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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <signal.h>
23
24 #include <config.h>
25
26 #include <stdio.h>
27 #include <ctype.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "termhooks.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "frame.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44
45 #include "systty.h"
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
57 #include "systime.h"
58
59 #include <errno.h>
60
61 #define max(a, b) ((a) > (b) ? (a) : (b))
62 #define min(a, b) ((a) < (b) ? (a) : (b))
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't.
66 Some s- files override this because their stdio internals differ. */
67 #ifdef __GNU_LIBRARY__
68 /* The s- file might have overridden the definition with one that works for
69 the system's C library. But we are using the GNU C library, so this is
70 the right definition for every system. */
71 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
72 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
73 #else
74 #undef PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
76 #endif
77 #else /* not __GNU_LIBRARY__ */
78 #ifndef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
80 #endif
81 #endif
82
83 static void change_frame_size_1 ();
84
85 /* Nonzero upon entry to redisplay means do not assume anything about
86 current contents of actual terminal frame; clear and redraw it. */
87
88 int frame_garbaged;
89
90 /* Nonzero means last display completed. Zero means it was preempted. */
91
92 int display_completed;
93
94 /* Lisp variable visible-bell; enables use of screen-flash
95 instead of audible bell. */
96
97 int visible_bell;
98
99 /* Invert the color of the whole frame, at a low level. */
100
101 int inverse_video;
102
103 /* Line speed of the terminal. */
104
105 int baud_rate;
106
107 /* nil or a symbol naming the window system under which emacs is
108 running ('x is the only current possibility). */
109
110 Lisp_Object Vwindow_system;
111
112 /* Version number of X windows: 10, 11 or nil. */
113 Lisp_Object Vwindow_system_version;
114
115 /* Vector of glyph definitions. Indexed by glyph number,
116 the contents are a string which is how to output the glyph.
117
118 If Vglyph_table is nil, a glyph is output by using its low 8 bits
119 as a character code. */
120
121 Lisp_Object Vglyph_table;
122
123 /* Display table to use for vectors that don't specify their own. */
124
125 Lisp_Object Vstandard_display_table;
126
127 /* Nonzero means reading single-character input with prompt
128 so put cursor on minibuffer after the prompt.
129 positive means at end of text in echo area;
130 negative means at beginning of line. */
131 int cursor_in_echo_area;
132
133 Lisp_Object Qdisplay_table;
134 \f
135 /* The currently selected frame.
136 In a single-frame version, this variable always holds the address of
137 the_only_frame. */
138
139 FRAME_PTR selected_frame;
140
141 /* A frame which is not just a minibuffer, or 0 if there are no such
142 frames. This is usually the most recent such frame that was
143 selected. In a single-frame version, this variable always holds
144 the address of the_only_frame. */
145 FRAME_PTR last_nonminibuf_frame;
146
147 /* In a single-frame version, the information that would otherwise
148 exist inside frame objects lives in the following structure instead.
149
150 NOTE: the_only_frame is not checked for garbage collection; don't
151 store collectible objects in any of its fields!
152
153 You're not/The only frame in town/... */
154
155 #ifndef MULTI_FRAME
156 struct frame the_only_frame;
157 #endif
158
159 /* This is a vector, made larger whenever it isn't large enough,
160 which is used inside `update_frame' to hold the old contents
161 of the FRAME_PHYS_LINES of the frame being updated. */
162 struct frame_glyphs **ophys_lines;
163 /* Length of vector currently allocated. */
164 int ophys_lines_length;
165
166 FILE *termscript; /* Stdio stream being used for copy of all output. */
167
168 struct cm Wcm; /* Structure for info on cursor positioning */
169
170 extern short ospeed; /* Output speed (from sg_ospeed) */
171
172 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
173 \f
174 #ifdef MULTI_FRAME
175
176 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
177 "Clear frame FRAME and output again what is supposed to appear on it.")
178 (frame)
179 Lisp_Object frame;
180 {
181 FRAME_PTR f;
182
183 CHECK_LIVE_FRAME (frame, 0);
184 f = XFRAME (frame);
185 update_begin (f);
186 if (FRAME_MSDOS_P (f))
187 set_terminal_modes ();
188 clear_frame ();
189 clear_frame_records (f);
190 update_end (f);
191 fflush (stdout);
192 windows_or_buffers_changed++;
193 /* Mark all windows as INaccurate,
194 so that every window will have its redisplay done. */
195 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
196 f->garbaged = 0;
197 return Qnil;
198 }
199
200 redraw_frame (f)
201 FRAME_PTR f;
202 {
203 Lisp_Object frame;
204 XSETFRAME (frame, f);
205 Fredraw_frame (frame);
206 }
207
208 #else
209
210 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
211 /* Don't confuse make-docfile by having two doc strings for this function.
212 make-docfile does not pay attention to #if, for good reason! */
213 0)
214 (frame)
215 Lisp_Object frame;
216 {
217 update_begin (0);
218 set_terminal_modes ();
219 clear_frame ();
220 update_end (0);
221 fflush (stdout);
222 clear_frame_records (0);
223 windows_or_buffers_changed++;
224 /* Mark all windows as INaccurate,
225 so that every window will have its redisplay done. */
226 mark_window_display_accurate (FRAME_ROOT_WINDOW (0), 0);
227 return Qnil;
228 }
229
230 #endif
231
232 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
233 "Clear and redisplay all visible frames.")
234 ()
235 {
236 Lisp_Object tail, frame;
237
238 FOR_EACH_FRAME (tail, frame)
239 if (FRAME_VISIBLE_P (XFRAME (frame)))
240 Fredraw_frame (frame);
241
242 return Qnil;
243 }
244
245 /* This is used when frame_garbaged is set.
246 Redraw the individual frames marked as garbaged. */
247
248 void
249 redraw_garbaged_frames ()
250 {
251 Lisp_Object tail, frame;
252
253 FOR_EACH_FRAME (tail, frame)
254 if (FRAME_VISIBLE_P (XFRAME (frame))
255 && FRAME_GARBAGED_P (XFRAME (frame)))
256 Fredraw_frame (frame);
257 }
258
259 \f
260 static struct frame_glyphs *
261 make_frame_glyphs (frame, empty)
262 register FRAME_PTR frame;
263 int empty;
264 {
265 register int i;
266 register width = FRAME_WIDTH (frame);
267 register height = FRAME_HEIGHT (frame);
268 register struct frame_glyphs *new
269 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
270
271 SET_GLYPHS_FRAME (new, frame);
272 new->height = height;
273 new->width = width;
274 new->used = (int *) xmalloc (height * sizeof (int));
275 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
276 new->charstarts = (int **) xmalloc (height * sizeof (int *));
277 new->highlight = (char *) xmalloc (height * sizeof (char));
278 new->enable = (char *) xmalloc (height * sizeof (char));
279 bzero (new->enable, height * sizeof (char));
280 new->bufp = (int *) xmalloc (height * sizeof (int));
281
282 #ifdef HAVE_WINDOW_SYSTEM
283 if (FRAME_WINDOW_P (frame))
284 {
285 new->top_left_x = (short *) xmalloc (height * sizeof (short));
286 new->top_left_y = (short *) xmalloc (height * sizeof (short));
287 new->pix_width = (short *) xmalloc (height * sizeof (short));
288 new->pix_height = (short *) xmalloc (height * sizeof (short));
289 new->max_ascent = (short *) xmalloc (height * sizeof (short));
290 }
291 #endif /* HAVE_WINDOW_SYSTEM */
292
293 if (empty)
294 {
295 /* Make the buffer used by decode_mode_spec. This buffer is also
296 used as temporary storage when updating the frame. See scroll.c. */
297 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
298 unsigned int total_charstarts = (width + 2) * sizeof (int);
299
300 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
301 bzero (new->total_contents, total_glyphs);
302
303 new->total_charstarts = (int *) xmalloc (total_charstarts);
304 bzero (new->total_charstarts, total_charstarts);
305 }
306 else
307 {
308 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
309
310 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
311 bzero (new->total_contents, total_glyphs);
312 for (i = 0; i < height; i++)
313 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
314
315 if (!FRAME_TERMCAP_P (frame))
316 {
317 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
318
319 new->total_charstarts = (int *) xmalloc (total_charstarts);
320 bzero (new->total_charstarts, total_charstarts);
321 for (i = 0; i < height; i++)
322 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
323 }
324 else
325 {
326 /* Without a window system, we don't really need charstarts.
