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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
101
102 /* True means last display completed. False means it was preempted. */
103
104 bool display_completed;
105
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107
108 /* True means SIGWINCH happened when not safe. */
109
110 static bool delayed_size_change;
111
112 /* A glyph for a space. */
113
114 struct glyph space_glyph;
115
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
120
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
123
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
128
129 static struct frame *frame_matrix_frame;
130
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
133
134 #ifdef GLYPH_DEBUG
135
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140
141 /* One element of the ring buffer containing redisplay history
142 information. */
143
144 struct redisplay_history
145 {
146 char trace[512 + 100];
147 };
148
149 /* The size of the history buffer. */
150
151 #define REDISPLAY_HISTORY_SIZE 30
152
153 /* The redisplay history buffer. */
154
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156
157 /* Next free entry in redisplay_history. */
158
159 static int history_idx;
160
161 /* A tick that's incremented each time something is added to the
162 history. */
163
164 static uprintmax_t history_tick;
165 \f
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
170
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 {
174 char *buf;
175 void *ptr = w;
176
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
181
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
192 }
193
194
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
198
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
201 {
202 char *buf;
203 void *ptr = f;
204
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
209
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
213 }
214
215
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
220 {
221 int i;
222
223 for (i = history_idx - 1; i != history_idx; --i)
224 {
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
228 }
229
230 return Qnil;
231 }
232
233
234 #else /* not GLYPH_DEBUG */
235
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238
239 #endif /* GLYPH_DEBUG */
240
241
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
249 {
250 emacs_abort ();
251 }
252 #endif
253 \f
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
257
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
263
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
266 {
267 struct glyph_matrix *result = xzalloc (sizeof *result);
268
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
274
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
278 }
279
280
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
287
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
291
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
294 {
295 if (matrix)
296 {
297 int i;
298
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
305
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
314 }
315 }
316
317
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
322
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 {
326 if (margin > 0)
327 {
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
332 }
333 return 0;
334 }
335
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
338
339 static bool
340 verify_row_hash (struct glyph_row *row)
341 {
342 return row->hash == row_hash (row);
343 }
344
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
347
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
353
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
358
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
366
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 {
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
377
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
381 {
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
386 }
387 matrix->header_line_p = header_line_p;
388
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
394 {
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
400
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
405 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
410 }
411
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
414 {
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 }
422 else
423 new_rows = 0;
424
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
429 {
430 eassert (matrix->pool->glyphs);
431
432 if (w)
433 {
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
438 }
439 else
440 left = right = 0;
441
442 for (i = 0; i < dim.height; ++i)
443 {
444 struct glyph_row *row = &matrix->rows[i];
445
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
450
451 if (w == NULL
452 || (row == matrix->rows + dim.height - 1
453 && WINDOW_WANTS_MODELINE_P (w))
454 || (row == matrix->rows && matrix->header_line_p))
455 {
456 row->glyphs[TEXT_AREA]
457 = row->glyphs[LEFT_MARGIN_AREA];
458 row->glyphs[RIGHT_MARGIN_AREA]
459 = row->glyphs[TEXT_AREA] + dim.width;
460 row->glyphs[LAST_AREA]
461 = row->glyphs[RIGHT_MARGIN_AREA];
462 }
463 else
464 {
465 row->glyphs[TEXT_AREA]
466 = row->glyphs[LEFT_MARGIN_AREA] + left;
467 row->glyphs[RIGHT_MARGIN_AREA]
468 = row->glyphs[TEXT_AREA] + dim.width - left - right;
469 row->glyphs[LAST_AREA]
470 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
471 }
472 }
473
474 matrix->left_margin_glyphs = left;
475 matrix->right_margin_glyphs = right;
476 }
477 else
478 {
479 /* If MATRIX->pool is null, MATRIX is responsible for managing
480 its own memory. It is a window matrix for window-based redisplay.
481 Allocate glyph memory from the heap. */
482 if (dim.width > matrix->matrix_w
483 || new_rows
484 || header_line_changed_p
485 || marginal_areas_changed_p)
486 {
487 struct glyph_row *row = matrix->rows;
488 struct glyph_row *end = row + matrix->rows_allocated;
489
490 while (row < end)
491 {
492 row->glyphs[LEFT_MARGIN_AREA]
493 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
494 dim.width, sizeof (struct glyph));
495
496 /* The mode line, if displayed, never has marginal areas. */
497 if ((row == matrix->rows + dim.height - 1
498 && !(w && WINDOW_WANTS_MODELINE_P (w)))
499 || (row == matrix->rows && matrix->header_line_p))
500 {
501 row->glyphs[TEXT_AREA]
502 = row->glyphs[LEFT_MARGIN_AREA];
503 row->glyphs[RIGHT_MARGIN_AREA]
504 = row->glyphs[TEXT_AREA] + dim.width;
505 row->glyphs[LAST_AREA]
506 = row->glyphs[RIGHT_MARGIN_AREA];
507 }
508 else
509 {
510 row->glyphs[TEXT_AREA]
511 = row->glyphs[LEFT_MARGIN_AREA] + left;
512 row->glyphs[RIGHT_MARGIN_AREA]
513 = row->glyphs[TEXT_AREA] + dim.width - left - right;
514 row->glyphs[LAST_AREA]
515 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
516 }
517 ++row;
518 }
519 }
520
521 eassert (left >= 0 && right >= 0);
522 matrix->left_margin_glyphs = left;
523 matrix->right_margin_glyphs = right;
524 }
525
526 /* Number of rows to be used by MATRIX. */
527 matrix->nrows = dim.height;
528 eassert (matrix->nrows >= 0);
529
530 if (w)
531 {
532 if (matrix == w->current_matrix)
533 {
534 /* Mark rows in a current matrix of a window as not having
535 valid contents. It's important to not do this for
536 desired matrices. When Emacs starts, it may already be
537 building desired matrices when this function runs. */
538 if (window_width < 0)
539 window_width = window_box_width (w, -1);
540
541 /* Optimize the case that only the height has changed (C-x 2,
542 upper window). Invalidate all rows that are no longer part
543 of the window. */
544 if (!marginal_areas_changed_p
545 && !header_line_changed_p
546 && new_rows == 0
547 && dim.width == matrix->matrix_w
548 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
549 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
550 && matrix->window_width == window_width)
551 {
552 /* Find the last row in the window. */
553 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
554 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
555 {
556 ++i;
557 break;
558 }
559
560 /* Window end is invalid, if inside of the rows that
561 are invalidated below. */
562 if (w->window_end_vpos >= i)
563 w->window_end_valid = 0;
564
565 while (i < matrix->nrows)
566 matrix->rows[i++].enabled_p = false;
567 }
568 else
569 {
570 for (i = 0; i < matrix->nrows; ++i)
571 matrix->rows[i].enabled_p = false;
572 }
573 }
574 else if (matrix == w->desired_matrix)
575 {
576 /* Rows in desired matrices always have to be cleared;
577 redisplay expects this is the case when it runs, so it
578 had better be the case when we adjust matrices between
579 redisplays. */
580 for (i = 0; i < matrix->nrows; ++i)
581 matrix->rows[i].enabled_p = false;
582 }
583 }
584
585
586 /* Remember last values to be able to optimize frame redraws. */
587 matrix->matrix_x = x;
588 matrix->matrix_y = y;
589 matrix->matrix_w = dim.width;
590 matrix->matrix_h = dim.height;
591
592 /* Record the top y location and height of W at the time the matrix
593 was last adjusted. This is used to optimize redisplay above. */
594 if (w)
595 {
596 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
597 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
598 matrix->window_height = window_height;
599 matrix->window_width = window_width;
600 matrix->window_vscroll = w->vscroll;
601 }
602 }
603
604
605 /* Reverse the contents of rows in MATRIX between START and END. The
606 contents of the row at END - 1 end up at START, END - 2 at START +
607 1 etc. This is part of the implementation of rotate_matrix (see
608 below). */
609
610 static void
611 reverse_rows (struct glyph_matrix *matrix, int start, int end)
612 {
613 int i, j;
614
615 for (i = start, j = end - 1; i < j; ++i, --j)
616 {
617 /* Non-ISO HP/UX compiler doesn't like auto struct
618 initialization. */
619 struct glyph_row temp;
620 temp = matrix->rows[i];
621 matrix->rows[i] = matrix->rows[j];
622 matrix->rows[j] = temp;
623 }
624 }
625
626
627 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
628 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
629 indices. (Note: this does not copy glyphs, only glyph pointers in
630 row structures are moved around).
631
632 The algorithm used for rotating the vector was, I believe, first
633 described by Kernighan. See the vector R as consisting of two
634 sub-vectors AB, where A has length BY for BY >= 0. The result
635 after rotating is then BA. Reverse both sub-vectors to get ArBr
636 and reverse the result to get (ArBr)r which is BA. Similar for
637 rotating right. */
638
639 void
640 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
641 {
642 if (by < 0)
643 {
644 /* Up (rotate left, i.e. towards lower indices). */
645 by = -by;
646 reverse_rows (matrix, first, first + by);
647 reverse_rows (matrix, first + by, last);
648 reverse_rows (matrix, first, last);
649 }
650 else if (by > 0)
651 {
652 /* Down (rotate right, i.e. towards higher indices). */
653 reverse_rows (matrix, last - by, last);
654 reverse_rows (matrix, first, last - by);
655 reverse_rows (matrix, first, last);
656 }
657 }
658
659
660 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
661 with indices START <= index < END. Increment positions by DELTA/
662 DELTA_BYTES. */
663
664 void
665 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
666 ptrdiff_t delta, ptrdiff_t delta_bytes)
667 {
668 /* Check that START and END are reasonable values. */
669 eassert (start >= 0 && start <= matrix->nrows);
670 eassert (end >= 0 && end <= matrix->nrows);
671 eassert (start <= end);
672
673 for (; start < end; ++start)
674 increment_row_positions (matrix->rows + start, delta, delta_bytes);
675 }
676
677
678 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
679 START and END are the row indices of the first and last + 1 row to clear. */
680
681 void
682 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
683 {
684 eassert (start <= end);
685 eassert (start >= 0 && start < matrix->nrows);
686 eassert (end >= 0 && end <= matrix->nrows);
687
688 for (; start < end; ++start)
689 matrix->rows[start].enabled_p = false;
690 }
691
692
693 /* Clear MATRIX.
694
695 Empty all rows in MATRIX by clearing their enabled_p flags.
696 The function prepare_desired_row will eventually really clear a row
697 when it sees one with a false enabled_p flag.
698
699 Reset update hints to default values. The only update hint
700 currently present is the flag MATRIX->no_scrolling_p. */
701
702 void
703 clear_glyph_matrix (struct glyph_matrix *matrix)
704 {
705 if (matrix)
706 {
707 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
708 matrix->no_scrolling_p = 0;
709 }
710 }
711
712
713 /* Shift part of the glyph matrix MATRIX of window W up or down.
714 Increment y-positions in glyph rows between START and END by DY,
715 and recompute their visible height. */
716
717 void
718 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
719 {
720 int min_y, max_y;
721
722 eassert (start <= end);
723 eassert (start >= 0 && start < matrix->nrows);
724 eassert (end >= 0 && end <= matrix->nrows);
725
726 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
727 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
728
729 for (; start < end; ++start)
730 {
731 struct glyph_row *row = &matrix->rows[start];
732
733 row->y += dy;
734 row->visible_height = row->height;
735
736 if (row->y < min_y)
737 row->visible_height -= min_y - row->y;
738 if (row->y + row->height > max_y)
739 row->visible_height -= row->y + row->height - max_y;
740 if (row->fringe_bitmap_periodic_p)
741 row->redraw_fringe_bitmaps_p = 1;
742 }
743 }
744
745
746 /* Mark all rows in current matrices of frame F as invalid. Marking
747 invalid is done by setting enabled_p to zero for all rows in a
748 current matrix. */
749
750 void
751 clear_current_matrices (register struct frame *f)
752 {
753 /* Clear frame current matrix, if we have one. */
754 if (f->current_matrix)
755 clear_glyph_matrix (f->current_matrix);
756
757 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
758 /* Clear the matrix of the menu bar window, if such a window exists.
759 The menu bar window is currently used to display menus on X when
760 no toolkit support is compiled in. */
761 if (WINDOWP (f->menu_bar_window))
762 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
763 #endif
764
765 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
766 /* Clear the matrix of the tool-bar window, if any. */
767 if (WINDOWP (f->tool_bar_window))
768 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
769 #endif
770
771 /* Clear current window matrices. */
772 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
773 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
774 }
775
776
777 /* Clear out all display lines of F for a coming redisplay. */
778
779 void
780 clear_desired_matrices (register struct frame *f)
781 {
782 if (f->desired_matrix)
783 clear_glyph_matrix (f->desired_matrix);
784
785 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
786 if (WINDOWP (f->menu_bar_window))
787 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
788 #endif
789
790 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
791 if (WINDOWP (f->tool_bar_window))
792 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
793 #endif
794
795 /* Do it for window matrices. */
796 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
797 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
798 }
799
800
801 /* Clear matrices in window tree rooted in W. If DESIRED_P,
802 clear desired matrices, otherwise clear current matrices. */
803
804 static void
805 clear_window_matrices (struct window *w, bool desired_p)
806 {
807 while (w)
808 {
809 if (WINDOWP (w->contents))
810 clear_window_matrices (XWINDOW (w->contents), desired_p);
811 else
812 {
813 if (desired_p)
814 clear_glyph_matrix (w->desired_matrix);
815 else
816 {
817 clear_glyph_matrix (w->current_matrix);
818 w->window_end_valid = 0;
819 }
820 }
821
822 w = NILP (w->next) ? 0 : XWINDOW (w->next);
823 }
824 }
825
826
827 \f
828 /***********************************************************************
829 Glyph Rows
830
831 See dispextern.h for an overall explanation of glyph rows.
832 ***********************************************************************/
833
834 /* Clear glyph row ROW. NOTE: this code relies on the current
835 layout of `glyphs' and `used' fields of `struct glyph_row'. */
836
837 void
838 clear_glyph_row (struct glyph_row *row)
839 {
840 enum { off = offsetof (struct glyph_row, used) };
841
842 /* Zero everything except pointers in `glyphs'. */
843 memset (row->used, 0, sizeof *row - off);
844 }
845
846
847 /* Make ROW an empty, enabled row of canonical character height,
848 in window W starting at y-position Y. */
849
850 void
851 blank_row (struct window *w, struct glyph_row *row, int y)
852 {
853 int min_y, max_y;
854
855 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
856 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
857
858 clear_glyph_row (row);
859 row->y = y;
860 row->ascent = row->phys_ascent = 0;
861 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
862 row->visible_height = row->height;
863
864 if (row->y < min_y)
865 row->visible_height -= min_y - row->y;
866 if (row->y + row->height > max_y)
867 row->visible_height -= row->y + row->height - max_y;
868
869 row->enabled_p = true;
870 }
871
872
873 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
874 are the amounts by which to change positions. Note that the first
875 glyph of the text area of a row can have a buffer position even if
876 the used count of the text area is zero. Such rows display line
877 ends. */
878
879 static void
880 increment_row_positions (struct glyph_row *row,
881 ptrdiff_t delta, ptrdiff_t delta_bytes)
882 {
883 int area, i;
884
885 /* Increment start and end positions. */
886 MATRIX_ROW_START_CHARPOS (row) += delta;
887 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
888 MATRIX_ROW_END_CHARPOS (row) += delta;
889 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
890 CHARPOS (row->start.pos) += delta;
891 BYTEPOS (row->start.pos) += delta_bytes;
892 CHARPOS (row->end.pos) += delta;
893 BYTEPOS (row->end.pos) += delta_bytes;
894
895 if (!row->enabled_p)
896 return;
897
898 /* Increment positions in glyphs. */
899 for (area = 0; area < LAST_AREA; ++area)
900 for (i = 0; i < row->used[area]; ++i)
901 if (BUFFERP (row->glyphs[area][i].object)
902 && row->glyphs[area][i].charpos > 0)
903 row->glyphs[area][i].charpos += delta;
904
905 /* Capture the case of rows displaying a line end. */
906 if (row->used[TEXT_AREA] == 0
907 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
908 row->glyphs[TEXT_AREA]->charpos += delta;
909 }
910
911
912 #if 0
913 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
914 contents, i.e. glyph structure contents are exchanged between A and
915 B without changing glyph pointers in A and B. */
916
917 static void
918 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
919 {
920 int area;
921
922 for (area = 0; area < LAST_AREA; ++area)
923 {
924 /* Number of glyphs to swap. */
925 int max_used = max (a->used[area], b->used[area]);
926
927 /* Start of glyphs in area of row A. */
928 struct glyph *glyph_a = a->glyphs[area];
929
930 /* End + 1 of glyphs in area of row A. */
931 struct glyph *glyph_a_end = a->glyphs[max_used];
932
933 /* Start of glyphs in area of row B. */
934 struct glyph *glyph_b = b->glyphs[area];
935
936 while (glyph_a < glyph_a_end)
937 {
938 /* Non-ISO HP/UX compiler doesn't like auto struct
939 initialization. */
940 struct glyph temp;
941 temp = *glyph_a;
942 *glyph_a = *glyph_b;
943 *glyph_b = temp;
944 ++glyph_a;
945 ++glyph_b;
946 }
947 }
948 }
949
950 #endif /* 0 */
951
952 /* Exchange pointers to glyph memory between glyph rows A and B. Also
953 exchange the used[] array and the hash values of the rows, because
954 these should all go together for the row's hash value to be
955 correct. */
956
957 static void
958 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
959 {
960 int i;
961 unsigned hash_tem = a->hash;
962
963 for (i = 0; i < LAST_AREA + 1; ++i)
964 {
965 struct glyph *temp = a->glyphs[i];
966
967 a->glyphs[i] = b->glyphs[i];
968 b->glyphs[i] = temp;
969 if (i < LAST_AREA)
970 {
971 short used_tem = a->used[i];
972
973 a->used[i] = b->used[i];
974 b->used[i] = used_tem;
975 }
976 }
977 a->hash = b->hash;
978 b->hash = hash_tem;
979 }
980
981
982 /* Copy glyph row structure FROM to glyph row structure TO, except that
983 glyph pointers, the `used' counts, and the hash values in the structures
984 are left unchanged. NOTE: this code relies on the current layout of
985 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
986
987 static void
988 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
989 {
990 enum { off = offsetof (struct glyph_row, x) };
991
992 memcpy (&to->x, &from->x, sizeof *to - off);
993 }
994
995
996 /* Assign glyph row FROM to glyph row TO. This works like a structure
997 assignment TO = FROM, except that glyph pointers are not copied but
998 exchanged between TO and FROM. Pointers must be exchanged to avoid
999 a memory leak. */
1000
1001 static void
1002 assign_row (struct glyph_row *to, struct glyph_row *from)
1003 {
1004 swap_glyph_pointers (to, from);
1005 copy_row_except_pointers (to, from);
1006 }
1007
1008
1009 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1010 a row in a window matrix, is a slice of the glyph memory of the
1011 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1012 is true if the glyph memory of WINDOW_ROW is part of the glyph
1013 memory of FRAME_ROW. */
1014
1015 #ifdef GLYPH_DEBUG
1016
1017 static bool
1018 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1019 {
1020 struct glyph *window_glyph_start = window_row->glyphs[0];
1021 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1022 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1023
1024 return (frame_glyph_start <= window_glyph_start
1025 && window_glyph_start < frame_glyph_end);
1026 }
1027
1028 #endif /* GLYPH_DEBUG */
1029
1030 #if 0
1031
1032 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1033 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1034 in WINDOW_MATRIX is found satisfying the condition. */
1035
1036 static struct glyph_row *
1037 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1038 struct glyph_matrix *frame_matrix, int row)
1039 {
1040 int i;
1041
1042 eassert (row >= 0 && row < frame_matrix->nrows);
1043
1044 for (i = 0; i < window_matrix->nrows; ++i)
1045 if (glyph_row_slice_p (window_matrix->rows + i,
1046 frame_matrix->rows + row))
1047 break;
1048
1049 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1050 }
1051
1052 #endif /* 0 */
1053
1054 /* Prepare ROW for display in windows W. Desired rows are cleared
1055 lazily, i.e. they are only marked as to be cleared by setting their
1056 enabled_p flag to zero. When a row is to be displayed, a prior
1057 call to this function really clears it. In addition, this function
1058 makes sure the marginal areas of ROW are in sync with the window's
1059 display margins. MODE_LINE_P non-zero means we are preparing a
1060 glyph row for header line or mode line. */
1061
1062 void
1063 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1064 {
1065 if (!row->enabled_p)
1066 {
1067 bool rp = row->reversed_p;
1068
1069 clear_glyph_row (row);
1070 row->enabled_p = true;
1071 row->reversed_p = rp;
1072 }
1073 if (mode_line_p)
1074 {
1075 /* Mode and header lines, if displayed, never have marginal
1076 areas. If we are called with MODE_LINE_P non-zero, we are
1077 displaying the mode/header line in this window, and so the
1078 marginal areas of this glyph row should be eliminated. This
1079 is needed when the mode/header line is switched on in a
1080 window that has display margins. */
1081 if (w->left_margin_cols > 0)
1082 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1083 if (w->right_margin_cols > 0)
1084 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1085 }
1086 else if (row == MATRIX_MODE_LINE_ROW (w->desired_matrix)
1087 || row == MATRIX_HEADER_LINE_ROW (w->desired_matrix))
1088 {
1089 /* The real number of glyphs reserved for the margins is
1090 recorded in the glyph matrix, and can be different from
1091 window's left_margin_cols and right_margin_cols; see
1092 margin_glyphs_to_reserve for when that happens. */
1093 int left = w->desired_matrix->left_margin_glyphs;
1094 int right = w->desired_matrix->right_margin_glyphs;
1095
1096 /* Make sure the marginal areas of this row are in sync with
1097 what the window wants, when the 1st/last row of the matrix
1098 actually displays text and not header/mode line. */
1099 if (w->left_margin_cols > 0
1100 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1101 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1102 if (w->right_margin_cols > 0
1103 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1104 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1105 }
1106 }
1107
1108
1109 /* Return a hash code for glyph row ROW, which may
1110 be from current or desired matrix of frame F. */
1111
1112 static int
1113 line_hash_code (struct frame *f, struct glyph_row *row)
1114 {
1115 int hash = 0;
1116
1117 if (row->enabled_p)
1118 {
1119 struct glyph *glyph = row->glyphs[TEXT_AREA];
1120 struct glyph *end = glyph + row->used[TEXT_AREA];
1121
1122 while (glyph < end)
1123 {
1124 int c = glyph->u.ch;
1125 int face_id = glyph->face_id;
1126 if (FRAME_MUST_WRITE_SPACES (f))
1127 c -= SPACEGLYPH;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1130 ++glyph;
1131 }
1132
1133 if (hash == 0)
1134 hash = 1;
1135 }
1136
1137 return hash;
1138 }
1139
1140
1141 /* Return the cost of drawing line VPOS in MATRIX, which may
1142 be current or desired matrix of frame F. The cost equals
1143 the number of characters in the line. If must_write_spaces
1144 is zero, leading and trailing spaces are ignored. */
1145
1146 static int
1147 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1148 {
1149 struct glyph_row *row = matrix->rows + vpos;
1150 struct glyph *beg = row->glyphs[TEXT_AREA];
1151 struct glyph *end = beg + row->used[TEXT_AREA];
1152 int len;
1153 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1154 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1155
1156 /* Ignore trailing and leading spaces if we can. */
1157 if (!FRAME_MUST_WRITE_SPACES (f))
1158 {
1159 /* Skip from the end over trailing spaces. */
1160 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1161 --end;
1162
1163 /* All blank line. */
1164 if (end == beg)
1165 return 0;
1166
1167 /* Skip over leading spaces. */
1168 while (CHAR_GLYPH_SPACE_P (*beg))
1169 ++beg;
1170 }
1171
1172 /* If we don't have a glyph-table, each glyph is one character,
1173 so return the number of glyphs. */
1174 if (glyph_table_base == 0)
1175 len = end - beg;
1176 else
1177 {
1178 /* Otherwise, scan the glyphs and accumulate their total length
1179 in LEN. */
1180 len = 0;
1181 while (beg < end)
1182 {
1183 GLYPH g;
1184
1185 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1186
1187 if (GLYPH_INVALID_P (g)
1188 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1189 len += 1;
1190 else
1191 len += GLYPH_LENGTH (glyph_table_base, g);
1192
1193 ++beg;
1194 }
1195 }
1196
1197 return len;
1198 }
1199
1200
1201 /* Return true if the glyph rows A and B have equal contents.
