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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
173
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
196
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
209
210 #include "font.h"
211
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
215
216 #define INFINITY 10000000
217
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
223
224 extern int interrupt_input;
225 extern int command_loop_level;
226
227 extern Lisp_Object do_mouse_tracking;
228
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
231
232 extern Lisp_Object Qface;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234
235 extern Lisp_Object Voverriding_local_map;
236 extern Lisp_Object Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
241
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
252
253 /* Cursor shapes */
254 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
255
256 /* Pointer shapes */
257 Lisp_Object Qarrow, Qhand, Qtext;
258
259 Lisp_Object Qrisky_local_variable;
260
261 /* Holds the list (error). */
262 Lisp_Object list_of_error;
263
264 /* Functions called to fontify regions of text. */
265
266 Lisp_Object Vfontification_functions;
267 Lisp_Object Qfontification_functions;
268
269 /* Non-nil means automatically select any window when the mouse
270 cursor moves into it. */
271 Lisp_Object Vmouse_autoselect_window;
272
273 Lisp_Object Vwrap_prefix, Qwrap_prefix;
274 Lisp_Object Vline_prefix, Qline_prefix;
275
276 /* Non-zero means draw tool bar buttons raised when the mouse moves
277 over them. */
278
279 int auto_raise_tool_bar_buttons_p;
280
281 /* Non-zero means to reposition window if cursor line is only partially visible. */
282
283 int make_cursor_line_fully_visible_p;
284
285 /* Margin below tool bar in pixels. 0 or nil means no margin.
286 If value is `internal-border-width' or `border-width',
287 the corresponding frame parameter is used. */
288
289 Lisp_Object Vtool_bar_border;
290
291 /* Margin around tool bar buttons in pixels. */
292
293 Lisp_Object Vtool_bar_button_margin;
294
295 /* Thickness of shadow to draw around tool bar buttons. */
296
297 EMACS_INT tool_bar_button_relief;
298
299 /* Non-nil means automatically resize tool-bars so that all tool-bar
300 items are visible, and no blank lines remain.
301
302 If value is `grow-only', only make tool-bar bigger. */
303
304 Lisp_Object Vauto_resize_tool_bars;
305
306 /* Non-zero means draw block and hollow cursor as wide as the glyph
307 under it. For example, if a block cursor is over a tab, it will be
308 drawn as wide as that tab on the display. */
309
310 int x_stretch_cursor_p;
311
312 /* Non-nil means don't actually do any redisplay. */
313
314 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
315
316 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
317
318 int inhibit_eval_during_redisplay;
319
320 /* Names of text properties relevant for redisplay. */
321
322 Lisp_Object Qdisplay;
323 extern Lisp_Object Qface, Qinvisible, Qwidth;
324
325 /* Symbols used in text property values. */
326
327 Lisp_Object Vdisplay_pixels_per_inch;
328 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
329 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
330 Lisp_Object Qslice;
331 Lisp_Object Qcenter;
332 Lisp_Object Qmargin, Qpointer;
333 Lisp_Object Qline_height;
334 extern Lisp_Object Qheight;
335 extern Lisp_Object QCwidth, QCheight, QCascent;
336 extern Lisp_Object Qscroll_bar;
337 extern Lisp_Object Qcursor;
338
339 /* Non-nil means highlight trailing whitespace. */
340
341 Lisp_Object Vshow_trailing_whitespace;
342
343 /* Non-nil means escape non-break space and hyphens. */
344
345 Lisp_Object Vnobreak_char_display;
346
347 #ifdef HAVE_WINDOW_SYSTEM
348 extern Lisp_Object Voverflow_newline_into_fringe;
349
350 /* Test if overflow newline into fringe. Called with iterator IT
351 at or past right window margin, and with IT->current_x set. */
352
353 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
354 (!NILP (Voverflow_newline_into_fringe) \
355 && FRAME_WINDOW_P (it->f) \
356 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
357 && it->current_x == it->last_visible_x \
358 && it->line_wrap != WORD_WRAP)
359
360 #else /* !HAVE_WINDOW_SYSTEM */
361 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
362 #endif /* HAVE_WINDOW_SYSTEM */
363
364 /* Test if the display element loaded in IT is a space or tab
365 character. This is used to determine word wrapping. */
366
367 #define IT_DISPLAYING_WHITESPACE(it) \
368 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
369
370 /* Non-nil means show the text cursor in void text areas
371 i.e. in blank areas after eol and eob. This used to be
372 the default in 21.3. */
373
374 Lisp_Object Vvoid_text_area_pointer;
375
376 /* Name of the face used to highlight trailing whitespace. */
377
378 Lisp_Object Qtrailing_whitespace;
379
380 /* Name and number of the face used to highlight escape glyphs. */
381
382 Lisp_Object Qescape_glyph;
383
384 /* Name and number of the face used to highlight non-breaking spaces. */
385
386 Lisp_Object Qnobreak_space;
387
388 /* The symbol `image' which is the car of the lists used to represent
389 images in Lisp. */
390
391 Lisp_Object Qimage;
392
393 /* The image map types. */
394 Lisp_Object QCmap, QCpointer;
395 Lisp_Object Qrect, Qcircle, Qpoly;
396
397 /* Non-zero means print newline to stdout before next mini-buffer
398 message. */
399
400 int noninteractive_need_newline;
401
402 /* Non-zero means print newline to message log before next message. */
403
404 static int message_log_need_newline;
405
406 /* Three markers that message_dolog uses.
407 It could allocate them itself, but that causes trouble
408 in handling memory-full errors. */
409 static Lisp_Object message_dolog_marker1;
410 static Lisp_Object message_dolog_marker2;
411 static Lisp_Object message_dolog_marker3;
412 \f
413 /* The buffer position of the first character appearing entirely or
414 partially on the line of the selected window which contains the
415 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
416 redisplay optimization in redisplay_internal. */
417
418 static struct text_pos this_line_start_pos;
419
420 /* Number of characters past the end of the line above, including the
421 terminating newline. */
422
423 static struct text_pos this_line_end_pos;
424
425 /* The vertical positions and the height of this line. */
426
427 static int this_line_vpos;
428 static int this_line_y;
429 static int this_line_pixel_height;
430
431 /* X position at which this display line starts. Usually zero;
432 negative if first character is partially visible. */
433
434 static int this_line_start_x;
435
436 /* Buffer that this_line_.* variables are referring to. */
437
438 static struct buffer *this_line_buffer;
439
440 /* Nonzero means truncate lines in all windows less wide than the
441 frame. */
442
443 Lisp_Object Vtruncate_partial_width_windows;
444
445 /* A flag to control how to display unibyte 8-bit character. */
446
447 int unibyte_display_via_language_environment;
448
449 /* Nonzero means we have more than one non-mini-buffer-only frame.
450 Not guaranteed to be accurate except while parsing
451 frame-title-format. */
452
453 int multiple_frames;
454
455 Lisp_Object Vglobal_mode_string;
456
457
458 /* List of variables (symbols) which hold markers for overlay arrows.
459 The symbols on this list are examined during redisplay to determine
460 where to display overlay arrows. */
461
462 Lisp_Object Voverlay_arrow_variable_list;
463
464 /* Marker for where to display an arrow on top of the buffer text. */
465
466 Lisp_Object Voverlay_arrow_position;
467
468 /* String to display for the arrow. Only used on terminal frames. */
469
470 Lisp_Object Voverlay_arrow_string;
471
472 /* Values of those variables at last redisplay are stored as
473 properties on `overlay-arrow-position' symbol. However, if
474 Voverlay_arrow_position is a marker, last-arrow-position is its
475 numerical position. */
476
477 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
478
479 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
480 properties on a symbol in overlay-arrow-variable-list. */
481
482 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
483
484 /* Like mode-line-format, but for the title bar on a visible frame. */
485
486 Lisp_Object Vframe_title_format;
487
488 /* Like mode-line-format, but for the title bar on an iconified frame. */
489
490 Lisp_Object Vicon_title_format;
491
492 /* List of functions to call when a window's size changes. These
493 functions get one arg, a frame on which one or more windows' sizes
494 have changed. */
495
496 static Lisp_Object Vwindow_size_change_functions;
497
498 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
499
500 /* Nonzero if an overlay arrow has been displayed in this window. */
501
502 static int overlay_arrow_seen;
503
504 /* Nonzero means highlight the region even in nonselected windows. */
505
506 int highlight_nonselected_windows;
507
508 /* If cursor motion alone moves point off frame, try scrolling this
509 many lines up or down if that will bring it back. */
510
511 static EMACS_INT scroll_step;
512
513 /* Nonzero means scroll just far enough to bring point back on the
514 screen, when appropriate. */
515
516 static EMACS_INT scroll_conservatively;
517
518 /* Recenter the window whenever point gets within this many lines of
519 the top or bottom of the window. This value is translated into a
520 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
521 that there is really a fixed pixel height scroll margin. */
522
523 EMACS_INT scroll_margin;
524
525 /* Number of windows showing the buffer of the selected window (or
526 another buffer with the same base buffer). keyboard.c refers to
527 this. */
528
529 int buffer_shared;
530
531 /* Vector containing glyphs for an ellipsis `...'. */
532
533 static Lisp_Object default_invis_vector[3];
534
535 /* Zero means display the mode-line/header-line/menu-bar in the default face
536 (this slightly odd definition is for compatibility with previous versions
537 of emacs), non-zero means display them using their respective faces.
538
539 This variable is deprecated. */
540
541 int mode_line_inverse_video;
542
543 /* Prompt to display in front of the mini-buffer contents. */
544
545 Lisp_Object minibuf_prompt;
546
547 /* Width of current mini-buffer prompt. Only set after display_line
548 of the line that contains the prompt. */
549
550 int minibuf_prompt_width;
551
552 /* This is the window where the echo area message was displayed. It
553 is always a mini-buffer window, but it may not be the same window
554 currently active as a mini-buffer. */
555
556 Lisp_Object echo_area_window;
557
558 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
559 pushes the current message and the value of
560 message_enable_multibyte on the stack, the function restore_message
561 pops the stack and displays MESSAGE again. */
562
563 Lisp_Object Vmessage_stack;
564
565 /* Nonzero means multibyte characters were enabled when the echo area
566 message was specified. */
567
568 int message_enable_multibyte;
569
570 /* Nonzero if we should redraw the mode lines on the next redisplay. */
571
572 int update_mode_lines;
573
574 /* Nonzero if window sizes or contents have changed since last
575 redisplay that finished. */
576
577 int windows_or_buffers_changed;
578
579 /* Nonzero means a frame's cursor type has been changed. */
580
581 int cursor_type_changed;
582
583 /* Nonzero after display_mode_line if %l was used and it displayed a
584 line number. */
585
586 int line_number_displayed;
587
588 /* Maximum buffer size for which to display line numbers. */
589
590 Lisp_Object Vline_number_display_limit;
591
592 /* Line width to consider when repositioning for line number display. */
593
594 static EMACS_INT line_number_display_limit_width;
595
596 /* Number of lines to keep in the message log buffer. t means
597 infinite. nil means don't log at all. */
598
599 Lisp_Object Vmessage_log_max;
600
601 /* The name of the *Messages* buffer, a string. */
602
603 static Lisp_Object Vmessages_buffer_name;
604
605 /* Current, index 0, and last displayed echo area message. Either
606 buffers from echo_buffers, or nil to indicate no message. */
607
608 Lisp_Object echo_area_buffer[2];
609
610 /* The buffers referenced from echo_area_buffer. */
611
612 static Lisp_Object echo_buffer[2];
613
614 /* A vector saved used in with_area_buffer to reduce consing. */
615
616 static Lisp_Object Vwith_echo_area_save_vector;
617
618 /* Non-zero means display_echo_area should display the last echo area
619 message again. Set by redisplay_preserve_echo_area. */
620
621 static int display_last_displayed_message_p;
622
623 /* Nonzero if echo area is being used by print; zero if being used by
624 message. */
625
626 int message_buf_print;
627
628 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
629
630 Lisp_Object Qinhibit_menubar_update;
631 int inhibit_menubar_update;
632
633 /* When evaluating expressions from menu bar items (enable conditions,
634 for instance), this is the frame they are being processed for. */
635
636 Lisp_Object Vmenu_updating_frame;
637
638 /* Maximum height for resizing mini-windows. Either a float
639 specifying a fraction of the available height, or an integer
640 specifying a number of lines. */
641
642 Lisp_Object Vmax_mini_window_height;
643
644 /* Non-zero means messages should be displayed with truncated
645 lines instead of being continued. */
646
647 int message_truncate_lines;
648 Lisp_Object Qmessage_truncate_lines;
649
650 /* Set to 1 in clear_message to make redisplay_internal aware
651 of an emptied echo area. */
652
653 static int message_cleared_p;
654
655 /* How to blink the default frame cursor off. */
656 Lisp_Object Vblink_cursor_alist;
657
658 /* A scratch glyph row with contents used for generating truncation
659 glyphs. Also used in direct_output_for_insert. */
660
661 #define MAX_SCRATCH_GLYPHS 100
662 struct glyph_row scratch_glyph_row;
663 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
664
665 /* Ascent and height of the last line processed by move_it_to. */
666
667 static int last_max_ascent, last_height;
668
669 /* Non-zero if there's a help-echo in the echo area. */
670
671 int help_echo_showing_p;
672
673 /* If >= 0, computed, exact values of mode-line and header-line height
674 to use in the macros CURRENT_MODE_LINE_HEIGHT and
675 CURRENT_HEADER_LINE_HEIGHT. */
676
677 int current_mode_line_height, current_header_line_height;
678
679 /* The maximum distance to look ahead for text properties. Values
680 that are too small let us call compute_char_face and similar
681 functions too often which is expensive. Values that are too large
682 let us call compute_char_face and alike too often because we
683 might not be interested in text properties that far away. */
684
685 #define TEXT_PROP_DISTANCE_LIMIT 100
686
687 #if GLYPH_DEBUG
688
689 /* Variables to turn off display optimizations from Lisp. */
690
691 int inhibit_try_window_id, inhibit_try_window_reusing;
692 int inhibit_try_cursor_movement;
693
694 /* Non-zero means print traces of redisplay if compiled with
695 GLYPH_DEBUG != 0. */
696
697 int trace_redisplay_p;
698
699 #endif /* GLYPH_DEBUG */
700
701 #ifdef DEBUG_TRACE_MOVE
702 /* Non-zero means trace with TRACE_MOVE to stderr. */
703 int trace_move;
704
705 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
706 #else
707 #define TRACE_MOVE(x) (void) 0
708 #endif
709
710 /* Non-zero means automatically scroll windows horizontally to make
711 point visible. */
712
713 int automatic_hscrolling_p;
714 Lisp_Object Qauto_hscroll_mode;
715
716 /* How close to the margin can point get before the window is scrolled
717 horizontally. */
718 EMACS_INT hscroll_margin;
719
720 /* How much to scroll horizontally when point is inside the above margin. */
721 Lisp_Object Vhscroll_step;
722
723 /* The variable `resize-mini-windows'. If nil, don't resize
724 mini-windows. If t, always resize them to fit the text they
725 display. If `grow-only', let mini-windows grow only until they
726 become empty. */
727
728 Lisp_Object Vresize_mini_windows;
729
730 /* Buffer being redisplayed -- for redisplay_window_error. */
731
732 struct buffer *displayed_buffer;
733
734 /* Space between overline and text. */
735
736 EMACS_INT overline_margin;
737
738 /* Require underline to be at least this many screen pixels below baseline
739 This to avoid underline "merging" with the base of letters at small
740 font sizes, particularly when x_use_underline_position_properties is on. */
741
742 EMACS_INT underline_minimum_offset;
743
744 /* Value returned from text property handlers (see below). */
745
746 enum prop_handled
747 {
748 HANDLED_NORMALLY,
749 HANDLED_RECOMPUTE_PROPS,
750 HANDLED_OVERLAY_STRING_CONSUMED,
751 HANDLED_RETURN
752 };
753
754 /* A description of text properties that redisplay is interested
755 in. */
756
757 struct props
758 {
759 /* The name of the property. */
760 Lisp_Object *name;
761
762 /* A unique index for the property. */
763 enum prop_idx idx;
764
765 /* A handler function called to set up iterator IT from the property
766 at IT's current position. Value is used to steer handle_stop. */
767 enum prop_handled (*handler) P_ ((struct it *it));
768 };
769
770 static enum prop_handled handle_face_prop P_ ((struct it *));
771 static enum prop_handled handle_invisible_prop P_ ((struct it *));
772 static enum prop_handled handle_display_prop P_ ((struct it *));
773 static enum prop_handled handle_composition_prop P_ ((struct it *));
774 static enum prop_handled handle_overlay_change P_ ((struct it *));
775 static enum prop_handled handle_fontified_prop P_ ((struct it *));
776
777 /* Properties handled by iterators. */
778
779 static struct props it_props[] =
780 {
781 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
782 /* Handle `face' before `display' because some sub-properties of
783 `display' need to know the face. */
784 {&Qface, FACE_PROP_IDX, handle_face_prop},
785 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
786 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
787 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
788 {NULL, 0, NULL}
789 };
790
791 /* Value is the position described by X. If X is a marker, value is
792 the marker_position of X. Otherwise, value is X. */
793
794 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
795
796 /* Enumeration returned by some move_it_.* functions internally. */
797
798 enum move_it_result
799 {
800 /* Not used. Undefined value. */
801 MOVE_UNDEFINED,
802
803 /* Move ended at the requested buffer position or ZV. */
804 MOVE_POS_MATCH_OR_ZV,
805
806 /* Move ended at the requested X pixel position. */
807 MOVE_X_REACHED,
808
809 /* Move within a line ended at the end of a line that must be
810 continued. */
811 MOVE_LINE_CONTINUED,
812
813 /* Move within a line ended at the end of a line that would
814 be displayed truncated. */
815 MOVE_LINE_TRUNCATED,
816
817 /* Move within a line ended at a line end. */
818 MOVE_NEWLINE_OR_CR
819 };
820
821 /* This counter is used to clear the face cache every once in a while
822 in redisplay_internal. It is incremented for each redisplay.
823 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
824 cleared. */
825
826 #define CLEAR_FACE_CACHE_COUNT 500
827 static int clear_face_cache_count;
828
829 /* Similarly for the image cache. */
830
831 #ifdef HAVE_WINDOW_SYSTEM
832 #define CLEAR_IMAGE_CACHE_COUNT 101
833 static int clear_image_cache_count;
834 #endif
835
836 /* Non-zero while redisplay_internal is in progress. */
837
838 int redisplaying_p;
839
840 /* Non-zero means don't free realized faces. Bound while freeing
841 realized faces is dangerous because glyph matrices might still
842 reference them. */
843
844 int inhibit_free_realized_faces;
845 Lisp_Object Qinhibit_free_realized_faces;
846
847 /* If a string, XTread_socket generates an event to display that string.
848 (The display is done in read_char.) */
849
850 Lisp_Object help_echo_string;
851 Lisp_Object help_echo_window;
852 Lisp_Object help_echo_object;
853 int help_echo_pos;
854
855 /* Temporary variable for XTread_socket. */
856
857 Lisp_Object previous_help_echo_string;
858
859 /* Null glyph slice */
860
861 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
862
863 /* Platform-independent portion of hourglass implementation. */
864
865 /* Non-zero means we're allowed to display a hourglass pointer. */
866 int display_hourglass_p;
867
868 /* Non-zero means an hourglass cursor is currently shown. */
869 int hourglass_shown_p;
870
871 /* If non-null, an asynchronous timer that, when it expires, displays
872 an hourglass cursor on all frames. */
873 struct atimer *hourglass_atimer;
874
875 /* Number of seconds to wait before displaying an hourglass cursor. */
876 Lisp_Object Vhourglass_delay;
877
878 /* Default number of seconds to wait before displaying an hourglass
879 cursor. */
880 #define DEFAULT_HOURGLASS_DELAY 1
881
882 \f
883 /* Function prototypes. */
884
885 static void setup_for_ellipsis P_ ((struct it *, int));
886 static void mark_window_display_accurate_1 P_ ((struct window *, int));
887 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
888 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
890 static int redisplay_mode_lines P_ ((Lisp_Object, int));
891 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
892
893 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
894
895 static void handle_line_prefix P_ ((struct it *));
896
897 static void pint2str P_ ((char *, int, int));
898 static void pint2hrstr P_ ((char *, int, int));
899 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
900 struct text_pos));
901 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
902 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
903 static void store_mode_line_noprop_char P_ ((char));
904 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
905 static void x_consider_frame_title P_ ((Lisp_Object));
906 static void handle_stop P_ ((struct it *));
907 static int tool_bar_lines_needed P_ ((struct frame *, int *));
908 static int single_display_spec_intangible_p P_ ((Lisp_Object));
909 static void ensure_echo_area_buffers P_ ((void));
910 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
911 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
912 static int with_echo_area_buffer P_ ((struct window *, int,
913 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
914 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static void clear_garbaged_frames P_ ((void));
916 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
918 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int display_echo_area P_ ((struct window *));
920 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
922 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
923 static int string_char_and_length P_ ((const unsigned char *, int *));
924 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
925 struct text_pos));
926 static int compute_window_start_on_continuation_line P_ ((struct window *));
927 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
928 static void insert_left_trunc_glyphs P_ ((struct it *));
929 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
930 Lisp_Object));
931 static void extend_face_to_end_of_line P_ ((struct it *));
932 static int append_space_for_newline P_ ((struct it *, int));
933 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
934 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
935 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
936 static int trailing_whitespace_p P_ ((int));
937 static int message_log_check_duplicate P_ ((int, int, int, int));
938 static void push_it P_ ((struct it *));
939 static void pop_it P_ ((struct it *));
940 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
941 static void select_frame_for_redisplay P_ ((Lisp_Object));
942 static void redisplay_internal P_ ((int));
943 static int echo_area_display P_ ((int));
944 static void redisplay_windows P_ ((Lisp_Object));
945 static void redisplay_window P_ ((Lisp_Object, int));
946 static Lisp_Object redisplay_window_error ();
947 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
948 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
949 static int update_menu_bar P_ ((struct frame *, int, int));
950 static int try_window_reusing_current_matrix P_ ((struct window *));
951 static int try_window_id P_ ((struct window *));
952 static int display_line P_ ((struct it *));
953 static int display_mode_lines P_ ((struct window *));
954 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
955 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
956 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
957 static char *decode_mode_spec P_ ((struct window *, int, int, int,
958 Lisp_Object *));
959 static void display_menu_bar P_ ((struct window *));
960 static int display_count_lines P_ ((int, int, int, int, int *));
961 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
962 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
963 static void compute_line_metrics P_ ((struct it *));
964 static void run_redisplay_end_trigger_hook P_ ((struct it *));
965 static int get_overlay_strings P_ ((struct it *, int));
966 static int get_overlay_strings_1 P_ ((struct it *, int, int));
967 static void next_overlay_string P_ ((struct it *));
968 static void reseat P_ ((struct it *, struct text_pos, int));
969 static void reseat_1 P_ ((struct it *, struct text_pos, int));
970 static void back_to_previous_visible_line_start P_ ((struct it *));
971 void reseat_at_previous_visible_line_start P_ ((struct it *));
972 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
973 static int next_element_from_ellipsis P_ ((struct it *));
974 static int next_element_from_display_vector P_ ((struct it *));
975 static int next_element_from_string P_ ((struct it *));
976 static int next_element_from_c_string P_ ((struct it *));
977 static int next_element_from_buffer P_ ((struct it *));
978 static int next_element_from_composition P_ ((struct it *));
979 static int next_element_from_image P_ ((struct it *));
980 static int next_element_from_stretch P_ ((struct it *));
981 static void load_overlay_strings P_ ((struct it *, int));
982 static int init_from_display_pos P_ ((struct it *, struct window *,
983 struct display_pos *));
984 static void reseat_to_string P_ ((struct it *, unsigned char *,
985 Lisp_Object, int, int, int, int));
986 static enum move_it_result
987 move_it_in_display_line_to (struct it *, EMACS_INT, int,
988 enum move_operation_enum);
989 void move_it_vertically_backward P_ ((struct it *, int));
990 static void init_to_row_start P_ ((struct it *, struct window *,
991 struct glyph_row *));
992 static int init_to_row_end P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static void back_to_previous_line_start P_ ((struct it *));
995 static int forward_to_next_line_start P_ ((struct it *, int *));
996 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
997 Lisp_Object, int));
998 static struct text_pos string_pos P_ ((int, Lisp_Object));
999 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1000 static int number_of_chars P_ ((unsigned char *, int));
1001 static void compute_stop_pos P_ ((struct it *));
1002 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1003 Lisp_Object));
1004 static int face_before_or_after_it_pos P_ ((struct it *, int));
1005 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1006 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1007 Lisp_Object, Lisp_Object,
1008 struct text_pos *, int));
1009 static int underlying_face_id P_ ((struct it *));
1010 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1011 struct window *));
1012
1013 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1014 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1015
1016 #ifdef HAVE_WINDOW_SYSTEM
1017
1018 static void update_tool_bar P_ ((struct frame *, int));
1019 static void build_desired_tool_bar_string P_ ((struct frame *f));
1020 static int redisplay_tool_bar P_ ((struct frame *));
1021 static void display_tool_bar_line P_ ((struct it *, int));
1022 static void notice_overwritten_cursor P_ ((struct window *,
1023 enum glyph_row_area,
1024 int, int, int, int));
1025
1026
1027
1028 #endif /* HAVE_WINDOW_SYSTEM */
1029
1030 \f
1031 /***********************************************************************
1032 Window display dimensions
1033 ***********************************************************************/
1034
1035 /* Return the bottom boundary y-position for text lines in window W.
1036 This is the first y position at which a line cannot start.
1037 It is relative to the top of the window.
1038
1039 This is the height of W minus the height of a mode line, if any. */
1040
1041 INLINE int
1042 window_text_bottom_y (w)
1043 struct window *w;
1044 {
1045 int height = WINDOW_TOTAL_HEIGHT (w);
1046
1047 if (WINDOW_WANTS_MODELINE_P (w))
1048 height -= CURRENT_MODE_LINE_HEIGHT (w);
1049 return height;
1050 }
1051
1052 /* Return the pixel width of display area AREA of window W. AREA < 0
1053 means return the total width of W, not including fringes to
1054 the left and right of the window. */
1055
1056 INLINE int
1057 window_box_width (w, area)
1058 struct window *w;
1059 int area;
1060 {
1061 int cols = XFASTINT (w->total_cols);
1062 int pixels = 0;
1063
1064 if (!w->pseudo_window_p)
1065 {
1066 cols -= WINDOW_SCROLL_BAR_COLS (w);
1067
1068 if (area == TEXT_AREA)
1069 {
1070 if (INTEGERP (w->left_margin_cols))
1071 cols -= XFASTINT (w->left_margin_cols);
1072 if (INTEGERP (w->right_margin_cols))
1073 cols -= XFASTINT (w->right_margin_cols);
1074 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1075 }
1076 else if (area == LEFT_MARGIN_AREA)
1077 {
1078 cols = (INTEGERP (w->left_margin_cols)
1079 ? XFASTINT (w->left_margin_cols) : 0);
1080 pixels = 0;
1081 }
1082 else if (area == RIGHT_MARGIN_AREA)
1083 {
1084 cols = (INTEGERP (w->right_margin_cols)
1085 ? XFASTINT (w->right_margin_cols) : 0);
1086 pixels = 0;
1087 }
1088 }
1089
1090 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1091 }
1092
1093
1094 /* Return the pixel height of the display area of window W, not
1095 including mode lines of W, if any. */
1096
1097 INLINE int
1098 window_box_height (w)
1099 struct window *w;
1100 {
1101 struct frame *f = XFRAME (w->frame);
1102 int height = WINDOW_TOTAL_HEIGHT (w);
1103
1104 xassert (height >= 0);
1105
1106 /* Note: the code below that determines the mode-line/header-line
1107 height is essentially the same as that contained in the macro
1108 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1109 the appropriate glyph row has its `mode_line_p' flag set,
1110 and if it doesn't, uses estimate_mode_line_height instead. */
1111
1112 if (WINDOW_WANTS_MODELINE_P (w))
1113 {
1114 struct glyph_row *ml_row
1115 = (w->current_matrix && w->current_matrix->rows
1116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1117 : 0);
1118 if (ml_row && ml_row->mode_line_p)
1119 height -= ml_row->height;
1120 else
1121 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1122 }
1123
1124 if (WINDOW_WANTS_HEADER_LINE_P (w))
1125 {
1126 struct glyph_row *hl_row
1127 = (w->current_matrix && w->current_matrix->rows
1128 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1129 : 0);
1130 if (hl_row && hl_row->mode_line_p)
1131 height -= hl_row->height;
1132 else
1133 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1134 }
1135
1136 /* With a very small font and a mode-line that's taller than
1137 default, we might end up with a negative height. */
1138 return max (0, height);
1139 }
1140
1141 /* Return the window-relative coordinate of the left edge of display
1142 area AREA of window W. AREA < 0 means return the left edge of the
1143 whole window, to the right of the left fringe of W. */
1144
1145 INLINE int
1146 window_box_left_offset (w, area)
1147 struct window *w;
1148 int area;
1149 {
1150 int x;
1151
1152 if (w->pseudo_window_p)
1153 return 0;
1154
1155 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1156
1157 if (area == TEXT_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA));
1160 else if (area == RIGHT_MARGIN_AREA)
1161 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1162 + window_box_width (w, LEFT_MARGIN_AREA)
1163 + window_box_width (w, TEXT_AREA)
1164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1165 ? 0
1166 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1167 else if (area == LEFT_MARGIN_AREA
1168 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1169 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the window-relative coordinate of the right edge of display
1176 area AREA of window W. AREA < 0 means return the left edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 INLINE int
1180 window_box_right_offset (w, area)
1181 struct window *w;
1182 int area;
1183 {
1184 return window_box_left_offset (w, area) + window_box_width (w, area);
1185 }
1186
1187 /* Return the frame-relative coordinate of the left edge of display
1188 area AREA of window W. AREA < 0 means return the left edge of the
1189 whole window, to the right of the left fringe of W. */
1190
1191 INLINE int
1192 window_box_left (w, area)
1193 struct window *w;
1194 int area;
1195 {
1196 struct frame *f = XFRAME (w->frame);
1197 int x;
1198
1199 if (w->pseudo_window_p)
1200 return FRAME_INTERNAL_BORDER_WIDTH (f);
1201
1202 x = (WINDOW_LEFT_EDGE_X (w)
1203 + window_box_left_offset (w, area));
1204
1205 return x;
1206 }
1207
1208
1209 /* Return the frame-relative coordinate of the right edge of display
1210 area AREA of window W. AREA < 0 means return the left edge of the
1211 whole window, to the left of the right fringe of W. */
1212
1213 INLINE int
1214 window_box_right (w, area)
1215 struct window *w;
1216 int area;
1217 {
1218 return window_box_left (w, area) + window_box_width (w, area);
1219 }
1220
1221 /* Get the bounding box of the display area AREA of window W, without
1222 mode lines, in frame-relative coordinates. AREA < 0 means the
1223 whole window, not including the left and right fringes of
1224 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1225 coordinates of the upper-left corner of the box. Return in
1226 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1227
1228 INLINE void
1229 window_box (w, area, box_x, box_y, box_width, box_height)
1230 struct window *w;
1231 int area;
1232 int *box_x, *box_y, *box_width, *box_height;
1233 {
1234 if (box_width)
1235 *box_width = window_box_width (w, area);
1236 if (box_height)
1237 *box_height = window_box_height (w);
1238 if (box_x)
1239 *box_x = window_box_left (w, area);
1240 if (box_y)
1241 {
1242 *box_y = WINDOW_TOP_EDGE_Y (w);
1243 if (WINDOW_WANTS_HEADER_LINE_P (w))
1244 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1245 }
1246 }
1247
1248
1249 /* Get the bounding box of the display area AREA of window W, without
1250 mode lines. AREA < 0 means the whole window, not including the
1251 left and right fringe of the window. Return in *TOP_LEFT_X
1252 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1253 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1254 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1255 box. */
1256
1257 INLINE void
1258 window_box_edges (w, area, top_left_x, top_left_y,
1259 bottom_right_x, bottom_right_y)
1260 struct window *w;
1261 int area;
1262 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1263 {
1264 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1265 bottom_right_y);
1266 *bottom_right_x += *top_left_x;
1267 *bottom_right_y += *top_left_y;
1268 }
1269
1270
1271 \f
1272 /***********************************************************************
1273 Utilities
1274 ***********************************************************************/
1275
1276 /* Return the bottom y-position of the line the iterator IT is in.
1277 This can modify IT's settings. */
1278
1279 int
1280 line_bottom_y (it)
1281 struct it *it;
1282 {
1283 int line_height = it->max_ascent + it->max_descent;
1284 int line_top_y = it->current_y;
1285
1286 if (line_height == 0)
1287 {
1288 if (last_height)
1289 line_height = last_height;
1290 else if (IT_CHARPOS (*it) < ZV)
1291 {
1292 move_it_by_lines (it, 1, 1);
1293 line_height = (it->max_ascent || it->max_descent
1294 ? it->max_ascent + it->max_descent
1295 : last_height);
1296 }
1297 else
1298 {
1299 struct glyph_row *row = it->glyph_row;
1300
1301 /* Use the default character height. */
1302 it->glyph_row = NULL;
1303 it->what = IT_CHARACTER;
1304 it->c = ' ';
1305 it->len = 1;
1306 PRODUCE_GLYPHS (it);
1307 line_height = it->ascent + it->descent;
1308 it->glyph_row = row;
1309 }
1310 }
1311
1312 return line_top_y + line_height;
1313 }
1314
1315
1316 /* Return 1 if position CHARPOS is visible in window W.
1317 CHARPOS < 0 means return info about WINDOW_END position.
1318 If visible, set *X and *Y to pixel coordinates of top left corner.
1319 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1320 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1321
1322 int
1323 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1324 struct window *w;
1325 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1326 {
1327 struct it it;
1328 struct text_pos top;
1329 int visible_p = 0;
1330 struct buffer *old_buffer = NULL;
1331
1332 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1333 return visible_p;
1334
1335 if (XBUFFER (w->buffer) != current_buffer)
1336 {
1337 old_buffer = current_buffer;
1338 set_buffer_internal_1 (XBUFFER (w->buffer));
1339 }
1340
1341 SET_TEXT_POS_FROM_MARKER (top, w->start);
1342
1343 /* Compute exact mode line heights. */
1344 if (WINDOW_WANTS_MODELINE_P (w))
1345 current_mode_line_height
1346 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1347 current_buffer->mode_line_format);
1348
1349 if (WINDOW_WANTS_HEADER_LINE_P (w))
1350 current_header_line_height
1351 = display_mode_line (w, HEADER_LINE_FACE_ID,
1352 current_buffer->header_line_format);
1353
1354 start_display (&it, w, top);
1355 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1356 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1357
1358 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible
1362 text, move_it_to stops at the end of the invisible text,
1363 after CHARPOS. (ii) If CHARPOS is in a display vector,
1364 move_it_to stops on its last glyph. */
1365 int top_x = it.current_x;
1366 int top_y = it.current_y;
1367 enum it_method it_method = it.method;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 int bottom_y = (last_height = 0, line_bottom_y (&it));
1370 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1371
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (visible_p)
1377 {
1378 if (it_method == GET_FROM_BUFFER)
1379 {
1380 Lisp_Object window, prop;
1381
1382 XSETWINDOW (window, w);
1383 prop = Fget_char_property (make_number (charpos),
1384 Qinvisible, window);
1385
1386 /* If charpos coincides with invisible text covered with an
1387 ellipsis, use the first glyph of the ellipsis to compute
1388 the pixel positions. */
1389 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1390 {
1391 struct glyph_row *row = it.glyph_row;
1392 struct glyph *glyph = row->glyphs[TEXT_AREA];
1393 struct glyph *end = glyph + row->used[TEXT_AREA];
1394 int x = row->x;
1395
1396 for (; glyph < end
1397 && (!BUFFERP (glyph->object)
1398 || glyph->charpos < charpos);
1399 glyph++)
1400 x += glyph->pixel_width;
1401 top_x = x;
1402 }
1403 }
1404 else if (it_method == GET_FROM_DISPLAY_VECTOR)
1405 {
1406 /* We stopped on the last glyph of a display vector.
1407 Try and recompute. Hack alert! */
1408 if (charpos < 2 || top.charpos >= charpos)
1409 top_x = it.glyph_row->x;
1410 else
1411 {
1412 struct it it2;
1413 start_display (&it2, w, top);
1414 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1415 get_next_display_element (&it2);
1416 PRODUCE_GLYPHS (&it2);
1417 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1418 || it2.current_x > it2.last_visible_x)
1419 top_x = it.glyph_row->x;
1420 else
1421 {
1422 top_x = it2.current_x;
1423 top_y = it2.current_y;
1424 }
1425 }
1426 }
1427
1428 *x = top_x;
1429 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1430 *rtop = max (0, window_top_y - top_y);
1431 *rbot = max (0, bottom_y - it.last_visible_y);
1432 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1433 - max (top_y, window_top_y)));
1434 *vpos = it.vpos;
1435 }
1436 }
1437 else
1438 {
1439 struct it it2;
1440
1441 it2 = it;
1442 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1443 move_it_by_lines (&it, 1, 0);
1444 if (charpos < IT_CHARPOS (it)
1445 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1446 {
1447 visible_p = 1;
1448 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1449 *x = it2.current_x;
1450 *y = it2.current_y + it2.max_ascent - it2.ascent;
1451 *rtop = max (0, -it2.current_y);
1452 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1453 - it.last_visible_y));
1454 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1455 it.last_visible_y)
1456 - max (it2.current_y,
1457 WINDOW_HEADER_LINE_HEIGHT (w))));
1458 *vpos = it2.vpos;
1459 }
1460 }
1461
1462 if (old_buffer)
1463 set_buffer_internal_1 (old_buffer);
1464
1465 current_header_line_height = current_mode_line_height = -1;
1466
1467 if (visible_p && XFASTINT (w->hscroll) > 0)
1468 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1469
1470 #if 0
1471 /* Debugging code. */
1472 if (visible_p)
1473 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1474 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1475 else
1476 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1477 #endif
1478
1479 return visible_p;
1480 }
1481
1482
1483 /* Return the next character from STR which is MAXLEN bytes long.
1484 Return in *LEN the length of the character. This is like
1485 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1486 we find one, we return a `?', but with the length of the invalid
1487 character. */
1488
1489 static INLINE int
1490 string_char_and_length (str, len)
1491 const unsigned char *str;
1492 int *len;
1493 {
1494 int c;
1495
1496 c = STRING_CHAR_AND_LENGTH (str, *len);
1497 if (!CHAR_VALID_P (c, 1))
1498 /* We may not change the length here because other places in Emacs
1499 don't use this function, i.e. they silently accept invalid
1500 characters. */
1501 c = '?';
1502
1503 return c;
1504 }
1505
1506
1507
1508 /* Given a position POS containing a valid character and byte position
1509 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1510
1511 static struct text_pos
1512 string_pos_nchars_ahead (pos, string, nchars)
1513 struct text_pos pos;
1514 Lisp_Object string;
1515 int nchars;
1516 {
1517 xassert (STRINGP (string) && nchars >= 0);
1518
1519 if (STRING_MULTIBYTE (string))
1520 {
1521 int rest = SBYTES (string) - BYTEPOS (pos);
1522 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1523 int len;
1524
1525 while (nchars--)
1526 {
1527 string_char_and_length (p, &len);
1528 p += len, rest -= len;
1529 xassert (rest >= 0);
1530 CHARPOS (pos) += 1;
1531 BYTEPOS (pos) += len;
1532 }
1533 }
1534 else
1535 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1536
1537 return pos;
1538 }
1539
1540
1541 /* Value is the text position, i.e. character and byte position,
1542 for character position CHARPOS in STRING. */
1543
1544 static INLINE struct text_pos
1545 string_pos (charpos, string)
1546 int charpos;
1547 Lisp_Object string;
1548 {
1549 struct text_pos pos;
1550 xassert (STRINGP (string));
1551 xassert (charpos >= 0);
1552 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1553 return pos;
1554 }
1555
1556
1557 /* Value is a text position, i.e. character and byte position, for
1558 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1559 means recognize multibyte characters. */
1560
1561 static struct text_pos
1562 c_string_pos (charpos, s, multibyte_p)
1563 int charpos;
1564 unsigned char *s;
1565 int multibyte_p;
1566 {
1567 struct text_pos pos;
1568
1569 xassert (s != NULL);
1570 xassert (charpos >= 0);
1571
1572 if (multibyte_p)
1573 {
1574 int rest = strlen (s), len;
1575
1576 SET_TEXT_POS (pos, 0, 0);
1577 while (charpos--)
1578 {
1579 string_char_and_length (s, &len);
1580 s += len, rest -= len;
1581 xassert (rest >= 0);
1582 CHARPOS (pos) += 1;
1583 BYTEPOS (pos) += len;
1584 }
1585 }
1586 else
1587 SET_TEXT_POS (pos, charpos, charpos);
1588
1589 return pos;
1590 }
1591
1592
1593 /* Value is the number of characters in C string S. MULTIBYTE_P
1594 non-zero means recognize multibyte characters. */
1595
1596 static int
1597 number_of_chars (s, multibyte_p)
1598 unsigned char *s;
1599 int multibyte_p;
1600 {
1601 int nchars;
1602
1603 if (multibyte_p)
1604 {
1605 int rest = strlen (s), len;
1606 unsigned char *p = (unsigned char *) s;
1607
1608 for (nchars = 0; rest > 0; ++nchars)
1609 {
1610 string_char_and_length (p, &len);
1611 rest -= len, p += len;
1612 }
1613 }
1614 else
1615 nchars = strlen (s);
1616
1617 return nchars;
1618 }
1619
1620
1621 /* Compute byte position NEWPOS->bytepos corresponding to
1622 NEWPOS->charpos. POS is a known position in string STRING.
1623 NEWPOS->charpos must be >= POS.charpos. */
1624
1625 static void
1626 compute_string_pos (newpos, pos, string)
1627 struct text_pos *newpos, pos;
1628 Lisp_Object string;
1629 {
1630 xassert (STRINGP (string));
1631 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1632
1633 if (STRING_MULTIBYTE (string))
1634 *newpos = string_pos_nchars_ahead (pos, string,
1635 CHARPOS (*newpos) - CHARPOS (pos));
1636 else
1637 BYTEPOS (*newpos) = CHARPOS (*newpos);
1638 }
1639
1640 /* EXPORT:
1641 Return an estimation of the pixel height of mode or header lines on
1642 frame F. FACE_ID specifies what line's height to estimate. */
1643
1644 int
1645 estimate_mode_line_height (f, face_id)
1646 struct frame *f;
1647 enum face_id face_id;
1648 {
1649 #ifdef HAVE_WINDOW_SYSTEM
1650 if (FRAME_WINDOW_P (f))
1651 {
1652 int height = FONT_HEIGHT (FRAME_FONT (f));
1653
1654 /* This function is called so early when Emacs starts that the face
1655 cache and mode line face are not yet initialized. */
1656 if (FRAME_FACE_CACHE (f))
1657 {
1658 struct face *face = FACE_FROM_ID (f, face_id);
1659 if (face)
1660 {
1661 if (face->font)
1662 height = FONT_HEIGHT (face->font);
1663 if (face->box_line_width > 0)
1664 height += 2 * face->box_line_width;
1665 }
1666 }
1667
1668 return height;
1669 }
1670 #endif
1671
1672 return 1;
1673 }
1674
1675 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1676 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1677 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1678 not force the value into range. */
1679
1680 void
1681 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1682 FRAME_PTR f;
1683 register int pix_x, pix_y;
1684 int *x, *y;
1685 NativeRectangle *bounds;
1686 int noclip;
1687 {
1688
1689 #ifdef HAVE_WINDOW_SYSTEM
1690 if (FRAME_WINDOW_P (f))
1691 {
1692 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1693 even for negative values. */
1694 if (pix_x < 0)
1695 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1696 if (pix_y < 0)
1697 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1698
1699 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1700 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1701
1702 if (bounds)
1703 STORE_NATIVE_RECT (*bounds,
1704 FRAME_COL_TO_PIXEL_X (f, pix_x),
1705 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1706 FRAME_COLUMN_WIDTH (f) - 1,
1707 FRAME_LINE_HEIGHT (f) - 1);
1708
1709 if (!noclip)
1710 {
1711 if (pix_x < 0)
1712 pix_x = 0;
1713 else if (pix_x > FRAME_TOTAL_COLS (f))
1714 pix_x = FRAME_TOTAL_COLS (f);
1715
1716 if (pix_y < 0)
1717 pix_y = 0;
1718 else if (pix_y > FRAME_LINES (f))
1719 pix_y = FRAME_LINES (f);
1720 }
1721 }
1722 #endif
1723
1724 *x = pix_x;
1725 *y = pix_y;
1726 }
1727
1728
1729 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1730 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1731 can't tell the positions because W's display is not up to date,
1732 return 0. */
1733
1734 int
1735 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1736 struct window *w;
1737 int hpos, vpos;
1738 int *frame_x, *frame_y;
1739 {
1740 #ifdef HAVE_WINDOW_SYSTEM
1741 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1742 {
1743 int success_p;
1744
1745 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1746 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1747
1748 if (display_completed)
1749 {
1750 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1751 struct glyph *glyph = row->glyphs[TEXT_AREA];
1752 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1753
1754 hpos = row->x;
1755 vpos = row->y;
1756 while (glyph < end)
1757 {
1758 hpos += glyph->pixel_width;
1759 ++glyph;
1760 }
1761
1762 /* If first glyph is partially visible, its first visible position is still 0. */
1763 if (hpos < 0)
1764 hpos = 0;
1765
1766 success_p = 1;
1767 }
1768 else
1769 {
1770 hpos = vpos = 0;
1771 success_p = 0;
1772 }
1773
1774 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1775 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1776 return success_p;
1777 }
1778 #endif
1779
1780 *frame_x = hpos;
1781 *frame_y = vpos;
1782 return 1;
1783 }
1784
1785
1786 #ifdef HAVE_WINDOW_SYSTEM
1787
1788 /* Find the glyph under window-relative coordinates X/Y in window W.
1789 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1790 strings. Return in *HPOS and *VPOS the row and column number of
1791 the glyph found. Return in *AREA the glyph area containing X.
1792 Value is a pointer to the glyph found or null if X/Y is not on
1793 text, or we can't tell because W's current matrix is not up to
1794 date. */
1795
1796 static
1797 struct glyph *
1798 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1799 struct window *w;
1800 int x, y;
1801 int *hpos, *vpos, *dx, *dy, *area;
1802 {
1803 struct glyph *glyph, *end;
1804 struct glyph_row *row = NULL;
1805 int x0, i;
1806
1807 /* Find row containing Y. Give up if some row is not enabled. */
1808 for (i = 0; i < w->current_matrix->nrows; ++i)
1809 {
1810 row = MATRIX_ROW (w->current_matrix, i);
1811 if (!row->enabled_p)
1812 return NULL;
1813 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1814 break;
1815 }
1816
1817 *vpos = i;
1818 *hpos = 0;
1819
1820 /* Give up if Y is not in the window. */
1821 if (i == w->current_matrix->nrows)
1822 return NULL;
1823
1824 /* Get the glyph area containing X. */
1825 if (w->pseudo_window_p)
1826 {
1827 *area = TEXT_AREA;
1828 x0 = 0;
1829 }
1830 else
1831 {
1832 if (x < window_box_left_offset (w, TEXT_AREA))
1833 {
1834 *area = LEFT_MARGIN_AREA;
1835 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1836 }
1837 else if (x < window_box_right_offset (w, TEXT_AREA))
1838 {
1839 *area = TEXT_AREA;
1840 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1841 }
1842 else
1843 {
1844 *area = RIGHT_MARGIN_AREA;
1845 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1846 }
1847 }
1848
1849 /* Find glyph containing X. */
1850 glyph = row->glyphs[*area];
1851 end = glyph + row->used[*area];
1852 x -= x0;
1853 while (glyph < end && x >= glyph->pixel_width)
1854 {
1855 x -= glyph->pixel_width;
1856 ++glyph;
1857 }
1858
1859 if (glyph == end)
1860 return NULL;
1861
1862 if (dx)
1863 {
1864 *dx = x;
1865 *dy = y - (row->y + row->ascent - glyph->ascent);
1866 }
1867
1868 *hpos = glyph - row->glyphs[*area];
1869 return glyph;
1870 }
1871
1872
1873 /* EXPORT:
1874 Convert frame-relative x/y to coordinates relative to window W.
1875 Takes pseudo-windows into account. */
1876
1877 void
1878 frame_to_window_pixel_xy (w, x, y)
1879 struct window *w;
1880 int *x, *y;
1881 {
1882 if (w->pseudo_window_p)
1883 {
1884 /* A pseudo-window is always full-width, and starts at the
1885 left edge of the frame, plus a frame border. */
1886 struct frame *f = XFRAME (w->frame);
1887 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1888 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1889 }
1890 else
1891 {
1892 *x -= WINDOW_LEFT_EDGE_X (w);
1893 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1894 }
1895 }
1896
1897 /* EXPORT:
1898 Return in RECTS[] at most N clipping rectangles for glyph string S.
1899 Return the number of stored rectangles. */
1900
1901 int
1902 get_glyph_string_clip_rects (s, rects, n)
1903 struct glyph_string *s;
1904 NativeRectangle *rects;
1905 int n;
1906 {
1907 XRectangle r;
1908
1909 if (n <= 0)
1910 return 0;
1911
1912 if (s->row->full_width_p)
1913 {
1914 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1915 r.x = WINDOW_LEFT_EDGE_X (s->w);
1916 r.width = WINDOW_TOTAL_WIDTH (s->w);
1917
1918 /* Unless displaying a mode or menu bar line, which are always
1919 fully visible, clip to the visible part of the row. */
1920 if (s->w->pseudo_window_p)
1921 r.height = s->row->visible_height;
1922 else
1923 r.height = s->height;
1924 }
1925 else
1926 {
1927 /* This is a text line that may be partially visible. */
1928 r.x = window_box_left (s->w, s->area);
1929 r.width = window_box_width (s->w, s->area);
1930 r.height = s->row->visible_height;
1931 }
1932
1933 if (s->clip_head)
1934 if (r.x < s->clip_head->x)
1935 {
1936 if (r.width >= s->clip_head->x - r.x)
1937 r.width -= s->clip_head->x - r.x;
1938 else
1939 r.width = 0;
1940 r.x = s->clip_head->x;
1941 }
1942 if (s->clip_tail)
1943 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1944 {
1945 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1946 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1947 else
1948 r.width = 0;
1949 }
1950
1951 /* If S draws overlapping rows, it's sufficient to use the top and
1952 bottom of the window for clipping because this glyph string
1953 intentionally draws over other lines. */
1954 if (s->for_overlaps)
1955 {
1956 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1957 r.height = window_text_bottom_y (s->w) - r.y;
1958
1959 /* Alas, the above simple strategy does not work for the
1960 environments with anti-aliased text: if the same text is
1961 drawn onto the same place multiple times, it gets thicker.
1962 If the overlap we are processing is for the erased cursor, we
1963 take the intersection with the rectagle of the cursor. */
1964 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1965 {
1966 XRectangle rc, r_save = r;
1967
1968 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1969 rc.y = s->w->phys_cursor.y;
1970 rc.width = s->w->phys_cursor_width;
1971 rc.height = s->w->phys_cursor_height;
1972
1973 x_intersect_rectangles (&r_save, &rc, &r);
1974 }
1975 }
1976 else
1977 {
1978 /* Don't use S->y for clipping because it doesn't take partially
1979 visible lines into account. For example, it can be negative for
1980 partially visible lines at the top of a window. */
1981 if (!s->row->full_width_p
1982 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1983 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1984 else
1985 r.y = max (0, s->row->y);
1986 }
1987
1988 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1989
1990 /* If drawing the cursor, don't let glyph draw outside its
1991 advertised boundaries. Cleartype does this under some circumstances. */
1992 if (s->hl == DRAW_CURSOR)
1993 {
1994 struct glyph *glyph = s->first_glyph;
1995 int height, max_y;
1996
1997 if (s->x > r.x)
1998 {
1999 r.width -= s->x - r.x;
2000 r.x = s->x;
2001 }
2002 r.width = min (r.width, glyph->pixel_width);
2003
2004 /* If r.y is below window bottom, ensure that we still see a cursor. */
2005 height = min (glyph->ascent + glyph->descent,
2006 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2007 max_y = window_text_bottom_y (s->w) - height;
2008 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2009 if (s->ybase - glyph->ascent > max_y)
2010 {
2011 r.y = max_y;
2012 r.height = height;
2013 }
2014 else
2015 {
2016 /* Don't draw cursor glyph taller than our actual glyph. */
2017 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2018 if (height < r.height)
2019 {
2020 max_y = r.y + r.height;
2021 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2022 r.height = min (max_y - r.y, height);
2023 }
2024 }
2025 }
2026
2027 if (s->row->clip)
2028 {
2029 XRectangle r_save = r;
2030
2031 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2032 r.width = 0;
2033 }
2034
2035 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2036 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2037 {
2038 #ifdef CONVERT_FROM_XRECT
2039 CONVERT_FROM_XRECT (r, *rects);
2040 #else
2041 *rects = r;
2042 #endif
2043 return 1;
2044 }
2045 else
2046 {
2047 /* If we are processing overlapping and allowed to return
2048 multiple clipping rectangles, we exclude the row of the glyph
2049 string from the clipping rectangle. This is to avoid drawing
2050 the same text on the environment with anti-aliasing. */
2051 #ifdef CONVERT_FROM_XRECT
2052 XRectangle rs[2];
2053 #else
2054 XRectangle *rs = rects;
2055 #endif
2056 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2057
2058 if (s->for_overlaps & OVERLAPS_PRED)
2059 {
2060 rs[i] = r;
2061 if (r.y + r.height > row_y)
2062 {
2063 if (r.y < row_y)
2064 rs[i].height = row_y - r.y;
2065 else
2066 rs[i].height = 0;
2067 }
2068 i++;
2069 }
2070 if (s->for_overlaps & OVERLAPS_SUCC)
2071 {
2072 rs[i] = r;
2073 if (r.y < row_y + s->row->visible_height)
2074 {
2075 if (r.y + r.height > row_y + s->row->visible_height)
2076 {
2077 rs[i].y = row_y + s->row->visible_height;
2078 rs[i].height = r.y + r.height - rs[i].y;
2079 }
2080 else
2081 rs[i].height = 0;
2082 }
2083 i++;
2084 }
2085
2086 n = i;
2087 #ifdef CONVERT_FROM_XRECT
2088 for (i = 0; i < n; i++)
2089 CONVERT_FROM_XRECT (rs[i], rects[i]);
2090 #endif
2091 return n;
2092 }
2093 }
2094
2095 /* EXPORT:
2096 Return in *NR the clipping rectangle for glyph string S. */
2097
2098 void
2099 get_glyph_string_clip_rect (s, nr)
2100 struct glyph_string *s;
2101 NativeRectangle *nr;
2102 {
2103 get_glyph_string_clip_rects (s, nr, 1);
2104 }
2105
2106
2107 /* EXPORT:
2108 Return the position and height of the phys cursor in window W.
2109 Set w->phys_cursor_width to width of phys cursor.
2110 */
2111
2112 void
2113 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2114 struct window *w;
2115 struct glyph_row *row;
2116 struct glyph *glyph;
2117 int *xp, *yp, *heightp;
2118 {
2119 struct frame *f = XFRAME (WINDOW_FRAME (w));
2120 int x, y, wd, h, h0, y0;
2121
2122 /* Compute the width of the rectangle to draw. If on a stretch
2123 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2124 rectangle as wide as the glyph, but use a canonical character
2125 width instead. */
2126 wd = glyph->pixel_width - 1;
2127 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2128 wd++; /* Why? */
2129 #endif
2130
2131 x = w->phys_cursor.x;
2132 if (x < 0)
2133 {
2134 wd += x;
2135 x = 0;
2136 }
2137
2138 if (glyph->type == STRETCH_GLYPH
2139 && !x_stretch_cursor_p)
2140 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2141 w->phys_cursor_width = wd;
2142
2143 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2144
2145 /* If y is below window bottom, ensure that we still see a cursor. */
2146 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2147
2148 h = max (h0, glyph->ascent + glyph->descent);
2149 h0 = min (h0, glyph->ascent + glyph->descent);
2150
2151 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2152 if (y < y0)
2153 {
2154 h = max (h - (y0 - y) + 1, h0);
2155 y = y0 - 1;
2156 }
2157 else
2158 {
2159 y0 = window_text_bottom_y (w) - h0;
2160 if (y > y0)
2161 {
2162 h += y - y0;
2163 y = y0;
2164 }
2165 }
2166
2167 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2168 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2169 *heightp = h;
2170 }
2171
2172 /*
2173 * Remember which glyph the mouse is over.
2174 */
2175
2176 void
2177 remember_mouse_glyph (f, gx, gy, rect)
2178 struct frame *f;
2179 int gx, gy;
2180 NativeRectangle *rect;
2181 {
2182 Lisp_Object window;
2183 struct window *w;
2184 struct glyph_row *r, *gr, *end_row;
2185 enum window_part part;
2186 enum glyph_row_area area;
2187 int x, y, width, height;
2188
2189 /* Try to determine frame pixel position and size of the glyph under
2190 frame pixel coordinates X/Y on frame F. */
2191
2192 if (!f->glyphs_initialized_p
2193 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2194 NILP (window)))
2195 {
2196 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2197 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2198 goto virtual_glyph;
2199 }
2200
2201 w = XWINDOW (window);
2202 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2203 height = WINDOW_FRAME_LINE_HEIGHT (w);
2204
2205 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2206 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2207
2208 if (w->pseudo_window_p)
2209 {
2210 area = TEXT_AREA;
2211 part = ON_MODE_LINE; /* Don't adjust margin. */
2212 goto text_glyph;
2213 }
2214
2215 switch (part)
2216 {
2217 case ON_LEFT_MARGIN:
2218 area = LEFT_MARGIN_AREA;
2219 goto text_glyph;
2220
2221 case ON_RIGHT_MARGIN:
2222 area = RIGHT_MARGIN_AREA;
2223 goto text_glyph;
2224
2225 case ON_HEADER_LINE:
2226 case ON_MODE_LINE:
2227 gr = (part == ON_HEADER_LINE
2228 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2229 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2230 gy = gr->y;
2231 area = TEXT_AREA;
2232 goto text_glyph_row_found;
2233
2234 case ON_TEXT:
2235 area = TEXT_AREA;
2236
2237 text_glyph:
2238 gr = 0; gy = 0;
2239 for (; r <= end_row && r->enabled_p; ++r)
2240 if (r->y + r->height > y)
2241 {
2242 gr = r; gy = r->y;
2243 break;
2244 }
2245
2246 text_glyph_row_found:
2247 if (gr && gy <= y)
2248 {
2249 struct glyph *g = gr->glyphs[area];
2250 struct glyph *end = g + gr->used[area];
2251
2252 height = gr->height;
2253 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2254 if (gx + g->pixel_width > x)
2255 break;
2256
2257 if (g < end)
2258 {
2259 if (g->type == IMAGE_GLYPH)
2260 {
2261 /* Don't remember when mouse is over image, as
2262 image may have hot-spots. */
2263 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2264 return;
2265 }
2266 width = g->pixel_width;
2267 }
2268 else
2269 {
2270 /* Use nominal char spacing at end of line. */
2271 x -= gx;
2272 gx += (x / width) * width;
2273 }
2274
2275 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2276 gx += window_box_left_offset (w, area);
2277 }
2278 else
2279 {
2280 /* Use nominal line height at end of window. */
2281 gx = (x / width) * width;
2282 y -= gy;
2283 gy += (y / height) * height;
2284 }
2285 break;
2286
2287 case ON_LEFT_FRINGE:
2288 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2289 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2290 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2291 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2292 goto row_glyph;
2293
2294 case ON_RIGHT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2297 : window_box_right_offset (w, TEXT_AREA));
2298 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_SCROLL_BAR:
2302 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2303 ? 0
2304 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2305 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2306 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2307 : 0)));
2308 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2309
2310 row_glyph:
2311 gr = 0, gy = 0;
2312 for (; r <= end_row && r->enabled_p; ++r)
2313 if (r->y + r->height > y)
2314 {
2315 gr = r; gy = r->y;
2316 break;
2317 }
2318
2319 if (gr && gy <= y)
2320 height = gr->height;
2321 else
2322 {
2323 /* Use nominal line height at end of window. */
2324 y -= gy;
2325 gy += (y / height) * height;
2326 }
2327 break;
2328
2329 default:
2330 ;
2331 virtual_glyph:
2332 /* If there is no glyph under the mouse, then we divide the screen
2333 into a grid of the smallest glyph in the frame, and use that
2334 as our "glyph". */
2335
2336 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2337 round down even for negative values. */
2338 if (gx < 0)
2339 gx -= width - 1;
2340 if (gy < 0)
2341 gy -= height - 1;
2342
2343 gx = (gx / width) * width;
2344 gy = (gy / height) * height;
2345
2346 goto store_rect;
2347 }
2348
2349 gx += WINDOW_LEFT_EDGE_X (w);
2350 gy += WINDOW_TOP_EDGE_Y (w);
2351
2352 store_rect:
2353 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2354
2355 /* Visible feedback for debugging. */
2356 #if 0
2357 #if HAVE_X_WINDOWS
2358 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2359 f->output_data.x->normal_gc,
2360 gx, gy, width, height);
2361 #endif
2362 #endif
2363 }
2364
2365
2366 #endif /* HAVE_WINDOW_SYSTEM */
2367
2368 \f
2369 /***********************************************************************
2370 Lisp form evaluation
2371 ***********************************************************************/
2372
2373 /* Error handler for safe_eval and safe_call. */
2374
2375 static Lisp_Object
2376 safe_eval_handler (arg)
2377 Lisp_Object arg;
2378 {
2379 add_to_log ("Error during redisplay: %s", arg, Qnil);
2380 return Qnil;
2381 }
2382
2383
2384 /* Evaluate SEXPR and return the result, or nil if something went
2385 wrong. Prevent redisplay during the evaluation. */
2386
2387 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2388 Return the result, or nil if something went wrong. Prevent
2389 redisplay during the evaluation. */
2390
2391 Lisp_Object
2392 safe_call (nargs, args)
2393 int nargs;
2394 Lisp_Object *args;
2395 {
2396 Lisp_Object val;
2397
2398 if (inhibit_eval_during_redisplay)
2399 val = Qnil;
2400 else
2401 {
2402 int count = SPECPDL_INDEX ();
2403 struct gcpro gcpro1;
2404
2405 GCPRO1 (args[0]);
2406 gcpro1.nvars = nargs;
2407 specbind (Qinhibit_redisplay, Qt);
2408 /* Use Qt to ensure debugger does not run,
2409 so there is no possibility of wanting to redisplay. */
2410 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2411 safe_eval_handler);
2412 UNGCPRO;
2413 val = unbind_to (count, val);
2414 }
2415
2416 return val;
2417 }
2418
2419
2420 /* Call function FN with one argument ARG.
2421 Return the result, or nil if something went wrong. */
2422
2423 Lisp_Object
2424 safe_call1 (fn, arg)
2425 Lisp_Object fn, arg;
2426 {
2427 Lisp_Object args[2];
2428 args[0] = fn;
2429 args[1] = arg;
2430 return safe_call (2, args);
2431 }
2432
2433 static Lisp_Object Qeval;
2434
2435 Lisp_Object
2436 safe_eval (Lisp_Object sexpr)
2437 {
2438 return safe_call1 (Qeval, sexpr);
2439 }
2440
2441 /* Call function FN with one argument ARG.
2442 Return the result, or nil if something went wrong. */
2443
2444 Lisp_Object
2445 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2446 {
2447 Lisp_Object args[3];
2448 args[0] = fn;
2449 args[1] = arg1;
2450 args[2] = arg2;
2451 return safe_call (3, args);
2452 }
2453
2454
2455 \f
2456 /***********************************************************************
2457 Debugging
2458 ***********************************************************************/
2459
2460 #if 0
2461
2462 /* Define CHECK_IT to perform sanity checks on iterators.
2463 This is for debugging. It is too slow to do unconditionally. */
2464
2465 static void
2466 check_it (it)
2467 struct it *it;
2468 {
2469 if (it->method == GET_FROM_STRING)
2470 {
2471 xassert (STRINGP (it->string));
2472 xassert (IT_STRING_CHARPOS (*it) >= 0);
2473 }
2474 else
2475 {
2476 xassert (IT_STRING_CHARPOS (*it) < 0);
2477 if (it->method == GET_FROM_BUFFER)
2478 {
2479 /* Check that character and byte positions agree. */
2480 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2481 }
2482 }
2483
2484 if (it->dpvec)
2485 xassert (it->current.dpvec_index >= 0);
2486 else
2487 xassert (it->current.dpvec_index < 0);
2488 }
2489
2490 #define CHECK_IT(IT) check_it ((IT))
2491
2492 #else /* not 0 */
2493
2494 #define CHECK_IT(IT) (void) 0
2495
2496 #endif /* not 0 */
2497
2498
2499 #if GLYPH_DEBUG
2500
2501 /* Check that the window end of window W is what we expect it
2502 to be---the last row in the current matrix displaying text. */
2503
2504 static void
2505 check_window_end (w)
2506 struct window *w;
2507 {
2508 if (!MINI_WINDOW_P (w)
2509 && !NILP (w->window_end_valid))
2510 {
2511 struct glyph_row *row;
2512 xassert ((row = MATRIX_ROW (w->current_matrix,
2513 XFASTINT (w->window_end_vpos)),
2514 !row->enabled_p
2515 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2516 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2517 }
2518 }
2519
2520 #define CHECK_WINDOW_END(W) check_window_end ((W))
2521
2522 #else /* not GLYPH_DEBUG */
2523
2524 #define CHECK_WINDOW_END(W) (void) 0
2525
2526 #endif /* not GLYPH_DEBUG */
2527
2528
2529 \f
2530 /***********************************************************************
2531 Iterator initialization
2532 ***********************************************************************/
2533
2534 /* Initialize IT for displaying current_buffer in window W, starting
2535 at character position CHARPOS. CHARPOS < 0 means that no buffer
2536 position is specified which is useful when the iterator is assigned
2537 a position later. BYTEPOS is the byte position corresponding to
2538 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2539
2540 If ROW is not null, calls to produce_glyphs with IT as parameter
2541 will produce glyphs in that row.
2542
2543 BASE_FACE_ID is the id of a base face to use. It must be one of
2544 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2545 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2546 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2547
2548 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2549 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2550 will be initialized to use the corresponding mode line glyph row of
2551 the desired matrix of W. */
2552
2553 void
2554 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2555 struct it *it;
2556 struct window *w;
2557 int charpos, bytepos;
2558 struct glyph_row *row;
2559 enum face_id base_face_id;
2560 {
2561 int highlight_region_p;
2562 enum face_id remapped_base_face_id = base_face_id;
2563
2564 /* Some precondition checks. */
2565 xassert (w != NULL && it != NULL);
2566 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2567 && charpos <= ZV));
2568
2569 /* If face attributes have been changed since the last redisplay,
2570 free realized faces now because they depend on face definitions
2571 that might have changed. Don't free faces while there might be
2572 desired matrices pending which reference these faces. */
2573 if (face_change_count && !inhibit_free_realized_faces)
2574 {
2575 face_change_count = 0;
2576 free_all_realized_faces (Qnil);
2577 }
2578
2579 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2580 if (! NILP (Vface_remapping_alist))
2581 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2582
2583 /* Use one of the mode line rows of W's desired matrix if
2584 appropriate. */
2585 if (row == NULL)
2586 {
2587 if (base_face_id == MODE_LINE_FACE_ID
2588 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2589 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2590 else if (base_face_id == HEADER_LINE_FACE_ID)
2591 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2592 }
2593
2594 /* Clear IT. */
2595 bzero (it, sizeof *it);
2596 it->current.overlay_string_index = -1;
2597 it->current.dpvec_index = -1;
2598 it->base_face_id = remapped_base_face_id;
2599 it->string = Qnil;
2600 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2601
2602 /* The window in which we iterate over current_buffer: */
2603 XSETWINDOW (it->window, w);
2604 it->w = w;
2605 it->f = XFRAME (w->frame);
2606
2607 it->cmp_it.id = -1;
2608
2609 /* Extra space between lines (on window systems only). */
2610 if (base_face_id == DEFAULT_FACE_ID
2611 && FRAME_WINDOW_P (it->f))
2612 {
2613 if (NATNUMP (current_buffer->extra_line_spacing))
2614 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2615 else if (FLOATP (current_buffer->extra_line_spacing))
2616 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2617 * FRAME_LINE_HEIGHT (it->f));
2618 else if (it->f->extra_line_spacing > 0)
2619 it->extra_line_spacing = it->f->extra_line_spacing;
2620 it->max_extra_line_spacing = 0;
2621 }
2622
2623 /* If realized faces have been removed, e.g. because of face
2624 attribute changes of named faces, recompute them. When running
2625 in batch mode, the face cache of the initial frame is null. If
2626 we happen to get called, make a dummy face cache. */
2627 if (FRAME_FACE_CACHE (it->f) == NULL)
2628 init_frame_faces (it->f);
2629 if (FRAME_FACE_CACHE (it->f)->used == 0)
2630 recompute_basic_faces (it->f);
2631
2632 /* Current value of the `slice', `space-width', and 'height' properties. */
2633 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2634 it->space_width = Qnil;
2635 it->font_height = Qnil;
2636 it->override_ascent = -1;
2637
2638 /* Are control characters displayed as `^C'? */
2639 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2640
2641 /* -1 means everything between a CR and the following line end
2642 is invisible. >0 means lines indented more than this value are
2643 invisible. */
2644 it->selective = (INTEGERP (current_buffer->selective_display)
2645 ? XFASTINT (current_buffer->selective_display)
2646 : (!NILP (current_buffer->selective_display)
2647 ? -1 : 0));
2648 it->selective_display_ellipsis_p
2649 = !NILP (current_buffer->selective_display_ellipses);
2650
2651 /* Display table to use. */
2652 it->dp = window_display_table (w);
2653
2654 /* Are multibyte characters enabled in current_buffer? */
2655 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2656
2657 /* Non-zero if we should highlight the region. */
2658 highlight_region_p
2659 = (!NILP (Vtransient_mark_mode)
2660 && !NILP (current_buffer->mark_active)
2661 && XMARKER (current_buffer->mark)->buffer != 0);
2662
2663 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2664 start and end of a visible region in window IT->w. Set both to
2665 -1 to indicate no region. */
2666 if (highlight_region_p
2667 /* Maybe highlight only in selected window. */
2668 && (/* Either show region everywhere. */
2669 highlight_nonselected_windows
2670 /* Or show region in the selected window. */
2671 || w == XWINDOW (selected_window)
2672 /* Or show the region if we are in the mini-buffer and W is
2673 the window the mini-buffer refers to. */
2674 || (MINI_WINDOW_P (XWINDOW (selected_window))
2675 && WINDOWP (minibuf_selected_window)
2676 && w == XWINDOW (minibuf_selected_window))))
2677 {
2678 int charpos = marker_position (current_buffer->mark);
2679 it->region_beg_charpos = min (PT, charpos);
2680 it->region_end_charpos = max (PT, charpos);
2681 }
2682 else
2683 it->region_beg_charpos = it->region_end_charpos = -1;
2684
2685 /* Get the position at which the redisplay_end_trigger hook should
2686 be run, if it is to be run at all. */
2687 if (MARKERP (w->redisplay_end_trigger)
2688 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2689 it->redisplay_end_trigger_charpos
2690 = marker_position (w->redisplay_end_trigger);
2691 else if (INTEGERP (w->redisplay_end_trigger))
2692 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2693
2694 /* Correct bogus values of tab_width. */
2695 it->tab_width = XINT (current_buffer->tab_width);
2696 if (it->tab_width <= 0 || it->tab_width > 1000)
2697 it->tab_width = 8;
2698
2699 /* Are lines in the display truncated? */
2700 if (base_face_id != DEFAULT_FACE_ID
2701 || XINT (it->w->hscroll)
2702 || (! WINDOW_FULL_WIDTH_P (it->w)
2703 && ((!NILP (Vtruncate_partial_width_windows)
2704 && !INTEGERP (Vtruncate_partial_width_windows))
2705 || (INTEGERP (Vtruncate_partial_width_windows)
2706 && (WINDOW_TOTAL_COLS (it->w)
2707 < XINT (Vtruncate_partial_width_windows))))))
2708 it->line_wrap = TRUNCATE;
2709 else if (NILP (current_buffer->truncate_lines))
2710 it->line_wrap = NILP (current_buffer->word_wrap)
2711 ? WINDOW_WRAP : WORD_WRAP;
2712 else
2713 it->line_wrap = TRUNCATE;
2714
2715 /* Get dimensions of truncation and continuation glyphs. These are
2716 displayed as fringe bitmaps under X, so we don't need them for such
2717 frames. */
2718 if (!FRAME_WINDOW_P (it->f))
2719 {
2720 if (it->line_wrap == TRUNCATE)
2721 {
2722 /* We will need the truncation glyph. */
2723 xassert (it->glyph_row == NULL);
2724 produce_special_glyphs (it, IT_TRUNCATION);
2725 it->truncation_pixel_width = it->pixel_width;
2726 }
2727 else
2728 {
2729 /* We will need the continuation glyph. */
2730 xassert (it->glyph_row == NULL);
2731 produce_special_glyphs (it, IT_CONTINUATION);
2732 it->continuation_pixel_width = it->pixel_width;
2733 }
2734
2735 /* Reset these values to zero because the produce_special_glyphs
2736 above has changed them. */
2737 it->pixel_width = it->ascent = it->descent = 0;
2738 it->phys_ascent = it->phys_descent = 0;
2739 }
2740
2741 /* Set this after getting the dimensions of truncation and
2742 continuation glyphs, so that we don't produce glyphs when calling
2743 produce_special_glyphs, above. */
2744 it->glyph_row = row;
2745 it->area = TEXT_AREA;
2746
2747 /* Get the dimensions of the display area. The display area
2748 consists of the visible window area plus a horizontally scrolled
2749 part to the left of the window. All x-values are relative to the
2750 start of this total display area. */
2751 if (base_face_id != DEFAULT_FACE_ID)
2752 {
2753 /* Mode lines, menu bar in terminal frames. */
2754 it->first_visible_x = 0;
2755 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2756 }
2757 else
2758 {
2759 it->first_visible_x
2760 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2761 it->last_visible_x = (it->first_visible_x
2762 + window_box_width (w, TEXT_AREA));
2763
2764 /* If we truncate lines, leave room for the truncator glyph(s) at
2765 the right margin. Otherwise, leave room for the continuation
2766 glyph(s). Truncation and continuation glyphs are not inserted
2767 for window-based redisplay. */
2768 if (!FRAME_WINDOW_P (it->f))
2769 {
2770 if (it->line_wrap == TRUNCATE)
2771 it->last_visible_x -= it->truncation_pixel_width;
2772 else
2773 it->last_visible_x -= it->continuation_pixel_width;
2774 }
2775
2776 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2777 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2778 }
2779
2780 /* Leave room for a border glyph. */
2781 if (!FRAME_WINDOW_P (it->f)
2782 && !WINDOW_RIGHTMOST_P (it->w))
2783 it->last_visible_x -= 1;
2784
2785 it->last_visible_y = window_text_bottom_y (w);
2786
2787 /* For mode lines and alike, arrange for the first glyph having a
2788 left box line if the face specifies a box. */
2789 if (base_face_id != DEFAULT_FACE_ID)
2790 {
2791 struct face *face;
2792
2793 it->face_id = remapped_base_face_id;
2794
2795 /* If we have a boxed mode line, make the first character appear
2796 with a left box line. */
2797 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2798 if (face->box != FACE_NO_BOX)
2799 it->start_of_box_run_p = 1;
2800 }
2801
2802 /* If a buffer position was specified, set the iterator there,
2803 getting overlays and face properties from that position. */
2804 if (charpos >= BUF_BEG (current_buffer))
2805 {
2806 it->end_charpos = ZV;
2807 it->face_id = -1;
2808 IT_CHARPOS (*it) = charpos;
2809
2810 /* Compute byte position if not specified. */
2811 if (bytepos < charpos)
2812 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2813 else
2814 IT_BYTEPOS (*it) = bytepos;
2815
2816 it->start = it->current;
2817
2818 /* Compute faces etc. */
2819 reseat (it, it->current.pos, 1);
2820 }
2821
2822 CHECK_IT (it);
2823 }
2824
2825
2826 /* Initialize IT for the display of window W with window start POS. */
2827
2828 void
2829 start_display (it, w, pos)
2830 struct it *it;
2831 struct window *w;
2832 struct text_pos pos;
2833 {
2834 struct glyph_row *row;
2835 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2836
2837 row = w->desired_matrix->rows + first_vpos;
2838 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2839 it->first_vpos = first_vpos;
2840
2841 /* Don't reseat to previous visible line start if current start
2842 position is in a string or image. */
2843 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2844 {
2845 int start_at_line_beg_p;
2846 int first_y = it->current_y;
2847
2848 /* If window start is not at a line start, skip forward to POS to
2849 get the correct continuation lines width. */
2850 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2851 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2852 if (!start_at_line_beg_p)
2853 {
2854 int new_x;
2855
2856 reseat_at_previous_visible_line_start (it);
2857 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2858
2859 new_x = it->current_x + it->pixel_width;
2860
2861 /* If lines are continued, this line may end in the middle
2862 of a multi-glyph character (e.g. a control character
2863 displayed as \003, or in the middle of an overlay
2864 string). In this case move_it_to above will not have
2865 taken us to the start of the continuation line but to the
2866 end of the continued line. */
2867 if (it->current_x > 0
2868 && it->line_wrap != TRUNCATE /* Lines are continued. */
2869 && (/* And glyph doesn't fit on the line. */
2870 new_x > it->last_visible_x
2871 /* Or it fits exactly and we're on a window
2872 system frame. */
2873 || (new_x == it->last_visible_x
2874 && FRAME_WINDOW_P (it->f))))
2875 {
2876 if (it->current.dpvec_index >= 0
2877 || it->current.overlay_string_index >= 0)
2878 {
2879 set_iterator_to_next (it, 1);
2880 move_it_in_display_line_to (it, -1, -1, 0);
2881 }
2882
2883 it->continuation_lines_width += it->current_x;
2884 }
2885
2886 /* We're starting a new display line, not affected by the
2887 height of the continued line, so clear the appropriate
2888 fields in the iterator structure. */
2889 it->max_ascent = it->max_descent = 0;
2890 it->max_phys_ascent = it->max_phys_descent = 0;
2891
2892 it->current_y = first_y;
2893 it->vpos = 0;
2894 it->current_x = it->hpos = 0;
2895 }
2896 }
2897 }
2898
2899
2900 /* Return 1 if POS is a position in ellipses displayed for invisible
2901 text. W is the window we display, for text property lookup. */
2902
2903 static int
2904 in_ellipses_for_invisible_text_p (pos, w)
2905 struct display_pos *pos;
2906 struct window *w;
2907 {
2908 Lisp_Object prop, window;
2909 int ellipses_p = 0;
2910 int charpos = CHARPOS (pos->pos);
2911
2912 /* If POS specifies a position in a display vector, this might
2913 be for an ellipsis displayed for invisible text. We won't
2914 get the iterator set up for delivering that ellipsis unless
2915 we make sure that it gets aware of the invisible text. */
2916 if (pos->dpvec_index >= 0
2917 && pos->overlay_string_index < 0
2918 && CHARPOS (pos->string_pos) < 0
2919 && charpos > BEGV
2920 && (XSETWINDOW (window, w),
2921 prop = Fget_char_property (make_number (charpos),
2922 Qinvisible, window),
2923 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2924 {
2925 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2926 window);
2927 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2928 }
2929
2930 return ellipses_p;
2931 }
2932
2933
2934 /* Initialize IT for stepping through current_buffer in window W,
2935 starting at position POS that includes overlay string and display
2936 vector/ control character translation position information. Value
2937 is zero if there are overlay strings with newlines at POS. */
2938
2939 static int
2940 init_from_display_pos (it, w, pos)
2941 struct it *it;
2942 struct window *w;
2943 struct display_pos *pos;
2944 {
2945 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2946 int i, overlay_strings_with_newlines = 0;
2947
2948 /* If POS specifies a position in a display vector, this might
2949 be for an ellipsis displayed for invisible text. We won't
2950 get the iterator set up for delivering that ellipsis unless
2951 we make sure that it gets aware of the invisible text. */
2952 if (in_ellipses_for_invisible_text_p (pos, w))
2953 {
2954 --charpos;
2955 bytepos = 0;
2956 }
2957
2958 /* Keep in mind: the call to reseat in init_iterator skips invisible
2959 text, so we might end up at a position different from POS. This
2960 is only a problem when POS is a row start after a newline and an
2961 overlay starts there with an after-string, and the overlay has an
2962 invisible property. Since we don't skip invisible text in
2963 display_line and elsewhere immediately after consuming the
2964 newline before the row start, such a POS will not be in a string,
2965 but the call to init_iterator below will move us to the
2966 after-string. */
2967 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2968
2969 /* This only scans the current chunk -- it should scan all chunks.
2970 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2971 to 16 in 22.1 to make this a lesser problem. */
2972 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2973 {
2974 const char *s = SDATA (it->overlay_strings[i]);
2975 const char *e = s + SBYTES (it->overlay_strings[i]);
2976
2977 while (s < e && *s != '\n')
2978 ++s;
2979
2980 if (s < e)
2981 {
2982 overlay_strings_with_newlines = 1;
2983 break;
2984 }
2985 }
2986
2987 /* If position is within an overlay string, set up IT to the right
2988 overlay string. */
2989 if (pos->overlay_string_index >= 0)
2990 {
2991 int relative_index;
2992
2993 /* If the first overlay string happens to have a `display'
2994 property for an image, the iterator will be set up for that
2995 image, and we have to undo that setup first before we can
2996 correct the overlay string index. */
2997 if (it->method == GET_FROM_IMAGE)
2998 pop_it (it);
2999
3000 /* We already have the first chunk of overlay strings in
3001 IT->overlay_strings. Load more until the one for
3002 pos->overlay_string_index is in IT->overlay_strings. */
3003 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3004 {
3005 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3006 it->current.overlay_string_index = 0;
3007 while (n--)
3008 {
3009 load_overlay_strings (it, 0);
3010 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3011 }
3012 }
3013
3014 it->current.overlay_string_index = pos->overlay_string_index;
3015 relative_index = (it->current.overlay_string_index
3016 % OVERLAY_STRING_CHUNK_SIZE);
3017 it->string = it->overlay_strings[relative_index];
3018 xassert (STRINGP (it->string));
3019 it->current.string_pos = pos->string_pos;
3020 it->method = GET_FROM_STRING;
3021 }
3022
3023 if (CHARPOS (pos->string_pos) >= 0)
3024 {
3025 /* Recorded position is not in an overlay string, but in another
3026 string. This can only be a string from a `display' property.
3027 IT should already be filled with that string. */
3028 it->current.string_pos = pos->string_pos;
3029 xassert (STRINGP (it->string));
3030 }
3031
3032 /* Restore position in display vector translations, control
3033 character translations or ellipses. */
3034 if (pos->dpvec_index >= 0)
3035 {
3036 if (it->dpvec == NULL)
3037 get_next_display_element (it);
3038 xassert (it->dpvec && it->current.dpvec_index == 0);
3039 it->current.dpvec_index = pos->dpvec_index;
3040 }
3041
3042 CHECK_IT (it);
3043 return !overlay_strings_with_newlines;
3044 }
3045
3046
3047 /* Initialize IT for stepping through current_buffer in window W
3048 starting at ROW->start. */
3049
3050 static void
3051 init_to_row_start (it, w, row)
3052 struct it *it;
3053 struct window *w;
3054 struct glyph_row *row;
3055 {
3056 init_from_display_pos (it, w, &row->start);
3057 it->start = row->start;
3058 it->continuation_lines_width = row->continuation_lines_width;
3059 CHECK_IT (it);
3060 }
3061
3062
3063 /* Initialize IT for stepping through current_buffer in window W
3064 starting in the line following ROW, i.e. starting at ROW->end.
3065 Value is zero if there are overlay strings with newlines at ROW's
3066 end position. */
3067
3068 static int
3069 init_to_row_end (it, w, row)
3070 struct it *it;
3071 struct window *w;
3072 struct glyph_row *row;
3073 {
3074 int success = 0;
3075
3076 if (init_from_display_pos (it, w, &row->end))
3077 {
3078 if (row->continued_p)
3079 it->continuation_lines_width
3080 = row->continuation_lines_width + row->pixel_width;
3081 CHECK_IT (it);
3082 success = 1;
3083 }
3084
3085 return success;
3086 }
3087
3088
3089
3090 \f
3091 /***********************************************************************
3092 Text properties
3093 ***********************************************************************/
3094
3095 /* Called when IT reaches IT->stop_charpos. Handle text property and
3096 overlay changes. Set IT->stop_charpos to the next position where
3097 to stop. */
3098
3099 static void
3100 handle_stop (it)
3101 struct it *it;
3102 {
3103 enum prop_handled handled;
3104 int handle_overlay_change_p;
3105 struct props *p;
3106
3107 it->dpvec = NULL;
3108 it->current.dpvec_index = -1;
3109 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3110 it->ignore_overlay_strings_at_pos_p = 0;
3111 it->ellipsis_p = 0;
3112
3113 /* Use face of preceding text for ellipsis (if invisible) */
3114 if (it->selective_display_ellipsis_p)
3115 it->saved_face_id = it->face_id;
3116
3117 do
3118 {
3119 handled = HANDLED_NORMALLY;
3120
3121 /* Call text property handlers. */
3122 for (p = it_props; p->handler; ++p)
3123 {
3124 handled = p->handler (it);
3125
3126 if (handled == HANDLED_RECOMPUTE_PROPS)
3127 break;
3128 else if (handled == HANDLED_RETURN)
3129 {
3130 /* We still want to show before and after strings from
3131 overlays even if the actual buffer text is replaced. */
3132 if (!handle_overlay_change_p
3133 || it->sp > 1
3134 || !get_overlay_strings_1 (it, 0, 0))
3135 {
3136 if (it->ellipsis_p)
3137 setup_for_ellipsis (it, 0);
3138 /* When handling a display spec, we might load an
3139 empty string. In that case, discard it here. We
3140 used to discard it in handle_single_display_spec,
3141 but that causes get_overlay_strings_1, above, to
3142 ignore overlay strings that we must check. */
3143 if (STRINGP (it->string) && !SCHARS (it->string))
3144 pop_it (it);
3145 return;
3146 }
3147 else if (STRINGP (it->string) && !SCHARS (it->string))
3148 pop_it (it);
3149 else
3150 {
3151 it->ignore_overlay_strings_at_pos_p = 1;
3152 it->string_from_display_prop_p = 0;
3153 handle_overlay_change_p = 0;
3154 }
3155 handled = HANDLED_RECOMPUTE_PROPS;
3156 break;
3157 }
3158 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3159 handle_overlay_change_p = 0;
3160 }
3161
3162 if (handled != HANDLED_RECOMPUTE_PROPS)
3163 {
3164 /* Don't check for overlay strings below when set to deliver
3165 characters from a display vector. */
3166 if (it->method == GET_FROM_DISPLAY_VECTOR)
3167 handle_overlay_change_p = 0;
3168
3169 /* Handle overlay changes.
3170 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3171 if it finds overlays. */
3172 if (handle_overlay_change_p)
3173 handled = handle_overlay_change (it);
3174 }
3175
3176 if (it->ellipsis_p)
3177 {
3178 setup_for_ellipsis (it, 0);
3179 break;
3180 }
3181 }
3182 while (handled == HANDLED_RECOMPUTE_PROPS);
3183
3184 /* Determine where to stop next. */
3185 if (handled == HANDLED_NORMALLY)
3186 compute_stop_pos (it);
3187 }
3188
3189
3190 /* Compute IT->stop_charpos from text property and overlay change
3191 information for IT's current position. */
3192
3193 static void
3194 compute_stop_pos (it)
3195 struct it *it;
3196 {
3197 register INTERVAL iv, next_iv;
3198 Lisp_Object object, limit, position;
3199 EMACS_INT charpos, bytepos;
3200
3201 /* If nowhere else, stop at the end. */
3202 it->stop_charpos = it->end_charpos;
3203
3204 if (STRINGP (it->string))
3205 {
3206 /* Strings are usually short, so don't limit the search for
3207 properties. */
3208 object = it->string;
3209 limit = Qnil;
3210 charpos = IT_STRING_CHARPOS (*it);
3211 bytepos = IT_STRING_BYTEPOS (*it);
3212 }
3213 else
3214 {
3215 EMACS_INT pos;
3216
3217 /* If next overlay change is in front of the current stop pos
3218 (which is IT->end_charpos), stop there. Note: value of
3219 next_overlay_change is point-max if no overlay change
3220 follows. */
3221 charpos = IT_CHARPOS (*it);
3222 bytepos = IT_BYTEPOS (*it);
3223 pos = next_overlay_change (charpos);
3224 if (pos < it->stop_charpos)
3225 it->stop_charpos = pos;
3226
3227 /* If showing the region, we have to stop at the region
3228 start or end because the face might change there. */
3229 if (it->region_beg_charpos > 0)
3230 {
3231 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3232 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3233 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3234 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3235 }
3236
3237 /* Set up variables for computing the stop position from text
3238 property changes. */
3239 XSETBUFFER (object, current_buffer);
3240 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3241 }
3242
3243 /* Get the interval containing IT's position. Value is a null
3244 interval if there isn't such an interval. */
3245 position = make_number (charpos);
3246 iv = validate_interval_range (object, &position, &position, 0);
3247 if (!NULL_INTERVAL_P (iv))
3248 {
3249 Lisp_Object values_here[LAST_PROP_IDX];
3250 struct props *p;
3251
3252 /* Get properties here. */
3253 for (p = it_props; p->handler; ++p)
3254 values_here[p->idx] = textget (iv->plist, *p->name);
3255
3256 /* Look for an interval following iv that has different
3257 properties. */
3258 for (next_iv = next_interval (iv);
3259 (!NULL_INTERVAL_P (next_iv)
3260 && (NILP (limit)
3261 || XFASTINT (limit) > next_iv->position));
3262 next_iv = next_interval (next_iv))
3263 {
3264 for (p = it_props; p->handler; ++p)
3265 {
3266 Lisp_Object new_value;
3267
3268 new_value = textget (next_iv->plist, *p->name);
3269 if (!EQ (values_here[p->idx], new_value))
3270 break;
3271 }
3272
3273 if (p->handler)
3274 break;
3275 }
3276
3277 if (!NULL_INTERVAL_P (next_iv))
3278 {
3279 if (INTEGERP (limit)
3280 && next_iv->position >= XFASTINT (limit))
3281 /* No text property change up to limit. */
3282 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3283 else
3284 /* Text properties change in next_iv. */
3285 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3286 }
3287 }
3288
3289 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3290 it->stop_charpos, it->string);
3291
3292 xassert (STRINGP (it->string)
3293 || (it->stop_charpos >= BEGV
3294 && it->stop_charpos >= IT_CHARPOS (*it)));
3295 }
3296
3297
3298 /* Return the position of the next overlay change after POS in
3299 current_buffer. Value is point-max if no overlay change
3300 follows. This is like `next-overlay-change' but doesn't use
3301 xmalloc. */
3302
3303 static EMACS_INT
3304 next_overlay_change (pos)
3305 EMACS_INT pos;
3306 {
3307 int noverlays;
3308 EMACS_INT endpos;
3309 Lisp_Object *overlays;
3310 int i;
3311
3312 /* Get all overlays at the given position. */
3313 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3314
3315 /* If any of these overlays ends before endpos,
3316 use its ending point instead. */
3317 for (i = 0; i < noverlays; ++i)
3318 {
3319 Lisp_Object oend;
3320 EMACS_INT oendpos;
3321
3322 oend = OVERLAY_END (overlays[i]);
3323 oendpos = OVERLAY_POSITION (oend);
3324 endpos = min (endpos, oendpos);
3325 }
3326
3327 return endpos;
3328 }
3329
3330
3331 \f
3332 /***********************************************************************
3333 Fontification
3334 ***********************************************************************/
3335
3336 /* Handle changes in the `fontified' property of the current buffer by
3337 calling hook functions from Qfontification_functions to fontify
3338 regions of text. */
3339
3340 static enum prop_handled
3341 handle_fontified_prop (it)
3342 struct it *it;
3343 {
3344 Lisp_Object prop, pos;
3345 enum prop_handled handled = HANDLED_NORMALLY;
3346
3347 if (!NILP (Vmemory_full))
3348 return handled;
3349
3350 /* Get the value of the `fontified' property at IT's current buffer
3351 position. (The `fontified' property doesn't have a special
3352 meaning in strings.) If the value is nil, call functions from
3353 Qfontification_functions. */
3354 if (!STRINGP (it->string)
3355 && it->s == NULL
3356 && !NILP (Vfontification_functions)
3357 && !NILP (Vrun_hooks)
3358 && (pos = make_number (IT_CHARPOS (*it)),
3359 prop = Fget_char_property (pos, Qfontified, Qnil),
3360 /* Ignore the special cased nil value always present at EOB since
3361 no amount of fontifying will be able to change it. */
3362 NILP (prop) && IT_CHARPOS (*it) < Z))
3363 {
3364 int count = SPECPDL_INDEX ();
3365 Lisp_Object val;
3366
3367 val = Vfontification_functions;
3368 specbind (Qfontification_functions, Qnil);
3369
3370 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3371 safe_call1 (val, pos);
3372 else
3373 {
3374 Lisp_Object globals, fn;
3375 struct gcpro gcpro1, gcpro2;
3376
3377 globals = Qnil;
3378 GCPRO2 (val, globals);
3379
3380 for (; CONSP (val); val = XCDR (val))
3381 {
3382 fn = XCAR (val);
3383
3384 if (EQ (fn, Qt))
3385 {
3386 /* A value of t indicates this hook has a local
3387 binding; it means to run the global binding too.
3388 In a global value, t should not occur. If it
3389 does, we must ignore it to avoid an endless
3390 loop. */
3391 for (globals = Fdefault_value (Qfontification_functions);
3392 CONSP (globals);
3393 globals = XCDR (globals))
3394 {
3395 fn = XCAR (globals);
3396 if (!EQ (fn, Qt))
3397 safe_call1 (fn, pos);
3398 }
3399 }
3400 else
3401 safe_call1 (fn, pos);
3402 }
3403
3404 UNGCPRO;
3405 }
3406
3407 unbind_to (count, Qnil);
3408
3409 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3410 something. This avoids an endless loop if they failed to
3411 fontify the text for which reason ever. */
3412 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3413 handled = HANDLED_RECOMPUTE_PROPS;
3414 }
3415
3416 return handled;
3417 }
3418
3419
3420 \f
3421 /***********************************************************************
3422 Faces
3423 ***********************************************************************/
3424
3425 /* Set up iterator IT from face properties at its current position.
3426 Called from handle_stop. */
3427
3428 static enum prop_handled
3429 handle_face_prop (it)
3430 struct it *it;
3431 {
3432 int new_face_id;
3433 EMACS_INT next_stop;
3434
3435 if (!STRINGP (it->string))
3436 {
3437 new_face_id
3438 = face_at_buffer_position (it->w,
3439 IT_CHARPOS (*it),
3440 it->region_beg_charpos,
3441 it->region_end_charpos,
3442 &next_stop,
3443 (IT_CHARPOS (*it)
3444 + TEXT_PROP_DISTANCE_LIMIT),
3445 0, it->base_face_id);
3446
3447 /* Is this a start of a run of characters with box face?
3448 Caveat: this can be called for a freshly initialized
3449 iterator; face_id is -1 in this case. We know that the new
3450 face will not change until limit, i.e. if the new face has a
3451 box, all characters up to limit will have one. But, as
3452 usual, we don't know whether limit is really the end. */
3453 if (new_face_id != it->face_id)
3454 {
3455 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3456
3457 /* If new face has a box but old face has not, this is
3458 the start of a run of characters with box, i.e. it has
3459 a shadow on the left side. The value of face_id of the
3460 iterator will be -1 if this is the initial call that gets
3461 the face. In this case, we have to look in front of IT's
3462 position and see whether there is a face != new_face_id. */
3463 it->start_of_box_run_p
3464 = (new_face->box != FACE_NO_BOX
3465 && (it->face_id >= 0
3466 || IT_CHARPOS (*it) == BEG
3467 || new_face_id != face_before_it_pos (it)));
3468 it->face_box_p = new_face->box != FACE_NO_BOX;
3469 }
3470 }
3471 else
3472 {
3473 int base_face_id, bufpos;
3474 int i;
3475 Lisp_Object from_overlay
3476 = (it->current.overlay_string_index >= 0
3477 ? it->string_overlays[it->current.overlay_string_index]
3478 : Qnil);
3479
3480 /* See if we got to this string directly or indirectly from
3481 an overlay property. That includes the before-string or
3482 after-string of an overlay, strings in display properties
3483 provided by an overlay, their text properties, etc.
