2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2002, 2003,
4 @c 2004, 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: Bindings that translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
43 @section Key Sequences
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a} and
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
100 @section Keymap Basics
102 @cindex binding of a key
104 @cindex undefined key
106 A keymap is a Lisp data structure that specifies @dfn{key bindings}
107 for various key sequences.
109 A single keymap directly specifies definitions for individual
110 events. When a key sequence consists of a single event, its binding
111 in a keymap is the keymap's definition for that event. The binding of
112 a longer key sequence is found by an iterative process: first find the
113 definition of the first event (which must itself be a keymap); then
114 find the second event's definition in that keymap, and so on until all
115 the events in the key sequence have been processed.
117 If the binding of a key sequence is a keymap, we call the key sequence
118 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
119 no more events can be added to it). If the binding is @code{nil},
120 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
121 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
122 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
123 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126 The rule for finding the binding of a key sequence assumes that the
127 intermediate bindings (found for the events before the last) are all
128 keymaps; if this is not so, the sequence of events does not form a
129 unit---it is not really one key sequence. In other words, removing one
130 or more events from the end of any valid key sequence must always yield
131 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
132 @kbd{C-f} is not a prefix key, so a longer sequence starting with
133 @kbd{C-f} cannot be a key sequence.
135 The set of possible multi-event key sequences depends on the bindings
136 for prefix keys; therefore, it can be different for different keymaps,
137 and can change when bindings are changed. However, a one-event sequence
138 is always a key sequence, because it does not depend on any prefix keys
139 for its well-formedness.
141 At any time, several primary keymaps are @dfn{active}---that is, in
142 use for finding key bindings. These are the @dfn{global map}, which is
143 shared by all buffers; the @dfn{local keymap}, which is usually
144 associated with a specific major mode; and zero or more @dfn{minor mode
145 keymaps}, which belong to currently enabled minor modes. (Not all minor
146 modes have keymaps.) The local keymap bindings shadow (i.e., take
147 precedence over) the corresponding global bindings. The minor mode
148 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151 @node Format of Keymaps
152 @section Format of Keymaps
153 @cindex format of keymaps
154 @cindex keymap format
156 @cindex sparse keymap
158 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
159 remaining elements of the list define the key bindings of the keymap.
160 A symbol whose function definition is a keymap is also a keymap. Use
161 the function @code{keymapp} (see below) to test whether an object is a
164 Several kinds of elements may appear in a keymap, after the symbol
165 @code{keymap} that begins it:
168 @item (@var{type} .@: @var{binding})
169 This specifies one binding, for events of type @var{type}. Each
170 ordinary binding applies to events of a particular @dfn{event type},
171 which is always a character or a symbol. @xref{Classifying Events}.
173 @item (t .@: @var{binding})
174 @cindex default key binding
175 This specifies a @dfn{default key binding}; any event not bound by other
176 elements of the keymap is given @var{binding} as its binding. Default
177 bindings allow a keymap to bind all possible event types without having
178 to enumerate all of them. A keymap that has a default binding
179 completely masks any lower-precedence keymap, except for events
180 explicitly bound to @code{nil} (see below).
182 @item @var{char-table}
183 If an element of a keymap is a char-table, it counts as holding
184 bindings for all character events with no modifier bits
185 (@pxref{modifier bits}): element @var{n} is the binding for the
186 character with code @var{n}. This is a compact way to record lots of
187 bindings. A keymap with such a char-table is called a @dfn{full
188 keymap}. Other keymaps are called @dfn{sparse keymaps}.
191 @cindex keymap prompt string
192 @cindex overall prompt string
193 @cindex prompt string of keymap
194 Aside from bindings, a keymap can also have a string as an element.
195 This is called the @dfn{overall prompt string} and makes it possible to
196 use the keymap as a menu. @xref{Defining Menus}.
199 When the binding is @code{nil}, it doesn't constitute a definition
200 but it does take precedence over a default binding or a binding in the
201 parent keymap. On the other hand, a binding of @code{nil} does
202 @emph{not} override lower-precedence keymaps; thus, if the local map
203 gives a binding of @code{nil}, Emacs uses the binding from the
206 @cindex meta characters lookup
207 Keymaps do not directly record bindings for the meta characters.
208 Instead, meta characters are regarded for purposes of key lookup as
209 sequences of two characters, the first of which is @key{ESC} (or
210 whatever is currently the value of @code{meta-prefix-char}). Thus, the
211 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
212 global binding is found at the slot for @kbd{a} in @code{esc-map}
213 (@pxref{Prefix Keys}).
215 This conversion applies only to characters, not to function keys or
216 other input events; thus, @kbd{M-@key{end}} has nothing to do with
217 @kbd{@key{ESC} @key{end}}.
219 Here as an example is the local keymap for Lisp mode, a sparse
220 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
221 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
236 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
237 (24 . lisp-send-defun)
239 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
243 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
246 (127 . backward-delete-char-untabify)
250 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
252 (9 . lisp-indent-line))
256 @defun keymapp object
257 This function returns @code{t} if @var{object} is a keymap, @code{nil}
258 otherwise. More precisely, this function tests for a list whose
259 @sc{car} is @code{keymap}, or for a symbol whose function definition
260 satisfies @code{keymapp}.
268 (fset 'foo '(keymap))
273 (keymapp (current-global-map))
279 @node Creating Keymaps
280 @section Creating Keymaps
281 @cindex creating keymaps
283 Here we describe the functions for creating keymaps.
285 @defun make-sparse-keymap &optional prompt
286 This function creates and returns a new sparse keymap with no entries.
287 (A sparse keymap is the kind of keymap you usually want.) The new
288 keymap does not contain a char-table, unlike @code{make-keymap}, and
289 does not bind any events.
298 If you specify @var{prompt}, that becomes the overall prompt string for
299 the keymap. The prompt string should be provided for menu keymaps
300 (@pxref{Defining Menus}).
303 @defun make-keymap &optional prompt
304 This function creates and returns a new full keymap. That keymap
305 contains a char-table (@pxref{Char-Tables}) with slots for all
306 characters without modifiers. The new keymap initially binds all
307 these characters to @code{nil}, and does not bind any other kind of
308 event. The argument @var{prompt} specifies a
309 prompt string, as in @code{make-sparse-keymap}.
314 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
318 A full keymap is more efficient than a sparse keymap when it holds
319 lots of bindings; for just a few, the sparse keymap is better.
322 @defun copy-keymap keymap
323 This function returns a copy of @var{keymap}. Any keymaps that
324 appear directly as bindings in @var{keymap} are also copied recursively,
325 and so on to any number of levels. However, recursive copying does not
326 take place when the definition of a character is a symbol whose function
327 definition is a keymap; the same symbol appears in the new copy.
332 (setq map (copy-keymap (current-local-map)))
336 ;; @r{(This implements meta characters.)}
338 (83 . center-paragraph)
340 (9 . tab-to-tab-stop))
344 (eq map (current-local-map))
348 (equal map (current-local-map))
354 @node Inheritance and Keymaps
355 @section Inheritance and Keymaps
356 @cindex keymap inheritance
357 @cindex inheriting a keymap's bindings
359 A keymap can inherit the bindings of another keymap, which we call the
360 @dfn{parent keymap}. Such a keymap looks like this:
363 (keymap @var{bindings}@dots{} . @var{parent-keymap})
367 The effect is that this keymap inherits all the bindings of
368 @var{parent-keymap}, whatever they may be at the time a key is looked up,
369 but can add to them or override them with @var{bindings}.
371 If you change the bindings in @var{parent-keymap} using @code{define-key}
372 or other key-binding functions, these changes are visible in the
373 inheriting keymap unless shadowed by @var{bindings}. The converse is
374 not true: if you use @code{define-key} to change the inheriting keymap,
375 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
377 The proper way to construct a keymap with a parent is to use
378 @code{set-keymap-parent}; if you have code that directly constructs a
379 keymap with a parent, please convert the program to use
380 @code{set-keymap-parent} instead.
382 @defun keymap-parent keymap
383 This returns the parent keymap of @var{keymap}. If @var{keymap}
384 has no parent, @code{keymap-parent} returns @code{nil}.
387 @defun set-keymap-parent keymap parent
388 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
389 @var{parent}. If @var{parent} is @code{nil}, this function gives
390 @var{keymap} no parent at all.
392 If @var{keymap} has submaps (bindings for prefix keys), they too receive
393 new parent keymaps that reflect what @var{parent} specifies for those
397 Here is an example showing how to make a keymap that inherits
398 from @code{text-mode-map}:
401 (let ((map (make-sparse-keymap)))
402 (set-keymap-parent map text-mode-map)
406 A non-sparse keymap can have a parent too, but this is not very
407 useful. A non-sparse keymap always specifies something as the binding
408 for every numeric character code without modifier bits, even if it is
409 @code{nil}, so these character's bindings are never inherited from
416 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
417 keymap defines what to do with key sequences that extend the prefix key.
418 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
419 also stored in the variable @code{ctl-x-map}. This keymap defines
420 bindings for key sequences starting with @kbd{C-x}.
422 Some of the standard Emacs prefix keys use keymaps that are
423 also found in Lisp variables:
429 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
430 the global definitions of all meta characters are actually found here.
431 This map is also the function definition of @code{ESC-prefix}.
435 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
439 @vindex mode-specific-map
440 @code{mode-specific-map} is the global keymap for the prefix key
441 @kbd{C-c}. This map is actually global, not mode-specific, but its name
442 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
443 (@code{display-bindings}), since the main use of this prefix key is for
444 mode-specific bindings.