1202 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1203
1204 static bool
1205 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1206 {
1207 eassert (verify_row_hash (a));
1208 eassert (verify_row_hash (b));
1209
1210 if (a == b)
1211 return 1;
1212 else if (a->hash != b->hash)
1213 return 0;
1214 else
1215 {
1216 struct glyph *a_glyph, *b_glyph, *a_end;
1217 int area;
1218
1219 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1220 return 0;
1221
1222 /* Compare glyphs. */
1223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1224 {
1225 if (a->used[area] != b->used[area])
1226 return 0;
1227
1228 a_glyph = a->glyphs[area];
1229 a_end = a_glyph + a->used[area];
1230 b_glyph = b->glyphs[area];
1231
1232 while (a_glyph < a_end
1233 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1234 ++a_glyph, ++b_glyph;
1235
1236 if (a_glyph != a_end)
1237 return 0;
1238 }
1239
1240 if (a->fill_line_p != b->fill_line_p
1241 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1242 || a->left_fringe_bitmap != b->left_fringe_bitmap
1243 || a->left_fringe_face_id != b->left_fringe_face_id
1244 || a->left_fringe_offset != b->left_fringe_offset
1245 || a->right_fringe_bitmap != b->right_fringe_bitmap
1246 || a->right_fringe_face_id != b->right_fringe_face_id
1247 || a->right_fringe_offset != b->right_fringe_offset
1248 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1249 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1250 || a->exact_window_width_line_p != b->exact_window_width_line_p
1251 || a->overlapped_p != b->overlapped_p
1252 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1253 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1254 || a->reversed_p != b->reversed_p
1255 /* Different partially visible characters on left margin. */
1256 || a->x != b->x
1257 /* Different height. */
1258 || a->ascent != b->ascent
1259 || a->phys_ascent != b->phys_ascent
1260 || a->phys_height != b->phys_height
1261 || a->visible_height != b->visible_height)
1262 return 0;
1263 }
1264
1265 return 1;
1266 }
1267
1268
1269 \f
1270 /***********************************************************************
1271 Glyph Pool
1272
1273 See dispextern.h for an overall explanation of glyph pools.
1274 ***********************************************************************/
1275
1276 /* Allocate a glyph_pool structure. The structure returned is initialized
1277 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1278 variable glyph_pool_count is incremented for each pool allocated. */
1279
1280 static struct glyph_pool *
1281 new_glyph_pool (void)
1282 {
1283 struct glyph_pool *result = xzalloc (sizeof *result);
1284
1285 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1286 /* For memory leak and double deletion checking. */
1287 ++glyph_pool_count;
1288 #endif
1289
1290 return result;
1291 }
1292
1293
1294 /* Free a glyph_pool structure POOL. The function may be called with
1295 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1296 global variable glyph_pool_count is decremented with every pool structure
1297 freed. If this count gets negative, more structures were freed than
1298 allocated, i.e. one structure must have been freed more than once or
1299 a bogus pointer was passed to free_glyph_pool. */
1300
1301 static void
1302 free_glyph_pool (struct glyph_pool *pool)
1303 {
1304 if (pool)
1305 {
1306 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1307 /* More freed than allocated? */
1308 --glyph_pool_count;
1309 eassert (glyph_pool_count >= 0);
1310 #endif
1311 xfree (pool->glyphs);
1312 xfree (pool);
1313 }
1314 }
1315
1316
1317 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1318 columns we need. This function never shrinks a pool. The only
1319 case in which this would make sense, would be when a frame's size
1320 is changed from a large value to a smaller one. But, if someone
1321 does it once, we can expect that he will do it again.
1322
1323 Return true if the pool changed in a way which makes
1324 re-adjusting window glyph matrices necessary. */
1325
1326 static bool
1327 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1328 {
1329 ptrdiff_t needed;
1330 bool changed_p;
1331
1332 changed_p = (pool->glyphs == 0
1333 || matrix_dim.height != pool->nrows
1334 || matrix_dim.width != pool->ncolumns);
1335
1336 /* Enlarge the glyph pool. */
1337 needed = matrix_dim.width;
1338 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1339 memory_full (SIZE_MAX);
1340 needed *= matrix_dim.height;
1341 if (needed > pool->nglyphs)
1342 {
1343 ptrdiff_t old_nglyphs = pool->nglyphs;
1344 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1345 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1346 memset (pool->glyphs + old_nglyphs, 0,
1347 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1348 }
1349
1350 /* Remember the number of rows and columns because (a) we use them
1351 to do sanity checks, and (b) the number of columns determines
1352 where rows in the frame matrix start---this must be available to
1353 determine pointers to rows of window sub-matrices. */
1354 pool->nrows = matrix_dim.height;
1355 pool->ncolumns = matrix_dim.width;
1356
1357 return changed_p;
1358 }
1359
1360
1361 \f
1362 /***********************************************************************
1363 Debug Code
1364 ***********************************************************************/
1365
1366 #ifdef GLYPH_DEBUG
1367
1368
1369 /* Flush standard output. This is sometimes useful to call from the debugger.
1370 XXX Maybe this should be changed to flush the current terminal instead of
1371 stdout.
1372 */
1373
1374 void flush_stdout (void) EXTERNALLY_VISIBLE;
1375
1376 void
1377 flush_stdout (void)
1378 {
1379 fflush (stdout);
1380 }
1381
1382
1383 /* Check that no glyph pointers have been lost in MATRIX. If a
1384 pointer has been lost, e.g. by using a structure assignment between
1385 rows, at least one pointer must occur more than once in the rows of
1386 MATRIX. */
1387
1388 void
1389 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1390 {
1391 int i, j;
1392
1393 for (i = 0; i < matrix->nrows; ++i)
1394 for (j = 0; j < matrix->nrows; ++j)
1395 eassert (i == j
1396 || (matrix->rows[i].glyphs[TEXT_AREA]
1397 != matrix->rows[j].glyphs[TEXT_AREA]));
1398 }
1399
1400
1401 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1402
1403 struct glyph_row *
1404 matrix_row (struct glyph_matrix *matrix, int row)
1405 {
1406 eassert (matrix && matrix->rows);
1407 eassert (row >= 0 && row < matrix->nrows);
1408
1409 /* That's really too slow for normal testing because this function
1410 is called almost everywhere. Although---it's still astonishingly
1411 fast, so it is valuable to have for debugging purposes. */
1412 #if 0
1413 check_matrix_pointer_lossage (matrix);
1414 #endif
1415
1416 return matrix->rows + row;
1417 }
1418
1419
1420 #if 0 /* This function makes invalid assumptions when text is
1421 partially invisible. But it might come handy for debugging
1422 nevertheless. */
1423
1424 /* Check invariants that must hold for an up to date current matrix of
1425 window W. */
1426
1427 static void
1428 check_matrix_invariants (struct window *w)
1429 {
1430 struct glyph_matrix *matrix = w->current_matrix;
1431 int yb = window_text_bottom_y (w);
1432 struct glyph_row *row = matrix->rows;
1433 struct glyph_row *last_text_row = NULL;
1434 struct buffer *saved = current_buffer;
1435 struct buffer *buffer = XBUFFER (w->contents);
1436 int c;
1437
1438 /* This can sometimes happen for a fresh window. */
1439 if (matrix->nrows < 2)
1440 return;
1441
1442 set_buffer_temp (buffer);
1443
1444 /* Note: last row is always reserved for the mode line. */
1445 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1446 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1447 {
1448 struct glyph_row *next = row + 1;
1449
1450 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1451 last_text_row = row;
1452
1453 /* Check that character and byte positions are in sync. */
1454 eassert (MATRIX_ROW_START_BYTEPOS (row)
1455 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1456 eassert (BYTEPOS (row->start.pos)
1457 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1458
1459 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1460 have such a position temporarily in case of a minibuffer
1461 displaying something like `[Sole completion]' at its end. */
1462 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1463 {
1464 eassert (MATRIX_ROW_END_BYTEPOS (row)
1465 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1466 eassert (BYTEPOS (row->end.pos)
1467 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1468 }
1469
1470 /* Check that end position of `row' is equal to start position
1471 of next row. */
1472 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1473 {
1474 eassert (MATRIX_ROW_END_CHARPOS (row)
1475 == MATRIX_ROW_START_CHARPOS (next));
1476 eassert (MATRIX_ROW_END_BYTEPOS (row)
1477 == MATRIX_ROW_START_BYTEPOS (next));
1478 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1479 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1480 }
1481 row = next;
1482 }
1483
1484 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1485 eassert (w->desired_matrix->rows != NULL);
1486 set_buffer_temp (saved);
1487 }
1488
1489 #endif /* 0 */
1490
1491 #endif /* GLYPH_DEBUG */
1492
1493
1494 \f
1495 /**********************************************************************
1496 Allocating/ Adjusting Glyph Matrices
1497 **********************************************************************/
1498
1499 /* Allocate glyph matrices over a window tree for a frame-based
1500 redisplay
1501
1502 X and Y are column/row within the frame glyph matrix where
1503 sub-matrices for the window tree rooted at WINDOW must be
1504 allocated. DIM_ONLY_P means that the caller of this
1505 function is only interested in the result matrix dimension, and
1506 matrix adjustments should not be performed.
1507
1508 The function returns the total width/height of the sub-matrices of
1509 the window tree. If called on a frame root window, the computation
1510 will take the mini-buffer window into account.
1511
1512 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1513
1514 NEW_LEAF_MATRIX set if any window in the tree did not have a
1515 glyph matrices yet, and
1516
1517 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1518 any window in the tree will be changed or have been changed (see
1519 DIM_ONLY_P)
1520
1521 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1522 function.
1523
1524 Windows are arranged into chains of windows on the same level
1525 through the next fields of window structures. Such a level can be
1526 either a sequence of horizontally adjacent windows from left to
1527 right, or a sequence of vertically adjacent windows from top to
1528 bottom. Each window in a horizontal sequence can be either a leaf
1529 window or a vertical sequence; a window in a vertical sequence can
1530 be either a leaf or a horizontal sequence. All windows in a
1531 horizontal sequence have the same height, and all windows in a
1532 vertical sequence have the same width.
1533
1534 This function uses, for historical reasons, a more general
1535 algorithm to determine glyph matrix dimensions that would be
1536 necessary.
1537
1538 The matrix height of a horizontal sequence is determined by the
1539 maximum height of any matrix in the sequence. The matrix width of
1540 a horizontal sequence is computed by adding up matrix widths of
1541 windows in the sequence.
1542
1543 |<------- result width ------->|
1544 +---------+----------+---------+ ---
1545 | | | | |
1546 | | | |
1547 +---------+ | | result height
1548 | +---------+
1549 | | |
1550 +----------+ ---
1551
1552 The matrix width of a vertical sequence is the maximum matrix width
1553 of any window in the sequence. Its height is computed by adding up
1554 matrix heights of windows in the sequence.
1555
1556 |<---- result width -->|
1557 +---------+ ---
1558 | | |
1559 | | |
1560 +---------+--+ |
1561 | | |
1562 | | result height
1563 | |
1564 +------------+---------+ |
1565 | | |
1566 | | |
1567 +------------+---------+ --- */
1568
1569 /* Bit indicating that a new matrix will be allocated or has been
1570 allocated. */
1571
1572 #define NEW_LEAF_MATRIX (1 << 0)
1573
1574 /* Bit indicating that a matrix will or has changed its location or
1575 size. */
1576
1577 #define CHANGED_LEAF_MATRIX (1 << 1)
1578
1579 static struct dim
1580 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1581 bool dim_only_p, int *window_change_flags)
1582 {
1583 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1584 int x0 = x, y0 = y;
1585 int wmax = 0, hmax = 0;
1586 struct dim total;
1587 struct dim dim;
1588 struct window *w;
1589 bool in_horz_combination_p;
1590
1591 /* What combination is WINDOW part of? Compute this once since the
1592 result is the same for all windows in the `next' chain. The
1593 special case of a root window (parent equal to nil) is treated
1594 like a vertical combination because a root window's `next'
1595 points to the mini-buffer window, if any, which is arranged
1596 vertically below other windows. */
1597 in_horz_combination_p
1598 = (!NILP (XWINDOW (window)->parent)
1599 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1600
1601 /* For WINDOW and all windows on the same level. */
1602 do
1603 {
1604 w = XWINDOW (window);
1605
1606 /* Get the dimension of the window sub-matrix for W, depending
1607 on whether this is a combination or a leaf window. */
1608 if (WINDOWP (w->contents))
1609 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1610 dim_only_p,
1611 window_change_flags);
1612 else
1613 {
1614 /* If not already done, allocate sub-matrix structures. */
1615 if (w->desired_matrix == NULL)
1616 {
1617 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1618 w->current_matrix = new_glyph_matrix (f->current_pool);
1619 *window_change_flags |= NEW_LEAF_MATRIX;
1620 }
1621
1622 /* Width and height MUST be chosen so that there are no
1623 holes in the frame matrix. */
1624 dim.width = required_matrix_width (w);
1625 dim.height = required_matrix_height (w);
1626
1627 /* Will matrix be re-allocated? */
1628 if (x != w->desired_matrix->matrix_x
1629 || y != w->desired_matrix->matrix_y
1630 || dim.width != w->desired_matrix->matrix_w
1631 || dim.height != w->desired_matrix->matrix_h
1632 || (margin_glyphs_to_reserve (w, dim.width,
1633 w->left_margin_cols)
1634 != w->desired_matrix->left_margin_glyphs)
1635 || (margin_glyphs_to_reserve (w, dim.width,
1636 w->right_margin_cols)
1637 != w->desired_matrix->right_margin_glyphs))
1638 *window_change_flags |= CHANGED_LEAF_MATRIX;
1639
1640 /* Actually change matrices, if allowed. Do not consider
1641 CHANGED_LEAF_MATRIX computed above here because the pool
1642 may have been changed which we don't now here. We trust
1643 that we only will be called with DIM_ONLY_P when
1644 necessary. */
1645 if (!dim_only_p)
1646 {
1647 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1648 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1649 }
1650 }
1651
1652 /* If we are part of a horizontal combination, advance x for
1653 windows to the right of W; otherwise advance y for windows
1654 below W. */
1655 if (in_horz_combination_p)
1656 x += dim.width;
1657 else
1658 y += dim.height;
1659
1660 /* Remember maximum glyph matrix dimensions. */
1661 wmax = max (wmax, dim.width);
1662 hmax = max (hmax, dim.height);
1663
1664 /* Next window on same level. */
1665 window = w->next;
1666 }
1667 while (!NILP (window));
1668
1669 /* Set `total' to the total glyph matrix dimension of this window
1670 level. In a vertical combination, the width is the width of the
1671 widest window; the height is the y we finally reached, corrected
1672 by the y we started with. In a horizontal combination, the total
1673 height is the height of the tallest window, and the width is the
1674 x we finally reached, corrected by the x we started with. */
1675 if (in_horz_combination_p)
1676 {
1677 total.width = x - x0;
1678 total.height = hmax;
1679 }
1680 else
1681 {
1682 total.width = wmax;
1683 total.height = y - y0;
1684 }
1685
1686 return total;
1687 }
1688
1689
1690 /* Return the required height of glyph matrices for window W. */
1691
1692 static int
1693 required_matrix_height (struct window *w)
1694 {
1695 #ifdef HAVE_WINDOW_SYSTEM
1696 struct frame *f = XFRAME (w->frame);
1697
1698 if (FRAME_WINDOW_P (f))
1699 {
1700 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1701 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1702
1703 return (((window_pixel_height + ch_height - 1)
1704 / ch_height) * w->nrows_scale_factor
1705 /* One partially visible line at the top and
1706 bottom of the window. */
1707 + 2
1708 /* 2 for header and mode line. */
1709 + 2);
1710 }
1711 #endif /* HAVE_WINDOW_SYSTEM */
1712
1713 return WINDOW_TOTAL_LINES (w);
1714 }
1715
1716
1717 /* Return the required width of glyph matrices for window W. */
1718
1719 static int
1720 required_matrix_width (struct window *w)
1721 {
1722 #ifdef HAVE_WINDOW_SYSTEM
1723 struct frame *f = XFRAME (w->frame);
1724 if (FRAME_WINDOW_P (f))
1725 {
1726 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1727
1728 /* Compute number of glyphs needed in a glyph row. */
1729 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1730 / ch_width) * w->ncols_scale_factor
1731 /* 2 partially visible columns in the text area. */
1732 + 2
1733 /* One partially visible column at the right
1734 edge of each marginal area. */
1735 + 1 + 1);
1736 }
1737 #endif /* HAVE_WINDOW_SYSTEM */
1738
1739 return w->total_cols;
1740 }
1741
1742
1743 /* Allocate window matrices for window-based redisplay. W is the
1744 window whose matrices must be allocated/reallocated. */
1745
1746 static void
1747 allocate_matrices_for_window_redisplay (struct window *w)
1748 {
1749 while (w)
1750 {
1751 if (WINDOWP (w->contents))
1752 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1753 else
1754 {
1755 /* W is a leaf window. */
1756 struct dim dim;
1757
1758 /* If matrices are not yet allocated, allocate them now. */
1759 if (w->desired_matrix == NULL)
1760 {
1761 w->desired_matrix = new_glyph_matrix (NULL);
1762 w->current_matrix = new_glyph_matrix (NULL);
1763 }
1764
1765 dim.width = required_matrix_width (w);
1766 dim.height = required_matrix_height (w);
1767 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1768 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1769 }
1770
1771 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1772 }
1773 }
1774
1775 /* Allocate/reallocate glyph matrices of a single frame F.
