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Fix cursor drawing in hscrolled R2L screen lines.
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1028
1029 return height;
1030 }
1031
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1035
1036 int
1037 window_box_width (struct window *w, enum glyph_row_area area)
1038 {
1039 int width = w->pixel_width;
1040
1041 if (!w->pseudo_window_p)
1042 {
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1045
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 }
1054
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1058 }
1059
1060
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1063
1064 int
1065 window_box_height (struct window *w)
1066 {
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1069
1070 eassert (height >= 0);
1071
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1074
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1080
1081 if (WINDOW_WANTS_MODELINE_P (w))
1082 {
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1091 }
1092
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1094 {
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1103 }
1104
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1108 }
1109
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1113
1114 int
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1116 {
1117 int x;
1118
1119 if (w->pseudo_window_p)
1120 return 0;
1121
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1123
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1132 ? 0
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1137
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1140 }
1141
1142
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1146
1147 int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1149 {
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1153 }
1154
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1158
1159 int
1160 window_box_left (struct window *w, enum glyph_row_area area)
1161 {
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1164
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1167
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 int
1180 window_box_right (struct window *w, enum glyph_row_area area)
1181 {
1182 return window_box_left (w, area) + window_box_width (w, area);
1183 }
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1191
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210 #ifdef HAVE_WINDOW_SYSTEM
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1222 {
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1227 }
1228
1229 #endif /* HAVE_WINDOW_SYSTEM */
1230
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1234
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1237
1238 int
1239 line_bottom_y (struct it *it)
1240 {
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1243
1244 if (line_height == 0)
1245 {
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1249 {
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1254 }
1255 else
1256 {
1257 struct glyph_row *row = it->glyph_row;
1258
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1267 }
1268 }
1269
1270 return line_top_y + line_height;
1271 }
1272
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1276
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1279 {
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1285
1286 if (XBUFFER (w->contents) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1290 }
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1298
1299 return result;
1300 }
1301
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1306
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1316 int
1317 default_line_pixel_height (struct window *w)
1318 {
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1321
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1323 {
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1326
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1330 {
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1334 {
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1336
1337 if (addon >= 0)
1338 height += addon;
1339 }
1340 }
1341 else
1342 height += f->extra_line_spacing;
1343 }
1344
1345 return height;
1346 }
1347
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1352 {
1353 if (CONSP (spec))
1354 {
1355 while (CONSP (spec))
1356 {
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1360 }
1361 }
1362 else if (VECTORP (spec))
1363 {
1364 ptrdiff_t i;
1365
1366 for (i = 0; i < ASIZE (spec); i++)
1367 {
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1370 }
1371 return Qnil;
1372 }
1373
1374 return spec;
1375 }
1376
1377
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1383 {
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1387
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1390
1391 return window_hscroll;
1392 }
1393
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1399
1400 int
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1403 {
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1409
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1412
1413 if (XBUFFER (w->contents) != current_buffer)
1414 {
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1417 }
1418
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1425
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1431
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1436
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1440
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1449 {
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 /* Calling line_bottom_y may change it.method, it.position, etc. */
1459 enum it_method it_method = it.method;
1460 int bottom_y = (last_height = 0, line_bottom_y (&it));
1461 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1462
1463 if (top_y < window_top_y)
1464 visible_p = bottom_y > window_top_y;
1465 else if (top_y < it.last_visible_y)
1466 visible_p = true;
1467 if (bottom_y >= it.last_visible_y
1468 && it.bidi_p && it.bidi_it.scan_dir == -1
1469 && IT_CHARPOS (it) < charpos)
1470 {
1471 /* When the last line of the window is scanned backwards
1472 under bidi iteration, we could be duped into thinking
1473 that we have passed CHARPOS, when in fact move_it_to
1474 simply stopped short of CHARPOS because it reached
1475 last_visible_y. To see if that's what happened, we call
1476 move_it_to again with a slightly larger vertical limit,
1477 and see if it actually moved vertically; if it did, we
1478 didn't really reach CHARPOS, which is beyond window end. */
1479 struct it save_it = it;
1480 /* Why 10? because we don't know how many canonical lines
1481 will the height of the next line(s) be. So we guess. */
1482 int ten_more_lines = 10 * default_line_pixel_height (w);
1483
1484 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1485 MOVE_TO_POS | MOVE_TO_Y);
1486 if (it.current_y > top_y)
1487 visible_p = 0;
1488
1489 it = save_it;
1490 }
1491 if (visible_p)
1492 {
1493 if (it_method == GET_FROM_DISPLAY_VECTOR)
1494 {
1495 /* We stopped on the last glyph of a display vector.
1496 Try and recompute. Hack alert! */
1497 if (charpos < 2 || top.charpos >= charpos)
1498 top_x = it.glyph_row->x;
1499 else
1500 {
1501 struct it it2, it2_prev;
1502 /* The idea is to get to the previous buffer
1503 position, consume the character there, and use
1504 the pixel coordinates we get after that. But if
1505 the previous buffer position is also displayed
1506 from a display vector, we need to consume all of
1507 the glyphs from that display vector. */
1508 start_display (&it2, w, top);
1509 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1510 /* If we didn't get to CHARPOS - 1, there's some
1511 replacing display property at that position, and
1512 we stopped after it. That is exactly the place
1513 whose coordinates we want. */
1514 if (IT_CHARPOS (it2) != charpos - 1)
1515 it2_prev = it2;
1516 else
1517 {
1518 /* Iterate until we get out of the display
1519 vector that displays the character at
1520 CHARPOS - 1. */
1521 do {
1522 get_next_display_element (&it2);
1523 PRODUCE_GLYPHS (&it2);
1524 it2_prev = it2;
1525 set_iterator_to_next (&it2, 1);
1526 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1527 && IT_CHARPOS (it2) < charpos);
1528 }
1529 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1530 || it2_prev.current_x > it2_prev.last_visible_x)
1531 top_x = it.glyph_row->x;
1532 else
1533 {
1534 top_x = it2_prev.current_x;
1535 top_y = it2_prev.current_y;
1536 }
1537 }
1538 }
1539 else if (IT_CHARPOS (it) != charpos)
1540 {
1541 Lisp_Object cpos = make_number (charpos);
1542 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1543 Lisp_Object string = string_from_display_spec (spec);
1544 struct text_pos tpos;
1545 int replacing_spec_p;
1546 bool newline_in_string
1547 = (STRINGP (string)
1548 && memchr (SDATA (string), '\n', SBYTES (string)));
1549
1550 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1551 replacing_spec_p
1552 = (!NILP (spec)
1553 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1554 charpos, FRAME_WINDOW_P (it.f)));
1555 /* The tricky code below is needed because there's a
1556 discrepancy between move_it_to and how we set cursor
1557 when PT is at the beginning of a portion of text
1558 covered by a display property or an overlay with a
1559 display property, or the display line ends in a
1560 newline from a display string. move_it_to will stop
1561 _after_ such display strings, whereas
1562 set_cursor_from_row conspires with cursor_row_p to
1563 place the cursor on the first glyph produced from the
1564 display string. */
1565
1566 /* We have overshoot PT because it is covered by a
1567 display property that replaces the text it covers.
1568 If the string includes embedded newlines, we are also
1569 in the wrong display line. Backtrack to the correct
1570 line, where the display property begins. */
1571 if (replacing_spec_p)
1572 {
1573 Lisp_Object startpos, endpos;
1574 EMACS_INT start, end;
1575 struct it it3;
1576 int it3_moved;
1577
1578 /* Find the first and the last buffer positions
1579 covered by the display string. */
1580 endpos =
1581 Fnext_single_char_property_change (cpos, Qdisplay,
1582 Qnil, Qnil);
1583 startpos =
1584 Fprevious_single_char_property_change (endpos, Qdisplay,
1585 Qnil, Qnil);
1586 start = XFASTINT (startpos);
1587 end = XFASTINT (endpos);
1588 /* Move to the last buffer position before the
1589 display property. */
1590 start_display (&it3, w, top);
1591 if (start > CHARPOS (top))
1592 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1593 /* Move forward one more line if the position before
1594 the display string is a newline or if it is the
1595 rightmost character on a line that is
1596 continued or word-wrapped. */
1597 if (it3.method == GET_FROM_BUFFER
1598 && (it3.c == '\n'
1599 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1600 move_it_by_lines (&it3, 1);
1601 else if (move_it_in_display_line_to (&it3, -1,
1602 it3.current_x
1603 + it3.pixel_width,
1604 MOVE_TO_X)
1605 == MOVE_LINE_CONTINUED)
1606 {
1607 move_it_by_lines (&it3, 1);
1608 /* When we are under word-wrap, the #$@%!
1609 move_it_by_lines moves 2 lines, so we need to
1610 fix that up. */
1611 if (it3.line_wrap == WORD_WRAP)
1612 move_it_by_lines (&it3, -1);
1613 }
1614
1615 /* Record the vertical coordinate of the display
1616 line where we wound up. */
1617 top_y = it3.current_y;
1618 if (it3.bidi_p)
1619 {
1620 /* When characters are reordered for display,
1621 the character displayed to the left of the
1622 display string could be _after_ the display
1623 property in the logical order. Use the
1624 smallest vertical position of these two. */
1625 start_display (&it3, w, top);
1626 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1627 if (it3.current_y < top_y)
1628 top_y = it3.current_y;
1629 }
1630 /* Move from the top of the window to the beginning
1631 of the display line where the display string
1632 begins. */
1633 start_display (&it3, w, top);
1634 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1635 /* If it3_moved stays zero after the 'while' loop
1636 below, that means we already were at a newline
1637 before the loop (e.g., the display string begins
1638 with a newline), so we don't need to (and cannot)
1639 inspect the glyphs of it3.glyph_row, because
1640 PRODUCE_GLYPHS will not produce anything for a
1641 newline, and thus it3.glyph_row stays at its
1642 stale content it got at top of the window. */
1643 it3_moved = 0;
1644 /* Finally, advance the iterator until we hit the
1645 first display element whose character position is
1646 CHARPOS, or until the first newline from the
1647 display string, which signals the end of the
1648 display line. */
1649 while (get_next_display_element (&it3))
1650 {
1651 PRODUCE_GLYPHS (&it3);
1652 if (IT_CHARPOS (it3) == charpos
1653 || ITERATOR_AT_END_OF_LINE_P (&it3))
1654 break;
1655 it3_moved = 1;
1656 set_iterator_to_next (&it3, 0);
1657 }
1658 top_x = it3.current_x - it3.pixel_width;
1659 /* Normally, we would exit the above loop because we
1660 found the display element whose character
1661 position is CHARPOS. For the contingency that we
1662 didn't, and stopped at the first newline from the
1663 display string, move back over the glyphs
1664 produced from the string, until we find the
1665 rightmost glyph not from the string. */
1666 if (it3_moved
1667 && newline_in_string
1668 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1669 {
1670 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1671 + it3.glyph_row->used[TEXT_AREA];
1672
1673 while (EQ ((g - 1)->object, string))
1674 {
1675 --g;
1676 top_x -= g->pixel_width;
1677 }
1678 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1679 + it3.glyph_row->used[TEXT_AREA]);
1680 }
1681 }
1682 }
1683
1684 *x = top_x;
1685 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1686 *rtop = max (0, window_top_y - top_y);
1687 *rbot = max (0, bottom_y - it.last_visible_y);
1688 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1689 - max (top_y, window_top_y)));
1690 *vpos = it.vpos;
1691 }
1692 }
1693 else
1694 {
1695 /* Either we were asked to provide info about WINDOW_END, or
1696 CHARPOS is in the partially visible glyph row at end of
1697 window. */
1698 struct it it2;
1699 void *it2data = NULL;
1700
1701 SAVE_IT (it2, it, it2data);
1702 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1703 move_it_by_lines (&it, 1);
1704 if (charpos < IT_CHARPOS (it)
1705 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1706 {
1707 visible_p = true;
1708 RESTORE_IT (&it2, &it2, it2data);
1709 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1710 *x = it2.current_x;
1711 *y = it2.current_y + it2.max_ascent - it2.ascent;
1712 *rtop = max (0, -it2.current_y);
1713 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1714 - it.last_visible_y));
1715 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1716 it.last_visible_y)
1717 - max (it2.current_y,
1718 WINDOW_HEADER_LINE_HEIGHT (w))));
1719 *vpos = it2.vpos;
1720 }
1721 else
1722 bidi_unshelve_cache (it2data, 1);
1723 }
1724 bidi_unshelve_cache (itdata, 0);
1725
1726 if (old_buffer)
1727 set_buffer_internal_1 (old_buffer);
1728
1729 if (visible_p && w->hscroll > 0)
1730 *x -=
1731 window_hscroll_limited (w, WINDOW_XFRAME (w))
1732 * WINDOW_FRAME_COLUMN_WIDTH (w);
1733
1734 #if 0
1735 /* Debugging code. */
1736 if (visible_p)
1737 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1738 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1739 else
1740 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1741 #endif
1742
1743 return visible_p;
1744 }
1745
1746
1747 /* Return the next character from STR. Return in *LEN the length of
1748 the character. This is like STRING_CHAR_AND_LENGTH but never
1749 returns an invalid character. If we find one, we return a `?', but
1750 with the length of the invalid character. */
1751
1752 static int
1753 string_char_and_length (const unsigned char *str, int *len)
1754 {
1755 int c;
1756
1757 c = STRING_CHAR_AND_LENGTH (str, *len);
1758 if (!CHAR_VALID_P (c))
1759 /* We may not change the length here because other places in Emacs
1760 don't use this function, i.e. they silently accept invalid
1761 characters. */
1762 c = '?';
1763
1764 return c;
1765 }
1766
1767
1768
1769 /* Given a position POS containing a valid character and byte position
1770 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1771
1772 static struct text_pos
1773 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1774 {
1775 eassert (STRINGP (string) && nchars >= 0);
1776
1777 if (STRING_MULTIBYTE (string))
1778 {
1779 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1780 int len;
1781
1782 while (nchars--)
1783 {
1784 string_char_and_length (p, &len);
1785 p += len;
1786 CHARPOS (pos) += 1;
1787 BYTEPOS (pos) += len;
1788 }
1789 }
1790 else
1791 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1792
1793 return pos;
1794 }
1795
1796
1797 /* Value is the text position, i.e. character and byte position,
1798 for character position CHARPOS in STRING. */
1799
1800 static struct text_pos
1801 string_pos (ptrdiff_t charpos, Lisp_Object string)
1802 {
1803 struct text_pos pos;
1804 eassert (STRINGP (string));
1805 eassert (charpos >= 0);
1806 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1807 return pos;
1808 }
1809
1810
1811 /* Value is a text position, i.e. character and byte position, for
1812 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1813 means recognize multibyte characters. */
1814
1815 static struct text_pos
1816 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1817 {
1818 struct text_pos pos;
1819
1820 eassert (s != NULL);
1821 eassert (charpos >= 0);
1822
1823 if (multibyte_p)
1824 {
1825 int len;
1826
1827 SET_TEXT_POS (pos, 0, 0);
1828 while (charpos--)
1829 {
1830 string_char_and_length ((const unsigned char *) s, &len);
1831 s += len;
1832 CHARPOS (pos) += 1;
1833 BYTEPOS (pos) += len;
1834 }
1835 }
1836 else
1837 SET_TEXT_POS (pos, charpos, charpos);
1838
1839 return pos;
1840 }
1841
1842
1843 /* Value is the number of characters in C string S. MULTIBYTE_P
1844 non-zero means recognize multibyte characters. */
1845
1846 static ptrdiff_t
1847 number_of_chars (const char *s, bool multibyte_p)
1848 {
1849 ptrdiff_t nchars;
1850
1851 if (multibyte_p)
1852 {
1853 ptrdiff_t rest = strlen (s);
1854 int len;
1855 const unsigned char *p = (const unsigned char *) s;
1856
1857 for (nchars = 0; rest > 0; ++nchars)
1858 {
1859 string_char_and_length (p, &len);
1860 rest -= len, p += len;
1861 }
1862 }
1863 else
1864 nchars = strlen (s);
1865
1866 return nchars;
1867 }
1868
1869
1870 /* Compute byte position NEWPOS->bytepos corresponding to
1871 NEWPOS->charpos. POS is a known position in string STRING.
1872 NEWPOS->charpos must be >= POS.charpos. */
1873
1874 static void
1875 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1876 {
1877 eassert (STRINGP (string));
1878 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1879
1880 if (STRING_MULTIBYTE (string))
1881 *newpos = string_pos_nchars_ahead (pos, string,
1882 CHARPOS (*newpos) - CHARPOS (pos));
1883 else
1884 BYTEPOS (*newpos) = CHARPOS (*newpos);
1885 }
1886
1887 /* EXPORT:
1888 Return an estimation of the pixel height of mode or header lines on
1889 frame F. FACE_ID specifies what line's height to estimate. */
1890
1891 int
1892 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1893 {
1894 #ifdef HAVE_WINDOW_SYSTEM
1895 if (FRAME_WINDOW_P (f))
1896 {
1897 int height = FONT_HEIGHT (FRAME_FONT (f));
1898
1899 /* This function is called so early when Emacs starts that the face
1900 cache and mode line face are not yet initialized. */
1901 if (FRAME_FACE_CACHE (f))
1902 {
1903 struct face *face = FACE_FROM_ID (f, face_id);
1904 if (face)
1905 {
1906 if (face->font)
1907 height = FONT_HEIGHT (face->font);
1908 if (face->box_line_width > 0)
1909 height += 2 * face->box_line_width;
1910 }
1911 }
1912
1913 return height;
1914 }
1915 #endif
1916
1917 return 1;
1918 }
1919
1920 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1921 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1922 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1923 not force the value into range. */
1924
1925 void
1926 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1927 int *x, int *y, NativeRectangle *bounds, int noclip)
1928 {
1929
1930 #ifdef HAVE_WINDOW_SYSTEM
1931 if (FRAME_WINDOW_P (f))
1932 {
1933 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1934 even for negative values. */
1935 if (pix_x < 0)
1936 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1937 if (pix_y < 0)
1938 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1939
1940 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1941 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1942
1943 if (bounds)
1944 STORE_NATIVE_RECT (*bounds,
1945 FRAME_COL_TO_PIXEL_X (f, pix_x),
1946 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1947 FRAME_COLUMN_WIDTH (f) - 1,
1948 FRAME_LINE_HEIGHT (f) - 1);
1949
1950 /* PXW: Should we clip pixels before converting to columns/lines? */
1951 if (!noclip)
1952 {
1953 if (pix_x < 0)
1954 pix_x = 0;
1955 else if (pix_x > FRAME_TOTAL_COLS (f))
1956 pix_x = FRAME_TOTAL_COLS (f);
1957
1958 if (pix_y < 0)
1959 pix_y = 0;
1960 else if (pix_y > FRAME_TOTAL_LINES (f))
1961 pix_y = FRAME_TOTAL_LINES (f);
1962 }
1963 }
1964 #endif
1965
1966 *x = pix_x;
1967 *y = pix_y;
1968 }
1969
1970
1971 /* Find the glyph under window-relative coordinates X/Y in window W.
1972 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1973 strings. Return in *HPOS and *VPOS the row and column number of
1974 the glyph found. Return in *AREA the glyph area containing X.
1975 Value is a pointer to the glyph found or null if X/Y is not on
1976 text, or we can't tell because W's current matrix is not up to
1977 date. */
1978
1979 static struct glyph *
1980 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1981 int *dx, int *dy, int *area)
1982 {
1983 struct glyph *glyph, *end;
1984 struct glyph_row *row = NULL;
1985 int x0, i;
1986
1987 /* Find row containing Y. Give up if some row is not enabled. */
1988 for (i = 0; i < w->current_matrix->nrows; ++i)
1989 {
1990 row = MATRIX_ROW (w->current_matrix, i);
1991 if (!row->enabled_p)
1992 return NULL;
1993 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1994 break;
1995 }
1996
1997 *vpos = i;
1998 *hpos = 0;
1999
2000 /* Give up if Y is not in the window. */
2001 if (i == w->current_matrix->nrows)
2002 return NULL;
2003
2004 /* Get the glyph area containing X. */
2005 if (w->pseudo_window_p)
2006 {
2007 *area = TEXT_AREA;
2008 x0 = 0;
2009 }
2010 else
2011 {
2012 if (x < window_box_left_offset (w, TEXT_AREA))
2013 {
2014 *area = LEFT_MARGIN_AREA;
2015 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2016 }
2017 else if (x < window_box_right_offset (w, TEXT_AREA))
2018 {
2019 *area = TEXT_AREA;
2020 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2021 }
2022 else
2023 {
2024 *area = RIGHT_MARGIN_AREA;
2025 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2026 }
2027 }
2028
2029 /* Find glyph containing X. */
2030 glyph = row->glyphs[*area];
2031 end = glyph + row->used[*area];
2032 x -= x0;
2033 while (glyph < end && x >= glyph->pixel_width)
2034 {
2035 x -= glyph->pixel_width;
2036 ++glyph;
2037 }
2038
2039 if (glyph == end)
2040 return NULL;
2041
2042 if (dx)
2043 {
2044 *dx = x;
2045 *dy = y - (row->y + row->ascent - glyph->ascent);
2046 }
2047
2048 *hpos = glyph - row->glyphs[*area];
2049 return glyph;
2050 }
2051
2052 /* Convert frame-relative x/y to coordinates relative to window W.
2053 Takes pseudo-windows into account. */
2054
2055 static void
2056 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2057 {
2058 if (w->pseudo_window_p)
2059 {
2060 /* A pseudo-window is always full-width, and starts at the
2061 left edge of the frame, plus a frame border. */
2062 struct frame *f = XFRAME (w->frame);
2063 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2064 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2065 }
2066 else
2067 {
2068 *x -= WINDOW_LEFT_EDGE_X (w);
2069 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2070 }
2071 }
2072
2073 #ifdef HAVE_WINDOW_SYSTEM
2074
2075 /* EXPORT:
2076 Return in RECTS[] at most N clipping rectangles for glyph string S.
2077 Return the number of stored rectangles. */
2078
2079 int
2080 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2081 {
2082 XRectangle r;
2083
2084 if (n <= 0)
2085 return 0;
2086
2087 if (s->row->full_width_p)
2088 {
2089 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2090 r.x = WINDOW_LEFT_EDGE_X (s->w);
2091 if (s->row->mode_line_p)
2092 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2093 else
2094 r.width = WINDOW_PIXEL_WIDTH (s->w);
2095
2096 /* Unless displaying a mode or menu bar line, which are always
2097 fully visible, clip to the visible part of the row. */
2098 if (s->w->pseudo_window_p)
2099 r.height = s->row->visible_height;
2100 else
2101 r.height = s->height;
2102 }
2103 else
2104 {
2105 /* This is a text line that may be partially visible. */
2106 r.x = window_box_left (s->w, s->area);
2107 r.width = window_box_width (s->w, s->area);
2108 r.height = s->row->visible_height;
2109 }
2110
2111 if (s->clip_head)
2112 if (r.x < s->clip_head->x)
2113 {
2114 if (r.width >= s->clip_head->x - r.x)
2115 r.width -= s->clip_head->x - r.x;
2116 else
2117 r.width = 0;
2118 r.x = s->clip_head->x;
2119 }
2120 if (s->clip_tail)
2121 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2122 {
2123 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2124 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2125 else
2126 r.width = 0;
2127 }
2128
2129 /* If S draws overlapping rows, it's sufficient to use the top and
2130 bottom of the window for clipping because this glyph string
2131 intentionally draws over other lines. */
2132 if (s->for_overlaps)
2133 {
2134 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2135 r.height = window_text_bottom_y (s->w) - r.y;
2136
2137 /* Alas, the above simple strategy does not work for the
2138 environments with anti-aliased text: if the same text is
2139 drawn onto the same place multiple times, it gets thicker.
2140 If the overlap we are processing is for the erased cursor, we
2141 take the intersection with the rectangle of the cursor. */
2142 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2143 {
2144 XRectangle rc, r_save = r;
2145
2146 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2147 rc.y = s->w->phys_cursor.y;
2148 rc.width = s->w->phys_cursor_width;
2149 rc.height = s->w->phys_cursor_height;
2150
2151 x_intersect_rectangles (&r_save, &rc, &r);
2152 }
2153 }
2154 else
2155 {
2156 /* Don't use S->y for clipping because it doesn't take partially
2157 visible lines into account. For example, it can be negative for
2158 partially visible lines at the top of a window. */
2159 if (!s->row->full_width_p
2160 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2161 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2162 else
2163 r.y = max (0, s->row->y);
2164 }
2165
2166 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2167
2168 /* If drawing the cursor, don't let glyph draw outside its
2169 advertised boundaries. Cleartype does this under some circumstances. */
2170 if (s->hl == DRAW_CURSOR)
2171 {
2172 struct glyph *glyph = s->first_glyph;
2173 int height, max_y;
2174
2175 if (s->x > r.x)
2176 {
2177 if (r.width >= s->x - r.x)
2178 r.width -= s->x - r.x;
2179 else /* R2L hscrolled row with cursor outside text area */
2180 r.width = 0;
2181 r.x = s->x;
2182 }
2183 r.width = min (r.width, glyph->pixel_width);
2184
2185 /* If r.y is below window bottom, ensure that we still see a cursor. */
2186 height = min (glyph->ascent + glyph->descent,
2187 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2188 max_y = window_text_bottom_y (s->w) - height;
2189 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2190 if (s->ybase - glyph->ascent > max_y)
2191 {
2192 r.y = max_y;
2193 r.height = height;
2194 }
2195 else
2196 {
2197 /* Don't draw cursor glyph taller than our actual glyph. */
2198 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2199 if (height < r.height)
2200 {
2201 max_y = r.y + r.height;
2202 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2203 r.height = min (max_y - r.y, height);
2204 }
2205 }
2206 }
2207
2208 if (s->row->clip)
2209 {
2210 XRectangle r_save = r;
2211
2212 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2213 r.width = 0;
2214 }
2215
2216 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2217 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2218 {
2219 #ifdef CONVERT_FROM_XRECT
2220 CONVERT_FROM_XRECT (r, *rects);
2221 #else
2222 *rects = r;
2223 #endif
2224 return 1;
2225 }
2226 else
2227 {
2228 /* If we are processing overlapping and allowed to return
2229 multiple clipping rectangles, we exclude the row of the glyph
2230 string from the clipping rectangle. This is to avoid drawing
2231 the same text on the environment with anti-aliasing. */
2232 #ifdef CONVERT_FROM_XRECT
2233 XRectangle rs[2];
2234 #else
2235 XRectangle *rs = rects;
2236 #endif
2237 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2238
2239 if (s->for_overlaps & OVERLAPS_PRED)
2240 {
2241 rs[i] = r;
2242 if (r.y + r.height > row_y)
2243 {
2244 if (r.y < row_y)
2245 rs[i].height = row_y - r.y;
2246 else
2247 rs[i].height = 0;
2248 }
2249 i++;
2250 }
2251 if (s->for_overlaps & OVERLAPS_SUCC)
2252 {
2253 rs[i] = r;
2254 if (r.y < row_y + s->row->visible_height)
2255 {
2256 if (r.y + r.height > row_y + s->row->visible_height)
2257 {
2258 rs[i].y = row_y + s->row->visible_height;
2259 rs[i].height = r.y + r.height - rs[i].y;
2260 }
2261 else
2262 rs[i].height = 0;
2263 }
2264 i++;
2265 }
2266
2267 n = i;
2268 #ifdef CONVERT_FROM_XRECT
2269 for (i = 0; i < n; i++)
2270 CONVERT_FROM_XRECT (rs[i], rects[i]);
2271 #endif
2272 return n;
2273 }
2274 }
2275
2276 /* EXPORT:
2277 Return in *NR the clipping rectangle for glyph string S. */
2278
2279 void
2280 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2281 {
2282 get_glyph_string_clip_rects (s, nr, 1);
2283 }
2284
2285
2286 /* EXPORT:
2287 Return the position and height of the phys cursor in window W.
2288 Set w->phys_cursor_width to width of phys cursor.
2289 */
2290
2291 void
2292 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2293 struct glyph *glyph, int *xp, int *yp, int *heightp)
2294 {
2295 struct frame *f = XFRAME (WINDOW_FRAME (w));
2296 int x, y, wd, h, h0, y0;
2297
2298 /* Compute the width of the rectangle to draw. If on a stretch
2299 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2300 rectangle as wide as the glyph, but use a canonical character
2301 width instead. */
2302 wd = glyph->pixel_width - 1;
2303 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2304 wd++; /* Why? */
2305 #endif
2306
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2309 {
2310 wd += x;
2311 x = 0;
2312 }
2313
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2318
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2320
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2323
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2326
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2329 {
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2332 }
2333 else
2334 {
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2337 {
2338 h += y - y0;
2339 y = y0;
2340 }
2341 }
2342
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2346 }
2347
2348 /*
2349 * Remember which glyph the mouse is over.
2350 */
2351
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2354 {
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2361
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2364
2365 if (window_resize_pixelwise)
2366 {
2367 width = height = 1;
2368 goto virtual_glyph;
2369 }
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2373 {
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2377 }
2378
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2382
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2385
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2388
2389 if (w->pseudo_window_p)
2390 {
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2394 }
2395
2396 switch (part)
2397 {
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2401
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2405
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2414
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2417
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2422 {
2423 gr = r; gy = r->y;
2424 break;
2425 }
2426
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2429 {
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2432
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2437
2438 if (g < end)
2439 {
2440 if (g->type == IMAGE_GLYPH)
2441 {
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2446 }
2447 width = g->pixel_width;
2448 }
2449 else
2450 {
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2454 }
2455
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2457 {
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2463 }
2464 }
2465 else
2466 {
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2475 }
2476 break;
2477
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2484
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2500
2501 goto row_glyph;
2502
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2506
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2509 ? 0
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2515
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2520 {
2521 gr = r; gy = r->y;
2522 break;
2523 }
2524
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2528 {
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2532 }
2533 break;
2534
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;;
2542
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2549
2550 default:
2551 ;
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2556
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2563
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2566
2567 goto store_rect;
2568 }
2569
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2573
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2576
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2585 }
2586
2587
2588 #endif /* HAVE_WINDOW_SYSTEM */
2589
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2592 {
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2598 }
2599
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2603
2604 /* Error handler for safe_eval and safe_call. */
2605
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2608 {
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2612 }
2613
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2617
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2620 {
2621 Lisp_Object val;
2622
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2626 {
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 struct gcpro gcpro1;
2630 Lisp_Object *args = alloca (nargs * word_size);
2631
2632 args[0] = func;
2633 for (i = 1; i < nargs; i++)
2634 args[i] = va_arg (ap, Lisp_Object);
2635
2636 GCPRO1 (args[0]);
2637 gcpro1.nvars = nargs;
2638 specbind (Qinhibit_redisplay, Qt);
2639 if (inhibit_quit)
2640 specbind (Qinhibit_quit, Qt);
2641 /* Use Qt to ensure debugger does not run,
2642 so there is no possibility of wanting to redisplay. */
2643 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2644 safe_eval_handler);
2645 UNGCPRO;
2646 val = unbind_to (count, val);
2647 }
2648
2649 return val;
2650 }
2651
2652 Lisp_Object
2653 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2654 {
2655 Lisp_Object retval;
2656 va_list ap;
2657
2658 va_start (ap, func);
2659 retval = safe__call (false, nargs, func, ap);
2660 va_end (ap);
2661 return retval;
2662 }
2663
2664 /* Call function FN with one argument ARG.
2665 Return the result, or nil if something went wrong. */
2666
2667 Lisp_Object
2668 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2669 {
2670 return safe_call (2, fn, arg);
2671 }
2672
2673 static Lisp_Object
2674 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2675 {
2676 Lisp_Object retval;
2677 va_list ap;
2678
2679 va_start (ap, fn);
2680 retval = safe__call (inhibit_quit, 2, fn, ap);
2681 va_end (ap);
2682 return retval;
2683 }
2684
2685 static Lisp_Object Qeval;
2686
2687 Lisp_Object
2688 safe_eval (Lisp_Object sexpr)
2689 {
2690 return safe__call1 (false, Qeval, sexpr);
2691 }
2692
2693 static Lisp_Object
2694 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2695 {
2696 return safe__call1 (inhibit_quit, Qeval, sexpr);
2697 }
2698
2699 /* Call function FN with two arguments ARG1 and ARG2.
2700 Return the result, or nil if something went wrong. */
2701
2702 Lisp_Object
2703 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2704 {
2705 return safe_call (3, fn, arg1, arg2);
2706 }
2707
2708
2709 \f
2710 /***********************************************************************
2711 Debugging
2712 ***********************************************************************/
2713
2714 #if 0
2715
2716 /* Define CHECK_IT to perform sanity checks on iterators.
2717 This is for debugging. It is too slow to do unconditionally. */
2718
2719 static void
2720 check_it (struct it *it)
2721 {
2722 if (it->method == GET_FROM_STRING)
2723 {
2724 eassert (STRINGP (it->string));
2725 eassert (IT_STRING_CHARPOS (*it) >= 0);
2726 }
2727 else
2728 {
2729 eassert (IT_STRING_CHARPOS (*it) < 0);
2730 if (it->method == GET_FROM_BUFFER)
2731 {
2732 /* Check that character and byte positions agree. */
2733 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2734 }
2735 }
2736
2737 if (it->dpvec)
2738 eassert (it->current.dpvec_index >= 0);
2739 else
2740 eassert (it->current.dpvec_index < 0);
2741 }
2742
2743 #define CHECK_IT(IT) check_it ((IT))
2744
2745 #else /* not 0 */
2746
2747 #define CHECK_IT(IT) (void) 0
2748
2749 #endif /* not 0 */
2750
2751
2752 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2753
2754 /* Check that the window end of window W is what we expect it
2755 to be---the last row in the current matrix displaying text. */
2756
2757 static void
2758 check_window_end (struct window *w)
2759 {
2760 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2761 {
2762 struct glyph_row *row;
2763 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2764 !row->enabled_p
2765 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2766 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2767 }
2768 }
2769
2770 #define CHECK_WINDOW_END(W) check_window_end ((W))
2771
2772 #else
2773
2774 #define CHECK_WINDOW_END(W) (void) 0
2775
2776 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2777
2778 /***********************************************************************
2779 Iterator initialization
2780 ***********************************************************************/
2781
2782 /* Initialize IT for displaying current_buffer in window W, starting
2783 at character position CHARPOS. CHARPOS < 0 means that no buffer
2784 position is specified which is useful when the iterator is assigned
2785 a position later. BYTEPOS is the byte position corresponding to
2786 CHARPOS.
2787
2788 If ROW is not null, calls to produce_glyphs with IT as parameter
2789 will produce glyphs in that row.
2790
2791 BASE_FACE_ID is the id of a base face to use. It must be one of
2792 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2793 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2794 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2795
2796 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2797 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2798 will be initialized to use the corresponding mode line glyph row of
2799 the desired matrix of W. */
2800
2801 void
2802 init_iterator (struct it *it, struct window *w,
2803 ptrdiff_t charpos, ptrdiff_t bytepos,
2804 struct glyph_row *row, enum face_id base_face_id)
2805 {
2806 enum face_id remapped_base_face_id = base_face_id;
2807
2808 /* Some precondition checks. */
2809 eassert (w != NULL && it != NULL);
2810 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2811 && charpos <= ZV));
2812
2813 /* If face attributes have been changed since the last redisplay,
2814 free realized faces now because they depend on face definitions
2815 that might have changed. Don't free faces while there might be
2816 desired matrices pending which reference these faces. */
2817 if (face_change_count && !inhibit_free_realized_faces)
2818 {
2819 face_change_count = 0;
2820 free_all_realized_faces (Qnil);
2821 }
2822
2823 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2824 if (! NILP (Vface_remapping_alist))
2825 remapped_base_face_id
2826 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2827
2828 /* Use one of the mode line rows of W's desired matrix if
2829 appropriate. */
2830 if (row == NULL)
2831 {
2832 if (base_face_id == MODE_LINE_FACE_ID
2833 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2834 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2835 else if (base_face_id == HEADER_LINE_FACE_ID)
2836 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2837 }
2838
2839 /* Clear IT. */
2840 memset (it, 0, sizeof *it);
2841 it->current.overlay_string_index = -1;
2842 it->current.dpvec_index = -1;
2843 it->base_face_id = remapped_base_face_id;
2844 it->string = Qnil;
2845 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2846 it->paragraph_embedding = L2R;
2847 it->bidi_it.string.lstring = Qnil;
2848 it->bidi_it.string.s = NULL;
2849 it->bidi_it.string.bufpos = 0;
2850 it->bidi_it.w = w;
2851
2852 /* The window in which we iterate over current_buffer: */
2853 XSETWINDOW (it->window, w);
2854 it->w = w;
2855 it->f = XFRAME (w->frame);
2856
2857 it->cmp_it.id = -1;
2858
2859 /* Extra space between lines (on window systems only). */
2860 if (base_face_id == DEFAULT_FACE_ID
2861 && FRAME_WINDOW_P (it->f))
2862 {
2863 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2864 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2865 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2866 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2867 * FRAME_LINE_HEIGHT (it->f));
2868 else if (it->f->extra_line_spacing > 0)
2869 it->extra_line_spacing = it->f->extra_line_spacing;
2870 it->max_extra_line_spacing = 0;
2871 }
2872
2873 /* If realized faces have been removed, e.g. because of face
2874 attribute changes of named faces, recompute them. When running
2875 in batch mode, the face cache of the initial frame is null. If
2876 we happen to get called, make a dummy face cache. */
2877 if (FRAME_FACE_CACHE (it->f) == NULL)
2878 init_frame_faces (it->f);
2879 if (FRAME_FACE_CACHE (it->f)->used == 0)
2880 recompute_basic_faces (it->f);
2881
2882 /* Current value of the `slice', `space-width', and 'height' properties. */
2883 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2884 it->space_width = Qnil;
2885 it->font_height = Qnil;
2886 it->override_ascent = -1;
2887
2888 /* Are control characters displayed as `^C'? */
2889 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2890
2891 /* -1 means everything between a CR and the following line end
2892 is invisible. >0 means lines indented more than this value are
2893 invisible. */
2894 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2895 ? (clip_to_bounds
2896 (-1, XINT (BVAR (current_buffer, selective_display)),
2897 PTRDIFF_MAX))
2898 : (!NILP (BVAR (current_buffer, selective_display))
2899 ? -1 : 0));
2900 it->selective_display_ellipsis_p
2901 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2902
2903 /* Display table to use. */
2904 it->dp = window_display_table (w);
2905
2906 /* Are multibyte characters enabled in current_buffer? */
2907 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2908
2909 /* Get the position at which the redisplay_end_trigger hook should
2910 be run, if it is to be run at all. */
2911 if (MARKERP (w->redisplay_end_trigger)
2912 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2913 it->redisplay_end_trigger_charpos
2914 = marker_position (w->redisplay_end_trigger);
2915 else if (INTEGERP (w->redisplay_end_trigger))
2916 it->redisplay_end_trigger_charpos
2917 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2918 PTRDIFF_MAX);
2919
2920 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2921
2922 /* Are lines in the display truncated? */
2923 if (base_face_id != DEFAULT_FACE_ID
2924 || it->w->hscroll
2925 || (! WINDOW_FULL_WIDTH_P (it->w)
2926 && ((!NILP (Vtruncate_partial_width_windows)
2927 && !INTEGERP (Vtruncate_partial_width_windows))
2928 || (INTEGERP (Vtruncate_partial_width_windows)
2929 /* PXW: Shall we do something about this? */
2930 && (WINDOW_TOTAL_COLS (it->w)
2931 < XINT (Vtruncate_partial_width_windows))))))
2932 it->line_wrap = TRUNCATE;
2933 else if (NILP (BVAR (current_buffer, truncate_lines)))
2934 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2935 ? WINDOW_WRAP : WORD_WRAP;
2936 else
2937 it->line_wrap = TRUNCATE;
2938
2939 /* Get dimensions of truncation and continuation glyphs. These are
2940 displayed as fringe bitmaps under X, but we need them for such
2941 frames when the fringes are turned off. But leave the dimensions
2942 zero for tooltip frames, as these glyphs look ugly there and also
2943 sabotage calculations of tooltip dimensions in x-show-tip. */
2944 #ifdef HAVE_WINDOW_SYSTEM
2945 if (!(FRAME_WINDOW_P (it->f)
2946 && FRAMEP (tip_frame)
2947 && it->f == XFRAME (tip_frame)))
2948 #endif
2949 {
2950 if (it->line_wrap == TRUNCATE)
2951 {
2952 /* We will need the truncation glyph. */
2953 eassert (it->glyph_row == NULL);
2954 produce_special_glyphs (it, IT_TRUNCATION);
2955 it->truncation_pixel_width = it->pixel_width;
2956 }
2957 else
2958 {
2959 /* We will need the continuation glyph. */
2960 eassert (it->glyph_row == NULL);
2961 produce_special_glyphs (it, IT_CONTINUATION);
2962 it->continuation_pixel_width = it->pixel_width;
2963 }
2964 }
2965
2966 /* Reset these values to zero because the produce_special_glyphs
2967 above has changed them. */
2968 it->pixel_width = it->ascent = it->descent = 0;
2969 it->phys_ascent = it->phys_descent = 0;
2970
2971 /* Set this after getting the dimensions of truncation and
2972 continuation glyphs, so that we don't produce glyphs when calling
2973 produce_special_glyphs, above. */
2974 it->glyph_row = row;
2975 it->area = TEXT_AREA;
2976
2977 /* Get the dimensions of the display area. The display area
2978 consists of the visible window area plus a horizontally scrolled
2979 part to the left of the window. All x-values are relative to the
2980 start of this total display area. */
2981 if (base_face_id != DEFAULT_FACE_ID)
2982 {
2983 /* Mode lines, menu bar in terminal frames. */
2984 it->first_visible_x = 0;
2985 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2986 }
2987 else
2988 {
2989 it->first_visible_x
2990 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2991 it->last_visible_x = (it->first_visible_x
2992 + window_box_width (w, TEXT_AREA));
2993
2994 /* If we truncate lines, leave room for the truncation glyph(s) at
2995 the right margin. Otherwise, leave room for the continuation
2996 glyph(s). Done only if the window has no fringes. Since we
2997 don't know at this point whether there will be any R2L lines in
2998 the window, we reserve space for truncation/continuation glyphs
2999 even if only one of the fringes is absent. */
3000 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
3001 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
3002 {
3003 if (it->line_wrap == TRUNCATE)
3004 it->last_visible_x -= it->truncation_pixel_width;
3005 else
3006 it->last_visible_x -= it->continuation_pixel_width;
3007 }
3008
3009 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3010 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3011 }
3012
3013 /* Leave room for a border glyph. */
3014 if (!FRAME_WINDOW_P (it->f)
3015 && !WINDOW_RIGHTMOST_P (it->w))
3016 it->last_visible_x -= 1;
3017
3018 it->last_visible_y = window_text_bottom_y (w);
3019
3020 /* For mode lines and alike, arrange for the first glyph having a
3021 left box line if the face specifies a box. */
3022 if (base_face_id != DEFAULT_FACE_ID)
3023 {
3024 struct face *face;
3025
3026 it->face_id = remapped_base_face_id;
3027
3028 /* If we have a boxed mode line, make the first character appear
3029 with a left box line. */
3030 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3031 if (face && face->box != FACE_NO_BOX)
3032 it->start_of_box_run_p = true;
3033 }
3034
3035 /* If a buffer position was specified, set the iterator there,
3036 getting overlays and face properties from that position. */
3037 if (charpos >= BUF_BEG (current_buffer))
3038 {
3039 it->stop_charpos = charpos;
3040 it->end_charpos = ZV;
3041 eassert (charpos == BYTE_TO_CHAR (bytepos));
3042 IT_CHARPOS (*it) = charpos;
3043 IT_BYTEPOS (*it) = bytepos;
3044
3045 /* We will rely on `reseat' to set this up properly, via
3046 handle_face_prop. */
3047 it->face_id = it->base_face_id;
3048
3049 it->start = it->current;
3050 /* Do we need to reorder bidirectional text? Not if this is a
3051 unibyte buffer: by definition, none of the single-byte
3052 characters are strong R2L, so no reordering is needed. And
3053 bidi.c doesn't support unibyte buffers anyway. Also, don't
3054 reorder while we are loading loadup.el, since the tables of
3055 character properties needed for reordering are not yet
3056 available. */
3057 it->bidi_p =
3058 NILP (Vpurify_flag)
3059 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3060 && it->multibyte_p;
3061
3062 /* If we are to reorder bidirectional text, init the bidi
3063 iterator. */
3064 if (it->bidi_p)
3065 {
3066 /* Note the paragraph direction that this buffer wants to
3067 use. */
3068 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3069 Qleft_to_right))
3070 it->paragraph_embedding = L2R;
3071 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3072 Qright_to_left))
3073 it->paragraph_embedding = R2L;
3074 else
3075 it->paragraph_embedding = NEUTRAL_DIR;
3076 bidi_unshelve_cache (NULL, 0);
3077 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3078 &it->bidi_it);
3079 }
3080
3081 /* Compute faces etc. */
3082 reseat (it, it->current.pos, 1);
3083 }
3084
3085 CHECK_IT (it);
3086 }
3087
3088
3089 /* Initialize IT for the display of window W with window start POS. */
3090
3091 void
3092 start_display (struct it *it, struct window *w, struct text_pos pos)
3093 {
3094 struct glyph_row *row;
3095 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3096
3097 row = w->desired_matrix->rows + first_vpos;
3098 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3099 it->first_vpos = first_vpos;
3100
3101 /* Don't reseat to previous visible line start if current start
3102 position is in a string or image. */
3103 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3104 {
3105 int start_at_line_beg_p;
3106 int first_y = it->current_y;
3107
3108 /* If window start is not at a line start, skip forward to POS to
3109 get the correct continuation lines width. */
3110 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3111 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3112 if (!start_at_line_beg_p)
3113 {
3114 int new_x;
3115
3116 reseat_at_previous_visible_line_start (it);
3117 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3118
3119 new_x = it->current_x + it->pixel_width;
3120
3121 /* If lines are continued, this line may end in the middle
3122 of a multi-glyph character (e.g. a control character
3123 displayed as \003, or in the middle of an overlay
3124 string). In this case move_it_to above will not have
3125 taken us to the start of the continuation line but to the
3126 end of the continued line. */
3127 if (it->current_x > 0
3128 && it->line_wrap != TRUNCATE /* Lines are continued. */
3129 && (/* And glyph doesn't fit on the line. */
3130 new_x > it->last_visible_x
3131 /* Or it fits exactly and we're on a window
3132 system frame. */
3133 || (new_x == it->last_visible_x
3134 && FRAME_WINDOW_P (it->f)
3135 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3136 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3137 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3138 {
3139 if ((it->current.dpvec_index >= 0
3140 || it->current.overlay_string_index >= 0)
3141 /* If we are on a newline from a display vector or
3142 overlay string, then we are already at the end of
3143 a screen line; no need to go to the next line in
3144 that case, as this line is not really continued.
3145 (If we do go to the next line, C-e will not DTRT.) */
3146 && it->c != '\n')
3147 {
3148 set_iterator_to_next (it, 1);
3149 move_it_in_display_line_to (it, -1, -1, 0);
3150 }
3151
3152 it->continuation_lines_width += it->current_x;
3153 }
3154 /* If the character at POS is displayed via a display
3155 vector, move_it_to above stops at the final glyph of
3156 IT->dpvec. To make the caller redisplay that character
3157 again (a.k.a. start at POS), we need to reset the
3158 dpvec_index to the beginning of IT->dpvec. */
3159 else if (it->current.dpvec_index >= 0)
3160 it->current.dpvec_index = 0;
3161
3162 /* We're starting a new display line, not affected by the
3163 height of the continued line, so clear the appropriate
3164 fields in the iterator structure. */
3165 it->max_ascent = it->max_descent = 0;
3166 it->max_phys_ascent = it->max_phys_descent = 0;
3167
3168 it->current_y = first_y;
3169 it->vpos = 0;
3170 it->current_x = it->hpos = 0;
3171 }
3172 }
3173 }
3174
3175
3176 /* Return 1 if POS is a position in ellipses displayed for invisible
3177 text. W is the window we display, for text property lookup. */
3178
3179 static int
3180 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3181 {
3182 Lisp_Object prop, window;
3183 int ellipses_p = 0;
3184 ptrdiff_t charpos = CHARPOS (pos->pos);
3185
3186 /* If POS specifies a position in a display vector, this might
3187 be for an ellipsis displayed for invisible text. We won't
3188 get the iterator set up for delivering that ellipsis unless
3189 we make sure that it gets aware of the invisible text. */
3190 if (pos->dpvec_index >= 0
3191 && pos->overlay_string_index < 0
3192 && CHARPOS (pos->string_pos) < 0
3193 && charpos > BEGV
3194 && (XSETWINDOW (window, w),
3195 prop = Fget_char_property (make_number (charpos),
3196 Qinvisible, window),
3197 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3198 {
3199 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3200 window);
3201 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3202 }
3203
3204 return ellipses_p;
3205 }
3206
3207
3208 /* Initialize IT for stepping through current_buffer in window W,
3209 starting at position POS that includes overlay string and display
3210 vector/ control character translation position information. Value
3211 is zero if there are overlay strings with newlines at POS. */
3212
3213 static int
3214 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3215 {
3216 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3217 int i, overlay_strings_with_newlines = 0;
3218
3219 /* If POS specifies a position in a display vector, this might
3220 be for an ellipsis displayed for invisible text. We won't
3221 get the iterator set up for delivering that ellipsis unless
3222 we make sure that it gets aware of the invisible text. */
3223 if (in_ellipses_for_invisible_text_p (pos, w))
3224 {
3225 --charpos;
3226 bytepos = 0;
3227 }
3228
3229 /* Keep in mind: the call to reseat in init_iterator skips invisible
3230 text, so we might end up at a position different from POS. This
3231 is only a problem when POS is a row start after a newline and an
3232 overlay starts there with an after-string, and the overlay has an
3233 invisible property. Since we don't skip invisible text in
3234 display_line and elsewhere immediately after consuming the
3235 newline before the row start, such a POS will not be in a string,
3236 but the call to init_iterator below will move us to the
3237 after-string. */
3238 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3239
3240 /* This only scans the current chunk -- it should scan all chunks.
3241 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3242 to 16 in 22.1 to make this a lesser problem. */
3243 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3244 {
3245 const char *s = SSDATA (it->overlay_strings[i]);
3246 const char *e = s + SBYTES (it->overlay_strings[i]);
3247
3248 while (s < e && *s != '\n')
3249 ++s;
3250
3251 if (s < e)
3252 {
3253 overlay_strings_with_newlines = 1;
3254 break;
3255 }
3256 }
3257
3258 /* If position is within an overlay string, set up IT to the right
3259 overlay string. */
3260 if (pos->overlay_string_index >= 0)
3261 {
3262 int relative_index;
3263
3264 /* If the first overlay string happens to have a `display'
3265 property for an image, the iterator will be set up for that
3266 image, and we have to undo that setup first before we can
3267 correct the overlay string index. */
3268 if (it->method == GET_FROM_IMAGE)
3269 pop_it (it);
3270
3271 /* We already have the first chunk of overlay strings in
3272 IT->overlay_strings. Load more until the one for
3273 pos->overlay_string_index is in IT->overlay_strings. */
3274 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3275 {
3276 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3277 it->current.overlay_string_index = 0;
3278 while (n--)
3279 {
3280 load_overlay_strings (it, 0);
3281 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3282 }
3283 }
3284
3285 it->current.overlay_string_index = pos->overlay_string_index;
3286 relative_index = (it->current.overlay_string_index
3287 % OVERLAY_STRING_CHUNK_SIZE);
3288 it->string = it->overlay_strings[relative_index];
3289 eassert (STRINGP (it->string));
3290 it->current.string_pos = pos->string_pos;
3291 it->method = GET_FROM_STRING;
3292 it->end_charpos = SCHARS (it->string);
3293 /* Set up the bidi iterator for this overlay string. */
3294 if (it->bidi_p)
3295 {
3296 it->bidi_it.string.lstring = it->string;
3297 it->bidi_it.string.s = NULL;
3298 it->bidi_it.string.schars = SCHARS (it->string);
3299 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3300 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3301 it->bidi_it.string.unibyte = !it->multibyte_p;
3302 it->bidi_it.w = it->w;
3303 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3304 FRAME_WINDOW_P (it->f), &it->bidi_it);
3305
3306 /* Synchronize the state of the bidi iterator with
3307 pos->string_pos. For any string position other than
3308 zero, this will be done automagically when we resume
3309 iteration over the string and get_visually_first_element
3310 is called. But if string_pos is zero, and the string is
3311 to be reordered for display, we need to resync manually,
3312 since it could be that the iteration state recorded in
3313 pos ended at string_pos of 0 moving backwards in string. */
3314 if (CHARPOS (pos->string_pos) == 0)
3315 {
3316 get_visually_first_element (it);
3317 if (IT_STRING_CHARPOS (*it) != 0)
3318 do {
3319 /* Paranoia. */
3320 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3321 bidi_move_to_visually_next (&it->bidi_it);
3322 } while (it->bidi_it.charpos != 0);
3323 }
3324 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3325 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3326 }
3327 }
3328
3329 if (CHARPOS (pos->string_pos) >= 0)
3330 {
3331 /* Recorded position is not in an overlay string, but in another
3332 string. This can only be a string from a `display' property.
3333 IT should already be filled with that string. */
3334 it->current.string_pos = pos->string_pos;
3335 eassert (STRINGP (it->string));
3336 if (it->bidi_p)
3337 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3338 FRAME_WINDOW_P (it->f), &it->bidi_it);
3339 }
3340
3341 /* Restore position in display vector translations, control
3342 character translations or ellipses. */
3343 if (pos->dpvec_index >= 0)
3344 {
3345 if (it->dpvec == NULL)
3346 get_next_display_element (it);
3347 eassert (it->dpvec && it->current.dpvec_index == 0);
3348 it->current.dpvec_index = pos->dpvec_index;
3349 }
3350
3351 CHECK_IT (it);
3352 return !overlay_strings_with_newlines;
3353 }
3354
3355
3356 /* Initialize IT for stepping through current_buffer in window W
3357 starting at ROW->start. */
3358
3359 static void
3360 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3361 {
3362 init_from_display_pos (it, w, &row->start);
3363 it->start = row->start;
3364 it->continuation_lines_width = row->continuation_lines_width;
3365 CHECK_IT (it);
3366 }
3367
3368
3369 /* Initialize IT for stepping through current_buffer in window W
3370 starting in the line following ROW, i.e. starting at ROW->end.
3371 Value is zero if there are overlay strings with newlines at ROW's
3372 end position. */
3373
3374 static int
3375 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3376 {
3377 int success = 0;
3378
3379 if (init_from_display_pos (it, w, &row->end))
3380 {
3381 if (row->continued_p)
3382 it->continuation_lines_width
3383 = row->continuation_lines_width + row->pixel_width;
3384 CHECK_IT (it);
3385 success = 1;
3386 }
3387
3388 return success;
3389 }
3390
3391
3392
3393 \f
3394 /***********************************************************************
3395 Text properties
3396 ***********************************************************************/
3397
3398 /* Called when IT reaches IT->stop_charpos. Handle text property and
3399 overlay changes. Set IT->stop_charpos to the next position where
3400 to stop. */
3401
3402 static void
3403 handle_stop (struct it *it)
3404 {
3405 enum prop_handled handled;
3406 int handle_overlay_change_p;
3407 struct props *p;
3408
3409 it->dpvec = NULL;
3410 it->current.dpvec_index = -1;
3411 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3412 it->ignore_overlay_strings_at_pos_p = 0;
3413 it->ellipsis_p = 0;
3414
3415 /* Use face of preceding text for ellipsis (if invisible) */
3416 if (it->selective_display_ellipsis_p)
3417 it->saved_face_id = it->face_id;
3418
3419 /* Here's the description of the semantics of, and the logic behind,
3420 the various HANDLED_* statuses:
3421
3422 HANDLED_NORMALLY means the handler did its job, and the loop
3423 should proceed to calling the next handler in order.
3424
3425 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3426 change in the properties and overlays at current position, so the
3427 loop should be restarted, to re-invoke the handlers that were
3428 already called. This happens when fontification-functions were
3429 called by handle_fontified_prop, and actually fontified
3430 something. Another case where HANDLED_RECOMPUTE_PROPS is
3431 returned is when we discover overlay strings that need to be
3432 displayed right away. The loop below will continue for as long
3433 as the status is HANDLED_RECOMPUTE_PROPS.
3434
3435 HANDLED_RETURN means return immediately to the caller, to
3436 continue iteration without calling any further handlers. This is
3437 used when we need to act on some property right away, for example
3438 when we need to display the ellipsis or a replacing display
3439 property, such as display string or image.
3440
3441 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3442 consumed, and the handler switched to the next overlay string.
3443 This signals the loop below to refrain from looking for more
3444 overlays before all the overlay strings of the current overlay
3445 are processed.
3446
3447 Some of the handlers called by the loop push the iterator state
3448 onto the stack (see 'push_it'), and arrange for the iteration to
3449 continue with another object, such as an image, a display string,
3450 or an overlay string. In most such cases, it->stop_charpos is
3451 set to the first character of the string, so that when the
3452 iteration resumes, this function will immediately be called
3453 again, to examine the properties at the beginning of the string.
3454
3455 When a display or overlay string is exhausted, the iterator state
3456 is popped (see 'pop_it'), and iteration continues with the
3457 previous object. Again, in many such cases this function is
3458 called again to find the next position where properties might
3459 change. */
3460
3461 do
3462 {
3463 handled = HANDLED_NORMALLY;
3464
3465 /* Call text property handlers. */
3466 for (p = it_props; p->handler; ++p)
3467 {
3468 handled = p->handler (it);
3469
3470 if (handled == HANDLED_RECOMPUTE_PROPS)
3471 break;
3472 else if (handled == HANDLED_RETURN)
3473 {
3474 /* We still want to show before and after strings from
3475 overlays even if the actual buffer text is replaced. */
3476 if (!handle_overlay_change_p
3477 || it->sp > 1
3478 /* Don't call get_overlay_strings_1 if we already
3479 have overlay strings loaded, because doing so
3480 will load them again and push the iterator state
3481 onto the stack one more time, which is not
3482 expected by the rest of the code that processes
3483 overlay strings. */
3484 || (it->current.overlay_string_index < 0
3485 ? !get_overlay_strings_1 (it, 0, 0)
3486 : 0))
3487 {
3488 if (it->ellipsis_p)
3489 setup_for_ellipsis (it, 0);
3490 /* When handling a display spec, we might load an
3491 empty string. In that case, discard it here. We
3492 used to discard it in handle_single_display_spec,
3493 but that causes get_overlay_strings_1, above, to
3494 ignore overlay strings that we must check. */
3495 if (STRINGP (it->string) && !SCHARS (it->string))
3496 pop_it (it);
3497 return;
3498 }
3499 else if (STRINGP (it->string) && !SCHARS (it->string))
3500 pop_it (it);
3501 else
3502 {
3503 it->ignore_overlay_strings_at_pos_p = true;
3504 it->string_from_display_prop_p = 0;
3505 it->from_disp_prop_p = 0;
3506 handle_overlay_change_p = 0;
3507 }
3508 handled = HANDLED_RECOMPUTE_PROPS;
3509 break;
3510 }
3511 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3512 handle_overlay_change_p = 0;
3513 }
3514
3515 if (handled != HANDLED_RECOMPUTE_PROPS)
3516 {
3517 /* Don't check for overlay strings below when set to deliver
3518 characters from a display vector. */
3519 if (it->method == GET_FROM_DISPLAY_VECTOR)
3520 handle_overlay_change_p = 0;
3521
3522 /* Handle overlay changes.
3523 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3524 if it finds overlays. */
3525 if (handle_overlay_change_p)
3526 handled = handle_overlay_change (it);
3527 }
3528
3529 if (it->ellipsis_p)
3530 {
3531 setup_for_ellipsis (it, 0);
3532 break;
3533 }
3534 }
3535 while (handled == HANDLED_RECOMPUTE_PROPS);
3536
3537 /* Determine where to stop next. */
3538 if (handled == HANDLED_NORMALLY)
3539 compute_stop_pos (it);
3540 }
3541
3542
3543 /* Compute IT->stop_charpos from text property and overlay change
3544 information for IT's current position. */
3545
3546 static void
3547 compute_stop_pos (struct it *it)
3548 {
3549 register INTERVAL iv, next_iv;
3550 Lisp_Object object, limit, position;
3551 ptrdiff_t charpos, bytepos;
3552
3553 if (STRINGP (it->string))
3554 {
3555 /* Strings are usually short, so don't limit the search for
3556 properties. */
3557 it->stop_charpos = it->end_charpos;
3558 object = it->string;
3559 limit = Qnil;
3560 charpos = IT_STRING_CHARPOS (*it);
3561 bytepos = IT_STRING_BYTEPOS (*it);
3562 }
3563 else
3564 {
3565 ptrdiff_t pos;
3566
3567 /* If end_charpos is out of range for some reason, such as a
3568 misbehaving display function, rationalize it (Bug#5984). */
3569 if (it->end_charpos > ZV)
3570 it->end_charpos = ZV;
3571 it->stop_charpos = it->end_charpos;
3572
3573 /* If next overlay change is in front of the current stop pos
3574 (which is IT->end_charpos), stop there. Note: value of
3575 next_overlay_change is point-max if no overlay change
3576 follows. */
3577 charpos = IT_CHARPOS (*it);
3578 bytepos = IT_BYTEPOS (*it);
3579 pos = next_overlay_change (charpos);
3580 if (pos < it->stop_charpos)
3581 it->stop_charpos = pos;
3582
3583 /* Set up variables for computing the stop position from text
3584 property changes. */
3585 XSETBUFFER (object, current_buffer);
3586 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3587 }
3588
3589 /* Get the interval containing IT's position. Value is a null
3590 interval if there isn't such an interval. */
3591 position = make_number (charpos);
3592 iv = validate_interval_range (object, &position, &position, 0);
3593 if (iv)
3594 {
3595 Lisp_Object values_here[LAST_PROP_IDX];
3596 struct props *p;
3597
3598 /* Get properties here. */
3599 for (p = it_props; p->handler; ++p)
3600 values_here[p->idx] = textget (iv->plist, *p->name);
3601
3602 /* Look for an interval following iv that has different
3603 properties. */
3604 for (next_iv = next_interval (iv);
3605 (next_iv
3606 && (NILP (limit)
3607 || XFASTINT (limit) > next_iv->position));
3608 next_iv = next_interval (next_iv))
3609 {
3610 for (p = it_props; p->handler; ++p)
3611 {
3612 Lisp_Object new_value;
3613
3614 new_value = textget (next_iv->plist, *p->name);
3615 if (!EQ (values_here[p->idx], new_value))
3616 break;
3617 }
3618
3619 if (p->handler)
3620 break;
3621 }
3622
3623 if (next_iv)
3624 {
3625 if (INTEGERP (limit)
3626 && next_iv->position >= XFASTINT (limit))
3627 /* No text property change up to limit. */
3628 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3629 else
3630 /* Text properties change in next_iv. */
3631 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3632 }
3633 }
3634
3635 if (it->cmp_it.id < 0)
3636 {
3637 ptrdiff_t stoppos = it->end_charpos;
3638
3639 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3640 stoppos = -1;
3641 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3642 stoppos, it->string);
3643 }
3644
3645 eassert (STRINGP (it->string)
3646 || (it->stop_charpos >= BEGV
3647 && it->stop_charpos >= IT_CHARPOS (*it)));
3648 }
3649
3650
3651 /* Return the position of the next overlay change after POS in
3652 current_buffer. Value is point-max if no overlay change
3653 follows. This is like `next-overlay-change' but doesn't use
3654 xmalloc. */
3655
3656 static ptrdiff_t
3657 next_overlay_change (ptrdiff_t pos)
3658 {
3659 ptrdiff_t i, noverlays;
3660 ptrdiff_t endpos;
3661 Lisp_Object *overlays;
3662
3663 /* Get all overlays at the given position. */
3664 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3665
3666 /* If any of these overlays ends before endpos,
3667 use its ending point instead. */
3668 for (i = 0; i < noverlays; ++i)
3669 {
3670 Lisp_Object oend;
3671 ptrdiff_t oendpos;
3672
3673 oend = OVERLAY_END (overlays[i]);
3674 oendpos = OVERLAY_POSITION (oend);
3675 endpos = min (endpos, oendpos);
3676 }
3677
3678 return endpos;
3679 }
3680
3681 /* How many characters forward to search for a display property or
3682 display string. Searching too far forward makes the bidi display
3683 sluggish, especially in small windows. */
3684 #define MAX_DISP_SCAN 250
3685
3686 /* Return the character position of a display string at or after
3687 position specified by POSITION. If no display string exists at or
3688 after POSITION, return ZV. A display string is either an overlay
3689 with `display' property whose value is a string, or a `display'
3690 text property whose value is a string. STRING is data about the
3691 string to iterate; if STRING->lstring is nil, we are iterating a
3692 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3693 on a GUI frame. DISP_PROP is set to zero if we searched
3694 MAX_DISP_SCAN characters forward without finding any display
3695 strings, non-zero otherwise. It is set to 2 if the display string
3696 uses any kind of `(space ...)' spec that will produce a stretch of
3697 white space in the text area. */
3698 ptrdiff_t
3699 compute_display_string_pos (struct text_pos *position,
3700 struct bidi_string_data *string,
3701 struct window *w,
3702 int frame_window_p, int *disp_prop)
3703 {
3704 /* OBJECT = nil means current buffer. */
3705 Lisp_Object object, object1;
3706 Lisp_Object pos, spec, limpos;
3707 int string_p = (string && (STRINGP (string->lstring) || string->s));
3708 ptrdiff_t eob = string_p ? string->schars : ZV;
3709 ptrdiff_t begb = string_p ? 0 : BEGV;
3710 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3711 ptrdiff_t lim =
3712 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3713 struct text_pos tpos;
3714 int rv = 0;
3715
3716 if (string && STRINGP (string->lstring))
3717 object1 = object = string->lstring;
3718 else if (w && !string_p)
3719 {
3720 XSETWINDOW (object, w);
3721 object1 = Qnil;
3722 }
3723 else
3724 object1 = object = Qnil;
3725
3726 *disp_prop = 1;
3727
3728 if (charpos >= eob
3729 /* We don't support display properties whose values are strings
3730 that have display string properties. */
3731 || string->from_disp_str
3732 /* C strings cannot have display properties. */
3733 || (string->s && !STRINGP (object)))
3734 {
3735 *disp_prop = 0;
3736 return eob;
3737 }
3738
3739 /* If the character at CHARPOS is where the display string begins,
3740 return CHARPOS. */
3741 pos = make_number (charpos);
3742 if (STRINGP (object))
3743 bufpos = string->bufpos;
3744 else
3745 bufpos = charpos;
3746 tpos = *position;
3747 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3748 && (charpos <= begb
3749 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3750 object),
3751 spec))
3752 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3753 frame_window_p)))
3754 {
3755 if (rv == 2)
3756 *disp_prop = 2;
3757 return charpos;
3758 }
3759
3760 /* Look forward for the first character with a `display' property
3761 that will replace the underlying text when displayed. */
3762 limpos = make_number (lim);
3763 do {
3764 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3765 CHARPOS (tpos) = XFASTINT (pos);
3766 if (CHARPOS (tpos) >= lim)
3767 {
3768 *disp_prop = 0;
3769 break;
3770 }
3771 if (STRINGP (object))
3772 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3773 else
3774 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3775 spec = Fget_char_property (pos, Qdisplay, object);
3776 if (!STRINGP (object))
3777 bufpos = CHARPOS (tpos);
3778 } while (NILP (spec)
3779 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3780 bufpos, frame_window_p)));
3781 if (rv == 2)
3782 *disp_prop = 2;
3783
3784 return CHARPOS (tpos);
3785 }
3786
3787 /* Return the character position of the end of the display string that
3788 started at CHARPOS. If there's no display string at CHARPOS,
3789 return -1. A display string is either an overlay with `display'
3790 property whose value is a string or a `display' text property whose
3791 value is a string. */
3792 ptrdiff_t
3793 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3794 {
3795 /* OBJECT = nil means current buffer. */
3796 Lisp_Object object =
3797 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3798 Lisp_Object pos = make_number (charpos);
3799 ptrdiff_t eob =
3800 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3801
3802 if (charpos >= eob || (string->s && !STRINGP (object)))
3803 return eob;
3804
3805 /* It could happen that the display property or overlay was removed
3806 since we found it in compute_display_string_pos above. One way
3807 this can happen is if JIT font-lock was called (through
3808 handle_fontified_prop), and jit-lock-functions remove text
3809 properties or overlays from the portion of buffer that includes
3810 CHARPOS. Muse mode is known to do that, for example. In this
3811 case, we return -1 to the caller, to signal that no display
3812 string is actually present at CHARPOS. See bidi_fetch_char for
3813 how this is handled.
3814
3815 An alternative would be to never look for display properties past
3816 it->stop_charpos. But neither compute_display_string_pos nor
3817 bidi_fetch_char that calls it know or care where the next
3818 stop_charpos is. */
3819 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3820 return -1;
3821
3822 /* Look forward for the first character where the `display' property
3823 changes. */
3824 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3825
3826 return XFASTINT (pos);
3827 }
3828
3829
3830 \f
3831 /***********************************************************************
3832 Fontification
3833 ***********************************************************************/
3834
3835 /* Handle changes in the `fontified' property of the current buffer by
3836 calling hook functions from Qfontification_functions to fontify
3837 regions of text. */
3838
3839 static enum prop_handled
3840 handle_fontified_prop (struct it *it)
3841 {
3842 Lisp_Object prop, pos;
3843 enum prop_handled handled = HANDLED_NORMALLY;
3844
3845 if (!NILP (Vmemory_full))
3846 return handled;
3847
3848 /* Get the value of the `fontified' property at IT's current buffer
3849 position. (The `fontified' property doesn't have a special
3850 meaning in strings.) If the value is nil, call functions from
3851 Qfontification_functions. */
3852 if (!STRINGP (it->string)
3853 && it->s == NULL
3854 && !NILP (Vfontification_functions)
3855 && !NILP (Vrun_hooks)
3856 && (pos = make_number (IT_CHARPOS (*it)),
3857 prop = Fget_char_property (pos, Qfontified, Qnil),
3858 /* Ignore the special cased nil value always present at EOB since
3859 no amount of fontifying will be able to change it. */
3860 NILP (prop) && IT_CHARPOS (*it) < Z))
3861 {
3862 ptrdiff_t count = SPECPDL_INDEX ();
3863 Lisp_Object val;
3864 struct buffer *obuf = current_buffer;
3865 ptrdiff_t begv = BEGV, zv = ZV;
3866 bool old_clip_changed = current_buffer->clip_changed;
3867
3868 val = Vfontification_functions;
3869 specbind (Qfontification_functions, Qnil);
3870
3871 eassert (it->end_charpos == ZV);
3872
3873 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3874 safe_call1 (val, pos);
3875 else
3876 {
3877 Lisp_Object fns, fn;
3878 struct gcpro gcpro1, gcpro2;
3879
3880 fns = Qnil;
3881 GCPRO2 (val, fns);
3882
3883 for (; CONSP (val); val = XCDR (val))
3884 {
3885 fn = XCAR (val);
3886
3887 if (EQ (fn, Qt))
3888 {
3889 /* A value of t indicates this hook has a local
3890 binding; it means to run the global binding too.
3891 In a global value, t should not occur. If it
3892 does, we must ignore it to avoid an endless
3893 loop. */
3894 for (fns = Fdefault_value (Qfontification_functions);
3895 CONSP (fns);
3896 fns = XCDR (fns))
3897 {
3898 fn = XCAR (fns);
3899 if (!EQ (fn, Qt))
3900 safe_call1 (fn, pos);
3901 }
3902 }
3903 else
3904 safe_call1 (fn, pos);
3905 }
3906
3907 UNGCPRO;
3908 }
3909
3910 unbind_to (count, Qnil);
3911
3912 /* Fontification functions routinely call `save-restriction'.
3913 Normally, this tags clip_changed, which can confuse redisplay
3914 (see discussion in Bug#6671). Since we don't perform any
3915 special handling of fontification changes in the case where
3916 `save-restriction' isn't called, there's no point doing so in
3917 this case either. So, if the buffer's restrictions are
3918 actually left unchanged, reset clip_changed. */
3919 if (obuf == current_buffer)
3920 {
3921 if (begv == BEGV && zv == ZV)
3922 current_buffer->clip_changed = old_clip_changed;
3923 }
3924 /* There isn't much we can reasonably do to protect against
3925 misbehaving fontification, but here's a fig leaf. */
3926 else if (BUFFER_LIVE_P (obuf))
3927 set_buffer_internal_1 (obuf);
3928
3929 /* The fontification code may have added/removed text.
3930 It could do even a lot worse, but let's at least protect against
3931 the most obvious case where only the text past `pos' gets changed',
3932 as is/was done in grep.el where some escapes sequences are turned
3933 into face properties (bug#7876). */
3934 it->end_charpos = ZV;
3935
3936 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3937 something. This avoids an endless loop if they failed to
3938 fontify the text for which reason ever. */
3939 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3940 handled = HANDLED_RECOMPUTE_PROPS;
3941 }
3942
3943 return handled;
3944 }
3945
3946
3947 \f
3948 /***********************************************************************
3949 Faces
3950 ***********************************************************************/
3951
3952 /* Set up iterator IT from face properties at its current position.
3953 Called from handle_stop. */
3954
3955 static enum prop_handled
3956 handle_face_prop (struct it *it)
3957 {
3958 int new_face_id;
3959 ptrdiff_t next_stop;
3960
3961 if (!STRINGP (it->string))
3962 {
3963 new_face_id
3964 = face_at_buffer_position (it->w,
3965 IT_CHARPOS (*it),
3966 &next_stop,
3967 (IT_CHARPOS (*it)
3968 + TEXT_PROP_DISTANCE_LIMIT),
3969 0, it->base_face_id);
3970
3971 /* Is this a start of a run of characters with box face?
3972 Caveat: this can be called for a freshly initialized
3973 iterator; face_id is -1 in this case. We know that the new
3974 face will not change until limit, i.e. if the new face has a
3975 box, all characters up to limit will have one. But, as
3976 usual, we don't know whether limit is really the end. */
3977 if (new_face_id != it->face_id)
3978 {
3979 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3980 /* If it->face_id is -1, old_face below will be NULL, see
3981 the definition of FACE_FROM_ID. This will happen if this
3982 is the initial call that gets the face. */
3983 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3984
3985 /* If the value of face_id of the iterator is -1, we have to
3986 look in front of IT's position and see whether there is a
3987 face there that's different from new_face_id. */
3988 if (!old_face && IT_CHARPOS (*it) > BEG)
3989 {
3990 int prev_face_id = face_before_it_pos (it);
3991
3992 old_face = FACE_FROM_ID (it->f, prev_face_id);
3993 }
3994
3995 /* If the new face has a box, but the old face does not,
3996 this is the start of a run of characters with box face,
3997 i.e. this character has a shadow on the left side. */
3998 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3999 && (old_face == NULL || !old_face->box));
4000 it->face_box_p = new_face->box != FACE_NO_BOX;
4001 }
4002 }
4003 else
4004 {
4005 int base_face_id;
4006 ptrdiff_t bufpos;
4007 int i;
4008 Lisp_Object from_overlay
4009 = (it->current.overlay_string_index >= 0
4010 ? it->string_overlays[it->current.overlay_string_index
4011 % OVERLAY_STRING_CHUNK_SIZE]
4012 : Qnil);
4013
4014 /* See if we got to this string directly or indirectly from
4015 an overlay property. That includes the before-string or
4016 after-string of an overlay, strings in display properties
4017 provided by an overlay, their text properties, etc.
4018
4019 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4020 if (! NILP (from_overlay))
4021 for (i = it->sp - 1; i >= 0; i--)
4022 {
4023 if (it->stack[i].current.overlay_string_index >= 0)
4024 from_overlay
4025 = it->string_overlays[it->stack[i].current.overlay_string_index
4026 % OVERLAY_STRING_CHUNK_SIZE];
4027 else if (! NILP (it->stack[i].from_overlay))
4028 from_overlay = it->stack[i].from_overlay;
4029
4030 if (!NILP (from_overlay))
4031 break;
4032 }
4033
4034 if (! NILP (from_overlay))
4035 {
4036 bufpos = IT_CHARPOS (*it);
4037 /* For a string from an overlay, the base face depends
4038 only on text properties and ignores overlays. */
4039 base_face_id
4040 = face_for_overlay_string (it->w,
4041 IT_CHARPOS (*it),
4042 &next_stop,
4043 (IT_CHARPOS (*it)
4044 + TEXT_PROP_DISTANCE_LIMIT),
4045 0,
4046 from_overlay);
4047 }
4048 else
4049 {
4050 bufpos = 0;
4051
4052 /* For strings from a `display' property, use the face at
4053 IT's current buffer position as the base face to merge
4054 with, so that overlay strings appear in the same face as
4055 surrounding text, unless they specify their own faces.
4056 For strings from wrap-prefix and line-prefix properties,
4057 use the default face, possibly remapped via
4058 Vface_remapping_alist. */
4059 /* Note that the fact that we use the face at _buffer_
4060 position means that a 'display' property on an overlay
4061 string will not inherit the face of that overlay string,
4062 but will instead revert to the face of buffer text
4063 covered by the overlay. This is visible, e.g., when the
4064 overlay specifies a box face, but neither the buffer nor
4065 the display string do. This sounds like a design bug,
4066 but Emacs always did that since v21.1, so changing that
4067 might be a big deal. */
4068 base_face_id = it->string_from_prefix_prop_p
4069 ? (!NILP (Vface_remapping_alist)
4070 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4071 : DEFAULT_FACE_ID)
4072 : underlying_face_id (it);
4073 }
4074
4075 new_face_id = face_at_string_position (it->w,
4076 it->string,
4077 IT_STRING_CHARPOS (*it),
4078 bufpos,
4079 &next_stop,
4080 base_face_id, 0);
4081
4082 /* Is this a start of a run of characters with box? Caveat:
4083 this can be called for a freshly allocated iterator; face_id
4084 is -1 is this case. We know that the new face will not
4085 change until the next check pos, i.e. if the new face has a
4086 box, all characters up to that position will have a
4087 box. But, as usual, we don't know whether that position
4088 is really the end. */
4089 if (new_face_id != it->face_id)
4090 {
4091 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4092 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4093
4094 /* If new face has a box but old face hasn't, this is the
4095 start of a run of characters with box, i.e. it has a
4096 shadow on the left side. */
4097 it->start_of_box_run_p
4098 = new_face->box && (old_face == NULL || !old_face->box);
4099 it->face_box_p = new_face->box != FACE_NO_BOX;
4100 }
4101 }
4102
4103 it->face_id = new_face_id;
4104 return HANDLED_NORMALLY;
4105 }
4106
4107
4108 /* Return the ID of the face ``underlying'' IT's current position,
4109 which is in a string. If the iterator is associated with a
4110 buffer, return the face at IT's current buffer position.
4111 Otherwise, use the iterator's base_face_id. */
4112
4113 static int
4114 underlying_face_id (struct it *it)
4115 {
4116 int face_id = it->base_face_id, i;
4117
4118 eassert (STRINGP (it->string));
4119
4120 for (i = it->sp - 1; i >= 0; --i)
4121 if (NILP (it->stack[i].string))
4122 face_id = it->stack[i].face_id;
4123
4124 return face_id;
4125 }
4126
4127
4128 /* Compute the face one character before or after the current position
4129 of IT, in the visual order. BEFORE_P non-zero means get the face
4130 in front (to the left in L2R paragraphs, to the right in R2L
4131 paragraphs) of IT's screen position. Value is the ID of the face. */
4132
4133 static int
4134 face_before_or_after_it_pos (struct it *it, int before_p)
4135 {
4136 int face_id, limit;
4137 ptrdiff_t next_check_charpos;
4138 struct it it_copy;
4139 void *it_copy_data = NULL;
4140
4141 eassert (it->s == NULL);
4142
4143 if (STRINGP (it->string))
4144 {
4145 ptrdiff_t bufpos, charpos;
4146 int base_face_id;
4147
4148 /* No face change past the end of the string (for the case
4149 we are padding with spaces). No face change before the
4150 string start. */
4151 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4152 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4153 return it->face_id;
4154
4155 if (!it->bidi_p)
4156 {
4157 /* Set charpos to the position before or after IT's current
4158 position, in the logical order, which in the non-bidi
4159 case is the same as the visual order. */
4160 if (before_p)
4161 charpos = IT_STRING_CHARPOS (*it) - 1;
4162 else if (it->what == IT_COMPOSITION)
4163 /* For composition, we must check the character after the
4164 composition. */
4165 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4166 else
4167 charpos = IT_STRING_CHARPOS (*it) + 1;
4168 }
4169 else
4170 {
4171 if (before_p)
4172 {
4173 /* With bidi iteration, the character before the current
4174 in the visual order cannot be found by simple
4175 iteration, because "reverse" reordering is not
4176 supported. Instead, we need to use the move_it_*
4177 family of functions. */
4178 /* Ignore face changes before the first visible
4179 character on this display line. */
4180 if (it->current_x <= it->first_visible_x)
4181 return it->face_id;
4182 SAVE_IT (it_copy, *it, it_copy_data);
4183 /* Implementation note: Since move_it_in_display_line
4184 works in the iterator geometry, and thinks the first
4185 character is always the leftmost, even in R2L lines,
4186 we don't need to distinguish between the R2L and L2R
4187 cases here. */
4188 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4189 it_copy.current_x - 1, MOVE_TO_X);
4190 charpos = IT_STRING_CHARPOS (it_copy);
4191 RESTORE_IT (it, it, it_copy_data);
4192 }
4193 else
4194 {
4195 /* Set charpos to the string position of the character
4196 that comes after IT's current position in the visual
4197 order. */
4198 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4199
4200 it_copy = *it;
4201 while (n--)
4202 bidi_move_to_visually_next (&it_copy.bidi_it);
4203
4204 charpos = it_copy.bidi_it.charpos;
4205 }
4206 }
4207 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4208
4209 if (it->current.overlay_string_index >= 0)
4210 bufpos = IT_CHARPOS (*it);
4211 else
4212 bufpos = 0;
4213
4214 base_face_id = underlying_face_id (it);
4215
4216 /* Get the face for ASCII, or unibyte. */
4217 face_id = face_at_string_position (it->w,
4218 it->string,
4219 charpos,
4220 bufpos,
4221 &next_check_charpos,
4222 base_face_id, 0);
4223
4224 /* Correct the face for charsets different from ASCII. Do it
4225 for the multibyte case only. The face returned above is
4226 suitable for unibyte text if IT->string is unibyte. */
4227 if (STRING_MULTIBYTE (it->string))
4228 {
4229 struct text_pos pos1 = string_pos (charpos, it->string);
4230 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4231 int c, len;
4232 struct face *face = FACE_FROM_ID (it->f, face_id);
4233
4234 c = string_char_and_length (p, &len);
4235 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4236 }
4237 }
4238 else
4239 {
4240 struct text_pos pos;
4241
4242 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4243 || (IT_CHARPOS (*it) <= BEGV && before_p))
4244 return it->face_id;
4245
4246 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4247 pos = it->current.pos;
4248
4249 if (!it->bidi_p)
4250 {
4251 if (before_p)
4252 DEC_TEXT_POS (pos, it->multibyte_p);
4253 else
4254 {
4255 if (it->what == IT_COMPOSITION)
4256 {
4257 /* For composition, we must check the position after
4258 the composition. */
4259 pos.charpos += it->cmp_it.nchars;
4260 pos.bytepos += it->len;
4261 }
4262 else
4263 INC_TEXT_POS (pos, it->multibyte_p);
4264 }
4265 }
4266 else
4267 {
4268 if (before_p)
4269 {
4270 /* With bidi iteration, the character before the current
4271 in the visual order cannot be found by simple
4272 iteration, because "reverse" reordering is not
4273 supported. Instead, we need to use the move_it_*
4274 family of functions. */
4275 /* Ignore face changes before the first visible
4276 character on this display line. */
4277 if (it->current_x <= it->first_visible_x)
4278 return it->face_id;
4279 SAVE_IT (it_copy, *it, it_copy_data);
4280 /* Implementation note: Since move_it_in_display_line
4281 works in the iterator geometry, and thinks the first
4282 character is always the leftmost, even in R2L lines,
4283 we don't need to distinguish between the R2L and L2R
4284 cases here. */
4285 move_it_in_display_line (&it_copy, ZV,
4286 it_copy.current_x - 1, MOVE_TO_X);
4287 pos = it_copy.current.pos;
4288 RESTORE_IT (it, it, it_copy_data);
4289 }
4290 else
4291 {
4292 /* Set charpos to the buffer position of the character
4293 that comes after IT's current position in the visual
4294 order. */
4295 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4296
4297 it_copy = *it;
4298 while (n--)
4299 bidi_move_to_visually_next (&it_copy.bidi_it);
4300
4301 SET_TEXT_POS (pos,
4302 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4303 }
4304 }
4305 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4306
4307 /* Determine face for CHARSET_ASCII, or unibyte. */
4308 face_id = face_at_buffer_position (it->w,
4309 CHARPOS (pos),
4310 &next_check_charpos,
4311 limit, 0, -1);
4312
4313 /* Correct the face for charsets different from ASCII. Do it
4314 for the multibyte case only. The face returned above is
4315 suitable for unibyte text if current_buffer is unibyte. */
4316 if (it->multibyte_p)
4317 {
4318 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4319 struct face *face = FACE_FROM_ID (it->f, face_id);
4320 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4321 }
4322 }
4323
4324 return face_id;
4325 }
4326
4327
4328 \f
4329 /***********************************************************************
4330 Invisible text
4331 ***********************************************************************/
4332
4333 /* Set up iterator IT from invisible properties at its current
4334 position. Called from handle_stop. */
4335
4336 static enum prop_handled
4337 handle_invisible_prop (struct it *it)
4338 {
4339 enum prop_handled handled = HANDLED_NORMALLY;
4340 int invis_p;
4341 Lisp_Object prop;
4342
4343 if (STRINGP (it->string))
4344 {
4345 Lisp_Object end_charpos, limit, charpos;
4346
4347 /* Get the value of the invisible text property at the
4348 current position. Value will be nil if there is no such
4349 property. */
4350 charpos = make_number (IT_STRING_CHARPOS (*it));
4351 prop = Fget_text_property (charpos, Qinvisible, it->string);
4352 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4353
4354 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4355 {
4356 /* Record whether we have to display an ellipsis for the
4357 invisible text. */
4358 int display_ellipsis_p = (invis_p == 2);
4359 ptrdiff_t len, endpos;
4360
4361 handled = HANDLED_RECOMPUTE_PROPS;
4362
4363 /* Get the position at which the next visible text can be
4364 found in IT->string, if any. */
4365 endpos = len = SCHARS (it->string);
4366 XSETINT (limit, len);
4367 do
4368 {
4369 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4370 it->string, limit);
4371 if (INTEGERP (end_charpos))
4372 {
4373 endpos = XFASTINT (end_charpos);
4374 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4375 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4376 if (invis_p == 2)
4377 display_ellipsis_p = true;
4378 }
4379 }
4380 while (invis_p && endpos < len);
4381
4382 if (display_ellipsis_p)
4383 it->ellipsis_p = true;
4384
4385 if (endpos < len)
4386 {
4387 /* Text at END_CHARPOS is visible. Move IT there. */
4388 struct text_pos old;
4389 ptrdiff_t oldpos;
4390
4391 old = it->current.string_pos;
4392 oldpos = CHARPOS (old);
4393 if (it->bidi_p)
4394 {
4395 if (it->bidi_it.first_elt
4396 && it->bidi_it.charpos < SCHARS (it->string))
4397 bidi_paragraph_init (it->paragraph_embedding,
4398 &it->bidi_it, 1);
4399 /* Bidi-iterate out of the invisible text. */
4400 do
4401 {
4402 bidi_move_to_visually_next (&it->bidi_it);
4403 }
4404 while (oldpos <= it->bidi_it.charpos
4405 && it->bidi_it.charpos < endpos);
4406
4407 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4408 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4409 if (IT_CHARPOS (*it) >= endpos)
4410 it->prev_stop = endpos;
4411 }
4412 else
4413 {
4414 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4415 compute_string_pos (&it->current.string_pos, old, it->string);
4416 }
4417 }
4418 else
4419 {
4420 /* The rest of the string is invisible. If this is an
4421 overlay string, proceed with the next overlay string
4422 or whatever comes and return a character from there. */
4423 if (it->current.overlay_string_index >= 0
4424 && !display_ellipsis_p)
4425 {
4426 next_overlay_string (it);
4427 /* Don't check for overlay strings when we just
4428 finished processing them. */
4429 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4430 }
4431 else
4432 {
4433 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4434 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4435 }
4436 }
4437 }
4438 }
4439 else
4440 {
4441 ptrdiff_t newpos, next_stop, start_charpos, tem;
4442 Lisp_Object pos, overlay;
4443
4444 /* First of all, is there invisible text at this position? */
4445 tem = start_charpos = IT_CHARPOS (*it);
4446 pos = make_number (tem);
4447 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4448 &overlay);
4449 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4450
4451 /* If we are on invisible text, skip over it. */
4452 if (invis_p && start_charpos < it->end_charpos)
4453 {
4454 /* Record whether we have to display an ellipsis for the
4455 invisible text. */
4456 int display_ellipsis_p = invis_p == 2;
4457
4458 handled = HANDLED_RECOMPUTE_PROPS;
4459
4460 /* Loop skipping over invisible text. The loop is left at
4461 ZV or with IT on the first char being visible again. */
4462 do
4463 {
4464 /* Try to skip some invisible text. Return value is the
4465 position reached which can be equal to where we start
4466 if there is nothing invisible there. This skips both
4467 over invisible text properties and overlays with
4468 invisible property. */
4469 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4470
4471 /* If we skipped nothing at all we weren't at invisible
4472 text in the first place. If everything to the end of
4473 the buffer was skipped, end the loop. */
4474 if (newpos == tem || newpos >= ZV)
4475 invis_p = 0;
4476 else
4477 {
4478 /* We skipped some characters but not necessarily
4479 all there are. Check if we ended up on visible
4480 text. Fget_char_property returns the property of
4481 the char before the given position, i.e. if we
4482 get invis_p = 0, this means that the char at
4483 newpos is visible. */
4484 pos = make_number (newpos);
4485 prop = Fget_char_property (pos, Qinvisible, it->window);
4486 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4487 }
4488
4489 /* If we ended up on invisible text, proceed to
4490 skip starting with next_stop. */
4491 if (invis_p)
4492 tem = next_stop;
4493
4494 /* If there are adjacent invisible texts, don't lose the
4495 second one's ellipsis. */
4496 if (invis_p == 2)
4497 display_ellipsis_p = true;
4498 }
4499 while (invis_p);
4500
4501 /* The position newpos is now either ZV or on visible text. */
4502 if (it->bidi_p)
4503 {
4504 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4505 int on_newline
4506 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4507 int after_newline
4508 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4509
4510 /* If the invisible text ends on a newline or on a
4511 character after a newline, we can avoid the costly,
4512 character by character, bidi iteration to NEWPOS, and
4513 instead simply reseat the iterator there. That's
4514 because all bidi reordering information is tossed at
4515 the newline. This is a big win for modes that hide
4516 complete lines, like Outline, Org, etc. */
4517 if (on_newline || after_newline)
4518 {
4519 struct text_pos tpos;
4520 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4521
4522 SET_TEXT_POS (tpos, newpos, bpos);
4523 reseat_1 (it, tpos, 0);
4524 /* If we reseat on a newline/ZV, we need to prep the
4525 bidi iterator for advancing to the next character
4526 after the newline/EOB, keeping the current paragraph
4527 direction (so that PRODUCE_GLYPHS does TRT wrt
4528 prepending/appending glyphs to a glyph row). */
4529 if (on_newline)
4530 {
4531 it->bidi_it.first_elt = 0;
4532 it->bidi_it.paragraph_dir = pdir;
4533 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4534 it->bidi_it.nchars = 1;
4535 it->bidi_it.ch_len = 1;
4536 }
4537 }
4538 else /* Must use the slow method. */
4539 {
4540 /* With bidi iteration, the region of invisible text
4541 could start and/or end in the middle of a
4542 non-base embedding level. Therefore, we need to
4543 skip invisible text using the bidi iterator,
4544 starting at IT's current position, until we find
4545 ourselves outside of the invisible text.
4546 Skipping invisible text _after_ bidi iteration
4547 avoids affecting the visual order of the
4548 displayed text when invisible properties are
4549 added or removed. */
4550 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4551 {
4552 /* If we were `reseat'ed to a new paragraph,
4553 determine the paragraph base direction. We
4554 need to do it now because
4555 next_element_from_buffer may not have a
4556 chance to do it, if we are going to skip any
4557 text at the beginning, which resets the
4558 FIRST_ELT flag. */
4559 bidi_paragraph_init (it->paragraph_embedding,
4560 &it->bidi_it, 1);
4561 }
4562 do
4563 {
4564 bidi_move_to_visually_next (&it->bidi_it);
4565 }
4566 while (it->stop_charpos <= it->bidi_it.charpos
4567 && it->bidi_it.charpos < newpos);
4568 IT_CHARPOS (*it) = it->bidi_it.charpos;
4569 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4570 /* If we overstepped NEWPOS, record its position in
4571 the iterator, so that we skip invisible text if
4572 later the bidi iteration lands us in the
4573 invisible region again. */
4574 if (IT_CHARPOS (*it) >= newpos)
4575 it->prev_stop = newpos;
4576 }
4577 }
4578 else
4579 {
4580 IT_CHARPOS (*it) = newpos;
4581 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4582 }
4583
4584 /* If there are before-strings at the start of invisible
4585 text, and the text is invisible because of a text
4586 property, arrange to show before-strings because 20.x did
4587 it that way. (If the text is invisible because of an
4588 overlay property instead of a text property, this is
4589 already handled in the overlay code.) */
4590 if (NILP (overlay)
4591 && get_overlay_strings (it, it->stop_charpos))
4592 {
4593 handled = HANDLED_RECOMPUTE_PROPS;
4594 if (it->sp > 0)
4595 {
4596 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4597 /* The call to get_overlay_strings above recomputes
4598 it->stop_charpos, but it only considers changes
4599 in properties and overlays beyond iterator's
4600 current position. This causes us to miss changes
4601 that happen exactly where the invisible property
4602 ended. So we play it safe here and force the
4603 iterator to check for potential stop positions
4604 immediately after the invisible text. Note that
4605 if get_overlay_strings returns non-zero, it
4606 normally also pushed the iterator stack, so we
4607 need to update the stop position in the slot
4608 below the current one. */
4609 it->stack[it->sp - 1].stop_charpos
4610 = CHARPOS (it->stack[it->sp - 1].current.pos);
4611 }
4612 }
4613 else if (display_ellipsis_p)
4614 {
4615 /* Make sure that the glyphs of the ellipsis will get
4616 correct `charpos' values. If we would not update
4617 it->position here, the glyphs would belong to the
4618 last visible character _before_ the invisible
4619 text, which confuses `set_cursor_from_row'.
4620
4621 We use the last invisible position instead of the
4622 first because this way the cursor is always drawn on
4623 the first "." of the ellipsis, whenever PT is inside
4624 the invisible text. Otherwise the cursor would be
4625 placed _after_ the ellipsis when the point is after the
4626 first invisible character. */
4627 if (!STRINGP (it->object))
4628 {
4629 it->position.charpos = newpos - 1;
4630 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4631 }
4632 it->ellipsis_p = true;
4633 /* Let the ellipsis display before
4634 considering any properties of the following char.
4635 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4636 handled = HANDLED_RETURN;
4637 }
4638 }
4639 }
4640
4641 return handled;
4642 }
4643
4644
4645 /* Make iterator IT return `...' next.
4646 Replaces LEN characters from buffer. */
4647
4648 static void
4649 setup_for_ellipsis (struct it *it, int len)
4650 {
4651 /* Use the display table definition for `...'. Invalid glyphs
4652 will be handled by the method returning elements from dpvec. */
4653 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4654 {
4655 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4656 it->dpvec = v->contents;
4657 it->dpend = v->contents + v->header.size;
4658 }
4659 else
4660 {
4661 /* Default `...'. */
4662 it->dpvec = default_invis_vector;
4663 it->dpend = default_invis_vector + 3;
4664 }
4665
4666 it->dpvec_char_len = len;
4667 it->current.dpvec_index = 0;
4668 it->dpvec_face_id = -1;
4669
4670 /* Remember the current face id in case glyphs specify faces.
4671 IT's face is restored in set_iterator_to_next.
4672 saved_face_id was set to preceding char's face in handle_stop. */
4673 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4674 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4675
4676 it->method = GET_FROM_DISPLAY_VECTOR;
4677 it->ellipsis_p = true;
4678 }
4679
4680
4681 \f
4682 /***********************************************************************
4683 'display' property
4684 ***********************************************************************/
4685
4686 /* Set up iterator IT from `display' property at its current position.
4687 Called from handle_stop.
4688 We return HANDLED_RETURN if some part of the display property
4689 overrides the display of the buffer text itself.
4690 Otherwise we return HANDLED_NORMALLY. */
4691
4692 static enum prop_handled
4693 handle_display_prop (struct it *it)
4694 {
4695 Lisp_Object propval, object, overlay;
4696 struct text_pos *position;
4697 ptrdiff_t bufpos;
4698 /* Nonzero if some property replaces the display of the text itself. */
4699 int display_replaced_p = 0;
4700
4701 if (STRINGP (it->string))
4702 {
4703 object = it->string;
4704 position = &it->current.string_pos;
4705 bufpos = CHARPOS (it->current.pos);
4706 }
4707 else
4708 {
4709 XSETWINDOW (object, it->w);
4710 position = &it->current.pos;
4711 bufpos = CHARPOS (*position);
4712 }
4713
4714 /* Reset those iterator values set from display property values. */
4715 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4716 it->space_width = Qnil;
4717 it->font_height = Qnil;
4718 it->voffset = 0;
4719
4720 /* We don't support recursive `display' properties, i.e. string
4721 values that have a string `display' property, that have a string
4722 `display' property etc. */
4723 if (!it->string_from_display_prop_p)
4724 it->area = TEXT_AREA;
4725
4726 propval = get_char_property_and_overlay (make_number (position->charpos),
4727 Qdisplay, object, &overlay);
4728 if (NILP (propval))
4729 return HANDLED_NORMALLY;
4730 /* Now OVERLAY is the overlay that gave us this property, or nil
4731 if it was a text property. */
4732
4733 if (!STRINGP (it->string))
4734 object = it->w->contents;
4735
4736 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4737 position, bufpos,
4738 FRAME_WINDOW_P (it->f));
4739
4740 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4741 }
4742
4743 /* Subroutine of handle_display_prop. Returns non-zero if the display
4744 specification in SPEC is a replacing specification, i.e. it would
4745 replace the text covered by `display' property with something else,
4746 such as an image or a display string. If SPEC includes any kind or
4747 `(space ...) specification, the value is 2; this is used by
4748 compute_display_string_pos, which see.
4749
4750 See handle_single_display_spec for documentation of arguments.
4751 frame_window_p is non-zero if the window being redisplayed is on a
4752 GUI frame; this argument is used only if IT is NULL, see below.
4753
4754 IT can be NULL, if this is called by the bidi reordering code
4755 through compute_display_string_pos, which see. In that case, this
4756 function only examines SPEC, but does not otherwise "handle" it, in
4757 the sense that it doesn't set up members of IT from the display
4758 spec. */
4759 static int
4760 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4761 Lisp_Object overlay, struct text_pos *position,
4762 ptrdiff_t bufpos, int frame_window_p)
4763 {
4764 int replacing_p = 0;
4765 int rv;
4766
4767 if (CONSP (spec)
4768 /* Simple specifications. */
4769 && !EQ (XCAR (spec), Qimage)
4770 && !EQ (XCAR (spec), Qspace)
4771 && !EQ (XCAR (spec), Qwhen)
4772 && !EQ (XCAR (spec), Qslice)
4773 && !EQ (XCAR (spec), Qspace_width)
4774 && !EQ (XCAR (spec), Qheight)
4775 && !EQ (XCAR (spec), Qraise)
4776 /* Marginal area specifications. */
4777 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4778 && !EQ (XCAR (spec), Qleft_fringe)
4779 && !EQ (XCAR (spec), Qright_fringe)
4780 && !NILP (XCAR (spec)))
4781 {
4782 for (; CONSP (spec); spec = XCDR (spec))
4783 {
4784 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4785 overlay, position, bufpos,
4786 replacing_p, frame_window_p)))
4787 {
4788 replacing_p = rv;
4789 /* If some text in a string is replaced, `position' no
4790 longer points to the position of `object'. */
4791 if (!it || STRINGP (object))
4792 break;
4793 }
4794 }
4795 }
4796 else if (VECTORP (spec))
4797 {
4798 ptrdiff_t i;
4799 for (i = 0; i < ASIZE (spec); ++i)
4800 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4801 overlay, position, bufpos,
4802 replacing_p, frame_window_p)))
4803 {
4804 replacing_p = rv;
4805 /* If some text in a string is replaced, `position' no
4806 longer points to the position of `object'. */
4807 if (!it || STRINGP (object))
4808 break;
4809 }
4810 }
4811 else
4812 {
4813 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4814 position, bufpos, 0,
4815 frame_window_p)))
4816 replacing_p = rv;
4817 }
4818
4819 return replacing_p;
4820 }
4821
4822 /* Value is the position of the end of the `display' property starting
4823 at START_POS in OBJECT. */
4824
4825 static struct text_pos
4826 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4827 {
4828 Lisp_Object end;
4829 struct text_pos end_pos;
4830
4831 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4832 Qdisplay, object, Qnil);
4833 CHARPOS (end_pos) = XFASTINT (end);
4834 if (STRINGP (object))
4835 compute_string_pos (&end_pos, start_pos, it->string);
4836 else
4837 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4838
4839 return end_pos;
4840 }
4841
4842
4843 /* Set up IT from a single `display' property specification SPEC. OBJECT
4844 is the object in which the `display' property was found. *POSITION
4845 is the position in OBJECT at which the `display' property was found.
4846 BUFPOS is the buffer position of OBJECT (different from POSITION if
4847 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4848 previously saw a display specification which already replaced text
4849 display with something else, for example an image; we ignore such
4850 properties after the first one has been processed.
4851
4852 OVERLAY is the overlay this `display' property came from,
4853 or nil if it was a text property.
4854
4855 If SPEC is a `space' or `image' specification, and in some other
4856 cases too, set *POSITION to the position where the `display'
4857 property ends.
4858
4859 If IT is NULL, only examine the property specification in SPEC, but
4860 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4861 is intended to be displayed in a window on a GUI frame.
4862
4863 Value is non-zero if something was found which replaces the display
4864 of buffer or string text. */
4865
4866 static int
4867 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4868 Lisp_Object overlay, struct text_pos *position,
4869 ptrdiff_t bufpos, int display_replaced_p,
4870 int frame_window_p)
4871 {
4872 Lisp_Object form;
4873 Lisp_Object location, value;
4874 struct text_pos start_pos = *position;
4875 int valid_p;
4876
4877 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4878 If the result is non-nil, use VALUE instead of SPEC. */
4879 form = Qt;
4880 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4881 {
4882 spec = XCDR (spec);
4883 if (!CONSP (spec))
4884 return 0;
4885 form = XCAR (spec);
4886 spec = XCDR (spec);
4887 }
4888
4889 if (!NILP (form) && !EQ (form, Qt))
4890 {
4891 ptrdiff_t count = SPECPDL_INDEX ();
4892 struct gcpro gcpro1;
4893
4894 /* Bind `object' to the object having the `display' property, a
4895 buffer or string. Bind `position' to the position in the
4896 object where the property was found, and `buffer-position'
4897 to the current position in the buffer. */
4898
4899 if (NILP (object))
4900 XSETBUFFER (object, current_buffer);
4901 specbind (Qobject, object);
4902 specbind (Qposition, make_number (CHARPOS (*position)));
4903 specbind (Qbuffer_position, make_number (bufpos));
4904 GCPRO1 (form);
4905 form = safe_eval (form);
4906 UNGCPRO;
4907 unbind_to (count, Qnil);
4908 }
4909
4910 if (NILP (form))
4911 return 0;
4912
4913 /* Handle `(height HEIGHT)' specifications. */
4914 if (CONSP (spec)
4915 && EQ (XCAR (spec), Qheight)
4916 && CONSP (XCDR (spec)))
4917 {
4918 if (it)
4919 {
4920 if (!FRAME_WINDOW_P (it->f))
4921 return 0;
4922
4923 it->font_height = XCAR (XCDR (spec));
4924 if (!NILP (it->font_height))
4925 {
4926 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4927 int new_height = -1;
4928
4929 if (CONSP (it->font_height)
4930 && (EQ (XCAR (it->font_height), Qplus)
4931 || EQ (XCAR (it->font_height), Qminus))
4932 && CONSP (XCDR (it->font_height))
4933 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4934 {
4935 /* `(+ N)' or `(- N)' where N is an integer. */
4936 int steps = XINT (XCAR (XCDR (it->font_height)));
4937 if (EQ (XCAR (it->font_height), Qplus))
4938 steps = - steps;
4939 it->face_id = smaller_face (it->f, it->face_id, steps);
4940 }
4941 else if (FUNCTIONP (it->font_height))
4942 {
4943 /* Call function with current height as argument.
4944 Value is the new height. */
4945 Lisp_Object height;
4946 height = safe_call1 (it->font_height,
4947 face->lface[LFACE_HEIGHT_INDEX]);
4948 if (NUMBERP (height))
4949 new_height = XFLOATINT (height);
4950 }
4951 else if (NUMBERP (it->font_height))
4952 {
4953 /* Value is a multiple of the canonical char height. */
4954 struct face *f;
4955
4956 f = FACE_FROM_ID (it->f,
4957 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4958 new_height = (XFLOATINT (it->font_height)
4959 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4960 }
4961 else
4962 {
4963 /* Evaluate IT->font_height with `height' bound to the
4964 current specified height to get the new height. */
4965 ptrdiff_t count = SPECPDL_INDEX ();
4966
4967 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4968 value = safe_eval (it->font_height);
4969 unbind_to (count, Qnil);
4970
4971 if (NUMBERP (value))
4972 new_height = XFLOATINT (value);
4973 }
4974
4975 if (new_height > 0)
4976 it->face_id = face_with_height (it->f, it->face_id, new_height);
4977 }
4978 }
4979
4980 return 0;
4981 }
4982
4983 /* Handle `(space-width WIDTH)'. */
4984 if (CONSP (spec)
4985 && EQ (XCAR (spec), Qspace_width)
4986 && CONSP (XCDR (spec)))
4987 {
4988 if (it)
4989 {
4990 if (!FRAME_WINDOW_P (it->f))
4991 return 0;
4992
4993 value = XCAR (XCDR (spec));
4994 if (NUMBERP (value) && XFLOATINT (value) > 0)
4995 it->space_width = value;
4996 }
4997
4998 return 0;
4999 }
5000
5001 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5002 if (CONSP (spec)
5003 && EQ (XCAR (spec), Qslice))
5004 {
5005 Lisp_Object tem;
5006
5007 if (it)
5008 {
5009 if (!FRAME_WINDOW_P (it->f))
5010 return 0;
5011
5012 if (tem = XCDR (spec), CONSP (tem))
5013 {
5014 it->slice.x = XCAR (tem);
5015 if (tem = XCDR (tem), CONSP (tem))
5016 {
5017 it->slice.y = XCAR (tem);
5018 if (tem = XCDR (tem), CONSP (tem))
5019 {
5020 it->slice.width = XCAR (tem);
5021 if (tem = XCDR (tem), CONSP (tem))
5022 it->slice.height = XCAR (tem);
5023 }
5024 }
5025 }
5026 }
5027
5028 return 0;
5029 }
5030
5031 /* Handle `(raise FACTOR)'. */
5032 if (CONSP (spec)
5033 && EQ (XCAR (spec), Qraise)
5034 && CONSP (XCDR (spec)))
5035 {
5036 if (it)
5037 {
5038 if (!FRAME_WINDOW_P (it->f))
5039 return 0;
5040
5041 #ifdef HAVE_WINDOW_SYSTEM
5042 value = XCAR (XCDR (spec));
5043 if (NUMBERP (value))
5044 {
5045 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5046 it->voffset = - (XFLOATINT (value)
5047 * (FONT_HEIGHT (face->font)));
5048 }
5049 #endif /* HAVE_WINDOW_SYSTEM */
5050 }
5051
5052 return 0;
5053 }
5054
5055 /* Don't handle the other kinds of display specifications
5056 inside a string that we got from a `display' property. */
5057 if (it && it->string_from_display_prop_p)
5058 return 0;
5059
5060 /* Characters having this form of property are not displayed, so
5061 we have to find the end of the property. */
5062 if (it)
5063 {
5064 start_pos = *position;
5065 *position = display_prop_end (it, object, start_pos);
5066 }
5067 value = Qnil;
5068
5069 /* Stop the scan at that end position--we assume that all
5070 text properties change there. */
5071 if (it)
5072 it->stop_charpos = position->charpos;
5073
5074 /* Handle `(left-fringe BITMAP [FACE])'
5075 and `(right-fringe BITMAP [FACE])'. */
5076 if (CONSP (spec)
5077 && (EQ (XCAR (spec), Qleft_fringe)
5078 || EQ (XCAR (spec), Qright_fringe))
5079 && CONSP (XCDR (spec)))
5080 {
5081 int fringe_bitmap;
5082
5083 if (it)
5084 {
5085 if (!FRAME_WINDOW_P (it->f))
5086 /* If we return here, POSITION has been advanced
5087 across the text with this property. */
5088 {
5089 /* Synchronize the bidi iterator with POSITION. This is
5090 needed because we are not going to push the iterator
5091 on behalf of this display property, so there will be
5092 no pop_it call to do this synchronization for us. */
5093 if (it->bidi_p)
5094 {
5095 it->position = *position;
5096 iterate_out_of_display_property (it);
5097 *position = it->position;
5098 }
5099 return 1;
5100 }
5101 }
5102 else if (!frame_window_p)
5103 return 1;
5104
5105 #ifdef HAVE_WINDOW_SYSTEM
5106 value = XCAR (XCDR (spec));
5107 if (!SYMBOLP (value)
5108 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5109 /* If we return here, POSITION has been advanced
5110 across the text with this property. */
5111 {
5112 if (it && it->bidi_p)
5113 {
5114 it->position = *position;
5115 iterate_out_of_display_property (it);
5116 *position = it->position;
5117 }
5118 return 1;
5119 }
5120
5121 if (it)
5122 {
5123 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5124
5125 if (CONSP (XCDR (XCDR (spec))))
5126 {
5127 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5128 int face_id2 = lookup_derived_face (it->f, face_name,
5129 FRINGE_FACE_ID, 0);
5130 if (face_id2 >= 0)
5131 face_id = face_id2;
5132 }
5133
5134 /* Save current settings of IT so that we can restore them
5135 when we are finished with the glyph property value. */
5136 push_it (it, position);
5137
5138 it->area = TEXT_AREA;
5139 it->what = IT_IMAGE;
5140 it->image_id = -1; /* no image */
5141 it->position = start_pos;
5142 it->object = NILP (object) ? it->w->contents : object;
5143 it->method = GET_FROM_IMAGE;
5144 it->from_overlay = Qnil;
5145 it->face_id = face_id;
5146 it->from_disp_prop_p = true;
5147
5148 /* Say that we haven't consumed the characters with
5149 `display' property yet. The call to pop_it in
5150 set_iterator_to_next will clean this up. */
5151 *position = start_pos;
5152
5153 if (EQ (XCAR (spec), Qleft_fringe))
5154 {
5155 it->left_user_fringe_bitmap = fringe_bitmap;
5156 it->left_user_fringe_face_id = face_id;
5157 }
5158 else
5159 {
5160 it->right_user_fringe_bitmap = fringe_bitmap;
5161 it->right_user_fringe_face_id = face_id;
5162 }
5163 }
5164 #endif /* HAVE_WINDOW_SYSTEM */
5165 return 1;
5166 }
5167
5168 /* Prepare to handle `((margin left-margin) ...)',
5169 `((margin right-margin) ...)' and `((margin nil) ...)'
5170 prefixes for display specifications. */
5171 location = Qunbound;
5172 if (CONSP (spec) && CONSP (XCAR (spec)))
5173 {
5174 Lisp_Object tem;
5175
5176 value = XCDR (spec);
5177 if (CONSP (value))
5178 value = XCAR (value);
5179
5180 tem = XCAR (spec);
5181 if (EQ (XCAR (tem), Qmargin)
5182 && (tem = XCDR (tem),
5183 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5184 (NILP (tem)
5185 || EQ (tem, Qleft_margin)
5186 || EQ (tem, Qright_margin))))
5187 location = tem;
5188 }
5189
5190 if (EQ (location, Qunbound))
5191 {
5192 location = Qnil;
5193 value = spec;
5194 }
5195
5196 /* After this point, VALUE is the property after any
5197 margin prefix has been stripped. It must be a string,
5198 an image specification, or `(space ...)'.
5199
5200 LOCATION specifies where to display: `left-margin',
5201 `right-margin' or nil. */
5202
5203 valid_p = (STRINGP (value)
5204 #ifdef HAVE_WINDOW_SYSTEM
5205 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5206 && valid_image_p (value))
5207 #endif /* not HAVE_WINDOW_SYSTEM */
5208 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5209
5210 if (valid_p && !display_replaced_p)
5211 {
5212 int retval = 1;
5213
5214 if (!it)
5215 {
5216 /* Callers need to know whether the display spec is any kind
5217 of `(space ...)' spec that is about to affect text-area
5218 display. */
5219 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5220 retval = 2;
5221 return retval;
5222 }
5223
5224 /* Save current settings of IT so that we can restore them
5225 when we are finished with the glyph property value. */
5226 push_it (it, position);
5227 it->from_overlay = overlay;
5228 it->from_disp_prop_p = true;
5229
5230 if (NILP (location))
5231 it->area = TEXT_AREA;
5232 else if (EQ (location, Qleft_margin))
5233 it->area = LEFT_MARGIN_AREA;
5234 else
5235 it->area = RIGHT_MARGIN_AREA;
5236
5237 if (STRINGP (value))
5238 {
5239 it->string = value;
5240 it->multibyte_p = STRING_MULTIBYTE (it->string);
5241 it->current.overlay_string_index = -1;
5242 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5243 it->end_charpos = it->string_nchars = SCHARS (it->string);
5244 it->method = GET_FROM_STRING;
5245 it->stop_charpos = 0;
5246 it->prev_stop = 0;
5247 it->base_level_stop = 0;
5248 it->string_from_display_prop_p = true;
5249 /* Say that we haven't consumed the characters with
5250 `display' property yet. The call to pop_it in
5251 set_iterator_to_next will clean this up. */
5252 if (BUFFERP (object))
5253 *position = start_pos;
5254
5255 /* Force paragraph direction to be that of the parent
5256 object. If the parent object's paragraph direction is
5257 not yet determined, default to L2R. */
5258 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5259 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5260 else
5261 it->paragraph_embedding = L2R;
5262
5263 /* Set up the bidi iterator for this display string. */
5264 if (it->bidi_p)
5265 {
5266 it->bidi_it.string.lstring = it->string;
5267 it->bidi_it.string.s = NULL;
5268 it->bidi_it.string.schars = it->end_charpos;
5269 it->bidi_it.string.bufpos = bufpos;
5270 it->bidi_it.string.from_disp_str = 1;
5271 it->bidi_it.string.unibyte = !it->multibyte_p;
5272 it->bidi_it.w = it->w;
5273 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5274 }
5275 }
5276 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5277 {
5278 it->method = GET_FROM_STRETCH;
5279 it->object = value;
5280 *position = it->position = start_pos;
5281 retval = 1 + (it->area == TEXT_AREA);
5282 }
5283 #ifdef HAVE_WINDOW_SYSTEM
5284 else
5285 {
5286 it->what = IT_IMAGE;
5287 it->image_id = lookup_image (it->f, value);
5288 it->position = start_pos;
5289 it->object = NILP (object) ? it->w->contents : object;
5290 it->method = GET_FROM_IMAGE;
5291
5292 /* Say that we haven't consumed the characters with
5293 `display' property yet. The call to pop_it in
5294 set_iterator_to_next will clean this up. */
5295 *position = start_pos;
5296 }
5297 #endif /* HAVE_WINDOW_SYSTEM */
5298
5299 return retval;
5300 }
5301
5302 /* Invalid property or property not supported. Restore
5303 POSITION to what it was before. */
5304 *position = start_pos;
5305 return 0;
5306 }
5307
5308 /* Check if PROP is a display property value whose text should be
5309 treated as intangible. OVERLAY is the overlay from which PROP
5310 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5311 specify the buffer position covered by PROP. */
5312
5313 int
5314 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5315 ptrdiff_t charpos, ptrdiff_t bytepos)
5316 {
5317 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5318 struct text_pos position;
5319
5320 SET_TEXT_POS (position, charpos, bytepos);
5321 return handle_display_spec (NULL, prop, Qnil, overlay,
5322 &position, charpos, frame_window_p);
5323 }
5324
5325
5326 /* Return 1 if PROP is a display sub-property value containing STRING.
