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1 \input texinfo
2 @setfilename ../../info/eieio
3 @set TITLE Enhanced Implementation of Emacs Interpreted Objects
4 @set AUTHOR Eric M. Ludlam
5 @settitle @value{TITLE}
6 @documentencoding UTF-8
7
8 @c *************************************************************************
9 @c @ Header
10 @c *************************************************************************
11
12 @copying
13 This manual documents EIEIO, an object framework for Emacs Lisp.
14
15 Copyright @copyright{} 2007--2014 Free Software Foundation, Inc.
16
17 @quotation
18 Permission is granted to copy, distribute and/or modify this document
19 under the terms of the GNU Free Documentation License, Version 1.3 or
20 any later version published by the Free Software Foundation; with no
21 Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
22 and with the Back-Cover Texts as in (a) below. A copy of the license
23 is included in the section entitled ``GNU Free Documentation License.''
24
25 (a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
26 modify this GNU manual.''
27 @end quotation
28 @end copying
29
30 @dircategory Emacs misc features
31 @direntry
32 * EIEIO: (eieio). An objects system for Emacs Lisp.
33 @end direntry
34
35 @titlepage
36 @center @titlefont{@value{TITLE}}
37 @sp 4
38 @center by @value{AUTHOR}
39 @page
40 @vskip 0pt plus 1filll
41 @insertcopying
42 @end titlepage
43
44 @macro eieio{}
45 @i{EIEIO}
46 @end macro
47
48 @node Top
49 @top EIEIO
50
51 @eieio{} (``Enhanced Implementation of Emacs Interpreted Objects'')
52 provides an Object Oriented layer for Emacs Lisp, following the basic
53 concepts of the Common Lisp Object System (CLOS). It provides a
54 framework for writing object-oriented applications in Emacs.
55
56 @ifnottex
57 @insertcopying
58 @end ifnottex
59
60 @menu
61 * Quick Start:: Quick start for EIEIO.
62 * Introduction:: Why use @eieio{}? Basic overview, samples list.
63 * Building Classes:: How to write new class structures.
64 * Making New Objects:: How to construct new objects.
65 * Accessing Slots:: How to access a slot.
66 * Writing Methods:: How to write a method.
67 * Method Invocation:: How methods are invoked.
68 * Predicates:: Class-p, Object-p, etc-p.
69 * Association Lists:: List of objects as association lists.
70 * Customizing:: Customizing objects.
71 * Introspection:: Looking inside a class.
72 * Base Classes:: Additional classes you can inherit from.
73 * Browsing:: Browsing your class lists.
74 * Class Values:: Displaying information about a class or object.
75 * Default Superclass:: The root superclasses.
76 * Signals:: When you make errors.
77 * Naming Conventions:: Name your objects in an Emacs friendly way.
78 * CLOS compatibility:: What are the differences?
79 * Wish List:: Things about EIEIO that could be improved.
80 * GNU Free Documentation License:: The license for this documentation.
81 * Function Index::
82 @end menu
83
84 @node Quick Start
85 @chapter Quick Start
86
87 @eieio{} provides an Object Oriented layer for Emacs Lisp. You can
88 use @eieio{} to create classes, methods for those classes, and
89 instances of classes.
90
91 Here is a simple example of a class named @code{record}, containing
92 three slots named @code{name}, @code{birthday}, and @code{phone}:
93
94 @example
95 (defclass record () ; No superclasses
96 ((name :initarg :name
97 :initform ""
98 :type string
99 :custom string
100 :documentation "The name of a person.")
101 (birthday :initarg :birthday
102 :initform "Jan 1, 1970"
103 :custom string
104 :type string
105 :documentation "The person's birthday.")
106 (phone :initarg :phone
107 :initform ""
108 :documentation "Phone number."))
109 "A single record for tracking people I know.")
110 @end example
111
112 Each class can have methods, which are defined like this:
113
114 @example
115 (defmethod call-record ((rec record) &optional scriptname)
116 "Dial the phone for the record REC.
117 Execute the program SCRIPTNAME to dial the phone."
118 (message "Dialing the phone for %s" (oref rec name))
119 (shell-command (concat (or scriptname "dialphone.sh")
120 " "
121 (oref rec phone))))
122 @end example
123
124 @noindent
125 In this example, the first argument to @code{call-record} is a list,
126 of the form (@var{varname} @var{classname}). @var{varname} is the
127 name of the variable used for the first argument; @var{classname} is
128 the name of the class that is expected as the first argument for this
129 method.
130
131 @eieio{} dispatches methods based on the type of the first argument.
132 You can have multiple methods with the same name for different classes
133 of object. When the @code{call-record} method is called, the first
134 argument is examined to determine the class of that argument, and the
135 method matching the input type is then executed.
136
137 Once the behavior of a class is defined, you can create a new
138 object of type @code{record}. Objects are created by calling the
139 constructor. The constructor is a function with the same name as your
140 class which returns a new instance of that class. Here is an example:
141
142 @example
143 (setq rec (record "Eric" :name "Eric" :birthday "June" :phone "555-5555"))
144 @end example
145
146 @noindent
147 The first argument is the name given to this instance. Each instance
148 is given a name, so different instances can be easily distinguished
149 when debugging.
150
151 It can be a bit repetitive to also have a :name slot. To avoid doing
152 this, it is sometimes handy to use the base class @code{eieio-named}.
153 @xref{eieio-named}.
154
155 Calling methods on an object is a lot like calling any function. The
156 first argument should be an object of a class which has had this
157 method defined for it. In this example it would look like this:
158
159 @example
160 (call-record rec)
161 @end example
162
163 @noindent
164 or
165
166 @example
167 (call-record rec "my-call-script")
168 @end example
169
170 In these examples, @eieio{} automatically examines the class of
171 @code{rec}, and ensures that the method defined above is called. If
172 @code{rec} is some other class lacking a @code{call-record} method, or
173 some other data type, Emacs signals a @code{no-method-definition}
174 error. @ref{Signals}.
175
176 @node Introduction
177 @chapter Introduction
178
179 First off, please note that this manual cannot serve as a complete
180 introduction to object oriented programming and generic functions in
181 LISP. Although EIEIO is not a complete implementation of the Common
182 Lisp Object System (CLOS) and also differs from it in several aspects,
183 it follows the same basic concepts. Therefore, it is highly
184 recommended to learn those from a textbook or tutorial first,
185 especially if you only know OOP from languages like C++ or Java. If
186 on the other hand you are already familiar with CLOS, you should be
187 aware that @eieio{} does not implement the full CLOS specification and
188 also differs in some other aspects which are mentioned below (also
189 @pxref{CLOS compatibility}).
190
191 @eieio{} supports the following features:
192
193 @enumerate
194 @item
195 A structured framework for the creation of basic classes with attributes
196 and methods using singular inheritance similar to CLOS.
197 @item
198 Type checking, and slot unbinding.
199 @item
200 Method definitions similar to CLOS.
201 @item
202 Simple and complex class browsers.
203 @item
204 Edebug support for methods.
205 @item
206 Imenu updates.
207 @item
208 Byte compilation support of methods.
209 @item
210 Help system extensions for classes and methods.
211 @item
212 Several base classes for interesting tasks.
213 @item
214 Simple test suite.
215 @item
216 Public and private classifications for slots (extensions to CLOS)
217 @item
218 Customization support in a class (extension to CLOS)
219 @end enumerate
220
221 Due to restrictions in the Emacs Lisp language, CLOS cannot be
222 completely supported, and a few functions have been added in place of
223 setf. Here are some important CLOS features that @eieio{} presently
224 lacks:
225
226 @table @asis
227
228 @item Method dispatch
229 EIEO does not support method dispatch for built-in types and multiple
230 arguments types. In other words, method dispatch only looks at the
231 first argument, and this one must be an @eieio{} type.
232
233 @item Support for metaclasses
234 There is just one default metaclass, @code{eieio-default-superclass},
235 and you cannot define your own. The @code{:metaclass} tag in
236 @code{defclass} is ignored. Also, functions like `find-class', which
237 should return instances of the metaclass, behave differently in
238 @eieio{} in that they return symbols or plain structures instead.
239
240 @item EQL specialization
241 EIEIO does not support it.
242
243 @item @code{:around} method tag
244 This CLOS method tag is non-functional.
245
246 @item :default-initargs in @code{defclass}
247 Each slot has an @code{:initarg} tag, so this is not really necessary.
248
249 @item Mock object initializers
250 Each class contains a mock object used for fast initialization of
251 instantiated objects. Using functions with side effects on object slot
252 values can potentially cause modifications in the mock object. @eieio{}
253 should use a deep copy but currently does not.
