]> code.delx.au - gnu-emacs/blob - src/sound.c
fix up more Lisp_Object/int conversion issues
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1 /* sound.c -- sound support.
2 Copyright (C) 1998, 1999 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's
22 driver on FreeBSD 2.2.7 with a SoundBlaster 16. */
23
24 #include <config.h>
25
26 #if defined HAVE_SOUND
27
28 #include <lisp.h>
29 #include <fcntl.h>
30 #include <unistd.h>
31 #include <sys/types.h>
32 #include <dispextern.h>
33 #include <errno.h>
34
35 /* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention
36 sys/soundcard.h. So, let's try whatever's there. */
37
38 #ifdef HAVE_MACHINE_SOUNDCARD_H
39 #include <machine/soundcard.h>
40 #endif
41 #ifdef HAVE_SYS_SOUNDCARD_H
42 #include <sys/soundcard.h>
43 #endif
44
45 #define max(X, Y) ((X) > (Y) ? (X) : (Y))
46 #define min(X, Y) ((X) < (Y) ? (X) : (Y))
47 #define abs(X) ((X) < 0 ? -(X) : (X))
48
49 /* Structure forward declarations. */
50
51 struct sound;
52 struct sound_device;
53
54 /* The file header of RIFF-WAVE files (*.wav). Files are always in
55 little-endian byte-order. */
56
57 struct wav_header
58 {
59 u_int32_t magic;
60 u_int32_t length;
61 u_int32_t chunk_type;
62 u_int32_t chunk_format;
63 u_int32_t chunk_length;
64 u_int16_t format;
65 u_int16_t channels;
66 u_int32_t sample_rate;
67 u_int32_t bytes_per_second;
68 u_int16_t sample_size;
69 u_int16_t precision;
70 u_int32_t chunk_data;
71 u_int32_t data_length;
72 };
73
74 /* The file header of Sun adio files (*.au). Files are always in
75 big-endian byte-order. */
76
77 struct au_header
78 {
79 /* ASCII ".snd" */
80 u_int32_t magic_number;
81
82 /* Offset of data part from start of file. Minimum value is 24. */
83 u_int32_t data_offset;
84
85 /* Size of data part, 0xffffffff if unknown. */
86 u_int32_t data_size;
87
88 /* Data encoding format.
89 1 8-bit ISDN u-law
90 2 8-bit linear PCM (REF-PCM)
91 3 16-bit linear PCM
92 4 24-bit linear PCM
93 5 32-bit linear PCM
94 6 32-bit IEEE floating-point
95 7 64-bit IEEE floating-point
96 23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
97 encoding scheme. */
98 u_int32_t encoding;
99
100 /* Number of samples per second. */
101 u_int32_t sample_rate;
102
103 /* Number of interleaved channels. */
104 u_int32_t channels;
105 };
106
107 /* Maximum of all sound file headers sizes. */
108
109 #define MAX_SOUND_HEADER_BYTES \
110 max (sizeof (struct wav_header), sizeof (struct au_header))
111
112 /* Interface structure for sound devices. */
113
114 struct sound_device
115 {
116 /* The name of the device or null meaning use a default device name. */
117 char *file;
118
119 /* File descriptor of the device. */
120 int fd;
121
122 /* Device-dependent format. */
123 int format;
124
125 /* Volume (0..100). Zero means unspecified. */
126 int volume;
127
128 /* Sample size. */
129 int sample_size;
130
131 /* Sample rate. */
132 int sample_rate;
133
134 /* Bytes per second. */
135 int bps;
136
137 /* 1 = mono, 2 = stereo, 0 = don't set. */
138 int channels;
139
140 /* Open device SD. */
141 void (* open) P_ ((struct sound_device *sd));
142
143 /* Close device SD. */
144 void (* close) P_ ((struct sound_device *sd));
145
146 /* Configure SD accoring to device-dependent parameters. */
147 void (* configure) P_ ((struct sound_device *device));
148
149 /* Choose a device-dependent format for outputting sound S. */
150 void (* choose_format) P_ ((struct sound_device *sd,
151 struct sound *s));
152
153 /* Write NYBTES bytes from BUFFER to device SD. */
154 void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));
155
156 /* A place for devices to store additional data. */
157 void *data;
158 };
159
160 /* An enumerator for each supported sound file type. */
161
162 enum sound_type
163 {
164 RIFF,
165 SUN_AUDIO
166 };
167
168 /* Interface structure for sound files. */
169
170 struct sound
171 {
172 /* The type of the file. */
173 enum sound_type type;
174
175 /* File descriptor of a sound file. */
176 int fd;
177
178 /* Pointer to sound file header. This contains header_size bytes
179 read from the start of a sound file. */
180 char *header;
181
182 /* Number of bytes raed from sound file. This is always <=
183 MAX_SOUND_HEADER_BYTES. */
184 int header_size;
185
186 /* Sound data, if a string. */
