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1 ;;; dunnet.el --- Text adventure for Emacs
2
3 ;; Copyright (C) 1992, 1993 Free Software Foundation, Inc.
4
5 ;; Author: Ron Schnell <ronnie@driver-aces.com>
6 ;; Created: 25 Jul 1992
7 ;; Version: 2.01
8 ;; Keywords: games
9
10 ;; This file is part of GNU Emacs.
11
12 ;; GNU Emacs is free software; you can redistribute it and/or modify
13 ;; it under the terms of the GNU General Public License as published by
14 ;; the Free Software Foundation; either version 2, or (at your option)
15 ;; any later version.
16
17 ;; GNU Emacs is distributed in the hope that it will be useful,
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 ;; GNU General Public License for more details.
21
22 ;; You should have received a copy of the GNU General Public License
23 ;; along with GNU Emacs; see the file COPYING. If not, write to the
24 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
25 ;; Boston, MA 02111-1307, USA.
26
27 ;;; Commentary:
28
29 ;; This game can be run in batch mode. To do this, use:
30 ;; emacs -batch -l dunnet
31
32 ;;; !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
33 ;;; The log file should be set for your system, and it must
34 ;;; be writable by all.
35
36
37 (defvar dun-log-file "/usr/local/dunnet.score"
38 "Name of file to store score information for dunnet.")
39
40 (if nil
41 (eval-and-compile (setq byte-compile-warnings nil)))
42
43 (eval-when-compile
44 (require 'cl))
45
46 ;;;; Mode definitions for interactive mode
47
48 (defun dun-mode ()
49 "Major mode for running dunnet."
50 (interactive)
51 (text-mode)
52 (make-local-variable 'scroll-step)
53 (setq scroll-step 2)
54 (use-local-map dungeon-mode-map)
55 (setq major-mode 'dungeon-mode)
56 (setq mode-name "Dungeon"))
57
58 (defun dun-parse (arg)
59 "Function called when return is pressed in interactive mode to parse line."
60 (interactive "*p")
61 (beginning-of-line)
62 (setq beg (+ (point) 1))
63 (end-of-line)
64 (if (and (not (= beg (point))) (not (< (point) beg))
65 (string= ">" (buffer-substring (- beg 1) beg)))
66 (progn
67 (setq line (downcase (buffer-substring beg (point))))
68 (princ line)
69 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
70 (dun-mprinc "I don't understand that.\n")))
71 (goto-char (point-max))
72 (dun-mprinc "\n"))
73 (dun-messages))
74
75 (defun dun-messages ()
76 (if dun-dead
77 (text-mode)
78 (if (eq dungeon-mode 'dungeon)
79 (progn
80 (if (not (= room dun-current-room))
81 (progn
82 (dun-describe-room dun-current-room)
83 (setq room dun-current-room)))
84 (dun-fix-screen)
85 (dun-mprinc ">")))))
86
87 \f
88 ;;;###autoload
89 (defun dunnet ()
90 "Switch to *dungeon* buffer and start game."
91 (interactive)
92 (switch-to-buffer "*dungeon*")
93 (insert "This version of Dunnet has been censored for your protection
94 in accord with the Communications Decency Act.\n\n")
95 (dun-mode)
96 (setq dun-dead nil)
97 (setq room 0)
98 (dun-messages))
99
100 ;;;;
101 ;;;; This section contains all of the verbs and commands.
102 ;;;;
103
104 ;;; Give long description of room if haven't been there yet. Otherwise
105 ;;; short. Also give long if we were called with negative room number.
106
107 (defun dun-describe-room (room)
108 (if (and (not (member (abs room) dun-light-rooms))
109 (not (member obj-lamp dun-inventory)))
110 (dun-mprincl "It is pitch dark. You are likely to be eaten by a grue.")
111 (dun-mprincl (cadr (nth (abs room) dun-rooms)))
112 (if (and (and (or (member room dun-visited)
113 (string= dun-mode "dun-superb")) (> room 0))
114 (not (string= dun-mode "long")))
115 nil
116 (dun-mprinc (car (nth (abs room) dun-rooms)))
117 (dun-mprinc "\n"))
118 (if (not (string= dun-mode "long"))
119 (if (not (member (abs room) dun-visited))
120 (setq dun-visited (append (list (abs room)) dun-visited))))
121 (dolist (xobjs (nth dun-current-room dun-room-objects))
122 (if (= xobjs obj-special)
123 (dun-special-object)
124 (if (>= xobjs 0)
125 (dun-mprincl (car (nth xobjs dun-objects)))
126 (if (not (and (= xobjs obj-bus) dun-inbus))
127 (progn
128 (dun-mprincl (car (nth (abs xobjs) dun-perm-objects)))))))
129 (if (and (= xobjs obj-jar) dun-jar)
130 (progn
131 (dun-mprincl "The jar contains:")
132 (dolist (x dun-jar)
133 (dun-mprinc " ")
134 (dun-mprincl (car (nth x dun-objects)))))))
135 (if (and (member obj-bus (nth dun-current-room dun-room-objects)) dun-inbus)
136 (dun-mprincl "You are on the bus."))))
137
138 ;;; There is a special object in the room. This object's description,
139 ;;; or lack thereof, depends on certain conditions.
140
141 (defun dun-special-object ()
142 (if (= dun-current-room computer-room)
143 (if dun-computer
144 (dun-mprincl
145 "The panel lights are flashing in a seemingly organized pattern.")
146 (dun-mprincl "The panel lights are steady and motionless.")))
147
148 (if (and (= dun-current-room red-room)
149 (not (member obj-towel (nth red-room dun-room-objects))))
150 (dun-mprincl "There is a hole in the floor here."))
151
152 (if (and (= dun-current-room marine-life-area) dun-black)
153 (dun-mprincl
154 "The room is lit by a black light, causing the fish, and some of
155 your objects, to give off an eerie glow."))
156 (if (and (= dun-current-room fourth-vermont-intersection) dun-hole)
157 (progn
158 (if (not dun-inbus)
159 (progn
160 (dun-mprincl"You fall into a hole in the ground.")
161 (setq dun-current-room vermont-station)
162 (dun-describe-room vermont-station))
163 (progn
164 (dun-mprincl
165 "The bus falls down a hole in the ground and explodes.")
166 (dun-die "burning")))))
167
168 (if (> dun-current-room endgame-computer-room)
169 (progn
170 (if (not dun-correct-answer)
171 (dun-endgame-question)
172 (dun-mprincl "Your question is:")
173 (dun-mprincl dun-endgame-question))))
174
175 (if (= dun-current-room sauna)
176 (progn
177 (dun-mprincl (nth dun-sauna-level '(
178 "It is normal room temperature in here."
179 "It is luke warm in here."
180 "It is comfortably hot in here."
181 "It is refreshingly hot in here."
182 "You are dead now.")))
183 (if (= dun-sauna-level 3)
184 (progn
185 (if (or (member obj-rms dun-inventory)
186 (member obj-rms (nth dun-current-room dun-room-objects)))
187 (progn
188 (dun-mprincl
189 "You notice the wax on your statuette beginning to melt, until it completely
190 melts off. You are left with a beautiful diamond!")
191 (if (member obj-rms dun-inventory)
192 (progn
193 (dun-remove-obj-from-inven obj-rms)
194 (setq dun-inventory (append dun-inventory
195 (list obj-diamond))))
196 (dun-remove-obj-from-room dun-current-room obj-rms)
197 (dun-replace dun-room-objects dun-current-room
198 (append (nth dun-current-room dun-room-objects)
199 (list obj-diamond))))))
200 (if (or (member obj-floppy dun-inventory)
201 (member obj-floppy (nth dun-current-room dun-room-objects)))
202 (progn
203 (dun-mprincl
204 "You notice your floppy disk beginning to melt. As you grab for it, the
205 disk bursts into flames, and disintegrates.")
206 (dun-remove-obj-from-inven obj-floppy)
207 (dun-remove-obj-from-room dun-current-room obj-floppy))))))))
208
209
210 (defun dun-die (murderer)
211 (dun-mprinc "\n")
212 (if murderer
213 (dun-mprincl "You are dead."))
214 (dun-do-logfile 'dun-die murderer)
215 (dun-score nil)
216 (setq dun-dead t))
217
218 (defun dun-quit (args)
219 (dun-die nil))
220
221 ;;; Print every object in player's inventory. Special case for the jar,
222 ;;; as we must also print what is in it.
223
224 (defun dun-inven (args)
225 (dun-mprinc "You currently have:")
226 (dun-mprinc "\n")
227 (dolist (curobj dun-inventory)
228 (if curobj
229 (progn
230 (dun-mprincl (cadr (nth curobj dun-objects)))
231 (if (and (= curobj obj-jar) dun-jar)
232 (progn
233 (dun-mprincl "The jar contains:")
234 (dolist (x dun-jar)
235 (dun-mprinc " ")
236 (dun-mprincl (cadr (nth x dun-objects))))))))))
237
238 (defun dun-shake (obj)
239 (let (objnum)
240 (when (setq objnum (dun-objnum-from-args-std obj))
241 (if (member objnum dun-inventory)
242 (progn
243 ;;; If shaking anything will do anything, put here.
244 (dun-mprinc "Shaking ")
245 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
246 (dun-mprinc " seems to have no effect.")
247 (dun-mprinc "\n")
248 )
249 (if (and (not (member objnum (nth dun-current-room dun-room-silents)))
250 (not (member objnum (nth dun-current-room dun-room-objects))))
251 (dun-mprincl "I don't see that here.")
252 ;;; Shaking trees can be deadly
253 (if (= objnum obj-tree)
254 (progn
255 (dun-mprinc
256 "You begin to shake a tree, and notice a coconut begin to fall from the air.
257 As you try to get your hand up to block it, you feel the impact as it lands
258 on your head.")
259 (dun-die "a coconut"))
260 (if (= objnum obj-bear)
261 (progn
262 (dun-mprinc
263 "As you go up to the bear, it removes your head and places it on the ground.")
264 (dun-die "a bear"))
265 (if (< objnum 0)
266 (dun-mprincl "You cannot shake that.")
267 (dun-mprincl "You don't have that.")))))))))
268
269
270 (defun dun-drop (obj)
271 (if dun-inbus
272 (dun-mprincl "You can't drop anything while on the bus.")
273 (let (objnum ptr)
274 (when (setq objnum (dun-objnum-from-args-std obj))
275 (if (not (setq ptr (member objnum dun-inventory)))
276 (dun-mprincl "You don't have that.")
277 (progn
278 (dun-remove-obj-from-inven objnum)
279 (dun-replace dun-room-objects dun-current-room
280 (append (nth dun-current-room dun-room-objects)
281 (list objnum)))
282 (dun-mprincl "Done.")
283 (if (member objnum (list obj-food obj-weight obj-jar))
284 (dun-drop-check objnum))))))))
285
286 ;;; Dropping certain things causes things to happen.
287
288 (defun dun-drop-check (objnum)
289 (if (and (= objnum obj-food) (= room bear-hangout)
290 (member obj-bear (nth bear-hangout dun-room-objects)))
291 (progn
292 (dun-mprincl
293 "The bear takes the food and runs away with it. He left something behind.")
294 (dun-remove-obj-from-room dun-current-room obj-bear)
295 (dun-remove-obj-from-room dun-current-room obj-food)
296 (dun-replace dun-room-objects dun-current-room
297 (append (nth dun-current-room dun-room-objects)
298 (list obj-key)))))
299
300 (if (and (= objnum obj-jar) (member obj-nitric dun-jar)
301 (member obj-glycerine dun-jar))
302 (progn
303 (dun-mprincl
304 "As the jar impacts the ground it explodes into many pieces.")
305 (setq dun-jar nil)
306 (dun-remove-obj-from-room dun-current-room obj-jar)
307 (if (= dun-current-room fourth-vermont-intersection)
308 (progn
309 (setq dun-hole t)
310 (setq dun-current-room vermont-station)
311 (dun-mprincl
312 "The explosion causes a hole to open up in the ground, which you fall
313 through.")))))
314
315 (if (and (= objnum obj-weight) (= dun-current-room maze-button-room))
316 (dun-mprincl "A passageway opens.")))
317
318 ;;; Give long description of current room, or an object.
319
320 (defun dun-examine (obj)
321 (let (objnum)
322 (setq objnum (dun-objnum-from-args obj))
323 (if (eq objnum obj-special)
324 (dun-describe-room (* dun-current-room -1))
325 (if (and (eq objnum obj-computer)
326 (member obj-pc (nth dun-current-room dun-room-silents)))
327 (dun-examine '("pc"))
328 (if (eq objnum nil)
329 (dun-mprincl "I don't know what that is.")
330 (if (and (not (member objnum
331 (nth dun-current-room dun-room-objects)))
332 (not (and (member obj-jar dun-inventory)
333 (member objnum dun-jar)))
334 (not (member objnum
335 (nth dun-current-room dun-room-silents)))
336 (not (member objnum dun-inventory)))
337 (dun-mprincl "I don't see that here.")
338 (if (>= objnum 0)
339 (if (and (= objnum obj-bone)
340 (= dun-current-room marine-life-area) dun-black)
341 (dun-mprincl
342 "In this light you can see some writing on the bone. It says:
343 For an explosive time, go to Fourth St. and Vermont.")
344 (if (nth objnum dun-physobj-desc)
345 (dun-mprincl (nth objnum dun-physobj-desc))
346 (dun-mprincl "I see nothing special about that.")))
347 (if (nth (abs objnum) dun-permobj-desc)
348 (progn
349 (dun-mprincl (nth (abs objnum) dun-permobj-desc)))
350 (dun-mprincl "I see nothing special about that.")))))))))
351
352 (defun dun-take (obj)
353 (setq obj (dun-firstword obj))
354 (if (not obj)
355 (dun-mprincl "You must supply an object.")
356 (if (string= obj "all")
357 (let (gotsome)
358 (if dun-inbus
359 (dun-mprincl "You can't take anything while on the bus.")