327 So use a small amount of space to make enough data structure
328 to prevent crashes in display_text_line. */
329 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
330 for (i = 0; i < height; i++)
331 new->charstarts[i] = new->total_charstarts;
332 }
333 }
334
335 return new;
336 }
337
338 void
339 free_frame_glyphs (frame, glyphs)
340 FRAME_PTR frame;
341 struct frame_glyphs *glyphs;
342 {
343 if (glyphs->total_contents)
344 xfree (glyphs->total_contents);
345 if (glyphs->total_charstarts)
346 xfree (glyphs->total_charstarts);
347
348 xfree (glyphs->used);
349 xfree (glyphs->glyphs);
350 xfree (glyphs->highlight);
351 xfree (glyphs->enable);
352 xfree (glyphs->bufp);
353 if (glyphs->charstarts)
354 xfree (glyphs->charstarts);
355
356 #ifdef HAVE_WINDOW_SYSTEM
357 if (FRAME_WINDOW_P (frame))
358 {
359 xfree (glyphs->top_left_x);
360 xfree (glyphs->top_left_y);
361 xfree (glyphs->pix_width);
362 xfree (glyphs->pix_height);
363 xfree (glyphs->max_ascent);
364 }
365 #endif /* HAVE_WINDOW_SYSTEM */
366
367 xfree (glyphs);
368 }
369
370 void
371 remake_frame_glyphs (frame)
372 FRAME_PTR frame;
373 {
374 if (FRAME_CURRENT_GLYPHS (frame))
375 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
376 if (FRAME_DESIRED_GLYPHS (frame))
377 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
378 if (FRAME_TEMP_GLYPHS (frame))
379 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
380
381 if (FRAME_MESSAGE_BUF (frame))
382 {
383 /* Reallocate the frame's message buffer; remember that
384 echo_area_glyphs may be pointing here. */
385 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
386
387 FRAME_MESSAGE_BUF (frame)
388 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
389 FRAME_WIDTH (frame) + 1);
390
391 if (echo_area_glyphs == old_message_buf)
392 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
393 if (previous_echo_glyphs == old_message_buf)
394 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
395 }
396 else
397 FRAME_MESSAGE_BUF (frame)
398 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
399
400 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
401 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
402 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
403 if (FRAME_WINDOW_P (frame) || frame == selected_frame)
404 SET_FRAME_GARBAGED (frame);
405 }
406 \f
407 /* Return the hash code of contents of line VPOS in frame-matrix M. */
408
409 static int
410 line_hash_code (m, vpos)
411 register struct frame_glyphs *m;
412 int vpos;
413 {
414 register GLYPH *body, *end;
415 register int h = 0;
416
417 if (!m->enable[vpos])
418 return 0;
419
420 /* Give all highlighted lines the same hash code
421 so as to encourage scrolling to leave them in place. */
422 if (m->highlight[vpos])
423 return -1;
424
425 body = m->glyphs[vpos];
426
427 if (must_write_spaces)
428 while (1)
429 {
430 GLYPH g = *body++;
431
432 if (g == 0)
433 break;
434 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
435 }
436 else
437 while (1)
438 {
439 GLYPH g = *body++;
440
441 if (g == 0)
442 break;
443 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
444 }
445
446 if (h)
447 return h;
448 return 1;
449 }
450
451 /* Return number of characters in line in M at vpos VPOS,
452 except don't count leading and trailing spaces
453 unless the terminal requires those to be explicitly output. */
454
455 static unsigned int
456 line_draw_cost (m, vpos)
457 struct frame_glyphs *m;
458 int vpos;
459 {
460 register GLYPH *beg = m->glyphs[vpos];
461 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
462 register int i;
463 register int tlen = GLYPH_TABLE_LENGTH;
464 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
465
466 /* Ignore trailing and leading spaces if we can. */
467 if (!must_write_spaces)
468 {
469 while ((end != beg) && (*end == SPACEGLYPH))
470 --end;
471 if (end == beg)
472 return (0); /* All blank line. */
473
474 while (*beg == SPACEGLYPH)
475 ++beg;
476 }
477
478 /* If we don't have a glyph-table, each glyph is one character,
479 so return the number of glyphs. */
480 if (tbase == 0)
481 return end - beg;
482
483 /* Otherwise, scan the glyphs and accumulate their total size in I. */
484 i = 0;
485 while ((beg <= end) && *beg)
486 {
487 register GLYPH g = *beg++;
488
489 if (GLYPH_SIMPLE_P (tbase, tlen, g))
490 i += 1;
491 else
492 i += GLYPH_LENGTH (tbase, g);
493 }
494 return i;
495 }
496 \f
497 /* The functions on this page are the interface from xdisp.c to redisplay.
498
499 The only other interface into redisplay is through setting
500 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
501 and SET_FRAME_GARBAGED (frame). */
502
503 /* cancel_line eliminates any request to display a line at position `vpos' */
504
505 cancel_line (vpos, frame)
506 int vpos;
507 register FRAME_PTR frame;
508 {
509 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
510 }
511
512 clear_frame_records (frame)
513 register FRAME_PTR frame;
514 {
515 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
516 }
517
518 /* Clear out all display lines for a coming redisplay. */
519
520 void
521 init_desired_glyphs (frame)
522 register FRAME_PTR frame;
523 {
524 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
525 int vpos;
526 int height = FRAME_HEIGHT (frame);
527
528 for (vpos = 0; vpos < height; vpos++)
529 desired_glyphs->enable[vpos] = 0;
530 }
531
532 /* Prepare to display on line VPOS starting at HPOS within it. */
533
534 void
535 get_display_line (frame, vpos, hpos)
536 register FRAME_PTR frame;
537 int vpos;
538 register int hpos;
539 {
540 register struct frame_glyphs *glyphs;
541 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
542 register GLYPH *p;
543
544 if (vpos < 0)
545 abort ();
546
547 if (! desired_glyphs->enable[vpos])
548 {
549 desired_glyphs->used[vpos] = 0;
550 desired_glyphs->highlight[vpos] = 0;
551 desired_glyphs->enable[vpos] = 1;
552 }
553
554 if (hpos > desired_glyphs->used[vpos])
555 {
556 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
557 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
558
559 desired_glyphs->used[vpos] = hpos;
560 while (g != end)
561 *g++ = SPACEGLYPH;
562 }
563 }
564
565 /* Like bcopy except never gets confused by overlap. */
566
567 void
568 safe_bcopy (from, to, size)
569 char *from, *to;
570 int size;
571 {
572 if (size <= 0 || from == to)
573 return;
574
575 /* If the source and destination don't overlap, then bcopy can
576 handle it. If they do overlap, but the destination is lower in
577 memory than the source, we'll assume bcopy can handle that. */
578 if (to < from || from + size <= to)
579 bcopy (from, to, size);
580
581 /* Otherwise, we'll copy from the end. */
582 else
583 {
584 register char *endf = from + size;
585 register char *endt = to + size;
586
587 /* If TO - FROM is large, then we should break the copy into
588 nonoverlapping chunks of TO - FROM bytes each. However, if
589 TO - FROM is small, then the bcopy function call overhead
590 makes this not worth it. The crossover point could be about
591 anywhere. Since I don't think the obvious copy loop is too
592 bad, I'm trying to err in its favor. */
593 if (to - from < 64)
594 {
595 do
596 *--endt = *--endf;
597 while (endf != from);
598 }
599 else
600 {
601 for (;;)
602 {
603 endt -= (to - from);
604 endf -= (to - from);
605
606 if (endt < to)
607 break;
608
609 bcopy (endf, endt, to - from);
610 }
611
612 /* If SIZE wasn't a multiple of TO - FROM, there will be a
613 little left over. The amount left over is
614 (endt + (to - from)) - to, which is endt - from. */
615 bcopy (from, to, endt - from);
616 }
617 }
618 }
619
620 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
621 DISTANCE may be negative. */
622
623 static void
624 rotate_vector (vector, size, distance)
625 char *vector;
626 int size;
627 int distance;
628 {
629 char *temp = (char *) alloca (size);
630
631 if (distance < 0)
632 distance += size;
633
634 bcopy (vector, temp + distance, size - distance);
635 bcopy (vector + size - distance, temp, distance);
636 bcopy (temp, vector, size);
637 }
638
639 /* Scroll lines from vpos FROM up to but not including vpos END
640 down by AMOUNT lines (AMOUNT may be negative).
641 Returns nonzero if done, zero if terminal cannot scroll them. */
642
643 int
644 scroll_frame_lines (frame, from, end, amount, newpos)
645 register FRAME_PTR frame;
646 int from, end, amount, newpos;
647 {
648 register int i;
649 register struct frame_glyphs *current_frame
650 = FRAME_CURRENT_GLYPHS (frame);
651 int pos_adjust;
652 int width = FRAME_WIDTH (frame);
653
654 if (!line_ins_del_ok)
655 return 0;
656
657 if (amount == 0)
658 return 1;
659
660 if (amount > 0)
661 {
662 update_begin (frame);
663 set_terminal_window (end + amount);
664 if (!scroll_region_ok)
665 ins_del_lines (end, -amount);
666 ins_del_lines (from, amount);
667 set_terminal_window (0);
668
669 rotate_vector (current_frame->glyphs + from,
670 sizeof (GLYPH *) * (end + amount - from),
671 amount * sizeof (GLYPH *));
672
673 rotate_vector (current_frame->charstarts + from,
674 sizeof (int *) * (end + amount - from),
675 amount * sizeof (int *));
676
677 safe_bcopy (current_frame->used + from,
678 current_frame->used + from + amount,
679 (end - from) * sizeof current_frame->used[0]);
680
681 safe_bcopy (current_frame->highlight + from,
682 current_frame->highlight + from + amount,
683 (end - from) * sizeof current_frame->highlight[0]);
684
685 safe_bcopy (current_frame->enable + from,
686 current_frame->enable + from + amount,
687 (end - from) * sizeof current_frame->enable[0]);
688
689 /* Adjust the lines by an amount
690 that puts the first of them at NEWPOS. */
691 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
692
693 /* Offset each char position in the charstarts lines we moved
694 by pos_adjust. */
695 for (i = from + amount; i < end + amount; i++)
696 {
697 int *line = current_frame->charstarts[i];
698 int col;
699 for (col = 0; col < width; col++)
700 if (line[col] > 0)
701 line[col] += pos_adjust;
702 }
703 for (i = from; i < from + amount; i++)
704 {
705 int *line = current_frame->charstarts[i];
706 int col;
707 line[0] = -1;
708 for (col = 0; col < width; col++)
709 line[col] = 0;
710 }
711
712 /* Mark the lines made empty by scrolling as enabled, empty and
713 normal video. */
714 bzero (current_frame->used + from,
715 amount * sizeof current_frame->used[0]);
716 bzero (current_frame->highlight + from,
717 amount * sizeof current_frame->highlight[0]);
718 for (i = from; i < from + amount; i++)
719 {
720 current_frame->glyphs[i][0] = '\0';
721 current_frame->charstarts[i][0] = -1;