187 Lisp_Object data;
188
189 /* Play sound file S on device SD. */
190 void (* play) P_ ((struct sound *s, struct sound_device *sd));
191 };
192
193 /* Indices of attributes in a sound attributes vector. */
194
195 enum sound_attr
196 {
197 SOUND_FILE,
198 SOUND_DATA,
199 SOUND_DEVICE,
200 SOUND_VOLUME,
201 SOUND_ATTR_SENTINEL
202 };
203
204 /* Symbols. */
205
206 extern Lisp_Object QCfile, QCdata;
207 Lisp_Object QCvolume, QCdevice;
208 Lisp_Object Qsound;
209 Lisp_Object Qplay_sound_functions;
210
211 /* These are set during `play-sound' so that sound_cleanup has
212 access to them. */
213
214 struct sound_device *current_sound_device;
215 struct sound *current_sound;
216
217 /* Function prototypes. */
218
219 static void vox_open P_ ((struct sound_device *));
220 static void vox_configure P_ ((struct sound_device *));
221 static void vox_close P_ ((struct sound_device *sd));
222 static void vox_choose_format P_ ((struct sound_device *, struct sound *));
223 static void vox_init P_ ((struct sound_device *));
224 static void vox_write P_ ((struct sound_device *, char *, int));
225 static void sound_perror P_ ((char *));
226 static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
227 static void find_sound_type P_ ((struct sound *));
228 static u_int32_t le2hl P_ ((u_int32_t));
229 static u_int16_t le2hs P_ ((u_int16_t));
230 static u_int32_t be2hl P_ ((u_int32_t));
231 static int wav_init P_ ((struct sound *));
232 static void wav_play P_ ((struct sound *, struct sound_device *));
233 static int au_init P_ ((struct sound *));
234 static void au_play P_ ((struct sound *, struct sound_device *));
235
236 #if 0 /* Currently not used. */
237 static u_int16_t be2hs P_ ((u_int16_t));
238 #endif
239
240
241 \f
242 /***********************************************************************
243 General
244 ***********************************************************************/
245
246 /* Like perror, but signals an error. */
247
248 static void
249 sound_perror (msg)
250 char *msg;
251 {
252 error ("%s: %s", msg, strerror (errno));
253 }
254
255
256 /* Parse sound specification SOUND, and fill ATTRS with what is
257 found. Value is non-zero if SOUND Is a valid sound specification.
258 A valid sound specification is a list starting with the symbol
259 `sound'. The rest of the list is a property list which may
260 contain the following key/value pairs:
261
262 - `:file FILE'
263
264 FILE is the sound file to play. If it isn't an absolute name,
265 it's searched under `data-directory'.
266
267 - `:data DATA'
268
269 DATA is a string containing sound data. Either :file or :data
270 may be present, but not both.
271
272 - `:device DEVICE'
273
274 DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
275 If not specified, a default device is used.
276
277 - `:volume VOL'
278
279 VOL must be an integer in the range [0, 100], or a float in the
280 range [0, 1]. */
281
282 static int
283 parse_sound (sound, attrs)
284 Lisp_Object sound;
285 Lisp_Object *attrs;
286 {
287 /* SOUND must be a list starting with the symbol `sound'. */
288 if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
289 return 0;
290
291 sound = XCDR (sound);
292 attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
293 attrs[SOUND_DATA] = Fplist_get (sound, QCdata);
294 attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
295 attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
296
297 /* File name or data must be specified. */
298 if (!STRINGP (attrs[SOUND_FILE])
299 && !STRINGP (attrs[SOUND_DATA]))
300 return 0;
301
302 /* Volume must be in the range 0..100 or unspecified. */
303 if (!NILP (attrs[SOUND_VOLUME]))
304 {
305 if (INTEGERP (attrs[SOUND_VOLUME]))
306 {
307 if (XINT (attrs[SOUND_VOLUME]) < 0
308 || XINT (attrs[SOUND_VOLUME]) > 100)
309 return 0;
310 }
311 else if (FLOATP (attrs[SOUND_VOLUME]))
312 {
313 if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0
314 || XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1)
315 return 0;
316 }
317 else
318 return 0;
319 }
320
321 /* Device must be a string or unspecified. */
322 if (!NILP (attrs[SOUND_DEVICE])
323 && !STRINGP (attrs[SOUND_DEVICE]))
324 return 0;
325
326 return 1;
327 }
328
329
330 /* Find out the type of the sound file whose file descriptor is FD.
