 /* By default, in reversed rows we put the cursor on the
14430 rightmost (first in the reading order) glyph. */
14431 for (g = end + 1; g < glyph; g++)
14432 x += g->pixel_width;
14433 while (end < glyph
14434 && INTEGERP ((end + 1)->object)
14435 && (end + 1)->charpos <= 0)
14436 ++end;
14437 glyph_before = glyph + 1;
14438 glyph_after = end;
14439 }
14440 }
14441 else if (row->reversed_p)
14442 {
14443 /* In R2L rows that don't display text, put the cursor on the
14444 rightmost glyph. Case in point: an empty last line that is
14445 part of an R2L paragraph. */
14446 cursor = end - 1;
14447 /* Avoid placing the cursor on the last glyph of the row, where
14448 on terminal frames we hold the vertical border between
14449 adjacent windows. */
14450 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14451 && !WINDOW_RIGHTMOST_P (w)
14452 && cursor == row->glyphs[LAST_AREA] - 1)
14453 cursor--;
14454 x = -1; /* will be computed below, at label compute_x */
14455 }
14456
14457 /* Step 1: Try to find the glyph whose character position
14458 corresponds to point. If that's not possible, find 2 glyphs
14459 whose character positions are the closest to point, one before
14460 point, the other after it. */
14461 if (!row->reversed_p)
14462 while (/* not marched to end of glyph row */
14463 glyph < end
14464 /* glyph was not inserted by redisplay for internal purposes */
14465 && !INTEGERP (glyph->object))
14466 {
14467 if (BUFFERP (glyph->object))
14468 {
14469 ptrdiff_t dpos = glyph->charpos - pt_old;
14470
14471 if (glyph->charpos > bpos_max)
14472 bpos_max = glyph->charpos;
14473 if (glyph->charpos < bpos_min)
14474 bpos_min = glyph->charpos;
14475 if (!glyph->avoid_cursor_p)
14476 {
14477 /* If we hit point, we've found the glyph on which to
14478 display the cursor. */
14479 if (dpos == 0)
14480 {
14481 match_with_avoid_cursor = 0;
14482 break;
14483 }
14484 /* See if we've found a better approximation to
14485 POS_BEFORE or to POS_AFTER. */
14486 if (0 > dpos && dpos > pos_before - pt_old)
14487 {
14488 pos_before = glyph->charpos;
14489 glyph_before = glyph;
14490 }
14491 else if (0 < dpos && dpos < pos_after - pt_old)
14492 {
14493 pos_after = glyph->charpos;
14494 glyph_after = glyph;
14495 }
14496 }
14497 else if (dpos == 0)
14498 match_with_avoid_cursor = 1;
14499 }
14500 else if (STRINGP (glyph->object))
14501 {
14502 Lisp_Object chprop;
14503 ptrdiff_t glyph_pos = glyph->charpos;
14504
14505 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14506 glyph->object);
14507 if (!NILP (chprop))
14508 {
14509 /* If the string came from a `display' text property,
14510 look up the buffer position of that property and
14511 use that position to update bpos_max, as if we
14512 actually saw such a position in one of the row's
14513 glyphs. This helps with supporting integer values
14514 of `cursor' property on the display string in
14515 situations where most or all of the row's buffer
14516 text is completely covered by display properties,
14517 so that no glyph with valid buffer positions is
14518 ever seen in the row. */
14519 ptrdiff_t prop_pos =
14520 string_buffer_position_lim (glyph->object, pos_before,
14521 pos_after, 0);
14522
14523 if (prop_pos >= pos_before)
14524 bpos_max = prop_pos;
14525 }
14526 if (INTEGERP (chprop))
14527 {
14528 bpos_covered = bpos_max + XINT (chprop);
14529 /* If the `cursor' property covers buffer positions up
14530 to and including point, we should display cursor on
14531 this glyph. Note that, if a `cursor' property on one
14532 of the string's characters has an integer value, we
14533 will break out of the loop below _before_ we get to
14534 the position match above. IOW, integer values of
14535 the `cursor' property override the "exact match for
14536 point" strategy of positioning the cursor. */
14537 /* Implementation note: bpos_max == pt_old when, e.g.,
14538 we are in an empty line, where bpos_max is set to
14539 MATRIX_ROW_START_CHARPOS, see above. */
14540 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14541 {
14542 cursor = glyph;
14543 break;
14544 }
14545 }
14546
14547 string_seen = 1;
14548 }
14549 x += glyph->pixel_width;
14550 ++glyph;
14551 }
14552 else if (glyph > end) /* row is reversed */
14553 while (!INTEGERP (glyph->object))
14554 {
14555 if (BUFFERP (glyph->object))
14556 {
14557 ptrdiff_t dpos = glyph->charpos - pt_old;
14558
14559 if (glyph->charpos > bpos_max)
14560 bpos_max = glyph->charpos;
14561 if (glyph->charpos < bpos_min)
14562 bpos_min = glyph->charpos;
14563 if (!glyph->avoid_cursor_p)
14564 {
14565 if (dpos == 0)
14566 {
14567 match_with_avoid_cursor = 0;
14568 break;
14569 }
14570 if (0 > dpos && dpos > pos_before - pt_old)
14571 {
14572 pos_before = glyph->charpos;
14573 glyph_before = glyph;
14574 }
14575 else if (0 < dpos && dpos < pos_after - pt_old)
14576 {
14577 pos_after = glyph->charpos;
14578 glyph_after = glyph;
14579 }
14580 }
14581 else if (dpos == 0)
14582 match_with_avoid_cursor = 1;
14583 }
14584 else if (STRINGP (glyph->object))
14585 {
14586 Lisp_Object chprop;
14587 ptrdiff_t glyph_pos = glyph->charpos;
14588
14589 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14590 glyph->object);
14591 if (!NILP (chprop))
14592 {
14593 ptrdiff_t prop_pos =
14594 string_buffer_position_lim (glyph->object, pos_before,
14595 pos_after, 0);
14596
14597 if (prop_pos >= pos_before)
14598 bpos_max = prop_pos;
14599 }
14600 if (INTEGERP (chprop))
14601 {
14602 bpos_covered = bpos_max + XINT (chprop);
14603 /* If the `cursor' property covers buffer positions up
14604 to and including point, we should display cursor on
14605 this glyph. */
14606 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14607 {
14608 cursor = glyph;
14609 break;
14610 }
14611 }
14612 string_seen = 1;
14613 }
14614 --glyph;
14615 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14616 {
14617 x--; /* can't use any pixel_width */
14618 break;
14619 }
14620 x -= glyph->pixel_width;
14621 }
14622
14623 /* Step 2: If we didn't find an exact match for point, we need to
14624 look for a proper place to put the cursor among glyphs between
14625 GLYPH_BEFORE and GLYPH_AFTER. */
14626 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14627 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14628 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14629 {
14630 /* An empty line has a single glyph whose OBJECT is zero and
14631 whose CHARPOS is the position of a newline on that line.
14632 Note that on a TTY, there are more glyphs after that, which
14633 were produced by extend_face_to_end_of_line, but their
14634 CHARPOS is zero or negative. */
14635 int empty_line_p =
14636 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14637 && INTEGERP (glyph->object) && glyph->charpos > 0
14638 /* On a TTY, continued and truncated rows also have a glyph at
14639 their end whose OBJECT is zero and whose CHARPOS is
14640 positive (the continuation and truncation glyphs), but such
14641 rows are obviously not "empty". */
14642 && !(row->continued_p || row->truncated_on_right_p);
14643
14644 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14645 {
14646 ptrdiff_t ellipsis_pos;
14647
14648 /* Scan back over the ellipsis glyphs. */
14649 if (!row->reversed_p)
14650 {
14651 ellipsis_pos = (glyph - 1)->charpos;
14652 while (glyph > row->glyphs[TEXT_AREA]
14653 && (glyph - 1)->charpos == ellipsis_pos)
14654 glyph--, x -= glyph->pixel_width;
14655 /* That loop always goes one position too far, including
14656 the glyph before the ellipsis. So scan forward over
14657 that one. */
14658 x += glyph->pixel_width;
14659 glyph++;
14660 }
14661 else /* row is reversed */
14662 {
14663 ellipsis_pos = (glyph + 1)->charpos;
14664 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14665 && (glyph + 1)->charpos == ellipsis_pos)
14666 glyph++, x += glyph->pixel_width;
14667 x -= glyph->pixel_width;
14668 glyph--;
14669 }
14670 }
14671 else if (match_with_avoid_cursor)
14672 {
14673 cursor = glyph_after;
14674 x = -1;
14675 }
14676 else if (string_seen)
14677 {
14678 int incr = row->reversed_p ? -1 : +1;
14679
14680 /* Need to find the glyph that came out of a string which is
14681 present at point. That glyph is somewhere between
14682 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14683 positioned between POS_BEFORE and POS_AFTER in the
14684 buffer. */
14685 struct glyph *start, *stop;
14686 ptrdiff_t pos = pos_before;
14687
14688 x = -1;
14689
14690 /* If the row ends in a newline from a display string,
14691 reordering could have moved the glyphs belonging to the
14692 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14693 in this case we extend the search to the last glyph in
14694 the row that was not inserted by redisplay. */
14695 if (row->ends_in_newline_from_string_p)
14696 {
14697 glyph_after = end;
14698 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14699 }
14700
14701 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14702 correspond to POS_BEFORE and POS_AFTER, respectively. We
14703 need START and STOP in the order that corresponds to the
14704 row's direction as given by its reversed_p flag. If the
14705 directionality of characters between POS_BEFORE and
14706 POS_AFTER is the opposite of the row's base direction,
14707 these characters will have been reordered for display,
14708 and we need to reverse START and STOP. */
14709 if (!row->reversed_p)
14710 {
14711 start = min (glyph_before, glyph_after);
14712 stop = max (glyph_before, glyph_after);
14713 }
14714 else
14715 {
14716 start = max (glyph_before, glyph_after);
14717 stop = min (glyph_before, glyph_after);
14718 }
14719 for (glyph = start + incr;
14720 row->reversed_p ? glyph > stop : glyph < stop; )
14721 {
14722
14723 /* Any glyphs that come from the buffer are here because
14724 of bidi reordering. Skip them, and only pay
14725 attention to glyphs that came from some string. */
14726 if (STRINGP (glyph->object))
14727 {
14728 Lisp_Object str;
14729 ptrdiff_t tem;
14730 /* If the display property covers the newline, we
14731 need to search for it one position farther. */
14732 ptrdiff_t lim = pos_after
14733 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14734
14735 string_from_text_prop = 0;
14736 str = glyph->object;
14737 tem = string_buffer_position_lim (str, pos, lim, 0);
14738 if (tem == 0 /* from overlay */
14739 || pos <= tem)
14740 {
14741 /* If the string from which this glyph came is
14742 found in the buffer at point, or at position
14743 that is closer to point than pos_after, then
14744 we've found the glyph we've been looking for.
14745 If it comes from an overlay (tem == 0), and
14746 it has the `cursor' property on one of its
14747 glyphs, record that glyph as a candidate for
14748 displaying the cursor. (As in the
14749 unidirectional version, we will display the
14750 cursor on the last candidate we find.) */
14751 if (tem == 0
14752 || tem == pt_old
14753 || (tem - pt_old > 0 && tem < pos_after))
14754 {
14755 /* The glyphs from this string could have
14756 been reordered. Find the one with the
14757 smallest string position. Or there could
14758 be a character in the string with the
14759 `cursor' property, which means display
14760 cursor on that character's glyph. */
14761 ptrdiff_t strpos = glyph->charpos;
14762
14763 if (tem)
14764 {
14765 cursor = glyph;
14766 string_from_text_prop = 1;
14767 }
14768 for ( ;
14769 (row->reversed_p ? glyph > stop : glyph < stop)
14770 && EQ (glyph->object, str);
14771 glyph += incr)
14772 {
14773 Lisp_Object cprop;
14774 ptrdiff_t gpos = glyph->charpos;
14775
14776 cprop = Fget_char_property (make_number (gpos),
14777 Qcursor,
14778 glyph->object);
14779 if (!NILP (cprop))
14780 {
14781 cursor = glyph;
14782 break;
14783 }
14784 if (tem && glyph->charpos < strpos)
14785 {
14786 strpos = glyph->charpos;
14787 cursor = glyph;
14788 }
14789 }
14790
14791 if (tem == pt_old
14792 || (tem - pt_old > 0 && tem < pos_after))
14793 goto compute_x;
14794 }
14795 if (tem)
14796 pos = tem + 1; /* don't find previous instances */
14797 }
14798 /* This string is not what we want; skip all of the
14799 glyphs that came from it. */
14800 while ((row->reversed_p ? glyph > stop : glyph < stop)
14801 && EQ (glyph->object, str))
14802 glyph += incr;
14803 }
14804 else
14805 glyph += incr;
14806 }
14807
14808 /* If we reached the end of the line, and END was from a string,
14809 the cursor is not on this line. */
14810 if (cursor == NULL
14811 && (row->reversed_p ? glyph <= end : glyph >= end)
14812 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14813 && STRINGP (end->object)
14814 && row->continued_p)
14815 return 0;
14816 }
14817 /* A truncated row may not include PT among its character positions.
14818 Setting the cursor inside the scroll margin will trigger
14819 recalculation of hscroll in hscroll_window_tree. But if a
14820 display string covers point, defer to the string-handling
14821 code below to figure this out. */
14822 else if (row->truncated_on_left_p && pt_old < bpos_min)
14823 {
14824 cursor = glyph_before;
14825 x = -1;
14826 }
14827 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14828 /* Zero-width characters produce no glyphs. */
14829 || (!empty_line_p
14830 && (row->reversed_p
14831 ? glyph_after > glyphs_end
14832 : glyph_after < glyphs_end)))
14833 {
14834 cursor = glyph_after;
14835 x = -1;
14836 }
14837 }
14838
14839 compute_x:
14840 if (cursor != NULL)
14841 glyph = cursor;
14842 else if (glyph == glyphs_end
14843 && pos_before == pos_after
14844 && STRINGP ((row->reversed_p
14845 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14846 : row->glyphs[TEXT_AREA])->object))
14847 {
14848 /* If all the glyphs of this row came from strings, put the
14849 cursor on the first glyph of the row. This avoids having the
14850 cursor outside of the text area in this very rare and hard
14851 use case. */
14852 glyph =
14853 row->reversed_p
14854 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14855 : row->glyphs[TEXT_AREA];
14856 }
14857 if (x < 0)
14858 {
14859 struct glyph *g;
14860
14861 /* Need to compute x that corresponds to GLYPH. */
14862 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14863 {
14864 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14865 emacs_abort ();
14866 x += g->pixel_width;
14867 }
14868 }
14869
14870 /* ROW could be part of a continued line, which, under bidi
14871 reordering, might have other rows whose start and end charpos
14872 occlude point. Only set w->cursor if we found a better
14873 approximation to the cursor position than we have from previously
14874 examined candidate rows belonging to the same continued line. */
14875 if (/* We already have a candidate row. */
14876 w->cursor.vpos >= 0
14877 /* That candidate is not the row we are processing. */
14878 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14879 /* Make sure cursor.vpos specifies a row whose start and end
14880 charpos occlude point, and it is valid candidate for being a
14881 cursor-row. This is because some callers of this function
14882 leave cursor.vpos at the row where the cursor was displayed
14883 during the last redisplay cycle. */
14884 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14885 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14886 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14887 {
14888 struct glyph *g1
14889 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14890
14891 /* Don't consider glyphs that are outside TEXT_AREA. */
14892 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14893 return 0;
14894 /* Keep the candidate whose buffer position is the closest to
14895 point or has the `cursor' property. */
14896 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14897 w->cursor.hpos >= 0
14898 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14899 && ((BUFFERP (g1->object)
14900 && (g1->charpos == pt_old /* An exact match always wins. */
14901 || (BUFFERP (glyph->object)
14902 && eabs (g1->charpos - pt_old)
14903 < eabs (glyph->charpos - pt_old))))
14904 /* Previous candidate is a glyph from a string that has
14905 a non-nil `cursor' property. */
14906 || (STRINGP (g1->object)
14907 && (!NILP (Fget_char_property (make_number (g1->charpos),
14908 Qcursor, g1->object))
14909 /* Previous candidate is from the same display
14910 string as this one, and the display string
14911 came from a text property. */
14912 || (EQ (g1->object, glyph->object)
14913 && string_from_text_prop)
14914 /* this candidate is from newline and its
14915 position is not an exact match */
14916 || (INTEGERP (glyph->object)
14917 && glyph->charpos != pt_old)))))
14918 return 0;
14919 /* If this candidate gives an exact match, use that. */
14920 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14921 /* If this candidate is a glyph created for the
14922 terminating newline of a line, and point is on that
14923 newline, it wins because it's an exact match. */
14924 || (!row->continued_p
14925 && INTEGERP (glyph->object)
14926 && glyph->charpos == 0
14927 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14928 /* Otherwise, keep the candidate that comes from a row
14929 spanning less buffer positions. This may win when one or
14930 both candidate positions are on glyphs that came from
14931 display strings, for which we cannot compare buffer
14932 positions. */
14933 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14934 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14935 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14936 return 0;
14937 }
14938 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14939 w->cursor.x = x;
14940 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14941 w->cursor.y = row->y + dy;
14942
14943 if (w == XWINDOW (selected_window))
14944 {
14945 if (!row->continued_p
14946 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14947 && row->x == 0)
14948 {
14949 this_line_buffer = XBUFFER (w->contents);
14950
14951 CHARPOS (this_line_start_pos)
14952 = MATRIX_ROW_START_CHARPOS (row) + delta;
14953 BYTEPOS (this_line_start_pos)
14954 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14955
14956 CHARPOS (this_line_end_pos)
14957 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14958 BYTEPOS (this_line_end_pos)
14959 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14960
14961 this_line_y = w->cursor.y;
14962 this_line_pixel_height = row->height;
14963 this_line_vpos = w->cursor.vpos;
14964 this_line_start_x = row->x;
14965 }
14966 else
14967 CHARPOS (this_line_start_pos) = 0;
14968 }
14969
14970 return 1;
14971 }
14972
14973
14974 /* Run window scroll functions, if any, for WINDOW with new window
14975 start STARTP. Sets the window start of WINDOW to that position.
14976
14977 We assume that the window's buffer is really current. */
14978
14979 static struct text_pos
14980 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14981 {
14982 struct window *w = XWINDOW (window);
14983 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14984
14985 eassert (current_buffer == XBUFFER (w->contents));
14986
14987 if (!NILP (Vwindow_scroll_functions))
14988 {
14989 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14990 make_number (CHARPOS (startp)));
14991 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992 /* In case the hook functions switch buffers. */
14993 set_buffer_internal (XBUFFER (w->contents));
14994 }
14995
14996 return startp;
14997 }
14998
14999
15000 /* Make sure the line containing the cursor is fully visible.
15001 A value of 1 means there is nothing to be done.
15002 (Either the line is fully visible, or it cannot be made so,
15003 or we cannot tell.)
15004
15005 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15006 is higher than window.
15007
15008 If CURRENT_MATRIX_P is non-zero, use the information from the
15009 window's current glyph matrix; otherwise use the desired glyph
15010 matrix.
15011
15012 A value of 0 means the caller should do scrolling
15013 as if point had gone off the screen. */
15014
15015 static int
15016 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15017 {
15018 struct glyph_matrix *matrix;
15019 struct glyph_row *row;
15020 int window_height;
15021
15022 if (!make_cursor_line_fully_visible_p)
15023 return 1;
15024
15025 /* It's not always possible to find the cursor, e.g, when a window
15026 is full of overlay strings. Don't do anything in that case. */
15027 if (w->cursor.vpos < 0)
15028 return 1;
15029
15030 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15031 row = MATRIX_ROW (matrix, w->cursor.vpos);
15032
15033 /* If the cursor row is not partially visible, there's nothing to do. */
15034 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15035 return 1;
15036
15037 /* If the row the cursor is in is taller than the window's height,
15038 it's not clear what to do, so do nothing. */
15039 window_height = window_box_height (w);
15040 if (row->height >= window_height)
15041 {
15042 if (!force_p || MINI_WINDOW_P (w)
15043 || w->vscroll || w->cursor.vpos == 0)
15044 return 1;
15045 }
15046 return 0;
15047 }
15048
15049
15050 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15051 non-zero means only WINDOW is redisplayed in redisplay_internal.
15052 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15053 in redisplay_window to bring a partially visible line into view in
15054 the case that only the cursor has moved.
15055
15056 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15057 last screen line's vertical height extends past the end of the screen.
15058
15059 Value is
15060
15061 1 if scrolling succeeded
15062
15063 0 if scrolling didn't find point.
15064
15065 -1 if new fonts have been loaded so that we must interrupt
15066 redisplay, adjust glyph matrices, and try again. */
15067
15068 enum
15069 {
15070 SCROLLING_SUCCESS,
15071 SCROLLING_FAILED,
15072 SCROLLING_NEED_LARGER_MATRICES
15073 };
15074
15075 /* If scroll-conservatively is more than this, never recenter.
15076
15077 If you change this, don't forget to update the doc string of
15078 `scroll-conservatively' and the Emacs manual. */
15079 #define SCROLL_LIMIT 100
15080
15081 static int
15082 try_scrolling (Lisp_Object window, int just_this_one_p,
15083 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15084 int temp_scroll_step, int last_line_misfit)
15085 {
15086 struct window *w = XWINDOW (window);
15087 struct frame *f = XFRAME (w->frame);
15088 struct text_pos pos, startp;
15089 struct it it;
15090 int this_scroll_margin, scroll_max, rc, height;
15091 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15092 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15093 Lisp_Object aggressive;
15094 /* We will never try scrolling more than this number of lines. */
15095 int scroll_limit = SCROLL_LIMIT;
15096 int frame_line_height = default_line_pixel_height (w);
15097 int window_total_lines
15098 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15099
15100 #ifdef GLYPH_DEBUG
15101 debug_method_add (w, "try_scrolling");
15102 #endif
15103
15104 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15105
15106 /* Compute scroll margin height in pixels. We scroll when point is
15107 within this distance from the top or bottom of the window. */
15108 if (scroll_margin > 0)
15109 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15110 * frame_line_height;
15111 else
15112 this_scroll_margin = 0;
15113
15114 /* Force arg_scroll_conservatively to have a reasonable value, to
15115 avoid scrolling too far away with slow move_it_* functions. Note
15116 that the user can supply scroll-conservatively equal to
15117 `most-positive-fixnum', which can be larger than INT_MAX. */
15118 if (arg_scroll_conservatively > scroll_limit)
15119 {
15120 arg_scroll_conservatively = scroll_limit + 1;
15121 scroll_max = scroll_limit * frame_line_height;
15122 }
15123 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15124 /* Compute how much we should try to scroll maximally to bring
15125 point into view. */
15126 scroll_max = (max (scroll_step,
15127 max (arg_scroll_conservatively, temp_scroll_step))
15128 * frame_line_height);
15129 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15130 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15131 /* We're trying to scroll because of aggressive scrolling but no
15132 scroll_step is set. Choose an arbitrary one. */
15133 scroll_max = 10 * frame_line_height;
15134 else
15135 scroll_max = 0;
15136
15137 too_near_end:
15138
15139 /* Decide whether to scroll down. */
15140 if (PT > CHARPOS (startp))
15141 {
15142 int scroll_margin_y;
15143
15144 /* Compute the pixel ypos of the scroll margin, then move IT to
15145 either that ypos or PT, whichever comes first. */
15146 start_display (&it, w, startp);
15147 scroll_margin_y = it.last_visible_y - this_scroll_margin
15148 - frame_line_height * extra_scroll_margin_lines;
15149 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15150 (MOVE_TO_POS | MOVE_TO_Y));
15151
15152 if (PT > CHARPOS (it.current.pos))
15153 {
15154 int y0 = line_bottom_y (&it);
15155 /* Compute how many pixels below window bottom to stop searching
15156 for PT. This avoids costly search for PT that is far away if
15157 the user limited scrolling by a small number of lines, but
15158 always finds PT if scroll_conservatively is set to a large
15159 number, such as most-positive-fixnum. */
15160 int slack = max (scroll_max, 10 * frame_line_height);
15161 int y_to_move = it.last_visible_y + slack;
15162
15163 /* Compute the distance from the scroll margin to PT or to
15164 the scroll limit, whichever comes first. This should
15165 include the height of the cursor line, to make that line
15166 fully visible. */
15167 move_it_to (&it, PT, -1, y_to_move,
15168 -1, MOVE_TO_POS | MOVE_TO_Y);
15169 dy = line_bottom_y (&it) - y0;
15170
15171 if (dy > scroll_max)
15172 return SCROLLING_FAILED;
15173
15174 if (dy > 0)
15175 scroll_down_p = 1;
15176 }
15177 }
15178
15179 if (scroll_down_p)
15180 {
15181 /* Point is in or below the bottom scroll margin, so move the
15182 window start down. If scrolling conservatively, move it just
15183 enough down to make point visible. If scroll_step is set,
15184 move it down by scroll_step. */
15185 if (arg_scroll_conservatively)
15186 amount_to_scroll
15187 = min (max (dy, frame_line_height),
15188 frame_line_height * arg_scroll_conservatively);
15189 else if (scroll_step || temp_scroll_step)
15190 amount_to_scroll = scroll_max;
15191 else
15192 {
15193 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15194 height = WINDOW_BOX_TEXT_HEIGHT (w);
15195 if (NUMBERP (aggressive))
15196 {
15197 double float_amount = XFLOATINT (aggressive) * height;
15198 int aggressive_scroll = float_amount;
15199 if (aggressive_scroll == 0 && float_amount > 0)
15200 aggressive_scroll = 1;
15201 /* Don't let point enter the scroll margin near top of
15202 the window. This could happen if the value of
15203 scroll_up_aggressively is too large and there are
15204 non-zero margins, because scroll_up_aggressively
15205 means put point that fraction of window height
15206 _from_the_bottom_margin_. */
15207 if (aggressive_scroll + 2 * this_scroll_margin > height)
15208 aggressive_scroll = height - 2 * this_scroll_margin;
15209 amount_to_scroll = dy + aggressive_scroll;
15210 }
15211 }
15212
15213 if (amount_to_scroll <= 0)
15214 return SCROLLING_FAILED;
15215
15216 start_display (&it, w, startp);
15217 if (arg_scroll_conservatively <= scroll_limit)
15218 move_it_vertically (&it, amount_to_scroll);
15219 else
15220 {
15221 /* Extra precision for users who set scroll-conservatively
15222 to a large number: make sure the amount we scroll
15223 the window start is never less than amount_to_scroll,
15224 which was computed as distance from window bottom to
15225 point. This matters when lines at window top and lines
15226 below window bottom have different height. */
15227 struct it it1;
15228 void *it1data = NULL;
15229 /* We use a temporary it1 because line_bottom_y can modify
15230 its argument, if it moves one line down; see there. */
15231 int start_y;
15232
15233 SAVE_IT (it1, it, it1data);
15234 start_y = line_bottom_y (&it1);
15235 do {
15236 RESTORE_IT (&it, &it, it1data);
15237 move_it_by_lines (&it, 1);
15238 SAVE_IT (it1, it, it1data);
15239 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15240 }
15241
15242 /* If STARTP is unchanged, move it down another screen line. */
15243 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15244 move_it_by_lines (&it, 1);
15245 startp = it.current.pos;
15246 }
15247 else
15248 {
15249 struct text_pos scroll_margin_pos = startp;
15250 int y_offset = 0;
15251
15252 /* See if point is inside the scroll margin at the top of the
15253 window. */
15254 if (this_scroll_margin)
15255 {
15256 int y_start;
15257
15258 start_display (&it, w, startp);
15259 y_start = it.current_y;
15260 move_it_vertically (&it, this_scroll_margin);
15261 scroll_margin_pos = it.current.pos;
15262 /* If we didn't move enough before hitting ZV, request
15263 additional amount of scroll, to move point out of the
15264 scroll margin. */
15265 if (IT_CHARPOS (it) == ZV
15266 && it.current_y - y_start < this_scroll_margin)
15267 y_offset = this_scroll_margin - (it.current_y - y_start);
15268 }
15269
15270 if (PT < CHARPOS (scroll_margin_pos))
15271 {
15272 /* Point is in the scroll margin at the top of the window or
15273 above what is displayed in the window. */
15274 int y0, y_to_move;
15275
15276 /* Compute the vertical distance from PT to the scroll
15277 margin position. Move as far as scroll_max allows, or
15278 one screenful, or 10 screen lines, whichever is largest.
15279 Give up if distance is greater than scroll_max or if we
15280 didn't reach the scroll margin position. */
15281 SET_TEXT_POS (pos, PT, PT_BYTE);
15282 start_display (&it, w, pos);
15283 y0 = it.current_y;
15284 y_to_move = max (it.last_visible_y,
15285 max (scroll_max, 10 * frame_line_height));
15286 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15287 y_to_move, -1,
15288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15289 dy = it.current_y - y0;
15290 if (dy > scroll_max
15291 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15292 return SCROLLING_FAILED;
15293
15294 /* Additional scroll for when ZV was too close to point. */
15295 dy += y_offset;
15296
15297 /* Compute new window start. */
15298 start_display (&it, w, startp);
15299
15300 if (arg_scroll_conservatively)
15301 amount_to_scroll = max (dy, frame_line_height
15302 * max (scroll_step, temp_scroll_step));
15303 else if (scroll_step || temp_scroll_step)
15304 amount_to_scroll = scroll_max;
15305 else
15306 {
15307 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15308 height = WINDOW_BOX_TEXT_HEIGHT (w);
15309 if (NUMBERP (aggressive))
15310 {
15311 double float_amount = XFLOATINT (aggressive) * height;
15312 int aggressive_scroll = float_amount;
15313 if (aggressive_scroll == 0 && float_amount > 0)
15314 aggressive_scroll = 1;
15315 /* Don't let point enter the scroll margin near
15316 bottom of the window, if the value of
15317 scroll_down_aggressively happens to be too
15318 large. */
15319 if (aggressive_scroll + 2 * this_scroll_margin > height)
15320 aggressive_scroll = height - 2 * this_scroll_margin;
15321 amount_to_scroll = dy + aggressive_scroll;
15322 }
15323 }
15324
15325 if (amount_to_scroll <= 0)
15326 return SCROLLING_FAILED;
15327
15328 move_it_vertically_backward (&it, amount_to_scroll);
15329 startp = it.current.pos;
15330 }
15331 }
15332
15333 /* Run window scroll functions. */
15334 startp = run_window_scroll_functions (window, startp);
15335
15336 /* Display the window. Give up if new fonts are loaded, or if point
15337 doesn't appear. */
15338 if (!try_window (window, startp, 0))
15339 rc = SCROLLING_NEED_LARGER_MATRICES;
15340 else if (w->cursor.vpos < 0)
15341 {
15342 clear_glyph_matrix (w->desired_matrix);
15343 rc = SCROLLING_FAILED;
15344 }
15345 else
15346 {
15347 /* Maybe forget recorded base line for line number display. */
15348 if (!just_this_one_p
15349 || current_buffer->clip_changed
15350 || BEG_UNCHANGED < CHARPOS (startp))
15351 w->base_line_number = 0;
15352
15353 /* If cursor ends up on a partially visible line,
15354 treat that as being off the bottom of the screen. */
15355 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15356 /* It's possible that the cursor is on the first line of the
15357 buffer, which is partially obscured due to a vscroll
15358 (Bug#7537). In that case, avoid looping forever. */
15359 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15360 {
15361 clear_glyph_matrix (w->desired_matrix);
15362 ++extra_scroll_margin_lines;
15363 goto too_near_end;
15364 }
15365 rc = SCROLLING_SUCCESS;
15366 }
15367
15368 return rc;
15369 }
15370
15371
15372 /* Compute a suitable window start for window W if display of W starts
15373 on a continuation line. Value is non-zero if a new window start
15374 was computed.
15375
15376 The new window start will be computed, based on W's width, starting
15377 from the start of the continued line. It is the start of the
15378 screen line with the minimum distance from the old start W->start. */
15379
15380 static int
15381 compute_window_start_on_continuation_line (struct window *w)
15382 {
15383 struct text_pos pos, start_pos;
15384 int window_start_changed_p = 0;
15385
15386 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15387
15388 /* If window start is on a continuation line... Window start may be
15389 < BEGV in case there's invisible text at the start of the
15390 buffer (M-x rmail, for example). */
15391 if (CHARPOS (start_pos) > BEGV
15392 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15393 {
15394 struct it it;
15395 struct glyph_row *row;
15396
15397 /* Handle the case that the window start is out of range. */
15398 if (CHARPOS (start_pos) < BEGV)
15399 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15400 else if (CHARPOS (start_pos) > ZV)
15401 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15402
15403 /* Find the start of the continued line. This should be fast
15404 because find_newline is fast (newline cache). */
15405 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15406 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15407 row, DEFAULT_FACE_ID);
15408 reseat_at_previous_visible_line_start (&it);
15409
15410 /* If the line start is "too far" away from the window start,
15411 say it takes too much time to compute a new window start. */
15412 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15413 /* PXW: Do we need upper bounds here? */
15414 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15415 {
15416 int min_distance, distance;
15417
15418 /* Move forward by display lines to find the new window
15419 start. If window width was enlarged, the new start can
15420 be expected to be > the old start. If window width was
15421 decreased, the new window start will be < the old start.
15422 So, we're looking for the display line start with the
15423 minimum distance from the old window start. */
15424 pos = it.current.pos;
15425 min_distance = INFINITY;
15426 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15427 distance < min_distance)
15428 {
15429 min_distance = distance;
15430 pos = it.current.pos;
15431 if (it.line_wrap == WORD_WRAP)
15432 {
15433 /* Under WORD_WRAP, move_it_by_lines is likely to
15434 overshoot and stop not at the first, but the
15435 second character from the left margin. So in
15436 that case, we need a more tight control on the X
15437 coordinate of the iterator than move_it_by_lines
15438 promises in its contract. The method is to first
15439 go to the last (rightmost) visible character of a
15440 line, then move to the leftmost character on the
15441 next line in a separate call. */
15442 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15443 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15444 move_it_to (&it, ZV, 0,
15445 it.current_y + it.max_ascent + it.max_descent, -1,
15446 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15447 }
15448 else
15449 move_it_by_lines (&it, 1);
15450 }
15451
15452 /* Set the window start there. */
15453 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15454 window_start_changed_p = 1;
15455 }
15456 }
15457
15458 return window_start_changed_p;
15459 }
15460
15461
15462 /* Try cursor movement in case text has not changed in window WINDOW,
15463 with window start STARTP. Value is
15464
15465 CURSOR_MOVEMENT_SUCCESS if successful
15466
15467 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15468
15469 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15470 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15471 we want to scroll as if scroll-step were set to 1. See the code.
15472
15473 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15474 which case we have to abort this redisplay, and adjust matrices
15475 first. */
15476
15477 enum
15478 {
15479 CURSOR_MOVEMENT_SUCCESS,
15480 CURSOR_MOVEMENT_CANNOT_BE_USED,
15481 CURSOR_MOVEMENT_MUST_SCROLL,
15482 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15483 };
15484
15485 static int
15486 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15487 {
15488 struct window *w = XWINDOW (window);
15489 struct frame *f = XFRAME (w->frame);
15490 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15491
15492 #ifdef GLYPH_DEBUG
15493 if (inhibit_try_cursor_movement)
15494 return rc;
15495 #endif
15496
15497 /* Previously, there was a check for Lisp integer in the
15498 if-statement below. Now, this field is converted to
15499 ptrdiff_t, thus zero means invalid position in a buffer. */
15500 eassert (w->last_point > 0);
15501 /* Likewise there was a check whether window_end_vpos is nil or larger
15502 than the window. Now window_end_vpos is int and so never nil, but
15503 let's leave eassert to check whether it fits in the window. */
15504 eassert (w->window_end_vpos < w->current_matrix->nrows);
15505
15506 /* Handle case where text has not changed, only point, and it has
15507 not moved off the frame. */
15508 if (/* Point may be in this window. */
15509 PT >= CHARPOS (startp)
15510 /* Selective display hasn't changed. */
15511 && !current_buffer->clip_changed
15512 /* Function force-mode-line-update is used to force a thorough
15513 redisplay. It sets either windows_or_buffers_changed or
15514 update_mode_lines. So don't take a shortcut here for these
15515 cases. */
15516 && !update_mode_lines
15517 && !windows_or_buffers_changed
15518 && !f->cursor_type_changed
15519 && NILP (Vshow_trailing_whitespace)
15520 /* This code is not used for mini-buffer for the sake of the case
15521 of redisplaying to replace an echo area message; since in
15522 that case the mini-buffer contents per se are usually
15523 unchanged. This code is of no real use in the mini-buffer
15524 since the handling of this_line_start_pos, etc., in redisplay
15525 handles the same cases. */
15526 && !EQ (window, minibuf_window)
15527 && (FRAME_WINDOW_P (f)
15528 || !overlay_arrow_in_current_buffer_p ()))
15529 {
15530 int this_scroll_margin, top_scroll_margin;
15531 struct glyph_row *row = NULL;
15532 int frame_line_height = default_line_pixel_height (w);
15533 int window_total_lines
15534 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15535
15536 #ifdef GLYPH_DEBUG
15537 debug_method_add (w, "cursor movement");
15538 #endif
15539
15540 /* Scroll if point within this distance from the top or bottom
15541 of the window. This is a pixel value. */
15542 if (scroll_margin > 0)
15543 {
15544 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15545 this_scroll_margin *= frame_line_height;
15546 }
15547 else
15548 this_scroll_margin = 0;
15549
15550 top_scroll_margin = this_scroll_margin;
15551 if (WINDOW_WANTS_HEADER_LINE_P (w))
15552 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15553
15554 /* Start with the row the cursor was displayed during the last
15555 not paused redisplay. Give up if that row is not valid. */
15556 if (w->last_cursor_vpos < 0
15557 || w->last_cursor_vpos >= w->current_matrix->nrows)
15558 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15559 else
15560 {
15561 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15562 if (row->mode_line_p)
15563 ++row;
15564 if (!row->enabled_p)
15565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15566 }
15567
15568 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15569 {
15570 int scroll_p = 0, must_scroll = 0;
15571 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15572
15573 if (PT > w->last_point)
15574 {
15575 /* Point has moved forward. */
15576 while (MATRIX_ROW_END_CHARPOS (row) < PT
15577 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15578 {
15579 eassert (row->enabled_p);
15580 ++row;
15581 }
15582
15583 /* If the end position of a row equals the start
15584 position of the next row, and PT is at that position,
15585 we would rather display cursor in the next line. */
15586 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15587 && MATRIX_ROW_END_CHARPOS (row) == PT
15588 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15589 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15590 && !cursor_row_p (row))
15591 ++row;
15592
15593 /* If within the scroll margin, scroll. Note that
15594 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15595 the next line would be drawn, and that
15596 this_scroll_margin can be zero. */
15597 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15598 || PT > MATRIX_ROW_END_CHARPOS (row)
15599 /* Line is completely visible last line in window
15600 and PT is to be set in the next line. */
15601 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15602 && PT == MATRIX_ROW_END_CHARPOS (row)
15603 && !row->ends_at_zv_p
15604 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15605 scroll_p = 1;
15606 }
15607 else if (PT < w->last_point)
15608 {
15609 /* Cursor has to be moved backward. Note that PT >=
15610 CHARPOS (startp) because of the outer if-statement. */
15611 while (!row->mode_line_p
15612 && (MATRIX_ROW_START_CHARPOS (row) > PT
15613 || (MATRIX_ROW_START_CHARPOS (row) == PT
15614 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15615 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15616 row > w->current_matrix->rows
15617 && (row-1)->ends_in_newline_from_string_p))))
15618 && (row->y > top_scroll_margin
15619 || CHARPOS (startp) == BEGV))
15620 {
15621 eassert (row->enabled_p);
15622 --row;
15623 }
15624
15625 /* Consider the following case: Window starts at BEGV,
15626 there is invisible, intangible text at BEGV, so that
15627 display starts at some point START > BEGV. It can
15628 happen that we are called with PT somewhere between
15629 BEGV and START. Try to handle that case. */
15630 if (row < w->current_matrix->rows
15631 || row->mode_line_p)
15632 {
15633 row = w->current_matrix->rows;
15634 if (row->mode_line_p)
15635 ++row;
15636 }
15637
15638 /* Due to newlines in overlay strings, we may have to
15639 skip forward over overlay strings. */
15640 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15641 && MATRIX_ROW_END_CHARPOS (row) == PT
15642 && !cursor_row_p (row))
15643 ++row;
15644
15645 /* If within the scroll margin, scroll. */
15646 if (row->y < top_scroll_margin
15647 && CHARPOS (startp) != BEGV)
15648 scroll_p = 1;
15649 }
15650 else
15651 {
15652 /* Cursor did not move. So don't scroll even if cursor line
15653 is partially visible, as it was so before. */
15654 rc = CURSOR_MOVEMENT_SUCCESS;
15655 }
15656
15657 if (PT < MATRIX_ROW_START_CHARPOS (row)
15658 || PT > MATRIX_ROW_END_CHARPOS (row))
15659 {
15660 /* if PT is not in the glyph row, give up. */
15661 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15662 must_scroll = 1;
15663 }
15664 else if (rc != CURSOR_MOVEMENT_SUCCESS
15665 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15666 {
15667 struct glyph_row *row1;
15668
15669 /* If rows are bidi-reordered and point moved, back up
15670 until we find a row that does not belong to a
15671 continuation line. This is because we must consider
15672 all rows of a continued line as candidates for the
15673 new cursor positioning, since row start and end
15674 positions change non-linearly with vertical position
15675 in such rows. */
15676 /* FIXME: Revisit this when glyph ``spilling'' in
15677 continuation lines' rows is implemented for
15678 bidi-reordered rows. */
15679 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15680 MATRIX_ROW_CONTINUATION_LINE_P (row);
15681 --row)
15682 {
15683 /* If we hit the beginning of the displayed portion
15684 without finding the first row of a continued
15685 line, give up. */
15686 if (row <= row1)
15687 {
15688 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15689 break;
15690 }
15691 eassert (row->enabled_p);
15692 }
15693 }
15694 if (must_scroll)
15695 ;
15696 else if (rc != CURSOR_MOVEMENT_SUCCESS
15697 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15698 /* Make sure this isn't a header line by any chance, since
15699 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15700 && !row->mode_line_p
15701 && make_cursor_line_fully_visible_p)
15702 {
15703 if (PT == MATRIX_ROW_END_CHARPOS (row)
15704 && !row->ends_at_zv_p
15705 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15706 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15707 else if (row->height > window_box_height (w))
15708 {
15709 /* If we end up in a partially visible line, let's
15710 make it fully visible, except when it's taller
15711 than the window, in which case we can't do much
15712 about it. */
15713 *scroll_step = 1;
15714 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15715 }
15716 else
15717 {
15718 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15719 if (!cursor_row_fully_visible_p (w, 0, 1))
15720 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15721 else
15722 rc = CURSOR_MOVEMENT_SUCCESS;
15723 }
15724 }
15725 else if (scroll_p)
15726 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15727 else if (rc != CURSOR_MOVEMENT_SUCCESS
15728 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15729 {
15730 /* With bidi-reordered rows, there could be more than
15731 one candidate row whose start and end positions
15732 occlude point. We need to let set_cursor_from_row
15733 find the best candidate. */
15734 /* FIXME: Revisit this when glyph ``spilling'' in
15735 continuation lines' rows is implemented for
15736 bidi-reordered rows. */
15737 int rv = 0;
15738
15739 do
15740 {
15741 int at_zv_p = 0, exact_match_p = 0;
15742
15743 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15744 && PT <= MATRIX_ROW_END_CHARPOS (row)
15745 && cursor_row_p (row))
15746 rv |= set_cursor_from_row (w, row, w->current_matrix,
15747 0, 0, 0, 0);
15748 /* As soon as we've found the exact match for point,
15749 or the first suitable row whose ends_at_zv_p flag
15750 is set, we are done. */
15751 if (rv)
15752 {
15753 at_zv_p = MATRIX_ROW (w->current_matrix,
15754 w->cursor.vpos)->ends_at_zv_p;
15755 if (!at_zv_p
15756 && w->cursor.hpos >= 0
15757 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15758 w->cursor.vpos))
15759 {
15760 struct glyph_row *candidate =
15761 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15762 struct glyph *g =
15763 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15764 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15765
15766 exact_match_p =
15767 (BUFFERP (g->object) && g->charpos == PT)
15768 || (INTEGERP (g->object)
15769 && (g->charpos == PT
15770 || (g->charpos == 0 && endpos - 1 == PT)));
15771 }
15772 if (at_zv_p || exact_match_p)
15773 {
15774 rc = CURSOR_MOVEMENT_SUCCESS;
15775 break;
15776 }
15777 }
15778 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15779 break;
15780 ++row;
15781 }
15782 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15783 || row->continued_p)
15784 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15785 || (MATRIX_ROW_START_CHARPOS (row) == PT
15786 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15787 /* If we didn't find any candidate rows, or exited the
15788 loop before all the candidates were examined, signal
15789 to the caller that this method failed. */
15790 if (rc != CURSOR_MOVEMENT_SUCCESS
15791 && !(rv
15792 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15793 && !row->continued_p))
15794 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15795 else if (rv)
15796 rc = CURSOR_MOVEMENT_SUCCESS;
15797 }
15798 else
15799 {
15800 do
15801 {
15802 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15803 {
15804 rc = CURSOR_MOVEMENT_SUCCESS;
15805 break;
15806 }
15807 ++row;
15808 }
15809 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15810 && MATRIX_ROW_START_CHARPOS (row) == PT
15811 && cursor_row_p (row));
15812 }
15813 }
15814 }
15815
15816 return rc;
15817 }
15818
15819
15820 void
15821 set_vertical_scroll_bar (struct window *w)
15822 {
15823 ptrdiff_t start, end, whole;
15824
15825 /* Calculate the start and end positions for the current window.
15826 At some point, it would be nice to choose between scrollbars
15827 which reflect the whole buffer size, with special markers
15828 indicating narrowing, and scrollbars which reflect only the
15829 visible region.
15830
15831 Note that mini-buffers sometimes aren't displaying any text. */
15832 if (!MINI_WINDOW_P (w)
15833 || (w == XWINDOW (minibuf_window)
15834 && NILP (echo_area_buffer[0])))
15835 {
15836 struct buffer *buf = XBUFFER (w->contents);
15837 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15838 start = marker_position (w->start) - BUF_BEGV (buf);
15839 /* I don't think this is guaranteed to be right. For the
15840 moment, we'll pretend it is. */
15841 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15842
15843 if (end < start)
15844 end = start;
15845 if (whole < (end - start))
15846 whole = end - start;
15847 }
15848 else
15849 start = end = whole = 0;
15850
15851 /* Indicate what this scroll bar ought to be displaying now. */
15852 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15853 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15854 (w, end - start, whole, start);
15855 }
15856
15857
15858 void
15859 set_horizontal_scroll_bar (struct window *w)
15860 {
15861 int start, end, whole, portion;
15862
15863 if (!MINI_WINDOW_P (w)
15864 || (w == XWINDOW (minibuf_window)
15865 && NILP (echo_area_buffer[0])))
15866 {
15867 struct buffer *b = XBUFFER (w->contents);
15868 struct buffer *old_buffer = NULL;
15869 struct it it;
15870 struct text_pos startp;
15871
15872 if (b != current_buffer)
15873 {
15874 old_buffer = current_buffer;
15875 set_buffer_internal (b);
15876 }
15877
15878 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15879 start_display (&it, w, startp);
15880 it.last_visible_x = INT_MAX;
15881 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15882 MOVE_TO_X | MOVE_TO_Y);
15883 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15884 window_box_height (w), -1,
15885 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15886
15887 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15888 end = start + window_box_width (w, TEXT_AREA);
15889 portion = end - start;
15890 /* After enlarging a horizontally scrolled window such that it
15891 gets at least as wide as the text it contains, make sure that
15892 the thumb doesn't fill the entire scroll bar so we can still
15893 drag it back to see the entire text. */
15894 whole = max (whole, end);
15895
15896 if (it.bidi_p)
15897 {
15898 Lisp_Object pdir;
15899
15900 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15901 if (EQ (pdir, Qright_to_left))
15902 {
15903 start = whole - end;
15904 end = start + portion;
15905 }
15906 }
15907
15908 if (old_buffer)
15909 set_buffer_internal (old_buffer);
15910 }
15911 else
15912 start = end = whole = portion = 0;
15913
15914 w->hscroll_whole = whole;
15915
15916 /* Indicate what this scroll bar ought to be displaying now. */
15917 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15918 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15919 (w, portion, whole, start);
15920 }
15921
15922
15923 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15924 selected_window is redisplayed.
15925
15926 We can return without actually redisplaying the window if fonts has been
15927 changed on window's frame. In that case, redisplay_internal will retry.
15928
15929 As one of the important parts of redisplaying a window, we need to
15930 decide whether the previous window-start position (stored in the
15931 window's w->start marker position) is still valid, and if it isn't,
15932 recompute it. Some details about that:
15933
15934 . The previous window-start could be in a continuation line, in
15935 which case we need to recompute it when the window width
15936 changes. See compute_window_start_on_continuation_line and its
15937 call below.
15938
15939 . The text that changed since last redisplay could include the
15940 previous window-start position. In that case, we try to salvage
15941 what we can from the current glyph matrix by calling
15942 try_scrolling, which see.
15943
15944 . Some Emacs command could force us to use a specific window-start
15945 position by setting the window's force_start flag, or gently
15946 propose doing that by setting the window's optional_new_start
15947 flag. In these cases, we try using the specified start point if
15948 that succeeds (i.e. the window desired matrix is successfully
15949 recomputed, and point location is within the window). In case
15950 of optional_new_start, we first check if the specified start
15951 position is feasible, i.e. if it will allow point to be
15952 displayed in the window. If using the specified start point
15953 fails, e.g., if new fonts are needed to be loaded, we abort the
15954 redisplay cycle and leave it up to the next cycle to figure out
15955 things.
15956
15957 . Note that the window's force_start flag is sometimes set by
15958 redisplay itself, when it decides that the previous window start
15959 point is fine and should be kept. Search for "goto force_start"
15960 below to see the details. Like the values of window-start
15961 specified outside of redisplay, these internally-deduced values
15962 are tested for feasibility, and ignored if found to be
15963 unfeasible.
15964
15965 . Note that the function try_window, used to completely redisplay
15966 a window, accepts the window's start point as its argument.
15967 This is used several times in the redisplay code to control
15968 where the window start will be, according to user options such
15969 as scroll-conservatively, and also to ensure the screen line
15970 showing point will be fully (as opposed to partially) visible on
15971 display. */
15972
15973 static void
15974 redisplay_window (Lisp_Object window, bool just_this_one_p)
15975 {
15976 struct window *w = XWINDOW (window);
15977 struct frame *f = XFRAME (w->frame);
15978 struct buffer *buffer = XBUFFER (w->contents);
15979 struct buffer *old = current_buffer;
15980 struct text_pos lpoint, opoint, startp;
15981 int update_mode_line;
15982 int tem;
15983 struct it it;
15984 /* Record it now because it's overwritten. */
15985 bool current_matrix_up_to_date_p = false;
15986 bool used_current_matrix_p = false;
15987 /* This is less strict than current_matrix_up_to_date_p.
15988 It indicates that the buffer contents and narrowing are unchanged. */
15989 bool buffer_unchanged_p = false;
15990 int temp_scroll_step = 0;
15991 ptrdiff_t count = SPECPDL_INDEX ();
15992 int rc;
15993 int centering_position = -1;
15994 int last_line_misfit = 0;
15995 ptrdiff_t beg_unchanged, end_unchanged;
15996 int frame_line_height;
15997
15998 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15999 opoint = lpoint;
16000
16001 #ifdef GLYPH_DEBUG
16002 *w->desired_matrix->method = 0;
16003 #endif
16004
16005 if (!just_this_one_p
16006 && REDISPLAY_SOME_P ()
16007 && !w->redisplay
16008 && !f->redisplay
16009 && !buffer->text->redisplay
16010 && BUF_PT (buffer) == w->last_point)
16011 return;
16012
16013 /* Make sure that both W's markers are valid. */
16014 eassert (XMARKER (w->start)->buffer == buffer);
16015 eassert (XMARKER (w->pointm)->buffer == buffer);
16016
16017 /* We come here again if we need to run window-text-change-functions
16018 below. */
16019 restart:
16020 reconsider_clip_changes (w);
16021 frame_line_height = default_line_pixel_height (w);
16022
16023 /* Has the mode line to be updated? */
16024 update_mode_line = (w->update_mode_line
16025 || update_mode_lines
16026 || buffer->clip_changed
16027 || buffer->prevent_redisplay_optimizations_p);
16028
16029 if (!just_this_one_p)
16030 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16031 cleverly elsewhere. */
16032 w->must_be_updated_p = true;
16033
16034 if (MINI_WINDOW_P (w))
16035 {
16036 if (w == XWINDOW (echo_area_window)
16037 && !NILP (echo_area_buffer[0]))
16038 {
16039 if (update_mode_line)
16040 /* We may have to update a tty frame's menu bar or a
16041 tool-bar. Example `M-x C-h C-h C-g'. */
16042 goto finish_menu_bars;
16043 else
16044 /* We've already displayed the echo area glyphs in this window. */
16045 goto finish_scroll_bars;
16046 }
16047 else if ((w != XWINDOW (minibuf_window)
16048 || minibuf_level == 0)
16049 /* When buffer is nonempty, redisplay window normally. */
16050 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16051 /* Quail displays non-mini buffers in minibuffer window.
16052 In that case, redisplay the window normally. */
16053 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16054 {
16055 /* W is a mini-buffer window, but it's not active, so clear
16056 it. */
16057 int yb = window_text_bottom_y (w);
16058 struct glyph_row *row;
16059 int y;
16060
16061 for (y = 0, row = w->desired_matrix->rows;
16062 y < yb;
16063 y += row->height, ++row)
16064 blank_row (w, row, y);
16065 goto finish_scroll_bars;
16066 }
16067
16068 clear_glyph_matrix (w->desired_matrix);
16069 }
16070
16071 /* Otherwise set up data on this window; select its buffer and point
16072 value. */
16073 /* Really select the buffer, for the sake of buffer-local
16074 variables. */
16075 set_buffer_internal_1 (XBUFFER (w->contents));
16076
16077 current_matrix_up_to_date_p
16078 = (w->window_end_valid
16079 && !current_buffer->clip_changed
16080 && !current_buffer->prevent_redisplay_optimizations_p
16081 && !window_outdated (w));
16082
16083 /* Run the window-text-change-functions
16084 if it is possible that the text on the screen has changed
16085 (either due to modification of the text, or any other reason). */
16086 if (!current_matrix_up_to_date_p
16087 && !NILP (Vwindow_text_change_functions))
16088 {
16089 safe_run_hooks (Qwindow_text_change_functions);
16090 goto restart;
16091 }
16092
16093 beg_unchanged = BEG_UNCHANGED;
16094 end_unchanged = END_UNCHANGED;
16095
16096 SET_TEXT_POS (opoint, PT, PT_BYTE);
16097
16098 specbind (Qinhibit_point_motion_hooks, Qt);
16099
16100 buffer_unchanged_p
16101 = (w->window_end_valid
16102 && !current_buffer->clip_changed
16103 && !window_outdated (w));
16104
16105 /* When windows_or_buffers_changed is non-zero, we can't rely
16106 on the window end being valid, so set it to zero there. */
16107 if (windows_or_buffers_changed)
16108 {
16109 /* If window starts on a continuation line, maybe adjust the
16110 window start in case the window's width changed. */
16111 if (XMARKER (w->start)->buffer == current_buffer)
16112 compute_window_start_on_continuation_line (w);
16113
16114 w->window_end_valid = false;
16115 /* If so, we also can't rely on current matrix
16116 and should not fool try_cursor_movement below. */
16117 current_matrix_up_to_date_p = false;
16118 }
16119
16120 /* Some sanity checks. */
16121 CHECK_WINDOW_END (w);
16122 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16123 emacs_abort ();
16124 if (BYTEPOS (opoint) < CHARPOS (opoint))
16125 emacs_abort ();
16126
16127 if (mode_line_update_needed (w))
16128 update_mode_line = 1;
16129
16130 /* Point refers normally to the selected window. For any other
16131 window, set up appropriate value. */
16132 if (!EQ (window, selected_window))
16133 {
16134 ptrdiff_t new_pt = marker_position (w->pointm);
16135 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16136
16137 if (new_pt < BEGV)
16138 {
16139 new_pt = BEGV;
16140 new_pt_byte = BEGV_BYTE;
16141 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16142 }
16143 else if (new_pt > (ZV - 1))
16144 {
16145 new_pt = ZV;
16146 new_pt_byte = ZV_BYTE;
16147 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16148 }
16149
16150 /* We don't use SET_PT so that the point-motion hooks don't run. */
16151 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16152 }
16153
16154 /* If any of the character widths specified in the display table
16155 have changed, invalidate the width run cache. It's true that
16156 this may be a bit late to catch such changes, but the rest of
16157 redisplay goes (non-fatally) haywire when the display table is
16158 changed, so why should we worry about doing any better? */
16159 if (current_buffer->width_run_cache
16160 || (current_buffer->base_buffer
16161 && current_buffer->base_buffer->width_run_cache))
16162 {
16163 struct Lisp_Char_Table *disptab = buffer_display_table ();
16164
16165 if (! disptab_matches_widthtab
16166 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16167 {
16168 struct buffer *buf = current_buffer;
16169
16170 if (buf->base_buffer)
16171 buf = buf->base_buffer;
16172 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16173 recompute_width_table (current_buffer, disptab);
16174 }
16175 }
16176
16177 /* If window-start is screwed up, choose a new one. */
16178 if (XMARKER (w->start)->buffer != current_buffer)
16179 goto recenter;
16180
16181 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16182
16183 /* If someone specified a new starting point but did not insist,
16184 check whether it can be used. */
16185 if ((w->optional_new_start || window_frozen_p (w))
16186 && CHARPOS (startp) >= BEGV
16187 && CHARPOS (startp) <= ZV)
16188 {
16189 ptrdiff_t it_charpos;
16190
16191 w->optional_new_start = 0;
16192 start_display (&it, w, startp);
16193 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16194 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16195 /* Record IT's position now, since line_bottom_y might change
16196 that. */
16197 it_charpos = IT_CHARPOS (it);
16198 /* Make sure we set the force_start flag only if the cursor row
16199 will be fully visible. Otherwise, the code under force_start
16200 label below will try to move point back into view, which is
16201 not what the code which sets optional_new_start wants. */
16202 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16203 && !w->force_start)
16204 {
16205 if (it_charpos == PT)
16206 w->force_start = 1;
16207 /* IT may overshoot PT if text at PT is invisible. */
16208 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16209 w->force_start = 1;
16210 #ifdef GLYPH_DEBUG
16211 if (w->force_start)
16212 {
16213 if (window_frozen_p (w))
16214 debug_method_add (w, "set force_start from frozen window start");
16215 else
16216 debug_method_add (w, "set force_start from optional_new_start");
16217 }
16218 #endif
16219 }
16220 }
16221
16222 force_start:
16223
16224 /* Handle case where place to start displaying has been specified,
16225 unless the specified location is outside the accessible range. */
16226 if (w->force_start)
16227 {
16228 /* We set this later on if we have to adjust point. */
16229 int new_vpos = -1;
16230
16231 w->force_start = 0;
16232 w->vscroll = 0;
16233 w->window_end_valid = 0;
16234
16235 /* Forget any recorded base line for line number display. */
16236 if (!buffer_unchanged_p)
16237 w->base_line_number = 0;
16238
16239 /* Redisplay the mode line. Select the buffer properly for that.
16240 Also, run the hook window-scroll-functions
16241 because we have scrolled. */
16242 /* Note, we do this after clearing force_start because
16243 if there's an error, it is better to forget about force_start
16244 than to get into an infinite loop calling the hook functions
16245 and having them get more errors. */
16246 if (!update_mode_line
16247 || ! NILP (Vwindow_scroll_functions))
16248 {
16249 update_mode_line = 1;
16250 w->update_mode_line = 1;
16251 startp = run_window_scroll_functions (window, startp);
16252 }
16253
16254 if (CHARPOS (startp) < BEGV)
16255 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16256 else if (CHARPOS (startp) > ZV)
16257 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16258
16259 /* Redisplay, then check if cursor has been set during the
16260 redisplay. Give up if new fonts were loaded. */
16261 /* We used to issue a CHECK_MARGINS argument to try_window here,
16262 but this causes scrolling to fail when point begins inside
16263 the scroll margin (bug#148) -- cyd */
16264 if (!try_window (window, startp, 0))
16265 {
16266 w->force_start = 1;
16267 clear_glyph_matrix (w->desired_matrix);
16268 goto need_larger_matrices;
16269 }
16270
16271 if (w->cursor.vpos < 0)
16272 {
16273 /* If point does not appear, try to move point so it does
16274 appear. The desired matrix has been built above, so we
16275 can use it here. */
16276 new_vpos = window_box_height (w) / 2;
16277 }
16278
16279 if (!cursor_row_fully_visible_p (w, 0, 0))
16280 {
16281 /* Point does appear, but on a line partly visible at end of window.
16282 Move it back to a fully-visible line. */
16283 new_vpos = window_box_height (w);
16284 /* But if window_box_height suggests a Y coordinate that is
16285 not less than we already have, that line will clearly not
16286 be fully visible, so give up and scroll the display.
16287 This can happen when the default face uses a font whose
16288 dimensions are different from the frame's default
16289 font. */
16290 if (new_vpos >= w->cursor.y)
16291 {
16292 w->cursor.vpos = -1;
16293 clear_glyph_matrix (w->desired_matrix);
16294 goto try_to_scroll;
16295 }
16296 }
16297 else if (w->cursor.vpos >= 0)
16298 {
16299 /* Some people insist on not letting point enter the scroll
16300 margin, even though this part handles windows that didn't
16301 scroll at all. */
16302 int window_total_lines
16303 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16304 int margin = min (scroll_margin, window_total_lines / 4);
16305 int pixel_margin = margin * frame_line_height;
16306 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16307
16308 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16309 below, which finds the row to move point to, advances by
16310 the Y coordinate of the _next_ row, see the definition of
16311 MATRIX_ROW_BOTTOM_Y. */
16312 if (w->cursor.vpos < margin + header_line)
16313 {
16314 w->cursor.vpos = -1;
16315 clear_glyph_matrix (w->desired_matrix);
16316 goto try_to_scroll;
16317 }
16318 else
16319 {
16320 int window_height = window_box_height (w);
16321
16322 if (header_line)
16323 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16324 if (w->cursor.y >= window_height - pixel_margin)
16325 {
16326 w->cursor.vpos = -1;
16327 clear_glyph_matrix (w->desired_matrix);
16328 goto try_to_scroll;
16329 }
16330 }
16331 }
16332
16333 /* If we need to move point for either of the above reasons,
16334 now actually do it. */
16335 if (new_vpos >= 0)
16336 {
16337 struct glyph_row *row;
16338
16339 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16340 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16341 ++row;
16342
16343 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16344 MATRIX_ROW_START_BYTEPOS (row));
16345
16346 if (w != XWINDOW (selected_window))
16347 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16348 else if (current_buffer == old)
16349 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16350
16351 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16352
16353 /* Re-run pre-redisplay-function so it can update the region
16354 according to the new position of point. */
16355 /* Other than the cursor, w's redisplay is done so we can set its
16356 redisplay to false. Also the buffer's redisplay can be set to
16357 false, since propagate_buffer_redisplay should have already
16358 propagated its info to `w' anyway. */
16359 w->redisplay = false;
16360 XBUFFER (w->contents)->text->redisplay = false;
16361 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16362
16363 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16364 {
16365 /* pre-redisplay-function made changes (e.g. move the region)
16366 that require another round of redisplay. */
16367 clear_glyph_matrix (w->desired_matrix);
16368 if (!try_window (window, startp, 0))
16369 goto need_larger_matrices;
16370 }
16371 }
16372 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16373 {
16374 clear_glyph_matrix (w->desired_matrix);
16375 goto try_to_scroll;
16376 }
16377
16378 #ifdef GLYPH_DEBUG
16379 debug_method_add (w, "forced window start");
16380 #endif
16381 goto done;
16382 }
16383
16384 /* Handle case where text has not changed, only point, and it has
16385 not moved off the frame, and we are not retrying after hscroll.
16386 (current_matrix_up_to_date_p is nonzero when retrying.) */
16387 if (current_matrix_up_to_date_p
16388 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16389 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16390 {
16391 switch (rc)
16392 {
16393 case CURSOR_MOVEMENT_SUCCESS:
16394 used_current_matrix_p = 1;
16395 goto done;
16396
16397 case CURSOR_MOVEMENT_MUST_SCROLL:
16398 goto try_to_scroll;
16399
16400 default:
16401 emacs_abort ();
16402 }
16403 }
16404 /* If current starting point was originally the beginning of a line
16405 but no longer is, find a new starting point. */
16406 else if (w->start_at_line_beg
16407 && !(CHARPOS (startp) <= BEGV
16408 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16409 {
16410 #ifdef GLYPH_DEBUG
16411 debug_method_add (w, "recenter 1");
16412 #endif
16413 goto recenter;
16414 }
16415
16416 /* Try scrolling with try_window_id. Value is > 0 if update has
16417 been done, it is -1 if we know that the same window start will
16418 not work. It is 0 if unsuccessful for some other reason. */
16419 else if ((tem = try_window_id (w)) != 0)
16420 {
16421 #ifdef GLYPH_DEBUG
16422 debug_method_add (w, "try_window_id %d", tem);
16423 #endif
16424
16425 if (f->fonts_changed)
16426 goto need_larger_matrices;
16427 if (tem > 0)
16428 goto done;
16429
16430 /* Otherwise try_window_id has returned -1 which means that we
16431 don't want the alternative below this comment to execute. */
16432 }
16433 else if (CHARPOS (startp) >= BEGV
16434 && CHARPOS (startp) <= ZV
16435 && PT >= CHARPOS (startp)
16436 && (CHARPOS (startp) < ZV
16437 /* Avoid starting at end of buffer. */
16438 || CHARPOS (startp) == BEGV
16439 || !window_outdated (w)))
16440 {
16441 int d1, d2, d5, d6;
16442 int rtop, rbot;
16443
16444 /* If first window line is a continuation line, and window start
16445 is inside the modified region, but the first change is before
16446 current window start, we must select a new window start.
16447
16448 However, if this is the result of a down-mouse event (e.g. by
16449 extending the mouse-drag-overlay), we don't want to select a
16450 new window start, since that would change the position under
16451 the mouse, resulting in an unwanted mouse-movement rather
16452 than a simple mouse-click. */
16453 if (!w->start_at_line_beg
16454 && NILP (do_mouse_tracking)
16455 && CHARPOS (startp) > BEGV
16456 && CHARPOS (startp) > BEG + beg_unchanged
16457 && CHARPOS (startp) <= Z - end_unchanged
16458 /* Even if w->start_at_line_beg is nil, a new window may
16459 start at a line_beg, since that's how set_buffer_window
16460 sets it. So, we need to check the return value of
16461 compute_window_start_on_continuation_line. (See also
16462 bug#197). */
16463 && XMARKER (w->start)->buffer == current_buffer
16464 && compute_window_start_on_continuation_line (w)
16465 /* It doesn't make sense to force the window start like we
16466 do at label force_start if it is already known that point
16467 will not be fully visible in the resulting window, because
16468 doing so will move point from its correct position
16469 instead of scrolling the window to bring point into view.