254
255 @end table
256
257 @node Building Classes
258 @chapter Building Classes
259
260 A @dfn{class} is a definition for organizing data and methods
261 together. An @eieio{} class has structures similar to the classes
262 found in other object-oriented (OO) languages.
263
264 To create a new class, use the @code{defclass} macro:
265
266 @defmac defclass class-name superclass-list slot-list &rest options-and-doc
267
268 Create a new class named @var{class-name}. The class is represented
269 by a self-referential symbol with the name @var{class-name}. @eieio{}
270 stores the structure of the class as a symbol property of
271 @var{class-name} (@pxref{Symbol Components,,,elisp,GNU Emacs Lisp
272 Reference Manual}).
273
274 The @var{class-name} symbol's variable documentation string is a
275 modified version of the doc string found in @var{options-and-doc}.
276 Each time a method is defined, the symbol's documentation string is
277 updated to include the methods documentation as well.
278
279 The parent classes for @var{class-name} is @var{superclass-list}.
280 Each element of @var{superclass-list} must be a class. These classes
281 are the parents of the class being created. Every slot that appears
282 in each parent class is replicated in the new class.
283
284 If two parents share the same slot name, the parent which appears in
285 the @var{superclass-list} first sets the tags for that slot. If the
286 new class has a slot with the same name as the parent, the new slot
287 overrides the parent's slot.
288
289 When overriding a slot, some slot attributes cannot be overridden
290 because they break basic OO rules. You cannot override @code{:type}
291 or @code{:protection}.
292 @end defmac
293
294 @noindent
295 Whenever defclass is used to create a new class, two predicates are
296 created for it, named @code{@var{CLASS-NAME}-p} and
297 @code{@var{CLASS-NAME}-child-p}:
298
299 @defun CLASS-NAME-p object
300 Return @code{t} if @var{OBJECT} is of the class @var{CLASS-NAME}.
301 @end defun
302
303 @defun CLASS-NAME-child-p object
304 Return @code{t} if @var{OBJECT} is of the class @var{CLASS-NAME},
305 or is of a subclass of @var{CLASS-NAME}.
306 @end defun
307
308 @defvar eieio-error-unsupported-class-tags
309 If non-@code{nil}, @code{defclass} signals an error if a tag in a slot
310 specifier is unsupported.
311
312 This option is here to support programs written with older versions of
313 @eieio{}, which did not produce such errors.
314 @end defvar
315
316 @menu
317 * Inheritance:: How to specify parents classes.
318 * Slot Options:: How to specify features of a slot.
319 * Class Options:: How to specify features for this class.
320 @end menu
321
322 @node Inheritance
323 @section Inheritance
324
325 @dfn{Inheritance} is a basic feature of an object-oriented language.
326 In @eieio{}, a defined class specifies the super classes from which it
327 inherits by using the second argument to @code{defclass}. Here is an
328 example:
329
330 @example
331 (defclass my-baseclass ()
332 ((slot-A :initarg :slot-A)
333 (slot-B :initarg :slot-B))
334 "My Baseclass.")
335 @end example
336
337 @noindent
338 To subclass from @code{my-baseclass}, we specify it in the superclass
339 list:
340
341 @example
342 (defclass my-subclass (my-baseclass)
343 ((specific-slot-A :initarg specific-slot-A)
344 )
345 "My subclass of my-baseclass")
346 @end example
347
348 @indent
349 Instances of @code{my-subclass} will inherit @code{slot-A} and
350 @code{slot-B}, in addition to having @code{specific-slot-A} from the
351 declaration of @code{my-subclass}.
352
353 @eieio{} also supports multiple inheritance. Suppose we define a
354 second baseclass, perhaps an ``interface'' class, like this:
355
356 @example
357 (defclass my-interface ()
358 ((interface-slot :initarg :interface-slot))
359 "An interface to special behavior."
360 :abstract t)
361 @end example
362
363 @noindent
364 The interface class defines a special @code{interface-slot}, and also
365 specifies itself as abstract. Abstract classes cannot be
366 instantiated. It is not required to make interfaces abstract, but it
367 is a good programming practice.
368
369 We can now modify our definition of @code{my-subclass} to use this
370 interface class, together with our original base class:
371
372 @example
373 (defclass my-subclass (my-baseclass my-interface)
374 ((specific-slot-A :initarg specific-slot-A)
375 )
376 "My subclass of my-baseclass")
377 @end example
378
379 @noindent
380 With this, @code{my-subclass} also has @code{interface-slot}.
381
382 If @code{my-baseclass} and @code{my-interface} had slots with the same
383 name, then the superclass showing up in the list first defines the
384 slot attributes.
385
386 Inheritance in @eieio{} is more than just combining different slots.
387 It is also important in method invocation. @ref{Methods}.
388
389 If a method is called on an instance of @code{my-subclass}, and that
390 method only has an implementation on @code{my-baseclass}, or perhaps
391 @code{my-interface}, then the implementation for the baseclass is
392 called.
393
394 If there is a method implementation for @code{my-subclass}, and
395 another in @code{my-baseclass}, the implementation for
396 @code{my-subclass} can call up to the superclass as well.
397
398 @node Slot Options
399 @section Slot Options
400
401 The @var{slot-list} argument to @code{defclass} is a list of elements
402 where each element defines one slot. Each slot is a list of the form
403
404 @example
405 (SLOT-NAME :TAG1 ATTRIB-VALUE1
406 :TAG2 ATTRIB-VALUE2
407 :TAGN ATTRIB-VALUEN)
408 @end example
409
410 @noindent
411 where @var{SLOT-NAME} is a symbol that will be used to refer to the
412 slot. @var{:TAG} is a symbol that describes a feature to be set
413 on the slot. @var{ATTRIB-VALUE} is a lisp expression that will be
414 used for @var{:TAG}.
415
416 Valid tags are:
417
418 @table @code
419 @item :initarg
420 A symbol that can be used in the argument list of the constructor to
421 specify a value for the new instance being created.
422
423 A good symbol to use for initarg is one that starts with a colon @code{:}.
424
425 The slot specified like this:
426 @example
427 (myslot :initarg :myslot)
428 @end example
429 could then be initialized to the number 1 like this:
430 @example
431 (myobject "name" :myslot 1)
432 @end example
433
434 @xref{Making New Objects}.
435
436 @item :initform
437 A expression used as the default value for this slot.
438
439 If @code{:initform} is left out, that slot defaults to being unbound.
440 It is an error to reference an unbound slot, so if you need
441 slots to always be in a bound state, you should always use an
442 @code{:initform} specifier.
443
444 Use @code{slot-boundp} to test if a slot is unbound
445 (@pxref{Predicates}). Use @code{slot-makeunbound} to set a slot to
446 being unbound after giving it a value (@pxref{Accessing Slots}).
447
448 The value passed to initform is automatically quoted. Thus,
449 @example
450 :initform (1 2 3)
451 @end example
452 appears as the specified list in the default object.
453 A symbol that is a function like this:
454 @example
455 :initform +
456 @end example
457 will set the initial value as that symbol.
458
459 After a class has been created with @code{defclass}, you can change
460 that default value with @code{oset-default}. @ref{Accessing Slots}.
461
462 @item :type
463 An unquoted type specifier used to validate data set into this slot.
464 @xref{Type Predicates,,,cl,Common Lisp Extensions}.
465 Here are some examples:
466 @table @code
467 @item symbol
468 A symbol.
469 @item number
470 A number type
471 @item my-class-name
472 An object of your class type.
473 @item (or null symbol)
474 A symbol, or @code{nil}.
475 @end table
476
477 @item :allocation
478 Either :class or :instance (defaults to :instance) used to
479 specify how data is stored. Slots stored per instance have unique
480 values for each object. Slots stored per class have shared values for
481 each object. If one object changes a :class allocated slot, then all
482 objects for that class gain the new value.
483
484 @item :documentation
485 Documentation detailing the use of this slot. This documentation is
486 exposed when the user describes a class, and during customization of an
487 object.
488
489 @item :accessor
490 Name of a generic function which can be used to fetch the value of this slot.
491 You can call this function later on your object and retrieve the value
492 of the slot.
493
494 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
495
496 @item :writer
497 Name of a generic function which will write this slot.
498
499 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
500
501 @item :reader
502 Name of a generic function which will read this slot.
503
504 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
505
506 @item :custom
507 A custom :type specifier used when editing an object of this type.
508 See documentation for @code{defcustom} for details. This specifier is
509 equivalent to the :type spec of a @code{defcustom} call.