331 S is the sound file structure to fill in. */
332
333 static void
334 find_sound_type (s)
335 struct sound *s;
336 {
337 if (!wav_init (s) && !au_init (s))
338 error ("Unknown sound format");
339 }
340
341
342 /* Function installed by play-sound with record_unwind_protect. */
343
344 static Lisp_Object
345 sound_cleanup (arg)
346 Lisp_Object arg;
347 {
348 if (current_sound_device)
349 {
350 if (current_sound_device->close)
351 current_sound_device->close (current_sound_device);
352 if (current_sound->fd > 0)
353 emacs_close (current_sound->fd);
354 }
355 }
356
357
358 DEFUN ("play-sound", Fplay_sound, Splay_sound, 1, 1, 0,
359 "Play sound SOUND.\n\
360 SOUND is a list of the form `(sound KEYWORD VALUE...)'.\n\
361 The following keywords are recognized:\n\
362 \n\
363 :file FILE.- read sound data from FILE. If FILE Isn't an\n\
364 absolute file name, it is searched in `data-directory'.\n\
365 \n\
366 :data DATA - read sound data from string DATA.\n\
367 \n\
368 Exactly one of :file or :data must be present.\n\
369 \n\
370 :volume VOL - set volume to VOL. VOL must an integer in the\n\
371 range 0..100 or a float in the range 0..1.0. If not specified,\n\
372 don't change the volume setting of the sound device.\n\
373 \n\
374 :device DEVICE - play sound on DEVICE. If not specified,\n\
375 a system-dependent default device name is used.")
376 (sound)
377 Lisp_Object sound;
378 {
379 Lisp_Object attrs[SOUND_ATTR_SENTINEL];
380 Lisp_Object file;
381 struct gcpro gcpro1, gcpro2;
382 struct sound_device sd;
383 struct sound s;
384 Lisp_Object args[2];
385 int count = specpdl_ptr - specpdl;
386
387 file = Qnil;
388 GCPRO2 (sound, file);
389 bzero (&sd, sizeof sd);
390 bzero (&s, sizeof s);
391 current_sound_device = &sd;
392 current_sound = &s;
393 record_unwind_protect (sound_cleanup, Qnil);
394 s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
395
396 /* Parse the sound specification. Give up if it is invalid. */
397 if (!parse_sound (sound, attrs))
398 error ("Invalid sound specification");
399
400 if (STRINGP (attrs[SOUND_FILE]))
401 {
402 /* Open the sound file. */
403 s.fd = openp (Fcons (Vdata_directory, Qnil),
404 attrs[SOUND_FILE], "", &file, 0);
405 if (s.fd < 0)
406 sound_perror ("Open sound file");
407
408 /* Read the first bytes from the file. */
409 s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES);
410 if (s.header_size < 0)
411 sound_perror ("Reading sound file header");
412 }
413 else
414 {
415 s.data = attrs[SOUND_DATA];
416 bcopy (XSTRING (s.data)->data, s.header,
417 min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING (s.data))));
418 }
419
420 /* Find out the type of sound. Give up if we can't tell. */
421 find_sound_type (&s);
422
423 /* Set up a device. */
424 if (STRINGP (attrs[SOUND_DEVICE]))
425 {
426 int len = XSTRING (attrs[SOUND_DEVICE])->size;
427 sd.file = (char *) alloca (len + 1);
428 strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
429 }
430
431 if (INTEGERP (attrs[SOUND_VOLUME]))
432 sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
433 else if (FLOATP (attrs[SOUND_VOLUME]))
434 sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100;
435
436 args[0] = Qplay_sound_functions;
437 args[1] = sound;
438 Frun_hook_with_args (2, args);
439
440 /* There is only one type of device we currently support, the VOX
441 sound driver. Set up the device interface functions for that
442 device. */
443 vox_init (&sd);
444
445 /* Open the device. */
446 sd.open (&sd);
447
448 /* Play the sound. */
449 s.play (&s, &sd);
450
451 /* Close the input file, if any. */
452 if (!STRINGP (s.data))
453 {
454 emacs_close (s.fd);
455 s.fd = -1;
456 }
457
458 /* Close the device. */
459 sd.close (&sd);
460
461 /* Clean up. */
462 current_sound_device = NULL;
463 current_sound = NULL;
464 UNGCPRO;
465 unbind_to (count, Qnil);
466 return Qnil;
467 }
468
469 \f