1776 This function must be called when a new frame is created,
1777 its size changes, or its window configuration changes. */
1778
1779 void
1780 adjust_frame_glyphs (struct frame *f)
1781 {
1782 /* Block input so that expose events and other events that access
1783 glyph matrices are not processed while we are changing them. */
1784 block_input ();
1785
1786 if (FRAME_WINDOW_P (f))
1787 adjust_frame_glyphs_for_window_redisplay (f);
1788 else
1789 adjust_frame_glyphs_for_frame_redisplay (f);
1790
1791 /* Don't forget the buffer for decode_mode_spec. */
1792 adjust_decode_mode_spec_buffer (f);
1793
1794 f->glyphs_initialized_p = 1;
1795
1796 unblock_input ();
1797 }
1798
1799 /* Return true if any window in the tree has nonzero window margins. See
1800 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1801 static bool
1802 showing_window_margins_p (struct window *w)
1803 {
1804 while (w)
1805 {
1806 if (WINDOWP (w->contents))
1807 {
1808 if (showing_window_margins_p (XWINDOW (w->contents)))
1809 return 1;
1810 }
1811 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1812 return 1;
1813
1814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1815 }
1816 return 0;
1817 }
1818
1819
1820 /* In the window tree with root W, build current matrices of leaf
1821 windows from the frame's current matrix. */
1822
1823 static void
1824 fake_current_matrices (Lisp_Object window)
1825 {
1826 struct window *w;
1827
1828 for (; !NILP (window); window = w->next)
1829 {
1830 w = XWINDOW (window);
1831
1832 if (WINDOWP (w->contents))
1833 fake_current_matrices (w->contents);
1834 else
1835 {
1836 int i;
1837 struct frame *f = XFRAME (w->frame);
1838 struct glyph_matrix *m = w->current_matrix;
1839 struct glyph_matrix *fm = f->current_matrix;
1840
1841 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1842 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1843
1844 for (i = 0; i < m->matrix_h; ++i)
1845 {
1846 struct glyph_row *r = m->rows + i;
1847 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1848
1849 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1850 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1851
1852 r->enabled_p = fr->enabled_p;
1853 if (r->enabled_p)
1854 {
1855 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1856 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1857 r->used[TEXT_AREA] = (m->matrix_w
1858 - r->used[LEFT_MARGIN_AREA]
1859 - r->used[RIGHT_MARGIN_AREA]);
1860 r->mode_line_p = 0;
1861 }
1862 }
1863 }
1864 }
1865 }
1866
1867
1868 /* Save away the contents of frame F's current frame matrix. Value is
1869 a glyph matrix holding the contents of F's current frame matrix. */
1870
1871 static struct glyph_matrix *
1872 save_current_matrix (struct frame *f)
1873 {
1874 int i;
1875 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1876 saved->nrows = f->current_matrix->nrows;
1877 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1878
1879 for (i = 0; i < saved->nrows; ++i)
1880 {
1881 struct glyph_row *from = f->current_matrix->rows + i;
1882 struct glyph_row *to = saved->rows + i;
1883 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1884
1885 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1886 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1887 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1888 to->enabled_p = from->enabled_p;
1889 to->hash = from->hash;
1890 if (from->used[LEFT_MARGIN_AREA])
1891 {
1892 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1893 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 }
1898 if (from->used[RIGHT_MARGIN_AREA])
1899 {
1900 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1901 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1902 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1903 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1904 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1905 }
1906 }
1907
1908 return saved;
1909 }
1910
1911
1912 /* Restore the contents of frame F's current frame matrix from SAVED,
1913 and free memory associated with SAVED. */
1914
1915 static void
1916 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1917 {
1918 int i;
1919
1920 for (i = 0; i < saved->nrows; ++i)
1921 {
1922 struct glyph_row *from = saved->rows + i;
1923 struct glyph_row *to = f->current_matrix->rows + i;
1924 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1925
1926 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1927 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1928 xfree (from->glyphs[TEXT_AREA]);
1929 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1930 if (nbytes)
1931 {
1932 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1933 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1934 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1935 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1936 }
1937 else
1938 to->used[LEFT_MARGIN_AREA] = 0;
1939 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1940 if (nbytes)
1941 {
1942 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1943 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1944 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1945 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1946 }
1947 else
1948 to->used[RIGHT_MARGIN_AREA] = 0;
1949 }
1950
1951 xfree (saved->rows);
1952 xfree (saved);
1953 }
1954
1955
1956
1957 /* Allocate/reallocate glyph matrices of a single frame F for
1958 frame-based redisplay. */
1959
1960 static void
1961 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1962 {
1963 struct dim matrix_dim;
1964 bool pool_changed_p;
1965 int window_change_flags;
1966 int top_window_y;
1967
1968 if (!FRAME_LIVE_P (f))
1969 return;
1970
1971 top_window_y = FRAME_TOP_MARGIN (f);
1972
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1975 {
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1978 }
1979
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1982 {
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1985 }
1986
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1997 1,
1998 &window_change_flags);
1999
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2002
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2006
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2010 {
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, 0,
2014 &window_change_flags);
2015
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 if (matrix_dim.width != FRAME_COLS (f)
2020 || matrix_dim.height != FRAME_LINES (f))
2021 return;
2022
2023 eassert (matrix_dim.width == FRAME_COLS (f)
2024 && matrix_dim.height == FRAME_LINES (f));
2025
2026 /* Pointers to glyph memory in glyph rows are exchanged during
2027 the update phase of redisplay, which means in general that a
2028 frame's current matrix consists of pointers into both the
2029 desired and current glyph pool of the frame. Adjusting a
2030 matrix sets the frame matrix up so that pointers are all into
2031 the same pool. If we want to preserve glyph contents of the
2032 current matrix over a call to adjust_glyph_matrix, we must
2033 make a copy of the current glyphs, and restore the current
2034 matrix' contents from that copy. */
2035 if (display_completed
2036 && !FRAME_GARBAGED_P (f)
2037 && matrix_dim.width == f->current_matrix->matrix_w
2038 && matrix_dim.height == f->current_matrix->matrix_h
2039 /* For some reason, the frame glyph matrix gets corrupted if
2040 any of the windows contain margins. I haven't been able
2041 to hunt down the reason, but for the moment this prevents
2042 the problem from manifesting. -- cyd */
2043 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2044 {
2045 struct glyph_matrix *copy = save_current_matrix (f);
2046 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2047 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2048 restore_current_matrix (f, copy);
2049 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2050 }
2051 else
2052 {
2053 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2054 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2055 SET_FRAME_GARBAGED (f);
2056 }
2057 }
2058 }
2059
2060
2061 /* Allocate/reallocate glyph matrices of a single frame F for
2062 window-based redisplay. */
2063
2064 static void
2065 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2066 {
2067 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2068
2069 /* Allocate/reallocate window matrices. */
2070 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2071
2072 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2073 /* Allocate/ reallocate matrices of the dummy window used to display
2074 the menu bar under X when no X toolkit support is available. */
2075 {
2076 /* Allocate a dummy window if not already done. */
2077 struct window *w;
2078 if (NILP (f->menu_bar_window))
2079 {
2080 Lisp_Object frame;
2081 fset_menu_bar_window (f, make_window ());
2082 w = XWINDOW (f->menu_bar_window);
2083 XSETFRAME (frame, f);
2084 wset_frame (w, frame);
2085 w->pseudo_window_p = 1;
2086 }
2087 else
2088 w = XWINDOW (f->menu_bar_window);
2089
2090 /* Set window dimensions to frame dimensions and allocate or
2091 adjust glyph matrices of W. */
2092 w->pixel_left = 0;
2093 w->left_col = 0;
2094 w->pixel_top = 0;
2095 w->top_line = 0;
2096 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2097 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2098 w->total_cols = FRAME_TOTAL_COLS (f);
2099 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2100 w->total_lines = FRAME_MENU_BAR_LINES (f);
2101 allocate_matrices_for_window_redisplay (w);
2102 }
2103 #endif
2104
2105 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2106 {
2107 /* Allocate/ reallocate matrices of the tool bar window. If we
2108 don't have a tool bar window yet, make one. */
2109 struct window *w;
2110 if (NILP (f->tool_bar_window))
2111 {
2112 Lisp_Object frame;
2113 fset_tool_bar_window (f, make_window ());
2114 w = XWINDOW (f->tool_bar_window);
2115 XSETFRAME (frame, f);
2116 wset_frame (w, frame);
2117 w->pseudo_window_p = 1;
2118 }
2119 else
2120 w = XWINDOW (f->tool_bar_window);
2121
2122 w->pixel_left = 0;
2123 w->left_col = 0;
2124 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2125 w->top_line = FRAME_MENU_BAR_LINES (f);
2126 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2127 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2128 w->total_cols = FRAME_TOTAL_COLS (f);
2129 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2130 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2131 allocate_matrices_for_window_redisplay (w);
2132 }
2133 #endif
2134 }
2135
2136
2137 /* Re-allocate buffer for decode_mode_spec on frame F. */
2138
2139 static void
2140 adjust_decode_mode_spec_buffer (struct frame *f)
2141 {
2142 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2143 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2144 }
2145
2146
2147 \f
2148 /**********************************************************************
2149 Freeing Glyph Matrices
2150 **********************************************************************/
2151
2152 /* Free glyph memory for a frame F. F may be null. This function can
2153 be called for the same frame more than once. The root window of
2154 F may be nil when this function is called. This is the case when
2155 the function is called when F is destroyed. */
2156
2157 void
2158 free_glyphs (struct frame *f)
2159 {
2160 if (f && f->glyphs_initialized_p)
2161 {
2162 /* Block interrupt input so that we don't get surprised by an X
2163 event while we're in an inconsistent state. */
2164 block_input ();
2165 f->glyphs_initialized_p = 0;
2166
2167 /* Release window sub-matrices. */
2168 if (!NILP (f->root_window))
2169 free_window_matrices (XWINDOW (f->root_window));
2170
2171 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2172 /* Free the dummy window for menu bars without X toolkit and its
2173 glyph matrices. */
2174 if (!NILP (f->menu_bar_window))
2175 {
2176 struct window *w = XWINDOW (f->menu_bar_window);
2177 free_glyph_matrix (w->desired_matrix);
2178 free_glyph_matrix (w->current_matrix);
2179 w->desired_matrix = w->current_matrix = NULL;
2180 fset_menu_bar_window (f, Qnil);
2181 }
2182 #endif
2183
2184 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2185 /* Free the tool bar window and its glyph matrices. */
2186 if (!NILP (f->tool_bar_window))
2187 {
2188 struct window *w = XWINDOW (f->tool_bar_window);
2189 free_glyph_matrix (w->desired_matrix);
2190 free_glyph_matrix (w->current_matrix);
2191 w->desired_matrix = w->current_matrix = NULL;
2192 fset_tool_bar_window (f, Qnil);
2193 }
2194 #endif
2195
2196 /* Release frame glyph matrices. Reset fields to zero in
2197 case we are called a second time. */
2198 if (f->desired_matrix)
2199 {
2200 free_glyph_matrix (f->desired_matrix);
2201 free_glyph_matrix (f->current_matrix);
2202 f->desired_matrix = f->current_matrix = NULL;
2203 }
2204
2205 /* Release glyph pools. */
2206 if (f->desired_pool)
2207 {
2208 free_glyph_pool (f->desired_pool);
2209 free_glyph_pool (f->current_pool);
2210 f->desired_pool = f->current_pool = NULL;
2211 }
2212
2213 unblock_input ();
2214 }
2215 }
2216
2217
2218 /* Free glyph sub-matrices in the window tree rooted at W. This
2219 function may be called with a null pointer, and it may be called on
2220 the same tree more than once. */
2221
2222 void
2223 free_window_matrices (struct window *w)
2224 {
2225 while (w)
2226 {
2227 if (WINDOWP (w->contents))
2228 free_window_matrices (XWINDOW (w->contents));
2229 else
2230 {
2231 /* This is a leaf window. Free its memory and reset fields
2232 to zero in case this function is called a second time for
2233 W. */
2234 free_glyph_matrix (w->current_matrix);
2235 free_glyph_matrix (w->desired_matrix);
2236 w->current_matrix = w->desired_matrix = NULL;
2237 }
2238
2239 /* Next window on same level. */
2240 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2241 }
2242 }
2243
2244
2245 /* Check glyph memory leaks. This function is called from
2246 shut_down_emacs. Note that frames are not destroyed when Emacs
2247 exits. We therefore free all glyph memory for all active frames
2248 explicitly and check that nothing is left allocated. */
2249
2250 void
2251 check_glyph_memory (void)
2252 {
2253 Lisp_Object tail, frame;
2254
2255 /* Free glyph memory for all frames. */
2256 FOR_EACH_FRAME (tail, frame)
2257 free_glyphs (XFRAME (frame));
2258
2259 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2260 /* Check that nothing is left allocated. */
2261 eassert (glyph_matrix_count == 0);
2262 eassert (glyph_pool_count == 0);
2263 #endif
2264 }
2265
2266
2267 \f
2268 /**********************************************************************
2269 Building a Frame Matrix
2270 **********************************************************************/
2271
2272 /* Most of the redisplay code works on glyph matrices attached to
2273 windows. This is a good solution most of the time, but it is not
2274 suitable for terminal code. Terminal output functions cannot rely
2275 on being able to set an arbitrary terminal window. Instead they
2276 must be provided with a view of the whole frame, i.e. the whole
2277 screen. We build such a view by constructing a frame matrix from
2278 window matrices in this section.
2279
2280 Windows that must be updated have their must_be_updated_p flag set.
2281 For all such windows, their desired matrix is made part of the
2282 desired frame matrix. For other windows, their current matrix is
2283 made part of the desired frame matrix.
2284
2285 +-----------------+----------------+
2286 | desired | desired |
2287 | | |
2288 +-----------------+----------------+
2289 | current |
2290 | |
2291 +----------------------------------+
2292
2293 Desired window matrices can be made part of the frame matrix in a
2294 cheap way: We exploit the fact that the desired frame matrix and
2295 desired window matrices share their glyph memory. This is not
2296 possible for current window matrices. Their glyphs are copied to
2297 the desired frame matrix. The latter is equivalent to
2298 preserve_other_columns in the old redisplay.
2299
2300 Used glyphs counters for frame matrix rows are the result of adding
2301 up glyph lengths of the window matrices. A line in the frame
2302 matrix is enabled, if a corresponding line in a window matrix is
2303 enabled.
2304
2305 After building the desired frame matrix, it will be passed to
2306 terminal code, which will manipulate both the desired and current
2307 frame matrix. Changes applied to the frame's current matrix have
2308 to be visible in current window matrices afterwards, of course.
2309
2310 This problem is solved like this:
2311
2312 1. Window and frame matrices share glyphs. Window matrices are
2313 constructed in a way that their glyph contents ARE the glyph
2314 contents needed in a frame matrix. Thus, any modification of
2315 glyphs done in terminal code will be reflected in window matrices
2316 automatically.
2317
2318 2. Exchanges of rows in a frame matrix done by terminal code are
2319 intercepted by hook functions so that corresponding row operations
2320 on window matrices can be performed. This is necessary because we
2321 use pointers to glyphs in glyph row structures. To satisfy the
2322 assumption of point 1 above that glyphs are updated implicitly in
2323 window matrices when they are manipulated via the frame matrix,
2324 window and frame matrix must of course agree where to find the
2325 glyphs for their rows. Possible manipulations that must be
2326 mirrored are assignments of rows of the desired frame matrix to the
2327 current frame matrix and scrolling the current frame matrix. */
2328
2329 /* Build frame F's desired matrix from window matrices. Only windows
2330 which have the flag must_be_updated_p set have to be updated. Menu
2331 bar lines of a frame are not covered by window matrices, so make
2332 sure not to touch them in this function. */
2333
2334 static void
2335 build_frame_matrix (struct frame *f)
2336 {
2337 int i;
2338
2339 /* F must have a frame matrix when this function is called. */
2340 eassert (!FRAME_WINDOW_P (f));
2341
2342 /* Clear all rows in the frame matrix covered by window matrices.
2343 Menu bar lines are not covered by windows. */
2344 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2345 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2346
2347 /* Build the matrix by walking the window tree. */
2348 build_frame_matrix_from_window_tree (f->desired_matrix,
2349 XWINDOW (FRAME_ROOT_WINDOW (f)));
2350 }
2351
2352
2353 /* Walk a window tree, building a frame matrix MATRIX from window
2354 matrices. W is the root of a window tree. */
2355
2356 static void
2357 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2358 {
2359 while (w)
2360 {
2361 if (WINDOWP (w->contents))
2362 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2363 else
2364 build_frame_matrix_from_leaf_window (matrix, w);
2365
2366 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2367 }
2368 }
2369
2370
2371 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2372 desired frame matrix built. W is a leaf window whose desired or
2373 current matrix is to be added to FRAME_MATRIX. W's flag
2374 must_be_updated_p determines which matrix it contributes to
2375 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2376 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2377 Adding a desired matrix means setting up used counters and such in
2378 frame rows, while adding a current window matrix to FRAME_MATRIX
2379 means copying glyphs. The latter case corresponds to
2380 preserve_other_columns in the old redisplay. */
2381
2382 static void
2383 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2384 {
2385 struct glyph_matrix *window_matrix;
2386 int window_y, frame_y;
2387 /* If non-zero, a glyph to insert at the right border of W. */
2388 GLYPH right_border_glyph;
2389
2390 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2391
2392 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2393 if (w->must_be_updated_p)
2394 {
2395 window_matrix = w->desired_matrix;
2396
2397 /* Decide whether we want to add a vertical border glyph. */
2398 if (!WINDOW_RIGHTMOST_P (w))
2399 {
2400 struct Lisp_Char_Table *dp = window_display_table (w);
2401 Lisp_Object gc;
2402
2403 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2404 if (dp
2405 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2406 {
2407 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2408 spec_glyph_lookup_face (w, &right_border_glyph);
2409 }
2410
2411 if (GLYPH_FACE (right_border_glyph) <= 0)
2412 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2413 }
2414 }
2415 else
2416 window_matrix = w->current_matrix;
2417
2418 /* For all rows in the window matrix and corresponding rows in the
2419 frame matrix. */
2420 window_y = 0;
2421 frame_y = window_matrix->matrix_y;
2422 while (window_y < window_matrix->nrows)
2423 {
2424 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2425 struct glyph_row *window_row = window_matrix->rows + window_y;
2426 bool current_row_p = window_matrix == w->current_matrix;
2427
2428 /* Fill up the frame row with spaces up to the left margin of the
2429 window row. */
2430 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2431
2432 /* Fill up areas in the window matrix row with spaces. */
2433 fill_up_glyph_row_with_spaces (window_row);
2434
2435 /* If only part of W's desired matrix has been built, and
2436 window_row wasn't displayed, use the corresponding current
2437 row instead. */
2438 if (window_matrix == w->desired_matrix
2439 && !window_row->enabled_p)
2440 {
2441 window_row = w->current_matrix->rows + window_y;
2442 current_row_p = 1;
2443 }
2444
2445 if (current_row_p)
2446 {
2447 /* Copy window row to frame row. */
2448 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2449 window_row->glyphs[0],
2450 window_matrix->matrix_w * sizeof (struct glyph));
2451 }
2452 else
2453 {
2454 eassert (window_row->enabled_p);
2455
2456 /* Only when a desired row has been displayed, we want
2457 the corresponding frame row to be updated. */
2458 frame_row->enabled_p = true;
2459
2460 /* Maybe insert a vertical border between horizontally adjacent
2461 windows. */
2462 if (GLYPH_CHAR (right_border_glyph) != 0)
2463 {
2464 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2465 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2466 }
2467
2468 #ifdef GLYPH_DEBUG
2469 /* Window row window_y must be a slice of frame row
2470 frame_y. */
2471 eassert (glyph_row_slice_p (window_row, frame_row));
2472
2473 /* If rows are in sync, we don't have to copy glyphs because
2474 frame and window share glyphs. */
2475
2476 strcpy (w->current_matrix->method, w->desired_matrix->method);
2477 add_window_display_history (w, w->current_matrix->method, 0);
2478 #endif
2479 }
2480
2481 /* Set number of used glyphs in the frame matrix. Since we fill
2482 up with spaces, and visit leaf windows from left to right it
2483 can be done simply. */
2484 frame_row->used[TEXT_AREA]
2485 = window_matrix->matrix_x + window_matrix->matrix_w;
2486
2487 /* Next row. */
2488 ++window_y;
2489 ++frame_y;
2490 }
2491 }
2492
2493 /* Given a user-specified glyph, possibly including a Lisp-level face
2494 ID, return a glyph that has a realized face ID.
2495 This is used for glyphs displayed specially and not part of the text;
2496 for instance, vertical separators, truncation markers, etc. */
2497
2498 void
2499 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2500 {
2501 int lface_id = GLYPH_FACE (*glyph);
2502 /* Convert the glyph's specified face to a realized (cache) face. */
2503 if (lface_id > 0)
2504 {
2505 int face_id = merge_faces (XFRAME (w->frame),
2506 Qt, lface_id, DEFAULT_FACE_ID);
2507 SET_GLYPH_FACE (*glyph, face_id);
2508 }
2509 }
2510
2511 /* Add spaces to a glyph row ROW in a window matrix.
2512
2513 Each row has the form:
2514
2515 +---------+-----------------------------+------------+
2516 | left | text | right |
2517 +---------+-----------------------------+------------+
2518
2519 Left and right marginal areas are optional. This function adds
2520 spaces to areas so that there are no empty holes between areas.
2521 In other words: If the right area is not empty, the text area
2522 is filled up with spaces up to the right area. If the text area
2523 is not empty, the left area is filled up.
2524
2525 To be called for frame-based redisplay, only. */
2526
2527 static void
2528 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2529 {
2530 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2531 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2533 }
2534
2535
2536 /* Fill area AREA of glyph row ROW with spaces. To be called for
2537 frame-based redisplay only. */
2538
2539 static void
2540 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2541 {
2542 if (row->glyphs[area] < row->glyphs[area + 1])
2543 {
2544 struct glyph *end = row->glyphs[area + 1];
2545 struct glyph *text = row->glyphs[area] + row->used[area];
2546
2547 while (text < end)
2548 *text++ = space_glyph;
2549 row->used[area] = text - row->glyphs[area];
2550 }
2551 }
2552
2553
2554 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2555 reached. In frame matrices only one area, TEXT_AREA, is used. */
2556
2557 void
2558 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2559 {
2560 int i = row->used[TEXT_AREA];
2561 struct glyph *glyph = row->glyphs[TEXT_AREA];
2562
2563 while (i < upto)
2564 glyph[i++] = space_glyph;
2565
2566 row->used[TEXT_AREA] = i;
2567 }
2568
2569
2570 \f
2571 /**********************************************************************
2572 Mirroring operations on frame matrices in window matrices
2573 **********************************************************************/
2574
2575 /* Set frame being updated via frame-based redisplay to F. This
2576 function must be called before updates to make explicit that we are
2577 working on frame matrices or not. */
2578
2579 static void
2580 set_frame_matrix_frame (struct frame *f)
2581 {
2582 frame_matrix_frame = f;
2583 }
2584
2585
2586 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2587 DESIRED_MATRIX is the desired matrix corresponding to
2588 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2589 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2590 frame_matrix_frame is non-null, this indicates that the exchange is
2591 done in frame matrices, and that we have to perform analogous
2592 operations in window matrices of frame_matrix_frame. */
2593
2594 static void
2595 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2596 {
2597 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2598 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2599 bool mouse_face_p = current_row->mouse_face_p;
2600
2601 /* Do current_row = desired_row. This exchanges glyph pointers
2602 between both rows, and does a structure assignment otherwise. */
2603 assign_row (current_row, desired_row);
2604
2605 /* Enable current_row to mark it as valid. */
2606 current_row->enabled_p = true;
2607 current_row->mouse_face_p = mouse_face_p;
2608
2609 /* If we are called on frame matrices, perform analogous operations
2610 for window matrices. */
2611 if (frame_matrix_frame)
2612 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2613 }
2614
2615
2616 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2617 W's frame which has been made current (by swapping pointers between
2618 current and desired matrix). Perform analogous operations in the
2619 matrices of leaf windows in the window tree rooted at W. */
2620
2621 static void
2622 mirror_make_current (struct window *w, int frame_row)
2623 {
2624 while (w)
2625 {
2626 if (WINDOWP (w->contents))
2627 mirror_make_current (XWINDOW (w->contents), frame_row);
2628 else
2629 {
2630 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2631 here because the checks performed in debug mode there
2632 will not allow the conversion. */
2633 int row = frame_row - w->desired_matrix->matrix_y;
2634
2635 /* If FRAME_ROW is within W, assign the desired row to the
2636 current row (exchanging glyph pointers). */
2637 if (row >= 0 && row < w->desired_matrix->matrix_h)
2638 {
2639 struct glyph_row *current_row
2640 = MATRIX_ROW (w->current_matrix, row);
2641 struct glyph_row *desired_row
2642 = MATRIX_ROW (w->desired_matrix, row);
2643
2644 if (desired_row->enabled_p)
2645 assign_row (current_row, desired_row);
2646 else
2647 swap_glyph_pointers (desired_row, current_row);
2648 current_row->enabled_p = true;
2649
2650 /* Set the Y coordinate of the mode/header line's row.
2651 It is needed in draw_row_with_mouse_face to find the
2652 screen coordinates. (Window-based redisplay sets
2653 this in update_window, but no one seems to do that
2654 for frame-based redisplay.) */
2655 if (current_row->mode_line_p)
2656 current_row->y = row;
2657 }
2658 }
2659
2660 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2661 }
2662 }
2663
2664
2665 /* Perform row dance after scrolling. We are working on the range of
2666 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2667 including) in MATRIX. COPY_FROM is a vector containing, for each
2668 row I in the range 0 <= I < NLINES, the index of the original line
2669 to move to I. This index is relative to the row range, i.e. 0 <=
2670 index < NLINES. RETAINED_P is a vector containing zero for each
2671 row 0 <= I < NLINES which is empty.