3484
3485 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3486 if (! NILP (from_overlay))
3487 for (i = it->sp - 1; i >= 0; i--)
3488 {
3489 if (it->stack[i].current.overlay_string_index >= 0)
3490 from_overlay
3491 = it->string_overlays[it->stack[i].current.overlay_string_index];
3492 else if (! NILP (it->stack[i].from_overlay))
3493 from_overlay = it->stack[i].from_overlay;
3494
3495 if (!NILP (from_overlay))
3496 break;
3497 }
3498
3499 if (! NILP (from_overlay))
3500 {
3501 bufpos = IT_CHARPOS (*it);
3502 /* For a string from an overlay, the base face depends
3503 only on text properties and ignores overlays. */
3504 base_face_id
3505 = face_for_overlay_string (it->w,
3506 IT_CHARPOS (*it),
3507 it->region_beg_charpos,
3508 it->region_end_charpos,
3509 &next_stop,
3510 (IT_CHARPOS (*it)
3511 + TEXT_PROP_DISTANCE_LIMIT),
3512 0,
3513 from_overlay);
3514 }
3515 else
3516 {
3517 bufpos = 0;
3518
3519 /* For strings from a `display' property, use the face at
3520 IT's current buffer position as the base face to merge
3521 with, so that overlay strings appear in the same face as
3522 surrounding text, unless they specify their own
3523 faces. */
3524 base_face_id = underlying_face_id (it);
3525 }
3526
3527 new_face_id = face_at_string_position (it->w,
3528 it->string,
3529 IT_STRING_CHARPOS (*it),
3530 bufpos,
3531 it->region_beg_charpos,
3532 it->region_end_charpos,
3533 &next_stop,
3534 base_face_id, 0);
3535
3536 /* Is this a start of a run of characters with box? Caveat:
3537 this can be called for a freshly allocated iterator; face_id
3538 is -1 is this case. We know that the new face will not
3539 change until the next check pos, i.e. if the new face has a
3540 box, all characters up to that position will have a
3541 box. But, as usual, we don't know whether that position
3542 is really the end. */
3543 if (new_face_id != it->face_id)
3544 {
3545 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3546 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3547
3548 /* If new face has a box but old face hasn't, this is the
3549 start of a run of characters with box, i.e. it has a
3550 shadow on the left side. */
3551 it->start_of_box_run_p
3552 = new_face->box && (old_face == NULL || !old_face->box);
3553 it->face_box_p = new_face->box != FACE_NO_BOX;
3554 }
3555 }
3556
3557 it->face_id = new_face_id;
3558 return HANDLED_NORMALLY;
3559 }
3560
3561
3562 /* Return the ID of the face ``underlying'' IT's current position,
3563 which is in a string. If the iterator is associated with a
3564 buffer, return the face at IT's current buffer position.
3565 Otherwise, use the iterator's base_face_id. */
3566
3567 static int
3568 underlying_face_id (it)
3569 struct it *it;
3570 {
3571 int face_id = it->base_face_id, i;
3572
3573 xassert (STRINGP (it->string));
3574
3575 for (i = it->sp - 1; i >= 0; --i)
3576 if (NILP (it->stack[i].string))
3577 face_id = it->stack[i].face_id;
3578
3579 return face_id;
3580 }
3581
3582
3583 /* Compute the face one character before or after the current position
3584 of IT. BEFORE_P non-zero means get the face in front of IT's
3585 position. Value is the id of the face. */
3586
3587 static int
3588 face_before_or_after_it_pos (it, before_p)
3589 struct it *it;
3590 int before_p;
3591 {
3592 int face_id, limit;
3593 EMACS_INT next_check_charpos;
3594 struct text_pos pos;
3595
3596 xassert (it->s == NULL);
3597
3598 if (STRINGP (it->string))
3599 {
3600 int bufpos, base_face_id;
3601
3602 /* No face change past the end of the string (for the case
3603 we are padding with spaces). No face change before the
3604 string start. */
3605 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3606 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3607 return it->face_id;
3608
3609 /* Set pos to the position before or after IT's current position. */
3610 if (before_p)
3611 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3612 else
3613 /* For composition, we must check the character after the
3614 composition. */
3615 pos = (it->what == IT_COMPOSITION
3616 ? string_pos (IT_STRING_CHARPOS (*it)
3617 + it->cmp_it.nchars, it->string)
3618 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3619
3620 if (it->current.overlay_string_index >= 0)
3621 bufpos = IT_CHARPOS (*it);
3622 else
3623 bufpos = 0;
3624
3625 base_face_id = underlying_face_id (it);
3626
3627 /* Get the face for ASCII, or unibyte. */
3628 face_id = face_at_string_position (it->w,
3629 it->string,
3630 CHARPOS (pos),
3631 bufpos,
3632 it->region_beg_charpos,
3633 it->region_end_charpos,
3634 &next_check_charpos,
3635 base_face_id, 0);
3636
3637 /* Correct the face for charsets different from ASCII. Do it
3638 for the multibyte case only. The face returned above is
3639 suitable for unibyte text if IT->string is unibyte. */
3640 if (STRING_MULTIBYTE (it->string))
3641 {
3642 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3643 int rest = SBYTES (it->string) - BYTEPOS (pos);
3644 int c, len;
3645 struct face *face = FACE_FROM_ID (it->f, face_id);
3646
3647 c = string_char_and_length (p, &len);
3648 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3649 }
3650 }
3651 else
3652 {
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3656
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3659
3660 if (before_p)
3661 DEC_TEXT_POS (pos, it->multibyte_p);
3662 else
3663 {
3664 if (it->what == IT_COMPOSITION)
3665 /* For composition, we must check the position after the
3666 composition. */
3667 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3668 else
3669 INC_TEXT_POS (pos, it->multibyte_p);
3670 }
3671
3672 /* Determine face for CHARSET_ASCII, or unibyte. */
3673 face_id = face_at_buffer_position (it->w,
3674 CHARPOS (pos),
3675 it->region_beg_charpos,
3676 it->region_end_charpos,
3677 &next_check_charpos,
3678 limit, 0, -1);
3679
3680 /* Correct the face for charsets different from ASCII. Do it
3681 for the multibyte case only. The face returned above is
3682 suitable for unibyte text if current_buffer is unibyte. */
3683 if (it->multibyte_p)
3684 {
3685 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3686 struct face *face = FACE_FROM_ID (it->f, face_id);
3687 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3688 }
3689 }
3690
3691 return face_id;
3692 }
3693
3694
3695 \f
3696 /***********************************************************************
3697 Invisible text
3698 ***********************************************************************/
3699
3700 /* Set up iterator IT from invisible properties at its current
3701 position. Called from handle_stop. */
3702
3703 static enum prop_handled
3704 handle_invisible_prop (it)
3705 struct it *it;
3706 {
3707 enum prop_handled handled = HANDLED_NORMALLY;
3708
3709 if (STRINGP (it->string))
3710 {
3711 extern Lisp_Object Qinvisible;
3712 Lisp_Object prop, end_charpos, limit, charpos;
3713
3714 /* Get the value of the invisible text property at the
3715 current position. Value will be nil if there is no such
3716 property. */
3717 charpos = make_number (IT_STRING_CHARPOS (*it));
3718 prop = Fget_text_property (charpos, Qinvisible, it->string);
3719
3720 if (!NILP (prop)
3721 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3722 {
3723 handled = HANDLED_RECOMPUTE_PROPS;
3724
3725 /* Get the position at which the next change of the
3726 invisible text property can be found in IT->string.
3727 Value will be nil if the property value is the same for
3728 all the rest of IT->string. */
3729 XSETINT (limit, SCHARS (it->string));
3730 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3731 it->string, limit);
3732
3733 /* Text at current position is invisible. The next
3734 change in the property is at position end_charpos.
3735 Move IT's current position to that position. */
3736 if (INTEGERP (end_charpos)
3737 && XFASTINT (end_charpos) < XFASTINT (limit))
3738 {
3739 struct text_pos old;
3740 old = it->current.string_pos;
3741 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3742 compute_string_pos (&it->current.string_pos, old, it->string);
3743 }
3744 else
3745 {
3746 /* The rest of the string is invisible. If this is an
3747 overlay string, proceed with the next overlay string
3748 or whatever comes and return a character from there. */
3749 if (it->current.overlay_string_index >= 0)
3750 {
3751 next_overlay_string (it);
3752 /* Don't check for overlay strings when we just
3753 finished processing them. */
3754 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3755 }
3756 else
3757 {
3758 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3759 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3760 }
3761 }
3762 }
3763 }
3764 else
3765 {
3766 int invis_p;
3767 EMACS_INT newpos, next_stop, start_charpos;
3768 Lisp_Object pos, prop, overlay;
3769
3770 /* First of all, is there invisible text at this position? */
3771 start_charpos = IT_CHARPOS (*it);
3772 pos = make_number (IT_CHARPOS (*it));
3773 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3774 &overlay);
3775 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3776
3777 /* If we are on invisible text, skip over it. */
3778 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3779 {
3780 /* Record whether we have to display an ellipsis for the
3781 invisible text. */
3782 int display_ellipsis_p = invis_p == 2;
3783
3784 handled = HANDLED_RECOMPUTE_PROPS;
3785
3786 /* Loop skipping over invisible text. The loop is left at
3787 ZV or with IT on the first char being visible again. */
3788 do
3789 {
3790 /* Try to skip some invisible text. Return value is the
3791 position reached which can be equal to IT's position
3792 if there is nothing invisible here. This skips both
3793 over invisible text properties and overlays with
3794 invisible property. */
3795 newpos = skip_invisible (IT_CHARPOS (*it),
3796 &next_stop, ZV, it->window);
3797
3798 /* If we skipped nothing at all we weren't at invisible
3799 text in the first place. If everything to the end of
3800 the buffer was skipped, end the loop. */
3801 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3802 invis_p = 0;
3803 else
3804 {
3805 /* We skipped some characters but not necessarily
3806 all there are. Check if we ended up on visible
3807 text. Fget_char_property returns the property of
3808 the char before the given position, i.e. if we
3809 get invis_p = 0, this means that the char at
3810 newpos is visible. */
3811 pos = make_number (newpos);
3812 prop = Fget_char_property (pos, Qinvisible, it->window);
3813 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3814 }
3815
3816 /* If we ended up on invisible text, proceed to
3817 skip starting with next_stop. */
3818 if (invis_p)
3819 IT_CHARPOS (*it) = next_stop;
3820
3821 /* If there are adjacent invisible texts, don't lose the
3822 second one's ellipsis. */
3823 if (invis_p == 2)
3824 display_ellipsis_p = 1;
3825 }
3826 while (invis_p);
3827
3828 /* The position newpos is now either ZV or on visible text. */
3829 IT_CHARPOS (*it) = newpos;
3830 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3831
3832 /* If there are before-strings at the start of invisible
3833 text, and the text is invisible because of a text
3834 property, arrange to show before-strings because 20.x did
3835 it that way. (If the text is invisible because of an
3836 overlay property instead of a text property, this is
3837 already handled in the overlay code.) */
3838 if (NILP (overlay)
3839 && get_overlay_strings (it, start_charpos))
3840 {
3841 handled = HANDLED_RECOMPUTE_PROPS;
3842 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3843 }
3844 else if (display_ellipsis_p)
3845 {
3846 /* Make sure that the glyphs of the ellipsis will get
3847 correct `charpos' values. If we would not update
3848 it->position here, the glyphs would belong to the
3849 last visible character _before_ the invisible
3850 text, which confuses `set_cursor_from_row'.
3851
3852 We use the last invisible position instead of the
3853 first because this way the cursor is always drawn on
3854 the first "." of the ellipsis, whenever PT is inside
3855 the invisible text. Otherwise the cursor would be
3856 placed _after_ the ellipsis when the point is after the
3857 first invisible character. */
3858 if (!STRINGP (it->object))
3859 {
3860 it->position.charpos = IT_CHARPOS (*it) - 1;
3861 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3862 }
3863 it->ellipsis_p = 1;
3864 /* Let the ellipsis display before
3865 considering any properties of the following char.
3866 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3867 handled = HANDLED_RETURN;
3868 }
3869 }
3870 }
3871
3872 return handled;
3873 }
3874
3875
3876 /* Make iterator IT return `...' next.
3877 Replaces LEN characters from buffer. */
3878
3879 static void
3880 setup_for_ellipsis (it, len)
3881 struct it *it;
3882 int len;
3883 {
3884 /* Use the display table definition for `...'. Invalid glyphs
3885 will be handled by the method returning elements from dpvec. */
3886 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3887 {
3888 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3889 it->dpvec = v->contents;
3890 it->dpend = v->contents + v->size;
3891 }
3892 else
3893 {
3894 /* Default `...'. */
3895 it->dpvec = default_invis_vector;
3896 it->dpend = default_invis_vector + 3;
3897 }
3898
3899 it->dpvec_char_len = len;
3900 it->current.dpvec_index = 0;
3901 it->dpvec_face_id = -1;
3902
3903 /* Remember the current face id in case glyphs specify faces.
3904 IT's face is restored in set_iterator_to_next.
3905 saved_face_id was set to preceding char's face in handle_stop. */
3906 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3907 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3908
3909 it->method = GET_FROM_DISPLAY_VECTOR;
3910 it->ellipsis_p = 1;
3911 }
3912
3913
3914 \f
3915 /***********************************************************************
3916 'display' property
3917 ***********************************************************************/
3918
3919 /* Set up iterator IT from `display' property at its current position.
3920 Called from handle_stop.
3921 We return HANDLED_RETURN if some part of the display property
3922 overrides the display of the buffer text itself.
3923 Otherwise we return HANDLED_NORMALLY. */
3924
3925 static enum prop_handled
3926 handle_display_prop (it)
3927 struct it *it;
3928 {
3929 Lisp_Object prop, object, overlay;
3930 struct text_pos *position;
3931 /* Nonzero if some property replaces the display of the text itself. */
3932 int display_replaced_p = 0;
3933
3934 if (STRINGP (it->string))
3935 {
3936 object = it->string;
3937 position = &it->current.string_pos;
3938 }
3939 else
3940 {
3941 XSETWINDOW (object, it->w);
3942 position = &it->current.pos;
3943 }
3944
3945 /* Reset those iterator values set from display property values. */
3946 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3947 it->space_width = Qnil;
3948 it->font_height = Qnil;
3949 it->voffset = 0;
3950
3951 /* We don't support recursive `display' properties, i.e. string
3952 values that have a string `display' property, that have a string
3953 `display' property etc. */
3954 if (!it->string_from_display_prop_p)
3955 it->area = TEXT_AREA;
3956
3957 prop = get_char_property_and_overlay (make_number (position->charpos),
3958 Qdisplay, object, &overlay);
3959 if (NILP (prop))
3960 return HANDLED_NORMALLY;
3961 /* Now OVERLAY is the overlay that gave us this property, or nil
3962 if it was a text property. */
3963
3964 if (!STRINGP (it->string))
3965 object = it->w->buffer;
3966
3967 if (CONSP (prop)
3968 /* Simple properties. */
3969 && !EQ (XCAR (prop), Qimage)
3970 && !EQ (XCAR (prop), Qspace)
3971 && !EQ (XCAR (prop), Qwhen)
3972 && !EQ (XCAR (prop), Qslice)
3973 && !EQ (XCAR (prop), Qspace_width)
3974 && !EQ (XCAR (prop), Qheight)
3975 && !EQ (XCAR (prop), Qraise)
3976 /* Marginal area specifications. */
3977 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3978 && !EQ (XCAR (prop), Qleft_fringe)
3979 && !EQ (XCAR (prop), Qright_fringe)
3980 && !NILP (XCAR (prop)))
3981 {
3982 for (; CONSP (prop); prop = XCDR (prop))
3983 {
3984 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3985 position, display_replaced_p))
3986 {
3987 display_replaced_p = 1;
3988 /* If some text in a string is replaced, `position' no
3989 longer points to the position of `object'. */
3990 if (STRINGP (object))
3991 break;
3992 }
3993 }
3994 }
3995 else if (VECTORP (prop))
3996 {
3997 int i;
3998 for (i = 0; i < ASIZE (prop); ++i)
3999 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4000 position, display_replaced_p))
4001 {
4002 display_replaced_p = 1;
4003 /* If some text in a string is replaced, `position' no
4004 longer points to the position of `object'. */
4005 if (STRINGP (object))
4006 break;
4007 }
4008 }
4009 else
4010 {
4011 if (handle_single_display_spec (it, prop, object, overlay,
4012 position, 0))
4013 display_replaced_p = 1;
4014 }
4015
4016 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4017 }
4018
4019
4020 /* Value is the position of the end of the `display' property starting
4021 at START_POS in OBJECT. */
4022
4023 static struct text_pos
4024 display_prop_end (it, object, start_pos)
4025 struct it *it;
4026 Lisp_Object object;
4027 struct text_pos start_pos;
4028 {
4029 Lisp_Object end;
4030 struct text_pos end_pos;
4031
4032 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4033 Qdisplay, object, Qnil);
4034 CHARPOS (end_pos) = XFASTINT (end);
4035 if (STRINGP (object))
4036 compute_string_pos (&end_pos, start_pos, it->string);
4037 else
4038 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4039
4040 return end_pos;
4041 }
4042
4043
4044 /* Set up IT from a single `display' specification PROP. OBJECT
4045 is the object in which the `display' property was found. *POSITION
4046 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4047 means that we previously saw a display specification which already
4048 replaced text display with something else, for example an image;
4049 we ignore such properties after the first one has been processed.
4050
4051 OVERLAY is the overlay this `display' property came from,
4052 or nil if it was a text property.
4053
4054 If PROP is a `space' or `image' specification, and in some other
4055 cases too, set *POSITION to the position where the `display'
4056 property ends.
4057
4058 Value is non-zero if something was found which replaces the display
4059 of buffer or string text. */
4060
4061 static int
4062 handle_single_display_spec (it, spec, object, overlay, position,
4063 display_replaced_before_p)
4064 struct it *it;
4065 Lisp_Object spec;
4066 Lisp_Object object;
4067 Lisp_Object overlay;
4068 struct text_pos *position;
4069 int display_replaced_before_p;
4070 {
4071 Lisp_Object form;
4072 Lisp_Object location, value;
4073 struct text_pos start_pos, save_pos;
4074 int valid_p;
4075
4076 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4077 If the result is non-nil, use VALUE instead of SPEC. */
4078 form = Qt;
4079 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4080 {
4081 spec = XCDR (spec);
4082 if (!CONSP (spec))
4083 return 0;
4084 form = XCAR (spec);
4085 spec = XCDR (spec);
4086 }
4087
4088 if (!NILP (form) && !EQ (form, Qt))
4089 {
4090 int count = SPECPDL_INDEX ();
4091 struct gcpro gcpro1;
4092
4093 /* Bind `object' to the object having the `display' property, a
4094 buffer or string. Bind `position' to the position in the
4095 object where the property was found, and `buffer-position'
4096 to the current position in the buffer. */
4097 specbind (Qobject, object);
4098 specbind (Qposition, make_number (CHARPOS (*position)));
4099 specbind (Qbuffer_position,
4100 make_number (STRINGP (object)
4101 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4102 GCPRO1 (form);
4103 form = safe_eval (form);
4104 UNGCPRO;
4105 unbind_to (count, Qnil);
4106 }
4107
4108 if (NILP (form))
4109 return 0;
4110
4111 /* Handle `(height HEIGHT)' specifications. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qheight)
4114 && CONSP (XCDR (spec)))
4115 {
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4118
4119 it->font_height = XCAR (XCDR (spec));
4120 if (!NILP (it->font_height))
4121 {
4122 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4123 int new_height = -1;
4124
4125 if (CONSP (it->font_height)
4126 && (EQ (XCAR (it->font_height), Qplus)
4127 || EQ (XCAR (it->font_height), Qminus))
4128 && CONSP (XCDR (it->font_height))
4129 && INTEGERP (XCAR (XCDR (it->font_height))))
4130 {
4131 /* `(+ N)' or `(- N)' where N is an integer. */
4132 int steps = XINT (XCAR (XCDR (it->font_height)));
4133 if (EQ (XCAR (it->font_height), Qplus))
4134 steps = - steps;
4135 it->face_id = smaller_face (it->f, it->face_id, steps);
4136 }
4137 else if (FUNCTIONP (it->font_height))
4138 {
4139 /* Call function with current height as argument.
4140 Value is the new height. */
4141 Lisp_Object height;
4142 height = safe_call1 (it->font_height,
4143 face->lface[LFACE_HEIGHT_INDEX]);
4144 if (NUMBERP (height))
4145 new_height = XFLOATINT (height);
4146 }
4147 else if (NUMBERP (it->font_height))
4148 {
4149 /* Value is a multiple of the canonical char height. */
4150 struct face *face;
4151
4152 face = FACE_FROM_ID (it->f,
4153 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4154 new_height = (XFLOATINT (it->font_height)
4155 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4156 }
4157 else
4158 {
4159 /* Evaluate IT->font_height with `height' bound to the
4160 current specified height to get the new height. */
4161 int count = SPECPDL_INDEX ();
4162
4163 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4164 value = safe_eval (it->font_height);
4165 unbind_to (count, Qnil);
4166
4167 if (NUMBERP (value))
4168 new_height = XFLOATINT (value);
4169 }
4170
4171 if (new_height > 0)
4172 it->face_id = face_with_height (it->f, it->face_id, new_height);
4173 }
4174
4175 return 0;
4176 }
4177
4178 /* Handle `(space-width WIDTH)'. */
4179 if (CONSP (spec)
4180 && EQ (XCAR (spec), Qspace_width)
4181 && CONSP (XCDR (spec)))
4182 {
4183 if (!FRAME_WINDOW_P (it->f))
4184 return 0;
4185
4186 value = XCAR (XCDR (spec));
4187 if (NUMBERP (value) && XFLOATINT (value) > 0)
4188 it->space_width = value;
4189
4190 return 0;
4191 }
4192
4193 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4194 if (CONSP (spec)
4195 && EQ (XCAR (spec), Qslice))
4196 {
4197 Lisp_Object tem;
4198
4199 if (!FRAME_WINDOW_P (it->f))
4200 return 0;
4201
4202 if (tem = XCDR (spec), CONSP (tem))
4203 {
4204 it->slice.x = XCAR (tem);
4205 if (tem = XCDR (tem), CONSP (tem))
4206 {
4207 it->slice.y = XCAR (tem);
4208 if (tem = XCDR (tem), CONSP (tem))
4209 {
4210 it->slice.width = XCAR (tem);
4211 if (tem = XCDR (tem), CONSP (tem))
4212 it->slice.height = XCAR (tem);
4213 }
4214 }
4215 }
4216
4217 return 0;
4218 }
4219
4220 /* Handle `(raise FACTOR)'. */
4221 if (CONSP (spec)
4222 && EQ (XCAR (spec), Qraise)
4223 && CONSP (XCDR (spec)))
4224 {
4225 if (!FRAME_WINDOW_P (it->f))
4226 return 0;
4227
4228 #ifdef HAVE_WINDOW_SYSTEM
4229 value = XCAR (XCDR (spec));
4230 if (NUMBERP (value))
4231 {
4232 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4233 it->voffset = - (XFLOATINT (value)
4234 * (FONT_HEIGHT (face->font)));
4235 }
4236 #endif /* HAVE_WINDOW_SYSTEM */
4237
4238 return 0;
4239 }
4240
4241 /* Don't handle the other kinds of display specifications
4242 inside a string that we got from a `display' property. */
4243 if (it->string_from_display_prop_p)
4244 return 0;
4245
4246 /* Characters having this form of property are not displayed, so
4247 we have to find the end of the property. */
4248 start_pos = *position;
4249 *position = display_prop_end (it, object, start_pos);
4250 value = Qnil;
4251
4252 /* Stop the scan at that end position--we assume that all
4253 text properties change there. */
4254 it->stop_charpos = position->charpos;
4255
4256 /* Handle `(left-fringe BITMAP [FACE])'
4257 and `(right-fringe BITMAP [FACE])'. */
4258 if (CONSP (spec)
4259 && (EQ (XCAR (spec), Qleft_fringe)
4260 || EQ (XCAR (spec), Qright_fringe))
4261 && CONSP (XCDR (spec)))
4262 {
4263 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4264 int fringe_bitmap;
4265
4266 if (!FRAME_WINDOW_P (it->f))
4267 /* If we return here, POSITION has been advanced
4268 across the text with this property. */
4269 return 0;
4270
4271 #ifdef HAVE_WINDOW_SYSTEM
4272 value = XCAR (XCDR (spec));
4273 if (!SYMBOLP (value)
4274 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4275 /* If we return here, POSITION has been advanced
4276 across the text with this property. */
4277 return 0;
4278
4279 if (CONSP (XCDR (XCDR (spec))))
4280 {
4281 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4282 int face_id2 = lookup_derived_face (it->f, face_name,
4283 FRINGE_FACE_ID, 0);
4284 if (face_id2 >= 0)
4285 face_id = face_id2;
4286 }
4287
4288 /* Save current settings of IT so that we can restore them
4289 when we are finished with the glyph property value. */
4290
4291 save_pos = it->position;
4292 it->position = *position;
4293 push_it (it);
4294 it->position = save_pos;
4295
4296 it->area = TEXT_AREA;
4297 it->what = IT_IMAGE;
4298 it->image_id = -1; /* no image */
4299 it->position = start_pos;
4300 it->object = NILP (object) ? it->w->buffer : object;
4301 it->method = GET_FROM_IMAGE;
4302 it->from_overlay = Qnil;
4303 it->face_id = face_id;
4304
4305 /* Say that we haven't consumed the characters with
4306 `display' property yet. The call to pop_it in
4307 set_iterator_to_next will clean this up. */
4308 *position = start_pos;
4309
4310 if (EQ (XCAR (spec), Qleft_fringe))
4311 {
4312 it->left_user_fringe_bitmap = fringe_bitmap;
4313 it->left_user_fringe_face_id = face_id;
4314 }
4315 else
4316 {
4317 it->right_user_fringe_bitmap = fringe_bitmap;
4318 it->right_user_fringe_face_id = face_id;
4319 }
4320 #endif /* HAVE_WINDOW_SYSTEM */
4321 return 1;
4322 }
4323
4324 /* Prepare to handle `((margin left-margin) ...)',
4325 `((margin right-margin) ...)' and `((margin nil) ...)'
4326 prefixes for display specifications. */
4327 location = Qunbound;
4328 if (CONSP (spec) && CONSP (XCAR (spec)))
4329 {
4330 Lisp_Object tem;
4331
4332 value = XCDR (spec);
4333 if (CONSP (value))
4334 value = XCAR (value);
4335
4336 tem = XCAR (spec);
4337 if (EQ (XCAR (tem), Qmargin)
4338 && (tem = XCDR (tem),
4339 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4340 (NILP (tem)
4341 || EQ (tem, Qleft_margin)
4342 || EQ (tem, Qright_margin))))
4343 location = tem;
4344 }
4345
4346 if (EQ (location, Qunbound))
4347 {
4348 location = Qnil;
4349 value = spec;
4350 }
4351
4352 /* After this point, VALUE is the property after any
4353 margin prefix has been stripped. It must be a string,
4354 an image specification, or `(space ...)'.
4355
4356 LOCATION specifies where to display: `left-margin',
4357 `right-margin' or nil. */
4358
4359 valid_p = (STRINGP (value)
4360 #ifdef HAVE_WINDOW_SYSTEM
4361 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4362 #endif /* not HAVE_WINDOW_SYSTEM */
4363 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4364
4365 if (valid_p && !display_replaced_before_p)
4366 {
4367 /* Save current settings of IT so that we can restore them
4368 when we are finished with the glyph property value. */
4369 save_pos = it->position;
4370 it->position = *position;
4371 push_it (it);
4372 it->position = save_pos;
4373 it->from_overlay = overlay;
4374
4375 if (NILP (location))
4376 it->area = TEXT_AREA;
4377 else if (EQ (location, Qleft_margin))
4378 it->area = LEFT_MARGIN_AREA;
4379 else
4380 it->area = RIGHT_MARGIN_AREA;
4381
4382 if (STRINGP (value))
4383 {
4384 it->string = value;
4385 it->multibyte_p = STRING_MULTIBYTE (it->string);
4386 it->current.overlay_string_index = -1;
4387 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4388 it->end_charpos = it->string_nchars = SCHARS (it->string);
4389 it->method = GET_FROM_STRING;
4390 it->stop_charpos = 0;
4391 it->string_from_display_prop_p = 1;
4392 /* Say that we haven't consumed the characters with
4393 `display' property yet. The call to pop_it in
4394 set_iterator_to_next will clean this up. */
4395 if (BUFFERP (object))
4396 *position = start_pos;
4397 }
4398 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4399 {
4400 it->method = GET_FROM_STRETCH;
4401 it->object = value;
4402 *position = it->position = start_pos;
4403 }
4404 #ifdef HAVE_WINDOW_SYSTEM
4405 else
4406 {
4407 it->what = IT_IMAGE;
4408 it->image_id = lookup_image (it->f, value);
4409 it->position = start_pos;
4410 it->object = NILP (object) ? it->w->buffer : object;
4411 it->method = GET_FROM_IMAGE;
4412
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4417 }
4418 #endif /* HAVE_WINDOW_SYSTEM */
4419
4420 return 1;
4421 }
4422
4423 /* Invalid property or property not supported. Restore
4424 POSITION to what it was before. */
4425 *position = start_pos;
4426 return 0;
4427 }
4428
4429
4430 /* Check if SPEC is a display sub-property value whose text should be
4431 treated as intangible. */
4432
4433 static int
4434 single_display_spec_intangible_p (prop)
4435 Lisp_Object prop;
4436 {
4437 /* Skip over `when FORM'. */
4438 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4439 {
4440 prop = XCDR (prop);
4441 if (!CONSP (prop))
4442 return 0;
4443 prop = XCDR (prop);
4444 }
4445
4446 if (STRINGP (prop))
4447 return 1;
4448
4449 if (!CONSP (prop))
4450 return 0;
4451
4452 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4453 we don't need to treat text as intangible. */
4454 if (EQ (XCAR (prop), Qmargin))
4455 {
4456 prop = XCDR (prop);
4457 if (!CONSP (prop))
4458 return 0;
4459
4460 prop = XCDR (prop);
4461 if (!CONSP (prop)
4462 || EQ (XCAR (prop), Qleft_margin)
4463 || EQ (XCAR (prop), Qright_margin))
4464 return 0;
4465 }
4466
4467 return (CONSP (prop)
4468 && (EQ (XCAR (prop), Qimage)
4469 || EQ (XCAR (prop), Qspace)));
4470 }
4471
4472
4473 /* Check if PROP is a display property value whose text should be
4474 treated as intangible. */
4475
4476 int
4477 display_prop_intangible_p (prop)
4478 Lisp_Object prop;
4479 {
4480 if (CONSP (prop)
4481 && CONSP (XCAR (prop))
4482 && !EQ (Qmargin, XCAR (XCAR (prop))))
4483 {
4484 /* A list of sub-properties. */
4485 while (CONSP (prop))
4486 {
4487 if (single_display_spec_intangible_p (XCAR (prop)))
4488 return 1;
4489 prop = XCDR (prop);
4490 }
4491 }
4492 else if (VECTORP (prop))
4493 {
4494 /* A vector of sub-properties. */
4495 int i;
4496 for (i = 0; i < ASIZE (prop); ++i)
4497 if (single_display_spec_intangible_p (AREF (prop, i)))
4498 return 1;
4499 }
4500 else
4501 return single_display_spec_intangible_p (prop);
4502
4503 return 0;
4504 }
4505
4506
4507 /* Return 1 if PROP is a display sub-property value containing STRING. */
4508
4509 static int
4510 single_display_spec_string_p (prop, string)
4511 Lisp_Object prop, string;
4512 {
4513 if (EQ (string, prop))
4514 return 1;
4515
4516 /* Skip over `when FORM'. */
4517 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4518 {
4519 prop = XCDR (prop);
4520 if (!CONSP (prop))
4521 return 0;
4522 prop = XCDR (prop);
4523 }
4524
4525 if (CONSP (prop))
4526 /* Skip over `margin LOCATION'. */
4527 if (EQ (XCAR (prop), Qmargin))
4528 {
4529 prop = XCDR (prop);
4530 if (!CONSP (prop))
4531 return 0;
4532
4533 prop = XCDR (prop);
4534 if (!CONSP (prop))
4535 return 0;
4536 }
4537
4538 return CONSP (prop) && EQ (XCAR (prop), string);
4539 }
4540
4541
4542 /* Return 1 if STRING appears in the `display' property PROP. */
4543
4544 static int
4545 display_prop_string_p (prop, string)
4546 Lisp_Object prop, string;
4547 {
4548 if (CONSP (prop)
4549 && CONSP (XCAR (prop))
4550 && !EQ (Qmargin, XCAR (XCAR (prop))))
4551 {
4552 /* A list of sub-properties. */
4553 while (CONSP (prop))
4554 {
4555 if (single_display_spec_string_p (XCAR (prop), string))
4556 return 1;
4557 prop = XCDR (prop);
4558 }
4559 }
4560 else if (VECTORP (prop))
4561 {
4562 /* A vector of sub-properties. */
4563 int i;
4564 for (i = 0; i < ASIZE (prop); ++i)
4565 if (single_display_spec_string_p (AREF (prop, i), string))
4566 return 1;
4567 }
4568 else
4569 return single_display_spec_string_p (prop, string);
4570
4571 return 0;
4572 }
4573
4574
4575 /* Determine which buffer position in W's buffer STRING comes from.
4576 AROUND_CHARPOS is an approximate position where it could come from.
4577 Value is the buffer position or 0 if it couldn't be determined.
4578
4579 W's buffer must be current.
4580
4581 This function is necessary because we don't record buffer positions
4582 in glyphs generated from strings (to keep struct glyph small).
4583 This function may only use code that doesn't eval because it is
4584 called asynchronously from note_mouse_highlight. */
4585
4586 int
4587 string_buffer_position (w, string, around_charpos)
4588 struct window *w;
4589 Lisp_Object string;
4590 int around_charpos;
4591 {
4592 Lisp_Object limit, prop, pos;
4593 const int MAX_DISTANCE = 1000;
4594 int found = 0;
4595
4596 pos = make_number (around_charpos);
4597 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4598 while (!found && !EQ (pos, limit))
4599 {
4600 prop = Fget_char_property (pos, Qdisplay, Qnil);
4601 if (!NILP (prop) && display_prop_string_p (prop, string))
4602 found = 1;
4603 else
4604 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4605 }
4606
4607 if (!found)
4608 {
4609 pos = make_number (around_charpos);
4610 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4611 while (!found && !EQ (pos, limit))
4612 {
4613 prop = Fget_char_property (pos, Qdisplay, Qnil);
4614 if (!NILP (prop) && display_prop_string_p (prop, string))
4615 found = 1;
4616 else
4617 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4618 limit);
4619 }
4620 }
4621
4622 return found ? XINT (pos) : 0;
4623 }
4624
4625
4626 \f
4627 /***********************************************************************
4628 `composition' property
4629 ***********************************************************************/
4630
4631 /* Set up iterator IT from `composition' property at its current
4632 position. Called from handle_stop. */
4633
4634 static enum prop_handled
4635 handle_composition_prop (it)
4636 struct it *it;
4637 {
4638 Lisp_Object prop, string;
4639 EMACS_INT pos, pos_byte, start, end;
4640
4641 if (STRINGP (it->string))
4642 {
4643 unsigned char *s;
4644
4645 pos = IT_STRING_CHARPOS (*it);
4646 pos_byte = IT_STRING_BYTEPOS (*it);
4647 string = it->string;
4648 s = SDATA (string) + pos_byte;
4649 it->c = STRING_CHAR (s);
4650 }
4651 else
4652 {
4653 pos = IT_CHARPOS (*it);
4654 pos_byte = IT_BYTEPOS (*it);
4655 string = Qnil;
4656 it->c = FETCH_CHAR (pos_byte);
4657 }
4658
4659 /* If there's a valid composition and point is not inside of the
4660 composition (in the case that the composition is from the current
4661 buffer), draw a glyph composed from the composition components. */
4662 if (find_composition (pos, -1, &start, &end, &prop, string)
4663 && COMPOSITION_VALID_P (start, end, prop)
4664 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4665 {
4666 if (start != pos)
4667 {
4668 if (STRINGP (it->string))
4669 pos_byte = string_char_to_byte (it->string, start);
4670 else
4671 pos_byte = CHAR_TO_BYTE (start);
4672 }
4673 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4674 prop, string);
4675
4676 if (it->cmp_it.id >= 0)
4677 {
4678 it->cmp_it.ch = -1;
4679 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4680 it->cmp_it.nglyphs = -1;
4681 }
4682 }
4683
4684 return HANDLED_NORMALLY;
4685 }
4686
4687
4688 \f
4689 /***********************************************************************
4690 Overlay strings
4691 ***********************************************************************/
4692
4693 /* The following structure is used to record overlay strings for
4694 later sorting in load_overlay_strings. */
4695
4696 struct overlay_entry
4697 {
4698 Lisp_Object overlay;
4699 Lisp_Object string;
4700 int priority;
4701 int after_string_p;
4702 };
4703
4704
4705 /* Set up iterator IT from overlay strings at its current position.
4706 Called from handle_stop. */
4707
4708 static enum prop_handled
4709 handle_overlay_change (it)
4710 struct it *it;
4711 {
4712 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4713 return HANDLED_RECOMPUTE_PROPS;
4714 else
4715 return HANDLED_NORMALLY;
4716 }
4717
4718
4719 /* Set up the next overlay string for delivery by IT, if there is an
4720 overlay string to deliver. Called by set_iterator_to_next when the
4721 end of the current overlay string is reached. If there are more
4722 overlay strings to display, IT->string and
4723 IT->current.overlay_string_index are set appropriately here.
4724 Otherwise IT->string is set to nil. */
4725
4726 static void
4727 next_overlay_string (it)
4728 struct it *it;
4729 {
4730 ++it->current.overlay_string_index;
4731 if (it->current.overlay_string_index == it->n_overlay_strings)
4732 {
4733 /* No more overlay strings. Restore IT's settings to what
4734 they were before overlay strings were processed, and
4735 continue to deliver from current_buffer. */
4736
4737 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4738 pop_it (it);
4739 xassert (it->sp > 0
4740 || (NILP (it->string)
4741 && it->method == GET_FROM_BUFFER
4742 && it->stop_charpos >= BEGV
4743 && it->stop_charpos <= it->end_charpos));
4744 it->current.overlay_string_index = -1;
4745 it->n_overlay_strings = 0;
4746
4747 /* If we're at the end of the buffer, record that we have
4748 processed the overlay strings there already, so that
4749 next_element_from_buffer doesn't try it again. */
4750 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4751 it->overlay_strings_at_end_processed_p = 1;
4752 }
4753 else
4754 {
4755 /* There are more overlay strings to process. If
4756 IT->current.overlay_string_index has advanced to a position
4757 where we must load IT->overlay_strings with more strings, do
4758 it. */
4759 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4760
4761 if (it->current.overlay_string_index && i == 0)
4762 load_overlay_strings (it, 0);
4763
4764 /* Initialize IT to deliver display elements from the overlay
4765 string. */
4766 it->string = it->overlay_strings[i];
4767 it->multibyte_p = STRING_MULTIBYTE (it->string);
4768 SET_TEXT_POS (it->current.string_pos, 0, 0);
4769 it->method = GET_FROM_STRING;
4770 it->stop_charpos = 0;
4771 if (it->cmp_it.stop_pos >= 0)
4772 it->cmp_it.stop_pos = 0;
4773 }
4774
4775 CHECK_IT (it);
4776 }
4777
4778
4779 /* Compare two overlay_entry structures E1 and E2. Used as a
4780 comparison function for qsort in load_overlay_strings. Overlay
4781 strings for the same position are sorted so that
4782
4783 1. All after-strings come in front of before-strings, except
4784 when they come from the same overlay.
4785
4786 2. Within after-strings, strings are sorted so that overlay strings
4787 from overlays with higher priorities come first.
4788
4789 2. Within before-strings, strings are sorted so that overlay
4790 strings from overlays with higher priorities come last.
4791
4792 Value is analogous to strcmp. */
4793
4794
4795 static int
4796 compare_overlay_entries (e1, e2)
4797 void *e1, *e2;
4798 {
4799 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4800 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4801 int result;
4802
4803 if (entry1->after_string_p != entry2->after_string_p)
4804 {
4805 /* Let after-strings appear in front of before-strings if
4806 they come from different overlays. */
4807 if (EQ (entry1->overlay, entry2->overlay))
4808 result = entry1->after_string_p ? 1 : -1;
4809 else
4810 result = entry1->after_string_p ? -1 : 1;
4811 }
4812 else if (entry1->after_string_p)
4813 /* After-strings sorted in order of decreasing priority. */
4814 result = entry2->priority - entry1->priority;
4815 else
4816 /* Before-strings sorted in order of increasing priority. */
4817 result = entry1->priority - entry2->priority;
4818
4819 return result;
4820 }
4821
4822
4823 /* Load the vector IT->overlay_strings with overlay strings from IT's
4824 current buffer position, or from CHARPOS if that is > 0. Set
4825 IT->n_overlays to the total number of overlay strings found.
4826
4827 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4828 a time. On entry into load_overlay_strings,
4829 IT->current.overlay_string_index gives the number of overlay
4830 strings that have already been loaded by previous calls to this
4831 function.
4832
4833 IT->add_overlay_start contains an additional overlay start
4834 position to consider for taking overlay strings from, if non-zero.
4835 This position comes into play when the overlay has an `invisible'
4836 property, and both before and after-strings. When we've skipped to
4837 the end of the overlay, because of its `invisible' property, we
4838 nevertheless want its before-string to appear.
4839 IT->add_overlay_start will contain the overlay start position
4840 in this case.
4841
4842 Overlay strings are sorted so that after-string strings come in
4843 front of before-string strings. Within before and after-strings,
4844 strings are sorted by overlay priority. See also function
4845 compare_overlay_entries. */
4846
4847 static void
4848 load_overlay_strings (it, charpos)
4849 struct it *it;
4850 int charpos;
4851 {
4852 extern Lisp_Object Qwindow, Qpriority;
4853 Lisp_Object overlay, window, str, invisible;
4854 struct Lisp_Overlay *ov;
4855 int start, end;
4856 int size = 20;
4857 int n = 0, i, j, invis_p;
4858 struct overlay_entry *entries
4859 = (struct overlay_entry *) alloca (size * sizeof *entries);
4860
4861 if (charpos <= 0)
4862 charpos = IT_CHARPOS (*it);
4863
4864 /* Append the overlay string STRING of overlay OVERLAY to vector
4865 `entries' which has size `size' and currently contains `n'
4866 elements. AFTER_P non-zero means STRING is an after-string of
4867 OVERLAY. */
4868 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4869 do \
4870 { \
4871 Lisp_Object priority; \
4872 \
4873 if (n == size) \
4874 { \
4875 int new_size = 2 * size; \
4876 struct overlay_entry *old = entries; \
4877 entries = \
4878 (struct overlay_entry *) alloca (new_size \
4879 * sizeof *entries); \
4880 bcopy (old, entries, size * sizeof *entries); \
4881 size = new_size; \
4882 } \
4883 \
4884 entries[n].string = (STRING); \
4885 entries[n].overlay = (OVERLAY); \
4886 priority = Foverlay_get ((OVERLAY), Qpriority); \
4887 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4888 entries[n].after_string_p = (AFTER_P); \
4889 ++n; \
4890 } \
4891 while (0)
4892
4893 /* Process overlay before the overlay center. */
4894 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4895 {
4896 XSETMISC (overlay, ov);
4897 xassert (OVERLAYP (overlay));
4898 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4899 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4900
4901 if (end < charpos)
4902 break;
4903
4904 /* Skip this overlay if it doesn't start or end at IT's current
4905 position. */
4906 if (end != charpos && start != charpos)
4907 continue;
4908
4909 /* Skip this overlay if it doesn't apply to IT->w. */
4910 window = Foverlay_get (overlay, Qwindow);
4911 if (WINDOWP (window) && XWINDOW (window) != it->w)
4912 continue;
4913
4914 /* If the text ``under'' the overlay is invisible, both before-
4915 and after-strings from this overlay are visible; start and
4916 end position are indistinguishable. */
4917 invisible = Foverlay_get (overlay, Qinvisible);
4918 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4919
4920 /* If overlay has a non-empty before-string, record it. */
4921 if ((start == charpos || (end == charpos && invis_p))
4922 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4923 && SCHARS (str))
4924 RECORD_OVERLAY_STRING (overlay, str, 0);
4925
4926 /* If overlay has a non-empty after-string, record it. */
4927 if ((end == charpos || (start == charpos && invis_p))
4928 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4929 && SCHARS (str))
4930 RECORD_OVERLAY_STRING (overlay, str, 1);
4931 }
4932
4933 /* Process overlays after the overlay center. */
4934 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4935 {
4936 XSETMISC (overlay, ov);
4937 xassert (OVERLAYP (overlay));
4938 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4939 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4940
4941 if (start > charpos)
4942 break;
4943
4944 /* Skip this overlay if it doesn't start or end at IT's current
4945 position. */
4946 if (end != charpos && start != charpos)
4947 continue;
4948
4949 /* Skip this overlay if it doesn't apply to IT->w. */
4950 window = Foverlay_get (overlay, Qwindow);
4951 if (WINDOWP (window) && XWINDOW (window) != it->w)
4952 continue;
4953
4954 /* If the text ``under'' the overlay is invisible, it has a zero
4955 dimension, and both before- and after-strings apply. */
4956 invisible = Foverlay_get (overlay, Qinvisible);
4957 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4958
4959 /* If overlay has a non-empty before-string, record it. */
4960 if ((start == charpos || (end == charpos && invis_p))
4961 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4962 && SCHARS (str))
4963 RECORD_OVERLAY_STRING (overlay, str, 0);
4964
4965 /* If overlay has a non-empty after-string, record it. */
4966 if ((end == charpos || (start == charpos && invis_p))
4967 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4968 && SCHARS (str))
4969 RECORD_OVERLAY_STRING (overlay, str, 1);
4970 }
4971
4972 #undef RECORD_OVERLAY_STRING
4973
4974 /* Sort entries. */
4975 if (n > 1)
4976 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4977
4978 /* Record the total number of strings to process. */
4979 it->n_overlay_strings = n;
4980
4981 /* IT->current.overlay_string_index is the number of overlay strings
4982 that have already been consumed by IT. Copy some of the
4983 remaining overlay strings to IT->overlay_strings. */
4984 i = 0;
4985 j = it->current.overlay_string_index;
4986 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4987 {
4988 it->overlay_strings[i] = entries[j].string;
4989 it->string_overlays[i++] = entries[j++].overlay;
4990 }
4991
4992 CHECK_IT (it);
4993 }
4994
4995
4996 /* Get the first chunk of overlay strings at IT's current buffer
4997 position, or at CHARPOS if that is > 0. Value is non-zero if at
4998 least one overlay string was found. */
4999
5000 static int
5001 get_overlay_strings_1 (it, charpos, compute_stop_p)
5002 struct it *it;
5003 int charpos;
5004 int compute_stop_p;
5005 {
5006 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5007 process. This fills IT->overlay_strings with strings, and sets
5008 IT->n_overlay_strings to the total number of strings to process.
5009 IT->pos.overlay_string_index has to be set temporarily to zero
5010 because load_overlay_strings needs this; it must be set to -1
5011 when no overlay strings are found because a zero value would
5012 indicate a position in the first overlay string. */
5013 it->current.overlay_string_index = 0;
5014 load_overlay_strings (it, charpos);
5015
5016 /* If we found overlay strings, set up IT to deliver display
5017 elements from the first one. Otherwise set up IT to deliver
5018 from current_buffer. */
5019 if (it->n_overlay_strings)
5020 {
5021 /* Make sure we know settings in current_buffer, so that we can
5022 restore meaningful values when we're done with the overlay
5023 strings. */
5024 if (compute_stop_p)
5025 compute_stop_pos (it);
5026 xassert (it->face_id >= 0);
5027
5028 /* Save IT's settings. They are restored after all overlay
5029 strings have been processed. */
5030 xassert (!compute_stop_p || it->sp == 0);
5031
5032 /* When called from handle_stop, there might be an empty display
5033 string loaded. In that case, don't bother saving it. */
5034 if (!STRINGP (it->string) || SCHARS (it->string))
5035 push_it (it);
5036
5037 /* Set up IT to deliver display elements from the first overlay
5038 string. */
5039 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5040 it->string = it->overlay_strings[0];
5041 it->from_overlay = Qnil;
5042 it->stop_charpos = 0;
5043 xassert (STRINGP (it->string));
5044 it->end_charpos = SCHARS (it->string);
5045 it->multibyte_p = STRING_MULTIBYTE (it->string);
5046 it->method = GET_FROM_STRING;
5047 return 1;
5048 }
5049
5050 it->current.overlay_string_index = -1;
5051 return 0;
5052 }
5053
5054 static int
5055 get_overlay_strings (it, charpos)
5056 struct it *it;
5057 int charpos;
5058 {
5059 it->string = Qnil;
5060 it->method = GET_FROM_BUFFER;
5061
5062 (void) get_overlay_strings_1 (it, charpos, 1);
5063
5064 CHECK_IT (it);
5065
5066 /* Value is non-zero if we found at least one overlay string. */
5067 return STRINGP (it->string);
5068 }
5069
5070
5071 \f
5072 /***********************************************************************
5073 Saving and restoring state
5074 ***********************************************************************/
5075
5076 /* Save current settings of IT on IT->stack. Called, for example,
5077 before setting up IT for an overlay string, to be able to restore
5078 IT's settings to what they were after the overlay string has been
5079 processed. */
5080
5081 static void
5082 push_it (it)
5083 struct it *it;
5084 {
5085 struct iterator_stack_entry *p;
5086
5087 xassert (it->sp < IT_STACK_SIZE);
5088 p = it->stack + it->sp;
5089
5090 p->stop_charpos = it->stop_charpos;
5091 p->cmp_it = it->cmp_it;
5092 xassert (it->face_id >= 0);
5093 p->face_id = it->face_id;
5094 p->string = it->string;
5095 p->method = it->method;
5096 p->from_overlay = it->from_overlay;
5097 switch (p->method)
5098 {
5099 case GET_FROM_IMAGE:
5100 p->u.image.object = it->object;
5101 p->u.image.image_id = it->image_id;
5102 p->u.image.slice = it->slice;
5103 break;
5104 case GET_FROM_STRETCH:
5105 p->u.stretch.object = it->object;
5106 break;
5107 }
5108 p->position = it->position;
5109 p->current = it->current;
5110 p->end_charpos = it->end_charpos;
5111 p->string_nchars = it->string_nchars;
5112 p->area = it->area;
5113 p->multibyte_p = it->multibyte_p;
5114 p->avoid_cursor_p = it->avoid_cursor_p;
5115 p->space_width = it->space_width;
5116 p->font_height = it->font_height;
5117 p->voffset = it->voffset;
5118 p->string_from_display_prop_p = it->string_from_display_prop_p;
5119 p->display_ellipsis_p = 0;
5120 p->line_wrap = it->line_wrap;
5121 ++it->sp;
5122 }
5123
5124
5125 /* Restore IT's settings from IT->stack. Called, for example, when no
5126 more overlay strings must be processed, and we return to delivering
5127 display elements from a buffer, or when the end of a string from a
5128 `display' property is reached and we return to delivering display
5129 elements from an overlay string, or from a buffer. */
5130
5131 static void
5132 pop_it (it)
5133 struct it *it;
5134 {
5135 struct iterator_stack_entry *p;
5136
5137 xassert (it->sp > 0);
5138 --it->sp;
5139 p = it->stack + it->sp;
5140 it->stop_charpos = p->stop_charpos;
5141 it->cmp_it = p->cmp_it;
5142 it->face_id = p->face_id;
5143 it->current = p->current;
5144 it->position = p->position;
5145 it->string = p->string;
5146 it->from_overlay = p->from_overlay;
5147 if (NILP (it->string))
5148 SET_TEXT_POS (it->current.string_pos, -1, -1);
5149 it->method = p->method;
5150 switch (it->method)
5151 {
5152 case GET_FROM_IMAGE:
5153 it->image_id = p->u.image.image_id;
5154 it->object = p->u.image.object;
5155 it->slice = p->u.image.slice;
5156 break;
5157 case GET_FROM_STRETCH:
5158 it->object = p->u.comp.object;
5159 break;
5160 case GET_FROM_BUFFER:
5161 it->object = it->w->buffer;
5162 break;
5163 case GET_FROM_STRING:
5164 it->object = it->string;
5165 break;
5166 case GET_FROM_DISPLAY_VECTOR:
5167 if (it->s)
5168 it->method = GET_FROM_C_STRING;
5169 else if (STRINGP (it->string))
5170 it->method = GET_FROM_STRING;
5171 else
5172 {
5173 it->method = GET_FROM_BUFFER;
5174 it->object = it->w->buffer;
5175 }
5176 }
5177 it->end_charpos = p->end_charpos;
5178 it->string_nchars = p->string_nchars;
5179 it->area = p->area;
5180 it->multibyte_p = p->multibyte_p;
5181 it->avoid_cursor_p = p->avoid_cursor_p;
5182 it->space_width = p->space_width;
5183 it->font_height = p->font_height;
5184 it->voffset = p->voffset;
5185 it->string_from_display_prop_p = p->string_from_display_prop_p;
5186 it->line_wrap = p->line_wrap;
5187 }
5188
5189
5190 \f
5191 /***********************************************************************
5192 Moving over lines
5193 ***********************************************************************/
5194
5195 /* Set IT's current position to the previous line start. */
5196
5197 static void
5198 back_to_previous_line_start (it)
5199 struct it *it;
5200 {
5201 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5202 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5203 }
5204
5205
5206 /* Move IT to the next line start.
5207
5208 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5209 we skipped over part of the text (as opposed to moving the iterator
5210 continuously over the text). Otherwise, don't change the value
5211 of *SKIPPED_P.
5212
5213 Newlines may come from buffer text, overlay strings, or strings
5214 displayed via the `display' property. That's the reason we can't
5215 simply use find_next_newline_no_quit.
5216
5217 Note that this function may not skip over invisible text that is so
5218 because of text properties and immediately follows a newline. If
5219 it would, function reseat_at_next_visible_line_start, when called
5220 from set_iterator_to_next, would effectively make invisible
5221 characters following a newline part of the wrong glyph row, which
5222 leads to wrong cursor motion. */
5223
5224 static int
5225 forward_to_next_line_start (it, skipped_p)
5226 struct it *it;
5227 int *skipped_p;
5228 {
5229 int old_selective, newline_found_p, n;
5230 const int MAX_NEWLINE_DISTANCE = 500;
5231
5232 /* If already on a newline, just consume it to avoid unintended
5233 skipping over invisible text below. */
5234 if (it->what == IT_CHARACTER
5235 && it->c == '\n'
5236 && CHARPOS (it->position) == IT_CHARPOS (*it))
5237 {
5238 set_iterator_to_next (it, 0);
5239 it->c = 0;
5240 return 1;
5241 }
5242
5243 /* Don't handle selective display in the following. It's (a)
5244 unnecessary because it's done by the caller, and (b) leads to an
5245 infinite recursion because next_element_from_ellipsis indirectly
5246 calls this function. */
5247 old_selective = it->selective;
5248 it->selective = 0;
5249
5250 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5251 from buffer text. */
5252 for (n = newline_found_p = 0;
5253 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5254 n += STRINGP (it->string) ? 0 : 1)
5255 {
5256 if (!get_next_display_element (it))
5257 return 0;
5258 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5259 set_iterator_to_next (it, 0);
5260 }
5261
5262 /* If we didn't find a newline near enough, see if we can use a
5263 short-cut. */
5264 if (!newline_found_p)
5265 {
5266 int start = IT_CHARPOS (*it);
5267 int limit = find_next_newline_no_quit (start, 1);
5268 Lisp_Object pos;
5269
5270 xassert (!STRINGP (it->string));
5271
5272 /* If there isn't any `display' property in sight, and no
5273 overlays, we can just use the position of the newline in
5274 buffer text. */
5275 if (it->stop_charpos >= limit
5276 || ((pos = Fnext_single_property_change (make_number (start),
5277 Qdisplay,
5278 Qnil, make_number (limit)),
5279 NILP (pos))
5280 && next_overlay_change (start) == ZV))
5281 {
5282 IT_CHARPOS (*it) = limit;
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5284 *skipped_p = newline_found_p = 1;
5285 }
5286 else
5287 {
5288 while (get_next_display_element (it)
5289 && !newline_found_p)
5290 {
5291 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5292 set_iterator_to_next (it, 0);
5293 }
5294 }
5295 }
5296
5297 it->selective = old_selective;
5298 return newline_found_p;
5299 }
5300
5301
5302 /* Set IT's current position to the previous visible line start. Skip
5303 invisible text that is so either due to text properties or due to
5304 selective display. Caution: this does not change IT->current_x and
5305 IT->hpos. */
5306
5307 static void
5308 back_to_previous_visible_line_start (it)
5309 struct it *it;
5310 {
5311 while (IT_CHARPOS (*it) > BEGV)
5312 {
5313 back_to_previous_line_start (it);
5314
5315 if (IT_CHARPOS (*it) <= BEGV)
5316 break;
5317
5318 /* If selective > 0, then lines indented more than that values
5319 are invisible. */
5320 if (it->selective > 0
5321 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5322 (double) it->selective)) /* iftc */
5323 continue;
5324
5325 /* Check the newline before point for invisibility. */
5326 {
5327 Lisp_Object prop;
5328 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5329 Qinvisible, it->window);
5330 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5331 continue;
5332 }
5333
5334 if (IT_CHARPOS (*it) <= BEGV)
5335 break;
5336
5337 {
5338 struct it it2;
5339 int pos;
5340 EMACS_INT beg, end;
5341 Lisp_Object val, overlay;
5342
5343 /* If newline is part of a composition, continue from start of composition */
5344 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5345 && beg < IT_CHARPOS (*it))
5346 goto replaced;
5347
5348 /* If newline is replaced by a display property, find start of overlay
5349 or interval and continue search from that point. */
5350 it2 = *it;
5351 pos = --IT_CHARPOS (it2);
5352 --IT_BYTEPOS (it2);
5353 it2.sp = 0;
5354 it2.string_from_display_prop_p = 0;
5355 if (handle_display_prop (&it2) == HANDLED_RETURN
5356 && !NILP (val = get_char_property_and_overlay
5357 (make_number (pos), Qdisplay, Qnil, &overlay))
5358 && (OVERLAYP (overlay)
5359 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5360 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5361 goto replaced;
5362
5363 /* Newline is not replaced by anything -- so we are done. */
5364 break;
5365
5366 replaced:
5367 if (beg < BEGV)
5368 beg = BEGV;
5369 IT_CHARPOS (*it) = beg;
5370 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5371 }
5372 }
5373
5374 it->continuation_lines_width = 0;
5375
5376 xassert (IT_CHARPOS (*it) >= BEGV);
5377 xassert (IT_CHARPOS (*it) == BEGV
5378 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5379 CHECK_IT (it);
5380 }
5381
5382
5383 /* Reseat iterator IT at the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. At the end, update IT's overlay information,
5386 face information etc. */
5387
5388 void
5389 reseat_at_previous_visible_line_start (it)
5390 struct it *it;
5391 {
5392 back_to_previous_visible_line_start (it);
5393 reseat (it, it->current.pos, 1);
5394 CHECK_IT (it);
5395 }
5396
5397
5398 /* Reseat iterator IT on the next visible line start in the current
5399 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5400 preceding the line start. Skip over invisible text that is so
5401 because of selective display. Compute faces, overlays etc at the
5402 new position. Note that this function does not skip over text that
5403 is invisible because of text properties. */
5404
5405 static void
5406 reseat_at_next_visible_line_start (it, on_newline_p)
5407 struct it *it;
5408 int on_newline_p;
5409 {
5410 int newline_found_p, skipped_p = 0;
5411
5412 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5413
5414 /* Skip over lines that are invisible because they are indented
5415 more than the value of IT->selective. */
5416 if (it->selective > 0)
5417 while (IT_CHARPOS (*it) < ZV
5418 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5419 (double) it->selective)) /* iftc */
5420 {
5421 xassert (IT_BYTEPOS (*it) == BEGV
5422 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5423 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5424 }
5425
5426 /* Position on the newline if that's what's requested. */
5427 if (on_newline_p && newline_found_p)
5428 {
5429 if (STRINGP (it->string))
5430 {
5431 if (IT_STRING_CHARPOS (*it) > 0)
5432 {
5433 --IT_STRING_CHARPOS (*it);
5434 --IT_STRING_BYTEPOS (*it);
5435 }
5436 }
5437 else if (IT_CHARPOS (*it) > BEGV)
5438 {
5439 --IT_CHARPOS (*it);
5440 --IT_BYTEPOS (*it);
5441 reseat (it, it->current.pos, 0);
5442 }
5443 }
5444 else if (skipped_p)
5445 reseat (it, it->current.pos, 0);
5446
5447 CHECK_IT (it);
5448 }
5449
5450
5451 \f
5452 /***********************************************************************
5453 Changing an iterator's position
5454 ***********************************************************************/
5455
5456 /* Change IT's current position to POS in current_buffer. If FORCE_P
5457 is non-zero, always check for text properties at the new position.
5458 Otherwise, text properties are only looked up if POS >=
5459 IT->check_charpos of a property. */
5460
5461 static void
5462 reseat (it, pos, force_p)
5463 struct it *it;
5464 struct text_pos pos;
5465 int force_p;
5466 {
5467 int original_pos = IT_CHARPOS (*it);
5468
5469 reseat_1 (it, pos, 0);
5470
5471 /* Determine where to check text properties. Avoid doing it
5472 where possible because text property lookup is very expensive. */
5473 if (force_p
5474 || CHARPOS (pos) > it->stop_charpos
5475 || CHARPOS (pos) < original_pos)
5476 handle_stop (it);
5477
5478 CHECK_IT (it);
5479 }
5480
5481
5482 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5483 IT->stop_pos to POS, also. */
5484
5485 static void
5486 reseat_1 (it, pos, set_stop_p)
5487 struct it *it;
5488 struct text_pos pos;
5489 int set_stop_p;
5490 {
5491 /* Don't call this function when scanning a C string. */
5492 xassert (it->s == NULL);
5493
5494 /* POS must be a reasonable value. */
5495 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5496
5497 it->current.pos = it->position = pos;
5498 it->end_charpos = ZV;
5499 it->dpvec = NULL;
5500 it->current.dpvec_index = -1;
5501 it->current.overlay_string_index = -1;
5502 IT_STRING_CHARPOS (*it) = -1;
5503 IT_STRING_BYTEPOS (*it) = -1;
5504 it->string = Qnil;
5505 it->string_from_display_prop_p = 0;
5506 it->method = GET_FROM_BUFFER;
5507 it->object = it->w->buffer;
5508 it->area = TEXT_AREA;
5509 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5510 it->sp = 0;
5511 it->string_from_display_prop_p = 0;
5512 it->face_before_selective_p = 0;
5513
5514 if (set_stop_p)
5515 it->stop_charpos = CHARPOS (pos);
5516 }
5517
5518
5519 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5520 If S is non-null, it is a C string to iterate over. Otherwise,
5521 STRING gives a Lisp string to iterate over.
5522
5523 If PRECISION > 0, don't return more then PRECISION number of
5524 characters from the string.
5525
5526 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5527 characters have been returned. FIELD_WIDTH < 0 means an infinite
5528 field width.
5529
5530 MULTIBYTE = 0 means disable processing of multibyte characters,
5531 MULTIBYTE > 0 means enable it,
5532 MULTIBYTE < 0 means use IT->multibyte_p.
5533
5534 IT must be initialized via a prior call to init_iterator before
5535 calling this function. */
5536
5537 static void
5538 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5539 struct it *it;
5540 unsigned char *s;
5541 Lisp_Object string;
5542 int charpos;
5543 int precision, field_width, multibyte;
5544 {
5545 /* No region in strings. */
5546 it->region_beg_charpos = it->region_end_charpos = -1;
5547
5548 /* No text property checks performed by default, but see below. */
5549 it->stop_charpos = -1;
5550
5551 /* Set iterator position and end position. */
5552 bzero (&it->current, sizeof it->current);
5553 it->current.overlay_string_index = -1;
5554 it->current.dpvec_index = -1;
5555 xassert (charpos >= 0);
5556
5557 /* If STRING is specified, use its multibyteness, otherwise use the
5558 setting of MULTIBYTE, if specified. */
5559 if (multibyte >= 0)
5560 it->multibyte_p = multibyte > 0;
5561
5562 if (s == NULL)
5563 {
5564 xassert (STRINGP (string));
5565 it->string = string;
5566 it->s = NULL;
5567 it->end_charpos = it->string_nchars = SCHARS (string);
5568 it->method = GET_FROM_STRING;
5569 it->current.string_pos = string_pos (charpos, string);
5570 }
5571 else
5572 {
5573 it->s = s;
5574 it->string = Qnil;
5575
5576 /* Note that we use IT->current.pos, not it->current.string_pos,
5577 for displaying C strings. */
5578 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5579 if (it->multibyte_p)
5580 {
5581 it->current.pos = c_string_pos (charpos, s, 1);
5582 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5583 }
5584 else
5585 {
5586 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5587 it->end_charpos = it->string_nchars = strlen (s);
5588 }
5589
5590 it->method = GET_FROM_C_STRING;
5591 }
5592
5593 /* PRECISION > 0 means don't return more than PRECISION characters
5594 from the string. */
5595 if (precision > 0 && it->end_charpos - charpos > precision)
5596 it->end_charpos = it->string_nchars = charpos + precision;
5597
5598 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5599 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5600 FIELD_WIDTH < 0 means infinite field width. This is useful for
5601 padding with `-' at the end of a mode line. */
5602 if (field_width < 0)
5603 field_width = INFINITY;
5604 if (field_width > it->end_charpos - charpos)
5605 it->end_charpos = charpos + field_width;
5606
5607 /* Use the standard display table for displaying strings. */
5608 if (DISP_TABLE_P (Vstandard_display_table))
5609 it->dp = XCHAR_TABLE (Vstandard_display_table);
5610
5611 it->stop_charpos = charpos;
5612 if (s == NULL && it->multibyte_p)
5613 composition_compute_stop_pos (&it->cmp_it, charpos, -1, it->end_charpos,
5614 it->string);
5615 CHECK_IT (it);
5616 }
5617
5618
5619 \f
5620 /***********************************************************************
5621 Iteration
5622 ***********************************************************************/
5623
5624 /* Map enum it_method value to corresponding next_element_from_* function. */
5625
5626 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5627 {
5628 next_element_from_buffer,
5629 next_element_from_display_vector,
5630 next_element_from_string,
5631 next_element_from_c_string,
5632 next_element_from_image,
5633 next_element_from_stretch
5634 };
5635
5636 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5637
5638
5639 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5640 (possibly with the following characters). */
5641
5642 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5643 ((IT)->cmp_it.id >= 0 \
5644 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5645 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5646 END_CHARPOS, (IT)->w, \
5647 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5648 (IT)->string)))
5649
5650
5651 /* Load IT's display element fields with information about the next
5652 display element from the current position of IT. Value is zero if
5653 end of buffer (or C string) is reached. */
5654
5655 static struct frame *last_escape_glyph_frame = NULL;
5656 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5657 static int last_escape_glyph_merged_face_id = 0;
5658
5659 int
5660 get_next_display_element (it)
5661 struct it *it;
5662 {
5663 /* Non-zero means that we found a display element. Zero means that
5664 we hit the end of what we iterate over. Performance note: the
5665 function pointer `method' used here turns out to be faster than
5666 using a sequence of if-statements. */
5667 int success_p;
5668
5669 get_next:
5670 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5671
5672 if (it->what == IT_CHARACTER)
5673 {
5674 /* Map via display table or translate control characters.
5675 IT->c, IT->len etc. have been set to the next character by
5676 the function call above. If we have a display table, and it
5677 contains an entry for IT->c, translate it. Don't do this if
5678 IT->c itself comes from a display table, otherwise we could
5679 end up in an infinite recursion. (An alternative could be to
5680 count the recursion depth of this function and signal an
5681 error when a certain maximum depth is reached.) Is it worth
5682 it? */
5683 if (success_p && it->dpvec == NULL)
5684 {
5685 Lisp_Object dv;
5686 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5687 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5688 nbsp_or_shy = char_is_other;
5689 int decoded = it->c;
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (unibyte_display_via_language_environment
5719 && !ASCII_CHAR_P (it->c))
5720 decoded = DECODE_CHAR (unibyte, it->c);
5721
5722 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5723 {
5724 if (it->multibyte_p)
5725 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5726 : it->c == 0xAD ? char_is_soft_hyphen
5727 : char_is_other);
5728 else if (unibyte_display_via_language_environment)
5729 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5730 : decoded == 0xAD ? char_is_soft_hyphen
5731 : char_is_other);
5732 }
5733
5734 /* Translate control characters into `\003' or `^C' form.
5735 Control characters coming from a display table entry are
5736 currently not translated because we use IT->dpvec to hold
5737 the translation. This could easily be changed but I
5738 don't believe that it is worth doing.
5739
5740 If it->multibyte_p is nonzero, non-printable non-ASCII
5741 characters are also translated to octal form.
5742
5743 If it->multibyte_p is zero, eight-bit characters that
5744 don't have corresponding multibyte char code are also
5745 translated to octal form. */
5746 if ((it->c < ' '
5747 ? (it->area != TEXT_AREA
5748 /* In mode line, treat \n, \t like other crl chars. */
5749 || (it->c != '\t'
5750 && it->glyph_row
5751 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5752 || (it->c != '\n' && it->c != '\t'))
5753 : (nbsp_or_shy
5754 || (it->multibyte_p
5755 ? ! CHAR_PRINTABLE_P (it->c)
5756 : (! unibyte_display_via_language_environment
5757 ? it->c >= 0x80
5758 : (decoded >= 0x80 && decoded < 0xA0))))))
5759 {
5760 /* IT->c is a control character which must be displayed
5761 either as '\003' or as `^C' where the '\\' and '^'
5762 can be defined in the display table. Fill
5763 IT->ctl_chars with glyphs for what we have to
5764 display. Then, set IT->dpvec to these glyphs. */
5765 Lisp_Object gc;
5766 int ctl_len;
5767 int face_id, lface_id = 0 ;
5768 int escape_glyph;
5769
5770 /* Handle control characters with ^. */
5771
5772 if (it->c < 128 && it->ctl_arrow_p)
5773 {
5774 int g;
5775
5776 g = '^'; /* default glyph for Control */
5777 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5778 if (it->dp
5779 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5780 && GLYPH_CODE_CHAR_VALID_P (gc))
5781 {
5782 g = GLYPH_CODE_CHAR (gc);
5783 lface_id = GLYPH_CODE_FACE (gc);
5784 }
5785 if (lface_id)
5786 {
5787 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5788 }
5789 else if (it->f == last_escape_glyph_frame
5790 && it->face_id == last_escape_glyph_face_id)
5791 {
5792 face_id = last_escape_glyph_merged_face_id;
5793 }
5794 else
5795 {
5796 /* Merge the escape-glyph face into the current face. */
5797 face_id = merge_faces (it->f, Qescape_glyph, 0,
5798 it->face_id);
5799 last_escape_glyph_frame = it->f;
5800 last_escape_glyph_face_id = it->face_id;
5801 last_escape_glyph_merged_face_id = face_id;
5802 }
5803
5804 XSETINT (it->ctl_chars[0], g);
5805 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5806 ctl_len = 2;
5807 goto display_control;
5808 }
5809
5810 /* Handle non-break space in the mode where it only gets
5811 highlighting. */
5812
5813 if (EQ (Vnobreak_char_display, Qt)
5814 && nbsp_or_shy == char_is_nbsp)
5815 {
5816 /* Merge the no-break-space face into the current face. */
5817 face_id = merge_faces (it->f, Qnobreak_space, 0,
5818 it->face_id);
5819
5820 it->c = ' ';
5821 XSETINT (it->ctl_chars[0], ' ');
5822 ctl_len = 1;
5823 goto display_control;
5824 }
5825
5826 /* Handle sequences that start with the "escape glyph". */
5827
5828 /* the default escape glyph is \. */
5829 escape_glyph = '\\';
5830
5831 if (it->dp
5832 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5833 && GLYPH_CODE_CHAR_VALID_P (gc))
5834 {
5835 escape_glyph = GLYPH_CODE_CHAR (gc);
5836 lface_id = GLYPH_CODE_FACE (gc);
5837 }
5838 if (lface_id)
5839 {
5840 /* The display table specified a face.
5841 Merge it into face_id and also into escape_glyph. */
5842 face_id = merge_faces (it->f, Qt, lface_id,
5843 it->face_id);
5844 }
5845 else if (it->f == last_escape_glyph_frame
5846 && it->face_id == last_escape_glyph_face_id)
5847 {
5848 face_id = last_escape_glyph_merged_face_id;
5849 }
5850 else
5851 {
5852 /* Merge the escape-glyph face into the current face. */
5853 face_id = merge_faces (it->f, Qescape_glyph, 0,
5854 it->face_id);
5855 last_escape_glyph_frame = it->f;
5856 last_escape_glyph_face_id = it->face_id;
5857 last_escape_glyph_merged_face_id = face_id;
5858 }
5859
5860 /* Handle soft hyphens in the mode where they only get
5861 highlighting. */
5862
5863 if (EQ (Vnobreak_char_display, Qt)
5864 && nbsp_or_shy == char_is_soft_hyphen)
5865 {
5866 it->c = '-';
5867 XSETINT (it->ctl_chars[0], '-');
5868 ctl_len = 1;
5869 goto display_control;
5870 }
5871
5872 /* Handle non-break space and soft hyphen
5873 with the escape glyph. */
5874
5875 if (nbsp_or_shy)
5876 {
5877 XSETINT (it->ctl_chars[0], escape_glyph);
5878 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5879 XSETINT (it->ctl_chars[1], it->c);
5880 ctl_len = 2;
5881 goto display_control;
5882 }
5883
5884 {
5885 unsigned char str[MAX_MULTIBYTE_LENGTH];
5886 int len;
5887 int i;
5888
5889 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5890 if (CHAR_BYTE8_P (it->c))
5891 {
5892 str[0] = CHAR_TO_BYTE8 (it->c);
5893 len = 1;
5894 }
5895 else if (it->c < 256)
5896 {
5897 str[0] = it->c;
5898 len = 1;
5899 }
5900 else
5901 {
5902 /* It's an invalid character, which shouldn't
5903 happen actually, but due to bugs it may
5904 happen. Let's print the char as is, there's
5905 not much meaningful we can do with it. */
5906 str[0] = it->c;
5907 str[1] = it->c >> 8;
5908 str[2] = it->c >> 16;
5909 str[3] = it->c >> 24;
5910 len = 4;
5911 }
5912
5913 for (i = 0; i < len; i++)
5914 {
5915 int g;
5916 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5917 /* Insert three more glyphs into IT->ctl_chars for
5918 the octal display of the character. */
5919 g = ((str[i] >> 6) & 7) + '0';
5920 XSETINT (it->ctl_chars[i * 4 + 1], g);
5921 g = ((str[i] >> 3) & 7) + '0';
5922 XSETINT (it->ctl_chars[i * 4 + 2], g);
5923 g = (str[i] & 7) + '0';
5924 XSETINT (it->ctl_chars[i * 4 + 3], g);
5925 }
5926 ctl_len = len * 4;
5927 }
5928
5929 display_control:
5930 /* Set up IT->dpvec and return first character from it. */
5931 it->dpvec_char_len = it->len;
5932 it->dpvec = it->ctl_chars;
5933 it->dpend = it->dpvec + ctl_len;
5934 it->current.dpvec_index = 0;
5935 it->dpvec_face_id = face_id;
5936 it->saved_face_id = it->face_id;
5937 it->method = GET_FROM_DISPLAY_VECTOR;
5938 it->ellipsis_p = 0;
5939 goto get_next;
5940 }
5941 }
5942 }
5943
5944 #ifdef HAVE_WINDOW_SYSTEM
5945 /* Adjust face id for a multibyte character. There are no multibyte
5946 character in unibyte text. */
5947 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5948 && it->multibyte_p
5949 && success_p
5950 && FRAME_WINDOW_P (it->f))
5951 {
5952 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5953
5954 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5955 {
5956 /* Automatic composition with glyph-string. */
5957 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5958
5959 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5960 }
5961 else
5962 {
5963 int pos = (it->s ? -1
5964 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5965 : IT_CHARPOS (*it));
5966
5967 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5968 }
5969 }
5970 #endif
5971
5972 /* Is this character the last one of a run of characters with
5973 box? If yes, set IT->end_of_box_run_p to 1. */
5974 if (it->face_box_p
5975 && it->s == NULL)
5976 {
5977 if (it->method == GET_FROM_STRING && it->sp)
5978 {
5979 int face_id = underlying_face_id (it);
5980 struct face *face = FACE_FROM_ID (it->f, face_id);
5981
5982 if (face)
5983 {
5984 if (face->box == FACE_NO_BOX)
5985 {
5986 /* If the box comes from face properties in a
5987 display string, check faces in that string. */
5988 int string_face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (FACE_FROM_ID (it->f, string_face_id)->box
5991 == FACE_NO_BOX);
5992 }
5993 /* Otherwise, the box comes from the underlying face.
5994 If this is the last string character displayed, check
5995 the next buffer location. */
5996 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5997 && (it->current.overlay_string_index
5998 == it->n_overlay_strings - 1))
5999 {
6000 EMACS_INT ignore;
6001 int next_face_id;
6002 struct text_pos pos = it->current.pos;
6003 INC_TEXT_POS (pos, it->multibyte_p);
6004
6005 next_face_id = face_at_buffer_position
6006 (it->w, CHARPOS (pos), it->region_beg_charpos,
6007 it->region_end_charpos, &ignore,
6008 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6009 -1);
6010 it->end_of_box_run_p
6011 = (FACE_FROM_ID (it->f, next_face_id)->box
6012 == FACE_NO_BOX);
6013 }
6014 }
6015 }
6016 else
6017 {
6018 int face_id = face_after_it_pos (it);
6019 it->end_of_box_run_p
6020 = (face_id != it->face_id
6021 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6022 }
6023 }
6024
6025 /* Value is 0 if end of buffer or string reached. */
6026 return success_p;
6027 }
6028
6029
6030 /* Move IT to the next display element.
6031
6032 RESEAT_P non-zero means if called on a newline in buffer text,
6033 skip to the next visible line start.
6034
6035 Functions get_next_display_element and set_iterator_to_next are
6036 separate because I find this arrangement easier to handle than a
6037 get_next_display_element function that also increments IT's
6038 position. The way it is we can first look at an iterator's current
6039 display element, decide whether it fits on a line, and if it does,
6040 increment the iterator position. The other way around we probably
6041 would either need a flag indicating whether the iterator has to be
6042 incremented the next time, or we would have to implement a
6043 decrement position function which would not be easy to write. */
6044
6045 void
6046 set_iterator_to_next (it, reseat_p)
6047 struct it *it;
6048 int reseat_p;
6049 {
6050 /* Reset flags indicating start and end of a sequence of characters
6051 with box. Reset them at the start of this function because
6052 moving the iterator to a new position might set them. */
6053 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6054
6055 switch (it->method)
6056 {
6057 case GET_FROM_BUFFER:
6058 /* The current display element of IT is a character from
6059 current_buffer. Advance in the buffer, and maybe skip over
6060 invisible lines that are so because of selective display. */
6061 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6062 reseat_at_next_visible_line_start (it, 0);
6063 else if (it->cmp_it.id >= 0)
6064 {
6065 IT_CHARPOS (*it) += it->cmp_it.nchars;
6066 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6067 if (it->cmp_it.to < it->cmp_it.nglyphs)
6068 it->cmp_it.from = it->cmp_it.to;
6069 else
6070 {
6071 it->cmp_it.id = -1;
6072 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6073 IT_BYTEPOS (*it), it->stop_charpos,
6074 Qnil);
6075 }
6076 }
6077 else
6078 {
6079 xassert (it->len != 0);
6080 IT_BYTEPOS (*it) += it->len;
6081 IT_CHARPOS (*it) += 1;
6082 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6083 }
6084 break;
6085
6086 case GET_FROM_C_STRING:
6087 /* Current display element of IT is from a C string. */
6088 IT_BYTEPOS (*it) += it->len;
6089 IT_CHARPOS (*it) += 1;
6090 break;
6091
6092 case GET_FROM_DISPLAY_VECTOR:
6093 /* Current display element of IT is from a display table entry.
6094 Advance in the display table definition. Reset it to null if
6095 end reached, and continue with characters from buffers/
6096 strings. */
6097 ++it->current.dpvec_index;
6098
6099 /* Restore face of the iterator to what they were before the
6100 display vector entry (these entries may contain faces). */
6101 it->face_id = it->saved_face_id;
6102
6103 if (it->dpvec + it->current.dpvec_index == it->dpend)
6104 {
6105 int recheck_faces = it->ellipsis_p;
6106
6107 if (it->s)
6108 it->method = GET_FROM_C_STRING;
6109 else if (STRINGP (it->string))
6110 it->method = GET_FROM_STRING;
6111 else
6112 {
6113 it->method = GET_FROM_BUFFER;
6114 it->object = it->w->buffer;
6115 }
6116
6117 it->dpvec = NULL;
6118 it->current.dpvec_index = -1;
6119
6120 /* Skip over characters which were displayed via IT->dpvec. */
6121 if (it->dpvec_char_len < 0)
6122 reseat_at_next_visible_line_start (it, 1);
6123 else if (it->dpvec_char_len > 0)
6124 {
6125 if (it->method == GET_FROM_STRING
6126 && it->n_overlay_strings > 0)
6127 it->ignore_overlay_strings_at_pos_p = 1;
6128 it->len = it->dpvec_char_len;
6129 set_iterator_to_next (it, reseat_p);
6130 }
6131
6132 /* Maybe recheck faces after display vector */
6133 if (recheck_faces)
6134 it->stop_charpos = IT_CHARPOS (*it);
6135 }
6136 break;
6137
6138 case GET_FROM_STRING:
6139 /* Current display element is a character from a Lisp string. */
6140 xassert (it->s == NULL && STRINGP (it->string));
6141 if (it->cmp_it.id >= 0)
6142 {
6143 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6144 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6145 if (it->cmp_it.to < it->cmp_it.nglyphs)
6146 it->cmp_it.from = it->cmp_it.to;
6147 else
6148 {
6149 it->cmp_it.id = -1;
6150 composition_compute_stop_pos (&it->cmp_it,
6151 IT_STRING_CHARPOS (*it),
6152 IT_STRING_BYTEPOS (*it),
6153 it->stop_charpos, it->string);
6154 }
6155 }
6156 else
6157 {
6158 IT_STRING_BYTEPOS (*it) += it->len;
6159 IT_STRING_CHARPOS (*it) += 1;
6160 }
6161
6162 consider_string_end:
6163
6164 if (it->current.overlay_string_index >= 0)
6165 {
6166 /* IT->string is an overlay string. Advance to the
6167 next, if there is one. */
6168 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6169 {
6170 it->ellipsis_p = 0;
6171 next_overlay_string (it);
6172 if (it->ellipsis_p)
6173 setup_for_ellipsis (it, 0);
6174 }
6175 }
6176 else
6177 {
6178 /* IT->string is not an overlay string. If we reached
6179 its end, and there is something on IT->stack, proceed
6180 with what is on the stack. This can be either another
6181 string, this time an overlay string, or a buffer. */
6182 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6183 && it->sp > 0)
6184 {
6185 pop_it (it);
6186 if (it->method == GET_FROM_STRING)
6187 goto consider_string_end;
6188 }
6189 }
6190 break;
6191
6192 case GET_FROM_IMAGE:
6193 case GET_FROM_STRETCH:
6194 /* The position etc with which we have to proceed are on
6195 the stack. The position may be at the end of a string,
6196 if the `display' property takes up the whole string. */
6197 xassert (it->sp > 0);
6198 pop_it (it);
6199 if (it->method == GET_FROM_STRING)
6200 goto consider_string_end;
6201 break;
6202
6203 default:
6204 /* There are no other methods defined, so this should be a bug. */
6205 abort ();
6206 }
6207
6208 xassert (it->method != GET_FROM_STRING
6209 || (STRINGP (it->string)
6210 && IT_STRING_CHARPOS (*it) >= 0));
6211 }
6212
6213 /* Load IT's display element fields with information about the next
6214 display element which comes from a display table entry or from the
6215 result of translating a control character to one of the forms `^C'
6216 or `\003'.
6217
6218 IT->dpvec holds the glyphs to return as characters.
6219 IT->saved_face_id holds the face id before the display vector--it
6220 is restored into IT->face_id in set_iterator_to_next. */
6221
6222 static int
6223 next_element_from_display_vector (it)
6224 struct it *it;
6225 {
6226 Lisp_Object gc;
6227
6228 /* Precondition. */
6229 xassert (it->dpvec && it->current.dpvec_index >= 0);
6230
6231 it->face_id = it->saved_face_id;
6232
6233 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6234 That seemed totally bogus - so I changed it... */
6235 gc = it->dpvec[it->current.dpvec_index];
6236
6237 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6238 {
6239 it->c = GLYPH_CODE_CHAR (gc);
6240 it->len = CHAR_BYTES (it->c);
6241
6242 /* The entry may contain a face id to use. Such a face id is
6243 the id of a Lisp face, not a realized face. A face id of
6244 zero means no face is specified. */
6245 if (it->dpvec_face_id >= 0)
6246 it->face_id = it->dpvec_face_id;
6247 else
6248 {
6249 int lface_id = GLYPH_CODE_FACE (gc);
6250 if (lface_id > 0)
6251 it->face_id = merge_faces (it->f, Qt, lface_id,
6252 it->saved_face_id);
6253 }
6254 }
6255 else
6256 /* Display table entry is invalid. Return a space. */
6257 it->c = ' ', it->len = 1;
6258
6259 /* Don't change position and object of the iterator here. They are
6260 still the values of the character that had this display table
6261 entry or was translated, and that's what we want. */
6262 it->what = IT_CHARACTER;
6263 return 1;
6264 }
6265
6266
6267 /* Load IT with the next display element from Lisp string IT->string.
6268 IT->current.string_pos is the current position within the string.
6269 If IT->current.overlay_string_index >= 0, the Lisp string is an
6270 overlay string. */
6271
6272 static int
6273 next_element_from_string (it)
6274 struct it *it;
6275 {
6276 struct text_pos position;
6277
6278 xassert (STRINGP (it->string));
6279 xassert (IT_STRING_CHARPOS (*it) >= 0);
6280 position = it->current.string_pos;
6281
6282 /* Time to check for invisible text? */
6283 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6284 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6285 {
6286 handle_stop (it);
6287
6288 /* Since a handler may have changed IT->method, we must
6289 recurse here. */
6290 return GET_NEXT_DISPLAY_ELEMENT (it);
6291 }
6292
6293 if (it->current.overlay_string_index >= 0)
6294 {
6295 /* Get the next character from an overlay string. In overlay
6296 strings, There is no field width or padding with spaces to
6297 do. */
6298 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6299 {
6300 it->what = IT_EOB;
6301 return 0;
6302 }
6303 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6304 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6305 && next_element_from_composition (it))
6306 {
6307 return 1;
6308 }
6309 else if (STRING_MULTIBYTE (it->string))
6310 {
6311 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6312 const unsigned char *s = (SDATA (it->string)
6313 + IT_STRING_BYTEPOS (*it));
6314 it->c = string_char_and_length (s, &it->len);
6315 }
6316 else
6317 {
6318 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6319 it->len = 1;
6320 }
6321 }
6322 else
6323 {
6324 /* Get the next character from a Lisp string that is not an
6325 overlay string. Such strings come from the mode line, for
6326 example. We may have to pad with spaces, or truncate the
6327 string. See also next_element_from_c_string. */
6328 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6329 {
6330 it->what = IT_EOB;
6331 return 0;
6332 }
6333 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6334 {
6335 /* Pad with spaces. */
6336 it->c = ' ', it->len = 1;
6337 CHARPOS (position) = BYTEPOS (position) = -1;
6338 }
6339 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6340 IT_STRING_BYTEPOS (*it), it->string_nchars)
6341 && next_element_from_composition (it))
6342 {
6343 return 1;
6344 }
6345 else if (STRING_MULTIBYTE (it->string))
6346 {
6347 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6348 const unsigned char *s = (SDATA (it->string)
6349 + IT_STRING_BYTEPOS (*it));
6350 it->c = string_char_and_length (s, &it->len);
6351 }
6352 else
6353 {
6354 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6355 it->len = 1;
6356 }
6357 }
6358
6359 /* Record what we have and where it came from. */
6360 it->what = IT_CHARACTER;
6361 it->object = it->string;
6362 it->position = position;
6363 return 1;
6364 }
6365
6366
6367 /* Load IT with next display element from C string IT->s.
6368 IT->string_nchars is the maximum number of characters to return
6369 from the string. IT->end_charpos may be greater than
6370 IT->string_nchars when this function is called, in which case we
6371 may have to return padding spaces. Value is zero if end of string
6372 reached, including padding spaces. */
6373
6374 static int
6375 next_element_from_c_string (it)
6376 struct it *it;
6377 {
6378 int success_p = 1;
6379
6380 xassert (it->s);
6381 it->what = IT_CHARACTER;
6382 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6383 it->object = Qnil;
6384
6385 /* IT's position can be greater IT->string_nchars in case a field
6386 width or precision has been specified when the iterator was
6387 initialized. */
6388 if (IT_CHARPOS (*it) >= it->end_charpos)
6389 {
6390 /* End of the game. */
6391 it->what = IT_EOB;
6392 success_p = 0;
6393 }
6394 else if (IT_CHARPOS (*it) >= it->string_nchars)
6395 {
6396 /* Pad with spaces. */
6397 it->c = ' ', it->len = 1;
6398 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6399 }
6400 else if (it->multibyte_p)
6401 {
6402 /* Implementation note: The calls to strlen apparently aren't a
6403 performance problem because there is no noticeable performance
6404 difference between Emacs running in unibyte or multibyte mode. */
6405 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6406 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6407 }
6408 else
6409 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6410
6411 return success_p;
6412 }
6413
6414
6415 /* Set up IT to return characters from an ellipsis, if appropriate.
6416 The definition of the ellipsis glyphs may come from a display table
6417 entry. This function fills IT with the first glyph from the
6418 ellipsis if an ellipsis is to be displayed. */
6419
6420 static int
6421 next_element_from_ellipsis (it)
6422 struct it *it;
6423 {
6424 if (it->selective_display_ellipsis_p)
6425 setup_for_ellipsis (it, it->len);
6426 else
6427 {
6428 /* The face at the current position may be different from the
6429 face we find after the invisible text. Remember what it
6430 was in IT->saved_face_id, and signal that it's there by
6431 setting face_before_selective_p. */
6432 it->saved_face_id = it->face_id;
6433 it->method = GET_FROM_BUFFER;
6434 it->object = it->w->buffer;
6435 reseat_at_next_visible_line_start (it, 1);
6436 it->face_before_selective_p = 1;
6437 }
6438
6439 return GET_NEXT_DISPLAY_ELEMENT (it);
6440 }
6441
6442
6443 /* Deliver an image display element. The iterator IT is already
6444 filled with image information (done in handle_display_prop). Value
6445 is always 1. */
6446
6447
6448 static int
6449 next_element_from_image (it)
6450 struct it *it;
6451 {
6452 it->what = IT_IMAGE;
6453 return 1;
6454 }
6455
6456
6457 /* Fill iterator IT with next display element from a stretch glyph
6458 property. IT->object is the value of the text property. Value is
6459 always 1. */
6460
6461 static int
6462 next_element_from_stretch (it)
6463 struct it *it;
6464 {
6465 it->what = IT_STRETCH;
6466 return 1;
6467 }
6468
6469
6470 /* Load IT with the next display element from current_buffer. Value
6471 is zero if end of buffer reached. IT->stop_charpos is the next
6472 position at which to stop and check for text properties or buffer
6473 end. */
6474
6475 static int
6476 next_element_from_buffer (it)
6477 struct it *it;
6478 {
6479 int success_p = 1;
6480
6481 xassert (IT_CHARPOS (*it) >= BEGV);
6482
6483 if (IT_CHARPOS (*it) >= it->stop_charpos)
6484 {
6485 if (IT_CHARPOS (*it) >= it->end_charpos)
6486 {
6487 int overlay_strings_follow_p;
6488
6489 /* End of the game, except when overlay strings follow that
6490 haven't been returned yet. */
6491 if (it->overlay_strings_at_end_processed_p)
6492 overlay_strings_follow_p = 0;
6493 else
6494 {
6495 it->overlay_strings_at_end_processed_p = 1;
6496 overlay_strings_follow_p = get_overlay_strings (it, 0);
6497 }
6498
6499 if (overlay_strings_follow_p)
6500 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6501 else
6502 {
6503 it->what = IT_EOB;
6504 it->position = it->current.pos;
6505 success_p = 0;
6506 }
6507 }
6508 else
6509 {
6510 handle_stop (it);
6511 return GET_NEXT_DISPLAY_ELEMENT (it);
6512 }
6513 }
6514 else
6515 {
6516 /* No face changes, overlays etc. in sight, so just return a
6517 character from current_buffer. */
6518 unsigned char *p;
6519
6520 /* Maybe run the redisplay end trigger hook. Performance note:
6521 This doesn't seem to cost measurable time. */
6522 if (it->redisplay_end_trigger_charpos
6523 && it->glyph_row
6524 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6525 run_redisplay_end_trigger_hook (it);
6526
6527 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6528 it->end_charpos)
6529 && next_element_from_composition (it))
6530 {
6531 return 1;
6532 }
6533
6534 /* Get the next character, maybe multibyte. */
6535 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6536 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6537 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6538 else
6539 it->c = *p, it->len = 1;
6540
6541 /* Record what we have and where it came from. */
6542 it->what = IT_CHARACTER;
6543 it->object = it->w->buffer;
6544 it->position = it->current.pos;
6545
6546 /* Normally we return the character found above, except when we
6547 really want to return an ellipsis for selective display. */
6548 if (it->selective)
6549 {
6550 if (it->c == '\n')
6551 {
6552 /* A value of selective > 0 means hide lines indented more
6553 than that number of columns. */
6554 if (it->selective > 0
6555 && IT_CHARPOS (*it) + 1 < ZV
6556 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6557 IT_BYTEPOS (*it) + 1,
6558 (double) it->selective)) /* iftc */
6559 {
6560 success_p = next_element_from_ellipsis (it);
6561 it->dpvec_char_len = -1;
6562 }
6563 }
6564 else if (it->c == '\r' && it->selective == -1)
6565 {
6566 /* A value of selective == -1 means that everything from the
6567 CR to the end of the line is invisible, with maybe an
6568 ellipsis displayed for it. */
6569 success_p = next_element_from_ellipsis (it);
6570 it->dpvec_char_len = -1;
6571 }
6572 }
6573 }
6574
6575 /* Value is zero if end of buffer reached. */
6576 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6577 return success_p;
6578 }
6579
6580
6581 /* Run the redisplay end trigger hook for IT. */
6582
6583 static void
6584 run_redisplay_end_trigger_hook (it)
6585 struct it *it;
6586 {
6587 Lisp_Object args[3];
6588
6589 /* IT->glyph_row should be non-null, i.e. we should be actually
6590 displaying something, or otherwise we should not run the hook. */
6591 xassert (it->glyph_row);
6592
6593 /* Set up hook arguments. */
6594 args[0] = Qredisplay_end_trigger_functions;
6595 args[1] = it->window;
6596 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6597 it->redisplay_end_trigger_charpos = 0;
6598
6599 /* Since we are *trying* to run these functions, don't try to run
6600 them again, even if they get an error. */
6601 it->w->redisplay_end_trigger = Qnil;
6602 Frun_hook_with_args (3, args);
6603
6604 /* Notice if it changed the face of the character we are on. */
6605 handle_face_prop (it);
6606 }
6607
6608
6609 /* Deliver a composition display element. Unlike the other
6610 next_element_from_XXX, this function is not registered in the array
6611 get_next_element[]. It is called from next_element_from_buffer and
6612 next_element_from_string when necessary. */
6613
6614 static int
6615 next_element_from_composition (it)
6616 struct it *it;
6617 {
6618 it->what = IT_COMPOSITION;
6619 it->len = it->cmp_it.nbytes;
6620 if (STRINGP (it->string))
6621 {
6622 if (it->c < 0)
6623 {
6624 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6625 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6626 return 0;
6627 }
6628 it->position = it->current.string_pos;
6629 it->object = it->string;
6630 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6631 IT_STRING_BYTEPOS (*it), it->string);
6632 }
6633 else
6634 {
6635 if (it->c < 0)
6636 {
6637 IT_CHARPOS (*it) += it->cmp_it.nchars;
6638 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6639 return 0;
6640 }
6641 it->position = it->current.pos;
6642 it->object = it->w->buffer;
6643 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6644 IT_BYTEPOS (*it), Qnil);
6645 }
6646 return 1;
6647 }
6648
6649
6650 \f
6651 /***********************************************************************
6652 Moving an iterator without producing glyphs
6653 ***********************************************************************/
6654
6655 /* Check if iterator is at a position corresponding to a valid buffer
6656 position after some move_it_ call. */
6657
6658 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6659 ((it)->method == GET_FROM_STRING \
6660 ? IT_STRING_CHARPOS (*it) == 0 \
6661 : 1)
6662
6663
6664 /* Move iterator IT to a specified buffer or X position within one
6665 line on the display without producing glyphs.
6666
6667 OP should be a bit mask including some or all of these bits:
6668 MOVE_TO_X: Stop on reaching x-position TO_X.
6669 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6670 Regardless of OP's value, stop in reaching the end of the display line.
6671
6672 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6673 This means, in particular, that TO_X includes window's horizontal
6674 scroll amount.
6675
6676 The return value has several possible values that
6677 say what condition caused the scan to stop:
6678
6679 MOVE_POS_MATCH_OR_ZV
6680 - when TO_POS or ZV was reached.
6681
6682 MOVE_X_REACHED
6683 -when TO_X was reached before TO_POS or ZV were reached.
6684
6685 MOVE_LINE_CONTINUED
6686 - when we reached the end of the display area and the line must
6687 be continued.
6688
6689 MOVE_LINE_TRUNCATED
6690 - when we reached the end of the display area and the line is
6691 truncated.