449 @findex Control-X-prefix
450 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
451 This map is found via the function cell of the symbol
452 @code{Control-X-prefix}.
455 @cindex @kbd{C-x @key{RET}}
457 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
463 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
470 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
477 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
482 @vindex vc-prefix-map
483 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
488 @vindex facemenu-keymap
489 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
494 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
495 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
496 that have no special names.
499 The keymap binding of a prefix key is used for looking up the event
500 that follows the prefix key. (It may instead be a symbol whose function
501 definition is a keymap. The effect is the same, but the symbol serves
502 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
503 symbol @code{Control-X-prefix}, whose function cell holds the keymap
504 for @kbd{C-x} commands. (The same keymap is also the value of
507 Prefix key definitions can appear in any active keymap. The
508 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
509 keys appear in the global map, so these prefix keys are always
510 available. Major and minor modes can redefine a key as a prefix by
511 putting a prefix key definition for it in the local map or the minor
512 mode's map. @xref{Active Keymaps}.
514 If a key is defined as a prefix in more than one active map, then its
515 various definitions are in effect merged: the commands defined in the
516 minor mode keymaps come first, followed by those in the local map's
517 prefix definition, and then by those from the global map.
519 In the following example, we make @kbd{C-p} a prefix key in the local
520 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
521 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
522 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
527 (use-local-map (make-sparse-keymap))
531 (local-set-key "\C-p" ctl-x-map)
535 (key-binding "\C-p\C-f")
540 (key-binding "\C-p6")
545 @defun define-prefix-command symbol &optional mapvar prompt
546 @cindex prefix command
547 @anchor{Definition of define-prefix-command}
548 This function prepares @var{symbol} for use as a prefix key's binding:
549 it creates a sparse keymap and stores it as @var{symbol}'s function
550 definition. Subsequently binding a key sequence to @var{symbol} will
551 make that key sequence into a prefix key. The return value is @code{symbol}.
553 This function also sets @var{symbol} as a variable, with the keymap as
554 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
555 as a variable instead.
557 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
558 string for the keymap. The prompt string should be given for menu keymaps
559 (@pxref{Defining Menus}).
563 @section Active Keymaps
564 @cindex active keymap
565 @cindex global keymap
568 Emacs normally contains many keymaps; at any given time, just a few
569 of them are @dfn{active}, meaning that they participate in the
570 interpretation of user input. All the active keymaps are used
571 together to determine what command to execute when a key is entered.
573 Normally the active keymaps are the @code{keymap} property keymap,
574 the keymaps of any enabled minor modes, the current buffer's local
575 keymap, and the global keymap, in that order. Emacs searches for each
576 input key sequence in all these keymaps. @xref{Searching Keymaps},
577 for more details of this procedure.
579 The @dfn{global keymap} holds the bindings of keys that are defined
580 regardless of the current buffer, such as @kbd{C-f}. The variable
581 @code{global-map} holds this keymap, which is always active.
583 Each buffer may have another keymap, its @dfn{local keymap}, which
584 may contain new or overriding definitions for keys. The current
585 buffer's local keymap is always active except when
586 @code{overriding-local-map} overrides it. The @code{local-map} text
587 or overlay property can specify an alternative local keymap for certain
588 parts of the buffer; see @ref{Special Properties}.
590 Each minor mode can have a keymap; if it does, the keymap is active
591 when the minor mode is enabled. Modes for emulation can specify
592 additional active keymaps through the variable
593 @code{emulation-mode-map-alists}.
595 The highest precedence normal keymap comes from the @code{keymap}
596 text or overlay property. If that is non-@code{nil}, it is the first
597 keymap to be processed, in normal circumstances.
599 However, there are also special ways for programs to substitute
600 other keymaps for some of those. The variable
601 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
602 that replaces all the usual active keymaps except the global keymap.
603 Another way to do this is with @code{overriding-terminal-local-map};
604 it operates on a per-terminal basis. These variables are documented
607 @cindex major mode keymap
608 Since every buffer that uses the same major mode normally uses the
609 same local keymap, you can think of the keymap as local to the mode. A
610 change to the local keymap of a buffer (using @code{local-set-key}, for
611 example) is seen also in the other buffers that share that keymap.
613 The local keymaps that are used for Lisp mode and some other major
614 modes exist even if they have not yet been used. These local keymaps are
615 the values of variables such as @code{lisp-mode-map}. For most major
616 modes, which are less frequently used, the local keymap is constructed
617 only when the mode is used for the first time in a session.
619 The minibuffer has local keymaps, too; they contain various completion
620 and exit commands. @xref{Intro to Minibuffers}.
622 Emacs has other keymaps that are used in a different way---translating
623 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
625 @xref{Standard Keymaps}, for a list of standard keymaps.
627 @defun current-active-maps &optional olp
628 This returns the list of active keymaps that would be used by the
629 command loop in the current circumstances to look up a key sequence.
630 Normally it ignores @code{overriding-local-map} and
631 @code{overriding-terminal-local-map}, but if @var{olp} is
632 non-@code{nil} then it pays attention to them.
635 @defun key-binding key &optional accept-defaults no-remap
636 This function returns the binding for @var{key} according to the
637 current active keymaps. The result is @code{nil} if @var{key} is
638 undefined in the keymaps.
641 The argument @var{accept-defaults} controls checking for default
642 bindings, as in @code{lookup-key} (above).
644 When @var{key} is a vector containing an input event, such as a mouse
645 click, @code{key-binding} first looks for the binding in the keymaps
646 that would be active at the position where the click was done.
648 When commands are remapped (@pxref{Remapping Commands}),
649 @code{key-binding} normally processes command remappings so as to
650 returns the remapped command that will actually be executed. However,
651 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
652 remappings and returns the binding directly specified for @var{key}.
654 An error is signaled if @var{key} is not a string or a vector.
658 (key-binding "\C-x\C-f")
664 @node Searching Keymaps
665 @section Searching the Active Keymaps
667 After translation of event subsequences (@pxref{Translation
668 Keymaps}) Emacs looks for them in the active keymaps. Here is a
669 pseudo-Lisp description of the order and conditions for searching
673 (or (if overriding-terminal-local-map
674 (@var{find-in} overriding-terminal-local-map)
675 (if overriding-local-map
676 (@var{find-in} overriding-local-map)
677 (or (@var{find-in} (get-text-property (point) 'keymap))
678 (@var{find-in-any} emulation-mode-map-alists)
679 (@var{find-in-any} minor-mode-overriding-map-alist)
680 (@var{find-in-any} minor-mode-map-alist)
681 (if (get-text-property (point) 'local-map)
682 (@var{find-in} (get-text-property (point) 'local-map))
683 (@var{find-in} (current-local-map))))))
684 (@var{find-in} (current-global-map)))
688 The @var{find-in} and @var{find-in-any} are pseudo functions that
689 search in one keymap and in an alist of keymaps, respectively.
690 (Searching a single keymap for a binding is called @dfn{key lookup};
691 see @ref{Key Lookup}.)
695 The function finally found may be remapped
696 (@pxref{Remapping Commands}).
699 Characters that are bound to @code{self-insert-command} are translated
700 according to @code{translation-table-for-input} before insertion.
703 @code{current-active-maps} returns a list of the
704 currently active keymaps at point.
707 When a match is found (@pxref{Key Lookup}), if the binding in the
708 keymap is a function, the search is over. However if the keymap entry
709 is a symbol with a value or a string, Emacs replaces the input key
710 sequences with the variable's value or the string, and restarts the
711 search of the active keymaps.
714 @node Controlling Active Maps
715 @section Controlling the Active Keymaps
718 This variable contains the default global keymap that maps Emacs
719 keyboard input to commands. The global keymap is normally this
720 keymap. The default global keymap is a full keymap that binds
721 @code{self-insert-command} to all of the printing characters.
723 It is normal practice to change the bindings in the global keymap, but you
724 should not assign this variable any value other than the keymap it starts
728 @defun current-global-map
729 This function returns the current global keymap. This is the
730 same as the value of @code{global-map} unless you change one or the
736 @result{} (keymap [set-mark-command beginning-of-line @dots{}
737 delete-backward-char])
742 @defun current-local-map
743 This function returns the current buffer's local keymap, or @code{nil}
744 if it has none. In the following example, the keymap for the
745 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
746 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
753 (10 . eval-print-last-sexp)
754 (9 . lisp-indent-line)
755 (127 . backward-delete-char-untabify)
765 @defun current-minor-mode-maps
766 This function returns a list of the keymaps of currently enabled minor modes.
769 @defun use-global-map keymap
770 This function makes @var{keymap} the new current global keymap. It
773 It is very unusual to change the global keymap.
776 @defun use-local-map keymap
777 This function makes @var{keymap} the new local keymap of the current
778 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
779 keymap. @code{use-local-map} returns @code{nil}. Most major mode
780 commands use this function.
784 @defvar minor-mode-map-alist
785 @anchor{Definition of minor-mode-map-alist}
786 This variable is an alist describing keymaps that may or may not be
787 active according to the values of certain variables. Its elements look
791 (@var{variable} . @var{keymap})
794 The keymap @var{keymap} is active whenever @var{variable} has a
795 non-@code{nil} value. Typically @var{variable} is the variable that
796 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
798 Note that elements of @code{minor-mode-map-alist} do not have the same
799 structure as elements of @code{minor-mode-alist}. The map must be the
800 @sc{cdr} of the element; a list with the map as the second element will
801 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
802 function definition is a keymap.
804 When more than one minor mode keymap is active, the earlier one in
805 @code{minor-mode-map-alist} takes priority. But you should design
806 minor modes so that they don't interfere with each other. If you do
807 this properly, the order will not matter.