5327
5328 Implementation note: this and the following function are really
5329 special cases of handle_display_spec and
5330 handle_single_display_spec, and should ideally use the same code.
5331 Until they do, these two pairs must be consistent and must be
5332 modified in sync. */
5333
5334 static int
5335 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5336 {
5337 if (EQ (string, prop))
5338 return 1;
5339
5340 /* Skip over `when FORM'. */
5341 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5342 {
5343 prop = XCDR (prop);
5344 if (!CONSP (prop))
5345 return 0;
5346 /* Actually, the condition following `when' should be eval'ed,
5347 like handle_single_display_spec does, and we should return
5348 zero if it evaluates to nil. However, this function is
5349 called only when the buffer was already displayed and some
5350 glyph in the glyph matrix was found to come from a display
5351 string. Therefore, the condition was already evaluated, and
5352 the result was non-nil, otherwise the display string wouldn't
5353 have been displayed and we would have never been called for
5354 this property. Thus, we can skip the evaluation and assume
5355 its result is non-nil. */
5356 prop = XCDR (prop);
5357 }
5358
5359 if (CONSP (prop))
5360 /* Skip over `margin LOCATION'. */
5361 if (EQ (XCAR (prop), Qmargin))
5362 {
5363 prop = XCDR (prop);
5364 if (!CONSP (prop))
5365 return 0;
5366
5367 prop = XCDR (prop);
5368 if (!CONSP (prop))
5369 return 0;
5370 }
5371
5372 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5373 }
5374
5375
5376 /* Return 1 if STRING appears in the `display' property PROP. */
5377
5378 static int
5379 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5380 {
5381 if (CONSP (prop)
5382 && !EQ (XCAR (prop), Qwhen)
5383 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5384 {
5385 /* A list of sub-properties. */
5386 while (CONSP (prop))
5387 {
5388 if (single_display_spec_string_p (XCAR (prop), string))
5389 return 1;
5390 prop = XCDR (prop);
5391 }
5392 }
5393 else if (VECTORP (prop))
5394 {
5395 /* A vector of sub-properties. */
5396 ptrdiff_t i;
5397 for (i = 0; i < ASIZE (prop); ++i)
5398 if (single_display_spec_string_p (AREF (prop, i), string))
5399 return 1;
5400 }
5401 else
5402 return single_display_spec_string_p (prop, string);
5403
5404 return 0;
5405 }
5406
5407 /* Look for STRING in overlays and text properties in the current
5408 buffer, between character positions FROM and TO (excluding TO).
5409 BACK_P non-zero means look back (in this case, TO is supposed to be
5410 less than FROM).
5411 Value is the first character position where STRING was found, or
5412 zero if it wasn't found before hitting TO.
5413
5414 This function may only use code that doesn't eval because it is
5415 called asynchronously from note_mouse_highlight. */
5416
5417 static ptrdiff_t
5418 string_buffer_position_lim (Lisp_Object string,
5419 ptrdiff_t from, ptrdiff_t to, int back_p)
5420 {
5421 Lisp_Object limit, prop, pos;
5422 int found = 0;
5423
5424 pos = make_number (max (from, BEGV));
5425
5426 if (!back_p) /* looking forward */
5427 {
5428 limit = make_number (min (to, ZV));
5429 while (!found && !EQ (pos, limit))
5430 {
5431 prop = Fget_char_property (pos, Qdisplay, Qnil);
5432 if (!NILP (prop) && display_prop_string_p (prop, string))
5433 found = 1;
5434 else
5435 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5436 limit);
5437 }
5438 }
5439 else /* looking back */
5440 {
5441 limit = make_number (max (to, BEGV));
5442 while (!found && !EQ (pos, limit))
5443 {
5444 prop = Fget_char_property (pos, Qdisplay, Qnil);
5445 if (!NILP (prop) && display_prop_string_p (prop, string))
5446 found = 1;
5447 else
5448 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5449 limit);
5450 }
5451 }
5452
5453 return found ? XINT (pos) : 0;
5454 }
5455
5456 /* Determine which buffer position in current buffer STRING comes from.
5457 AROUND_CHARPOS is an approximate position where it could come from.
5458 Value is the buffer position or 0 if it couldn't be determined.
5459
5460 This function is necessary because we don't record buffer positions
5461 in glyphs generated from strings (to keep struct glyph small).
5462 This function may only use code that doesn't eval because it is
5463 called asynchronously from note_mouse_highlight. */
5464
5465 static ptrdiff_t
5466 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5467 {
5468 const int MAX_DISTANCE = 1000;
5469 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5470 around_charpos + MAX_DISTANCE,
5471 0);
5472
5473 if (!found)
5474 found = string_buffer_position_lim (string, around_charpos,
5475 around_charpos - MAX_DISTANCE, 1);
5476 return found;
5477 }
5478
5479
5480 \f
5481 /***********************************************************************
5482 `composition' property
5483 ***********************************************************************/
5484
5485 /* Set up iterator IT from `composition' property at its current
5486 position. Called from handle_stop. */
5487
5488 static enum prop_handled
5489 handle_composition_prop (struct it *it)
5490 {
5491 Lisp_Object prop, string;
5492 ptrdiff_t pos, pos_byte, start, end;
5493
5494 if (STRINGP (it->string))
5495 {
5496 unsigned char *s;
5497
5498 pos = IT_STRING_CHARPOS (*it);
5499 pos_byte = IT_STRING_BYTEPOS (*it);
5500 string = it->string;
5501 s = SDATA (string) + pos_byte;
5502 it->c = STRING_CHAR (s);
5503 }
5504 else
5505 {
5506 pos = IT_CHARPOS (*it);
5507 pos_byte = IT_BYTEPOS (*it);
5508 string = Qnil;
5509 it->c = FETCH_CHAR (pos_byte);
5510 }
5511
5512 /* If there's a valid composition and point is not inside of the
5513 composition (in the case that the composition is from the current
5514 buffer), draw a glyph composed from the composition components. */
5515 if (find_composition (pos, -1, &start, &end, &prop, string)
5516 && composition_valid_p (start, end, prop)
5517 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5518 {
5519 if (start < pos)
5520 /* As we can't handle this situation (perhaps font-lock added
5521 a new composition), we just return here hoping that next
5522 redisplay will detect this composition much earlier. */
5523 return HANDLED_NORMALLY;
5524 if (start != pos)
5525 {
5526 if (STRINGP (it->string))
5527 pos_byte = string_char_to_byte (it->string, start);
5528 else
5529 pos_byte = CHAR_TO_BYTE (start);
5530 }
5531 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5532 prop, string);
5533
5534 if (it->cmp_it.id >= 0)
5535 {
5536 it->cmp_it.ch = -1;
5537 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5538 it->cmp_it.nglyphs = -1;
5539 }
5540 }
5541
5542 return HANDLED_NORMALLY;
5543 }
5544
5545
5546 \f
5547 /***********************************************************************
5548 Overlay strings
5549 ***********************************************************************/
5550
5551 /* The following structure is used to record overlay strings for
5552 later sorting in load_overlay_strings. */
5553
5554 struct overlay_entry
5555 {
5556 Lisp_Object overlay;
5557 Lisp_Object string;
5558 EMACS_INT priority;
5559 int after_string_p;
5560 };
5561
5562
5563 /* Set up iterator IT from overlay strings at its current position.
5564 Called from handle_stop. */
5565
5566 static enum prop_handled
5567 handle_overlay_change (struct it *it)
5568 {
5569 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5570 return HANDLED_RECOMPUTE_PROPS;
5571 else
5572 return HANDLED_NORMALLY;
5573 }
5574
5575
5576 /* Set up the next overlay string for delivery by IT, if there is an
5577 overlay string to deliver. Called by set_iterator_to_next when the
5578 end of the current overlay string is reached. If there are more
5579 overlay strings to display, IT->string and
5580 IT->current.overlay_string_index are set appropriately here.
5581 Otherwise IT->string is set to nil. */
5582
5583 static void
5584 next_overlay_string (struct it *it)
5585 {
5586 ++it->current.overlay_string_index;
5587 if (it->current.overlay_string_index == it->n_overlay_strings)
5588 {
5589 /* No more overlay strings. Restore IT's settings to what
5590 they were before overlay strings were processed, and
5591 continue to deliver from current_buffer. */
5592
5593 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5594 pop_it (it);
5595 eassert (it->sp > 0
5596 || (NILP (it->string)
5597 && it->method == GET_FROM_BUFFER
5598 && it->stop_charpos >= BEGV
5599 && it->stop_charpos <= it->end_charpos));
5600 it->current.overlay_string_index = -1;
5601 it->n_overlay_strings = 0;
5602 it->overlay_strings_charpos = -1;
5603 /* If there's an empty display string on the stack, pop the
5604 stack, to resync the bidi iterator with IT's position. Such
5605 empty strings are pushed onto the stack in
5606 get_overlay_strings_1. */
5607 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5608 pop_it (it);
5609
5610 /* If we're at the end of the buffer, record that we have
5611 processed the overlay strings there already, so that
5612 next_element_from_buffer doesn't try it again. */
5613 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5614 it->overlay_strings_at_end_processed_p = true;
5615 }
5616 else
5617 {
5618 /* There are more overlay strings to process. If
5619 IT->current.overlay_string_index has advanced to a position
5620 where we must load IT->overlay_strings with more strings, do
5621 it. We must load at the IT->overlay_strings_charpos where
5622 IT->n_overlay_strings was originally computed; when invisible
5623 text is present, this might not be IT_CHARPOS (Bug#7016). */
5624 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5625
5626 if (it->current.overlay_string_index && i == 0)
5627 load_overlay_strings (it, it->overlay_strings_charpos);
5628
5629 /* Initialize IT to deliver display elements from the overlay
5630 string. */
5631 it->string = it->overlay_strings[i];
5632 it->multibyte_p = STRING_MULTIBYTE (it->string);
5633 SET_TEXT_POS (it->current.string_pos, 0, 0);
5634 it->method = GET_FROM_STRING;
5635 it->stop_charpos = 0;
5636 it->end_charpos = SCHARS (it->string);
5637 if (it->cmp_it.stop_pos >= 0)
5638 it->cmp_it.stop_pos = 0;
5639 it->prev_stop = 0;
5640 it->base_level_stop = 0;
5641
5642 /* Set up the bidi iterator for this overlay string. */
5643 if (it->bidi_p)
5644 {
5645 it->bidi_it.string.lstring = it->string;
5646 it->bidi_it.string.s = NULL;
5647 it->bidi_it.string.schars = SCHARS (it->string);
5648 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5649 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5650 it->bidi_it.string.unibyte = !it->multibyte_p;
5651 it->bidi_it.w = it->w;
5652 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5653 }
5654 }
5655
5656 CHECK_IT (it);
5657 }
5658
5659
5660 /* Compare two overlay_entry structures E1 and E2. Used as a
5661 comparison function for qsort in load_overlay_strings. Overlay
5662 strings for the same position are sorted so that
5663
5664 1. All after-strings come in front of before-strings, except
5665 when they come from the same overlay.
5666
5667 2. Within after-strings, strings are sorted so that overlay strings
5668 from overlays with higher priorities come first.
5669
5670 2. Within before-strings, strings are sorted so that overlay
5671 strings from overlays with higher priorities come last.
5672
5673 Value is analogous to strcmp. */
5674
5675
5676 static int
5677 compare_overlay_entries (const void *e1, const void *e2)
5678 {
5679 struct overlay_entry const *entry1 = e1;
5680 struct overlay_entry const *entry2 = e2;
5681 int result;
5682
5683 if (entry1->after_string_p != entry2->after_string_p)
5684 {
5685 /* Let after-strings appear in front of before-strings if
5686 they come from different overlays. */
5687 if (EQ (entry1->overlay, entry2->overlay))
5688 result = entry1->after_string_p ? 1 : -1;
5689 else
5690 result = entry1->after_string_p ? -1 : 1;
5691 }
5692 else if (entry1->priority != entry2->priority)
5693 {
5694 if (entry1->after_string_p)
5695 /* After-strings sorted in order of decreasing priority. */
5696 result = entry2->priority < entry1->priority ? -1 : 1;
5697 else
5698 /* Before-strings sorted in order of increasing priority. */
5699 result = entry1->priority < entry2->priority ? -1 : 1;
5700 }
5701 else
5702 result = 0;
5703
5704 return result;
5705 }
5706
5707
5708 /* Load the vector IT->overlay_strings with overlay strings from IT's
5709 current buffer position, or from CHARPOS if that is > 0. Set
5710 IT->n_overlays to the total number of overlay strings found.
5711
5712 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5713 a time. On entry into load_overlay_strings,
5714 IT->current.overlay_string_index gives the number of overlay
5715 strings that have already been loaded by previous calls to this
5716 function.
5717
5718 IT->add_overlay_start contains an additional overlay start
5719 position to consider for taking overlay strings from, if non-zero.
5720 This position comes into play when the overlay has an `invisible'
5721 property, and both before and after-strings. When we've skipped to
5722 the end of the overlay, because of its `invisible' property, we
5723 nevertheless want its before-string to appear.
5724 IT->add_overlay_start will contain the overlay start position
5725 in this case.
5726
5727 Overlay strings are sorted so that after-string strings come in
5728 front of before-string strings. Within before and after-strings,
5729 strings are sorted by overlay priority. See also function
5730 compare_overlay_entries. */
5731
5732 static void
5733 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5734 {
5735 Lisp_Object overlay, window, str, invisible;
5736 struct Lisp_Overlay *ov;
5737 ptrdiff_t start, end;
5738 ptrdiff_t size = 20;
5739 ptrdiff_t n = 0, i, j;
5740 int invis_p;
5741 struct overlay_entry *entries = alloca (size * sizeof *entries);
5742 USE_SAFE_ALLOCA;
5743
5744 if (charpos <= 0)
5745 charpos = IT_CHARPOS (*it);
5746
5747 /* Append the overlay string STRING of overlay OVERLAY to vector
5748 `entries' which has size `size' and currently contains `n'
5749 elements. AFTER_P non-zero means STRING is an after-string of
5750 OVERLAY. */
5751 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5752 do \
5753 { \
5754 Lisp_Object priority; \
5755 \
5756 if (n == size) \
5757 { \
5758 struct overlay_entry *old = entries; \
5759 SAFE_NALLOCA (entries, 2, size); \
5760 memcpy (entries, old, size * sizeof *entries); \
5761 size *= 2; \
5762 } \
5763 \
5764 entries[n].string = (STRING); \
5765 entries[n].overlay = (OVERLAY); \
5766 priority = Foverlay_get ((OVERLAY), Qpriority); \
5767 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5768 entries[n].after_string_p = (AFTER_P); \
5769 ++n; \
5770 } \
5771 while (0)
5772
5773 /* Process overlay before the overlay center. */
5774 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5775 {
5776 XSETMISC (overlay, ov);
5777 eassert (OVERLAYP (overlay));
5778 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5779 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5780
5781 if (end < charpos)
5782 break;
5783
5784 /* Skip this overlay if it doesn't start or end at IT's current
5785 position. */
5786 if (end != charpos && start != charpos)
5787 continue;
5788
5789 /* Skip this overlay if it doesn't apply to IT->w. */
5790 window = Foverlay_get (overlay, Qwindow);
5791 if (WINDOWP (window) && XWINDOW (window) != it->w)
5792 continue;
5793
5794 /* If the text ``under'' the overlay is invisible, both before-
5795 and after-strings from this overlay are visible; start and
5796 end position are indistinguishable. */
5797 invisible = Foverlay_get (overlay, Qinvisible);
5798 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5799
5800 /* If overlay has a non-empty before-string, record it. */
5801 if ((start == charpos || (end == charpos && invis_p))
5802 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5803 && SCHARS (str))
5804 RECORD_OVERLAY_STRING (overlay, str, 0);
5805
5806 /* If overlay has a non-empty after-string, record it. */
5807 if ((end == charpos || (start == charpos && invis_p))
5808 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5809 && SCHARS (str))
5810 RECORD_OVERLAY_STRING (overlay, str, 1);
5811 }
5812
5813 /* Process overlays after the overlay center. */
5814 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5815 {
5816 XSETMISC (overlay, ov);
5817 eassert (OVERLAYP (overlay));
5818 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5819 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5820
5821 if (start > charpos)
5822 break;
5823
5824 /* Skip this overlay if it doesn't start or end at IT's current
5825 position. */
5826 if (end != charpos && start != charpos)
5827 continue;
5828
5829 /* Skip this overlay if it doesn't apply to IT->w. */
5830 window = Foverlay_get (overlay, Qwindow);
5831 if (WINDOWP (window) && XWINDOW (window) != it->w)
5832 continue;
5833
5834 /* If the text ``under'' the overlay is invisible, it has a zero
5835 dimension, and both before- and after-strings apply. */
5836 invisible = Foverlay_get (overlay, Qinvisible);
5837 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5838
5839 /* If overlay has a non-empty before-string, record it. */
5840 if ((start == charpos || (end == charpos && invis_p))
5841 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5842 && SCHARS (str))
5843 RECORD_OVERLAY_STRING (overlay, str, 0);
5844
5845 /* If overlay has a non-empty after-string, record it. */
5846 if ((end == charpos || (start == charpos && invis_p))
5847 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5848 && SCHARS (str))
5849 RECORD_OVERLAY_STRING (overlay, str, 1);
5850 }
5851
5852 #undef RECORD_OVERLAY_STRING
5853
5854 /* Sort entries. */
5855 if (n > 1)
5856 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5857
5858 /* Record number of overlay strings, and where we computed it. */
5859 it->n_overlay_strings = n;
5860 it->overlay_strings_charpos = charpos;
5861
5862 /* IT->current.overlay_string_index is the number of overlay strings
5863 that have already been consumed by IT. Copy some of the
5864 remaining overlay strings to IT->overlay_strings. */
5865 i = 0;
5866 j = it->current.overlay_string_index;
5867 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5868 {
5869 it->overlay_strings[i] = entries[j].string;
5870 it->string_overlays[i++] = entries[j++].overlay;
5871 }
5872
5873 CHECK_IT (it);
5874 SAFE_FREE ();
5875 }
5876
5877
5878 /* Get the first chunk of overlay strings at IT's current buffer
5879 position, or at CHARPOS if that is > 0. Value is non-zero if at
5880 least one overlay string was found. */
5881
5882 static int
5883 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5884 {
5885 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5886 process. This fills IT->overlay_strings with strings, and sets
5887 IT->n_overlay_strings to the total number of strings to process.
5888 IT->pos.overlay_string_index has to be set temporarily to zero
5889 because load_overlay_strings needs this; it must be set to -1
5890 when no overlay strings are found because a zero value would
5891 indicate a position in the first overlay string. */
5892 it->current.overlay_string_index = 0;
5893 load_overlay_strings (it, charpos);
5894
5895 /* If we found overlay strings, set up IT to deliver display
5896 elements from the first one. Otherwise set up IT to deliver
5897 from current_buffer. */
5898 if (it->n_overlay_strings)
5899 {
5900 /* Make sure we know settings in current_buffer, so that we can
5901 restore meaningful values when we're done with the overlay
5902 strings. */
5903 if (compute_stop_p)
5904 compute_stop_pos (it);
5905 eassert (it->face_id >= 0);
5906
5907 /* Save IT's settings. They are restored after all overlay
5908 strings have been processed. */
5909 eassert (!compute_stop_p || it->sp == 0);
5910
5911 /* When called from handle_stop, there might be an empty display
5912 string loaded. In that case, don't bother saving it. But
5913 don't use this optimization with the bidi iterator, since we
5914 need the corresponding pop_it call to resync the bidi
5915 iterator's position with IT's position, after we are done
5916 with the overlay strings. (The corresponding call to pop_it
5917 in case of an empty display string is in
5918 next_overlay_string.) */
5919 if (!(!it->bidi_p
5920 && STRINGP (it->string) && !SCHARS (it->string)))
5921 push_it (it, NULL);
5922
5923 /* Set up IT to deliver display elements from the first overlay
5924 string. */
5925 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5926 it->string = it->overlay_strings[0];
5927 it->from_overlay = Qnil;
5928 it->stop_charpos = 0;
5929 eassert (STRINGP (it->string));
5930 it->end_charpos = SCHARS (it->string);
5931 it->prev_stop = 0;
5932 it->base_level_stop = 0;
5933 it->multibyte_p = STRING_MULTIBYTE (it->string);
5934 it->method = GET_FROM_STRING;
5935 it->from_disp_prop_p = 0;
5936
5937 /* Force paragraph direction to be that of the parent
5938 buffer. */
5939 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5940 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5941 else
5942 it->paragraph_embedding = L2R;
5943
5944 /* Set up the bidi iterator for this overlay string. */
5945 if (it->bidi_p)
5946 {
5947 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5948
5949 it->bidi_it.string.lstring = it->string;
5950 it->bidi_it.string.s = NULL;
5951 it->bidi_it.string.schars = SCHARS (it->string);
5952 it->bidi_it.string.bufpos = pos;
5953 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5954 it->bidi_it.string.unibyte = !it->multibyte_p;
5955 it->bidi_it.w = it->w;
5956 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5957 }
5958 return 1;
5959 }
5960
5961 it->current.overlay_string_index = -1;
5962 return 0;
5963 }
5964
5965 static int
5966 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5967 {
5968 it->string = Qnil;
5969 it->method = GET_FROM_BUFFER;
5970
5971 (void) get_overlay_strings_1 (it, charpos, 1);
5972
5973 CHECK_IT (it);
5974
5975 /* Value is non-zero if we found at least one overlay string. */
5976 return STRINGP (it->string);
5977 }
5978
5979
5980 \f
5981 /***********************************************************************
5982 Saving and restoring state
5983 ***********************************************************************/
5984
5985 /* Save current settings of IT on IT->stack. Called, for example,
5986 before setting up IT for an overlay string, to be able to restore
5987 IT's settings to what they were after the overlay string has been
5988 processed. If POSITION is non-NULL, it is the position to save on
5989 the stack instead of IT->position. */
5990
5991 static void
5992 push_it (struct it *it, struct text_pos *position)
5993 {
5994 struct iterator_stack_entry *p;
5995
5996 eassert (it->sp < IT_STACK_SIZE);
5997 p = it->stack + it->sp;
5998
5999 p->stop_charpos = it->stop_charpos;
6000 p->prev_stop = it->prev_stop;
6001 p->base_level_stop = it->base_level_stop;
6002 p->cmp_it = it->cmp_it;
6003 eassert (it->face_id >= 0);
6004 p->face_id = it->face_id;
6005 p->string = it->string;
6006 p->method = it->method;
6007 p->from_overlay = it->from_overlay;
6008 switch (p->method)
6009 {
6010 case GET_FROM_IMAGE:
6011 p->u.image.object = it->object;
6012 p->u.image.image_id = it->image_id;
6013 p->u.image.slice = it->slice;
6014 break;
6015 case GET_FROM_STRETCH:
6016 p->u.stretch.object = it->object;
6017 break;
6018 }
6019 p->position = position ? *position : it->position;
6020 p->current = it->current;
6021 p->end_charpos = it->end_charpos;
6022 p->string_nchars = it->string_nchars;
6023 p->area = it->area;
6024 p->multibyte_p = it->multibyte_p;
6025 p->avoid_cursor_p = it->avoid_cursor_p;
6026 p->space_width = it->space_width;
6027 p->font_height = it->font_height;
6028 p->voffset = it->voffset;
6029 p->string_from_display_prop_p = it->string_from_display_prop_p;
6030 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6031 p->display_ellipsis_p = 0;
6032 p->line_wrap = it->line_wrap;
6033 p->bidi_p = it->bidi_p;
6034 p->paragraph_embedding = it->paragraph_embedding;
6035 p->from_disp_prop_p = it->from_disp_prop_p;
6036 ++it->sp;
6037
6038 /* Save the state of the bidi iterator as well. */
6039 if (it->bidi_p)
6040 bidi_push_it (&it->bidi_it);
6041 }
6042
6043 static void
6044 iterate_out_of_display_property (struct it *it)
6045 {
6046 int buffer_p = !STRINGP (it->string);
6047 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6048 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6049
6050 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6051
6052 /* Maybe initialize paragraph direction. If we are at the beginning
6053 of a new paragraph, next_element_from_buffer may not have a
6054 chance to do that. */
6055 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6056 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6057 /* prev_stop can be zero, so check against BEGV as well. */
6058 while (it->bidi_it.charpos >= bob
6059 && it->prev_stop <= it->bidi_it.charpos
6060 && it->bidi_it.charpos < CHARPOS (it->position)
6061 && it->bidi_it.charpos < eob)
6062 bidi_move_to_visually_next (&it->bidi_it);
6063 /* Record the stop_pos we just crossed, for when we cross it
6064 back, maybe. */
6065 if (it->bidi_it.charpos > CHARPOS (it->position))
6066 it->prev_stop = CHARPOS (it->position);
6067 /* If we ended up not where pop_it put us, resync IT's
6068 positional members with the bidi iterator. */
6069 if (it->bidi_it.charpos != CHARPOS (it->position))
6070 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6071 if (buffer_p)
6072 it->current.pos = it->position;
6073 else
6074 it->current.string_pos = it->position;
6075 }
6076
6077 /* Restore IT's settings from IT->stack. Called, for example, when no
6078 more overlay strings must be processed, and we return to delivering
6079 display elements from a buffer, or when the end of a string from a
6080 `display' property is reached and we return to delivering display
6081 elements from an overlay string, or from a buffer. */
6082
6083 static void
6084 pop_it (struct it *it)
6085 {
6086 struct iterator_stack_entry *p;
6087 int from_display_prop = it->from_disp_prop_p;
6088
6089 eassert (it->sp > 0);
6090 --it->sp;
6091 p = it->stack + it->sp;
6092 it->stop_charpos = p->stop_charpos;
6093 it->prev_stop = p->prev_stop;
6094 it->base_level_stop = p->base_level_stop;
6095 it->cmp_it = p->cmp_it;
6096 it->face_id = p->face_id;
6097 it->current = p->current;
6098 it->position = p->position;
6099 it->string = p->string;
6100 it->from_overlay = p->from_overlay;
6101 if (NILP (it->string))
6102 SET_TEXT_POS (it->current.string_pos, -1, -1);
6103 it->method = p->method;
6104 switch (it->method)
6105 {
6106 case GET_FROM_IMAGE:
6107 it->image_id = p->u.image.image_id;
6108 it->object = p->u.image.object;
6109 it->slice = p->u.image.slice;
6110 break;
6111 case GET_FROM_STRETCH:
6112 it->object = p->u.stretch.object;
6113 break;
6114 case GET_FROM_BUFFER:
6115 it->object = it->w->contents;
6116 break;
6117 case GET_FROM_STRING:
6118 {
6119 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6120
6121 /* Restore the face_box_p flag, since it could have been
6122 overwritten by the face of the object that we just finished
6123 displaying. */
6124 if (face)
6125 it->face_box_p = face->box != FACE_NO_BOX;
6126 it->object = it->string;
6127 }
6128 break;
6129 case GET_FROM_DISPLAY_VECTOR:
6130 if (it->s)
6131 it->method = GET_FROM_C_STRING;
6132 else if (STRINGP (it->string))
6133 it->method = GET_FROM_STRING;
6134 else
6135 {
6136 it->method = GET_FROM_BUFFER;
6137 it->object = it->w->contents;
6138 }
6139 }
6140 it->end_charpos = p->end_charpos;
6141 it->string_nchars = p->string_nchars;
6142 it->area = p->area;
6143 it->multibyte_p = p->multibyte_p;
6144 it->avoid_cursor_p = p->avoid_cursor_p;
6145 it->space_width = p->space_width;
6146 it->font_height = p->font_height;
6147 it->voffset = p->voffset;
6148 it->string_from_display_prop_p = p->string_from_display_prop_p;
6149 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6150 it->line_wrap = p->line_wrap;
6151 it->bidi_p = p->bidi_p;
6152 it->paragraph_embedding = p->paragraph_embedding;
6153 it->from_disp_prop_p = p->from_disp_prop_p;
6154 if (it->bidi_p)
6155 {
6156 bidi_pop_it (&it->bidi_it);
6157 /* Bidi-iterate until we get out of the portion of text, if any,
6158 covered by a `display' text property or by an overlay with
6159 `display' property. (We cannot just jump there, because the
6160 internal coherency of the bidi iterator state can not be
6161 preserved across such jumps.) We also must determine the
6162 paragraph base direction if the overlay we just processed is
6163 at the beginning of a new paragraph. */
6164 if (from_display_prop
6165 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6166 iterate_out_of_display_property (it);
6167
6168 eassert ((BUFFERP (it->object)
6169 && IT_CHARPOS (*it) == it->bidi_it.charpos
6170 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6171 || (STRINGP (it->object)
6172 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6173 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6174 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6175 }
6176 }
6177
6178
6179 \f
6180 /***********************************************************************
6181 Moving over lines
6182 ***********************************************************************/
6183
6184 /* Set IT's current position to the previous line start. */
6185
6186 static void
6187 back_to_previous_line_start (struct it *it)
6188 {
6189 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6190
6191 DEC_BOTH (cp, bp);
6192 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6193 }
6194
6195
6196 /* Move IT to the next line start.
6197
6198 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6199 we skipped over part of the text (as opposed to moving the iterator
6200 continuously over the text). Otherwise, don't change the value
6201 of *SKIPPED_P.
6202
6203 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6204 iterator on the newline, if it was found.
6205
6206 Newlines may come from buffer text, overlay strings, or strings
6207 displayed via the `display' property. That's the reason we can't
6208 simply use find_newline_no_quit.
6209
6210 Note that this function may not skip over invisible text that is so
6211 because of text properties and immediately follows a newline. If
6212 it would, function reseat_at_next_visible_line_start, when called
6213 from set_iterator_to_next, would effectively make invisible
6214 characters following a newline part of the wrong glyph row, which
6215 leads to wrong cursor motion. */
6216
6217 static int
6218 forward_to_next_line_start (struct it *it, int *skipped_p,
6219 struct bidi_it *bidi_it_prev)
6220 {
6221 ptrdiff_t old_selective;
6222 int newline_found_p, n;
6223 const int MAX_NEWLINE_DISTANCE = 500;
6224
6225 /* If already on a newline, just consume it to avoid unintended
6226 skipping over invisible text below. */
6227 if (it->what == IT_CHARACTER
6228 && it->c == '\n'
6229 && CHARPOS (it->position) == IT_CHARPOS (*it))
6230 {
6231 if (it->bidi_p && bidi_it_prev)
6232 *bidi_it_prev = it->bidi_it;
6233 set_iterator_to_next (it, 0);
6234 it->c = 0;
6235 return 1;
6236 }
6237
6238 /* Don't handle selective display in the following. It's (a)
6239 unnecessary because it's done by the caller, and (b) leads to an
6240 infinite recursion because next_element_from_ellipsis indirectly
6241 calls this function. */
6242 old_selective = it->selective;
6243 it->selective = 0;
6244
6245 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6246 from buffer text. */
6247 for (n = newline_found_p = 0;
6248 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6249 n += STRINGP (it->string) ? 0 : 1)
6250 {
6251 if (!get_next_display_element (it))
6252 return 0;
6253 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6254 if (newline_found_p && it->bidi_p && bidi_it_prev)
6255 *bidi_it_prev = it->bidi_it;
6256 set_iterator_to_next (it, 0);
6257 }
6258
6259 /* If we didn't find a newline near enough, see if we can use a
6260 short-cut. */
6261 if (!newline_found_p)
6262 {
6263 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6264 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6265 1, &bytepos);
6266 Lisp_Object pos;
6267
6268 eassert (!STRINGP (it->string));
6269
6270 /* If there isn't any `display' property in sight, and no
6271 overlays, we can just use the position of the newline in
6272 buffer text. */
6273 if (it->stop_charpos >= limit
6274 || ((pos = Fnext_single_property_change (make_number (start),
6275 Qdisplay, Qnil,
6276 make_number (limit)),
6277 NILP (pos))
6278 && next_overlay_change (start) == ZV))
6279 {
6280 if (!it->bidi_p)
6281 {
6282 IT_CHARPOS (*it) = limit;
6283 IT_BYTEPOS (*it) = bytepos;
6284 }
6285 else
6286 {
6287 struct bidi_it bprev;
6288
6289 /* Help bidi.c avoid expensive searches for display
6290 properties and overlays, by telling it that there are
6291 none up to `limit'. */
6292 if (it->bidi_it.disp_pos < limit)
6293 {
6294 it->bidi_it.disp_pos = limit;
6295 it->bidi_it.disp_prop = 0;
6296 }
6297 do {
6298 bprev = it->bidi_it;
6299 bidi_move_to_visually_next (&it->bidi_it);
6300 } while (it->bidi_it.charpos != limit);
6301 IT_CHARPOS (*it) = limit;
6302 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6303 if (bidi_it_prev)
6304 *bidi_it_prev = bprev;
6305 }
6306 *skipped_p = newline_found_p = true;
6307 }
6308 else
6309 {
6310 while (get_next_display_element (it)
6311 && !newline_found_p)
6312 {
6313 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6314 if (newline_found_p && it->bidi_p && bidi_it_prev)
6315 *bidi_it_prev = it->bidi_it;
6316 set_iterator_to_next (it, 0);
6317 }
6318 }
6319 }
6320
6321 it->selective = old_selective;
6322 return newline_found_p;
6323 }
6324
6325
6326 /* Set IT's current position to the previous visible line start. Skip
6327 invisible text that is so either due to text properties or due to
6328 selective display. Caution: this does not change IT->current_x and
6329 IT->hpos. */
6330
6331 static void
6332 back_to_previous_visible_line_start (struct it *it)
6333 {
6334 while (IT_CHARPOS (*it) > BEGV)
6335 {
6336 back_to_previous_line_start (it);
6337
6338 if (IT_CHARPOS (*it) <= BEGV)
6339 break;
6340
6341 /* If selective > 0, then lines indented more than its value are
6342 invisible. */
6343 if (it->selective > 0
6344 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6345 it->selective))
6346 continue;
6347
6348 /* Check the newline before point for invisibility. */
6349 {
6350 Lisp_Object prop;
6351 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6352 Qinvisible, it->window);
6353 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6354 continue;
6355 }
6356
6357 if (IT_CHARPOS (*it) <= BEGV)
6358 break;
6359
6360 {
6361 struct it it2;
6362 void *it2data = NULL;
6363 ptrdiff_t pos;
6364 ptrdiff_t beg, end;
6365 Lisp_Object val, overlay;
6366
6367 SAVE_IT (it2, *it, it2data);
6368
6369 /* If newline is part of a composition, continue from start of composition */
6370 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6371 && beg < IT_CHARPOS (*it))
6372 goto replaced;
6373
6374 /* If newline is replaced by a display property, find start of overlay
6375 or interval and continue search from that point. */
6376 pos = --IT_CHARPOS (it2);
6377 --IT_BYTEPOS (it2);
6378 it2.sp = 0;
6379 bidi_unshelve_cache (NULL, 0);
6380 it2.string_from_display_prop_p = 0;
6381 it2.from_disp_prop_p = 0;
6382 if (handle_display_prop (&it2) == HANDLED_RETURN
6383 && !NILP (val = get_char_property_and_overlay
6384 (make_number (pos), Qdisplay, Qnil, &overlay))
6385 && (OVERLAYP (overlay)
6386 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6387 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6388 {
6389 RESTORE_IT (it, it, it2data);
6390 goto replaced;
6391 }
6392
6393 /* Newline is not replaced by anything -- so we are done. */
6394 RESTORE_IT (it, it, it2data);
6395 break;
6396
6397 replaced:
6398 if (beg < BEGV)
6399 beg = BEGV;
6400 IT_CHARPOS (*it) = beg;
6401 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6402 }
6403 }
6404
6405 it->continuation_lines_width = 0;
6406
6407 eassert (IT_CHARPOS (*it) >= BEGV);
6408 eassert (IT_CHARPOS (*it) == BEGV
6409 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6410 CHECK_IT (it);
6411 }
6412
6413
6414 /* Reseat iterator IT at the previous visible line start. Skip
6415 invisible text that is so either due to text properties or due to
6416 selective display. At the end, update IT's overlay information,
6417 face information etc. */
6418
6419 void
6420 reseat_at_previous_visible_line_start (struct it *it)
6421 {
6422 back_to_previous_visible_line_start (it);
6423 reseat (it, it->current.pos, 1);
6424 CHECK_IT (it);
6425 }
6426
6427
6428 /* Reseat iterator IT on the next visible line start in the current
6429 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6430 preceding the line start. Skip over invisible text that is so
6431 because of selective display. Compute faces, overlays etc at the
6432 new position. Note that this function does not skip over text that
6433 is invisible because of text properties. */
6434
6435 static void
6436 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6437 {
6438 int newline_found_p, skipped_p = 0;
6439 struct bidi_it bidi_it_prev;
6440
6441 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6442
6443 /* Skip over lines that are invisible because they are indented
6444 more than the value of IT->selective. */
6445 if (it->selective > 0)
6446 while (IT_CHARPOS (*it) < ZV
6447 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6448 it->selective))
6449 {
6450 eassert (IT_BYTEPOS (*it) == BEGV
6451 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6452 newline_found_p =
6453 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6454 }
6455
6456 /* Position on the newline if that's what's requested. */
6457 if (on_newline_p && newline_found_p)
6458 {
6459 if (STRINGP (it->string))
6460 {
6461 if (IT_STRING_CHARPOS (*it) > 0)
6462 {
6463 if (!it->bidi_p)
6464 {
6465 --IT_STRING_CHARPOS (*it);
6466 --IT_STRING_BYTEPOS (*it);
6467 }
6468 else
6469 {
6470 /* We need to restore the bidi iterator to the state
6471 it had on the newline, and resync the IT's
6472 position with that. */
6473 it->bidi_it = bidi_it_prev;
6474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6475 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6476 }
6477 }
6478 }
6479 else if (IT_CHARPOS (*it) > BEGV)
6480 {
6481 if (!it->bidi_p)
6482 {
6483 --IT_CHARPOS (*it);
6484 --IT_BYTEPOS (*it);
6485 }
6486 else
6487 {
6488 /* We need to restore the bidi iterator to the state it
6489 had on the newline and resync IT with that. */
6490 it->bidi_it = bidi_it_prev;
6491 IT_CHARPOS (*it) = it->bidi_it.charpos;
6492 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6493 }
6494 reseat (it, it->current.pos, 0);
6495 }
6496 }
6497 else if (skipped_p)
6498 reseat (it, it->current.pos, 0);
6499
6500 CHECK_IT (it);
6501 }
6502
6503
6504 \f
6505 /***********************************************************************
6506 Changing an iterator's position
6507 ***********************************************************************/
6508
6509 /* Change IT's current position to POS in current_buffer. If FORCE_P
6510 is non-zero, always check for text properties at the new position.
6511 Otherwise, text properties are only looked up if POS >=
6512 IT->check_charpos of a property. */
6513
6514 static void
6515 reseat (struct it *it, struct text_pos pos, int force_p)
6516 {
6517 ptrdiff_t original_pos = IT_CHARPOS (*it);
6518
6519 reseat_1 (it, pos, 0);
6520
6521 /* Determine where to check text properties. Avoid doing it
6522 where possible because text property lookup is very expensive. */
6523 if (force_p
6524 || CHARPOS (pos) > it->stop_charpos
6525 || CHARPOS (pos) < original_pos)
6526 {
6527 if (it->bidi_p)
6528 {
6529 /* For bidi iteration, we need to prime prev_stop and
6530 base_level_stop with our best estimations. */
6531 /* Implementation note: Of course, POS is not necessarily a
6532 stop position, so assigning prev_pos to it is a lie; we
6533 should have called compute_stop_backwards. However, if
6534 the current buffer does not include any R2L characters,
6535 that call would be a waste of cycles, because the
6536 iterator will never move back, and thus never cross this
6537 "fake" stop position. So we delay that backward search
6538 until the time we really need it, in next_element_from_buffer. */
6539 if (CHARPOS (pos) != it->prev_stop)
6540 it->prev_stop = CHARPOS (pos);
6541 if (CHARPOS (pos) < it->base_level_stop)
6542 it->base_level_stop = 0; /* meaning it's unknown */
6543 handle_stop (it);
6544 }
6545 else
6546 {
6547 handle_stop (it);
6548 it->prev_stop = it->base_level_stop = 0;
6549 }
6550
6551 }
6552
6553 CHECK_IT (it);
6554 }
6555
6556
6557 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6558 IT->stop_pos to POS, also. */
6559
6560 static void
6561 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6562 {
6563 /* Don't call this function when scanning a C string. */
6564 eassert (it->s == NULL);
6565
6566 /* POS must be a reasonable value. */
6567 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6568
6569 it->current.pos = it->position = pos;
6570 it->end_charpos = ZV;
6571 it->dpvec = NULL;
6572 it->current.dpvec_index = -1;
6573 it->current.overlay_string_index = -1;
6574 IT_STRING_CHARPOS (*it) = -1;
6575 IT_STRING_BYTEPOS (*it) = -1;
6576 it->string = Qnil;
6577 it->method = GET_FROM_BUFFER;
6578 it->object = it->w->contents;
6579 it->area = TEXT_AREA;
6580 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6581 it->sp = 0;
6582 it->string_from_display_prop_p = 0;
6583 it->string_from_prefix_prop_p = 0;
6584
6585 it->from_disp_prop_p = 0;
6586 it->face_before_selective_p = 0;
6587 if (it->bidi_p)
6588 {
6589 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6590 &it->bidi_it);
6591 bidi_unshelve_cache (NULL, 0);
6592 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6593 it->bidi_it.string.s = NULL;
6594 it->bidi_it.string.lstring = Qnil;
6595 it->bidi_it.string.bufpos = 0;
6596 it->bidi_it.string.from_disp_str = 0;
6597 it->bidi_it.string.unibyte = 0;
6598 it->bidi_it.w = it->w;
6599 }
6600
6601 if (set_stop_p)
6602 {
6603 it->stop_charpos = CHARPOS (pos);
6604 it->base_level_stop = CHARPOS (pos);
6605 }
6606 /* This make the information stored in it->cmp_it invalidate. */
6607 it->cmp_it.id = -1;
6608 }
6609
6610
6611 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6612 If S is non-null, it is a C string to iterate over. Otherwise,
6613 STRING gives a Lisp string to iterate over.
6614
6615 If PRECISION > 0, don't return more then PRECISION number of
6616 characters from the string.
6617
6618 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6619 characters have been returned. FIELD_WIDTH < 0 means an infinite
6620 field width.
6621
6622 MULTIBYTE = 0 means disable processing of multibyte characters,
6623 MULTIBYTE > 0 means enable it,
6624 MULTIBYTE < 0 means use IT->multibyte_p.
6625
6626 IT must be initialized via a prior call to init_iterator before
6627 calling this function. */
6628
6629 static void
6630 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6631 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6632 int multibyte)
6633 {
6634 /* No text property checks performed by default, but see below. */
6635 it->stop_charpos = -1;
6636
6637 /* Set iterator position and end position. */
6638 memset (&it->current, 0, sizeof it->current);
6639 it->current.overlay_string_index = -1;
6640 it->current.dpvec_index = -1;
6641 eassert (charpos >= 0);
6642
6643 /* If STRING is specified, use its multibyteness, otherwise use the
6644 setting of MULTIBYTE, if specified. */
6645 if (multibyte >= 0)
6646 it->multibyte_p = multibyte > 0;
6647
6648 /* Bidirectional reordering of strings is controlled by the default
6649 value of bidi-display-reordering. Don't try to reorder while
6650 loading loadup.el, as the necessary character property tables are
6651 not yet available. */
6652 it->bidi_p =
6653 NILP (Vpurify_flag)
6654 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6655
6656 if (s == NULL)
6657 {
6658 eassert (STRINGP (string));
6659 it->string = string;
6660 it->s = NULL;
6661 it->end_charpos = it->string_nchars = SCHARS (string);
6662 it->method = GET_FROM_STRING;
6663 it->current.string_pos = string_pos (charpos, string);
6664
6665 if (it->bidi_p)
6666 {
6667 it->bidi_it.string.lstring = string;
6668 it->bidi_it.string.s = NULL;
6669 it->bidi_it.string.schars = it->end_charpos;
6670 it->bidi_it.string.bufpos = 0;
6671 it->bidi_it.string.from_disp_str = 0;
6672 it->bidi_it.string.unibyte = !it->multibyte_p;
6673 it->bidi_it.w = it->w;
6674 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6675 FRAME_WINDOW_P (it->f), &it->bidi_it);
6676 }
6677 }
6678 else
6679 {
6680 it->s = (const unsigned char *) s;
6681 it->string = Qnil;
6682
6683 /* Note that we use IT->current.pos, not it->current.string_pos,
6684 for displaying C strings. */
6685 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6686 if (it->multibyte_p)
6687 {
6688 it->current.pos = c_string_pos (charpos, s, 1);
6689 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6690 }
6691 else
6692 {
6693 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6694 it->end_charpos = it->string_nchars = strlen (s);
6695 }
6696
6697 if (it->bidi_p)
6698 {
6699 it->bidi_it.string.lstring = Qnil;
6700 it->bidi_it.string.s = (const unsigned char *) s;
6701 it->bidi_it.string.schars = it->end_charpos;
6702 it->bidi_it.string.bufpos = 0;
6703 it->bidi_it.string.from_disp_str = 0;
6704 it->bidi_it.string.unibyte = !it->multibyte_p;
6705 it->bidi_it.w = it->w;
6706 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6707 &it->bidi_it);
6708 }
6709 it->method = GET_FROM_C_STRING;
6710 }
6711
6712 /* PRECISION > 0 means don't return more than PRECISION characters
6713 from the string. */
6714 if (precision > 0 && it->end_charpos - charpos > precision)
6715 {
6716 it->end_charpos = it->string_nchars = charpos + precision;
6717 if (it->bidi_p)
6718 it->bidi_it.string.schars = it->end_charpos;
6719 }
6720
6721 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6722 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6723 FIELD_WIDTH < 0 means infinite field width. This is useful for
6724 padding with `-' at the end of a mode line. */
6725 if (field_width < 0)
6726 field_width = INFINITY;
6727 /* Implementation note: We deliberately don't enlarge
6728 it->bidi_it.string.schars here to fit it->end_charpos, because
6729 the bidi iterator cannot produce characters out of thin air. */
6730 if (field_width > it->end_charpos - charpos)
6731 it->end_charpos = charpos + field_width;
6732
6733 /* Use the standard display table for displaying strings. */
6734 if (DISP_TABLE_P (Vstandard_display_table))
6735 it->dp = XCHAR_TABLE (Vstandard_display_table);
6736
6737 it->stop_charpos = charpos;
6738 it->prev_stop = charpos;
6739 it->base_level_stop = 0;
6740 if (it->bidi_p)
6741 {
6742 it->bidi_it.first_elt = 1;
6743 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6744 it->bidi_it.disp_pos = -1;
6745 }
6746 if (s == NULL && it->multibyte_p)
6747 {
6748 ptrdiff_t endpos = SCHARS (it->string);
6749 if (endpos > it->end_charpos)
6750 endpos = it->end_charpos;
6751 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6752 it->string);
6753 }
6754 CHECK_IT (it);
6755 }
6756
6757
6758 \f
6759 /***********************************************************************
6760 Iteration
6761 ***********************************************************************/
6762
6763 /* Map enum it_method value to corresponding next_element_from_* function. */
6764
6765 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6766 {
6767 next_element_from_buffer,
6768 next_element_from_display_vector,
6769 next_element_from_string,
6770 next_element_from_c_string,
6771 next_element_from_image,
6772 next_element_from_stretch
6773 };
6774
6775 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6776
6777
6778 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6779 (possibly with the following characters). */
6780
6781 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6782 ((IT)->cmp_it.id >= 0 \
6783 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6784 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6785 END_CHARPOS, (IT)->w, \
6786 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6787 (IT)->string)))
6788
6789
6790 /* Lookup the char-table Vglyphless_char_display for character C (-1
6791 if we want information for no-font case), and return the display
6792 method symbol. By side-effect, update it->what and
6793 it->glyphless_method. This function is called from
6794 get_next_display_element for each character element, and from
6795 x_produce_glyphs when no suitable font was found. */
6796
6797 Lisp_Object
6798 lookup_glyphless_char_display (int c, struct it *it)
6799 {
6800 Lisp_Object glyphless_method = Qnil;
6801
6802 if (CHAR_TABLE_P (Vglyphless_char_display)
6803 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6804 {
6805 if (c >= 0)
6806 {
6807 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6808 if (CONSP (glyphless_method))
6809 glyphless_method = FRAME_WINDOW_P (it->f)
6810 ? XCAR (glyphless_method)
6811 : XCDR (glyphless_method);
6812 }
6813 else
6814 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6815 }
6816
6817 retry:
6818 if (NILP (glyphless_method))
6819 {
6820 if (c >= 0)
6821 /* The default is to display the character by a proper font. */
6822 return Qnil;
6823 /* The default for the no-font case is to display an empty box. */
6824 glyphless_method = Qempty_box;
6825 }
6826 if (EQ (glyphless_method, Qzero_width))
6827 {
6828 if (c >= 0)
6829 return glyphless_method;
6830 /* This method can't be used for the no-font case. */
6831 glyphless_method = Qempty_box;
6832 }
6833 if (EQ (glyphless_method, Qthin_space))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6835 else if (EQ (glyphless_method, Qempty_box))
6836 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6837 else if (EQ (glyphless_method, Qhex_code))
6838 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6839 else if (STRINGP (glyphless_method))
6840 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6841 else
6842 {
6843 /* Invalid value. We use the default method. */
6844 glyphless_method = Qnil;
6845 goto retry;
6846 }
6847 it->what = IT_GLYPHLESS;
6848 return glyphless_method;
6849 }
6850
6851 /* Merge escape glyph face and cache the result. */
6852
6853 static struct frame *last_escape_glyph_frame = NULL;
6854 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6855 static int last_escape_glyph_merged_face_id = 0;
6856
6857 static int
6858 merge_escape_glyph_face (struct it *it)
6859 {
6860 int face_id;
6861
6862 if (it->f == last_escape_glyph_frame
6863 && it->face_id == last_escape_glyph_face_id)
6864 face_id = last_escape_glyph_merged_face_id;
6865 else
6866 {
6867 /* Merge the `escape-glyph' face into the current face. */
6868 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6869 last_escape_glyph_frame = it->f;
6870 last_escape_glyph_face_id = it->face_id;
6871 last_escape_glyph_merged_face_id = face_id;
6872 }
6873 return face_id;
6874 }
6875
6876 /* Likewise for glyphless glyph face. */
6877
6878 static struct frame *last_glyphless_glyph_frame = NULL;
6879 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6880 static int last_glyphless_glyph_merged_face_id = 0;
6881
6882 int
6883 merge_glyphless_glyph_face (struct it *it)
6884 {
6885 int face_id;
6886
6887 if (it->f == last_glyphless_glyph_frame
6888 && it->face_id == last_glyphless_glyph_face_id)
6889 face_id = last_glyphless_glyph_merged_face_id;
6890 else
6891 {
6892 /* Merge the `glyphless-char' face into the current face. */
6893 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6894 last_glyphless_glyph_frame = it->f;
6895 last_glyphless_glyph_face_id = it->face_id;
6896 last_glyphless_glyph_merged_face_id = face_id;
6897 }
6898 return face_id;
6899 }
6900
6901 /* Load IT's display element fields with information about the next
6902 display element from the current position of IT. Value is zero if
6903 end of buffer (or C string) is reached. */
6904
6905 static int
6906 get_next_display_element (struct it *it)
6907 {
6908 /* Non-zero means that we found a display element. Zero means that
6909 we hit the end of what we iterate over. Performance note: the
6910 function pointer `method' used here turns out to be faster than
6911 using a sequence of if-statements. */
6912 int success_p;
6913
6914 get_next:
6915 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6916
6917 if (it->what == IT_CHARACTER)
6918 {
6919 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6920 and only if (a) the resolved directionality of that character
6921 is R..." */
6922 /* FIXME: Do we need an exception for characters from display
6923 tables? */
6924 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6925 it->c = bidi_mirror_char (it->c);
6926 /* Map via display table or translate control characters.
6927 IT->c, IT->len etc. have been set to the next character by
6928 the function call above. If we have a display table, and it
6929 contains an entry for IT->c, translate it. Don't do this if
6930 IT->c itself comes from a display table, otherwise we could
6931 end up in an infinite recursion. (An alternative could be to
6932 count the recursion depth of this function and signal an
6933 error when a certain maximum depth is reached.) Is it worth
6934 it? */
6935 if (success_p && it->dpvec == NULL)
6936 {
6937 Lisp_Object dv;
6938 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6939 int nonascii_space_p = 0;
6940 int nonascii_hyphen_p = 0;
6941 int c = it->c; /* This is the character to display. */
6942
6943 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6944 {
6945 eassert (SINGLE_BYTE_CHAR_P (c));
6946 if (unibyte_display_via_language_environment)
6947 {
6948 c = DECODE_CHAR (unibyte, c);
6949 if (c < 0)
6950 c = BYTE8_TO_CHAR (it->c);
6951 }
6952 else
6953 c = BYTE8_TO_CHAR (it->c);
6954 }
6955
6956 if (it->dp
6957 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6958 VECTORP (dv)))
6959 {
6960 struct Lisp_Vector *v = XVECTOR (dv);
6961
6962 /* Return the first character from the display table
6963 entry, if not empty. If empty, don't display the
6964 current character. */
6965 if (v->header.size)
6966 {
6967 it->dpvec_char_len = it->len;
6968 it->dpvec = v->contents;
6969 it->dpend = v->contents + v->header.size;
6970 it->current.dpvec_index = 0;
6971 it->dpvec_face_id = -1;
6972 it->saved_face_id = it->face_id;
6973 it->method = GET_FROM_DISPLAY_VECTOR;
6974 it->ellipsis_p = 0;
6975 }
6976 else
6977 {
6978 set_iterator_to_next (it, 0);
6979 }
6980 goto get_next;
6981 }
6982
6983 if (! NILP (lookup_glyphless_char_display (c, it)))
6984 {
6985 if (it->what == IT_GLYPHLESS)
6986 goto done;
6987 /* Don't display this character. */
6988 set_iterator_to_next (it, 0);
6989 goto get_next;
6990 }
6991
6992 /* If `nobreak-char-display' is non-nil, we display
6993 non-ASCII spaces and hyphens specially. */
6994 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6995 {
6996 if (c == 0xA0)
6997 nonascii_space_p = true;
6998 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6999 nonascii_hyphen_p = true;
7000 }
7001
7002 /* Translate control characters into `\003' or `^C' form.
7003 Control characters coming from a display table entry are
7004 currently not translated because we use IT->dpvec to hold
7005 the translation. This could easily be changed but I
7006 don't believe that it is worth doing.
7007
7008 The characters handled by `nobreak-char-display' must be
7009 translated too.
7010
7011 Non-printable characters and raw-byte characters are also
7012 translated to octal form. */
7013 if (((c < ' ' || c == 127) /* ASCII control chars. */
7014 ? (it->area != TEXT_AREA
7015 /* In mode line, treat \n, \t like other crl chars. */
7016 || (c != '\t'
7017 && it->glyph_row
7018 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7019 || (c != '\n' && c != '\t'))
7020 : (nonascii_space_p
7021 || nonascii_hyphen_p
7022 || CHAR_BYTE8_P (c)
7023 || ! CHAR_PRINTABLE_P (c))))
7024 {
7025 /* C is a control character, non-ASCII space/hyphen,
7026 raw-byte, or a non-printable character which must be
7027 displayed either as '\003' or as `^C' where the '\\'
7028 and '^' can be defined in the display table. Fill
7029 IT->ctl_chars with glyphs for what we have to
7030 display. Then, set IT->dpvec to these glyphs. */
7031 Lisp_Object gc;
7032 int ctl_len;
7033 int face_id;
7034 int lface_id = 0;
7035 int escape_glyph;
7036
7037 /* Handle control characters with ^. */
7038
7039 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7040 {
7041 int g;
7042
7043 g = '^'; /* default glyph for Control */
7044 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7045 if (it->dp
7046 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7047 {
7048 g = GLYPH_CODE_CHAR (gc);
7049 lface_id = GLYPH_CODE_FACE (gc);
7050 }
7051
7052 face_id = (lface_id
7053 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7054 : merge_escape_glyph_face (it));
7055
7056 XSETINT (it->ctl_chars[0], g);
7057 XSETINT (it->ctl_chars[1], c ^ 0100);
7058 ctl_len = 2;
7059 goto display_control;
7060 }
7061
7062 /* Handle non-ascii space in the mode where it only gets
7063 highlighting. */
7064
7065 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7066 {
7067 /* Merge `nobreak-space' into the current face. */
7068 face_id = merge_faces (it->f, Qnobreak_space, 0,
7069 it->face_id);
7070 XSETINT (it->ctl_chars[0], ' ');
7071 ctl_len = 1;
7072 goto display_control;
7073 }
7074
7075 /* Handle sequences that start with the "escape glyph". */
7076
7077 /* the default escape glyph is \. */
7078 escape_glyph = '\\';
7079
7080 if (it->dp
7081 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7082 {
7083 escape_glyph = GLYPH_CODE_CHAR (gc);
7084 lface_id = GLYPH_CODE_FACE (gc);
7085 }
7086
7087 face_id = (lface_id
7088 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7089 : merge_escape_glyph_face (it));
7090
7091 /* Draw non-ASCII hyphen with just highlighting: */
7092
7093 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7094 {
7095 XSETINT (it->ctl_chars[0], '-');
7096 ctl_len = 1;
7097 goto display_control;
7098 }
7099
7100 /* Draw non-ASCII space/hyphen with escape glyph: */
7101
7102 if (nonascii_space_p || nonascii_hyphen_p)
7103 {
7104 XSETINT (it->ctl_chars[0], escape_glyph);
7105 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7106 ctl_len = 2;
7107 goto display_control;
7108 }
7109
7110 {
7111 char str[10];
7112 int len, i;
7113
7114 if (CHAR_BYTE8_P (c))
7115 /* Display \200 instead of \17777600. */
7116 c = CHAR_TO_BYTE8 (c);
7117 len = sprintf (str, "%03o", c);
7118
7119 XSETINT (it->ctl_chars[0], escape_glyph);
7120 for (i = 0; i < len; i++)
7121 XSETINT (it->ctl_chars[i + 1], str[i]);
7122 ctl_len = len + 1;
7123 }
7124
7125 display_control:
7126 /* Set up IT->dpvec and return first character from it. */
7127 it->dpvec_char_len = it->len;
7128 it->dpvec = it->ctl_chars;
7129 it->dpend = it->dpvec + ctl_len;
7130 it->current.dpvec_index = 0;
7131 it->dpvec_face_id = face_id;
7132 it->saved_face_id = it->face_id;
7133 it->method = GET_FROM_DISPLAY_VECTOR;
7134 it->ellipsis_p = 0;
7135 goto get_next;
7136 }
7137 it->char_to_display = c;
7138 }
7139 else if (success_p)
7140 {
7141 it->char_to_display = it->c;
7142 }
7143 }
7144
7145 #ifdef HAVE_WINDOW_SYSTEM
7146 /* Adjust face id for a multibyte character. There are no multibyte
7147 character in unibyte text. */
7148 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7149 && it->multibyte_p
7150 && success_p
7151 && FRAME_WINDOW_P (it->f))
7152 {
7153 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7154
7155 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7156 {
7157 /* Automatic composition with glyph-string. */
7158 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7159
7160 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7161 }
7162 else
7163 {
7164 ptrdiff_t pos = (it->s ? -1
7165 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7166 : IT_CHARPOS (*it));
7167 int c;
7168
7169 if (it->what == IT_CHARACTER)
7170 c = it->char_to_display;
7171 else
7172 {
7173 struct composition *cmp = composition_table[it->cmp_it.id];
7174 int i;
7175
7176 c = ' ';
7177 for (i = 0; i < cmp->glyph_len; i++)
7178 /* TAB in a composition means display glyphs with
7179 padding space on the left or right. */
7180 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7181 break;
7182 }
7183 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7184 }
7185 }
7186 #endif /* HAVE_WINDOW_SYSTEM */
7187
7188 done:
7189 /* Is this character the last one of a run of characters with
7190 box? If yes, set IT->end_of_box_run_p to 1. */
7191 if (it->face_box_p
7192 && it->s == NULL)
7193 {
7194 if (it->method == GET_FROM_STRING && it->sp)
7195 {
7196 int face_id = underlying_face_id (it);
7197 struct face *face = FACE_FROM_ID (it->f, face_id);
7198
7199 if (face)
7200 {
7201 if (face->box == FACE_NO_BOX)
7202 {
7203 /* If the box comes from face properties in a
7204 display string, check faces in that string. */
7205 int string_face_id = face_after_it_pos (it);
7206 it->end_of_box_run_p
7207 = (FACE_FROM_ID (it->f, string_face_id)->box
7208 == FACE_NO_BOX);
7209 }
7210 /* Otherwise, the box comes from the underlying face.
7211 If this is the last string character displayed, check
7212 the next buffer location. */
7213 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7214 /* n_overlay_strings is unreliable unless
7215 overlay_string_index is non-negative. */
7216 && ((it->current.overlay_string_index >= 0
7217 && (it->current.overlay_string_index
7218 == it->n_overlay_strings - 1))
7219 /* A string from display property. */
7220 || it->from_disp_prop_p))
7221 {
7222 ptrdiff_t ignore;
7223 int next_face_id;
7224 struct text_pos pos = it->current.pos;
7225
7226 /* For a string from a display property, the next
7227 buffer position is stored in the 'position'
7228 member of the iteration stack slot below the
7229 current one, see handle_single_display_spec. By
7230 contrast, it->current.pos was is not yet updated
7231 to point to that buffer position; that will
7232 happen in pop_it, after we finish displaying the
7233 current string. Note that we already checked
7234 above that it->sp is positive, so subtracting one
7235 from it is safe. */
7236 if (it->from_disp_prop_p)
7237 pos = (it->stack + it->sp - 1)->position;
7238 else
7239 INC_TEXT_POS (pos, it->multibyte_p);
7240
7241 if (CHARPOS (pos) >= ZV)
7242 it->end_of_box_run_p = true;
7243 else
7244 {
7245 next_face_id = face_at_buffer_position
7246 (it->w, CHARPOS (pos), &ignore,
7247 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7248 it->end_of_box_run_p
7249 = (FACE_FROM_ID (it->f, next_face_id)->box
7250 == FACE_NO_BOX);
7251 }
7252 }
7253 }
7254 }
7255 /* next_element_from_display_vector sets this flag according to
7256 faces of the display vector glyphs, see there. */
7257 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7258 {
7259 int face_id = face_after_it_pos (it);
7260 it->end_of_box_run_p
7261 = (face_id != it->face_id
7262 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7263 }
7264 }
7265 /* If we reached the end of the object we've been iterating (e.g., a
7266 display string or an overlay string), and there's something on
7267 IT->stack, proceed with what's on the stack. It doesn't make
7268 sense to return zero if there's unprocessed stuff on the stack,
7269 because otherwise that stuff will never be displayed. */
7270 if (!success_p && it->sp > 0)
7271 {
7272 set_iterator_to_next (it, 0);
7273 success_p = get_next_display_element (it);
7274 }
7275
7276 /* Value is 0 if end of buffer or string reached. */
7277 return success_p;
7278 }
7279
7280
7281 /* Move IT to the next display element.
7282
7283 RESEAT_P non-zero means if called on a newline in buffer text,
7284 skip to the next visible line start.
7285
7286 Functions get_next_display_element and set_iterator_to_next are
7287 separate because I find this arrangement easier to handle than a
7288 get_next_display_element function that also increments IT's
7289 position. The way it is we can first look at an iterator's current
7290 display element, decide whether it fits on a line, and if it does,
7291 increment the iterator position. The other way around we probably
7292 would either need a flag indicating whether the iterator has to be
7293 incremented the next time, or we would have to implement a
7294 decrement position function which would not be easy to write. */
7295
7296 void
7297 set_iterator_to_next (struct it *it, int reseat_p)
7298 {
7299 /* Reset flags indicating start and end of a sequence of characters
7300 with box. Reset them at the start of this function because
7301 moving the iterator to a new position might set them. */
7302 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7303
7304 switch (it->method)
7305 {
7306 case GET_FROM_BUFFER:
7307 /* The current display element of IT is a character from
7308 current_buffer. Advance in the buffer, and maybe skip over
7309 invisible lines that are so because of selective display. */
7310 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7311 reseat_at_next_visible_line_start (it, 0);
7312 else if (it->cmp_it.id >= 0)
7313 {
7314 /* We are currently getting glyphs from a composition. */
7315 int i;
7316
7317 if (! it->bidi_p)
7318 {
7319 IT_CHARPOS (*it) += it->cmp_it.nchars;
7320 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7321 if (it->cmp_it.to < it->cmp_it.nglyphs)
7322 {
7323 it->cmp_it.from = it->cmp_it.to;
7324 }
7325 else
7326 {
7327 it->cmp_it.id = -1;
7328 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7329 IT_BYTEPOS (*it),
7330 it->end_charpos, Qnil);
7331 }
7332 }
7333 else if (! it->cmp_it.reversed_p)
7334 {
7335 /* Composition created while scanning forward. */
7336 /* Update IT's char/byte positions to point to the first
7337 character of the next grapheme cluster, or to the
7338 character visually after the current composition. */
7339 for (i = 0; i < it->cmp_it.nchars; i++)
7340 bidi_move_to_visually_next (&it->bidi_it);
7341 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7342 IT_CHARPOS (*it) = it->bidi_it.charpos;
7343
7344 if (it->cmp_it.to < it->cmp_it.nglyphs)
7345 {
7346 /* Proceed to the next grapheme cluster. */
7347 it->cmp_it.from = it->cmp_it.to;
7348 }
7349 else
7350 {
7351 /* No more grapheme clusters in this composition.
7352 Find the next stop position. */
7353 ptrdiff_t stop = it->end_charpos;
7354 if (it->bidi_it.scan_dir < 0)
7355 /* Now we are scanning backward and don't know
7356 where to stop. */
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7359 IT_BYTEPOS (*it), stop, Qnil);
7360 }
7361 }
7362 else
7363 {
7364 /* Composition created while scanning backward. */
7365 /* Update IT's char/byte positions to point to the last
7366 character of the previous grapheme cluster, or the
7367 character visually after the current composition. */
7368 for (i = 0; i < it->cmp_it.nchars; i++)
7369 bidi_move_to_visually_next (&it->bidi_it);
7370 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7371 IT_CHARPOS (*it) = it->bidi_it.charpos;
7372 if (it->cmp_it.from > 0)
7373 {
7374 /* Proceed to the previous grapheme cluster. */
7375 it->cmp_it.to = it->cmp_it.from;
7376 }
7377 else
7378 {
7379 /* No more grapheme clusters in this composition.
7380 Find the next stop position. */
7381 ptrdiff_t stop = it->end_charpos;
7382 if (it->bidi_it.scan_dir < 0)
7383 /* Now we are scanning backward and don't know
7384 where to stop. */
7385 stop = -1;
7386 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7387 IT_BYTEPOS (*it), stop, Qnil);
7388 }
7389 }
7390 }
7391 else
7392 {
7393 eassert (it->len != 0);
7394
7395 if (!it->bidi_p)
7396 {
7397 IT_BYTEPOS (*it) += it->len;
7398 IT_CHARPOS (*it) += 1;
7399 }
7400 else
7401 {
7402 int prev_scan_dir = it->bidi_it.scan_dir;
7403 /* If this is a new paragraph, determine its base
7404 direction (a.k.a. its base embedding level). */
7405 if (it->bidi_it.new_paragraph)
7406 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7407 bidi_move_to_visually_next (&it->bidi_it);
7408 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7409 IT_CHARPOS (*it) = it->bidi_it.charpos;
7410 if (prev_scan_dir != it->bidi_it.scan_dir)
7411 {
7412 /* As the scan direction was changed, we must
7413 re-compute the stop position for composition. */
7414 ptrdiff_t stop = it->end_charpos;
7415 if (it->bidi_it.scan_dir < 0)
7416 stop = -1;
7417 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7418 IT_BYTEPOS (*it), stop, Qnil);
7419 }
7420 }
7421 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7422 }
7423 break;
7424
7425 case GET_FROM_C_STRING:
7426 /* Current display element of IT is from a C string. */
7427 if (!it->bidi_p
7428 /* If the string position is beyond string's end, it means
7429 next_element_from_c_string is padding the string with
7430 blanks, in which case we bypass the bidi iterator,
7431 because it cannot deal with such virtual characters. */
7432 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7433 {
7434 IT_BYTEPOS (*it) += it->len;
7435 IT_CHARPOS (*it) += 1;
7436 }
7437 else
7438 {
7439 bidi_move_to_visually_next (&it->bidi_it);
7440 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7441 IT_CHARPOS (*it) = it->bidi_it.charpos;
7442 }
7443 break;
7444
7445 case GET_FROM_DISPLAY_VECTOR:
7446 /* Current display element of IT is from a display table entry.
7447 Advance in the display table definition. Reset it to null if
7448 end reached, and continue with characters from buffers/
7449 strings. */
7450 ++it->current.dpvec_index;
7451
7452 /* Restore face of the iterator to what they were before the
7453 display vector entry (these entries may contain faces). */
7454 it->face_id = it->saved_face_id;
7455
7456 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7457 {
7458 int recheck_faces = it->ellipsis_p;
7459
7460 if (it->s)
7461 it->method = GET_FROM_C_STRING;
7462 else if (STRINGP (it->string))
7463 it->method = GET_FROM_STRING;
7464 else
7465 {
7466 it->method = GET_FROM_BUFFER;
7467 it->object = it->w->contents;
7468 }
7469
7470 it->dpvec = NULL;
7471 it->current.dpvec_index = -1;
7472
7473 /* Skip over characters which were displayed via IT->dpvec. */
7474 if (it->dpvec_char_len < 0)
7475 reseat_at_next_visible_line_start (it, 1);
7476 else if (it->dpvec_char_len > 0)
7477 {
7478 if (it->method == GET_FROM_STRING
7479 && it->current.overlay_string_index >= 0
7480 && it->n_overlay_strings > 0)
7481 it->ignore_overlay_strings_at_pos_p = true;
7482 it->len = it->dpvec_char_len;
7483 set_iterator_to_next (it, reseat_p);
7484 }
7485
7486 /* Maybe recheck faces after display vector. */
7487 if (recheck_faces)
7488 it->stop_charpos = IT_CHARPOS (*it);
7489 }
7490 break;
7491
7492 case GET_FROM_STRING:
7493 /* Current display element is a character from a Lisp string. */
7494 eassert (it->s == NULL && STRINGP (it->string));
7495 /* Don't advance past string end. These conditions are true
7496 when set_iterator_to_next is called at the end of
7497 get_next_display_element, in which case the Lisp string is
7498 already exhausted, and all we want is pop the iterator
7499 stack. */
7500 if (it->current.overlay_string_index >= 0)
7501 {
7502 /* This is an overlay string, so there's no padding with
7503 spaces, and the number of characters in the string is
7504 where the string ends. */
7505 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7506 goto consider_string_end;
7507 }
7508 else
7509 {
7510 /* Not an overlay string. There could be padding, so test
7511 against it->end_charpos. */
7512 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7513 goto consider_string_end;
7514 }
7515 if (it->cmp_it.id >= 0)
7516 {
7517 int i;
7518
7519 if (! it->bidi_p)
7520 {
7521 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7522 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7523 if (it->cmp_it.to < it->cmp_it.nglyphs)
7524 it->cmp_it.from = it->cmp_it.to;
7525 else
7526 {
7527 it->cmp_it.id = -1;
7528 composition_compute_stop_pos (&it->cmp_it,
7529 IT_STRING_CHARPOS (*it),
7530 IT_STRING_BYTEPOS (*it),
7531 it->end_charpos, it->string);
7532 }
7533 }
7534 else if (! it->cmp_it.reversed_p)
7535 {
7536 for (i = 0; i < it->cmp_it.nchars; i++)
7537 bidi_move_to_visually_next (&it->bidi_it);
7538 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7539 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7540
7541 if (it->cmp_it.to < it->cmp_it.nglyphs)
7542 it->cmp_it.from = it->cmp_it.to;
7543 else
7544 {
7545 ptrdiff_t stop = it->end_charpos;
7546 if (it->bidi_it.scan_dir < 0)
7547 stop = -1;
7548 composition_compute_stop_pos (&it->cmp_it,
7549 IT_STRING_CHARPOS (*it),
7550 IT_STRING_BYTEPOS (*it), stop,
7551 it->string);
7552 }
7553 }
7554 else
7555 {
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7560 if (it->cmp_it.from > 0)
7561 it->cmp_it.to = it->cmp_it.from;
7562 else
7563 {
7564 ptrdiff_t stop = it->end_charpos;
7565 if (it->bidi_it.scan_dir < 0)
7566 stop = -1;
7567 composition_compute_stop_pos (&it->cmp_it,
7568 IT_STRING_CHARPOS (*it),
7569 IT_STRING_BYTEPOS (*it), stop,
7570 it->string);
7571 }
7572 }
7573 }
7574 else
7575 {
7576 if (!it->bidi_p
7577 /* If the string position is beyond string's end, it
7578 means next_element_from_string is padding the string
7579 with blanks, in which case we bypass the bidi
7580 iterator, because it cannot deal with such virtual
7581 characters. */
7582 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7583 {
7584 IT_STRING_BYTEPOS (*it) += it->len;
7585 IT_STRING_CHARPOS (*it) += 1;
7586 }
7587 else
7588 {
7589 int prev_scan_dir = it->bidi_it.scan_dir;
7590
7591 bidi_move_to_visually_next (&it->bidi_it);
7592 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7593 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7594 if (prev_scan_dir != it->bidi_it.scan_dir)
7595 {
7596 ptrdiff_t stop = it->end_charpos;
7597
7598 if (it->bidi_it.scan_dir < 0)
7599 stop = -1;
7600 composition_compute_stop_pos (&it->cmp_it,
7601 IT_STRING_CHARPOS (*it),
7602 IT_STRING_BYTEPOS (*it), stop,
7603 it->string);
7604 }
7605 }
7606 }
7607
7608 consider_string_end:
7609
7610 if (it->current.overlay_string_index >= 0)
7611 {
7612 /* IT->string is an overlay string. Advance to the
7613 next, if there is one. */
7614 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7615 {
7616 it->ellipsis_p = 0;
7617 next_overlay_string (it);
7618 if (it->ellipsis_p)
7619 setup_for_ellipsis (it, 0);
7620 }
7621 }
7622 else
7623 {
7624 /* IT->string is not an overlay string. If we reached
7625 its end, and there is something on IT->stack, proceed
7626 with what is on the stack. This can be either another
7627 string, this time an overlay string, or a buffer. */
7628 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7629 && it->sp > 0)
7630 {
7631 pop_it (it);
7632 if (it->method == GET_FROM_STRING)
7633 goto consider_string_end;
7634 }
7635 }
7636 break;
7637
7638 case GET_FROM_IMAGE:
7639 case GET_FROM_STRETCH:
7640 /* The position etc with which we have to proceed are on
7641 the stack. The position may be at the end of a string,
7642 if the `display' property takes up the whole string. */
7643 eassert (it->sp > 0);
7644 pop_it (it);
7645 if (it->method == GET_FROM_STRING)
7646 goto consider_string_end;
7647 break;
7648
7649 default:
7650 /* There are no other methods defined, so this should be a bug. */
7651 emacs_abort ();
7652 }
7653
7654 eassert (it->method != GET_FROM_STRING
7655 || (STRINGP (it->string)
7656 && IT_STRING_CHARPOS (*it) >= 0));
7657 }
7658
7659 /* Load IT's display element fields with information about the next
7660 display element which comes from a display table entry or from the
7661 result of translating a control character to one of the forms `^C'
7662 or `\003'.
7663
7664 IT->dpvec holds the glyphs to return as characters.
7665 IT->saved_face_id holds the face id before the display vector--it
7666 is restored into IT->face_id in set_iterator_to_next. */
7667
7668 static int
7669 next_element_from_display_vector (struct it *it)
7670 {
7671 Lisp_Object gc;
7672 int prev_face_id = it->face_id;
7673 int next_face_id;
7674
7675 /* Precondition. */
7676 eassert (it->dpvec && it->current.dpvec_index >= 0);
7677
7678 it->face_id = it->saved_face_id;
7679
7680 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7681 That seemed totally bogus - so I changed it... */
7682 gc = it->dpvec[it->current.dpvec_index];
7683
7684 if (GLYPH_CODE_P (gc))
7685 {
7686 struct face *this_face, *prev_face, *next_face;
7687
7688 it->c = GLYPH_CODE_CHAR (gc);
7689 it->len = CHAR_BYTES (it->c);
7690
7691 /* The entry may contain a face id to use. Such a face id is
7692 the id of a Lisp face, not a realized face. A face id of
7693 zero means no face is specified. */
7694 if (it->dpvec_face_id >= 0)
7695 it->face_id = it->dpvec_face_id;
7696 else
7697 {
7698 int lface_id = GLYPH_CODE_FACE (gc);
7699 if (lface_id > 0)
7700 it->face_id = merge_faces (it->f, Qt, lface_id,
7701 it->saved_face_id);
7702 }
7703
7704 /* Glyphs in the display vector could have the box face, so we
7705 need to set the related flags in the iterator, as
7706 appropriate. */
7707 this_face = FACE_FROM_ID (it->f, it->face_id);
7708 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7709
7710 /* Is this character the first character of a box-face run? */
7711 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7712 && (!prev_face
7713 || prev_face->box == FACE_NO_BOX));
7714
7715 /* For the last character of the box-face run, we need to look
7716 either at the next glyph from the display vector, or at the
7717 face we saw before the display vector. */
7718 next_face_id = it->saved_face_id;
7719 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7720 {
7721 if (it->dpvec_face_id >= 0)
7722 next_face_id = it->dpvec_face_id;
7723 else
7724 {
7725 int lface_id =
7726 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7727
7728 if (lface_id > 0)
7729 next_face_id = merge_faces (it->f, Qt, lface_id,
7730 it->saved_face_id);
7731 }
7732 }
7733 next_face = FACE_FROM_ID (it->f, next_face_id);
7734 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7735 && (!next_face
7736 || next_face->box == FACE_NO_BOX));
7737 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7738 }
7739 else
7740 /* Display table entry is invalid. Return a space. */
7741 it->c = ' ', it->len = 1;
7742
7743 /* Don't change position and object of the iterator here. They are
7744 still the values of the character that had this display table
7745 entry or was translated, and that's what we want. */
7746 it->what = IT_CHARACTER;
7747 return 1;
7748 }
7749
7750 /* Get the first element of string/buffer in the visual order, after
7751 being reseated to a new position in a string or a buffer. */
7752 static void
7753 get_visually_first_element (struct it *it)
7754 {
7755 int string_p = STRINGP (it->string) || it->s;
7756 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7757 ptrdiff_t bob = (string_p ? 0 : BEGV);
7758
7759 if (STRINGP (it->string))
7760 {
7761 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7762 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7763 }
7764 else
7765 {
7766 it->bidi_it.charpos = IT_CHARPOS (*it);
7767 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7768 }
7769
7770 if (it->bidi_it.charpos == eob)
7771 {
7772 /* Nothing to do, but reset the FIRST_ELT flag, like
7773 bidi_paragraph_init does, because we are not going to
7774 call it. */
7775 it->bidi_it.first_elt = 0;
7776 }
7777 else if (it->bidi_it.charpos == bob
7778 || (!string_p
7779 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7780 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7781 {
7782 /* If we are at the beginning of a line/string, we can produce
7783 the next element right away. */
7784 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7785 bidi_move_to_visually_next (&it->bidi_it);
7786 }
7787 else
7788 {
7789 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7790
7791 /* We need to prime the bidi iterator starting at the line's or
7792 string's beginning, before we will be able to produce the
7793 next element. */
7794 if (string_p)
7795 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7796 else
7797 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7798 IT_BYTEPOS (*it), -1,
7799 &it->bidi_it.bytepos);
7800 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7801 do
7802 {
7803 /* Now return to buffer/string position where we were asked
7804 to get the next display element, and produce that. */
7805 bidi_move_to_visually_next (&it->bidi_it);
7806 }
7807 while (it->bidi_it.bytepos != orig_bytepos
7808 && it->bidi_it.charpos < eob);
7809 }
7810
7811 /* Adjust IT's position information to where we ended up. */
7812 if (STRINGP (it->string))
7813 {
7814 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7815 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7816 }
7817 else
7818 {
7819 IT_CHARPOS (*it) = it->bidi_it.charpos;
7820 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7821 }
7822
7823 if (STRINGP (it->string) || !it->s)
7824 {
7825 ptrdiff_t stop, charpos, bytepos;
7826
7827 if (STRINGP (it->string))
7828 {
7829 eassert (!it->s);
7830 stop = SCHARS (it->string);
7831 if (stop > it->end_charpos)
7832 stop = it->end_charpos;
7833 charpos = IT_STRING_CHARPOS (*it);
7834 bytepos = IT_STRING_BYTEPOS (*it);
7835 }
7836 else
7837 {
7838 stop = it->end_charpos;
7839 charpos = IT_CHARPOS (*it);
7840 bytepos = IT_BYTEPOS (*it);
7841 }
7842 if (it->bidi_it.scan_dir < 0)
7843 stop = -1;
7844 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7845 it->string);
7846 }
7847 }
7848
7849 /* Load IT with the next display element from Lisp string IT->string.
7850 IT->current.string_pos is the current position within the string.
7851 If IT->current.overlay_string_index >= 0, the Lisp string is an
7852 overlay string. */
7853
7854 static int
7855 next_element_from_string (struct it *it)
7856 {
7857 struct text_pos position;
7858
7859 eassert (STRINGP (it->string));
7860 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7861 eassert (IT_STRING_CHARPOS (*it) >= 0);
7862 position = it->current.string_pos;
7863
7864 /* With bidi reordering, the character to display might not be the
7865 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7866 that we were reseat()ed to a new string, whose paragraph
7867 direction is not known. */
7868 if (it->bidi_p && it->bidi_it.first_elt)
7869 {
7870 get_visually_first_element (it);
7871 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7872 }
7873
7874 /* Time to check for invisible text? */
7875 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7876 {
7877 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7878 {
7879 if (!(!it->bidi_p
7880 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7881 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7882 {
7883 /* With bidi non-linear iteration, we could find
7884 ourselves far beyond the last computed stop_charpos,
7885 with several other stop positions in between that we
7886 missed. Scan them all now, in buffer's logical
7887 order, until we find and handle the last stop_charpos
7888 that precedes our current position. */
7889 handle_stop_backwards (it, it->stop_charpos);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 else
7893 {
7894 if (it->bidi_p)
7895 {
7896 /* Take note of the stop position we just moved
7897 across, for when we will move back across it. */
7898 it->prev_stop = it->stop_charpos;
7899 /* If we are at base paragraph embedding level, take
7900 note of the last stop position seen at this
7901 level. */
7902 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7903 it->base_level_stop = it->stop_charpos;
7904 }
7905 handle_stop (it);
7906
7907 /* Since a handler may have changed IT->method, we must
7908 recurse here. */
7909 return GET_NEXT_DISPLAY_ELEMENT (it);
7910 }
7911 }
7912 else if (it->bidi_p
7913 /* If we are before prev_stop, we may have overstepped
7914 on our way backwards a stop_pos, and if so, we need
7915 to handle that stop_pos. */
7916 && IT_STRING_CHARPOS (*it) < it->prev_stop
7917 /* We can sometimes back up for reasons that have nothing
7918 to do with bidi reordering. E.g., compositions. The
7919 code below is only needed when we are above the base
7920 embedding level, so test for that explicitly. */
7921 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7922 {
7923 /* If we lost track of base_level_stop, we have no better
7924 place for handle_stop_backwards to start from than string
7925 beginning. This happens, e.g., when we were reseated to
7926 the previous screenful of text by vertical-motion. */
7927 if (it->base_level_stop <= 0
7928 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7929 it->base_level_stop = 0;
7930 handle_stop_backwards (it, it->base_level_stop);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 }
7933 }
7934
7935 if (it->current.overlay_string_index >= 0)
7936 {
7937 /* Get the next character from an overlay string. In overlay
7938 strings, there is no field width or padding with spaces to
7939 do. */
7940 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7941 {
7942 it->what = IT_EOB;
7943 return 0;
7944 }
7945 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7946 IT_STRING_BYTEPOS (*it),
7947 it->bidi_it.scan_dir < 0
7948 ? -1
7949 : SCHARS (it->string))
7950 && next_element_from_composition (it))
7951 {
7952 return 1;
7953 }
7954 else if (STRING_MULTIBYTE (it->string))
7955 {
7956 const unsigned char *s = (SDATA (it->string)
7957 + IT_STRING_BYTEPOS (*it));
7958 it->c = string_char_and_length (s, &it->len);
7959 }
7960 else
7961 {
7962 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7963 it->len = 1;
7964 }
7965 }
7966 else
7967 {
7968 /* Get the next character from a Lisp string that is not an
7969 overlay string. Such strings come from the mode line, for
7970 example. We may have to pad with spaces, or truncate the
7971 string. See also next_element_from_c_string. */
7972 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7973 {
7974 it->what = IT_EOB;
7975 return 0;
7976 }
7977 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7978 {
7979 /* Pad with spaces. */
7980 it->c = ' ', it->len = 1;
7981 CHARPOS (position) = BYTEPOS (position) = -1;
7982 }
7983 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7984 IT_STRING_BYTEPOS (*it),
7985 it->bidi_it.scan_dir < 0
7986 ? -1
7987 : it->string_nchars)
7988 && next_element_from_composition (it))
7989 {
7990 return 1;
7991 }
7992 else if (STRING_MULTIBYTE (it->string))
7993 {
7994 const unsigned char *s = (SDATA (it->string)
7995 + IT_STRING_BYTEPOS (*it));
7996 it->c = string_char_and_length (s, &it->len);
7997 }
7998 else
7999 {
8000 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8001 it->len = 1;
8002 }
8003 }
8004
8005 /* Record what we have and where it came from. */
8006 it->what = IT_CHARACTER;
8007 it->object = it->string;
8008 it->position = position;
8009 return 1;
8010 }
8011
8012
8013 /* Load IT with next display element from C string IT->s.
8014 IT->string_nchars is the maximum number of characters to return
8015 from the string. IT->end_charpos may be greater than
8016 IT->string_nchars when this function is called, in which case we
8017 may have to return padding spaces. Value is zero if end of string
8018 reached, including padding spaces. */
8019
8020 static int
8021 next_element_from_c_string (struct it *it)
8022 {
8023 bool success_p = true;
8024
8025 eassert (it->s);
8026 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8027 it->what = IT_CHARACTER;
8028 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8029 it->object = Qnil;
8030
8031 /* With bidi reordering, the character to display might not be the
8032 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8033 we were reseated to a new string, whose paragraph direction is
8034 not known. */
8035 if (it->bidi_p && it->bidi_it.first_elt)
8036 get_visually_first_element (it);
8037
8038 /* IT's position can be greater than IT->string_nchars in case a
8039 field width or precision has been specified when the iterator was
8040 initialized. */
8041 if (IT_CHARPOS (*it) >= it->end_charpos)
8042 {
8043 /* End of the game. */
8044 it->what = IT_EOB;
8045 success_p = 0;
8046 }
8047 else if (IT_CHARPOS (*it) >= it->string_nchars)
8048 {
8049 /* Pad with spaces. */
8050 it->c = ' ', it->len = 1;
8051 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8052 }
8053 else if (it->multibyte_p)
8054 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8055 else
8056 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8057
8058 return success_p;
8059 }
8060
8061
8062 /* Set up IT to return characters from an ellipsis, if appropriate.
8063 The definition of the ellipsis glyphs may come from a display table
8064 entry. This function fills IT with the first glyph from the
8065 ellipsis if an ellipsis is to be displayed. */
8066
8067 static int
8068 next_element_from_ellipsis (struct it *it)
8069 {
8070 if (it->selective_display_ellipsis_p)
8071 setup_for_ellipsis (it, it->len);
8072 else
8073 {
8074 /* The face at the current position may be different from the
8075 face we find after the invisible text. Remember what it
8076 was in IT->saved_face_id, and signal that it's there by
8077 setting face_before_selective_p. */
8078 it->saved_face_id = it->face_id;
8079 it->method = GET_FROM_BUFFER;
8080 it->object = it->w->contents;
8081 reseat_at_next_visible_line_start (it, 1);
8082 it->face_before_selective_p = true;
8083 }
8084
8085 return GET_NEXT_DISPLAY_ELEMENT (it);
8086 }
8087
8088
8089 /* Deliver an image display element. The iterator IT is already
8090 filled with image information (done in handle_display_prop). Value
8091 is always 1. */
8092
8093
8094 static int
8095 next_element_from_image (struct it *it)
8096 {
8097 it->what = IT_IMAGE;
8098 it->ignore_overlay_strings_at_pos_p = 0;
8099 return 1;
8100 }
8101
8102
8103 /* Fill iterator IT with next display element from a stretch glyph
8104 property. IT->object is the value of the text property. Value is
8105 always 1. */
8106
8107 static int
8108 next_element_from_stretch (struct it *it)
8109 {
8110 it->what = IT_STRETCH;
8111 return 1;
8112 }
8113
8114 /* Scan backwards from IT's current position until we find a stop
8115 position, or until BEGV. This is called when we find ourself
8116 before both the last known prev_stop and base_level_stop while
8117 reordering bidirectional text. */
8118
8119 static void
8120 compute_stop_pos_backwards (struct it *it)
8121 {
8122 const int SCAN_BACK_LIMIT = 1000;
8123 struct text_pos pos;
8124 struct display_pos save_current = it->current;
8125 struct text_pos save_position = it->position;
8126 ptrdiff_t charpos = IT_CHARPOS (*it);
8127 ptrdiff_t where_we_are = charpos;
8128 ptrdiff_t save_stop_pos = it->stop_charpos;
8129 ptrdiff_t save_end_pos = it->end_charpos;
8130
8131 eassert (NILP (it->string) && !it->s);
8132 eassert (it->bidi_p);
8133 it->bidi_p = 0;
8134 do
8135 {
8136 it->end_charpos = min (charpos + 1, ZV);
8137 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8138 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8139 reseat_1 (it, pos, 0);
8140 compute_stop_pos (it);
8141 /* We must advance forward, right? */
8142 if (it->stop_charpos <= charpos)
8143 emacs_abort ();
8144 }
8145 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8146
8147 if (it->stop_charpos <= where_we_are)
8148 it->prev_stop = it->stop_charpos;
8149 else
8150 it->prev_stop = BEGV;
8151 it->bidi_p = true;
8152 it->current = save_current;
8153 it->position = save_position;
8154 it->stop_charpos = save_stop_pos;
8155 it->end_charpos = save_end_pos;
8156 }
8157
8158 /* Scan forward from CHARPOS in the current buffer/string, until we
8159 find a stop position > current IT's position. Then handle the stop
8160 position before that. This is called when we bump into a stop
8161 position while reordering bidirectional text. CHARPOS should be
8162 the last previously processed stop_pos (or BEGV/0, if none were
8163 processed yet) whose position is less that IT's current
8164 position. */
8165
8166 static void
8167 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8168 {
8169 int bufp = !STRINGP (it->string);
8170 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8171 struct display_pos save_current = it->current;
8172 struct text_pos save_position = it->position;
8173 struct text_pos pos1;
8174 ptrdiff_t next_stop;
8175
8176 /* Scan in strict logical order. */
8177 eassert (it->bidi_p);
8178 it->bidi_p = 0;
8179 do
8180 {
8181 it->prev_stop = charpos;
8182 if (bufp)
8183 {
8184 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8185 reseat_1 (it, pos1, 0);
8186 }
8187 else
8188 it->current.string_pos = string_pos (charpos, it->string);
8189 compute_stop_pos (it);
8190 /* We must advance forward, right? */
8191 if (it->stop_charpos <= it->prev_stop)
8192 emacs_abort ();
8193 charpos = it->stop_charpos;
8194 }
8195 while (charpos <= where_we_are);
8196
8197 it->bidi_p = true;
8198 it->current = save_current;
8199 it->position = save_position;
8200 next_stop = it->stop_charpos;
8201 it->stop_charpos = it->prev_stop;
8202 handle_stop (it);
8203 it->stop_charpos = next_stop;
8204 }
8205
8206 /* Load IT with the next display element from current_buffer. Value
8207 is zero if end of buffer reached. IT->stop_charpos is the next
8208 position at which to stop and check for text properties or buffer
8209 end. */
8210
8211 static int
8212 next_element_from_buffer (struct it *it)
8213 {
8214 bool success_p = true;
8215
8216 eassert (IT_CHARPOS (*it) >= BEGV);
8217 eassert (NILP (it->string) && !it->s);
8218 eassert (!it->bidi_p
8219 || (EQ (it->bidi_it.string.lstring, Qnil)
8220 && it->bidi_it.string.s == NULL));
8221
8222 /* With bidi reordering, the character to display might not be the
8223 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8224 we were reseat()ed to a new buffer position, which is potentially
8225 a different paragraph. */
8226 if (it->bidi_p && it->bidi_it.first_elt)
8227 {
8228 get_visually_first_element (it);
8229 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8230 }
8231
8232 if (IT_CHARPOS (*it) >= it->stop_charpos)
8233 {
8234 if (IT_CHARPOS (*it) >= it->end_charpos)
8235 {
8236 int overlay_strings_follow_p;
8237
8238 /* End of the game, except when overlay strings follow that
8239 haven't been returned yet. */
8240 if (it->overlay_strings_at_end_processed_p)
8241 overlay_strings_follow_p = 0;
8242 else
8243 {
8244 it->overlay_strings_at_end_processed_p = true;
8245 overlay_strings_follow_p = get_overlay_strings (it, 0);
8246 }
8247
8248 if (overlay_strings_follow_p)
8249 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8250 else
8251 {
8252 it->what = IT_EOB;
8253 it->position = it->current.pos;
8254 success_p = 0;
8255 }
8256 }
8257 else if (!(!it->bidi_p
8258 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8259 || IT_CHARPOS (*it) == it->stop_charpos))
8260 {
8261 /* With bidi non-linear iteration, we could find ourselves
8262 far beyond the last computed stop_charpos, with several
8263 other stop positions in between that we missed. Scan
8264 them all now, in buffer's logical order, until we find
8265 and handle the last stop_charpos that precedes our
8266 current position. */
8267 handle_stop_backwards (it, it->stop_charpos);
8268 return GET_NEXT_DISPLAY_ELEMENT (it);
8269 }
8270 else
8271 {
8272 if (it->bidi_p)
8273 {
8274 /* Take note of the stop position we just moved across,
8275 for when we will move back across it. */
8276 it->prev_stop = it->stop_charpos;
8277 /* If we are at base paragraph embedding level, take
8278 note of the last stop position seen at this
8279 level. */
8280 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8281 it->base_level_stop = it->stop_charpos;
8282 }
8283 handle_stop (it);
8284 return GET_NEXT_DISPLAY_ELEMENT (it);
8285 }
8286 }
8287 else if (it->bidi_p
8288 /* If we are before prev_stop, we may have overstepped on
8289 our way backwards a stop_pos, and if so, we need to
8290 handle that stop_pos. */
8291 && IT_CHARPOS (*it) < it->prev_stop
8292 /* We can sometimes back up for reasons that have nothing
8293 to do with bidi reordering. E.g., compositions. The
8294 code below is only needed when we are above the base
8295 embedding level, so test for that explicitly. */
8296 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8297 {
8298 if (it->base_level_stop <= 0
8299 || IT_CHARPOS (*it) < it->base_level_stop)
8300 {
8301 /* If we lost track of base_level_stop, we need to find
8302 prev_stop by looking backwards. This happens, e.g., when
8303 we were reseated to the previous screenful of text by
8304 vertical-motion. */
8305 it->base_level_stop = BEGV;
8306 compute_stop_pos_backwards (it);
8307 handle_stop_backwards (it, it->prev_stop);
8308 }
8309 else
8310 handle_stop_backwards (it, it->base_level_stop);
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8312 }
8313 else
8314 {
8315 /* No face changes, overlays etc. in sight, so just return a
8316 character from current_buffer. */
8317 unsigned char *p;
8318 ptrdiff_t stop;
8319
8320 /* Maybe run the redisplay end trigger hook. Performance note:
8321 This doesn't seem to cost measurable time. */
8322 if (it->redisplay_end_trigger_charpos
8323 && it->glyph_row
8324 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8325 run_redisplay_end_trigger_hook (it);
8326
8327 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8328 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8329 stop)
8330 && next_element_from_composition (it))
8331 {
8332 return 1;
8333 }
8334
8335 /* Get the next character, maybe multibyte. */
8336 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8337 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8338 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8339 else
8340 it->c = *p, it->len = 1;
8341
8342 /* Record what we have and where it came from. */
8343 it->what = IT_CHARACTER;
8344 it->object = it->w->contents;
8345 it->position = it->current.pos;
8346
8347 /* Normally we return the character found above, except when we
8348 really want to return an ellipsis for selective display. */
8349 if (it->selective)
8350 {
8351 if (it->c == '\n')
8352 {
8353 /* A value of selective > 0 means hide lines indented more
8354 than that number of columns. */
8355 if (it->selective > 0
8356 && IT_CHARPOS (*it) + 1 < ZV
8357 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8358 IT_BYTEPOS (*it) + 1,
8359 it->selective))
8360 {
8361 success_p = next_element_from_ellipsis (it);
8362 it->dpvec_char_len = -1;
8363 }
8364 }
8365 else if (it->c == '\r' && it->selective == -1)
8366 {
8367 /* A value of selective == -1 means that everything from the
8368 CR to the end of the line is invisible, with maybe an
8369 ellipsis displayed for it. */
8370 success_p = next_element_from_ellipsis (it);
8371 it->dpvec_char_len = -1;
8372 }
8373 }
8374 }
8375
8376 /* Value is zero if end of buffer reached. */
8377 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8378 return success_p;
8379 }
8380
8381
8382 /* Run the redisplay end trigger hook for IT. */
8383
8384 static void
8385 run_redisplay_end_trigger_hook (struct it *it)
8386 {
8387 Lisp_Object args[3];
8388
8389 /* IT->glyph_row should be non-null, i.e. we should be actually
8390 displaying something, or otherwise we should not run the hook. */
8391 eassert (it->glyph_row);
8392
8393 /* Set up hook arguments. */
8394 args[0] = Qredisplay_end_trigger_functions;
8395 args[1] = it->window;
8396 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8397 it->redisplay_end_trigger_charpos = 0;
8398
8399 /* Since we are *trying* to run these functions, don't try to run
8400 them again, even if they get an error. */
8401 wset_redisplay_end_trigger (it->w, Qnil);
8402 Frun_hook_with_args (3, args);
8403
8404 /* Notice if it changed the face of the character we are on. */
8405 handle_face_prop (it);
8406 }
8407
8408
8409 /* Deliver a composition display element. Unlike the other
8410 next_element_from_XXX, this function is not registered in the array
8411 get_next_element[]. It is called from next_element_from_buffer and
8412 next_element_from_string when necessary. */
8413
8414 static int
8415 next_element_from_composition (struct it *it)
8416 {
8417 it->what = IT_COMPOSITION;
8418 it->len = it->cmp_it.nbytes;
8419 if (STRINGP (it->string))
8420 {
8421 if (it->c < 0)
8422 {
8423 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8424 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8425 return 0;
8426 }
8427 it->position = it->current.string_pos;
8428 it->object = it->string;
8429 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8430 IT_STRING_BYTEPOS (*it), it->string);
8431 }
8432 else
8433 {
8434 if (it->c < 0)
8435 {
8436 IT_CHARPOS (*it) += it->cmp_it.nchars;
8437 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8438 if (it->bidi_p)
8439 {
8440 if (it->bidi_it.new_paragraph)
8441 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8442 /* Resync the bidi iterator with IT's new position.
8443 FIXME: this doesn't support bidirectional text. */
8444 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8445 bidi_move_to_visually_next (&it->bidi_it);
8446 }
8447 return 0;
8448 }
8449 it->position = it->current.pos;
8450 it->object = it->w->contents;
8451 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8452 IT_BYTEPOS (*it), Qnil);
8453 }
8454 return 1;
8455 }
8456
8457
8458 \f
8459 /***********************************************************************
8460 Moving an iterator without producing glyphs
8461 ***********************************************************************/
8462
8463 /* Check if iterator is at a position corresponding to a valid buffer
8464 position after some move_it_ call. */
8465
8466 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8467 ((it)->method == GET_FROM_STRING \
8468 ? IT_STRING_CHARPOS (*it) == 0 \
8469 : 1)
8470
8471
8472 /* Move iterator IT to a specified buffer or X position within one
8473 line on the display without producing glyphs.
8474
8475 OP should be a bit mask including some or all of these bits:
8476 MOVE_TO_X: Stop upon reaching x-position TO_X.
8477 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8478 Regardless of OP's value, stop upon reaching the end of the display line.
8479
8480 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8481 This means, in particular, that TO_X includes window's horizontal
8482 scroll amount.
8483
8484 The return value has several possible values that
8485 say what condition caused the scan to stop:
8486
8487 MOVE_POS_MATCH_OR_ZV
8488 - when TO_POS or ZV was reached.
8489
8490 MOVE_X_REACHED
8491 -when TO_X was reached before TO_POS or ZV were reached.
8492
8493 MOVE_LINE_CONTINUED
8494 - when we reached the end of the display area and the line must
8495 be continued.
8496
8497 MOVE_LINE_TRUNCATED
8498 - when we reached the end of the display area and the line is
8499 truncated.
8500
8501 MOVE_NEWLINE_OR_CR
8502 - when we stopped at a line end, i.e. a newline or a CR and selective
8503 display is on. */
8504
8505 static enum move_it_result
8506 move_it_in_display_line_to (struct it *it,
8507 ptrdiff_t to_charpos, int to_x,
8508 enum move_operation_enum op)
8509 {
8510 enum move_it_result result = MOVE_UNDEFINED;
8511 struct glyph_row *saved_glyph_row;
8512 struct it wrap_it, atpos_it, atx_it, ppos_it;
8513 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8514 void *ppos_data = NULL;
8515 int may_wrap = 0;
8516 enum it_method prev_method = it->method;
8517 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8518 int saw_smaller_pos = prev_pos < to_charpos;
8519
8520 /* Don't produce glyphs in produce_glyphs. */
8521 saved_glyph_row = it->glyph_row;
8522 it->glyph_row = NULL;
8523
8524 /* Use wrap_it to save a copy of IT wherever a word wrap could
8525 occur. Use atpos_it to save a copy of IT at the desired buffer
8526 position, if found, so that we can scan ahead and check if the
8527 word later overshoots the window edge. Use atx_it similarly, for
8528 pixel positions. */
8529 wrap_it.sp = -1;
8530 atpos_it.sp = -1;
8531 atx_it.sp = -1;
8532
8533 /* Use ppos_it under bidi reordering to save a copy of IT for the
8534 initial position. We restore that position in IT when we have
8535 scanned the entire display line without finding a match for
8536 TO_CHARPOS and all the character positions are greater than
8537 TO_CHARPOS. We then restart the scan from the initial position,
8538 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8539 the closest to TO_CHARPOS. */
8540 if (it->bidi_p)
8541 {
8542 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8543 {
8544 SAVE_IT (ppos_it, *it, ppos_data);
8545 closest_pos = IT_CHARPOS (*it);
8546 }
8547 else
8548 closest_pos = ZV;
8549 }
8550
8551 #define BUFFER_POS_REACHED_P() \
8552 ((op & MOVE_TO_POS) != 0 \
8553 && BUFFERP (it->object) \
8554 && (IT_CHARPOS (*it) == to_charpos \
8555 || ((!it->bidi_p \
8556 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8557 && IT_CHARPOS (*it) > to_charpos) \
8558 || (it->what == IT_COMPOSITION \
8559 && ((IT_CHARPOS (*it) > to_charpos \
8560 && to_charpos >= it->cmp_it.charpos) \
8561 || (IT_CHARPOS (*it) < to_charpos \
8562 && to_charpos <= it->cmp_it.charpos)))) \
8563 && (it->method == GET_FROM_BUFFER \
8564 || (it->method == GET_FROM_DISPLAY_VECTOR \
8565 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8566
8567 /* If there's a line-/wrap-prefix, handle it. */
8568 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8569 && it->current_y < it->last_visible_y)
8570 handle_line_prefix (it);
8571
8572 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8573 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8574
8575 while (1)
8576 {
8577 int x, i, ascent = 0, descent = 0;
8578
8579 /* Utility macro to reset an iterator with x, ascent, and descent. */
8580 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8581 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8582 (IT)->max_descent = descent)
8583
8584 /* Stop if we move beyond TO_CHARPOS (after an image or a
8585 display string or stretch glyph). */
8586 if ((op & MOVE_TO_POS) != 0
8587 && BUFFERP (it->object)
8588 && it->method == GET_FROM_BUFFER
8589 && (((!it->bidi_p
8590 /* When the iterator is at base embedding level, we
8591 are guaranteed that characters are delivered for
8592 display in strictly increasing order of their
8593 buffer positions. */
8594 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8595 && IT_CHARPOS (*it) > to_charpos)
8596 || (it->bidi_p
8597 && (prev_method == GET_FROM_IMAGE
8598 || prev_method == GET_FROM_STRETCH
8599 || prev_method == GET_FROM_STRING)
8600 /* Passed TO_CHARPOS from left to right. */
8601 && ((prev_pos < to_charpos
8602 && IT_CHARPOS (*it) > to_charpos)
8603 /* Passed TO_CHARPOS from right to left. */
8604 || (prev_pos > to_charpos
8605 && IT_CHARPOS (*it) < to_charpos)))))
8606 {
8607 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8608 {
8609 result = MOVE_POS_MATCH_OR_ZV;
8610 break;
8611 }
8612 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8613 /* If wrap_it is valid, the current position might be in a
8614 word that is wrapped. So, save the iterator in
8615 atpos_it and continue to see if wrapping happens. */
8616 SAVE_IT (atpos_it, *it, atpos_data);
8617 }
8618
8619 /* Stop when ZV reached.
8620 We used to stop here when TO_CHARPOS reached as well, but that is
8621 too soon if this glyph does not fit on this line. So we handle it
8622 explicitly below. */
8623 if (!get_next_display_element (it))
8624 {
8625 result = MOVE_POS_MATCH_OR_ZV;
8626 break;
8627 }
8628
8629 if (it->line_wrap == TRUNCATE)
8630 {
8631 if (BUFFER_POS_REACHED_P ())
8632 {
8633 result = MOVE_POS_MATCH_OR_ZV;
8634 break;
8635 }
8636 }
8637 else
8638 {
8639 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8640 {
8641 if (IT_DISPLAYING_WHITESPACE (it))
8642 may_wrap = 1;
8643 else if (may_wrap)
8644 {
8645 /* We have reached a glyph that follows one or more
8646 whitespace characters. If the position is
8647 already found, we are done. */
8648 if (atpos_it.sp >= 0)
8649 {
8650 RESTORE_IT (it, &atpos_it, atpos_data);
8651 result = MOVE_POS_MATCH_OR_ZV;
8652 goto done;
8653 }
8654 if (atx_it.sp >= 0)
8655 {
8656 RESTORE_IT (it, &atx_it, atx_data);
8657 result = MOVE_X_REACHED;
8658 goto done;
8659 }
8660 /* Otherwise, we can wrap here. */
8661 SAVE_IT (wrap_it, *it, wrap_data);
8662 may_wrap = 0;
8663 }
8664 }
8665 }
8666
8667 /* Remember the line height for the current line, in case
8668 the next element doesn't fit on the line. */
8669 ascent = it->max_ascent;
8670 descent = it->max_descent;
8671
8672 /* The call to produce_glyphs will get the metrics of the
8673 display element IT is loaded with. Record the x-position
8674 before this display element, in case it doesn't fit on the
8675 line. */
8676 x = it->current_x;
8677
8678 PRODUCE_GLYPHS (it);
8679
8680 if (it->area != TEXT_AREA)
8681 {
8682 prev_method = it->method;
8683 if (it->method == GET_FROM_BUFFER)
8684 prev_pos = IT_CHARPOS (*it);
8685 set_iterator_to_next (it, 1);
8686 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8687 SET_TEXT_POS (this_line_min_pos,
8688 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8689 if (it->bidi_p
8690 && (op & MOVE_TO_POS)
8691 && IT_CHARPOS (*it) > to_charpos
8692 && IT_CHARPOS (*it) < closest_pos)
8693 closest_pos = IT_CHARPOS (*it);
8694 continue;
8695 }
8696
8697 /* The number of glyphs we get back in IT->nglyphs will normally
8698 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8699 character on a terminal frame, or (iii) a line end. For the
8700 second case, IT->nglyphs - 1 padding glyphs will be present.
8701 (On X frames, there is only one glyph produced for a
8702 composite character.)
8703
8704 The behavior implemented below means, for continuation lines,
8705 that as many spaces of a TAB as fit on the current line are
8706 displayed there. For terminal frames, as many glyphs of a
8707 multi-glyph character are displayed in the current line, too.
8708 This is what the old redisplay code did, and we keep it that
8709 way. Under X, the whole shape of a complex character must
8710 fit on the line or it will be completely displayed in the
8711 next line.
8712
8713 Note that both for tabs and padding glyphs, all glyphs have
8714 the same width. */
8715 if (it->nglyphs)
8716 {
8717 /* More than one glyph or glyph doesn't fit on line. All
8718 glyphs have the same width. */
8719 int single_glyph_width = it->pixel_width / it->nglyphs;
8720 int new_x;
8721 int x_before_this_char = x;
8722 int hpos_before_this_char = it->hpos;
8723
8724 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8725 {
8726 new_x = x + single_glyph_width;
8727
8728 /* We want to leave anything reaching TO_X to the caller. */
8729 if ((op & MOVE_TO_X) && new_x > to_x)
8730 {
8731 if (BUFFER_POS_REACHED_P ())
8732 {
8733 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8734 goto buffer_pos_reached;
8735 if (atpos_it.sp < 0)
8736 {
8737 SAVE_IT (atpos_it, *it, atpos_data);
8738 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8739 }
8740 }
8741 else
8742 {
8743 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8744 {
8745 it->current_x = x;
8746 result = MOVE_X_REACHED;
8747 break;
8748 }
8749 if (atx_it.sp < 0)
8750 {
8751 SAVE_IT (atx_it, *it, atx_data);
8752 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8753 }
8754 }
8755 }
8756
8757 if (/* Lines are continued. */
8758 it->line_wrap != TRUNCATE
8759 && (/* And glyph doesn't fit on the line. */
8760 new_x > it->last_visible_x
8761 /* Or it fits exactly and we're on a window
8762 system frame. */
8763 || (new_x == it->last_visible_x
8764 && FRAME_WINDOW_P (it->f)
8765 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8766 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8767 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8768 {
8769 if (/* IT->hpos == 0 means the very first glyph
8770 doesn't fit on the line, e.g. a wide image. */
8771 it->hpos == 0
8772 || (new_x == it->last_visible_x
8773 && FRAME_WINDOW_P (it->f)
8774 /* When word-wrap is ON and we have a valid
8775 wrap point, we don't allow the last glyph
8776 to "just barely fit" on the line. */
8777 && (it->line_wrap != WORD_WRAP
8778 || wrap_it.sp < 0)))
8779 {
8780 ++it->hpos;
8781 it->current_x = new_x;
8782
8783 /* The character's last glyph just barely fits
8784 in this row. */
8785 if (i == it->nglyphs - 1)
8786 {
8787 /* If this is the destination position,
8788 return a position *before* it in this row,
8789 now that we know it fits in this row. */
8790 if (BUFFER_POS_REACHED_P ())
8791 {
8792 if (it->line_wrap != WORD_WRAP
8793 || wrap_it.sp < 0)
8794 {
8795 it->hpos = hpos_before_this_char;
8796 it->current_x = x_before_this_char;
8797 result = MOVE_POS_MATCH_OR_ZV;
8798 break;
8799 }
8800 if (it->line_wrap == WORD_WRAP
8801 && atpos_it.sp < 0)
8802 {
8803 SAVE_IT (atpos_it, *it, atpos_data);
8804 atpos_it.current_x = x_before_this_char;
8805 atpos_it.hpos = hpos_before_this_char;
8806 }
8807 }
8808
8809 prev_method = it->method;
8810 if (it->method == GET_FROM_BUFFER)
8811 prev_pos = IT_CHARPOS (*it);
8812 set_iterator_to_next (it, 1);
8813 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8814 SET_TEXT_POS (this_line_min_pos,
8815 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8816 /* On graphical terminals, newlines may
8817 "overflow" into the fringe if
8818 overflow-newline-into-fringe is non-nil.