360 (setq gotsome nil)
361 (dolist (x (nth dun-current-room dun-room-objects))
362 (if (and (>= x 0) (not (= x obj-special)))
363 (progn
364 (setq gotsome t)
365 (dun-mprinc (cadr (nth x dun-objects)))
366 (dun-mprinc ": ")
367 (dun-take-object x))))
368 (if (not gotsome)
369 (dun-mprincl "Nothing to take."))))
370 (let (objnum)
371 (setq objnum (cdr (assq (intern obj) dun-objnames)))
372 (if (eq objnum nil)
373 (progn
374 (dun-mprinc "I don't know what that is.")
375 (dun-mprinc "\n"))
376 (if (and dun-inbus (not (and (member objnum dun-jar)
377 (member obj-jar dun-inventory))))
378 (dun-mprincl "You can't take anything while on the bus.")
379 (dun-take-object objnum)))))))
380
381 (defun dun-take-object (objnum)
382 (if (and (member objnum dun-jar) (member obj-jar dun-inventory))
383 (let (newjar)
384 (dun-mprincl "You remove it from the jar.")
385 (setq newjar nil)
386 (dolist (x dun-jar)
387 (if (not (= x objnum))
388 (setq newjar (append newjar (list x)))))
389 (setq dun-jar newjar)
390 (setq dun-inventory (append dun-inventory (list objnum))))
391 (if (not (member objnum (nth dun-current-room dun-room-objects)))
392 (if (not (member objnum (nth dun-current-room dun-room-silents)))
393 (dun-mprinc "I do not see that here.")
394 (dun-try-take objnum))
395 (if (>= objnum 0)
396 (progn
397 (if (and (car dun-inventory)
398 (> (+ (dun-inven-weight) (nth objnum dun-object-lbs)) 11))
399 (dun-mprinc "Your load would be too heavy.")
400 (setq dun-inventory (append dun-inventory (list objnum)))
401 (dun-remove-obj-from-room dun-current-room objnum)
402 (dun-mprinc "Taken. ")
403 (if (and (= objnum obj-towel) (= dun-current-room red-room))
404 (dun-mprinc
405 "Taking the towel reveals a hole in the floor."))))
406 (dun-try-take objnum)))
407 (dun-mprinc "\n")))
408
409 (defun dun-inven-weight ()
410 (let (total)
411 (setq total 0)
412 (dolist (x dun-jar)
413 (setq total (+ total (nth x dun-object-lbs))))
414 (dolist (x dun-inventory)
415 (setq total (+ total (nth x dun-object-lbs)))) total))
416
417 ;;; We try to take an object that is untakable. Print a message
418 ;;; depending on what it is.
419
420 (defun dun-try-take (obj)
421 (dun-mprinc "You cannot take that."))
422
423 (defun dun-dig (args)
424 (if dun-inbus
425 (dun-mprincl "Digging here reveals nothing.")
426 (if (not (member 0 dun-inventory))
427 (dun-mprincl "You have nothing with which to dig.")
428 (if (not (nth dun-current-room dun-diggables))
429 (dun-mprincl "Digging here reveals nothing.")
430 (dun-mprincl "I think you found something.")
431 (dun-replace dun-room-objects dun-current-room
432 (append (nth dun-current-room dun-room-objects)
433 (nth dun-current-room dun-diggables)))
434 (dun-replace dun-diggables dun-current-room nil)))))
435
436 (defun dun-climb (obj)
437 (let (objnum)
438 (setq objnum (dun-objnum-from-args obj))
439 (cond ((not objnum)
440 (dun-mprincl "I don't know what that object is."))
441 ((and (not (eq objnum obj-special))
442 (not (member objnum (nth dun-current-room dun-room-objects)))
443 (not (member objnum (nth dun-current-room dun-room-silents)))
444 (not (and (member objnum dun-jar) (member obj-jar dun-inventory)))
445 (not (member objnum dun-inventory)))
446 (dun-mprincl "I don't see that here."))
447 ((and (eq objnum obj-special)
448 (not (member obj-tree (nth dun-current-room dun-room-silents))))
449 (dun-mprincl "There is nothing here to climb."))
450 ((and (not (eq objnum obj-tree)) (not (eq objnum obj-special)))
451 (dun-mprincl "You can't climb that."))
452 (t
453 (dun-mprincl
454 "You manage to get about two feet up the tree and fall back down. You
455 notice that the tree is very unsteady.")))))
456
457 (defun dun-eat (obj)
458 (let (objnum)
459 (when (setq objnum (dun-objnum-from-args-std obj))
460 (if (not (member objnum dun-inventory))
461 (dun-mprincl "You don't have that.")
462 (if (not (= objnum obj-food))
463 (progn
464 (dun-mprinc "You forcefully shove ")
465 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
466 (dun-mprincl " down your throat, and start choking.")
467 (dun-die "choking"))
468 (dun-mprincl "That tasted horrible.")
469 (dun-remove-obj-from-inven obj-food))))))
470
471 (defun dun-put (args)
472 (let (newargs objnum objnum2 obj)
473 (setq newargs (dun-firstwordl args))
474 (if (not newargs)
475 (dun-mprincl "You must supply an object")
476 (setq obj (intern (car newargs)))
477 (setq objnum (cdr (assq obj dun-objnames)))
478 (if (not objnum)
479 (dun-mprincl "I don't know what that object is.")
480 (if (not (member objnum dun-inventory))
481 (dun-mprincl "You don't have that.")
482 (setq newargs (dun-firstwordl (cdr newargs)))
483 (setq newargs (dun-firstwordl (cdr newargs)))
484 (if (not newargs)
485 (dun-mprincl "You must supply an indirect object.")
486 (setq objnum2 (cdr (assq (intern (car newargs)) dun-objnames)))
487 (if (and (eq objnum2 obj-computer) (= dun-current-room pc-area))
488 (setq objnum2 obj-pc))
489 (if (not objnum2)
490 (dun-mprincl "I don't know what that indirect object is.")
491 (if (and (not (member objnum2
492 (nth dun-current-room dun-room-objects)))
493 (not (member objnum2
494 (nth dun-current-room dun-room-silents)))
495 (not (member objnum2 dun-inventory)))
496 (dun-mprincl "That indirect object is not here.")
497 (dun-put-objs objnum objnum2)))))))))
498
499 (defun dun-put-objs (obj1 obj2)
500 (if (and (= obj2 obj-drop) (not dun-nomail))
501 (setq obj2 obj-chute))
502
503 (if (= obj2 obj-disposal) (setq obj2 obj-chute))
504
505 (if (and (= obj1 obj-cpu) (= obj2 obj-computer))
506 (progn
507 (dun-remove-obj-from-inven obj-cpu)
508 (setq dun-computer t)
509 (dun-mprincl
510 "As you put the CPU board in the computer, it immediately springs to life.
511 The lights start flashing, and the fans seem to startup."))
512 (if (and (= obj1 obj-weight) (= obj2 obj-button))
513 (dun-drop '("weight"))
514 (if (= obj2 obj-jar) ;; Put something in jar
515 (if (not (member obj1 (list obj-paper obj-diamond obj-emerald
516 obj-license obj-coins obj-egg
517 obj-nitric obj-glycerine)))
518 (dun-mprincl "That will not fit in the jar.")
519 (dun-remove-obj-from-inven obj1)
520 (setq dun-jar (append dun-jar (list obj1)))
521 (dun-mprincl "Done."))
522 (if (= obj2 obj-chute) ;; Put something in chute
523 (progn
524 (dun-remove-obj-from-inven obj1)
525 (dun-mprincl
526 "You hear it slide down the chute and off into the distance.")
527 (dun-put-objs-in-treas (list obj1)))
528 (if (= obj2 obj-box) ;; Put key in key box
529 (if (= obj1 obj-key)
530 (progn
531 (dun-mprincl
532 "As you drop the key, the box begins to shake. Finally it explodes
533 with a bang. The key seems to have vanished!")
534 (dun-remove-obj-from-inven obj1)
535 (dun-replace dun-room-objects computer-room (append
536 (nth computer-room
537 dun-room-objects)
538 (list obj1)))
539 (dun-remove-obj-from-room dun-current-room obj-box)
540 (setq dun-key-level (1+ dun-key-level)))
541 (dun-mprincl "You can't put that in the key box!"))
542
543 (if (and (= obj1 obj-floppy) (= obj2 obj-pc))
544 (progn
545 (setq dun-floppy t)
546 (dun-remove-obj-from-inven obj1)
547 (dun-mprincl "Done."))
548
549 (if (= obj2 obj-urinal) ;; Put object in urinal
550 (progn
551 (dun-remove-obj-from-inven obj1)
552 (dun-replace dun-room-objects urinal (append
553 (nth urinal dun-room-objects)
554 (list obj1)))
555 (dun-mprincl
556 "You hear it plop down in some water below."))
557 (if (= obj2 obj-mail)
558 (dun-mprincl "The mail chute is locked.")
559 (if (member obj1 dun-inventory)
560 (dun-mprincl
561 "I don't know how to combine those objects. Perhaps you should
562 just try dropping it.")
563 (dun-mprincl"You can't put that there.")))))))))))
564
565 (defun dun-type (args)
566 (if (not (= dun-current-room computer-room))
567 (dun-mprincl "There is nothing here on which you could type.")
568 (if (not dun-computer)
569 (dun-mprincl
570 "You type on the keyboard, but your characters do not even echo.")
571 (dun-unix-interface))))
572
573 ;;; Various movement directions
574
575 (defun dun-n (args)
576 (dun-move north))
577
578 (defun dun-s (args)
579 (dun-move south))
580
581 (defun dun-e (args)
582 (dun-move east))
583
584 (defun dun-w (args)
585 (dun-move west))
586
587 (defun dun-ne (args)
588 (dun-move northeast))
589
590 (defun dun-se (args)
591 (dun-move southeast))
592
593 (defun dun-nw (args)
594 (dun-move northwest))
595
596 (defun dun-sw (args)
597 (dun-move southwest))
598
599 (defun dun-up (args)
600 (dun-move up))
601
602 (defun dun-down (args)
603 (dun-move down))
604
605 (defun dun-in (args)
606 (dun-move in))
607
608 (defun dun-out (args)
609 (dun-move out))
610
611 (defun dun-go (args)
612 (if (or (not (car args))
613 (eq (dun-doverb dun-ignore dun-verblist (car args)
614 (cdr (cdr args))) -1))
615 (dun-mprinc "I don't understand where you want me to go.\n")))
616
617 ;;; Uses the dungeon-map to figure out where we are going. If the
618 ;;; requested direction yields 255, we know something special is
619 ;;; supposed to happen, or perhaps you can't go that way unless
620 ;;; certain conditions are met.
621
622 (defun dun-move (dir)
623 (if (and (not (member dun-current-room dun-light-rooms))
624 (not (member obj-lamp dun-inventory)))
625 (progn
626 (dun-mprinc
627 "You trip over a grue and fall into a pit and break every bone in your
628 body.")
629 (dun-die "a grue"))
630 (let (newroom)
631 (setq newroom (nth dir (nth dun-current-room dungeon-map)))
632 (if (eq newroom -1)
633 (dun-mprinc "You can't go that way.\n")
634 (if (eq newroom 255)
635 (dun-special-move dir)
636 (setq room -1)
637 (setq dun-lastdir dir)
638 (if dun-inbus
639 (progn
640 (if (or (< newroom 58) (> newroom 83))
641 (dun-mprincl "The bus cannot go this way.")
642 (dun-mprincl
643 "The bus lurches ahead and comes to a screeching halt.")
644 (dun-remove-obj-from-room dun-current-room obj-bus)
645 (setq dun-current-room newroom)
646 (dun-replace dun-room-objects newroom
647 (append (nth newroom dun-room-objects)
648 (list obj-bus)))))
649 (setq dun-current-room newroom)))))))
650
651 ;;; Movement in this direction causes something special to happen if the
652 ;;; right conditions exist. It may be that you can't go this way unless
653 ;;; you have a key, or a passage has been opened.
654
655 ;;; coding note: Each check of the current room is on the same 'if' level,
656 ;;; i.e. there aren't else's. If two rooms next to each other have
657 ;;; specials, and they are connected by specials, this could cause
658 ;;; a problem. Be careful when adding them to consider this, and
659 ;;; perhaps use else's.
660
661 (defun dun-special-move (dir)
662 (if (= dun-current-room building-front)
663 (if (not (member obj-key dun-inventory))
664 (dun-mprincl "You don't have a key that can open this door.")
665 (setq dun-current-room old-building-hallway))
666 (if (= dun-current-room north-end-of-cave-passage)
667 (let (combo)
668 (dun-mprincl
669 "You must type a 3 digit combination code to enter this room.")
670 (dun-mprinc "Enter it here: ")
671 (setq combo (dun-read-line))
672 (if (not dun-batch-mode)
673 (dun-mprinc "\n"))
674 (if (string= combo dun-combination)
675 (setq dun-current-room gamma-computing-center)
676 (dun-mprincl "Sorry, that combination is incorrect."))))
677
678 (if (= dun-current-room bear-hangout)
679 (if (member obj-bear (nth bear-hangout dun-room-objects))
680 (progn
681 (dun-mprinc
682 "The bear is very annoyed that you would be so presumptuous as to try
683 and walk right by it. He tells you so by tearing your head off.
684 ")
685 (dun-die "a bear"))
686 (dun-mprincl "You can't go that way.")))
687
688 (if (= dun-current-room vermont-station)
689 (progn
690 (dun-mprincl
691 "As you board the train it immediately leaves the station. It is a very
692 bumpy ride. It is shaking from side to side, and up and down. You
693 sit down in one of the chairs in order to be more comfortable.")
694 (dun-mprincl
695 "\nFinally the train comes to a sudden stop, and the doors open, and some
696 force throws you out. The train speeds away.\n")
697 (setq dun-current-room museum-station)))
698
699 (if (= dun-current-room old-building-hallway)
700 (if (and (member obj-key dun-inventory)
701 (> dun-key-level 0))
702 (setq dun-current-room meadow)
703 (dun-mprincl "You don't have a key that can open this door.")))
704
705 (if (and (= dun-current-room maze-button-room) (= dir northwest))
706 (if (member obj-weight (nth maze-button-room dun-room-objects))
707 (setq dun-current-room 18)
708 (dun-mprincl "You can't go that way.")))