510
511 This options is specific to Emacs, and is not in the CLOS spec.
512
513 @item :label
514 When customizing an object, the value of :label will be used instead
515 of the slot name. This enables better descriptions of the data than
516 would usually be afforded.
517
518 This options is specific to Emacs, and is not in the CLOS spec.
519
520 @item :group
521 Similar to @code{defcustom}'s :group command, this organizes different
522 slots in an object into groups. When customizing an object, only the
523 slots belonging to a specific group need be worked with, simplifying the
524 size of the display.
525
526 This options is specific to Emacs, and is not in the CLOS spec.
527
528 @item :printer
529 This routine takes a symbol which is a function name. The function
530 should accept one argument. The argument is the value from the slot
531 to be printed. The function in @code{object-write} will write the
532 slot value out to a printable form on @code{standard-output}.
533
534 The output format MUST be something that could in turn be interpreted
535 with @code{read} such that the object can be brought back in from the
536 output stream. Thus, if you wanted to output a symbol, you would need
537 to quote the symbol. If you wanted to run a function on load, you
538 can output the code to do the construction of the value.
539
540 @item :protection
541 When using a slot referencing function such as @code{slot-value}, and
542 the value behind @var{slot} is private or protected, then the current
543 scope of operation must be within a method of the calling object.
544
545 Valid values are:
546
547 @table @code
548 @item :public
549 Access this slot from any scope.
550 @item :protected
551 Access this slot only from methods of the same class or a child class.
552 @item :private
553 Access this slot only from methods of the same class.
554 @end table
555
556 This options is specific to Emacs, and is not in the CLOS spec.
557
558 @end table
559
560 @node Class Options
561 @section Class Options
562
563 In the @var{options-and-doc} arguments to @code{defclass}, the
564 following class options may be specified:
565
566 @table @code
567 @item :documentation
568 A documentation string for this class.
569
570 If an Emacs-style documentation string is also provided, then this
571 option is ignored. An Emacs-style documentation string is not
572 prefixed by the @code{:documentation} tag, and appears after the list
573 of slots, and before the options.
574
575 @item :allow-nil-initform
576 If this option is non-@code{nil}, and the @code{:initform} is @code{nil}, but
577 the @code{:type} is specifies something such as @code{string} then allow
578 this to pass. The default is to have this option be off. This is
579 implemented as an alternative to unbound slots.
580
581 This options is specific to Emacs, and is not in the CLOS spec.
582
583 @item :abstract
584 A class which is @code{:abstract} cannot be instantiated, and instead
585 is used to define an interface which subclasses should implement.
586
587 This option is specific to Emacs, and is not in the CLOS spec.
588
589 @item :custom-groups
590 This is a list of groups that can be customized within this class. This
591 slot is auto-generated when a class is created and need not be
592 specified. It can be retrieved with the @code{class-option} command,
593 however, to see what groups are available.
594
595 This option is specific to Emacs, and is not in the CLOS spec.
596
597 @item :method-invocation-order
598 This controls the order in which method resolution occurs for
599 @code{:primary} methods in cases of multiple inheritance. The order
600 affects which method is called first in a tree, and if
601 @code{call-next-method} is used, it controls the order in which the
602 stack of methods are run.
603
604 Valid values are:
605
606 @table @code
607 @item :breadth-first
608 Search for methods in the class hierarchy in breadth first order.
609 This is the default.
610 @item :depth-first
611 Search for methods in the class hierarchy in a depth first order.
612 @item :c3
613 Searches for methods in a linearized way that most closely matches
614 what CLOS does when a monotonic class structure is defined.
615 @end table
616
617 @xref{Method Invocation}, for more on method invocation order.
618
619 @item :metaclass
620 Unsupported CLOS option. Enables the use of a different base class other
621 than @code{standard-class}.
622
623 @item :default-initargs
624 Unsupported CLOS option. Specifies a list of initargs to be used when
625 creating new objects. As far as I can tell, this duplicates the
626 function of @code{:initform}.
627 @end table
628
629 @xref{CLOS compatibility}, for more details on CLOS tags versus
630 @eieio{}-specific tags.
631
632 @node Making New Objects
633 @chapter Making New Objects
634
635 Suppose we have a simple class is defined, such as:
636
637 @example
638 (defclass record ()
639 ( ) "Doc String")
640 @end example
641
642 @noindent
643 It is now possible to create objects of that class type.
644
645 Calling @code{defclass} has defined two new functions. One is the
646 constructor @var{record}, and the other is the predicate,
647 @var{record}-p.
648
649 @defun record object-name &rest slots
650
651 This creates and returns a new object. This object is not assigned to
652 anything, and will be garbage collected if not saved. This object
653 will be given the string name @var{object-name}. There can be
654 multiple objects of the same name, but the name slot provides a handy
655 way to keep track of your objects. @var{slots} is just all the slots
656 you wish to preset. Any slot set as such @emph{will not} get its
657 default value, and any side effects from a slot's @code{:initform}
658 that may be a function will not occur.
659
660 An example pair would appear simply as @code{:value 1}. Of course you
661 can do any valid Lispy thing you want with it, such as
662 @code{:value (if (boundp 'special-symbol) special-symbol nil)}
663
664 Example of creating an object from a class:
665
666 @example
667 (record "test" :value 3 :reference nil)
668 @end example
669
670 @end defun
671
672 To create an object from a class symbol, use @code{make-instance}.
673
674 @defun make-instance class &rest initargs
675 @anchor{make-instance}
676 Make a new instance of @var{class} based on @var{initargs}.
677 @var{class} is a class symbol. For example:
678
679 @example
680 (make-instance 'foo)
681 @end example
682
683 @var{initargs} is a property list with keywords based on the @code{:initarg}
684 for each slot. For example:
685
686 @example
687 (make-instance @code{'foo} @code{:slot1} value1 @code{:slotN} valueN)
688 @end example
689
690 Compatibility note:
691
692 If the first element of @var{initargs} is a string, it is used as the
693 name of the class.
694
695 In @eieio{}, the class' constructor requires a name for use when printing.
696 @dfn{make-instance} in CLOS doesn't use names the way Emacs does, so the
697 class is used as the name slot instead when @var{initargs} doesn't start with
698 a string.
699 @end defun
700
701 @node Accessing Slots
702 @chapter Accessing Slots
703
704 There are several ways to access slot values in an object. The naming
705 and argument-order conventions are similar to those used for
706 referencing vectors (@pxref{Vectors,,,elisp,GNU Emacs Lisp Reference
707 Manual}).
708
709 @defmac oset object slot value
710 This macro sets the value behind @var{slot} to @var{value} in
711 @var{object}. It returns @var{value}.
712 @end defmac
713
714 @defmac oset-default class slot value
715 This macro sets the @code{:initform} for @var{slot} in @var{class} to
716 @var{value}.
717
718 This allows the user to set both public and private defaults after the
719 class has been constructed, and provides a way to configure the
720 default behavior of packages built with classes (the same way
721 @code{setq-default} does for buffer-local variables).
722
723 For example, if a user wanted all @code{data-objects} (@pxref{Building
724 Classes}) to inform a special object of his own devising when they
725 changed, this can be arranged by simply executing this bit of code:
726
727 @example
728 (oset-default data-object reference (list my-special-object))
729 @end example
730 @end defmac
731
732 @defmac oref obj slot
733 @anchor{oref}
734 Retrieve the value stored in @var{obj} in the slot named by @var{slot}.
735 Slot is the name of the slot when created by @dfn{defclass} or the label
736 created by the @code{:initarg} tag.
737 @end defmac
738
739 @defmac oref-default obj slot
740 @anchor{oref-default}
741 Gets the default value of @var{obj} (maybe a class) for @var{slot}.
742 The default value is the value installed in a class with the @code{:initform}
743 tag. @var{slot} can be the slot name, or the tag specified by the @code{:initarg}
744 tag in the @dfn{defclass} call.
745 @end defmac
746
747 The following accessors are defined by CLOS to reference or modify
748 slot values, and use the previously mentioned set/ref routines.
749
750 @defun slot-value object slot
751 @anchor{slot-value}
752 This function retrieves the value of @var{slot} from @var{object}.
753 Unlike @code{oref}, the symbol for @var{slot} must be quoted.
754 @end defun
755
756 @defun set-slot-value object slot value
757 @anchor{set-slot-value}
758 This is not a CLOS function, but is meant to mirror @code{slot-value} if
759 you don't want to use the cl package's @code{setf} function. This
760 function sets the value of @var{slot} from @var{object}. Unlike
761 @code{oset}, the symbol for @var{slot} must be quoted.
762 @end defun
763
764 @defun slot-makeunbound object slot
765 This function unbinds @var{slot} in @var{object}. Referencing an
766 unbound slot can signal an error.