2672
2673 This function is called from do_scrolling and do_direct_scrolling. */
2674
2675 void
2676 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2677 int *copy_from, char *retained_p)
2678 {
2679 /* A copy of original rows. */
2680 struct glyph_row *old_rows;
2681
2682 /* Rows to assign to. */
2683 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2684
2685 int i;
2686
2687 /* Make a copy of the original rows. */
2688 old_rows = alloca (nlines * sizeof *old_rows);
2689 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2690
2691 /* Assign new rows, maybe clear lines. */
2692 for (i = 0; i < nlines; ++i)
2693 {
2694 bool enabled_before_p = new_rows[i].enabled_p;
2695
2696 eassert (i + unchanged_at_top < matrix->nrows);
2697 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2698 new_rows[i] = old_rows[copy_from[i]];
2699 new_rows[i].enabled_p = enabled_before_p;
2700
2701 /* RETAINED_P is zero for empty lines. */
2702 if (!retained_p[copy_from[i]])
2703 new_rows[i].enabled_p = false;
2704 }
2705
2706 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2707 if (frame_matrix_frame)
2708 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2709 unchanged_at_top, nlines, copy_from, retained_p);
2710 }
2711
2712
2713 /* Synchronize glyph pointers in the current matrix of window W with
2714 the current frame matrix. */
2715
2716 static void
2717 sync_window_with_frame_matrix_rows (struct window *w)
2718 {
2719 struct frame *f = XFRAME (w->frame);
2720 struct glyph_row *window_row, *window_row_end, *frame_row;
2721 int left, right, x, width;
2722
2723 /* Preconditions: W must be a live window on a tty frame. */
2724 eassert (BUFFERP (w->contents));
2725 eassert (!FRAME_WINDOW_P (f));
2726
2727 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2728 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2729 x = w->current_matrix->matrix_x;
2730 width = w->current_matrix->matrix_w;
2731
2732 window_row = w->current_matrix->rows;
2733 window_row_end = window_row + w->current_matrix->nrows;
2734 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2735
2736 for (; window_row < window_row_end; ++window_row, ++frame_row)
2737 {
2738 window_row->glyphs[LEFT_MARGIN_AREA]
2739 = frame_row->glyphs[0] + x;
2740 window_row->glyphs[TEXT_AREA]
2741 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2742 window_row->glyphs[LAST_AREA]
2743 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2744 window_row->glyphs[RIGHT_MARGIN_AREA]
2745 = window_row->glyphs[LAST_AREA] - right;
2746 }
2747 }
2748
2749
2750 /* Return the window in the window tree rooted in W containing frame
2751 row ROW. Value is null if none is found. */
2752
2753 static struct window *
2754 frame_row_to_window (struct window *w, int row)
2755 {
2756 struct window *found = NULL;
2757
2758 while (w && !found)
2759 {
2760 if (WINDOWP (w->contents))
2761 found = frame_row_to_window (XWINDOW (w->contents), row);
2762 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2763 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2764 found = w;
2765
2766 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2767 }
2768
2769 return found;
2770 }
2771
2772
2773 /* Perform a line dance in the window tree rooted at W, after
2774 scrolling a frame matrix in mirrored_line_dance.
2775
2776 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2777 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2778 COPY_FROM is a vector containing, for each row I in the range 0 <=
2779 I < NLINES, the index of the original line to move to I. This
2780 index is relative to the row range, i.e. 0 <= index < NLINES.
2781 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2782 which is empty. */
2783
2784 static void
2785 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2786 {
2787 while (w)
2788 {
2789 if (WINDOWP (w->contents))
2790 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2791 nlines, copy_from, retained_p);
2792 else
2793 {
2794 /* W is a leaf window, and we are working on its current
2795 matrix m. */
2796 struct glyph_matrix *m = w->current_matrix;
2797 int i;
2798 bool sync_p = 0;
2799 struct glyph_row *old_rows;
2800
2801 /* Make a copy of the original rows of matrix m. */
2802 old_rows = alloca (m->nrows * sizeof *old_rows);
2803 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2804
2805 for (i = 0; i < nlines; ++i)
2806 {
2807 /* Frame relative line assigned to. */
2808 int frame_to = i + unchanged_at_top;
2809
2810 /* Frame relative line assigned. */
2811 int frame_from = copy_from[i] + unchanged_at_top;
2812
2813 /* Window relative line assigned to. */
2814 int window_to = frame_to - m->matrix_y;
2815
2816 /* Window relative line assigned. */
2817 int window_from = frame_from - m->matrix_y;
2818
2819 /* Is assigned line inside window? */
2820 bool from_inside_window_p
2821 = window_from >= 0 && window_from < m->matrix_h;
2822
2823 /* Is assigned to line inside window? */
2824 bool to_inside_window_p
2825 = window_to >= 0 && window_to < m->matrix_h;
2826
2827 if (from_inside_window_p && to_inside_window_p)
2828 {
2829 /* Do the assignment. The enabled_p flag is saved
2830 over the assignment because the old redisplay did
2831 that. */
2832 bool enabled_before_p = m->rows[window_to].enabled_p;
2833 m->rows[window_to] = old_rows[window_from];
2834 m->rows[window_to].enabled_p = enabled_before_p;
2835
2836 /* If frame line is empty, window line is empty, too. */
2837 if (!retained_p[copy_from[i]])
2838 m->rows[window_to].enabled_p = false;
2839 }
2840 else if (to_inside_window_p)
2841 {
2842 /* A copy between windows. This is an infrequent
2843 case not worth optimizing. */
2844 struct frame *f = XFRAME (w->frame);
2845 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2846 struct window *w2;
2847 struct glyph_matrix *m2;
2848 int m2_from;
2849
2850 w2 = frame_row_to_window (root, frame_from);
2851 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2852 -nw', FROM_FRAME sometimes has no associated window.
2853 This check avoids a segfault if W2 is null. */
2854 if (w2)
2855 {
2856 m2 = w2->current_matrix;
2857 m2_from = frame_from - m2->matrix_y;
2858 copy_row_except_pointers (m->rows + window_to,
2859 m2->rows + m2_from);
2860
2861 /* If frame line is empty, window line is empty, too. */
2862 if (!retained_p[copy_from[i]])
2863 m->rows[window_to].enabled_p = false;
2864 }
2865 sync_p = 1;
2866 }
2867 else if (from_inside_window_p)
2868 sync_p = 1;
2869 }
2870
2871 /* If there was a copy between windows, make sure glyph
2872 pointers are in sync with the frame matrix. */
2873 if (sync_p)
2874 sync_window_with_frame_matrix_rows (w);
2875
2876 /* Check that no pointers are lost. */
2877 CHECK_MATRIX (m);
2878 }
2879
2880 /* Next window on same level. */
2881 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2882 }
2883 }
2884
2885
2886 #ifdef GLYPH_DEBUG
2887
2888 /* Check that window and frame matrices agree about their
2889 understanding where glyphs of the rows are to find. For each
2890 window in the window tree rooted at W, check that rows in the
2891 matrices of leaf window agree with their frame matrices about
2892 glyph pointers. */
2893
2894 static void
2895 check_window_matrix_pointers (struct window *w)
2896 {
2897 while (w)
2898 {
2899 if (WINDOWP (w->contents))
2900 check_window_matrix_pointers (XWINDOW (w->contents));
2901 else
2902 {
2903 struct frame *f = XFRAME (w->frame);
2904 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2905 check_matrix_pointers (w->current_matrix, f->current_matrix);
2906 }
2907
2908 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2909 }
2910 }
2911
2912
2913 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2914 a window and FRAME_MATRIX is the corresponding frame matrix. For
2915 each row in WINDOW_MATRIX check that it's a slice of the
2916 corresponding frame row. If it isn't, abort. */
2917
2918 static void
2919 check_matrix_pointers (struct glyph_matrix *window_matrix,
2920 struct glyph_matrix *frame_matrix)
2921 {
2922 /* Row number in WINDOW_MATRIX. */
2923 int i = 0;
2924
2925 /* Row number corresponding to I in FRAME_MATRIX. */
2926 int j = window_matrix->matrix_y;
2927
2928 /* For all rows check that the row in the window matrix is a
2929 slice of the row in the frame matrix. If it isn't we didn't
2930 mirror an operation on the frame matrix correctly. */
2931 while (i < window_matrix->nrows)
2932 {
2933 if (!glyph_row_slice_p (window_matrix->rows + i,
2934 frame_matrix->rows + j))
2935 emacs_abort ();
2936 ++i, ++j;
2937 }
2938 }
2939
2940 #endif /* GLYPH_DEBUG */
2941
2942
2943 \f
2944 /**********************************************************************
2945 VPOS and HPOS translations
2946 **********************************************************************/
2947
2948 #ifdef GLYPH_DEBUG
2949
2950 /* Translate vertical position VPOS which is relative to window W to a
2951 vertical position relative to W's frame. */
2952
2953 static int
2954 window_to_frame_vpos (struct window *w, int vpos)
2955 {
2956 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2957 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2958 vpos += WINDOW_TOP_EDGE_LINE (w);
2959 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2960 return vpos;
2961 }
2962
2963
2964 /* Translate horizontal position HPOS which is relative to window W to
2965 a horizontal position relative to W's frame. */
2966
2967 static int
2968 window_to_frame_hpos (struct window *w, int hpos)
2969 {
2970 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2971 hpos += WINDOW_LEFT_EDGE_COL (w);
2972 return hpos;
2973 }
2974
2975 #endif /* GLYPH_DEBUG */
2976
2977
2978 \f
2979 /**********************************************************************
2980 Redrawing Frames
2981 **********************************************************************/
2982
2983 /* Redraw frame F. */
2984
2985 void
2986 redraw_frame (struct frame *f)
2987 {
2988 /* Error if F has no glyphs. */
2989 eassert (f->glyphs_initialized_p);
2990 update_begin (f);
2991 if (FRAME_MSDOS_P (f))
2992 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2993 clear_frame (f);
2994 clear_current_matrices (f);
2995 update_end (f);
2996 windows_or_buffers_changed = 13;
2997 /* Mark all windows as inaccurate, so that every window will have
2998 its redisplay done. */
2999 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3000 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3001 f->garbaged = false;
3002 }
3003
3004 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3005 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3006 If FRAME is omitted or nil, the selected frame is used. */)
3007 (Lisp_Object frame)
3008 {
3009 redraw_frame (decode_live_frame (frame));
3010 return Qnil;
3011 }
3012
3013 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3014 doc: /* Clear and redisplay all visible frames. */)
3015 (void)
3016 {
3017 Lisp_Object tail, frame;
3018
3019 FOR_EACH_FRAME (tail, frame)
3020 if (FRAME_VISIBLE_P (XFRAME (frame)))
3021 redraw_frame (XFRAME (frame));
3022
3023 return Qnil;
3024 }
3025
3026
3027 \f
3028 /***********************************************************************
3029 Frame Update
3030 ***********************************************************************/
3031
3032 /* Update frame F based on the data in desired matrices.
3033
3034 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3035 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3036
3037 Value is true if redisplay was stopped due to pending input. */
3038
3039 bool
3040 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3041 {
3042 /* True means display has been paused because of pending input. */
3043 bool paused_p;
3044 struct window *root_window = XWINDOW (f->root_window);
3045
3046 if (redisplay_dont_pause)
3047 force_p = 1;
3048 else if (!force_p && detect_input_pending_ignore_squeezables ())
3049 {
3050 paused_p = 1;
3051 goto do_pause;
3052 }
3053
3054 if (FRAME_WINDOW_P (f))
3055 {
3056 /* We are working on window matrix basis. All windows whose
3057 flag must_be_updated_p is set have to be updated. */
3058
3059 /* Record that we are not working on frame matrices. */
3060 set_frame_matrix_frame (NULL);
3061
3062 /* Update all windows in the window tree of F, maybe stopping
3063 when pending input is detected. */
3064 update_begin (f);
3065
3066 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3067 /* Update the menu bar on X frames that don't have toolkit
3068 support. */
3069 if (WINDOWP (f->menu_bar_window))
3070 update_window (XWINDOW (f->menu_bar_window), 1);
3071 #endif
3072
3073 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3074 /* Update the tool-bar window, if present. */
3075 if (WINDOWP (f->tool_bar_window))
3076 {
3077 struct window *w = XWINDOW (f->tool_bar_window);
3078
3079 /* Update tool-bar window. */
3080 if (w->must_be_updated_p)
3081 {
3082 Lisp_Object tem;
3083
3084 update_window (w, 1);
3085 w->must_be_updated_p = false;
3086
3087 /* Swap tool-bar strings. We swap because we want to
3088 reuse strings. */
3089 tem = f->current_tool_bar_string;
3090 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3091 fset_desired_tool_bar_string (f, tem);
3092 }
3093 }
3094 #endif
3095
3096 /* Update windows. */
3097 paused_p = update_window_tree (root_window, force_p);
3098 update_end (f);
3099 }
3100 else
3101 {
3102 /* We are working on frame matrix basis. Set the frame on whose
3103 frame matrix we operate. */
3104 set_frame_matrix_frame (f);
3105
3106 /* Build F's desired matrix from window matrices. */
3107 build_frame_matrix (f);
3108
3109 /* Update the display */
3110 update_begin (f);
3111 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3112 update_end (f);
3113
3114 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3115 {
3116 if (FRAME_TTY (f)->termscript)
3117 fflush (FRAME_TTY (f)->termscript);
3118 if (FRAME_TERMCAP_P (f))
3119 fflush (FRAME_TTY (f)->output);
3120 }
3121
3122 /* Check window matrices for lost pointers. */
3123 #ifdef GLYPH_DEBUG
3124 check_window_matrix_pointers (root_window);
3125 add_frame_display_history (f, paused_p);
3126 #endif
3127 }
3128
3129 do_pause:
3130 /* Reset flags indicating that a window should be updated. */
3131 set_window_update_flags (root_window, false);
3132
3133 display_completed = !paused_p;
3134 return paused_p;
3135 }
3136
3137 /* Update a TTY frame F that has a menu dropped down over some of its
3138 glyphs. This is like the second part of update_frame, but it
3139 doesn't call build_frame_matrix, because we already have the
3140 desired matrix prepared, and don't want it to be overwritten by the
3141 text of the normal display.
3142
3143 ROW and COL, if non-negative, are the row and column of the TTY
3144 frame where to position the cursor after the frame update is
3145 complete. Negative values mean ask update_frame_1 to position the
3146 cursor "normally", i.e. at point in the selected window. */
3147 void
3148 update_frame_with_menu (struct frame *f, int row, int col)
3149 {
3150 struct window *root_window = XWINDOW (f->root_window);
3151 bool paused_p, cursor_at_point_p;
3152
3153 eassert (FRAME_TERMCAP_P (f));
3154
3155 /* We are working on frame matrix basis. Set the frame on whose
3156 frame matrix we operate. */
3157 set_frame_matrix_frame (f);
3158
3159 /* Update the display. */
3160 update_begin (f);
3161 cursor_at_point_p = !(row >= 0 && col >= 0);
3162 /* Force update_frame_1 not to stop due to pending input, and not
3163 try scrolling. */
3164 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3165 /* ROW and COL tell us where in the menu to position the cursor, so
3166 that screen readers know the active region on the screen. */
3167 if (!cursor_at_point_p)
3168 cursor_to (f, row, col);
3169 update_end (f);
3170
3171 if (FRAME_TTY (f)->termscript)
3172 fflush (FRAME_TTY (f)->termscript);
3173 fflush (FRAME_TTY (f)->output);
3174 /* Check window matrices for lost pointers. */
3175 #if GLYPH_DEBUG
3176 #if 0
3177 /* We cannot possibly survive the matrix pointers check, since
3178 we have overwritten parts of the frame glyph matrix without
3179 making any updates to the window matrices. */
3180 check_window_matrix_pointers (root_window);
3181 #endif
3182 add_frame_display_history (f, paused_p);
3183 #endif
3184
3185 /* Reset flags indicating that a window should be updated. */
3186 set_window_update_flags (root_window, false);
3187 display_completed = !paused_p;
3188 }
3189
3190 \f
3191 /************************************************************************
3192 Window-based updates
3193 ************************************************************************/
3194
3195 /* Perform updates in window tree rooted at W.
3196 If FORCE_P, don't stop updating if input is pending. */
3197
3198 static bool
3199 update_window_tree (struct window *w, bool force_p)
3200 {
3201 bool paused_p = 0;
3202
3203 while (w && !paused_p)
3204 {
3205 if (WINDOWP (w->contents))
3206 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3207 else if (w->must_be_updated_p)
3208 paused_p |= update_window (w, force_p);
3209
3210 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3211 }
3212
3213 return paused_p;
3214 }
3215
3216
3217 /* Update window W if its flag must_be_updated_p is set.
3218 If FORCE_P, don't stop updating if input is pending. */
3219
3220 void
3221 update_single_window (struct window *w, bool force_p)
3222 {
3223 if (w->must_be_updated_p)
3224 {
3225 struct frame *f = XFRAME (WINDOW_FRAME (w));
3226
3227 /* Record that this is not a frame-based redisplay. */
3228 set_frame_matrix_frame (NULL);
3229
3230 if (redisplay_dont_pause)
3231 force_p = 1;
3232
3233 /* Update W. */
3234 update_begin (f);
3235 update_window (w, force_p);
3236 update_end (f);
3237
3238 /* Reset flag in W. */
3239 w->must_be_updated_p = false;
3240 }
3241 }
3242
3243 #ifdef HAVE_WINDOW_SYSTEM
3244
3245 /* Redraw lines from the current matrix of window W that are
3246 overlapped by other rows. YB is bottom-most y-position in W. */
3247
3248 static void
3249 redraw_overlapped_rows (struct window *w, int yb)
3250 {
3251 int i;
3252 struct frame *f = XFRAME (WINDOW_FRAME (w));
3253
3254 /* If rows overlapping others have been changed, the rows being
3255 overlapped have to be redrawn. This won't draw lines that have
3256 already been drawn in update_window_line because overlapped_p in
3257 desired rows is 0, so after row assignment overlapped_p in
3258 current rows is 0. */
3259 for (i = 0; i < w->current_matrix->nrows; ++i)
3260 {
3261 struct glyph_row *row = w->current_matrix->rows + i;
3262
3263 if (!row->enabled_p)
3264 break;
3265 else if (row->mode_line_p)
3266 continue;
3267
3268 if (row->overlapped_p)
3269 {
3270 enum glyph_row_area area;
3271
3272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3273 {
3274 output_cursor_to (w, i, 0, row->y,
3275 area == TEXT_AREA ? row->x : 0);
3276 if (row->used[area])
3277 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3278 area, row->used[area]);
3279 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3280 }
3281
3282 row->overlapped_p = 0;
3283 }
3284
3285 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3286 break;
3287 }
3288 }
3289
3290
3291 /* Redraw lines from the current matrix of window W that overlap
3292 others. YB is bottom-most y-position in W. */
3293
3294 static void
3295 redraw_overlapping_rows (struct window *w, int yb)
3296 {
3297 int i, bottom_y;
3298 struct glyph_row *row;
3299 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3300
3301 for (i = 0; i < w->current_matrix->nrows; ++i)
3302 {
3303 row = w->current_matrix->rows + i;
3304
3305 if (!row->enabled_p)
3306 break;
3307 else if (row->mode_line_p)
3308 continue;
3309
3310 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3311
3312 if (row->overlapping_p)
3313 {
3314 int overlaps = 0;
3315
3316 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3317 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3318 overlaps |= OVERLAPS_PRED;
3319 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3320 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3321 overlaps |= OVERLAPS_SUCC;
3322
3323 if (overlaps)
3324 {
3325 if (row->used[LEFT_MARGIN_AREA])
3326 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3327
3328 if (row->used[TEXT_AREA])
3329 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3330
3331 if (row->used[RIGHT_MARGIN_AREA])
3332 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3333
3334 /* Record in neighbor rows that ROW overwrites part of
3335 their display. */
3336 if (overlaps & OVERLAPS_PRED)
3337 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3338 if (overlaps & OVERLAPS_SUCC)
3339 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3340 }
3341 }
3342
3343 if (bottom_y >= yb)
3344 break;
3345 }
3346 }
3347
3348 #endif /* HAVE_WINDOW_SYSTEM */
3349
3350
3351 #if defined GLYPH_DEBUG && 0
3352
3353 /* Check that no row in the current matrix of window W is enabled
3354 which is below what's displayed in the window. */
3355
3356 static void
3357 check_current_matrix_flags (struct window *w)
3358 {
3359 bool last_seen_p = 0;
3360 int i, yb = window_text_bottom_y (w);
3361
3362 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3363 {
3364 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3365 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3366 last_seen_p = 1;
3367 else if (last_seen_p && row->enabled_p)
3368 emacs_abort ();
3369 }
3370 }
3371
3372 #endif /* GLYPH_DEBUG */
3373
3374
3375 /* Update display of window W.
3376 If FORCE_P, don't stop updating when input is pending. */
3377
3378 static bool
3379 update_window (struct window *w, bool force_p)
3380 {
3381 struct glyph_matrix *desired_matrix = w->desired_matrix;
3382 bool paused_p;
3383 int preempt_count = baud_rate / 2400 + 1;
3384 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3385 #ifdef GLYPH_DEBUG
3386 /* Check that W's frame doesn't have glyph matrices. */
3387 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3388 #endif
3389
3390 /* Check pending input the first time so that we can quickly return. */
3391 if (!force_p)
3392 detect_input_pending_ignore_squeezables ();
3393
3394 /* If forced to complete the update, or if no input is pending, do
3395 the update. */
3396 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3397 {
3398 struct glyph_row *row, *end;
3399 struct glyph_row *mode_line_row;
3400 struct glyph_row *header_line_row;
3401 int yb;
3402 bool changed_p = 0, mouse_face_overwritten_p = 0;
3403 int n_updated = 0;
3404
3405 rif->update_window_begin_hook (w);
3406 yb = window_text_bottom_y (w);
3407 row = MATRIX_ROW (desired_matrix, 0);
3408 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3409
3410 /* Take note of the header line, if there is one. We will
3411 update it below, after updating all of the window's lines. */
3412 if (row->mode_line_p)
3413 {
3414 header_line_row = row;
3415 ++row;
3416 }
3417 else
3418 header_line_row = NULL;
3419
3420 /* Update the mode line, if necessary. */
3421 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3422 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3423 {
3424 mode_line_row->y = yb;
3425 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3426 desired_matrix),
3427 &mouse_face_overwritten_p);
3428 }
3429
3430 /* Find first enabled row. Optimizations in redisplay_internal
3431 may lead to an update with only one row enabled. There may
3432 be also completely empty matrices. */
3433 while (row < end && !row->enabled_p)
3434 ++row;
3435
3436 /* Try reusing part of the display by copying. */
3437 if (row < end && !desired_matrix->no_scrolling_p)
3438 {
3439 int rc = scrolling_window (w, header_line_row != NULL);
3440 if (rc < 0)
3441 {
3442 /* All rows were found to be equal. */
3443 paused_p = 0;
3444 goto set_cursor;
3445 }
3446 else if (rc > 0)
3447 {
3448 /* We've scrolled the display. */
3449 force_p = 1;
3450 changed_p = 1;
3451 }
3452 }
3453
3454 /* Update the rest of the lines. */
3455 for (; row < end && (force_p || !input_pending); ++row)
3456 /* scrolling_window resets the enabled_p flag of the rows it
3457 reuses from current_matrix. */
3458 if (row->enabled_p)
3459 {
3460 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3461 int i;
3462
3463 /* We'll have to play a little bit with when to
3464 detect_input_pending. If it's done too often,
3465 scrolling large windows with repeated scroll-up
3466 commands will too quickly pause redisplay. */
3467 if (!force_p && ++n_updated % preempt_count == 0)
3468 detect_input_pending_ignore_squeezables ();
3469 changed_p |= update_window_line (w, vpos,
3470 &mouse_face_overwritten_p);
3471
3472 /* Mark all rows below the last visible one in the current
3473 matrix as invalid. This is necessary because of
3474 variable line heights. Consider the case of three
3475 successive redisplays, where the first displays 5
3476 lines, the second 3 lines, and the third 5 lines again.