722 current_frame->enable[i] = 1;
723 }
724
725 safe_bcopy (current_frame->bufp + from,
726 current_frame->bufp + from + amount,
727 (end - from) * sizeof current_frame->bufp[0]);
728
729 #ifdef HAVE_WINDOW_SYSTEM
730 if (FRAME_WINDOW_P (frame))
731 {
732 safe_bcopy (current_frame->top_left_x + from,
733 current_frame->top_left_x + from + amount,
734 (end - from) * sizeof current_frame->top_left_x[0]);
735
736 safe_bcopy (current_frame->top_left_y + from,
737 current_frame->top_left_y + from + amount,
738 (end - from) * sizeof current_frame->top_left_y[0]);
739
740 safe_bcopy (current_frame->pix_width + from,
741 current_frame->pix_width + from + amount,
742 (end - from) * sizeof current_frame->pix_width[0]);
743
744 safe_bcopy (current_frame->pix_height + from,
745 current_frame->pix_height + from + amount,
746 (end - from) * sizeof current_frame->pix_height[0]);
747
748 safe_bcopy (current_frame->max_ascent + from,
749 current_frame->max_ascent + from + amount,
750 (end - from) * sizeof current_frame->max_ascent[0]);
751 }
752 #endif /* HAVE_WINDOW_SYSTEM */
753
754 update_end (frame);
755 }
756 if (amount < 0)
757 {
758 update_begin (frame);
759 set_terminal_window (end);
760 ins_del_lines (from + amount, amount);
761 if (!scroll_region_ok)
762 ins_del_lines (end + amount, -amount);
763 set_terminal_window (0);
764
765 rotate_vector (current_frame->glyphs + from + amount,
766 sizeof (GLYPH *) * (end - from - amount),
767 amount * sizeof (GLYPH *));
768
769 rotate_vector (current_frame->charstarts + from + amount,
770 sizeof (int *) * (end - from - amount),
771 amount * sizeof (int *));
772
773 safe_bcopy (current_frame->used + from,
774 current_frame->used + from + amount,
775 (end - from) * sizeof current_frame->used[0]);
776
777 safe_bcopy (current_frame->highlight + from,
778 current_frame->highlight + from + amount,
779 (end - from) * sizeof current_frame->highlight[0]);
780
781 safe_bcopy (current_frame->enable + from,
782 current_frame->enable + from + amount,
783 (end - from) * sizeof current_frame->enable[0]);
784
785 /* Adjust the lines by an amount
786 that puts the first of them at NEWPOS. */
787 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
788
789 /* Offset each char position in the charstarts lines we moved
790 by pos_adjust. */
791 for (i = from + amount; i < end + amount; i++)
792 {
793 int *line = current_frame->charstarts[i];
794 int col;
795 for (col = 0; col < width; col++)
796 if (line[col] > 0)
797 line[col] += pos_adjust;
798 }
799 for (i = end + amount; i < end; i++)
800 {
801 int *line = current_frame->charstarts[i];
802 int col;
803 line[0] = -1;
804 for (col = 0; col < width; col++)
805 line[col] = 0;
806 }
807
808 /* Mark the lines made empty by scrolling as enabled, empty and
809 normal video. */
810 bzero (current_frame->used + end + amount,
811 - amount * sizeof current_frame->used[0]);
812 bzero (current_frame->highlight + end + amount,
813 - amount * sizeof current_frame->highlight[0]);
814 for (i = end + amount; i < end; i++)
815 {
816 current_frame->glyphs[i][0] = '\0';
817 current_frame->charstarts[i][0] = 0;
818 current_frame->enable[i] = 1;
819 }
820
821 safe_bcopy (current_frame->bufp + from,
822 current_frame->bufp + from + amount,
823 (end - from) * sizeof current_frame->bufp[0]);
824
825 #ifdef HAVE_WINDOW_SYSTEM
826 if (FRAME_WINDOW_P (frame))
827 {
828 safe_bcopy (current_frame->top_left_x + from,
829 current_frame->top_left_x + from + amount,
830 (end - from) * sizeof current_frame->top_left_x[0]);
831
832 safe_bcopy (current_frame->top_left_y + from,
833 current_frame->top_left_y + from + amount,
834 (end - from) * sizeof current_frame->top_left_y[0]);
835
836 safe_bcopy (current_frame->pix_width + from,
837 current_frame->pix_width + from + amount,
838 (end - from) * sizeof current_frame->pix_width[0]);
839
840 safe_bcopy (current_frame->pix_height + from,
841 current_frame->pix_height + from + amount,
842 (end - from) * sizeof current_frame->pix_height[0]);
843
844 safe_bcopy (current_frame->max_ascent + from,
845 current_frame->max_ascent + from + amount,
846 (end - from) * sizeof current_frame->max_ascent[0]);
847 }
848 #endif /* HAVE_WINDOW_SYSTEM */
849
850 update_end (frame);
851 }
852 return 1;
853 }
854 \f
855 /* After updating a window W that isn't the full frame wide,
856 copy all the columns that W does not occupy
857 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
858 so that update_frame will not change those columns. */
859
860 preserve_other_columns (w)
861 struct window *w;
862 {
863 register int vpos;
864 register struct frame_glyphs *current_frame, *desired_frame;
865 register FRAME_PTR frame = XFRAME (w->frame);
866 int start = XFASTINT (w->left);
867 int end = XFASTINT (w->left) + XFASTINT (w->width);
868 int bot = XFASTINT (w->top) + XFASTINT (w->height);
869
870 current_frame = FRAME_CURRENT_GLYPHS (frame);
871 desired_frame = FRAME_DESIRED_GLYPHS (frame);
872
873 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
874 {
875 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
876 {
877 if (start > 0)
878 {
879 int len;
880
881 bcopy (current_frame->glyphs[vpos],
882 desired_frame->glyphs[vpos],
883 start * sizeof (current_frame->glyphs[vpos][0]));
884 bcopy (current_frame->charstarts[vpos],
885 desired_frame->charstarts[vpos],
886 start * sizeof (current_frame->charstarts[vpos][0]));
887 len = min (start, current_frame->used[vpos]);
888 if (desired_frame->used[vpos] < len)
889 desired_frame->used[vpos] = len;
890 }
891 if (current_frame->used[vpos] > end
892 && desired_frame->used[vpos] < current_frame->used[vpos])
893 {
894 while (desired_frame->used[vpos] < end)
895 {
896 int used = desired_frame->used[vpos]++;
897 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
898 desired_frame->glyphs[vpos][used] = 0;
899 }
900 bcopy (current_frame->glyphs[vpos] + end,
901 desired_frame->glyphs[vpos] + end,
902 ((current_frame->used[vpos] - end)
903 * sizeof (current_frame->glyphs[vpos][0])));
904 bcopy (current_frame->charstarts[vpos] + end,
905 desired_frame->charstarts[vpos] + end,
906 ((current_frame->used[vpos] - end)
907 * sizeof (current_frame->charstarts[vpos][0])));
908 desired_frame->used[vpos] = current_frame->used[vpos];
909 }
910 }
911 }
912 }
913 \f
914 #if 0
915
916 /* If window w does not need to be updated and isn't the full frame wide,
917 copy all the columns that w does occupy
918 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
919 so that update_frame will not change those columns.
920
921 Have not been able to figure out how to use this correctly. */
922
923 preserve_my_columns (w)
924 struct window *w;
925 {
926 register int vpos, fin;
927 register struct frame_glyphs *l1, *l2;
928 register FRAME_PTR frame = XFRAME (w->frame);
929 int start = XFASTINT (w->left);
930 int end = XFASTINT (w->left) + XFASTINT (w->width);
931 int bot = XFASTINT (w->top) + XFASTINT (w->height);
932
933 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
934 {
935 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
936 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
937 {
938 if (l2->length > start && l1->length < l2->length)
939 {
940 fin = l2->length;
941 if (fin > end) fin = end;
942 while (l1->length < start)
943 l1->body[l1->length++] = ' ';
944 bcopy (l2->body + start, l1->body + start, fin - start);
945 l1->length = fin;
946 }
947 }
948 }
949 }
950
951 #endif
952 \f
953 /* Adjust by ADJUST the charstart values in window W
954 after vpos VPOS, which counts relative to the frame
955 (not relative to W itself). */
956
957 void
958 adjust_window_charstarts (w, vpos, adjust)
959 struct window *w;
960 int vpos;
961 int adjust;
962 {
963 int left = XFASTINT (w->left);
964 int top = XFASTINT (w->top);
965 int right = left + window_internal_width (w);
966 int bottom = top + window_internal_height (w);
967 int i;
968
969 for (i = vpos + 1; i < bottom; i++)
970 {
971 int *charstart
972 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
973 int j;
974 for (j = left; j < right; j++)
975 if (charstart[j] > 0)
976 charstart[j] += adjust;
977 }
978 }
979
980 /* Check the charstarts values in the area of window W
981 for internal consistency. We cannot check that they are "right";
982 we can only look for something nonsensical. */
983
984 verify_charstarts (w)
985 struct window *w;
986 {
987 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
988 int i;
989 int top = XFASTINT (w->top);
990 int bottom = top + window_internal_height (w);
991 int left = XFASTINT (w->left);
992 int right = left + window_internal_width (w);
993 int next_line;
994 int truncate = (XINT (w->hscroll)
995 || (truncate_partial_width_windows
996 && (XFASTINT (w->width) < FRAME_WIDTH (f)))
997 || !NILP (XBUFFER (w->buffer)->truncate_lines));
998
999 for (i = top; i < bottom; i++)
1000 {
1001 int j;
1002 int last;
1003 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
1004
1005 if (i != top)
1006 {
1007 if (truncate)
1008 {
1009 /* If we are truncating lines, allow a jump
1010 in charstarts from one line to the next. */
1011 if (charstart[left] < next_line)
1012 abort ();
1013 }
1014 else
1015 {
1016 if (charstart[left] != next_line)
1017 abort ();
1018 }
1019 }
1020
1021 for (j = left; j < right; j++)
1022 if (charstart[j] > 0)
1023 last = charstart[j];
1024 /* Record where the next line should start. */
1025 next_line = last;
1026 if (BUF_ZV (XBUFFER (w->buffer)) != last)
1027 {
1028 /* If there's a newline between the two lines, count that. */
1029 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
1030 if (endchar == '\n')
1031 next_line++;
1032 }
1033 }
1034 }
1035 \f
1036 /* On discovering that the redisplay for a window was no good,
1037 cancel the columns of that window, so that when the window is
1038 displayed over again get_display_line will not complain. */
1039
1040 cancel_my_columns (w)
1041 struct window *w;
1042 {
1043 register int vpos;
1044 register struct frame_glyphs *desired_glyphs
1045 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1046 register int start = XFASTINT (w->left);
1047 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1048
1049 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1050 if (desired_glyphs->enable[vpos]
1051 && desired_glyphs->used[vpos] >= start)
1052 desired_glyphs->used[vpos] = start;
1053 }
1054 \f
1055 /* These functions try to perform directly and immediately on the frame
1056 the necessary output for one change in the buffer.
1057 They may return 0 meaning nothing was done if anything is difficult,
1058 or 1 meaning the output was performed properly.