16470 See bug#9324. */
16471 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16472 /* A very tall row could need more than the window height,
16473 in which case we accept that it is partially visible. */
16474 && (rtop != 0) == (rbot != 0))
16475 {
16476 w->force_start = 1;
16477 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16478 #ifdef GLYPH_DEBUG
16479 debug_method_add (w, "recomputed window start in continuation line");
16480 #endif
16481 goto force_start;
16482 }
16483
16484 #ifdef GLYPH_DEBUG
16485 debug_method_add (w, "same window start");
16486 #endif
16487
16488 /* Try to redisplay starting at same place as before.
16489 If point has not moved off frame, accept the results. */
16490 if (!current_matrix_up_to_date_p
16491 /* Don't use try_window_reusing_current_matrix in this case
16492 because a window scroll function can have changed the
16493 buffer. */
16494 || !NILP (Vwindow_scroll_functions)
16495 || MINI_WINDOW_P (w)
16496 || !(used_current_matrix_p
16497 = try_window_reusing_current_matrix (w)))
16498 {
16499 IF_DEBUG (debug_method_add (w, "1"));
16500 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16501 /* -1 means we need to scroll.
16502 0 means we need new matrices, but fonts_changed
16503 is set in that case, so we will detect it below. */
16504 goto try_to_scroll;
16505 }
16506
16507 if (f->fonts_changed)
16508 goto need_larger_matrices;
16509
16510 if (w->cursor.vpos >= 0)
16511 {
16512 if (!just_this_one_p
16513 || current_buffer->clip_changed
16514 || BEG_UNCHANGED < CHARPOS (startp))
16515 /* Forget any recorded base line for line number display. */
16516 w->base_line_number = 0;
16517
16518 if (!cursor_row_fully_visible_p (w, 1, 0))
16519 {
16520 clear_glyph_matrix (w->desired_matrix);
16521 last_line_misfit = 1;
16522 }
16523 /* Drop through and scroll. */
16524 else
16525 goto done;
16526 }
16527 else
16528 clear_glyph_matrix (w->desired_matrix);
16529 }
16530
16531 try_to_scroll:
16532
16533 /* Redisplay the mode line. Select the buffer properly for that. */
16534 if (!update_mode_line)
16535 {
16536 update_mode_line = 1;
16537 w->update_mode_line = 1;
16538 }
16539
16540 /* Try to scroll by specified few lines. */
16541 if ((scroll_conservatively
16542 || emacs_scroll_step
16543 || temp_scroll_step
16544 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16545 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16546 && CHARPOS (startp) >= BEGV
16547 && CHARPOS (startp) <= ZV)
16548 {
16549 /* The function returns -1 if new fonts were loaded, 1 if
16550 successful, 0 if not successful. */
16551 int ss = try_scrolling (window, just_this_one_p,
16552 scroll_conservatively,
16553 emacs_scroll_step,
16554 temp_scroll_step, last_line_misfit);
16555 switch (ss)
16556 {
16557 case SCROLLING_SUCCESS:
16558 goto done;
16559
16560 case SCROLLING_NEED_LARGER_MATRICES:
16561 goto need_larger_matrices;
16562
16563 case SCROLLING_FAILED:
16564 break;
16565
16566 default:
16567 emacs_abort ();
16568 }
16569 }
16570
16571 /* Finally, just choose a place to start which positions point
16572 according to user preferences. */
16573
16574 recenter:
16575
16576 #ifdef GLYPH_DEBUG
16577 debug_method_add (w, "recenter");
16578 #endif
16579
16580 /* Forget any previously recorded base line for line number display. */
16581 if (!buffer_unchanged_p)
16582 w->base_line_number = 0;
16583
16584 /* Determine the window start relative to point. */
16585 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16586 it.current_y = it.last_visible_y;
16587 if (centering_position < 0)
16588 {
16589 int window_total_lines
16590 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16591 int margin
16592 = scroll_margin > 0
16593 ? min (scroll_margin, window_total_lines / 4)
16594 : 0;
16595 ptrdiff_t margin_pos = CHARPOS (startp);
16596 Lisp_Object aggressive;
16597 int scrolling_up;
16598
16599 /* If there is a scroll margin at the top of the window, find
16600 its character position. */
16601 if (margin
16602 /* Cannot call start_display if startp is not in the
16603 accessible region of the buffer. This can happen when we
16604 have just switched to a different buffer and/or changed
16605 its restriction. In that case, startp is initialized to
16606 the character position 1 (BEGV) because we did not yet
16607 have chance to display the buffer even once. */
16608 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16609 {
16610 struct it it1;
16611 void *it1data = NULL;
16612
16613 SAVE_IT (it1, it, it1data);
16614 start_display (&it1, w, startp);
16615 move_it_vertically (&it1, margin * frame_line_height);
16616 margin_pos = IT_CHARPOS (it1);
16617 RESTORE_IT (&it, &it, it1data);
16618 }
16619 scrolling_up = PT > margin_pos;
16620 aggressive =
16621 scrolling_up
16622 ? BVAR (current_buffer, scroll_up_aggressively)
16623 : BVAR (current_buffer, scroll_down_aggressively);
16624
16625 if (!MINI_WINDOW_P (w)
16626 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16627 {
16628 int pt_offset = 0;
16629
16630 /* Setting scroll-conservatively overrides
16631 scroll-*-aggressively. */
16632 if (!scroll_conservatively && NUMBERP (aggressive))
16633 {
16634 double float_amount = XFLOATINT (aggressive);
16635
16636 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16637 if (pt_offset == 0 && float_amount > 0)
16638 pt_offset = 1;
16639 if (pt_offset && margin > 0)
16640 margin -= 1;
16641 }
16642 /* Compute how much to move the window start backward from
16643 point so that point will be displayed where the user
16644 wants it. */
16645 if (scrolling_up)
16646 {
16647 centering_position = it.last_visible_y;
16648 if (pt_offset)
16649 centering_position -= pt_offset;
16650 centering_position -=
16651 frame_line_height * (1 + margin + (last_line_misfit != 0))
16652 + WINDOW_HEADER_LINE_HEIGHT (w);
16653 /* Don't let point enter the scroll margin near top of
16654 the window. */
16655 if (centering_position < margin * frame_line_height)
16656 centering_position = margin * frame_line_height;
16657 }
16658 else
16659 centering_position = margin * frame_line_height + pt_offset;
16660 }
16661 else
16662 /* Set the window start half the height of the window backward
16663 from point. */
16664 centering_position = window_box_height (w) / 2;
16665 }
16666 move_it_vertically_backward (&it, centering_position);
16667
16668 eassert (IT_CHARPOS (it) >= BEGV);
16669
16670 /* The function move_it_vertically_backward may move over more
16671 than the specified y-distance. If it->w is small, e.g. a
16672 mini-buffer window, we may end up in front of the window's
16673 display area. Start displaying at the start of the line
16674 containing PT in this case. */
16675 if (it.current_y <= 0)
16676 {
16677 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16678 move_it_vertically_backward (&it, 0);
16679 it.current_y = 0;
16680 }
16681
16682 it.current_x = it.hpos = 0;
16683
16684 /* Set the window start position here explicitly, to avoid an
16685 infinite loop in case the functions in window-scroll-functions
16686 get errors. */
16687 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16688
16689 /* Run scroll hooks. */
16690 startp = run_window_scroll_functions (window, it.current.pos);
16691
16692 /* Redisplay the window. */
16693 if (!current_matrix_up_to_date_p
16694 || windows_or_buffers_changed
16695 || f->cursor_type_changed
16696 /* Don't use try_window_reusing_current_matrix in this case
16697 because it can have changed the buffer. */
16698 || !NILP (Vwindow_scroll_functions)
16699 || !just_this_one_p
16700 || MINI_WINDOW_P (w)
16701 || !(used_current_matrix_p
16702 = try_window_reusing_current_matrix (w)))
16703 try_window (window, startp, 0);
16704
16705 /* If new fonts have been loaded (due to fontsets), give up. We
16706 have to start a new redisplay since we need to re-adjust glyph
16707 matrices. */
16708 if (f->fonts_changed)
16709 goto need_larger_matrices;
16710
16711 /* If cursor did not appear assume that the middle of the window is
16712 in the first line of the window. Do it again with the next line.
16713 (Imagine a window of height 100, displaying two lines of height
16714 60. Moving back 50 from it->last_visible_y will end in the first
16715 line.) */
16716 if (w->cursor.vpos < 0)
16717 {
16718 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16719 {
16720 clear_glyph_matrix (w->desired_matrix);
16721 move_it_by_lines (&it, 1);
16722 try_window (window, it.current.pos, 0);
16723 }
16724 else if (PT < IT_CHARPOS (it))
16725 {
16726 clear_glyph_matrix (w->desired_matrix);
16727 move_it_by_lines (&it, -1);
16728 try_window (window, it.current.pos, 0);
16729 }
16730 else
16731 {
16732 /* Not much we can do about it. */
16733 }
16734 }
16735
16736 /* Consider the following case: Window starts at BEGV, there is
16737 invisible, intangible text at BEGV, so that display starts at
16738 some point START > BEGV. It can happen that we are called with
16739 PT somewhere between BEGV and START. Try to handle that case,
16740 and similar ones. */
16741 if (w->cursor.vpos < 0)
16742 {
16743 /* First, try locating the proper glyph row for PT. */
16744 struct glyph_row *row =
16745 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16746
16747 /* Sometimes point is at the beginning of invisible text that is
16748 before the 1st character displayed in the row. In that case,
16749 row_containing_pos fails to find the row, because no glyphs
16750 with appropriate buffer positions are present in the row.
16751 Therefore, we next try to find the row which shows the 1st
16752 position after the invisible text. */
16753 if (!row)
16754 {
16755 Lisp_Object val =
16756 get_char_property_and_overlay (make_number (PT), Qinvisible,
16757 Qnil, NULL);
16758
16759 if (TEXT_PROP_MEANS_INVISIBLE (val))
16760 {
16761 ptrdiff_t alt_pos;
16762 Lisp_Object invis_end =
16763 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16764 Qnil, Qnil);
16765
16766 if (NATNUMP (invis_end))
16767 alt_pos = XFASTINT (invis_end);
16768 else
16769 alt_pos = ZV;
16770 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16771 NULL, 0);
16772 }
16773 }
16774 /* Finally, fall back on the first row of the window after the
16775 header line (if any). This is slightly better than not
16776 displaying the cursor at all. */
16777 if (!row)
16778 {
16779 row = w->current_matrix->rows;
16780 if (row->mode_line_p)
16781 ++row;
16782 }
16783 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16784 }
16785
16786 if (!cursor_row_fully_visible_p (w, 0, 0))
16787 {
16788 /* If vscroll is enabled, disable it and try again. */
16789 if (w->vscroll)
16790 {
16791 w->vscroll = 0;
16792 clear_glyph_matrix (w->desired_matrix);
16793 goto recenter;
16794 }
16795
16796 /* Users who set scroll-conservatively to a large number want
16797 point just above/below the scroll margin. If we ended up
16798 with point's row partially visible, move the window start to
16799 make that row fully visible and out of the margin. */
16800 if (scroll_conservatively > SCROLL_LIMIT)
16801 {
16802 int window_total_lines
16803 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16804 int margin =
16805 scroll_margin > 0
16806 ? min (scroll_margin, window_total_lines / 4)
16807 : 0;
16808 int move_down = w->cursor.vpos >= window_total_lines / 2;
16809
16810 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16811 clear_glyph_matrix (w->desired_matrix);
16812 if (1 == try_window (window, it.current.pos,
16813 TRY_WINDOW_CHECK_MARGINS))
16814 goto done;
16815 }
16816
16817 /* If centering point failed to make the whole line visible,
16818 put point at the top instead. That has to make the whole line
16819 visible, if it can be done. */
16820 if (centering_position == 0)
16821 goto done;
16822
16823 clear_glyph_matrix (w->desired_matrix);
16824 centering_position = 0;
16825 goto recenter;
16826 }
16827
16828 done:
16829
16830 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16831 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16832 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16833
16834 /* Display the mode line, if we must. */
16835 if ((update_mode_line
16836 /* If window not full width, must redo its mode line
16837 if (a) the window to its side is being redone and
16838 (b) we do a frame-based redisplay. This is a consequence
16839 of how inverted lines are drawn in frame-based redisplay. */
16840 || (!just_this_one_p
16841 && !FRAME_WINDOW_P (f)
16842 && !WINDOW_FULL_WIDTH_P (w))
16843 /* Line number to display. */
16844 || w->base_line_pos > 0
16845 /* Column number is displayed and different from the one displayed. */
16846 || (w->column_number_displayed != -1
16847 && (w->column_number_displayed != current_column ())))
16848 /* This means that the window has a mode line. */
16849 && (WINDOW_WANTS_MODELINE_P (w)
16850 || WINDOW_WANTS_HEADER_LINE_P (w)))
16851 {
16852
16853 display_mode_lines (w);
16854
16855 /* If mode line height has changed, arrange for a thorough
16856 immediate redisplay using the correct mode line height. */
16857 if (WINDOW_WANTS_MODELINE_P (w)
16858 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16859 {
16860 f->fonts_changed = 1;
16861 w->mode_line_height = -1;
16862 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16863 = DESIRED_MODE_LINE_HEIGHT (w);
16864 }
16865
16866 /* If header line height has changed, arrange for a thorough
16867 immediate redisplay using the correct header line height. */
16868 if (WINDOW_WANTS_HEADER_LINE_P (w)
16869 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16870 {
16871 f->fonts_changed = 1;
16872 w->header_line_height = -1;
16873 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16874 = DESIRED_HEADER_LINE_HEIGHT (w);
16875 }
16876
16877 if (f->fonts_changed)
16878 goto need_larger_matrices;
16879 }
16880
16881 if (!line_number_displayed && w->base_line_pos != -1)
16882 {
16883 w->base_line_pos = 0;
16884 w->base_line_number = 0;
16885 }
16886
16887 finish_menu_bars:
16888
16889 /* When we reach a frame's selected window, redo the frame's menu bar. */
16890 if (update_mode_line
16891 && EQ (FRAME_SELECTED_WINDOW (f), window))
16892 {
16893 int redisplay_menu_p = 0;
16894
16895 if (FRAME_WINDOW_P (f))
16896 {
16897 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16898 || defined (HAVE_NS) || defined (USE_GTK)
16899 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16900 #else
16901 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16902 #endif
16903 }
16904 else
16905 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16906
16907 if (redisplay_menu_p)
16908 display_menu_bar (w);
16909
16910 #ifdef HAVE_WINDOW_SYSTEM
16911 if (FRAME_WINDOW_P (f))
16912 {
16913 #if defined (USE_GTK) || defined (HAVE_NS)
16914 if (FRAME_EXTERNAL_TOOL_BAR (f))
16915 redisplay_tool_bar (f);
16916 #else
16917 if (WINDOWP (f->tool_bar_window)
16918 && (FRAME_TOOL_BAR_LINES (f) > 0
16919 || !NILP (Vauto_resize_tool_bars))
16920 && redisplay_tool_bar (f))
16921 ignore_mouse_drag_p = 1;
16922 #endif
16923 }
16924 #endif
16925 }
16926
16927 #ifdef HAVE_WINDOW_SYSTEM
16928 if (FRAME_WINDOW_P (f)
16929 && update_window_fringes (w, (just_this_one_p
16930 || (!used_current_matrix_p && !overlay_arrow_seen)
16931 || w->pseudo_window_p)))
16932 {
16933 update_begin (f);
16934 block_input ();
16935 if (draw_window_fringes (w, 1))
16936 {
16937 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16938 x_draw_right_divider (w);
16939 else
16940 x_draw_vertical_border (w);
16941 }
16942 unblock_input ();
16943 update_end (f);
16944 }
16945
16946 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16947 x_draw_bottom_divider (w);
16948 #endif /* HAVE_WINDOW_SYSTEM */
16949
16950 /* We go to this label, with fonts_changed set, if it is
16951 necessary to try again using larger glyph matrices.
16952 We have to redeem the scroll bar even in this case,
16953 because the loop in redisplay_internal expects that. */
16954 need_larger_matrices:
16955 ;
16956 finish_scroll_bars:
16957
16958 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16959 {
16960 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16961 /* Set the thumb's position and size. */
16962 set_vertical_scroll_bar (w);
16963
16964 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16965 /* Set the thumb's position and size. */
16966 set_horizontal_scroll_bar (w);
16967
16968 /* Note that we actually used the scroll bar attached to this
16969 window, so it shouldn't be deleted at the end of redisplay. */
16970 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16971 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16972 }
16973
16974 /* Restore current_buffer and value of point in it. The window
16975 update may have changed the buffer, so first make sure `opoint'
16976 is still valid (Bug#6177). */
16977 if (CHARPOS (opoint) < BEGV)
16978 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16979 else if (CHARPOS (opoint) > ZV)
16980 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16981 else
16982 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16983
16984 set_buffer_internal_1 (old);
16985 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16986 shorter. This can be caused by log truncation in *Messages*. */
16987 if (CHARPOS (lpoint) <= ZV)
16988 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16989
16990 unbind_to (count, Qnil);
16991 }
16992
16993
16994 /* Build the complete desired matrix of WINDOW with a window start
16995 buffer position POS.
16996
16997 Value is 1 if successful. It is zero if fonts were loaded during
16998 redisplay which makes re-adjusting glyph matrices necessary, and -1
16999 if point would appear in the scroll margins.
17000 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17001 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17002 set in FLAGS.) */
17003
17004 int
17005 try_window (Lisp_Object window, struct text_pos pos, int flags)
17006 {
17007 struct window *w = XWINDOW (window);
17008 struct it it;
17009 struct glyph_row *last_text_row = NULL;
17010 struct frame *f = XFRAME (w->frame);
17011 int frame_line_height = default_line_pixel_height (w);
17012
17013 /* Make POS the new window start. */
17014 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17015
17016 /* Mark cursor position as unknown. No overlay arrow seen. */
17017 w->cursor.vpos = -1;
17018 overlay_arrow_seen = 0;
17019
17020 /* Initialize iterator and info to start at POS. */
17021 start_display (&it, w, pos);
17022 it.glyph_row->reversed_p = false;
17023
17024 /* Display all lines of W. */
17025 while (it.current_y < it.last_visible_y)
17026 {
17027 if (display_line (&it))
17028 last_text_row = it.glyph_row - 1;
17029 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17030 return 0;
17031 }
17032
17033 /* Don't let the cursor end in the scroll margins. */
17034 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17035 && !MINI_WINDOW_P (w))
17036 {
17037 int this_scroll_margin;
17038 int window_total_lines
17039 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17040
17041 if (scroll_margin > 0)
17042 {
17043 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17044 this_scroll_margin *= frame_line_height;
17045 }
17046 else
17047 this_scroll_margin = 0;
17048
17049 if ((w->cursor.y >= 0 /* not vscrolled */
17050 && w->cursor.y < this_scroll_margin
17051 && CHARPOS (pos) > BEGV
17052 && IT_CHARPOS (it) < ZV)
17053 /* rms: considering make_cursor_line_fully_visible_p here
17054 seems to give wrong results. We don't want to recenter
17055 when the last line is partly visible, we want to allow
17056 that case to be handled in the usual way. */
17057 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17058 {
17059 w->cursor.vpos = -1;
17060 clear_glyph_matrix (w->desired_matrix);
17061 return -1;
17062 }
17063 }
17064
17065 /* If bottom moved off end of frame, change mode line percentage. */
17066 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17067 w->update_mode_line = 1;
17068
17069 /* Set window_end_pos to the offset of the last character displayed
17070 on the window from the end of current_buffer. Set
17071 window_end_vpos to its row number. */
17072 if (last_text_row)
17073 {
17074 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17075 adjust_window_ends (w, last_text_row, 0);
17076 eassert
17077 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17078 w->window_end_vpos)));
17079 }
17080 else
17081 {
17082 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17083 w->window_end_pos = Z - ZV;
17084 w->window_end_vpos = 0;
17085 }
17086
17087 /* But that is not valid info until redisplay finishes. */
17088 w->window_end_valid = 0;
17089 return 1;
17090 }
17091
17092
17093 \f
17094 /************************************************************************
17095 Window redisplay reusing current matrix when buffer has not changed
17096 ************************************************************************/
17097
17098 /* Try redisplay of window W showing an unchanged buffer with a
17099 different window start than the last time it was displayed by
17100 reusing its current matrix. Value is non-zero if successful.
17101 W->start is the new window start. */
17102
17103 static int
17104 try_window_reusing_current_matrix (struct window *w)
17105 {
17106 struct frame *f = XFRAME (w->frame);
17107 struct glyph_row *bottom_row;
17108 struct it it;
17109 struct run run;
17110 struct text_pos start, new_start;
17111 int nrows_scrolled, i;
17112 struct glyph_row *last_text_row;
17113 struct glyph_row *last_reused_text_row;
17114 struct glyph_row *start_row;
17115 int start_vpos, min_y, max_y;
17116
17117 #ifdef GLYPH_DEBUG
17118 if (inhibit_try_window_reusing)
17119 return 0;
17120 #endif
17121
17122 if (/* This function doesn't handle terminal frames. */
17123 !FRAME_WINDOW_P (f)
17124 /* Don't try to reuse the display if windows have been split
17125 or such. */
17126 || windows_or_buffers_changed
17127 || f->cursor_type_changed)
17128 return 0;
17129
17130 /* Can't do this if showing trailing whitespace. */
17131 if (!NILP (Vshow_trailing_whitespace))
17132 return 0;
17133
17134 /* If top-line visibility has changed, give up. */
17135 if (WINDOW_WANTS_HEADER_LINE_P (w)
17136 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17137 return 0;
17138
17139 /* Give up if old or new display is scrolled vertically. We could
17140 make this function handle this, but right now it doesn't. */
17141 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17142 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17143 return 0;
17144
17145 /* The variable new_start now holds the new window start. The old
17146 start `start' can be determined from the current matrix. */
17147 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17148 start = start_row->minpos;
17149 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17150
17151 /* Clear the desired matrix for the display below. */
17152 clear_glyph_matrix (w->desired_matrix);
17153
17154 if (CHARPOS (new_start) <= CHARPOS (start))
17155 {
17156 /* Don't use this method if the display starts with an ellipsis
17157 displayed for invisible text. It's not easy to handle that case
17158 below, and it's certainly not worth the effort since this is
17159 not a frequent case. */
17160 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17161 return 0;
17162
17163 IF_DEBUG (debug_method_add (w, "twu1"));
17164
17165 /* Display up to a row that can be reused. The variable
17166 last_text_row is set to the last row displayed that displays
17167 text. Note that it.vpos == 0 if or if not there is a
17168 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17169 start_display (&it, w, new_start);
17170 w->cursor.vpos = -1;
17171 last_text_row = last_reused_text_row = NULL;
17172
17173 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17174 {
17175 /* If we have reached into the characters in the START row,
17176 that means the line boundaries have changed. So we
17177 can't start copying with the row START. Maybe it will
17178 work to start copying with the following row. */
17179 while (IT_CHARPOS (it) > CHARPOS (start))
17180 {
17181 /* Advance to the next row as the "start". */
17182 start_row++;
17183 start = start_row->minpos;
17184 /* If there are no more rows to try, or just one, give up. */
17185 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17186 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17187 || CHARPOS (start) == ZV)
17188 {
17189 clear_glyph_matrix (w->desired_matrix);
17190 return 0;
17191 }
17192
17193 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17194 }
17195 /* If we have reached alignment, we can copy the rest of the
17196 rows. */
17197 if (IT_CHARPOS (it) == CHARPOS (start)
17198 /* Don't accept "alignment" inside a display vector,
17199 since start_row could have started in the middle of
17200 that same display vector (thus their character
17201 positions match), and we have no way of telling if
17202 that is the case. */
17203 && it.current.dpvec_index < 0)
17204 break;
17205
17206 it.glyph_row->reversed_p = false;
17207 if (display_line (&it))
17208 last_text_row = it.glyph_row - 1;
17209
17210 }
17211
17212 /* A value of current_y < last_visible_y means that we stopped
17213 at the previous window start, which in turn means that we
17214 have at least one reusable row. */
17215 if (it.current_y < it.last_visible_y)
17216 {
17217 struct glyph_row *row;
17218
17219 /* IT.vpos always starts from 0; it counts text lines. */
17220 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17221
17222 /* Find PT if not already found in the lines displayed. */
17223 if (w->cursor.vpos < 0)
17224 {
17225 int dy = it.current_y - start_row->y;
17226
17227 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17228 row = row_containing_pos (w, PT, row, NULL, dy);
17229 if (row)
17230 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17231 dy, nrows_scrolled);
17232 else
17233 {
17234 clear_glyph_matrix (w->desired_matrix);
17235 return 0;
17236 }
17237 }
17238
17239 /* Scroll the display. Do it before the current matrix is
17240 changed. The problem here is that update has not yet
17241 run, i.e. part of the current matrix is not up to date.
17242 scroll_run_hook will clear the cursor, and use the
17243 current matrix to get the height of the row the cursor is
17244 in. */
17245 run.current_y = start_row->y;
17246 run.desired_y = it.current_y;
17247 run.height = it.last_visible_y - it.current_y;
17248
17249 if (run.height > 0 && run.current_y != run.desired_y)
17250 {
17251 update_begin (f);
17252 FRAME_RIF (f)->update_window_begin_hook (w);
17253 FRAME_RIF (f)->clear_window_mouse_face (w);
17254 FRAME_RIF (f)->scroll_run_hook (w, &run);
17255 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17256 update_end (f);
17257 }
17258
17259 /* Shift current matrix down by nrows_scrolled lines. */
17260 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17261 rotate_matrix (w->current_matrix,
17262 start_vpos,
17263 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17264 nrows_scrolled);
17265
17266 /* Disable lines that must be updated. */
17267 for (i = 0; i < nrows_scrolled; ++i)
17268 (start_row + i)->enabled_p = false;
17269
17270 /* Re-compute Y positions. */
17271 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17272 max_y = it.last_visible_y;
17273 for (row = start_row + nrows_scrolled;
17274 row < bottom_row;
17275 ++row)
17276 {
17277 row->y = it.current_y;
17278 row->visible_height = row->height;
17279
17280 if (row->y < min_y)
17281 row->visible_height -= min_y - row->y;
17282 if (row->y + row->height > max_y)
17283 row->visible_height -= row->y + row->height - max_y;
17284 if (row->fringe_bitmap_periodic_p)
17285 row->redraw_fringe_bitmaps_p = 1;
17286
17287 it.current_y += row->height;
17288
17289 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17290 last_reused_text_row = row;
17291 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17292 break;
17293 }
17294
17295 /* Disable lines in the current matrix which are now
17296 below the window. */
17297 for (++row; row < bottom_row; ++row)
17298 row->enabled_p = row->mode_line_p = 0;
17299 }
17300
17301 /* Update window_end_pos etc.; last_reused_text_row is the last
17302 reused row from the current matrix containing text, if any.
17303 The value of last_text_row is the last displayed line
17304 containing text. */
17305 if (last_reused_text_row)
17306 adjust_window_ends (w, last_reused_text_row, 1);
17307 else if (last_text_row)
17308 adjust_window_ends (w, last_text_row, 0);
17309 else
17310 {
17311 /* This window must be completely empty. */
17312 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17313 w->window_end_pos = Z - ZV;
17314 w->window_end_vpos = 0;
17315 }
17316 w->window_end_valid = 0;
17317
17318 /* Update hint: don't try scrolling again in update_window. */
17319 w->desired_matrix->no_scrolling_p = 1;
17320
17321 #ifdef GLYPH_DEBUG
17322 debug_method_add (w, "try_window_reusing_current_matrix 1");
17323 #endif
17324 return 1;
17325 }
17326 else if (CHARPOS (new_start) > CHARPOS (start))
17327 {
17328 struct glyph_row *pt_row, *row;
17329 struct glyph_row *first_reusable_row;
17330 struct glyph_row *first_row_to_display;
17331 int dy;
17332 int yb = window_text_bottom_y (w);
17333
17334 /* Find the row starting at new_start, if there is one. Don't
17335 reuse a partially visible line at the end. */
17336 first_reusable_row = start_row;
17337 while (first_reusable_row->enabled_p
17338 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17339 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17340 < CHARPOS (new_start)))
17341 ++first_reusable_row;
17342
17343 /* Give up if there is no row to reuse. */
17344 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17345 || !first_reusable_row->enabled_p
17346 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17347 != CHARPOS (new_start)))
17348 return 0;
17349
17350 /* We can reuse fully visible rows beginning with
17351 first_reusable_row to the end of the window. Set
17352 first_row_to_display to the first row that cannot be reused.
17353 Set pt_row to the row containing point, if there is any. */
17354 pt_row = NULL;
17355 for (first_row_to_display = first_reusable_row;
17356 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17357 ++first_row_to_display)
17358 {
17359 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17360 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17361 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17362 && first_row_to_display->ends_at_zv_p
17363 && pt_row == NULL)))
17364 pt_row = first_row_to_display;
17365 }
17366
17367 /* Start displaying at the start of first_row_to_display. */
17368 eassert (first_row_to_display->y < yb);
17369 init_to_row_start (&it, w, first_row_to_display);
17370
17371 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17372 - start_vpos);
17373 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17374 - nrows_scrolled);
17375 it.current_y = (first_row_to_display->y - first_reusable_row->y
17376 + WINDOW_HEADER_LINE_HEIGHT (w));
17377
17378 /* Display lines beginning with first_row_to_display in the
17379 desired matrix. Set last_text_row to the last row displayed
17380 that displays text. */
17381 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17382 if (pt_row == NULL)
17383 w->cursor.vpos = -1;
17384 last_text_row = NULL;
17385 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17386 if (display_line (&it))
17387 last_text_row = it.glyph_row - 1;
17388
17389 /* If point is in a reused row, adjust y and vpos of the cursor
17390 position. */
17391 if (pt_row)
17392 {
17393 w->cursor.vpos -= nrows_scrolled;
17394 w->cursor.y -= first_reusable_row->y - start_row->y;
17395 }
17396
17397 /* Give up if point isn't in a row displayed or reused. (This
17398 also handles the case where w->cursor.vpos < nrows_scrolled
17399 after the calls to display_line, which can happen with scroll
17400 margins. See bug#1295.) */
17401 if (w->cursor.vpos < 0)
17402 {
17403 clear_glyph_matrix (w->desired_matrix);
17404 return 0;
17405 }
17406
17407 /* Scroll the display. */
17408 run.current_y = first_reusable_row->y;
17409 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17410 run.height = it.last_visible_y - run.current_y;
17411 dy = run.current_y - run.desired_y;
17412
17413 if (run.height)
17414 {
17415 update_begin (f);
17416 FRAME_RIF (f)->update_window_begin_hook (w);
17417 FRAME_RIF (f)->clear_window_mouse_face (w);
17418 FRAME_RIF (f)->scroll_run_hook (w, &run);
17419 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17420 update_end (f);
17421 }
17422
17423 /* Adjust Y positions of reused rows. */
17424 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17425 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17426 max_y = it.last_visible_y;
17427 for (row = first_reusable_row; row < first_row_to_display; ++row)
17428 {
17429 row->y -= dy;
17430 row->visible_height = row->height;
17431 if (row->y < min_y)
17432 row->visible_height -= min_y - row->y;
17433 if (row->y + row->height > max_y)
17434 row->visible_height -= row->y + row->height - max_y;
17435 if (row->fringe_bitmap_periodic_p)
17436 row->redraw_fringe_bitmaps_p = 1;
17437 }
17438
17439 /* Scroll the current matrix. */
17440 eassert (nrows_scrolled > 0);
17441 rotate_matrix (w->current_matrix,
17442 start_vpos,
17443 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17444 -nrows_scrolled);
17445
17446 /* Disable rows not reused. */
17447 for (row -= nrows_scrolled; row < bottom_row; ++row)
17448 row->enabled_p = false;
17449
17450 /* Point may have moved to a different line, so we cannot assume that
17451 the previous cursor position is valid; locate the correct row. */
17452 if (pt_row)
17453 {
17454 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17455 row < bottom_row
17456 && PT >= MATRIX_ROW_END_CHARPOS (row)
17457 && !row->ends_at_zv_p;
17458 row++)
17459 {
17460 w->cursor.vpos++;
17461 w->cursor.y = row->y;
17462 }
17463 if (row < bottom_row)
17464 {
17465 /* Can't simply scan the row for point with
17466 bidi-reordered glyph rows. Let set_cursor_from_row
17467 figure out where to put the cursor, and if it fails,
17468 give up. */
17469 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17470 {
17471 if (!set_cursor_from_row (w, row, w->current_matrix,
17472 0, 0, 0, 0))
17473 {
17474 clear_glyph_matrix (w->desired_matrix);
17475 return 0;
17476 }
17477 }
17478 else
17479 {
17480 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17481 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17482
17483 for (; glyph < end
17484 && (!BUFFERP (glyph->object)
17485 || glyph->charpos < PT);
17486 glyph++)
17487 {
17488 w->cursor.hpos++;
17489 w->cursor.x += glyph->pixel_width;
17490 }
17491 }
17492 }
17493 }
17494
17495 /* Adjust window end. A null value of last_text_row means that
17496 the window end is in reused rows which in turn means that
17497 only its vpos can have changed. */
17498 if (last_text_row)
17499 adjust_window_ends (w, last_text_row, 0);
17500 else
17501 w->window_end_vpos -= nrows_scrolled;
17502
17503 w->window_end_valid = 0;
17504 w->desired_matrix->no_scrolling_p = 1;
17505
17506 #ifdef GLYPH_DEBUG
17507 debug_method_add (w, "try_window_reusing_current_matrix 2");
17508 #endif
17509 return 1;
17510 }
17511
17512 return 0;
17513 }
17514
17515
17516 \f
17517 /************************************************************************
17518 Window redisplay reusing current matrix when buffer has changed
17519 ************************************************************************/
17520
17521 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17522 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17523 ptrdiff_t *, ptrdiff_t *);
17524 static struct glyph_row *
17525 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17526 struct glyph_row *);
17527
17528
17529 /* Return the last row in MATRIX displaying text. If row START is
17530 non-null, start searching with that row. IT gives the dimensions
17531 of the display. Value is null if matrix is empty; otherwise it is
17532 a pointer to the row found. */
17533
17534 static struct glyph_row *
17535 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17536 struct glyph_row *start)
17537 {
17538 struct glyph_row *row, *row_found;
17539
17540 /* Set row_found to the last row in IT->w's current matrix
17541 displaying text. The loop looks funny but think of partially
17542 visible lines. */
17543 row_found = NULL;
17544 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17545 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17546 {
17547 eassert (row->enabled_p);
17548 row_found = row;
17549 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17550 break;
17551 ++row;
17552 }
17553
17554 return row_found;
17555 }
17556
17557
17558 /* Return the last row in the current matrix of W that is not affected
17559 by changes at the start of current_buffer that occurred since W's
17560 current matrix was built. Value is null if no such row exists.
17561
17562 BEG_UNCHANGED us the number of characters unchanged at the start of
17563 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17564 first changed character in current_buffer. Characters at positions <
17565 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17566 when the current matrix was built. */
17567
17568 static struct glyph_row *
17569 find_last_unchanged_at_beg_row (struct window *w)
17570 {
17571 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17572 struct glyph_row *row;
17573 struct glyph_row *row_found = NULL;
17574 int yb = window_text_bottom_y (w);
17575
17576 /* Find the last row displaying unchanged text. */
17577 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17578 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17579 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17580 ++row)
17581 {
17582 if (/* If row ends before first_changed_pos, it is unchanged,
17583 except in some case. */
17584 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17585 /* When row ends in ZV and we write at ZV it is not
17586 unchanged. */
17587 && !row->ends_at_zv_p
17588 /* When first_changed_pos is the end of a continued line,
17589 row is not unchanged because it may be no longer
17590 continued. */
17591 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17592 && (row->continued_p
17593 || row->exact_window_width_line_p))
17594 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17595 needs to be recomputed, so don't consider this row as
17596 unchanged. This happens when the last line was
17597 bidi-reordered and was killed immediately before this
17598 redisplay cycle. In that case, ROW->end stores the
17599 buffer position of the first visual-order character of
17600 the killed text, which is now beyond ZV. */
17601 && CHARPOS (row->end.pos) <= ZV)
17602 row_found = row;
17603
17604 /* Stop if last visible row. */
17605 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17606 break;
17607 }
17608
17609 return row_found;
17610 }
17611
17612
17613 /* Find the first glyph row in the current matrix of W that is not
17614 affected by changes at the end of current_buffer since the
17615 time W's current matrix was built.
17616
17617 Return in *DELTA the number of chars by which buffer positions in
17618 unchanged text at the end of current_buffer must be adjusted.
17619
17620 Return in *DELTA_BYTES the corresponding number of bytes.
17621
17622 Value is null if no such row exists, i.e. all rows are affected by
17623 changes. */
17624
17625 static struct glyph_row *
17626 find_first_unchanged_at_end_row (struct window *w,
17627 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17628 {
17629 struct glyph_row *row;
17630 struct glyph_row *row_found = NULL;
17631
17632 *delta = *delta_bytes = 0;
17633
17634 /* Display must not have been paused, otherwise the current matrix
17635 is not up to date. */
17636 eassert (w->window_end_valid);
17637
17638 /* A value of window_end_pos >= END_UNCHANGED means that the window
17639 end is in the range of changed text. If so, there is no
17640 unchanged row at the end of W's current matrix. */
17641 if (w->window_end_pos >= END_UNCHANGED)
17642 return NULL;
17643
17644 /* Set row to the last row in W's current matrix displaying text. */
17645 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17646
17647 /* If matrix is entirely empty, no unchanged row exists. */
17648 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17649 {
17650 /* The value of row is the last glyph row in the matrix having a
17651 meaningful buffer position in it. The end position of row
17652 corresponds to window_end_pos. This allows us to translate
17653 buffer positions in the current matrix to current buffer
17654 positions for characters not in changed text. */
17655 ptrdiff_t Z_old =
17656 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17657 ptrdiff_t Z_BYTE_old =
17658 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17659 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17660 struct glyph_row *first_text_row
17661 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17662
17663 *delta = Z - Z_old;
17664 *delta_bytes = Z_BYTE - Z_BYTE_old;
17665
17666 /* Set last_unchanged_pos to the buffer position of the last
17667 character in the buffer that has not been changed. Z is the
17668 index + 1 of the last character in current_buffer, i.e. by
17669 subtracting END_UNCHANGED we get the index of the last
17670 unchanged character, and we have to add BEG to get its buffer
17671 position. */
17672 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17673 last_unchanged_pos_old = last_unchanged_pos - *delta;
17674
17675 /* Search backward from ROW for a row displaying a line that
17676 starts at a minimum position >= last_unchanged_pos_old. */
17677 for (; row > first_text_row; --row)
17678 {
17679 /* This used to abort, but it can happen.
17680 It is ok to just stop the search instead here. KFS. */
17681 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17682 break;
17683
17684 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17685 row_found = row;
17686 }
17687 }
17688
17689 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17690
17691 return row_found;
17692 }
17693
17694
17695 /* Make sure that glyph rows in the current matrix of window W
17696 reference the same glyph memory as corresponding rows in the
17697 frame's frame matrix. This function is called after scrolling W's
17698 current matrix on a terminal frame in try_window_id and
17699 try_window_reusing_current_matrix. */
17700
17701 static void
17702 sync_frame_with_window_matrix_rows (struct window *w)
17703 {
17704 struct frame *f = XFRAME (w->frame);
17705 struct glyph_row *window_row, *window_row_end, *frame_row;
17706
17707 /* Preconditions: W must be a leaf window and full-width. Its frame
17708 must have a frame matrix. */
17709 eassert (BUFFERP (w->contents));
17710 eassert (WINDOW_FULL_WIDTH_P (w));
17711 eassert (!FRAME_WINDOW_P (f));
17712
17713 /* If W is a full-width window, glyph pointers in W's current matrix
17714 have, by definition, to be the same as glyph pointers in the
17715 corresponding frame matrix. Note that frame matrices have no
17716 marginal areas (see build_frame_matrix). */
17717 window_row = w->current_matrix->rows;
17718 window_row_end = window_row + w->current_matrix->nrows;
17719 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17720 while (window_row < window_row_end)
17721 {
17722 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17723 struct glyph *end = window_row->glyphs[LAST_AREA];
17724
17725 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17726 frame_row->glyphs[TEXT_AREA] = start;
17727 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17728 frame_row->glyphs[LAST_AREA] = end;
17729
17730 /* Disable frame rows whose corresponding window rows have
17731 been disabled in try_window_id. */
17732 if (!window_row->enabled_p)
17733 frame_row->enabled_p = false;
17734
17735 ++window_row, ++frame_row;
17736 }
17737 }
17738
17739
17740 /* Find the glyph row in window W containing CHARPOS. Consider all
17741 rows between START and END (not inclusive). END null means search
17742 all rows to the end of the display area of W. Value is the row
17743 containing CHARPOS or null. */
17744
17745 struct glyph_row *
17746 row_containing_pos (struct window *w, ptrdiff_t charpos,
17747 struct glyph_row *start, struct glyph_row *end, int dy)
17748 {
17749 struct glyph_row *row = start;
17750 struct glyph_row *best_row = NULL;
17751 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17752 int last_y;
17753
17754 /* If we happen to start on a header-line, skip that. */
17755 if (row->mode_line_p)
17756 ++row;
17757
17758 if ((end && row >= end) || !row->enabled_p)
17759 return NULL;
17760
17761 last_y = window_text_bottom_y (w) - dy;
17762
17763 while (1)
17764 {
17765 /* Give up if we have gone too far. */
17766 if (end && row >= end)
17767 return NULL;
17768 /* This formerly returned if they were equal.
17769 I think that both quantities are of a "last plus one" type;
17770 if so, when they are equal, the row is within the screen. -- rms. */
17771 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17772 return NULL;
17773
17774 /* If it is in this row, return this row. */
17775 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17776 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17777 /* The end position of a row equals the start
17778 position of the next row. If CHARPOS is there, we
17779 would rather consider it displayed in the next
17780 line, except when this line ends in ZV. */
17781 && !row_for_charpos_p (row, charpos)))
17782 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17783 {
17784 struct glyph *g;
17785
17786 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17787 || (!best_row && !row->continued_p))
17788 return row;
17789 /* In bidi-reordered rows, there could be several rows whose
17790 edges surround CHARPOS, all of these rows belonging to
17791 the same continued line. We need to find the row which
17792 fits CHARPOS the best. */
17793 for (g = row->glyphs[TEXT_AREA];
17794 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17795 g++)
17796 {
17797 if (!STRINGP (g->object))
17798 {
17799 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17800 {
17801 mindif = eabs (g->charpos - charpos);
17802 best_row = row;
17803 /* Exact match always wins. */
17804 if (mindif == 0)
17805 return best_row;
17806 }
17807 }
17808 }
17809 }
17810 else if (best_row && !row->continued_p)
17811 return best_row;
17812 ++row;
17813 }
17814 }
17815
17816
17817 /* Try to redisplay window W by reusing its existing display. W's
17818 current matrix must be up to date when this function is called,
17819 i.e. window_end_valid must be nonzero.
17820
17821 Value is
17822
17823 >= 1 if successful, i.e. display has been updated
17824 specifically:
17825 1 means the changes were in front of a newline that precedes
17826 the window start, and the whole current matrix was reused
17827 2 means the changes were after the last position displayed
17828 in the window, and the whole current matrix was reused
17829 3 means portions of the current matrix were reused, while
17830 some of the screen lines were redrawn
17831 -1 if redisplay with same window start is known not to succeed
17832 0 if otherwise unsuccessful
17833
17834 The following steps are performed:
17835
17836 1. Find the last row in the current matrix of W that is not
17837 affected by changes at the start of current_buffer. If no such row
17838 is found, give up.
17839
17840 2. Find the first row in W's current matrix that is not affected by
17841 changes at the end of current_buffer. Maybe there is no such row.
17842
17843 3. Display lines beginning with the row + 1 found in step 1 to the
17844 row found in step 2 or, if step 2 didn't find a row, to the end of
17845 the window.
17846
17847 4. If cursor is not known to appear on the window, give up.
17848
17849 5. If display stopped at the row found in step 2, scroll the
17850 display and current matrix as needed.
17851
17852 6. Maybe display some lines at the end of W, if we must. This can
17853 happen under various circumstances, like a partially visible line
17854 becoming fully visible, or because newly displayed lines are displayed
17855 in smaller font sizes.
17856
17857 7. Update W's window end information. */
17858
17859 static int
17860 try_window_id (struct window *w)
17861 {
17862 struct frame *f = XFRAME (w->frame);
17863 struct glyph_matrix *current_matrix = w->current_matrix;
17864 struct glyph_matrix *desired_matrix = w->desired_matrix;
17865 struct glyph_row *last_unchanged_at_beg_row;
17866 struct glyph_row *first_unchanged_at_end_row;
17867 struct glyph_row *row;
17868 struct glyph_row *bottom_row;
17869 int bottom_vpos;
17870 struct it it;
17871 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17872 int dvpos, dy;
17873 struct text_pos start_pos;
17874 struct run run;
17875 int first_unchanged_at_end_vpos = 0;
17876 struct glyph_row *last_text_row, *last_text_row_at_end;
17877 struct text_pos start;
17878 ptrdiff_t first_changed_charpos, last_changed_charpos;
17879
17880 #ifdef GLYPH_DEBUG
17881 if (inhibit_try_window_id)
17882 return 0;
17883 #endif
17884
17885 /* This is handy for debugging. */
17886 #if 0
17887 #define GIVE_UP(X) \
17888 do { \
17889 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17890 return 0; \
17891 } while (0)
17892 #else
17893 #define GIVE_UP(X) return 0
17894 #endif
17895
17896 SET_TEXT_POS_FROM_MARKER (start, w->start);
17897
17898 /* Don't use this for mini-windows because these can show
17899 messages and mini-buffers, and we don't handle that here. */
17900 if (MINI_WINDOW_P (w))
17901 GIVE_UP (1);
17902
17903 /* This flag is used to prevent redisplay optimizations. */
17904 if (windows_or_buffers_changed || f->cursor_type_changed)
17905 GIVE_UP (2);
17906
17907 /* This function's optimizations cannot be used if overlays have
17908 changed in the buffer displayed by the window, so give up if they
17909 have. */
17910 if (w->last_overlay_modified != OVERLAY_MODIFF)
17911 GIVE_UP (21);
17912
17913 /* Verify that narrowing has not changed.
17914 Also verify that we were not told to prevent redisplay optimizations.
17915 It would be nice to further
17916 reduce the number of cases where this prevents try_window_id. */
17917 if (current_buffer->clip_changed
17918 || current_buffer->prevent_redisplay_optimizations_p)
17919 GIVE_UP (3);
17920
17921 /* Window must either use window-based redisplay or be full width. */
17922 if (!FRAME_WINDOW_P (f)
17923 && (!FRAME_LINE_INS_DEL_OK (f)
17924 || !WINDOW_FULL_WIDTH_P (w)))
17925 GIVE_UP (4);
17926
17927 /* Give up if point is known NOT to appear in W. */
17928 if (PT < CHARPOS (start))
17929 GIVE_UP (5);
17930
17931 /* Another way to prevent redisplay optimizations. */
17932 if (w->last_modified == 0)
17933 GIVE_UP (6);
17934
17935 /* Verify that window is not hscrolled. */
17936 if (w->hscroll != 0)
17937 GIVE_UP (7);
17938
17939 /* Verify that display wasn't paused. */
17940 if (!w->window_end_valid)
17941 GIVE_UP (8);
17942
17943 /* Likewise if highlighting trailing whitespace. */
17944 if (!NILP (Vshow_trailing_whitespace))
17945 GIVE_UP (11);
17946
17947 /* Can't use this if overlay arrow position and/or string have
17948 changed. */
17949 if (overlay_arrows_changed_p ())
17950 GIVE_UP (12);
17951
17952 /* When word-wrap is on, adding a space to the first word of a
17953 wrapped line can change the wrap position, altering the line
17954 above it. It might be worthwhile to handle this more
17955 intelligently, but for now just redisplay from scratch. */
17956 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17957 GIVE_UP (21);
17958
17959 /* Under bidi reordering, adding or deleting a character in the
17960 beginning of a paragraph, before the first strong directional
17961 character, can change the base direction of the paragraph (unless
17962 the buffer specifies a fixed paragraph direction), which will
17963 require to redisplay the whole paragraph. It might be worthwhile
17964 to find the paragraph limits and widen the range of redisplayed
17965 lines to that, but for now just give up this optimization and
17966 redisplay from scratch. */
17967 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17968 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17969 GIVE_UP (22);
17970
17971 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17972 only if buffer has really changed. The reason is that the gap is
17973 initially at Z for freshly visited files. The code below would
17974 set end_unchanged to 0 in that case. */
17975 if (MODIFF > SAVE_MODIFF
17976 /* This seems to happen sometimes after saving a buffer. */
17977 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17978 {
17979 if (GPT - BEG < BEG_UNCHANGED)
17980 BEG_UNCHANGED = GPT - BEG;
17981 if (Z - GPT < END_UNCHANGED)
17982 END_UNCHANGED = Z - GPT;
17983 }
17984
17985 /* The position of the first and last character that has been changed. */
17986 first_changed_charpos = BEG + BEG_UNCHANGED;
17987 last_changed_charpos = Z - END_UNCHANGED;
17988
17989 /* If window starts after a line end, and the last change is in
17990 front of that newline, then changes don't affect the display.
17991 This case happens with stealth-fontification. Note that although
17992 the display is unchanged, glyph positions in the matrix have to
17993 be adjusted, of course. */
17994 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17995 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17996 && ((last_changed_charpos < CHARPOS (start)
17997 && CHARPOS (start) == BEGV)
17998 || (last_changed_charpos < CHARPOS (start) - 1
17999 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18000 {
18001 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18002 struct glyph_row *r0;
18003
18004 /* Compute how many chars/bytes have been added to or removed
18005 from the buffer. */
18006 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18007 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18008 Z_delta = Z - Z_old;
18009 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18010
18011 /* Give up if PT is not in the window. Note that it already has
18012 been checked at the start of try_window_id that PT is not in
18013 front of the window start. */
18014 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18015 GIVE_UP (13);
18016
18017 /* If window start is unchanged, we can reuse the whole matrix
18018 as is, after adjusting glyph positions. No need to compute
18019 the window end again, since its offset from Z hasn't changed. */
18020 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18021 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18022 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18023 /* PT must not be in a partially visible line. */
18024 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18025 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18026 {
18027 /* Adjust positions in the glyph matrix. */
18028 if (Z_delta || Z_delta_bytes)
18029 {
18030 struct glyph_row *r1
18031 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18032 increment_matrix_positions (w->current_matrix,
18033 MATRIX_ROW_VPOS (r0, current_matrix),
18034 MATRIX_ROW_VPOS (r1, current_matrix),
18035 Z_delta, Z_delta_bytes);
18036 }
18037
18038 /* Set the cursor. */
18039 row = row_containing_pos (w, PT, r0, NULL, 0);
18040 if (row)
18041 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18042 return 1;
18043 }
18044 }
18045
18046 /* Handle the case that changes are all below what is displayed in
18047 the window, and that PT is in the window. This shortcut cannot
18048 be taken if ZV is visible in the window, and text has been added
18049 there that is visible in the window. */
18050 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18051 /* ZV is not visible in the window, or there are no
18052 changes at ZV, actually. */
18053 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18054 || first_changed_charpos == last_changed_charpos))
18055 {
18056 struct glyph_row *r0;
18057
18058 /* Give up if PT is not in the window. Note that it already has
18059 been checked at the start of try_window_id that PT is not in
18060 front of the window start. */
18061 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18062 GIVE_UP (14);
18063
18064 /* If window start is unchanged, we can reuse the whole matrix
18065 as is, without changing glyph positions since no text has
18066 been added/removed in front of the window end. */
18067 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18068 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18069 /* PT must not be in a partially visible line. */
18070 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18071 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18072 {
18073 /* We have to compute the window end anew since text
18074 could have been added/removed after it. */
18075 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18076 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18077
18078 /* Set the cursor. */
18079 row = row_containing_pos (w, PT, r0, NULL, 0);
18080 if (row)
18081 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18082 return 2;
18083 }
18084 }
18085
18086 /* Give up if window start is in the changed area.
18087
18088 The condition used to read
18089
18090 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18091
18092 but why that was tested escapes me at the moment. */
18093 if (CHARPOS (start) >= first_changed_charpos
18094 && CHARPOS (start) <= last_changed_charpos)
18095 GIVE_UP (15);
18096
18097 /* Check that window start agrees with the start of the first glyph
18098 row in its current matrix. Check this after we know the window
18099 start is not in changed text, otherwise positions would not be
18100 comparable. */
18101 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18102 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18103 GIVE_UP (16);
18104
18105 /* Give up if the window ends in strings. Overlay strings
18106 at the end are difficult to handle, so don't try. */
18107 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18108 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18109 GIVE_UP (20);
18110
18111 /* Compute the position at which we have to start displaying new
18112 lines. Some of the lines at the top of the window might be
18113 reusable because they are not displaying changed text. Find the
18114 last row in W's current matrix not affected by changes at the
18115 start of current_buffer. Value is null if changes start in the
18116 first line of window. */
18117 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18118 if (last_unchanged_at_beg_row)
18119 {
18120 /* Avoid starting to display in the middle of a character, a TAB
18121 for instance. This is easier than to set up the iterator
18122 exactly, and it's not a frequent case, so the additional
18123 effort wouldn't really pay off. */
18124 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18125 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18126 && last_unchanged_at_beg_row > w->current_matrix->rows)
18127 --last_unchanged_at_beg_row;
18128
18129 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18130 GIVE_UP (17);
18131
18132 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18133 GIVE_UP (18);
18134 start_pos = it.current.pos;
18135
18136 /* Start displaying new lines in the desired matrix at the same
18137 vpos we would use in the current matrix, i.e. below
18138 last_unchanged_at_beg_row. */
18139 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18140 current_matrix);
18141 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18142 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18143
18144 eassert (it.hpos == 0 && it.current_x == 0);
18145 }
18146 else
18147 {
18148 /* There are no reusable lines at the start of the window.
18149 Start displaying in the first text line. */
18150 start_display (&it, w, start);
18151 it.vpos = it.first_vpos;
18152 start_pos = it.current.pos;
18153 }
18154
18155 /* Find the first row that is not affected by changes at the end of
18156 the buffer. Value will be null if there is no unchanged row, in
18157 which case we must redisplay to the end of the window. delta
18158 will be set to the value by which buffer positions beginning with
18159 first_unchanged_at_end_row have to be adjusted due to text
18160 changes. */
18161 first_unchanged_at_end_row
18162 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18163 IF_DEBUG (debug_delta = delta);
18164 IF_DEBUG (debug_delta_bytes = delta_bytes);
18165
18166 /* Set stop_pos to the buffer position up to which we will have to
18167 display new lines. If first_unchanged_at_end_row != NULL, this
18168 is the buffer position of the start of the line displayed in that
18169 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18170 that we don't stop at a buffer position. */
18171 stop_pos = 0;
18172 if (first_unchanged_at_end_row)
18173 {
18174 eassert (last_unchanged_at_beg_row == NULL
18175 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18176
18177 /* If this is a continuation line, move forward to the next one
18178 that isn't. Changes in lines above affect this line.
18179 Caution: this may move first_unchanged_at_end_row to a row
18180 not displaying text. */
18181 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18182 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18183 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18184 < it.last_visible_y))
18185 ++first_unchanged_at_end_row;
18186
18187 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18188 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18189 >= it.last_visible_y))
18190 first_unchanged_at_end_row = NULL;
18191 else
18192 {
18193 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18194 + delta);
18195 first_unchanged_at_end_vpos
18196 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18197 eassert (stop_pos >= Z - END_UNCHANGED);
18198 }
18199 }
18200 else if (last_unchanged_at_beg_row == NULL)
18201 GIVE_UP (19);
18202
18203
18204 #ifdef GLYPH_DEBUG
18205
18206 /* Either there is no unchanged row at the end, or the one we have
18207 now displays text. This is a necessary condition for the window
18208 end pos calculation at the end of this function. */
18209 eassert (first_unchanged_at_end_row == NULL
18210 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18211
18212 debug_last_unchanged_at_beg_vpos
18213 = (last_unchanged_at_beg_row
18214 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18215 : -1);
18216 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18217
18218 #endif /* GLYPH_DEBUG */
18219
18220
18221 /* Display new lines. Set last_text_row to the last new line
18222 displayed which has text on it, i.e. might end up as being the
18223 line where the window_end_vpos is. */
18224 w->cursor.vpos = -1;
18225 last_text_row = NULL;
18226 overlay_arrow_seen = 0;
18227 if (it.current_y < it.last_visible_y
18228 && !f->fonts_changed
18229 && (first_unchanged_at_end_row == NULL
18230 || IT_CHARPOS (it) < stop_pos))
18231 it.glyph_row->reversed_p = false;
18232 while (it.current_y < it.last_visible_y
18233 && !f->fonts_changed
18234 && (first_unchanged_at_end_row == NULL
18235 || IT_CHARPOS (it) < stop_pos))
18236 {
18237 if (display_line (&it))
18238 last_text_row = it.glyph_row - 1;
18239 }
18240
18241 if (f->fonts_changed)
18242 return -1;
18243
18244
18245 /* Compute differences in buffer positions, y-positions etc. for
18246 lines reused at the bottom of the window. Compute what we can
18247 scroll. */
18248 if (first_unchanged_at_end_row
18249 /* No lines reused because we displayed everything up to the
18250 bottom of the window. */
18251 && it.current_y < it.last_visible_y)
18252 {
18253 dvpos = (it.vpos
18254 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18255 current_matrix));
18256 dy = it.current_y - first_unchanged_at_end_row->y;
18257 run.current_y = first_unchanged_at_end_row->y;
18258 run.desired_y = run.current_y + dy;
18259 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18260 }
18261 else
18262 {
18263 delta = delta_bytes = dvpos = dy
18264 = run.current_y = run.desired_y = run.height = 0;
18265 first_unchanged_at_end_row = NULL;
18266 }
18267 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18268
18269
18270 /* Find the cursor if not already found. We have to decide whether
18271 PT will appear on this window (it sometimes doesn't, but this is
18272 not a very frequent case.) This decision has to be made before
18273 the current matrix is altered. A value of cursor.vpos < 0 means
18274 that PT is either in one of the lines beginning at
18275 first_unchanged_at_end_row or below the window. Don't care for
18276 lines that might be displayed later at the window end; as
18277 mentioned, this is not a frequent case. */
18278 if (w->cursor.vpos < 0)
18279 {
18280 /* Cursor in unchanged rows at the top? */
18281 if (PT < CHARPOS (start_pos)
18282 && last_unchanged_at_beg_row)
18283 {
18284 row = row_containing_pos (w, PT,
18285 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18286 last_unchanged_at_beg_row + 1, 0);
18287 if (row)
18288 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18289 }
18290
18291 /* Start from first_unchanged_at_end_row looking for PT. */
18292 else if (first_unchanged_at_end_row)
18293 {
18294 row = row_containing_pos (w, PT - delta,
18295 first_unchanged_at_end_row, NULL, 0);
18296 if (row)
18297 set_cursor_from_row (w, row, w->current_matrix, delta,
18298 delta_bytes, dy, dvpos);
18299 }
18300
18301 /* Give up if cursor was not found. */
18302 if (w->cursor.vpos < 0)
18303 {
18304 clear_glyph_matrix (w->desired_matrix);
18305 return -1;
18306 }
18307 }
18308
18309 /* Don't let the cursor end in the scroll margins. */
18310 {
18311 int this_scroll_margin, cursor_height;
18312 int frame_line_height = default_line_pixel_height (w);
18313 int window_total_lines
18314 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18315
18316 this_scroll_margin =
18317 max (0, min (scroll_margin, window_total_lines / 4));
18318 this_scroll_margin *= frame_line_height;
18319 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18320
18321 if ((w->cursor.y < this_scroll_margin
18322 && CHARPOS (start) > BEGV)
18323 /* Old redisplay didn't take scroll margin into account at the bottom,
18324 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18325 || (w->cursor.y + (make_cursor_line_fully_visible_p
18326 ? cursor_height + this_scroll_margin
18327 : 1)) > it.last_visible_y)
18328 {
18329 w->cursor.vpos = -1;
18330 clear_glyph_matrix (w->desired_matrix);
18331 return -1;
18332 }
18333 }
18334
18335 /* Scroll the display. Do it before changing the current matrix so
18336 that xterm.c doesn't get confused about where the cursor glyph is
18337 found. */
18338 if (dy && run.height)
18339 {
18340 update_begin (f);
18341
18342 if (FRAME_WINDOW_P (f))
18343 {
18344 FRAME_RIF (f)->update_window_begin_hook (w);
18345 FRAME_RIF (f)->clear_window_mouse_face (w);
18346 FRAME_RIF (f)->scroll_run_hook (w, &run);
18347 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18348 }
18349 else
18350 {
18351 /* Terminal frame. In this case, dvpos gives the number of
18352 lines to scroll by; dvpos < 0 means scroll up. */
18353 int from_vpos
18354 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18355 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18356 int end = (WINDOW_TOP_EDGE_LINE (w)
18357 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18358 + window_internal_height (w));
18359
18360 #if defined (HAVE_GPM) || defined (MSDOS)
18361 x_clear_window_mouse_face (w);
18362 #endif
18363 /* Perform the operation on the screen. */
18364 if (dvpos > 0)
18365 {
18366 /* Scroll last_unchanged_at_beg_row to the end of the
18367 window down dvpos lines. */
18368 set_terminal_window (f, end);
18369
18370 /* On dumb terminals delete dvpos lines at the end
18371 before inserting dvpos empty lines. */
18372 if (!FRAME_SCROLL_REGION_OK (f))
18373 ins_del_lines (f, end - dvpos, -dvpos);
18374
18375 /* Insert dvpos empty lines in front of
18376 last_unchanged_at_beg_row. */
18377 ins_del_lines (f, from, dvpos);
18378 }
18379 else if (dvpos < 0)
18380 {
18381 /* Scroll up last_unchanged_at_beg_vpos to the end of
18382 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18383 set_terminal_window (f, end);
18384
18385 /* Delete dvpos lines in front of
18386 last_unchanged_at_beg_vpos. ins_del_lines will set
18387 the cursor to the given vpos and emit |dvpos| delete
18388 line sequences. */
18389 ins_del_lines (f, from + dvpos, dvpos);
18390
18391 /* On a dumb terminal insert dvpos empty lines at the
18392 end. */
18393 if (!FRAME_SCROLL_REGION_OK (f))
18394 ins_del_lines (f, end + dvpos, -dvpos);
18395 }
18396
18397 set_terminal_window (f, 0);
18398 }
18399
18400 update_end (f);
18401 }
18402
18403 /* Shift reused rows of the current matrix to the right position.
18404 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18405 text. */
18406 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18407 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18408 if (dvpos < 0)
18409 {
18410 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18411 bottom_vpos, dvpos);
18412 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18413 bottom_vpos);
18414 }
18415 else if (dvpos > 0)
18416 {
18417 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18418 bottom_vpos, dvpos);
18419 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18420 first_unchanged_at_end_vpos + dvpos);
18421 }
18422
18423 /* For frame-based redisplay, make sure that current frame and window
18424 matrix are in sync with respect to glyph memory. */
18425 if (!FRAME_WINDOW_P (f))
18426 sync_frame_with_window_matrix_rows (w);
18427
18428 /* Adjust buffer positions in reused rows. */
18429 if (delta || delta_bytes)
18430 increment_matrix_positions (current_matrix,
18431 first_unchanged_at_end_vpos + dvpos,
18432 bottom_vpos, delta, delta_bytes);
18433
18434 /* Adjust Y positions. */
18435 if (dy)
18436 shift_glyph_matrix (w, current_matrix,
18437 first_unchanged_at_end_vpos + dvpos,
18438 bottom_vpos, dy);
18439
18440 if (first_unchanged_at_end_row)
18441 {
18442 first_unchanged_at_end_row += dvpos;
18443 if (first_unchanged_at_end_row->y >= it.last_visible_y
18444 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18445 first_unchanged_at_end_row = NULL;
18446 }
18447
18448 /* If scrolling up, there may be some lines to display at the end of
18449 the window. */
18450 last_text_row_at_end = NULL;
18451 if (dy < 0)
18452 {
18453 /* Scrolling up can leave for example a partially visible line
18454 at the end of the window to be redisplayed. */
18455 /* Set last_row to the glyph row in the current matrix where the
18456 window end line is found. It has been moved up or down in
18457 the matrix by dvpos. */
18458 int last_vpos = w->window_end_vpos + dvpos;
18459 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18460
18461 /* If last_row is the window end line, it should display text. */
18462 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18463
18464 /* If window end line was partially visible before, begin
18465 displaying at that line. Otherwise begin displaying with the
18466 line following it. */
18467 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18468 {
18469 init_to_row_start (&it, w, last_row);
18470 it.vpos = last_vpos;
18471 it.current_y = last_row->y;
18472 }
18473 else
18474 {
18475 init_to_row_end (&it, w, last_row);
18476 it.vpos = 1 + last_vpos;
18477 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18478 ++last_row;
18479 }
18480
18481 /* We may start in a continuation line. If so, we have to
18482 get the right continuation_lines_width and current_x. */
18483 it.continuation_lines_width = last_row->continuation_lines_width;
18484 it.hpos = it.current_x = 0;
18485
18486 /* Display the rest of the lines at the window end. */
18487 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18488 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18489 {
18490 /* Is it always sure that the display agrees with lines in
18491 the current matrix? I don't think so, so we mark rows
18492 displayed invalid in the current matrix by setting their
18493 enabled_p flag to zero. */
18494 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18495 if (display_line (&it))
18496 last_text_row_at_end = it.glyph_row - 1;
18497 }
18498 }
18499
18500 /* Update window_end_pos and window_end_vpos. */
18501 if (first_unchanged_at_end_row && !last_text_row_at_end)
18502 {
18503 /* Window end line if one of the preserved rows from the current
18504 matrix. Set row to the last row displaying text in current
18505 matrix starting at first_unchanged_at_end_row, after
18506 scrolling. */
18507 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18508 row = find_last_row_displaying_text (w->current_matrix, &it,
18509 first_unchanged_at_end_row);
18510 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18511 adjust_window_ends (w, row, 1);
18512 eassert (w->window_end_bytepos >= 0);
18513 IF_DEBUG (debug_method_add (w, "A"));
18514 }
18515 else if (last_text_row_at_end)
18516 {
18517 adjust_window_ends (w, last_text_row_at_end, 0);
18518 eassert (w->window_end_bytepos >= 0);
18519 IF_DEBUG (debug_method_add (w, "B"));
18520 }
18521 else if (last_text_row)
18522 {
18523 /* We have displayed either to the end of the window or at the
18524 end of the window, i.e. the last row with text is to be found
18525 in the desired matrix. */
18526 adjust_window_ends (w, last_text_row, 0);
18527 eassert (w->window_end_bytepos >= 0);
18528 }
18529 else if (first_unchanged_at_end_row == NULL
18530 && last_text_row == NULL
18531 && last_text_row_at_end == NULL)
18532 {
18533 /* Displayed to end of window, but no line containing text was
18534 displayed. Lines were deleted at the end of the window. */
18535 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18536 int vpos = w->window_end_vpos;
18537 struct glyph_row *current_row = current_matrix->rows + vpos;
18538 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18539
18540 for (row = NULL;
18541 row == NULL && vpos >= first_vpos;
18542 --vpos, --current_row, --desired_row)
18543 {
18544 if (desired_row->enabled_p)
18545 {
18546 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18547 row = desired_row;
18548 }
18549 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18550 row = current_row;
18551 }
18552
18553 eassert (row != NULL);
18554 w->window_end_vpos = vpos + 1;
18555 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18556 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18557 eassert (w->window_end_bytepos >= 0);
18558 IF_DEBUG (debug_method_add (w, "C"));
18559 }
18560 else
18561 emacs_abort ();
18562
18563 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18564 debug_end_vpos = w->window_end_vpos));
18565
18566 /* Record that display has not been completed. */
18567 w->window_end_valid = 0;
18568 w->desired_matrix->no_scrolling_p = 1;
18569 return 3;
18570
18571 #undef GIVE_UP
18572 }
18573
18574
18575 \f
18576 /***********************************************************************
18577 More debugging support
18578 ***********************************************************************/
18579
18580 #ifdef GLYPH_DEBUG
18581
18582 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18583 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18584 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18585
18586
18587 /* Dump the contents of glyph matrix MATRIX on stderr.