709
710 (if (and (= dun-current-room maze-button-room) (= dir up))
711 (if (member obj-weight (nth maze-button-room dun-room-objects))
712 (dun-mprincl "You can't go that way.")
713 (setq dun-current-room weight-room)))
714
715 (if (= dun-current-room classroom)
716 (dun-mprincl "The door is locked."))
717
718 (if (or (= dun-current-room lakefront-north)
719 (= dun-current-room lakefront-south))
720 (dun-swim nil))
721
722 (if (= dun-current-room reception-area)
723 (if (not (= dun-sauna-level 3))
724 (setq dun-current-room health-club-front)
725 (dun-mprincl
726 "As you exit the building, you notice some flames coming out of one of the
727 windows. Suddenly, the building explodes in a huge ball of fire. The flames
728 engulf you, and you burn to death.")
729 (dun-die "burning")))
730
731 (if (= dun-current-room red-room)
732 (if (not (member obj-towel (nth red-room dun-room-objects)))
733 (setq dun-current-room long-n-s-hallway)
734 (dun-mprincl "You can't go that way.")))
735
736 (if (and (> dir down) (> dun-current-room gamma-computing-center)
737 (< dun-current-room museum-lobby))
738 (if (not (member obj-bus (nth dun-current-room dun-room-objects)))
739 (dun-mprincl "You can't go that way.")
740 (if (= dir in)
741 (if dun-inbus
742 (dun-mprincl
743 "You are already in the bus!")
744 (if (member obj-license dun-inventory)
745 (progn
746 (dun-mprincl
747 "You board the bus and get in the driver's seat.")
748 (setq dun-nomail t)
749 (setq dun-inbus t))
750 (dun-mprincl "You are not licensed for this type of vehicle.")))
751 (if (not dun-inbus)
752 (dun-mprincl "You are already off the bus!")
753 (dun-mprincl "You hop off the bus.")
754 (setq dun-inbus nil))))
755 (if (= dun-current-room fifth-oaktree-intersection)
756 (if (not dun-inbus)
757 (progn
758 (dun-mprincl "You fall down the cliff and land on your head.")
759 (dun-die "a cliff"))
760 (dun-mprincl
761 "The bus flies off the cliff, and plunges to the bottom, where it explodes.")
762 (dun-die "a bus accident")))
763 (if (= dun-current-room main-maple-intersection)
764 (progn
765 (if (not dun-inbus)
766 (dun-mprincl "The gate will not open.")
767 (dun-mprincl
768 "As the bus approaches, the gate opens and you drive through.")
769 (dun-remove-obj-from-room main-maple-intersection obj-bus)
770 (dun-replace dun-room-objects museum-entrance
771 (append (nth museum-entrance dun-room-objects)
772 (list obj-bus)))
773 (setq dun-current-room museum-entrance)))))
774 (if (= dun-current-room cave-entrance)
775 (progn
776 (dun-mprincl
777 "As you enter the room you hear a rumbling noise. You look back to see
778 huge rocks sliding down from the ceiling, and blocking your way out.\n")
779 (setq dun-current-room misty-room)))))
780
781 (defun dun-long (args)
782 (setq dun-mode "long"))
783
784 (defun dun-turn (obj)
785 (let (objnum direction)
786 (when (setq objnum (dun-objnum-from-args-std obj))
787 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
788 (member objnum (nth dun-current-room dun-room-silents))))
789 (dun-mprincl "I don't see that here.")
790 (if (not (= objnum obj-dial))
791 (dun-mprincl "You can't turn that.")
792 (setq direction (dun-firstword (cdr obj)))
793 (if (or (not direction)
794 (not (or (string= direction "clockwise")
795 (string= direction "counterclockwise"))))
796 (dun-mprincl "You must indicate clockwise or counterclockwise.")
797 (if (string= direction "clockwise")
798 (setq dun-sauna-level (+ dun-sauna-level 1))
799 (setq dun-sauna-level (- dun-sauna-level 1)))
800
801 (if (< dun-sauna-level 0)
802 (progn
803 (dun-mprincl
804 "The dial will not turn further in that direction.")
805 (setq dun-sauna-level 0))
806 (dun-sauna-heat))))))))
807
808 (defun dun-sauna-heat ()
809 (if (= dun-sauna-level 0)
810 (dun-mprincl
811 "The temperature has returned to normal room temperature."))
812 (if (= dun-sauna-level 1)
813 (dun-mprincl "It is now luke warm in here. You are perspiring."))
814 (if (= dun-sauna-level 2)
815 (dun-mprincl "It is pretty hot in here. It is still very comfortable."))
816 (if (= dun-sauna-level 3)
817 (progn
818 (dun-mprincl
819 "It is now very hot. There is something very refreshing about this.")
820 (if (or (member obj-rms dun-inventory)
821 (member obj-rms (nth dun-current-room dun-room-objects)))
822 (progn
823 (dun-mprincl
824 "You notice the wax on your statuette beginning to melt, until it completely
825 melts off. You are left with a beautiful diamond!")
826 (if (member obj-rms dun-inventory)
827 (progn
828 (dun-remove-obj-from-inven obj-rms)
829 (setq dun-inventory (append dun-inventory
830 (list obj-diamond))))
831 (dun-remove-obj-from-room dun-current-room obj-rms)
832 (dun-replace dun-room-objects dun-current-room
833 (append (nth dun-current-room dun-room-objects)
834 (list obj-diamond))))))
835 (if (or (member obj-floppy dun-inventory)
836 (member obj-floppy (nth dun-current-room dun-room-objects)))
837 (progn
838 (dun-mprincl
839 "You notice your floppy disk beginning to melt. As you grab for it, the
840 disk bursts into flames, and disintegrates.")
841 (if (member obj-floppy dun-inventory)
842 (dun-remove-obj-from-inven obj-floppy)
843 (dun-remove-obj-from-room dun-current-room obj-floppy))))))
844
845 (if (= dun-sauna-level 4)
846 (progn
847 (dun-mprincl
848 "As the dial clicks into place, you immediately burst into flames.")
849 (dun-die "burning"))))
850
851 (defun dun-press (obj)
852 (let (objnum)
853 (when (setq objnum (dun-objnum-from-args-std obj))
854 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
855 (member objnum (nth dun-current-room dun-room-silents))))
856 (dun-mprincl "I don't see that here.")
857 (if (not (member objnum (list obj-button obj-switch)))
858 (progn
859 (dun-mprinc "You can't ")
860 (dun-mprinc (car line-list))
861 (dun-mprincl " that."))
862 (if (= objnum obj-button)
863 (dun-mprincl
864 "As you press the button, you notice a passageway open up, but
865 as you release it, the passageway closes."))
866 (if (= objnum obj-switch)
867 (if dun-black
868 (progn
869 (dun-mprincl "The button is now in the off position.")
870 (setq dun-black nil))
871 (dun-mprincl "The button is now in the on position.")
872 (setq dun-black t))))))))
873
874 (defun dun-swim (args)
875 (if (not (member dun-current-room (list lakefront-north lakefront-south)))
876 (dun-mprincl "I see no water!")
877 (if (not (member obj-life dun-inventory))
878 (progn
879 (dun-mprincl
880 "You dive in the water, and at first notice it is quite cold. You then
881 start to get used to it as you realize that you never really learned how
882 to swim.")
883 (dun-die "drowning"))
884 (if (= dun-current-room lakefront-north)
885 (setq dun-current-room lakefront-south)
886 (setq dun-current-room lakefront-north)))))
887
888
889 (defun dun-score (args)
890 (if (not dun-endgame)
891 (let (total)
892 (setq total (dun-reg-score))
893 (dun-mprinc "You have scored ")
894 (dun-mprinc total)
895 (dun-mprincl " out of a possible 90 points.") total)
896 (dun-mprinc "You have scored ")
897 (dun-mprinc (dun-endgame-score))
898 (dun-mprincl " endgame points out of a possible 110.")
899 (if (= (dun-endgame-score) 110)
900 (dun-mprincl
901 "\n\nCongratulations. You have won. The wizard password is 'moby'"))))
902
903 (defun dun-help (args)
904 (dun-mprincl
905 "Welcome to dunnet (2.01), by Ron Schnell (ronnie@driver-aces.com).
906 Here is some useful information (read carefully because there are one
907 or more clues in here):
908 - If you have a key that can open a door, you do not need to explicitly
909 open it. You may just use 'in' or walk in the direction of the door.
910
911 - If you have a lamp, it is always lit.
912
913 - You will not get any points until you manage to get treasures to a certain
914 place. Simply finding the treasures is not good enough. There is more
915 than one way to get a treasure to the special place. It is also
916 important that the objects get to the special place *unharmed* and
917 *untarnished*. You can tell if you have successfully transported the
918 object by looking at your score, as it changes immediately. Note that
919 an object can become harmed even after you have received points for it.
920 If this happens, your score will decrease, and in many cases you can never
921 get credit for it again.
922
923 - You can save your game with the 'save' command, and use restore it
924 with the 'restore' command.
925
926 - There are no limits on lengths of object names.
927
928 - Directions are: north,south,east,west,northeast,southeast,northwest,
929 southwest,up,down,in,out.
930
931 - These can be abbreviated: n,s,e,w,ne,se,nw,sw,u,d,in,out.
932
933 - If you go down a hole in the floor without an aid such as a ladder,
934 you probably won't be able to get back up the way you came, if at all.
935
936 - To run this game in batch mode (no emacs window), use:
937 emacs -batch -l dunnet
938 NOTE: This game *should* be run in batch mode!
939
940 If you have questions or comments, please contact ronnie@driver-aces.com
941 My home page is http://www.driver-aces.com/ronnie.html
942 "))
943
944 (defun dun-flush (args)
945 (if (not (= dun-current-room bathroom))
946 (dun-mprincl "I see nothing to flush.")
947 (dun-mprincl "Whoooosh!!")
948 (dun-put-objs-in-treas (nth urinal dun-room-objects))
949 (dun-replace dun-room-objects urinal nil)))
950
951 (defun dun-urinate (args)
952 (if (not (= dun-current-room bathroom))
953 (dun-mprincl "You can't do that here, don't even bother trying.")
954 (if (not dun-gottago)
955 (dun-mprincl "I'm afraid you don't have to go now.")
956 (dun-mprincl "That was refreshing.")
957 (setq dun-gottago nil)
958 (dun-replace dun-room-objects urinal (append
959 (nth urinal dun-room-objects)
960 (list obj-URINE))))))
961
962
963 (defun dun-sleep (args)
964 (if (not (= dun-current-room bedroom))
965 (dun-mprincl
966 "You try to go to sleep while standing up here, but can't seem to do it.")
967 (setq dun-gottago t)
968 (dun-mprincl
969 "As soon as you start to doze off you begin dreaming. You see images of
970 workers digging caves, slaving in the humid heat. Then you see yourself
971 as one of these workers. While no one is looking, you leave the group
972 and walk into a room. The room is bare except for a horseshoe
973 shaped piece of stone in the center. You see yourself digging a hole in
974 the ground, then putting some kind of treasure in it, and filling the hole
975 with dirt again. After this, you immediately wake up.")))
976
977 (defun dun-break (obj)
978 (let (objnum)
979 (if (not (member obj-axe dun-inventory))
980 (dun-mprincl "You have nothing you can use to break things.")
981 (when (setq objnum (dun-objnum-from-args-std obj))
982 (if (member objnum dun-inventory)
983 (progn
984 (dun-mprincl
985 "You take the object in your hands and swing the axe. Unfortunately, you miss
986 the object and slice off your hand. You bleed to death.")
987 (dun-die "an axe"))
988 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
989 (member objnum
990 (nth dun-current-room dun-room-silents))))
991 (dun-mprincl "I don't see that here.")
992 (if (= objnum obj-cable)
993 (progn
994 (dun-mprincl
995 "As you break the ethernet cable, everything starts to blur. You collapse
996 for a moment, then straighten yourself up.
997 ")
998 (dun-replace dun-room-objects gamma-computing-center
999 (append
1000 (nth gamma-computing-center dun-room-objects)
1001 dun-inventory))
1002 (if (member obj-key dun-inventory)
1003 (progn
1004 (setq dun-inventory (list obj-key))
1005 (dun-remove-obj-from-room
1006 gamma-computing-center obj-key))
1007 (setq dun-inventory nil))
1008 (setq dun-current-room computer-room)
1009 (setq dun-ethernet nil)
1010 (dun-mprincl "Connection closed.")
1011 (dun-unix-interface))
1012 (if (< objnum 0)
1013 (progn
1014 (dun-mprincl "Your axe shatters into a million pieces.")
1015 (dun-remove-obj-from-inven obj-axe))
1016 (dun-mprincl "Your axe breaks it into a million pieces.")
1017 (dun-remove-obj-from-room dun-current-room objnum)))))))))
1018
1019 (defun dun-drive (args)
1020 (if (not dun-inbus)
1021 (dun-mprincl "You cannot drive when you aren't in a vehicle.")
1022 (dun-mprincl "To drive while you are in the bus, just give a direction.")))
1023
1024 (defun dun-superb (args)
1025 (setq dun-mode 'dun-superb))
1026
1027 (defun dun-reg-score ()
1028 (let (total)
1029 (setq total 0)
1030 (dolist (x (nth treasure-room dun-room-objects))
1031 (setq total (+ total (nth x dun-object-pts))))
1032 (if (member obj-URINE (nth treasure-room dun-room-objects))
1033 (setq total 0)) total))
1034
1035 (defun dun-endgame-score ()
1036 (let (total)
1037 (setq total 0)
1038 (dolist (x (nth endgame-treasure-room dun-room-objects))
1039 (setq total (+ total (nth x dun-object-pts)))) total))
1040
1041 (defun dun-answer (args)
1042 (if (not dun-correct-answer)
1043 (dun-mprincl "I don't believe anyone asked you anything.")
1044 (setq args (car args))
1045 (if (not args)
1046 (dun-mprincl "You must give the answer on the same line.")