1059 They assume that the frame was up to date before the buffer
1060 change being displayed. They make various other assumptions too;
1061 see command_loop_1 where these are called. */
1062
1063 int
1064 direct_output_for_insert (g)
1065 int g;
1066 {
1067 register FRAME_PTR frame = selected_frame;
1068 register struct frame_glyphs *current_frame
1069 = FRAME_CURRENT_GLYPHS (frame);
1070
1071 #ifndef COMPILER_REGISTER_BUG
1072 register
1073 #endif /* COMPILER_REGISTER_BUG */
1074 struct window *w = XWINDOW (selected_window);
1075 #ifndef COMPILER_REGISTER_BUG
1076 register
1077 #endif /* COMPILER_REGISTER_BUG */
1078 int hpos = FRAME_CURSOR_X (frame);
1079 #ifndef COMPILER_REGISTER_BUG
1080 register
1081 #endif /* COMPILER_REGISTER_BUG */
1082 int vpos = FRAME_CURSOR_Y (frame);
1083
1084 /* Give up if about to continue line. */
1085 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
1086
1087 /* Avoid losing if cursor is in invisible text off left margin */
1088 || (XINT (w->hscroll) && hpos == XFASTINT (w->left))
1089
1090 /* Give up if cursor outside window (in minibuf, probably) */
1091 || cursor_in_echo_area
1092 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1093 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1094
1095 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1096 || !display_completed
1097
1098 /* Give up if buffer appears in two places. */
1099 || buffer_shared > 1
1100
1101 #ifdef USE_TEXT_PROPERTIES
1102 /* Intervals have already been adjusted, point is after the
1103 character that was just inserted. */
1104 /* Give up if character is invisible. */
1105 /* Give up if character has a face property.
1106 At the moment we only lose at end of line or end of buffer
1107 and only with faces that have some background */
1108 /* Instead of wasting time, give up if character has any text properties */
1109 || ! NILP (Ftext_properties_at (make_number (point - 1), Qnil))
1110 #endif
1111
1112 /* Give up if w is minibuffer and a message is being displayed there */
1113 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1114 return 0;
1115
1116 {
1117 int face = 0;
1118 #ifdef HAVE_FACES
1119 int dummy;
1120
1121 if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
1122 face = compute_char_face (frame, w, point - 1, -1, -1, &dummy, point, 0);
1123 #endif
1124 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1125 current_frame->charstarts[vpos][hpos] = point - 1;
1126 /* Record the entry for after the newly inserted character. */
1127 current_frame->charstarts[vpos][hpos + 1] = point;
1128 adjust_window_charstarts (w, vpos, 1);
1129 }
1130 unchanged_modified = MODIFF;
1131 beg_unchanged = GPT - BEG;
1132 XSETFASTINT (w->last_point, point);
1133 XSETFASTINT (w->last_point_x, hpos);
1134 XSETFASTINT (w->last_modified, MODIFF);
1135
1136 reassert_line_highlight (0, vpos);
1137 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1138 fflush (stdout);
1139 ++FRAME_CURSOR_X (frame);
1140 if (hpos == current_frame->used[vpos])
1141 {
1142 current_frame->used[vpos] = hpos + 1;
1143 current_frame->glyphs[vpos][hpos + 1] = 0;
1144 }
1145
1146 return 1;
1147 }
1148
1149 int
1150 direct_output_forward_char (n)
1151 int n;
1152 {
1153 register FRAME_PTR frame = selected_frame;
1154 register struct window *w = XWINDOW (selected_window);
1155 Lisp_Object position;
1156 int hpos = FRAME_CURSOR_X (frame);
1157
1158 /* Give up if in truncated text at end of line. */
1159 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1)
1160 return 0;
1161
1162 /* Avoid losing if cursor is in invisible text off left margin
1163 or about to go off either side of window. */
1164 if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
1165 && (XINT (w->hscroll) || n < 0))
1166 || (n > 0
1167 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1168 || cursor_in_echo_area)
1169 return 0;
1170
1171 /* Can't use direct output if highlighting a region. */
1172 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1173 return 0;
1174
1175 /* Can't use direct output at an overlay boundary; it might have
1176 before-string or after-string properties. */
1177 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1178 return 0;
1179
1180 #ifdef USE_TEXT_PROPERTIES
1181 /* Don't use direct output next to an invisible character
1182 since we might need to do something special. */
1183
1184 XSETFASTINT (position, point);
1185 if (XFASTINT (position) < ZV
1186 && ! NILP (Fget_char_property (position,
1187 Qinvisible,
1188 selected_window)))
1189 return 0;
1190
1191 XSETFASTINT (position, point - 1);
1192 if (XFASTINT (position) >= BEGV
1193 && ! NILP (Fget_char_property (position,
1194 Qinvisible,
1195 selected_window)))
1196 return 0;
1197 #endif
1198
1199 FRAME_CURSOR_X (frame) += n;
1200 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1201 XSETFASTINT (w->last_point, point);
1202 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1203 fflush (stdout);
1204
1205 return 1;
1206 }
1207 \f
1208 static void update_line ();
1209
1210 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1211 Value is nonzero if redisplay stopped due to pending input.
1212 FORCE nonzero means do not stop for pending input. */
1213
1214 int
1215 update_frame (f, force, inhibit_hairy_id)
1216 FRAME_PTR f;
1217 int force;
1218 int inhibit_hairy_id;
1219 {
1220 register struct frame_glyphs *current_frame;
1221 register struct frame_glyphs *desired_frame = 0;
1222 register int i;
1223 int pause;
1224 int preempt_count = baud_rate / 2400 + 1;
1225 extern input_pending;
1226 #ifdef HAVE_WINDOW_SYSTEM
1227 register int downto, leftmost;
1228 #endif
1229
1230 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1231 calculate_costs (f);
1232
1233 if (preempt_count <= 0)
1234 preempt_count = 1;
1235
1236 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1237
1238 detect_input_pending ();
1239 if (input_pending && !force)
1240 {
1241 pause = 1;
1242 goto do_pause;
1243 }
1244
1245 update_begin (f);
1246
1247 if (!line_ins_del_ok)
1248 inhibit_hairy_id = 1;
1249
1250 /* These are separate to avoid a possible bug in the AIX C compiler. */
1251 current_frame = FRAME_CURRENT_GLYPHS (f);
1252 desired_frame = FRAME_DESIRED_GLYPHS (f);
1253
1254 /* See if any of the desired lines are enabled; don't compute for
1255 i/d line if just want cursor motion. */
1256 for (i = 0; i < FRAME_HEIGHT (f); i++)
1257 if (desired_frame->enable[i])
1258 break;
1259
1260 /* Try doing i/d line, if not yet inhibited. */
1261 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1262 force |= scrolling (f);
1263
1264 /* Update the individual lines as needed. Do bottom line first. */
1265
1266 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1267 update_line (f, FRAME_HEIGHT (f) - 1);
1268
1269 #ifdef HAVE_WINDOW_SYSTEM
1270 if (FRAME_WINDOW_P (f))
1271 {
1272 leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
1273 if (desired_frame->enable[0])
1274 {
1275 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1276 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1277 = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
1278 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1279 current_frame->top_left_x[0] = leftmost;
1280 current_frame->top_left_y[0] = downto;
1281 }
1282 }
1283 #endif /* HAVE_WINDOW_SYSTEM */
1284
1285 /* Now update the rest of the lines. */
1286 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1287 {
1288 if (desired_frame->enable[i])
1289 {
1290 if (FRAME_TERMCAP_P (f))
1291 {
1292 /* Flush out every so many lines.
1293 Also flush out if likely to have more than 1k buffered
1294 otherwise. I'm told that some telnet connections get
1295 really screwed by more than 1k output at once. */
1296 int outq = PENDING_OUTPUT_COUNT (stdout);
1297 if (outq > 900
1298 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1299 {
1300 fflush (stdout);
1301 if (preempt_count == 1)
1302 {
1303 #ifdef EMACS_OUTQSIZE
1304 if (EMACS_OUTQSIZE (0, &outq) < 0)
1305 /* Probably not a tty. Ignore the error and reset
1306 * the outq count. */
1307 outq = PENDING_OUTPUT_COUNT (stdout);
1308 #endif
1309 outq *= 10;
1310 if (baud_rate <= outq && baud_rate > 0)
1311 sleep (outq / baud_rate);
1312 }
1313 }
1314 if ((i - 1) % preempt_count == 0)
1315 detect_input_pending ();
1316 }
1317
1318 update_line (f, i);
1319 #ifdef HAVE_WINDOW_SYSTEM
1320 if (FRAME_WINDOW_P (f))
1321 {
1322 current_frame->top_left_y[i] = downto;
1323 current_frame->top_left_x[i] = leftmost;
1324 }
1325 #endif /* HAVE_WINDOW_SYSTEM */
1326 }
1327
1328 #ifdef HAVE_WINDOW_SYSTEM
1329 if (FRAME_WINDOW_P (f))
1330 downto += current_frame->pix_height[i];
1331 #endif /* HAVE_WINDOW_SYSTEM */
1332 }
1333 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1334
1335 /* Now just clean up termcap drivers and set cursor, etc. */
1336 if (!pause)
1337 {
1338 if ((cursor_in_echo_area
1339 /* If we are showing a message instead of the minibuffer,
1340 show the cursor for the message instead of for the
1341 (now hidden) minibuffer contents. */
1342 || (EQ (minibuf_window, selected_window)
1343 && EQ (minibuf_window, echo_area_window)
1344 && echo_area_glyphs != 0))
1345 /* These cases apply only to the frame that contains
1346 the active minibuffer window. */
1347 && FRAME_HAS_MINIBUF_P (f)
1348 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1349 {
1350 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1351 int row, col;
1352
1353 if (cursor_in_echo_area < 0)
1354 {
1355 row = top;
1356 col = 0;
1357 }
1358 else
1359 {
1360 /* If the minibuffer is several lines high, find the last
1361 line that has any text on it. */
1362 row = FRAME_HEIGHT (f);
1363 do
1364 {
1365 row--;
1366 if (current_frame->enable[row])
1367 col = current_frame->used[row];
1368 else
1369 col = 0;
1370 }
1371 while (row > top && col == 0);
1372
1373 if (col >= FRAME_WIDTH (f))
1374 {
1375 col = 0;
1376 if (row < FRAME_HEIGHT (f) - 1)
1377 row++;
1378 }
1379 }
1380
1381 cursor_to (row, col);
1382 }
1383 else
1384 cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
1385 FRAME_WIDTH (f) - 1), 0));
1386 }
1387
1388 update_end (f);
1389
1390 if (termscript)
1391 fflush (termscript);
1392 fflush (stdout);
1393
1394 /* Here if output is preempted because input is detected. */
1395 do_pause:
1396
1397 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1398 display_completed = !pause;
1399
1400 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1401 return pause;
1402 }
1403
1404 /* Called when about to quit, to check for doing so
1405 at an improper time. */
1406
1407 void
1408 quit_error_check ()
1409 {
1410 #if 0
1411 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1412 return;
1413 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1414 abort ();
1415 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1416 abort ();
1417 #endif
1418 }
1419 \f
1420 /* Decide what insert/delete line to do, and do it */
1421
1422 extern void scrolling_1 ();
1423
1424 scrolling (frame)
1425 FRAME_PTR frame;
1426 {
1427 int unchanged_at_top, unchanged_at_bottom;
1428 int window_size;
1429 int changed_lines;
1430 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1431 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1432 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1433 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1434 register int i;
1435 int free_at_end_vpos = FRAME_HEIGHT (frame);
1436 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1437 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1438
1439 /* Compute hash codes of all the lines.