809 See @ref{Keymaps and Minor Modes}, for more information about minor
810 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
814 @defvar minor-mode-overriding-map-alist
815 This variable allows major modes to override the key bindings for
816 particular minor modes. The elements of this alist look like the
817 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
820 If a variable appears as an element of
821 @code{minor-mode-overriding-map-alist}, the map specified by that
822 element totally replaces any map specified for the same variable in
823 @code{minor-mode-map-alist}.
825 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
829 @defvar overriding-local-map
830 If non-@code{nil}, this variable holds a keymap to use instead of the
831 buffer's local keymap, any text property or overlay keymaps, and any
832 minor mode keymaps. This keymap, if specified, overrides all other
833 maps that would have been active, except for the current global map.
836 @defvar overriding-terminal-local-map
837 If non-@code{nil}, this variable holds a keymap to use instead of
838 @code{overriding-local-map}, the buffer's local keymap, text property
839 or overlay keymaps, and all the minor mode keymaps.
841 This variable is always local to the current terminal and cannot be
842 buffer-local. @xref{Multiple Displays}. It is used to implement
843 incremental search mode.
846 @defvar overriding-local-map-menu-flag
847 If this variable is non-@code{nil}, the value of
848 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
849 affect the display of the menu bar. The default value is @code{nil}, so
850 those map variables have no effect on the menu bar.
852 Note that these two map variables do affect the execution of key
853 sequences entered using the menu bar, even if they do not affect the
854 menu bar display. So if a menu bar key sequence comes in, you should
855 clear the variables before looking up and executing that key sequence.
856 Modes that use the variables would typically do this anyway; normally
857 they respond to events that they do not handle by ``unreading'' them and
861 @defvar special-event-map
862 This variable holds a keymap for special events. If an event type has a
863 binding in this keymap, then it is special, and the binding for the
864 event is run directly by @code{read-event}. @xref{Special Events}.
867 @defvar emulation-mode-map-alists
868 This variable holds a list of keymap alists to use for emulations
869 modes. It is intended for modes or packages using multiple minor-mode
870 keymaps. Each element is a keymap alist which has the same format and
871 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
872 binding which is such an alist. The ``active'' keymaps in each alist
873 are used before @code{minor-mode-map-alist} and
874 @code{minor-mode-overriding-map-alist}.
882 @dfn{Key lookup} is the process of finding the binding of a key
883 sequence from a given keymap. The execution or use of the binding is
884 not part of key lookup.
886 Key lookup uses just the event type of each event in the key sequence;
887 the rest of the event is ignored. In fact, a key sequence used for key
888 lookup may designate a mouse event with just its types (a symbol)
889 instead of the entire event (a list). @xref{Input Events}. Such
890 a ``key sequence'' is insufficient for @code{command-execute} to run,
891 but it is sufficient for looking up or rebinding a key.
893 When the key sequence consists of multiple events, key lookup
894 processes the events sequentially: the binding of the first event is
895 found, and must be a keymap; then the second event's binding is found in
896 that keymap, and so on until all the events in the key sequence are used
897 up. (The binding thus found for the last event may or may not be a
898 keymap.) Thus, the process of key lookup is defined in terms of a
899 simpler process for looking up a single event in a keymap. How that is
900 done depends on the type of object associated with the event in that
903 Let's use the term @dfn{keymap entry} to describe the value found by
904 looking up an event type in a keymap. (This doesn't include the item
905 string and other extra elements in menu key bindings, because
906 @code{lookup-key} and other key lookup functions don't include them in
907 the returned value.) While any Lisp object may be stored in a keymap as
908 a keymap entry, not all make sense for key lookup. Here is a table of
909 the meaningful kinds of keymap entries:
913 @cindex @code{nil} in keymap
914 @code{nil} means that the events used so far in the lookup form an
915 undefined key. When a keymap fails to mention an event type at all, and
916 has no default binding, that is equivalent to a binding of @code{nil}
920 @cindex command in keymap
921 The events used so far in the lookup form a complete key,
922 and @var{command} is its binding. @xref{What Is a Function}.
925 @cindex string in keymap
926 The array (either a string or a vector) is a keyboard macro. The events
927 used so far in the lookup form a complete key, and the array is its
928 binding. See @ref{Keyboard Macros}, for more information.
931 @cindex keymap in keymap
932 The events used so far in the lookup form a prefix key. The next
933 event of the key sequence is looked up in @var{keymap}.
936 @cindex list in keymap
937 The meaning of a list depends on the types of the elements of the list.
941 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
942 is a keymap, and is treated as a keymap (see above).
945 @cindex @code{lambda} in keymap
946 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
947 lambda expression. This is presumed to be a function, and is treated
948 as such (see above). In order to execute properly as a key binding,
949 this function must be a command---it must have an @code{interactive}
950 specification. @xref{Defining Commands}.
953 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
954 type, then this is an @dfn{indirect entry}:
957 (@var{othermap} . @var{othertype})
960 When key lookup encounters an indirect entry, it looks up instead the
961 binding of @var{othertype} in @var{othermap} and uses that.
963 This feature permits you to define one key as an alias for another key.
964 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
965 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
966 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
970 @cindex symbol in keymap
971 The function definition of @var{symbol} is used in place of
972 @var{symbol}. If that too is a symbol, then this process is repeated,
973 any number of times. Ultimately this should lead to an object that is
974 a keymap, a command, or a keyboard macro. A list is allowed if it is a
975 keymap or a command, but indirect entries are not understood when found
978 Note that keymaps and keyboard macros (strings and vectors) are not
979 valid functions, so a symbol with a keymap, string, or vector as its
980 function definition is invalid as a function. It is, however, valid as
981 a key binding. If the definition is a keyboard macro, then the symbol
982 is also valid as an argument to @code{command-execute}
983 (@pxref{Interactive Call}).
985 @cindex @code{undefined} in keymap
986 The symbol @code{undefined} is worth special mention: it means to treat
987 the key as undefined. Strictly speaking, the key is defined, and its
988 binding is the command @code{undefined}; but that command does the same
989 thing that is done automatically for an undefined key: it rings the bell
990 (by calling @code{ding}) but does not signal an error.
992 @cindex preventing prefix key
993 @code{undefined} is used in local keymaps to override a global key
994 binding and make the key ``undefined'' locally. A local binding of
995 @code{nil} would fail to do this because it would not override the
998 @item @var{anything else}
999 If any other type of object is found, the events used so far in the
1000 lookup form a complete key, and the object is its binding, but the
1001 binding is not executable as a command.
1004 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1005 a symbol that leads to one of them, or an indirection or @code{nil}.
1006 Here is an example of a sparse keymap with two characters bound to
1007 commands and one bound to another keymap. This map is the normal value
1008 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1009 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1014 (keymap (9 . lisp-indent-line)
1015 (127 . backward-delete-char-untabify)
1016 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1020 @node Functions for Key Lookup
1021 @section Functions for Key Lookup
1023 Here are the functions and variables pertaining to key lookup.
1025 @defun lookup-key keymap key &optional accept-defaults
1026 This function returns the definition of @var{key} in @var{keymap}. All
1027 the other functions described in this chapter that look up keys use
1028 @code{lookup-key}. Here are examples:
1032 (lookup-key (current-global-map) "\C-x\C-f")
1036 (lookup-key (current-global-map) (kbd "C-x C-f"))
1040 (lookup-key (current-global-map) "\C-x\C-f12345")
1045 If the string or vector @var{key} is not a valid key sequence according
1046 to the prefix keys specified in @var{keymap}, it must be ``too long''
1047 and have extra events at the end that do not fit into a single key
1048 sequence. Then the value is a number, the number of events at the front
1049 of @var{key} that compose a complete key.
1052 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1053 considers default bindings as well as bindings for the specific events
1054 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1055 the specific sequence @var{key}, ignoring default bindings except when
1056 you explicitly ask about them. (To do this, supply @code{t} as an
1057 element of @var{key}; see @ref{Format of Keymaps}.)
1059 If @var{key} contains a meta character (not a function key), that
1060 character is implicitly replaced by a two-character sequence: the value
1061 of @code{meta-prefix-char}, followed by the corresponding non-meta
1062 character. Thus, the first example below is handled by conversion into
1067 (lookup-key (current-global-map) "\M-f")
1068 @result{} forward-word
1071 (lookup-key (current-global-map) "\ef")
1072 @result{} forward-word
1076 Unlike @code{read-key-sequence}, this function does not modify the
1077 specified events in ways that discard information (@pxref{Key Sequence
1078 Input}). In particular, it does not convert letters to lower case and
1079 it does not change drag events to clicks.
1082 @deffn Command undefined
1083 Used in keymaps to undefine keys. It calls @code{ding}, but does
1087 @defun local-key-binding key &optional accept-defaults
1088 This function returns the binding for @var{key} in the current
1089 local keymap, or @code{nil} if it is undefined there.
1092 The argument @var{accept-defaults} controls checking for default bindings,
1093 as in @code{lookup-key} (above).
1096 @defun global-key-binding key &optional accept-defaults
1097 This function returns the binding for command @var{key} in the
1098 current global keymap, or @code{nil} if it is undefined there.
1101 The argument @var{accept-defaults} controls checking for default bindings,
1102 as in @code{lookup-key} (above).
1106 @defun minor-mode-key-binding key &optional accept-defaults
1107 This function returns a list of all the active minor mode bindings of
1108 @var{key}. More precisely, it returns an alist of pairs
1109 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1110 variable that enables the minor mode, and @var{binding} is @var{key}'s
1111 binding in that mode. If @var{key} has no minor-mode bindings, the
1112 value is @code{nil}.