8819 On text terminals, and on graphical
8820 terminals with no right margin, newlines
8821 may overflow into the last glyph on the
8822 display line.*/
8823 if (!FRAME_WINDOW_P (it->f)
8824 || ((it->bidi_p
8825 && it->bidi_it.paragraph_dir == R2L)
8826 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8827 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8828 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8829 {
8830 if (!get_next_display_element (it))
8831 {
8832 result = MOVE_POS_MATCH_OR_ZV;
8833 break;
8834 }
8835 if (BUFFER_POS_REACHED_P ())
8836 {
8837 if (ITERATOR_AT_END_OF_LINE_P (it))
8838 result = MOVE_POS_MATCH_OR_ZV;
8839 else
8840 result = MOVE_LINE_CONTINUED;
8841 break;
8842 }
8843 if (ITERATOR_AT_END_OF_LINE_P (it)
8844 && (it->line_wrap != WORD_WRAP
8845 || wrap_it.sp < 0))
8846 {
8847 result = MOVE_NEWLINE_OR_CR;
8848 break;
8849 }
8850 }
8851 }
8852 }
8853 else
8854 IT_RESET_X_ASCENT_DESCENT (it);
8855
8856 if (wrap_it.sp >= 0)
8857 {
8858 RESTORE_IT (it, &wrap_it, wrap_data);
8859 atpos_it.sp = -1;
8860 atx_it.sp = -1;
8861 }
8862
8863 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8864 IT_CHARPOS (*it)));
8865 result = MOVE_LINE_CONTINUED;
8866 break;
8867 }
8868
8869 if (BUFFER_POS_REACHED_P ())
8870 {
8871 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8872 goto buffer_pos_reached;
8873 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8874 {
8875 SAVE_IT (atpos_it, *it, atpos_data);
8876 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8877 }
8878 }
8879
8880 if (new_x > it->first_visible_x)
8881 {
8882 /* Glyph is visible. Increment number of glyphs that
8883 would be displayed. */
8884 ++it->hpos;
8885 }
8886 }
8887
8888 if (result != MOVE_UNDEFINED)
8889 break;
8890 }
8891 else if (BUFFER_POS_REACHED_P ())
8892 {
8893 buffer_pos_reached:
8894 IT_RESET_X_ASCENT_DESCENT (it);
8895 result = MOVE_POS_MATCH_OR_ZV;
8896 break;
8897 }
8898 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8899 {
8900 /* Stop when TO_X specified and reached. This check is
8901 necessary here because of lines consisting of a line end,
8902 only. The line end will not produce any glyphs and we
8903 would never get MOVE_X_REACHED. */
8904 eassert (it->nglyphs == 0);
8905 result = MOVE_X_REACHED;
8906 break;
8907 }
8908
8909 /* Is this a line end? If yes, we're done. */
8910 if (ITERATOR_AT_END_OF_LINE_P (it))
8911 {
8912 /* If we are past TO_CHARPOS, but never saw any character
8913 positions smaller than TO_CHARPOS, return
8914 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8915 did. */
8916 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8917 {
8918 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8919 {
8920 if (closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 /* Don't recurse if closest_pos is equal to
8924 to_charpos, since we have just tried that. */
8925 if (closest_pos != to_charpos)
8926 move_it_in_display_line_to (it, closest_pos, -1,
8927 MOVE_TO_POS);
8928 result = MOVE_POS_MATCH_OR_ZV;
8929 }
8930 else
8931 goto buffer_pos_reached;
8932 }
8933 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8934 && IT_CHARPOS (*it) > to_charpos)
8935 goto buffer_pos_reached;
8936 else
8937 result = MOVE_NEWLINE_OR_CR;
8938 }
8939 else
8940 result = MOVE_NEWLINE_OR_CR;
8941 break;
8942 }
8943
8944 prev_method = it->method;
8945 if (it->method == GET_FROM_BUFFER)
8946 prev_pos = IT_CHARPOS (*it);
8947 /* The current display element has been consumed. Advance
8948 to the next. */
8949 set_iterator_to_next (it, 1);
8950 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8951 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8952 if (IT_CHARPOS (*it) < to_charpos)
8953 saw_smaller_pos = 1;
8954 if (it->bidi_p
8955 && (op & MOVE_TO_POS)
8956 && IT_CHARPOS (*it) >= to_charpos
8957 && IT_CHARPOS (*it) < closest_pos)
8958 closest_pos = IT_CHARPOS (*it);
8959
8960 /* Stop if lines are truncated and IT's current x-position is
8961 past the right edge of the window now. */
8962 if (it->line_wrap == TRUNCATE
8963 && it->current_x >= it->last_visible_x)
8964 {
8965 if (!FRAME_WINDOW_P (it->f)
8966 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8969 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8970 {
8971 int at_eob_p = 0;
8972
8973 if ((at_eob_p = !get_next_display_element (it))
8974 || BUFFER_POS_REACHED_P ()
8975 /* If we are past TO_CHARPOS, but never saw any
8976 character positions smaller than TO_CHARPOS,
8977 return MOVE_POS_MATCH_OR_ZV, like the
8978 unidirectional display did. */
8979 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8980 && !saw_smaller_pos
8981 && IT_CHARPOS (*it) > to_charpos))
8982 {
8983 if (it->bidi_p
8984 && !BUFFER_POS_REACHED_P ()
8985 && !at_eob_p && closest_pos < ZV)
8986 {
8987 RESTORE_IT (it, &ppos_it, ppos_data);
8988 if (closest_pos != to_charpos)
8989 move_it_in_display_line_to (it, closest_pos, -1,
8990 MOVE_TO_POS);
8991 }
8992 result = MOVE_POS_MATCH_OR_ZV;
8993 break;
8994 }
8995 if (ITERATOR_AT_END_OF_LINE_P (it))
8996 {
8997 result = MOVE_NEWLINE_OR_CR;
8998 break;
8999 }
9000 }
9001 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9002 && !saw_smaller_pos
9003 && IT_CHARPOS (*it) > to_charpos)
9004 {
9005 if (closest_pos < ZV)
9006 {
9007 RESTORE_IT (it, &ppos_it, ppos_data);
9008 if (closest_pos != to_charpos)
9009 move_it_in_display_line_to (it, closest_pos, -1,
9010 MOVE_TO_POS);
9011 }
9012 result = MOVE_POS_MATCH_OR_ZV;
9013 break;
9014 }
9015 result = MOVE_LINE_TRUNCATED;
9016 break;
9017 }
9018 #undef IT_RESET_X_ASCENT_DESCENT
9019 }
9020
9021 #undef BUFFER_POS_REACHED_P
9022
9023 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9024 restore the saved iterator. */
9025 if (atpos_it.sp >= 0)
9026 RESTORE_IT (it, &atpos_it, atpos_data);
9027 else if (atx_it.sp >= 0)
9028 RESTORE_IT (it, &atx_it, atx_data);
9029
9030 done:
9031
9032 if (atpos_data)
9033 bidi_unshelve_cache (atpos_data, 1);
9034 if (atx_data)
9035 bidi_unshelve_cache (atx_data, 1);
9036 if (wrap_data)
9037 bidi_unshelve_cache (wrap_data, 1);
9038 if (ppos_data)
9039 bidi_unshelve_cache (ppos_data, 1);
9040
9041 /* Restore the iterator settings altered at the beginning of this
9042 function. */
9043 it->glyph_row = saved_glyph_row;
9044 return result;
9045 }
9046
9047 /* For external use. */
9048 void
9049 move_it_in_display_line (struct it *it,
9050 ptrdiff_t to_charpos, int to_x,
9051 enum move_operation_enum op)
9052 {
9053 if (it->line_wrap == WORD_WRAP
9054 && (op & MOVE_TO_X))
9055 {
9056 struct it save_it;
9057 void *save_data = NULL;
9058 int skip;
9059
9060 SAVE_IT (save_it, *it, save_data);
9061 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9062 /* When word-wrap is on, TO_X may lie past the end
9063 of a wrapped line. Then it->current is the
9064 character on the next line, so backtrack to the
9065 space before the wrap point. */
9066 if (skip == MOVE_LINE_CONTINUED)
9067 {
9068 int prev_x = max (it->current_x - 1, 0);
9069 RESTORE_IT (it, &save_it, save_data);
9070 move_it_in_display_line_to
9071 (it, -1, prev_x, MOVE_TO_X);
9072 }
9073 else
9074 bidi_unshelve_cache (save_data, 1);
9075 }
9076 else
9077 move_it_in_display_line_to (it, to_charpos, to_x, op);
9078 }
9079
9080
9081 /* Move IT forward until it satisfies one or more of the criteria in
9082 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9083
9084 OP is a bit-mask that specifies where to stop, and in particular,
9085 which of those four position arguments makes a difference. See the
9086 description of enum move_operation_enum.
9087
9088 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9089 screen line, this function will set IT to the next position that is
9090 displayed to the right of TO_CHARPOS on the screen.
9091
9092 Return the maximum pixel length of any line scanned but never more
9093 than it.last_visible_x. */
9094
9095 int
9096 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9097 {
9098 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9099 int line_height, line_start_x = 0, reached = 0;
9100 int max_current_x = 0;
9101 void *backup_data = NULL;
9102
9103 for (;;)
9104 {
9105 if (op & MOVE_TO_VPOS)
9106 {
9107 /* If no TO_CHARPOS and no TO_X specified, stop at the
9108 start of the line TO_VPOS. */
9109 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9110 {
9111 if (it->vpos == to_vpos)
9112 {
9113 reached = 1;
9114 break;
9115 }
9116 else
9117 skip = move_it_in_display_line_to (it, -1, -1, 0);
9118 }
9119 else
9120 {
9121 /* TO_VPOS >= 0 means stop at TO_X in the line at
9122 TO_VPOS, or at TO_POS, whichever comes first. */
9123 if (it->vpos == to_vpos)
9124 {
9125 reached = 2;
9126 break;
9127 }
9128
9129 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9130
9131 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9132 {
9133 reached = 3;
9134 break;
9135 }
9136 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9137 {
9138 /* We have reached TO_X but not in the line we want. */
9139 skip = move_it_in_display_line_to (it, to_charpos,
9140 -1, MOVE_TO_POS);
9141 if (skip == MOVE_POS_MATCH_OR_ZV)
9142 {
9143 reached = 4;
9144 break;
9145 }
9146 }
9147 }
9148 }
9149 else if (op & MOVE_TO_Y)
9150 {
9151 struct it it_backup;
9152
9153 if (it->line_wrap == WORD_WRAP)
9154 SAVE_IT (it_backup, *it, backup_data);
9155
9156 /* TO_Y specified means stop at TO_X in the line containing
9157 TO_Y---or at TO_CHARPOS if this is reached first. The
9158 problem is that we can't really tell whether the line
9159 contains TO_Y before we have completely scanned it, and
9160 this may skip past TO_X. What we do is to first scan to
9161 TO_X.
9162
9163 If TO_X is not specified, use a TO_X of zero. The reason
9164 is to make the outcome of this function more predictable.
9165 If we didn't use TO_X == 0, we would stop at the end of
9166 the line which is probably not what a caller would expect
9167 to happen. */
9168 skip = move_it_in_display_line_to
9169 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9170 (MOVE_TO_X | (op & MOVE_TO_POS)));
9171
9172 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9173 if (skip == MOVE_POS_MATCH_OR_ZV)
9174 reached = 5;
9175 else if (skip == MOVE_X_REACHED)
9176 {
9177 /* If TO_X was reached, we want to know whether TO_Y is
9178 in the line. We know this is the case if the already
9179 scanned glyphs make the line tall enough. Otherwise,
9180 we must check by scanning the rest of the line. */
9181 line_height = it->max_ascent + it->max_descent;
9182 if (to_y >= it->current_y
9183 && to_y < it->current_y + line_height)
9184 {
9185 reached = 6;
9186 break;
9187 }
9188 SAVE_IT (it_backup, *it, backup_data);
9189 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9190 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9191 op & MOVE_TO_POS);
9192 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9193 line_height = it->max_ascent + it->max_descent;
9194 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9195
9196 if (to_y >= it->current_y
9197 && to_y < it->current_y + line_height)
9198 {
9199 /* If TO_Y is in this line and TO_X was reached
9200 above, we scanned too far. We have to restore
9201 IT's settings to the ones before skipping. But
9202 keep the more accurate values of max_ascent and
9203 max_descent we've found while skipping the rest
9204 of the line, for the sake of callers, such as
9205 pos_visible_p, that need to know the line
9206 height. */
9207 int max_ascent = it->max_ascent;
9208 int max_descent = it->max_descent;
9209
9210 RESTORE_IT (it, &it_backup, backup_data);
9211 it->max_ascent = max_ascent;
9212 it->max_descent = max_descent;
9213 reached = 6;
9214 }
9215 else
9216 {
9217 skip = skip2;
9218 if (skip == MOVE_POS_MATCH_OR_ZV)
9219 reached = 7;
9220 }
9221 }
9222 else
9223 {
9224 /* Check whether TO_Y is in this line. */
9225 line_height = it->max_ascent + it->max_descent;
9226 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9227
9228 if (to_y >= it->current_y
9229 && to_y < it->current_y + line_height)
9230 {
9231 if (to_y > it->current_y)
9232 max_current_x = max (it->current_x, max_current_x);
9233
9234 /* When word-wrap is on, TO_X may lie past the end
9235 of a wrapped line. Then it->current is the
9236 character on the next line, so backtrack to the
9237 space before the wrap point. */
9238 if (skip == MOVE_LINE_CONTINUED
9239 && it->line_wrap == WORD_WRAP)
9240 {
9241 int prev_x = max (it->current_x - 1, 0);
9242 RESTORE_IT (it, &it_backup, backup_data);
9243 skip = move_it_in_display_line_to
9244 (it, -1, prev_x, MOVE_TO_X);
9245 }
9246
9247 reached = 6;
9248 }
9249 }
9250
9251 if (reached)
9252 {
9253 max_current_x = max (it->current_x, max_current_x);
9254 break;
9255 }
9256 }
9257 else if (BUFFERP (it->object)
9258 && (it->method == GET_FROM_BUFFER
9259 || it->method == GET_FROM_STRETCH)
9260 && IT_CHARPOS (*it) >= to_charpos
9261 /* Under bidi iteration, a call to set_iterator_to_next
9262 can scan far beyond to_charpos if the initial
9263 portion of the next line needs to be reordered. In
9264 that case, give move_it_in_display_line_to another
9265 chance below. */
9266 && !(it->bidi_p
9267 && it->bidi_it.scan_dir == -1))
9268 skip = MOVE_POS_MATCH_OR_ZV;
9269 else
9270 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9271
9272 switch (skip)
9273 {
9274 case MOVE_POS_MATCH_OR_ZV:
9275 max_current_x = max (it->current_x, max_current_x);
9276 reached = 8;
9277 goto out;
9278
9279 case MOVE_NEWLINE_OR_CR:
9280 max_current_x = max (it->current_x, max_current_x);
9281 set_iterator_to_next (it, 1);
9282 it->continuation_lines_width = 0;
9283 break;
9284
9285 case MOVE_LINE_TRUNCATED:
9286 max_current_x = it->last_visible_x;
9287 it->continuation_lines_width = 0;
9288 reseat_at_next_visible_line_start (it, 0);
9289 if ((op & MOVE_TO_POS) != 0
9290 && IT_CHARPOS (*it) > to_charpos)
9291 {
9292 reached = 9;
9293 goto out;
9294 }
9295 break;
9296
9297 case MOVE_LINE_CONTINUED:
9298 max_current_x = it->last_visible_x;
9299 /* For continued lines ending in a tab, some of the glyphs
9300 associated with the tab are displayed on the current
9301 line. Since it->current_x does not include these glyphs,
9302 we use it->last_visible_x instead. */
9303 if (it->c == '\t')
9304 {
9305 it->continuation_lines_width += it->last_visible_x;
9306 /* When moving by vpos, ensure that the iterator really
9307 advances to the next line (bug#847, bug#969). Fixme:
9308 do we need to do this in other circumstances? */
9309 if (it->current_x != it->last_visible_x
9310 && (op & MOVE_TO_VPOS)
9311 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9312 {
9313 line_start_x = it->current_x + it->pixel_width
9314 - it->last_visible_x;
9315 if (FRAME_WINDOW_P (it->f))
9316 {
9317 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9318 struct font *face_font = face->font;
9319
9320 /* When display_line produces a continued line
9321 that ends in a TAB, it skips a tab stop that
9322 is closer than the font's space character
9323 width (see x_produce_glyphs where it produces
9324 the stretch glyph which represents a TAB).
9325 We need to reproduce the same logic here. */
9326 eassert (face_font);
9327 if (face_font)
9328 {
9329 if (line_start_x < face_font->space_width)
9330 line_start_x
9331 += it->tab_width * face_font->space_width;
9332 }
9333 }
9334 set_iterator_to_next (it, 0);
9335 }
9336 }
9337 else
9338 it->continuation_lines_width += it->current_x;
9339 break;
9340
9341 default:
9342 emacs_abort ();
9343 }
9344
9345 /* Reset/increment for the next run. */
9346 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9347 it->current_x = line_start_x;
9348 line_start_x = 0;
9349 it->hpos = 0;
9350 it->current_y += it->max_ascent + it->max_descent;
9351 ++it->vpos;
9352 last_height = it->max_ascent + it->max_descent;
9353 it->max_ascent = it->max_descent = 0;
9354 }
9355
9356 out:
9357
9358 /* On text terminals, we may stop at the end of a line in the middle
9359 of a multi-character glyph. If the glyph itself is continued,
9360 i.e. it is actually displayed on the next line, don't treat this
9361 stopping point as valid; move to the next line instead (unless
9362 that brings us offscreen). */
9363 if (!FRAME_WINDOW_P (it->f)
9364 && op & MOVE_TO_POS
9365 && IT_CHARPOS (*it) == to_charpos
9366 && it->what == IT_CHARACTER
9367 && it->nglyphs > 1
9368 && it->line_wrap == WINDOW_WRAP
9369 && it->current_x == it->last_visible_x - 1
9370 && it->c != '\n'
9371 && it->c != '\t'
9372 && it->vpos < it->w->window_end_vpos)
9373 {
9374 it->continuation_lines_width += it->current_x;
9375 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9376 it->current_y += it->max_ascent + it->max_descent;
9377 ++it->vpos;
9378 last_height = it->max_ascent + it->max_descent;
9379 }
9380
9381 if (backup_data)
9382 bidi_unshelve_cache (backup_data, 1);
9383
9384 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9385
9386 return max_current_x;
9387 }
9388
9389
9390 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9391
9392 If DY > 0, move IT backward at least that many pixels. DY = 0
9393 means move IT backward to the preceding line start or BEGV. This
9394 function may move over more than DY pixels if IT->current_y - DY
9395 ends up in the middle of a line; in this case IT->current_y will be
9396 set to the top of the line moved to. */
9397
9398 void
9399 move_it_vertically_backward (struct it *it, int dy)
9400 {
9401 int nlines, h;
9402 struct it it2, it3;
9403 void *it2data = NULL, *it3data = NULL;
9404 ptrdiff_t start_pos;
9405 int nchars_per_row
9406 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9407 ptrdiff_t pos_limit;
9408
9409 move_further_back:
9410 eassert (dy >= 0);
9411
9412 start_pos = IT_CHARPOS (*it);
9413
9414 /* Estimate how many newlines we must move back. */
9415 nlines = max (1, dy / default_line_pixel_height (it->w));
9416 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9417 pos_limit = BEGV;
9418 else
9419 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9420
9421 /* Set the iterator's position that many lines back. But don't go
9422 back more than NLINES full screen lines -- this wins a day with
9423 buffers which have very long lines. */
9424 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9425 back_to_previous_visible_line_start (it);
9426
9427 /* Reseat the iterator here. When moving backward, we don't want
9428 reseat to skip forward over invisible text, set up the iterator
9429 to deliver from overlay strings at the new position etc. So,
9430 use reseat_1 here. */
9431 reseat_1 (it, it->current.pos, 1);
9432
9433 /* We are now surely at a line start. */
9434 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9435 reordering is in effect. */
9436 it->continuation_lines_width = 0;
9437
9438 /* Move forward and see what y-distance we moved. First move to the
9439 start of the next line so that we get its height. We need this
9440 height to be able to tell whether we reached the specified
9441 y-distance. */
9442 SAVE_IT (it2, *it, it2data);
9443 it2.max_ascent = it2.max_descent = 0;
9444 do
9445 {
9446 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9447 MOVE_TO_POS | MOVE_TO_VPOS);
9448 }
9449 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9450 /* If we are in a display string which starts at START_POS,
9451 and that display string includes a newline, and we are
9452 right after that newline (i.e. at the beginning of a
9453 display line), exit the loop, because otherwise we will
9454 infloop, since move_it_to will see that it is already at
9455 START_POS and will not move. */
9456 || (it2.method == GET_FROM_STRING
9457 && IT_CHARPOS (it2) == start_pos
9458 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9459 eassert (IT_CHARPOS (*it) >= BEGV);
9460 SAVE_IT (it3, it2, it3data);
9461
9462 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9463 eassert (IT_CHARPOS (*it) >= BEGV);
9464 /* H is the actual vertical distance from the position in *IT
9465 and the starting position. */
9466 h = it2.current_y - it->current_y;
9467 /* NLINES is the distance in number of lines. */
9468 nlines = it2.vpos - it->vpos;
9469
9470 /* Correct IT's y and vpos position
9471 so that they are relative to the starting point. */
9472 it->vpos -= nlines;
9473 it->current_y -= h;
9474
9475 if (dy == 0)
9476 {
9477 /* DY == 0 means move to the start of the screen line. The
9478 value of nlines is > 0 if continuation lines were involved,
9479 or if the original IT position was at start of a line. */
9480 RESTORE_IT (it, it, it2data);
9481 if (nlines > 0)
9482 move_it_by_lines (it, nlines);
9483 /* The above code moves us to some position NLINES down,
9484 usually to its first glyph (leftmost in an L2R line), but
9485 that's not necessarily the start of the line, under bidi
9486 reordering. We want to get to the character position
9487 that is immediately after the newline of the previous
9488 line. */
9489 if (it->bidi_p
9490 && !it->continuation_lines_width
9491 && !STRINGP (it->string)
9492 && IT_CHARPOS (*it) > BEGV
9493 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9494 {
9495 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9496
9497 DEC_BOTH (cp, bp);
9498 cp = find_newline_no_quit (cp, bp, -1, NULL);
9499 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9500 }
9501 bidi_unshelve_cache (it3data, 1);
9502 }
9503 else
9504 {
9505 /* The y-position we try to reach, relative to *IT.
9506 Note that H has been subtracted in front of the if-statement. */
9507 int target_y = it->current_y + h - dy;
9508 int y0 = it3.current_y;
9509 int y1;
9510 int line_height;
9511
9512 RESTORE_IT (&it3, &it3, it3data);
9513 y1 = line_bottom_y (&it3);
9514 line_height = y1 - y0;
9515 RESTORE_IT (it, it, it2data);
9516 /* If we did not reach target_y, try to move further backward if
9517 we can. If we moved too far backward, try to move forward. */
9518 if (target_y < it->current_y
9519 /* This is heuristic. In a window that's 3 lines high, with
9520 a line height of 13 pixels each, recentering with point
9521 on the bottom line will try to move -39/2 = 19 pixels
9522 backward. Try to avoid moving into the first line. */
9523 && (it->current_y - target_y
9524 > min (window_box_height (it->w), line_height * 2 / 3))
9525 && IT_CHARPOS (*it) > BEGV)
9526 {
9527 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9528 target_y - it->current_y));
9529 dy = it->current_y - target_y;
9530 goto move_further_back;
9531 }
9532 else if (target_y >= it->current_y + line_height
9533 && IT_CHARPOS (*it) < ZV)
9534 {
9535 /* Should move forward by at least one line, maybe more.
9536
9537 Note: Calling move_it_by_lines can be expensive on
9538 terminal frames, where compute_motion is used (via
9539 vmotion) to do the job, when there are very long lines
9540 and truncate-lines is nil. That's the reason for
9541 treating terminal frames specially here. */
9542
9543 if (!FRAME_WINDOW_P (it->f))
9544 move_it_vertically (it, target_y - (it->current_y + line_height));
9545 else
9546 {
9547 do
9548 {
9549 move_it_by_lines (it, 1);
9550 }
9551 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9552 }
9553 }
9554 }
9555 }
9556
9557
9558 /* Move IT by a specified amount of pixel lines DY. DY negative means
9559 move backwards. DY = 0 means move to start of screen line. At the
9560 end, IT will be on the start of a screen line. */
9561
9562 void
9563 move_it_vertically (struct it *it, int dy)
9564 {
9565 if (dy <= 0)
9566 move_it_vertically_backward (it, -dy);
9567 else
9568 {
9569 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9570 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9571 MOVE_TO_POS | MOVE_TO_Y);
9572 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9573
9574 /* If buffer ends in ZV without a newline, move to the start of
9575 the line to satisfy the post-condition. */
9576 if (IT_CHARPOS (*it) == ZV
9577 && ZV > BEGV
9578 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9579 move_it_by_lines (it, 0);
9580 }
9581 }
9582
9583
9584 /* Move iterator IT past the end of the text line it is in. */
9585
9586 void
9587 move_it_past_eol (struct it *it)
9588 {
9589 enum move_it_result rc;
9590
9591 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9592 if (rc == MOVE_NEWLINE_OR_CR)
9593 set_iterator_to_next (it, 0);
9594 }
9595
9596
9597 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9598 negative means move up. DVPOS == 0 means move to the start of the
9599 screen line.
9600
9601 Optimization idea: If we would know that IT->f doesn't use
9602 a face with proportional font, we could be faster for
9603 truncate-lines nil. */
9604
9605 void
9606 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9607 {
9608
9609 /* The commented-out optimization uses vmotion on terminals. This
9610 gives bad results, because elements like it->what, on which
9611 callers such as pos_visible_p rely, aren't updated. */
9612 /* struct position pos;
9613 if (!FRAME_WINDOW_P (it->f))
9614 {
9615 struct text_pos textpos;
9616
9617 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9618 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9619 reseat (it, textpos, 1);
9620 it->vpos += pos.vpos;
9621 it->current_y += pos.vpos;
9622 }
9623 else */
9624
9625 if (dvpos == 0)
9626 {
9627 /* DVPOS == 0 means move to the start of the screen line. */
9628 move_it_vertically_backward (it, 0);
9629 /* Let next call to line_bottom_y calculate real line height. */
9630 last_height = 0;
9631 }
9632 else if (dvpos > 0)
9633 {
9634 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9635 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9636 {
9637 /* Only move to the next buffer position if we ended up in a
9638 string from display property, not in an overlay string
9639 (before-string or after-string). That is because the
9640 latter don't conceal the underlying buffer position, so
9641 we can ask to move the iterator to the exact position we
9642 are interested in. Note that, even if we are already at
9643 IT_CHARPOS (*it), the call below is not a no-op, as it
9644 will detect that we are at the end of the string, pop the
9645 iterator, and compute it->current_x and it->hpos
9646 correctly. */
9647 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9648 -1, -1, -1, MOVE_TO_POS);
9649 }
9650 }
9651 else
9652 {
9653 struct it it2;
9654 void *it2data = NULL;
9655 ptrdiff_t start_charpos, i;
9656 int nchars_per_row
9657 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9658 bool hit_pos_limit = false;
9659 ptrdiff_t pos_limit;
9660
9661 /* Start at the beginning of the screen line containing IT's
9662 position. This may actually move vertically backwards,
9663 in case of overlays, so adjust dvpos accordingly. */
9664 dvpos += it->vpos;
9665 move_it_vertically_backward (it, 0);
9666 dvpos -= it->vpos;
9667
9668 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9669 screen lines, and reseat the iterator there. */
9670 start_charpos = IT_CHARPOS (*it);
9671 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9672 pos_limit = BEGV;
9673 else
9674 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9675
9676 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9677 back_to_previous_visible_line_start (it);
9678 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9679 hit_pos_limit = true;
9680 reseat (it, it->current.pos, 1);
9681
9682 /* Move further back if we end up in a string or an image. */
9683 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9684 {
9685 /* First try to move to start of display line. */
9686 dvpos += it->vpos;
9687 move_it_vertically_backward (it, 0);
9688 dvpos -= it->vpos;
9689 if (IT_POS_VALID_AFTER_MOVE_P (it))
9690 break;
9691 /* If start of line is still in string or image,
9692 move further back. */
9693 back_to_previous_visible_line_start (it);
9694 reseat (it, it->current.pos, 1);
9695 dvpos--;
9696 }
9697
9698 it->current_x = it->hpos = 0;
9699
9700 /* Above call may have moved too far if continuation lines
9701 are involved. Scan forward and see if it did. */
9702 SAVE_IT (it2, *it, it2data);
9703 it2.vpos = it2.current_y = 0;
9704 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9705 it->vpos -= it2.vpos;
9706 it->current_y -= it2.current_y;
9707 it->current_x = it->hpos = 0;
9708
9709 /* If we moved too far back, move IT some lines forward. */
9710 if (it2.vpos > -dvpos)
9711 {
9712 int delta = it2.vpos + dvpos;
9713
9714 RESTORE_IT (&it2, &it2, it2data);
9715 SAVE_IT (it2, *it, it2data);
9716 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9717 /* Move back again if we got too far ahead. */
9718 if (IT_CHARPOS (*it) >= start_charpos)
9719 RESTORE_IT (it, &it2, it2data);
9720 else
9721 bidi_unshelve_cache (it2data, 1);
9722 }
9723 else if (hit_pos_limit && pos_limit > BEGV
9724 && dvpos < 0 && it2.vpos < -dvpos)
9725 {
9726 /* If we hit the limit, but still didn't make it far enough
9727 back, that means there's a display string with a newline
9728 covering a large chunk of text, and that caused
9729 back_to_previous_visible_line_start try to go too far.
9730 Punish those who commit such atrocities by going back
9731 until we've reached DVPOS, after lifting the limit, which
9732 could make it slow for very long lines. "If it hurts,
9733 don't do that!" */
9734 dvpos += it2.vpos;
9735 RESTORE_IT (it, it, it2data);
9736 for (i = -dvpos; i > 0; --i)
9737 {
9738 back_to_previous_visible_line_start (it);
9739 it->vpos--;
9740 }
9741 }
9742 else
9743 RESTORE_IT (it, it, it2data);
9744 }
9745 }
9746
9747 /* Return true if IT points into the middle of a display vector. */
9748
9749 bool
9750 in_display_vector_p (struct it *it)
9751 {
9752 return (it->method == GET_FROM_DISPLAY_VECTOR
9753 && it->current.dpvec_index > 0
9754 && it->dpvec + it->current.dpvec_index != it->dpend);
9755 }
9756
9757 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9758 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9759 WINDOW must be a live window and defaults to the selected one. The
9760 return value is a cons of the maximum pixel-width of any text line and
9761 the maximum pixel-height of all text lines.
9762
9763 The optional argument FROM, if non-nil, specifies the first text
9764 position and defaults to the minimum accessible position of the buffer.
9765 If FROM is t, use the minimum accessible position that is not a newline
9766 character. TO, if non-nil, specifies the last text position and
9767 defaults to the maximum accessible position of the buffer. If TO is t,
9768 use the maximum accessible position that is not a newline character.
9769
9770 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9771 width that can be returned. X-LIMIT nil or omitted, means to use the
9772 pixel-width of WINDOW's body; use this if you do not intend to change
9773 the width of WINDOW. Use the maximum width WINDOW may assume if you
9774 intend to change WINDOW's width. In any case, text whose x-coordinate
9775 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9776 can take some time, it's always a good idea to make this argument as
9777 small as possible; in particular, if the buffer contains long lines that
9778 shall be truncated anyway.
9779
9780 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9781 height that can be returned. Text lines whose y-coordinate is beyond
9782 Y-LIMIT are ignored. Since calculating the text height of a large
9783 buffer can take some time, it makes sense to specify this argument if
9784 the size of the buffer is unknown.
9785
9786 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9787 include the height of the mode- or header-line of WINDOW in the return
9788 value. If it is either the symbol `mode-line' or `header-line', include
9789 only the height of that line, if present, in the return value. If t,
9790 include the height of both, if present, in the return value. */)
9791 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9792 Lisp_Object mode_and_header_line)
9793 {
9794 struct window *w = decode_live_window (window);
9795 Lisp_Object buf;
9796 struct buffer *b;
9797 struct it it;
9798 struct buffer *old_buffer = NULL;
9799 ptrdiff_t start, end, pos;
9800 struct text_pos startp;
9801 void *itdata = NULL;
9802 int c, max_y = -1, x = 0, y = 0;
9803
9804 buf = w->contents;
9805 CHECK_BUFFER (buf);
9806 b = XBUFFER (buf);
9807
9808 if (b != current_buffer)
9809 {
9810 old_buffer = current_buffer;
9811 set_buffer_internal (b);
9812 }
9813
9814 if (NILP (from))
9815 start = BEGV;
9816 else if (EQ (from, Qt))
9817 {
9818 start = pos = BEGV;
9819 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9820 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9821 start = pos;
9822 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9823 start = pos;
9824 }
9825 else
9826 {
9827 CHECK_NUMBER_COERCE_MARKER (from);
9828 start = min (max (XINT (from), BEGV), ZV);
9829 }
9830
9831 if (NILP (to))
9832 end = ZV;
9833 else if (EQ (to, Qt))
9834 {
9835 end = pos = ZV;
9836 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9837 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9838 end = pos;
9839 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9840 end = pos;
9841 }
9842 else
9843 {
9844 CHECK_NUMBER_COERCE_MARKER (to);
9845 end = max (start, min (XINT (to), ZV));
9846 }
9847
9848 if (!NILP (y_limit))
9849 {
9850 CHECK_NUMBER (y_limit);
9851 max_y = min (XINT (y_limit), INT_MAX);
9852 }
9853
9854 itdata = bidi_shelve_cache ();
9855 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9856 start_display (&it, w, startp);
9857
9858 if (NILP (x_limit))
9859 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9860 else
9861 {
9862 CHECK_NUMBER (x_limit);
9863 it.last_visible_x = min (XINT (x_limit), INFINITY);
9864 /* Actually, we never want move_it_to stop at to_x. But to make
9865 sure that move_it_in_display_line_to always moves far enough,
9866 we set it to INT_MAX and specify MOVE_TO_X. */
9867 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9868 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9869 }
9870
9871 y = it.current_y + it.max_ascent + it.max_descent;
9872
9873 if (!EQ (mode_and_header_line, Qheader_line)
9874 && !EQ (mode_and_header_line, Qt))
9875 /* Do not count the header-line which was counted automatically by
9876 start_display. */
9877 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9878
9879 if (EQ (mode_and_header_line, Qmode_line)
9880 || EQ (mode_and_header_line, Qt))
9881 /* Do count the mode-line which is not included automatically by
9882 start_display. */
9883 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9884
9885 bidi_unshelve_cache (itdata, 0);
9886
9887 if (old_buffer)
9888 set_buffer_internal (old_buffer);
9889
9890 return Fcons (make_number (x), make_number (y));
9891 }
9892 \f
9893 /***********************************************************************
9894 Messages
9895 ***********************************************************************/
9896
9897
9898 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9899 to *Messages*. */
9900
9901 void
9902 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9903 {
9904 Lisp_Object args[3];
9905 Lisp_Object msg, fmt;
9906 char *buffer;
9907 ptrdiff_t len;
9908 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9909 USE_SAFE_ALLOCA;
9910
9911 fmt = msg = Qnil;
9912 GCPRO4 (fmt, msg, arg1, arg2);
9913
9914 args[0] = fmt = build_string (format);
9915 args[1] = arg1;
9916 args[2] = arg2;
9917 msg = Fformat (3, args);
9918
9919 len = SBYTES (msg) + 1;
9920 buffer = SAFE_ALLOCA (len);
9921 memcpy (buffer, SDATA (msg), len);
9922
9923 message_dolog (buffer, len - 1, 1, 0);
9924 SAFE_FREE ();
9925
9926 UNGCPRO;
9927 }
9928
9929
9930 /* Output a newline in the *Messages* buffer if "needs" one. */
9931
9932 void
9933 message_log_maybe_newline (void)
9934 {
9935 if (message_log_need_newline)
9936 message_dolog ("", 0, 1, 0);
9937 }
9938
9939
9940 /* Add a string M of length NBYTES to the message log, optionally
9941 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9942 true, means interpret the contents of M as multibyte. This
9943 function calls low-level routines in order to bypass text property
9944 hooks, etc. which might not be safe to run.
9945
9946 This may GC (insert may run before/after change hooks),
9947 so the buffer M must NOT point to a Lisp string. */
9948
9949 void
9950 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9951 {
9952 const unsigned char *msg = (const unsigned char *) m;
9953
9954 if (!NILP (Vmemory_full))
9955 return;
9956
9957 if (!NILP (Vmessage_log_max))
9958 {
9959 struct buffer *oldbuf;
9960 Lisp_Object oldpoint, oldbegv, oldzv;
9961 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9962 ptrdiff_t point_at_end = 0;
9963 ptrdiff_t zv_at_end = 0;
9964 Lisp_Object old_deactivate_mark;
9965 struct gcpro gcpro1;
9966
9967 old_deactivate_mark = Vdeactivate_mark;
9968 oldbuf = current_buffer;
9969
9970 /* Ensure the Messages buffer exists, and switch to it.
9971 If we created it, set the major-mode. */
9972 {
9973 int newbuffer = 0;
9974 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9975
9976 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9977
9978 if (newbuffer
9979 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9980 call0 (intern ("messages-buffer-mode"));
9981 }
9982
9983 bset_undo_list (current_buffer, Qt);
9984 bset_cache_long_scans (current_buffer, Qnil);
9985
9986 oldpoint = message_dolog_marker1;
9987 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9988 oldbegv = message_dolog_marker2;
9989 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9990 oldzv = message_dolog_marker3;
9991 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9992 GCPRO1 (old_deactivate_mark);
9993
9994 if (PT == Z)
9995 point_at_end = 1;
9996 if (ZV == Z)
9997 zv_at_end = 1;
9998
9999 BEGV = BEG;
10000 BEGV_BYTE = BEG_BYTE;
10001 ZV = Z;
10002 ZV_BYTE = Z_BYTE;
10003 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10004
10005 /* Insert the string--maybe converting multibyte to single byte
10006 or vice versa, so that all the text fits the buffer. */
10007 if (multibyte
10008 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10009 {
10010 ptrdiff_t i;
10011 int c, char_bytes;
10012 char work[1];
10013
10014 /* Convert a multibyte string to single-byte
10015 for the *Message* buffer. */
10016 for (i = 0; i < nbytes; i += char_bytes)
10017 {
10018 c = string_char_and_length (msg + i, &char_bytes);
10019 work[0] = CHAR_TO_BYTE8 (c);
10020 insert_1_both (work, 1, 1, 1, 0, 0);
10021 }
10022 }
10023 else if (! multibyte
10024 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10025 {
10026 ptrdiff_t i;
10027 int c, char_bytes;
10028 unsigned char str[MAX_MULTIBYTE_LENGTH];
10029 /* Convert a single-byte string to multibyte
10030 for the *Message* buffer. */
10031 for (i = 0; i < nbytes; i++)
10032 {
10033 c = msg[i];
10034 MAKE_CHAR_MULTIBYTE (c);
10035 char_bytes = CHAR_STRING (c, str);
10036 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10037 }
10038 }
10039 else if (nbytes)
10040 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10041
10042 if (nlflag)
10043 {
10044 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10045 printmax_t dups;
10046
10047 insert_1_both ("\n", 1, 1, 1, 0, 0);
10048
10049 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10050 this_bol = PT;
10051 this_bol_byte = PT_BYTE;
10052
10053 /* See if this line duplicates the previous one.
10054 If so, combine duplicates. */
10055 if (this_bol > BEG)
10056 {
10057 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10058 prev_bol = PT;
10059 prev_bol_byte = PT_BYTE;
10060
10061 dups = message_log_check_duplicate (prev_bol_byte,
10062 this_bol_byte);
10063 if (dups)
10064 {
10065 del_range_both (prev_bol, prev_bol_byte,
10066 this_bol, this_bol_byte, 0);
10067 if (dups > 1)
10068 {
10069 char dupstr[sizeof " [ times]"
10070 + INT_STRLEN_BOUND (printmax_t)];
10071
10072 /* If you change this format, don't forget to also
10073 change message_log_check_duplicate. */
10074 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10075 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10076 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10077 }
10078 }
10079 }
10080
10081 /* If we have more than the desired maximum number of lines
10082 in the *Messages* buffer now, delete the oldest ones.
10083 This is safe because we don't have undo in this buffer. */
10084
10085 if (NATNUMP (Vmessage_log_max))
10086 {
10087 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10088 -XFASTINT (Vmessage_log_max) - 1, 0);
10089 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10090 }
10091 }
10092 BEGV = marker_position (oldbegv);
10093 BEGV_BYTE = marker_byte_position (oldbegv);
10094
10095 if (zv_at_end)
10096 {
10097 ZV = Z;
10098 ZV_BYTE = Z_BYTE;
10099 }
10100 else
10101 {
10102 ZV = marker_position (oldzv);
10103 ZV_BYTE = marker_byte_position (oldzv);
10104 }
10105
10106 if (point_at_end)
10107 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10108 else
10109 /* We can't do Fgoto_char (oldpoint) because it will run some
10110 Lisp code. */
10111 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10112 marker_byte_position (oldpoint));
10113
10114 UNGCPRO;
10115 unchain_marker (XMARKER (oldpoint));
10116 unchain_marker (XMARKER (oldbegv));
10117 unchain_marker (XMARKER (oldzv));
10118
10119 /* We called insert_1_both above with its 5th argument (PREPARE)
10120 zero, which prevents insert_1_both from calling
10121 prepare_to_modify_buffer, which in turns prevents us from
10122 incrementing windows_or_buffers_changed even if *Messages* is
10123 shown in some window. So we must manually set
10124 windows_or_buffers_changed here to make up for that. */
10125 windows_or_buffers_changed = old_windows_or_buffers_changed;
10126 bset_redisplay (current_buffer);
10127
10128 set_buffer_internal (oldbuf);
10129
10130 message_log_need_newline = !nlflag;
10131 Vdeactivate_mark = old_deactivate_mark;
10132 }
10133 }
10134
10135
10136 /* We are at the end of the buffer after just having inserted a newline.
10137 (Note: We depend on the fact we won't be crossing the gap.)
10138 Check to see if the most recent message looks a lot like the previous one.
10139 Return 0 if different, 1 if the new one should just replace it, or a
10140 value N > 1 if we should also append " [N times]". */
10141
10142 static intmax_t
10143 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10144 {
10145 ptrdiff_t i;
10146 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10147 int seen_dots = 0;
10148 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10149 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10150
10151 for (i = 0; i < len; i++)
10152 {
10153 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10154 seen_dots = 1;
10155 if (p1[i] != p2[i])
10156 return seen_dots;
10157 }
10158 p1 += len;
10159 if (*p1 == '\n')
10160 return 2;
10161 if (*p1++ == ' ' && *p1++ == '[')
10162 {
10163 char *pend;
10164 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10165 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10166 return n + 1;
10167 }
10168 return 0;
10169 }
10170 \f
10171
10172 /* Display an echo area message M with a specified length of NBYTES
10173 bytes. The string may include null characters. If M is not a
10174 string, clear out any existing message, and let the mini-buffer
10175 text show through.
10176
10177 This function cancels echoing. */
10178
10179 void
10180 message3 (Lisp_Object m)
10181 {
10182 struct gcpro gcpro1;
10183
10184 GCPRO1 (m);
10185 clear_message (true, true);
10186 cancel_echoing ();
10187
10188 /* First flush out any partial line written with print. */
10189 message_log_maybe_newline ();
10190 if (STRINGP (m))
10191 {
10192 ptrdiff_t nbytes = SBYTES (m);
10193 bool multibyte = STRING_MULTIBYTE (m);
10194 USE_SAFE_ALLOCA;
10195 char *buffer = SAFE_ALLOCA (nbytes);
10196 memcpy (buffer, SDATA (m), nbytes);
10197 message_dolog (buffer, nbytes, 1, multibyte);
10198 SAFE_FREE ();
10199 }
10200 message3_nolog (m);
10201
10202 UNGCPRO;
10203 }
10204
10205
10206 /* The non-logging version of message3.
10207 This does not cancel echoing, because it is used for echoing.
10208 Perhaps we need to make a separate function for echoing
10209 and make this cancel echoing. */
10210
10211 void
10212 message3_nolog (Lisp_Object m)
10213 {
10214 struct frame *sf = SELECTED_FRAME ();
10215
10216 if (FRAME_INITIAL_P (sf))
10217 {
10218 if (noninteractive_need_newline)
10219 putc ('\n', stderr);
10220 noninteractive_need_newline = 0;
10221 if (STRINGP (m))
10222 {
10223 Lisp_Object s = ENCODE_SYSTEM (m);
10224
10225 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10226 }
10227 if (cursor_in_echo_area == 0)
10228 fprintf (stderr, "\n");
10229 fflush (stderr);
10230 }
10231 /* Error messages get reported properly by cmd_error, so this must be just an
10232 informative message; if the frame hasn't really been initialized yet, just
10233 toss it. */
10234 else if (INTERACTIVE && sf->glyphs_initialized_p)
10235 {
10236 /* Get the frame containing the mini-buffer
10237 that the selected frame is using. */
10238 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10239 Lisp_Object frame = XWINDOW (mini_window)->frame;
10240 struct frame *f = XFRAME (frame);
10241
10242 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10243 Fmake_frame_visible (frame);
10244
10245 if (STRINGP (m) && SCHARS (m) > 0)
10246 {
10247 set_message (m);
10248 if (minibuffer_auto_raise)
10249 Fraise_frame (frame);
10250 /* Assume we are not echoing.
10251 (If we are, echo_now will override this.) */
10252 echo_message_buffer = Qnil;
10253 }
10254 else
10255 clear_message (true, true);
10256
10257 do_pending_window_change (0);
10258 echo_area_display (1);
10259 do_pending_window_change (0);
10260 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10261 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10262 }
10263 }
10264
10265
10266 /* Display a null-terminated echo area message M. If M is 0, clear
10267 out any existing message, and let the mini-buffer text show through.
10268
10269 The buffer M must continue to exist until after the echo area gets
10270 cleared or some other message gets displayed there. Do not pass
10271 text that is stored in a Lisp string. Do not pass text in a buffer
10272 that was alloca'd. */
10273
10274 void
10275 message1 (const char *m)
10276 {
10277 message3 (m ? build_unibyte_string (m) : Qnil);
10278 }
10279
10280
10281 /* The non-logging counterpart of message1. */
10282
10283 void
10284 message1_nolog (const char *m)
10285 {
10286 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10287 }
10288
10289 /* Display a message M which contains a single %s
10290 which gets replaced with STRING. */
10291
10292 void
10293 message_with_string (const char *m, Lisp_Object string, int log)
10294 {
10295 CHECK_STRING (string);
10296
10297 if (noninteractive)
10298 {
10299 if (m)
10300 {
10301 /* ENCODE_SYSTEM below can GC and/or relocate the
10302 Lisp data, so make sure we don't use it here. */
10303 eassert (relocatable_string_data_p (m) != 1);
10304
10305 if (noninteractive_need_newline)
10306 putc ('\n', stderr);
10307 noninteractive_need_newline = 0;
10308 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10309 if (!cursor_in_echo_area)
10310 fprintf (stderr, "\n");
10311 fflush (stderr);
10312 }
10313 }
10314 else if (INTERACTIVE)
10315 {
10316 /* The frame whose minibuffer we're going to display the message on.
10317 It may be larger than the selected frame, so we need
10318 to use its buffer, not the selected frame's buffer. */
10319 Lisp_Object mini_window;
10320 struct frame *f, *sf = SELECTED_FRAME ();
10321
10322 /* Get the frame containing the minibuffer
10323 that the selected frame is using. */
10324 mini_window = FRAME_MINIBUF_WINDOW (sf);
10325 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10326
10327 /* Error messages get reported properly by cmd_error, so this must be
10328 just an informative message; if the frame hasn't really been
10329 initialized yet, just toss it. */
10330 if (f->glyphs_initialized_p)
10331 {
10332 Lisp_Object args[2], msg;
10333 struct gcpro gcpro1, gcpro2;
10334
10335 args[0] = build_string (m);
10336 args[1] = msg = string;
10337 GCPRO2 (args[0], msg);
10338 gcpro1.nvars = 2;
10339
10340 msg = Fformat (2, args);
10341
10342 if (log)
10343 message3 (msg);
10344 else
10345 message3_nolog (msg);
10346
10347 UNGCPRO;
10348
10349 /* Print should start at the beginning of the message
10350 buffer next time. */
10351 message_buf_print = 0;
10352 }
10353 }
10354 }
10355
10356
10357 /* Dump an informative message to the minibuf. If M is 0, clear out
10358 any existing message, and let the mini-buffer text show through. */
10359
10360 static void
10361 vmessage (const char *m, va_list ap)
10362 {
10363 if (noninteractive)
10364 {
10365 if (m)
10366 {
10367 if (noninteractive_need_newline)
10368 putc ('\n', stderr);
10369 noninteractive_need_newline = 0;
10370 vfprintf (stderr, m, ap);
10371 if (cursor_in_echo_area == 0)
10372 fprintf (stderr, "\n");
10373 fflush (stderr);
10374 }
10375 }
10376 else if (INTERACTIVE)
10377 {
10378 /* The frame whose mini-buffer we're going to display the message
10379 on. It may be larger than the selected frame, so we need to
10380 use its buffer, not the selected frame's buffer. */
10381 Lisp_Object mini_window;
10382 struct frame *f, *sf = SELECTED_FRAME ();
10383
10384 /* Get the frame containing the mini-buffer
10385 that the selected frame is using. */
10386 mini_window = FRAME_MINIBUF_WINDOW (sf);
10387 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10388
10389 /* Error messages get reported properly by cmd_error, so this must be
10390 just an informative message; if the frame hasn't really been
10391 initialized yet, just toss it. */
10392 if (f->glyphs_initialized_p)
10393 {
10394 if (m)
10395 {
10396 ptrdiff_t len;
10397 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10398 char *message_buf = alloca (maxsize + 1);
10399
10400 len = doprnt (message_buf, maxsize, m, 0, ap);
10401
10402 message3 (make_string (message_buf, len));
10403 }
10404 else
10405 message1 (0);
10406
10407 /* Print should start at the beginning of the message
10408 buffer next time. */
10409 message_buf_print = 0;
10410 }
10411 }
10412 }
10413
10414 void
10415 message (const char *m, ...)
10416 {
10417 va_list ap;
10418 va_start (ap, m);
10419 vmessage (m, ap);
10420 va_end (ap);
10421 }
10422
10423
10424 #if 0
10425 /* The non-logging version of message. */
10426
10427 void
10428 message_nolog (const char *m, ...)
10429 {
10430 Lisp_Object old_log_max;
10431 va_list ap;
10432 va_start (ap, m);
10433 old_log_max = Vmessage_log_max;
10434 Vmessage_log_max = Qnil;
10435 vmessage (m, ap);
10436 Vmessage_log_max = old_log_max;
10437 va_end (ap);
10438 }
10439 #endif
10440
10441
10442 /* Display the current message in the current mini-buffer. This is
10443 only called from error handlers in process.c, and is not time
10444 critical. */
10445
10446 void
10447 update_echo_area (void)
10448 {
10449 if (!NILP (echo_area_buffer[0]))
10450 {
10451 Lisp_Object string;
10452 string = Fcurrent_message ();
10453 message3 (string);
10454 }
10455 }
10456
10457
10458 /* Make sure echo area buffers in `echo_buffers' are live.
10459 If they aren't, make new ones. */
10460
10461 static void
10462 ensure_echo_area_buffers (void)
10463 {
10464 int i;
10465
10466 for (i = 0; i < 2; ++i)
10467 if (!BUFFERP (echo_buffer[i])
10468 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10469 {
10470 char name[30];
10471 Lisp_Object old_buffer;
10472 int j;
10473
10474 old_buffer = echo_buffer[i];
10475 echo_buffer[i] = Fget_buffer_create
10476 (make_formatted_string (name, " *Echo Area %d*", i));
10477 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10478 /* to force word wrap in echo area -
10479 it was decided to postpone this*/
10480 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10481
10482 for (j = 0; j < 2; ++j)
10483 if (EQ (old_buffer, echo_area_buffer[j]))
10484 echo_area_buffer[j] = echo_buffer[i];
10485 }
10486 }
10487
10488
10489 /* Call FN with args A1..A2 with either the current or last displayed
10490 echo_area_buffer as current buffer.
10491
10492 WHICH zero means use the current message buffer
10493 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10494 from echo_buffer[] and clear it.
10495
10496 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10497 suitable buffer from echo_buffer[] and clear it.
10498
10499 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10500 that the current message becomes the last displayed one, make
10501 choose a suitable buffer for echo_area_buffer[0], and clear it.
10502
10503 Value is what FN returns. */
10504
10505 static int
10506 with_echo_area_buffer (struct window *w, int which,
10507 int (*fn) (ptrdiff_t, Lisp_Object),
10508 ptrdiff_t a1, Lisp_Object a2)
10509 {
10510 Lisp_Object buffer;
10511 int this_one, the_other, clear_buffer_p, rc;
10512 ptrdiff_t count = SPECPDL_INDEX ();
10513
10514 /* If buffers aren't live, make new ones. */
10515 ensure_echo_area_buffers ();
10516
10517 clear_buffer_p = 0;
10518
10519 if (which == 0)
10520 this_one = 0, the_other = 1;
10521 else if (which > 0)
10522 this_one = 1, the_other = 0;
10523 else
10524 {
10525 this_one = 0, the_other = 1;
10526 clear_buffer_p = true;
10527
10528 /* We need a fresh one in case the current echo buffer equals
10529 the one containing the last displayed echo area message. */
10530 if (!NILP (echo_area_buffer[this_one])
10531 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10532 echo_area_buffer[this_one] = Qnil;
10533 }
10534
10535 /* Choose a suitable buffer from echo_buffer[] is we don't
10536 have one. */
10537 if (NILP (echo_area_buffer[this_one]))
10538 {
10539 echo_area_buffer[this_one]
10540 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10541 ? echo_buffer[the_other]
10542 : echo_buffer[this_one]);
10543 clear_buffer_p = true;
10544 }
10545
10546 buffer = echo_area_buffer[this_one];
10547
10548 /* Don't get confused by reusing the buffer used for echoing
10549 for a different purpose. */
10550 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10551 cancel_echoing ();
10552
10553 record_unwind_protect (unwind_with_echo_area_buffer,
10554 with_echo_area_buffer_unwind_data (w));
10555
10556 /* Make the echo area buffer current. Note that for display
10557 purposes, it is not necessary that the displayed window's buffer
10558 == current_buffer, except for text property lookup. So, let's
10559 only set that buffer temporarily here without doing a full
10560 Fset_window_buffer. We must also change w->pointm, though,
10561 because otherwise an assertions in unshow_buffer fails, and Emacs
10562 aborts. */
10563 set_buffer_internal_1 (XBUFFER (buffer));
10564 if (w)
10565 {
10566 wset_buffer (w, buffer);
10567 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10568 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10569 }
10570
10571 bset_undo_list (current_buffer, Qt);
10572 bset_read_only (current_buffer, Qnil);
10573 specbind (Qinhibit_read_only, Qt);
10574 specbind (Qinhibit_modification_hooks, Qt);
10575
10576 if (clear_buffer_p && Z > BEG)
10577 del_range (BEG, Z);
10578
10579 eassert (BEGV >= BEG);
10580 eassert (ZV <= Z && ZV >= BEGV);
10581
10582 rc = fn (a1, a2);
10583
10584 eassert (BEGV >= BEG);
10585 eassert (ZV <= Z && ZV >= BEGV);
10586
10587 unbind_to (count, Qnil);
10588 return rc;
10589 }
10590
10591
10592 /* Save state that should be preserved around the call to the function
10593 FN called in with_echo_area_buffer. */
10594
10595 static Lisp_Object
10596 with_echo_area_buffer_unwind_data (struct window *w)
10597 {
10598 int i = 0;
10599 Lisp_Object vector, tmp;
10600
10601 /* Reduce consing by keeping one vector in
10602 Vwith_echo_area_save_vector. */
10603 vector = Vwith_echo_area_save_vector;
10604 Vwith_echo_area_save_vector = Qnil;
10605
10606 if (NILP (vector))
10607 vector = Fmake_vector (make_number (11), Qnil);
10608
10609 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10610 ASET (vector, i, Vdeactivate_mark); ++i;
10611 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10612
10613 if (w)
10614 {
10615 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10616 ASET (vector, i, w->contents); ++i;
10617 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10618 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10619 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10620 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10621 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10622 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10623 }
10624 else
10625 {
10626 int end = i + 8;
10627 for (; i < end; ++i)
10628 ASET (vector, i, Qnil);
10629 }
10630
10631 eassert (i == ASIZE (vector));
10632 return vector;
10633 }
10634
10635
10636 /* Restore global state from VECTOR which was created by
10637 with_echo_area_buffer_unwind_data. */
10638
10639 static void
10640 unwind_with_echo_area_buffer (Lisp_Object vector)
10641 {
10642 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10643 Vdeactivate_mark = AREF (vector, 1);
10644 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10645
10646 if (WINDOWP (AREF (vector, 3)))
10647 {
10648 struct window *w;
10649 Lisp_Object buffer;
10650
10651 w = XWINDOW (AREF (vector, 3));
10652 buffer = AREF (vector, 4);
10653
10654 wset_buffer (w, buffer);
10655 set_marker_both (w->pointm, buffer,
10656 XFASTINT (AREF (vector, 5)),
10657 XFASTINT (AREF (vector, 6)));
10658 set_marker_both (w->old_pointm, buffer,
10659 XFASTINT (AREF (vector, 7)),
10660 XFASTINT (AREF (vector, 8)));
10661 set_marker_both (w->start, buffer,
10662 XFASTINT (AREF (vector, 9)),
10663 XFASTINT (AREF (vector, 10)));
10664 }
10665
10666 Vwith_echo_area_save_vector = vector;
10667 }
10668
10669
10670 /* Set up the echo area for use by print functions. MULTIBYTE_P
10671 non-zero means we will print multibyte. */
10672
10673 void
10674 setup_echo_area_for_printing (int multibyte_p)
10675 {
10676 /* If we can't find an echo area any more, exit. */
10677 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10678 Fkill_emacs (Qnil);
10679
10680 ensure_echo_area_buffers ();
10681
10682 if (!message_buf_print)
10683 {
10684 /* A message has been output since the last time we printed.
10685 Choose a fresh echo area buffer. */
10686 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10687 echo_area_buffer[0] = echo_buffer[1];
10688 else
10689 echo_area_buffer[0] = echo_buffer[0];
10690
10691 /* Switch to that buffer and clear it. */
10692 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10693 bset_truncate_lines (current_buffer, Qnil);
10694
10695 if (Z > BEG)
10696 {
10697 ptrdiff_t count = SPECPDL_INDEX ();
10698 specbind (Qinhibit_read_only, Qt);
10699 /* Note that undo recording is always disabled. */
10700 del_range (BEG, Z);
10701 unbind_to (count, Qnil);
10702 }
10703 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10704
10705 /* Set up the buffer for the multibyteness we need. */
10706 if (multibyte_p
10707 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10708 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10709
10710 /* Raise the frame containing the echo area. */
10711 if (minibuffer_auto_raise)
10712 {
10713 struct frame *sf = SELECTED_FRAME ();
10714 Lisp_Object mini_window;
10715 mini_window = FRAME_MINIBUF_WINDOW (sf);
10716 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10717 }
10718
10719 message_log_maybe_newline ();
10720 message_buf_print = 1;
10721 }
10722 else
10723 {
10724 if (NILP (echo_area_buffer[0]))
10725 {
10726 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10727 echo_area_buffer[0] = echo_buffer[1];
10728 else
10729 echo_area_buffer[0] = echo_buffer[0];
10730 }
10731
10732 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10733 {
10734 /* Someone switched buffers between print requests. */
10735 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10736 bset_truncate_lines (current_buffer, Qnil);
10737 }
10738 }
10739 }
10740
10741
10742 /* Display an echo area message in window W. Value is non-zero if W's
10743 height is changed. If display_last_displayed_message_p is
10744 non-zero, display the message that was last displayed, otherwise
10745 display the current message. */
10746
10747 static int
10748 display_echo_area (struct window *w)
10749 {
10750 int i, no_message_p, window_height_changed_p;
10751
10752 /* Temporarily disable garbage collections while displaying the echo
10753 area. This is done because a GC can print a message itself.
10754 That message would modify the echo area buffer's contents while a
10755 redisplay of the buffer is going on, and seriously confuse
10756 redisplay. */
10757 ptrdiff_t count = inhibit_garbage_collection ();
10758
10759 /* If there is no message, we must call display_echo_area_1
10760 nevertheless because it resizes the window. But we will have to
10761 reset the echo_area_buffer in question to nil at the end because
10762 with_echo_area_buffer will sets it to an empty buffer. */
10763 i = display_last_displayed_message_p ? 1 : 0;
10764 no_message_p = NILP (echo_area_buffer[i]);
10765
10766 window_height_changed_p
10767 = with_echo_area_buffer (w, display_last_displayed_message_p,
10768 display_echo_area_1,
10769 (intptr_t) w, Qnil);
10770
10771 if (no_message_p)
10772 echo_area_buffer[i] = Qnil;
10773
10774 unbind_to (count, Qnil);
10775 return window_height_changed_p;
10776 }
10777
10778
10779 /* Helper for display_echo_area. Display the current buffer which
10780 contains the current echo area message in window W, a mini-window,
10781 a pointer to which is passed in A1. A2..A4 are currently not used.
10782 Change the height of W so that all of the message is displayed.
10783 Value is non-zero if height of W was changed. */
10784
10785 static int
10786 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10787 {
10788 intptr_t i1 = a1;
10789 struct window *w = (struct window *) i1;
10790 Lisp_Object window;
10791 struct text_pos start;
10792 int window_height_changed_p = 0;
10793
10794 /* Do this before displaying, so that we have a large enough glyph
10795 matrix for the display. If we can't get enough space for the
10796 whole text, display the last N lines. That works by setting w->start. */
10797 window_height_changed_p = resize_mini_window (w, 0);
10798
10799 /* Use the starting position chosen by resize_mini_window. */
10800 SET_TEXT_POS_FROM_MARKER (start, w->start);
10801
10802 /* Display. */
10803 clear_glyph_matrix (w->desired_matrix);
10804 XSETWINDOW (window, w);
10805 try_window (window, start, 0);
10806
10807 return window_height_changed_p;
10808 }
10809
10810
10811 /* Resize the echo area window to exactly the size needed for the
10812 currently displayed message, if there is one. If a mini-buffer
10813 is active, don't shrink it. */
10814
10815 void
10816 resize_echo_area_exactly (void)
10817 {
10818 if (BUFFERP (echo_area_buffer[0])
10819 && WINDOWP (echo_area_window))
10820 {
10821 struct window *w = XWINDOW (echo_area_window);
10822 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10823 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10824 (intptr_t) w, resize_exactly);
10825 if (resized_p)
10826 {
10827 windows_or_buffers_changed = 42;
10828 update_mode_lines = 30;
10829 redisplay_internal ();
10830 }
10831 }
10832 }
10833
10834
10835 /* Callback function for with_echo_area_buffer, when used from
10836 resize_echo_area_exactly. A1 contains a pointer to the window to
10837 resize, EXACTLY non-nil means resize the mini-window exactly to the
10838 size of the text displayed. A3 and A4 are not used. Value is what
10839 resize_mini_window returns. */
10840
10841 static int
10842 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10843 {
10844 intptr_t i1 = a1;
10845 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10846 }
10847
10848
10849 /* Resize mini-window W to fit the size of its contents. EXACT_P
10850 means size the window exactly to the size needed. Otherwise, it's
10851 only enlarged until W's buffer is empty.
10852
10853 Set W->start to the right place to begin display. If the whole
10854 contents fit, start at the beginning. Otherwise, start so as
10855 to make the end of the contents appear. This is particularly
10856 important for y-or-n-p, but seems desirable generally.
10857
10858 Value is non-zero if the window height has been changed. */
10859
10860 int
10861 resize_mini_window (struct window *w, int exact_p)
10862 {
10863 struct frame *f = XFRAME (w->frame);
10864 int window_height_changed_p = 0;
10865
10866 eassert (MINI_WINDOW_P (w));
10867
10868 /* By default, start display at the beginning. */
10869 set_marker_both (w->start, w->contents,
10870 BUF_BEGV (XBUFFER (w->contents)),
10871 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10872
10873 /* Don't resize windows while redisplaying a window; it would
10874 confuse redisplay functions when the size of the window they are
10875 displaying changes from under them. Such a resizing can happen,
10876 for instance, when which-func prints a long message while
10877 we are running fontification-functions. We're running these
10878 functions with safe_call which binds inhibit-redisplay to t. */
10879 if (!NILP (Vinhibit_redisplay))
10880 return 0;
10881
10882 /* Nil means don't try to resize. */
10883 if (NILP (Vresize_mini_windows)
10884 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10885 return 0;
10886
10887 if (!FRAME_MINIBUF_ONLY_P (f))
10888 {
10889 struct it it;
10890 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10891 + WINDOW_PIXEL_HEIGHT (w));
10892 int unit = FRAME_LINE_HEIGHT (f);
10893 int height, max_height;
10894 struct text_pos start;
10895 struct buffer *old_current_buffer = NULL;
10896
10897 if (current_buffer != XBUFFER (w->contents))
10898 {
10899 old_current_buffer = current_buffer;
10900 set_buffer_internal (XBUFFER (w->contents));
10901 }
10902
10903 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10904
10905 /* Compute the max. number of lines specified by the user. */
10906 if (FLOATP (Vmax_mini_window_height))
10907 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10908 else if (INTEGERP (Vmax_mini_window_height))
10909 max_height = XINT (Vmax_mini_window_height) * unit;
10910 else
10911 max_height = total_height / 4;
10912
10913 /* Correct that max. height if it's bogus. */
10914 max_height = clip_to_bounds (unit, max_height, total_height);
10915
10916 /* Find out the height of the text in the window. */
10917 if (it.line_wrap == TRUNCATE)
10918 height = unit;
10919 else
10920 {
10921 last_height = 0;
10922 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10923 if (it.max_ascent == 0 && it.max_descent == 0)
10924 height = it.current_y + last_height;
10925 else
10926 height = it.current_y + it.max_ascent + it.max_descent;
10927 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10928 }
10929
10930 /* Compute a suitable window start. */
10931 if (height > max_height)
10932 {
10933 height = (max_height / unit) * unit;
10934 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10935 move_it_vertically_backward (&it, height - unit);
10936 start = it.current.pos;
10937 }
10938 else
10939 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10940 SET_MARKER_FROM_TEXT_POS (w->start, start);
10941
10942 if (EQ (Vresize_mini_windows, Qgrow_only))
10943 {
10944 /* Let it grow only, until we display an empty message, in which
10945 case the window shrinks again. */
10946 if (height > WINDOW_PIXEL_HEIGHT (w))
10947 {
10948 int old_height = WINDOW_PIXEL_HEIGHT (w);
10949
10950 FRAME_WINDOWS_FROZEN (f) = 1;
10951 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10952 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10953 }
10954 else if (height < WINDOW_PIXEL_HEIGHT (w)
10955 && (exact_p || BEGV == ZV))
10956 {
10957 int old_height = WINDOW_PIXEL_HEIGHT (w);
10958
10959 FRAME_WINDOWS_FROZEN (f) = 0;
10960 shrink_mini_window (w, 1);
10961 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10962 }
10963 }
10964 else
10965 {
10966 /* Always resize to exact size needed. */
10967 if (height > WINDOW_PIXEL_HEIGHT (w))
10968 {
10969 int old_height = WINDOW_PIXEL_HEIGHT (w);
10970
10971 FRAME_WINDOWS_FROZEN (f) = 1;
10972 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10973 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10974 }
10975 else if (height < WINDOW_PIXEL_HEIGHT (w))
10976 {
10977 int old_height = WINDOW_PIXEL_HEIGHT (w);
10978
10979 FRAME_WINDOWS_FROZEN (f) = 0;
10980 shrink_mini_window (w, 1);
10981
10982 if (height)
10983 {
10984 FRAME_WINDOWS_FROZEN (f) = 1;
10985 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10986 }
10987
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10989 }
10990 }
10991
10992 if (old_current_buffer)
10993 set_buffer_internal (old_current_buffer);
10994 }
10995
10996 return window_height_changed_p;
10997 }
10998
10999
11000 /* Value is the current message, a string, or nil if there is no
11001 current message. */
11002
11003 Lisp_Object
11004 current_message (void)
11005 {
11006 Lisp_Object msg;
11007
11008 if (!BUFFERP (echo_area_buffer[0]))
11009 msg = Qnil;
11010 else
11011 {
11012 with_echo_area_buffer (0, 0, current_message_1,
11013 (intptr_t) &msg, Qnil);
11014 if (NILP (msg))
11015 echo_area_buffer[0] = Qnil;
11016 }
11017
11018 return msg;
11019 }
11020
11021
11022 static int
11023 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11024 {
11025 intptr_t i1 = a1;
11026 Lisp_Object *msg = (Lisp_Object *) i1;
11027
11028 if (Z > BEG)
11029 *msg = make_buffer_string (BEG, Z, 1);
11030 else
11031 *msg = Qnil;
11032 return 0;
11033 }
11034
11035
11036 /* Push the current message on Vmessage_stack for later restoration
11037 by restore_message. Value is non-zero if the current message isn't
11038 empty. This is a relatively infrequent operation, so it's not
11039 worth optimizing. */
11040
11041 bool
11042 push_message (void)
11043 {
11044 Lisp_Object msg = current_message ();
11045 Vmessage_stack = Fcons (msg, Vmessage_stack);
11046 return STRINGP (msg);
11047 }
11048
11049
11050 /* Restore message display from the top of Vmessage_stack. */
11051
11052 void
11053 restore_message (void)
11054 {
11055 eassert (CONSP (Vmessage_stack));
11056 message3_nolog (XCAR (Vmessage_stack));
11057 }
11058
11059
11060 /* Handler for unwind-protect calling pop_message. */
11061
11062 void
11063 pop_message_unwind (void)
11064 {
11065 /* Pop the top-most entry off Vmessage_stack. */
11066 eassert (CONSP (Vmessage_stack));
11067 Vmessage_stack = XCDR (Vmessage_stack);
11068 }
11069
11070
11071 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11072 exits. If the stack is not empty, we have a missing pop_message
11073 somewhere. */
11074
11075 void
11076 check_message_stack (void)
11077 {
11078 if (!NILP (Vmessage_stack))
11079 emacs_abort ();
11080 }
11081
11082
11083 /* Truncate to NCHARS what will be displayed in the echo area the next
11084 time we display it---but don't redisplay it now. */
11085
11086 void
11087 truncate_echo_area (ptrdiff_t nchars)
11088 {
11089 if (nchars == 0)
11090 echo_area_buffer[0] = Qnil;
11091 else if (!noninteractive
11092 && INTERACTIVE
11093 && !NILP (echo_area_buffer[0]))
11094 {
11095 struct frame *sf = SELECTED_FRAME ();
11096 /* Error messages get reported properly by cmd_error, so this must be
11097 just an informative message; if the frame hasn't really been
11098 initialized yet, just toss it. */
11099 if (sf->glyphs_initialized_p)
11100 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11101 }
11102 }
11103
11104
11105 /* Helper function for truncate_echo_area. Truncate the current
11106 message to at most NCHARS characters. */
11107
11108 static int
11109 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11110 {
11111 if (BEG + nchars < Z)
11112 del_range (BEG + nchars, Z);
11113 if (Z == BEG)
11114 echo_area_buffer[0] = Qnil;
11115 return 0;
11116 }
11117
11118 /* Set the current message to STRING. */
11119
11120 static void
11121 set_message (Lisp_Object string)
11122 {
11123 eassert (STRINGP (string));
11124
11125 message_enable_multibyte = STRING_MULTIBYTE (string);
11126
11127 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11128 message_buf_print = 0;
11129 help_echo_showing_p = 0;
11130
11131 if (STRINGP (Vdebug_on_message)
11132 && STRINGP (string)
11133 && fast_string_match (Vdebug_on_message, string) >= 0)
11134 call_debugger (list2 (Qerror, string));
11135 }
11136
11137
11138 /* Helper function for set_message. First argument is ignored and second
11139 argument has the same meaning as for set_message.
11140 This function is called with the echo area buffer being current. */
11141
11142 static int
11143 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11144 {
11145 eassert (STRINGP (string));
11146
11147 /* Change multibyteness of the echo buffer appropriately. */
11148 if (message_enable_multibyte
11149 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11150 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11151
11152 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11153 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11154 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11155
11156 /* Insert new message at BEG. */
11157 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11158
11159 /* This function takes care of single/multibyte conversion.
11160 We just have to ensure that the echo area buffer has the right
11161 setting of enable_multibyte_characters. */
11162 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11163
11164 return 0;
11165 }
11166
11167
11168 /* Clear messages. CURRENT_P non-zero means clear the current
11169 message. LAST_DISPLAYED_P non-zero means clear the message
11170 last displayed. */
11171
11172 void
11173 clear_message (bool current_p, bool last_displayed_p)
11174 {
11175 if (current_p)
11176 {
11177 echo_area_buffer[0] = Qnil;
11178 message_cleared_p = true;
11179 }
11180
11181 if (last_displayed_p)
11182 echo_area_buffer[1] = Qnil;
11183
11184 message_buf_print = 0;
11185 }
11186
11187 /* Clear garbaged frames.
11188
11189 This function is used where the old redisplay called
11190 redraw_garbaged_frames which in turn called redraw_frame which in
11191 turn called clear_frame. The call to clear_frame was a source of
11192 flickering. I believe a clear_frame is not necessary. It should
11193 suffice in the new redisplay to invalidate all current matrices,
11194 and ensure a complete redisplay of all windows. */
11195
11196 static void
11197 clear_garbaged_frames (void)
11198 {
11199 if (frame_garbaged)
11200 {
11201 Lisp_Object tail, frame;
11202
11203 FOR_EACH_FRAME (tail, frame)
11204 {
11205 struct frame *f = XFRAME (frame);
11206
11207 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11208 {
11209 if (f->resized_p)
11210 redraw_frame (f);
11211 else
11212 clear_current_matrices (f);
11213 fset_redisplay (f);
11214 f->garbaged = false;
11215 f->resized_p = false;
11216 }
11217 }
11218
11219 frame_garbaged = false;
11220 }
11221 }
11222
11223
11224 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11225 is non-zero update selected_frame. Value is non-zero if the
11226 mini-windows height has been changed. */
11227
11228 static int
11229 echo_area_display (int update_frame_p)
11230 {
11231 Lisp_Object mini_window;
11232 struct window *w;
11233 struct frame *f;
11234 int window_height_changed_p = 0;
11235 struct frame *sf = SELECTED_FRAME ();
11236
11237 mini_window = FRAME_MINIBUF_WINDOW (sf);
11238 w = XWINDOW (mini_window);
11239 f = XFRAME (WINDOW_FRAME (w));
11240
11241 /* Don't display if frame is invisible or not yet initialized. */
11242 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11243 return 0;
11244
11245 #ifdef HAVE_WINDOW_SYSTEM
11246 /* When Emacs starts, selected_frame may be the initial terminal
11247 frame. If we let this through, a message would be displayed on
11248 the terminal. */
11249 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11250 return 0;
11251 #endif /* HAVE_WINDOW_SYSTEM */
11252
11253 /* Redraw garbaged frames. */
11254 clear_garbaged_frames ();
11255
11256 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11257 {
11258 echo_area_window = mini_window;
11259 window_height_changed_p = display_echo_area (w);
11260 w->must_be_updated_p = true;
11261
11262 /* Update the display, unless called from redisplay_internal.
11263 Also don't update the screen during redisplay itself. The
11264 update will happen at the end of redisplay, and an update
11265 here could cause confusion. */
11266 if (update_frame_p && !redisplaying_p)
11267 {
11268 int n = 0;
11269
11270 /* If the display update has been interrupted by pending
11271 input, update mode lines in the frame. Due to the
11272 pending input, it might have been that redisplay hasn't
11273 been called, so that mode lines above the echo area are
11274 garbaged. This looks odd, so we prevent it here. */
11275 if (!display_completed)
11276 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11277
11278 if (window_height_changed_p
11279 /* Don't do this if Emacs is shutting down. Redisplay
11280 needs to run hooks. */
11281 && !NILP (Vrun_hooks))
11282 {
11283 /* Must update other windows. Likewise as in other
11284 cases, don't let this update be interrupted by
11285 pending input. */
11286 ptrdiff_t count = SPECPDL_INDEX ();
11287 specbind (Qredisplay_dont_pause, Qt);
11288 windows_or_buffers_changed = 44;
11289 redisplay_internal ();
11290 unbind_to (count, Qnil);
11291 }
11292 else if (FRAME_WINDOW_P (f) && n == 0)
11293 {
11294 /* Window configuration is the same as before.
11295 Can do with a display update of the echo area,
11296 unless we displayed some mode lines. */
11297 update_single_window (w, 1);
11298 flush_frame (f);
11299 }
11300 else
11301 update_frame (f, 1, 1);
11302
11303 /* If cursor is in the echo area, make sure that the next
11304 redisplay displays the minibuffer, so that the cursor will
11305 be replaced with what the minibuffer wants. */
11306 if (cursor_in_echo_area)
11307 wset_redisplay (XWINDOW (mini_window));
11308 }
11309 }
11310 else if (!EQ (mini_window, selected_window))
11311 wset_redisplay (XWINDOW (mini_window));
11312
11313 /* Last displayed message is now the current message. */
11314 echo_area_buffer[1] = echo_area_buffer[0];
11315 /* Inform read_char that we're not echoing. */
11316 echo_message_buffer = Qnil;
11317
11318 /* Prevent redisplay optimization in redisplay_internal by resetting
11319 this_line_start_pos. This is done because the mini-buffer now
11320 displays the message instead of its buffer text. */
11321 if (EQ (mini_window, selected_window))
11322 CHARPOS (this_line_start_pos) = 0;
11323
11324 return window_height_changed_p;
11325 }
11326
11327 /* Nonzero if W's buffer was changed but not saved. */
11328
11329 static int
11330 window_buffer_changed (struct window *w)
11331 {
11332 struct buffer *b = XBUFFER (w->contents);
11333
11334 eassert (BUFFER_LIVE_P (b));
11335
11336 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11337 }
11338
11339 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11340
11341 static int
11342 mode_line_update_needed (struct window *w)
11343 {
11344 return (w->column_number_displayed != -1
11345 && !(PT == w->last_point && !window_outdated (w))
11346 && (w->column_number_displayed != current_column ()));
11347 }
11348
11349 /* Nonzero if window start of W is frozen and may not be changed during
11350 redisplay. */
11351
11352 static bool
11353 window_frozen_p (struct window *w)
11354 {
11355 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11356 {
11357 Lisp_Object window;
11358
11359 XSETWINDOW (window, w);
11360 if (MINI_WINDOW_P (w))
11361 return 0;
11362 else if (EQ (window, selected_window))
11363 return 0;
11364 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11365 && EQ (window, Vminibuf_scroll_window))
11366 /* This special window can't be frozen too. */
11367 return 0;
11368 else
11369 return 1;
11370 }
11371 return 0;
11372 }
11373
11374 /***********************************************************************
11375 Mode Lines and Frame Titles
11376 ***********************************************************************/
11377
11378 /* A buffer for constructing non-propertized mode-line strings and
11379 frame titles in it; allocated from the heap in init_xdisp and
11380 resized as needed in store_mode_line_noprop_char. */
11381
11382 static char *mode_line_noprop_buf;
11383
11384 /* The buffer's end, and a current output position in it. */
11385
11386 static char *mode_line_noprop_buf_end;
11387 static char *mode_line_noprop_ptr;
11388
11389 #define MODE_LINE_NOPROP_LEN(start) \
11390 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11391
11392 static enum {
11393 MODE_LINE_DISPLAY = 0,
11394 MODE_LINE_TITLE,
11395 MODE_LINE_NOPROP,
11396 MODE_LINE_STRING
11397 } mode_line_target;
11398
11399 /* Alist that caches the results of :propertize.
11400 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11401 static Lisp_Object mode_line_proptrans_alist;
11402
11403 /* List of strings making up the mode-line. */
11404 static Lisp_Object mode_line_string_list;
11405
11406 /* Base face property when building propertized mode line string. */
11407 static Lisp_Object mode_line_string_face;
11408 static Lisp_Object mode_line_string_face_prop;
11409
11410
11411 /* Unwind data for mode line strings */
11412
11413 static Lisp_Object Vmode_line_unwind_vector;
11414
11415 static Lisp_Object
11416 format_mode_line_unwind_data (struct frame *target_frame,
11417 struct buffer *obuf,
11418 Lisp_Object owin,
11419 int save_proptrans)
11420 {
11421 Lisp_Object vector, tmp;
11422
11423 /* Reduce consing by keeping one vector in
11424 Vwith_echo_area_save_vector. */
11425 vector = Vmode_line_unwind_vector;
11426 Vmode_line_unwind_vector = Qnil;
11427
11428 if (NILP (vector))
11429 vector = Fmake_vector (make_number (10), Qnil);
11430
11431 ASET (vector, 0, make_number (mode_line_target));
11432 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11433 ASET (vector, 2, mode_line_string_list);
11434 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11435 ASET (vector, 4, mode_line_string_face);
11436 ASET (vector, 5, mode_line_string_face_prop);
11437
11438 if (obuf)
11439 XSETBUFFER (tmp, obuf);
11440 else
11441 tmp = Qnil;
11442 ASET (vector, 6, tmp);
11443 ASET (vector, 7, owin);
11444 if (target_frame)
11445 {
11446 /* Similarly to `with-selected-window', if the operation selects
11447 a window on another frame, we must restore that frame's
11448 selected window, and (for a tty) the top-frame. */
11449 ASET (vector, 8, target_frame->selected_window);
11450 if (FRAME_TERMCAP_P (target_frame))
11451 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11452 }
11453
11454 return vector;
11455 }
11456
11457 static void
11458 unwind_format_mode_line (Lisp_Object vector)
11459 {
11460 Lisp_Object old_window = AREF (vector, 7);
11461 Lisp_Object target_frame_window = AREF (vector, 8);
11462 Lisp_Object old_top_frame = AREF (vector, 9);
11463
11464 mode_line_target = XINT (AREF (vector, 0));
11465 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11466 mode_line_string_list = AREF (vector, 2);
11467 if (! EQ (AREF (vector, 3), Qt))
11468 mode_line_proptrans_alist = AREF (vector, 3);
11469 mode_line_string_face = AREF (vector, 4);
11470 mode_line_string_face_prop = AREF (vector, 5);
11471
11472 /* Select window before buffer, since it may change the buffer. */
11473 if (!NILP (old_window))
11474 {
11475 /* If the operation that we are unwinding had selected a window
11476 on a different frame, reset its frame-selected-window. For a
11477 text terminal, reset its top-frame if necessary. */
11478 if (!NILP (target_frame_window))
11479 {
11480 Lisp_Object frame
11481 = WINDOW_FRAME (XWINDOW (target_frame_window));
11482
11483 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11484 Fselect_window (target_frame_window, Qt);
11485
11486 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11487 Fselect_frame (old_top_frame, Qt);
11488 }
11489
11490 Fselect_window (old_window, Qt);
11491 }
11492
11493 if (!NILP (AREF (vector, 6)))
11494 {
11495 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11496 ASET (vector, 6, Qnil);
11497 }
11498
11499 Vmode_line_unwind_vector = vector;
11500 }
11501
11502
11503 /* Store a single character C for the frame title in mode_line_noprop_buf.
11504 Re-allocate mode_line_noprop_buf if necessary. */
11505
11506 static void
11507 store_mode_line_noprop_char (char c)
11508 {
11509 /* If output position has reached the end of the allocated buffer,
11510 increase the buffer's size. */
11511 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11512 {
11513 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11514 ptrdiff_t size = len;
11515 mode_line_noprop_buf =
11516 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11517 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11518 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11519 }
11520
11521 *mode_line_noprop_ptr++ = c;
11522 }
11523
11524
11525 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11526 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11527 characters that yield more columns than PRECISION; PRECISION <= 0
11528 means copy the whole string. Pad with spaces until FIELD_WIDTH
11529 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11530 pad. Called from display_mode_element when it is used to build a
11531 frame title. */
11532
11533 static int
11534 store_mode_line_noprop (const char *string, int field_width, int precision)
11535 {
11536 const unsigned char *str = (const unsigned char *) string;
11537 int n = 0;
11538 ptrdiff_t dummy, nbytes;
11539
11540 /* Copy at most PRECISION chars from STR. */
11541 nbytes = strlen (string);
11542 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11543 while (nbytes--)
11544 store_mode_line_noprop_char (*str++);
11545
11546 /* Fill up with spaces until FIELD_WIDTH reached. */
11547 while (field_width > 0
11548 && n < field_width)
11549 {
11550 store_mode_line_noprop_char (' ');
11551 ++n;
11552 }
11553
11554 return n;
11555 }
11556
11557 /***********************************************************************
11558 Frame Titles
11559 ***********************************************************************/
11560
11561 #ifdef HAVE_WINDOW_SYSTEM
11562
11563 /* Set the title of FRAME, if it has changed. The title format is
11564 Vicon_title_format if FRAME is iconified, otherwise it is
11565 frame_title_format. */
11566
11567 static void
11568 x_consider_frame_title (Lisp_Object frame)
11569 {
11570 struct frame *f = XFRAME (frame);
11571
11572 if (FRAME_WINDOW_P (f)
11573 || FRAME_MINIBUF_ONLY_P (f)
11574 || f->explicit_name)
11575 {
11576 /* Do we have more than one visible frame on this X display? */
11577 Lisp_Object tail, other_frame, fmt;
11578 ptrdiff_t title_start;
11579 char *title;
11580 ptrdiff_t len;
11581 struct it it;
11582 ptrdiff_t count = SPECPDL_INDEX ();
11583
11584 FOR_EACH_FRAME (tail, other_frame)
11585 {
11586 struct frame *tf = XFRAME (other_frame);
11587
11588 if (tf != f
11589 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11590 && !FRAME_MINIBUF_ONLY_P (tf)
11591 && !EQ (other_frame, tip_frame)
11592 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11593 break;
11594 }
11595
11596 /* Set global variable indicating that multiple frames exist. */
11597 multiple_frames = CONSP (tail);
11598
11599 /* Switch to the buffer of selected window of the frame. Set up
11600 mode_line_target so that display_mode_element will output into
11601 mode_line_noprop_buf; then display the title. */
11602 record_unwind_protect (unwind_format_mode_line,
11603 format_mode_line_unwind_data
11604 (f, current_buffer, selected_window, 0));
11605
11606 Fselect_window (f->selected_window, Qt);
11607 set_buffer_internal_1
11608 (XBUFFER (XWINDOW (f->selected_window)->contents));
11609 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11610
11611 mode_line_target = MODE_LINE_TITLE;
11612 title_start = MODE_LINE_NOPROP_LEN (0);
11613 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11614 NULL, DEFAULT_FACE_ID);
11615 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11616 len = MODE_LINE_NOPROP_LEN (title_start);
11617 title = mode_line_noprop_buf + title_start;
11618 unbind_to (count, Qnil);
11619
11620 /* Set the title only if it's changed. This avoids consing in
11621 the common case where it hasn't. (If it turns out that we've
11622 already wasted too much time by walking through the list with
11623 display_mode_element, then we might need to optimize at a
11624 higher level than this.) */
11625 if (! STRINGP (f->name)
11626 || SBYTES (f->name) != len
11627 || memcmp (title, SDATA (f->name), len) != 0)
11628 x_implicitly_set_name (f, make_string (title, len), Qnil);
11629 }
11630 }
11631
11632 #endif /* not HAVE_WINDOW_SYSTEM */
11633
11634 \f
11635 /***********************************************************************
11636 Menu Bars
11637 ***********************************************************************/
11638
11639 /* Non-zero if we will not redisplay all visible windows. */
11640 #define REDISPLAY_SOME_P() \
11641 ((windows_or_buffers_changed == 0 \
11642 || windows_or_buffers_changed == REDISPLAY_SOME) \
11643 && (update_mode_lines == 0 \
11644 || update_mode_lines == REDISPLAY_SOME))
11645
11646 /* Prepare for redisplay by updating menu-bar item lists when
11647 appropriate. This can call eval. */
11648
11649 static void
11650 prepare_menu_bars (void)
11651 {
11652 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11653 bool some_windows = REDISPLAY_SOME_P ();
11654 struct gcpro gcpro1, gcpro2;
11655 Lisp_Object tooltip_frame;
11656
11657 #ifdef HAVE_WINDOW_SYSTEM
11658 tooltip_frame = tip_frame;
11659 #else
11660 tooltip_frame = Qnil;
11661 #endif
11662
11663 if (FUNCTIONP (Vpre_redisplay_function))
11664 {
11665 Lisp_Object windows = all_windows ? Qt : Qnil;
11666 if (all_windows && some_windows)
11667 {
11668 Lisp_Object ws = window_list ();
11669 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11670 {
11671 Lisp_Object this = XCAR (ws);
11672 struct window *w = XWINDOW (this);
11673 if (w->redisplay
11674 || XFRAME (w->frame)->redisplay
11675 || XBUFFER (w->contents)->text->redisplay)
11676 {
11677 windows = Fcons (this, windows);
11678 }
11679 }
11680 }
11681 safe__call1 (true, Vpre_redisplay_function, windows);
11682 }
11683
11684 /* Update all frame titles based on their buffer names, etc. We do
11685 this before the menu bars so that the buffer-menu will show the
11686 up-to-date frame titles. */
11687 #ifdef HAVE_WINDOW_SYSTEM
11688 if (all_windows)
11689 {
11690 Lisp_Object tail, frame;
11691
11692 FOR_EACH_FRAME (tail, frame)
11693 {
11694 struct frame *f = XFRAME (frame);
11695 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11696 if (some_windows
11697 && !f->redisplay
11698 && !w->redisplay
11699 && !XBUFFER (w->contents)->text->redisplay)
11700 continue;
11701
11702 if (!EQ (frame, tooltip_frame)
11703 && (FRAME_ICONIFIED_P (f)
11704 || FRAME_VISIBLE_P (f) == 1
11705 /* Exclude TTY frames that are obscured because they
11706 are not the top frame on their console. This is
11707 because x_consider_frame_title actually switches
11708 to the frame, which for TTY frames means it is
11709 marked as garbaged, and will be completely
11710 redrawn on the next redisplay cycle. This causes
11711 TTY frames to be completely redrawn, when there
11712 are more than one of them, even though nothing
11713 should be changed on display. */
11714 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11715 x_consider_frame_title (frame);
11716 }
11717 }
11718 #endif /* HAVE_WINDOW_SYSTEM */
11719
11720 /* Update the menu bar item lists, if appropriate. This has to be
11721 done before any actual redisplay or generation of display lines. */
11722
11723 if (all_windows)
11724 {
11725 Lisp_Object tail, frame;
11726 ptrdiff_t count = SPECPDL_INDEX ();
11727 /* 1 means that update_menu_bar has run its hooks
11728 so any further calls to update_menu_bar shouldn't do so again. */
11729 int menu_bar_hooks_run = 0;
11730
11731 record_unwind_save_match_data ();
11732
11733 FOR_EACH_FRAME (tail, frame)
11734 {
11735 struct frame *f = XFRAME (frame);
11736 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11737
11738 /* Ignore tooltip frame. */
11739 if (EQ (frame, tooltip_frame))
11740 continue;
11741
11742 if (some_windows
11743 && !f->redisplay
11744 && !w->redisplay
11745 && !XBUFFER (w->contents)->text->redisplay)
11746 continue;
11747
11748 /* If a window on this frame changed size, report that to
11749 the user and clear the size-change flag. */
11750 if (FRAME_WINDOW_SIZES_CHANGED (f))
11751 {
11752 Lisp_Object functions;
11753
11754 /* Clear flag first in case we get an error below. */
11755 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11756 functions = Vwindow_size_change_functions;
11757 GCPRO2 (tail, functions);
11758
11759 while (CONSP (functions))
11760 {
11761 if (!EQ (XCAR (functions), Qt))
11762 call1 (XCAR (functions), frame);
11763 functions = XCDR (functions);
11764 }
11765 UNGCPRO;
11766 }
11767
11768 GCPRO1 (tail);
11769 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11770 #ifdef HAVE_WINDOW_SYSTEM
11771 update_tool_bar (f, 0);
11772 #endif
11773 #ifdef HAVE_NS
11774 if (windows_or_buffers_changed
11775 && FRAME_NS_P (f))
11776 ns_set_doc_edited
11777 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11778 #endif
11779 UNGCPRO;
11780 }
11781
11782 unbind_to (count, Qnil);
11783 }
11784 else
11785 {
11786 struct frame *sf = SELECTED_FRAME ();
11787 update_menu_bar (sf, 1, 0);
11788 #ifdef HAVE_WINDOW_SYSTEM
11789 update_tool_bar (sf, 1);
11790 #endif
11791 }
11792 }
11793
11794
11795 /* Update the menu bar item list for frame F. This has to be done
11796 before we start to fill in any display lines, because it can call
11797 eval.
11798
11799 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11800
11801 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11802 already ran the menu bar hooks for this redisplay, so there
11803 is no need to run them again. The return value is the
11804 updated value of this flag, to pass to the next call. */
11805
11806 static int
11807 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11808 {
11809 Lisp_Object window;
11810 register struct window *w;
11811
11812 /* If called recursively during a menu update, do nothing. This can
11813 happen when, for instance, an activate-menubar-hook causes a
11814 redisplay. */
11815 if (inhibit_menubar_update)
11816 return hooks_run;
11817
11818 window = FRAME_SELECTED_WINDOW (f);
11819 w = XWINDOW (window);
11820
11821 if (FRAME_WINDOW_P (f)
11822 ?
11823 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11824 || defined (HAVE_NS) || defined (USE_GTK)
11825 FRAME_EXTERNAL_MENU_BAR (f)
11826 #else
11827 FRAME_MENU_BAR_LINES (f) > 0
11828 #endif
11829 : FRAME_MENU_BAR_LINES (f) > 0)
11830 {
11831 /* If the user has switched buffers or windows, we need to
11832 recompute to reflect the new bindings. But we'll
11833 recompute when update_mode_lines is set too; that means
11834 that people can use force-mode-line-update to request
11835 that the menu bar be recomputed. The adverse effect on
11836 the rest of the redisplay algorithm is about the same as
11837 windows_or_buffers_changed anyway. */
11838 if (windows_or_buffers_changed
11839 /* This used to test w->update_mode_line, but we believe
11840 there is no need to recompute the menu in that case. */
11841 || update_mode_lines
11842 || window_buffer_changed (w))
11843 {
11844 struct buffer *prev = current_buffer;
11845 ptrdiff_t count = SPECPDL_INDEX ();
11846
11847 specbind (Qinhibit_menubar_update, Qt);
11848
11849 set_buffer_internal_1 (XBUFFER (w->contents));
11850 if (save_match_data)
11851 record_unwind_save_match_data ();
11852 if (NILP (Voverriding_local_map_menu_flag))
11853 {
11854 specbind (Qoverriding_terminal_local_map, Qnil);
11855 specbind (Qoverriding_local_map, Qnil);
11856 }
11857
11858 if (!hooks_run)
11859 {
11860 /* Run the Lucid hook. */
11861 safe_run_hooks (Qactivate_menubar_hook);
11862
11863 /* If it has changed current-menubar from previous value,
11864 really recompute the menu-bar from the value. */
11865 if (! NILP (Vlucid_menu_bar_dirty_flag))
11866 call0 (Qrecompute_lucid_menubar);
11867
11868 safe_run_hooks (Qmenu_bar_update_hook);
11869
11870 hooks_run = 1;
11871 }
11872
11873 XSETFRAME (Vmenu_updating_frame, f);
11874 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11875
11876 /* Redisplay the menu bar in case we changed it. */
11877 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11878 || defined (HAVE_NS) || defined (USE_GTK)
11879 if (FRAME_WINDOW_P (f))
11880 {
11881 #if defined (HAVE_NS)
11882 /* All frames on Mac OS share the same menubar. So only
11883 the selected frame should be allowed to set it. */
11884 if (f == SELECTED_FRAME ())
11885 #endif
11886 set_frame_menubar (f, 0, 0);
11887 }
11888 else
11889 /* On a terminal screen, the menu bar is an ordinary screen
11890 line, and this makes it get updated. */
11891 w->update_mode_line = 1;
11892 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11893 /* In the non-toolkit version, the menu bar is an ordinary screen
11894 line, and this makes it get updated. */
11895 w->update_mode_line = 1;
11896 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11897
11898 unbind_to (count, Qnil);
11899 set_buffer_internal_1 (prev);
11900 }
11901 }
11902
11903 return hooks_run;
11904 }
11905
11906 /***********************************************************************
11907 Tool-bars
11908 ***********************************************************************/
11909
11910 #ifdef HAVE_WINDOW_SYSTEM
11911
11912 /* Select `frame' temporarily without running all the code in
11913 do_switch_frame.
11914 FIXME: Maybe do_switch_frame should be trimmed down similarly
11915 when `norecord' is set. */
11916 static void
11917 fast_set_selected_frame (Lisp_Object frame)
11918 {
11919 if (!EQ (selected_frame, frame))
11920 {
11921 selected_frame = frame;
11922 selected_window = XFRAME (frame)->selected_window;
11923 }
11924 }
11925
11926 /* Update the tool-bar item list for frame F. This has to be done
11927 before we start to fill in any display lines. Called from
11928 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11929 and restore it here. */
11930
11931 static void
11932 update_tool_bar (struct frame *f, int save_match_data)
11933 {
11934 #if defined (USE_GTK) || defined (HAVE_NS)
11935 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11936 #else
11937 int do_update = (WINDOWP (f->tool_bar_window)
11938 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11939 #endif
11940
11941 if (do_update)
11942 {
11943 Lisp_Object window;
11944 struct window *w;
11945
11946 window = FRAME_SELECTED_WINDOW (f);
11947 w = XWINDOW (window);
11948
11949 /* If the user has switched buffers or windows, we need to
11950 recompute to reflect the new bindings. But we'll
11951 recompute when update_mode_lines is set too; that means
11952 that people can use force-mode-line-update to request
11953 that the menu bar be recomputed. The adverse effect on
11954 the rest of the redisplay algorithm is about the same as
11955 windows_or_buffers_changed anyway. */
11956 if (windows_or_buffers_changed
11957 || w->update_mode_line
11958 || update_mode_lines
11959 || window_buffer_changed (w))
11960 {
11961 struct buffer *prev = current_buffer;
11962 ptrdiff_t count = SPECPDL_INDEX ();
11963 Lisp_Object frame, new_tool_bar;
11964 int new_n_tool_bar;
11965 struct gcpro gcpro1;
11966
11967 /* Set current_buffer to the buffer of the selected
11968 window of the frame, so that we get the right local
11969 keymaps. */
11970 set_buffer_internal_1 (XBUFFER (w->contents));
11971
11972 /* Save match data, if we must. */
11973 if (save_match_data)
11974 record_unwind_save_match_data ();
11975
11976 /* Make sure that we don't accidentally use bogus keymaps. */
11977 if (NILP (Voverriding_local_map_menu_flag))
11978 {
11979 specbind (Qoverriding_terminal_local_map, Qnil);
11980 specbind (Qoverriding_local_map, Qnil);
11981 }
11982
11983 GCPRO1 (new_tool_bar);
11984
11985 /* We must temporarily set the selected frame to this frame
11986 before calling tool_bar_items, because the calculation of
11987 the tool-bar keymap uses the selected frame (see
11988 `tool-bar-make-keymap' in tool-bar.el). */
11989 eassert (EQ (selected_window,
11990 /* Since we only explicitly preserve selected_frame,
11991 check that selected_window would be redundant. */
11992 XFRAME (selected_frame)->selected_window));
11993 record_unwind_protect (fast_set_selected_frame, selected_frame);
11994 XSETFRAME (frame, f);
11995 fast_set_selected_frame (frame);
11996
11997 /* Build desired tool-bar items from keymaps. */
11998 new_tool_bar
11999 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12000 &new_n_tool_bar);
12001
12002 /* Redisplay the tool-bar if we changed it. */
12003 if (new_n_tool_bar != f->n_tool_bar_items
12004 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12005 {
12006 /* Redisplay that happens asynchronously due to an expose event
12007 may access f->tool_bar_items. Make sure we update both
12008 variables within BLOCK_INPUT so no such event interrupts. */
12009 block_input ();
12010 fset_tool_bar_items (f, new_tool_bar);
12011 f->n_tool_bar_items = new_n_tool_bar;
12012 w->update_mode_line = 1;
12013 unblock_input ();
12014 }
12015
12016 UNGCPRO;
12017
12018 unbind_to (count, Qnil);
12019 set_buffer_internal_1 (prev);
12020 }
12021 }
12022 }
12023
12024 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12025
12026 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12027 F's desired tool-bar contents. F->tool_bar_items must have
12028 been set up previously by calling prepare_menu_bars. */
12029
12030 static void
12031 build_desired_tool_bar_string (struct frame *f)
12032 {
12033 int i, size, size_needed;
12034 struct gcpro gcpro1, gcpro2, gcpro3;
12035 Lisp_Object image, plist, props;
12036
12037 image = plist = props = Qnil;
12038 GCPRO3 (image, plist, props);
12039
12040 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12041 Otherwise, make a new string. */
12042
12043 /* The size of the string we might be able to reuse. */
12044 size = (STRINGP (f->desired_tool_bar_string)
12045 ? SCHARS (f->desired_tool_bar_string)
12046 : 0);
12047
12048 /* We need one space in the string for each image. */
12049 size_needed = f->n_tool_bar_items;
12050
12051 /* Reuse f->desired_tool_bar_string, if possible. */
12052 if (size < size_needed || NILP (f->desired_tool_bar_string))
12053 fset_desired_tool_bar_string
12054 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12055 else
12056 {
12057 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12058 Fremove_text_properties (make_number (0), make_number (size),
12059 props, f->desired_tool_bar_string);
12060 }
12061
12062 /* Put a `display' property on the string for the images to display,
12063 put a `menu_item' property on tool-bar items with a value that
12064 is the index of the item in F's tool-bar item vector. */
12065 for (i = 0; i < f->n_tool_bar_items; ++i)
12066 {
12067 #define PROP(IDX) \
12068 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12069
12070 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12071 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12072 int hmargin, vmargin, relief, idx, end;
12073
12074 /* If image is a vector, choose the image according to the
12075 button state. */
12076 image = PROP (TOOL_BAR_ITEM_IMAGES);
12077 if (VECTORP (image))
12078 {
12079 if (enabled_p)
12080 idx = (selected_p
12081 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12082 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12083 else
12084 idx = (selected_p
12085 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12086 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12087
12088 eassert (ASIZE (image) >= idx);
12089 image = AREF (image, idx);
12090 }
12091 else
12092 idx = -1;
12093
12094 /* Ignore invalid image specifications. */
12095 if (!valid_image_p (image))
12096 continue;
12097
12098 /* Display the tool-bar button pressed, or depressed. */
12099 plist = Fcopy_sequence (XCDR (image));
12100
12101 /* Compute margin and relief to draw. */
12102 relief = (tool_bar_button_relief >= 0
12103 ? tool_bar_button_relief
12104 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12105 hmargin = vmargin = relief;
12106
12107 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12108 INT_MAX - max (hmargin, vmargin)))
12109 {
12110 hmargin += XFASTINT (Vtool_bar_button_margin);
12111 vmargin += XFASTINT (Vtool_bar_button_margin);
12112 }
12113 else if (CONSP (Vtool_bar_button_margin))
12114 {
12115 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12116 INT_MAX - hmargin))
12117 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12118
12119 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12120 INT_MAX - vmargin))
12121 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12122 }
12123
12124 if (auto_raise_tool_bar_buttons_p)
12125 {
12126 /* Add a `:relief' property to the image spec if the item is
12127 selected. */
12128 if (selected_p)
12129 {
12130 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12131 hmargin -= relief;
12132 vmargin -= relief;
12133 }
12134 }
12135 else
12136 {
12137 /* If image is selected, display it pressed, i.e. with a
12138 negative relief. If it's not selected, display it with a
12139 raised relief. */
12140 plist = Fplist_put (plist, QCrelief,
12141 (selected_p
12142 ? make_number (-relief)
12143 : make_number (relief)));
12144 hmargin -= relief;
12145 vmargin -= relief;
12146 }
12147
12148 /* Put a margin around the image. */
12149 if (hmargin || vmargin)
12150 {
12151 if (hmargin == vmargin)
12152 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12153 else
12154 plist = Fplist_put (plist, QCmargin,
12155 Fcons (make_number (hmargin),
12156 make_number (vmargin)));
12157 }
12158
12159 /* If button is not enabled, and we don't have special images
12160 for the disabled state, make the image appear disabled by
12161 applying an appropriate algorithm to it. */
12162 if (!enabled_p && idx < 0)
12163 plist = Fplist_put (plist, QCconversion, Qdisabled);
12164
12165 /* Put a `display' text property on the string for the image to
12166 display. Put a `menu-item' property on the string that gives
12167 the start of this item's properties in the tool-bar items
12168 vector. */
12169 image = Fcons (Qimage, plist);
12170 props = list4 (Qdisplay, image,
12171 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12172
12173 /* Let the last image hide all remaining spaces in the tool bar
12174 string. The string can be longer than needed when we reuse a
12175 previous string. */
12176 if (i + 1 == f->n_tool_bar_items)
12177 end = SCHARS (f->desired_tool_bar_string);
12178 else
12179 end = i + 1;
12180 Fadd_text_properties (make_number (i), make_number (end),
12181 props, f->desired_tool_bar_string);
12182 #undef PROP
12183 }
12184
12185 UNGCPRO;
12186 }
12187
12188
12189 /* Display one line of the tool-bar of frame IT->f.
12190
12191 HEIGHT specifies the desired height of the tool-bar line.
12192 If the actual height of the glyph row is less than HEIGHT, the
12193 row's height is increased to HEIGHT, and the icons are centered
12194 vertically in the new height.
12195
12196 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12197 count a final empty row in case the tool-bar width exactly matches
12198 the window width.
12199 */
12200
12201 static void
12202 display_tool_bar_line (struct it *it, int height)
12203 {
12204 struct glyph_row *row = it->glyph_row;
12205 int max_x = it->last_visible_x;
12206 struct glyph *last;
12207
12208 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12209 clear_glyph_row (row);
12210 row->enabled_p = true;
12211 row->y = it->current_y;
12212
12213 /* Note that this isn't made use of if the face hasn't a box,
12214 so there's no need to check the face here. */
12215 it->start_of_box_run_p = 1;
12216
12217 while (it->current_x < max_x)
12218 {
12219 int x, n_glyphs_before, i, nglyphs;
12220 struct it it_before;
12221
12222 /* Get the next display element. */
12223 if (!get_next_display_element (it))
12224 {
12225 /* Don't count empty row if we are counting needed tool-bar lines. */
12226 if (height < 0 && !it->hpos)
12227 return;
12228 break;
12229 }
12230
12231 /* Produce glyphs. */
12232 n_glyphs_before = row->used[TEXT_AREA];
12233 it_before = *it;
12234
12235 PRODUCE_GLYPHS (it);
12236
12237 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12238 i = 0;
12239 x = it_before.current_x;
12240 while (i < nglyphs)
12241 {
12242 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12243
12244 if (x + glyph->pixel_width > max_x)
12245 {
12246 /* Glyph doesn't fit on line. Backtrack. */
12247 row->used[TEXT_AREA] = n_glyphs_before;
12248 *it = it_before;
12249 /* If this is the only glyph on this line, it will never fit on the
12250 tool-bar, so skip it. But ensure there is at least one glyph,
12251 so we don't accidentally disable the tool-bar. */
12252 if (n_glyphs_before == 0
12253 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12254 break;
12255 goto out;
12256 }
12257
12258 ++it->hpos;
12259 x += glyph->pixel_width;
12260 ++i;
12261 }
12262
12263 /* Stop at line end. */
12264 if (ITERATOR_AT_END_OF_LINE_P (it))
12265 break;
12266
12267 set_iterator_to_next (it, 1);
12268 }
12269
12270 out:;
12271
12272 row->displays_text_p = row->used[TEXT_AREA] != 0;
12273
12274 /* Use default face for the border below the tool bar.
12275
12276 FIXME: When auto-resize-tool-bars is grow-only, there is
12277 no additional border below the possibly empty tool-bar lines.
12278 So to make the extra empty lines look "normal", we have to
12279 use the tool-bar face for the border too. */
12280 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12281 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12282 it->face_id = DEFAULT_FACE_ID;
12283
12284 extend_face_to_end_of_line (it);
12285 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12286 last->right_box_line_p = 1;
12287 if (last == row->glyphs[TEXT_AREA])
12288 last->left_box_line_p = 1;
12289
12290 /* Make line the desired height and center it vertically. */
12291 if ((height -= it->max_ascent + it->max_descent) > 0)
12292 {
12293 /* Don't add more than one line height. */
12294 height %= FRAME_LINE_HEIGHT (it->f);
12295 it->max_ascent += height / 2;
12296 it->max_descent += (height + 1) / 2;
12297 }
12298
12299 compute_line_metrics (it);
12300
12301 /* If line is empty, make it occupy the rest of the tool-bar. */
12302 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12303 {
12304 row->height = row->phys_height = it->last_visible_y - row->y;
12305 row->visible_height = row->height;
12306 row->ascent = row->phys_ascent = 0;
12307 row->extra_line_spacing = 0;
12308 }
12309
12310 row->full_width_p = 1;
12311 row->continued_p = 0;
12312 row->truncated_on_left_p = 0;
12313 row->truncated_on_right_p = 0;
12314
12315 it->current_x = it->hpos = 0;
12316 it->current_y += row->height;
12317 ++it->vpos;
12318 ++it->glyph_row;
12319 }
12320
12321
12322 /* Value is the number of pixels needed to make all tool-bar items of
12323 frame F visible. The actual number of glyph rows needed is
12324 returned in *N_ROWS if non-NULL. */
12325 static int
12326 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12327 {
12328 struct window *w = XWINDOW (f->tool_bar_window);
12329 struct it it;
12330 /* tool_bar_height is called from redisplay_tool_bar after building
12331 the desired matrix, so use (unused) mode-line row as temporary row to
12332 avoid destroying the first tool-bar row. */
12333 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12334
12335 /* Initialize an iterator for iteration over
12336 F->desired_tool_bar_string in the tool-bar window of frame F. */
12337 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12338 temp_row->reversed_p = false;
12339 it.first_visible_x = 0;
12340 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12341 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12342 it.paragraph_embedding = L2R;
12343
12344 while (!ITERATOR_AT_END_P (&it))
12345 {
12346 clear_glyph_row (temp_row);
12347 it.glyph_row = temp_row;
12348 display_tool_bar_line (&it, -1);
12349 }
12350 clear_glyph_row (temp_row);
12351
12352 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12353 if (n_rows)
12354 *n_rows = it.vpos > 0 ? it.vpos : -1;
12355
12356 if (pixelwise)
12357 return it.current_y;
12358 else
12359 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12360 }
12361
12362 #endif /* !USE_GTK && !HAVE_NS */
12363
12364 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12365 0, 2, 0,
12366 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12367 If FRAME is nil or omitted, use the selected frame. Optional argument
12368 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12369 (Lisp_Object frame, Lisp_Object pixelwise)
12370 {
12371 int height = 0;
12372
12373 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12374 struct frame *f = decode_any_frame (frame);
12375
12376 if (WINDOWP (f->tool_bar_window)
12377 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12378 {
12379 update_tool_bar (f, 1);
12380 if (f->n_tool_bar_items)
12381 {
12382 build_desired_tool_bar_string (f);
12383 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12384 }
12385 }
12386 #endif
12387
12388 return make_number (height);
12389 }
12390
12391
12392 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12393 height should be changed. */
12394 static int
12395 redisplay_tool_bar (struct frame *f)
12396 {
12397 #if defined (USE_GTK) || defined (HAVE_NS)
12398
12399 if (FRAME_EXTERNAL_TOOL_BAR (f))
12400 update_frame_tool_bar (f);
12401 return 0;
12402
12403 #else /* !USE_GTK && !HAVE_NS */
12404
12405 struct window *w;
12406 struct it it;
12407 struct glyph_row *row;
12408
12409 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12410 do anything. This means you must start with tool-bar-lines
12411 non-zero to get the auto-sizing effect. Or in other words, you
12412 can turn off tool-bars by specifying tool-bar-lines zero. */
12413 if (!WINDOWP (f->tool_bar_window)
12414 || (w = XWINDOW (f->tool_bar_window),
12415 WINDOW_TOTAL_LINES (w) == 0))
12416 return 0;
12417
12418 /* Set up an iterator for the tool-bar window. */
12419 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12420 it.first_visible_x = 0;
12421 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12422 row = it.glyph_row;
12423 row->reversed_p = false;
12424
12425 /* Build a string that represents the contents of the tool-bar. */
12426 build_desired_tool_bar_string (f);
12427 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12428 /* FIXME: This should be controlled by a user option. But it
12429 doesn't make sense to have an R2L tool bar if the menu bar cannot
12430 be drawn also R2L, and making the menu bar R2L is tricky due
12431 toolkit-specific code that implements it. If an R2L tool bar is
12432 ever supported, display_tool_bar_line should also be augmented to
12433 call unproduce_glyphs like display_line and display_string
12434 do. */
12435 it.paragraph_embedding = L2R;
12436
12437 if (f->n_tool_bar_rows == 0)
12438 {
12439 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12440
12441 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12442 {
12443 x_change_tool_bar_height (f, new_height);
12444 /* Always do that now. */
12445 clear_glyph_matrix (w->desired_matrix);
12446 f->fonts_changed = 1;
12447 return 1;
12448 }
12449 }
12450
12451 /* Display as many lines as needed to display all tool-bar items. */
12452
12453 if (f->n_tool_bar_rows > 0)
12454 {
12455 int border, rows, height, extra;
12456
12457 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12458 border = XINT (Vtool_bar_border);
12459 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12460 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12461 else if (EQ (Vtool_bar_border, Qborder_width))
12462 border = f->border_width;
12463 else
12464 border = 0;
12465 if (border < 0)
12466 border = 0;
12467
12468 rows = f->n_tool_bar_rows;
12469 height = max (1, (it.last_visible_y - border) / rows);
12470 extra = it.last_visible_y - border - height * rows;
12471
12472 while (it.current_y < it.last_visible_y)
12473 {
12474 int h = 0;
12475 if (extra > 0 && rows-- > 0)
12476 {
12477 h = (extra + rows - 1) / rows;
12478 extra -= h;
12479 }
12480 display_tool_bar_line (&it, height + h);
12481 }
12482 }
12483 else
12484 {
12485 while (it.current_y < it.last_visible_y)
12486 display_tool_bar_line (&it, 0);
12487 }
12488
12489 /* It doesn't make much sense to try scrolling in the tool-bar
12490 window, so don't do it. */
12491 w->desired_matrix->no_scrolling_p = 1;
12492 w->must_be_updated_p = 1;
12493
12494 if (!NILP (Vauto_resize_tool_bars))
12495 {
12496 int change_height_p = 0;
12497
12498 /* If we couldn't display everything, change the tool-bar's
12499 height if there is room for more. */
12500 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12501 change_height_p = 1;
12502
12503 /* We subtract 1 because display_tool_bar_line advances the
12504 glyph_row pointer before returning to its caller. We want to
12505 examine the last glyph row produced by
12506 display_tool_bar_line. */
12507 row = it.glyph_row - 1;
12508
12509 /* If there are blank lines at the end, except for a partially
12510 visible blank line at the end that is smaller than
12511 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12512 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12513 && row->height >= FRAME_LINE_HEIGHT (f))
12514 change_height_p = 1;
12515
12516 /* If row displays tool-bar items, but is partially visible,
12517 change the tool-bar's height. */
12518 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12519 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12520 change_height_p = 1;
12521
12522 /* Resize windows as needed by changing the `tool-bar-lines'
12523 frame parameter. */
12524 if (change_height_p)
12525 {
12526 int nrows;
12527 int new_height = tool_bar_height (f, &nrows, 1);
12528
12529 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12530 && !f->minimize_tool_bar_window_p)
12531 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12532 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12533 f->minimize_tool_bar_window_p = 0;
12534
12535 if (change_height_p)
12536 {
12537 x_change_tool_bar_height (f, new_height);
12538 clear_glyph_matrix (w->desired_matrix);
12539 f->n_tool_bar_rows = nrows;
12540 f->fonts_changed = 1;
12541
12542 return 1;
12543 }
12544 }
12545 }
12546
12547 f->minimize_tool_bar_window_p = 0;
12548 return 0;
12549
12550 #endif /* USE_GTK || HAVE_NS */
12551 }
12552
12553 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12554
12555 /* Get information about the tool-bar item which is displayed in GLYPH
12556 on frame F. Return in *PROP_IDX the index where tool-bar item
12557 properties start in F->tool_bar_items. Value is zero if
12558 GLYPH doesn't display a tool-bar item. */
12559
12560 static int
12561 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12562 {
12563 Lisp_Object prop;
12564 int success_p;
12565 int charpos;
12566
12567 /* This function can be called asynchronously, which means we must
12568 exclude any possibility that Fget_text_property signals an
12569 error. */
12570 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12571 charpos = max (0, charpos);
12572
12573 /* Get the text property `menu-item' at pos. The value of that
12574 property is the start index of this item's properties in
12575 F->tool_bar_items. */
12576 prop = Fget_text_property (make_number (charpos),
12577 Qmenu_item, f->current_tool_bar_string);
12578 if (INTEGERP (prop))
12579 {
12580 *prop_idx = XINT (prop);
12581 success_p = 1;
12582 }
12583 else
12584 success_p = 0;
12585
12586 return success_p;
12587 }
12588
12589 \f
12590 /* Get information about the tool-bar item at position X/Y on frame F.
12591 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12592 the current matrix of the tool-bar window of F, or NULL if not
12593 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12594 item in F->tool_bar_items. Value is
12595
12596 -1 if X/Y is not on a tool-bar item
12597 0 if X/Y is on the same item that was highlighted before.