3477 If the second redisplay wouldn't mark rows in the
3478 current matrix invalid, the third redisplay might be
3479 tempted to optimize redisplay based on lines displayed
3480 in the first redisplay. */
3481 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3482 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3483 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3484 }
3485
3486 /* Was display preempted? */
3487 paused_p = row < end;
3488
3489 set_cursor:
3490
3491 /* Update the header line after scrolling because a new header
3492 line would otherwise overwrite lines at the top of the window
3493 that can be scrolled. */
3494 if (header_line_row && header_line_row->enabled_p)
3495 {
3496 header_line_row->y = 0;
3497 update_window_line (w, 0, &mouse_face_overwritten_p);
3498 }
3499
3500 /* Fix the appearance of overlapping/overlapped rows. */
3501 if (!paused_p && !w->pseudo_window_p)
3502 {
3503 #ifdef HAVE_WINDOW_SYSTEM
3504 if (changed_p && rif->fix_overlapping_area)
3505 {
3506 redraw_overlapped_rows (w, yb);
3507 redraw_overlapping_rows (w, yb);
3508 }
3509 #endif
3510
3511 /* Make cursor visible at cursor position of W. */
3512 set_window_cursor_after_update (w);
3513
3514 #if 0 /* Check that current matrix invariants are satisfied. This is
3515 for debugging only. See the comment of check_matrix_invariants. */
3516 IF_DEBUG (check_matrix_invariants (w));
3517 #endif
3518 }
3519
3520 #ifdef GLYPH_DEBUG
3521 /* Remember the redisplay method used to display the matrix. */
3522 strcpy (w->current_matrix->method, w->desired_matrix->method);
3523 #endif
3524
3525 #ifdef HAVE_WINDOW_SYSTEM
3526 update_window_fringes (w, 0);
3527 #endif
3528
3529 /* End the update of window W. Don't set the cursor if we
3530 paused updating the display because in this case,
3531 set_window_cursor_after_update hasn't been called, and
3532 W->output_cursor doesn't contain the cursor location. */
3533 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3534 }
3535 else
3536 paused_p = 1;
3537
3538 #ifdef GLYPH_DEBUG
3539 /* check_current_matrix_flags (w); */
3540 add_window_display_history (w, w->current_matrix->method, paused_p);
3541 #endif
3542
3543 clear_glyph_matrix (desired_matrix);
3544
3545 return paused_p;
3546 }
3547
3548
3549 /* Update the display of area AREA in window W, row number VPOS.
3550 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3551
3552 static void
3553 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3554 enum glyph_row_area area, int vpos)
3555 {
3556 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3557 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3558
3559 /* Set cursor to start of glyphs, write them, and clear to the end
3560 of the area. I don't think that something more sophisticated is
3561 necessary here, since marginal areas will not be the default. */
3562 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3563 if (desired_row->used[area])
3564 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3565 area, desired_row->used[area]);
3566 rif->clear_end_of_line (w, updated_row, area, -1);
3567 }
3568
3569
3570 /* Update the display of the text area of row VPOS in window W.
3571 Value is true if display has changed. */
3572
3573 static bool
3574 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3575 {
3576 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3577 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3578 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3579 bool changed_p = 0;
3580
3581 /* If rows are at different X or Y, or rows have different height,
3582 or the current row is marked invalid, write the entire line. */
3583 if (!current_row->enabled_p
3584 || desired_row->y != current_row->y
3585 || desired_row->ascent != current_row->ascent
3586 || desired_row->phys_ascent != current_row->phys_ascent
3587 || desired_row->phys_height != current_row->phys_height
3588 || desired_row->visible_height != current_row->visible_height
3589 || current_row->overlapped_p
3590 /* This next line is necessary for correctly redrawing
3591 mouse-face areas after scrolling and other operations.
3592 However, it causes excessive flickering when mouse is moved
3593 across the mode line. Luckily, turning it off for the mode
3594 line doesn't seem to hurt anything. -- cyd.
3595 But it is still needed for the header line. -- kfs. */
3596 || (current_row->mouse_face_p
3597 && !(current_row->mode_line_p && vpos > 0))
3598 || current_row->x != desired_row->x)
3599 {
3600 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3601
3602 if (desired_row->used[TEXT_AREA])
3603 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3604 TEXT_AREA, desired_row->used[TEXT_AREA]);
3605
3606 /* Clear to end of window. */
3607 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3608 changed_p = 1;
3609
3610 /* This erases the cursor. We do this here because
3611 notice_overwritten_cursor cannot easily check this, which
3612 might indicate that the whole functionality of
3613 notice_overwritten_cursor would better be implemented here.
3614 On the other hand, we need notice_overwritten_cursor as long
3615 as mouse highlighting is done asynchronously outside of
3616 redisplay. */
3617 if (vpos == w->phys_cursor.vpos)
3618 w->phys_cursor_on_p = 0;
3619 }
3620 else
3621 {
3622 int stop, i, x;
3623 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3624 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3625 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3626 int desired_stop_pos = desired_row->used[TEXT_AREA];
3627 bool abort_skipping = 0;
3628
3629 /* If the desired row extends its face to the text area end, and
3630 unless the current row also does so at the same position,
3631 make sure we write at least one glyph, so that the face
3632 extension actually takes place. */
3633 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3634 && (desired_stop_pos < current_row->used[TEXT_AREA]
3635 || (desired_stop_pos == current_row->used[TEXT_AREA]
3636 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3637 --desired_stop_pos;
3638
3639 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3640 i = 0;
3641 x = desired_row->x;
3642
3643 /* Loop over glyphs that current and desired row may have
3644 in common. */
3645 while (i < stop)
3646 {
3647 bool can_skip_p = !abort_skipping;
3648
3649 /* Skip over glyphs that both rows have in common. These
3650 don't have to be written. We can't skip if the last
3651 current glyph overlaps the glyph to its right. For
3652 example, consider a current row of `if ' with the `f' in
3653 Courier bold so that it overlaps the ` ' to its right.
3654 If the desired row is ` ', we would skip over the space
3655 after the `if' and there would remain a pixel from the
3656 `f' on the screen. */
3657 if (overlapping_glyphs_p && i > 0)
3658 {
3659 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3660 int left, right;
3661
3662 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3663 &left, &right);
3664 can_skip_p = (right == 0 && !abort_skipping);
3665 }
3666
3667 if (can_skip_p)
3668 {
3669 int start_hpos = i;
3670
3671 while (i < stop
3672 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3673 {
3674 x += desired_glyph->pixel_width;
3675 ++desired_glyph, ++current_glyph, ++i;
3676 }
3677
3678 /* Consider the case that the current row contains "xxx
3679 ppp ggg" in italic Courier font, and the desired row
3680 is "xxx ggg". The character `p' has lbearing, `g'
3681 has not. The loop above will stop in front of the
3682 first `p' in the current row. If we would start
3683 writing glyphs there, we wouldn't erase the lbearing
3684 of the `p'. The rest of the lbearing problem is then
3685 taken care of by draw_glyphs. */
3686 if (overlapping_glyphs_p
3687 && i > 0
3688 && i < current_row->used[TEXT_AREA]
3689 && (current_row->used[TEXT_AREA]
3690 != desired_row->used[TEXT_AREA]))
3691 {
3692 int left, right;
3693
3694 rif->get_glyph_overhangs (current_glyph,
3695 XFRAME (w->frame),
3696 &left, &right);
3697 while (left > 0 && i > 0)
3698 {
3699 --i, --desired_glyph, --current_glyph;
3700 x -= desired_glyph->pixel_width;
3701 left -= desired_glyph->pixel_width;
3702 }
3703
3704 /* Abort the skipping algorithm if we end up before
3705 our starting point, to avoid looping (bug#1070).
3706 This can happen when the lbearing is larger than
3707 the pixel width. */
3708 abort_skipping = (i < start_hpos);
3709 }
3710 }
3711
3712 /* Try to avoid writing the entire rest of the desired row
3713 by looking for a resync point. This mainly prevents
3714 mode line flickering in the case the mode line is in
3715 fixed-pitch font, which it usually will be. */
3716 if (i < desired_row->used[TEXT_AREA])
3717 {
3718 int start_x = x, start_hpos = i;
3719 struct glyph *start = desired_glyph;
3720 int current_x = x;
3721 bool skip_first_p = !can_skip_p;
3722
3723 /* Find the next glyph that's equal again. */
3724 while (i < stop
3725 && (skip_first_p
3726 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3727 && x == current_x)
3728 {
3729 x += desired_glyph->pixel_width;
3730 current_x += current_glyph->pixel_width;
3731 ++desired_glyph, ++current_glyph, ++i;
3732 skip_first_p = 0;
3733 }
3734
3735 if (i == start_hpos || x != current_x)
3736 {
3737 i = start_hpos;
3738 x = start_x;
3739 desired_glyph = start;
3740 break;
3741 }
3742
3743 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3744 rif->write_glyphs (w, updated_row, start,
3745 TEXT_AREA, i - start_hpos);
3746 changed_p = 1;
3747 }
3748 }
3749
3750 /* Write the rest. */
3751 if (i < desired_row->used[TEXT_AREA])
3752 {
3753 output_cursor_to (w, vpos, i, desired_row->y, x);
3754 rif->write_glyphs (w, updated_row, desired_glyph,
3755 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3756 changed_p = 1;
3757 }
3758
3759 /* Maybe clear to end of line. */
3760 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3761 {
3762 /* If new row extends to the end of the text area, nothing
3763 has to be cleared, if and only if we did a write_glyphs
3764 above. This is made sure by setting desired_stop_pos
3765 appropriately above. */
3766 eassert (i < desired_row->used[TEXT_AREA]
3767 || ((desired_row->used[TEXT_AREA]
3768 == current_row->used[TEXT_AREA])
3769 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3770 }
3771 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3772 {
3773 /* If old row extends to the end of the text area, clear. */
3774 if (i >= desired_row->used[TEXT_AREA])
3775 output_cursor_to (w, vpos, i, desired_row->y,
3776 desired_row->pixel_width);
3777 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3778 changed_p = 1;
3779 }
3780 else if (desired_row->pixel_width < current_row->pixel_width)
3781 {
3782 /* Otherwise clear to the end of the old row. Everything
3783 after that position should be clear already. */
3784 int xlim;
3785
3786 if (i >= desired_row->used[TEXT_AREA])
3787 output_cursor_to (w, vpos, i, desired_row->y,
3788 desired_row->pixel_width);
3789
3790 /* If cursor is displayed at the end of the line, make sure
3791 it's cleared. Nowadays we don't have a phys_cursor_glyph
3792 with which to erase the cursor (because this method
3793 doesn't work with lbearing/rbearing), so we must do it
3794 this way. */
3795 if (vpos == w->phys_cursor.vpos
3796 && (desired_row->reversed_p
3797 ? (w->phys_cursor.hpos < 0)
3798 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3799 {
3800 w->phys_cursor_on_p = 0;
3801 xlim = -1;
3802 }
3803 else
3804 xlim = current_row->pixel_width;
3805 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3806 changed_p = 1;
3807 }
3808 }
3809
3810 return changed_p;
3811 }
3812
3813
3814 /* Update row VPOS in window W. Value is true if display has been changed. */
3815
3816 static bool
3817 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3818 {
3819 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3820 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3821 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3822 bool changed_p = 0;
3823
3824 /* A row can be completely invisible in case a desired matrix was
3825 built with a vscroll and then make_cursor_line_fully_visible shifts
3826 the matrix. Make sure to make such rows current anyway, since
3827 we need the correct y-position, for example, in the current matrix. */
3828 if (desired_row->mode_line_p
3829 || desired_row->visible_height > 0)
3830 {
3831 eassert (desired_row->enabled_p);
3832
3833 /* Update display of the left margin area, if there is one. */
3834 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3835 {
3836 changed_p = 1;
3837 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3838 /* Setting this flag will ensure the vertical border, if
3839 any, between this window and the one on its left will be
3840 redrawn. This is necessary because updating the left
3841 margin area can potentially draw over the border. */
3842 current_row->redraw_fringe_bitmaps_p = 1;
3843 }
3844
3845 /* Update the display of the text area. */
3846 if (update_text_area (w, desired_row, vpos))
3847 {
3848 changed_p = 1;
3849 if (current_row->mouse_face_p)
3850 *mouse_face_overwritten_p = 1;
3851 }
3852
3853 /* Update display of the right margin area, if there is one. */
3854 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3855 {
3856 changed_p = 1;
3857 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3858 }
3859
3860 /* Draw truncation marks etc. */
3861 if (!current_row->enabled_p
3862 || desired_row->y != current_row->y
3863 || desired_row->visible_height != current_row->visible_height
3864 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3865 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3866 || current_row->redraw_fringe_bitmaps_p
3867 || desired_row->mode_line_p != current_row->mode_line_p
3868 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3869 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3870 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3871 rif->after_update_window_line_hook (w, desired_row);
3872 }
3873
3874 /* Update current_row from desired_row. */
3875 make_current (w->desired_matrix, w->current_matrix, vpos);
3876 return changed_p;
3877 }
3878
3879
3880 /* Set the cursor after an update of window W. This function may only
3881 be called from update_window. */
3882
3883 static void
3884 set_window_cursor_after_update (struct window *w)
3885 {
3886 struct frame *f = XFRAME (w->frame);
3887 int cx, cy, vpos, hpos;
3888
3889 /* Not intended for frame matrix updates. */
3890 eassert (FRAME_WINDOW_P (f));
3891
3892 if (cursor_in_echo_area
3893 && !NILP (echo_area_buffer[0])
3894 /* If we are showing a message instead of the mini-buffer,
3895 show the cursor for the message instead. */
3896 && XWINDOW (minibuf_window) == w
3897 && EQ (minibuf_window, echo_area_window)
3898 /* These cases apply only to the frame that contains
3899 the active mini-buffer window. */
3900 && FRAME_HAS_MINIBUF_P (f)
3901 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3902 {
3903 cx = cy = vpos = hpos = 0;
3904
3905 if (cursor_in_echo_area >= 0)
3906 {
3907 /* If the mini-buffer is several lines high, find the last
3908 line that has any text on it. Note: either all lines
3909 are enabled or none. Otherwise we wouldn't be able to
3910 determine Y. */
3911 struct glyph_row *row, *last_row;
3912 struct glyph *glyph;
3913 int yb = window_text_bottom_y (w);
3914
3915 last_row = NULL;
3916 row = w->current_matrix->rows;
3917 while (row->enabled_p
3918 && (last_row == NULL
3919 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3920 {
3921 if (row->used[TEXT_AREA]
3922 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3923 last_row = row;
3924 ++row;
3925 }
3926
3927 if (last_row)
3928 {
3929 struct glyph *start = last_row->glyphs[TEXT_AREA];
3930 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3931
3932 while (last > start && last->charpos < 0)
3933 --last;
3934
3935 for (glyph = start; glyph < last; ++glyph)
3936 {
3937 cx += glyph->pixel_width;
3938 ++hpos;
3939 }
3940
3941 cy = last_row->y;
3942 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3943 }
3944 }
3945 }
3946 else
3947 {
3948 cx = w->cursor.x;
3949 cy = w->cursor.y;
3950 hpos = w->cursor.hpos;
3951 vpos = w->cursor.vpos;
3952 }
3953
3954 /* Window cursor can be out of sync for horizontally split windows.
3955 Horizontal position is -1 when cursor is on the left fringe. */
3956 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3957 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3958 output_cursor_to (w, vpos, hpos, cy, cx);
3959 }
3960
3961
3962 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3963 the window tree rooted at W. */
3964
3965 static void
3966 set_window_update_flags (struct window *w, bool on_p)
3967 {
3968 while (w)
3969 {
3970 if (WINDOWP (w->contents))
3971 set_window_update_flags (XWINDOW (w->contents), on_p);
3972 else
3973 w->must_be_updated_p = on_p;
3974
3975 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3976 }
3977 }
3978
3979
3980 \f
3981 /***********************************************************************
3982 Window-Based Scrolling
3983 ***********************************************************************/
3984
3985 /* Structure describing rows in scrolling_window. */
3986
3987 struct row_entry
3988 {
3989 /* Number of occurrences of this row in desired and current matrix. */
3990 int old_uses, new_uses;
3991
3992 /* Vpos of row in new matrix. */
3993 int new_line_number;
3994
3995 /* Bucket index of this row_entry in the hash table row_table. */
3996 ptrdiff_t bucket;
3997
3998 /* The row described by this entry. */
3999 struct glyph_row *row;
4000
4001 /* Hash collision chain. */
4002 struct row_entry *next;
4003 };
4004
4005 /* A pool to allocate row_entry structures from, and the size of the
4006 pool. The pool is reallocated in scrolling_window when we find
4007 that we need a larger one. */
4008
4009 static struct row_entry *row_entry_pool;
4010 static ptrdiff_t row_entry_pool_size;
4011
4012 /* Index of next free entry in row_entry_pool. */
4013
4014 static ptrdiff_t row_entry_idx;
4015
4016 /* The hash table used during scrolling, and the table's size. This
4017 table is used to quickly identify equal rows in the desired and
4018 current matrix. */
4019
4020 static struct row_entry **row_table;
4021 static ptrdiff_t row_table_size;
4022
4023 /* Vectors of pointers to row_entry structures belonging to the
4024 current and desired matrix, and the size of the vectors. */
4025
4026 static struct row_entry **old_lines, **new_lines;
4027 static ptrdiff_t old_lines_size, new_lines_size;
4028
4029 /* A pool to allocate run structures from, and its size. */
4030
4031 static struct run *run_pool;
4032 static ptrdiff_t runs_size;
4033
4034 /* A vector of runs of lines found during scrolling. */
4035
4036 static struct run **runs;
4037
4038 /* Add glyph row ROW to the scrolling hash table. */
4039
4040 static struct row_entry *
4041 add_row_entry (struct glyph_row *row)
4042 {
4043 struct row_entry *entry;
4044 ptrdiff_t i = row->hash % row_table_size;
4045
4046 entry = row_table[i];
4047 eassert (entry || verify_row_hash (row));
4048 while (entry && !row_equal_p (entry->row, row, 1))
4049 entry = entry->next;
4050
4051 if (entry == NULL)
4052 {
4053 entry = row_entry_pool + row_entry_idx++;
4054 entry->row = row;
4055 entry->old_uses = entry->new_uses = 0;
4056 entry->new_line_number = 0;
4057 entry->bucket = i;
4058 entry->next = row_table[i];
4059 row_table[i] = entry;
4060 }
4061
4062 return entry;
4063 }
4064
4065
4066 /* Try to reuse part of the current display of W by scrolling lines.
4067 HEADER_LINE_P means W has a header line.
4068
4069 The algorithm is taken from Communications of the ACM, Apr78 "A
4070 Technique for Isolating Differences Between Files." It should take
4071 O(N) time.
4072
4073 A short outline of the steps of the algorithm
4074
4075 1. Skip lines equal at the start and end of both matrices.
4076
4077 2. Enter rows in the current and desired matrix into a symbol
4078 table, counting how often they appear in both matrices.
4079
4080 3. Rows that appear exactly once in both matrices serve as anchors,
4081 i.e. we assume that such lines are likely to have been moved.
4082
4083 4. Starting from anchor lines, extend regions to be scrolled both
4084 forward and backward.
4085
4086 Value is
4087
4088 -1 if all rows were found to be equal.
4089 0 to indicate that we did not scroll the display, or
4090 1 if we did scroll. */
4091
4092 static int
4093 scrolling_window (struct window *w, bool header_line_p)
4094 {
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 struct glyph_matrix *current_matrix = w->current_matrix;
4097 int yb = window_text_bottom_y (w);
4098 ptrdiff_t i;
4099 int j, first_old, first_new, last_old, last_new;
4100 int nruns, run_idx;
4101 ptrdiff_t n;
4102 struct row_entry *entry;
4103 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4104
4105 /* Skip over rows equal at the start. */
4106 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4107 {
4108 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4109 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4110
4111 if (c->enabled_p
4112 && d->enabled_p
4113 && !d->redraw_fringe_bitmaps_p
4114 && c->y == d->y
4115 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4116 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4117 && row_equal_p (c, d, 1))
4118 {
4119 assign_row (c, d);
4120 d->enabled_p = false;
4121 }
4122 else
4123 break;
4124 }
4125
4126 /* Give up if some rows in the desired matrix are not enabled. */
4127 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4128 return -1;
4129
4130 first_old = first_new = i;
4131
4132 /* Set last_new to the index + 1 of the row that reaches the
4133 bottom boundary in the desired matrix. Give up if we find a
4134 disabled row before we reach the bottom boundary. */
4135 i = first_new + 1;
4136 while (i < desired_matrix->nrows - 1)
4137 {
4138 int bottom;
4139
4140 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4141 return 0;
4142 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4143 if (bottom <= yb)
4144 ++i;
4145 if (bottom >= yb)
4146 break;
4147 }
4148
4149 last_new = i;
4150
4151 /* Set last_old to the index + 1 of the row that reaches the bottom
4152 boundary in the current matrix. We don't look at the enabled
4153 flag here because we plan to reuse part of the display even if
4154 other parts are disabled. */
4155 i = first_old + 1;
4156 while (i < current_matrix->nrows - 1)
4157 {
4158 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4159 if (bottom <= yb)
4160 ++i;
4161 if (bottom >= yb)
4162 break;
4163 }
4164
4165 last_old = i;
4166
4167 /* Skip over rows equal at the bottom. */
4168 i = last_new;
4169 j = last_old;
4170 while (i - 1 > first_new
4171 && j - 1 > first_old
4172 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4173 && (MATRIX_ROW (current_matrix, j - 1)->y
4174 == MATRIX_ROW (desired_matrix, i - 1)->y)
4175 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4176 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4177 MATRIX_ROW (current_matrix, j - 1), 1))
4178 --i, --j;
4179 last_new = i;
4180 last_old = j;
4181
4182 /* Nothing to do if all rows are equal. */
4183 if (last_new == first_new)
4184 return 0;
4185
4186 /* Check for integer overflow in size calculation.