1114 If the first binding found is not a prefix definition (a keymap or a
1115 symbol defined as a keymap), all subsequent bindings from other minor
1116 modes are omitted, since they would be completely shadowed. Similarly,
1117 the list omits non-prefix bindings that follow prefix bindings.
1119 The argument @var{accept-defaults} controls checking for default
1120 bindings, as in @code{lookup-key} (above).
1123 @defvar meta-prefix-char
1125 This variable is the meta-prefix character code. It is used for
1126 translating a meta character to a two-character sequence so it can be
1127 looked up in a keymap. For useful results, the value should be a
1128 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1129 the @acronym{ASCII} code for @key{ESC}.
1131 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1132 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1133 as the @code{backward-word} command. However, if you were to set
1134 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1135 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1136 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1137 illustration of what would happen:
1141 meta-prefix-char ; @r{The default value.}
1145 (key-binding "\M-b")
1146 @result{} backward-word
1149 ?\C-x ; @r{The print representation}
1150 @result{} 24 ; @r{of a character.}
1153 (setq meta-prefix-char 24)
1157 (key-binding "\M-b")
1158 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1159 ; @r{like typing @kbd{C-x b}.}
1161 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1162 @result{} 27 ; @r{Restore the default value!}
1166 This translation of one event into two happens only for characters, not
1167 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1168 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1171 @node Changing Key Bindings
1172 @section Changing Key Bindings
1173 @cindex changing key bindings
1176 The way to rebind a key is to change its entry in a keymap. If you
1177 change a binding in the global keymap, the change is effective in all
1178 buffers (though it has no direct effect in buffers that shadow the
1179 global binding with a local one). If you change the current buffer's
1180 local map, that usually affects all buffers using the same major mode.
1181 The @code{global-set-key} and @code{local-set-key} functions are
1182 convenient interfaces for these operations (@pxref{Key Binding
1183 Commands}). You can also use @code{define-key}, a more general
1184 function; then you must specify explicitly the map to change.
1186 When choosing the key sequences for Lisp programs to rebind, please
1187 follow the Emacs conventions for use of various keys (@pxref{Key
1188 Binding Conventions}).
1190 @cindex meta character key constants
1191 @cindex control character key constants
1192 In writing the key sequence to rebind, it is good to use the special
1193 escape sequences for control and meta characters (@pxref{String Type}).
1194 The syntax @samp{\C-} means that the following character is a control
1195 character and @samp{\M-} means that the following character is a meta
1196 character. Thus, the string @code{"\M-x"} is read as containing a
1197 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1198 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1199 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1200 vectors, as well as others that aren't allowed in strings; one example
1201 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1203 The key definition and lookup functions accept an alternate syntax for
1204 event types in a key sequence that is a vector: you can use a list
1205 containing modifier names plus one base event (a character or function
1206 key name). For example, @code{(control ?a)} is equivalent to
1207 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1208 @code{C-H-left}. One advantage of such lists is that the precise
1209 numeric codes for the modifier bits don't appear in compiled files.
1211 The functions below signal an error if @var{keymap} is not a keymap,
1212 or if @var{key} is not a string or vector representing a key sequence.
1213 You can use event types (symbols) as shorthand for events that are
1214 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1215 way to specify the key sequence.
1217 @defun define-key keymap key binding
1218 This function sets the binding for @var{key} in @var{keymap}. (If
1219 @var{key} is more than one event long, the change is actually made
1220 in another keymap reached from @var{keymap}.) The argument
1221 @var{binding} can be any Lisp object, but only certain types are
1222 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1223 The value returned by @code{define-key} is @var{binding}.
1225 If @var{key} is @code{[t]}, this sets the default binding in
1226 @var{keymap}. When an event has no binding of its own, the Emacs
1227 command loop uses the keymap's default binding, if there is one.
1229 @cindex invalid prefix key error
1230 @cindex key sequence error
1231 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1232 or undefined; otherwise an error is signaled. If some prefix of
1233 @var{key} is undefined, then @code{define-key} defines it as a prefix
1234 key so that the rest of @var{key} can be defined as specified.
1236 If there was previously no binding for @var{key} in @var{keymap}, the
1237 new binding is added at the beginning of @var{keymap}. The order of
1238 bindings in a keymap makes no difference for keyboard input, but it
1239 does matter for menu keymaps (@pxref{Menu Keymaps}).
1242 Here is an example that creates a sparse keymap and makes a number of
1247 (setq map (make-sparse-keymap))
1251 (define-key map "\C-f" 'forward-char)
1252 @result{} forward-char
1256 @result{} (keymap (6 . forward-char))
1260 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1261 (define-key map (kbd "C-x f") 'forward-word)
1262 @result{} forward-word
1267 (24 keymap ; @kbd{C-x}
1268 (102 . forward-word)) ; @kbd{f}
1269 (6 . forward-char)) ; @kbd{C-f}
1273 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1274 (define-key map (kbd "C-p") ctl-x-map)
1276 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1280 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1281 (define-key map (kbd "C-p C-f") 'foo)
1286 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1287 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1289 (102 . forward-word))
1295 Note that storing a new binding for @kbd{C-p C-f} actually works by
1296 changing an entry in @code{ctl-x-map}, and this has the effect of
1297 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1300 The function @code{substitute-key-definition} scans a keymap for
1301 keys that have a certain binding and rebinds them with a different
1302 binding. Another feature which is cleaner and can often produce the
1303 same results to remap one command into another (@pxref{Remapping
1306 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1307 @cindex replace bindings
1308 This function replaces @var{olddef} with @var{newdef} for any keys in
1309 @var{keymap} that were bound to @var{olddef}. In other words,
1310 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1311 function returns @code{nil}.
1313 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1318 (substitute-key-definition
1319 'find-file 'find-file-read-only (current-global-map))
1324 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1325 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1326 which keys to rebind. The rebindings still happen in @var{keymap}, not
1327 in @var{oldmap}. Thus, you can change one map under the control of the
1328 bindings in another. For example,
1331 (substitute-key-definition
1332 'delete-backward-char 'my-funny-delete
1337 puts the special deletion command in @code{my-map} for whichever keys
1338 are globally bound to the standard deletion command.
1340 Here is an example showing a keymap before and after substitution:
1348 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1352 (substitute-key-definition 'olddef-1 'newdef map)
1357 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1362 @defun suppress-keymap keymap &optional nodigits
1363 @cindex @code{self-insert-command} override
1364 This function changes the contents of the full keymap @var{keymap} by
1365 remapping @code{self-insert-command} to the command @code{undefined}
1366 (@pxref{Remapping Commands}). This has the effect of undefining all
1367 printing characters, thus making ordinary insertion of text impossible.
1368 @code{suppress-keymap} returns @code{nil}.
1370 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1371 digits to run @code{digit-argument}, and @kbd{-} to run
1372 @code{negative-argument}. Otherwise it makes them undefined like the
1373 rest of the printing characters.
1375 @cindex yank suppression
1376 @cindex @code{quoted-insert} suppression
1377 The @code{suppress-keymap} function does not make it impossible to
1378 modify a buffer, as it does not suppress commands such as @code{yank}
1379 and @code{quoted-insert}. To prevent any modification of a buffer, make
1380 it read-only (@pxref{Read Only Buffers}).
1382 Since this function modifies @var{keymap}, you would normally use it
1383 on a newly created keymap. Operating on an existing keymap
1384 that is used for some other purpose is likely to cause trouble; for
1385 example, suppressing @code{global-map} would make it impossible to use
1388 Most often, @code{suppress-keymap} is used to initialize local
1389 keymaps of modes such as Rmail and Dired where insertion of text is not
1390 desirable and the buffer is read-only. Here is an example taken from
1391 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1392 Dired mode is set up:
1396 (setq dired-mode-map (make-keymap))
1397 (suppress-keymap dired-mode-map)
1398 (define-key dired-mode-map "r" 'dired-rename-file)
1399 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1400 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1401 (define-key dired-mode-map "v" 'dired-view-file)
1402 (define-key dired-mode-map "e" 'dired-find-file)
1403 (define-key dired-mode-map "f" 'dired-find-file)
1409 @node Remapping Commands
1410 @section Remapping Commands
1411 @cindex remapping commands
1413 A special kind of key binding, using a special ``key sequence''
1414 which includes a command name, has the effect of @dfn{remapping} that
1415 command into another. Here's how it works. You make a key binding
1416 for a key sequence that starts with the dummy event @code{remap},
1417 followed by the command name you want to remap. Specify the remapped
1418 definition as the definition in this binding. The remapped definition
1419 is usually a command name, but it can be any valid definition for
1422 Here's an example. Suppose that My mode uses special commands
1423 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1424 instead of @code{kill-line} and @code{kill-word}. It can establish
1425 this by making these two command-remapping bindings in its keymap:
1428 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1429 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1432 Whenever @code{my-mode-map} is an active keymap, if the user types
1433 @kbd{C-k}, Emacs will find the standard global binding of
1434 @code{kill-line} (assuming nobody has changed it). But
1435 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1436 so instead of running @code{kill-line}, Emacs runs
1437 @code{my-kill-line}.
1439 Remapping only works through a single level. In other words,
1442 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1443 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1447 does not have the effect of remapping @code{kill-line} into
1448 @code{my-other-kill-line}. If an ordinary key binding specifies
1449 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1450 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1451 remap it to @code{my-other-kill-line}.