6692
6693 MOVE_NEWLINE_OR_CR
6694 - when we stopped at a line end, i.e. a newline or a CR and selective
6695 display is on. */
6696
6697 static enum move_it_result
6698 move_it_in_display_line_to (struct it *it,
6699 EMACS_INT to_charpos, int to_x,
6700 enum move_operation_enum op)
6701 {
6702 enum move_it_result result = MOVE_UNDEFINED;
6703 struct glyph_row *saved_glyph_row;
6704 struct it wrap_it, atpos_it, atx_it;
6705 int may_wrap = 0;
6706
6707 /* Don't produce glyphs in produce_glyphs. */
6708 saved_glyph_row = it->glyph_row;
6709 it->glyph_row = NULL;
6710
6711 /* Use wrap_it to save a copy of IT wherever a word wrap could
6712 occur. Use atpos_it to save a copy of IT at the desired buffer
6713 position, if found, so that we can scan ahead and check if the
6714 word later overshoots the window edge. Use atx_it similarly, for
6715 pixel positions. */
6716 wrap_it.sp = -1;
6717 atpos_it.sp = -1;
6718 atx_it.sp = -1;
6719
6720 #define BUFFER_POS_REACHED_P() \
6721 ((op & MOVE_TO_POS) != 0 \
6722 && BUFFERP (it->object) \
6723 && IT_CHARPOS (*it) >= to_charpos \
6724 && (it->method == GET_FROM_BUFFER \
6725 || (it->method == GET_FROM_DISPLAY_VECTOR \
6726 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6727
6728 /* If there's a line-/wrap-prefix, handle it. */
6729 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6730 && it->current_y < it->last_visible_y)
6731 handle_line_prefix (it);
6732
6733 while (1)
6734 {
6735 int x, i, ascent = 0, descent = 0;
6736
6737 /* Utility macro to reset an iterator with x, ascent, and descent. */
6738 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6739 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6740 (IT)->max_descent = descent)
6741
6742 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6743 glyph). */
6744 if ((op & MOVE_TO_POS) != 0
6745 && BUFFERP (it->object)
6746 && it->method == GET_FROM_BUFFER
6747 && IT_CHARPOS (*it) > to_charpos)
6748 {
6749 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6750 {
6751 result = MOVE_POS_MATCH_OR_ZV;
6752 break;
6753 }
6754 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6755 /* If wrap_it is valid, the current position might be in a
6756 word that is wrapped. So, save the iterator in
6757 atpos_it and continue to see if wrapping happens. */
6758 atpos_it = *it;
6759 }
6760
6761 /* Stop when ZV reached.
6762 We used to stop here when TO_CHARPOS reached as well, but that is
6763 too soon if this glyph does not fit on this line. So we handle it
6764 explicitly below. */
6765 if (!get_next_display_element (it))
6766 {
6767 result = MOVE_POS_MATCH_OR_ZV;
6768 break;
6769 }
6770
6771 if (it->line_wrap == TRUNCATE)
6772 {
6773 if (BUFFER_POS_REACHED_P ())
6774 {
6775 result = MOVE_POS_MATCH_OR_ZV;
6776 break;
6777 }
6778 }
6779 else
6780 {
6781 if (it->line_wrap == WORD_WRAP)
6782 {
6783 if (IT_DISPLAYING_WHITESPACE (it))
6784 may_wrap = 1;
6785 else if (may_wrap)
6786 {
6787 /* We have reached a glyph that follows one or more
6788 whitespace characters. If the position is
6789 already found, we are done. */
6790 if (atpos_it.sp >= 0)
6791 {
6792 *it = atpos_it;
6793 result = MOVE_POS_MATCH_OR_ZV;
6794 goto done;
6795 }
6796 if (atx_it.sp >= 0)
6797 {
6798 *it = atx_it;
6799 result = MOVE_X_REACHED;
6800 goto done;
6801 }
6802 /* Otherwise, we can wrap here. */
6803 wrap_it = *it;
6804 may_wrap = 0;
6805 }
6806 }
6807 }
6808
6809 /* Remember the line height for the current line, in case
6810 the next element doesn't fit on the line. */
6811 ascent = it->max_ascent;
6812 descent = it->max_descent;
6813
6814 /* The call to produce_glyphs will get the metrics of the
6815 display element IT is loaded with. Record the x-position
6816 before this display element, in case it doesn't fit on the
6817 line. */
6818 x = it->current_x;
6819
6820 PRODUCE_GLYPHS (it);
6821
6822 if (it->area != TEXT_AREA)
6823 {
6824 set_iterator_to_next (it, 1);
6825 continue;
6826 }
6827
6828 /* The number of glyphs we get back in IT->nglyphs will normally
6829 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6830 character on a terminal frame, or (iii) a line end. For the
6831 second case, IT->nglyphs - 1 padding glyphs will be present.
6832 (On X frames, there is only one glyph produced for a
6833 composite character.)
6834
6835 The behavior implemented below means, for continuation lines,
6836 that as many spaces of a TAB as fit on the current line are
6837 displayed there. For terminal frames, as many glyphs of a
6838 multi-glyph character are displayed in the current line, too.
6839 This is what the old redisplay code did, and we keep it that
6840 way. Under X, the whole shape of a complex character must
6841 fit on the line or it will be completely displayed in the
6842 next line.
6843
6844 Note that both for tabs and padding glyphs, all glyphs have
6845 the same width. */
6846 if (it->nglyphs)
6847 {
6848 /* More than one glyph or glyph doesn't fit on line. All
6849 glyphs have the same width. */
6850 int single_glyph_width = it->pixel_width / it->nglyphs;
6851 int new_x;
6852 int x_before_this_char = x;
6853 int hpos_before_this_char = it->hpos;
6854
6855 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6856 {
6857 new_x = x + single_glyph_width;
6858
6859 /* We want to leave anything reaching TO_X to the caller. */
6860 if ((op & MOVE_TO_X) && new_x > to_x)
6861 {
6862 if (BUFFER_POS_REACHED_P ())
6863 {
6864 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6865 goto buffer_pos_reached;
6866 if (atpos_it.sp < 0)
6867 {
6868 atpos_it = *it;
6869 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6870 }
6871 }
6872 else
6873 {
6874 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6875 {
6876 it->current_x = x;
6877 result = MOVE_X_REACHED;
6878 break;
6879 }
6880 if (atx_it.sp < 0)
6881 {
6882 atx_it = *it;
6883 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6884 }
6885 }
6886 }
6887
6888 if (/* Lines are continued. */
6889 it->line_wrap != TRUNCATE
6890 && (/* And glyph doesn't fit on the line. */
6891 new_x > it->last_visible_x
6892 /* Or it fits exactly and we're on a window
6893 system frame. */
6894 || (new_x == it->last_visible_x
6895 && FRAME_WINDOW_P (it->f))))
6896 {
6897 if (/* IT->hpos == 0 means the very first glyph
6898 doesn't fit on the line, e.g. a wide image. */
6899 it->hpos == 0
6900 || (new_x == it->last_visible_x
6901 && FRAME_WINDOW_P (it->f)))
6902 {
6903 ++it->hpos;
6904 it->current_x = new_x;
6905
6906 /* The character's last glyph just barely fits
6907 in this row. */
6908 if (i == it->nglyphs - 1)
6909 {
6910 /* If this is the destination position,
6911 return a position *before* it in this row,
6912 now that we know it fits in this row. */
6913 if (BUFFER_POS_REACHED_P ())
6914 {
6915 if (it->line_wrap != WORD_WRAP
6916 || wrap_it.sp < 0)
6917 {
6918 it->hpos = hpos_before_this_char;
6919 it->current_x = x_before_this_char;
6920 result = MOVE_POS_MATCH_OR_ZV;
6921 break;
6922 }
6923 if (it->line_wrap == WORD_WRAP
6924 && atpos_it.sp < 0)
6925 {
6926 atpos_it = *it;
6927 atpos_it.current_x = x_before_this_char;
6928 atpos_it.hpos = hpos_before_this_char;
6929 }
6930 }
6931
6932 set_iterator_to_next (it, 1);
6933 /* On graphical terminals, newlines may
6934 "overflow" into the fringe if
6935 overflow-newline-into-fringe is non-nil.
6936 On text-only terminals, newlines may
6937 overflow into the last glyph on the
6938 display line.*/
6939 if (!FRAME_WINDOW_P (it->f)
6940 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6941 {
6942 if (!get_next_display_element (it))
6943 {
6944 result = MOVE_POS_MATCH_OR_ZV;
6945 break;
6946 }
6947 if (BUFFER_POS_REACHED_P ())
6948 {
6949 if (ITERATOR_AT_END_OF_LINE_P (it))
6950 result = MOVE_POS_MATCH_OR_ZV;
6951 else
6952 result = MOVE_LINE_CONTINUED;
6953 break;
6954 }
6955 if (ITERATOR_AT_END_OF_LINE_P (it))
6956 {
6957 result = MOVE_NEWLINE_OR_CR;
6958 break;
6959 }
6960 }
6961 }
6962 }
6963 else
6964 IT_RESET_X_ASCENT_DESCENT (it);
6965
6966 if (wrap_it.sp >= 0)
6967 {
6968 *it = wrap_it;
6969 atpos_it.sp = -1;
6970 atx_it.sp = -1;
6971 }
6972
6973 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6974 IT_CHARPOS (*it)));
6975 result = MOVE_LINE_CONTINUED;
6976 break;
6977 }
6978
6979 if (BUFFER_POS_REACHED_P ())
6980 {
6981 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6982 goto buffer_pos_reached;
6983 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6984 {
6985 atpos_it = *it;
6986 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6987 }
6988 }
6989
6990 if (new_x > it->first_visible_x)
6991 {
6992 /* Glyph is visible. Increment number of glyphs that
6993 would be displayed. */
6994 ++it->hpos;
6995 }
6996 }
6997
6998 if (result != MOVE_UNDEFINED)
6999 break;
7000 }
7001 else if (BUFFER_POS_REACHED_P ())
7002 {
7003 buffer_pos_reached:
7004 IT_RESET_X_ASCENT_DESCENT (it);
7005 result = MOVE_POS_MATCH_OR_ZV;
7006 break;
7007 }
7008 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7009 {
7010 /* Stop when TO_X specified and reached. This check is
7011 necessary here because of lines consisting of a line end,
7012 only. The line end will not produce any glyphs and we
7013 would never get MOVE_X_REACHED. */
7014 xassert (it->nglyphs == 0);
7015 result = MOVE_X_REACHED;
7016 break;
7017 }
7018
7019 /* Is this a line end? If yes, we're done. */
7020 if (ITERATOR_AT_END_OF_LINE_P (it))
7021 {
7022 result = MOVE_NEWLINE_OR_CR;
7023 break;
7024 }
7025
7026 /* The current display element has been consumed. Advance
7027 to the next. */
7028 set_iterator_to_next (it, 1);
7029
7030 /* Stop if lines are truncated and IT's current x-position is
7031 past the right edge of the window now. */
7032 if (it->line_wrap == TRUNCATE
7033 && it->current_x >= it->last_visible_x)
7034 {
7035 if (!FRAME_WINDOW_P (it->f)
7036 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7037 {
7038 if (!get_next_display_element (it)
7039 || BUFFER_POS_REACHED_P ())
7040 {
7041 result = MOVE_POS_MATCH_OR_ZV;
7042 break;
7043 }
7044 if (ITERATOR_AT_END_OF_LINE_P (it))
7045 {
7046 result = MOVE_NEWLINE_OR_CR;
7047 break;
7048 }
7049 }
7050 result = MOVE_LINE_TRUNCATED;
7051 break;
7052 }
7053 #undef IT_RESET_X_ASCENT_DESCENT
7054 }
7055
7056 #undef BUFFER_POS_REACHED_P
7057
7058 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7059 restore the saved iterator. */
7060 if (atpos_it.sp >= 0)
7061 *it = atpos_it;
7062 else if (atx_it.sp >= 0)
7063 *it = atx_it;
7064
7065 done:
7066
7067 /* Restore the iterator settings altered at the beginning of this
7068 function. */
7069 it->glyph_row = saved_glyph_row;
7070 return result;
7071 }
7072
7073 /* For external use. */
7074 void
7075 move_it_in_display_line (struct it *it,
7076 EMACS_INT to_charpos, int to_x,
7077 enum move_operation_enum op)
7078 {
7079 if (it->line_wrap == WORD_WRAP
7080 && (op & MOVE_TO_X))
7081 {
7082 struct it save_it = *it;
7083 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7084 /* When word-wrap is on, TO_X may lie past the end
7085 of a wrapped line. Then it->current is the
7086 character on the next line, so backtrack to the
7087 space before the wrap point. */
7088 if (skip == MOVE_LINE_CONTINUED)
7089 {
7090 int prev_x = max (it->current_x - 1, 0);
7091 *it = save_it;
7092 move_it_in_display_line_to
7093 (it, -1, prev_x, MOVE_TO_X);
7094 }
7095 }
7096 else
7097 move_it_in_display_line_to (it, to_charpos, to_x, op);
7098 }
7099
7100
7101 /* Move IT forward until it satisfies one or more of the criteria in
7102 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7103
7104 OP is a bit-mask that specifies where to stop, and in particular,
7105 which of those four position arguments makes a difference. See the
7106 description of enum move_operation_enum.
7107
7108 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7109 screen line, this function will set IT to the next position >
7110 TO_CHARPOS. */
7111
7112 void
7113 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7114 struct it *it;
7115 int to_charpos, to_x, to_y, to_vpos;
7116 int op;
7117 {
7118 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7119 int line_height, line_start_x = 0, reached = 0;
7120
7121 for (;;)
7122 {
7123 if (op & MOVE_TO_VPOS)
7124 {
7125 /* If no TO_CHARPOS and no TO_X specified, stop at the
7126 start of the line TO_VPOS. */
7127 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7128 {
7129 if (it->vpos == to_vpos)
7130 {
7131 reached = 1;
7132 break;
7133 }
7134 else
7135 skip = move_it_in_display_line_to (it, -1, -1, 0);
7136 }
7137 else
7138 {
7139 /* TO_VPOS >= 0 means stop at TO_X in the line at
7140 TO_VPOS, or at TO_POS, whichever comes first. */
7141 if (it->vpos == to_vpos)
7142 {
7143 reached = 2;
7144 break;
7145 }
7146
7147 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7148
7149 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7150 {
7151 reached = 3;
7152 break;
7153 }
7154 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7155 {
7156 /* We have reached TO_X but not in the line we want. */
7157 skip = move_it_in_display_line_to (it, to_charpos,
7158 -1, MOVE_TO_POS);
7159 if (skip == MOVE_POS_MATCH_OR_ZV)
7160 {
7161 reached = 4;
7162 break;
7163 }
7164 }
7165 }
7166 }
7167 else if (op & MOVE_TO_Y)
7168 {
7169 struct it it_backup;
7170
7171 if (it->line_wrap == WORD_WRAP)
7172 it_backup = *it;
7173
7174 /* TO_Y specified means stop at TO_X in the line containing
7175 TO_Y---or at TO_CHARPOS if this is reached first. The
7176 problem is that we can't really tell whether the line
7177 contains TO_Y before we have completely scanned it, and
7178 this may skip past TO_X. What we do is to first scan to
7179 TO_X.
7180
7181 If TO_X is not specified, use a TO_X of zero. The reason
7182 is to make the outcome of this function more predictable.
7183 If we didn't use TO_X == 0, we would stop at the end of
7184 the line which is probably not what a caller would expect
7185 to happen. */
7186 skip = move_it_in_display_line_to
7187 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7188 (MOVE_TO_X | (op & MOVE_TO_POS)));
7189
7190 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7191 if (skip == MOVE_POS_MATCH_OR_ZV)
7192 reached = 5;
7193 else if (skip == MOVE_X_REACHED)
7194 {
7195 /* If TO_X was reached, we want to know whether TO_Y is
7196 in the line. We know this is the case if the already
7197 scanned glyphs make the line tall enough. Otherwise,
7198 we must check by scanning the rest of the line. */
7199 line_height = it->max_ascent + it->max_descent;
7200 if (to_y >= it->current_y
7201 && to_y < it->current_y + line_height)
7202 {
7203 reached = 6;
7204 break;
7205 }
7206 it_backup = *it;
7207 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7208 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7209 op & MOVE_TO_POS);
7210 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7211 line_height = it->max_ascent + it->max_descent;
7212 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7213
7214 if (to_y >= it->current_y
7215 && to_y < it->current_y + line_height)
7216 {
7217 /* If TO_Y is in this line and TO_X was reached
7218 above, we scanned too far. We have to restore
7219 IT's settings to the ones before skipping. */
7220 *it = it_backup;
7221 reached = 6;
7222 }
7223 else
7224 {
7225 skip = skip2;
7226 if (skip == MOVE_POS_MATCH_OR_ZV)
7227 reached = 7;
7228 }
7229 }
7230 else
7231 {
7232 /* Check whether TO_Y is in this line. */
7233 line_height = it->max_ascent + it->max_descent;
7234 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7235
7236 if (to_y >= it->current_y
7237 && to_y < it->current_y + line_height)
7238 {
7239 /* When word-wrap is on, TO_X may lie past the end
7240 of a wrapped line. Then it->current is the
7241 character on the next line, so backtrack to the
7242 space before the wrap point. */
7243 if (skip == MOVE_LINE_CONTINUED
7244 && it->line_wrap == WORD_WRAP)
7245 {
7246 int prev_x = max (it->current_x - 1, 0);
7247 *it = it_backup;
7248 skip = move_it_in_display_line_to
7249 (it, -1, prev_x, MOVE_TO_X);
7250 }
7251 reached = 6;
7252 }
7253 }
7254
7255 if (reached)
7256 break;
7257 }
7258 else if (BUFFERP (it->object)
7259 && (it->method == GET_FROM_BUFFER
7260 || it->method == GET_FROM_STRETCH)
7261 && IT_CHARPOS (*it) >= to_charpos)
7262 skip = MOVE_POS_MATCH_OR_ZV;
7263 else
7264 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7265
7266 switch (skip)
7267 {
7268 case MOVE_POS_MATCH_OR_ZV:
7269 reached = 8;
7270 goto out;
7271
7272 case MOVE_NEWLINE_OR_CR:
7273 set_iterator_to_next (it, 1);
7274 it->continuation_lines_width = 0;
7275 break;
7276
7277 case MOVE_LINE_TRUNCATED:
7278 it->continuation_lines_width = 0;
7279 reseat_at_next_visible_line_start (it, 0);
7280 if ((op & MOVE_TO_POS) != 0
7281 && IT_CHARPOS (*it) > to_charpos)
7282 {
7283 reached = 9;
7284 goto out;
7285 }
7286 break;
7287
7288 case MOVE_LINE_CONTINUED:
7289 /* For continued lines ending in a tab, some of the glyphs
7290 associated with the tab are displayed on the current
7291 line. Since it->current_x does not include these glyphs,
7292 we use it->last_visible_x instead. */
7293 if (it->c == '\t')
7294 {
7295 it->continuation_lines_width += it->last_visible_x;
7296 /* When moving by vpos, ensure that the iterator really
7297 advances to the next line (bug#847, bug#969). Fixme:
7298 do we need to do this in other circumstances? */
7299 if (it->current_x != it->last_visible_x
7300 && (op & MOVE_TO_VPOS)
7301 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7302 {
7303 line_start_x = it->current_x + it->pixel_width
7304 - it->last_visible_x;
7305 set_iterator_to_next (it, 0);
7306 }
7307 }
7308 else
7309 it->continuation_lines_width += it->current_x;
7310 break;
7311
7312 default:
7313 abort ();
7314 }
7315
7316 /* Reset/increment for the next run. */
7317 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7318 it->current_x = line_start_x;
7319 line_start_x = 0;
7320 it->hpos = 0;
7321 it->current_y += it->max_ascent + it->max_descent;
7322 ++it->vpos;
7323 last_height = it->max_ascent + it->max_descent;
7324 last_max_ascent = it->max_ascent;
7325 it->max_ascent = it->max_descent = 0;
7326 }
7327
7328 out:
7329
7330 /* On text terminals, we may stop at the end of a line in the middle
7331 of a multi-character glyph. If the glyph itself is continued,
7332 i.e. it is actually displayed on the next line, don't treat this
7333 stopping point as valid; move to the next line instead (unless
7334 that brings us offscreen). */
7335 if (!FRAME_WINDOW_P (it->f)
7336 && op & MOVE_TO_POS
7337 && IT_CHARPOS (*it) == to_charpos
7338 && it->what == IT_CHARACTER
7339 && it->nglyphs > 1
7340 && it->line_wrap == WINDOW_WRAP
7341 && it->current_x == it->last_visible_x - 1
7342 && it->c != '\n'
7343 && it->c != '\t'
7344 && it->vpos < XFASTINT (it->w->window_end_vpos))
7345 {
7346 it->continuation_lines_width += it->current_x;
7347 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7348 it->current_y += it->max_ascent + it->max_descent;
7349 ++it->vpos;
7350 last_height = it->max_ascent + it->max_descent;
7351 last_max_ascent = it->max_ascent;
7352 }
7353
7354 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7355 }
7356
7357
7358 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7359
7360 If DY > 0, move IT backward at least that many pixels. DY = 0
7361 means move IT backward to the preceding line start or BEGV. This
7362 function may move over more than DY pixels if IT->current_y - DY
7363 ends up in the middle of a line; in this case IT->current_y will be
7364 set to the top of the line moved to. */
7365
7366 void
7367 move_it_vertically_backward (it, dy)
7368 struct it *it;
7369 int dy;
7370 {
7371 int nlines, h;
7372 struct it it2, it3;
7373 int start_pos;
7374
7375 move_further_back:
7376 xassert (dy >= 0);
7377
7378 start_pos = IT_CHARPOS (*it);
7379
7380 /* Estimate how many newlines we must move back. */
7381 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7382
7383 /* Set the iterator's position that many lines back. */
7384 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7385 back_to_previous_visible_line_start (it);
7386
7387 /* Reseat the iterator here. When moving backward, we don't want
7388 reseat to skip forward over invisible text, set up the iterator
7389 to deliver from overlay strings at the new position etc. So,
7390 use reseat_1 here. */
7391 reseat_1 (it, it->current.pos, 1);
7392
7393 /* We are now surely at a line start. */
7394 it->current_x = it->hpos = 0;
7395 it->continuation_lines_width = 0;
7396
7397 /* Move forward and see what y-distance we moved. First move to the
7398 start of the next line so that we get its height. We need this
7399 height to be able to tell whether we reached the specified
7400 y-distance. */
7401 it2 = *it;
7402 it2.max_ascent = it2.max_descent = 0;
7403 do
7404 {
7405 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7406 MOVE_TO_POS | MOVE_TO_VPOS);
7407 }
7408 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7409 xassert (IT_CHARPOS (*it) >= BEGV);
7410 it3 = it2;
7411
7412 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7413 xassert (IT_CHARPOS (*it) >= BEGV);
7414 /* H is the actual vertical distance from the position in *IT
7415 and the starting position. */
7416 h = it2.current_y - it->current_y;
7417 /* NLINES is the distance in number of lines. */
7418 nlines = it2.vpos - it->vpos;
7419
7420 /* Correct IT's y and vpos position
7421 so that they are relative to the starting point. */
7422 it->vpos -= nlines;
7423 it->current_y -= h;
7424
7425 if (dy == 0)
7426 {
7427 /* DY == 0 means move to the start of the screen line. The
7428 value of nlines is > 0 if continuation lines were involved. */
7429 if (nlines > 0)
7430 move_it_by_lines (it, nlines, 1);
7431 }
7432 else
7433 {
7434 /* The y-position we try to reach, relative to *IT.
7435 Note that H has been subtracted in front of the if-statement. */
7436 int target_y = it->current_y + h - dy;
7437 int y0 = it3.current_y;
7438 int y1 = line_bottom_y (&it3);
7439 int line_height = y1 - y0;
7440
7441 /* If we did not reach target_y, try to move further backward if
7442 we can. If we moved too far backward, try to move forward. */
7443 if (target_y < it->current_y
7444 /* This is heuristic. In a window that's 3 lines high, with
7445 a line height of 13 pixels each, recentering with point
7446 on the bottom line will try to move -39/2 = 19 pixels
7447 backward. Try to avoid moving into the first line. */
7448 && (it->current_y - target_y
7449 > min (window_box_height (it->w), line_height * 2 / 3))
7450 && IT_CHARPOS (*it) > BEGV)
7451 {
7452 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7453 target_y - it->current_y));
7454 dy = it->current_y - target_y;
7455 goto move_further_back;
7456 }
7457 else if (target_y >= it->current_y + line_height
7458 && IT_CHARPOS (*it) < ZV)
7459 {
7460 /* Should move forward by at least one line, maybe more.
7461
7462 Note: Calling move_it_by_lines can be expensive on
7463 terminal frames, where compute_motion is used (via
7464 vmotion) to do the job, when there are very long lines
7465 and truncate-lines is nil. That's the reason for
7466 treating terminal frames specially here. */
7467
7468 if (!FRAME_WINDOW_P (it->f))
7469 move_it_vertically (it, target_y - (it->current_y + line_height));
7470 else
7471 {
7472 do
7473 {
7474 move_it_by_lines (it, 1, 1);
7475 }
7476 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7477 }
7478 }
7479 }
7480 }
7481
7482
7483 /* Move IT by a specified amount of pixel lines DY. DY negative means
7484 move backwards. DY = 0 means move to start of screen line. At the
7485 end, IT will be on the start of a screen line. */
7486
7487 void
7488 move_it_vertically (it, dy)
7489 struct it *it;
7490 int dy;
7491 {
7492 if (dy <= 0)
7493 move_it_vertically_backward (it, -dy);
7494 else
7495 {
7496 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7497 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7498 MOVE_TO_POS | MOVE_TO_Y);
7499 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7500
7501 /* If buffer ends in ZV without a newline, move to the start of
7502 the line to satisfy the post-condition. */
7503 if (IT_CHARPOS (*it) == ZV
7504 && ZV > BEGV
7505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7506 move_it_by_lines (it, 0, 0);
7507 }
7508 }
7509
7510
7511 /* Move iterator IT past the end of the text line it is in. */
7512
7513 void
7514 move_it_past_eol (it)
7515 struct it *it;
7516 {
7517 enum move_it_result rc;
7518
7519 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7520 if (rc == MOVE_NEWLINE_OR_CR)
7521 set_iterator_to_next (it, 0);
7522 }
7523
7524
7525 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7526 negative means move up. DVPOS == 0 means move to the start of the
7527 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7528 NEED_Y_P is zero, IT->current_y will be left unchanged.
7529
7530 Further optimization ideas: If we would know that IT->f doesn't use
7531 a face with proportional font, we could be faster for
7532 truncate-lines nil. */
7533
7534 void
7535 move_it_by_lines (it, dvpos, need_y_p)
7536 struct it *it;
7537 int dvpos, need_y_p;
7538 {
7539 struct position pos;
7540
7541 /* The commented-out optimization uses vmotion on terminals. This
7542 gives bad results, because elements like it->what, on which
7543 callers such as pos_visible_p rely, aren't updated. */
7544 /* if (!FRAME_WINDOW_P (it->f))
7545 {
7546 struct text_pos textpos;
7547
7548 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7549 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7550 reseat (it, textpos, 1);
7551 it->vpos += pos.vpos;
7552 it->current_y += pos.vpos;
7553 }
7554 else */
7555
7556 if (dvpos == 0)
7557 {
7558 /* DVPOS == 0 means move to the start of the screen line. */
7559 move_it_vertically_backward (it, 0);
7560 xassert (it->current_x == 0 && it->hpos == 0);
7561 /* Let next call to line_bottom_y calculate real line height */
7562 last_height = 0;
7563 }
7564 else if (dvpos > 0)
7565 {
7566 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7567 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7568 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7569 }
7570 else
7571 {
7572 struct it it2;
7573 int start_charpos, i;
7574
7575 /* Start at the beginning of the screen line containing IT's
7576 position. This may actually move vertically backwards,
7577 in case of overlays, so adjust dvpos accordingly. */
7578 dvpos += it->vpos;
7579 move_it_vertically_backward (it, 0);
7580 dvpos -= it->vpos;
7581
7582 /* Go back -DVPOS visible lines and reseat the iterator there. */
7583 start_charpos = IT_CHARPOS (*it);
7584 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7585 back_to_previous_visible_line_start (it);
7586 reseat (it, it->current.pos, 1);
7587
7588 /* Move further back if we end up in a string or an image. */
7589 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7590 {
7591 /* First try to move to start of display line. */
7592 dvpos += it->vpos;
7593 move_it_vertically_backward (it, 0);
7594 dvpos -= it->vpos;
7595 if (IT_POS_VALID_AFTER_MOVE_P (it))
7596 break;
7597 /* If start of line is still in string or image,
7598 move further back. */
7599 back_to_previous_visible_line_start (it);
7600 reseat (it, it->current.pos, 1);
7601 dvpos--;
7602 }
7603
7604 it->current_x = it->hpos = 0;
7605
7606 /* Above call may have moved too far if continuation lines
7607 are involved. Scan forward and see if it did. */
7608 it2 = *it;
7609 it2.vpos = it2.current_y = 0;
7610 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7611 it->vpos -= it2.vpos;
7612 it->current_y -= it2.current_y;
7613 it->current_x = it->hpos = 0;
7614
7615 /* If we moved too far back, move IT some lines forward. */
7616 if (it2.vpos > -dvpos)
7617 {
7618 int delta = it2.vpos + dvpos;
7619 it2 = *it;
7620 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7621 /* Move back again if we got too far ahead. */
7622 if (IT_CHARPOS (*it) >= start_charpos)
7623 *it = it2;
7624 }
7625 }
7626 }
7627
7628 /* Return 1 if IT points into the middle of a display vector. */
7629
7630 int
7631 in_display_vector_p (it)
7632 struct it *it;
7633 {
7634 return (it->method == GET_FROM_DISPLAY_VECTOR
7635 && it->current.dpvec_index > 0
7636 && it->dpvec + it->current.dpvec_index != it->dpend);
7637 }
7638
7639 \f
7640 /***********************************************************************
7641 Messages
7642 ***********************************************************************/
7643
7644
7645 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7646 to *Messages*. */
7647
7648 void
7649 add_to_log (format, arg1, arg2)
7650 char *format;
7651 Lisp_Object arg1, arg2;
7652 {
7653 Lisp_Object args[3];
7654 Lisp_Object msg, fmt;
7655 char *buffer;
7656 int len;
7657 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7658 USE_SAFE_ALLOCA;
7659
7660 /* Do nothing if called asynchronously. Inserting text into
7661 a buffer may call after-change-functions and alike and
7662 that would means running Lisp asynchronously. */
7663 if (handling_signal)
7664 return;
7665
7666 fmt = msg = Qnil;
7667 GCPRO4 (fmt, msg, arg1, arg2);
7668
7669 args[0] = fmt = build_string (format);
7670 args[1] = arg1;
7671 args[2] = arg2;
7672 msg = Fformat (3, args);
7673
7674 len = SBYTES (msg) + 1;
7675 SAFE_ALLOCA (buffer, char *, len);
7676 bcopy (SDATA (msg), buffer, len);
7677
7678 message_dolog (buffer, len - 1, 1, 0);
7679 SAFE_FREE ();
7680
7681 UNGCPRO;
7682 }
7683
7684
7685 /* Output a newline in the *Messages* buffer if "needs" one. */
7686
7687 void
7688 message_log_maybe_newline ()
7689 {
7690 if (message_log_need_newline)
7691 message_dolog ("", 0, 1, 0);
7692 }
7693
7694
7695 /* Add a string M of length NBYTES to the message log, optionally
7696 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7697 nonzero, means interpret the contents of M as multibyte. This
7698 function calls low-level routines in order to bypass text property
7699 hooks, etc. which might not be safe to run.
7700
7701 This may GC (insert may run before/after change hooks),
7702 so the buffer M must NOT point to a Lisp string. */
7703
7704 void
7705 message_dolog (m, nbytes, nlflag, multibyte)
7706 const char *m;
7707 int nbytes, nlflag, multibyte;
7708 {
7709 if (!NILP (Vmemory_full))
7710 return;
7711
7712 if (!NILP (Vmessage_log_max))
7713 {
7714 struct buffer *oldbuf;
7715 Lisp_Object oldpoint, oldbegv, oldzv;
7716 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7717 int point_at_end = 0;
7718 int zv_at_end = 0;
7719 Lisp_Object old_deactivate_mark, tem;
7720 struct gcpro gcpro1;
7721
7722 old_deactivate_mark = Vdeactivate_mark;
7723 oldbuf = current_buffer;
7724 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7725 current_buffer->undo_list = Qt;
7726
7727 oldpoint = message_dolog_marker1;
7728 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7729 oldbegv = message_dolog_marker2;
7730 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7731 oldzv = message_dolog_marker3;
7732 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7733 GCPRO1 (old_deactivate_mark);
7734
7735 if (PT == Z)
7736 point_at_end = 1;
7737 if (ZV == Z)
7738 zv_at_end = 1;
7739
7740 BEGV = BEG;
7741 BEGV_BYTE = BEG_BYTE;
7742 ZV = Z;
7743 ZV_BYTE = Z_BYTE;
7744 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7745
7746 /* Insert the string--maybe converting multibyte to single byte
7747 or vice versa, so that all the text fits the buffer. */
7748 if (multibyte
7749 && NILP (current_buffer->enable_multibyte_characters))
7750 {
7751 int i, c, char_bytes;
7752 unsigned char work[1];
7753
7754 /* Convert a multibyte string to single-byte
7755 for the *Message* buffer. */
7756 for (i = 0; i < nbytes; i += char_bytes)
7757 {
7758 c = string_char_and_length (m + i, &char_bytes);
7759 work[0] = (ASCII_CHAR_P (c)
7760 ? c
7761 : multibyte_char_to_unibyte (c, Qnil));
7762 insert_1_both (work, 1, 1, 1, 0, 0);
7763 }
7764 }
7765 else if (! multibyte
7766 && ! NILP (current_buffer->enable_multibyte_characters))
7767 {
7768 int i, c, char_bytes;
7769 unsigned char *msg = (unsigned char *) m;
7770 unsigned char str[MAX_MULTIBYTE_LENGTH];
7771 /* Convert a single-byte string to multibyte
7772 for the *Message* buffer. */
7773 for (i = 0; i < nbytes; i++)
7774 {
7775 c = msg[i];
7776 MAKE_CHAR_MULTIBYTE (c);
7777 char_bytes = CHAR_STRING (c, str);
7778 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7779 }
7780 }
7781 else if (nbytes)
7782 insert_1 (m, nbytes, 1, 0, 0);
7783
7784 if (nlflag)
7785 {
7786 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7787 insert_1 ("\n", 1, 1, 0, 0);
7788
7789 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7790 this_bol = PT;
7791 this_bol_byte = PT_BYTE;
7792
7793 /* See if this line duplicates the previous one.
7794 If so, combine duplicates. */
7795 if (this_bol > BEG)
7796 {
7797 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7798 prev_bol = PT;
7799 prev_bol_byte = PT_BYTE;
7800
7801 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7802 this_bol, this_bol_byte);
7803 if (dup)
7804 {
7805 del_range_both (prev_bol, prev_bol_byte,
7806 this_bol, this_bol_byte, 0);
7807 if (dup > 1)
7808 {
7809 char dupstr[40];
7810 int duplen;
7811
7812 /* If you change this format, don't forget to also
7813 change message_log_check_duplicate. */
7814 sprintf (dupstr, " [%d times]", dup);
7815 duplen = strlen (dupstr);
7816 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7817 insert_1 (dupstr, duplen, 1, 0, 1);
7818 }
7819 }
7820 }
7821
7822 /* If we have more than the desired maximum number of lines
7823 in the *Messages* buffer now, delete the oldest ones.
7824 This is safe because we don't have undo in this buffer. */
7825
7826 if (NATNUMP (Vmessage_log_max))
7827 {
7828 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7829 -XFASTINT (Vmessage_log_max) - 1, 0);
7830 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7831 }
7832 }
7833 BEGV = XMARKER (oldbegv)->charpos;
7834 BEGV_BYTE = marker_byte_position (oldbegv);
7835
7836 if (zv_at_end)
7837 {
7838 ZV = Z;
7839 ZV_BYTE = Z_BYTE;
7840 }
7841 else
7842 {
7843 ZV = XMARKER (oldzv)->charpos;
7844 ZV_BYTE = marker_byte_position (oldzv);
7845 }
7846
7847 if (point_at_end)
7848 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7849 else
7850 /* We can't do Fgoto_char (oldpoint) because it will run some
7851 Lisp code. */
7852 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7853 XMARKER (oldpoint)->bytepos);
7854
7855 UNGCPRO;
7856 unchain_marker (XMARKER (oldpoint));
7857 unchain_marker (XMARKER (oldbegv));
7858 unchain_marker (XMARKER (oldzv));
7859
7860 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7861 set_buffer_internal (oldbuf);
7862 if (NILP (tem))
7863 windows_or_buffers_changed = old_windows_or_buffers_changed;
7864 message_log_need_newline = !nlflag;
7865 Vdeactivate_mark = old_deactivate_mark;
7866 }
7867 }
7868
7869
7870 /* We are at the end of the buffer after just having inserted a newline.
7871 (Note: We depend on the fact we won't be crossing the gap.)
7872 Check to see if the most recent message looks a lot like the previous one.
7873 Return 0 if different, 1 if the new one should just replace it, or a
7874 value N > 1 if we should also append " [N times]". */
7875
7876 static int
7877 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7878 int prev_bol, this_bol;
7879 int prev_bol_byte, this_bol_byte;
7880 {
7881 int i;
7882 int len = Z_BYTE - 1 - this_bol_byte;
7883 int seen_dots = 0;
7884 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7885 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7886
7887 for (i = 0; i < len; i++)
7888 {
7889 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7890 seen_dots = 1;
7891 if (p1[i] != p2[i])
7892 return seen_dots;
7893 }
7894 p1 += len;
7895 if (*p1 == '\n')
7896 return 2;
7897 if (*p1++ == ' ' && *p1++ == '[')
7898 {
7899 int n = 0;
7900 while (*p1 >= '0' && *p1 <= '9')
7901 n = n * 10 + *p1++ - '0';
7902 if (strncmp (p1, " times]\n", 8) == 0)
7903 return n+1;
7904 }
7905 return 0;
7906 }
7907 \f
7908
7909 /* Display an echo area message M with a specified length of NBYTES
7910 bytes. The string may include null characters. If M is 0, clear
7911 out any existing message, and let the mini-buffer text show
7912 through.
7913
7914 This may GC, so the buffer M must NOT point to a Lisp string. */
7915
7916 void
7917 message2 (m, nbytes, multibyte)
7918 const char *m;
7919 int nbytes;
7920 int multibyte;
7921 {
7922 /* First flush out any partial line written with print. */
7923 message_log_maybe_newline ();
7924 if (m)
7925 message_dolog (m, nbytes, 1, multibyte);
7926 message2_nolog (m, nbytes, multibyte);
7927 }
7928
7929
7930 /* The non-logging counterpart of message2. */
7931
7932 void
7933 message2_nolog (m, nbytes, multibyte)
7934 const char *m;
7935 int nbytes, multibyte;
7936 {
7937 struct frame *sf = SELECTED_FRAME ();
7938 message_enable_multibyte = multibyte;
7939
7940 if (FRAME_INITIAL_P (sf))
7941 {
7942 if (noninteractive_need_newline)
7943 putc ('\n', stderr);
7944 noninteractive_need_newline = 0;
7945 if (m)
7946 fwrite (m, nbytes, 1, stderr);
7947 if (cursor_in_echo_area == 0)
7948 fprintf (stderr, "\n");
7949 fflush (stderr);
7950 }
7951 /* A null message buffer means that the frame hasn't really been
7952 initialized yet. Error messages get reported properly by
7953 cmd_error, so this must be just an informative message; toss it. */
7954 else if (INTERACTIVE
7955 && sf->glyphs_initialized_p
7956 && FRAME_MESSAGE_BUF (sf))
7957 {
7958 Lisp_Object mini_window;
7959 struct frame *f;
7960
7961 /* Get the frame containing the mini-buffer
7962 that the selected frame is using. */
7963 mini_window = FRAME_MINIBUF_WINDOW (sf);
7964 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7965
7966 FRAME_SAMPLE_VISIBILITY (f);
7967 if (FRAME_VISIBLE_P (sf)
7968 && ! FRAME_VISIBLE_P (f))
7969 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7970
7971 if (m)
7972 {
7973 set_message (m, Qnil, nbytes, multibyte);
7974 if (minibuffer_auto_raise)
7975 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7976 }
7977 else
7978 clear_message (1, 1);
7979
7980 do_pending_window_change (0);
7981 echo_area_display (1);
7982 do_pending_window_change (0);
7983 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7984 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7985 }
7986 }
7987
7988
7989 /* Display an echo area message M with a specified length of NBYTES
7990 bytes. The string may include null characters. If M is not a
7991 string, clear out any existing message, and let the mini-buffer
7992 text show through.
7993
7994 This function cancels echoing. */
7995
7996 void
7997 message3 (m, nbytes, multibyte)
7998 Lisp_Object m;
7999 int nbytes;
8000 int multibyte;
8001 {
8002 struct gcpro gcpro1;
8003
8004 GCPRO1 (m);
8005 clear_message (1,1);
8006 cancel_echoing ();
8007
8008 /* First flush out any partial line written with print. */
8009 message_log_maybe_newline ();
8010 if (STRINGP (m))
8011 {
8012 char *buffer;
8013 USE_SAFE_ALLOCA;
8014
8015 SAFE_ALLOCA (buffer, char *, nbytes);
8016 bcopy (SDATA (m), buffer, nbytes);
8017 message_dolog (buffer, nbytes, 1, multibyte);
8018 SAFE_FREE ();
8019 }
8020 message3_nolog (m, nbytes, multibyte);
8021
8022 UNGCPRO;
8023 }
8024
8025
8026 /* The non-logging version of message3.
8027 This does not cancel echoing, because it is used for echoing.
8028 Perhaps we need to make a separate function for echoing
8029 and make this cancel echoing. */
8030
8031 void
8032 message3_nolog (m, nbytes, multibyte)
8033 Lisp_Object m;
8034 int nbytes, multibyte;
8035 {
8036 struct frame *sf = SELECTED_FRAME ();
8037 message_enable_multibyte = multibyte;
8038
8039 if (FRAME_INITIAL_P (sf))
8040 {
8041 if (noninteractive_need_newline)
8042 putc ('\n', stderr);
8043 noninteractive_need_newline = 0;
8044 if (STRINGP (m))
8045 fwrite (SDATA (m), nbytes, 1, stderr);
8046 if (cursor_in_echo_area == 0)
8047 fprintf (stderr, "\n");
8048 fflush (stderr);
8049 }
8050 /* A null message buffer means that the frame hasn't really been
8051 initialized yet. Error messages get reported properly by
8052 cmd_error, so this must be just an informative message; toss it. */
8053 else if (INTERACTIVE
8054 && sf->glyphs_initialized_p
8055 && FRAME_MESSAGE_BUF (sf))
8056 {
8057 Lisp_Object mini_window;
8058 Lisp_Object frame;
8059 struct frame *f;
8060
8061 /* Get the frame containing the mini-buffer
8062 that the selected frame is using. */
8063 mini_window = FRAME_MINIBUF_WINDOW (sf);
8064 frame = XWINDOW (mini_window)->frame;
8065 f = XFRAME (frame);
8066
8067 FRAME_SAMPLE_VISIBILITY (f);
8068 if (FRAME_VISIBLE_P (sf)
8069 && !FRAME_VISIBLE_P (f))
8070 Fmake_frame_visible (frame);
8071
8072 if (STRINGP (m) && SCHARS (m) > 0)
8073 {
8074 set_message (NULL, m, nbytes, multibyte);
8075 if (minibuffer_auto_raise)
8076 Fraise_frame (frame);
8077 /* Assume we are not echoing.
8078 (If we are, echo_now will override this.) */
8079 echo_message_buffer = Qnil;
8080 }
8081 else
8082 clear_message (1, 1);
8083
8084 do_pending_window_change (0);
8085 echo_area_display (1);
8086 do_pending_window_change (0);
8087 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8088 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8089 }
8090 }
8091
8092
8093 /* Display a null-terminated echo area message M. If M is 0, clear
8094 out any existing message, and let the mini-buffer text show through.
8095
8096 The buffer M must continue to exist until after the echo area gets
8097 cleared or some other message gets displayed there. Do not pass
8098 text that is stored in a Lisp string. Do not pass text in a buffer
8099 that was alloca'd. */
8100
8101 void
8102 message1 (m)
8103 char *m;
8104 {
8105 message2 (m, (m ? strlen (m) : 0), 0);
8106 }
8107
8108
8109 /* The non-logging counterpart of message1. */
8110
8111 void
8112 message1_nolog (m)
8113 char *m;
8114 {
8115 message2_nolog (m, (m ? strlen (m) : 0), 0);
8116 }
8117
8118 /* Display a message M which contains a single %s
8119 which gets replaced with STRING. */
8120
8121 void
8122 message_with_string (m, string, log)
8123 char *m;
8124 Lisp_Object string;
8125 int log;
8126 {
8127 CHECK_STRING (string);
8128
8129 if (noninteractive)
8130 {
8131 if (m)
8132 {
8133 if (noninteractive_need_newline)
8134 putc ('\n', stderr);
8135 noninteractive_need_newline = 0;
8136 fprintf (stderr, m, SDATA (string));
8137 if (!cursor_in_echo_area)
8138 fprintf (stderr, "\n");
8139 fflush (stderr);
8140 }
8141 }
8142 else if (INTERACTIVE)
8143 {
8144 /* The frame whose minibuffer we're going to display the message on.
8145 It may be larger than the selected frame, so we need
8146 to use its buffer, not the selected frame's buffer. */
8147 Lisp_Object mini_window;
8148 struct frame *f, *sf = SELECTED_FRAME ();
8149
8150 /* Get the frame containing the minibuffer
8151 that the selected frame is using. */
8152 mini_window = FRAME_MINIBUF_WINDOW (sf);
8153 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8154
8155 /* A null message buffer means that the frame hasn't really been
8156 initialized yet. Error messages get reported properly by
8157 cmd_error, so this must be just an informative message; toss it. */
8158 if (FRAME_MESSAGE_BUF (f))
8159 {
8160 Lisp_Object args[2], message;
8161 struct gcpro gcpro1, gcpro2;
8162
8163 args[0] = build_string (m);
8164 args[1] = message = string;
8165 GCPRO2 (args[0], message);
8166 gcpro1.nvars = 2;
8167
8168 message = Fformat (2, args);
8169
8170 if (log)
8171 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8172 else
8173 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8174
8175 UNGCPRO;
8176
8177 /* Print should start at the beginning of the message
8178 buffer next time. */
8179 message_buf_print = 0;
8180 }
8181 }
8182 }
8183
8184
8185 /* Dump an informative message to the minibuf. If M is 0, clear out
8186 any existing message, and let the mini-buffer text show through. */
8187
8188 /* VARARGS 1 */
8189 void
8190 message (m, a1, a2, a3)
8191 char *m;
8192 EMACS_INT a1, a2, a3;
8193 {
8194 if (noninteractive)
8195 {
8196 if (m)
8197 {
8198 if (noninteractive_need_newline)
8199 putc ('\n', stderr);
8200 noninteractive_need_newline = 0;
8201 fprintf (stderr, m, a1, a2, a3);
8202 if (cursor_in_echo_area == 0)
8203 fprintf (stderr, "\n");
8204 fflush (stderr);
8205 }
8206 }
8207 else if (INTERACTIVE)
8208 {
8209 /* The frame whose mini-buffer we're going to display the message
8210 on. It may be larger than the selected frame, so we need to
8211 use its buffer, not the selected frame's buffer. */
8212 Lisp_Object mini_window;
8213 struct frame *f, *sf = SELECTED_FRAME ();
8214
8215 /* Get the frame containing the mini-buffer
8216 that the selected frame is using. */
8217 mini_window = FRAME_MINIBUF_WINDOW (sf);
8218 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8219
8220 /* A null message buffer means that the frame hasn't really been
8221 initialized yet. Error messages get reported properly by
8222 cmd_error, so this must be just an informative message; toss
8223 it. */
8224 if (FRAME_MESSAGE_BUF (f))
8225 {
8226 if (m)
8227 {
8228 int len;
8229 #ifdef NO_ARG_ARRAY
8230 char *a[3];
8231 a[0] = (char *) a1;
8232 a[1] = (char *) a2;
8233 a[2] = (char *) a3;
8234
8235 len = doprnt (FRAME_MESSAGE_BUF (f),
8236 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8237 #else
8238 len = doprnt (FRAME_MESSAGE_BUF (f),
8239 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8240 (char **) &a1);
8241 #endif /* NO_ARG_ARRAY */
8242
8243 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8244 }
8245 else
8246 message1 (0);
8247
8248 /* Print should start at the beginning of the message
8249 buffer next time. */
8250 message_buf_print = 0;
8251 }
8252 }
8253 }
8254
8255
8256 /* The non-logging version of message. */
8257
8258 void
8259 message_nolog (m, a1, a2, a3)
8260 char *m;
8261 EMACS_INT a1, a2, a3;
8262 {
8263 Lisp_Object old_log_max;
8264 old_log_max = Vmessage_log_max;
8265 Vmessage_log_max = Qnil;
8266 message (m, a1, a2, a3);
8267 Vmessage_log_max = old_log_max;
8268 }
8269
8270
8271 /* Display the current message in the current mini-buffer. This is
8272 only called from error handlers in process.c, and is not time
8273 critical. */
8274
8275 void
8276 update_echo_area ()
8277 {
8278 if (!NILP (echo_area_buffer[0]))
8279 {
8280 Lisp_Object string;
8281 string = Fcurrent_message ();
8282 message3 (string, SBYTES (string),
8283 !NILP (current_buffer->enable_multibyte_characters));
8284 }
8285 }
8286
8287
8288 /* Make sure echo area buffers in `echo_buffers' are live.
8289 If they aren't, make new ones. */
8290
8291 static void
8292 ensure_echo_area_buffers ()
8293 {
8294 int i;
8295
8296 for (i = 0; i < 2; ++i)
8297 if (!BUFFERP (echo_buffer[i])
8298 || NILP (XBUFFER (echo_buffer[i])->name))
8299 {
8300 char name[30];
8301 Lisp_Object old_buffer;
8302 int j;
8303
8304 old_buffer = echo_buffer[i];
8305 sprintf (name, " *Echo Area %d*", i);
8306 echo_buffer[i] = Fget_buffer_create (build_string (name));
8307 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8308 /* to force word wrap in echo area -
8309 it was decided to postpone this*/
8310 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8311
8312 for (j = 0; j < 2; ++j)
8313 if (EQ (old_buffer, echo_area_buffer[j]))
8314 echo_area_buffer[j] = echo_buffer[i];
8315 }
8316 }
8317
8318
8319 /* Call FN with args A1..A4 with either the current or last displayed
8320 echo_area_buffer as current buffer.
8321
8322 WHICH zero means use the current message buffer
8323 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8324 from echo_buffer[] and clear it.
8325
8326 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8327 suitable buffer from echo_buffer[] and clear it.
8328
8329 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8330 that the current message becomes the last displayed one, make
8331 choose a suitable buffer for echo_area_buffer[0], and clear it.
8332
8333 Value is what FN returns. */
8334
8335 static int
8336 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8337 struct window *w;
8338 int which;
8339 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8340 EMACS_INT a1;
8341 Lisp_Object a2;
8342 EMACS_INT a3, a4;
8343 {
8344 Lisp_Object buffer;
8345 int this_one, the_other, clear_buffer_p, rc;
8346 int count = SPECPDL_INDEX ();
8347
8348 /* If buffers aren't live, make new ones. */
8349 ensure_echo_area_buffers ();
8350
8351 clear_buffer_p = 0;
8352
8353 if (which == 0)
8354 this_one = 0, the_other = 1;
8355 else if (which > 0)
8356 this_one = 1, the_other = 0;
8357 else
8358 {
8359 this_one = 0, the_other = 1;
8360 clear_buffer_p = 1;
8361
8362 /* We need a fresh one in case the current echo buffer equals
8363 the one containing the last displayed echo area message. */
8364 if (!NILP (echo_area_buffer[this_one])
8365 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8366 echo_area_buffer[this_one] = Qnil;
8367 }
8368
8369 /* Choose a suitable buffer from echo_buffer[] is we don't
8370 have one. */
8371 if (NILP (echo_area_buffer[this_one]))
8372 {
8373 echo_area_buffer[this_one]
8374 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8375 ? echo_buffer[the_other]
8376 : echo_buffer[this_one]);
8377 clear_buffer_p = 1;
8378 }
8379
8380 buffer = echo_area_buffer[this_one];
8381
8382 /* Don't get confused by reusing the buffer used for echoing
8383 for a different purpose. */
8384 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8385 cancel_echoing ();
8386
8387 record_unwind_protect (unwind_with_echo_area_buffer,
8388 with_echo_area_buffer_unwind_data (w));
8389
8390 /* Make the echo area buffer current. Note that for display
8391 purposes, it is not necessary that the displayed window's buffer
8392 == current_buffer, except for text property lookup. So, let's
8393 only set that buffer temporarily here without doing a full
8394 Fset_window_buffer. We must also change w->pointm, though,
8395 because otherwise an assertions in unshow_buffer fails, and Emacs
8396 aborts. */
8397 set_buffer_internal_1 (XBUFFER (buffer));
8398 if (w)
8399 {
8400 w->buffer = buffer;
8401 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8402 }
8403
8404 current_buffer->undo_list = Qt;
8405 current_buffer->read_only = Qnil;
8406 specbind (Qinhibit_read_only, Qt);
8407 specbind (Qinhibit_modification_hooks, Qt);
8408
8409 if (clear_buffer_p && Z > BEG)
8410 del_range (BEG, Z);
8411
8412 xassert (BEGV >= BEG);
8413 xassert (ZV <= Z && ZV >= BEGV);
8414
8415 rc = fn (a1, a2, a3, a4);
8416
8417 xassert (BEGV >= BEG);
8418 xassert (ZV <= Z && ZV >= BEGV);
8419
8420 unbind_to (count, Qnil);
8421 return rc;
8422 }
8423
8424
8425 /* Save state that should be preserved around the call to the function
8426 FN called in with_echo_area_buffer. */
8427
8428 static Lisp_Object
8429 with_echo_area_buffer_unwind_data (w)
8430 struct window *w;
8431 {
8432 int i = 0;
8433 Lisp_Object vector, tmp;
8434
8435 /* Reduce consing by keeping one vector in
8436 Vwith_echo_area_save_vector. */
8437 vector = Vwith_echo_area_save_vector;
8438 Vwith_echo_area_save_vector = Qnil;
8439
8440 if (NILP (vector))
8441 vector = Fmake_vector (make_number (7), Qnil);
8442
8443 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8444 ASET (vector, i, Vdeactivate_mark); ++i;
8445 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8446
8447 if (w)
8448 {
8449 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8450 ASET (vector, i, w->buffer); ++i;
8451 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8452 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8453 }
8454 else
8455 {
8456 int end = i + 4;
8457 for (; i < end; ++i)
8458 ASET (vector, i, Qnil);
8459 }
8460
8461 xassert (i == ASIZE (vector));
8462 return vector;
8463 }
8464
8465
8466 /* Restore global state from VECTOR which was created by
8467 with_echo_area_buffer_unwind_data. */
8468
8469 static Lisp_Object
8470 unwind_with_echo_area_buffer (vector)
8471 Lisp_Object vector;
8472 {
8473 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8474 Vdeactivate_mark = AREF (vector, 1);
8475 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8476
8477 if (WINDOWP (AREF (vector, 3)))
8478 {
8479 struct window *w;
8480 Lisp_Object buffer, charpos, bytepos;
8481
8482 w = XWINDOW (AREF (vector, 3));
8483 buffer = AREF (vector, 4);
8484 charpos = AREF (vector, 5);
8485 bytepos = AREF (vector, 6);
8486
8487 w->buffer = buffer;
8488 set_marker_both (w->pointm, buffer,
8489 XFASTINT (charpos), XFASTINT (bytepos));
8490 }
8491
8492 Vwith_echo_area_save_vector = vector;
8493 return Qnil;
8494 }
8495
8496
8497 /* Set up the echo area for use by print functions. MULTIBYTE_P
8498 non-zero means we will print multibyte. */
8499
8500 void
8501 setup_echo_area_for_printing (multibyte_p)
8502 int multibyte_p;
8503 {
8504 /* If we can't find an echo area any more, exit. */
8505 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8506 Fkill_emacs (Qnil);
8507
8508 ensure_echo_area_buffers ();
8509
8510 if (!message_buf_print)
8511 {
8512 /* A message has been output since the last time we printed.
8513 Choose a fresh echo area buffer. */
8514 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8515 echo_area_buffer[0] = echo_buffer[1];
8516 else
8517 echo_area_buffer[0] = echo_buffer[0];
8518
8519 /* Switch to that buffer and clear it. */
8520 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8521 current_buffer->truncate_lines = Qnil;
8522
8523 if (Z > BEG)
8524 {
8525 int count = SPECPDL_INDEX ();
8526 specbind (Qinhibit_read_only, Qt);
8527 /* Note that undo recording is always disabled. */
8528 del_range (BEG, Z);
8529 unbind_to (count, Qnil);
8530 }
8531 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8532
8533 /* Set up the buffer for the multibyteness we need. */
8534 if (multibyte_p
8535 != !NILP (current_buffer->enable_multibyte_characters))
8536 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8537
8538 /* Raise the frame containing the echo area. */
8539 if (minibuffer_auto_raise)
8540 {
8541 struct frame *sf = SELECTED_FRAME ();
8542 Lisp_Object mini_window;
8543 mini_window = FRAME_MINIBUF_WINDOW (sf);
8544 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8545 }
8546
8547 message_log_maybe_newline ();
8548 message_buf_print = 1;
8549 }
8550 else
8551 {
8552 if (NILP (echo_area_buffer[0]))
8553 {
8554 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8555 echo_area_buffer[0] = echo_buffer[1];
8556 else
8557 echo_area_buffer[0] = echo_buffer[0];
8558 }
8559
8560 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8561 {
8562 /* Someone switched buffers between print requests. */
8563 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8564 current_buffer->truncate_lines = Qnil;
8565 }
8566 }
8567 }
8568
8569
8570 /* Display an echo area message in window W. Value is non-zero if W's
8571 height is changed. If display_last_displayed_message_p is
8572 non-zero, display the message that was last displayed, otherwise
8573 display the current message. */
8574
8575 static int
8576 display_echo_area (w)
8577 struct window *w;
8578 {
8579 int i, no_message_p, window_height_changed_p, count;
8580
8581 /* Temporarily disable garbage collections while displaying the echo
8582 area. This is done because a GC can print a message itself.
8583 That message would modify the echo area buffer's contents while a
8584 redisplay of the buffer is going on, and seriously confuse
8585 redisplay. */
8586 count = inhibit_garbage_collection ();
8587
8588 /* If there is no message, we must call display_echo_area_1
8589 nevertheless because it resizes the window. But we will have to
8590 reset the echo_area_buffer in question to nil at the end because
8591 with_echo_area_buffer will sets it to an empty buffer. */
8592 i = display_last_displayed_message_p ? 1 : 0;
8593 no_message_p = NILP (echo_area_buffer[i]);
8594
8595 window_height_changed_p
8596 = with_echo_area_buffer (w, display_last_displayed_message_p,
8597 display_echo_area_1,
8598 (EMACS_INT) w, Qnil, 0, 0);
8599
8600 if (no_message_p)
8601 echo_area_buffer[i] = Qnil;
8602
8603 unbind_to (count, Qnil);
8604 return window_height_changed_p;
8605 }
8606
8607
8608 /* Helper for display_echo_area. Display the current buffer which
8609 contains the current echo area message in window W, a mini-window,
8610 a pointer to which is passed in A1. A2..A4 are currently not used.
8611 Change the height of W so that all of the message is displayed.
8612 Value is non-zero if height of W was changed. */
8613
8614 static int
8615 display_echo_area_1 (a1, a2, a3, a4)
8616 EMACS_INT a1;
8617 Lisp_Object a2;
8618 EMACS_INT a3, a4;
8619 {
8620 struct window *w = (struct window *) a1;
8621 Lisp_Object window;
8622 struct text_pos start;
8623 int window_height_changed_p = 0;
8624
8625 /* Do this before displaying, so that we have a large enough glyph
8626 matrix for the display. If we can't get enough space for the
8627 whole text, display the last N lines. That works by setting w->start. */
8628 window_height_changed_p = resize_mini_window (w, 0);
8629
8630 /* Use the starting position chosen by resize_mini_window. */
8631 SET_TEXT_POS_FROM_MARKER (start, w->start);
8632
8633 /* Display. */
8634 clear_glyph_matrix (w->desired_matrix);
8635 XSETWINDOW (window, w);
8636 try_window (window, start, 0);
8637
8638 return window_height_changed_p;
8639 }
8640
8641
8642 /* Resize the echo area window to exactly the size needed for the
8643 currently displayed message, if there is one. If a mini-buffer
8644 is active, don't shrink it. */
8645
8646 void
8647 resize_echo_area_exactly ()
8648 {
8649 if (BUFFERP (echo_area_buffer[0])
8650 && WINDOWP (echo_area_window))
8651 {
8652 struct window *w = XWINDOW (echo_area_window);
8653 int resized_p;
8654 Lisp_Object resize_exactly;
8655
8656 if (minibuf_level == 0)
8657 resize_exactly = Qt;
8658 else
8659 resize_exactly = Qnil;
8660
8661 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8662 (EMACS_INT) w, resize_exactly, 0, 0);
8663 if (resized_p)
8664 {
8665 ++windows_or_buffers_changed;
8666 ++update_mode_lines;
8667 redisplay_internal (0);
8668 }
8669 }
8670 }
8671
8672
8673 /* Callback function for with_echo_area_buffer, when used from
8674 resize_echo_area_exactly. A1 contains a pointer to the window to
8675 resize, EXACTLY non-nil means resize the mini-window exactly to the
8676 size of the text displayed. A3 and A4 are not used. Value is what
8677 resize_mini_window returns. */
8678
8679 static int
8680 resize_mini_window_1 (a1, exactly, a3, a4)
8681 EMACS_INT a1;
8682 Lisp_Object exactly;
8683 EMACS_INT a3, a4;
8684 {
8685 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8686 }
8687
8688
8689 /* Resize mini-window W to fit the size of its contents. EXACT_P
8690 means size the window exactly to the size needed. Otherwise, it's
8691 only enlarged until W's buffer is empty.
8692
8693 Set W->start to the right place to begin display. If the whole
8694 contents fit, start at the beginning. Otherwise, start so as
8695 to make the end of the contents appear. This is particularly
8696 important for y-or-n-p, but seems desirable generally.
8697
8698 Value is non-zero if the window height has been changed. */
8699
8700 int
8701 resize_mini_window (w, exact_p)
8702 struct window *w;
8703 int exact_p;
8704 {
8705 struct frame *f = XFRAME (w->frame);
8706 int window_height_changed_p = 0;
8707
8708 xassert (MINI_WINDOW_P (w));
8709
8710 /* By default, start display at the beginning. */
8711 set_marker_both (w->start, w->buffer,
8712 BUF_BEGV (XBUFFER (w->buffer)),
8713 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8714
8715 /* Don't resize windows while redisplaying a window; it would
8716 confuse redisplay functions when the size of the window they are
8717 displaying changes from under them. Such a resizing can happen,
8718 for instance, when which-func prints a long message while
8719 we are running fontification-functions. We're running these
8720 functions with safe_call which binds inhibit-redisplay to t. */
8721 if (!NILP (Vinhibit_redisplay))
8722 return 0;
8723
8724 /* Nil means don't try to resize. */
8725 if (NILP (Vresize_mini_windows)
8726 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8727 return 0;
8728
8729 if (!FRAME_MINIBUF_ONLY_P (f))
8730 {
8731 struct it it;
8732 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8733 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8734 int height, max_height;
8735 int unit = FRAME_LINE_HEIGHT (f);
8736 struct text_pos start;
8737 struct buffer *old_current_buffer = NULL;
8738
8739 if (current_buffer != XBUFFER (w->buffer))
8740 {
8741 old_current_buffer = current_buffer;
8742 set_buffer_internal (XBUFFER (w->buffer));
8743 }
8744
8745 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8746
8747 /* Compute the max. number of lines specified by the user. */
8748 if (FLOATP (Vmax_mini_window_height))
8749 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8750 else if (INTEGERP (Vmax_mini_window_height))
8751 max_height = XINT (Vmax_mini_window_height);
8752 else
8753 max_height = total_height / 4;
8754
8755 /* Correct that max. height if it's bogus. */
8756 max_height = max (1, max_height);
8757 max_height = min (total_height, max_height);
8758
8759 /* Find out the height of the text in the window. */
8760 if (it.line_wrap == TRUNCATE)
8761 height = 1;
8762 else
8763 {
8764 last_height = 0;
8765 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8766 if (it.max_ascent == 0 && it.max_descent == 0)
8767 height = it.current_y + last_height;
8768 else
8769 height = it.current_y + it.max_ascent + it.max_descent;
8770 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8771 height = (height + unit - 1) / unit;
8772 }
8773
8774 /* Compute a suitable window start. */
8775 if (height > max_height)
8776 {
8777 height = max_height;
8778 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8779 move_it_vertically_backward (&it, (height - 1) * unit);
8780 start = it.current.pos;
8781 }
8782 else
8783 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8784 SET_MARKER_FROM_TEXT_POS (w->start, start);
8785
8786 if (EQ (Vresize_mini_windows, Qgrow_only))
8787 {
8788 /* Let it grow only, until we display an empty message, in which
8789 case the window shrinks again. */
8790 if (height > WINDOW_TOTAL_LINES (w))
8791 {
8792 int old_height = WINDOW_TOTAL_LINES (w);
8793 freeze_window_starts (f, 1);
8794 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8795 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8796 }
8797 else if (height < WINDOW_TOTAL_LINES (w)
8798 && (exact_p || BEGV == ZV))
8799 {
8800 int old_height = WINDOW_TOTAL_LINES (w);
8801 freeze_window_starts (f, 0);
8802 shrink_mini_window (w);
8803 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8804 }
8805 }
8806 else
8807 {
8808 /* Always resize to exact size needed. */
8809 if (height > WINDOW_TOTAL_LINES (w))
8810 {
8811 int old_height = WINDOW_TOTAL_LINES (w);
8812 freeze_window_starts (f, 1);
8813 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8814 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8815 }
8816 else if (height < WINDOW_TOTAL_LINES (w))
8817 {
8818 int old_height = WINDOW_TOTAL_LINES (w);
8819 freeze_window_starts (f, 0);
8820 shrink_mini_window (w);
8821
8822 if (height)
8823 {
8824 freeze_window_starts (f, 1);
8825 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8826 }
8827
8828 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8829 }
8830 }
8831
8832 if (old_current_buffer)
8833 set_buffer_internal (old_current_buffer);
8834 }
8835
8836 return window_height_changed_p;
8837 }
8838
8839
8840 /* Value is the current message, a string, or nil if there is no
8841 current message. */
8842
8843 Lisp_Object
8844 current_message ()
8845 {
8846 Lisp_Object msg;
8847
8848 if (!BUFFERP (echo_area_buffer[0]))
8849 msg = Qnil;
8850 else
8851 {
8852 with_echo_area_buffer (0, 0, current_message_1,
8853 (EMACS_INT) &msg, Qnil, 0, 0);
8854 if (NILP (msg))
8855 echo_area_buffer[0] = Qnil;
8856 }
8857
8858 return msg;
8859 }
8860
8861
8862 static int
8863 current_message_1 (a1, a2, a3, a4)
8864 EMACS_INT a1;
8865 Lisp_Object a2;
8866 EMACS_INT a3, a4;
8867 {
8868 Lisp_Object *msg = (Lisp_Object *) a1;
8869
8870 if (Z > BEG)
8871 *msg = make_buffer_string (BEG, Z, 1);
8872 else
8873 *msg = Qnil;
8874 return 0;
8875 }
8876
8877
8878 /* Push the current message on Vmessage_stack for later restauration
8879 by restore_message. Value is non-zero if the current message isn't
8880 empty. This is a relatively infrequent operation, so it's not
8881 worth optimizing. */
8882
8883 int
8884 push_message ()
8885 {
8886 Lisp_Object msg;
8887 msg = current_message ();
8888 Vmessage_stack = Fcons (msg, Vmessage_stack);
8889 return STRINGP (msg);
8890 }
8891
8892
8893 /* Restore message display from the top of Vmessage_stack. */
8894
8895 void
8896 restore_message ()
8897 {
8898 Lisp_Object msg;
8899
8900 xassert (CONSP (Vmessage_stack));
8901 msg = XCAR (Vmessage_stack);
8902 if (STRINGP (msg))
8903 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8904 else
8905 message3_nolog (msg, 0, 0);
8906 }
8907
8908
8909 /* Handler for record_unwind_protect calling pop_message. */
8910
8911 Lisp_Object
8912 pop_message_unwind (dummy)
8913 Lisp_Object dummy;
8914 {
8915 pop_message ();
8916 return Qnil;
8917 }
8918
8919 /* Pop the top-most entry off Vmessage_stack. */
8920
8921 void
8922 pop_message ()
8923 {
8924 xassert (CONSP (Vmessage_stack));
8925 Vmessage_stack = XCDR (Vmessage_stack);
8926 }
8927
8928
8929 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8930 exits. If the stack is not empty, we have a missing pop_message
8931 somewhere. */
8932
8933 void
8934 check_message_stack ()
8935 {
8936 if (!NILP (Vmessage_stack))
8937 abort ();
8938 }
8939
8940
8941 /* Truncate to NCHARS what will be displayed in the echo area the next
8942 time we display it---but don't redisplay it now. */
8943
8944 void
8945 truncate_echo_area (nchars)
8946 int nchars;
8947 {
8948 if (nchars == 0)
8949 echo_area_buffer[0] = Qnil;
8950 /* A null message buffer means that the frame hasn't really been
8951 initialized yet. Error messages get reported properly by
8952 cmd_error, so this must be just an informative message; toss it. */
8953 else if (!noninteractive
8954 && INTERACTIVE
8955 && !NILP (echo_area_buffer[0]))
8956 {
8957 struct frame *sf = SELECTED_FRAME ();
8958 if (FRAME_MESSAGE_BUF (sf))
8959 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8960 }
8961 }
8962
8963
8964 /* Helper function for truncate_echo_area. Truncate the current
8965 message to at most NCHARS characters. */
8966
8967 static int
8968 truncate_message_1 (nchars, a2, a3, a4)
8969 EMACS_INT nchars;
8970 Lisp_Object a2;
8971 EMACS_INT a3, a4;
8972 {
8973 if (BEG + nchars < Z)
8974 del_range (BEG + nchars, Z);
8975 if (Z == BEG)
8976 echo_area_buffer[0] = Qnil;
8977 return 0;
8978 }
8979
8980
8981 /* Set the current message to a substring of S or STRING.
8982
8983 If STRING is a Lisp string, set the message to the first NBYTES
8984 bytes from STRING. NBYTES zero means use the whole string. If
8985 STRING is multibyte, the message will be displayed multibyte.
8986
8987 If S is not null, set the message to the first LEN bytes of S. LEN
8988 zero means use the whole string. MULTIBYTE_P non-zero means S is
8989 multibyte. Display the message multibyte in that case.
8990
8991 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8992 to t before calling set_message_1 (which calls insert).
8993 */
8994
8995 void
8996 set_message (s, string, nbytes, multibyte_p)
8997 const char *s;
8998 Lisp_Object string;
8999 int nbytes, multibyte_p;
9000 {
9001 message_enable_multibyte
9002 = ((s && multibyte_p)
9003 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9004
9005 with_echo_area_buffer (0, -1, set_message_1,
9006 (EMACS_INT) s, string, nbytes, multibyte_p);
9007 message_buf_print = 0;
9008 help_echo_showing_p = 0;
9009 }
9010
9011
9012 /* Helper function for set_message. Arguments have the same meaning
9013 as there, with A1 corresponding to S and A2 corresponding to STRING
9014 This function is called with the echo area buffer being
9015 current. */
9016
9017 static int
9018 set_message_1 (a1, a2, nbytes, multibyte_p)
9019 EMACS_INT a1;
9020 Lisp_Object a2;
9021 EMACS_INT nbytes, multibyte_p;
9022 {
9023 const char *s = (const char *) a1;
9024 Lisp_Object string = a2;
9025
9026 /* Change multibyteness of the echo buffer appropriately. */
9027 if (message_enable_multibyte
9028 != !NILP (current_buffer->enable_multibyte_characters))
9029 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9030
9031 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9032
9033 /* Insert new message at BEG. */
9034 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9035
9036 if (STRINGP (string))
9037 {
9038 int nchars;
9039
9040 if (nbytes == 0)
9041 nbytes = SBYTES (string);
9042 nchars = string_byte_to_char (string, nbytes);
9043
9044 /* This function takes care of single/multibyte conversion. We
9045 just have to ensure that the echo area buffer has the right
9046 setting of enable_multibyte_characters. */
9047 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9048 }
9049 else if (s)
9050 {
9051 if (nbytes == 0)
9052 nbytes = strlen (s);
9053
9054 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9055 {
9056 /* Convert from multi-byte to single-byte. */
9057 int i, c, n;
9058 unsigned char work[1];
9059
9060 /* Convert a multibyte string to single-byte. */
9061 for (i = 0; i < nbytes; i += n)
9062 {
9063 c = string_char_and_length (s + i, &n);
9064 work[0] = (ASCII_CHAR_P (c)
9065 ? c
9066 : multibyte_char_to_unibyte (c, Qnil));
9067 insert_1_both (work, 1, 1, 1, 0, 0);
9068 }
9069 }
9070 else if (!multibyte_p
9071 && !NILP (current_buffer->enable_multibyte_characters))
9072 {
9073 /* Convert from single-byte to multi-byte. */
9074 int i, c, n;
9075 const unsigned char *msg = (const unsigned char *) s;
9076 unsigned char str[MAX_MULTIBYTE_LENGTH];
9077
9078 /* Convert a single-byte string to multibyte. */
9079 for (i = 0; i < nbytes; i++)
9080 {
9081 c = msg[i];
9082 MAKE_CHAR_MULTIBYTE (c);
9083 n = CHAR_STRING (c, str);
9084 insert_1_both (str, 1, n, 1, 0, 0);
9085 }
9086 }
9087 else
9088 insert_1 (s, nbytes, 1, 0, 0);
9089 }
9090
9091 return 0;
9092 }
9093
9094
9095 /* Clear messages. CURRENT_P non-zero means clear the current
9096 message. LAST_DISPLAYED_P non-zero means clear the message
9097 last displayed. */
9098
9099 void
9100 clear_message (current_p, last_displayed_p)
9101 int current_p, last_displayed_p;
9102 {
9103 if (current_p)
9104 {
9105 echo_area_buffer[0] = Qnil;
9106 message_cleared_p = 1;
9107 }
9108
9109 if (last_displayed_p)
9110 echo_area_buffer[1] = Qnil;
9111
9112 message_buf_print = 0;
9113 }
9114
9115 /* Clear garbaged frames.
9116
9117 This function is used where the old redisplay called
9118 redraw_garbaged_frames which in turn called redraw_frame which in
9119 turn called clear_frame. The call to clear_frame was a source of
9120 flickering. I believe a clear_frame is not necessary. It should
9121 suffice in the new redisplay to invalidate all current matrices,
9122 and ensure a complete redisplay of all windows. */
9123
9124 static void
9125 clear_garbaged_frames ()
9126 {
9127 if (frame_garbaged)
9128 {
9129 Lisp_Object tail, frame;
9130 int changed_count = 0;
9131
9132 FOR_EACH_FRAME (tail, frame)
9133 {
9134 struct frame *f = XFRAME (frame);
9135
9136 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9137 {
9138 if (f->resized_p)
9139 {
9140 Fredraw_frame (frame);
9141 f->force_flush_display_p = 1;
9142 }
9143 clear_current_matrices (f);
9144 changed_count++;
9145 f->garbaged = 0;
9146 f->resized_p = 0;
9147 }
9148 }
9149
9150 frame_garbaged = 0;
9151 if (changed_count)
9152 ++windows_or_buffers_changed;
9153 }
9154 }
9155
9156
9157 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9158 is non-zero update selected_frame. Value is non-zero if the
9159 mini-windows height has been changed. */
9160
9161 static int
9162 echo_area_display (update_frame_p)
9163 int update_frame_p;
9164 {
9165 Lisp_Object mini_window;
9166 struct window *w;
9167 struct frame *f;
9168 int window_height_changed_p = 0;
9169 struct frame *sf = SELECTED_FRAME ();
9170
9171 mini_window = FRAME_MINIBUF_WINDOW (sf);
9172 w = XWINDOW (mini_window);
9173 f = XFRAME (WINDOW_FRAME (w));
9174
9175 /* Don't display if frame is invisible or not yet initialized. */
9176 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9177 return 0;
9178
9179 #ifdef HAVE_WINDOW_SYSTEM
9180 /* When Emacs starts, selected_frame may be the initial terminal
9181 frame. If we let this through, a message would be displayed on
9182 the terminal. */
9183 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9184 return 0;
9185 #endif /* HAVE_WINDOW_SYSTEM */
9186
9187 /* Redraw garbaged frames. */
9188 if (frame_garbaged)
9189 clear_garbaged_frames ();
9190
9191 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9192 {
9193 echo_area_window = mini_window;
9194 window_height_changed_p = display_echo_area (w);
9195 w->must_be_updated_p = 1;
9196
9197 /* Update the display, unless called from redisplay_internal.
9198 Also don't update the screen during redisplay itself. The
9199 update will happen at the end of redisplay, and an update
9200 here could cause confusion. */
9201 if (update_frame_p && !redisplaying_p)
9202 {
9203 int n = 0;
9204
9205 /* If the display update has been interrupted by pending
9206 input, update mode lines in the frame. Due to the
9207 pending input, it might have been that redisplay hasn't
9208 been called, so that mode lines above the echo area are
9209 garbaged. This looks odd, so we prevent it here. */
9210 if (!display_completed)
9211 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9212
9213 if (window_height_changed_p
9214 /* Don't do this if Emacs is shutting down. Redisplay
9215 needs to run hooks. */
9216 && !NILP (Vrun_hooks))
9217 {
9218 /* Must update other windows. Likewise as in other
9219 cases, don't let this update be interrupted by
9220 pending input. */
9221 int count = SPECPDL_INDEX ();
9222 specbind (Qredisplay_dont_pause, Qt);
9223 windows_or_buffers_changed = 1;
9224 redisplay_internal (0);
9225 unbind_to (count, Qnil);
9226 }
9227 else if (FRAME_WINDOW_P (f) && n == 0)
9228 {
9229 /* Window configuration is the same as before.
9230 Can do with a display update of the echo area,
9231 unless we displayed some mode lines. */
9232 update_single_window (w, 1);
9233 FRAME_RIF (f)->flush_display (f);
9234 }
9235 else
9236 update_frame (f, 1, 1);
9237
9238 /* If cursor is in the echo area, make sure that the next
9239 redisplay displays the minibuffer, so that the cursor will
9240 be replaced with what the minibuffer wants. */
9241 if (cursor_in_echo_area)
9242 ++windows_or_buffers_changed;
9243 }
9244 }
9245 else if (!EQ (mini_window, selected_window))
9246 windows_or_buffers_changed++;
9247
9248 /* Last displayed message is now the current message. */
9249 echo_area_buffer[1] = echo_area_buffer[0];
9250 /* Inform read_char that we're not echoing. */
9251 echo_message_buffer = Qnil;
9252
9253 /* Prevent redisplay optimization in redisplay_internal by resetting
9254 this_line_start_pos. This is done because the mini-buffer now
9255 displays the message instead of its buffer text. */
9256 if (EQ (mini_window, selected_window))
9257 CHARPOS (this_line_start_pos) = 0;
9258
9259 return window_height_changed_p;
9260 }
9261
9262
9263 \f
9264 /***********************************************************************
9265 Mode Lines and Frame Titles
9266 ***********************************************************************/
9267
9268 /* A buffer for constructing non-propertized mode-line strings and
9269 frame titles in it; allocated from the heap in init_xdisp and
9270 resized as needed in store_mode_line_noprop_char. */
9271
9272 static char *mode_line_noprop_buf;
9273
9274 /* The buffer's end, and a current output position in it. */
9275
9276 static char *mode_line_noprop_buf_end;
9277 static char *mode_line_noprop_ptr;
9278
9279 #define MODE_LINE_NOPROP_LEN(start) \
9280 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9281
9282 static enum {
9283 MODE_LINE_DISPLAY = 0,
9284 MODE_LINE_TITLE,
9285 MODE_LINE_NOPROP,
9286 MODE_LINE_STRING
9287 } mode_line_target;
9288
9289 /* Alist that caches the results of :propertize.
9290 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9291 static Lisp_Object mode_line_proptrans_alist;
9292
9293 /* List of strings making up the mode-line. */
9294 static Lisp_Object mode_line_string_list;
9295
9296 /* Base face property when building propertized mode line string. */
9297 static Lisp_Object mode_line_string_face;
9298 static Lisp_Object mode_line_string_face_prop;
9299
9300
9301 /* Unwind data for mode line strings */
9302
9303 static Lisp_Object Vmode_line_unwind_vector;
9304
9305 static Lisp_Object
9306 format_mode_line_unwind_data (struct buffer *obuf,
9307 Lisp_Object owin,
9308 int save_proptrans)
9309 {
9310 Lisp_Object vector, tmp;
9311
9312 /* Reduce consing by keeping one vector in
9313 Vwith_echo_area_save_vector. */
9314 vector = Vmode_line_unwind_vector;
9315 Vmode_line_unwind_vector = Qnil;
9316
9317 if (NILP (vector))
9318 vector = Fmake_vector (make_number (8), Qnil);
9319
9320 ASET (vector, 0, make_number (mode_line_target));
9321 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9322 ASET (vector, 2, mode_line_string_list);
9323 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9324 ASET (vector, 4, mode_line_string_face);
9325 ASET (vector, 5, mode_line_string_face_prop);
9326
9327 if (obuf)
9328 XSETBUFFER (tmp, obuf);
9329 else
9330 tmp = Qnil;
9331 ASET (vector, 6, tmp);
9332 ASET (vector, 7, owin);
9333
9334 return vector;
9335 }
9336
9337 static Lisp_Object
9338 unwind_format_mode_line (vector)
9339 Lisp_Object vector;
9340 {
9341 mode_line_target = XINT (AREF (vector, 0));
9342 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9343 mode_line_string_list = AREF (vector, 2);
9344 if (! EQ (AREF (vector, 3), Qt))
9345 mode_line_proptrans_alist = AREF (vector, 3);
9346 mode_line_string_face = AREF (vector, 4);
9347 mode_line_string_face_prop = AREF (vector, 5);
9348
9349 if (!NILP (AREF (vector, 7)))
9350 /* Select window before buffer, since it may change the buffer. */
9351 Fselect_window (AREF (vector, 7), Qt);
9352
9353 if (!NILP (AREF (vector, 6)))
9354 {
9355 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9356 ASET (vector, 6, Qnil);
9357 }
9358
9359 Vmode_line_unwind_vector = vector;
9360 return Qnil;
9361 }
9362
9363
9364 /* Store a single character C for the frame title in mode_line_noprop_buf.
9365 Re-allocate mode_line_noprop_buf if necessary. */
9366
9367 static void
9368 #ifdef PROTOTYPES
9369 store_mode_line_noprop_char (char c)
9370 #else
9371 store_mode_line_noprop_char (c)
9372 char c;
9373 #endif
9374 {
9375 /* If output position has reached the end of the allocated buffer,
9376 double the buffer's size. */
9377 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9378 {
9379 int len = MODE_LINE_NOPROP_LEN (0);
9380 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9381 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9382 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9383 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9384 }
9385
9386 *mode_line_noprop_ptr++ = c;
9387 }
9388
9389
9390 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9391 mode_line_noprop_ptr. STR is the string to store. Do not copy
9392 characters that yield more columns than PRECISION; PRECISION <= 0
9393 means copy the whole string. Pad with spaces until FIELD_WIDTH
9394 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9395 pad. Called from display_mode_element when it is used to build a
9396 frame title. */
9397
9398 static int
9399 store_mode_line_noprop (str, field_width, precision)
9400 const unsigned char *str;
9401 int field_width, precision;
9402 {
9403 int n = 0;
9404 int dummy, nbytes;
9405
9406 /* Copy at most PRECISION chars from STR. */
9407 nbytes = strlen (str);
9408 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9409 while (nbytes--)
9410 store_mode_line_noprop_char (*str++);
9411
9412 /* Fill up with spaces until FIELD_WIDTH reached. */
9413 while (field_width > 0
9414 && n < field_width)
9415 {
9416 store_mode_line_noprop_char (' ');
9417 ++n;
9418 }
9419
9420 return n;
9421 }
9422
9423 /***********************************************************************
9424 Frame Titles
9425 ***********************************************************************/
9426
9427 #ifdef HAVE_WINDOW_SYSTEM
9428
9429 /* Set the title of FRAME, if it has changed. The title format is
9430 Vicon_title_format if FRAME is iconified, otherwise it is
9431 frame_title_format. */
9432
9433 static void
9434 x_consider_frame_title (frame)
9435 Lisp_Object frame;
9436 {
9437 struct frame *f = XFRAME (frame);
9438
9439 if (FRAME_WINDOW_P (f)
9440 || FRAME_MINIBUF_ONLY_P (f)
9441 || f->explicit_name)
9442 {
9443 /* Do we have more than one visible frame on this X display? */
9444 Lisp_Object tail;
9445 Lisp_Object fmt;
9446 int title_start;
9447 char *title;
9448 int len;
9449 struct it it;
9450 int count = SPECPDL_INDEX ();
9451
9452 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9453 {
9454 Lisp_Object other_frame = XCAR (tail);
9455 struct frame *tf = XFRAME (other_frame);
9456
9457 if (tf != f
9458 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9459 && !FRAME_MINIBUF_ONLY_P (tf)
9460 && !EQ (other_frame, tip_frame)
9461 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9462 break;
9463 }
9464
9465 /* Set global variable indicating that multiple frames exist. */
9466 multiple_frames = CONSP (tail);
9467
9468 /* Switch to the buffer of selected window of the frame. Set up
9469 mode_line_target so that display_mode_element will output into
9470 mode_line_noprop_buf; then display the title. */
9471 record_unwind_protect (unwind_format_mode_line,
9472 format_mode_line_unwind_data
9473 (current_buffer, selected_window, 0));
9474
9475 Fselect_window (f->selected_window, Qt);
9476 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9477 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9478
9479 mode_line_target = MODE_LINE_TITLE;
9480 title_start = MODE_LINE_NOPROP_LEN (0);
9481 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9482 NULL, DEFAULT_FACE_ID);
9483 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9484 len = MODE_LINE_NOPROP_LEN (title_start);
9485 title = mode_line_noprop_buf + title_start;
9486 unbind_to (count, Qnil);
9487
9488 /* Set the title only if it's changed. This avoids consing in
9489 the common case where it hasn't. (If it turns out that we've
9490 already wasted too much time by walking through the list with
9491 display_mode_element, then we might need to optimize at a
9492 higher level than this.) */
9493 if (! STRINGP (f->name)
9494 || SBYTES (f->name) != len
9495 || bcmp (title, SDATA (f->name), len) != 0)
9496 {
9497 #ifdef HAVE_NS
9498 if (FRAME_NS_P (f))
9499 {
9500 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9501 {
9502 if (EQ (fmt, Qt))
9503 ns_set_name_as_filename (f);
9504 else
9505 x_implicitly_set_name (f, make_string(title, len),
9506 Qnil);
9507 }
9508 }
9509 else
9510 #endif
9511 x_implicitly_set_name (f, make_string (title, len), Qnil);
9512 }
9513 #ifdef HAVE_NS
9514 if (FRAME_NS_P (f))
9515 {
9516 /* do this also for frames with explicit names */
9517 ns_implicitly_set_icon_type(f);
9518 ns_set_doc_edited(f, Fbuffer_modified_p
9519 (XWINDOW (f->selected_window)->buffer), Qnil);
9520 }
9521 #endif
9522 }
9523 }
9524
9525 #endif /* not HAVE_WINDOW_SYSTEM */
9526
9527
9528
9529 \f
9530 /***********************************************************************
9531 Menu Bars
9532 ***********************************************************************/
9533
9534
9535 /* Prepare for redisplay by updating menu-bar item lists when
9536 appropriate. This can call eval. */
9537
9538 void
9539 prepare_menu_bars ()
9540 {
9541 int all_windows;
9542 struct gcpro gcpro1, gcpro2;
9543 struct frame *f;
9544 Lisp_Object tooltip_frame;
9545
9546 #ifdef HAVE_WINDOW_SYSTEM
9547 tooltip_frame = tip_frame;
9548 #else
9549 tooltip_frame = Qnil;
9550 #endif
9551
9552 /* Update all frame titles based on their buffer names, etc. We do
9553 this before the menu bars so that the buffer-menu will show the
9554 up-to-date frame titles. */
9555 #ifdef HAVE_WINDOW_SYSTEM
9556 if (windows_or_buffers_changed || update_mode_lines)
9557 {
9558 Lisp_Object tail, frame;
9559
9560 FOR_EACH_FRAME (tail, frame)
9561 {
9562 f = XFRAME (frame);
9563 if (!EQ (frame, tooltip_frame)
9564 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9565 x_consider_frame_title (frame);
9566 }
9567 }
9568 #endif /* HAVE_WINDOW_SYSTEM */
9569
9570 /* Update the menu bar item lists, if appropriate. This has to be
9571 done before any actual redisplay or generation of display lines. */
9572 all_windows = (update_mode_lines
9573 || buffer_shared > 1
9574 || windows_or_buffers_changed);
9575 if (all_windows)
9576 {
9577 Lisp_Object tail, frame;
9578 int count = SPECPDL_INDEX ();
9579 /* 1 means that update_menu_bar has run its hooks
9580 so any further calls to update_menu_bar shouldn't do so again. */
9581 int menu_bar_hooks_run = 0;
9582
9583 record_unwind_save_match_data ();
9584
9585 FOR_EACH_FRAME (tail, frame)
9586 {
9587 f = XFRAME (frame);
9588
9589 /* Ignore tooltip frame. */
9590 if (EQ (frame, tooltip_frame))
9591 continue;
9592
9593 /* If a window on this frame changed size, report that to
9594 the user and clear the size-change flag. */
9595 if (FRAME_WINDOW_SIZES_CHANGED (f))
9596 {
9597 Lisp_Object functions;
9598
9599 /* Clear flag first in case we get an error below. */
9600 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9601 functions = Vwindow_size_change_functions;
9602 GCPRO2 (tail, functions);
9603
9604 while (CONSP (functions))
9605 {
9606 if (!EQ (XCAR (functions), Qt))
9607 call1 (XCAR (functions), frame);
9608 functions = XCDR (functions);
9609 }
9610 UNGCPRO;
9611 }
9612
9613 GCPRO1 (tail);
9614 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9615 #ifdef HAVE_WINDOW_SYSTEM
9616 update_tool_bar (f, 0);
9617 #endif
9618 UNGCPRO;
9619 }
9620
9621 unbind_to (count, Qnil);
9622 }
9623 else
9624 {
9625 struct frame *sf = SELECTED_FRAME ();
9626 update_menu_bar (sf, 1, 0);
9627 #ifdef HAVE_WINDOW_SYSTEM
9628 update_tool_bar (sf, 1);
9629 #endif
9630 }
9631
9632 /* Motif needs this. See comment in xmenu.c. Turn it off when
9633 pending_menu_activation is not defined. */
9634 #ifdef USE_X_TOOLKIT
9635 pending_menu_activation = 0;
9636 #endif
9637 }
9638
9639
9640 /* Update the menu bar item list for frame F. This has to be done
9641 before we start to fill in any display lines, because it can call
9642 eval.
9643
9644 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9645
9646 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9647 already ran the menu bar hooks for this redisplay, so there
9648 is no need to run them again. The return value is the
9649 updated value of this flag, to pass to the next call. */
9650
9651 static int
9652 update_menu_bar (f, save_match_data, hooks_run)
9653 struct frame *f;
9654 int save_match_data;
9655 int hooks_run;
9656 {
9657 Lisp_Object window;
9658 register struct window *w;
9659
9660 /* If called recursively during a menu update, do nothing. This can
9661 happen when, for instance, an activate-menubar-hook causes a
9662 redisplay. */
9663 if (inhibit_menubar_update)
9664 return hooks_run;
9665
9666 window = FRAME_SELECTED_WINDOW (f);
9667 w = XWINDOW (window);
9668
9669 if (FRAME_WINDOW_P (f)
9670 ?
9671 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9672 || defined (HAVE_NS) || defined (USE_GTK)
9673 FRAME_EXTERNAL_MENU_BAR (f)
9674 #else
9675 FRAME_MENU_BAR_LINES (f) > 0
9676 #endif
9677 : FRAME_MENU_BAR_LINES (f) > 0)
9678 {
9679 /* If the user has switched buffers or windows, we need to
9680 recompute to reflect the new bindings. But we'll
9681 recompute when update_mode_lines is set too; that means
9682 that people can use force-mode-line-update to request
9683 that the menu bar be recomputed. The adverse effect on
9684 the rest of the redisplay algorithm is about the same as
9685 windows_or_buffers_changed anyway. */
9686 if (windows_or_buffers_changed
9687 /* This used to test w->update_mode_line, but we believe
9688 there is no need to recompute the menu in that case. */
9689 || update_mode_lines
9690 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9691 < BUF_MODIFF (XBUFFER (w->buffer)))
9692 != !NILP (w->last_had_star))
9693 || ((!NILP (Vtransient_mark_mode)
9694 && !NILP (XBUFFER (w->buffer)->mark_active))
9695 != !NILP (w->region_showing)))
9696 {
9697 struct buffer *prev = current_buffer;
9698 int count = SPECPDL_INDEX ();
9699
9700 specbind (Qinhibit_menubar_update, Qt);
9701
9702 set_buffer_internal_1 (XBUFFER (w->buffer));
9703 if (save_match_data)
9704 record_unwind_save_match_data ();
9705 if (NILP (Voverriding_local_map_menu_flag))
9706 {
9707 specbind (Qoverriding_terminal_local_map, Qnil);
9708 specbind (Qoverriding_local_map, Qnil);
9709 }
9710
9711 if (!hooks_run)
9712 {
9713 /* Run the Lucid hook. */
9714 safe_run_hooks (Qactivate_menubar_hook);
9715
9716 /* If it has changed current-menubar from previous value,
9717 really recompute the menu-bar from the value. */
9718 if (! NILP (Vlucid_menu_bar_dirty_flag))
9719 call0 (Qrecompute_lucid_menubar);
9720
9721 safe_run_hooks (Qmenu_bar_update_hook);
9722
9723 hooks_run = 1;
9724 }
9725
9726 XSETFRAME (Vmenu_updating_frame, f);
9727 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9728
9729 /* Redisplay the menu bar in case we changed it. */
9730 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9731 || defined (HAVE_NS) || defined (USE_GTK)
9732 if (FRAME_WINDOW_P (f))
9733 {
9734 #if defined (HAVE_NS)
9735 /* All frames on Mac OS share the same menubar. So only
9736 the selected frame should be allowed to set it. */
9737 if (f == SELECTED_FRAME ())
9738 #endif
9739 set_frame_menubar (f, 0, 0);
9740 }
9741 else
9742 /* On a terminal screen, the menu bar is an ordinary screen
9743 line, and this makes it get updated. */
9744 w->update_mode_line = Qt;
9745 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9746 /* In the non-toolkit version, the menu bar is an ordinary screen
9747 line, and this makes it get updated. */
9748 w->update_mode_line = Qt;
9749 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9750
9751 unbind_to (count, Qnil);
9752 set_buffer_internal_1 (prev);
9753 }
9754 }
9755
9756 return hooks_run;
9757 }
9758
9759
9760 \f
9761 /***********************************************************************
9762 Output Cursor
9763 ***********************************************************************/
9764
9765 #ifdef HAVE_WINDOW_SYSTEM
9766
9767 /* EXPORT:
9768 Nominal cursor position -- where to draw output.
9769 HPOS and VPOS are window relative glyph matrix coordinates.
9770 X and Y are window relative pixel coordinates. */
9771
9772 struct cursor_pos output_cursor;
9773
9774
9775 /* EXPORT:
9776 Set the global variable output_cursor to CURSOR. All cursor
9777 positions are relative to updated_window. */
9778
9779 void
9780 set_output_cursor (cursor)
9781 struct cursor_pos *cursor;
9782 {
9783 output_cursor.hpos = cursor->hpos;
9784 output_cursor.vpos = cursor->vpos;
9785 output_cursor.x = cursor->x;
9786 output_cursor.y = cursor->y;
9787 }
9788
9789
9790 /* EXPORT for RIF:
9791 Set a nominal cursor position.
9792
9793 HPOS and VPOS are column/row positions in a window glyph matrix. X
9794 and Y are window text area relative pixel positions.
9795
9796 If this is done during an update, updated_window will contain the
9797 window that is being updated and the position is the future output
9798 cursor position for that window. If updated_window is null, use
9799 selected_window and display the cursor at the given position. */
9800
9801 void
9802 x_cursor_to (vpos, hpos, y, x)
9803 int vpos, hpos, y, x;
9804 {
9805 struct window *w;
9806
9807 /* If updated_window is not set, work on selected_window. */
9808 if (updated_window)
9809 w = updated_window;
9810 else
9811 w = XWINDOW (selected_window);
9812
9813 /* Set the output cursor. */
9814 output_cursor.hpos = hpos;
9815 output_cursor.vpos = vpos;
9816 output_cursor.x = x;
9817 output_cursor.y = y;
9818
9819 /* If not called as part of an update, really display the cursor.