4187
4188 If next_almost_prime checks (N) for divisibility by 2..10, then
4189 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4190 So, set next_almost_prime_increment_max to 10.
4191
4192 It's just a coincidence that next_almost_prime_increment_max ==
4193 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4194 13, then next_almost_prime_increment_max would be 14, e.g.,
4195 because next_almost_prime (113) would be 127. */
4196 {
4197 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4198 enum { next_almost_prime_increment_max = 10 };
4199 ptrdiff_t row_table_max =
4200 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4201 - next_almost_prime_increment_max);
4202 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4203 if (current_nrows_max < current_matrix->nrows)
4204 memory_full (SIZE_MAX);
4205 }
4206
4207 /* Reallocate vectors, tables etc. if necessary. */
4208
4209 if (current_matrix->nrows > old_lines_size)
4210 old_lines = xpalloc (old_lines, &old_lines_size,
4211 current_matrix->nrows - old_lines_size,
4212 INT_MAX, sizeof *old_lines);
4213
4214 if (desired_matrix->nrows > new_lines_size)
4215 new_lines = xpalloc (new_lines, &new_lines_size,
4216 desired_matrix->nrows - new_lines_size,
4217 INT_MAX, sizeof *new_lines);
4218
4219 n = desired_matrix->nrows;
4220 n += current_matrix->nrows;
4221 if (row_table_size < 3 * n)
4222 {
4223 ptrdiff_t size = next_almost_prime (3 * n);
4224 row_table = xnrealloc (row_table, size, sizeof *row_table);
4225 row_table_size = size;
4226 memset (row_table, 0, size * sizeof *row_table);
4227 }
4228
4229 if (n > row_entry_pool_size)
4230 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4231 n - row_entry_pool_size,
4232 -1, sizeof *row_entry_pool);
4233
4234 if (desired_matrix->nrows > runs_size)
4235 {
4236 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4237 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4238 runs_size = desired_matrix->nrows;
4239 }
4240
4241 nruns = run_idx = 0;
4242 row_entry_idx = 0;
4243
4244 /* Add rows from the current and desired matrix to the hash table
4245 row_hash_table to be able to find equal ones quickly. */
4246
4247 for (i = first_old; i < last_old; ++i)
4248 {
4249 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4250 {
4251 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4252 old_lines[i] = entry;
4253 ++entry->old_uses;
4254 }
4255 else
4256 old_lines[i] = NULL;
4257 }
4258
4259 for (i = first_new; i < last_new; ++i)
4260 {
4261 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4262 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4263 ++entry->new_uses;
4264 entry->new_line_number = i;
4265 new_lines[i] = entry;
4266 }
4267
4268 /* Identify moves based on lines that are unique and equal
4269 in both matrices. */
4270 for (i = first_old; i < last_old;)
4271 if (old_lines[i]
4272 && old_lines[i]->old_uses == 1
4273 && old_lines[i]->new_uses == 1)
4274 {
4275 int p, q;
4276 int new_line = old_lines[i]->new_line_number;
4277 struct run *run = run_pool + run_idx++;
4278
4279 /* Record move. */
4280 run->current_vpos = i;
4281 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4282 run->desired_vpos = new_line;
4283 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4284 run->nrows = 1;
4285 run->height = MATRIX_ROW (current_matrix, i)->height;
4286
4287 /* Extend backward. */
4288 p = i - 1;
4289 q = new_line - 1;
4290 while (p > first_old
4291 && q > first_new
4292 && old_lines[p] == new_lines[q])
4293 {
4294 int h = MATRIX_ROW (current_matrix, p)->height;
4295 --run->current_vpos;
4296 --run->desired_vpos;
4297 ++run->nrows;
4298 run->height += h;
4299 run->desired_y -= h;
4300 run->current_y -= h;
4301 --p, --q;
4302 }
4303
4304 /* Extend forward. */
4305 p = i + 1;
4306 q = new_line + 1;
4307 while (p < last_old
4308 && q < last_new
4309 && old_lines[p] == new_lines[q])
4310 {
4311 int h = MATRIX_ROW (current_matrix, p)->height;
4312 ++run->nrows;
4313 run->height += h;
4314 ++p, ++q;
4315 }
4316
4317 /* Insert run into list of all runs. Order runs by copied
4318 pixel lines. Note that we record runs that don't have to
4319 be copied because they are already in place. This is done
4320 because we can avoid calling update_window_line in this
4321 case. */
4322 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4323 ;
4324 for (q = nruns; q > p; --q)
4325 runs[q] = runs[q - 1];
4326 runs[p] = run;
4327 ++nruns;
4328
4329 i += run->nrows;
4330 }
4331 else
4332 ++i;
4333
4334 /* Do the moves. Do it in a way that we don't overwrite something
4335 we want to copy later on. This is not solvable in general
4336 because there is only one display and we don't have a way to
4337 exchange areas on this display. Example:
4338
4339 +-----------+ +-----------+
4340 | A | | B |
4341 +-----------+ --> +-----------+
4342 | B | | A |
4343 +-----------+ +-----------+
4344
4345 Instead, prefer bigger moves, and invalidate moves that would
4346 copy from where we copied to. */
4347
4348 for (i = 0; i < nruns; ++i)
4349 if (runs[i]->nrows > 0)
4350 {
4351 struct run *r = runs[i];
4352
4353 /* Copy on the display. */
4354 if (r->current_y != r->desired_y)
4355 {
4356 rif->clear_window_mouse_face (w);
4357 rif->scroll_run_hook (w, r);
4358 }
4359
4360 /* Truncate runs that copy to where we copied to, and
4361 invalidate runs that copy from where we copied to. */
4362 for (j = nruns - 1; j > i; --j)
4363 {
4364 struct run *p = runs[j];
4365 bool truncated_p = 0;
4366
4367 if (p->nrows > 0
4368 && p->desired_y < r->desired_y + r->height
4369 && p->desired_y + p->height > r->desired_y)
4370 {
4371 if (p->desired_y < r->desired_y)
4372 {
4373 p->nrows = r->desired_vpos - p->desired_vpos;
4374 p->height = r->desired_y - p->desired_y;
4375 truncated_p = 1;
4376 }
4377 else
4378 {
4379 int nrows_copied = (r->desired_vpos + r->nrows
4380 - p->desired_vpos);
4381
4382 if (p->nrows <= nrows_copied)
4383 p->nrows = 0;
4384 else
4385 {
4386 int height_copied = (r->desired_y + r->height
4387 - p->desired_y);
4388
4389 p->current_vpos += nrows_copied;
4390 p->desired_vpos += nrows_copied;
4391 p->nrows -= nrows_copied;
4392 p->current_y += height_copied;
4393 p->desired_y += height_copied;
4394 p->height -= height_copied;
4395 truncated_p = 1;
4396 }
4397 }
4398 }
4399
4400 if (r->current_y != r->desired_y
4401 /* The condition below is equivalent to
4402 ((p->current_y >= r->desired_y
4403 && p->current_y < r->desired_y + r->height)
4404 || (p->current_y + p->height > r->desired_y
4405 && (p->current_y + p->height
4406 <= r->desired_y + r->height)))
4407 because we have 0 < p->height <= r->height. */
4408 && p->current_y < r->desired_y + r->height
4409 && p->current_y + p->height > r->desired_y)
4410 p->nrows = 0;
4411
4412 /* Reorder runs by copied pixel lines if truncated. */
4413 if (truncated_p && p->nrows > 0)
4414 {
4415 int k = nruns - 1;
4416
4417 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4418 k--;
4419 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4420 runs[k] = p;
4421 }
4422 }
4423
4424 /* Assign matrix rows. */
4425 for (j = 0; j < r->nrows; ++j)
4426 {
4427 struct glyph_row *from, *to;
4428 bool to_overlapped_p;
4429
4430 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4431 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4432 to_overlapped_p = to->overlapped_p;
4433 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4434 assign_row (to, from);
4435 /* The above `assign_row' actually does swap, so if we had
4436 an overlap in the copy destination of two runs, then
4437 the second run would assign a previously disabled bogus
4438 row. But thanks to the truncation code in the
4439 preceding for-loop, we no longer have such an overlap,
4440 and thus the assigned row should always be enabled. */
4441 eassert (to->enabled_p);
4442 from->enabled_p = false;
4443 to->overlapped_p = to_overlapped_p;
4444 }
4445 }
4446
4447 /* Clear the hash table, for the next time. */
4448 for (i = 0; i < row_entry_idx; ++i)
4449 row_table[row_entry_pool[i].bucket] = NULL;
4450
4451 /* Value is 1 to indicate that we scrolled the display. */
4452 return nruns > 0;
4453 }
4454
4455
4456 \f
4457 /************************************************************************
4458 Frame-Based Updates
4459 ************************************************************************/
4460
4461 /* Update the desired frame matrix of frame F.
4462
4463 FORCE_P means that the update should not be stopped by pending input.
4464 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4465 SET_CURSOR_P false means do not set cursor at point in selected window.
4466
4467 Value is true if update was stopped due to pending input. */
4468
4469 static bool
4470 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4471 bool set_cursor_p)
4472 {
4473 /* Frame matrices to work on. */
4474 struct glyph_matrix *current_matrix = f->current_matrix;
4475 struct glyph_matrix *desired_matrix = f->desired_matrix;
4476 int i;
4477 bool pause_p;
4478 int preempt_count = baud_rate / 2400 + 1;
4479
4480 eassert (current_matrix && desired_matrix);
4481
4482 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4483 calculate_costs (f);
4484
4485 if (preempt_count <= 0)
4486 preempt_count = 1;
4487
4488 if (!force_p && detect_input_pending_ignore_squeezables ())
4489 {
4490 pause_p = 1;
4491 goto do_pause;
4492 }
4493
4494 /* If we cannot insert/delete lines, it's no use trying it. */
4495 if (!FRAME_LINE_INS_DEL_OK (f))
4496 inhibit_id_p = 1;
4497
4498 /* See if any of the desired lines are enabled; don't compute for
4499 i/d line if just want cursor motion. */
4500 for (i = 0; i < desired_matrix->nrows; i++)
4501 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4502 break;
4503
4504 /* Try doing i/d line, if not yet inhibited. */
4505 if (!inhibit_id_p && i < desired_matrix->nrows)
4506 force_p |= scrolling (f);
4507
4508 /* Update the individual lines as needed. Do bottom line first. */
4509 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4510 update_frame_line (f, desired_matrix->nrows - 1);
4511
4512 /* Now update the rest of the lines. */
4513 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4514 {
4515 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4516 {
4517 if (FRAME_TERMCAP_P (f))
4518 {
4519 /* Flush out every so many lines.
4520 Also flush out if likely to have more than 1k buffered
4521 otherwise. I'm told that some telnet connections get
4522 really screwed by more than 1k output at once. */
4523 FILE *display_output = FRAME_TTY (f)->output;
4524 if (display_output)
4525 {
4526 ptrdiff_t outq = __fpending (display_output);
4527 if (outq > 900
4528 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4529 fflush (display_output);
4530 }
4531 }
4532
4533 if (!force_p && (i - 1) % preempt_count == 0)
4534 detect_input_pending_ignore_squeezables ();
4535
4536 update_frame_line (f, i);
4537 }
4538 }
4539
4540 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4541
4542 /* Now just clean up termcap drivers and set cursor, etc. */
4543 if (!pause_p && set_cursor_p)
4544 {
4545 if ((cursor_in_echo_area
4546 /* If we are showing a message instead of the mini-buffer,
4547 show the cursor for the message instead of for the
4548 (now hidden) mini-buffer contents. */
4549 || (EQ (minibuf_window, selected_window)
4550 && EQ (minibuf_window, echo_area_window)
4551 && !NILP (echo_area_buffer[0])))
4552 /* These cases apply only to the frame that contains
4553 the active mini-buffer window. */
4554 && FRAME_HAS_MINIBUF_P (f)
4555 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4556 {
4557 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4558 int row, col;
4559
4560 if (cursor_in_echo_area < 0)
4561 {
4562 /* Negative value of cursor_in_echo_area means put
4563 cursor at beginning of line. */
4564 row = top;
4565 col = 0;
4566 }
4567 else
4568 {
4569 /* Positive value of cursor_in_echo_area means put
4570 cursor at the end of the prompt. If the mini-buffer
4571 is several lines high, find the last line that has
4572 any text on it. */
4573 row = FRAME_LINES (f);
4574 do
4575 {
4576 --row;
4577 col = 0;
4578
4579 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4580 {
4581 /* Frame rows are filled up with spaces that
4582 must be ignored here. */
4583 struct glyph_row *r = MATRIX_ROW (current_matrix,
4584 row);
4585 struct glyph *start = r->glyphs[TEXT_AREA];
4586 struct glyph *last = start + r->used[TEXT_AREA];
4587
4588 while (last > start
4589 && (last - 1)->charpos < 0)
4590 --last;
4591
4592 col = last - start;
4593 }
4594 }
4595 while (row > top && col == 0);
4596
4597 /* Make sure COL is not out of range. */
4598 if (col >= FRAME_CURSOR_X_LIMIT (f))
4599 {
4600 /* If we have another row, advance cursor into it. */
4601 if (row < FRAME_LINES (f) - 1)
4602 {
4603 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4604 row++;
4605 }
4606 /* Otherwise move it back in range. */
4607 else
4608 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4609 }
4610 }
4611
4612 cursor_to (f, row, col);
4613 }
4614 else
4615 {
4616 /* We have only one cursor on terminal frames. Use it to
4617 display the cursor of the selected window. */
4618 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4619 if (w->cursor.vpos >= 0
4620 /* The cursor vpos may be temporarily out of bounds
4621 in the following situation: There is one window,
4622 with the cursor in the lower half of it. The window
4623 is split, and a message causes a redisplay before
4624 a new cursor position has been computed. */
4625 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4626 {
4627 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4628 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4629
4630 x += max (0, w->left_margin_cols);
4631 cursor_to (f, y, x);
4632 }
4633 }
4634 }
4635
4636 do_pause:
4637
4638 clear_desired_matrices (f);
4639 return pause_p;
4640 }
4641
4642
4643 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4644
4645 static bool
4646 scrolling (struct frame *frame)
4647 {
4648 int unchanged_at_top, unchanged_at_bottom;
4649 int window_size;
4650 int changed_lines;
4651 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4652 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4653 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4654 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4655 register int i;
4656 int free_at_end_vpos = FRAME_LINES (frame);
4657 struct glyph_matrix *current_matrix = frame->current_matrix;
4658 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4659
4660 eassert (current_matrix);
4661
4662 /* Compute hash codes of all the lines. Also calculate number of
4663 changed lines, number of unchanged lines at the beginning, and
4664 number of unchanged lines at the end. */
4665 changed_lines = 0;
4666 unchanged_at_top = 0;
4667 unchanged_at_bottom = FRAME_LINES (frame);
4668 for (i = 0; i < FRAME_LINES (frame); i++)
4669 {
4670 /* Give up on this scrolling if some old lines are not enabled. */
4671 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4672 return 0;
4673 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4674 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4675 {
4676 /* This line cannot be redrawn, so don't let scrolling mess it. */
4677 new_hash[i] = old_hash[i];
4678 #define INFINITY 1000000 /* Taken from scroll.c */
4679 draw_cost[i] = INFINITY;
4680 }
4681 else
4682 {
4683 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4684 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4685 }
4686
4687 if (old_hash[i] != new_hash[i])
4688 {
4689 changed_lines++;
4690 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4691 }
4692 else if (i == unchanged_at_top)
4693 unchanged_at_top++;
4694 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4695 }
4696
4697 /* If changed lines are few, don't allow preemption, don't scroll. */
4698 if ((!FRAME_SCROLL_REGION_OK (frame)
4699 && changed_lines < baud_rate / 2400)
4700 || unchanged_at_bottom == FRAME_LINES (frame))
4701 return 1;
4702
4703 window_size = (FRAME_LINES (frame) - unchanged_at_top
4704 - unchanged_at_bottom);
4705
4706 if (FRAME_SCROLL_REGION_OK (frame))
4707 free_at_end_vpos -= unchanged_at_bottom;
4708 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4709 free_at_end_vpos = -1;
4710
4711 /* If large window, fast terminal and few lines in common between
4712 current frame and desired frame, don't bother with i/d calc. */
4713 if (!FRAME_SCROLL_REGION_OK (frame)
4714 && window_size >= 18 && baud_rate > 2400
4715 && (window_size >=
4716 10 * scrolling_max_lines_saved (unchanged_at_top,
4717 FRAME_LINES (frame) - unchanged_at_bottom,
4718 old_hash, new_hash, draw_cost)))
4719 return 0;
4720
4721 if (window_size < 2)
4722 return 0;
4723
4724 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4725 draw_cost + unchanged_at_top - 1,
4726 old_draw_cost + unchanged_at_top - 1,
4727 old_hash + unchanged_at_top - 1,
4728 new_hash + unchanged_at_top - 1,
4729 free_at_end_vpos - unchanged_at_top);
4730
4731 return 0;
4732 }
4733
4734
4735 /* Count the number of blanks at the start of the vector of glyphs R
4736 which is LEN glyphs long. */
4737
4738 static int
4739 count_blanks (struct glyph *r, int len)
4740 {
4741 int i;
4742
4743 for (i = 0; i < len; ++i)
4744 if (!CHAR_GLYPH_SPACE_P (r[i]))
4745 break;
4746
4747 return i;
4748 }
4749
4750
4751 /* Count the number of glyphs in common at the start of the glyph
4752 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4753 of STR2. Value is the number of equal glyphs equal at the start. */
4754
4755 static int
4756 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4757 {
4758 struct glyph *p1 = str1;
4759 struct glyph *p2 = str2;
4760
4761 while (p1 < end1
4762 && p2 < end2
4763 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4764 ++p1, ++p2;
4765
4766 return p1 - str1;
4767 }
4768
4769
4770 /* Char insertion/deletion cost vector, from term.c */
4771
4772 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4773
4774
4775 /* Perform a frame-based update on line VPOS in frame FRAME. */
4776
4777 static void
4778 update_frame_line (struct frame *f, int vpos)
4779 {
4780 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4781 int tem;
4782 int osp, nsp, begmatch, endmatch, olen, nlen;
4783 struct glyph_matrix *current_matrix = f->current_matrix;
4784 struct glyph_matrix *desired_matrix = f->desired_matrix;
4785 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4786 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4787 bool must_write_whole_line_p;
4788 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4789 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4790 != FACE_TTY_DEFAULT_BG_COLOR);
4791
4792 if (colored_spaces_p)
4793 write_spaces_p = 1;
4794
4795 /* Current row not enabled means it has unknown contents. We must
4796 write the whole desired line in that case. */
4797 must_write_whole_line_p = !current_row->enabled_p;
4798 if (must_write_whole_line_p)
4799 {
4800 obody = 0;
4801 olen = 0;
4802 }
4803 else
4804 {
4805 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4806 olen = current_row->used[TEXT_AREA];
4807
4808 /* Ignore trailing spaces, if we can. */
4809 if (!write_spaces_p)
4810 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4811 olen--;
4812 }
4813
4814 current_row->enabled_p = true;
4815 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4816
4817 /* If desired line is empty, just clear the line. */
4818 if (!desired_row->enabled_p)
4819 {
4820 nlen = 0;
4821 goto just_erase;
4822 }
4823
4824 nbody = desired_row->glyphs[TEXT_AREA];
4825 nlen = desired_row->used[TEXT_AREA];
4826 nend = nbody + nlen;
4827
4828 /* If display line has unknown contents, write the whole line. */
4829 if (must_write_whole_line_p)
4830 {
4831 /* Ignore spaces at the end, if we can. */
4832 if (!write_spaces_p)
4833 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4834 --nlen;
4835
4836 /* Write the contents of the desired line. */
4837 if (nlen)
4838 {
4839 cursor_to (f, vpos, 0);
4840 write_glyphs (f, nbody, nlen);
4841 }
4842
4843 /* Don't call clear_end_of_line if we already wrote the whole
4844 line. The cursor will not be at the right margin in that
4845 case but in the line below. */
4846 if (nlen < FRAME_TOTAL_COLS (f))
4847 {
4848 cursor_to (f, vpos, nlen);
4849 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4850 }
4851 else
4852 /* Make sure we are in the right row, otherwise cursor movement
4853 with cmgoto might use `ch' in the wrong row. */
4854 cursor_to (f, vpos, 0);
4855
4856 make_current (desired_matrix, current_matrix, vpos);
4857 return;
4858 }
4859
4860 /* Pretend trailing spaces are not there at all,
4861 unless for one reason or another we must write all spaces. */
4862 if (!write_spaces_p)
4863 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4864 nlen--;
4865
4866 /* If there's no i/d char, quickly do the best we can without it. */
4867 if (!FRAME_CHAR_INS_DEL_OK (f))
4868 {
4869 int i, j;
4870
4871 /* Find the first glyph in desired row that doesn't agree with
4872 a glyph in the current row, and write the rest from there on. */
4873 for (i = 0; i < nlen; i++)
4874 {
4875 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4876 {
4877 /* Find the end of the run of different glyphs. */
4878 j = i + 1;
4879 while (j < nlen
4880 && (j >= olen
4881 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4882 || CHAR_GLYPH_PADDING_P (nbody[j])))
4883 ++j;
4884
4885 /* Output this run of non-matching chars. */
4886 cursor_to (f, vpos, i);
4887 write_glyphs (f, nbody + i, j - i);
4888 i = j - 1;
4889
4890 /* Now find the next non-match. */
4891 }
4892 }
4893
4894 /* Clear the rest of the line, or the non-clear part of it. */
4895 if (olen > nlen)
4896 {
4897 cursor_to (f, vpos, nlen);
4898 clear_end_of_line (f, olen);
4899 }
4900
4901 /* Make current row = desired row. */
4902 make_current (desired_matrix, current_matrix, vpos);
4903 return;
4904 }
4905
4906 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4907 characters in a row. */
4908
4909 if (!olen)
4910 {
4911 /* If current line is blank, skip over initial spaces, if
4912 possible, and write the rest. */
4913 if (write_spaces_p)
4914 nsp = 0;
4915 else
4916 nsp = count_blanks (nbody, nlen);
4917
4918 if (nlen > nsp)
4919 {
4920 cursor_to (f, vpos, nsp);
4921 write_glyphs (f, nbody + nsp, nlen - nsp);
4922 }
4923
4924 /* Exchange contents between current_frame and new_frame. */
4925 make_current (desired_matrix, current_matrix, vpos);
4926 return;
4927 }
4928
4929 /* Compute number of leading blanks in old and new contents. */
4930 osp = count_blanks (obody, olen);
4931 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4932
4933 /* Compute number of matching chars starting with first non-blank. */
4934 begmatch = count_match (obody + osp, obody + olen,
4935 nbody + nsp, nbody + nlen);
4936
4937 /* Spaces in new match implicit space past the end of old. */
4938 /* A bug causing this to be a no-op was fixed in 18.29. */
4939 if (!write_spaces_p && osp + begmatch == olen)
4940 {
4941 np1 = nbody + nsp;
4942 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4943 ++begmatch;
4944 }
4945
4946 /* Avoid doing insert/delete char
4947 just cause number of leading spaces differs
4948 when the following text does not match. */
4949 if (begmatch == 0 && osp != nsp)
4950 osp = nsp = min (osp, nsp);
4951
4952 /* Find matching characters at end of line */
4953 op1 = obody + olen;
4954 np1 = nbody + nlen;
4955 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4956 while (op1 > op2
4957 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4958 {
4959 op1--;
4960 np1--;
4961 }
4962 endmatch = obody + olen - op1;
4963
4964 /* tem gets the distance to insert or delete.