18588
18589 GLYPHS 0 means don't show glyph contents.
18590 GLYPHS 1 means show glyphs in short form
18591 GLYPHS > 1 means show glyphs in long form. */
18592
18593 void
18594 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18595 {
18596 int i;
18597 for (i = 0; i < matrix->nrows; ++i)
18598 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18599 }
18600
18601
18602 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18603 the glyph row and area where the glyph comes from. */
18604
18605 void
18606 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18607 {
18608 if (glyph->type == CHAR_GLYPH
18609 || glyph->type == GLYPHLESS_GLYPH)
18610 {
18611 fprintf (stderr,
18612 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18613 glyph - row->glyphs[TEXT_AREA],
18614 (glyph->type == CHAR_GLYPH
18615 ? 'C'
18616 : 'G'),
18617 glyph->charpos,
18618 (BUFFERP (glyph->object)
18619 ? 'B'
18620 : (STRINGP (glyph->object)
18621 ? 'S'
18622 : (INTEGERP (glyph->object)
18623 ? '0'
18624 : '-'))),
18625 glyph->pixel_width,
18626 glyph->u.ch,
18627 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18628 ? glyph->u.ch
18629 : '.'),
18630 glyph->face_id,
18631 glyph->left_box_line_p,
18632 glyph->right_box_line_p);
18633 }
18634 else if (glyph->type == STRETCH_GLYPH)
18635 {
18636 fprintf (stderr,
18637 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18638 glyph - row->glyphs[TEXT_AREA],
18639 'S',
18640 glyph->charpos,
18641 (BUFFERP (glyph->object)
18642 ? 'B'
18643 : (STRINGP (glyph->object)
18644 ? 'S'
18645 : (INTEGERP (glyph->object)
18646 ? '0'
18647 : '-'))),
18648 glyph->pixel_width,
18649 0,
18650 ' ',
18651 glyph->face_id,
18652 glyph->left_box_line_p,
18653 glyph->right_box_line_p);
18654 }
18655 else if (glyph->type == IMAGE_GLYPH)
18656 {
18657 fprintf (stderr,
18658 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18659 glyph - row->glyphs[TEXT_AREA],
18660 'I',
18661 glyph->charpos,
18662 (BUFFERP (glyph->object)
18663 ? 'B'
18664 : (STRINGP (glyph->object)
18665 ? 'S'
18666 : (INTEGERP (glyph->object)
18667 ? '0'
18668 : '-'))),
18669 glyph->pixel_width,
18670 glyph->u.img_id,
18671 '.',
18672 glyph->face_id,
18673 glyph->left_box_line_p,
18674 glyph->right_box_line_p);
18675 }
18676 else if (glyph->type == COMPOSITE_GLYPH)
18677 {
18678 fprintf (stderr,
18679 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18680 glyph - row->glyphs[TEXT_AREA],
18681 '+',
18682 glyph->charpos,
18683 (BUFFERP (glyph->object)
18684 ? 'B'
18685 : (STRINGP (glyph->object)
18686 ? 'S'
18687 : (INTEGERP (glyph->object)
18688 ? '0'
18689 : '-'))),
18690 glyph->pixel_width,
18691 glyph->u.cmp.id);
18692 if (glyph->u.cmp.automatic)
18693 fprintf (stderr,
18694 "[%d-%d]",
18695 glyph->slice.cmp.from, glyph->slice.cmp.to);
18696 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18697 glyph->face_id,
18698 glyph->left_box_line_p,
18699 glyph->right_box_line_p);
18700 }
18701 }
18702
18703
18704 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18705 GLYPHS 0 means don't show glyph contents.
18706 GLYPHS 1 means show glyphs in short form
18707 GLYPHS > 1 means show glyphs in long form. */
18708
18709 void
18710 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18711 {
18712 if (glyphs != 1)
18713 {
18714 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18715 fprintf (stderr, "==============================================================================\n");
18716
18717 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18718 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18719 vpos,
18720 MATRIX_ROW_START_CHARPOS (row),
18721 MATRIX_ROW_END_CHARPOS (row),
18722 row->used[TEXT_AREA],
18723 row->contains_overlapping_glyphs_p,
18724 row->enabled_p,
18725 row->truncated_on_left_p,
18726 row->truncated_on_right_p,
18727 row->continued_p,
18728 MATRIX_ROW_CONTINUATION_LINE_P (row),
18729 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18730 row->ends_at_zv_p,
18731 row->fill_line_p,
18732 row->ends_in_middle_of_char_p,
18733 row->starts_in_middle_of_char_p,
18734 row->mouse_face_p,
18735 row->x,
18736 row->y,
18737 row->pixel_width,
18738 row->height,
18739 row->visible_height,
18740 row->ascent,
18741 row->phys_ascent);
18742 /* The next 3 lines should align to "Start" in the header. */
18743 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18744 row->end.overlay_string_index,
18745 row->continuation_lines_width);
18746 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18747 CHARPOS (row->start.string_pos),
18748 CHARPOS (row->end.string_pos));
18749 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18750 row->end.dpvec_index);
18751 }
18752
18753 if (glyphs > 1)
18754 {
18755 int area;
18756
18757 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18758 {
18759 struct glyph *glyph = row->glyphs[area];
18760 struct glyph *glyph_end = glyph + row->used[area];
18761
18762 /* Glyph for a line end in text. */
18763 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18764 ++glyph_end;
18765
18766 if (glyph < glyph_end)
18767 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18768
18769 for (; glyph < glyph_end; ++glyph)
18770 dump_glyph (row, glyph, area);
18771 }
18772 }
18773 else if (glyphs == 1)
18774 {
18775 int area;
18776 char s[SHRT_MAX + 4];
18777
18778 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18779 {
18780 int i;
18781
18782 for (i = 0; i < row->used[area]; ++i)
18783 {
18784 struct glyph *glyph = row->glyphs[area] + i;
18785 if (i == row->used[area] - 1
18786 && area == TEXT_AREA
18787 && INTEGERP (glyph->object)
18788 && glyph->type == CHAR_GLYPH
18789 && glyph->u.ch == ' ')
18790 {
18791 strcpy (&s[i], "[\\n]");
18792 i += 4;
18793 }
18794 else if (glyph->type == CHAR_GLYPH
18795 && glyph->u.ch < 0x80
18796 && glyph->u.ch >= ' ')
18797 s[i] = glyph->u.ch;
18798 else
18799 s[i] = '.';
18800 }
18801
18802 s[i] = '\0';
18803 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18804 }
18805 }
18806 }
18807
18808
18809 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18810 Sdump_glyph_matrix, 0, 1, "p",
18811 doc: /* Dump the current matrix of the selected window to stderr.
18812 Shows contents of glyph row structures. With non-nil
18813 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18814 glyphs in short form, otherwise show glyphs in long form.
18815
18816 Interactively, no argument means show glyphs in short form;
18817 with numeric argument, its value is passed as the GLYPHS flag. */)
18818 (Lisp_Object glyphs)
18819 {
18820 struct window *w = XWINDOW (selected_window);
18821 struct buffer *buffer = XBUFFER (w->contents);
18822
18823 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18824 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18825 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18826 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18827 fprintf (stderr, "=============================================\n");
18828 dump_glyph_matrix (w->current_matrix,
18829 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18830 return Qnil;
18831 }
18832
18833
18834 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18835 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18836 Only text-mode frames have frame glyph matrices. */)
18837 (void)
18838 {
18839 struct frame *f = XFRAME (selected_frame);
18840
18841 if (f->current_matrix)
18842 dump_glyph_matrix (f->current_matrix, 1);
18843 else
18844 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18845 return Qnil;
18846 }
18847
18848
18849 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18850 doc: /* Dump glyph row ROW to stderr.
18851 GLYPH 0 means don't dump glyphs.
18852 GLYPH 1 means dump glyphs in short form.
18853 GLYPH > 1 or omitted means dump glyphs in long form. */)
18854 (Lisp_Object row, Lisp_Object glyphs)
18855 {
18856 struct glyph_matrix *matrix;
18857 EMACS_INT vpos;
18858
18859 CHECK_NUMBER (row);
18860 matrix = XWINDOW (selected_window)->current_matrix;
18861 vpos = XINT (row);
18862 if (vpos >= 0 && vpos < matrix->nrows)
18863 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18864 vpos,
18865 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18866 return Qnil;
18867 }
18868
18869
18870 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18871 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18872 GLYPH 0 means don't dump glyphs.
18873 GLYPH 1 means dump glyphs in short form.
18874 GLYPH > 1 or omitted means dump glyphs in long form.
18875
18876 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18877 do nothing. */)
18878 (Lisp_Object row, Lisp_Object glyphs)
18879 {
18880 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18881 struct frame *sf = SELECTED_FRAME ();
18882 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18883 EMACS_INT vpos;
18884
18885 CHECK_NUMBER (row);
18886 vpos = XINT (row);
18887 if (vpos >= 0 && vpos < m->nrows)
18888 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18889 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18890 #endif
18891 return Qnil;
18892 }
18893
18894
18895 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18896 doc: /* Toggle tracing of redisplay.
18897 With ARG, turn tracing on if and only if ARG is positive. */)
18898 (Lisp_Object arg)
18899 {
18900 if (NILP (arg))
18901 trace_redisplay_p = !trace_redisplay_p;
18902 else
18903 {
18904 arg = Fprefix_numeric_value (arg);
18905 trace_redisplay_p = XINT (arg) > 0;
18906 }
18907
18908 return Qnil;
18909 }
18910
18911
18912 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18913 doc: /* Like `format', but print result to stderr.
18914 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18915 (ptrdiff_t nargs, Lisp_Object *args)
18916 {
18917 Lisp_Object s = Fformat (nargs, args);
18918 fprintf (stderr, "%s", SDATA (s));
18919 return Qnil;
18920 }
18921
18922 #endif /* GLYPH_DEBUG */
18923
18924
18925 \f
18926 /***********************************************************************
18927 Building Desired Matrix Rows
18928 ***********************************************************************/
18929
18930 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18931 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18932
18933 static struct glyph_row *
18934 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18935 {
18936 struct frame *f = XFRAME (WINDOW_FRAME (w));
18937 struct buffer *buffer = XBUFFER (w->contents);
18938 struct buffer *old = current_buffer;
18939 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18940 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18941 const unsigned char *arrow_end = arrow_string + arrow_len;
18942 const unsigned char *p;
18943 struct it it;
18944 bool multibyte_p;
18945 int n_glyphs_before;
18946
18947 set_buffer_temp (buffer);
18948 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18949 scratch_glyph_row.reversed_p = false;
18950 it.glyph_row->used[TEXT_AREA] = 0;
18951 SET_TEXT_POS (it.position, 0, 0);
18952
18953 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18954 p = arrow_string;
18955 while (p < arrow_end)
18956 {
18957 Lisp_Object face, ilisp;
18958
18959 /* Get the next character. */
18960 if (multibyte_p)
18961 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18962 else
18963 {
18964 it.c = it.char_to_display = *p, it.len = 1;
18965 if (! ASCII_CHAR_P (it.c))
18966 it.char_to_display = BYTE8_TO_CHAR (it.c);
18967 }
18968 p += it.len;
18969
18970 /* Get its face. */
18971 ilisp = make_number (p - arrow_string);
18972 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18973 it.face_id = compute_char_face (f, it.char_to_display, face);
18974
18975 /* Compute its width, get its glyphs. */
18976 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18977 SET_TEXT_POS (it.position, -1, -1);
18978 PRODUCE_GLYPHS (&it);
18979
18980 /* If this character doesn't fit any more in the line, we have
18981 to remove some glyphs. */
18982 if (it.current_x > it.last_visible_x)
18983 {
18984 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18985 break;
18986 }
18987 }
18988
18989 set_buffer_temp (old);
18990 return it.glyph_row;
18991 }
18992
18993
18994 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18995 glyphs to insert is determined by produce_special_glyphs. */
18996
18997 static void
18998 insert_left_trunc_glyphs (struct it *it)
18999 {
19000 struct it truncate_it;
19001 struct glyph *from, *end, *to, *toend;
19002
19003 eassert (!FRAME_WINDOW_P (it->f)
19004 || (!it->glyph_row->reversed_p
19005 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19006 || (it->glyph_row->reversed_p
19007 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19008
19009 /* Get the truncation glyphs. */
19010 truncate_it = *it;
19011 truncate_it.current_x = 0;
19012 truncate_it.face_id = DEFAULT_FACE_ID;
19013 truncate_it.glyph_row = &scratch_glyph_row;
19014 truncate_it.area = TEXT_AREA;
19015 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19016 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19017 truncate_it.object = make_number (0);
19018 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19019
19020 /* Overwrite glyphs from IT with truncation glyphs. */
19021 if (!it->glyph_row->reversed_p)
19022 {
19023 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19024
19025 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19026 end = from + tused;
19027 to = it->glyph_row->glyphs[TEXT_AREA];
19028 toend = to + it->glyph_row->used[TEXT_AREA];
19029 if (FRAME_WINDOW_P (it->f))
19030 {
19031 /* On GUI frames, when variable-size fonts are displayed,
19032 the truncation glyphs may need more pixels than the row's
19033 glyphs they overwrite. We overwrite more glyphs to free
19034 enough screen real estate, and enlarge the stretch glyph
19035 on the right (see display_line), if there is one, to
19036 preserve the screen position of the truncation glyphs on
19037 the right. */
19038 int w = 0;
19039 struct glyph *g = to;
19040 short used;
19041
19042 /* The first glyph could be partially visible, in which case
19043 it->glyph_row->x will be negative. But we want the left
19044 truncation glyphs to be aligned at the left margin of the
19045 window, so we override the x coordinate at which the row
19046 will begin. */
19047 it->glyph_row->x = 0;
19048 while (g < toend && w < it->truncation_pixel_width)
19049 {
19050 w += g->pixel_width;
19051 ++g;
19052 }
19053 if (g - to - tused > 0)
19054 {
19055 memmove (to + tused, g, (toend - g) * sizeof(*g));
19056 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19057 }
19058 used = it->glyph_row->used[TEXT_AREA];
19059 if (it->glyph_row->truncated_on_right_p
19060 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19061 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19062 == STRETCH_GLYPH)
19063 {
19064 int extra = w - it->truncation_pixel_width;
19065
19066 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19067 }
19068 }
19069
19070 while (from < end)
19071 *to++ = *from++;
19072
19073 /* There may be padding glyphs left over. Overwrite them too. */
19074 if (!FRAME_WINDOW_P (it->f))
19075 {
19076 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19077 {
19078 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19079 while (from < end)
19080 *to++ = *from++;
19081 }
19082 }
19083
19084 if (to > toend)
19085 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19086 }
19087 else
19088 {
19089 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19090
19091 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19092 that back to front. */
19093 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19094 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19095 toend = it->glyph_row->glyphs[TEXT_AREA];
19096 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19097 if (FRAME_WINDOW_P (it->f))
19098 {
19099 int w = 0;
19100 struct glyph *g = to;
19101
19102 while (g >= toend && w < it->truncation_pixel_width)
19103 {
19104 w += g->pixel_width;
19105 --g;
19106 }
19107 if (to - g - tused > 0)
19108 to = g + tused;
19109 if (it->glyph_row->truncated_on_right_p
19110 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19111 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19112 {
19113 int extra = w - it->truncation_pixel_width;
19114
19115 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19116 }
19117 }
19118
19119 while (from >= end && to >= toend)
19120 *to-- = *from--;
19121 if (!FRAME_WINDOW_P (it->f))
19122 {
19123 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19124 {
19125 from =
19126 truncate_it.glyph_row->glyphs[TEXT_AREA]
19127 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19128 while (from >= end && to >= toend)
19129 *to-- = *from--;
19130 }
19131 }
19132 if (from >= end)
19133 {
19134 /* Need to free some room before prepending additional
19135 glyphs. */
19136 int move_by = from - end + 1;
19137 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19138 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19139
19140 for ( ; g >= g0; g--)
19141 g[move_by] = *g;
19142 while (from >= end)
19143 *to-- = *from--;
19144 it->glyph_row->used[TEXT_AREA] += move_by;
19145 }
19146 }
19147 }
19148
19149 /* Compute the hash code for ROW. */
19150 unsigned
19151 row_hash (struct glyph_row *row)
19152 {
19153 int area, k;
19154 unsigned hashval = 0;
19155
19156 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19157 for (k = 0; k < row->used[area]; ++k)
19158 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19159 + row->glyphs[area][k].u.val
19160 + row->glyphs[area][k].face_id
19161 + row->glyphs[area][k].padding_p
19162 + (row->glyphs[area][k].type << 2));
19163
19164 return hashval;
19165 }
19166
19167 /* Compute the pixel height and width of IT->glyph_row.
19168
19169 Most of the time, ascent and height of a display line will be equal
19170 to the max_ascent and max_height values of the display iterator
19171 structure. This is not the case if
19172
19173 1. We hit ZV without displaying anything. In this case, max_ascent
19174 and max_height will be zero.
19175
19176 2. We have some glyphs that don't contribute to the line height.
19177 (The glyph row flag contributes_to_line_height_p is for future
19178 pixmap extensions).
19179
19180 The first case is easily covered by using default values because in
19181 these cases, the line height does not really matter, except that it
19182 must not be zero. */
19183
19184 static void
19185 compute_line_metrics (struct it *it)
19186 {
19187 struct glyph_row *row = it->glyph_row;
19188
19189 if (FRAME_WINDOW_P (it->f))
19190 {
19191 int i, min_y, max_y;
19192
19193 /* The line may consist of one space only, that was added to
19194 place the cursor on it. If so, the row's height hasn't been
19195 computed yet. */
19196 if (row->height == 0)
19197 {
19198 if (it->max_ascent + it->max_descent == 0)
19199 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19200 row->ascent = it->max_ascent;
19201 row->height = it->max_ascent + it->max_descent;
19202 row->phys_ascent = it->max_phys_ascent;
19203 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19204 row->extra_line_spacing = it->max_extra_line_spacing;
19205 }
19206
19207 /* Compute the width of this line. */
19208 row->pixel_width = row->x;
19209 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19210 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19211
19212 eassert (row->pixel_width >= 0);
19213 eassert (row->ascent >= 0 && row->height > 0);
19214
19215 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19216 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19217
19218 /* If first line's physical ascent is larger than its logical
19219 ascent, use the physical ascent, and make the row taller.
19220 This makes accented characters fully visible. */
19221 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19222 && row->phys_ascent > row->ascent)
19223 {
19224 row->height += row->phys_ascent - row->ascent;
19225 row->ascent = row->phys_ascent;
19226 }
19227
19228 /* Compute how much of the line is visible. */
19229 row->visible_height = row->height;
19230
19231 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19232 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19233
19234 if (row->y < min_y)
19235 row->visible_height -= min_y - row->y;
19236 if (row->y + row->height > max_y)
19237 row->visible_height -= row->y + row->height - max_y;
19238 }
19239 else
19240 {
19241 row->pixel_width = row->used[TEXT_AREA];
19242 if (row->continued_p)
19243 row->pixel_width -= it->continuation_pixel_width;
19244 else if (row->truncated_on_right_p)
19245 row->pixel_width -= it->truncation_pixel_width;
19246 row->ascent = row->phys_ascent = 0;
19247 row->height = row->phys_height = row->visible_height = 1;
19248 row->extra_line_spacing = 0;
19249 }
19250
19251 /* Compute a hash code for this row. */
19252 row->hash = row_hash (row);
19253
19254 it->max_ascent = it->max_descent = 0;
19255 it->max_phys_ascent = it->max_phys_descent = 0;
19256 }
19257
19258
19259 /* Append one space to the glyph row of iterator IT if doing a
19260 window-based redisplay. The space has the same face as
19261 IT->face_id. Value is non-zero if a space was added.
19262
19263 This function is called to make sure that there is always one glyph
19264 at the end of a glyph row that the cursor can be set on under
19265 window-systems. (If there weren't such a glyph we would not know
19266 how wide and tall a box cursor should be displayed).
19267
19268 At the same time this space let's a nicely handle clearing to the
19269 end of the line if the row ends in italic text. */
19270
19271 static int
19272 append_space_for_newline (struct it *it, int default_face_p)
19273 {
19274 if (FRAME_WINDOW_P (it->f))
19275 {
19276 int n = it->glyph_row->used[TEXT_AREA];
19277
19278 if (it->glyph_row->glyphs[TEXT_AREA] + n
19279 < it->glyph_row->glyphs[1 + TEXT_AREA])
19280 {
19281 /* Save some values that must not be changed.
19282 Must save IT->c and IT->len because otherwise
19283 ITERATOR_AT_END_P wouldn't work anymore after
19284 append_space_for_newline has been called. */
19285 enum display_element_type saved_what = it->what;
19286 int saved_c = it->c, saved_len = it->len;
19287 int saved_char_to_display = it->char_to_display;
19288 int saved_x = it->current_x;
19289 int saved_face_id = it->face_id;
19290 int saved_box_end = it->end_of_box_run_p;
19291 struct text_pos saved_pos;
19292 Lisp_Object saved_object;
19293 struct face *face;
19294
19295 saved_object = it->object;
19296 saved_pos = it->position;
19297
19298 it->what = IT_CHARACTER;
19299 memset (&it->position, 0, sizeof it->position);
19300 it->object = make_number (0);
19301 it->c = it->char_to_display = ' ';
19302 it->len = 1;
19303
19304 /* If the default face was remapped, be sure to use the
19305 remapped face for the appended newline. */
19306 if (default_face_p)
19307 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19308 else if (it->face_before_selective_p)
19309 it->face_id = it->saved_face_id;
19310 face = FACE_FROM_ID (it->f, it->face_id);
19311 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19312 /* In R2L rows, we will prepend a stretch glyph that will
19313 have the end_of_box_run_p flag set for it, so there's no
19314 need for the appended newline glyph to have that flag
19315 set. */
19316 if (it->glyph_row->reversed_p
19317 /* But if the appended newline glyph goes all the way to
19318 the end of the row, there will be no stretch glyph,
19319 so leave the box flag set. */
19320 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19321 it->end_of_box_run_p = 0;
19322
19323 PRODUCE_GLYPHS (it);
19324
19325 it->override_ascent = -1;
19326 it->constrain_row_ascent_descent_p = 0;
19327 it->current_x = saved_x;
19328 it->object = saved_object;
19329 it->position = saved_pos;
19330 it->what = saved_what;
19331 it->face_id = saved_face_id;
19332 it->len = saved_len;
19333 it->c = saved_c;
19334 it->char_to_display = saved_char_to_display;
19335 it->end_of_box_run_p = saved_box_end;
19336 return 1;
19337 }
19338 }
19339
19340 return 0;
19341 }
19342
19343
19344 /* Extend the face of the last glyph in the text area of IT->glyph_row
19345 to the end of the display line. Called from display_line. If the
19346 glyph row is empty, add a space glyph to it so that we know the
19347 face to draw. Set the glyph row flag fill_line_p. If the glyph
19348 row is R2L, prepend a stretch glyph to cover the empty space to the
19349 left of the leftmost glyph. */
19350
19351 static void
19352 extend_face_to_end_of_line (struct it *it)
19353 {
19354 struct face *face, *default_face;
19355 struct frame *f = it->f;
19356
19357 /* If line is already filled, do nothing. Non window-system frames
19358 get a grace of one more ``pixel'' because their characters are
19359 1-``pixel'' wide, so they hit the equality too early. This grace
19360 is needed only for R2L rows that are not continued, to produce
19361 one extra blank where we could display the cursor. */
19362 if ((it->current_x >= it->last_visible_x
19363 + (!FRAME_WINDOW_P (f)
19364 && it->glyph_row->reversed_p
19365 && !it->glyph_row->continued_p))
19366 /* If the window has display margins, we will need to extend
19367 their face even if the text area is filled. */
19368 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19369 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19370 return;
19371
19372 /* The default face, possibly remapped. */
19373 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19374
19375 /* Face extension extends the background and box of IT->face_id
19376 to the end of the line. If the background equals the background
19377 of the frame, we don't have to do anything. */
19378 if (it->face_before_selective_p)
19379 face = FACE_FROM_ID (f, it->saved_face_id);
19380 else
19381 face = FACE_FROM_ID (f, it->face_id);
19382
19383 if (FRAME_WINDOW_P (f)
19384 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19385 && face->box == FACE_NO_BOX
19386 && face->background == FRAME_BACKGROUND_PIXEL (f)
19387 #ifdef HAVE_WINDOW_SYSTEM
19388 && !face->stipple
19389 #endif
19390 && !it->glyph_row->reversed_p)
19391 return;
19392
19393 /* Set the glyph row flag indicating that the face of the last glyph
19394 in the text area has to be drawn to the end of the text area. */
19395 it->glyph_row->fill_line_p = 1;
19396
19397 /* If current character of IT is not ASCII, make sure we have the
19398 ASCII face. This will be automatically undone the next time
19399 get_next_display_element returns a multibyte character. Note
19400 that the character will always be single byte in unibyte
19401 text. */
19402 if (!ASCII_CHAR_P (it->c))
19403 {
19404 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19405 }
19406
19407 if (FRAME_WINDOW_P (f))
19408 {
19409 /* If the row is empty, add a space with the current face of IT,
19410 so that we know which face to draw. */
19411 if (it->glyph_row->used[TEXT_AREA] == 0)
19412 {
19413 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19414 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19415 it->glyph_row->used[TEXT_AREA] = 1;
19416 }
19417 /* Mode line and the header line don't have margins, and
19418 likewise the frame's tool-bar window, if there is any. */
19419 if (!(it->glyph_row->mode_line_p
19420 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19421 || (WINDOWP (f->tool_bar_window)
19422 && it->w == XWINDOW (f->tool_bar_window))
19423 #endif
19424 ))
19425 {
19426 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19427 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19428 {
19429 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19430 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19431 default_face->id;
19432 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19433 }
19434 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19435 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19436 {
19437 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19438 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19439 default_face->id;
19440 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19441 }
19442 }
19443 #ifdef HAVE_WINDOW_SYSTEM
19444 if (it->glyph_row->reversed_p)
19445 {
19446 /* Prepend a stretch glyph to the row, such that the
19447 rightmost glyph will be drawn flushed all the way to the
19448 right margin of the window. The stretch glyph that will
19449 occupy the empty space, if any, to the left of the
19450 glyphs. */
19451 struct font *font = face->font ? face->font : FRAME_FONT (f);
19452 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19453 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19454 struct glyph *g;
19455 int row_width, stretch_ascent, stretch_width;
19456 struct text_pos saved_pos;
19457 int saved_face_id, saved_avoid_cursor, saved_box_start;
19458
19459 for (row_width = 0, g = row_start; g < row_end; g++)
19460 row_width += g->pixel_width;
19461
19462 /* FIXME: There are various minor display glitches in R2L
19463 rows when only one of the fringes is missing. The
19464 strange condition below produces the least bad effect. */
19465 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19466 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19467 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19468 stretch_width = window_box_width (it->w, TEXT_AREA);
19469 else
19470 stretch_width = it->last_visible_x - it->first_visible_x;
19471 stretch_width -= row_width;
19472
19473 if (stretch_width > 0)
19474 {
19475 stretch_ascent =
19476 (((it->ascent + it->descent)
19477 * FONT_BASE (font)) / FONT_HEIGHT (font));
19478 saved_pos = it->position;
19479 memset (&it->position, 0, sizeof it->position);
19480 saved_avoid_cursor = it->avoid_cursor_p;
19481 it->avoid_cursor_p = 1;
19482 saved_face_id = it->face_id;
19483 saved_box_start = it->start_of_box_run_p;
19484 /* The last row's stretch glyph should get the default
19485 face, to avoid painting the rest of the window with
19486 the region face, if the region ends at ZV. */
19487 if (it->glyph_row->ends_at_zv_p)
19488 it->face_id = default_face->id;
19489 else
19490 it->face_id = face->id;
19491 it->start_of_box_run_p = 0;
19492 append_stretch_glyph (it, make_number (0), stretch_width,
19493 it->ascent + it->descent, stretch_ascent);
19494 it->position = saved_pos;
19495 it->avoid_cursor_p = saved_avoid_cursor;
19496 it->face_id = saved_face_id;
19497 it->start_of_box_run_p = saved_box_start;
19498 }
19499 /* If stretch_width comes out negative, it means that the
19500 last glyph is only partially visible. In R2L rows, we
19501 want the leftmost glyph to be partially visible, so we
19502 need to give the row the corresponding left offset. */
19503 if (stretch_width < 0)
19504 it->glyph_row->x = stretch_width;
19505 }
19506 #endif /* HAVE_WINDOW_SYSTEM */
19507 }
19508 else
19509 {
19510 /* Save some values that must not be changed. */
19511 int saved_x = it->current_x;
19512 struct text_pos saved_pos;
19513 Lisp_Object saved_object;
19514 enum display_element_type saved_what = it->what;
19515 int saved_face_id = it->face_id;
19516
19517 saved_object = it->object;
19518 saved_pos = it->position;
19519
19520 it->what = IT_CHARACTER;
19521 memset (&it->position, 0, sizeof it->position);
19522 it->object = make_number (0);
19523 it->c = it->char_to_display = ' ';
19524 it->len = 1;
19525
19526 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19527 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19528 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19529 && !it->glyph_row->mode_line_p
19530 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19531 {
19532 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19533 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19534
19535 for (it->current_x = 0; g < e; g++)
19536 it->current_x += g->pixel_width;
19537
19538 it->area = LEFT_MARGIN_AREA;
19539 it->face_id = default_face->id;
19540 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19541 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19542 {
19543 PRODUCE_GLYPHS (it);
19544 /* term.c:produce_glyphs advances it->current_x only for
19545 TEXT_AREA. */
19546 it->current_x += it->pixel_width;
19547 }
19548
19549 it->current_x = saved_x;
19550 it->area = TEXT_AREA;
19551 }
19552
19553 /* The last row's blank glyphs should get the default face, to
19554 avoid painting the rest of the window with the region face,
19555 if the region ends at ZV. */
19556 if (it->glyph_row->ends_at_zv_p)
19557 it->face_id = default_face->id;
19558 else
19559 it->face_id = face->id;
19560 PRODUCE_GLYPHS (it);
19561
19562 while (it->current_x <= it->last_visible_x)
19563 PRODUCE_GLYPHS (it);
19564
19565 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19566 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19567 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19568 && !it->glyph_row->mode_line_p
19569 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19570 {
19571 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19572 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19573
19574 for ( ; g < e; g++)
19575 it->current_x += g->pixel_width;
19576
19577 it->area = RIGHT_MARGIN_AREA;
19578 it->face_id = default_face->id;
19579 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19580 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19581 {
19582 PRODUCE_GLYPHS (it);
19583 it->current_x += it->pixel_width;
19584 }
19585
19586 it->area = TEXT_AREA;
19587 }
19588
19589 /* Don't count these blanks really. It would let us insert a left
19590 truncation glyph below and make us set the cursor on them, maybe. */
19591 it->current_x = saved_x;
19592 it->object = saved_object;
19593 it->position = saved_pos;
19594 it->what = saved_what;
19595 it->face_id = saved_face_id;
19596 }
19597 }
19598
19599
19600 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19601 trailing whitespace. */
19602
19603 static int
19604 trailing_whitespace_p (ptrdiff_t charpos)
19605 {
19606 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19607 int c = 0;
19608
19609 while (bytepos < ZV_BYTE
19610 && (c = FETCH_CHAR (bytepos),
19611 c == ' ' || c == '\t'))
19612 ++bytepos;
19613
19614 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19615 {
19616 if (bytepos != PT_BYTE)
19617 return 1;
19618 }
19619 return 0;
19620 }
19621
19622
19623 /* Highlight trailing whitespace, if any, in ROW. */
19624
19625 static void
19626 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19627 {
19628 int used = row->used[TEXT_AREA];
19629
19630 if (used)
19631 {
19632 struct glyph *start = row->glyphs[TEXT_AREA];
19633 struct glyph *glyph = start + used - 1;
19634
19635 if (row->reversed_p)
19636 {
19637 /* Right-to-left rows need to be processed in the opposite
19638 direction, so swap the edge pointers. */
19639 glyph = start;
19640 start = row->glyphs[TEXT_AREA] + used - 1;
19641 }
19642
19643 /* Skip over glyphs inserted to display the cursor at the
19644 end of a line, for extending the face of the last glyph
19645 to the end of the line on terminals, and for truncation
19646 and continuation glyphs. */
19647 if (!row->reversed_p)
19648 {
19649 while (glyph >= start
19650 && glyph->type == CHAR_GLYPH
19651 && INTEGERP (glyph->object))
19652 --glyph;
19653 }
19654 else
19655 {
19656 while (glyph <= start
19657 && glyph->type == CHAR_GLYPH
19658 && INTEGERP (glyph->object))
19659 ++glyph;
19660 }
19661
19662 /* If last glyph is a space or stretch, and it's trailing
19663 whitespace, set the face of all trailing whitespace glyphs in
19664 IT->glyph_row to `trailing-whitespace'. */
19665 if ((row->reversed_p ? glyph <= start : glyph >= start)
19666 && BUFFERP (glyph->object)
19667 && (glyph->type == STRETCH_GLYPH
19668 || (glyph->type == CHAR_GLYPH
19669 && glyph->u.ch == ' '))
19670 && trailing_whitespace_p (glyph->charpos))
19671 {
19672 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19673 if (face_id < 0)
19674 return;
19675
19676 if (!row->reversed_p)
19677 {
19678 while (glyph >= start
19679 && BUFFERP (glyph->object)
19680 && (glyph->type == STRETCH_GLYPH
19681 || (glyph->type == CHAR_GLYPH
19682 && glyph->u.ch == ' ')))
19683 (glyph--)->face_id = face_id;
19684 }
19685 else
19686 {
19687 while (glyph <= start
19688 && BUFFERP (glyph->object)
19689 && (glyph->type == STRETCH_GLYPH
19690 || (glyph->type == CHAR_GLYPH
19691 && glyph->u.ch == ' ')))
19692 (glyph++)->face_id = face_id;
19693 }
19694 }
19695 }
19696 }
19697
19698
19699 /* Value is non-zero if glyph row ROW should be
19700 considered to hold the buffer position CHARPOS. */
19701
19702 static int
19703 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19704 {
19705 int result = 1;
19706
19707 if (charpos == CHARPOS (row->end.pos)
19708 || charpos == MATRIX_ROW_END_CHARPOS (row))
19709 {
19710 /* Suppose the row ends on a string.
19711 Unless the row is continued, that means it ends on a newline
19712 in the string. If it's anything other than a display string
19713 (e.g., a before-string from an overlay), we don't want the
19714 cursor there. (This heuristic seems to give the optimal
19715 behavior for the various types of multi-line strings.)
19716 One exception: if the string has `cursor' property on one of
19717 its characters, we _do_ want the cursor there. */
19718 if (CHARPOS (row->end.string_pos) >= 0)
19719 {
19720 if (row->continued_p)
19721 result = 1;
19722 else
19723 {
19724 /* Check for `display' property. */
19725 struct glyph *beg = row->glyphs[TEXT_AREA];
19726 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19727 struct glyph *glyph;
19728
19729 result = 0;
19730 for (glyph = end; glyph >= beg; --glyph)
19731 if (STRINGP (glyph->object))
19732 {
19733 Lisp_Object prop
19734 = Fget_char_property (make_number (charpos),
19735 Qdisplay, Qnil);
19736 result =
19737 (!NILP (prop)
19738 && display_prop_string_p (prop, glyph->object));
19739 /* If there's a `cursor' property on one of the
19740 string's characters, this row is a cursor row,
19741 even though this is not a display string. */
19742 if (!result)
19743 {
19744 Lisp_Object s = glyph->object;
19745
19746 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19747 {
19748 ptrdiff_t gpos = glyph->charpos;
19749
19750 if (!NILP (Fget_char_property (make_number (gpos),
19751 Qcursor, s)))
19752 {
19753 result = 1;
19754 break;
19755 }
19756 }
19757 }
19758 break;
19759 }
19760 }
19761 }
19762 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19763 {
19764 /* If the row ends in middle of a real character,
19765 and the line is continued, we want the cursor here.
19766 That's because CHARPOS (ROW->end.pos) would equal
19767 PT if PT is before the character. */
19768 if (!row->ends_in_ellipsis_p)
19769 result = row->continued_p;
19770 else
19771 /* If the row ends in an ellipsis, then
19772 CHARPOS (ROW->end.pos) will equal point after the
19773 invisible text. We want that position to be displayed
19774 after the ellipsis. */
19775 result = 0;
19776 }
19777 /* If the row ends at ZV, display the cursor at the end of that
19778 row instead of at the start of the row below. */
19779 else if (row->ends_at_zv_p)
19780 result = 1;
19781 else
19782 result = 0;
19783 }
19784
19785 return result;
19786 }
19787
19788 /* Value is non-zero if glyph row ROW should be
19789 used to hold the cursor. */
19790
19791 static int
19792 cursor_row_p (struct glyph_row *row)
19793 {
19794 return row_for_charpos_p (row, PT);
19795 }
19796
19797 \f
19798
19799 /* Push the property PROP so that it will be rendered at the current
19800 position in IT. Return 1 if PROP was successfully pushed, 0
19801 otherwise. Called from handle_line_prefix to handle the
19802 `line-prefix' and `wrap-prefix' properties. */
19803
19804 static int
19805 push_prefix_prop (struct it *it, Lisp_Object prop)
19806 {
19807 struct text_pos pos =
19808 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19809
19810 eassert (it->method == GET_FROM_BUFFER
19811 || it->method == GET_FROM_DISPLAY_VECTOR
19812 || it->method == GET_FROM_STRING);
19813
19814 /* We need to save the current buffer/string position, so it will be
19815 restored by pop_it, because iterate_out_of_display_property
19816 depends on that being set correctly, but some situations leave
19817 it->position not yet set when this function is called. */
19818 push_it (it, &pos);
19819
19820 if (STRINGP (prop))
19821 {
19822 if (SCHARS (prop) == 0)
19823 {
19824 pop_it (it);
19825 return 0;
19826 }
19827
19828 it->string = prop;
19829 it->string_from_prefix_prop_p = 1;
19830 it->multibyte_p = STRING_MULTIBYTE (it->string);
19831 it->current.overlay_string_index = -1;
19832 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19833 it->end_charpos = it->string_nchars = SCHARS (it->string);
19834 it->method = GET_FROM_STRING;
19835 it->stop_charpos = 0;
19836 it->prev_stop = 0;
19837 it->base_level_stop = 0;
19838
19839 /* Force paragraph direction to be that of the parent
19840 buffer/string. */
19841 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19842 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19843 else
19844 it->paragraph_embedding = L2R;
19845
19846 /* Set up the bidi iterator for this display string. */
19847 if (it->bidi_p)
19848 {
19849 it->bidi_it.string.lstring = it->string;
19850 it->bidi_it.string.s = NULL;
19851 it->bidi_it.string.schars = it->end_charpos;
19852 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19853 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19854 it->bidi_it.string.unibyte = !it->multibyte_p;
19855 it->bidi_it.w = it->w;
19856 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19857 }
19858 }
19859 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19860 {
19861 it->method = GET_FROM_STRETCH;
19862 it->object = prop;
19863 }
19864 #ifdef HAVE_WINDOW_SYSTEM
19865 else if (IMAGEP (prop))
19866 {
19867 it->what = IT_IMAGE;
19868 it->image_id = lookup_image (it->f, prop);
19869 it->method = GET_FROM_IMAGE;
19870 }
19871 #endif /* HAVE_WINDOW_SYSTEM */
19872 else
19873 {
19874 pop_it (it); /* bogus display property, give up */
19875 return 0;
19876 }
19877
19878 return 1;
19879 }
19880
19881 /* Return the character-property PROP at the current position in IT. */
19882
19883 static Lisp_Object
19884 get_it_property (struct it *it, Lisp_Object prop)
19885 {
19886 Lisp_Object position, object = it->object;
19887
19888 if (STRINGP (object))
19889 position = make_number (IT_STRING_CHARPOS (*it));
19890 else if (BUFFERP (object))
19891 {
19892 position = make_number (IT_CHARPOS (*it));
19893 object = it->window;
19894 }
19895 else
19896 return Qnil;
19897
19898 return Fget_char_property (position, prop, object);
19899 }
19900
19901 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19902
19903 static void
19904 handle_line_prefix (struct it *it)
19905 {
19906 Lisp_Object prefix;
19907
19908 if (it->continuation_lines_width > 0)
19909 {
19910 prefix = get_it_property (it, Qwrap_prefix);
19911 if (NILP (prefix))
19912 prefix = Vwrap_prefix;
19913 }
19914 else
19915 {
19916 prefix = get_it_property (it, Qline_prefix);
19917 if (NILP (prefix))
19918 prefix = Vline_prefix;
19919 }
19920 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19921 {
19922 /* If the prefix is wider than the window, and we try to wrap
19923 it, it would acquire its own wrap prefix, and so on till the
19924 iterator stack overflows. So, don't wrap the prefix. */
19925 it->line_wrap = TRUNCATE;
19926 it->avoid_cursor_p = 1;
19927 }
19928 }
19929
19930 \f
19931
19932 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19933 only for R2L lines from display_line and display_string, when they
19934 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19935 the line/string needs to be continued on the next glyph row. */
19936 static void
19937 unproduce_glyphs (struct it *it, int n)
19938 {
19939 struct glyph *glyph, *end;
19940
19941 eassert (it->glyph_row);
19942 eassert (it->glyph_row->reversed_p);
19943 eassert (it->area == TEXT_AREA);
19944 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19945
19946 if (n > it->glyph_row->used[TEXT_AREA])
19947 n = it->glyph_row->used[TEXT_AREA];
19948 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19949 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19950 for ( ; glyph < end; glyph++)
19951 glyph[-n] = *glyph;
19952 }
19953
19954 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19955 and ROW->maxpos. */
19956 static void
19957 find_row_edges (struct it *it, struct glyph_row *row,
19958 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19959 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19960 {
19961 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19962 lines' rows is implemented for bidi-reordered rows. */
19963
19964 /* ROW->minpos is the value of min_pos, the minimal buffer position
19965 we have in ROW, or ROW->start.pos if that is smaller. */
19966 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19967 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19968 else
19969 /* We didn't find buffer positions smaller than ROW->start, or
19970 didn't find _any_ valid buffer positions in any of the glyphs,
19971 so we must trust the iterator's computed positions. */
19972 row->minpos = row->start.pos;
19973 if (max_pos <= 0)
19974 {
19975 max_pos = CHARPOS (it->current.pos);
19976 max_bpos = BYTEPOS (it->current.pos);
19977 }
19978
19979 /* Here are the various use-cases for ending the row, and the
19980 corresponding values for ROW->maxpos:
19981
19982 Line ends in a newline from buffer eol_pos + 1
19983 Line is continued from buffer max_pos + 1
19984 Line is truncated on right it->current.pos
19985 Line ends in a newline from string max_pos + 1(*)
19986 (*) + 1 only when line ends in a forward scan
19987 Line is continued from string max_pos
19988 Line is continued from display vector max_pos
19989 Line is entirely from a string min_pos == max_pos
19990 Line is entirely from a display vector min_pos == max_pos
19991 Line that ends at ZV ZV
19992
19993 If you discover other use-cases, please add them here as
19994 appropriate. */
19995 if (row->ends_at_zv_p)
19996 row->maxpos = it->current.pos;
19997 else if (row->used[TEXT_AREA])
19998 {
19999 int seen_this_string = 0;
20000 struct glyph_row *r1 = row - 1;
20001
20002 /* Did we see the same display string on the previous row? */
20003 if (STRINGP (it->object)
20004 /* this is not the first row */
20005 && row > it->w->desired_matrix->rows
20006 /* previous row is not the header line */
20007 && !r1->mode_line_p
20008 /* previous row also ends in a newline from a string */
20009 && r1->ends_in_newline_from_string_p)
20010 {
20011 struct glyph *start, *end;
20012
20013 /* Search for the last glyph of the previous row that came
20014 from buffer or string. Depending on whether the row is
20015 L2R or R2L, we need to process it front to back or the
20016 other way round. */
20017 if (!r1->reversed_p)
20018 {
20019 start = r1->glyphs[TEXT_AREA];
20020 end = start + r1->used[TEXT_AREA];
20021 /* Glyphs inserted by redisplay have an integer (zero)
20022 as their object. */
20023 while (end > start
20024 && INTEGERP ((end - 1)->object)
20025 && (end - 1)->charpos <= 0)
20026 --end;
20027 if (end > start)
20028 {
20029 if (EQ ((end - 1)->object, it->object))
20030 seen_this_string = 1;
20031 }
20032 else
20033 /* If all the glyphs of the previous row were inserted
20034 by redisplay, it means the previous row was
20035 produced from a single newline, which is only
20036 possible if that newline came from the same string
20037 as the one which produced this ROW. */
20038 seen_this_string = 1;
20039 }
20040 else
20041 {
20042 end = r1->glyphs[TEXT_AREA] - 1;
20043 start = end + r1->used[TEXT_AREA];
20044 while (end < start
20045 && INTEGERP ((end + 1)->object)
20046 && (end + 1)->charpos <= 0)
20047 ++end;
20048 if (end < start)
20049 {
20050 if (EQ ((end + 1)->object, it->object))
20051 seen_this_string = 1;
20052 }
20053 else
20054 seen_this_string = 1;
20055 }
20056 }
20057 /* Take note of each display string that covers a newline only
20058 once, the first time we see it. This is for when a display
20059 string includes more than one newline in it. */
20060 if (row->ends_in_newline_from_string_p && !seen_this_string)
20061 {
20062 /* If we were scanning the buffer forward when we displayed
20063 the string, we want to account for at least one buffer
20064 position that belongs to this row (position covered by
20065 the display string), so that cursor positioning will
20066 consider this row as a candidate when point is at the end
20067 of the visual line represented by this row. This is not
20068 required when scanning back, because max_pos will already
20069 have a much larger value. */
20070 if (CHARPOS (row->end.pos) > max_pos)
20071 INC_BOTH (max_pos, max_bpos);
20072 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20073 }
20074 else if (CHARPOS (it->eol_pos) > 0)
20075 SET_TEXT_POS (row->maxpos,
20076 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20077 else if (row->continued_p)
20078 {
20079 /* If max_pos is different from IT's current position, it
20080 means IT->method does not belong to the display element
20081 at max_pos. However, it also means that the display
20082 element at max_pos was displayed in its entirety on this
20083 line, which is equivalent to saying that the next line
20084 starts at the next buffer position. */
20085 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20086 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20087 else
20088 {
20089 INC_BOTH (max_pos, max_bpos);
20090 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20091 }
20092 }
20093 else if (row->truncated_on_right_p)
20094 /* display_line already called reseat_at_next_visible_line_start,
20095 which puts the iterator at the beginning of the next line, in
20096 the logical order. */
20097 row->maxpos = it->current.pos;
20098 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20099 /* A line that is entirely from a string/image/stretch... */
20100 row->maxpos = row->minpos;
20101 else
20102 emacs_abort ();
20103 }
20104 else
20105 row->maxpos = it->current.pos;
20106 }
20107
20108 /* Construct the glyph row IT->glyph_row in the desired matrix of
20109 IT->w from text at the current position of IT. See dispextern.h
20110 for an overview of struct it. Value is non-zero if
20111 IT->glyph_row displays text, as opposed to a line displaying ZV
20112 only. */
20113
20114 static int
20115 display_line (struct it *it)
20116 {
20117 struct glyph_row *row = it->glyph_row;
20118 Lisp_Object overlay_arrow_string;
20119 struct it wrap_it;
20120 void *wrap_data = NULL;
20121 int may_wrap = 0, wrap_x IF_LINT (= 0);
20122 int wrap_row_used = -1;
20123 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20124 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20125 int wrap_row_extra_line_spacing IF_LINT (= 0);
20126 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20127 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20128 int cvpos;
20129 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20130 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20131 bool pending_handle_line_prefix = false;
20132
20133 /* We always start displaying at hpos zero even if hscrolled. */
20134 eassert (it->hpos == 0 && it->current_x == 0);
20135
20136 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20137 >= it->w->desired_matrix->nrows)
20138 {
20139 it->w->nrows_scale_factor++;
20140 it->f->fonts_changed = 1;
20141 return 0;
20142 }
20143
20144 /* Clear the result glyph row and enable it. */
20145 prepare_desired_row (it->w, row, false);
20146
20147 row->y = it->current_y;
20148 row->start = it->start;
20149 row->continuation_lines_width = it->continuation_lines_width;
20150 row->displays_text_p = 1;
20151 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20152 it->starts_in_middle_of_char_p = 0;
20153
20154 /* Arrange the overlays nicely for our purposes. Usually, we call
20155 display_line on only one line at a time, in which case this
20156 can't really hurt too much, or we call it on lines which appear
20157 one after another in the buffer, in which case all calls to
20158 recenter_overlay_lists but the first will be pretty cheap. */
20159 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20160
20161 /* Move over display elements that are not visible because we are
20162 hscrolled. This may stop at an x-position < IT->first_visible_x
20163 if the first glyph is partially visible or if we hit a line end. */
20164 if (it->current_x < it->first_visible_x)
20165 {
20166 enum move_it_result move_result;
20167
20168 this_line_min_pos = row->start.pos;
20169 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20170 MOVE_TO_POS | MOVE_TO_X);
20171 /* If we are under a large hscroll, move_it_in_display_line_to
20172 could hit the end of the line without reaching
20173 it->first_visible_x. Pretend that we did reach it. This is
20174 especially important on a TTY, where we will call
20175 extend_face_to_end_of_line, which needs to know how many
20176 blank glyphs to produce. */
20177 if (it->current_x < it->first_visible_x
20178 && (move_result == MOVE_NEWLINE_OR_CR
20179 || move_result == MOVE_POS_MATCH_OR_ZV))
20180 it->current_x = it->first_visible_x;
20181
20182 /* Record the smallest positions seen while we moved over
20183 display elements that are not visible. This is needed by
20184 redisplay_internal for optimizing the case where the cursor
20185 stays inside the same line. The rest of this function only
20186 considers positions that are actually displayed, so
20187 RECORD_MAX_MIN_POS will not otherwise record positions that
20188 are hscrolled to the left of the left edge of the window. */
20189 min_pos = CHARPOS (this_line_min_pos);
20190 min_bpos = BYTEPOS (this_line_min_pos);
20191 }
20192 else if (it->area == TEXT_AREA)
20193 {
20194 /* We only do this when not calling move_it_in_display_line_to
20195 above, because that function calls itself handle_line_prefix. */
20196 handle_line_prefix (it);
20197 }
20198 else
20199 {
20200 /* Line-prefix and wrap-prefix are always displayed in the text
20201 area. But if this is the first call to display_line after
20202 init_iterator, the iterator might have been set up to write
20203 into a marginal area, e.g. if the line begins with some
20204 display property that writes to the margins. So we need to
20205 wait with the call to handle_line_prefix until whatever
20206 writes to the margin has done its job. */
20207 pending_handle_line_prefix = true;
20208 }
20209
20210 /* Get the initial row height. This is either the height of the
20211 text hscrolled, if there is any, or zero. */
20212 row->ascent = it->max_ascent;
20213 row->height = it->max_ascent + it->max_descent;
20214 row->phys_ascent = it->max_phys_ascent;
20215 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20216 row->extra_line_spacing = it->max_extra_line_spacing;
20217
20218 /* Utility macro to record max and min buffer positions seen until now. */
20219 #define RECORD_MAX_MIN_POS(IT) \
20220 do \
20221 { \
20222 int composition_p = !STRINGP ((IT)->string) \
20223 && ((IT)->what == IT_COMPOSITION); \
20224 ptrdiff_t current_pos = \
20225 composition_p ? (IT)->cmp_it.charpos \
20226 : IT_CHARPOS (*(IT)); \
20227 ptrdiff_t current_bpos = \
20228 composition_p ? CHAR_TO_BYTE (current_pos) \
20229 : IT_BYTEPOS (*(IT)); \
20230 if (current_pos < min_pos) \
20231 { \
20232 min_pos = current_pos; \
20233 min_bpos = current_bpos; \
20234 } \
20235 if (IT_CHARPOS (*it) > max_pos) \
20236 { \
20237 max_pos = IT_CHARPOS (*it); \
20238 max_bpos = IT_BYTEPOS (*it); \
20239 } \
20240 } \
20241 while (0)
20242
20243 /* Loop generating characters. The loop is left with IT on the next
20244 character to display. */
20245 while (1)
20246 {
20247 int n_glyphs_before, hpos_before, x_before;
20248 int x, nglyphs;
20249 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20250
20251 /* Retrieve the next thing to display. Value is zero if end of
20252 buffer reached. */
20253 if (!get_next_display_element (it))
20254 {
20255 /* Maybe add a space at the end of this line that is used to
20256 display the cursor there under X. Set the charpos of the
20257 first glyph of blank lines not corresponding to any text
20258 to -1. */
20259 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20260 row->exact_window_width_line_p = 1;
20261 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20262 || row->used[TEXT_AREA] == 0)
20263 {
20264 row->glyphs[TEXT_AREA]->charpos = -1;
20265 row->displays_text_p = 0;
20266
20267 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20268 && (!MINI_WINDOW_P (it->w)
20269 || (minibuf_level && EQ (it->window, minibuf_window))))
20270 row->indicate_empty_line_p = 1;
20271 }
20272
20273 it->continuation_lines_width = 0;
20274 row->ends_at_zv_p = 1;
20275 /* A row that displays right-to-left text must always have
20276 its last face extended all the way to the end of line,
20277 even if this row ends in ZV, because we still write to
20278 the screen left to right. We also need to extend the
20279 last face if the default face is remapped to some
20280 different face, otherwise the functions that clear
20281 portions of the screen will clear with the default face's
20282 background color. */
20283 if (row->reversed_p
20284 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20285 extend_face_to_end_of_line (it);
20286 break;
20287 }
20288
20289 /* Now, get the metrics of what we want to display. This also
20290 generates glyphs in `row' (which is IT->glyph_row). */
20291 n_glyphs_before = row->used[TEXT_AREA];
20292 x = it->current_x;
20293
20294 /* Remember the line height so far in case the next element doesn't
20295 fit on the line. */
20296 if (it->line_wrap != TRUNCATE)
20297 {
20298 ascent = it->max_ascent;
20299 descent = it->max_descent;
20300 phys_ascent = it->max_phys_ascent;
20301 phys_descent = it->max_phys_descent;
20302
20303 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20304 {
20305 if (IT_DISPLAYING_WHITESPACE (it))
20306 may_wrap = 1;
20307 else if (may_wrap)
20308 {
20309 SAVE_IT (wrap_it, *it, wrap_data);
20310 wrap_x = x;
20311 wrap_row_used = row->used[TEXT_AREA];
20312 wrap_row_ascent = row->ascent;
20313 wrap_row_height = row->height;
20314 wrap_row_phys_ascent = row->phys_ascent;
20315 wrap_row_phys_height = row->phys_height;
20316 wrap_row_extra_line_spacing = row->extra_line_spacing;
20317 wrap_row_min_pos = min_pos;
20318 wrap_row_min_bpos = min_bpos;
20319 wrap_row_max_pos = max_pos;
20320 wrap_row_max_bpos = max_bpos;
20321 may_wrap = 0;
20322 }
20323 }
20324 }
20325
20326 PRODUCE_GLYPHS (it);
20327
20328 /* If this display element was in marginal areas, continue with
20329 the next one. */
20330 if (it->area != TEXT_AREA)
20331 {
20332 row->ascent = max (row->ascent, it->max_ascent);
20333 row->height = max (row->height, it->max_ascent + it->max_descent);
20334 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20335 row->phys_height = max (row->phys_height,
20336 it->max_phys_ascent + it->max_phys_descent);
20337 row->extra_line_spacing = max (row->extra_line_spacing,
20338 it->max_extra_line_spacing);
20339 set_iterator_to_next (it, 1);
20340 /* If we didn't handle the line/wrap prefix above, and the
20341 call to set_iterator_to_next just switched to TEXT_AREA,
20342 process the prefix now. */
20343 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20344 {
20345 pending_handle_line_prefix = false;
20346 handle_line_prefix (it);
20347 }
20348 continue;
20349 }
20350
20351 /* Does the display element fit on the line? If we truncate
20352 lines, we should draw past the right edge of the window. If
20353 we don't truncate, we want to stop so that we can display the
20354 continuation glyph before the right margin. If lines are
20355 continued, there are two possible strategies for characters
20356 resulting in more than 1 glyph (e.g. tabs): Display as many
20357 glyphs as possible in this line and leave the rest for the
20358 continuation line, or display the whole element in the next
20359 line. Original redisplay did the former, so we do it also. */
20360 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20361 hpos_before = it->hpos;
20362 x_before = x;
20363
20364 if (/* Not a newline. */
20365 nglyphs > 0
20366 /* Glyphs produced fit entirely in the line. */
20367 && it->current_x < it->last_visible_x)
20368 {
20369 it->hpos += nglyphs;
20370 row->ascent = max (row->ascent, it->max_ascent);
20371 row->height = max (row->height, it->max_ascent + it->max_descent);
20372 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20373 row->phys_height = max (row->phys_height,
20374 it->max_phys_ascent + it->max_phys_descent);
20375 row->extra_line_spacing = max (row->extra_line_spacing,
20376 it->max_extra_line_spacing);
20377 if (it->current_x - it->pixel_width < it->first_visible_x
20378 /* In R2L rows, we arrange in extend_face_to_end_of_line
20379 to add a right offset to the line, by a suitable
20380 change to the stretch glyph that is the leftmost
20381 glyph of the line. */
20382 && !row->reversed_p)
20383 row->x = x - it->first_visible_x;
20384 /* Record the maximum and minimum buffer positions seen so
20385 far in glyphs that will be displayed by this row. */
20386 if (it->bidi_p)
20387 RECORD_MAX_MIN_POS (it);
20388 }
20389 else
20390 {
20391 int i, new_x;
20392 struct glyph *glyph;
20393
20394 for (i = 0; i < nglyphs; ++i, x = new_x)
20395 {
20396 /* Identify the glyphs added by the last call to
20397 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20398 the previous glyphs. */
20399 if (!row->reversed_p)
20400 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20401 else
20402 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20403 new_x = x + glyph->pixel_width;
20404
20405 if (/* Lines are continued. */
20406 it->line_wrap != TRUNCATE
20407 && (/* Glyph doesn't fit on the line. */
20408 new_x > it->last_visible_x
20409 /* Or it fits exactly on a window system frame. */
20410 || (new_x == it->last_visible_x
20411 && FRAME_WINDOW_P (it->f)
20412 && (row->reversed_p
20413 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20414 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20415 {
20416 /* End of a continued line. */
20417
20418 if (it->hpos == 0
20419 || (new_x == it->last_visible_x
20420 && FRAME_WINDOW_P (it->f)
20421 && (row->reversed_p
20422 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20423 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20424 {
20425 /* Current glyph is the only one on the line or
20426 fits exactly on the line. We must continue
20427 the line because we can't draw the cursor
20428 after the glyph. */
20429 row->continued_p = 1;
20430 it->current_x = new_x;
20431 it->continuation_lines_width += new_x;
20432 ++it->hpos;
20433 if (i == nglyphs - 1)
20434 {
20435 /* If line-wrap is on, check if a previous
20436 wrap point was found. */
20437 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20438 && wrap_row_used > 0
20439 /* Even if there is a previous wrap
20440 point, continue the line here as
20441 usual, if (i) the previous character
20442 was a space or tab AND (ii) the
20443 current character is not. */
20444 && (!may_wrap
20445 || IT_DISPLAYING_WHITESPACE (it)))
20446 goto back_to_wrap;
20447
20448 /* Record the maximum and minimum buffer
20449 positions seen so far in glyphs that will be
20450 displayed by this row. */
20451 if (it->bidi_p)
20452 RECORD_MAX_MIN_POS (it);
20453 set_iterator_to_next (it, 1);
20454 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20455 {
20456 if (!get_next_display_element (it))
20457 {
20458 row->exact_window_width_line_p = 1;
20459 it->continuation_lines_width = 0;
20460 row->continued_p = 0;
20461 row->ends_at_zv_p = 1;
20462 }
20463 else if (ITERATOR_AT_END_OF_LINE_P (it))
20464 {
20465 row->continued_p = 0;
20466 row->exact_window_width_line_p = 1;
20467 }
20468 /* If line-wrap is on, check if a
20469 previous wrap point was found. */
20470 else if (wrap_row_used > 0
20471 /* Even if there is a previous wrap
20472 point, continue the line here as
20473 usual, if (i) the previous character
20474 was a space or tab AND (ii) the
20475 current character is not. */
20476 && (!may_wrap
20477 || IT_DISPLAYING_WHITESPACE (it)))
20478 goto back_to_wrap;
20479
20480 }
20481 }
20482 else if (it->bidi_p)
20483 RECORD_MAX_MIN_POS (it);
20484 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20485 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20486 extend_face_to_end_of_line (it);
20487 }
20488 else if (CHAR_GLYPH_PADDING_P (*glyph)
20489 && !FRAME_WINDOW_P (it->f))
20490 {
20491 /* A padding glyph that doesn't fit on this line.