470 /***********************************************************************
471 Byte-order Conversion
472 ***********************************************************************/
473
474 /* Convert 32-bit value VALUE which is in little-endian byte-order
475 to host byte-order. */
476
477 static u_int32_t
478 le2hl (value)
479 u_int32_t value;
480 {
481 #ifdef WORDS_BIG_ENDIAN
482 unsigned char *p = (unsigned char *) &value;
483 value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
484 #endif
485 return value;
486 }
487
488
489 /* Convert 16-bit value VALUE which is in little-endian byte-order
490 to host byte-order. */
491
492 static u_int16_t
493 le2hs (value)
494 u_int16_t value;
495 {
496 #ifdef WORDS_BIG_ENDIAN
497 unsigned char *p = (unsigned char *) &value;
498 value = p[0] + (p[1] << 8);
499 #endif
500 return value;
501 }
502
503
504 /* Convert 32-bit value VALUE which is in big-endian byte-order
505 to host byte-order. */
506
507 static u_int32_t
508 be2hl (value)
509 u_int32_t value;
510 {
511 #ifndef WORDS_BIG_ENDIAN
512 unsigned char *p = (unsigned char *) &value;
513 value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
514 #endif
515 return value;
516 }
517
518
519 #if 0 /* Currently not used. */
520
521 /* Convert 16-bit value VALUE which is in big-endian byte-order
522 to host byte-order. */
523
524 static u_int16_t
525 be2hs (value)
526 u_int16_t value;
527 {
528 #ifndef WORDS_BIG_ENDIAN
529 unsigned char *p = (unsigned char *) &value;
530 value = p[1] + (p[0] << 8);
531 #endif
532 return value;
533 }
534
535 #endif /* 0 */
536
537 \f
538 /***********************************************************************
539 RIFF-WAVE (*.wav)
540 ***********************************************************************/
541
542 /* Try to initialize sound file S from S->header. S->header
543 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
544 sound file. If the file is a WAV-format file, set up interface
545 functions in S and convert header fields to host byte-order.
546 Value is non-zero if the file is a WAV file. */
547
548 static int
549 wav_init (s)
550 struct sound *s;
551 {
552 struct wav_header *header = (struct wav_header *) s->header;
553
554 if (s->header_size < sizeof *header
555 || bcmp (s->header, "RIFF", 4) != 0)
556 return 0;
557
558 /* WAV files are in little-endian order. Convert the header
559 if on a big-endian machine. */
560 header->magic = le2hl (header->magic);
561 header->length = le2hl (header->length);
562 header->chunk_type = le2hl (header->chunk_type);
563 header->chunk_format = le2hl (header->chunk_format);
564 header->chunk_length = le2hl (header->chunk_length);
565 header->format = le2hs (header->format);
566 header->channels = le2hs (header->channels);
567 header->sample_rate = le2hl (header->sample_rate);
568 header->bytes_per_second = le2hl (header->bytes_per_second);
569 header->sample_size = le2hs (header->sample_size);
570 header->precision = le2hs (header->precision);
571 header->chunk_data = le2hl (header->chunk_data);
572 header->data_length = le2hl (header->data_length);
573
574 /* Set up the interface functions for WAV. */
575 s->type = RIFF;
576 s->play = wav_play;
577
578 return 1;
579 }
580
581
582 /* Play RIFF-WAVE audio file S on sound device SD. */
583
584 static void
585 wav_play (s, sd)
586 struct sound *s;
587 struct sound_device *sd;
588 {
589 struct wav_header *header = (struct wav_header *) s->header;
590
591 /* Let the device choose a suitable device-dependent format
592 for the file. */
593 sd->choose_format (sd, s);
594
595 /* Configure the device. */
596 sd->sample_size = header->sample_size;
597 sd->sample_rate = header->sample_rate;
598 sd->bps = header->bytes_per_second;
599 sd->channels = header->channels;
600 sd->configure (sd);
601
602 /* Copy sound data to the device. The WAV file specification is