1453 @defun command-remapping command
1454 This function returns the remapping for @var{command} (a symbol),
1455 given the current active keymaps. If @var{command} is not remapped
1456 (which is the usual situation), or not a symbol, the function returns
1460 @node Translation Keymaps
1461 @section Keymaps for Translating Sequences of Events
1463 This section describes keymaps that are used during reading a key
1464 sequence, to translate certain event sequences into others.
1465 @code{read-key-sequence} checks every subsequence of the key sequence
1466 being read, as it is read, against @code{function-key-map} and then
1467 against @code{key-translation-map}.
1469 @defvar function-key-map
1470 This variable holds a keymap that describes the character sequences sent
1471 by function keys on an ordinary character terminal. This keymap has the
1472 same structure as other keymaps, but is used differently: it specifies
1473 translations to make while reading key sequences, rather than bindings
1476 If @code{function-key-map} ``binds'' a key sequence @var{k} to a vector
1477 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1478 key sequence, it is replaced with the events in @var{v}.
1480 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1481 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1482 that sequence of events into the single event @code{pf1}. We accomplish
1483 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1484 @code{function-key-map}, when using a VT100.
1486 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1487 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1488 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1491 Entries in @code{function-key-map} are ignored if they conflict with
1492 bindings made in the minor mode, local, or global keymaps. The intent
1493 is that the character sequences that function keys send should not have
1494 command bindings in their own right---but if they do, the ordinary
1495 bindings take priority.
1497 The value of @code{function-key-map} is usually set up automatically
1498 according to the terminal's Terminfo or Termcap entry, but sometimes
1499 those need help from terminal-specific Lisp files. Emacs comes with
1500 terminal-specific files for many common terminals; their main purpose is
1501 to make entries in @code{function-key-map} beyond those that can be
1502 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1505 @defvar key-translation-map
1506 This variable is another keymap used just like @code{function-key-map}
1507 to translate input events into other events. It differs from
1508 @code{function-key-map} in two ways:
1512 @code{key-translation-map} goes to work after @code{function-key-map} is
1513 finished; it receives the results of translation by
1514 @code{function-key-map}.
1517 Non-prefix bindings in @code{key-translation-map} override actual key
1518 bindings. For example, if @kbd{C-x f} has a non-prefix binding in
1519 @code{key-translation-map}, that translation takes effect even though
1520 @kbd{C-x f} also has a key binding in the global map.
1523 Note however that actual key bindings can have an effect on
1524 @code{key-translation-map}, even though they are overridden by it.
1525 Indeed, actual key bindings override @code{function-key-map} and thus
1526 may alter the key sequence that @code{key-translation-map} receives.
1527 Clearly, it is better to avoid this type of situation.
1529 The intent of @code{key-translation-map} is for users to map one
1530 character set to another, including ordinary characters normally bound
1531 to @code{self-insert-command}.
1534 @cindex key translation function
1535 You can use @code{function-key-map} or @code{key-translation-map} for
1536 more than simple aliases, by using a function, instead of a key
1537 sequence, as the ``translation'' of a key. Then this function is called
1538 to compute the translation of that key.
1540 The key translation function receives one argument, which is the prompt
1541 that was specified in @code{read-key-sequence}---or @code{nil} if the
1542 key sequence is being read by the editor command loop. In most cases
1543 you can ignore the prompt value.
1545 If the function reads input itself, it can have the effect of altering
1546 the event that follows. For example, here's how to define @kbd{C-c h}
1547 to turn the character that follows into a Hyper character:
1551 (defun hyperify (prompt)
1552 (let ((e (read-event)))
1553 (vector (if (numberp e)
1554 (logior (lsh 1 24) e)
1555 (if (memq 'hyper (event-modifiers e))
1557 (add-event-modifier "H-" e))))))
1559 (defun add-event-modifier (string e)
1560 (let ((symbol (if (symbolp e) e (car e))))
1561 (setq symbol (intern (concat string
1562 (symbol-name symbol))))
1567 (cons symbol (cdr e)))))
1569 (define-key function-key-map "\C-ch" 'hyperify)
1573 If you have enabled keyboard character set decoding using
1574 @code{set-keyboard-coding-system}, decoding is done after the
1575 translations listed above. @xref{Terminal I/O Encoding}. However, in
1576 future Emacs versions, character set decoding may be done at an
1579 @node Key Binding Commands
1580 @section Commands for Binding Keys
1582 This section describes some convenient interactive interfaces for
1583 changing key bindings. They work by calling @code{define-key}.
1585 People often use @code{global-set-key} in their init files
1586 (@pxref{Init File}) for simple customization. For example,
1589 (global-set-key (kbd "C-x C-\\") 'next-line)
1596 (global-set-key [?\C-x ?\C-\\] 'next-line)
1603 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1607 redefines @kbd{C-x C-\} to move down a line.
1610 (global-set-key [M-mouse-1] 'mouse-set-point)
1614 redefines the first (leftmost) mouse button, entered with the Meta key, to
1615 set point where you click.
1617 @cindex non-@acronym{ASCII} text in keybindings
1618 Be careful when using non-@acronym{ASCII} text characters in Lisp
1619 specifications of keys to bind. If these are read as multibyte text, as
1620 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1621 must type the keys as multibyte too. For instance, if you use this:
1624 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1631 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1635 and your language environment is multibyte Latin-1, these commands
1636 actually bind the multibyte character with code 2294, not the unibyte
1637 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1638 binding, you need to enter the multibyte Latin-1 character as keyboard
1639 input. One way to do this is by using an appropriate input method
1640 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1642 If you want to use a unibyte character in the key binding, you can
1643 construct the key sequence string using @code{multibyte-char-to-unibyte}
1644 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1646 @deffn Command global-set-key key binding
1647 This function sets the binding of @var{key} in the current global map
1652 (global-set-key @var{key} @var{binding})
1654 (define-key (current-global-map) @var{key} @var{binding})
1659 @deffn Command global-unset-key key
1660 @cindex unbinding keys
1661 This function removes the binding of @var{key} from the current
1664 One use of this function is in preparation for defining a longer key
1665 that uses @var{key} as a prefix---which would not be allowed if
1666 @var{key} has a non-prefix binding. For example:
1670 (global-unset-key "\C-l")
1674 (global-set-key "\C-l\C-l" 'redraw-display)
1679 This function is implemented simply using @code{define-key}:
1683 (global-unset-key @var{key})
1685 (define-key (current-global-map) @var{key} nil)
1690 @deffn Command local-set-key key binding
1691 This function sets the binding of @var{key} in the current local
1692 keymap to @var{binding}.
1696 (local-set-key @var{key} @var{binding})
1698 (define-key (current-local-map) @var{key} @var{binding})
1703 @deffn Command local-unset-key key
1704 This function removes the binding of @var{key} from the current
1709 (local-unset-key @var{key})
1711 (define-key (current-local-map) @var{key} nil)
1716 @node Scanning Keymaps
1717 @section Scanning Keymaps
1719 This section describes functions used to scan all the current keymaps
1720 for the sake of printing help information.
1722 @defun accessible-keymaps keymap &optional prefix
1723 This function returns a list of all the keymaps that can be reached (via
1724 zero or more prefix keys) from @var{keymap}. The value is an
1725 association list with elements of the form @code{(@var{key} .@:
1726 @var{map})}, where @var{key} is a prefix key whose definition in
1727 @var{keymap} is @var{map}.
1729 The elements of the alist are ordered so that the @var{key} increases
1730 in length. The first element is always @code{([] .@: @var{keymap})},
1731 because the specified keymap is accessible from itself with a prefix of
1734 If @var{prefix} is given, it should be a prefix key sequence; then
1735 @code{accessible-keymaps} includes only the submaps whose prefixes start
1736 with @var{prefix}. These elements look just as they do in the value of
1737 @code{(accessible-keymaps)}; the only difference is that some elements
1740 In the example below, the returned alist indicates that the key
1741 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1742 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1747 (accessible-keymaps (current-local-map))
1748 @result{}(([] keymap
1749 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1750 (83 . center-paragraph)
1751 (115 . center-line))
1752 (9 . tab-to-tab-stop))
1757 (83 . center-paragraph)
1762 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1763 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1764 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1765 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1766 several dummy events used as prefixes for mouse actions in special parts
1771 (accessible-keymaps (current-global-map))
1772 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1773 delete-backward-char])
1776 ("^H" keymap (118 . describe-variable) @dots{}
1777 (8 . help-for-help))
1780 ("^X" keymap [x-flush-mouse-queue @dots{}
1781 backward-kill-sentence])
1784 ("^[" keymap [mark-sexp backward-sexp @dots{}
1785 backward-kill-word])
1787 ("^X4" keymap (15 . display-buffer) @dots{})
1790 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1795 These are not all the keymaps you would see in actuality.
1798 @defun map-keymap function keymap
1799 The function @code{map-keymap} calls @var{function} once
1800 for each binding in @var{keymap}. It passes two arguments,
1801 the event type and the value of the binding. If @var{keymap}
1802 has a parent, the parent's bindings are included as well.
1803 This works recursively: if the parent has itself a parent, then the
1804 grandparent's bindings are also included and so on.
1806 This function is the cleanest way to examine all the bindings
1810 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1811 This function is a subroutine used by the @code{where-is} command
1812 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1813 of all key sequences (of any length) that are bound to @var{command} in a
1816 The argument @var{command} can be any object; it is compared with all
1817 keymap entries using @code{eq}.
1819 If @var{keymap} is @code{nil}, then the maps used are the current active
1820 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1821 its value is @code{nil}). If @var{keymap} is a keymap, then the
1822 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1823 is a list of keymaps, only those keymaps are searched.