767 @end defun
768
769 @defun object-add-to-list object slot item &optional append
770 @anchor{object-add-to-list}
771 In OBJECT's @var{slot}, add @var{item} to the list of elements.
772 Optional argument @var{append} indicates we need to append to the list.
773 If @var{item} already exists in the list in @var{slot}, then it is not added.
774 Comparison is done with @dfn{equal} through the @dfn{member} function call.
775 If @var{slot} is unbound, bind it to the list containing @var{item}.
776 @end defun
777
778 @defun object-remove-from-list object slot item
779 @anchor{object-remove-from-list}
780 In OBJECT's @var{slot}, remove occurrences of @var{item}.
781 Deletion is done with @dfn{delete}, which deletes by side effect
782 and comparisons are done with @dfn{equal}.
783 If @var{slot} is unbound, do nothing.
784 @end defun
785
786 @defun with-slots spec-list object &rest body
787 @anchor{with-slots}
788 Bind @var{spec-list} lexically to slot values in @var{object}, and execute @var{body}.
789 This establishes a lexical environment for referring to the slots in
790 the instance named by the given slot-names as though they were
791 variables. Within such a context the value of the slot can be
792 specified by using its slot name, as if it were a lexically bound
793 variable. Both setf and setq can be used to set the value of the
794 slot.
795
796 @var{spec-list} is of a form similar to @dfn{let}. For example:
797
798 @example
799 ((VAR1 SLOT1)
800 SLOT2
801 SLOTN
802 (VARN+1 SLOTN+1))
803 @end example
804
805 Where each @var{var} is the local variable given to the associated
806 @var{slot}. A slot specified without a variable name is given a
807 variable name of the same name as the slot.
808
809 @example
810 (defclass myclass () (x :initarg 1))
811 (setq mc (make-instance 'myclass))
812 (with-slots (x) mc x) => 1
813 (with-slots ((something x)) mc something) => 1
814 @end example
815 @end defun
816
817 @node Writing Methods
818 @chapter Writing Methods
819
820 Writing a method in @eieio{} is similar to writing a function. The
821 differences are that there are some extra options and there can be
822 multiple definitions under the same function symbol.
823
824 Where a method defines an implementation for a particular data type, a
825 @dfn{generic method} accepts any argument, but contains no code. It
826 is used to provide the dispatching to the defined methods. A generic
827 method has no body, and is merely a symbol upon which methods are
828 attached. It also provides the base documentation for what methods
829 with that name do.
830
831 @menu
832 * Generics::
833 * Methods::
834 * Static Methods::
835 @end menu
836
837 @node Generics
838 @section Generics
839
840 Each @eieio{} method has one corresponding generic. This generic
841 provides a function binding and the base documentation for the method
842 symbol (@pxref{Symbol Components,,,elisp,GNU Emacs Lisp Reference
843 Manual}).
844
845 @defmac defgeneric method arglist [doc-string]
846 This macro turns the (unquoted) symbol @var{method} into a function.
847 @var{arglist} is the default list of arguments to use (not implemented
848 yet). @var{doc-string} is the documentation used for this symbol.
849
850 A generic function acts as a placeholder for methods. There is no
851 need to call @code{defgeneric} yourself, as @code{defmethod} will call
852 it if necessary. Currently the argument list is unused.
853
854 @code{defgeneric} signals an error if you attempt to turn an existing
855 Emacs Lisp function into a generic function.
856
857 You can also create a generic method with @code{defmethod}
858 (@pxref{Methods}). When a method is created and there is no generic
859 method in place with that name, then a new generic will be created,
860 and the new method will use it.
861 @end defmac
862
863 In CLOS, a generic call also be used to provide an argument list and
864 dispatch precedence for all the arguments. In @eieio{}, dispatching
865 only occurs for the first argument, so the @var{arglist} is not used.
866
867 @node Methods
868 @section Methods
869
870 A method is a function that is executed if the first argument passed
871 to it matches the method's class. Different @eieio{} classes may
872 share the same method names.
873
874 Methods are created with the @code{defmethod} macro, which is similar
875 to @code{defun}.
876
877 @defmac defmethod method [:before | :primary | :after | :static ] arglist [doc-string] forms
878
879 @var{method} is the name of the function to create.
880
881 @code{:before} and @code{:after} specify execution order (i.e., when
882 this form is called). If neither of these symbols are present, the
883 default priority is used (before @code{:after} and after
884 @code{:before}); this default priority is represented in CLOS as
885 @code{:primary}.
886
887 @b{Note:} The @code{:BEFORE}, @code{:PRIMARY}, @code{:AFTER}, and
888 @code{:STATIC} method tags were in all capital letters in previous
889 versions of @eieio{}.
890
891 @var{arglist} is the list of arguments to this method. The first
892 argument in this list---and @emph{only} the first argument---may have
893 a type specifier (see the example below). If no type specifier is
894 supplied, the method applies to any object.
895
896 @var{doc-string} is the documentation attached to the implementation.
897 All method doc-strings are incorporated into the generic method's
898 function documentation.
899
900 @var{forms} is the body of the function.
901
902 @end defmac
903
904 @noindent
905 In the following example, we create a method @code{mymethod} for the
906 @code{classname} class:
907
908 @example
909 (defmethod mymethod ((obj classname) secondarg)
910 "Doc string" )
911 @end example
912
913 @noindent
914 This method only executes if the @var{obj} argument passed to it is an
915 @eieio{} object of class @code{classname}.
916
917 A method with no type specifier is a @dfn{default method}. If a given
918 class has no implementation, then the default method is called when
919 that method is used on a given object of that class.
920
921 Only one default method per execution specifier (@code{:before},
922 @code{:primary}, or @code{:after}) is allowed. If two
923 @code{defmethod}s appear with @var{arglist}s lacking a type specifier,
924 and having the same execution specifier, then the first implementation
925 is replaced.
926
927 When a method is called on an object, but there is no method specified
928 for that object, but there is a method specified for object's parent
929 class, the parent class' method is called. If there is a method
930 defined for both, only the child's method is called. A child method
931 may call a parent's method using @code{call-next-method}, described
932 below.
933
934 If multiple methods and default methods are defined for the same
935 method and class, they are executed in this order:
936
937 @enumerate
938 @item method :before
939 @item default :before
940 @item method :primary
941 @item default :primary
942 @item method :after
943 @item default :after
944 @end enumerate
945
946 If no methods exist, Emacs signals a @code{no-method-definition}
947 error. @xref{Signals}.
948
949 @defun call-next-method &rest replacement-args
950 @anchor{call-next-method}
951
952 This function calls the superclass method from a subclass method.
953 This is the ``next method'' specified in the current method list.
954
955 If @var{replacement-args} is non-@code{nil}, then use them instead of
956 @code{eieio-generic-call-arglst}. At the top level, the generic
957 argument list is passed in.
958
959 Use @code{next-method-p} to find out if there is a next method to
960 call.
961 @end defun
962
963 @defun next-method-p
964 @anchor{next-method-p}
965 Non-@code{nil} if there is a next method.
966 Returns a list of lambda expressions which is the @code{next-method}
967 order.
968 @end defun
969
970 At present, @eieio{} does not implement all the features of CLOS:
971
972 @enumerate
973 @item
974 There is currently no @code{:around} tag.
975 @item
976 CLOS allows multiple sets of type-cast arguments, but @eieio{} only
977 allows the first argument to be cast.
978 @end enumerate
979
980 @node Static Methods
981 @section Static Methods
982
983 Static methods do not depend on an object instance, but instead
984 operate on an object's class. You can create a static method by using
985 the @code{:static} key with @code{defmethod}.
986
987 Do not treat the first argument of a @code{:static} method as an
988 object unless you test it first. Use the functions
989 @code{oref-default} or @code{oset-default} which will work on a class,
990 or on the class of an object.
991
992 A Class' @code{constructor} method is defined as a @code{:static}
993 method.
994
995 @b{Note:} The @code{:static} keyword is unique to @eieio{}.
996
997 @c TODO - Write some more about static methods here
998
999 @node Method Invocation
1000 @chapter Method Invocation
1001
1002 When classes are defined, you can specify the
1003 @code{:method-invocation-order}. This is a feature specific to EIEIO.
1004
1005 This controls the order in which method resolution occurs for
1006 @code{:primary} methods in cases of multiple inheritance. The order
1007 affects which method is called first in a tree, and if
1008 @code{call-next-method} is used, it controls the order in which the
1009 stack of methods are run.
1010
1011 The original EIEIO order turned out to be broken for multiple
1012 inheritance, but some programs depended on it. As such this option
1013 was added when the default invocation order was fixed to something
1014 that made more sense in that case.