9820 This will also set the cursor position of W. */
9821 if (updated_window == NULL)
9822 {
9823 BLOCK_INPUT;
9824 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9825 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9826 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9827 UNBLOCK_INPUT;
9828 }
9829 }
9830
9831 #endif /* HAVE_WINDOW_SYSTEM */
9832
9833 \f
9834 /***********************************************************************
9835 Tool-bars
9836 ***********************************************************************/
9837
9838 #ifdef HAVE_WINDOW_SYSTEM
9839
9840 /* Where the mouse was last time we reported a mouse event. */
9841
9842 FRAME_PTR last_mouse_frame;
9843
9844 /* Tool-bar item index of the item on which a mouse button was pressed
9845 or -1. */
9846
9847 int last_tool_bar_item;
9848
9849
9850 static Lisp_Object
9851 update_tool_bar_unwind (frame)
9852 Lisp_Object frame;
9853 {
9854 selected_frame = frame;
9855 return Qnil;
9856 }
9857
9858 /* Update the tool-bar item list for frame F. This has to be done
9859 before we start to fill in any display lines. Called from
9860 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9861 and restore it here. */
9862
9863 static void
9864 update_tool_bar (f, save_match_data)
9865 struct frame *f;
9866 int save_match_data;
9867 {
9868 #if defined (USE_GTK) || defined (HAVE_NS)
9869 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9870 #else
9871 int do_update = WINDOWP (f->tool_bar_window)
9872 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9873 #endif
9874
9875 if (do_update)
9876 {
9877 Lisp_Object window;
9878 struct window *w;
9879
9880 window = FRAME_SELECTED_WINDOW (f);
9881 w = XWINDOW (window);
9882
9883 /* If the user has switched buffers or windows, we need to
9884 recompute to reflect the new bindings. But we'll
9885 recompute when update_mode_lines is set too; that means
9886 that people can use force-mode-line-update to request
9887 that the menu bar be recomputed. The adverse effect on
9888 the rest of the redisplay algorithm is about the same as
9889 windows_or_buffers_changed anyway. */
9890 if (windows_or_buffers_changed
9891 || !NILP (w->update_mode_line)
9892 || update_mode_lines
9893 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9894 < BUF_MODIFF (XBUFFER (w->buffer)))
9895 != !NILP (w->last_had_star))
9896 || ((!NILP (Vtransient_mark_mode)
9897 && !NILP (XBUFFER (w->buffer)->mark_active))
9898 != !NILP (w->region_showing)))
9899 {
9900 struct buffer *prev = current_buffer;
9901 int count = SPECPDL_INDEX ();
9902 Lisp_Object frame, new_tool_bar;
9903 int new_n_tool_bar;
9904 struct gcpro gcpro1;
9905
9906 /* Set current_buffer to the buffer of the selected
9907 window of the frame, so that we get the right local
9908 keymaps. */
9909 set_buffer_internal_1 (XBUFFER (w->buffer));
9910
9911 /* Save match data, if we must. */
9912 if (save_match_data)
9913 record_unwind_save_match_data ();
9914
9915 /* Make sure that we don't accidentally use bogus keymaps. */
9916 if (NILP (Voverriding_local_map_menu_flag))
9917 {
9918 specbind (Qoverriding_terminal_local_map, Qnil);
9919 specbind (Qoverriding_local_map, Qnil);
9920 }
9921
9922 GCPRO1 (new_tool_bar);
9923
9924 /* We must temporarily set the selected frame to this frame
9925 before calling tool_bar_items, because the calculation of
9926 the tool-bar keymap uses the selected frame (see
9927 `tool-bar-make-keymap' in tool-bar.el). */
9928 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9929 XSETFRAME (frame, f);
9930 selected_frame = frame;
9931
9932 /* Build desired tool-bar items from keymaps. */
9933 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9934 &new_n_tool_bar);
9935
9936 /* Redisplay the tool-bar if we changed it. */
9937 if (new_n_tool_bar != f->n_tool_bar_items
9938 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9939 {
9940 /* Redisplay that happens asynchronously due to an expose event
9941 may access f->tool_bar_items. Make sure we update both
9942 variables within BLOCK_INPUT so no such event interrupts. */
9943 BLOCK_INPUT;
9944 f->tool_bar_items = new_tool_bar;
9945 f->n_tool_bar_items = new_n_tool_bar;
9946 w->update_mode_line = Qt;
9947 UNBLOCK_INPUT;
9948 }
9949
9950 UNGCPRO;
9951
9952 unbind_to (count, Qnil);
9953 set_buffer_internal_1 (prev);
9954 }
9955 }
9956 }
9957
9958
9959 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9960 F's desired tool-bar contents. F->tool_bar_items must have
9961 been set up previously by calling prepare_menu_bars. */
9962
9963 static void
9964 build_desired_tool_bar_string (f)
9965 struct frame *f;
9966 {
9967 int i, size, size_needed;
9968 struct gcpro gcpro1, gcpro2, gcpro3;
9969 Lisp_Object image, plist, props;
9970
9971 image = plist = props = Qnil;
9972 GCPRO3 (image, plist, props);
9973
9974 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9975 Otherwise, make a new string. */
9976
9977 /* The size of the string we might be able to reuse. */
9978 size = (STRINGP (f->desired_tool_bar_string)
9979 ? SCHARS (f->desired_tool_bar_string)
9980 : 0);
9981
9982 /* We need one space in the string for each image. */
9983 size_needed = f->n_tool_bar_items;
9984
9985 /* Reuse f->desired_tool_bar_string, if possible. */
9986 if (size < size_needed || NILP (f->desired_tool_bar_string))
9987 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9988 make_number (' '));
9989 else
9990 {
9991 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9992 Fremove_text_properties (make_number (0), make_number (size),
9993 props, f->desired_tool_bar_string);
9994 }
9995
9996 /* Put a `display' property on the string for the images to display,
9997 put a `menu_item' property on tool-bar items with a value that
9998 is the index of the item in F's tool-bar item vector. */
9999 for (i = 0; i < f->n_tool_bar_items; ++i)
10000 {
10001 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10002
10003 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10004 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10005 int hmargin, vmargin, relief, idx, end;
10006 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10007
10008 /* If image is a vector, choose the image according to the
10009 button state. */
10010 image = PROP (TOOL_BAR_ITEM_IMAGES);
10011 if (VECTORP (image))
10012 {
10013 if (enabled_p)
10014 idx = (selected_p
10015 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10016 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10017 else
10018 idx = (selected_p
10019 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10020 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10021
10022 xassert (ASIZE (image) >= idx);
10023 image = AREF (image, idx);
10024 }
10025 else
10026 idx = -1;
10027
10028 /* Ignore invalid image specifications. */
10029 if (!valid_image_p (image))
10030 continue;
10031
10032 /* Display the tool-bar button pressed, or depressed. */
10033 plist = Fcopy_sequence (XCDR (image));
10034
10035 /* Compute margin and relief to draw. */
10036 relief = (tool_bar_button_relief >= 0
10037 ? tool_bar_button_relief
10038 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10039 hmargin = vmargin = relief;
10040
10041 if (INTEGERP (Vtool_bar_button_margin)
10042 && XINT (Vtool_bar_button_margin) > 0)
10043 {
10044 hmargin += XFASTINT (Vtool_bar_button_margin);
10045 vmargin += XFASTINT (Vtool_bar_button_margin);
10046 }
10047 else if (CONSP (Vtool_bar_button_margin))
10048 {
10049 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10050 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10051 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10052
10053 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10054 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10055 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10056 }
10057
10058 if (auto_raise_tool_bar_buttons_p)
10059 {
10060 /* Add a `:relief' property to the image spec if the item is
10061 selected. */
10062 if (selected_p)
10063 {
10064 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10065 hmargin -= relief;
10066 vmargin -= relief;
10067 }
10068 }
10069 else
10070 {
10071 /* If image is selected, display it pressed, i.e. with a
10072 negative relief. If it's not selected, display it with a
10073 raised relief. */
10074 plist = Fplist_put (plist, QCrelief,
10075 (selected_p
10076 ? make_number (-relief)
10077 : make_number (relief)));
10078 hmargin -= relief;
10079 vmargin -= relief;
10080 }
10081
10082 /* Put a margin around the image. */
10083 if (hmargin || vmargin)
10084 {
10085 if (hmargin == vmargin)
10086 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10087 else
10088 plist = Fplist_put (plist, QCmargin,
10089 Fcons (make_number (hmargin),
10090 make_number (vmargin)));
10091 }
10092
10093 /* If button is not enabled, and we don't have special images
10094 for the disabled state, make the image appear disabled by
10095 applying an appropriate algorithm to it. */
10096 if (!enabled_p && idx < 0)
10097 plist = Fplist_put (plist, QCconversion, Qdisabled);
10098
10099 /* Put a `display' text property on the string for the image to
10100 display. Put a `menu-item' property on the string that gives
10101 the start of this item's properties in the tool-bar items
10102 vector. */
10103 image = Fcons (Qimage, plist);
10104 props = list4 (Qdisplay, image,
10105 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10106
10107 /* Let the last image hide all remaining spaces in the tool bar
10108 string. The string can be longer than needed when we reuse a
10109 previous string. */
10110 if (i + 1 == f->n_tool_bar_items)
10111 end = SCHARS (f->desired_tool_bar_string);
10112 else
10113 end = i + 1;
10114 Fadd_text_properties (make_number (i), make_number (end),
10115 props, f->desired_tool_bar_string);
10116 #undef PROP
10117 }
10118
10119 UNGCPRO;
10120 }
10121
10122
10123 /* Display one line of the tool-bar of frame IT->f.
10124
10125 HEIGHT specifies the desired height of the tool-bar line.
10126 If the actual height of the glyph row is less than HEIGHT, the
10127 row's height is increased to HEIGHT, and the icons are centered
10128 vertically in the new height.
10129
10130 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10131 count a final empty row in case the tool-bar width exactly matches
10132 the window width.
10133 */
10134
10135 static void
10136 display_tool_bar_line (it, height)
10137 struct it *it;
10138 int height;
10139 {
10140 struct glyph_row *row = it->glyph_row;
10141 int max_x = it->last_visible_x;
10142 struct glyph *last;
10143
10144 prepare_desired_row (row);
10145 row->y = it->current_y;
10146
10147 /* Note that this isn't made use of if the face hasn't a box,
10148 so there's no need to check the face here. */
10149 it->start_of_box_run_p = 1;
10150
10151 while (it->current_x < max_x)
10152 {
10153 int x, n_glyphs_before, i, nglyphs;
10154 struct it it_before;
10155
10156 /* Get the next display element. */
10157 if (!get_next_display_element (it))
10158 {
10159 /* Don't count empty row if we are counting needed tool-bar lines. */
10160 if (height < 0 && !it->hpos)
10161 return;
10162 break;
10163 }
10164
10165 /* Produce glyphs. */
10166 n_glyphs_before = row->used[TEXT_AREA];
10167 it_before = *it;
10168
10169 PRODUCE_GLYPHS (it);
10170
10171 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10172 i = 0;
10173 x = it_before.current_x;
10174 while (i < nglyphs)
10175 {
10176 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10177
10178 if (x + glyph->pixel_width > max_x)
10179 {
10180 /* Glyph doesn't fit on line. Backtrack. */
10181 row->used[TEXT_AREA] = n_glyphs_before;
10182 *it = it_before;
10183 /* If this is the only glyph on this line, it will never fit on the
10184 toolbar, so skip it. But ensure there is at least one glyph,
10185 so we don't accidentally disable the tool-bar. */
10186 if (n_glyphs_before == 0
10187 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10188 break;
10189 goto out;
10190 }
10191
10192 ++it->hpos;
10193 x += glyph->pixel_width;
10194 ++i;
10195 }
10196
10197 /* Stop at line ends. */
10198 if (ITERATOR_AT_END_OF_LINE_P (it))
10199 break;
10200
10201 set_iterator_to_next (it, 1);
10202 }
10203
10204 out:;
10205
10206 row->displays_text_p = row->used[TEXT_AREA] != 0;
10207
10208 /* Use default face for the border below the tool bar.
10209
10210 FIXME: When auto-resize-tool-bars is grow-only, there is
10211 no additional border below the possibly empty tool-bar lines.
10212 So to make the extra empty lines look "normal", we have to
10213 use the tool-bar face for the border too. */
10214 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10215 it->face_id = DEFAULT_FACE_ID;
10216
10217 extend_face_to_end_of_line (it);
10218 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10219 last->right_box_line_p = 1;
10220 if (last == row->glyphs[TEXT_AREA])
10221 last->left_box_line_p = 1;
10222
10223 /* Make line the desired height and center it vertically. */
10224 if ((height -= it->max_ascent + it->max_descent) > 0)
10225 {
10226 /* Don't add more than one line height. */
10227 height %= FRAME_LINE_HEIGHT (it->f);
10228 it->max_ascent += height / 2;
10229 it->max_descent += (height + 1) / 2;
10230 }
10231
10232 compute_line_metrics (it);
10233
10234 /* If line is empty, make it occupy the rest of the tool-bar. */
10235 if (!row->displays_text_p)
10236 {
10237 row->height = row->phys_height = it->last_visible_y - row->y;
10238 row->visible_height = row->height;
10239 row->ascent = row->phys_ascent = 0;
10240 row->extra_line_spacing = 0;
10241 }
10242
10243 row->full_width_p = 1;
10244 row->continued_p = 0;
10245 row->truncated_on_left_p = 0;
10246 row->truncated_on_right_p = 0;
10247
10248 it->current_x = it->hpos = 0;
10249 it->current_y += row->height;
10250 ++it->vpos;
10251 ++it->glyph_row;
10252 }
10253
10254
10255 /* Max tool-bar height. */
10256
10257 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10258 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10259
10260 /* Value is the number of screen lines needed to make all tool-bar
10261 items of frame F visible. The number of actual rows needed is
10262 returned in *N_ROWS if non-NULL. */
10263
10264 static int
10265 tool_bar_lines_needed (f, n_rows)
10266 struct frame *f;
10267 int *n_rows;
10268 {
10269 struct window *w = XWINDOW (f->tool_bar_window);
10270 struct it it;
10271 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10272 the desired matrix, so use (unused) mode-line row as temporary row to
10273 avoid destroying the first tool-bar row. */
10274 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10275
10276 /* Initialize an iterator for iteration over
10277 F->desired_tool_bar_string in the tool-bar window of frame F. */
10278 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10279 it.first_visible_x = 0;
10280 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10281 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10282
10283 while (!ITERATOR_AT_END_P (&it))
10284 {
10285 clear_glyph_row (temp_row);
10286 it.glyph_row = temp_row;
10287 display_tool_bar_line (&it, -1);
10288 }
10289 clear_glyph_row (temp_row);
10290
10291 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10292 if (n_rows)
10293 *n_rows = it.vpos > 0 ? it.vpos : -1;
10294
10295 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10296 }
10297
10298
10299 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10300 0, 1, 0,
10301 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10302 (frame)
10303 Lisp_Object frame;
10304 {
10305 struct frame *f;
10306 struct window *w;
10307 int nlines = 0;
10308
10309 if (NILP (frame))
10310 frame = selected_frame;
10311 else
10312 CHECK_FRAME (frame);
10313 f = XFRAME (frame);
10314
10315 if (WINDOWP (f->tool_bar_window)
10316 || (w = XWINDOW (f->tool_bar_window),
10317 WINDOW_TOTAL_LINES (w) > 0))
10318 {
10319 update_tool_bar (f, 1);
10320 if (f->n_tool_bar_items)
10321 {
10322 build_desired_tool_bar_string (f);
10323 nlines = tool_bar_lines_needed (f, NULL);
10324 }
10325 }
10326
10327 return make_number (nlines);
10328 }
10329
10330
10331 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10332 height should be changed. */
10333
10334 static int
10335 redisplay_tool_bar (f)
10336 struct frame *f;
10337 {
10338 struct window *w;
10339 struct it it;
10340 struct glyph_row *row;
10341
10342 #if defined (USE_GTK) || defined (HAVE_NS)
10343 if (FRAME_EXTERNAL_TOOL_BAR (f))
10344 update_frame_tool_bar (f);
10345 return 0;
10346 #endif
10347
10348 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10349 do anything. This means you must start with tool-bar-lines
10350 non-zero to get the auto-sizing effect. Or in other words, you
10351 can turn off tool-bars by specifying tool-bar-lines zero. */
10352 if (!WINDOWP (f->tool_bar_window)
10353 || (w = XWINDOW (f->tool_bar_window),
10354 WINDOW_TOTAL_LINES (w) == 0))
10355 return 0;
10356
10357 /* Set up an iterator for the tool-bar window. */
10358 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10359 it.first_visible_x = 0;
10360 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10361 row = it.glyph_row;
10362
10363 /* Build a string that represents the contents of the tool-bar. */
10364 build_desired_tool_bar_string (f);
10365 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10366
10367 if (f->n_tool_bar_rows == 0)
10368 {
10369 int nlines;
10370
10371 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10372 nlines != WINDOW_TOTAL_LINES (w)))
10373 {
10374 extern Lisp_Object Qtool_bar_lines;
10375 Lisp_Object frame;
10376 int old_height = WINDOW_TOTAL_LINES (w);
10377
10378 XSETFRAME (frame, f);
10379 Fmodify_frame_parameters (frame,
10380 Fcons (Fcons (Qtool_bar_lines,
10381 make_number (nlines)),
10382 Qnil));
10383 if (WINDOW_TOTAL_LINES (w) != old_height)
10384 {
10385 clear_glyph_matrix (w->desired_matrix);
10386 fonts_changed_p = 1;
10387 return 1;
10388 }
10389 }
10390 }
10391
10392 /* Display as many lines as needed to display all tool-bar items. */
10393
10394 if (f->n_tool_bar_rows > 0)
10395 {
10396 int border, rows, height, extra;
10397
10398 if (INTEGERP (Vtool_bar_border))
10399 border = XINT (Vtool_bar_border);
10400 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10401 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10402 else if (EQ (Vtool_bar_border, Qborder_width))
10403 border = f->border_width;
10404 else
10405 border = 0;
10406 if (border < 0)
10407 border = 0;
10408
10409 rows = f->n_tool_bar_rows;
10410 height = max (1, (it.last_visible_y - border) / rows);
10411 extra = it.last_visible_y - border - height * rows;
10412
10413 while (it.current_y < it.last_visible_y)
10414 {
10415 int h = 0;
10416 if (extra > 0 && rows-- > 0)
10417 {
10418 h = (extra + rows - 1) / rows;
10419 extra -= h;
10420 }
10421 display_tool_bar_line (&it, height + h);
10422 }
10423 }
10424 else
10425 {
10426 while (it.current_y < it.last_visible_y)
10427 display_tool_bar_line (&it, 0);
10428 }
10429
10430 /* It doesn't make much sense to try scrolling in the tool-bar
10431 window, so don't do it. */
10432 w->desired_matrix->no_scrolling_p = 1;
10433 w->must_be_updated_p = 1;
10434
10435 if (!NILP (Vauto_resize_tool_bars))
10436 {
10437 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10438 int change_height_p = 0;
10439
10440 /* If we couldn't display everything, change the tool-bar's
10441 height if there is room for more. */
10442 if (IT_STRING_CHARPOS (it) < it.end_charpos
10443 && it.current_y < max_tool_bar_height)
10444 change_height_p = 1;
10445
10446 row = it.glyph_row - 1;
10447
10448 /* If there are blank lines at the end, except for a partially
10449 visible blank line at the end that is smaller than
10450 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10451 if (!row->displays_text_p
10452 && row->height >= FRAME_LINE_HEIGHT (f))
10453 change_height_p = 1;
10454
10455 /* If row displays tool-bar items, but is partially visible,
10456 change the tool-bar's height. */
10457 if (row->displays_text_p
10458 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10459 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10460 change_height_p = 1;
10461
10462 /* Resize windows as needed by changing the `tool-bar-lines'
10463 frame parameter. */
10464 if (change_height_p)
10465 {
10466 extern Lisp_Object Qtool_bar_lines;
10467 Lisp_Object frame;
10468 int old_height = WINDOW_TOTAL_LINES (w);
10469 int nrows;
10470 int nlines = tool_bar_lines_needed (f, &nrows);
10471
10472 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10473 && !f->minimize_tool_bar_window_p)
10474 ? (nlines > old_height)
10475 : (nlines != old_height));
10476 f->minimize_tool_bar_window_p = 0;
10477
10478 if (change_height_p)
10479 {
10480 XSETFRAME (frame, f);
10481 Fmodify_frame_parameters (frame,
10482 Fcons (Fcons (Qtool_bar_lines,
10483 make_number (nlines)),
10484 Qnil));
10485 if (WINDOW_TOTAL_LINES (w) != old_height)
10486 {
10487 clear_glyph_matrix (w->desired_matrix);
10488 f->n_tool_bar_rows = nrows;
10489 fonts_changed_p = 1;
10490 return 1;
10491 }
10492 }
10493 }
10494 }
10495
10496 f->minimize_tool_bar_window_p = 0;
10497 return 0;
10498 }
10499
10500
10501 /* Get information about the tool-bar item which is displayed in GLYPH
10502 on frame F. Return in *PROP_IDX the index where tool-bar item
10503 properties start in F->tool_bar_items. Value is zero if
10504 GLYPH doesn't display a tool-bar item. */
10505
10506 static int
10507 tool_bar_item_info (f, glyph, prop_idx)
10508 struct frame *f;
10509 struct glyph *glyph;
10510 int *prop_idx;
10511 {
10512 Lisp_Object prop;
10513 int success_p;
10514 int charpos;
10515
10516 /* This function can be called asynchronously, which means we must
10517 exclude any possibility that Fget_text_property signals an
10518 error. */
10519 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10520 charpos = max (0, charpos);
10521
10522 /* Get the text property `menu-item' at pos. The value of that
10523 property is the start index of this item's properties in
10524 F->tool_bar_items. */
10525 prop = Fget_text_property (make_number (charpos),
10526 Qmenu_item, f->current_tool_bar_string);
10527 if (INTEGERP (prop))
10528 {
10529 *prop_idx = XINT (prop);
10530 success_p = 1;
10531 }
10532 else
10533 success_p = 0;
10534
10535 return success_p;
10536 }
10537
10538 \f
10539 /* Get information about the tool-bar item at position X/Y on frame F.
10540 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10541 the current matrix of the tool-bar window of F, or NULL if not
10542 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10543 item in F->tool_bar_items. Value is
10544
10545 -1 if X/Y is not on a tool-bar item
10546 0 if X/Y is on the same item that was highlighted before.
10547 1 otherwise. */
10548
10549 static int
10550 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10551 struct frame *f;
10552 int x, y;
10553 struct glyph **glyph;
10554 int *hpos, *vpos, *prop_idx;
10555 {
10556 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10557 struct window *w = XWINDOW (f->tool_bar_window);
10558 int area;
10559
10560 /* Find the glyph under X/Y. */
10561 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10562 if (*glyph == NULL)
10563 return -1;
10564
10565 /* Get the start of this tool-bar item's properties in
10566 f->tool_bar_items. */
10567 if (!tool_bar_item_info (f, *glyph, prop_idx))
10568 return -1;
10569
10570 /* Is mouse on the highlighted item? */
10571 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10572 && *vpos >= dpyinfo->mouse_face_beg_row
10573 && *vpos <= dpyinfo->mouse_face_end_row
10574 && (*vpos > dpyinfo->mouse_face_beg_row
10575 || *hpos >= dpyinfo->mouse_face_beg_col)
10576 && (*vpos < dpyinfo->mouse_face_end_row
10577 || *hpos < dpyinfo->mouse_face_end_col
10578 || dpyinfo->mouse_face_past_end))
10579 return 0;
10580
10581 return 1;
10582 }
10583
10584
10585 /* EXPORT:
10586 Handle mouse button event on the tool-bar of frame F, at
10587 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10588 0 for button release. MODIFIERS is event modifiers for button
10589 release. */
10590
10591 void
10592 handle_tool_bar_click (f, x, y, down_p, modifiers)
10593 struct frame *f;
10594 int x, y, down_p;
10595 unsigned int modifiers;
10596 {
10597 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10598 struct window *w = XWINDOW (f->tool_bar_window);
10599 int hpos, vpos, prop_idx;
10600 struct glyph *glyph;
10601 Lisp_Object enabled_p;
10602
10603 /* If not on the highlighted tool-bar item, return. */
10604 frame_to_window_pixel_xy (w, &x, &y);
10605 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10606 return;
10607
10608 /* If item is disabled, do nothing. */
10609 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10610 if (NILP (enabled_p))
10611 return;
10612
10613 if (down_p)
10614 {
10615 /* Show item in pressed state. */
10616 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10617 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10618 last_tool_bar_item = prop_idx;
10619 }
10620 else
10621 {
10622 Lisp_Object key, frame;
10623 struct input_event event;
10624 EVENT_INIT (event);
10625
10626 /* Show item in released state. */
10627 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10628 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10629
10630 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10631
10632 XSETFRAME (frame, f);
10633 event.kind = TOOL_BAR_EVENT;
10634 event.frame_or_window = frame;
10635 event.arg = frame;
10636 kbd_buffer_store_event (&event);
10637
10638 event.kind = TOOL_BAR_EVENT;
10639 event.frame_or_window = frame;
10640 event.arg = key;
10641 event.modifiers = modifiers;
10642 kbd_buffer_store_event (&event);
10643 last_tool_bar_item = -1;
10644 }
10645 }
10646
10647
10648 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10649 tool-bar window-relative coordinates X/Y. Called from
10650 note_mouse_highlight. */
10651
10652 static void
10653 note_tool_bar_highlight (f, x, y)
10654 struct frame *f;
10655 int x, y;
10656 {
10657 Lisp_Object window = f->tool_bar_window;
10658 struct window *w = XWINDOW (window);
10659 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10660 int hpos, vpos;
10661 struct glyph *glyph;
10662 struct glyph_row *row;
10663 int i;
10664 Lisp_Object enabled_p;
10665 int prop_idx;
10666 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10667 int mouse_down_p, rc;
10668
10669 /* Function note_mouse_highlight is called with negative x(y
10670 values when mouse moves outside of the frame. */
10671 if (x <= 0 || y <= 0)
10672 {
10673 clear_mouse_face (dpyinfo);
10674 return;
10675 }
10676
10677 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10678 if (rc < 0)
10679 {
10680 /* Not on tool-bar item. */
10681 clear_mouse_face (dpyinfo);
10682 return;
10683 }
10684 else if (rc == 0)
10685 /* On same tool-bar item as before. */
10686 goto set_help_echo;
10687
10688 clear_mouse_face (dpyinfo);
10689
10690 /* Mouse is down, but on different tool-bar item? */
10691 mouse_down_p = (dpyinfo->grabbed
10692 && f == last_mouse_frame
10693 && FRAME_LIVE_P (f));
10694 if (mouse_down_p
10695 && last_tool_bar_item != prop_idx)
10696 return;
10697
10698 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10699 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10700
10701 /* If tool-bar item is not enabled, don't highlight it. */
10702 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10703 if (!NILP (enabled_p))
10704 {
10705 /* Compute the x-position of the glyph. In front and past the
10706 image is a space. We include this in the highlighted area. */
10707 row = MATRIX_ROW (w->current_matrix, vpos);
10708 for (i = x = 0; i < hpos; ++i)
10709 x += row->glyphs[TEXT_AREA][i].pixel_width;
10710
10711 /* Record this as the current active region. */
10712 dpyinfo->mouse_face_beg_col = hpos;
10713 dpyinfo->mouse_face_beg_row = vpos;
10714 dpyinfo->mouse_face_beg_x = x;
10715 dpyinfo->mouse_face_beg_y = row->y;
10716 dpyinfo->mouse_face_past_end = 0;
10717
10718 dpyinfo->mouse_face_end_col = hpos + 1;
10719 dpyinfo->mouse_face_end_row = vpos;
10720 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10721 dpyinfo->mouse_face_end_y = row->y;
10722 dpyinfo->mouse_face_window = window;
10723 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10724
10725 /* Display it as active. */
10726 show_mouse_face (dpyinfo, draw);
10727 dpyinfo->mouse_face_image_state = draw;
10728 }
10729
10730 set_help_echo:
10731
10732 /* Set help_echo_string to a help string to display for this tool-bar item.
10733 XTread_socket does the rest. */
10734 help_echo_object = help_echo_window = Qnil;
10735 help_echo_pos = -1;
10736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10737 if (NILP (help_echo_string))
10738 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10739 }
10740
10741 #endif /* HAVE_WINDOW_SYSTEM */
10742
10743
10744 \f
10745 /************************************************************************
10746 Horizontal scrolling
10747 ************************************************************************/
10748
10749 static int hscroll_window_tree P_ ((Lisp_Object));
10750 static int hscroll_windows P_ ((Lisp_Object));
10751
10752 /* For all leaf windows in the window tree rooted at WINDOW, set their
10753 hscroll value so that PT is (i) visible in the window, and (ii) so
10754 that it is not within a certain margin at the window's left and
10755 right border. Value is non-zero if any window's hscroll has been
10756 changed. */
10757
10758 static int
10759 hscroll_window_tree (window)
10760 Lisp_Object window;
10761 {
10762 int hscrolled_p = 0;
10763 int hscroll_relative_p = FLOATP (Vhscroll_step);
10764 int hscroll_step_abs = 0;
10765 double hscroll_step_rel = 0;
10766
10767 if (hscroll_relative_p)
10768 {
10769 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10770 if (hscroll_step_rel < 0)
10771 {
10772 hscroll_relative_p = 0;
10773 hscroll_step_abs = 0;
10774 }
10775 }
10776 else if (INTEGERP (Vhscroll_step))
10777 {
10778 hscroll_step_abs = XINT (Vhscroll_step);
10779 if (hscroll_step_abs < 0)
10780 hscroll_step_abs = 0;
10781 }
10782 else
10783 hscroll_step_abs = 0;
10784
10785 while (WINDOWP (window))
10786 {
10787 struct window *w = XWINDOW (window);
10788
10789 if (WINDOWP (w->hchild))
10790 hscrolled_p |= hscroll_window_tree (w->hchild);
10791 else if (WINDOWP (w->vchild))
10792 hscrolled_p |= hscroll_window_tree (w->vchild);
10793 else if (w->cursor.vpos >= 0)
10794 {
10795 int h_margin;
10796 int text_area_width;
10797 struct glyph_row *current_cursor_row
10798 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10799 struct glyph_row *desired_cursor_row
10800 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10801 struct glyph_row *cursor_row
10802 = (desired_cursor_row->enabled_p
10803 ? desired_cursor_row
10804 : current_cursor_row);
10805
10806 text_area_width = window_box_width (w, TEXT_AREA);
10807
10808 /* Scroll when cursor is inside this scroll margin. */
10809 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10810
10811 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10812 && ((XFASTINT (w->hscroll)
10813 && w->cursor.x <= h_margin)
10814 || (cursor_row->enabled_p
10815 && cursor_row->truncated_on_right_p
10816 && (w->cursor.x >= text_area_width - h_margin))))
10817 {
10818 struct it it;
10819 int hscroll;
10820 struct buffer *saved_current_buffer;
10821 int pt;
10822 int wanted_x;
10823
10824 /* Find point in a display of infinite width. */
10825 saved_current_buffer = current_buffer;
10826 current_buffer = XBUFFER (w->buffer);
10827
10828 if (w == XWINDOW (selected_window))
10829 pt = BUF_PT (current_buffer);
10830 else
10831 {
10832 pt = marker_position (w->pointm);
10833 pt = max (BEGV, pt);
10834 pt = min (ZV, pt);
10835 }
10836
10837 /* Move iterator to pt starting at cursor_row->start in
10838 a line with infinite width. */
10839 init_to_row_start (&it, w, cursor_row);
10840 it.last_visible_x = INFINITY;
10841 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10842 current_buffer = saved_current_buffer;
10843
10844 /* Position cursor in window. */
10845 if (!hscroll_relative_p && hscroll_step_abs == 0)
10846 hscroll = max (0, (it.current_x
10847 - (ITERATOR_AT_END_OF_LINE_P (&it)
10848 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10849 : (text_area_width / 2))))
10850 / FRAME_COLUMN_WIDTH (it.f);
10851 else if (w->cursor.x >= text_area_width - h_margin)
10852 {
10853 if (hscroll_relative_p)
10854 wanted_x = text_area_width * (1 - hscroll_step_rel)
10855 - h_margin;
10856 else
10857 wanted_x = text_area_width
10858 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10859 - h_margin;
10860 hscroll
10861 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10862 }
10863 else
10864 {
10865 if (hscroll_relative_p)
10866 wanted_x = text_area_width * hscroll_step_rel
10867 + h_margin;
10868 else
10869 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10870 + h_margin;
10871 hscroll
10872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10873 }
10874 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10875
10876 /* Don't call Fset_window_hscroll if value hasn't
10877 changed because it will prevent redisplay
10878 optimizations. */
10879 if (XFASTINT (w->hscroll) != hscroll)
10880 {
10881 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10882 w->hscroll = make_number (hscroll);
10883 hscrolled_p = 1;
10884 }
10885 }
10886 }
10887
10888 window = w->next;
10889 }
10890
10891 /* Value is non-zero if hscroll of any leaf window has been changed. */
10892 return hscrolled_p;
10893 }
10894
10895
10896 /* Set hscroll so that cursor is visible and not inside horizontal
10897 scroll margins for all windows in the tree rooted at WINDOW. See
10898 also hscroll_window_tree above. Value is non-zero if any window's
10899 hscroll has been changed. If it has, desired matrices on the frame
10900 of WINDOW are cleared. */
10901
10902 static int
10903 hscroll_windows (window)
10904 Lisp_Object window;
10905 {
10906 int hscrolled_p = hscroll_window_tree (window);
10907 if (hscrolled_p)
10908 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10909 return hscrolled_p;
10910 }
10911
10912
10913 \f
10914 /************************************************************************
10915 Redisplay
10916 ************************************************************************/
10917
10918 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10919 to a non-zero value. This is sometimes handy to have in a debugger
10920 session. */
10921
10922 #if GLYPH_DEBUG
10923
10924 /* First and last unchanged row for try_window_id. */
10925
10926 int debug_first_unchanged_at_end_vpos;
10927 int debug_last_unchanged_at_beg_vpos;
10928
10929 /* Delta vpos and y. */
10930
10931 int debug_dvpos, debug_dy;
10932
10933 /* Delta in characters and bytes for try_window_id. */
10934
10935 int debug_delta, debug_delta_bytes;
10936
10937 /* Values of window_end_pos and window_end_vpos at the end of
10938 try_window_id. */
10939
10940 EMACS_INT debug_end_pos, debug_end_vpos;
10941
10942 /* Append a string to W->desired_matrix->method. FMT is a printf
10943 format string. A1...A9 are a supplement for a variable-length
10944 argument list. If trace_redisplay_p is non-zero also printf the
10945 resulting string to stderr. */
10946
10947 static void
10948 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10949 struct window *w;
10950 char *fmt;
10951 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10952 {
10953 char buffer[512];
10954 char *method = w->desired_matrix->method;
10955 int len = strlen (method);
10956 int size = sizeof w->desired_matrix->method;
10957 int remaining = size - len - 1;
10958
10959 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10960 if (len && remaining)
10961 {
10962 method[len] = '|';
10963 --remaining, ++len;
10964 }
10965
10966 strncpy (method + len, buffer, remaining);
10967
10968 if (trace_redisplay_p)
10969 fprintf (stderr, "%p (%s): %s\n",
10970 w,
10971 ((BUFFERP (w->buffer)
10972 && STRINGP (XBUFFER (w->buffer)->name))
10973 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10974 : "no buffer"),
10975 buffer);
10976 }
10977
10978 #endif /* GLYPH_DEBUG */
10979
10980
10981 /* Value is non-zero if all changes in window W, which displays
10982 current_buffer, are in the text between START and END. START is a
10983 buffer position, END is given as a distance from Z. Used in
10984 redisplay_internal for display optimization. */
10985
10986 static INLINE int
10987 text_outside_line_unchanged_p (w, start, end)
10988 struct window *w;
10989 int start, end;
10990 {
10991 int unchanged_p = 1;
10992
10993 /* If text or overlays have changed, see where. */
10994 if (XFASTINT (w->last_modified) < MODIFF
10995 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10996 {
10997 /* Gap in the line? */
10998 if (GPT < start || Z - GPT < end)
10999 unchanged_p = 0;
11000
11001 /* Changes start in front of the line, or end after it? */
11002 if (unchanged_p
11003 && (BEG_UNCHANGED < start - 1
11004 || END_UNCHANGED < end))
11005 unchanged_p = 0;
11006
11007 /* If selective display, can't optimize if changes start at the
11008 beginning of the line. */
11009 if (unchanged_p
11010 && INTEGERP (current_buffer->selective_display)
11011 && XINT (current_buffer->selective_display) > 0
11012 && (BEG_UNCHANGED < start || GPT <= start))
11013 unchanged_p = 0;
11014
11015 /* If there are overlays at the start or end of the line, these
11016 may have overlay strings with newlines in them. A change at
11017 START, for instance, may actually concern the display of such
11018 overlay strings as well, and they are displayed on different
11019 lines. So, quickly rule out this case. (For the future, it
11020 might be desirable to implement something more telling than
11021 just BEG/END_UNCHANGED.) */
11022 if (unchanged_p)
11023 {
11024 if (BEG + BEG_UNCHANGED == start
11025 && overlay_touches_p (start))
11026 unchanged_p = 0;
11027 if (END_UNCHANGED == end
11028 && overlay_touches_p (Z - end))
11029 unchanged_p = 0;
11030 }
11031 }
11032
11033 return unchanged_p;
11034 }
11035
11036
11037 /* Do a frame update, taking possible shortcuts into account. This is
11038 the main external entry point for redisplay.
11039
11040 If the last redisplay displayed an echo area message and that message
11041 is no longer requested, we clear the echo area or bring back the
11042 mini-buffer if that is in use. */
11043
11044 void
11045 redisplay ()
11046 {
11047 redisplay_internal (0);
11048 }
11049
11050
11051 static Lisp_Object
11052 overlay_arrow_string_or_property (var)
11053 Lisp_Object var;
11054 {
11055 Lisp_Object val;
11056
11057 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11058 return val;
11059
11060 return Voverlay_arrow_string;
11061 }
11062
11063 /* Return 1 if there are any overlay-arrows in current_buffer. */
11064 static int
11065 overlay_arrow_in_current_buffer_p ()
11066 {
11067 Lisp_Object vlist;
11068
11069 for (vlist = Voverlay_arrow_variable_list;
11070 CONSP (vlist);
11071 vlist = XCDR (vlist))
11072 {
11073 Lisp_Object var = XCAR (vlist);
11074 Lisp_Object val;
11075
11076 if (!SYMBOLP (var))
11077 continue;
11078 val = find_symbol_value (var);
11079 if (MARKERP (val)
11080 && current_buffer == XMARKER (val)->buffer)
11081 return 1;
11082 }
11083 return 0;
11084 }
11085
11086
11087 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11088 has changed. */
11089
11090 static int
11091 overlay_arrows_changed_p ()
11092 {
11093 Lisp_Object vlist;
11094
11095 for (vlist = Voverlay_arrow_variable_list;
11096 CONSP (vlist);
11097 vlist = XCDR (vlist))
11098 {
11099 Lisp_Object var = XCAR (vlist);
11100 Lisp_Object val, pstr;
11101
11102 if (!SYMBOLP (var))
11103 continue;
11104 val = find_symbol_value (var);
11105 if (!MARKERP (val))
11106 continue;
11107 if (! EQ (COERCE_MARKER (val),
11108 Fget (var, Qlast_arrow_position))
11109 || ! (pstr = overlay_arrow_string_or_property (var),
11110 EQ (pstr, Fget (var, Qlast_arrow_string))))
11111 return 1;
11112 }
11113 return 0;
11114 }
11115
11116 /* Mark overlay arrows to be updated on next redisplay. */
11117
11118 static void
11119 update_overlay_arrows (up_to_date)
11120 int up_to_date;
11121 {
11122 Lisp_Object vlist;
11123
11124 for (vlist = Voverlay_arrow_variable_list;
11125 CONSP (vlist);
11126 vlist = XCDR (vlist))
11127 {
11128 Lisp_Object var = XCAR (vlist);
11129
11130 if (!SYMBOLP (var))
11131 continue;
11132
11133 if (up_to_date > 0)
11134 {
11135 Lisp_Object val = find_symbol_value (var);
11136 Fput (var, Qlast_arrow_position,
11137 COERCE_MARKER (val));
11138 Fput (var, Qlast_arrow_string,
11139 overlay_arrow_string_or_property (var));
11140 }
11141 else if (up_to_date < 0
11142 || !NILP (Fget (var, Qlast_arrow_position)))
11143 {
11144 Fput (var, Qlast_arrow_position, Qt);
11145 Fput (var, Qlast_arrow_string, Qt);
11146 }
11147 }
11148 }
11149
11150
11151 /* Return overlay arrow string to display at row.
11152 Return integer (bitmap number) for arrow bitmap in left fringe.
11153 Return nil if no overlay arrow. */
11154
11155 static Lisp_Object
11156 overlay_arrow_at_row (it, row)
11157 struct it *it;
11158 struct glyph_row *row;
11159 {
11160 Lisp_Object vlist;
11161
11162 for (vlist = Voverlay_arrow_variable_list;
11163 CONSP (vlist);
11164 vlist = XCDR (vlist))
11165 {
11166 Lisp_Object var = XCAR (vlist);
11167 Lisp_Object val;
11168
11169 if (!SYMBOLP (var))
11170 continue;
11171
11172 val = find_symbol_value (var);
11173
11174 if (MARKERP (val)
11175 && current_buffer == XMARKER (val)->buffer
11176 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11177 {
11178 if (FRAME_WINDOW_P (it->f)
11179 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11180 {
11181 #ifdef HAVE_WINDOW_SYSTEM
11182 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11183 {
11184 int fringe_bitmap;
11185 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11186 return make_number (fringe_bitmap);
11187 }
11188 #endif
11189 return make_number (-1); /* Use default arrow bitmap */
11190 }
11191 return overlay_arrow_string_or_property (var);
11192 }
11193 }
11194
11195 return Qnil;
11196 }
11197
11198 /* Return 1 if point moved out of or into a composition. Otherwise
11199 return 0. PREV_BUF and PREV_PT are the last point buffer and
11200 position. BUF and PT are the current point buffer and position. */
11201
11202 int
11203 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11204 struct buffer *prev_buf, *buf;
11205 int prev_pt, pt;
11206 {
11207 EMACS_INT start, end;
11208 Lisp_Object prop;
11209 Lisp_Object buffer;
11210
11211 XSETBUFFER (buffer, buf);
11212 /* Check a composition at the last point if point moved within the
11213 same buffer. */
11214 if (prev_buf == buf)
11215 {
11216 if (prev_pt == pt)
11217 /* Point didn't move. */
11218 return 0;
11219
11220 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11221 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11222 && COMPOSITION_VALID_P (start, end, prop)
11223 && start < prev_pt && end > prev_pt)
11224 /* The last point was within the composition. Return 1 iff
11225 point moved out of the composition. */
11226 return (pt <= start || pt >= end);
11227 }
11228
11229 /* Check a composition at the current point. */
11230 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11231 && find_composition (pt, -1, &start, &end, &prop, buffer)
11232 && COMPOSITION_VALID_P (start, end, prop)
11233 && start < pt && end > pt);
11234 }
11235
11236
11237 /* Reconsider the setting of B->clip_changed which is displayed
11238 in window W. */
11239
11240 static INLINE void
11241 reconsider_clip_changes (w, b)
11242 struct window *w;
11243 struct buffer *b;
11244 {
11245 if (b->clip_changed
11246 && !NILP (w->window_end_valid)
11247 && w->current_matrix->buffer == b
11248 && w->current_matrix->zv == BUF_ZV (b)
11249 && w->current_matrix->begv == BUF_BEGV (b))
11250 b->clip_changed = 0;
11251
11252 /* If display wasn't paused, and W is not a tool bar window, see if
11253 point has been moved into or out of a composition. In that case,
11254 we set b->clip_changed to 1 to force updating the screen. If
11255 b->clip_changed has already been set to 1, we can skip this
11256 check. */
11257 if (!b->clip_changed
11258 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11259 {
11260 int pt;
11261
11262 if (w == XWINDOW (selected_window))
11263 pt = BUF_PT (current_buffer);
11264 else
11265 pt = marker_position (w->pointm);
11266
11267 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11268 || pt != XINT (w->last_point))
11269 && check_point_in_composition (w->current_matrix->buffer,
11270 XINT (w->last_point),
11271 XBUFFER (w->buffer), pt))
11272 b->clip_changed = 1;
11273 }
11274 }
11275 \f
11276
11277 /* Select FRAME to forward the values of frame-local variables into C
11278 variables so that the redisplay routines can access those values
11279 directly. */
11280
11281 static void
11282 select_frame_for_redisplay (frame)
11283 Lisp_Object frame;
11284 {
11285 Lisp_Object tail, symbol, val;
11286 Lisp_Object old = selected_frame;
11287 struct Lisp_Symbol *sym;
11288
11289 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11290
11291 selected_frame = frame;
11292
11293 do
11294 {
11295 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11296 if (CONSP (XCAR (tail))
11297 && (symbol = XCAR (XCAR (tail)),
11298 SYMBOLP (symbol))
11299 && (sym = indirect_variable (XSYMBOL (symbol)),
11300 val = sym->value,
11301 (BUFFER_LOCAL_VALUEP (val)))
11302 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11303 /* Use find_symbol_value rather than Fsymbol_value
11304 to avoid an error if it is void. */
11305 find_symbol_value (symbol);
11306 } while (!EQ (frame, old) && (frame = old, 1));
11307 }
11308
11309
11310 #define STOP_POLLING \
11311 do { if (! polling_stopped_here) stop_polling (); \
11312 polling_stopped_here = 1; } while (0)
11313
11314 #define RESUME_POLLING \
11315 do { if (polling_stopped_here) start_polling (); \
11316 polling_stopped_here = 0; } while (0)
11317
11318
11319 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11320 response to any user action; therefore, we should preserve the echo
11321 area. (Actually, our caller does that job.) Perhaps in the future
11322 avoid recentering windows if it is not necessary; currently that
11323 causes some problems. */
11324
11325 static void
11326 redisplay_internal (preserve_echo_area)
11327 int preserve_echo_area;
11328 {
11329 struct window *w = XWINDOW (selected_window);
11330 struct frame *f;
11331 int pause;
11332 int must_finish = 0;
11333 struct text_pos tlbufpos, tlendpos;
11334 int number_of_visible_frames;
11335 int count, count1;
11336 struct frame *sf;
11337 int polling_stopped_here = 0;
11338 Lisp_Object old_frame = selected_frame;
11339
11340 /* Non-zero means redisplay has to consider all windows on all
11341 frames. Zero means, only selected_window is considered. */
11342 int consider_all_windows_p;
11343
11344 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11345
11346 /* No redisplay if running in batch mode or frame is not yet fully
11347 initialized, or redisplay is explicitly turned off by setting
11348 Vinhibit_redisplay. */
11349 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11350 || !NILP (Vinhibit_redisplay))
11351 return;
11352
11353 /* Don't examine these until after testing Vinhibit_redisplay.
11354 When Emacs is shutting down, perhaps because its connection to
11355 X has dropped, we should not look at them at all. */
11356 f = XFRAME (w->frame);
11357 sf = SELECTED_FRAME ();
11358
11359 if (!f->glyphs_initialized_p)
11360 return;
11361
11362 /* The flag redisplay_performed_directly_p is set by
11363 direct_output_for_insert when it already did the whole screen
11364 update necessary. */
11365 if (redisplay_performed_directly_p)
11366 {
11367 redisplay_performed_directly_p = 0;
11368 if (!hscroll_windows (selected_window))
11369 return;
11370 }
11371
11372 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11373 if (popup_activated ())
11374 return;
11375 #endif
11376
11377 /* I don't think this happens but let's be paranoid. */
11378 if (redisplaying_p)
11379 return;
11380
11381 /* Record a function that resets redisplaying_p to its old value
11382 when we leave this function. */
11383 count = SPECPDL_INDEX ();
11384 record_unwind_protect (unwind_redisplay,
11385 Fcons (make_number (redisplaying_p), selected_frame));
11386 ++redisplaying_p;
11387 specbind (Qinhibit_free_realized_faces, Qnil);
11388
11389 {
11390 Lisp_Object tail, frame;
11391
11392 FOR_EACH_FRAME (tail, frame)
11393 {
11394 struct frame *f = XFRAME (frame);
11395 f->already_hscrolled_p = 0;
11396 }
11397 }
11398
11399 retry:
11400 if (!EQ (old_frame, selected_frame)
11401 && FRAME_LIVE_P (XFRAME (old_frame)))
11402 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11403 selected_frame and selected_window to be temporarily out-of-sync so
11404 when we come back here via `goto retry', we need to resync because we
11405 may need to run Elisp code (via prepare_menu_bars). */
11406 select_frame_for_redisplay (old_frame);
11407
11408 pause = 0;
11409 reconsider_clip_changes (w, current_buffer);
11410 last_escape_glyph_frame = NULL;
11411 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11412
11413 /* If new fonts have been loaded that make a glyph matrix adjustment
11414 necessary, do it. */
11415 if (fonts_changed_p)
11416 {
11417 adjust_glyphs (NULL);
11418 ++windows_or_buffers_changed;
11419 fonts_changed_p = 0;
11420 }
11421
11422 /* If face_change_count is non-zero, init_iterator will free all
11423 realized faces, which includes the faces referenced from current
11424 matrices. So, we can't reuse current matrices in this case. */
11425 if (face_change_count)
11426 ++windows_or_buffers_changed;
11427
11428 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11429 && FRAME_TTY (sf)->previous_frame != sf)
11430 {
11431 /* Since frames on a single ASCII terminal share the same
11432 display area, displaying a different frame means redisplay
11433 the whole thing. */
11434 windows_or_buffers_changed++;
11435 SET_FRAME_GARBAGED (sf);
11436 #ifndef DOS_NT
11437 set_tty_color_mode (FRAME_TTY (sf), sf);
11438 #endif
11439 FRAME_TTY (sf)->previous_frame = sf;
11440 }
11441
11442 /* Set the visible flags for all frames. Do this before checking
11443 for resized or garbaged frames; they want to know if their frames
11444 are visible. See the comment in frame.h for
11445 FRAME_SAMPLE_VISIBILITY. */
11446 {
11447 Lisp_Object tail, frame;
11448
11449 number_of_visible_frames = 0;
11450
11451 FOR_EACH_FRAME (tail, frame)
11452 {
11453 struct frame *f = XFRAME (frame);
11454
11455 FRAME_SAMPLE_VISIBILITY (f);
11456 if (FRAME_VISIBLE_P (f))
11457 ++number_of_visible_frames;
11458 clear_desired_matrices (f);
11459 }
11460 }
11461
11462 /* Notice any pending interrupt request to change frame size. */
11463 do_pending_window_change (1);
11464
11465 /* Clear frames marked as garbaged. */
11466 if (frame_garbaged)
11467 clear_garbaged_frames ();
11468
11469 /* Build menubar and tool-bar items. */
11470 if (NILP (Vmemory_full))
11471 prepare_menu_bars ();
11472
11473 if (windows_or_buffers_changed)
11474 update_mode_lines++;
11475
11476 /* Detect case that we need to write or remove a star in the mode line. */
11477 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11478 {
11479 w->update_mode_line = Qt;
11480 if (buffer_shared > 1)
11481 update_mode_lines++;
11482 }
11483
11484 /* Avoid invocation of point motion hooks by `current_column' below. */
11485 count1 = SPECPDL_INDEX ();
11486 specbind (Qinhibit_point_motion_hooks, Qt);
11487
11488 /* If %c is in the mode line, update it if needed. */
11489 if (!NILP (w->column_number_displayed)
11490 /* This alternative quickly identifies a common case
11491 where no change is needed. */
11492 && !(PT == XFASTINT (w->last_point)
11493 && XFASTINT (w->last_modified) >= MODIFF
11494 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11495 && (XFASTINT (w->column_number_displayed)
11496 != (int) current_column ())) /* iftc */
11497 w->update_mode_line = Qt;
11498
11499 unbind_to (count1, Qnil);
11500
11501 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11502
11503 /* The variable buffer_shared is set in redisplay_window and
11504 indicates that we redisplay a buffer in different windows. See
11505 there. */
11506 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11507 || cursor_type_changed);
11508
11509 /* If specs for an arrow have changed, do thorough redisplay
11510 to ensure we remove any arrow that should no longer exist. */
11511 if (overlay_arrows_changed_p ())
11512 consider_all_windows_p = windows_or_buffers_changed = 1;
11513
11514 /* Normally the message* functions will have already displayed and
11515 updated the echo area, but the frame may have been trashed, or
11516 the update may have been preempted, so display the echo area
11517 again here. Checking message_cleared_p captures the case that
11518 the echo area should be cleared. */
11519 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11520 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11521 || (message_cleared_p
11522 && minibuf_level == 0
11523 /* If the mini-window is currently selected, this means the
11524 echo-area doesn't show through. */
11525 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11526 {
11527 int window_height_changed_p = echo_area_display (0);
11528 must_finish = 1;
11529
11530 /* If we don't display the current message, don't clear the
11531 message_cleared_p flag, because, if we did, we wouldn't clear
11532 the echo area in the next redisplay which doesn't preserve
11533 the echo area. */
11534 if (!display_last_displayed_message_p)
11535 message_cleared_p = 0;
11536
11537 if (fonts_changed_p)
11538 goto retry;
11539 else if (window_height_changed_p)
11540 {
11541 consider_all_windows_p = 1;
11542 ++update_mode_lines;
11543 ++windows_or_buffers_changed;
11544
11545 /* If window configuration was changed, frames may have been
11546 marked garbaged. Clear them or we will experience
11547 surprises wrt scrolling. */
11548 if (frame_garbaged)
11549 clear_garbaged_frames ();
11550 }
11551 }
11552 else if (EQ (selected_window, minibuf_window)
11553 && (current_buffer->clip_changed
11554 || XFASTINT (w->last_modified) < MODIFF
11555 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11556 && resize_mini_window (w, 0))
11557 {
11558 /* Resized active mini-window to fit the size of what it is
11559 showing if its contents might have changed. */
11560 must_finish = 1;
11561 /* FIXME: this causes all frames to be updated, which seems unnecessary
11562 since only the current frame needs to be considered. This function needs
11563 to be rewritten with two variables, consider_all_windows and
11564 consider_all_frames. */
11565 consider_all_windows_p = 1;
11566 ++windows_or_buffers_changed;
11567 ++update_mode_lines;
11568
11569 /* If window configuration was changed, frames may have been
11570 marked garbaged. Clear them or we will experience
11571 surprises wrt scrolling. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574 }
11575
11576
11577 /* If showing the region, and mark has changed, we must redisplay
11578 the whole window. The assignment to this_line_start_pos prevents
11579 the optimization directly below this if-statement. */
11580 if (((!NILP (Vtransient_mark_mode)
11581 && !NILP (XBUFFER (w->buffer)->mark_active))
11582 != !NILP (w->region_showing))
11583 || (!NILP (w->region_showing)
11584 && !EQ (w->region_showing,
11585 Fmarker_position (XBUFFER (w->buffer)->mark))))
11586 CHARPOS (this_line_start_pos) = 0;
11587
11588 /* Optimize the case that only the line containing the cursor in the
11589 selected window has changed. Variables starting with this_ are
11590 set in display_line and record information about the line
11591 containing the cursor. */
11592 tlbufpos = this_line_start_pos;
11593 tlendpos = this_line_end_pos;
11594 if (!consider_all_windows_p
11595 && CHARPOS (tlbufpos) > 0
11596 && NILP (w->update_mode_line)
11597 && !current_buffer->clip_changed
11598 && !current_buffer->prevent_redisplay_optimizations_p
11599 && FRAME_VISIBLE_P (XFRAME (w->frame))
11600 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11601 /* Make sure recorded data applies to current buffer, etc. */
11602 && this_line_buffer == current_buffer
11603 && current_buffer == XBUFFER (w->buffer)
11604 && NILP (w->force_start)
11605 && NILP (w->optional_new_start)
11606 /* Point must be on the line that we have info recorded about. */
11607 && PT >= CHARPOS (tlbufpos)
11608 && PT <= Z - CHARPOS (tlendpos)
11609 /* All text outside that line, including its final newline,
11610 must be unchanged. */
11611 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11612 CHARPOS (tlendpos)))
11613 {
11614 if (CHARPOS (tlbufpos) > BEGV
11615 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11616 && (CHARPOS (tlbufpos) == ZV
11617 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11618 /* Former continuation line has disappeared by becoming empty. */
11619 goto cancel;
11620 else if (XFASTINT (w->last_modified) < MODIFF
11621 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11622 || MINI_WINDOW_P (w))
11623 {
11624 /* We have to handle the case of continuation around a
11625 wide-column character (see the comment in indent.c around
11626 line 1340).
11627
11628 For instance, in the following case:
11629
11630 -------- Insert --------
11631 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11632 J_I_ ==> J_I_ `^^' are cursors.
11633 ^^ ^^
11634 -------- --------
11635
11636 As we have to redraw the line above, we cannot use this
11637 optimization. */
11638
11639 struct it it;
11640 int line_height_before = this_line_pixel_height;
11641
11642 /* Note that start_display will handle the case that the
11643 line starting at tlbufpos is a continuation line. */
11644 start_display (&it, w, tlbufpos);
11645
11646 /* Implementation note: It this still necessary? */
11647 if (it.current_x != this_line_start_x)
11648 goto cancel;
11649
11650 TRACE ((stderr, "trying display optimization 1\n"));
11651 w->cursor.vpos = -1;
11652 overlay_arrow_seen = 0;
11653 it.vpos = this_line_vpos;
11654 it.current_y = this_line_y;
11655 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11656 display_line (&it);
11657
11658 /* If line contains point, is not continued,
11659 and ends at same distance from eob as before, we win. */
11660 if (w->cursor.vpos >= 0
11661 /* Line is not continued, otherwise this_line_start_pos
11662 would have been set to 0 in display_line. */
11663 && CHARPOS (this_line_start_pos)
11664 /* Line ends as before. */
11665 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11666 /* Line has same height as before. Otherwise other lines
11667 would have to be shifted up or down. */
11668 && this_line_pixel_height == line_height_before)
11669 {
11670 /* If this is not the window's last line, we must adjust
11671 the charstarts of the lines below. */
11672 if (it.current_y < it.last_visible_y)
11673 {
11674 struct glyph_row *row
11675 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11676 int delta, delta_bytes;
11677
11678 /* We used to distinguish between two cases here,
11679 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11680 when the line ends in a newline or the end of the
11681 buffer's accessible portion. But both cases did
11682 the same, so they were collapsed. */
11683 delta = (Z
11684 - CHARPOS (tlendpos)
11685 - MATRIX_ROW_START_CHARPOS (row));
11686 delta_bytes = (Z_BYTE
11687 - BYTEPOS (tlendpos)
11688 - MATRIX_ROW_START_BYTEPOS (row));
11689
11690 increment_matrix_positions (w->current_matrix,
11691 this_line_vpos + 1,
11692 w->current_matrix->nrows,
11693 delta, delta_bytes);
11694 }
11695
11696 /* If this row displays text now but previously didn't,
11697 or vice versa, w->window_end_vpos may have to be
11698 adjusted. */
11699 if ((it.glyph_row - 1)->displays_text_p)
11700 {
11701 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11702 XSETINT (w->window_end_vpos, this_line_vpos);
11703 }
11704 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11705 && this_line_vpos > 0)
11706 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11707 w->window_end_valid = Qnil;
11708
11709 /* Update hint: No need to try to scroll in update_window. */
11710 w->desired_matrix->no_scrolling_p = 1;
11711
11712 #if GLYPH_DEBUG
11713 *w->desired_matrix->method = 0;
11714 debug_method_add (w, "optimization 1");
11715 #endif
11716 #ifdef HAVE_WINDOW_SYSTEM
11717 update_window_fringes (w, 0);
11718 #endif
11719 goto update;
11720 }
11721 else
11722 goto cancel;
11723 }
11724 else if (/* Cursor position hasn't changed. */
11725 PT == XFASTINT (w->last_point)
11726 /* Make sure the cursor was last displayed
11727 in this window. Otherwise we have to reposition it. */
11728 && 0 <= w->cursor.vpos
11729 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11730 {
11731 if (!must_finish)
11732 {
11733 do_pending_window_change (1);
11734
11735 /* We used to always goto end_of_redisplay here, but this
11736 isn't enough if we have a blinking cursor. */
11737 if (w->cursor_off_p == w->last_cursor_off_p)
11738 goto end_of_redisplay;
11739 }
11740 goto update;
11741 }
11742 /* If highlighting the region, or if the cursor is in the echo area,
11743 then we can't just move the cursor. */
11744 else if (! (!NILP (Vtransient_mark_mode)
11745 && !NILP (current_buffer->mark_active))
11746 && (EQ (selected_window, current_buffer->last_selected_window)
11747 || highlight_nonselected_windows)
11748 && NILP (w->region_showing)
11749 && NILP (Vshow_trailing_whitespace)
11750 && !cursor_in_echo_area)
11751 {
11752 struct it it;
11753 struct glyph_row *row;
11754
11755 /* Skip from tlbufpos to PT and see where it is. Note that
11756 PT may be in invisible text. If so, we will end at the
11757 next visible position. */
11758 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11759 NULL, DEFAULT_FACE_ID);
11760 it.current_x = this_line_start_x;
11761 it.current_y = this_line_y;
11762 it.vpos = this_line_vpos;
11763
11764 /* The call to move_it_to stops in front of PT, but
11765 moves over before-strings. */
11766 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11767
11768 if (it.vpos == this_line_vpos
11769 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11770 row->enabled_p))
11771 {
11772 xassert (this_line_vpos == it.vpos);
11773 xassert (this_line_y == it.current_y);
11774 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11775 #if GLYPH_DEBUG
11776 *w->desired_matrix->method = 0;
11777 debug_method_add (w, "optimization 3");
11778 #endif
11779 goto update;
11780 }
11781 else
11782 goto cancel;
11783 }
11784
11785 cancel:
11786 /* Text changed drastically or point moved off of line. */
11787 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11788 }
11789
11790 CHARPOS (this_line_start_pos) = 0;
11791 consider_all_windows_p |= buffer_shared > 1;
11792 ++clear_face_cache_count;
11793 #ifdef HAVE_WINDOW_SYSTEM
11794 ++clear_image_cache_count;
11795 #endif
11796
11797 /* Build desired matrices, and update the display. If
11798 consider_all_windows_p is non-zero, do it for all windows on all
11799 frames. Otherwise do it for selected_window, only. */
11800
11801 if (consider_all_windows_p)
11802 {
11803 Lisp_Object tail, frame;
11804
11805 FOR_EACH_FRAME (tail, frame)
11806 XFRAME (frame)->updated_p = 0;
11807
11808 /* Recompute # windows showing selected buffer. This will be
11809 incremented each time such a window is displayed. */
11810 buffer_shared = 0;
11811
11812 FOR_EACH_FRAME (tail, frame)
11813 {
11814 struct frame *f = XFRAME (frame);
11815
11816 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11817 {
11818 if (! EQ (frame, selected_frame))
11819 /* Select the frame, for the sake of frame-local
11820 variables. */
11821 select_frame_for_redisplay (frame);
11822
11823 /* Mark all the scroll bars to be removed; we'll redeem
11824 the ones we want when we redisplay their windows. */
11825 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11826 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11827
11828 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11829 redisplay_windows (FRAME_ROOT_WINDOW (f));
11830
11831 /* The X error handler may have deleted that frame. */
11832 if (!FRAME_LIVE_P (f))
11833 continue;
11834
11835 /* Any scroll bars which redisplay_windows should have
11836 nuked should now go away. */
11837 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11838 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11839
11840 /* If fonts changed, display again. */
11841 /* ??? rms: I suspect it is a mistake to jump all the way
11842 back to retry here. It should just retry this frame. */
11843 if (fonts_changed_p)
11844 goto retry;
11845
11846 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11847 {
11848 /* See if we have to hscroll. */
11849 if (!f->already_hscrolled_p)
11850 {
11851 f->already_hscrolled_p = 1;
11852 if (hscroll_windows (f->root_window))
11853 goto retry;
11854 }
11855
11856 /* Prevent various kinds of signals during display
11857 update. stdio is not robust about handling
11858 signals, which can cause an apparent I/O
11859 error. */
11860 if (interrupt_input)
11861 unrequest_sigio ();
11862 STOP_POLLING;
11863
11864 /* Update the display. */
11865 set_window_update_flags (XWINDOW (f->root_window), 1);
11866 pause |= update_frame (f, 0, 0);
11867 f->updated_p = 1;
11868 }
11869 }
11870 }
11871
11872 if (!EQ (old_frame, selected_frame)
11873 && FRAME_LIVE_P (XFRAME (old_frame)))
11874 /* We played a bit fast-and-loose above and allowed selected_frame
11875 and selected_window to be temporarily out-of-sync but let's make
11876 sure this stays contained. */
11877 select_frame_for_redisplay (old_frame);
11878 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11879
11880 if (!pause)
11881 {
11882 /* Do the mark_window_display_accurate after all windows have
11883 been redisplayed because this call resets flags in buffers
11884 which are needed for proper redisplay. */
11885 FOR_EACH_FRAME (tail, frame)
11886 {
11887 struct frame *f = XFRAME (frame);
11888 if (f->updated_p)
11889 {
11890 mark_window_display_accurate (f->root_window, 1);
11891 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11892 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11893 }
11894 }
11895 }
11896 }
11897 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11898 {
11899 Lisp_Object mini_window;
11900 struct frame *mini_frame;
11901
11902 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11903 /* Use list_of_error, not Qerror, so that
11904 we catch only errors and don't run the debugger. */
11905 internal_condition_case_1 (redisplay_window_1, selected_window,
11906 list_of_error,
11907 redisplay_window_error);
11908
11909 /* Compare desired and current matrices, perform output. */
11910
11911 update:
11912 /* If fonts changed, display again. */
11913 if (fonts_changed_p)
11914 goto retry;
11915
11916 /* Prevent various kinds of signals during display update.
11917 stdio is not robust about handling signals,
11918 which can cause an apparent I/O error. */
11919 if (interrupt_input)
11920 unrequest_sigio ();
11921 STOP_POLLING;
11922
11923 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11924 {
11925 if (hscroll_windows (selected_window))
11926 goto retry;
11927
11928 XWINDOW (selected_window)->must_be_updated_p = 1;
11929 pause = update_frame (sf, 0, 0);
11930 }
11931
11932 /* We may have called echo_area_display at the top of this
11933 function. If the echo area is on another frame, that may
11934 have put text on a frame other than the selected one, so the
11935 above call to update_frame would not have caught it. Catch
11936 it here. */
11937 mini_window = FRAME_MINIBUF_WINDOW (sf);
11938 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11939
11940 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11941 {
11942 XWINDOW (mini_window)->must_be_updated_p = 1;
11943 pause |= update_frame (mini_frame, 0, 0);
11944 if (!pause && hscroll_windows (mini_window))
11945 goto retry;
11946 }
11947 }
11948
11949 /* If display was paused because of pending input, make sure we do a
11950 thorough update the next time. */
11951 if (pause)
11952 {
11953 /* Prevent the optimization at the beginning of
11954 redisplay_internal that tries a single-line update of the
11955 line containing the cursor in the selected window. */
11956 CHARPOS (this_line_start_pos) = 0;
11957
11958 /* Let the overlay arrow be updated the next time. */
11959 update_overlay_arrows (0);
11960
11961 /* If we pause after scrolling, some rows in the current
11962 matrices of some windows are not valid. */
11963 if (!WINDOW_FULL_WIDTH_P (w)
11964 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11965 update_mode_lines = 1;
11966 }
11967 else
11968 {
11969 if (!consider_all_windows_p)
11970 {
11971 /* This has already been done above if
11972 consider_all_windows_p is set. */
11973 mark_window_display_accurate_1 (w, 1);
11974
11975 /* Say overlay arrows are up to date. */
11976 update_overlay_arrows (1);
11977
11978 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11979 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11980 }
11981
11982 update_mode_lines = 0;
11983 windows_or_buffers_changed = 0;
11984 cursor_type_changed = 0;
11985 }
11986
11987 /* Start SIGIO interrupts coming again. Having them off during the
11988 code above makes it less likely one will discard output, but not
11989 impossible, since there might be stuff in the system buffer here.
11990 But it is much hairier to try to do anything about that. */
11991 if (interrupt_input)
11992 request_sigio ();
11993 RESUME_POLLING;
11994
11995 /* If a frame has become visible which was not before, redisplay
11996 again, so that we display it. Expose events for such a frame
11997 (which it gets when becoming visible) don't call the parts of
11998 redisplay constructing glyphs, so simply exposing a frame won't
11999 display anything in this case. So, we have to display these
12000 frames here explicitly. */
12001 if (!pause)
12002 {
12003 Lisp_Object tail, frame;
12004 int new_count = 0;
12005
12006 FOR_EACH_FRAME (tail, frame)
12007 {
12008 int this_is_visible = 0;
12009
12010 if (XFRAME (frame)->visible)
12011 this_is_visible = 1;
12012 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12013 if (XFRAME (frame)->visible)
12014 this_is_visible = 1;
12015
12016 if (this_is_visible)
12017 new_count++;
12018 }
12019
12020 if (new_count != number_of_visible_frames)
12021 windows_or_buffers_changed++;
12022 }
12023
12024 /* Change frame size now if a change is pending. */
12025 do_pending_window_change (1);
12026
12027 /* If we just did a pending size change, or have additional
12028 visible frames, redisplay again. */
12029 if (windows_or_buffers_changed && !pause)
12030 goto retry;
12031
12032 /* Clear the face cache eventually. */
12033 if (consider_all_windows_p)
12034 {
12035 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12036 {
12037 clear_face_cache (0);
12038 clear_face_cache_count = 0;
12039 }
12040 #ifdef HAVE_WINDOW_SYSTEM
12041 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12042 {
12043 clear_image_caches (Qnil);
12044 clear_image_cache_count = 0;
12045 }
12046 #endif /* HAVE_WINDOW_SYSTEM */
12047 }
12048
12049 end_of_redisplay:
12050 unbind_to (count, Qnil);
12051 RESUME_POLLING;
12052 }
12053
12054
12055 /* Redisplay, but leave alone any recent echo area message unless
12056 another message has been requested in its place.
12057
12058 This is useful in situations where you need to redisplay but no
12059 user action has occurred, making it inappropriate for the message
12060 area to be cleared. See tracking_off and
12061 wait_reading_process_output for examples of these situations.
12062
12063 FROM_WHERE is an integer saying from where this function was
12064 called. This is useful for debugging. */
12065
12066 void
12067 redisplay_preserve_echo_area (from_where)
12068 int from_where;
12069 {
12070 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12071
12072 if (!NILP (echo_area_buffer[1]))
12073 {
12074 /* We have a previously displayed message, but no current
12075 message. Redisplay the previous message. */
12076 display_last_displayed_message_p = 1;
12077 redisplay_internal (1);
12078 display_last_displayed_message_p = 0;
12079 }
12080 else
12081 redisplay_internal (1);
12082
12083 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12084 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12085 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12086 }
12087
12088
12089 /* Function registered with record_unwind_protect in
12090 redisplay_internal. Reset redisplaying_p to the value it had
12091 before redisplay_internal was called, and clear
12092 prevent_freeing_realized_faces_p. It also selects the previously
12093 selected frame, unless it has been deleted (by an X connection
12094 failure during redisplay, for example). */
12095
12096 static Lisp_Object
12097 unwind_redisplay (val)
12098 Lisp_Object val;
12099 {
12100 Lisp_Object old_redisplaying_p, old_frame;
12101
12102 old_redisplaying_p = XCAR (val);
12103 redisplaying_p = XFASTINT (old_redisplaying_p);
12104 old_frame = XCDR (val);
12105 if (! EQ (old_frame, selected_frame)
12106 && FRAME_LIVE_P (XFRAME (old_frame)))
12107 select_frame_for_redisplay (old_frame);
12108 return Qnil;
12109 }
12110
12111
12112 /* Mark the display of window W as accurate or inaccurate. If
12113 ACCURATE_P is non-zero mark display of W as accurate. If
12114 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12115 redisplay_internal is called. */
12116
12117 static void
12118 mark_window_display_accurate_1 (w, accurate_p)
12119 struct window *w;
12120 int accurate_p;
12121 {
12122 if (BUFFERP (w->buffer))
12123 {
12124 struct buffer *b = XBUFFER (w->buffer);
12125
12126 w->last_modified
12127 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12128 w->last_overlay_modified
12129 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12130 w->last_had_star
12131 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12132
12133 if (accurate_p)
12134 {
12135 b->clip_changed = 0;
12136 b->prevent_redisplay_optimizations_p = 0;
12137
12138 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12139 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12140 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12141 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12142
12143 w->current_matrix->buffer = b;
12144 w->current_matrix->begv = BUF_BEGV (b);
12145 w->current_matrix->zv = BUF_ZV (b);
12146
12147 w->last_cursor = w->cursor;
12148 w->last_cursor_off_p = w->cursor_off_p;
12149
12150 if (w == XWINDOW (selected_window))
12151 w->last_point = make_number (BUF_PT (b));
12152 else
12153 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12154 }
12155 }
12156
12157 if (accurate_p)
12158 {
12159 w->window_end_valid = w->buffer;
12160 w->update_mode_line = Qnil;
12161 }
12162 }
12163
12164
12165 /* Mark the display of windows in the window tree rooted at WINDOW as
12166 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12167 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12168 be redisplayed the next time redisplay_internal is called. */
12169
12170 void
12171 mark_window_display_accurate (window, accurate_p)
12172 Lisp_Object window;
12173 int accurate_p;
12174 {
12175 struct window *w;
12176
12177 for (; !NILP (window); window = w->next)
12178 {
12179 w = XWINDOW (window);
12180 mark_window_display_accurate_1 (w, accurate_p);
12181
12182 if (!NILP (w->vchild))
12183 mark_window_display_accurate (w->vchild, accurate_p);
12184 if (!NILP (w->hchild))
12185 mark_window_display_accurate (w->hchild, accurate_p);
12186 }
12187
12188 if (accurate_p)
12189 {
12190 update_overlay_arrows (1);
12191 }
12192 else
12193 {
12194 /* Force a thorough redisplay the next time by setting
12195 last_arrow_position and last_arrow_string to t, which is
12196 unequal to any useful value of Voverlay_arrow_... */
12197 update_overlay_arrows (-1);
12198 }
12199 }
12200
12201
12202 /* Return value in display table DP (Lisp_Char_Table *) for character
12203 C. Since a display table doesn't have any parent, we don't have to
12204 follow parent. Do not call this function directly but use the
12205 macro DISP_CHAR_VECTOR. */
12206
12207 Lisp_Object
12208 disp_char_vector (dp, c)
12209 struct Lisp_Char_Table *dp;
12210 int c;
12211 {
12212 Lisp_Object val;
12213
12214 if (ASCII_CHAR_P (c))
12215 {
12216 val = dp->ascii;
12217 if (SUB_CHAR_TABLE_P (val))
12218 val = XSUB_CHAR_TABLE (val)->contents[c];
12219 }
12220 else
12221 {
12222 Lisp_Object table;
12223
12224 XSETCHAR_TABLE (table, dp);
12225 val = char_table_ref (table, c);
12226 }
12227 if (NILP (val))
12228 val = dp->defalt;
12229 return val;
12230 }
12231
12232
12233 \f
12234 /***********************************************************************
12235 Window Redisplay
12236 ***********************************************************************/
12237
12238 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12239
12240 static void
12241 redisplay_windows (window)
12242 Lisp_Object window;
12243 {
12244 while (!NILP (window))
12245 {
12246 struct window *w = XWINDOW (window);
12247
12248 if (!NILP (w->hchild))
12249 redisplay_windows (w->hchild);
12250 else if (!NILP (w->vchild))
12251 redisplay_windows (w->vchild);
12252 else if (!NILP (w->buffer))
12253 {
12254 displayed_buffer = XBUFFER (w->buffer);
12255 /* Use list_of_error, not Qerror, so that
12256 we catch only errors and don't run the debugger. */
12257 internal_condition_case_1 (redisplay_window_0, window,
12258 list_of_error,
12259 redisplay_window_error);
12260 }
12261
12262 window = w->next;
12263 }
12264 }
12265
12266 static Lisp_Object
12267 redisplay_window_error ()
12268 {
12269 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12270 return Qnil;
12271 }
12272
12273 static Lisp_Object
12274 redisplay_window_0 (window)
12275 Lisp_Object window;
12276 {
12277 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12278 redisplay_window (window, 0);
12279 return Qnil;
12280 }
12281
12282 static Lisp_Object
12283 redisplay_window_1 (window)
12284 Lisp_Object window;
12285 {
12286 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12287 redisplay_window (window, 1);
12288 return Qnil;
12289 }
12290 \f
12291
12292 /* Increment GLYPH until it reaches END or CONDITION fails while
12293 adding (GLYPH)->pixel_width to X. */
12294
12295 #define SKIP_GLYPHS(glyph, end, x, condition) \
12296 do \
12297 { \
12298 (x) += (glyph)->pixel_width; \
12299 ++(glyph); \
12300 } \
12301 while ((glyph) < (end) && (condition))
12302
12303
12304 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12305 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12306 which positions recorded in ROW differ from current buffer
12307 positions.
12308
12309 Return 0 if cursor is not on this row, 1 otherwise. */
12310
12311 int
12312 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12313 struct window *w;
12314 struct glyph_row *row;
12315 struct glyph_matrix *matrix;
12316 int delta, delta_bytes, dy, dvpos;
12317 {
12318 struct glyph *glyph = row->glyphs[TEXT_AREA];
12319 struct glyph *end = glyph + row->used[TEXT_AREA];
12320 struct glyph *cursor = NULL;
12321 /* The first glyph that starts a sequence of glyphs from a string
12322 that is a value of a display property. */
12323 struct glyph *string_start;
12324 /* The X coordinate of string_start. */
12325 int string_start_x;
12326 /* The last known character position in row. */
12327 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12328 /* The last known character position before string_start. */
12329 int string_before_pos;
12330 int x = row->x;
12331 int cursor_x = x;
12332 /* Last buffer position covered by an overlay. */
12333 int cursor_from_overlay_pos = 0;
12334 int pt_old = PT - delta;
12335
12336 /* Skip over glyphs not having an object at the start of the row.
12337 These are special glyphs like truncation marks on terminal
12338 frames. */
12339 if (row->displays_text_p)
12340 while (glyph < end
12341 && INTEGERP (glyph->object)
12342 && glyph->charpos < 0)
12343 {
12344 x += glyph->pixel_width;
12345 ++glyph;
12346 }
12347
12348 string_start = NULL;
12349 while (glyph < end
12350 && !INTEGERP (glyph->object)
12351 && (!BUFFERP (glyph->object)
12352 || (last_pos = glyph->charpos) < pt_old
12353 || glyph->avoid_cursor_p))
12354 {
12355 if (! STRINGP (glyph->object))
12356 {
12357 string_start = NULL;
12358 x += glyph->pixel_width;
12359 ++glyph;
12360 /* If we are beyond the cursor position computed from the
12361 last overlay seen, that overlay is not in effect for
12362 current cursor position. Reset the cursor information
12363 computed from that overlay. */
12364 if (cursor_from_overlay_pos
12365 && last_pos >= cursor_from_overlay_pos)
12366 {
12367 cursor_from_overlay_pos = 0;
12368 cursor = NULL;
12369 }
12370 }
12371 else
12372 {
12373 if (string_start == NULL)
12374 {
12375 string_before_pos = last_pos;
12376 string_start = glyph;
12377 string_start_x = x;
12378 }
12379 /* Skip all glyphs from a string. */
12380 do
12381 {
12382 Lisp_Object cprop;
12383 int pos;
12384 if ((cursor == NULL || glyph > cursor)
12385 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12386 Qcursor, (glyph)->object),
12387 !NILP (cprop))
12388 && (pos = string_buffer_position (w, glyph->object,
12389 string_before_pos),
12390 (pos == 0 /* from overlay */
12391 || pos == pt_old)))
12392 {
12393 /* Compute the first buffer position after the overlay.
12394 If the `cursor' property tells us how many positions
12395 are associated with the overlay, use that. Otherwise,
12396 estimate from the buffer positions of the glyphs
12397 before and after the overlay. */
12398 cursor_from_overlay_pos = (pos ? 0 : last_pos
12399 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12400 cursor = glyph;
12401 cursor_x = x;
12402 }
12403 x += glyph->pixel_width;
12404 ++glyph;
12405 }
12406 while (glyph < end && EQ (glyph->object, string_start->object));
12407 }
12408 }
12409
12410 if (cursor != NULL)
12411 {
12412 glyph = cursor;
12413 x = cursor_x;
12414 }
12415 else if (row->ends_in_ellipsis_p && glyph == end)
12416 {
12417 /* Scan back over the ellipsis glyphs, decrementing positions. */
12418 while (glyph > row->glyphs[TEXT_AREA]
12419 && (glyph - 1)->charpos == last_pos)
12420 glyph--, x -= glyph->pixel_width;
12421 /* That loop always goes one position too far, including the
12422 glyph before the ellipsis. So scan forward over that one. */
12423 x += glyph->pixel_width;
12424 glyph++;
12425 }
12426 else if (string_start
12427 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12428 {
12429 /* We may have skipped over point because the previous glyphs
12430 are from string. As there's no easy way to know the
12431 character position of the current glyph, find the correct
12432 glyph on point by scanning from string_start again. */
12433 Lisp_Object limit;
12434 Lisp_Object string;
12435 struct glyph *stop = glyph;
12436 int pos;
12437
12438 limit = make_number (pt_old + 1);
12439 glyph = string_start;
12440 x = string_start_x;
12441 string = glyph->object;
12442 pos = string_buffer_position (w, string, string_before_pos);
12443 /* If POS == 0, STRING is from overlay. We skip such glyphs
12444 because we always put the cursor after overlay strings. */
12445 while (pos == 0 && glyph < stop)
12446 {
12447 string = glyph->object;
12448 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12449 if (glyph < stop)
12450 pos = string_buffer_position (w, glyph->object, string_before_pos);
12451 }
12452
12453 while (glyph < stop)
12454 {
12455 pos = XINT (Fnext_single_char_property_change
12456 (make_number (pos), Qdisplay, Qnil, limit));
12457 if (pos > pt_old)
12458 break;
12459 /* Skip glyphs from the same string. */
12460 string = glyph->object;
12461 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12462 /* Skip glyphs from an overlay. */
12463 while (glyph < stop
12464 && ! string_buffer_position (w, glyph->object, pos))
12465 {
12466 string = glyph->object;
12467 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12468 }
12469 }
12470
12471 /* If we reached the end of the line, and END was from a string,
12472 the cursor is not on this line. */
12473 if (glyph == end && row->continued_p)
12474 return 0;
12475 }
12476
12477 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12478 w->cursor.x = x;
12479 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12480 w->cursor.y = row->y + dy;
12481
12482 if (w == XWINDOW (selected_window))
12483 {
12484 if (!row->continued_p
12485 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12486 && row->x == 0)
12487 {
12488 this_line_buffer = XBUFFER (w->buffer);
12489
12490 CHARPOS (this_line_start_pos)
12491 = MATRIX_ROW_START_CHARPOS (row) + delta;
12492 BYTEPOS (this_line_start_pos)
12493 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12494
12495 CHARPOS (this_line_end_pos)
12496 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12497 BYTEPOS (this_line_end_pos)
12498 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12499
12500 this_line_y = w->cursor.y;
12501 this_line_pixel_height = row->height;
12502 this_line_vpos = w->cursor.vpos;
12503 this_line_start_x = row->x;
12504 }
12505 else
12506 CHARPOS (this_line_start_pos) = 0;
12507 }
12508
12509 return 1;
12510 }
12511
12512
12513 /* Run window scroll functions, if any, for WINDOW with new window
12514 start STARTP. Sets the window start of WINDOW to that position.
12515
12516 We assume that the window's buffer is really current. */
12517
12518 static INLINE struct text_pos
12519 run_window_scroll_functions (window, startp)
12520 Lisp_Object window;
12521 struct text_pos startp;
12522 {
12523 struct window *w = XWINDOW (window);
12524 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12525
12526 if (current_buffer != XBUFFER (w->buffer))
12527 abort ();
12528
12529 if (!NILP (Vwindow_scroll_functions))
12530 {
12531 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12532 make_number (CHARPOS (startp)));
12533 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12534 /* In case the hook functions switch buffers. */
12535 if (current_buffer != XBUFFER (w->buffer))
12536 set_buffer_internal_1 (XBUFFER (w->buffer));
12537 }
12538
12539 return startp;
12540 }
12541
12542
12543 /* Make sure the line containing the cursor is fully visible.
12544 A value of 1 means there is nothing to be done.
12545 (Either the line is fully visible, or it cannot be made so,
12546 or we cannot tell.)
12547
12548 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12549 is higher than window.
12550
12551 A value of 0 means the caller should do scrolling
12552 as if point had gone off the screen. */
12553
12554 static int
12555 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12556 struct window *w;
12557 int force_p;
12558 int current_matrix_p;
12559 {
12560 struct glyph_matrix *matrix;
12561 struct glyph_row *row;
12562 int window_height;
12563
12564 if (!make_cursor_line_fully_visible_p)
12565 return 1;
12566
12567 /* It's not always possible to find the cursor, e.g, when a window
12568 is full of overlay strings. Don't do anything in that case. */
12569 if (w->cursor.vpos < 0)
12570 return 1;
12571
12572 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12573 row = MATRIX_ROW (matrix, w->cursor.vpos);
12574
12575 /* If the cursor row is not partially visible, there's nothing to do. */
12576 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12577 return 1;
12578
12579 /* If the row the cursor is in is taller than the window's height,
12580 it's not clear what to do, so do nothing. */
12581 window_height = window_box_height (w);
12582 if (row->height >= window_height)
12583 {
12584 if (!force_p || MINI_WINDOW_P (w)
12585 || w->vscroll || w->cursor.vpos == 0)
12586 return 1;
12587 }
12588 return 0;
12589 }
12590
12591
12592 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12593 non-zero means only WINDOW is redisplayed in redisplay_internal.
12594 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12595 in redisplay_window to bring a partially visible line into view in
12596 the case that only the cursor has moved.
12597
12598 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12599 last screen line's vertical height extends past the end of the screen.
12600
12601 Value is
12602
12603 1 if scrolling succeeded
12604
12605 0 if scrolling didn't find point.
12606
12607 -1 if new fonts have been loaded so that we must interrupt
12608 redisplay, adjust glyph matrices, and try again. */
12609
12610 enum
12611 {
12612 SCROLLING_SUCCESS,
12613 SCROLLING_FAILED,
12614 SCROLLING_NEED_LARGER_MATRICES
12615 };
12616
12617 static int
12618 try_scrolling (window, just_this_one_p, scroll_conservatively,
12619 scroll_step, temp_scroll_step, last_line_misfit)
12620 Lisp_Object window;
12621 int just_this_one_p;
12622 EMACS_INT scroll_conservatively, scroll_step;
12623 int temp_scroll_step;
12624 int last_line_misfit;
12625 {
12626 struct window *w = XWINDOW (window);
12627 struct frame *f = XFRAME (w->frame);
12628 struct text_pos pos, startp;
12629 struct it it;
12630 int this_scroll_margin, scroll_max, rc, height;
12631 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12632 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12633 Lisp_Object aggressive;
12634 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12635
12636 #if GLYPH_DEBUG
12637 debug_method_add (w, "try_scrolling");
12638 #endif
12639
12640 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12641
12642 /* Compute scroll margin height in pixels. We scroll when point is
12643 within this distance from the top or bottom of the window. */
12644 if (scroll_margin > 0)
12645 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12646 * FRAME_LINE_HEIGHT (f);
12647 else
12648 this_scroll_margin = 0;
12649
12650 /* Force scroll_conservatively to have a reasonable value, to avoid
12651 overflow while computing how much to scroll. Note that the user
12652 can supply scroll-conservatively equal to `most-positive-fixnum',
12653 which can be larger than INT_MAX. */
12654 if (scroll_conservatively > scroll_limit)
12655 {
12656 scroll_conservatively = scroll_limit;
12657 scroll_max = INT_MAX;
12658 }
12659 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12660 /* Compute how much we should try to scroll maximally to bring
12661 point into view. */
12662 scroll_max = (max (scroll_step,
12663 max (scroll_conservatively, temp_scroll_step))
12664 * FRAME_LINE_HEIGHT (f));
12665 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12666 || NUMBERP (current_buffer->scroll_up_aggressively))
12667 /* We're trying to scroll because of aggressive scrolling but no
12668 scroll_step is set. Choose an arbitrary one. */
12669 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12670 else
12671 scroll_max = 0;
12672
12673 too_near_end:
12674
12675 /* Decide whether to scroll down. */
12676 if (PT > CHARPOS (startp))
12677 {
12678 int scroll_margin_y;
12679
12680 /* Compute the pixel ypos of the scroll margin, then move it to
12681 either that ypos or PT, whichever comes first. */
12682 start_display (&it, w, startp);
12683 scroll_margin_y = it.last_visible_y - this_scroll_margin
12684 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12685 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12686 (MOVE_TO_POS | MOVE_TO_Y));
12687
12688 if (PT > CHARPOS (it.current.pos))
12689 {
12690 int y0 = line_bottom_y (&it);
12691
12692 /* Compute the distance from the scroll margin to PT
12693 (including the height of the cursor line). Moving the
12694 iterator unconditionally to PT can be slow if PT is far
12695 away, so stop 10 lines past the window bottom (is there a
12696 way to do the right thing quickly?). */
12697 move_it_to (&it, PT, -1,
12698 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12699 -1, MOVE_TO_POS | MOVE_TO_Y);
12700 dy = line_bottom_y (&it) - y0;
12701
12702 if (dy > scroll_max)
12703 return SCROLLING_FAILED;
12704
12705 scroll_down_p = 1;
12706 }
12707 }
12708
12709 if (scroll_down_p)
12710 {
12711 /* Point is in or below the bottom scroll margin, so move the
12712 window start down. If scrolling conservatively, move it just
12713 enough down to make point visible. If scroll_step is set,
12714 move it down by scroll_step. */
12715 if (scroll_conservatively)
12716 amount_to_scroll
12717 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12718 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12719 else if (scroll_step || temp_scroll_step)
12720 amount_to_scroll = scroll_max;
12721 else
12722 {
12723 aggressive = current_buffer->scroll_up_aggressively;
12724 height = WINDOW_BOX_TEXT_HEIGHT (w);
12725 if (NUMBERP (aggressive))
12726 {
12727 double float_amount = XFLOATINT (aggressive) * height;
12728 amount_to_scroll = float_amount;
12729 if (amount_to_scroll == 0 && float_amount > 0)
12730 amount_to_scroll = 1;
12731 }
12732 }
12733
12734 if (amount_to_scroll <= 0)
12735 return SCROLLING_FAILED;
12736
12737 start_display (&it, w, startp);
12738 move_it_vertically (&it, amount_to_scroll);
12739
12740 /* If STARTP is unchanged, move it down another screen line. */
12741 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12742 move_it_by_lines (&it, 1, 1);
12743 startp = it.current.pos;
12744 }
12745 else
12746 {
12747 struct text_pos scroll_margin_pos = startp;
12748
12749 /* See if point is inside the scroll margin at the top of the
12750 window. */
12751 if (this_scroll_margin)
12752 {
12753 start_display (&it, w, startp);
12754 move_it_vertically (&it, this_scroll_margin);
12755 scroll_margin_pos = it.current.pos;
12756 }
12757
12758 if (PT < CHARPOS (scroll_margin_pos))
12759 {
12760 /* Point is in the scroll margin at the top of the window or
12761 above what is displayed in the window. */
12762 int y0;
12763
12764 /* Compute the vertical distance from PT to the scroll
12765 margin position. Give up if distance is greater than
12766 scroll_max. */
12767 SET_TEXT_POS (pos, PT, PT_BYTE);
12768 start_display (&it, w, pos);
12769 y0 = it.current_y;
12770 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12771 it.last_visible_y, -1,
12772 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12773 dy = it.current_y - y0;
12774 if (dy > scroll_max)
12775 return SCROLLING_FAILED;
12776
12777 /* Compute new window start. */
12778 start_display (&it, w, startp);
12779
12780 if (scroll_conservatively)
12781 amount_to_scroll
12782 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12783 else if (scroll_step || temp_scroll_step)
12784 amount_to_scroll = scroll_max;
12785 else
12786 {
12787 aggressive = current_buffer->scroll_down_aggressively;
12788 height = WINDOW_BOX_TEXT_HEIGHT (w);
12789 if (NUMBERP (aggressive))
12790 {
12791 double float_amount = XFLOATINT (aggressive) * height;
12792 amount_to_scroll = float_amount;
12793 if (amount_to_scroll == 0 && float_amount > 0)
12794 amount_to_scroll = 1;
12795 }
12796 }
12797
12798 if (amount_to_scroll <= 0)
12799 return SCROLLING_FAILED;
12800
12801 move_it_vertically_backward (&it, amount_to_scroll);
12802 startp = it.current.pos;
12803 }
12804 }
12805
12806 /* Run window scroll functions. */
12807 startp = run_window_scroll_functions (window, startp);
12808
12809 /* Display the window. Give up if new fonts are loaded, or if point
12810 doesn't appear. */
12811 if (!try_window (window, startp, 0))
12812 rc = SCROLLING_NEED_LARGER_MATRICES;
12813 else if (w->cursor.vpos < 0)
12814 {
12815 clear_glyph_matrix (w->desired_matrix);
12816 rc = SCROLLING_FAILED;
12817 }
12818 else
12819 {
12820 /* Maybe forget recorded base line for line number display. */
12821 if (!just_this_one_p
12822 || current_buffer->clip_changed
12823 || BEG_UNCHANGED < CHARPOS (startp))
12824 w->base_line_number = Qnil;
12825
12826 /* If cursor ends up on a partially visible line,
12827 treat that as being off the bottom of the screen. */
12828 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12829 {
12830 clear_glyph_matrix (w->desired_matrix);
12831 ++extra_scroll_margin_lines;
12832 goto too_near_end;
12833 }
12834 rc = SCROLLING_SUCCESS;
12835 }
12836
12837 return rc;
12838 }
12839
12840
12841 /* Compute a suitable window start for window W if display of W starts
12842 on a continuation line. Value is non-zero if a new window start
12843 was computed.
12844
12845 The new window start will be computed, based on W's width, starting
12846 from the start of the continued line. It is the start of the
12847 screen line with the minimum distance from the old start W->start. */
12848
12849 static int
12850 compute_window_start_on_continuation_line (w)
12851 struct window *w;
12852 {
12853 struct text_pos pos, start_pos;
12854 int window_start_changed_p = 0;
12855
12856 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12857
12858 /* If window start is on a continuation line... Window start may be
12859 < BEGV in case there's invisible text at the start of the
12860 buffer (M-x rmail, for example). */
12861 if (CHARPOS (start_pos) > BEGV
12862 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12863 {
12864 struct it it;
12865 struct glyph_row *row;
12866
12867 /* Handle the case that the window start is out of range. */
12868 if (CHARPOS (start_pos) < BEGV)
12869 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12870 else if (CHARPOS (start_pos) > ZV)
12871 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12872
12873 /* Find the start of the continued line. This should be fast
12874 because scan_buffer is fast (newline cache). */
12875 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12876 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12877 row, DEFAULT_FACE_ID);
12878 reseat_at_previous_visible_line_start (&it);
12879
12880 /* If the line start is "too far" away from the window start,
12881 say it takes too much time to compute a new window start. */
12882 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12883 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12884 {
12885 int min_distance, distance;
12886
12887 /* Move forward by display lines to find the new window
12888 start. If window width was enlarged, the new start can
12889 be expected to be > the old start. If window width was
12890 decreased, the new window start will be < the old start.
12891 So, we're looking for the display line start with the
12892 minimum distance from the old window start. */
12893 pos = it.current.pos;
12894 min_distance = INFINITY;
12895 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12896 distance < min_distance)
12897 {
12898 min_distance = distance;
12899 pos = it.current.pos;
12900 move_it_by_lines (&it, 1, 0);
12901 }
12902
12903 /* Set the window start there. */
12904 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12905 window_start_changed_p = 1;
12906 }
12907 }
12908
12909 return window_start_changed_p;
12910 }
12911
12912
12913 /* Try cursor movement in case text has not changed in window WINDOW,
12914 with window start STARTP. Value is
12915
12916 CURSOR_MOVEMENT_SUCCESS if successful
12917
12918 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12919
12920 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12921 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12922 we want to scroll as if scroll-step were set to 1. See the code.