20492 This means the whole character doesn't fit
20493 on the line. */
20494 if (row->reversed_p)
20495 unproduce_glyphs (it, row->used[TEXT_AREA]
20496 - n_glyphs_before);
20497 row->used[TEXT_AREA] = n_glyphs_before;
20498
20499 /* Fill the rest of the row with continuation
20500 glyphs like in 20.x. */
20501 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20502 < row->glyphs[1 + TEXT_AREA])
20503 produce_special_glyphs (it, IT_CONTINUATION);
20504
20505 row->continued_p = 1;
20506 it->current_x = x_before;
20507 it->continuation_lines_width += x_before;
20508
20509 /* Restore the height to what it was before the
20510 element not fitting on the line. */
20511 it->max_ascent = ascent;
20512 it->max_descent = descent;
20513 it->max_phys_ascent = phys_ascent;
20514 it->max_phys_descent = phys_descent;
20515 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20516 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20517 extend_face_to_end_of_line (it);
20518 }
20519 else if (wrap_row_used > 0)
20520 {
20521 back_to_wrap:
20522 if (row->reversed_p)
20523 unproduce_glyphs (it,
20524 row->used[TEXT_AREA] - wrap_row_used);
20525 RESTORE_IT (it, &wrap_it, wrap_data);
20526 it->continuation_lines_width += wrap_x;
20527 row->used[TEXT_AREA] = wrap_row_used;
20528 row->ascent = wrap_row_ascent;
20529 row->height = wrap_row_height;
20530 row->phys_ascent = wrap_row_phys_ascent;
20531 row->phys_height = wrap_row_phys_height;
20532 row->extra_line_spacing = wrap_row_extra_line_spacing;
20533 min_pos = wrap_row_min_pos;
20534 min_bpos = wrap_row_min_bpos;
20535 max_pos = wrap_row_max_pos;
20536 max_bpos = wrap_row_max_bpos;
20537 row->continued_p = 1;
20538 row->ends_at_zv_p = 0;
20539 row->exact_window_width_line_p = 0;
20540 it->continuation_lines_width += x;
20541
20542 /* Make sure that a non-default face is extended
20543 up to the right margin of the window. */
20544 extend_face_to_end_of_line (it);
20545 }
20546 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20547 {
20548 /* A TAB that extends past the right edge of the
20549 window. This produces a single glyph on
20550 window system frames. We leave the glyph in
20551 this row and let it fill the row, but don't
20552 consume the TAB. */
20553 if ((row->reversed_p
20554 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20555 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20556 produce_special_glyphs (it, IT_CONTINUATION);
20557 it->continuation_lines_width += it->last_visible_x;
20558 row->ends_in_middle_of_char_p = 1;
20559 row->continued_p = 1;
20560 glyph->pixel_width = it->last_visible_x - x;
20561 it->starts_in_middle_of_char_p = 1;
20562 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20563 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20564 extend_face_to_end_of_line (it);
20565 }
20566 else
20567 {
20568 /* Something other than a TAB that draws past
20569 the right edge of the window. Restore
20570 positions to values before the element. */
20571 if (row->reversed_p)
20572 unproduce_glyphs (it, row->used[TEXT_AREA]
20573 - (n_glyphs_before + i));
20574 row->used[TEXT_AREA] = n_glyphs_before + i;
20575
20576 /* Display continuation glyphs. */
20577 it->current_x = x_before;
20578 it->continuation_lines_width += x;
20579 if (!FRAME_WINDOW_P (it->f)
20580 || (row->reversed_p
20581 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20582 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20583 produce_special_glyphs (it, IT_CONTINUATION);
20584 row->continued_p = 1;
20585
20586 extend_face_to_end_of_line (it);
20587
20588 if (nglyphs > 1 && i > 0)
20589 {
20590 row->ends_in_middle_of_char_p = 1;
20591 it->starts_in_middle_of_char_p = 1;
20592 }
20593
20594 /* Restore the height to what it was before the
20595 element not fitting on the line. */
20596 it->max_ascent = ascent;
20597 it->max_descent = descent;
20598 it->max_phys_ascent = phys_ascent;
20599 it->max_phys_descent = phys_descent;
20600 }
20601
20602 break;
20603 }
20604 else if (new_x > it->first_visible_x)
20605 {
20606 /* Increment number of glyphs actually displayed. */
20607 ++it->hpos;
20608
20609 /* Record the maximum and minimum buffer positions
20610 seen so far in glyphs that will be displayed by
20611 this row. */
20612 if (it->bidi_p)
20613 RECORD_MAX_MIN_POS (it);
20614
20615 if (x < it->first_visible_x && !row->reversed_p)
20616 /* Glyph is partially visible, i.e. row starts at
20617 negative X position. Don't do that in R2L
20618 rows, where we arrange to add a right offset to
20619 the line in extend_face_to_end_of_line, by a
20620 suitable change to the stretch glyph that is
20621 the leftmost glyph of the line. */
20622 row->x = x - it->first_visible_x;
20623 /* When the last glyph of an R2L row only fits
20624 partially on the line, we need to set row->x to a
20625 negative offset, so that the leftmost glyph is
20626 the one that is partially visible. But if we are
20627 going to produce the truncation glyph, this will
20628 be taken care of in produce_special_glyphs. */
20629 if (row->reversed_p
20630 && new_x > it->last_visible_x
20631 && !(it->line_wrap == TRUNCATE
20632 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20633 {
20634 eassert (FRAME_WINDOW_P (it->f));
20635 row->x = it->last_visible_x - new_x;
20636 }
20637 }
20638 else
20639 {
20640 /* Glyph is completely off the left margin of the
20641 window. This should not happen because of the
20642 move_it_in_display_line at the start of this
20643 function, unless the text display area of the
20644 window is empty. */
20645 eassert (it->first_visible_x <= it->last_visible_x);
20646 }
20647 }
20648 /* Even if this display element produced no glyphs at all,
20649 we want to record its position. */
20650 if (it->bidi_p && nglyphs == 0)
20651 RECORD_MAX_MIN_POS (it);
20652
20653 row->ascent = max (row->ascent, it->max_ascent);
20654 row->height = max (row->height, it->max_ascent + it->max_descent);
20655 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20656 row->phys_height = max (row->phys_height,
20657 it->max_phys_ascent + it->max_phys_descent);
20658 row->extra_line_spacing = max (row->extra_line_spacing,
20659 it->max_extra_line_spacing);
20660
20661 /* End of this display line if row is continued. */
20662 if (row->continued_p || row->ends_at_zv_p)
20663 break;
20664 }
20665
20666 at_end_of_line:
20667 /* Is this a line end? If yes, we're also done, after making
20668 sure that a non-default face is extended up to the right
20669 margin of the window. */
20670 if (ITERATOR_AT_END_OF_LINE_P (it))
20671 {
20672 int used_before = row->used[TEXT_AREA];
20673
20674 row->ends_in_newline_from_string_p = STRINGP (it->object);
20675
20676 /* Add a space at the end of the line that is used to
20677 display the cursor there. */
20678 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20679 append_space_for_newline (it, 0);
20680
20681 /* Extend the face to the end of the line. */
20682 extend_face_to_end_of_line (it);
20683
20684 /* Make sure we have the position. */
20685 if (used_before == 0)
20686 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20687
20688 /* Record the position of the newline, for use in
20689 find_row_edges. */
20690 it->eol_pos = it->current.pos;
20691
20692 /* Consume the line end. This skips over invisible lines. */
20693 set_iterator_to_next (it, 1);
20694 it->continuation_lines_width = 0;
20695 break;
20696 }
20697
20698 /* Proceed with next display element. Note that this skips
20699 over lines invisible because of selective display. */
20700 set_iterator_to_next (it, 1);
20701
20702 /* If we truncate lines, we are done when the last displayed
20703 glyphs reach past the right margin of the window. */
20704 if (it->line_wrap == TRUNCATE
20705 && ((FRAME_WINDOW_P (it->f)
20706 /* Images are preprocessed in produce_image_glyph such
20707 that they are cropped at the right edge of the
20708 window, so an image glyph will always end exactly at
20709 last_visible_x, even if there's no right fringe. */
20710 && ((row->reversed_p
20711 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20712 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20713 || it->what == IT_IMAGE))
20714 ? (it->current_x >= it->last_visible_x)
20715 : (it->current_x > it->last_visible_x)))
20716 {
20717 /* Maybe add truncation glyphs. */
20718 if (!FRAME_WINDOW_P (it->f)
20719 || (row->reversed_p
20720 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20721 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20722 {
20723 int i, n;
20724
20725 if (!row->reversed_p)
20726 {
20727 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20728 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20729 break;
20730 }
20731 else
20732 {
20733 for (i = 0; i < row->used[TEXT_AREA]; i++)
20734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20735 break;
20736 /* Remove any padding glyphs at the front of ROW, to
20737 make room for the truncation glyphs we will be
20738 adding below. The loop below always inserts at
20739 least one truncation glyph, so also remove the
20740 last glyph added to ROW. */
20741 unproduce_glyphs (it, i + 1);
20742 /* Adjust i for the loop below. */
20743 i = row->used[TEXT_AREA] - (i + 1);
20744 }
20745
20746 /* produce_special_glyphs overwrites the last glyph, so
20747 we don't want that if we want to keep that last
20748 glyph, which means it's an image. */
20749 if (it->current_x > it->last_visible_x)
20750 {
20751 it->current_x = x_before;
20752 if (!FRAME_WINDOW_P (it->f))
20753 {
20754 for (n = row->used[TEXT_AREA]; i < n; ++i)
20755 {
20756 row->used[TEXT_AREA] = i;
20757 produce_special_glyphs (it, IT_TRUNCATION);
20758 }
20759 }
20760 else
20761 {
20762 row->used[TEXT_AREA] = i;
20763 produce_special_glyphs (it, IT_TRUNCATION);
20764 }
20765 it->hpos = hpos_before;
20766 }
20767 }
20768 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20769 {
20770 /* Don't truncate if we can overflow newline into fringe. */
20771 if (!get_next_display_element (it))
20772 {
20773 it->continuation_lines_width = 0;
20774 row->ends_at_zv_p = 1;
20775 row->exact_window_width_line_p = 1;
20776 break;
20777 }
20778 if (ITERATOR_AT_END_OF_LINE_P (it))
20779 {
20780 row->exact_window_width_line_p = 1;
20781 goto at_end_of_line;
20782 }
20783 it->current_x = x_before;
20784 it->hpos = hpos_before;
20785 }
20786
20787 row->truncated_on_right_p = 1;
20788 it->continuation_lines_width = 0;
20789 reseat_at_next_visible_line_start (it, 0);
20790 /* We insist below that IT's position be at ZV because in
20791 bidi-reordered lines the character at visible line start
20792 might not be the character that follows the newline in
20793 the logical order. */
20794 if (IT_BYTEPOS (*it) > BEG_BYTE)
20795 row->ends_at_zv_p =
20796 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20797 else
20798 row->ends_at_zv_p = false;
20799 break;
20800 }
20801 }
20802
20803 if (wrap_data)
20804 bidi_unshelve_cache (wrap_data, 1);
20805
20806 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20807 at the left window margin. */
20808 if (it->first_visible_x
20809 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20810 {
20811 if (!FRAME_WINDOW_P (it->f)
20812 || (((row->reversed_p
20813 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20814 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20815 /* Don't let insert_left_trunc_glyphs overwrite the
20816 first glyph of the row if it is an image. */
20817 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20818 insert_left_trunc_glyphs (it);
20819 row->truncated_on_left_p = 1;
20820 }
20821
20822 /* Remember the position at which this line ends.
20823
20824 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20825 cannot be before the call to find_row_edges below, since that is
20826 where these positions are determined. */
20827 row->end = it->current;
20828 if (!it->bidi_p)
20829 {
20830 row->minpos = row->start.pos;
20831 row->maxpos = row->end.pos;
20832 }
20833 else
20834 {
20835 /* ROW->minpos and ROW->maxpos must be the smallest and
20836 `1 + the largest' buffer positions in ROW. But if ROW was
20837 bidi-reordered, these two positions can be anywhere in the
20838 row, so we must determine them now. */
20839 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20840 }
20841
20842 /* If the start of this line is the overlay arrow-position, then
20843 mark this glyph row as the one containing the overlay arrow.
20844 This is clearly a mess with variable size fonts. It would be
20845 better to let it be displayed like cursors under X. */
20846 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20847 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20848 !NILP (overlay_arrow_string)))
20849 {
20850 /* Overlay arrow in window redisplay is a fringe bitmap. */
20851 if (STRINGP (overlay_arrow_string))
20852 {
20853 struct glyph_row *arrow_row
20854 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20855 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20856 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20857 struct glyph *p = row->glyphs[TEXT_AREA];
20858 struct glyph *p2, *end;
20859
20860 /* Copy the arrow glyphs. */
20861 while (glyph < arrow_end)
20862 *p++ = *glyph++;
20863
20864 /* Throw away padding glyphs. */
20865 p2 = p;
20866 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20867 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20868 ++p2;
20869 if (p2 > p)
20870 {
20871 while (p2 < end)
20872 *p++ = *p2++;
20873 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20874 }
20875 }
20876 else
20877 {
20878 eassert (INTEGERP (overlay_arrow_string));
20879 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20880 }
20881 overlay_arrow_seen = 1;
20882 }
20883
20884 /* Highlight trailing whitespace. */
20885 if (!NILP (Vshow_trailing_whitespace))
20886 highlight_trailing_whitespace (it->f, it->glyph_row);
20887
20888 /* Compute pixel dimensions of this line. */
20889 compute_line_metrics (it);
20890
20891 /* Implementation note: No changes in the glyphs of ROW or in their
20892 faces can be done past this point, because compute_line_metrics
20893 computes ROW's hash value and stores it within the glyph_row
20894 structure. */
20895
20896 /* Record whether this row ends inside an ellipsis. */
20897 row->ends_in_ellipsis_p
20898 = (it->method == GET_FROM_DISPLAY_VECTOR
20899 && it->ellipsis_p);
20900
20901 /* Save fringe bitmaps in this row. */
20902 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20903 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20904 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20905 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20906
20907 it->left_user_fringe_bitmap = 0;
20908 it->left_user_fringe_face_id = 0;
20909 it->right_user_fringe_bitmap = 0;
20910 it->right_user_fringe_face_id = 0;
20911
20912 /* Maybe set the cursor. */
20913 cvpos = it->w->cursor.vpos;
20914 if ((cvpos < 0
20915 /* In bidi-reordered rows, keep checking for proper cursor
20916 position even if one has been found already, because buffer
20917 positions in such rows change non-linearly with ROW->VPOS,
20918 when a line is continued. One exception: when we are at ZV,
20919 display cursor on the first suitable glyph row, since all
20920 the empty rows after that also have their position set to ZV. */
20921 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20922 lines' rows is implemented for bidi-reordered rows. */
20923 || (it->bidi_p
20924 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20925 && PT >= MATRIX_ROW_START_CHARPOS (row)
20926 && PT <= MATRIX_ROW_END_CHARPOS (row)
20927 && cursor_row_p (row))
20928 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20929
20930 /* Prepare for the next line. This line starts horizontally at (X
20931 HPOS) = (0 0). Vertical positions are incremented. As a
20932 convenience for the caller, IT->glyph_row is set to the next
20933 row to be used. */
20934 it->current_x = it->hpos = 0;
20935 it->current_y += row->height;
20936 SET_TEXT_POS (it->eol_pos, 0, 0);
20937 ++it->vpos;
20938 ++it->glyph_row;
20939 /* The next row should by default use the same value of the
20940 reversed_p flag as this one. set_iterator_to_next decides when
20941 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20942 the flag accordingly. */
20943 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20944 it->glyph_row->reversed_p = row->reversed_p;
20945 it->start = row->end;
20946 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20947
20948 #undef RECORD_MAX_MIN_POS
20949 }
20950
20951 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20952 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20953 doc: /* Return paragraph direction at point in BUFFER.
20954 Value is either `left-to-right' or `right-to-left'.
20955 If BUFFER is omitted or nil, it defaults to the current buffer.
20956
20957 Paragraph direction determines how the text in the paragraph is displayed.
20958 In left-to-right paragraphs, text begins at the left margin of the window
20959 and the reading direction is generally left to right. In right-to-left
20960 paragraphs, text begins at the right margin and is read from right to left.
20961
20962 See also `bidi-paragraph-direction'. */)
20963 (Lisp_Object buffer)
20964 {
20965 struct buffer *buf = current_buffer;
20966 struct buffer *old = buf;
20967
20968 if (! NILP (buffer))
20969 {
20970 CHECK_BUFFER (buffer);
20971 buf = XBUFFER (buffer);
20972 }
20973
20974 if (NILP (BVAR (buf, bidi_display_reordering))
20975 || NILP (BVAR (buf, enable_multibyte_characters))
20976 /* When we are loading loadup.el, the character property tables
20977 needed for bidi iteration are not yet available. */
20978 || !NILP (Vpurify_flag))
20979 return Qleft_to_right;
20980 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20981 return BVAR (buf, bidi_paragraph_direction);
20982 else
20983 {
20984 /* Determine the direction from buffer text. We could try to
20985 use current_matrix if it is up to date, but this seems fast
20986 enough as it is. */
20987 struct bidi_it itb;
20988 ptrdiff_t pos = BUF_PT (buf);
20989 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20990 int c;
20991 void *itb_data = bidi_shelve_cache ();
20992
20993 set_buffer_temp (buf);
20994 /* bidi_paragraph_init finds the base direction of the paragraph
20995 by searching forward from paragraph start. We need the base
20996 direction of the current or _previous_ paragraph, so we need
20997 to make sure we are within that paragraph. To that end, find
20998 the previous non-empty line. */
20999 if (pos >= ZV && pos > BEGV)
21000 DEC_BOTH (pos, bytepos);
21001 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21002 if (fast_looking_at (trailing_white_space,
21003 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21004 {
21005 while ((c = FETCH_BYTE (bytepos)) == '\n'
21006 || c == ' ' || c == '\t' || c == '\f')
21007 {
21008 if (bytepos <= BEGV_BYTE)
21009 break;
21010 bytepos--;
21011 pos--;
21012 }
21013 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21014 bytepos--;
21015 }
21016 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21017 itb.paragraph_dir = NEUTRAL_DIR;
21018 itb.string.s = NULL;
21019 itb.string.lstring = Qnil;
21020 itb.string.bufpos = 0;
21021 itb.string.from_disp_str = 0;
21022 itb.string.unibyte = 0;
21023 /* We have no window to use here for ignoring window-specific
21024 overlays. Using NULL for window pointer will cause
21025 compute_display_string_pos to use the current buffer. */
21026 itb.w = NULL;
21027 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21028 bidi_unshelve_cache (itb_data, 0);
21029 set_buffer_temp (old);
21030 switch (itb.paragraph_dir)
21031 {
21032 case L2R:
21033 return Qleft_to_right;
21034 break;
21035 case R2L:
21036 return Qright_to_left;
21037 break;
21038 default:
21039 emacs_abort ();
21040 }
21041 }
21042 }
21043
21044 DEFUN ("bidi-find-overridden-directionality",
21045 Fbidi_find_overridden_directionality,
21046 Sbidi_find_overridden_directionality, 2, 3, 0,
21047 doc: /* Return position between FROM and TO where directionality was overridden.
21048
21049 This function returns the first character position in the specified
21050 region of OBJECT where there is a character whose `bidi-class' property
21051 is `L', but which was forced to display as `R' by a directional
21052 override, and likewise with characters whose `bidi-class' is `R'
21053 or `AL' that were forced to display as `L'.
21054
21055 If no such character is found, the function returns nil.
21056
21057 OBJECT is a Lisp string or buffer to search for overridden
21058 directionality, and defaults to the current buffer if nil or omitted.
21059 OBJECT can also be a window, in which case the function will search
21060 the buffer displayed in that window. Passing the window instead of
21061 a buffer is preferable when the buffer is displayed in some window,
21062 because this function will then be able to correctly account for
21063 window-specific overlays, which can affect the results.
21064
21065 Strong directional characters `L', `R', and `AL' can have their
21066 intrinsic directionality overridden by directional override
21067 control characters RLO \(u+202e) and LRO \(u+202d). See the
21068 function `get-char-code-property' for a way to inquire about
21069 the `bidi-class' property of a character. */)
21070 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21071 {
21072 struct buffer *buf = current_buffer;
21073 struct buffer *old = buf;
21074 struct window *w = NULL;
21075 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21076 struct bidi_it itb;
21077 ptrdiff_t from_pos, to_pos, from_bpos;
21078 void *itb_data;
21079
21080 if (!NILP (object))
21081 {
21082 if (BUFFERP (object))
21083 buf = XBUFFER (object);
21084 else if (WINDOWP (object))
21085 {
21086 w = decode_live_window (object);
21087 buf = XBUFFER (w->contents);
21088 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21089 }
21090 else
21091 CHECK_STRING (object);
21092 }
21093
21094 if (STRINGP (object))
21095 {
21096 /* Characters in unibyte strings are always treated by bidi.c as
21097 strong LTR. */
21098 if (!STRING_MULTIBYTE (object)
21099 /* When we are loading loadup.el, the character property
21100 tables needed for bidi iteration are not yet
21101 available. */
21102 || !NILP (Vpurify_flag))
21103 return Qnil;
21104
21105 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21106 if (from_pos >= SCHARS (object))
21107 return Qnil;
21108
21109 /* Set up the bidi iterator. */
21110 itb_data = bidi_shelve_cache ();
21111 itb.paragraph_dir = NEUTRAL_DIR;
21112 itb.string.lstring = object;
21113 itb.string.s = NULL;
21114 itb.string.schars = SCHARS (object);
21115 itb.string.bufpos = 0;
21116 itb.string.from_disp_str = 0;
21117 itb.string.unibyte = 0;
21118 itb.w = w;
21119 bidi_init_it (0, 0, frame_window_p, &itb);
21120 }
21121 else
21122 {
21123 /* Nothing this fancy can happen in unibyte buffers, or in a
21124 buffer that disabled reordering, or if FROM is at EOB. */
21125 if (NILP (BVAR (buf, bidi_display_reordering))
21126 || NILP (BVAR (buf, enable_multibyte_characters))
21127 /* When we are loading loadup.el, the character property
21128 tables needed for bidi iteration are not yet
21129 available. */
21130 || !NILP (Vpurify_flag))
21131 return Qnil;
21132
21133 set_buffer_temp (buf);
21134 validate_region (&from, &to);
21135 from_pos = XINT (from);
21136 to_pos = XINT (to);
21137 if (from_pos >= ZV)
21138 return Qnil;
21139
21140 /* Set up the bidi iterator. */
21141 itb_data = bidi_shelve_cache ();
21142 from_bpos = CHAR_TO_BYTE (from_pos);
21143 if (from_pos == BEGV)
21144 {
21145 itb.charpos = BEGV;
21146 itb.bytepos = BEGV_BYTE;
21147 }
21148 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21149 {
21150 itb.charpos = from_pos;
21151 itb.bytepos = from_bpos;
21152 }
21153 else
21154 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21155 -1, &itb.bytepos);
21156 itb.paragraph_dir = NEUTRAL_DIR;
21157 itb.string.s = NULL;
21158 itb.string.lstring = Qnil;
21159 itb.string.bufpos = 0;
21160 itb.string.from_disp_str = 0;
21161 itb.string.unibyte = 0;
21162 itb.w = w;
21163 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21164 }
21165
21166 ptrdiff_t found;
21167 do {
21168 /* For the purposes of this function, the actual base direction of
21169 the paragraph doesn't matter, so just set it to L2R. */
21170 bidi_paragraph_init (L2R, &itb, 0);
21171 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21172 ;
21173 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21174
21175 bidi_unshelve_cache (itb_data, 0);
21176 set_buffer_temp (old);
21177
21178 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21179 }
21180
21181 DEFUN ("move-point-visually", Fmove_point_visually,
21182 Smove_point_visually, 1, 1, 0,
21183 doc: /* Move point in the visual order in the specified DIRECTION.
21184 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21185 left.
21186
21187 Value is the new character position of point. */)
21188 (Lisp_Object direction)
21189 {
21190 struct window *w = XWINDOW (selected_window);
21191 struct buffer *b = XBUFFER (w->contents);
21192 struct glyph_row *row;
21193 int dir;
21194 Lisp_Object paragraph_dir;
21195
21196 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21197 (!(ROW)->continued_p \
21198 && INTEGERP ((GLYPH)->object) \
21199 && (GLYPH)->type == CHAR_GLYPH \
21200 && (GLYPH)->u.ch == ' ' \
21201 && (GLYPH)->charpos >= 0 \
21202 && !(GLYPH)->avoid_cursor_p)
21203
21204 CHECK_NUMBER (direction);
21205 dir = XINT (direction);
21206 if (dir > 0)
21207 dir = 1;
21208 else
21209 dir = -1;
21210
21211 /* If current matrix is up-to-date, we can use the information
21212 recorded in the glyphs, at least as long as the goal is on the
21213 screen. */
21214 if (w->window_end_valid
21215 && !windows_or_buffers_changed
21216 && b
21217 && !b->clip_changed
21218 && !b->prevent_redisplay_optimizations_p
21219 && !window_outdated (w)
21220 /* We rely below on the cursor coordinates to be up to date, but
21221 we cannot trust them if some command moved point since the
21222 last complete redisplay. */
21223 && w->last_point == BUF_PT (b)
21224 && w->cursor.vpos >= 0
21225 && w->cursor.vpos < w->current_matrix->nrows
21226 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21227 {
21228 struct glyph *g = row->glyphs[TEXT_AREA];
21229 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21230 struct glyph *gpt = g + w->cursor.hpos;
21231
21232 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21233 {
21234 if (BUFFERP (g->object) && g->charpos != PT)
21235 {
21236 SET_PT (g->charpos);
21237 w->cursor.vpos = -1;
21238 return make_number (PT);
21239 }
21240 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21241 {
21242 ptrdiff_t new_pos;
21243
21244 if (BUFFERP (gpt->object))
21245 {
21246 new_pos = PT;
21247 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21248 new_pos += (row->reversed_p ? -dir : dir);
21249 else
21250 new_pos -= (row->reversed_p ? -dir : dir);
21251 }
21252 else if (BUFFERP (g->object))
21253 new_pos = g->charpos;
21254 else
21255 break;
21256 SET_PT (new_pos);
21257 w->cursor.vpos = -1;
21258 return make_number (PT);
21259 }
21260 else if (ROW_GLYPH_NEWLINE_P (row, g))
21261 {
21262 /* Glyphs inserted at the end of a non-empty line for
21263 positioning the cursor have zero charpos, so we must
21264 deduce the value of point by other means. */
21265 if (g->charpos > 0)
21266 SET_PT (g->charpos);
21267 else if (row->ends_at_zv_p && PT != ZV)
21268 SET_PT (ZV);
21269 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21270 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21271 else
21272 break;
21273 w->cursor.vpos = -1;
21274 return make_number (PT);
21275 }
21276 }
21277 if (g == e || INTEGERP (g->object))
21278 {
21279 if (row->truncated_on_left_p || row->truncated_on_right_p)
21280 goto simulate_display;
21281 if (!row->reversed_p)
21282 row += dir;
21283 else
21284 row -= dir;
21285 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21286 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21287 goto simulate_display;
21288
21289 if (dir > 0)
21290 {
21291 if (row->reversed_p && !row->continued_p)
21292 {
21293 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21294 w->cursor.vpos = -1;
21295 return make_number (PT);
21296 }
21297 g = row->glyphs[TEXT_AREA];
21298 e = g + row->used[TEXT_AREA];
21299 for ( ; g < e; g++)
21300 {
21301 if (BUFFERP (g->object)
21302 /* Empty lines have only one glyph, which stands
21303 for the newline, and whose charpos is the
21304 buffer position of the newline. */
21305 || ROW_GLYPH_NEWLINE_P (row, g)
21306 /* When the buffer ends in a newline, the line at
21307 EOB also has one glyph, but its charpos is -1. */
21308 || (row->ends_at_zv_p
21309 && !row->reversed_p
21310 && INTEGERP (g->object)
21311 && g->type == CHAR_GLYPH
21312 && g->u.ch == ' '))
21313 {
21314 if (g->charpos > 0)
21315 SET_PT (g->charpos);
21316 else if (!row->reversed_p
21317 && row->ends_at_zv_p
21318 && PT != ZV)
21319 SET_PT (ZV);
21320 else
21321 continue;
21322 w->cursor.vpos = -1;
21323 return make_number (PT);
21324 }
21325 }
21326 }
21327 else
21328 {
21329 if (!row->reversed_p && !row->continued_p)
21330 {
21331 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21332 w->cursor.vpos = -1;
21333 return make_number (PT);
21334 }
21335 e = row->glyphs[TEXT_AREA];
21336 g = e + row->used[TEXT_AREA] - 1;
21337 for ( ; g >= e; g--)
21338 {
21339 if (BUFFERP (g->object)
21340 || (ROW_GLYPH_NEWLINE_P (row, g)
21341 && g->charpos > 0)
21342 /* Empty R2L lines on GUI frames have the buffer
21343 position of the newline stored in the stretch
21344 glyph. */
21345 || g->type == STRETCH_GLYPH
21346 || (row->ends_at_zv_p
21347 && row->reversed_p
21348 && INTEGERP (g->object)
21349 && g->type == CHAR_GLYPH
21350 && g->u.ch == ' '))
21351 {
21352 if (g->charpos > 0)
21353 SET_PT (g->charpos);
21354 else if (row->reversed_p
21355 && row->ends_at_zv_p
21356 && PT != ZV)
21357 SET_PT (ZV);
21358 else
21359 continue;
21360 w->cursor.vpos = -1;
21361 return make_number (PT);
21362 }
21363 }
21364 }
21365 }
21366 }
21367
21368 simulate_display:
21369
21370 /* If we wind up here, we failed to move by using the glyphs, so we
21371 need to simulate display instead. */
21372
21373 if (b)
21374 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21375 else
21376 paragraph_dir = Qleft_to_right;
21377 if (EQ (paragraph_dir, Qright_to_left))
21378 dir = -dir;
21379 if (PT <= BEGV && dir < 0)
21380 xsignal0 (Qbeginning_of_buffer);
21381 else if (PT >= ZV && dir > 0)
21382 xsignal0 (Qend_of_buffer);
21383 else
21384 {
21385 struct text_pos pt;
21386 struct it it;
21387 int pt_x, target_x, pixel_width, pt_vpos;
21388 bool at_eol_p;
21389 bool overshoot_expected = false;
21390 bool target_is_eol_p = false;
21391
21392 /* Setup the arena. */
21393 SET_TEXT_POS (pt, PT, PT_BYTE);
21394 start_display (&it, w, pt);
21395
21396 if (it.cmp_it.id < 0
21397 && it.method == GET_FROM_STRING
21398 && it.area == TEXT_AREA
21399 && it.string_from_display_prop_p
21400 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21401 overshoot_expected = true;
21402
21403 /* Find the X coordinate of point. We start from the beginning
21404 of this or previous line to make sure we are before point in
21405 the logical order (since the move_it_* functions can only
21406 move forward). */
21407 reseat:
21408 reseat_at_previous_visible_line_start (&it);
21409 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21410 if (IT_CHARPOS (it) != PT)
21411 {
21412 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21413 -1, -1, -1, MOVE_TO_POS);
21414 /* If we missed point because the character there is
21415 displayed out of a display vector that has more than one
21416 glyph, retry expecting overshoot. */
21417 if (it.method == GET_FROM_DISPLAY_VECTOR
21418 && it.current.dpvec_index > 0
21419 && !overshoot_expected)
21420 {
21421 overshoot_expected = true;
21422 goto reseat;
21423 }
21424 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21425 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21426 }
21427 pt_x = it.current_x;
21428 pt_vpos = it.vpos;
21429 if (dir > 0 || overshoot_expected)
21430 {
21431 struct glyph_row *row = it.glyph_row;
21432
21433 /* When point is at beginning of line, we don't have
21434 information about the glyph there loaded into struct
21435 it. Calling get_next_display_element fixes that. */
21436 if (pt_x == 0)
21437 get_next_display_element (&it);
21438 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21439 it.glyph_row = NULL;
21440 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21441 it.glyph_row = row;
21442 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21443 it, lest it will become out of sync with it's buffer
21444 position. */
21445 it.current_x = pt_x;
21446 }
21447 else
21448 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21449 pixel_width = it.pixel_width;
21450 if (overshoot_expected && at_eol_p)
21451 pixel_width = 0;
21452 else if (pixel_width <= 0)
21453 pixel_width = 1;
21454
21455 /* If there's a display string (or something similar) at point,
21456 we are actually at the glyph to the left of point, so we need
21457 to correct the X coordinate. */
21458 if (overshoot_expected)
21459 {
21460 if (it.bidi_p)
21461 pt_x += pixel_width * it.bidi_it.scan_dir;
21462 else
21463 pt_x += pixel_width;
21464 }
21465
21466 /* Compute target X coordinate, either to the left or to the
21467 right of point. On TTY frames, all characters have the same
21468 pixel width of 1, so we can use that. On GUI frames we don't
21469 have an easy way of getting at the pixel width of the
21470 character to the left of point, so we use a different method
21471 of getting to that place. */
21472 if (dir > 0)
21473 target_x = pt_x + pixel_width;
21474 else
21475 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21476
21477 /* Target X coordinate could be one line above or below the line
21478 of point, in which case we need to adjust the target X
21479 coordinate. Also, if moving to the left, we need to begin at
21480 the left edge of the point's screen line. */
21481 if (dir < 0)
21482 {
21483 if (pt_x > 0)
21484 {
21485 start_display (&it, w, pt);
21486 reseat_at_previous_visible_line_start (&it);
21487 it.current_x = it.current_y = it.hpos = 0;
21488 if (pt_vpos != 0)
21489 move_it_by_lines (&it, pt_vpos);
21490 }
21491 else
21492 {
21493 move_it_by_lines (&it, -1);
21494 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21495 target_is_eol_p = true;
21496 /* Under word-wrap, we don't know the x coordinate of
21497 the last character displayed on the previous line,
21498 which immediately precedes the wrap point. To find
21499 out its x coordinate, we try moving to the right
21500 margin of the window, which will stop at the wrap
21501 point, and then reset target_x to point at the
21502 character that precedes the wrap point. This is not
21503 needed on GUI frames, because (see below) there we
21504 move from the left margin one grapheme cluster at a
21505 time, and stop when we hit the wrap point. */
21506 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21507 {
21508 void *it_data = NULL;
21509 struct it it2;
21510
21511 SAVE_IT (it2, it, it_data);
21512 move_it_in_display_line_to (&it, ZV, target_x,
21513 MOVE_TO_POS | MOVE_TO_X);
21514 /* If we arrived at target_x, that _is_ the last
21515 character on the previous line. */
21516 if (it.current_x != target_x)
21517 target_x = it.current_x - 1;
21518 RESTORE_IT (&it, &it2, it_data);
21519 }
21520 }
21521 }
21522 else
21523 {
21524 if (at_eol_p
21525 || (target_x >= it.last_visible_x
21526 && it.line_wrap != TRUNCATE))
21527 {
21528 if (pt_x > 0)
21529 move_it_by_lines (&it, 0);
21530 move_it_by_lines (&it, 1);
21531 target_x = 0;
21532 }
21533 }
21534
21535 /* Move to the target X coordinate. */
21536 #ifdef HAVE_WINDOW_SYSTEM
21537 /* On GUI frames, as we don't know the X coordinate of the
21538 character to the left of point, moving point to the left
21539 requires walking, one grapheme cluster at a time, until we
21540 find ourself at a place immediately to the left of the
21541 character at point. */
21542 if (FRAME_WINDOW_P (it.f) && dir < 0)
21543 {
21544 struct text_pos new_pos;
21545 enum move_it_result rc = MOVE_X_REACHED;
21546
21547 if (it.current_x == 0)
21548 get_next_display_element (&it);
21549 if (it.what == IT_COMPOSITION)
21550 {
21551 new_pos.charpos = it.cmp_it.charpos;
21552 new_pos.bytepos = -1;
21553 }
21554 else
21555 new_pos = it.current.pos;
21556
21557 while (it.current_x + it.pixel_width <= target_x
21558 && (rc == MOVE_X_REACHED
21559 /* Under word-wrap, move_it_in_display_line_to
21560 stops at correct coordinates, but sometimes
21561 returns MOVE_POS_MATCH_OR_ZV. */
21562 || (it.line_wrap == WORD_WRAP
21563 && rc == MOVE_POS_MATCH_OR_ZV)))
21564 {
21565 int new_x = it.current_x + it.pixel_width;
21566
21567 /* For composed characters, we want the position of the
21568 first character in the grapheme cluster (usually, the
21569 composition's base character), whereas it.current
21570 might give us the position of the _last_ one, e.g. if
21571 the composition is rendered in reverse due to bidi
21572 reordering. */
21573 if (it.what == IT_COMPOSITION)
21574 {
21575 new_pos.charpos = it.cmp_it.charpos;
21576 new_pos.bytepos = -1;
21577 }
21578 else
21579 new_pos = it.current.pos;
21580 if (new_x == it.current_x)
21581 new_x++;
21582 rc = move_it_in_display_line_to (&it, ZV, new_x,
21583 MOVE_TO_POS | MOVE_TO_X);
21584 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21585 break;
21586 }
21587 /* The previous position we saw in the loop is the one we
21588 want. */
21589 if (new_pos.bytepos == -1)
21590 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21591 it.current.pos = new_pos;
21592 }
21593 else
21594 #endif
21595 if (it.current_x != target_x)
21596 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21597
21598 /* When lines are truncated, the above loop will stop at the
21599 window edge. But we want to get to the end of line, even if
21600 it is beyond the window edge; automatic hscroll will then
21601 scroll the window to show point as appropriate. */
21602 if (target_is_eol_p && it.line_wrap == TRUNCATE
21603 && get_next_display_element (&it))
21604 {
21605 struct text_pos new_pos = it.current.pos;
21606
21607 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21608 {
21609 set_iterator_to_next (&it, 0);
21610 if (it.method == GET_FROM_BUFFER)
21611 new_pos = it.current.pos;
21612 if (!get_next_display_element (&it))
21613 break;
21614 }
21615
21616 it.current.pos = new_pos;
21617 }
21618
21619 /* If we ended up in a display string that covers point, move to
21620 buffer position to the right in the visual order. */
21621 if (dir > 0)
21622 {
21623 while (IT_CHARPOS (it) == PT)
21624 {
21625 set_iterator_to_next (&it, 0);
21626 if (!get_next_display_element (&it))
21627 break;
21628 }
21629 }
21630
21631 /* Move point to that position. */
21632 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21633 }
21634
21635 return make_number (PT);
21636
21637 #undef ROW_GLYPH_NEWLINE_P
21638 }
21639
21640 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21641 Sbidi_resolved_levels, 0, 1, 0,
21642 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21643
21644 The resolved levels are produced by the Emacs bidi reordering engine
21645 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21646 read the Unicode Standard Annex 9 (UAX#9) for background information
21647 about these levels.
21648
21649 VPOS is the zero-based number of the current window's screen line
21650 for which to produce the resolved levels. If VPOS is nil or omitted,
21651 it defaults to the screen line of point. If the window displays a
21652 header line, VPOS of zero will report on the header line, and first
21653 line of text in the window will have VPOS of 1.
21654
21655 Value is an array of resolved levels, indexed by glyph number.
21656 Glyphs are numbered from zero starting from the beginning of the
21657 screen line, i.e. the left edge of the window for left-to-right lines
21658 and from the right edge for right-to-left lines. The resolved levels
21659 are produced only for the window's text area; text in display margins
21660 is not included.
21661
21662 If the selected window's display is not up-to-date, or if the specified
21663 screen line does not display text, this function returns nil. It is
21664 highly recommended to bind this function to some simple key, like F8,
21665 in order to avoid these problems.
21666
21667 This function exists mainly for testing the correctness of the
21668 Emacs UBA implementation, in particular with the test suite. */)
21669 (Lisp_Object vpos)
21670 {
21671 struct window *w = XWINDOW (selected_window);
21672 struct buffer *b = XBUFFER (w->contents);
21673 int nrow;
21674 struct glyph_row *row;
21675
21676 if (NILP (vpos))
21677 {
21678 int d1, d2, d3, d4, d5;
21679
21680 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21681 }
21682 else
21683 {
21684 CHECK_NUMBER_COERCE_MARKER (vpos);
21685 nrow = XINT (vpos);
21686 }
21687
21688 /* We require up-to-date glyph matrix for this window. */
21689 if (w->window_end_valid
21690 && !windows_or_buffers_changed
21691 && b
21692 && !b->clip_changed
21693 && !b->prevent_redisplay_optimizations_p
21694 && !window_outdated (w)
21695 && nrow >= 0
21696 && nrow < w->current_matrix->nrows
21697 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21698 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21699 {
21700 struct glyph *g, *e, *g1;
21701 int nglyphs, i;
21702 Lisp_Object levels;
21703
21704 if (!row->reversed_p) /* Left-to-right glyph row. */
21705 {
21706 g = g1 = row->glyphs[TEXT_AREA];
21707 e = g + row->used[TEXT_AREA];
21708
21709 /* Skip over glyphs at the start of the row that was
21710 generated by redisplay for its own needs. */
21711 while (g < e
21712 && INTEGERP (g->object)
21713 && g->charpos < 0)
21714 g++;
21715 g1 = g;
21716
21717 /* Count the "interesting" glyphs in this row. */
21718 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21719 nglyphs++;
21720
21721 /* Create and fill the array. */
21722 levels = make_uninit_vector (nglyphs);
21723 for (i = 0; g1 < g; i++, g1++)
21724 ASET (levels, i, make_number (g1->resolved_level));
21725 }
21726 else /* Right-to-left glyph row. */
21727 {
21728 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21729 e = row->glyphs[TEXT_AREA] - 1;
21730 while (g > e
21731 && INTEGERP (g->object)
21732 && g->charpos < 0)
21733 g--;
21734 g1 = g;
21735 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21736 nglyphs++;
21737 levels = make_uninit_vector (nglyphs);
21738 for (i = 0; g1 > g; i++, g1--)
21739 ASET (levels, i, make_number (g1->resolved_level));
21740 }
21741 return levels;
21742 }
21743 else
21744 return Qnil;
21745 }
21746
21747
21748 \f
21749 /***********************************************************************
21750 Menu Bar
21751 ***********************************************************************/
21752
21753 /* Redisplay the menu bar in the frame for window W.
21754
21755 The menu bar of X frames that don't have X toolkit support is
21756 displayed in a special window W->frame->menu_bar_window.
21757
21758 The menu bar of terminal frames is treated specially as far as
21759 glyph matrices are concerned. Menu bar lines are not part of
21760 windows, so the update is done directly on the frame matrix rows
21761 for the menu bar. */
21762
21763 static void
21764 display_menu_bar (struct window *w)
21765 {
21766 struct frame *f = XFRAME (WINDOW_FRAME (w));
21767 struct it it;
21768 Lisp_Object items;
21769 int i;
21770
21771 /* Don't do all this for graphical frames. */
21772 #ifdef HAVE_NTGUI
21773 if (FRAME_W32_P (f))
21774 return;
21775 #endif
21776 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21777 if (FRAME_X_P (f))
21778 return;
21779 #endif
21780
21781 #ifdef HAVE_NS
21782 if (FRAME_NS_P (f))
21783 return;
21784 #endif /* HAVE_NS */
21785
21786 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21787 eassert (!FRAME_WINDOW_P (f));
21788 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21789 it.first_visible_x = 0;
21790 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21791 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21792 if (FRAME_WINDOW_P (f))
21793 {
21794 /* Menu bar lines are displayed in the desired matrix of the
21795 dummy window menu_bar_window. */
21796 struct window *menu_w;
21797 menu_w = XWINDOW (f->menu_bar_window);
21798 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21799 MENU_FACE_ID);
21800 it.first_visible_x = 0;
21801 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21802 }
21803 else
21804 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21805 {
21806 /* This is a TTY frame, i.e. character hpos/vpos are used as
21807 pixel x/y. */
21808 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21809 MENU_FACE_ID);
21810 it.first_visible_x = 0;
21811 it.last_visible_x = FRAME_COLS (f);
21812 }
21813
21814 /* FIXME: This should be controlled by a user option. See the
21815 comments in redisplay_tool_bar and display_mode_line about
21816 this. */
21817 it.paragraph_embedding = L2R;
21818
21819 /* Clear all rows of the menu bar. */
21820 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21821 {
21822 struct glyph_row *row = it.glyph_row + i;
21823 clear_glyph_row (row);
21824 row->enabled_p = true;
21825 row->full_width_p = 1;
21826 row->reversed_p = false;
21827 }
21828
21829 /* Display all items of the menu bar. */
21830 items = FRAME_MENU_BAR_ITEMS (it.f);
21831 for (i = 0; i < ASIZE (items); i += 4)
21832 {
21833 Lisp_Object string;
21834
21835 /* Stop at nil string. */
21836 string = AREF (items, i + 1);
21837 if (NILP (string))
21838 break;
21839
21840 /* Remember where item was displayed. */
21841 ASET (items, i + 3, make_number (it.hpos));
21842
21843 /* Display the item, pad with one space. */
21844 if (it.current_x < it.last_visible_x)
21845 display_string (NULL, string, Qnil, 0, 0, &it,
21846 SCHARS (string) + 1, 0, 0, -1);
21847 }
21848
21849 /* Fill out the line with spaces. */
21850 if (it.current_x < it.last_visible_x)
21851 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21852
21853 /* Compute the total height of the lines. */
21854 compute_line_metrics (&it);
21855 }
21856
21857 /* Deep copy of a glyph row, including the glyphs. */
21858 static void
21859 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21860 {
21861 struct glyph *pointers[1 + LAST_AREA];
21862 int to_used = to->used[TEXT_AREA];
21863
21864 /* Save glyph pointers of TO. */
21865 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21866
21867 /* Do a structure assignment. */
21868 *to = *from;
21869
21870 /* Restore original glyph pointers of TO. */
21871 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21872
21873 /* Copy the glyphs. */
21874 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21875 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21876
21877 /* If we filled only part of the TO row, fill the rest with
21878 space_glyph (which will display as empty space). */
21879 if (to_used > from->used[TEXT_AREA])
21880 fill_up_frame_row_with_spaces (to, to_used);
21881 }
21882
21883 /* Display one menu item on a TTY, by overwriting the glyphs in the
21884 frame F's desired glyph matrix with glyphs produced from the menu
21885 item text. Called from term.c to display TTY drop-down menus one
21886 item at a time.
21887
21888 ITEM_TEXT is the menu item text as a C string.
21889
21890 FACE_ID is the face ID to be used for this menu item. FACE_ID
21891 could specify one of 3 faces: a face for an enabled item, a face
21892 for a disabled item, or a face for a selected item.
21893
21894 X and Y are coordinates of the first glyph in the frame's desired
21895 matrix to be overwritten by the menu item. Since this is a TTY, Y
21896 is the zero-based number of the glyph row and X is the zero-based
21897 glyph number in the row, starting from left, where to start
21898 displaying the item.
21899
21900 SUBMENU non-zero means this menu item drops down a submenu, which
21901 should be indicated by displaying a proper visual cue after the
21902 item text. */
21903
21904 void
21905 display_tty_menu_item (const char *item_text, int width, int face_id,
21906 int x, int y, int submenu)
21907 {
21908 struct it it;
21909 struct frame *f = SELECTED_FRAME ();
21910 struct window *w = XWINDOW (f->selected_window);
21911 int saved_used, saved_truncated, saved_width, saved_reversed;
21912 struct glyph_row *row;
21913 size_t item_len = strlen (item_text);
21914
21915 eassert (FRAME_TERMCAP_P (f));
21916
21917 /* Don't write beyond the matrix's last row. This can happen for
21918 TTY screens that are not high enough to show the entire menu.
21919 (This is actually a bit of defensive programming, as
21920 tty_menu_display already limits the number of menu items to one
21921 less than the number of screen lines.) */
21922 if (y >= f->desired_matrix->nrows)
21923 return;
21924
21925 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21926 it.first_visible_x = 0;
21927 it.last_visible_x = FRAME_COLS (f) - 1;
21928 row = it.glyph_row;
21929 /* Start with the row contents from the current matrix. */
21930 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21931 saved_width = row->full_width_p;
21932 row->full_width_p = 1;
21933 saved_reversed = row->reversed_p;
21934 row->reversed_p = 0;
21935 row->enabled_p = true;
21936
21937 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21938 desired face. */
21939 eassert (x < f->desired_matrix->matrix_w);
21940 it.current_x = it.hpos = x;
21941 it.current_y = it.vpos = y;
21942 saved_used = row->used[TEXT_AREA];
21943 saved_truncated = row->truncated_on_right_p;
21944 row->used[TEXT_AREA] = x;
21945 it.face_id = face_id;
21946 it.line_wrap = TRUNCATE;
21947
21948 /* FIXME: This should be controlled by a user option. See the
21949 comments in redisplay_tool_bar and display_mode_line about this.
21950 Also, if paragraph_embedding could ever be R2L, changes will be
21951 needed to avoid shifting to the right the row characters in
21952 term.c:append_glyph. */
21953 it.paragraph_embedding = L2R;
21954
21955 /* Pad with a space on the left. */
21956 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21957 width--;
21958 /* Display the menu item, pad with spaces to WIDTH. */
21959 if (submenu)
21960 {
21961 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21962 item_len, 0, FRAME_COLS (f) - 1, -1);
21963 width -= item_len;
21964 /* Indicate with " >" that there's a submenu. */
21965 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21966 FRAME_COLS (f) - 1, -1);
21967 }
21968 else
21969 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21970 width, 0, FRAME_COLS (f) - 1, -1);
21971
21972 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21973 row->truncated_on_right_p = saved_truncated;
21974 row->hash = row_hash (row);
21975 row->full_width_p = saved_width;
21976 row->reversed_p = saved_reversed;
21977 }
21978 \f
21979 /***********************************************************************
21980 Mode Line
21981 ***********************************************************************/
21982
21983 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21984 FORCE is non-zero, redisplay mode lines unconditionally.
21985 Otherwise, redisplay only mode lines that are garbaged. Value is
21986 the number of windows whose mode lines were redisplayed. */
21987
21988 static int
21989 redisplay_mode_lines (Lisp_Object window, bool force)
21990 {
21991 int nwindows = 0;
21992
21993 while (!NILP (window))
21994 {
21995 struct window *w = XWINDOW (window);
21996
21997 if (WINDOWP (w->contents))
21998 nwindows += redisplay_mode_lines (w->contents, force);
21999 else if (force
22000 || FRAME_GARBAGED_P (XFRAME (w->frame))
22001 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22002 {
22003 struct text_pos lpoint;
22004 struct buffer *old = current_buffer;
22005
22006 /* Set the window's buffer for the mode line display. */
22007 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22008 set_buffer_internal_1 (XBUFFER (w->contents));
22009
22010 /* Point refers normally to the selected window. For any
22011 other window, set up appropriate value. */
22012 if (!EQ (window, selected_window))
22013 {
22014 struct text_pos pt;
22015
22016 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22017 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22018 }
22019
22020 /* Display mode lines. */
22021 clear_glyph_matrix (w->desired_matrix);
22022 if (display_mode_lines (w))
22023 ++nwindows;
22024
22025 /* Restore old settings. */
22026 set_buffer_internal_1 (old);
22027 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22028 }
22029
22030 window = w->next;
22031 }
22032
22033 return nwindows;
22034 }
22035
22036
22037 /* Display the mode and/or header line of window W. Value is the
22038 sum number of mode lines and header lines displayed. */
22039
22040 static int
22041 display_mode_lines (struct window *w)
22042 {
22043 Lisp_Object old_selected_window = selected_window;
22044 Lisp_Object old_selected_frame = selected_frame;
22045 Lisp_Object new_frame = w->frame;
22046 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22047 int n = 0;
22048
22049 selected_frame = new_frame;
22050 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22051 or window's point, then we'd need select_window_1 here as well. */
22052 XSETWINDOW (selected_window, w);
22053 XFRAME (new_frame)->selected_window = selected_window;
22054
22055 /* These will be set while the mode line specs are processed. */
22056 line_number_displayed = 0;
22057 w->column_number_displayed = -1;
22058
22059 if (WINDOW_WANTS_MODELINE_P (w))
22060 {
22061 struct window *sel_w = XWINDOW (old_selected_window);
22062
22063 /* Select mode line face based on the real selected window. */
22064 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22065 BVAR (current_buffer, mode_line_format));
22066 ++n;
22067 }
22068
22069 if (WINDOW_WANTS_HEADER_LINE_P (w))
22070 {
22071 display_mode_line (w, HEADER_LINE_FACE_ID,
22072 BVAR (current_buffer, header_line_format));
22073 ++n;
22074 }
22075
22076 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22077 selected_frame = old_selected_frame;
22078 selected_window = old_selected_window;
22079 if (n > 0)
22080 w->must_be_updated_p = true;
22081 return n;
22082 }
22083
22084
22085 /* Display mode or header line of window W. FACE_ID specifies which
22086 line to display; it is either MODE_LINE_FACE_ID or
22087 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22088 display. Value is the pixel height of the mode/header line
22089 displayed. */
22090
22091 static int
22092 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22093 {
22094 struct it it;
22095 struct face *face;
22096 ptrdiff_t count = SPECPDL_INDEX ();
22097
22098 init_iterator (&it, w, -1, -1, NULL, face_id);
22099 /* Don't extend on a previously drawn mode-line.
22100 This may happen if called from pos_visible_p. */
22101 it.glyph_row->enabled_p = false;
22102 prepare_desired_row (w, it.glyph_row, true);
22103
22104 it.glyph_row->mode_line_p = 1;
22105
22106 /* FIXME: This should be controlled by a user option. But
22107 supporting such an option is not trivial, since the mode line is
22108 made up of many separate strings. */
22109 it.paragraph_embedding = L2R;
22110
22111 record_unwind_protect (unwind_format_mode_line,
22112 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22113
22114 mode_line_target = MODE_LINE_DISPLAY;
22115
22116 /* Temporarily make frame's keyboard the current kboard so that
22117 kboard-local variables in the mode_line_format will get the right
22118 values. */
22119 push_kboard (FRAME_KBOARD (it.f));
22120 record_unwind_save_match_data ();
22121 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22122 pop_kboard ();
22123
22124 unbind_to (count, Qnil);
22125
22126 /* Fill up with spaces. */
22127 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22128
22129 compute_line_metrics (&it);
22130 it.glyph_row->full_width_p = 1;
22131 it.glyph_row->continued_p = 0;
22132 it.glyph_row->truncated_on_left_p = 0;
22133 it.glyph_row->truncated_on_right_p = 0;
22134
22135 /* Make a 3D mode-line have a shadow at its right end. */
22136 face = FACE_FROM_ID (it.f, face_id);
22137 extend_face_to_end_of_line (&it);
22138 if (face->box != FACE_NO_BOX)
22139 {
22140 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22141 + it.glyph_row->used[TEXT_AREA] - 1);
22142 last->right_box_line_p = 1;
22143 }
22144
22145 return it.glyph_row->height;
22146 }
22147
22148 /* Move element ELT in LIST to the front of LIST.
22149 Return the updated list. */
22150
22151 static Lisp_Object
22152 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22153 {
22154 register Lisp_Object tail, prev;
22155 register Lisp_Object tem;
22156
22157 tail = list;
22158 prev = Qnil;
22159 while (CONSP (tail))
22160 {
22161 tem = XCAR (tail);
22162
22163 if (EQ (elt, tem))
22164 {
22165 /* Splice out the link TAIL. */
22166 if (NILP (prev))
22167 list = XCDR (tail);
22168 else
22169 Fsetcdr (prev, XCDR (tail));
22170
22171 /* Now make it the first. */
22172 Fsetcdr (tail, list);
22173 return tail;
22174 }
22175 else
22176 prev = tail;
22177 tail = XCDR (tail);
22178 QUIT;
22179 }
22180
22181 /* Not found--return unchanged LIST. */
22182 return list;
22183 }
22184
22185 /* Contribute ELT to the mode line for window IT->w. How it
22186 translates into text depends on its data type.
22187
22188 IT describes the display environment in which we display, as usual.
22189
22190 DEPTH is the depth in recursion. It is used to prevent
22191 infinite recursion here.
22192
22193 FIELD_WIDTH is the number of characters the display of ELT should
22194 occupy in the mode line, and PRECISION is the maximum number of
22195 characters to display from ELT's representation. See
22196 display_string for details.
22197
22198 Returns the hpos of the end of the text generated by ELT.
22199
22200 PROPS is a property list to add to any string we encounter.
22201
22202 If RISKY is nonzero, remove (disregard) any properties in any string
22203 we encounter, and ignore :eval and :propertize.
22204
22205 The global variable `mode_line_target' determines whether the
22206 output is passed to `store_mode_line_noprop',
22207 `store_mode_line_string', or `display_string'. */
22208
22209 static int
22210 display_mode_element (struct it *it, int depth, int field_width, int precision,
22211 Lisp_Object elt, Lisp_Object props, int risky)
22212 {
22213 int n = 0, field, prec;
22214 int literal = 0;
22215
22216 tail_recurse:
22217 if (depth > 100)
22218 elt = build_string ("*too-deep*");
22219
22220 depth++;
22221
22222 switch (XTYPE (elt))
22223 {
22224 case Lisp_String:
22225 {
22226 /* A string: output it and check for %-constructs within it. */
22227 unsigned char c;
22228 ptrdiff_t offset = 0;
22229
22230 if (SCHARS (elt) > 0
22231 && (!NILP (props) || risky))
22232 {
22233 Lisp_Object oprops, aelt;
22234 oprops = Ftext_properties_at (make_number (0), elt);
22235
22236 /* If the starting string's properties are not what
22237 we want, translate the string. Also, if the string
22238 is risky, do that anyway. */
22239
22240 if (NILP (Fequal (props, oprops)) || risky)
22241 {
22242 /* If the starting string has properties,
22243 merge the specified ones onto the existing ones. */
22244 if (! NILP (oprops) && !risky)
22245 {
22246 Lisp_Object tem;
22247
22248 oprops = Fcopy_sequence (oprops);
22249 tem = props;
22250 while (CONSP (tem))
22251 {
22252 oprops = Fplist_put (oprops, XCAR (tem),
22253 XCAR (XCDR (tem)));
22254 tem = XCDR (XCDR (tem));
22255 }
22256 props = oprops;
22257 }
22258
22259 aelt = Fassoc (elt, mode_line_proptrans_alist);
22260 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22261 {
22262 /* AELT is what we want. Move it to the front
22263 without consing. */
22264 elt = XCAR (aelt);
22265 mode_line_proptrans_alist
22266 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22267 }
22268 else
22269 {
22270 Lisp_Object tem;
22271
22272 /* If AELT has the wrong props, it is useless.
22273 so get rid of it. */
22274 if (! NILP (aelt))
22275 mode_line_proptrans_alist
22276 = Fdelq (aelt, mode_line_proptrans_alist);
22277
22278 elt = Fcopy_sequence (elt);
22279 Fset_text_properties (make_number (0), Flength (elt),
22280 props, elt);
22281 /* Add this item to mode_line_proptrans_alist. */
22282 mode_line_proptrans_alist
22283 = Fcons (Fcons (elt, props),
22284 mode_line_proptrans_alist);
22285 /* Truncate mode_line_proptrans_alist
22286 to at most 50 elements. */
22287 tem = Fnthcdr (make_number (50),
22288 mode_line_proptrans_alist);
22289 if (! NILP (tem))
22290 XSETCDR (tem, Qnil);
22291 }
22292 }
22293 }
22294
22295 offset = 0;
22296
22297 if (literal)
22298 {
22299 prec = precision - n;
22300 switch (mode_line_target)
22301 {
22302 case MODE_LINE_NOPROP:
22303 case MODE_LINE_TITLE:
22304 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22305 break;
22306 case MODE_LINE_STRING:
22307 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22308 break;
22309 case MODE_LINE_DISPLAY:
22310 n += display_string (NULL, elt, Qnil, 0, 0, it,
22311 0, prec, 0, STRING_MULTIBYTE (elt));
22312 break;
22313 }
22314
22315 break;
22316 }
22317
22318 /* Handle the non-literal case. */
22319
22320 while ((precision <= 0 || n < precision)
22321 && SREF (elt, offset) != 0
22322 && (mode_line_target != MODE_LINE_DISPLAY
22323 || it->current_x < it->last_visible_x))
22324 {
22325 ptrdiff_t last_offset = offset;
22326
22327 /* Advance to end of string or next format specifier. */
22328 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22329 ;
22330
22331 if (offset - 1 != last_offset)
22332 {
22333 ptrdiff_t nchars, nbytes;
22334
22335 /* Output to end of string or up to '%'. Field width
22336 is length of string. Don't output more than
22337 PRECISION allows us. */
22338 offset--;
22339
22340 prec = c_string_width (SDATA (elt) + last_offset,
22341 offset - last_offset, precision - n,
22342 &nchars, &nbytes);
22343
22344 switch (mode_line_target)
22345 {
22346 case MODE_LINE_NOPROP:
22347 case MODE_LINE_TITLE:
22348 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22349 break;
22350 case MODE_LINE_STRING:
22351 {
22352 ptrdiff_t bytepos = last_offset;
22353 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22354 ptrdiff_t endpos = (precision <= 0
22355 ? string_byte_to_char (elt, offset)
22356 : charpos + nchars);
22357
22358 n += store_mode_line_string (NULL,
22359 Fsubstring (elt, make_number (charpos),
22360 make_number (endpos)),
22361 0, 0, 0, Qnil);
22362 }
22363 break;
22364 case MODE_LINE_DISPLAY:
22365 {
22366 ptrdiff_t bytepos = last_offset;
22367 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22368
22369 if (precision <= 0)
22370 nchars = string_byte_to_char (elt, offset) - charpos;
22371 n += display_string (NULL, elt, Qnil, 0, charpos,
22372 it, 0, nchars, 0,
22373 STRING_MULTIBYTE (elt));
22374 }
22375 break;
22376 }
22377 }
22378 else /* c == '%' */
22379 {
22380 ptrdiff_t percent_position = offset;
22381
22382 /* Get the specified minimum width. Zero means
22383 don't pad. */
22384 field = 0;
22385 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22386 field = field * 10 + c - '0';
22387
22388 /* Don't pad beyond the total padding allowed. */
22389 if (field_width - n > 0 && field > field_width - n)
22390 field = field_width - n;
22391
22392 /* Note that either PRECISION <= 0 or N < PRECISION. */
22393 prec = precision - n;
22394
22395 if (c == 'M')
22396 n += display_mode_element (it, depth, field, prec,
22397 Vglobal_mode_string, props,
22398 risky);
22399 else if (c != 0)
22400 {
22401 bool multibyte;
22402 ptrdiff_t bytepos, charpos;
22403 const char *spec;
22404 Lisp_Object string;
22405
22406 bytepos = percent_position;
22407 charpos = (STRING_MULTIBYTE (elt)
22408 ? string_byte_to_char (elt, bytepos)
22409 : bytepos);
22410 spec = decode_mode_spec (it->w, c, field, &string);
22411 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22412
22413 switch (mode_line_target)
22414 {
22415 case MODE_LINE_NOPROP:
22416 case MODE_LINE_TITLE:
22417 n += store_mode_line_noprop (spec, field, prec);
22418 break;
22419 case MODE_LINE_STRING:
22420 {
22421 Lisp_Object tem = build_string (spec);
22422 props = Ftext_properties_at (make_number (charpos), elt);
22423 /* Should only keep face property in props */
22424 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22425 }
22426 break;
22427 case MODE_LINE_DISPLAY:
22428 {
22429 int nglyphs_before, nwritten;
22430
22431 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22432 nwritten = display_string (spec, string, elt,
22433 charpos, 0, it,
22434 field, prec, 0,
22435 multibyte);
22436
22437 /* Assign to the glyphs written above the
22438 string where the `%x' came from, position
22439 of the `%'. */
22440 if (nwritten > 0)
22441 {
22442 struct glyph *glyph
22443 = (it->glyph_row->glyphs[TEXT_AREA]
22444 + nglyphs_before);
22445 int i;
22446
22447 for (i = 0; i < nwritten; ++i)
22448 {
22449 glyph[i].object = elt;
22450 glyph[i].charpos = charpos;
22451 }
22452
22453 n += nwritten;
22454 }
22455 }
22456 break;
22457 }
22458 }
22459 else /* c == 0 */
22460 break;
22461 }
22462 }
22463 }
22464 break;
22465
22466 case Lisp_Symbol:
22467 /* A symbol: process the value of the symbol recursively
22468 as if it appeared here directly. Avoid error if symbol void.
22469 Special case: if value of symbol is a string, output the string
22470 literally. */
22471 {
22472 register Lisp_Object tem;
22473
22474 /* If the variable is not marked as risky to set
22475 then its contents are risky to use. */
22476 if (NILP (Fget (elt, Qrisky_local_variable)))
22477 risky = 1;
22478
22479 tem = Fboundp (elt);
22480 if (!NILP (tem))
22481 {
22482 tem = Fsymbol_value (elt);
22483 /* If value is a string, output that string literally:
22484 don't check for % within it. */
22485 if (STRINGP (tem))
22486 literal = 1;
22487
22488 if (!EQ (tem, elt))
22489 {
22490 /* Give up right away for nil or t. */
22491 elt = tem;
22492 goto tail_recurse;
22493 }
22494 }
22495 }
22496 break;
22497
22498 case Lisp_Cons:
22499 {
22500 register Lisp_Object car, tem;
22501
22502 /* A cons cell: five distinct cases.
22503 If first element is :eval or :propertize, do something special.
22504 If first element is a string or a cons, process all the elements
22505 and effectively concatenate them.
22506 If first element is a negative number, truncate displaying cdr to
22507 at most that many characters. If positive, pad (with spaces)
22508 to at least that many characters.
22509 If first element is a symbol, process the cadr or caddr recursively
22510 according to whether the symbol's value is non-nil or nil. */
22511 car = XCAR (elt);
22512 if (EQ (car, QCeval))
22513 {
22514 /* An element of the form (:eval FORM) means evaluate FORM
22515 and use the result as mode line elements. */
22516
22517 if (risky)
22518 break;
22519
22520 if (CONSP (XCDR (elt)))
22521 {
22522 Lisp_Object spec;
22523 spec = safe__eval (true, XCAR (XCDR (elt)));
22524 n += display_mode_element (it, depth, field_width - n,
22525 precision - n, spec, props,
22526 risky);
22527 }
22528 }
22529 else if (EQ (car, QCpropertize))
22530 {
22531 /* An element of the form (:propertize ELT PROPS...)
22532 means display ELT but applying properties PROPS. */
22533
22534 if (risky)
22535 break;
22536
22537 if (CONSP (XCDR (elt)))
22538 n += display_mode_element (it, depth, field_width - n,
22539 precision - n, XCAR (XCDR (elt)),
22540 XCDR (XCDR (elt)), risky);
22541 }
22542 else if (SYMBOLP (car))
22543 {
22544 tem = Fboundp (car);
22545 elt = XCDR (elt);
22546 if (!CONSP (elt))
22547 goto invalid;
22548 /* elt is now the cdr, and we know it is a cons cell.
22549 Use its car if CAR has a non-nil value. */
22550 if (!NILP (tem))
22551 {
22552 tem = Fsymbol_value (car);
22553 if (!NILP (tem))
22554 {
22555 elt = XCAR (elt);
22556 goto tail_recurse;
22557 }
22558 }
22559 /* Symbol's value is nil (or symbol is unbound)
22560 Get the cddr of the original list
22561 and if possible find the caddr and use that. */
22562 elt = XCDR (elt);
22563 if (NILP (elt))
22564 break;
22565 else if (!CONSP (elt))
22566 goto invalid;
22567 elt = XCAR (elt);
22568 goto tail_recurse;
22569 }
22570 else if (INTEGERP (car))
22571 {
22572 register int lim = XINT (car);
22573 elt = XCDR (elt);
22574 if (lim < 0)
22575 {
22576 /* Negative int means reduce maximum width. */
22577 if (precision <= 0)
22578 precision = -lim;
22579 else
22580 precision = min (precision, -lim);
22581 }
22582 else if (lim > 0)
22583 {
22584 /* Padding specified. Don't let it be more than
22585 current maximum. */
22586 if (precision > 0)
22587 lim = min (precision, lim);
22588
22589 /* If that's more padding than already wanted, queue it.
22590 But don't reduce padding already specified even if
22591 that is beyond the current truncation point. */
22592 field_width = max (lim, field_width);
22593 }
22594 goto tail_recurse;
22595 }
22596 else if (STRINGP (car) || CONSP (car))
22597 {
22598 Lisp_Object halftail = elt;
22599 int len = 0;
22600
22601 while (CONSP (elt)
22602 && (precision <= 0 || n < precision))
22603 {
22604 n += display_mode_element (it, depth,
22605 /* Do padding only after the last
22606 element in the list. */
22607 (! CONSP (XCDR (elt))
22608 ? field_width - n
22609 : 0),
22610 precision - n, XCAR (elt),
22611 props, risky);
22612 elt = XCDR (elt);
22613 len++;
22614 if ((len & 1) == 0)
22615 halftail = XCDR (halftail);
22616 /* Check for cycle. */
22617 if (EQ (halftail, elt))
22618 break;
22619 }
22620 }
22621 }
22622 break;
22623
22624 default:
22625 invalid:
22626 elt = build_string ("*invalid*");
22627 goto tail_recurse;
22628 }
22629
22630 /* Pad to FIELD_WIDTH. */
22631 if (field_width > 0 && n < field_width)
22632 {
22633 switch (mode_line_target)
22634 {
22635 case MODE_LINE_NOPROP:
22636 case MODE_LINE_TITLE:
22637 n += store_mode_line_noprop ("", field_width - n, 0);
22638 break;
22639 case MODE_LINE_STRING:
22640 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22641 break;
22642 case MODE_LINE_DISPLAY:
22643 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22644 0, 0, 0);
22645 break;
22646 }
22647 }
22648
22649 return n;
22650 }
22651
22652 /* Store a mode-line string element in mode_line_string_list.
22653
22654 If STRING is non-null, display that C string. Otherwise, the Lisp
22655 string LISP_STRING is displayed.
22656
22657 FIELD_WIDTH is the minimum number of output glyphs to produce.
22658 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22659 with spaces. FIELD_WIDTH <= 0 means don't pad.
22660
22661 PRECISION is the maximum number of characters to output from
22662 STRING. PRECISION <= 0 means don't truncate the string.
22663
22664 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22665 properties to the string.
22666
22667 PROPS are the properties to add to the string.
22668 The mode_line_string_face face property is always added to the string.
22669 */
22670
22671 static int
22672 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22673 int field_width, int precision, Lisp_Object props)
22674 {
22675 ptrdiff_t len;
22676 int n = 0;
22677
22678 if (string != NULL)
22679 {
22680 len = strlen (string);
22681 if (precision > 0 && len > precision)
22682 len = precision;
22683 lisp_string = make_string (string, len);
22684 if (NILP (props))
22685 props = mode_line_string_face_prop;
22686 else if (!NILP (mode_line_string_face))
22687 {
22688 Lisp_Object face = Fplist_get (props, Qface);
22689 props = Fcopy_sequence (props);
22690 if (NILP (face))
22691 face = mode_line_string_face;
22692 else
22693 face = list2 (face, mode_line_string_face);
22694 props = Fplist_put (props, Qface, face);
22695 }
22696 Fadd_text_properties (make_number (0), make_number (len),
22697 props, lisp_string);
22698 }
22699 else
22700 {
22701 len = XFASTINT (Flength (lisp_string));
22702 if (precision > 0 && len > precision)
22703 {
22704 len = precision;
22705 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22706 precision = -1;
22707 }
22708 if (!NILP (mode_line_string_face))
22709 {
22710 Lisp_Object face;
22711 if (NILP (props))
22712 props = Ftext_properties_at (make_number (0), lisp_string);
22713 face = Fplist_get (props, Qface);
22714 if (NILP (face))
22715 face = mode_line_string_face;
22716 else
22717 face = list2 (face, mode_line_string_face);
22718 props = list2 (Qface, face);
22719 if (copy_string)
22720 lisp_string = Fcopy_sequence (lisp_string);
22721 }
22722 if (!NILP (props))
22723 Fadd_text_properties (make_number (0), make_number (len),
22724 props, lisp_string);
22725 }
22726
22727 if (len > 0)
22728 {
22729 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22730 n += len;
22731 }
22732
22733 if (field_width > len)
22734 {
22735 field_width -= len;
22736 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22737 if (!NILP (props))
22738 Fadd_text_properties (make_number (0), make_number (field_width),
22739 props, lisp_string);
22740 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22741 n += field_width;
22742 }
22743
22744 return n;
22745 }
22746
22747
22748 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22749 1, 4, 0,
22750 doc: /* Format a string out of a mode line format specification.
22751 First arg FORMAT specifies the mode line format (see `mode-line-format'
22752 for details) to use.
22753
22754 By default, the format is evaluated for the currently selected window.
22755
22756 Optional second arg FACE specifies the face property to put on all
22757 characters for which no face is specified. The value nil means the
22758 default face. The value t means whatever face the window's mode line
22759 currently uses (either `mode-line' or `mode-line-inactive',
22760 depending on whether the window is the selected window or not).