1047 (if (dun-members args dun-correct-answer)
1048 (progn
1049 (dun-mprincl "Correct.")
1050 (if (= dun-lastdir 0)
1051 (setq dun-current-room (1+ dun-current-room))
1052 (setq dun-current-room (- dun-current-room 1)))
1053 (setq dun-correct-answer nil))
1054 (dun-mprincl "That answer is incorrect.")))))
1055
1056 (defun dun-endgame-question ()
1057 (if (not dun-endgame-questions)
1058 (progn
1059 (dun-mprincl "Your question is:")
1060 (dun-mprincl "No more questions, just do 'answer foo'.")
1061 (setq dun-correct-answer '("foo")))
1062 (let (which i newques)
1063 (setq i 0)
1064 (setq newques nil)
1065 (setq which (random (length dun-endgame-questions)))
1066 (dun-mprincl "Your question is:")
1067 (dun-mprincl (setq dun-endgame-question (car
1068 (nth which
1069 dun-endgame-questions))))
1070 (setq dun-correct-answer (cdr (nth which dun-endgame-questions)))
1071 (while (< i which)
1072 (setq newques (append newques (list (nth i dun-endgame-questions))))
1073 (setq i (1+ i)))
1074 (setq i (1+ which))
1075 (while (< i (length dun-endgame-questions))
1076 (setq newques (append newques (list (nth i dun-endgame-questions))))
1077 (setq i (1+ i)))
1078 (setq dun-endgame-questions newques))))
1079
1080 (defun dun-power (args)
1081 (if (not (= dun-current-room pc-area))
1082 (dun-mprincl "That operation is not applicable here.")
1083 (if (not dun-floppy)
1084 (dun-dos-no-disk)
1085 (dun-dos-interface))))
1086
1087 (defun dun-feed (args)
1088 (let (objnum)
1089 (when (setq objnum (dun-objnum-from-args-std args))
1090 (if (and (= objnum obj-bear)
1091 (member obj-bear (nth dun-current-room dun-room-objects)))
1092 (progn
1093 (if (not (member obj-food dun-inventory))
1094 (dun-mprincl "You have nothing with which to feed it.")
1095 (dun-drop '("food"))))
1096 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
1097 (member objnum dun-inventory)
1098 (member objnum (nth dun-current-room dun-room-silents))))
1099 (dun-mprincl "I don't see that here.")
1100 (dun-mprincl "You cannot feed that."))))))
1101
1102
1103 ;;;;
1104 ;;;; This section defines various utility functions used
1105 ;;;; by dunnet.
1106 ;;;;
1107
1108
1109 ;;; Function which takes a verb and a list of other words. Calls proper
1110 ;;; function associated with the verb, and passes along the other words.
1111
1112 (defun dun-doverb (dun-ignore dun-verblist verb rest)
1113 (if (not verb)
1114 nil
1115 (if (member (intern verb) dun-ignore)
1116 (if (not (car rest)) -1
1117 (dun-doverb dun-ignore dun-verblist (car rest) (cdr rest)))
1118 (if (not (cdr (assq (intern verb) dun-verblist))) -1
1119 (setq dun-numcmds (1+ dun-numcmds))
1120 (eval (list (cdr (assq (intern verb) dun-verblist)) (quote rest)))))))
1121
1122
1123 ;;; Function to take a string and change it into a list of lowercase words.
1124
1125 (defun dun-listify-string (strin)
1126 (let (pos ret-list end-pos)
1127 (setq pos 0)
1128 (setq ret-list nil)
1129 (while (setq end-pos (string-match "[ ,:;]" (substring strin pos)))
1130 (setq end-pos (+ end-pos pos))
1131 (if (not (= end-pos pos))
1132 (setq ret-list (append ret-list (list
1133 (downcase
1134 (substring strin pos end-pos))))))
1135 (setq pos (+ end-pos 1))) ret-list))
1136
1137 (defun dun-listify-string2 (strin)
1138 (let (pos ret-list end-pos)
1139 (setq pos 0)
1140 (setq ret-list nil)
1141 (while (setq end-pos (string-match " " (substring strin pos)))
1142 (setq end-pos (+ end-pos pos))
1143 (if (not (= end-pos pos))
1144 (setq ret-list (append ret-list (list
1145 (downcase
1146 (substring strin pos end-pos))))))
1147 (setq pos (+ end-pos 1))) ret-list))
1148
1149 (defun dun-replace (list n number)
1150 (rplaca (nthcdr n list) number))
1151
1152
1153 ;;; Get the first non-ignored word from a list.
1154
1155 (defun dun-firstword (list)
1156 (if (not (car list))
1157 nil
1158 (while (and list (member (intern (car list)) dun-ignore))
1159 (setq list (cdr list)))
1160 (car list)))
1161
1162 (defun dun-firstwordl (list)
1163 (if (not (car list))
1164 nil
1165 (while (and list (member (intern (car list)) dun-ignore))
1166 (setq list (cdr list)))
1167 list))
1168
1169 ;;; parse a line passed in as a string Call the proper verb with the
1170 ;;; rest of the line passed in as a list.
1171
1172 (defun dun-vparse (dun-ignore dun-verblist line)
1173 (dun-mprinc "\n")
1174 (setq line-list (dun-listify-string (concat line " ")))
1175 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1176
1177 (defun dun-parse2 (dun-ignore dun-verblist line)
1178 (dun-mprinc "\n")
1179 (setq line-list (dun-listify-string2 (concat line " ")))
1180 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1181
1182 ;;; Read a line, in window mode
1183
1184 (defun dun-read-line ()
1185 (let (line)
1186 (setq line (read-string ""))
1187 (dun-mprinc line) line))
1188
1189 ;;; Insert something into the window buffer
1190
1191 (defun dun-minsert (string)
1192 (if (stringp string)
1193 (insert string)
1194 (insert (prin1-to-string string))))
1195
1196 ;;; Print something out, in window mode
1197
1198 (defun dun-mprinc (string)
1199 (if (stringp string)
1200 (insert string)
1201 (insert (prin1-to-string string))))
1202
1203 ;;; In window mode, keep screen from jumping by keeping last line at
1204 ;;; the bottom of the screen.
1205
1206 (defun dun-fix-screen ()
1207 (interactive)
1208 (forward-line (- 0 (- (window-height) 2 )))
1209 (set-window-start (selected-window) (point))
1210 (end-of-buffer))
1211
1212 ;;; Insert something into the buffer, followed by newline.
1213
1214 (defun dun-minsertl (string)
1215 (dun-minsert string)
1216 (dun-minsert "\n"))
1217
1218 ;;; Print something, followed by a newline.
1219
1220 (defun dun-mprincl (string)
1221 (dun-mprinc string)
1222 (dun-mprinc "\n"))
1223
1224 ;;; Function which will get an object number given the list of
1225 ;;; words in the command, except for the verb.
1226
1227 (defun dun-objnum-from-args (obj)
1228 (let (objnum)
1229 (setq obj (dun-firstword obj))
1230 (if (not obj)
1231 obj-special
1232 (setq objnum (cdr (assq (intern obj) dun-objnames))))))
1233
1234 (defun dun-objnum-from-args-std (obj)
1235 (let (result)
1236 (if (eq (setq result (dun-objnum-from-args obj)) obj-special)
1237 (dun-mprincl "You must supply an object."))
1238 (if (eq result nil)
1239 (dun-mprincl "I don't know what that is."))
1240 (if (eq result obj-special)
1241 nil
1242 result)))
1243
1244 ;;; Take a short room description, and change spaces and slashes to dashes.
1245
1246 (defun dun-space-to-hyphen (string)
1247 (let (space)
1248 (if (setq space (string-match "[ /]" string))
1249 (progn
1250 (setq string (concat (substring string 0 space) "-"
1251 (substring string (1+ space))))
1252 (dun-space-to-hyphen string))
1253 string)))
1254
1255 ;;; Given a unix style pathname, build a list of path components (recursive)
1256
1257 (defun dun-get-path (dirstring startlist)
1258 (let (slash pos)
1259 (if (= (length dirstring) 0)
1260 startlist
1261 (if (string= (substring dirstring 0 1) "/")
1262 (dun-get-path (substring dirstring 1) (append startlist (list "/")))
1263 (if (not (setq slash (string-match "/" dirstring)))
1264 (append startlist (list dirstring))
1265 (dun-get-path (substring dirstring (1+ slash))
1266 (append startlist
1267 (list (substring dirstring 0 slash)))))))))
1268
1269
1270 ;;; Is a string a member of a string list?
1271
1272 (defun dun-members (string string-list)
1273 (let (found)
1274 (setq found nil)
1275 (dolist (x string-list)
1276 (if (string= x string)
1277 (setq found t))) found))
1278
1279 ;;; Function to put objects in the treasure room. Also prints current
1280 ;;; score to let user know he has scored.
1281
1282 (defun dun-put-objs-in-treas (objlist)
1283 (let (oscore newscore)
1284 (setq oscore (dun-reg-score))
1285 (dun-replace dun-room-objects 0 (append (nth 0 dun-room-objects) objlist))
1286 (setq newscore (dun-reg-score))
1287 (if (not (= oscore newscore))
1288 (dun-score nil))))
1289
1290 ;;; Load an encrypted file, and eval it.
1291
1292 (defun dun-load-d (filename)
1293 (let (old-buffer result)
1294 (setq result t)
1295 (setq old-buffer (current-buffer))
1296 (switch-to-buffer (get-buffer-create "*loadc*"))
1297 (erase-buffer)
1298 (condition-case nil
1299 (insert-file-contents filename)
1300 (error (setq result nil)))
1301 (unless (not result)
1302 (condition-case nil
1303 (dun-rot13)
1304 (error (yank)))
1305 (eval-current-buffer)
1306 (kill-buffer (current-buffer)))
1307 (switch-to-buffer old-buffer)
1308 result))
1309
1310 ;;; Functions to remove an object either from a room, or from inventory.
1311
1312 (defun dun-remove-obj-from-room (room objnum)
1313 (let (newroom)
1314 (setq newroom nil)
1315 (dolist (x (nth room dun-room-objects))
1316 (if (not (= x objnum))
1317 (setq newroom (append newroom (list x)))))
1318 (rplaca (nthcdr room dun-room-objects) newroom)))
1319
1320 (defun dun-remove-obj-from-inven (objnum)
1321 (let (new-inven)
1322 (setq new-inven nil)
1323 (dolist (x dun-inventory)
1324 (if (not (= x objnum))
1325 (setq new-inven (append new-inven (list x)))))
1326 (setq dun-inventory new-inven)))
1327
1328
1329 (let ((i 0) (lower "abcdefghijklmnopqrstuvwxyz") upper)
1330 (setq dun-translate-table (make-vector 256 0))
1331 (while (< i 256)
1332 (aset dun-translate-table i i)
1333 (setq i (1+ i)))
1334 (setq lower (concat lower lower))
1335 (setq upper (upcase lower))
1336 (setq i 0)
1337 (while (< i 26)
1338 (aset dun-translate-table (+ ?a i) (aref lower (+ i 13)))
1339 (aset dun-translate-table (+ ?A i) (aref upper (+ i 13)))
1340 (setq i (1+ i))))
1341
1342 (defun dun-rot13 ()
1343 (let (str len (i 0))
1344 (setq str (buffer-substring (point-min) (point-max)))
1345 (setq len (length str))
1346 (while (< i len)
1347 (aset str i (aref dun-translate-table (aref str i)))
1348 (setq i (1+ i)))
1349 (erase-buffer)
1350 (insert str)))
1351
1352 ;;;;
1353 ;;;; This section defines the globals that are used in dunnet.
1354 ;;;;
1355 ;;;; IMPORTANT
1356 ;;;; All globals which can change must be saved from 'save-game. Add
1357 ;;;; all new globals to bottom of file.
1358
1359 (setq dun-visited '(27))
1360 (setq dun-current-room 1)
1361 (setq dun-exitf nil)
1362 (setq dun-badcd nil)
1363 (defvar dungeon-mode-map nil)
1364 (setq dungeon-mode-map (make-sparse-keymap))
1365 (define-key dungeon-mode-map "\r" 'dun-parse)
1366 (defvar dungeon-batch-map (make-keymap))
1367 (if (string= (substring emacs-version 0 2) "18")
1368 (let (n)
1369 (setq n 32)
1370 (while (< 0 (setq n (- n 1)))
1371 (aset dungeon-batch-map n 'dungeon-nil)))
1372 (let (n)
1373 (setq n 32)
1374 (while (< 0 (setq n (- n 1)))
1375 (aset (car (cdr dungeon-batch-map)) n 'dungeon-nil))))
1376 (define-key dungeon-batch-map "\r" 'exit-minibuffer)
1377 (define-key dungeon-batch-map "\n" 'exit-minibuffer)
1378 (setq dun-computer nil)
1379 (setq dun-floppy nil)
1380 (setq dun-key-level 0)
1381 (setq dun-hole nil)
1382 (setq dun-correct-answer nil)
1383 (setq dun-lastdir 0)
1384 (setq dun-numsaves 0)
1385 (setq dun-jar nil)
1386 (setq dun-dead nil)
1387 (setq room 0)
1388 (setq dun-numcmds 0)
1389 (setq dun-wizard nil)
1390 (setq dun-endgame-question nil)
1391 (setq dun-logged-in nil)
1392 (setq dungeon-mode 'dungeon)
1393 (setq dun-unix-verbs '((ls . dun-ls) (ftp . dun-ftp) (echo . dun-echo)
1394 (exit . dun-uexit) (cd . dun-cd) (pwd . dun-pwd)
1395 (rlogin . dun-rlogin) (uncompress . dun-uncompress)
1396 (cat . dun-cat) (zippy . dun-zippy)))
1397
1398 (setq dun-dos-verbs '((dir . dun-dos-dir) (type . dun-dos-type)
1399 (exit . dun-dos-exit) (command . dun-dos-spawn)
1400 (b: . dun-dos-invd) (c: . dun-dos-invd)
1401 (a: . dun-dos-nil)))
1402
1403
1404 (setq dun-batch-mode nil)
1405
1406 (setq dun-cdpath "/usr/toukmond")
1407 (setq dun-cdroom -10)
1408 (setq dun-uncompressed nil)
1409 (setq dun-ethernet t)
1410 (setq dun-restricted
1411 '(dun-room-objects dungeon-map dun-rooms
1412 dun-room-silents dun-combination))
1413 (setq dun-ftptype 'ascii)
1414 (setq dun-endgame nil)
1415 (setq dun-gottago t)
1416 (setq dun-black nil)
1417
1418 (setq dun-rooms '(
1419 (
1420 "You are in the treasure room. A door leads out to the north."