12923
12924 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12925 which case we have to abort this redisplay, and adjust matrices
12926 first. */
12927
12928 enum
12929 {
12930 CURSOR_MOVEMENT_SUCCESS,
12931 CURSOR_MOVEMENT_CANNOT_BE_USED,
12932 CURSOR_MOVEMENT_MUST_SCROLL,
12933 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12934 };
12935
12936 static int
12937 try_cursor_movement (window, startp, scroll_step)
12938 Lisp_Object window;
12939 struct text_pos startp;
12940 int *scroll_step;
12941 {
12942 struct window *w = XWINDOW (window);
12943 struct frame *f = XFRAME (w->frame);
12944 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12945
12946 #if GLYPH_DEBUG
12947 if (inhibit_try_cursor_movement)
12948 return rc;
12949 #endif
12950
12951 /* Handle case where text has not changed, only point, and it has
12952 not moved off the frame. */
12953 if (/* Point may be in this window. */
12954 PT >= CHARPOS (startp)
12955 /* Selective display hasn't changed. */
12956 && !current_buffer->clip_changed
12957 /* Function force-mode-line-update is used to force a thorough
12958 redisplay. It sets either windows_or_buffers_changed or
12959 update_mode_lines. So don't take a shortcut here for these
12960 cases. */
12961 && !update_mode_lines
12962 && !windows_or_buffers_changed
12963 && !cursor_type_changed
12964 /* Can't use this case if highlighting a region. When a
12965 region exists, cursor movement has to do more than just
12966 set the cursor. */
12967 && !(!NILP (Vtransient_mark_mode)
12968 && !NILP (current_buffer->mark_active))
12969 && NILP (w->region_showing)
12970 && NILP (Vshow_trailing_whitespace)
12971 /* Right after splitting windows, last_point may be nil. */
12972 && INTEGERP (w->last_point)
12973 /* This code is not used for mini-buffer for the sake of the case
12974 of redisplaying to replace an echo area message; since in
12975 that case the mini-buffer contents per se are usually
12976 unchanged. This code is of no real use in the mini-buffer
12977 since the handling of this_line_start_pos, etc., in redisplay
12978 handles the same cases. */
12979 && !EQ (window, minibuf_window)
12980 /* When splitting windows or for new windows, it happens that
12981 redisplay is called with a nil window_end_vpos or one being
12982 larger than the window. This should really be fixed in
12983 window.c. I don't have this on my list, now, so we do
12984 approximately the same as the old redisplay code. --gerd. */
12985 && INTEGERP (w->window_end_vpos)
12986 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12987 && (FRAME_WINDOW_P (f)
12988 || !overlay_arrow_in_current_buffer_p ()))
12989 {
12990 int this_scroll_margin, top_scroll_margin;
12991 struct glyph_row *row = NULL;
12992
12993 #if GLYPH_DEBUG
12994 debug_method_add (w, "cursor movement");
12995 #endif
12996
12997 /* Scroll if point within this distance from the top or bottom
12998 of the window. This is a pixel value. */
12999 if (scroll_margin > 0)
13000 {
13001 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13002 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13003 }
13004 else
13005 this_scroll_margin = 0;
13006
13007 top_scroll_margin = this_scroll_margin;
13008 if (WINDOW_WANTS_HEADER_LINE_P (w))
13009 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13010
13011 /* Start with the row the cursor was displayed during the last
13012 not paused redisplay. Give up if that row is not valid. */
13013 if (w->last_cursor.vpos < 0
13014 || w->last_cursor.vpos >= w->current_matrix->nrows)
13015 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13016 else
13017 {
13018 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13019 if (row->mode_line_p)
13020 ++row;
13021 if (!row->enabled_p)
13022 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13023 }
13024
13025 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13026 {
13027 int scroll_p = 0;
13028 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13029
13030 if (PT > XFASTINT (w->last_point))
13031 {
13032 /* Point has moved forward. */
13033 while (MATRIX_ROW_END_CHARPOS (row) < PT
13034 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13035 {
13036 xassert (row->enabled_p);
13037 ++row;
13038 }
13039
13040 /* The end position of a row equals the start position
13041 of the next row. If PT is there, we would rather
13042 display it in the next line. */
13043 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13044 && MATRIX_ROW_END_CHARPOS (row) == PT
13045 && !cursor_row_p (w, row))
13046 ++row;
13047
13048 /* If within the scroll margin, scroll. Note that
13049 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13050 the next line would be drawn, and that
13051 this_scroll_margin can be zero. */
13052 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13053 || PT > MATRIX_ROW_END_CHARPOS (row)
13054 /* Line is completely visible last line in window
13055 and PT is to be set in the next line. */
13056 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13057 && PT == MATRIX_ROW_END_CHARPOS (row)
13058 && !row->ends_at_zv_p
13059 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13060 scroll_p = 1;
13061 }
13062 else if (PT < XFASTINT (w->last_point))
13063 {
13064 /* Cursor has to be moved backward. Note that PT >=
13065 CHARPOS (startp) because of the outer if-statement. */
13066 while (!row->mode_line_p
13067 && (MATRIX_ROW_START_CHARPOS (row) > PT
13068 || (MATRIX_ROW_START_CHARPOS (row) == PT
13069 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13070 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13071 row > w->current_matrix->rows
13072 && (row-1)->ends_in_newline_from_string_p))))
13073 && (row->y > top_scroll_margin
13074 || CHARPOS (startp) == BEGV))
13075 {
13076 xassert (row->enabled_p);
13077 --row;
13078 }
13079
13080 /* Consider the following case: Window starts at BEGV,
13081 there is invisible, intangible text at BEGV, so that
13082 display starts at some point START > BEGV. It can
13083 happen that we are called with PT somewhere between
13084 BEGV and START. Try to handle that case. */
13085 if (row < w->current_matrix->rows
13086 || row->mode_line_p)
13087 {
13088 row = w->current_matrix->rows;
13089 if (row->mode_line_p)
13090 ++row;
13091 }
13092
13093 /* Due to newlines in overlay strings, we may have to
13094 skip forward over overlay strings. */
13095 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13096 && MATRIX_ROW_END_CHARPOS (row) == PT
13097 && !cursor_row_p (w, row))
13098 ++row;
13099
13100 /* If within the scroll margin, scroll. */
13101 if (row->y < top_scroll_margin
13102 && CHARPOS (startp) != BEGV)
13103 scroll_p = 1;
13104 }
13105 else
13106 {
13107 /* Cursor did not move. So don't scroll even if cursor line
13108 is partially visible, as it was so before. */
13109 rc = CURSOR_MOVEMENT_SUCCESS;
13110 }
13111
13112 if (PT < MATRIX_ROW_START_CHARPOS (row)
13113 || PT > MATRIX_ROW_END_CHARPOS (row))
13114 {
13115 /* if PT is not in the glyph row, give up. */
13116 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13117 }
13118 else if (rc != CURSOR_MOVEMENT_SUCCESS
13119 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13120 && make_cursor_line_fully_visible_p)
13121 {
13122 if (PT == MATRIX_ROW_END_CHARPOS (row)
13123 && !row->ends_at_zv_p
13124 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13125 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13126 else if (row->height > window_box_height (w))
13127 {
13128 /* If we end up in a partially visible line, let's
13129 make it fully visible, except when it's taller
13130 than the window, in which case we can't do much
13131 about it. */
13132 *scroll_step = 1;
13133 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13134 }
13135 else
13136 {
13137 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13138 if (!cursor_row_fully_visible_p (w, 0, 1))
13139 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13140 else
13141 rc = CURSOR_MOVEMENT_SUCCESS;
13142 }
13143 }
13144 else if (scroll_p)
13145 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13146 else
13147 {
13148 do
13149 {
13150 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13151 {
13152 rc = CURSOR_MOVEMENT_SUCCESS;
13153 break;
13154 }
13155 ++row;
13156 }
13157 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13158 && MATRIX_ROW_START_CHARPOS (row) == PT
13159 && cursor_row_p (w, row));
13160 }
13161 }
13162 }
13163
13164 return rc;
13165 }
13166
13167 void
13168 set_vertical_scroll_bar (w)
13169 struct window *w;
13170 {
13171 int start, end, whole;
13172
13173 /* Calculate the start and end positions for the current window.
13174 At some point, it would be nice to choose between scrollbars
13175 which reflect the whole buffer size, with special markers
13176 indicating narrowing, and scrollbars which reflect only the
13177 visible region.
13178
13179 Note that mini-buffers sometimes aren't displaying any text. */
13180 if (!MINI_WINDOW_P (w)
13181 || (w == XWINDOW (minibuf_window)
13182 && NILP (echo_area_buffer[0])))
13183 {
13184 struct buffer *buf = XBUFFER (w->buffer);
13185 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13186 start = marker_position (w->start) - BUF_BEGV (buf);
13187 /* I don't think this is guaranteed to be right. For the
13188 moment, we'll pretend it is. */
13189 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13190
13191 if (end < start)
13192 end = start;
13193 if (whole < (end - start))
13194 whole = end - start;
13195 }
13196 else
13197 start = end = whole = 0;
13198
13199 /* Indicate what this scroll bar ought to be displaying now. */
13200 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13201 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13202 (w, end - start, whole, start);
13203 }
13204
13205
13206 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13207 selected_window is redisplayed.
13208
13209 We can return without actually redisplaying the window if
13210 fonts_changed_p is nonzero. In that case, redisplay_internal will
13211 retry. */
13212
13213 static void
13214 redisplay_window (window, just_this_one_p)
13215 Lisp_Object window;
13216 int just_this_one_p;
13217 {
13218 struct window *w = XWINDOW (window);
13219 struct frame *f = XFRAME (w->frame);
13220 struct buffer *buffer = XBUFFER (w->buffer);
13221 struct buffer *old = current_buffer;
13222 struct text_pos lpoint, opoint, startp;
13223 int update_mode_line;
13224 int tem;
13225 struct it it;
13226 /* Record it now because it's overwritten. */
13227 int current_matrix_up_to_date_p = 0;
13228 int used_current_matrix_p = 0;
13229 /* This is less strict than current_matrix_up_to_date_p.
13230 It indictes that the buffer contents and narrowing are unchanged. */
13231 int buffer_unchanged_p = 0;
13232 int temp_scroll_step = 0;
13233 int count = SPECPDL_INDEX ();
13234 int rc;
13235 int centering_position = -1;
13236 int last_line_misfit = 0;
13237 int beg_unchanged, end_unchanged;
13238
13239 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13240 opoint = lpoint;
13241
13242 /* W must be a leaf window here. */
13243 xassert (!NILP (w->buffer));
13244 #if GLYPH_DEBUG
13245 *w->desired_matrix->method = 0;
13246 #endif
13247
13248 restart:
13249 reconsider_clip_changes (w, buffer);
13250
13251 /* Has the mode line to be updated? */
13252 update_mode_line = (!NILP (w->update_mode_line)
13253 || update_mode_lines
13254 || buffer->clip_changed
13255 || buffer->prevent_redisplay_optimizations_p);
13256
13257 if (MINI_WINDOW_P (w))
13258 {
13259 if (w == XWINDOW (echo_area_window)
13260 && !NILP (echo_area_buffer[0]))
13261 {
13262 if (update_mode_line)
13263 /* We may have to update a tty frame's menu bar or a
13264 tool-bar. Example `M-x C-h C-h C-g'. */
13265 goto finish_menu_bars;
13266 else
13267 /* We've already displayed the echo area glyphs in this window. */
13268 goto finish_scroll_bars;
13269 }
13270 else if ((w != XWINDOW (minibuf_window)
13271 || minibuf_level == 0)
13272 /* When buffer is nonempty, redisplay window normally. */
13273 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13274 /* Quail displays non-mini buffers in minibuffer window.
13275 In that case, redisplay the window normally. */
13276 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13277 {
13278 /* W is a mini-buffer window, but it's not active, so clear
13279 it. */
13280 int yb = window_text_bottom_y (w);
13281 struct glyph_row *row;
13282 int y;
13283
13284 for (y = 0, row = w->desired_matrix->rows;
13285 y < yb;
13286 y += row->height, ++row)
13287 blank_row (w, row, y);
13288 goto finish_scroll_bars;
13289 }
13290
13291 clear_glyph_matrix (w->desired_matrix);
13292 }
13293
13294 /* Otherwise set up data on this window; select its buffer and point
13295 value. */
13296 /* Really select the buffer, for the sake of buffer-local
13297 variables. */
13298 set_buffer_internal_1 (XBUFFER (w->buffer));
13299
13300 current_matrix_up_to_date_p
13301 = (!NILP (w->window_end_valid)
13302 && !current_buffer->clip_changed
13303 && !current_buffer->prevent_redisplay_optimizations_p
13304 && XFASTINT (w->last_modified) >= MODIFF
13305 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13306
13307 /* Run the window-bottom-change-functions
13308 if it is possible that the text on the screen has changed
13309 (either due to modification of the text, or any other reason). */
13310 if (!current_matrix_up_to_date_p
13311 && !NILP (Vwindow_text_change_functions))
13312 {
13313 safe_run_hooks (Qwindow_text_change_functions);
13314 goto restart;
13315 }
13316
13317 beg_unchanged = BEG_UNCHANGED;
13318 end_unchanged = END_UNCHANGED;
13319
13320 SET_TEXT_POS (opoint, PT, PT_BYTE);
13321
13322 specbind (Qinhibit_point_motion_hooks, Qt);
13323
13324 buffer_unchanged_p
13325 = (!NILP (w->window_end_valid)
13326 && !current_buffer->clip_changed
13327 && XFASTINT (w->last_modified) >= MODIFF
13328 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13329
13330 /* When windows_or_buffers_changed is non-zero, we can't rely on
13331 the window end being valid, so set it to nil there. */
13332 if (windows_or_buffers_changed)
13333 {
13334 /* If window starts on a continuation line, maybe adjust the
13335 window start in case the window's width changed. */
13336 if (XMARKER (w->start)->buffer == current_buffer)
13337 compute_window_start_on_continuation_line (w);
13338
13339 w->window_end_valid = Qnil;
13340 }
13341
13342 /* Some sanity checks. */
13343 CHECK_WINDOW_END (w);
13344 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13345 abort ();
13346 if (BYTEPOS (opoint) < CHARPOS (opoint))
13347 abort ();
13348
13349 /* If %c is in mode line, update it if needed. */
13350 if (!NILP (w->column_number_displayed)
13351 /* This alternative quickly identifies a common case
13352 where no change is needed. */
13353 && !(PT == XFASTINT (w->last_point)
13354 && XFASTINT (w->last_modified) >= MODIFF
13355 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13356 && (XFASTINT (w->column_number_displayed)
13357 != (int) current_column ())) /* iftc */
13358 update_mode_line = 1;
13359
13360 /* Count number of windows showing the selected buffer. An indirect
13361 buffer counts as its base buffer. */
13362 if (!just_this_one_p)
13363 {
13364 struct buffer *current_base, *window_base;
13365 current_base = current_buffer;
13366 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13367 if (current_base->base_buffer)
13368 current_base = current_base->base_buffer;
13369 if (window_base->base_buffer)
13370 window_base = window_base->base_buffer;
13371 if (current_base == window_base)
13372 buffer_shared++;
13373 }
13374
13375 /* Point refers normally to the selected window. For any other
13376 window, set up appropriate value. */
13377 if (!EQ (window, selected_window))
13378 {
13379 int new_pt = XMARKER (w->pointm)->charpos;
13380 int new_pt_byte = marker_byte_position (w->pointm);
13381 if (new_pt < BEGV)
13382 {
13383 new_pt = BEGV;
13384 new_pt_byte = BEGV_BYTE;
13385 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13386 }
13387 else if (new_pt > (ZV - 1))
13388 {
13389 new_pt = ZV;
13390 new_pt_byte = ZV_BYTE;
13391 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13392 }
13393
13394 /* We don't use SET_PT so that the point-motion hooks don't run. */
13395 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13396 }
13397
13398 /* If any of the character widths specified in the display table
13399 have changed, invalidate the width run cache. It's true that
13400 this may be a bit late to catch such changes, but the rest of
13401 redisplay goes (non-fatally) haywire when the display table is
13402 changed, so why should we worry about doing any better? */
13403 if (current_buffer->width_run_cache)
13404 {
13405 struct Lisp_Char_Table *disptab = buffer_display_table ();
13406
13407 if (! disptab_matches_widthtab (disptab,
13408 XVECTOR (current_buffer->width_table)))
13409 {
13410 invalidate_region_cache (current_buffer,
13411 current_buffer->width_run_cache,
13412 BEG, Z);
13413 recompute_width_table (current_buffer, disptab);
13414 }
13415 }
13416
13417 /* If window-start is screwed up, choose a new one. */
13418 if (XMARKER (w->start)->buffer != current_buffer)
13419 goto recenter;
13420
13421 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13422
13423 /* If someone specified a new starting point but did not insist,
13424 check whether it can be used. */
13425 if (!NILP (w->optional_new_start)
13426 && CHARPOS (startp) >= BEGV
13427 && CHARPOS (startp) <= ZV)
13428 {
13429 w->optional_new_start = Qnil;
13430 start_display (&it, w, startp);
13431 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13432 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13433 if (IT_CHARPOS (it) == PT)
13434 w->force_start = Qt;
13435 /* IT may overshoot PT if text at PT is invisible. */
13436 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13437 w->force_start = Qt;
13438 }
13439
13440 force_start:
13441
13442 /* Handle case where place to start displaying has been specified,
13443 unless the specified location is outside the accessible range. */
13444 if (!NILP (w->force_start)
13445 || w->frozen_window_start_p)
13446 {
13447 /* We set this later on if we have to adjust point. */
13448 int new_vpos = -1;
13449
13450 w->force_start = Qnil;
13451 w->vscroll = 0;
13452 w->window_end_valid = Qnil;
13453
13454 /* Forget any recorded base line for line number display. */
13455 if (!buffer_unchanged_p)
13456 w->base_line_number = Qnil;
13457
13458 /* Redisplay the mode line. Select the buffer properly for that.
13459 Also, run the hook window-scroll-functions
13460 because we have scrolled. */
13461 /* Note, we do this after clearing force_start because
13462 if there's an error, it is better to forget about force_start
13463 than to get into an infinite loop calling the hook functions
13464 and having them get more errors. */
13465 if (!update_mode_line
13466 || ! NILP (Vwindow_scroll_functions))
13467 {
13468 update_mode_line = 1;
13469 w->update_mode_line = Qt;
13470 startp = run_window_scroll_functions (window, startp);
13471 }
13472
13473 w->last_modified = make_number (0);
13474 w->last_overlay_modified = make_number (0);
13475 if (CHARPOS (startp) < BEGV)
13476 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13477 else if (CHARPOS (startp) > ZV)
13478 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13479
13480 /* Redisplay, then check if cursor has been set during the
13481 redisplay. Give up if new fonts were loaded. */
13482 /* We used to issue a CHECK_MARGINS argument to try_window here,
13483 but this causes scrolling to fail when point begins inside
13484 the scroll margin (bug#148) -- cyd */
13485 if (!try_window (window, startp, 0))
13486 {
13487 w->force_start = Qt;
13488 clear_glyph_matrix (w->desired_matrix);
13489 goto need_larger_matrices;
13490 }
13491
13492 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13493 {
13494 /* If point does not appear, try to move point so it does
13495 appear. The desired matrix has been built above, so we
13496 can use it here. */
13497 new_vpos = window_box_height (w) / 2;
13498 }
13499
13500 if (!cursor_row_fully_visible_p (w, 0, 0))
13501 {
13502 /* Point does appear, but on a line partly visible at end of window.
13503 Move it back to a fully-visible line. */
13504 new_vpos = window_box_height (w);
13505 }
13506
13507 /* If we need to move point for either of the above reasons,
13508 now actually do it. */
13509 if (new_vpos >= 0)
13510 {
13511 struct glyph_row *row;
13512
13513 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13514 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13515 ++row;
13516
13517 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13518 MATRIX_ROW_START_BYTEPOS (row));
13519
13520 if (w != XWINDOW (selected_window))
13521 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13522 else if (current_buffer == old)
13523 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13524
13525 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13526
13527 /* If we are highlighting the region, then we just changed
13528 the region, so redisplay to show it. */
13529 if (!NILP (Vtransient_mark_mode)
13530 && !NILP (current_buffer->mark_active))
13531 {
13532 clear_glyph_matrix (w->desired_matrix);
13533 if (!try_window (window, startp, 0))
13534 goto need_larger_matrices;
13535 }
13536 }
13537
13538 #if GLYPH_DEBUG
13539 debug_method_add (w, "forced window start");
13540 #endif
13541 goto done;
13542 }
13543
13544 /* Handle case where text has not changed, only point, and it has
13545 not moved off the frame, and we are not retrying after hscroll.
13546 (current_matrix_up_to_date_p is nonzero when retrying.) */
13547 if (current_matrix_up_to_date_p
13548 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13549 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13550 {
13551 switch (rc)
13552 {
13553 case CURSOR_MOVEMENT_SUCCESS:
13554 used_current_matrix_p = 1;
13555 goto done;
13556
13557 case CURSOR_MOVEMENT_MUST_SCROLL:
13558 goto try_to_scroll;
13559
13560 default:
13561 abort ();
13562 }
13563 }
13564 /* If current starting point was originally the beginning of a line
13565 but no longer is, find a new starting point. */
13566 else if (!NILP (w->start_at_line_beg)
13567 && !(CHARPOS (startp) <= BEGV
13568 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13569 {
13570 #if GLYPH_DEBUG
13571 debug_method_add (w, "recenter 1");
13572 #endif
13573 goto recenter;
13574 }
13575
13576 /* Try scrolling with try_window_id. Value is > 0 if update has
13577 been done, it is -1 if we know that the same window start will
13578 not work. It is 0 if unsuccessful for some other reason. */
13579 else if ((tem = try_window_id (w)) != 0)
13580 {
13581 #if GLYPH_DEBUG
13582 debug_method_add (w, "try_window_id %d", tem);
13583 #endif
13584
13585 if (fonts_changed_p)
13586 goto need_larger_matrices;
13587 if (tem > 0)
13588 goto done;
13589
13590 /* Otherwise try_window_id has returned -1 which means that we
13591 don't want the alternative below this comment to execute. */
13592 }
13593 else if (CHARPOS (startp) >= BEGV
13594 && CHARPOS (startp) <= ZV
13595 && PT >= CHARPOS (startp)
13596 && (CHARPOS (startp) < ZV
13597 /* Avoid starting at end of buffer. */
13598 || CHARPOS (startp) == BEGV
13599 || (XFASTINT (w->last_modified) >= MODIFF
13600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13601 {
13602
13603 /* If first window line is a continuation line, and window start
13604 is inside the modified region, but the first change is before
13605 current window start, we must select a new window start.
13606
13607 However, if this is the result of a down-mouse event (e.g. by
13608 extending the mouse-drag-overlay), we don't want to select a
13609 new window start, since that would change the position under
13610 the mouse, resulting in an unwanted mouse-movement rather
13611 than a simple mouse-click. */
13612 if (NILP (w->start_at_line_beg)
13613 && NILP (do_mouse_tracking)
13614 && CHARPOS (startp) > BEGV
13615 && CHARPOS (startp) > BEG + beg_unchanged
13616 && CHARPOS (startp) <= Z - end_unchanged
13617 /* Even if w->start_at_line_beg is nil, a new window may
13618 start at a line_beg, since that's how set_buffer_window
13619 sets it. So, we need to check the return value of
13620 compute_window_start_on_continuation_line. (See also
13621 bug#197). */
13622 && XMARKER (w->start)->buffer == current_buffer
13623 && compute_window_start_on_continuation_line (w))
13624 {
13625 w->force_start = Qt;
13626 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13627 goto force_start;
13628 }
13629
13630 #if GLYPH_DEBUG
13631 debug_method_add (w, "same window start");
13632 #endif
13633
13634 /* Try to redisplay starting at same place as before.
13635 If point has not moved off frame, accept the results. */
13636 if (!current_matrix_up_to_date_p
13637 /* Don't use try_window_reusing_current_matrix in this case
13638 because a window scroll function can have changed the
13639 buffer. */
13640 || !NILP (Vwindow_scroll_functions)
13641 || MINI_WINDOW_P (w)
13642 || !(used_current_matrix_p
13643 = try_window_reusing_current_matrix (w)))
13644 {
13645 IF_DEBUG (debug_method_add (w, "1"));
13646 if (try_window (window, startp, 1) < 0)
13647 /* -1 means we need to scroll.
13648 0 means we need new matrices, but fonts_changed_p
13649 is set in that case, so we will detect it below. */
13650 goto try_to_scroll;
13651 }
13652
13653 if (fonts_changed_p)
13654 goto need_larger_matrices;
13655
13656 if (w->cursor.vpos >= 0)
13657 {
13658 if (!just_this_one_p
13659 || current_buffer->clip_changed
13660 || BEG_UNCHANGED < CHARPOS (startp))
13661 /* Forget any recorded base line for line number display. */
13662 w->base_line_number = Qnil;
13663
13664 if (!cursor_row_fully_visible_p (w, 1, 0))
13665 {
13666 clear_glyph_matrix (w->desired_matrix);
13667 last_line_misfit = 1;
13668 }
13669 /* Drop through and scroll. */
13670 else
13671 goto done;
13672 }
13673 else
13674 clear_glyph_matrix (w->desired_matrix);
13675 }
13676
13677 try_to_scroll:
13678
13679 w->last_modified = make_number (0);
13680 w->last_overlay_modified = make_number (0);
13681
13682 /* Redisplay the mode line. Select the buffer properly for that. */
13683 if (!update_mode_line)
13684 {
13685 update_mode_line = 1;
13686 w->update_mode_line = Qt;
13687 }
13688
13689 /* Try to scroll by specified few lines. */
13690 if ((scroll_conservatively
13691 || scroll_step
13692 || temp_scroll_step
13693 || NUMBERP (current_buffer->scroll_up_aggressively)
13694 || NUMBERP (current_buffer->scroll_down_aggressively))
13695 && !current_buffer->clip_changed
13696 && CHARPOS (startp) >= BEGV
13697 && CHARPOS (startp) <= ZV)
13698 {
13699 /* The function returns -1 if new fonts were loaded, 1 if
13700 successful, 0 if not successful. */
13701 int rc = try_scrolling (window, just_this_one_p,
13702 scroll_conservatively,
13703 scroll_step,
13704 temp_scroll_step, last_line_misfit);
13705 switch (rc)
13706 {
13707 case SCROLLING_SUCCESS:
13708 goto done;
13709
13710 case SCROLLING_NEED_LARGER_MATRICES:
13711 goto need_larger_matrices;
13712
13713 case SCROLLING_FAILED:
13714 break;
13715
13716 default:
13717 abort ();
13718 }
13719 }
13720
13721 /* Finally, just choose place to start which centers point */
13722
13723 recenter:
13724 if (centering_position < 0)
13725 centering_position = window_box_height (w) / 2;
13726
13727 #if GLYPH_DEBUG
13728 debug_method_add (w, "recenter");
13729 #endif
13730
13731 /* w->vscroll = 0; */
13732
13733 /* Forget any previously recorded base line for line number display. */
13734 if (!buffer_unchanged_p)
13735 w->base_line_number = Qnil;
13736
13737 /* Move backward half the height of the window. */
13738 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13739 it.current_y = it.last_visible_y;
13740 move_it_vertically_backward (&it, centering_position);
13741 xassert (IT_CHARPOS (it) >= BEGV);
13742
13743 /* The function move_it_vertically_backward may move over more
13744 than the specified y-distance. If it->w is small, e.g. a
13745 mini-buffer window, we may end up in front of the window's
13746 display area. Start displaying at the start of the line
13747 containing PT in this case. */
13748 if (it.current_y <= 0)
13749 {
13750 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13751 move_it_vertically_backward (&it, 0);
13752 it.current_y = 0;
13753 }
13754
13755 it.current_x = it.hpos = 0;
13756
13757 /* Set startp here explicitly in case that helps avoid an infinite loop
13758 in case the window-scroll-functions functions get errors. */
13759 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13760
13761 /* Run scroll hooks. */
13762 startp = run_window_scroll_functions (window, it.current.pos);
13763
13764 /* Redisplay the window. */
13765 if (!current_matrix_up_to_date_p
13766 || windows_or_buffers_changed
13767 || cursor_type_changed
13768 /* Don't use try_window_reusing_current_matrix in this case
13769 because it can have changed the buffer. */
13770 || !NILP (Vwindow_scroll_functions)
13771 || !just_this_one_p
13772 || MINI_WINDOW_P (w)
13773 || !(used_current_matrix_p
13774 = try_window_reusing_current_matrix (w)))
13775 try_window (window, startp, 0);
13776
13777 /* If new fonts have been loaded (due to fontsets), give up. We
13778 have to start a new redisplay since we need to re-adjust glyph
13779 matrices. */
13780 if (fonts_changed_p)
13781 goto need_larger_matrices;
13782
13783 /* If cursor did not appear assume that the middle of the window is
13784 in the first line of the window. Do it again with the next line.
13785 (Imagine a window of height 100, displaying two lines of height
13786 60. Moving back 50 from it->last_visible_y will end in the first
13787 line.) */
13788 if (w->cursor.vpos < 0)
13789 {
13790 if (!NILP (w->window_end_valid)
13791 && PT >= Z - XFASTINT (w->window_end_pos))
13792 {
13793 clear_glyph_matrix (w->desired_matrix);
13794 move_it_by_lines (&it, 1, 0);
13795 try_window (window, it.current.pos, 0);
13796 }
13797 else if (PT < IT_CHARPOS (it))
13798 {
13799 clear_glyph_matrix (w->desired_matrix);
13800 move_it_by_lines (&it, -1, 0);
13801 try_window (window, it.current.pos, 0);
13802 }
13803 else
13804 {
13805 /* Not much we can do about it. */
13806 }
13807 }
13808
13809 /* Consider the following case: Window starts at BEGV, there is
13810 invisible, intangible text at BEGV, so that display starts at
13811 some point START > BEGV. It can happen that we are called with
13812 PT somewhere between BEGV and START. Try to handle that case. */
13813 if (w->cursor.vpos < 0)
13814 {
13815 struct glyph_row *row = w->current_matrix->rows;
13816 if (row->mode_line_p)
13817 ++row;
13818 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13819 }
13820
13821 if (!cursor_row_fully_visible_p (w, 0, 0))
13822 {
13823 /* If vscroll is enabled, disable it and try again. */
13824 if (w->vscroll)
13825 {
13826 w->vscroll = 0;
13827 clear_glyph_matrix (w->desired_matrix);
13828 goto recenter;
13829 }
13830
13831 /* If centering point failed to make the whole line visible,
13832 put point at the top instead. That has to make the whole line
13833 visible, if it can be done. */
13834 if (centering_position == 0)
13835 goto done;
13836
13837 clear_glyph_matrix (w->desired_matrix);
13838 centering_position = 0;
13839 goto recenter;
13840 }
13841
13842 done:
13843
13844 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13845 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13846 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13847 ? Qt : Qnil);
13848
13849 /* Display the mode line, if we must. */
13850 if ((update_mode_line
13851 /* If window not full width, must redo its mode line
13852 if (a) the window to its side is being redone and
13853 (b) we do a frame-based redisplay. This is a consequence
13854 of how inverted lines are drawn in frame-based redisplay. */
13855 || (!just_this_one_p
13856 && !FRAME_WINDOW_P (f)
13857 && !WINDOW_FULL_WIDTH_P (w))
13858 /* Line number to display. */
13859 || INTEGERP (w->base_line_pos)
13860 /* Column number is displayed and different from the one displayed. */
13861 || (!NILP (w->column_number_displayed)
13862 && (XFASTINT (w->column_number_displayed)
13863 != (int) current_column ()))) /* iftc */
13864 /* This means that the window has a mode line. */
13865 && (WINDOW_WANTS_MODELINE_P (w)
13866 || WINDOW_WANTS_HEADER_LINE_P (w)))
13867 {
13868 display_mode_lines (w);
13869
13870 /* If mode line height has changed, arrange for a thorough
13871 immediate redisplay using the correct mode line height. */
13872 if (WINDOW_WANTS_MODELINE_P (w)
13873 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13874 {
13875 fonts_changed_p = 1;
13876 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13877 = DESIRED_MODE_LINE_HEIGHT (w);
13878 }
13879
13880 /* If header line height has changed, arrange for a thorough
13881 immediate redisplay using the correct header line height. */
13882 if (WINDOW_WANTS_HEADER_LINE_P (w)
13883 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13884 {
13885 fonts_changed_p = 1;
13886 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13887 = DESIRED_HEADER_LINE_HEIGHT (w);
13888 }
13889
13890 if (fonts_changed_p)
13891 goto need_larger_matrices;
13892 }
13893
13894 if (!line_number_displayed
13895 && !BUFFERP (w->base_line_pos))
13896 {
13897 w->base_line_pos = Qnil;
13898 w->base_line_number = Qnil;
13899 }
13900
13901 finish_menu_bars:
13902
13903 /* When we reach a frame's selected window, redo the frame's menu bar. */
13904 if (update_mode_line
13905 && EQ (FRAME_SELECTED_WINDOW (f), window))
13906 {
13907 int redisplay_menu_p = 0;
13908 int redisplay_tool_bar_p = 0;
13909
13910 if (FRAME_WINDOW_P (f))
13911 {
13912 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13913 || defined (HAVE_NS) || defined (USE_GTK)
13914 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13915 #else
13916 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13917 #endif
13918 }
13919 else
13920 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13921
13922 if (redisplay_menu_p)
13923 display_menu_bar (w);
13924
13925 #ifdef HAVE_WINDOW_SYSTEM
13926 if (FRAME_WINDOW_P (f))
13927 {
13928 #if defined (USE_GTK) || defined (HAVE_NS)
13929 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13930 #else
13931 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13932 && (FRAME_TOOL_BAR_LINES (f) > 0
13933 || !NILP (Vauto_resize_tool_bars));
13934 #endif
13935
13936 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13937 {
13938 extern int ignore_mouse_drag_p;
13939 ignore_mouse_drag_p = 1;
13940 }
13941 }
13942 #endif
13943 }
13944
13945 #ifdef HAVE_WINDOW_SYSTEM
13946 if (FRAME_WINDOW_P (f)
13947 && update_window_fringes (w, (just_this_one_p
13948 || (!used_current_matrix_p && !overlay_arrow_seen)
13949 || w->pseudo_window_p)))
13950 {
13951 update_begin (f);
13952 BLOCK_INPUT;
13953 if (draw_window_fringes (w, 1))
13954 x_draw_vertical_border (w);
13955 UNBLOCK_INPUT;
13956 update_end (f);
13957 }
13958 #endif /* HAVE_WINDOW_SYSTEM */
13959
13960 /* We go to this label, with fonts_changed_p nonzero,
13961 if it is necessary to try again using larger glyph matrices.
13962 We have to redeem the scroll bar even in this case,
13963 because the loop in redisplay_internal expects that. */
13964 need_larger_matrices:
13965 ;
13966 finish_scroll_bars:
13967
13968 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13969 {
13970 /* Set the thumb's position and size. */
13971 set_vertical_scroll_bar (w);
13972
13973 /* Note that we actually used the scroll bar attached to this
13974 window, so it shouldn't be deleted at the end of redisplay. */
13975 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13976 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13977 }
13978
13979 /* Restore current_buffer and value of point in it. */
13980 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13981 set_buffer_internal_1 (old);
13982 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13983 shorter. This can be caused by log truncation in *Messages*. */
13984 if (CHARPOS (lpoint) <= ZV)
13985 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13986
13987 unbind_to (count, Qnil);
13988 }
13989
13990
13991 /* Build the complete desired matrix of WINDOW with a window start
13992 buffer position POS.
13993
13994 Value is 1 if successful. It is zero if fonts were loaded during
13995 redisplay which makes re-adjusting glyph matrices necessary, and -1
13996 if point would appear in the scroll margins.
13997 (We check that only if CHECK_MARGINS is nonzero. */
13998
13999 int
14000 try_window (window, pos, check_margins)
14001 Lisp_Object window;
14002 struct text_pos pos;
14003 int check_margins;
14004 {
14005 struct window *w = XWINDOW (window);
14006 struct it it;
14007 struct glyph_row *last_text_row = NULL;
14008 struct frame *f = XFRAME (w->frame);
14009
14010 /* Make POS the new window start. */
14011 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14012
14013 /* Mark cursor position as unknown. No overlay arrow seen. */
14014 w->cursor.vpos = -1;
14015 overlay_arrow_seen = 0;
14016
14017 /* Initialize iterator and info to start at POS. */
14018 start_display (&it, w, pos);
14019
14020 /* Display all lines of W. */
14021 while (it.current_y < it.last_visible_y)
14022 {
14023 if (display_line (&it))
14024 last_text_row = it.glyph_row - 1;
14025 if (fonts_changed_p)
14026 return 0;
14027 }
14028
14029 /* Don't let the cursor end in the scroll margins. */
14030 if (check_margins
14031 && !MINI_WINDOW_P (w))
14032 {
14033 int this_scroll_margin;
14034
14035 if (scroll_margin > 0)
14036 {
14037 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14038 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14039 }
14040 else
14041 this_scroll_margin = 0;
14042
14043 if ((w->cursor.y >= 0 /* not vscrolled */
14044 && w->cursor.y < this_scroll_margin
14045 && CHARPOS (pos) > BEGV
14046 && IT_CHARPOS (it) < ZV)
14047 /* rms: considering make_cursor_line_fully_visible_p here
14048 seems to give wrong results. We don't want to recenter
14049 when the last line is partly visible, we want to allow
14050 that case to be handled in the usual way. */
14051 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14052 {
14053 w->cursor.vpos = -1;
14054 clear_glyph_matrix (w->desired_matrix);
14055 return -1;
14056 }
14057 }
14058
14059 /* If bottom moved off end of frame, change mode line percentage. */
14060 if (XFASTINT (w->window_end_pos) <= 0
14061 && Z != IT_CHARPOS (it))
14062 w->update_mode_line = Qt;
14063
14064 /* Set window_end_pos to the offset of the last character displayed
14065 on the window from the end of current_buffer. Set
14066 window_end_vpos to its row number. */
14067 if (last_text_row)
14068 {
14069 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14070 w->window_end_bytepos
14071 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14072 w->window_end_pos
14073 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14074 w->window_end_vpos
14075 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14076 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14077 ->displays_text_p);
14078 }
14079 else
14080 {
14081 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14082 w->window_end_pos = make_number (Z - ZV);
14083 w->window_end_vpos = make_number (0);
14084 }
14085
14086 /* But that is not valid info until redisplay finishes. */
14087 w->window_end_valid = Qnil;
14088 return 1;
14089 }
14090
14091
14092 \f
14093 /************************************************************************
14094 Window redisplay reusing current matrix when buffer has not changed
14095 ************************************************************************/
14096
14097 /* Try redisplay of window W showing an unchanged buffer with a
14098 different window start than the last time it was displayed by
14099 reusing its current matrix. Value is non-zero if successful.
14100 W->start is the new window start. */
14101
14102 static int
14103 try_window_reusing_current_matrix (w)
14104 struct window *w;
14105 {
14106 struct frame *f = XFRAME (w->frame);
14107 struct glyph_row *row, *bottom_row;
14108 struct it it;
14109 struct run run;
14110 struct text_pos start, new_start;
14111 int nrows_scrolled, i;
14112 struct glyph_row *last_text_row;
14113 struct glyph_row *last_reused_text_row;
14114 struct glyph_row *start_row;
14115 int start_vpos, min_y, max_y;
14116
14117 #if GLYPH_DEBUG
14118 if (inhibit_try_window_reusing)
14119 return 0;
14120 #endif
14121
14122 if (/* This function doesn't handle terminal frames. */
14123 !FRAME_WINDOW_P (f)
14124 /* Don't try to reuse the display if windows have been split
14125 or such. */
14126 || windows_or_buffers_changed
14127 || cursor_type_changed)
14128 return 0;
14129
14130 /* Can't do this if region may have changed. */
14131 if ((!NILP (Vtransient_mark_mode)
14132 && !NILP (current_buffer->mark_active))
14133 || !NILP (w->region_showing)
14134 || !NILP (Vshow_trailing_whitespace))
14135 return 0;
14136
14137 /* If top-line visibility has changed, give up. */
14138 if (WINDOW_WANTS_HEADER_LINE_P (w)
14139 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14140 return 0;
14141
14142 /* Give up if old or new display is scrolled vertically. We could
14143 make this function handle this, but right now it doesn't. */
14144 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14145 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14146 return 0;
14147
14148 /* The variable new_start now holds the new window start. The old
14149 start `start' can be determined from the current matrix. */
14150 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14151 start = start_row->start.pos;
14152 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14153
14154 /* Clear the desired matrix for the display below. */
14155 clear_glyph_matrix (w->desired_matrix);
14156
14157 if (CHARPOS (new_start) <= CHARPOS (start))
14158 {
14159 int first_row_y;
14160
14161 /* Don't use this method if the display starts with an ellipsis
14162 displayed for invisible text. It's not easy to handle that case
14163 below, and it's certainly not worth the effort since this is
14164 not a frequent case. */
14165 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14166 return 0;
14167
14168 IF_DEBUG (debug_method_add (w, "twu1"));
14169
14170 /* Display up to a row that can be reused. The variable
14171 last_text_row is set to the last row displayed that displays
14172 text. Note that it.vpos == 0 if or if not there is a
14173 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14174 start_display (&it, w, new_start);
14175 first_row_y = it.current_y;
14176 w->cursor.vpos = -1;
14177 last_text_row = last_reused_text_row = NULL;
14178
14179 while (it.current_y < it.last_visible_y
14180 && !fonts_changed_p)
14181 {
14182 /* If we have reached into the characters in the START row,
14183 that means the line boundaries have changed. So we
14184 can't start copying with the row START. Maybe it will
14185 work to start copying with the following row. */
14186 while (IT_CHARPOS (it) > CHARPOS (start))
14187 {
14188 /* Advance to the next row as the "start". */
14189 start_row++;
14190 start = start_row->start.pos;
14191 /* If there are no more rows to try, or just one, give up. */
14192 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14193 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14194 || CHARPOS (start) == ZV)
14195 {
14196 clear_glyph_matrix (w->desired_matrix);
14197 return 0;
14198 }
14199
14200 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14201 }
14202 /* If we have reached alignment,
14203 we can copy the rest of the rows. */
14204 if (IT_CHARPOS (it) == CHARPOS (start))
14205 break;
14206
14207 if (display_line (&it))
14208 last_text_row = it.glyph_row - 1;
14209 }
14210
14211 /* A value of current_y < last_visible_y means that we stopped
14212 at the previous window start, which in turn means that we
14213 have at least one reusable row. */
14214 if (it.current_y < it.last_visible_y)
14215 {
14216 /* IT.vpos always starts from 0; it counts text lines. */
14217 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14218
14219 /* Find PT if not already found in the lines displayed. */
14220 if (w->cursor.vpos < 0)
14221 {
14222 int dy = it.current_y - start_row->y;
14223
14224 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14225 row = row_containing_pos (w, PT, row, NULL, dy);
14226 if (row)
14227 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14228 dy, nrows_scrolled);
14229 else
14230 {
14231 clear_glyph_matrix (w->desired_matrix);
14232 return 0;
14233 }
14234 }
14235
14236 /* Scroll the display. Do it before the current matrix is
14237 changed. The problem here is that update has not yet
14238 run, i.e. part of the current matrix is not up to date.
14239 scroll_run_hook will clear the cursor, and use the
14240 current matrix to get the height of the row the cursor is
14241 in. */
14242 run.current_y = start_row->y;
14243 run.desired_y = it.current_y;
14244 run.height = it.last_visible_y - it.current_y;
14245
14246 if (run.height > 0 && run.current_y != run.desired_y)
14247 {
14248 update_begin (f);
14249 FRAME_RIF (f)->update_window_begin_hook (w);
14250 FRAME_RIF (f)->clear_window_mouse_face (w);
14251 FRAME_RIF (f)->scroll_run_hook (w, &run);
14252 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14253 update_end (f);
14254 }
14255
14256 /* Shift current matrix down by nrows_scrolled lines. */
14257 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14258 rotate_matrix (w->current_matrix,
14259 start_vpos,
14260 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14261 nrows_scrolled);
14262
14263 /* Disable lines that must be updated. */
14264 for (i = 0; i < nrows_scrolled; ++i)
14265 (start_row + i)->enabled_p = 0;
14266
14267 /* Re-compute Y positions. */
14268 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14269 max_y = it.last_visible_y;
14270 for (row = start_row + nrows_scrolled;
14271 row < bottom_row;
14272 ++row)
14273 {
14274 row->y = it.current_y;
14275 row->visible_height = row->height;
14276
14277 if (row->y < min_y)
14278 row->visible_height -= min_y - row->y;
14279 if (row->y + row->height > max_y)
14280 row->visible_height -= row->y + row->height - max_y;
14281 row->redraw_fringe_bitmaps_p = 1;
14282
14283 it.current_y += row->height;
14284
14285 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14286 last_reused_text_row = row;
14287 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14288 break;
14289 }
14290
14291 /* Disable lines in the current matrix which are now
14292 below the window. */
14293 for (++row; row < bottom_row; ++row)
14294 row->enabled_p = row->mode_line_p = 0;
14295 }
14296
14297 /* Update window_end_pos etc.; last_reused_text_row is the last
14298 reused row from the current matrix containing text, if any.
14299 The value of last_text_row is the last displayed line
14300 containing text. */
14301 if (last_reused_text_row)
14302 {
14303 w->window_end_bytepos
14304 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14305 w->window_end_pos
14306 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14307 w->window_end_vpos
14308 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14309 w->current_matrix));
14310 }
14311 else if (last_text_row)
14312 {
14313 w->window_end_bytepos
14314 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14315 w->window_end_pos
14316 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14317 w->window_end_vpos
14318 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14319 }
14320 else
14321 {
14322 /* This window must be completely empty. */
14323 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14324 w->window_end_pos = make_number (Z - ZV);
14325 w->window_end_vpos = make_number (0);
14326 }
14327 w->window_end_valid = Qnil;
14328
14329 /* Update hint: don't try scrolling again in update_window. */
14330 w->desired_matrix->no_scrolling_p = 1;
14331
14332 #if GLYPH_DEBUG
14333 debug_method_add (w, "try_window_reusing_current_matrix 1");
14334 #endif
14335 return 1;
14336 }
14337 else if (CHARPOS (new_start) > CHARPOS (start))
14338 {
14339 struct glyph_row *pt_row, *row;
14340 struct glyph_row *first_reusable_row;
14341 struct glyph_row *first_row_to_display;
14342 int dy;
14343 int yb = window_text_bottom_y (w);
14344
14345 /* Find the row starting at new_start, if there is one. Don't
14346 reuse a partially visible line at the end. */
14347 first_reusable_row = start_row;
14348 while (first_reusable_row->enabled_p
14349 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14350 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14351 < CHARPOS (new_start)))
14352 ++first_reusable_row;
14353
14354 /* Give up if there is no row to reuse. */
14355 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14356 || !first_reusable_row->enabled_p
14357 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14358 != CHARPOS (new_start)))
14359 return 0;
14360
14361 /* We can reuse fully visible rows beginning with
14362 first_reusable_row to the end of the window. Set
14363 first_row_to_display to the first row that cannot be reused.
14364 Set pt_row to the row containing point, if there is any. */
14365 pt_row = NULL;
14366 for (first_row_to_display = first_reusable_row;
14367 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14368 ++first_row_to_display)
14369 {
14370 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14371 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14372 pt_row = first_row_to_display;
14373 }
14374
14375 /* Start displaying at the start of first_row_to_display. */
14376 xassert (first_row_to_display->y < yb);
14377 init_to_row_start (&it, w, first_row_to_display);
14378
14379 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14380 - start_vpos);
14381 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14382 - nrows_scrolled);
14383 it.current_y = (first_row_to_display->y - first_reusable_row->y
14384 + WINDOW_HEADER_LINE_HEIGHT (w));
14385
14386 /* Display lines beginning with first_row_to_display in the
14387 desired matrix. Set last_text_row to the last row displayed
14388 that displays text. */
14389 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14390 if (pt_row == NULL)
14391 w->cursor.vpos = -1;
14392 last_text_row = NULL;
14393 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14394 if (display_line (&it))
14395 last_text_row = it.glyph_row - 1;
14396
14397 /* If point is in a reused row, adjust y and vpos of the cursor
14398 position. */
14399 if (pt_row)
14400 {
14401 w->cursor.vpos -= nrows_scrolled;
14402 w->cursor.y -= first_reusable_row->y - start_row->y;
14403 }
14404
14405 /* Give up if point isn't in a row displayed or reused. (This
14406 also handles the case where w->cursor.vpos < nrows_scrolled
14407 after the calls to display_line, which can happen with scroll
14408 margins. See bug#1295.) */
14409 if (w->cursor.vpos < 0)
14410 {
14411 clear_glyph_matrix (w->desired_matrix);
14412 return 0;
14413 }
14414
14415 /* Scroll the display. */
14416 run.current_y = first_reusable_row->y;
14417 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14418 run.height = it.last_visible_y - run.current_y;
14419 dy = run.current_y - run.desired_y;
14420
14421 if (run.height)
14422 {
14423 update_begin (f);
14424 FRAME_RIF (f)->update_window_begin_hook (w);
14425 FRAME_RIF (f)->clear_window_mouse_face (w);
14426 FRAME_RIF (f)->scroll_run_hook (w, &run);
14427 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14428 update_end (f);
14429 }
14430
14431 /* Adjust Y positions of reused rows. */
14432 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14433 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14434 max_y = it.last_visible_y;
14435 for (row = first_reusable_row; row < first_row_to_display; ++row)
14436 {
14437 row->y -= dy;
14438 row->visible_height = row->height;
14439 if (row->y < min_y)
14440 row->visible_height -= min_y - row->y;
14441 if (row->y + row->height > max_y)
14442 row->visible_height -= row->y + row->height - max_y;
14443 row->redraw_fringe_bitmaps_p = 1;
14444 }
14445
14446 /* Scroll the current matrix. */
14447 xassert (nrows_scrolled > 0);
14448 rotate_matrix (w->current_matrix,
14449 start_vpos,
14450 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14451 -nrows_scrolled);
14452
14453 /* Disable rows not reused. */
14454 for (row -= nrows_scrolled; row < bottom_row; ++row)
14455 row->enabled_p = 0;
14456
14457 /* Point may have moved to a different line, so we cannot assume that
14458 the previous cursor position is valid; locate the correct row. */
14459 if (pt_row)
14460 {
14461 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14462 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14463 row++)
14464 {
14465 w->cursor.vpos++;
14466 w->cursor.y = row->y;
14467 }
14468 if (row < bottom_row)
14469 {
14470 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14471 struct glyph *end = glyph + row->used[TEXT_AREA];
14472
14473 for (; glyph < end
14474 && (!BUFFERP (glyph->object)
14475 || glyph->charpos < PT);
14476 glyph++)
14477 {
14478 w->cursor.hpos++;
14479 w->cursor.x += glyph->pixel_width;
14480 }
14481 }
14482 }
14483
14484 /* Adjust window end. A null value of last_text_row means that
14485 the window end is in reused rows which in turn means that
14486 only its vpos can have changed. */
14487 if (last_text_row)
14488 {
14489 w->window_end_bytepos
14490 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14491 w->window_end_pos
14492 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14493 w->window_end_vpos
14494 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14495 }
14496 else
14497 {
14498 w->window_end_vpos
14499 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14500 }
14501
14502 w->window_end_valid = Qnil;
14503 w->desired_matrix->no_scrolling_p = 1;
14504
14505 #if GLYPH_DEBUG
14506 debug_method_add (w, "try_window_reusing_current_matrix 2");
14507 #endif
14508 return 1;
14509 }
14510
14511 return 0;
14512 }
14513
14514
14515 \f
14516 /************************************************************************
14517 Window redisplay reusing current matrix when buffer has changed
14518 ************************************************************************/
14519
14520 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14521 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14522 int *, int *));
14523 static struct glyph_row *
14524 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14525 struct glyph_row *));
14526
14527
14528 /* Return the last row in MATRIX displaying text. If row START is
14529 non-null, start searching with that row. IT gives the dimensions
14530 of the display. Value is null if matrix is empty; otherwise it is
14531 a pointer to the row found. */
14532
14533 static struct glyph_row *
14534 find_last_row_displaying_text (matrix, it, start)
14535 struct glyph_matrix *matrix;
14536 struct it *it;
14537 struct glyph_row *start;
14538 {
14539 struct glyph_row *row, *row_found;
14540
14541 /* Set row_found to the last row in IT->w's current matrix
14542 displaying text. The loop looks funny but think of partially
14543 visible lines. */
14544 row_found = NULL;
14545 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14547 {
14548 xassert (row->enabled_p);
14549 row_found = row;
14550 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14551 break;
14552 ++row;
14553 }
14554
14555 return row_found;
14556 }
14557
14558
14559 /* Return the last row in the current matrix of W that is not affected
14560 by changes at the start of current_buffer that occurred since W's
14561 current matrix was built. Value is null if no such row exists.
14562
14563 BEG_UNCHANGED us the number of characters unchanged at the start of
14564 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14565 first changed character in current_buffer. Characters at positions <
14566 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14567 when the current matrix was built. */
14568
14569 static struct glyph_row *
14570 find_last_unchanged_at_beg_row (w)
14571 struct window *w;
14572 {
14573 int first_changed_pos = BEG + BEG_UNCHANGED;
14574 struct glyph_row *row;
14575 struct glyph_row *row_found = NULL;
14576 int yb = window_text_bottom_y (w);
14577
14578 /* Find the last row displaying unchanged text. */
14579 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14580 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14581 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14582 ++row)
14583 {
14584 if (/* If row ends before first_changed_pos, it is unchanged,
14585 except in some case. */
14586 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14587 /* When row ends in ZV and we write at ZV it is not
14588 unchanged. */
14589 && !row->ends_at_zv_p
14590 /* When first_changed_pos is the end of a continued line,
14591 row is not unchanged because it may be no longer
14592 continued. */
14593 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14594 && (row->continued_p
14595 || row->exact_window_width_line_p)))
14596 row_found = row;
14597
14598 /* Stop if last visible row. */
14599 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14600 break;
14601 }
14602
14603 return row_found;
14604 }
14605
14606
14607 /* Find the first glyph row in the current matrix of W that is not
14608 affected by changes at the end of current_buffer since the
14609 time W's current matrix was built.
14610
14611 Return in *DELTA the number of chars by which buffer positions in
14612 unchanged text at the end of current_buffer must be adjusted.
14613
14614 Return in *DELTA_BYTES the corresponding number of bytes.
14615
14616 Value is null if no such row exists, i.e. all rows are affected by
14617 changes. */
14618
14619 static struct glyph_row *
14620 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14621 struct window *w;
14622 int *delta, *delta_bytes;
14623 {
14624 struct glyph_row *row;
14625 struct glyph_row *row_found = NULL;
14626
14627 *delta = *delta_bytes = 0;
14628
14629 /* Display must not have been paused, otherwise the current matrix
14630 is not up to date. */
14631 eassert (!NILP (w->window_end_valid));
14632
14633 /* A value of window_end_pos >= END_UNCHANGED means that the window
14634 end is in the range of changed text. If so, there is no
14635 unchanged row at the end of W's current matrix. */
14636 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14637 return NULL;
14638
14639 /* Set row to the last row in W's current matrix displaying text. */
14640 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14641
14642 /* If matrix is entirely empty, no unchanged row exists. */
14643 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14644 {
14645 /* The value of row is the last glyph row in the matrix having a
14646 meaningful buffer position in it. The end position of row
14647 corresponds to window_end_pos. This allows us to translate
14648 buffer positions in the current matrix to current buffer
14649 positions for characters not in changed text. */
14650 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14651 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14652 int last_unchanged_pos, last_unchanged_pos_old;
14653 struct glyph_row *first_text_row
14654 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14655
14656 *delta = Z - Z_old;
14657 *delta_bytes = Z_BYTE - Z_BYTE_old;
14658
14659 /* Set last_unchanged_pos to the buffer position of the last
14660 character in the buffer that has not been changed. Z is the
14661 index + 1 of the last character in current_buffer, i.e. by
14662 subtracting END_UNCHANGED we get the index of the last
14663 unchanged character, and we have to add BEG to get its buffer
14664 position. */
14665 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14666 last_unchanged_pos_old = last_unchanged_pos - *delta;
14667
14668 /* Search backward from ROW for a row displaying a line that
14669 starts at a minimum position >= last_unchanged_pos_old. */
14670 for (; row > first_text_row; --row)
14671 {
14672 /* This used to abort, but it can happen.
14673 It is ok to just stop the search instead here. KFS. */
14674 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14675 break;
14676
14677 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14678 row_found = row;
14679 }
14680 }
14681
14682 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14683
14684 return row_found;
14685 }
14686
14687
14688 /* Make sure that glyph rows in the current matrix of window W
14689 reference the same glyph memory as corresponding rows in the
14690 frame's frame matrix. This function is called after scrolling W's
14691 current matrix on a terminal frame in try_window_id and
14692 try_window_reusing_current_matrix. */
14693
14694 static void
14695 sync_frame_with_window_matrix_rows (w)
14696 struct window *w;
14697 {
14698 struct frame *f = XFRAME (w->frame);
14699 struct glyph_row *window_row, *window_row_end, *frame_row;
14700
14701 /* Preconditions: W must be a leaf window and full-width. Its frame
14702 must have a frame matrix. */
14703 xassert (NILP (w->hchild) && NILP (w->vchild));
14704 xassert (WINDOW_FULL_WIDTH_P (w));
14705 xassert (!FRAME_WINDOW_P (f));
14706
14707 /* If W is a full-width window, glyph pointers in W's current matrix
14708 have, by definition, to be the same as glyph pointers in the
14709 corresponding frame matrix. Note that frame matrices have no
14710 marginal areas (see build_frame_matrix). */
14711 window_row = w->current_matrix->rows;
14712 window_row_end = window_row + w->current_matrix->nrows;
14713 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14714 while (window_row < window_row_end)
14715 {
14716 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14717 struct glyph *end = window_row->glyphs[LAST_AREA];
14718
14719 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14720 frame_row->glyphs[TEXT_AREA] = start;
14721 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14722 frame_row->glyphs[LAST_AREA] = end;
14723
14724 /* Disable frame rows whose corresponding window rows have
14725 been disabled in try_window_id. */
14726 if (!window_row->enabled_p)
14727 frame_row->enabled_p = 0;
14728
14729 ++window_row, ++frame_row;
14730 }
14731 }
14732
14733
14734 /* Find the glyph row in window W containing CHARPOS. Consider all
14735 rows between START and END (not inclusive). END null means search
14736 all rows to the end of the display area of W. Value is the row
14737 containing CHARPOS or null. */
14738
14739 struct glyph_row *
14740 row_containing_pos (w, charpos, start, end, dy)
14741 struct window *w;
14742 int charpos;
14743 struct glyph_row *start, *end;
14744 int dy;
14745 {
14746 struct glyph_row *row = start;
14747 int last_y;
14748
14749 /* If we happen to start on a header-line, skip that. */
14750 if (row->mode_line_p)
14751 ++row;
14752
14753 if ((end && row >= end) || !row->enabled_p)
14754 return NULL;
14755
14756 last_y = window_text_bottom_y (w) - dy;
14757
14758 while (1)
14759 {
14760 /* Give up if we have gone too far. */
14761 if (end && row >= end)
14762 return NULL;
14763 /* This formerly returned if they were equal.
14764 I think that both quantities are of a "last plus one" type;
14765 if so, when they are equal, the row is within the screen. -- rms. */
14766 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14767 return NULL;
14768
14769 /* If it is in this row, return this row. */
14770 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14771 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14772 /* The end position of a row equals the start
14773 position of the next row. If CHARPOS is there, we
14774 would rather display it in the next line, except
14775 when this line ends in ZV. */
14776 && !row->ends_at_zv_p
14777 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14778 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14779 return row;
14780 ++row;
14781 }
14782 }
14783
14784
14785 /* Try to redisplay window W by reusing its existing display. W's
14786 current matrix must be up to date when this function is called,
14787 i.e. window_end_valid must not be nil.
14788
14789 Value is
14790
14791 1 if display has been updated
14792 0 if otherwise unsuccessful
14793 -1 if redisplay with same window start is known not to succeed
14794
14795 The following steps are performed:
14796
14797 1. Find the last row in the current matrix of W that is not
14798 affected by changes at the start of current_buffer. If no such row
14799 is found, give up.
14800
14801 2. Find the first row in W's current matrix that is not affected by
14802 changes at the end of current_buffer. Maybe there is no such row.
14803
14804 3. Display lines beginning with the row + 1 found in step 1 to the
14805 row found in step 2 or, if step 2 didn't find a row, to the end of
14806 the window.
14807
14808 4. If cursor is not known to appear on the window, give up.
14809
14810 5. If display stopped at the row found in step 2, scroll the
14811 display and current matrix as needed.
14812
14813 6. Maybe display some lines at the end of W, if we must. This can
14814 happen under various circumstances, like a partially visible line
14815 becoming fully visible, or because newly displayed lines are displayed
14816 in smaller font sizes.
14817
14818 7. Update W's window end information. */
14819
14820 static int
14821 try_window_id (w)
14822 struct window *w;
14823 {
14824 struct frame *f = XFRAME (w->frame);
14825 struct glyph_matrix *current_matrix = w->current_matrix;
14826 struct glyph_matrix *desired_matrix = w->desired_matrix;
14827 struct glyph_row *last_unchanged_at_beg_row;
14828 struct glyph_row *first_unchanged_at_end_row;
14829 struct glyph_row *row;
14830 struct glyph_row *bottom_row;
14831 int bottom_vpos;
14832 struct it it;
14833 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14834 struct text_pos start_pos;
14835 struct run run;
14836 int first_unchanged_at_end_vpos = 0;
14837 struct glyph_row *last_text_row, *last_text_row_at_end;
14838 struct text_pos start;
14839 int first_changed_charpos, last_changed_charpos;
14840
14841 #if GLYPH_DEBUG
14842 if (inhibit_try_window_id)
14843 return 0;
14844 #endif
14845
14846 /* This is handy for debugging. */
14847 #if 0
14848 #define GIVE_UP(X) \
14849 do { \
14850 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14851 return 0; \
14852 } while (0)
14853 #else
14854 #define GIVE_UP(X) return 0
14855 #endif
14856
14857 SET_TEXT_POS_FROM_MARKER (start, w->start);
14858
14859 /* Don't use this for mini-windows because these can show
14860 messages and mini-buffers, and we don't handle that here. */
14861 if (MINI_WINDOW_P (w))
14862 GIVE_UP (1);
14863
14864 /* This flag is used to prevent redisplay optimizations. */
14865 if (windows_or_buffers_changed || cursor_type_changed)
14866 GIVE_UP (2);
14867
14868 /* Verify that narrowing has not changed.
14869 Also verify that we were not told to prevent redisplay optimizations.
14870 It would be nice to further
14871 reduce the number of cases where this prevents try_window_id. */
14872 if (current_buffer->clip_changed
14873 || current_buffer->prevent_redisplay_optimizations_p)
14874 GIVE_UP (3);
14875
14876 /* Window must either use window-based redisplay or be full width. */
14877 if (!FRAME_WINDOW_P (f)
14878 && (!FRAME_LINE_INS_DEL_OK (f)
14879 || !WINDOW_FULL_WIDTH_P (w)))
14880 GIVE_UP (4);
14881
14882 /* Give up if point is known NOT to appear in W. */
14883 if (PT < CHARPOS (start))
14884 GIVE_UP (5);
14885
14886 /* Another way to prevent redisplay optimizations. */
14887 if (XFASTINT (w->last_modified) == 0)
14888 GIVE_UP (6);
14889
14890 /* Verify that window is not hscrolled. */
14891 if (XFASTINT (w->hscroll) != 0)
14892 GIVE_UP (7);
14893
14894 /* Verify that display wasn't paused. */
14895 if (NILP (w->window_end_valid))
14896 GIVE_UP (8);
14897
14898 /* Can't use this if highlighting a region because a cursor movement
14899 will do more than just set the cursor. */
14900 if (!NILP (Vtransient_mark_mode)
14901 && !NILP (current_buffer->mark_active))
14902 GIVE_UP (9);
14903
14904 /* Likewise if highlighting trailing whitespace. */
14905 if (!NILP (Vshow_trailing_whitespace))
14906 GIVE_UP (11);
14907
14908 /* Likewise if showing a region. */
14909 if (!NILP (w->region_showing))
14910 GIVE_UP (10);
14911
14912 /* Can't use this if overlay arrow position and/or string have
14913 changed. */
14914 if (overlay_arrows_changed_p ())
14915 GIVE_UP (12);
14916
14917 /* When word-wrap is on, adding a space to the first word of a
14918 wrapped line can change the wrap position, altering the line
14919 above it. It might be worthwhile to handle this more
14920 intelligently, but for now just redisplay from scratch. */
14921 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14922 GIVE_UP (21);
14923
14924 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14925 only if buffer has really changed. The reason is that the gap is
14926 initially at Z for freshly visited files. The code below would
14927 set end_unchanged to 0 in that case. */
14928 if (MODIFF > SAVE_MODIFF
14929 /* This seems to happen sometimes after saving a buffer. */
14930 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14931 {
14932 if (GPT - BEG < BEG_UNCHANGED)
14933 BEG_UNCHANGED = GPT - BEG;
14934 if (Z - GPT < END_UNCHANGED)
14935 END_UNCHANGED = Z - GPT;
14936 }
14937
14938 /* The position of the first and last character that has been changed. */
14939 first_changed_charpos = BEG + BEG_UNCHANGED;
14940 last_changed_charpos = Z - END_UNCHANGED;
14941
14942 /* If window starts after a line end, and the last change is in
14943 front of that newline, then changes don't affect the display.
14944 This case happens with stealth-fontification. Note that although
14945 the display is unchanged, glyph positions in the matrix have to
14946 be adjusted, of course. */
14947 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14948 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14949 && ((last_changed_charpos < CHARPOS (start)
14950 && CHARPOS (start) == BEGV)
14951 || (last_changed_charpos < CHARPOS (start) - 1
14952 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14953 {
14954 int Z_old, delta, Z_BYTE_old, delta_bytes;
14955 struct glyph_row *r0;
14956
14957 /* Compute how many chars/bytes have been added to or removed
14958 from the buffer. */
14959 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14960 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14961 delta = Z - Z_old;
14962 delta_bytes = Z_BYTE - Z_BYTE_old;
14963
14964 /* Give up if PT is not in the window. Note that it already has
14965 been checked at the start of try_window_id that PT is not in
14966 front of the window start. */
14967 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14968 GIVE_UP (13);
14969
14970 /* If window start is unchanged, we can reuse the whole matrix
14971 as is, after adjusting glyph positions. No need to compute
14972 the window end again, since its offset from Z hasn't changed. */
14973 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14974 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14975 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14976 /* PT must not be in a partially visible line. */
14977 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14978 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14979 {
14980 /* Adjust positions in the glyph matrix. */
14981 if (delta || delta_bytes)
14982 {
14983 struct glyph_row *r1
14984 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14985 increment_matrix_positions (w->current_matrix,
14986 MATRIX_ROW_VPOS (r0, current_matrix),
14987 MATRIX_ROW_VPOS (r1, current_matrix),
14988 delta, delta_bytes);
14989 }
14990
14991 /* Set the cursor. */
14992 row = row_containing_pos (w, PT, r0, NULL, 0);
14993 if (row)
14994 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14995 else
14996 abort ();
14997 return 1;
14998 }
14999 }
15000
15001 /* Handle the case that changes are all below what is displayed in
15002 the window, and that PT is in the window. This shortcut cannot
15003 be taken if ZV is visible in the window, and text has been added
15004 there that is visible in the window. */
15005 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15006 /* ZV is not visible in the window, or there are no
15007 changes at ZV, actually. */
15008 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15009 || first_changed_charpos == last_changed_charpos))
15010 {
15011 struct glyph_row *r0;
15012
15013 /* Give up if PT is not in the window. Note that it already has
15014 been checked at the start of try_window_id that PT is not in
15015 front of the window start. */
15016 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15017 GIVE_UP (14);
15018
15019 /* If window start is unchanged, we can reuse the whole matrix
15020 as is, without changing glyph positions since no text has
15021 been added/removed in front of the window end. */
15022 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15023 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15024 /* PT must not be in a partially visible line. */
15025 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15026 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15027 {
15028 /* We have to compute the window end anew since text
15029 can have been added/removed after it. */
15030 w->window_end_pos
15031 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15032 w->window_end_bytepos
15033 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15034
15035 /* Set the cursor. */
15036 row = row_containing_pos (w, PT, r0, NULL, 0);
15037 if (row)
15038 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15039 else
15040 abort ();
15041 return 2;
15042 }
15043 }
15044
15045 /* Give up if window start is in the changed area.
15046
15047 The condition used to read
15048
15049 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15050
15051 but why that was tested escapes me at the moment. */
15052 if (CHARPOS (start) >= first_changed_charpos
15053 && CHARPOS (start) <= last_changed_charpos)
15054 GIVE_UP (15);
15055
15056 /* Check that window start agrees with the start of the first glyph
15057 row in its current matrix. Check this after we know the window
15058 start is not in changed text, otherwise positions would not be
15059 comparable. */
15060 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15061 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15062 GIVE_UP (16);
15063
15064 /* Give up if the window ends in strings. Overlay strings
15065 at the end are difficult to handle, so don't try. */
15066 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15067 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15068 GIVE_UP (20);
15069
15070 /* Compute the position at which we have to start displaying new
15071 lines. Some of the lines at the top of the window might be
15072 reusable because they are not displaying changed text. Find the
15073 last row in W's current matrix not affected by changes at the
15074 start of current_buffer. Value is null if changes start in the
15075 first line of window. */
15076 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15077 if (last_unchanged_at_beg_row)
15078 {
15079 /* Avoid starting to display in the moddle of a character, a TAB
15080 for instance. This is easier than to set up the iterator
15081 exactly, and it's not a frequent case, so the additional
15082 effort wouldn't really pay off. */
15083 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15084 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15085 && last_unchanged_at_beg_row > w->current_matrix->rows)
15086 --last_unchanged_at_beg_row;
15087
15088 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15089 GIVE_UP (17);
15090
15091 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15092 GIVE_UP (18);
15093 start_pos = it.current.pos;
15094
15095 /* Start displaying new lines in the desired matrix at the same
15096 vpos we would use in the current matrix, i.e. below
15097 last_unchanged_at_beg_row. */
15098 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15099 current_matrix);
15100 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15101 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15102
15103 xassert (it.hpos == 0 && it.current_x == 0);
15104 }
15105 else
15106 {
15107 /* There are no reusable lines at the start of the window.
15108 Start displaying in the first text line. */
15109 start_display (&it, w, start);
15110 it.vpos = it.first_vpos;
15111 start_pos = it.current.pos;
15112 }
15113
15114 /* Find the first row that is not affected by changes at the end of
15115 the buffer. Value will be null if there is no unchanged row, in
15116 which case we must redisplay to the end of the window. delta
15117 will be set to the value by which buffer positions beginning with
15118 first_unchanged_at_end_row have to be adjusted due to text
15119 changes. */
15120 first_unchanged_at_end_row
15121 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15122 IF_DEBUG (debug_delta = delta);
15123 IF_DEBUG (debug_delta_bytes = delta_bytes);
15124
15125 /* Set stop_pos to the buffer position up to which we will have to
15126 display new lines. If first_unchanged_at_end_row != NULL, this
15127 is the buffer position of the start of the line displayed in that
15128 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15129 that we don't stop at a buffer position. */
15130 stop_pos = 0;
15131 if (first_unchanged_at_end_row)
15132 {
15133 xassert (last_unchanged_at_beg_row == NULL
15134 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15135
15136 /* If this is a continuation line, move forward to the next one
15137 that isn't. Changes in lines above affect this line.
15138 Caution: this may move first_unchanged_at_end_row to a row
15139 not displaying text. */
15140 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15141 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15142 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15143 < it.last_visible_y))
15144 ++first_unchanged_at_end_row;
15145
15146 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15147 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15148 >= it.last_visible_y))
15149 first_unchanged_at_end_row = NULL;
15150 else
15151 {
15152 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15153 + delta);
15154 first_unchanged_at_end_vpos
15155 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15156 xassert (stop_pos >= Z - END_UNCHANGED);
15157 }
15158 }
15159 else if (last_unchanged_at_beg_row == NULL)
15160 GIVE_UP (19);
15161
15162
15163 #if GLYPH_DEBUG
15164
15165 /* Either there is no unchanged row at the end, or the one we have
15166 now displays text. This is a necessary condition for the window
15167 end pos calculation at the end of this function. */
15168 xassert (first_unchanged_at_end_row == NULL
15169 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15170
15171 debug_last_unchanged_at_beg_vpos
15172 = (last_unchanged_at_beg_row
15173 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15174 : -1);
15175 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15176
15177 #endif /* GLYPH_DEBUG != 0 */
15178
15179
15180 /* Display new lines. Set last_text_row to the last new line
15181 displayed which has text on it, i.e. might end up as being the
15182 line where the window_end_vpos is. */
15183 w->cursor.vpos = -1;
15184 last_text_row = NULL;
15185 overlay_arrow_seen = 0;
15186 while (it.current_y < it.last_visible_y
15187 && !fonts_changed_p
15188 && (first_unchanged_at_end_row == NULL
15189 || IT_CHARPOS (it) < stop_pos))
15190 {
15191 if (display_line (&it))
15192 last_text_row = it.glyph_row - 1;
15193 }
15194
15195 if (fonts_changed_p)
15196 return -1;
15197
15198
15199 /* Compute differences in buffer positions, y-positions etc. for
15200 lines reused at the bottom of the window. Compute what we can
15201 scroll. */
15202 if (first_unchanged_at_end_row
15203 /* No lines reused because we displayed everything up to the
15204 bottom of the window. */
15205 && it.current_y < it.last_visible_y)
15206 {
15207 dvpos = (it.vpos
15208 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15209 current_matrix));
15210 dy = it.current_y - first_unchanged_at_end_row->y;
15211 run.current_y = first_unchanged_at_end_row->y;
15212 run.desired_y = run.current_y + dy;
15213 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15214 }
15215 else
15216 {
15217 delta = delta_bytes = dvpos = dy
15218 = run.current_y = run.desired_y = run.height = 0;
15219 first_unchanged_at_end_row = NULL;
15220 }
15221 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15222
15223
15224 /* Find the cursor if not already found. We have to decide whether
15225 PT will appear on this window (it sometimes doesn't, but this is
15226 not a very frequent case.) This decision has to be made before
15227 the current matrix is altered. A value of cursor.vpos < 0 means
15228 that PT is either in one of the lines beginning at
15229 first_unchanged_at_end_row or below the window. Don't care for
15230 lines that might be displayed later at the window end; as
15231 mentioned, this is not a frequent case. */
15232 if (w->cursor.vpos < 0)
15233 {
15234 /* Cursor in unchanged rows at the top? */
15235 if (PT < CHARPOS (start_pos)
15236 && last_unchanged_at_beg_row)
15237 {
15238 row = row_containing_pos (w, PT,
15239 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15240 last_unchanged_at_beg_row + 1, 0);
15241 if (row)
15242 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15243 }
15244
15245 /* Start from first_unchanged_at_end_row looking for PT. */
15246 else if (first_unchanged_at_end_row)
15247 {
15248 row = row_containing_pos (w, PT - delta,
15249 first_unchanged_at_end_row, NULL, 0);
15250 if (row)
15251 set_cursor_from_row (w, row, w->current_matrix, delta,
15252 delta_bytes, dy, dvpos);
15253 }
15254
15255 /* Give up if cursor was not found. */
15256 if (w->cursor.vpos < 0)
15257 {
15258 clear_glyph_matrix (w->desired_matrix);
15259 return -1;
15260 }
15261 }
15262
15263 /* Don't let the cursor end in the scroll margins. */
15264 {
15265 int this_scroll_margin, cursor_height;
15266
15267 this_scroll_margin = max (0, scroll_margin);
15268 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15269 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15270 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15271
15272 if ((w->cursor.y < this_scroll_margin
15273 && CHARPOS (start) > BEGV)
15274 /* Old redisplay didn't take scroll margin into account at the bottom,
15275 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15276 || (w->cursor.y + (make_cursor_line_fully_visible_p
15277 ? cursor_height + this_scroll_margin
15278 : 1)) > it.last_visible_y)
15279 {
15280 w->cursor.vpos = -1;
15281 clear_glyph_matrix (w->desired_matrix);
15282 return -1;
15283 }
15284 }
15285
15286 /* Scroll the display. Do it before changing the current matrix so
15287 that xterm.c doesn't get confused about where the cursor glyph is
15288 found. */
15289 if (dy && run.height)
15290 {
15291 update_begin (f);
15292
15293 if (FRAME_WINDOW_P (f))
15294 {
15295 FRAME_RIF (f)->update_window_begin_hook (w);
15296 FRAME_RIF (f)->clear_window_mouse_face (w);
15297 FRAME_RIF (f)->scroll_run_hook (w, &run);
15298 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15299 }
15300 else
15301 {
15302 /* Terminal frame. In this case, dvpos gives the number of
15303 lines to scroll by; dvpos < 0 means scroll up. */
15304 int first_unchanged_at_end_vpos
15305 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15306 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15307 int end = (WINDOW_TOP_EDGE_LINE (w)
15308 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15309 + window_internal_height (w));
15310
15311 /* Perform the operation on the screen. */
15312 if (dvpos > 0)
15313 {
15314 /* Scroll last_unchanged_at_beg_row to the end of the
15315 window down dvpos lines. */
15316 set_terminal_window (f, end);
15317
15318 /* On dumb terminals delete dvpos lines at the end
15319 before inserting dvpos empty lines. */
15320 if (!FRAME_SCROLL_REGION_OK (f))
15321 ins_del_lines (f, end - dvpos, -dvpos);
15322
15323 /* Insert dvpos empty lines in front of
15324 last_unchanged_at_beg_row. */
15325 ins_del_lines (f, from, dvpos);
15326 }
15327 else if (dvpos < 0)
15328 {
15329 /* Scroll up last_unchanged_at_beg_vpos to the end of
15330 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15331 set_terminal_window (f, end);
15332
15333 /* Delete dvpos lines in front of
15334 last_unchanged_at_beg_vpos. ins_del_lines will set
15335 the cursor to the given vpos and emit |dvpos| delete
15336 line sequences. */
15337 ins_del_lines (f, from + dvpos, dvpos);
15338
15339 /* On a dumb terminal insert dvpos empty lines at the
15340 end. */
15341 if (!FRAME_SCROLL_REGION_OK (f))
15342 ins_del_lines (f, end + dvpos, -dvpos);
15343 }
15344
15345 set_terminal_window (f, 0);
15346 }
15347
15348 update_end (f);
15349 }
15350
15351 /* Shift reused rows of the current matrix to the right position.
15352 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15353 text. */
15354 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15355 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15356 if (dvpos < 0)
15357 {
15358 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15359 bottom_vpos, dvpos);
15360 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15361 bottom_vpos, 0);
15362 }
15363 else if (dvpos > 0)
15364 {
15365 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15366 bottom_vpos, dvpos);
15367 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15368 first_unchanged_at_end_vpos + dvpos, 0);
15369 }
15370
15371 /* For frame-based redisplay, make sure that current frame and window
15372 matrix are in sync with respect to glyph memory. */
15373 if (!FRAME_WINDOW_P (f))
15374 sync_frame_with_window_matrix_rows (w);
15375
15376 /* Adjust buffer positions in reused rows. */
15377 if (delta || delta_bytes)
15378 increment_matrix_positions (current_matrix,
15379 first_unchanged_at_end_vpos + dvpos,
15380 bottom_vpos, delta, delta_bytes);
15381
15382 /* Adjust Y positions. */
15383 if (dy)
15384 shift_glyph_matrix (w, current_matrix,
15385 first_unchanged_at_end_vpos + dvpos,
15386 bottom_vpos, dy);
15387
15388 if (first_unchanged_at_end_row)
15389 {
15390 first_unchanged_at_end_row += dvpos;
15391 if (first_unchanged_at_end_row->y >= it.last_visible_y
15392 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15393 first_unchanged_at_end_row = NULL;
15394 }
15395
15396 /* If scrolling up, there may be some lines to display at the end of
15397 the window. */
15398 last_text_row_at_end = NULL;
15399 if (dy < 0)
15400 {
15401 /* Scrolling up can leave for example a partially visible line
15402 at the end of the window to be redisplayed. */
15403 /* Set last_row to the glyph row in the current matrix where the
15404 window end line is found. It has been moved up or down in
15405 the matrix by dvpos. */
15406 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15407 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15408
15409 /* If last_row is the window end line, it should display text. */
15410 xassert (last_row->displays_text_p);
15411
15412 /* If window end line was partially visible before, begin
15413 displaying at that line. Otherwise begin displaying with the
15414 line following it. */
15415 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15416 {
15417 init_to_row_start (&it, w, last_row);
15418 it.vpos = last_vpos;
15419 it.current_y = last_row->y;
15420 }
15421 else
15422 {
15423 init_to_row_end (&it, w, last_row);
15424 it.vpos = 1 + last_vpos;
15425 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15426 ++last_row;
15427 }
15428
15429 /* We may start in a continuation line. If so, we have to
15430 get the right continuation_lines_width and current_x. */
15431 it.continuation_lines_width = last_row->continuation_lines_width;
15432 it.hpos = it.current_x = 0;
15433
15434 /* Display the rest of the lines at the window end. */
15435 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15436 while (it.current_y < it.last_visible_y
15437 && !fonts_changed_p)
15438 {
15439 /* Is it always sure that the display agrees with lines in
15440 the current matrix? I don't think so, so we mark rows
15441 displayed invalid in the current matrix by setting their
15442 enabled_p flag to zero. */
15443 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15444 if (display_line (&it))
15445 last_text_row_at_end = it.glyph_row - 1;
15446 }
15447 }
15448
15449 /* Update window_end_pos and window_end_vpos. */
15450 if (first_unchanged_at_end_row
15451 && !last_text_row_at_end)
15452 {
15453 /* Window end line if one of the preserved rows from the current
15454 matrix. Set row to the last row displaying text in current
15455 matrix starting at first_unchanged_at_end_row, after
15456 scrolling. */
15457 xassert (first_unchanged_at_end_row->displays_text_p);
15458 row = find_last_row_displaying_text (w->current_matrix, &it,
15459 first_unchanged_at_end_row);
15460 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15461
15462 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15463 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15464 w->window_end_vpos
15465 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15466 xassert (w->window_end_bytepos >= 0);
15467 IF_DEBUG (debug_method_add (w, "A"));
15468 }
15469 else if (last_text_row_at_end)
15470 {
15471 w->window_end_pos
15472 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15473 w->window_end_bytepos
15474 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15475 w->window_end_vpos
15476 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15477 xassert (w->window_end_bytepos >= 0);
15478 IF_DEBUG (debug_method_add (w, "B"));
15479 }
15480 else if (last_text_row)
15481 {
15482 /* We have displayed either to the end of the window or at the
15483 end of the window, i.e. the last row with text is to be found
15484 in the desired matrix. */
15485 w->window_end_pos
15486 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15487 w->window_end_bytepos
15488 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15489 w->window_end_vpos
15490 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15491 xassert (w->window_end_bytepos >= 0);
15492 }
15493 else if (first_unchanged_at_end_row == NULL
15494 && last_text_row == NULL
15495 && last_text_row_at_end == NULL)
15496 {
15497 /* Displayed to end of window, but no line containing text was
15498 displayed. Lines were deleted at the end of the window. */
15499 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15500 int vpos = XFASTINT (w->window_end_vpos);
15501 struct glyph_row *current_row = current_matrix->rows + vpos;
15502 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15503
15504 for (row = NULL;
15505 row == NULL && vpos >= first_vpos;
15506 --vpos, --current_row, --desired_row)
15507 {
15508 if (desired_row->enabled_p)
15509 {
15510 if (desired_row->displays_text_p)
15511 row = desired_row;
15512 }
15513 else if (current_row->displays_text_p)
15514 row = current_row;
15515 }
15516
15517 xassert (row != NULL);
15518 w->window_end_vpos = make_number (vpos + 1);
15519 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15520 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15521 xassert (w->window_end_bytepos >= 0);
15522 IF_DEBUG (debug_method_add (w, "C"));
15523 }
15524 else
15525 abort ();
15526
15527 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15528 debug_end_vpos = XFASTINT (w->window_end_vpos));
15529
15530 /* Record that display has not been completed. */
15531 w->window_end_valid = Qnil;
15532 w->desired_matrix->no_scrolling_p = 1;
15533 return 3;
15534
15535 #undef GIVE_UP
15536 }
15537
15538
15539 \f
15540 /***********************************************************************
15541 More debugging support
15542 ***********************************************************************/
15543
15544 #if GLYPH_DEBUG
15545
15546 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15547 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15548 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15549
15550
15551 /* Dump the contents of glyph matrix MATRIX on stderr.
15552
15553 GLYPHS 0 means don't show glyph contents.
15554 GLYPHS 1 means show glyphs in short form
15555 GLYPHS > 1 means show glyphs in long form. */
15556
15557 void
15558 dump_glyph_matrix (matrix, glyphs)
15559 struct glyph_matrix *matrix;
15560 int glyphs;
15561 {
15562 int i;
15563 for (i = 0; i < matrix->nrows; ++i)
15564 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15565 }
15566
15567
15568 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15569 the glyph row and area where the glyph comes from. */
15570
15571 void
15572 dump_glyph (row, glyph, area)
15573 struct glyph_row *row;
15574 struct glyph *glyph;
15575 int area;
15576 {
15577 if (glyph->type == CHAR_GLYPH)
15578 {
15579 fprintf (stderr,
15580 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15581 glyph - row->glyphs[TEXT_AREA],
15582 'C',
15583 glyph->charpos,
15584 (BUFFERP (glyph->object)
15585 ? 'B'
15586 : (STRINGP (glyph->object)
15587 ? 'S'
15588 : '-')),
15589 glyph->pixel_width,
15590 glyph->u.ch,
15591 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15592 ? glyph->u.ch
15593 : '.'),
15594 glyph->face_id,
15595 glyph->left_box_line_p,
15596 glyph->right_box_line_p);
15597 }
15598 else if (glyph->type == STRETCH_GLYPH)
15599 {
15600 fprintf (stderr,
15601 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15602 glyph - row->glyphs[TEXT_AREA],
15603 'S',
15604 glyph->charpos,
15605 (BUFFERP (glyph->object)
15606 ? 'B'
15607 : (STRINGP (glyph->object)
15608 ? 'S'
15609 : '-')),
15610 glyph->pixel_width,
15611 0,
15612 '.',
15613 glyph->face_id,
15614 glyph->left_box_line_p,
15615 glyph->right_box_line_p);
15616 }
15617 else if (glyph->type == IMAGE_GLYPH)
15618 {
15619 fprintf (stderr,
15620 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15621 glyph - row->glyphs[TEXT_AREA],
15622 'I',
15623 glyph->charpos,
15624 (BUFFERP (glyph->object)
15625 ? 'B'
15626 : (STRINGP (glyph->object)
15627 ? 'S'
15628 : '-')),
15629 glyph->pixel_width,
15630 glyph->u.img_id,
15631 '.',
15632 glyph->face_id,
15633 glyph->left_box_line_p,
15634 glyph->right_box_line_p);
15635 }
15636 else if (glyph->type == COMPOSITE_GLYPH)
15637 {
15638 fprintf (stderr,
15639 " %5d %4c %6d %c %3d 0x%05x",
15640 glyph - row->glyphs[TEXT_AREA],
15641 '+',
15642 glyph->charpos,
15643 (BUFFERP (glyph->object)
15644 ? 'B'
15645 : (STRINGP (glyph->object)
15646 ? 'S'
15647 : '-')),
15648 glyph->pixel_width,
15649 glyph->u.cmp.id);
15650 if (glyph->u.cmp.automatic)
15651 fprintf (stderr,
15652 "[%d-%d]",
15653 glyph->u.cmp.from, glyph->u.cmp.to);
15654 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15655 glyph->face_id,
15656 glyph->left_box_line_p,
15657 glyph->right_box_line_p);
15658 }
15659 }
15660
15661
15662 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15663 GLYPHS 0 means don't show glyph contents.
15664 GLYPHS 1 means show glyphs in short form
15665 GLYPHS > 1 means show glyphs in long form. */
15666
15667 void
15668 dump_glyph_row (row, vpos, glyphs)
15669 struct glyph_row *row;
15670 int vpos, glyphs;
15671 {
15672 if (glyphs != 1)
15673 {
15674 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15675 fprintf (stderr, "======================================================================\n");
15676
15677 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15678 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15679 vpos,
15680 MATRIX_ROW_START_CHARPOS (row),
15681 MATRIX_ROW_END_CHARPOS (row),
15682 row->used[TEXT_AREA],
15683 row->contains_overlapping_glyphs_p,
15684 row->enabled_p,
15685 row->truncated_on_left_p,
15686 row->truncated_on_right_p,
15687 row->continued_p,
15688 MATRIX_ROW_CONTINUATION_LINE_P (row),
15689 row->displays_text_p,
15690 row->ends_at_zv_p,
15691 row->fill_line_p,
15692 row->ends_in_middle_of_char_p,
15693 row->starts_in_middle_of_char_p,
15694 row->mouse_face_p,
15695 row->x,
15696 row->y,
15697 row->pixel_width,
15698 row->height,
15699 row->visible_height,
15700 row->ascent,
15701 row->phys_ascent);
15702 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15703 row->end.overlay_string_index,
15704 row->continuation_lines_width);
15705 fprintf (stderr, "%9d %5d\n",
15706 CHARPOS (row->start.string_pos),
15707 CHARPOS (row->end.string_pos));
15708 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15709 row->end.dpvec_index);
15710 }
15711
15712 if (glyphs > 1)
15713 {
15714 int area;
15715
15716 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15717 {
15718 struct glyph *glyph = row->glyphs[area];
15719 struct glyph *glyph_end = glyph + row->used[area];
15720
15721 /* Glyph for a line end in text. */
15722 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15723 ++glyph_end;
15724
15725 if (glyph < glyph_end)
15726 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15727
15728 for (; glyph < glyph_end; ++glyph)
15729 dump_glyph (row, glyph, area);
15730 }
15731 }
15732 else if (glyphs == 1)
15733 {
15734 int area;
15735
15736 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15737 {
15738 char *s = (char *) alloca (row->used[area] + 1);
15739 int i;
15740
15741 for (i = 0; i < row->used[area]; ++i)
15742 {
15743 struct glyph *glyph = row->glyphs[area] + i;
15744 if (glyph->type == CHAR_GLYPH
15745 && glyph->u.ch < 0x80
15746 && glyph->u.ch >= ' ')
15747 s[i] = glyph->u.ch;
15748 else
15749 s[i] = '.';
15750 }
15751
15752 s[i] = '\0';
15753 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15754 }
15755 }
15756 }
15757
15758
15759 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15760 Sdump_glyph_matrix, 0, 1, "p",
15761 doc: /* Dump the current matrix of the selected window to stderr.
15762 Shows contents of glyph row structures. With non-nil
15763 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15764 glyphs in short form, otherwise show glyphs in long form. */)
15765 (glyphs)
15766 Lisp_Object glyphs;
15767 {
15768 struct window *w = XWINDOW (selected_window);
15769 struct buffer *buffer = XBUFFER (w->buffer);
15770
15771 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15772 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15773 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15774 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15775 fprintf (stderr, "=============================================\n");
15776 dump_glyph_matrix (w->current_matrix,
15777 NILP (glyphs) ? 0 : XINT (glyphs));
15778 return Qnil;
15779 }
15780
15781
15782 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15783 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15784 ()
15785 {
15786 struct frame *f = XFRAME (selected_frame);
15787 dump_glyph_matrix (f->current_matrix, 1);
15788 return Qnil;
15789 }
15790
15791
15792 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15793 doc: /* Dump glyph row ROW to stderr.
15794 GLYPH 0 means don't dump glyphs.
15795 GLYPH 1 means dump glyphs in short form.
15796 GLYPH > 1 or omitted means dump glyphs in long form. */)
15797 (row, glyphs)
15798 Lisp_Object row, glyphs;
15799 {
15800 struct glyph_matrix *matrix;
15801 int vpos;
15802
15803 CHECK_NUMBER (row);
15804 matrix = XWINDOW (selected_window)->current_matrix;
15805 vpos = XINT (row);
15806 if (vpos >= 0 && vpos < matrix->nrows)
15807 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15808 vpos,
15809 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15810 return Qnil;
15811 }
15812
15813
15814 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15815 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15816 GLYPH 0 means don't dump glyphs.
15817 GLYPH 1 means dump glyphs in short form.
15818 GLYPH > 1 or omitted means dump glyphs in long form. */)
15819 (row, glyphs)
15820 Lisp_Object row, glyphs;
15821 {
15822 struct frame *sf = SELECTED_FRAME ();
15823 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15824 int vpos;
15825
15826 CHECK_NUMBER (row);
15827 vpos = XINT (row);
15828 if (vpos >= 0 && vpos < m->nrows)
15829 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15830 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15831 return Qnil;
15832 }
15833
15834
15835 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15836 doc: /* Toggle tracing of redisplay.
15837 With ARG, turn tracing on if and only if ARG is positive. */)
15838 (arg)
15839 Lisp_Object arg;
15840 {
15841 if (NILP (arg))
15842 trace_redisplay_p = !trace_redisplay_p;
15843 else
15844 {
15845 arg = Fprefix_numeric_value (arg);
15846 trace_redisplay_p = XINT (arg) > 0;
15847 }
15848
15849 return Qnil;
15850 }
15851
15852
15853 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15854 doc: /* Like `format', but print result to stderr.
15855 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15856 (nargs, args)
15857 int nargs;
15858 Lisp_Object *args;
15859 {
15860 Lisp_Object s = Fformat (nargs, args);
15861 fprintf (stderr, "%s", SDATA (s));
15862 return Qnil;
15863 }
15864
15865 #endif /* GLYPH_DEBUG */
15866
15867
15868 \f
15869 /***********************************************************************
15870 Building Desired Matrix Rows
15871 ***********************************************************************/
15872
15873 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15874 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15875
15876 static struct glyph_row *
15877 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15878 struct window *w;
15879 Lisp_Object overlay_arrow_string;
15880 {
15881 struct frame *f = XFRAME (WINDOW_FRAME (w));
15882 struct buffer *buffer = XBUFFER (w->buffer);
15883 struct buffer *old = current_buffer;
15884 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15885 int arrow_len = SCHARS (overlay_arrow_string);
15886 const unsigned char *arrow_end = arrow_string + arrow_len;
15887 const unsigned char *p;
15888 struct it it;
15889 int multibyte_p;
15890 int n_glyphs_before;
15891
15892 set_buffer_temp (buffer);
15893 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15894 it.glyph_row->used[TEXT_AREA] = 0;
15895 SET_TEXT_POS (it.position, 0, 0);
15896
15897 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15898 p = arrow_string;
15899 while (p < arrow_end)
15900 {
15901 Lisp_Object face, ilisp;
15902
15903 /* Get the next character. */
15904 if (multibyte_p)
15905 it.c = string_char_and_length (p, &it.len);
15906 else
15907 it.c = *p, it.len = 1;
15908 p += it.len;
15909
15910 /* Get its face. */
15911 ilisp = make_number (p - arrow_string);
15912 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15913 it.face_id = compute_char_face (f, it.c, face);
15914
15915 /* Compute its width, get its glyphs. */
15916 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15917 SET_TEXT_POS (it.position, -1, -1);
15918 PRODUCE_GLYPHS (&it);
15919
15920 /* If this character doesn't fit any more in the line, we have
15921 to remove some glyphs. */
15922 if (it.current_x > it.last_visible_x)
15923 {
15924 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15925 break;
15926 }
15927 }
15928
15929 set_buffer_temp (old);
15930 return it.glyph_row;
15931 }
15932
15933
15934 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15935 glyphs are only inserted for terminal frames since we can't really
15936 win with truncation glyphs when partially visible glyphs are
15937 involved. Which glyphs to insert is determined by
15938 produce_special_glyphs. */
15939
15940 static void
15941 insert_left_trunc_glyphs (it)
15942 struct it *it;
15943 {
15944 struct it truncate_it;
15945 struct glyph *from, *end, *to, *toend;
15946
15947 xassert (!FRAME_WINDOW_P (it->f));
15948
15949 /* Get the truncation glyphs. */
15950 truncate_it = *it;
15951 truncate_it.current_x = 0;
15952 truncate_it.face_id = DEFAULT_FACE_ID;
15953 truncate_it.glyph_row = &scratch_glyph_row;
15954 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15955 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15956 truncate_it.object = make_number (0);
15957 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15958
15959 /* Overwrite glyphs from IT with truncation glyphs. */
15960 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15961 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15962 to = it->glyph_row->glyphs[TEXT_AREA];
15963 toend = to + it->glyph_row->used[TEXT_AREA];
15964
15965 while (from < end)
15966 *to++ = *from++;
15967
15968 /* There may be padding glyphs left over. Overwrite them too. */
15969 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15970 {
15971 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15972 while (from < end)
15973 *to++ = *from++;
15974 }
15975
15976 if (to > toend)
15977 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15978 }
15979
15980
15981 /* Compute the pixel height and width of IT->glyph_row.
15982
15983 Most of the time, ascent and height of a display line will be equal
15984 to the max_ascent and max_height values of the display iterator
15985 structure. This is not the case if
15986
15987 1. We hit ZV without displaying anything. In this case, max_ascent
15988 and max_height will be zero.
15989
15990 2. We have some glyphs that don't contribute to the line height.
15991 (The glyph row flag contributes_to_line_height_p is for future
15992 pixmap extensions).
15993
15994 The first case is easily covered by using default values because in
15995 these cases, the line height does not really matter, except that it
15996 must not be zero. */
15997
15998 static void
15999 compute_line_metrics (it)
16000 struct it *it;
16001 {
16002 struct glyph_row *row = it->glyph_row;
16003 int area, i;
16004
16005 if (FRAME_WINDOW_P (it->f))
16006 {
16007 int i, min_y, max_y;
16008
16009 /* The line may consist of one space only, that was added to
16010 place the cursor on it. If so, the row's height hasn't been
16011 computed yet. */
16012 if (row->height == 0)
16013 {
16014 if (it->max_ascent + it->max_descent == 0)
16015 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16016 row->ascent = it->max_ascent;
16017 row->height = it->max_ascent + it->max_descent;
16018 row->phys_ascent = it->max_phys_ascent;
16019 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16020 row->extra_line_spacing = it->max_extra_line_spacing;
16021 }
16022
16023 /* Compute the width of this line. */
16024 row->pixel_width = row->x;
16025 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16026 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16027
16028 xassert (row->pixel_width >= 0);
16029 xassert (row->ascent >= 0 && row->height > 0);
16030
16031 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16032 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16033
16034 /* If first line's physical ascent is larger than its logical
16035 ascent, use the physical ascent, and make the row taller.