22761 An integer value means the value string has no text
22762 properties.
22763
22764 Optional third and fourth args WINDOW and BUFFER specify the window
22765 and buffer to use as the context for the formatting (defaults
22766 are the selected window and the WINDOW's buffer). */)
22767 (Lisp_Object format, Lisp_Object face,
22768 Lisp_Object window, Lisp_Object buffer)
22769 {
22770 struct it it;
22771 int len;
22772 struct window *w;
22773 struct buffer *old_buffer = NULL;
22774 int face_id;
22775 int no_props = INTEGERP (face);
22776 ptrdiff_t count = SPECPDL_INDEX ();
22777 Lisp_Object str;
22778 int string_start = 0;
22779
22780 w = decode_any_window (window);
22781 XSETWINDOW (window, w);
22782
22783 if (NILP (buffer))
22784 buffer = w->contents;
22785 CHECK_BUFFER (buffer);
22786
22787 /* Make formatting the modeline a non-op when noninteractive, otherwise
22788 there will be problems later caused by a partially initialized frame. */
22789 if (NILP (format) || noninteractive)
22790 return empty_unibyte_string;
22791
22792 if (no_props)
22793 face = Qnil;
22794
22795 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22796 : EQ (face, Qt) ? (EQ (window, selected_window)
22797 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22798 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22799 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22800 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22801 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22802 : DEFAULT_FACE_ID;
22803
22804 old_buffer = current_buffer;
22805
22806 /* Save things including mode_line_proptrans_alist,
22807 and set that to nil so that we don't alter the outer value. */
22808 record_unwind_protect (unwind_format_mode_line,
22809 format_mode_line_unwind_data
22810 (XFRAME (WINDOW_FRAME (w)),
22811 old_buffer, selected_window, 1));
22812 mode_line_proptrans_alist = Qnil;
22813
22814 Fselect_window (window, Qt);
22815 set_buffer_internal_1 (XBUFFER (buffer));
22816
22817 init_iterator (&it, w, -1, -1, NULL, face_id);
22818
22819 if (no_props)
22820 {
22821 mode_line_target = MODE_LINE_NOPROP;
22822 mode_line_string_face_prop = Qnil;
22823 mode_line_string_list = Qnil;
22824 string_start = MODE_LINE_NOPROP_LEN (0);
22825 }
22826 else
22827 {
22828 mode_line_target = MODE_LINE_STRING;
22829 mode_line_string_list = Qnil;
22830 mode_line_string_face = face;
22831 mode_line_string_face_prop
22832 = NILP (face) ? Qnil : list2 (Qface, face);
22833 }
22834
22835 push_kboard (FRAME_KBOARD (it.f));
22836 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22837 pop_kboard ();
22838
22839 if (no_props)
22840 {
22841 len = MODE_LINE_NOPROP_LEN (string_start);
22842 str = make_string (mode_line_noprop_buf + string_start, len);
22843 }
22844 else
22845 {
22846 mode_line_string_list = Fnreverse (mode_line_string_list);
22847 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22848 empty_unibyte_string);
22849 }
22850
22851 unbind_to (count, Qnil);
22852 return str;
22853 }
22854
22855 /* Write a null-terminated, right justified decimal representation of
22856 the positive integer D to BUF using a minimal field width WIDTH. */
22857
22858 static void
22859 pint2str (register char *buf, register int width, register ptrdiff_t d)
22860 {
22861 register char *p = buf;
22862
22863 if (d <= 0)
22864 *p++ = '0';
22865 else
22866 {
22867 while (d > 0)
22868 {
22869 *p++ = d % 10 + '0';
22870 d /= 10;
22871 }
22872 }
22873
22874 for (width -= (int) (p - buf); width > 0; --width)
22875 *p++ = ' ';
22876 *p-- = '\0';
22877 while (p > buf)
22878 {
22879 d = *buf;
22880 *buf++ = *p;
22881 *p-- = d;
22882 }
22883 }
22884
22885 /* Write a null-terminated, right justified decimal and "human
22886 readable" representation of the nonnegative integer D to BUF using
22887 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22888
22889 static const char power_letter[] =
22890 {
22891 0, /* no letter */
22892 'k', /* kilo */
22893 'M', /* mega */
22894 'G', /* giga */
22895 'T', /* tera */
22896 'P', /* peta */
22897 'E', /* exa */
22898 'Z', /* zetta */
22899 'Y' /* yotta */
22900 };
22901
22902 static void
22903 pint2hrstr (char *buf, int width, ptrdiff_t d)
22904 {
22905 /* We aim to represent the nonnegative integer D as
22906 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22907 ptrdiff_t quotient = d;
22908 int remainder = 0;
22909 /* -1 means: do not use TENTHS. */
22910 int tenths = -1;
22911 int exponent = 0;
22912
22913 /* Length of QUOTIENT.TENTHS as a string. */
22914 int length;
22915
22916 char * psuffix;
22917 char * p;
22918
22919 if (quotient >= 1000)
22920 {
22921 /* Scale to the appropriate EXPONENT. */
22922 do
22923 {
22924 remainder = quotient % 1000;
22925 quotient /= 1000;
22926 exponent++;
22927 }
22928 while (quotient >= 1000);
22929
22930 /* Round to nearest and decide whether to use TENTHS or not. */
22931 if (quotient <= 9)
22932 {
22933 tenths = remainder / 100;
22934 if (remainder % 100 >= 50)
22935 {
22936 if (tenths < 9)
22937 tenths++;
22938 else
22939 {
22940 quotient++;
22941 if (quotient == 10)
22942 tenths = -1;
22943 else
22944 tenths = 0;
22945 }
22946 }
22947 }
22948 else
22949 if (remainder >= 500)
22950 {
22951 if (quotient < 999)
22952 quotient++;
22953 else
22954 {
22955 quotient = 1;
22956 exponent++;
22957 tenths = 0;
22958 }
22959 }
22960 }
22961
22962 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22963 if (tenths == -1 && quotient <= 99)
22964 if (quotient <= 9)
22965 length = 1;
22966 else
22967 length = 2;
22968 else
22969 length = 3;
22970 p = psuffix = buf + max (width, length);
22971
22972 /* Print EXPONENT. */
22973 *psuffix++ = power_letter[exponent];
22974 *psuffix = '\0';
22975
22976 /* Print TENTHS. */
22977 if (tenths >= 0)
22978 {
22979 *--p = '0' + tenths;
22980 *--p = '.';
22981 }
22982
22983 /* Print QUOTIENT. */
22984 do
22985 {
22986 int digit = quotient % 10;
22987 *--p = '0' + digit;
22988 }
22989 while ((quotient /= 10) != 0);
22990
22991 /* Print leading spaces. */
22992 while (buf < p)
22993 *--p = ' ';
22994 }
22995
22996 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22997 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22998 type of CODING_SYSTEM. Return updated pointer into BUF. */
22999
23000 static unsigned char invalid_eol_type[] = "(*invalid*)";
23001
23002 static char *
23003 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
23004 {
23005 Lisp_Object val;
23006 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23007 const unsigned char *eol_str;
23008 int eol_str_len;
23009 /* The EOL conversion we are using. */
23010 Lisp_Object eoltype;
23011
23012 val = CODING_SYSTEM_SPEC (coding_system);
23013 eoltype = Qnil;
23014
23015 if (!VECTORP (val)) /* Not yet decided. */
23016 {
23017 *buf++ = multibyte ? '-' : ' ';
23018 if (eol_flag)
23019 eoltype = eol_mnemonic_undecided;
23020 /* Don't mention EOL conversion if it isn't decided. */
23021 }
23022 else
23023 {
23024 Lisp_Object attrs;
23025 Lisp_Object eolvalue;
23026
23027 attrs = AREF (val, 0);
23028 eolvalue = AREF (val, 2);
23029
23030 *buf++ = multibyte
23031 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23032 : ' ';
23033
23034 if (eol_flag)
23035 {
23036 /* The EOL conversion that is normal on this system. */
23037
23038 if (NILP (eolvalue)) /* Not yet decided. */
23039 eoltype = eol_mnemonic_undecided;
23040 else if (VECTORP (eolvalue)) /* Not yet decided. */
23041 eoltype = eol_mnemonic_undecided;
23042 else /* eolvalue is Qunix, Qdos, or Qmac. */
23043 eoltype = (EQ (eolvalue, Qunix)
23044 ? eol_mnemonic_unix
23045 : (EQ (eolvalue, Qdos) == 1
23046 ? eol_mnemonic_dos : eol_mnemonic_mac));
23047 }
23048 }
23049
23050 if (eol_flag)
23051 {
23052 /* Mention the EOL conversion if it is not the usual one. */
23053 if (STRINGP (eoltype))
23054 {
23055 eol_str = SDATA (eoltype);
23056 eol_str_len = SBYTES (eoltype);
23057 }
23058 else if (CHARACTERP (eoltype))
23059 {
23060 int c = XFASTINT (eoltype);
23061 return buf + CHAR_STRING (c, (unsigned char *) buf);
23062 }
23063 else
23064 {
23065 eol_str = invalid_eol_type;
23066 eol_str_len = sizeof (invalid_eol_type) - 1;
23067 }
23068 memcpy (buf, eol_str, eol_str_len);
23069 buf += eol_str_len;
23070 }
23071
23072 return buf;
23073 }
23074
23075 /* Return a string for the output of a mode line %-spec for window W,
23076 generated by character C. FIELD_WIDTH > 0 means pad the string
23077 returned with spaces to that value. Return a Lisp string in
23078 *STRING if the resulting string is taken from that Lisp string.
23079
23080 Note we operate on the current buffer for most purposes. */
23081
23082 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23083
23084 static const char *
23085 decode_mode_spec (struct window *w, register int c, int field_width,
23086 Lisp_Object *string)
23087 {
23088 Lisp_Object obj;
23089 struct frame *f = XFRAME (WINDOW_FRAME (w));
23090 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23091 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23092 produce strings from numerical values, so limit preposterously
23093 large values of FIELD_WIDTH to avoid overrunning the buffer's
23094 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23095 bytes plus the terminating null. */
23096 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23097 struct buffer *b = current_buffer;
23098
23099 obj = Qnil;
23100 *string = Qnil;
23101
23102 switch (c)
23103 {
23104 case '*':
23105 if (!NILP (BVAR (b, read_only)))
23106 return "%";
23107 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23108 return "*";
23109 return "-";
23110
23111 case '+':
23112 /* This differs from %* only for a modified read-only buffer. */
23113 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23114 return "*";
23115 if (!NILP (BVAR (b, read_only)))
23116 return "%";
23117 return "-";
23118
23119 case '&':
23120 /* This differs from %* in ignoring read-only-ness. */
23121 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23122 return "*";
23123 return "-";
23124
23125 case '%':
23126 return "%";
23127
23128 case '[':
23129 {
23130 int i;
23131 char *p;
23132
23133 if (command_loop_level > 5)
23134 return "[[[... ";
23135 p = decode_mode_spec_buf;
23136 for (i = 0; i < command_loop_level; i++)
23137 *p++ = '[';
23138 *p = 0;
23139 return decode_mode_spec_buf;
23140 }
23141
23142 case ']':
23143 {
23144 int i;
23145 char *p;
23146
23147 if (command_loop_level > 5)
23148 return " ...]]]";
23149 p = decode_mode_spec_buf;
23150 for (i = 0; i < command_loop_level; i++)
23151 *p++ = ']';
23152 *p = 0;
23153 return decode_mode_spec_buf;
23154 }
23155
23156 case '-':
23157 {
23158 register int i;
23159
23160 /* Let lots_of_dashes be a string of infinite length. */
23161 if (mode_line_target == MODE_LINE_NOPROP
23162 || mode_line_target == MODE_LINE_STRING)
23163 return "--";
23164 if (field_width <= 0
23165 || field_width > sizeof (lots_of_dashes))
23166 {
23167 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23168 decode_mode_spec_buf[i] = '-';
23169 decode_mode_spec_buf[i] = '\0';
23170 return decode_mode_spec_buf;
23171 }
23172 else
23173 return lots_of_dashes;
23174 }
23175
23176 case 'b':
23177 obj = BVAR (b, name);
23178 break;
23179
23180 case 'c':
23181 /* %c and %l are ignored in `frame-title-format'.
23182 (In redisplay_internal, the frame title is drawn _before_ the
23183 windows are updated, so the stuff which depends on actual
23184 window contents (such as %l) may fail to render properly, or
23185 even crash emacs.) */
23186 if (mode_line_target == MODE_LINE_TITLE)
23187 return "";
23188 else
23189 {
23190 ptrdiff_t col = current_column ();
23191 w->column_number_displayed = col;
23192 pint2str (decode_mode_spec_buf, width, col);
23193 return decode_mode_spec_buf;
23194 }
23195
23196 case 'e':
23197 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23198 {
23199 if (NILP (Vmemory_full))
23200 return "";
23201 else
23202 return "!MEM FULL! ";
23203 }
23204 #else
23205 return "";
23206 #endif
23207
23208 case 'F':
23209 /* %F displays the frame name. */
23210 if (!NILP (f->title))
23211 return SSDATA (f->title);
23212 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23213 return SSDATA (f->name);
23214 return "Emacs";
23215
23216 case 'f':
23217 obj = BVAR (b, filename);
23218 break;
23219
23220 case 'i':
23221 {
23222 ptrdiff_t size = ZV - BEGV;
23223 pint2str (decode_mode_spec_buf, width, size);
23224 return decode_mode_spec_buf;
23225 }
23226
23227 case 'I':
23228 {
23229 ptrdiff_t size = ZV - BEGV;
23230 pint2hrstr (decode_mode_spec_buf, width, size);
23231 return decode_mode_spec_buf;
23232 }
23233
23234 case 'l':
23235 {
23236 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23237 ptrdiff_t topline, nlines, height;
23238 ptrdiff_t junk;
23239
23240 /* %c and %l are ignored in `frame-title-format'. */
23241 if (mode_line_target == MODE_LINE_TITLE)
23242 return "";
23243
23244 startpos = marker_position (w->start);
23245 startpos_byte = marker_byte_position (w->start);
23246 height = WINDOW_TOTAL_LINES (w);
23247
23248 /* If we decided that this buffer isn't suitable for line numbers,
23249 don't forget that too fast. */
23250 if (w->base_line_pos == -1)
23251 goto no_value;
23252
23253 /* If the buffer is very big, don't waste time. */
23254 if (INTEGERP (Vline_number_display_limit)
23255 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23256 {
23257 w->base_line_pos = 0;
23258 w->base_line_number = 0;
23259 goto no_value;
23260 }
23261
23262 if (w->base_line_number > 0
23263 && w->base_line_pos > 0
23264 && w->base_line_pos <= startpos)
23265 {
23266 line = w->base_line_number;
23267 linepos = w->base_line_pos;
23268 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23269 }
23270 else
23271 {
23272 line = 1;
23273 linepos = BUF_BEGV (b);
23274 linepos_byte = BUF_BEGV_BYTE (b);
23275 }
23276
23277 /* Count lines from base line to window start position. */
23278 nlines = display_count_lines (linepos_byte,
23279 startpos_byte,
23280 startpos, &junk);
23281
23282 topline = nlines + line;
23283
23284 /* Determine a new base line, if the old one is too close
23285 or too far away, or if we did not have one.
23286 "Too close" means it's plausible a scroll-down would
23287 go back past it. */
23288 if (startpos == BUF_BEGV (b))
23289 {
23290 w->base_line_number = topline;
23291 w->base_line_pos = BUF_BEGV (b);
23292 }
23293 else if (nlines < height + 25 || nlines > height * 3 + 50
23294 || linepos == BUF_BEGV (b))
23295 {
23296 ptrdiff_t limit = BUF_BEGV (b);
23297 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23298 ptrdiff_t position;
23299 ptrdiff_t distance =
23300 (height * 2 + 30) * line_number_display_limit_width;
23301
23302 if (startpos - distance > limit)
23303 {
23304 limit = startpos - distance;
23305 limit_byte = CHAR_TO_BYTE (limit);
23306 }
23307
23308 nlines = display_count_lines (startpos_byte,
23309 limit_byte,
23310 - (height * 2 + 30),
23311 &position);
23312 /* If we couldn't find the lines we wanted within
23313 line_number_display_limit_width chars per line,
23314 give up on line numbers for this window. */
23315 if (position == limit_byte && limit == startpos - distance)
23316 {
23317 w->base_line_pos = -1;
23318 w->base_line_number = 0;
23319 goto no_value;
23320 }
23321
23322 w->base_line_number = topline - nlines;
23323 w->base_line_pos = BYTE_TO_CHAR (position);
23324 }
23325
23326 /* Now count lines from the start pos to point. */
23327 nlines = display_count_lines (startpos_byte,
23328 PT_BYTE, PT, &junk);
23329
23330 /* Record that we did display the line number. */
23331 line_number_displayed = 1;
23332
23333 /* Make the string to show. */
23334 pint2str (decode_mode_spec_buf, width, topline + nlines);
23335 return decode_mode_spec_buf;
23336 no_value:
23337 {
23338 char *p = decode_mode_spec_buf;
23339 int pad = width - 2;
23340 while (pad-- > 0)
23341 *p++ = ' ';
23342 *p++ = '?';
23343 *p++ = '?';
23344 *p = '\0';
23345 return decode_mode_spec_buf;
23346 }
23347 }
23348 break;
23349
23350 case 'm':
23351 obj = BVAR (b, mode_name);
23352 break;
23353
23354 case 'n':
23355 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23356 return " Narrow";
23357 break;
23358
23359 case 'p':
23360 {
23361 ptrdiff_t pos = marker_position (w->start);
23362 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23363
23364 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23365 {
23366 if (pos <= BUF_BEGV (b))
23367 return "All";
23368 else
23369 return "Bottom";
23370 }
23371 else if (pos <= BUF_BEGV (b))
23372 return "Top";
23373 else
23374 {
23375 if (total > 1000000)
23376 /* Do it differently for a large value, to avoid overflow. */
23377 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23378 else
23379 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23380 /* We can't normally display a 3-digit number,
23381 so get us a 2-digit number that is close. */
23382 if (total == 100)
23383 total = 99;
23384 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23385 return decode_mode_spec_buf;
23386 }
23387 }
23388
23389 /* Display percentage of size above the bottom of the screen. */
23390 case 'P':
23391 {
23392 ptrdiff_t toppos = marker_position (w->start);
23393 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23394 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23395
23396 if (botpos >= BUF_ZV (b))
23397 {
23398 if (toppos <= BUF_BEGV (b))
23399 return "All";
23400 else
23401 return "Bottom";
23402 }
23403 else
23404 {
23405 if (total > 1000000)
23406 /* Do it differently for a large value, to avoid overflow. */
23407 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23408 else
23409 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23410 /* We can't normally display a 3-digit number,
23411 so get us a 2-digit number that is close. */
23412 if (total == 100)
23413 total = 99;
23414 if (toppos <= BUF_BEGV (b))
23415 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23416 else
23417 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23418 return decode_mode_spec_buf;
23419 }
23420 }
23421
23422 case 's':
23423 /* status of process */
23424 obj = Fget_buffer_process (Fcurrent_buffer ());
23425 if (NILP (obj))
23426 return "no process";
23427 #ifndef MSDOS
23428 obj = Fsymbol_name (Fprocess_status (obj));
23429 #endif
23430 break;
23431
23432 case '@':
23433 {
23434 ptrdiff_t count = inhibit_garbage_collection ();
23435 Lisp_Object curdir = BVAR (current_buffer, directory);
23436 Lisp_Object val = Qnil;
23437
23438 if (STRINGP (curdir))
23439 val = call1 (intern ("file-remote-p"), curdir);
23440
23441 unbind_to (count, Qnil);
23442
23443 if (NILP (val))
23444 return "-";
23445 else
23446 return "@";
23447 }
23448
23449 case 'z':
23450 /* coding-system (not including end-of-line format) */
23451 case 'Z':
23452 /* coding-system (including end-of-line type) */
23453 {
23454 int eol_flag = (c == 'Z');
23455 char *p = decode_mode_spec_buf;
23456
23457 if (! FRAME_WINDOW_P (f))
23458 {
23459 /* No need to mention EOL here--the terminal never needs
23460 to do EOL conversion. */
23461 p = decode_mode_spec_coding (CODING_ID_NAME
23462 (FRAME_KEYBOARD_CODING (f)->id),
23463 p, 0);
23464 p = decode_mode_spec_coding (CODING_ID_NAME
23465 (FRAME_TERMINAL_CODING (f)->id),
23466 p, 0);
23467 }
23468 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23469 p, eol_flag);
23470
23471 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23472 #ifdef subprocesses
23473 obj = Fget_buffer_process (Fcurrent_buffer ());
23474 if (PROCESSP (obj))
23475 {
23476 p = decode_mode_spec_coding
23477 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23478 p = decode_mode_spec_coding
23479 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23480 }
23481 #endif /* subprocesses */
23482 #endif /* 0 */
23483 *p = 0;
23484 return decode_mode_spec_buf;
23485 }
23486 }
23487
23488 if (STRINGP (obj))
23489 {
23490 *string = obj;
23491 return SSDATA (obj);
23492 }
23493 else
23494 return "";
23495 }
23496
23497
23498 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23499 means count lines back from START_BYTE. But don't go beyond
23500 LIMIT_BYTE. Return the number of lines thus found (always
23501 nonnegative).
23502
23503 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23504 either the position COUNT lines after/before START_BYTE, if we
23505 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23506 COUNT lines. */
23507
23508 static ptrdiff_t
23509 display_count_lines (ptrdiff_t start_byte,
23510 ptrdiff_t limit_byte, ptrdiff_t count,
23511 ptrdiff_t *byte_pos_ptr)
23512 {
23513 register unsigned char *cursor;
23514 unsigned char *base;
23515
23516 register ptrdiff_t ceiling;
23517 register unsigned char *ceiling_addr;
23518 ptrdiff_t orig_count = count;
23519
23520 /* If we are not in selective display mode,
23521 check only for newlines. */
23522 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23523 && !INTEGERP (BVAR (current_buffer, selective_display)));
23524
23525 if (count > 0)
23526 {
23527 while (start_byte < limit_byte)
23528 {
23529 ceiling = BUFFER_CEILING_OF (start_byte);
23530 ceiling = min (limit_byte - 1, ceiling);
23531 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23532 base = (cursor = BYTE_POS_ADDR (start_byte));
23533
23534 do
23535 {
23536 if (selective_display)
23537 {
23538 while (*cursor != '\n' && *cursor != 015
23539 && ++cursor != ceiling_addr)
23540 continue;
23541 if (cursor == ceiling_addr)
23542 break;
23543 }
23544 else
23545 {
23546 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23547 if (! cursor)
23548 break;
23549 }
23550
23551 cursor++;
23552
23553 if (--count == 0)
23554 {
23555 start_byte += cursor - base;
23556 *byte_pos_ptr = start_byte;
23557 return orig_count;
23558 }
23559 }
23560 while (cursor < ceiling_addr);
23561
23562 start_byte += ceiling_addr - base;
23563 }
23564 }
23565 else
23566 {
23567 while (start_byte > limit_byte)
23568 {
23569 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23570 ceiling = max (limit_byte, ceiling);
23571 ceiling_addr = BYTE_POS_ADDR (ceiling);
23572 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23573 while (1)
23574 {
23575 if (selective_display)
23576 {
23577 while (--cursor >= ceiling_addr
23578 && *cursor != '\n' && *cursor != 015)
23579 continue;
23580 if (cursor < ceiling_addr)
23581 break;
23582 }
23583 else
23584 {
23585 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23586 if (! cursor)
23587 break;
23588 }
23589
23590 if (++count == 0)
23591 {
23592 start_byte += cursor - base + 1;
23593 *byte_pos_ptr = start_byte;
23594 /* When scanning backwards, we should
23595 not count the newline posterior to which we stop. */
23596 return - orig_count - 1;
23597 }
23598 }
23599 start_byte += ceiling_addr - base;
23600 }
23601 }
23602
23603 *byte_pos_ptr = limit_byte;
23604
23605 if (count < 0)
23606 return - orig_count + count;
23607 return orig_count - count;
23608
23609 }
23610
23611
23612 \f
23613 /***********************************************************************
23614 Displaying strings
23615 ***********************************************************************/
23616
23617 /* Display a NUL-terminated string, starting with index START.
23618
23619 If STRING is non-null, display that C string. Otherwise, the Lisp
23620 string LISP_STRING is displayed. There's a case that STRING is
23621 non-null and LISP_STRING is not nil. It means STRING is a string
23622 data of LISP_STRING. In that case, we display LISP_STRING while
23623 ignoring its text properties.
23624
23625 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23626 FACE_STRING. Display STRING or LISP_STRING with the face at
23627 FACE_STRING_POS in FACE_STRING:
23628
23629 Display the string in the environment given by IT, but use the
23630 standard display table, temporarily.
23631
23632 FIELD_WIDTH is the minimum number of output glyphs to produce.
23633 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23634 with spaces. If STRING has more characters, more than FIELD_WIDTH
23635 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23636
23637 PRECISION is the maximum number of characters to output from
23638 STRING. PRECISION < 0 means don't truncate the string.
23639
23640 This is roughly equivalent to printf format specifiers:
23641
23642 FIELD_WIDTH PRECISION PRINTF
23643 ----------------------------------------
23644 -1 -1 %s
23645 -1 10 %.10s
23646 10 -1 %10s
23647 20 10 %20.10s
23648
23649 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23650 display them, and < 0 means obey the current buffer's value of
23651 enable_multibyte_characters.
23652
23653 Value is the number of columns displayed. */
23654
23655 static int
23656 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23657 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23658 int field_width, int precision, int max_x, int multibyte)
23659 {
23660 int hpos_at_start = it->hpos;
23661 int saved_face_id = it->face_id;
23662 struct glyph_row *row = it->glyph_row;
23663 ptrdiff_t it_charpos;
23664
23665 /* Initialize the iterator IT for iteration over STRING beginning
23666 with index START. */
23667 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23668 precision, field_width, multibyte);
23669 if (string && STRINGP (lisp_string))
23670 /* LISP_STRING is the one returned by decode_mode_spec. We should
23671 ignore its text properties. */
23672 it->stop_charpos = it->end_charpos;
23673
23674 /* If displaying STRING, set up the face of the iterator from
23675 FACE_STRING, if that's given. */
23676 if (STRINGP (face_string))
23677 {
23678 ptrdiff_t endptr;
23679 struct face *face;
23680
23681 it->face_id
23682 = face_at_string_position (it->w, face_string, face_string_pos,
23683 0, &endptr, it->base_face_id, 0);
23684 face = FACE_FROM_ID (it->f, it->face_id);
23685 it->face_box_p = face->box != FACE_NO_BOX;
23686 }
23687
23688 /* Set max_x to the maximum allowed X position. Don't let it go
23689 beyond the right edge of the window. */
23690 if (max_x <= 0)
23691 max_x = it->last_visible_x;
23692 else
23693 max_x = min (max_x, it->last_visible_x);
23694
23695 /* Skip over display elements that are not visible. because IT->w is
23696 hscrolled. */
23697 if (it->current_x < it->first_visible_x)
23698 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23699 MOVE_TO_POS | MOVE_TO_X);
23700
23701 row->ascent = it->max_ascent;
23702 row->height = it->max_ascent + it->max_descent;
23703 row->phys_ascent = it->max_phys_ascent;
23704 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23705 row->extra_line_spacing = it->max_extra_line_spacing;
23706
23707 if (STRINGP (it->string))
23708 it_charpos = IT_STRING_CHARPOS (*it);
23709 else
23710 it_charpos = IT_CHARPOS (*it);
23711
23712 /* This condition is for the case that we are called with current_x
23713 past last_visible_x. */
23714 while (it->current_x < max_x)
23715 {
23716 int x_before, x, n_glyphs_before, i, nglyphs;
23717
23718 /* Get the next display element. */
23719 if (!get_next_display_element (it))
23720 break;
23721
23722 /* Produce glyphs. */
23723 x_before = it->current_x;
23724 n_glyphs_before = row->used[TEXT_AREA];
23725 PRODUCE_GLYPHS (it);
23726
23727 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23728 i = 0;
23729 x = x_before;
23730 while (i < nglyphs)
23731 {
23732 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23733
23734 if (it->line_wrap != TRUNCATE
23735 && x + glyph->pixel_width > max_x)
23736 {
23737 /* End of continued line or max_x reached. */
23738 if (CHAR_GLYPH_PADDING_P (*glyph))
23739 {
23740 /* A wide character is unbreakable. */
23741 if (row->reversed_p)
23742 unproduce_glyphs (it, row->used[TEXT_AREA]
23743 - n_glyphs_before);
23744 row->used[TEXT_AREA] = n_glyphs_before;
23745 it->current_x = x_before;
23746 }
23747 else
23748 {
23749 if (row->reversed_p)
23750 unproduce_glyphs (it, row->used[TEXT_AREA]
23751 - (n_glyphs_before + i));
23752 row->used[TEXT_AREA] = n_glyphs_before + i;
23753 it->current_x = x;
23754 }
23755 break;
23756 }
23757 else if (x + glyph->pixel_width >= it->first_visible_x)
23758 {
23759 /* Glyph is at least partially visible. */
23760 ++it->hpos;
23761 if (x < it->first_visible_x)
23762 row->x = x - it->first_visible_x;
23763 }
23764 else
23765 {
23766 /* Glyph is off the left margin of the display area.
23767 Should not happen. */
23768 emacs_abort ();
23769 }
23770
23771 row->ascent = max (row->ascent, it->max_ascent);
23772 row->height = max (row->height, it->max_ascent + it->max_descent);
23773 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23774 row->phys_height = max (row->phys_height,
23775 it->max_phys_ascent + it->max_phys_descent);
23776 row->extra_line_spacing = max (row->extra_line_spacing,
23777 it->max_extra_line_spacing);
23778 x += glyph->pixel_width;
23779 ++i;
23780 }
23781
23782 /* Stop if max_x reached. */
23783 if (i < nglyphs)
23784 break;
23785
23786 /* Stop at line ends. */
23787 if (ITERATOR_AT_END_OF_LINE_P (it))
23788 {
23789 it->continuation_lines_width = 0;
23790 break;
23791 }
23792
23793 set_iterator_to_next (it, 1);
23794 if (STRINGP (it->string))
23795 it_charpos = IT_STRING_CHARPOS (*it);
23796 else
23797 it_charpos = IT_CHARPOS (*it);
23798
23799 /* Stop if truncating at the right edge. */
23800 if (it->line_wrap == TRUNCATE
23801 && it->current_x >= it->last_visible_x)
23802 {
23803 /* Add truncation mark, but don't do it if the line is
23804 truncated at a padding space. */
23805 if (it_charpos < it->string_nchars)
23806 {
23807 if (!FRAME_WINDOW_P (it->f))
23808 {
23809 int ii, n;
23810
23811 if (it->current_x > it->last_visible_x)
23812 {
23813 if (!row->reversed_p)
23814 {
23815 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23816 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23817 break;
23818 }
23819 else
23820 {
23821 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23822 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23823 break;
23824 unproduce_glyphs (it, ii + 1);
23825 ii = row->used[TEXT_AREA] - (ii + 1);
23826 }
23827 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23828 {
23829 row->used[TEXT_AREA] = ii;
23830 produce_special_glyphs (it, IT_TRUNCATION);
23831 }
23832 }
23833 produce_special_glyphs (it, IT_TRUNCATION);
23834 }
23835 row->truncated_on_right_p = 1;
23836 }
23837 break;
23838 }
23839 }
23840
23841 /* Maybe insert a truncation at the left. */
23842 if (it->first_visible_x
23843 && it_charpos > 0)
23844 {
23845 if (!FRAME_WINDOW_P (it->f)
23846 || (row->reversed_p
23847 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23848 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23849 insert_left_trunc_glyphs (it);
23850 row->truncated_on_left_p = 1;
23851 }
23852
23853 it->face_id = saved_face_id;
23854
23855 /* Value is number of columns displayed. */
23856 return it->hpos - hpos_at_start;
23857 }
23858
23859
23860 \f
23861 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23862 appears as an element of LIST or as the car of an element of LIST.
23863 If PROPVAL is a list, compare each element against LIST in that
23864 way, and return 1/2 if any element of PROPVAL is found in LIST.
23865 Otherwise return 0. This function cannot quit.
23866 The return value is 2 if the text is invisible but with an ellipsis
23867 and 1 if it's invisible and without an ellipsis. */
23868
23869 int
23870 invisible_p (register Lisp_Object propval, Lisp_Object list)
23871 {
23872 register Lisp_Object tail, proptail;
23873
23874 for (tail = list; CONSP (tail); tail = XCDR (tail))
23875 {
23876 register Lisp_Object tem;
23877 tem = XCAR (tail);
23878 if (EQ (propval, tem))
23879 return 1;
23880 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23881 return NILP (XCDR (tem)) ? 1 : 2;
23882 }
23883
23884 if (CONSP (propval))
23885 {
23886 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23887 {
23888 Lisp_Object propelt;
23889 propelt = XCAR (proptail);
23890 for (tail = list; CONSP (tail); tail = XCDR (tail))
23891 {
23892 register Lisp_Object tem;
23893 tem = XCAR (tail);
23894 if (EQ (propelt, tem))
23895 return 1;
23896 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23897 return NILP (XCDR (tem)) ? 1 : 2;
23898 }
23899 }
23900 }
23901
23902 return 0;
23903 }
23904
23905 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23906 doc: /* Non-nil if the property makes the text invisible.
23907 POS-OR-PROP can be a marker or number, in which case it is taken to be
23908 a position in the current buffer and the value of the `invisible' property
23909 is checked; or it can be some other value, which is then presumed to be the
23910 value of the `invisible' property of the text of interest.
23911 The non-nil value returned can be t for truly invisible text or something
23912 else if the text is replaced by an ellipsis. */)
23913 (Lisp_Object pos_or_prop)
23914 {
23915 Lisp_Object prop
23916 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23917 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23918 : pos_or_prop);
23919 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23920 return (invis == 0 ? Qnil
23921 : invis == 1 ? Qt
23922 : make_number (invis));
23923 }
23924
23925 /* Calculate a width or height in pixels from a specification using
23926 the following elements:
23927
23928 SPEC ::=
23929 NUM - a (fractional) multiple of the default font width/height
23930 (NUM) - specifies exactly NUM pixels
23931 UNIT - a fixed number of pixels, see below.
23932 ELEMENT - size of a display element in pixels, see below.
23933 (NUM . SPEC) - equals NUM * SPEC
23934 (+ SPEC SPEC ...) - add pixel values
23935 (- SPEC SPEC ...) - subtract pixel values
23936 (- SPEC) - negate pixel value
23937
23938 NUM ::=
23939 INT or FLOAT - a number constant
23940 SYMBOL - use symbol's (buffer local) variable binding.
23941
23942 UNIT ::=
23943 in - pixels per inch *)
23944 mm - pixels per 1/1000 meter *)
23945 cm - pixels per 1/100 meter *)
23946 width - width of current font in pixels.
23947 height - height of current font in pixels.
23948
23949 *) using the ratio(s) defined in display-pixels-per-inch.
23950
23951 ELEMENT ::=
23952
23953 left-fringe - left fringe width in pixels
23954 right-fringe - right fringe width in pixels
23955
23956 left-margin - left margin width in pixels
23957 right-margin - right margin width in pixels
23958
23959 scroll-bar - scroll-bar area width in pixels
23960
23961 Examples:
23962
23963 Pixels corresponding to 5 inches:
23964 (5 . in)
23965
23966 Total width of non-text areas on left side of window (if scroll-bar is on left):
23967 '(space :width (+ left-fringe left-margin scroll-bar))
23968
23969 Align to first text column (in header line):
23970 '(space :align-to 0)
23971
23972 Align to middle of text area minus half the width of variable `my-image'
23973 containing a loaded image:
23974 '(space :align-to (0.5 . (- text my-image)))
23975
23976 Width of left margin minus width of 1 character in the default font:
23977 '(space :width (- left-margin 1))
23978
23979 Width of left margin minus width of 2 characters in the current font:
23980 '(space :width (- left-margin (2 . width)))
23981
23982 Center 1 character over left-margin (in header line):
23983 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23984
23985 Different ways to express width of left fringe plus left margin minus one pixel:
23986 '(space :width (- (+ left-fringe left-margin) (1)))
23987 '(space :width (+ left-fringe left-margin (- (1))))
23988 '(space :width (+ left-fringe left-margin (-1)))
23989
23990 */
23991
23992 static int
23993 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23994 struct font *font, int width_p, int *align_to)
23995 {
23996 double pixels;
23997
23998 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23999 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
24000
24001 if (NILP (prop))
24002 return OK_PIXELS (0);
24003
24004 eassert (FRAME_LIVE_P (it->f));
24005
24006 if (SYMBOLP (prop))
24007 {
24008 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24009 {
24010 char *unit = SSDATA (SYMBOL_NAME (prop));
24011
24012 if (unit[0] == 'i' && unit[1] == 'n')
24013 pixels = 1.0;
24014 else if (unit[0] == 'm' && unit[1] == 'm')
24015 pixels = 25.4;
24016 else if (unit[0] == 'c' && unit[1] == 'm')
24017 pixels = 2.54;
24018 else
24019 pixels = 0;
24020 if (pixels > 0)
24021 {
24022 double ppi = (width_p ? FRAME_RES_X (it->f)
24023 : FRAME_RES_Y (it->f));
24024
24025 if (ppi > 0)
24026 return OK_PIXELS (ppi / pixels);
24027 return 0;
24028 }
24029 }
24030
24031 #ifdef HAVE_WINDOW_SYSTEM
24032 if (EQ (prop, Qheight))
24033 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24034 if (EQ (prop, Qwidth))
24035 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24036 #else
24037 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24038 return OK_PIXELS (1);
24039 #endif
24040
24041 if (EQ (prop, Qtext))
24042 return OK_PIXELS (width_p
24043 ? window_box_width (it->w, TEXT_AREA)
24044 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24045
24046 if (align_to && *align_to < 0)
24047 {
24048 *res = 0;
24049 if (EQ (prop, Qleft))
24050 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24051 if (EQ (prop, Qright))
24052 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24053 if (EQ (prop, Qcenter))
24054 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24055 + window_box_width (it->w, TEXT_AREA) / 2);
24056 if (EQ (prop, Qleft_fringe))
24057 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24058 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24059 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24060 if (EQ (prop, Qright_fringe))
24061 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24062 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24063 : window_box_right_offset (it->w, TEXT_AREA));
24064 if (EQ (prop, Qleft_margin))
24065 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24066 if (EQ (prop, Qright_margin))
24067 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24068 if (EQ (prop, Qscroll_bar))
24069 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24070 ? 0
24071 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24072 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24073 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24074 : 0)));
24075 }
24076 else
24077 {
24078 if (EQ (prop, Qleft_fringe))
24079 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24080 if (EQ (prop, Qright_fringe))
24081 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24082 if (EQ (prop, Qleft_margin))
24083 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24084 if (EQ (prop, Qright_margin))
24085 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24086 if (EQ (prop, Qscroll_bar))
24087 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24088 }
24089
24090 prop = buffer_local_value (prop, it->w->contents);
24091 if (EQ (prop, Qunbound))
24092 prop = Qnil;
24093 }
24094
24095 if (INTEGERP (prop) || FLOATP (prop))
24096 {
24097 int base_unit = (width_p
24098 ? FRAME_COLUMN_WIDTH (it->f)
24099 : FRAME_LINE_HEIGHT (it->f));
24100 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24101 }
24102
24103 if (CONSP (prop))
24104 {
24105 Lisp_Object car = XCAR (prop);
24106 Lisp_Object cdr = XCDR (prop);
24107
24108 if (SYMBOLP (car))
24109 {
24110 #ifdef HAVE_WINDOW_SYSTEM
24111 if (FRAME_WINDOW_P (it->f)
24112 && valid_image_p (prop))
24113 {
24114 ptrdiff_t id = lookup_image (it->f, prop);
24115 struct image *img = IMAGE_FROM_ID (it->f, id);
24116
24117 return OK_PIXELS (width_p ? img->width : img->height);
24118 }
24119 #endif
24120 if (EQ (car, Qplus) || EQ (car, Qminus))
24121 {
24122 int first = 1;
24123 double px;
24124
24125 pixels = 0;
24126 while (CONSP (cdr))
24127 {
24128 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24129 font, width_p, align_to))
24130 return 0;
24131 if (first)
24132 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24133 else
24134 pixels += px;
24135 cdr = XCDR (cdr);
24136 }
24137 if (EQ (car, Qminus))
24138 pixels = -pixels;
24139 return OK_PIXELS (pixels);
24140 }
24141
24142 car = buffer_local_value (car, it->w->contents);
24143 if (EQ (car, Qunbound))
24144 car = Qnil;
24145 }
24146
24147 if (INTEGERP (car) || FLOATP (car))
24148 {
24149 double fact;
24150 pixels = XFLOATINT (car);
24151 if (NILP (cdr))
24152 return OK_PIXELS (pixels);
24153 if (calc_pixel_width_or_height (&fact, it, cdr,
24154 font, width_p, align_to))
24155 return OK_PIXELS (pixels * fact);
24156 return 0;
24157 }
24158
24159 return 0;
24160 }
24161
24162 return 0;
24163 }
24164
24165 \f
24166 /***********************************************************************
24167 Glyph Display
24168 ***********************************************************************/
24169
24170 #ifdef HAVE_WINDOW_SYSTEM
24171
24172 #ifdef GLYPH_DEBUG
24173
24174 void
24175 dump_glyph_string (struct glyph_string *s)
24176 {
24177 fprintf (stderr, "glyph string\n");
24178 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24179 s->x, s->y, s->width, s->height);
24180 fprintf (stderr, " ybase = %d\n", s->ybase);
24181 fprintf (stderr, " hl = %d\n", s->hl);
24182 fprintf (stderr, " left overhang = %d, right = %d\n",
24183 s->left_overhang, s->right_overhang);
24184 fprintf (stderr, " nchars = %d\n", s->nchars);
24185 fprintf (stderr, " extends to end of line = %d\n",
24186 s->extends_to_end_of_line_p);
24187 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24188 fprintf (stderr, " bg width = %d\n", s->background_width);
24189 }
24190
24191 #endif /* GLYPH_DEBUG */
24192
24193 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24194 of XChar2b structures for S; it can't be allocated in
24195 init_glyph_string because it must be allocated via `alloca'. W
24196 is the window on which S is drawn. ROW and AREA are the glyph row
24197 and area within the row from which S is constructed. START is the
24198 index of the first glyph structure covered by S. HL is a
24199 face-override for drawing S. */
24200
24201 #ifdef HAVE_NTGUI
24202 #define OPTIONAL_HDC(hdc) HDC hdc,
24203 #define DECLARE_HDC(hdc) HDC hdc;
24204 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24205 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24206 #endif
24207
24208 #ifndef OPTIONAL_HDC
24209 #define OPTIONAL_HDC(hdc)
24210 #define DECLARE_HDC(hdc)
24211 #define ALLOCATE_HDC(hdc, f)
24212 #define RELEASE_HDC(hdc, f)
24213 #endif
24214
24215 static void
24216 init_glyph_string (struct glyph_string *s,
24217 OPTIONAL_HDC (hdc)
24218 XChar2b *char2b, struct window *w, struct glyph_row *row,
24219 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24220 {
24221 memset (s, 0, sizeof *s);
24222 s->w = w;
24223 s->f = XFRAME (w->frame);
24224 #ifdef HAVE_NTGUI
24225 s->hdc = hdc;
24226 #endif
24227 s->display = FRAME_X_DISPLAY (s->f);
24228 s->window = FRAME_X_WINDOW (s->f);
24229 s->char2b = char2b;
24230 s->hl = hl;
24231 s->row = row;
24232 s->area = area;
24233 s->first_glyph = row->glyphs[area] + start;
24234 s->height = row->height;
24235 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24236 s->ybase = s->y + row->ascent;
24237 }
24238
24239
24240 /* Append the list of glyph strings with head H and tail T to the list
24241 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24242
24243 static void
24244 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24245 struct glyph_string *h, struct glyph_string *t)
24246 {
24247 if (h)
24248 {
24249 if (*head)
24250 (*tail)->next = h;
24251 else
24252 *head = h;
24253 h->prev = *tail;
24254 *tail = t;
24255 }
24256 }
24257
24258
24259 /* Prepend the list of glyph strings with head H and tail T to the
24260 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24261 result. */
24262
24263 static void
24264 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24265 struct glyph_string *h, struct glyph_string *t)
24266 {
24267 if (h)
24268 {
24269 if (*head)
24270 (*head)->prev = t;
24271 else
24272 *tail = t;
24273 t->next = *head;
24274 *head = h;
24275 }
24276 }
24277
24278
24279 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24280 Set *HEAD and *TAIL to the resulting list. */
24281
24282 static void
24283 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24284 struct glyph_string *s)
24285 {
24286 s->next = s->prev = NULL;
24287 append_glyph_string_lists (head, tail, s, s);
24288 }
24289
24290
24291 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24292 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24293 make sure that X resources for the face returned are allocated.
24294 Value is a pointer to a realized face that is ready for display if
24295 DISPLAY_P is non-zero. */
24296
24297 static struct face *
24298 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24299 XChar2b *char2b, int display_p)
24300 {
24301 struct face *face = FACE_FROM_ID (f, face_id);
24302 unsigned code = 0;
24303
24304 if (face->font)
24305 {
24306 code = face->font->driver->encode_char (face->font, c);
24307
24308 if (code == FONT_INVALID_CODE)
24309 code = 0;
24310 }
24311 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24312
24313 /* Make sure X resources of the face are allocated. */
24314 #ifdef HAVE_X_WINDOWS
24315 if (display_p)
24316 #endif
24317 {
24318 eassert (face != NULL);
24319 prepare_face_for_display (f, face);
24320 }
24321
24322 return face;
24323 }
24324
24325
24326 /* Get face and two-byte form of character glyph GLYPH on frame F.
24327 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24328 a pointer to a realized face that is ready for display. */
24329
24330 static struct face *
24331 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24332 XChar2b *char2b, int *two_byte_p)
24333 {
24334 struct face *face;
24335 unsigned code = 0;
24336
24337 eassert (glyph->type == CHAR_GLYPH);
24338 face = FACE_FROM_ID (f, glyph->face_id);
24339
24340 /* Make sure X resources of the face are allocated. */
24341 eassert (face != NULL);
24342 prepare_face_for_display (f, face);
24343
24344 if (two_byte_p)
24345 *two_byte_p = 0;
24346
24347 if (face->font)
24348 {
24349 if (CHAR_BYTE8_P (glyph->u.ch))
24350 code = CHAR_TO_BYTE8 (glyph->u.ch);
24351 else
24352 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24353
24354 if (code == FONT_INVALID_CODE)
24355 code = 0;
24356 }
24357
24358 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24359 return face;
24360 }
24361
24362
24363 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24364 Return 1 if FONT has a glyph for C, otherwise return 0. */
24365
24366 static int
24367 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24368 {
24369 unsigned code;
24370
24371 if (CHAR_BYTE8_P (c))
24372 code = CHAR_TO_BYTE8 (c);
24373 else
24374 code = font->driver->encode_char (font, c);
24375
24376 if (code == FONT_INVALID_CODE)
24377 return 0;
24378 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24379 return 1;
24380 }
24381
24382
24383 /* Fill glyph string S with composition components specified by S->cmp.
24384
24385 BASE_FACE is the base face of the composition.
24386 S->cmp_from is the index of the first component for S.
24387
24388 OVERLAPS non-zero means S should draw the foreground only, and use
24389 its physical height for clipping. See also draw_glyphs.
24390
24391 Value is the index of a component not in S. */
24392
24393 static int
24394 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24395 int overlaps)
24396 {
24397 int i;
24398 /* For all glyphs of this composition, starting at the offset
24399 S->cmp_from, until we reach the end of the definition or encounter a
24400 glyph that requires the different face, add it to S. */
24401 struct face *face;
24402
24403 eassert (s);
24404
24405 s->for_overlaps = overlaps;
24406 s->face = NULL;
24407 s->font = NULL;
24408 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24409 {
24410 int c = COMPOSITION_GLYPH (s->cmp, i);
24411
24412 /* TAB in a composition means display glyphs with padding space
24413 on the left or right. */
24414 if (c != '\t')
24415 {
24416 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24417 -1, Qnil);
24418
24419 face = get_char_face_and_encoding (s->f, c, face_id,
24420 s->char2b + i, 1);
24421 if (face)
24422 {
24423 if (! s->face)
24424 {
24425 s->face = face;
24426 s->font = s->face->font;
24427 }
24428 else if (s->face != face)
24429 break;
24430 }
24431 }
24432 ++s->nchars;
24433 }
24434 s->cmp_to = i;
24435
24436 if (s->face == NULL)
24437 {
24438 s->face = base_face->ascii_face;
24439 s->font = s->face->font;
24440 }
24441
24442 /* All glyph strings for the same composition has the same width,
24443 i.e. the width set for the first component of the composition. */
24444 s->width = s->first_glyph->pixel_width;
24445
24446 /* If the specified font could not be loaded, use the frame's
24447 default font, but record the fact that we couldn't load it in
24448 the glyph string so that we can draw rectangles for the
24449 characters of the glyph string. */
24450 if (s->font == NULL)
24451 {
24452 s->font_not_found_p = 1;
24453 s->font = FRAME_FONT (s->f);
24454 }
24455
24456 /* Adjust base line for subscript/superscript text. */
24457 s->ybase += s->first_glyph->voffset;
24458
24459 /* This glyph string must always be drawn with 16-bit functions. */
24460 s->two_byte_p = 1;
24461
24462 return s->cmp_to;
24463 }
24464
24465 static int
24466 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24467 int start, int end, int overlaps)
24468 {
24469 struct glyph *glyph, *last;
24470 Lisp_Object lgstring;
24471 int i;
24472
24473 s->for_overlaps = overlaps;
24474 glyph = s->row->glyphs[s->area] + start;
24475 last = s->row->glyphs[s->area] + end;
24476 s->cmp_id = glyph->u.cmp.id;
24477 s->cmp_from = glyph->slice.cmp.from;
24478 s->cmp_to = glyph->slice.cmp.to + 1;
24479 s->face = FACE_FROM_ID (s->f, face_id);
24480 lgstring = composition_gstring_from_id (s->cmp_id);
24481 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24482 glyph++;
24483 while (glyph < last
24484 && glyph->u.cmp.automatic
24485 && glyph->u.cmp.id == s->cmp_id
24486 && s->cmp_to == glyph->slice.cmp.from)
24487 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24488
24489 for (i = s->cmp_from; i < s->cmp_to; i++)
24490 {
24491 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24492 unsigned code = LGLYPH_CODE (lglyph);
24493
24494 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24495 }
24496 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24497 return glyph - s->row->glyphs[s->area];
24498 }
24499
24500
24501 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24502 See the comment of fill_glyph_string for arguments.
24503 Value is the index of the first glyph not in S. */
24504
24505
24506 static int
24507 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24508 int start, int end, int overlaps)
24509 {
24510 struct glyph *glyph, *last;
24511 int voffset;
24512
24513 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24514 s->for_overlaps = overlaps;
24515 glyph = s->row->glyphs[s->area] + start;
24516 last = s->row->glyphs[s->area] + end;
24517 voffset = glyph->voffset;
24518 s->face = FACE_FROM_ID (s->f, face_id);
24519 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24520 s->nchars = 1;
24521 s->width = glyph->pixel_width;
24522 glyph++;
24523 while (glyph < last
24524 && glyph->type == GLYPHLESS_GLYPH
24525 && glyph->voffset == voffset
24526 && glyph->face_id == face_id)
24527 {
24528 s->nchars++;
24529 s->width += glyph->pixel_width;
24530 glyph++;
24531 }
24532 s->ybase += voffset;
24533 return glyph - s->row->glyphs[s->area];
24534 }
24535
24536
24537 /* Fill glyph string S from a sequence of character glyphs.
24538
24539 FACE_ID is the face id of the string. START is the index of the
24540 first glyph to consider, END is the index of the last + 1.
24541 OVERLAPS non-zero means S should draw the foreground only, and use
24542 its physical height for clipping. See also draw_glyphs.
24543
24544 Value is the index of the first glyph not in S. */
24545
24546 static int
24547 fill_glyph_string (struct glyph_string *s, int face_id,
24548 int start, int end, int overlaps)
24549 {
24550 struct glyph *glyph, *last;
24551 int voffset;
24552 int glyph_not_available_p;
24553
24554 eassert (s->f == XFRAME (s->w->frame));
24555 eassert (s->nchars == 0);
24556 eassert (start >= 0 && end > start);
24557
24558 s->for_overlaps = overlaps;
24559 glyph = s->row->glyphs[s->area] + start;
24560 last = s->row->glyphs[s->area] + end;
24561 voffset = glyph->voffset;
24562 s->padding_p = glyph->padding_p;
24563 glyph_not_available_p = glyph->glyph_not_available_p;
24564
24565 while (glyph < last
24566 && glyph->type == CHAR_GLYPH
24567 && glyph->voffset == voffset
24568 /* Same face id implies same font, nowadays. */
24569 && glyph->face_id == face_id
24570 && glyph->glyph_not_available_p == glyph_not_available_p)
24571 {
24572 int two_byte_p;
24573
24574 s->face = get_glyph_face_and_encoding (s->f, glyph,
24575 s->char2b + s->nchars,
24576 &two_byte_p);
24577 s->two_byte_p = two_byte_p;
24578 ++s->nchars;
24579 eassert (s->nchars <= end - start);
24580 s->width += glyph->pixel_width;
24581 if (glyph++->padding_p != s->padding_p)
24582 break;
24583 }
24584
24585 s->font = s->face->font;
24586
24587 /* If the specified font could not be loaded, use the frame's font,
24588 but record the fact that we couldn't load it in
24589 S->font_not_found_p so that we can draw rectangles for the
24590 characters of the glyph string. */
24591 if (s->font == NULL || glyph_not_available_p)
24592 {
24593 s->font_not_found_p = 1;
24594 s->font = FRAME_FONT (s->f);
24595 }
24596
24597 /* Adjust base line for subscript/superscript text. */
24598 s->ybase += voffset;
24599
24600 eassert (s->face && s->face->gc);
24601 return glyph - s->row->glyphs[s->area];
24602 }
24603
24604
24605 /* Fill glyph string S from image glyph S->first_glyph. */
24606
24607 static void
24608 fill_image_glyph_string (struct glyph_string *s)
24609 {
24610 eassert (s->first_glyph->type == IMAGE_GLYPH);
24611 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24612 eassert (s->img);
24613 s->slice = s->first_glyph->slice.img;
24614 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24615 s->font = s->face->font;
24616 s->width = s->first_glyph->pixel_width;
24617
24618 /* Adjust base line for subscript/superscript text. */
24619 s->ybase += s->first_glyph->voffset;
24620 }
24621
24622
24623 /* Fill glyph string S from a sequence of stretch glyphs.
24624
24625 START is the index of the first glyph to consider,
24626 END is the index of the last + 1.
24627
24628 Value is the index of the first glyph not in S. */
24629
24630 static int
24631 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24632 {
24633 struct glyph *glyph, *last;
24634 int voffset, face_id;
24635
24636 eassert (s->first_glyph->type == STRETCH_GLYPH);
24637
24638 glyph = s->row->glyphs[s->area] + start;
24639 last = s->row->glyphs[s->area] + end;
24640 face_id = glyph->face_id;
24641 s->face = FACE_FROM_ID (s->f, face_id);
24642 s->font = s->face->font;
24643 s->width = glyph->pixel_width;
24644 s->nchars = 1;
24645 voffset = glyph->voffset;
24646
24647 for (++glyph;
24648 (glyph < last
24649 && glyph->type == STRETCH_GLYPH
24650 && glyph->voffset == voffset
24651 && glyph->face_id == face_id);
24652 ++glyph)
24653 s->width += glyph->pixel_width;
24654
24655 /* Adjust base line for subscript/superscript text. */
24656 s->ybase += voffset;
24657
24658 /* The case that face->gc == 0 is handled when drawing the glyph
24659 string by calling prepare_face_for_display. */
24660 eassert (s->face);
24661 return glyph - s->row->glyphs[s->area];
24662 }
24663
24664 static struct font_metrics *
24665 get_per_char_metric (struct font *font, XChar2b *char2b)
24666 {
24667 static struct font_metrics metrics;
24668 unsigned code;
24669
24670 if (! font)
24671 return NULL;
24672 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24673 if (code == FONT_INVALID_CODE)
24674 return NULL;
24675 font->driver->text_extents (font, &code, 1, &metrics);
24676 return &metrics;
24677 }
24678
24679 /* EXPORT for RIF:
24680 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24681 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24682 assumed to be zero. */
24683
24684 void
24685 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24686 {
24687 *left = *right = 0;
24688
24689 if (glyph->type == CHAR_GLYPH)
24690 {
24691 struct face *face;
24692 XChar2b char2b;
24693 struct font_metrics *pcm;
24694
24695 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24696 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24697 {
24698 if (pcm->rbearing > pcm->width)
24699 *right = pcm->rbearing - pcm->width;
24700 if (pcm->lbearing < 0)
24701 *left = -pcm->lbearing;
24702 }
24703 }
24704 else if (glyph->type == COMPOSITE_GLYPH)
24705 {
24706 if (! glyph->u.cmp.automatic)
24707 {
24708 struct composition *cmp = composition_table[glyph->u.cmp.id];
24709
24710 if (cmp->rbearing > cmp->pixel_width)
24711 *right = cmp->rbearing - cmp->pixel_width;
24712 if (cmp->lbearing < 0)
24713 *left = - cmp->lbearing;
24714 }
24715 else
24716 {
24717 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24718 struct font_metrics metrics;
24719
24720 composition_gstring_width (gstring, glyph->slice.cmp.from,
24721 glyph->slice.cmp.to + 1, &metrics);
24722 if (metrics.rbearing > metrics.width)
24723 *right = metrics.rbearing - metrics.width;
24724 if (metrics.lbearing < 0)
24725 *left = - metrics.lbearing;
24726 }
24727 }
24728 }
24729
24730
24731 /* Return the index of the first glyph preceding glyph string S that
24732 is overwritten by S because of S's left overhang. Value is -1
24733 if no glyphs are overwritten. */
24734
24735 static int
24736 left_overwritten (struct glyph_string *s)
24737 {
24738 int k;
24739
24740 if (s->left_overhang)
24741 {
24742 int x = 0, i;
24743 struct glyph *glyphs = s->row->glyphs[s->area];
24744 int first = s->first_glyph - glyphs;
24745
24746 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24747 x -= glyphs[i].pixel_width;
24748
24749 k = i + 1;
24750 }
24751 else
24752 k = -1;
24753
24754 return k;
24755 }
24756
24757
24758 /* Return the index of the first glyph preceding glyph string S that
24759 is overwriting S because of its right overhang. Value is -1 if no
24760 glyph in front of S overwrites S. */
24761
24762 static int
24763 left_overwriting (struct glyph_string *s)
24764 {
24765 int i, k, x;
24766 struct glyph *glyphs = s->row->glyphs[s->area];
24767 int first = s->first_glyph - glyphs;
24768
24769 k = -1;
24770 x = 0;
24771 for (i = first - 1; i >= 0; --i)
24772 {
24773 int left, right;
24774 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24775 if (x + right > 0)
24776 k = i;
24777 x -= glyphs[i].pixel_width;
24778 }
24779
24780 return k;
24781 }
24782
24783
24784 /* Return the index of the last glyph following glyph string S that is
24785 overwritten by S because of S's right overhang. Value is -1 if
24786 no such glyph is found. */
24787
24788 static int
24789 right_overwritten (struct glyph_string *s)
24790 {
24791 int k = -1;
24792
24793 if (s->right_overhang)
24794 {
24795 int x = 0, i;
24796 struct glyph *glyphs = s->row->glyphs[s->area];
24797 int first = (s->first_glyph - glyphs
24798 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24799 int end = s->row->used[s->area];
24800
24801 for (i = first; i < end && s->right_overhang > x; ++i)
24802 x += glyphs[i].pixel_width;
24803
24804 k = i;
24805 }
24806
24807 return k;
24808 }
24809
24810
24811 /* Return the index of the last glyph following glyph string S that
24812 overwrites S because of its left overhang. Value is negative
24813 if no such glyph is found. */
24814
24815 static int
24816 right_overwriting (struct glyph_string *s)
24817 {
24818 int i, k, x;
24819 int end = s->row->used[s->area];
24820 struct glyph *glyphs = s->row->glyphs[s->area];
24821 int first = (s->first_glyph - glyphs
24822 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24823
24824 k = -1;
24825 x = 0;
24826 for (i = first; i < end; ++i)
24827 {
24828 int left, right;
24829 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24830 if (x - left < 0)
24831 k = i;
24832 x += glyphs[i].pixel_width;
24833 }
24834
24835 return k;
24836 }
24837
24838
24839 /* Set background width of glyph string S. START is the index of the
24840 first glyph following S. LAST_X is the right-most x-position + 1
24841 in the drawing area. */
24842
24843 static void
24844 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24845 {
24846 /* If the face of this glyph string has to be drawn to the end of
24847 the drawing area, set S->extends_to_end_of_line_p. */
24848
24849 if (start == s->row->used[s->area]
24850 && ((s->row->fill_line_p
24851 && (s->hl == DRAW_NORMAL_TEXT
24852 || s->hl == DRAW_IMAGE_RAISED
24853 || s->hl == DRAW_IMAGE_SUNKEN))
24854 || s->hl == DRAW_MOUSE_FACE))
24855 s->extends_to_end_of_line_p = 1;
24856
24857 /* If S extends its face to the end of the line, set its
24858 background_width to the distance to the right edge of the drawing
24859 area. */
24860 if (s->extends_to_end_of_line_p)
24861 s->background_width = last_x - s->x + 1;
24862 else
24863 s->background_width = s->width;
24864 }
24865
24866
24867 /* Compute overhangs and x-positions for glyph string S and its
24868 predecessors, or successors. X is the starting x-position for S.
24869 BACKWARD_P non-zero means process predecessors. */
24870
24871 static void
24872 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24873 {
24874 if (backward_p)
24875 {
24876 while (s)
24877 {
24878 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24879 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24880 x -= s->width;
24881 s->x = x;
24882 s = s->prev;
24883 }
24884 }
24885 else
24886 {
24887 while (s)
24888 {
24889 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24890 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24891 s->x = x;
24892 x += s->width;
24893 s = s->next;
24894 }
24895 }
24896 }
24897
24898
24899
24900 /* The following macros are only called from draw_glyphs below.
24901 They reference the following parameters of that function directly:
24902 `w', `row', `area', and `overlap_p'
24903 as well as the following local variables:
24904 `s', `f', and `hdc' (in W32) */
24905
24906 #ifdef HAVE_NTGUI
24907 /* On W32, silently add local `hdc' variable to argument list of
24908 init_glyph_string. */
24909 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24910 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24911 #else
24912 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24913 init_glyph_string (s, char2b, w, row, area, start, hl)
24914 #endif
24915
24916 /* Add a glyph string for a stretch glyph to the list of strings
24917 between HEAD and TAIL. START is the index of the stretch glyph in
24918 row area AREA of glyph row ROW. END is the index of the last glyph
24919 in that glyph row area. X is the current output position assigned
24920 to the new glyph string constructed. HL overrides that face of the
24921 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24922 is the right-most x-position of the drawing area. */
24923
24924 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24925 and below -- keep them on one line. */
24926 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24927 do \
24928 { \
24929 s = alloca (sizeof *s); \
24930 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24931 START = fill_stretch_glyph_string (s, START, END); \
24932 append_glyph_string (&HEAD, &TAIL, s); \
24933 s->x = (X); \
24934 } \
24935 while (0)
24936
24937
24938 /* Add a glyph string for an image glyph to the list of strings
24939 between HEAD and TAIL. START is the index of the image glyph in
24940 row area AREA of glyph row ROW. END is the index of the last glyph
24941 in that glyph row area. X is the current output position assigned
24942 to the new glyph string constructed. HL overrides that face of the
24943 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24944 is the right-most x-position of the drawing area. */
24945
24946 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24947 do \
24948 { \
24949 s = alloca (sizeof *s); \
24950 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24951 fill_image_glyph_string (s); \
24952 append_glyph_string (&HEAD, &TAIL, s); \
24953 ++START; \
24954 s->x = (X); \
24955 } \
24956 while (0)
24957
24958
24959 /* Add a glyph string for a sequence of character glyphs to the list
24960 of strings between HEAD and TAIL. START is the index of the first
24961 glyph in row area AREA of glyph row ROW that is part of the new
24962 glyph string. END is the index of the last glyph in that glyph row
24963 area. X is the current output position assigned to the new glyph
24964 string constructed. HL overrides that face of the glyph; e.g. it
24965 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24966 right-most x-position of the drawing area. */
24967
24968 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24969 do \
24970 { \
24971 int face_id; \
24972 XChar2b *char2b; \
24973 \
24974 face_id = (row)->glyphs[area][START].face_id; \
24975 \
24976 s = alloca (sizeof *s); \
24977 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24978 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24979 append_glyph_string (&HEAD, &TAIL, s); \
24980 s->x = (X); \
24981 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24982 } \
24983 while (0)
24984
24985
24986 /* Add a glyph string for a composite sequence to the list of strings
24987 between HEAD and TAIL. START is the index of the first glyph in
24988 row area AREA of glyph row ROW that is part of the new glyph
24989 string. END is the index of the last glyph in that glyph row area.
24990 X is the current output position assigned to the new glyph string
24991 constructed. HL overrides that face of the glyph; e.g. it is
24992 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24993 x-position of the drawing area. */
24994
24995 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24996 do { \
24997 int face_id = (row)->glyphs[area][START].face_id; \
24998 struct face *base_face = FACE_FROM_ID (f, face_id); \
24999 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25000 struct composition *cmp = composition_table[cmp_id]; \
25001 XChar2b *char2b; \
25002 struct glyph_string *first_s = NULL; \
25003 int n; \
25004 \
25005 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25006 \
25007 /* Make glyph_strings for each glyph sequence that is drawable by \
25008 the same face, and append them to HEAD/TAIL. */ \
25009 for (n = 0; n < cmp->glyph_len;) \
25010 { \
25011 s = alloca (sizeof *s); \
25012 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25013 append_glyph_string (&(HEAD), &(TAIL), s); \
25014 s->cmp = cmp; \
25015 s->cmp_from = n; \
25016 s->x = (X); \
25017 if (n == 0) \
25018 first_s = s; \
25019 n = fill_composite_glyph_string (s, base_face, overlaps); \
25020 } \
25021 \
25022 ++START; \
25023 s = first_s; \
25024 } while (0)
25025
25026
25027 /* Add a glyph string for a glyph-string sequence to the list of strings
25028 between HEAD and TAIL. */
25029
25030 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25031 do { \
25032 int face_id; \
25033 XChar2b *char2b; \
25034 Lisp_Object gstring; \
25035 \
25036 face_id = (row)->glyphs[area][START].face_id; \
25037 gstring = (composition_gstring_from_id \
25038 ((row)->glyphs[area][START].u.cmp.id)); \
25039 s = alloca (sizeof *s); \
25040 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25041 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25042 append_glyph_string (&(HEAD), &(TAIL), s); \
25043 s->x = (X); \
25044 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25045 } while (0)
25046
25047
25048 /* Add a glyph string for a sequence of glyphless character's glyphs
25049 to the list of strings between HEAD and TAIL. The meanings of
25050 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25051
25052 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25053 do \
25054 { \
25055 int face_id; \
25056 \
25057 face_id = (row)->glyphs[area][START].face_id; \
25058 \
25059 s = alloca (sizeof *s); \
25060 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25061 append_glyph_string (&HEAD, &TAIL, s); \
25062 s->x = (X); \
25063 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25064 overlaps); \
25065 } \
25066 while (0)
25067
25068
25069 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25070 of AREA of glyph row ROW on window W between indices START and END.