12598 1 otherwise. */
12599
12600 static int
12601 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12602 int *hpos, int *vpos, int *prop_idx)
12603 {
12604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12605 struct window *w = XWINDOW (f->tool_bar_window);
12606 int area;
12607
12608 /* Find the glyph under X/Y. */
12609 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12610 if (*glyph == NULL)
12611 return -1;
12612
12613 /* Get the start of this tool-bar item's properties in
12614 f->tool_bar_items. */
12615 if (!tool_bar_item_info (f, *glyph, prop_idx))
12616 return -1;
12617
12618 /* Is mouse on the highlighted item? */
12619 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12620 && *vpos >= hlinfo->mouse_face_beg_row
12621 && *vpos <= hlinfo->mouse_face_end_row
12622 && (*vpos > hlinfo->mouse_face_beg_row
12623 || *hpos >= hlinfo->mouse_face_beg_col)
12624 && (*vpos < hlinfo->mouse_face_end_row
12625 || *hpos < hlinfo->mouse_face_end_col
12626 || hlinfo->mouse_face_past_end))
12627 return 0;
12628
12629 return 1;
12630 }
12631
12632
12633 /* EXPORT:
12634 Handle mouse button event on the tool-bar of frame F, at
12635 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12636 0 for button release. MODIFIERS is event modifiers for button
12637 release. */
12638
12639 void
12640 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12641 int modifiers)
12642 {
12643 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12644 struct window *w = XWINDOW (f->tool_bar_window);
12645 int hpos, vpos, prop_idx;
12646 struct glyph *glyph;
12647 Lisp_Object enabled_p;
12648 int ts;
12649
12650 /* If not on the highlighted tool-bar item, and mouse-highlight is
12651 non-nil, return. This is so we generate the tool-bar button
12652 click only when the mouse button is released on the same item as
12653 where it was pressed. However, when mouse-highlight is disabled,
12654 generate the click when the button is released regardless of the
12655 highlight, since tool-bar items are not highlighted in that
12656 case. */
12657 frame_to_window_pixel_xy (w, &x, &y);
12658 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12659 if (ts == -1
12660 || (ts != 0 && !NILP (Vmouse_highlight)))
12661 return;
12662
12663 /* When mouse-highlight is off, generate the click for the item
12664 where the button was pressed, disregarding where it was
12665 released. */
12666 if (NILP (Vmouse_highlight) && !down_p)
12667 prop_idx = f->last_tool_bar_item;
12668
12669 /* If item is disabled, do nothing. */
12670 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12671 if (NILP (enabled_p))
12672 return;
12673
12674 if (down_p)
12675 {
12676 /* Show item in pressed state. */
12677 if (!NILP (Vmouse_highlight))
12678 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12679 f->last_tool_bar_item = prop_idx;
12680 }
12681 else
12682 {
12683 Lisp_Object key, frame;
12684 struct input_event event;
12685 EVENT_INIT (event);
12686
12687 /* Show item in released state. */
12688 if (!NILP (Vmouse_highlight))
12689 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12690
12691 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12692
12693 XSETFRAME (frame, f);
12694 event.kind = TOOL_BAR_EVENT;
12695 event.frame_or_window = frame;
12696 event.arg = frame;
12697 kbd_buffer_store_event (&event);
12698
12699 event.kind = TOOL_BAR_EVENT;
12700 event.frame_or_window = frame;
12701 event.arg = key;
12702 event.modifiers = modifiers;
12703 kbd_buffer_store_event (&event);
12704 f->last_tool_bar_item = -1;
12705 }
12706 }
12707
12708
12709 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12710 tool-bar window-relative coordinates X/Y. Called from
12711 note_mouse_highlight. */
12712
12713 static void
12714 note_tool_bar_highlight (struct frame *f, int x, int y)
12715 {
12716 Lisp_Object window = f->tool_bar_window;
12717 struct window *w = XWINDOW (window);
12718 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12719 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12720 int hpos, vpos;
12721 struct glyph *glyph;
12722 struct glyph_row *row;
12723 int i;
12724 Lisp_Object enabled_p;
12725 int prop_idx;
12726 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12727 int mouse_down_p, rc;
12728
12729 /* Function note_mouse_highlight is called with negative X/Y
12730 values when mouse moves outside of the frame. */
12731 if (x <= 0 || y <= 0)
12732 {
12733 clear_mouse_face (hlinfo);
12734 return;
12735 }
12736
12737 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12738 if (rc < 0)
12739 {
12740 /* Not on tool-bar item. */
12741 clear_mouse_face (hlinfo);
12742 return;
12743 }
12744 else if (rc == 0)
12745 /* On same tool-bar item as before. */
12746 goto set_help_echo;
12747
12748 clear_mouse_face (hlinfo);
12749
12750 /* Mouse is down, but on different tool-bar item? */
12751 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12752 && f == dpyinfo->last_mouse_frame);
12753
12754 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12755 return;
12756
12757 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12758
12759 /* If tool-bar item is not enabled, don't highlight it. */
12760 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12761 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12762 {
12763 /* Compute the x-position of the glyph. In front and past the
12764 image is a space. We include this in the highlighted area. */
12765 row = MATRIX_ROW (w->current_matrix, vpos);
12766 for (i = x = 0; i < hpos; ++i)
12767 x += row->glyphs[TEXT_AREA][i].pixel_width;
12768
12769 /* Record this as the current active region. */
12770 hlinfo->mouse_face_beg_col = hpos;
12771 hlinfo->mouse_face_beg_row = vpos;
12772 hlinfo->mouse_face_beg_x = x;
12773 hlinfo->mouse_face_past_end = 0;
12774
12775 hlinfo->mouse_face_end_col = hpos + 1;
12776 hlinfo->mouse_face_end_row = vpos;
12777 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12778 hlinfo->mouse_face_window = window;
12779 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12780
12781 /* Display it as active. */
12782 show_mouse_face (hlinfo, draw);
12783 }
12784
12785 set_help_echo:
12786
12787 /* Set help_echo_string to a help string to display for this tool-bar item.
12788 XTread_socket does the rest. */
12789 help_echo_object = help_echo_window = Qnil;
12790 help_echo_pos = -1;
12791 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12792 if (NILP (help_echo_string))
12793 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12794 }
12795
12796 #endif /* !USE_GTK && !HAVE_NS */
12797
12798 #endif /* HAVE_WINDOW_SYSTEM */
12799
12800
12801 \f
12802 /************************************************************************
12803 Horizontal scrolling
12804 ************************************************************************/
12805
12806 static int hscroll_window_tree (Lisp_Object);
12807 static int hscroll_windows (Lisp_Object);
12808
12809 /* For all leaf windows in the window tree rooted at WINDOW, set their
12810 hscroll value so that PT is (i) visible in the window, and (ii) so
12811 that it is not within a certain margin at the window's left and
12812 right border. Value is non-zero if any window's hscroll has been
12813 changed. */
12814
12815 static int
12816 hscroll_window_tree (Lisp_Object window)
12817 {
12818 int hscrolled_p = 0;
12819 int hscroll_relative_p = FLOATP (Vhscroll_step);
12820 int hscroll_step_abs = 0;
12821 double hscroll_step_rel = 0;
12822
12823 if (hscroll_relative_p)
12824 {
12825 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12826 if (hscroll_step_rel < 0)
12827 {
12828 hscroll_relative_p = 0;
12829 hscroll_step_abs = 0;
12830 }
12831 }
12832 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12833 {
12834 hscroll_step_abs = XINT (Vhscroll_step);
12835 if (hscroll_step_abs < 0)
12836 hscroll_step_abs = 0;
12837 }
12838 else
12839 hscroll_step_abs = 0;
12840
12841 while (WINDOWP (window))
12842 {
12843 struct window *w = XWINDOW (window);
12844
12845 if (WINDOWP (w->contents))
12846 hscrolled_p |= hscroll_window_tree (w->contents);
12847 else if (w->cursor.vpos >= 0)
12848 {
12849 int h_margin;
12850 int text_area_width;
12851 struct glyph_row *cursor_row;
12852 struct glyph_row *bottom_row;
12853 int row_r2l_p;
12854
12855 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12856 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12857 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12858 else
12859 cursor_row = bottom_row - 1;
12860
12861 if (!cursor_row->enabled_p)
12862 {
12863 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12864 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12865 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12866 else
12867 cursor_row = bottom_row - 1;
12868 }
12869 row_r2l_p = cursor_row->reversed_p;
12870
12871 text_area_width = window_box_width (w, TEXT_AREA);
12872
12873 /* Scroll when cursor is inside this scroll margin. */
12874 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12875
12876 /* If the position of this window's point has explicitly
12877 changed, no more suspend auto hscrolling. */
12878 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12879 w->suspend_auto_hscroll = 0;
12880
12881 /* Remember window point. */
12882 Fset_marker (w->old_pointm,
12883 ((w == XWINDOW (selected_window))
12884 ? make_number (BUF_PT (XBUFFER (w->contents)))
12885 : Fmarker_position (w->pointm)),
12886 w->contents);
12887
12888 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12889 && w->suspend_auto_hscroll == 0
12890 /* In some pathological cases, like restoring a window
12891 configuration into a frame that is much smaller than
12892 the one from which the configuration was saved, we
12893 get glyph rows whose start and end have zero buffer
12894 positions, which we cannot handle below. Just skip
12895 such windows. */
12896 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12897 /* For left-to-right rows, hscroll when cursor is either
12898 (i) inside the right hscroll margin, or (ii) if it is
12899 inside the left margin and the window is already
12900 hscrolled. */
12901 && ((!row_r2l_p
12902 && ((w->hscroll && w->cursor.x <= h_margin)
12903 || (cursor_row->enabled_p
12904 && cursor_row->truncated_on_right_p
12905 && (w->cursor.x >= text_area_width - h_margin))))
12906 /* For right-to-left rows, the logic is similar,
12907 except that rules for scrolling to left and right
12908 are reversed. E.g., if cursor.x <= h_margin, we
12909 need to hscroll "to the right" unconditionally,
12910 and that will scroll the screen to the left so as
12911 to reveal the next portion of the row. */
12912 || (row_r2l_p
12913 && ((cursor_row->enabled_p
12914 /* FIXME: It is confusing to set the
12915 truncated_on_right_p flag when R2L rows
12916 are actually truncated on the left. */
12917 && cursor_row->truncated_on_right_p
12918 && w->cursor.x <= h_margin)
12919 || (w->hscroll
12920 && (w->cursor.x >= text_area_width - h_margin))))))
12921 {
12922 struct it it;
12923 ptrdiff_t hscroll;
12924 struct buffer *saved_current_buffer;
12925 ptrdiff_t pt;
12926 int wanted_x;
12927
12928 /* Find point in a display of infinite width. */
12929 saved_current_buffer = current_buffer;
12930 current_buffer = XBUFFER (w->contents);
12931
12932 if (w == XWINDOW (selected_window))
12933 pt = PT;
12934 else
12935 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12936
12937 /* Move iterator to pt starting at cursor_row->start in
12938 a line with infinite width. */
12939 init_to_row_start (&it, w, cursor_row);
12940 it.last_visible_x = INFINITY;
12941 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12942 current_buffer = saved_current_buffer;
12943
12944 /* Position cursor in window. */
12945 if (!hscroll_relative_p && hscroll_step_abs == 0)
12946 hscroll = max (0, (it.current_x
12947 - (ITERATOR_AT_END_OF_LINE_P (&it)
12948 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12949 : (text_area_width / 2))))
12950 / FRAME_COLUMN_WIDTH (it.f);
12951 else if ((!row_r2l_p
12952 && w->cursor.x >= text_area_width - h_margin)
12953 || (row_r2l_p && w->cursor.x <= h_margin))
12954 {
12955 if (hscroll_relative_p)
12956 wanted_x = text_area_width * (1 - hscroll_step_rel)
12957 - h_margin;
12958 else
12959 wanted_x = text_area_width
12960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12961 - h_margin;
12962 hscroll
12963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12964 }
12965 else
12966 {
12967 if (hscroll_relative_p)
12968 wanted_x = text_area_width * hscroll_step_rel
12969 + h_margin;
12970 else
12971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12972 + h_margin;
12973 hscroll
12974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12975 }
12976 hscroll = max (hscroll, w->min_hscroll);
12977
12978 /* Don't prevent redisplay optimizations if hscroll
12979 hasn't changed, as it will unnecessarily slow down
12980 redisplay. */
12981 if (w->hscroll != hscroll)
12982 {
12983 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12984 w->hscroll = hscroll;
12985 hscrolled_p = 1;
12986 }
12987 }
12988 }
12989
12990 window = w->next;
12991 }
12992
12993 /* Value is non-zero if hscroll of any leaf window has been changed. */
12994 return hscrolled_p;
12995 }
12996
12997
12998 /* Set hscroll so that cursor is visible and not inside horizontal
12999 scroll margins for all windows in the tree rooted at WINDOW. See
13000 also hscroll_window_tree above. Value is non-zero if any window's
13001 hscroll has been changed. If it has, desired matrices on the frame
13002 of WINDOW are cleared. */
13003
13004 static int
13005 hscroll_windows (Lisp_Object window)
13006 {
13007 int hscrolled_p = hscroll_window_tree (window);
13008 if (hscrolled_p)
13009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13010 return hscrolled_p;
13011 }
13012
13013
13014 \f
13015 /************************************************************************
13016 Redisplay
13017 ************************************************************************/
13018
13019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13020 to a non-zero value. This is sometimes handy to have in a debugger
13021 session. */
13022
13023 #ifdef GLYPH_DEBUG
13024
13025 /* First and last unchanged row for try_window_id. */
13026
13027 static int debug_first_unchanged_at_end_vpos;
13028 static int debug_last_unchanged_at_beg_vpos;
13029
13030 /* Delta vpos and y. */
13031
13032 static int debug_dvpos, debug_dy;
13033
13034 /* Delta in characters and bytes for try_window_id. */
13035
13036 static ptrdiff_t debug_delta, debug_delta_bytes;
13037
13038 /* Values of window_end_pos and window_end_vpos at the end of
13039 try_window_id. */
13040
13041 static ptrdiff_t debug_end_vpos;
13042
13043 /* Append a string to W->desired_matrix->method. FMT is a printf
13044 format string. If trace_redisplay_p is true also printf the
13045 resulting string to stderr. */
13046
13047 static void debug_method_add (struct window *, char const *, ...)
13048 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13049
13050 static void
13051 debug_method_add (struct window *w, char const *fmt, ...)
13052 {
13053 void *ptr = w;
13054 char *method = w->desired_matrix->method;
13055 int len = strlen (method);
13056 int size = sizeof w->desired_matrix->method;
13057 int remaining = size - len - 1;
13058 va_list ap;
13059
13060 if (len && remaining)
13061 {
13062 method[len] = '|';
13063 --remaining, ++len;
13064 }
13065
13066 va_start (ap, fmt);
13067 vsnprintf (method + len, remaining + 1, fmt, ap);
13068 va_end (ap);
13069
13070 if (trace_redisplay_p)
13071 fprintf (stderr, "%p (%s): %s\n",
13072 ptr,
13073 ((BUFFERP (w->contents)
13074 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13075 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13076 : "no buffer"),
13077 method + len);
13078 }
13079
13080 #endif /* GLYPH_DEBUG */
13081
13082
13083 /* Value is non-zero if all changes in window W, which displays
13084 current_buffer, are in the text between START and END. START is a
13085 buffer position, END is given as a distance from Z. Used in
13086 redisplay_internal for display optimization. */
13087
13088 static int
13089 text_outside_line_unchanged_p (struct window *w,
13090 ptrdiff_t start, ptrdiff_t end)
13091 {
13092 int unchanged_p = 1;
13093
13094 /* If text or overlays have changed, see where. */
13095 if (window_outdated (w))
13096 {
13097 /* Gap in the line? */
13098 if (GPT < start || Z - GPT < end)
13099 unchanged_p = 0;
13100
13101 /* Changes start in front of the line, or end after it? */
13102 if (unchanged_p
13103 && (BEG_UNCHANGED < start - 1
13104 || END_UNCHANGED < end))
13105 unchanged_p = 0;
13106
13107 /* If selective display, can't optimize if changes start at the
13108 beginning of the line. */
13109 if (unchanged_p
13110 && INTEGERP (BVAR (current_buffer, selective_display))
13111 && XINT (BVAR (current_buffer, selective_display)) > 0
13112 && (BEG_UNCHANGED < start || GPT <= start))
13113 unchanged_p = 0;
13114
13115 /* If there are overlays at the start or end of the line, these
13116 may have overlay strings with newlines in them. A change at
13117 START, for instance, may actually concern the display of such
13118 overlay strings as well, and they are displayed on different
13119 lines. So, quickly rule out this case. (For the future, it
13120 might be desirable to implement something more telling than
13121 just BEG/END_UNCHANGED.) */
13122 if (unchanged_p)
13123 {
13124 if (BEG + BEG_UNCHANGED == start
13125 && overlay_touches_p (start))
13126 unchanged_p = 0;
13127 if (END_UNCHANGED == end
13128 && overlay_touches_p (Z - end))
13129 unchanged_p = 0;
13130 }
13131
13132 /* Under bidi reordering, adding or deleting a character in the
13133 beginning of a paragraph, before the first strong directional
13134 character, can change the base direction of the paragraph (unless
13135 the buffer specifies a fixed paragraph direction), which will
13136 require to redisplay the whole paragraph. It might be worthwhile
13137 to find the paragraph limits and widen the range of redisplayed
13138 lines to that, but for now just give up this optimization. */
13139 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13140 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13141 unchanged_p = 0;
13142 }
13143
13144 return unchanged_p;
13145 }
13146
13147
13148 /* Do a frame update, taking possible shortcuts into account. This is
13149 the main external entry point for redisplay.
13150
13151 If the last redisplay displayed an echo area message and that message
13152 is no longer requested, we clear the echo area or bring back the
13153 mini-buffer if that is in use. */
13154
13155 void
13156 redisplay (void)
13157 {
13158 redisplay_internal ();
13159 }
13160
13161
13162 static Lisp_Object
13163 overlay_arrow_string_or_property (Lisp_Object var)
13164 {
13165 Lisp_Object val;
13166
13167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13168 return val;
13169
13170 return Voverlay_arrow_string;
13171 }
13172
13173 /* Return 1 if there are any overlay-arrows in current_buffer. */
13174 static int
13175 overlay_arrow_in_current_buffer_p (void)
13176 {
13177 Lisp_Object vlist;
13178
13179 for (vlist = Voverlay_arrow_variable_list;
13180 CONSP (vlist);
13181 vlist = XCDR (vlist))
13182 {
13183 Lisp_Object var = XCAR (vlist);
13184 Lisp_Object val;
13185
13186 if (!SYMBOLP (var))
13187 continue;
13188 val = find_symbol_value (var);
13189 if (MARKERP (val)
13190 && current_buffer == XMARKER (val)->buffer)
13191 return 1;
13192 }
13193 return 0;
13194 }
13195
13196
13197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13198 has changed. */
13199
13200 static int
13201 overlay_arrows_changed_p (void)
13202 {
13203 Lisp_Object vlist;
13204
13205 for (vlist = Voverlay_arrow_variable_list;
13206 CONSP (vlist);
13207 vlist = XCDR (vlist))
13208 {
13209 Lisp_Object var = XCAR (vlist);
13210 Lisp_Object val, pstr;
13211
13212 if (!SYMBOLP (var))
13213 continue;
13214 val = find_symbol_value (var);
13215 if (!MARKERP (val))
13216 continue;
13217 if (! EQ (COERCE_MARKER (val),
13218 Fget (var, Qlast_arrow_position))
13219 || ! (pstr = overlay_arrow_string_or_property (var),
13220 EQ (pstr, Fget (var, Qlast_arrow_string))))
13221 return 1;
13222 }
13223 return 0;
13224 }
13225
13226 /* Mark overlay arrows to be updated on next redisplay. */
13227
13228 static void
13229 update_overlay_arrows (int up_to_date)
13230 {
13231 Lisp_Object vlist;
13232
13233 for (vlist = Voverlay_arrow_variable_list;
13234 CONSP (vlist);
13235 vlist = XCDR (vlist))
13236 {
13237 Lisp_Object var = XCAR (vlist);
13238
13239 if (!SYMBOLP (var))
13240 continue;
13241
13242 if (up_to_date > 0)
13243 {
13244 Lisp_Object val = find_symbol_value (var);
13245 Fput (var, Qlast_arrow_position,
13246 COERCE_MARKER (val));
13247 Fput (var, Qlast_arrow_string,
13248 overlay_arrow_string_or_property (var));
13249 }
13250 else if (up_to_date < 0
13251 || !NILP (Fget (var, Qlast_arrow_position)))
13252 {
13253 Fput (var, Qlast_arrow_position, Qt);
13254 Fput (var, Qlast_arrow_string, Qt);
13255 }
13256 }
13257 }
13258
13259
13260 /* Return overlay arrow string to display at row.
13261 Return integer (bitmap number) for arrow bitmap in left fringe.
13262 Return nil if no overlay arrow. */
13263
13264 static Lisp_Object
13265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13266 {
13267 Lisp_Object vlist;
13268
13269 for (vlist = Voverlay_arrow_variable_list;
13270 CONSP (vlist);
13271 vlist = XCDR (vlist))
13272 {
13273 Lisp_Object var = XCAR (vlist);
13274 Lisp_Object val;
13275
13276 if (!SYMBOLP (var))
13277 continue;
13278
13279 val = find_symbol_value (var);
13280
13281 if (MARKERP (val)
13282 && current_buffer == XMARKER (val)->buffer
13283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13284 {
13285 if (FRAME_WINDOW_P (it->f)
13286 /* FIXME: if ROW->reversed_p is set, this should test
13287 the right fringe, not the left one. */
13288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13289 {
13290 #ifdef HAVE_WINDOW_SYSTEM
13291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13292 {
13293 int fringe_bitmap;
13294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13295 return make_number (fringe_bitmap);
13296 }
13297 #endif
13298 return make_number (-1); /* Use default arrow bitmap. */
13299 }
13300 return overlay_arrow_string_or_property (var);
13301 }
13302 }
13303
13304 return Qnil;
13305 }
13306
13307 /* Return 1 if point moved out of or into a composition. Otherwise
13308 return 0. PREV_BUF and PREV_PT are the last point buffer and
13309 position. BUF and PT are the current point buffer and position. */
13310
13311 static int
13312 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13313 struct buffer *buf, ptrdiff_t pt)
13314 {
13315 ptrdiff_t start, end;
13316 Lisp_Object prop;
13317 Lisp_Object buffer;
13318
13319 XSETBUFFER (buffer, buf);
13320 /* Check a composition at the last point if point moved within the
13321 same buffer. */
13322 if (prev_buf == buf)
13323 {
13324 if (prev_pt == pt)
13325 /* Point didn't move. */
13326 return 0;
13327
13328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13330 && composition_valid_p (start, end, prop)
13331 && start < prev_pt && end > prev_pt)
13332 /* The last point was within the composition. Return 1 iff
13333 point moved out of the composition. */
13334 return (pt <= start || pt >= end);
13335 }
13336
13337 /* Check a composition at the current point. */
13338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13339 && find_composition (pt, -1, &start, &end, &prop, buffer)
13340 && composition_valid_p (start, end, prop)
13341 && start < pt && end > pt);
13342 }
13343
13344 /* Reconsider the clip changes of buffer which is displayed in W. */
13345
13346 static void
13347 reconsider_clip_changes (struct window *w)
13348 {
13349 struct buffer *b = XBUFFER (w->contents);
13350
13351 if (b->clip_changed
13352 && w->window_end_valid
13353 && w->current_matrix->buffer == b
13354 && w->current_matrix->zv == BUF_ZV (b)
13355 && w->current_matrix->begv == BUF_BEGV (b))
13356 b->clip_changed = 0;
13357
13358 /* If display wasn't paused, and W is not a tool bar window, see if
13359 point has been moved into or out of a composition. In that case,
13360 we set b->clip_changed to 1 to force updating the screen. If
13361 b->clip_changed has already been set to 1, we can skip this
13362 check. */
13363 if (!b->clip_changed && w->window_end_valid)
13364 {
13365 ptrdiff_t pt = (w == XWINDOW (selected_window)
13366 ? PT : marker_position (w->pointm));
13367
13368 if ((w->current_matrix->buffer != b || pt != w->last_point)
13369 && check_point_in_composition (w->current_matrix->buffer,
13370 w->last_point, b, pt))
13371 b->clip_changed = 1;
13372 }
13373 }
13374
13375 static void
13376 propagate_buffer_redisplay (void)
13377 { /* Resetting b->text->redisplay is problematic!
13378 We can't just reset it in the case that some window that displays
13379 it has not been redisplayed; and such a window can stay
13380 unredisplayed for a long time if it's currently invisible.
13381 But we do want to reset it at the end of redisplay otherwise
13382 its displayed windows will keep being redisplayed over and over
13383 again.
13384 So we copy all b->text->redisplay flags up to their windows here,
13385 such that mark_window_display_accurate can safely reset
13386 b->text->redisplay. */
13387 Lisp_Object ws = window_list ();
13388 for (; CONSP (ws); ws = XCDR (ws))
13389 {
13390 struct window *thisw = XWINDOW (XCAR (ws));
13391 struct buffer *thisb = XBUFFER (thisw->contents);
13392 if (thisb->text->redisplay)
13393 thisw->redisplay = true;
13394 }
13395 }
13396
13397 #define STOP_POLLING \
13398 do { if (! polling_stopped_here) stop_polling (); \
13399 polling_stopped_here = 1; } while (0)
13400
13401 #define RESUME_POLLING \
13402 do { if (polling_stopped_here) start_polling (); \
13403 polling_stopped_here = 0; } while (0)
13404
13405
13406 /* Perhaps in the future avoid recentering windows if it
13407 is not necessary; currently that causes some problems. */
13408
13409 static void
13410 redisplay_internal (void)
13411 {
13412 struct window *w = XWINDOW (selected_window);
13413 struct window *sw;
13414 struct frame *fr;
13415 int pending;
13416 bool must_finish = 0, match_p;
13417 struct text_pos tlbufpos, tlendpos;
13418 int number_of_visible_frames;
13419 ptrdiff_t count;
13420 struct frame *sf;
13421 int polling_stopped_here = 0;
13422 Lisp_Object tail, frame;
13423
13424 /* True means redisplay has to consider all windows on all
13425 frames. False, only selected_window is considered. */
13426 bool consider_all_windows_p;
13427
13428 /* True means redisplay has to redisplay the miniwindow. */
13429 bool update_miniwindow_p = false;
13430
13431 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13432
13433 /* No redisplay if running in batch mode or frame is not yet fully
13434 initialized, or redisplay is explicitly turned off by setting
13435 Vinhibit_redisplay. */
13436 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13437 || !NILP (Vinhibit_redisplay))
13438 return;
13439
13440 /* Don't examine these until after testing Vinhibit_redisplay.
13441 When Emacs is shutting down, perhaps because its connection to
13442 X has dropped, we should not look at them at all. */
13443 fr = XFRAME (w->frame);
13444 sf = SELECTED_FRAME ();
13445
13446 if (!fr->glyphs_initialized_p)
13447 return;
13448
13449 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13450 if (popup_activated ())
13451 return;
13452 #endif
13453
13454 /* I don't think this happens but let's be paranoid. */
13455 if (redisplaying_p)
13456 return;
13457
13458 /* Record a function that clears redisplaying_p
13459 when we leave this function. */
13460 count = SPECPDL_INDEX ();
13461 record_unwind_protect_void (unwind_redisplay);
13462 redisplaying_p = 1;
13463 specbind (Qinhibit_free_realized_faces, Qnil);
13464
13465 /* Record this function, so it appears on the profiler's backtraces. */
13466 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13467
13468 FOR_EACH_FRAME (tail, frame)
13469 XFRAME (frame)->already_hscrolled_p = 0;
13470
13471 retry:
13472 /* Remember the currently selected window. */
13473 sw = w;
13474
13475 pending = 0;
13476 last_escape_glyph_frame = NULL;
13477 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13478 last_glyphless_glyph_frame = NULL;
13479 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13480
13481 /* If face_change_count is non-zero, init_iterator will free all
13482 realized faces, which includes the faces referenced from current
13483 matrices. So, we can't reuse current matrices in this case. */
13484 if (face_change_count)
13485 windows_or_buffers_changed = 47;
13486
13487 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13488 && FRAME_TTY (sf)->previous_frame != sf)
13489 {
13490 /* Since frames on a single ASCII terminal share the same
13491 display area, displaying a different frame means redisplay
13492 the whole thing. */
13493 SET_FRAME_GARBAGED (sf);
13494 #ifndef DOS_NT
13495 set_tty_color_mode (FRAME_TTY (sf), sf);
13496 #endif
13497 FRAME_TTY (sf)->previous_frame = sf;
13498 }
13499
13500 /* Set the visible flags for all frames. Do this before checking for
13501 resized or garbaged frames; they want to know if their frames are
13502 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13503 number_of_visible_frames = 0;
13504
13505 FOR_EACH_FRAME (tail, frame)
13506 {
13507 struct frame *f = XFRAME (frame);
13508
13509 if (FRAME_VISIBLE_P (f))
13510 {
13511 ++number_of_visible_frames;
13512 /* Adjust matrices for visible frames only. */
13513 if (f->fonts_changed)
13514 {
13515 adjust_frame_glyphs (f);
13516 f->fonts_changed = 0;
13517 }
13518 /* If cursor type has been changed on the frame
13519 other than selected, consider all frames. */
13520 if (f != sf && f->cursor_type_changed)
13521 update_mode_lines = 31;
13522 }
13523 clear_desired_matrices (f);
13524 }
13525
13526 /* Notice any pending interrupt request to change frame size. */
13527 do_pending_window_change (1);
13528
13529 /* do_pending_window_change could change the selected_window due to
13530 frame resizing which makes the selected window too small. */
13531 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13532 sw = w;
13533
13534 /* Clear frames marked as garbaged. */
13535 clear_garbaged_frames ();
13536
13537 /* Build menubar and tool-bar items. */
13538 if (NILP (Vmemory_full))
13539 prepare_menu_bars ();
13540
13541 reconsider_clip_changes (w);
13542
13543 /* In most cases selected window displays current buffer. */
13544 match_p = XBUFFER (w->contents) == current_buffer;
13545 if (match_p)
13546 {
13547 /* Detect case that we need to write or remove a star in the mode line. */
13548 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13549 w->update_mode_line = 1;
13550
13551 if (mode_line_update_needed (w))
13552 w->update_mode_line = 1;
13553 }
13554
13555 /* Normally the message* functions will have already displayed and
13556 updated the echo area, but the frame may have been trashed, or
13557 the update may have been preempted, so display the echo area
13558 again here. Checking message_cleared_p captures the case that
13559 the echo area should be cleared. */
13560 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13561 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13562 || (message_cleared_p
13563 && minibuf_level == 0
13564 /* If the mini-window is currently selected, this means the
13565 echo-area doesn't show through. */
13566 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13567 {
13568 int window_height_changed_p = echo_area_display (0);
13569
13570 if (message_cleared_p)
13571 update_miniwindow_p = true;
13572
13573 must_finish = 1;
13574
13575 /* If we don't display the current message, don't clear the
13576 message_cleared_p flag, because, if we did, we wouldn't clear
13577 the echo area in the next redisplay which doesn't preserve
13578 the echo area. */
13579 if (!display_last_displayed_message_p)
13580 message_cleared_p = 0;
13581
13582 if (window_height_changed_p)
13583 {
13584 windows_or_buffers_changed = 50;
13585
13586 /* If window configuration was changed, frames may have been
13587 marked garbaged. Clear them or we will experience
13588 surprises wrt scrolling. */
13589 clear_garbaged_frames ();
13590 }
13591 }
13592 else if (EQ (selected_window, minibuf_window)
13593 && (current_buffer->clip_changed || window_outdated (w))
13594 && resize_mini_window (w, 0))
13595 {
13596 /* Resized active mini-window to fit the size of what it is
13597 showing if its contents might have changed. */
13598 must_finish = 1;
13599
13600 /* If window configuration was changed, frames may have been
13601 marked garbaged. Clear them or we will experience
13602 surprises wrt scrolling. */
13603 clear_garbaged_frames ();
13604 }
13605
13606 if (windows_or_buffers_changed && !update_mode_lines)
13607 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13608 only the windows's contents needs to be refreshed, or whether the
13609 mode-lines also need a refresh. */
13610 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13611 ? REDISPLAY_SOME : 32);
13612
13613 /* If specs for an arrow have changed, do thorough redisplay
13614 to ensure we remove any arrow that should no longer exist. */
13615 if (overlay_arrows_changed_p ())
13616 /* Apparently, this is the only case where we update other windows,
13617 without updating other mode-lines. */
13618 windows_or_buffers_changed = 49;
13619
13620 consider_all_windows_p = (update_mode_lines
13621 || windows_or_buffers_changed);
13622
13623 #define AINC(a,i) \
13624 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13625 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13626
13627 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13628 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13629
13630 /* Optimize the case that only the line containing the cursor in the
13631 selected window has changed. Variables starting with this_ are
13632 set in display_line and record information about the line
13633 containing the cursor. */
13634 tlbufpos = this_line_start_pos;
13635 tlendpos = this_line_end_pos;
13636 if (!consider_all_windows_p
13637 && CHARPOS (tlbufpos) > 0
13638 && !w->update_mode_line
13639 && !current_buffer->clip_changed
13640 && !current_buffer->prevent_redisplay_optimizations_p
13641 && FRAME_VISIBLE_P (XFRAME (w->frame))
13642 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13643 && !XFRAME (w->frame)->cursor_type_changed
13644 /* Make sure recorded data applies to current buffer, etc. */
13645 && this_line_buffer == current_buffer
13646 && match_p
13647 && !w->force_start
13648 && !w->optional_new_start
13649 /* Point must be on the line that we have info recorded about. */
13650 && PT >= CHARPOS (tlbufpos)
13651 && PT <= Z - CHARPOS (tlendpos)
13652 /* All text outside that line, including its final newline,
13653 must be unchanged. */
13654 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13655 CHARPOS (tlendpos)))
13656 {
13657 if (CHARPOS (tlbufpos) > BEGV
13658 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13659 && (CHARPOS (tlbufpos) == ZV
13660 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13661 /* Former continuation line has disappeared by becoming empty. */
13662 goto cancel;
13663 else if (window_outdated (w) || MINI_WINDOW_P (w))
13664 {
13665 /* We have to handle the case of continuation around a
13666 wide-column character (see the comment in indent.c around
13667 line 1340).
13668
13669 For instance, in the following case:
13670
13671 -------- Insert --------
13672 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13673 J_I_ ==> J_I_ `^^' are cursors.
13674 ^^ ^^
13675 -------- --------
13676
13677 As we have to redraw the line above, we cannot use this
13678 optimization. */
13679
13680 struct it it;
13681 int line_height_before = this_line_pixel_height;
13682
13683 /* Note that start_display will handle the case that the
13684 line starting at tlbufpos is a continuation line. */
13685 start_display (&it, w, tlbufpos);
13686
13687 /* Implementation note: It this still necessary? */
13688 if (it.current_x != this_line_start_x)
13689 goto cancel;
13690
13691 TRACE ((stderr, "trying display optimization 1\n"));
13692 w->cursor.vpos = -1;
13693 overlay_arrow_seen = 0;
13694 it.vpos = this_line_vpos;
13695 it.current_y = this_line_y;
13696 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13697 display_line (&it);
13698
13699 /* If line contains point, is not continued,
13700 and ends at same distance from eob as before, we win. */
13701 if (w->cursor.vpos >= 0
13702 /* Line is not continued, otherwise this_line_start_pos
13703 would have been set to 0 in display_line. */
13704 && CHARPOS (this_line_start_pos)
13705 /* Line ends as before. */
13706 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13707 /* Line has same height as before. Otherwise other lines
13708 would have to be shifted up or down. */
13709 && this_line_pixel_height == line_height_before)
13710 {
13711 /* If this is not the window's last line, we must adjust
13712 the charstarts of the lines below. */
13713 if (it.current_y < it.last_visible_y)
13714 {
13715 struct glyph_row *row
13716 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13717 ptrdiff_t delta, delta_bytes;
13718
13719 /* We used to distinguish between two cases here,
13720 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13721 when the line ends in a newline or the end of the
13722 buffer's accessible portion. But both cases did
13723 the same, so they were collapsed. */
13724 delta = (Z
13725 - CHARPOS (tlendpos)
13726 - MATRIX_ROW_START_CHARPOS (row));
13727 delta_bytes = (Z_BYTE
13728 - BYTEPOS (tlendpos)
13729 - MATRIX_ROW_START_BYTEPOS (row));
13730
13731 increment_matrix_positions (w->current_matrix,
13732 this_line_vpos + 1,
13733 w->current_matrix->nrows,
13734 delta, delta_bytes);
13735 }
13736
13737 /* If this row displays text now but previously didn't,
13738 or vice versa, w->window_end_vpos may have to be
13739 adjusted. */
13740 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13741 {
13742 if (w->window_end_vpos < this_line_vpos)
13743 w->window_end_vpos = this_line_vpos;
13744 }
13745 else if (w->window_end_vpos == this_line_vpos
13746 && this_line_vpos > 0)
13747 w->window_end_vpos = this_line_vpos - 1;
13748 w->window_end_valid = 0;
13749
13750 /* Update hint: No need to try to scroll in update_window. */
13751 w->desired_matrix->no_scrolling_p = 1;
13752
13753 #ifdef GLYPH_DEBUG
13754 *w->desired_matrix->method = 0;
13755 debug_method_add (w, "optimization 1");
13756 #endif
13757 #ifdef HAVE_WINDOW_SYSTEM
13758 update_window_fringes (w, 0);
13759 #endif
13760 goto update;
13761 }
13762 else
13763 goto cancel;
13764 }
13765 else if (/* Cursor position hasn't changed. */
13766 PT == w->last_point
13767 /* Make sure the cursor was last displayed
13768 in this window. Otherwise we have to reposition it. */
13769
13770 /* PXW: Must be converted to pixels, probably. */
13771 && 0 <= w->cursor.vpos
13772 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13773 {
13774 if (!must_finish)
13775 {
13776 do_pending_window_change (1);
13777 /* If selected_window changed, redisplay again. */
13778 if (WINDOWP (selected_window)
13779 && (w = XWINDOW (selected_window)) != sw)
13780 goto retry;
13781
13782 /* We used to always goto end_of_redisplay here, but this
13783 isn't enough if we have a blinking cursor. */
13784 if (w->cursor_off_p == w->last_cursor_off_p)
13785 goto end_of_redisplay;
13786 }
13787 goto update;
13788 }
13789 /* If highlighting the region, or if the cursor is in the echo area,
13790 then we can't just move the cursor. */
13791 else if (NILP (Vshow_trailing_whitespace)
13792 && !cursor_in_echo_area)
13793 {
13794 struct it it;
13795 struct glyph_row *row;
13796
13797 /* Skip from tlbufpos to PT and see where it is. Note that
13798 PT may be in invisible text. If so, we will end at the
13799 next visible position. */
13800 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13801 NULL, DEFAULT_FACE_ID);
13802 it.current_x = this_line_start_x;
13803 it.current_y = this_line_y;
13804 it.vpos = this_line_vpos;
13805
13806 /* The call to move_it_to stops in front of PT, but
13807 moves over before-strings. */
13808 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13809
13810 if (it.vpos == this_line_vpos
13811 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13812 row->enabled_p))
13813 {
13814 eassert (this_line_vpos == it.vpos);
13815 eassert (this_line_y == it.current_y);
13816 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13817 #ifdef GLYPH_DEBUG
13818 *w->desired_matrix->method = 0;
13819 debug_method_add (w, "optimization 3");
13820 #endif
13821 goto update;
13822 }
13823 else
13824 goto cancel;
13825 }
13826
13827 cancel:
13828 /* Text changed drastically or point moved off of line. */
13829 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13830 }
13831
13832 CHARPOS (this_line_start_pos) = 0;
13833 ++clear_face_cache_count;
13834 #ifdef HAVE_WINDOW_SYSTEM
13835 ++clear_image_cache_count;
13836 #endif
13837
13838 /* Build desired matrices, and update the display. If
13839 consider_all_windows_p is non-zero, do it for all windows on all
13840 frames. Otherwise do it for selected_window, only. */
13841
13842 if (consider_all_windows_p)
13843 {
13844 FOR_EACH_FRAME (tail, frame)
13845 XFRAME (frame)->updated_p = 0;
13846
13847 propagate_buffer_redisplay ();
13848
13849 FOR_EACH_FRAME (tail, frame)
13850 {
13851 struct frame *f = XFRAME (frame);
13852
13853 /* We don't have to do anything for unselected terminal
13854 frames. */
13855 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13856 && !EQ (FRAME_TTY (f)->top_frame, frame))
13857 continue;
13858
13859 retry_frame:
13860
13861 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13862 {
13863 bool gcscrollbars
13864 /* Only GC scrollbars when we redisplay the whole frame. */
13865 = f->redisplay || !REDISPLAY_SOME_P ();
13866 /* Mark all the scroll bars to be removed; we'll redeem
13867 the ones we want when we redisplay their windows. */
13868 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13869 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13870
13871 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13872 redisplay_windows (FRAME_ROOT_WINDOW (f));
13873 /* Remember that the invisible frames need to be redisplayed next
13874 time they're visible. */
13875 else if (!REDISPLAY_SOME_P ())
13876 f->redisplay = true;
13877
13878 /* The X error handler may have deleted that frame. */
13879 if (!FRAME_LIVE_P (f))
13880 continue;
13881
13882 /* Any scroll bars which redisplay_windows should have
13883 nuked should now go away. */
13884 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13885 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13886
13887 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13888 {
13889 /* If fonts changed on visible frame, display again. */
13890 if (f->fonts_changed)
13891 {
13892 adjust_frame_glyphs (f);
13893 f->fonts_changed = 0;
13894 goto retry_frame;
13895 }
13896
13897 /* See if we have to hscroll. */
13898 if (!f->already_hscrolled_p)
13899 {
13900 f->already_hscrolled_p = 1;
13901 if (hscroll_windows (f->root_window))
13902 goto retry_frame;
13903 }
13904
13905 /* Prevent various kinds of signals during display
13906 update. stdio is not robust about handling
13907 signals, which can cause an apparent I/O error. */
13908 if (interrupt_input)
13909 unrequest_sigio ();
13910 STOP_POLLING;
13911
13912 pending |= update_frame (f, 0, 0);
13913 f->cursor_type_changed = 0;
13914 f->updated_p = 1;
13915 }
13916 }
13917 }
13918
13919 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13920
13921 if (!pending)
13922 {
13923 /* Do the mark_window_display_accurate after all windows have
13924 been redisplayed because this call resets flags in buffers
13925 which are needed for proper redisplay. */
13926 FOR_EACH_FRAME (tail, frame)
13927 {
13928 struct frame *f = XFRAME (frame);
13929 if (f->updated_p)
13930 {
13931 f->redisplay = false;
13932 mark_window_display_accurate (f->root_window, 1);
13933 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13934 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13935 }
13936 }
13937 }
13938 }
13939 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13940 {
13941 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13942 struct frame *mini_frame;
13943
13944 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13945 /* Use list_of_error, not Qerror, so that
13946 we catch only errors and don't run the debugger. */
13947 internal_condition_case_1 (redisplay_window_1, selected_window,
13948 list_of_error,
13949 redisplay_window_error);
13950 if (update_miniwindow_p)
13951 internal_condition_case_1 (redisplay_window_1, mini_window,
13952 list_of_error,
13953 redisplay_window_error);
13954
13955 /* Compare desired and current matrices, perform output. */
13956
13957 update:
13958 /* If fonts changed, display again. */
13959 if (sf->fonts_changed)
13960 goto retry;
13961
13962 /* Prevent various kinds of signals during display update.
13963 stdio is not robust about handling signals,
13964 which can cause an apparent I/O error. */
13965 if (interrupt_input)
13966 unrequest_sigio ();
13967 STOP_POLLING;
13968
13969 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13970 {
13971 if (hscroll_windows (selected_window))
13972 goto retry;
13973
13974 XWINDOW (selected_window)->must_be_updated_p = true;
13975 pending = update_frame (sf, 0, 0);
13976 sf->cursor_type_changed = 0;
13977 }
13978
13979 /* We may have called echo_area_display at the top of this
13980 function. If the echo area is on another frame, that may
13981 have put text on a frame other than the selected one, so the
13982 above call to update_frame would not have caught it. Catch
13983 it here. */
13984 mini_window = FRAME_MINIBUF_WINDOW (sf);
13985 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13986
13987 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13988 {
13989 XWINDOW (mini_window)->must_be_updated_p = true;
13990 pending |= update_frame (mini_frame, 0, 0);
13991 mini_frame->cursor_type_changed = 0;
13992 if (!pending && hscroll_windows (mini_window))
13993 goto retry;
13994 }
13995 }
13996
13997 /* If display was paused because of pending input, make sure we do a
13998 thorough update the next time. */
13999 if (pending)
14000 {
14001 /* Prevent the optimization at the beginning of
14002 redisplay_internal that tries a single-line update of the
14003 line containing the cursor in the selected window. */
14004 CHARPOS (this_line_start_pos) = 0;
14005
14006 /* Let the overlay arrow be updated the next time. */
14007 update_overlay_arrows (0);
14008
14009 /* If we pause after scrolling, some rows in the current
14010 matrices of some windows are not valid. */
14011 if (!WINDOW_FULL_WIDTH_P (w)
14012 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14013 update_mode_lines = 36;
14014 }
14015 else
14016 {
14017 if (!consider_all_windows_p)
14018 {
14019 /* This has already been done above if
14020 consider_all_windows_p is set. */
14021 if (XBUFFER (w->contents)->text->redisplay
14022 && buffer_window_count (XBUFFER (w->contents)) > 1)
14023 /* This can happen if b->text->redisplay was set during
14024 jit-lock. */
14025 propagate_buffer_redisplay ();
14026 mark_window_display_accurate_1 (w, 1);
14027
14028 /* Say overlay arrows are up to date. */
14029 update_overlay_arrows (1);
14030
14031 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14032 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14033 }
14034
14035 update_mode_lines = 0;
14036 windows_or_buffers_changed = 0;
14037 }
14038
14039 /* Start SIGIO interrupts coming again. Having them off during the
14040 code above makes it less likely one will discard output, but not
14041 impossible, since there might be stuff in the system buffer here.
14042 But it is much hairier to try to do anything about that. */
14043 if (interrupt_input)
14044 request_sigio ();
14045 RESUME_POLLING;
14046
14047 /* If a frame has become visible which was not before, redisplay
14048 again, so that we display it. Expose events for such a frame
14049 (which it gets when becoming visible) don't call the parts of
14050 redisplay constructing glyphs, so simply exposing a frame won't
14051 display anything in this case. So, we have to display these
14052 frames here explicitly. */
14053 if (!pending)
14054 {
14055 int new_count = 0;
14056
14057 FOR_EACH_FRAME (tail, frame)
14058 {
14059 if (XFRAME (frame)->visible)
14060 new_count++;
14061 }
14062
14063 if (new_count != number_of_visible_frames)
14064 windows_or_buffers_changed = 52;
14065 }
14066
14067 /* Change frame size now if a change is pending. */
14068 do_pending_window_change (1);
14069
14070 /* If we just did a pending size change, or have additional
14071 visible frames, or selected_window changed, redisplay again. */
14072 if ((windows_or_buffers_changed && !pending)
14073 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14074 goto retry;
14075
14076 /* Clear the face and image caches.
14077
14078 We used to do this only if consider_all_windows_p. But the cache
14079 needs to be cleared if a timer creates images in the current
14080 buffer (e.g. the test case in Bug#6230). */
14081
14082 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14083 {
14084 clear_face_cache (0);
14085 clear_face_cache_count = 0;
14086 }
14087
14088 #ifdef HAVE_WINDOW_SYSTEM
14089 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14090 {
14091 clear_image_caches (Qnil);
14092 clear_image_cache_count = 0;
14093 }
14094 #endif /* HAVE_WINDOW_SYSTEM */
14095
14096 end_of_redisplay:
14097 if (interrupt_input && interrupts_deferred)
14098 request_sigio ();
14099
14100 unbind_to (count, Qnil);
14101 RESUME_POLLING;
14102 }
14103
14104
14105 /* Redisplay, but leave alone any recent echo area message unless
14106 another message has been requested in its place.
14107
14108 This is useful in situations where you need to redisplay but no
14109 user action has occurred, making it inappropriate for the message
14110 area to be cleared. See tracking_off and
14111 wait_reading_process_output for examples of these situations.
14112
14113 FROM_WHERE is an integer saying from where this function was
14114 called. This is useful for debugging. */
14115
14116 void
14117 redisplay_preserve_echo_area (int from_where)
14118 {
14119 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14120
14121 if (!NILP (echo_area_buffer[1]))
14122 {
14123 /* We have a previously displayed message, but no current
14124 message. Redisplay the previous message. */
14125 display_last_displayed_message_p = 1;
14126 redisplay_internal ();
14127 display_last_displayed_message_p = 0;
14128 }
14129 else
14130 redisplay_internal ();
14131
14132 flush_frame (SELECTED_FRAME ());
14133 }
14134
14135
14136 /* Function registered with record_unwind_protect in redisplay_internal. */
14137
14138 static void
14139 unwind_redisplay (void)
14140 {
14141 redisplaying_p = 0;
14142 }
14143
14144
14145 /* Mark the display of leaf window W as accurate or inaccurate.
14146 If ACCURATE_P is non-zero mark display of W as accurate. If
14147 ACCURATE_P is zero, arrange for W to be redisplayed the next
14148 time redisplay_internal is called. */
14149
14150 static void
14151 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14152 {
14153 struct buffer *b = XBUFFER (w->contents);
14154
14155 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14156 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14157 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14158
14159 if (accurate_p)
14160 {
14161 b->clip_changed = false;
14162 b->prevent_redisplay_optimizations_p = false;
14163 eassert (buffer_window_count (b) > 0);
14164 /* Resetting b->text->redisplay is problematic!
14165 In order to make it safer to do it here, redisplay_internal must
14166 have copied all b->text->redisplay to their respective windows. */
14167 b->text->redisplay = false;
14168
14169 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14170 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14171 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14172 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14173
14174 w->current_matrix->buffer = b;
14175 w->current_matrix->begv = BUF_BEGV (b);
14176 w->current_matrix->zv = BUF_ZV (b);
14177
14178 w->last_cursor_vpos = w->cursor.vpos;
14179 w->last_cursor_off_p = w->cursor_off_p;
14180
14181 if (w == XWINDOW (selected_window))
14182 w->last_point = BUF_PT (b);
14183 else
14184 w->last_point = marker_position (w->pointm);
14185
14186 w->window_end_valid = true;
14187 w->update_mode_line = false;
14188 }
14189
14190 w->redisplay = !accurate_p;
14191 }
14192
14193
14194 /* Mark the display of windows in the window tree rooted at WINDOW as
14195 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14196 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14197 be redisplayed the next time redisplay_internal is called. */
14198
14199 void
14200 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14201 {
14202 struct window *w;
14203
14204 for (; !NILP (window); window = w->next)
14205 {
14206 w = XWINDOW (window);
14207 if (WINDOWP (w->contents))
14208 mark_window_display_accurate (w->contents, accurate_p);
14209 else
14210 mark_window_display_accurate_1 (w, accurate_p);
14211 }
14212
14213 if (accurate_p)
14214 update_overlay_arrows (1);
14215 else
14216 /* Force a thorough redisplay the next time by setting
14217 last_arrow_position and last_arrow_string to t, which is
14218 unequal to any useful value of Voverlay_arrow_... */
14219 update_overlay_arrows (-1);
14220 }
14221
14222
14223 /* Return value in display table DP (Lisp_Char_Table *) for character
14224 C. Since a display table doesn't have any parent, we don't have to
14225 follow parent. Do not call this function directly but use the
14226 macro DISP_CHAR_VECTOR. */
14227
14228 Lisp_Object
14229 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14230 {
14231 Lisp_Object val;
14232
14233 if (ASCII_CHAR_P (c))
14234 {
14235 val = dp->ascii;
14236 if (SUB_CHAR_TABLE_P (val))
14237 val = XSUB_CHAR_TABLE (val)->contents[c];
14238 }
14239 else
14240 {
14241 Lisp_Object table;
14242
14243 XSETCHAR_TABLE (table, dp);
14244 val = char_table_ref (table, c);
14245 }
14246 if (NILP (val))
14247 val = dp->defalt;
14248 return val;
14249 }
14250
14251
14252 \f
14253 /***********************************************************************
14254 Window Redisplay
14255 ***********************************************************************/
14256
14257 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14258
14259 static void
14260 redisplay_windows (Lisp_Object window)
14261 {
14262 while (!NILP (window))
14263 {
14264 struct window *w = XWINDOW (window);
14265
14266 if (WINDOWP (w->contents))
14267 redisplay_windows (w->contents);
14268 else if (BUFFERP (w->contents))
14269 {
14270 displayed_buffer = XBUFFER (w->contents);
14271 /* Use list_of_error, not Qerror, so that
14272 we catch only errors and don't run the debugger. */
14273 internal_condition_case_1 (redisplay_window_0, window,
14274 list_of_error,
14275 redisplay_window_error);
14276 }
14277
14278 window = w->next;
14279 }
14280 }
14281
14282 static Lisp_Object
14283 redisplay_window_error (Lisp_Object ignore)
14284 {
14285 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14286 return Qnil;
14287 }
14288
14289 static Lisp_Object
14290 redisplay_window_0 (Lisp_Object window)
14291 {
14292 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14293 redisplay_window (window, false);
14294 return Qnil;
14295 }
14296
14297 static Lisp_Object
14298 redisplay_window_1 (Lisp_Object window)
14299 {
14300 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14301 redisplay_window (window, true);
14302 return Qnil;
14303 }
14304 \f
14305
14306 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14307 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14308 which positions recorded in ROW differ from current buffer
14309 positions.
14310
14311 Return 0 if cursor is not on this row, 1 otherwise. */
14312
14313 static int
14314 set_cursor_from_row (struct window *w, struct glyph_row *row,
14315 struct glyph_matrix *matrix,
14316 ptrdiff_t delta, ptrdiff_t delta_bytes,
14317 int dy, int dvpos)
14318 {
14319 struct glyph *glyph = row->glyphs[TEXT_AREA];
14320 struct glyph *end = glyph + row->used[TEXT_AREA];
14321 struct glyph *cursor = NULL;
14322 /* The last known character position in row. */
14323 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14324 int x = row->x;
14325 ptrdiff_t pt_old = PT - delta;
14326 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14327 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14328 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14329 /* A glyph beyond the edge of TEXT_AREA which we should never
14330 touch. */
14331 struct glyph *glyphs_end = end;
14332 /* Non-zero means we've found a match for cursor position, but that
14333 glyph has the avoid_cursor_p flag set. */
14334 int match_with_avoid_cursor = 0;
14335 /* Non-zero means we've seen at least one glyph that came from a
14336 display string. */
14337 int string_seen = 0;
14338 /* Largest and smallest buffer positions seen so far during scan of
14339 glyph row. */
14340 ptrdiff_t bpos_max = pos_before;
14341 ptrdiff_t bpos_min = pos_after;
14342 /* Last buffer position covered by an overlay string with an integer
14343 `cursor' property. */
14344 ptrdiff_t bpos_covered = 0;
14345 /* Non-zero means the display string on which to display the cursor
14346 comes from a text property, not from an overlay. */
14347 int string_from_text_prop = 0;
14348
14349 /* Don't even try doing anything if called for a mode-line or
14350 header-line row, since the rest of the code isn't prepared to
14351 deal with such calamities. */
14352 eassert (!row->mode_line_p);
14353 if (row->mode_line_p)
14354 return 0;
14355
14356 /* Skip over glyphs not having an object at the start and the end of
14357 the row. These are special glyphs like truncation marks on
14358 terminal frames. */
14359 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14360 {
14361 if (!row->reversed_p)
14362 {
14363 while (glyph < end
14364 && INTEGERP (glyph->object)
14365 && glyph->charpos < 0)
14366 {
14367 x += glyph->pixel_width;
14368 ++glyph;
14369 }
14370 while (end > glyph
14371 && INTEGERP ((end - 1)->object)
14372 /* CHARPOS is zero for blanks and stretch glyphs
14373 inserted by extend_face_to_end_of_line. */
14374 && (end - 1)->charpos <= 0)
14375 --end;
14376 glyph_before = glyph - 1;
14377 glyph_after = end;
14378 }
14379 else
14380 {
14381 struct glyph *g;
14382
14383 /* If the glyph row is reversed, we need to process it from back
14384 to front, so swap the edge pointers. */
14385 glyphs_end = end = glyph - 1;
14386 glyph += row->used[TEXT_AREA] - 1;
14387
14388 while (glyph > end + 1
14389 && INTEGERP (glyph->object)
14390 && glyph->charpos < 0)
14391 {
14392 --glyph;
14393 x -= glyph->pixel_width;
14394 }
14395 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14396 --glyph;
14397 /* By default, in reversed rows we put the cursor on the
14398 rightmost (first in the reading order) glyph. */
14399 for (g = end + 1; g < glyph; g++)
14400 x += g->pixel_width;
14401 while (end < glyph
14402 && INTEGERP ((end + 1)->object)
14403 && (end + 1)->charpos <= 0)
14404 ++end;
14405 glyph_before = glyph + 1;
14406 glyph_after = end;
14407 }
14408 }
14409 else if (row->reversed_p)
14410 {
14411 /* In R2L rows that don't display text, put the cursor on the
14412 rightmost glyph. Case in point: an empty last line that is
14413 part of an R2L paragraph. */
14414 cursor = end - 1;
14415 /* Avoid placing the cursor on the last glyph of the row, where
14416 on terminal frames we hold the vertical border between
14417 adjacent windows. */
14418 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14419 && !WINDOW_RIGHTMOST_P (w)
14420 && cursor == row->glyphs[LAST_AREA] - 1)
14421 cursor--;
14422 x = -1; /* will be computed below, at label compute_x */
14423 }
14424
14425 /* Step 1: Try to find the glyph whose character position
14426 corresponds to point. If that's not possible, find 2 glyphs
14427 whose character positions are the closest to point, one before
14428 point, the other after it. */
14429 if (!row->reversed_p)
14430 while (/* not marched to end of glyph row */
14431 glyph < end
14432 /* glyph was not inserted by redisplay for internal purposes */
14433 && !INTEGERP (glyph->object))
14434 {
14435 if (BUFFERP (glyph->object))
14436 {
14437 ptrdiff_t dpos = glyph->charpos - pt_old;
14438
14439 if (glyph->charpos > bpos_max)
14440 bpos_max = glyph->charpos;
14441 if (glyph->charpos < bpos_min)
14442 bpos_min = glyph->charpos;
14443 if (!glyph->avoid_cursor_p)
14444 {
14445 /* If we hit point, we've found the glyph on which to
14446 display the cursor. */
14447 if (dpos == 0)
14448 {
14449 match_with_avoid_cursor = 0;
14450 break;
14451 }
14452 /* See if we've found a better approximation to
14453 POS_BEFORE or to POS_AFTER. */
14454 if (0 > dpos && dpos > pos_before - pt_old)
14455 {
14456 pos_before = glyph->charpos;
14457 glyph_before = glyph;
14458 }
14459 else if (0 < dpos && dpos < pos_after - pt_old)
14460 {
14461 pos_after = glyph->charpos;
14462 glyph_after = glyph;
14463 }
14464 }
14465 else if (dpos == 0)
14466 match_with_avoid_cursor = 1;
14467 }
14468 else if (STRINGP (glyph->object))
14469 {
14470 Lisp_Object chprop;
14471 ptrdiff_t glyph_pos = glyph->charpos;
14472
14473 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14474 glyph->object);
14475 if (!NILP (chprop))
14476 {
14477 /* If the string came from a `display' text property,
14478 look up the buffer position of that property and
14479 use that position to update bpos_max, as if we
14480 actually saw such a position in one of the row's
14481 glyphs. This helps with supporting integer values
14482 of `cursor' property on the display string in
14483 situations where most or all of the row's buffer
14484 text is completely covered by display properties,
14485 so that no glyph with valid buffer positions is
14486 ever seen in the row. */
14487 ptrdiff_t prop_pos =
14488 string_buffer_position_lim (glyph->object, pos_before,
14489 pos_after, 0);
14490
14491 if (prop_pos >= pos_before)
14492 bpos_max = prop_pos;
14493 }
14494 if (INTEGERP (chprop))
14495 {
14496 bpos_covered = bpos_max + XINT (chprop);
14497 /* If the `cursor' property covers buffer positions up
14498 to and including point, we should display cursor on
14499 this glyph. Note that, if a `cursor' property on one
14500 of the string's characters has an integer value, we
14501 will break out of the loop below _before_ we get to
14502 the position match above. IOW, integer values of
14503 the `cursor' property override the "exact match for
14504 point" strategy of positioning the cursor. */
14505 /* Implementation note: bpos_max == pt_old when, e.g.,
14506 we are in an empty line, where bpos_max is set to
14507 MATRIX_ROW_START_CHARPOS, see above. */
14508 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14509 {
14510 cursor = glyph;
14511 break;
14512 }
14513 }
14514
14515 string_seen = 1;
14516 }
14517 x += glyph->pixel_width;
14518 ++glyph;
14519 }
14520 else if (glyph > end) /* row is reversed */
14521 while (!INTEGERP (glyph->object))
14522 {
14523 if (BUFFERP (glyph->object))
14524 {
14525 ptrdiff_t dpos = glyph->charpos - pt_old;
14526
14527 if (glyph->charpos > bpos_max)
14528 bpos_max = glyph->charpos;
14529 if (glyph->charpos < bpos_min)
14530 bpos_min = glyph->charpos;
14531 if (!glyph->avoid_cursor_p)
14532 {
14533 if (dpos == 0)
14534 {
14535 match_with_avoid_cursor = 0;
14536 break;
14537 }
14538 if (0 > dpos && dpos > pos_before - pt_old)
14539 {
14540 pos_before = glyph->charpos;
14541 glyph_before = glyph;
14542 }
14543 else if (0 < dpos && dpos < pos_after - pt_old)
14544 {
14545 pos_after = glyph->charpos;
14546 glyph_after = glyph;
14547 }
14548 }
14549 else if (dpos == 0)
14550 match_with_avoid_cursor = 1;
14551 }
14552 else if (STRINGP (glyph->object))
14553 {
14554 Lisp_Object chprop;
14555 ptrdiff_t glyph_pos = glyph->charpos;
14556
14557 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14558 glyph->object);
14559 if (!NILP (chprop))
14560 {
14561 ptrdiff_t prop_pos =
14562 string_buffer_position_lim (glyph->object, pos_before,
14563 pos_after, 0);
14564
14565 if (prop_pos >= pos_before)
14566 bpos_max = prop_pos;
14567 }
14568 if (INTEGERP (chprop))
14569 {
14570 bpos_covered = bpos_max + XINT (chprop);
14571 /* If the `cursor' property covers buffer positions up
14572 to and including point, we should display cursor on
14573 this glyph. */
14574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14575 {
14576 cursor = glyph;
14577 break;
14578 }
14579 }
14580 string_seen = 1;
14581 }
14582 --glyph;
14583 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14584 {
14585 x--; /* can't use any pixel_width */
14586 break;
14587 }
14588 x -= glyph->pixel_width;
14589 }
14590
14591 /* Step 2: If we didn't find an exact match for point, we need to
14592 look for a proper place to put the cursor among glyphs between
14593 GLYPH_BEFORE and GLYPH_AFTER. */
14594 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14595 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14596 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14597 {
14598 /* An empty line has a single glyph whose OBJECT is zero and
14599 whose CHARPOS is the position of a newline on that line.
14600 Note that on a TTY, there are more glyphs after that, which
14601 were produced by extend_face_to_end_of_line, but their
14602 CHARPOS is zero or negative. */
14603 int empty_line_p =
14604 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14605 && INTEGERP (glyph->object) && glyph->charpos > 0
14606 /* On a TTY, continued and truncated rows also have a glyph at
14607 their end whose OBJECT is zero and whose CHARPOS is
14608 positive (the continuation and truncation glyphs), but such
14609 rows are obviously not "empty". */
14610 && !(row->continued_p || row->truncated_on_right_p);
14611
14612 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14613 {
14614 ptrdiff_t ellipsis_pos;
14615
14616 /* Scan back over the ellipsis glyphs. */
14617 if (!row->reversed_p)
14618 {
14619 ellipsis_pos = (glyph - 1)->charpos;
14620 while (glyph > row->glyphs[TEXT_AREA]
14621 && (glyph - 1)->charpos == ellipsis_pos)
14622 glyph--, x -= glyph->pixel_width;
14623 /* That loop always goes one position too far, including
14624 the glyph before the ellipsis. So scan forward over
14625 that one. */
14626 x += glyph->pixel_width;
14627 glyph++;
14628 }
14629 else /* row is reversed */
14630 {
14631 ellipsis_pos = (glyph + 1)->charpos;
14632 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14633 && (glyph + 1)->charpos == ellipsis_pos)
14634 glyph++, x += glyph->pixel_width;
14635 x -= glyph->pixel_width;
14636 glyph--;
14637 }
14638 }
14639 else if (match_with_avoid_cursor)
14640 {
14641 cursor = glyph_after;
14642 x = -1;
14643 }
14644 else if (string_seen)
14645 {
14646 int incr = row->reversed_p ? -1 : +1;
14647
14648 /* Need to find the glyph that came out of a string which is
14649 present at point. That glyph is somewhere between
14650 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14651 positioned between POS_BEFORE and POS_AFTER in the
14652 buffer. */
14653 struct glyph *start, *stop;
14654 ptrdiff_t pos = pos_before;
14655
14656 x = -1;
14657
14658 /* If the row ends in a newline from a display string,
14659 reordering could have moved the glyphs belonging to the
14660 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14661 in this case we extend the search to the last glyph in
14662 the row that was not inserted by redisplay. */
14663 if (row->ends_in_newline_from_string_p)
14664 {
14665 glyph_after = end;
14666 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14667 }
14668
14669 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14670 correspond to POS_BEFORE and POS_AFTER, respectively. We
14671 need START and STOP in the order that corresponds to the
14672 row's direction as given by its reversed_p flag. If the
14673 directionality of characters between POS_BEFORE and
14674 POS_AFTER is the opposite of the row's base direction,
14675 these characters will have been reordered for display,
14676 and we need to reverse START and STOP. */
14677 if (!row->reversed_p)
14678 {
14679 start = min (glyph_before, glyph_after);
14680 stop = max (glyph_before, glyph_after);
14681 }
14682 else
14683 {
14684 start = max (glyph_before, glyph_after);
14685 stop = min (glyph_before, glyph_after);
14686 }
14687 for (glyph = start + incr;
14688 row->reversed_p ? glyph > stop : glyph < stop; )
14689 {
14690
14691 /* Any glyphs that come from the buffer are here because
14692 of bidi reordering. Skip them, and only pay
14693 attention to glyphs that came from some string. */
14694 if (STRINGP (glyph->object))
14695 {
14696 Lisp_Object str;
14697 ptrdiff_t tem;
14698 /* If the display property covers the newline, we
14699 need to search for it one position farther. */
14700 ptrdiff_t lim = pos_after
14701 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14702
14703 string_from_text_prop = 0;
14704 str = glyph->object;
14705 tem = string_buffer_position_lim (str, pos, lim, 0);
14706 if (tem == 0 /* from overlay */
14707 || pos <= tem)
14708 {
14709 /* If the string from which this glyph came is
14710 found in the buffer at point, or at position
14711 that is closer to point than pos_after, then
14712 we've found the glyph we've been looking for.
14713 If it comes from an overlay (tem == 0), and
14714 it has the `cursor' property on one of its
14715 glyphs, record that glyph as a candidate for
14716 displaying the cursor. (As in the
14717 unidirectional version, we will display the
14718 cursor on the last candidate we find.) */
14719 if (tem == 0
14720 || tem == pt_old
14721 || (tem - pt_old > 0 && tem < pos_after))
14722 {
14723 /* The glyphs from this string could have
14724 been reordered. Find the one with the
14725 smallest string position. Or there could
14726 be a character in the string with the
14727 `cursor' property, which means display
14728 cursor on that character's glyph. */
14729 ptrdiff_t strpos = glyph->charpos;
14730
14731 if (tem)
14732 {
14733 cursor = glyph;
14734 string_from_text_prop = 1;
14735 }
14736 for ( ;
14737 (row->reversed_p ? glyph > stop : glyph < stop)
14738 && EQ (glyph->object, str);
14739 glyph += incr)
14740 {
14741 Lisp_Object cprop;
14742 ptrdiff_t gpos = glyph->charpos;
14743
14744 cprop = Fget_char_property (make_number (gpos),
14745 Qcursor,
14746 glyph->object);
14747 if (!NILP (cprop))
14748 {
14749 cursor = glyph;
14750 break;
14751 }
14752 if (tem && glyph->charpos < strpos)
14753 {
14754 strpos = glyph->charpos;
14755 cursor = glyph;
14756 }
14757 }
14758
14759 if (tem == pt_old
14760 || (tem - pt_old > 0 && tem < pos_after))
14761 goto compute_x;
14762 }
14763 if (tem)
14764 pos = tem + 1; /* don't find previous instances */
14765 }
14766 /* This string is not what we want; skip all of the
14767 glyphs that came from it. */
14768 while ((row->reversed_p ? glyph > stop : glyph < stop)
14769 && EQ (glyph->object, str))
14770 glyph += incr;
14771 }
14772 else
14773 glyph += incr;
14774 }
14775
14776 /* If we reached the end of the line, and END was from a string,
14777 the cursor is not on this line. */
14778 if (cursor == NULL
14779 && (row->reversed_p ? glyph <= end : glyph >= end)
14780 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14781 && STRINGP (end->object)
14782 && row->continued_p)
14783 return 0;
14784 }
14785 /* A truncated row may not include PT among its character positions.
14786 Setting the cursor inside the scroll margin will trigger
14787 recalculation of hscroll in hscroll_window_tree. But if a
14788 display string covers point, defer to the string-handling
14789 code below to figure this out. */
14790 else if (row->truncated_on_left_p && pt_old < bpos_min)
14791 {
14792 cursor = glyph_before;
14793 x = -1;
14794 }
14795 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14796 /* Zero-width characters produce no glyphs. */
14797 || (!empty_line_p
14798 && (row->reversed_p
14799 ? glyph_after > glyphs_end
14800 : glyph_after < glyphs_end)))
14801 {
14802 cursor = glyph_after;
14803 x = -1;
14804 }
14805 }
14806
14807 compute_x:
14808 if (cursor != NULL)
14809 glyph = cursor;
14810 else if (glyph == glyphs_end
14811 && pos_before == pos_after
14812 && STRINGP ((row->reversed_p
14813 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14814 : row->glyphs[TEXT_AREA])->object))
14815 {
14816 /* If all the glyphs of this row came from strings, put the
14817 cursor on the first glyph of the row. This avoids having the
14818 cursor outside of the text area in this very rare and hard
14819 use case. */
14820 glyph =
14821 row->reversed_p
14822 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14823 : row->glyphs[TEXT_AREA];
14824 }
14825 if (x < 0)
14826 {
14827 struct glyph *g;
14828
14829 /* Need to compute x that corresponds to GLYPH. */
14830 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14831 {
14832 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14833 emacs_abort ();
14834 x += g->pixel_width;
14835 }
14836 }
14837
14838 /* ROW could be part of a continued line, which, under bidi
14839 reordering, might have other rows whose start and end charpos
14840 occlude point. Only set w->cursor if we found a better
14841 approximation to the cursor position than we have from previously
14842 examined candidate rows belonging to the same continued line. */
14843 if (/* We already have a candidate row. */
14844 w->cursor.vpos >= 0
14845 /* That candidate is not the row we are processing. */
14846 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14847 /* Make sure cursor.vpos specifies a row whose start and end
14848 charpos occlude point, and it is valid candidate for being a
14849 cursor-row. This is because some callers of this function
14850 leave cursor.vpos at the row where the cursor was displayed
14851 during the last redisplay cycle. */
14852 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14853 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14854 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14855 {
14856 struct glyph *g1
14857 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14858
14859 /* Don't consider glyphs that are outside TEXT_AREA. */
14860 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14861 return 0;
14862 /* Keep the candidate whose buffer position is the closest to
14863 point or has the `cursor' property. */
14864 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14865 w->cursor.hpos >= 0
14866 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14867 && ((BUFFERP (g1->object)
14868 && (g1->charpos == pt_old /* An exact match always wins. */
14869 || (BUFFERP (glyph->object)
14870 && eabs (g1->charpos - pt_old)
14871 < eabs (glyph->charpos - pt_old))))
14872 /* Previous candidate is a glyph from a string that has
14873 a non-nil `cursor' property. */
14874 || (STRINGP (g1->object)
14875 && (!NILP (Fget_char_property (make_number (g1->charpos),
14876 Qcursor, g1->object))
14877 /* Previous candidate is from the same display
14878 string as this one, and the display string
14879 came from a text property. */
14880 || (EQ (g1->object, glyph->object)
14881 && string_from_text_prop)
14882 /* this candidate is from newline and its
14883 position is not an exact match */
14884 || (INTEGERP (glyph->object)
14885 && glyph->charpos != pt_old)))))
14886 return 0;
14887 /* If this candidate gives an exact match, use that. */
14888 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14889 /* If this candidate is a glyph created for the
14890 terminating newline of a line, and point is on that
14891 newline, it wins because it's an exact match. */
14892 || (!row->continued_p
14893 && INTEGERP (glyph->object)
14894 && glyph->charpos == 0
14895 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14896 /* Otherwise, keep the candidate that comes from a row
14897 spanning less buffer positions. This may win when one or
14898 both candidate positions are on glyphs that came from
14899 display strings, for which we cannot compare buffer
14900 positions. */
14901 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14902 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14903 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14904 return 0;
14905 }
14906 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14907 w->cursor.x = x;
14908 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14909 w->cursor.y = row->y + dy;
14910
14911 if (w == XWINDOW (selected_window))
14912 {
14913 if (!row->continued_p
14914 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14915 && row->x == 0)
14916 {
14917 this_line_buffer = XBUFFER (w->contents);
14918
14919 CHARPOS (this_line_start_pos)
14920 = MATRIX_ROW_START_CHARPOS (row) + delta;
14921 BYTEPOS (this_line_start_pos)
14922 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14923
14924 CHARPOS (this_line_end_pos)
14925 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14926 BYTEPOS (this_line_end_pos)
14927 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14928
14929 this_line_y = w->cursor.y;
14930 this_line_pixel_height = row->height;
14931 this_line_vpos = w->cursor.vpos;
14932 this_line_start_x = row->x;
14933 }
14934 else
14935 CHARPOS (this_line_start_pos) = 0;
14936 }
14937
14938 return 1;
14939 }
14940
14941
14942 /* Run window scroll functions, if any, for WINDOW with new window
14943 start STARTP. Sets the window start of WINDOW to that position.
14944
14945 We assume that the window's buffer is really current. */
14946
14947 static struct text_pos
14948 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14949 {
14950 struct window *w = XWINDOW (window);
14951 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14952
14953 eassert (current_buffer == XBUFFER (w->contents));
14954
14955 if (!NILP (Vwindow_scroll_functions))
14956 {
14957 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14958 make_number (CHARPOS (startp)));
14959 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14960 /* In case the hook functions switch buffers. */
14961 set_buffer_internal (XBUFFER (w->contents));
14962 }
14963
14964 return startp;
14965 }
14966
14967
14968 /* Make sure the line containing the cursor is fully visible.
14969 A value of 1 means there is nothing to be done.
14970 (Either the line is fully visible, or it cannot be made so,
14971 or we cannot tell.)
14972
14973 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14974 is higher than window.
14975
14976 A value of 0 means the caller should do scrolling
14977 as if point had gone off the screen. */
14978
14979 static int
14980 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14981 {
14982 struct glyph_matrix *matrix;
14983 struct glyph_row *row;
14984 int window_height;
14985
14986 if (!make_cursor_line_fully_visible_p)
14987 return 1;
14988
14989 /* It's not always possible to find the cursor, e.g, when a window
14990 is full of overlay strings. Don't do anything in that case. */
14991 if (w->cursor.vpos < 0)
14992 return 1;
14993
14994 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14995 row = MATRIX_ROW (matrix, w->cursor.vpos);
14996
14997 /* If the cursor row is not partially visible, there's nothing to do. */
14998 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14999 return 1;
15000
15001 /* If the row the cursor is in is taller than the window's height,
15002 it's not clear what to do, so do nothing. */
15003 window_height = window_box_height (w);
15004 if (row->height >= window_height)
15005 {
15006 if (!force_p || MINI_WINDOW_P (w)
15007 || w->vscroll || w->cursor.vpos == 0)
15008 return 1;
15009 }
15010 return 0;
15011 }
15012
15013
15014 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15015 non-zero means only WINDOW is redisplayed in redisplay_internal.
15016 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15017 in redisplay_window to bring a partially visible line into view in
15018 the case that only the cursor has moved.
15019
15020 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15021 last screen line's vertical height extends past the end of the screen.
15022
15023 Value is
15024
15025 1 if scrolling succeeded
15026
15027 0 if scrolling didn't find point.
15028
15029 -1 if new fonts have been loaded so that we must interrupt
15030 redisplay, adjust glyph matrices, and try again. */
15031
15032 enum
15033 {
15034 SCROLLING_SUCCESS,
15035 SCROLLING_FAILED,
15036 SCROLLING_NEED_LARGER_MATRICES
15037 };
15038
15039 /* If scroll-conservatively is more than this, never recenter.
15040
15041 If you change this, don't forget to update the doc string of
15042 `scroll-conservatively' and the Emacs manual. */
15043 #define SCROLL_LIMIT 100
15044
15045 static int
15046 try_scrolling (Lisp_Object window, int just_this_one_p,
15047 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15048 int temp_scroll_step, int last_line_misfit)
15049 {
15050 struct window *w = XWINDOW (window);
15051 struct frame *f = XFRAME (w->frame);
15052 struct text_pos pos, startp;
15053 struct it it;
15054 int this_scroll_margin, scroll_max, rc, height;
15055 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15056 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15057 Lisp_Object aggressive;
15058 /* We will never try scrolling more than this number of lines. */
15059 int scroll_limit = SCROLL_LIMIT;
15060 int frame_line_height = default_line_pixel_height (w);
15061 int window_total_lines
15062 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15063
15064 #ifdef GLYPH_DEBUG
15065 debug_method_add (w, "try_scrolling");
15066 #endif
15067
15068 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15069
15070 /* Compute scroll margin height in pixels. We scroll when point is
15071 within this distance from the top or bottom of the window. */
15072 if (scroll_margin > 0)
15073 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15074 * frame_line_height;
15075 else
15076 this_scroll_margin = 0;
15077
15078 /* Force arg_scroll_conservatively to have a reasonable value, to
15079 avoid scrolling too far away with slow move_it_* functions. Note
15080 that the user can supply scroll-conservatively equal to
15081 `most-positive-fixnum', which can be larger than INT_MAX. */
15082 if (arg_scroll_conservatively > scroll_limit)
15083 {
15084 arg_scroll_conservatively = scroll_limit + 1;
15085 scroll_max = scroll_limit * frame_line_height;
15086 }
15087 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15088 /* Compute how much we should try to scroll maximally to bring
15089 point into view. */
15090 scroll_max = (max (scroll_step,
15091 max (arg_scroll_conservatively, temp_scroll_step))
15092 * frame_line_height);
15093 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15094 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15095 /* We're trying to scroll because of aggressive scrolling but no
15096 scroll_step is set. Choose an arbitrary one. */
15097 scroll_max = 10 * frame_line_height;
15098 else
15099 scroll_max = 0;
15100
15101 too_near_end:
15102
15103 /* Decide whether to scroll down. */
15104 if (PT > CHARPOS (startp))
15105 {
15106 int scroll_margin_y;
15107
15108 /* Compute the pixel ypos of the scroll margin, then move IT to
15109 either that ypos or PT, whichever comes first. */
15110 start_display (&it, w, startp);
15111 scroll_margin_y = it.last_visible_y - this_scroll_margin
15112 - frame_line_height * extra_scroll_margin_lines;
15113 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15114 (MOVE_TO_POS | MOVE_TO_Y));
15115
15116 if (PT > CHARPOS (it.current.pos))
15117 {
15118 int y0 = line_bottom_y (&it);
15119 /* Compute how many pixels below window bottom to stop searching
15120 for PT. This avoids costly search for PT that is far away if
15121 the user limited scrolling by a small number of lines, but
15122 always finds PT if scroll_conservatively is set to a large
15123 number, such as most-positive-fixnum. */
15124 int slack = max (scroll_max, 10 * frame_line_height);
15125 int y_to_move = it.last_visible_y + slack;
15126
15127 /* Compute the distance from the scroll margin to PT or to
15128 the scroll limit, whichever comes first. This should
15129 include the height of the cursor line, to make that line
15130 fully visible. */
15131 move_it_to (&it, PT, -1, y_to_move,
15132 -1, MOVE_TO_POS | MOVE_TO_Y);
15133 dy = line_bottom_y (&it) - y0;
15134
15135 if (dy > scroll_max)
15136 return SCROLLING_FAILED;
15137
15138 if (dy > 0)
15139 scroll_down_p = 1;
15140 }
15141 }
15142
15143 if (scroll_down_p)
15144 {
15145 /* Point is in or below the bottom scroll margin, so move the
15146 window start down. If scrolling conservatively, move it just
15147 enough down to make point visible. If scroll_step is set,
15148 move it down by scroll_step. */
15149 if (arg_scroll_conservatively)
15150 amount_to_scroll
15151 = min (max (dy, frame_line_height),
15152 frame_line_height * arg_scroll_conservatively);
15153 else if (scroll_step || temp_scroll_step)
15154 amount_to_scroll = scroll_max;
15155 else
15156 {
15157 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15158 height = WINDOW_BOX_TEXT_HEIGHT (w);
15159 if (NUMBERP (aggressive))
15160 {
15161 double float_amount = XFLOATINT (aggressive) * height;
15162 int aggressive_scroll = float_amount;
15163 if (aggressive_scroll == 0 && float_amount > 0)
15164 aggressive_scroll = 1;
15165 /* Don't let point enter the scroll margin near top of
15166 the window. This could happen if the value of
15167 scroll_up_aggressively is too large and there are
15168 non-zero margins, because scroll_up_aggressively
15169 means put point that fraction of window height
15170 _from_the_bottom_margin_. */
15171 if (aggressive_scroll + 2*this_scroll_margin > height)
15172 aggressive_scroll = height - 2*this_scroll_margin;
15173 amount_to_scroll = dy + aggressive_scroll;
15174 }
15175 }
15176
15177 if (amount_to_scroll <= 0)
15178 return SCROLLING_FAILED;
15179
15180 start_display (&it, w, startp);
15181 if (arg_scroll_conservatively <= scroll_limit)
15182 move_it_vertically (&it, amount_to_scroll);
15183 else
15184 {
15185 /* Extra precision for users who set scroll-conservatively
15186 to a large number: make sure the amount we scroll
15187 the window start is never less than amount_to_scroll,
15188 which was computed as distance from window bottom to
15189 point. This matters when lines at window top and lines
15190 below window bottom have different height. */
15191 struct it it1;
15192 void *it1data = NULL;
15193 /* We use a temporary it1 because line_bottom_y can modify
15194 its argument, if it moves one line down; see there. */
15195 int start_y;
15196
15197 SAVE_IT (it1, it, it1data);
15198 start_y = line_bottom_y (&it1);
15199 do {
15200 RESTORE_IT (&it, &it, it1data);
15201 move_it_by_lines (&it, 1);
15202 SAVE_IT (it1, it, it1data);
15203 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15204 }
15205
15206 /* If STARTP is unchanged, move it down another screen line. */
15207 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15208 move_it_by_lines (&it, 1);
15209 startp = it.current.pos;
15210 }
15211 else
15212 {
15213 struct text_pos scroll_margin_pos = startp;
15214 int y_offset = 0;
15215
15216 /* See if point is inside the scroll margin at the top of the
15217 window. */
15218 if (this_scroll_margin)
15219 {
15220 int y_start;
15221
15222 start_display (&it, w, startp);
15223 y_start = it.current_y;
15224 move_it_vertically (&it, this_scroll_margin);
15225 scroll_margin_pos = it.current.pos;
15226 /* If we didn't move enough before hitting ZV, request
15227 additional amount of scroll, to move point out of the
15228 scroll margin. */
15229 if (IT_CHARPOS (it) == ZV
15230 && it.current_y - y_start < this_scroll_margin)
15231 y_offset = this_scroll_margin - (it.current_y - y_start);
15232 }
15233
15234 if (PT < CHARPOS (scroll_margin_pos))
15235 {
15236 /* Point is in the scroll margin at the top of the window or
15237 above what is displayed in the window. */
15238 int y0, y_to_move;
15239
15240 /* Compute the vertical distance from PT to the scroll
15241 margin position. Move as far as scroll_max allows, or
15242 one screenful, or 10 screen lines, whichever is largest.
15243 Give up if distance is greater than scroll_max or if we
15244 didn't reach the scroll margin position. */
15245 SET_TEXT_POS (pos, PT, PT_BYTE);
15246 start_display (&it, w, pos);
15247 y0 = it.current_y;
15248 y_to_move = max (it.last_visible_y,
15249 max (scroll_max, 10 * frame_line_height));
15250 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15251 y_to_move, -1,
15252 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15253 dy = it.current_y - y0;
15254 if (dy > scroll_max
15255 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15256 return SCROLLING_FAILED;
15257
15258 /* Additional scroll for when ZV was too close to point. */
15259 dy += y_offset;
15260
15261 /* Compute new window start. */
15262 start_display (&it, w, startp);
15263
15264 if (arg_scroll_conservatively)
15265 amount_to_scroll = max (dy, frame_line_height *
15266 max (scroll_step, temp_scroll_step));
15267 else if (scroll_step || temp_scroll_step)
15268 amount_to_scroll = scroll_max;
15269 else
15270 {
15271 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15272 height = WINDOW_BOX_TEXT_HEIGHT (w);
15273 if (NUMBERP (aggressive))
15274 {
15275 double float_amount = XFLOATINT (aggressive) * height;
15276 int aggressive_scroll = float_amount;
15277 if (aggressive_scroll == 0 && float_amount > 0)
15278 aggressive_scroll = 1;
15279 /* Don't let point enter the scroll margin near
15280 bottom of the window, if the value of
15281 scroll_down_aggressively happens to be too
15282 large. */
15283 if (aggressive_scroll + 2*this_scroll_margin > height)
15284 aggressive_scroll = height - 2*this_scroll_margin;
15285 amount_to_scroll = dy + aggressive_scroll;
15286 }
15287 }
15288
15289 if (amount_to_scroll <= 0)
15290 return SCROLLING_FAILED;
15291
15292 move_it_vertically_backward (&it, amount_to_scroll);
15293 startp = it.current.pos;
15294 }
15295 }
15296
15297 /* Run window scroll functions. */
15298 startp = run_window_scroll_functions (window, startp);
15299
15300 /* Display the window. Give up if new fonts are loaded, or if point
15301 doesn't appear. */
15302 if (!try_window (window, startp, 0))
15303 rc = SCROLLING_NEED_LARGER_MATRICES;
15304 else if (w->cursor.vpos < 0)
15305 {
15306 clear_glyph_matrix (w->desired_matrix);
15307 rc = SCROLLING_FAILED;
15308 }
15309 else
15310 {
15311 /* Maybe forget recorded base line for line number display. */
15312 if (!just_this_one_p
15313 || current_buffer->clip_changed
15314 || BEG_UNCHANGED < CHARPOS (startp))
15315 w->base_line_number = 0;
15316
15317 /* If cursor ends up on a partially visible line,
15318 treat that as being off the bottom of the screen. */
15319 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15320 /* It's possible that the cursor is on the first line of the
15321 buffer, which is partially obscured due to a vscroll
15322 (Bug#7537). In that case, avoid looping forever. */
15323 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15324 {
15325 clear_glyph_matrix (w->desired_matrix);
15326 ++extra_scroll_margin_lines;
15327 goto too_near_end;
15328 }
15329 rc = SCROLLING_SUCCESS;
15330 }
15331
15332 return rc;
15333 }
15334
15335
15336 /* Compute a suitable window start for window W if display of W starts
15337 on a continuation line. Value is non-zero if a new window start
15338 was computed.
15339
15340 The new window start will be computed, based on W's width, starting
15341 from the start of the continued line. It is the start of the
15342 screen line with the minimum distance from the old start W->start. */
15343
15344 static int
15345 compute_window_start_on_continuation_line (struct window *w)
15346 {
15347 struct text_pos pos, start_pos;
15348 int window_start_changed_p = 0;
15349
15350 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15351
15352 /* If window start is on a continuation line... Window start may be
15353 < BEGV in case there's invisible text at the start of the
15354 buffer (M-x rmail, for example). */
15355 if (CHARPOS (start_pos) > BEGV
15356 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15357 {
15358 struct it it;
15359 struct glyph_row *row;
15360
15361 /* Handle the case that the window start is out of range. */
15362 if (CHARPOS (start_pos) < BEGV)
15363 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15364 else if (CHARPOS (start_pos) > ZV)
15365 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15366
15367 /* Find the start of the continued line. This should be fast
15368 because find_newline is fast (newline cache). */
15369 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15370 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15371 row, DEFAULT_FACE_ID);
15372 reseat_at_previous_visible_line_start (&it);
15373
15374 /* If the line start is "too far" away from the window start,
15375 say it takes too much time to compute a new window start. */
15376 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15377 /* PXW: Do we need upper bounds here? */
15378 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15379 {
15380 int min_distance, distance;
15381
15382 /* Move forward by display lines to find the new window
15383 start. If window width was enlarged, the new start can
15384 be expected to be > the old start. If window width was
15385 decreased, the new window start will be < the old start.
15386 So, we're looking for the display line start with the
15387 minimum distance from the old window start. */
15388 pos = it.current.pos;
15389 min_distance = INFINITY;
15390 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15391 distance < min_distance)
15392 {
15393 min_distance = distance;
15394 pos = it.current.pos;
15395 if (it.line_wrap == WORD_WRAP)
15396 {
15397 /* Under WORD_WRAP, move_it_by_lines is likely to
15398 overshoot and stop not at the first, but the
15399 second character from the left margin. So in
15400 that case, we need a more tight control on the X
15401 coordinate of the iterator than move_it_by_lines
15402 promises in its contract. The method is to first
15403 go to the last (rightmost) visible character of a
15404 line, then move to the leftmost character on the
15405 next line in a separate call. */
15406 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15407 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15408 move_it_to (&it, ZV, 0,
15409 it.current_y + it.max_ascent + it.max_descent, -1,
15410 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15411 }
15412 else
15413 move_it_by_lines (&it, 1);
15414 }
15415
15416 /* Set the window start there. */
15417 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15418 window_start_changed_p = 1;
15419 }
15420 }
15421
15422 return window_start_changed_p;
15423 }
15424
15425
15426 /* Try cursor movement in case text has not changed in window WINDOW,
15427 with window start STARTP. Value is
15428
15429 CURSOR_MOVEMENT_SUCCESS if successful
15430
15431 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15432
15433 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15434 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15435 we want to scroll as if scroll-step were set to 1. See the code.
15436
15437 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15438 which case we have to abort this redisplay, and adjust matrices
15439 first. */
15440
15441 enum
15442 {
15443 CURSOR_MOVEMENT_SUCCESS,
15444 CURSOR_MOVEMENT_CANNOT_BE_USED,
15445 CURSOR_MOVEMENT_MUST_SCROLL,
15446 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15447 };
15448
15449 static int
15450 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15451 {
15452 struct window *w = XWINDOW (window);
15453 struct frame *f = XFRAME (w->frame);
15454 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15455
15456 #ifdef GLYPH_DEBUG
15457 if (inhibit_try_cursor_movement)
15458 return rc;
15459 #endif
15460
15461 /* Previously, there was a check for Lisp integer in the
15462 if-statement below. Now, this field is converted to
15463 ptrdiff_t, thus zero means invalid position in a buffer. */
15464 eassert (w->last_point > 0);
15465 /* Likewise there was a check whether window_end_vpos is nil or larger
15466 than the window. Now window_end_vpos is int and so never nil, but
15467 let's leave eassert to check whether it fits in the window. */
15468 eassert (w->window_end_vpos < w->current_matrix->nrows);
15469
15470 /* Handle case where text has not changed, only point, and it has
15471 not moved off the frame. */
15472 if (/* Point may be in this window. */
15473 PT >= CHARPOS (startp)
15474 /* Selective display hasn't changed. */
15475 && !current_buffer->clip_changed
15476 /* Function force-mode-line-update is used to force a thorough
15477 redisplay. It sets either windows_or_buffers_changed or
15478 update_mode_lines. So don't take a shortcut here for these
15479 cases. */
15480 && !update_mode_lines
15481 && !windows_or_buffers_changed
15482 && !f->cursor_type_changed
15483 && NILP (Vshow_trailing_whitespace)
15484 /* This code is not used for mini-buffer for the sake of the case
15485 of redisplaying to replace an echo area message; since in
15486 that case the mini-buffer contents per se are usually
15487 unchanged. This code is of no real use in the mini-buffer
15488 since the handling of this_line_start_pos, etc., in redisplay
15489 handles the same cases. */
15490 && !EQ (window, minibuf_window)
15491 && (FRAME_WINDOW_P (f)
15492 || !overlay_arrow_in_current_buffer_p ()))
15493 {
15494 int this_scroll_margin, top_scroll_margin;
15495 struct glyph_row *row = NULL;
15496 int frame_line_height = default_line_pixel_height (w);
15497 int window_total_lines
15498 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15499
15500 #ifdef GLYPH_DEBUG
15501 debug_method_add (w, "cursor movement");
15502 #endif
15503
15504 /* Scroll if point within this distance from the top or bottom
15505 of the window. This is a pixel value. */
15506 if (scroll_margin > 0)
15507 {
15508 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15509 this_scroll_margin *= frame_line_height;
15510 }
15511 else
15512 this_scroll_margin = 0;
15513
15514 top_scroll_margin = this_scroll_margin;
15515 if (WINDOW_WANTS_HEADER_LINE_P (w))
15516 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15517
15518 /* Start with the row the cursor was displayed during the last
15519 not paused redisplay. Give up if that row is not valid. */
15520 if (w->last_cursor_vpos < 0
15521 || w->last_cursor_vpos >= w->current_matrix->nrows)
15522 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15523 else
15524 {
15525 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15526 if (row->mode_line_p)
15527 ++row;
15528 if (!row->enabled_p)
15529 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15530 }
15531
15532 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15533 {
15534 int scroll_p = 0, must_scroll = 0;
15535 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15536
15537 if (PT > w->last_point)
15538 {
15539 /* Point has moved forward. */
15540 while (MATRIX_ROW_END_CHARPOS (row) < PT
15541 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15542 {
15543 eassert (row->enabled_p);
15544 ++row;
15545 }
15546
15547 /* If the end position of a row equals the start
15548 position of the next row, and PT is at that position,
15549 we would rather display cursor in the next line. */
15550 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15551 && MATRIX_ROW_END_CHARPOS (row) == PT
15552 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15553 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15554 && !cursor_row_p (row))
15555 ++row;
15556
15557 /* If within the scroll margin, scroll. Note that
15558 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15559 the next line would be drawn, and that
15560 this_scroll_margin can be zero. */
15561 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15562 || PT > MATRIX_ROW_END_CHARPOS (row)
15563 /* Line is completely visible last line in window
15564 and PT is to be set in the next line. */
15565 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15566 && PT == MATRIX_ROW_END_CHARPOS (row)
15567 && !row->ends_at_zv_p
15568 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15569 scroll_p = 1;
15570 }
15571 else if (PT < w->last_point)
15572 {
15573 /* Cursor has to be moved backward. Note that PT >=
15574 CHARPOS (startp) because of the outer if-statement. */
15575 while (!row->mode_line_p
15576 && (MATRIX_ROW_START_CHARPOS (row) > PT
15577 || (MATRIX_ROW_START_CHARPOS (row) == PT
15578 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15579 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15580 row > w->current_matrix->rows
15581 && (row-1)->ends_in_newline_from_string_p))))
15582 && (row->y > top_scroll_margin
15583 || CHARPOS (startp) == BEGV))
15584 {
15585 eassert (row->enabled_p);
15586 --row;
15587 }
15588
15589 /* Consider the following case: Window starts at BEGV,
15590 there is invisible, intangible text at BEGV, so that
15591 display starts at some point START > BEGV. It can
15592 happen that we are called with PT somewhere between
15593 BEGV and START. Try to handle that case. */
15594 if (row < w->current_matrix->rows
15595 || row->mode_line_p)
15596 {
15597 row = w->current_matrix->rows;
15598 if (row->mode_line_p)
15599 ++row;
15600 }
15601
15602 /* Due to newlines in overlay strings, we may have to
15603 skip forward over overlay strings. */
15604 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15605 && MATRIX_ROW_END_CHARPOS (row) == PT
15606 && !cursor_row_p (row))
15607 ++row;
15608
15609 /* If within the scroll margin, scroll. */
15610 if (row->y < top_scroll_margin
15611 && CHARPOS (startp) != BEGV)
15612 scroll_p = 1;
15613 }
15614 else
15615 {
15616 /* Cursor did not move. So don't scroll even if cursor line
15617 is partially visible, as it was so before. */
15618 rc = CURSOR_MOVEMENT_SUCCESS;
15619 }
15620
15621 if (PT < MATRIX_ROW_START_CHARPOS (row)
15622 || PT > MATRIX_ROW_END_CHARPOS (row))
15623 {
15624 /* if PT is not in the glyph row, give up. */
15625 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15626 must_scroll = 1;
15627 }
15628 else if (rc != CURSOR_MOVEMENT_SUCCESS
15629 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15630 {
15631 struct glyph_row *row1;
15632
15633 /* If rows are bidi-reordered and point moved, back up
15634 until we find a row that does not belong to a
15635 continuation line. This is because we must consider
15636 all rows of a continued line as candidates for the
15637 new cursor positioning, since row start and end
15638 positions change non-linearly with vertical position
15639 in such rows. */
15640 /* FIXME: Revisit this when glyph ``spilling'' in
15641 continuation lines' rows is implemented for
15642 bidi-reordered rows. */
15643 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15644 MATRIX_ROW_CONTINUATION_LINE_P (row);
15645 --row)
15646 {
15647 /* If we hit the beginning of the displayed portion
15648 without finding the first row of a continued
15649 line, give up. */
15650 if (row <= row1)
15651 {
15652 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15653 break;
15654 }
15655 eassert (row->enabled_p);
15656 }
15657 }
15658 if (must_scroll)
15659 ;
15660 else if (rc != CURSOR_MOVEMENT_SUCCESS
15661 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15662 /* Make sure this isn't a header line by any chance, since
15663 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15664 && !row->mode_line_p
15665 && make_cursor_line_fully_visible_p)
15666 {
15667 if (PT == MATRIX_ROW_END_CHARPOS (row)
15668 && !row->ends_at_zv_p
15669 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15670 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15671 else if (row->height > window_box_height (w))
15672 {
15673 /* If we end up in a partially visible line, let's
15674 make it fully visible, except when it's taller
15675 than the window, in which case we can't do much
15676 about it. */
15677 *scroll_step = 1;
15678 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15679 }
15680 else
15681 {
15682 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15683 if (!cursor_row_fully_visible_p (w, 0, 1))
15684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15685 else
15686 rc = CURSOR_MOVEMENT_SUCCESS;
15687 }
15688 }
15689 else if (scroll_p)
15690 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15691 else if (rc != CURSOR_MOVEMENT_SUCCESS
15692 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15693 {
15694 /* With bidi-reordered rows, there could be more than
15695 one candidate row whose start and end positions
15696 occlude point. We need to let set_cursor_from_row
15697 find the best candidate. */
15698 /* FIXME: Revisit this when glyph ``spilling'' in
15699 continuation lines' rows is implemented for
15700 bidi-reordered rows. */
15701 int rv = 0;
15702
15703 do
15704 {
15705 int at_zv_p = 0, exact_match_p = 0;
15706
15707 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15708 && PT <= MATRIX_ROW_END_CHARPOS (row)
15709 && cursor_row_p (row))
15710 rv |= set_cursor_from_row (w, row, w->current_matrix,
15711 0, 0, 0, 0);
15712 /* As soon as we've found the exact match for point,
15713 or the first suitable row whose ends_at_zv_p flag
15714 is set, we are done. */
15715 if (rv)
15716 {
15717 at_zv_p = MATRIX_ROW (w->current_matrix,
15718 w->cursor.vpos)->ends_at_zv_p;
15719 if (!at_zv_p
15720 && w->cursor.hpos >= 0
15721 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15722 w->cursor.vpos))
15723 {
15724 struct glyph_row *candidate =
15725 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15726 struct glyph *g =
15727 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15728 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15729
15730 exact_match_p =
15731 (BUFFERP (g->object) && g->charpos == PT)
15732 || (INTEGERP (g->object)
15733 && (g->charpos == PT
15734 || (g->charpos == 0 && endpos - 1 == PT)));
15735 }
15736 if (at_zv_p || exact_match_p)
15737 {
15738 rc = CURSOR_MOVEMENT_SUCCESS;
15739 break;
15740 }
15741 }
15742 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15743 break;
15744 ++row;
15745 }
15746 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15747 || row->continued_p)
15748 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15749 || (MATRIX_ROW_START_CHARPOS (row) == PT
15750 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15751 /* If we didn't find any candidate rows, or exited the
15752 loop before all the candidates were examined, signal
15753 to the caller that this method failed. */
15754 if (rc != CURSOR_MOVEMENT_SUCCESS
15755 && !(rv
15756 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15757 && !row->continued_p))
15758 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15759 else if (rv)
15760 rc = CURSOR_MOVEMENT_SUCCESS;
15761 }
15762 else
15763 {
15764 do
15765 {
15766 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15767 {
15768 rc = CURSOR_MOVEMENT_SUCCESS;
15769 break;
15770 }
15771 ++row;
15772 }
15773 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15774 && MATRIX_ROW_START_CHARPOS (row) == PT
15775 && cursor_row_p (row));
15776 }
15777 }
15778 }
15779
15780 return rc;
15781 }
15782
15783
15784 void
15785 set_vertical_scroll_bar (struct window *w)
15786 {
15787 ptrdiff_t start, end, whole;
15788
15789 /* Calculate the start and end positions for the current window.
15790 At some point, it would be nice to choose between scrollbars
15791 which reflect the whole buffer size, with special markers
15792 indicating narrowing, and scrollbars which reflect only the
15793 visible region.
15794
15795 Note that mini-buffers sometimes aren't displaying any text. */
15796 if (!MINI_WINDOW_P (w)
15797 || (w == XWINDOW (minibuf_window)
15798 && NILP (echo_area_buffer[0])))
15799 {
15800 struct buffer *buf = XBUFFER (w->contents);
15801 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15802 start = marker_position (w->start) - BUF_BEGV (buf);
15803 /* I don't think this is guaranteed to be right. For the
15804 moment, we'll pretend it is. */
15805 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15806
15807 if (end < start)
15808 end = start;
15809 if (whole < (end - start))
15810 whole = end - start;
15811 }
15812 else
15813 start = end = whole = 0;
15814
15815 /* Indicate what this scroll bar ought to be displaying now. */
15816 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15817 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15818 (w, end - start, whole, start);
15819 }
15820
15821
15822 void
15823 set_horizontal_scroll_bar (struct window *w)
15824 {
15825 int start, end, whole, portion;
15826
15827 if (!MINI_WINDOW_P (w)
15828 || (w == XWINDOW (minibuf_window)
15829 && NILP (echo_area_buffer[0])))
15830 {
15831 struct buffer *b = XBUFFER (w->contents);
15832 struct buffer *old_buffer = NULL;
15833 struct it it;
15834 struct text_pos startp;
15835
15836 if (b != current_buffer)
15837 {
15838 old_buffer = current_buffer;
15839 set_buffer_internal (b);
15840 }
15841
15842 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15843 start_display (&it, w, startp);
15844 it.last_visible_x = INT_MAX;
15845 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15846 MOVE_TO_X | MOVE_TO_Y);
15847 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15848 window_box_height (w), -1,
15849 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15850
15851 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15852 end = start + window_box_width (w, TEXT_AREA);
15853 portion = end - start;
15854 /* After enlarging a horizontally scrolled window such that it
15855 gets at least as wide as the text it contains, make sure that
15856 the thumb doesn't fill the entire scroll bar so we can still
15857 drag it back to see the entire text. */
15858 whole = max (whole, end);
15859
15860 if (it.bidi_p)
15861 {
15862 Lisp_Object pdir;
15863
15864 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15865 if (EQ (pdir, Qright_to_left))
15866 {
15867 start = whole - end;
15868 end = start + portion;
15869 }
15870 }
15871
15872 if (old_buffer)
15873 set_buffer_internal (old_buffer);
15874 }
15875 else
15876 start = end = whole = portion = 0;
15877
15878 w->hscroll_whole = whole;
15879
15880 /* Indicate what this scroll bar ought to be displaying now. */
15881 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15882 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15883 (w, portion, whole, start);
15884 }
15885
15886
15887 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15888 selected_window is redisplayed.
15889
15890 We can return without actually redisplaying the window if fonts has been
15891 changed on window's frame. In that case, redisplay_internal will retry.
15892
15893 As one of the important parts of redisplaying a window, we need to
15894 decide whether the previous window-start position (stored in the
15895 window's w->start marker position) is still valid, and if it isn't,
15896 recompute it. Some details about that:
15897
15898 . The previous window-start could be in a continuation line, in
15899 which case we need to recompute it when the window width
15900 changes. See compute_window_start_on_continuation_line and its
15901 call below.
15902
15903 . The text that changed since last redisplay could include the
15904 previous window-start position. In that case, we try to salvage
15905 what we can from the current glyph matrix by calling
15906 try_scrolling, which see.
15907
15908 . Some Emacs command could force us to use a specific window-start
15909 position by setting the window's force_start flag, or gently
15910 propose doing that by setting the window's optional_new_start
15911 flag. In these cases, we try using the specified start point if
15912 that succeeds (i.e. the window desired matrix is successfully
15913 recomputed, and point location is within the window). In case
15914 of optional_new_start, we first check if the specified start
15915 position is feasible, i.e. if it will allow point to be
15916 displayed in the window. If using the specified start point
15917 fails, e.g., if new fonts are needed to be loaded, we abort the
15918 redisplay cycle and leave it up to the next cycle to figure out
15919 things.
15920
15921 . Note that the window's force_start flag is sometimes set by
15922 redisplay itself, when it decides that the previous window start
15923 point is fine and should be kept. Search for "goto force_start"
15924 below to see the details. Like the values of window-start
15925 specified outside of redisplay, these internally-deduced values
15926 are tested for feasibility, and ignored if found to be
15927 unfeasible.
15928
15929 . Note that the function try_window, used to completely redisplay
15930 a window, accepts the window's start point as its argument.
15931 This is used several times in the redisplay code to control
15932 where the window start will be, according to user options such
15933 as scroll-conservatively, and also to ensure the screen line
15934 showing point will be fully (as opposed to partially) visible on
15935 display. */
15936
15937 static void
15938 redisplay_window (Lisp_Object window, bool just_this_one_p)
15939 {
15940 struct window *w = XWINDOW (window);
15941 struct frame *f = XFRAME (w->frame);
15942 struct buffer *buffer = XBUFFER (w->contents);
15943 struct buffer *old = current_buffer;
15944 struct text_pos lpoint, opoint, startp;
15945 int update_mode_line;
15946 int tem;
15947 struct it it;
15948 /* Record it now because it's overwritten. */
15949 bool current_matrix_up_to_date_p = false;
15950 bool used_current_matrix_p = false;
15951 /* This is less strict than current_matrix_up_to_date_p.
15952 It indicates that the buffer contents and narrowing are unchanged. */
15953 bool buffer_unchanged_p = false;
15954 int temp_scroll_step = 0;
15955 ptrdiff_t count = SPECPDL_INDEX ();
15956 int rc;
15957 int centering_position = -1;
15958 int last_line_misfit = 0;
15959 ptrdiff_t beg_unchanged, end_unchanged;
15960 int frame_line_height;
15961
15962 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15963 opoint = lpoint;
15964
15965 #ifdef GLYPH_DEBUG
15966 *w->desired_matrix->method = 0;
15967 #endif
15968
15969 if (!just_this_one_p
15970 && REDISPLAY_SOME_P ()
15971 && !w->redisplay
15972 && !f->redisplay
15973 && !buffer->text->redisplay
15974 && BUF_PT (buffer) == w->last_point)
15975 return;
15976
15977 /* Make sure that both W's markers are valid. */
15978 eassert (XMARKER (w->start)->buffer == buffer);
15979 eassert (XMARKER (w->pointm)->buffer == buffer);
15980
15981 /* We come here again if we need to run window-text-change-functions
15982 below. */
15983 restart:
15984 reconsider_clip_changes (w);
15985 frame_line_height = default_line_pixel_height (w);
15986
15987 /* Has the mode line to be updated? */
15988 update_mode_line = (w->update_mode_line
15989 || update_mode_lines
15990 || buffer->clip_changed
15991 || buffer->prevent_redisplay_optimizations_p);
15992
15993 if (!just_this_one_p)
15994 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15995 cleverly elsewhere. */
15996 w->must_be_updated_p = true;
15997
15998 if (MINI_WINDOW_P (w))
15999 {
16000 if (w == XWINDOW (echo_area_window)
16001 && !NILP (echo_area_buffer[0]))
16002 {
16003 if (update_mode_line)
16004 /* We may have to update a tty frame's menu bar or a
16005 tool-bar. Example `M-x C-h C-h C-g'. */
16006 goto finish_menu_bars;
16007 else
16008 /* We've already displayed the echo area glyphs in this window. */
16009 goto finish_scroll_bars;
16010 }
16011 else if ((w != XWINDOW (minibuf_window)
16012 || minibuf_level == 0)
16013 /* When buffer is nonempty, redisplay window normally. */
16014 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16015 /* Quail displays non-mini buffers in minibuffer window.
16016 In that case, redisplay the window normally. */
16017 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16018 {
16019 /* W is a mini-buffer window, but it's not active, so clear
16020 it. */
16021 int yb = window_text_bottom_y (w);
16022 struct glyph_row *row;
16023 int y;
16024
16025 for (y = 0, row = w->desired_matrix->rows;
16026 y < yb;
16027 y += row->height, ++row)
16028 blank_row (w, row, y);
16029 goto finish_scroll_bars;
16030 }
16031
16032 clear_glyph_matrix (w->desired_matrix);
16033 }
16034
16035 /* Otherwise set up data on this window; select its buffer and point
16036 value. */
16037 /* Really select the buffer, for the sake of buffer-local
16038 variables. */
16039 set_buffer_internal_1 (XBUFFER (w->contents));
16040
16041 current_matrix_up_to_date_p
16042 = (w->window_end_valid
16043 && !current_buffer->clip_changed
16044 && !current_buffer->prevent_redisplay_optimizations_p
16045 && !window_outdated (w));
16046
16047 /* Run the window-text-change-functions
16048 if it is possible that the text on the screen has changed
16049 (either due to modification of the text, or any other reason). */
16050 if (!current_matrix_up_to_date_p
16051 && !NILP (Vwindow_text_change_functions))
16052 {
16053 safe_run_hooks (Qwindow_text_change_functions);
16054 goto restart;
16055 }
16056
16057 beg_unchanged = BEG_UNCHANGED;
16058 end_unchanged = END_UNCHANGED;
16059
16060 SET_TEXT_POS (opoint, PT, PT_BYTE);
16061
16062 specbind (Qinhibit_point_motion_hooks, Qt);
16063
16064 buffer_unchanged_p
16065 = (w->window_end_valid
16066 && !current_buffer->clip_changed
16067 && !window_outdated (w));
16068
16069 /* When windows_or_buffers_changed is non-zero, we can't rely
16070 on the window end being valid, so set it to zero there. */
16071 if (windows_or_buffers_changed)
16072 {
16073 /* If window starts on a continuation line, maybe adjust the
16074 window start in case the window's width changed. */
16075 if (XMARKER (w->start)->buffer == current_buffer)
16076 compute_window_start_on_continuation_line (w);
16077
16078 w->window_end_valid = false;
16079 /* If so, we also can't rely on current matrix
16080 and should not fool try_cursor_movement below. */
16081 current_matrix_up_to_date_p = false;
16082 }
16083
16084 /* Some sanity checks. */
16085 CHECK_WINDOW_END (w);
16086 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16087 emacs_abort ();
16088 if (BYTEPOS (opoint) < CHARPOS (opoint))
16089 emacs_abort ();
16090
16091 if (mode_line_update_needed (w))
16092 update_mode_line = 1;
16093
16094 /* Point refers normally to the selected window. For any other
16095 window, set up appropriate value. */
16096 if (!EQ (window, selected_window))
16097 {
16098 ptrdiff_t new_pt = marker_position (w->pointm);
16099 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16100
16101 if (new_pt < BEGV)
16102 {
16103 new_pt = BEGV;
16104 new_pt_byte = BEGV_BYTE;
16105 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16106 }
16107 else if (new_pt > (ZV - 1))
16108 {
16109 new_pt = ZV;
16110 new_pt_byte = ZV_BYTE;
16111 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16112 }
16113
16114 /* We don't use SET_PT so that the point-motion hooks don't run. */
16115 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16116 }
16117
16118 /* If any of the character widths specified in the display table
16119 have changed, invalidate the width run cache. It's true that
16120 this may be a bit late to catch such changes, but the rest of
16121 redisplay goes (non-fatally) haywire when the display table is
16122 changed, so why should we worry about doing any better? */
16123 if (current_buffer->width_run_cache
16124 || (current_buffer->base_buffer
16125 && current_buffer->base_buffer->width_run_cache))
16126 {
16127 struct Lisp_Char_Table *disptab = buffer_display_table ();
16128
16129 if (! disptab_matches_widthtab
16130 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16131 {
16132 struct buffer *buf = current_buffer;
16133
16134 if (buf->base_buffer)
16135 buf = buf->base_buffer;
16136 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16137 recompute_width_table (current_buffer, disptab);
16138 }
16139 }
16140
16141 /* If window-start is screwed up, choose a new one. */
16142 if (XMARKER (w->start)->buffer != current_buffer)
16143 goto recenter;
16144
16145 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16146
16147 /* If someone specified a new starting point but did not insist,
16148 check whether it can be used. */
16149 if (w->optional_new_start
16150 && CHARPOS (startp) >= BEGV
16151 && CHARPOS (startp) <= ZV)
16152 {
16153 w->optional_new_start = 0;
16154 start_display (&it, w, startp);
16155 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16156 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16157 if (IT_CHARPOS (it) == PT)
16158 w->force_start = 1;
16159 /* IT may overshoot PT if text at PT is invisible. */
16160 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16161 w->force_start = 1;
16162 }
16163
16164 force_start:
16165
16166 /* Handle case where place to start displaying has been specified,
16167 unless the specified location is outside the accessible range. */
16168 if (w->force_start || window_frozen_p (w))
16169 {
16170 /* We set this later on if we have to adjust point. */
16171 int new_vpos = -1;
16172
16173 w->force_start = 0;
16174 w->vscroll = 0;
16175 w->window_end_valid = 0;
16176
16177 /* Forget any recorded base line for line number display. */
16178 if (!buffer_unchanged_p)
16179 w->base_line_number = 0;
16180
16181 /* Redisplay the mode line. Select the buffer properly for that.
16182 Also, run the hook window-scroll-functions
16183 because we have scrolled. */
16184 /* Note, we do this after clearing force_start because
16185 if there's an error, it is better to forget about force_start
16186 than to get into an infinite loop calling the hook functions
16187 and having them get more errors. */
16188 if (!update_mode_line
16189 || ! NILP (Vwindow_scroll_functions))
16190 {
16191 update_mode_line = 1;
16192 w->update_mode_line = 1;
16193 startp = run_window_scroll_functions (window, startp);
16194 }
16195
16196 if (CHARPOS (startp) < BEGV)
16197 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16198 else if (CHARPOS (startp) > ZV)
16199 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16200
16201 /* Redisplay, then check if cursor has been set during the
16202 redisplay. Give up if new fonts were loaded. */
16203 /* We used to issue a CHECK_MARGINS argument to try_window here,
16204 but this causes scrolling to fail when point begins inside
16205 the scroll margin (bug#148) -- cyd */
16206 if (!try_window (window, startp, 0))
16207 {
16208 w->force_start = 1;
16209 clear_glyph_matrix (w->desired_matrix);
16210 goto need_larger_matrices;
16211 }
16212
16213 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16214 {
16215 /* If point does not appear, try to move point so it does
16216 appear. The desired matrix has been built above, so we
16217 can use it here. */
16218 new_vpos = window_box_height (w) / 2;
16219 }
16220
16221 if (!cursor_row_fully_visible_p (w, 0, 0))
16222 {
16223 /* Point does appear, but on a line partly visible at end of window.
16224 Move it back to a fully-visible line. */
16225 new_vpos = window_box_height (w);
16226 /* But if window_box_height suggests a Y coordinate that is
16227 not less than we already have, that line will clearly not
16228 be fully visible, so give up and scroll the display.