16036 This makes accented characters fully visible. */
16037 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16038 && row->phys_ascent > row->ascent)
16039 {
16040 row->height += row->phys_ascent - row->ascent;
16041 row->ascent = row->phys_ascent;
16042 }
16043
16044 /* Compute how much of the line is visible. */
16045 row->visible_height = row->height;
16046
16047 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16048 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16049
16050 if (row->y < min_y)
16051 row->visible_height -= min_y - row->y;
16052 if (row->y + row->height > max_y)
16053 row->visible_height -= row->y + row->height - max_y;
16054 }
16055 else
16056 {
16057 row->pixel_width = row->used[TEXT_AREA];
16058 if (row->continued_p)
16059 row->pixel_width -= it->continuation_pixel_width;
16060 else if (row->truncated_on_right_p)
16061 row->pixel_width -= it->truncation_pixel_width;
16062 row->ascent = row->phys_ascent = 0;
16063 row->height = row->phys_height = row->visible_height = 1;
16064 row->extra_line_spacing = 0;
16065 }
16066
16067 /* Compute a hash code for this row. */
16068 row->hash = 0;
16069 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16070 for (i = 0; i < row->used[area]; ++i)
16071 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16072 + row->glyphs[area][i].u.val
16073 + row->glyphs[area][i].face_id
16074 + row->glyphs[area][i].padding_p
16075 + (row->glyphs[area][i].type << 2));
16076
16077 it->max_ascent = it->max_descent = 0;
16078 it->max_phys_ascent = it->max_phys_descent = 0;
16079 }
16080
16081
16082 /* Append one space to the glyph row of iterator IT if doing a
16083 window-based redisplay. The space has the same face as
16084 IT->face_id. Value is non-zero if a space was added.
16085
16086 This function is called to make sure that there is always one glyph
16087 at the end of a glyph row that the cursor can be set on under
16088 window-systems. (If there weren't such a glyph we would not know
16089 how wide and tall a box cursor should be displayed).
16090
16091 At the same time this space let's a nicely handle clearing to the
16092 end of the line if the row ends in italic text. */
16093
16094 static int
16095 append_space_for_newline (it, default_face_p)
16096 struct it *it;
16097 int default_face_p;
16098 {
16099 if (FRAME_WINDOW_P (it->f))
16100 {
16101 int n = it->glyph_row->used[TEXT_AREA];
16102
16103 if (it->glyph_row->glyphs[TEXT_AREA] + n
16104 < it->glyph_row->glyphs[1 + TEXT_AREA])
16105 {
16106 /* Save some values that must not be changed.
16107 Must save IT->c and IT->len because otherwise
16108 ITERATOR_AT_END_P wouldn't work anymore after
16109 append_space_for_newline has been called. */
16110 enum display_element_type saved_what = it->what;
16111 int saved_c = it->c, saved_len = it->len;
16112 int saved_x = it->current_x;
16113 int saved_face_id = it->face_id;
16114 struct text_pos saved_pos;
16115 Lisp_Object saved_object;
16116 struct face *face;
16117
16118 saved_object = it->object;
16119 saved_pos = it->position;
16120
16121 it->what = IT_CHARACTER;
16122 bzero (&it->position, sizeof it->position);
16123 it->object = make_number (0);
16124 it->c = ' ';
16125 it->len = 1;
16126
16127 if (default_face_p)
16128 it->face_id = DEFAULT_FACE_ID;
16129 else if (it->face_before_selective_p)
16130 it->face_id = it->saved_face_id;
16131 face = FACE_FROM_ID (it->f, it->face_id);
16132 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16133
16134 PRODUCE_GLYPHS (it);
16135
16136 it->override_ascent = -1;
16137 it->constrain_row_ascent_descent_p = 0;
16138 it->current_x = saved_x;
16139 it->object = saved_object;
16140 it->position = saved_pos;
16141 it->what = saved_what;
16142 it->face_id = saved_face_id;
16143 it->len = saved_len;
16144 it->c = saved_c;
16145 return 1;
16146 }
16147 }
16148
16149 return 0;
16150 }
16151
16152
16153 /* Extend the face of the last glyph in the text area of IT->glyph_row
16154 to the end of the display line. Called from display_line.
16155 If the glyph row is empty, add a space glyph to it so that we
16156 know the face to draw. Set the glyph row flag fill_line_p. */
16157
16158 static void
16159 extend_face_to_end_of_line (it)
16160 struct it *it;
16161 {
16162 struct face *face;
16163 struct frame *f = it->f;
16164
16165 /* If line is already filled, do nothing. */
16166 if (it->current_x >= it->last_visible_x)
16167 return;
16168
16169 /* Face extension extends the background and box of IT->face_id
16170 to the end of the line. If the background equals the background
16171 of the frame, we don't have to do anything. */
16172 if (it->face_before_selective_p)
16173 face = FACE_FROM_ID (it->f, it->saved_face_id);
16174 else
16175 face = FACE_FROM_ID (f, it->face_id);
16176
16177 if (FRAME_WINDOW_P (f)
16178 && it->glyph_row->displays_text_p
16179 && face->box == FACE_NO_BOX
16180 && face->background == FRAME_BACKGROUND_PIXEL (f)
16181 && !face->stipple)
16182 return;
16183
16184 /* Set the glyph row flag indicating that the face of the last glyph
16185 in the text area has to be drawn to the end of the text area. */
16186 it->glyph_row->fill_line_p = 1;
16187
16188 /* If current character of IT is not ASCII, make sure we have the
16189 ASCII face. This will be automatically undone the next time
16190 get_next_display_element returns a multibyte character. Note
16191 that the character will always be single byte in unibyte
16192 text. */
16193 if (!ASCII_CHAR_P (it->c))
16194 {
16195 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16196 }
16197
16198 if (FRAME_WINDOW_P (f))
16199 {
16200 /* If the row is empty, add a space with the current face of IT,
16201 so that we know which face to draw. */
16202 if (it->glyph_row->used[TEXT_AREA] == 0)
16203 {
16204 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16205 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16206 it->glyph_row->used[TEXT_AREA] = 1;
16207 }
16208 }
16209 else
16210 {
16211 /* Save some values that must not be changed. */
16212 int saved_x = it->current_x;
16213 struct text_pos saved_pos;
16214 Lisp_Object saved_object;
16215 enum display_element_type saved_what = it->what;
16216 int saved_face_id = it->face_id;
16217
16218 saved_object = it->object;
16219 saved_pos = it->position;
16220
16221 it->what = IT_CHARACTER;
16222 bzero (&it->position, sizeof it->position);
16223 it->object = make_number (0);
16224 it->c = ' ';
16225 it->len = 1;
16226 it->face_id = face->id;
16227
16228 PRODUCE_GLYPHS (it);
16229
16230 while (it->current_x <= it->last_visible_x)
16231 PRODUCE_GLYPHS (it);
16232
16233 /* Don't count these blanks really. It would let us insert a left
16234 truncation glyph below and make us set the cursor on them, maybe. */
16235 it->current_x = saved_x;
16236 it->object = saved_object;
16237 it->position = saved_pos;
16238 it->what = saved_what;
16239 it->face_id = saved_face_id;
16240 }
16241 }
16242
16243
16244 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16245 trailing whitespace. */
16246
16247 static int
16248 trailing_whitespace_p (charpos)
16249 int charpos;
16250 {
16251 int bytepos = CHAR_TO_BYTE (charpos);
16252 int c = 0;
16253
16254 while (bytepos < ZV_BYTE
16255 && (c = FETCH_CHAR (bytepos),
16256 c == ' ' || c == '\t'))
16257 ++bytepos;
16258
16259 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16260 {
16261 if (bytepos != PT_BYTE)
16262 return 1;
16263 }
16264 return 0;
16265 }
16266
16267
16268 /* Highlight trailing whitespace, if any, in ROW. */
16269
16270 void
16271 highlight_trailing_whitespace (f, row)
16272 struct frame *f;
16273 struct glyph_row *row;
16274 {
16275 int used = row->used[TEXT_AREA];
16276
16277 if (used)
16278 {
16279 struct glyph *start = row->glyphs[TEXT_AREA];
16280 struct glyph *glyph = start + used - 1;
16281
16282 /* Skip over glyphs inserted to display the cursor at the
16283 end of a line, for extending the face of the last glyph
16284 to the end of the line on terminals, and for truncation
16285 and continuation glyphs. */
16286 while (glyph >= start
16287 && glyph->type == CHAR_GLYPH
16288 && INTEGERP (glyph->object))
16289 --glyph;
16290
16291 /* If last glyph is a space or stretch, and it's trailing
16292 whitespace, set the face of all trailing whitespace glyphs in
16293 IT->glyph_row to `trailing-whitespace'. */
16294 if (glyph >= start
16295 && BUFFERP (glyph->object)
16296 && (glyph->type == STRETCH_GLYPH
16297 || (glyph->type == CHAR_GLYPH
16298 && glyph->u.ch == ' '))
16299 && trailing_whitespace_p (glyph->charpos))
16300 {
16301 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16302 if (face_id < 0)
16303 return;
16304
16305 while (glyph >= start
16306 && BUFFERP (glyph->object)
16307 && (glyph->type == STRETCH_GLYPH
16308 || (glyph->type == CHAR_GLYPH
16309 && glyph->u.ch == ' ')))
16310 (glyph--)->face_id = face_id;
16311 }
16312 }
16313 }
16314
16315
16316 /* Value is non-zero if glyph row ROW in window W should be
16317 used to hold the cursor. */
16318
16319 static int
16320 cursor_row_p (w, row)
16321 struct window *w;
16322 struct glyph_row *row;
16323 {
16324 int cursor_row_p = 1;
16325
16326 if (PT == MATRIX_ROW_END_CHARPOS (row))
16327 {
16328 /* Suppose the row ends on a string.
16329 Unless the row is continued, that means it ends on a newline
16330 in the string. If it's anything other than a display string
16331 (e.g. a before-string from an overlay), we don't want the
16332 cursor there. (This heuristic seems to give the optimal
16333 behavior for the various types of multi-line strings.) */
16334 if (CHARPOS (row->end.string_pos) >= 0)
16335 {
16336 if (row->continued_p)
16337 cursor_row_p = 1;
16338 else
16339 {
16340 /* Check for `display' property. */
16341 struct glyph *beg = row->glyphs[TEXT_AREA];
16342 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16343 struct glyph *glyph;
16344
16345 cursor_row_p = 0;
16346 for (glyph = end; glyph >= beg; --glyph)
16347 if (STRINGP (glyph->object))
16348 {
16349 Lisp_Object prop
16350 = Fget_char_property (make_number (PT),
16351 Qdisplay, Qnil);
16352 cursor_row_p =
16353 (!NILP (prop)
16354 && display_prop_string_p (prop, glyph->object));
16355 break;
16356 }
16357 }
16358 }
16359 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16360 {
16361 /* If the row ends in middle of a real character,
16362 and the line is continued, we want the cursor here.
16363 That's because MATRIX_ROW_END_CHARPOS would equal
16364 PT if PT is before the character. */
16365 if (!row->ends_in_ellipsis_p)
16366 cursor_row_p = row->continued_p;
16367 else
16368 /* If the row ends in an ellipsis, then
16369 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16370 We want that position to be displayed after the ellipsis. */
16371 cursor_row_p = 0;
16372 }
16373 /* If the row ends at ZV, display the cursor at the end of that
16374 row instead of at the start of the row below. */
16375 else if (row->ends_at_zv_p)
16376 cursor_row_p = 1;
16377 else
16378 cursor_row_p = 0;
16379 }
16380
16381 return cursor_row_p;
16382 }
16383
16384 \f
16385
16386 /* Push the display property PROP so that it will be rendered at the
16387 current position in IT. Return 1 if PROP was successfully pushed,
16388 0 otherwise. */
16389
16390 static int
16391 push_display_prop (struct it *it, Lisp_Object prop)
16392 {
16393 push_it (it);
16394
16395 if (STRINGP (prop))
16396 {
16397 if (SCHARS (prop) == 0)
16398 {
16399 pop_it (it);
16400 return 0;
16401 }
16402
16403 it->string = prop;
16404 it->multibyte_p = STRING_MULTIBYTE (it->string);
16405 it->current.overlay_string_index = -1;
16406 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16407 it->end_charpos = it->string_nchars = SCHARS (it->string);
16408 it->method = GET_FROM_STRING;
16409 it->stop_charpos = 0;
16410 }
16411 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16412 {
16413 it->method = GET_FROM_STRETCH;
16414 it->object = prop;
16415 }
16416 #ifdef HAVE_WINDOW_SYSTEM
16417 else if (IMAGEP (prop))
16418 {
16419 it->what = IT_IMAGE;
16420 it->image_id = lookup_image (it->f, prop);
16421 it->method = GET_FROM_IMAGE;
16422 }
16423 #endif /* HAVE_WINDOW_SYSTEM */
16424 else
16425 {
16426 pop_it (it); /* bogus display property, give up */
16427 return 0;
16428 }
16429
16430 return 1;
16431 }
16432
16433 /* Return the character-property PROP at the current position in IT. */
16434
16435 static Lisp_Object
16436 get_it_property (it, prop)
16437 struct it *it;
16438 Lisp_Object prop;
16439 {
16440 Lisp_Object position;
16441
16442 if (STRINGP (it->object))
16443 position = make_number (IT_STRING_CHARPOS (*it));
16444 else if (BUFFERP (it->object))
16445 position = make_number (IT_CHARPOS (*it));
16446 else
16447 return Qnil;
16448
16449 return Fget_char_property (position, prop, it->object);
16450 }
16451
16452 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16453
16454 static void
16455 handle_line_prefix (struct it *it)
16456 {
16457 Lisp_Object prefix;
16458 if (it->continuation_lines_width > 0)
16459 {
16460 prefix = get_it_property (it, Qwrap_prefix);
16461 if (NILP (prefix))
16462 prefix = Vwrap_prefix;
16463 }
16464 else
16465 {
16466 prefix = get_it_property (it, Qline_prefix);
16467 if (NILP (prefix))
16468 prefix = Vline_prefix;
16469 }
16470 if (! NILP (prefix) && push_display_prop (it, prefix))
16471 {
16472 /* If the prefix is wider than the window, and we try to wrap
16473 it, it would acquire its own wrap prefix, and so on till the
16474 iterator stack overflows. So, don't wrap the prefix. */
16475 it->line_wrap = TRUNCATE;
16476 it->avoid_cursor_p = 1;
16477 }
16478 }
16479
16480 \f
16481
16482 /* Construct the glyph row IT->glyph_row in the desired matrix of
16483 IT->w from text at the current position of IT. See dispextern.h
16484 for an overview of struct it. Value is non-zero if
16485 IT->glyph_row displays text, as opposed to a line displaying ZV
16486 only. */
16487
16488 static int
16489 display_line (it)
16490 struct it *it;
16491 {
16492 struct glyph_row *row = it->glyph_row;
16493 Lisp_Object overlay_arrow_string;
16494 struct it wrap_it;
16495 int may_wrap = 0, wrap_x;
16496 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16497 int wrap_row_phys_ascent, wrap_row_phys_height;
16498 int wrap_row_extra_line_spacing;
16499
16500 /* We always start displaying at hpos zero even if hscrolled. */
16501 xassert (it->hpos == 0 && it->current_x == 0);
16502
16503 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16504 >= it->w->desired_matrix->nrows)
16505 {
16506 it->w->nrows_scale_factor++;
16507 fonts_changed_p = 1;
16508 return 0;
16509 }
16510
16511 /* Is IT->w showing the region? */
16512 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16513
16514 /* Clear the result glyph row and enable it. */
16515 prepare_desired_row (row);
16516
16517 row->y = it->current_y;
16518 row->start = it->start;
16519 row->continuation_lines_width = it->continuation_lines_width;
16520 row->displays_text_p = 1;
16521 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16522 it->starts_in_middle_of_char_p = 0;
16523
16524 /* Arrange the overlays nicely for our purposes. Usually, we call
16525 display_line on only one line at a time, in which case this
16526 can't really hurt too much, or we call it on lines which appear
16527 one after another in the buffer, in which case all calls to
16528 recenter_overlay_lists but the first will be pretty cheap. */
16529 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16530
16531 /* Move over display elements that are not visible because we are
16532 hscrolled. This may stop at an x-position < IT->first_visible_x
16533 if the first glyph is partially visible or if we hit a line end. */
16534 if (it->current_x < it->first_visible_x)
16535 {
16536 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16537 MOVE_TO_POS | MOVE_TO_X);
16538 }
16539 else
16540 {
16541 /* We only do this when not calling `move_it_in_display_line_to'
16542 above, because move_it_in_display_line_to calls
16543 handle_line_prefix itself. */
16544 handle_line_prefix (it);
16545 }
16546
16547 /* Get the initial row height. This is either the height of the
16548 text hscrolled, if there is any, or zero. */
16549 row->ascent = it->max_ascent;
16550 row->height = it->max_ascent + it->max_descent;
16551 row->phys_ascent = it->max_phys_ascent;
16552 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16553 row->extra_line_spacing = it->max_extra_line_spacing;
16554
16555 /* Loop generating characters. The loop is left with IT on the next
16556 character to display. */
16557 while (1)
16558 {
16559 int n_glyphs_before, hpos_before, x_before;
16560 int x, i, nglyphs;
16561 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16562
16563 /* Retrieve the next thing to display. Value is zero if end of
16564 buffer reached. */
16565 if (!get_next_display_element (it))
16566 {
16567 /* Maybe add a space at the end of this line that is used to
16568 display the cursor there under X. Set the charpos of the
16569 first glyph of blank lines not corresponding to any text
16570 to -1. */
16571 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16572 row->exact_window_width_line_p = 1;
16573 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16574 || row->used[TEXT_AREA] == 0)
16575 {
16576 row->glyphs[TEXT_AREA]->charpos = -1;
16577 row->displays_text_p = 0;
16578
16579 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16580 && (!MINI_WINDOW_P (it->w)
16581 || (minibuf_level && EQ (it->window, minibuf_window))))
16582 row->indicate_empty_line_p = 1;
16583 }
16584
16585 it->continuation_lines_width = 0;
16586 row->ends_at_zv_p = 1;
16587 break;
16588 }
16589
16590 /* Now, get the metrics of what we want to display. This also
16591 generates glyphs in `row' (which is IT->glyph_row). */
16592 n_glyphs_before = row->used[TEXT_AREA];
16593 x = it->current_x;
16594
16595 /* Remember the line height so far in case the next element doesn't
16596 fit on the line. */
16597 if (it->line_wrap != TRUNCATE)
16598 {
16599 ascent = it->max_ascent;
16600 descent = it->max_descent;
16601 phys_ascent = it->max_phys_ascent;
16602 phys_descent = it->max_phys_descent;
16603
16604 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16605 {
16606 if (IT_DISPLAYING_WHITESPACE (it))
16607 may_wrap = 1;
16608 else if (may_wrap)
16609 {
16610 wrap_it = *it;
16611 wrap_x = x;
16612 wrap_row_used = row->used[TEXT_AREA];
16613 wrap_row_ascent = row->ascent;
16614 wrap_row_height = row->height;
16615 wrap_row_phys_ascent = row->phys_ascent;
16616 wrap_row_phys_height = row->phys_height;
16617 wrap_row_extra_line_spacing = row->extra_line_spacing;
16618 may_wrap = 0;
16619 }
16620 }
16621 }
16622
16623 PRODUCE_GLYPHS (it);
16624
16625 /* If this display element was in marginal areas, continue with
16626 the next one. */
16627 if (it->area != TEXT_AREA)
16628 {
16629 row->ascent = max (row->ascent, it->max_ascent);
16630 row->height = max (row->height, it->max_ascent + it->max_descent);
16631 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16632 row->phys_height = max (row->phys_height,
16633 it->max_phys_ascent + it->max_phys_descent);
16634 row->extra_line_spacing = max (row->extra_line_spacing,
16635 it->max_extra_line_spacing);
16636 set_iterator_to_next (it, 1);
16637 continue;
16638 }
16639
16640 /* Does the display element fit on the line? If we truncate
16641 lines, we should draw past the right edge of the window. If
16642 we don't truncate, we want to stop so that we can display the
16643 continuation glyph before the right margin. If lines are
16644 continued, there are two possible strategies for characters
16645 resulting in more than 1 glyph (e.g. tabs): Display as many
16646 glyphs as possible in this line and leave the rest for the
16647 continuation line, or display the whole element in the next
16648 line. Original redisplay did the former, so we do it also. */
16649 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16650 hpos_before = it->hpos;
16651 x_before = x;
16652
16653 if (/* Not a newline. */
16654 nglyphs > 0
16655 /* Glyphs produced fit entirely in the line. */
16656 && it->current_x < it->last_visible_x)
16657 {
16658 it->hpos += nglyphs;
16659 row->ascent = max (row->ascent, it->max_ascent);
16660 row->height = max (row->height, it->max_ascent + it->max_descent);
16661 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16662 row->phys_height = max (row->phys_height,
16663 it->max_phys_ascent + it->max_phys_descent);
16664 row->extra_line_spacing = max (row->extra_line_spacing,
16665 it->max_extra_line_spacing);
16666 if (it->current_x - it->pixel_width < it->first_visible_x)
16667 row->x = x - it->first_visible_x;
16668 }
16669 else
16670 {
16671 int new_x;
16672 struct glyph *glyph;
16673
16674 for (i = 0; i < nglyphs; ++i, x = new_x)
16675 {
16676 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16677 new_x = x + glyph->pixel_width;
16678
16679 if (/* Lines are continued. */
16680 it->line_wrap != TRUNCATE
16681 && (/* Glyph doesn't fit on the line. */
16682 new_x > it->last_visible_x
16683 /* Or it fits exactly on a window system frame. */
16684 || (new_x == it->last_visible_x
16685 && FRAME_WINDOW_P (it->f))))
16686 {
16687 /* End of a continued line. */
16688
16689 if (it->hpos == 0
16690 || (new_x == it->last_visible_x
16691 && FRAME_WINDOW_P (it->f)))
16692 {
16693 /* Current glyph is the only one on the line or
16694 fits exactly on the line. We must continue
16695 the line because we can't draw the cursor
16696 after the glyph. */
16697 row->continued_p = 1;
16698 it->current_x = new_x;
16699 it->continuation_lines_width += new_x;
16700 ++it->hpos;
16701 if (i == nglyphs - 1)
16702 {
16703 /* If line-wrap is on, check if a previous
16704 wrap point was found. */
16705 if (wrap_row_used > 0
16706 /* Even if there is a previous wrap
16707 point, continue the line here as
16708 usual, if (i) the previous character
16709 was a space or tab AND (ii) the
16710 current character is not. */
16711 && (!may_wrap
16712 || IT_DISPLAYING_WHITESPACE (it)))
16713 goto back_to_wrap;
16714
16715 set_iterator_to_next (it, 1);
16716 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16717 {
16718 if (!get_next_display_element (it))
16719 {
16720 row->exact_window_width_line_p = 1;
16721 it->continuation_lines_width = 0;
16722 row->continued_p = 0;
16723 row->ends_at_zv_p = 1;
16724 }
16725 else if (ITERATOR_AT_END_OF_LINE_P (it))
16726 {
16727 row->continued_p = 0;
16728 row->exact_window_width_line_p = 1;
16729 }
16730 }
16731 }
16732 }
16733 else if (CHAR_GLYPH_PADDING_P (*glyph)
16734 && !FRAME_WINDOW_P (it->f))
16735 {
16736 /* A padding glyph that doesn't fit on this line.
16737 This means the whole character doesn't fit
16738 on the line. */
16739 row->used[TEXT_AREA] = n_glyphs_before;
16740
16741 /* Fill the rest of the row with continuation
16742 glyphs like in 20.x. */
16743 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16744 < row->glyphs[1 + TEXT_AREA])
16745 produce_special_glyphs (it, IT_CONTINUATION);
16746
16747 row->continued_p = 1;
16748 it->current_x = x_before;
16749 it->continuation_lines_width += x_before;
16750
16751 /* Restore the height to what it was before the
16752 element not fitting on the line. */
16753 it->max_ascent = ascent;
16754 it->max_descent = descent;
16755 it->max_phys_ascent = phys_ascent;
16756 it->max_phys_descent = phys_descent;
16757 }
16758 else if (wrap_row_used > 0)
16759 {
16760 back_to_wrap:
16761 *it = wrap_it;
16762 it->continuation_lines_width += wrap_x;
16763 row->used[TEXT_AREA] = wrap_row_used;
16764 row->ascent = wrap_row_ascent;
16765 row->height = wrap_row_height;
16766 row->phys_ascent = wrap_row_phys_ascent;
16767 row->phys_height = wrap_row_phys_height;
16768 row->extra_line_spacing = wrap_row_extra_line_spacing;
16769 row->continued_p = 1;
16770 row->ends_at_zv_p = 0;
16771 row->exact_window_width_line_p = 0;
16772 it->continuation_lines_width += x;
16773
16774 /* Make sure that a non-default face is extended
16775 up to the right margin of the window. */
16776 extend_face_to_end_of_line (it);
16777 }
16778 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16779 {
16780 /* A TAB that extends past the right edge of the
16781 window. This produces a single glyph on
16782 window system frames. We leave the glyph in
16783 this row and let it fill the row, but don't
16784 consume the TAB. */
16785 it->continuation_lines_width += it->last_visible_x;
16786 row->ends_in_middle_of_char_p = 1;
16787 row->continued_p = 1;
16788 glyph->pixel_width = it->last_visible_x - x;
16789 it->starts_in_middle_of_char_p = 1;
16790 }
16791 else
16792 {
16793 /* Something other than a TAB that draws past
16794 the right edge of the window. Restore
16795 positions to values before the element. */
16796 row->used[TEXT_AREA] = n_glyphs_before + i;
16797
16798 /* Display continuation glyphs. */
16799 if (!FRAME_WINDOW_P (it->f))
16800 produce_special_glyphs (it, IT_CONTINUATION);
16801 row->continued_p = 1;
16802
16803 it->current_x = x_before;
16804 it->continuation_lines_width += x;
16805 extend_face_to_end_of_line (it);
16806
16807 if (nglyphs > 1 && i > 0)
16808 {
16809 row->ends_in_middle_of_char_p = 1;
16810 it->starts_in_middle_of_char_p = 1;
16811 }
16812
16813 /* Restore the height to what it was before the
16814 element not fitting on the line. */
16815 it->max_ascent = ascent;
16816 it->max_descent = descent;
16817 it->max_phys_ascent = phys_ascent;
16818 it->max_phys_descent = phys_descent;
16819 }
16820
16821 break;
16822 }
16823 else if (new_x > it->first_visible_x)
16824 {
16825 /* Increment number of glyphs actually displayed. */
16826 ++it->hpos;
16827
16828 if (x < it->first_visible_x)
16829 /* Glyph is partially visible, i.e. row starts at
16830 negative X position. */
16831 row->x = x - it->first_visible_x;
16832 }
16833 else
16834 {
16835 /* Glyph is completely off the left margin of the
16836 window. This should not happen because of the
16837 move_it_in_display_line at the start of this
16838 function, unless the text display area of the
16839 window is empty. */
16840 xassert (it->first_visible_x <= it->last_visible_x);
16841 }
16842 }
16843
16844 row->ascent = max (row->ascent, it->max_ascent);
16845 row->height = max (row->height, it->max_ascent + it->max_descent);
16846 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16847 row->phys_height = max (row->phys_height,
16848 it->max_phys_ascent + it->max_phys_descent);
16849 row->extra_line_spacing = max (row->extra_line_spacing,
16850 it->max_extra_line_spacing);
16851
16852 /* End of this display line if row is continued. */
16853 if (row->continued_p || row->ends_at_zv_p)
16854 break;
16855 }
16856
16857 at_end_of_line:
16858 /* Is this a line end? If yes, we're also done, after making
16859 sure that a non-default face is extended up to the right
16860 margin of the window. */
16861 if (ITERATOR_AT_END_OF_LINE_P (it))
16862 {
16863 int used_before = row->used[TEXT_AREA];
16864
16865 row->ends_in_newline_from_string_p = STRINGP (it->object);
16866
16867 /* Add a space at the end of the line that is used to
16868 display the cursor there. */
16869 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16870 append_space_for_newline (it, 0);
16871
16872 /* Extend the face to the end of the line. */
16873 extend_face_to_end_of_line (it);
16874
16875 /* Make sure we have the position. */
16876 if (used_before == 0)
16877 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16878
16879 /* Consume the line end. This skips over invisible lines. */
16880 set_iterator_to_next (it, 1);
16881 it->continuation_lines_width = 0;
16882 break;
16883 }
16884
16885 /* Proceed with next display element. Note that this skips
16886 over lines invisible because of selective display. */
16887 set_iterator_to_next (it, 1);
16888
16889 /* If we truncate lines, we are done when the last displayed
16890 glyphs reach past the right margin of the window. */
16891 if (it->line_wrap == TRUNCATE
16892 && (FRAME_WINDOW_P (it->f)
16893 ? (it->current_x >= it->last_visible_x)
16894 : (it->current_x > it->last_visible_x)))
16895 {
16896 /* Maybe add truncation glyphs. */
16897 if (!FRAME_WINDOW_P (it->f))
16898 {
16899 int i, n;
16900
16901 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16902 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16903 break;
16904
16905 for (n = row->used[TEXT_AREA]; i < n; ++i)
16906 {
16907 row->used[TEXT_AREA] = i;
16908 produce_special_glyphs (it, IT_TRUNCATION);
16909 }
16910 }
16911 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16912 {
16913 /* Don't truncate if we can overflow newline into fringe. */
16914 if (!get_next_display_element (it))
16915 {
16916 it->continuation_lines_width = 0;
16917 row->ends_at_zv_p = 1;
16918 row->exact_window_width_line_p = 1;
16919 break;
16920 }
16921 if (ITERATOR_AT_END_OF_LINE_P (it))
16922 {
16923 row->exact_window_width_line_p = 1;
16924 goto at_end_of_line;
16925 }
16926 }
16927
16928 row->truncated_on_right_p = 1;
16929 it->continuation_lines_width = 0;
16930 reseat_at_next_visible_line_start (it, 0);
16931 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16932 it->hpos = hpos_before;
16933 it->current_x = x_before;
16934 break;
16935 }
16936 }
16937
16938 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16939 at the left window margin. */
16940 if (it->first_visible_x
16941 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16942 {
16943 if (!FRAME_WINDOW_P (it->f))
16944 insert_left_trunc_glyphs (it);
16945 row->truncated_on_left_p = 1;
16946 }
16947
16948 /* If the start of this line is the overlay arrow-position, then
16949 mark this glyph row as the one containing the overlay arrow.
16950 This is clearly a mess with variable size fonts. It would be
16951 better to let it be displayed like cursors under X. */
16952 if ((row->displays_text_p || !overlay_arrow_seen)
16953 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16954 !NILP (overlay_arrow_string)))
16955 {
16956 /* Overlay arrow in window redisplay is a fringe bitmap. */
16957 if (STRINGP (overlay_arrow_string))
16958 {
16959 struct glyph_row *arrow_row
16960 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16961 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16962 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16963 struct glyph *p = row->glyphs[TEXT_AREA];
16964 struct glyph *p2, *end;
16965
16966 /* Copy the arrow glyphs. */
16967 while (glyph < arrow_end)
16968 *p++ = *glyph++;
16969
16970 /* Throw away padding glyphs. */
16971 p2 = p;
16972 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16973 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16974 ++p2;
16975 if (p2 > p)
16976 {
16977 while (p2 < end)
16978 *p++ = *p2++;
16979 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16980 }
16981 }
16982 else
16983 {
16984 xassert (INTEGERP (overlay_arrow_string));
16985 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16986 }
16987 overlay_arrow_seen = 1;
16988 }
16989
16990 /* Compute pixel dimensions of this line. */
16991 compute_line_metrics (it);
16992
16993 /* Remember the position at which this line ends. */
16994 row->end = it->current;
16995
16996 /* Record whether this row ends inside an ellipsis. */
16997 row->ends_in_ellipsis_p
16998 = (it->method == GET_FROM_DISPLAY_VECTOR
16999 && it->ellipsis_p);
17000
17001 /* Save fringe bitmaps in this row. */
17002 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17003 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17004 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17005 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17006
17007 it->left_user_fringe_bitmap = 0;
17008 it->left_user_fringe_face_id = 0;
17009 it->right_user_fringe_bitmap = 0;
17010 it->right_user_fringe_face_id = 0;
17011
17012 /* Maybe set the cursor. */
17013 if (it->w->cursor.vpos < 0
17014 && PT >= MATRIX_ROW_START_CHARPOS (row)
17015 && PT <= MATRIX_ROW_END_CHARPOS (row)
17016 && cursor_row_p (it->w, row))
17017 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17018
17019 /* Highlight trailing whitespace. */
17020 if (!NILP (Vshow_trailing_whitespace))
17021 highlight_trailing_whitespace (it->f, it->glyph_row);
17022
17023 /* Prepare for the next line. This line starts horizontally at (X
17024 HPOS) = (0 0). Vertical positions are incremented. As a
17025 convenience for the caller, IT->glyph_row is set to the next
17026 row to be used. */
17027 it->current_x = it->hpos = 0;
17028 it->current_y += row->height;
17029 ++it->vpos;
17030 ++it->glyph_row;
17031 it->start = it->current;
17032 return row->displays_text_p;
17033 }
17034
17035
17036 \f
17037 /***********************************************************************
17038 Menu Bar
17039 ***********************************************************************/
17040
17041 /* Redisplay the menu bar in the frame for window W.
17042
17043 The menu bar of X frames that don't have X toolkit support is
17044 displayed in a special window W->frame->menu_bar_window.
17045
17046 The menu bar of terminal frames is treated specially as far as
17047 glyph matrices are concerned. Menu bar lines are not part of
17048 windows, so the update is done directly on the frame matrix rows
17049 for the menu bar. */
17050
17051 static void
17052 display_menu_bar (w)
17053 struct window *w;
17054 {
17055 struct frame *f = XFRAME (WINDOW_FRAME (w));
17056 struct it it;
17057 Lisp_Object items;
17058 int i;
17059
17060 /* Don't do all this for graphical frames. */
17061 #ifdef HAVE_NTGUI
17062 if (FRAME_W32_P (f))
17063 return;
17064 #endif
17065 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17066 if (FRAME_X_P (f))
17067 return;
17068 #endif
17069
17070 #ifdef HAVE_NS
17071 if (FRAME_NS_P (f))
17072 return;
17073 #endif /* HAVE_NS */
17074
17075 #ifdef USE_X_TOOLKIT
17076 xassert (!FRAME_WINDOW_P (f));
17077 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17078 it.first_visible_x = 0;
17079 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17080 #else /* not USE_X_TOOLKIT */
17081 if (FRAME_WINDOW_P (f))
17082 {
17083 /* Menu bar lines are displayed in the desired matrix of the
17084 dummy window menu_bar_window. */
17085 struct window *menu_w;
17086 xassert (WINDOWP (f->menu_bar_window));
17087 menu_w = XWINDOW (f->menu_bar_window);
17088 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17089 MENU_FACE_ID);
17090 it.first_visible_x = 0;
17091 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17092 }
17093 else
17094 {
17095 /* This is a TTY frame, i.e. character hpos/vpos are used as
17096 pixel x/y. */
17097 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17098 MENU_FACE_ID);
17099 it.first_visible_x = 0;
17100 it.last_visible_x = FRAME_COLS (f);
17101 }
17102 #endif /* not USE_X_TOOLKIT */
17103
17104 if (! mode_line_inverse_video)
17105 /* Force the menu-bar to be displayed in the default face. */
17106 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17107
17108 /* Clear all rows of the menu bar. */
17109 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17110 {
17111 struct glyph_row *row = it.glyph_row + i;
17112 clear_glyph_row (row);
17113 row->enabled_p = 1;
17114 row->full_width_p = 1;
17115 }
17116
17117 /* Display all items of the menu bar. */
17118 items = FRAME_MENU_BAR_ITEMS (it.f);
17119 for (i = 0; i < XVECTOR (items)->size; i += 4)
17120 {
17121 Lisp_Object string;
17122
17123 /* Stop at nil string. */
17124 string = AREF (items, i + 1);
17125 if (NILP (string))
17126 break;
17127
17128 /* Remember where item was displayed. */
17129 ASET (items, i + 3, make_number (it.hpos));
17130
17131 /* Display the item, pad with one space. */
17132 if (it.current_x < it.last_visible_x)
17133 display_string (NULL, string, Qnil, 0, 0, &it,
17134 SCHARS (string) + 1, 0, 0, -1);
17135 }
17136
17137 /* Fill out the line with spaces. */
17138 if (it.current_x < it.last_visible_x)
17139 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17140
17141 /* Compute the total height of the lines. */
17142 compute_line_metrics (&it);
17143 }
17144
17145
17146 \f
17147 /***********************************************************************
17148 Mode Line
17149 ***********************************************************************/
17150
17151 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17152 FORCE is non-zero, redisplay mode lines unconditionally.
17153 Otherwise, redisplay only mode lines that are garbaged. Value is
17154 the number of windows whose mode lines were redisplayed. */
17155
17156 static int
17157 redisplay_mode_lines (window, force)
17158 Lisp_Object window;
17159 int force;
17160 {
17161 int nwindows = 0;
17162
17163 while (!NILP (window))
17164 {
17165 struct window *w = XWINDOW (window);
17166
17167 if (WINDOWP (w->hchild))
17168 nwindows += redisplay_mode_lines (w->hchild, force);
17169 else if (WINDOWP (w->vchild))
17170 nwindows += redisplay_mode_lines (w->vchild, force);
17171 else if (force
17172 || FRAME_GARBAGED_P (XFRAME (w->frame))
17173 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17174 {
17175 struct text_pos lpoint;
17176 struct buffer *old = current_buffer;
17177
17178 /* Set the window's buffer for the mode line display. */
17179 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17180 set_buffer_internal_1 (XBUFFER (w->buffer));
17181
17182 /* Point refers normally to the selected window. For any
17183 other window, set up appropriate value. */
17184 if (!EQ (window, selected_window))
17185 {
17186 struct text_pos pt;
17187
17188 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17189 if (CHARPOS (pt) < BEGV)
17190 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17191 else if (CHARPOS (pt) > (ZV - 1))
17192 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17193 else
17194 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17195 }
17196
17197 /* Display mode lines. */
17198 clear_glyph_matrix (w->desired_matrix);
17199 if (display_mode_lines (w))
17200 {
17201 ++nwindows;
17202 w->must_be_updated_p = 1;
17203 }
17204
17205 /* Restore old settings. */
17206 set_buffer_internal_1 (old);
17207 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17208 }
17209
17210 window = w->next;
17211 }
17212
17213 return nwindows;
17214 }
17215
17216
17217 /* Display the mode and/or header line of window W. Value is the
17218 sum number of mode lines and header lines displayed. */
17219
17220 static int
17221 display_mode_lines (w)
17222 struct window *w;
17223 {
17224 Lisp_Object old_selected_window, old_selected_frame;
17225 int n = 0;
17226
17227 old_selected_frame = selected_frame;
17228 selected_frame = w->frame;
17229 old_selected_window = selected_window;
17230 XSETWINDOW (selected_window, w);
17231
17232 /* These will be set while the mode line specs are processed. */
17233 line_number_displayed = 0;
17234 w->column_number_displayed = Qnil;
17235
17236 if (WINDOW_WANTS_MODELINE_P (w))
17237 {
17238 struct window *sel_w = XWINDOW (old_selected_window);
17239
17240 /* Select mode line face based on the real selected window. */
17241 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17242 current_buffer->mode_line_format);
17243 ++n;
17244 }
17245
17246 if (WINDOW_WANTS_HEADER_LINE_P (w))
17247 {
17248 display_mode_line (w, HEADER_LINE_FACE_ID,
17249 current_buffer->header_line_format);
17250 ++n;
17251 }
17252
17253 selected_frame = old_selected_frame;
17254 selected_window = old_selected_window;
17255 return n;
17256 }
17257
17258
17259 /* Display mode or header line of window W. FACE_ID specifies which
17260 line to display; it is either MODE_LINE_FACE_ID or
17261 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
17262 display. Value is the pixel height of the mode/header line
17263 displayed. */
17264
17265 static int
17266 display_mode_line (w, face_id, format)
17267 struct window *w;
17268 enum face_id face_id;
17269 Lisp_Object format;
17270 {
17271 struct it it;
17272 struct face *face;
17273 int count = SPECPDL_INDEX ();
17274
17275 init_iterator (&it, w, -1, -1, NULL, face_id);
17276 /* Don't extend on a previously drawn mode-line.
17277 This may happen if called from pos_visible_p. */
17278 it.glyph_row->enabled_p = 0;
17279 prepare_desired_row (it.glyph_row);
17280
17281 it.glyph_row->mode_line_p = 1;
17282
17283 if (! mode_line_inverse_video)
17284 /* Force the mode-line to be displayed in the default face. */
17285 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17286
17287 record_unwind_protect (unwind_format_mode_line,
17288 format_mode_line_unwind_data (NULL, Qnil, 0));
17289
17290 mode_line_target = MODE_LINE_DISPLAY;
17291
17292 /* Temporarily make frame's keyboard the current kboard so that
17293 kboard-local variables in the mode_line_format will get the right
17294 values. */
17295 push_kboard (FRAME_KBOARD (it.f));
17296 record_unwind_save_match_data ();
17297 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17298 pop_kboard ();
17299
17300 unbind_to (count, Qnil);
17301
17302 /* Fill up with spaces. */
17303 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17304
17305 compute_line_metrics (&it);
17306 it.glyph_row->full_width_p = 1;
17307 it.glyph_row->continued_p = 0;
17308 it.glyph_row->truncated_on_left_p = 0;
17309 it.glyph_row->truncated_on_right_p = 0;
17310
17311 /* Make a 3D mode-line have a shadow at its right end. */
17312 face = FACE_FROM_ID (it.f, face_id);
17313 extend_face_to_end_of_line (&it);
17314 if (face->box != FACE_NO_BOX)
17315 {
17316 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17317 + it.glyph_row->used[TEXT_AREA] - 1);
17318 last->right_box_line_p = 1;
17319 }
17320
17321 return it.glyph_row->height;
17322 }
17323
17324 /* Move element ELT in LIST to the front of LIST.
17325 Return the updated list. */
17326
17327 static Lisp_Object
17328 move_elt_to_front (elt, list)
17329 Lisp_Object elt, list;
17330 {
17331 register Lisp_Object tail, prev;
17332 register Lisp_Object tem;
17333
17334 tail = list;
17335 prev = Qnil;
17336 while (CONSP (tail))
17337 {
17338 tem = XCAR (tail);
17339
17340 if (EQ (elt, tem))
17341 {
17342 /* Splice out the link TAIL. */
17343 if (NILP (prev))
17344 list = XCDR (tail);
17345 else
17346 Fsetcdr (prev, XCDR (tail));
17347
17348 /* Now make it the first. */
17349 Fsetcdr (tail, list);
17350 return tail;
17351 }
17352 else
17353 prev = tail;
17354 tail = XCDR (tail);
17355 QUIT;
17356 }
17357
17358 /* Not found--return unchanged LIST. */
17359 return list;
17360 }
17361
17362 /* Contribute ELT to the mode line for window IT->w. How it
17363 translates into text depends on its data type.
17364
17365 IT describes the display environment in which we display, as usual.
17366
17367 DEPTH is the depth in recursion. It is used to prevent
17368 infinite recursion here.
17369
17370 FIELD_WIDTH is the number of characters the display of ELT should
17371 occupy in the mode line, and PRECISION is the maximum number of
17372 characters to display from ELT's representation. See
17373 display_string for details.
17374
17375 Returns the hpos of the end of the text generated by ELT.
17376
17377 PROPS is a property list to add to any string we encounter.
17378
17379 If RISKY is nonzero, remove (disregard) any properties in any string
17380 we encounter, and ignore :eval and :propertize.
17381
17382 The global variable `mode_line_target' determines whether the
17383 output is passed to `store_mode_line_noprop',
17384 `store_mode_line_string', or `display_string'. */
17385
17386 static int
17387 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17388 struct it *it;
17389 int depth;
17390 int field_width, precision;
17391 Lisp_Object elt, props;
17392 int risky;
17393 {
17394 int n = 0, field, prec;
17395 int literal = 0;
17396
17397 tail_recurse:
17398 if (depth > 100)
17399 elt = build_string ("*too-deep*");
17400
17401 depth++;
17402
17403 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17404 {
17405 case Lisp_String:
17406 {
17407 /* A string: output it and check for %-constructs within it. */
17408 unsigned char c;
17409 int offset = 0;
17410
17411 if (SCHARS (elt) > 0
17412 && (!NILP (props) || risky))
17413 {
17414 Lisp_Object oprops, aelt;
17415 oprops = Ftext_properties_at (make_number (0), elt);
17416
17417 /* If the starting string's properties are not what
17418 we want, translate the string. Also, if the string
17419 is risky, do that anyway. */
17420
17421 if (NILP (Fequal (props, oprops)) || risky)
17422 {
17423 /* If the starting string has properties,
17424 merge the specified ones onto the existing ones. */
17425 if (! NILP (oprops) && !risky)
17426 {
17427 Lisp_Object tem;
17428
17429 oprops = Fcopy_sequence (oprops);
17430 tem = props;
17431 while (CONSP (tem))
17432 {
17433 oprops = Fplist_put (oprops, XCAR (tem),
17434 XCAR (XCDR (tem)));
17435 tem = XCDR (XCDR (tem));
17436 }
17437 props = oprops;
17438 }
17439
17440 aelt = Fassoc (elt, mode_line_proptrans_alist);
17441 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17442 {
17443 /* AELT is what we want. Move it to the front
17444 without consing. */
17445 elt = XCAR (aelt);
17446 mode_line_proptrans_alist
17447 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17448 }
17449 else
17450 {
17451 Lisp_Object tem;
17452
17453 /* If AELT has the wrong props, it is useless.
17454 so get rid of it. */
17455 if (! NILP (aelt))
17456 mode_line_proptrans_alist
17457 = Fdelq (aelt, mode_line_proptrans_alist);
17458
17459 elt = Fcopy_sequence (elt);
17460 Fset_text_properties (make_number (0), Flength (elt),
17461 props, elt);
17462 /* Add this item to mode_line_proptrans_alist. */
17463 mode_line_proptrans_alist
17464 = Fcons (Fcons (elt, props),
17465 mode_line_proptrans_alist);
17466 /* Truncate mode_line_proptrans_alist
17467 to at most 50 elements. */
17468 tem = Fnthcdr (make_number (50),
17469 mode_line_proptrans_alist);
17470 if (! NILP (tem))
17471 XSETCDR (tem, Qnil);
17472 }
17473 }
17474 }
17475
17476 offset = 0;
17477
17478 if (literal)
17479 {
17480 prec = precision - n;
17481 switch (mode_line_target)
17482 {
17483 case MODE_LINE_NOPROP:
17484 case MODE_LINE_TITLE:
17485 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17486 break;
17487 case MODE_LINE_STRING:
17488 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17489 break;
17490 case MODE_LINE_DISPLAY:
17491 n += display_string (NULL, elt, Qnil, 0, 0, it,
17492 0, prec, 0, STRING_MULTIBYTE (elt));
17493 break;
17494 }
17495
17496 break;
17497 }
17498
17499 /* Handle the non-literal case. */
17500
17501 while ((precision <= 0 || n < precision)
17502 && SREF (elt, offset) != 0
17503 && (mode_line_target != MODE_LINE_DISPLAY
17504 || it->current_x < it->last_visible_x))
17505 {
17506 int last_offset = offset;
17507
17508 /* Advance to end of string or next format specifier. */
17509 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17510 ;
17511
17512 if (offset - 1 != last_offset)
17513 {
17514 int nchars, nbytes;
17515
17516 /* Output to end of string or up to '%'. Field width
17517 is length of string. Don't output more than
17518 PRECISION allows us. */
17519 offset--;
17520
17521 prec = c_string_width (SDATA (elt) + last_offset,
17522 offset - last_offset, precision - n,
17523 &nchars, &nbytes);
17524
17525 switch (mode_line_target)
17526 {
17527 case MODE_LINE_NOPROP:
17528 case MODE_LINE_TITLE:
17529 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17530 break;
17531 case MODE_LINE_STRING:
17532 {
17533 int bytepos = last_offset;
17534 int charpos = string_byte_to_char (elt, bytepos);
17535 int endpos = (precision <= 0
17536 ? string_byte_to_char (elt, offset)
17537 : charpos + nchars);
17538
17539 n += store_mode_line_string (NULL,
17540 Fsubstring (elt, make_number (charpos),
17541 make_number (endpos)),
17542 0, 0, 0, Qnil);
17543 }
17544 break;
17545 case MODE_LINE_DISPLAY:
17546 {
17547 int bytepos = last_offset;
17548 int charpos = string_byte_to_char (elt, bytepos);
17549
17550 if (precision <= 0)
17551 nchars = string_byte_to_char (elt, offset) - charpos;
17552 n += display_string (NULL, elt, Qnil, 0, charpos,
17553 it, 0, nchars, 0,
17554 STRING_MULTIBYTE (elt));
17555 }
17556 break;
17557 }
17558 }
17559 else /* c == '%' */
17560 {
17561 int percent_position = offset;
17562
17563 /* Get the specified minimum width. Zero means
17564 don't pad. */
17565 field = 0;
17566 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17567 field = field * 10 + c - '0';
17568
17569 /* Don't pad beyond the total padding allowed. */
17570 if (field_width - n > 0 && field > field_width - n)
17571 field = field_width - n;
17572
17573 /* Note that either PRECISION <= 0 or N < PRECISION. */
17574 prec = precision - n;
17575
17576 if (c == 'M')
17577 n += display_mode_element (it, depth, field, prec,
17578 Vglobal_mode_string, props,
17579 risky);
17580 else if (c != 0)
17581 {
17582 int multibyte;
17583 int bytepos, charpos;
17584 unsigned char *spec;
17585 Lisp_Object string;
17586
17587 bytepos = percent_position;
17588 charpos = (STRING_MULTIBYTE (elt)
17589 ? string_byte_to_char (elt, bytepos)
17590 : bytepos);
17591 spec = decode_mode_spec (it->w, c, field, prec, &string);
17592 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
17593
17594 switch (mode_line_target)
17595 {
17596 case MODE_LINE_NOPROP:
17597 case MODE_LINE_TITLE:
17598 n += store_mode_line_noprop (spec, field, prec);
17599 break;
17600 case MODE_LINE_STRING:
17601 {
17602 int len = strlen (spec);
17603 Lisp_Object tem = make_string (spec, len);
17604 props = Ftext_properties_at (make_number (charpos), elt);
17605 /* Should only keep face property in props */
17606 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17607 }
17608 break;
17609 case MODE_LINE_DISPLAY:
17610 {
17611 int nglyphs_before, nwritten;
17612
17613 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17614 nwritten = display_string (spec, string, elt,
17615 charpos, 0, it,
17616 field, prec, 0,
17617 multibyte);
17618
17619 /* Assign to the glyphs written above the
17620 string where the `%x' came from, position
17621 of the `%'. */
17622 if (nwritten > 0)
17623 {
17624 struct glyph *glyph
17625 = (it->glyph_row->glyphs[TEXT_AREA]
17626 + nglyphs_before);
17627 int i;
17628
17629 for (i = 0; i < nwritten; ++i)
17630 {
17631 glyph[i].object = elt;
17632 glyph[i].charpos = charpos;
17633 }
17634
17635 n += nwritten;
17636 }
17637 }
17638 break;
17639 }
17640 }
17641 else /* c == 0 */
17642 break;
17643 }
17644 }
17645 }
17646 break;
17647
17648 case Lisp_Symbol:
17649 /* A symbol: process the value of the symbol recursively
17650 as if it appeared here directly. Avoid error if symbol void.
17651 Special case: if value of symbol is a string, output the string
17652 literally. */
17653 {
17654 register Lisp_Object tem;
17655
17656 /* If the variable is not marked as risky to set
17657 then its contents are risky to use. */
17658 if (NILP (Fget (elt, Qrisky_local_variable)))
17659 risky = 1;
17660
17661 tem = Fboundp (elt);
17662 if (!NILP (tem))
17663 {
17664 tem = Fsymbol_value (elt);
17665 /* If value is a string, output that string literally:
17666 don't check for % within it. */
17667 if (STRINGP (tem))
17668 literal = 1;
17669
17670 if (!EQ (tem, elt))
17671 {
17672 /* Give up right away for nil or t. */
17673 elt = tem;
17674 goto tail_recurse;
17675 }
17676 }
17677 }
17678 break;
17679
17680 case Lisp_Cons:
17681 {
17682 register Lisp_Object car, tem;
17683
17684 /* A cons cell: five distinct cases.
17685 If first element is :eval or :propertize, do something special.
17686 If first element is a string or a cons, process all the elements
17687 and effectively concatenate them.
17688 If first element is a negative number, truncate displaying cdr to
17689 at most that many characters. If positive, pad (with spaces)
17690 to at least that many characters.
17691 If first element is a symbol, process the cadr or caddr recursively
17692 according to whether the symbol's value is non-nil or nil. */
17693 car = XCAR (elt);
17694 if (EQ (car, QCeval))
17695 {
17696 /* An element of the form (:eval FORM) means evaluate FORM
17697 and use the result as mode line elements. */
17698
17699 if (risky)
17700 break;
17701
17702 if (CONSP (XCDR (elt)))
17703 {
17704 Lisp_Object spec;
17705 spec = safe_eval (XCAR (XCDR (elt)));
17706 n += display_mode_element (it, depth, field_width - n,
17707 precision - n, spec, props,
17708 risky);
17709 }
17710 }
17711 else if (EQ (car, QCpropertize))
17712 {
17713 /* An element of the form (:propertize ELT PROPS...)
17714 means display ELT but applying properties PROPS. */
17715
17716 if (risky)
17717 break;
17718
17719 if (CONSP (XCDR (elt)))
17720 n += display_mode_element (it, depth, field_width - n,
17721 precision - n, XCAR (XCDR (elt)),
17722 XCDR (XCDR (elt)), risky);
17723 }
17724 else if (SYMBOLP (car))
17725 {
17726 tem = Fboundp (car);
17727 elt = XCDR (elt);
17728 if (!CONSP (elt))
17729 goto invalid;
17730 /* elt is now the cdr, and we know it is a cons cell.
17731 Use its car if CAR has a non-nil value. */
17732 if (!NILP (tem))
17733 {
17734 tem = Fsymbol_value (car);
17735 if (!NILP (tem))
17736 {
17737 elt = XCAR (elt);
17738 goto tail_recurse;
17739 }
17740 }
17741 /* Symbol's value is nil (or symbol is unbound)
17742 Get the cddr of the original list
17743 and if possible find the caddr and use that. */
17744 elt = XCDR (elt);
17745 if (NILP (elt))
17746 break;
17747 else if (!CONSP (elt))
17748 goto invalid;
17749 elt = XCAR (elt);
17750 goto tail_recurse;
17751 }
17752 else if (INTEGERP (car))
17753 {
17754 register int lim = XINT (car);
17755 elt = XCDR (elt);
17756 if (lim < 0)
17757 {
17758 /* Negative int means reduce maximum width. */
17759 if (precision <= 0)
17760 precision = -lim;
17761 else
17762 precision = min (precision, -lim);
17763 }
17764 else if (lim > 0)
17765 {
17766 /* Padding specified. Don't let it be more than
17767 current maximum. */
17768 if (precision > 0)
17769 lim = min (precision, lim);
17770
17771 /* If that's more padding than already wanted, queue it.
17772 But don't reduce padding already specified even if
17773 that is beyond the current truncation point. */
17774 field_width = max (lim, field_width);
17775 }
17776 goto tail_recurse;
17777 }
17778 else if (STRINGP (car) || CONSP (car))
17779 {
17780 Lisp_Object halftail = elt;
17781 int len = 0;
17782
17783 while (CONSP (elt)
17784 && (precision <= 0 || n < precision))
17785 {
17786 n += display_mode_element (it, depth,
17787 /* Do padding only after the last
17788 element in the list. */
17789 (! CONSP (XCDR (elt))
17790 ? field_width - n
17791 : 0),
17792 precision - n, XCAR (elt),
17793 props, risky);
17794 elt = XCDR (elt);
17795 len++;
17796 if ((len & 1) == 0)
17797 halftail = XCDR (halftail);
17798 /* Check for cycle. */
17799 if (EQ (halftail, elt))
17800 break;
17801 }
17802 }
17803 }
17804 break;
17805
17806 default:
17807 invalid:
17808 elt = build_string ("*invalid*");
17809 goto tail_recurse;
17810 }
17811
17812 /* Pad to FIELD_WIDTH. */
17813 if (field_width > 0 && n < field_width)
17814 {
17815 switch (mode_line_target)
17816 {
17817 case MODE_LINE_NOPROP:
17818 case MODE_LINE_TITLE:
17819 n += store_mode_line_noprop ("", field_width - n, 0);
17820 break;
17821 case MODE_LINE_STRING:
17822 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17823 break;
17824 case MODE_LINE_DISPLAY:
17825 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17826 0, 0, 0);
17827 break;
17828 }
17829 }
17830
17831 return n;
17832 }
17833
17834 /* Store a mode-line string element in mode_line_string_list.
17835
17836 If STRING is non-null, display that C string. Otherwise, the Lisp
17837 string LISP_STRING is displayed.
17838
17839 FIELD_WIDTH is the minimum number of output glyphs to produce.
17840 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17841 with spaces. FIELD_WIDTH <= 0 means don't pad.
17842
17843 PRECISION is the maximum number of characters to output from
17844 STRING. PRECISION <= 0 means don't truncate the string.
17845
17846 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17847 properties to the string.
17848
17849 PROPS are the properties to add to the string.
17850 The mode_line_string_face face property is always added to the string.
17851 */
17852
17853 static int
17854 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17855 char *string;
17856 Lisp_Object lisp_string;
17857 int copy_string;
17858 int field_width;
17859 int precision;
17860 Lisp_Object props;
17861 {
17862 int len;
17863 int n = 0;
17864
17865 if (string != NULL)
17866 {
17867 len = strlen (string);
17868 if (precision > 0 && len > precision)
17869 len = precision;
17870 lisp_string = make_string (string, len);
17871 if (NILP (props))
17872 props = mode_line_string_face_prop;
17873 else if (!NILP (mode_line_string_face))
17874 {
17875 Lisp_Object face = Fplist_get (props, Qface);
17876 props = Fcopy_sequence (props);
17877 if (NILP (face))
17878 face = mode_line_string_face;
17879 else
17880 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17881 props = Fplist_put (props, Qface, face);
17882 }
17883 Fadd_text_properties (make_number (0), make_number (len),
17884 props, lisp_string);
17885 }
17886 else
17887 {
17888 len = XFASTINT (Flength (lisp_string));
17889 if (precision > 0 && len > precision)
17890 {
17891 len = precision;
17892 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17893 precision = -1;
17894 }
17895 if (!NILP (mode_line_string_face))
17896 {
17897 Lisp_Object face;
17898 if (NILP (props))
17899 props = Ftext_properties_at (make_number (0), lisp_string);
17900 face = Fplist_get (props, Qface);
17901 if (NILP (face))
17902 face = mode_line_string_face;
17903 else
17904 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17905 props = Fcons (Qface, Fcons (face, Qnil));
17906 if (copy_string)
17907 lisp_string = Fcopy_sequence (lisp_string);
17908 }
17909 if (!NILP (props))
17910 Fadd_text_properties (make_number (0), make_number (len),
17911 props, lisp_string);
17912 }
17913
17914 if (len > 0)
17915 {
17916 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17917 n += len;
17918 }
17919
17920 if (field_width > len)
17921 {
17922 field_width -= len;
17923 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17924 if (!NILP (props))
17925 Fadd_text_properties (make_number (0), make_number (field_width),
17926 props, lisp_string);
17927 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17928 n += field_width;
17929 }
17930
17931 return n;
17932 }
17933
17934
17935 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17936 1, 4, 0,
17937 doc: /* Format a string out of a mode line format specification.
17938 First arg FORMAT specifies the mode line format (see `mode-line-format'
17939 for details) to use.
17940
17941 Optional second arg FACE specifies the face property to put
17942 on all characters for which no face is specified.
17943 The value t means whatever face the window's mode line currently uses
17944 \(either `mode-line' or `mode-line-inactive', depending).
17945 A value of nil means the default is no face property.
17946 If FACE is an integer, the value string has no text properties.
17947
17948 Optional third and fourth args WINDOW and BUFFER specify the window
17949 and buffer to use as the context for the formatting (defaults
17950 are the selected window and the window's buffer). */)
17951 (format, face, window, buffer)
17952 Lisp_Object format, face, window, buffer;
17953 {
17954 struct it it;
17955 int len;
17956 struct window *w;
17957 struct buffer *old_buffer = NULL;
17958 int face_id = -1;
17959 int no_props = INTEGERP (face);
17960 int count = SPECPDL_INDEX ();
17961 Lisp_Object str;
17962 int string_start = 0;
17963
17964 if (NILP (window))
17965 window = selected_window;
17966 CHECK_WINDOW (window);
17967 w = XWINDOW (window);
17968
17969 if (NILP (buffer))
17970 buffer = w->buffer;
17971 CHECK_BUFFER (buffer);
17972
17973 /* Make formatting the modeline a non-op when noninteractive, otherwise
17974 there will be problems later caused by a partially initialized frame. */
17975 if (NILP (format) || noninteractive)
17976 return empty_unibyte_string;
17977
17978 if (no_props)
17979 face = Qnil;
17980
17981 if (!NILP (face))
17982 {
17983 if (EQ (face, Qt))
17984 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17985 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17986 }
17987
17988 if (face_id < 0)
17989 face_id = DEFAULT_FACE_ID;
17990
17991 if (XBUFFER (buffer) != current_buffer)
17992 old_buffer = current_buffer;
17993
17994 /* Save things including mode_line_proptrans_alist,
17995 and set that to nil so that we don't alter the outer value. */
17996 record_unwind_protect (unwind_format_mode_line,
17997 format_mode_line_unwind_data
17998 (old_buffer, selected_window, 1));
17999 mode_line_proptrans_alist = Qnil;
18000
18001 Fselect_window (window, Qt);
18002 if (old_buffer)
18003 set_buffer_internal_1 (XBUFFER (buffer));
18004
18005 init_iterator (&it, w, -1, -1, NULL, face_id);
18006
18007 if (no_props)
18008 {
18009 mode_line_target = MODE_LINE_NOPROP;
18010 mode_line_string_face_prop = Qnil;
18011 mode_line_string_list = Qnil;
18012 string_start = MODE_LINE_NOPROP_LEN (0);
18013 }
18014 else
18015 {
18016 mode_line_target = MODE_LINE_STRING;
18017 mode_line_string_list = Qnil;
18018 mode_line_string_face = face;
18019 mode_line_string_face_prop
18020 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18021 }
18022
18023 push_kboard (FRAME_KBOARD (it.f));
18024 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18025 pop_kboard ();
18026
18027 if (no_props)
18028 {
18029 len = MODE_LINE_NOPROP_LEN (string_start);
18030 str = make_string (mode_line_noprop_buf + string_start, len);
18031 }
18032 else
18033 {
18034 mode_line_string_list = Fnreverse (mode_line_string_list);
18035 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18036 empty_unibyte_string);
18037 }
18038
18039 unbind_to (count, Qnil);
18040 return str;
18041 }
18042
18043 /* Write a null-terminated, right justified decimal representation of
18044 the positive integer D to BUF using a minimal field width WIDTH. */
18045
18046 static void
18047 pint2str (buf, width, d)
18048 register char *buf;
18049 register int width;
18050 register int d;
18051 {
18052 register char *p = buf;
18053
18054 if (d <= 0)
18055 *p++ = '0';
18056 else
18057 {
18058 while (d > 0)
18059 {
18060 *p++ = d % 10 + '0';
18061 d /= 10;
18062 }
18063 }
18064
18065 for (width -= (int) (p - buf); width > 0; --width)
18066 *p++ = ' ';
18067 *p-- = '\0';
18068 while (p > buf)
18069 {
18070 d = *buf;
18071 *buf++ = *p;
18072 *p-- = d;
18073 }
18074 }
18075
18076 /* Write a null-terminated, right justified decimal and "human
18077 readable" representation of the nonnegative integer D to BUF using
18078 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18079
18080 static const char power_letter[] =
18081 {
18082 0, /* not used */
18083 'k', /* kilo */
18084 'M', /* mega */
18085 'G', /* giga */
18086 'T', /* tera */
18087 'P', /* peta */
18088 'E', /* exa */
18089 'Z', /* zetta */
18090 'Y' /* yotta */
18091 };
18092
18093 static void
18094 pint2hrstr (buf, width, d)
18095 char *buf;
18096 int width;
18097 int d;
18098 {
18099 /* We aim to represent the nonnegative integer D as
18100 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18101 int quotient = d;
18102 int remainder = 0;
18103 /* -1 means: do not use TENTHS. */
18104 int tenths = -1;
18105 int exponent = 0;
18106
18107 /* Length of QUOTIENT.TENTHS as a string. */
18108 int length;
18109
18110 char * psuffix;
18111 char * p;
18112
18113 if (1000 <= quotient)
18114 {
18115 /* Scale to the appropriate EXPONENT. */
18116 do
18117 {
18118 remainder = quotient % 1000;
18119 quotient /= 1000;
18120 exponent++;
18121 }
18122 while (1000 <= quotient);
18123
18124 /* Round to nearest and decide whether to use TENTHS or not. */
18125 if (quotient <= 9)
18126 {
18127 tenths = remainder / 100;
18128 if (50 <= remainder % 100)
18129 {
18130 if (tenths < 9)
18131 tenths++;
18132 else
18133 {
18134 quotient++;
18135 if (quotient == 10)
18136 tenths = -1;
18137 else
18138 tenths = 0;
18139 }
18140 }
18141 }
18142 else
18143 if (500 <= remainder)
18144 {
18145 if (quotient < 999)
18146 quotient++;
18147 else
18148 {
18149 quotient = 1;
18150 exponent++;
18151 tenths = 0;
18152 }
18153 }
18154 }
18155
18156 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18157 if (tenths == -1 && quotient <= 99)
18158 if (quotient <= 9)
18159 length = 1;
18160 else
18161 length = 2;
18162 else
18163 length = 3;
18164 p = psuffix = buf + max (width, length);
18165
18166 /* Print EXPONENT. */
18167 if (exponent)
18168 *psuffix++ = power_letter[exponent];
18169 *psuffix = '\0';
18170
18171 /* Print TENTHS. */
18172 if (tenths >= 0)
18173 {
18174 *--p = '0' + tenths;
18175 *--p = '.';
18176 }
18177
18178 /* Print QUOTIENT. */
18179 do
18180 {
18181 int digit = quotient % 10;
18182 *--p = '0' + digit;
18183 }
18184 while ((quotient /= 10) != 0);
18185
18186 /* Print leading spaces. */
18187 while (buf < p)
18188 *--p = ' ';
18189 }
18190
18191 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18192 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18193 type of CODING_SYSTEM. Return updated pointer into BUF. */
18194
18195 static unsigned char invalid_eol_type[] = "(*invalid*)";
18196
18197 static char *
18198 decode_mode_spec_coding (coding_system, buf, eol_flag)
18199 Lisp_Object coding_system;
18200 register char *buf;
18201 int eol_flag;
18202 {
18203 Lisp_Object val;
18204 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18205 const unsigned char *eol_str;
18206 int eol_str_len;
18207 /* The EOL conversion we are using. */
18208 Lisp_Object eoltype;
18209
18210 val = CODING_SYSTEM_SPEC (coding_system);
18211 eoltype = Qnil;
18212
18213 if (!VECTORP (val)) /* Not yet decided. */
18214 {
18215 if (multibyte)
18216 *buf++ = '-';
18217 if (eol_flag)
18218 eoltype = eol_mnemonic_undecided;
18219 /* Don't mention EOL conversion if it isn't decided. */
18220 }
18221 else
18222 {
18223 Lisp_Object attrs;
18224 Lisp_Object eolvalue;
18225
18226 attrs = AREF (val, 0);
18227 eolvalue = AREF (val, 2);
18228
18229 if (multibyte)
18230 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18231
18232 if (eol_flag)
18233 {
18234 /* The EOL conversion that is normal on this system. */
18235
18236 if (NILP (eolvalue)) /* Not yet decided. */
18237 eoltype = eol_mnemonic_undecided;
18238 else if (VECTORP (eolvalue)) /* Not yet decided. */
18239 eoltype = eol_mnemonic_undecided;
18240 else /* eolvalue is Qunix, Qdos, or Qmac. */
18241 eoltype = (EQ (eolvalue, Qunix)
18242 ? eol_mnemonic_unix
18243 : (EQ (eolvalue, Qdos) == 1
18244 ? eol_mnemonic_dos : eol_mnemonic_mac));
18245 }
18246 }
18247
18248 if (eol_flag)
18249 {
18250 /* Mention the EOL conversion if it is not the usual one. */
18251 if (STRINGP (eoltype))
18252 {
18253 eol_str = SDATA (eoltype);
18254 eol_str_len = SBYTES (eoltype);
18255 }
18256 else if (CHARACTERP (eoltype))
18257 {
18258 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18259 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18260 eol_str = tmp;
18261 }
18262 else
18263 {
18264 eol_str = invalid_eol_type;
18265 eol_str_len = sizeof (invalid_eol_type) - 1;
18266 }
18267 bcopy (eol_str, buf, eol_str_len);
18268 buf += eol_str_len;
18269 }
18270
18271 return buf;
18272 }
18273
18274 /* Return a string for the output of a mode line %-spec for window W,
18275 generated by character C. PRECISION >= 0 means don't return a
18276 string longer than that value. FIELD_WIDTH > 0 means pad the
18277 string returned with spaces to that value. Return a Lisp string in
18278 *STRING if the resulting string is taken from that Lisp string.
18279
18280 Note we operate on the current buffer for most purposes,
18281 the exception being w->base_line_pos. */
18282
18283 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18284
18285 static char *
18286 decode_mode_spec (w, c, field_width, precision, string)
18287 struct window *w;
18288 register int c;
18289 int field_width, precision;
18290 Lisp_Object *string;
18291 {
18292 Lisp_Object obj;
18293 struct frame *f = XFRAME (WINDOW_FRAME (w));
18294 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18295 struct buffer *b = current_buffer;
18296
18297 obj = Qnil;
18298 *string = Qnil;
18299
18300 switch (c)
18301 {
18302 case '*':
18303 if (!NILP (b->read_only))
18304 return "%";
18305 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18306 return "*";
18307 return "-";
18308
18309 case '+':
18310 /* This differs from %* only for a modified read-only buffer. */
18311 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18312 return "*";
18313 if (!NILP (b->read_only))
18314 return "%";
18315 return "-";
18316
18317 case '&':
18318 /* This differs from %* in ignoring read-only-ness. */
18319 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18320 return "*";
18321 return "-";
18322
18323 case '%':
18324 return "%";
18325
18326 case '[':
18327 {
18328 int i;
18329 char *p;
18330
18331 if (command_loop_level > 5)
18332 return "[[[... ";
18333 p = decode_mode_spec_buf;
18334 for (i = 0; i < command_loop_level; i++)
18335 *p++ = '[';
18336 *p = 0;
18337 return decode_mode_spec_buf;
18338 }
18339
18340 case ']':
18341 {
18342 int i;
18343 char *p;
18344
18345 if (command_loop_level > 5)
18346 return " ...]]]";
18347 p = decode_mode_spec_buf;
18348 for (i = 0; i < command_loop_level; i++)
18349 *p++ = ']';
18350 *p = 0;
18351 return decode_mode_spec_buf;
18352 }
18353
18354 case '-':
18355 {
18356 register int i;
18357
18358 /* Let lots_of_dashes be a string of infinite length. */
18359 if (mode_line_target == MODE_LINE_NOPROP ||
18360 mode_line_target == MODE_LINE_STRING)
18361 return "--";
18362 if (field_width <= 0
18363 || field_width > sizeof (lots_of_dashes))
18364 {
18365 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18366 decode_mode_spec_buf[i] = '-';
18367 decode_mode_spec_buf[i] = '\0';
18368 return decode_mode_spec_buf;
18369 }
18370 else
18371 return lots_of_dashes;
18372 }
18373
18374 case 'b':
18375 obj = b->name;
18376 break;
18377
18378 case 'c':
18379 /* %c and %l are ignored in `frame-title-format'.
18380 (In redisplay_internal, the frame title is drawn _before_ the
18381 windows are updated, so the stuff which depends on actual
18382 window contents (such as %l) may fail to render properly, or
18383 even crash emacs.) */
18384 if (mode_line_target == MODE_LINE_TITLE)
18385 return "";
18386 else
18387 {
18388 int col = (int) current_column (); /* iftc */
18389 w->column_number_displayed = make_number (col);
18390 pint2str (decode_mode_spec_buf, field_width, col);
18391 return decode_mode_spec_buf;
18392 }
18393
18394 case 'e':
18395 #ifndef SYSTEM_MALLOC
18396 {
18397 if (NILP (Vmemory_full))
18398 return "";
18399 else
18400 return "!MEM FULL! ";
18401 }
18402 #else
18403 return "";
18404 #endif
18405
18406 case 'F':
18407 /* %F displays the frame name. */
18408 if (!NILP (f->title))
18409 return (char *) SDATA (f->title);
18410 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18411 return (char *) SDATA (f->name);
18412 return "Emacs";
18413
18414 case 'f':
18415 obj = b->filename;
18416 break;
18417
18418 case 'i':
18419 {
18420 int size = ZV - BEGV;
18421 pint2str (decode_mode_spec_buf, field_width, size);
18422 return decode_mode_spec_buf;
18423 }
18424
18425 case 'I':
18426 {
18427 int size = ZV - BEGV;
18428 pint2hrstr (decode_mode_spec_buf, field_width, size);
18429 return decode_mode_spec_buf;
18430 }
18431
18432 case 'l':
18433 {
18434 int startpos, startpos_byte, line, linepos, linepos_byte;
18435 int topline, nlines, junk, height;
18436
18437 /* %c and %l are ignored in `frame-title-format'. */
18438 if (mode_line_target == MODE_LINE_TITLE)
18439 return "";
18440
18441 startpos = XMARKER (w->start)->charpos;
18442 startpos_byte = marker_byte_position (w->start);
18443 height = WINDOW_TOTAL_LINES (w);
18444
18445 /* If we decided that this buffer isn't suitable for line numbers,
18446 don't forget that too fast. */
18447 if (EQ (w->base_line_pos, w->buffer))
18448 goto no_value;
18449 /* But do forget it, if the window shows a different buffer now. */
18450 else if (BUFFERP (w->base_line_pos))
18451 w->base_line_pos = Qnil;
18452
18453 /* If the buffer is very big, don't waste time. */
18454 if (INTEGERP (Vline_number_display_limit)
18455 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18456 {
18457 w->base_line_pos = Qnil;
18458 w->base_line_number = Qnil;
18459 goto no_value;
18460 }
18461
18462 if (INTEGERP (w->base_line_number)
18463 && INTEGERP (w->base_line_pos)
18464 && XFASTINT (w->base_line_pos) <= startpos)
18465 {
18466 line = XFASTINT (w->base_line_number);
18467 linepos = XFASTINT (w->base_line_pos);
18468 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18469 }
18470 else
18471 {
18472 line = 1;
18473 linepos = BUF_BEGV (b);
18474 linepos_byte = BUF_BEGV_BYTE (b);
18475 }
18476
18477 /* Count lines from base line to window start position. */
18478 nlines = display_count_lines (linepos, linepos_byte,
18479 startpos_byte,
18480 startpos, &junk);
18481
18482 topline = nlines + line;
18483
18484 /* Determine a new base line, if the old one is too close
18485 or too far away, or if we did not have one.
18486 "Too close" means it's plausible a scroll-down would
18487 go back past it. */
18488 if (startpos == BUF_BEGV (b))
18489 {
18490 w->base_line_number = make_number (topline);
18491 w->base_line_pos = make_number (BUF_BEGV (b));
18492 }
18493 else if (nlines < height + 25 || nlines > height * 3 + 50
18494 || linepos == BUF_BEGV (b))
18495 {
18496 int limit = BUF_BEGV (b);
18497 int limit_byte = BUF_BEGV_BYTE (b);
18498 int position;
18499 int distance = (height * 2 + 30) * line_number_display_limit_width;
18500
18501 if (startpos - distance > limit)
18502 {
18503 limit = startpos - distance;
18504 limit_byte = CHAR_TO_BYTE (limit);
18505 }
18506
18507 nlines = display_count_lines (startpos, startpos_byte,
18508 limit_byte,
18509 - (height * 2 + 30),
18510 &position);
18511 /* If we couldn't find the lines we wanted within
18512 line_number_display_limit_width chars per line,
18513 give up on line numbers for this window. */
18514 if (position == limit_byte && limit == startpos - distance)
18515 {
18516 w->base_line_pos = w->buffer;
18517 w->base_line_number = Qnil;
18518 goto no_value;
18519 }
18520
18521 w->base_line_number = make_number (topline - nlines);
18522 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18523 }
18524
18525 /* Now count lines from the start pos to point. */
18526 nlines = display_count_lines (startpos, startpos_byte,
18527 PT_BYTE, PT, &junk);
18528
18529 /* Record that we did display the line number. */
18530 line_number_displayed = 1;
18531
18532 /* Make the string to show. */
18533 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18534 return decode_mode_spec_buf;
18535 no_value:
18536 {
18537 char* p = decode_mode_spec_buf;
18538 int pad = field_width - 2;
18539 while (pad-- > 0)
18540 *p++ = ' ';
18541 *p++ = '?';
18542 *p++ = '?';
18543 *p = '\0';
18544 return decode_mode_spec_buf;
18545 }
18546 }
18547 break;
18548
18549 case 'm':
18550 obj = b->mode_name;
18551 break;
18552
18553 case 'n':
18554 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18555 return " Narrow";
18556 break;
18557
18558 case 'p':
18559 {
18560 int pos = marker_position (w->start);
18561 int total = BUF_ZV (b) - BUF_BEGV (b);
18562
18563 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18564 {
18565 if (pos <= BUF_BEGV (b))
18566 return "All";
18567 else
18568 return "Bottom";
18569 }
18570 else if (pos <= BUF_BEGV (b))
18571 return "Top";
18572 else
18573 {
18574 if (total > 1000000)
18575 /* Do it differently for a large value, to avoid overflow. */
18576 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18577 else
18578 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18579 /* We can't normally display a 3-digit number,
18580 so get us a 2-digit number that is close. */
18581 if (total == 100)
18582 total = 99;
18583 sprintf (decode_mode_spec_buf, "%2d%%", total);
18584 return decode_mode_spec_buf;
18585 }
18586 }
18587
18588 /* Display percentage of size above the bottom of the screen. */
18589 case 'P':
18590 {
18591 int toppos = marker_position (w->start);
18592 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18593 int total = BUF_ZV (b) - BUF_BEGV (b);
18594
18595 if (botpos >= BUF_ZV (b))
18596 {
18597 if (toppos <= BUF_BEGV (b))
18598 return "All";
18599 else
18600 return "Bottom";
18601 }
18602 else
18603 {
18604 if (total > 1000000)
18605 /* Do it differently for a large value, to avoid overflow. */
18606 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18607 else
18608 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18609 /* We can't normally display a 3-digit number,
18610 so get us a 2-digit number that is close. */
18611 if (total == 100)
18612 total = 99;
18613 if (toppos <= BUF_BEGV (b))
18614 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18615 else
18616 sprintf (decode_mode_spec_buf, "%2d%%", total);
18617 return decode_mode_spec_buf;
18618 }
18619 }
18620
18621 case 's':
18622 /* status of process */
18623 obj = Fget_buffer_process (Fcurrent_buffer ());
18624 if (NILP (obj))
18625 return "no process";
18626 #ifdef subprocesses
18627 obj = Fsymbol_name (Fprocess_status (obj));
18628 #endif
18629 break;
18630
18631 case '@':
18632 {
18633 int count = inhibit_garbage_collection ();
18634 Lisp_Object val = call1 (intern ("file-remote-p"),
18635 current_buffer->directory);
18636 unbind_to (count, Qnil);
18637
18638 if (NILP (val))
18639 return "-";
18640 else
18641 return "@";
18642 }
18643
18644 case 't': /* indicate TEXT or BINARY */
18645 #ifdef MODE_LINE_BINARY_TEXT
18646 return MODE_LINE_BINARY_TEXT (b);
18647 #else
18648 return "T";
18649 #endif
18650
18651 case 'z':
18652 /* coding-system (not including end-of-line format) */
18653 case 'Z':
18654 /* coding-system (including end-of-line type) */
18655 {
18656 int eol_flag = (c == 'Z');
18657 char *p = decode_mode_spec_buf;
18658
18659 if (! FRAME_WINDOW_P (f))
18660 {
18661 /* No need to mention EOL here--the terminal never needs
18662 to do EOL conversion. */
18663 p = decode_mode_spec_coding (CODING_ID_NAME
18664 (FRAME_KEYBOARD_CODING (f)->id),
18665 p, 0);
18666 p = decode_mode_spec_coding (CODING_ID_NAME
18667 (FRAME_TERMINAL_CODING (f)->id),
18668 p, 0);
18669 }
18670 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18671 p, eol_flag);
18672
18673 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18674 #ifdef subprocesses
18675 obj = Fget_buffer_process (Fcurrent_buffer ());
18676 if (PROCESSP (obj))
18677 {
18678 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18679 p, eol_flag);
18680 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18681 p, eol_flag);
18682 }
18683 #endif /* subprocesses */
18684 #endif /* 0 */
18685 *p = 0;
18686 return decode_mode_spec_buf;
18687 }
18688 }
18689
18690 if (STRINGP (obj))
18691 {
18692 *string = obj;
18693 return (char *) SDATA (obj);
18694 }
18695 else
18696 return "";
18697 }
18698
18699
18700 /* Count up to COUNT lines starting from START / START_BYTE.
18701 But don't go beyond LIMIT_BYTE.
18702 Return the number of lines thus found (always nonnegative).
18703
18704 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18705
18706 static int
18707 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18708 int start, start_byte, limit_byte, count;
18709 int *byte_pos_ptr;
18710 {
18711 register unsigned char *cursor;
18712 unsigned char *base;
18713
18714 register int ceiling;
18715 register unsigned char *ceiling_addr;
18716 int orig_count = count;
18717
18718 /* If we are not in selective display mode,
18719 check only for newlines. */
18720 int selective_display = (!NILP (current_buffer->selective_display)
18721 && !INTEGERP (current_buffer->selective_display));
18722
18723 if (count > 0)
18724 {
18725 while (start_byte < limit_byte)
18726 {
18727 ceiling = BUFFER_CEILING_OF (start_byte);
18728 ceiling = min (limit_byte - 1, ceiling);
18729 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18730 base = (cursor = BYTE_POS_ADDR (start_byte));
18731 while (1)
18732 {
18733 if (selective_display)
18734 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18735 ;
18736 else
18737 while (*cursor != '\n' && ++cursor != ceiling_addr)
18738 ;
18739
18740 if (cursor != ceiling_addr)
18741 {
18742 if (--count == 0)
18743 {
18744 start_byte += cursor - base + 1;
18745 *byte_pos_ptr = start_byte;
18746 return orig_count;
18747 }
18748 else
18749 if (++cursor == ceiling_addr)
18750 break;
18751 }
18752 else
18753 break;
18754 }
18755 start_byte += cursor - base;
18756 }
18757 }
18758 else
18759 {
18760 while (start_byte > limit_byte)
18761 {
18762 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18763 ceiling = max (limit_byte, ceiling);
18764 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18765 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18766 while (1)
18767 {
18768 if (selective_display)
18769 while (--cursor != ceiling_addr
18770 && *cursor != '\n' && *cursor != 015)
18771 ;
18772 else
18773 while (--cursor != ceiling_addr && *cursor != '\n')
18774 ;
18775
18776 if (cursor != ceiling_addr)
18777 {
18778 if (++count == 0)
18779 {
18780 start_byte += cursor - base + 1;
18781 *byte_pos_ptr = start_byte;
18782 /* When scanning backwards, we should
18783 not count the newline posterior to which we stop. */
18784 return - orig_count - 1;
18785 }
18786 }
18787 else
18788 break;
18789 }
18790 /* Here we add 1 to compensate for the last decrement
18791 of CURSOR, which took it past the valid range. */
18792 start_byte += cursor - base + 1;
18793 }
18794 }
18795
18796 *byte_pos_ptr = limit_byte;
18797
18798 if (count < 0)
18799 return - orig_count + count;
18800 return orig_count - count;
18801
18802 }
18803
18804
18805 \f
18806 /***********************************************************************
18807 Displaying strings
18808 ***********************************************************************/
18809
18810 /* Display a NUL-terminated string, starting with index START.
18811
18812 If STRING is non-null, display that C string. Otherwise, the Lisp
18813 string LISP_STRING is displayed. There's a case that STRING is
18814 non-null and LISP_STRING is not nil. It means STRING is a string
18815 data of LISP_STRING. In that case, we display LISP_STRING while
18816 ignoring its text properties.
18817
18818 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18819 FACE_STRING. Display STRING or LISP_STRING with the face at
18820 FACE_STRING_POS in FACE_STRING:
18821
18822 Display the string in the environment given by IT, but use the
18823 standard display table, temporarily.
18824
18825 FIELD_WIDTH is the minimum number of output glyphs to produce.
18826 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18827 with spaces. If STRING has more characters, more than FIELD_WIDTH
18828 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18829
18830 PRECISION is the maximum number of characters to output from
18831 STRING. PRECISION < 0 means don't truncate the string.
18832
18833 This is roughly equivalent to printf format specifiers:
18834
18835 FIELD_WIDTH PRECISION PRINTF
18836 ----------------------------------------
18837 -1 -1 %s
18838 -1 10 %.10s
18839 10 -1 %10s
18840 20 10 %20.10s
18841
18842 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18843 display them, and < 0 means obey the current buffer's value of
18844 enable_multibyte_characters.
18845
18846 Value is the number of columns displayed. */
18847
18848 static int
18849 display_string (string, lisp_string, face_string, face_string_pos,
18850 start, it, field_width, precision, max_x, multibyte)
18851 unsigned char *string;
18852 Lisp_Object lisp_string;
18853 Lisp_Object face_string;
18854 EMACS_INT face_string_pos;
18855 EMACS_INT start;
18856 struct it *it;
18857 int field_width, precision, max_x;
18858 int multibyte;
18859 {
18860 int hpos_at_start = it->hpos;
18861 int saved_face_id = it->face_id;
18862 struct glyph_row *row = it->glyph_row;
18863
18864 /* Initialize the iterator IT for iteration over STRING beginning
18865 with index START. */
18866 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
18867 precision, field_width, multibyte);
18868 if (string && STRINGP (lisp_string))
18869 /* LISP_STRING is the one returned by decode_mode_spec. We should
18870 ignore its text properties. */
18871 it->stop_charpos = -1;
18872
18873 /* If displaying STRING, set up the face of the iterator
18874 from LISP_STRING, if that's given. */
18875 if (STRINGP (face_string))
18876 {
18877 EMACS_INT endptr;
18878 struct face *face;
18879
18880 it->face_id
18881 = face_at_string_position (it->w, face_string, face_string_pos,
18882 0, it->region_beg_charpos,
18883 it->region_end_charpos,
18884 &endptr, it->base_face_id, 0);
18885 face = FACE_FROM_ID (it->f, it->face_id);
18886 it->face_box_p = face->box != FACE_NO_BOX;
18887 }
18888
18889 /* Set max_x to the maximum allowed X position. Don't let it go
18890 beyond the right edge of the window. */
18891 if (max_x <= 0)
18892 max_x = it->last_visible_x;
18893 else
18894 max_x = min (max_x, it->last_visible_x);
18895
18896 /* Skip over display elements that are not visible. because IT->w is
18897 hscrolled. */
18898 if (it->current_x < it->first_visible_x)
18899 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18900 MOVE_TO_POS | MOVE_TO_X);
18901
18902 row->ascent = it->max_ascent;
18903 row->height = it->max_ascent + it->max_descent;
18904 row->phys_ascent = it->max_phys_ascent;
18905 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18906 row->extra_line_spacing = it->max_extra_line_spacing;
18907
18908 /* This condition is for the case that we are called with current_x
18909 past last_visible_x. */
18910 while (it->current_x < max_x)
18911 {
18912 int x_before, x, n_glyphs_before, i, nglyphs;
18913
18914 /* Get the next display element. */
18915 if (!get_next_display_element (it))
18916 break;
18917
18918 /* Produce glyphs. */
18919 x_before = it->current_x;
18920 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18921 PRODUCE_GLYPHS (it);
18922
18923 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18924 i = 0;
18925 x = x_before;
18926 while (i < nglyphs)
18927 {
18928 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18929
18930 if (it->line_wrap != TRUNCATE
18931 && x + glyph->pixel_width > max_x)
18932 {
18933 /* End of continued line or max_x reached. */
18934 if (CHAR_GLYPH_PADDING_P (*glyph))
18935 {
18936 /* A wide character is unbreakable. */
18937 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18938 it->current_x = x_before;
18939 }
18940 else
18941 {
18942 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18943 it->current_x = x;
18944 }
18945 break;
18946 }
18947 else if (x + glyph->pixel_width >= it->first_visible_x)
18948 {
18949 /* Glyph is at least partially visible. */
18950 ++it->hpos;
18951 if (x < it->first_visible_x)
18952 it->glyph_row->x = x - it->first_visible_x;
18953 }
18954 else
18955 {
18956 /* Glyph is off the left margin of the display area.
18957 Should not happen. */
18958 abort ();
18959 }
18960
18961 row->ascent = max (row->ascent, it->max_ascent);
18962 row->height = max (row->height, it->max_ascent + it->max_descent);
18963 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18964 row->phys_height = max (row->phys_height,
18965 it->max_phys_ascent + it->max_phys_descent);
18966 row->extra_line_spacing = max (row->extra_line_spacing,
18967 it->max_extra_line_spacing);
18968 x += glyph->pixel_width;
18969 ++i;
18970 }
18971
18972 /* Stop if max_x reached. */
18973 if (i < nglyphs)
18974 break;
18975
18976 /* Stop at line ends. */
18977 if (ITERATOR_AT_END_OF_LINE_P (it))
18978 {
18979 it->continuation_lines_width = 0;
18980 break;
18981 }
18982
18983 set_iterator_to_next (it, 1);
18984
18985 /* Stop if truncating at the right edge. */
18986 if (it->line_wrap == TRUNCATE
18987 && it->current_x >= it->last_visible_x)
18988 {
18989 /* Add truncation mark, but don't do it if the line is
18990 truncated at a padding space. */
18991 if (IT_CHARPOS (*it) < it->string_nchars)
18992 {
18993 if (!FRAME_WINDOW_P (it->f))
18994 {
18995 int i, n;
18996
18997 if (it->current_x > it->last_visible_x)
18998 {
18999 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19000 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19001 break;
19002 for (n = row->used[TEXT_AREA]; i < n; ++i)
19003 {
19004 row->used[TEXT_AREA] = i;
19005 produce_special_glyphs (it, IT_TRUNCATION);
19006 }
19007 }
19008 produce_special_glyphs (it, IT_TRUNCATION);
19009 }
19010 it->glyph_row->truncated_on_right_p = 1;
19011 }
19012 break;
19013 }
19014 }
19015
19016 /* Maybe insert a truncation at the left. */
19017 if (it->first_visible_x
19018 && IT_CHARPOS (*it) > 0)
19019 {
19020 if (!FRAME_WINDOW_P (it->f))
19021 insert_left_trunc_glyphs (it);
19022 it->glyph_row->truncated_on_left_p = 1;
19023 }
19024
19025 it->face_id = saved_face_id;
19026
19027 /* Value is number of columns displayed. */
19028 return it->hpos - hpos_at_start;
19029 }
19030
19031
19032 \f
19033 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19034 appears as an element of LIST or as the car of an element of LIST.
19035 If PROPVAL is a list, compare each element against LIST in that
19036 way, and return 1/2 if any element of PROPVAL is found in LIST.
19037 Otherwise return 0. This function cannot quit.
19038 The return value is 2 if the text is invisible but with an ellipsis
19039 and 1 if it's invisible and without an ellipsis. */
19040
19041 int
19042 invisible_p (propval, list)
19043 register Lisp_Object propval;
19044 Lisp_Object list;
19045 {
19046 register Lisp_Object tail, proptail;
19047
19048 for (tail = list; CONSP (tail); tail = XCDR (tail))
19049 {
19050 register Lisp_Object tem;
19051 tem = XCAR (tail);
19052 if (EQ (propval, tem))
19053 return 1;
19054 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19055 return NILP (XCDR (tem)) ? 1 : 2;
19056 }
19057
19058 if (CONSP (propval))
19059 {
19060 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19061 {
19062 Lisp_Object propelt;
19063 propelt = XCAR (proptail);
19064 for (tail = list; CONSP (tail); tail = XCDR (tail))
19065 {
19066 register Lisp_Object tem;
19067 tem = XCAR (tail);
19068 if (EQ (propelt, tem))
19069 return 1;
19070 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19071 return NILP (XCDR (tem)) ? 1 : 2;
19072 }
19073 }
19074 }
19075
19076 return 0;
19077 }
19078
19079 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19080 doc: /* Non-nil if the property makes the text invisible.
19081 POS-OR-PROP can be a marker or number, in which case it is taken to be
19082 a position in the current buffer and the value of the `invisible' property
19083 is checked; or it can be some other value, which is then presumed to be the
19084 value of the `invisible' property of the text of interest.
19085 The non-nil value returned can be t for truly invisible text or something
19086 else if the text is replaced by an ellipsis. */)
19087 (pos_or_prop)
19088 Lisp_Object pos_or_prop;
19089 {
19090 Lisp_Object prop
19091 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19092 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19093 : pos_or_prop);
19094 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19095 return (invis == 0 ? Qnil
19096 : invis == 1 ? Qt
19097 : make_number (invis));
19098 }
19099
19100 /* Calculate a width or height in pixels from a specification using
19101 the following elements:
19102
19103 SPEC ::=
19104 NUM - a (fractional) multiple of the default font width/height
19105 (NUM) - specifies exactly NUM pixels
19106 UNIT - a fixed number of pixels, see below.
19107 ELEMENT - size of a display element in pixels, see below.
19108 (NUM . SPEC) - equals NUM * SPEC
19109 (+ SPEC SPEC ...) - add pixel values
19110 (- SPEC SPEC ...) - subtract pixel values
19111 (- SPEC) - negate pixel value
19112
19113 NUM ::=
19114 INT or FLOAT - a number constant
19115 SYMBOL - use symbol's (buffer local) variable binding.
19116
19117 UNIT ::=
19118 in - pixels per inch *)
19119 mm - pixels per 1/1000 meter *)
19120 cm - pixels per 1/100 meter *)
19121 width - width of current font in pixels.
19122 height - height of current font in pixels.
19123
19124 *) using the ratio(s) defined in display-pixels-per-inch.