4965 endmatch is how many characters we save by doing so.
4966 Is it worth it? */
4967
4968 tem = (nlen - nsp) - (olen - osp);
4969 if (endmatch && tem
4970 && (!FRAME_CHAR_INS_DEL_OK (f)
4971 || endmatch <= char_ins_del_cost (f)[tem]))
4972 endmatch = 0;
4973
4974 /* nsp - osp is the distance to insert or delete.
4975 If that is nonzero, begmatch is known to be nonzero also.
4976 begmatch + endmatch is how much we save by doing the ins/del.
4977 Is it worth it? */
4978
4979 if (nsp != osp
4980 && (!FRAME_CHAR_INS_DEL_OK (f)
4981 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4982 {
4983 begmatch = 0;
4984 endmatch = 0;
4985 osp = nsp = min (osp, nsp);
4986 }
4987
4988 /* Now go through the line, inserting, writing and
4989 deleting as appropriate. */
4990
4991 if (osp > nsp)
4992 {
4993 cursor_to (f, vpos, nsp);
4994 delete_glyphs (f, osp - nsp);
4995 }
4996 else if (nsp > osp)
4997 {
4998 /* If going to delete chars later in line
4999 and insert earlier in the line,
5000 must delete first to avoid losing data in the insert */
5001 if (endmatch && nlen < olen + nsp - osp)
5002 {
5003 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5004 delete_glyphs (f, olen + nsp - osp - nlen);
5005 olen = nlen - (nsp - osp);
5006 }
5007 cursor_to (f, vpos, osp);
5008 insert_glyphs (f, 0, nsp - osp);
5009 }
5010 olen += nsp - osp;
5011
5012 tem = nsp + begmatch + endmatch;
5013 if (nlen != tem || olen != tem)
5014 {
5015 if (!endmatch || nlen == olen)
5016 {
5017 /* If new text being written reaches right margin, there is
5018 no need to do clear-to-eol at the end of this function
5019 (and it would not be safe, since cursor is not going to
5020 be "at the margin" after the text is done). */
5021 if (nlen == FRAME_TOTAL_COLS (f))
5022 olen = 0;
5023
5024 /* Function write_glyphs is prepared to do nothing
5025 if passed a length <= 0. Check it here to avoid
5026 unnecessary cursor movement. */
5027 if (nlen - tem > 0)
5028 {
5029 cursor_to (f, vpos, nsp + begmatch);
5030 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5031 }
5032 }
5033 else if (nlen > olen)
5034 {
5035 /* Here, we used to have the following simple code:
5036 ----------------------------------------
5037 write_glyphs (nbody + nsp + begmatch, olen - tem);
5038 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5039 ----------------------------------------
5040 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5041 is a padding glyph. */
5042 int out = olen - tem; /* Columns to be overwritten originally. */
5043 int del;
5044
5045 cursor_to (f, vpos, nsp + begmatch);
5046
5047 /* Calculate columns we can actually overwrite. */
5048 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5049 out--;
5050 write_glyphs (f, nbody + nsp + begmatch, out);
5051
5052 /* If we left columns to be overwritten, we must delete them. */
5053 del = olen - tem - out;
5054 if (del > 0)
5055 delete_glyphs (f, del);
5056
5057 /* At last, we insert columns not yet written out. */
5058 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5059 olen = nlen;
5060 }
5061 else if (olen > nlen)
5062 {
5063 cursor_to (f, vpos, nsp + begmatch);
5064 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5065 delete_glyphs (f, olen - nlen);
5066 olen = nlen;
5067 }
5068 }
5069
5070 just_erase:
5071 /* If any unerased characters remain after the new line, erase them. */
5072 if (olen > nlen)
5073 {
5074 cursor_to (f, vpos, nlen);
5075 clear_end_of_line (f, olen);
5076 }
5077
5078 /* Exchange contents between current_frame and new_frame. */
5079 make_current (desired_matrix, current_matrix, vpos);
5080 }
5081
5082
5083 \f
5084 /***********************************************************************
5085 X/Y Position -> Buffer Position
5086 ***********************************************************************/
5087
5088 /* Determine what's under window-relative pixel position (*X, *Y).
5089 Return the OBJECT (string or buffer) that's there.
5090 Return in *POS the position in that object.
5091 Adjust *X and *Y to character positions.
5092 Return in *DX and *DY the pixel coordinates of the click,
5093 relative to the top left corner of OBJECT, or relative to
5094 the top left corner of the character glyph at (*X, *Y)
5095 if OBJECT is nil.
5096 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5097 if the coordinates point to an empty area of the display. */
5098
5099 Lisp_Object
5100 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5101 {
5102 struct it it;
5103 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5104 struct text_pos startp;
5105 Lisp_Object string;
5106 struct glyph_row *row;
5107 #ifdef HAVE_WINDOW_SYSTEM
5108 struct image *img = 0;
5109 #endif
5110 int x0, x1, to_x;
5111 void *itdata = NULL;
5112
5113 /* We used to set current_buffer directly here, but that does the
5114 wrong thing with `face-remapping-alist' (bug#2044). */
5115 Fset_buffer (w->contents);
5116 itdata = bidi_shelve_cache ();
5117 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5118 start_display (&it, w, startp);
5119 /* start_display takes into account the header-line row, but IT's
5120 vpos still counts from the glyph row that includes the window's
5121 start position. Adjust for a possible header-line row. */
5122 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5123
5124 x0 = *x;
5125
5126 /* First, move to the beginning of the row corresponding to *Y. We
5127 need to be in that row to get the correct value of base paragraph
5128 direction for the text at (*X, *Y). */
5129 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5130
5131 /* TO_X is the pixel position that the iterator will compute for the
5132 glyph at *X. We add it.first_visible_x because iterator
5133 positions include the hscroll. */
5134 to_x = x0 + it.first_visible_x;
5135 if (it.bidi_it.paragraph_dir == R2L)
5136 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5137 text area. This is because the iterator, even in R2L
5138 paragraphs, delivers glyphs as if they started at the left
5139 margin of the window. (When we actually produce glyphs for
5140 display, we reverse their order in PRODUCE_GLYPHS, but the
5141 iterator doesn't know about that.) The following line adjusts
5142 the pixel position to the iterator geometry, which is what
5143 move_it_* routines use. (The -1 is because in a window whose
5144 text-area width is W, the rightmost pixel position is W-1, and
5145 it should be mirrored into zero pixel position.) */
5146 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5147
5148 /* Now move horizontally in the row to the glyph under *X. Second
5149 argument is ZV to prevent move_it_in_display_line from matching
5150 based on buffer positions. */
5151 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5152 bidi_unshelve_cache (itdata, 0);
5153
5154 Fset_buffer (old_current_buffer);
5155
5156 *dx = x0 + it.first_visible_x - it.current_x;
5157 *dy = *y - it.current_y;
5158
5159 string = w->contents;
5160 if (STRINGP (it.string))
5161 string = it.string;
5162 *pos = it.current;
5163 if (it.what == IT_COMPOSITION
5164 && it.cmp_it.nchars > 1
5165 && it.cmp_it.reversed_p)
5166 {
5167 /* The current display element is a grapheme cluster in a
5168 composition. In that case, we need the position of the first
5169 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5170 it.current points to the last character of the cluster, thus
5171 we must move back to the first character of the same
5172 cluster. */
5173 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5174 if (STRINGP (it.string))
5175 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5176 else
5177 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5178 CHARPOS (pos->pos));
5179 }
5180
5181 #ifdef HAVE_WINDOW_SYSTEM
5182 if (it.what == IT_IMAGE)
5183 {
5184 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5185 && !NILP (img->spec))
5186 *object = img->spec;
5187 }
5188 #endif
5189
5190 if (it.vpos < w->current_matrix->nrows
5191 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5192 row->enabled_p))
5193 {
5194 if (it.hpos < row->used[TEXT_AREA])
5195 {
5196 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5197 #ifdef HAVE_WINDOW_SYSTEM
5198 if (img)
5199 {
5200 *dy -= row->ascent - glyph->ascent;
5201 *dx += glyph->slice.img.x;
5202 *dy += glyph->slice.img.y;
5203 /* Image slices positions are still relative to the entire image */
5204 *width = img->width;
5205 *height = img->height;
5206 }
5207 else
5208 #endif
5209 {
5210 *width = glyph->pixel_width;
5211 *height = glyph->ascent + glyph->descent;
5212 }
5213 }
5214 else
5215 {
5216 *width = 0;
5217 *height = row->height;
5218 }
5219 }
5220 else
5221 {
5222 *width = *height = 0;
5223 }
5224
5225 /* Add extra (default width) columns if clicked after EOL. */
5226 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5227 if (x0 > x1)
5228 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5229
5230 *x = it.hpos;
5231 *y = it.vpos;
5232
5233 return string;
5234 }
5235
5236
5237 /* Value is the string under window-relative coordinates X/Y in the
5238 mode line or header line (PART says which) of window W, or nil if none.
5239 *CHARPOS is set to the position in the string returned. */
5240
5241 Lisp_Object
5242 mode_line_string (struct window *w, enum window_part part,
5243 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5244 int *dx, int *dy, int *width, int *height)
5245 {
5246 struct glyph_row *row;
5247 struct glyph *glyph, *end;
5248 int x0, y0;
5249 Lisp_Object string = Qnil;
5250
5251 if (part == ON_MODE_LINE)
5252 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5253 else
5254 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5255 y0 = *y - row->y;
5256 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5257
5258 if (row->mode_line_p && row->enabled_p)
5259 {
5260 /* Find the glyph under X. If we find one with a string object,
5261 it's the one we were looking for. */
5262 glyph = row->glyphs[TEXT_AREA];
5263 end = glyph + row->used[TEXT_AREA];
5264 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5265 x0 -= glyph->pixel_width;
5266 *x = glyph - row->glyphs[TEXT_AREA];
5267 if (glyph < end)
5268 {
5269 string = glyph->object;
5270 *charpos = glyph->charpos;
5271 *width = glyph->pixel_width;
5272 *height = glyph->ascent + glyph->descent;
5273 #ifdef HAVE_WINDOW_SYSTEM
5274 if (glyph->type == IMAGE_GLYPH)
5275 {
5276 struct image *img;
5277 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5278 if (img != NULL)
5279 *object = img->spec;
5280 y0 -= row->ascent - glyph->ascent;
5281 }
5282 #endif
5283 }
5284 else
5285 {
5286 /* Add extra (default width) columns if clicked after EOL. */
5287 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5288 *width = 0;
5289 *height = row->height;
5290 }
5291 }
5292 else
5293 {
5294 *x = 0;
5295 x0 = 0;
5296 *width = *height = 0;
5297 }
5298
5299 *dx = x0;
5300 *dy = y0;
5301
5302 return string;
5303 }
5304
5305
5306 /* Value is the string under window-relative coordinates X/Y in either
5307 marginal area, or nil if none. *CHARPOS is set to the position in
5308 the string returned. */
5309
5310 Lisp_Object
5311 marginal_area_string (struct window *w, enum window_part part,
5312 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5313 int *dx, int *dy, int *width, int *height)
5314 {
5315 struct glyph_row *row = w->current_matrix->rows;
5316 struct glyph *glyph, *end;
5317 int x0, y0, i, wy = *y;
5318 int area;
5319 Lisp_Object string = Qnil;
5320
5321 if (part == ON_LEFT_MARGIN)
5322 area = LEFT_MARGIN_AREA;
5323 else if (part == ON_RIGHT_MARGIN)
5324 area = RIGHT_MARGIN_AREA;
5325 else
5326 emacs_abort ();
5327
5328 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5329 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5330 break;
5331 y0 = *y - row->y;
5332 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5333
5334 if (row->enabled_p)
5335 {
5336 /* Find the glyph under X. If we find one with a string object,
5337 it's the one we were looking for. */
5338 if (area == RIGHT_MARGIN_AREA)
5339 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5340 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5341 : WINDOW_FRINGES_WIDTH (w))
5342 + window_box_width (w, LEFT_MARGIN_AREA)
5343 + window_box_width (w, TEXT_AREA));
5344 else
5345 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5346 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5347 : 0);
5348
5349 glyph = row->glyphs[area];
5350 end = glyph + row->used[area];
5351 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5352 x0 -= glyph->pixel_width;
5353 *x = glyph - row->glyphs[area];
5354 if (glyph < end)
5355 {
5356 string = glyph->object;
5357 *charpos = glyph->charpos;
5358 *width = glyph->pixel_width;
5359 *height = glyph->ascent + glyph->descent;
5360 #ifdef HAVE_WINDOW_SYSTEM
5361 if (glyph->type == IMAGE_GLYPH)
5362 {
5363 struct image *img;
5364 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5365 if (img != NULL)
5366 *object = img->spec;
5367 y0 -= row->ascent - glyph->ascent;
5368 x0 += glyph->slice.img.x;
5369 y0 += glyph->slice.img.y;
5370 }
5371 #endif
5372 }
5373 else
5374 {
5375 /* Add extra (default width) columns if clicked after EOL. */
5376 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5377 *width = 0;
5378 *height = row->height;
5379 }
5380 }
5381 else
5382 {
5383 x0 = 0;
5384 *x = 0;
5385 *width = *height = 0;
5386 }
5387
5388 *dx = x0;
5389 *dy = y0;
5390
5391 return string;
5392 }
5393
5394
5395 /***********************************************************************
5396 Changing Frame Sizes
5397 ***********************************************************************/
5398
5399 #ifdef SIGWINCH
5400
5401 static void deliver_window_change_signal (int);
5402
5403 static void
5404 handle_window_change_signal (int sig)
5405 {
5406 int width, height;
5407 struct tty_display_info *tty;
5408
5409 /* The frame size change obviously applies to a single
5410 termcap-controlled terminal, but we can't decide which.
5411 Therefore, we resize the frames corresponding to each tty.
5412 */
5413 for (tty = tty_list; tty; tty = tty->next) {
5414
5415 if (! tty->term_initted)
5416 continue;
5417
5418 /* Suspended tty frames have tty->input == NULL avoid trying to
5419 use it. */
5420 if (!tty->input)
5421 continue;
5422
5423 get_tty_size (fileno (tty->input), &width, &height);
5424
5425 if (width > 5 && height > 2) {
5426 Lisp_Object tail, frame;
5427
5428 FOR_EACH_FRAME (tail, frame)
5429 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5430 /* Record the new sizes, but don't reallocate the data
5431 structures now. Let that be done later outside of the
5432 signal handler. */
5433 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5434 }
5435 }
5436 }
5437
5438 static void
5439 deliver_window_change_signal (int sig)
5440 {
5441 deliver_process_signal (sig, handle_window_change_signal);
5442 }
5443 #endif /* SIGWINCH */
5444
5445
5446 /* Do any change in frame size that was requested by a signal.
5447 SAFE means this function is called from a place where it is
5448 safe to change frame sizes while a redisplay is in progress. */
5449
5450 void
5451 do_pending_window_change (bool safe)
5452 {
5453 /* If window change signal handler should have run before, run it now. */
5454 if (redisplaying_p && !safe)
5455 return;
5456
5457 while (delayed_size_change)
5458 {
5459 Lisp_Object tail, frame;
5460
5461 delayed_size_change = 0;
5462
5463 FOR_EACH_FRAME (tail, frame)
5464 {
5465 struct frame *f = XFRAME (frame);
5466
5467 if (f->new_height != 0 || f->new_width != 0)
5468 change_frame_size (f, f->new_width, f->new_height,
5469 0, 0, safe, f->new_pixelwise);
5470 }
5471 }
5472 }
5473
5474 /* Change the frame height and/or width. Values may be given as zero to
5475 indicate no change is to take place.
5476
5477 new_height and new_width refer to the text portion of the frame. It
5478 doesn't matter for new_height, since text and total portion are the
5479 same in that case. But new_width must be enlarged to get the total
5480 width of the frame.
5481
5482 If DELAY, assume we're being called from a signal handler, and
5483 queue the change for later - perhaps the next redisplay.
5484 Since this tries to resize windows, we can't call it
5485 from a signal handler.
5486
5487 SAFE means this function is called from a place where it's
5488 safe to change frame sizes while a redisplay is in progress. */
5489
5490 void
5491 change_frame_size (struct frame *f, int new_width, int new_height,
5492 bool pretend, bool delay, bool safe, bool pixelwise)
5493 {
5494 Lisp_Object tail, frame;
5495
5496 if (FRAME_MSDOS_P (f))
5497 {
5498 /* On MS-DOS, all frames use the same screen, so a change in
5499 size affects all frames. Termcap now supports multiple
5500 ttys. */
5501 FOR_EACH_FRAME (tail, frame)
5502 if (! FRAME_WINDOW_P (XFRAME (frame)))
5503 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5504 pretend, delay, safe, pixelwise);
5505 }
5506 else
5507 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5508 pixelwise);
5509 }
5510
5511 static void
5512 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5513 bool pretend, bool delay, bool safe, bool pixelwise)
5514 {
5515 int new_text_width, new_text_height, new_root_width;
5516 int old_root_width = WINDOW_PIXEL_WIDTH (XWINDOW (FRAME_ROOT_WINDOW (f)));
5517 int new_cols, new_lines;
5518 ptrdiff_t count = SPECPDL_INDEX ();
5519
5520 /* If we can't deal with the change now, queue it for later. */
5521 if (delay || (redisplaying_p && !safe))
5522 {
5523 f->new_width = new_width;
5524 f->new_height = new_height;
5525 f->new_pixelwise = pixelwise;
5526 delayed_size_change = 1;
5527 return;
5528 }
5529
5530 /* This size-change overrides any pending one for this frame. */
5531 f->new_height = 0;
5532 f->new_width = 0;
5533 f->new_pixelwise = 0;
5534
5535 /* If an argument is zero, set it to the current value. */
5536 if (pixelwise)
5537 {
5538 new_text_width = (new_width == 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5539 new_text_height = (new_height == 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5540 /* Consider rounding here: Currently, the root window can be
5541 larger than the frame in terms of columns/lines. */
5542 new_cols = new_text_width / FRAME_COLUMN_WIDTH (f);
5543 new_lines = new_text_height / FRAME_LINE_HEIGHT (f);
5544 }
5545 else
5546 {
5547 new_cols = (new_width == 0) ? FRAME_COLS (f) : new_width;
5548 new_lines = (new_height == 0) ? FRAME_LINES (f) : new_height;
5549 new_text_width = new_cols * FRAME_COLUMN_WIDTH (f);
5550 new_text_height = new_lines * FRAME_LINE_HEIGHT (f);
5551 }
5552
5553 /* Compute width of windows in F. */
5554 /* Round up to the smallest acceptable size. */
5555 check_frame_size (f, &new_text_width, &new_text_height, 1);
5556
5557 /* This is the width of the frame without vertical scroll bars and
5558 fringe columns. Do this after rounding - see discussion of
5559 bug#9723. */
5560 new_root_width = (new_text_width
5561 + FRAME_SCROLL_BAR_AREA_WIDTH (f)
5562 + FRAME_TOTAL_FRINGE_WIDTH (f));
5563 /* If we're not changing the frame size, quit now. */
5564 /* Frame width may be unchanged but the text portion may change, for
5565 example, fullscreen and remove/add scroll bar. */
5566 if (new_text_height == FRAME_TEXT_HEIGHT (f)
5567 && new_text_width == FRAME_TEXT_WIDTH (f)
5568 && new_root_width == old_root_width
5569 && (FRAME_PIXEL_HEIGHT (f) ==
5570 FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height))
5571 && (FRAME_PIXEL_WIDTH (f) ==
5572 FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width)))
5573 return;
5574
5575 block_input ();
5576
5577 #ifdef MSDOS
5578 /* We only can set screen dimensions to certain values supported
5579 by our video hardware. Try to find the smallest size greater
5580 or equal to the requested dimensions. */
5581 dos_set_window_size (&new_lines, &new_cols);
5582 #endif
5583
5584 if (new_text_height != FRAME_TEXT_HEIGHT (f))
5585 {
5586 resize_frame_windows (f, new_text_height, 0, 1);
5587
5588 /* MSDOS frames cannot PRETEND, as they change frame size by
5589 manipulating video hardware. */
5590 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5591 FrameRows (FRAME_TTY (f)) = new_lines;
5592 }
5593
5594 if (new_text_width != FRAME_TEXT_WIDTH (f)
5595 || new_root_width != old_root_width)
5596 {
5597 resize_frame_windows (f, new_root_width, 1, 1);
5598
5599 /* MSDOS frames cannot PRETEND, as they change frame size by
5600 manipulating video hardware. */
5601 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5602 FrameCols (FRAME_TTY (f)) = new_cols;
5603
5604 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5605 if (WINDOWP (f->tool_bar_window))
5606 {
5607 XWINDOW (f->tool_bar_window)->total_cols = new_cols;
5608 XWINDOW (f->tool_bar_window)->pixel_width = new_root_width;
5609 }
5610 #endif
5611 }
5612
5613 SET_FRAME_COLS (f, new_cols);
5614 FRAME_LINES (f) = new_lines;
5615 FRAME_TEXT_WIDTH (f) = new_text_width;
5616 FRAME_TEXT_HEIGHT (f) = new_text_height;
5617 FRAME_PIXEL_WIDTH (f) = FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width);
5618 FRAME_PIXEL_HEIGHT (f) = FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height);
5619
5620 {
5621 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5622 int text_area_x, text_area_y, text_area_width, text_area_height;
5623
5624 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5625 &text_area_height);
5626 if (w->cursor.x >= text_area_x + text_area_width)
5627 w->cursor.hpos = w->cursor.x = 0;
5628 if (w->cursor.y >= text_area_y + text_area_height)
5629 w->cursor.vpos = w->cursor.y = 0;
5630 }
5631
5632 adjust_frame_glyphs (f);
5633 calculate_costs (f);
5634 SET_FRAME_GARBAGED (f);
5635 f->resized_p = 1;
5636
5637 unblock_input ();
5638
5639 record_unwind_current_buffer ();
5640
5641 run_window_configuration_change_hook (f);
5642
5643 unbind_to (count, Qnil);
5644 }
5645 \f
5646 /***********************************************************************
5647 Terminal Related Lisp Functions
5648 ***********************************************************************/
5649
5650 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5651 1, 1, "FOpen termscript file: ",
5652 doc: /* Start writing all terminal output to FILE as well as the terminal.