16229 This can happen when the default face uses a font whose
16230 dimensions are different from the frame's default
16231 font. */
16232 if (new_vpos >= w->cursor.y)
16233 {
16234 w->cursor.vpos = -1;
16235 clear_glyph_matrix (w->desired_matrix);
16236 goto try_to_scroll;
16237 }
16238 }
16239 else if (w->cursor.vpos >= 0)
16240 {
16241 /* Some people insist on not letting point enter the scroll
16242 margin, even though this part handles windows that didn't
16243 scroll at all. */
16244 int window_total_lines
16245 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16246 int margin = min (scroll_margin, window_total_lines / 4);
16247 int pixel_margin = margin * frame_line_height;
16248 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16249
16250 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16251 below, which finds the row to move point to, advances by
16252 the Y coordinate of the _next_ row, see the definition of
16253 MATRIX_ROW_BOTTOM_Y. */
16254 if (w->cursor.vpos < margin + header_line)
16255 {
16256 w->cursor.vpos = -1;
16257 clear_glyph_matrix (w->desired_matrix);
16258 goto try_to_scroll;
16259 }
16260 else
16261 {
16262 int window_height = window_box_height (w);
16263
16264 if (header_line)
16265 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16266 if (w->cursor.y >= window_height - pixel_margin)
16267 {
16268 w->cursor.vpos = -1;
16269 clear_glyph_matrix (w->desired_matrix);
16270 goto try_to_scroll;
16271 }
16272 }
16273 }
16274
16275 /* If we need to move point for either of the above reasons,
16276 now actually do it. */
16277 if (new_vpos >= 0)
16278 {
16279 struct glyph_row *row;
16280
16281 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16282 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16283 ++row;
16284
16285 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16286 MATRIX_ROW_START_BYTEPOS (row));
16287
16288 if (w != XWINDOW (selected_window))
16289 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16290 else if (current_buffer == old)
16291 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16292
16293 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16294
16295 /* If we are highlighting the region, then we just changed
16296 the region, so redisplay to show it. */
16297 /* FIXME: We need to (re)run pre-redisplay-function! */
16298 /* if (markpos_of_region () >= 0)
16299 {
16300 clear_glyph_matrix (w->desired_matrix);
16301 if (!try_window (window, startp, 0))
16302 goto need_larger_matrices;
16303 }
16304 */
16305 }
16306
16307 #ifdef GLYPH_DEBUG
16308 debug_method_add (w, "forced window start");
16309 #endif
16310 goto done;
16311 }
16312
16313 /* Handle case where text has not changed, only point, and it has
16314 not moved off the frame, and we are not retrying after hscroll.
16315 (current_matrix_up_to_date_p is nonzero when retrying.) */
16316 if (current_matrix_up_to_date_p
16317 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16318 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16319 {
16320 switch (rc)
16321 {
16322 case CURSOR_MOVEMENT_SUCCESS:
16323 used_current_matrix_p = 1;
16324 goto done;
16325
16326 case CURSOR_MOVEMENT_MUST_SCROLL:
16327 goto try_to_scroll;
16328
16329 default:
16330 emacs_abort ();
16331 }
16332 }
16333 /* If current starting point was originally the beginning of a line
16334 but no longer is, find a new starting point. */
16335 else if (w->start_at_line_beg
16336 && !(CHARPOS (startp) <= BEGV
16337 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16338 {
16339 #ifdef GLYPH_DEBUG
16340 debug_method_add (w, "recenter 1");
16341 #endif
16342 goto recenter;
16343 }
16344
16345 /* Try scrolling with try_window_id. Value is > 0 if update has
16346 been done, it is -1 if we know that the same window start will
16347 not work. It is 0 if unsuccessful for some other reason. */
16348 else if ((tem = try_window_id (w)) != 0)
16349 {
16350 #ifdef GLYPH_DEBUG
16351 debug_method_add (w, "try_window_id %d", tem);
16352 #endif
16353
16354 if (f->fonts_changed)
16355 goto need_larger_matrices;
16356 if (tem > 0)
16357 goto done;
16358
16359 /* Otherwise try_window_id has returned -1 which means that we
16360 don't want the alternative below this comment to execute. */
16361 }
16362 else if (CHARPOS (startp) >= BEGV
16363 && CHARPOS (startp) <= ZV
16364 && PT >= CHARPOS (startp)
16365 && (CHARPOS (startp) < ZV
16366 /* Avoid starting at end of buffer. */
16367 || CHARPOS (startp) == BEGV
16368 || !window_outdated (w)))
16369 {
16370 int d1, d2, d3, d4, d5, d6;
16371
16372 /* If first window line is a continuation line, and window start
16373 is inside the modified region, but the first change is before
16374 current window start, we must select a new window start.
16375
16376 However, if this is the result of a down-mouse event (e.g. by
16377 extending the mouse-drag-overlay), we don't want to select a
16378 new window start, since that would change the position under
16379 the mouse, resulting in an unwanted mouse-movement rather
16380 than a simple mouse-click. */
16381 if (!w->start_at_line_beg
16382 && NILP (do_mouse_tracking)
16383 && CHARPOS (startp) > BEGV
16384 && CHARPOS (startp) > BEG + beg_unchanged
16385 && CHARPOS (startp) <= Z - end_unchanged
16386 /* Even if w->start_at_line_beg is nil, a new window may
16387 start at a line_beg, since that's how set_buffer_window
16388 sets it. So, we need to check the return value of
16389 compute_window_start_on_continuation_line. (See also
16390 bug#197). */
16391 && XMARKER (w->start)->buffer == current_buffer
16392 && compute_window_start_on_continuation_line (w)
16393 /* It doesn't make sense to force the window start like we
16394 do at label force_start if it is already known that point
16395 will not be visible in the resulting window, because
16396 doing so will move point from its correct position
16397 instead of scrolling the window to bring point into view.
16398 See bug#9324. */
16399 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16400 {
16401 w->force_start = 1;
16402 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16403 goto force_start;
16404 }
16405
16406 #ifdef GLYPH_DEBUG
16407 debug_method_add (w, "same window start");
16408 #endif
16409
16410 /* Try to redisplay starting at same place as before.
16411 If point has not moved off frame, accept the results. */
16412 if (!current_matrix_up_to_date_p
16413 /* Don't use try_window_reusing_current_matrix in this case
16414 because a window scroll function can have changed the
16415 buffer. */
16416 || !NILP (Vwindow_scroll_functions)
16417 || MINI_WINDOW_P (w)
16418 || !(used_current_matrix_p
16419 = try_window_reusing_current_matrix (w)))
16420 {
16421 IF_DEBUG (debug_method_add (w, "1"));
16422 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16423 /* -1 means we need to scroll.
16424 0 means we need new matrices, but fonts_changed
16425 is set in that case, so we will detect it below. */
16426 goto try_to_scroll;
16427 }
16428
16429 if (f->fonts_changed)
16430 goto need_larger_matrices;
16431
16432 if (w->cursor.vpos >= 0)
16433 {
16434 if (!just_this_one_p
16435 || current_buffer->clip_changed
16436 || BEG_UNCHANGED < CHARPOS (startp))
16437 /* Forget any recorded base line for line number display. */
16438 w->base_line_number = 0;
16439
16440 if (!cursor_row_fully_visible_p (w, 1, 0))
16441 {
16442 clear_glyph_matrix (w->desired_matrix);
16443 last_line_misfit = 1;
16444 }
16445 /* Drop through and scroll. */
16446 else
16447 goto done;
16448 }
16449 else
16450 clear_glyph_matrix (w->desired_matrix);
16451 }
16452
16453 try_to_scroll:
16454
16455 /* Redisplay the mode line. Select the buffer properly for that. */
16456 if (!update_mode_line)
16457 {
16458 update_mode_line = 1;
16459 w->update_mode_line = 1;
16460 }
16461
16462 /* Try to scroll by specified few lines. */
16463 if ((scroll_conservatively
16464 || emacs_scroll_step
16465 || temp_scroll_step
16466 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16467 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16468 && CHARPOS (startp) >= BEGV
16469 && CHARPOS (startp) <= ZV)
16470 {
16471 /* The function returns -1 if new fonts were loaded, 1 if
16472 successful, 0 if not successful. */
16473 int ss = try_scrolling (window, just_this_one_p,
16474 scroll_conservatively,
16475 emacs_scroll_step,
16476 temp_scroll_step, last_line_misfit);
16477 switch (ss)
16478 {
16479 case SCROLLING_SUCCESS:
16480 goto done;
16481
16482 case SCROLLING_NEED_LARGER_MATRICES:
16483 goto need_larger_matrices;
16484
16485 case SCROLLING_FAILED:
16486 break;
16487
16488 default:
16489 emacs_abort ();
16490 }
16491 }
16492
16493 /* Finally, just choose a place to start which positions point
16494 according to user preferences. */
16495
16496 recenter:
16497
16498 #ifdef GLYPH_DEBUG
16499 debug_method_add (w, "recenter");
16500 #endif
16501
16502 /* Forget any previously recorded base line for line number display. */
16503 if (!buffer_unchanged_p)
16504 w->base_line_number = 0;
16505
16506 /* Determine the window start relative to point. */
16507 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16508 it.current_y = it.last_visible_y;
16509 if (centering_position < 0)
16510 {
16511 int window_total_lines
16512 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16513 int margin =
16514 scroll_margin > 0
16515 ? min (scroll_margin, window_total_lines / 4)
16516 : 0;
16517 ptrdiff_t margin_pos = CHARPOS (startp);
16518 Lisp_Object aggressive;
16519 int scrolling_up;
16520
16521 /* If there is a scroll margin at the top of the window, find
16522 its character position. */
16523 if (margin
16524 /* Cannot call start_display if startp is not in the
16525 accessible region of the buffer. This can happen when we
16526 have just switched to a different buffer and/or changed
16527 its restriction. In that case, startp is initialized to
16528 the character position 1 (BEGV) because we did not yet
16529 have chance to display the buffer even once. */
16530 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16531 {
16532 struct it it1;
16533 void *it1data = NULL;
16534
16535 SAVE_IT (it1, it, it1data);
16536 start_display (&it1, w, startp);
16537 move_it_vertically (&it1, margin * frame_line_height);
16538 margin_pos = IT_CHARPOS (it1);
16539 RESTORE_IT (&it, &it, it1data);
16540 }
16541 scrolling_up = PT > margin_pos;
16542 aggressive =
16543 scrolling_up
16544 ? BVAR (current_buffer, scroll_up_aggressively)
16545 : BVAR (current_buffer, scroll_down_aggressively);
16546
16547 if (!MINI_WINDOW_P (w)
16548 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16549 {
16550 int pt_offset = 0;
16551
16552 /* Setting scroll-conservatively overrides
16553 scroll-*-aggressively. */
16554 if (!scroll_conservatively && NUMBERP (aggressive))
16555 {
16556 double float_amount = XFLOATINT (aggressive);
16557
16558 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16559 if (pt_offset == 0 && float_amount > 0)
16560 pt_offset = 1;
16561 if (pt_offset && margin > 0)
16562 margin -= 1;
16563 }
16564 /* Compute how much to move the window start backward from
16565 point so that point will be displayed where the user
16566 wants it. */
16567 if (scrolling_up)
16568 {
16569 centering_position = it.last_visible_y;
16570 if (pt_offset)
16571 centering_position -= pt_offset;
16572 centering_position -=
16573 frame_line_height * (1 + margin + (last_line_misfit != 0))
16574 + WINDOW_HEADER_LINE_HEIGHT (w);
16575 /* Don't let point enter the scroll margin near top of
16576 the window. */
16577 if (centering_position < margin * frame_line_height)
16578 centering_position = margin * frame_line_height;
16579 }
16580 else
16581 centering_position = margin * frame_line_height + pt_offset;
16582 }
16583 else
16584 /* Set the window start half the height of the window backward
16585 from point. */
16586 centering_position = window_box_height (w) / 2;
16587 }
16588 move_it_vertically_backward (&it, centering_position);
16589
16590 eassert (IT_CHARPOS (it) >= BEGV);
16591
16592 /* The function move_it_vertically_backward may move over more
16593 than the specified y-distance. If it->w is small, e.g. a
16594 mini-buffer window, we may end up in front of the window's
16595 display area. Start displaying at the start of the line
16596 containing PT in this case. */
16597 if (it.current_y <= 0)
16598 {
16599 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16600 move_it_vertically_backward (&it, 0);
16601 it.current_y = 0;
16602 }
16603
16604 it.current_x = it.hpos = 0;
16605
16606 /* Set the window start position here explicitly, to avoid an
16607 infinite loop in case the functions in window-scroll-functions
16608 get errors. */
16609 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16610
16611 /* Run scroll hooks. */
16612 startp = run_window_scroll_functions (window, it.current.pos);
16613
16614 /* Redisplay the window. */
16615 if (!current_matrix_up_to_date_p
16616 || windows_or_buffers_changed
16617 || f->cursor_type_changed
16618 /* Don't use try_window_reusing_current_matrix in this case
16619 because it can have changed the buffer. */
16620 || !NILP (Vwindow_scroll_functions)
16621 || !just_this_one_p
16622 || MINI_WINDOW_P (w)
16623 || !(used_current_matrix_p
16624 = try_window_reusing_current_matrix (w)))
16625 try_window (window, startp, 0);
16626
16627 /* If new fonts have been loaded (due to fontsets), give up. We
16628 have to start a new redisplay since we need to re-adjust glyph
16629 matrices. */
16630 if (f->fonts_changed)
16631 goto need_larger_matrices;
16632
16633 /* If cursor did not appear assume that the middle of the window is
16634 in the first line of the window. Do it again with the next line.
16635 (Imagine a window of height 100, displaying two lines of height
16636 60. Moving back 50 from it->last_visible_y will end in the first
16637 line.) */
16638 if (w->cursor.vpos < 0)
16639 {
16640 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16641 {
16642 clear_glyph_matrix (w->desired_matrix);
16643 move_it_by_lines (&it, 1);
16644 try_window (window, it.current.pos, 0);
16645 }
16646 else if (PT < IT_CHARPOS (it))
16647 {
16648 clear_glyph_matrix (w->desired_matrix);
16649 move_it_by_lines (&it, -1);
16650 try_window (window, it.current.pos, 0);
16651 }
16652 else
16653 {
16654 /* Not much we can do about it. */
16655 }
16656 }
16657
16658 /* Consider the following case: Window starts at BEGV, there is
16659 invisible, intangible text at BEGV, so that display starts at
16660 some point START > BEGV. It can happen that we are called with
16661 PT somewhere between BEGV and START. Try to handle that case,
16662 and similar ones. */
16663 if (w->cursor.vpos < 0)
16664 {
16665 /* First, try locating the proper glyph row for PT. */
16666 struct glyph_row *row =
16667 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16668
16669 /* Sometimes point is at the beginning of invisible text that is
16670 before the 1st character displayed in the row. In that case,
16671 row_containing_pos fails to find the row, because no glyphs
16672 with appropriate buffer positions are present in the row.
16673 Therefore, we next try to find the row which shows the 1st
16674 position after the invisible text. */
16675 if (!row)
16676 {
16677 Lisp_Object val =
16678 get_char_property_and_overlay (make_number (PT), Qinvisible,
16679 Qnil, NULL);
16680
16681 if (TEXT_PROP_MEANS_INVISIBLE (val))
16682 {
16683 ptrdiff_t alt_pos;
16684 Lisp_Object invis_end =
16685 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16686 Qnil, Qnil);
16687
16688 if (NATNUMP (invis_end))
16689 alt_pos = XFASTINT (invis_end);
16690 else
16691 alt_pos = ZV;
16692 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16693 NULL, 0);
16694 }
16695 }
16696 /* Finally, fall back on the first row of the window after the
16697 header line (if any). This is slightly better than not
16698 displaying the cursor at all. */
16699 if (!row)
16700 {
16701 row = w->current_matrix->rows;
16702 if (row->mode_line_p)
16703 ++row;
16704 }
16705 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16706 }
16707
16708 if (!cursor_row_fully_visible_p (w, 0, 0))
16709 {
16710 /* If vscroll is enabled, disable it and try again. */
16711 if (w->vscroll)
16712 {
16713 w->vscroll = 0;
16714 clear_glyph_matrix (w->desired_matrix);
16715 goto recenter;
16716 }
16717
16718 /* Users who set scroll-conservatively to a large number want
16719 point just above/below the scroll margin. If we ended up
16720 with point's row partially visible, move the window start to
16721 make that row fully visible and out of the margin. */
16722 if (scroll_conservatively > SCROLL_LIMIT)
16723 {
16724 int window_total_lines
16725 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16726 int margin =
16727 scroll_margin > 0
16728 ? min (scroll_margin, window_total_lines / 4)
16729 : 0;
16730 int move_down = w->cursor.vpos >= window_total_lines / 2;
16731
16732 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16733 clear_glyph_matrix (w->desired_matrix);
16734 if (1 == try_window (window, it.current.pos,
16735 TRY_WINDOW_CHECK_MARGINS))
16736 goto done;
16737 }
16738
16739 /* If centering point failed to make the whole line visible,
16740 put point at the top instead. That has to make the whole line
16741 visible, if it can be done. */
16742 if (centering_position == 0)
16743 goto done;
16744
16745 clear_glyph_matrix (w->desired_matrix);
16746 centering_position = 0;
16747 goto recenter;
16748 }
16749
16750 done:
16751
16752 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16753 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16754 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16755
16756 /* Display the mode line, if we must. */
16757 if ((update_mode_line
16758 /* If window not full width, must redo its mode line
16759 if (a) the window to its side is being redone and
16760 (b) we do a frame-based redisplay. This is a consequence
16761 of how inverted lines are drawn in frame-based redisplay. */
16762 || (!just_this_one_p
16763 && !FRAME_WINDOW_P (f)
16764 && !WINDOW_FULL_WIDTH_P (w))
16765 /* Line number to display. */
16766 || w->base_line_pos > 0
16767 /* Column number is displayed and different from the one displayed. */
16768 || (w->column_number_displayed != -1
16769 && (w->column_number_displayed != current_column ())))
16770 /* This means that the window has a mode line. */
16771 && (WINDOW_WANTS_MODELINE_P (w)
16772 || WINDOW_WANTS_HEADER_LINE_P (w)))
16773 {
16774
16775 display_mode_lines (w);
16776
16777 /* If mode line height has changed, arrange for a thorough
16778 immediate redisplay using the correct mode line height. */
16779 if (WINDOW_WANTS_MODELINE_P (w)
16780 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16781 {
16782 f->fonts_changed = 1;
16783 w->mode_line_height = -1;
16784 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16785 = DESIRED_MODE_LINE_HEIGHT (w);
16786 }
16787
16788 /* If header line height has changed, arrange for a thorough
16789 immediate redisplay using the correct header line height. */
16790 if (WINDOW_WANTS_HEADER_LINE_P (w)
16791 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16792 {
16793 f->fonts_changed = 1;
16794 w->header_line_height = -1;
16795 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16796 = DESIRED_HEADER_LINE_HEIGHT (w);
16797 }
16798
16799 if (f->fonts_changed)
16800 goto need_larger_matrices;
16801 }
16802
16803 if (!line_number_displayed && w->base_line_pos != -1)
16804 {
16805 w->base_line_pos = 0;
16806 w->base_line_number = 0;
16807 }
16808
16809 finish_menu_bars:
16810
16811 /* When we reach a frame's selected window, redo the frame's menu bar. */
16812 if (update_mode_line
16813 && EQ (FRAME_SELECTED_WINDOW (f), window))
16814 {
16815 int redisplay_menu_p = 0;
16816
16817 if (FRAME_WINDOW_P (f))
16818 {
16819 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16820 || defined (HAVE_NS) || defined (USE_GTK)
16821 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16822 #else
16823 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16824 #endif
16825 }
16826 else
16827 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16828
16829 if (redisplay_menu_p)
16830 display_menu_bar (w);
16831
16832 #ifdef HAVE_WINDOW_SYSTEM
16833 if (FRAME_WINDOW_P (f))
16834 {
16835 #if defined (USE_GTK) || defined (HAVE_NS)
16836 if (FRAME_EXTERNAL_TOOL_BAR (f))
16837 redisplay_tool_bar (f);
16838 #else
16839 if (WINDOWP (f->tool_bar_window)
16840 && (FRAME_TOOL_BAR_LINES (f) > 0
16841 || !NILP (Vauto_resize_tool_bars))
16842 && redisplay_tool_bar (f))
16843 ignore_mouse_drag_p = 1;
16844 #endif
16845 }
16846 #endif
16847 }
16848
16849 #ifdef HAVE_WINDOW_SYSTEM
16850 if (FRAME_WINDOW_P (f)
16851 && update_window_fringes (w, (just_this_one_p
16852 || (!used_current_matrix_p && !overlay_arrow_seen)
16853 || w->pseudo_window_p)))
16854 {
16855 update_begin (f);
16856 block_input ();
16857 if (draw_window_fringes (w, 1))
16858 {
16859 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16860 x_draw_right_divider (w);
16861 else
16862 x_draw_vertical_border (w);
16863 }
16864 unblock_input ();
16865 update_end (f);
16866 }
16867
16868 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16869 x_draw_bottom_divider (w);
16870 #endif /* HAVE_WINDOW_SYSTEM */
16871
16872 /* We go to this label, with fonts_changed set, if it is
16873 necessary to try again using larger glyph matrices.
16874 We have to redeem the scroll bar even in this case,
16875 because the loop in redisplay_internal expects that. */
16876 need_larger_matrices:
16877 ;
16878 finish_scroll_bars:
16879
16880 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16881 {
16882 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16883 /* Set the thumb's position and size. */
16884 set_vertical_scroll_bar (w);
16885
16886 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16887 /* Set the thumb's position and size. */
16888 set_horizontal_scroll_bar (w);
16889
16890 /* Note that we actually used the scroll bar attached to this
16891 window, so it shouldn't be deleted at the end of redisplay. */
16892 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16893 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16894 }
16895
16896 /* Restore current_buffer and value of point in it. The window
16897 update may have changed the buffer, so first make sure `opoint'
16898 is still valid (Bug#6177). */
16899 if (CHARPOS (opoint) < BEGV)
16900 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16901 else if (CHARPOS (opoint) > ZV)
16902 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16903 else
16904 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16905
16906 set_buffer_internal_1 (old);
16907 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16908 shorter. This can be caused by log truncation in *Messages*. */
16909 if (CHARPOS (lpoint) <= ZV)
16910 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16911
16912 unbind_to (count, Qnil);
16913 }
16914
16915
16916 /* Build the complete desired matrix of WINDOW with a window start
16917 buffer position POS.
16918
16919 Value is 1 if successful. It is zero if fonts were loaded during
16920 redisplay which makes re-adjusting glyph matrices necessary, and -1
16921 if point would appear in the scroll margins.
16922 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16923 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16924 set in FLAGS.) */
16925
16926 int
16927 try_window (Lisp_Object window, struct text_pos pos, int flags)
16928 {
16929 struct window *w = XWINDOW (window);
16930 struct it it;
16931 struct glyph_row *last_text_row = NULL;
16932 struct frame *f = XFRAME (w->frame);
16933 int frame_line_height = default_line_pixel_height (w);
16934
16935 /* Make POS the new window start. */
16936 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16937
16938 /* Mark cursor position as unknown. No overlay arrow seen. */
16939 w->cursor.vpos = -1;
16940 overlay_arrow_seen = 0;
16941
16942 /* Initialize iterator and info to start at POS. */
16943 start_display (&it, w, pos);
16944 it.glyph_row->reversed_p = false;
16945
16946 /* Display all lines of W. */
16947 while (it.current_y < it.last_visible_y)
16948 {
16949 if (display_line (&it))
16950 last_text_row = it.glyph_row - 1;
16951 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16952 return 0;
16953 }
16954
16955 /* Don't let the cursor end in the scroll margins. */
16956 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16957 && !MINI_WINDOW_P (w))
16958 {
16959 int this_scroll_margin;
16960 int window_total_lines
16961 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16962
16963 if (scroll_margin > 0)
16964 {
16965 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16966 this_scroll_margin *= frame_line_height;
16967 }
16968 else
16969 this_scroll_margin = 0;
16970
16971 if ((w->cursor.y >= 0 /* not vscrolled */
16972 && w->cursor.y < this_scroll_margin
16973 && CHARPOS (pos) > BEGV
16974 && IT_CHARPOS (it) < ZV)
16975 /* rms: considering make_cursor_line_fully_visible_p here
16976 seems to give wrong results. We don't want to recenter
16977 when the last line is partly visible, we want to allow
16978 that case to be handled in the usual way. */
16979 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16980 {
16981 w->cursor.vpos = -1;
16982 clear_glyph_matrix (w->desired_matrix);
16983 return -1;
16984 }
16985 }
16986
16987 /* If bottom moved off end of frame, change mode line percentage. */
16988 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16989 w->update_mode_line = 1;
16990
16991 /* Set window_end_pos to the offset of the last character displayed
16992 on the window from the end of current_buffer. Set
16993 window_end_vpos to its row number. */
16994 if (last_text_row)
16995 {
16996 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16997 adjust_window_ends (w, last_text_row, 0);
16998 eassert
16999 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17000 w->window_end_vpos)));
17001 }
17002 else
17003 {
17004 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17005 w->window_end_pos = Z - ZV;
17006 w->window_end_vpos = 0;
17007 }
17008
17009 /* But that is not valid info until redisplay finishes. */
17010 w->window_end_valid = 0;
17011 return 1;
17012 }
17013
17014
17015 \f
17016 /************************************************************************
17017 Window redisplay reusing current matrix when buffer has not changed
17018 ************************************************************************/
17019
17020 /* Try redisplay of window W showing an unchanged buffer with a
17021 different window start than the last time it was displayed by
17022 reusing its current matrix. Value is non-zero if successful.
17023 W->start is the new window start. */
17024
17025 static int
17026 try_window_reusing_current_matrix (struct window *w)
17027 {
17028 struct frame *f = XFRAME (w->frame);
17029 struct glyph_row *bottom_row;
17030 struct it it;
17031 struct run run;
17032 struct text_pos start, new_start;
17033 int nrows_scrolled, i;
17034 struct glyph_row *last_text_row;
17035 struct glyph_row *last_reused_text_row;
17036 struct glyph_row *start_row;
17037 int start_vpos, min_y, max_y;
17038
17039 #ifdef GLYPH_DEBUG
17040 if (inhibit_try_window_reusing)
17041 return 0;
17042 #endif
17043
17044 if (/* This function doesn't handle terminal frames. */
17045 !FRAME_WINDOW_P (f)
17046 /* Don't try to reuse the display if windows have been split
17047 or such. */
17048 || windows_or_buffers_changed
17049 || f->cursor_type_changed)
17050 return 0;
17051
17052 /* Can't do this if showing trailing whitespace. */
17053 if (!NILP (Vshow_trailing_whitespace))
17054 return 0;
17055
17056 /* If top-line visibility has changed, give up. */
17057 if (WINDOW_WANTS_HEADER_LINE_P (w)
17058 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17059 return 0;
17060
17061 /* Give up if old or new display is scrolled vertically. We could
17062 make this function handle this, but right now it doesn't. */
17063 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17064 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17065 return 0;
17066
17067 /* The variable new_start now holds the new window start. The old
17068 start `start' can be determined from the current matrix. */
17069 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17070 start = start_row->minpos;
17071 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17072
17073 /* Clear the desired matrix for the display below. */
17074 clear_glyph_matrix (w->desired_matrix);
17075
17076 if (CHARPOS (new_start) <= CHARPOS (start))
17077 {
17078 /* Don't use this method if the display starts with an ellipsis
17079 displayed for invisible text. It's not easy to handle that case
17080 below, and it's certainly not worth the effort since this is
17081 not a frequent case. */
17082 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17083 return 0;
17084
17085 IF_DEBUG (debug_method_add (w, "twu1"));
17086
17087 /* Display up to a row that can be reused. The variable
17088 last_text_row is set to the last row displayed that displays
17089 text. Note that it.vpos == 0 if or if not there is a
17090 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17091 start_display (&it, w, new_start);
17092 w->cursor.vpos = -1;
17093 last_text_row = last_reused_text_row = NULL;
17094
17095 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17096 {
17097 /* If we have reached into the characters in the START row,
17098 that means the line boundaries have changed. So we
17099 can't start copying with the row START. Maybe it will
17100 work to start copying with the following row. */
17101 while (IT_CHARPOS (it) > CHARPOS (start))
17102 {
17103 /* Advance to the next row as the "start". */
17104 start_row++;
17105 start = start_row->minpos;
17106 /* If there are no more rows to try, or just one, give up. */
17107 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17108 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17109 || CHARPOS (start) == ZV)
17110 {
17111 clear_glyph_matrix (w->desired_matrix);
17112 return 0;
17113 }
17114
17115 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17116 }
17117 /* If we have reached alignment, we can copy the rest of the
17118 rows. */
17119 if (IT_CHARPOS (it) == CHARPOS (start)
17120 /* Don't accept "alignment" inside a display vector,
17121 since start_row could have started in the middle of
17122 that same display vector (thus their character
17123 positions match), and we have no way of telling if
17124 that is the case. */
17125 && it.current.dpvec_index < 0)
17126 break;
17127
17128 it.glyph_row->reversed_p = false;
17129 if (display_line (&it))
17130 last_text_row = it.glyph_row - 1;
17131
17132 }
17133
17134 /* A value of current_y < last_visible_y means that we stopped
17135 at the previous window start, which in turn means that we
17136 have at least one reusable row. */
17137 if (it.current_y < it.last_visible_y)
17138 {
17139 struct glyph_row *row;
17140
17141 /* IT.vpos always starts from 0; it counts text lines. */
17142 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17143
17144 /* Find PT if not already found in the lines displayed. */
17145 if (w->cursor.vpos < 0)
17146 {
17147 int dy = it.current_y - start_row->y;
17148
17149 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17150 row = row_containing_pos (w, PT, row, NULL, dy);
17151 if (row)
17152 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17153 dy, nrows_scrolled);
17154 else
17155 {
17156 clear_glyph_matrix (w->desired_matrix);
17157 return 0;
17158 }
17159 }
17160
17161 /* Scroll the display. Do it before the current matrix is
17162 changed. The problem here is that update has not yet
17163 run, i.e. part of the current matrix is not up to date.
17164 scroll_run_hook will clear the cursor, and use the
17165 current matrix to get the height of the row the cursor is
17166 in. */
17167 run.current_y = start_row->y;
17168 run.desired_y = it.current_y;
17169 run.height = it.last_visible_y - it.current_y;
17170
17171 if (run.height > 0 && run.current_y != run.desired_y)
17172 {
17173 update_begin (f);
17174 FRAME_RIF (f)->update_window_begin_hook (w);
17175 FRAME_RIF (f)->clear_window_mouse_face (w);
17176 FRAME_RIF (f)->scroll_run_hook (w, &run);
17177 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17178 update_end (f);
17179 }
17180
17181 /* Shift current matrix down by nrows_scrolled lines. */
17182 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17183 rotate_matrix (w->current_matrix,
17184 start_vpos,
17185 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17186 nrows_scrolled);
17187
17188 /* Disable lines that must be updated. */
17189 for (i = 0; i < nrows_scrolled; ++i)
17190 (start_row + i)->enabled_p = false;
17191
17192 /* Re-compute Y positions. */
17193 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17194 max_y = it.last_visible_y;
17195 for (row = start_row + nrows_scrolled;
17196 row < bottom_row;
17197 ++row)
17198 {
17199 row->y = it.current_y;
17200 row->visible_height = row->height;
17201
17202 if (row->y < min_y)
17203 row->visible_height -= min_y - row->y;
17204 if (row->y + row->height > max_y)
17205 row->visible_height -= row->y + row->height - max_y;
17206 if (row->fringe_bitmap_periodic_p)
17207 row->redraw_fringe_bitmaps_p = 1;
17208
17209 it.current_y += row->height;
17210
17211 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17212 last_reused_text_row = row;
17213 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17214 break;
17215 }
17216
17217 /* Disable lines in the current matrix which are now
17218 below the window. */
17219 for (++row; row < bottom_row; ++row)
17220 row->enabled_p = row->mode_line_p = 0;
17221 }
17222
17223 /* Update window_end_pos etc.; last_reused_text_row is the last
17224 reused row from the current matrix containing text, if any.
17225 The value of last_text_row is the last displayed line
17226 containing text. */
17227 if (last_reused_text_row)
17228 adjust_window_ends (w, last_reused_text_row, 1);
17229 else if (last_text_row)
17230 adjust_window_ends (w, last_text_row, 0);
17231 else
17232 {
17233 /* This window must be completely empty. */
17234 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17235 w->window_end_pos = Z - ZV;
17236 w->window_end_vpos = 0;
17237 }
17238 w->window_end_valid = 0;
17239
17240 /* Update hint: don't try scrolling again in update_window. */
17241 w->desired_matrix->no_scrolling_p = 1;
17242
17243 #ifdef GLYPH_DEBUG
17244 debug_method_add (w, "try_window_reusing_current_matrix 1");
17245 #endif
17246 return 1;
17247 }
17248 else if (CHARPOS (new_start) > CHARPOS (start))
17249 {
17250 struct glyph_row *pt_row, *row;
17251 struct glyph_row *first_reusable_row;
17252 struct glyph_row *first_row_to_display;
17253 int dy;
17254 int yb = window_text_bottom_y (w);
17255
17256 /* Find the row starting at new_start, if there is one. Don't
17257 reuse a partially visible line at the end. */
17258 first_reusable_row = start_row;
17259 while (first_reusable_row->enabled_p
17260 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17261 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17262 < CHARPOS (new_start)))
17263 ++first_reusable_row;
17264
17265 /* Give up if there is no row to reuse. */
17266 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17267 || !first_reusable_row->enabled_p
17268 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17269 != CHARPOS (new_start)))
17270 return 0;
17271
17272 /* We can reuse fully visible rows beginning with
17273 first_reusable_row to the end of the window. Set
17274 first_row_to_display to the first row that cannot be reused.
17275 Set pt_row to the row containing point, if there is any. */
17276 pt_row = NULL;
17277 for (first_row_to_display = first_reusable_row;
17278 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17279 ++first_row_to_display)
17280 {
17281 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17282 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17283 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17284 && first_row_to_display->ends_at_zv_p
17285 && pt_row == NULL)))
17286 pt_row = first_row_to_display;
17287 }
17288
17289 /* Start displaying at the start of first_row_to_display. */
17290 eassert (first_row_to_display->y < yb);
17291 init_to_row_start (&it, w, first_row_to_display);
17292
17293 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17294 - start_vpos);
17295 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17296 - nrows_scrolled);
17297 it.current_y = (first_row_to_display->y - first_reusable_row->y
17298 + WINDOW_HEADER_LINE_HEIGHT (w));
17299
17300 /* Display lines beginning with first_row_to_display in the
17301 desired matrix. Set last_text_row to the last row displayed
17302 that displays text. */
17303 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17304 if (pt_row == NULL)
17305 w->cursor.vpos = -1;
17306 last_text_row = NULL;
17307 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17308 if (display_line (&it))
17309 last_text_row = it.glyph_row - 1;
17310
17311 /* If point is in a reused row, adjust y and vpos of the cursor
17312 position. */
17313 if (pt_row)
17314 {
17315 w->cursor.vpos -= nrows_scrolled;
17316 w->cursor.y -= first_reusable_row->y - start_row->y;
17317 }
17318
17319 /* Give up if point isn't in a row displayed or reused. (This
17320 also handles the case where w->cursor.vpos < nrows_scrolled
17321 after the calls to display_line, which can happen with scroll
17322 margins. See bug#1295.) */
17323 if (w->cursor.vpos < 0)
17324 {
17325 clear_glyph_matrix (w->desired_matrix);
17326 return 0;
17327 }
17328
17329 /* Scroll the display. */
17330 run.current_y = first_reusable_row->y;
17331 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17332 run.height = it.last_visible_y - run.current_y;
17333 dy = run.current_y - run.desired_y;
17334
17335 if (run.height)
17336 {
17337 update_begin (f);
17338 FRAME_RIF (f)->update_window_begin_hook (w);
17339 FRAME_RIF (f)->clear_window_mouse_face (w);
17340 FRAME_RIF (f)->scroll_run_hook (w, &run);
17341 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17342 update_end (f);
17343 }
17344
17345 /* Adjust Y positions of reused rows. */
17346 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17347 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17348 max_y = it.last_visible_y;
17349 for (row = first_reusable_row; row < first_row_to_display; ++row)
17350 {
17351 row->y -= dy;
17352 row->visible_height = row->height;
17353 if (row->y < min_y)
17354 row->visible_height -= min_y - row->y;
17355 if (row->y + row->height > max_y)
17356 row->visible_height -= row->y + row->height - max_y;
17357 if (row->fringe_bitmap_periodic_p)
17358 row->redraw_fringe_bitmaps_p = 1;
17359 }
17360
17361 /* Scroll the current matrix. */
17362 eassert (nrows_scrolled > 0);
17363 rotate_matrix (w->current_matrix,
17364 start_vpos,
17365 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17366 -nrows_scrolled);
17367
17368 /* Disable rows not reused. */
17369 for (row -= nrows_scrolled; row < bottom_row; ++row)
17370 row->enabled_p = false;
17371
17372 /* Point may have moved to a different line, so we cannot assume that
17373 the previous cursor position is valid; locate the correct row. */
17374 if (pt_row)
17375 {
17376 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17377 row < bottom_row
17378 && PT >= MATRIX_ROW_END_CHARPOS (row)
17379 && !row->ends_at_zv_p;
17380 row++)
17381 {
17382 w->cursor.vpos++;
17383 w->cursor.y = row->y;
17384 }
17385 if (row < bottom_row)
17386 {
17387 /* Can't simply scan the row for point with
17388 bidi-reordered glyph rows. Let set_cursor_from_row
17389 figure out where to put the cursor, and if it fails,
17390 give up. */
17391 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17392 {
17393 if (!set_cursor_from_row (w, row, w->current_matrix,
17394 0, 0, 0, 0))
17395 {
17396 clear_glyph_matrix (w->desired_matrix);
17397 return 0;
17398 }
17399 }
17400 else
17401 {
17402 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17403 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17404
17405 for (; glyph < end
17406 && (!BUFFERP (glyph->object)
17407 || glyph->charpos < PT);
17408 glyph++)
17409 {
17410 w->cursor.hpos++;
17411 w->cursor.x += glyph->pixel_width;
17412 }
17413 }
17414 }
17415 }
17416
17417 /* Adjust window end. A null value of last_text_row means that
17418 the window end is in reused rows which in turn means that
17419 only its vpos can have changed. */
17420 if (last_text_row)
17421 adjust_window_ends (w, last_text_row, 0);
17422 else
17423 w->window_end_vpos -= nrows_scrolled;
17424
17425 w->window_end_valid = 0;
17426 w->desired_matrix->no_scrolling_p = 1;
17427
17428 #ifdef GLYPH_DEBUG
17429 debug_method_add (w, "try_window_reusing_current_matrix 2");
17430 #endif
17431 return 1;
17432 }
17433
17434 return 0;
17435 }
17436
17437
17438 \f
17439 /************************************************************************
17440 Window redisplay reusing current matrix when buffer has changed
17441 ************************************************************************/
17442
17443 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17444 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17445 ptrdiff_t *, ptrdiff_t *);
17446 static struct glyph_row *
17447 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17448 struct glyph_row *);
17449
17450
17451 /* Return the last row in MATRIX displaying text. If row START is
17452 non-null, start searching with that row. IT gives the dimensions
17453 of the display. Value is null if matrix is empty; otherwise it is
17454 a pointer to the row found. */
17455
17456 static struct glyph_row *
17457 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17458 struct glyph_row *start)
17459 {
17460 struct glyph_row *row, *row_found;
17461
17462 /* Set row_found to the last row in IT->w's current matrix
17463 displaying text. The loop looks funny but think of partially
17464 visible lines. */
17465 row_found = NULL;
17466 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17467 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17468 {
17469 eassert (row->enabled_p);
17470 row_found = row;
17471 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17472 break;
17473 ++row;
17474 }
17475
17476 return row_found;
17477 }
17478
17479
17480 /* Return the last row in the current matrix of W that is not affected
17481 by changes at the start of current_buffer that occurred since W's
17482 current matrix was built. Value is null if no such row exists.
17483
17484 BEG_UNCHANGED us the number of characters unchanged at the start of
17485 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17486 first changed character in current_buffer. Characters at positions <
17487 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17488 when the current matrix was built. */
17489
17490 static struct glyph_row *
17491 find_last_unchanged_at_beg_row (struct window *w)
17492 {
17493 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17494 struct glyph_row *row;
17495 struct glyph_row *row_found = NULL;
17496 int yb = window_text_bottom_y (w);
17497
17498 /* Find the last row displaying unchanged text. */
17499 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17500 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17501 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17502 ++row)
17503 {
17504 if (/* If row ends before first_changed_pos, it is unchanged,
17505 except in some case. */
17506 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17507 /* When row ends in ZV and we write at ZV it is not
17508 unchanged. */
17509 && !row->ends_at_zv_p
17510 /* When first_changed_pos is the end of a continued line,
17511 row is not unchanged because it may be no longer
17512 continued. */
17513 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17514 && (row->continued_p
17515 || row->exact_window_width_line_p))
17516 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17517 needs to be recomputed, so don't consider this row as
17518 unchanged. This happens when the last line was
17519 bidi-reordered and was killed immediately before this
17520 redisplay cycle. In that case, ROW->end stores the
17521 buffer position of the first visual-order character of
17522 the killed text, which is now beyond ZV. */
17523 && CHARPOS (row->end.pos) <= ZV)
17524 row_found = row;
17525
17526 /* Stop if last visible row. */
17527 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17528 break;
17529 }
17530
17531 return row_found;
17532 }
17533
17534
17535 /* Find the first glyph row in the current matrix of W that is not
17536 affected by changes at the end of current_buffer since the
17537 time W's current matrix was built.
17538
17539 Return in *DELTA the number of chars by which buffer positions in
17540 unchanged text at the end of current_buffer must be adjusted.
17541
17542 Return in *DELTA_BYTES the corresponding number of bytes.
17543
17544 Value is null if no such row exists, i.e. all rows are affected by
17545 changes. */
17546
17547 static struct glyph_row *
17548 find_first_unchanged_at_end_row (struct window *w,
17549 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17550 {
17551 struct glyph_row *row;
17552 struct glyph_row *row_found = NULL;
17553
17554 *delta = *delta_bytes = 0;
17555
17556 /* Display must not have been paused, otherwise the current matrix
17557 is not up to date. */
17558 eassert (w->window_end_valid);
17559
17560 /* A value of window_end_pos >= END_UNCHANGED means that the window
17561 end is in the range of changed text. If so, there is no
17562 unchanged row at the end of W's current matrix. */
17563 if (w->window_end_pos >= END_UNCHANGED)
17564 return NULL;
17565
17566 /* Set row to the last row in W's current matrix displaying text. */
17567 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17568
17569 /* If matrix is entirely empty, no unchanged row exists. */
17570 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17571 {
17572 /* The value of row is the last glyph row in the matrix having a
17573 meaningful buffer position in it. The end position of row
17574 corresponds to window_end_pos. This allows us to translate
17575 buffer positions in the current matrix to current buffer
17576 positions for characters not in changed text. */
17577 ptrdiff_t Z_old =
17578 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17579 ptrdiff_t Z_BYTE_old =
17580 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17581 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17582 struct glyph_row *first_text_row
17583 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17584
17585 *delta = Z - Z_old;
17586 *delta_bytes = Z_BYTE - Z_BYTE_old;
17587
17588 /* Set last_unchanged_pos to the buffer position of the last
17589 character in the buffer that has not been changed. Z is the
17590 index + 1 of the last character in current_buffer, i.e. by
17591 subtracting END_UNCHANGED we get the index of the last
17592 unchanged character, and we have to add BEG to get its buffer
17593 position. */
17594 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17595 last_unchanged_pos_old = last_unchanged_pos - *delta;
17596
17597 /* Search backward from ROW for a row displaying a line that
17598 starts at a minimum position >= last_unchanged_pos_old. */
17599 for (; row > first_text_row; --row)
17600 {
17601 /* This used to abort, but it can happen.
17602 It is ok to just stop the search instead here. KFS. */
17603 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17604 break;
17605
17606 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17607 row_found = row;
17608 }
17609 }
17610
17611 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17612
17613 return row_found;
17614 }
17615
17616
17617 /* Make sure that glyph rows in the current matrix of window W
17618 reference the same glyph memory as corresponding rows in the
17619 frame's frame matrix. This function is called after scrolling W's
17620 current matrix on a terminal frame in try_window_id and
17621 try_window_reusing_current_matrix. */
17622
17623 static void
17624 sync_frame_with_window_matrix_rows (struct window *w)
17625 {
17626 struct frame *f = XFRAME (w->frame);
17627 struct glyph_row *window_row, *window_row_end, *frame_row;
17628
17629 /* Preconditions: W must be a leaf window and full-width. Its frame
17630 must have a frame matrix. */
17631 eassert (BUFFERP (w->contents));
17632 eassert (WINDOW_FULL_WIDTH_P (w));
17633 eassert (!FRAME_WINDOW_P (f));
17634
17635 /* If W is a full-width window, glyph pointers in W's current matrix
17636 have, by definition, to be the same as glyph pointers in the
17637 corresponding frame matrix. Note that frame matrices have no
17638 marginal areas (see build_frame_matrix). */
17639 window_row = w->current_matrix->rows;
17640 window_row_end = window_row + w->current_matrix->nrows;
17641 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17642 while (window_row < window_row_end)
17643 {
17644 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17645 struct glyph *end = window_row->glyphs[LAST_AREA];
17646
17647 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17648 frame_row->glyphs[TEXT_AREA] = start;
17649 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17650 frame_row->glyphs[LAST_AREA] = end;
17651
17652 /* Disable frame rows whose corresponding window rows have
17653 been disabled in try_window_id. */
17654 if (!window_row->enabled_p)
17655 frame_row->enabled_p = false;
17656
17657 ++window_row, ++frame_row;
17658 }
17659 }
17660
17661
17662 /* Find the glyph row in window W containing CHARPOS. Consider all
17663 rows between START and END (not inclusive). END null means search
17664 all rows to the end of the display area of W. Value is the row
17665 containing CHARPOS or null. */
17666
17667 struct glyph_row *
17668 row_containing_pos (struct window *w, ptrdiff_t charpos,
17669 struct glyph_row *start, struct glyph_row *end, int dy)
17670 {
17671 struct glyph_row *row = start;
17672 struct glyph_row *best_row = NULL;
17673 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17674 int last_y;
17675
17676 /* If we happen to start on a header-line, skip that. */
17677 if (row->mode_line_p)
17678 ++row;
17679
17680 if ((end && row >= end) || !row->enabled_p)
17681 return NULL;
17682
17683 last_y = window_text_bottom_y (w) - dy;
17684
17685 while (1)
17686 {
17687 /* Give up if we have gone too far. */
17688 if (end && row >= end)
17689 return NULL;
17690 /* This formerly returned if they were equal.
17691 I think that both quantities are of a "last plus one" type;
17692 if so, when they are equal, the row is within the screen. -- rms. */
17693 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17694 return NULL;
17695
17696 /* If it is in this row, return this row. */
17697 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17698 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17699 /* The end position of a row equals the start
17700 position of the next row. If CHARPOS is there, we
17701 would rather consider it displayed in the next
17702 line, except when this line ends in ZV. */
17703 && !row_for_charpos_p (row, charpos)))
17704 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17705 {
17706 struct glyph *g;
17707
17708 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17709 || (!best_row && !row->continued_p))
17710 return row;
17711 /* In bidi-reordered rows, there could be several rows whose
17712 edges surround CHARPOS, all of these rows belonging to
17713 the same continued line. We need to find the row which
17714 fits CHARPOS the best. */
17715 for (g = row->glyphs[TEXT_AREA];
17716 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17717 g++)
17718 {
17719 if (!STRINGP (g->object))
17720 {
17721 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17722 {
17723 mindif = eabs (g->charpos - charpos);
17724 best_row = row;
17725 /* Exact match always wins. */
17726 if (mindif == 0)
17727 return best_row;
17728 }
17729 }
17730 }
17731 }
17732 else if (best_row && !row->continued_p)
17733 return best_row;
17734 ++row;
17735 }
17736 }
17737
17738
17739 /* Try to redisplay window W by reusing its existing display. W's
17740 current matrix must be up to date when this function is called,
17741 i.e. window_end_valid must be nonzero.
17742
17743 Value is
17744
17745 >= 1 if successful, i.e. display has been updated
17746 specifically:
17747 1 means the changes were in front of a newline that precedes
17748 the window start, and the whole current matrix was reused
17749 2 means the changes were after the last position displayed
17750 in the window, and the whole current matrix was reused
17751 3 means portions of the current matrix were reused, while
17752 some of the screen lines were redrawn
17753 -1 if redisplay with same window start is known not to succeed
17754 0 if otherwise unsuccessful
17755
17756 The following steps are performed:
17757
17758 1. Find the last row in the current matrix of W that is not
17759 affected by changes at the start of current_buffer. If no such row
17760 is found, give up.
17761
17762 2. Find the first row in W's current matrix that is not affected by
17763 changes at the end of current_buffer. Maybe there is no such row.
17764
17765 3. Display lines beginning with the row + 1 found in step 1 to the
17766 row found in step 2 or, if step 2 didn't find a row, to the end of
17767 the window.
17768
17769 4. If cursor is not known to appear on the window, give up.
17770
17771 5. If display stopped at the row found in step 2, scroll the
17772 display and current matrix as needed.
17773
17774 6. Maybe display some lines at the end of W, if we must. This can
17775 happen under various circumstances, like a partially visible line
17776 becoming fully visible, or because newly displayed lines are displayed
17777 in smaller font sizes.
17778
17779 7. Update W's window end information. */
17780
17781 static int
17782 try_window_id (struct window *w)
17783 {
17784 struct frame *f = XFRAME (w->frame);
17785 struct glyph_matrix *current_matrix = w->current_matrix;
17786 struct glyph_matrix *desired_matrix = w->desired_matrix;
17787 struct glyph_row *last_unchanged_at_beg_row;
17788 struct glyph_row *first_unchanged_at_end_row;
17789 struct glyph_row *row;
17790 struct glyph_row *bottom_row;
17791 int bottom_vpos;
17792 struct it it;
17793 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17794 int dvpos, dy;
17795 struct text_pos start_pos;
17796 struct run run;
17797 int first_unchanged_at_end_vpos = 0;
17798 struct glyph_row *last_text_row, *last_text_row_at_end;
17799 struct text_pos start;
17800 ptrdiff_t first_changed_charpos, last_changed_charpos;
17801
17802 #ifdef GLYPH_DEBUG
17803 if (inhibit_try_window_id)
17804 return 0;
17805 #endif
17806
17807 /* This is handy for debugging. */
17808 #if 0
17809 #define GIVE_UP(X) \
17810 do { \
17811 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17812 return 0; \
17813 } while (0)
17814 #else
17815 #define GIVE_UP(X) return 0
17816 #endif
17817
17818 SET_TEXT_POS_FROM_MARKER (start, w->start);
17819
17820 /* Don't use this for mini-windows because these can show
17821 messages and mini-buffers, and we don't handle that here. */
17822 if (MINI_WINDOW_P (w))
17823 GIVE_UP (1);
17824
17825 /* This flag is used to prevent redisplay optimizations. */
17826 if (windows_or_buffers_changed || f->cursor_type_changed)
17827 GIVE_UP (2);
17828
17829 /* This function's optimizations cannot be used if overlays have
17830 changed in the buffer displayed by the window, so give up if they
17831 have. */
17832 if (w->last_overlay_modified != OVERLAY_MODIFF)
17833 GIVE_UP (21);
17834
17835 /* Verify that narrowing has not changed.
17836 Also verify that we were not told to prevent redisplay optimizations.
17837 It would be nice to further
17838 reduce the number of cases where this prevents try_window_id. */
17839 if (current_buffer->clip_changed
17840 || current_buffer->prevent_redisplay_optimizations_p)
17841 GIVE_UP (3);
17842
17843 /* Window must either use window-based redisplay or be full width. */
17844 if (!FRAME_WINDOW_P (f)
17845 && (!FRAME_LINE_INS_DEL_OK (f)
17846 || !WINDOW_FULL_WIDTH_P (w)))
17847 GIVE_UP (4);
17848
17849 /* Give up if point is known NOT to appear in W. */
17850 if (PT < CHARPOS (start))
17851 GIVE_UP (5);
17852
17853 /* Another way to prevent redisplay optimizations. */
17854 if (w->last_modified == 0)
17855 GIVE_UP (6);
17856
17857 /* Verify that window is not hscrolled. */
17858 if (w->hscroll != 0)
17859 GIVE_UP (7);
17860
17861 /* Verify that display wasn't paused. */
17862 if (!w->window_end_valid)
17863 GIVE_UP (8);
17864
17865 /* Likewise if highlighting trailing whitespace. */
17866 if (!NILP (Vshow_trailing_whitespace))
17867 GIVE_UP (11);
17868
17869 /* Can't use this if overlay arrow position and/or string have
17870 changed. */
17871 if (overlay_arrows_changed_p ())
17872 GIVE_UP (12);
17873
17874 /* When word-wrap is on, adding a space to the first word of a
17875 wrapped line can change the wrap position, altering the line
17876 above it. It might be worthwhile to handle this more
17877 intelligently, but for now just redisplay from scratch. */
17878 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17879 GIVE_UP (21);
17880
17881 /* Under bidi reordering, adding or deleting a character in the
17882 beginning of a paragraph, before the first strong directional
17883 character, can change the base direction of the paragraph (unless
17884 the buffer specifies a fixed paragraph direction), which will
17885 require to redisplay the whole paragraph. It might be worthwhile
17886 to find the paragraph limits and widen the range of redisplayed
17887 lines to that, but for now just give up this optimization and
17888 redisplay from scratch. */
17889 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17890 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17891 GIVE_UP (22);
17892
17893 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17894 only if buffer has really changed. The reason is that the gap is
17895 initially at Z for freshly visited files. The code below would
17896 set end_unchanged to 0 in that case. */
17897 if (MODIFF > SAVE_MODIFF
17898 /* This seems to happen sometimes after saving a buffer. */
17899 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17900 {
17901 if (GPT - BEG < BEG_UNCHANGED)
17902 BEG_UNCHANGED = GPT - BEG;
17903 if (Z - GPT < END_UNCHANGED)
17904 END_UNCHANGED = Z - GPT;
17905 }
17906
17907 /* The position of the first and last character that has been changed. */
17908 first_changed_charpos = BEG + BEG_UNCHANGED;
17909 last_changed_charpos = Z - END_UNCHANGED;
17910
17911 /* If window starts after a line end, and the last change is in
17912 front of that newline, then changes don't affect the display.
17913 This case happens with stealth-fontification. Note that although
17914 the display is unchanged, glyph positions in the matrix have to
17915 be adjusted, of course. */
17916 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17917 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17918 && ((last_changed_charpos < CHARPOS (start)
17919 && CHARPOS (start) == BEGV)
17920 || (last_changed_charpos < CHARPOS (start) - 1
17921 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17922 {
17923 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17924 struct glyph_row *r0;
17925
17926 /* Compute how many chars/bytes have been added to or removed
17927 from the buffer. */
17928 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17929 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17930 Z_delta = Z - Z_old;
17931 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17932
17933 /* Give up if PT is not in the window. Note that it already has
17934 been checked at the start of try_window_id that PT is not in
17935 front of the window start. */
17936 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17937 GIVE_UP (13);
17938
17939 /* If window start is unchanged, we can reuse the whole matrix
17940 as is, after adjusting glyph positions. No need to compute
17941 the window end again, since its offset from Z hasn't changed. */
17942 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17943 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17944 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17945 /* PT must not be in a partially visible line. */
17946 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17947 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17948 {
17949 /* Adjust positions in the glyph matrix. */
17950 if (Z_delta || Z_delta_bytes)
17951 {
17952 struct glyph_row *r1
17953 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17954 increment_matrix_positions (w->current_matrix,
17955 MATRIX_ROW_VPOS (r0, current_matrix),
17956 MATRIX_ROW_VPOS (r1, current_matrix),
17957 Z_delta, Z_delta_bytes);
17958 }
17959
17960 /* Set the cursor. */
17961 row = row_containing_pos (w, PT, r0, NULL, 0);
17962 if (row)
17963 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17964 return 1;
17965 }
17966 }
17967
17968 /* Handle the case that changes are all below what is displayed in
17969 the window, and that PT is in the window. This shortcut cannot
17970 be taken if ZV is visible in the window, and text has been added
17971 there that is visible in the window. */
17972 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17973 /* ZV is not visible in the window, or there are no
17974 changes at ZV, actually. */
17975 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17976 || first_changed_charpos == last_changed_charpos))
17977 {
17978 struct glyph_row *r0;
17979
17980 /* Give up if PT is not in the window. Note that it already has
17981 been checked at the start of try_window_id that PT is not in
17982 front of the window start. */
17983 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17984 GIVE_UP (14);
17985
17986 /* If window start is unchanged, we can reuse the whole matrix
17987 as is, without changing glyph positions since no text has
17988 been added/removed in front of the window end. */
17989 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17990 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17991 /* PT must not be in a partially visible line. */
17992 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17993 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17994 {
17995 /* We have to compute the window end anew since text
17996 could have been added/removed after it. */
17997 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17998 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17999
18000 /* Set the cursor. */
18001 row = row_containing_pos (w, PT, r0, NULL, 0);
18002 if (row)
18003 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18004 return 2;
18005 }
18006 }
18007
18008 /* Give up if window start is in the changed area.
18009
18010 The condition used to read
18011
18012 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18013
18014 but why that was tested escapes me at the moment. */
18015 if (CHARPOS (start) >= first_changed_charpos
18016 && CHARPOS (start) <= last_changed_charpos)
18017 GIVE_UP (15);
18018
18019 /* Check that window start agrees with the start of the first glyph
18020 row in its current matrix. Check this after we know the window
18021 start is not in changed text, otherwise positions would not be
18022 comparable. */
18023 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18024 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18025 GIVE_UP (16);
18026
18027 /* Give up if the window ends in strings. Overlay strings
18028 at the end are difficult to handle, so don't try. */
18029 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18030 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18031 GIVE_UP (20);
18032
18033 /* Compute the position at which we have to start displaying new
18034 lines. Some of the lines at the top of the window might be
18035 reusable because they are not displaying changed text. Find the
18036 last row in W's current matrix not affected by changes at the
18037 start of current_buffer. Value is null if changes start in the
18038 first line of window. */
18039 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18040 if (last_unchanged_at_beg_row)
18041 {
18042 /* Avoid starting to display in the middle of a character, a TAB
18043 for instance. This is easier than to set up the iterator
18044 exactly, and it's not a frequent case, so the additional
18045 effort wouldn't really pay off. */
18046 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18047 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18048 && last_unchanged_at_beg_row > w->current_matrix->rows)
18049 --last_unchanged_at_beg_row;
18050
18051 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18052 GIVE_UP (17);
18053
18054 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18055 GIVE_UP (18);
18056 start_pos = it.current.pos;
18057
18058 /* Start displaying new lines in the desired matrix at the same
18059 vpos we would use in the current matrix, i.e. below
18060 last_unchanged_at_beg_row. */
18061 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18062 current_matrix);
18063 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18064 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18065
18066 eassert (it.hpos == 0 && it.current_x == 0);
18067 }
18068 else
18069 {
18070 /* There are no reusable lines at the start of the window.
18071 Start displaying in the first text line. */
18072 start_display (&it, w, start);
18073 it.vpos = it.first_vpos;
18074 start_pos = it.current.pos;
18075 }
18076
18077 /* Find the first row that is not affected by changes at the end of
18078 the buffer. Value will be null if there is no unchanged row, in
18079 which case we must redisplay to the end of the window. delta
18080 will be set to the value by which buffer positions beginning with
18081 first_unchanged_at_end_row have to be adjusted due to text
18082 changes. */
18083 first_unchanged_at_end_row
18084 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18085 IF_DEBUG (debug_delta = delta);
18086 IF_DEBUG (debug_delta_bytes = delta_bytes);
18087
18088 /* Set stop_pos to the buffer position up to which we will have to
18089 display new lines. If first_unchanged_at_end_row != NULL, this
18090 is the buffer position of the start of the line displayed in that
18091 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18092 that we don't stop at a buffer position. */
18093 stop_pos = 0;
18094 if (first_unchanged_at_end_row)
18095 {
18096 eassert (last_unchanged_at_beg_row == NULL
18097 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18098
18099 /* If this is a continuation line, move forward to the next one
18100 that isn't. Changes in lines above affect this line.
18101 Caution: this may move first_unchanged_at_end_row to a row
18102 not displaying text. */
18103 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18104 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18105 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18106 < it.last_visible_y))
18107 ++first_unchanged_at_end_row;
18108
18109 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18110 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18111 >= it.last_visible_y))
18112 first_unchanged_at_end_row = NULL;
18113 else
18114 {
18115 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18116 + delta);
18117 first_unchanged_at_end_vpos
18118 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18119 eassert (stop_pos >= Z - END_UNCHANGED);
18120 }
18121 }
18122 else if (last_unchanged_at_beg_row == NULL)
18123 GIVE_UP (19);
18124
18125
18126 #ifdef GLYPH_DEBUG
18127
18128 /* Either there is no unchanged row at the end, or the one we have
18129 now displays text. This is a necessary condition for the window
18130 end pos calculation at the end of this function. */
18131 eassert (first_unchanged_at_end_row == NULL
18132 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18133
18134 debug_last_unchanged_at_beg_vpos
18135 = (last_unchanged_at_beg_row
18136 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18137 : -1);
18138 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18139
18140 #endif /* GLYPH_DEBUG */
18141
18142
18143 /* Display new lines. Set last_text_row to the last new line
18144 displayed which has text on it, i.e. might end up as being the
18145 line where the window_end_vpos is. */
18146 w->cursor.vpos = -1;
18147 last_text_row = NULL;
18148 overlay_arrow_seen = 0;
18149 if (it.current_y < it.last_visible_y
18150 && !f->fonts_changed
18151 && (first_unchanged_at_end_row == NULL
18152 || IT_CHARPOS (it) < stop_pos))
18153 it.glyph_row->reversed_p = false;
18154 while (it.current_y < it.last_visible_y
18155 && !f->fonts_changed
18156 && (first_unchanged_at_end_row == NULL
18157 || IT_CHARPOS (it) < stop_pos))
18158 {
18159 if (display_line (&it))
18160 last_text_row = it.glyph_row - 1;
18161 }
18162
18163 if (f->fonts_changed)
18164 return -1;
18165
18166
18167 /* Compute differences in buffer positions, y-positions etc. for
18168 lines reused at the bottom of the window. Compute what we can
18169 scroll. */
18170 if (first_unchanged_at_end_row
18171 /* No lines reused because we displayed everything up to the
18172 bottom of the window. */
18173 && it.current_y < it.last_visible_y)
18174 {
18175 dvpos = (it.vpos
18176 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18177 current_matrix));
18178 dy = it.current_y - first_unchanged_at_end_row->y;
18179 run.current_y = first_unchanged_at_end_row->y;
18180 run.desired_y = run.current_y + dy;
18181 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18182 }
18183 else
18184 {
18185 delta = delta_bytes = dvpos = dy
18186 = run.current_y = run.desired_y = run.height = 0;
18187 first_unchanged_at_end_row = NULL;
18188 }
18189 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18190
18191
18192 /* Find the cursor if not already found. We have to decide whether
18193 PT will appear on this window (it sometimes doesn't, but this is
18194 not a very frequent case.) This decision has to be made before
18195 the current matrix is altered. A value of cursor.vpos < 0 means
18196 that PT is either in one of the lines beginning at
18197 first_unchanged_at_end_row or below the window. Don't care for
18198 lines that might be displayed later at the window end; as
18199 mentioned, this is not a frequent case. */
18200 if (w->cursor.vpos < 0)
18201 {
18202 /* Cursor in unchanged rows at the top? */
18203 if (PT < CHARPOS (start_pos)
18204 && last_unchanged_at_beg_row)
18205 {
18206 row = row_containing_pos (w, PT,
18207 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18208 last_unchanged_at_beg_row + 1, 0);
18209 if (row)
18210 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18211 }
18212
18213 /* Start from first_unchanged_at_end_row looking for PT. */
18214 else if (first_unchanged_at_end_row)
18215 {
18216 row = row_containing_pos (w, PT - delta,
18217 first_unchanged_at_end_row, NULL, 0);
18218 if (row)
18219 set_cursor_from_row (w, row, w->current_matrix, delta,
18220 delta_bytes, dy, dvpos);
18221 }
18222
18223 /* Give up if cursor was not found. */
18224 if (w->cursor.vpos < 0)
18225 {
18226 clear_glyph_matrix (w->desired_matrix);
18227 return -1;
18228 }
18229 }
18230
18231 /* Don't let the cursor end in the scroll margins. */
18232 {
18233 int this_scroll_margin, cursor_height;
18234 int frame_line_height = default_line_pixel_height (w);
18235 int window_total_lines
18236 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18237
18238 this_scroll_margin =
18239 max (0, min (scroll_margin, window_total_lines / 4));
18240 this_scroll_margin *= frame_line_height;
18241 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18242
18243 if ((w->cursor.y < this_scroll_margin
18244 && CHARPOS (start) > BEGV)
18245 /* Old redisplay didn't take scroll margin into account at the bottom,
18246 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18247 || (w->cursor.y + (make_cursor_line_fully_visible_p
18248 ? cursor_height + this_scroll_margin
18249 : 1)) > it.last_visible_y)
18250 {
18251 w->cursor.vpos = -1;
18252 clear_glyph_matrix (w->desired_matrix);
18253 return -1;
18254 }
18255 }
18256
18257 /* Scroll the display. Do it before changing the current matrix so
18258 that xterm.c doesn't get confused about where the cursor glyph is
18259 found. */
18260 if (dy && run.height)
18261 {
18262 update_begin (f);
18263
18264 if (FRAME_WINDOW_P (f))
18265 {
18266 FRAME_RIF (f)->update_window_begin_hook (w);
18267 FRAME_RIF (f)->clear_window_mouse_face (w);
18268 FRAME_RIF (f)->scroll_run_hook (w, &run);
18269 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18270 }
18271 else
18272 {
18273 /* Terminal frame. In this case, dvpos gives the number of
18274 lines to scroll by; dvpos < 0 means scroll up. */
18275 int from_vpos
18276 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18277 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18278 int end = (WINDOW_TOP_EDGE_LINE (w)
18279 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18280 + window_internal_height (w));
18281
18282 #if defined (HAVE_GPM) || defined (MSDOS)
18283 x_clear_window_mouse_face (w);
18284 #endif
18285 /* Perform the operation on the screen. */
18286 if (dvpos > 0)
18287 {
18288 /* Scroll last_unchanged_at_beg_row to the end of the
18289 window down dvpos lines. */
18290 set_terminal_window (f, end);
18291
18292 /* On dumb terminals delete dvpos lines at the end
18293 before inserting dvpos empty lines. */
18294 if (!FRAME_SCROLL_REGION_OK (f))
18295 ins_del_lines (f, end - dvpos, -dvpos);
18296
18297 /* Insert dvpos empty lines in front of
18298 last_unchanged_at_beg_row. */
18299 ins_del_lines (f, from, dvpos);
18300 }
18301 else if (dvpos < 0)
18302 {
18303 /* Scroll up last_unchanged_at_beg_vpos to the end of
18304 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18305 set_terminal_window (f, end);
18306
18307 /* Delete dvpos lines in front of
18308 last_unchanged_at_beg_vpos. ins_del_lines will set
18309 the cursor to the given vpos and emit |dvpos| delete
18310 line sequences. */
18311 ins_del_lines (f, from + dvpos, dvpos);
18312
18313 /* On a dumb terminal insert dvpos empty lines at the
18314 end. */
18315 if (!FRAME_SCROLL_REGION_OK (f))
18316 ins_del_lines (f, end + dvpos, -dvpos);
18317 }
18318
18319 set_terminal_window (f, 0);
18320 }
18321
18322 update_end (f);
18323 }
18324
18325 /* Shift reused rows of the current matrix to the right position.
18326 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18327 text. */
18328 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18329 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18330 if (dvpos < 0)
18331 {
18332 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18333 bottom_vpos, dvpos);
18334 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18335 bottom_vpos);
18336 }
18337 else if (dvpos > 0)
18338 {
18339 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18340 bottom_vpos, dvpos);
18341 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18342 first_unchanged_at_end_vpos + dvpos);
18343 }
18344
18345 /* For frame-based redisplay, make sure that current frame and window
18346 matrix are in sync with respect to glyph memory. */
18347 if (!FRAME_WINDOW_P (f))
18348 sync_frame_with_window_matrix_rows (w);
18349
18350 /* Adjust buffer positions in reused rows. */
18351 if (delta || delta_bytes)
18352 increment_matrix_positions (current_matrix,
18353 first_unchanged_at_end_vpos + dvpos,
18354 bottom_vpos, delta, delta_bytes);
18355
18356 /* Adjust Y positions. */
18357 if (dy)
18358 shift_glyph_matrix (w, current_matrix,
18359 first_unchanged_at_end_vpos + dvpos,
18360 bottom_vpos, dy);
18361
18362 if (first_unchanged_at_end_row)
18363 {
18364 first_unchanged_at_end_row += dvpos;
18365 if (first_unchanged_at_end_row->y >= it.last_visible_y
18366 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18367 first_unchanged_at_end_row = NULL;
18368 }
18369
18370 /* If scrolling up, there may be some lines to display at the end of
18371 the window. */
18372 last_text_row_at_end = NULL;
18373 if (dy < 0)
18374 {
18375 /* Scrolling up can leave for example a partially visible line
18376 at the end of the window to be redisplayed. */
18377 /* Set last_row to the glyph row in the current matrix where the
18378 window end line is found. It has been moved up or down in
18379 the matrix by dvpos. */
18380 int last_vpos = w->window_end_vpos + dvpos;
18381 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18382
18383 /* If last_row is the window end line, it should display text. */
18384 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18385
18386 /* If window end line was partially visible before, begin
18387 displaying at that line. Otherwise begin displaying with the
18388 line following it. */
18389 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18390 {
18391 init_to_row_start (&it, w, last_row);
18392 it.vpos = last_vpos;
18393 it.current_y = last_row->y;
18394 }
18395 else
18396 {
18397 init_to_row_end (&it, w, last_row);
18398 it.vpos = 1 + last_vpos;
18399 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18400 ++last_row;
18401 }
18402
18403 /* We may start in a continuation line. If so, we have to
18404 get the right continuation_lines_width and current_x. */
18405 it.continuation_lines_width = last_row->continuation_lines_width;
18406 it.hpos = it.current_x = 0;
18407
18408 /* Display the rest of the lines at the window end. */
18409 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18410 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18411 {
18412 /* Is it always sure that the display agrees with lines in
18413 the current matrix? I don't think so, so we mark rows
18414 displayed invalid in the current matrix by setting their
18415 enabled_p flag to zero. */
18416 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18417 if (display_line (&it))
18418 last_text_row_at_end = it.glyph_row - 1;
18419 }
18420 }
18421
18422 /* Update window_end_pos and window_end_vpos. */
18423 if (first_unchanged_at_end_row && !last_text_row_at_end)
18424 {
18425 /* Window end line if one of the preserved rows from the current
18426 matrix. Set row to the last row displaying text in current
18427 matrix starting at first_unchanged_at_end_row, after
18428 scrolling. */
18429 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18430 row = find_last_row_displaying_text (w->current_matrix, &it,
18431 first_unchanged_at_end_row);
18432 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18433 adjust_window_ends (w, row, 1);
18434 eassert (w->window_end_bytepos >= 0);
18435 IF_DEBUG (debug_method_add (w, "A"));
18436 }
18437 else if (last_text_row_at_end)
18438 {
18439 adjust_window_ends (w, last_text_row_at_end, 0);
18440 eassert (w->window_end_bytepos >= 0);
18441 IF_DEBUG (debug_method_add (w, "B"));
18442 }
18443 else if (last_text_row)
18444 {
18445 /* We have displayed either to the end of the window or at the
18446 end of the window, i.e. the last row with text is to be found
18447 in the desired matrix. */
18448 adjust_window_ends (w, last_text_row, 0);
18449 eassert (w->window_end_bytepos >= 0);
18450 }
18451 else if (first_unchanged_at_end_row == NULL
18452 && last_text_row == NULL
18453 && last_text_row_at_end == NULL)
18454 {
18455 /* Displayed to end of window, but no line containing text was
18456 displayed. Lines were deleted at the end of the window. */
18457 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18458 int vpos = w->window_end_vpos;
18459 struct glyph_row *current_row = current_matrix->rows + vpos;
18460 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18461
18462 for (row = NULL;
18463 row == NULL && vpos >= first_vpos;
18464 --vpos, --current_row, --desired_row)
18465 {
18466 if (desired_row->enabled_p)
18467 {
18468 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18469 row = desired_row;
18470 }
18471 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18472 row = current_row;
18473 }
18474
18475 eassert (row != NULL);
18476 w->window_end_vpos = vpos + 1;
18477 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18478 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18479 eassert (w->window_end_bytepos >= 0);
18480 IF_DEBUG (debug_method_add (w, "C"));
18481 }
18482 else
18483 emacs_abort ();
18484
18485 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18486 debug_end_vpos = w->window_end_vpos));
18487
18488 /* Record that display has not been completed. */
18489 w->window_end_valid = 0;
18490 w->desired_matrix->no_scrolling_p = 1;
18491 return 3;
18492
18493 #undef GIVE_UP
18494 }
18495
18496
18497 \f
18498 /***********************************************************************
18499 More debugging support
18500 ***********************************************************************/
18501
18502 #ifdef GLYPH_DEBUG
18503
18504 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18505 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18506 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18507
18508
18509 /* Dump the contents of glyph matrix MATRIX on stderr.
18510
18511 GLYPHS 0 means don't show glyph contents.
18512 GLYPHS 1 means show glyphs in short form
18513 GLYPHS > 1 means show glyphs in long form. */
18514
18515 void
18516 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18517 {
18518 int i;
18519 for (i = 0; i < matrix->nrows; ++i)
18520 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18521 }
18522
18523
18524 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18525 the glyph row and area where the glyph comes from. */
18526
18527 void
18528 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18529 {
18530 if (glyph->type == CHAR_GLYPH
18531 || glyph->type == GLYPHLESS_GLYPH)
18532 {
18533 fprintf (stderr,
18534 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18535 glyph - row->glyphs[TEXT_AREA],
18536 (glyph->type == CHAR_GLYPH
18537 ? 'C'
18538 : 'G'),
18539 glyph->charpos,
18540 (BUFFERP (glyph->object)
18541 ? 'B'
18542 : (STRINGP (glyph->object)
18543 ? 'S'
18544 : (INTEGERP (glyph->object)
18545 ? '0'
18546 : '-'))),
18547 glyph->pixel_width,
18548 glyph->u.ch,
18549 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18550 ? glyph->u.ch
18551 : '.'),
18552 glyph->face_id,
18553 glyph->left_box_line_p,
18554 glyph->right_box_line_p);
18555 }
18556 else if (glyph->type == STRETCH_GLYPH)
18557 {
18558 fprintf (stderr,
18559 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18560 glyph - row->glyphs[TEXT_AREA],
18561 'S',
18562 glyph->charpos,
18563 (BUFFERP (glyph->object)
18564 ? 'B'
18565 : (STRINGP (glyph->object)
18566 ? 'S'
18567 : (INTEGERP (glyph->object)
18568 ? '0'
18569 : '-'))),
18570 glyph->pixel_width,
18571 0,
18572 ' ',
18573 glyph->face_id,
18574 glyph->left_box_line_p,
18575 glyph->right_box_line_p);
18576 }
18577 else if (glyph->type == IMAGE_GLYPH)
18578 {
18579 fprintf (stderr,
18580 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18581 glyph - row->glyphs[TEXT_AREA],
18582 'I',
18583 glyph->charpos,
18584 (BUFFERP (glyph->object)
18585 ? 'B'
18586 : (STRINGP (glyph->object)
18587 ? 'S'
18588 : (INTEGERP (glyph->object)
18589 ? '0'
18590 : '-'))),
18591 glyph->pixel_width,
18592 glyph->u.img_id,
18593 '.',
18594 glyph->face_id,
18595 glyph->left_box_line_p,
18596 glyph->right_box_line_p);
18597 }
18598 else if (glyph->type == COMPOSITE_GLYPH)
18599 {
18600 fprintf (stderr,
18601 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18602 glyph - row->glyphs[TEXT_AREA],
18603 '+',
18604 glyph->charpos,
18605 (BUFFERP (glyph->object)
18606 ? 'B'
18607 : (STRINGP (glyph->object)
18608 ? 'S'
18609 : (INTEGERP (glyph->object)
18610 ? '0'
18611 : '-'))),
18612 glyph->pixel_width,
18613 glyph->u.cmp.id);
18614 if (glyph->u.cmp.automatic)
18615 fprintf (stderr,
18616 "[%d-%d]",
18617 glyph->slice.cmp.from, glyph->slice.cmp.to);
18618 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18619 glyph->face_id,
18620 glyph->left_box_line_p,
18621 glyph->right_box_line_p);
18622 }
18623 }
18624
18625
18626 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18627 GLYPHS 0 means don't show glyph contents.
18628 GLYPHS 1 means show glyphs in short form
18629 GLYPHS > 1 means show glyphs in long form. */
18630
18631 void
18632 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18633 {
18634 if (glyphs != 1)
18635 {
18636 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18637 fprintf (stderr, "==============================================================================\n");
18638
18639 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18640 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18641 vpos,
18642 MATRIX_ROW_START_CHARPOS (row),
18643 MATRIX_ROW_END_CHARPOS (row),
18644 row->used[TEXT_AREA],
18645 row->contains_overlapping_glyphs_p,
18646 row->enabled_p,
18647 row->truncated_on_left_p,
18648 row->truncated_on_right_p,
18649 row->continued_p,
18650 MATRIX_ROW_CONTINUATION_LINE_P (row),
18651 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18652 row->ends_at_zv_p,
18653 row->fill_line_p,
18654 row->ends_in_middle_of_char_p,
18655 row->starts_in_middle_of_char_p,
18656 row->mouse_face_p,
18657 row->x,
18658 row->y,
18659 row->pixel_width,
18660 row->height,
18661 row->visible_height,
18662 row->ascent,
18663 row->phys_ascent);
18664 /* The next 3 lines should align to "Start" in the header. */
18665 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18666 row->end.overlay_string_index,
18667 row->continuation_lines_width);
18668 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18669 CHARPOS (row->start.string_pos),
18670 CHARPOS (row->end.string_pos));
18671 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18672 row->end.dpvec_index);
18673 }
18674
18675 if (glyphs > 1)
18676 {
18677 int area;
18678
18679 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18680 {
18681 struct glyph *glyph = row->glyphs[area];
18682 struct glyph *glyph_end = glyph + row->used[area];
18683
18684 /* Glyph for a line end in text. */
18685 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18686 ++glyph_end;
18687
18688 if (glyph < glyph_end)
18689 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18690
18691 for (; glyph < glyph_end; ++glyph)
18692 dump_glyph (row, glyph, area);
18693 }
18694 }
18695 else if (glyphs == 1)
18696 {
18697 int area;
18698
18699 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18700 {
18701 char *s = alloca (row->used[area] + 4);
18702 int i;
18703
18704 for (i = 0; i < row->used[area]; ++i)
18705 {
18706 struct glyph *glyph = row->glyphs[area] + i;
18707 if (i == row->used[area] - 1
18708 && area == TEXT_AREA
18709 && INTEGERP (glyph->object)
18710 && glyph->type == CHAR_GLYPH
18711 && glyph->u.ch == ' ')
18712 {
18713 strcpy (&s[i], "[\\n]");
18714 i += 4;
18715 }
18716 else if (glyph->type == CHAR_GLYPH
18717 && glyph->u.ch < 0x80
18718 && glyph->u.ch >= ' ')
18719 s[i] = glyph->u.ch;
18720 else
18721 s[i] = '.';
18722 }
18723
18724 s[i] = '\0';
18725 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18726 }
18727 }
18728 }
18729
18730
18731 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18732 Sdump_glyph_matrix, 0, 1, "p",
18733 doc: /* Dump the current matrix of the selected window to stderr.
18734 Shows contents of glyph row structures. With non-nil
18735 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18736 glyphs in short form, otherwise show glyphs in long form. */)
18737 (Lisp_Object glyphs)
18738 {
18739 struct window *w = XWINDOW (selected_window);
18740 struct buffer *buffer = XBUFFER (w->contents);
18741
18742 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18743 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18744 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18745 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18746 fprintf (stderr, "=============================================\n");
18747 dump_glyph_matrix (w->current_matrix,
18748 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18749 return Qnil;
18750 }
18751
18752
18753 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18754 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18755 (void)
18756 {
18757 struct frame *f = XFRAME (selected_frame);
18758 dump_glyph_matrix (f->current_matrix, 1);
18759 return Qnil;
18760 }
18761
18762
18763 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18764 doc: /* Dump glyph row ROW to stderr.
18765 GLYPH 0 means don't dump glyphs.
18766 GLYPH 1 means dump glyphs in short form.
18767 GLYPH > 1 or omitted means dump glyphs in long form. */)
18768 (Lisp_Object row, Lisp_Object glyphs)
18769 {
18770 struct glyph_matrix *matrix;
18771 EMACS_INT vpos;
18772
18773 CHECK_NUMBER (row);
18774 matrix = XWINDOW (selected_window)->current_matrix;
18775 vpos = XINT (row);
18776 if (vpos >= 0 && vpos < matrix->nrows)
18777 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18778 vpos,
18779 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18780 return Qnil;
18781 }
18782
18783
18784 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18785 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18786 GLYPH 0 means don't dump glyphs.
18787 GLYPH 1 means dump glyphs in short form.
18788 GLYPH > 1 or omitted means dump glyphs in long form.
18789
18790 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18791 do nothing. */)
18792 (Lisp_Object row, Lisp_Object glyphs)
18793 {
18794 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18795 struct frame *sf = SELECTED_FRAME ();
18796 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18797 EMACS_INT vpos;
18798
18799 CHECK_NUMBER (row);
18800 vpos = XINT (row);
18801 if (vpos >= 0 && vpos < m->nrows)
18802 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18803 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18804 #endif
18805 return Qnil;
18806 }
18807
18808
18809 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18810 doc: /* Toggle tracing of redisplay.
18811 With ARG, turn tracing on if and only if ARG is positive. */)
18812 (Lisp_Object arg)
18813 {
18814 if (NILP (arg))
18815 trace_redisplay_p = !trace_redisplay_p;
18816 else
18817 {
18818 arg = Fprefix_numeric_value (arg);
18819 trace_redisplay_p = XINT (arg) > 0;
18820 }
18821
18822 return Qnil;
18823 }
18824
18825
18826 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18827 doc: /* Like `format', but print result to stderr.
18828 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18829 (ptrdiff_t nargs, Lisp_Object *args)
18830 {
18831 Lisp_Object s = Fformat (nargs, args);
18832 fprintf (stderr, "%s", SDATA (s));
18833 return Qnil;
18834 }
18835
18836 #endif /* GLYPH_DEBUG */
18837
18838
18839 \f
18840 /***********************************************************************
18841 Building Desired Matrix Rows
18842 ***********************************************************************/
18843
18844 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18845 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18846
18847 static struct glyph_row *
18848 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18849 {
18850 struct frame *f = XFRAME (WINDOW_FRAME (w));
18851 struct buffer *buffer = XBUFFER (w->contents);
18852 struct buffer *old = current_buffer;
18853 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18854 int arrow_len = SCHARS (overlay_arrow_string);
18855 const unsigned char *arrow_end = arrow_string + arrow_len;
18856 const unsigned char *p;
18857 struct it it;
18858 bool multibyte_p;
18859 int n_glyphs_before;
18860
18861 set_buffer_temp (buffer);
18862 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18863 scratch_glyph_row.reversed_p = false;
18864 it.glyph_row->used[TEXT_AREA] = 0;
18865 SET_TEXT_POS (it.position, 0, 0);
18866
18867 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18868 p = arrow_string;
18869 while (p < arrow_end)
18870 {
18871 Lisp_Object face, ilisp;
18872
18873 /* Get the next character. */
18874 if (multibyte_p)
18875 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18876 else
18877 {
18878 it.c = it.char_to_display = *p, it.len = 1;
18879 if (! ASCII_CHAR_P (it.c))
18880 it.char_to_display = BYTE8_TO_CHAR (it.c);
18881 }
18882 p += it.len;
18883
18884 /* Get its face. */
18885 ilisp = make_number (p - arrow_string);
18886 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18887 it.face_id = compute_char_face (f, it.char_to_display, face);
18888
18889 /* Compute its width, get its glyphs. */
18890 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18891 SET_TEXT_POS (it.position, -1, -1);
18892 PRODUCE_GLYPHS (&it);
18893
18894 /* If this character doesn't fit any more in the line, we have
18895 to remove some glyphs. */
18896 if (it.current_x > it.last_visible_x)
18897 {
18898 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18899 break;
18900 }
18901 }
18902
18903 set_buffer_temp (old);
18904 return it.glyph_row;
18905 }
18906
18907
18908 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18909 glyphs to insert is determined by produce_special_glyphs. */
18910
18911 static void
18912 insert_left_trunc_glyphs (struct it *it)
18913 {
18914 struct it truncate_it;
18915 struct glyph *from, *end, *to, *toend;
18916
18917 eassert (!FRAME_WINDOW_P (it->f)
18918 || (!it->glyph_row->reversed_p
18919 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18920 || (it->glyph_row->reversed_p
18921 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18922
18923 /* Get the truncation glyphs. */
18924 truncate_it = *it;
18925 truncate_it.current_x = 0;
18926 truncate_it.face_id = DEFAULT_FACE_ID;
18927 truncate_it.glyph_row = &scratch_glyph_row;
18928 truncate_it.area = TEXT_AREA;
18929 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18930 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18931 truncate_it.object = make_number (0);
18932 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18933
18934 /* Overwrite glyphs from IT with truncation glyphs. */
18935 if (!it->glyph_row->reversed_p)
18936 {
18937 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18938
18939 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18940 end = from + tused;
18941 to = it->glyph_row->glyphs[TEXT_AREA];
18942 toend = to + it->glyph_row->used[TEXT_AREA];
18943 if (FRAME_WINDOW_P (it->f))
18944 {
18945 /* On GUI frames, when variable-size fonts are displayed,
18946 the truncation glyphs may need more pixels than the row's
18947 glyphs they overwrite. We overwrite more glyphs to free
18948 enough screen real estate, and enlarge the stretch glyph
18949 on the right (see display_line), if there is one, to
18950 preserve the screen position of the truncation glyphs on
18951 the right. */
18952 int w = 0;
18953 struct glyph *g = to;
18954 short used;
18955
18956 /* The first glyph could be partially visible, in which case
18957 it->glyph_row->x will be negative. But we want the left
18958 truncation glyphs to be aligned at the left margin of the
18959 window, so we override the x coordinate at which the row
18960 will begin. */
18961 it->glyph_row->x = 0;
18962 while (g < toend && w < it->truncation_pixel_width)
18963 {
18964 w += g->pixel_width;
18965 ++g;
18966 }
18967 if (g - to - tused > 0)
18968 {
18969 memmove (to + tused, g, (toend - g) * sizeof(*g));
18970 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18971 }
18972 used = it->glyph_row->used[TEXT_AREA];
18973 if (it->glyph_row->truncated_on_right_p
18974 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18975 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18976 == STRETCH_GLYPH)
18977 {
18978 int extra = w - it->truncation_pixel_width;
18979
18980 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18981 }
18982 }
18983
18984 while (from < end)
18985 *to++ = *from++;
18986
18987 /* There may be padding glyphs left over. Overwrite them too. */
18988 if (!FRAME_WINDOW_P (it->f))
18989 {
18990 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18991 {
18992 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18993 while (from < end)
18994 *to++ = *from++;
18995 }
18996 }
18997
18998 if (to > toend)
18999 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19000 }
19001 else
19002 {
19003 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19004
19005 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19006 that back to front. */
19007 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19008 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19009 toend = it->glyph_row->glyphs[TEXT_AREA];
19010 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19011 if (FRAME_WINDOW_P (it->f))
19012 {
19013 int w = 0;
19014 struct glyph *g = to;
19015
19016 while (g >= toend && w < it->truncation_pixel_width)
19017 {
19018 w += g->pixel_width;
19019 --g;
19020 }
19021 if (to - g - tused > 0)
19022 to = g + tused;
19023 if (it->glyph_row->truncated_on_right_p
19024 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19025 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19026 {
19027 int extra = w - it->truncation_pixel_width;
19028
19029 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19030 }
19031 }
19032
19033 while (from >= end && to >= toend)
19034 *to-- = *from--;
19035 if (!FRAME_WINDOW_P (it->f))
19036 {
19037 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19038 {
19039 from =
19040 truncate_it.glyph_row->glyphs[TEXT_AREA]
19041 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19042 while (from >= end && to >= toend)
19043 *to-- = *from--;
19044 }
19045 }
19046 if (from >= end)
19047 {
19048 /* Need to free some room before prepending additional
19049 glyphs. */
19050 int move_by = from - end + 1;
19051 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19052 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19053
19054 for ( ; g >= g0; g--)
19055 g[move_by] = *g;
19056 while (from >= end)
19057 *to-- = *from--;
19058 it->glyph_row->used[TEXT_AREA] += move_by;
19059 }
19060 }
19061 }
19062
19063 /* Compute the hash code for ROW. */
19064 unsigned
19065 row_hash (struct glyph_row *row)
19066 {
19067 int area, k;
19068 unsigned hashval = 0;
19069
19070 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19071 for (k = 0; k < row->used[area]; ++k)
19072 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19073 + row->glyphs[area][k].u.val
19074 + row->glyphs[area][k].face_id
19075 + row->glyphs[area][k].padding_p
19076 + (row->glyphs[area][k].type << 2));
19077
19078 return hashval;
19079 }
19080
19081 /* Compute the pixel height and width of IT->glyph_row.
19082
19083 Most of the time, ascent and height of a display line will be equal
19084 to the max_ascent and max_height values of the display iterator
19085 structure. This is not the case if
19086
19087 1. We hit ZV without displaying anything. In this case, max_ascent
19088 and max_height will be zero.
19089
19090 2. We have some glyphs that don't contribute to the line height.
19091 (The glyph row flag contributes_to_line_height_p is for future
19092 pixmap extensions).
19093
19094 The first case is easily covered by using default values because in
19095 these cases, the line height does not really matter, except that it
19096 must not be zero. */
19097
19098 static void
19099 compute_line_metrics (struct it *it)
19100 {
19101 struct glyph_row *row = it->glyph_row;
19102
19103 if (FRAME_WINDOW_P (it->f))
19104 {
19105 int i, min_y, max_y;
19106
19107 /* The line may consist of one space only, that was added to
19108 place the cursor on it. If so, the row's height hasn't been
19109 computed yet. */
19110 if (row->height == 0)
19111 {
19112 if (it->max_ascent + it->max_descent == 0)
19113 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19114 row->ascent = it->max_ascent;
19115 row->height = it->max_ascent + it->max_descent;
19116 row->phys_ascent = it->max_phys_ascent;
19117 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19118 row->extra_line_spacing = it->max_extra_line_spacing;
19119 }
19120
19121 /* Compute the width of this line. */
19122 row->pixel_width = row->x;
19123 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19124 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19125
19126 eassert (row->pixel_width >= 0);
19127 eassert (row->ascent >= 0 && row->height > 0);
19128
19129 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19130 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19131
19132 /* If first line's physical ascent is larger than its logical
19133 ascent, use the physical ascent, and make the row taller.
19134 This makes accented characters fully visible. */
19135 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19136 && row->phys_ascent > row->ascent)
19137 {
19138 row->height += row->phys_ascent - row->ascent;
19139 row->ascent = row->phys_ascent;
19140 }
19141
19142 /* Compute how much of the line is visible. */
19143 row->visible_height = row->height;
19144
19145 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19146 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19147
19148 if (row->y < min_y)
19149 row->visible_height -= min_y - row->y;
19150 if (row->y + row->height > max_y)
19151 row->visible_height -= row->y + row->height - max_y;
19152 }
19153 else
19154 {
19155 row->pixel_width = row->used[TEXT_AREA];
19156 if (row->continued_p)
19157 row->pixel_width -= it->continuation_pixel_width;
19158 else if (row->truncated_on_right_p)
19159 row->pixel_width -= it->truncation_pixel_width;
19160 row->ascent = row->phys_ascent = 0;
19161 row->height = row->phys_height = row->visible_height = 1;
19162 row->extra_line_spacing = 0;
19163 }
19164
19165 /* Compute a hash code for this row. */
19166 row->hash = row_hash (row);
19167
19168 it->max_ascent = it->max_descent = 0;
19169 it->max_phys_ascent = it->max_phys_descent = 0;
19170 }
19171
19172
19173 /* Append one space to the glyph row of iterator IT if doing a
19174 window-based redisplay. The space has the same face as
19175 IT->face_id. Value is non-zero if a space was added.
19176
19177 This function is called to make sure that there is always one glyph
19178 at the end of a glyph row that the cursor can be set on under
19179 window-systems. (If there weren't such a glyph we would not know
19180 how wide and tall a box cursor should be displayed).
19181
19182 At the same time this space let's a nicely handle clearing to the
19183 end of the line if the row ends in italic text. */
19184
19185 static int
19186 append_space_for_newline (struct it *it, int default_face_p)
19187 {
19188 if (FRAME_WINDOW_P (it->f))
19189 {
19190 int n = it->glyph_row->used[TEXT_AREA];
19191
19192 if (it->glyph_row->glyphs[TEXT_AREA] + n
19193 < it->glyph_row->glyphs[1 + TEXT_AREA])
19194 {
19195 /* Save some values that must not be changed.
19196 Must save IT->c and IT->len because otherwise
19197 ITERATOR_AT_END_P wouldn't work anymore after
19198 append_space_for_newline has been called. */
19199 enum display_element_type saved_what = it->what;
19200 int saved_c = it->c, saved_len = it->len;
19201 int saved_char_to_display = it->char_to_display;
19202 int saved_x = it->current_x;
19203 int saved_face_id = it->face_id;
19204 int saved_box_end = it->end_of_box_run_p;
19205 struct text_pos saved_pos;
19206 Lisp_Object saved_object;
19207 struct face *face;
19208
19209 saved_object = it->object;
19210 saved_pos = it->position;
19211
19212 it->what = IT_CHARACTER;
19213 memset (&it->position, 0, sizeof it->position);
19214 it->object = make_number (0);
19215 it->c = it->char_to_display = ' ';
19216 it->len = 1;
19217
19218 /* If the default face was remapped, be sure to use the
19219 remapped face for the appended newline. */
19220 if (default_face_p)
19221 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19222 else if (it->face_before_selective_p)
19223 it->face_id = it->saved_face_id;
19224 face = FACE_FROM_ID (it->f, it->face_id);
19225 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19226 /* In R2L rows, we will prepend a stretch glyph that will
19227 have the end_of_box_run_p flag set for it, so there's no
19228 need for the appended newline glyph to have that flag
19229 set. */
19230 if (it->glyph_row->reversed_p
19231 /* But if the appended newline glyph goes all the way to
19232 the end of the row, there will be no stretch glyph,
19233 so leave the box flag set. */
19234 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19235 it->end_of_box_run_p = 0;
19236
19237 PRODUCE_GLYPHS (it);
19238
19239 it->override_ascent = -1;
19240 it->constrain_row_ascent_descent_p = 0;
19241 it->current_x = saved_x;
19242 it->object = saved_object;
19243 it->position = saved_pos;
19244 it->what = saved_what;
19245 it->face_id = saved_face_id;
19246 it->len = saved_len;
19247 it->c = saved_c;
19248 it->char_to_display = saved_char_to_display;
19249 it->end_of_box_run_p = saved_box_end;
19250 return 1;
19251 }
19252 }
19253
19254 return 0;
19255 }
19256
19257
19258 /* Extend the face of the last glyph in the text area of IT->glyph_row
19259 to the end of the display line. Called from display_line. If the
19260 glyph row is empty, add a space glyph to it so that we know the
19261 face to draw. Set the glyph row flag fill_line_p. If the glyph
19262 row is R2L, prepend a stretch glyph to cover the empty space to the
19263 left of the leftmost glyph. */
19264
19265 static void
19266 extend_face_to_end_of_line (struct it *it)
19267 {
19268 struct face *face, *default_face;
19269 struct frame *f = it->f;
19270
19271 /* If line is already filled, do nothing. Non window-system frames
19272 get a grace of one more ``pixel'' because their characters are
19273 1-``pixel'' wide, so they hit the equality too early. This grace
19274 is needed only for R2L rows that are not continued, to produce
19275 one extra blank where we could display the cursor. */
19276 if ((it->current_x >= it->last_visible_x
19277 + (!FRAME_WINDOW_P (f)
19278 && it->glyph_row->reversed_p
19279 && !it->glyph_row->continued_p))
19280 /* If the window has display margins, we will need to extend
19281 their face even if the text area is filled. */
19282 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19283 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19284 return;
19285
19286 /* The default face, possibly remapped. */
19287 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19288
19289 /* Face extension extends the background and box of IT->face_id
19290 to the end of the line. If the background equals the background
19291 of the frame, we don't have to do anything. */
19292 if (it->face_before_selective_p)
19293 face = FACE_FROM_ID (f, it->saved_face_id);
19294 else
19295 face = FACE_FROM_ID (f, it->face_id);
19296
19297 if (FRAME_WINDOW_P (f)
19298 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19299 && face->box == FACE_NO_BOX
19300 && face->background == FRAME_BACKGROUND_PIXEL (f)
19301 #ifdef HAVE_WINDOW_SYSTEM
19302 && !face->stipple
19303 #endif
19304 && !it->glyph_row->reversed_p)
19305 return;
19306
19307 /* Set the glyph row flag indicating that the face of the last glyph
19308 in the text area has to be drawn to the end of the text area. */
19309 it->glyph_row->fill_line_p = 1;
19310
19311 /* If current character of IT is not ASCII, make sure we have the
19312 ASCII face. This will be automatically undone the next time
19313 get_next_display_element returns a multibyte character. Note
19314 that the character will always be single byte in unibyte
19315 text. */
19316 if (!ASCII_CHAR_P (it->c))
19317 {
19318 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19319 }
19320
19321 if (FRAME_WINDOW_P (f))
19322 {
19323 /* If the row is empty, add a space with the current face of IT,
19324 so that we know which face to draw. */
19325 if (it->glyph_row->used[TEXT_AREA] == 0)
19326 {
19327 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19328 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19329 it->glyph_row->used[TEXT_AREA] = 1;
19330 }
19331 /* Mode line and the header line don't have margins, and
19332 likewise the frame's tool-bar window, if there is any. */
19333 if (!(it->glyph_row->mode_line_p
19334 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19335 || (WINDOWP (f->tool_bar_window)
19336 && it->w == XWINDOW (f->tool_bar_window))
19337 #endif
19338 ))
19339 {
19340 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19341 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19342 {
19343 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19344 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19345 default_face->id;
19346 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19347 }
19348 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19349 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19350 {
19351 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19352 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19353 default_face->id;
19354 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19355 }
19356 }
19357 #ifdef HAVE_WINDOW_SYSTEM
19358 if (it->glyph_row->reversed_p)
19359 {
19360 /* Prepend a stretch glyph to the row, such that the
19361 rightmost glyph will be drawn flushed all the way to the
19362 right margin of the window. The stretch glyph that will
19363 occupy the empty space, if any, to the left of the
19364 glyphs. */
19365 struct font *font = face->font ? face->font : FRAME_FONT (f);
19366 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19367 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19368 struct glyph *g;
19369 int row_width, stretch_ascent, stretch_width;
19370 struct text_pos saved_pos;
19371 int saved_face_id, saved_avoid_cursor, saved_box_start;
19372
19373 for (row_width = 0, g = row_start; g < row_end; g++)
19374 row_width += g->pixel_width;
19375 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19376 if (stretch_width > 0)
19377 {
19378 stretch_ascent =
19379 (((it->ascent + it->descent)
19380 * FONT_BASE (font)) / FONT_HEIGHT (font));
19381 saved_pos = it->position;
19382 memset (&it->position, 0, sizeof it->position);
19383 saved_avoid_cursor = it->avoid_cursor_p;
19384 it->avoid_cursor_p = 1;
19385 saved_face_id = it->face_id;
19386 saved_box_start = it->start_of_box_run_p;
19387 /* The last row's stretch glyph should get the default
19388 face, to avoid painting the rest of the window with
19389 the region face, if the region ends at ZV. */
19390 if (it->glyph_row->ends_at_zv_p)
19391 it->face_id = default_face->id;
19392 else
19393 it->face_id = face->id;
19394 it->start_of_box_run_p = 0;
19395 append_stretch_glyph (it, make_number (0), stretch_width,
19396 it->ascent + it->descent, stretch_ascent);
19397 it->position = saved_pos;
19398 it->avoid_cursor_p = saved_avoid_cursor;
19399 it->face_id = saved_face_id;
19400 it->start_of_box_run_p = saved_box_start;
19401 }
19402 /* If stretch_width comes out negative, it means that the
19403 last glyph is only partially visible. In R2L rows, we
19404 want the leftmost glyph to be partially visible, so we
19405 need to give the row the corresponding left offset. */
19406 if (stretch_width < 0)
19407 it->glyph_row->x = stretch_width;
19408 }
19409 #endif /* HAVE_WINDOW_SYSTEM */
19410 }
19411 else
19412 {
19413 /* Save some values that must not be changed. */
19414 int saved_x = it->current_x;
19415 struct text_pos saved_pos;
19416 Lisp_Object saved_object;
19417 enum display_element_type saved_what = it->what;
19418 int saved_face_id = it->face_id;
19419
19420 saved_object = it->object;
19421 saved_pos = it->position;
19422
19423 it->what = IT_CHARACTER;
19424 memset (&it->position, 0, sizeof it->position);
19425 it->object = make_number (0);
19426 it->c = it->char_to_display = ' ';
19427 it->len = 1;
19428
19429 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19430 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19431 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19432 && !it->glyph_row->mode_line_p
19433 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19434 {
19435 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19436 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19437
19438 for (it->current_x = 0; g < e; g++)
19439 it->current_x += g->pixel_width;
19440
19441 it->area = LEFT_MARGIN_AREA;
19442 it->face_id = default_face->id;
19443 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19444 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19445 {
19446 PRODUCE_GLYPHS (it);
19447 /* term.c:produce_glyphs advances it->current_x only for
19448 TEXT_AREA. */
19449 it->current_x += it->pixel_width;
19450 }
19451
19452 it->current_x = saved_x;
19453 it->area = TEXT_AREA;
19454 }
19455
19456 /* The last row's blank glyphs should get the default face, to
19457 avoid painting the rest of the window with the region face,
19458 if the region ends at ZV. */
19459 if (it->glyph_row->ends_at_zv_p)
19460 it->face_id = default_face->id;
19461 else
19462 it->face_id = face->id;
19463 PRODUCE_GLYPHS (it);
19464
19465 while (it->current_x <= it->last_visible_x)
19466 PRODUCE_GLYPHS (it);
19467
19468 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19469 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19470 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19471 && !it->glyph_row->mode_line_p
19472 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19473 {
19474 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19475 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19476
19477 for ( ; g < e; g++)
19478 it->current_x += g->pixel_width;
19479
19480 it->area = RIGHT_MARGIN_AREA;
19481 it->face_id = default_face->id;
19482 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19483 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19484 {
19485 PRODUCE_GLYPHS (it);
19486 it->current_x += it->pixel_width;
19487 }
19488
19489 it->area = TEXT_AREA;
19490 }
19491
19492 /* Don't count these blanks really. It would let us insert a left
19493 truncation glyph below and make us set the cursor on them, maybe. */
19494 it->current_x = saved_x;
19495 it->object = saved_object;
19496 it->position = saved_pos;
19497 it->what = saved_what;
19498 it->face_id = saved_face_id;
19499 }
19500 }
19501
19502
19503 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19504 trailing whitespace. */
19505
19506 static int
19507 trailing_whitespace_p (ptrdiff_t charpos)
19508 {
19509 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19510 int c = 0;
19511
19512 while (bytepos < ZV_BYTE
19513 && (c = FETCH_CHAR (bytepos),
19514 c == ' ' || c == '\t'))
19515 ++bytepos;
19516
19517 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19518 {
19519 if (bytepos != PT_BYTE)
19520 return 1;
19521 }
19522 return 0;
19523 }
19524
19525
19526 /* Highlight trailing whitespace, if any, in ROW. */
19527
19528 static void
19529 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19530 {
19531 int used = row->used[TEXT_AREA];
19532
19533 if (used)
19534 {
19535 struct glyph *start = row->glyphs[TEXT_AREA];
19536 struct glyph *glyph = start + used - 1;
19537
19538 if (row->reversed_p)
19539 {
19540 /* Right-to-left rows need to be processed in the opposite
19541 direction, so swap the edge pointers. */
19542 glyph = start;
19543 start = row->glyphs[TEXT_AREA] + used - 1;
19544 }
19545
19546 /* Skip over glyphs inserted to display the cursor at the
19547 end of a line, for extending the face of the last glyph
19548 to the end of the line on terminals, and for truncation
19549 and continuation glyphs. */
19550 if (!row->reversed_p)
19551 {
19552 while (glyph >= start
19553 && glyph->type == CHAR_GLYPH
19554 && INTEGERP (glyph->object))
19555 --glyph;
19556 }
19557 else
19558 {
19559 while (glyph <= start
19560 && glyph->type == CHAR_GLYPH
19561 && INTEGERP (glyph->object))
19562 ++glyph;
19563 }
19564
19565 /* If last glyph is a space or stretch, and it's trailing
19566 whitespace, set the face of all trailing whitespace glyphs in
19567 IT->glyph_row to `trailing-whitespace'. */
19568 if ((row->reversed_p ? glyph <= start : glyph >= start)
19569 && BUFFERP (glyph->object)
19570 && (glyph->type == STRETCH_GLYPH
19571 || (glyph->type == CHAR_GLYPH
19572 && glyph->u.ch == ' '))
19573 && trailing_whitespace_p (glyph->charpos))
19574 {
19575 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19576 if (face_id < 0)
19577 return;
19578
19579 if (!row->reversed_p)
19580 {
19581 while (glyph >= start
19582 && BUFFERP (glyph->object)
19583 && (glyph->type == STRETCH_GLYPH
19584 || (glyph->type == CHAR_GLYPH
19585 && glyph->u.ch == ' ')))
19586 (glyph--)->face_id = face_id;
19587 }
19588 else
19589 {
19590 while (glyph <= start
19591 && BUFFERP (glyph->object)
19592 && (glyph->type == STRETCH_GLYPH
19593 || (glyph->type == CHAR_GLYPH
19594 && glyph->u.ch == ' ')))
19595 (glyph++)->face_id = face_id;
19596 }
19597 }
19598 }
19599 }
19600
19601
19602 /* Value is non-zero if glyph row ROW should be
19603 considered to hold the buffer position CHARPOS. */
19604
19605 static int
19606 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19607 {
19608 int result = 1;
19609
19610 if (charpos == CHARPOS (row->end.pos)
19611 || charpos == MATRIX_ROW_END_CHARPOS (row))
19612 {
19613 /* Suppose the row ends on a string.
19614 Unless the row is continued, that means it ends on a newline
19615 in the string. If it's anything other than a display string
19616 (e.g., a before-string from an overlay), we don't want the
19617 cursor there. (This heuristic seems to give the optimal
19618 behavior for the various types of multi-line strings.)
19619 One exception: if the string has `cursor' property on one of
19620 its characters, we _do_ want the cursor there. */
19621 if (CHARPOS (row->end.string_pos) >= 0)
19622 {
19623 if (row->continued_p)
19624 result = 1;
19625 else
19626 {
19627 /* Check for `display' property. */
19628 struct glyph *beg = row->glyphs[TEXT_AREA];
19629 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19630 struct glyph *glyph;
19631
19632 result = 0;
19633 for (glyph = end; glyph >= beg; --glyph)
19634 if (STRINGP (glyph->object))
19635 {
19636 Lisp_Object prop
19637 = Fget_char_property (make_number (charpos),
19638 Qdisplay, Qnil);
19639 result =
19640 (!NILP (prop)
19641 && display_prop_string_p (prop, glyph->object));
19642 /* If there's a `cursor' property on one of the
19643 string's characters, this row is a cursor row,
19644 even though this is not a display string. */
19645 if (!result)
19646 {
19647 Lisp_Object s = glyph->object;
19648
19649 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19650 {
19651 ptrdiff_t gpos = glyph->charpos;
19652
19653 if (!NILP (Fget_char_property (make_number (gpos),
19654 Qcursor, s)))
19655 {
19656 result = 1;
19657 break;
19658 }
19659 }
19660 }
19661 break;
19662 }
19663 }
19664 }
19665 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19666 {
19667 /* If the row ends in middle of a real character,
19668 and the line is continued, we want the cursor here.