1440 Also calculate number of changed lines,
1441 number of unchanged lines at the beginning,
1442 and number of unchanged lines at the end. */
1443
1444 changed_lines = 0;
1445 unchanged_at_top = 0;
1446 unchanged_at_bottom = FRAME_HEIGHT (frame);
1447 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1448 {
1449 /* Give up on this scrolling if some old lines are not enabled. */
1450 if (!current_frame->enable[i])
1451 return 0;
1452 old_hash[i] = line_hash_code (current_frame, i);
1453 if (! desired_frame->enable[i])
1454 new_hash[i] = old_hash[i];
1455 else
1456 new_hash[i] = line_hash_code (desired_frame, i);
1457
1458 if (old_hash[i] != new_hash[i])
1459 {
1460 changed_lines++;
1461 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1462 }
1463 else if (i == unchanged_at_top)
1464 unchanged_at_top++;
1465 draw_cost[i] = line_draw_cost (desired_frame, i);
1466 old_draw_cost[i] = line_draw_cost (current_frame, i);
1467 }
1468
1469 /* If changed lines are few, don't allow preemption, don't scroll. */
1470 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1471 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1472 return 1;
1473
1474 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1475 - unchanged_at_bottom);
1476
1477 if (scroll_region_ok)
1478 free_at_end_vpos -= unchanged_at_bottom;
1479 else if (memory_below_frame)
1480 free_at_end_vpos = -1;
1481
1482 /* If large window, fast terminal and few lines in common between
1483 current frame and desired frame, don't bother with i/d calc. */
1484 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1485 && (window_size >=
1486 10 * scrolling_max_lines_saved (unchanged_at_top,
1487 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1488 old_hash, new_hash, draw_cost)))
1489 return 0;
1490
1491 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1492 draw_cost + unchanged_at_top - 1,
1493 old_draw_cost + unchanged_at_top - 1,
1494 old_hash + unchanged_at_top - 1,
1495 new_hash + unchanged_at_top - 1,
1496 free_at_end_vpos - unchanged_at_top);
1497
1498 return 0;
1499 }
1500 \f
1501 /* Return the offset in its buffer of the character at location col, line
1502 in the given window. */
1503 int
1504 buffer_posn_from_coords (window, col, line)
1505 struct window *window;
1506 int col, line;
1507 {
1508 int hscroll = XINT (window->hscroll);
1509 int window_left = XFASTINT (window->left);
1510
1511 /* The actual width of the window is window->width less one for the
1512 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1513 window. */
1514 int window_width = window_internal_width (window) - 1;
1515
1516 int startp = marker_position (window->start);
1517
1518 /* Since compute_motion will only operate on the current buffer,
1519 we need to save the old one and restore it when we're done. */
1520 struct buffer *old_current_buffer = current_buffer;
1521 struct position *posn;
1522
1523 current_buffer = XBUFFER (window->buffer);
1524
1525 /* We can't get a correct result in this case,
1526 but at least prevent compute_motion from crashing. */
1527 if (startp < BEGV)
1528 startp = BEGV;
1529
1530 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1531 (window->frame))->bufp to avoid scanning from the very top of
1532 the window, but it isn't maintained correctly, and I'm not even
1533 sure I will keep it. */
1534 posn = compute_motion (startp, 0,
1535 ((window == XWINDOW (minibuf_window) && startp == BEG
1536 ? minibuf_prompt_width : 0)
1537 + (hscroll ? 1 - hscroll : 0)),
1538 0,
1539 ZV, line, col,
1540 window_width, hscroll, 0, window);
1541
1542 current_buffer = old_current_buffer;
1543
1544 /* compute_motion considers frame points past the end of a line
1545 to be *after* the newline, i.e. at the start of the next line.
1546 This is reasonable, but not really what we want. So if the
1547 result is on a line below LINE, back it up one character. */
1548 if (posn->vpos > line)
1549 return posn->bufpos - 1;
1550 else
1551 return posn->bufpos;
1552 }
1553 \f
1554 static int
1555 count_blanks (r)
1556 register GLYPH *r;
1557 {
1558 register GLYPH *p = r;
1559 while (*p++ == SPACEGLYPH);
1560 return p - r - 1;
1561 }
1562
1563 static int
1564 count_match (str1, str2)
1565 GLYPH *str1, *str2;
1566 {
1567 register GLYPH *p1 = str1;
1568 register GLYPH *p2 = str2;
1569 while (*p1++ == *p2++);
1570 return p1 - str1 - 1;
1571 }
1572
1573 /* Char insertion/deletion cost vector, from term.c */
1574 extern int *char_ins_del_vector;
1575
1576 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
1577
1578 static void
1579 update_line (frame, vpos)
1580 register FRAME_PTR frame;
1581 int vpos;
1582 {
1583 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1584 int *temp1;
1585 int tem;
1586 int osp, nsp, begmatch, endmatch, olen, nlen;
1587 int save;
1588 register struct frame_glyphs *current_frame
1589 = FRAME_CURRENT_GLYPHS (frame);
1590 register struct frame_glyphs *desired_frame
1591 = FRAME_DESIRED_GLYPHS (frame);
1592
1593 if (desired_frame->highlight[vpos]
1594 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1595 {
1596 change_line_highlight (desired_frame->highlight[vpos], vpos,
1597 (current_frame->enable[vpos] ?
1598 current_frame->used[vpos] : 0));
1599 current_frame->enable[vpos] = 0;
1600 }
1601 else
1602 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1603
1604 if (! current_frame->enable[vpos])
1605 {
1606 olen = 0;
1607 }
1608 else
1609 {
1610 obody = current_frame->glyphs[vpos];
1611 olen = current_frame->used[vpos];
1612 if (! current_frame->highlight[vpos])
1613 {
1614 if (!must_write_spaces)
1615 while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
1616 olen--;
1617 }
1618 else
1619 {
1620 /* For an inverse-video line, remember we gave it
1621 spaces all the way to the frame edge
1622 so that the reverse video extends all the way across. */
1623
1624 while (olen < FRAME_WIDTH (frame) - 1)
1625 obody[olen++] = SPACEGLYPH;
1626 }
1627 }
1628
1629 /* One way or another, this will enable the line being updated. */
1630 current_frame->enable[vpos] = 1;
1631 current_frame->used[vpos] = desired_frame->used[vpos];
1632 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1633 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1634
1635 #ifdef HAVE_WINDOW_SYSTEM
1636 if (FRAME_WINDOW_P (frame))
1637 {
1638 current_frame->pix_width[vpos]
1639 = current_frame->used[vpos]
1640 * FONT_WIDTH (FRAME_FONT (frame));
1641 current_frame->pix_height[vpos]
1642 = FRAME_LINE_HEIGHT (frame);
1643 }
1644 #endif /* HAVE_WINDOW_SYSTEM */
1645
1646 if (!desired_frame->enable[vpos])
1647 {
1648 nlen = 0;
1649 goto just_erase;
1650 }
1651
1652 nbody = desired_frame->glyphs[vpos];
1653 nlen = desired_frame->used[vpos];
1654
1655 /* Pretend trailing spaces are not there at all,
1656 unless for one reason or another we must write all spaces. */
1657 if (! desired_frame->highlight[vpos])
1658 {
1659 if (!must_write_spaces)
1660 /* We know that the previous character byte contains 0. */
1661 while (nbody[nlen - 1] == SPACEGLYPH)
1662 nlen--;
1663 }
1664 else
1665 {
1666 /* For an inverse-video line, give it extra trailing spaces
1667 all the way to the frame edge
1668 so that the reverse video extends all the way across. */
1669
1670 while (nlen < FRAME_WIDTH (frame) - 1)
1671 nbody[nlen++] = SPACEGLYPH;
1672 }
1673
1674 /* If there's no i/d char, quickly do the best we can without it. */
1675 if (!char_ins_del_ok)
1676 {
1677 int i,j;
1678
1679 #if 0
1680 if (FRAME_X_P (frame))
1681 {
1682 /* Under X, erase everything we are going to rewrite,
1683 and rewrite everything from the first char that's changed.