1421 "Treasure room"
1422 )
1423 (
1424 "You are at a dead end of a dirt road. The road goes to the east.
1425 In the distance you can see that it will eventually fork off. The
1426 trees here are very tall royal palms, and they are spaced equidistant
1427 from each other."
1428 "Dead end"
1429 )
1430 (
1431 "You are on the continuation of a dirt road. There are more trees on
1432 both sides of you. The road continues to the east and west."
1433 "E/W Dirt road"
1434 )
1435 (
1436 "You are at a fork of two passages, one to the northeast, and one to the
1437 southeast. The ground here seems very soft. You can also go back west."
1438 "Fork"
1439 )
1440 (
1441 "You are on a northeast/southwest road."
1442 "NE/SW road"
1443 )
1444 (
1445 "You are at the end of the road. There is a building in front of you
1446 to the northeast, and the road leads back to the southwest."
1447 "Building front"
1448 )
1449 (
1450 "You are on a southeast/northwest road."
1451 "SE/NW road"
1452 )
1453 (
1454 "You are standing at the end of a road. A passage leads back to the
1455 northwest."
1456 "Bear hangout"
1457 )
1458 (
1459 "You are in the hallway of an old building. There are rooms to the east
1460 and west, and doors leading out to the north and south."
1461 "Old Building hallway"
1462 )
1463 (
1464 "You are in a mailroom. There are many bins where the mail is usually
1465 kept. The exit is to the west."
1466 "Mailroom"
1467 )
1468 (
1469 "You are in a computer room. It seems like most of the equipment has
1470 been removed. There is a VAX 11/780 in front of you, however, with
1471 one of the cabinets wide open. A sign on the front of the machine
1472 says: This VAX is named 'pokey'. To type on the console, use the
1473 'type' command. The exit is to the east."
1474 "Computer room"
1475 )
1476 (
1477 "You are in a meadow in the back of an old building. A small path leads
1478 to the west, and a door leads to the south."
1479 "Meadow"
1480 )
1481 (
1482 "You are in a round, stone room with a door to the east. There
1483 is a sign on the wall that reads: 'receiving room'."
1484 "Receiving room"
1485 )
1486 (
1487 "You are at the south end of a hallway that leads to the north. There
1488 are rooms to the east and west."
1489 "Northbound Hallway"
1490 )
1491 (
1492 "You are in a sauna. There is nothing in the room except for a dial
1493 on the wall. A door leads out to west."
1494 "Sauna"
1495 )
1496 (
1497 "You are at the end of a north/south hallway. You can go back to the south,
1498 or off to a room to the east."
1499 "End of N/S Hallway"
1500 )
1501 (
1502 "You are in an old weight room. All of the equipment is either destroyed
1503 or completely broken. There is a door out to the west, and there is a ladder
1504 leading down a hole in the floor."
1505 "Weight room" ;16
1506 )
1507 (
1508 "You are in a maze of twisty little passages, all alike.
1509 There is a button on the ground here."
1510 "Maze button room"
1511 )
1512 (
1513 "You are in a maze of little twisty passages, all alike."
1514 "Maze"
1515 )
1516 (
1517 "You are in a maze of thirsty little passages, all alike."
1518 "Maze" ;19
1519 )
1520 (
1521 "You are in a maze of twenty little passages, all alike."
1522 "Maze"
1523 )
1524 (
1525 "You are in a daze of twisty little passages, all alike."
1526 "Maze" ;21
1527 )
1528 (
1529 "You are in a maze of twisty little cabbages, all alike."
1530 "Maze" ;22
1531 )
1532 (
1533 "You are in a reception area for a health and fitness center. The place
1534 appears to have been recently ransacked, and nothing is left. There is
1535 a door out to the south, and a crawlspace to the southeast."
1536 "Reception area"
1537 )
1538 (
1539 "You are outside a large building to the north which used to be a health
1540 and fitness center. A road leads to the south."
1541 "Health Club front"
1542 )
1543 (
1544 "You are at the north side of a lake. On the other side you can see
1545 a road which leads to a cave. The water appears very deep."
1546 "Lakefront North"
1547 )
1548 (
1549 "You are at the south side of a lake. A road goes to the south."
1550 "Lakefront South"
1551 )
1552 (
1553 "You are in a well-hidden area off to the side of a road. Back to the
1554 northeast through the brush you can see the bear hangout."
1555 "Hidden area"
1556 )
1557 (
1558 "The entrance to a cave is to the south. To the north, a road leads
1559 towards a deep lake. On the ground nearby there is a chute, with a sign
1560 that says 'put treasures here for points'."
1561 "Cave Entrance" ;28
1562 )
1563 (
1564 "You are in a misty, humid room carved into a mountain.
1565 To the north is the remains of a rockslide. To the east, a small
1566 passage leads away into the darkness." ;29
1567 "Misty Room"
1568 )
1569 (
1570 "You are in an east/west passageway. The walls here are made of
1571 multicolored rock and are quite beautiful."
1572 "Cave E/W passage" ;30
1573 )
1574 (
1575 "You are at the junction of two passages. One goes north/south, and
1576 the other goes west."
1577 "N/S/W Junction" ;31
1578 )
1579 (
1580 "You are at the north end of a north/south passageway. There are stairs
1581 leading down from here. There is also a door leading west."
1582 "North end of cave passage" ;32
1583 )
1584 (
1585 "You are at the south end of a north/south passageway. There is a hole
1586 in the floor here, into which you could probably fit."
1587 "South end of cave passage" ;33
1588 )
1589 (
1590 "You are in what appears to be a worker's bedroom. There is a queen-
1591 sized bed in the middle of the room, and a painting hanging on the
1592 wall. A door leads to another room to the south, and stairways
1593 lead up and down."
1594 "Bedroom" ;34
1595 )
1596 (
1597 "You are in a bathroom built for workers in the cave. There is a
1598 urinal hanging on the wall, and some exposed pipes on the opposite
1599 wall where a sink used to be. To the north is a bedroom."
1600 "Bathroom" ;35
1601 )
1602 (
1603 "This is a marker for the urinal. User will not see this, but it
1604 is a room that can contain objects."
1605 "Urinal" ;36
1606 )
1607 (
1608 "You are at the northeast end of a northeast/southwest passageway.
1609 Stairs lead up out of sight."
1610 "NE end of NE/SW cave passage" ;37
1611 )
1612 (
1613 "You are at the junction of northeast/southwest and east/west passages."
1614 "NE/SW-E/W junction" ;38
1615 )
1616 (
1617 "You are at the southwest end of a northeast/southwest passageway."
1618 "SW end of NE/SW cave passage" ;39
1619 )
1620 (
1621 "You are at the east end of an E/W passage. There are stairs leading up
1622 to a room above."
1623 "East end of E/W cave passage" ;40
1624 )
1625 (
1626 "You are at the west end of an E/W passage. There is a hole on the ground
1627 which leads down out of sight."
1628 "West end of E/W cave passage" ;41
1629 )
1630 (
1631 "You are in a room which is bare, except for a horseshoe shaped boulder
1632 in the center. Stairs lead down from here." ;42
1633 "Horseshoe boulder room"
1634 )
1635 (
1636 "You are in a room which is completely empty. Doors lead out to the north
1637 and east."
1638 "Empty room" ;43
1639 )
1640 (
1641 "You are in an empty room. Interestingly enough, the stones in this
1642 room are painted blue. Doors lead out to the east and south." ;44
1643 "Blue room"
1644 )
1645 (
1646 "You are in an empty room. Interestingly enough, the stones in this
1647 room are painted yellow. Doors lead out to the south and west." ;45
1648 "Yellow room"
1649 )
1650 (
1651 "You are in an empty room. Interestingly enough, the stones in this room
1652 are painted red. Doors lead out to the west and north."
1653 "Red room" ;46
1654 )
1655 (
1656 "You are in the middle of a long north/south hallway." ;47
1657 "Long n/s hallway"
1658 )
1659 (
1660 "You are 3/4 of the way towards the north end of a long north/south hallway."
1661 "3/4 north" ;48
1662 )
1663 (
1664 "You are at the north end of a long north/south hallway. There are stairs
1665 leading upwards."
1666 "North end of long hallway" ;49
1667 )
1668 (
1669 "You are 3/4 of the way towards the south end of a long north/south hallway."
1670 "3/4 south" ;50
1671 )
1672 (
1673 "You are at the south end of a long north/south hallway. There is a hole
1674 to the south."
1675 "South end of long hallway" ;51
1676 )
1677 (
1678 "You are at a landing in a stairwell which continues up and down."
1679 "Stair landing" ;52
1680 )
1681 (
1682 "You are at the continuation of an up/down staircase."
1683 "Up/down staircase" ;53
1684 )
1685 (
1686 "You are at the top of a staircase leading down. A crawlway leads off
1687 to the northeast."
1688 "Top of staircase." ;54
1689 )
1690 (
1691 "You are in a crawlway that leads northeast or southwest."
1692 "NE crawlway" ;55
1693 )
1694 (
1695 "You are in a small crawlspace. There is a hole in the ground here, and
1696 a small passage back to the southwest."
1697 "Small crawlspace" ;56
1698 )
1699 (
1700 "You are in the Gamma Computing Center. An IBM 3090/600s is whirring
1701 away in here. There is an ethernet cable coming out of one of the units,
1702 and going through the ceiling. There is no console here on which you
1703 could type."
1704 "Gamma computing center" ;57
1705 )
1706 (
1707 "You are near the remains of a post office. There is a mail drop on the
1708 face of the building, but you cannot see where it leads. A path leads
1709 back to the east, and a road leads to the north."
1710 "Post office" ;58
1711 )
1712 (
1713 "You are at the intersection of Main Street and Maple Ave. Main street
1714 runs north and south, and Maple Ave runs east off into the distance.
1715 If you look north and east you can see many intersections, but all of
1716 the buildings that used to stand here are gone. Nothing remains except
1717 street signs.
1718 There is a road to the northwest leading to a gate that guards a building."
1719 "Main-Maple intersection" ;59
1720 )
1721 (
1722 "You are at the intersection of Main Street and the west end of Oaktree Ave."
1723 "Main-Oaktree intersection" ;60
1724 )
1725 (
1726 "You are at the intersection of Main Street and the west end of Vermont Ave."
1727 "Main-Vermont intersection" ;61
1728 )
1729 (
1730 "You are at the north end of Main Street at the west end of Sycamore Ave." ;62
1731 "Main-Sycamore intersection"
1732 )
1733 (
1734 "You are at the south end of First Street at Maple Ave." ;63
1735 "First-Maple intersection"
1736 )
1737 (
1738 "You are at the intersection of First Street and Oaktree Ave." ;64
1739 "First-Oaktree intersection"
1740 )
1741 (
1742 "You are at the intersection of First Street and Vermont Ave." ;65
1743 "First-Vermont intersection"
1744 )
1745 (
1746 "You are at the north end of First Street at Sycamore Ave." ;66
1747 "First-Sycamore intersection"
1748 )
1749 (
1750 "You are at the south end of Second Street at Maple Ave." ;67
1751 "Second-Maple intersection"
1752 )
1753 (
1754 "You are at the intersection of Second Street and Oaktree Ave." ;68
1755 "Second-Oaktree intersection"
1756 )
1757 (
1758 "You are at the intersection of Second Street and Vermont Ave." ;69
1759 "Second-Vermont intersection"
1760 )
1761 (
1762 "You are at the north end of Second Street at Sycamore Ave." ;70
1763 "Second-Sycamore intersection"
1764 )
1765 (
1766 "You are at the south end of Third Street at Maple Ave." ;71
1767 "Third-Maple intersection"
1768 )
1769 (
1770 "You are at the intersection of Third Street and Oaktree Ave." ;72
1771 "Third-Oaktree intersection"
1772 )
1773 (
1774 "You are at the intersection of Third Street and Vermont Ave." ;73
1775 "Third-Vermont intersection"
1776 )
1777 (
1778 "You are at the north end of Third Street at Sycamore Ave." ;74
1779 "Third-Sycamore intersection"
1780 )
1781 (
1782 "You are at the south end of Fourth Street at Maple Ave." ;75
1783 "Fourth-Maple intersection"
1784 )
1785 (
1786 "You are at the intersection of Fourth Street and Oaktree Ave." ;76
1787 "Fourth-Oaktree intersection"
1788 )
1789 (
1790 "You are at the intersection of Fourth Street and Vermont Ave." ;77
1791 "Fourth-Vermont intersection"
1792 )
1793 (
1794 "You are at the north end of Fourth Street at Sycamore Ave." ;78
1795 "Fourth-Sycamore intersection"
1796 )
1797 (
1798 "You are at the south end of Fifth Street at the east end of Maple Ave." ;79
1799 "Fifth-Maple intersection"
1800 )
1801 (
1802 "You are at the intersection of Fifth Street and the east end of Oaktree Ave.
1803 There is a cliff off to the east."
1804 "Fifth-Oaktree intersection" ;80
1805 )
1806 (
1807 "You are at the intersection of Fifth Street and the east end of Vermont Ave."
1808 "Fifth-Vermont intersection" ;81
1809 )
1810 (
1811 "You are at the north end of Fifth Street and the east end of Sycamore Ave."
1812 "Fifth-Sycamore intersection" ;82
1813 )
1814 (
1815 "You are in front of the Museum of Natural History. A door leads into
1816 the building to the north, and a road leads to the southeast."
1817 "Museum entrance" ;83
1818 )
1819 (
1820 "You are in the main lobby for the Museum of Natural History. In the center
1821 of the room is the huge skeleton of a dinosaur. Doors lead out to the
1822 south and east."