19669 That's because CHARPOS (ROW->end.pos) would equal
19670 PT if PT is before the character. */
19671 if (!row->ends_in_ellipsis_p)
19672 result = row->continued_p;
19673 else
19674 /* If the row ends in an ellipsis, then
19675 CHARPOS (ROW->end.pos) will equal point after the
19676 invisible text. We want that position to be displayed
19677 after the ellipsis. */
19678 result = 0;
19679 }
19680 /* If the row ends at ZV, display the cursor at the end of that
19681 row instead of at the start of the row below. */
19682 else if (row->ends_at_zv_p)
19683 result = 1;
19684 else
19685 result = 0;
19686 }
19687
19688 return result;
19689 }
19690
19691 /* Value is non-zero if glyph row ROW should be
19692 used to hold the cursor. */
19693
19694 static int
19695 cursor_row_p (struct glyph_row *row)
19696 {
19697 return row_for_charpos_p (row, PT);
19698 }
19699
19700 \f
19701
19702 /* Push the property PROP so that it will be rendered at the current
19703 position in IT. Return 1 if PROP was successfully pushed, 0
19704 otherwise. Called from handle_line_prefix to handle the
19705 `line-prefix' and `wrap-prefix' properties. */
19706
19707 static int
19708 push_prefix_prop (struct it *it, Lisp_Object prop)
19709 {
19710 struct text_pos pos =
19711 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19712
19713 eassert (it->method == GET_FROM_BUFFER
19714 || it->method == GET_FROM_DISPLAY_VECTOR
19715 || it->method == GET_FROM_STRING);
19716
19717 /* We need to save the current buffer/string position, so it will be
19718 restored by pop_it, because iterate_out_of_display_property
19719 depends on that being set correctly, but some situations leave
19720 it->position not yet set when this function is called. */
19721 push_it (it, &pos);
19722
19723 if (STRINGP (prop))
19724 {
19725 if (SCHARS (prop) == 0)
19726 {
19727 pop_it (it);
19728 return 0;
19729 }
19730
19731 it->string = prop;
19732 it->string_from_prefix_prop_p = 1;
19733 it->multibyte_p = STRING_MULTIBYTE (it->string);
19734 it->current.overlay_string_index = -1;
19735 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19736 it->end_charpos = it->string_nchars = SCHARS (it->string);
19737 it->method = GET_FROM_STRING;
19738 it->stop_charpos = 0;
19739 it->prev_stop = 0;
19740 it->base_level_stop = 0;
19741
19742 /* Force paragraph direction to be that of the parent
19743 buffer/string. */
19744 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19745 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19746 else
19747 it->paragraph_embedding = L2R;
19748
19749 /* Set up the bidi iterator for this display string. */
19750 if (it->bidi_p)
19751 {
19752 it->bidi_it.string.lstring = it->string;
19753 it->bidi_it.string.s = NULL;
19754 it->bidi_it.string.schars = it->end_charpos;
19755 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19756 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19757 it->bidi_it.string.unibyte = !it->multibyte_p;
19758 it->bidi_it.w = it->w;
19759 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19760 }
19761 }
19762 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19763 {
19764 it->method = GET_FROM_STRETCH;
19765 it->object = prop;
19766 }
19767 #ifdef HAVE_WINDOW_SYSTEM
19768 else if (IMAGEP (prop))
19769 {
19770 it->what = IT_IMAGE;
19771 it->image_id = lookup_image (it->f, prop);
19772 it->method = GET_FROM_IMAGE;
19773 }
19774 #endif /* HAVE_WINDOW_SYSTEM */
19775 else
19776 {
19777 pop_it (it); /* bogus display property, give up */
19778 return 0;
19779 }
19780
19781 return 1;
19782 }
19783
19784 /* Return the character-property PROP at the current position in IT. */
19785
19786 static Lisp_Object
19787 get_it_property (struct it *it, Lisp_Object prop)
19788 {
19789 Lisp_Object position, object = it->object;
19790
19791 if (STRINGP (object))
19792 position = make_number (IT_STRING_CHARPOS (*it));
19793 else if (BUFFERP (object))
19794 {
19795 position = make_number (IT_CHARPOS (*it));
19796 object = it->window;
19797 }
19798 else
19799 return Qnil;
19800
19801 return Fget_char_property (position, prop, object);
19802 }
19803
19804 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19805
19806 static void
19807 handle_line_prefix (struct it *it)
19808 {
19809 Lisp_Object prefix;
19810
19811 if (it->continuation_lines_width > 0)
19812 {
19813 prefix = get_it_property (it, Qwrap_prefix);
19814 if (NILP (prefix))
19815 prefix = Vwrap_prefix;
19816 }
19817 else
19818 {
19819 prefix = get_it_property (it, Qline_prefix);
19820 if (NILP (prefix))
19821 prefix = Vline_prefix;
19822 }
19823 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19824 {
19825 /* If the prefix is wider than the window, and we try to wrap
19826 it, it would acquire its own wrap prefix, and so on till the
19827 iterator stack overflows. So, don't wrap the prefix. */
19828 it->line_wrap = TRUNCATE;
19829 it->avoid_cursor_p = 1;
19830 }
19831 }
19832
19833 \f
19834
19835 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19836 only for R2L lines from display_line and display_string, when they
19837 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19838 the line/string needs to be continued on the next glyph row. */
19839 static void
19840 unproduce_glyphs (struct it *it, int n)
19841 {
19842 struct glyph *glyph, *end;
19843
19844 eassert (it->glyph_row);
19845 eassert (it->glyph_row->reversed_p);
19846 eassert (it->area == TEXT_AREA);
19847 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19848
19849 if (n > it->glyph_row->used[TEXT_AREA])
19850 n = it->glyph_row->used[TEXT_AREA];
19851 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19852 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19853 for ( ; glyph < end; glyph++)
19854 glyph[-n] = *glyph;
19855 }
19856
19857 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19858 and ROW->maxpos. */
19859 static void
19860 find_row_edges (struct it *it, struct glyph_row *row,
19861 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19862 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19863 {
19864 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19865 lines' rows is implemented for bidi-reordered rows. */
19866
19867 /* ROW->minpos is the value of min_pos, the minimal buffer position
19868 we have in ROW, or ROW->start.pos if that is smaller. */
19869 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19870 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19871 else
19872 /* We didn't find buffer positions smaller than ROW->start, or
19873 didn't find _any_ valid buffer positions in any of the glyphs,
19874 so we must trust the iterator's computed positions. */
19875 row->minpos = row->start.pos;
19876 if (max_pos <= 0)
19877 {
19878 max_pos = CHARPOS (it->current.pos);
19879 max_bpos = BYTEPOS (it->current.pos);
19880 }
19881
19882 /* Here are the various use-cases for ending the row, and the
19883 corresponding values for ROW->maxpos:
19884
19885 Line ends in a newline from buffer eol_pos + 1
19886 Line is continued from buffer max_pos + 1
19887 Line is truncated on right it->current.pos
19888 Line ends in a newline from string max_pos + 1(*)
19889 (*) + 1 only when line ends in a forward scan
19890 Line is continued from string max_pos
19891 Line is continued from display vector max_pos
19892 Line is entirely from a string min_pos == max_pos
19893 Line is entirely from a display vector min_pos == max_pos
19894 Line that ends at ZV ZV
19895
19896 If you discover other use-cases, please add them here as
19897 appropriate. */
19898 if (row->ends_at_zv_p)
19899 row->maxpos = it->current.pos;
19900 else if (row->used[TEXT_AREA])
19901 {
19902 int seen_this_string = 0;
19903 struct glyph_row *r1 = row - 1;
19904
19905 /* Did we see the same display string on the previous row? */
19906 if (STRINGP (it->object)
19907 /* this is not the first row */
19908 && row > it->w->desired_matrix->rows
19909 /* previous row is not the header line */
19910 && !r1->mode_line_p
19911 /* previous row also ends in a newline from a string */
19912 && r1->ends_in_newline_from_string_p)
19913 {
19914 struct glyph *start, *end;
19915
19916 /* Search for the last glyph of the previous row that came
19917 from buffer or string. Depending on whether the row is
19918 L2R or R2L, we need to process it front to back or the
19919 other way round. */
19920 if (!r1->reversed_p)
19921 {
19922 start = r1->glyphs[TEXT_AREA];
19923 end = start + r1->used[TEXT_AREA];
19924 /* Glyphs inserted by redisplay have an integer (zero)
19925 as their object. */
19926 while (end > start
19927 && INTEGERP ((end - 1)->object)
19928 && (end - 1)->charpos <= 0)
19929 --end;
19930 if (end > start)
19931 {
19932 if (EQ ((end - 1)->object, it->object))
19933 seen_this_string = 1;
19934 }
19935 else
19936 /* If all the glyphs of the previous row were inserted
19937 by redisplay, it means the previous row was
19938 produced from a single newline, which is only
19939 possible if that newline came from the same string
19940 as the one which produced this ROW. */
19941 seen_this_string = 1;
19942 }
19943 else
19944 {
19945 end = r1->glyphs[TEXT_AREA] - 1;
19946 start = end + r1->used[TEXT_AREA];
19947 while (end < start
19948 && INTEGERP ((end + 1)->object)
19949 && (end + 1)->charpos <= 0)
19950 ++end;
19951 if (end < start)
19952 {
19953 if (EQ ((end + 1)->object, it->object))
19954 seen_this_string = 1;
19955 }
19956 else
19957 seen_this_string = 1;
19958 }
19959 }
19960 /* Take note of each display string that covers a newline only
19961 once, the first time we see it. This is for when a display
19962 string includes more than one newline in it. */
19963 if (row->ends_in_newline_from_string_p && !seen_this_string)
19964 {
19965 /* If we were scanning the buffer forward when we displayed
19966 the string, we want to account for at least one buffer
19967 position that belongs to this row (position covered by
19968 the display string), so that cursor positioning will
19969 consider this row as a candidate when point is at the end
19970 of the visual line represented by this row. This is not
19971 required when scanning back, because max_pos will already
19972 have a much larger value. */
19973 if (CHARPOS (row->end.pos) > max_pos)
19974 INC_BOTH (max_pos, max_bpos);
19975 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19976 }
19977 else if (CHARPOS (it->eol_pos) > 0)
19978 SET_TEXT_POS (row->maxpos,
19979 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19980 else if (row->continued_p)
19981 {
19982 /* If max_pos is different from IT's current position, it
19983 means IT->method does not belong to the display element
19984 at max_pos. However, it also means that the display
19985 element at max_pos was displayed in its entirety on this
19986 line, which is equivalent to saying that the next line
19987 starts at the next buffer position. */
19988 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19989 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19990 else
19991 {
19992 INC_BOTH (max_pos, max_bpos);
19993 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19994 }
19995 }
19996 else if (row->truncated_on_right_p)
19997 /* display_line already called reseat_at_next_visible_line_start,
19998 which puts the iterator at the beginning of the next line, in
19999 the logical order. */
20000 row->maxpos = it->current.pos;
20001 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20002 /* A line that is entirely from a string/image/stretch... */
20003 row->maxpos = row->minpos;
20004 else
20005 emacs_abort ();
20006 }
20007 else
20008 row->maxpos = it->current.pos;
20009 }
20010
20011 /* Construct the glyph row IT->glyph_row in the desired matrix of
20012 IT->w from text at the current position of IT. See dispextern.h
20013 for an overview of struct it. Value is non-zero if
20014 IT->glyph_row displays text, as opposed to a line displaying ZV
20015 only. */
20016
20017 static int
20018 display_line (struct it *it)
20019 {
20020 struct glyph_row *row = it->glyph_row;
20021 Lisp_Object overlay_arrow_string;
20022 struct it wrap_it;
20023 void *wrap_data = NULL;
20024 int may_wrap = 0, wrap_x IF_LINT (= 0);
20025 int wrap_row_used = -1;
20026 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20027 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20028 int wrap_row_extra_line_spacing IF_LINT (= 0);
20029 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20030 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20031 int cvpos;
20032 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20033 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20034 bool pending_handle_line_prefix = false;
20035
20036 /* We always start displaying at hpos zero even if hscrolled. */
20037 eassert (it->hpos == 0 && it->current_x == 0);
20038
20039 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20040 >= it->w->desired_matrix->nrows)
20041 {
20042 it->w->nrows_scale_factor++;
20043 it->f->fonts_changed = 1;
20044 return 0;
20045 }
20046
20047 /* Clear the result glyph row and enable it. */
20048 prepare_desired_row (it->w, row, false);
20049
20050 row->y = it->current_y;
20051 row->start = it->start;
20052 row->continuation_lines_width = it->continuation_lines_width;
20053 row->displays_text_p = 1;
20054 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20055 it->starts_in_middle_of_char_p = 0;
20056
20057 /* Arrange the overlays nicely for our purposes. Usually, we call
20058 display_line on only one line at a time, in which case this
20059 can't really hurt too much, or we call it on lines which appear
20060 one after another in the buffer, in which case all calls to
20061 recenter_overlay_lists but the first will be pretty cheap. */
20062 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20063
20064 /* Move over display elements that are not visible because we are
20065 hscrolled. This may stop at an x-position < IT->first_visible_x
20066 if the first glyph is partially visible or if we hit a line end. */
20067 if (it->current_x < it->first_visible_x)
20068 {
20069 enum move_it_result move_result;
20070
20071 this_line_min_pos = row->start.pos;
20072 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20073 MOVE_TO_POS | MOVE_TO_X);
20074 /* If we are under a large hscroll, move_it_in_display_line_to
20075 could hit the end of the line without reaching
20076 it->first_visible_x. Pretend that we did reach it. This is
20077 especially important on a TTY, where we will call
20078 extend_face_to_end_of_line, which needs to know how many
20079 blank glyphs to produce. */
20080 if (it->current_x < it->first_visible_x
20081 && (move_result == MOVE_NEWLINE_OR_CR
20082 || move_result == MOVE_POS_MATCH_OR_ZV))
20083 it->current_x = it->first_visible_x;
20084
20085 /* Record the smallest positions seen while we moved over
20086 display elements that are not visible. This is needed by
20087 redisplay_internal for optimizing the case where the cursor
20088 stays inside the same line. The rest of this function only
20089 considers positions that are actually displayed, so
20090 RECORD_MAX_MIN_POS will not otherwise record positions that
20091 are hscrolled to the left of the left edge of the window. */
20092 min_pos = CHARPOS (this_line_min_pos);
20093 min_bpos = BYTEPOS (this_line_min_pos);
20094 }
20095 else if (it->area == TEXT_AREA)
20096 {
20097 /* We only do this when not calling move_it_in_display_line_to
20098 above, because that function calls itself handle_line_prefix. */
20099 handle_line_prefix (it);
20100 }
20101 else
20102 {
20103 /* Line-prefix and wrap-prefix are always displayed in the text
20104 area. But if this is the first call to display_line after
20105 init_iterator, the iterator might have been set up to write
20106 into a marginal area, e.g. if the line begins with some
20107 display property that writes to the margins. So we need to
20108 wait with the call to handle_line_prefix until whatever
20109 writes to the margin has done its job. */
20110 pending_handle_line_prefix = true;
20111 }
20112
20113 /* Get the initial row height. This is either the height of the
20114 text hscrolled, if there is any, or zero. */
20115 row->ascent = it->max_ascent;
20116 row->height = it->max_ascent + it->max_descent;
20117 row->phys_ascent = it->max_phys_ascent;
20118 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20119 row->extra_line_spacing = it->max_extra_line_spacing;
20120
20121 /* Utility macro to record max and min buffer positions seen until now. */
20122 #define RECORD_MAX_MIN_POS(IT) \
20123 do \
20124 { \
20125 int composition_p = !STRINGP ((IT)->string) \
20126 && ((IT)->what == IT_COMPOSITION); \
20127 ptrdiff_t current_pos = \
20128 composition_p ? (IT)->cmp_it.charpos \
20129 : IT_CHARPOS (*(IT)); \
20130 ptrdiff_t current_bpos = \
20131 composition_p ? CHAR_TO_BYTE (current_pos) \
20132 : IT_BYTEPOS (*(IT)); \
20133 if (current_pos < min_pos) \
20134 { \
20135 min_pos = current_pos; \
20136 min_bpos = current_bpos; \
20137 } \
20138 if (IT_CHARPOS (*it) > max_pos) \
20139 { \
20140 max_pos = IT_CHARPOS (*it); \
20141 max_bpos = IT_BYTEPOS (*it); \
20142 } \
20143 } \
20144 while (0)
20145
20146 /* Loop generating characters. The loop is left with IT on the next
20147 character to display. */
20148 while (1)
20149 {
20150 int n_glyphs_before, hpos_before, x_before;
20151 int x, nglyphs;
20152 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20153
20154 /* Retrieve the next thing to display. Value is zero if end of
20155 buffer reached. */
20156 if (!get_next_display_element (it))
20157 {
20158 /* Maybe add a space at the end of this line that is used to
20159 display the cursor there under X. Set the charpos of the
20160 first glyph of blank lines not corresponding to any text
20161 to -1. */
20162 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20163 row->exact_window_width_line_p = 1;
20164 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20165 || row->used[TEXT_AREA] == 0)
20166 {
20167 row->glyphs[TEXT_AREA]->charpos = -1;
20168 row->displays_text_p = 0;
20169
20170 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20171 && (!MINI_WINDOW_P (it->w)
20172 || (minibuf_level && EQ (it->window, minibuf_window))))
20173 row->indicate_empty_line_p = 1;
20174 }
20175
20176 it->continuation_lines_width = 0;
20177 row->ends_at_zv_p = 1;
20178 /* A row that displays right-to-left text must always have
20179 its last face extended all the way to the end of line,
20180 even if this row ends in ZV, because we still write to
20181 the screen left to right. We also need to extend the
20182 last face if the default face is remapped to some
20183 different face, otherwise the functions that clear
20184 portions of the screen will clear with the default face's
20185 background color. */
20186 if (row->reversed_p
20187 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20188 extend_face_to_end_of_line (it);
20189 break;
20190 }
20191
20192 /* Now, get the metrics of what we want to display. This also
20193 generates glyphs in `row' (which is IT->glyph_row). */
20194 n_glyphs_before = row->used[TEXT_AREA];
20195 x = it->current_x;
20196
20197 /* Remember the line height so far in case the next element doesn't
20198 fit on the line. */
20199 if (it->line_wrap != TRUNCATE)
20200 {
20201 ascent = it->max_ascent;
20202 descent = it->max_descent;
20203 phys_ascent = it->max_phys_ascent;
20204 phys_descent = it->max_phys_descent;
20205
20206 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20207 {
20208 if (IT_DISPLAYING_WHITESPACE (it))
20209 may_wrap = 1;
20210 else if (may_wrap)
20211 {
20212 SAVE_IT (wrap_it, *it, wrap_data);
20213 wrap_x = x;
20214 wrap_row_used = row->used[TEXT_AREA];
20215 wrap_row_ascent = row->ascent;
20216 wrap_row_height = row->height;
20217 wrap_row_phys_ascent = row->phys_ascent;
20218 wrap_row_phys_height = row->phys_height;
20219 wrap_row_extra_line_spacing = row->extra_line_spacing;
20220 wrap_row_min_pos = min_pos;
20221 wrap_row_min_bpos = min_bpos;
20222 wrap_row_max_pos = max_pos;
20223 wrap_row_max_bpos = max_bpos;
20224 may_wrap = 0;
20225 }
20226 }
20227 }
20228
20229 PRODUCE_GLYPHS (it);
20230
20231 /* If this display element was in marginal areas, continue with
20232 the next one. */
20233 if (it->area != TEXT_AREA)
20234 {
20235 row->ascent = max (row->ascent, it->max_ascent);
20236 row->height = max (row->height, it->max_ascent + it->max_descent);
20237 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20238 row->phys_height = max (row->phys_height,
20239 it->max_phys_ascent + it->max_phys_descent);
20240 row->extra_line_spacing = max (row->extra_line_spacing,
20241 it->max_extra_line_spacing);
20242 set_iterator_to_next (it, 1);
20243 /* If we didn't handle the line/wrap prefix above, and the
20244 call to set_iterator_to_next just switched to TEXT_AREA,
20245 process the prefix now. */
20246 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20247 {
20248 pending_handle_line_prefix = false;
20249 handle_line_prefix (it);
20250 }
20251 continue;
20252 }
20253
20254 /* Does the display element fit on the line? If we truncate
20255 lines, we should draw past the right edge of the window. If
20256 we don't truncate, we want to stop so that we can display the
20257 continuation glyph before the right margin. If lines are
20258 continued, there are two possible strategies for characters
20259 resulting in more than 1 glyph (e.g. tabs): Display as many
20260 glyphs as possible in this line and leave the rest for the
20261 continuation line, or display the whole element in the next
20262 line. Original redisplay did the former, so we do it also. */
20263 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20264 hpos_before = it->hpos;
20265 x_before = x;
20266
20267 if (/* Not a newline. */
20268 nglyphs > 0
20269 /* Glyphs produced fit entirely in the line. */
20270 && it->current_x < it->last_visible_x)
20271 {
20272 it->hpos += nglyphs;
20273 row->ascent = max (row->ascent, it->max_ascent);
20274 row->height = max (row->height, it->max_ascent + it->max_descent);
20275 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20276 row->phys_height = max (row->phys_height,
20277 it->max_phys_ascent + it->max_phys_descent);
20278 row->extra_line_spacing = max (row->extra_line_spacing,
20279 it->max_extra_line_spacing);
20280 if (it->current_x - it->pixel_width < it->first_visible_x
20281 /* In R2L rows, we arrange in extend_face_to_end_of_line
20282 to add a right offset to the line, by a suitable
20283 change to the stretch glyph that is the leftmost
20284 glyph of the line. */
20285 && !row->reversed_p)
20286 row->x = x - it->first_visible_x;
20287 /* Record the maximum and minimum buffer positions seen so
20288 far in glyphs that will be displayed by this row. */
20289 if (it->bidi_p)
20290 RECORD_MAX_MIN_POS (it);
20291 }
20292 else
20293 {
20294 int i, new_x;
20295 struct glyph *glyph;
20296
20297 for (i = 0; i < nglyphs; ++i, x = new_x)
20298 {
20299 /* Identify the glyphs added by the last call to
20300 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20301 the previous glyphs. */
20302 if (!row->reversed_p)
20303 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20304 else
20305 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20306 new_x = x + glyph->pixel_width;
20307
20308 if (/* Lines are continued. */
20309 it->line_wrap != TRUNCATE
20310 && (/* Glyph doesn't fit on the line. */
20311 new_x > it->last_visible_x
20312 /* Or it fits exactly on a window system frame. */
20313 || (new_x == it->last_visible_x
20314 && FRAME_WINDOW_P (it->f)
20315 && (row->reversed_p
20316 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20317 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20318 {
20319 /* End of a continued line. */
20320
20321 if (it->hpos == 0
20322 || (new_x == it->last_visible_x
20323 && FRAME_WINDOW_P (it->f)
20324 && (row->reversed_p
20325 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20326 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20327 {
20328 /* Current glyph is the only one on the line or
20329 fits exactly on the line. We must continue
20330 the line because we can't draw the cursor
20331 after the glyph. */
20332 row->continued_p = 1;
20333 it->current_x = new_x;
20334 it->continuation_lines_width += new_x;
20335 ++it->hpos;
20336 if (i == nglyphs - 1)
20337 {
20338 /* If line-wrap is on, check if a previous
20339 wrap point was found. */
20340 if (wrap_row_used > 0
20341 /* Even if there is a previous wrap
20342 point, continue the line here as
20343 usual, if (i) the previous character
20344 was a space or tab AND (ii) the
20345 current character is not. */
20346 && (!may_wrap
20347 || IT_DISPLAYING_WHITESPACE (it)))
20348 goto back_to_wrap;
20349
20350 /* Record the maximum and minimum buffer
20351 positions seen so far in glyphs that will be
20352 displayed by this row. */
20353 if (it->bidi_p)
20354 RECORD_MAX_MIN_POS (it);
20355 set_iterator_to_next (it, 1);
20356 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20357 {
20358 if (!get_next_display_element (it))
20359 {
20360 row->exact_window_width_line_p = 1;
20361 it->continuation_lines_width = 0;
20362 row->continued_p = 0;
20363 row->ends_at_zv_p = 1;
20364 }
20365 else if (ITERATOR_AT_END_OF_LINE_P (it))
20366 {
20367 row->continued_p = 0;
20368 row->exact_window_width_line_p = 1;
20369 }
20370 }
20371 }
20372 else if (it->bidi_p)
20373 RECORD_MAX_MIN_POS (it);
20374 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20375 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20376 extend_face_to_end_of_line (it);
20377 }
20378 else if (CHAR_GLYPH_PADDING_P (*glyph)
20379 && !FRAME_WINDOW_P (it->f))
20380 {
20381 /* A padding glyph that doesn't fit on this line.
20382 This means the whole character doesn't fit
20383 on the line. */
20384 if (row->reversed_p)
20385 unproduce_glyphs (it, row->used[TEXT_AREA]
20386 - n_glyphs_before);
20387 row->used[TEXT_AREA] = n_glyphs_before;
20388
20389 /* Fill the rest of the row with continuation
20390 glyphs like in 20.x. */
20391 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20392 < row->glyphs[1 + TEXT_AREA])
20393 produce_special_glyphs (it, IT_CONTINUATION);
20394
20395 row->continued_p = 1;
20396 it->current_x = x_before;
20397 it->continuation_lines_width += x_before;
20398
20399 /* Restore the height to what it was before the
20400 element not fitting on the line. */
20401 it->max_ascent = ascent;
20402 it->max_descent = descent;
20403 it->max_phys_ascent = phys_ascent;
20404 it->max_phys_descent = phys_descent;
20405 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20406 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20407 extend_face_to_end_of_line (it);
20408 }
20409 else if (wrap_row_used > 0)
20410 {
20411 back_to_wrap:
20412 if (row->reversed_p)
20413 unproduce_glyphs (it,
20414 row->used[TEXT_AREA] - wrap_row_used);
20415 RESTORE_IT (it, &wrap_it, wrap_data);
20416 it->continuation_lines_width += wrap_x;
20417 row->used[TEXT_AREA] = wrap_row_used;
20418 row->ascent = wrap_row_ascent;
20419 row->height = wrap_row_height;
20420 row->phys_ascent = wrap_row_phys_ascent;
20421 row->phys_height = wrap_row_phys_height;
20422 row->extra_line_spacing = wrap_row_extra_line_spacing;
20423 min_pos = wrap_row_min_pos;
20424 min_bpos = wrap_row_min_bpos;
20425 max_pos = wrap_row_max_pos;
20426 max_bpos = wrap_row_max_bpos;
20427 row->continued_p = 1;
20428 row->ends_at_zv_p = 0;
20429 row->exact_window_width_line_p = 0;
20430 it->continuation_lines_width += x;
20431
20432 /* Make sure that a non-default face is extended
20433 up to the right margin of the window. */
20434 extend_face_to_end_of_line (it);
20435 }
20436 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20437 {
20438 /* A TAB that extends past the right edge of the
20439 window. This produces a single glyph on
20440 window system frames. We leave the glyph in
20441 this row and let it fill the row, but don't
20442 consume the TAB. */
20443 if ((row->reversed_p
20444 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20445 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20446 produce_special_glyphs (it, IT_CONTINUATION);
20447 it->continuation_lines_width += it->last_visible_x;
20448 row->ends_in_middle_of_char_p = 1;
20449 row->continued_p = 1;
20450 glyph->pixel_width = it->last_visible_x - x;
20451 it->starts_in_middle_of_char_p = 1;
20452 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20453 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20454 extend_face_to_end_of_line (it);
20455 }
20456 else
20457 {
20458 /* Something other than a TAB that draws past
20459 the right edge of the window. Restore
20460 positions to values before the element. */
20461 if (row->reversed_p)
20462 unproduce_glyphs (it, row->used[TEXT_AREA]
20463 - (n_glyphs_before + i));
20464 row->used[TEXT_AREA] = n_glyphs_before + i;
20465
20466 /* Display continuation glyphs. */
20467 it->current_x = x_before;
20468 it->continuation_lines_width += x;
20469 if (!FRAME_WINDOW_P (it->f)
20470 || (row->reversed_p
20471 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20472 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20473 produce_special_glyphs (it, IT_CONTINUATION);
20474 row->continued_p = 1;
20475
20476 extend_face_to_end_of_line (it);
20477
20478 if (nglyphs > 1 && i > 0)
20479 {
20480 row->ends_in_middle_of_char_p = 1;
20481 it->starts_in_middle_of_char_p = 1;
20482 }
20483
20484 /* Restore the height to what it was before the
20485 element not fitting on the line. */
20486 it->max_ascent = ascent;
20487 it->max_descent = descent;
20488 it->max_phys_ascent = phys_ascent;
20489 it->max_phys_descent = phys_descent;
20490 }
20491
20492 break;
20493 }
20494 else if (new_x > it->first_visible_x)
20495 {
20496 /* Increment number of glyphs actually displayed. */
20497 ++it->hpos;
20498
20499 /* Record the maximum and minimum buffer positions
20500 seen so far in glyphs that will be displayed by
20501 this row. */
20502 if (it->bidi_p)
20503 RECORD_MAX_MIN_POS (it);
20504
20505 if (x < it->first_visible_x && !row->reversed_p)
20506 /* Glyph is partially visible, i.e. row starts at
20507 negative X position. Don't do that in R2L
20508 rows, where we arrange to add a right offset to
20509 the line in extend_face_to_end_of_line, by a
20510 suitable change to the stretch glyph that is
20511 the leftmost glyph of the line. */
20512 row->x = x - it->first_visible_x;
20513 /* When the last glyph of an R2L row only fits
20514 partially on the line, we need to set row->x to a
20515 negative offset, so that the leftmost glyph is
20516 the one that is partially visible. */
20517 if (row->reversed_p && new_x > it->last_visible_x)
20518 row->x = it->last_visible_x - new_x;
20519 }
20520 else
20521 {
20522 /* Glyph is completely off the left margin of the
20523 window. This should not happen because of the
20524 move_it_in_display_line at the start of this
20525 function, unless the text display area of the
20526 window is empty. */
20527 eassert (it->first_visible_x <= it->last_visible_x);
20528 }
20529 }
20530 /* Even if this display element produced no glyphs at all,
20531 we want to record its position. */
20532 if (it->bidi_p && nglyphs == 0)
20533 RECORD_MAX_MIN_POS (it);
20534
20535 row->ascent = max (row->ascent, it->max_ascent);
20536 row->height = max (row->height, it->max_ascent + it->max_descent);
20537 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20538 row->phys_height = max (row->phys_height,
20539 it->max_phys_ascent + it->max_phys_descent);
20540 row->extra_line_spacing = max (row->extra_line_spacing,
20541 it->max_extra_line_spacing);
20542
20543 /* End of this display line if row is continued. */
20544 if (row->continued_p || row->ends_at_zv_p)
20545 break;
20546 }
20547
20548 at_end_of_line:
20549 /* Is this a line end? If yes, we're also done, after making
20550 sure that a non-default face is extended up to the right
20551 margin of the window. */
20552 if (ITERATOR_AT_END_OF_LINE_P (it))
20553 {
20554 int used_before = row->used[TEXT_AREA];
20555
20556 row->ends_in_newline_from_string_p = STRINGP (it->object);
20557
20558 /* Add a space at the end of the line that is used to
20559 display the cursor there. */
20560 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20561 append_space_for_newline (it, 0);
20562
20563 /* Extend the face to the end of the line. */
20564 extend_face_to_end_of_line (it);
20565
20566 /* Make sure we have the position. */
20567 if (used_before == 0)
20568 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20569
20570 /* Record the position of the newline, for use in
20571 find_row_edges. */
20572 it->eol_pos = it->current.pos;
20573
20574 /* Consume the line end. This skips over invisible lines. */
20575 set_iterator_to_next (it, 1);
20576 it->continuation_lines_width = 0;
20577 break;
20578 }
20579
20580 /* Proceed with next display element. Note that this skips
20581 over lines invisible because of selective display. */
20582 set_iterator_to_next (it, 1);
20583
20584 /* If we truncate lines, we are done when the last displayed
20585 glyphs reach past the right margin of the window. */
20586 if (it->line_wrap == TRUNCATE
20587 && ((FRAME_WINDOW_P (it->f)
20588 /* Images are preprocessed in produce_image_glyph such
20589 that they are cropped at the right edge of the
20590 window, so an image glyph will always end exactly at
20591 last_visible_x, even if there's no right fringe. */
20592 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20593 ? (it->current_x >= it->last_visible_x)
20594 : (it->current_x > it->last_visible_x)))
20595 {
20596 /* Maybe add truncation glyphs. */
20597 if (!FRAME_WINDOW_P (it->f)
20598 || (row->reversed_p
20599 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20600 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20601 {
20602 int i, n;
20603
20604 if (!row->reversed_p)
20605 {
20606 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20607 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20608 break;
20609 }
20610 else
20611 {
20612 for (i = 0; i < row->used[TEXT_AREA]; i++)
20613 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20614 break;
20615 /* Remove any padding glyphs at the front of ROW, to
20616 make room for the truncation glyphs we will be
20617 adding below. The loop below always inserts at
20618 least one truncation glyph, so also remove the
20619 last glyph added to ROW. */
20620 unproduce_glyphs (it, i + 1);
20621 /* Adjust i for the loop below. */
20622 i = row->used[TEXT_AREA] - (i + 1);
20623 }
20624
20625 /* produce_special_glyphs overwrites the last glyph, so
20626 we don't want that if we want to keep that last
20627 glyph, which means it's an image. */
20628 if (it->current_x > it->last_visible_x)
20629 {
20630 it->current_x = x_before;
20631 if (!FRAME_WINDOW_P (it->f))
20632 {
20633 for (n = row->used[TEXT_AREA]; i < n; ++i)
20634 {
20635 row->used[TEXT_AREA] = i;
20636 produce_special_glyphs (it, IT_TRUNCATION);
20637 }
20638 }
20639 else
20640 {
20641 row->used[TEXT_AREA] = i;
20642 produce_special_glyphs (it, IT_TRUNCATION);
20643 }
20644 it->hpos = hpos_before;
20645 }
20646 }
20647 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20648 {
20649 /* Don't truncate if we can overflow newline into fringe. */
20650 if (!get_next_display_element (it))
20651 {
20652 it->continuation_lines_width = 0;
20653 row->ends_at_zv_p = 1;
20654 row->exact_window_width_line_p = 1;
20655 break;
20656 }
20657 if (ITERATOR_AT_END_OF_LINE_P (it))
20658 {
20659 row->exact_window_width_line_p = 1;
20660 goto at_end_of_line;
20661 }
20662 it->current_x = x_before;
20663 it->hpos = hpos_before;
20664 }
20665
20666 row->truncated_on_right_p = 1;
20667 it->continuation_lines_width = 0;
20668 reseat_at_next_visible_line_start (it, 0);
20669 /* We insist below that IT's position be at ZV because in
20670 bidi-reordered lines the character at visible line start
20671 might not be the character that follows the newline in
20672 the logical order. */
20673 if (IT_BYTEPOS (*it) > BEG_BYTE)
20674 row->ends_at_zv_p =
20675 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20676 else
20677 row->ends_at_zv_p = false;
20678 break;
20679 }
20680 }
20681
20682 if (wrap_data)
20683 bidi_unshelve_cache (wrap_data, 1);
20684
20685 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20686 at the left window margin. */
20687 if (it->first_visible_x
20688 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20689 {
20690 if (!FRAME_WINDOW_P (it->f)
20691 || (((row->reversed_p
20692 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20693 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20694 /* Don't let insert_left_trunc_glyphs overwrite the
20695 first glyph of the row if it is an image. */
20696 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20697 insert_left_trunc_glyphs (it);
20698 row->truncated_on_left_p = 1;
20699 }
20700
20701 /* Remember the position at which this line ends.
20702
20703 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20704 cannot be before the call to find_row_edges below, since that is
20705 where these positions are determined. */
20706 row->end = it->current;
20707 if (!it->bidi_p)
20708 {
20709 row->minpos = row->start.pos;
20710 row->maxpos = row->end.pos;
20711 }
20712 else
20713 {
20714 /* ROW->minpos and ROW->maxpos must be the smallest and
20715 `1 + the largest' buffer positions in ROW. But if ROW was
20716 bidi-reordered, these two positions can be anywhere in the
20717 row, so we must determine them now. */
20718 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20719 }
20720
20721 /* If the start of this line is the overlay arrow-position, then
20722 mark this glyph row as the one containing the overlay arrow.
20723 This is clearly a mess with variable size fonts. It would be
20724 better to let it be displayed like cursors under X. */
20725 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20726 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20727 !NILP (overlay_arrow_string)))
20728 {
20729 /* Overlay arrow in window redisplay is a fringe bitmap. */
20730 if (STRINGP (overlay_arrow_string))
20731 {
20732 struct glyph_row *arrow_row
20733 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20734 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20735 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20736 struct glyph *p = row->glyphs[TEXT_AREA];
20737 struct glyph *p2, *end;
20738
20739 /* Copy the arrow glyphs. */
20740 while (glyph < arrow_end)
20741 *p++ = *glyph++;
20742
20743 /* Throw away padding glyphs. */
20744 p2 = p;
20745 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20746 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20747 ++p2;
20748 if (p2 > p)
20749 {
20750 while (p2 < end)
20751 *p++ = *p2++;
20752 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20753 }
20754 }
20755 else
20756 {
20757 eassert (INTEGERP (overlay_arrow_string));
20758 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20759 }
20760 overlay_arrow_seen = 1;
20761 }
20762
20763 /* Highlight trailing whitespace. */
20764 if (!NILP (Vshow_trailing_whitespace))
20765 highlight_trailing_whitespace (it->f, it->glyph_row);
20766
20767 /* Compute pixel dimensions of this line. */
20768 compute_line_metrics (it);
20769
20770 /* Implementation note: No changes in the glyphs of ROW or in their
20771 faces can be done past this point, because compute_line_metrics
20772 computes ROW's hash value and stores it within the glyph_row
20773 structure. */
20774
20775 /* Record whether this row ends inside an ellipsis. */
20776 row->ends_in_ellipsis_p
20777 = (it->method == GET_FROM_DISPLAY_VECTOR
20778 && it->ellipsis_p);
20779
20780 /* Save fringe bitmaps in this row. */
20781 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20782 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20783 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20784 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20785
20786 it->left_user_fringe_bitmap = 0;
20787 it->left_user_fringe_face_id = 0;
20788 it->right_user_fringe_bitmap = 0;
20789 it->right_user_fringe_face_id = 0;
20790
20791 /* Maybe set the cursor. */
20792 cvpos = it->w->cursor.vpos;
20793 if ((cvpos < 0
20794 /* In bidi-reordered rows, keep checking for proper cursor
20795 position even if one has been found already, because buffer
20796 positions in such rows change non-linearly with ROW->VPOS,
20797 when a line is continued. One exception: when we are at ZV,
20798 display cursor on the first suitable glyph row, since all
20799 the empty rows after that also have their position set to ZV. */
20800 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20801 lines' rows is implemented for bidi-reordered rows. */
20802 || (it->bidi_p
20803 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20804 && PT >= MATRIX_ROW_START_CHARPOS (row)
20805 && PT <= MATRIX_ROW_END_CHARPOS (row)
20806 && cursor_row_p (row))
20807 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20808
20809 /* Prepare for the next line. This line starts horizontally at (X
20810 HPOS) = (0 0). Vertical positions are incremented. As a
20811 convenience for the caller, IT->glyph_row is set to the next
20812 row to be used. */
20813 it->current_x = it->hpos = 0;
20814 it->current_y += row->height;
20815 SET_TEXT_POS (it->eol_pos, 0, 0);
20816 ++it->vpos;
20817 ++it->glyph_row;
20818 /* The next row should by default use the same value of the
20819 reversed_p flag as this one. set_iterator_to_next decides when
20820 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20821 the flag accordingly. */
20822 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20823 it->glyph_row->reversed_p = row->reversed_p;
20824 it->start = row->end;
20825 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20826
20827 #undef RECORD_MAX_MIN_POS
20828 }
20829
20830 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20831 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20832 doc: /* Return paragraph direction at point in BUFFER.
20833 Value is either `left-to-right' or `right-to-left'.
20834 If BUFFER is omitted or nil, it defaults to the current buffer.
20835
20836 Paragraph direction determines how the text in the paragraph is displayed.
20837 In left-to-right paragraphs, text begins at the left margin of the window
20838 and the reading direction is generally left to right. In right-to-left
20839 paragraphs, text begins at the right margin and is read from right to left.
20840
20841 See also `bidi-paragraph-direction'. */)
20842 (Lisp_Object buffer)
20843 {
20844 struct buffer *buf = current_buffer;
20845 struct buffer *old = buf;
20846
20847 if (! NILP (buffer))
20848 {
20849 CHECK_BUFFER (buffer);
20850 buf = XBUFFER (buffer);
20851 }
20852
20853 if (NILP (BVAR (buf, bidi_display_reordering))
20854 || NILP (BVAR (buf, enable_multibyte_characters))
20855 /* When we are loading loadup.el, the character property tables
20856 needed for bidi iteration are not yet available. */
20857 || !NILP (Vpurify_flag))
20858 return Qleft_to_right;
20859 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20860 return BVAR (buf, bidi_paragraph_direction);
20861 else
20862 {
20863 /* Determine the direction from buffer text. We could try to
20864 use current_matrix if it is up to date, but this seems fast
20865 enough as it is. */
20866 struct bidi_it itb;
20867 ptrdiff_t pos = BUF_PT (buf);
20868 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20869 int c;
20870 void *itb_data = bidi_shelve_cache ();
20871
20872 set_buffer_temp (buf);
20873 /* bidi_paragraph_init finds the base direction of the paragraph
20874 by searching forward from paragraph start. We need the base
20875 direction of the current or _previous_ paragraph, so we need
20876 to make sure we are within that paragraph. To that end, find
20877 the previous non-empty line. */
20878 if (pos >= ZV && pos > BEGV)
20879 DEC_BOTH (pos, bytepos);
20880 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20881 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20882 {
20883 while ((c = FETCH_BYTE (bytepos)) == '\n'
20884 || c == ' ' || c == '\t' || c == '\f')
20885 {
20886 if (bytepos <= BEGV_BYTE)
20887 break;
20888 bytepos--;
20889 pos--;
20890 }
20891 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20892 bytepos--;
20893 }
20894 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20895 itb.paragraph_dir = NEUTRAL_DIR;
20896 itb.string.s = NULL;
20897 itb.string.lstring = Qnil;
20898 itb.string.bufpos = 0;
20899 itb.string.from_disp_str = 0;
20900 itb.string.unibyte = 0;
20901 /* We have no window to use here for ignoring window-specific
20902 overlays. Using NULL for window pointer will cause
20903 compute_display_string_pos to use the current buffer. */
20904 itb.w = NULL;
20905 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20906 bidi_unshelve_cache (itb_data, 0);
20907 set_buffer_temp (old);
20908 switch (itb.paragraph_dir)
20909 {
20910 case L2R:
20911 return Qleft_to_right;
20912 break;
20913 case R2L:
20914 return Qright_to_left;
20915 break;
20916 default:
20917 emacs_abort ();
20918 }
20919 }
20920 }
20921
20922 DEFUN ("move-point-visually", Fmove_point_visually,
20923 Smove_point_visually, 1, 1, 0,
20924 doc: /* Move point in the visual order in the specified DIRECTION.
20925 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20926 left.
20927
20928 Value is the new character position of point. */)
20929 (Lisp_Object direction)
20930 {
20931 struct window *w = XWINDOW (selected_window);
20932 struct buffer *b = XBUFFER (w->contents);
20933 struct glyph_row *row;
20934 int dir;
20935 Lisp_Object paragraph_dir;
20936
20937 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20938 (!(ROW)->continued_p \
20939 && INTEGERP ((GLYPH)->object) \
20940 && (GLYPH)->type == CHAR_GLYPH \
20941 && (GLYPH)->u.ch == ' ' \
20942 && (GLYPH)->charpos >= 0 \
20943 && !(GLYPH)->avoid_cursor_p)
20944
20945 CHECK_NUMBER (direction);
20946 dir = XINT (direction);
20947 if (dir > 0)
20948 dir = 1;
20949 else
20950 dir = -1;
20951
20952 /* If current matrix is up-to-date, we can use the information
20953 recorded in the glyphs, at least as long as the goal is on the
20954 screen. */
20955 if (w->window_end_valid
20956 && !windows_or_buffers_changed
20957 && b
20958 && !b->clip_changed
20959 && !b->prevent_redisplay_optimizations_p
20960 && !window_outdated (w)
20961 /* We rely below on the cursor coordinates to be up to date, but
20962 we cannot trust them if some command moved point since the
20963 last complete redisplay. */
20964 && w->last_point == BUF_PT (b)
20965 && w->cursor.vpos >= 0
20966 && w->cursor.vpos < w->current_matrix->nrows
20967 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20968 {
20969 struct glyph *g = row->glyphs[TEXT_AREA];
20970 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20971 struct glyph *gpt = g + w->cursor.hpos;
20972
20973 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20974 {
20975 if (BUFFERP (g->object) && g->charpos != PT)
20976 {
20977 SET_PT (g->charpos);
20978 w->cursor.vpos = -1;
20979 return make_number (PT);
20980 }
20981 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20982 {
20983 ptrdiff_t new_pos;
20984
20985 if (BUFFERP (gpt->object))
20986 {
20987 new_pos = PT;
20988 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20989 new_pos += (row->reversed_p ? -dir : dir);
20990 else
20991 new_pos -= (row->reversed_p ? -dir : dir);;
20992 }
20993 else if (BUFFERP (g->object))
20994 new_pos = g->charpos;
20995 else
20996 break;
20997 SET_PT (new_pos);
20998 w->cursor.vpos = -1;
20999 return make_number (PT);
21000 }
21001 else if (ROW_GLYPH_NEWLINE_P (row, g))
21002 {
21003 /* Glyphs inserted at the end of a non-empty line for
21004 positioning the cursor have zero charpos, so we must
21005 deduce the value of point by other means. */
21006 if (g->charpos > 0)
21007 SET_PT (g->charpos);
21008 else if (row->ends_at_zv_p && PT != ZV)
21009 SET_PT (ZV);
21010 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21011 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21012 else
21013 break;
21014 w->cursor.vpos = -1;
21015 return make_number (PT);
21016 }
21017 }
21018 if (g == e || INTEGERP (g->object))
21019 {
21020 if (row->truncated_on_left_p || row->truncated_on_right_p)
21021 goto simulate_display;
21022 if (!row->reversed_p)
21023 row += dir;
21024 else
21025 row -= dir;
21026 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21027 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21028 goto simulate_display;
21029
21030 if (dir > 0)
21031 {
21032 if (row->reversed_p && !row->continued_p)
21033 {
21034 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21035 w->cursor.vpos = -1;
21036 return make_number (PT);
21037 }
21038 g = row->glyphs[TEXT_AREA];
21039 e = g + row->used[TEXT_AREA];
21040 for ( ; g < e; g++)
21041 {
21042 if (BUFFERP (g->object)
21043 /* Empty lines have only one glyph, which stands
21044 for the newline, and whose charpos is the
21045 buffer position of the newline. */
21046 || ROW_GLYPH_NEWLINE_P (row, g)
21047 /* When the buffer ends in a newline, the line at
21048 EOB also has one glyph, but its charpos is -1. */
21049 || (row->ends_at_zv_p
21050 && !row->reversed_p
21051 && INTEGERP (g->object)
21052 && g->type == CHAR_GLYPH
21053 && g->u.ch == ' '))
21054 {
21055 if (g->charpos > 0)
21056 SET_PT (g->charpos);
21057 else if (!row->reversed_p
21058 && row->ends_at_zv_p
21059 && PT != ZV)
21060 SET_PT (ZV);
21061 else
21062 continue;
21063 w->cursor.vpos = -1;
21064 return make_number (PT);
21065 }
21066 }
21067 }
21068 else
21069 {
21070 if (!row->reversed_p && !row->continued_p)
21071 {
21072 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21073 w->cursor.vpos = -1;
21074 return make_number (PT);
21075 }
21076 e = row->glyphs[TEXT_AREA];
21077 g = e + row->used[TEXT_AREA] - 1;
21078 for ( ; g >= e; g--)
21079 {
21080 if (BUFFERP (g->object)
21081 || (ROW_GLYPH_NEWLINE_P (row, g)
21082 && g->charpos > 0)
21083 /* Empty R2L lines on GUI frames have the buffer
21084 position of the newline stored in the stretch
21085 glyph. */
21086 || g->type == STRETCH_GLYPH
21087 || (row->ends_at_zv_p
21088 && row->reversed_p
21089 && INTEGERP (g->object)
21090 && g->type == CHAR_GLYPH
21091 && g->u.ch == ' '))
21092 {
21093 if (g->charpos > 0)
21094 SET_PT (g->charpos);
21095 else if (row->reversed_p
21096 && row->ends_at_zv_p
21097 && PT != ZV)
21098 SET_PT (ZV);
21099 else
21100 continue;
21101 w->cursor.vpos = -1;
21102 return make_number (PT);
21103 }
21104 }
21105 }
21106 }
21107 }
21108
21109 simulate_display:
21110
21111 /* If we wind up here, we failed to move by using the glyphs, so we
21112 need to simulate display instead. */
21113
21114 if (b)
21115 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21116 else
21117 paragraph_dir = Qleft_to_right;
21118 if (EQ (paragraph_dir, Qright_to_left))
21119 dir = -dir;
21120 if (PT <= BEGV && dir < 0)
21121 xsignal0 (Qbeginning_of_buffer);
21122 else if (PT >= ZV && dir > 0)
21123 xsignal0 (Qend_of_buffer);
21124 else
21125 {
21126 struct text_pos pt;
21127 struct it it;
21128 int pt_x, target_x, pixel_width, pt_vpos;
21129 bool at_eol_p;
21130 bool overshoot_expected = false;
21131 bool target_is_eol_p = false;
21132
21133 /* Setup the arena. */
21134 SET_TEXT_POS (pt, PT, PT_BYTE);
21135 start_display (&it, w, pt);
21136
21137 if (it.cmp_it.id < 0
21138 && it.method == GET_FROM_STRING
21139 && it.area == TEXT_AREA
21140 && it.string_from_display_prop_p
21141 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21142 overshoot_expected = true;
21143
21144 /* Find the X coordinate of point. We start from the beginning
21145 of this or previous line to make sure we are before point in
21146 the logical order (since the move_it_* functions can only
21147 move forward). */
21148 reseat:
21149 reseat_at_previous_visible_line_start (&it);
21150 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21151 if (IT_CHARPOS (it) != PT)
21152 {
21153 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21154 -1, -1, -1, MOVE_TO_POS);
21155 /* If we missed point because the character there is
21156 displayed out of a display vector that has more than one
21157 glyph, retry expecting overshoot. */
21158 if (it.method == GET_FROM_DISPLAY_VECTOR
21159 && it.current.dpvec_index > 0
21160 && !overshoot_expected)
21161 {
21162 overshoot_expected = true;
21163 goto reseat;
21164 }
21165 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21166 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21167 }
21168 pt_x = it.current_x;
21169 pt_vpos = it.vpos;
21170 if (dir > 0 || overshoot_expected)
21171 {
21172 struct glyph_row *row = it.glyph_row;
21173
21174 /* When point is at beginning of line, we don't have
21175 information about the glyph there loaded into struct
21176 it. Calling get_next_display_element fixes that. */
21177 if (pt_x == 0)
21178 get_next_display_element (&it);
21179 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21180 it.glyph_row = NULL;
21181 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21182 it.glyph_row = row;
21183 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21184 it, lest it will become out of sync with it's buffer
21185 position. */
21186 it.current_x = pt_x;
21187 }
21188 else
21189 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21190 pixel_width = it.pixel_width;
21191 if (overshoot_expected && at_eol_p)
21192 pixel_width = 0;
21193 else if (pixel_width <= 0)
21194 pixel_width = 1;
21195
21196 /* If there's a display string (or something similar) at point,
21197 we are actually at the glyph to the left of point, so we need
21198 to correct the X coordinate. */
21199 if (overshoot_expected)
21200 {
21201 if (it.bidi_p)
21202 pt_x += pixel_width * it.bidi_it.scan_dir;
21203 else
21204 pt_x += pixel_width;
21205 }
21206
21207 /* Compute target X coordinate, either to the left or to the
21208 right of point. On TTY frames, all characters have the same
21209 pixel width of 1, so we can use that. On GUI frames we don't
21210 have an easy way of getting at the pixel width of the
21211 character to the left of point, so we use a different method
21212 of getting to that place. */
21213 if (dir > 0)
21214 target_x = pt_x + pixel_width;
21215 else
21216 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21217
21218 /* Target X coordinate could be one line above or below the line
21219 of point, in which case we need to adjust the target X
21220 coordinate. Also, if moving to the left, we need to begin at
21221 the left edge of the point's screen line. */
21222 if (dir < 0)
21223 {
21224 if (pt_x > 0)
21225 {
21226 start_display (&it, w, pt);
21227 reseat_at_previous_visible_line_start (&it);
21228 it.current_x = it.current_y = it.hpos = 0;
21229 if (pt_vpos != 0)
21230 move_it_by_lines (&it, pt_vpos);
21231 }
21232 else
21233 {
21234 move_it_by_lines (&it, -1);
21235 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21236 target_is_eol_p = true;
21237 /* Under word-wrap, we don't know the x coordinate of
21238 the last character displayed on the previous line,
21239 which immediately precedes the wrap point. To find
21240 out its x coordinate, we try moving to the right
21241 margin of the window, which will stop at the wrap
21242 point, and then reset target_x to point at the
21243 character that precedes the wrap point. This is not
21244 needed on GUI frames, because (see below) there we
21245 move from the left margin one grapheme cluster at a
21246 time, and stop when we hit the wrap point. */
21247 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21248 {
21249 void *it_data = NULL;
21250 struct it it2;
21251
21252 SAVE_IT (it2, it, it_data);
21253 move_it_in_display_line_to (&it, ZV, target_x,
21254 MOVE_TO_POS | MOVE_TO_X);
21255 /* If we arrived at target_x, that _is_ the last
21256 character on the previous line. */
21257 if (it.current_x != target_x)
21258 target_x = it.current_x - 1;
21259 RESTORE_IT (&it, &it2, it_data);
21260 }
21261 }
21262 }
21263 else
21264 {
21265 if (at_eol_p
21266 || (target_x >= it.last_visible_x
21267 && it.line_wrap != TRUNCATE))
21268 {
21269 if (pt_x > 0)
21270 move_it_by_lines (&it, 0);
21271 move_it_by_lines (&it, 1);
21272 target_x = 0;
21273 }
21274 }
21275
21276 /* Move to the target X coordinate. */
21277 #ifdef HAVE_WINDOW_SYSTEM
21278 /* On GUI frames, as we don't know the X coordinate of the
21279 character to the left of point, moving point to the left
21280 requires walking, one grapheme cluster at a time, until we
21281 find ourself at a place immediately to the left of the
21282 character at point. */
21283 if (FRAME_WINDOW_P (it.f) && dir < 0)
21284 {
21285 struct text_pos new_pos;
21286 enum move_it_result rc = MOVE_X_REACHED;
21287
21288 if (it.current_x == 0)
21289 get_next_display_element (&it);
21290 if (it.what == IT_COMPOSITION)
21291 {
21292 new_pos.charpos = it.cmp_it.charpos;
21293 new_pos.bytepos = -1;
21294 }
21295 else
21296 new_pos = it.current.pos;
21297
21298 while (it.current_x + it.pixel_width <= target_x
21299 && (rc == MOVE_X_REACHED
21300 /* Under word-wrap, move_it_in_display_line_to
21301 stops at correct coordinates, but sometimes
21302 returns MOVE_POS_MATCH_OR_ZV. */
21303 || (it.line_wrap == WORD_WRAP
21304 && rc == MOVE_POS_MATCH_OR_ZV)))
21305 {
21306 int new_x = it.current_x + it.pixel_width;
21307
21308 /* For composed characters, we want the position of the
21309 first character in the grapheme cluster (usually, the
21310 composition's base character), whereas it.current
21311 might give us the position of the _last_ one, e.g. if
21312 the composition is rendered in reverse due to bidi
21313 reordering. */
21314 if (it.what == IT_COMPOSITION)
21315 {
21316 new_pos.charpos = it.cmp_it.charpos;
21317 new_pos.bytepos = -1;
21318 }
21319 else
21320 new_pos = it.current.pos;
21321 if (new_x == it.current_x)
21322 new_x++;
21323 rc = move_it_in_display_line_to (&it, ZV, new_x,
21324 MOVE_TO_POS | MOVE_TO_X);
21325 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21326 break;
21327 }
21328 /* The previous position we saw in the loop is the one we
21329 want. */
21330 if (new_pos.bytepos == -1)
21331 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21332 it.current.pos = new_pos;
21333 }
21334 else
21335 #endif
21336 if (it.current_x != target_x)
21337 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21338
21339 /* When lines are truncated, the above loop will stop at the
21340 window edge. But we want to get to the end of line, even if
21341 it is beyond the window edge; automatic hscroll will then
21342 scroll the window to show point as appropriate. */
21343 if (target_is_eol_p && it.line_wrap == TRUNCATE
21344 && get_next_display_element (&it))
21345 {
21346 struct text_pos new_pos = it.current.pos;
21347
21348 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21349 {
21350 set_iterator_to_next (&it, 0);
21351 if (it.method == GET_FROM_BUFFER)
21352 new_pos = it.current.pos;
21353 if (!get_next_display_element (&it))
21354 break;
21355 }
21356
21357 it.current.pos = new_pos;
21358 }
21359
21360 /* If we ended up in a display string that covers point, move to
21361 buffer position to the right in the visual order. */
21362 if (dir > 0)
21363 {
21364 while (IT_CHARPOS (it) == PT)
21365 {
21366 set_iterator_to_next (&it, 0);
21367 if (!get_next_display_element (&it))
21368 break;
21369 }
21370 }
21371
21372 /* Move point to that position. */
21373 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21374 }
21375
21376 return make_number (PT);
21377
21378 #undef ROW_GLYPH_NEWLINE_P
21379 }
21380
21381 \f
21382 /***********************************************************************
21383 Menu Bar
21384 ***********************************************************************/
21385
21386 /* Redisplay the menu bar in the frame for window W.
21387
21388 The menu bar of X frames that don't have X toolkit support is
21389 displayed in a special window W->frame->menu_bar_window.
21390
21391 The menu bar of terminal frames is treated specially as far as
21392 glyph matrices are concerned. Menu bar lines are not part of
21393 windows, so the update is done directly on the frame matrix rows
21394 for the menu bar. */
21395
21396 static void
21397 display_menu_bar (struct window *w)
21398 {
21399 struct frame *f = XFRAME (WINDOW_FRAME (w));
21400 struct it it;
21401 Lisp_Object items;
21402 int i;
21403
21404 /* Don't do all this for graphical frames. */
21405 #ifdef HAVE_NTGUI
21406 if (FRAME_W32_P (f))
21407 return;
21408 #endif
21409 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21410 if (FRAME_X_P (f))
21411 return;
21412 #endif
21413
21414 #ifdef HAVE_NS
21415 if (FRAME_NS_P (f))
21416 return;
21417 #endif /* HAVE_NS */
21418
21419 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21420 eassert (!FRAME_WINDOW_P (f));
21421 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21422 it.first_visible_x = 0;
21423 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21424 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21425 if (FRAME_WINDOW_P (f))
21426 {
21427 /* Menu bar lines are displayed in the desired matrix of the
21428 dummy window menu_bar_window. */
21429 struct window *menu_w;
21430 menu_w = XWINDOW (f->menu_bar_window);
21431 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21432 MENU_FACE_ID);
21433 it.first_visible_x = 0;
21434 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21435 }
21436 else
21437 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21438 {
21439 /* This is a TTY frame, i.e. character hpos/vpos are used as
21440 pixel x/y. */
21441 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21442 MENU_FACE_ID);
21443 it.first_visible_x = 0;
21444 it.last_visible_x = FRAME_COLS (f);
21445 }
21446
21447 /* FIXME: This should be controlled by a user option. See the
21448 comments in redisplay_tool_bar and display_mode_line about
21449 this. */
21450 it.paragraph_embedding = L2R;
21451
21452 /* Clear all rows of the menu bar. */
21453 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21454 {
21455 struct glyph_row *row = it.glyph_row + i;
21456 clear_glyph_row (row);
21457 row->enabled_p = true;
21458 row->full_width_p = 1;
21459 row->reversed_p = false;
21460 }
21461
21462 /* Display all items of the menu bar. */
21463 items = FRAME_MENU_BAR_ITEMS (it.f);
21464 for (i = 0; i < ASIZE (items); i += 4)
21465 {
21466 Lisp_Object string;
21467
21468 /* Stop at nil string. */
21469 string = AREF (items, i + 1);
21470 if (NILP (string))
21471 break;
21472
21473 /* Remember where item was displayed. */
21474 ASET (items, i + 3, make_number (it.hpos));
21475
21476 /* Display the item, pad with one space. */
21477 if (it.current_x < it.last_visible_x)
21478 display_string (NULL, string, Qnil, 0, 0, &it,
21479 SCHARS (string) + 1, 0, 0, -1);
21480 }
21481
21482 /* Fill out the line with spaces. */
21483 if (it.current_x < it.last_visible_x)
21484 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21485
21486 /* Compute the total height of the lines. */
21487 compute_line_metrics (&it);
21488 }
21489
21490 /* Deep copy of a glyph row, including the glyphs. */
21491 static void
21492 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21493 {
21494 struct glyph *pointers[1 + LAST_AREA];
21495 int to_used = to->used[TEXT_AREA];
21496
21497 /* Save glyph pointers of TO. */
21498 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21499
21500 /* Do a structure assignment. */
21501 *to = *from;
21502
21503 /* Restore original glyph pointers of TO. */
21504 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21505
21506 /* Copy the glyphs. */
21507 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21508 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21509
21510 /* If we filled only part of the TO row, fill the rest with
21511 space_glyph (which will display as empty space). */
21512 if (to_used > from->used[TEXT_AREA])
21513 fill_up_frame_row_with_spaces (to, to_used);
21514 }
21515
21516 /* Display one menu item on a TTY, by overwriting the glyphs in the
21517 frame F's desired glyph matrix with glyphs produced from the menu
21518 item text. Called from term.c to display TTY drop-down menus one
21519 item at a time.
21520
21521 ITEM_TEXT is the menu item text as a C string.
21522
21523 FACE_ID is the face ID to be used for this menu item. FACE_ID
21524 could specify one of 3 faces: a face for an enabled item, a face
21525 for a disabled item, or a face for a selected item.
21526
21527 X and Y are coordinates of the first glyph in the frame's desired
21528 matrix to be overwritten by the menu item. Since this is a TTY, Y
21529 is the zero-based number of the glyph row and X is the zero-based
21530 glyph number in the row, starting from left, where to start
21531 displaying the item.
21532
21533 SUBMENU non-zero means this menu item drops down a submenu, which
21534 should be indicated by displaying a proper visual cue after the
21535 item text. */
21536
21537 void
21538 display_tty_menu_item (const char *item_text, int width, int face_id,
21539 int x, int y, int submenu)
21540 {
21541 struct it it;
21542 struct frame *f = SELECTED_FRAME ();
21543 struct window *w = XWINDOW (f->selected_window);
21544 int saved_used, saved_truncated, saved_width, saved_reversed;
21545 struct glyph_row *row;
21546 size_t item_len = strlen (item_text);
21547
21548 eassert (FRAME_TERMCAP_P (f));
21549
21550 /* Don't write beyond the matrix's last row. This can happen for
21551 TTY screens that are not high enough to show the entire menu.
21552 (This is actually a bit of defensive programming, as
21553 tty_menu_display already limits the number of menu items to one
21554 less than the number of screen lines.) */
21555 if (y >= f->desired_matrix->nrows)
21556 return;
21557
21558 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21559 it.first_visible_x = 0;
21560 it.last_visible_x = FRAME_COLS (f) - 1;
21561 row = it.glyph_row;
21562 /* Start with the row contents from the current matrix. */
21563 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21564 saved_width = row->full_width_p;
21565 row->full_width_p = 1;
21566 saved_reversed = row->reversed_p;
21567 row->reversed_p = 0;
21568 row->enabled_p = true;
21569
21570 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21571 desired face. */
21572 eassert (x < f->desired_matrix->matrix_w);
21573 it.current_x = it.hpos = x;
21574 it.current_y = it.vpos = y;
21575 saved_used = row->used[TEXT_AREA];
21576 saved_truncated = row->truncated_on_right_p;
21577 row->used[TEXT_AREA] = x;
21578 it.face_id = face_id;
21579 it.line_wrap = TRUNCATE;
21580
21581 /* FIXME: This should be controlled by a user option. See the
21582 comments in redisplay_tool_bar and display_mode_line about this.
21583 Also, if paragraph_embedding could ever be R2L, changes will be
21584 needed to avoid shifting to the right the row characters in
21585 term.c:append_glyph. */
21586 it.paragraph_embedding = L2R;
21587
21588 /* Pad with a space on the left. */
21589 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21590 width--;
21591 /* Display the menu item, pad with spaces to WIDTH. */
21592 if (submenu)
21593 {
21594 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21595 item_len, 0, FRAME_COLS (f) - 1, -1);
21596 width -= item_len;
21597 /* Indicate with " >" that there's a submenu. */
21598 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21599 FRAME_COLS (f) - 1, -1);
21600 }
21601 else
21602 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21603 width, 0, FRAME_COLS (f) - 1, -1);
21604
21605 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21606 row->truncated_on_right_p = saved_truncated;
21607 row->hash = row_hash (row);
21608 row->full_width_p = saved_width;
21609 row->reversed_p = saved_reversed;
21610 }
21611 \f
21612 /***********************************************************************
21613 Mode Line
21614 ***********************************************************************/
21615
21616 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21617 FORCE is non-zero, redisplay mode lines unconditionally.
21618 Otherwise, redisplay only mode lines that are garbaged. Value is
21619 the number of windows whose mode lines were redisplayed. */
21620
21621 static int
21622 redisplay_mode_lines (Lisp_Object window, bool force)
21623 {
21624 int nwindows = 0;
21625
21626 while (!NILP (window))
21627 {
21628 struct window *w = XWINDOW (window);
21629
21630 if (WINDOWP (w->contents))
21631 nwindows += redisplay_mode_lines (w->contents, force);
21632 else if (force
21633 || FRAME_GARBAGED_P (XFRAME (w->frame))
21634 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21635 {
21636 struct text_pos lpoint;
21637 struct buffer *old = current_buffer;
21638
21639 /* Set the window's buffer for the mode line display. */
21640 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21641 set_buffer_internal_1 (XBUFFER (w->contents));
21642
21643 /* Point refers normally to the selected window. For any
21644 other window, set up appropriate value. */
21645 if (!EQ (window, selected_window))
21646 {
21647 struct text_pos pt;
21648
21649 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21650 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21651 }
21652
21653 /* Display mode lines. */
21654 clear_glyph_matrix (w->desired_matrix);
21655 if (display_mode_lines (w))
21656 ++nwindows;
21657
21658 /* Restore old settings. */
21659 set_buffer_internal_1 (old);
21660 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21661 }
21662
21663 window = w->next;
21664 }
21665
21666 return nwindows;
21667 }
21668
21669
21670 /* Display the mode and/or header line of window W. Value is the
21671 sum number of mode lines and header lines displayed. */
21672
21673 static int
21674 display_mode_lines (struct window *w)
21675 {
21676 Lisp_Object old_selected_window = selected_window;
21677 Lisp_Object old_selected_frame = selected_frame;
21678 Lisp_Object new_frame = w->frame;
21679 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21680 int n = 0;
21681
21682 selected_frame = new_frame;
21683 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21684 or window's point, then we'd need select_window_1 here as well. */
21685 XSETWINDOW (selected_window, w);
21686 XFRAME (new_frame)->selected_window = selected_window;
21687
21688 /* These will be set while the mode line specs are processed. */
21689 line_number_displayed = 0;
21690 w->column_number_displayed = -1;
21691
21692 if (WINDOW_WANTS_MODELINE_P (w))
21693 {
21694 struct window *sel_w = XWINDOW (old_selected_window);
21695
21696 /* Select mode line face based on the real selected window. */
21697 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21698 BVAR (current_buffer, mode_line_format));
21699 ++n;
21700 }
21701
21702 if (WINDOW_WANTS_HEADER_LINE_P (w))
21703 {
21704 display_mode_line (w, HEADER_LINE_FACE_ID,
21705 BVAR (current_buffer, header_line_format));
21706 ++n;
21707 }
21708
21709 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21710 selected_frame = old_selected_frame;
21711 selected_window = old_selected_window;
21712 if (n > 0)
21713 w->must_be_updated_p = true;
21714 return n;
21715 }
21716
21717
21718 /* Display mode or header line of window W. FACE_ID specifies which
21719 line to display; it is either MODE_LINE_FACE_ID or
21720 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21721 display. Value is the pixel height of the mode/header line
21722 displayed. */
21723
21724 static int
21725 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21726 {
21727 struct it it;
21728 struct face *face;
21729 ptrdiff_t count = SPECPDL_INDEX ();
21730
21731 init_iterator (&it, w, -1, -1, NULL, face_id);
21732 /* Don't extend on a previously drawn mode-line.
21733 This may happen if called from pos_visible_p. */
21734 it.glyph_row->enabled_p = false;
21735 prepare_desired_row (w, it.glyph_row, true);
21736
21737 it.glyph_row->mode_line_p = 1;
21738
21739 /* FIXME: This should be controlled by a user option. But
21740 supporting such an option is not trivial, since the mode line is
21741 made up of many separate strings. */
21742 it.paragraph_embedding = L2R;
21743
21744 record_unwind_protect (unwind_format_mode_line,
21745 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21746
21747 mode_line_target = MODE_LINE_DISPLAY;
21748
21749 /* Temporarily make frame's keyboard the current kboard so that
21750 kboard-local variables in the mode_line_format will get the right
21751 values. */
21752 push_kboard (FRAME_KBOARD (it.f));
21753 record_unwind_save_match_data ();
21754 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21755 pop_kboard ();
21756
21757 unbind_to (count, Qnil);
21758
21759 /* Fill up with spaces. */
21760 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21761
21762 compute_line_metrics (&it);
21763 it.glyph_row->full_width_p = 1;
21764 it.glyph_row->continued_p = 0;
21765 it.glyph_row->truncated_on_left_p = 0;
21766 it.glyph_row->truncated_on_right_p = 0;
21767
21768 /* Make a 3D mode-line have a shadow at its right end. */
21769 face = FACE_FROM_ID (it.f, face_id);
21770 extend_face_to_end_of_line (&it);
21771 if (face->box != FACE_NO_BOX)
21772 {
21773 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21774 + it.glyph_row->used[TEXT_AREA] - 1);
21775 last->right_box_line_p = 1;
21776 }
21777
21778 return it.glyph_row->height;
21779 }
21780
21781 /* Move element ELT in LIST to the front of LIST.
21782 Return the updated list. */
21783
21784 static Lisp_Object
21785 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21786 {
21787 register Lisp_Object tail, prev;
21788 register Lisp_Object tem;
21789
21790 tail = list;
21791 prev = Qnil;
21792 while (CONSP (tail))
21793 {
21794 tem = XCAR (tail);
21795
21796 if (EQ (elt, tem))
21797 {
21798 /* Splice out the link TAIL. */
21799 if (NILP (prev))
21800 list = XCDR (tail);
21801 else
21802 Fsetcdr (prev, XCDR (tail));
21803
21804 /* Now make it the first. */
21805 Fsetcdr (tail, list);
21806 return tail;
21807 }
21808 else
21809 prev = tail;
21810 tail = XCDR (tail);
21811 QUIT;
21812 }
21813
21814 /* Not found--return unchanged LIST. */
21815 return list;
21816 }
21817
21818 /* Contribute ELT to the mode line for window IT->w. How it
21819 translates into text depends on its data type.
21820
21821 IT describes the display environment in which we display, as usual.
21822
21823 DEPTH is the depth in recursion. It is used to prevent
21824 infinite recursion here.
21825
21826 FIELD_WIDTH is the number of characters the display of ELT should
21827 occupy in the mode line, and PRECISION is the maximum number of
21828 characters to display from ELT's representation. See
21829 display_string for details.
21830
21831 Returns the hpos of the end of the text generated by ELT.
21832
21833 PROPS is a property list to add to any string we encounter.
21834
21835 If RISKY is nonzero, remove (disregard) any properties in any string
21836 we encounter, and ignore :eval and :propertize.
21837
21838 The global variable `mode_line_target' determines whether the
21839 output is passed to `store_mode_line_noprop',
21840 `store_mode_line_string', or `display_string'. */
21841
21842 static int
21843 display_mode_element (struct it *it, int depth, int field_width, int precision,
21844 Lisp_Object elt, Lisp_Object props, int risky)
21845 {
21846 int n = 0, field, prec;
21847 int literal = 0;
21848
21849 tail_recurse:
21850 if (depth > 100)
21851 elt = build_string ("*too-deep*");
21852
21853 depth++;
21854
21855 switch (XTYPE (elt))
21856 {
21857 case Lisp_String:
21858 {
21859 /* A string: output it and check for %-constructs within it. */
21860 unsigned char c;
21861 ptrdiff_t offset = 0;
21862
21863 if (SCHARS (elt) > 0
21864 && (!NILP (props) || risky))
21865 {
21866 Lisp_Object oprops, aelt;
21867 oprops = Ftext_properties_at (make_number (0), elt);
21868
21869 /* If the starting string's properties are not what
21870 we want, translate the string. Also, if the string
21871 is risky, do that anyway. */
21872
21873 if (NILP (Fequal (props, oprops)) || risky)
21874 {
21875 /* If the starting string has properties,
21876 merge the specified ones onto the existing ones. */
21877 if (! NILP (oprops) && !risky)
21878 {
21879 Lisp_Object tem;
21880
21881 oprops = Fcopy_sequence (oprops);
21882 tem = props;
21883 while (CONSP (tem))
21884 {
21885 oprops = Fplist_put (oprops, XCAR (tem),
21886 XCAR (XCDR (tem)));
21887 tem = XCDR (XCDR (tem));
21888 }
21889 props = oprops;
21890 }
21891
21892 aelt = Fassoc (elt, mode_line_proptrans_alist);
21893 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21894 {
21895 /* AELT is what we want. Move it to the front
21896 without consing. */
21897 elt = XCAR (aelt);
21898 mode_line_proptrans_alist
21899 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21900 }
21901 else
21902 {
21903 Lisp_Object tem;
21904
21905 /* If AELT has the wrong props, it is useless.
21906 so get rid of it. */
21907 if (! NILP (aelt))
21908 mode_line_proptrans_alist
21909 = Fdelq (aelt, mode_line_proptrans_alist);
21910
21911 elt = Fcopy_sequence (elt);
21912 Fset_text_properties (make_number (0), Flength (elt),
21913 props, elt);
21914 /* Add this item to mode_line_proptrans_alist. */
21915 mode_line_proptrans_alist
21916 = Fcons (Fcons (elt, props),
21917 mode_line_proptrans_alist);
21918 /* Truncate mode_line_proptrans_alist
21919 to at most 50 elements. */
21920 tem = Fnthcdr (make_number (50),
21921 mode_line_proptrans_alist);
21922 if (! NILP (tem))
21923 XSETCDR (tem, Qnil);
21924 }
21925 }
21926 }
21927
21928 offset = 0;
21929
21930 if (literal)
21931 {
21932 prec = precision - n;
21933 switch (mode_line_target)
21934 {
21935 case MODE_LINE_NOPROP:
21936 case MODE_LINE_TITLE:
21937 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21938 break;
21939 case MODE_LINE_STRING:
21940 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21941 break;
21942 case MODE_LINE_DISPLAY:
21943 n += display_string (NULL, elt, Qnil, 0, 0, it,
21944 0, prec, 0, STRING_MULTIBYTE (elt));
21945 break;
21946 }
21947
21948 break;
21949 }
21950
21951 /* Handle the non-literal case. */
21952
21953 while ((precision <= 0 || n < precision)
21954 && SREF (elt, offset) != 0
21955 && (mode_line_target != MODE_LINE_DISPLAY
21956 || it->current_x < it->last_visible_x))
21957 {
21958 ptrdiff_t last_offset = offset;
21959
21960 /* Advance to end of string or next format specifier. */
21961 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21962 ;
21963
21964 if (offset - 1 != last_offset)
21965 {
21966 ptrdiff_t nchars, nbytes;
21967
21968 /* Output to end of string or up to '%'. Field width
21969 is length of string. Don't output more than
21970 PRECISION allows us. */
21971 offset--;
21972
21973 prec = c_string_width (SDATA (elt) + last_offset,
21974 offset - last_offset, precision - n,
21975 &nchars, &nbytes);
21976
21977 switch (mode_line_target)
21978 {
21979 case MODE_LINE_NOPROP:
21980 case MODE_LINE_TITLE:
21981 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21982 break;
21983 case MODE_LINE_STRING:
21984 {
21985 ptrdiff_t bytepos = last_offset;
21986 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21987 ptrdiff_t endpos = (precision <= 0
21988 ? string_byte_to_char (elt, offset)
21989 : charpos + nchars);
21990
21991 n += store_mode_line_string (NULL,
21992 Fsubstring (elt, make_number (charpos),
21993 make_number (endpos)),
21994 0, 0, 0, Qnil);
21995 }
21996 break;
21997 case MODE_LINE_DISPLAY:
21998 {
21999 ptrdiff_t bytepos = last_offset;
22000 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22001
22002 if (precision <= 0)
22003 nchars = string_byte_to_char (elt, offset) - charpos;
22004 n += display_string (NULL, elt, Qnil, 0, charpos,
22005 it, 0, nchars, 0,
22006 STRING_MULTIBYTE (elt));
22007 }
22008 break;
22009 }
22010 }
22011 else /* c == '%' */
22012 {
22013 ptrdiff_t percent_position = offset;
22014
22015 /* Get the specified minimum width. Zero means
22016 don't pad. */
22017 field = 0;
22018 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22019 field = field * 10 + c - '0';
22020
22021 /* Don't pad beyond the total padding allowed. */
22022 if (field_width - n > 0 && field > field_width - n)
22023 field = field_width - n;
22024
22025 /* Note that either PRECISION <= 0 or N < PRECISION. */
22026 prec = precision - n;
22027
22028 if (c == 'M')
22029 n += display_mode_element (it, depth, field, prec,
22030 Vglobal_mode_string, props,
22031 risky);
22032 else if (c != 0)
22033 {
22034 bool multibyte;
22035 ptrdiff_t bytepos, charpos;
22036 const char *spec;
22037 Lisp_Object string;
22038
22039 bytepos = percent_position;
22040 charpos = (STRING_MULTIBYTE (elt)
22041 ? string_byte_to_char (elt, bytepos)
22042 : bytepos);
22043 spec = decode_mode_spec (it->w, c, field, &string);
22044 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22045
22046 switch (mode_line_target)
22047 {
22048 case MODE_LINE_NOPROP:
22049 case MODE_LINE_TITLE:
22050 n += store_mode_line_noprop (spec, field, prec);
22051 break;
22052 case MODE_LINE_STRING:
22053 {
22054 Lisp_Object tem = build_string (spec);
22055 props = Ftext_properties_at (make_number (charpos), elt);
22056 /* Should only keep face property in props */
22057 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22058 }
22059 break;
22060 case MODE_LINE_DISPLAY:
22061 {
22062 int nglyphs_before, nwritten;
22063
22064 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22065 nwritten = display_string (spec, string, elt,
22066 charpos, 0, it,
22067 field, prec, 0,
22068 multibyte);
22069
22070 /* Assign to the glyphs written above the
22071 string where the `%x' came from, position
22072 of the `%'. */
22073 if (nwritten > 0)
22074 {
22075 struct glyph *glyph
22076 = (it->glyph_row->glyphs[TEXT_AREA]
22077 + nglyphs_before);
22078 int i;
22079
22080 for (i = 0; i < nwritten; ++i)
22081 {
22082 glyph[i].object = elt;
22083 glyph[i].charpos = charpos;
22084 }
22085
22086 n += nwritten;
22087 }
22088 }
22089 break;
22090 }
22091 }
22092 else /* c == 0 */
22093 break;
22094 }
22095 }
22096 }
22097 break;
22098
22099 case Lisp_Symbol:
22100 /* A symbol: process the value of the symbol recursively
22101 as if it appeared here directly. Avoid error if symbol void.
22102 Special case: if value of symbol is a string, output the string
22103 literally. */
22104 {
22105 register Lisp_Object tem;
22106
22107 /* If the variable is not marked as risky to set
22108 then its contents are risky to use. */
22109 if (NILP (Fget (elt, Qrisky_local_variable)))
22110 risky = 1;
22111
22112 tem = Fboundp (elt);
22113 if (!NILP (tem))
22114 {
22115 tem = Fsymbol_value (elt);
22116 /* If value is a string, output that string literally:
22117 don't check for % within it. */
22118 if (STRINGP (tem))
22119 literal = 1;
22120
22121 if (!EQ (tem, elt))
22122 {
22123 /* Give up right away for nil or t. */
22124 elt = tem;
22125 goto tail_recurse;
22126 }
22127 }
22128 }
22129 break;
22130
22131 case Lisp_Cons:
22132 {
22133 register Lisp_Object car, tem;
22134
22135 /* A cons cell: five distinct cases.
22136 If first element is :eval or :propertize, do something special.
22137 If first element is a string or a cons, process all the elements
22138 and effectively concatenate them.
22139 If first element is a negative number, truncate displaying cdr to
22140 at most that many characters. If positive, pad (with spaces)
22141 to at least that many characters.
22142 If first element is a symbol, process the cadr or caddr recursively
22143 according to whether the symbol's value is non-nil or nil. */
22144 car = XCAR (elt);
22145 if (EQ (car, QCeval))
22146 {
22147 /* An element of the form (:eval FORM) means evaluate FORM
22148 and use the result as mode line elements. */
22149
22150 if (risky)
22151 break;
22152
22153 if (CONSP (XCDR (elt)))
22154 {
22155 Lisp_Object spec;
22156 spec = safe__eval (true, XCAR (XCDR (elt)));
22157 n += display_mode_element (it, depth, field_width - n,
22158 precision - n, spec, props,
22159 risky);
22160 }
22161 }
22162 else if (EQ (car, QCpropertize))
22163 {
22164 /* An element of the form (:propertize ELT PROPS...)
22165 means display ELT but applying properties PROPS. */
22166
22167 if (risky)
22168 break;
22169
22170 if (CONSP (XCDR (elt)))
22171 n += display_mode_element (it, depth, field_width - n,
22172 precision - n, XCAR (XCDR (elt)),
22173 XCDR (XCDR (elt)), risky);
22174 }
22175 else if (SYMBOLP (car))
22176 {
22177 tem = Fboundp (car);
22178 elt = XCDR (elt);
22179 if (!CONSP (elt))
22180 goto invalid;
22181 /* elt is now the cdr, and we know it is a cons cell.
22182 Use its car if CAR has a non-nil value. */
22183 if (!NILP (tem))
22184 {
22185 tem = Fsymbol_value (car);
22186 if (!NILP (tem))
22187 {
22188 elt = XCAR (elt);
22189 goto tail_recurse;
22190 }
22191 }
22192 /* Symbol's value is nil (or symbol is unbound)
22193 Get the cddr of the original list
22194 and if possible find the caddr and use that. */
22195 elt = XCDR (elt);
22196 if (NILP (elt))
22197 break;
22198 else if (!CONSP (elt))
22199 goto invalid;
22200 elt = XCAR (elt);
22201 goto tail_recurse;
22202 }
22203 else if (INTEGERP (car))
22204 {
22205 register int lim = XINT (car);
22206 elt = XCDR (elt);
22207 if (lim < 0)
22208 {
22209 /* Negative int means reduce maximum width. */
22210 if (precision <= 0)
22211 precision = -lim;
22212 else
22213 precision = min (precision, -lim);
22214 }
22215 else if (lim > 0)
22216 {
22217 /* Padding specified. Don't let it be more than
22218 current maximum. */
22219 if (precision > 0)
22220 lim = min (precision, lim);
22221
22222 /* If that's more padding than already wanted, queue it.
22223 But don't reduce padding already specified even if
22224 that is beyond the current truncation point. */
22225 field_width = max (lim, field_width);
22226 }
22227 goto tail_recurse;
22228 }
22229 else if (STRINGP (car) || CONSP (car))
22230 {
22231 Lisp_Object halftail = elt;
22232 int len = 0;
22233
22234 while (CONSP (elt)
22235 && (precision <= 0 || n < precision))
22236 {
22237 n += display_mode_element (it, depth,
22238 /* Do padding only after the last
22239 element in the list. */
22240 (! CONSP (XCDR (elt))
22241 ? field_width - n
22242 : 0),
22243 precision - n, XCAR (elt),
22244 props, risky);
22245 elt = XCDR (elt);
22246 len++;
22247 if ((len & 1) == 0)
22248 halftail = XCDR (halftail);
22249 /* Check for cycle. */
22250 if (EQ (halftail, elt))
22251 break;
22252 }
22253 }
22254 }
22255 break;
22256
22257 default:
22258 invalid:
22259 elt = build_string ("*invalid*");
22260 goto tail_recurse;
22261 }
22262
22263 /* Pad to FIELD_WIDTH. */
22264 if (field_width > 0 && n < field_width)
22265 {
22266 switch (mode_line_target)
22267 {
22268 case MODE_LINE_NOPROP:
22269 case MODE_LINE_TITLE:
22270 n += store_mode_line_noprop ("", field_width - n, 0);
22271 break;
22272 case MODE_LINE_STRING:
22273 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22274 break;
22275 case MODE_LINE_DISPLAY:
22276 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22277 0, 0, 0);
22278 break;
22279 }
22280 }
22281
22282 return n;
22283 }
22284
22285 /* Store a mode-line string element in mode_line_string_list.
22286
22287 If STRING is non-null, display that C string. Otherwise, the Lisp
22288 string LISP_STRING is displayed.
22289
22290 FIELD_WIDTH is the minimum number of output glyphs to produce.
22291 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22292 with spaces. FIELD_WIDTH <= 0 means don't pad.
22293
22294 PRECISION is the maximum number of characters to output from
22295 STRING. PRECISION <= 0 means don't truncate the string.
22296
22297 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22298 properties to the string.
22299
22300 PROPS are the properties to add to the string.
22301 The mode_line_string_face face property is always added to the string.
22302 */
22303
22304 static int
22305 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22306 int field_width, int precision, Lisp_Object props)
22307 {
22308 ptrdiff_t len;
22309 int n = 0;
22310
22311 if (string != NULL)
22312 {
22313 len = strlen (string);
22314 if (precision > 0 && len > precision)
22315 len = precision;
22316 lisp_string = make_string (string, len);
22317 if (NILP (props))
22318 props = mode_line_string_face_prop;
22319 else if (!NILP (mode_line_string_face))
22320 {
22321 Lisp_Object face = Fplist_get (props, Qface);
22322 props = Fcopy_sequence (props);
22323 if (NILP (face))
22324 face = mode_line_string_face;
22325 else
22326 face = list2 (face, mode_line_string_face);
22327 props = Fplist_put (props, Qface, face);
22328 }
22329 Fadd_text_properties (make_number (0), make_number (len),
22330 props, lisp_string);
22331 }
22332 else
22333 {
22334 len = XFASTINT (Flength (lisp_string));
22335 if (precision > 0 && len > precision)
22336 {
22337 len = precision;
22338 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22339 precision = -1;
22340 }
22341 if (!NILP (mode_line_string_face))
22342 {
22343 Lisp_Object face;
22344 if (NILP (props))
22345 props = Ftext_properties_at (make_number (0), lisp_string);
22346 face = Fplist_get (props, Qface);
22347 if (NILP (face))
22348 face = mode_line_string_face;
22349 else
22350 face = list2 (face, mode_line_string_face);
22351 props = list2 (Qface, face);
22352 if (copy_string)
22353 lisp_string = Fcopy_sequence (lisp_string);
22354 }
22355 if (!NILP (props))
22356 Fadd_text_properties (make_number (0), make_number (len),
22357 props, lisp_string);
22358 }
22359
22360 if (len > 0)
22361 {
22362 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22363 n += len;
22364 }
22365
22366 if (field_width > len)
22367 {
22368 field_width -= len;
22369 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22370 if (!NILP (props))
22371 Fadd_text_properties (make_number (0), make_number (field_width),
22372 props, lisp_string);
22373 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22374 n += field_width;
22375 }
22376
22377 return n;
22378 }
22379
22380
22381 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22382 1, 4, 0,
22383 doc: /* Format a string out of a mode line format specification.
22384 First arg FORMAT specifies the mode line format (see `mode-line-format'
22385 for details) to use.
22386
22387 By default, the format is evaluated for the currently selected window.
22388
22389 Optional second arg FACE specifies the face property to put on all
22390 characters for which no face is specified. The value nil means the
22391 default face. The value t means whatever face the window's mode line
22392 currently uses (either `mode-line' or `mode-line-inactive',
22393 depending on whether the window is the selected window or not).
22394 An integer value means the value string has no text
22395 properties.
22396
22397 Optional third and fourth args WINDOW and BUFFER specify the window
22398 and buffer to use as the context for the formatting (defaults
22399 are the selected window and the WINDOW's buffer). */)
22400 (Lisp_Object format, Lisp_Object face,
22401 Lisp_Object window, Lisp_Object buffer)
22402 {
22403 struct it it;
22404 int len;
22405 struct window *w;
22406 struct buffer *old_buffer = NULL;
22407 int face_id;
22408 int no_props = INTEGERP (face);
22409 ptrdiff_t count = SPECPDL_INDEX ();
22410 Lisp_Object str;
22411 int string_start = 0;
22412
22413 w = decode_any_window (window);
22414 XSETWINDOW (window, w);
22415
22416 if (NILP (buffer))
22417 buffer = w->contents;
22418 CHECK_BUFFER (buffer);
22419
22420 /* Make formatting the modeline a non-op when noninteractive, otherwise
22421 there will be problems later caused by a partially initialized frame. */
22422 if (NILP (format) || noninteractive)
22423 return empty_unibyte_string;
22424
22425 if (no_props)
22426 face = Qnil;
22427
22428 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22429 : EQ (face, Qt) ? (EQ (window, selected_window)
22430 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22431 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22432 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22433 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22434 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22435 : DEFAULT_FACE_ID;
22436
22437 old_buffer = current_buffer;
22438
22439 /* Save things including mode_line_proptrans_alist,
22440 and set that to nil so that we don't alter the outer value. */
22441 record_unwind_protect (unwind_format_mode_line,
22442 format_mode_line_unwind_data
22443 (XFRAME (WINDOW_FRAME (w)),
22444 old_buffer, selected_window, 1));
22445 mode_line_proptrans_alist = Qnil;
22446
22447 Fselect_window (window, Qt);
22448 set_buffer_internal_1 (XBUFFER (buffer));
22449
22450 init_iterator (&it, w, -1, -1, NULL, face_id);
22451
22452 if (no_props)
22453 {
22454 mode_line_target = MODE_LINE_NOPROP;
22455 mode_line_string_face_prop = Qnil;
22456 mode_line_string_list = Qnil;
22457 string_start = MODE_LINE_NOPROP_LEN (0);
22458 }
22459 else
22460 {
22461 mode_line_target = MODE_LINE_STRING;
22462 mode_line_string_list = Qnil;
22463 mode_line_string_face = face;
22464 mode_line_string_face_prop
22465 = NILP (face) ? Qnil : list2 (Qface, face);
22466 }
22467
22468 push_kboard (FRAME_KBOARD (it.f));
22469 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22470 pop_kboard ();
22471
22472 if (no_props)
22473 {
22474 len = MODE_LINE_NOPROP_LEN (string_start);
22475 str = make_string (mode_line_noprop_buf + string_start, len);
22476 }
22477 else
22478 {
22479 mode_line_string_list = Fnreverse (mode_line_string_list);
22480 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22481 empty_unibyte_string);
22482 }
22483
22484 unbind_to (count, Qnil);
22485 return str;
22486 }
22487
22488 /* Write a null-terminated, right justified decimal representation of
22489 the positive integer D to BUF using a minimal field width WIDTH. */
22490
22491 static void
22492 pint2str (register char *buf, register int width, register ptrdiff_t d)
22493 {
22494 register char *p = buf;
22495
22496 if (d <= 0)
22497 *p++ = '0';
22498 else
22499 {
22500 while (d > 0)
22501 {
22502 *p++ = d % 10 + '0';
22503 d /= 10;
22504 }
22505 }
22506
22507 for (width -= (int) (p - buf); width > 0; --width)
22508 *p++ = ' ';
22509 *p-- = '\0';
22510 while (p > buf)
22511 {
22512 d = *buf;
22513 *buf++ = *p;
22514 *p-- = d;
22515 }
22516 }
22517
22518 /* Write a null-terminated, right justified decimal and "human
22519 readable" representation of the nonnegative integer D to BUF using
22520 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22521
22522 static const char power_letter[] =
22523 {
22524 0, /* no letter */
22525 'k', /* kilo */
22526 'M', /* mega */
22527 'G', /* giga */
22528 'T', /* tera */
22529 'P', /* peta */
22530 'E', /* exa */
22531 'Z', /* zetta */
22532 'Y' /* yotta */
22533 };
22534
22535 static void
22536 pint2hrstr (char *buf, int width, ptrdiff_t d)
22537 {
22538 /* We aim to represent the nonnegative integer D as
22539 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22540 ptrdiff_t quotient = d;
22541 int remainder = 0;
22542 /* -1 means: do not use TENTHS. */
22543 int tenths = -1;
22544 int exponent = 0;
22545
22546 /* Length of QUOTIENT.TENTHS as a string. */
22547 int length;
22548
22549 char * psuffix;
22550 char * p;
22551
22552 if (quotient >= 1000)
22553 {
22554 /* Scale to the appropriate EXPONENT. */
22555 do
22556 {
22557 remainder = quotient % 1000;
22558 quotient /= 1000;
22559 exponent++;
22560 }
22561 while (quotient >= 1000);
22562
22563 /* Round to nearest and decide whether to use TENTHS or not. */
22564 if (quotient <= 9)
22565 {
22566 tenths = remainder / 100;
22567 if (remainder % 100 >= 50)
22568 {
22569 if (tenths < 9)
22570 tenths++;
22571 else
22572 {
22573 quotient++;
22574 if (quotient == 10)
22575 tenths = -1;
22576 else
22577 tenths = 0;
22578 }
22579 }
22580 }
22581 else
22582 if (remainder >= 500)
22583 {
22584 if (quotient < 999)
22585 quotient++;
22586 else
22587 {
22588 quotient = 1;
22589 exponent++;
22590 tenths = 0;
22591 }
22592 }
22593 }
22594
22595 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22596 if (tenths == -1 && quotient <= 99)
22597 if (quotient <= 9)
22598 length = 1;
22599 else
22600 length = 2;
22601 else
22602 length = 3;
22603 p = psuffix = buf + max (width, length);
22604
22605 /* Print EXPONENT. */
22606 *psuffix++ = power_letter[exponent];
22607 *psuffix = '\0';
22608
22609 /* Print TENTHS. */
22610 if (tenths >= 0)
22611 {
22612 *--p = '0' + tenths;
22613 *--p = '.';
22614 }
22615
22616 /* Print QUOTIENT. */
22617 do
22618 {
22619 int digit = quotient % 10;
22620 *--p = '0' + digit;
22621 }
22622 while ((quotient /= 10) != 0);
22623
22624 /* Print leading spaces. */
22625 while (buf < p)
22626 *--p = ' ';
22627 }
22628
22629 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22630 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22631 type of CODING_SYSTEM. Return updated pointer into BUF. */
22632
22633 static unsigned char invalid_eol_type[] = "(*invalid*)";
22634
22635 static char *
22636 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22637 {
22638 Lisp_Object val;
22639 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22640 const unsigned char *eol_str;
22641 int eol_str_len;
22642 /* The EOL conversion we are using. */
22643 Lisp_Object eoltype;
22644
22645 val = CODING_SYSTEM_SPEC (coding_system);
22646 eoltype = Qnil;
22647
22648 if (!VECTORP (val)) /* Not yet decided. */
22649 {
22650 *buf++ = multibyte ? '-' : ' ';
22651 if (eol_flag)
22652 eoltype = eol_mnemonic_undecided;
22653 /* Don't mention EOL conversion if it isn't decided. */
22654 }
22655 else
22656 {
22657 Lisp_Object attrs;
22658 Lisp_Object eolvalue;
22659
22660 attrs = AREF (val, 0);
22661 eolvalue = AREF (val, 2);
22662
22663 *buf++ = multibyte
22664 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22665 : ' ';
22666
22667 if (eol_flag)
22668 {
22669 /* The EOL conversion that is normal on this system. */
22670
22671 if (NILP (eolvalue)) /* Not yet decided. */
22672 eoltype = eol_mnemonic_undecided;
22673 else if (VECTORP (eolvalue)) /* Not yet decided. */
22674 eoltype = eol_mnemonic_undecided;
22675 else /* eolvalue is Qunix, Qdos, or Qmac. */
22676 eoltype = (EQ (eolvalue, Qunix)
22677 ? eol_mnemonic_unix
22678 : (EQ (eolvalue, Qdos) == 1
22679 ? eol_mnemonic_dos : eol_mnemonic_mac));
22680 }
22681 }
22682
22683 if (eol_flag)
22684 {
22685 /* Mention the EOL conversion if it is not the usual one. */
22686 if (STRINGP (eoltype))
22687 {
22688 eol_str = SDATA (eoltype);
22689 eol_str_len = SBYTES (eoltype);
22690 }
22691 else if (CHARACTERP (eoltype))
22692 {
22693 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22694 int c = XFASTINT (eoltype);
22695 eol_str_len = CHAR_STRING (c, tmp);
22696 eol_str = tmp;
22697 }
22698 else
22699 {
22700 eol_str = invalid_eol_type;
22701 eol_str_len = sizeof (invalid_eol_type) - 1;
22702 }
22703 memcpy (buf, eol_str, eol_str_len);
22704 buf += eol_str_len;
22705 }
22706
22707 return buf;
22708 }
22709
22710 /* Return a string for the output of a mode line %-spec for window W,
22711 generated by character C. FIELD_WIDTH > 0 means pad the string
22712 returned with spaces to that value. Return a Lisp string in
22713 *STRING if the resulting string is taken from that Lisp string.
22714
22715 Note we operate on the current buffer for most purposes. */
22716
22717 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22718
22719 static const char *
22720 decode_mode_spec (struct window *w, register int c, int field_width,
22721 Lisp_Object *string)
22722 {
22723 Lisp_Object obj;
22724 struct frame *f = XFRAME (WINDOW_FRAME (w));
22725 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22726 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22727 produce strings from numerical values, so limit preposterously
22728 large values of FIELD_WIDTH to avoid overrunning the buffer's
22729 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22730 bytes plus the terminating null. */
22731 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22732 struct buffer *b = current_buffer;
22733
22734 obj = Qnil;
22735 *string = Qnil;
22736
22737 switch (c)
22738 {
22739 case '*':
22740 if (!NILP (BVAR (b, read_only)))
22741 return "%";
22742 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22743 return "*";
22744 return "-";
22745
22746 case '+':
22747 /* This differs from %* only for a modified read-only buffer. */
22748 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22749 return "*";
22750 if (!NILP (BVAR (b, read_only)))
22751 return "%";
22752 return "-";
22753
22754 case '&':
22755 /* This differs from %* in ignoring read-only-ness. */
22756 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22757 return "*";
22758 return "-";
22759
22760 case '%':
22761 return "%";
22762
22763 case '[':
22764 {
22765 int i;
22766 char *p;
22767
22768 if (command_loop_level > 5)
22769 return "[[[... ";
22770 p = decode_mode_spec_buf;
22771 for (i = 0; i < command_loop_level; i++)
22772 *p++ = '[';
22773 *p = 0;
22774 return decode_mode_spec_buf;
22775 }
22776
22777 case ']':
22778 {
22779 int i;
22780 char *p;
22781
22782 if (command_loop_level > 5)
22783 return " ...]]]";
22784 p = decode_mode_spec_buf;
22785 for (i = 0; i < command_loop_level; i++)
22786 *p++ = ']';
22787 *p = 0;
22788 return decode_mode_spec_buf;
22789 }
22790
22791 case '-':
22792 {
22793 register int i;
22794
22795 /* Let lots_of_dashes be a string of infinite length. */
22796 if (mode_line_target == MODE_LINE_NOPROP
22797 || mode_line_target == MODE_LINE_STRING)
22798 return "--";
22799 if (field_width <= 0
22800 || field_width > sizeof (lots_of_dashes))
22801 {
22802 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22803 decode_mode_spec_buf[i] = '-';
22804 decode_mode_spec_buf[i] = '\0';
22805 return decode_mode_spec_buf;
22806 }
22807 else
22808 return lots_of_dashes;
22809 }
22810
22811 case 'b':
22812 obj = BVAR (b, name);
22813 break;
22814
22815 case 'c':
22816 /* %c and %l are ignored in `frame-title-format'.
22817 (In redisplay_internal, the frame title is drawn _before_ the
22818 windows are updated, so the stuff which depends on actual
22819 window contents (such as %l) may fail to render properly, or
22820 even crash emacs.) */
22821 if (mode_line_target == MODE_LINE_TITLE)
22822 return "";
22823 else
22824 {
22825 ptrdiff_t col = current_column ();
22826 w->column_number_displayed = col;
22827 pint2str (decode_mode_spec_buf, width, col);
22828 return decode_mode_spec_buf;
22829 }
22830
22831 case 'e':
22832 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
22833 {
22834 if (NILP (Vmemory_full))
22835 return "";
22836 else
22837 return "!MEM FULL! ";
22838 }
22839 #else
22840 return "";
22841 #endif
22842
22843 case 'F':
22844 /* %F displays the frame name. */
22845 if (!NILP (f->title))
22846 return SSDATA (f->title);
22847 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22848 return SSDATA (f->name);
22849 return "Emacs";
22850
22851 case 'f':
22852 obj = BVAR (b, filename);
22853 break;
22854
22855 case 'i':
22856 {
22857 ptrdiff_t size = ZV - BEGV;
22858 pint2str (decode_mode_spec_buf, width, size);
22859 return decode_mode_spec_buf;
22860 }
22861
22862 case 'I':
22863 {
22864 ptrdiff_t size = ZV - BEGV;
22865 pint2hrstr (decode_mode_spec_buf, width, size);
22866 return decode_mode_spec_buf;
22867 }
22868
22869 case 'l':
22870 {
22871 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22872 ptrdiff_t topline, nlines, height;
22873 ptrdiff_t junk;
22874
22875 /* %c and %l are ignored in `frame-title-format'. */
22876 if (mode_line_target == MODE_LINE_TITLE)
22877 return "";
22878
22879 startpos = marker_position (w->start);
22880 startpos_byte = marker_byte_position (w->start);
22881 height = WINDOW_TOTAL_LINES (w);
22882
22883 /* If we decided that this buffer isn't suitable for line numbers,
22884 don't forget that too fast. */
22885 if (w->base_line_pos == -1)
22886 goto no_value;
22887
22888 /* If the buffer is very big, don't waste time. */
22889 if (INTEGERP (Vline_number_display_limit)
22890 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22891 {
22892 w->base_line_pos = 0;
22893 w->base_line_number = 0;
22894 goto no_value;
22895 }
22896
22897 if (w->base_line_number > 0
22898 && w->base_line_pos > 0
22899 && w->base_line_pos <= startpos)
22900 {
22901 line = w->base_line_number;
22902 linepos = w->base_line_pos;
22903 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22904 }
22905 else
22906 {
22907 line = 1;
22908 linepos = BUF_BEGV (b);
22909 linepos_byte = BUF_BEGV_BYTE (b);
22910 }
22911
22912 /* Count lines from base line to window start position. */
22913 nlines = display_count_lines (linepos_byte,
22914 startpos_byte,
22915 startpos, &junk);
22916
22917 topline = nlines + line;
22918
22919 /* Determine a new base line, if the old one is too close
22920 or too far away, or if we did not have one.
22921 "Too close" means it's plausible a scroll-down would
22922 go back past it. */
22923 if (startpos == BUF_BEGV (b))
22924 {
22925 w->base_line_number = topline;
22926 w->base_line_pos = BUF_BEGV (b);
22927 }
22928 else if (nlines < height + 25 || nlines > height * 3 + 50
22929 || linepos == BUF_BEGV (b))
22930 {
22931 ptrdiff_t limit = BUF_BEGV (b);
22932 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22933 ptrdiff_t position;
22934 ptrdiff_t distance =
22935 (height * 2 + 30) * line_number_display_limit_width;
22936
22937 if (startpos - distance > limit)
22938 {
22939 limit = startpos - distance;
22940 limit_byte = CHAR_TO_BYTE (limit);
22941 }
22942
22943 nlines = display_count_lines (startpos_byte,
22944 limit_byte,
22945 - (height * 2 + 30),
22946 &position);
22947 /* If we couldn't find the lines we wanted within
22948 line_number_display_limit_width chars per line,
22949 give up on line numbers for this window. */
22950 if (position == limit_byte && limit == startpos - distance)
22951 {
22952 w->base_line_pos = -1;
22953 w->base_line_number = 0;
22954 goto no_value;
22955 }
22956
22957 w->base_line_number = topline - nlines;
22958 w->base_line_pos = BYTE_TO_CHAR (position);
22959 }
22960
22961 /* Now count lines from the start pos to point. */
22962 nlines = display_count_lines (startpos_byte,
22963 PT_BYTE, PT, &junk);
22964
22965 /* Record that we did display the line number. */
22966 line_number_displayed = 1;
22967
22968 /* Make the string to show. */
22969 pint2str (decode_mode_spec_buf, width, topline + nlines);
22970 return decode_mode_spec_buf;
22971 no_value:
22972 {
22973 char *p = decode_mode_spec_buf;
22974 int pad = width - 2;
22975 while (pad-- > 0)
22976 *p++ = ' ';
22977 *p++ = '?';
22978 *p++ = '?';
22979 *p = '\0';
22980 return decode_mode_spec_buf;
22981 }
22982 }
22983 break;
22984
22985 case 'm':
22986 obj = BVAR (b, mode_name);
22987 break;
22988
22989 case 'n':
22990 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22991 return " Narrow";
22992 break;
22993
22994 case 'p':
22995 {
22996 ptrdiff_t pos = marker_position (w->start);
22997 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22998
22999 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23000 {
23001 if (pos <= BUF_BEGV (b))
23002 return "All";
23003 else
23004 return "Bottom";
23005 }
23006 else if (pos <= BUF_BEGV (b))
23007 return "Top";
23008 else
23009 {
23010 if (total > 1000000)
23011 /* Do it differently for a large value, to avoid overflow. */
23012 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23013 else
23014 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23015 /* We can't normally display a 3-digit number,
23016 so get us a 2-digit number that is close. */
23017 if (total == 100)
23018 total = 99;
23019 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23020 return decode_mode_spec_buf;
23021 }
23022 }
23023
23024 /* Display percentage of size above the bottom of the screen. */
23025 case 'P':
23026 {
23027 ptrdiff_t toppos = marker_position (w->start);
23028 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23029 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23030
23031 if (botpos >= BUF_ZV (b))
23032 {
23033 if (toppos <= BUF_BEGV (b))
23034 return "All";
23035 else
23036 return "Bottom";
23037 }
23038 else
23039 {
23040 if (total > 1000000)
23041 /* Do it differently for a large value, to avoid overflow. */
23042 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23043 else
23044 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23045 /* We can't normally display a 3-digit number,
23046 so get us a 2-digit number that is close. */
23047 if (total == 100)
23048 total = 99;
23049 if (toppos <= BUF_BEGV (b))
23050 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23051 else
23052 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23053 return decode_mode_spec_buf;
23054 }
23055 }
23056
23057 case 's':
23058 /* status of process */
23059 obj = Fget_buffer_process (Fcurrent_buffer ());
23060 if (NILP (obj))
23061 return "no process";
23062 #ifndef MSDOS
23063 obj = Fsymbol_name (Fprocess_status (obj));
23064 #endif
23065 break;
23066
23067 case '@':
23068 {
23069 ptrdiff_t count = inhibit_garbage_collection ();
23070 Lisp_Object curdir = BVAR (current_buffer, directory);
23071 Lisp_Object val = Qnil;
23072
23073 if (STRINGP (curdir))
23074 val = call1 (intern ("file-remote-p"), curdir);
23075
23076 unbind_to (count, Qnil);
23077
23078 if (NILP (val))
23079 return "-";
23080 else
23081 return "@";
23082 }
23083
23084 case 'z':
23085 /* coding-system (not including end-of-line format) */
23086 case 'Z':
23087 /* coding-system (including end-of-line type) */
23088 {
23089 int eol_flag = (c == 'Z');
23090 char *p = decode_mode_spec_buf;
23091
23092 if (! FRAME_WINDOW_P (f))
23093 {
23094 /* No need to mention EOL here--the terminal never needs
23095 to do EOL conversion. */
23096 p = decode_mode_spec_coding (CODING_ID_NAME
23097 (FRAME_KEYBOARD_CODING (f)->id),
23098 p, 0);
23099 p = decode_mode_spec_coding (CODING_ID_NAME
23100 (FRAME_TERMINAL_CODING (f)->id),
23101 p, 0);
23102 }
23103 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23104 p, eol_flag);
23105
23106 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23107 #ifdef subprocesses
23108 obj = Fget_buffer_process (Fcurrent_buffer ());
23109 if (PROCESSP (obj))
23110 {
23111 p = decode_mode_spec_coding
23112 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23113 p = decode_mode_spec_coding
23114 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23115 }
23116 #endif /* subprocesses */
23117 #endif /* 0 */
23118 *p = 0;
23119 return decode_mode_spec_buf;
23120 }
23121 }
23122
23123 if (STRINGP (obj))
23124 {
23125 *string = obj;
23126 return SSDATA (obj);
23127 }
23128 else
23129 return "";
23130 }
23131
23132
23133 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23134 means count lines back from START_BYTE. But don't go beyond
23135 LIMIT_BYTE. Return the number of lines thus found (always
23136 nonnegative).
23137
23138 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23139 either the position COUNT lines after/before START_BYTE, if we
23140 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23141 COUNT lines. */
23142
23143 static ptrdiff_t
23144 display_count_lines (ptrdiff_t start_byte,
23145 ptrdiff_t limit_byte, ptrdiff_t count,
23146 ptrdiff_t *byte_pos_ptr)
23147 {
23148 register unsigned char *cursor;
23149 unsigned char *base;
23150
23151 register ptrdiff_t ceiling;
23152 register unsigned char *ceiling_addr;
23153 ptrdiff_t orig_count = count;
23154
23155 /* If we are not in selective display mode,
23156 check only for newlines. */
23157 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23158 && !INTEGERP (BVAR (current_buffer, selective_display)));
23159
23160 if (count > 0)
23161 {
23162 while (start_byte < limit_byte)
23163 {
23164 ceiling = BUFFER_CEILING_OF (start_byte);
23165 ceiling = min (limit_byte - 1, ceiling);
23166 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23167 base = (cursor = BYTE_POS_ADDR (start_byte));
23168
23169 do
23170 {
23171 if (selective_display)
23172 {
23173 while (*cursor != '\n' && *cursor != 015
23174 && ++cursor != ceiling_addr)
23175 continue;
23176 if (cursor == ceiling_addr)
23177 break;
23178 }
23179 else
23180 {
23181 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23182 if (! cursor)
23183 break;
23184 }
23185
23186 cursor++;
23187
23188 if (--count == 0)
23189 {
23190 start_byte += cursor - base;
23191 *byte_pos_ptr = start_byte;
23192 return orig_count;
23193 }
23194 }
23195 while (cursor < ceiling_addr);
23196
23197 start_byte += ceiling_addr - base;
23198 }
23199 }
23200 else
23201 {
23202 while (start_byte > limit_byte)
23203 {
23204 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23205 ceiling = max (limit_byte, ceiling);
23206 ceiling_addr = BYTE_POS_ADDR (ceiling);
23207 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23208 while (1)
23209 {
23210 if (selective_display)
23211 {
23212 while (--cursor >= ceiling_addr
23213 && *cursor != '\n' && *cursor != 015)
23214 continue;
23215 if (cursor < ceiling_addr)
23216 break;
23217 }
23218 else
23219 {
23220 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23221 if (! cursor)
23222 break;
23223 }
23224
23225 if (++count == 0)
23226 {
23227 start_byte += cursor - base + 1;
23228 *byte_pos_ptr = start_byte;
23229 /* When scanning backwards, we should
23230 not count the newline posterior to which we stop. */
23231 return - orig_count - 1;
23232 }
23233 }
23234 start_byte += ceiling_addr - base;
23235 }
23236 }
23237
23238 *byte_pos_ptr = limit_byte;
23239
23240 if (count < 0)
23241 return - orig_count + count;
23242 return orig_count - count;
23243
23244 }
23245
23246
23247 \f
23248 /***********************************************************************
23249 Displaying strings
23250 ***********************************************************************/
23251
23252 /* Display a NUL-terminated string, starting with index START.
23253
23254 If STRING is non-null, display that C string. Otherwise, the Lisp
23255 string LISP_STRING is displayed. There's a case that STRING is
23256 non-null and LISP_STRING is not nil. It means STRING is a string
23257 data of LISP_STRING. In that case, we display LISP_STRING while
23258 ignoring its text properties.
23259
23260 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23261 FACE_STRING. Display STRING or LISP_STRING with the face at
23262 FACE_STRING_POS in FACE_STRING:
23263
23264 Display the string in the environment given by IT, but use the
23265 standard display table, temporarily.
23266
23267 FIELD_WIDTH is the minimum number of output glyphs to produce.
23268 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23269 with spaces. If STRING has more characters, more than FIELD_WIDTH
23270 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23271
23272 PRECISION is the maximum number of characters to output from
23273 STRING. PRECISION < 0 means don't truncate the string.
23274
23275 This is roughly equivalent to printf format specifiers:
23276
23277 FIELD_WIDTH PRECISION PRINTF
23278 ----------------------------------------
23279 -1 -1 %s
23280 -1 10 %.10s
23281 10 -1 %10s
23282 20 10 %20.10s
23283
23284 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23285 display them, and < 0 means obey the current buffer's value of
23286 enable_multibyte_characters.
23287
23288 Value is the number of columns displayed. */
23289
23290 static int
23291 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23292 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23293 int field_width, int precision, int max_x, int multibyte)
23294 {
23295 int hpos_at_start = it->hpos;
23296 int saved_face_id = it->face_id;
23297 struct glyph_row *row = it->glyph_row;
23298 ptrdiff_t it_charpos;
23299
23300 /* Initialize the iterator IT for iteration over STRING beginning
23301 with index START. */
23302 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23303 precision, field_width, multibyte);
23304 if (string && STRINGP (lisp_string))
23305 /* LISP_STRING is the one returned by decode_mode_spec. We should
23306 ignore its text properties. */
23307 it->stop_charpos = it->end_charpos;
23308
23309 /* If displaying STRING, set up the face of the iterator from
23310 FACE_STRING, if that's given. */
23311 if (STRINGP (face_string))
23312 {
23313 ptrdiff_t endptr;
23314 struct face *face;
23315
23316 it->face_id
23317 = face_at_string_position (it->w, face_string, face_string_pos,
23318 0, &endptr, it->base_face_id, 0);
23319 face = FACE_FROM_ID (it->f, it->face_id);
23320 it->face_box_p = face->box != FACE_NO_BOX;
23321 }
23322
23323 /* Set max_x to the maximum allowed X position. Don't let it go
23324 beyond the right edge of the window. */
23325 if (max_x <= 0)
23326 max_x = it->last_visible_x;
23327 else
23328 max_x = min (max_x, it->last_visible_x);
23329
23330 /* Skip over display elements that are not visible. because IT->w is
23331 hscrolled. */
23332 if (it->current_x < it->first_visible_x)
23333 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23334 MOVE_TO_POS | MOVE_TO_X);
23335
23336 row->ascent = it->max_ascent;
23337 row->height = it->max_ascent + it->max_descent;
23338 row->phys_ascent = it->max_phys_ascent;
23339 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23340 row->extra_line_spacing = it->max_extra_line_spacing;
23341
23342 if (STRINGP (it->string))
23343 it_charpos = IT_STRING_CHARPOS (*it);
23344 else
23345 it_charpos = IT_CHARPOS (*it);
23346
23347 /* This condition is for the case that we are called with current_x
23348 past last_visible_x. */
23349 while (it->current_x < max_x)
23350 {
23351 int x_before, x, n_glyphs_before, i, nglyphs;
23352
23353 /* Get the next display element. */
23354 if (!get_next_display_element (it))
23355 break;
23356
23357 /* Produce glyphs. */
23358 x_before = it->current_x;
23359 n_glyphs_before = row->used[TEXT_AREA];
23360 PRODUCE_GLYPHS (it);
23361
23362 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23363 i = 0;
23364 x = x_before;
23365 while (i < nglyphs)
23366 {
23367 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23368
23369 if (it->line_wrap != TRUNCATE
23370 && x + glyph->pixel_width > max_x)
23371 {
23372 /* End of continued line or max_x reached. */
23373 if (CHAR_GLYPH_PADDING_P (*glyph))
23374 {
23375 /* A wide character is unbreakable. */
23376 if (row->reversed_p)
23377 unproduce_glyphs (it, row->used[TEXT_AREA]
23378 - n_glyphs_before);
23379 row->used[TEXT_AREA] = n_glyphs_before;
23380 it->current_x = x_before;
23381 }
23382 else
23383 {
23384 if (row->reversed_p)
23385 unproduce_glyphs (it, row->used[TEXT_AREA]
23386 - (n_glyphs_before + i));
23387 row->used[TEXT_AREA] = n_glyphs_before + i;
23388 it->current_x = x;
23389 }
23390 break;
23391 }
23392 else if (x + glyph->pixel_width >= it->first_visible_x)
23393 {
23394 /* Glyph is at least partially visible. */
23395 ++it->hpos;
23396 if (x < it->first_visible_x)
23397 row->x = x - it->first_visible_x;
23398 }
23399 else
23400 {
23401 /* Glyph is off the left margin of the display area.
23402 Should not happen. */
23403 emacs_abort ();
23404 }
23405
23406 row->ascent = max (row->ascent, it->max_ascent);
23407 row->height = max (row->height, it->max_ascent + it->max_descent);
23408 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23409 row->phys_height = max (row->phys_height,
23410 it->max_phys_ascent + it->max_phys_descent);
23411 row->extra_line_spacing = max (row->extra_line_spacing,
23412 it->max_extra_line_spacing);
23413 x += glyph->pixel_width;
23414 ++i;
23415 }
23416
23417 /* Stop if max_x reached. */
23418 if (i < nglyphs)
23419 break;
23420
23421 /* Stop at line ends. */
23422 if (ITERATOR_AT_END_OF_LINE_P (it))
23423 {
23424 it->continuation_lines_width = 0;
23425 break;
23426 }
23427
23428 set_iterator_to_next (it, 1);
23429 if (STRINGP (it->string))
23430 it_charpos = IT_STRING_CHARPOS (*it);
23431 else
23432 it_charpos = IT_CHARPOS (*it);
23433
23434 /* Stop if truncating at the right edge. */
23435 if (it->line_wrap == TRUNCATE
23436 && it->current_x >= it->last_visible_x)
23437 {
23438 /* Add truncation mark, but don't do it if the line is
23439 truncated at a padding space. */
23440 if (it_charpos < it->string_nchars)
23441 {
23442 if (!FRAME_WINDOW_P (it->f))
23443 {
23444 int ii, n;
23445
23446 if (it->current_x > it->last_visible_x)
23447 {
23448 if (!row->reversed_p)
23449 {
23450 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23451 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23452 break;
23453 }
23454 else
23455 {
23456 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23457 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23458 break;
23459 unproduce_glyphs (it, ii + 1);
23460 ii = row->used[TEXT_AREA] - (ii + 1);
23461 }
23462 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23463 {
23464 row->used[TEXT_AREA] = ii;
23465 produce_special_glyphs (it, IT_TRUNCATION);
23466 }
23467 }
23468 produce_special_glyphs (it, IT_TRUNCATION);
23469 }
23470 row->truncated_on_right_p = 1;
23471 }
23472 break;
23473 }
23474 }
23475
23476 /* Maybe insert a truncation at the left. */
23477 if (it->first_visible_x
23478 && it_charpos > 0)
23479 {
23480 if (!FRAME_WINDOW_P (it->f)
23481 || (row->reversed_p
23482 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23483 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23484 insert_left_trunc_glyphs (it);
23485 row->truncated_on_left_p = 1;
23486 }
23487
23488 it->face_id = saved_face_id;
23489
23490 /* Value is number of columns displayed. */
23491 return it->hpos - hpos_at_start;
23492 }
23493
23494
23495 \f
23496 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23497 appears as an element of LIST or as the car of an element of LIST.
23498 If PROPVAL is a list, compare each element against LIST in that
23499 way, and return 1/2 if any element of PROPVAL is found in LIST.
23500 Otherwise return 0. This function cannot quit.
23501 The return value is 2 if the text is invisible but with an ellipsis
23502 and 1 if it's invisible and without an ellipsis. */
23503
23504 int
23505 invisible_p (register Lisp_Object propval, Lisp_Object list)
23506 {
23507 register Lisp_Object tail, proptail;
23508
23509 for (tail = list; CONSP (tail); tail = XCDR (tail))
23510 {
23511 register Lisp_Object tem;
23512 tem = XCAR (tail);
23513 if (EQ (propval, tem))
23514 return 1;
23515 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23516 return NILP (XCDR (tem)) ? 1 : 2;
23517 }
23518
23519 if (CONSP (propval))
23520 {
23521 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23522 {
23523 Lisp_Object propelt;
23524 propelt = XCAR (proptail);
23525 for (tail = list; CONSP (tail); tail = XCDR (tail))
23526 {
23527 register Lisp_Object tem;
23528 tem = XCAR (tail);
23529 if (EQ (propelt, tem))
23530 return 1;
23531 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23532 return NILP (XCDR (tem)) ? 1 : 2;
23533 }
23534 }
23535 }
23536
23537 return 0;
23538 }
23539
23540 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23541 doc: /* Non-nil if the property makes the text invisible.
23542 POS-OR-PROP can be a marker or number, in which case it is taken to be
23543 a position in the current buffer and the value of the `invisible' property
23544 is checked; or it can be some other value, which is then presumed to be the
23545 value of the `invisible' property of the text of interest.
23546 The non-nil value returned can be t for truly invisible text or something
23547 else if the text is replaced by an ellipsis. */)
23548 (Lisp_Object pos_or_prop)
23549 {
23550 Lisp_Object prop
23551 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23552 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23553 : pos_or_prop);
23554 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23555 return (invis == 0 ? Qnil
23556 : invis == 1 ? Qt
23557 : make_number (invis));
23558 }
23559
23560 /* Calculate a width or height in pixels from a specification using
23561 the following elements:
23562
23563 SPEC ::=
23564 NUM - a (fractional) multiple of the default font width/height
23565 (NUM) - specifies exactly NUM pixels
23566 UNIT - a fixed number of pixels, see below.
23567 ELEMENT - size of a display element in pixels, see below.
23568 (NUM . SPEC) - equals NUM * SPEC
23569 (+ SPEC SPEC ...) - add pixel values
23570 (- SPEC SPEC ...) - subtract pixel values
23571 (- SPEC) - negate pixel value
23572
23573 NUM ::=
23574 INT or FLOAT - a number constant
23575 SYMBOL - use symbol's (buffer local) variable binding.
23576
23577 UNIT ::=
23578 in - pixels per inch *)
23579 mm - pixels per 1/1000 meter *)
23580 cm - pixels per 1/100 meter *)
23581 width - width of current font in pixels.
23582 height - height of current font in pixels.
23583
23584 *) using the ratio(s) defined in display-pixels-per-inch.