1825 Usually it's best to use @code{overriding-local-map} as the expression
1826 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1827 keymaps that are active. To search only the global map, pass
1828 @code{(keymap)} (an empty keymap) as @var{keymap}.
1830 If @var{firstonly} is @code{non-ascii}, then the value is a single
1831 vector representing the first key sequence found, rather than a list of
1832 all possible key sequences. If @var{firstonly} is @code{t}, then the
1833 value is the first key sequence, except that key sequences consisting
1834 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1835 characters) are preferred to all other key sequences and that the
1836 return value can never be a menu binding.
1838 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1839 follow indirect keymap bindings. This makes it possible to search for
1840 an indirect definition itself.
1842 When command remapping is in effect (@pxref{Remapping Commands}),
1843 @code{where-is-internal} figures out when a command will be run due to
1844 remapping and reports keys accordingly. It also returns @code{nil} if
1845 @var{command} won't really be run because it has been remapped to some
1846 other command. However, if @var{no-remap} is non-@code{nil}.
1847 @code{where-is-internal} ignores remappings.
1851 (where-is-internal 'describe-function)
1852 @result{} ("\^hf" "\^hd")
1857 @deffn Command describe-bindings &optional prefix buffer-or-name
1858 This function creates a listing of all current key bindings, and
1859 displays it in a buffer named @samp{*Help*}. The text is grouped by
1860 modes---minor modes first, then the major mode, then global bindings.
1862 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1863 listing includes only keys that start with @var{prefix}.
1865 The listing describes meta characters as @key{ESC} followed by the
1866 corresponding non-meta character.
1868 When several characters with consecutive @acronym{ASCII} codes have the
1869 same definition, they are shown together, as
1870 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1871 know the @acronym{ASCII} codes to understand which characters this means.
1872 For example, in the default global map, the characters @samp{@key{SPC}
1873 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1874 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1875 the normal printing characters, (e.g., letters, digits, punctuation,
1876 etc.@:); all these characters are bound to @code{self-insert-command}.
1878 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1879 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1880 instead of the current buffer's.
1884 @section Menu Keymaps
1885 @cindex menu keymaps
1888 A keymap can define a menu as well as bindings for keyboard keys and
1889 mouse button. Menus are usually actuated with the mouse, but they can
1890 work with the keyboard also.
1893 * Defining Menus:: How to make a keymap that defines a menu.
1894 * Mouse Menus:: How users actuate the menu with the mouse.
1895 * Keyboard Menus:: How they actuate it with the keyboard.
1896 * Menu Example:: Making a simple menu.
1897 * Menu Bar:: How to customize the menu bar.
1898 * Tool Bar:: A tool bar is a row of images.
1899 * Modifying Menus:: How to add new items to a menu.
1902 @node Defining Menus
1903 @subsection Defining Menus
1904 @cindex defining menus
1905 @cindex menu prompt string
1906 @cindex prompt string (of menu)
1908 A keymap is suitable for menu use if it has an @dfn{overall prompt
1909 string}, which is a string that appears as an element of the keymap.
1910 (@xref{Format of Keymaps}.) The string should describe the purpose of
1911 the menu's commands. Emacs displays the overall prompt string as the
1912 menu title in some cases, depending on the toolkit (if any) used for
1913 displaying menus.@footnote{It is required for menus which do not use a
1914 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1917 The easiest way to construct a keymap with a prompt string is to specify
1918 the string as an argument when you call @code{make-keymap},
1919 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1920 @code{define-prefix-command} (@pxref{Definition of define-prefix-command}).
1923 @defun keymap-prompt keymap
1924 This function returns the overall prompt string of @var{keymap},
1925 or @code{nil} if it has none.
1928 The order of items in the menu is the same as the order of bindings in
1929 the keymap. Since @code{define-key} puts new bindings at the front, you
1930 should define the menu items starting at the bottom of the menu and
1931 moving to the top, if you care about the order. When you add an item to
1932 an existing menu, you can specify its position in the menu using
1933 @code{define-key-after} (@pxref{Modifying Menus}).
1936 * Simple Menu Items:: A simple kind of menu key binding,
1937 limited in capabilities.
1938 * Extended Menu Items:: More powerful menu item definitions
1939 let you specify keywords to enable
1941 * Menu Separators:: Drawing a horizontal line through a menu.
1942 * Alias Menu Items:: Using command aliases in menu items.
1945 @node Simple Menu Items
1946 @subsubsection Simple Menu Items
1948 The simpler and older way to define a menu keymap binding
1952 (@var{item-string} . @var{real-binding})
1956 The @sc{car}, @var{item-string}, is the string to be displayed in the
1957 menu. It should be short---preferably one to three words. It should
1958 describe the action of the command it corresponds to. Note that it is
1959 not generally possible to display non-@acronym{ASCII} text in menus. It will
1960 work for keyboard menus and will work to a large extent when Emacs is
1961 built with the Gtk+ toolkit.@footnote{In this case, the text is first
1962 encoded using the @code{utf-8} coding system and then rendered by the
1963 toolkit as it sees fit.}
1965 You can also supply a second string, called the help string, as follows:
1968 (@var{item-string} @var{help} . @var{real-binding})
1971 @var{help} specifies a ``help-echo'' string to display while the mouse
1972 is on that item in the same way as @code{help-echo} text properties
1973 (@pxref{Help display}).
1975 As far as @code{define-key} is concerned, @var{item-string} and
1976 @var{help-string} are part of the event's binding. However,
1977 @code{lookup-key} returns just @var{real-binding}, and only
1978 @var{real-binding} is used for executing the key.
1980 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1981 the menu but cannot be selected.
1983 If @var{real-binding} is a symbol and has a non-@code{nil}
1984 @code{menu-enable} property, that property is an expression that
1985 controls whether the menu item is enabled. Every time the keymap is
1986 used to display a menu, Emacs evaluates the expression, and it enables
1987 the menu item only if the expression's value is non-@code{nil}. When a
1988 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1991 The menu bar does not recalculate which items are enabled every time you
1992 look at a menu. This is because the X toolkit requires the whole tree
1993 of menus in advance. To force recalculation of the menu bar, call
1994 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1996 You've probably noticed that menu items show the equivalent keyboard key
1997 sequence (if any) to invoke the same command. To save time on
1998 recalculation, menu display caches this information in a sublist in the
2001 @c This line is not too long--rms.
2003 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2007 Don't put these sublists in the menu item yourself; menu display
2008 calculates them automatically. Don't mention keyboard equivalents in
2009 the item strings themselves, since that is redundant.
2011 @node Extended Menu Items
2012 @subsubsection Extended Menu Items
2015 An extended-format menu item is a more flexible and also cleaner
2016 alternative to the simple format. It consists of a list that starts
2017 with the symbol @code{menu-item}. To define a non-selectable string,
2018 the item looks like this:
2021 (menu-item @var{item-name})
2025 A string starting with two or more dashes specifies a separator line;
2026 see @ref{Menu Separators}.
2028 To define a real menu item which can be selected, the extended format
2029 item looks like this:
2032 (menu-item @var{item-name} @var{real-binding}
2033 . @var{item-property-list})
2037 Here, @var{item-name} is an expression which evaluates to the menu item
2038 string. Thus, the string need not be a constant. The third element,
2039 @var{real-binding}, is the command to execute. The tail of the list,
2040 @var{item-property-list}, has the form of a property list which contains
2041 other information. Here is a table of the properties that are supported:
2044 @item :enable @var{form}
2045 The result of evaluating @var{form} determines whether the item is
2046 enabled (non-@code{nil} means yes). If the item is not enabled,
2047 you can't really click on it.
2049 @item :visible @var{form}
2050 The result of evaluating @var{form} determines whether the item should
2051 actually appear in the menu (non-@code{nil} means yes). If the item
2052 does not appear, then the menu is displayed as if this item were
2055 @item :help @var{help}
2056 The value of this property, @var{help}, specifies a ``help-echo'' string
2057 to display while the mouse is on that item. This is displayed in the
2058 same way as @code{help-echo} text properties (@pxref{Help display}).
2059 Note that this must be a constant string, unlike the @code{help-echo}
2060 property for text and overlays.
2062 @item :button (@var{type} . @var{selected})
2063 This property provides a way to define radio buttons and toggle buttons.
2064 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2065 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2066 result of evaluating it says whether this button is currently selected.
2068 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2069 according to the value of @var{selected}. The command itself should
2070 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2071 and to @code{nil} if it is @code{t}. Here is how the menu item
2072 to toggle the @code{debug-on-error} flag is defined:
2075 (menu-item "Debug on Error" toggle-debug-on-error
2077 . (and (boundp 'debug-on-error)
2082 This works because @code{toggle-debug-on-error} is defined as a command
2083 which toggles the variable @code{debug-on-error}.
2085 @dfn{Radio buttons} are a group of menu items, in which at any time one
2086 and only one is ``selected.'' There should be a variable whose value
2087 says which one is selected at any time. The @var{selected} form for
2088 each radio button in the group should check whether the variable has the
2089 right value for selecting that button. Clicking on the button should
2090 set the variable so that the button you clicked on becomes selected.
2092 @item :key-sequence @var{key-sequence}
2093 This property specifies which key sequence is likely to be bound to the
2094 same command invoked by this menu item. If you specify the right key
2095 sequence, that makes preparing the menu for display run much faster.
2097 If you specify the wrong key sequence, it has no effect; before Emacs
2098 displays @var{key-sequence} in the menu, it verifies that
2099 @var{key-sequence} is really equivalent to this menu item.
2101 @item :key-sequence nil
2102 This property indicates that there is normally no key binding which is
2103 equivalent to this menu item. Using this property saves time in
2104 preparing the menu for display, because Emacs does not need to search
2105 the keymaps for a keyboard equivalent for this menu item.