1015
1016 Valid values are:
1017
1018 @table @code
1019 @item :breadth-first
1020 Search for methods in the class hierarchy in breadth first order.
1021 This is the default.
1022 @item :depth-first
1023 Search for methods in the class hierarchy in a depth first order.
1024 @item :c3
1025 Searches for methods in a linearized way that most closely matches
1026 what CLOS does when a monotonic class structure is defined.
1027
1028 This is derived from the Dylan language documents by
1029 Kim Barrett et al.: A Monotonic Superclass Linearization for Dylan
1030 Retrieved from: http://192.220.96.201/dylan/linearization-oopsla96.html
1031 @end table
1032
1033 @node Predicates
1034 @chapter Predicates and Utilities
1035
1036 Now that we know how to create classes, access slots, and define
1037 methods, it might be useful to verify that everything is doing ok. To
1038 help with this a plethora of predicates have been created.
1039
1040 @defun find-class symbol &optional errorp
1041 @anchor{find-class}
1042 Return the class that @var{symbol} represents.
1043 If there is no class, @code{nil} is returned if @var{errorp} is @code{nil}.
1044 If @var{errorp} is non-@code{nil}, @code{wrong-argument-type} is signaled.
1045 @end defun
1046
1047 @defun class-p class
1048 @anchor{class-p}
1049 Return @code{t} if @var{class} is a valid class vector.
1050 @var{class} is a symbol.
1051 @end defun
1052
1053 @defun slot-exists-p object-or-class slot
1054 @anchor{slot-exists-p}
1055 Non-@code{nil} if @var{object-or-class} has @var{slot}.
1056 @end defun
1057
1058 @defun slot-boundp object slot
1059 @anchor{slot-boundp}
1060 Non-@code{nil} if OBJECT's @var{slot} is bound.
1061 Setting a slot's value makes it bound. Calling @dfn{slot-makeunbound} will
1062 make a slot unbound.
1063 @var{object} can be an instance or a class.
1064 @end defun
1065
1066 @defun eieio-class-name class
1067 Return a string of the form @samp{#<class myclassname>} which should look
1068 similar to other Lisp objects like buffers and processes. Printing a
1069 class results only in a symbol.
1070 @end defun
1071
1072 @defun class-option class option
1073 Return the value in @var{CLASS} of a given @var{OPTION}.
1074 For example:
1075
1076 @example
1077 (class-option eieio-default-superclass :documentation)
1078 @end example
1079
1080 Will fetch the documentation string for @code{eieio-default-superclass}.
1081 @end defun
1082
1083 @defun class-constructor class
1084 Return a symbol used as a constructor for @var{class}. The
1085 constructor is a function used to create new instances of
1086 @var{CLASS}. This function provides a way to make an object of a class
1087 without knowing what it is. This is not a part of CLOS.
1088 @end defun
1089
1090 @defun eieio-object-name obj
1091 Return a string of the form @samp{#<object-class myobjname>} for @var{obj}.
1092 This should look like Lisp symbols from other parts of Emacs such as
1093 buffers and processes, and is shorter and cleaner than printing the
1094 object's vector. It is more useful to use @code{object-print} to get
1095 and object's print form, as this allows the object to add extra display
1096 information into the symbol.
1097 @end defun
1098
1099 @defun eieio-object-class obj
1100 Returns the class symbol from @var{obj}.
1101 @end defun
1102
1103 @defun eieio--object-class obj
1104 Same as @code{eieio-object-class} except this is a macro, and no
1105 type-checking is performed.
1106 @end defun
1107
1108 @defun eieio-object-class-name obj
1109 Returns the symbol of @var{obj}'s class.
1110 @end defun
1111
1112 @defun eieio-class-parents class
1113 Returns the direct parents class of @var{class}. Returns @code{nil} if
1114 it is a superclass.
1115 @end defun
1116
1117 @defun eieio-class-parents-fast class
1118 Just like @code{eieio-class-parents} except it is a macro and no type checking
1119 is performed.
1120 @end defun
1121
1122 @defun eieio-class-parent class
1123 Deprecated function which returns the first parent of @var{class}.
1124 @end defun
1125
1126 @defun eieio-class-children class
1127 Return the list of classes inheriting from @var{class}.
1128 @end defun
1129
1130 @defun eieio-class-children-fast class
1131 Just like @code{eieio-class-children}, but with no checks.
1132 @end defun
1133
1134 @defun same-class-p obj class
1135 Returns @code{t} if @var{obj}'s class is the same as @var{class}.
1136 @end defun
1137
1138 @defun same-class-fast-p obj class
1139 Same as @code{same-class-p} except this is a macro and no type checking
1140 is performed.
1141 @end defun
1142
1143 @defun object-of-class-p obj class
1144 Returns @code{t} if @var{obj} inherits anything from @var{class}. This
1145 is different from @code{same-class-p} because it checks for inheritance.
1146 @end defun
1147
1148 @defun child-of-class-p child class
1149 Returns @code{t} if @var{child} is a subclass of @var{class}.
1150 @end defun
1151
1152 @defun generic-p method-symbol
1153 Returns @code{t} if @code{method-symbol} is a generic function, as
1154 opposed to a regular Emacs Lisp function.
1155 @end defun
1156
1157 @node Association Lists
1158 @chapter Association Lists
1159
1160 Lisp offers the concept of association lists, with primitives such as
1161 @code{assoc} used to access them. The following functions can be used
1162 to manage association lists of @eieio{} objects:
1163
1164 @defun object-assoc key slot list
1165 @anchor{object-assoc}
1166 Return an object if @var{key} is @dfn{equal} to SLOT's value of an object in @var{list}.
1167 @var{list} is a list of objects whose slots are searched.
1168 Objects in @var{list} do not need to have a slot named @var{slot}, nor does
1169 @var{slot} need to be bound. If these errors occur, those objects will
1170 be ignored.
1171 @end defun
1172
1173
1174 @defun object-assoc-list slot list
1175 Return an association list generated by extracting @var{slot} from all
1176 objects in @var{list}. For each element of @var{list} the @code{car} is
1177 the value of @var{slot}, and the @code{cdr} is the object it was
1178 extracted from. This is useful for generating completion tables.
1179 @end defun
1180
1181 @defun eieio-build-class-alist &optional base-class
1182 Returns an alist of all currently defined classes. This alist is
1183 suitable for completion lists used by interactive functions to select a
1184 class. The optional argument @var{base-class} allows the programmer to
1185 select only a subset of classes which includes @var{base-class} and
1186 all its subclasses.
1187 @end defun
1188
1189 @node Customizing
1190 @chapter Customizing Objects
1191
1192 @eieio{} supports the Custom facility through two new widget types.
1193 If a variable is declared as type @code{object}, then full editing of
1194 slots via the widgets is made possible. This should be used
1195 carefully, however, because modified objects are cloned, so if there
1196 are other references to these objects, they will no longer be linked
1197 together.
1198
1199 If you want in place editing of objects, use the following methods:
1200
1201 @defun eieio-customize-object object
1202 Create a custom buffer and insert a widget for editing @var{object}. At
1203 the end, an @code{Apply} and @code{Reset} button are available. This
1204 will edit the object "in place" so references to it are also changed.
1205 There is no effort to prevent multiple edits of a singular object, so
1206 care must be taken by the user of this function.
1207 @end defun
1208
1209 @defun eieio-custom-widget-insert object flags
1210 This method inserts an edit object into the current buffer in place.
1211 It is implemented as @code{(widget-create 'object-edit :value object)}.
1212 This method is provided as a locale for adding tracking, or
1213 specializing the widget insert procedure for any object.
1214 @end defun
1215
1216 To define a slot with an object in it, use the @code{object} tag. This
1217 widget type will be automatically converted to @code{object-edit} if you
1218 do in place editing of you object.
1219
1220 If you want to have additional actions taken when a user clicks on the
1221 @code{Apply} button, then overload the method @code{eieio-done-customizing}.
1222 This method does nothing by default, but that may change in the future.
1223 This would be the best way to make your objects persistent when using
1224 in-place editing.
1225
1226 @section Widget extension
1227
1228 When widgets are being created, one new widget extension has been added,
1229 called the @code{:slotofchoices}. When this occurs in a widget
1230 definition, all elements after it are removed, and the slot is specifies
1231 is queried and converted into a series of constants.