19125
19126 ELEMENT ::=
19127
19128 left-fringe - left fringe width in pixels
19129 right-fringe - right fringe width in pixels
19130
19131 left-margin - left margin width in pixels
19132 right-margin - right margin width in pixels
19133
19134 scroll-bar - scroll-bar area width in pixels
19135
19136 Examples:
19137
19138 Pixels corresponding to 5 inches:
19139 (5 . in)
19140
19141 Total width of non-text areas on left side of window (if scroll-bar is on left):
19142 '(space :width (+ left-fringe left-margin scroll-bar))
19143
19144 Align to first text column (in header line):
19145 '(space :align-to 0)
19146
19147 Align to middle of text area minus half the width of variable `my-image'
19148 containing a loaded image:
19149 '(space :align-to (0.5 . (- text my-image)))
19150
19151 Width of left margin minus width of 1 character in the default font:
19152 '(space :width (- left-margin 1))
19153
19154 Width of left margin minus width of 2 characters in the current font:
19155 '(space :width (- left-margin (2 . width)))
19156
19157 Center 1 character over left-margin (in header line):
19158 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19159
19160 Different ways to express width of left fringe plus left margin minus one pixel:
19161 '(space :width (- (+ left-fringe left-margin) (1)))
19162 '(space :width (+ left-fringe left-margin (- (1))))
19163 '(space :width (+ left-fringe left-margin (-1)))
19164
19165 */
19166
19167 #define NUMVAL(X) \
19168 ((INTEGERP (X) || FLOATP (X)) \
19169 ? XFLOATINT (X) \
19170 : - 1)
19171
19172 int
19173 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19174 double *res;
19175 struct it *it;
19176 Lisp_Object prop;
19177 struct font *font;
19178 int width_p, *align_to;
19179 {
19180 double pixels;
19181
19182 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19183 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19184
19185 if (NILP (prop))
19186 return OK_PIXELS (0);
19187
19188 xassert (FRAME_LIVE_P (it->f));
19189
19190 if (SYMBOLP (prop))
19191 {
19192 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19193 {
19194 char *unit = SDATA (SYMBOL_NAME (prop));
19195
19196 if (unit[0] == 'i' && unit[1] == 'n')
19197 pixels = 1.0;
19198 else if (unit[0] == 'm' && unit[1] == 'm')
19199 pixels = 25.4;
19200 else if (unit[0] == 'c' && unit[1] == 'm')
19201 pixels = 2.54;
19202 else
19203 pixels = 0;
19204 if (pixels > 0)
19205 {
19206 double ppi;
19207 #ifdef HAVE_WINDOW_SYSTEM
19208 if (FRAME_WINDOW_P (it->f)
19209 && (ppi = (width_p
19210 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19211 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19212 ppi > 0))
19213 return OK_PIXELS (ppi / pixels);
19214 #endif
19215
19216 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19217 || (CONSP (Vdisplay_pixels_per_inch)
19218 && (ppi = (width_p
19219 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19220 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19221 ppi > 0)))
19222 return OK_PIXELS (ppi / pixels);
19223
19224 return 0;
19225 }
19226 }
19227
19228 #ifdef HAVE_WINDOW_SYSTEM
19229 if (EQ (prop, Qheight))
19230 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19231 if (EQ (prop, Qwidth))
19232 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19233 #else
19234 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19235 return OK_PIXELS (1);
19236 #endif
19237
19238 if (EQ (prop, Qtext))
19239 return OK_PIXELS (width_p
19240 ? window_box_width (it->w, TEXT_AREA)
19241 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19242
19243 if (align_to && *align_to < 0)
19244 {
19245 *res = 0;
19246 if (EQ (prop, Qleft))
19247 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19248 if (EQ (prop, Qright))
19249 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19250 if (EQ (prop, Qcenter))
19251 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19252 + window_box_width (it->w, TEXT_AREA) / 2);
19253 if (EQ (prop, Qleft_fringe))
19254 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19255 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19256 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19257 if (EQ (prop, Qright_fringe))
19258 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19259 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19260 : window_box_right_offset (it->w, TEXT_AREA));
19261 if (EQ (prop, Qleft_margin))
19262 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19263 if (EQ (prop, Qright_margin))
19264 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19265 if (EQ (prop, Qscroll_bar))
19266 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19267 ? 0
19268 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19269 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19270 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19271 : 0)));
19272 }
19273 else
19274 {
19275 if (EQ (prop, Qleft_fringe))
19276 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19277 if (EQ (prop, Qright_fringe))
19278 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19279 if (EQ (prop, Qleft_margin))
19280 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19281 if (EQ (prop, Qright_margin))
19282 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19283 if (EQ (prop, Qscroll_bar))
19284 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19285 }
19286
19287 prop = Fbuffer_local_value (prop, it->w->buffer);
19288 }
19289
19290 if (INTEGERP (prop) || FLOATP (prop))
19291 {
19292 int base_unit = (width_p
19293 ? FRAME_COLUMN_WIDTH (it->f)
19294 : FRAME_LINE_HEIGHT (it->f));
19295 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19296 }
19297
19298 if (CONSP (prop))
19299 {
19300 Lisp_Object car = XCAR (prop);
19301 Lisp_Object cdr = XCDR (prop);
19302
19303 if (SYMBOLP (car))
19304 {
19305 #ifdef HAVE_WINDOW_SYSTEM
19306 if (FRAME_WINDOW_P (it->f)
19307 && valid_image_p (prop))
19308 {
19309 int id = lookup_image (it->f, prop);
19310 struct image *img = IMAGE_FROM_ID (it->f, id);
19311
19312 return OK_PIXELS (width_p ? img->width : img->height);
19313 }
19314 #endif
19315 if (EQ (car, Qplus) || EQ (car, Qminus))
19316 {
19317 int first = 1;
19318 double px;
19319
19320 pixels = 0;
19321 while (CONSP (cdr))
19322 {
19323 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19324 font, width_p, align_to))
19325 return 0;
19326 if (first)
19327 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19328 else
19329 pixels += px;
19330 cdr = XCDR (cdr);
19331 }
19332 if (EQ (car, Qminus))
19333 pixels = -pixels;
19334 return OK_PIXELS (pixels);
19335 }
19336
19337 car = Fbuffer_local_value (car, it->w->buffer);
19338 }
19339
19340 if (INTEGERP (car) || FLOATP (car))
19341 {
19342 double fact;
19343 pixels = XFLOATINT (car);
19344 if (NILP (cdr))
19345 return OK_PIXELS (pixels);
19346 if (calc_pixel_width_or_height (&fact, it, cdr,
19347 font, width_p, align_to))
19348 return OK_PIXELS (pixels * fact);
19349 return 0;
19350 }
19351
19352 return 0;
19353 }
19354
19355 return 0;
19356 }
19357
19358 \f
19359 /***********************************************************************
19360 Glyph Display
19361 ***********************************************************************/
19362
19363 #ifdef HAVE_WINDOW_SYSTEM
19364
19365 #if GLYPH_DEBUG
19366
19367 void
19368 dump_glyph_string (s)
19369 struct glyph_string *s;
19370 {
19371 fprintf (stderr, "glyph string\n");
19372 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19373 s->x, s->y, s->width, s->height);
19374 fprintf (stderr, " ybase = %d\n", s->ybase);
19375 fprintf (stderr, " hl = %d\n", s->hl);
19376 fprintf (stderr, " left overhang = %d, right = %d\n",
19377 s->left_overhang, s->right_overhang);
19378 fprintf (stderr, " nchars = %d\n", s->nchars);
19379 fprintf (stderr, " extends to end of line = %d\n",
19380 s->extends_to_end_of_line_p);
19381 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19382 fprintf (stderr, " bg width = %d\n", s->background_width);
19383 }
19384
19385 #endif /* GLYPH_DEBUG */
19386
19387 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19388 of XChar2b structures for S; it can't be allocated in
19389 init_glyph_string because it must be allocated via `alloca'. W
19390 is the window on which S is drawn. ROW and AREA are the glyph row
19391 and area within the row from which S is constructed. START is the
19392 index of the first glyph structure covered by S. HL is a
19393 face-override for drawing S. */
19394
19395 #ifdef HAVE_NTGUI
19396 #define OPTIONAL_HDC(hdc) hdc,
19397 #define DECLARE_HDC(hdc) HDC hdc;
19398 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19399 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19400 #endif
19401
19402 #ifndef OPTIONAL_HDC
19403 #define OPTIONAL_HDC(hdc)
19404 #define DECLARE_HDC(hdc)
19405 #define ALLOCATE_HDC(hdc, f)
19406 #define RELEASE_HDC(hdc, f)
19407 #endif
19408
19409 static void
19410 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19411 struct glyph_string *s;
19412 DECLARE_HDC (hdc)
19413 XChar2b *char2b;
19414 struct window *w;
19415 struct glyph_row *row;
19416 enum glyph_row_area area;
19417 int start;
19418 enum draw_glyphs_face hl;
19419 {
19420 bzero (s, sizeof *s);
19421 s->w = w;
19422 s->f = XFRAME (w->frame);
19423 #ifdef HAVE_NTGUI
19424 s->hdc = hdc;
19425 #endif
19426 s->display = FRAME_X_DISPLAY (s->f);
19427 s->window = FRAME_X_WINDOW (s->f);
19428 s->char2b = char2b;
19429 s->hl = hl;
19430 s->row = row;
19431 s->area = area;
19432 s->first_glyph = row->glyphs[area] + start;
19433 s->height = row->height;
19434 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19435 s->ybase = s->y + row->ascent;
19436 }
19437
19438
19439 /* Append the list of glyph strings with head H and tail T to the list
19440 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19441
19442 static INLINE void
19443 append_glyph_string_lists (head, tail, h, t)
19444 struct glyph_string **head, **tail;
19445 struct glyph_string *h, *t;
19446 {
19447 if (h)
19448 {
19449 if (*head)
19450 (*tail)->next = h;
19451 else
19452 *head = h;
19453 h->prev = *tail;
19454 *tail = t;
19455 }
19456 }
19457
19458
19459 /* Prepend the list of glyph strings with head H and tail T to the
19460 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19461 result. */
19462
19463 static INLINE void
19464 prepend_glyph_string_lists (head, tail, h, t)
19465 struct glyph_string **head, **tail;
19466 struct glyph_string *h, *t;
19467 {
19468 if (h)
19469 {
19470 if (*head)
19471 (*head)->prev = t;
19472 else
19473 *tail = t;
19474 t->next = *head;
19475 *head = h;
19476 }
19477 }
19478
19479
19480 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19481 Set *HEAD and *TAIL to the resulting list. */
19482
19483 static INLINE void
19484 append_glyph_string (head, tail, s)
19485 struct glyph_string **head, **tail;
19486 struct glyph_string *s;
19487 {
19488 s->next = s->prev = NULL;
19489 append_glyph_string_lists (head, tail, s, s);
19490 }
19491
19492
19493 /* Get face and two-byte form of character C in face FACE_ID on frame
19494 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19495 means we want to display multibyte text. DISPLAY_P non-zero means
19496 make sure that X resources for the face returned are allocated.
19497 Value is a pointer to a realized face that is ready for display if
19498 DISPLAY_P is non-zero. */
19499
19500 static INLINE struct face *
19501 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19502 struct frame *f;
19503 int c, face_id;
19504 XChar2b *char2b;
19505 int multibyte_p, display_p;
19506 {
19507 struct face *face = FACE_FROM_ID (f, face_id);
19508
19509 if (face->font)
19510 {
19511 unsigned code = face->font->driver->encode_char (face->font, c);
19512
19513 if (code != FONT_INVALID_CODE)
19514 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19515 else
19516 STORE_XCHAR2B (char2b, 0, 0);
19517 }
19518
19519 /* Make sure X resources of the face are allocated. */
19520 #ifdef HAVE_X_WINDOWS
19521 if (display_p)
19522 #endif
19523 {
19524 xassert (face != NULL);
19525 PREPARE_FACE_FOR_DISPLAY (f, face);
19526 }
19527
19528 return face;
19529 }
19530
19531
19532 /* Get face and two-byte form of character glyph GLYPH on frame F.
19533 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19534 a pointer to a realized face that is ready for display. */
19535
19536 static INLINE struct face *
19537 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19538 struct frame *f;
19539 struct glyph *glyph;
19540 XChar2b *char2b;
19541 int *two_byte_p;
19542 {
19543 struct face *face;
19544
19545 xassert (glyph->type == CHAR_GLYPH);
19546 face = FACE_FROM_ID (f, glyph->face_id);
19547
19548 if (two_byte_p)
19549 *two_byte_p = 0;
19550
19551 if (face->font)
19552 {
19553 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19554
19555 if (code != FONT_INVALID_CODE)
19556 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19557 else
19558 STORE_XCHAR2B (char2b, 0, 0);
19559 }
19560
19561 /* Make sure X resources of the face are allocated. */
19562 xassert (face != NULL);
19563 PREPARE_FACE_FOR_DISPLAY (f, face);
19564 return face;
19565 }
19566
19567
19568 /* Fill glyph string S with composition components specified by S->cmp.
19569
19570 BASE_FACE is the base face of the composition.
19571 S->cmp_from is the index of the first component for S.
19572
19573 OVERLAPS non-zero means S should draw the foreground only, and use
19574 its physical height for clipping. See also draw_glyphs.
19575
19576 Value is the index of a component not in S. */
19577
19578 static int
19579 fill_composite_glyph_string (s, base_face, overlaps)
19580 struct glyph_string *s;
19581 struct face *base_face;
19582 int overlaps;
19583 {
19584 int i;
19585 /* For all glyphs of this composition, starting at the offset
19586 S->cmp_from, until we reach the end of the definition or encounter a
19587 glyph that requires the different face, add it to S. */
19588 struct face *face;
19589
19590 xassert (s);
19591
19592 s->for_overlaps = overlaps;
19593 s->face = NULL;
19594 s->font = NULL;
19595 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19596 {
19597 int c = COMPOSITION_GLYPH (s->cmp, i);
19598
19599 if (c != '\t')
19600 {
19601 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19602 -1, Qnil);
19603
19604 face = get_char_face_and_encoding (s->f, c, face_id,
19605 s->char2b + i, 1, 1);
19606 if (face)
19607 {
19608 if (! s->face)
19609 {
19610 s->face = face;
19611 s->font = s->face->font;
19612 }
19613 else if (s->face != face)
19614 break;
19615 }
19616 }
19617 ++s->nchars;
19618 }
19619 s->cmp_to = i;
19620
19621 /* All glyph strings for the same composition has the same width,
19622 i.e. the width set for the first component of the composition. */
19623 s->width = s->first_glyph->pixel_width;
19624
19625 /* If the specified font could not be loaded, use the frame's
19626 default font, but record the fact that we couldn't load it in
19627 the glyph string so that we can draw rectangles for the
19628 characters of the glyph string. */
19629 if (s->font == NULL)
19630 {
19631 s->font_not_found_p = 1;
19632 s->font = FRAME_FONT (s->f);
19633 }
19634
19635 /* Adjust base line for subscript/superscript text. */
19636 s->ybase += s->first_glyph->voffset;
19637
19638 /* This glyph string must always be drawn with 16-bit functions. */
19639 s->two_byte_p = 1;
19640
19641 return s->cmp_to;
19642 }
19643
19644 static int
19645 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19646 struct glyph_string *s;
19647 int face_id;
19648 int start, end, overlaps;
19649 {
19650 struct glyph *glyph, *last;
19651 Lisp_Object lgstring;
19652 int i;
19653
19654 s->for_overlaps = overlaps;
19655 glyph = s->row->glyphs[s->area] + start;
19656 last = s->row->glyphs[s->area] + end;
19657 s->cmp_id = glyph->u.cmp.id;
19658 s->cmp_from = glyph->u.cmp.from;
19659 s->cmp_to = glyph->u.cmp.to + 1;
19660 s->face = FACE_FROM_ID (s->f, face_id);
19661 lgstring = composition_gstring_from_id (s->cmp_id);
19662 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19663 glyph++;
19664 while (glyph < last
19665 && glyph->u.cmp.automatic
19666 && glyph->u.cmp.id == s->cmp_id
19667 && s->cmp_to == glyph->u.cmp.from)
19668 s->cmp_to = (glyph++)->u.cmp.to + 1;
19669
19670 for (i = s->cmp_from; i < s->cmp_to; i++)
19671 {
19672 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19673 unsigned code = LGLYPH_CODE (lglyph);
19674
19675 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19676 }
19677 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19678 return glyph - s->row->glyphs[s->area];
19679 }
19680
19681
19682 /* Fill glyph string S from a sequence of character glyphs.
19683
19684 FACE_ID is the face id of the string. START is the index of the
19685 first glyph to consider, END is the index of the last + 1.
19686 OVERLAPS non-zero means S should draw the foreground only, and use
19687 its physical height for clipping. See also draw_glyphs.
19688
19689 Value is the index of the first glyph not in S. */
19690
19691 static int
19692 fill_glyph_string (s, face_id, start, end, overlaps)
19693 struct glyph_string *s;
19694 int face_id;
19695 int start, end, overlaps;
19696 {
19697 struct glyph *glyph, *last;
19698 int voffset;
19699 int glyph_not_available_p;
19700
19701 xassert (s->f == XFRAME (s->w->frame));
19702 xassert (s->nchars == 0);
19703 xassert (start >= 0 && end > start);
19704
19705 s->for_overlaps = overlaps;
19706 glyph = s->row->glyphs[s->area] + start;
19707 last = s->row->glyphs[s->area] + end;
19708 voffset = glyph->voffset;
19709 s->padding_p = glyph->padding_p;
19710 glyph_not_available_p = glyph->glyph_not_available_p;
19711
19712 while (glyph < last
19713 && glyph->type == CHAR_GLYPH
19714 && glyph->voffset == voffset
19715 /* Same face id implies same font, nowadays. */
19716 && glyph->face_id == face_id
19717 && glyph->glyph_not_available_p == glyph_not_available_p)
19718 {
19719 int two_byte_p;
19720
19721 s->face = get_glyph_face_and_encoding (s->f, glyph,
19722 s->char2b + s->nchars,
19723 &two_byte_p);
19724 s->two_byte_p = two_byte_p;
19725 ++s->nchars;
19726 xassert (s->nchars <= end - start);
19727 s->width += glyph->pixel_width;
19728 if (glyph++->padding_p != s->padding_p)
19729 break;
19730 }
19731
19732 s->font = s->face->font;
19733
19734 /* If the specified font could not be loaded, use the frame's font,
19735 but record the fact that we couldn't load it in
19736 S->font_not_found_p so that we can draw rectangles for the
19737 characters of the glyph string. */
19738 if (s->font == NULL || glyph_not_available_p)
19739 {
19740 s->font_not_found_p = 1;
19741 s->font = FRAME_FONT (s->f);
19742 }
19743
19744 /* Adjust base line for subscript/superscript text. */
19745 s->ybase += voffset;
19746
19747 xassert (s->face && s->face->gc);
19748 return glyph - s->row->glyphs[s->area];
19749 }
19750
19751
19752 /* Fill glyph string S from image glyph S->first_glyph. */
19753
19754 static void
19755 fill_image_glyph_string (s)
19756 struct glyph_string *s;
19757 {
19758 xassert (s->first_glyph->type == IMAGE_GLYPH);
19759 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19760 xassert (s->img);
19761 s->slice = s->first_glyph->slice;
19762 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19763 s->font = s->face->font;
19764 s->width = s->first_glyph->pixel_width;
19765
19766 /* Adjust base line for subscript/superscript text. */
19767 s->ybase += s->first_glyph->voffset;
19768 }
19769
19770
19771 /* Fill glyph string S from a sequence of stretch glyphs.
19772
19773 ROW is the glyph row in which the glyphs are found, AREA is the
19774 area within the row. START is the index of the first glyph to
19775 consider, END is the index of the last + 1.
19776
19777 Value is the index of the first glyph not in S. */
19778
19779 static int
19780 fill_stretch_glyph_string (s, row, area, start, end)
19781 struct glyph_string *s;
19782 struct glyph_row *row;
19783 enum glyph_row_area area;
19784 int start, end;
19785 {
19786 struct glyph *glyph, *last;
19787 int voffset, face_id;
19788
19789 xassert (s->first_glyph->type == STRETCH_GLYPH);
19790
19791 glyph = s->row->glyphs[s->area] + start;
19792 last = s->row->glyphs[s->area] + end;
19793 face_id = glyph->face_id;
19794 s->face = FACE_FROM_ID (s->f, face_id);
19795 s->font = s->face->font;
19796 s->width = glyph->pixel_width;
19797 s->nchars = 1;
19798 voffset = glyph->voffset;
19799
19800 for (++glyph;
19801 (glyph < last
19802 && glyph->type == STRETCH_GLYPH
19803 && glyph->voffset == voffset
19804 && glyph->face_id == face_id);
19805 ++glyph)
19806 s->width += glyph->pixel_width;
19807
19808 /* Adjust base line for subscript/superscript text. */
19809 s->ybase += voffset;
19810
19811 /* The case that face->gc == 0 is handled when drawing the glyph
19812 string by calling PREPARE_FACE_FOR_DISPLAY. */
19813 xassert (s->face);
19814 return glyph - s->row->glyphs[s->area];
19815 }
19816
19817 static struct font_metrics *
19818 get_per_char_metric (f, font, char2b)
19819 struct frame *f;
19820 struct font *font;
19821 XChar2b *char2b;
19822 {
19823 static struct font_metrics metrics;
19824 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19825
19826 if (! font || code == FONT_INVALID_CODE)
19827 return NULL;
19828 font->driver->text_extents (font, &code, 1, &metrics);
19829 return &metrics;
19830 }
19831
19832 /* EXPORT for RIF:
19833 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19834 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19835 assumed to be zero. */
19836
19837 void
19838 x_get_glyph_overhangs (glyph, f, left, right)
19839 struct glyph *glyph;
19840 struct frame *f;
19841 int *left, *right;
19842 {
19843 *left = *right = 0;
19844
19845 if (glyph->type == CHAR_GLYPH)
19846 {
19847 struct face *face;
19848 XChar2b char2b;
19849 struct font_metrics *pcm;
19850
19851 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19852 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19853 {
19854 if (pcm->rbearing > pcm->width)
19855 *right = pcm->rbearing - pcm->width;
19856 if (pcm->lbearing < 0)
19857 *left = -pcm->lbearing;
19858 }
19859 }
19860 else if (glyph->type == COMPOSITE_GLYPH)
19861 {
19862 if (! glyph->u.cmp.automatic)
19863 {
19864 struct composition *cmp = composition_table[glyph->u.cmp.id];
19865
19866 if (cmp->rbearing > cmp->pixel_width)
19867 *right = cmp->rbearing - cmp->pixel_width;
19868 if (cmp->lbearing < 0)
19869 *left = - cmp->lbearing;
19870 }
19871 else
19872 {
19873 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19874 struct font_metrics metrics;
19875
19876 composition_gstring_width (gstring, glyph->u.cmp.from,
19877 glyph->u.cmp.to + 1, &metrics);
19878 if (metrics.rbearing > metrics.width)
19879 *right = metrics.rbearing - metrics.width;
19880 if (metrics.lbearing < 0)
19881 *left = - metrics.lbearing;
19882 }
19883 }
19884 }
19885
19886
19887 /* Return the index of the first glyph preceding glyph string S that
19888 is overwritten by S because of S's left overhang. Value is -1
19889 if no glyphs are overwritten. */
19890
19891 static int
19892 left_overwritten (s)
19893 struct glyph_string *s;
19894 {
19895 int k;
19896
19897 if (s->left_overhang)
19898 {
19899 int x = 0, i;
19900 struct glyph *glyphs = s->row->glyphs[s->area];
19901 int first = s->first_glyph - glyphs;
19902
19903 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19904 x -= glyphs[i].pixel_width;
19905
19906 k = i + 1;
19907 }
19908 else
19909 k = -1;
19910
19911 return k;
19912 }
19913
19914
19915 /* Return the index of the first glyph preceding glyph string S that
19916 is overwriting S because of its right overhang. Value is -1 if no
19917 glyph in front of S overwrites S. */
19918
19919 static int
19920 left_overwriting (s)
19921 struct glyph_string *s;
19922 {
19923 int i, k, x;
19924 struct glyph *glyphs = s->row->glyphs[s->area];
19925 int first = s->first_glyph - glyphs;
19926
19927 k = -1;
19928 x = 0;
19929 for (i = first - 1; i >= 0; --i)
19930 {
19931 int left, right;
19932 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19933 if (x + right > 0)
19934 k = i;
19935 x -= glyphs[i].pixel_width;
19936 }
19937
19938 return k;
19939 }
19940
19941
19942 /* Return the index of the last glyph following glyph string S that is
19943 overwritten by S because of S's right overhang. Value is -1 if
19944 no such glyph is found. */
19945
19946 static int
19947 right_overwritten (s)
19948 struct glyph_string *s;
19949 {
19950 int k = -1;
19951
19952 if (s->right_overhang)
19953 {
19954 int x = 0, i;
19955 struct glyph *glyphs = s->row->glyphs[s->area];
19956 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19957 int end = s->row->used[s->area];
19958
19959 for (i = first; i < end && s->right_overhang > x; ++i)
19960 x += glyphs[i].pixel_width;
19961
19962 k = i;
19963 }
19964
19965 return k;
19966 }
19967
19968
19969 /* Return the index of the last glyph following glyph string S that
19970 overwrites S because of its left overhang. Value is negative
19971 if no such glyph is found. */
19972
19973 static int
19974 right_overwriting (s)
19975 struct glyph_string *s;
19976 {
19977 int i, k, x;
19978 int end = s->row->used[s->area];
19979 struct glyph *glyphs = s->row->glyphs[s->area];
19980 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19981
19982 k = -1;
19983 x = 0;
19984 for (i = first; i < end; ++i)
19985 {
19986 int left, right;
19987 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19988 if (x - left < 0)
19989 k = i;
19990 x += glyphs[i].pixel_width;
19991 }
19992
19993 return k;
19994 }
19995
19996
19997 /* Set background width of glyph string S. START is the index of the
19998 first glyph following S. LAST_X is the right-most x-position + 1
19999 in the drawing area. */
20000
20001 static INLINE void
20002 set_glyph_string_background_width (s, start, last_x)
20003 struct glyph_string *s;
20004 int start;
20005 int last_x;
20006 {
20007 /* If the face of this glyph string has to be drawn to the end of
20008 the drawing area, set S->extends_to_end_of_line_p. */
20009
20010 if (start == s->row->used[s->area]
20011 && s->area == TEXT_AREA
20012 && ((s->row->fill_line_p
20013 && (s->hl == DRAW_NORMAL_TEXT
20014 || s->hl == DRAW_IMAGE_RAISED
20015 || s->hl == DRAW_IMAGE_SUNKEN))
20016 || s->hl == DRAW_MOUSE_FACE))
20017 s->extends_to_end_of_line_p = 1;
20018
20019 /* If S extends its face to the end of the line, set its
20020 background_width to the distance to the right edge of the drawing
20021 area. */
20022 if (s->extends_to_end_of_line_p)
20023 s->background_width = last_x - s->x + 1;
20024 else
20025 s->background_width = s->width;
20026 }
20027
20028
20029 /* Compute overhangs and x-positions for glyph string S and its
20030 predecessors, or successors. X is the starting x-position for S.
20031 BACKWARD_P non-zero means process predecessors. */
20032
20033 static void
20034 compute_overhangs_and_x (s, x, backward_p)
20035 struct glyph_string *s;
20036 int x;
20037 int backward_p;
20038 {
20039 if (backward_p)
20040 {
20041 while (s)
20042 {
20043 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20044 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20045 x -= s->width;
20046 s->x = x;
20047 s = s->prev;
20048 }
20049 }
20050 else
20051 {
20052 while (s)
20053 {
20054 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20055 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20056 s->x = x;
20057 x += s->width;
20058 s = s->next;
20059 }
20060 }
20061 }
20062
20063
20064
20065 /* The following macros are only called from draw_glyphs below.
20066 They reference the following parameters of that function directly:
20067 `w', `row', `area', and `overlap_p'
20068 as well as the following local variables:
20069 `s', `f', and `hdc' (in W32) */
20070
20071 #ifdef HAVE_NTGUI
20072 /* On W32, silently add local `hdc' variable to argument list of
20073 init_glyph_string. */
20074 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20075 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20076 #else
20077 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20078 init_glyph_string (s, char2b, w, row, area, start, hl)
20079 #endif
20080
20081 /* Add a glyph string for a stretch glyph to the list of strings
20082 between HEAD and TAIL. START is the index of the stretch glyph in
20083 row area AREA of glyph row ROW. END is the index of the last glyph
20084 in that glyph row area. X is the current output position assigned
20085 to the new glyph string constructed. HL overrides that face of the
20086 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20087 is the right-most x-position of the drawing area. */
20088
20089 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20090 and below -- keep them on one line. */
20091 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20092 do \
20093 { \
20094 s = (struct glyph_string *) alloca (sizeof *s); \
20095 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20096 START = fill_stretch_glyph_string (s, row, area, START, END); \
20097 append_glyph_string (&HEAD, &TAIL, s); \
20098 s->x = (X); \
20099 } \
20100 while (0)
20101
20102
20103 /* Add a glyph string for an image glyph to the list of strings
20104 between HEAD and TAIL. START is the index of the image glyph in
20105 row area AREA of glyph row ROW. END is the index of the last glyph
20106 in that glyph row area. X is the current output position assigned
20107 to the new glyph string constructed. HL overrides that face of the
20108 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20109 is the right-most x-position of the drawing area. */
20110
20111 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20112 do \
20113 { \
20114 s = (struct glyph_string *) alloca (sizeof *s); \
20115 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20116 fill_image_glyph_string (s); \
20117 append_glyph_string (&HEAD, &TAIL, s); \
20118 ++START; \
20119 s->x = (X); \
20120 } \
20121 while (0)
20122
20123
20124 /* Add a glyph string for a sequence of character glyphs to the list
20125 of strings between HEAD and TAIL. START is the index of the first
20126 glyph in row area AREA of glyph row ROW that is part of the new
20127 glyph string. END is the index of the last glyph in that glyph row
20128 area. X is the current output position assigned to the new glyph
20129 string constructed. HL overrides that face of the glyph; e.g. it
20130 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20131 right-most x-position of the drawing area. */
20132
20133 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20134 do \
20135 { \
20136 int face_id; \
20137 XChar2b *char2b; \
20138 \
20139 face_id = (row)->glyphs[area][START].face_id; \
20140 \
20141 s = (struct glyph_string *) alloca (sizeof *s); \
20142 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20143 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20144 append_glyph_string (&HEAD, &TAIL, s); \
20145 s->x = (X); \
20146 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20147 } \
20148 while (0)
20149
20150
20151 /* Add a glyph string for a composite sequence to the list of strings
20152 between HEAD and TAIL. START is the index of the first glyph in
20153 row area AREA of glyph row ROW that is part of the new glyph
20154 string. END is the index of the last glyph in that glyph row area.
20155 X is the current output position assigned to the new glyph string
20156 constructed. HL overrides that face of the glyph; e.g. it is
20157 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20158 x-position of the drawing area. */
20159
20160 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20161 do { \
20162 int face_id = (row)->glyphs[area][START].face_id; \
20163 struct face *base_face = FACE_FROM_ID (f, face_id); \
20164 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20165 struct composition *cmp = composition_table[cmp_id]; \
20166 XChar2b *char2b; \
20167 struct glyph_string *first_s; \
20168 int n; \
20169 \
20170 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20171 \
20172 /* Make glyph_strings for each glyph sequence that is drawable by \
20173 the same face, and append them to HEAD/TAIL. */ \
20174 for (n = 0; n < cmp->glyph_len;) \
20175 { \
20176 s = (struct glyph_string *) alloca (sizeof *s); \
20177 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20178 append_glyph_string (&(HEAD), &(TAIL), s); \
20179 s->cmp = cmp; \
20180 s->cmp_from = n; \
20181 s->x = (X); \
20182 if (n == 0) \
20183 first_s = s; \
20184 n = fill_composite_glyph_string (s, base_face, overlaps); \
20185 } \
20186 \
20187 ++START; \
20188 s = first_s; \
20189 } while (0)
20190
20191
20192 /* Add a glyph string for a glyph-string sequence to the list of strings
20193 between HEAD and TAIL. */
20194
20195 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20196 do { \
20197 int face_id; \
20198 XChar2b *char2b; \
20199 Lisp_Object gstring; \
20200 \
20201 face_id = (row)->glyphs[area][START].face_id; \
20202 gstring = (composition_gstring_from_id \
20203 ((row)->glyphs[area][START].u.cmp.id)); \
20204 s = (struct glyph_string *) alloca (sizeof *s); \
20205 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20206 * LGSTRING_GLYPH_LEN (gstring)); \
20207 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20208 append_glyph_string (&(HEAD), &(TAIL), s); \
20209 s->x = (X); \
20210 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20211 } while (0)
20212
20213
20214 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20215 of AREA of glyph row ROW on window W between indices START and END.
20216 HL overrides the face for drawing glyph strings, e.g. it is
20217 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20218 x-positions of the drawing area.
20219
20220 This is an ugly monster macro construct because we must use alloca
20221 to allocate glyph strings (because draw_glyphs can be called
20222 asynchronously). */
20223
20224 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20225 do \
20226 { \
20227 HEAD = TAIL = NULL; \
20228 while (START < END) \
20229 { \
20230 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20231 switch (first_glyph->type) \
20232 { \
20233 case CHAR_GLYPH: \
20234 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20235 HL, X, LAST_X); \
20236 break; \
20237 \
20238 case COMPOSITE_GLYPH: \
20239 if (first_glyph->u.cmp.automatic) \
20240 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20241 HL, X, LAST_X); \
20242 else \
20243 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20244 HL, X, LAST_X); \
20245 break; \
20246 \
20247 case STRETCH_GLYPH: \
20248 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20249 HL, X, LAST_X); \
20250 break; \
20251 \
20252 case IMAGE_GLYPH: \
20253 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20254 HL, X, LAST_X); \
20255 break; \
20256 \
20257 default: \
20258 abort (); \
20259 } \
20260 \
20261 if (s) \
20262 { \
20263 set_glyph_string_background_width (s, START, LAST_X); \
20264 (X) += s->width; \
20265 } \
20266 } \
20267 } while (0)
20268
20269
20270 /* Draw glyphs between START and END in AREA of ROW on window W,
20271 starting at x-position X. X is relative to AREA in W. HL is a
20272 face-override with the following meaning:
20273
20274 DRAW_NORMAL_TEXT draw normally
20275 DRAW_CURSOR draw in cursor face
20276 DRAW_MOUSE_FACE draw in mouse face.
20277 DRAW_INVERSE_VIDEO draw in mode line face
20278 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20279 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20280
20281 If OVERLAPS is non-zero, draw only the foreground of characters and
20282 clip to the physical height of ROW. Non-zero value also defines
20283 the overlapping part to be drawn:
20284
20285 OVERLAPS_PRED overlap with preceding rows
20286 OVERLAPS_SUCC overlap with succeeding rows
20287 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20288 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20289
20290 Value is the x-position reached, relative to AREA of W. */
20291
20292 static int
20293 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20294 struct window *w;
20295 int x;
20296 struct glyph_row *row;
20297 enum glyph_row_area area;
20298 EMACS_INT start, end;
20299 enum draw_glyphs_face hl;
20300 int overlaps;
20301 {
20302 struct glyph_string *head, *tail;
20303 struct glyph_string *s;
20304 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20305 int i, j, x_reached, last_x, area_left = 0;
20306 struct frame *f = XFRAME (WINDOW_FRAME (w));
20307 DECLARE_HDC (hdc);
20308
20309 ALLOCATE_HDC (hdc, f);
20310
20311 /* Let's rather be paranoid than getting a SEGV. */
20312 end = min (end, row->used[area]);
20313 start = max (0, start);
20314 start = min (end, start);
20315
20316 /* Translate X to frame coordinates. Set last_x to the right
20317 end of the drawing area. */
20318 if (row->full_width_p)
20319 {
20320 /* X is relative to the left edge of W, without scroll bars
20321 or fringes. */
20322 area_left = WINDOW_LEFT_EDGE_X (w);
20323 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20324 }
20325 else
20326 {
20327 area_left = window_box_left (w, area);
20328 last_x = area_left + window_box_width (w, area);
20329 }
20330 x += area_left;
20331
20332 /* Build a doubly-linked list of glyph_string structures between
20333 head and tail from what we have to draw. Note that the macro
20334 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20335 the reason we use a separate variable `i'. */
20336 i = start;
20337 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20338 if (tail)
20339 x_reached = tail->x + tail->background_width;
20340 else
20341 x_reached = x;
20342
20343 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20344 the row, redraw some glyphs in front or following the glyph
20345 strings built above. */
20346 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20347 {
20348 struct glyph_string *h, *t;
20349 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20350 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20351 int dummy_x = 0;
20352
20353 /* If mouse highlighting is on, we may need to draw adjacent
20354 glyphs using mouse-face highlighting. */
20355 if (area == TEXT_AREA && row->mouse_face_p)
20356 {
20357 struct glyph_row *mouse_beg_row, *mouse_end_row;
20358
20359 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20360 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20361
20362 if (row >= mouse_beg_row && row <= mouse_end_row)
20363 {
20364 check_mouse_face = 1;
20365 mouse_beg_col = (row == mouse_beg_row)
20366 ? dpyinfo->mouse_face_beg_col : 0;
20367 mouse_end_col = (row == mouse_end_row)
20368 ? dpyinfo->mouse_face_end_col
20369 : row->used[TEXT_AREA];
20370 }
20371 }
20372
20373 /* Compute overhangs for all glyph strings. */
20374 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20375 for (s = head; s; s = s->next)
20376 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20377
20378 /* Prepend glyph strings for glyphs in front of the first glyph
20379 string that are overwritten because of the first glyph
20380 string's left overhang. The background of all strings
20381 prepended must be drawn because the first glyph string
20382 draws over it. */
20383 i = left_overwritten (head);
20384 if (i >= 0)
20385 {
20386 enum draw_glyphs_face overlap_hl;
20387
20388 /* If this row contains mouse highlighting, attempt to draw
20389 the overlapped glyphs with the correct highlight. This
20390 code fails if the overlap encompasses more than one glyph
20391 and mouse-highlight spans only some of these glyphs.
20392 However, making it work perfectly involves a lot more
20393 code, and I don't know if the pathological case occurs in
20394 practice, so we'll stick to this for now. --- cyd */
20395 if (check_mouse_face
20396 && mouse_beg_col < start && mouse_end_col > i)
20397 overlap_hl = DRAW_MOUSE_FACE;
20398 else
20399 overlap_hl = DRAW_NORMAL_TEXT;
20400
20401 j = i;
20402 BUILD_GLYPH_STRINGS (j, start, h, t,
20403 overlap_hl, dummy_x, last_x);
20404 start = i;
20405 compute_overhangs_and_x (t, head->x, 1);
20406 prepend_glyph_string_lists (&head, &tail, h, t);
20407 clip_head = head;
20408 }
20409
20410 /* Prepend glyph strings for glyphs in front of the first glyph
20411 string that overwrite that glyph string because of their
20412 right overhang. For these strings, only the foreground must
20413 be drawn, because it draws over the glyph string at `head'.
20414 The background must not be drawn because this would overwrite
20415 right overhangs of preceding glyphs for which no glyph
20416 strings exist. */
20417 i = left_overwriting (head);
20418 if (i >= 0)
20419 {
20420 enum draw_glyphs_face overlap_hl;
20421
20422 if (check_mouse_face
20423 && mouse_beg_col < start && mouse_end_col > i)
20424 overlap_hl = DRAW_MOUSE_FACE;
20425 else
20426 overlap_hl = DRAW_NORMAL_TEXT;
20427
20428 clip_head = head;
20429 BUILD_GLYPH_STRINGS (i, start, h, t,
20430 overlap_hl, dummy_x, last_x);
20431 for (s = h; s; s = s->next)
20432 s->background_filled_p = 1;
20433 compute_overhangs_and_x (t, head->x, 1);
20434 prepend_glyph_string_lists (&head, &tail, h, t);
20435 }
20436
20437 /* Append glyphs strings for glyphs following the last glyph
20438 string tail that are overwritten by tail. The background of
20439 these strings has to be drawn because tail's foreground draws
20440 over it. */
20441 i = right_overwritten (tail);
20442 if (i >= 0)
20443 {
20444 enum draw_glyphs_face overlap_hl;
20445
20446 if (check_mouse_face
20447 && mouse_beg_col < i && mouse_end_col > end)
20448 overlap_hl = DRAW_MOUSE_FACE;
20449 else
20450 overlap_hl = DRAW_NORMAL_TEXT;
20451
20452 BUILD_GLYPH_STRINGS (end, i, h, t,
20453 overlap_hl, x, last_x);
20454 /* Because BUILD_GLYPH_STRINGS updates the first argument,
20455 we don't have `end = i;' here. */
20456 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20457 append_glyph_string_lists (&head, &tail, h, t);
20458 clip_tail = tail;
20459 }
20460
20461 /* Append glyph strings for glyphs following the last glyph
20462 string tail that overwrite tail. The foreground of such
20463 glyphs has to be drawn because it writes into the background
20464 of tail. The background must not be drawn because it could
20465 paint over the foreground of following glyphs. */
20466 i = right_overwriting (tail);
20467 if (i >= 0)
20468 {
20469 enum draw_glyphs_face overlap_hl;
20470 if (check_mouse_face
20471 && mouse_beg_col < i && mouse_end_col > end)
20472 overlap_hl = DRAW_MOUSE_FACE;
20473 else
20474 overlap_hl = DRAW_NORMAL_TEXT;
20475
20476 clip_tail = tail;
20477 i++; /* We must include the Ith glyph. */
20478 BUILD_GLYPH_STRINGS (end, i, h, t,
20479 overlap_hl, x, last_x);
20480 for (s = h; s; s = s->next)
20481 s->background_filled_p = 1;
20482 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20483 append_glyph_string_lists (&head, &tail, h, t);
20484 }
20485 if (clip_head || clip_tail)
20486 for (s = head; s; s = s->next)
20487 {
20488 s->clip_head = clip_head;
20489 s->clip_tail = clip_tail;
20490 }
20491 }
20492
20493 /* Draw all strings. */
20494 for (s = head; s; s = s->next)
20495 FRAME_RIF (f)->draw_glyph_string (s);
20496
20497 #ifndef HAVE_NS
20498 /* When focus a sole frame and move horizontally, this sets on_p to 0
20499 causing a failure to erase prev cursor position. */
20500 if (area == TEXT_AREA
20501 && !row->full_width_p
20502 /* When drawing overlapping rows, only the glyph strings'
20503 foreground is drawn, which doesn't erase a cursor
20504 completely. */
20505 && !overlaps)
20506 {
20507 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20508 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20509 : (tail ? tail->x + tail->background_width : x));
20510 x0 -= area_left;
20511 x1 -= area_left;
20512
20513 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20514 row->y, MATRIX_ROW_BOTTOM_Y (row));
20515 }
20516 #endif
20517
20518 /* Value is the x-position up to which drawn, relative to AREA of W.
20519 This doesn't include parts drawn because of overhangs. */
20520 if (row->full_width_p)
20521 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20522 else
20523 x_reached -= area_left;
20524
20525 RELEASE_HDC (hdc, f);
20526
20527 return x_reached;
20528 }
20529
20530 /* Expand row matrix if too narrow. Don't expand if area
20531 is not present. */
20532
20533 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20534 { \
20535 if (!fonts_changed_p \
20536 && (it->glyph_row->glyphs[area] \
20537 < it->glyph_row->glyphs[area + 1])) \
20538 { \
20539 it->w->ncols_scale_factor++; \
20540 fonts_changed_p = 1; \
20541 } \
20542 }
20543
20544 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20545 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20546
20547 static INLINE void
20548 append_glyph (it)
20549 struct it *it;
20550 {
20551 struct glyph *glyph;
20552 enum glyph_row_area area = it->area;
20553
20554 xassert (it->glyph_row);
20555 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20556
20557 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20558 if (glyph < it->glyph_row->glyphs[area + 1])
20559 {
20560 glyph->charpos = CHARPOS (it->position);
20561 glyph->object = it->object;
20562 if (it->pixel_width > 0)
20563 {
20564 glyph->pixel_width = it->pixel_width;
20565 glyph->padding_p = 0;
20566 }
20567 else
20568 {
20569 /* Assure at least 1-pixel width. Otherwise, cursor can't
20570 be displayed correctly. */
20571 glyph->pixel_width = 1;
20572 glyph->padding_p = 1;
20573 }
20574 glyph->ascent = it->ascent;
20575 glyph->descent = it->descent;
20576 glyph->voffset = it->voffset;
20577 glyph->type = CHAR_GLYPH;
20578 glyph->avoid_cursor_p = it->avoid_cursor_p;
20579 glyph->multibyte_p = it->multibyte_p;
20580 glyph->left_box_line_p = it->start_of_box_run_p;
20581 glyph->right_box_line_p = it->end_of_box_run_p;
20582 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20583 || it->phys_descent > it->descent);
20584 glyph->glyph_not_available_p = it->glyph_not_available_p;
20585 glyph->face_id = it->face_id;
20586 glyph->u.ch = it->char_to_display;
20587 glyph->slice = null_glyph_slice;
20588 glyph->font_type = FONT_TYPE_UNKNOWN;
20589 ++it->glyph_row->used[area];
20590 }
20591 else
20592 IT_EXPAND_MATRIX_WIDTH (it, area);
20593 }
20594
20595 /* Store one glyph for the composition IT->cmp_it.id in
20596 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20597 non-null. */
20598
20599 static INLINE void
20600 append_composite_glyph (it)
20601 struct it *it;
20602 {
20603 struct glyph *glyph;
20604 enum glyph_row_area area = it->area;
20605
20606 xassert (it->glyph_row);
20607
20608 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20609 if (glyph < it->glyph_row->glyphs[area + 1])
20610 {
20611 glyph->charpos = CHARPOS (it->position);
20612 glyph->object = it->object;
20613 glyph->pixel_width = it->pixel_width;
20614 glyph->ascent = it->ascent;
20615 glyph->descent = it->descent;
20616 glyph->voffset = it->voffset;
20617 glyph->type = COMPOSITE_GLYPH;
20618 if (it->cmp_it.ch < 0)
20619 {
20620 glyph->u.cmp.automatic = 0;
20621 glyph->u.cmp.id = it->cmp_it.id;
20622 }
20623 else
20624 {
20625 glyph->u.cmp.automatic = 1;
20626 glyph->u.cmp.id = it->cmp_it.id;
20627 glyph->u.cmp.from = it->cmp_it.from;
20628 glyph->u.cmp.to = it->cmp_it.to - 1;
20629 }
20630 glyph->avoid_cursor_p = it->avoid_cursor_p;
20631 glyph->multibyte_p = it->multibyte_p;
20632 glyph->left_box_line_p = it->start_of_box_run_p;
20633 glyph->right_box_line_p = it->end_of_box_run_p;
20634 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20635 || it->phys_descent > it->descent);
20636 glyph->padding_p = 0;
20637 glyph->glyph_not_available_p = 0;
20638 glyph->face_id = it->face_id;
20639 glyph->slice = null_glyph_slice;
20640 glyph->font_type = FONT_TYPE_UNKNOWN;
20641 ++it->glyph_row->used[area];
20642 }
20643 else
20644 IT_EXPAND_MATRIX_WIDTH (it, area);
20645 }
20646
20647
20648 /* Change IT->ascent and IT->height according to the setting of
20649 IT->voffset. */
20650
20651 static INLINE void
20652 take_vertical_position_into_account (it)
20653 struct it *it;
20654 {
20655 if (it->voffset)
20656 {
20657 if (it->voffset < 0)
20658 /* Increase the ascent so that we can display the text higher
20659 in the line. */
20660 it->ascent -= it->voffset;
20661 else
20662 /* Increase the descent so that we can display the text lower
20663 in the line. */
20664 it->descent += it->voffset;
20665 }
20666 }
20667
20668
20669 /* Produce glyphs/get display metrics for the image IT is loaded with.
20670 See the description of struct display_iterator in dispextern.h for
20671 an overview of struct display_iterator. */
20672
20673 static void
20674 produce_image_glyph (it)
20675 struct it *it;
20676 {
20677 struct image *img;
20678 struct face *face;
20679 int glyph_ascent, crop;
20680 struct glyph_slice slice;
20681
20682 xassert (it->what == IT_IMAGE);
20683
20684 face = FACE_FROM_ID (it->f, it->face_id);
20685 xassert (face);
20686 /* Make sure X resources of the face is loaded. */
20687 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20688
20689 if (it->image_id < 0)
20690 {
20691 /* Fringe bitmap. */
20692 it->ascent = it->phys_ascent = 0;
20693 it->descent = it->phys_descent = 0;
20694 it->pixel_width = 0;
20695 it->nglyphs = 0;
20696 return;
20697 }
20698
20699 img = IMAGE_FROM_ID (it->f, it->image_id);
20700 xassert (img);
20701 /* Make sure X resources of the image is loaded. */
20702 prepare_image_for_display (it->f, img);
20703
20704 slice.x = slice.y = 0;
20705 slice.width = img->width;
20706 slice.height = img->height;
20707
20708 if (INTEGERP (it->slice.x))
20709 slice.x = XINT (it->slice.x);
20710 else if (FLOATP (it->slice.x))
20711 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20712
20713 if (INTEGERP (it->slice.y))
20714 slice.y = XINT (it->slice.y);
20715 else if (FLOATP (it->slice.y))
20716 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20717
20718 if (INTEGERP (it->slice.width))
20719 slice.width = XINT (it->slice.width);
20720 else if (FLOATP (it->slice.width))
20721 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20722
20723 if (INTEGERP (it->slice.height))
20724 slice.height = XINT (it->slice.height);
20725 else if (FLOATP (it->slice.height))
20726 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20727
20728 if (slice.x >= img->width)
20729 slice.x = img->width;
20730 if (slice.y >= img->height)
20731 slice.y = img->height;
20732 if (slice.x + slice.width >= img->width)
20733 slice.width = img->width - slice.x;
20734 if (slice.y + slice.height > img->height)
20735 slice.height = img->height - slice.y;
20736
20737 if (slice.width == 0 || slice.height == 0)
20738 return;
20739
20740 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20741
20742 it->descent = slice.height - glyph_ascent;
20743 if (slice.y == 0)
20744 it->descent += img->vmargin;
20745 if (slice.y + slice.height == img->height)
20746 it->descent += img->vmargin;
20747 it->phys_descent = it->descent;
20748
20749 it->pixel_width = slice.width;
20750 if (slice.x == 0)
20751 it->pixel_width += img->hmargin;
20752 if (slice.x + slice.width == img->width)
20753 it->pixel_width += img->hmargin;
20754
20755 /* It's quite possible for images to have an ascent greater than
20756 their height, so don't get confused in that case. */
20757 if (it->descent < 0)
20758 it->descent = 0;
20759
20760 it->nglyphs = 1;
20761
20762 if (face->box != FACE_NO_BOX)
20763 {
20764 if (face->box_line_width > 0)
20765 {
20766 if (slice.y == 0)
20767 it->ascent += face->box_line_width;
20768 if (slice.y + slice.height == img->height)
20769 it->descent += face->box_line_width;
20770 }
20771
20772 if (it->start_of_box_run_p && slice.x == 0)
20773 it->pixel_width += eabs (face->box_line_width);
20774 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20775 it->pixel_width += eabs (face->box_line_width);
20776 }
20777
20778 take_vertical_position_into_account (it);
20779
20780 /* Automatically crop wide image glyphs at right edge so we can
20781 draw the cursor on same display row. */
20782 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20783 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20784 {
20785 it->pixel_width -= crop;
20786 slice.width -= crop;
20787 }
20788
20789 if (it->glyph_row)
20790 {
20791 struct glyph *glyph;
20792 enum glyph_row_area area = it->area;
20793
20794 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20795 if (glyph < it->glyph_row->glyphs[area + 1])
20796 {
20797 glyph->charpos = CHARPOS (it->position);
20798 glyph->object = it->object;
20799 glyph->pixel_width = it->pixel_width;
20800 glyph->ascent = glyph_ascent;
20801 glyph->descent = it->descent;
20802 glyph->voffset = it->voffset;
20803 glyph->type = IMAGE_GLYPH;
20804 glyph->avoid_cursor_p = it->avoid_cursor_p;
20805 glyph->multibyte_p = it->multibyte_p;
20806 glyph->left_box_line_p = it->start_of_box_run_p;
20807 glyph->right_box_line_p = it->end_of_box_run_p;
20808 glyph->overlaps_vertically_p = 0;
20809 glyph->padding_p = 0;
20810 glyph->glyph_not_available_p = 0;
20811 glyph->face_id = it->face_id;
20812 glyph->u.img_id = img->id;
20813 glyph->slice = slice;
20814 glyph->font_type = FONT_TYPE_UNKNOWN;
20815 ++it->glyph_row->used[area];
20816 }
20817 else
20818 IT_EXPAND_MATRIX_WIDTH (it, area);
20819 }
20820 }
20821
20822
20823 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20824 of the glyph, WIDTH and HEIGHT are the width and height of the
20825 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20826
20827 static void
20828 append_stretch_glyph (it, object, width, height, ascent)
20829 struct it *it;
20830 Lisp_Object object;
20831 int width, height;
20832 int ascent;
20833 {
20834 struct glyph *glyph;
20835 enum glyph_row_area area = it->area;
20836
20837 xassert (ascent >= 0 && ascent <= height);
20838
20839 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20840 if (glyph < it->glyph_row->glyphs[area + 1])
20841 {
20842 glyph->charpos = CHARPOS (it->position);
20843 glyph->object = object;
20844 glyph->pixel_width = width;
20845 glyph->ascent = ascent;
20846 glyph->descent = height - ascent;
20847 glyph->voffset = it->voffset;
20848 glyph->type = STRETCH_GLYPH;
20849 glyph->avoid_cursor_p = it->avoid_cursor_p;
20850 glyph->multibyte_p = it->multibyte_p;
20851 glyph->left_box_line_p = it->start_of_box_run_p;
20852 glyph->right_box_line_p = it->end_of_box_run_p;
20853 glyph->overlaps_vertically_p = 0;
20854 glyph->padding_p = 0;
20855 glyph->glyph_not_available_p = 0;
20856 glyph->face_id = it->face_id;
20857 glyph->u.stretch.ascent = ascent;
20858 glyph->u.stretch.height = height;
20859 glyph->slice = null_glyph_slice;
20860 glyph->font_type = FONT_TYPE_UNKNOWN;
20861 ++it->glyph_row->used[area];
20862 }
20863 else
20864 IT_EXPAND_MATRIX_WIDTH (it, area);
20865 }
20866
20867
20868 /* Produce a stretch glyph for iterator IT. IT->object is the value
20869 of the glyph property displayed. The value must be a list
20870 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20871 being recognized:
20872
20873 1. `:width WIDTH' specifies that the space should be WIDTH *
20874 canonical char width wide. WIDTH may be an integer or floating
20875 point number.
20876
20877 2. `:relative-width FACTOR' specifies that the width of the stretch
20878 should be computed from the width of the first character having the
20879 `glyph' property, and should be FACTOR times that width.
20880
20881 3. `:align-to HPOS' specifies that the space should be wide enough
20882 to reach HPOS, a value in canonical character units.
20883
20884 Exactly one of the above pairs must be present.
20885
20886 4. `:height HEIGHT' specifies that the height of the stretch produced
20887 should be HEIGHT, measured in canonical character units.
20888
20889 5. `:relative-height FACTOR' specifies that the height of the
20890 stretch should be FACTOR times the height of the characters having
20891 the glyph property.
20892
20893 Either none or exactly one of 4 or 5 must be present.
20894
20895 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20896 of the stretch should be used for the ascent of the stretch.
20897 ASCENT must be in the range 0 <= ASCENT <= 100. */
20898
20899 static void
20900 produce_stretch_glyph (it)
20901 struct it *it;
20902 {
20903 /* (space :width WIDTH :height HEIGHT ...) */
20904 Lisp_Object prop, plist;
20905 int width = 0, height = 0, align_to = -1;
20906 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20907 int ascent = 0;
20908 double tem;
20909 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20910 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20911
20912 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20913
20914 /* List should start with `space'. */
20915 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20916 plist = XCDR (it->object);
20917
20918 /* Compute the width of the stretch. */
20919 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20920 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20921 {
20922 /* Absolute width `:width WIDTH' specified and valid. */
20923 zero_width_ok_p = 1;
20924 width = (int)tem;
20925 }
20926 else if (prop = Fplist_get (plist, QCrelative_width),
20927 NUMVAL (prop) > 0)
20928 {
20929 /* Relative width `:relative-width FACTOR' specified and valid.
20930 Compute the width of the characters having the `glyph'
20931 property. */
20932 struct it it2;
20933 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20934
20935 it2 = *it;
20936 if (it->multibyte_p)
20937 {
20938 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20939 - IT_BYTEPOS (*it));
20940 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
20941 }
20942 else
20943 it2.c = *p, it2.len = 1;
20944
20945 it2.glyph_row = NULL;
20946 it2.what = IT_CHARACTER;
20947 x_produce_glyphs (&it2);
20948 width = NUMVAL (prop) * it2.pixel_width;
20949 }
20950 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20951 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20952 {
20953 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20954 align_to = (align_to < 0
20955 ? 0
20956 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20957 else if (align_to < 0)
20958 align_to = window_box_left_offset (it->w, TEXT_AREA);
20959 width = max (0, (int)tem + align_to - it->current_x);
20960 zero_width_ok_p = 1;
20961 }
20962 else
20963 /* Nothing specified -> width defaults to canonical char width. */
20964 width = FRAME_COLUMN_WIDTH (it->f);
20965
20966 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20967 width = 1;
20968
20969 /* Compute height. */
20970 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20971 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20972 {
20973 height = (int)tem;
20974 zero_height_ok_p = 1;
20975 }
20976 else if (prop = Fplist_get (plist, QCrelative_height),
20977 NUMVAL (prop) > 0)
20978 height = FONT_HEIGHT (font) * NUMVAL (prop);
20979 else
20980 height = FONT_HEIGHT (font);
20981
20982 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20983 height = 1;
20984
20985 /* Compute percentage of height used for ascent. If
20986 `:ascent ASCENT' is present and valid, use that. Otherwise,
20987 derive the ascent from the font in use. */
20988 if (prop = Fplist_get (plist, QCascent),
20989 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20990 ascent = height * NUMVAL (prop) / 100.0;
20991 else if (!NILP (prop)
20992 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20993 ascent = min (max (0, (int)tem), height);
20994 else
20995 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20996
20997 if (width > 0 && it->line_wrap != TRUNCATE
20998 && it->current_x + width > it->last_visible_x)
20999 width = it->last_visible_x - it->current_x - 1;
21000
21001 if (width > 0 && height > 0 && it->glyph_row)
21002 {
21003 Lisp_Object object = it->stack[it->sp - 1].string;
21004 if (!STRINGP (object))
21005 object = it->w->buffer;
21006 append_stretch_glyph (it, object, width, height, ascent);
21007 }
21008
21009 it->pixel_width = width;
21010 it->ascent = it->phys_ascent = ascent;
21011 it->descent = it->phys_descent = height - it->ascent;
21012 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21013
21014 take_vertical_position_into_account (it);
21015 }
21016
21017 /* Calculate line-height and line-spacing properties.
21018 An integer value specifies explicit pixel value.
21019 A float value specifies relative value to current face height.
21020 A cons (float . face-name) specifies relative value to
21021 height of specified face font.
21022
21023 Returns height in pixels, or nil. */
21024
21025
21026 static Lisp_Object
21027 calc_line_height_property (it, val, font, boff, override)
21028 struct it *it;
21029 Lisp_Object val;
21030 struct font *font;
21031 int boff, override;
21032 {
21033 Lisp_Object face_name = Qnil;
21034 int ascent, descent, height;
21035
21036 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21037 return val;
21038
21039 if (CONSP (val))
21040 {
21041 face_name = XCAR (val);
21042 val = XCDR (val);
21043 if (!NUMBERP (val))
21044 val = make_number (1);
21045 if (NILP (face_name))
21046 {
21047 height = it->ascent + it->descent;
21048 goto scale;
21049 }
21050 }
21051
21052 if (NILP (face_name))
21053 {
21054 font = FRAME_FONT (it->f);
21055 boff = FRAME_BASELINE_OFFSET (it->f);
21056 }
21057 else if (EQ (face_name, Qt))
21058 {
21059 override = 0;
21060 }
21061 else
21062 {
21063 int face_id;
21064 struct face *face;
21065
21066 face_id = lookup_named_face (it->f, face_name, 0);
21067 if (face_id < 0)
21068 return make_number (-1);
21069
21070 face = FACE_FROM_ID (it->f, face_id);
21071 font = face->font;
21072 if (font == NULL)
21073 return make_number (-1);
21074 boff = font->baseline_offset;
21075 if (font->vertical_centering)
21076 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21077 }
21078
21079 ascent = FONT_BASE (font) + boff;
21080 descent = FONT_DESCENT (font) - boff;
21081
21082 if (override)
21083 {
21084 it->override_ascent = ascent;
21085 it->override_descent = descent;
21086 it->override_boff = boff;
21087 }
21088
21089 height = ascent + descent;
21090
21091 scale:
21092 if (FLOATP (val))
21093 height = (int)(XFLOAT_DATA (val) * height);
21094 else if (INTEGERP (val))
21095 height *= XINT (val);
21096
21097 return make_number (height);
21098 }
21099
21100
21101 /* RIF:
21102 Produce glyphs/get display metrics for the display element IT is
21103 loaded with. See the description of struct it in dispextern.h
21104 for an overview of struct it. */
21105
21106 void
21107 x_produce_glyphs (it)
21108 struct it *it;
21109 {
21110 int extra_line_spacing = it->extra_line_spacing;
21111
21112 it->glyph_not_available_p = 0;
21113
21114 if (it->what == IT_CHARACTER)
21115 {
21116 XChar2b char2b;
21117 struct font *font;
21118 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21119 struct font_metrics *pcm;
21120 int font_not_found_p;
21121 int boff; /* baseline offset */
21122 /* We may change it->multibyte_p upon unibyte<->multibyte
21123 conversion. So, save the current value now and restore it
21124 later.
21125
21126 Note: It seems that we don't have to record multibyte_p in
21127 struct glyph because the character code itself tells whether
21128 or not the character is multibyte. Thus, in the future, we
21129 must consider eliminating the field `multibyte_p' in the
21130 struct glyph. */
21131 int saved_multibyte_p = it->multibyte_p;
21132
21133 /* Maybe translate single-byte characters to multibyte, or the
21134 other way. */
21135 it->char_to_display = it->c;
21136 if (!ASCII_BYTE_P (it->c)
21137 && ! it->multibyte_p)
21138 {
21139 if (SINGLE_BYTE_CHAR_P (it->c)
21140 && unibyte_display_via_language_environment)
21141 {
21142 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
21143
21144 /* get_next_display_element assures that this decoding
21145 never fails. */
21146 it->char_to_display = DECODE_CHAR (unibyte, it->c);
21147 it->multibyte_p = 1;
21148 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21149 -1, Qnil);
21150 face = FACE_FROM_ID (it->f, it->face_id);
21151 }
21152 }
21153
21154 /* Get font to use. Encode IT->char_to_display. */
21155 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21156 &char2b, it->multibyte_p, 0);
21157 font = face->font;
21158
21159 font_not_found_p = font == NULL;
21160 if (font_not_found_p)
21161 {
21162 /* When no suitable font found, display an empty box based
21163 on the metrics of the font of the default face (or what
21164 remapped). */
21165 struct face *no_font_face
21166 = FACE_FROM_ID (it->f,
21167 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21168 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21169 font = no_font_face->font;
21170 boff = font->baseline_offset;
21171 }
21172 else
21173 {
21174 boff = font->baseline_offset;
21175 if (font->vertical_centering)
21176 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21177 }
21178
21179 if (it->char_to_display >= ' '
21180 && (!it->multibyte_p || it->char_to_display < 128))
21181 {
21182 /* Either unibyte or ASCII. */
21183 int stretched_p;
21184
21185 it->nglyphs = 1;
21186
21187 pcm = get_per_char_metric (it->f, font, &char2b);
21188
21189 if (it->override_ascent >= 0)
21190 {
21191 it->ascent = it->override_ascent;
21192 it->descent = it->override_descent;
21193 boff = it->override_boff;
21194 }
21195 else
21196 {
21197 it->ascent = FONT_BASE (font) + boff;
21198 it->descent = FONT_DESCENT (font) - boff;
21199 }
21200
21201 if (pcm)
21202 {
21203 it->phys_ascent = pcm->ascent + boff;
21204 it->phys_descent = pcm->descent - boff;
21205 it->pixel_width = pcm->width;
21206 }
21207 else
21208 {
21209 it->glyph_not_available_p = 1;
21210 it->phys_ascent = it->ascent;
21211 it->phys_descent = it->descent;
21212 it->pixel_width = FONT_WIDTH (font);
21213 }
21214
21215 if (it->constrain_row_ascent_descent_p)
21216 {
21217 if (it->descent > it->max_descent)
21218 {
21219 it->ascent += it->descent - it->max_descent;
21220 it->descent = it->max_descent;
21221 }
21222 if (it->ascent > it->max_ascent)
21223 {
21224 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21225 it->ascent = it->max_ascent;
21226 }
21227 it->phys_ascent = min (it->phys_ascent, it->ascent);
21228 it->phys_descent = min (it->phys_descent, it->descent);
21229 extra_line_spacing = 0;
21230 }
21231
21232 /* If this is a space inside a region of text with
21233 `space-width' property, change its width. */
21234 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21235 if (stretched_p)
21236 it->pixel_width *= XFLOATINT (it->space_width);
21237
21238 /* If face has a box, add the box thickness to the character
21239 height. If character has a box line to the left and/or
21240 right, add the box line width to the character's width. */
21241 if (face->box != FACE_NO_BOX)
21242 {
21243 int thick = face->box_line_width;
21244
21245 if (thick > 0)
21246 {
21247 it->ascent += thick;
21248 it->descent += thick;
21249 }
21250 else
21251 thick = -thick;
21252
21253 if (it->start_of_box_run_p)
21254 it->pixel_width += thick;
21255 if (it->end_of_box_run_p)
21256 it->pixel_width += thick;
21257 }
21258
21259 /* If face has an overline, add the height of the overline
21260 (1 pixel) and a 1 pixel margin to the character height. */
21261 if (face->overline_p)
21262 it->ascent += overline_margin;
21263
21264 if (it->constrain_row_ascent_descent_p)
21265 {
21266 if (it->ascent > it->max_ascent)
21267 it->ascent = it->max_ascent;
21268 if (it->descent > it->max_descent)
21269 it->descent = it->max_descent;
21270 }
21271
21272 take_vertical_position_into_account (it);
21273
21274 /* If we have to actually produce glyphs, do it. */
21275 if (it->glyph_row)
21276 {
21277 if (stretched_p)
21278 {
21279 /* Translate a space with a `space-width' property
21280 into a stretch glyph. */
21281 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21282 / FONT_HEIGHT (font));
21283 append_stretch_glyph (it, it->object, it->pixel_width,
21284 it->ascent + it->descent, ascent);
21285 }
21286 else
21287 append_glyph (it);
21288
21289 /* If characters with lbearing or rbearing are displayed
21290 in this line, record that fact in a flag of the
21291 glyph row. This is used to optimize X output code. */
21292 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21293 it->glyph_row->contains_overlapping_glyphs_p = 1;
21294 }
21295 if (! stretched_p && it->pixel_width == 0)
21296 /* We assure that all visible glyphs have at least 1-pixel
21297 width. */
21298 it->pixel_width = 1;
21299 }
21300 else if (it->char_to_display == '\n')
21301 {
21302 /* A newline has no width, but we need the height of the
21303 line. But if previous part of the line sets a height,
21304 don't increase that height */
21305
21306 Lisp_Object height;
21307 Lisp_Object total_height = Qnil;
21308
21309 it->override_ascent = -1;
21310 it->pixel_width = 0;
21311 it->nglyphs = 0;
21312
21313 height = get_it_property(it, Qline_height);
21314 /* Split (line-height total-height) list */
21315 if (CONSP (height)
21316 && CONSP (XCDR (height))
21317 && NILP (XCDR (XCDR (height))))
21318 {
21319 total_height = XCAR (XCDR (height));
21320 height = XCAR (height);
21321 }
21322 height = calc_line_height_property(it, height, font, boff, 1);
21323
21324 if (it->override_ascent >= 0)
21325 {
21326 it->ascent = it->override_ascent;
21327 it->descent = it->override_descent;
21328 boff = it->override_boff;
21329 }
21330 else
21331 {
21332 it->ascent = FONT_BASE (font) + boff;
21333 it->descent = FONT_DESCENT (font) - boff;
21334 }
21335
21336 if (EQ (height, Qt))
21337 {
21338 if (it->descent > it->max_descent)
21339 {
21340 it->ascent += it->descent - it->max_descent;
21341 it->descent = it->max_descent;
21342 }
21343 if (it->ascent > it->max_ascent)
21344 {
21345 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21346 it->ascent = it->max_ascent;
21347 }
21348 it->phys_ascent = min (it->phys_ascent, it->ascent);
21349 it->phys_descent = min (it->phys_descent, it->descent);
21350 it->constrain_row_ascent_descent_p = 1;
21351 extra_line_spacing = 0;
21352 }
21353 else
21354 {
21355 Lisp_Object spacing;
21356
21357 it->phys_ascent = it->ascent;
21358 it->phys_descent = it->descent;
21359
21360 if ((it->max_ascent > 0 || it->max_descent > 0)
21361 && face->box != FACE_NO_BOX
21362 && face->box_line_width > 0)
21363 {
21364 it->ascent += face->box_line_width;
21365 it->descent += face->box_line_width;
21366 }
21367 if (!NILP (height)
21368 && XINT (height) > it->ascent + it->descent)
21369 it->ascent = XINT (height) - it->descent;
21370
21371 if (!NILP (total_height))
21372 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21373 else
21374 {
21375 spacing = get_it_property(it, Qline_spacing);
21376 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21377 }
21378 if (INTEGERP (spacing))
21379 {
21380 extra_line_spacing = XINT (spacing);
21381 if (!NILP (total_height))
21382 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21383 }
21384 }
21385 }
21386 else if (it->char_to_display == '\t')
21387 {
21388 if (font->space_width > 0)
21389 {
21390 int tab_width = it->tab_width * font->space_width;
21391 int x = it->current_x + it->continuation_lines_width;
21392 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21393
21394 /* If the distance from the current position to the next tab
21395 stop is less than a space character width, use the
21396 tab stop after that. */
21397 if (next_tab_x - x < font->space_width)
21398 next_tab_x += tab_width;
21399
21400 it->pixel_width = next_tab_x - x;
21401 it->nglyphs = 1;
21402 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21403 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21404
21405 if (it->glyph_row)
21406 {
21407 append_stretch_glyph (it, it->object, it->pixel_width,
21408 it->ascent + it->descent, it->ascent);
21409 }
21410 }
21411 else
21412 {
21413 it->pixel_width = 0;
21414 it->nglyphs = 1;
21415 }
21416 }
21417 else
21418 {
21419 /* A multi-byte character. Assume that the display width of the
21420 character is the width of the character multiplied by the
21421 width of the font. */
21422
21423 /* If we found a font, this font should give us the right
21424 metrics. If we didn't find a font, use the frame's
21425 default font and calculate the width of the character by
21426 multiplying the width of font by the width of the
21427 character. */
21428
21429 pcm = get_per_char_metric (it->f, font, &char2b);
21430
21431 if (font_not_found_p || !pcm)
21432 {
21433 int char_width = CHAR_WIDTH (it->char_to_display);
21434
21435 if (char_width == 0)
21436 /* This is a non spacing character. But, as we are
21437 going to display an empty box, the box must occupy
21438 at least one column. */
21439 char_width = 1;
21440 it->glyph_not_available_p = 1;
21441 it->pixel_width = font->space_width * char_width;
21442 it->phys_ascent = FONT_BASE (font) + boff;
21443 it->phys_descent = FONT_DESCENT (font) - boff;
21444 }
21445 else
21446 {
21447 it->pixel_width = pcm->width;
21448 it->phys_ascent = pcm->ascent + boff;
21449 it->phys_descent = pcm->descent - boff;
21450 if (it->glyph_row
21451 && (pcm->lbearing < 0
21452 || pcm->rbearing > pcm->width))
21453 it->glyph_row->contains_overlapping_glyphs_p = 1;
21454 }
21455 it->nglyphs = 1;
21456 it->ascent = FONT_BASE (font) + boff;
21457 it->descent = FONT_DESCENT (font) - boff;
21458 if (face->box != FACE_NO_BOX)
21459 {
21460 int thick = face->box_line_width;
21461
21462 if (thick > 0)
21463 {
21464 it->ascent += thick;
21465 it->descent += thick;
21466 }
21467 else
21468 thick = - thick;
21469
21470 if (it->start_of_box_run_p)
21471 it->pixel_width += thick;
21472 if (it->end_of_box_run_p)
21473 it->pixel_width += thick;
21474 }
21475
21476 /* If face has an overline, add the height of the overline
21477 (1 pixel) and a 1 pixel margin to the character height. */
21478 if (face->overline_p)
21479 it->ascent += overline_margin;
21480
21481 take_vertical_position_into_account (it);
21482
21483 if (it->ascent < 0)
21484 it->ascent = 0;
21485 if (it->descent < 0)
21486 it->descent = 0;
21487
21488 if (it->glyph_row)
21489 append_glyph (it);
21490 if (it->pixel_width == 0)
21491 /* We assure that all visible glyphs have at least 1-pixel
21492 width. */
21493 it->pixel_width = 1;
21494 }
21495 it->multibyte_p = saved_multibyte_p;
21496 }
21497 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21498 {
21499 /* A static composition.
21500
21501 Note: A composition is represented as one glyph in the
21502 glyph matrix. There are no padding glyphs.
21503
21504 Important note: pixel_width, ascent, and descent are the
21505 values of what is drawn by draw_glyphs (i.e. the values of
21506 the overall glyphs composed). */
21507 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21508 int boff; /* baseline offset */
21509 struct composition *cmp = composition_table[it->cmp_it.id];
21510 int glyph_len = cmp->glyph_len;
21511 struct font *font = face->font;
21512
21513 it->nglyphs = 1;
21514
21515 /* If we have not yet calculated pixel size data of glyphs of
21516 the composition for the current face font, calculate them
21517 now. Theoretically, we have to check all fonts for the
21518 glyphs, but that requires much time and memory space. So,
21519 here we check only the font of the first glyph. This may
21520 lead to incorrect display, but it's very rare, and C-l
21521 (recenter-top-bottom) can correct the display anyway. */
21522 if (! cmp->font || cmp->font != font)
21523 {
21524 /* Ascent and descent of the font of the first character
21525 of this composition (adjusted by baseline offset).
21526 Ascent and descent of overall glyphs should not be less
21527 than these, respectively. */
21528 int font_ascent, font_descent, font_height;
21529 /* Bounding box of the overall glyphs. */
21530 int leftmost, rightmost, lowest, highest;
21531 int lbearing, rbearing;
21532 int i, width, ascent, descent;
21533 int left_padded = 0, right_padded = 0;
21534 int c;
21535 XChar2b char2b;
21536 struct font_metrics *pcm;
21537 int font_not_found_p;
21538 int pos;
21539
21540 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21541 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21542 break;
21543 if (glyph_len < cmp->glyph_len)
21544 right_padded = 1;
21545 for (i = 0; i < glyph_len; i++)
21546 {
21547 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21548 break;
21549 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21550 }
21551 if (i > 0)
21552 left_padded = 1;
21553
21554 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21555 : IT_CHARPOS (*it));
21556 /* If no suitable font is found, use the default font. */
21557 font_not_found_p = font == NULL;
21558 if (font_not_found_p)
21559 {
21560 face = face->ascii_face;
21561 font = face->font;
21562 }
21563 boff = font->baseline_offset;
21564 if (font->vertical_centering)
21565 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21566 font_ascent = FONT_BASE (font) + boff;
21567 font_descent = FONT_DESCENT (font) - boff;
21568 font_height = FONT_HEIGHT (font);
21569
21570 cmp->font = (void *) font;
21571
21572 pcm = NULL;
21573 if (! font_not_found_p)
21574 {
21575 get_char_face_and_encoding (it->f, c, it->face_id,
21576 &char2b, it->multibyte_p, 0);
21577 pcm = get_per_char_metric (it->f, font, &char2b);
21578 }
21579
21580 /* Initialize the bounding box. */
21581 if (pcm)
21582 {
21583 width = pcm->width;
21584 ascent = pcm->ascent;
21585 descent = pcm->descent;
21586 lbearing = pcm->lbearing;
21587 rbearing = pcm->rbearing;
21588 }
21589 else
21590 {
21591 width = FONT_WIDTH (font);
21592 ascent = FONT_BASE (font);
21593 descent = FONT_DESCENT (font);
21594 lbearing = 0;
21595 rbearing = width;
21596 }
21597
21598 rightmost = width;
21599 leftmost = 0;
21600 lowest = - descent + boff;
21601 highest = ascent + boff;
21602
21603 if (! font_not_found_p
21604 && font->default_ascent
21605 && CHAR_TABLE_P (Vuse_default_ascent)
21606 && !NILP (Faref (Vuse_default_ascent,
21607 make_number (it->char_to_display))))
21608 highest = font->default_ascent + boff;
21609
21610 /* Draw the first glyph at the normal position. It may be
21611 shifted to right later if some other glyphs are drawn
21612 at the left. */
21613 cmp->offsets[i * 2] = 0;
21614 cmp->offsets[i * 2 + 1] = boff;
21615 cmp->lbearing = lbearing;
21616 cmp->rbearing = rbearing;
21617
21618 /* Set cmp->offsets for the remaining glyphs. */
21619 for (i++; i < glyph_len; i++)
21620 {
21621 int left, right, btm, top;
21622 int ch = COMPOSITION_GLYPH (cmp, i);
21623 int face_id;
21624 struct face *this_face;
21625 int this_boff;
21626
21627 if (ch == '\t')
21628 ch = ' ';
21629 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21630 this_face = FACE_FROM_ID (it->f, face_id);
21631 font = this_face->font;
21632
21633 if (font == NULL)
21634 pcm = NULL;
21635 else
21636 {
21637 this_boff = font->baseline_offset;
21638 if (font->vertical_centering)
21639 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21640 get_char_face_and_encoding (it->f, ch, face_id,
21641 &char2b, it->multibyte_p, 0);
21642 pcm = get_per_char_metric (it->f, font, &char2b);
21643 }
21644 if (! pcm)
21645 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21646 else
21647 {
21648 width = pcm->width;
21649 ascent = pcm->ascent;
21650 descent = pcm->descent;
21651 lbearing = pcm->lbearing;
21652 rbearing = pcm->rbearing;
21653 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21654 {
21655 /* Relative composition with or without
21656 alternate chars. */
21657 left = (leftmost + rightmost - width) / 2;
21658 btm = - descent + boff;
21659 if (font->relative_compose
21660 && (! CHAR_TABLE_P (Vignore_relative_composition)
21661 || NILP (Faref (Vignore_relative_composition,
21662 make_number (ch)))))
21663 {
21664
21665 if (- descent >= font->relative_compose)
21666 /* One extra pixel between two glyphs. */
21667 btm = highest + 1;
21668 else if (ascent <= 0)
21669 /* One extra pixel between two glyphs. */
21670 btm = lowest - 1 - ascent - descent;
21671 }
21672 }
21673 else
21674 {
21675 /* A composition rule is specified by an integer
21676 value that encodes global and new reference
21677 points (GREF and NREF). GREF and NREF are
21678 specified by numbers as below:
21679
21680 0---1---2 -- ascent
21681 | |
21682 | |
21683 | |
21684 9--10--11 -- center
21685 | |
21686 ---3---4---5--- baseline
21687 | |
21688 6---7---8 -- descent
21689 */
21690 int rule = COMPOSITION_RULE (cmp, i);
21691 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21692
21693 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21694 grefx = gref % 3, nrefx = nref % 3;
21695 grefy = gref / 3, nrefy = nref / 3;
21696 if (xoff)
21697 xoff = font_height * (xoff - 128) / 256;
21698 if (yoff)
21699 yoff = font_height * (yoff - 128) / 256;
21700
21701 left = (leftmost
21702 + grefx * (rightmost - leftmost) / 2
21703 - nrefx * width / 2
21704 + xoff);
21705
21706 btm = ((grefy == 0 ? highest
21707 : grefy == 1 ? 0
21708 : grefy == 2 ? lowest
21709 : (highest + lowest) / 2)
21710 - (nrefy == 0 ? ascent + descent
21711 : nrefy == 1 ? descent - boff
21712 : nrefy == 2 ? 0
21713 : (ascent + descent) / 2)
21714 + yoff);
21715 }
21716
21717 cmp->offsets[i * 2] = left;
21718 cmp->offsets[i * 2 + 1] = btm + descent;
21719
21720 /* Update the bounding box of the overall glyphs. */
21721 if (width > 0)
21722 {
21723 right = left + width;
21724 if (left < leftmost)
21725 leftmost = left;
21726 if (right > rightmost)
21727 rightmost = right;
21728 }
21729 top = btm + descent + ascent;
21730 if (top > highest)
21731 highest = top;
21732 if (btm < lowest)
21733 lowest = btm;
21734
21735 if (cmp->lbearing > left + lbearing)
21736 cmp->lbearing = left + lbearing;
21737 if (cmp->rbearing < left + rbearing)
21738 cmp->rbearing = left + rbearing;
21739 }
21740 }
21741
21742 /* If there are glyphs whose x-offsets are negative,
21743 shift all glyphs to the right and make all x-offsets
21744 non-negative. */
21745 if (leftmost < 0)
21746 {
21747 for (i = 0; i < cmp->glyph_len; i++)
21748 cmp->offsets[i * 2] -= leftmost;
21749 rightmost -= leftmost;
21750 cmp->lbearing -= leftmost;
21751 cmp->rbearing -= leftmost;
21752 }
21753
21754 if (left_padded && cmp->lbearing < 0)
21755 {
21756 for (i = 0; i < cmp->glyph_len; i++)
21757 cmp->offsets[i * 2] -= cmp->lbearing;
21758 rightmost -= cmp->lbearing;
21759 cmp->rbearing -= cmp->lbearing;
21760 cmp->lbearing = 0;
21761 }
21762 if (right_padded && rightmost < cmp->rbearing)
21763 {
21764 rightmost = cmp->rbearing;
21765 }
21766
21767 cmp->pixel_width = rightmost;
21768 cmp->ascent = highest;
21769 cmp->descent = - lowest;
21770 if (cmp->ascent < font_ascent)
21771 cmp->ascent = font_ascent;
21772 if (cmp->descent < font_descent)
21773 cmp->descent = font_descent;
21774 }
21775
21776 if (it->glyph_row
21777 && (cmp->lbearing < 0
21778 || cmp->rbearing > cmp->pixel_width))
21779 it->glyph_row->contains_overlapping_glyphs_p = 1;
21780
21781 it->pixel_width = cmp->pixel_width;
21782 it->ascent = it->phys_ascent = cmp->ascent;
21783 it->descent = it->phys_descent = cmp->descent;
21784 if (face->box != FACE_NO_BOX)
21785 {
21786 int thick = face->box_line_width;
21787
21788 if (thick > 0)
21789 {
21790 it->ascent += thick;
21791 it->descent += thick;
21792 }
21793 else
21794 thick = - thick;
21795
21796 if (it->start_of_box_run_p)
21797 it->pixel_width += thick;
21798 if (it->end_of_box_run_p)
21799 it->pixel_width += thick;
21800 }
21801
21802 /* If face has an overline, add the height of the overline
21803 (1 pixel) and a 1 pixel margin to the character height. */
21804 if (face->overline_p)
21805 it->ascent += overline_margin;
21806
21807 take_vertical_position_into_account (it);
21808 if (it->ascent < 0)
21809 it->ascent = 0;
21810 if (it->descent < 0)
21811 it->descent = 0;
21812
21813 if (it->glyph_row)
21814 append_composite_glyph (it);
21815 }
21816 else if (it->what == IT_COMPOSITION)
21817 {
21818 /* A dynamic (automatic) composition. */
21819 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21820 Lisp_Object gstring;
21821 struct font_metrics metrics;
21822
21823 gstring = composition_gstring_from_id (it->cmp_it.id);
21824 it->pixel_width
21825 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21826 &metrics);
21827 if (it->glyph_row
21828 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21829 it->glyph_row->contains_overlapping_glyphs_p = 1;
21830 it->ascent = it->phys_ascent = metrics.ascent;
21831 it->descent = it->phys_descent = metrics.descent;
21832 if (face->box != FACE_NO_BOX)
21833 {
21834 int thick = face->box_line_width;
21835
21836 if (thick > 0)
21837 {
21838 it->ascent += thick;
21839 it->descent += thick;
21840 }
21841 else
21842 thick = - thick;
21843
21844 if (it->start_of_box_run_p)
21845 it->pixel_width += thick;
21846 if (it->end_of_box_run_p)
21847 it->pixel_width += thick;
21848 }
21849 /* If face has an overline, add the height of the overline
21850 (1 pixel) and a 1 pixel margin to the character height. */
21851 if (face->overline_p)
21852 it->ascent += overline_margin;
21853 take_vertical_position_into_account (it);
21854 if (it->ascent < 0)
21855 it->ascent = 0;
21856 if (it->descent < 0)
21857 it->descent = 0;
21858
21859 if (it->glyph_row)
21860 append_composite_glyph (it);
21861 }
21862 else if (it->what == IT_IMAGE)
21863 produce_image_glyph (it);
21864 else if (it->what == IT_STRETCH)
21865 produce_stretch_glyph (it);
21866
21867 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21868 because this isn't true for images with `:ascent 100'. */
21869 xassert (it->ascent >= 0 && it->descent >= 0);
21870 if (it->area == TEXT_AREA)
21871 it->current_x += it->pixel_width;
21872
21873 if (extra_line_spacing > 0)
21874 {
21875 it->descent += extra_line_spacing;
21876 if (extra_line_spacing > it->max_extra_line_spacing)
21877 it->max_extra_line_spacing = extra_line_spacing;
21878 }
21879
21880 it->max_ascent = max (it->max_ascent, it->ascent);
21881 it->max_descent = max (it->max_descent, it->descent);
21882 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21883 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21884 }
21885
21886 /* EXPORT for RIF:
21887 Output LEN glyphs starting at START at the nominal cursor position.
21888 Advance the nominal cursor over the text. The global variable
21889 updated_window contains the window being updated, updated_row is
21890 the glyph row being updated, and updated_area is the area of that
21891 row being updated. */
21892
21893 void
21894 x_write_glyphs (start, len)
21895 struct glyph *start;
21896 int len;
21897 {
21898 int x, hpos;
21899
21900 xassert (updated_window && updated_row);
21901 BLOCK_INPUT;
21902
21903 /* Write glyphs. */
21904
21905 hpos = start - updated_row->glyphs[updated_area];
21906 x = draw_glyphs (updated_window, output_cursor.x,
21907 updated_row, updated_area,
21908 hpos, hpos + len,
21909 DRAW_NORMAL_TEXT, 0);
21910
21911 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21912 if (updated_area == TEXT_AREA
21913 && updated_window->phys_cursor_on_p
21914 && updated_window->phys_cursor.vpos == output_cursor.vpos
21915 && updated_window->phys_cursor.hpos >= hpos
21916 && updated_window->phys_cursor.hpos < hpos + len)
21917 updated_window->phys_cursor_on_p = 0;
21918
21919 UNBLOCK_INPUT;
21920
21921 /* Advance the output cursor. */
21922 output_cursor.hpos += len;
21923 output_cursor.x = x;
21924 }
21925
21926
21927 /* EXPORT for RIF:
21928 Insert LEN glyphs from START at the nominal cursor position. */
21929
21930 void
21931 x_insert_glyphs (start, len)
21932 struct glyph *start;
21933 int len;
21934 {
21935 struct frame *f;
21936 struct window *w;
21937 int line_height, shift_by_width, shifted_region_width;
21938 struct glyph_row *row;
21939 struct glyph *glyph;
21940 int frame_x, frame_y;
21941 EMACS_INT hpos;
21942
21943 xassert (updated_window && updated_row);
21944 BLOCK_INPUT;
21945 w = updated_window;
21946 f = XFRAME (WINDOW_FRAME (w));
21947
21948 /* Get the height of the line we are in. */
21949 row = updated_row;
21950 line_height = row->height;
21951
21952 /* Get the width of the glyphs to insert. */
21953 shift_by_width = 0;
21954 for (glyph = start; glyph < start + len; ++glyph)
21955 shift_by_width += glyph->pixel_width;
21956
21957 /* Get the width of the region to shift right. */
21958 shifted_region_width = (window_box_width (w, updated_area)
21959 - output_cursor.x
21960 - shift_by_width);
21961
21962 /* Shift right. */
21963 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21964 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21965
21966 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21967 line_height, shift_by_width);
21968
21969 /* Write the glyphs. */
21970 hpos = start - row->glyphs[updated_area];
21971 draw_glyphs (w, output_cursor.x, row, updated_area,
21972 hpos, hpos + len,
21973 DRAW_NORMAL_TEXT, 0);
21974
21975 /* Advance the output cursor. */
21976 output_cursor.hpos += len;
21977 output_cursor.x += shift_by_width;
21978 UNBLOCK_INPUT;
21979 }
21980
21981
21982 /* EXPORT for RIF:
21983 Erase the current text line from the nominal cursor position
21984 (inclusive) to pixel column TO_X (exclusive). The idea is that
21985 everything from TO_X onward is already erased.
21986
21987 TO_X is a pixel position relative to updated_area of
21988 updated_window. TO_X == -1 means clear to the end of this area. */
21989
21990 void
21991 x_clear_end_of_line (to_x)
21992 int to_x;
21993 {
21994 struct frame *f;
21995 struct window *w = updated_window;
21996 int max_x, min_y, max_y;
21997 int from_x, from_y, to_y;
21998
21999 xassert (updated_window && updated_row);
22000 f = XFRAME (w->frame);
22001
22002 if (updated_row->full_width_p)
22003 max_x = WINDOW_TOTAL_WIDTH (w);
22004 else
22005 max_x = window_box_width (w, updated_area);
22006 max_y = window_text_bottom_y (w);
22007
22008 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22009 of window. For TO_X > 0, truncate to end of drawing area. */
22010 if (to_x == 0)
22011 return;
22012 else if (to_x < 0)
22013 to_x = max_x;
22014 else
22015 to_x = min (to_x, max_x);
22016
22017 to_y = min (max_y, output_cursor.y + updated_row->height);
22018
22019 /* Notice if the cursor will be cleared by this operation. */
22020 if (!updated_row->full_width_p)
22021 notice_overwritten_cursor (w, updated_area,
22022 output_cursor.x, -1,
22023 updated_row->y,
22024 MATRIX_ROW_BOTTOM_Y (updated_row));
22025
22026 from_x = output_cursor.x;
22027
22028 /* Translate to frame coordinates. */
22029 if (updated_row->full_width_p)
22030 {
22031 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22032 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22033 }
22034 else
22035 {
22036 int area_left = window_box_left (w, updated_area);
22037 from_x += area_left;
22038 to_x += area_left;
22039 }
22040
22041 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22042 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22043 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22044
22045 /* Prevent inadvertently clearing to end of the X window. */
22046 if (to_x > from_x && to_y > from_y)
22047 {
22048 BLOCK_INPUT;
22049 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22050 to_x - from_x, to_y - from_y);
22051 UNBLOCK_INPUT;
22052 }
22053 }
22054
22055 #endif /* HAVE_WINDOW_SYSTEM */
22056
22057
22058 \f
22059 /***********************************************************************
22060 Cursor types
22061 ***********************************************************************/
22062
22063 /* Value is the internal representation of the specified cursor type
22064 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22065 of the bar cursor. */
22066
22067 static enum text_cursor_kinds
22068 get_specified_cursor_type (arg, width)
22069 Lisp_Object arg;
22070 int *width;
22071 {
22072 enum text_cursor_kinds type;
22073
22074 if (NILP (arg))
22075 return NO_CURSOR;
22076
22077 if (EQ (arg, Qbox))
22078 return FILLED_BOX_CURSOR;
22079
22080 if (EQ (arg, Qhollow))
22081 return HOLLOW_BOX_CURSOR;
22082
22083 if (EQ (arg, Qbar))
22084 {
22085 *width = 2;
22086 return BAR_CURSOR;
22087 }
22088
22089 if (CONSP (arg)
22090 && EQ (XCAR (arg), Qbar)
22091 && INTEGERP (XCDR (arg))
22092 && XINT (XCDR (arg)) >= 0)
22093 {
22094 *width = XINT (XCDR (arg));
22095 return BAR_CURSOR;
22096 }
22097
22098 if (EQ (arg, Qhbar))
22099 {
22100 *width = 2;
22101 return HBAR_CURSOR;
22102 }
22103
22104 if (CONSP (arg)
22105 && EQ (XCAR (arg), Qhbar)
22106 && INTEGERP (XCDR (arg))
22107 && XINT (XCDR (arg)) >= 0)
22108 {
22109 *width = XINT (XCDR (arg));
22110 return HBAR_CURSOR;
22111 }
22112
22113 /* Treat anything unknown as "hollow box cursor".
22114 It was bad to signal an error; people have trouble fixing
22115 .Xdefaults with Emacs, when it has something bad in it. */
22116 type = HOLLOW_BOX_CURSOR;
22117
22118 return type;
22119 }
22120
22121 /* Set the default cursor types for specified frame. */
22122 void
22123 set_frame_cursor_types (f, arg)
22124 struct frame *f;
22125 Lisp_Object arg;
22126 {
22127 int width;
22128 Lisp_Object tem;
22129
22130 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22131 FRAME_CURSOR_WIDTH (f) = width;
22132
22133 /* By default, set up the blink-off state depending on the on-state. */
22134
22135 tem = Fassoc (arg, Vblink_cursor_alist);
22136 if (!NILP (tem))
22137 {
22138 FRAME_BLINK_OFF_CURSOR (f)
22139 = get_specified_cursor_type (XCDR (tem), &width);
22140 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22141 }
22142 else
22143 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22144 }
22145
22146
22147 /* Return the cursor we want to be displayed in window W. Return
22148 width of bar/hbar cursor through WIDTH arg. Return with
22149 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22150 (i.e. if the `system caret' should track this cursor).
22151
22152 In a mini-buffer window, we want the cursor only to appear if we
22153 are reading input from this window. For the selected window, we
22154 want the cursor type given by the frame parameter or buffer local
22155 setting of cursor-type. If explicitly marked off, draw no cursor.
22156 In all other cases, we want a hollow box cursor. */
22157
22158 static enum text_cursor_kinds
22159 get_window_cursor_type (w, glyph, width, active_cursor)
22160 struct window *w;
22161 struct glyph *glyph;
22162 int *width;
22163 int *active_cursor;
22164 {
22165 struct frame *f = XFRAME (w->frame);
22166 struct buffer *b = XBUFFER (w->buffer);
22167 int cursor_type = DEFAULT_CURSOR;
22168 Lisp_Object alt_cursor;
22169 int non_selected = 0;
22170
22171 *active_cursor = 1;
22172
22173 /* Echo area */
22174 if (cursor_in_echo_area
22175 && FRAME_HAS_MINIBUF_P (f)
22176 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22177 {
22178 if (w == XWINDOW (echo_area_window))
22179 {
22180 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22181 {
22182 *width = FRAME_CURSOR_WIDTH (f);
22183 return FRAME_DESIRED_CURSOR (f);
22184 }
22185 else
22186 return get_specified_cursor_type (b->cursor_type, width);
22187 }
22188
22189 *active_cursor = 0;
22190 non_selected = 1;
22191 }
22192
22193 /* Detect a nonselected window or nonselected frame. */
22194 else if (w != XWINDOW (f->selected_window)
22195 #ifdef HAVE_WINDOW_SYSTEM
22196 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22197 #endif
22198 )
22199 {
22200 *active_cursor = 0;
22201
22202 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22203 return NO_CURSOR;
22204
22205 non_selected = 1;
22206 }
22207
22208 /* Never display a cursor in a window in which cursor-type is nil. */
22209 if (NILP (b->cursor_type))
22210 return NO_CURSOR;
22211
22212 /* Get the normal cursor type for this window. */
22213 if (EQ (b->cursor_type, Qt))
22214 {
22215 cursor_type = FRAME_DESIRED_CURSOR (f);
22216 *width = FRAME_CURSOR_WIDTH (f);
22217 }
22218 else
22219 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22220
22221 /* Use cursor-in-non-selected-windows instead
22222 for non-selected window or frame. */
22223 if (non_selected)
22224 {
22225 alt_cursor = b->cursor_in_non_selected_windows;
22226 if (!EQ (Qt, alt_cursor))
22227 return get_specified_cursor_type (alt_cursor, width);
22228 /* t means modify the normal cursor type. */
22229 if (cursor_type == FILLED_BOX_CURSOR)
22230 cursor_type = HOLLOW_BOX_CURSOR;
22231 else if (cursor_type == BAR_CURSOR && *width > 1)
22232 --*width;
22233 return cursor_type;
22234 }
22235
22236 /* Use normal cursor if not blinked off. */
22237 if (!w->cursor_off_p)
22238 {
22239 #ifdef HAVE_WINDOW_SYSTEM
22240 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22241 {
22242 if (cursor_type == FILLED_BOX_CURSOR)
22243 {
22244 /* Using a block cursor on large images can be very annoying.
22245 So use a hollow cursor for "large" images.
22246 If image is not transparent (no mask), also use hollow cursor. */
22247 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22248 if (img != NULL && IMAGEP (img->spec))
22249 {
22250 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22251 where N = size of default frame font size.
22252 This should cover most of the "tiny" icons people may use. */
22253 if (!img->mask
22254 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22255 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22256 cursor_type = HOLLOW_BOX_CURSOR;
22257 }
22258 }
22259 else if (cursor_type != NO_CURSOR)
22260 {
22261 /* Display current only supports BOX and HOLLOW cursors for images.
22262 So for now, unconditionally use a HOLLOW cursor when cursor is
22263 not a solid box cursor. */
22264 cursor_type = HOLLOW_BOX_CURSOR;
22265 }
22266 }
22267 #endif
22268 return cursor_type;
22269 }
22270
22271 /* Cursor is blinked off, so determine how to "toggle" it. */
22272
22273 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22274 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22275 return get_specified_cursor_type (XCDR (alt_cursor), width);
22276
22277 /* Then see if frame has specified a specific blink off cursor type. */
22278 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22279 {
22280 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22281 return FRAME_BLINK_OFF_CURSOR (f);
22282 }
22283
22284 #if 0
22285 /* Some people liked having a permanently visible blinking cursor,
22286 while others had very strong opinions against it. So it was
22287 decided to remove it. KFS 2003-09-03 */
22288
22289 /* Finally perform built-in cursor blinking:
22290 filled box <-> hollow box
22291 wide [h]bar <-> narrow [h]bar
22292 narrow [h]bar <-> no cursor
22293 other type <-> no cursor */
22294
22295 if (cursor_type == FILLED_BOX_CURSOR)
22296 return HOLLOW_BOX_CURSOR;
22297
22298 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22299 {
22300 *width = 1;
22301 return cursor_type;
22302 }
22303 #endif
22304
22305 return NO_CURSOR;
22306 }
22307
22308
22309 #ifdef HAVE_WINDOW_SYSTEM
22310
22311 /* Notice when the text cursor of window W has been completely
22312 overwritten by a drawing operation that outputs glyphs in AREA
22313 starting at X0 and ending at X1 in the line starting at Y0 and
22314 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22315 the rest of the line after X0 has been written. Y coordinates
22316 are window-relative. */
22317
22318 static void
22319 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22320 struct window *w;
22321 enum glyph_row_area area;
22322 int x0, y0, x1, y1;
22323 {
22324 int cx0, cx1, cy0, cy1;
22325 struct glyph_row *row;
22326
22327 if (!w->phys_cursor_on_p)
22328 return;
22329 if (area != TEXT_AREA)
22330 return;
22331
22332 if (w->phys_cursor.vpos < 0
22333 || w->phys_cursor.vpos >= w->current_matrix->nrows
22334 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22335 !(row->enabled_p && row->displays_text_p)))
22336 return;
22337
22338 if (row->cursor_in_fringe_p)
22339 {
22340 row->cursor_in_fringe_p = 0;
22341 draw_fringe_bitmap (w, row, 0);
22342 w->phys_cursor_on_p = 0;
22343 return;
22344 }
22345
22346 cx0 = w->phys_cursor.x;
22347 cx1 = cx0 + w->phys_cursor_width;
22348 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22349 return;
22350
22351 /* The cursor image will be completely removed from the
22352 screen if the output area intersects the cursor area in
22353 y-direction. When we draw in [y0 y1[, and some part of
22354 the cursor is at y < y0, that part must have been drawn
22355 before. When scrolling, the cursor is erased before
22356 actually scrolling, so we don't come here. When not
22357 scrolling, the rows above the old cursor row must have
22358 changed, and in this case these rows must have written
22359 over the cursor image.