5653 FILE = nil means just close any termscript file currently open. */)
5654 (Lisp_Object file)
5655 {
5656 struct tty_display_info *tty;
5657
5658 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5659 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5660 error ("Current frame is not on a tty device");
5661
5662 tty = CURTTY ();
5663
5664 if (tty->termscript != 0)
5665 {
5666 block_input ();
5667 fclose (tty->termscript);
5668 tty->termscript = 0;
5669 unblock_input ();
5670 }
5671
5672 if (! NILP (file))
5673 {
5674 file = Fexpand_file_name (file, Qnil);
5675 tty->termscript = emacs_fopen (SSDATA (file), "w");
5676 if (tty->termscript == 0)
5677 report_file_error ("Opening termscript", file);
5678 }
5679 return Qnil;
5680 }
5681
5682
5683 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5684 Ssend_string_to_terminal, 1, 2, 0,
5685 doc: /* Send STRING to the terminal without alteration.
5686 Control characters in STRING will have terminal-dependent effects.
5687
5688 Optional parameter TERMINAL specifies the tty terminal device to use.
5689 It may be a terminal object, a frame, or nil for the terminal used by
5690 the currently selected frame. In batch mode, STRING is sent to stdout
5691 when TERMINAL is nil. */)
5692 (Lisp_Object string, Lisp_Object terminal)
5693 {
5694 struct terminal *t = get_terminal (terminal, 1);
5695 FILE *out;
5696
5697 /* ??? Perhaps we should do something special for multibyte strings here. */
5698 CHECK_STRING (string);
5699 block_input ();
5700
5701 if (!t)
5702 error ("Unknown terminal device");
5703
5704 if (t->type == output_initial)
5705 out = stdout;
5706 else if (t->type != output_termcap && t->type != output_msdos_raw)
5707 error ("Device %d is not a termcap terminal device", t->id);
5708 else
5709 {
5710 struct tty_display_info *tty = t->display_info.tty;
5711
5712 if (! tty->output)
5713 error ("Terminal is currently suspended");
5714
5715 if (tty->termscript)
5716 {
5717 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5718 fflush (tty->termscript);
5719 }
5720 out = tty->output;
5721 }
5722 fwrite (SDATA (string), 1, SBYTES (string), out);
5723 fflush (out);
5724 unblock_input ();
5725 return Qnil;
5726 }
5727
5728
5729 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5730 doc: /* Beep, or flash the screen.
5731 Also, unless an argument is given,
5732 terminate any keyboard macro currently executing. */)
5733 (Lisp_Object arg)
5734 {
5735 if (!NILP (arg))
5736 {
5737 if (noninteractive)
5738 putchar (07);
5739 else
5740 ring_bell (XFRAME (selected_frame));
5741 }
5742 else
5743 bitch_at_user ();
5744
5745 return Qnil;
5746 }
5747
5748 void
5749 bitch_at_user (void)
5750 {
5751 if (noninteractive)
5752 putchar (07);
5753 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5754 {
5755 const char *msg
5756 = "Keyboard macro terminated by a command ringing the bell";
5757 Fsignal (Quser_error, list1 (build_string (msg)));
5758 }
5759 else
5760 ring_bell (XFRAME (selected_frame));
5761 }
5762
5763
5764 \f
5765 /***********************************************************************
5766 Sleeping, Waiting
5767 ***********************************************************************/
5768
5769 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5770 doc: /* Pause, without updating display, for SECONDS seconds.
5771 SECONDS may be a floating-point value, meaning that you can wait for a
5772 fraction of a second. Optional second arg MILLISECONDS specifies an
5773 additional wait period, in milliseconds; this is for backwards compatibility.
5774 \(Not all operating systems support waiting for a fraction of a second.) */)
5775 (Lisp_Object seconds, Lisp_Object milliseconds)
5776 {
5777 double duration = extract_float (seconds);
5778
5779 if (!NILP (milliseconds))
5780 {
5781 CHECK_NUMBER (milliseconds);
5782 duration += XINT (milliseconds) / 1000.0;
5783 }
5784
5785 if (duration > 0)
5786 {
5787 struct timespec t = dtotimespec (duration);
5788 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5789 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5790 }
5791
5792 return Qnil;
5793 }
5794
5795
5796 /* This is just like wait_reading_process_output, except that
5797 it does redisplay.
5798
5799 TIMEOUT is number of seconds to wait (float or integer),
5800 or t to wait forever.
5801 READING is true if reading input.
5802 If DISPLAY_OPTION is >0 display process output while waiting.
5803 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5804 */
5805
5806 Lisp_Object
5807 sit_for (Lisp_Object timeout, bool reading, int display_option)
5808 {
5809 intmax_t sec;
5810 int nsec;
5811 bool do_display = display_option > 0;
5812
5813 swallow_events (do_display);
5814
5815 if ((detect_input_pending_run_timers (do_display))
5816 || !NILP (Vexecuting_kbd_macro))
5817 return Qnil;
5818
5819 if (display_option > 1)
5820 redisplay_preserve_echo_area (2);
5821
5822 if (INTEGERP (timeout))
5823 {
5824 sec = XINT (timeout);
5825 if (sec <= 0)
5826 return Qt;
5827 nsec = 0;
5828 }
5829 else if (FLOATP (timeout))
5830 {
5831 double seconds = XFLOAT_DATA (timeout);
5832 if (! (0 < seconds))
5833 return Qt;
5834 else
5835 {
5836 struct timespec t = dtotimespec (seconds);
5837 sec = min (t.tv_sec, WAIT_READING_MAX);
5838 nsec = t.tv_nsec;
5839 }
5840 }
5841 else if (EQ (timeout, Qt))
5842 {
5843 sec = 0;
5844 nsec = 0;
5845 }
5846 else
5847 wrong_type_argument (Qnumberp, timeout);
5848
5849
5850 #ifdef USABLE_SIGIO
5851 gobble_input ();
5852 #endif
5853
5854 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5855 Qnil, NULL, 0);
5856
5857 return detect_input_pending () ? Qnil : Qt;
5858 }
5859
5860
5861 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5862 doc: /* Perform redisplay.
5863 Optional arg FORCE, if non-nil, prevents redisplay from being
5864 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5865 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5866 preempted by arriving input, so FORCE does nothing.
5867
5868 Return t if redisplay was performed, nil if redisplay was preempted
5869 immediately by pending input. */)
5870 (Lisp_Object force)
5871 {
5872 ptrdiff_t count;
5873
5874 swallow_events (1);
5875 if ((detect_input_pending_run_timers (1)
5876 && NILP (force) && !redisplay_dont_pause)
5877 || !NILP (Vexecuting_kbd_macro))
5878 return Qnil;
5879
5880 count = SPECPDL_INDEX ();
5881 if (!NILP (force) && !redisplay_dont_pause)
5882 specbind (Qredisplay_dont_pause, Qt);
5883 redisplay_preserve_echo_area (2);
5884 unbind_to (count, Qnil);
5885 return Qt;
5886 }
5887
5888
5889 \f
5890 /***********************************************************************
5891 Other Lisp Functions
5892 ***********************************************************************/
5893
5894 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5895 session's frames, frame names, buffers, buffer-read-only flags, and
5896 buffer-modified-flags. */
5897
5898 static Lisp_Object frame_and_buffer_state;
5899
5900
5901 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5902 Sframe_or_buffer_changed_p, 0, 1, 0,
5903 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5904 VARIABLE is a variable name whose value is either nil or a state vector
5905 that will be updated to contain all frames and buffers,
5906 aside from buffers whose names start with space,
5907 along with the buffers' read-only and modified flags. This allows a fast
5908 check to see whether buffer menus might need to be recomputed.
5909 If this function returns non-nil, it updates the internal vector to reflect
5910 the current state.
5911
5912 If VARIABLE is nil, an internal variable is used. Users should not
5913 pass nil for VARIABLE. */)
5914 (Lisp_Object variable)
5915 {
5916 Lisp_Object state, tail, frame, buf;
5917 ptrdiff_t n, idx;
5918
5919 if (! NILP (variable))
5920 {
5921 CHECK_SYMBOL (variable);
5922 state = Fsymbol_value (variable);
5923 if (! VECTORP (state))
5924 goto changed;
5925 }
5926 else
5927 state = frame_and_buffer_state;
5928
5929 idx = 0;
5930 FOR_EACH_FRAME (tail, frame)
5931 {
5932 if (idx == ASIZE (state))
5933 goto changed;
5934 if (!EQ (AREF (state, idx++), frame))
5935 goto changed;
5936 if (idx == ASIZE (state))
5937 goto changed;
5938 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5939 goto changed;
5940 }
5941 /* Check that the buffer info matches. */
5942 FOR_EACH_LIVE_BUFFER (tail, buf)
5943 {
5944 /* Ignore buffers that aren't included in buffer lists. */
5945 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5946 continue;
5947 if (idx == ASIZE (state))
5948 goto changed;
5949 if (!EQ (AREF (state, idx++), buf))
5950 goto changed;
5951 if (idx == ASIZE (state))
5952 goto changed;
5953 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5954 goto changed;
5955 if (idx == ASIZE (state))
5956 goto changed;
5957 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5958 goto changed;
5959 }
5960 if (idx == ASIZE (state))
5961 goto changed;
5962 /* Detect deletion of a buffer at the end of the list. */
5963 if (EQ (AREF (state, idx), Qlambda))
5964 return Qnil;
5965
5966 /* Come here if we decide the data has changed. */
5967 changed:
5968 /* Count the size we will need.
5969 Start with 1 so there is room for at least one lambda at the end. */
5970 n = 1;
5971 FOR_EACH_FRAME (tail, frame)
5972 n += 2;
5973 FOR_EACH_LIVE_BUFFER (tail, buf)
5974 n += 3;
5975 /* Reallocate the vector if data has grown to need it,
5976 or if it has shrunk a lot. */
5977 if (! VECTORP (state)
5978 || n > ASIZE (state)
5979 || n + 20 < ASIZE (state) / 2)
5980 /* Add 20 extra so we grow it less often. */
5981 {
5982 state = Fmake_vector (make_number (n + 20), Qlambda);
5983 if (! NILP (variable))
5984 Fset (variable, state);
5985 else
5986 frame_and_buffer_state = state;
5987 }
5988
5989 /* Record the new data in the (possibly reallocated) vector. */
5990 idx = 0;
5991 FOR_EACH_FRAME (tail, frame)
5992 {
5993 ASET (state, idx, frame);
5994 idx++;
5995 ASET (state, idx, XFRAME (frame)->name);
5996 idx++;
5997 }
5998 FOR_EACH_LIVE_BUFFER (tail, buf)
5999 {
6000 /* Ignore buffers that aren't included in buffer lists. */
6001 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6002 continue;
6003 ASET (state, idx, buf);
6004 idx++;
6005 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6006 idx++;
6007 ASET (state, idx, Fbuffer_modified_p (buf));
6008 idx++;
6009 }
6010 /* Fill up the vector with lambdas (always at least one). */
6011 ASET (state, idx, Qlambda);
6012 idx++;
6013 while (idx < ASIZE (state))
6014 {
6015 ASET (state, idx, Qlambda);
6016 idx++;
6017 }
6018 /* Make sure we didn't overflow the vector. */
6019 eassert (idx <= ASIZE (state));
6020 return Qt;
6021 }
6022
6023
6024 \f
6025 /***********************************************************************
6026 Initialization
6027 ***********************************************************************/
6028
6029 /* Initialization done when Emacs fork is started, before doing stty.
6030 Determine terminal type and set terminal_driver. Then invoke its
6031 decoding routine to set up variables in the terminal package. */
6032
6033 void
6034 init_display (void)
6035 {
6036 char *terminal_type;
6037
6038 /* Construct the space glyph. */
6039 space_glyph.type = CHAR_GLYPH;
6040 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6041 space_glyph.charpos = -1;
6042
6043 inverse_video = 0;
6044 cursor_in_echo_area = 0;
6045
6046 /* Now is the time to initialize this; it's used by init_sys_modes
6047 during startup. */
6048 Vinitial_window_system = Qnil;
6049
6050 /* SIGWINCH needs to be handled no matter what display we start
6051 with. Otherwise newly opened tty frames will not resize
6052 automatically. */
6053 #ifdef SIGWINCH
6054 #ifndef CANNOT_DUMP
6055 if (initialized)
6056 #endif /* CANNOT_DUMP */
6057 {
6058 struct sigaction action;
6059 emacs_sigaction_init (&action, deliver_window_change_signal);
6060 sigaction (SIGWINCH, &action, 0);
6061 }
6062 #endif /* SIGWINCH */
6063
6064 /* If running as a daemon, no need to initialize any frames/terminal. */
6065 if (IS_DAEMON)
6066 return;
6067
6068 /* If the user wants to use a window system, we shouldn't bother
6069 initializing the terminal. This is especially important when the
6070 terminal is so dumb that emacs gives up before and doesn't bother
6071 using the window system.
6072
6073 If the DISPLAY environment variable is set and nonempty,
6074 try to use X, and die with an error message if that doesn't work. */
6075
6076 #ifdef HAVE_X_WINDOWS
6077 if (! inhibit_window_system && ! display_arg)
6078 {
6079 char *display;
6080 display = getenv ("DISPLAY");
6081 display_arg = (display != 0 && *display != 0);
6082
6083 if (display_arg && !x_display_ok (display))
6084 {
6085 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6086 display);
6087 inhibit_window_system = 1;
6088 }
6089 }
6090
6091 if (!inhibit_window_system && display_arg)
6092 {
6093 Vinitial_window_system = Qx;
6094 #ifdef HAVE_X11
6095 Vwindow_system_version = make_number (11);
6096 #endif
6097 #ifdef USE_NCURSES
6098 /* In some versions of ncurses,
6099 tputs crashes if we have not called tgetent.
6100 So call tgetent. */
6101 { char b[2044]; tgetent (b, "xterm");}
6102 #endif
6103 return;
6104 }
6105 #endif /* HAVE_X_WINDOWS */
6106
6107 #ifdef HAVE_NTGUI
6108 if (!inhibit_window_system)
6109 {
6110 Vinitial_window_system = Qw32;
6111 Vwindow_system_version = make_number (1);
6112 return;
6113 }
6114 #endif /* HAVE_NTGUI */
6115
6116 #ifdef HAVE_NS
6117 if (!inhibit_window_system
6118 #ifndef CANNOT_DUMP
6119 && initialized
6120 #endif
6121 )
6122 {
6123 Vinitial_window_system = Qns;
6124 Vwindow_system_version = make_number (10);
6125 return;
6126 }
6127 #endif
6128
6129 /* If no window system has been specified, try to use the terminal. */
6130 if (! isatty (0))
6131 fatal ("standard input is not a tty");
6132
6133 #ifdef WINDOWSNT
6134 terminal_type = "w32console";
6135 #else
6136 terminal_type = getenv ("TERM");
6137 #endif
6138 if (!terminal_type)
6139 {
6140 #ifdef HAVE_WINDOW_SYSTEM
6141 if (! inhibit_window_system)
6142 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6143 else
6144 #endif /* HAVE_WINDOW_SYSTEM */
6145 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6146 exit (1);
6147 }
6148
6149 {
6150 struct terminal *t;
6151 struct frame *f = XFRAME (selected_frame);
6152
6153 init_foreground_group ();
6154
6155 /* Open a display on the controlling tty. */
6156 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6157
6158 /* Convert the initial frame to use the new display. */
6159 if (f->output_method != output_initial)
6160 emacs_abort ();
6161 f->output_method = t->type;
6162 f->terminal = t;
6163
6164 t->reference_count++;
6165 #ifdef MSDOS
6166 f->output_data.tty->display_info = &the_only_display_info;
6167 #else
6168 if (f->output_method == output_termcap)
6169 create_tty_output (f);
6170 #endif
6171 t->display_info.tty->top_frame = selected_frame;
6172 change_frame_size (XFRAME (selected_frame),
6173 FrameCols (t->display_info.tty),
6174 FrameRows (t->display_info.tty), 0, 0, 1, 0);
6175
6176 /* Delete the initial terminal. */
6177 if (--initial_terminal->reference_count == 0
6178 && initial_terminal->delete_terminal_hook)
6179 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6180
6181 /* Update frame parameters to reflect the new type. */
6182 Fmodify_frame_parameters
6183 (selected_frame, list1 (Fcons (Qtty_type,
6184 Ftty_type (selected_frame))));
6185 if (t->display_info.tty->name)
6186 Fmodify_frame_parameters
6187 (selected_frame,
6188 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6189 else
6190 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6191 }
6192
6193 {
6194 struct frame *sf = SELECTED_FRAME ();
6195 int width = FRAME_TOTAL_COLS (sf);
6196 int height = FRAME_LINES (sf);
6197
6198 /* If these sizes are so big they cause overflow, just ignore the
6199 change. It's not clear what better we could do. The rest of
6200 the code assumes that (width + 2) * height * sizeof (struct glyph)
6201 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6202 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6203 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6204 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6205 < (width + 2) * height))
6206 fatal ("screen size %dx%d too big", width, height);
6207 }
6208
6209 calculate_costs (XFRAME (selected_frame));
6210
6211 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6212 if (initialized
6213 && !noninteractive
6214 && NILP (Vinitial_window_system))
6215 {
6216 /* For the initial frame, we don't have any way of knowing what
6217 are the foreground and background colors of the terminal. */
6218 struct frame *sf = SELECTED_FRAME ();
6219
6220 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6221 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6222 call0 (intern ("tty-set-up-initial-frame-faces"));
6223 }
6224 }
6225
6226
6227 \f
6228 /***********************************************************************
6229 Blinking cursor
6230 ***********************************************************************/
6231
6232 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6233 Sinternal_show_cursor, 2, 2, 0,
6234 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6235 WINDOW nil means use the selected window. SHOW non-nil means
6236 show a cursor in WINDOW in the next redisplay. SHOW nil means
6237 don't show a cursor. */)
6238 (Lisp_Object window, Lisp_Object show)
6239 {
6240 /* Don't change cursor state while redisplaying. This could confuse
6241 output routines. */
6242 if (!redisplaying_p)
6243 decode_any_window (window)->cursor_off_p = NILP (show);
6244 return Qnil;
6245 }
6246
6247
6248 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6249 Sinternal_show_cursor_p, 0, 1, 0,
6250 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6251 WINDOW nil or omitted means report on the selected window. */)
6252 (Lisp_Object window)
6253 {
6254 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6255 }
6256 \f
6257 /***********************************************************************
6258 Initialization
6259 ***********************************************************************/
6260
6261 void
6262 syms_of_display (void)
6263 {
6264 defsubr (&Sredraw_frame);
6265 defsubr (&Sredraw_display);
6266 defsubr (&Sframe_or_buffer_changed_p);
6267 defsubr (&Sopen_termscript);
6268 defsubr (&Sding);
6269 defsubr (&Sredisplay);
6270 defsubr (&Ssleep_for);
6271 defsubr (&Ssend_string_to_terminal);
6272 defsubr (&Sinternal_show_cursor);
6273 defsubr (&Sinternal_show_cursor_p);
6274
6275 #ifdef GLYPH_DEBUG
6276 defsubr (&Sdump_redisplay_history);
6277 #endif
6278
6279 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6280 staticpro (&frame_and_buffer_state);
6281
6282 DEFSYM (Qdisplay_table, "display-table");
6283 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6284
6285 DEFVAR_INT ("baud-rate", baud_rate,
6286 doc: /* The output baud rate of the terminal.
6287 On most systems, changing this value will affect the amount of padding
6288 and the other strategic decisions made during redisplay. */);
6289
6290 DEFVAR_BOOL ("inverse-video", inverse_video,
6291 doc: /* Non-nil means invert the entire frame display.
6292 This means everything is in inverse video which otherwise would not be. */);
6293
6294 DEFVAR_BOOL ("visible-bell", visible_bell,
6295 doc: /* Non-nil means try to flash the frame to represent a bell.
6296
6297 See also `ring-bell-function'. */);
6298
6299 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6300 doc: /* Non-nil means no need to redraw entire frame after suspending.
6301 A non-nil value is useful if the terminal can automatically preserve
6302 Emacs's frame display when you reenter Emacs.
6303 It is up to you to set this variable if your terminal can do that. */);
6304
6305 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6306 doc: /* Name of the window system that Emacs uses for the first frame.
6307 The value is a symbol:
6308 nil for a termcap frame (a character-only terminal),
6309 'x' for an Emacs frame that is really an X window,
6310 'w32' for an Emacs frame that is a window on MS-Windows display,
6311 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6312 'pc' for a direct-write MS-DOS frame.
6313
6314 Use of this variable as a boolean is deprecated. Instead,
6315 use `display-graphic-p' or any of the other `display-*-p'
6316 predicates which report frame's specific UI-related capabilities. */);
6317
6318 DEFVAR_KBOARD ("window-system", Vwindow_system,
6319 doc: /* Name of window system through which the selected frame is displayed.
6320 The value is a symbol:
6321 nil for a termcap frame (a character-only terminal),
6322 'x' for an Emacs frame that is really an X window,
6323 'w32' for an Emacs frame that is a window on MS-Windows display,
6324 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6325 'pc' for a direct-write MS-DOS frame.
6326
6327 Use of this variable as a boolean is deprecated. Instead,
6328 use `display-graphic-p' or any of the other `display-*-p'
6329 predicates which report frame's specific UI-related capabilities. */);
6330
6331 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6332 doc: /* The version number of the window system in use.
6333 For X windows, this is 11. */);
6334
6335 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6336 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6337
6338 DEFVAR_LISP ("glyph-table", Vglyph_table,
6339 doc: /* Table defining how to output a glyph code to the frame.
6340 If not nil, this is a vector indexed by glyph code to define the glyph.
6341 Each element can be:
6342 integer: a glyph code which this glyph is an alias for.
6343 string: output this glyph using that string (not impl. in X windows).
6344 nil: this glyph mod 524288 is the code of a character to output,
6345 and this glyph / 524288 is the face number (see `face-id') to use
6346 while outputting it. */);
6347 Vglyph_table = Qnil;
6348
6349 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6350 doc: /* Display table to use for buffers that specify none.
6351 See `buffer-display-table' for more information. */);
6352 Vstandard_display_table = Qnil;
6353
6354 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6355 doc: /* Non-nil means display update isn't paused when input is detected. */);
6356 redisplay_dont_pause = 1;
6357
6358 #ifdef CANNOT_DUMP
6359 if (noninteractive)
6360 #endif
6361 {
6362 Vinitial_window_system = Qnil;
6363 Vwindow_system_version = Qnil;
6364 }
6365 }