1232
1233 @example
1234 (choice (const :tag "None" nil)
1235 :slotofchoices morestuff)
1236 @end example
1237
1238 and if the slot @code{morestuff} contains @code{(sym1 sym2 sym3)}, the
1239 above example is converted into:
1240
1241 @example
1242 (choice (const :tag "None" nil)
1243 (const sym1)
1244 (const sym2)
1245 (const sym3))
1246 @end example
1247
1248 This is useful when a given item needs to be selected from a list of
1249 items defined in this second slot.
1250
1251 @node Introspection
1252 @chapter Introspection
1253
1254 Introspection permits a programmer to peek at the contents of a class
1255 without any previous knowledge of that class. While @eieio{} implements
1256 objects on top of vectors, and thus everything is technically visible,
1257 some functions have been provided. None of these functions are a part
1258 of CLOS.
1259
1260 @defun object-slots obj
1261 Return the list of public slots for @var{obj}.
1262 @end defun
1263
1264 @defun class-slot-initarg class slot
1265 For the given @var{class} return the :initarg associated with
1266 @var{slot}. Not all slots have initargs, so the return value can be
1267 @code{nil}.
1268 @end defun
1269
1270 @node Base Classes
1271 @chapter Base Classes
1272
1273 All defined classes, if created with no specified parent class,
1274 inherit from a special class called @code{eieio-default-superclass}.
1275 @xref{Default Superclass}.
1276
1277 Often, it is more convenient to inherit from one of the other base
1278 classes provided by @eieio{}, which have useful pre-defined
1279 properties. (Since @eieio{} supports multiple inheritance, you can
1280 even inherit from more than one of these classes at once.)
1281
1282 @menu
1283 * eieio-instance-inheritor:: Enable value inheritance between instances.
1284 * eieio-instance-tracker:: Enable self tracking instances.
1285 * eieio-singleton:: Only one instance of a given class.
1286 * eieio-persistent:: Enable persistence for a class.
1287 * eieio-named:: Use the object name as a :name slot.
1288 * eieio-speedbar:: Enable speedbar support in your objects.
1289 @end menu
1290
1291 @node eieio-instance-inheritor
1292 @section @code{eieio-instance-inheritor}
1293
1294 This class is defined in the package @file{eieio-base}.
1295
1296 Instance inheritance is a mechanism whereby the value of a slot in
1297 object instance can reference the parent instance. If the parent's slot
1298 value is changed, then the child instance is also changed. If the
1299 child's slot is set, then the parent's slot is not modified.
1300
1301 @deftp {Class} eieio-instance-inheritor parent-instance
1302 A class whose instances are enabled with instance inheritance.
1303 The @var{parent-instance} slot indicates the instance which is
1304 considered the parent of the current instance. Default is @code{nil}.
1305 @end deftp
1306
1307 @cindex clone
1308 To use this class, inherit from it with your own class.
1309 To make a new instance that inherits from and existing instance of your
1310 class, use the @code{clone} method with additional parameters
1311 to specify local values.
1312
1313 @cindex slot-unbound
1314 The @code{eieio-instance-inheritor} class works by causing cloned
1315 objects to have all slots unbound. This class' @code{slot-unbound}
1316 method will cause references to unbound slots to be redirected to the
1317 parent instance. If the parent slot is also unbound, then
1318 @code{slot-unbound} will signal an error named @code{slot-unbound}.
1319
1320 @node eieio-instance-tracker
1321 @section @code{eieio-instance-tracker}
1322
1323 This class is defined in the package @file{eieio-base}.
1324
1325 Sometimes it is useful to keep a master list of all instances of a given
1326 class. The class @code{eieio-instance-tracker} performs this task.
1327
1328 @deftp {Class} eieio-instance-tracker tracker-symbol
1329 Enable instance tracking for this class.
1330 The slot @var{tracker-symbol} should be initialized in inheritors of
1331 this class to a symbol created with @code{defvar}. This symbol will
1332 serve as the variable used as a master list of all objects of the given
1333 class.
1334 @end deftp
1335
1336 @defmethod eieio-instance-tracker initialize-instance obj slot
1337 This method is defined as an @code{:after} method.
1338 It adds new instances to the master list. Do not overload this method
1339 unless you use @code{call-next-method.}
1340 @end defmethod
1341
1342 @defmethod eieio-instance-tracker delete-instance obj
1343 Remove @var{obj} from the master list of instances of this class.
1344 This may let the garbage collector nab this instance.
1345 @end defmethod
1346
1347 @deffn eieio-instance-tracker-find key slot list-symbol
1348 This convenience function lets you find instances. @var{key} is the
1349 value to search for. @var{slot} is the slot to compare @var{KEY}
1350 against. The function @code{equal} is used for comparison.
1351 The parameter @var{list-symbol} is the variable symbol which contains the
1352 list of objects to be searched.
1353 @end deffn
1354
1355 @node eieio-singleton
1356 @section @code{eieio-singleton}
1357
1358 This class is defined in the package @file{eieio-base}.
1359
1360 @deftp {Class} eieio-singleton
1361 Inheriting from the singleton class will guarantee that there will
1362 only ever be one instance of this class. Multiple calls to
1363 @code{make-instance} will always return the same object.
1364 @end deftp
1365
1366 @node eieio-persistent
1367 @section @code{eieio-persistent}
1368
1369 This class is defined in the package @file{eieio-base}.
1370
1371 If you want an object, or set of objects to be persistent, meaning the
1372 slot values are important to keep saved between sessions, then you will
1373 want your top level object to inherit from @code{eieio-persistent}.
1374
1375 To make sure your persistent object can be moved, make sure all file
1376 names stored to disk are made relative with
1377 @code{eieio-persistent-path-relative}.
1378
1379 @deftp {Class} eieio-persistent file file-header-line
1380 Enables persistence for instances of this class.
1381 Slot @var{file} with initarg @code{:file} is the file name in which this
1382 object will be saved.
1383 Class allocated slot @var{file-header-line} is used with method
1384 @code{object-write} as a header comment.
1385 @end deftp
1386
1387 All objects can write themselves to a file, but persistent objects have
1388 several additional methods that aid in maintaining them.
1389
1390 @defmethod eieio-persistent eieio-persistent-save obj &optional file
1391 Write the object @var{obj} to its file.
1392 If optional argument @var{file} is specified, use that file name
1393 instead.
1394 @end defmethod
1395
1396 @defmethod eieio-persistent eieio-persistent-path-relative obj file
1397 Return a file name derived from @var{file} which is relative to the
1398 stored location of @var{OBJ}. This method should be used to convert
1399 file names so that they are relative to the save file, making any system
1400 of files movable from one location to another.
1401 @end defmethod
1402
1403 @defmethod eieio-persistent object-write obj &optional comment
1404 Like @code{object-write} for @code{standard-object}, but will derive
1405 a header line comment from the class allocated slot if one is not
1406 provided.
1407 @end defmethod
1408
1409 @defun eieio-persistent-read filename &optional class allow-subclass
1410 Read a persistent object from @var{filename}, and return it.
1411 Signal an error if the object in @var{FILENAME} is not a constructor
1412 for @var{CLASS}. Optional @var{allow-subclass} says that it is ok for
1413 @code{eieio-persistent-read} to load in subclasses of class instead of
1414 being pedantic.
1415 @end defun
1416
1417 @node eieio-named
1418 @section @code{eieio-named}
1419
1420 This class is defined in the package @file{eieio-base}.
1421
1422 @deftp {Class} eieio-named
1423 Object with a name.
1424 Name storage already occurs in an object. This object provides get/set
1425 access to it.
1426 @end deftp
1427
1428 @node eieio-speedbar
1429 @section @code{eieio-speedbar}
1430
1431 This class is in package @file{eieio-speedbar}.
1432
1433 If a series of class instances map to a tree structure, it is possible
1434 to cause your classes to be displayable in Speedbar. @xref{Top,,,speedbar}.
1435 Inheriting from these classes will enable a speedbar major display mode
1436 with a minimum of effort.
1437
1438 @deftp {Class} eieio-speedbar buttontype buttonface
1439 Enables base speedbar display for a class.
1440 @cindex speedbar-make-tag-line
1441 The slot @var{buttontype} is any of the symbols allowed by the
1442 function @code{speedbar-make-tag-line} for the @var{exp-button-type}
1443 argument @xref{Extending,,,speedbar}.
1444 The slot @var{buttonface} is the face to use for the text of the string
1445 displayed in speedbar.
1446 The slots @var{buttontype} and @var{buttonface} are class allocated
1447 slots, and do not take up space in your instances.
1448 @end deftp
1449
1450 @deftp {Class} eieio-speedbar-directory-button buttontype buttonface
1451 This class inherits from @code{eieio-speedbar} and initializes
1452 @var{buttontype} and @var{buttonface} to appear as directory level lines.