1823 "Museum lobby" ;84
1824 )
1825 (
1826 "You are in the geological display. All of the objects that used to
1827 be on display are missing. There are rooms to the east, west, and
1828 north."
1829 "Geological display" ;85
1830 )
1831 (
1832 "You are in the marine life area. The room is filled with fish tanks,
1833 which are filled with dead fish that have apparently died due to
1834 starvation. Doors lead out to the south and east."
1835 "Marine life area" ;86
1836 )
1837 (
1838 "You are in some sort of maintenance room for the museum. There is a
1839 switch on the wall labeled 'BL'. There are doors to the west and north."
1840 "Maintenance room" ;87
1841 )
1842 (
1843 "You are in a classroom where school children were taught about natural
1844 history. On the blackboard is written, 'No children allowed downstairs.'
1845 There is a door to the east with an 'exit' sign on it. There is another
1846 door to the west."
1847 "Classroom" ;88
1848 )
1849 (
1850 "You are at the Vermont St. subway station. A train is sitting here waiting."
1851 "Vermont station" ;89
1852 )
1853 (
1854 "You are at the Museum subway stop. A passage leads off to the north."
1855 "Museum station" ;90
1856 )
1857 (
1858 "You are in a north/south tunnel."
1859 "N/S tunnel" ;91
1860 )
1861 (
1862 "You are at the north end of a north/south tunnel. Stairs lead up and
1863 down from here. There is a garbage disposal here."
1864 "North end of N/S tunnel" ;92
1865 )
1866 (
1867 "You are at the top of some stairs near the subway station. There is
1868 a door to the west."
1869 "Top of subway stairs" ;93
1870 )
1871 (
1872 "You are at the bottom of some stairs near the subway station. There is
1873 a room to the northeast."
1874 "Bottom of subway stairs" ;94
1875 )
1876 (
1877 "You are in another computer room. There is a computer in here larger
1878 than you have ever seen. It has no manufacturers name on it, but it
1879 does have a sign that says: This machine's name is 'endgame'. The
1880 exit is to the southwest. There is no console here on which you could
1881 type."
1882 "Endgame computer room" ;95
1883 )
1884 (
1885 "You are in a north/south hallway."
1886 "Endgame N/S hallway" ;96
1887 )
1888 (
1889 "You have reached a question room. You must answer a question correctly in
1890 order to get by. Use the 'answer' command to answer the question."
1891 "Question room 1" ;97
1892 )
1893 (
1894 "You are in a north/south hallway."
1895 "Endgame N/S hallway" ;98
1896 )
1897 (
1898 "You are in a second question room."
1899 "Question room 2" ;99
1900 )
1901 (
1902 "You are in a north/south hallway."
1903 "Endgame N/S hallway" ;100
1904 )
1905 (
1906 "You are in a third question room."
1907 "Question room 3" ;101
1908 )
1909 (
1910 "You are in the endgame treasure room. A door leads out to the north, and
1911 a hallway leads to the south."
1912 "Endgame treasure room" ;102
1913 )
1914 (
1915 "You are in the winner's room. A door leads back to the south."
1916 "Winner's room" ;103
1917 )
1918 (
1919 "You have reached a dead end. There is a PC on the floor here. Above
1920 it is a sign that reads:
1921 Type the 'reset' command to type on the PC.
1922 A hole leads north."
1923 "PC area" ;104
1924 )
1925 ))
1926
1927 (setq dun-light-rooms '(0 1 2 3 4 5 6 7 8 9 10 11 12 13 24 25 26 27 28 58 59
1928 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
1929 77 78 79 80 81 82 83))
1930
1931 (setq dun-verblist '((die . dun-die) (ne . dun-ne) (north . dun-n)
1932 (south . dun-s) (east . dun-e) (west . dun-w)
1933 (u . dun-up) (d . dun-down) (i . dun-inven)
1934 (inventory . dun-inven) (look . dun-examine) (n . dun-n)
1935 (s . dun-s) (e . dun-e) (w . dun-w) (se . dun-se)
1936 (nw . dun-nw) (sw . dun-sw) (up . dun-up)
1937 (down . dun-down) (in . dun-in) (out . dun-out)
1938 (go . dun-go) (drop . dun-drop) (southeast . dun-se)
1939 (southwest . dun-sw) (northeast . dun-ne)
1940 (northwest . dun-nw) (save . dun-save-game)
1941 (restore . dun-restore) (long . dun-long) (dig . dun-dig)
1942 (shake . dun-shake) (wave . dun-shake)
1943 (examine . dun-examine) (describe . dun-examine)
1944 (climb . dun-climb) (eat . dun-eat) (put . dun-put)
1945 (type . dun-type) (insert . dun-put)
1946 (score . dun-score) (help . dun-help) (quit . dun-quit)
1947 (read . dun-examine) (verbose . dun-long)
1948 (urinate . dun-urinate)
1949 (flush . dun-flush) (sleep . dun-sleep) (lie . dun-sleep)
1950 (x . dun-examine) (break . dun-break) (drive . dun-drive)
1951 (board . dun-in) (enter . dun-in) (turn . dun-turn)
1952 (press . dun-press) (push . dun-press) (swim . dun-swim)
1953 (on . dun-in) (off . dun-out) (chop . dun-break)
1954 (switch . dun-press) (cut . dun-break) (exit . dun-out)
1955 (leave . dun-out) (reset . dun-power) (flick . dun-press)
1956 (superb . dun-superb) (answer . dun-answer)
1957 (throw . dun-drop) (l . dun-examine) (take . dun-take)
1958 (get . dun-take) (feed . dun-feed)))
1959
1960 (setq dun-inbus nil)
1961 (setq dun-nomail nil)
1962 (setq dun-ignore '(the to at))
1963 (setq dun-mode 'moby)
1964 (setq dun-sauna-level 0)
1965
1966 (defconst north 0)
1967 (defconst south 1)
1968 (defconst east 2)
1969 (defconst west 3)
1970 (defconst northeast 4)
1971 (defconst southeast 5)
1972 (defconst northwest 6)
1973 (defconst southwest 7)
1974 (defconst up 8)
1975 (defconst down 9)
1976 (defconst in 10)
1977 (defconst out 11)
1978
1979 (setq dungeon-map '(
1980 ; no so ea we ne se nw sw up do in ot
1981 ( 96 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;0
1982 ( -1 -1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;1
1983 ( -1 -1 3 1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;2
1984 ( -1 -1 -1 2 4 6 -1 -1 -1 -1 -1 -1 ) ;3
1985 ( -1 -1 -1 -1 5 -1 -1 3 -1 -1 -1 -1 ) ;4
1986 ( -1 -1 -1 -1 255 -1 -1 4 -1 -1 255 -1 ) ;5
1987 ( -1 -1 -1 -1 -1 7 3 -1 -1 -1 -1 -1 ) ;6
1988 ( -1 -1 -1 -1 -1 255 6 27 -1 -1 -1 -1 ) ;7
1989 ( 255 5 9 10 -1 -1 -1 5 -1 -1 -1 5 ) ;8
1990 ( -1 -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 ) ;9
1991 ( -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;10
1992 ( -1 8 -1 58 -1 -1 -1 -1 -1 -1 -1 -1 ) ;11
1993 ( -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;12
1994 ( 15 -1 14 12 -1 -1 -1 -1 -1 -1 -1 -1 ) ;13
1995 ( -1 -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 ) ;14
1996 ( -1 13 16 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;15
1997 ( -1 -1 -1 15 -1 -1 -1 -1 -1 17 16 -1 ) ;16
1998 ( -1 -1 17 17 17 17 255 17 255 17 -1 -1 ) ;17
1999 ( 18 18 18 18 18 -1 18 18 19 18 -1 -1 ) ;18
2000 ( -1 18 18 19 19 20 19 19 -1 18 -1 -1 ) ;19
2001 ( -1 -1 -1 18 -1 -1 -1 -1 -1 21 -1 -1 ) ;20
2002 ( -1 -1 -1 -1 -1 20 22 -1 -1 -1 -1 -1 ) ;21
2003 ( 18 18 18 18 16 18 23 18 18 18 18 18 ) ;22
2004 ( -1 255 -1 -1 -1 19 -1 -1 -1 -1 -1 -1 ) ;23
2005 ( 23 25 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;24
2006 ( 24 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;25
2007 (255 28 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;26
2008 ( -1 -1 -1 -1 7 -1 -1 -1 -1 -1 -1 -1 ) ;27
2009 ( 26 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;28
2010 ( -1 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;29
2011 ( -1 -1 31 29 -1 -1 -1 -1 -1 -1 -1 -1 ) ;30
2012 ( 32 33 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 ) ;31
2013 ( -1 31 -1 255 -1 -1 -1 -1 -1 34 -1 -1 ) ;32
2014 ( 31 -1 -1 -1 -1 -1 -1 -1 -1 35 -1 -1 ) ;33
2015 ( -1 35 -1 -1 -1 -1 -1 -1 32 37 -1 -1 ) ;34
2016 ( 34 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;35
2017 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;36
2018 ( -1 -1 -1 -1 -1 -1 -1 38 34 -1 -1 -1 ) ;37
2019 ( -1 -1 40 41 37 -1 -1 39 -1 -1 -1 -1 ) ;38
2020 ( -1 -1 -1 -1 38 -1 -1 -1 -1 -1 -1 -1 ) ;39
2021 ( -1 -1 -1 38 -1 -1 -1 -1 42 -1 -1 -1 ) ;40
2022 ( -1 -1 38 -1 -1 -1 -1 -1 -1 43 -1 -1 ) ;41
2023 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 40 -1 -1 ) ;42
2024 ( 44 -1 46 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;43
2025 ( -1 43 45 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;44
2026 ( -1 46 -1 44 -1 -1 -1 -1 -1 -1 -1 -1 ) ;45
2027 ( 45 -1 -1 43 -1 -1 -1 -1 -1 255 -1 -1 ) ;46
2028 ( 48 50 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;47
2029 ( 49 47 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;48
2030 ( -1 48 -1 -1 -1 -1 -1 -1 52 -1 -1 -1 ) ;49
2031 ( 47 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;50
2032 ( 50 104 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;51
2033 ( -1 -1 -1 -1 -1 -1 -1 -1 53 49 -1 -1 ) ;52
2034 ( -1 -1 -1 -1 -1 -1 -1 -1 54 52 -1 -1 ) ;53
2035 ( -1 -1 -1 -1 55 -1 -1 -1 -1 53 -1 -1 ) ;54
2036 ( -1 -1 -1 -1 56 -1 -1 54 -1 -1 -1 54 ) ;55
2037 ( -1 -1 -1 -1 -1 -1 -1 55 -1 31 -1 -1 ) ;56
2038 ( -1 -1 32 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;57
2039 ( 59 -1 11 -1 -1 -1 -1 -1 -1 -1 255 255) ;58
2040 ( 60 58 63 -1 -1 -1 255 -1 -1 -1 255 255) ;59
2041 ( 61 59 64 -1 -1 -1 -1 -1 -1 -1 255 255) ;60
2042 ( 62 60 65 -1 -1 -1 -1 -1 -1 -1 255 255) ;61
2043 ( -1 61 66 -1 -1 -1 -1 -1 -1 -1 255 255) ;62
2044 ( 64 -1 67 59 -1 -1 -1 -1 -1 -1 255 255) ;63
2045 ( 65 63 68 60 -1 -1 -1 -1 -1 -1 255 255) ;64
2046 ( 66 64 69 61 -1 -1 -1 -1 -1 -1 255 255) ;65
2047 ( -1 65 70 62 -1 -1 -1 -1 -1 -1 255 255) ;66
2048 ( 68 -1 71 63 -1 -1 -1 -1 -1 -1 255 255) ;67
2049 ( 69 67 72 64 -1 -1 -1 -1 -1 -1 255 255) ;68
2050 ( 70 68 73 65 -1 -1 -1 -1 -1 -1 255 255) ;69
2051 ( -1 69 74 66 -1 -1 -1 -1 -1 -1 255 255) ;70
2052 ( 72 -1 75 67 -1 -1 -1 -1 -1 -1 255 255) ;71
2053 ( 73 71 76 68 -1 -1 -1 -1 -1 -1 255 255) ;72
2054 ( 74 72 77 69 -1 -1 -1 -1 -1 -1 255 255) ;73
2055 ( -1 73 78 70 -1 -1 -1 -1 -1 -1 255 255) ;74
2056 ( 76 -1 79 71 -1 -1 -1 -1 -1 -1 255 255) ;75
2057 ( 77 75 80 72 -1 -1 -1 -1 -1 -1 255 255) ;76
2058 ( 78 76 81 73 -1 -1 -1 -1 -1 -1 255 255) ;77
2059 ( -1 77 82 74 -1 -1 -1 -1 -1 -1 255 255) ;78
2060 ( 80 -1 -1 75 -1 -1 -1 -1 -1 -1 255 255) ;79
2061 ( 81 79 255 76 -1 -1 -1 -1 -1 -1 255 255) ;80
2062 ( 82 80 -1 77 -1 -1 -1 -1 -1 -1 255 255) ;81
2063 ( -1 81 -1 78 -1 -1 -1 -1 -1 -1 255 255) ;82
2064 ( 84 -1 -1 -1 -1 59 -1 -1 -1 -1 255 255) ;83
2065 ( -1 83 85 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;84
2066 ( 86 -1 87 84 -1 -1 -1 -1 -1 -1 -1 -1 ) ;85
2067 ( -1 85 88 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;86
2068 ( 88 -1 -1 85 -1 -1 -1 -1 -1 -1 -1 -1 ) ;87
2069 ( -1 87 255 86 -1 -1 -1 -1 -1 -1 -1 -1 ) ;88
2070 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;89
2071 ( 91 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;90
2072 ( 92 90 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;91
2073 ( -1 91 -1 -1 -1 -1 -1 -1 93 94 -1 -1 ) ;92
2074 ( -1 -1 -1 88 -1 -1 -1 -1 -1 92 -1 -1 ) ;93
2075 ( -1 -1 -1 -1 95 -1 -1 -1 92 -1 -1 -1 ) ;94
2076 ( -1 -1 -1 -1 -1 -1 -1 94 -1 -1 -1 -1 ) ;95
2077 ( 97 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;96
2078 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;97
2079 ( 99 97 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;98
2080 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;99
2081 ( 101 99 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;100
2082 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;101
2083 ( 103 101 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;102
2084 ( -1 102 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;103
2085 ( 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;104
2086 )
2087 ; no so ea we ne se nw sw up do in ot
2088 )
2089
2090
2091 ;;; How the user references *all* objects, permanent and regular.