23585
23586 ELEMENT ::=
23587
23588 left-fringe - left fringe width in pixels
23589 right-fringe - right fringe width in pixels
23590
23591 left-margin - left margin width in pixels
23592 right-margin - right margin width in pixels
23593
23594 scroll-bar - scroll-bar area width in pixels
23595
23596 Examples:
23597
23598 Pixels corresponding to 5 inches:
23599 (5 . in)
23600
23601 Total width of non-text areas on left side of window (if scroll-bar is on left):
23602 '(space :width (+ left-fringe left-margin scroll-bar))
23603
23604 Align to first text column (in header line):
23605 '(space :align-to 0)
23606
23607 Align to middle of text area minus half the width of variable `my-image'
23608 containing a loaded image:
23609 '(space :align-to (0.5 . (- text my-image)))
23610
23611 Width of left margin minus width of 1 character in the default font:
23612 '(space :width (- left-margin 1))
23613
23614 Width of left margin minus width of 2 characters in the current font:
23615 '(space :width (- left-margin (2 . width)))
23616
23617 Center 1 character over left-margin (in header line):
23618 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23619
23620 Different ways to express width of left fringe plus left margin minus one pixel:
23621 '(space :width (- (+ left-fringe left-margin) (1)))
23622 '(space :width (+ left-fringe left-margin (- (1))))
23623 '(space :width (+ left-fringe left-margin (-1)))
23624
23625 */
23626
23627 static int
23628 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23629 struct font *font, int width_p, int *align_to)
23630 {
23631 double pixels;
23632
23633 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23634 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23635
23636 if (NILP (prop))
23637 return OK_PIXELS (0);
23638
23639 eassert (FRAME_LIVE_P (it->f));
23640
23641 if (SYMBOLP (prop))
23642 {
23643 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23644 {
23645 char *unit = SSDATA (SYMBOL_NAME (prop));
23646
23647 if (unit[0] == 'i' && unit[1] == 'n')
23648 pixels = 1.0;
23649 else if (unit[0] == 'm' && unit[1] == 'm')
23650 pixels = 25.4;
23651 else if (unit[0] == 'c' && unit[1] == 'm')
23652 pixels = 2.54;
23653 else
23654 pixels = 0;
23655 if (pixels > 0)
23656 {
23657 double ppi = (width_p ? FRAME_RES_X (it->f)
23658 : FRAME_RES_Y (it->f));
23659
23660 if (ppi > 0)
23661 return OK_PIXELS (ppi / pixels);
23662 return 0;
23663 }
23664 }
23665
23666 #ifdef HAVE_WINDOW_SYSTEM
23667 if (EQ (prop, Qheight))
23668 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23669 if (EQ (prop, Qwidth))
23670 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23671 #else
23672 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23673 return OK_PIXELS (1);
23674 #endif
23675
23676 if (EQ (prop, Qtext))
23677 return OK_PIXELS (width_p
23678 ? window_box_width (it->w, TEXT_AREA)
23679 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23680
23681 if (align_to && *align_to < 0)
23682 {
23683 *res = 0;
23684 if (EQ (prop, Qleft))
23685 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23686 if (EQ (prop, Qright))
23687 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23688 if (EQ (prop, Qcenter))
23689 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23690 + window_box_width (it->w, TEXT_AREA) / 2);
23691 if (EQ (prop, Qleft_fringe))
23692 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23693 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23694 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23695 if (EQ (prop, Qright_fringe))
23696 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23697 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23698 : window_box_right_offset (it->w, TEXT_AREA));
23699 if (EQ (prop, Qleft_margin))
23700 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23701 if (EQ (prop, Qright_margin))
23702 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23703 if (EQ (prop, Qscroll_bar))
23704 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23705 ? 0
23706 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23707 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23708 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23709 : 0)));
23710 }
23711 else
23712 {
23713 if (EQ (prop, Qleft_fringe))
23714 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23715 if (EQ (prop, Qright_fringe))
23716 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23717 if (EQ (prop, Qleft_margin))
23718 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23719 if (EQ (prop, Qright_margin))
23720 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23721 if (EQ (prop, Qscroll_bar))
23722 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23723 }
23724
23725 prop = buffer_local_value (prop, it->w->contents);
23726 if (EQ (prop, Qunbound))
23727 prop = Qnil;
23728 }
23729
23730 if (INTEGERP (prop) || FLOATP (prop))
23731 {
23732 int base_unit = (width_p
23733 ? FRAME_COLUMN_WIDTH (it->f)
23734 : FRAME_LINE_HEIGHT (it->f));
23735 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23736 }
23737
23738 if (CONSP (prop))
23739 {
23740 Lisp_Object car = XCAR (prop);
23741 Lisp_Object cdr = XCDR (prop);
23742
23743 if (SYMBOLP (car))
23744 {
23745 #ifdef HAVE_WINDOW_SYSTEM
23746 if (FRAME_WINDOW_P (it->f)
23747 && valid_image_p (prop))
23748 {
23749 ptrdiff_t id = lookup_image (it->f, prop);
23750 struct image *img = IMAGE_FROM_ID (it->f, id);
23751
23752 return OK_PIXELS (width_p ? img->width : img->height);
23753 }
23754 #endif
23755 if (EQ (car, Qplus) || EQ (car, Qminus))
23756 {
23757 int first = 1;
23758 double px;
23759
23760 pixels = 0;
23761 while (CONSP (cdr))
23762 {
23763 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23764 font, width_p, align_to))
23765 return 0;
23766 if (first)
23767 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23768 else
23769 pixels += px;
23770 cdr = XCDR (cdr);
23771 }
23772 if (EQ (car, Qminus))
23773 pixels = -pixels;
23774 return OK_PIXELS (pixels);
23775 }
23776
23777 car = buffer_local_value (car, it->w->contents);
23778 if (EQ (car, Qunbound))
23779 car = Qnil;
23780 }
23781
23782 if (INTEGERP (car) || FLOATP (car))
23783 {
23784 double fact;
23785 pixels = XFLOATINT (car);
23786 if (NILP (cdr))
23787 return OK_PIXELS (pixels);
23788 if (calc_pixel_width_or_height (&fact, it, cdr,
23789 font, width_p, align_to))
23790 return OK_PIXELS (pixels * fact);
23791 return 0;
23792 }
23793
23794 return 0;
23795 }
23796
23797 return 0;
23798 }
23799
23800 \f
23801 /***********************************************************************
23802 Glyph Display
23803 ***********************************************************************/
23804
23805 #ifdef HAVE_WINDOW_SYSTEM
23806
23807 #ifdef GLYPH_DEBUG
23808
23809 void
23810 dump_glyph_string (struct glyph_string *s)
23811 {
23812 fprintf (stderr, "glyph string\n");
23813 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23814 s->x, s->y, s->width, s->height);
23815 fprintf (stderr, " ybase = %d\n", s->ybase);
23816 fprintf (stderr, " hl = %d\n", s->hl);
23817 fprintf (stderr, " left overhang = %d, right = %d\n",
23818 s->left_overhang, s->right_overhang);
23819 fprintf (stderr, " nchars = %d\n", s->nchars);
23820 fprintf (stderr, " extends to end of line = %d\n",
23821 s->extends_to_end_of_line_p);
23822 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23823 fprintf (stderr, " bg width = %d\n", s->background_width);
23824 }
23825
23826 #endif /* GLYPH_DEBUG */
23827
23828 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23829 of XChar2b structures for S; it can't be allocated in
23830 init_glyph_string because it must be allocated via `alloca'. W
23831 is the window on which S is drawn. ROW and AREA are the glyph row
23832 and area within the row from which S is constructed. START is the
23833 index of the first glyph structure covered by S. HL is a
23834 face-override for drawing S. */
23835
23836 #ifdef HAVE_NTGUI
23837 #define OPTIONAL_HDC(hdc) HDC hdc,
23838 #define DECLARE_HDC(hdc) HDC hdc;
23839 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23840 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23841 #endif
23842
23843 #ifndef OPTIONAL_HDC
23844 #define OPTIONAL_HDC(hdc)
23845 #define DECLARE_HDC(hdc)
23846 #define ALLOCATE_HDC(hdc, f)
23847 #define RELEASE_HDC(hdc, f)
23848 #endif
23849
23850 static void
23851 init_glyph_string (struct glyph_string *s,
23852 OPTIONAL_HDC (hdc)
23853 XChar2b *char2b, struct window *w, struct glyph_row *row,
23854 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23855 {
23856 memset (s, 0, sizeof *s);
23857 s->w = w;
23858 s->f = XFRAME (w->frame);
23859 #ifdef HAVE_NTGUI
23860 s->hdc = hdc;
23861 #endif
23862 s->display = FRAME_X_DISPLAY (s->f);
23863 s->window = FRAME_X_WINDOW (s->f);
23864 s->char2b = char2b;
23865 s->hl = hl;
23866 s->row = row;
23867 s->area = area;
23868 s->first_glyph = row->glyphs[area] + start;
23869 s->height = row->height;
23870 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23871 s->ybase = s->y + row->ascent;
23872 }
23873
23874
23875 /* Append the list of glyph strings with head H and tail T to the list
23876 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23877
23878 static void
23879 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23880 struct glyph_string *h, struct glyph_string *t)
23881 {
23882 if (h)
23883 {
23884 if (*head)
23885 (*tail)->next = h;
23886 else
23887 *head = h;
23888 h->prev = *tail;
23889 *tail = t;
23890 }
23891 }
23892
23893
23894 /* Prepend the list of glyph strings with head H and tail T to the
23895 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23896 result. */
23897
23898 static void
23899 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23900 struct glyph_string *h, struct glyph_string *t)
23901 {
23902 if (h)
23903 {
23904 if (*head)
23905 (*head)->prev = t;
23906 else
23907 *tail = t;
23908 t->next = *head;
23909 *head = h;
23910 }
23911 }
23912
23913
23914 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23915 Set *HEAD and *TAIL to the resulting list. */
23916
23917 static void
23918 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23919 struct glyph_string *s)
23920 {
23921 s->next = s->prev = NULL;
23922 append_glyph_string_lists (head, tail, s, s);
23923 }
23924
23925
23926 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23927 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23928 make sure that X resources for the face returned are allocated.
23929 Value is a pointer to a realized face that is ready for display if
23930 DISPLAY_P is non-zero. */
23931
23932 static struct face *
23933 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23934 XChar2b *char2b, int display_p)
23935 {
23936 struct face *face = FACE_FROM_ID (f, face_id);
23937 unsigned code = 0;
23938
23939 if (face->font)
23940 {
23941 code = face->font->driver->encode_char (face->font, c);
23942
23943 if (code == FONT_INVALID_CODE)
23944 code = 0;
23945 }
23946 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23947
23948 /* Make sure X resources of the face are allocated. */
23949 #ifdef HAVE_X_WINDOWS
23950 if (display_p)
23951 #endif
23952 {
23953 eassert (face != NULL);
23954 prepare_face_for_display (f, face);
23955 }
23956
23957 return face;
23958 }
23959
23960
23961 /* Get face and two-byte form of character glyph GLYPH on frame F.
23962 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23963 a pointer to a realized face that is ready for display. */
23964
23965 static struct face *
23966 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23967 XChar2b *char2b, int *two_byte_p)
23968 {
23969 struct face *face;
23970 unsigned code = 0;
23971
23972 eassert (glyph->type == CHAR_GLYPH);
23973 face = FACE_FROM_ID (f, glyph->face_id);
23974
23975 /* Make sure X resources of the face are allocated. */
23976 eassert (face != NULL);
23977 prepare_face_for_display (f, face);
23978
23979 if (two_byte_p)
23980 *two_byte_p = 0;
23981
23982 if (face->font)
23983 {
23984 if (CHAR_BYTE8_P (glyph->u.ch))
23985 code = CHAR_TO_BYTE8 (glyph->u.ch);
23986 else
23987 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23988
23989 if (code == FONT_INVALID_CODE)
23990 code = 0;
23991 }
23992
23993 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23994 return face;
23995 }
23996
23997
23998 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23999 Return 1 if FONT has a glyph for C, otherwise return 0. */
24000
24001 static int
24002 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24003 {
24004 unsigned code;
24005
24006 if (CHAR_BYTE8_P (c))
24007 code = CHAR_TO_BYTE8 (c);
24008 else
24009 code = font->driver->encode_char (font, c);
24010
24011 if (code == FONT_INVALID_CODE)
24012 return 0;
24013 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24014 return 1;
24015 }
24016
24017
24018 /* Fill glyph string S with composition components specified by S->cmp.
24019
24020 BASE_FACE is the base face of the composition.
24021 S->cmp_from is the index of the first component for S.
24022
24023 OVERLAPS non-zero means S should draw the foreground only, and use
24024 its physical height for clipping. See also draw_glyphs.
24025
24026 Value is the index of a component not in S. */
24027
24028 static int
24029 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24030 int overlaps)
24031 {
24032 int i;
24033 /* For all glyphs of this composition, starting at the offset
24034 S->cmp_from, until we reach the end of the definition or encounter a
24035 glyph that requires the different face, add it to S. */
24036 struct face *face;
24037
24038 eassert (s);
24039
24040 s->for_overlaps = overlaps;
24041 s->face = NULL;
24042 s->font = NULL;
24043 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24044 {
24045 int c = COMPOSITION_GLYPH (s->cmp, i);
24046
24047 /* TAB in a composition means display glyphs with padding space
24048 on the left or right. */
24049 if (c != '\t')
24050 {
24051 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24052 -1, Qnil);
24053
24054 face = get_char_face_and_encoding (s->f, c, face_id,
24055 s->char2b + i, 1);
24056 if (face)
24057 {
24058 if (! s->face)
24059 {
24060 s->face = face;
24061 s->font = s->face->font;
24062 }
24063 else if (s->face != face)
24064 break;
24065 }
24066 }
24067 ++s->nchars;
24068 }
24069 s->cmp_to = i;
24070
24071 if (s->face == NULL)
24072 {
24073 s->face = base_face->ascii_face;
24074 s->font = s->face->font;
24075 }
24076
24077 /* All glyph strings for the same composition has the same width,
24078 i.e. the width set for the first component of the composition. */
24079 s->width = s->first_glyph->pixel_width;
24080
24081 /* If the specified font could not be loaded, use the frame's
24082 default font, but record the fact that we couldn't load it in
24083 the glyph string so that we can draw rectangles for the
24084 characters of the glyph string. */
24085 if (s->font == NULL)
24086 {
24087 s->font_not_found_p = 1;
24088 s->font = FRAME_FONT (s->f);
24089 }
24090
24091 /* Adjust base line for subscript/superscript text. */
24092 s->ybase += s->first_glyph->voffset;
24093
24094 /* This glyph string must always be drawn with 16-bit functions. */
24095 s->two_byte_p = 1;
24096
24097 return s->cmp_to;
24098 }
24099
24100 static int
24101 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24102 int start, int end, int overlaps)
24103 {
24104 struct glyph *glyph, *last;
24105 Lisp_Object lgstring;
24106 int i;
24107
24108 s->for_overlaps = overlaps;
24109 glyph = s->row->glyphs[s->area] + start;
24110 last = s->row->glyphs[s->area] + end;
24111 s->cmp_id = glyph->u.cmp.id;
24112 s->cmp_from = glyph->slice.cmp.from;
24113 s->cmp_to = glyph->slice.cmp.to + 1;
24114 s->face = FACE_FROM_ID (s->f, face_id);
24115 lgstring = composition_gstring_from_id (s->cmp_id);
24116 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24117 glyph++;
24118 while (glyph < last
24119 && glyph->u.cmp.automatic
24120 && glyph->u.cmp.id == s->cmp_id
24121 && s->cmp_to == glyph->slice.cmp.from)
24122 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24123
24124 for (i = s->cmp_from; i < s->cmp_to; i++)
24125 {
24126 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24127 unsigned code = LGLYPH_CODE (lglyph);
24128
24129 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24130 }
24131 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24132 return glyph - s->row->glyphs[s->area];
24133 }
24134
24135
24136 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24137 See the comment of fill_glyph_string for arguments.
24138 Value is the index of the first glyph not in S. */
24139
24140
24141 static int
24142 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24143 int start, int end, int overlaps)
24144 {
24145 struct glyph *glyph, *last;
24146 int voffset;
24147
24148 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24149 s->for_overlaps = overlaps;
24150 glyph = s->row->glyphs[s->area] + start;
24151 last = s->row->glyphs[s->area] + end;
24152 voffset = glyph->voffset;
24153 s->face = FACE_FROM_ID (s->f, face_id);
24154 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24155 s->nchars = 1;
24156 s->width = glyph->pixel_width;
24157 glyph++;
24158 while (glyph < last
24159 && glyph->type == GLYPHLESS_GLYPH
24160 && glyph->voffset == voffset
24161 && glyph->face_id == face_id)
24162 {
24163 s->nchars++;
24164 s->width += glyph->pixel_width;
24165 glyph++;
24166 }
24167 s->ybase += voffset;
24168 return glyph - s->row->glyphs[s->area];
24169 }
24170
24171
24172 /* Fill glyph string S from a sequence of character glyphs.
24173
24174 FACE_ID is the face id of the string. START is the index of the
24175 first glyph to consider, END is the index of the last + 1.
24176 OVERLAPS non-zero means S should draw the foreground only, and use
24177 its physical height for clipping. See also draw_glyphs.
24178
24179 Value is the index of the first glyph not in S. */
24180
24181 static int
24182 fill_glyph_string (struct glyph_string *s, int face_id,
24183 int start, int end, int overlaps)
24184 {
24185 struct glyph *glyph, *last;
24186 int voffset;
24187 int glyph_not_available_p;
24188
24189 eassert (s->f == XFRAME (s->w->frame));
24190 eassert (s->nchars == 0);
24191 eassert (start >= 0 && end > start);
24192
24193 s->for_overlaps = overlaps;
24194 glyph = s->row->glyphs[s->area] + start;
24195 last = s->row->glyphs[s->area] + end;
24196 voffset = glyph->voffset;
24197 s->padding_p = glyph->padding_p;
24198 glyph_not_available_p = glyph->glyph_not_available_p;
24199
24200 while (glyph < last
24201 && glyph->type == CHAR_GLYPH
24202 && glyph->voffset == voffset
24203 /* Same face id implies same font, nowadays. */
24204 && glyph->face_id == face_id
24205 && glyph->glyph_not_available_p == glyph_not_available_p)
24206 {
24207 int two_byte_p;
24208
24209 s->face = get_glyph_face_and_encoding (s->f, glyph,
24210 s->char2b + s->nchars,
24211 &two_byte_p);
24212 s->two_byte_p = two_byte_p;
24213 ++s->nchars;
24214 eassert (s->nchars <= end - start);
24215 s->width += glyph->pixel_width;
24216 if (glyph++->padding_p != s->padding_p)
24217 break;
24218 }
24219
24220 s->font = s->face->font;
24221
24222 /* If the specified font could not be loaded, use the frame's font,
24223 but record the fact that we couldn't load it in
24224 S->font_not_found_p so that we can draw rectangles for the
24225 characters of the glyph string. */
24226 if (s->font == NULL || glyph_not_available_p)
24227 {
24228 s->font_not_found_p = 1;
24229 s->font = FRAME_FONT (s->f);
24230 }
24231
24232 /* Adjust base line for subscript/superscript text. */
24233 s->ybase += voffset;
24234
24235 eassert (s->face && s->face->gc);
24236 return glyph - s->row->glyphs[s->area];
24237 }
24238
24239
24240 /* Fill glyph string S from image glyph S->first_glyph. */
24241
24242 static void
24243 fill_image_glyph_string (struct glyph_string *s)
24244 {
24245 eassert (s->first_glyph->type == IMAGE_GLYPH);
24246 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24247 eassert (s->img);
24248 s->slice = s->first_glyph->slice.img;
24249 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24250 s->font = s->face->font;
24251 s->width = s->first_glyph->pixel_width;
24252
24253 /* Adjust base line for subscript/superscript text. */
24254 s->ybase += s->first_glyph->voffset;
24255 }
24256
24257
24258 /* Fill glyph string S from a sequence of stretch glyphs.
24259
24260 START is the index of the first glyph to consider,
24261 END is the index of the last + 1.
24262
24263 Value is the index of the first glyph not in S. */
24264
24265 static int
24266 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24267 {
24268 struct glyph *glyph, *last;
24269 int voffset, face_id;
24270
24271 eassert (s->first_glyph->type == STRETCH_GLYPH);
24272
24273 glyph = s->row->glyphs[s->area] + start;
24274 last = s->row->glyphs[s->area] + end;
24275 face_id = glyph->face_id;
24276 s->face = FACE_FROM_ID (s->f, face_id);
24277 s->font = s->face->font;
24278 s->width = glyph->pixel_width;
24279 s->nchars = 1;
24280 voffset = glyph->voffset;
24281
24282 for (++glyph;
24283 (glyph < last
24284 && glyph->type == STRETCH_GLYPH
24285 && glyph->voffset == voffset
24286 && glyph->face_id == face_id);
24287 ++glyph)
24288 s->width += glyph->pixel_width;
24289
24290 /* Adjust base line for subscript/superscript text. */
24291 s->ybase += voffset;
24292
24293 /* The case that face->gc == 0 is handled when drawing the glyph
24294 string by calling prepare_face_for_display. */
24295 eassert (s->face);
24296 return glyph - s->row->glyphs[s->area];
24297 }
24298
24299 static struct font_metrics *
24300 get_per_char_metric (struct font *font, XChar2b *char2b)
24301 {
24302 static struct font_metrics metrics;
24303 unsigned code;
24304
24305 if (! font)
24306 return NULL;
24307 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24308 if (code == FONT_INVALID_CODE)
24309 return NULL;
24310 font->driver->text_extents (font, &code, 1, &metrics);
24311 return &metrics;
24312 }
24313
24314 /* EXPORT for RIF:
24315 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24316 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24317 assumed to be zero. */
24318
24319 void
24320 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24321 {
24322 *left = *right = 0;
24323
24324 if (glyph->type == CHAR_GLYPH)
24325 {
24326 struct face *face;
24327 XChar2b char2b;
24328 struct font_metrics *pcm;
24329
24330 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24331 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24332 {
24333 if (pcm->rbearing > pcm->width)
24334 *right = pcm->rbearing - pcm->width;
24335 if (pcm->lbearing < 0)
24336 *left = -pcm->lbearing;
24337 }
24338 }
24339 else if (glyph->type == COMPOSITE_GLYPH)
24340 {
24341 if (! glyph->u.cmp.automatic)
24342 {
24343 struct composition *cmp = composition_table[glyph->u.cmp.id];
24344
24345 if (cmp->rbearing > cmp->pixel_width)
24346 *right = cmp->rbearing - cmp->pixel_width;
24347 if (cmp->lbearing < 0)
24348 *left = - cmp->lbearing;
24349 }
24350 else
24351 {
24352 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24353 struct font_metrics metrics;
24354
24355 composition_gstring_width (gstring, glyph->slice.cmp.from,
24356 glyph->slice.cmp.to + 1, &metrics);
24357 if (metrics.rbearing > metrics.width)
24358 *right = metrics.rbearing - metrics.width;
24359 if (metrics.lbearing < 0)
24360 *left = - metrics.lbearing;
24361 }
24362 }
24363 }
24364
24365
24366 /* Return the index of the first glyph preceding glyph string S that
24367 is overwritten by S because of S's left overhang. Value is -1
24368 if no glyphs are overwritten. */
24369
24370 static int
24371 left_overwritten (struct glyph_string *s)
24372 {
24373 int k;
24374
24375 if (s->left_overhang)
24376 {
24377 int x = 0, i;
24378 struct glyph *glyphs = s->row->glyphs[s->area];
24379 int first = s->first_glyph - glyphs;
24380
24381 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24382 x -= glyphs[i].pixel_width;
24383
24384 k = i + 1;
24385 }
24386 else
24387 k = -1;
24388
24389 return k;
24390 }
24391
24392
24393 /* Return the index of the first glyph preceding glyph string S that
24394 is overwriting S because of its right overhang. Value is -1 if no
24395 glyph in front of S overwrites S. */
24396
24397 static int
24398 left_overwriting (struct glyph_string *s)
24399 {
24400 int i, k, x;
24401 struct glyph *glyphs = s->row->glyphs[s->area];
24402 int first = s->first_glyph - glyphs;
24403
24404 k = -1;
24405 x = 0;
24406 for (i = first - 1; i >= 0; --i)
24407 {
24408 int left, right;
24409 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24410 if (x + right > 0)
24411 k = i;
24412 x -= glyphs[i].pixel_width;
24413 }
24414
24415 return k;
24416 }
24417
24418
24419 /* Return the index of the last glyph following glyph string S that is
24420 overwritten by S because of S's right overhang. Value is -1 if
24421 no such glyph is found. */
24422
24423 static int
24424 right_overwritten (struct glyph_string *s)
24425 {
24426 int k = -1;
24427
24428 if (s->right_overhang)
24429 {
24430 int x = 0, i;
24431 struct glyph *glyphs = s->row->glyphs[s->area];
24432 int first = (s->first_glyph - glyphs
24433 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24434 int end = s->row->used[s->area];
24435
24436 for (i = first; i < end && s->right_overhang > x; ++i)
24437 x += glyphs[i].pixel_width;
24438
24439 k = i;
24440 }
24441
24442 return k;
24443 }
24444
24445
24446 /* Return the index of the last glyph following glyph string S that
24447 overwrites S because of its left overhang. Value is negative
24448 if no such glyph is found. */
24449
24450 static int
24451 right_overwriting (struct glyph_string *s)
24452 {
24453 int i, k, x;
24454 int end = s->row->used[s->area];
24455 struct glyph *glyphs = s->row->glyphs[s->area];
24456 int first = (s->first_glyph - glyphs
24457 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24458
24459 k = -1;
24460 x = 0;
24461 for (i = first; i < end; ++i)
24462 {
24463 int left, right;
24464 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24465 if (x - left < 0)
24466 k = i;
24467 x += glyphs[i].pixel_width;
24468 }
24469
24470 return k;
24471 }
24472
24473
24474 /* Set background width of glyph string S. START is the index of the
24475 first glyph following S. LAST_X is the right-most x-position + 1
24476 in the drawing area. */
24477
24478 static void
24479 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24480 {
24481 /* If the face of this glyph string has to be drawn to the end of
24482 the drawing area, set S->extends_to_end_of_line_p. */
24483
24484 if (start == s->row->used[s->area]
24485 && ((s->row->fill_line_p
24486 && (s->hl == DRAW_NORMAL_TEXT
24487 || s->hl == DRAW_IMAGE_RAISED
24488 || s->hl == DRAW_IMAGE_SUNKEN))
24489 || s->hl == DRAW_MOUSE_FACE))
24490 s->extends_to_end_of_line_p = 1;
24491
24492 /* If S extends its face to the end of the line, set its
24493 background_width to the distance to the right edge of the drawing
24494 area. */
24495 if (s->extends_to_end_of_line_p)
24496 s->background_width = last_x - s->x + 1;
24497 else
24498 s->background_width = s->width;
24499 }
24500
24501
24502 /* Compute overhangs and x-positions for glyph string S and its
24503 predecessors, or successors. X is the starting x-position for S.
24504 BACKWARD_P non-zero means process predecessors. */
24505
24506 static void
24507 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24508 {
24509 if (backward_p)
24510 {
24511 while (s)
24512 {
24513 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24514 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24515 x -= s->width;
24516 s->x = x;
24517 s = s->prev;
24518 }
24519 }
24520 else
24521 {
24522 while (s)
24523 {
24524 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24525 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24526 s->x = x;
24527 x += s->width;
24528 s = s->next;
24529 }
24530 }
24531 }
24532
24533
24534
24535 /* The following macros are only called from draw_glyphs below.
24536 They reference the following parameters of that function directly:
24537 `w', `row', `area', and `overlap_p'
24538 as well as the following local variables:
24539 `s', `f', and `hdc' (in W32) */
24540
24541 #ifdef HAVE_NTGUI
24542 /* On W32, silently add local `hdc' variable to argument list of
24543 init_glyph_string. */
24544 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24545 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24546 #else
24547 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24548 init_glyph_string (s, char2b, w, row, area, start, hl)
24549 #endif
24550
24551 /* Add a glyph string for a stretch glyph to the list of strings
24552 between HEAD and TAIL. START is the index of the stretch glyph in
24553 row area AREA of glyph row ROW. END is the index of the last glyph
24554 in that glyph row area. X is the current output position assigned
24555 to the new glyph string constructed. HL overrides that face of the
24556 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24557 is the right-most x-position of the drawing area. */
24558
24559 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24560 and below -- keep them on one line. */
24561 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24562 do \
24563 { \
24564 s = alloca (sizeof *s); \
24565 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24566 START = fill_stretch_glyph_string (s, START, END); \
24567 append_glyph_string (&HEAD, &TAIL, s); \
24568 s->x = (X); \
24569 } \
24570 while (0)
24571
24572
24573 /* Add a glyph string for an image glyph to the list of strings
24574 between HEAD and TAIL. START is the index of the image glyph in
24575 row area AREA of glyph row ROW. END is the index of the last glyph
24576 in that glyph row area. X is the current output position assigned
24577 to the new glyph string constructed. HL overrides that face of the
24578 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24579 is the right-most x-position of the drawing area. */
24580
24581 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24582 do \
24583 { \
24584 s = alloca (sizeof *s); \
24585 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24586 fill_image_glyph_string (s); \
24587 append_glyph_string (&HEAD, &TAIL, s); \
24588 ++START; \
24589 s->x = (X); \
24590 } \
24591 while (0)
24592
24593
24594 /* Add a glyph string for a sequence of character glyphs to the list
24595 of strings between HEAD and TAIL. START is the index of the first
24596 glyph in row area AREA of glyph row ROW that is part of the new
24597 glyph string. END is the index of the last glyph in that glyph row
24598 area. X is the current output position assigned to the new glyph
24599 string constructed. HL overrides that face of the glyph; e.g. it
24600 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24601 right-most x-position of the drawing area. */
24602
24603 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24604 do \
24605 { \
24606 int face_id; \
24607 XChar2b *char2b; \
24608 \
24609 face_id = (row)->glyphs[area][START].face_id; \
24610 \
24611 s = alloca (sizeof *s); \
24612 char2b = alloca ((END - START) * sizeof *char2b); \
24613 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24614 append_glyph_string (&HEAD, &TAIL, s); \
24615 s->x = (X); \
24616 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24617 } \
24618 while (0)
24619
24620
24621 /* Add a glyph string for a composite sequence to the list of strings
24622 between HEAD and TAIL. START is the index of the first glyph in
24623 row area AREA of glyph row ROW that is part of the new glyph
24624 string. END is the index of the last glyph in that glyph row area.
24625 X is the current output position assigned to the new glyph string
24626 constructed. HL overrides that face of the glyph; e.g. it is
24627 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24628 x-position of the drawing area. */
24629
24630 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24631 do { \
24632 int face_id = (row)->glyphs[area][START].face_id; \
24633 struct face *base_face = FACE_FROM_ID (f, face_id); \
24634 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24635 struct composition *cmp = composition_table[cmp_id]; \
24636 XChar2b *char2b; \
24637 struct glyph_string *first_s = NULL; \
24638 int n; \
24639 \
24640 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24641 \
24642 /* Make glyph_strings for each glyph sequence that is drawable by \
24643 the same face, and append them to HEAD/TAIL. */ \
24644 for (n = 0; n < cmp->glyph_len;) \
24645 { \
24646 s = alloca (sizeof *s); \
24647 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24648 append_glyph_string (&(HEAD), &(TAIL), s); \
24649 s->cmp = cmp; \
24650 s->cmp_from = n; \
24651 s->x = (X); \
24652 if (n == 0) \
24653 first_s = s; \
24654 n = fill_composite_glyph_string (s, base_face, overlaps); \
24655 } \
24656 \
24657 ++START; \
24658 s = first_s; \
24659 } while (0)
24660
24661
24662 /* Add a glyph string for a glyph-string sequence to the list of strings
24663 between HEAD and TAIL. */
24664
24665 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24666 do { \
24667 int face_id; \
24668 XChar2b *char2b; \
24669 Lisp_Object gstring; \
24670 \
24671 face_id = (row)->glyphs[area][START].face_id; \
24672 gstring = (composition_gstring_from_id \
24673 ((row)->glyphs[area][START].u.cmp.id)); \
24674 s = alloca (sizeof *s); \
24675 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24676 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24677 append_glyph_string (&(HEAD), &(TAIL), s); \
24678 s->x = (X); \
24679 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24680 } while (0)
24681
24682
24683 /* Add a glyph string for a sequence of glyphless character's glyphs
24684 to the list of strings between HEAD and TAIL. The meanings of
24685 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24686
24687 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24688 do \
24689 { \
24690 int face_id; \
24691 \
24692 face_id = (row)->glyphs[area][START].face_id; \
24693 \
24694 s = alloca (sizeof *s); \
24695 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24696 append_glyph_string (&HEAD, &TAIL, s); \
24697 s->x = (X); \
24698 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24699 overlaps); \
24700 } \
24701 while (0)
24702
24703
24704 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24705 of AREA of glyph row ROW on window W between indices START and END.
24706 HL overrides the face for drawing glyph strings, e.g. it is
24707 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24708 x-positions of the drawing area.
24709
24710 This is an ugly monster macro construct because we must use alloca
24711 to allocate glyph strings (because draw_glyphs can be called
24712 asynchronously). */
24713
24714 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24715 do \
24716 { \
24717 HEAD = TAIL = NULL; \
24718 while (START < END) \
24719 { \
24720 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24721 switch (first_glyph->type) \
24722 { \
24723 case CHAR_GLYPH: \
24724 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24725 HL, X, LAST_X); \
24726 break; \
24727 \
24728 case COMPOSITE_GLYPH: \
24729 if (first_glyph->u.cmp.automatic) \
24730 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24731 HL, X, LAST_X); \
24732 else \
24733 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24734 HL, X, LAST_X); \
24735 break; \
24736 \
24737 case STRETCH_GLYPH: \
24738 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24739 HL, X, LAST_X); \
24740 break; \
24741 \
24742 case IMAGE_GLYPH: \
24743 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24744 HL, X, LAST_X); \
24745 break; \
24746 \
24747 case GLYPHLESS_GLYPH: \
24748 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24749 HL, X, LAST_X); \
24750 break; \
24751 \
24752 default: \
24753 emacs_abort (); \
24754 } \
24755 \
24756 if (s) \
24757 { \
24758 set_glyph_string_background_width (s, START, LAST_X); \
24759 (X) += s->width; \
24760 } \
24761 } \
24762 } while (0)
24763
24764
24765 /* Draw glyphs between START and END in AREA of ROW on window W,
24766 starting at x-position X. X is relative to AREA in W. HL is a
24767 face-override with the following meaning:
24768
24769 DRAW_NORMAL_TEXT draw normally
24770 DRAW_CURSOR draw in cursor face
24771 DRAW_MOUSE_FACE draw in mouse face.
24772 DRAW_INVERSE_VIDEO draw in mode line face
24773 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24774 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24775
24776 If OVERLAPS is non-zero, draw only the foreground of characters and
24777 clip to the physical height of ROW. Non-zero value also defines
24778 the overlapping part to be drawn:
24779
24780 OVERLAPS_PRED overlap with preceding rows
24781 OVERLAPS_SUCC overlap with succeeding rows
24782 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24783 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24784
24785 Value is the x-position reached, relative to AREA of W. */
24786
24787 static int
24788 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24789 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24790 enum draw_glyphs_face hl, int overlaps)
24791 {
24792 struct glyph_string *head, *tail;
24793 struct glyph_string *s;
24794 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24795 int i, j, x_reached, last_x, area_left = 0;
24796 struct frame *f = XFRAME (WINDOW_FRAME (w));
24797 DECLARE_HDC (hdc);
24798
24799 ALLOCATE_HDC (hdc, f);
24800
24801 /* Let's rather be paranoid than getting a SEGV. */
24802 end = min (end, row->used[area]);
24803 start = clip_to_bounds (0, start, end);
24804
24805 /* Translate X to frame coordinates. Set last_x to the right
24806 end of the drawing area. */
24807 if (row->full_width_p)
24808 {
24809 /* X is relative to the left edge of W, without scroll bars
24810 or fringes. */
24811 area_left = WINDOW_LEFT_EDGE_X (w);
24812 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24813 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24814 }
24815 else
24816 {
24817 area_left = window_box_left (w, area);
24818 last_x = area_left + window_box_width (w, area);
24819 }
24820 x += area_left;
24821
24822 /* Build a doubly-linked list of glyph_string structures between
24823 head and tail from what we have to draw. Note that the macro
24824 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24825 the reason we use a separate variable `i'. */
24826 i = start;
24827 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24828 if (tail)
24829 x_reached = tail->x + tail->background_width;
24830 else
24831 x_reached = x;
24832
24833 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24834 the row, redraw some glyphs in front or following the glyph
24835 strings built above. */
24836 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24837 {
24838 struct glyph_string *h, *t;
24839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24840 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24841 int check_mouse_face = 0;
24842 int dummy_x = 0;
24843
24844 /* If mouse highlighting is on, we may need to draw adjacent
24845 glyphs using mouse-face highlighting. */
24846 if (area == TEXT_AREA && row->mouse_face_p
24847 && hlinfo->mouse_face_beg_row >= 0
24848 && hlinfo->mouse_face_end_row >= 0)
24849 {
24850 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24851
24852 if (row_vpos >= hlinfo->mouse_face_beg_row
24853 && row_vpos <= hlinfo->mouse_face_end_row)
24854 {
24855 check_mouse_face = 1;
24856 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24857 ? hlinfo->mouse_face_beg_col : 0;
24858 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24859 ? hlinfo->mouse_face_end_col
24860 : row->used[TEXT_AREA];
24861 }
24862 }
24863
24864 /* Compute overhangs for all glyph strings. */
24865 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24866 for (s = head; s; s = s->next)
24867 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24868
24869 /* Prepend glyph strings for glyphs in front of the first glyph
24870 string that are overwritten because of the first glyph
24871 string's left overhang. The background of all strings
24872 prepended must be drawn because the first glyph string
24873 draws over it. */
24874 i = left_overwritten (head);
24875 if (i >= 0)
24876 {
24877 enum draw_glyphs_face overlap_hl;
24878
24879 /* If this row contains mouse highlighting, attempt to draw
24880 the overlapped glyphs with the correct highlight. This
24881 code fails if the overlap encompasses more than one glyph
24882 and mouse-highlight spans only some of these glyphs.
24883 However, making it work perfectly involves a lot more
24884 code, and I don't know if the pathological case occurs in
24885 practice, so we'll stick to this for now. --- cyd */
24886 if (check_mouse_face
24887 && mouse_beg_col < start && mouse_end_col > i)
24888 overlap_hl = DRAW_MOUSE_FACE;
24889 else
24890 overlap_hl = DRAW_NORMAL_TEXT;
24891
24892 if (hl != overlap_hl)
24893 clip_head = head;
24894 j = i;
24895 BUILD_GLYPH_STRINGS (j, start, h, t,
24896 overlap_hl, dummy_x, last_x);
24897 start = i;
24898 compute_overhangs_and_x (t, head->x, 1);
24899 prepend_glyph_string_lists (&head, &tail, h, t);
24900 if (clip_head == NULL)
24901 clip_head = head;
24902 }
24903
24904 /* Prepend glyph strings for glyphs in front of the first glyph
24905 string that overwrite that glyph string because of their
24906 right overhang. For these strings, only the foreground must
24907 be drawn, because it draws over the glyph string at `head'.
24908 The background must not be drawn because this would overwrite
24909 right overhangs of preceding glyphs for which no glyph
24910 strings exist. */
24911 i = left_overwriting (head);
24912 if (i >= 0)
24913 {
24914 enum draw_glyphs_face overlap_hl;
24915
24916 if (check_mouse_face
24917 && mouse_beg_col < start && mouse_end_col > i)
24918 overlap_hl = DRAW_MOUSE_FACE;
24919 else
24920 overlap_hl = DRAW_NORMAL_TEXT;
24921
24922 if (hl == overlap_hl || clip_head == NULL)
24923 clip_head = head;
24924 BUILD_GLYPH_STRINGS (i, start, h, t,
24925 overlap_hl, dummy_x, last_x);
24926 for (s = h; s; s = s->next)
24927 s->background_filled_p = 1;
24928 compute_overhangs_and_x (t, head->x, 1);
24929 prepend_glyph_string_lists (&head, &tail, h, t);
24930 }
24931
24932 /* Append glyphs strings for glyphs following the last glyph
24933 string tail that are overwritten by tail. The background of
24934 these strings has to be drawn because tail's foreground draws
24935 over it. */
24936 i = right_overwritten (tail);
24937 if (i >= 0)
24938 {
24939 enum draw_glyphs_face overlap_hl;
24940
24941 if (check_mouse_face
24942 && mouse_beg_col < i && mouse_end_col > end)
24943 overlap_hl = DRAW_MOUSE_FACE;
24944 else
24945 overlap_hl = DRAW_NORMAL_TEXT;
24946
24947 if (hl != overlap_hl)
24948 clip_tail = tail;
24949 BUILD_GLYPH_STRINGS (end, i, h, t,
24950 overlap_hl, x, last_x);
24951 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24952 we don't have `end = i;' here. */
24953 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24954 append_glyph_string_lists (&head, &tail, h, t);
24955 if (clip_tail == NULL)
24956 clip_tail = tail;
24957 }
24958
24959 /* Append glyph strings for glyphs following the last glyph
24960 string tail that overwrite tail. The foreground of such
24961 glyphs has to be drawn because it writes into the background
24962 of tail. The background must not be drawn because it could
24963 paint over the foreground of following glyphs. */
24964 i = right_overwriting (tail);
24965 if (i >= 0)
24966 {
24967 enum draw_glyphs_face overlap_hl;
24968 if (check_mouse_face
24969 && mouse_beg_col < i && mouse_end_col > end)
24970 overlap_hl = DRAW_MOUSE_FACE;
24971 else
24972 overlap_hl = DRAW_NORMAL_TEXT;
24973
24974 if (hl == overlap_hl || clip_tail == NULL)
24975 clip_tail = tail;
24976 i++; /* We must include the Ith glyph. */
24977 BUILD_GLYPH_STRINGS (end, i, h, t,
24978 overlap_hl, x, last_x);
24979 for (s = h; s; s = s->next)
24980 s->background_filled_p = 1;
24981 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24982 append_glyph_string_lists (&head, &tail, h, t);
24983 }
24984 if (clip_head || clip_tail)
24985 for (s = head; s; s = s->next)
24986 {
24987 s->clip_head = clip_head;
24988 s->clip_tail = clip_tail;
24989 }
24990 }
24991
24992 /* Draw all strings. */
24993 for (s = head; s; s = s->next)
24994 FRAME_RIF (f)->draw_glyph_string (s);
24995
24996 #ifndef HAVE_NS
24997 /* When focus a sole frame and move horizontally, this sets on_p to 0
24998 causing a failure to erase prev cursor position. */
24999 if (area == TEXT_AREA
25000 && !row->full_width_p
25001 /* When drawing overlapping rows, only the glyph strings'
25002 foreground is drawn, which doesn't erase a cursor
25003 completely. */
25004 && !overlaps)
25005 {
25006 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25007 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25008 : (tail ? tail->x + tail->background_width : x));
25009 x0 -= area_left;
25010 x1 -= area_left;
25011
25012 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25013 row->y, MATRIX_ROW_BOTTOM_Y (row));
25014 }
25015 #endif
25016
25017 /* Value is the x-position up to which drawn, relative to AREA of W.
25018 This doesn't include parts drawn because of overhangs. */
25019 if (row->full_width_p)
25020 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25021 else
25022 x_reached -= area_left;
25023
25024 RELEASE_HDC (hdc, f);
25025
25026 return x_reached;
25027 }
25028
25029 /* Expand row matrix if too narrow. Don't expand if area
25030 is not present. */
25031
25032 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25033 { \
25034 if (!it->f->fonts_changed \
25035 && (it->glyph_row->glyphs[area] \
25036 < it->glyph_row->glyphs[area + 1])) \
25037 { \
25038 it->w->ncols_scale_factor++; \
25039 it->f->fonts_changed = 1; \
25040 } \
25041 }
25042
25043 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25044 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25045
25046 static void
25047 append_glyph (struct it *it)
25048 {
25049 struct glyph *glyph;
25050 enum glyph_row_area area = it->area;
25051
25052 eassert (it->glyph_row);
25053 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25054
25055 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25056 if (glyph < it->glyph_row->glyphs[area + 1])
25057 {
25058 /* If the glyph row is reversed, we need to prepend the glyph
25059 rather than append it. */
25060 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25061 {
25062 struct glyph *g;
25063
25064 /* Make room for the additional glyph. */
25065 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25066 g[1] = *g;
25067 glyph = it->glyph_row->glyphs[area];
25068 }
25069 glyph->charpos = CHARPOS (it->position);
25070 glyph->object = it->object;
25071 if (it->pixel_width > 0)
25072 {
25073 glyph->pixel_width = it->pixel_width;
25074 glyph->padding_p = 0;
25075 }
25076 else
25077 {
25078 /* Assure at least 1-pixel width. Otherwise, cursor can't
25079 be displayed correctly. */
25080 glyph->pixel_width = 1;
25081 glyph->padding_p = 1;
25082 }
25083 glyph->ascent = it->ascent;
25084 glyph->descent = it->descent;
25085 glyph->voffset = it->voffset;
25086 glyph->type = CHAR_GLYPH;
25087 glyph->avoid_cursor_p = it->avoid_cursor_p;
25088 glyph->multibyte_p = it->multibyte_p;
25089 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25090 {
25091 /* In R2L rows, the left and the right box edges need to be
25092 drawn in reverse direction. */
25093 glyph->right_box_line_p = it->start_of_box_run_p;
25094 glyph->left_box_line_p = it->end_of_box_run_p;
25095 }
25096 else
25097 {
25098 glyph->left_box_line_p = it->start_of_box_run_p;
25099 glyph->right_box_line_p = it->end_of_box_run_p;
25100 }
25101 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25102 || it->phys_descent > it->descent);
25103 glyph->glyph_not_available_p = it->glyph_not_available_p;
25104 glyph->face_id = it->face_id;
25105 glyph->u.ch = it->char_to_display;
25106 glyph->slice.img = null_glyph_slice;
25107 glyph->font_type = FONT_TYPE_UNKNOWN;
25108 if (it->bidi_p)
25109 {
25110 glyph->resolved_level = it->bidi_it.resolved_level;
25111 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25112 emacs_abort ();
25113 glyph->bidi_type = it->bidi_it.type;
25114 }
25115 else
25116 {
25117 glyph->resolved_level = 0;
25118 glyph->bidi_type = UNKNOWN_BT;
25119 }
25120 ++it->glyph_row->used[area];
25121 }
25122 else
25123 IT_EXPAND_MATRIX_WIDTH (it, area);
25124 }
25125
25126 /* Store one glyph for the composition IT->cmp_it.id in
25127 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25128 non-null. */
25129
25130 static void
25131 append_composite_glyph (struct it *it)
25132 {
25133 struct glyph *glyph;
25134 enum glyph_row_area area = it->area;
25135
25136 eassert (it->glyph_row);
25137
25138 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25139 if (glyph < it->glyph_row->glyphs[area + 1])
25140 {
25141 /* If the glyph row is reversed, we need to prepend the glyph
25142 rather than append it. */
25143 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25144 {
25145 struct glyph *g;
25146
25147 /* Make room for the new glyph. */
25148 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25149 g[1] = *g;
25150 glyph = it->glyph_row->glyphs[it->area];
25151 }
25152 glyph->charpos = it->cmp_it.charpos;
25153 glyph->object = it->object;
25154 glyph->pixel_width = it->pixel_width;
25155 glyph->ascent = it->ascent;
25156 glyph->descent = it->descent;
25157 glyph->voffset = it->voffset;
25158 glyph->type = COMPOSITE_GLYPH;
25159 if (it->cmp_it.ch < 0)
25160 {
25161 glyph->u.cmp.automatic = 0;
25162 glyph->u.cmp.id = it->cmp_it.id;
25163 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25164 }
25165 else
25166 {
25167 glyph->u.cmp.automatic = 1;
25168 glyph->u.cmp.id = it->cmp_it.id;
25169 glyph->slice.cmp.from = it->cmp_it.from;
25170 glyph->slice.cmp.to = it->cmp_it.to - 1;
25171 }
25172 glyph->avoid_cursor_p = it->avoid_cursor_p;
25173 glyph->multibyte_p = it->multibyte_p;
25174 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25175 {
25176 /* In R2L rows, the left and the right box edges need to be
25177 drawn in reverse direction. */
25178 glyph->right_box_line_p = it->start_of_box_run_p;
25179 glyph->left_box_line_p = it->end_of_box_run_p;
25180 }
25181 else
25182 {
25183 glyph->left_box_line_p = it->start_of_box_run_p;
25184 glyph->right_box_line_p = it->end_of_box_run_p;
25185 }
25186 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25187 || it->phys_descent > it->descent);
25188 glyph->padding_p = 0;
25189 glyph->glyph_not_available_p = 0;
25190 glyph->face_id = it->face_id;
25191 glyph->font_type = FONT_TYPE_UNKNOWN;
25192 if (it->bidi_p)
25193 {
25194 glyph->resolved_level = it->bidi_it.resolved_level;
25195 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25196 emacs_abort ();
25197 glyph->bidi_type = it->bidi_it.type;
25198 }
25199 ++it->glyph_row->used[area];
25200 }
25201 else
25202 IT_EXPAND_MATRIX_WIDTH (it, area);
25203 }
25204
25205
25206 /* Change IT->ascent and IT->height according to the setting of
25207 IT->voffset. */
25208
25209 static void
25210 take_vertical_position_into_account (struct it *it)
25211 {
25212 if (it->voffset)
25213 {
25214 if (it->voffset < 0)
25215 /* Increase the ascent so that we can display the text higher
25216 in the line. */
25217 it->ascent -= it->voffset;
25218 else
25219 /* Increase the descent so that we can display the text lower
25220 in the line. */
25221 it->descent += it->voffset;
25222 }
25223 }
25224
25225
25226 /* Produce glyphs/get display metrics for the image IT is loaded with.
25227 See the description of struct display_iterator in dispextern.h for
25228 an overview of struct display_iterator. */
25229
25230 static void
25231 produce_image_glyph (struct it *it)
25232 {
25233 struct image *img;
25234 struct face *face;
25235 int glyph_ascent, crop;
25236 struct glyph_slice slice;
25237
25238 eassert (it->what == IT_IMAGE);
25239
25240 face = FACE_FROM_ID (it->f, it->face_id);
25241 eassert (face);
25242 /* Make sure X resources of the face is loaded. */
25243 prepare_face_for_display (it->f, face);
25244
25245 if (it->image_id < 0)
25246 {
25247 /* Fringe bitmap. */
25248 it->ascent = it->phys_ascent = 0;
25249 it->descent = it->phys_descent = 0;
25250 it->pixel_width = 0;
25251 it->nglyphs = 0;
25252 return;
25253 }
25254
25255 img = IMAGE_FROM_ID (it->f, it->image_id);
25256 eassert (img);
25257 /* Make sure X resources of the image is loaded. */
25258 prepare_image_for_display (it->f, img);
25259
25260 slice.x = slice.y = 0;
25261 slice.width = img->width;
25262 slice.height = img->height;
25263
25264 if (INTEGERP (it->slice.x))
25265 slice.x = XINT (it->slice.x);
25266 else if (FLOATP (it->slice.x))
25267 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25268
25269 if (INTEGERP (it->slice.y))
25270 slice.y = XINT (it->slice.y);
25271 else if (FLOATP (it->slice.y))
25272 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25273
25274 if (INTEGERP (it->slice.width))
25275 slice.width = XINT (it->slice.width);
25276 else if (FLOATP (it->slice.width))
25277 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25278
25279 if (INTEGERP (it->slice.height))
25280 slice.height = XINT (it->slice.height);
25281 else if (FLOATP (it->slice.height))
25282 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25283
25284 if (slice.x >= img->width)
25285 slice.x = img->width;
25286 if (slice.y >= img->height)
25287 slice.y = img->height;
25288 if (slice.x + slice.width >= img->width)
25289 slice.width = img->width - slice.x;
25290 if (slice.y + slice.height > img->height)
25291 slice.height = img->height - slice.y;
25292
25293 if (slice.width == 0 || slice.height == 0)
25294 return;
25295
25296 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25297
25298 it->descent = slice.height - glyph_ascent;
25299 if (slice.y == 0)
25300 it->descent += img->vmargin;
25301 if (slice.y + slice.height == img->height)
25302 it->descent += img->vmargin;
25303 it->phys_descent = it->descent;
25304
25305 it->pixel_width = slice.width;
25306 if (slice.x == 0)
25307 it->pixel_width += img->hmargin;
25308 if (slice.x + slice.width == img->width)
25309 it->pixel_width += img->hmargin;
25310
25311 /* It's quite possible for images to have an ascent greater than
25312 their height, so don't get confused in that case. */
25313 if (it->descent < 0)
25314 it->descent = 0;
25315
25316 it->nglyphs = 1;
25317
25318 if (face->box != FACE_NO_BOX)
25319 {
25320 if (face->box_line_width > 0)
25321 {
25322 if (slice.y == 0)
25323 it->ascent += face->box_line_width;
25324 if (slice.y + slice.height == img->height)
25325 it->descent += face->box_line_width;
25326 }
25327
25328 if (it->start_of_box_run_p && slice.x == 0)
25329 it->pixel_width += eabs (face->box_line_width);
25330 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25331 it->pixel_width += eabs (face->box_line_width);
25332 }
25333
25334 take_vertical_position_into_account (it);
25335
25336 /* Automatically crop wide image glyphs at right edge so we can
25337 draw the cursor on same display row. */
25338 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25339 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25340 {
25341 it->pixel_width -= crop;
25342 slice.width -= crop;
25343 }
25344
25345 if (it->glyph_row)
25346 {
25347 struct glyph *glyph;
25348 enum glyph_row_area area = it->area;
25349
25350 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25351 if (glyph < it->glyph_row->glyphs[area + 1])
25352 {
25353 glyph->charpos = CHARPOS (it->position);
25354 glyph->object = it->object;
25355 glyph->pixel_width = it->pixel_width;
25356 glyph->ascent = glyph_ascent;
25357 glyph->descent = it->descent;
25358 glyph->voffset = it->voffset;
25359 glyph->type = IMAGE_GLYPH;
25360 glyph->avoid_cursor_p = it->avoid_cursor_p;
25361 glyph->multibyte_p = it->multibyte_p;
25362 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25363 {
25364 /* In R2L rows, the left and the right box edges need to be
25365 drawn in reverse direction. */
25366 glyph->right_box_line_p = it->start_of_box_run_p;
25367 glyph->left_box_line_p = it->end_of_box_run_p;
25368 }
25369 else
25370 {
25371 glyph->left_box_line_p = it->start_of_box_run_p;
25372 glyph->right_box_line_p = it->end_of_box_run_p;
25373 }
25374 glyph->overlaps_vertically_p = 0;
25375 glyph->padding_p = 0;
25376 glyph->glyph_not_available_p = 0;
25377 glyph->face_id = it->face_id;
25378 glyph->u.img_id = img->id;
25379 glyph->slice.img = slice;
25380 glyph->font_type = FONT_TYPE_UNKNOWN;
25381 if (it->bidi_p)
25382 {
25383 glyph->resolved_level = it->bidi_it.resolved_level;
25384 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25385 emacs_abort ();
25386 glyph->bidi_type = it->bidi_it.type;
25387 }
25388 ++it->glyph_row->used[area];
25389 }
25390 else
25391 IT_EXPAND_MATRIX_WIDTH (it, area);
25392 }
25393 }
25394
25395
25396 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25397 of the glyph, WIDTH and HEIGHT are the width and height of the
25398 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25399
25400 static void
25401 append_stretch_glyph (struct it *it, Lisp_Object object,
25402 int width, int height, int ascent)
25403 {
25404 struct glyph *glyph;
25405 enum glyph_row_area area = it->area;
25406
25407 eassert (ascent >= 0 && ascent <= height);
25408
25409 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25410 if (glyph < it->glyph_row->glyphs[area + 1])
25411 {
25412 /* If the glyph row is reversed, we need to prepend the glyph
25413 rather than append it. */
25414 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25415 {
25416 struct glyph *g;
25417
25418 /* Make room for the additional glyph. */
25419 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25420 g[1] = *g;
25421 glyph = it->glyph_row->glyphs[area];
25422
25423 /* Decrease the width of the first glyph of the row that
25424 begins before first_visible_x (e.g., due to hscroll).
25425 This is so the overall width of the row becomes smaller
25426 by the scroll amount, and the stretch glyph appended by
25427 extend_face_to_end_of_line will be wider, to shift the
25428 row glyphs to the right. (In L2R rows, the corresponding
25429 left-shift effect is accomplished by setting row->x to a
25430 negative value, which won't work with R2L rows.)
25431
25432 This must leave us with a positive value of WIDTH, since
25433 otherwise the call to move_it_in_display_line_to at the
25434 beginning of display_line would have got past the entire
25435 first glyph, and then it->current_x would have been
25436 greater or equal to it->first_visible_x. */
25437 if (it->current_x < it->first_visible_x)
25438 width -= it->first_visible_x - it->current_x;
25439 eassert (width > 0);
25440 }
25441 glyph->charpos = CHARPOS (it->position);
25442 glyph->object = object;
25443 glyph->pixel_width = width;
25444 glyph->ascent = ascent;
25445 glyph->descent = height - ascent;
25446 glyph->voffset = it->voffset;
25447 glyph->type = STRETCH_GLYPH;
25448 glyph->avoid_cursor_p = it->avoid_cursor_p;
25449 glyph->multibyte_p = it->multibyte_p;
25450 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25451 {
25452 /* In R2L rows, the left and the right box edges need to be
25453 drawn in reverse direction. */
25454 glyph->right_box_line_p = it->start_of_box_run_p;
25455 glyph->left_box_line_p = it->end_of_box_run_p;
25456 }
25457 else
25458 {
25459 glyph->left_box_line_p = it->start_of_box_run_p;
25460 glyph->right_box_line_p = it->end_of_box_run_p;
25461 }
25462 glyph->overlaps_vertically_p = 0;
25463 glyph->padding_p = 0;
25464 glyph->glyph_not_available_p = 0;
25465 glyph->face_id = it->face_id;
25466 glyph->u.stretch.ascent = ascent;
25467 glyph->u.stretch.height = height;
25468 glyph->slice.img = null_glyph_slice;
25469 glyph->font_type = FONT_TYPE_UNKNOWN;
25470 if (it->bidi_p)
25471 {
25472 glyph->resolved_level = it->bidi_it.resolved_level;
25473 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25474 emacs_abort ();
25475 glyph->bidi_type = it->bidi_it.type;
25476 }
25477 else
25478 {
25479 glyph->resolved_level = 0;
25480 glyph->bidi_type = UNKNOWN_BT;
25481 }
25482 ++it->glyph_row->used[area];
25483 }
25484 else
25485 IT_EXPAND_MATRIX_WIDTH (it, area);
25486 }
25487
25488 #endif /* HAVE_WINDOW_SYSTEM */
25489
25490 /* Produce a stretch glyph for iterator IT. IT->object is the value
25491 of the glyph property displayed. The value must be a list
25492 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25493 being recognized:
25494
25495 1. `:width WIDTH' specifies that the space should be WIDTH *
25496 canonical char width wide. WIDTH may be an integer or floating
25497 point number.
25498
25499 2. `:relative-width FACTOR' specifies that the width of the stretch
25500 should be computed from the width of the first character having the
25501 `glyph' property, and should be FACTOR times that width.
25502
25503 3. `:align-to HPOS' specifies that the space should be wide enough
25504 to reach HPOS, a value in canonical character units.
25505
25506 Exactly one of the above pairs must be present.
25507
25508 4. `:height HEIGHT' specifies that the height of the stretch produced
25509 should be HEIGHT, measured in canonical character units.
25510
25511 5. `:relative-height FACTOR' specifies that the height of the
25512 stretch should be FACTOR times the height of the characters having
25513 the glyph property.
25514
25515 Either none or exactly one of 4 or 5 must be present.
25516
25517 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25518 of the stretch should be used for the ascent of the stretch.
25519 ASCENT must be in the range 0 <= ASCENT <= 100. */
25520
25521 void
25522 produce_stretch_glyph (struct it *it)
25523 {
25524 /* (space :width WIDTH :height HEIGHT ...) */
25525 Lisp_Object prop, plist;
25526 int width = 0, height = 0, align_to = -1;
25527 int zero_width_ok_p = 0;
25528 double tem;
25529 struct font *font = NULL;
25530
25531 #ifdef HAVE_WINDOW_SYSTEM
25532 int ascent = 0;
25533 int zero_height_ok_p = 0;
25534
25535 if (FRAME_WINDOW_P (it->f))
25536 {
25537 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25538 font = face->font ? face->font : FRAME_FONT (it->f);
25539 prepare_face_for_display (it->f, face);
25540 }
25541 #endif
25542
25543 /* List should start with `space'. */
25544 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25545 plist = XCDR (it->object);
25546
25547 /* Compute the width of the stretch. */
25548 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25549 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25550 {
25551 /* Absolute width `:width WIDTH' specified and valid. */
25552 zero_width_ok_p = 1;
25553 width = (int)tem;
25554 }
25555 #ifdef HAVE_WINDOW_SYSTEM
25556 else if (FRAME_WINDOW_P (it->f)
25557 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25558 {
25559 /* Relative width `:relative-width FACTOR' specified and valid.
25560 Compute the width of the characters having the `glyph'
25561 property. */
25562 struct it it2;
25563 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25564
25565 it2 = *it;
25566 if (it->multibyte_p)
25567 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25568 else
25569 {
25570 it2.c = it2.char_to_display = *p, it2.len = 1;
25571 if (! ASCII_CHAR_P (it2.c))
25572 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25573 }
25574
25575 it2.glyph_row = NULL;
25576 it2.what = IT_CHARACTER;
25577 x_produce_glyphs (&it2);
25578 width = NUMVAL (prop) * it2.pixel_width;
25579 }
25580 #endif /* HAVE_WINDOW_SYSTEM */
25581 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25582 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25583 {
25584 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25585 align_to = (align_to < 0
25586 ? 0
25587 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25588 else if (align_to < 0)
25589 align_to = window_box_left_offset (it->w, TEXT_AREA);
25590 width = max (0, (int)tem + align_to - it->current_x);
25591 zero_width_ok_p = 1;
25592 }
25593 else
25594 /* Nothing specified -> width defaults to canonical char width. */
25595 width = FRAME_COLUMN_WIDTH (it->f);
25596
25597 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25598 width = 1;
25599
25600 #ifdef HAVE_WINDOW_SYSTEM
25601 /* Compute height. */
25602 if (FRAME_WINDOW_P (it->f))
25603 {
25604 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25605 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25606 {
25607 height = (int)tem;
25608 zero_height_ok_p = 1;
25609 }
25610 else if (prop = Fplist_get (plist, QCrelative_height),
25611 NUMVAL (prop) > 0)
25612 height = FONT_HEIGHT (font) * NUMVAL (prop);
25613 else
25614 height = FONT_HEIGHT (font);
25615
25616 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25617 height = 1;
25618
25619 /* Compute percentage of height used for ascent. If
25620 `:ascent ASCENT' is present and valid, use that. Otherwise,
25621 derive the ascent from the font in use. */
25622 if (prop = Fplist_get (plist, QCascent),
25623 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25624 ascent = height * NUMVAL (prop) / 100.0;
25625 else if (!NILP (prop)
25626 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25627 ascent = min (max (0, (int)tem), height);
25628 else
25629 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25630 }
25631 else
25632 #endif /* HAVE_WINDOW_SYSTEM */
25633 height = 1;
25634
25635 if (width > 0 && it->line_wrap != TRUNCATE
25636 && it->current_x + width > it->last_visible_x)
25637 {
25638 width = it->last_visible_x - it->current_x;
25639 #ifdef HAVE_WINDOW_SYSTEM
25640 /* Subtract one more pixel from the stretch width, but only on
25641 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25642 width -= FRAME_WINDOW_P (it->f);
25643 #endif
25644 }
25645
25646 if (width > 0 && height > 0 && it->glyph_row)
25647 {
25648 Lisp_Object o_object = it->object;
25649 Lisp_Object object = it->stack[it->sp - 1].string;
25650 int n = width;
25651
25652 if (!STRINGP (object))
25653 object = it->w->contents;
25654 #ifdef HAVE_WINDOW_SYSTEM
25655 if (FRAME_WINDOW_P (it->f))
25656 append_stretch_glyph (it, object, width, height, ascent);
25657 else
25658 #endif
25659 {
25660 it->object = object;
25661 it->char_to_display = ' ';
25662 it->pixel_width = it->len = 1;
25663 while (n--)
25664 tty_append_glyph (it);
25665 it->object = o_object;
25666 }
25667 }
25668
25669 it->pixel_width = width;
25670 #ifdef HAVE_WINDOW_SYSTEM
25671 if (FRAME_WINDOW_P (it->f))
25672 {
25673 it->ascent = it->phys_ascent = ascent;
25674 it->descent = it->phys_descent = height - it->ascent;
25675 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25676 take_vertical_position_into_account (it);
25677 }
25678 else
25679 #endif
25680 it->nglyphs = width;
25681 }
25682
25683 /* Get information about special display element WHAT in an
25684 environment described by IT. WHAT is one of IT_TRUNCATION or
25685 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25686 non-null glyph_row member. This function ensures that fields like
25687 face_id, c, len of IT are left untouched. */
25688
25689 static void
25690 produce_special_glyphs (struct it *it, enum display_element_type what)
25691 {
25692 struct it temp_it;
25693 Lisp_Object gc;
25694 GLYPH glyph;
25695
25696 temp_it = *it;
25697 temp_it.object = make_number (0);
25698 memset (&temp_it.current, 0, sizeof temp_it.current);
25699
25700 if (what == IT_CONTINUATION)
25701 {
25702 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25703 if (it->bidi_it.paragraph_dir == R2L)
25704 SET_GLYPH_FROM_CHAR (glyph, '/');
25705 else
25706 SET_GLYPH_FROM_CHAR (glyph, '\\');
25707 if (it->dp
25708 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25709 {
25710 /* FIXME: Should we mirror GC for R2L lines? */
25711 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25712 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25713 }
25714 }
25715 else if (what == IT_TRUNCATION)
25716 {
25717 /* Truncation glyph. */
25718 SET_GLYPH_FROM_CHAR (glyph, '$');
25719 if (it->dp
25720 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25721 {
25722 /* FIXME: Should we mirror GC for R2L lines? */
25723 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25724 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25725 }
25726 }
25727 else
25728 emacs_abort ();
25729
25730 #ifdef HAVE_WINDOW_SYSTEM
25731 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25732 is turned off, we precede the truncation/continuation glyphs by a
25733 stretch glyph whose width is computed such that these special
25734 glyphs are aligned at the window margin, even when very different
25735 fonts are used in different glyph rows. */
25736 if (FRAME_WINDOW_P (temp_it.f)
25737 /* init_iterator calls this with it->glyph_row == NULL, and it
25738 wants only the pixel width of the truncation/continuation
25739 glyphs. */
25740 && temp_it.glyph_row
25741 /* insert_left_trunc_glyphs calls us at the beginning of the
25742 row, and it has its own calculation of the stretch glyph
25743 width. */
25744 && temp_it.glyph_row->used[TEXT_AREA] > 0
25745 && (temp_it.glyph_row->reversed_p
25746 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25747 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25748 {
25749 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25750
25751 if (stretch_width > 0)
25752 {
25753 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25754 struct font *font =
25755 face->font ? face->font : FRAME_FONT (temp_it.f);
25756 int stretch_ascent =
25757 (((temp_it.ascent + temp_it.descent)
25758 * FONT_BASE (font)) / FONT_HEIGHT (font));
25759
25760 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25761 temp_it.ascent + temp_it.descent,
25762 stretch_ascent);
25763 }
25764 }
25765 #endif
25766
25767 temp_it.dp = NULL;
25768 temp_it.what = IT_CHARACTER;
25769 temp_it.len = 1;
25770 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25771 temp_it.face_id = GLYPH_FACE (glyph);
25772 temp_it.len = CHAR_BYTES (temp_it.c);
25773
25774 PRODUCE_GLYPHS (&temp_it);
25775 it->pixel_width = temp_it.pixel_width;
25776 it->nglyphs = temp_it.pixel_width;
25777 }
25778
25779 #ifdef HAVE_WINDOW_SYSTEM
25780
25781 /* Calculate line-height and line-spacing properties.
25782 An integer value specifies explicit pixel value.
25783 A float value specifies relative value to current face height.
25784 A cons (float . face-name) specifies relative value to
25785 height of specified face font.
25786
25787 Returns height in pixels, or nil. */
25788
25789
25790 static Lisp_Object
25791 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25792 int boff, int override)
25793 {
25794 Lisp_Object face_name = Qnil;
25795 int ascent, descent, height;
25796
25797 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25798 return val;
25799
25800 if (CONSP (val))
25801 {
25802 face_name = XCAR (val);
25803 val = XCDR (val);
25804 if (!NUMBERP (val))
25805 val = make_number (1);
25806 if (NILP (face_name))
25807 {
25808 height = it->ascent + it->descent;
25809 goto scale;
25810 }
25811 }
25812
25813 if (NILP (face_name))
25814 {
25815 font = FRAME_FONT (it->f);
25816 boff = FRAME_BASELINE_OFFSET (it->f);
25817 }
25818 else if (EQ (face_name, Qt))
25819 {
25820 override = 0;
25821 }
25822 else
25823 {
25824 int face_id;
25825 struct face *face;
25826
25827 face_id = lookup_named_face (it->f, face_name, 0);
25828 if (face_id < 0)
25829 return make_number (-1);
25830
25831 face = FACE_FROM_ID (it->f, face_id);
25832 font = face->font;
25833 if (font == NULL)
25834 return make_number (-1);
25835 boff = font->baseline_offset;
25836 if (font->vertical_centering)
25837 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25838 }
25839
25840 ascent = FONT_BASE (font) + boff;
25841 descent = FONT_DESCENT (font) - boff;
25842
25843 if (override)
25844 {
25845 it->override_ascent = ascent;
25846 it->override_descent = descent;
25847 it->override_boff = boff;
25848 }
25849
25850 height = ascent + descent;
25851
25852 scale:
25853 if (FLOATP (val))
25854 height = (int)(XFLOAT_DATA (val) * height);
25855 else if (INTEGERP (val))
25856 height *= XINT (val);
25857
25858 return make_number (height);
25859 }
25860
25861
25862 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25863 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25864 and only if this is for a character for which no font was found.
25865
25866 If the display method (it->glyphless_method) is
25867 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25868 length of the acronym or the hexadecimal string, UPPER_XOFF and
25869 UPPER_YOFF are pixel offsets for the upper part of the string,
25870 LOWER_XOFF and LOWER_YOFF are for the lower part.
25871
25872 For the other display methods, LEN through LOWER_YOFF are zero. */
25873
25874 static void
25875 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25876 short upper_xoff, short upper_yoff,
25877 short lower_xoff, short lower_yoff)
25878 {
25879 struct glyph *glyph;
25880 enum glyph_row_area area = it->area;
25881
25882 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25883 if (glyph < it->glyph_row->glyphs[area + 1])
25884 {
25885 /* If the glyph row is reversed, we need to prepend the glyph
25886 rather than append it. */
25887 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25888 {
25889 struct glyph *g;
25890
25891 /* Make room for the additional glyph. */
25892 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25893 g[1] = *g;
25894 glyph = it->glyph_row->glyphs[area];
25895 }
25896 glyph->charpos = CHARPOS (it->position);
25897 glyph->object = it->object;
25898 glyph->pixel_width = it->pixel_width;
25899 glyph->ascent = it->ascent;
25900 glyph->descent = it->descent;
25901 glyph->voffset = it->voffset;
25902 glyph->type = GLYPHLESS_GLYPH;
25903 glyph->u.glyphless.method = it->glyphless_method;
25904 glyph->u.glyphless.for_no_font = for_no_font;
25905 glyph->u.glyphless.len = len;
25906 glyph->u.glyphless.ch = it->c;
25907 glyph->slice.glyphless.upper_xoff = upper_xoff;
25908 glyph->slice.glyphless.upper_yoff = upper_yoff;
25909 glyph->slice.glyphless.lower_xoff = lower_xoff;
25910 glyph->slice.glyphless.lower_yoff = lower_yoff;
25911 glyph->avoid_cursor_p = it->avoid_cursor_p;
25912 glyph->multibyte_p = it->multibyte_p;
25913 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25914 {
25915 /* In R2L rows, the left and the right box edges need to be
25916 drawn in reverse direction. */
25917 glyph->right_box_line_p = it->start_of_box_run_p;
25918 glyph->left_box_line_p = it->end_of_box_run_p;
25919 }
25920 else
25921 {
25922 glyph->left_box_line_p = it->start_of_box_run_p;
25923 glyph->right_box_line_p = it->end_of_box_run_p;
25924 }
25925 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25926 || it->phys_descent > it->descent);
25927 glyph->padding_p = 0;
25928 glyph->glyph_not_available_p = 0;
25929 glyph->face_id = face_id;
25930 glyph->font_type = FONT_TYPE_UNKNOWN;
25931 if (it->bidi_p)
25932 {
25933 glyph->resolved_level = it->bidi_it.resolved_level;
25934 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25935 emacs_abort ();
25936 glyph->bidi_type = it->bidi_it.type;
25937 }
25938 ++it->glyph_row->used[area];
25939 }
25940 else
25941 IT_EXPAND_MATRIX_WIDTH (it, area);
25942 }
25943
25944
25945 /* Produce a glyph for a glyphless character for iterator IT.
25946 IT->glyphless_method specifies which method to use for displaying
25947 the character. See the description of enum
25948 glyphless_display_method in dispextern.h for the detail.
25949
25950 FOR_NO_FONT is nonzero if and only if this is for a character for
25951 which no font was found. ACRONYM, if non-nil, is an acronym string
25952 for the character. */
25953
25954 static void
25955 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25956 {
25957 int face_id;
25958 struct face *face;
25959 struct font *font;
25960 int base_width, base_height, width, height;
25961 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25962 int len;
25963
25964 /* Get the metrics of the base font. We always refer to the current
25965 ASCII face. */
25966 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25967 font = face->font ? face->font : FRAME_FONT (it->f);
25968 it->ascent = FONT_BASE (font) + font->baseline_offset;
25969 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25970 base_height = it->ascent + it->descent;
25971 base_width = font->average_width;
25972
25973 face_id = merge_glyphless_glyph_face (it);
25974
25975 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25976 {
25977 it->pixel_width = THIN_SPACE_WIDTH;
25978 len = 0;
25979 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25980 }
25981 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25982 {
25983 width = CHAR_WIDTH (it->c);
25984 if (width == 0)
25985 width = 1;
25986 else if (width > 4)
25987 width = 4;
25988 it->pixel_width = base_width * width;
25989 len = 0;
25990 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25991 }
25992 else
25993 {
25994 char buf[7];
25995 const char *str;
25996 unsigned int code[6];
25997 int upper_len;
25998 int ascent, descent;
25999 struct font_metrics metrics_upper, metrics_lower;
26000
26001 face = FACE_FROM_ID (it->f, face_id);
26002 font = face->font ? face->font : FRAME_FONT (it->f);
26003 prepare_face_for_display (it->f, face);
26004
26005 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26006 {
26007 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26008 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26009 if (CONSP (acronym))
26010 acronym = XCAR (acronym);
26011 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26012 }
26013 else
26014 {
26015 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26016 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26017 str = buf;
26018 }
26019 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26020 code[len] = font->driver->encode_char (font, str[len]);
26021 upper_len = (len + 1) / 2;
26022 font->driver->text_extents (font, code, upper_len,
26023 &metrics_upper);
26024 font->driver->text_extents (font, code + upper_len, len - upper_len,
26025 &metrics_lower);
26026
26027
26028
26029 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26030 width = max (metrics_upper.width, metrics_lower.width) + 4;
26031 upper_xoff = upper_yoff = 2; /* the typical case */
26032 if (base_width >= width)
26033 {
26034 /* Align the upper to the left, the lower to the right. */
26035 it->pixel_width = base_width;
26036 lower_xoff = base_width - 2 - metrics_lower.width;
26037 }
26038 else
26039 {
26040 /* Center the shorter one. */
26041 it->pixel_width = width;
26042 if (metrics_upper.width >= metrics_lower.width)
26043 lower_xoff = (width - metrics_lower.width) / 2;
26044 else
26045 {
26046 /* FIXME: This code doesn't look right. It formerly was
26047 missing the "lower_xoff = 0;", which couldn't have
26048 been right since it left lower_xoff uninitialized. */
26049 lower_xoff = 0;
26050 upper_xoff = (width - metrics_upper.width) / 2;
26051 }
26052 }
26053
26054 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26055 top, bottom, and between upper and lower strings. */
26056 height = (metrics_upper.ascent + metrics_upper.descent
26057 + metrics_lower.ascent + metrics_lower.descent) + 5;
26058 /* Center vertically.
26059 H:base_height, D:base_descent
26060 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26061
26062 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26063 descent = D - H/2 + h/2;
26064 lower_yoff = descent - 2 - ld;
26065 upper_yoff = lower_yoff - la - 1 - ud; */
26066 ascent = - (it->descent - (base_height + height + 1) / 2);
26067 descent = it->descent - (base_height - height) / 2;
26068 lower_yoff = descent - 2 - metrics_lower.descent;
26069 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26070 - metrics_upper.descent);
26071 /* Don't make the height shorter than the base height. */
26072 if (height > base_height)
26073 {
26074 it->ascent = ascent;
26075 it->descent = descent;
26076 }
26077 }
26078
26079 it->phys_ascent = it->ascent;
26080 it->phys_descent = it->descent;
26081 if (it->glyph_row)
26082 append_glyphless_glyph (it, face_id, for_no_font, len,
26083 upper_xoff, upper_yoff,
26084 lower_xoff, lower_yoff);
26085 it->nglyphs = 1;
26086 take_vertical_position_into_account (it);
26087 }
26088
26089
26090 /* RIF:
26091 Produce glyphs/get display metrics for the display element IT is
26092 loaded with. See the description of struct it in dispextern.h
26093 for an overview of struct it. */
26094
26095 void
26096 x_produce_glyphs (struct it *it)
26097 {
26098 int extra_line_spacing = it->extra_line_spacing;
26099
26100 it->glyph_not_available_p = 0;
26101
26102 if (it->what == IT_CHARACTER)
26103 {
26104 XChar2b char2b;
26105 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26106 struct font *font = face->font;
26107 struct font_metrics *pcm = NULL;
26108 int boff; /* Baseline offset. */
26109
26110 if (font == NULL)
26111 {
26112 /* When no suitable font is found, display this character by
26113 the method specified in the first extra slot of
26114 Vglyphless_char_display. */
26115 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26116
26117 eassert (it->what == IT_GLYPHLESS);
26118 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26119 goto done;
26120 }
26121
26122 boff = font->baseline_offset;
26123 if (font->vertical_centering)
26124 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26125
26126 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26127 {
26128 int stretched_p;
26129
26130 it->nglyphs = 1;
26131
26132 if (it->override_ascent >= 0)
26133 {
26134 it->ascent = it->override_ascent;
26135 it->descent = it->override_descent;
26136 boff = it->override_boff;
26137 }
26138 else
26139 {
26140 it->ascent = FONT_BASE (font) + boff;
26141 it->descent = FONT_DESCENT (font) - boff;
26142 }
26143
26144 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26145 {
26146 pcm = get_per_char_metric (font, &char2b);
26147 if (pcm->width == 0
26148 && pcm->rbearing == 0 && pcm->lbearing == 0)
26149 pcm = NULL;
26150 }
26151
26152 if (pcm)
26153 {
26154 it->phys_ascent = pcm->ascent + boff;
26155 it->phys_descent = pcm->descent - boff;
26156 it->pixel_width = pcm->width;
26157 }
26158 else
26159 {
26160 it->glyph_not_available_p = 1;
26161 it->phys_ascent = it->ascent;
26162 it->phys_descent = it->descent;
26163 it->pixel_width = font->space_width;
26164 }
26165
26166 if (it->constrain_row_ascent_descent_p)
26167 {
26168 if (it->descent > it->max_descent)
26169 {
26170 it->ascent += it->descent - it->max_descent;
26171 it->descent = it->max_descent;
26172 }
26173 if (it->ascent > it->max_ascent)
26174 {
26175 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26176 it->ascent = it->max_ascent;
26177 }
26178 it->phys_ascent = min (it->phys_ascent, it->ascent);
26179 it->phys_descent = min (it->phys_descent, it->descent);
26180 extra_line_spacing = 0;
26181 }
26182
26183 /* If this is a space inside a region of text with
26184 `space-width' property, change its width. */
26185 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26186 if (stretched_p)
26187 it->pixel_width *= XFLOATINT (it->space_width);
26188
26189 /* If face has a box, add the box thickness to the character
26190 height. If character has a box line to the left and/or
26191 right, add the box line width to the character's width. */
26192 if (face->box != FACE_NO_BOX)
26193 {
26194 int thick = face->box_line_width;
26195
26196 if (thick > 0)
26197 {
26198 it->ascent += thick;
26199 it->descent += thick;
26200 }
26201 else
26202 thick = -thick;
26203
26204 if (it->start_of_box_run_p)
26205 it->pixel_width += thick;
26206 if (it->end_of_box_run_p)
26207 it->pixel_width += thick;
26208 }
26209
26210 /* If face has an overline, add the height of the overline
26211 (1 pixel) and a 1 pixel margin to the character height. */
26212 if (face->overline_p)
26213 it->ascent += overline_margin;
26214
26215 if (it->constrain_row_ascent_descent_p)
26216 {
26217 if (it->ascent > it->max_ascent)
26218 it->ascent = it->max_ascent;
26219 if (it->descent > it->max_descent)
26220 it->descent = it->max_descent;
26221 }
26222
26223 take_vertical_position_into_account (it);
26224
26225 /* If we have to actually produce glyphs, do it. */
26226 if (it->glyph_row)
26227 {
26228 if (stretched_p)
26229 {
26230 /* Translate a space with a `space-width' property
26231 into a stretch glyph. */
26232 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26233 / FONT_HEIGHT (font));
26234 append_stretch_glyph (it, it->object, it->pixel_width,
26235 it->ascent + it->descent, ascent);
26236 }
26237 else
26238 append_glyph (it);
26239
26240 /* If characters with lbearing or rbearing are displayed
26241 in this line, record that fact in a flag of the
26242 glyph row. This is used to optimize X output code. */
26243 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26244 it->glyph_row->contains_overlapping_glyphs_p = 1;
26245 }
26246 if (! stretched_p && it->pixel_width == 0)
26247 /* We assure that all visible glyphs have at least 1-pixel
26248 width. */
26249 it->pixel_width = 1;
26250 }
26251 else if (it->char_to_display == '\n')
26252 {
26253 /* A newline has no width, but we need the height of the
26254 line. But if previous part of the line sets a height,
26255 don't increase that height. */
26256
26257 Lisp_Object height;
26258 Lisp_Object total_height = Qnil;
26259
26260 it->override_ascent = -1;
26261 it->pixel_width = 0;
26262 it->nglyphs = 0;
26263
26264 height = get_it_property (it, Qline_height);
26265 /* Split (line-height total-height) list. */
26266 if (CONSP (height)
26267 && CONSP (XCDR (height))
26268 && NILP (XCDR (XCDR (height))))
26269 {
26270 total_height = XCAR (XCDR (height));
26271 height = XCAR (height);
26272 }
26273 height = calc_line_height_property (it, height, font, boff, 1);
26274
26275 if (it->override_ascent >= 0)
26276 {
26277 it->ascent = it->override_ascent;
26278 it->descent = it->override_descent;
26279 boff = it->override_boff;
26280 }
26281 else
26282 {
26283 it->ascent = FONT_BASE (font) + boff;
26284 it->descent = FONT_DESCENT (font) - boff;
26285 }
26286
26287 if (EQ (height, Qt))
26288 {
26289 if (it->descent > it->max_descent)
26290 {
26291 it->ascent += it->descent - it->max_descent;
26292 it->descent = it->max_descent;
26293 }
26294 if (it->ascent > it->max_ascent)
26295 {
26296 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26297 it->ascent = it->max_ascent;
26298 }
26299 it->phys_ascent = min (it->phys_ascent, it->ascent);
26300 it->phys_descent = min (it->phys_descent, it->descent);
26301 it->constrain_row_ascent_descent_p = 1;
26302 extra_line_spacing = 0;
26303 }
26304 else
26305 {
26306 Lisp_Object spacing;
26307
26308 it->phys_ascent = it->ascent;
26309 it->phys_descent = it->descent;
26310
26311 if ((it->max_ascent > 0 || it->max_descent > 0)
26312 && face->box != FACE_NO_BOX
26313 && face->box_line_width > 0)
26314 {
26315 it->ascent += face->box_line_width;
26316 it->descent += face->box_line_width;
26317 }
26318 if (!NILP (height)
26319 && XINT (height) > it->ascent + it->descent)
26320 it->ascent = XINT (height) - it->descent;
26321
26322 if (!NILP (total_height))
26323 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26324 else
26325 {
26326 spacing = get_it_property (it, Qline_spacing);
26327 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26328 }
26329 if (INTEGERP (spacing))
26330 {
26331 extra_line_spacing = XINT (spacing);
26332 if (!NILP (total_height))
26333 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26334 }
26335 }
26336 }
26337 else /* i.e. (it->char_to_display == '\t') */
26338 {
26339 if (font->space_width > 0)
26340 {
26341 int tab_width = it->tab_width * font->space_width;
26342 int x = it->current_x + it->continuation_lines_width;
26343 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26344
26345 /* If the distance from the current position to the next tab
26346 stop is less than a space character width, use the
26347 tab stop after that. */
26348 if (next_tab_x - x < font->space_width)
26349 next_tab_x += tab_width;
26350
26351 it->pixel_width = next_tab_x - x;
26352 it->nglyphs = 1;
26353 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26354 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26355
26356 if (it->glyph_row)
26357 {
26358 append_stretch_glyph (it, it->object, it->pixel_width,
26359 it->ascent + it->descent, it->ascent);
26360 }
26361 }
26362 else
26363 {
26364 it->pixel_width = 0;
26365 it->nglyphs = 1;
26366 }
26367 }
26368 }
26369 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26370 {
26371 /* A static composition.
26372
26373 Note: A composition is represented as one glyph in the
26374 glyph matrix. There are no padding glyphs.
26375
26376 Important note: pixel_width, ascent, and descent are the
26377 values of what is drawn by draw_glyphs (i.e. the values of
26378 the overall glyphs composed). */
26379 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26380 int boff; /* baseline offset */
26381 struct composition *cmp = composition_table[it->cmp_it.id];
26382 int glyph_len = cmp->glyph_len;
26383 struct font *font = face->font;
26384
26385 it->nglyphs = 1;
26386
26387 /* If we have not yet calculated pixel size data of glyphs of
26388 the composition for the current face font, calculate them
26389 now. Theoretically, we have to check all fonts for the
26390 glyphs, but that requires much time and memory space. So,
26391 here we check only the font of the first glyph. This may
26392 lead to incorrect display, but it's very rare, and C-l
26393 (recenter-top-bottom) can correct the display anyway. */
26394 if (! cmp->font || cmp->font != font)
26395 {
26396 /* Ascent and descent of the font of the first character
26397 of this composition (adjusted by baseline offset).
26398 Ascent and descent of overall glyphs should not be less
26399 than these, respectively. */
26400 int font_ascent, font_descent, font_height;
26401 /* Bounding box of the overall glyphs. */
26402 int leftmost, rightmost, lowest, highest;
26403 int lbearing, rbearing;
26404 int i, width, ascent, descent;
26405 int left_padded = 0, right_padded = 0;
26406 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26407 XChar2b char2b;
26408 struct font_metrics *pcm;
26409 int font_not_found_p;
26410 ptrdiff_t pos;
26411
26412 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26413 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26414 break;
26415 if (glyph_len < cmp->glyph_len)
26416 right_padded = 1;
26417 for (i = 0; i < glyph_len; i++)
26418 {
26419 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26420 break;
26421 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26422 }
26423 if (i > 0)
26424 left_padded = 1;
26425
26426 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26427 : IT_CHARPOS (*it));
26428 /* If no suitable font is found, use the default font. */
26429 font_not_found_p = font == NULL;
26430 if (font_not_found_p)
26431 {
26432 face = face->ascii_face;
26433 font = face->font;
26434 }
26435 boff = font->baseline_offset;
26436 if (font->vertical_centering)
26437 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26438 font_ascent = FONT_BASE (font) + boff;
26439 font_descent = FONT_DESCENT (font) - boff;
26440 font_height = FONT_HEIGHT (font);
26441
26442 cmp->font = font;
26443
26444 pcm = NULL;
26445 if (! font_not_found_p)
26446 {
26447 get_char_face_and_encoding (it->f, c, it->face_id,
26448 &char2b, 0);
26449 pcm = get_per_char_metric (font, &char2b);
26450 }
26451
26452 /* Initialize the bounding box. */
26453 if (pcm)
26454 {
26455 width = cmp->glyph_len > 0 ? pcm->width : 0;
26456 ascent = pcm->ascent;
26457 descent = pcm->descent;
26458 lbearing = pcm->lbearing;
26459 rbearing = pcm->rbearing;
26460 }
26461 else
26462 {
26463 width = cmp->glyph_len > 0 ? font->space_width : 0;
26464 ascent = FONT_BASE (font);
26465 descent = FONT_DESCENT (font);
26466 lbearing = 0;
26467 rbearing = width;
26468 }
26469
26470 rightmost = width;
26471 leftmost = 0;
26472 lowest = - descent + boff;
26473 highest = ascent + boff;
26474
26475 if (! font_not_found_p
26476 && font->default_ascent
26477 && CHAR_TABLE_P (Vuse_default_ascent)
26478 && !NILP (Faref (Vuse_default_ascent,
26479 make_number (it->char_to_display))))
26480 highest = font->default_ascent + boff;
26481
26482 /* Draw the first glyph at the normal position. It may be
26483 shifted to right later if some other glyphs are drawn
26484 at the left. */
26485 cmp->offsets[i * 2] = 0;
26486 cmp->offsets[i * 2 + 1] = boff;
26487 cmp->lbearing = lbearing;
26488 cmp->rbearing = rbearing;
26489
26490 /* Set cmp->offsets for the remaining glyphs. */
26491 for (i++; i < glyph_len; i++)
26492 {
26493 int left, right, btm, top;
26494 int ch = COMPOSITION_GLYPH (cmp, i);
26495 int face_id;
26496 struct face *this_face;
26497
26498 if (ch == '\t')
26499 ch = ' ';
26500 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26501 this_face = FACE_FROM_ID (it->f, face_id);
26502 font = this_face->font;
26503
26504 if (font == NULL)
26505 pcm = NULL;
26506 else
26507 {
26508 get_char_face_and_encoding (it->f, ch, face_id,
26509 &char2b, 0);
26510 pcm = get_per_char_metric (font, &char2b);
26511 }
26512 if (! pcm)
26513 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26514 else
26515 {
26516 width = pcm->width;
26517 ascent = pcm->ascent;
26518 descent = pcm->descent;
26519 lbearing = pcm->lbearing;
26520 rbearing = pcm->rbearing;
26521 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26522 {
26523 /* Relative composition with or without
26524 alternate chars. */
26525 left = (leftmost + rightmost - width) / 2;
26526 btm = - descent + boff;
26527 if (font->relative_compose
26528 && (! CHAR_TABLE_P (Vignore_relative_composition)
26529 || NILP (Faref (Vignore_relative_composition,
26530 make_number (ch)))))
26531 {
26532
26533 if (- descent >= font->relative_compose)
26534 /* One extra pixel between two glyphs. */
26535 btm = highest + 1;
26536 else if (ascent <= 0)
26537 /* One extra pixel between two glyphs. */
26538 btm = lowest - 1 - ascent - descent;
26539 }
26540 }
26541 else
26542 {
26543 /* A composition rule is specified by an integer
26544 value that encodes global and new reference
26545 points (GREF and NREF). GREF and NREF are
26546 specified by numbers as below:
26547
26548 0---1---2 -- ascent
26549 | |
26550 | |
26551 | |
26552 9--10--11 -- center
26553 | |
26554 ---3---4---5--- baseline
26555 | |
26556 6---7---8 -- descent
26557 */
26558 int rule = COMPOSITION_RULE (cmp, i);
26559 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26560
26561 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26562 grefx = gref % 3, nrefx = nref % 3;
26563 grefy = gref / 3, nrefy = nref / 3;
26564 if (xoff)
26565 xoff = font_height * (xoff - 128) / 256;
26566 if (yoff)
26567 yoff = font_height * (yoff - 128) / 256;
26568
26569 left = (leftmost
26570 + grefx * (rightmost - leftmost) / 2
26571 - nrefx * width / 2
26572 + xoff);
26573
26574 btm = ((grefy == 0 ? highest
26575 : grefy == 1 ? 0
26576 : grefy == 2 ? lowest
26577 : (highest + lowest) / 2)
26578 - (nrefy == 0 ? ascent + descent
26579 : nrefy == 1 ? descent - boff
26580 : nrefy == 2 ? 0
26581 : (ascent + descent) / 2)
26582 + yoff);
26583 }
26584
26585 cmp->offsets[i * 2] = left;
26586 cmp->offsets[i * 2 + 1] = btm + descent;
26587
26588 /* Update the bounding box of the overall glyphs. */
26589 if (width > 0)
26590 {
26591 right = left + width;
26592 if (left < leftmost)
26593 leftmost = left;
26594 if (right > rightmost)
26595 rightmost = right;
26596 }
26597 top = btm + descent + ascent;
26598 if (top > highest)
26599 highest = top;
26600 if (btm < lowest)
26601 lowest = btm;
26602
26603 if (cmp->lbearing > left + lbearing)
26604 cmp->lbearing = left + lbearing;
26605 if (cmp->rbearing < left + rbearing)
26606 cmp->rbearing = left + rbearing;
26607 }
26608 }
26609
26610 /* If there are glyphs whose x-offsets are negative,
26611 shift all glyphs to the right and make all x-offsets
26612 non-negative. */
26613 if (leftmost < 0)
26614 {
26615 for (i = 0; i < cmp->glyph_len; i++)
26616 cmp->offsets[i * 2] -= leftmost;
26617 rightmost -= leftmost;
26618 cmp->lbearing -= leftmost;
26619 cmp->rbearing -= leftmost;
26620 }
26621
26622 if (left_padded && cmp->lbearing < 0)
26623 {
26624 for (i = 0; i < cmp->glyph_len; i++)
26625 cmp->offsets[i * 2] -= cmp->lbearing;
26626 rightmost -= cmp->lbearing;
26627 cmp->rbearing -= cmp->lbearing;
26628 cmp->lbearing = 0;
26629 }
26630 if (right_padded && rightmost < cmp->rbearing)
26631 {
26632 rightmost = cmp->rbearing;
26633 }
26634
26635 cmp->pixel_width = rightmost;
26636 cmp->ascent = highest;
26637 cmp->descent = - lowest;
26638 if (cmp->ascent < font_ascent)
26639 cmp->ascent = font_ascent;
26640 if (cmp->descent < font_descent)
26641 cmp->descent = font_descent;
26642 }
26643
26644 if (it->glyph_row
26645 && (cmp->lbearing < 0
26646 || cmp->rbearing > cmp->pixel_width))
26647 it->glyph_row->contains_overlapping_glyphs_p = 1;
26648
26649 it->pixel_width = cmp->pixel_width;
26650 it->ascent = it->phys_ascent = cmp->ascent;
26651 it->descent = it->phys_descent = cmp->descent;
26652 if (face->box != FACE_NO_BOX)
26653 {
26654 int thick = face->box_line_width;
26655
26656 if (thick > 0)
26657 {
26658 it->ascent += thick;
26659 it->descent += thick;
26660 }
26661 else
26662 thick = - thick;
26663
26664 if (it->start_of_box_run_p)
26665 it->pixel_width += thick;
26666 if (it->end_of_box_run_p)
26667 it->pixel_width += thick;
26668 }
26669
26670 /* If face has an overline, add the height of the overline
26671 (1 pixel) and a 1 pixel margin to the character height. */
26672 if (face->overline_p)
26673 it->ascent += overline_margin;
26674
26675 take_vertical_position_into_account (it);
26676 if (it->ascent < 0)
26677 it->ascent = 0;
26678 if (it->descent < 0)
26679 it->descent = 0;
26680
26681 if (it->glyph_row && cmp->glyph_len > 0)
26682 append_composite_glyph (it);
26683 }
26684 else if (it->what == IT_COMPOSITION)
26685 {
26686 /* A dynamic (automatic) composition. */
26687 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26688 Lisp_Object gstring;
26689 struct font_metrics metrics;
26690
26691 it->nglyphs = 1;
26692
26693 gstring = composition_gstring_from_id (it->cmp_it.id);
26694 it->pixel_width
26695 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26696 &metrics);
26697 if (it->glyph_row
26698 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26699 it->glyph_row->contains_overlapping_glyphs_p = 1;
26700 it->ascent = it->phys_ascent = metrics.ascent;
26701 it->descent = it->phys_descent = metrics.descent;
26702 if (face->box != FACE_NO_BOX)
26703 {
26704 int thick = face->box_line_width;
26705
26706 if (thick > 0)
26707 {
26708 it->ascent += thick;
26709 it->descent += thick;
26710 }
26711 else
26712 thick = - thick;
26713
26714 if (it->start_of_box_run_p)
26715 it->pixel_width += thick;
26716 if (it->end_of_box_run_p)
26717 it->pixel_width += thick;
26718 }
26719 /* If face has an overline, add the height of the overline
26720 (1 pixel) and a 1 pixel margin to the character height. */
26721 if (face->overline_p)
26722 it->ascent += overline_margin;
26723 take_vertical_position_into_account (it);
26724 if (it->ascent < 0)
26725 it->ascent = 0;
26726 if (it->descent < 0)
26727 it->descent = 0;
26728
26729 if (it->glyph_row)
26730 append_composite_glyph (it);
26731 }
26732 else if (it->what == IT_GLYPHLESS)
26733 produce_glyphless_glyph (it, 0, Qnil);
26734 else if (it->what == IT_IMAGE)
26735 produce_image_glyph (it);
26736 else if (it->what == IT_STRETCH)
26737 produce_stretch_glyph (it);
26738
26739 done:
26740 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26741 because this isn't true for images with `:ascent 100'. */
26742 eassert (it->ascent >= 0 && it->descent >= 0);
26743 if (it->area == TEXT_AREA)
26744 it->current_x += it->pixel_width;
26745
26746 if (extra_line_spacing > 0)
26747 {
26748 it->descent += extra_line_spacing;
26749 if (extra_line_spacing > it->max_extra_line_spacing)
26750 it->max_extra_line_spacing = extra_line_spacing;
26751 }
26752
26753 it->max_ascent = max (it->max_ascent, it->ascent);
26754 it->max_descent = max (it->max_descent, it->descent);
26755 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26756 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26757 }
26758
26759 /* EXPORT for RIF:
26760 Output LEN glyphs starting at START at the nominal cursor position.
26761 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26762 being updated, and UPDATED_AREA is the area of that row being updated. */
26763
26764 void
26765 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26766 struct glyph *start, enum glyph_row_area updated_area, int len)
26767 {
26768 int x, hpos, chpos = w->phys_cursor.hpos;
26769
26770 eassert (updated_row);
26771 /* When the window is hscrolled, cursor hpos can legitimately be out
26772 of bounds, but we draw the cursor at the corresponding window
26773 margin in that case. */
26774 if (!updated_row->reversed_p && chpos < 0)
26775 chpos = 0;
26776 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26777 chpos = updated_row->used[TEXT_AREA] - 1;
26778
26779 block_input ();
26780
26781 /* Write glyphs. */
26782
26783 hpos = start - updated_row->glyphs[updated_area];
26784 x = draw_glyphs (w, w->output_cursor.x,
26785 updated_row, updated_area,
26786 hpos, hpos + len,
26787 DRAW_NORMAL_TEXT, 0);
26788
26789 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26790 if (updated_area == TEXT_AREA
26791 && w->phys_cursor_on_p
26792 && w->phys_cursor.vpos == w->output_cursor.vpos
26793 && chpos >= hpos
26794 && chpos < hpos + len)
26795 w->phys_cursor_on_p = 0;
26796
26797 unblock_input ();
26798
26799 /* Advance the output cursor. */
26800 w->output_cursor.hpos += len;
26801 w->output_cursor.x = x;
26802 }
26803
26804
26805 /* EXPORT for RIF:
26806 Insert LEN glyphs from START at the nominal cursor position. */
26807
26808 void
26809 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26810 struct glyph *start, enum glyph_row_area updated_area, int len)
26811 {
26812 struct frame *f;
26813 int line_height, shift_by_width, shifted_region_width;
26814 struct glyph_row *row;
26815 struct glyph *glyph;
26816 int frame_x, frame_y;
26817 ptrdiff_t hpos;
26818
26819 eassert (updated_row);
26820 block_input ();
26821 f = XFRAME (WINDOW_FRAME (w));
26822
26823 /* Get the height of the line we are in. */
26824 row = updated_row;
26825 line_height = row->height;
26826
26827 /* Get the width of the glyphs to insert. */
26828 shift_by_width = 0;
26829 for (glyph = start; glyph < start + len; ++glyph)
26830 shift_by_width += glyph->pixel_width;
26831
26832 /* Get the width of the region to shift right. */
26833 shifted_region_width = (window_box_width (w, updated_area)
26834 - w->output_cursor.x
26835 - shift_by_width);
26836
26837 /* Shift right. */
26838 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26839 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26840
26841 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26842 line_height, shift_by_width);
26843
26844 /* Write the glyphs. */
26845 hpos = start - row->glyphs[updated_area];
26846 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26847 hpos, hpos + len,
26848 DRAW_NORMAL_TEXT, 0);
26849
26850 /* Advance the output cursor. */
26851 w->output_cursor.hpos += len;
26852 w->output_cursor.x += shift_by_width;
26853 unblock_input ();
26854 }
26855
26856
26857 /* EXPORT for RIF:
26858 Erase the current text line from the nominal cursor position
26859 (inclusive) to pixel column TO_X (exclusive). The idea is that
26860 everything from TO_X onward is already erased.
26861
26862 TO_X is a pixel position relative to UPDATED_AREA of currently
26863 updated window W. TO_X == -1 means clear to the end of this area. */
26864
26865 void
26866 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26867 enum glyph_row_area updated_area, int to_x)
26868 {
26869 struct frame *f;
26870 int max_x, min_y, max_y;
26871 int from_x, from_y, to_y;
26872
26873 eassert (updated_row);
26874 f = XFRAME (w->frame);
26875
26876 if (updated_row->full_width_p)
26877 max_x = (WINDOW_PIXEL_WIDTH (w)
26878 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26879 else
26880 max_x = window_box_width (w, updated_area);
26881 max_y = window_text_bottom_y (w);
26882
26883 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26884 of window. For TO_X > 0, truncate to end of drawing area. */
26885 if (to_x == 0)
26886 return;
26887 else if (to_x < 0)
26888 to_x = max_x;
26889 else
26890 to_x = min (to_x, max_x);
26891
26892 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26893
26894 /* Notice if the cursor will be cleared by this operation. */
26895 if (!updated_row->full_width_p)
26896 notice_overwritten_cursor (w, updated_area,
26897 w->output_cursor.x, -1,
26898 updated_row->y,
26899 MATRIX_ROW_BOTTOM_Y (updated_row));
26900
26901 from_x = w->output_cursor.x;
26902
26903 /* Translate to frame coordinates. */
26904 if (updated_row->full_width_p)
26905 {
26906 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26907 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26908 }
26909 else
26910 {
26911 int area_left = window_box_left (w, updated_area);
26912 from_x += area_left;
26913 to_x += area_left;
26914 }
26915
26916 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26917 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26918 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26919
26920 /* Prevent inadvertently clearing to end of the X window. */
26921 if (to_x > from_x && to_y > from_y)
26922 {
26923 block_input ();
26924 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26925 to_x - from_x, to_y - from_y);
26926 unblock_input ();
26927 }
26928 }
26929
26930 #endif /* HAVE_WINDOW_SYSTEM */
26931
26932
26933 \f
26934 /***********************************************************************
26935 Cursor types
26936 ***********************************************************************/
26937
26938 /* Value is the internal representation of the specified cursor type
26939 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26940 of the bar cursor. */
26941
26942 static enum text_cursor_kinds
26943 get_specified_cursor_type (Lisp_Object arg, int *width)
26944 {
26945 enum text_cursor_kinds type;
26946
26947 if (NILP (arg))
26948 return NO_CURSOR;
26949
26950 if (EQ (arg, Qbox))
26951 return FILLED_BOX_CURSOR;
26952
26953 if (EQ (arg, Qhollow))
26954 return HOLLOW_BOX_CURSOR;
26955
26956 if (EQ (arg, Qbar))
26957 {
26958 *width = 2;
26959 return BAR_CURSOR;
26960 }
26961
26962 if (CONSP (arg)
26963 && EQ (XCAR (arg), Qbar)
26964 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26965 {
26966 *width = XINT (XCDR (arg));
26967 return BAR_CURSOR;
26968 }
26969
26970 if (EQ (arg, Qhbar))
26971 {
26972 *width = 2;
26973 return HBAR_CURSOR;
26974 }
26975
26976 if (CONSP (arg)
26977 && EQ (XCAR (arg), Qhbar)
26978 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26979 {
26980 *width = XINT (XCDR (arg));
26981 return HBAR_CURSOR;
26982 }
26983
26984 /* Treat anything unknown as "hollow box cursor".
26985 It was bad to signal an error; people have trouble fixing
26986 .Xdefaults with Emacs, when it has something bad in it. */
26987 type = HOLLOW_BOX_CURSOR;
26988
26989 return type;
26990 }
26991
26992 /* Set the default cursor types for specified frame. */
26993 void
26994 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26995 {
26996 int width = 1;
26997 Lisp_Object tem;
26998
26999 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27000 FRAME_CURSOR_WIDTH (f) = width;
27001
27002 /* By default, set up the blink-off state depending on the on-state. */
27003
27004 tem = Fassoc (arg, Vblink_cursor_alist);
27005 if (!NILP (tem))
27006 {
27007 FRAME_BLINK_OFF_CURSOR (f)
27008 = get_specified_cursor_type (XCDR (tem), &width);
27009 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27010 }
27011 else
27012 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27013
27014 /* Make sure the cursor gets redrawn. */
27015 f->cursor_type_changed = 1;
27016 }
27017
27018
27019 #ifdef HAVE_WINDOW_SYSTEM
27020
27021 /* Return the cursor we want to be displayed in window W. Return
27022 width of bar/hbar cursor through WIDTH arg. Return with
27023 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27024 (i.e. if the `system caret' should track this cursor).
27025
27026 In a mini-buffer window, we want the cursor only to appear if we
27027 are reading input from this window. For the selected window, we
27028 want the cursor type given by the frame parameter or buffer local
27029 setting of cursor-type. If explicitly marked off, draw no cursor.
27030 In all other cases, we want a hollow box cursor. */
27031
27032 static enum text_cursor_kinds
27033 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27034 int *active_cursor)
27035 {
27036 struct frame *f = XFRAME (w->frame);
27037 struct buffer *b = XBUFFER (w->contents);
27038 int cursor_type = DEFAULT_CURSOR;
27039 Lisp_Object alt_cursor;
27040 int non_selected = 0;
27041
27042 *active_cursor = 1;
27043
27044 /* Echo area */
27045 if (cursor_in_echo_area
27046 && FRAME_HAS_MINIBUF_P (f)
27047 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27048 {
27049 if (w == XWINDOW (echo_area_window))
27050 {
27051 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27052 {
27053 *width = FRAME_CURSOR_WIDTH (f);
27054 return FRAME_DESIRED_CURSOR (f);
27055 }
27056 else
27057 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27058 }
27059
27060 *active_cursor = 0;
27061 non_selected = 1;
27062 }
27063
27064 /* Detect a nonselected window or nonselected frame. */
27065 else if (w != XWINDOW (f->selected_window)
27066 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27067 {
27068 *active_cursor = 0;
27069
27070 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27071 return NO_CURSOR;
27072
27073 non_selected = 1;
27074 }
27075
27076 /* Never display a cursor in a window in which cursor-type is nil. */
27077 if (NILP (BVAR (b, cursor_type)))
27078 return NO_CURSOR;
27079
27080 /* Get the normal cursor type for this window. */
27081 if (EQ (BVAR (b, cursor_type), Qt))
27082 {
27083 cursor_type = FRAME_DESIRED_CURSOR (f);
27084 *width = FRAME_CURSOR_WIDTH (f);
27085 }
27086 else
27087 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27088
27089 /* Use cursor-in-non-selected-windows instead
27090 for non-selected window or frame. */
27091 if (non_selected)
27092 {
27093 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27094 if (!EQ (Qt, alt_cursor))
27095 return get_specified_cursor_type (alt_cursor, width);
27096 /* t means modify the normal cursor type. */
27097 if (cursor_type == FILLED_BOX_CURSOR)
27098 cursor_type = HOLLOW_BOX_CURSOR;
27099 else if (cursor_type == BAR_CURSOR && *width > 1)
27100 --*width;
27101 return cursor_type;
27102 }
27103
27104 /* Use normal cursor if not blinked off. */
27105 if (!w->cursor_off_p)
27106 {
27107 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27108 {
27109 if (cursor_type == FILLED_BOX_CURSOR)
27110 {
27111 /* Using a block cursor on large images can be very annoying.
27112 So use a hollow cursor for "large" images.
27113 If image is not transparent (no mask), also use hollow cursor. */
27114 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27115 if (img != NULL && IMAGEP (img->spec))
27116 {
27117 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27118 where N = size of default frame font size.
27119 This should cover most of the "tiny" icons people may use. */
27120 if (!img->mask
27121 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27122 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27123 cursor_type = HOLLOW_BOX_CURSOR;
27124 }
27125 }
27126 else if (cursor_type != NO_CURSOR)
27127 {
27128 /* Display current only supports BOX and HOLLOW cursors for images.
27129 So for now, unconditionally use a HOLLOW cursor when cursor is
27130 not a solid box cursor. */
27131 cursor_type = HOLLOW_BOX_CURSOR;
27132 }
27133 }
27134 return cursor_type;
27135 }
27136
27137 /* Cursor is blinked off, so determine how to "toggle" it. */
27138
27139 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27140 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27141 return get_specified_cursor_type (XCDR (alt_cursor), width);
27142
27143 /* Then see if frame has specified a specific blink off cursor type. */
27144 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27145 {
27146 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27147 return FRAME_BLINK_OFF_CURSOR (f);
27148 }
27149
27150 #if 0
27151 /* Some people liked having a permanently visible blinking cursor,
27152 while others had very strong opinions against it. So it was
27153 decided to remove it. KFS 2003-09-03 */
27154
27155 /* Finally perform built-in cursor blinking:
27156 filled box <-> hollow box
27157 wide [h]bar <-> narrow [h]bar
27158 narrow [h]bar <-> no cursor
27159 other type <-> no cursor */
27160
27161 if (cursor_type == FILLED_BOX_CURSOR)
27162 return HOLLOW_BOX_CURSOR;
27163
27164 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27165 {
27166 *width = 1;
27167 return cursor_type;
27168 }
27169 #endif
27170
27171 return NO_CURSOR;
27172 }
27173
27174
27175 /* Notice when the text cursor of window W has been completely
27176 overwritten by a drawing operation that outputs glyphs in AREA
27177 starting at X0 and ending at X1 in the line starting at Y0 and
27178 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27179 the rest of the line after X0 has been written. Y coordinates
27180 are window-relative. */
27181
27182 static void
27183 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27184 int x0, int x1, int y0, int y1)
27185 {
27186 int cx0, cx1, cy0, cy1;
27187 struct glyph_row *row;
27188
27189 if (!w->phys_cursor_on_p)
27190 return;
27191 if (area != TEXT_AREA)
27192 return;
27193
27194 if (w->phys_cursor.vpos < 0
27195 || w->phys_cursor.vpos >= w->current_matrix->nrows
27196 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27197 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27198 return;
27199
27200 if (row->cursor_in_fringe_p)
27201 {
27202 row->cursor_in_fringe_p = 0;
27203 draw_fringe_bitmap (w, row, row->reversed_p);
27204 w->phys_cursor_on_p = 0;
27205 return;
27206 }
27207
27208 cx0 = w->phys_cursor.x;
27209 cx1 = cx0 + w->phys_cursor_width;
27210 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27211 return;
27212
27213 /* The cursor image will be completely removed from the
27214 screen if the output area intersects the cursor area in
27215 y-direction. When we draw in [y0 y1[, and some part of
27216 the cursor is at y < y0, that part must have been drawn
27217 before. When scrolling, the cursor is erased before
27218 actually scrolling, so we don't come here. When not
27219 scrolling, the rows above the old cursor row must have
27220 changed, and in this case these rows must have written
27221 over the cursor image.
27222
27223 Likewise if part of the cursor is below y1, with the
27224 exception of the cursor being in the first blank row at
27225 the buffer and window end because update_text_area
27226 doesn't draw that row. (Except when it does, but
27227 that's handled in update_text_area.) */
27228
27229 cy0 = w->phys_cursor.y;
27230 cy1 = cy0 + w->phys_cursor_height;
27231 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27232 return;
27233
27234 w->phys_cursor_on_p = 0;
27235 }
27236
27237 #endif /* HAVE_WINDOW_SYSTEM */
27238
27239 \f
27240 /************************************************************************
27241 Mouse Face
27242 ************************************************************************/
27243
27244 #ifdef HAVE_WINDOW_SYSTEM
27245
27246 /* EXPORT for RIF:
27247 Fix the display of area AREA of overlapping row ROW in window W
27248 with respect to the overlapping part OVERLAPS. */
27249
27250 void
27251 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27252 enum glyph_row_area area, int overlaps)
27253 {
27254 int i, x;
27255
27256 block_input ();
27257
27258 x = 0;
27259 for (i = 0; i < row->used[area];)
27260 {
27261 if (row->glyphs[area][i].overlaps_vertically_p)
27262 {
27263 int start = i, start_x = x;
27264
27265 do
27266 {
27267 x += row->glyphs[area][i].pixel_width;
27268 ++i;
27269 }
27270 while (i < row->used[area]
27271 && row->glyphs[area][i].overlaps_vertically_p);
27272
27273 draw_glyphs (w, start_x, row, area,
27274 start, i,
27275 DRAW_NORMAL_TEXT, overlaps);
27276 }
27277 else
27278 {
27279 x += row->glyphs[area][i].pixel_width;
27280 ++i;
27281 }
27282 }
27283
27284 unblock_input ();
27285 }
27286
27287
27288 /* EXPORT:
27289 Draw the cursor glyph of window W in glyph row ROW. See the
27290 comment of draw_glyphs for the meaning of HL. */
27291
27292 void
27293 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27294 enum draw_glyphs_face hl)
27295 {
27296 /* If cursor hpos is out of bounds, don't draw garbage. This can
27297 happen in mini-buffer windows when switching between echo area
27298 glyphs and mini-buffer. */
27299 if ((row->reversed_p
27300 ? (w->phys_cursor.hpos >= 0)
27301 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27302 {
27303 int on_p = w->phys_cursor_on_p;
27304 int x1;
27305 int hpos = w->phys_cursor.hpos;
27306
27307 /* When the window is hscrolled, cursor hpos can legitimately be
27308 out of bounds, but we draw the cursor at the corresponding
27309 window margin in that case. */
27310 if (!row->reversed_p && hpos < 0)
27311 hpos = 0;
27312 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27313 hpos = row->used[TEXT_AREA] - 1;
27314
27315 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27316 hl, 0);
27317 w->phys_cursor_on_p = on_p;
27318
27319 if (hl == DRAW_CURSOR)
27320 w->phys_cursor_width = x1 - w->phys_cursor.x;
27321 /* When we erase the cursor, and ROW is overlapped by other
27322 rows, make sure that these overlapping parts of other rows
27323 are redrawn. */
27324 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27325 {
27326 w->phys_cursor_width = x1 - w->phys_cursor.x;
27327
27328 if (row > w->current_matrix->rows
27329 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27330 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27331 OVERLAPS_ERASED_CURSOR);
27332
27333 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27334 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27335 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27336 OVERLAPS_ERASED_CURSOR);
27337 }
27338 }
27339 }
27340
27341
27342 /* Erase the image of a cursor of window W from the screen. */
27343
27344 void
27345 erase_phys_cursor (struct window *w)
27346 {
27347 struct frame *f = XFRAME (w->frame);
27348 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27349 int hpos = w->phys_cursor.hpos;
27350 int vpos = w->phys_cursor.vpos;
27351 int mouse_face_here_p = 0;
27352 struct glyph_matrix *active_glyphs = w->current_matrix;
27353 struct glyph_row *cursor_row;
27354 struct glyph *cursor_glyph;
27355 enum draw_glyphs_face hl;
27356
27357 /* No cursor displayed or row invalidated => nothing to do on the
27358 screen. */
27359 if (w->phys_cursor_type == NO_CURSOR)
27360 goto mark_cursor_off;
27361
27362 /* VPOS >= active_glyphs->nrows means that window has been resized.