1453 @end deftp
1454
1455 @deftp {Class} eieio-speedbar-file-button buttontype buttonface
1456 This class inherits from @code{eieio-speedbar} and initializes
1457 @var{buttontype} and @var{buttonface} to appear as file level lines.
1458 @end deftp
1459
1460 To use these classes, inherit from one of them in you class. You can
1461 use multiple inheritance with them safely. To customize your class for
1462 speedbar display, override the default values for @var{buttontype} and
1463 @var{buttonface} to get the desired effects.
1464
1465 Useful methods to define for your new class include:
1466
1467 @defmethod eieio-speedbar eieio-speedbar-derive-line-path obj depth
1468 Return a string representing a directory associated with an instance
1469 of @var{obj}. @var{depth} can be used to index how many levels of
1470 indentation have been opened by the user where @var{obj} is shown.
1471 @end defmethod
1472
1473
1474 @defmethod eieio-speedbar eieio-speedbar-description obj
1475 Return a string description of @var{OBJ}.
1476 This is shown in the minibuffer or tooltip when the mouse hovers over
1477 this instance in speedbar.
1478 @end defmethod
1479
1480 @defmethod eieio-speedbar eieio-speedbar-child-description obj
1481 Return a string representing a description of a child node of @var{obj}
1482 when that child is not an object. It is often useful to just use
1483 item info helper functions such as @code{speedbar-item-info-file-helper}.
1484 @end defmethod
1485
1486 @defmethod eieio-speedbar eieio-speedbar-object-buttonname obj
1487 Return a string which is the text displayed in speedbar for @var{obj}.
1488 @end defmethod
1489
1490 @defmethod eieio-speedbar eieio-speedbar-object-children obj
1491 Return a list of children of @var{obj}.
1492 @end defmethod
1493
1494 @defmethod eieio-speedbar eieio-speedbar-child-make-tag-lines obj depth
1495 This method inserts a list of speedbar tag lines for @var{obj} to
1496 represent its children. Implement this method for your class
1497 if your children are not objects themselves. You still need to
1498 implement @code{eieio-speedbar-object-children}.
1499
1500 In this method, use techniques specified in the Speedbar manual.
1501 @xref{Extending,,,speedbar}.
1502 @end defmethod
1503
1504 Some other functions you will need to learn to use are:
1505
1506 @deffn eieio-speedbar-create make-map key-map menu name toplevelfn
1507 Register your object display mode with speedbar.
1508 @var{make-map} is a function which initialized you keymap.
1509 @var{key-map} is a symbol you keymap is installed into.
1510 @var{menu} is an easy menu vector representing menu items specific to your
1511 object display.
1512 @var{name} is a short string to use as a name identifying you mode.
1513 @var{toplevelfn} is a function called which must return a list of
1514 objects representing those in the instance system you wish to browse in
1515 speedbar.
1516
1517 Read the Extending chapter in the speedbar manual for more information
1518 on how speedbar modes work
1519 @xref{Extending,,,speedbar}.
1520 @end deffn
1521
1522 @node Browsing
1523 @chapter Browsing class trees
1524
1525 The command @kbd{M-x eieio-browse} displays a buffer listing all the
1526 currently loaded classes in Emacs. The classes are listed in an
1527 indented tree structure, starting from @code{eieio-default-superclass}
1528 (@pxref{Default Superclass}).
1529
1530 With a prefix argument, this command prompts for a class name; it then
1531 lists only that class and its subclasses.
1532
1533 Here is a sample tree from our current example:
1534
1535 @example
1536 eieio-default-superclass
1537 +--data-object
1538 +--data-object-symbol
1539 @end example
1540
1541 Note: new classes are consed into the inheritance lists, so the tree
1542 comes out upside-down.
1543
1544 @node Class Values
1545 @chapter Class Values
1546
1547 You can use the normal @code{describe-function} command to retrieve
1548 information about a class. Running it on constructors will show a
1549 full description of the generated class. If you call it on a generic
1550 function, all implementations of that generic function will be listed,
1551 together with links through which you can directly jump to the source.
1552
1553 @node Default Superclass
1554 @chapter Default Superclass
1555
1556 All defined classes, if created with no specified parent class, will
1557 inherit from a special class stored in
1558 @code{eieio-default-superclass}. This superclass is quite simple, but
1559 with it, certain default methods or attributes can be added to all
1560 objects. In CLOS, this would be named @code{STANDARD-CLASS}, and that
1561 symbol is an alias to @code{eieio-default-superclass}.
1562
1563 Currently, the default superclass is defined as follows:
1564
1565 @example
1566 (defclass eieio-default-superclass nil
1567 nil
1568 "Default parent class for classes with no specified parent class.
1569 Its slots are automatically adopted by classes with no specified
1570 parents. This class is not stored in the `parent' slot of a class vector."
1571 :abstract t)
1572 @end example
1573
1574 The default superclass implements several methods providing a default
1575 behavior for all objects created by @eieio{}.
1576
1577 @menu
1578 * Initialization:: How objects are initialized
1579 * Basic Methods:: Clone, print, and write
1580 * Signal Handling:: Methods for managing signals.
1581 @end menu
1582
1583 @node Initialization
1584 @section Initialization
1585
1586 When creating an object of any type, you can use its constructor, or
1587 @code{make-instance}. This, in turns calls the method
1588 @code{initialize-instance}, which then calls the method
1589 @code{shared-initialize}.
1590
1591 These methods are all implemented on the default superclass so you do
1592 not need to write them yourself, unless you need to override one of
1593 their behaviors.
1594
1595 Users should not need to call @code{initialize-instance} or
1596 @code{shared-initialize}, as these are used by @code{make-instance} to
1597 initialize the object. They are instead provided so that users can
1598 augment these behaviors.
1599
1600 @defun initialize-instance obj &rest slots
1601 Initialize @var{obj}. Sets slots of @var{obj} with @var{slots} which
1602 is a list of name/value pairs. These are actually just passed to
1603 @code{shared-initialize}.
1604 @end defun
1605
1606 @defun shared-initialize obj &rest slots
1607 Sets slots of @var{obj} with @var{slots} which is a list of name/value
1608 pairs.
1609
1610 This is called from the default @code{constructor}.
1611 @end defun
1612
1613 @node Basic Methods
1614 @section Basic Methods
1615
1616 Additional useful methods defined on the base subclass are:
1617
1618 @defun clone obj &rest params
1619 @anchor{clone}
1620 Make a copy of @var{obj}, and then apply @var{params}.
1621 @var{params} is a parameter list of the same form as @var{initialize-instance}
1622 which are applied to change the object. When overloading @dfn{clone}, be
1623 sure to call @dfn{call-next-method} first and modify the returned object.
1624 @end defun
1625
1626 @defun object-print this &rest strings
1627 @anchor{object-print}
1628 Pretty printer for object @var{this}. Call function @dfn{eieio-object-name} with @var{strings}.
1629 The default method for printing object @var{this} is to use the
1630 function @dfn{eieio-object-name}.
1631
1632 It is sometimes useful to put a summary of the object into the
1633 default #<notation> string when using eieio browsing tools.
1634
1635 Implement this function and specify @var{strings} in a call to
1636 @dfn{call-next-method} to provide additional summary information.
1637 When passing in extra strings from child classes, always remember
1638 to prepend a space.
1639
1640 @example
1641 (defclass data-object ()
1642 (value)
1643 "Object containing one data slot.")
1644
1645 (defmethod object-print ((this data-object) &optional strings)
1646 "Return a string with a summary of the data object as part of the name."
1647 (apply 'call-next-method this
1648 (cons (format " value: %s" (render this)) strings)))
1649 @end example
1650
1651 Here is what some output could look like:
1652 @example
1653 (object-print test-object)
1654 => #<data-object test-object value: 3>
1655 @end example
1656 @end defun
1657
1658 @defun object-write obj &optional comment
1659 Write @var{obj} onto a stream in a readable fashion. The resulting
1660 output will be Lisp code which can be used with @code{read} and
1661 @code{eval} to recover the object. Only slots with @code{:initarg}s
1662 are written to the stream.
1663 @end defun
1664
1665 @node Signal Handling
1666 @section Signal Handling
1667
1668 The default superclass defines methods for managing error conditions.
1669 These methods all throw a signal for a particular error condition.
1670
1671 By implementing one of these methods for a class, you can change the
1672 behavior that occurs during one of these error cases, or even ignore
1673 the error by providing some behavior.
1674
1675 @defun slot-missing object slot-name operation &optional new-value
1676 @anchor{slot-missing}
1677 Method invoked when an attempt to access a slot in @var{object} fails.
1678 @var{slot-name} is the name of the failed slot, @var{operation} is the type of access
1679 that was requested, and optional @var{new-value} is the value that was desired
1680 to be set.