1684 This is part of supporting fonts like Courier
1685 whose chars can overlap outside the char width. */
1686 for (i = 0; i < nlen; i++)
1687 if (i >= olen || nbody[i] != obody[i])
1688 break;
1689
1690 cursor_to (vpos, i);
1691 if (i != olen)
1692 clear_end_of_line (olen);
1693 write_glyphs (nbody + i, nlen - i);
1694 }
1695 else
1696 {}
1697 #endif /* 0 */
1698 for (i = 0; i < nlen; i++)
1699 {
1700 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1701 {
1702 cursor_to (vpos, i);
1703 for (j = 1; (i + j < nlen &&
1704 (i + j >= olen || nbody[i+j] != obody[i+j]));
1705 j++);
1706
1707 /* Output this run of non-matching chars. */
1708 write_glyphs (nbody + i, j);
1709 i += j - 1;
1710
1711 /* Now find the next non-match. */
1712 }
1713 }
1714
1715 /* Clear the rest of the line, or the non-clear part of it. */
1716 if (olen > nlen)
1717 {
1718 cursor_to (vpos, nlen);
1719 clear_end_of_line (olen);
1720 }
1721
1722 /* Exchange contents between current_frame and new_frame. */
1723 temp = desired_frame->glyphs[vpos];
1724 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1725 current_frame->glyphs[vpos] = temp;
1726
1727 /* Exchange charstarts between current_frame and new_frame. */
1728 temp1 = desired_frame->charstarts[vpos];
1729 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1730 current_frame->charstarts[vpos] = temp1;
1731
1732 return;
1733 }
1734
1735 if (!olen)
1736 {
1737 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1738 ? 0 : count_blanks (nbody);
1739 if (nlen > nsp)
1740 {
1741 cursor_to (vpos, nsp);
1742 write_glyphs (nbody + nsp, nlen - nsp);
1743 }
1744
1745 /* Exchange contents between current_frame and new_frame. */
1746 temp = desired_frame->glyphs[vpos];
1747 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1748 current_frame->glyphs[vpos] = temp;
1749
1750 /* Exchange charstarts between current_frame and new_frame. */
1751 temp1 = desired_frame->charstarts[vpos];
1752 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1753 current_frame->charstarts[vpos] = temp1;
1754
1755 return;
1756 }
1757
1758 obody[olen] = 1;
1759 save = nbody[nlen];
1760 nbody[nlen] = 0;
1761
1762 /* Compute number of leading blanks in old and new contents. */
1763 osp = count_blanks (obody);
1764 if (!desired_frame->highlight[vpos])
1765 nsp = count_blanks (nbody);
1766 else
1767 nsp = 0;
1768
1769 /* Compute number of matching chars starting with first nonblank. */
1770 begmatch = count_match (obody + osp, nbody + nsp);
1771
1772 /* Spaces in new match implicit space past the end of old. */
1773 /* A bug causing this to be a no-op was fixed in 18.29. */
1774 if (!must_write_spaces && osp + begmatch == olen)
1775 {
1776 np1 = nbody + nsp;
1777 while (np1[begmatch] == SPACEGLYPH)
1778 begmatch++;
1779 }
1780
1781 /* Avoid doing insert/delete char
1782 just cause number of leading spaces differs
1783 when the following text does not match. */
1784 if (begmatch == 0 && osp != nsp)
1785 osp = nsp = min (osp, nsp);
1786
1787 /* Find matching characters at end of line */
1788 op1 = obody + olen;
1789 np1 = nbody + nlen;
1790 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1791 while (op1 > op2 && op1[-1] == np1[-1])
1792 {
1793 op1--;
1794 np1--;
1795 }
1796 endmatch = obody + olen - op1;
1797
1798 /* Put correct value back in nbody[nlen].
1799 This is important because direct_output_for_insert
1800 can write into the line at a later point.
1801 If this screws up the zero at the end of the line, re-establish it. */
1802 nbody[nlen] = save;
1803 obody[olen] = 0;
1804
1805 /* tem gets the distance to insert or delete.
1806 endmatch is how many characters we save by doing so.
1807 Is it worth it? */
1808
1809 tem = (nlen - nsp) - (olen - osp);
1810 if (endmatch && tem
1811 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1812 endmatch = 0;
1813
1814 /* nsp - osp is the distance to insert or delete.
1815 If that is nonzero, begmatch is known to be nonzero also.
1816 begmatch + endmatch is how much we save by doing the ins/del.
1817 Is it worth it? */
1818
1819 if (nsp != osp
1820 && (!char_ins_del_ok
1821 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1822 {
1823 begmatch = 0;
1824 endmatch = 0;
1825 osp = nsp = min (osp, nsp);
1826 }
1827
1828 /* Now go through the line, inserting, writing and
1829 deleting as appropriate. */
1830
1831 if (osp > nsp)
1832 {
1833 cursor_to (vpos, nsp);
1834 delete_glyphs (osp - nsp);
1835 }
1836 else if (nsp > osp)
1837 {
1838 /* If going to delete chars later in line
1839 and insert earlier in the line,
1840 must delete first to avoid losing data in the insert */
1841 if (endmatch && nlen < olen + nsp - osp)
1842 {
1843 cursor_to (vpos, nlen - endmatch + osp - nsp);
1844 delete_glyphs (olen + nsp - osp - nlen);
1845 olen = nlen - (nsp - osp);
1846 }
1847 cursor_to (vpos, osp);
1848 insert_glyphs ((char *)0, nsp - osp);
1849 }
1850 olen += nsp - osp;
1851
1852 tem = nsp + begmatch + endmatch;
1853 if (nlen != tem || olen != tem)
1854 {
1855 cursor_to (vpos, nsp + begmatch);
1856 if (!endmatch || nlen == olen)
1857 {
1858 /* If new text being written reaches right margin,
1859 there is no need to do clear-to-eol at the end.
1860 (and it would not be safe, since cursor is not
1861 going to be "at the margin" after the text is done) */
1862 if (nlen == FRAME_WIDTH (frame))
1863 olen = 0;
1864 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1865
1866 #ifdef obsolete
1867
1868 /* the following code loses disastrously if tem == nlen.
1869 Rather than trying to fix that case, I am trying the simpler
1870 solution found above. */
1871
1872 /* If the text reaches to the right margin,
1873 it will lose one way or another (depending on AutoWrap)
1874 to clear to end of line after outputting all the text.
1875 So pause with one character to go and clear the line then. */
1876 if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1877 {
1878 /* endmatch must be zero, and tem must equal nsp + begmatch */
1879 write_glyphs (nbody + tem, nlen - tem - 1);
1880 clear_end_of_line (olen);
1881 olen = 0; /* Don't let it be cleared again later */
1882 write_glyphs (nbody + nlen - 1, 1);
1883 }
1884 else
1885 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1886 #endif /* OBSOLETE */
1887
1888 }
1889 else if (nlen > olen)
1890 {
1891 write_glyphs (nbody + nsp + begmatch, olen - tem);
1892 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1893 olen = nlen;
1894 }
1895 else if (olen > nlen)
1896 {
1897 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1898 delete_glyphs (olen - nlen);
1899 olen = nlen;
1900 }
1901 }
1902
1903 just_erase:
1904 /* If any unerased characters remain after the new line, erase them. */
1905 if (olen > nlen)
1906 {
1907 cursor_to (vpos, nlen);
1908 clear_end_of_line (olen);
1909 }
1910
1911 /* Exchange contents between current_frame and new_frame. */
1912 temp = desired_frame->glyphs[vpos];
1913 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1914 current_frame->glyphs[vpos] = temp;
1915
1916 /* Exchange charstarts between current_frame and new_frame. */
1917 temp1 = desired_frame->charstarts[vpos];
1918 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1919 current_frame->charstarts[vpos] = temp1;
1920 }
1921 \f
1922 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1923 session's frames, frame names, buffers, buffer-read-only flags, and
1924 buffer-modified-flags, and a trailing sentinel (so we don't need to
1925 add length checks). */
1926 static Lisp_Object frame_and_buffer_state;
1927
1928 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1929 Sframe_or_buffer_changed_p, 0, 0, 0,
1930 "Return non-nil if the frame and buffer state appears to have changed.\n\
1931 The state variable is an internal vector containing all frames and buffers,\n\
1932 aside from buffers whose names start with space,\n\
1933 along with the buffers' read-only and modified flags, which allows a fast\n\
1934 check to see whether the menu bars might need to be recomputed.\n\
1935 If this function returns non-nil, it updates the internal vector to reflect\n\
1936 the current state.\n")
1937 ()
1938 {
1939 Lisp_Object tail, frame, buf;
1940 Lisp_Object *vecp;
1941 int n;
1942
1943 vecp = XVECTOR (frame_and_buffer_state)->contents;
1944 FOR_EACH_FRAME (tail, frame)
1945 {
1946 if (!EQ (*vecp++, frame))
1947 goto changed;
1948 if (!EQ (*vecp++, XFRAME (frame)->name))
1949 goto changed;
1950 }
1951 /* Check that the buffer info matches.
1952 No need to test for the end of the vector
1953 because the last element of the vector is lambda
1954 and that will always cause a mismatch. */
1955 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1956 {
1957 buf = XCONS (XCONS (tail)->car)->cdr;
1958 /* Ignore buffers that aren't included in buffer lists. */
1959 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1960 continue;
1961 if (!EQ (*vecp++, buf))
1962 goto changed;
1963 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1964 goto changed;
1965 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1966 goto changed;
1967 }
1968 /* Detect deletion of a buffer at the end of the list. */
1969 if (*vecp == Qlambda)
1970 return Qnil;
1971 changed:
1972 /* Start with 1 so there is room for at least one lambda at the end. */
1973 n = 1;
1974 FOR_EACH_FRAME (tail, frame)
1975 n += 2;
1976 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1977 n += 3;
1978 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1979 if (n > XVECTOR (frame_and_buffer_state)->size
1980 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1981 /* Add 20 extra so we grow it less often. */
1982 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1983 vecp = XVECTOR (frame_and_buffer_state)->contents;
1984 FOR_EACH_FRAME (tail, frame)
1985 {
1986 *vecp++ = frame;
1987 *vecp++ = XFRAME (frame)->name;
1988 }
1989 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1990 {
1991 buf = XCONS (XCONS (tail)->car)->cdr;
1992 /* Ignore buffers that aren't included in buffer lists. */
1993 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1994 continue;
1995 *vecp++ = buf;
1996 *vecp++ = XBUFFER (buf)->read_only;
1997 *vecp++ = Fbuffer_modified_p (buf);
1998 }
1999 /* Fill up the vector with lambdas (always at least one). */
2000 *vecp++ = Qlambda;
2001 while (vecp - XVECTOR (frame_and_buffer_state)->contents
2002 < XVECTOR (frame_and_buffer_state)->size)
2003 *vecp++ = Qlambda;
2004 /* Make sure we didn't overflow the vector. */
2005 if (vecp - XVECTOR (frame_and_buffer_state)->contents
2006 > XVECTOR (frame_and_buffer_state)->size)
2007 abort ();
2008 return Qt;