27363 Don't bother to erase the cursor. */
27364 if (vpos >= active_glyphs->nrows)
27365 goto mark_cursor_off;
27366
27367 /* If row containing cursor is marked invalid, there is nothing we
27368 can do. */
27369 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27370 if (!cursor_row->enabled_p)
27371 goto mark_cursor_off;
27372
27373 /* If line spacing is > 0, old cursor may only be partially visible in
27374 window after split-window. So adjust visible height. */
27375 cursor_row->visible_height = min (cursor_row->visible_height,
27376 window_text_bottom_y (w) - cursor_row->y);
27377
27378 /* If row is completely invisible, don't attempt to delete a cursor which
27379 isn't there. This can happen if cursor is at top of a window, and
27380 we switch to a buffer with a header line in that window. */
27381 if (cursor_row->visible_height <= 0)
27382 goto mark_cursor_off;
27383
27384 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27385 if (cursor_row->cursor_in_fringe_p)
27386 {
27387 cursor_row->cursor_in_fringe_p = 0;
27388 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27389 goto mark_cursor_off;
27390 }
27391
27392 /* This can happen when the new row is shorter than the old one.
27393 In this case, either draw_glyphs or clear_end_of_line
27394 should have cleared the cursor. Note that we wouldn't be
27395 able to erase the cursor in this case because we don't have a
27396 cursor glyph at hand. */
27397 if ((cursor_row->reversed_p
27398 ? (w->phys_cursor.hpos < 0)
27399 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27400 goto mark_cursor_off;
27401
27402 /* When the window is hscrolled, cursor hpos can legitimately be out
27403 of bounds, but we draw the cursor at the corresponding window
27404 margin in that case. */
27405 if (!cursor_row->reversed_p && hpos < 0)
27406 hpos = 0;
27407 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27408 hpos = cursor_row->used[TEXT_AREA] - 1;
27409
27410 /* If the cursor is in the mouse face area, redisplay that when
27411 we clear the cursor. */
27412 if (! NILP (hlinfo->mouse_face_window)
27413 && coords_in_mouse_face_p (w, hpos, vpos)
27414 /* Don't redraw the cursor's spot in mouse face if it is at the
27415 end of a line (on a newline). The cursor appears there, but
27416 mouse highlighting does not. */
27417 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27418 mouse_face_here_p = 1;
27419
27420 /* Maybe clear the display under the cursor. */
27421 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27422 {
27423 int x, y;
27424 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27425 int width;
27426
27427 cursor_glyph = get_phys_cursor_glyph (w);
27428 if (cursor_glyph == NULL)
27429 goto mark_cursor_off;
27430
27431 width = cursor_glyph->pixel_width;
27432 x = w->phys_cursor.x;
27433 if (x < 0)
27434 {
27435 width += x;
27436 x = 0;
27437 }
27438 width = min (width, window_box_width (w, TEXT_AREA) - x);
27439 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27440 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27441
27442 if (width > 0)
27443 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27444 }
27445
27446 /* Erase the cursor by redrawing the character underneath it. */
27447 if (mouse_face_here_p)
27448 hl = DRAW_MOUSE_FACE;
27449 else
27450 hl = DRAW_NORMAL_TEXT;
27451 draw_phys_cursor_glyph (w, cursor_row, hl);
27452
27453 mark_cursor_off:
27454 w->phys_cursor_on_p = 0;
27455 w->phys_cursor_type = NO_CURSOR;
27456 }
27457
27458
27459 /* EXPORT:
27460 Display or clear cursor of window W. If ON is zero, clear the
27461 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27462 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27463
27464 void
27465 display_and_set_cursor (struct window *w, bool on,
27466 int hpos, int vpos, int x, int y)
27467 {
27468 struct frame *f = XFRAME (w->frame);
27469 int new_cursor_type;
27470 int new_cursor_width;
27471 int active_cursor;
27472 struct glyph_row *glyph_row;
27473 struct glyph *glyph;
27474
27475 /* This is pointless on invisible frames, and dangerous on garbaged
27476 windows and frames; in the latter case, the frame or window may
27477 be in the midst of changing its size, and x and y may be off the
27478 window. */
27479 if (! FRAME_VISIBLE_P (f)
27480 || FRAME_GARBAGED_P (f)
27481 || vpos >= w->current_matrix->nrows
27482 || hpos >= w->current_matrix->matrix_w)
27483 return;
27484
27485 /* If cursor is off and we want it off, return quickly. */
27486 if (!on && !w->phys_cursor_on_p)
27487 return;
27488
27489 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27490 /* If cursor row is not enabled, we don't really know where to
27491 display the cursor. */
27492 if (!glyph_row->enabled_p)
27493 {
27494 w->phys_cursor_on_p = 0;
27495 return;
27496 }
27497
27498 glyph = NULL;
27499 if (!glyph_row->exact_window_width_line_p
27500 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27501 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27502
27503 eassert (input_blocked_p ());
27504
27505 /* Set new_cursor_type to the cursor we want to be displayed. */
27506 new_cursor_type = get_window_cursor_type (w, glyph,
27507 &new_cursor_width, &active_cursor);
27508
27509 /* If cursor is currently being shown and we don't want it to be or
27510 it is in the wrong place, or the cursor type is not what we want,
27511 erase it. */
27512 if (w->phys_cursor_on_p
27513 && (!on
27514 || w->phys_cursor.x != x
27515 || w->phys_cursor.y != y
27516 || new_cursor_type != w->phys_cursor_type
27517 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27518 && new_cursor_width != w->phys_cursor_width)))
27519 erase_phys_cursor (w);
27520
27521 /* Don't check phys_cursor_on_p here because that flag is only set
27522 to zero in some cases where we know that the cursor has been
27523 completely erased, to avoid the extra work of erasing the cursor
27524 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27525 still not be visible, or it has only been partly erased. */
27526 if (on)
27527 {
27528 w->phys_cursor_ascent = glyph_row->ascent;
27529 w->phys_cursor_height = glyph_row->height;
27530
27531 /* Set phys_cursor_.* before x_draw_.* is called because some
27532 of them may need the information. */
27533 w->phys_cursor.x = x;
27534 w->phys_cursor.y = glyph_row->y;
27535 w->phys_cursor.hpos = hpos;
27536 w->phys_cursor.vpos = vpos;
27537 }
27538
27539 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27540 new_cursor_type, new_cursor_width,
27541 on, active_cursor);
27542 }
27543
27544
27545 /* Switch the display of W's cursor on or off, according to the value
27546 of ON. */
27547
27548 static void
27549 update_window_cursor (struct window *w, bool on)
27550 {
27551 /* Don't update cursor in windows whose frame is in the process
27552 of being deleted. */
27553 if (w->current_matrix)
27554 {
27555 int hpos = w->phys_cursor.hpos;
27556 int vpos = w->phys_cursor.vpos;
27557 struct glyph_row *row;
27558
27559 if (vpos >= w->current_matrix->nrows
27560 || hpos >= w->current_matrix->matrix_w)
27561 return;
27562
27563 row = MATRIX_ROW (w->current_matrix, vpos);
27564
27565 /* When the window is hscrolled, cursor hpos can legitimately be
27566 out of bounds, but we draw the cursor at the corresponding
27567 window margin in that case. */
27568 if (!row->reversed_p && hpos < 0)
27569 hpos = 0;
27570 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27571 hpos = row->used[TEXT_AREA] - 1;
27572
27573 block_input ();
27574 display_and_set_cursor (w, on, hpos, vpos,
27575 w->phys_cursor.x, w->phys_cursor.y);
27576 unblock_input ();
27577 }
27578 }
27579
27580
27581 /* Call update_window_cursor with parameter ON_P on all leaf windows
27582 in the window tree rooted at W. */
27583
27584 static void
27585 update_cursor_in_window_tree (struct window *w, bool on_p)
27586 {
27587 while (w)
27588 {
27589 if (WINDOWP (w->contents))
27590 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27591 else
27592 update_window_cursor (w, on_p);
27593
27594 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27595 }
27596 }
27597
27598
27599 /* EXPORT:
27600 Display the cursor on window W, or clear it, according to ON_P.
27601 Don't change the cursor's position. */
27602
27603 void
27604 x_update_cursor (struct frame *f, bool on_p)
27605 {
27606 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27607 }
27608
27609
27610 /* EXPORT:
27611 Clear the cursor of window W to background color, and mark the
27612 cursor as not shown. This is used when the text where the cursor
27613 is about to be rewritten. */
27614
27615 void
27616 x_clear_cursor (struct window *w)
27617 {
27618 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27619 update_window_cursor (w, 0);
27620 }
27621
27622 #endif /* HAVE_WINDOW_SYSTEM */
27623
27624 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27625 and MSDOS. */
27626 static void
27627 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27628 int start_hpos, int end_hpos,
27629 enum draw_glyphs_face draw)
27630 {
27631 #ifdef HAVE_WINDOW_SYSTEM
27632 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27633 {
27634 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27635 return;
27636 }
27637 #endif
27638 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27639 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27640 #endif
27641 }
27642
27643 /* Display the active region described by mouse_face_* according to DRAW. */
27644
27645 static void
27646 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27647 {
27648 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27649 struct frame *f = XFRAME (WINDOW_FRAME (w));
27650
27651 if (/* If window is in the process of being destroyed, don't bother
27652 to do anything. */
27653 w->current_matrix != NULL
27654 /* Don't update mouse highlight if hidden. */
27655 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27656 /* Recognize when we are called to operate on rows that don't exist
27657 anymore. This can happen when a window is split. */
27658 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27659 {
27660 int phys_cursor_on_p = w->phys_cursor_on_p;
27661 struct glyph_row *row, *first, *last;
27662
27663 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27664 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27665
27666 for (row = first; row <= last && row->enabled_p; ++row)
27667 {
27668 int start_hpos, end_hpos, start_x;
27669
27670 /* For all but the first row, the highlight starts at column 0. */
27671 if (row == first)
27672 {
27673 /* R2L rows have BEG and END in reversed order, but the
27674 screen drawing geometry is always left to right. So
27675 we need to mirror the beginning and end of the
27676 highlighted area in R2L rows. */
27677 if (!row->reversed_p)
27678 {
27679 start_hpos = hlinfo->mouse_face_beg_col;
27680 start_x = hlinfo->mouse_face_beg_x;
27681 }
27682 else if (row == last)
27683 {
27684 start_hpos = hlinfo->mouse_face_end_col;
27685 start_x = hlinfo->mouse_face_end_x;
27686 }
27687 else
27688 {
27689 start_hpos = 0;
27690 start_x = 0;
27691 }
27692 }
27693 else if (row->reversed_p && row == last)
27694 {
27695 start_hpos = hlinfo->mouse_face_end_col;
27696 start_x = hlinfo->mouse_face_end_x;
27697 }
27698 else
27699 {
27700 start_hpos = 0;
27701 start_x = 0;
27702 }
27703
27704 if (row == last)
27705 {
27706 if (!row->reversed_p)
27707 end_hpos = hlinfo->mouse_face_end_col;
27708 else if (row == first)
27709 end_hpos = hlinfo->mouse_face_beg_col;
27710 else
27711 {
27712 end_hpos = row->used[TEXT_AREA];
27713 if (draw == DRAW_NORMAL_TEXT)
27714 row->fill_line_p = 1; /* Clear to end of line */
27715 }
27716 }
27717 else if (row->reversed_p && row == first)
27718 end_hpos = hlinfo->mouse_face_beg_col;
27719 else
27720 {
27721 end_hpos = row->used[TEXT_AREA];
27722 if (draw == DRAW_NORMAL_TEXT)
27723 row->fill_line_p = 1; /* Clear to end of line */
27724 }
27725
27726 if (end_hpos > start_hpos)
27727 {
27728 draw_row_with_mouse_face (w, start_x, row,
27729 start_hpos, end_hpos, draw);
27730
27731 row->mouse_face_p
27732 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27733 }
27734 }
27735
27736 #ifdef HAVE_WINDOW_SYSTEM
27737 /* When we've written over the cursor, arrange for it to
27738 be displayed again. */
27739 if (FRAME_WINDOW_P (f)
27740 && phys_cursor_on_p && !w->phys_cursor_on_p)
27741 {
27742 int hpos = w->phys_cursor.hpos;
27743
27744 /* When the window is hscrolled, cursor hpos can legitimately be
27745 out of bounds, but we draw the cursor at the corresponding
27746 window margin in that case. */
27747 if (!row->reversed_p && hpos < 0)
27748 hpos = 0;
27749 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27750 hpos = row->used[TEXT_AREA] - 1;
27751
27752 block_input ();
27753 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27754 w->phys_cursor.x, w->phys_cursor.y);
27755 unblock_input ();
27756 }
27757 #endif /* HAVE_WINDOW_SYSTEM */
27758 }
27759
27760 #ifdef HAVE_WINDOW_SYSTEM
27761 /* Change the mouse cursor. */
27762 if (FRAME_WINDOW_P (f))
27763 {
27764 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27765 if (draw == DRAW_NORMAL_TEXT
27766 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27767 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27768 else
27769 #endif
27770 if (draw == DRAW_MOUSE_FACE)
27771 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27772 else
27773 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27774 }
27775 #endif /* HAVE_WINDOW_SYSTEM */
27776 }
27777
27778 /* EXPORT:
27779 Clear out the mouse-highlighted active region.
27780 Redraw it un-highlighted first. Value is non-zero if mouse
27781 face was actually drawn unhighlighted. */
27782
27783 int
27784 clear_mouse_face (Mouse_HLInfo *hlinfo)
27785 {
27786 int cleared = 0;
27787
27788 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27789 {
27790 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27791 cleared = 1;
27792 }
27793
27794 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27795 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27796 hlinfo->mouse_face_window = Qnil;
27797 hlinfo->mouse_face_overlay = Qnil;
27798 return cleared;
27799 }
27800
27801 /* Return true if the coordinates HPOS and VPOS on windows W are
27802 within the mouse face on that window. */
27803 static bool
27804 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27805 {
27806 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27807
27808 /* Quickly resolve the easy cases. */
27809 if (!(WINDOWP (hlinfo->mouse_face_window)
27810 && XWINDOW (hlinfo->mouse_face_window) == w))
27811 return false;
27812 if (vpos < hlinfo->mouse_face_beg_row
27813 || vpos > hlinfo->mouse_face_end_row)
27814 return false;
27815 if (vpos > hlinfo->mouse_face_beg_row
27816 && vpos < hlinfo->mouse_face_end_row)
27817 return true;
27818
27819 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27820 {
27821 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27822 {
27823 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27824 return true;
27825 }
27826 else if ((vpos == hlinfo->mouse_face_beg_row
27827 && hpos >= hlinfo->mouse_face_beg_col)
27828 || (vpos == hlinfo->mouse_face_end_row
27829 && hpos < hlinfo->mouse_face_end_col))
27830 return true;
27831 }
27832 else
27833 {
27834 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27835 {
27836 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27837 return true;
27838 }
27839 else if ((vpos == hlinfo->mouse_face_beg_row
27840 && hpos <= hlinfo->mouse_face_beg_col)
27841 || (vpos == hlinfo->mouse_face_end_row
27842 && hpos > hlinfo->mouse_face_end_col))
27843 return true;
27844 }
27845 return false;
27846 }
27847
27848
27849 /* EXPORT:
27850 True if physical cursor of window W is within mouse face. */
27851
27852 bool
27853 cursor_in_mouse_face_p (struct window *w)
27854 {
27855 int hpos = w->phys_cursor.hpos;
27856 int vpos = w->phys_cursor.vpos;
27857 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27858
27859 /* When the window is hscrolled, cursor hpos can legitimately be out
27860 of bounds, but we draw the cursor at the corresponding window
27861 margin in that case. */
27862 if (!row->reversed_p && hpos < 0)
27863 hpos = 0;
27864 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27865 hpos = row->used[TEXT_AREA] - 1;
27866
27867 return coords_in_mouse_face_p (w, hpos, vpos);
27868 }
27869
27870
27871 \f
27872 /* Find the glyph rows START_ROW and END_ROW of window W that display
27873 characters between buffer positions START_CHARPOS and END_CHARPOS
27874 (excluding END_CHARPOS). DISP_STRING is a display string that
27875 covers these buffer positions. This is similar to
27876 row_containing_pos, but is more accurate when bidi reordering makes
27877 buffer positions change non-linearly with glyph rows. */
27878 static void
27879 rows_from_pos_range (struct window *w,
27880 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27881 Lisp_Object disp_string,
27882 struct glyph_row **start, struct glyph_row **end)
27883 {
27884 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27885 int last_y = window_text_bottom_y (w);
27886 struct glyph_row *row;
27887
27888 *start = NULL;
27889 *end = NULL;
27890
27891 while (!first->enabled_p
27892 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27893 first++;
27894
27895 /* Find the START row. */
27896 for (row = first;
27897 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27898 row++)
27899 {
27900 /* A row can potentially be the START row if the range of the
27901 characters it displays intersects the range
27902 [START_CHARPOS..END_CHARPOS). */
27903 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27904 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27905 /* See the commentary in row_containing_pos, for the
27906 explanation of the complicated way to check whether
27907 some position is beyond the end of the characters
27908 displayed by a row. */
27909 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27910 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27911 && !row->ends_at_zv_p
27912 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27913 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27914 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27915 && !row->ends_at_zv_p
27916 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27917 {
27918 /* Found a candidate row. Now make sure at least one of the
27919 glyphs it displays has a charpos from the range
27920 [START_CHARPOS..END_CHARPOS).
27921
27922 This is not obvious because bidi reordering could make
27923 buffer positions of a row be 1,2,3,102,101,100, and if we
27924 want to highlight characters in [50..60), we don't want
27925 this row, even though [50..60) does intersect [1..103),
27926 the range of character positions given by the row's start
27927 and end positions. */
27928 struct glyph *g = row->glyphs[TEXT_AREA];
27929 struct glyph *e = g + row->used[TEXT_AREA];
27930
27931 while (g < e)
27932 {
27933 if (((BUFFERP (g->object) || INTEGERP (g->object))
27934 && start_charpos <= g->charpos && g->charpos < end_charpos)
27935 /* A glyph that comes from DISP_STRING is by
27936 definition to be highlighted. */
27937 || EQ (g->object, disp_string))
27938 *start = row;
27939 g++;
27940 }
27941 if (*start)
27942 break;
27943 }
27944 }
27945
27946 /* Find the END row. */
27947 if (!*start
27948 /* If the last row is partially visible, start looking for END
27949 from that row, instead of starting from FIRST. */
27950 && !(row->enabled_p
27951 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27952 row = first;
27953 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27954 {
27955 struct glyph_row *next = row + 1;
27956 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27957
27958 if (!next->enabled_p
27959 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27960 /* The first row >= START whose range of displayed characters
27961 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27962 is the row END + 1. */
27963 || (start_charpos < next_start
27964 && end_charpos < next_start)
27965 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27966 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27967 && !next->ends_at_zv_p
27968 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27969 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27970 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27971 && !next->ends_at_zv_p
27972 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27973 {
27974 *end = row;
27975 break;
27976 }
27977 else
27978 {
27979 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27980 but none of the characters it displays are in the range, it is
27981 also END + 1. */
27982 struct glyph *g = next->glyphs[TEXT_AREA];
27983 struct glyph *s = g;
27984 struct glyph *e = g + next->used[TEXT_AREA];
27985
27986 while (g < e)
27987 {
27988 if (((BUFFERP (g->object) || INTEGERP (g->object))
27989 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27990 /* If the buffer position of the first glyph in
27991 the row is equal to END_CHARPOS, it means
27992 the last character to be highlighted is the
27993 newline of ROW, and we must consider NEXT as
27994 END, not END+1. */
27995 || (((!next->reversed_p && g == s)
27996 || (next->reversed_p && g == e - 1))
27997 && (g->charpos == end_charpos
27998 /* Special case for when NEXT is an
27999 empty line at ZV. */
28000 || (g->charpos == -1
28001 && !row->ends_at_zv_p
28002 && next_start == end_charpos)))))
28003 /* A glyph that comes from DISP_STRING is by
28004 definition to be highlighted. */
28005 || EQ (g->object, disp_string))
28006 break;
28007 g++;
28008 }
28009 if (g == e)
28010 {
28011 *end = row;
28012 break;
28013 }
28014 /* The first row that ends at ZV must be the last to be
28015 highlighted. */
28016 else if (next->ends_at_zv_p)
28017 {
28018 *end = next;
28019 break;
28020 }
28021 }
28022 }
28023 }
28024
28025 /* This function sets the mouse_face_* elements of HLINFO, assuming
28026 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28027 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28028 for the overlay or run of text properties specifying the mouse
28029 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28030 before-string and after-string that must also be highlighted.
28031 DISP_STRING, if non-nil, is a display string that may cover some
28032 or all of the highlighted text. */
28033
28034 static void
28035 mouse_face_from_buffer_pos (Lisp_Object window,
28036 Mouse_HLInfo *hlinfo,
28037 ptrdiff_t mouse_charpos,
28038 ptrdiff_t start_charpos,
28039 ptrdiff_t end_charpos,
28040 Lisp_Object before_string,
28041 Lisp_Object after_string,
28042 Lisp_Object disp_string)
28043 {
28044 struct window *w = XWINDOW (window);
28045 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28046 struct glyph_row *r1, *r2;
28047 struct glyph *glyph, *end;
28048 ptrdiff_t ignore, pos;
28049 int x;
28050
28051 eassert (NILP (disp_string) || STRINGP (disp_string));
28052 eassert (NILP (before_string) || STRINGP (before_string));
28053 eassert (NILP (after_string) || STRINGP (after_string));
28054
28055 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28056 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28057 if (r1 == NULL)
28058 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28059 /* If the before-string or display-string contains newlines,
28060 rows_from_pos_range skips to its last row. Move back. */
28061 if (!NILP (before_string) || !NILP (disp_string))
28062 {
28063 struct glyph_row *prev;
28064 while ((prev = r1 - 1, prev >= first)
28065 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28066 && prev->used[TEXT_AREA] > 0)
28067 {
28068 struct glyph *beg = prev->glyphs[TEXT_AREA];
28069 glyph = beg + prev->used[TEXT_AREA];
28070 while (--glyph >= beg && INTEGERP (glyph->object));
28071 if (glyph < beg
28072 || !(EQ (glyph->object, before_string)
28073 || EQ (glyph->object, disp_string)))
28074 break;
28075 r1 = prev;
28076 }
28077 }
28078 if (r2 == NULL)
28079 {
28080 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28081 hlinfo->mouse_face_past_end = 1;
28082 }
28083 else if (!NILP (after_string))
28084 {
28085 /* If the after-string has newlines, advance to its last row. */
28086 struct glyph_row *next;
28087 struct glyph_row *last
28088 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28089
28090 for (next = r2 + 1;
28091 next <= last
28092 && next->used[TEXT_AREA] > 0
28093 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28094 ++next)
28095 r2 = next;
28096 }
28097 /* The rest of the display engine assumes that mouse_face_beg_row is
28098 either above mouse_face_end_row or identical to it. But with
28099 bidi-reordered continued lines, the row for START_CHARPOS could
28100 be below the row for END_CHARPOS. If so, swap the rows and store
28101 them in correct order. */
28102 if (r1->y > r2->y)
28103 {
28104 struct glyph_row *tem = r2;
28105
28106 r2 = r1;
28107 r1 = tem;
28108 }
28109
28110 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28111 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28112
28113 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28114 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28115 could be anywhere in the row and in any order. The strategy
28116 below is to find the leftmost and the rightmost glyph that
28117 belongs to either of these 3 strings, or whose position is
28118 between START_CHARPOS and END_CHARPOS, and highlight all the
28119 glyphs between those two. This may cover more than just the text
28120 between START_CHARPOS and END_CHARPOS if the range of characters
28121 strides the bidi level boundary, e.g. if the beginning is in R2L
28122 text while the end is in L2R text or vice versa. */
28123 if (!r1->reversed_p)
28124 {
28125 /* This row is in a left to right paragraph. Scan it left to
28126 right. */
28127 glyph = r1->glyphs[TEXT_AREA];
28128 end = glyph + r1->used[TEXT_AREA];
28129 x = r1->x;
28130
28131 /* Skip truncation glyphs at the start of the glyph row. */
28132 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28133 for (; glyph < end
28134 && INTEGERP (glyph->object)
28135 && glyph->charpos < 0;
28136 ++glyph)
28137 x += glyph->pixel_width;
28138
28139 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28140 or DISP_STRING, and the first glyph from buffer whose
28141 position is between START_CHARPOS and END_CHARPOS. */
28142 for (; glyph < end
28143 && !INTEGERP (glyph->object)
28144 && !EQ (glyph->object, disp_string)
28145 && !(BUFFERP (glyph->object)
28146 && (glyph->charpos >= start_charpos
28147 && glyph->charpos < end_charpos));
28148 ++glyph)
28149 {
28150 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28151 are present at buffer positions between START_CHARPOS and
28152 END_CHARPOS, or if they come from an overlay. */
28153 if (EQ (glyph->object, before_string))
28154 {
28155 pos = string_buffer_position (before_string,
28156 start_charpos);
28157 /* If pos == 0, it means before_string came from an
28158 overlay, not from a buffer position. */
28159 if (!pos || (pos >= start_charpos && pos < end_charpos))
28160 break;
28161 }
28162 else if (EQ (glyph->object, after_string))
28163 {
28164 pos = string_buffer_position (after_string, end_charpos);
28165 if (!pos || (pos >= start_charpos && pos < end_charpos))
28166 break;
28167 }
28168 x += glyph->pixel_width;
28169 }
28170 hlinfo->mouse_face_beg_x = x;
28171 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28172 }
28173 else
28174 {
28175 /* This row is in a right to left paragraph. Scan it right to
28176 left. */
28177 struct glyph *g;
28178
28179 end = r1->glyphs[TEXT_AREA] - 1;
28180 glyph = end + r1->used[TEXT_AREA];
28181
28182 /* Skip truncation glyphs at the start of the glyph row. */
28183 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28184 for (; glyph > end
28185 && INTEGERP (glyph->object)
28186 && glyph->charpos < 0;
28187 --glyph)
28188 ;
28189
28190 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28191 or DISP_STRING, and the first glyph from buffer whose
28192 position is between START_CHARPOS and END_CHARPOS. */
28193 for (; glyph > end
28194 && !INTEGERP (glyph->object)
28195 && !EQ (glyph->object, disp_string)
28196 && !(BUFFERP (glyph->object)
28197 && (glyph->charpos >= start_charpos
28198 && glyph->charpos < end_charpos));
28199 --glyph)
28200 {
28201 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28202 are present at buffer positions between START_CHARPOS and
28203 END_CHARPOS, or if they come from an overlay. */
28204 if (EQ (glyph->object, before_string))
28205 {
28206 pos = string_buffer_position (before_string, start_charpos);
28207 /* If pos == 0, it means before_string came from an
28208 overlay, not from a buffer position. */
28209 if (!pos || (pos >= start_charpos && pos < end_charpos))
28210 break;
28211 }
28212 else if (EQ (glyph->object, after_string))
28213 {
28214 pos = string_buffer_position (after_string, end_charpos);
28215 if (!pos || (pos >= start_charpos && pos < end_charpos))
28216 break;
28217 }
28218 }
28219
28220 glyph++; /* first glyph to the right of the highlighted area */
28221 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28222 x += g->pixel_width;
28223 hlinfo->mouse_face_beg_x = x;
28224 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28225 }
28226
28227 /* If the highlight ends in a different row, compute GLYPH and END
28228 for the end row. Otherwise, reuse the values computed above for
28229 the row where the highlight begins. */
28230 if (r2 != r1)
28231 {
28232 if (!r2->reversed_p)
28233 {
28234 glyph = r2->glyphs[TEXT_AREA];
28235 end = glyph + r2->used[TEXT_AREA];
28236 x = r2->x;
28237 }
28238 else
28239 {
28240 end = r2->glyphs[TEXT_AREA] - 1;
28241 glyph = end + r2->used[TEXT_AREA];
28242 }
28243 }
28244
28245 if (!r2->reversed_p)
28246 {
28247 /* Skip truncation and continuation glyphs near the end of the
28248 row, and also blanks and stretch glyphs inserted by
28249 extend_face_to_end_of_line. */
28250 while (end > glyph
28251 && INTEGERP ((end - 1)->object))
28252 --end;
28253 /* Scan the rest of the glyph row from the end, looking for the
28254 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28255 DISP_STRING, or whose position is between START_CHARPOS
28256 and END_CHARPOS */
28257 for (--end;
28258 end > glyph
28259 && !INTEGERP (end->object)
28260 && !EQ (end->object, disp_string)
28261 && !(BUFFERP (end->object)
28262 && (end->charpos >= start_charpos
28263 && end->charpos < end_charpos));
28264 --end)
28265 {
28266 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28267 are present at buffer positions between START_CHARPOS and
28268 END_CHARPOS, or if they come from an overlay. */
28269 if (EQ (end->object, before_string))
28270 {
28271 pos = string_buffer_position (before_string, start_charpos);
28272 if (!pos || (pos >= start_charpos && pos < end_charpos))
28273 break;
28274 }
28275 else if (EQ (end->object, after_string))
28276 {
28277 pos = string_buffer_position (after_string, end_charpos);
28278 if (!pos || (pos >= start_charpos && pos < end_charpos))
28279 break;
28280 }
28281 }
28282 /* Find the X coordinate of the last glyph to be highlighted. */
28283 for (; glyph <= end; ++glyph)
28284 x += glyph->pixel_width;
28285
28286 hlinfo->mouse_face_end_x = x;
28287 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28288 }
28289 else
28290 {
28291 /* Skip truncation and continuation glyphs near the end of the
28292 row, and also blanks and stretch glyphs inserted by
28293 extend_face_to_end_of_line. */
28294 x = r2->x;
28295 end++;
28296 while (end < glyph
28297 && INTEGERP (end->object))
28298 {
28299 x += end->pixel_width;
28300 ++end;
28301 }
28302 /* Scan the rest of the glyph row from the end, looking for the
28303 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28304 DISP_STRING, or whose position is between START_CHARPOS
28305 and END_CHARPOS */
28306 for ( ;
28307 end < glyph
28308 && !INTEGERP (end->object)
28309 && !EQ (end->object, disp_string)
28310 && !(BUFFERP (end->object)
28311 && (end->charpos >= start_charpos
28312 && end->charpos < end_charpos));
28313 ++end)
28314 {
28315 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28316 are present at buffer positions between START_CHARPOS and
28317 END_CHARPOS, or if they come from an overlay. */
28318 if (EQ (end->object, before_string))
28319 {
28320 pos = string_buffer_position (before_string, start_charpos);
28321 if (!pos || (pos >= start_charpos && pos < end_charpos))
28322 break;
28323 }
28324 else if (EQ (end->object, after_string))
28325 {
28326 pos = string_buffer_position (after_string, end_charpos);
28327 if (!pos || (pos >= start_charpos && pos < end_charpos))
28328 break;
28329 }
28330 x += end->pixel_width;
28331 }
28332 /* If we exited the above loop because we arrived at the last
28333 glyph of the row, and its buffer position is still not in
28334 range, it means the last character in range is the preceding
28335 newline. Bump the end column and x values to get past the
28336 last glyph. */
28337 if (end == glyph
28338 && BUFFERP (end->object)
28339 && (end->charpos < start_charpos
28340 || end->charpos >= end_charpos))
28341 {
28342 x += end->pixel_width;
28343 ++end;
28344 }
28345 hlinfo->mouse_face_end_x = x;
28346 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28347 }
28348
28349 hlinfo->mouse_face_window = window;
28350 hlinfo->mouse_face_face_id
28351 = face_at_buffer_position (w, mouse_charpos, &ignore,
28352 mouse_charpos + 1,
28353 !hlinfo->mouse_face_hidden, -1);
28354 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28355 }
28356
28357 /* The following function is not used anymore (replaced with
28358 mouse_face_from_string_pos), but I leave it here for the time
28359 being, in case someone would. */
28360
28361 #if 0 /* not used */
28362
28363 /* Find the position of the glyph for position POS in OBJECT in
28364 window W's current matrix, and return in *X, *Y the pixel
28365 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28366
28367 RIGHT_P non-zero means return the position of the right edge of the
28368 glyph, RIGHT_P zero means return the left edge position.
28369
28370 If no glyph for POS exists in the matrix, return the position of
28371 the glyph with the next smaller position that is in the matrix, if
28372 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28373 exists in the matrix, return the position of the glyph with the
28374 next larger position in OBJECT.
28375
28376 Value is non-zero if a glyph was found. */
28377
28378 static int
28379 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28380 int *hpos, int *vpos, int *x, int *y, int right_p)
28381 {
28382 int yb = window_text_bottom_y (w);
28383 struct glyph_row *r;
28384 struct glyph *best_glyph = NULL;
28385 struct glyph_row *best_row = NULL;
28386 int best_x = 0;
28387
28388 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28389 r->enabled_p && r->y < yb;
28390 ++r)
28391 {
28392 struct glyph *g = r->glyphs[TEXT_AREA];
28393 struct glyph *e = g + r->used[TEXT_AREA];
28394 int gx;
28395
28396 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28397 if (EQ (g->object, object))
28398 {
28399 if (g->charpos == pos)
28400 {
28401 best_glyph = g;
28402 best_x = gx;
28403 best_row = r;
28404 goto found;
28405 }
28406 else if (best_glyph == NULL
28407 || ((eabs (g->charpos - pos)
28408 < eabs (best_glyph->charpos - pos))
28409 && (right_p
28410 ? g->charpos < pos
28411 : g->charpos > pos)))
28412 {
28413 best_glyph = g;
28414 best_x = gx;
28415 best_row = r;
28416 }
28417 }
28418 }
28419
28420 found:
28421
28422 if (best_glyph)
28423 {
28424 *x = best_x;
28425 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28426
28427 if (right_p)
28428 {
28429 *x += best_glyph->pixel_width;
28430 ++*hpos;
28431 }
28432
28433 *y = best_row->y;
28434 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28435 }
28436
28437 return best_glyph != NULL;
28438 }
28439 #endif /* not used */
28440
28441 /* Find the positions of the first and the last glyphs in window W's
28442 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28443 (assumed to be a string), and return in HLINFO's mouse_face_*
28444 members the pixel and column/row coordinates of those glyphs. */
28445
28446 static void
28447 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28448 Lisp_Object object,
28449 ptrdiff_t startpos, ptrdiff_t endpos)
28450 {
28451 int yb = window_text_bottom_y (w);
28452 struct glyph_row *r;
28453 struct glyph *g, *e;
28454 int gx;
28455 int found = 0;
28456
28457 /* Find the glyph row with at least one position in the range
28458 [STARTPOS..ENDPOS), and the first glyph in that row whose
28459 position belongs to that range. */
28460 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28461 r->enabled_p && r->y < yb;
28462 ++r)
28463 {
28464 if (!r->reversed_p)
28465 {
28466 g = r->glyphs[TEXT_AREA];
28467 e = g + r->used[TEXT_AREA];
28468 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28469 if (EQ (g->object, object)
28470 && startpos <= g->charpos && g->charpos < endpos)
28471 {
28472 hlinfo->mouse_face_beg_row
28473 = MATRIX_ROW_VPOS (r, w->current_matrix);
28474 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28475 hlinfo->mouse_face_beg_x = gx;
28476 found = 1;
28477 break;
28478 }
28479 }
28480 else
28481 {
28482 struct glyph *g1;
28483
28484 e = r->glyphs[TEXT_AREA];
28485 g = e + r->used[TEXT_AREA];
28486 for ( ; g > e; --g)
28487 if (EQ ((g-1)->object, object)
28488 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28489 {
28490 hlinfo->mouse_face_beg_row
28491 = MATRIX_ROW_VPOS (r, w->current_matrix);
28492 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28493 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28494 gx += g1->pixel_width;
28495 hlinfo->mouse_face_beg_x = gx;
28496 found = 1;
28497 break;
28498 }
28499 }
28500 if (found)
28501 break;
28502 }
28503
28504 if (!found)
28505 return;
28506
28507 /* Starting with the next row, look for the first row which does NOT
28508 include any glyphs whose positions are in the range. */
28509 for (++r; r->enabled_p && r->y < yb; ++r)
28510 {
28511 g = r->glyphs[TEXT_AREA];
28512 e = g + r->used[TEXT_AREA];
28513 found = 0;
28514 for ( ; g < e; ++g)
28515 if (EQ (g->object, object)
28516 && startpos <= g->charpos && g->charpos < endpos)
28517 {
28518 found = 1;
28519 break;
28520 }
28521 if (!found)
28522 break;
28523 }
28524
28525 /* The highlighted region ends on the previous row. */
28526 r--;
28527
28528 /* Set the end row. */
28529 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28530
28531 /* Compute and set the end column and the end column's horizontal
28532 pixel coordinate. */
28533 if (!r->reversed_p)
28534 {
28535 g = r->glyphs[TEXT_AREA];
28536 e = g + r->used[TEXT_AREA];
28537 for ( ; e > g; --e)
28538 if (EQ ((e-1)->object, object)
28539 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28540 break;
28541 hlinfo->mouse_face_end_col = e - g;
28542
28543 for (gx = r->x; g < e; ++g)
28544 gx += g->pixel_width;
28545 hlinfo->mouse_face_end_x = gx;
28546 }
28547 else
28548 {
28549 e = r->glyphs[TEXT_AREA];
28550 g = e + r->used[TEXT_AREA];
28551 for (gx = r->x ; e < g; ++e)
28552 {
28553 if (EQ (e->object, object)
28554 && startpos <= e->charpos && e->charpos < endpos)
28555 break;
28556 gx += e->pixel_width;
28557 }
28558 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28559 hlinfo->mouse_face_end_x = gx;
28560 }
28561 }
28562
28563 #ifdef HAVE_WINDOW_SYSTEM
28564
28565 /* See if position X, Y is within a hot-spot of an image. */
28566
28567 static int
28568 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28569 {
28570 if (!CONSP (hot_spot))
28571 return 0;
28572
28573 if (EQ (XCAR (hot_spot), Qrect))
28574 {
28575 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28576 Lisp_Object rect = XCDR (hot_spot);
28577 Lisp_Object tem;
28578 if (!CONSP (rect))
28579 return 0;
28580 if (!CONSP (XCAR (rect)))
28581 return 0;
28582 if (!CONSP (XCDR (rect)))
28583 return 0;
28584 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28585 return 0;
28586 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28587 return 0;
28588 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28589 return 0;
28590 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28591 return 0;
28592 return 1;
28593 }
28594 else if (EQ (XCAR (hot_spot), Qcircle))
28595 {
28596 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28597 Lisp_Object circ = XCDR (hot_spot);
28598 Lisp_Object lr, lx0, ly0;
28599 if (CONSP (circ)
28600 && CONSP (XCAR (circ))
28601 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28602 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28603 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28604 {
28605 double r = XFLOATINT (lr);
28606 double dx = XINT (lx0) - x;
28607 double dy = XINT (ly0) - y;
28608 return (dx * dx + dy * dy <= r * r);
28609 }
28610 }
28611 else if (EQ (XCAR (hot_spot), Qpoly))
28612 {
28613 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28614 if (VECTORP (XCDR (hot_spot)))
28615 {
28616 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28617 Lisp_Object *poly = v->contents;
28618 ptrdiff_t n = v->header.size;
28619 ptrdiff_t i;
28620 int inside = 0;
28621 Lisp_Object lx, ly;
28622 int x0, y0;
28623
28624 /* Need an even number of coordinates, and at least 3 edges. */
28625 if (n < 6 || n & 1)
28626 return 0;
28627
28628 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28629 If count is odd, we are inside polygon. Pixels on edges
28630 may or may not be included depending on actual geometry of the
28631 polygon. */
28632 if ((lx = poly[n-2], !INTEGERP (lx))
28633 || (ly = poly[n-1], !INTEGERP (lx)))
28634 return 0;
28635 x0 = XINT (lx), y0 = XINT (ly);
28636 for (i = 0; i < n; i += 2)
28637 {
28638 int x1 = x0, y1 = y0;
28639 if ((lx = poly[i], !INTEGERP (lx))
28640 || (ly = poly[i+1], !INTEGERP (ly)))
28641 return 0;
28642 x0 = XINT (lx), y0 = XINT (ly);
28643
28644 /* Does this segment cross the X line? */
28645 if (x0 >= x)
28646 {
28647 if (x1 >= x)
28648 continue;
28649 }
28650 else if (x1 < x)
28651 continue;
28652 if (y > y0 && y > y1)
28653 continue;
28654 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28655 inside = !inside;
28656 }
28657 return inside;
28658 }
28659 }
28660 return 0;
28661 }
28662
28663 Lisp_Object
28664 find_hot_spot (Lisp_Object map, int x, int y)
28665 {
28666 while (CONSP (map))
28667 {
28668 if (CONSP (XCAR (map))
28669 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28670 return XCAR (map);
28671 map = XCDR (map);
28672 }
28673
28674 return Qnil;
28675 }
28676
28677 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28678 3, 3, 0,
28679 doc: /* Lookup in image map MAP coordinates X and Y.
28680 An image map is an alist where each element has the format (AREA ID PLIST).
28681 An AREA is specified as either a rectangle, a circle, or a polygon:
28682 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28683 pixel coordinates of the upper left and bottom right corners.
28684 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28685 and the radius of the circle; r may be a float or integer.
28686 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28687 vector describes one corner in the polygon.
28688 Returns the alist element for the first matching AREA in MAP. */)
28689 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28690 {
28691 if (NILP (map))
28692 return Qnil;
28693
28694 CHECK_NUMBER (x);
28695 CHECK_NUMBER (y);
28696
28697 return find_hot_spot (map,
28698 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28699 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28700 }
28701
28702
28703 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28704 static void
28705 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28706 {
28707 /* Do not change cursor shape while dragging mouse. */
28708 if (!NILP (do_mouse_tracking))
28709 return;
28710
28711 if (!NILP (pointer))
28712 {
28713 if (EQ (pointer, Qarrow))
28714 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28715 else if (EQ (pointer, Qhand))
28716 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28717 else if (EQ (pointer, Qtext))
28718 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28719 else if (EQ (pointer, intern ("hdrag")))
28720 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28721 else if (EQ (pointer, intern ("nhdrag")))
28722 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28723 #ifdef HAVE_X_WINDOWS
28724 else if (EQ (pointer, intern ("vdrag")))
28725 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28726 #endif
28727 else if (EQ (pointer, intern ("hourglass")))
28728 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28729 else if (EQ (pointer, Qmodeline))
28730 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28731 else
28732 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28733 }
28734
28735 if (cursor != No_Cursor)
28736 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28737 }
28738
28739 #endif /* HAVE_WINDOW_SYSTEM */
28740
28741 /* Take proper action when mouse has moved to the mode or header line
28742 or marginal area AREA of window W, x-position X and y-position Y.
28743 X is relative to the start of the text display area of W, so the
28744 width of bitmap areas and scroll bars must be subtracted to get a
28745 position relative to the start of the mode line. */
28746
28747 static void
28748 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28749 enum window_part area)
28750 {
28751 struct window *w = XWINDOW (window);
28752 struct frame *f = XFRAME (w->frame);
28753 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28754 #ifdef HAVE_WINDOW_SYSTEM
28755 Display_Info *dpyinfo;
28756 #endif
28757 Cursor cursor = No_Cursor;
28758 Lisp_Object pointer = Qnil;
28759 int dx, dy, width, height;
28760 ptrdiff_t charpos;
28761 Lisp_Object string, object = Qnil;
28762 Lisp_Object pos IF_LINT (= Qnil), help;
28763
28764 Lisp_Object mouse_face;
28765 int original_x_pixel = x;
28766 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28767 struct glyph_row *row IF_LINT (= 0);
28768
28769 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28770 {
28771 int x0;
28772 struct glyph *end;
28773
28774 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28775 returns them in row/column units! */
28776 string = mode_line_string (w, area, &x, &y, &charpos,
28777 &object, &dx, &dy, &width, &height);
28778
28779 row = (area == ON_MODE_LINE
28780 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28781 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28782
28783 /* Find the glyph under the mouse pointer. */
28784 if (row->mode_line_p && row->enabled_p)
28785 {
28786 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28787 end = glyph + row->used[TEXT_AREA];
28788
28789 for (x0 = original_x_pixel;
28790 glyph < end && x0 >= glyph->pixel_width;
28791 ++glyph)
28792 x0 -= glyph->pixel_width;
28793
28794 if (glyph >= end)
28795 glyph = NULL;
28796 }
28797 }
28798 else
28799 {
28800 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28801 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28802 returns them in row/column units! */
28803 string = marginal_area_string (w, area, &x, &y, &charpos,
28804 &object, &dx, &dy, &width, &height);
28805 }
28806
28807 help = Qnil;
28808
28809 #ifdef HAVE_WINDOW_SYSTEM
28810 if (IMAGEP (object))
28811 {
28812 Lisp_Object image_map, hotspot;
28813 if ((image_map = Fplist_get (XCDR (object), QCmap),
28814 !NILP (image_map))
28815 && (hotspot = find_hot_spot (image_map, dx, dy),
28816 CONSP (hotspot))
28817 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28818 {
28819 Lisp_Object plist;
28820
28821 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28822 If so, we could look for mouse-enter, mouse-leave
28823 properties in PLIST (and do something...). */
28824 hotspot = XCDR (hotspot);
28825 if (CONSP (hotspot)
28826 && (plist = XCAR (hotspot), CONSP (plist)))
28827 {
28828 pointer = Fplist_get (plist, Qpointer);
28829 if (NILP (pointer))
28830 pointer = Qhand;
28831 help = Fplist_get (plist, Qhelp_echo);
28832 if (!NILP (help))
28833 {
28834 help_echo_string = help;
28835 XSETWINDOW (help_echo_window, w);
28836 help_echo_object = w->contents;
28837 help_echo_pos = charpos;
28838 }
28839 }
28840 }
28841 if (NILP (pointer))
28842 pointer = Fplist_get (XCDR (object), QCpointer);
28843 }
28844 #endif /* HAVE_WINDOW_SYSTEM */
28845
28846 if (STRINGP (string))
28847 pos = make_number (charpos);
28848
28849 /* Set the help text and mouse pointer. If the mouse is on a part
28850 of the mode line without any text (e.g. past the right edge of
28851 the mode line text), use the default help text and pointer. */
28852 if (STRINGP (string) || area == ON_MODE_LINE)
28853 {
28854 /* Arrange to display the help by setting the global variables
28855 help_echo_string, help_echo_object, and help_echo_pos. */
28856 if (NILP (help))
28857 {
28858 if (STRINGP (string))
28859 help = Fget_text_property (pos, Qhelp_echo, string);
28860
28861 if (!NILP (help))
28862 {
28863 help_echo_string = help;
28864 XSETWINDOW (help_echo_window, w);
28865 help_echo_object = string;
28866 help_echo_pos = charpos;
28867 }
28868 else if (area == ON_MODE_LINE)
28869 {
28870 Lisp_Object default_help
28871 = buffer_local_value (Qmode_line_default_help_echo,
28872 w->contents);
28873
28874 if (STRINGP (default_help))
28875 {
28876 help_echo_string = default_help;
28877 XSETWINDOW (help_echo_window, w);
28878 help_echo_object = Qnil;
28879 help_echo_pos = -1;
28880 }
28881 }
28882 }
28883
28884 #ifdef HAVE_WINDOW_SYSTEM
28885 /* Change the mouse pointer according to what is under it. */
28886 if (FRAME_WINDOW_P (f))
28887 {
28888 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28889 || minibuf_level
28890 || NILP (Vresize_mini_windows));
28891
28892 dpyinfo = FRAME_DISPLAY_INFO (f);
28893 if (STRINGP (string))
28894 {
28895 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28896
28897 if (NILP (pointer))
28898 pointer = Fget_text_property (pos, Qpointer, string);
28899
28900 /* Change the mouse pointer according to what is under X/Y. */
28901 if (NILP (pointer)
28902 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28903 {
28904 Lisp_Object map;
28905 map = Fget_text_property (pos, Qlocal_map, string);
28906 if (!KEYMAPP (map))
28907 map = Fget_text_property (pos, Qkeymap, string);
28908 if (!KEYMAPP (map) && draggable)
28909 cursor = dpyinfo->vertical_scroll_bar_cursor;
28910 }
28911 }
28912 else if (draggable)
28913 /* Default mode-line pointer. */
28914 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28915 }
28916 #endif
28917 }
28918
28919 /* Change the mouse face according to what is under X/Y. */
28920 if (STRINGP (string))
28921 {
28922 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28923 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28924 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28925 && glyph)
28926 {
28927 Lisp_Object b, e;
28928
28929 struct glyph * tmp_glyph;
28930
28931 int gpos;
28932 int gseq_length;
28933 int total_pixel_width;
28934 ptrdiff_t begpos, endpos, ignore;
28935
28936 int vpos, hpos;
28937
28938 b = Fprevious_single_property_change (make_number (charpos + 1),
28939 Qmouse_face, string, Qnil);
28940 if (NILP (b))
28941 begpos = 0;
28942 else
28943 begpos = XINT (b);
28944
28945 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28946 if (NILP (e))
28947 endpos = SCHARS (string);
28948 else
28949 endpos = XINT (e);
28950
28951 /* Calculate the glyph position GPOS of GLYPH in the
28952 displayed string, relative to the beginning of the
28953 highlighted part of the string.
28954
28955 Note: GPOS is different from CHARPOS. CHARPOS is the
28956 position of GLYPH in the internal string object. A mode
28957 line string format has structures which are converted to
28958 a flattened string by the Emacs Lisp interpreter. The
28959 internal string is an element of those structures. The
28960 displayed string is the flattened string. */
28961 tmp_glyph = row_start_glyph;
28962 while (tmp_glyph < glyph
28963 && (!(EQ (tmp_glyph->object, glyph->object)
28964 && begpos <= tmp_glyph->charpos
28965 && tmp_glyph->charpos < endpos)))
28966 tmp_glyph++;
28967 gpos = glyph - tmp_glyph;
28968
28969 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28970 the highlighted part of the displayed string to which
28971 GLYPH belongs. Note: GSEQ_LENGTH is different from
28972 SCHARS (STRING), because the latter returns the length of
28973 the internal string. */
28974 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28975 tmp_glyph > glyph
28976 && (!(EQ (tmp_glyph->object, glyph->object)
28977 && begpos <= tmp_glyph->charpos
28978 && tmp_glyph->charpos < endpos));
28979 tmp_glyph--)
28980 ;
28981 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28982
28983 /* Calculate the total pixel width of all the glyphs between
28984 the beginning of the highlighted area and GLYPH. */
28985 total_pixel_width = 0;
28986 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28987 total_pixel_width += tmp_glyph->pixel_width;
28988
28989 /* Pre calculation of re-rendering position. Note: X is in
28990 column units here, after the call to mode_line_string or
28991 marginal_area_string. */
28992 hpos = x - gpos;
28993 vpos = (area == ON_MODE_LINE
28994 ? (w->current_matrix)->nrows - 1
28995 : 0);
28996
28997 /* If GLYPH's position is included in the region that is
28998 already drawn in mouse face, we have nothing to do. */
28999 if ( EQ (window, hlinfo->mouse_face_window)
29000 && (!row->reversed_p
29001 ? (hlinfo->mouse_face_beg_col <= hpos
29002 && hpos < hlinfo->mouse_face_end_col)
29003 /* In R2L rows we swap BEG and END, see below. */
29004 : (hlinfo->mouse_face_end_col <= hpos
29005 && hpos < hlinfo->mouse_face_beg_col))
29006 && hlinfo->mouse_face_beg_row == vpos )
29007 return;
29008
29009 if (clear_mouse_face (hlinfo))
29010 cursor = No_Cursor;
29011
29012 if (!row->reversed_p)
29013 {
29014 hlinfo->mouse_face_beg_col = hpos;
29015 hlinfo->mouse_face_beg_x = original_x_pixel
29016 - (total_pixel_width + dx);
29017 hlinfo->mouse_face_end_col = hpos + gseq_length;
29018 hlinfo->mouse_face_end_x = 0;
29019 }
29020 else
29021 {
29022 /* In R2L rows, show_mouse_face expects BEG and END
29023 coordinates to be swapped. */
29024 hlinfo->mouse_face_end_col = hpos;
29025 hlinfo->mouse_face_end_x = original_x_pixel
29026 - (total_pixel_width + dx);
29027 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29028 hlinfo->mouse_face_beg_x = 0;
29029 }
29030
29031 hlinfo->mouse_face_beg_row = vpos;
29032 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29033 hlinfo->mouse_face_past_end = 0;
29034 hlinfo->mouse_face_window = window;
29035
29036 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29037 charpos,
29038 0, &ignore,
29039 glyph->face_id,
29040 1);
29041 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29042
29043 if (NILP (pointer))
29044 pointer = Qhand;
29045 }
29046 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29047 clear_mouse_face (hlinfo);
29048 }
29049 #ifdef HAVE_WINDOW_SYSTEM
29050 if (FRAME_WINDOW_P (f))
29051 define_frame_cursor1 (f, cursor, pointer);
29052 #endif
29053 }
29054
29055
29056 /* EXPORT:
29057 Take proper action when the mouse has moved to position X, Y on
29058 frame F with regards to highlighting portions of display that have
29059 mouse-face properties. Also de-highlight portions of display where
29060 the mouse was before, set the mouse pointer shape as appropriate
29061 for the mouse coordinates, and activate help echo (tooltips).
29062 X and Y can be negative or out of range. */
29063
29064 void
29065 note_mouse_highlight (struct frame *f, int x, int y)
29066 {
29067 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29068 enum window_part part = ON_NOTHING;
29069 Lisp_Object window;
29070 struct window *w;
29071 Cursor cursor = No_Cursor;
29072 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29073 struct buffer *b;
29074
29075 /* When a menu is active, don't highlight because this looks odd. */
29076 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29077 if (popup_activated ())
29078 return;
29079 #endif
29080
29081 if (!f->glyphs_initialized_p
29082 || f->pointer_invisible)
29083 return;
29084
29085 hlinfo->mouse_face_mouse_x = x;
29086 hlinfo->mouse_face_mouse_y = y;
29087 hlinfo->mouse_face_mouse_frame = f;
29088
29089 if (hlinfo->mouse_face_defer)
29090 return;
29091
29092 /* Which window is that in? */
29093 window = window_from_coordinates (f, x, y, &part, 1);
29094
29095 /* If displaying active text in another window, clear that. */
29096 if (! EQ (window, hlinfo->mouse_face_window)
29097 /* Also clear if we move out of text area in same window. */
29098 || (!NILP (hlinfo->mouse_face_window)
29099 && !NILP (window)
29100 && part != ON_TEXT
29101 && part != ON_MODE_LINE
29102 && part != ON_HEADER_LINE))
29103 clear_mouse_face (hlinfo);
29104
29105 /* Not on a window -> return. */
29106 if (!WINDOWP (window))
29107 return;
29108
29109 /* Reset help_echo_string. It will get recomputed below. */
29110 help_echo_string = Qnil;
29111
29112 /* Convert to window-relative pixel coordinates. */
29113 w = XWINDOW (window);
29114 frame_to_window_pixel_xy (w, &x, &y);
29115
29116 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29117 /* Handle tool-bar window differently since it doesn't display a
29118 buffer. */
29119 if (EQ (window, f->tool_bar_window))
29120 {
29121 note_tool_bar_highlight (f, x, y);
29122 return;
29123 }
29124 #endif
29125
29126 /* Mouse is on the mode, header line or margin? */
29127 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29128 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29129 {
29130 note_mode_line_or_margin_highlight (window, x, y, part);
29131
29132 #ifdef HAVE_WINDOW_SYSTEM
29133 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29134 {
29135 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29136 /* Show non-text cursor (Bug#16647). */
29137 goto set_cursor;
29138 }
29139 else
29140 #endif
29141 return;
29142 }
29143
29144 #ifdef HAVE_WINDOW_SYSTEM
29145 if (part == ON_VERTICAL_BORDER)
29146 {
29147 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29148 help_echo_string = build_string ("drag-mouse-1: resize");
29149 }
29150 else if (part == ON_RIGHT_DIVIDER)
29151 {
29152 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29153 help_echo_string = build_string ("drag-mouse-1: resize");
29154 }
29155 else if (part == ON_BOTTOM_DIVIDER)
29156 if (! WINDOW_BOTTOMMOST_P (w)
29157 || minibuf_level
29158 || NILP (Vresize_mini_windows))
29159 {
29160 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29161 help_echo_string = build_string ("drag-mouse-1: resize");
29162 }
29163 else
29164 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29165 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29166 || part == ON_VERTICAL_SCROLL_BAR
29167 || part == ON_HORIZONTAL_SCROLL_BAR)
29168 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29169 else
29170 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29171 #endif
29172
29173 /* Are we in a window whose display is up to date?
29174 And verify the buffer's text has not changed. */
29175 b = XBUFFER (w->contents);
29176 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29177 {
29178 int hpos, vpos, dx, dy, area = LAST_AREA;
29179 ptrdiff_t pos;
29180 struct glyph *glyph;
29181 Lisp_Object object;
29182 Lisp_Object mouse_face = Qnil, position;
29183 Lisp_Object *overlay_vec = NULL;
29184 ptrdiff_t i, noverlays;
29185 struct buffer *obuf;
29186 ptrdiff_t obegv, ozv;
29187 int same_region;
29188
29189 /* Find the glyph under X/Y. */
29190 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29191
29192 #ifdef HAVE_WINDOW_SYSTEM
29193 /* Look for :pointer property on image. */
29194 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29195 {
29196 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29197 if (img != NULL && IMAGEP (img->spec))
29198 {
29199 Lisp_Object image_map, hotspot;
29200 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29201 !NILP (image_map))
29202 && (hotspot = find_hot_spot (image_map,
29203 glyph->slice.img.x + dx,
29204 glyph->slice.img.y + dy),
29205 CONSP (hotspot))
29206 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29207 {
29208 Lisp_Object plist;
29209
29210 /* Could check XCAR (hotspot) to see if we enter/leave
29211 this hot-spot.
29212 If so, we could look for mouse-enter, mouse-leave
29213 properties in PLIST (and do something...). */
29214 hotspot = XCDR (hotspot);
29215 if (CONSP (hotspot)
29216 && (plist = XCAR (hotspot), CONSP (plist)))
29217 {
29218 pointer = Fplist_get (plist, Qpointer);
29219 if (NILP (pointer))
29220 pointer = Qhand;
29221 help_echo_string = Fplist_get (plist, Qhelp_echo);
29222 if (!NILP (help_echo_string))
29223 {
29224 help_echo_window = window;
29225 help_echo_object = glyph->object;
29226 help_echo_pos = glyph->charpos;
29227 }
29228 }
29229 }
29230 if (NILP (pointer))
29231 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29232 }
29233 }
29234 #endif /* HAVE_WINDOW_SYSTEM */
29235
29236 /* Clear mouse face if X/Y not over text. */
29237 if (glyph == NULL
29238 || area != TEXT_AREA
29239 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29240 /* Glyph's OBJECT is an integer for glyphs inserted by the
29241 display engine for its internal purposes, like truncation
29242 and continuation glyphs and blanks beyond the end of
29243 line's text on text terminals. If we are over such a
29244 glyph, we are not over any text. */
29245 || INTEGERP (glyph->object)
29246 /* R2L rows have a stretch glyph at their front, which
29247 stands for no text, whereas L2R rows have no glyphs at
29248 all beyond the end of text. Treat such stretch glyphs
29249 like we do with NULL glyphs in L2R rows. */
29250 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29251 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29252 && glyph->type == STRETCH_GLYPH
29253 && glyph->avoid_cursor_p))
29254 {
29255 if (clear_mouse_face (hlinfo))
29256 cursor = No_Cursor;
29257 #ifdef HAVE_WINDOW_SYSTEM
29258 if (FRAME_WINDOW_P (f) && NILP (pointer))
29259 {
29260 if (area != TEXT_AREA)
29261 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29262 else
29263 pointer = Vvoid_text_area_pointer;
29264 }
29265 #endif
29266 goto set_cursor;
29267 }
29268
29269 pos = glyph->charpos;
29270 object = glyph->object;
29271 if (!STRINGP (object) && !BUFFERP (object))
29272 goto set_cursor;
29273
29274 /* If we get an out-of-range value, return now; avoid an error. */
29275 if (BUFFERP (object) && pos > BUF_Z (b))
29276 goto set_cursor;
29277
29278 /* Make the window's buffer temporarily current for
29279 overlays_at and compute_char_face. */
29280 obuf = current_buffer;
29281 current_buffer = b;
29282 obegv = BEGV;
29283 ozv = ZV;
29284 BEGV = BEG;
29285 ZV = Z;
29286
29287 /* Is this char mouse-active or does it have help-echo? */
29288 position = make_number (pos);
29289
29290 if (BUFFERP (object))
29291 {
29292 /* Put all the overlays we want in a vector in overlay_vec. */
29293 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29294 /* Sort overlays into increasing priority order. */
29295 noverlays = sort_overlays (overlay_vec, noverlays, w);
29296 }
29297 else
29298 noverlays = 0;
29299
29300 if (NILP (Vmouse_highlight))
29301 {
29302 clear_mouse_face (hlinfo);
29303 goto check_help_echo;
29304 }
29305
29306 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29307
29308 if (same_region)
29309 cursor = No_Cursor;
29310
29311 /* Check mouse-face highlighting. */
29312 if (! same_region
29313 /* If there exists an overlay with mouse-face overlapping
29314 the one we are currently highlighting, we have to
29315 check if we enter the overlapping overlay, and then
29316 highlight only that. */
29317 || (OVERLAYP (hlinfo->mouse_face_overlay)
29318 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29319 {
29320 /* Find the highest priority overlay with a mouse-face. */
29321 Lisp_Object overlay = Qnil;
29322 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29323 {
29324 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29325 if (!NILP (mouse_face))
29326 overlay = overlay_vec[i];
29327 }
29328
29329 /* If we're highlighting the same overlay as before, there's
29330 no need to do that again. */
29331 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29332 goto check_help_echo;
29333 hlinfo->mouse_face_overlay = overlay;
29334
29335 /* Clear the display of the old active region, if any. */
29336 if (clear_mouse_face (hlinfo))
29337 cursor = No_Cursor;
29338
29339 /* If no overlay applies, get a text property. */
29340 if (NILP (overlay))
29341 mouse_face = Fget_text_property (position, Qmouse_face, object);
29342
29343 /* Next, compute the bounds of the mouse highlighting and
29344 display it. */
29345 if (!NILP (mouse_face) && STRINGP (object))
29346 {
29347 /* The mouse-highlighting comes from a display string
29348 with a mouse-face. */
29349 Lisp_Object s, e;
29350 ptrdiff_t ignore;
29351
29352 s = Fprevious_single_property_change
29353 (make_number (pos + 1), Qmouse_face, object, Qnil);
29354 e = Fnext_single_property_change
29355 (position, Qmouse_face, object, Qnil);
29356 if (NILP (s))
29357 s = make_number (0);
29358 if (NILP (e))
29359 e = make_number (SCHARS (object));
29360 mouse_face_from_string_pos (w, hlinfo, object,
29361 XINT (s), XINT (e));
29362 hlinfo->mouse_face_past_end = 0;
29363 hlinfo->mouse_face_window = window;
29364 hlinfo->mouse_face_face_id
29365 = face_at_string_position (w, object, pos, 0, &ignore,
29366 glyph->face_id, 1);
29367 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29368 cursor = No_Cursor;
29369 }
29370 else
29371 {
29372 /* The mouse-highlighting, if any, comes from an overlay
29373 or text property in the buffer. */
29374 Lisp_Object buffer IF_LINT (= Qnil);
29375 Lisp_Object disp_string IF_LINT (= Qnil);
29376
29377 if (STRINGP (object))
29378 {
29379 /* If we are on a display string with no mouse-face,
29380 check if the text under it has one. */
29381 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29382 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29383 pos = string_buffer_position (object, start);
29384 if (pos > 0)
29385 {
29386 mouse_face = get_char_property_and_overlay
29387 (make_number (pos), Qmouse_face, w->contents, &overlay);
29388 buffer = w->contents;
29389 disp_string = object;
29390 }
29391 }
29392 else
29393 {
29394 buffer = object;
29395 disp_string = Qnil;
29396 }
29397
29398 if (!NILP (mouse_face))
29399 {
29400 Lisp_Object before, after;
29401 Lisp_Object before_string, after_string;
29402 /* To correctly find the limits of mouse highlight
29403 in a bidi-reordered buffer, we must not use the
29404 optimization of limiting the search in
29405 previous-single-property-change and
29406 next-single-property-change, because
29407 rows_from_pos_range needs the real start and end
29408 positions to DTRT in this case. That's because
29409 the first row visible in a window does not
29410 necessarily display the character whose position
29411 is the smallest. */
29412 Lisp_Object lim1
29413 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29414 ? Fmarker_position (w->start)
29415 : Qnil;
29416 Lisp_Object lim2
29417 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29418 ? make_number (BUF_Z (XBUFFER (buffer))
29419 - w->window_end_pos)
29420 : Qnil;
29421
29422 if (NILP (overlay))
29423 {
29424 /* Handle the text property case. */
29425 before = Fprevious_single_property_change
29426 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29427 after = Fnext_single_property_change
29428 (make_number (pos), Qmouse_face, buffer, lim2);
29429 before_string = after_string = Qnil;
29430 }
29431 else
29432 {
29433 /* Handle the overlay case. */
29434 before = Foverlay_start (overlay);
29435 after = Foverlay_end (overlay);
29436 before_string = Foverlay_get (overlay, Qbefore_string);
29437 after_string = Foverlay_get (overlay, Qafter_string);
29438
29439 if (!STRINGP (before_string)) before_string = Qnil;
29440 if (!STRINGP (after_string)) after_string = Qnil;
29441 }
29442
29443 mouse_face_from_buffer_pos (window, hlinfo, pos,
29444 NILP (before)
29445 ? 1
29446 : XFASTINT (before),
29447 NILP (after)
29448 ? BUF_Z (XBUFFER (buffer))
29449 : XFASTINT (after),
29450 before_string, after_string,
29451 disp_string);
29452 cursor = No_Cursor;
29453 }
29454 }
29455 }
29456
29457 check_help_echo:
29458
29459 /* Look for a `help-echo' property. */
29460 if (NILP (help_echo_string)) {
29461 Lisp_Object help, overlay;
29462
29463 /* Check overlays first. */
29464 help = overlay = Qnil;
29465 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29466 {
29467 overlay = overlay_vec[i];
29468 help = Foverlay_get (overlay, Qhelp_echo);
29469 }
29470
29471 if (!NILP (help))
29472 {
29473 help_echo_string = help;
29474 help_echo_window = window;
29475 help_echo_object = overlay;
29476 help_echo_pos = pos;
29477 }
29478 else
29479 {
29480 Lisp_Object obj = glyph->object;
29481 ptrdiff_t charpos = glyph->charpos;
29482
29483 /* Try text properties. */
29484 if (STRINGP (obj)
29485 && charpos >= 0
29486 && charpos < SCHARS (obj))
29487 {
29488 help = Fget_text_property (make_number (charpos),
29489 Qhelp_echo, obj);
29490 if (NILP (help))
29491 {
29492 /* If the string itself doesn't specify a help-echo,
29493 see if the buffer text ``under'' it does. */
29494 struct glyph_row *r
29495 = MATRIX_ROW (w->current_matrix, vpos);
29496 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29497 ptrdiff_t p = string_buffer_position (obj, start);
29498 if (p > 0)
29499 {
29500 help = Fget_char_property (make_number (p),
29501 Qhelp_echo, w->contents);
29502 if (!NILP (help))
29503 {
29504 charpos = p;
29505 obj = w->contents;
29506 }
29507 }
29508 }
29509 }
29510 else if (BUFFERP (obj)
29511 && charpos >= BEGV
29512 && charpos < ZV)
29513 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29514 obj);
29515
29516 if (!NILP (help))
29517 {
29518 help_echo_string = help;
29519 help_echo_window = window;
29520 help_echo_object = obj;
29521 help_echo_pos = charpos;
29522 }
29523 }
29524 }
29525
29526 #ifdef HAVE_WINDOW_SYSTEM
29527 /* Look for a `pointer' property. */
29528 if (FRAME_WINDOW_P (f) && NILP (pointer))
29529 {
29530 /* Check overlays first. */
29531 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29532 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29533
29534 if (NILP (pointer))
29535 {
29536 Lisp_Object obj = glyph->object;
29537 ptrdiff_t charpos = glyph->charpos;
29538
29539 /* Try text properties. */
29540 if (STRINGP (obj)
29541 && charpos >= 0
29542 && charpos < SCHARS (obj))
29543 {
29544 pointer = Fget_text_property (make_number (charpos),
29545 Qpointer, obj);
29546 if (NILP (pointer))
29547 {
29548 /* If the string itself doesn't specify a pointer,
29549 see if the buffer text ``under'' it does. */
29550 struct glyph_row *r
29551 = MATRIX_ROW (w->current_matrix, vpos);
29552 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29553 ptrdiff_t p = string_buffer_position (obj, start);
29554 if (p > 0)
29555 pointer = Fget_char_property (make_number (p),
29556 Qpointer, w->contents);
29557 }
29558 }
29559 else if (BUFFERP (obj)
29560 && charpos >= BEGV
29561 && charpos < ZV)
29562 pointer = Fget_text_property (make_number (charpos),
29563 Qpointer, obj);
29564 }
29565 }
29566 #endif /* HAVE_WINDOW_SYSTEM */
29567
29568 BEGV = obegv;
29569 ZV = ozv;
29570 current_buffer = obuf;
29571 }
29572
29573 set_cursor:
29574
29575 #ifdef HAVE_WINDOW_SYSTEM
29576 if (FRAME_WINDOW_P (f))
29577 define_frame_cursor1 (f, cursor, pointer);
29578 #else
29579 /* This is here to prevent a compiler error, about "label at end of
29580 compound statement". */
29581 return;
29582 #endif
29583 }
29584
29585
29586 /* EXPORT for RIF:
29587 Clear any mouse-face on window W. This function is part of the
29588 redisplay interface, and is called from try_window_id and similar
29589 functions to ensure the mouse-highlight is off. */
29590
29591 void
29592 x_clear_window_mouse_face (struct window *w)
29593 {
29594 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29595 Lisp_Object window;
29596
29597 block_input ();
29598 XSETWINDOW (window, w);
29599 if (EQ (window, hlinfo->mouse_face_window))
29600 clear_mouse_face (hlinfo);
29601 unblock_input ();
29602 }
29603
29604
29605 /* EXPORT:
29606 Just discard the mouse face information for frame F, if any.
29607 This is used when the size of F is changed. */
29608
29609 void
29610 cancel_mouse_face (struct frame *f)
29611 {
29612 Lisp_Object window;
29613 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29614
29615 window = hlinfo->mouse_face_window;
29616 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29617 reset_mouse_highlight (hlinfo);
29618 }
29619
29620
29621 \f
29622 /***********************************************************************
29623 Exposure Events
29624 ***********************************************************************/
29625
29626 #ifdef HAVE_WINDOW_SYSTEM
29627
29628 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29629 which intersects rectangle R. R is in window-relative coordinates. */
29630
29631 static void
29632 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29633 enum glyph_row_area area)
29634 {
29635 struct glyph *first = row->glyphs[area];
29636 struct glyph *end = row->glyphs[area] + row->used[area];
29637 struct glyph *last;
29638 int first_x, start_x, x;
29639
29640 if (area == TEXT_AREA && row->fill_line_p)
29641 /* If row extends face to end of line write the whole line. */
29642 draw_glyphs (w, 0, row, area,
29643 0, row->used[area],
29644 DRAW_NORMAL_TEXT, 0);
29645 else
29646 {
29647 /* Set START_X to the window-relative start position for drawing glyphs of
29648 AREA. The first glyph of the text area can be partially visible.
29649 The first glyphs of other areas cannot. */
29650 start_x = window_box_left_offset (w, area);
29651 x = start_x;
29652 if (area == TEXT_AREA)
29653 x += row->x;
29654
29655 /* Find the first glyph that must be redrawn. */
29656 while (first < end
29657 && x + first->pixel_width < r->x)
29658 {
29659 x += first->pixel_width;
29660 ++first;
29661 }
29662
29663 /* Find the last one. */
29664 last = first;
29665 first_x = x;
29666 while (last < end
29667 && x < r->x + r->width)
29668 {
29669 x += last->pixel_width;
29670 ++last;
29671 }
29672
29673 /* Repaint. */
29674 if (last > first)
29675 draw_glyphs (w, first_x - start_x, row, area,
29676 first - row->glyphs[area], last - row->glyphs[area],
29677 DRAW_NORMAL_TEXT, 0);
29678 }
29679 }
29680
29681
29682 /* Redraw the parts of the glyph row ROW on window W intersecting
29683 rectangle R. R is in window-relative coordinates. Value is
29684 non-zero if mouse-face was overwritten. */
29685
29686 static int
29687 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29688 {
29689 eassert (row->enabled_p);
29690
29691 if (row->mode_line_p || w->pseudo_window_p)
29692 draw_glyphs (w, 0, row, TEXT_AREA,
29693 0, row->used[TEXT_AREA],
29694 DRAW_NORMAL_TEXT, 0);
29695 else
29696 {
29697 if (row->used[LEFT_MARGIN_AREA])
29698 expose_area (w, row, r, LEFT_MARGIN_AREA);
29699 if (row->used[TEXT_AREA])
29700 expose_area (w, row, r, TEXT_AREA);
29701 if (row->used[RIGHT_MARGIN_AREA])
29702 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29703 draw_row_fringe_bitmaps (w, row);
29704 }
29705
29706 return row->mouse_face_p;
29707 }
29708
29709
29710 /* Redraw those parts of glyphs rows during expose event handling that
29711 overlap other rows. Redrawing of an exposed line writes over parts
29712 of lines overlapping that exposed line; this function fixes that.
29713
29714 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29715 row in W's current matrix that is exposed and overlaps other rows.
29716 LAST_OVERLAPPING_ROW is the last such row. */
29717
29718 static void
29719 expose_overlaps (struct window *w,
29720 struct glyph_row *first_overlapping_row,
29721 struct glyph_row *last_overlapping_row,
29722 XRectangle *r)
29723 {
29724 struct glyph_row *row;
29725
29726 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29727 if (row->overlapping_p)
29728 {
29729 eassert (row->enabled_p && !row->mode_line_p);
29730
29731 row->clip = r;
29732 if (row->used[LEFT_MARGIN_AREA])
29733 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29734
29735 if (row->used[TEXT_AREA])
29736 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29737
29738 if (row->used[RIGHT_MARGIN_AREA])
29739 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29740 row->clip = NULL;
29741 }
29742 }
29743
29744
29745 /* Return non-zero if W's cursor intersects rectangle R. */
29746
29747 static int
29748 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29749 {
29750 XRectangle cr, result;
29751 struct glyph *cursor_glyph;
29752 struct glyph_row *row;
29753
29754 if (w->phys_cursor.vpos >= 0
29755 && w->phys_cursor.vpos < w->current_matrix->nrows
29756 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29757 row->enabled_p)
29758 && row->cursor_in_fringe_p)
29759 {
29760 /* Cursor is in the fringe. */
29761 cr.x = window_box_right_offset (w,
29762 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29763 ? RIGHT_MARGIN_AREA
29764 : TEXT_AREA));
29765 cr.y = row->y;
29766 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29767 cr.height = row->height;
29768 return x_intersect_rectangles (&cr, r, &result);
29769 }
29770
29771 cursor_glyph = get_phys_cursor_glyph (w);
29772 if (cursor_glyph)
29773 {
29774 /* r is relative to W's box, but w->phys_cursor.x is relative
29775 to left edge of W's TEXT area. Adjust it. */
29776 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29777 cr.y = w->phys_cursor.y;
29778 cr.width = cursor_glyph->pixel_width;
29779 cr.height = w->phys_cursor_height;
29780 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29781 I assume the effect is the same -- and this is portable. */
29782 return x_intersect_rectangles (&cr, r, &result);
29783 }
29784 /* If we don't understand the format, pretend we're not in the hot-spot. */
29785 return 0;
29786 }
29787
29788
29789 /* EXPORT:
29790 Draw a vertical window border to the right of window W if W doesn't
29791 have vertical scroll bars. */
29792
29793 void
29794 x_draw_vertical_border (struct window *w)
29795 {
29796 struct frame *f = XFRAME (WINDOW_FRAME (w));
29797
29798 /* We could do better, if we knew what type of scroll-bar the adjacent
29799 windows (on either side) have... But we don't :-(
29800 However, I think this works ok. ++KFS 2003-04-25 */
29801
29802 /* Redraw borders between horizontally adjacent windows. Don't
29803 do it for frames with vertical scroll bars because either the
29804 right scroll bar of a window, or the left scroll bar of its
29805 neighbor will suffice as a border. */
29806 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29807 return;
29808
29809 /* Note: It is necessary to redraw both the left and the right
29810 borders, for when only this single window W is being
29811 redisplayed. */
29812 if (!WINDOW_RIGHTMOST_P (w)
29813 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29814 {
29815 int x0, x1, y0, y1;
29816
29817 window_box_edges (w, &x0, &y0, &x1, &y1);
29818 y1 -= 1;
29819
29820 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29821 x1 -= 1;
29822
29823 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29824 }
29825
29826 if (!WINDOW_LEFTMOST_P (w)
29827 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29828 {
29829 int x0, x1, y0, y1;
29830
29831 window_box_edges (w, &x0, &y0, &x1, &y1);
29832 y1 -= 1;
29833
29834 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29835 x0 -= 1;
29836
29837 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29838 }
29839 }
29840
29841
29842 /* Draw window dividers for window W. */
29843
29844 void
29845 x_draw_right_divider (struct window *w)
29846 {
29847 struct frame *f = WINDOW_XFRAME (w);
29848
29849 if (w->mini || w->pseudo_window_p)
29850 return;
29851 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29852 {
29853 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29854 int x1 = WINDOW_RIGHT_EDGE_X (w);
29855 int y0 = WINDOW_TOP_EDGE_Y (w);
29856 /* The bottom divider prevails. */
29857 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29858
29859 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29860 }
29861 }
29862
29863 static void
29864 x_draw_bottom_divider (struct window *w)
29865 {
29866 struct frame *f = XFRAME (WINDOW_FRAME (w));
29867
29868 if (w->mini || w->pseudo_window_p)
29869 return;
29870 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29871 {
29872 int x0 = WINDOW_LEFT_EDGE_X (w);
29873 int x1 = WINDOW_RIGHT_EDGE_X (w);
29874 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29875 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29876
29877 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29878 }
29879 }
29880
29881 /* Redraw the part of window W intersection rectangle FR. Pixel
29882 coordinates in FR are frame-relative. Call this function with
29883 input blocked. Value is non-zero if the exposure overwrites
29884 mouse-face. */
29885
29886 static int
29887 expose_window (struct window *w, XRectangle *fr)
29888 {
29889 struct frame *f = XFRAME (w->frame);
29890 XRectangle wr, r;
29891 int mouse_face_overwritten_p = 0;
29892
29893 /* If window is not yet fully initialized, do nothing. This can
29894 happen when toolkit scroll bars are used and a window is split.
29895 Reconfiguring the scroll bar will generate an expose for a newly
29896 created window. */
29897 if (w->current_matrix == NULL)
29898 return 0;
29899
29900 /* When we're currently updating the window, display and current
29901 matrix usually don't agree. Arrange for a thorough display
29902 later. */
29903 if (w->must_be_updated_p)
29904 {
29905 SET_FRAME_GARBAGED (f);
29906 return 0;
29907 }
29908
29909 /* Frame-relative pixel rectangle of W. */
29910 wr.x = WINDOW_LEFT_EDGE_X (w);
29911 wr.y = WINDOW_TOP_EDGE_Y (w);
29912 wr.width = WINDOW_PIXEL_WIDTH (w);
29913 wr.height = WINDOW_PIXEL_HEIGHT (w);
29914
29915 if (x_intersect_rectangles (fr, &wr, &r))
29916 {
29917 int yb = window_text_bottom_y (w);
29918 struct glyph_row *row;
29919 int cursor_cleared_p, phys_cursor_on_p;
29920 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29921
29922 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29923 r.x, r.y, r.width, r.height));
29924
29925 /* Convert to window coordinates. */
29926 r.x -= WINDOW_LEFT_EDGE_X (w);
29927 r.y -= WINDOW_TOP_EDGE_Y (w);
29928
29929 /* Turn off the cursor. */
29930 if (!w->pseudo_window_p
29931 && phys_cursor_in_rect_p (w, &r))
29932 {
29933 x_clear_cursor (w);
29934 cursor_cleared_p = 1;
29935 }
29936 else
29937 cursor_cleared_p = 0;
29938
29939 /* If the row containing the cursor extends face to end of line,
29940 then expose_area might overwrite the cursor outside the
29941 rectangle and thus notice_overwritten_cursor might clear
29942 w->phys_cursor_on_p. We remember the original value and
29943 check later if it is changed. */
29944 phys_cursor_on_p = w->phys_cursor_on_p;
29945
29946 /* Update lines intersecting rectangle R. */
29947 first_overlapping_row = last_overlapping_row = NULL;
29948 for (row = w->current_matrix->rows;
29949 row->enabled_p;
29950 ++row)
29951 {
29952 int y0 = row->y;
29953 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29954
29955 if ((y0 >= r.y && y0 < r.y + r.height)
29956 || (y1 > r.y && y1 < r.y + r.height)
29957 || (r.y >= y0 && r.y < y1)
29958 || (r.y + r.height > y0 && r.y + r.height < y1))
29959 {
29960 /* A header line may be overlapping, but there is no need
29961 to fix overlapping areas for them. KFS 2005-02-12 */
29962 if (row->overlapping_p && !row->mode_line_p)
29963 {
29964 if (first_overlapping_row == NULL)
29965 first_overlapping_row = row;
29966 last_overlapping_row = row;
29967 }
29968
29969 row->clip = fr;
29970 if (expose_line (w, row, &r))
29971 mouse_face_overwritten_p = 1;
29972 row->clip = NULL;
29973 }
29974 else if (row->overlapping_p)
29975 {
29976 /* We must redraw a row overlapping the exposed area. */
29977 if (y0 < r.y
29978 ? y0 + row->phys_height > r.y
29979 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29980 {
29981 if (first_overlapping_row == NULL)
29982 first_overlapping_row = row;
29983 last_overlapping_row = row;
29984 }
29985 }
29986
29987 if (y1 >= yb)
29988 break;
29989 }
29990
29991 /* Display the mode line if there is one. */
29992 if (WINDOW_WANTS_MODELINE_P (w)
29993 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29994 row->enabled_p)
29995 && row->y < r.y + r.height)
29996 {
29997 if (expose_line (w, row, &r))
29998 mouse_face_overwritten_p = 1;
29999 }
30000
30001 if (!w->pseudo_window_p)
30002 {
30003 /* Fix the display of overlapping rows. */
30004 if (first_overlapping_row)
30005 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30006 fr);
30007
30008 /* Draw border between windows. */
30009 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30010 x_draw_right_divider (w);
30011 else
30012 x_draw_vertical_border (w);
30013
30014 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30015 x_draw_bottom_divider (w);
30016
30017 /* Turn the cursor on again. */
30018 if (cursor_cleared_p
30019 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30020 update_window_cursor (w, 1);
30021 }
30022 }
30023
30024 return mouse_face_overwritten_p;
30025 }
30026
30027
30028
30029 /* Redraw (parts) of all windows in the window tree rooted at W that
30030 intersect R. R contains frame pixel coordinates. Value is
30031 non-zero if the exposure overwrites mouse-face. */
30032
30033 static int
30034 expose_window_tree (struct window *w, XRectangle *r)
30035 {
30036 struct frame *f = XFRAME (w->frame);
30037 int mouse_face_overwritten_p = 0;
30038
30039 while (w && !FRAME_GARBAGED_P (f))
30040 {
30041 if (WINDOWP (w->contents))
30042 mouse_face_overwritten_p
30043 |= expose_window_tree (XWINDOW (w->contents), r);
30044 else
30045 mouse_face_overwritten_p |= expose_window (w, r);
30046
30047 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30048 }
30049
30050 return mouse_face_overwritten_p;
30051 }
30052
30053
30054 /* EXPORT:
30055 Redisplay an exposed area of frame F. X and Y are the upper-left
30056 corner of the exposed rectangle. W and H are width and height of
30057 the exposed area. All are pixel values. W or H zero means redraw
30058 the entire frame. */
30059
30060 void
30061 expose_frame (struct frame *f, int x, int y, int w, int h)
30062 {
30063 XRectangle r;
30064 int mouse_face_overwritten_p = 0;
30065
30066 TRACE ((stderr, "expose_frame "));
30067
30068 /* No need to redraw if frame will be redrawn soon. */
30069 if (FRAME_GARBAGED_P (f))
30070 {
30071 TRACE ((stderr, " garbaged\n"));
30072 return;
30073 }
30074
30075 /* If basic faces haven't been realized yet, there is no point in
30076 trying to redraw anything. This can happen when we get an expose
30077 event while Emacs is starting, e.g. by moving another window. */
30078 if (FRAME_FACE_CACHE (f) == NULL
30079 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30080 {
30081 TRACE ((stderr, " no faces\n"));
30082 return;
30083 }
30084
30085 if (w == 0 || h == 0)
30086 {
30087 r.x = r.y = 0;
30088 r.width = FRAME_TEXT_WIDTH (f);
30089 r.height = FRAME_TEXT_HEIGHT (f);
30090 /** r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f); **/
30091 /** r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f); **/
30092 }
30093 else
30094 {
30095 r.x = x;
30096 r.y = y;
30097 r.width = w;
30098 r.height = h;
30099 }
30100
30101 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30102 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30103
30104 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30105 if (WINDOWP (f->tool_bar_window))
30106 mouse_face_overwritten_p
30107 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30108 #endif
30109
30110 #ifdef HAVE_X_WINDOWS
30111 #ifndef MSDOS
30112 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30113 if (WINDOWP (f->menu_bar_window))
30114 mouse_face_overwritten_p
30115 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30116 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30117 #endif
30118 #endif
30119
30120 /* Some window managers support a focus-follows-mouse style with
30121 delayed raising of frames. Imagine a partially obscured frame,
30122 and moving the mouse into partially obscured mouse-face on that
30123 frame. The visible part of the mouse-face will be highlighted,
30124 then the WM raises the obscured frame. With at least one WM, KDE
30125 2.1, Emacs is not getting any event for the raising of the frame
30126 (even tried with SubstructureRedirectMask), only Expose events.
30127 These expose events will draw text normally, i.e. not
30128 highlighted. Which means we must redo the highlight here.
30129 Subsume it under ``we love X''. --gerd 2001-08-15 */
30130 /* Included in Windows version because Windows most likely does not
30131 do the right thing if any third party tool offers
30132 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30133 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30134 {
30135 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30136 if (f == hlinfo->mouse_face_mouse_frame)
30137 {
30138 int mouse_x = hlinfo->mouse_face_mouse_x;
30139 int mouse_y = hlinfo->mouse_face_mouse_y;
30140 clear_mouse_face (hlinfo);
30141 note_mouse_highlight (f, mouse_x, mouse_y);
30142 }
30143 }
30144 }
30145
30146
30147 /* EXPORT:
30148 Determine the intersection of two rectangles R1 and R2. Return
30149 the intersection in *RESULT. Value is non-zero if RESULT is not
30150 empty. */
30151
30152 int
30153 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30154 {
30155 XRectangle *left, *right;
30156 XRectangle *upper, *lower;
30157 int intersection_p = 0;
30158
30159 /* Rearrange so that R1 is the left-most rectangle. */
30160 if (r1->x < r2->x)
30161 left = r1, right = r2;
30162 else
30163 left = r2, right = r1;
30164
30165 /* X0 of the intersection is right.x0, if this is inside R1,
30166 otherwise there is no intersection. */
30167 if (right->x <= left->x + left->width)
30168 {
30169 result->x = right->x;
30170
30171 /* The right end of the intersection is the minimum of
30172 the right ends of left and right. */
30173 result->width = (min (left->x + left->width, right->x + right->width)
30174 - result->x);
30175
30176 /* Same game for Y. */
30177 if (r1->y < r2->y)
30178 upper = r1, lower = r2;
30179 else
30180 upper = r2, lower = r1;
30181
30182 /* The upper end of the intersection is lower.y0, if this is inside
30183 of upper. Otherwise, there is no intersection. */
30184 if (lower->y <= upper->y + upper->height)
30185 {
30186 result->y = lower->y;
30187
30188 /* The lower end of the intersection is the minimum of the lower
30189 ends of upper and lower. */
30190 result->height = (min (lower->y + lower->height,
30191 upper->y + upper->height)
30192 - result->y);
30193 intersection_p = 1;
30194 }
30195 }
30196
30197 return intersection_p;
30198 }
30199
30200 #endif /* HAVE_WINDOW_SYSTEM */
30201
30202 \f
30203 /***********************************************************************
30204 Initialization
30205 ***********************************************************************/
30206
30207 void
30208 syms_of_xdisp (void)
30209 {
30210 Vwith_echo_area_save_vector = Qnil;
30211 staticpro (&Vwith_echo_area_save_vector);
30212
30213 Vmessage_stack = Qnil;
30214 staticpro (&Vmessage_stack);
30215
30216 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30217 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30218
30219 message_dolog_marker1 = Fmake_marker ();
30220 staticpro (&message_dolog_marker1);
30221 message_dolog_marker2 = Fmake_marker ();
30222 staticpro (&message_dolog_marker2);
30223 message_dolog_marker3 = Fmake_marker ();
30224 staticpro (&message_dolog_marker3);
30225
30226 #ifdef GLYPH_DEBUG
30227 defsubr (&Sdump_frame_glyph_matrix);
30228 defsubr (&Sdump_glyph_matrix);
30229 defsubr (&Sdump_glyph_row);
30230 defsubr (&Sdump_tool_bar_row);
30231 defsubr (&Strace_redisplay);
30232 defsubr (&Strace_to_stderr);
30233 #endif
30234 #ifdef HAVE_WINDOW_SYSTEM
30235 defsubr (&Stool_bar_height);
30236 defsubr (&Slookup_image_map);
30237 #endif
30238 defsubr (&Sline_pixel_height);
30239 defsubr (&Sformat_mode_line);
30240 defsubr (&Sinvisible_p);
30241 defsubr (&Scurrent_bidi_paragraph_direction);
30242 defsubr (&Swindow_text_pixel_size);
30243 defsubr (&Smove_point_visually);
30244
30245 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30246 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30247 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30248 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30249 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30250 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30251 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30252 DEFSYM (Qeval, "eval");
30253 DEFSYM (QCdata, ":data");
30254 DEFSYM (Qdisplay, "display");
30255 DEFSYM (Qspace_width, "space-width");
30256 DEFSYM (Qraise, "raise");
30257 DEFSYM (Qslice, "slice");
30258 DEFSYM (Qspace, "space");
30259 DEFSYM (Qmargin, "margin");
30260 DEFSYM (Qpointer, "pointer");
30261 DEFSYM (Qleft_margin, "left-margin");
30262 DEFSYM (Qright_margin, "right-margin");
30263 DEFSYM (Qcenter, "center");
30264 DEFSYM (Qline_height, "line-height");
30265 DEFSYM (QCalign_to, ":align-to");
30266 DEFSYM (QCrelative_width, ":relative-width");
30267 DEFSYM (QCrelative_height, ":relative-height");
30268 DEFSYM (QCeval, ":eval");
30269 DEFSYM (QCpropertize, ":propertize");
30270 DEFSYM (QCfile, ":file");
30271 DEFSYM (Qfontified, "fontified");
30272 DEFSYM (Qfontification_functions, "fontification-functions");
30273 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30274 DEFSYM (Qescape_glyph, "escape-glyph");
30275 DEFSYM (Qnobreak_space, "nobreak-space");
30276 DEFSYM (Qimage, "image");
30277 DEFSYM (Qtext, "text");
30278 DEFSYM (Qboth, "both");
30279 DEFSYM (Qboth_horiz, "both-horiz");
30280 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30281 DEFSYM (QCmap, ":map");
30282 DEFSYM (QCpointer, ":pointer");
30283 DEFSYM (Qrect, "rect");
30284 DEFSYM (Qcircle, "circle");
30285 DEFSYM (Qpoly, "poly");
30286 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30287 DEFSYM (Qgrow_only, "grow-only");
30288 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30289 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30290 DEFSYM (Qposition, "position");
30291 DEFSYM (Qbuffer_position, "buffer-position");
30292 DEFSYM (Qobject, "object");
30293 DEFSYM (Qbar, "bar");
30294 DEFSYM (Qhbar, "hbar");
30295 DEFSYM (Qbox, "box");
30296 DEFSYM (Qhollow, "hollow");
30297 DEFSYM (Qhand, "hand");
30298 DEFSYM (Qarrow, "arrow");
30299 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30300
30301 list_of_error = list1 (list2 (intern_c_string ("error"),
30302 intern_c_string ("void-variable")));
30303 staticpro (&list_of_error);
30304
30305 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30306 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30307 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30308 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30309
30310 echo_buffer[0] = echo_buffer[1] = Qnil;
30311 staticpro (&echo_buffer[0]);
30312 staticpro (&echo_buffer[1]);
30313
30314 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30315 staticpro (&echo_area_buffer[0]);
30316 staticpro (&echo_area_buffer[1]);
30317
30318 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30319 staticpro (&Vmessages_buffer_name);
30320
30321 mode_line_proptrans_alist = Qnil;
30322 staticpro (&mode_line_proptrans_alist);
30323 mode_line_string_list = Qnil;
30324 staticpro (&mode_line_string_list);
30325 mode_line_string_face = Qnil;
30326 staticpro (&mode_line_string_face);
30327 mode_line_string_face_prop = Qnil;
30328 staticpro (&mode_line_string_face_prop);
30329 Vmode_line_unwind_vector = Qnil;
30330 staticpro (&Vmode_line_unwind_vector);
30331
30332 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30333
30334 help_echo_string = Qnil;
30335 staticpro (&help_echo_string);
30336 help_echo_object = Qnil;
30337 staticpro (&help_echo_object);
30338 help_echo_window = Qnil;
30339 staticpro (&help_echo_window);
30340 previous_help_echo_string = Qnil;
30341 staticpro (&previous_help_echo_string);
30342 help_echo_pos = -1;
30343
30344 DEFSYM (Qright_to_left, "right-to-left");
30345 DEFSYM (Qleft_to_right, "left-to-right");
30346
30347 #ifdef HAVE_WINDOW_SYSTEM
30348 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30349 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30350 For example, if a block cursor is over a tab, it will be drawn as
30351 wide as that tab on the display. */);
30352 x_stretch_cursor_p = 0;
30353 #endif
30354
30355 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30356 doc: /* Non-nil means highlight trailing whitespace.
30357 The face used for trailing whitespace is `trailing-whitespace'. */);
30358 Vshow_trailing_whitespace = Qnil;
30359
30360 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30361 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30362 If the value is t, Emacs highlights non-ASCII chars which have the
30363 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30364 or `escape-glyph' face respectively.
30365
30366 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30367 U+2011 (non-breaking hyphen) are affected.
30368
30369 Any other non-nil value means to display these characters as a escape
30370 glyph followed by an ordinary space or hyphen.
30371
30372 A value of nil means no special handling of these characters. */);
30373 Vnobreak_char_display = Qt;
30374
30375 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30376 doc: /* The pointer shape to show in void text areas.
30377 A value of nil means to show the text pointer. Other options are
30378 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30379 `hourglass'. */);
30380 Vvoid_text_area_pointer = Qarrow;
30381
30382 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30383 doc: /* Non-nil means don't actually do any redisplay.
30384 This is used for internal purposes. */);
30385 Vinhibit_redisplay = Qnil;
30386
30387 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30388 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30389 Vglobal_mode_string = Qnil;
30390
30391 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30392 doc: /* Marker for where to display an arrow on top of the buffer text.
30393 This must be the beginning of a line in order to work.
30394 See also `overlay-arrow-string'. */);
30395 Voverlay_arrow_position = Qnil;
30396
30397 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30398 doc: /* String to display as an arrow in non-window frames.
30399 See also `overlay-arrow-position'. */);
30400 Voverlay_arrow_string = build_pure_c_string ("=>");
30401
30402 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30403 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30404 The symbols on this list are examined during redisplay to determine
30405 where to display overlay arrows. */);
30406 Voverlay_arrow_variable_list
30407 = list1 (intern_c_string ("overlay-arrow-position"));
30408
30409 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30410 doc: /* The number of lines to try scrolling a window by when point moves out.
30411 If that fails to bring point back on frame, point is centered instead.
30412 If this is zero, point is always centered after it moves off frame.
30413 If you want scrolling to always be a line at a time, you should set
30414 `scroll-conservatively' to a large value rather than set this to 1. */);
30415
30416 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30417 doc: /* Scroll up to this many lines, to bring point back on screen.
30418 If point moves off-screen, redisplay will scroll by up to
30419 `scroll-conservatively' lines in order to bring point just barely
30420 onto the screen again. If that cannot be done, then redisplay
30421 recenters point as usual.
30422
30423 If the value is greater than 100, redisplay will never recenter point,
30424 but will always scroll just enough text to bring point into view, even
30425 if you move far away.
30426
30427 A value of zero means always recenter point if it moves off screen. */);
30428 scroll_conservatively = 0;
30429
30430 DEFVAR_INT ("scroll-margin", scroll_margin,
30431 doc: /* Number of lines of margin at the top and bottom of a window.
30432 Recenter the window whenever point gets within this many lines
30433 of the top or bottom of the window. */);
30434 scroll_margin = 0;
30435
30436 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30437 doc: /* Pixels per inch value for non-window system displays.
30438 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30439 Vdisplay_pixels_per_inch = make_float (72.0);
30440
30441 #ifdef GLYPH_DEBUG
30442 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30443 #endif
30444
30445 DEFVAR_LISP ("truncate-partial-width-windows",
30446 Vtruncate_partial_width_windows,
30447 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30448 For an integer value, truncate lines in each window narrower than the
30449 full frame width, provided the window width is less than that integer;
30450 otherwise, respect the value of `truncate-lines'.
30451
30452 For any other non-nil value, truncate lines in all windows that do
30453 not span the full frame width.
30454
30455 A value of nil means to respect the value of `truncate-lines'.
30456
30457 If `word-wrap' is enabled, you might want to reduce this. */);
30458 Vtruncate_partial_width_windows = make_number (50);
30459
30460 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30461 doc: /* Maximum buffer size for which line number should be displayed.
30462 If the buffer is bigger than this, the line number does not appear
30463 in the mode line. A value of nil means no limit. */);
30464 Vline_number_display_limit = Qnil;
30465
30466 DEFVAR_INT ("line-number-display-limit-width",
30467 line_number_display_limit_width,
30468 doc: /* Maximum line width (in characters) for line number display.
30469 If the average length of the lines near point is bigger than this, then the
30470 line number may be omitted from the mode line. */);
30471 line_number_display_limit_width = 200;
30472
30473 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30474 doc: /* Non-nil means highlight region even in nonselected windows. */);
30475 highlight_nonselected_windows = 0;
30476
30477 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30478 doc: /* Non-nil if more than one frame is visible on this display.
30479 Minibuffer-only frames don't count, but iconified frames do.
30480 This variable is not guaranteed to be accurate except while processing
30481 `frame-title-format' and `icon-title-format'. */);
30482
30483 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30484 doc: /* Template for displaying the title bar of visible frames.
30485 \(Assuming the window manager supports this feature.)
30486
30487 This variable has the same structure as `mode-line-format', except that
30488 the %c and %l constructs are ignored. It is used only on frames for
30489 which no explicit name has been set \(see `modify-frame-parameters'). */);
30490
30491 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30492 doc: /* Template for displaying the title bar of an iconified frame.
30493 \(Assuming the window manager supports this feature.)
30494 This variable has the same structure as `mode-line-format' (which see),
30495 and is used only on frames for which no explicit name has been set
30496 \(see `modify-frame-parameters'). */);
30497 Vicon_title_format
30498 = Vframe_title_format
30499 = listn (CONSTYPE_PURE, 3,
30500 intern_c_string ("multiple-frames"),
30501 build_pure_c_string ("%b"),
30502 listn (CONSTYPE_PURE, 4,
30503 empty_unibyte_string,
30504 intern_c_string ("invocation-name"),
30505 build_pure_c_string ("@"),
30506 intern_c_string ("system-name")));
30507
30508 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30509 doc: /* Maximum number of lines to keep in the message log buffer.
30510 If nil, disable message logging. If t, log messages but don't truncate
30511 the buffer when it becomes large. */);
30512 Vmessage_log_max = make_number (1000);
30513
30514 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30515 doc: /* Functions called before redisplay, if window sizes have changed.
30516 The value should be a list of functions that take one argument.
30517 Just before redisplay, for each frame, if any of its windows have changed
30518 size since the last redisplay, or have been split or deleted,
30519 all the functions in the list are called, with the frame as argument. */);
30520 Vwindow_size_change_functions = Qnil;
30521
30522 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30523 doc: /* List of functions to call before redisplaying a window with scrolling.
30524 Each function is called with two arguments, the window and its new
30525 display-start position. Note that these functions are also called by
30526 `set-window-buffer'. Also note that the value of `window-end' is not
30527 valid when these functions are called.
30528
30529 Warning: Do not use this feature to alter the way the window
30530 is scrolled. It is not designed for that, and such use probably won't
30531 work. */);
30532 Vwindow_scroll_functions = Qnil;
30533
30534 DEFVAR_LISP ("window-text-change-functions",
30535 Vwindow_text_change_functions,
30536 doc: /* Functions to call in redisplay when text in the window might change. */);
30537 Vwindow_text_change_functions = Qnil;
30538
30539 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30540 doc: /* Functions called when redisplay of a window reaches the end trigger.
30541 Each function is called with two arguments, the window and the end trigger value.
30542 See `set-window-redisplay-end-trigger'. */);
30543 Vredisplay_end_trigger_functions = Qnil;
30544
30545 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30546 doc: /* Non-nil means autoselect window with mouse pointer.
30547 If nil, do not autoselect windows.
30548 A positive number means delay autoselection by that many seconds: a
30549 window is autoselected only after the mouse has remained in that
30550 window for the duration of the delay.
30551 A negative number has a similar effect, but causes windows to be
30552 autoselected only after the mouse has stopped moving. \(Because of
30553 the way Emacs compares mouse events, you will occasionally wait twice
30554 that time before the window gets selected.\)
30555 Any other value means to autoselect window instantaneously when the
30556 mouse pointer enters it.
30557
30558 Autoselection selects the minibuffer only if it is active, and never
30559 unselects the minibuffer if it is active.
30560
30561 When customizing this variable make sure that the actual value of
30562 `focus-follows-mouse' matches the behavior of your window manager. */);
30563 Vmouse_autoselect_window = Qnil;
30564
30565 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30566 doc: /* Non-nil means automatically resize tool-bars.
30567 This dynamically changes the tool-bar's height to the minimum height
30568 that is needed to make all tool-bar items visible.
30569 If value is `grow-only', the tool-bar's height is only increased
30570 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30571 Vauto_resize_tool_bars = Qt;
30572
30573 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30574 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30575 auto_raise_tool_bar_buttons_p = 1;
30576
30577 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30578 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30579 make_cursor_line_fully_visible_p = 1;
30580
30581 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30582 doc: /* Border below tool-bar in pixels.
30583 If an integer, use it as the height of the border.
30584 If it is one of `internal-border-width' or `border-width', use the
30585 value of the corresponding frame parameter.
30586 Otherwise, no border is added below the tool-bar. */);
30587 Vtool_bar_border = Qinternal_border_width;
30588
30589 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30590 doc: /* Margin around tool-bar buttons in pixels.
30591 If an integer, use that for both horizontal and vertical margins.
30592 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30593 HORZ specifying the horizontal margin, and VERT specifying the
30594 vertical margin. */);
30595 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30596
30597 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30598 doc: /* Relief thickness of tool-bar buttons. */);
30599 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30600
30601 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30602 doc: /* Tool bar style to use.
30603 It can be one of
30604 image - show images only
30605 text - show text only
30606 both - show both, text below image
30607 both-horiz - show text to the right of the image
30608 text-image-horiz - show text to the left of the image
30609 any other - use system default or image if no system default.
30610
30611 This variable only affects the GTK+ toolkit version of Emacs. */);
30612 Vtool_bar_style = Qnil;
30613
30614 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30615 doc: /* Maximum number of characters a label can have to be shown.
30616 The tool bar style must also show labels for this to have any effect, see
30617 `tool-bar-style'. */);
30618 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30619
30620 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30621 doc: /* List of functions to call to fontify regions of text.
30622 Each function is called with one argument POS. Functions must
30623 fontify a region starting at POS in the current buffer, and give
30624 fontified regions the property `fontified'. */);
30625 Vfontification_functions = Qnil;
30626 Fmake_variable_buffer_local (Qfontification_functions);
30627
30628 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30629 unibyte_display_via_language_environment,
30630 doc: /* Non-nil means display unibyte text according to language environment.
30631 Specifically, this means that raw bytes in the range 160-255 decimal
30632 are displayed by converting them to the equivalent multibyte characters
30633 according to the current language environment. As a result, they are
30634 displayed according to the current fontset.
30635
30636 Note that this variable affects only how these bytes are displayed,
30637 but does not change the fact they are interpreted as raw bytes. */);
30638 unibyte_display_via_language_environment = 0;
30639
30640 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30641 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30642 If a float, it specifies a fraction of the mini-window frame's height.
30643 If an integer, it specifies a number of lines. */);
30644 Vmax_mini_window_height = make_float (0.25);
30645
30646 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30647 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30648 A value of nil means don't automatically resize mini-windows.
30649 A value of t means resize them to fit the text displayed in them.
30650 A value of `grow-only', the default, means let mini-windows grow only;
30651 they return to their normal size when the minibuffer is closed, or the
30652 echo area becomes empty. */);
30653 Vresize_mini_windows = Qgrow_only;
30654
30655 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30656 doc: /* Alist specifying how to blink the cursor off.
30657 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30658 `cursor-type' frame-parameter or variable equals ON-STATE,
30659 comparing using `equal', Emacs uses OFF-STATE to specify
30660 how to blink it off. ON-STATE and OFF-STATE are values for
30661 the `cursor-type' frame parameter.
30662
30663 If a frame's ON-STATE has no entry in this list,
30664 the frame's other specifications determine how to blink the cursor off. */);
30665 Vblink_cursor_alist = Qnil;
30666
30667 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30668 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30669 If non-nil, windows are automatically scrolled horizontally to make
30670 point visible. */);
30671 automatic_hscrolling_p = 1;
30672 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30673
30674 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30675 doc: /* How many columns away from the window edge point is allowed to get
30676 before automatic hscrolling will horizontally scroll the window. */);
30677 hscroll_margin = 5;
30678
30679 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30680 doc: /* How many columns to scroll the window when point gets too close to the edge.
30681 When point is less than `hscroll-margin' columns from the window
30682 edge, automatic hscrolling will scroll the window by the amount of columns
30683 determined by this variable. If its value is a positive integer, scroll that
30684 many columns. If it's a positive floating-point number, it specifies the
30685 fraction of the window's width to scroll. If it's nil or zero, point will be
30686 centered horizontally after the scroll. Any other value, including negative
30687 numbers, are treated as if the value were zero.
30688
30689 Automatic hscrolling always moves point outside the scroll margin, so if
30690 point was more than scroll step columns inside the margin, the window will
30691 scroll more than the value given by the scroll step.
30692
30693 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30694 and `scroll-right' overrides this variable's effect. */);
30695 Vhscroll_step = make_number (0);
30696
30697 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30698 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30699 Bind this around calls to `message' to let it take effect. */);
30700 message_truncate_lines = 0;
30701
30702 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30703 doc: /* Normal hook run to update the menu bar definitions.
30704 Redisplay runs this hook before it redisplays the menu bar.
30705 This is used to update menus such as Buffers, whose contents depend on
30706 various data. */);
30707 Vmenu_bar_update_hook = Qnil;
30708
30709 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30710 doc: /* Frame for which we are updating a menu.
30711 The enable predicate for a menu binding should check this variable. */);
30712 Vmenu_updating_frame = Qnil;
30713
30714 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30715 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30716 inhibit_menubar_update = 0;
30717
30718 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30719 doc: /* Prefix prepended to all continuation lines at display time.
30720 The value may be a string, an image, or a stretch-glyph; it is
30721 interpreted in the same way as the value of a `display' text property.
30722
30723 This variable is overridden by any `wrap-prefix' text or overlay
30724 property.
30725
30726 To add a prefix to non-continuation lines, use `line-prefix'. */);
30727 Vwrap_prefix = Qnil;
30728 DEFSYM (Qwrap_prefix, "wrap-prefix");
30729 Fmake_variable_buffer_local (Qwrap_prefix);
30730
30731 DEFVAR_LISP ("line-prefix", Vline_prefix,
30732 doc: /* Prefix prepended to all non-continuation lines at display time.
30733 The value may be a string, an image, or a stretch-glyph; it is
30734 interpreted in the same way as the value of a `display' text property.
30735
30736 This variable is overridden by any `line-prefix' text or overlay
30737 property.
30738
30739 To add a prefix to continuation lines, use `wrap-prefix'. */);
30740 Vline_prefix = Qnil;
30741 DEFSYM (Qline_prefix, "line-prefix");
30742 Fmake_variable_buffer_local (Qline_prefix);
30743
30744 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30745 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30746 inhibit_eval_during_redisplay = 0;
30747
30748 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30749 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30750 inhibit_free_realized_faces = 0;
30751
30752 #ifdef GLYPH_DEBUG
30753 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30754 doc: /* Inhibit try_window_id display optimization. */);
30755 inhibit_try_window_id = 0;
30756
30757 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30758 doc: /* Inhibit try_window_reusing display optimization. */);
30759 inhibit_try_window_reusing = 0;
30760
30761 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30762 doc: /* Inhibit try_cursor_movement display optimization. */);
30763 inhibit_try_cursor_movement = 0;
30764 #endif /* GLYPH_DEBUG */
30765
30766 DEFVAR_INT ("overline-margin", overline_margin,
30767 doc: /* Space between overline and text, in pixels.
30768 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30769 margin to the character height. */);
30770 overline_margin = 2;
30771
30772 DEFVAR_INT ("underline-minimum-offset",
30773 underline_minimum_offset,
30774 doc: /* Minimum distance between baseline and underline.
30775 This can improve legibility of underlined text at small font sizes,
30776 particularly when using variable `x-use-underline-position-properties'
30777 with fonts that specify an UNDERLINE_POSITION relatively close to the
30778 baseline. The default value is 1. */);
30779 underline_minimum_offset = 1;
30780
30781 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30782 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30783 This feature only works when on a window system that can change
30784 cursor shapes. */);
30785 display_hourglass_p = 1;
30786
30787 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30788 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30789 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30790
30791 #ifdef HAVE_WINDOW_SYSTEM
30792 hourglass_atimer = NULL;
30793 hourglass_shown_p = 0;
30794 #endif /* HAVE_WINDOW_SYSTEM */
30795
30796 DEFSYM (Qglyphless_char, "glyphless-char");
30797 DEFSYM (Qhex_code, "hex-code");
30798 DEFSYM (Qempty_box, "empty-box");
30799 DEFSYM (Qthin_space, "thin-space");
30800 DEFSYM (Qzero_width, "zero-width");
30801
30802 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30803 doc: /* Function run just before redisplay.
30804 It is called with one argument, which is the set of windows that are to
30805 be redisplayed. This set can be nil (meaning, only the selected window),
30806 or t (meaning all windows). */);
30807 Vpre_redisplay_function = intern ("ignore");
30808
30809 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30810 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30811
30812 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30813 doc: /* Char-table defining glyphless characters.
30814 Each element, if non-nil, should be one of the following:
30815 an ASCII acronym string: display this string in a box
30816 `hex-code': display the hexadecimal code of a character in a box
30817 `empty-box': display as an empty box
30818 `thin-space': display as 1-pixel width space
30819 `zero-width': don't display
30820 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30821 display method for graphical terminals and text terminals respectively.
30822 GRAPHICAL and TEXT should each have one of the values listed above.
30823
30824 The char-table has one extra slot to control the display of a character for
30825 which no font is found. This slot only takes effect on graphical terminals.
30826 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30827 `thin-space'. The default is `empty-box'.
30828
30829 If a character has a non-nil entry in an active display table, the
30830 display table takes effect; in this case, Emacs does not consult
30831 `glyphless-char-display' at all. */);
30832 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30833 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30834 Qempty_box);
30835
30836 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30837 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30838 Vdebug_on_message = Qnil;
30839
30840 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30841 doc: /* */);
30842 Vredisplay__all_windows_cause
30843 = Fmake_vector (make_number (100), make_number (0));
30844
30845 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30846 doc: /* */);
30847 Vredisplay__mode_lines_cause
30848 = Fmake_vector (make_number (100), make_number (0));
30849 }
30850
30851
30852 /* Initialize this module when Emacs starts. */
30853
30854 void
30855 init_xdisp (void)
30856 {
30857 CHARPOS (this_line_start_pos) = 0;
30858
30859 if (!noninteractive)
30860 {
30861 struct window *m = XWINDOW (minibuf_window);
30862 Lisp_Object frame = m->frame;
30863 struct frame *f = XFRAME (frame);
30864 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30865 struct window *r = XWINDOW (root);
30866 int i;
30867
30868 echo_area_window = minibuf_window;
30869
30870 r->top_line = FRAME_TOP_MARGIN (f);
30871 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30872 r->total_cols = FRAME_COLS (f);
30873 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30874 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30875 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30876
30877 m->top_line = FRAME_TOTAL_LINES (f) - 1;
30878 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30879 m->total_cols = FRAME_COLS (f);
30880 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30881 m->total_lines = 1;
30882 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30883
30884 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30885 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30886 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30887
30888 /* The default ellipsis glyphs `...'. */
30889 for (i = 0; i < 3; ++i)
30890 default_invis_vector[i] = make_number ('.');
30891 }
30892
30893 {
30894 /* Allocate the buffer for frame titles.
30895 Also used for `format-mode-line'. */
30896 int size = 100;
30897 mode_line_noprop_buf = xmalloc (size);
30898 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30899 mode_line_noprop_ptr = mode_line_noprop_buf;
30900 mode_line_target = MODE_LINE_DISPLAY;
30901 }
30902
30903 help_echo_showing_p = 0;
30904 }
30905
30906 #ifdef HAVE_WINDOW_SYSTEM
30907
30908 /* Platform-independent portion of hourglass implementation. */
30909
30910 /* Timer function of hourglass_atimer. */
30911
30912 static void
30913 show_hourglass (struct atimer *timer)
30914 {
30915 /* The timer implementation will cancel this timer automatically
30916 after this function has run. Set hourglass_atimer to null
30917 so that we know the timer doesn't have to be canceled. */
30918 hourglass_atimer = NULL;
30919
30920 if (!hourglass_shown_p)
30921 {
30922 Lisp_Object tail, frame;
30923
30924 block_input ();
30925
30926 FOR_EACH_FRAME (tail, frame)
30927 {
30928 struct frame *f = XFRAME (frame);
30929
30930 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
30931 && FRAME_RIF (f)->show_hourglass)
30932 FRAME_RIF (f)->show_hourglass (f);
30933 }
30934
30935 hourglass_shown_p = 1;
30936 unblock_input ();
30937 }
30938 }
30939
30940 /* Cancel a currently active hourglass timer, and start a new one. */
30941
30942 void
30943 start_hourglass (void)
30944 {
30945 struct timespec delay;
30946
30947 cancel_hourglass ();
30948
30949 if (INTEGERP (Vhourglass_delay)
30950 && XINT (Vhourglass_delay) > 0)
30951 delay = make_timespec (min (XINT (Vhourglass_delay),
30952 TYPE_MAXIMUM (time_t)),
30953 0);
30954 else if (FLOATP (Vhourglass_delay)
30955 && XFLOAT_DATA (Vhourglass_delay) > 0)
30956 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30957 else
30958 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30959
30960 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30961 show_hourglass, NULL);
30962 }
30963
30964 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30965 shown. */
30966
30967 void
30968 cancel_hourglass (void)
30969 {
30970 if (hourglass_atimer)
30971 {
30972 cancel_atimer (hourglass_atimer);
30973 hourglass_atimer = NULL;
30974 }
30975
30976 if (hourglass_shown_p)
30977 {
30978 Lisp_Object tail, frame;
30979
30980 block_input ();
30981
30982 FOR_EACH_FRAME (tail, frame)
30983 {
30984 struct frame *f = XFRAME (frame);
30985
30986 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
30987 && FRAME_RIF (f)->hide_hourglass)
30988 FRAME_RIF (f)->hide_hourglass (f);
30989 #ifdef HAVE_NTGUI
30990 /* No cursors on non GUI frames - restore to stock arrow cursor. */
30991 else if (!FRAME_W32_P (f))
30992 w32_arrow_cursor ();
30993 #endif
30994 }
30995
30996 hourglass_shown_p = 0;
30997 unblock_input ();
30998 }
30999 }
31000
31001 #endif /* HAVE_WINDOW_SYSTEM */