25071 HL overrides the face for drawing glyph strings, e.g. it is
25072 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25073 x-positions of the drawing area.
25074
25075 This is an ugly monster macro construct because we must use alloca
25076 to allocate glyph strings (because draw_glyphs can be called
25077 asynchronously). */
25078
25079 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25080 do \
25081 { \
25082 HEAD = TAIL = NULL; \
25083 while (START < END) \
25084 { \
25085 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25086 switch (first_glyph->type) \
25087 { \
25088 case CHAR_GLYPH: \
25089 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25090 HL, X, LAST_X); \
25091 break; \
25092 \
25093 case COMPOSITE_GLYPH: \
25094 if (first_glyph->u.cmp.automatic) \
25095 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25096 HL, X, LAST_X); \
25097 else \
25098 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25099 HL, X, LAST_X); \
25100 break; \
25101 \
25102 case STRETCH_GLYPH: \
25103 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25104 HL, X, LAST_X); \
25105 break; \
25106 \
25107 case IMAGE_GLYPH: \
25108 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25109 HL, X, LAST_X); \
25110 break; \
25111 \
25112 case GLYPHLESS_GLYPH: \
25113 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25114 HL, X, LAST_X); \
25115 break; \
25116 \
25117 default: \
25118 emacs_abort (); \
25119 } \
25120 \
25121 if (s) \
25122 { \
25123 set_glyph_string_background_width (s, START, LAST_X); \
25124 (X) += s->width; \
25125 } \
25126 } \
25127 } while (0)
25128
25129
25130 /* Draw glyphs between START and END in AREA of ROW on window W,
25131 starting at x-position X. X is relative to AREA in W. HL is a
25132 face-override with the following meaning:
25133
25134 DRAW_NORMAL_TEXT draw normally
25135 DRAW_CURSOR draw in cursor face
25136 DRAW_MOUSE_FACE draw in mouse face.
25137 DRAW_INVERSE_VIDEO draw in mode line face
25138 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25139 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25140
25141 If OVERLAPS is non-zero, draw only the foreground of characters and
25142 clip to the physical height of ROW. Non-zero value also defines
25143 the overlapping part to be drawn:
25144
25145 OVERLAPS_PRED overlap with preceding rows
25146 OVERLAPS_SUCC overlap with succeeding rows
25147 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25148 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25149
25150 Value is the x-position reached, relative to AREA of W. */
25151
25152 static int
25153 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25154 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25155 enum draw_glyphs_face hl, int overlaps)
25156 {
25157 struct glyph_string *head, *tail;
25158 struct glyph_string *s;
25159 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25160 int i, j, x_reached, last_x, area_left = 0;
25161 struct frame *f = XFRAME (WINDOW_FRAME (w));
25162 DECLARE_HDC (hdc);
25163
25164 ALLOCATE_HDC (hdc, f);
25165
25166 /* Let's rather be paranoid than getting a SEGV. */
25167 end = min (end, row->used[area]);
25168 start = clip_to_bounds (0, start, end);
25169
25170 /* Translate X to frame coordinates. Set last_x to the right
25171 end of the drawing area. */
25172 if (row->full_width_p)
25173 {
25174 /* X is relative to the left edge of W, without scroll bars
25175 or fringes. */
25176 area_left = WINDOW_LEFT_EDGE_X (w);
25177 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25178 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25179 }
25180 else
25181 {
25182 area_left = window_box_left (w, area);
25183 last_x = area_left + window_box_width (w, area);
25184 }
25185 x += area_left;
25186
25187 /* Build a doubly-linked list of glyph_string structures between
25188 head and tail from what we have to draw. Note that the macro
25189 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25190 the reason we use a separate variable `i'. */
25191 i = start;
25192 USE_SAFE_ALLOCA;
25193 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25194 if (tail)
25195 x_reached = tail->x + tail->background_width;
25196 else
25197 x_reached = x;
25198
25199 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25200 the row, redraw some glyphs in front or following the glyph
25201 strings built above. */
25202 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25203 {
25204 struct glyph_string *h, *t;
25205 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25206 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25207 int check_mouse_face = 0;
25208 int dummy_x = 0;
25209
25210 /* If mouse highlighting is on, we may need to draw adjacent
25211 glyphs using mouse-face highlighting. */
25212 if (area == TEXT_AREA && row->mouse_face_p
25213 && hlinfo->mouse_face_beg_row >= 0
25214 && hlinfo->mouse_face_end_row >= 0)
25215 {
25216 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25217
25218 if (row_vpos >= hlinfo->mouse_face_beg_row
25219 && row_vpos <= hlinfo->mouse_face_end_row)
25220 {
25221 check_mouse_face = 1;
25222 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25223 ? hlinfo->mouse_face_beg_col : 0;
25224 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25225 ? hlinfo->mouse_face_end_col
25226 : row->used[TEXT_AREA];
25227 }
25228 }
25229
25230 /* Compute overhangs for all glyph strings. */
25231 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25232 for (s = head; s; s = s->next)
25233 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25234
25235 /* Prepend glyph strings for glyphs in front of the first glyph
25236 string that are overwritten because of the first glyph
25237 string's left overhang. The background of all strings
25238 prepended must be drawn because the first glyph string
25239 draws over it. */
25240 i = left_overwritten (head);
25241 if (i >= 0)
25242 {
25243 enum draw_glyphs_face overlap_hl;
25244
25245 /* If this row contains mouse highlighting, attempt to draw
25246 the overlapped glyphs with the correct highlight. This
25247 code fails if the overlap encompasses more than one glyph
25248 and mouse-highlight spans only some of these glyphs.
25249 However, making it work perfectly involves a lot more
25250 code, and I don't know if the pathological case occurs in
25251 practice, so we'll stick to this for now. --- cyd */
25252 if (check_mouse_face
25253 && mouse_beg_col < start && mouse_end_col > i)
25254 overlap_hl = DRAW_MOUSE_FACE;
25255 else
25256 overlap_hl = DRAW_NORMAL_TEXT;
25257
25258 if (hl != overlap_hl)
25259 clip_head = head;
25260 j = i;
25261 BUILD_GLYPH_STRINGS (j, start, h, t,
25262 overlap_hl, dummy_x, last_x);
25263 start = i;
25264 compute_overhangs_and_x (t, head->x, 1);
25265 prepend_glyph_string_lists (&head, &tail, h, t);
25266 if (clip_head == NULL)
25267 clip_head = head;
25268 }
25269
25270 /* Prepend glyph strings for glyphs in front of the first glyph
25271 string that overwrite that glyph string because of their
25272 right overhang. For these strings, only the foreground must
25273 be drawn, because it draws over the glyph string at `head'.
25274 The background must not be drawn because this would overwrite
25275 right overhangs of preceding glyphs for which no glyph
25276 strings exist. */
25277 i = left_overwriting (head);
25278 if (i >= 0)
25279 {
25280 enum draw_glyphs_face overlap_hl;
25281
25282 if (check_mouse_face
25283 && mouse_beg_col < start && mouse_end_col > i)
25284 overlap_hl = DRAW_MOUSE_FACE;
25285 else
25286 overlap_hl = DRAW_NORMAL_TEXT;
25287
25288 if (hl == overlap_hl || clip_head == NULL)
25289 clip_head = head;
25290 BUILD_GLYPH_STRINGS (i, start, h, t,
25291 overlap_hl, dummy_x, last_x);
25292 for (s = h; s; s = s->next)
25293 s->background_filled_p = 1;
25294 compute_overhangs_and_x (t, head->x, 1);
25295 prepend_glyph_string_lists (&head, &tail, h, t);
25296 }
25297
25298 /* Append glyphs strings for glyphs following the last glyph
25299 string tail that are overwritten by tail. The background of
25300 these strings has to be drawn because tail's foreground draws
25301 over it. */
25302 i = right_overwritten (tail);
25303 if (i >= 0)
25304 {
25305 enum draw_glyphs_face overlap_hl;
25306
25307 if (check_mouse_face
25308 && mouse_beg_col < i && mouse_end_col > end)
25309 overlap_hl = DRAW_MOUSE_FACE;
25310 else
25311 overlap_hl = DRAW_NORMAL_TEXT;
25312
25313 if (hl != overlap_hl)
25314 clip_tail = tail;
25315 BUILD_GLYPH_STRINGS (end, i, h, t,
25316 overlap_hl, x, last_x);
25317 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25318 we don't have `end = i;' here. */
25319 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25320 append_glyph_string_lists (&head, &tail, h, t);
25321 if (clip_tail == NULL)
25322 clip_tail = tail;
25323 }
25324
25325 /* Append glyph strings for glyphs following the last glyph
25326 string tail that overwrite tail. The foreground of such
25327 glyphs has to be drawn because it writes into the background
25328 of tail. The background must not be drawn because it could
25329 paint over the foreground of following glyphs. */
25330 i = right_overwriting (tail);
25331 if (i >= 0)
25332 {
25333 enum draw_glyphs_face overlap_hl;
25334 if (check_mouse_face
25335 && mouse_beg_col < i && mouse_end_col > end)
25336 overlap_hl = DRAW_MOUSE_FACE;
25337 else
25338 overlap_hl = DRAW_NORMAL_TEXT;
25339
25340 if (hl == overlap_hl || clip_tail == NULL)
25341 clip_tail = tail;
25342 i++; /* We must include the Ith glyph. */
25343 BUILD_GLYPH_STRINGS (end, i, h, t,
25344 overlap_hl, x, last_x);
25345 for (s = h; s; s = s->next)
25346 s->background_filled_p = 1;
25347 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25348 append_glyph_string_lists (&head, &tail, h, t);
25349 }
25350 if (clip_head || clip_tail)
25351 for (s = head; s; s = s->next)
25352 {
25353 s->clip_head = clip_head;
25354 s->clip_tail = clip_tail;
25355 }
25356 }
25357
25358 /* Draw all strings. */
25359 for (s = head; s; s = s->next)
25360 FRAME_RIF (f)->draw_glyph_string (s);
25361
25362 #ifndef HAVE_NS
25363 /* When focus a sole frame and move horizontally, this sets on_p to 0
25364 causing a failure to erase prev cursor position. */
25365 if (area == TEXT_AREA
25366 && !row->full_width_p
25367 /* When drawing overlapping rows, only the glyph strings'
25368 foreground is drawn, which doesn't erase a cursor
25369 completely. */
25370 && !overlaps)
25371 {
25372 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25373 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25374 : (tail ? tail->x + tail->background_width : x));
25375 x0 -= area_left;
25376 x1 -= area_left;
25377
25378 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25379 row->y, MATRIX_ROW_BOTTOM_Y (row));
25380 }
25381 #endif
25382
25383 /* Value is the x-position up to which drawn, relative to AREA of W.
25384 This doesn't include parts drawn because of overhangs. */
25385 if (row->full_width_p)
25386 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25387 else
25388 x_reached -= area_left;
25389
25390 RELEASE_HDC (hdc, f);
25391
25392 SAFE_FREE ();
25393 return x_reached;
25394 }
25395
25396 /* Expand row matrix if too narrow. Don't expand if area
25397 is not present. */
25398
25399 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25400 { \
25401 if (!it->f->fonts_changed \
25402 && (it->glyph_row->glyphs[area] \
25403 < it->glyph_row->glyphs[area + 1])) \
25404 { \
25405 it->w->ncols_scale_factor++; \
25406 it->f->fonts_changed = 1; \
25407 } \
25408 }
25409
25410 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25411 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25412
25413 static void
25414 append_glyph (struct it *it)
25415 {
25416 struct glyph *glyph;
25417 enum glyph_row_area area = it->area;
25418
25419 eassert (it->glyph_row);
25420 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25421
25422 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25423 if (glyph < it->glyph_row->glyphs[area + 1])
25424 {
25425 /* If the glyph row is reversed, we need to prepend the glyph
25426 rather than append it. */
25427 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25428 {
25429 struct glyph *g;
25430
25431 /* Make room for the additional glyph. */
25432 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25433 g[1] = *g;
25434 glyph = it->glyph_row->glyphs[area];
25435 }
25436 glyph->charpos = CHARPOS (it->position);
25437 glyph->object = it->object;
25438 if (it->pixel_width > 0)
25439 {
25440 glyph->pixel_width = it->pixel_width;
25441 glyph->padding_p = 0;
25442 }
25443 else
25444 {
25445 /* Assure at least 1-pixel width. Otherwise, cursor can't
25446 be displayed correctly. */
25447 glyph->pixel_width = 1;
25448 glyph->padding_p = 1;
25449 }
25450 glyph->ascent = it->ascent;
25451 glyph->descent = it->descent;
25452 glyph->voffset = it->voffset;
25453 glyph->type = CHAR_GLYPH;
25454 glyph->avoid_cursor_p = it->avoid_cursor_p;
25455 glyph->multibyte_p = it->multibyte_p;
25456 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25457 {
25458 /* In R2L rows, the left and the right box edges need to be
25459 drawn in reverse direction. */
25460 glyph->right_box_line_p = it->start_of_box_run_p;
25461 glyph->left_box_line_p = it->end_of_box_run_p;
25462 }
25463 else
25464 {
25465 glyph->left_box_line_p = it->start_of_box_run_p;
25466 glyph->right_box_line_p = it->end_of_box_run_p;
25467 }
25468 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25469 || it->phys_descent > it->descent);
25470 glyph->glyph_not_available_p = it->glyph_not_available_p;
25471 glyph->face_id = it->face_id;
25472 glyph->u.ch = it->char_to_display;
25473 glyph->slice.img = null_glyph_slice;
25474 glyph->font_type = FONT_TYPE_UNKNOWN;
25475 if (it->bidi_p)
25476 {
25477 glyph->resolved_level = it->bidi_it.resolved_level;
25478 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25479 glyph->bidi_type = it->bidi_it.type;
25480 }
25481 else
25482 {
25483 glyph->resolved_level = 0;
25484 glyph->bidi_type = UNKNOWN_BT;
25485 }
25486 ++it->glyph_row->used[area];
25487 }
25488 else
25489 IT_EXPAND_MATRIX_WIDTH (it, area);
25490 }
25491
25492 /* Store one glyph for the composition IT->cmp_it.id in
25493 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25494 non-null. */
25495
25496 static void
25497 append_composite_glyph (struct it *it)
25498 {
25499 struct glyph *glyph;
25500 enum glyph_row_area area = it->area;
25501
25502 eassert (it->glyph_row);
25503
25504 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25505 if (glyph < it->glyph_row->glyphs[area + 1])
25506 {
25507 /* If the glyph row is reversed, we need to prepend the glyph
25508 rather than append it. */
25509 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25510 {
25511 struct glyph *g;
25512
25513 /* Make room for the new glyph. */
25514 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25515 g[1] = *g;
25516 glyph = it->glyph_row->glyphs[it->area];
25517 }
25518 glyph->charpos = it->cmp_it.charpos;
25519 glyph->object = it->object;
25520 glyph->pixel_width = it->pixel_width;
25521 glyph->ascent = it->ascent;
25522 glyph->descent = it->descent;
25523 glyph->voffset = it->voffset;
25524 glyph->type = COMPOSITE_GLYPH;
25525 if (it->cmp_it.ch < 0)
25526 {
25527 glyph->u.cmp.automatic = 0;
25528 glyph->u.cmp.id = it->cmp_it.id;
25529 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25530 }
25531 else
25532 {
25533 glyph->u.cmp.automatic = 1;
25534 glyph->u.cmp.id = it->cmp_it.id;
25535 glyph->slice.cmp.from = it->cmp_it.from;
25536 glyph->slice.cmp.to = it->cmp_it.to - 1;
25537 }
25538 glyph->avoid_cursor_p = it->avoid_cursor_p;
25539 glyph->multibyte_p = it->multibyte_p;
25540 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25541 {
25542 /* In R2L rows, the left and the right box edges need to be
25543 drawn in reverse direction. */
25544 glyph->right_box_line_p = it->start_of_box_run_p;
25545 glyph->left_box_line_p = it->end_of_box_run_p;
25546 }
25547 else
25548 {
25549 glyph->left_box_line_p = it->start_of_box_run_p;
25550 glyph->right_box_line_p = it->end_of_box_run_p;
25551 }
25552 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25553 || it->phys_descent > it->descent);
25554 glyph->padding_p = 0;
25555 glyph->glyph_not_available_p = 0;
25556 glyph->face_id = it->face_id;
25557 glyph->font_type = FONT_TYPE_UNKNOWN;
25558 if (it->bidi_p)
25559 {
25560 glyph->resolved_level = it->bidi_it.resolved_level;
25561 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25562 glyph->bidi_type = it->bidi_it.type;
25563 }
25564 ++it->glyph_row->used[area];
25565 }
25566 else
25567 IT_EXPAND_MATRIX_WIDTH (it, area);
25568 }
25569
25570
25571 /* Change IT->ascent and IT->height according to the setting of
25572 IT->voffset. */
25573
25574 static void
25575 take_vertical_position_into_account (struct it *it)
25576 {
25577 if (it->voffset)
25578 {
25579 if (it->voffset < 0)
25580 /* Increase the ascent so that we can display the text higher
25581 in the line. */
25582 it->ascent -= it->voffset;
25583 else
25584 /* Increase the descent so that we can display the text lower
25585 in the line. */
25586 it->descent += it->voffset;
25587 }
25588 }
25589
25590
25591 /* Produce glyphs/get display metrics for the image IT is loaded with.
25592 See the description of struct display_iterator in dispextern.h for
25593 an overview of struct display_iterator. */
25594
25595 static void
25596 produce_image_glyph (struct it *it)
25597 {
25598 struct image *img;
25599 struct face *face;
25600 int glyph_ascent, crop;
25601 struct glyph_slice slice;
25602
25603 eassert (it->what == IT_IMAGE);
25604
25605 face = FACE_FROM_ID (it->f, it->face_id);
25606 eassert (face);
25607 /* Make sure X resources of the face is loaded. */
25608 prepare_face_for_display (it->f, face);
25609
25610 if (it->image_id < 0)
25611 {
25612 /* Fringe bitmap. */
25613 it->ascent = it->phys_ascent = 0;
25614 it->descent = it->phys_descent = 0;
25615 it->pixel_width = 0;
25616 it->nglyphs = 0;
25617 return;
25618 }
25619
25620 img = IMAGE_FROM_ID (it->f, it->image_id);
25621 eassert (img);
25622 /* Make sure X resources of the image is loaded. */
25623 prepare_image_for_display (it->f, img);
25624
25625 slice.x = slice.y = 0;
25626 slice.width = img->width;
25627 slice.height = img->height;
25628
25629 if (INTEGERP (it->slice.x))
25630 slice.x = XINT (it->slice.x);
25631 else if (FLOATP (it->slice.x))
25632 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25633
25634 if (INTEGERP (it->slice.y))
25635 slice.y = XINT (it->slice.y);
25636 else if (FLOATP (it->slice.y))
25637 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25638
25639 if (INTEGERP (it->slice.width))
25640 slice.width = XINT (it->slice.width);
25641 else if (FLOATP (it->slice.width))
25642 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25643
25644 if (INTEGERP (it->slice.height))
25645 slice.height = XINT (it->slice.height);
25646 else if (FLOATP (it->slice.height))
25647 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25648
25649 if (slice.x >= img->width)
25650 slice.x = img->width;
25651 if (slice.y >= img->height)
25652 slice.y = img->height;
25653 if (slice.x + slice.width >= img->width)
25654 slice.width = img->width - slice.x;
25655 if (slice.y + slice.height > img->height)
25656 slice.height = img->height - slice.y;
25657
25658 if (slice.width == 0 || slice.height == 0)
25659 return;
25660
25661 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25662
25663 it->descent = slice.height - glyph_ascent;
25664 if (slice.y == 0)
25665 it->descent += img->vmargin;
25666 if (slice.y + slice.height == img->height)
25667 it->descent += img->vmargin;
25668 it->phys_descent = it->descent;
25669
25670 it->pixel_width = slice.width;
25671 if (slice.x == 0)
25672 it->pixel_width += img->hmargin;
25673 if (slice.x + slice.width == img->width)
25674 it->pixel_width += img->hmargin;
25675
25676 /* It's quite possible for images to have an ascent greater than
25677 their height, so don't get confused in that case. */
25678 if (it->descent < 0)
25679 it->descent = 0;
25680
25681 it->nglyphs = 1;
25682
25683 if (face->box != FACE_NO_BOX)
25684 {
25685 if (face->box_line_width > 0)
25686 {
25687 if (slice.y == 0)
25688 it->ascent += face->box_line_width;
25689 if (slice.y + slice.height == img->height)
25690 it->descent += face->box_line_width;
25691 }
25692
25693 if (it->start_of_box_run_p && slice.x == 0)
25694 it->pixel_width += eabs (face->box_line_width);
25695 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25696 it->pixel_width += eabs (face->box_line_width);
25697 }
25698
25699 take_vertical_position_into_account (it);
25700
25701 /* Automatically crop wide image glyphs at right edge so we can
25702 draw the cursor on same display row. */
25703 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25704 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25705 {
25706 it->pixel_width -= crop;
25707 slice.width -= crop;
25708 }
25709
25710 if (it->glyph_row)
25711 {
25712 struct glyph *glyph;
25713 enum glyph_row_area area = it->area;
25714
25715 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25716 if (glyph < it->glyph_row->glyphs[area + 1])
25717 {
25718 glyph->charpos = CHARPOS (it->position);
25719 glyph->object = it->object;
25720 glyph->pixel_width = it->pixel_width;
25721 glyph->ascent = glyph_ascent;
25722 glyph->descent = it->descent;
25723 glyph->voffset = it->voffset;
25724 glyph->type = IMAGE_GLYPH;
25725 glyph->avoid_cursor_p = it->avoid_cursor_p;
25726 glyph->multibyte_p = it->multibyte_p;
25727 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25728 {
25729 /* In R2L rows, the left and the right box edges need to be
25730 drawn in reverse direction. */
25731 glyph->right_box_line_p = it->start_of_box_run_p;
25732 glyph->left_box_line_p = it->end_of_box_run_p;
25733 }
25734 else
25735 {
25736 glyph->left_box_line_p = it->start_of_box_run_p;
25737 glyph->right_box_line_p = it->end_of_box_run_p;
25738 }
25739 glyph->overlaps_vertically_p = 0;
25740 glyph->padding_p = 0;
25741 glyph->glyph_not_available_p = 0;
25742 glyph->face_id = it->face_id;
25743 glyph->u.img_id = img->id;
25744 glyph->slice.img = slice;
25745 glyph->font_type = FONT_TYPE_UNKNOWN;
25746 if (it->bidi_p)
25747 {
25748 glyph->resolved_level = it->bidi_it.resolved_level;
25749 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25750 glyph->bidi_type = it->bidi_it.type;
25751 }
25752 ++it->glyph_row->used[area];
25753 }
25754 else
25755 IT_EXPAND_MATRIX_WIDTH (it, area);
25756 }
25757 }
25758
25759
25760 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25761 of the glyph, WIDTH and HEIGHT are the width and height of the
25762 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25763
25764 static void
25765 append_stretch_glyph (struct it *it, Lisp_Object object,
25766 int width, int height, int ascent)
25767 {
25768 struct glyph *glyph;
25769 enum glyph_row_area area = it->area;
25770
25771 eassert (ascent >= 0 && ascent <= height);
25772
25773 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25774 if (glyph < it->glyph_row->glyphs[area + 1])
25775 {
25776 /* If the glyph row is reversed, we need to prepend the glyph
25777 rather than append it. */
25778 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25779 {
25780 struct glyph *g;
25781
25782 /* Make room for the additional glyph. */
25783 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25784 g[1] = *g;
25785 glyph = it->glyph_row->glyphs[area];
25786
25787 /* Decrease the width of the first glyph of the row that
25788 begins before first_visible_x (e.g., due to hscroll).
25789 This is so the overall width of the row becomes smaller
25790 by the scroll amount, and the stretch glyph appended by
25791 extend_face_to_end_of_line will be wider, to shift the
25792 row glyphs to the right. (In L2R rows, the corresponding
25793 left-shift effect is accomplished by setting row->x to a
25794 negative value, which won't work with R2L rows.)
25795
25796 This must leave us with a positive value of WIDTH, since
25797 otherwise the call to move_it_in_display_line_to at the
25798 beginning of display_line would have got past the entire
25799 first glyph, and then it->current_x would have been
25800 greater or equal to it->first_visible_x. */
25801 if (it->current_x < it->first_visible_x)
25802 width -= it->first_visible_x - it->current_x;
25803 eassert (width > 0);
25804 }
25805 glyph->charpos = CHARPOS (it->position);
25806 glyph->object = object;
25807 glyph->pixel_width = width;
25808 glyph->ascent = ascent;
25809 glyph->descent = height - ascent;
25810 glyph->voffset = it->voffset;
25811 glyph->type = STRETCH_GLYPH;
25812 glyph->avoid_cursor_p = it->avoid_cursor_p;
25813 glyph->multibyte_p = it->multibyte_p;
25814 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25815 {
25816 /* In R2L rows, the left and the right box edges need to be
25817 drawn in reverse direction. */
25818 glyph->right_box_line_p = it->start_of_box_run_p;
25819 glyph->left_box_line_p = it->end_of_box_run_p;
25820 }
25821 else
25822 {
25823 glyph->left_box_line_p = it->start_of_box_run_p;
25824 glyph->right_box_line_p = it->end_of_box_run_p;
25825 }
25826 glyph->overlaps_vertically_p = 0;
25827 glyph->padding_p = 0;
25828 glyph->glyph_not_available_p = 0;
25829 glyph->face_id = it->face_id;
25830 glyph->u.stretch.ascent = ascent;
25831 glyph->u.stretch.height = height;
25832 glyph->slice.img = null_glyph_slice;
25833 glyph->font_type = FONT_TYPE_UNKNOWN;
25834 if (it->bidi_p)
25835 {
25836 glyph->resolved_level = it->bidi_it.resolved_level;
25837 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25838 glyph->bidi_type = it->bidi_it.type;
25839 }
25840 else
25841 {
25842 glyph->resolved_level = 0;
25843 glyph->bidi_type = UNKNOWN_BT;
25844 }
25845 ++it->glyph_row->used[area];
25846 }
25847 else
25848 IT_EXPAND_MATRIX_WIDTH (it, area);
25849 }
25850
25851 #endif /* HAVE_WINDOW_SYSTEM */
25852
25853 /* Produce a stretch glyph for iterator IT. IT->object is the value
25854 of the glyph property displayed. The value must be a list
25855 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25856 being recognized:
25857
25858 1. `:width WIDTH' specifies that the space should be WIDTH *
25859 canonical char width wide. WIDTH may be an integer or floating
25860 point number.
25861
25862 2. `:relative-width FACTOR' specifies that the width of the stretch
25863 should be computed from the width of the first character having the
25864 `glyph' property, and should be FACTOR times that width.
25865
25866 3. `:align-to HPOS' specifies that the space should be wide enough
25867 to reach HPOS, a value in canonical character units.
25868
25869 Exactly one of the above pairs must be present.
25870
25871 4. `:height HEIGHT' specifies that the height of the stretch produced
25872 should be HEIGHT, measured in canonical character units.
25873
25874 5. `:relative-height FACTOR' specifies that the height of the
25875 stretch should be FACTOR times the height of the characters having
25876 the glyph property.
25877
25878 Either none or exactly one of 4 or 5 must be present.
25879
25880 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25881 of the stretch should be used for the ascent of the stretch.
25882 ASCENT must be in the range 0 <= ASCENT <= 100. */
25883
25884 void
25885 produce_stretch_glyph (struct it *it)
25886 {
25887 /* (space :width WIDTH :height HEIGHT ...) */
25888 Lisp_Object prop, plist;
25889 int width = 0, height = 0, align_to = -1;
25890 int zero_width_ok_p = 0;
25891 double tem;
25892 struct font *font = NULL;
25893
25894 #ifdef HAVE_WINDOW_SYSTEM
25895 int ascent = 0;
25896 int zero_height_ok_p = 0;
25897
25898 if (FRAME_WINDOW_P (it->f))
25899 {
25900 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25901 font = face->font ? face->font : FRAME_FONT (it->f);
25902 prepare_face_for_display (it->f, face);
25903 }
25904 #endif
25905
25906 /* List should start with `space'. */
25907 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25908 plist = XCDR (it->object);
25909
25910 /* Compute the width of the stretch. */
25911 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25912 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25913 {
25914 /* Absolute width `:width WIDTH' specified and valid. */
25915 zero_width_ok_p = 1;
25916 width = (int)tem;
25917 }
25918 #ifdef HAVE_WINDOW_SYSTEM
25919 else if (FRAME_WINDOW_P (it->f)
25920 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25921 {
25922 /* Relative width `:relative-width FACTOR' specified and valid.
25923 Compute the width of the characters having the `glyph'
25924 property. */
25925 struct it it2;
25926 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25927
25928 it2 = *it;
25929 if (it->multibyte_p)
25930 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25931 else
25932 {
25933 it2.c = it2.char_to_display = *p, it2.len = 1;
25934 if (! ASCII_CHAR_P (it2.c))
25935 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25936 }
25937
25938 it2.glyph_row = NULL;
25939 it2.what = IT_CHARACTER;
25940 x_produce_glyphs (&it2);
25941 width = NUMVAL (prop) * it2.pixel_width;
25942 }
25943 #endif /* HAVE_WINDOW_SYSTEM */
25944 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25945 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25946 {
25947 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25948 align_to = (align_to < 0
25949 ? 0
25950 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25951 else if (align_to < 0)
25952 align_to = window_box_left_offset (it->w, TEXT_AREA);
25953 width = max (0, (int)tem + align_to - it->current_x);
25954 zero_width_ok_p = 1;
25955 }
25956 else
25957 /* Nothing specified -> width defaults to canonical char width. */
25958 width = FRAME_COLUMN_WIDTH (it->f);
25959
25960 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25961 width = 1;
25962
25963 #ifdef HAVE_WINDOW_SYSTEM
25964 /* Compute height. */
25965 if (FRAME_WINDOW_P (it->f))
25966 {
25967 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25968 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25969 {
25970 height = (int)tem;
25971 zero_height_ok_p = 1;
25972 }
25973 else if (prop = Fplist_get (plist, QCrelative_height),
25974 NUMVAL (prop) > 0)
25975 height = FONT_HEIGHT (font) * NUMVAL (prop);
25976 else
25977 height = FONT_HEIGHT (font);
25978
25979 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25980 height = 1;
25981
25982 /* Compute percentage of height used for ascent. If
25983 `:ascent ASCENT' is present and valid, use that. Otherwise,
25984 derive the ascent from the font in use. */
25985 if (prop = Fplist_get (plist, QCascent),
25986 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25987 ascent = height * NUMVAL (prop) / 100.0;
25988 else if (!NILP (prop)
25989 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25990 ascent = min (max (0, (int)tem), height);
25991 else
25992 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25993 }
25994 else
25995 #endif /* HAVE_WINDOW_SYSTEM */
25996 height = 1;
25997
25998 if (width > 0 && it->line_wrap != TRUNCATE
25999 && it->current_x + width > it->last_visible_x)
26000 {
26001 width = it->last_visible_x - it->current_x;
26002 #ifdef HAVE_WINDOW_SYSTEM
26003 /* Subtract one more pixel from the stretch width, but only on
26004 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26005 width -= FRAME_WINDOW_P (it->f);
26006 #endif
26007 }
26008
26009 if (width > 0 && height > 0 && it->glyph_row)
26010 {
26011 Lisp_Object o_object = it->object;
26012 Lisp_Object object = it->stack[it->sp - 1].string;
26013 int n = width;
26014
26015 if (!STRINGP (object))
26016 object = it->w->contents;
26017 #ifdef HAVE_WINDOW_SYSTEM
26018 if (FRAME_WINDOW_P (it->f))
26019 append_stretch_glyph (it, object, width, height, ascent);
26020 else
26021 #endif
26022 {
26023 it->object = object;
26024 it->char_to_display = ' ';
26025 it->pixel_width = it->len = 1;
26026 while (n--)
26027 tty_append_glyph (it);
26028 it->object = o_object;
26029 }
26030 }
26031
26032 it->pixel_width = width;
26033 #ifdef HAVE_WINDOW_SYSTEM
26034 if (FRAME_WINDOW_P (it->f))
26035 {
26036 it->ascent = it->phys_ascent = ascent;
26037 it->descent = it->phys_descent = height - it->ascent;
26038 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26039 take_vertical_position_into_account (it);
26040 }
26041 else
26042 #endif
26043 it->nglyphs = width;
26044 }
26045
26046 /* Get information about special display element WHAT in an
26047 environment described by IT. WHAT is one of IT_TRUNCATION or
26048 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26049 non-null glyph_row member. This function ensures that fields like
26050 face_id, c, len of IT are left untouched. */
26051
26052 static void
26053 produce_special_glyphs (struct it *it, enum display_element_type what)
26054 {
26055 struct it temp_it;
26056 Lisp_Object gc;
26057 GLYPH glyph;
26058
26059 temp_it = *it;
26060 temp_it.object = make_number (0);
26061 memset (&temp_it.current, 0, sizeof temp_it.current);
26062
26063 if (what == IT_CONTINUATION)
26064 {
26065 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26066 if (it->bidi_it.paragraph_dir == R2L)
26067 SET_GLYPH_FROM_CHAR (glyph, '/');
26068 else
26069 SET_GLYPH_FROM_CHAR (glyph, '\\');
26070 if (it->dp
26071 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26072 {
26073 /* FIXME: Should we mirror GC for R2L lines? */
26074 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26075 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26076 }
26077 }
26078 else if (what == IT_TRUNCATION)
26079 {
26080 /* Truncation glyph. */
26081 SET_GLYPH_FROM_CHAR (glyph, '$');
26082 if (it->dp
26083 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26084 {
26085 /* FIXME: Should we mirror GC for R2L lines? */
26086 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26087 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26088 }
26089 }
26090 else
26091 emacs_abort ();
26092
26093 #ifdef HAVE_WINDOW_SYSTEM
26094 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26095 is turned off, we precede the truncation/continuation glyphs by a
26096 stretch glyph whose width is computed such that these special
26097 glyphs are aligned at the window margin, even when very different
26098 fonts are used in different glyph rows. */
26099 if (FRAME_WINDOW_P (temp_it.f)
26100 /* init_iterator calls this with it->glyph_row == NULL, and it
26101 wants only the pixel width of the truncation/continuation
26102 glyphs. */
26103 && temp_it.glyph_row
26104 /* insert_left_trunc_glyphs calls us at the beginning of the
26105 row, and it has its own calculation of the stretch glyph
26106 width. */
26107 && temp_it.glyph_row->used[TEXT_AREA] > 0
26108 && (temp_it.glyph_row->reversed_p
26109 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26110 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26111 {
26112 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26113
26114 if (stretch_width > 0)
26115 {
26116 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26117 struct font *font =
26118 face->font ? face->font : FRAME_FONT (temp_it.f);
26119 int stretch_ascent =
26120 (((temp_it.ascent + temp_it.descent)
26121 * FONT_BASE (font)) / FONT_HEIGHT (font));
26122
26123 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
26124 temp_it.ascent + temp_it.descent,
26125 stretch_ascent);
26126 }
26127 }
26128 #endif
26129
26130 temp_it.dp = NULL;
26131 temp_it.what = IT_CHARACTER;
26132 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26133 temp_it.face_id = GLYPH_FACE (glyph);
26134 temp_it.len = CHAR_BYTES (temp_it.c);
26135
26136 PRODUCE_GLYPHS (&temp_it);
26137 it->pixel_width = temp_it.pixel_width;
26138 it->nglyphs = temp_it.nglyphs;
26139 }
26140
26141 #ifdef HAVE_WINDOW_SYSTEM
26142
26143 /* Calculate line-height and line-spacing properties.
26144 An integer value specifies explicit pixel value.
26145 A float value specifies relative value to current face height.
26146 A cons (float . face-name) specifies relative value to
26147 height of specified face font.
26148
26149 Returns height in pixels, or nil. */
26150
26151
26152 static Lisp_Object
26153 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26154 int boff, int override)
26155 {
26156 Lisp_Object face_name = Qnil;
26157 int ascent, descent, height;
26158
26159 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26160 return val;
26161
26162 if (CONSP (val))
26163 {
26164 face_name = XCAR (val);
26165 val = XCDR (val);
26166 if (!NUMBERP (val))
26167 val = make_number (1);
26168 if (NILP (face_name))
26169 {
26170 height = it->ascent + it->descent;
26171 goto scale;
26172 }
26173 }
26174
26175 if (NILP (face_name))
26176 {
26177 font = FRAME_FONT (it->f);
26178 boff = FRAME_BASELINE_OFFSET (it->f);
26179 }
26180 else if (EQ (face_name, Qt))
26181 {
26182 override = 0;
26183 }
26184 else
26185 {
26186 int face_id;
26187 struct face *face;
26188
26189 face_id = lookup_named_face (it->f, face_name, 0);
26190 if (face_id < 0)
26191 return make_number (-1);
26192
26193 face = FACE_FROM_ID (it->f, face_id);
26194 font = face->font;
26195 if (font == NULL)
26196 return make_number (-1);
26197 boff = font->baseline_offset;
26198 if (font->vertical_centering)
26199 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26200 }
26201
26202 ascent = FONT_BASE (font) + boff;
26203 descent = FONT_DESCENT (font) - boff;
26204
26205 if (override)
26206 {
26207 it->override_ascent = ascent;
26208 it->override_descent = descent;
26209 it->override_boff = boff;
26210 }
26211
26212 height = ascent + descent;
26213
26214 scale:
26215 if (FLOATP (val))
26216 height = (int)(XFLOAT_DATA (val) * height);
26217 else if (INTEGERP (val))
26218 height *= XINT (val);
26219
26220 return make_number (height);
26221 }
26222
26223
26224 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26225 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26226 and only if this is for a character for which no font was found.
26227
26228 If the display method (it->glyphless_method) is
26229 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26230 length of the acronym or the hexadecimal string, UPPER_XOFF and
26231 UPPER_YOFF are pixel offsets for the upper part of the string,
26232 LOWER_XOFF and LOWER_YOFF are for the lower part.
26233
26234 For the other display methods, LEN through LOWER_YOFF are zero. */
26235
26236 static void
26237 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26238 short upper_xoff, short upper_yoff,
26239 short lower_xoff, short lower_yoff)
26240 {
26241 struct glyph *glyph;
26242 enum glyph_row_area area = it->area;
26243
26244 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26245 if (glyph < it->glyph_row->glyphs[area + 1])
26246 {
26247 /* If the glyph row is reversed, we need to prepend the glyph
26248 rather than append it. */
26249 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26250 {
26251 struct glyph *g;
26252
26253 /* Make room for the additional glyph. */
26254 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26255 g[1] = *g;
26256 glyph = it->glyph_row->glyphs[area];
26257 }
26258 glyph->charpos = CHARPOS (it->position);
26259 glyph->object = it->object;
26260 glyph->pixel_width = it->pixel_width;
26261 glyph->ascent = it->ascent;
26262 glyph->descent = it->descent;
26263 glyph->voffset = it->voffset;
26264 glyph->type = GLYPHLESS_GLYPH;
26265 glyph->u.glyphless.method = it->glyphless_method;
26266 glyph->u.glyphless.for_no_font = for_no_font;
26267 glyph->u.glyphless.len = len;
26268 glyph->u.glyphless.ch = it->c;
26269 glyph->slice.glyphless.upper_xoff = upper_xoff;
26270 glyph->slice.glyphless.upper_yoff = upper_yoff;
26271 glyph->slice.glyphless.lower_xoff = lower_xoff;
26272 glyph->slice.glyphless.lower_yoff = lower_yoff;
26273 glyph->avoid_cursor_p = it->avoid_cursor_p;
26274 glyph->multibyte_p = it->multibyte_p;
26275 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26276 {
26277 /* In R2L rows, the left and the right box edges need to be
26278 drawn in reverse direction. */
26279 glyph->right_box_line_p = it->start_of_box_run_p;
26280 glyph->left_box_line_p = it->end_of_box_run_p;
26281 }
26282 else
26283 {
26284 glyph->left_box_line_p = it->start_of_box_run_p;
26285 glyph->right_box_line_p = it->end_of_box_run_p;
26286 }
26287 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26288 || it->phys_descent > it->descent);
26289 glyph->padding_p = 0;
26290 glyph->glyph_not_available_p = 0;
26291 glyph->face_id = face_id;
26292 glyph->font_type = FONT_TYPE_UNKNOWN;
26293 if (it->bidi_p)
26294 {
26295 glyph->resolved_level = it->bidi_it.resolved_level;
26296 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26297 glyph->bidi_type = it->bidi_it.type;
26298 }
26299 ++it->glyph_row->used[area];
26300 }
26301 else
26302 IT_EXPAND_MATRIX_WIDTH (it, area);
26303 }
26304
26305
26306 /* Produce a glyph for a glyphless character for iterator IT.
26307 IT->glyphless_method specifies which method to use for displaying
26308 the character. See the description of enum
26309 glyphless_display_method in dispextern.h for the detail.
26310
26311 FOR_NO_FONT is nonzero if and only if this is for a character for
26312 which no font was found. ACRONYM, if non-nil, is an acronym string
26313 for the character. */
26314
26315 static void
26316 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26317 {
26318 int face_id;
26319 struct face *face;
26320 struct font *font;
26321 int base_width, base_height, width, height;
26322 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26323 int len;
26324
26325 /* Get the metrics of the base font. We always refer to the current
26326 ASCII face. */
26327 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26328 font = face->font ? face->font : FRAME_FONT (it->f);
26329 it->ascent = FONT_BASE (font) + font->baseline_offset;
26330 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26331 base_height = it->ascent + it->descent;
26332 base_width = font->average_width;
26333
26334 face_id = merge_glyphless_glyph_face (it);
26335
26336 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26337 {
26338 it->pixel_width = THIN_SPACE_WIDTH;
26339 len = 0;
26340 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26341 }
26342 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26343 {
26344 width = CHAR_WIDTH (it->c);
26345 if (width == 0)
26346 width = 1;
26347 else if (width > 4)
26348 width = 4;
26349 it->pixel_width = base_width * width;
26350 len = 0;
26351 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26352 }
26353 else
26354 {
26355 char buf[7];
26356 const char *str;
26357 unsigned int code[6];
26358 int upper_len;
26359 int ascent, descent;
26360 struct font_metrics metrics_upper, metrics_lower;
26361
26362 face = FACE_FROM_ID (it->f, face_id);
26363 font = face->font ? face->font : FRAME_FONT (it->f);
26364 prepare_face_for_display (it->f, face);
26365
26366 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26367 {
26368 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26369 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26370 if (CONSP (acronym))
26371 acronym = XCAR (acronym);
26372 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26373 }
26374 else
26375 {
26376 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26377 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26378 str = buf;
26379 }
26380 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26381 code[len] = font->driver->encode_char (font, str[len]);
26382 upper_len = (len + 1) / 2;
26383 font->driver->text_extents (font, code, upper_len,
26384 &metrics_upper);
26385 font->driver->text_extents (font, code + upper_len, len - upper_len,
26386 &metrics_lower);
26387
26388
26389
26390 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26391 width = max (metrics_upper.width, metrics_lower.width) + 4;
26392 upper_xoff = upper_yoff = 2; /* the typical case */
26393 if (base_width >= width)
26394 {
26395 /* Align the upper to the left, the lower to the right. */
26396 it->pixel_width = base_width;
26397 lower_xoff = base_width - 2 - metrics_lower.width;
26398 }
26399 else
26400 {
26401 /* Center the shorter one. */
26402 it->pixel_width = width;
26403 if (metrics_upper.width >= metrics_lower.width)
26404 lower_xoff = (width - metrics_lower.width) / 2;
26405 else
26406 {
26407 /* FIXME: This code doesn't look right. It formerly was
26408 missing the "lower_xoff = 0;", which couldn't have
26409 been right since it left lower_xoff uninitialized. */
26410 lower_xoff = 0;
26411 upper_xoff = (width - metrics_upper.width) / 2;
26412 }
26413 }
26414
26415 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26416 top, bottom, and between upper and lower strings. */
26417 height = (metrics_upper.ascent + metrics_upper.descent
26418 + metrics_lower.ascent + metrics_lower.descent) + 5;
26419 /* Center vertically.
26420 H:base_height, D:base_descent
26421 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26422
26423 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26424 descent = D - H/2 + h/2;
26425 lower_yoff = descent - 2 - ld;
26426 upper_yoff = lower_yoff - la - 1 - ud; */
26427 ascent = - (it->descent - (base_height + height + 1) / 2);
26428 descent = it->descent - (base_height - height) / 2;
26429 lower_yoff = descent - 2 - metrics_lower.descent;
26430 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26431 - metrics_upper.descent);
26432 /* Don't make the height shorter than the base height. */
26433 if (height > base_height)
26434 {
26435 it->ascent = ascent;
26436 it->descent = descent;
26437 }
26438 }
26439
26440 it->phys_ascent = it->ascent;
26441 it->phys_descent = it->descent;
26442 if (it->glyph_row)
26443 append_glyphless_glyph (it, face_id, for_no_font, len,
26444 upper_xoff, upper_yoff,
26445 lower_xoff, lower_yoff);
26446 it->nglyphs = 1;
26447 take_vertical_position_into_account (it);
26448 }
26449
26450
26451 /* RIF:
26452 Produce glyphs/get display metrics for the display element IT is
26453 loaded with. See the description of struct it in dispextern.h
26454 for an overview of struct it. */
26455
26456 void
26457 x_produce_glyphs (struct it *it)
26458 {
26459 int extra_line_spacing = it->extra_line_spacing;
26460
26461 it->glyph_not_available_p = 0;
26462
26463 if (it->what == IT_CHARACTER)
26464 {
26465 XChar2b char2b;
26466 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26467 struct font *font = face->font;
26468 struct font_metrics *pcm = NULL;
26469 int boff; /* Baseline offset. */
26470
26471 if (font == NULL)
26472 {
26473 /* When no suitable font is found, display this character by
26474 the method specified in the first extra slot of
26475 Vglyphless_char_display. */
26476 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26477
26478 eassert (it->what == IT_GLYPHLESS);
26479 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26480 goto done;
26481 }
26482
26483 boff = font->baseline_offset;
26484 if (font->vertical_centering)
26485 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26486
26487 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26488 {
26489 int stretched_p;
26490
26491 it->nglyphs = 1;
26492
26493 if (it->override_ascent >= 0)
26494 {
26495 it->ascent = it->override_ascent;
26496 it->descent = it->override_descent;
26497 boff = it->override_boff;
26498 }
26499 else
26500 {
26501 it->ascent = FONT_BASE (font) + boff;
26502 it->descent = FONT_DESCENT (font) - boff;
26503 }
26504
26505 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26506 {
26507 pcm = get_per_char_metric (font, &char2b);
26508 if (pcm->width == 0
26509 && pcm->rbearing == 0 && pcm->lbearing == 0)
26510 pcm = NULL;
26511 }
26512
26513 if (pcm)
26514 {
26515 it->phys_ascent = pcm->ascent + boff;
26516 it->phys_descent = pcm->descent - boff;
26517 it->pixel_width = pcm->width;
26518 }
26519 else
26520 {
26521 it->glyph_not_available_p = 1;
26522 it->phys_ascent = it->ascent;
26523 it->phys_descent = it->descent;
26524 it->pixel_width = font->space_width;
26525 }
26526
26527 if (it->constrain_row_ascent_descent_p)
26528 {
26529 if (it->descent > it->max_descent)
26530 {
26531 it->ascent += it->descent - it->max_descent;
26532 it->descent = it->max_descent;
26533 }
26534 if (it->ascent > it->max_ascent)
26535 {
26536 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26537 it->ascent = it->max_ascent;
26538 }
26539 it->phys_ascent = min (it->phys_ascent, it->ascent);
26540 it->phys_descent = min (it->phys_descent, it->descent);
26541 extra_line_spacing = 0;
26542 }
26543
26544 /* If this is a space inside a region of text with
26545 `space-width' property, change its width. */
26546 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26547 if (stretched_p)
26548 it->pixel_width *= XFLOATINT (it->space_width);
26549
26550 /* If face has a box, add the box thickness to the character
26551 height. If character has a box line to the left and/or
26552 right, add the box line width to the character's width. */
26553 if (face->box != FACE_NO_BOX)
26554 {
26555 int thick = face->box_line_width;
26556
26557 if (thick > 0)
26558 {
26559 it->ascent += thick;
26560 it->descent += thick;
26561 }
26562 else
26563 thick = -thick;
26564
26565 if (it->start_of_box_run_p)
26566 it->pixel_width += thick;
26567 if (it->end_of_box_run_p)
26568 it->pixel_width += thick;
26569 }
26570
26571 /* If face has an overline, add the height of the overline
26572 (1 pixel) and a 1 pixel margin to the character height. */
26573 if (face->overline_p)
26574 it->ascent += overline_margin;
26575
26576 if (it->constrain_row_ascent_descent_p)
26577 {
26578 if (it->ascent > it->max_ascent)
26579 it->ascent = it->max_ascent;
26580 if (it->descent > it->max_descent)
26581 it->descent = it->max_descent;
26582 }
26583
26584 take_vertical_position_into_account (it);
26585
26586 /* If we have to actually produce glyphs, do it. */
26587 if (it->glyph_row)
26588 {
26589 if (stretched_p)
26590 {
26591 /* Translate a space with a `space-width' property
26592 into a stretch glyph. */
26593 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26594 / FONT_HEIGHT (font));
26595 append_stretch_glyph (it, it->object, it->pixel_width,
26596 it->ascent + it->descent, ascent);
26597 }
26598 else
26599 append_glyph (it);
26600
26601 /* If characters with lbearing or rbearing are displayed
26602 in this line, record that fact in a flag of the
26603 glyph row. This is used to optimize X output code. */
26604 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26605 it->glyph_row->contains_overlapping_glyphs_p = 1;
26606 }
26607 if (! stretched_p && it->pixel_width == 0)
26608 /* We assure that all visible glyphs have at least 1-pixel
26609 width. */
26610 it->pixel_width = 1;
26611 }
26612 else if (it->char_to_display == '\n')
26613 {
26614 /* A newline has no width, but we need the height of the
26615 line. But if previous part of the line sets a height,
26616 don't increase that height. */
26617
26618 Lisp_Object height;
26619 Lisp_Object total_height = Qnil;
26620
26621 it->override_ascent = -1;
26622 it->pixel_width = 0;
26623 it->nglyphs = 0;
26624
26625 height = get_it_property (it, Qline_height);
26626 /* Split (line-height total-height) list. */
26627 if (CONSP (height)
26628 && CONSP (XCDR (height))
26629 && NILP (XCDR (XCDR (height))))
26630 {
26631 total_height = XCAR (XCDR (height));
26632 height = XCAR (height);
26633 }
26634 height = calc_line_height_property (it, height, font, boff, 1);
26635
26636 if (it->override_ascent >= 0)
26637 {
26638 it->ascent = it->override_ascent;
26639 it->descent = it->override_descent;
26640 boff = it->override_boff;
26641 }
26642 else
26643 {
26644 it->ascent = FONT_BASE (font) + boff;
26645 it->descent = FONT_DESCENT (font) - boff;
26646 }
26647
26648 if (EQ (height, Qt))
26649 {
26650 if (it->descent > it->max_descent)
26651 {
26652 it->ascent += it->descent - it->max_descent;
26653 it->descent = it->max_descent;
26654 }
26655 if (it->ascent > it->max_ascent)
26656 {
26657 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26658 it->ascent = it->max_ascent;
26659 }
26660 it->phys_ascent = min (it->phys_ascent, it->ascent);
26661 it->phys_descent = min (it->phys_descent, it->descent);
26662 it->constrain_row_ascent_descent_p = 1;
26663 extra_line_spacing = 0;
26664 }
26665 else
26666 {
26667 Lisp_Object spacing;
26668
26669 it->phys_ascent = it->ascent;
26670 it->phys_descent = it->descent;
26671
26672 if ((it->max_ascent > 0 || it->max_descent > 0)
26673 && face->box != FACE_NO_BOX
26674 && face->box_line_width > 0)
26675 {
26676 it->ascent += face->box_line_width;
26677 it->descent += face->box_line_width;
26678 }
26679 if (!NILP (height)
26680 && XINT (height) > it->ascent + it->descent)
26681 it->ascent = XINT (height) - it->descent;
26682
26683 if (!NILP (total_height))
26684 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26685 else
26686 {
26687 spacing = get_it_property (it, Qline_spacing);
26688 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26689 }
26690 if (INTEGERP (spacing))
26691 {
26692 extra_line_spacing = XINT (spacing);
26693 if (!NILP (total_height))
26694 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26695 }
26696 }
26697 }
26698 else /* i.e. (it->char_to_display == '\t') */
26699 {
26700 if (font->space_width > 0)
26701 {
26702 int tab_width = it->tab_width * font->space_width;
26703 int x = it->current_x + it->continuation_lines_width;
26704 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26705
26706 /* If the distance from the current position to the next tab
26707 stop is less than a space character width, use the
26708 tab stop after that. */
26709 if (next_tab_x - x < font->space_width)
26710 next_tab_x += tab_width;
26711
26712 it->pixel_width = next_tab_x - x;
26713 it->nglyphs = 1;
26714 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26715 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26716
26717 if (it->glyph_row)
26718 {
26719 append_stretch_glyph (it, it->object, it->pixel_width,
26720 it->ascent + it->descent, it->ascent);
26721 }
26722 }
26723 else
26724 {
26725 it->pixel_width = 0;
26726 it->nglyphs = 1;
26727 }
26728 }
26729 }
26730 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26731 {
26732 /* A static composition.
26733
26734 Note: A composition is represented as one glyph in the
26735 glyph matrix. There are no padding glyphs.
26736
26737 Important note: pixel_width, ascent, and descent are the
26738 values of what is drawn by draw_glyphs (i.e. the values of
26739 the overall glyphs composed). */
26740 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26741 int boff; /* baseline offset */
26742 struct composition *cmp = composition_table[it->cmp_it.id];
26743 int glyph_len = cmp->glyph_len;
26744 struct font *font = face->font;
26745
26746 it->nglyphs = 1;
26747
26748 /* If we have not yet calculated pixel size data of glyphs of
26749 the composition for the current face font, calculate them
26750 now. Theoretically, we have to check all fonts for the
26751 glyphs, but that requires much time and memory space. So,
26752 here we check only the font of the first glyph. This may
26753 lead to incorrect display, but it's very rare, and C-l
26754 (recenter-top-bottom) can correct the display anyway. */
26755 if (! cmp->font || cmp->font != font)
26756 {
26757 /* Ascent and descent of the font of the first character
26758 of this composition (adjusted by baseline offset).
26759 Ascent and descent of overall glyphs should not be less
26760 than these, respectively. */
26761 int font_ascent, font_descent, font_height;
26762 /* Bounding box of the overall glyphs. */
26763 int leftmost, rightmost, lowest, highest;
26764 int lbearing, rbearing;
26765 int i, width, ascent, descent;
26766 int left_padded = 0, right_padded = 0;
26767 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26768 XChar2b char2b;
26769 struct font_metrics *pcm;
26770 int font_not_found_p;
26771 ptrdiff_t pos;
26772
26773 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26774 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26775 break;
26776 if (glyph_len < cmp->glyph_len)
26777 right_padded = 1;
26778 for (i = 0; i < glyph_len; i++)
26779 {
26780 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26781 break;
26782 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26783 }
26784 if (i > 0)
26785 left_padded = 1;
26786
26787 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26788 : IT_CHARPOS (*it));
26789 /* If no suitable font is found, use the default font. */
26790 font_not_found_p = font == NULL;
26791 if (font_not_found_p)
26792 {
26793 face = face->ascii_face;
26794 font = face->font;
26795 }
26796 boff = font->baseline_offset;
26797 if (font->vertical_centering)
26798 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26799 font_ascent = FONT_BASE (font) + boff;
26800 font_descent = FONT_DESCENT (font) - boff;
26801 font_height = FONT_HEIGHT (font);
26802
26803 cmp->font = font;
26804
26805 pcm = NULL;
26806 if (! font_not_found_p)
26807 {
26808 get_char_face_and_encoding (it->f, c, it->face_id,
26809 &char2b, 0);
26810 pcm = get_per_char_metric (font, &char2b);
26811 }
26812
26813 /* Initialize the bounding box. */
26814 if (pcm)
26815 {
26816 width = cmp->glyph_len > 0 ? pcm->width : 0;
26817 ascent = pcm->ascent;
26818 descent = pcm->descent;
26819 lbearing = pcm->lbearing;
26820 rbearing = pcm->rbearing;
26821 }
26822 else
26823 {
26824 width = cmp->glyph_len > 0 ? font->space_width : 0;
26825 ascent = FONT_BASE (font);
26826 descent = FONT_DESCENT (font);
26827 lbearing = 0;
26828 rbearing = width;
26829 }
26830
26831 rightmost = width;
26832 leftmost = 0;
26833 lowest = - descent + boff;
26834 highest = ascent + boff;
26835
26836 if (! font_not_found_p
26837 && font->default_ascent
26838 && CHAR_TABLE_P (Vuse_default_ascent)
26839 && !NILP (Faref (Vuse_default_ascent,
26840 make_number (it->char_to_display))))
26841 highest = font->default_ascent + boff;
26842
26843 /* Draw the first glyph at the normal position. It may be
26844 shifted to right later if some other glyphs are drawn
26845 at the left. */
26846 cmp->offsets[i * 2] = 0;
26847 cmp->offsets[i * 2 + 1] = boff;
26848 cmp->lbearing = lbearing;
26849 cmp->rbearing = rbearing;
26850
26851 /* Set cmp->offsets for the remaining glyphs. */
26852 for (i++; i < glyph_len; i++)
26853 {
26854 int left, right, btm, top;
26855 int ch = COMPOSITION_GLYPH (cmp, i);
26856 int face_id;
26857 struct face *this_face;
26858
26859 if (ch == '\t')
26860 ch = ' ';
26861 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26862 this_face = FACE_FROM_ID (it->f, face_id);
26863 font = this_face->font;
26864
26865 if (font == NULL)
26866 pcm = NULL;
26867 else
26868 {
26869 get_char_face_and_encoding (it->f, ch, face_id,
26870 &char2b, 0);
26871 pcm = get_per_char_metric (font, &char2b);
26872 }
26873 if (! pcm)
26874 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26875 else
26876 {
26877 width = pcm->width;
26878 ascent = pcm->ascent;
26879 descent = pcm->descent;
26880 lbearing = pcm->lbearing;
26881 rbearing = pcm->rbearing;
26882 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26883 {
26884 /* Relative composition with or without
26885 alternate chars. */
26886 left = (leftmost + rightmost - width) / 2;
26887 btm = - descent + boff;
26888 if (font->relative_compose
26889 && (! CHAR_TABLE_P (Vignore_relative_composition)
26890 || NILP (Faref (Vignore_relative_composition,
26891 make_number (ch)))))
26892 {
26893
26894 if (- descent >= font->relative_compose)
26895 /* One extra pixel between two glyphs. */
26896 btm = highest + 1;
26897 else if (ascent <= 0)
26898 /* One extra pixel between two glyphs. */
26899 btm = lowest - 1 - ascent - descent;
26900 }
26901 }
26902 else
26903 {
26904 /* A composition rule is specified by an integer
26905 value that encodes global and new reference
26906 points (GREF and NREF). GREF and NREF are
26907 specified by numbers as below:
26908
26909 0---1---2 -- ascent
26910 | |
26911 | |
26912 | |
26913 9--10--11 -- center
26914 | |
26915 ---3---4---5--- baseline
26916 | |
26917 6---7---8 -- descent
26918 */
26919 int rule = COMPOSITION_RULE (cmp, i);
26920 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26921
26922 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26923 grefx = gref % 3, nrefx = nref % 3;
26924 grefy = gref / 3, nrefy = nref / 3;
26925 if (xoff)
26926 xoff = font_height * (xoff - 128) / 256;
26927 if (yoff)
26928 yoff = font_height * (yoff - 128) / 256;
26929
26930 left = (leftmost
26931 + grefx * (rightmost - leftmost) / 2
26932 - nrefx * width / 2
26933 + xoff);
26934
26935 btm = ((grefy == 0 ? highest
26936 : grefy == 1 ? 0
26937 : grefy == 2 ? lowest
26938 : (highest + lowest) / 2)
26939 - (nrefy == 0 ? ascent + descent
26940 : nrefy == 1 ? descent - boff
26941 : nrefy == 2 ? 0
26942 : (ascent + descent) / 2)
26943 + yoff);
26944 }
26945
26946 cmp->offsets[i * 2] = left;
26947 cmp->offsets[i * 2 + 1] = btm + descent;
26948
26949 /* Update the bounding box of the overall glyphs. */
26950 if (width > 0)
26951 {
26952 right = left + width;
26953 if (left < leftmost)
26954 leftmost = left;
26955 if (right > rightmost)
26956 rightmost = right;
26957 }
26958 top = btm + descent + ascent;
26959 if (top > highest)
26960 highest = top;
26961 if (btm < lowest)
26962 lowest = btm;
26963
26964 if (cmp->lbearing > left + lbearing)
26965 cmp->lbearing = left + lbearing;
26966 if (cmp->rbearing < left + rbearing)
26967 cmp->rbearing = left + rbearing;
26968 }
26969 }
26970
26971 /* If there are glyphs whose x-offsets are negative,
26972 shift all glyphs to the right and make all x-offsets
26973 non-negative. */
26974 if (leftmost < 0)
26975 {
26976 for (i = 0; i < cmp->glyph_len; i++)
26977 cmp->offsets[i * 2] -= leftmost;
26978 rightmost -= leftmost;
26979 cmp->lbearing -= leftmost;
26980 cmp->rbearing -= leftmost;
26981 }
26982
26983 if (left_padded && cmp->lbearing < 0)
26984 {
26985 for (i = 0; i < cmp->glyph_len; i++)
26986 cmp->offsets[i * 2] -= cmp->lbearing;
26987 rightmost -= cmp->lbearing;
26988 cmp->rbearing -= cmp->lbearing;
26989 cmp->lbearing = 0;
26990 }
26991 if (right_padded && rightmost < cmp->rbearing)
26992 {
26993 rightmost = cmp->rbearing;
26994 }
26995
26996 cmp->pixel_width = rightmost;
26997 cmp->ascent = highest;
26998 cmp->descent = - lowest;
26999 if (cmp->ascent < font_ascent)
27000 cmp->ascent = font_ascent;
27001 if (cmp->descent < font_descent)
27002 cmp->descent = font_descent;
27003 }
27004
27005 if (it->glyph_row
27006 && (cmp->lbearing < 0
27007 || cmp->rbearing > cmp->pixel_width))
27008 it->glyph_row->contains_overlapping_glyphs_p = 1;
27009
27010 it->pixel_width = cmp->pixel_width;
27011 it->ascent = it->phys_ascent = cmp->ascent;
27012 it->descent = it->phys_descent = cmp->descent;
27013 if (face->box != FACE_NO_BOX)
27014 {
27015 int thick = face->box_line_width;
27016
27017 if (thick > 0)
27018 {
27019 it->ascent += thick;
27020 it->descent += thick;
27021 }
27022 else
27023 thick = - thick;
27024
27025 if (it->start_of_box_run_p)
27026 it->pixel_width += thick;
27027 if (it->end_of_box_run_p)
27028 it->pixel_width += thick;
27029 }
27030
27031 /* If face has an overline, add the height of the overline
27032 (1 pixel) and a 1 pixel margin to the character height. */
27033 if (face->overline_p)
27034 it->ascent += overline_margin;
27035
27036 take_vertical_position_into_account (it);
27037 if (it->ascent < 0)
27038 it->ascent = 0;
27039 if (it->descent < 0)
27040 it->descent = 0;
27041
27042 if (it->glyph_row && cmp->glyph_len > 0)
27043 append_composite_glyph (it);
27044 }
27045 else if (it->what == IT_COMPOSITION)
27046 {
27047 /* A dynamic (automatic) composition. */
27048 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27049 Lisp_Object gstring;
27050 struct font_metrics metrics;
27051
27052 it->nglyphs = 1;
27053
27054 gstring = composition_gstring_from_id (it->cmp_it.id);
27055 it->pixel_width
27056 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27057 &metrics);
27058 if (it->glyph_row
27059 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27060 it->glyph_row->contains_overlapping_glyphs_p = 1;
27061 it->ascent = it->phys_ascent = metrics.ascent;
27062 it->descent = it->phys_descent = metrics.descent;
27063 if (face->box != FACE_NO_BOX)
27064 {
27065 int thick = face->box_line_width;
27066
27067 if (thick > 0)
27068 {
27069 it->ascent += thick;
27070 it->descent += thick;
27071 }
27072 else
27073 thick = - thick;
27074
27075 if (it->start_of_box_run_p)
27076 it->pixel_width += thick;
27077 if (it->end_of_box_run_p)
27078 it->pixel_width += thick;
27079 }
27080 /* If face has an overline, add the height of the overline
27081 (1 pixel) and a 1 pixel margin to the character height. */
27082 if (face->overline_p)
27083 it->ascent += overline_margin;
27084 take_vertical_position_into_account (it);
27085 if (it->ascent < 0)
27086 it->ascent = 0;
27087 if (it->descent < 0)
27088 it->descent = 0;
27089
27090 if (it->glyph_row)
27091 append_composite_glyph (it);
27092 }
27093 else if (it->what == IT_GLYPHLESS)
27094 produce_glyphless_glyph (it, 0, Qnil);
27095 else if (it->what == IT_IMAGE)
27096 produce_image_glyph (it);
27097 else if (it->what == IT_STRETCH)
27098 produce_stretch_glyph (it);
27099
27100 done:
27101 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27102 because this isn't true for images with `:ascent 100'. */
27103 eassert (it->ascent >= 0 && it->descent >= 0);
27104 if (it->area == TEXT_AREA)
27105 it->current_x += it->pixel_width;
27106
27107 if (extra_line_spacing > 0)
27108 {
27109 it->descent += extra_line_spacing;
27110 if (extra_line_spacing > it->max_extra_line_spacing)
27111 it->max_extra_line_spacing = extra_line_spacing;
27112 }
27113
27114 it->max_ascent = max (it->max_ascent, it->ascent);
27115 it->max_descent = max (it->max_descent, it->descent);
27116 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27117 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27118 }
27119
27120 /* EXPORT for RIF:
27121 Output LEN glyphs starting at START at the nominal cursor position.
27122 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27123 being updated, and UPDATED_AREA is the area of that row being updated. */
27124
27125 void
27126 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27127 struct glyph *start, enum glyph_row_area updated_area, int len)
27128 {
27129 int x, hpos, chpos = w->phys_cursor.hpos;
27130
27131 eassert (updated_row);
27132 /* When the window is hscrolled, cursor hpos can legitimately be out
27133 of bounds, but we draw the cursor at the corresponding window
27134 margin in that case. */
27135 if (!updated_row->reversed_p && chpos < 0)
27136 chpos = 0;
27137 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27138 chpos = updated_row->used[TEXT_AREA] - 1;
27139
27140 block_input ();
27141
27142 /* Write glyphs. */
27143
27144 hpos = start - updated_row->glyphs[updated_area];
27145 x = draw_glyphs (w, w->output_cursor.x,
27146 updated_row, updated_area,
27147 hpos, hpos + len,
27148 DRAW_NORMAL_TEXT, 0);
27149
27150 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27151 if (updated_area == TEXT_AREA
27152 && w->phys_cursor_on_p
27153 && w->phys_cursor.vpos == w->output_cursor.vpos
27154 && chpos >= hpos
27155 && chpos < hpos + len)
27156 w->phys_cursor_on_p = 0;
27157
27158 unblock_input ();
27159
27160 /* Advance the output cursor. */
27161 w->output_cursor.hpos += len;
27162 w->output_cursor.x = x;
27163 }
27164
27165
27166 /* EXPORT for RIF:
27167 Insert LEN glyphs from START at the nominal cursor position. */
27168
27169 void
27170 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27171 struct glyph *start, enum glyph_row_area updated_area, int len)
27172 {
27173 struct frame *f;
27174 int line_height, shift_by_width, shifted_region_width;
27175 struct glyph_row *row;
27176 struct glyph *glyph;
27177 int frame_x, frame_y;
27178 ptrdiff_t hpos;
27179
27180 eassert (updated_row);
27181 block_input ();
27182 f = XFRAME (WINDOW_FRAME (w));
27183
27184 /* Get the height of the line we are in. */
27185 row = updated_row;
27186 line_height = row->height;
27187
27188 /* Get the width of the glyphs to insert. */
27189 shift_by_width = 0;
27190 for (glyph = start; glyph < start + len; ++glyph)
27191 shift_by_width += glyph->pixel_width;
27192
27193 /* Get the width of the region to shift right. */
27194 shifted_region_width = (window_box_width (w, updated_area)
27195 - w->output_cursor.x
27196 - shift_by_width);
27197
27198 /* Shift right. */
27199 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27200 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27201
27202 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27203 line_height, shift_by_width);
27204
27205 /* Write the glyphs. */
27206 hpos = start - row->glyphs[updated_area];
27207 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27208 hpos, hpos + len,
27209 DRAW_NORMAL_TEXT, 0);
27210
27211 /* Advance the output cursor. */
27212 w->output_cursor.hpos += len;
27213 w->output_cursor.x += shift_by_width;
27214 unblock_input ();
27215 }
27216
27217
27218 /* EXPORT for RIF:
27219 Erase the current text line from the nominal cursor position
27220 (inclusive) to pixel column TO_X (exclusive). The idea is that
27221 everything from TO_X onward is already erased.