2009 }
2010 \f
2011 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
2012 1, 1, "FOpen termscript file: ",
2013 "Start writing all terminal output to FILE as well as the terminal.\n\
2014 FILE = nil means just close any termscript file currently open.")
2015 (file)
2016 Lisp_Object file;
2017 {
2018 if (termscript != 0) fclose (termscript);
2019 termscript = 0;
2020
2021 if (! NILP (file))
2022 {
2023 file = Fexpand_file_name (file, Qnil);
2024 termscript = fopen (XSTRING (file)->data, "w");
2025 if (termscript == 0)
2026 report_file_error ("Opening termscript", Fcons (file, Qnil));
2027 }
2028 return Qnil;
2029 }
2030 \f
2031
2032 #ifdef SIGWINCH
2033 SIGTYPE
2034 window_change_signal (signalnum) /* If we don't have an argument, */
2035 int signalnum; /* some compilers complain in signal calls. */
2036 {
2037 int width, height;
2038 extern int errno;
2039 int old_errno = errno;
2040
2041 get_frame_size (&width, &height);
2042
2043 /* The frame size change obviously applies to a termcap-controlled
2044 frame. Find such a frame in the list, and assume it's the only
2045 one (since the redisplay code always writes to stdout, not a
2046 FILE * specified in the frame structure). Record the new size,
2047 but don't reallocate the data structures now. Let that be done
2048 later outside of the signal handler. */
2049
2050 {
2051 Lisp_Object tail, frame;
2052
2053 FOR_EACH_FRAME (tail, frame)
2054 {
2055 if (FRAME_TERMCAP_P (XFRAME (frame)))
2056 {
2057 change_frame_size (XFRAME (frame), height, width, 0, 1);
2058 break;
2059 }
2060 }
2061 }
2062
2063 signal (SIGWINCH, window_change_signal);
2064 errno = old_errno;
2065 }
2066 #endif /* SIGWINCH */
2067
2068
2069 /* Do any change in frame size that was requested by a signal. */
2070
2071 do_pending_window_change ()
2072 {
2073 /* If window_change_signal should have run before, run it now. */
2074 while (delayed_size_change)
2075 {
2076 Lisp_Object tail, frame;
2077
2078 delayed_size_change = 0;
2079
2080 FOR_EACH_FRAME (tail, frame)
2081 {
2082 FRAME_PTR f = XFRAME (frame);
2083
2084 int height = FRAME_NEW_HEIGHT (f);
2085 int width = FRAME_NEW_WIDTH (f);
2086
2087 if (height != 0 || width != 0)
2088 change_frame_size (f, height, width, 0, 0);
2089 }
2090 }
2091 }
2092
2093
2094 /* Change the frame height and/or width. Values may be given as zero to
2095 indicate no change is to take place.
2096
2097 If DELAY is non-zero, then assume we're being called from a signal
2098 handler, and queue the change for later - perhaps the next
2099 redisplay. Since this tries to resize windows, we can't call it
2100 from a signal handler. */
2101
2102 change_frame_size (f, newheight, newwidth, pretend, delay)
2103 register FRAME_PTR f;
2104 int newheight, newwidth, pretend;
2105 {
2106 Lisp_Object tail, frame;
2107 if (! FRAME_WINDOW_P (f))
2108 {
2109 /* When using termcap, or on MS-DOS, all frames use
2110 the same screen, so a change in size affects all frames. */
2111 FOR_EACH_FRAME (tail, frame)
2112 if (! FRAME_WINDOW_P (XFRAME (frame)))
2113 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2114 pretend, delay);
2115 }
2116 else
2117 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2118 }
2119
2120 static void
2121 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2122 register FRAME_PTR frame;
2123 int newheight, newwidth, pretend, delay;
2124 {
2125 /* If we can't deal with the change now, queue it for later. */
2126 if (delay)
2127 {
2128 FRAME_NEW_HEIGHT (frame) = newheight;
2129 FRAME_NEW_WIDTH (frame) = newwidth;
2130 delayed_size_change = 1;
2131 return;
2132 }
2133
2134 /* This size-change overrides any pending one for this frame. */
2135 FRAME_NEW_HEIGHT (frame) = 0;
2136 FRAME_NEW_WIDTH (frame) = 0;
2137
2138 /* If an argument is zero, set it to the current value. */
2139 newheight || (newheight = FRAME_HEIGHT (frame));
2140 newwidth || (newwidth = FRAME_WIDTH (frame));
2141
2142 /* Round up to the smallest acceptable size. */
2143 check_frame_size (frame, &newheight, &newwidth);
2144
2145 /* If we're not changing the frame size, quit now. */
2146 if (newheight == FRAME_HEIGHT (frame)
2147 && newwidth == FRAME_WIDTH (frame))
2148 return;
2149
2150 BLOCK_INPUT;
2151
2152 #ifdef MSDOS
2153 /* We only can set screen dimensions to certain values supported
2154 by our video hardware. Try to find the smallest size greater
2155 or equal to the requested dimensions. */
2156 dos_set_window_size (&newheight, &newwidth);
2157 #endif
2158
2159 if (newheight != FRAME_HEIGHT (frame))
2160 {
2161 if (FRAME_HAS_MINIBUF_P (frame)
2162 && ! FRAME_MINIBUF_ONLY_P (frame))
2163 {
2164 /* Frame has both root and minibuffer. */
2165 set_window_height (FRAME_ROOT_WINDOW (frame),
2166 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2167 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2168 newheight - 1);
2169 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2170 }
2171 else
2172 /* Frame has just one top-level window. */
2173 set_window_height (FRAME_ROOT_WINDOW (frame),
2174 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2175
2176 if (FRAME_TERMCAP_P (frame) && !pretend)
2177 FrameRows = newheight;
2178
2179 #if 0
2180 if (frame->output_method == output_termcap)
2181 {
2182 frame_height = newheight;
2183 if (!pretend)
2184 FrameRows = newheight;
2185 }
2186 #endif
2187 }
2188
2189 if (newwidth != FRAME_WIDTH (frame))
2190 {
2191 set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
2192 if (FRAME_HAS_MINIBUF_P (frame))
2193 set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
2194
2195 if (FRAME_TERMCAP_P (frame) && !pretend)
2196 FrameCols = newwidth;
2197 #if 0
2198 if (frame->output_method == output_termcap)
2199 {
2200 frame_width = newwidth;
2201 if (!pretend)
2202 FrameCols = newwidth;
2203 }
2204 #endif
2205 }
2206
2207 FRAME_HEIGHT (frame) = newheight;
2208 FRAME_WIDTH (frame) = newwidth;
2209
2210 if (FRAME_CURSOR_X (frame) >= FRAME_WIDTH (frame))
2211 FRAME_CURSOR_X (frame) = FRAME_WIDTH (frame) - 1;
2212 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2213 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2214
2215 remake_frame_glyphs (frame);
2216 calculate_costs (frame);
2217
2218 UNBLOCK_INPUT;
2219 }
2220 \f
2221 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2222 Ssend_string_to_terminal, 1, 1, 0,
2223 "Send STRING to the terminal without alteration.\n\
2224 Control characters in STRING will have terminal-dependent effects.")
2225 (string)
2226 Lisp_Object string;
2227 {
2228 CHECK_STRING (string, 0);
2229 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
2230 fflush (stdout);
2231 if (termscript)
2232 {
2233 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
2234 fflush (termscript);
2235 }
2236 return Qnil;
2237 }
2238
2239 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2240 "Beep, or flash the screen.\n\
2241 Also, unless an argument is given,\n\
2242 terminate any keyboard macro currently executing.")
2243 (arg)
2244 Lisp_Object arg;
2245 {
2246 if (!NILP (arg))
2247 {
2248 if (noninteractive)
2249 putchar (07);
2250 else
2251 ring_bell ();
2252 fflush (stdout);
2253 }
2254 else
2255 bitch_at_user ();
2256
2257 return Qnil;
2258 }
2259
2260 bitch_at_user ()
2261 {
2262 if (noninteractive)
2263 putchar (07);
2264 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2265 error ("Keyboard macro terminated by a command ringing the bell");
2266 else
2267 ring_bell ();
2268 fflush (stdout);
2269 }
2270
2271 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2272 "Pause, without updating display, for SECONDS seconds.\n\
2273 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2274 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2275 additional wait period, in milliseconds; this may be useful if your\n\
2276 Emacs was built without floating point support.\n\
2277 \(Not all operating systems support waiting for a fraction of a second.)")
2278 (seconds, milliseconds)
2279 Lisp_Object seconds, milliseconds;
2280 {
2281 int sec, usec;
2282
2283 if (NILP (milliseconds))
2284 XSETINT (milliseconds, 0);
2285 else
2286 CHECK_NUMBER (milliseconds, 1);
2287 usec = XINT (milliseconds) * 1000;
2288
2289 #ifdef LISP_FLOAT_TYPE
2290 {
2291 double duration = extract_float (seconds);
2292 sec = (int) duration;
2293 usec += (duration - sec) * 1000000;
2294 }
2295 #else
2296 CHECK_NUMBER (seconds, 0);
2297 sec = XINT (seconds);
2298 #endif
2299
2300 #ifndef EMACS_HAS_USECS
2301 if (sec == 0 && usec != 0)
2302 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2303 #endif
2304
2305 /* Assure that 0 <= usec < 1000000. */
2306 if (usec < 0)
2307 {
2308 /* We can't rely on the rounding being correct if user is negative. */
2309 if (-1000000 < usec)
2310 sec--, usec += 1000000;
2311 else
2312 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2313 }
2314 else
2315 sec += usec / 1000000, usec %= 1000000;
2316
2317 if (sec < 0 || (sec == 0 && usec == 0))
2318 return Qnil;
2319
2320 {
2321 Lisp_Object zero;
2322
2323 XSETFASTINT (zero, 0);
2324 wait_reading_process_input (sec, usec, zero, 0);
2325 }
2326
2327 /* We should always have wait_reading_process_input; we have a dummy
2328 implementation for systems which don't support subprocesses. */
2329 #if 0
2330 /* No wait_reading_process_input */
2331 immediate_quit = 1;
2332 QUIT;
2333
2334 #ifdef VMS
2335 sys_sleep (sec);
2336 #else /* not VMS */
2337 /* The reason this is done this way
2338 (rather than defined (H_S) && defined (H_T))
2339 is because the VMS preprocessor doesn't grok `defined' */
2340 #ifdef HAVE_SELECT
2341 EMACS_GET_TIME (end_time);
2342 EMACS_SET_SECS_USECS (timeout, sec, usec);
2343 EMACS_ADD_TIME (end_time, end_time, timeout);
2344
2345 while (1)
2346 {
2347 EMACS_GET_TIME (timeout);
2348 EMACS_SUB_TIME (timeout, end_time, timeout);
2349 if (EMACS_TIME_NEG_P (timeout)
2350 || !select (1, 0, 0, 0, &timeout))
2351 break;
2352 }
2353 #else /* not HAVE_SELECT */
2354 sleep (sec);
2355 #endif /* HAVE_SELECT */
2356 #endif /* not VMS */
2357
2358 immediate_quit = 0;
2359 #endif /* no subprocesses */
2360
2361 return Qnil;
2362 }
2363
2364 /* This is just like wait_reading_process_input, except that
2365 it does the redisplay.