2092 (setq dun-objnames '(
2093 (shovel . 0)
2094 (lamp . 1)
2095 (cpu . 2) (board . 2) (card . 2) (chip . 2)
2096 (food . 3)
2097 (key . 4)
2098 (paper . 5) (slip . 5)
2099 (rms . 6) (statue . 6) (statuette . 6) (stallman . 6)
2100 (diamond . 7)
2101 (weight . 8)
2102 (life . 9) (preserver . 9)
2103 (bracelet . 10) (emerald . 10)
2104 (gold . 11)
2105 (platinum . 12)
2106 (towel . 13) (beach . 13)
2107 (axe . 14)
2108 (silver . 15)
2109 (license . 16)
2110 (coins . 17)
2111 (egg . 18)
2112 (jar . 19)
2113 (bone . 20)
2114 (acid . 21) (nitric . 21)
2115 (glycerine . 22)
2116 (ruby . 23)
2117 (amethyst . 24)
2118 (mona . 25)
2119 (bill . 26)
2120 (floppy . 27) (disk . 27)
2121
2122 (boulder . -1)
2123 (tree . -2) (trees . -2) (palm . -2)
2124 (bear . -3)
2125 (bin . -4) (bins . -4)
2126 (cabinet . -5) (computer . -5) (vax . -5) (ibm . -5)
2127 (protoplasm . -6)
2128 (dial . -7)
2129 (button . -8)
2130 (chute . -9)
2131 (painting . -10)
2132 (bed . -11)
2133 (urinal . -12)
2134 (URINE . -13)
2135 (pipes . -14) (pipe . -14)
2136 (box . -15) (slit . -15)
2137 (cable . -16) (ethernet . -16)
2138 (mail . -17) (drop . -17)
2139 (bus . -18)
2140 (gate . -19)
2141 (cliff . -20)
2142 (skeleton . -21) (dinosaur . -21)
2143 (fish . -22)
2144 (tanks . -23) (tank . -23)
2145 (switch . -24)
2146 (blackboard . -25)
2147 (disposal . -26) (garbage . -26)
2148 (ladder . -27)
2149 (subway . -28) (train . -28)
2150 (pc . -29) (drive . -29) (coconut . -30) (coconuts . -30)
2151 (lake . -32) (water . -32)
2152 ))
2153
2154 (dolist (x dun-objnames)
2155 (let (name)
2156 (setq name (concat "obj-" (prin1-to-string (car x))))
2157 (eval (list 'defconst (intern name) (cdr x)))))
2158
2159 (defconst obj-special 255)
2160
2161 ;;; The initial setup of what objects are in each room.
2162 ;;; Regular objects have whole numbers lower than 255.
2163 ;;; Objects that cannot be taken but might move and are
2164 ;;; described during room description are negative.
2165 ;;; Stuff that is described and might change are 255, and are
2166 ;;; handled specially by 'dun-describe-room.
2167
2168 (setq dun-room-objects (list nil
2169
2170 (list obj-shovel) ;; treasure-room
2171 (list obj-boulder) ;; dead-end
2172 nil nil nil
2173 (list obj-food) ;; se-nw-road
2174 (list obj-bear) ;; bear-hangout
2175 nil nil
2176 (list obj-special) ;; computer-room
2177 (list obj-lamp obj-license obj-silver);; meadow
2178 nil nil
2179 (list obj-special) ;; sauna
2180 nil
2181 (list obj-weight obj-life) ;; weight-room
2182 nil nil
2183 (list obj-rms obj-floppy) ;; thirsty-maze
2184 nil nil nil nil nil nil nil
2185 (list obj-emerald) ;; hidden-area
2186 nil
2187 (list obj-gold) ;; misty-room
2188 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2189 (list obj-towel obj-special) ;; red-room
2190 nil nil nil nil nil
2191 (list obj-box) ;; stair-landing
2192 nil nil nil
2193 (list obj-axe) ;; smal-crawlspace
2194 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2195 nil nil nil nil nil
2196 (list obj-special) ;; fourth-vermont-intersection
2197 nil nil
2198 (list obj-coins) ;; fifth-oaktree-intersection
2199 nil
2200 (list obj-bus) ;; fifth-sycamore-intersection
2201 nil
2202 (list obj-bone) ;; museum-lobby
2203 nil
2204 (list obj-jar obj-special obj-ruby) ;; marine-life-area
2205 (list obj-nitric) ;; maintenance-room
2206 (list obj-glycerine) ;; classroom
2207 nil nil nil nil nil
2208 (list obj-amethyst) ;; bottom-of-subway-stairs
2209 nil nil
2210 (list obj-special) ;; question-room-1
2211 nil
2212 (list obj-special) ;; question-room-2
2213 nil
2214 (list obj-special) ;; question-room-three
2215 nil
2216 (list obj-mona) ;; winner's-room
2217 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2218 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2219 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2220 nil))
2221
2222 ;;; These are objects in a room that are only described in the
2223 ;;; room description. They are permanent.
2224
2225 (setq dun-room-silents (list nil
2226 (list obj-tree obj-coconut) ;; dead-end
2227 (list obj-tree obj-coconut) ;; e-w-dirt-road
2228 nil nil nil nil nil nil
2229 (list obj-bin) ;; mailroom
2230 (list obj-computer) ;; computer-room
2231 nil nil nil
2232 (list obj-dial) ;; sauna
2233 nil
2234 (list obj-ladder) ;; weight-room
2235 (list obj-button obj-ladder) ;; maze-button-room
2236 nil nil nil
2237 nil nil nil nil
2238 (list obj-lake) ;; lakefront-north
2239 (list obj-lake) ;; lakefront-south
2240 nil
2241 (list obj-chute) ;; cave-entrance
2242 nil nil nil nil nil
2243 (list obj-painting obj-bed) ;; bedroom
2244 (list obj-urinal obj-pipes) ;; bathroom
2245 nil nil nil nil nil nil
2246 (list obj-boulder) ;; horseshoe-boulder-room
2247 nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2248 (list obj-computer obj-cable) ;; gamma-computing-center
2249 (list obj-mail) ;; post-office
2250 (list obj-gate) ;; main-maple-intersection
2251 nil nil nil nil nil nil nil nil nil nil nil nil nil
2252 nil nil nil nil nil nil nil
2253 (list obj-cliff) ;; fifth-oaktree-intersection
2254 nil nil nil
2255 (list obj-dinosaur) ;; museum-lobby
2256 nil
2257 (list obj-fish obj-tanks) ;; marine-life-area
2258 (list obj-switch) ;; maintenance-room
2259 (list obj-blackboard) ;; classroom
2260 (list obj-train) ;; vermont-station
2261 nil nil
2262 (list obj-disposal) ;; north-end-of-n-s-tunnel
2263 nil nil
2264 (list obj-computer) ;; endgame-computer-room
2265 nil nil nil nil nil nil nil nil
2266 (list obj-pc) ;; pc-area
2267 nil nil nil nil nil nil
2268 ))
2269 (setq dun-inventory '(1))
2270
2271 ;;; Descriptions of objects, as they appear in the room description, and
2272 ;;; the inventory.
2273
2274 (setq dun-objects '(
2275 ("There is a shovel here." "A shovel") ;0
2276 ("There is a lamp nearby." "A lamp") ;1
2277 ("There is a CPU card here." "A computer board") ;2
2278 ("There is some food here." "Some food") ;3
2279 ("There is a shiny brass key here." "A brass key") ;4
2280 ("There is a slip of paper here." "A slip of paper") ;5
2281 ("There is a wax statuette of Richard Stallman here." ;6
2282 "An RMS statuette")
2283 ("There is a shimmering diamond here." "A diamond") ;7
2284 ("There is a 10 pound weight here." "A weight") ;8
2285 ("There is a life preserver here." "A life preserver");9
2286 ("There is an emerald bracelet here." "A bracelet") ;10
2287 ("There is a gold bar here." "A gold bar") ;11
2288 ("There is a platinum bar here." "A platinum bar") ;12
2289 ("There is a beach towel on the ground here." "A beach towel")
2290 ("There is an axe here." "An axe") ;14
2291 ("There is a silver bar here." "A silver bar") ;15
2292 ("There is a bus driver's license here." "A license") ;16
2293 ("There are some valuable coins here." "Some valuable coins")
2294 ("There is a jewel-encrusted egg here." "A valuable egg") ;18
2295 ("There is a glass jar here." "A glass jar") ;19
2296 ("There is a dinosaur bone here." "A bone") ;20
2297 ("There is a packet of nitric acid here." "Some nitric acid")
2298 ("There is a packet of glycerine here." "Some glycerine") ;22
2299 ("There is a valuable ruby here." "A ruby") ;23
2300 ("There is a valuable amethyst here." "An amethyst") ;24
2301 ("The Mona Lisa is here." "The Mona Lisa") ;25
2302 ("There is a 100 dollar bill here." "A $100 bill") ;26
2303 ("There is a floppy disk here." "A floppy disk") ;27
2304 )
2305 )
2306
2307 ;;; Weight of objects
2308
2309 (setq dun-object-lbs
2310 '(2 1 1 1 1 0 2 2 10 3 1 1 1 0 1 1 0 1 1 1 1 0 0 2 2 1 0 0))
2311 (setq dun-object-pts
2312 '(0 0 0 0 0 0 0 10 0 0 10 10 10 0 0 10 0 10 10 0 0 0 0 10 10 10 10 0))
2313
2314
2315 ;;; Unix representation of objects.
2316 (setq dun-objfiles '(
2317 "shovel.o" "lamp.o" "cpu.o" "food.o" "key.o" "paper.o"
2318 "rms.o" "diamond.o" "weight.o" "preserver.o" "bracelet.o"
2319 "gold.o" "platinum.o" "towel.o" "axe.o" "silver.o" "license.o"
2320 "coins.o" "egg.o" "jar.o" "bone.o" "nitric.o" "glycerine.o"
2321 "ruby.o" "amethyst.o"
2322 ))
2323
2324 ;;; These are the descriptions for the negative numbered objects from
2325 ;;; dun-room-objects
2326
2327 (setq dun-perm-objects '(
2328 nil
2329 ("There is a large boulder here.")
2330 nil
2331 ("There is a ferocious bear here!")
2332 nil
2333 nil
2334 ("There is a worthless pile of protoplasm here.")
2335 nil
2336 nil
2337 nil
2338 nil
2339 nil
2340 nil
2341 ("There is a strange smell in this room.")
2342 nil
2343 (
2344 "There is a box with a slit in it, bolted to the wall here."
2345 )
2346 nil
2347 nil
2348 ("There is a bus here.")
2349 nil
2350 nil
2351 nil
2352 ))
2353
2354
2355 ;;; These are the descriptions the user gets when regular objects are
2356 ;;; examined.
2357
2358 (setq dun-physobj-desc '(
2359 "It is a normal shovel with a price tag attached that says $19.99."
2360 "The lamp is hand-crafted by Geppetto."
2361 "The CPU board has a VAX chip on it. It seems to have
2362 2 Megabytes of RAM onboard."
2363 "It looks like some kind of meat. Smells pretty bad."
2364 nil
2365 "The paper says: Don't forget to type 'help' for help. Also, remember
2366 this word: 'worms'"
2367 "The statuette is of the likeness of Richard Stallman, the author of the
2368 famous EMACS editor. You notice that he is not wearing any shoes."
2369 nil
2370 "You observe that the weight is heavy."
2371 "It says S. S. Minnow."
2372 nil
2373 nil
2374 nil
2375 "It has a picture of snoopy on it."
2376 nil
2377 nil
2378 "It has your picture on it!"
2379 "They are old coins from the 19th century."
2380 "It is a valuable Fabrege egg."
2381 "It is a a plain glass jar."
2382 nil
2383 nil
2384 nil
2385 nil
2386 nil
2387 )
2388 )
2389
2390 ;;; These are the descriptions the user gets when non-regular objects
2391 ;;; are examined.
2392
2393 (setq dun-permobj-desc '(
2394 nil
2395 "It is just a boulder. It cannot be moved."
2396 "They are palm trees with a bountiful supply of coconuts in them."
2397 "It looks like a grizzly to me."
2398 "All of the bins are empty. Looking closely you can see that there
2399 are names written at the bottom of each bin, but most of them are
2400 faded away so that you cannot read them. You can only make out three
2401 names:
2402 Jeffrey Collier
2403 Robert Toukmond
2404 Thomas Stock
2405 "
2406 nil
2407 "It is just a garbled mess."
2408 "The dial points to a temperature scale which has long since faded away."
2409 nil
2410 nil
2411 "It is a velvet painting of Elvis Presley. It seems to be nailed to the
2412 wall, and you cannot move it."
2413 "It is a queen sized bed, with a very firm mattress."
2414 "The urinal is very clean compared with everything else in the cave. There
2415 isn't even any rust. Upon close examination you realize that the drain at the
2416 bottom is missing, and there is just a large hole leading down the
2417 pipes into nowhere. The hole is too small for a person to fit in. The
2418 flush handle is so clean that you can see your reflection in it."
2419 nil
2420 nil
2421 "The box has a slit in the top of it, and on it, in sloppy handwriting, is
2422 written: 'For key upgrade, put key in here.'"
2423 nil
2424 "It says 'express mail' on it."
2425 "It is a 35 passenger bus with the company name 'mobytours' on it."
2426 "It is a large metal gate that is too big to climb over."
2427 "It is a HIGH cliff."
2428 "Unfortunately you do not know enough about dinosaurs to tell very much about
2429 it. It is very big, though."
2430 "The fish look like they were once quite beautiful."