27222
27223 TO_X is a pixel position relative to UPDATED_AREA of currently
27224 updated window W. TO_X == -1 means clear to the end of this area. */
27225
27226 void
27227 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27228 enum glyph_row_area updated_area, int to_x)
27229 {
27230 struct frame *f;
27231 int max_x, min_y, max_y;
27232 int from_x, from_y, to_y;
27233
27234 eassert (updated_row);
27235 f = XFRAME (w->frame);
27236
27237 if (updated_row->full_width_p)
27238 max_x = (WINDOW_PIXEL_WIDTH (w)
27239 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27240 else
27241 max_x = window_box_width (w, updated_area);
27242 max_y = window_text_bottom_y (w);
27243
27244 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27245 of window. For TO_X > 0, truncate to end of drawing area. */
27246 if (to_x == 0)
27247 return;
27248 else if (to_x < 0)
27249 to_x = max_x;
27250 else
27251 to_x = min (to_x, max_x);
27252
27253 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27254
27255 /* Notice if the cursor will be cleared by this operation. */
27256 if (!updated_row->full_width_p)
27257 notice_overwritten_cursor (w, updated_area,
27258 w->output_cursor.x, -1,
27259 updated_row->y,
27260 MATRIX_ROW_BOTTOM_Y (updated_row));
27261
27262 from_x = w->output_cursor.x;
27263
27264 /* Translate to frame coordinates. */
27265 if (updated_row->full_width_p)
27266 {
27267 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27268 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27269 }
27270 else
27271 {
27272 int area_left = window_box_left (w, updated_area);
27273 from_x += area_left;
27274 to_x += area_left;
27275 }
27276
27277 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27278 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27279 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27280
27281 /* Prevent inadvertently clearing to end of the X window. */
27282 if (to_x > from_x && to_y > from_y)
27283 {
27284 block_input ();
27285 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27286 to_x - from_x, to_y - from_y);
27287 unblock_input ();
27288 }
27289 }
27290
27291 #endif /* HAVE_WINDOW_SYSTEM */
27292
27293
27294 \f
27295 /***********************************************************************
27296 Cursor types
27297 ***********************************************************************/
27298
27299 /* Value is the internal representation of the specified cursor type
27300 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27301 of the bar cursor. */
27302
27303 static enum text_cursor_kinds
27304 get_specified_cursor_type (Lisp_Object arg, int *width)
27305 {
27306 enum text_cursor_kinds type;
27307
27308 if (NILP (arg))
27309 return NO_CURSOR;
27310
27311 if (EQ (arg, Qbox))
27312 return FILLED_BOX_CURSOR;
27313
27314 if (EQ (arg, Qhollow))
27315 return HOLLOW_BOX_CURSOR;
27316
27317 if (EQ (arg, Qbar))
27318 {
27319 *width = 2;
27320 return BAR_CURSOR;
27321 }
27322
27323 if (CONSP (arg)
27324 && EQ (XCAR (arg), Qbar)
27325 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27326 {
27327 *width = XINT (XCDR (arg));
27328 return BAR_CURSOR;
27329 }
27330
27331 if (EQ (arg, Qhbar))
27332 {
27333 *width = 2;
27334 return HBAR_CURSOR;
27335 }
27336
27337 if (CONSP (arg)
27338 && EQ (XCAR (arg), Qhbar)
27339 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27340 {
27341 *width = XINT (XCDR (arg));
27342 return HBAR_CURSOR;
27343 }
27344
27345 /* Treat anything unknown as "hollow box cursor".
27346 It was bad to signal an error; people have trouble fixing
27347 .Xdefaults with Emacs, when it has something bad in it. */
27348 type = HOLLOW_BOX_CURSOR;
27349
27350 return type;
27351 }
27352
27353 /* Set the default cursor types for specified frame. */
27354 void
27355 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27356 {
27357 int width = 1;
27358 Lisp_Object tem;
27359
27360 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27361 FRAME_CURSOR_WIDTH (f) = width;
27362
27363 /* By default, set up the blink-off state depending on the on-state. */
27364
27365 tem = Fassoc (arg, Vblink_cursor_alist);
27366 if (!NILP (tem))
27367 {
27368 FRAME_BLINK_OFF_CURSOR (f)
27369 = get_specified_cursor_type (XCDR (tem), &width);
27370 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27371 }
27372 else
27373 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27374
27375 /* Make sure the cursor gets redrawn. */
27376 f->cursor_type_changed = 1;
27377 }
27378
27379
27380 #ifdef HAVE_WINDOW_SYSTEM
27381
27382 /* Return the cursor we want to be displayed in window W. Return
27383 width of bar/hbar cursor through WIDTH arg. Return with
27384 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27385 (i.e. if the `system caret' should track this cursor).
27386
27387 In a mini-buffer window, we want the cursor only to appear if we
27388 are reading input from this window. For the selected window, we
27389 want the cursor type given by the frame parameter or buffer local
27390 setting of cursor-type. If explicitly marked off, draw no cursor.
27391 In all other cases, we want a hollow box cursor. */
27392
27393 static enum text_cursor_kinds
27394 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27395 int *active_cursor)
27396 {
27397 struct frame *f = XFRAME (w->frame);
27398 struct buffer *b = XBUFFER (w->contents);
27399 int cursor_type = DEFAULT_CURSOR;
27400 Lisp_Object alt_cursor;
27401 int non_selected = 0;
27402
27403 *active_cursor = 1;
27404
27405 /* Echo area */
27406 if (cursor_in_echo_area
27407 && FRAME_HAS_MINIBUF_P (f)
27408 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27409 {
27410 if (w == XWINDOW (echo_area_window))
27411 {
27412 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27413 {
27414 *width = FRAME_CURSOR_WIDTH (f);
27415 return FRAME_DESIRED_CURSOR (f);
27416 }
27417 else
27418 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27419 }
27420
27421 *active_cursor = 0;
27422 non_selected = 1;
27423 }
27424
27425 /* Detect a nonselected window or nonselected frame. */
27426 else if (w != XWINDOW (f->selected_window)
27427 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27428 {
27429 *active_cursor = 0;
27430
27431 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27432 return NO_CURSOR;
27433
27434 non_selected = 1;
27435 }
27436
27437 /* Never display a cursor in a window in which cursor-type is nil. */
27438 if (NILP (BVAR (b, cursor_type)))
27439 return NO_CURSOR;
27440
27441 /* Get the normal cursor type for this window. */
27442 if (EQ (BVAR (b, cursor_type), Qt))
27443 {
27444 cursor_type = FRAME_DESIRED_CURSOR (f);
27445 *width = FRAME_CURSOR_WIDTH (f);
27446 }
27447 else
27448 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27449
27450 /* Use cursor-in-non-selected-windows instead
27451 for non-selected window or frame. */
27452 if (non_selected)
27453 {
27454 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27455 if (!EQ (Qt, alt_cursor))
27456 return get_specified_cursor_type (alt_cursor, width);
27457 /* t means modify the normal cursor type. */
27458 if (cursor_type == FILLED_BOX_CURSOR)
27459 cursor_type = HOLLOW_BOX_CURSOR;
27460 else if (cursor_type == BAR_CURSOR && *width > 1)
27461 --*width;
27462 return cursor_type;
27463 }
27464
27465 /* Use normal cursor if not blinked off. */
27466 if (!w->cursor_off_p)
27467 {
27468 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27469 {
27470 if (cursor_type == FILLED_BOX_CURSOR)
27471 {
27472 /* Using a block cursor on large images can be very annoying.
27473 So use a hollow cursor for "large" images.
27474 If image is not transparent (no mask), also use hollow cursor. */
27475 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27476 if (img != NULL && IMAGEP (img->spec))
27477 {
27478 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27479 where N = size of default frame font size.
27480 This should cover most of the "tiny" icons people may use. */
27481 if (!img->mask
27482 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27483 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27484 cursor_type = HOLLOW_BOX_CURSOR;
27485 }
27486 }
27487 else if (cursor_type != NO_CURSOR)
27488 {
27489 /* Display current only supports BOX and HOLLOW cursors for images.
27490 So for now, unconditionally use a HOLLOW cursor when cursor is
27491 not a solid box cursor. */
27492 cursor_type = HOLLOW_BOX_CURSOR;
27493 }
27494 }
27495 return cursor_type;
27496 }
27497
27498 /* Cursor is blinked off, so determine how to "toggle" it. */
27499
27500 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27501 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27502 return get_specified_cursor_type (XCDR (alt_cursor), width);
27503
27504 /* Then see if frame has specified a specific blink off cursor type. */
27505 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27506 {
27507 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27508 return FRAME_BLINK_OFF_CURSOR (f);
27509 }
27510
27511 #if 0
27512 /* Some people liked having a permanently visible blinking cursor,
27513 while others had very strong opinions against it. So it was
27514 decided to remove it. KFS 2003-09-03 */
27515
27516 /* Finally perform built-in cursor blinking:
27517 filled box <-> hollow box
27518 wide [h]bar <-> narrow [h]bar
27519 narrow [h]bar <-> no cursor
27520 other type <-> no cursor */
27521
27522 if (cursor_type == FILLED_BOX_CURSOR)
27523 return HOLLOW_BOX_CURSOR;
27524
27525 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27526 {
27527 *width = 1;
27528 return cursor_type;
27529 }
27530 #endif
27531
27532 return NO_CURSOR;
27533 }
27534
27535
27536 /* Notice when the text cursor of window W has been completely
27537 overwritten by a drawing operation that outputs glyphs in AREA
27538 starting at X0 and ending at X1 in the line starting at Y0 and
27539 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27540 the rest of the line after X0 has been written. Y coordinates
27541 are window-relative. */
27542
27543 static void
27544 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27545 int x0, int x1, int y0, int y1)
27546 {
27547 int cx0, cx1, cy0, cy1;
27548 struct glyph_row *row;
27549
27550 if (!w->phys_cursor_on_p)
27551 return;
27552 if (area != TEXT_AREA)
27553 return;
27554
27555 if (w->phys_cursor.vpos < 0
27556 || w->phys_cursor.vpos >= w->current_matrix->nrows
27557 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27558 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27559 return;
27560
27561 if (row->cursor_in_fringe_p)
27562 {
27563 row->cursor_in_fringe_p = 0;
27564 draw_fringe_bitmap (w, row, row->reversed_p);
27565 w->phys_cursor_on_p = 0;
27566 return;
27567 }
27568
27569 cx0 = w->phys_cursor.x;
27570 cx1 = cx0 + w->phys_cursor_width;
27571 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27572 return;
27573
27574 /* The cursor image will be completely removed from the
27575 screen if the output area intersects the cursor area in
27576 y-direction. When we draw in [y0 y1[, and some part of
27577 the cursor is at y < y0, that part must have been drawn
27578 before. When scrolling, the cursor is erased before
27579 actually scrolling, so we don't come here. When not
27580 scrolling, the rows above the old cursor row must have
27581 changed, and in this case these rows must have written
27582 over the cursor image.
27583
27584 Likewise if part of the cursor is below y1, with the
27585 exception of the cursor being in the first blank row at
27586 the buffer and window end because update_text_area
27587 doesn't draw that row. (Except when it does, but
27588 that's handled in update_text_area.) */
27589
27590 cy0 = w->phys_cursor.y;
27591 cy1 = cy0 + w->phys_cursor_height;
27592 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27593 return;
27594
27595 w->phys_cursor_on_p = 0;
27596 }
27597
27598 #endif /* HAVE_WINDOW_SYSTEM */
27599
27600 \f
27601 /************************************************************************
27602 Mouse Face
27603 ************************************************************************/
27604
27605 #ifdef HAVE_WINDOW_SYSTEM
27606
27607 /* EXPORT for RIF:
27608 Fix the display of area AREA of overlapping row ROW in window W
27609 with respect to the overlapping part OVERLAPS. */
27610
27611 void
27612 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27613 enum glyph_row_area area, int overlaps)
27614 {
27615 int i, x;
27616
27617 block_input ();
27618
27619 x = 0;
27620 for (i = 0; i < row->used[area];)
27621 {
27622 if (row->glyphs[area][i].overlaps_vertically_p)
27623 {
27624 int start = i, start_x = x;
27625
27626 do
27627 {
27628 x += row->glyphs[area][i].pixel_width;
27629 ++i;
27630 }
27631 while (i < row->used[area]
27632 && row->glyphs[area][i].overlaps_vertically_p);
27633
27634 draw_glyphs (w, start_x, row, area,
27635 start, i,
27636 DRAW_NORMAL_TEXT, overlaps);
27637 }
27638 else
27639 {
27640 x += row->glyphs[area][i].pixel_width;
27641 ++i;
27642 }
27643 }
27644
27645 unblock_input ();
27646 }
27647
27648
27649 /* EXPORT:
27650 Draw the cursor glyph of window W in glyph row ROW. See the
27651 comment of draw_glyphs for the meaning of HL. */
27652
27653 void
27654 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27655 enum draw_glyphs_face hl)
27656 {
27657 /* If cursor hpos is out of bounds, don't draw garbage. This can
27658 happen in mini-buffer windows when switching between echo area
27659 glyphs and mini-buffer. */
27660 if ((row->reversed_p
27661 ? (w->phys_cursor.hpos >= 0)
27662 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27663 {
27664 int on_p = w->phys_cursor_on_p;
27665 int x1;
27666 int hpos = w->phys_cursor.hpos;
27667
27668 /* When the window is hscrolled, cursor hpos can legitimately be
27669 out of bounds, but we draw the cursor at the corresponding
27670 window margin in that case. */
27671 if (!row->reversed_p && hpos < 0)
27672 hpos = 0;
27673 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27674 hpos = row->used[TEXT_AREA] - 1;
27675
27676 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27677 hl, 0);
27678 w->phys_cursor_on_p = on_p;
27679
27680 if (hl == DRAW_CURSOR)
27681 w->phys_cursor_width = x1 - w->phys_cursor.x;
27682 /* When we erase the cursor, and ROW is overlapped by other
27683 rows, make sure that these overlapping parts of other rows
27684 are redrawn. */
27685 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27686 {
27687 w->phys_cursor_width = x1 - w->phys_cursor.x;
27688
27689 if (row > w->current_matrix->rows
27690 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27691 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27692 OVERLAPS_ERASED_CURSOR);
27693
27694 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27695 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27696 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27697 OVERLAPS_ERASED_CURSOR);
27698 }
27699 }
27700 }
27701
27702
27703 /* Erase the image of a cursor of window W from the screen. */
27704
27705 void
27706 erase_phys_cursor (struct window *w)
27707 {
27708 struct frame *f = XFRAME (w->frame);
27709 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27710 int hpos = w->phys_cursor.hpos;
27711 int vpos = w->phys_cursor.vpos;
27712 int mouse_face_here_p = 0;
27713 struct glyph_matrix *active_glyphs = w->current_matrix;
27714 struct glyph_row *cursor_row;
27715 struct glyph *cursor_glyph;
27716 enum draw_glyphs_face hl;
27717
27718 /* No cursor displayed or row invalidated => nothing to do on the
27719 screen. */
27720 if (w->phys_cursor_type == NO_CURSOR)
27721 goto mark_cursor_off;
27722
27723 /* VPOS >= active_glyphs->nrows means that window has been resized.
27724 Don't bother to erase the cursor. */
27725 if (vpos >= active_glyphs->nrows)
27726 goto mark_cursor_off;
27727
27728 /* If row containing cursor is marked invalid, there is nothing we
27729 can do. */
27730 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27731 if (!cursor_row->enabled_p)
27732 goto mark_cursor_off;
27733
27734 /* If line spacing is > 0, old cursor may only be partially visible in
27735 window after split-window. So adjust visible height. */
27736 cursor_row->visible_height = min (cursor_row->visible_height,
27737 window_text_bottom_y (w) - cursor_row->y);
27738
27739 /* If row is completely invisible, don't attempt to delete a cursor which
27740 isn't there. This can happen if cursor is at top of a window, and
27741 we switch to a buffer with a header line in that window. */
27742 if (cursor_row->visible_height <= 0)
27743 goto mark_cursor_off;
27744
27745 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27746 if (cursor_row->cursor_in_fringe_p)
27747 {
27748 cursor_row->cursor_in_fringe_p = 0;
27749 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27750 goto mark_cursor_off;
27751 }
27752
27753 /* This can happen when the new row is shorter than the old one.
27754 In this case, either draw_glyphs or clear_end_of_line
27755 should have cleared the cursor. Note that we wouldn't be
27756 able to erase the cursor in this case because we don't have a
27757 cursor glyph at hand. */
27758 if ((cursor_row->reversed_p
27759 ? (w->phys_cursor.hpos < 0)
27760 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27761 goto mark_cursor_off;
27762
27763 /* When the window is hscrolled, cursor hpos can legitimately be out
27764 of bounds, but we draw the cursor at the corresponding window
27765 margin in that case. */
27766 if (!cursor_row->reversed_p && hpos < 0)
27767 hpos = 0;
27768 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27769 hpos = cursor_row->used[TEXT_AREA] - 1;
27770
27771 /* If the cursor is in the mouse face area, redisplay that when
27772 we clear the cursor. */
27773 if (! NILP (hlinfo->mouse_face_window)
27774 && coords_in_mouse_face_p (w, hpos, vpos)
27775 /* Don't redraw the cursor's spot in mouse face if it is at the
27776 end of a line (on a newline). The cursor appears there, but
27777 mouse highlighting does not. */
27778 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27779 mouse_face_here_p = 1;
27780
27781 /* Maybe clear the display under the cursor. */
27782 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27783 {
27784 int x, y;
27785 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27786 int width;
27787
27788 cursor_glyph = get_phys_cursor_glyph (w);
27789 if (cursor_glyph == NULL)
27790 goto mark_cursor_off;
27791
27792 width = cursor_glyph->pixel_width;
27793 x = w->phys_cursor.x;
27794 if (x < 0)
27795 {
27796 width += x;
27797 x = 0;
27798 }
27799 width = min (width, window_box_width (w, TEXT_AREA) - x);
27800 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27801 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27802
27803 if (width > 0)
27804 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27805 }
27806
27807 /* Erase the cursor by redrawing the character underneath it. */
27808 if (mouse_face_here_p)
27809 hl = DRAW_MOUSE_FACE;
27810 else
27811 hl = DRAW_NORMAL_TEXT;
27812 draw_phys_cursor_glyph (w, cursor_row, hl);
27813
27814 mark_cursor_off:
27815 w->phys_cursor_on_p = 0;
27816 w->phys_cursor_type = NO_CURSOR;
27817 }
27818
27819
27820 /* EXPORT:
27821 Display or clear cursor of window W. If ON is zero, clear the
27822 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27823 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27824
27825 void
27826 display_and_set_cursor (struct window *w, bool on,
27827 int hpos, int vpos, int x, int y)
27828 {
27829 struct frame *f = XFRAME (w->frame);
27830 int new_cursor_type;
27831 int new_cursor_width;
27832 int active_cursor;
27833 struct glyph_row *glyph_row;
27834 struct glyph *glyph;
27835
27836 /* This is pointless on invisible frames, and dangerous on garbaged
27837 windows and frames; in the latter case, the frame or window may
27838 be in the midst of changing its size, and x and y may be off the
27839 window. */
27840 if (! FRAME_VISIBLE_P (f)
27841 || FRAME_GARBAGED_P (f)
27842 || vpos >= w->current_matrix->nrows
27843 || hpos >= w->current_matrix->matrix_w)
27844 return;
27845
27846 /* If cursor is off and we want it off, return quickly. */
27847 if (!on && !w->phys_cursor_on_p)
27848 return;
27849
27850 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27851 /* If cursor row is not enabled, we don't really know where to
27852 display the cursor. */
27853 if (!glyph_row->enabled_p)
27854 {
27855 w->phys_cursor_on_p = 0;
27856 return;
27857 }
27858
27859 glyph = NULL;
27860 if (!glyph_row->exact_window_width_line_p
27861 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27862 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27863
27864 eassert (input_blocked_p ());
27865
27866 /* Set new_cursor_type to the cursor we want to be displayed. */
27867 new_cursor_type = get_window_cursor_type (w, glyph,
27868 &new_cursor_width, &active_cursor);
27869
27870 /* If cursor is currently being shown and we don't want it to be or
27871 it is in the wrong place, or the cursor type is not what we want,
27872 erase it. */
27873 if (w->phys_cursor_on_p
27874 && (!on
27875 || w->phys_cursor.x != x
27876 || w->phys_cursor.y != y
27877 /* HPOS can be negative in R2L rows whose
27878 exact_window_width_line_p flag is set (i.e. their newline
27879 would "overflow into the fringe"). */
27880 || hpos < 0
27881 || new_cursor_type != w->phys_cursor_type
27882 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27883 && new_cursor_width != w->phys_cursor_width)))
27884 erase_phys_cursor (w);
27885
27886 /* Don't check phys_cursor_on_p here because that flag is only set
27887 to zero in some cases where we know that the cursor has been
27888 completely erased, to avoid the extra work of erasing the cursor
27889 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27890 still not be visible, or it has only been partly erased. */
27891 if (on)
27892 {
27893 w->phys_cursor_ascent = glyph_row->ascent;
27894 w->phys_cursor_height = glyph_row->height;
27895
27896 /* Set phys_cursor_.* before x_draw_.* is called because some
27897 of them may need the information. */
27898 w->phys_cursor.x = x;
27899 w->phys_cursor.y = glyph_row->y;
27900 w->phys_cursor.hpos = hpos;
27901 w->phys_cursor.vpos = vpos;
27902 }
27903
27904 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27905 new_cursor_type, new_cursor_width,
27906 on, active_cursor);
27907 }
27908
27909
27910 /* Switch the display of W's cursor on or off, according to the value
27911 of ON. */
27912
27913 static void
27914 update_window_cursor (struct window *w, bool on)
27915 {
27916 /* Don't update cursor in windows whose frame is in the process
27917 of being deleted. */
27918 if (w->current_matrix)
27919 {
27920 int hpos = w->phys_cursor.hpos;
27921 int vpos = w->phys_cursor.vpos;
27922 struct glyph_row *row;
27923
27924 if (vpos >= w->current_matrix->nrows
27925 || hpos >= w->current_matrix->matrix_w)
27926 return;
27927
27928 row = MATRIX_ROW (w->current_matrix, vpos);
27929
27930 /* When the window is hscrolled, cursor hpos can legitimately be
27931 out of bounds, but we draw the cursor at the corresponding
27932 window margin in that case. */
27933 if (!row->reversed_p && hpos < 0)
27934 hpos = 0;
27935 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27936 hpos = row->used[TEXT_AREA] - 1;
27937
27938 block_input ();
27939 display_and_set_cursor (w, on, hpos, vpos,
27940 w->phys_cursor.x, w->phys_cursor.y);
27941 unblock_input ();
27942 }
27943 }
27944
27945
27946 /* Call update_window_cursor with parameter ON_P on all leaf windows
27947 in the window tree rooted at W. */
27948
27949 static void
27950 update_cursor_in_window_tree (struct window *w, bool on_p)
27951 {
27952 while (w)
27953 {
27954 if (WINDOWP (w->contents))
27955 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27956 else
27957 update_window_cursor (w, on_p);
27958
27959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27960 }
27961 }
27962
27963
27964 /* EXPORT:
27965 Display the cursor on window W, or clear it, according to ON_P.
27966 Don't change the cursor's position. */
27967
27968 void
27969 x_update_cursor (struct frame *f, bool on_p)
27970 {
27971 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27972 }
27973
27974
27975 /* EXPORT:
27976 Clear the cursor of window W to background color, and mark the
27977 cursor as not shown. This is used when the text where the cursor
27978 is about to be rewritten. */
27979
27980 void
27981 x_clear_cursor (struct window *w)
27982 {
27983 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27984 update_window_cursor (w, 0);
27985 }
27986
27987 #endif /* HAVE_WINDOW_SYSTEM */
27988
27989 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27990 and MSDOS. */
27991 static void
27992 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27993 int start_hpos, int end_hpos,
27994 enum draw_glyphs_face draw)
27995 {
27996 #ifdef HAVE_WINDOW_SYSTEM
27997 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27998 {
27999 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28000 return;
28001 }
28002 #endif
28003 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28004 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28005 #endif
28006 }
28007
28008 /* Display the active region described by mouse_face_* according to DRAW. */
28009
28010 static void
28011 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28012 {
28013 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28014 struct frame *f = XFRAME (WINDOW_FRAME (w));
28015
28016 if (/* If window is in the process of being destroyed, don't bother
28017 to do anything. */
28018 w->current_matrix != NULL
28019 /* Don't update mouse highlight if hidden. */
28020 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28021 /* Recognize when we are called to operate on rows that don't exist
28022 anymore. This can happen when a window is split. */
28023 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28024 {
28025 int phys_cursor_on_p = w->phys_cursor_on_p;
28026 struct glyph_row *row, *first, *last;
28027
28028 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28029 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28030
28031 for (row = first; row <= last && row->enabled_p; ++row)
28032 {
28033 int start_hpos, end_hpos, start_x;
28034
28035 /* For all but the first row, the highlight starts at column 0. */
28036 if (row == first)
28037 {
28038 /* R2L rows have BEG and END in reversed order, but the
28039 screen drawing geometry is always left to right. So
28040 we need to mirror the beginning and end of the
28041 highlighted area in R2L rows. */
28042 if (!row->reversed_p)
28043 {
28044 start_hpos = hlinfo->mouse_face_beg_col;
28045 start_x = hlinfo->mouse_face_beg_x;
28046 }
28047 else if (row == last)
28048 {
28049 start_hpos = hlinfo->mouse_face_end_col;
28050 start_x = hlinfo->mouse_face_end_x;
28051 }
28052 else
28053 {
28054 start_hpos = 0;
28055 start_x = 0;
28056 }
28057 }
28058 else if (row->reversed_p && row == last)
28059 {
28060 start_hpos = hlinfo->mouse_face_end_col;
28061 start_x = hlinfo->mouse_face_end_x;
28062 }
28063 else
28064 {
28065 start_hpos = 0;
28066 start_x = 0;
28067 }
28068
28069 if (row == last)
28070 {
28071 if (!row->reversed_p)
28072 end_hpos = hlinfo->mouse_face_end_col;
28073 else if (row == first)
28074 end_hpos = hlinfo->mouse_face_beg_col;
28075 else
28076 {
28077 end_hpos = row->used[TEXT_AREA];
28078 if (draw == DRAW_NORMAL_TEXT)
28079 row->fill_line_p = 1; /* Clear to end of line */
28080 }
28081 }
28082 else if (row->reversed_p && row == first)
28083 end_hpos = hlinfo->mouse_face_beg_col;
28084 else
28085 {
28086 end_hpos = row->used[TEXT_AREA];
28087 if (draw == DRAW_NORMAL_TEXT)
28088 row->fill_line_p = 1; /* Clear to end of line */
28089 }
28090
28091 if (end_hpos > start_hpos)
28092 {
28093 draw_row_with_mouse_face (w, start_x, row,
28094 start_hpos, end_hpos, draw);
28095
28096 row->mouse_face_p
28097 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28098 }
28099 }
28100
28101 #ifdef HAVE_WINDOW_SYSTEM
28102 /* When we've written over the cursor, arrange for it to
28103 be displayed again. */
28104 if (FRAME_WINDOW_P (f)
28105 && phys_cursor_on_p && !w->phys_cursor_on_p)
28106 {
28107 int hpos = w->phys_cursor.hpos;
28108
28109 /* When the window is hscrolled, cursor hpos can legitimately be
28110 out of bounds, but we draw the cursor at the corresponding
28111 window margin in that case. */
28112 if (!row->reversed_p && hpos < 0)
28113 hpos = 0;
28114 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28115 hpos = row->used[TEXT_AREA] - 1;
28116
28117 block_input ();
28118 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28119 w->phys_cursor.x, w->phys_cursor.y);
28120 unblock_input ();
28121 }
28122 #endif /* HAVE_WINDOW_SYSTEM */
28123 }
28124
28125 #ifdef HAVE_WINDOW_SYSTEM
28126 /* Change the mouse cursor. */
28127 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28128 {
28129 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28130 if (draw == DRAW_NORMAL_TEXT
28131 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28132 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28133 else
28134 #endif
28135 if (draw == DRAW_MOUSE_FACE)
28136 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28137 else
28138 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28139 }
28140 #endif /* HAVE_WINDOW_SYSTEM */
28141 }
28142
28143 /* EXPORT:
28144 Clear out the mouse-highlighted active region.
28145 Redraw it un-highlighted first. Value is non-zero if mouse
28146 face was actually drawn unhighlighted. */
28147
28148 int
28149 clear_mouse_face (Mouse_HLInfo *hlinfo)
28150 {
28151 int cleared = 0;
28152
28153 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28154 {
28155 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28156 cleared = 1;
28157 }
28158
28159 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28160 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28161 hlinfo->mouse_face_window = Qnil;
28162 hlinfo->mouse_face_overlay = Qnil;
28163 return cleared;
28164 }
28165
28166 /* Return true if the coordinates HPOS and VPOS on windows W are
28167 within the mouse face on that window. */
28168 static bool
28169 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28170 {
28171 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28172
28173 /* Quickly resolve the easy cases. */
28174 if (!(WINDOWP (hlinfo->mouse_face_window)
28175 && XWINDOW (hlinfo->mouse_face_window) == w))
28176 return false;
28177 if (vpos < hlinfo->mouse_face_beg_row
28178 || vpos > hlinfo->mouse_face_end_row)
28179 return false;
28180 if (vpos > hlinfo->mouse_face_beg_row
28181 && vpos < hlinfo->mouse_face_end_row)
28182 return true;
28183
28184 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28185 {
28186 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28187 {
28188 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28189 return true;
28190 }
28191 else if ((vpos == hlinfo->mouse_face_beg_row
28192 && hpos >= hlinfo->mouse_face_beg_col)
28193 || (vpos == hlinfo->mouse_face_end_row
28194 && hpos < hlinfo->mouse_face_end_col))
28195 return true;
28196 }
28197 else
28198 {
28199 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28200 {
28201 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28202 return true;
28203 }
28204 else if ((vpos == hlinfo->mouse_face_beg_row
28205 && hpos <= hlinfo->mouse_face_beg_col)
28206 || (vpos == hlinfo->mouse_face_end_row
28207 && hpos > hlinfo->mouse_face_end_col))
28208 return true;
28209 }
28210 return false;
28211 }
28212
28213
28214 /* EXPORT:
28215 True if physical cursor of window W is within mouse face. */
28216
28217 bool
28218 cursor_in_mouse_face_p (struct window *w)
28219 {
28220 int hpos = w->phys_cursor.hpos;
28221 int vpos = w->phys_cursor.vpos;
28222 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28223
28224 /* When the window is hscrolled, cursor hpos can legitimately be out
28225 of bounds, but we draw the cursor at the corresponding window
28226 margin in that case. */
28227 if (!row->reversed_p && hpos < 0)
28228 hpos = 0;
28229 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28230 hpos = row->used[TEXT_AREA] - 1;
28231
28232 return coords_in_mouse_face_p (w, hpos, vpos);
28233 }
28234
28235
28236 \f
28237 /* Find the glyph rows START_ROW and END_ROW of window W that display
28238 characters between buffer positions START_CHARPOS and END_CHARPOS
28239 (excluding END_CHARPOS). DISP_STRING is a display string that
28240 covers these buffer positions. This is similar to
28241 row_containing_pos, but is more accurate when bidi reordering makes
28242 buffer positions change non-linearly with glyph rows. */
28243 static void
28244 rows_from_pos_range (struct window *w,
28245 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28246 Lisp_Object disp_string,
28247 struct glyph_row **start, struct glyph_row **end)
28248 {
28249 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28250 int last_y = window_text_bottom_y (w);
28251 struct glyph_row *row;
28252
28253 *start = NULL;
28254 *end = NULL;
28255
28256 while (!first->enabled_p
28257 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28258 first++;
28259
28260 /* Find the START row. */
28261 for (row = first;
28262 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28263 row++)
28264 {
28265 /* A row can potentially be the START row if the range of the
28266 characters it displays intersects the range
28267 [START_CHARPOS..END_CHARPOS). */
28268 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28269 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28270 /* See the commentary in row_containing_pos, for the
28271 explanation of the complicated way to check whether
28272 some position is beyond the end of the characters
28273 displayed by a row. */
28274 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28275 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28276 && !row->ends_at_zv_p
28277 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28278 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28279 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28280 && !row->ends_at_zv_p
28281 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28282 {
28283 /* Found a candidate row. Now make sure at least one of the
28284 glyphs it displays has a charpos from the range
28285 [START_CHARPOS..END_CHARPOS).
28286
28287 This is not obvious because bidi reordering could make
28288 buffer positions of a row be 1,2,3,102,101,100, and if we
28289 want to highlight characters in [50..60), we don't want
28290 this row, even though [50..60) does intersect [1..103),
28291 the range of character positions given by the row's start
28292 and end positions. */
28293 struct glyph *g = row->glyphs[TEXT_AREA];
28294 struct glyph *e = g + row->used[TEXT_AREA];
28295
28296 while (g < e)
28297 {
28298 if (((BUFFERP (g->object) || INTEGERP (g->object))
28299 && start_charpos <= g->charpos && g->charpos < end_charpos)
28300 /* A glyph that comes from DISP_STRING is by
28301 definition to be highlighted. */
28302 || EQ (g->object, disp_string))
28303 *start = row;
28304 g++;
28305 }
28306 if (*start)
28307 break;
28308 }
28309 }
28310
28311 /* Find the END row. */
28312 if (!*start
28313 /* If the last row is partially visible, start looking for END
28314 from that row, instead of starting from FIRST. */
28315 && !(row->enabled_p
28316 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28317 row = first;
28318 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28319 {
28320 struct glyph_row *next = row + 1;
28321 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28322
28323 if (!next->enabled_p
28324 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28325 /* The first row >= START whose range of displayed characters
28326 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28327 is the row END + 1. */
28328 || (start_charpos < next_start
28329 && end_charpos < next_start)
28330 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28331 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28332 && !next->ends_at_zv_p
28333 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28334 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28335 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28336 && !next->ends_at_zv_p
28337 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28338 {
28339 *end = row;
28340 break;
28341 }
28342 else
28343 {
28344 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28345 but none of the characters it displays are in the range, it is
28346 also END + 1. */
28347 struct glyph *g = next->glyphs[TEXT_AREA];
28348 struct glyph *s = g;
28349 struct glyph *e = g + next->used[TEXT_AREA];
28350
28351 while (g < e)
28352 {
28353 if (((BUFFERP (g->object) || INTEGERP (g->object))
28354 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28355 /* If the buffer position of the first glyph in
28356 the row is equal to END_CHARPOS, it means
28357 the last character to be highlighted is the
28358 newline of ROW, and we must consider NEXT as
28359 END, not END+1. */
28360 || (((!next->reversed_p && g == s)
28361 || (next->reversed_p && g == e - 1))
28362 && (g->charpos == end_charpos
28363 /* Special case for when NEXT is an
28364 empty line at ZV. */
28365 || (g->charpos == -1
28366 && !row->ends_at_zv_p
28367 && next_start == end_charpos)))))
28368 /* A glyph that comes from DISP_STRING is by
28369 definition to be highlighted. */
28370 || EQ (g->object, disp_string))
28371 break;
28372 g++;
28373 }
28374 if (g == e)
28375 {
28376 *end = row;
28377 break;
28378 }
28379 /* The first row that ends at ZV must be the last to be
28380 highlighted. */
28381 else if (next->ends_at_zv_p)
28382 {
28383 *end = next;
28384 break;
28385 }
28386 }
28387 }
28388 }
28389
28390 /* This function sets the mouse_face_* elements of HLINFO, assuming
28391 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28392 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28393 for the overlay or run of text properties specifying the mouse
28394 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28395 before-string and after-string that must also be highlighted.
28396 DISP_STRING, if non-nil, is a display string that may cover some
28397 or all of the highlighted text. */
28398
28399 static void
28400 mouse_face_from_buffer_pos (Lisp_Object window,
28401 Mouse_HLInfo *hlinfo,
28402 ptrdiff_t mouse_charpos,
28403 ptrdiff_t start_charpos,
28404 ptrdiff_t end_charpos,
28405 Lisp_Object before_string,
28406 Lisp_Object after_string,
28407 Lisp_Object disp_string)
28408 {
28409 struct window *w = XWINDOW (window);
28410 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28411 struct glyph_row *r1, *r2;
28412 struct glyph *glyph, *end;
28413 ptrdiff_t ignore, pos;
28414 int x;
28415
28416 eassert (NILP (disp_string) || STRINGP (disp_string));
28417 eassert (NILP (before_string) || STRINGP (before_string));
28418 eassert (NILP (after_string) || STRINGP (after_string));
28419
28420 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28421 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28422 if (r1 == NULL)
28423 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28424 /* If the before-string or display-string contains newlines,
28425 rows_from_pos_range skips to its last row. Move back. */
28426 if (!NILP (before_string) || !NILP (disp_string))
28427 {
28428 struct glyph_row *prev;
28429 while ((prev = r1 - 1, prev >= first)
28430 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28431 && prev->used[TEXT_AREA] > 0)
28432 {
28433 struct glyph *beg = prev->glyphs[TEXT_AREA];
28434 glyph = beg + prev->used[TEXT_AREA];
28435 while (--glyph >= beg && INTEGERP (glyph->object));
28436 if (glyph < beg
28437 || !(EQ (glyph->object, before_string)
28438 || EQ (glyph->object, disp_string)))
28439 break;
28440 r1 = prev;
28441 }
28442 }
28443 if (r2 == NULL)
28444 {
28445 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28446 hlinfo->mouse_face_past_end = 1;
28447 }
28448 else if (!NILP (after_string))
28449 {
28450 /* If the after-string has newlines, advance to its last row. */
28451 struct glyph_row *next;
28452 struct glyph_row *last
28453 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28454
28455 for (next = r2 + 1;
28456 next <= last
28457 && next->used[TEXT_AREA] > 0
28458 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28459 ++next)
28460 r2 = next;
28461 }
28462 /* The rest of the display engine assumes that mouse_face_beg_row is
28463 either above mouse_face_end_row or identical to it. But with
28464 bidi-reordered continued lines, the row for START_CHARPOS could
28465 be below the row for END_CHARPOS. If so, swap the rows and store
28466 them in correct order. */
28467 if (r1->y > r2->y)
28468 {
28469 struct glyph_row *tem = r2;
28470
28471 r2 = r1;
28472 r1 = tem;
28473 }
28474
28475 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28476 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28477
28478 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28479 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28480 could be anywhere in the row and in any order. The strategy
28481 below is to find the leftmost and the rightmost glyph that
28482 belongs to either of these 3 strings, or whose position is
28483 between START_CHARPOS and END_CHARPOS, and highlight all the
28484 glyphs between those two. This may cover more than just the text
28485 between START_CHARPOS and END_CHARPOS if the range of characters
28486 strides the bidi level boundary, e.g. if the beginning is in R2L
28487 text while the end is in L2R text or vice versa. */
28488 if (!r1->reversed_p)
28489 {
28490 /* This row is in a left to right paragraph. Scan it left to
28491 right. */
28492 glyph = r1->glyphs[TEXT_AREA];
28493 end = glyph + r1->used[TEXT_AREA];
28494 x = r1->x;
28495
28496 /* Skip truncation glyphs at the start of the glyph row. */
28497 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28498 for (; glyph < end
28499 && INTEGERP (glyph->object)
28500 && glyph->charpos < 0;
28501 ++glyph)
28502 x += glyph->pixel_width;
28503
28504 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28505 or DISP_STRING, and the first glyph from buffer whose
28506 position is between START_CHARPOS and END_CHARPOS. */
28507 for (; glyph < end
28508 && !INTEGERP (glyph->object)
28509 && !EQ (glyph->object, disp_string)
28510 && !(BUFFERP (glyph->object)
28511 && (glyph->charpos >= start_charpos
28512 && glyph->charpos < end_charpos));
28513 ++glyph)
28514 {
28515 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28516 are present at buffer positions between START_CHARPOS and
28517 END_CHARPOS, or if they come from an overlay. */
28518 if (EQ (glyph->object, before_string))
28519 {
28520 pos = string_buffer_position (before_string,
28521 start_charpos);
28522 /* If pos == 0, it means before_string came from an
28523 overlay, not from a buffer position. */
28524 if (!pos || (pos >= start_charpos && pos < end_charpos))
28525 break;
28526 }
28527 else if (EQ (glyph->object, after_string))
28528 {
28529 pos = string_buffer_position (after_string, end_charpos);
28530 if (!pos || (pos >= start_charpos && pos < end_charpos))
28531 break;
28532 }
28533 x += glyph->pixel_width;
28534 }
28535 hlinfo->mouse_face_beg_x = x;
28536 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28537 }
28538 else
28539 {
28540 /* This row is in a right to left paragraph. Scan it right to
28541 left. */
28542 struct glyph *g;
28543
28544 end = r1->glyphs[TEXT_AREA] - 1;
28545 glyph = end + r1->used[TEXT_AREA];
28546
28547 /* Skip truncation glyphs at the start of the glyph row. */
28548 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28549 for (; glyph > end
28550 && INTEGERP (glyph->object)
28551 && glyph->charpos < 0;
28552 --glyph)
28553 ;
28554
28555 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28556 or DISP_STRING, and the first glyph from buffer whose
28557 position is between START_CHARPOS and END_CHARPOS. */
28558 for (; glyph > end
28559 && !INTEGERP (glyph->object)
28560 && !EQ (glyph->object, disp_string)
28561 && !(BUFFERP (glyph->object)
28562 && (glyph->charpos >= start_charpos
28563 && glyph->charpos < end_charpos));
28564 --glyph)
28565 {
28566 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28567 are present at buffer positions between START_CHARPOS and
28568 END_CHARPOS, or if they come from an overlay. */
28569 if (EQ (glyph->object, before_string))
28570 {
28571 pos = string_buffer_position (before_string, start_charpos);
28572 /* If pos == 0, it means before_string came from an
28573 overlay, not from a buffer position. */
28574 if (!pos || (pos >= start_charpos && pos < end_charpos))
28575 break;
28576 }
28577 else if (EQ (glyph->object, after_string))
28578 {
28579 pos = string_buffer_position (after_string, end_charpos);
28580 if (!pos || (pos >= start_charpos && pos < end_charpos))
28581 break;
28582 }
28583 }
28584
28585 glyph++; /* first glyph to the right of the highlighted area */
28586 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28587 x += g->pixel_width;
28588 hlinfo->mouse_face_beg_x = x;
28589 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28590 }
28591
28592 /* If the highlight ends in a different row, compute GLYPH and END
28593 for the end row. Otherwise, reuse the values computed above for
28594 the row where the highlight begins. */
28595 if (r2 != r1)
28596 {
28597 if (!r2->reversed_p)
28598 {
28599 glyph = r2->glyphs[TEXT_AREA];
28600 end = glyph + r2->used[TEXT_AREA];
28601 x = r2->x;
28602 }
28603 else
28604 {
28605 end = r2->glyphs[TEXT_AREA] - 1;
28606 glyph = end + r2->used[TEXT_AREA];
28607 }
28608 }
28609
28610 if (!r2->reversed_p)
28611 {
28612 /* Skip truncation and continuation glyphs near the end of the
28613 row, and also blanks and stretch glyphs inserted by
28614 extend_face_to_end_of_line. */
28615 while (end > glyph
28616 && INTEGERP ((end - 1)->object))
28617 --end;
28618 /* Scan the rest of the glyph row from the end, looking for the
28619 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28620 DISP_STRING, or whose position is between START_CHARPOS
28621 and END_CHARPOS */
28622 for (--end;
28623 end > glyph
28624 && !INTEGERP (end->object)
28625 && !EQ (end->object, disp_string)
28626 && !(BUFFERP (end->object)
28627 && (end->charpos >= start_charpos
28628 && end->charpos < end_charpos));
28629 --end)
28630 {
28631 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28632 are present at buffer positions between START_CHARPOS and
28633 END_CHARPOS, or if they come from an overlay. */
28634 if (EQ (end->object, before_string))
28635 {
28636 pos = string_buffer_position (before_string, start_charpos);
28637 if (!pos || (pos >= start_charpos && pos < end_charpos))
28638 break;
28639 }
28640 else if (EQ (end->object, after_string))
28641 {
28642 pos = string_buffer_position (after_string, end_charpos);
28643 if (!pos || (pos >= start_charpos && pos < end_charpos))
28644 break;
28645 }
28646 }
28647 /* Find the X coordinate of the last glyph to be highlighted. */
28648 for (; glyph <= end; ++glyph)
28649 x += glyph->pixel_width;
28650
28651 hlinfo->mouse_face_end_x = x;
28652 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28653 }
28654 else
28655 {
28656 /* Skip truncation and continuation glyphs near the end of the
28657 row, and also blanks and stretch glyphs inserted by
28658 extend_face_to_end_of_line. */
28659 x = r2->x;
28660 end++;
28661 while (end < glyph
28662 && INTEGERP (end->object))
28663 {
28664 x += end->pixel_width;
28665 ++end;
28666 }
28667 /* Scan the rest of the glyph row from the end, looking for the
28668 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28669 DISP_STRING, or whose position is between START_CHARPOS
28670 and END_CHARPOS */
28671 for ( ;
28672 end < glyph
28673 && !INTEGERP (end->object)
28674 && !EQ (end->object, disp_string)
28675 && !(BUFFERP (end->object)
28676 && (end->charpos >= start_charpos
28677 && end->charpos < end_charpos));
28678 ++end)
28679 {
28680 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28681 are present at buffer positions between START_CHARPOS and
28682 END_CHARPOS, or if they come from an overlay. */
28683 if (EQ (end->object, before_string))
28684 {
28685 pos = string_buffer_position (before_string, start_charpos);
28686 if (!pos || (pos >= start_charpos && pos < end_charpos))
28687 break;
28688 }
28689 else if (EQ (end->object, after_string))
28690 {
28691 pos = string_buffer_position (after_string, end_charpos);
28692 if (!pos || (pos >= start_charpos && pos < end_charpos))
28693 break;
28694 }
28695 x += end->pixel_width;
28696 }
28697 /* If we exited the above loop because we arrived at the last
28698 glyph of the row, and its buffer position is still not in
28699 range, it means the last character in range is the preceding
28700 newline. Bump the end column and x values to get past the
28701 last glyph. */
28702 if (end == glyph
28703 && BUFFERP (end->object)
28704 && (end->charpos < start_charpos
28705 || end->charpos >= end_charpos))
28706 {
28707 x += end->pixel_width;
28708 ++end;
28709 }
28710 hlinfo->mouse_face_end_x = x;
28711 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28712 }
28713
28714 hlinfo->mouse_face_window = window;
28715 hlinfo->mouse_face_face_id
28716 = face_at_buffer_position (w, mouse_charpos, &ignore,
28717 mouse_charpos + 1,
28718 !hlinfo->mouse_face_hidden, -1);
28719 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28720 }
28721
28722 /* The following function is not used anymore (replaced with
28723 mouse_face_from_string_pos), but I leave it here for the time
28724 being, in case someone would. */
28725
28726 #if 0 /* not used */
28727
28728 /* Find the position of the glyph for position POS in OBJECT in
28729 window W's current matrix, and return in *X, *Y the pixel
28730 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28731
28732 RIGHT_P non-zero means return the position of the right edge of the
28733 glyph, RIGHT_P zero means return the left edge position.
28734
28735 If no glyph for POS exists in the matrix, return the position of
28736 the glyph with the next smaller position that is in the matrix, if
28737 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28738 exists in the matrix, return the position of the glyph with the
28739 next larger position in OBJECT.
28740
28741 Value is non-zero if a glyph was found. */
28742
28743 static int
28744 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28745 int *hpos, int *vpos, int *x, int *y, int right_p)
28746 {
28747 int yb = window_text_bottom_y (w);
28748 struct glyph_row *r;
28749 struct glyph *best_glyph = NULL;
28750 struct glyph_row *best_row = NULL;
28751 int best_x = 0;
28752
28753 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28754 r->enabled_p && r->y < yb;
28755 ++r)
28756 {
28757 struct glyph *g = r->glyphs[TEXT_AREA];
28758 struct glyph *e = g + r->used[TEXT_AREA];
28759 int gx;
28760
28761 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28762 if (EQ (g->object, object))
28763 {
28764 if (g->charpos == pos)
28765 {
28766 best_glyph = g;
28767 best_x = gx;
28768 best_row = r;
28769 goto found;
28770 }
28771 else if (best_glyph == NULL
28772 || ((eabs (g->charpos - pos)
28773 < eabs (best_glyph->charpos - pos))
28774 && (right_p
28775 ? g->charpos < pos
28776 : g->charpos > pos)))
28777 {
28778 best_glyph = g;
28779 best_x = gx;
28780 best_row = r;
28781 }
28782 }
28783 }
28784
28785 found:
28786
28787 if (best_glyph)
28788 {
28789 *x = best_x;
28790 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28791
28792 if (right_p)
28793 {
28794 *x += best_glyph->pixel_width;
28795 ++*hpos;
28796 }
28797
28798 *y = best_row->y;
28799 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28800 }
28801
28802 return best_glyph != NULL;
28803 }
28804 #endif /* not used */
28805
28806 /* Find the positions of the first and the last glyphs in window W's
28807 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28808 (assumed to be a string), and return in HLINFO's mouse_face_*
28809 members the pixel and column/row coordinates of those glyphs. */
28810
28811 static void
28812 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28813 Lisp_Object object,
28814 ptrdiff_t startpos, ptrdiff_t endpos)
28815 {
28816 int yb = window_text_bottom_y (w);
28817 struct glyph_row *r;
28818 struct glyph *g, *e;
28819 int gx;
28820 int found = 0;
28821
28822 /* Find the glyph row with at least one position in the range
28823 [STARTPOS..ENDPOS), and the first glyph in that row whose
28824 position belongs to that range. */
28825 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28826 r->enabled_p && r->y < yb;
28827 ++r)
28828 {
28829 if (!r->reversed_p)
28830 {
28831 g = r->glyphs[TEXT_AREA];
28832 e = g + r->used[TEXT_AREA];
28833 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28834 if (EQ (g->object, object)
28835 && startpos <= g->charpos && g->charpos < endpos)
28836 {
28837 hlinfo->mouse_face_beg_row
28838 = MATRIX_ROW_VPOS (r, w->current_matrix);
28839 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28840 hlinfo->mouse_face_beg_x = gx;
28841 found = 1;
28842 break;
28843 }
28844 }
28845 else
28846 {
28847 struct glyph *g1;
28848
28849 e = r->glyphs[TEXT_AREA];
28850 g = e + r->used[TEXT_AREA];
28851 for ( ; g > e; --g)
28852 if (EQ ((g-1)->object, object)
28853 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28854 {
28855 hlinfo->mouse_face_beg_row
28856 = MATRIX_ROW_VPOS (r, w->current_matrix);
28857 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28858 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28859 gx += g1->pixel_width;
28860 hlinfo->mouse_face_beg_x = gx;
28861 found = 1;
28862 break;
28863 }
28864 }
28865 if (found)
28866 break;
28867 }
28868
28869 if (!found)
28870 return;
28871
28872 /* Starting with the next row, look for the first row which does NOT
28873 include any glyphs whose positions are in the range. */
28874 for (++r; r->enabled_p && r->y < yb; ++r)
28875 {
28876 g = r->glyphs[TEXT_AREA];
28877 e = g + r->used[TEXT_AREA];
28878 found = 0;
28879 for ( ; g < e; ++g)
28880 if (EQ (g->object, object)
28881 && startpos <= g->charpos && g->charpos < endpos)
28882 {
28883 found = 1;
28884 break;
28885 }
28886 if (!found)
28887 break;
28888 }
28889
28890 /* The highlighted region ends on the previous row. */
28891 r--;
28892
28893 /* Set the end row. */
28894 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28895
28896 /* Compute and set the end column and the end column's horizontal
28897 pixel coordinate. */
28898 if (!r->reversed_p)
28899 {
28900 g = r->glyphs[TEXT_AREA];
28901 e = g + r->used[TEXT_AREA];
28902 for ( ; e > g; --e)
28903 if (EQ ((e-1)->object, object)
28904 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28905 break;
28906 hlinfo->mouse_face_end_col = e - g;
28907
28908 for (gx = r->x; g < e; ++g)
28909 gx += g->pixel_width;
28910 hlinfo->mouse_face_end_x = gx;
28911 }
28912 else
28913 {
28914 e = r->glyphs[TEXT_AREA];
28915 g = e + r->used[TEXT_AREA];
28916 for (gx = r->x ; e < g; ++e)
28917 {
28918 if (EQ (e->object, object)
28919 && startpos <= e->charpos && e->charpos < endpos)
28920 break;
28921 gx += e->pixel_width;
28922 }
28923 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28924 hlinfo->mouse_face_end_x = gx;
28925 }
28926 }
28927
28928 #ifdef HAVE_WINDOW_SYSTEM
28929
28930 /* See if position X, Y is within a hot-spot of an image. */
28931
28932 static int
28933 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28934 {
28935 if (!CONSP (hot_spot))
28936 return 0;
28937
28938 if (EQ (XCAR (hot_spot), Qrect))
28939 {
28940 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28941 Lisp_Object rect = XCDR (hot_spot);
28942 Lisp_Object tem;
28943 if (!CONSP (rect))
28944 return 0;
28945 if (!CONSP (XCAR (rect)))
28946 return 0;
28947 if (!CONSP (XCDR (rect)))
28948 return 0;
28949 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28950 return 0;
28951 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28952 return 0;
28953 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28954 return 0;
28955 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28956 return 0;
28957 return 1;
28958 }
28959 else if (EQ (XCAR (hot_spot), Qcircle))
28960 {
28961 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28962 Lisp_Object circ = XCDR (hot_spot);
28963 Lisp_Object lr, lx0, ly0;
28964 if (CONSP (circ)
28965 && CONSP (XCAR (circ))
28966 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28967 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28968 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28969 {
28970 double r = XFLOATINT (lr);
28971 double dx = XINT (lx0) - x;
28972 double dy = XINT (ly0) - y;
28973 return (dx * dx + dy * dy <= r * r);
28974 }
28975 }
28976 else if (EQ (XCAR (hot_spot), Qpoly))
28977 {
28978 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28979 if (VECTORP (XCDR (hot_spot)))
28980 {
28981 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28982 Lisp_Object *poly = v->contents;
28983 ptrdiff_t n = v->header.size;
28984 ptrdiff_t i;
28985 int inside = 0;
28986 Lisp_Object lx, ly;
28987 int x0, y0;
28988
28989 /* Need an even number of coordinates, and at least 3 edges. */
28990 if (n < 6 || n & 1)
28991 return 0;
28992
28993 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28994 If count is odd, we are inside polygon. Pixels on edges
28995 may or may not be included depending on actual geometry of the
28996 polygon. */
28997 if ((lx = poly[n-2], !INTEGERP (lx))
28998 || (ly = poly[n-1], !INTEGERP (lx)))
28999 return 0;
29000 x0 = XINT (lx), y0 = XINT (ly);
29001 for (i = 0; i < n; i += 2)
29002 {
29003 int x1 = x0, y1 = y0;
29004 if ((lx = poly[i], !INTEGERP (lx))
29005 || (ly = poly[i+1], !INTEGERP (ly)))
29006 return 0;
29007 x0 = XINT (lx), y0 = XINT (ly);
29008
29009 /* Does this segment cross the X line? */
29010 if (x0 >= x)
29011 {
29012 if (x1 >= x)
29013 continue;
29014 }
29015 else if (x1 < x)
29016 continue;
29017 if (y > y0 && y > y1)
29018 continue;
29019 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29020 inside = !inside;
29021 }
29022 return inside;
29023 }
29024 }
29025 return 0;
29026 }
29027
29028 Lisp_Object
29029 find_hot_spot (Lisp_Object map, int x, int y)
29030 {
29031 while (CONSP (map))
29032 {
29033 if (CONSP (XCAR (map))
29034 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29035 return XCAR (map);
29036 map = XCDR (map);
29037 }
29038
29039 return Qnil;
29040 }
29041
29042 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29043 3, 3, 0,
29044 doc: /* Lookup in image map MAP coordinates X and Y.
29045 An image map is an alist where each element has the format (AREA ID PLIST).
29046 An AREA is specified as either a rectangle, a circle, or a polygon:
29047 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29048 pixel coordinates of the upper left and bottom right corners.
29049 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29050 and the radius of the circle; r may be a float or integer.
29051 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29052 vector describes one corner in the polygon.
29053 Returns the alist element for the first matching AREA in MAP. */)
29054 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29055 {
29056 if (NILP (map))
29057 return Qnil;
29058
29059 CHECK_NUMBER (x);
29060 CHECK_NUMBER (y);
29061
29062 return find_hot_spot (map,
29063 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29064 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29065 }
29066
29067
29068 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29069 static void
29070 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29071 {
29072 /* Do not change cursor shape while dragging mouse. */
29073 if (!NILP (do_mouse_tracking))
29074 return;
29075
29076 if (!NILP (pointer))
29077 {
29078 if (EQ (pointer, Qarrow))
29079 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29080 else if (EQ (pointer, Qhand))
29081 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29082 else if (EQ (pointer, Qtext))
29083 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29084 else if (EQ (pointer, intern ("hdrag")))
29085 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29086 else if (EQ (pointer, intern ("nhdrag")))
29087 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29088 #ifdef HAVE_X_WINDOWS
29089 else if (EQ (pointer, intern ("vdrag")))
29090 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29091 #endif
29092 else if (EQ (pointer, intern ("hourglass")))
29093 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29094 else if (EQ (pointer, Qmodeline))
29095 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29096 else
29097 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29098 }
29099
29100 if (cursor != No_Cursor)
29101 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29102 }
29103
29104 #endif /* HAVE_WINDOW_SYSTEM */
29105
29106 /* Take proper action when mouse has moved to the mode or header line
29107 or marginal area AREA of window W, x-position X and y-position Y.
29108 X is relative to the start of the text display area of W, so the
29109 width of bitmap areas and scroll bars must be subtracted to get a
29110 position relative to the start of the mode line. */
29111
29112 static void
29113 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29114 enum window_part area)
29115 {
29116 struct window *w = XWINDOW (window);
29117 struct frame *f = XFRAME (w->frame);
29118 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29119 #ifdef HAVE_WINDOW_SYSTEM
29120 Display_Info *dpyinfo;
29121 #endif
29122 Cursor cursor = No_Cursor;
29123 Lisp_Object pointer = Qnil;
29124 int dx, dy, width, height;
29125 ptrdiff_t charpos;
29126 Lisp_Object string, object = Qnil;
29127 Lisp_Object pos IF_LINT (= Qnil), help;
29128
29129 Lisp_Object mouse_face;
29130 int original_x_pixel = x;
29131 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29132 struct glyph_row *row IF_LINT (= 0);
29133
29134 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29135 {
29136 int x0;
29137 struct glyph *end;
29138
29139 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29140 returns them in row/column units! */
29141 string = mode_line_string (w, area, &x, &y, &charpos,
29142 &object, &dx, &dy, &width, &height);
29143
29144 row = (area == ON_MODE_LINE
29145 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29146 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29147
29148 /* Find the glyph under the mouse pointer. */
29149 if (row->mode_line_p && row->enabled_p)
29150 {
29151 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29152 end = glyph + row->used[TEXT_AREA];
29153
29154 for (x0 = original_x_pixel;
29155 glyph < end && x0 >= glyph->pixel_width;
29156 ++glyph)
29157 x0 -= glyph->pixel_width;
29158
29159 if (glyph >= end)
29160 glyph = NULL;
29161 }
29162 }
29163 else
29164 {
29165 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29166 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29167 returns them in row/column units! */
29168 string = marginal_area_string (w, area, &x, &y, &charpos,
29169 &object, &dx, &dy, &width, &height);
29170 }
29171
29172 help = Qnil;
29173
29174 #ifdef HAVE_WINDOW_SYSTEM
29175 if (IMAGEP (object))
29176 {
29177 Lisp_Object image_map, hotspot;
29178 if ((image_map = Fplist_get (XCDR (object), QCmap),
29179 !NILP (image_map))
29180 && (hotspot = find_hot_spot (image_map, dx, dy),
29181 CONSP (hotspot))
29182 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29183 {
29184 Lisp_Object plist;
29185
29186 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29187 If so, we could look for mouse-enter, mouse-leave
29188 properties in PLIST (and do something...). */
29189 hotspot = XCDR (hotspot);
29190 if (CONSP (hotspot)
29191 && (plist = XCAR (hotspot), CONSP (plist)))
29192 {
29193 pointer = Fplist_get (plist, Qpointer);
29194 if (NILP (pointer))
29195 pointer = Qhand;
29196 help = Fplist_get (plist, Qhelp_echo);
29197 if (!NILP (help))
29198 {
29199 help_echo_string = help;
29200 XSETWINDOW (help_echo_window, w);
29201 help_echo_object = w->contents;
29202 help_echo_pos = charpos;
29203 }
29204 }
29205 }
29206 if (NILP (pointer))
29207 pointer = Fplist_get (XCDR (object), QCpointer);
29208 }
29209 #endif /* HAVE_WINDOW_SYSTEM */
29210
29211 if (STRINGP (string))
29212 pos = make_number (charpos);
29213
29214 /* Set the help text and mouse pointer. If the mouse is on a part
29215 of the mode line without any text (e.g. past the right edge of
29216 the mode line text), use the default help text and pointer. */
29217 if (STRINGP (string) || area == ON_MODE_LINE)
29218 {
29219 /* Arrange to display the help by setting the global variables
29220 help_echo_string, help_echo_object, and help_echo_pos. */
29221 if (NILP (help))
29222 {
29223 if (STRINGP (string))
29224 help = Fget_text_property (pos, Qhelp_echo, string);
29225
29226 if (!NILP (help))
29227 {
29228 help_echo_string = help;
29229 XSETWINDOW (help_echo_window, w);
29230 help_echo_object = string;
29231 help_echo_pos = charpos;
29232 }
29233 else if (area == ON_MODE_LINE)
29234 {
29235 Lisp_Object default_help
29236 = buffer_local_value (Qmode_line_default_help_echo,
29237 w->contents);
29238
29239 if (STRINGP (default_help))
29240 {
29241 help_echo_string = default_help;
29242 XSETWINDOW (help_echo_window, w);
29243 help_echo_object = Qnil;
29244 help_echo_pos = -1;
29245 }
29246 }
29247 }
29248
29249 #ifdef HAVE_WINDOW_SYSTEM
29250 /* Change the mouse pointer according to what is under it. */
29251 if (FRAME_WINDOW_P (f))
29252 {
29253 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29254 || minibuf_level
29255 || NILP (Vresize_mini_windows));
29256
29257 dpyinfo = FRAME_DISPLAY_INFO (f);
29258 if (STRINGP (string))
29259 {
29260 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29261
29262 if (NILP (pointer))
29263 pointer = Fget_text_property (pos, Qpointer, string);
29264
29265 /* Change the mouse pointer according to what is under X/Y. */
29266 if (NILP (pointer)
29267 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29268 {
29269 Lisp_Object map;
29270 map = Fget_text_property (pos, Qlocal_map, string);
29271 if (!KEYMAPP (map))
29272 map = Fget_text_property (pos, Qkeymap, string);
29273 if (!KEYMAPP (map) && draggable)
29274 cursor = dpyinfo->vertical_scroll_bar_cursor;
29275 }
29276 }
29277 else if (draggable)
29278 /* Default mode-line pointer. */
29279 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29280 }
29281 #endif
29282 }
29283
29284 /* Change the mouse face according to what is under X/Y. */
29285 if (STRINGP (string))
29286 {
29287 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29288 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29289 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29290 && glyph)
29291 {
29292 Lisp_Object b, e;
29293
29294 struct glyph * tmp_glyph;
29295
29296 int gpos;
29297 int gseq_length;
29298 int total_pixel_width;
29299 ptrdiff_t begpos, endpos, ignore;
29300
29301 int vpos, hpos;
29302
29303 b = Fprevious_single_property_change (make_number (charpos + 1),
29304 Qmouse_face, string, Qnil);
29305 if (NILP (b))
29306 begpos = 0;
29307 else
29308 begpos = XINT (b);
29309
29310 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29311 if (NILP (e))
29312 endpos = SCHARS (string);
29313 else
29314 endpos = XINT (e);
29315
29316 /* Calculate the glyph position GPOS of GLYPH in the
29317 displayed string, relative to the beginning of the
29318 highlighted part of the string.