2366
2367 It's also much like Fsit_for, except that it can be used for
2368 waiting for input as well. */
2369
2370 Lisp_Object
2371 sit_for (sec, usec, reading, display)
2372 int sec, usec, reading, display;
2373 {
2374 Lisp_Object read_kbd;
2375
2376 swallow_events (display);
2377
2378 if (detect_input_pending_run_timers (display))
2379 return Qnil;
2380
2381 if (display)
2382 redisplay_preserve_echo_area ();
2383
2384 if (sec == 0 && usec == 0)
2385 return Qt;
2386
2387 #ifdef SIGIO
2388 gobble_input (0);
2389 #endif
2390
2391 XSETINT (read_kbd, reading ? -1 : 1);
2392 wait_reading_process_input (sec, usec, read_kbd, display);
2393
2394
2395 /* wait_reading_process_input should always be available now; it is
2396 simulated in a simple way on systems that don't support
2397 subprocesses. */
2398 #if 0
2399 /* No wait_reading_process_input available. */
2400 immediate_quit = 1;
2401 QUIT;
2402
2403 waitchannels = 1;
2404 #ifdef VMS
2405 input_wait_timeout (XINT (arg));
2406 #else /* not VMS */
2407 #ifndef HAVE_TIMEVAL
2408 timeout_sec = sec;
2409 select (1, &waitchannels, 0, 0, &timeout_sec);
2410 #else /* HAVE_TIMEVAL */
2411 timeout.tv_sec = sec;
2412 timeout.tv_usec = usec;
2413 select (1, &waitchannels, 0, 0, &timeout);
2414 #endif /* HAVE_TIMEVAL */
2415 #endif /* not VMS */
2416
2417 immediate_quit = 0;
2418 #endif
2419
2420 return detect_input_pending () ? Qnil : Qt;
2421 }
2422
2423 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2424 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2425 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2426 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2427 additional wait period, in milliseconds; this may be useful if your\n\
2428 Emacs was built without floating point support.\n\
2429 \(Not all operating systems support waiting for a fraction of a second.)\n\
2430 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
2431 Redisplay is preempted as always if input arrives, and does not happen\n\
2432 if input is available before it starts.\n\
2433 Value is t if waited the full time with no input arriving.")
2434 (seconds, milliseconds, nodisp)
2435 Lisp_Object seconds, milliseconds, nodisp;
2436 {
2437 int sec, usec;
2438
2439 if (NILP (milliseconds))
2440 XSETINT (milliseconds, 0);
2441 else
2442 CHECK_NUMBER (milliseconds, 1);
2443 usec = XINT (milliseconds) * 1000;
2444
2445 #ifdef LISP_FLOAT_TYPE
2446 {
2447 double duration = extract_float (seconds);
2448 sec = (int) duration;
2449 usec += (duration - sec) * 1000000;
2450 }
2451 #else
2452 CHECK_NUMBER (seconds, 0);
2453 sec = XINT (seconds);
2454 #endif
2455
2456 #ifndef EMACS_HAS_USECS
2457 if (usec != 0 && sec == 0)
2458 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2459 #endif
2460
2461 return sit_for (sec, usec, 0, NILP (nodisp));
2462 }
2463 \f
2464 char *terminal_type;
2465
2466 /* Initialization done when Emacs fork is started, before doing stty. */
2467 /* Determine terminal type and set terminal_driver */
2468 /* Then invoke its decoding routine to set up variables
2469 in the terminal package */
2470
2471 init_display ()
2472 {
2473 #ifdef HAVE_X_WINDOWS
2474 extern int display_arg;
2475 #endif
2476
2477 meta_key = 0;
2478 inverse_video = 0;
2479 cursor_in_echo_area = 0;
2480 terminal_type = (char *) 0;
2481
2482 /* Now is the time to initialize this; it's used by init_sys_modes
2483 during startup. */
2484 Vwindow_system = Qnil;
2485
2486 /* If the user wants to use a window system, we shouldn't bother
2487 initializing the terminal. This is especially important when the
2488 terminal is so dumb that emacs gives up before and doesn't bother
2489 using the window system.
2490
2491 If the DISPLAY environment variable is set and nonempty,
2492 try to use X, and die with an error message if that doesn't work. */
2493
2494 #ifdef HAVE_X_WINDOWS
2495 if (! display_arg)
2496 {
2497 char *display;
2498 #ifdef VMS
2499 display = getenv ("DECW$DISPLAY");
2500 #else
2501 display = getenv ("DISPLAY");
2502 #endif
2503
2504 display_arg = (display != 0 && *display != 0);
2505 }
2506
2507 if (!inhibit_window_system && display_arg)
2508 {
2509 Vwindow_system = intern ("x");
2510 #ifdef HAVE_X11
2511 Vwindow_system_version = make_number (11);
2512 #else
2513 Vwindow_system_version = make_number (10);
2514 #endif
2515 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
2516 /* In some versions of ncurses,
2517 tputs crashes if we have not called tgetent.
2518 So call tgetent. */
2519 { char b[2044]; tgetent (b, "xterm");}
2520 #endif
2521 return;
2522 }
2523 #endif /* HAVE_X_WINDOWS */
2524
2525 #ifdef HAVE_NTGUI
2526 if (!inhibit_window_system)
2527 {
2528 Vwindow_system = intern ("win32");
2529 Vwindow_system_version = make_number (1);
2530 return;
2531 }
2532 #endif /* HAVE_NTGUI */
2533
2534 /* If no window system has been specified, try to use the terminal. */
2535 if (! isatty (0))
2536 {
2537 fprintf (stderr, "emacs: standard input is not a tty\n");
2538 exit (1);
2539 }
2540
2541 /* Look at the TERM variable */
2542 terminal_type = (char *) getenv ("TERM");
2543 if (!terminal_type)
2544 {
2545 #ifdef VMS
2546 fprintf (stderr, "Please specify your terminal type.\n\
2547 For types defined in VMS, use set term /device=TYPE.\n\
2548 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2549 \(The quotation marks are necessary since terminal types are lower case.)\n");
2550 #else
2551 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2552 #endif
2553 exit (1);
2554 }
2555
2556 #ifdef VMS
2557 /* VMS DCL tends to upcase things, so downcase term type.
2558 Hardly any uppercase letters in terminal types; should be none. */
2559 {
2560 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2561 char *p;
2562
2563 strcpy (new, terminal_type);
2564
2565 for (p = new; *p; p++)
2566 if (isupper (*p))
2567 *p = tolower (*p);
2568
2569 terminal_type = new;
2570 }
2571 #endif
2572
2573 term_init (terminal_type);
2574
2575 remake_frame_glyphs (selected_frame);
2576 calculate_costs (selected_frame);
2577
2578 /* X and Y coordinates of the cursor between updates. */
2579 FRAME_CURSOR_X (selected_frame) = 0;
2580 FRAME_CURSOR_Y (selected_frame) = 0;
2581
2582 #ifdef SIGWINCH
2583 #ifndef CANNOT_DUMP
2584 if (initialized)
2585 #endif /* CANNOT_DUMP */
2586 signal (SIGWINCH, window_change_signal);
2587 #endif /* SIGWINCH */
2588 }
2589 \f
2590 syms_of_display ()
2591 {
2592 #ifdef MULTI_FRAME
2593 defsubr (&Sredraw_frame);
2594 #endif
2595 defsubr (&Sredraw_display);
2596 defsubr (&Sframe_or_buffer_changed_p);
2597 defsubr (&Sopen_termscript);
2598 defsubr (&Sding);
2599 defsubr (&Ssit_for);
2600 defsubr (&Ssleep_for);
2601 defsubr (&Ssend_string_to_terminal);
2602
2603 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2604 staticpro (&frame_and_buffer_state);
2605
2606 Qdisplay_table = intern ("display-table");
2607 staticpro (&Qdisplay_table);
2608
2609 DEFVAR_INT ("baud-rate", &baud_rate,
2610 "*The output baud rate of the terminal.\n\
2611 On most systems, changing this value will affect the amount of padding\n\
2612 and the other strategic decisions made during redisplay.");
2613 DEFVAR_BOOL ("inverse-video", &inverse_video,
2614 "*Non-nil means invert the entire frame display.\n\
2615 This means everything is in inverse video which otherwise would not be.");
2616 DEFVAR_BOOL ("visible-bell", &visible_bell,
2617 "*Non-nil means try to flash the frame to represent a bell.");
2618 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2619 "*Non-nil means no need to redraw entire frame after suspending.\n\
2620 A non-nil value is useful if the terminal can automatically preserve\n\
2621 Emacs's frame display when you reenter Emacs.\n\
2622 It is up to you to set this variable if your terminal can do that.");
2623 DEFVAR_LISP ("window-system", &Vwindow_system,
2624 "A symbol naming the window-system under which Emacs is running\n\
2625 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2626 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2627 "The version number of the window system in use.\n\
2628 For X windows, this is 10 or 11.");
2629 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2630 "Non-nil means put cursor in minibuffer, at end of any message there.");
2631 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2632 "Table defining how to output a glyph code to the frame.\n\
2633 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2634 Each element can be:\n\
2635 integer: a glyph code which this glyph is an alias for.\n\
2636 string: output this glyph using that string (not impl. in X windows).\n\
2637 nil: this glyph mod 256 is char code to output,\n\
2638 and this glyph / 256 is face code for X windows (see `face-id').");
2639 Vglyph_table = Qnil;
2640
2641 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2642 "Display table to use for buffers that specify none.\n\
2643 See `buffer-display-table' for more information.");
2644 Vstandard_display_table = Qnil;
2645
2646 /* Initialize `window-system', unless init_display already decided it. */
2647 #ifdef CANNOT_DUMP
2648 if (noninteractive)
2649 #endif
2650 {
2651 Vwindow_system = Qnil;
2652 Vwindow_system_version = Qnil;
2653 }
2654 }