2107 However, if the user has rebound this item's definition to a key
2108 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2111 @item :keys @var{string}
2112 This property specifies that @var{string} is the string to display
2113 as the keyboard equivalent for this menu item. You can use
2114 the @samp{\\[...]} documentation construct in @var{string}.
2116 @item :filter @var{filter-fn}
2117 This property provides a way to compute the menu item dynamically.
2118 The property value @var{filter-fn} should be a function of one argument;
2119 when it is called, its argument will be @var{real-binding}. The
2120 function should return the binding to use instead.
2122 Emacs can call this function at any time that it does redisplay or
2123 operates on menu data structures, so you should write it so it can
2124 safely be called at any time.
2127 When an equivalent key binding is cached, the binding looks like this.
2130 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2131 . @var{item-property-list})
2134 @node Menu Separators
2135 @subsubsection Menu Separators
2136 @cindex menu separators
2138 A menu separator is a kind of menu item that doesn't display any
2139 text---instead, it divides the menu into subparts with a horizontal line.
2140 A separator looks like this in the menu keymap:
2143 (menu-item @var{separator-type})
2147 where @var{separator-type} is a string starting with two or more dashes.
2149 In the simplest case, @var{separator-type} consists of only dashes.
2150 That specifies the default kind of separator. (For compatibility,
2151 @code{""} and @code{-} also count as separators.)
2153 Certain other values of @var{separator-type} specify a different
2154 style of separator. Here is a table of them:
2159 An extra vertical space, with no actual line.
2161 @item "--single-line"
2162 A single line in the menu's foreground color.
2164 @item "--double-line"
2165 A double line in the menu's foreground color.
2167 @item "--single-dashed-line"
2168 A single dashed line in the menu's foreground color.
2170 @item "--double-dashed-line"
2171 A double dashed line in the menu's foreground color.
2173 @item "--shadow-etched-in"
2174 A single line with a 3D sunken appearance. This is the default,
2175 used separators consisting of dashes only.
2177 @item "--shadow-etched-out"
2178 A single line with a 3D raised appearance.
2180 @item "--shadow-etched-in-dash"
2181 A single dashed line with a 3D sunken appearance.
2183 @item "--shadow-etched-out-dash"
2184 A single dashed line with a 3D raised appearance.
2186 @item "--shadow-double-etched-in"
2187 Two lines with a 3D sunken appearance.
2189 @item "--shadow-double-etched-out"
2190 Two lines with a 3D raised appearance.
2192 @item "--shadow-double-etched-in-dash"
2193 Two dashed lines with a 3D sunken appearance.
2195 @item "--shadow-double-etched-out-dash"
2196 Two dashed lines with a 3D raised appearance.
2199 You can also give these names in another style, adding a colon after
2200 the double-dash and replacing each single dash with capitalization of
2201 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2202 @code{"--single-line"}.
2204 Some systems and display toolkits don't really handle all of these
2205 separator types. If you use a type that isn't supported, the menu
2206 displays a similar kind of separator that is supported.
2208 @node Alias Menu Items
2209 @subsubsection Alias Menu Items
2211 Sometimes it is useful to make menu items that use the ``same''
2212 command but with different enable conditions. The best way to do this
2213 in Emacs now is with extended menu items; before that feature existed,
2214 it could be done by defining alias commands and using them in menu
2215 items. Here's an example that makes two aliases for
2216 @code{toggle-read-only} and gives them different enable conditions:
2219 (defalias 'make-read-only 'toggle-read-only)
2220 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2221 (defalias 'make-writable 'toggle-read-only)
2222 (put 'make-writable 'menu-enable 'buffer-read-only)
2225 When using aliases in menus, often it is useful to display the
2226 equivalent key bindings for the ``real'' command name, not the aliases
2227 (which typically don't have any key bindings except for the menu
2228 itself). To request this, give the alias symbol a non-@code{nil}
2229 @code{menu-alias} property. Thus,
2232 (put 'make-read-only 'menu-alias t)
2233 (put 'make-writable 'menu-alias t)
2237 causes menu items for @code{make-read-only} and @code{make-writable} to
2238 show the keyboard bindings for @code{toggle-read-only}.
2241 @subsection Menus and the Mouse
2243 The usual way to make a menu keymap produce a menu is to make it the
2244 definition of a prefix key. (A Lisp program can explicitly pop up a
2245 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2247 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2248 by popping up a visible menu, so that the user can select a choice with
2249 the mouse. When the user clicks on a menu item, the event generated is
2250 whatever character or symbol has the binding that brought about that
2251 menu item. (A menu item may generate a series of events if the menu has
2252 multiple levels or comes from the menu bar.)
2254 It's often best to use a button-down event to trigger the menu. Then
2255 the user can select a menu item by releasing the button.
2257 A single keymap can appear as multiple menu panes, if you explicitly
2258 arrange for this. The way to do this is to make a keymap for each pane,
2259 then create a binding for each of those maps in the main keymap of the
2260 menu. Give each of these bindings an item string that starts with
2261 @samp{@@}. The rest of the item string becomes the name of the pane.
2262 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2263 bindings with @samp{@@}-less item strings are grouped into one pane,
2264 which appears along with the other panes explicitly created for the
2267 X toolkit menus don't have panes; instead, they can have submenus.
2268 Every nested keymap becomes a submenu, whether the item string starts
2269 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2270 special about @samp{@@} at the beginning of an item string is that the
2271 @samp{@@} doesn't appear in the menu item.
2273 Multiple keymaps that define the same menu prefix key produce
2274 separate panes or separate submenus.
2276 @node Keyboard Menus
2277 @subsection Menus and the Keyboard
2279 When a prefix key ending with a keyboard event (a character or function
2280 key) has a definition that is a menu keymap, the user can use the
2281 keyboard to choose a menu item.
2283 Emacs displays the menu's overall prompt string followed by the
2284 alternatives (the item strings of the bindings) in the echo area. If
2285 the bindings don't all fit at once, the user can type @key{SPC} to see
2286 the next line of alternatives. Successive uses of @key{SPC} eventually
2287 get to the end of the menu and then cycle around to the beginning. (The
2288 variable @code{menu-prompt-more-char} specifies which character is used
2289 for this; @key{SPC} is the default.)
2291 When the user has found the desired alternative from the menu, he or she
2292 should type the corresponding character---the one whose binding is that
2296 In a menu intended for keyboard use, each menu item must clearly
2297 indicate what character to type. The best convention to use is to make
2298 the character the first letter of the item string---that is something
2299 users will understand without being told. We plan to change this; by
2300 the time you read this manual, keyboard menus may explicitly name the
2301 key for each alternative.
2304 This way of using menus in an Emacs-like editor was inspired by the
2307 @defvar menu-prompt-more-char
2308 This variable specifies the character to use to ask to see
2309 the next line of a menu. Its initial value is 32, the code
2314 @subsection Menu Example
2315 @cindex menu definition example
2317 Here is a complete example of defining a menu keymap. It is the
2318 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2319 the menu bar, and it uses the extended menu item format
2320 (@pxref{Extended Menu Items}). First we create the keymap, and give
2324 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2328 Next we define the menu items:
2331 (define-key menu-bar-replace-menu [tags-repl-continue]
2332 '(menu-item "Continue Replace" tags-loop-continue
2333 :help "Continue last tags replace operation"))
2334 (define-key menu-bar-replace-menu [tags-repl]
2335 '(menu-item "Replace in tagged files" tags-query-replace
2336 :help "Interactively replace a regexp in all tagged files"))
2337 (define-key menu-bar-replace-menu [separator-replace-tags]
2343 Note the symbols which the bindings are ``made for''; these appear
2344 inside square brackets, in the key sequence being defined. In some
2345 cases, this symbol is the same as the command name; sometimes it is
2346 different. These symbols are treated as ``function keys,'' but they are
2347 not real function keys on the keyboard. They do not affect the
2348 functioning of the menu itself, but they are ``echoed'' in the echo area
2349 when the user selects from the menu, and they appear in the output of
2350 @code{where-is} and @code{apropos}.
2352 The menu in this example is intended for use with the mouse. If a
2353 menu is intended for use with the keyboard, that is, if it is bound to
2354 a key sequence ending with a keyboard event, then the menu items
2355 should be bound to characters or ``real'' function keys, that can be
2356 typed with the keyboard.
2358 The binding whose definition is @code{("--")} is a separator line.
2359 Like a real menu item, the separator has a key symbol, in this case
2360 @code{separator-replace-tags}. If one menu has two separators, they
2361 must have two different key symbols.
2363 Here is how we make this menu appear as an item in the parent menu:
2366 (define-key menu-bar-edit-menu [replace]
2367 (list 'menu-item "Replace" menu-bar-replace-menu))
2371 Note that this incorporates the submenu keymap, which is the value of
2372 the variable @code{menu-bar-replace-menu}, rather than the symbol
2373 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2374 menu item would be meaningless because @code{menu-bar-replace-menu} is
2377 If you wanted to attach the same replace menu to a mouse click, you
2381 (define-key global-map [C-S-down-mouse-1]
2382 menu-bar-replace-menu)
2386 @subsection The Menu Bar
2389 Most window systems allow each frame to have a @dfn{menu bar}---a
2390 permanently displayed menu stretching horizontally across the top of the
2391 frame. The items of the menu bar are the subcommands of the fake
2392 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2394 To add an item to the menu bar, invent a fake ``function key'' of your
2395 own (let's call it @var{key}), and make a binding for the key sequence
2396 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2397 so that pressing a button on the menu bar item leads to another menu.