22360
22361 Likewise if part of the cursor is below y1, with the
22362 exception of the cursor being in the first blank row at
22363 the buffer and window end because update_text_area
22364 doesn't draw that row. (Except when it does, but
22365 that's handled in update_text_area.) */
22366
22367 cy0 = w->phys_cursor.y;
22368 cy1 = cy0 + w->phys_cursor_height;
22369 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22370 return;
22371
22372 w->phys_cursor_on_p = 0;
22373 }
22374
22375 #endif /* HAVE_WINDOW_SYSTEM */
22376
22377 \f
22378 /************************************************************************
22379 Mouse Face
22380 ************************************************************************/
22381
22382 #ifdef HAVE_WINDOW_SYSTEM
22383
22384 /* EXPORT for RIF:
22385 Fix the display of area AREA of overlapping row ROW in window W
22386 with respect to the overlapping part OVERLAPS. */
22387
22388 void
22389 x_fix_overlapping_area (w, row, area, overlaps)
22390 struct window *w;
22391 struct glyph_row *row;
22392 enum glyph_row_area area;
22393 int overlaps;
22394 {
22395 int i, x;
22396
22397 BLOCK_INPUT;
22398
22399 x = 0;
22400 for (i = 0; i < row->used[area];)
22401 {
22402 if (row->glyphs[area][i].overlaps_vertically_p)
22403 {
22404 int start = i, start_x = x;
22405
22406 do
22407 {
22408 x += row->glyphs[area][i].pixel_width;
22409 ++i;
22410 }
22411 while (i < row->used[area]
22412 && row->glyphs[area][i].overlaps_vertically_p);
22413
22414 draw_glyphs (w, start_x, row, area,
22415 start, i,
22416 DRAW_NORMAL_TEXT, overlaps);
22417 }
22418 else
22419 {
22420 x += row->glyphs[area][i].pixel_width;
22421 ++i;
22422 }
22423 }
22424
22425 UNBLOCK_INPUT;
22426 }
22427
22428
22429 /* EXPORT:
22430 Draw the cursor glyph of window W in glyph row ROW. See the
22431 comment of draw_glyphs for the meaning of HL. */
22432
22433 void
22434 draw_phys_cursor_glyph (w, row, hl)
22435 struct window *w;
22436 struct glyph_row *row;
22437 enum draw_glyphs_face hl;
22438 {
22439 /* If cursor hpos is out of bounds, don't draw garbage. This can
22440 happen in mini-buffer windows when switching between echo area
22441 glyphs and mini-buffer. */
22442 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22443 {
22444 int on_p = w->phys_cursor_on_p;
22445 int x1;
22446 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22447 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22448 hl, 0);
22449 w->phys_cursor_on_p = on_p;
22450
22451 if (hl == DRAW_CURSOR)
22452 w->phys_cursor_width = x1 - w->phys_cursor.x;
22453 /* When we erase the cursor, and ROW is overlapped by other
22454 rows, make sure that these overlapping parts of other rows
22455 are redrawn. */
22456 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22457 {
22458 w->phys_cursor_width = x1 - w->phys_cursor.x;
22459
22460 if (row > w->current_matrix->rows
22461 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22462 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22463 OVERLAPS_ERASED_CURSOR);
22464
22465 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22466 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22467 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22468 OVERLAPS_ERASED_CURSOR);
22469 }
22470 }
22471 }
22472
22473
22474 /* EXPORT:
22475 Erase the image of a cursor of window W from the screen. */
22476
22477 void
22478 erase_phys_cursor (w)
22479 struct window *w;
22480 {
22481 struct frame *f = XFRAME (w->frame);
22482 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22483 int hpos = w->phys_cursor.hpos;
22484 int vpos = w->phys_cursor.vpos;
22485 int mouse_face_here_p = 0;
22486 struct glyph_matrix *active_glyphs = w->current_matrix;
22487 struct glyph_row *cursor_row;
22488 struct glyph *cursor_glyph;
22489 enum draw_glyphs_face hl;
22490
22491 /* No cursor displayed or row invalidated => nothing to do on the
22492 screen. */
22493 if (w->phys_cursor_type == NO_CURSOR)
22494 goto mark_cursor_off;
22495
22496 /* VPOS >= active_glyphs->nrows means that window has been resized.
22497 Don't bother to erase the cursor. */
22498 if (vpos >= active_glyphs->nrows)
22499 goto mark_cursor_off;
22500
22501 /* If row containing cursor is marked invalid, there is nothing we
22502 can do. */
22503 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22504 if (!cursor_row->enabled_p)
22505 goto mark_cursor_off;
22506
22507 /* If line spacing is > 0, old cursor may only be partially visible in
22508 window after split-window. So adjust visible height. */
22509 cursor_row->visible_height = min (cursor_row->visible_height,
22510 window_text_bottom_y (w) - cursor_row->y);
22511
22512 /* If row is completely invisible, don't attempt to delete a cursor which
22513 isn't there. This can happen if cursor is at top of a window, and
22514 we switch to a buffer with a header line in that window. */
22515 if (cursor_row->visible_height <= 0)
22516 goto mark_cursor_off;
22517
22518 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22519 if (cursor_row->cursor_in_fringe_p)
22520 {
22521 cursor_row->cursor_in_fringe_p = 0;
22522 draw_fringe_bitmap (w, cursor_row, 0);
22523 goto mark_cursor_off;
22524 }
22525
22526 /* This can happen when the new row is shorter than the old one.
22527 In this case, either draw_glyphs or clear_end_of_line
22528 should have cleared the cursor. Note that we wouldn't be
22529 able to erase the cursor in this case because we don't have a
22530 cursor glyph at hand. */
22531 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22532 goto mark_cursor_off;
22533
22534 /* If the cursor is in the mouse face area, redisplay that when
22535 we clear the cursor. */
22536 if (! NILP (dpyinfo->mouse_face_window)
22537 && w == XWINDOW (dpyinfo->mouse_face_window)
22538 && (vpos > dpyinfo->mouse_face_beg_row
22539 || (vpos == dpyinfo->mouse_face_beg_row
22540 && hpos >= dpyinfo->mouse_face_beg_col))
22541 && (vpos < dpyinfo->mouse_face_end_row
22542 || (vpos == dpyinfo->mouse_face_end_row
22543 && hpos < dpyinfo->mouse_face_end_col))
22544 /* Don't redraw the cursor's spot in mouse face if it is at the
22545 end of a line (on a newline). The cursor appears there, but
22546 mouse highlighting does not. */
22547 && cursor_row->used[TEXT_AREA] > hpos)
22548 mouse_face_here_p = 1;
22549
22550 /* Maybe clear the display under the cursor. */
22551 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22552 {
22553 int x, y, left_x;
22554 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22555 int width;
22556
22557 cursor_glyph = get_phys_cursor_glyph (w);
22558 if (cursor_glyph == NULL)
22559 goto mark_cursor_off;
22560
22561 width = cursor_glyph->pixel_width;
22562 left_x = window_box_left_offset (w, TEXT_AREA);
22563 x = w->phys_cursor.x;
22564 if (x < left_x)
22565 width -= left_x - x;
22566 width = min (width, window_box_width (w, TEXT_AREA) - x);
22567 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22568 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22569
22570 if (width > 0)
22571 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22572 }
22573
22574 /* Erase the cursor by redrawing the character underneath it. */
22575 if (mouse_face_here_p)
22576 hl = DRAW_MOUSE_FACE;
22577 else
22578 hl = DRAW_NORMAL_TEXT;
22579 draw_phys_cursor_glyph (w, cursor_row, hl);
22580
22581 mark_cursor_off:
22582 w->phys_cursor_on_p = 0;
22583 w->phys_cursor_type = NO_CURSOR;
22584 }
22585
22586
22587 /* EXPORT:
22588 Display or clear cursor of window W. If ON is zero, clear the
22589 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22590 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22591
22592 void
22593 display_and_set_cursor (w, on, hpos, vpos, x, y)
22594 struct window *w;
22595 int on, hpos, vpos, x, y;
22596 {
22597 struct frame *f = XFRAME (w->frame);
22598 int new_cursor_type;
22599 int new_cursor_width;
22600 int active_cursor;
22601 struct glyph_row *glyph_row;
22602 struct glyph *glyph;
22603
22604 /* This is pointless on invisible frames, and dangerous on garbaged
22605 windows and frames; in the latter case, the frame or window may
22606 be in the midst of changing its size, and x and y may be off the
22607 window. */
22608 if (! FRAME_VISIBLE_P (f)
22609 || FRAME_GARBAGED_P (f)
22610 || vpos >= w->current_matrix->nrows
22611 || hpos >= w->current_matrix->matrix_w)
22612 return;
22613
22614 /* If cursor is off and we want it off, return quickly. */
22615 if (!on && !w->phys_cursor_on_p)
22616 return;
22617
22618 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22619 /* If cursor row is not enabled, we don't really know where to
22620 display the cursor. */
22621 if (!glyph_row->enabled_p)
22622 {
22623 w->phys_cursor_on_p = 0;
22624 return;
22625 }
22626
22627 glyph = NULL;
22628 if (!glyph_row->exact_window_width_line_p
22629 || hpos < glyph_row->used[TEXT_AREA])
22630 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22631
22632 xassert (interrupt_input_blocked);
22633
22634 /* Set new_cursor_type to the cursor we want to be displayed. */
22635 new_cursor_type = get_window_cursor_type (w, glyph,
22636 &new_cursor_width, &active_cursor);
22637
22638 /* If cursor is currently being shown and we don't want it to be or
22639 it is in the wrong place, or the cursor type is not what we want,
22640 erase it. */
22641 if (w->phys_cursor_on_p
22642 && (!on
22643 || w->phys_cursor.x != x
22644 || w->phys_cursor.y != y
22645 || new_cursor_type != w->phys_cursor_type
22646 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22647 && new_cursor_width != w->phys_cursor_width)))
22648 erase_phys_cursor (w);
22649
22650 /* Don't check phys_cursor_on_p here because that flag is only set
22651 to zero in some cases where we know that the cursor has been
22652 completely erased, to avoid the extra work of erasing the cursor
22653 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22654 still not be visible, or it has only been partly erased. */
22655 if (on)
22656 {
22657 w->phys_cursor_ascent = glyph_row->ascent;
22658 w->phys_cursor_height = glyph_row->height;
22659
22660 /* Set phys_cursor_.* before x_draw_.* is called because some
22661 of them may need the information. */
22662 w->phys_cursor.x = x;
22663 w->phys_cursor.y = glyph_row->y;
22664 w->phys_cursor.hpos = hpos;
22665 w->phys_cursor.vpos = vpos;
22666 }
22667
22668 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22669 new_cursor_type, new_cursor_width,
22670 on, active_cursor);
22671 }
22672
22673
22674 /* Switch the display of W's cursor on or off, according to the value
22675 of ON. */
22676
22677 #ifndef HAVE_NS
22678 static
22679 #endif
22680 void
22681 update_window_cursor (w, on)
22682 struct window *w;
22683 int on;
22684 {
22685 /* Don't update cursor in windows whose frame is in the process
22686 of being deleted. */
22687 if (w->current_matrix)
22688 {
22689 BLOCK_INPUT;
22690 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22691 w->phys_cursor.x, w->phys_cursor.y);
22692 UNBLOCK_INPUT;
22693 }
22694 }
22695
22696
22697 /* Call update_window_cursor with parameter ON_P on all leaf windows
22698 in the window tree rooted at W. */
22699
22700 static void
22701 update_cursor_in_window_tree (w, on_p)
22702 struct window *w;
22703 int on_p;
22704 {
22705 while (w)
22706 {
22707 if (!NILP (w->hchild))
22708 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22709 else if (!NILP (w->vchild))
22710 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22711 else
22712 update_window_cursor (w, on_p);
22713
22714 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22715 }
22716 }
22717
22718
22719 /* EXPORT:
22720 Display the cursor on window W, or clear it, according to ON_P.
22721 Don't change the cursor's position. */
22722
22723 void
22724 x_update_cursor (f, on_p)
22725 struct frame *f;
22726 int on_p;
22727 {
22728 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22729 }
22730
22731
22732 /* EXPORT:
22733 Clear the cursor of window W to background color, and mark the
22734 cursor as not shown. This is used when the text where the cursor
22735 is about to be rewritten. */
22736
22737 void
22738 x_clear_cursor (w)
22739 struct window *w;
22740 {
22741 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22742 update_window_cursor (w, 0);
22743 }
22744
22745
22746 /* EXPORT:
22747 Display the active region described by mouse_face_* according to DRAW. */
22748
22749 void
22750 show_mouse_face (dpyinfo, draw)
22751 Display_Info *dpyinfo;
22752 enum draw_glyphs_face draw;
22753 {
22754 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22755 struct frame *f = XFRAME (WINDOW_FRAME (w));
22756
22757 if (/* If window is in the process of being destroyed, don't bother
22758 to do anything. */
22759 w->current_matrix != NULL
22760 /* Don't update mouse highlight if hidden */
22761 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22762 /* Recognize when we are called to operate on rows that don't exist
22763 anymore. This can happen when a window is split. */
22764 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22765 {
22766 int phys_cursor_on_p = w->phys_cursor_on_p;
22767 struct glyph_row *row, *first, *last;
22768
22769 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22770 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22771
22772 for (row = first; row <= last && row->enabled_p; ++row)
22773 {
22774 int start_hpos, end_hpos, start_x;
22775
22776 /* For all but the first row, the highlight starts at column 0. */
22777 if (row == first)
22778 {
22779 start_hpos = dpyinfo->mouse_face_beg_col;
22780 start_x = dpyinfo->mouse_face_beg_x;
22781 }
22782 else
22783 {
22784 start_hpos = 0;
22785 start_x = 0;
22786 }
22787
22788 if (row == last)
22789 end_hpos = dpyinfo->mouse_face_end_col;
22790 else
22791 {
22792 end_hpos = row->used[TEXT_AREA];
22793 if (draw == DRAW_NORMAL_TEXT)
22794 row->fill_line_p = 1; /* Clear to end of line */
22795 }
22796
22797 if (end_hpos > start_hpos)
22798 {
22799 draw_glyphs (w, start_x, row, TEXT_AREA,
22800 start_hpos, end_hpos,
22801 draw, 0);
22802
22803 row->mouse_face_p
22804 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22805 }
22806 }
22807
22808 /* When we've written over the cursor, arrange for it to
22809 be displayed again. */
22810 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22811 {
22812 BLOCK_INPUT;
22813 display_and_set_cursor (w, 1,
22814 w->phys_cursor.hpos, w->phys_cursor.vpos,
22815 w->phys_cursor.x, w->phys_cursor.y);
22816 UNBLOCK_INPUT;
22817 }
22818 }
22819
22820 /* Change the mouse cursor. */
22821 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22822 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22823 else if (draw == DRAW_MOUSE_FACE)
22824 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22825 else
22826 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22827 }
22828
22829 /* EXPORT:
22830 Clear out the mouse-highlighted active region.
22831 Redraw it un-highlighted first. Value is non-zero if mouse
22832 face was actually drawn unhighlighted. */
22833
22834 int
22835 clear_mouse_face (dpyinfo)
22836 Display_Info *dpyinfo;
22837 {
22838 int cleared = 0;
22839
22840 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22841 {
22842 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22843 cleared = 1;
22844 }
22845
22846 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22847 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22848 dpyinfo->mouse_face_window = Qnil;
22849 dpyinfo->mouse_face_overlay = Qnil;
22850 return cleared;
22851 }
22852
22853
22854 /* EXPORT:
22855 Non-zero if physical cursor of window W is within mouse face. */
22856
22857 int
22858 cursor_in_mouse_face_p (w)
22859 struct window *w;
22860 {
22861 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22862 int in_mouse_face = 0;
22863
22864 if (WINDOWP (dpyinfo->mouse_face_window)
22865 && XWINDOW (dpyinfo->mouse_face_window) == w)
22866 {
22867 int hpos = w->phys_cursor.hpos;
22868 int vpos = w->phys_cursor.vpos;
22869
22870 if (vpos >= dpyinfo->mouse_face_beg_row
22871 && vpos <= dpyinfo->mouse_face_end_row
22872 && (vpos > dpyinfo->mouse_face_beg_row
22873 || hpos >= dpyinfo->mouse_face_beg_col)
22874 && (vpos < dpyinfo->mouse_face_end_row
22875 || hpos < dpyinfo->mouse_face_end_col
22876 || dpyinfo->mouse_face_past_end))
22877 in_mouse_face = 1;
22878 }
22879
22880 return in_mouse_face;
22881 }
22882
22883
22884
22885 \f
22886 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22887 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22888 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22889 for the overlay or run of text properties specifying the mouse
22890 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22891 before-string and after-string that must also be highlighted.
22892 DISPLAY_STRING, if non-nil, is a display string that may cover some
22893 or all of the highlighted text. */
22894
22895 static void
22896 mouse_face_from_buffer_pos (Lisp_Object window,
22897 Display_Info *dpyinfo,
22898 EMACS_INT mouse_charpos,
22899 EMACS_INT start_charpos,
22900 EMACS_INT end_charpos,
22901 Lisp_Object before_string,
22902 Lisp_Object after_string,
22903 Lisp_Object display_string)
22904 {
22905 struct window *w = XWINDOW (window);
22906 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22907 struct glyph_row *row;
22908 struct glyph *glyph, *end;
22909 EMACS_INT ignore;
22910 int x;
22911
22912 xassert (NILP (display_string) || STRINGP (display_string));
22913 xassert (NILP (before_string) || STRINGP (before_string));
22914 xassert (NILP (after_string) || STRINGP (after_string));
22915
22916 /* Find the first highlighted glyph. */
22917 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22918 {
22919 dpyinfo->mouse_face_beg_col = 0;
22920 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22921 dpyinfo->mouse_face_beg_x = first->x;
22922 dpyinfo->mouse_face_beg_y = first->y;
22923 }
22924 else
22925 {
22926 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22927 if (row == NULL)
22928 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22929
22930 /* If the before-string or display-string contains newlines,
22931 row_containing_pos skips to its last row. Move back. */
22932 if (!NILP (before_string) || !NILP (display_string))
22933 {
22934 struct glyph_row *prev;
22935 while ((prev = row - 1, prev >= first)
22936 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22937 && prev->used[TEXT_AREA] > 0)
22938 {
22939 struct glyph *beg = prev->glyphs[TEXT_AREA];
22940 glyph = beg + prev->used[TEXT_AREA];
22941 while (--glyph >= beg && INTEGERP (glyph->object));
22942 if (glyph < beg
22943 || !(EQ (glyph->object, before_string)
22944 || EQ (glyph->object, display_string)))
22945 break;
22946 row = prev;
22947 }
22948 }
22949
22950 glyph = row->glyphs[TEXT_AREA];
22951 end = glyph + row->used[TEXT_AREA];
22952 x = row->x;
22953 dpyinfo->mouse_face_beg_y = row->y;
22954 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22955
22956 /* Skip truncation glyphs at the start of the glyph row. */
22957 if (row->displays_text_p)
22958 for (; glyph < end
22959 && INTEGERP (glyph->object)
22960 && glyph->charpos < 0;
22961 ++glyph)
22962 x += glyph->pixel_width;
22963
22964 /* Scan the glyph row, stopping before BEFORE_STRING or
22965 DISPLAY_STRING or START_CHARPOS. */
22966 for (; glyph < end
22967 && !INTEGERP (glyph->object)
22968 && !EQ (glyph->object, before_string)
22969 && !EQ (glyph->object, display_string)
22970 && !(BUFFERP (glyph->object)
22971 && glyph->charpos >= start_charpos);
22972 ++glyph)
22973 x += glyph->pixel_width;
22974
22975 dpyinfo->mouse_face_beg_x = x;
22976 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
22977 }
22978
22979 /* Find the last highlighted glyph. */
22980 row = row_containing_pos (w, end_charpos, first, NULL, 0);
22981 if (row == NULL)
22982 {
22983 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22984 dpyinfo->mouse_face_past_end = 1;
22985 }
22986 else if (!NILP (after_string))
22987 {
22988 /* If the after-string has newlines, advance to its last row. */
22989 struct glyph_row *next;
22990 struct glyph_row *last
22991 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22992
22993 for (next = row + 1;
22994 next <= last
22995 && next->used[TEXT_AREA] > 0
22996 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
22997 ++next)
22998 row = next;
22999 }
23000
23001 glyph = row->glyphs[TEXT_AREA];
23002 end = glyph + row->used[TEXT_AREA];
23003 x = row->x;
23004 dpyinfo->mouse_face_end_y = row->y;
23005 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23006
23007 /* Skip truncation glyphs at the start of the row. */
23008 if (row->displays_text_p)
23009 for (; glyph < end
23010 && INTEGERP (glyph->object)
23011 && glyph->charpos < 0;
23012 ++glyph)
23013 x += glyph->pixel_width;
23014
23015 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23016 AFTER_STRING. */
23017 for (; glyph < end
23018 && !INTEGERP (glyph->object)
23019 && !EQ (glyph->object, after_string)
23020 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23021 ++glyph)
23022 x += glyph->pixel_width;
23023
23024 /* If we found AFTER_STRING, consume it and stop. */
23025 if (EQ (glyph->object, after_string))
23026 {
23027 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23028 x += glyph->pixel_width;
23029 }
23030 else
23031 {
23032 /* If there's no after-string, we must check if we overshot,
23033 which might be the case if we stopped after a string glyph.
23034 That glyph may belong to a before-string or display-string
23035 associated with the end position, which must not be
23036 highlighted. */
23037 Lisp_Object prev_object;
23038 int pos;
23039
23040 while (glyph > row->glyphs[TEXT_AREA])
23041 {
23042 prev_object = (glyph - 1)->object;
23043 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23044 break;
23045
23046 pos = string_buffer_position (w, prev_object, end_charpos);
23047 if (pos && pos < end_charpos)
23048 break;
23049
23050 for (; glyph > row->glyphs[TEXT_AREA]
23051 && EQ ((glyph - 1)->object, prev_object);
23052 --glyph)
23053 x -= (glyph - 1)->pixel_width;
23054 }
23055 }
23056
23057 dpyinfo->mouse_face_end_x = x;
23058 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23059 dpyinfo->mouse_face_window = window;
23060 dpyinfo->mouse_face_face_id
23061 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23062 mouse_charpos + 1,
23063 !dpyinfo->mouse_face_hidden, -1);
23064 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23065 }
23066
23067
23068 /* Find the position of the glyph for position POS in OBJECT in
23069 window W's current matrix, and return in *X, *Y the pixel
23070 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23071
23072 RIGHT_P non-zero means return the position of the right edge of the
23073 glyph, RIGHT_P zero means return the left edge position.
23074
23075 If no glyph for POS exists in the matrix, return the position of
23076 the glyph with the next smaller position that is in the matrix, if
23077 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23078 exists in the matrix, return the position of the glyph with the
23079 next larger position in OBJECT.
23080
23081 Value is non-zero if a glyph was found. */
23082
23083 static int
23084 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23085 struct window *w;
23086 EMACS_INT pos;
23087 Lisp_Object object;
23088 int *hpos, *vpos, *x, *y;
23089 int right_p;
23090 {
23091 int yb = window_text_bottom_y (w);
23092 struct glyph_row *r;
23093 struct glyph *best_glyph = NULL;
23094 struct glyph_row *best_row = NULL;
23095 int best_x = 0;
23096
23097 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23098 r->enabled_p && r->y < yb;
23099 ++r)
23100 {
23101 struct glyph *g = r->glyphs[TEXT_AREA];
23102 struct glyph *e = g + r->used[TEXT_AREA];
23103 int gx;
23104
23105 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23106 if (EQ (g->object, object))
23107 {
23108 if (g->charpos == pos)
23109 {
23110 best_glyph = g;
23111 best_x = gx;
23112 best_row = r;
23113 goto found;
23114 }
23115 else if (best_glyph == NULL
23116 || ((eabs (g->charpos - pos)
23117 < eabs (best_glyph->charpos - pos))
23118 && (right_p
23119 ? g->charpos < pos
23120 : g->charpos > pos)))
23121 {
23122 best_glyph = g;
23123 best_x = gx;
23124 best_row = r;
23125 }
23126 }
23127 }
23128
23129 found:
23130
23131 if (best_glyph)
23132 {
23133 *x = best_x;
23134 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23135
23136 if (right_p)
23137 {
23138 *x += best_glyph->pixel_width;
23139 ++*hpos;
23140 }
23141
23142 *y = best_row->y;
23143 *vpos = best_row - w->current_matrix->rows;
23144 }
23145
23146 return best_glyph != NULL;
23147 }
23148
23149
23150 /* See if position X, Y is within a hot-spot of an image. */
23151
23152 static int
23153 on_hot_spot_p (hot_spot, x, y)
23154 Lisp_Object hot_spot;
23155 int x, y;
23156 {
23157 if (!CONSP (hot_spot))
23158 return 0;
23159
23160 if (EQ (XCAR (hot_spot), Qrect))
23161 {
23162 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23163 Lisp_Object rect = XCDR (hot_spot);
23164 Lisp_Object tem;
23165 if (!CONSP (rect))
23166 return 0;
23167 if (!CONSP (XCAR (rect)))
23168 return 0;
23169 if (!CONSP (XCDR (rect)))
23170 return 0;
23171 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23172 return 0;
23173 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23174 return 0;
23175 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23176 return 0;
23177 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23178 return 0;
23179 return 1;
23180 }
23181 else if (EQ (XCAR (hot_spot), Qcircle))
23182 {
23183 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23184 Lisp_Object circ = XCDR (hot_spot);
23185 Lisp_Object lr, lx0, ly0;
23186 if (CONSP (circ)
23187 && CONSP (XCAR (circ))
23188 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23189 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23190 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23191 {
23192 double r = XFLOATINT (lr);
23193 double dx = XINT (lx0) - x;
23194 double dy = XINT (ly0) - y;
23195 return (dx * dx + dy * dy <= r * r);
23196 }
23197 }
23198 else if (EQ (XCAR (hot_spot), Qpoly))
23199 {
23200 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23201 if (VECTORP (XCDR (hot_spot)))
23202 {
23203 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23204 Lisp_Object *poly = v->contents;
23205 int n = v->size;
23206 int i;
23207 int inside = 0;
23208 Lisp_Object lx, ly;
23209 int x0, y0;
23210
23211 /* Need an even number of coordinates, and at least 3 edges. */
23212 if (n < 6 || n & 1)
23213 return 0;
23214
23215 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23216 If count is odd, we are inside polygon. Pixels on edges
23217 may or may not be included depending on actual geometry of the
23218 polygon. */
23219 if ((lx = poly[n-2], !INTEGERP (lx))
23220 || (ly = poly[n-1], !INTEGERP (lx)))
23221 return 0;
23222 x0 = XINT (lx), y0 = XINT (ly);
23223 for (i = 0; i < n; i += 2)
23224 {
23225 int x1 = x0, y1 = y0;
23226 if ((lx = poly[i], !INTEGERP (lx))
23227 || (ly = poly[i+1], !INTEGERP (ly)))
23228 return 0;
23229 x0 = XINT (lx), y0 = XINT (ly);
23230
23231 /* Does this segment cross the X line? */
23232 if (x0 >= x)
23233 {
23234 if (x1 >= x)
23235 continue;
23236 }
23237 else if (x1 < x)
23238 continue;
23239 if (y > y0 && y > y1)
23240 continue;
23241 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23242 inside = !inside;
23243 }
23244 return inside;
23245 }
23246 }
23247 return 0;
23248 }
23249
23250 Lisp_Object
23251 find_hot_spot (map, x, y)
23252 Lisp_Object map;
23253 int x, y;
23254 {
23255 while (CONSP (map))
23256 {
23257 if (CONSP (XCAR (map))
23258 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23259 return XCAR (map);
23260 map = XCDR (map);
23261 }
23262
23263 return Qnil;
23264 }
23265
23266 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23267 3, 3, 0,
23268 doc: /* Lookup in image map MAP coordinates X and Y.
23269 An image map is an alist where each element has the format (AREA ID PLIST).
23270 An AREA is specified as either a rectangle, a circle, or a polygon:
23271 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23272 pixel coordinates of the upper left and bottom right corners.
23273 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23274 and the radius of the circle; r may be a float or integer.
23275 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23276 vector describes one corner in the polygon.
23277 Returns the alist element for the first matching AREA in MAP. */)
23278 (map, x, y)
23279 Lisp_Object map;
23280 Lisp_Object x, y;
23281 {
23282 if (NILP (map))
23283 return Qnil;
23284
23285 CHECK_NUMBER (x);
23286 CHECK_NUMBER (y);
23287
23288 return find_hot_spot (map, XINT (x), XINT (y));
23289 }
23290
23291
23292 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23293 static void
23294 define_frame_cursor1 (f, cursor, pointer)
23295 struct frame *f;
23296 Cursor cursor;
23297 Lisp_Object pointer;
23298 {
23299 /* Do not change cursor shape while dragging mouse. */
23300 if (!NILP (do_mouse_tracking))
23301 return;
23302
23303 if (!NILP (pointer))
23304 {
23305 if (EQ (pointer, Qarrow))
23306 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23307 else if (EQ (pointer, Qhand))
23308 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23309 else if (EQ (pointer, Qtext))
23310 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23311 else if (EQ (pointer, intern ("hdrag")))
23312 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23313 #ifdef HAVE_X_WINDOWS
23314 else if (EQ (pointer, intern ("vdrag")))
23315 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23316 #endif
23317 else if (EQ (pointer, intern ("hourglass")))
23318 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23319 else if (EQ (pointer, Qmodeline))
23320 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23321 else
23322 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23323 }
23324
23325 if (cursor != No_Cursor)
23326 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23327 }
23328
23329 /* Take proper action when mouse has moved to the mode or header line
23330 or marginal area AREA of window W, x-position X and y-position Y.
23331 X is relative to the start of the text display area of W, so the
23332 width of bitmap areas and scroll bars must be subtracted to get a
23333 position relative to the start of the mode line. */
23334
23335 static void
23336 note_mode_line_or_margin_highlight (window, x, y, area)
23337 Lisp_Object window;
23338 int x, y;
23339 enum window_part area;
23340 {
23341 struct window *w = XWINDOW (window);
23342 struct frame *f = XFRAME (w->frame);
23343 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23344 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23345 Lisp_Object pointer = Qnil;
23346 int charpos, dx, dy, width, height;
23347 Lisp_Object string, object = Qnil;
23348 Lisp_Object pos, help;
23349
23350 Lisp_Object mouse_face;
23351 int original_x_pixel = x;
23352 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23353 struct glyph_row *row;
23354
23355 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23356 {
23357 int x0;
23358 struct glyph *end;
23359
23360 string = mode_line_string (w, area, &x, &y, &charpos,
23361 &object, &dx, &dy, &width, &height);
23362
23363 row = (area == ON_MODE_LINE
23364 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23365 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23366
23367 /* Find glyph */
23368 if (row->mode_line_p && row->enabled_p)
23369 {
23370 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23371 end = glyph + row->used[TEXT_AREA];
23372
23373 for (x0 = original_x_pixel;
23374 glyph < end && x0 >= glyph->pixel_width;
23375 ++glyph)
23376 x0 -= glyph->pixel_width;
23377
23378 if (glyph >= end)
23379 glyph = NULL;
23380 }
23381 }
23382 else
23383 {
23384 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23385 string = marginal_area_string (w, area, &x, &y, &charpos,
23386 &object, &dx, &dy, &width, &height);
23387 }
23388
23389 help = Qnil;
23390
23391 if (IMAGEP (object))
23392 {
23393 Lisp_Object image_map, hotspot;
23394 if ((image_map = Fplist_get (XCDR (object), QCmap),
23395 !NILP (image_map))
23396 && (hotspot = find_hot_spot (image_map, dx, dy),
23397 CONSP (hotspot))
23398 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23399 {
23400 Lisp_Object area_id, plist;
23401
23402 area_id = XCAR (hotspot);
23403 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23404 If so, we could look for mouse-enter, mouse-leave
23405 properties in PLIST (and do something...). */
23406 hotspot = XCDR (hotspot);
23407 if (CONSP (hotspot)
23408 && (plist = XCAR (hotspot), CONSP (plist)))
23409 {
23410 pointer = Fplist_get (plist, Qpointer);
23411 if (NILP (pointer))
23412 pointer = Qhand;
23413 help = Fplist_get (plist, Qhelp_echo);
23414 if (!NILP (help))
23415 {
23416 help_echo_string = help;
23417 /* Is this correct? ++kfs */
23418 XSETWINDOW (help_echo_window, w);
23419 help_echo_object = w->buffer;
23420 help_echo_pos = charpos;
23421 }
23422 }
23423 }
23424 if (NILP (pointer))
23425 pointer = Fplist_get (XCDR (object), QCpointer);
23426 }
23427
23428 if (STRINGP (string))
23429 {
23430 pos = make_number (charpos);
23431 /* If we're on a string with `help-echo' text property, arrange
23432 for the help to be displayed. This is done by setting the
23433 global variable help_echo_string to the help string. */
23434 if (NILP (help))
23435 {
23436 help = Fget_text_property (pos, Qhelp_echo, string);
23437 if (!NILP (help))
23438 {
23439 help_echo_string = help;
23440 XSETWINDOW (help_echo_window, w);
23441 help_echo_object = string;
23442 help_echo_pos = charpos;
23443 }
23444 }
23445
23446 if (NILP (pointer))
23447 pointer = Fget_text_property (pos, Qpointer, string);
23448
23449 /* Change the mouse pointer according to what is under X/Y. */
23450 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23451 {
23452 Lisp_Object map;
23453 map = Fget_text_property (pos, Qlocal_map, string);
23454 if (!KEYMAPP (map))
23455 map = Fget_text_property (pos, Qkeymap, string);
23456 if (!KEYMAPP (map))
23457 cursor = dpyinfo->vertical_scroll_bar_cursor;
23458 }
23459
23460 /* Change the mouse face according to what is under X/Y. */
23461 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23462 if (!NILP (mouse_face)
23463 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23464 && glyph)
23465 {
23466 Lisp_Object b, e;
23467
23468 struct glyph * tmp_glyph;
23469
23470 int gpos;
23471 int gseq_length;
23472 int total_pixel_width;
23473 EMACS_INT ignore;
23474
23475 int vpos, hpos;
23476
23477 b = Fprevious_single_property_change (make_number (charpos + 1),
23478 Qmouse_face, string, Qnil);
23479 if (NILP (b))
23480 b = make_number (0);
23481
23482 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23483 if (NILP (e))
23484 e = make_number (SCHARS (string));
23485
23486 /* Calculate the position(glyph position: GPOS) of GLYPH in
23487 displayed string. GPOS is different from CHARPOS.
23488
23489 CHARPOS is the position of glyph in internal string
23490 object. A mode line string format has structures which
23491 is converted to a flatten by emacs lisp interpreter.
23492 The internal string is an element of the structures.
23493 The displayed string is the flatten string. */
23494 gpos = 0;
23495 if (glyph > row_start_glyph)
23496 {
23497 tmp_glyph = glyph - 1;
23498 while (tmp_glyph >= row_start_glyph
23499 && tmp_glyph->charpos >= XINT (b)
23500 && EQ (tmp_glyph->object, glyph->object))
23501 {
23502 tmp_glyph--;
23503 gpos++;
23504 }
23505 }
23506
23507 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23508 displayed string holding GLYPH.
23509
23510 GSEQ_LENGTH is different from SCHARS (STRING).
23511 SCHARS (STRING) returns the length of the internal string. */
23512 for (tmp_glyph = glyph, gseq_length = gpos;
23513 tmp_glyph->charpos < XINT (e);
23514 tmp_glyph++, gseq_length++)
23515 {
23516 if (!EQ (tmp_glyph->object, glyph->object))
23517 break;
23518 }
23519
23520 total_pixel_width = 0;
23521 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23522 total_pixel_width += tmp_glyph->pixel_width;
23523
23524 /* Pre calculation of re-rendering position */
23525 vpos = (x - gpos);
23526 hpos = (area == ON_MODE_LINE
23527 ? (w->current_matrix)->nrows - 1
23528 : 0);
23529
23530 /* If the re-rendering position is included in the last
23531 re-rendering area, we should do nothing. */
23532 if ( EQ (window, dpyinfo->mouse_face_window)
23533 && dpyinfo->mouse_face_beg_col <= vpos
23534 && vpos < dpyinfo->mouse_face_end_col
23535 && dpyinfo->mouse_face_beg_row == hpos )
23536 return;
23537
23538 if (clear_mouse_face (dpyinfo))
23539 cursor = No_Cursor;
23540
23541 dpyinfo->mouse_face_beg_col = vpos;
23542 dpyinfo->mouse_face_beg_row = hpos;
23543
23544 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23545 dpyinfo->mouse_face_beg_y = 0;
23546
23547 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23548 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23549
23550 dpyinfo->mouse_face_end_x = 0;
23551 dpyinfo->mouse_face_end_y = 0;
23552
23553 dpyinfo->mouse_face_past_end = 0;
23554 dpyinfo->mouse_face_window = window;
23555
23556 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23557 charpos,
23558 0, 0, 0, &ignore,
23559 glyph->face_id, 1);
23560 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23561
23562 if (NILP (pointer))
23563 pointer = Qhand;
23564 }
23565 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23566 clear_mouse_face (dpyinfo);
23567 }
23568 define_frame_cursor1 (f, cursor, pointer);
23569 }
23570
23571
23572 /* EXPORT:
23573 Take proper action when the mouse has moved to position X, Y on
23574 frame F as regards highlighting characters that have mouse-face
23575 properties. Also de-highlighting chars where the mouse was before.
23576 X and Y can be negative or out of range. */
23577
23578 void
23579 note_mouse_highlight (f, x, y)
23580 struct frame *f;
23581 int x, y;
23582 {
23583 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23584 enum window_part part;
23585 Lisp_Object window;
23586 struct window *w;
23587 Cursor cursor = No_Cursor;
23588 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23589 struct buffer *b;
23590
23591 /* When a menu is active, don't highlight because this looks odd. */
23592 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23593 if (popup_activated ())
23594 return;
23595 #endif
23596
23597 if (NILP (Vmouse_highlight)
23598 || !f->glyphs_initialized_p)
23599 return;
23600
23601 dpyinfo->mouse_face_mouse_x = x;
23602 dpyinfo->mouse_face_mouse_y = y;
23603 dpyinfo->mouse_face_mouse_frame = f;
23604
23605 if (dpyinfo->mouse_face_defer)
23606 return;
23607
23608 if (gc_in_progress)
23609 {
23610 dpyinfo->mouse_face_deferred_gc = 1;
23611 return;
23612 }
23613
23614 /* Which window is that in? */
23615 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23616
23617 /* If we were displaying active text in another window, clear that.
23618 Also clear if we move out of text area in same window. */
23619 if (! EQ (window, dpyinfo->mouse_face_window)
23620 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23621 && !NILP (dpyinfo->mouse_face_window)))
23622 clear_mouse_face (dpyinfo);
23623
23624 /* Not on a window -> return. */
23625 if (!WINDOWP (window))
23626 return;
23627
23628 /* Reset help_echo_string. It will get recomputed below. */
23629 help_echo_string = Qnil;
23630
23631 /* Convert to window-relative pixel coordinates. */
23632 w = XWINDOW (window);
23633 frame_to_window_pixel_xy (w, &x, &y);
23634
23635 /* Handle tool-bar window differently since it doesn't display a
23636 buffer. */
23637 if (EQ (window, f->tool_bar_window))
23638 {
23639 note_tool_bar_highlight (f, x, y);
23640 return;
23641 }
23642
23643 /* Mouse is on the mode, header line or margin? */
23644 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23645 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23646 {
23647 note_mode_line_or_margin_highlight (window, x, y, part);
23648 return;
23649 }
23650
23651 if (part == ON_VERTICAL_BORDER)
23652 {
23653 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23654 help_echo_string = build_string ("drag-mouse-1: resize");
23655 }
23656 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23657 || part == ON_SCROLL_BAR)
23658 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23659 else
23660 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23661
23662 /* Are we in a window whose display is up to date?
23663 And verify the buffer's text has not changed. */
23664 b = XBUFFER (w->buffer);
23665 if (part == ON_TEXT
23666 && EQ (w->window_end_valid, w->buffer)
23667 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23668 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23669 {
23670 int hpos, vpos, pos, i, dx, dy, area;
23671 struct glyph *glyph;
23672 Lisp_Object object;
23673 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23674 Lisp_Object *overlay_vec = NULL;
23675 int noverlays;
23676 struct buffer *obuf;
23677 int obegv, ozv, same_region;
23678
23679 /* Find the glyph under X/Y. */
23680 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23681
23682 /* Look for :pointer property on image. */
23683 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23684 {
23685 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23686 if (img != NULL && IMAGEP (img->spec))
23687 {
23688 Lisp_Object image_map, hotspot;
23689 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23690 !NILP (image_map))
23691 && (hotspot = find_hot_spot (image_map,
23692 glyph->slice.x + dx,
23693 glyph->slice.y + dy),
23694 CONSP (hotspot))
23695 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23696 {
23697 Lisp_Object area_id, plist;
23698
23699 area_id = XCAR (hotspot);
23700 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23701 If so, we could look for mouse-enter, mouse-leave
23702 properties in PLIST (and do something...). */
23703 hotspot = XCDR (hotspot);
23704 if (CONSP (hotspot)
23705 && (plist = XCAR (hotspot), CONSP (plist)))
23706 {
23707 pointer = Fplist_get (plist, Qpointer);
23708 if (NILP (pointer))
23709 pointer = Qhand;
23710 help_echo_string = Fplist_get (plist, Qhelp_echo);
23711 if (!NILP (help_echo_string))
23712 {
23713 help_echo_window = window;
23714 help_echo_object = glyph->object;
23715 help_echo_pos = glyph->charpos;
23716 }
23717 }
23718 }
23719 if (NILP (pointer))
23720 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23721 }
23722 }
23723
23724 /* Clear mouse face if X/Y not over text. */
23725 if (glyph == NULL
23726 || area != TEXT_AREA
23727 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23728 {
23729 if (clear_mouse_face (dpyinfo))
23730 cursor = No_Cursor;
23731 if (NILP (pointer))
23732 {
23733 if (area != TEXT_AREA)
23734 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23735 else
23736 pointer = Vvoid_text_area_pointer;
23737 }
23738 goto set_cursor;
23739 }
23740
23741 pos = glyph->charpos;
23742 object = glyph->object;
23743 if (!STRINGP (object) && !BUFFERP (object))
23744 goto set_cursor;
23745
23746 /* If we get an out-of-range value, return now; avoid an error. */
23747 if (BUFFERP (object) && pos > BUF_Z (b))
23748 goto set_cursor;
23749
23750 /* Make the window's buffer temporarily current for
23751 overlays_at and compute_char_face. */
23752 obuf = current_buffer;
23753 current_buffer = b;
23754 obegv = BEGV;
23755 ozv = ZV;
23756 BEGV = BEG;
23757 ZV = Z;
23758
23759 /* Is this char mouse-active or does it have help-echo? */
23760 position = make_number (pos);
23761
23762 if (BUFFERP (object))
23763 {
23764 /* Put all the overlays we want in a vector in overlay_vec. */
23765 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23766 /* Sort overlays into increasing priority order. */
23767 noverlays = sort_overlays (overlay_vec, noverlays, w);
23768 }
23769 else
23770 noverlays = 0;
23771
23772 same_region = (EQ (window, dpyinfo->mouse_face_window)
23773 && vpos >= dpyinfo->mouse_face_beg_row
23774 && vpos <= dpyinfo->mouse_face_end_row
23775 && (vpos > dpyinfo->mouse_face_beg_row
23776 || hpos >= dpyinfo->mouse_face_beg_col)
23777 && (vpos < dpyinfo->mouse_face_end_row
23778 || hpos < dpyinfo->mouse_face_end_col
23779 || dpyinfo->mouse_face_past_end));
23780
23781 if (same_region)
23782 cursor = No_Cursor;
23783
23784 /* Check mouse-face highlighting. */
23785 if (! same_region
23786 /* If there exists an overlay with mouse-face overlapping
23787 the one we are currently highlighting, we have to
23788 check if we enter the overlapping overlay, and then
23789 highlight only that. */
23790 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23791 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23792 {
23793 /* Find the highest priority overlay with a mouse-face. */
23794 overlay = Qnil;
23795 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23796 {
23797 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23798 if (!NILP (mouse_face))
23799 overlay = overlay_vec[i];
23800 }
23801
23802 /* If we're highlighting the same overlay as before, there's
23803 no need to do that again. */
23804 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23805 goto check_help_echo;
23806 dpyinfo->mouse_face_overlay = overlay;
23807
23808 /* Clear the display of the old active region, if any. */
23809 if (clear_mouse_face (dpyinfo))
23810 cursor = No_Cursor;
23811
23812 /* If no overlay applies, get a text property. */
23813 if (NILP (overlay))
23814 mouse_face = Fget_text_property (position, Qmouse_face, object);
23815
23816 /* Next, compute the bounds of the mouse highlighting and
23817 display it. */
23818 if (!NILP (mouse_face) && STRINGP (object))
23819 {
23820 /* The mouse-highlighting comes from a display string
23821 with a mouse-face. */
23822 Lisp_Object b, e;
23823 EMACS_INT ignore;
23824
23825 b = Fprevious_single_property_change
23826 (make_number (pos + 1), Qmouse_face, object, Qnil);
23827 e = Fnext_single_property_change
23828 (position, Qmouse_face, object, Qnil);
23829 if (NILP (b))
23830 b = make_number (0);
23831 if (NILP (e))
23832 e = make_number (SCHARS (object) - 1);
23833
23834 fast_find_string_pos (w, XINT (b), object,
23835 &dpyinfo->mouse_face_beg_col,
23836 &dpyinfo->mouse_face_beg_row,
23837 &dpyinfo->mouse_face_beg_x,
23838 &dpyinfo->mouse_face_beg_y, 0);
23839 fast_find_string_pos (w, XINT (e), object,
23840 &dpyinfo->mouse_face_end_col,
23841 &dpyinfo->mouse_face_end_row,
23842 &dpyinfo->mouse_face_end_x,
23843 &dpyinfo->mouse_face_end_y, 1);
23844 dpyinfo->mouse_face_past_end = 0;
23845 dpyinfo->mouse_face_window = window;
23846 dpyinfo->mouse_face_face_id
23847 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23848 glyph->face_id, 1);
23849 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23850 cursor = No_Cursor;
23851 }
23852 else
23853 {
23854 /* The mouse-highlighting, if any, comes from an overlay
23855 or text property in the buffer. */
23856 Lisp_Object buffer, display_string;
23857
23858 if (STRINGP (object))
23859 {
23860 /* If we are on a display string with no mouse-face,
23861 check if the text under it has one. */
23862 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23863 int start = MATRIX_ROW_START_CHARPOS (r);
23864 pos = string_buffer_position (w, object, start);
23865 if (pos > 0)
23866 {
23867 mouse_face = get_char_property_and_overlay
23868 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23869 buffer = w->buffer;
23870 display_string = object;
23871 }
23872 }
23873 else
23874 {
23875 buffer = object;
23876 display_string = Qnil;
23877 }
23878
23879 if (!NILP (mouse_face))
23880 {
23881 Lisp_Object before, after;
23882 Lisp_Object before_string, after_string;
23883
23884 if (NILP (overlay))
23885 {
23886 /* Handle the text property case. */
23887 before = Fprevious_single_property_change
23888 (make_number (pos + 1), Qmouse_face, buffer,
23889 Fmarker_position (w->start));
23890 after = Fnext_single_property_change
23891 (make_number (pos), Qmouse_face, buffer,
23892 make_number (BUF_Z (XBUFFER (buffer))
23893 - XFASTINT (w->window_end_pos)));
23894 before_string = after_string = Qnil;
23895 }
23896 else
23897 {
23898 /* Handle the overlay case. */
23899 before = Foverlay_start (overlay);
23900 after = Foverlay_end (overlay);
23901 before_string = Foverlay_get (overlay, Qbefore_string);
23902 after_string = Foverlay_get (overlay, Qafter_string);
23903
23904 if (!STRINGP (before_string)) before_string = Qnil;
23905 if (!STRINGP (after_string)) after_string = Qnil;
23906 }
23907
23908 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23909 XFASTINT (before),
23910 XFASTINT (after),
23911 before_string, after_string,
23912 display_string);
23913 cursor = No_Cursor;
23914 }
23915 }
23916 }
23917
23918 check_help_echo:
23919
23920 /* Look for a `help-echo' property. */
23921 if (NILP (help_echo_string)) {
23922 Lisp_Object help, overlay;
23923
23924 /* Check overlays first. */
23925 help = overlay = Qnil;
23926 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23927 {
23928 overlay = overlay_vec[i];
23929 help = Foverlay_get (overlay, Qhelp_echo);
23930 }
23931
23932 if (!NILP (help))
23933 {
23934 help_echo_string = help;
23935 help_echo_window = window;
23936 help_echo_object = overlay;
23937 help_echo_pos = pos;
23938 }
23939 else
23940 {
23941 Lisp_Object object = glyph->object;
23942 int charpos = glyph->charpos;
23943
23944 /* Try text properties. */
23945 if (STRINGP (object)
23946 && charpos >= 0
23947 && charpos < SCHARS (object))
23948 {
23949 help = Fget_text_property (make_number (charpos),
23950 Qhelp_echo, object);
23951 if (NILP (help))
23952 {
23953 /* If the string itself doesn't specify a help-echo,
23954 see if the buffer text ``under'' it does. */
23955 struct glyph_row *r
23956 = MATRIX_ROW (w->current_matrix, vpos);
23957 int start = MATRIX_ROW_START_CHARPOS (r);
23958 int pos = string_buffer_position (w, object, start);
23959 if (pos > 0)
23960 {
23961 help = Fget_char_property (make_number (pos),
23962 Qhelp_echo, w->buffer);
23963 if (!NILP (help))
23964 {
23965 charpos = pos;
23966 object = w->buffer;
23967 }
23968 }
23969 }
23970 }
23971 else if (BUFFERP (object)
23972 && charpos >= BEGV
23973 && charpos < ZV)
23974 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23975 object);
23976
23977 if (!NILP (help))
23978 {
23979 help_echo_string = help;
23980 help_echo_window = window;
23981 help_echo_object = object;
23982 help_echo_pos = charpos;
23983 }
23984 }
23985 }
23986
23987 /* Look for a `pointer' property. */
23988 if (NILP (pointer))
23989 {
23990 /* Check overlays first. */
23991 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23992 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23993
23994 if (NILP (pointer))
23995 {
23996 Lisp_Object object = glyph->object;
23997 int charpos = glyph->charpos;
23998
23999 /* Try text properties. */
24000 if (STRINGP (object)
24001 && charpos >= 0
24002 && charpos < SCHARS (object))
24003 {
24004 pointer = Fget_text_property (make_number (charpos),
24005 Qpointer, object);
24006 if (NILP (pointer))
24007 {
24008 /* If the string itself doesn't specify a pointer,
24009 see if the buffer text ``under'' it does. */
24010 struct glyph_row *r
24011 = MATRIX_ROW (w->current_matrix, vpos);
24012 int start = MATRIX_ROW_START_CHARPOS (r);
24013 int pos = string_buffer_position (w, object, start);
24014 if (pos > 0)
24015 pointer = Fget_char_property (make_number (pos),
24016 Qpointer, w->buffer);
24017 }
24018 }
24019 else if (BUFFERP (object)
24020 && charpos >= BEGV
24021 && charpos < ZV)
24022 pointer = Fget_text_property (make_number (charpos),
24023 Qpointer, object);
24024 }
24025 }
24026
24027 BEGV = obegv;
24028 ZV = ozv;
24029 current_buffer = obuf;
24030 }
24031
24032 set_cursor:
24033
24034 define_frame_cursor1 (f, cursor, pointer);
24035 }
24036
24037
24038 /* EXPORT for RIF:
24039 Clear any mouse-face on window W. This function is part of the
24040 redisplay interface, and is called from try_window_id and similar
24041 functions to ensure the mouse-highlight is off. */
24042
24043 void
24044 x_clear_window_mouse_face (w)
24045 struct window *w;
24046 {
24047 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24048 Lisp_Object window;
24049
24050 BLOCK_INPUT;
24051 XSETWINDOW (window, w);
24052 if (EQ (window, dpyinfo->mouse_face_window))
24053 clear_mouse_face (dpyinfo);
24054 UNBLOCK_INPUT;
24055 }
24056
24057
24058 /* EXPORT:
24059 Just discard the mouse face information for frame F, if any.
24060 This is used when the size of F is changed. */
24061
24062 void
24063 cancel_mouse_face (f)
24064 struct frame *f;
24065 {
24066 Lisp_Object window;
24067 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24068
24069 window = dpyinfo->mouse_face_window;
24070 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24071 {
24072 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24073 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24074 dpyinfo->mouse_face_window = Qnil;
24075 }
24076 }
24077
24078
24079 #endif /* HAVE_WINDOW_SYSTEM */
24080
24081 \f
24082 /***********************************************************************
24083 Exposure Events
24084 ***********************************************************************/
24085
24086 #ifdef HAVE_WINDOW_SYSTEM
24087
24088 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24089 which intersects rectangle R. R is in window-relative coordinates. */
24090
24091 static void
24092 expose_area (w, row, r, area)
24093 struct window *w;
24094 struct glyph_row *row;
24095 XRectangle *r;
24096 enum glyph_row_area area;
24097 {
24098 struct glyph *first = row->glyphs[area];
24099 struct glyph *end = row->glyphs[area] + row->used[area];
24100 struct glyph *last;
24101 int first_x, start_x, x;
24102
24103 if (area == TEXT_AREA && row->fill_line_p)
24104 /* If row extends face to end of line write the whole line. */
24105 draw_glyphs (w, 0, row, area,
24106 0, row->used[area],
24107 DRAW_NORMAL_TEXT, 0);
24108 else
24109 {
24110 /* Set START_X to the window-relative start position for drawing glyphs of
24111 AREA. The first glyph of the text area can be partially visible.
24112 The first glyphs of other areas cannot. */
24113 start_x = window_box_left_offset (w, area);
24114 x = start_x;
24115 if (area == TEXT_AREA)
24116 x += row->x;
24117
24118 /* Find the first glyph that must be redrawn. */
24119 while (first < end
24120 && x + first->pixel_width < r->x)
24121 {
24122 x += first->pixel_width;
24123 ++first;
24124 }
24125
24126 /* Find the last one. */
24127 last = first;
24128 first_x = x;
24129 while (last < end
24130 && x < r->x + r->width)
24131 {
24132 x += last->pixel_width;
24133 ++last;
24134 }
24135
24136 /* Repaint. */
24137 if (last > first)
24138 draw_glyphs (w, first_x - start_x, row, area,
24139 first - row->glyphs[area], last - row->glyphs[area],
24140 DRAW_NORMAL_TEXT, 0);
24141 }
24142 }
24143
24144
24145 /* Redraw the parts of the glyph row ROW on window W intersecting
24146 rectangle R. R is in window-relative coordinates. Value is
24147 non-zero if mouse-face was overwritten. */
24148
24149 static int
24150 expose_line (w, row, r)
24151 struct window *w;
24152 struct glyph_row *row;
24153 XRectangle *r;
24154 {
24155 xassert (row->enabled_p);
24156
24157 if (row->mode_line_p || w->pseudo_window_p)
24158 draw_glyphs (w, 0, row, TEXT_AREA,
24159 0, row->used[TEXT_AREA],
24160 DRAW_NORMAL_TEXT, 0);
24161 else
24162 {
24163 if (row->used[LEFT_MARGIN_AREA])
24164 expose_area (w, row, r, LEFT_MARGIN_AREA);
24165 if (row->used[TEXT_AREA])
24166 expose_area (w, row, r, TEXT_AREA);
24167 if (row->used[RIGHT_MARGIN_AREA])
24168 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24169 draw_row_fringe_bitmaps (w, row);
24170 }
24171
24172 return row->mouse_face_p;
24173 }
24174
24175
24176 /* Redraw those parts of glyphs rows during expose event handling that
24177 overlap other rows. Redrawing of an exposed line writes over parts
24178 of lines overlapping that exposed line; this function fixes that.
24179
24180 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24181 row in W's current matrix that is exposed and overlaps other rows.
24182 LAST_OVERLAPPING_ROW is the last such row. */
24183
24184 static void
24185 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24186 struct window *w;
24187 struct glyph_row *first_overlapping_row;
24188 struct glyph_row *last_overlapping_row;
24189 XRectangle *r;
24190 {
24191 struct glyph_row *row;
24192
24193 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24194 if (row->overlapping_p)
24195 {
24196 xassert (row->enabled_p && !row->mode_line_p);
24197
24198 row->clip = r;
24199 if (row->used[LEFT_MARGIN_AREA])
24200 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24201
24202 if (row->used[TEXT_AREA])
24203 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24204
24205 if (row->used[RIGHT_MARGIN_AREA])
24206 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24207 row->clip = NULL;
24208 }
24209 }
24210
24211
24212 /* Return non-zero if W's cursor intersects rectangle R. */
24213
24214 static int
24215 phys_cursor_in_rect_p (w, r)
24216 struct window *w;
24217 XRectangle *r;
24218 {
24219 XRectangle cr, result;
24220 struct glyph *cursor_glyph;
24221 struct glyph_row *row;
24222
24223 if (w->phys_cursor.vpos >= 0
24224 && w->phys_cursor.vpos < w->current_matrix->nrows
24225 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24226 row->enabled_p)
24227 && row->cursor_in_fringe_p)
24228 {
24229 /* Cursor is in the fringe. */
24230 cr.x = window_box_right_offset (w,
24231 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24232 ? RIGHT_MARGIN_AREA
24233 : TEXT_AREA));
24234 cr.y = row->y;
24235 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24236 cr.height = row->height;
24237 return x_intersect_rectangles (&cr, r, &result);
24238 }
24239
24240 cursor_glyph = get_phys_cursor_glyph (w);
24241 if (cursor_glyph)
24242 {
24243 /* r is relative to W's box, but w->phys_cursor.x is relative
24244 to left edge of W's TEXT area. Adjust it. */
24245 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24246 cr.y = w->phys_cursor.y;
24247 cr.width = cursor_glyph->pixel_width;
24248 cr.height = w->phys_cursor_height;
24249 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24250 I assume the effect is the same -- and this is portable. */
24251 return x_intersect_rectangles (&cr, r, &result);
24252 }
24253 /* If we don't understand the format, pretend we're not in the hot-spot. */
24254 return 0;
24255 }
24256
24257
24258 /* EXPORT:
24259 Draw a vertical window border to the right of window W if W doesn't
24260 have vertical scroll bars. */
24261
24262 void
24263 x_draw_vertical_border (w)
24264 struct window *w;
24265 {
24266 struct frame *f = XFRAME (WINDOW_FRAME (w));
24267
24268 /* We could do better, if we knew what type of scroll-bar the adjacent
24269 windows (on either side) have... But we don't :-(
24270 However, I think this works ok. ++KFS 2003-04-25 */
24271
24272 /* Redraw borders between horizontally adjacent windows. Don't
24273 do it for frames with vertical scroll bars because either the
24274 right scroll bar of a window, or the left scroll bar of its
24275 neighbor will suffice as a border. */
24276 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24277 return;
24278
24279 if (!WINDOW_RIGHTMOST_P (w)
24280 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24281 {
24282 int x0, x1, y0, y1;
24283
24284 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24285 y1 -= 1;
24286
24287 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24288 x1 -= 1;
24289
24290 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24291 }
24292 else if (!WINDOW_LEFTMOST_P (w)
24293 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24294 {
24295 int x0, x1, y0, y1;
24296
24297 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24298 y1 -= 1;
24299
24300 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24301 x0 -= 1;
24302
24303 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24304 }
24305 }
24306
24307
24308 /* Redraw the part of window W intersection rectangle FR. Pixel
24309 coordinates in FR are frame-relative. Call this function with
24310 input blocked. Value is non-zero if the exposure overwrites
24311 mouse-face. */
24312
24313 static int
24314 expose_window (w, fr)
24315 struct window *w;
24316 XRectangle *fr;
24317 {
24318 struct frame *f = XFRAME (w->frame);
24319 XRectangle wr, r;
24320 int mouse_face_overwritten_p = 0;
24321
24322 /* If window is not yet fully initialized, do nothing. This can
24323 happen when toolkit scroll bars are used and a window is split.
24324 Reconfiguring the scroll bar will generate an expose for a newly
24325 created window. */
24326 if (w->current_matrix == NULL)
24327 return 0;
24328
24329 /* When we're currently updating the window, display and current
24330 matrix usually don't agree. Arrange for a thorough display
24331 later. */
24332 if (w == updated_window)
24333 {
24334 SET_FRAME_GARBAGED (f);
24335 return 0;
24336 }
24337
24338 /* Frame-relative pixel rectangle of W. */
24339 wr.x = WINDOW_LEFT_EDGE_X (w);
24340 wr.y = WINDOW_TOP_EDGE_Y (w);
24341 wr.width = WINDOW_TOTAL_WIDTH (w);
24342 wr.height = WINDOW_TOTAL_HEIGHT (w);
24343
24344 if (x_intersect_rectangles (fr, &wr, &r))
24345 {
24346 int yb = window_text_bottom_y (w);
24347 struct glyph_row *row;
24348 int cursor_cleared_p;
24349 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24350
24351 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24352 r.x, r.y, r.width, r.height));
24353
24354 /* Convert to window coordinates. */
24355 r.x -= WINDOW_LEFT_EDGE_X (w);
24356 r.y -= WINDOW_TOP_EDGE_Y (w);
24357
24358 /* Turn off the cursor. */
24359 if (!w->pseudo_window_p
24360 && phys_cursor_in_rect_p (w, &r))
24361 {
24362 x_clear_cursor (w);
24363 cursor_cleared_p = 1;
24364 }
24365 else
24366 cursor_cleared_p = 0;
24367
24368 /* Update lines intersecting rectangle R. */
24369 first_overlapping_row = last_overlapping_row = NULL;
24370 for (row = w->current_matrix->rows;
24371 row->enabled_p;
24372 ++row)
24373 {
24374 int y0 = row->y;
24375 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24376
24377 if ((y0 >= r.y && y0 < r.y + r.height)
24378 || (y1 > r.y && y1 < r.y + r.height)
24379 || (r.y >= y0 && r.y < y1)
24380 || (r.y + r.height > y0 && r.y + r.height < y1))
24381 {
24382 /* A header line may be overlapping, but there is no need
24383 to fix overlapping areas for them. KFS 2005-02-12 */
24384 if (row->overlapping_p && !row->mode_line_p)
24385 {
24386 if (first_overlapping_row == NULL)
24387 first_overlapping_row = row;
24388 last_overlapping_row = row;
24389 }
24390
24391 row->clip = fr;
24392 if (expose_line (w, row, &r))
24393 mouse_face_overwritten_p = 1;
24394 row->clip = NULL;
24395 }
24396 else if (row->overlapping_p)
24397 {
24398 /* We must redraw a row overlapping the exposed area. */
24399 if (y0 < r.y
24400 ? y0 + row->phys_height > r.y
24401 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24402 {
24403 if (first_overlapping_row == NULL)
24404 first_overlapping_row = row;
24405 last_overlapping_row = row;
24406 }
24407 }
24408
24409 if (y1 >= yb)
24410 break;
24411 }
24412
24413 /* Display the mode line if there is one. */
24414 if (WINDOW_WANTS_MODELINE_P (w)
24415 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24416 row->enabled_p)
24417 && row->y < r.y + r.height)
24418 {
24419 if (expose_line (w, row, &r))
24420 mouse_face_overwritten_p = 1;
24421 }
24422
24423 if (!w->pseudo_window_p)
24424 {
24425 /* Fix the display of overlapping rows. */
24426 if (first_overlapping_row)
24427 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24428 fr);
24429
24430 /* Draw border between windows. */
24431 x_draw_vertical_border (w);
24432
24433 /* Turn the cursor on again. */
24434 if (cursor_cleared_p)
24435 update_window_cursor (w, 1);
24436 }
24437 }
24438
24439 return mouse_face_overwritten_p;
24440 }
24441
24442
24443
24444 /* Redraw (parts) of all windows in the window tree rooted at W that
24445 intersect R. R contains frame pixel coordinates. Value is
24446 non-zero if the exposure overwrites mouse-face. */
24447
24448 static int
24449 expose_window_tree (w, r)
24450 struct window *w;
24451 XRectangle *r;
24452 {
24453 struct frame *f = XFRAME (w->frame);
24454 int mouse_face_overwritten_p = 0;
24455
24456 while (w && !FRAME_GARBAGED_P (f))
24457 {
24458 if (!NILP (w->hchild))
24459 mouse_face_overwritten_p
24460 |= expose_window_tree (XWINDOW (w->hchild), r);
24461 else if (!NILP (w->vchild))
24462 mouse_face_overwritten_p
24463 |= expose_window_tree (XWINDOW (w->vchild), r);
24464 else
24465 mouse_face_overwritten_p |= expose_window (w, r);
24466
24467 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24468 }
24469
24470 return mouse_face_overwritten_p;
24471 }
24472
24473
24474 /* EXPORT:
24475 Redisplay an exposed area of frame F. X and Y are the upper-left
24476 corner of the exposed rectangle. W and H are width and height of
24477 the exposed area. All are pixel values. W or H zero means redraw
24478 the entire frame. */
24479
24480 void
24481 expose_frame (f, x, y, w, h)
24482 struct frame *f;
24483 int x, y, w, h;
24484 {
24485 XRectangle r;
24486 int mouse_face_overwritten_p = 0;
24487
24488 TRACE ((stderr, "expose_frame "));
24489
24490 /* No need to redraw if frame will be redrawn soon. */
24491 if (FRAME_GARBAGED_P (f))
24492 {
24493 TRACE ((stderr, " garbaged\n"));
24494 return;
24495 }
24496
24497 /* If basic faces haven't been realized yet, there is no point in
24498 trying to redraw anything. This can happen when we get an expose
24499 event while Emacs is starting, e.g. by moving another window. */
24500 if (FRAME_FACE_CACHE (f) == NULL
24501 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24502 {
24503 TRACE ((stderr, " no faces\n"));
24504 return;
24505 }
24506
24507 if (w == 0 || h == 0)
24508 {
24509 r.x = r.y = 0;
24510 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24511 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24512 }
24513 else
24514 {
24515 r.x = x;
24516 r.y = y;
24517 r.width = w;
24518 r.height = h;
24519 }
24520
24521 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24522 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24523
24524 if (WINDOWP (f->tool_bar_window))
24525 mouse_face_overwritten_p
24526 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24527
24528 #ifdef HAVE_X_WINDOWS
24529 #ifndef MSDOS
24530 #ifndef USE_X_TOOLKIT
24531 if (WINDOWP (f->menu_bar_window))
24532 mouse_face_overwritten_p
24533 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24534 #endif /* not USE_X_TOOLKIT */
24535 #endif
24536 #endif
24537
24538 /* Some window managers support a focus-follows-mouse style with
24539 delayed raising of frames. Imagine a partially obscured frame,
24540 and moving the mouse into partially obscured mouse-face on that
24541 frame. The visible part of the mouse-face will be highlighted,
24542 then the WM raises the obscured frame. With at least one WM, KDE
24543 2.1, Emacs is not getting any event for the raising of the frame
24544 (even tried with SubstructureRedirectMask), only Expose events.
24545 These expose events will draw text normally, i.e. not
24546 highlighted. Which means we must redo the highlight here.
24547 Subsume it under ``we love X''. --gerd 2001-08-15 */
24548 /* Included in Windows version because Windows most likely does not
24549 do the right thing if any third party tool offers
24550 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24551 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24552 {
24553 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24554 if (f == dpyinfo->mouse_face_mouse_frame)
24555 {
24556 int x = dpyinfo->mouse_face_mouse_x;
24557 int y = dpyinfo->mouse_face_mouse_y;
24558 clear_mouse_face (dpyinfo);
24559 note_mouse_highlight (f, x, y);
24560 }
24561 }
24562 }
24563
24564
24565 /* EXPORT:
24566 Determine the intersection of two rectangles R1 and R2. Return
24567 the intersection in *RESULT. Value is non-zero if RESULT is not
24568 empty. */
24569
24570 int
24571 x_intersect_rectangles (r1, r2, result)
24572 XRectangle *r1, *r2, *result;
24573 {
24574 XRectangle *left, *right;
24575 XRectangle *upper, *lower;
24576 int intersection_p = 0;
24577
24578 /* Rearrange so that R1 is the left-most rectangle. */
24579 if (r1->x < r2->x)
24580 left = r1, right = r2;
24581 else
24582 left = r2, right = r1;
24583
24584 /* X0 of the intersection is right.x0, if this is inside R1,
24585 otherwise there is no intersection. */
24586 if (right->x <= left->x + left->width)
24587 {
24588 result->x = right->x;
24589
24590 /* The right end of the intersection is the minimum of the
24591 the right ends of left and right. */
24592 result->width = (min (left->x + left->width, right->x + right->width)
24593 - result->x);
24594
24595 /* Same game for Y. */
24596 if (r1->y < r2->y)
24597 upper = r1, lower = r2;
24598 else
24599 upper = r2, lower = r1;
24600
24601 /* The upper end of the intersection is lower.y0, if this is inside
24602 of upper. Otherwise, there is no intersection. */
24603 if (lower->y <= upper->y + upper->height)
24604 {
24605 result->y = lower->y;
24606
24607 /* The lower end of the intersection is the minimum of the lower
24608 ends of upper and lower. */
24609 result->height = (min (lower->y + lower->height,
24610 upper->y + upper->height)
24611 - result->y);
24612 intersection_p = 1;
24613 }
24614 }
24615
24616 return intersection_p;
24617 }
24618
24619 #endif /* HAVE_WINDOW_SYSTEM */
24620
24621 \f
24622 /***********************************************************************
24623 Initialization
24624 ***********************************************************************/
24625
24626 void
24627 syms_of_xdisp ()
24628 {
24629 Vwith_echo_area_save_vector = Qnil;
24630 staticpro (&Vwith_echo_area_save_vector);
24631
24632 Vmessage_stack = Qnil;
24633 staticpro (&Vmessage_stack);
24634
24635 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
24636 staticpro (&Qinhibit_redisplay);
24637
24638 message_dolog_marker1 = Fmake_marker ();
24639 staticpro (&message_dolog_marker1);
24640 message_dolog_marker2 = Fmake_marker ();
24641 staticpro (&message_dolog_marker2);
24642 message_dolog_marker3 = Fmake_marker ();
24643 staticpro (&message_dolog_marker3);
24644
24645 #if GLYPH_DEBUG
24646 defsubr (&Sdump_frame_glyph_matrix);
24647 defsubr (&Sdump_glyph_matrix);
24648 defsubr (&Sdump_glyph_row);
24649 defsubr (&Sdump_tool_bar_row);
24650 defsubr (&Strace_redisplay);
24651 defsubr (&Strace_to_stderr);
24652 #endif
24653 #ifdef HAVE_WINDOW_SYSTEM
24654 defsubr (&Stool_bar_lines_needed);
24655 defsubr (&Slookup_image_map);
24656 #endif
24657 defsubr (&Sformat_mode_line);
24658 defsubr (&Sinvisible_p);
24659
24660 staticpro (&Qmenu_bar_update_hook);
24661 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
24662
24663 staticpro (&Qoverriding_terminal_local_map);
24664 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
24665
24666 staticpro (&Qoverriding_local_map);
24667 Qoverriding_local_map = intern_c_string ("overriding-local-map");
24668
24669 staticpro (&Qwindow_scroll_functions);
24670 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
24671
24672 staticpro (&Qwindow_text_change_functions);
24673 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
24674
24675 staticpro (&Qredisplay_end_trigger_functions);
24676 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
24677
24678 staticpro (&Qinhibit_point_motion_hooks);
24679 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
24680
24681 Qeval = intern_c_string ("eval");
24682 staticpro (&Qeval);
24683
24684 QCdata = intern_c_string (":data");
24685 staticpro (&QCdata);
24686 Qdisplay = intern_c_string ("display");
24687 staticpro (&Qdisplay);
24688 Qspace_width = intern_c_string ("space-width");
24689 staticpro (&Qspace_width);
24690 Qraise = intern_c_string ("raise");
24691 staticpro (&Qraise);
24692 Qslice = intern_c_string ("slice");
24693 staticpro (&Qslice);
24694 Qspace = intern_c_string ("space");
24695 staticpro (&Qspace);
24696 Qmargin = intern_c_string ("margin");
24697 staticpro (&Qmargin);
24698 Qpointer = intern_c_string ("pointer");
24699 staticpro (&Qpointer);
24700 Qleft_margin = intern_c_string ("left-margin");
24701 staticpro (&Qleft_margin);
24702 Qright_margin = intern_c_string ("right-margin");
24703 staticpro (&Qright_margin);
24704 Qcenter = intern_c_string ("center");
24705 staticpro (&Qcenter);
24706 Qline_height = intern_c_string ("line-height");
24707 staticpro (&Qline_height);
24708 QCalign_to = intern_c_string (":align-to");
24709 staticpro (&QCalign_to);
24710 QCrelative_width = intern_c_string (":relative-width");
24711 staticpro (&QCrelative_width);
24712 QCrelative_height = intern_c_string (":relative-height");
24713 staticpro (&QCrelative_height);
24714 QCeval = intern_c_string (":eval");
24715 staticpro (&QCeval);
24716 QCpropertize = intern_c_string (":propertize");
24717 staticpro (&QCpropertize);
24718 QCfile = intern_c_string (":file");
24719 staticpro (&QCfile);
24720 Qfontified = intern_c_string ("fontified");
24721 staticpro (&Qfontified);
24722 Qfontification_functions = intern_c_string ("fontification-functions");
24723 staticpro (&Qfontification_functions);
24724 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
24725 staticpro (&Qtrailing_whitespace);
24726 Qescape_glyph = intern_c_string ("escape-glyph");
24727 staticpro (&Qescape_glyph);
24728 Qnobreak_space = intern_c_string ("nobreak-space");
24729 staticpro (&Qnobreak_space);
24730 Qimage = intern_c_string ("image");
24731 staticpro (&Qimage);
24732 QCmap = intern_c_string (":map");
24733 staticpro (&QCmap);
24734 QCpointer = intern_c_string (":pointer");
24735 staticpro (&QCpointer);
24736 Qrect = intern_c_string ("rect");
24737 staticpro (&Qrect);
24738 Qcircle = intern_c_string ("circle");
24739 staticpro (&Qcircle);
24740 Qpoly = intern_c_string ("poly");
24741 staticpro (&Qpoly);
24742 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
24743 staticpro (&Qmessage_truncate_lines);
24744 Qgrow_only = intern_c_string ("grow-only");
24745 staticpro (&Qgrow_only);
24746 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
24747 staticpro (&Qinhibit_menubar_update);
24748 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
24749 staticpro (&Qinhibit_eval_during_redisplay);
24750 Qposition = intern_c_string ("position");
24751 staticpro (&Qposition);
24752 Qbuffer_position = intern_c_string ("buffer-position");
24753 staticpro (&Qbuffer_position);
24754 Qobject = intern_c_string ("object");
24755 staticpro (&Qobject);
24756 Qbar = intern_c_string ("bar");
24757 staticpro (&Qbar);
24758 Qhbar = intern_c_string ("hbar");
24759 staticpro (&Qhbar);
24760 Qbox = intern_c_string ("box");
24761 staticpro (&Qbox);
24762 Qhollow = intern_c_string ("hollow");
24763 staticpro (&Qhollow);
24764 Qhand = intern_c_string ("hand");
24765 staticpro (&Qhand);
24766 Qarrow = intern_c_string ("arrow");
24767 staticpro (&Qarrow);
24768 Qtext = intern_c_string ("text");
24769 staticpro (&Qtext);
24770 Qrisky_local_variable = intern_c_string ("risky-local-variable");
24771 staticpro (&Qrisky_local_variable);
24772 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
24773 staticpro (&Qinhibit_free_realized_faces);
24774
24775 list_of_error = Fcons (Fcons (intern_c_string ("error"),
24776 Fcons (intern_c_string ("void-variable"), Qnil)),
24777 Qnil);
24778 staticpro (&list_of_error);
24779
24780 Qlast_arrow_position = intern_c_string ("last-arrow-position");
24781 staticpro (&Qlast_arrow_position);
24782 Qlast_arrow_string = intern_c_string ("last-arrow-string");
24783 staticpro (&Qlast_arrow_string);
24784
24785 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
24786 staticpro (&Qoverlay_arrow_string);
24787 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
24788 staticpro (&Qoverlay_arrow_bitmap);
24789
24790 echo_buffer[0] = echo_buffer[1] = Qnil;
24791 staticpro (&echo_buffer[0]);
24792 staticpro (&echo_buffer[1]);
24793
24794 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24795 staticpro (&echo_area_buffer[0]);
24796 staticpro (&echo_area_buffer[1]);
24797
24798 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
24799 staticpro (&Vmessages_buffer_name);
24800
24801 mode_line_proptrans_alist = Qnil;
24802 staticpro (&mode_line_proptrans_alist);
24803 mode_line_string_list = Qnil;
24804 staticpro (&mode_line_string_list);
24805 mode_line_string_face = Qnil;
24806 staticpro (&mode_line_string_face);
24807 mode_line_string_face_prop = Qnil;
24808 staticpro (&mode_line_string_face_prop);
24809 Vmode_line_unwind_vector = Qnil;
24810 staticpro (&Vmode_line_unwind_vector);
24811
24812 help_echo_string = Qnil;
24813 staticpro (&help_echo_string);
24814 help_echo_object = Qnil;
24815 staticpro (&help_echo_object);
24816 help_echo_window = Qnil;
24817 staticpro (&help_echo_window);
24818 previous_help_echo_string = Qnil;
24819 staticpro (&previous_help_echo_string);
24820 help_echo_pos = -1;
24821
24822 #ifdef HAVE_WINDOW_SYSTEM
24823 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24824 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24825 For example, if a block cursor is over a tab, it will be drawn as
24826 wide as that tab on the display. */);
24827 x_stretch_cursor_p = 0;
24828 #endif
24829
24830 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24831 doc: /* *Non-nil means highlight trailing whitespace.
24832 The face used for trailing whitespace is `trailing-whitespace'. */);
24833 Vshow_trailing_whitespace = Qnil;
24834
24835 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24836 doc: /* *Control highlighting of nobreak space and soft hyphen.
24837 A value of t means highlight the character itself (for nobreak space,
24838 use face `nobreak-space').
24839 A value of nil means no highlighting.
24840 Other values mean display the escape glyph followed by an ordinary
24841 space or ordinary hyphen. */);
24842 Vnobreak_char_display = Qt;
24843
24844 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24845 doc: /* *The pointer shape to show in void text areas.
24846 A value of nil means to show the text pointer. Other options are `arrow',
24847 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24848 Vvoid_text_area_pointer = Qarrow;
24849
24850 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24851 doc: /* Non-nil means don't actually do any redisplay.
24852 This is used for internal purposes. */);
24853 Vinhibit_redisplay = Qnil;
24854
24855 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24856 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24857 Vglobal_mode_string = Qnil;
24858
24859 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24860 doc: /* Marker for where to display an arrow on top of the buffer text.
24861 This must be the beginning of a line in order to work.
24862 See also `overlay-arrow-string'. */);
24863 Voverlay_arrow_position = Qnil;
24864
24865 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24866 doc: /* String to display as an arrow in non-window frames.
24867 See also `overlay-arrow-position'. */);
24868 Voverlay_arrow_string = make_pure_c_string ("=>");
24869
24870 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24871 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24872 The symbols on this list are examined during redisplay to determine
24873 where to display overlay arrows. */);
24874 Voverlay_arrow_variable_list
24875 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
24876
24877 DEFVAR_INT ("scroll-step", &scroll_step,
24878 doc: /* *The number of lines to try scrolling a window by when point moves out.
24879 If that fails to bring point back on frame, point is centered instead.
24880 If this is zero, point is always centered after it moves off frame.
24881 If you want scrolling to always be a line at a time, you should set
24882 `scroll-conservatively' to a large value rather than set this to 1. */);
24883
24884 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24885 doc: /* *Scroll up to this many lines, to bring point back on screen.
24886 If point moves off-screen, redisplay will scroll by up to
24887 `scroll-conservatively' lines in order to bring point just barely
24888 onto the screen again. If that cannot be done, then redisplay
24889 recenters point as usual.
24890
24891 A value of zero means always recenter point if it moves off screen. */);
24892 scroll_conservatively = 0;
24893
24894 DEFVAR_INT ("scroll-margin", &scroll_margin,
24895 doc: /* *Number of lines of margin at the top and bottom of a window.
24896 Recenter the window whenever point gets within this many lines
24897 of the top or bottom of the window. */);
24898 scroll_margin = 0;
24899
24900 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24901 doc: /* Pixels per inch value for non-window system displays.
24902 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24903 Vdisplay_pixels_per_inch = make_float (72.0);
24904
24905 #if GLYPH_DEBUG
24906 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24907 #endif
24908
24909 DEFVAR_LISP ("truncate-partial-width-windows",
24910 &Vtruncate_partial_width_windows,
24911 doc: /* Non-nil means truncate lines in windows narrower than the frame.
24912 For an integer value, truncate lines in each window narrower than the
24913 full frame width, provided the window width is less than that integer;
24914 otherwise, respect the value of `truncate-lines'.
24915
24916 For any other non-nil value, truncate lines in all windows that do
24917 not span the full frame width.
24918
24919 A value of nil means to respect the value of `truncate-lines'.
24920
24921 If `word-wrap' is enabled, you might want to reduce this. */);
24922 Vtruncate_partial_width_windows = make_number (50);
24923
24924 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24925 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24926 Any other value means to use the appropriate face, `mode-line',
24927 `header-line', or `menu' respectively. */);
24928 mode_line_inverse_video = 1;
24929
24930 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24931 doc: /* *Maximum buffer size for which line number should be displayed.
24932 If the buffer is bigger than this, the line number does not appear
24933 in the mode line. A value of nil means no limit. */);
24934 Vline_number_display_limit = Qnil;
24935
24936 DEFVAR_INT ("line-number-display-limit-width",
24937 &line_number_display_limit_width,
24938 doc: /* *Maximum line width (in characters) for line number display.
24939 If the average length of the lines near point is bigger than this, then the
24940 line number may be omitted from the mode line. */);
24941 line_number_display_limit_width = 200;
24942
24943 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24944 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24945 highlight_nonselected_windows = 0;
24946
24947 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24948 doc: /* Non-nil if more than one frame is visible on this display.
24949 Minibuffer-only frames don't count, but iconified frames do.
24950 This variable is not guaranteed to be accurate except while processing
24951 `frame-title-format' and `icon-title-format'. */);
24952
24953 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24954 doc: /* Template for displaying the title bar of visible frames.
24955 \(Assuming the window manager supports this feature.)
24956
24957 This variable has the same structure as `mode-line-format', except that
24958 the %c and %l constructs are ignored. It is used only on frames for
24959 which no explicit name has been set \(see `modify-frame-parameters'). */);
24960
24961 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24962 doc: /* Template for displaying the title bar of an iconified frame.
24963 \(Assuming the window manager supports this feature.)
24964 This variable has the same structure as `mode-line-format' (which see),
24965 and is used only on frames for which no explicit name has been set
24966 \(see `modify-frame-parameters'). */);
24967 Vicon_title_format
24968 = Vframe_title_format
24969 = pure_cons (intern_c_string ("multiple-frames"),
24970 pure_cons (make_pure_c_string ("%b"),
24971 pure_cons (pure_cons (empty_unibyte_string,
24972 pure_cons (intern_c_string ("invocation-name"),
24973 pure_cons (make_pure_c_string ("@"),
24974 pure_cons (intern_c_string ("system-name"),
24975 Qnil)))),
24976 Qnil)));
24977
24978 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24979 doc: /* Maximum number of lines to keep in the message log buffer.
24980 If nil, disable message logging. If t, log messages but don't truncate
24981 the buffer when it becomes large. */);
24982 Vmessage_log_max = make_number (100);
24983
24984 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24985 doc: /* Functions called before redisplay, if window sizes have changed.
24986 The value should be a list of functions that take one argument.
24987 Just before redisplay, for each frame, if any of its windows have changed
24988 size since the last redisplay, or have been split or deleted,
24989 all the functions in the list are called, with the frame as argument. */);
24990 Vwindow_size_change_functions = Qnil;
24991
24992 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24993 doc: /* List of functions to call before redisplaying a window with scrolling.
24994 Each function is called with two arguments, the window and its new
24995 display-start position. Note that these functions are also called by
24996 `set-window-buffer'. Also note that the value of `window-end' is not
24997 valid when these functions are called. */);
24998 Vwindow_scroll_functions = Qnil;
24999
25000 DEFVAR_LISP ("window-text-change-functions",
25001 &Vwindow_text_change_functions,
25002 doc: /* Functions to call in redisplay when text in the window might change. */);
25003 Vwindow_text_change_functions = Qnil;
25004
25005 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25006 doc: /* Functions called when redisplay of a window reaches the end trigger.
25007 Each function is called with two arguments, the window and the end trigger value.
25008 See `set-window-redisplay-end-trigger'. */);
25009 Vredisplay_end_trigger_functions = Qnil;
25010
25011 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25012 doc: /* *Non-nil means autoselect window with mouse pointer.
25013 If nil, do not autoselect windows.
25014 A positive number means delay autoselection by that many seconds: a
25015 window is autoselected only after the mouse has remained in that
25016 window for the duration of the delay.
25017 A negative number has a similar effect, but causes windows to be
25018 autoselected only after the mouse has stopped moving. \(Because of
25019 the way Emacs compares mouse events, you will occasionally wait twice
25020 that time before the window gets selected.\)
25021 Any other value means to autoselect window instantaneously when the
25022 mouse pointer enters it.
25023
25024 Autoselection selects the minibuffer only if it is active, and never
25025 unselects the minibuffer if it is active.
25026
25027 When customizing this variable make sure that the actual value of
25028 `focus-follows-mouse' matches the behavior of your window manager. */);
25029 Vmouse_autoselect_window = Qnil;
25030
25031 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25032 doc: /* *Non-nil means automatically resize tool-bars.
25033 This dynamically changes the tool-bar's height to the minimum height
25034 that is needed to make all tool-bar items visible.
25035 If value is `grow-only', the tool-bar's height is only increased
25036 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25037 Vauto_resize_tool_bars = Qt;
25038
25039 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25040 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25041 auto_raise_tool_bar_buttons_p = 1;
25042
25043 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25044 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25045 make_cursor_line_fully_visible_p = 1;
25046
25047 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25048 doc: /* *Border below tool-bar in pixels.
25049 If an integer, use it as the height of the border.
25050 If it is one of `internal-border-width' or `border-width', use the
25051 value of the corresponding frame parameter.
25052 Otherwise, no border is added below the tool-bar. */);
25053 Vtool_bar_border = Qinternal_border_width;
25054
25055 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25056 doc: /* *Margin around tool-bar buttons in pixels.
25057 If an integer, use that for both horizontal and vertical margins.
25058 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25059 HORZ specifying the horizontal margin, and VERT specifying the
25060 vertical margin. */);
25061 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25062
25063 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25064 doc: /* *Relief thickness of tool-bar buttons. */);
25065 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25066
25067 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25068 doc: /* List of functions to call to fontify regions of text.
25069 Each function is called with one argument POS. Functions must
25070 fontify a region starting at POS in the current buffer, and give
25071 fontified regions the property `fontified'. */);
25072 Vfontification_functions = Qnil;
25073 Fmake_variable_buffer_local (Qfontification_functions);
25074
25075 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25076 &unibyte_display_via_language_environment,
25077 doc: /* *Non-nil means display unibyte text according to language environment.
25078 Specifically, this means that raw bytes in the range 160-255 decimal
25079 are displayed by converting them to the equivalent multibyte characters
25080 according to the current language environment. As a result, they are
25081 displayed according to the current fontset.
25082
25083 Note that this variable affects only how these bytes are displayed,
25084 but does not change the fact they are interpreted as raw bytes. */);
25085 unibyte_display_via_language_environment = 0;
25086
25087 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25088 doc: /* *Maximum height for resizing mini-windows.
25089 If a float, it specifies a fraction of the mini-window frame's height.
25090 If an integer, it specifies a number of lines. */);
25091 Vmax_mini_window_height = make_float (0.25);
25092
25093 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25094 doc: /* *How to resize mini-windows.
25095 A value of nil means don't automatically resize mini-windows.
25096 A value of t means resize them to fit the text displayed in them.
25097 A value of `grow-only', the default, means let mini-windows grow
25098 only, until their display becomes empty, at which point the windows
25099 go back to their normal size. */);
25100 Vresize_mini_windows = Qgrow_only;
25101
25102 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25103 doc: /* Alist specifying how to blink the cursor off.
25104 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25105 `cursor-type' frame-parameter or variable equals ON-STATE,
25106 comparing using `equal', Emacs uses OFF-STATE to specify
25107 how to blink it off. ON-STATE and OFF-STATE are values for
25108 the `cursor-type' frame parameter.
25109
25110 If a frame's ON-STATE has no entry in this list,
25111 the frame's other specifications determine how to blink the cursor off. */);
25112 Vblink_cursor_alist = Qnil;
25113
25114 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25115 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25116 automatic_hscrolling_p = 1;
25117 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25118 staticpro (&Qauto_hscroll_mode);
25119
25120 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25121 doc: /* *How many columns away from the window edge point is allowed to get
25122 before automatic hscrolling will horizontally scroll the window. */);
25123 hscroll_margin = 5;
25124
25125 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25126 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25127 When point is less than `hscroll-margin' columns from the window
25128 edge, automatic hscrolling will scroll the window by the amount of columns
25129 determined by this variable. If its value is a positive integer, scroll that
25130 many columns. If it's a positive floating-point number, it specifies the
25131 fraction of the window's width to scroll. If it's nil or zero, point will be
25132 centered horizontally after the scroll. Any other value, including negative
25133 numbers, are treated as if the value were zero.
25134
25135 Automatic hscrolling always moves point outside the scroll margin, so if
25136 point was more than scroll step columns inside the margin, the window will
25137 scroll more than the value given by the scroll step.
25138
25139 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25140 and `scroll-right' overrides this variable's effect. */);
25141 Vhscroll_step = make_number (0);
25142
25143 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25144 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25145 Bind this around calls to `message' to let it take effect. */);
25146 message_truncate_lines = 0;
25147
25148 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25149 doc: /* Normal hook run to update the menu bar definitions.
25150 Redisplay runs this hook before it redisplays the menu bar.
25151 This is used to update submenus such as Buffers,
25152 whose contents depend on various data. */);
25153 Vmenu_bar_update_hook = Qnil;
25154
25155 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25156 doc: /* Frame for which we are updating a menu.
25157 The enable predicate for a menu binding should check this variable. */);
25158 Vmenu_updating_frame = Qnil;
25159
25160 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25161 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25162 inhibit_menubar_update = 0;
25163
25164 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25165 doc: /* Prefix prepended to all continuation lines at display time.
25166 The value may be a string, an image, or a stretch-glyph; it is
25167 interpreted in the same way as the value of a `display' text property.
25168
25169 This variable is overridden by any `wrap-prefix' text or overlay
25170 property.
25171
25172 To add a prefix to non-continuation lines, use `line-prefix'. */);
25173 Vwrap_prefix = Qnil;
25174 staticpro (&Qwrap_prefix);
25175 Qwrap_prefix = intern_c_string ("wrap-prefix");
25176 Fmake_variable_buffer_local (Qwrap_prefix);
25177
25178 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25179 doc: /* Prefix prepended to all non-continuation lines at display time.
25180 The value may be a string, an image, or a stretch-glyph; it is
25181 interpreted in the same way as the value of a `display' text property.
25182
25183 This variable is overridden by any `line-prefix' text or overlay
25184 property.
25185
25186 To add a prefix to continuation lines, use `wrap-prefix'. */);
25187 Vline_prefix = Qnil;
25188 staticpro (&Qline_prefix);
25189 Qline_prefix = intern_c_string ("line-prefix");
25190 Fmake_variable_buffer_local (Qline_prefix);
25191
25192 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25193 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25194 inhibit_eval_during_redisplay = 0;
25195
25196 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25197 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25198 inhibit_free_realized_faces = 0;
25199
25200 #if GLYPH_DEBUG
25201 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25202 doc: /* Inhibit try_window_id display optimization. */);
25203 inhibit_try_window_id = 0;
25204
25205 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25206 doc: /* Inhibit try_window_reusing display optimization. */);
25207 inhibit_try_window_reusing = 0;
25208
25209 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25210 doc: /* Inhibit try_cursor_movement display optimization. */);
25211 inhibit_try_cursor_movement = 0;
25212 #endif /* GLYPH_DEBUG */
25213
25214 DEFVAR_INT ("overline-margin", &overline_margin,
25215 doc: /* *Space between overline and text, in pixels.
25216 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25217 margin to the caracter height. */);
25218 overline_margin = 2;
25219
25220 DEFVAR_INT ("underline-minimum-offset",
25221 &underline_minimum_offset,
25222 doc: /* Minimum distance between baseline and underline.
25223 This can improve legibility of underlined text at small font sizes,
25224 particularly when using variable `x-use-underline-position-properties'
25225 with fonts that specify an UNDERLINE_POSITION relatively close to the
25226 baseline. The default value is 1. */);
25227 underline_minimum_offset = 1;
25228
25229 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25230 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25231 display_hourglass_p = 1;
25232
25233 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25234 doc: /* *Seconds to wait before displaying an hourglass pointer.
25235 Value must be an integer or float. */);
25236 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25237
25238 hourglass_atimer = NULL;
25239 hourglass_shown_p = 0;
25240 }
25241
25242
25243 /* Initialize this module when Emacs starts. */
25244
25245 void
25246 init_xdisp ()
25247 {
25248 Lisp_Object root_window;
25249 struct window *mini_w;
25250
25251 current_header_line_height = current_mode_line_height = -1;
25252
25253 CHARPOS (this_line_start_pos) = 0;
25254
25255 mini_w = XWINDOW (minibuf_window);
25256 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25257
25258 if (!noninteractive)
25259 {
25260 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25261 int i;
25262
25263 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25264 set_window_height (root_window,
25265 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25266 0);
25267 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25268 set_window_height (minibuf_window, 1, 0);
25269
25270 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25271 mini_w->total_cols = make_number (FRAME_COLS (f));
25272
25273 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25274 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25275 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25276
25277 /* The default ellipsis glyphs `...'. */
25278 for (i = 0; i < 3; ++i)
25279 default_invis_vector[i] = make_number ('.');
25280 }
25281
25282 {
25283 /* Allocate the buffer for frame titles.
25284 Also used for `format-mode-line'. */
25285 int size = 100;
25286 mode_line_noprop_buf = (char *) xmalloc (size);
25287 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25288 mode_line_noprop_ptr = mode_line_noprop_buf;
25289 mode_line_target = MODE_LINE_DISPLAY;
25290 }
25291
25292 help_echo_showing_p = 0;
25293 }
25294
25295 /* Since w32 does not support atimers, it defines its own implementation of
25296 the following three functions in w32fns.c. */
25297 #ifndef WINDOWSNT
25298
25299 /* Platform-independent portion of hourglass implementation. */
25300
25301 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25302 int
25303 hourglass_started ()
25304 {
25305 return hourglass_shown_p || hourglass_atimer != NULL;
25306 }
25307
25308 /* Cancel a currently active hourglass timer, and start a new one. */
25309 void
25310 start_hourglass ()
25311 {
25312 #if defined (HAVE_WINDOW_SYSTEM)
25313 EMACS_TIME delay;
25314 int secs, usecs = 0;
25315
25316 cancel_hourglass ();
25317
25318 if (INTEGERP (Vhourglass_delay)
25319 && XINT (Vhourglass_delay) > 0)
25320 secs = XFASTINT (Vhourglass_delay);
25321 else if (FLOATP (Vhourglass_delay)
25322 && XFLOAT_DATA (Vhourglass_delay) > 0)
25323 {
25324 Lisp_Object tem;
25325 tem = Ftruncate (Vhourglass_delay, Qnil);
25326 secs = XFASTINT (tem);
25327 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25328 }
25329 else
25330 secs = DEFAULT_HOURGLASS_DELAY;
25331
25332 EMACS_SET_SECS_USECS (delay, secs, usecs);
25333 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25334 show_hourglass, NULL);
25335 #endif
25336 }
25337
25338
25339 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25340 shown. */
25341 void
25342 cancel_hourglass ()
25343 {
25344 #if defined (HAVE_WINDOW_SYSTEM)
25345 if (hourglass_atimer)
25346 {
25347 cancel_atimer (hourglass_atimer);
25348 hourglass_atimer = NULL;
25349 }
25350
25351 if (hourglass_shown_p)
25352 hide_hourglass ();
25353 #endif
25354 }
25355 #endif /* ! WINDOWSNT */
25356
25357 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25358 (do not change this comment) */