603 actually more complex. This simple scheme worked with all WAV
604 files I found so far. If someone feels inclined to implement the
605 whole RIFF-WAVE spec, please do. */
606 if (STRINGP (s->data))
607 sd->write (sd, XSTRING (s->data)->data + sizeof *header,
608 STRING_BYTES (XSTRING (s->data)) - sizeof *header);
609 else
610 {
611 char *buffer;
612 int nbytes;
613 int blksize = 2048;
614
615 buffer = (char *) alloca (blksize);
616 lseek (s->fd, sizeof *header, SEEK_SET);
617
618 while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
619 sd->write (sd, buffer, nbytes);
620
621 if (nbytes < 0)
622 sound_perror ("Reading sound file");
623 }
624 }
625
626
627 \f
628 /***********************************************************************
629 Sun Audio (*.au)
630 ***********************************************************************/
631
632 /* Sun audio file encodings. */
633
634 enum au_encoding
635 {
636 AU_ENCODING_ULAW_8 = 1,
637 AU_ENCODING_8,
638 AU_ENCODING_16,
639 AU_ENCODING_24,
640 AU_ENCODING_32,
641 AU_ENCODING_IEEE32,
642 AU_ENCODING_IEEE64,
643 AU_COMPRESSED = 23
644 };
645
646
647 /* Try to initialize sound file S from S->header. S->header
648 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
649 sound file. If the file is a AU-format file, set up interface
650 functions in S and convert header fields to host byte-order.
651 Value is non-zero if the file is an AU file. */
652
653 static int
654 au_init (s)
655 struct sound *s;
656 {
657 struct au_header *header = (struct au_header *) s->header;
658
659 if (s->header_size < sizeof *header
660 || bcmp (s->header, ".snd", 4) != 0)
661 return 0;
662
663 header->magic_number = be2hl (header->magic_number);
664 header->data_offset = be2hl (header->data_offset);
665 header->data_size = be2hl (header->data_size);
666 header->encoding = be2hl (header->encoding);
667 header->sample_rate = be2hl (header->sample_rate);
668 header->channels = be2hl (header->channels);
669
670 /* Set up the interface functions for AU. */
671 s->type = SUN_AUDIO;
672 s->play = au_play;
673
674 return 1;
675 }
676
677
678 /* Play Sun audio file S on sound device SD. */
679
680 static void
681 au_play (s, sd)
682 struct sound *s;
683 struct sound_device *sd;
684 {
685 struct au_header *header = (struct au_header *) s->header;
686
687 sd->sample_size = 0;
688 sd->sample_rate = header->sample_rate;
689 sd->bps = 0;
690 sd->channels = header->channels;
691 sd->choose_format (sd, s);
692 sd->configure (sd);
693
694 if (STRINGP (s->data))
695 sd->write (sd, XSTRING (s->data)->data + header->data_offset,
696 STRING_BYTES (XSTRING (s->data)) - header->data_offset);
697 else
698 {
699 int blksize = 2048;
700 char *buffer;
701 int nbytes;
702
703 /* Seek */
704 lseek (s->fd, header->data_offset, SEEK_SET);
705
706 /* Copy sound data to the device. */
707 buffer = (char *) alloca (blksize);
708 while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
709 sd->write (sd, buffer, nbytes);
710
711 if (nbytes < 0)
712 sound_perror ("Reading sound file");
713 }
714 }
715
716
717 \f
718 /***********************************************************************
719 Voxware Driver Interface
720 ***********************************************************************/
721
722 /* This driver is available on GNU/Linux, and the free BSDs. FreeBSD
723 has a compatible own driver aka Luigi's driver. */
724
725
726 /* Open device SD. If SD->file is non-null, open that device,
727 otherwise use a default device name. */
728
729 static void
730 vox_open (sd)
731 struct sound_device *sd;
732 {
733 char *file;
734
735 /* Open the sound device. Default is /dev/dsp. */
736 if (sd->file)
737 file = sd->file;
738 else
739 file = "/dev/dsp";
740
741 sd->fd = emacs_open (file, O_WRONLY, 0);
742 if (sd->fd < 0)
743 sound_perror (file);
744 }
745
746
747 /* Configure device SD from parameters in it. */