2399 When more than one active keymap defines the same fake function key
2400 for the menu bar, the item appears just once. If the user clicks on
2401 that menu bar item, it brings up a single, combined menu containing
2402 all the subcommands of that item---the global subcommands, the local
2403 subcommands, and the minor mode subcommands.
2405 The variable @code{overriding-local-map} is normally ignored when
2406 determining the menu bar contents. That is, the menu bar is computed
2407 from the keymaps that would be active if @code{overriding-local-map}
2408 were @code{nil}. @xref{Active Keymaps}.
2410 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2411 parameter must be greater than zero. Emacs uses just one line for the
2412 menu bar itself; if you specify more than one line, the other lines
2413 serve to separate the menu bar from the windows in the frame. We
2414 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2417 Here's an example of setting up a menu bar item:
2421 (modify-frame-parameters (selected-frame)
2422 '((menu-bar-lines . 2)))
2426 ;; @r{Make a menu keymap (with a prompt string)}
2427 ;; @r{and make it the menu bar item's definition.}
2428 (define-key global-map [menu-bar words]
2429 (cons "Words" (make-sparse-keymap "Words")))
2433 ;; @r{Define specific subcommands in this menu.}
2434 (define-key global-map
2435 [menu-bar words forward]
2436 '("Forward word" . forward-word))
2439 (define-key global-map
2440 [menu-bar words backward]
2441 '("Backward word" . backward-word))
2445 A local keymap can cancel a menu bar item made by the global keymap by
2446 rebinding the same fake function key with @code{undefined} as the
2447 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2451 (define-key dired-mode-map [menu-bar edit] 'undefined)
2455 @code{edit} is the fake function key used by the global map for the
2456 @samp{Edit} menu bar item. The main reason to suppress a global
2457 menu bar item is to regain space for mode-specific items.
2459 @defvar menu-bar-final-items
2460 Normally the menu bar shows global items followed by items defined by the
2463 This variable holds a list of fake function keys for items to display at
2464 the end of the menu bar rather than in normal sequence. The default
2465 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2466 at the end of the menu bar, following local menu items.
2469 @defvar menu-bar-update-hook
2470 This normal hook is run by redisplay to update the menu bar contents,
2471 before redisplaying the menu bar. You can use it to update submenus
2472 whose contents should vary. Since this hook is run frequently, we
2473 advise you to ensure that the functions it calls do not take much time
2478 @subsection Tool bars
2481 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2482 commands when you click on them---in effect, a kind of graphical menu
2485 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2486 controls how many lines' worth of height to reserve for the tool bar. A
2487 zero value suppresses the tool bar. If the value is nonzero, and
2488 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2489 contracts automatically as needed to hold the specified contents.
2491 The tool bar contents are controlled by a menu keymap attached to a
2492 fake ``function key'' called @code{tool-bar} (much like the way the menu
2493 bar is controlled). So you define a tool bar item using
2494 @code{define-key}, like this:
2497 (define-key global-map [tool-bar @var{key}] @var{item})
2501 where @var{key} is a fake ``function key'' to distinguish this item from
2502 other items, and @var{item} is a menu item key binding (@pxref{Extended
2503 Menu Items}), which says how to display this item and how it behaves.
2505 The usual menu keymap item properties, @code{:visible},
2506 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2507 tool bar bindings and have their normal meanings. The @var{real-binding}
2508 in the item must be a command, not a keymap; in other words, it does not
2509 work to define a tool bar icon as a prefix key.
2511 The @code{:help} property specifies a ``help-echo'' string to display
2512 while the mouse is on that item. This is displayed in the same way as
2513 @code{help-echo} text properties (@pxref{Help display}).
2515 In addition, you should use the @code{:image} property;
2516 this is how you specify the image to display in the tool bar:
2519 @item :image @var{image}
2520 @var{images} is either a single image specification or a vector of four
2521 image specifications. If you use a vector of four,
2522 one of them is used, depending on circumstances:
2526 Used when the item is enabled and selected.
2528 Used when the item is enabled and deselected.
2530 Used when the item is disabled and selected.
2532 Used when the item is disabled and deselected.
2536 If @var{image} is a single image specification, Emacs draws the tool bar
2537 button in disabled state by applying an edge-detection algorithm to the
2540 The default tool bar is defined so that items specific to editing do not
2541 appear for major modes whose command symbol has a @code{mode-class}
2542 property of @code{special} (@pxref{Major Mode Conventions}). Major
2543 modes may add items to the global bar by binding @code{[tool-bar
2544 @var{foo}]} in their local map. It makes sense for some major modes to
2545 replace the default tool bar items completely, since not many can be
2546 accommodated conveniently, and the default bindings make this easy by
2547 using an indirection through @code{tool-bar-map}.
2549 @defvar tool-bar-map
2550 By default, the global map binds @code{[tool-bar]} as follows:
2552 (global-set-key [tool-bar]
2553 '(menu-item "tool bar" ignore
2554 :filter (lambda (ignore) tool-bar-map)))
2557 Thus the tool bar map is derived dynamically from the value of variable
2558 @code{tool-bar-map} and you should normally adjust the default (global)
2559 tool bar by changing that map. Major modes may replace the global bar
2560 completely by making @code{tool-bar-map} buffer-local and set to a
2561 keymap containing only the desired items. Info mode provides an
2565 There are two convenience functions for defining tool bar items, as
2568 @defun tool-bar-add-item icon def key &rest props
2569 This function adds an item to the tool bar by modifying
2570 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2571 is the base name of an XPM, XBM or PBM image file to be located by
2572 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2573 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2574 on a color display. On a monochrome display, the search order is
2575 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2576 command @var{def}, and @var{key} is the fake function key symbol in the
2577 prefix keymap. The remaining arguments @var{props} are additional
2578 property list elements to add to the menu item specification.
2580 To define items in some local map, bind @code{tool-bar-map} with
2581 @code{let} around calls of this function:
2583 (defvar foo-tool-bar-map
2584 (let ((tool-bar-map (make-sparse-keymap)))
2585 (tool-bar-add-item @dots{})
2591 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2592 This function is a convenience for defining tool bar items which are
2593 consistent with existing menu bar bindings. The binding of
2594 @var{command} is looked up in the menu bar in @var{map} (default
2595 @code{global-map}) and modified to add an image specification for
2596 @var{icon}, which is found in the same way as by
2597 @code{tool-bar-add-item}. The resulting binding is then placed in
2598 @code{tool-bar-map}, so use this function only for global tool bar
2601 @var{map} must contain an appropriate keymap bound to
2602 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2603 property list elements to add to the menu item specification.
2606 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2607 This function is used for making non-global tool bar items. Use it
2608 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2609 specifies the local map to make the definition in. The argument
2610 @var{from-map} is like the @var{map} argument of
2611 @code{tool-bar-add-item-from-menu}.
2614 @defvar auto-resize-tool-bar
2615 If this variable is non-@code{nil}, the tool bar automatically resizes to
2616 show all defined tool bar items---but not larger than a quarter of the
2620 @defvar auto-raise-tool-bar-buttons
2621 If this variable is non-@code{nil}, tool bar items display
2622 in raised form when the mouse moves over them.
2625 @defvar tool-bar-button-margin
2626 This variable specifies an extra margin to add around tool bar items.
2627 The value is an integer, a number of pixels. The default is 4.
2630 @defvar tool-bar-button-relief
2631 This variable specifies the shadow width for tool bar items.
2632 The value is an integer, a number of pixels. The default is 1.
2635 @defvar tool-bar-border
2636 This variable specifies the height of the border drawn below the tool
2637 bar area. An integer value specifies height as a number of pixels.
2638 If the value is one of @code{internal-border-width} (the default) or
2639 @code{border-width}, the tool bar border height corresponds to the
2640 corresponding frame parameter.
2643 You can define a special meaning for clicking on a tool bar item with
2644 the shift, control, meta, etc., modifiers. You do this by setting up
2645 additional items that relate to the original item through the fake
2646 function keys. Specifically, the additional items should use the
2647 modified versions of the same fake function key used to name the
2650 Thus, if the original item was defined this way,
2653 (define-key global-map [tool-bar shell]
2654 '(menu-item "Shell" shell
2655 :image (image :type xpm :file "shell.xpm")))
2659 then here is how you can define clicking on the same tool bar image with
2663 (define-key global-map [tool-bar S-shell] 'some-command)
2666 @xref{Function Keys}, for more information about how to add modifiers to
2669 @node Modifying Menus
2670 @subsection Modifying Menus
2672 When you insert a new item in an existing menu, you probably want to
2673 put it in a particular place among the menu's existing items. If you
2674 use @code{define-key} to add the item, it normally goes at the front of
2675 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2677 @defun define-key-after map key binding &optional after
2678 Define a binding in @var{map} for @var{key}, with value @var{binding},
2679 just like @code{define-key}, but position the binding in @var{map} after
2680 the binding for the event @var{after}. The argument @var{key} should be
2681 of length one---a vector or string with just one element. But
2682 @var{after} should be a single event type---a symbol or a character, not
2683 a sequence. The new binding goes after the binding for @var{after}. If
2684 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2685 the end of the keymap. However, new bindings are added before any
2691 (define-key-after my-menu [drink]
2692 '("Drink" . drink-command) 'eat)
2696 makes a binding for the fake function key @key{DRINK} and puts it
2697 right after the binding for @key{EAT}.
2699 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2700 menu of Shell mode, after the item @code{break}:
2704 (lookup-key shell-mode-map [menu-bar signals])
2705 [work] '("Work" . work-command) 'break)
2710 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794