1681
1682 This method is called from @code{oref}, @code{oset}, and other functions which
1683 directly reference slots in EIEIO objects.
1684
1685 The default method signals an error of type @code{invalid-slot-name}.
1686 @xref{Signals}.
1687
1688 You may override this behavior, but it is not expected to return in the
1689 current implementation.
1690
1691 This function takes arguments in a different order than in CLOS.
1692 @end defun
1693
1694 @defun slot-unbound object class slot-name fn
1695 @anchor{slot-unbound}
1696 Slot unbound is invoked during an attempt to reference an unbound slot.
1697 @var{object} is the instance of the object being reference. @var{class} is the
1698 class of @var{object}, and @var{slot-name} is the offending slot. This function
1699 throws the signal @code{unbound-slot}. You can overload this function and
1700 return the value to use in place of the unbound value.
1701 Argument @var{fn} is the function signaling this error.
1702 Use @dfn{slot-boundp} to determine if a slot is bound or not.
1703
1704 In @var{clos}, the argument list is (@var{class} @var{object} @var{slot-name}), but
1705 @var{eieio} can only dispatch on the first argument, so the first two are swapped.
1706 @end defun
1707
1708 @defun no-applicable-method object method &rest args
1709 @anchor{no-applicable-method}
1710 Called if there are no implementations for @var{object} in @var{method}.
1711 @var{object} is the object which has no method implementation.
1712 @var{args} are the arguments that were passed to @var{method}.
1713
1714 Implement this for a class to block this signal. The return
1715 value becomes the return value of the original method call.
1716 @end defun
1717
1718 @defun no-next-method object &rest args
1719 @anchor{no-next-method}
1720 Called from @dfn{call-next-method} when no additional methods are available.
1721 @var{object} is othe object being called on @dfn{call-next-method}.
1722 @var{args} are the arguments it is called by.
1723 This method signals @dfn{no-next-method} by default. Override this
1724 method to not throw an error, and its return value becomes the
1725 return value of @dfn{call-next-method}.
1726 @end defun
1727
1728 @node Signals
1729 @chapter Signals
1730
1731 There are new condition names (signals) that can be caught when using
1732 @eieio{}.
1733
1734 @deffn Signal invalid-slot-name obj-or-class slot
1735 This signal is called when an attempt to reference a slot in an
1736 @var{obj-or-class} is made, and the @var{slot} is not defined for
1737 it.
1738 @end deffn
1739
1740 @deffn Signal no-method-definition method arguments
1741 This signal is called when @var{method} is called, with @var{arguments}
1742 and nothing is resolved. This occurs when @var{method} has been
1743 defined, but the arguments make it impossible for @eieio{} to determine
1744 which method body to run.
1745
1746 To prevent this signal from occurring in your class, implement the
1747 method @code{no-applicable-method} for your class. This method is
1748 called when to throw this signal, so implementing this for your class
1749 allows you block the signal, and perform some work.
1750 @end deffn
1751
1752 @deffn Signal no-next-method class arguments
1753 This signal is called if the function @code{call-next-method} is called
1754 and there is no next method to be called.
1755
1756 Overload the method @code{no-next-method} to protect against this signal.
1757 @end deffn
1758
1759 @deffn Signal invalid-slot-type slot spec value
1760 This signal is called when an attempt to set @var{slot} is made, and
1761 @var{value} doesn't match the specified type @var{spec}.
1762
1763 In @eieio{}, this is also used if a slot specifier has an invalid value
1764 during a @code{defclass}.
1765 @end deffn
1766
1767 @deffn Signal unbound-slot object class slot
1768 This signal is called when an attempt to reference @var{slot} in
1769 @var{object} is made, and that instance is currently unbound.
1770 @end deffn
1771
1772 @node Naming Conventions
1773 @chapter Naming Conventions
1774
1775 @xref{Tips,,Tips and Conventions,elisp,GNU Emacs Lisp Reference
1776 Manual}, for a description of Emacs Lisp programming conventions.
1777 These conventions help ensure that Emacs packages work nicely one
1778 another, so an @eieio{}-based program should follow them. Here are
1779 some conventions that apply specifically to @eieio{}-based programs:
1780
1781 @itemize
1782
1783 @item Come up with a package prefix that is relatively short. Prefix
1784 all classes, and methods with your prefix. This is a standard
1785 convention for functions and variables in Emacs.
1786
1787 @item Do not prefix method names with the class name. All methods in
1788 @eieio{} are ``virtual'', and are dynamically dispatched. Anyone can
1789 override your methods at any time. Your methods should be prefixed
1790 with your package name.
1791
1792 @item Do not prefix slots in your class. The slots are always locally
1793 scoped to your class, and need no prefixing.
1794
1795 @item If your library inherits from other libraries of classes, you
1796 must ``require'' that library with the @code{require} command.
1797
1798 @end itemize
1799
1800 @node CLOS compatibility
1801 @chapter CLOS compatibility
1802
1803 Currently, the following functions should behave almost as expected from
1804 CLOS.
1805
1806 @table @code
1807
1808 @item defclass
1809 All slot keywords are available but not all work correctly.
1810 Slot keyword differences are:
1811
1812 @table @asis
1813
1814 @item :reader, and :writer tags
1815 Create methods that signal errors instead of creating an unqualified
1816 method. You can still create new ones to do its business.
1817
1818 @item :accessor
1819 This should create an unqualified method to access a slot, but
1820 instead pre-builds a method that gets the slot's value.
1821
1822 @item :type
1823 Specifier uses the @code{typep} function from the @file{cl}
1824 package. @xref{Type Predicates,,,cl,Common Lisp Extensions}.
1825 It therefore has the same issues as that package. Extensions include
1826 the ability to provide object names.
1827 @end table
1828
1829 defclass also supports class options, but does not currently use values
1830 of @code{:metaclass}, and @code{:default-initargs}.
1831
1832 @item make-instance
1833 Make instance works as expected, however it just uses the @eieio{} instance
1834 creator automatically generated when a new class is created.
1835 @xref{Making New Objects}.
1836
1837 @item defgeneric
1838 Creates the desired symbol, and accepts all of the expected arguments
1839 except @code{:around}.
1840
1841 @item defmethod
1842 Calls defgeneric, and accepts most of the expected arguments. Only
1843 the first argument to the created method may have a type specifier.
1844 To type cast against a class, the class must exist before defmethod is
1845 called. In addition, the @code{:around} tag is not supported.
1846
1847 @item call-next-method
1848 Inside a method, calls the next available method up the inheritance tree
1849 for the given object. This is different than that found in CLOS because
1850 in @eieio{} this function accepts replacement arguments. This permits
1851 subclasses to modify arguments as they are passed up the tree. If no
1852 arguments are given, the expected CLOS behavior is used.
1853 @item setf
1854 If the common-lisp subsystem is loaded, the setf parameters are also
1855 loaded so the form @code{(setf (slot-value object slot) t)} should
1856 work.
1857 @end table
1858
1859 CLOS supports the @code{describe} command, but @eieio{} provides
1860 support for using the standard @code{describe-function} command on a
1861 constructor or generic function.
1862
1863 When creating a new class (@pxref{Building Classes}) there are several
1864 new keywords supported by @eieio{}.
1865
1866 In @eieio{} tags are in lower case, not mixed case.
1867
1868 @node Wish List
1869 @chapter Wish List
1870
1871 @eieio{} is an incomplete implementation of CLOS@. Finding ways to
1872 improve the compatibility would help make CLOS style programs run
1873 better in Emacs.
1874
1875 Some important compatibility features that would be good to add are:
1876
1877 @enumerate
1878 @item
1879 Support for metaclasses and EQL specialization.
1880 @item
1881 @code{:around} method key.
1882 @item
1883 Method dispatch for built-in types.
1884 @item
1885 Method dispatch for multiple argument typing.
1886 @item
1887 Improve integration with the @file{cl} package.
1888 @end enumerate
1889
1890 There are also improvements to be made to allow @eieio{} to operate
1891 better in the Emacs environment.
1892
1893 @enumerate
1894 @item
1895 Allow subclassing of Emacs built-in types, such as faces, markers, and
1896 buffers.
1897 @item
1898 Allow method overloading of method-like functions in Emacs.
1899 @end enumerate
1900
1901 @node GNU Free Documentation License
1902 @appendix GNU Free Documentation License
1903 @include doclicense.texi
1904
1905 @node Function Index
1906 @unnumbered Function Index
1907
1908 @printindex fn
1909
1910 @contents
1911 @bye