748
749 static void
750 vox_configure (sd)
751 struct sound_device *sd;
752 {
753 int requested;
754
755 xassert (sd->fd >= 0);
756
757 /* Device parameters apparently depend on each other in undocumented
758 ways (not to imply that there is any real documentation). Be
759 careful when reordering the calls below. */
760 if (sd->sample_size > 0
761 && ioctl (sd->fd, SNDCTL_DSP_SAMPLESIZE, &sd->sample_size) < 0)
762 sound_perror ("Setting sample size");
763
764 if (sd->bps > 0
765 && ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->bps) < 0)
766 sound_perror ("Setting speed");
767
768 if (sd->sample_rate > 0
769 && ioctl (sd->fd, SOUND_PCM_WRITE_RATE, &sd->sample_rate) < 0)
770 sound_perror ("Setting sample rate");
771
772 requested = sd->format;
773 if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0)
774 sound_perror ("Setting format");
775 else if (requested != sd->format)
776 error ("Setting format");
777
778 if (sd->channels > 1
779 && ioctl (sd->fd, SNDCTL_DSP_STEREO, &sd->channels) < 0)
780 sound_perror ("Setting channels");
781
782 if (sd->volume > 0
783 && ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &sd->volume) < 0)
784 sound_perror ("Setting volume");
785 }
786
787
788 /* Close device SD if it is open. */
789
790 static void
791 vox_close (sd)
792 struct sound_device *sd;
793 {
794 if (sd->fd >= 0)
795 {
796 /* Flush sound data, and reset the device. */
797 ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);
798 ioctl (sd->fd, SNDCTL_DSP_RESET, NULL);
799
800 /* Close the device. */
801 emacs_close (sd->fd);
802 sd->fd = -1;
803 }
804 }
805
806
807 /* Choose device-dependent format for device SD from sound file S. */
808
809 static void
810 vox_choose_format (sd, s)
811 struct sound_device *sd;
812 struct sound *s;
813 {
814 if (s->type == RIFF)
815 {
816 struct wav_header *h = (struct wav_header *) s->header;
817 if (h->precision == 8)
818 sd->format = AFMT_U8;
819 else if (h->precision == 16)
820 sd->format = AFMT_S16_LE;
821 else
822 error ("Unsupported WAV file format");
823 }
824 else if (s->type == SUN_AUDIO)
825 {
826 struct au_header *header = (struct au_header *) s->header;
827 switch (header->encoding)
828 {
829 case AU_ENCODING_ULAW_8:
830 case AU_ENCODING_IEEE32:
831 case AU_ENCODING_IEEE64:
832 sd->format = AFMT_MU_LAW;
833 break;
834
835 case AU_ENCODING_8:
836 case AU_ENCODING_16:
837 case AU_ENCODING_24:
838 case AU_ENCODING_32:
839 sd->format = AFMT_S16_LE;
840 break;
841
842 default:
843 error ("Unsupported AU file format");
844 }
845 }
846 else
847 abort ();
848 }
849
850
851 /* Initialize device SD. Set up the interface functions in the device
852 structure. */
853
854 static void
855 vox_init (sd)
856 struct sound_device *sd;
857 {
858 sd->fd = -1;
859 sd->open = vox_open;
860 sd->close = vox_close;
861 sd->configure = vox_configure;
862 sd->choose_format = vox_choose_format;
863 sd->write = vox_write;
864 }
865
866
867 /* Write NBYTES bytes from BUFFER to device SD. */
868
869 static void
870 vox_write (sd, buffer, nbytes)
871 struct sound_device *sd;
872 char *buffer;
873 int nbytes;
874 {
875 int nwritten = emacs_write (sd->fd, buffer, nbytes);
876 if (nwritten < 0)
877 sound_perror ("Writing to sound device");
878 }
879
880
881 \f
882 /***********************************************************************
883 Initialization
884 ***********************************************************************/
885
886 void
887 syms_of_sound ()
888 {
889 QCdevice = intern (":device");
890 staticpro (&QCdevice);
891 QCvolume = intern (":volume");
892 staticpro (&QCvolume);
893 Qsound = intern ("sound");
894 staticpro (&Qsound);
895 Qplay_sound_functions = intern ("play-sound-functions");
896 staticpro (&Qplay_sound_functions);
897
898 defsubr (&Splay_sound);
899 }
900
901
902 void
903 init_sound ()
904 {
905 }
906
907 #endif /* HAVE_SOUND */