29319
29320 Note: GPOS is different from CHARPOS. CHARPOS is the
29321 position of GLYPH in the internal string object. A mode
29322 line string format has structures which are converted to
29323 a flattened string by the Emacs Lisp interpreter. The
29324 internal string is an element of those structures. The
29325 displayed string is the flattened string. */
29326 tmp_glyph = row_start_glyph;
29327 while (tmp_glyph < glyph
29328 && (!(EQ (tmp_glyph->object, glyph->object)
29329 && begpos <= tmp_glyph->charpos
29330 && tmp_glyph->charpos < endpos)))
29331 tmp_glyph++;
29332 gpos = glyph - tmp_glyph;
29333
29334 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29335 the highlighted part of the displayed string to which
29336 GLYPH belongs. Note: GSEQ_LENGTH is different from
29337 SCHARS (STRING), because the latter returns the length of
29338 the internal string. */
29339 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29340 tmp_glyph > glyph
29341 && (!(EQ (tmp_glyph->object, glyph->object)
29342 && begpos <= tmp_glyph->charpos
29343 && tmp_glyph->charpos < endpos));
29344 tmp_glyph--)
29345 ;
29346 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29347
29348 /* Calculate the total pixel width of all the glyphs between
29349 the beginning of the highlighted area and GLYPH. */
29350 total_pixel_width = 0;
29351 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29352 total_pixel_width += tmp_glyph->pixel_width;
29353
29354 /* Pre calculation of re-rendering position. Note: X is in
29355 column units here, after the call to mode_line_string or
29356 marginal_area_string. */
29357 hpos = x - gpos;
29358 vpos = (area == ON_MODE_LINE
29359 ? (w->current_matrix)->nrows - 1
29360 : 0);
29361
29362 /* If GLYPH's position is included in the region that is
29363 already drawn in mouse face, we have nothing to do. */
29364 if ( EQ (window, hlinfo->mouse_face_window)
29365 && (!row->reversed_p
29366 ? (hlinfo->mouse_face_beg_col <= hpos
29367 && hpos < hlinfo->mouse_face_end_col)
29368 /* In R2L rows we swap BEG and END, see below. */
29369 : (hlinfo->mouse_face_end_col <= hpos
29370 && hpos < hlinfo->mouse_face_beg_col))
29371 && hlinfo->mouse_face_beg_row == vpos )
29372 return;
29373
29374 if (clear_mouse_face (hlinfo))
29375 cursor = No_Cursor;
29376
29377 if (!row->reversed_p)
29378 {
29379 hlinfo->mouse_face_beg_col = hpos;
29380 hlinfo->mouse_face_beg_x = original_x_pixel
29381 - (total_pixel_width + dx);
29382 hlinfo->mouse_face_end_col = hpos + gseq_length;
29383 hlinfo->mouse_face_end_x = 0;
29384 }
29385 else
29386 {
29387 /* In R2L rows, show_mouse_face expects BEG and END
29388 coordinates to be swapped. */
29389 hlinfo->mouse_face_end_col = hpos;
29390 hlinfo->mouse_face_end_x = original_x_pixel
29391 - (total_pixel_width + dx);
29392 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29393 hlinfo->mouse_face_beg_x = 0;
29394 }
29395
29396 hlinfo->mouse_face_beg_row = vpos;
29397 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29398 hlinfo->mouse_face_past_end = 0;
29399 hlinfo->mouse_face_window = window;
29400
29401 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29402 charpos,
29403 0, &ignore,
29404 glyph->face_id,
29405 1);
29406 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29407
29408 if (NILP (pointer))
29409 pointer = Qhand;
29410 }
29411 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29412 clear_mouse_face (hlinfo);
29413 }
29414 #ifdef HAVE_WINDOW_SYSTEM
29415 if (FRAME_WINDOW_P (f))
29416 define_frame_cursor1 (f, cursor, pointer);
29417 #endif
29418 }
29419
29420
29421 /* EXPORT:
29422 Take proper action when the mouse has moved to position X, Y on
29423 frame F with regards to highlighting portions of display that have
29424 mouse-face properties. Also de-highlight portions of display where
29425 the mouse was before, set the mouse pointer shape as appropriate
29426 for the mouse coordinates, and activate help echo (tooltips).
29427 X and Y can be negative or out of range. */
29428
29429 void
29430 note_mouse_highlight (struct frame *f, int x, int y)
29431 {
29432 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29433 enum window_part part = ON_NOTHING;
29434 Lisp_Object window;
29435 struct window *w;
29436 Cursor cursor = No_Cursor;
29437 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29438 struct buffer *b;
29439
29440 /* When a menu is active, don't highlight because this looks odd. */
29441 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29442 if (popup_activated ())
29443 return;
29444 #endif
29445
29446 if (!f->glyphs_initialized_p
29447 || f->pointer_invisible)
29448 return;
29449
29450 hlinfo->mouse_face_mouse_x = x;
29451 hlinfo->mouse_face_mouse_y = y;
29452 hlinfo->mouse_face_mouse_frame = f;
29453
29454 if (hlinfo->mouse_face_defer)
29455 return;
29456
29457 /* Which window is that in? */
29458 window = window_from_coordinates (f, x, y, &part, 1);
29459
29460 /* If displaying active text in another window, clear that. */
29461 if (! EQ (window, hlinfo->mouse_face_window)
29462 /* Also clear if we move out of text area in same window. */
29463 || (!NILP (hlinfo->mouse_face_window)
29464 && !NILP (window)
29465 && part != ON_TEXT
29466 && part != ON_MODE_LINE
29467 && part != ON_HEADER_LINE))
29468 clear_mouse_face (hlinfo);
29469
29470 /* Not on a window -> return. */
29471 if (!WINDOWP (window))
29472 return;
29473
29474 /* Reset help_echo_string. It will get recomputed below. */
29475 help_echo_string = Qnil;
29476
29477 /* Convert to window-relative pixel coordinates. */
29478 w = XWINDOW (window);
29479 frame_to_window_pixel_xy (w, &x, &y);
29480
29481 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29482 /* Handle tool-bar window differently since it doesn't display a
29483 buffer. */
29484 if (EQ (window, f->tool_bar_window))
29485 {
29486 note_tool_bar_highlight (f, x, y);
29487 return;
29488 }
29489 #endif
29490
29491 /* Mouse is on the mode, header line or margin? */
29492 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29493 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29494 {
29495 note_mode_line_or_margin_highlight (window, x, y, part);
29496
29497 #ifdef HAVE_WINDOW_SYSTEM
29498 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29499 {
29500 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29501 /* Show non-text cursor (Bug#16647). */
29502 goto set_cursor;
29503 }
29504 else
29505 #endif
29506 return;
29507 }
29508
29509 #ifdef HAVE_WINDOW_SYSTEM
29510 if (part == ON_VERTICAL_BORDER)
29511 {
29512 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29513 help_echo_string = build_string ("drag-mouse-1: resize");
29514 }
29515 else if (part == ON_RIGHT_DIVIDER)
29516 {
29517 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29518 help_echo_string = build_string ("drag-mouse-1: resize");
29519 }
29520 else if (part == ON_BOTTOM_DIVIDER)
29521 if (! WINDOW_BOTTOMMOST_P (w)
29522 || minibuf_level
29523 || NILP (Vresize_mini_windows))
29524 {
29525 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29526 help_echo_string = build_string ("drag-mouse-1: resize");
29527 }
29528 else
29529 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29530 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29531 || part == ON_VERTICAL_SCROLL_BAR
29532 || part == ON_HORIZONTAL_SCROLL_BAR)
29533 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29534 else
29535 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29536 #endif
29537
29538 /* Are we in a window whose display is up to date?
29539 And verify the buffer's text has not changed. */
29540 b = XBUFFER (w->contents);
29541 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29542 {
29543 int hpos, vpos, dx, dy, area = LAST_AREA;
29544 ptrdiff_t pos;
29545 struct glyph *glyph;
29546 Lisp_Object object;
29547 Lisp_Object mouse_face = Qnil, position;
29548 Lisp_Object *overlay_vec = NULL;
29549 ptrdiff_t i, noverlays;
29550 struct buffer *obuf;
29551 ptrdiff_t obegv, ozv;
29552 int same_region;
29553
29554 /* Find the glyph under X/Y. */
29555 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29556
29557 #ifdef HAVE_WINDOW_SYSTEM
29558 /* Look for :pointer property on image. */
29559 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29560 {
29561 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29562 if (img != NULL && IMAGEP (img->spec))
29563 {
29564 Lisp_Object image_map, hotspot;
29565 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29566 !NILP (image_map))
29567 && (hotspot = find_hot_spot (image_map,
29568 glyph->slice.img.x + dx,
29569 glyph->slice.img.y + dy),
29570 CONSP (hotspot))
29571 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29572 {
29573 Lisp_Object plist;
29574
29575 /* Could check XCAR (hotspot) to see if we enter/leave
29576 this hot-spot.
29577 If so, we could look for mouse-enter, mouse-leave
29578 properties in PLIST (and do something...). */
29579 hotspot = XCDR (hotspot);
29580 if (CONSP (hotspot)
29581 && (plist = XCAR (hotspot), CONSP (plist)))
29582 {
29583 pointer = Fplist_get (plist, Qpointer);
29584 if (NILP (pointer))
29585 pointer = Qhand;
29586 help_echo_string = Fplist_get (plist, Qhelp_echo);
29587 if (!NILP (help_echo_string))
29588 {
29589 help_echo_window = window;
29590 help_echo_object = glyph->object;
29591 help_echo_pos = glyph->charpos;
29592 }
29593 }
29594 }
29595 if (NILP (pointer))
29596 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29597 }
29598 }
29599 #endif /* HAVE_WINDOW_SYSTEM */
29600
29601 /* Clear mouse face if X/Y not over text. */
29602 if (glyph == NULL
29603 || area != TEXT_AREA
29604 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29605 /* Glyph's OBJECT is an integer for glyphs inserted by the
29606 display engine for its internal purposes, like truncation
29607 and continuation glyphs and blanks beyond the end of
29608 line's text on text terminals. If we are over such a
29609 glyph, we are not over any text. */
29610 || INTEGERP (glyph->object)
29611 /* R2L rows have a stretch glyph at their front, which
29612 stands for no text, whereas L2R rows have no glyphs at
29613 all beyond the end of text. Treat such stretch glyphs
29614 like we do with NULL glyphs in L2R rows. */
29615 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29616 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29617 && glyph->type == STRETCH_GLYPH
29618 && glyph->avoid_cursor_p))
29619 {
29620 if (clear_mouse_face (hlinfo))
29621 cursor = No_Cursor;
29622 #ifdef HAVE_WINDOW_SYSTEM
29623 if (FRAME_WINDOW_P (f) && NILP (pointer))
29624 {
29625 if (area != TEXT_AREA)
29626 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29627 else
29628 pointer = Vvoid_text_area_pointer;
29629 }
29630 #endif
29631 goto set_cursor;
29632 }
29633
29634 pos = glyph->charpos;
29635 object = glyph->object;
29636 if (!STRINGP (object) && !BUFFERP (object))
29637 goto set_cursor;
29638
29639 /* If we get an out-of-range value, return now; avoid an error. */
29640 if (BUFFERP (object) && pos > BUF_Z (b))
29641 goto set_cursor;
29642
29643 /* Make the window's buffer temporarily current for
29644 overlays_at and compute_char_face. */
29645 obuf = current_buffer;
29646 current_buffer = b;
29647 obegv = BEGV;
29648 ozv = ZV;
29649 BEGV = BEG;
29650 ZV = Z;
29651
29652 /* Is this char mouse-active or does it have help-echo? */
29653 position = make_number (pos);
29654
29655 USE_SAFE_ALLOCA;
29656
29657 if (BUFFERP (object))
29658 {
29659 /* Put all the overlays we want in a vector in overlay_vec. */
29660 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29661 /* Sort overlays into increasing priority order. */
29662 noverlays = sort_overlays (overlay_vec, noverlays, w);
29663 }
29664 else
29665 noverlays = 0;
29666
29667 if (NILP (Vmouse_highlight))
29668 {
29669 clear_mouse_face (hlinfo);
29670 goto check_help_echo;
29671 }
29672
29673 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29674
29675 if (same_region)
29676 cursor = No_Cursor;
29677
29678 /* Check mouse-face highlighting. */
29679 if (! same_region
29680 /* If there exists an overlay with mouse-face overlapping
29681 the one we are currently highlighting, we have to
29682 check if we enter the overlapping overlay, and then
29683 highlight only that. */
29684 || (OVERLAYP (hlinfo->mouse_face_overlay)
29685 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29686 {
29687 /* Find the highest priority overlay with a mouse-face. */
29688 Lisp_Object overlay = Qnil;
29689 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29690 {
29691 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29692 if (!NILP (mouse_face))
29693 overlay = overlay_vec[i];
29694 }
29695
29696 /* If we're highlighting the same overlay as before, there's
29697 no need to do that again. */
29698 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29699 goto check_help_echo;
29700 hlinfo->mouse_face_overlay = overlay;
29701
29702 /* Clear the display of the old active region, if any. */
29703 if (clear_mouse_face (hlinfo))
29704 cursor = No_Cursor;
29705
29706 /* If no overlay applies, get a text property. */
29707 if (NILP (overlay))
29708 mouse_face = Fget_text_property (position, Qmouse_face, object);
29709
29710 /* Next, compute the bounds of the mouse highlighting and
29711 display it. */
29712 if (!NILP (mouse_face) && STRINGP (object))
29713 {
29714 /* The mouse-highlighting comes from a display string
29715 with a mouse-face. */
29716 Lisp_Object s, e;
29717 ptrdiff_t ignore;
29718
29719 s = Fprevious_single_property_change
29720 (make_number (pos + 1), Qmouse_face, object, Qnil);
29721 e = Fnext_single_property_change
29722 (position, Qmouse_face, object, Qnil);
29723 if (NILP (s))
29724 s = make_number (0);
29725 if (NILP (e))
29726 e = make_number (SCHARS (object));
29727 mouse_face_from_string_pos (w, hlinfo, object,
29728 XINT (s), XINT (e));
29729 hlinfo->mouse_face_past_end = 0;
29730 hlinfo->mouse_face_window = window;
29731 hlinfo->mouse_face_face_id
29732 = face_at_string_position (w, object, pos, 0, &ignore,
29733 glyph->face_id, 1);
29734 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29735 cursor = No_Cursor;
29736 }
29737 else
29738 {
29739 /* The mouse-highlighting, if any, comes from an overlay
29740 or text property in the buffer. */
29741 Lisp_Object buffer IF_LINT (= Qnil);
29742 Lisp_Object disp_string IF_LINT (= Qnil);
29743
29744 if (STRINGP (object))
29745 {
29746 /* If we are on a display string with no mouse-face,
29747 check if the text under it has one. */
29748 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29749 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29750 pos = string_buffer_position (object, start);
29751 if (pos > 0)
29752 {
29753 mouse_face = get_char_property_and_overlay
29754 (make_number (pos), Qmouse_face, w->contents, &overlay);
29755 buffer = w->contents;
29756 disp_string = object;
29757 }
29758 }
29759 else
29760 {
29761 buffer = object;
29762 disp_string = Qnil;
29763 }
29764
29765 if (!NILP (mouse_face))
29766 {
29767 Lisp_Object before, after;
29768 Lisp_Object before_string, after_string;
29769 /* To correctly find the limits of mouse highlight
29770 in a bidi-reordered buffer, we must not use the
29771 optimization of limiting the search in
29772 previous-single-property-change and
29773 next-single-property-change, because
29774 rows_from_pos_range needs the real start and end
29775 positions to DTRT in this case. That's because
29776 the first row visible in a window does not
29777 necessarily display the character whose position
29778 is the smallest. */
29779 Lisp_Object lim1
29780 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29781 ? Fmarker_position (w->start)
29782 : Qnil;
29783 Lisp_Object lim2
29784 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29785 ? make_number (BUF_Z (XBUFFER (buffer))
29786 - w->window_end_pos)
29787 : Qnil;
29788
29789 if (NILP (overlay))
29790 {
29791 /* Handle the text property case. */
29792 before = Fprevious_single_property_change
29793 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29794 after = Fnext_single_property_change
29795 (make_number (pos), Qmouse_face, buffer, lim2);
29796 before_string = after_string = Qnil;
29797 }
29798 else
29799 {
29800 /* Handle the overlay case. */
29801 before = Foverlay_start (overlay);
29802 after = Foverlay_end (overlay);
29803 before_string = Foverlay_get (overlay, Qbefore_string);
29804 after_string = Foverlay_get (overlay, Qafter_string);
29805
29806 if (!STRINGP (before_string)) before_string = Qnil;
29807 if (!STRINGP (after_string)) after_string = Qnil;
29808 }
29809
29810 mouse_face_from_buffer_pos (window, hlinfo, pos,
29811 NILP (before)
29812 ? 1
29813 : XFASTINT (before),
29814 NILP (after)
29815 ? BUF_Z (XBUFFER (buffer))
29816 : XFASTINT (after),
29817 before_string, after_string,
29818 disp_string);
29819 cursor = No_Cursor;
29820 }
29821 }
29822 }
29823
29824 check_help_echo:
29825
29826 /* Look for a `help-echo' property. */
29827 if (NILP (help_echo_string)) {
29828 Lisp_Object help, overlay;
29829
29830 /* Check overlays first. */
29831 help = overlay = Qnil;
29832 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29833 {
29834 overlay = overlay_vec[i];
29835 help = Foverlay_get (overlay, Qhelp_echo);
29836 }
29837
29838 if (!NILP (help))
29839 {
29840 help_echo_string = help;
29841 help_echo_window = window;
29842 help_echo_object = overlay;
29843 help_echo_pos = pos;
29844 }
29845 else
29846 {
29847 Lisp_Object obj = glyph->object;
29848 ptrdiff_t charpos = glyph->charpos;
29849
29850 /* Try text properties. */
29851 if (STRINGP (obj)
29852 && charpos >= 0
29853 && charpos < SCHARS (obj))
29854 {
29855 help = Fget_text_property (make_number (charpos),
29856 Qhelp_echo, obj);
29857 if (NILP (help))
29858 {
29859 /* If the string itself doesn't specify a help-echo,
29860 see if the buffer text ``under'' it does. */
29861 struct glyph_row *r
29862 = MATRIX_ROW (w->current_matrix, vpos);
29863 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29864 ptrdiff_t p = string_buffer_position (obj, start);
29865 if (p > 0)
29866 {
29867 help = Fget_char_property (make_number (p),
29868 Qhelp_echo, w->contents);
29869 if (!NILP (help))
29870 {
29871 charpos = p;
29872 obj = w->contents;
29873 }
29874 }
29875 }
29876 }
29877 else if (BUFFERP (obj)
29878 && charpos >= BEGV
29879 && charpos < ZV)
29880 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29881 obj);
29882
29883 if (!NILP (help))
29884 {
29885 help_echo_string = help;
29886 help_echo_window = window;
29887 help_echo_object = obj;
29888 help_echo_pos = charpos;
29889 }
29890 }
29891 }
29892
29893 #ifdef HAVE_WINDOW_SYSTEM
29894 /* Look for a `pointer' property. */
29895 if (FRAME_WINDOW_P (f) && NILP (pointer))
29896 {
29897 /* Check overlays first. */
29898 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29899 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29900
29901 if (NILP (pointer))
29902 {
29903 Lisp_Object obj = glyph->object;
29904 ptrdiff_t charpos = glyph->charpos;
29905
29906 /* Try text properties. */
29907 if (STRINGP (obj)
29908 && charpos >= 0
29909 && charpos < SCHARS (obj))
29910 {
29911 pointer = Fget_text_property (make_number (charpos),
29912 Qpointer, obj);
29913 if (NILP (pointer))
29914 {
29915 /* If the string itself doesn't specify a pointer,
29916 see if the buffer text ``under'' it does. */
29917 struct glyph_row *r
29918 = MATRIX_ROW (w->current_matrix, vpos);
29919 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29920 ptrdiff_t p = string_buffer_position (obj, start);
29921 if (p > 0)
29922 pointer = Fget_char_property (make_number (p),
29923 Qpointer, w->contents);
29924 }
29925 }
29926 else if (BUFFERP (obj)
29927 && charpos >= BEGV
29928 && charpos < ZV)
29929 pointer = Fget_text_property (make_number (charpos),
29930 Qpointer, obj);
29931 }
29932 }
29933 #endif /* HAVE_WINDOW_SYSTEM */
29934
29935 BEGV = obegv;
29936 ZV = ozv;
29937 current_buffer = obuf;
29938 SAFE_FREE ();
29939 }
29940
29941 set_cursor:
29942
29943 #ifdef HAVE_WINDOW_SYSTEM
29944 if (FRAME_WINDOW_P (f))
29945 define_frame_cursor1 (f, cursor, pointer);
29946 #else
29947 /* This is here to prevent a compiler error, about "label at end of
29948 compound statement". */
29949 return;
29950 #endif
29951 }
29952
29953
29954 /* EXPORT for RIF:
29955 Clear any mouse-face on window W. This function is part of the
29956 redisplay interface, and is called from try_window_id and similar
29957 functions to ensure the mouse-highlight is off. */
29958
29959 void
29960 x_clear_window_mouse_face (struct window *w)
29961 {
29962 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29963 Lisp_Object window;
29964
29965 block_input ();
29966 XSETWINDOW (window, w);
29967 if (EQ (window, hlinfo->mouse_face_window))
29968 clear_mouse_face (hlinfo);
29969 unblock_input ();
29970 }
29971
29972
29973 /* EXPORT:
29974 Just discard the mouse face information for frame F, if any.
29975 This is used when the size of F is changed. */
29976
29977 void
29978 cancel_mouse_face (struct frame *f)
29979 {
29980 Lisp_Object window;
29981 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29982
29983 window = hlinfo->mouse_face_window;
29984 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29985 reset_mouse_highlight (hlinfo);
29986 }
29987
29988
29989 \f
29990 /***********************************************************************
29991 Exposure Events
29992 ***********************************************************************/
29993
29994 #ifdef HAVE_WINDOW_SYSTEM
29995
29996 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29997 which intersects rectangle R. R is in window-relative coordinates. */
29998
29999 static void
30000 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30001 enum glyph_row_area area)
30002 {
30003 struct glyph *first = row->glyphs[area];
30004 struct glyph *end = row->glyphs[area] + row->used[area];
30005 struct glyph *last;
30006 int first_x, start_x, x;
30007
30008 if (area == TEXT_AREA && row->fill_line_p)
30009 /* If row extends face to end of line write the whole line. */
30010 draw_glyphs (w, 0, row, area,
30011 0, row->used[area],
30012 DRAW_NORMAL_TEXT, 0);
30013 else
30014 {
30015 /* Set START_X to the window-relative start position for drawing glyphs of
30016 AREA. The first glyph of the text area can be partially visible.
30017 The first glyphs of other areas cannot. */
30018 start_x = window_box_left_offset (w, area);
30019 x = start_x;
30020 if (area == TEXT_AREA)
30021 x += row->x;
30022
30023 /* Find the first glyph that must be redrawn. */
30024 while (first < end
30025 && x + first->pixel_width < r->x)
30026 {
30027 x += first->pixel_width;
30028 ++first;
30029 }
30030
30031 /* Find the last one. */
30032 last = first;
30033 first_x = x;
30034 while (last < end
30035 && x < r->x + r->width)
30036 {
30037 x += last->pixel_width;
30038 ++last;
30039 }
30040
30041 /* Repaint. */
30042 if (last > first)
30043 draw_glyphs (w, first_x - start_x, row, area,
30044 first - row->glyphs[area], last - row->glyphs[area],
30045 DRAW_NORMAL_TEXT, 0);
30046 }
30047 }
30048
30049
30050 /* Redraw the parts of the glyph row ROW on window W intersecting
30051 rectangle R. R is in window-relative coordinates. Value is
30052 non-zero if mouse-face was overwritten. */
30053
30054 static int
30055 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30056 {
30057 eassert (row->enabled_p);
30058
30059 if (row->mode_line_p || w->pseudo_window_p)
30060 draw_glyphs (w, 0, row, TEXT_AREA,
30061 0, row->used[TEXT_AREA],
30062 DRAW_NORMAL_TEXT, 0);
30063 else
30064 {
30065 if (row->used[LEFT_MARGIN_AREA])
30066 expose_area (w, row, r, LEFT_MARGIN_AREA);
30067 if (row->used[TEXT_AREA])
30068 expose_area (w, row, r, TEXT_AREA);
30069 if (row->used[RIGHT_MARGIN_AREA])
30070 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30071 draw_row_fringe_bitmaps (w, row);
30072 }
30073
30074 return row->mouse_face_p;
30075 }
30076
30077
30078 /* Redraw those parts of glyphs rows during expose event handling that
30079 overlap other rows. Redrawing of an exposed line writes over parts
30080 of lines overlapping that exposed line; this function fixes that.
30081
30082 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30083 row in W's current matrix that is exposed and overlaps other rows.
30084 LAST_OVERLAPPING_ROW is the last such row. */
30085
30086 static void
30087 expose_overlaps (struct window *w,
30088 struct glyph_row *first_overlapping_row,
30089 struct glyph_row *last_overlapping_row,
30090 XRectangle *r)
30091 {
30092 struct glyph_row *row;
30093
30094 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30095 if (row->overlapping_p)
30096 {
30097 eassert (row->enabled_p && !row->mode_line_p);
30098
30099 row->clip = r;
30100 if (row->used[LEFT_MARGIN_AREA])
30101 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30102
30103 if (row->used[TEXT_AREA])
30104 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30105
30106 if (row->used[RIGHT_MARGIN_AREA])
30107 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30108 row->clip = NULL;
30109 }
30110 }
30111
30112
30113 /* Return non-zero if W's cursor intersects rectangle R. */
30114
30115 static int
30116 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30117 {
30118 XRectangle cr, result;
30119 struct glyph *cursor_glyph;
30120 struct glyph_row *row;
30121
30122 if (w->phys_cursor.vpos >= 0
30123 && w->phys_cursor.vpos < w->current_matrix->nrows
30124 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30125 row->enabled_p)
30126 && row->cursor_in_fringe_p)
30127 {
30128 /* Cursor is in the fringe. */
30129 cr.x = window_box_right_offset (w,
30130 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30131 ? RIGHT_MARGIN_AREA
30132 : TEXT_AREA));
30133 cr.y = row->y;
30134 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30135 cr.height = row->height;
30136 return x_intersect_rectangles (&cr, r, &result);
30137 }
30138
30139 cursor_glyph = get_phys_cursor_glyph (w);
30140 if (cursor_glyph)
30141 {
30142 /* r is relative to W's box, but w->phys_cursor.x is relative
30143 to left edge of W's TEXT area. Adjust it. */
30144 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30145 cr.y = w->phys_cursor.y;
30146 cr.width = cursor_glyph->pixel_width;
30147 cr.height = w->phys_cursor_height;
30148 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30149 I assume the effect is the same -- and this is portable. */
30150 return x_intersect_rectangles (&cr, r, &result);
30151 }
30152 /* If we don't understand the format, pretend we're not in the hot-spot. */
30153 return 0;
30154 }
30155
30156
30157 /* EXPORT:
30158 Draw a vertical window border to the right of window W if W doesn't
30159 have vertical scroll bars. */
30160
30161 void
30162 x_draw_vertical_border (struct window *w)
30163 {
30164 struct frame *f = XFRAME (WINDOW_FRAME (w));
30165
30166 /* We could do better, if we knew what type of scroll-bar the adjacent
30167 windows (on either side) have... But we don't :-(
30168 However, I think this works ok. ++KFS 2003-04-25 */
30169
30170 /* Redraw borders between horizontally adjacent windows. Don't
30171 do it for frames with vertical scroll bars because either the
30172 right scroll bar of a window, or the left scroll bar of its
30173 neighbor will suffice as a border. */
30174 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30175 return;
30176
30177 /* Note: It is necessary to redraw both the left and the right
30178 borders, for when only this single window W is being
30179 redisplayed. */
30180 if (!WINDOW_RIGHTMOST_P (w)
30181 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30182 {
30183 int x0, x1, y0, y1;
30184
30185 window_box_edges (w, &x0, &y0, &x1, &y1);
30186 y1 -= 1;
30187
30188 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30189 x1 -= 1;
30190
30191 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30192 }
30193
30194 if (!WINDOW_LEFTMOST_P (w)
30195 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30196 {
30197 int x0, x1, y0, y1;
30198
30199 window_box_edges (w, &x0, &y0, &x1, &y1);
30200 y1 -= 1;
30201
30202 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30203 x0 -= 1;
30204
30205 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30206 }
30207 }
30208
30209
30210 /* Draw window dividers for window W. */
30211
30212 void
30213 x_draw_right_divider (struct window *w)
30214 {
30215 struct frame *f = WINDOW_XFRAME (w);
30216
30217 if (w->mini || w->pseudo_window_p)
30218 return;
30219 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30220 {
30221 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30222 int x1 = WINDOW_RIGHT_EDGE_X (w);
30223 int y0 = WINDOW_TOP_EDGE_Y (w);
30224 /* The bottom divider prevails. */
30225 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30226
30227 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30228 }
30229 }
30230
30231 static void
30232 x_draw_bottom_divider (struct window *w)
30233 {
30234 struct frame *f = XFRAME (WINDOW_FRAME (w));
30235
30236 if (w->mini || w->pseudo_window_p)
30237 return;
30238 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30239 {
30240 int x0 = WINDOW_LEFT_EDGE_X (w);
30241 int x1 = WINDOW_RIGHT_EDGE_X (w);
30242 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30243 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30244
30245 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30246 }
30247 }
30248
30249 /* Redraw the part of window W intersection rectangle FR. Pixel
30250 coordinates in FR are frame-relative. Call this function with
30251 input blocked. Value is non-zero if the exposure overwrites
30252 mouse-face. */
30253
30254 static int
30255 expose_window (struct window *w, XRectangle *fr)
30256 {
30257 struct frame *f = XFRAME (w->frame);
30258 XRectangle wr, r;
30259 int mouse_face_overwritten_p = 0;
30260
30261 /* If window is not yet fully initialized, do nothing. This can
30262 happen when toolkit scroll bars are used and a window is split.
30263 Reconfiguring the scroll bar will generate an expose for a newly
30264 created window. */
30265 if (w->current_matrix == NULL)
30266 return 0;
30267
30268 /* When we're currently updating the window, display and current
30269 matrix usually don't agree. Arrange for a thorough display
30270 later. */
30271 if (w->must_be_updated_p)
30272 {
30273 SET_FRAME_GARBAGED (f);
30274 return 0;
30275 }
30276
30277 /* Frame-relative pixel rectangle of W. */
30278 wr.x = WINDOW_LEFT_EDGE_X (w);
30279 wr.y = WINDOW_TOP_EDGE_Y (w);
30280 wr.width = WINDOW_PIXEL_WIDTH (w);
30281 wr.height = WINDOW_PIXEL_HEIGHT (w);
30282
30283 if (x_intersect_rectangles (fr, &wr, &r))
30284 {
30285 int yb = window_text_bottom_y (w);
30286 struct glyph_row *row;
30287 int cursor_cleared_p, phys_cursor_on_p;
30288 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30289
30290 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30291 r.x, r.y, r.width, r.height));
30292
30293 /* Convert to window coordinates. */
30294 r.x -= WINDOW_LEFT_EDGE_X (w);
30295 r.y -= WINDOW_TOP_EDGE_Y (w);
30296
30297 /* Turn off the cursor. */
30298 if (!w->pseudo_window_p
30299 && phys_cursor_in_rect_p (w, &r))
30300 {
30301 x_clear_cursor (w);
30302 cursor_cleared_p = 1;
30303 }
30304 else
30305 cursor_cleared_p = 0;
30306
30307 /* If the row containing the cursor extends face to end of line,
30308 then expose_area might overwrite the cursor outside the
30309 rectangle and thus notice_overwritten_cursor might clear
30310 w->phys_cursor_on_p. We remember the original value and
30311 check later if it is changed. */
30312 phys_cursor_on_p = w->phys_cursor_on_p;
30313
30314 /* Update lines intersecting rectangle R. */
30315 first_overlapping_row = last_overlapping_row = NULL;
30316 for (row = w->current_matrix->rows;
30317 row->enabled_p;
30318 ++row)
30319 {
30320 int y0 = row->y;
30321 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30322
30323 if ((y0 >= r.y && y0 < r.y + r.height)
30324 || (y1 > r.y && y1 < r.y + r.height)
30325 || (r.y >= y0 && r.y < y1)
30326 || (r.y + r.height > y0 && r.y + r.height < y1))
30327 {
30328 /* A header line may be overlapping, but there is no need
30329 to fix overlapping areas for them. KFS 2005-02-12 */
30330 if (row->overlapping_p && !row->mode_line_p)
30331 {
30332 if (first_overlapping_row == NULL)
30333 first_overlapping_row = row;
30334 last_overlapping_row = row;
30335 }
30336
30337 row->clip = fr;
30338 if (expose_line (w, row, &r))
30339 mouse_face_overwritten_p = 1;
30340 row->clip = NULL;
30341 }
30342 else if (row->overlapping_p)
30343 {
30344 /* We must redraw a row overlapping the exposed area. */
30345 if (y0 < r.y
30346 ? y0 + row->phys_height > r.y
30347 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30348 {
30349 if (first_overlapping_row == NULL)
30350 first_overlapping_row = row;
30351 last_overlapping_row = row;
30352 }
30353 }
30354
30355 if (y1 >= yb)
30356 break;
30357 }
30358
30359 /* Display the mode line if there is one. */
30360 if (WINDOW_WANTS_MODELINE_P (w)
30361 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30362 row->enabled_p)
30363 && row->y < r.y + r.height)
30364 {
30365 if (expose_line (w, row, &r))
30366 mouse_face_overwritten_p = 1;
30367 }
30368
30369 if (!w->pseudo_window_p)
30370 {
30371 /* Fix the display of overlapping rows. */
30372 if (first_overlapping_row)
30373 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30374 fr);
30375
30376 /* Draw border between windows. */
30377 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30378 x_draw_right_divider (w);
30379 else
30380 x_draw_vertical_border (w);
30381
30382 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30383 x_draw_bottom_divider (w);
30384
30385 /* Turn the cursor on again. */
30386 if (cursor_cleared_p
30387 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30388 update_window_cursor (w, 1);
30389 }
30390 }
30391
30392 return mouse_face_overwritten_p;
30393 }
30394
30395
30396
30397 /* Redraw (parts) of all windows in the window tree rooted at W that
30398 intersect R. R contains frame pixel coordinates. Value is
30399 non-zero if the exposure overwrites mouse-face. */
30400
30401 static int
30402 expose_window_tree (struct window *w, XRectangle *r)
30403 {
30404 struct frame *f = XFRAME (w->frame);
30405 int mouse_face_overwritten_p = 0;
30406
30407 while (w && !FRAME_GARBAGED_P (f))
30408 {
30409 if (WINDOWP (w->contents))
30410 mouse_face_overwritten_p
30411 |= expose_window_tree (XWINDOW (w->contents), r);
30412 else
30413 mouse_face_overwritten_p |= expose_window (w, r);
30414
30415 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30416 }
30417
30418 return mouse_face_overwritten_p;
30419 }
30420
30421
30422 /* EXPORT:
30423 Redisplay an exposed area of frame F. X and Y are the upper-left
30424 corner of the exposed rectangle. W and H are width and height of
30425 the exposed area. All are pixel values. W or H zero means redraw
30426 the entire frame. */
30427
30428 void
30429 expose_frame (struct frame *f, int x, int y, int w, int h)
30430 {
30431 XRectangle r;
30432 int mouse_face_overwritten_p = 0;
30433
30434 TRACE ((stderr, "expose_frame "));
30435
30436 /* No need to redraw if frame will be redrawn soon. */
30437 if (FRAME_GARBAGED_P (f))
30438 {
30439 TRACE ((stderr, " garbaged\n"));
30440 return;
30441 }
30442
30443 /* If basic faces haven't been realized yet, there is no point in
30444 trying to redraw anything. This can happen when we get an expose
30445 event while Emacs is starting, e.g. by moving another window. */
30446 if (FRAME_FACE_CACHE (f) == NULL
30447 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30448 {
30449 TRACE ((stderr, " no faces\n"));
30450 return;
30451 }
30452
30453 if (w == 0 || h == 0)
30454 {
30455 r.x = r.y = 0;
30456 r.width = FRAME_TEXT_WIDTH (f);
30457 r.height = FRAME_TEXT_HEIGHT (f);
30458 }
30459 else
30460 {
30461 r.x = x;
30462 r.y = y;
30463 r.width = w;
30464 r.height = h;
30465 }
30466
30467 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30468 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30469
30470 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30471 if (WINDOWP (f->tool_bar_window))
30472 mouse_face_overwritten_p
30473 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30474 #endif
30475
30476 #ifdef HAVE_X_WINDOWS
30477 #ifndef MSDOS
30478 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30479 if (WINDOWP (f->menu_bar_window))
30480 mouse_face_overwritten_p
30481 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30482 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30483 #endif
30484 #endif
30485
30486 /* Some window managers support a focus-follows-mouse style with
30487 delayed raising of frames. Imagine a partially obscured frame,
30488 and moving the mouse into partially obscured mouse-face on that
30489 frame. The visible part of the mouse-face will be highlighted,
30490 then the WM raises the obscured frame. With at least one WM, KDE
30491 2.1, Emacs is not getting any event for the raising of the frame
30492 (even tried with SubstructureRedirectMask), only Expose events.
30493 These expose events will draw text normally, i.e. not
30494 highlighted. Which means we must redo the highlight here.
30495 Subsume it under ``we love X''. --gerd 2001-08-15 */
30496 /* Included in Windows version because Windows most likely does not
30497 do the right thing if any third party tool offers
30498 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30499 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30500 {
30501 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30502 if (f == hlinfo->mouse_face_mouse_frame)
30503 {
30504 int mouse_x = hlinfo->mouse_face_mouse_x;
30505 int mouse_y = hlinfo->mouse_face_mouse_y;
30506 clear_mouse_face (hlinfo);
30507 note_mouse_highlight (f, mouse_x, mouse_y);
30508 }
30509 }
30510 }
30511
30512
30513 /* EXPORT:
30514 Determine the intersection of two rectangles R1 and R2. Return
30515 the intersection in *RESULT. Value is non-zero if RESULT is not
30516 empty. */
30517
30518 int
30519 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30520 {
30521 XRectangle *left, *right;
30522 XRectangle *upper, *lower;
30523 int intersection_p = 0;
30524
30525 /* Rearrange so that R1 is the left-most rectangle. */
30526 if (r1->x < r2->x)
30527 left = r1, right = r2;
30528 else
30529 left = r2, right = r1;
30530
30531 /* X0 of the intersection is right.x0, if this is inside R1,
30532 otherwise there is no intersection. */
30533 if (right->x <= left->x + left->width)
30534 {
30535 result->x = right->x;
30536
30537 /* The right end of the intersection is the minimum of
30538 the right ends of left and right. */
30539 result->width = (min (left->x + left->width, right->x + right->width)
30540 - result->x);
30541
30542 /* Same game for Y. */
30543 if (r1->y < r2->y)
30544 upper = r1, lower = r2;
30545 else
30546 upper = r2, lower = r1;
30547
30548 /* The upper end of the intersection is lower.y0, if this is inside
30549 of upper. Otherwise, there is no intersection. */
30550 if (lower->y <= upper->y + upper->height)
30551 {
30552 result->y = lower->y;
30553
30554 /* The lower end of the intersection is the minimum of the lower
30555 ends of upper and lower. */
30556 result->height = (min (lower->y + lower->height,
30557 upper->y + upper->height)
30558 - result->y);
30559 intersection_p = 1;
30560 }
30561 }
30562
30563 return intersection_p;
30564 }
30565
30566 #endif /* HAVE_WINDOW_SYSTEM */
30567
30568 \f
30569 /***********************************************************************
30570 Initialization
30571 ***********************************************************************/
30572
30573 void
30574 syms_of_xdisp (void)
30575 {
30576 Vwith_echo_area_save_vector = Qnil;
30577 staticpro (&Vwith_echo_area_save_vector);
30578
30579 Vmessage_stack = Qnil;
30580 staticpro (&Vmessage_stack);
30581
30582 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30583 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30584
30585 message_dolog_marker1 = Fmake_marker ();
30586 staticpro (&message_dolog_marker1);
30587 message_dolog_marker2 = Fmake_marker ();
30588 staticpro (&message_dolog_marker2);
30589 message_dolog_marker3 = Fmake_marker ();
30590 staticpro (&message_dolog_marker3);
30591
30592 #ifdef GLYPH_DEBUG
30593 defsubr (&Sdump_frame_glyph_matrix);
30594 defsubr (&Sdump_glyph_matrix);
30595 defsubr (&Sdump_glyph_row);
30596 defsubr (&Sdump_tool_bar_row);
30597 defsubr (&Strace_redisplay);
30598 defsubr (&Strace_to_stderr);
30599 #endif
30600 #ifdef HAVE_WINDOW_SYSTEM
30601 defsubr (&Stool_bar_height);
30602 defsubr (&Slookup_image_map);
30603 #endif
30604 defsubr (&Sline_pixel_height);
30605 defsubr (&Sformat_mode_line);
30606 defsubr (&Sinvisible_p);
30607 defsubr (&Scurrent_bidi_paragraph_direction);
30608 defsubr (&Swindow_text_pixel_size);
30609 defsubr (&Smove_point_visually);
30610 defsubr (&Sbidi_find_overridden_directionality);
30611
30612 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30613 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30614 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30615 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30616 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30617 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30618 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30619 DEFSYM (Qeval, "eval");
30620 DEFSYM (QCdata, ":data");
30621 DEFSYM (Qdisplay, "display");
30622 DEFSYM (Qspace_width, "space-width");
30623 DEFSYM (Qraise, "raise");
30624 DEFSYM (Qslice, "slice");
30625 DEFSYM (Qspace, "space");
30626 DEFSYM (Qmargin, "margin");
30627 DEFSYM (Qpointer, "pointer");
30628 DEFSYM (Qleft_margin, "left-margin");
30629 DEFSYM (Qright_margin, "right-margin");
30630 DEFSYM (Qcenter, "center");
30631 DEFSYM (Qline_height, "line-height");
30632 DEFSYM (QCalign_to, ":align-to");
30633 DEFSYM (QCrelative_width, ":relative-width");
30634 DEFSYM (QCrelative_height, ":relative-height");
30635 DEFSYM (QCeval, ":eval");
30636 DEFSYM (QCpropertize, ":propertize");
30637 DEFSYM (QCfile, ":file");
30638 DEFSYM (Qfontified, "fontified");
30639 DEFSYM (Qfontification_functions, "fontification-functions");
30640 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30641 DEFSYM (Qescape_glyph, "escape-glyph");
30642 DEFSYM (Qnobreak_space, "nobreak-space");
30643 DEFSYM (Qimage, "image");
30644 DEFSYM (Qtext, "text");
30645 DEFSYM (Qboth, "both");
30646 DEFSYM (Qboth_horiz, "both-horiz");
30647 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30648 DEFSYM (QCmap, ":map");
30649 DEFSYM (QCpointer, ":pointer");
30650 DEFSYM (Qrect, "rect");
30651 DEFSYM (Qcircle, "circle");
30652 DEFSYM (Qpoly, "poly");
30653 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30654 DEFSYM (Qgrow_only, "grow-only");
30655 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30656 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30657 DEFSYM (Qposition, "position");
30658 DEFSYM (Qbuffer_position, "buffer-position");
30659 DEFSYM (Qobject, "object");
30660 DEFSYM (Qbar, "bar");
30661 DEFSYM (Qhbar, "hbar");
30662 DEFSYM (Qbox, "box");
30663 DEFSYM (Qhollow, "hollow");
30664 DEFSYM (Qhand, "hand");
30665 DEFSYM (Qarrow, "arrow");
30666 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30667
30668 list_of_error = list1 (list2 (intern_c_string ("error"),
30669 intern_c_string ("void-variable")));
30670 staticpro (&list_of_error);
30671
30672 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30673 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30674 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30675 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30676
30677 echo_buffer[0] = echo_buffer[1] = Qnil;
30678 staticpro (&echo_buffer[0]);
30679 staticpro (&echo_buffer[1]);
30680
30681 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30682 staticpro (&echo_area_buffer[0]);
30683 staticpro (&echo_area_buffer[1]);
30684
30685 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30686 staticpro (&Vmessages_buffer_name);
30687
30688 mode_line_proptrans_alist = Qnil;
30689 staticpro (&mode_line_proptrans_alist);
30690 mode_line_string_list = Qnil;
30691 staticpro (&mode_line_string_list);
30692 mode_line_string_face = Qnil;
30693 staticpro (&mode_line_string_face);
30694 mode_line_string_face_prop = Qnil;
30695 staticpro (&mode_line_string_face_prop);
30696 Vmode_line_unwind_vector = Qnil;
30697 staticpro (&Vmode_line_unwind_vector);
30698
30699 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30700
30701 help_echo_string = Qnil;
30702 staticpro (&help_echo_string);
30703 help_echo_object = Qnil;
30704 staticpro (&help_echo_object);
30705 help_echo_window = Qnil;
30706 staticpro (&help_echo_window);
30707 previous_help_echo_string = Qnil;
30708 staticpro (&previous_help_echo_string);
30709 help_echo_pos = -1;
30710
30711 DEFSYM (Qright_to_left, "right-to-left");
30712 DEFSYM (Qleft_to_right, "left-to-right");
30713 defsubr (&Sbidi_resolved_levels);
30714
30715 #ifdef HAVE_WINDOW_SYSTEM
30716 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30717 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30718 For example, if a block cursor is over a tab, it will be drawn as
30719 wide as that tab on the display. */);
30720 x_stretch_cursor_p = 0;
30721 #endif
30722
30723 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30724 doc: /* Non-nil means highlight trailing whitespace.
30725 The face used for trailing whitespace is `trailing-whitespace'. */);
30726 Vshow_trailing_whitespace = Qnil;
30727
30728 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30729 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30730 If the value is t, Emacs highlights non-ASCII chars which have the
30731 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30732 or `escape-glyph' face respectively.
30733
30734 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30735 U+2011 (non-breaking hyphen) are affected.
30736
30737 Any other non-nil value means to display these characters as a escape
30738 glyph followed by an ordinary space or hyphen.
30739
30740 A value of nil means no special handling of these characters. */);
30741 Vnobreak_char_display = Qt;
30742
30743 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30744 doc: /* The pointer shape to show in void text areas.
30745 A value of nil means to show the text pointer. Other options are
30746 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30747 `hourglass'. */);
30748 Vvoid_text_area_pointer = Qarrow;
30749
30750 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30751 doc: /* Non-nil means don't actually do any redisplay.
30752 This is used for internal purposes. */);
30753 Vinhibit_redisplay = Qnil;
30754
30755 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30756 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30757 Vglobal_mode_string = Qnil;
30758
30759 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30760 doc: /* Marker for where to display an arrow on top of the buffer text.
30761 This must be the beginning of a line in order to work.
30762 See also `overlay-arrow-string'. */);
30763 Voverlay_arrow_position = Qnil;
30764
30765 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30766 doc: /* String to display as an arrow in non-window frames.
30767 See also `overlay-arrow-position'. */);
30768 Voverlay_arrow_string = build_pure_c_string ("=>");
30769
30770 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30771 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30772 The symbols on this list are examined during redisplay to determine
30773 where to display overlay arrows. */);
30774 Voverlay_arrow_variable_list
30775 = list1 (intern_c_string ("overlay-arrow-position"));
30776
30777 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30778 doc: /* The number of lines to try scrolling a window by when point moves out.
30779 If that fails to bring point back on frame, point is centered instead.
30780 If this is zero, point is always centered after it moves off frame.
30781 If you want scrolling to always be a line at a time, you should set
30782 `scroll-conservatively' to a large value rather than set this to 1. */);
30783
30784 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30785 doc: /* Scroll up to this many lines, to bring point back on screen.
30786 If point moves off-screen, redisplay will scroll by up to
30787 `scroll-conservatively' lines in order to bring point just barely
30788 onto the screen again. If that cannot be done, then redisplay
30789 recenters point as usual.
30790
30791 If the value is greater than 100, redisplay will never recenter point,
30792 but will always scroll just enough text to bring point into view, even
30793 if you move far away.
30794
30795 A value of zero means always recenter point if it moves off screen. */);
30796 scroll_conservatively = 0;
30797
30798 DEFVAR_INT ("scroll-margin", scroll_margin,
30799 doc: /* Number of lines of margin at the top and bottom of a window.
30800 Recenter the window whenever point gets within this many lines
30801 of the top or bottom of the window. */);
30802 scroll_margin = 0;
30803
30804 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30805 doc: /* Pixels per inch value for non-window system displays.
30806 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30807 Vdisplay_pixels_per_inch = make_float (72.0);
30808
30809 #ifdef GLYPH_DEBUG
30810 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30811 #endif
30812
30813 DEFVAR_LISP ("truncate-partial-width-windows",
30814 Vtruncate_partial_width_windows,
30815 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30816 For an integer value, truncate lines in each window narrower than the
30817 full frame width, provided the window width is less than that integer;
30818 otherwise, respect the value of `truncate-lines'.
30819
30820 For any other non-nil value, truncate lines in all windows that do
30821 not span the full frame width.
30822
30823 A value of nil means to respect the value of `truncate-lines'.
30824
30825 If `word-wrap' is enabled, you might want to reduce this. */);
30826 Vtruncate_partial_width_windows = make_number (50);
30827
30828 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30829 doc: /* Maximum buffer size for which line number should be displayed.
30830 If the buffer is bigger than this, the line number does not appear
30831 in the mode line. A value of nil means no limit. */);
30832 Vline_number_display_limit = Qnil;
30833
30834 DEFVAR_INT ("line-number-display-limit-width",
30835 line_number_display_limit_width,
30836 doc: /* Maximum line width (in characters) for line number display.
30837 If the average length of the lines near point is bigger than this, then the
30838 line number may be omitted from the mode line. */);
30839 line_number_display_limit_width = 200;
30840
30841 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30842 doc: /* Non-nil means highlight region even in nonselected windows. */);
30843 highlight_nonselected_windows = 0;
30844
30845 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30846 doc: /* Non-nil if more than one frame is visible on this display.
30847 Minibuffer-only frames don't count, but iconified frames do.
30848 This variable is not guaranteed to be accurate except while processing
30849 `frame-title-format' and `icon-title-format'. */);
30850
30851 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30852 doc: /* Template for displaying the title bar of visible frames.
30853 \(Assuming the window manager supports this feature.)
30854
30855 This variable has the same structure as `mode-line-format', except that
30856 the %c and %l constructs are ignored. It is used only on frames for
30857 which no explicit name has been set \(see `modify-frame-parameters'). */);
30858
30859 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30860 doc: /* Template for displaying the title bar of an iconified frame.
30861 \(Assuming the window manager supports this feature.)
30862 This variable has the same structure as `mode-line-format' (which see),
30863 and is used only on frames for which no explicit name has been set
30864 \(see `modify-frame-parameters'). */);
30865 Vicon_title_format
30866 = Vframe_title_format
30867 = listn (CONSTYPE_PURE, 3,
30868 intern_c_string ("multiple-frames"),
30869 build_pure_c_string ("%b"),
30870 listn (CONSTYPE_PURE, 4,
30871 empty_unibyte_string,
30872 intern_c_string ("invocation-name"),
30873 build_pure_c_string ("@"),
30874 intern_c_string ("system-name")));
30875
30876 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30877 doc: /* Maximum number of lines to keep in the message log buffer.
30878 If nil, disable message logging. If t, log messages but don't truncate
30879 the buffer when it becomes large. */);
30880 Vmessage_log_max = make_number (1000);
30881
30882 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30883 doc: /* Functions called before redisplay, if window sizes have changed.
30884 The value should be a list of functions that take one argument.
30885 Just before redisplay, for each frame, if any of its windows have changed
30886 size since the last redisplay, or have been split or deleted,
30887 all the functions in the list are called, with the frame as argument. */);
30888 Vwindow_size_change_functions = Qnil;
30889
30890 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30891 doc: /* List of functions to call before redisplaying a window with scrolling.
30892 Each function is called with two arguments, the window and its new
30893 display-start position.
30894 These functions are called whenever the `window-start' marker is modified,
30895 either to point into another buffer (e.g. via `set-window-buffer') or another
30896 place in the same buffer.
30897 Note that the value of `window-end' is not valid when these functions are
30898 called.
30899
30900 Warning: Do not use this feature to alter the way the window
30901 is scrolled. It is not designed for that, and such use probably won't
30902 work. */);
30903 Vwindow_scroll_functions = Qnil;
30904
30905 DEFVAR_LISP ("window-text-change-functions",
30906 Vwindow_text_change_functions,
30907 doc: /* Functions to call in redisplay when text in the window might change. */);
30908 Vwindow_text_change_functions = Qnil;
30909
30910 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30911 doc: /* Functions called when redisplay of a window reaches the end trigger.
30912 Each function is called with two arguments, the window and the end trigger value.
30913 See `set-window-redisplay-end-trigger'. */);
30914 Vredisplay_end_trigger_functions = Qnil;
30915
30916 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30917 doc: /* Non-nil means autoselect window with mouse pointer.
30918 If nil, do not autoselect windows.
30919 A positive number means delay autoselection by that many seconds: a
30920 window is autoselected only after the mouse has remained in that
30921 window for the duration of the delay.
30922 A negative number has a similar effect, but causes windows to be
30923 autoselected only after the mouse has stopped moving. \(Because of
30924 the way Emacs compares mouse events, you will occasionally wait twice
30925 that time before the window gets selected.\)
30926 Any other value means to autoselect window instantaneously when the
30927 mouse pointer enters it.
30928
30929 Autoselection selects the minibuffer only if it is active, and never
30930 unselects the minibuffer if it is active.
30931
30932 When customizing this variable make sure that the actual value of
30933 `focus-follows-mouse' matches the behavior of your window manager. */);
30934 Vmouse_autoselect_window = Qnil;
30935
30936 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30937 doc: /* Non-nil means automatically resize tool-bars.
30938 This dynamically changes the tool-bar's height to the minimum height
30939 that is needed to make all tool-bar items visible.
30940 If value is `grow-only', the tool-bar's height is only increased
30941 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30942 Vauto_resize_tool_bars = Qt;
30943
30944 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30945 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30946 auto_raise_tool_bar_buttons_p = 1;
30947
30948 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30949 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30950 make_cursor_line_fully_visible_p = 1;
30951
30952 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30953 doc: /* Border below tool-bar in pixels.
30954 If an integer, use it as the height of the border.
30955 If it is one of `internal-border-width' or `border-width', use the
30956 value of the corresponding frame parameter.
30957 Otherwise, no border is added below the tool-bar. */);
30958 Vtool_bar_border = Qinternal_border_width;
30959
30960 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30961 doc: /* Margin around tool-bar buttons in pixels.
30962 If an integer, use that for both horizontal and vertical margins.
30963 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30964 HORZ specifying the horizontal margin, and VERT specifying the
30965 vertical margin. */);
30966 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30967
30968 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30969 doc: /* Relief thickness of tool-bar buttons. */);
30970 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30971
30972 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30973 doc: /* Tool bar style to use.
30974 It can be one of
30975 image - show images only
30976 text - show text only
30977 both - show both, text below image
30978 both-horiz - show text to the right of the image
30979 text-image-horiz - show text to the left of the image
30980 any other - use system default or image if no system default.
30981
30982 This variable only affects the GTK+ toolkit version of Emacs. */);
30983 Vtool_bar_style = Qnil;
30984
30985 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30986 doc: /* Maximum number of characters a label can have to be shown.
30987 The tool bar style must also show labels for this to have any effect, see
30988 `tool-bar-style'. */);
30989 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30990
30991 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30992 doc: /* List of functions to call to fontify regions of text.
30993 Each function is called with one argument POS. Functions must
30994 fontify a region starting at POS in the current buffer, and give
30995 fontified regions the property `fontified'. */);
30996 Vfontification_functions = Qnil;
30997 Fmake_variable_buffer_local (Qfontification_functions);
30998
30999 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31000 unibyte_display_via_language_environment,
31001 doc: /* Non-nil means display unibyte text according to language environment.
31002 Specifically, this means that raw bytes in the range 160-255 decimal
31003 are displayed by converting them to the equivalent multibyte characters
31004 according to the current language environment. As a result, they are
31005 displayed according to the current fontset.
31006
31007 Note that this variable affects only how these bytes are displayed,
31008 but does not change the fact they are interpreted as raw bytes. */);
31009 unibyte_display_via_language_environment = 0;
31010
31011 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31012 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31013 If a float, it specifies a fraction of the mini-window frame's height.
31014 If an integer, it specifies a number of lines. */);
31015 Vmax_mini_window_height = make_float (0.25);
31016
31017 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31018 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31019 A value of nil means don't automatically resize mini-windows.
31020 A value of t means resize them to fit the text displayed in them.
31021 A value of `grow-only', the default, means let mini-windows grow only;
31022 they return to their normal size when the minibuffer is closed, or the
31023 echo area becomes empty. */);
31024 Vresize_mini_windows = Qgrow_only;
31025
31026 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31027 doc: /* Alist specifying how to blink the cursor off.
31028 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31029 `cursor-type' frame-parameter or variable equals ON-STATE,
31030 comparing using `equal', Emacs uses OFF-STATE to specify
31031 how to blink it off. ON-STATE and OFF-STATE are values for
31032 the `cursor-type' frame parameter.
31033
31034 If a frame's ON-STATE has no entry in this list,
31035 the frame's other specifications determine how to blink the cursor off. */);
31036 Vblink_cursor_alist = Qnil;
31037
31038 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31039 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31040 If non-nil, windows are automatically scrolled horizontally to make
31041 point visible. */);
31042 automatic_hscrolling_p = 1;
31043 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31044
31045 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31046 doc: /* How many columns away from the window edge point is allowed to get
31047 before automatic hscrolling will horizontally scroll the window. */);
31048 hscroll_margin = 5;
31049
31050 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31051 doc: /* How many columns to scroll the window when point gets too close to the edge.
31052 When point is less than `hscroll-margin' columns from the window
31053 edge, automatic hscrolling will scroll the window by the amount of columns
31054 determined by this variable. If its value is a positive integer, scroll that
31055 many columns. If it's a positive floating-point number, it specifies the
31056 fraction of the window's width to scroll. If it's nil or zero, point will be
31057 centered horizontally after the scroll. Any other value, including negative
31058 numbers, are treated as if the value were zero.
31059
31060 Automatic hscrolling always moves point outside the scroll margin, so if
31061 point was more than scroll step columns inside the margin, the window will
31062 scroll more than the value given by the scroll step.
31063
31064 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31065 and `scroll-right' overrides this variable's effect. */);
31066 Vhscroll_step = make_number (0);
31067
31068 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31069 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31070 Bind this around calls to `message' to let it take effect. */);
31071 message_truncate_lines = 0;
31072
31073 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31074 doc: /* Normal hook run to update the menu bar definitions.
31075 Redisplay runs this hook before it redisplays the menu bar.
31076 This is used to update menus such as Buffers, whose contents depend on
31077 various data. */);
31078 Vmenu_bar_update_hook = Qnil;
31079
31080 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31081 doc: /* Frame for which we are updating a menu.
31082 The enable predicate for a menu binding should check this variable. */);
31083 Vmenu_updating_frame = Qnil;
31084
31085 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31086 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31087 inhibit_menubar_update = 0;
31088
31089 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31090 doc: /* Prefix prepended to all continuation lines at display time.
31091 The value may be a string, an image, or a stretch-glyph; it is
31092 interpreted in the same way as the value of a `display' text property.
31093
31094 This variable is overridden by any `wrap-prefix' text or overlay
31095 property.
31096
31097 To add a prefix to non-continuation lines, use `line-prefix'. */);
31098 Vwrap_prefix = Qnil;
31099 DEFSYM (Qwrap_prefix, "wrap-prefix");
31100 Fmake_variable_buffer_local (Qwrap_prefix);
31101
31102 DEFVAR_LISP ("line-prefix", Vline_prefix,
31103 doc: /* Prefix prepended to all non-continuation lines at display time.
31104 The value may be a string, an image, or a stretch-glyph; it is
31105 interpreted in the same way as the value of a `display' text property.
31106
31107 This variable is overridden by any `line-prefix' text or overlay
31108 property.
31109
31110 To add a prefix to continuation lines, use `wrap-prefix'. */);
31111 Vline_prefix = Qnil;
31112 DEFSYM (Qline_prefix, "line-prefix");
31113 Fmake_variable_buffer_local (Qline_prefix);
31114
31115 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31116 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31117 inhibit_eval_during_redisplay = 0;
31118
31119 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31120 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31121 inhibit_free_realized_faces = 0;
31122
31123 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31124 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31125 Intended for use during debugging and for testing bidi display;
31126 see biditest.el in the test suite. */);
31127 inhibit_bidi_mirroring = 0;
31128
31129 #ifdef GLYPH_DEBUG
31130 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31131 doc: /* Inhibit try_window_id display optimization. */);
31132 inhibit_try_window_id = 0;
31133
31134 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31135 doc: /* Inhibit try_window_reusing display optimization. */);
31136 inhibit_try_window_reusing = 0;
31137
31138 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31139 doc: /* Inhibit try_cursor_movement display optimization. */);
31140 inhibit_try_cursor_movement = 0;
31141 #endif /* GLYPH_DEBUG */
31142
31143 DEFVAR_INT ("overline-margin", overline_margin,
31144 doc: /* Space between overline and text, in pixels.
31145 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31146 margin to the character height. */);
31147 overline_margin = 2;
31148
31149 DEFVAR_INT ("underline-minimum-offset",
31150 underline_minimum_offset,
31151 doc: /* Minimum distance between baseline and underline.
31152 This can improve legibility of underlined text at small font sizes,
31153 particularly when using variable `x-use-underline-position-properties'
31154 with fonts that specify an UNDERLINE_POSITION relatively close to the
31155 baseline. The default value is 1. */);
31156 underline_minimum_offset = 1;
31157
31158 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31159 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31160 This feature only works when on a window system that can change
31161 cursor shapes. */);
31162 display_hourglass_p = 1;
31163
31164 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31165 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31166 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31167
31168 #ifdef HAVE_WINDOW_SYSTEM
31169 hourglass_atimer = NULL;
31170 hourglass_shown_p = 0;
31171 #endif /* HAVE_WINDOW_SYSTEM */
31172
31173 DEFSYM (Qglyphless_char, "glyphless-char");
31174 DEFSYM (Qhex_code, "hex-code");
31175 DEFSYM (Qempty_box, "empty-box");
31176 DEFSYM (Qthin_space, "thin-space");
31177 DEFSYM (Qzero_width, "zero-width");
31178
31179 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31180 doc: /* Function run just before redisplay.
31181 It is called with one argument, which is the set of windows that are to
31182 be redisplayed. This set can be nil (meaning, only the selected window),
31183 or t (meaning all windows). */);
31184 Vpre_redisplay_function = intern ("ignore");
31185
31186 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31187 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31188
31189 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31190 doc: /* Char-table defining glyphless characters.
31191 Each element, if non-nil, should be one of the following:
31192 an ASCII acronym string: display this string in a box
31193 `hex-code': display the hexadecimal code of a character in a box
31194 `empty-box': display as an empty box
31195 `thin-space': display as 1-pixel width space
31196 `zero-width': don't display
31197 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31198 display method for graphical terminals and text terminals respectively.
31199 GRAPHICAL and TEXT should each have one of the values listed above.
31200
31201 The char-table has one extra slot to control the display of a character for
31202 which no font is found. This slot only takes effect on graphical terminals.
31203 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31204 `thin-space'. The default is `empty-box'.
31205
31206 If a character has a non-nil entry in an active display table, the
31207 display table takes effect; in this case, Emacs does not consult
31208 `glyphless-char-display' at all. */);
31209 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31210 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31211 Qempty_box);
31212
31213 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31214 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31215 Vdebug_on_message = Qnil;
31216
31217 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31218 doc: /* */);
31219 Vredisplay__all_windows_cause
31220 = Fmake_vector (make_number (100), make_number (0));
31221
31222 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31223 doc: /* */);
31224 Vredisplay__mode_lines_cause
31225 = Fmake_vector (make_number (100), make_number (0));
31226 }
31227
31228
31229 /* Initialize this module when Emacs starts. */
31230
31231 void
31232 init_xdisp (void)
31233 {
31234 CHARPOS (this_line_start_pos) = 0;
31235
31236 if (!noninteractive)
31237 {
31238 struct window *m = XWINDOW (minibuf_window);
31239 Lisp_Object frame = m->frame;
31240 struct frame *f = XFRAME (frame);
31241 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31242 struct window *r = XWINDOW (root);
31243 int i;
31244
31245 echo_area_window = minibuf_window;
31246
31247 r->top_line = FRAME_TOP_MARGIN (f);
31248 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31249 r->total_cols = FRAME_COLS (f);
31250 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31251 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31252 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31253
31254 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31255 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31256 m->total_cols = FRAME_COLS (f);
31257 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31258 m->total_lines = 1;
31259 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31260
31261 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31262 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31263 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31264
31265 /* The default ellipsis glyphs `...'. */
31266 for (i = 0; i < 3; ++i)
31267 default_invis_vector[i] = make_number ('.');
31268 }
31269
31270 {
31271 /* Allocate the buffer for frame titles.
31272 Also used for `format-mode-line'. */
31273 int size = 100;
31274 mode_line_noprop_buf = xmalloc (size);
31275 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31276 mode_line_noprop_ptr = mode_line_noprop_buf;
31277 mode_line_target = MODE_LINE_DISPLAY;
31278 }
31279
31280 help_echo_showing_p = 0;
31281 }
31282
31283 #ifdef HAVE_WINDOW_SYSTEM
31284
31285 /* Platform-independent portion of hourglass implementation. */
31286
31287 /* Timer function of hourglass_atimer. */
31288
31289 static void
31290 show_hourglass (struct atimer *timer)
31291 {
31292 /* The timer implementation will cancel this timer automatically
31293 after this function has run. Set hourglass_atimer to null
31294 so that we know the timer doesn't have to be canceled. */
31295 hourglass_atimer = NULL;
31296
31297 if (!hourglass_shown_p)
31298 {
31299 Lisp_Object tail, frame;
31300
31301 block_input ();
31302
31303 FOR_EACH_FRAME (tail, frame)
31304 {
31305 struct frame *f = XFRAME (frame);
31306
31307 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31308 && FRAME_RIF (f)->show_hourglass)
31309 FRAME_RIF (f)->show_hourglass (f);
31310 }
31311
31312 hourglass_shown_p = 1;
31313 unblock_input ();
31314 }
31315 }
31316
31317 /* Cancel a currently active hourglass timer, and start a new one. */
31318
31319 void
31320 start_hourglass (void)
31321 {
31322 struct timespec delay;
31323
31324 cancel_hourglass ();
31325
31326 if (INTEGERP (Vhourglass_delay)
31327 && XINT (Vhourglass_delay) > 0)
31328 delay = make_timespec (min (XINT (Vhourglass_delay),
31329 TYPE_MAXIMUM (time_t)),
31330 0);
31331 else if (FLOATP (Vhourglass_delay)
31332 && XFLOAT_DATA (Vhourglass_delay) > 0)
31333 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31334 else
31335 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31336
31337 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31338 show_hourglass, NULL);
31339 }
31340
31341 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31342 shown. */
31343
31344 void
31345 cancel_hourglass (void)
31346 {
31347 if (hourglass_atimer)
31348 {
31349 cancel_atimer (hourglass_atimer);
31350 hourglass_atimer = NULL;
31351 }
31352
31353 if (hourglass_shown_p)
31354 {
31355 Lisp_Object tail, frame;
31356
31357 block_input ();
31358
31359 FOR_EACH_FRAME (tail, frame)
31360 {
31361 struct frame *f = XFRAME (frame);
31362
31363 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31364 && FRAME_RIF (f)->hide_hourglass)
31365 FRAME_RIF (f)->hide_hourglass (f);
31366 #ifdef HAVE_NTGUI
31367 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31368 else if (!FRAME_W32_P (f))
31369 w32_arrow_cursor ();
31370 #endif
31371 }
31372
31373 hourglass_shown_p = 0;
31374 unblock_input ();
31375 }
31376 }
31377
31378 #endif /* HAVE_WINDOW_SYSTEM */