2431 nil
2432 nil
2433 nil
2434 nil
2435 "It is a normal ladder that is permanently attached to the hole."
2436 "It is a passenger train that is ready to go."
2437 "It is a personal computer that has only one floppy disk drive."
2438 )
2439 )
2440
2441 (setq dun-diggables
2442 (list nil nil nil (list obj-cpu) nil nil nil nil nil nil nil
2443 nil nil nil nil nil nil nil nil nil nil ;11-20
2444 nil nil nil nil nil nil nil nil nil nil ;21-30
2445 nil nil nil nil nil nil nil nil nil nil ;31-40
2446 nil (list obj-platinum) nil nil nil nil nil nil nil nil))
2447
2448 (setq dun-room-shorts nil)
2449 (dolist (x dun-rooms)
2450 (setq dun-room-shorts
2451 (append dun-room-shorts (list (downcase
2452 (dun-space-to-hyphen
2453 (cadr x)))))))
2454
2455 (setq dun-endgame-questions '(
2456 (
2457 "What is your password on the machine called 'pokey'?" "robert")
2458 (
2459 "What password did you use during anonymous ftp to gamma?" "foo")
2460 (
2461 "Excluding the endgame, how many places are there where you can put
2462 treasures for points?" "4" "four")
2463 (
2464 "What is your login name on the 'endgame' machine?" "toukmond"
2465 )
2466 (
2467 "What is the nearest whole dollar to the price of the shovel?" "20" "twenty")
2468 (
2469 "What is the name of the bus company serving the town?" "mobytours")
2470 (
2471 "Give either of the two last names in the mailroom, other than your own."
2472 "collier" "stock")
2473 (
2474 "What cartoon character is on the towel?" "snoopy")
2475 (
2476 "What is the last name of the author of EMACS?" "stallman")
2477 (
2478 "How many megabytes of memory is on the CPU board for the Vax?" "2")
2479 (
2480 "Which street in town is named after a U.S. state?" "vermont")
2481 (
2482 "How many pounds did the weight weigh?" "ten" "10")
2483 (
2484 "Name the STREET which runs right over the subway stop." "fourth" "4" "4th")
2485 (
2486 "How many corners are there in town (excluding the one with the Post Office)?"
2487 "24" "twentyfour" "twenty-four")
2488 (
2489 "What type of bear was hiding your key?" "grizzly")
2490 (
2491 "Name either of the two objects you found by digging." "cpu" "card" "vax"
2492 "board" "platinum")
2493 (
2494 "What network protocol is used between pokey and gamma?" "tcp/ip" "ip" "tcp")
2495 ))
2496
2497 (let (a)
2498 (setq a 0)
2499 (dolist (x dun-room-shorts)
2500 (eval (list 'defconst (intern x) a))
2501 (setq a (+ a 1))))
2502
2503
2504
2505 ;;;;
2506 ;;;; This section defines the UNIX emulation functions for dunnet.
2507 ;;;;
2508
2509 (defun dun-unix-parse (args)
2510 (interactive "*p")
2511 (beginning-of-line)
2512 (let (beg esign)
2513 (setq beg (+ (point) 2))
2514 (end-of-line)
2515 (if (and (not (= beg (point)))
2516 (string= "$" (buffer-substring (- beg 2) (- beg 1))))
2517 (progn
2518 (setq line (downcase (buffer-substring beg (point))))
2519 (princ line)
2520 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
2521 (progn
2522 (if (setq esign (string-match "=" line))
2523 (dun-doassign line esign)
2524 (dun-mprinc (car line-list))
2525 (dun-mprincl ": not found.")))))
2526 (goto-char (point-max))
2527 (dun-mprinc "\n"))
2528 (if (eq dungeon-mode 'unix)
2529 (progn
2530 (dun-fix-screen)
2531 (dun-mprinc "$ ")))))
2532
2533 (defun dun-doassign (line esign)
2534 (if (not dun-wizard)
2535 (let (passwd)
2536 (dun-mprinc "Enter wizard password: ")
2537 (setq passwd (dun-read-line))
2538 (if (not dun-batch-mode)
2539 (dun-mprinc "\n"))
2540 (if (string= passwd "moby")
2541 (progn
2542 (setq dun-wizard t)
2543 (dun-doassign line esign))
2544 (dun-mprincl "Incorrect.")))
2545
2546 (let (varname epoint afterq i value)
2547 (setq varname (substring line 0 esign))
2548 (if (not (setq epoint (string-match ")" line)))
2549 (if (string= (substring line (1+ esign) (+ esign 2))
2550 "\"")
2551 (progn
2552 (setq afterq (substring line (+ esign 2)))
2553 (setq epoint (+
2554 (string-match "\"" afterq)
2555 (+ esign 3))))
2556
2557 (if (not (setq epoint (string-match " " line)))
2558 (setq epoint (length line))))
2559 (setq epoint (1+ epoint))
2560 (while (and
2561 (not (= epoint (length line)))
2562 (setq i (string-match ")" (substring line epoint))))
2563 (setq epoint (+ epoint i 1))))
2564 (setq value (substring line (1+ esign) epoint))
2565 (dun-eval varname value))))
2566
2567 (defun dun-eval (varname value)
2568 (let (eval-error)
2569 (switch-to-buffer (get-buffer-create "*dungeon-eval*"))
2570 (erase-buffer)
2571 (insert "(setq ")
2572 (insert varname)
2573 (insert " ")
2574 (insert value)
2575 (insert ")")
2576 (setq eval-error nil)
2577 (condition-case nil
2578 (eval-current-buffer)
2579 (error (setq eval-error t)))
2580 (kill-buffer (current-buffer))
2581 (switch-to-buffer "*dungeon*")
2582 (if eval-error
2583 (dun-mprincl "Invalid syntax."))))
2584
2585
2586 (defun dun-unix-interface ()
2587 (dun-login)
2588 (if dun-logged-in
2589 (progn
2590 (setq dungeon-mode 'unix)
2591 (define-key dungeon-mode-map "\r" 'dun-unix-parse)
2592 (dun-mprinc "$ "))))
2593
2594 (defun dun-login ()
2595 (let (tries username password)
2596 (setq tries 4)
2597 (while (and (not dun-logged-in) (> (setq tries (- tries 1)) 0))
2598 (dun-mprinc "\n\nUNIX System V, Release 2.2 (pokey)\n\nlogin: ")
2599 (setq username (dun-read-line))
2600 (if (not dun-batch-mode)
2601 (dun-mprinc "\n"))
2602 (dun-mprinc "password: ")
2603 (setq password (dun-read-line))
2604 (if (not dun-batch-mode)
2605 (dun-mprinc "\n"))
2606 (if (or (not (string= username "toukmond"))
2607 (not (string= password "robert")))
2608 (dun-mprincl "login incorrect")
2609 (setq dun-logged-in t)
2610 (dun-mprincl "
2611 Welcome to Unix\n
2612 Please clean up your directories. The filesystem is getting full.
2613 Our tcp/ip link to gamma is a little flaky, but seems to work.
2614 The current version of ftp can only send files from your home
2615 directory, and deletes them after they are sent! Be careful.
2616
2617 Note: Restricted bourne shell in use.\n")))
2618 (setq dungeon-mode 'dungeon)))
2619
2620 (defun dun-ls (args)
2621 (if (car args)
2622 (let (ocdpath ocdroom)
2623 (setq ocdpath dun-cdpath)
2624 (setq ocdroom dun-cdroom)
2625 (if (not (eq (dun-cd args) -2))
2626 (dun-ls nil))
2627 (setq dun-cdpath ocdpath)
2628 (setq dun-cdroom ocdroom))
2629 (if (= dun-cdroom -10)
2630 (dun-ls-inven))
2631 (if (= dun-cdroom -2)
2632 (dun-ls-rooms))
2633 (if (= dun-cdroom -3)
2634 (dun-ls-root))
2635 (if (= dun-cdroom -4)
2636 (dun-ls-usr))
2637 (if (> dun-cdroom 0)
2638 (dun-ls-room))))
2639
2640 (defun dun-ls-root ()
2641 (dun-mprincl "total 4
2642 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2643 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2644 drwxr-xr-x 3 root staff 2048 Jan 1 1970 usr
2645 drwxr-xr-x 3 root staff 2048 Jan 1 1970 rooms"))
2646
2647 (defun dun-ls-usr ()
2648 (dun-mprincl "total 4
2649 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2650 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2651 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 toukmond"))
2652
2653 (defun dun-ls-rooms ()
2654 (dun-mprincl "total 16
2655 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2656 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2657 (dolist (x dun-visited)
2658 (dun-mprinc
2659 "drwxr-xr-x 3 root staff 512 Jan 1 1970 ")
2660 (dun-mprincl (nth x dun-room-shorts))))
2661
2662 (defun dun-ls-room ()
2663 (dun-mprincl "total 4
2664 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2665 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2666 -rwxr-xr-x 3 root staff 2048 Jan 1 1970 description")
2667 (dolist (x (nth dun-cdroom dun-room-objects))
2668 (if (and (>= x 0) (not (= x 255)))
2669 (progn
2670 (dun-mprinc "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2671 (dun-mprincl (nth x dun-objfiles))))))
2672
2673 (defun dun-ls-inven ()
2674 (dun-mprinc "total 467
2675 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 .
2676 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2677 (dolist (x dun-unix-verbs)
2678 (if (not (eq (car x) 'IMPOSSIBLE))
2679 (progn
2680 (dun-mprinc"
2681 -rwxr-xr-x 1 toukmond restricted 10423 Jan 1 1970 ")
2682 (dun-mprinc (car x)))))
2683 (dun-mprinc "\n")
2684 (if (not dun-uncompressed)
2685 (dun-mprincl
2686 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 paper.o.Z"))
2687 (dolist (x dun-inventory)
2688 (dun-mprinc
2689 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2690 (dun-mprincl (nth x dun-objfiles))))
2691
2692 (defun dun-echo (args)
2693 (let (nomore var)
2694 (setq nomore nil)
2695 (dolist (x args)
2696 (if (not nomore)
2697 (progn
2698 (if (not (string= (substring x 0 1) "$"))
2699 (progn
2700 (dun-mprinc x)
2701 (dun-mprinc " "))
2702 (setq var (intern (substring x 1)))
2703 (if (not (boundp var))
2704 (dun-mprinc " ")
2705 (if (member var dun-restricted)
2706 (progn
2707 (dun-mprinc var)
2708 (dun-mprinc ": Permission denied")
2709 (setq nomore t))
2710 (eval (list 'dun-mprinc var))
2711 (dun-mprinc " ")))))))
2712 (dun-mprinc "\n")))
2713
2714
2715 (defun dun-ftp (args)
2716 (let (host username passwd ident newlist)
2717 (if (not (car args))
2718 (dun-mprincl "ftp: hostname required on command line.")
2719 (setq host (intern (car args)))
2720 (if (not (member host '(gamma dun-endgame)))
2721 (dun-mprincl "ftp: Unknown host.")
2722 (if (eq host 'dun-endgame)
2723 (dun-mprincl "ftp: connection to endgame not allowed")
2724 (if (not dun-ethernet)
2725 (dun-mprincl "ftp: host not responding.")
2726 (dun-mprincl "Connected to gamma. FTP ver 0.9 00:00:00 01/01/70")
2727 (dun-mprinc "Username: ")
2728 (setq username (dun-read-line))
2729 (if (string= username "toukmond")
2730 (if dun-batch-mode
2731 (dun-mprincl "toukmond ftp access not allowed.")
2732 (dun-mprincl "\ntoukmond ftp access not allowed."))
2733 (if (string= username "anonymous")
2734 (if dun-batch-mode
2735 (dun-mprincl
2736 "Guest login okay, send your user ident as password.")
2737 (dun-mprincl
2738 "\nGuest login okay, send your user ident as password."))
2739 (if dun-batch-mode
2740 (dun-mprinc "Password required for ")
2741 (dun-mprinc "\nPassword required for "))
2742 (dun-mprincl username))
2743 (dun-mprinc "Password: ")
2744 (setq ident (dun-read-line))
2745 (if (not (string= username "anonymous"))
2746 (if dun-batch-mode
2747 (dun-mprincl "Login failed.")
2748 (dun-mprincl "\nLogin failed."))
2749 (if dun-batch-mode
2750 (dun-mprincl
2751 "Guest login okay, user access restrictions apply.")
2752 (dun-mprincl
2753 "\nGuest login okay, user access restrictions apply."))
2754 (dun-ftp-commands)
2755 (setq newlist
2756 '("What password did you use during anonymous ftp to gamma?"))
2757 (setq newlist (append newlist (list ident)))
2758 (rplaca (nthcdr 1 dun-endgame-questions) newlist)))))))))
2759
2760 (defun dun-ftp-commands ()
2761 (setq dun-exitf nil)
2762 (let (line)
2763 (while (not dun-exitf)
2764 (dun-mprinc "ftp> ")
2765 (setq line (dun-read-line))
2766 (if
2767 (eq
2768 (dun-parse2 nil
2769 '((type . dun-ftptype) (binary . dun-bin) (bin . dun-bin)
2770 (send . dun-send) (put . dun-send) (quit . dun-ftpquit)
2771 (help . dun-ftphelp)(ascii . dun-fascii)
2772 ) line)
2773 -1)
2774 (dun-mprincl "No such command. Try help.")))
2775 (setq dun-ftptype 'ascii)))
2776
2777 (defun dun-ftptype (args)
2778 (if (not (car args))
2779 (dun-mprincl "Usage: type [binary | ascii]")
2780 (setq args (intern (car args)))
2781 (if (eq args 'binary)
2782 (dun-bin nil)
2783 (if (eq args 'ascii)
2784 (dun-fascii 'nil)
2785 (dun-mprincl "Unknown type.")))))
2786
2787 (defun dun-bin (args)
2788 (dun-mprincl "Type set to binary.")
2789 (setq dun-ftptype 'binary))
2790
2791 (defun dun-fascii (args)
2792 (dun-mprincl "Type set to ascii.")
2793 (setq dun-ftptype 'ascii))
2794
2795 (defun dun-ftpquit (args)
2796 (setq dun-exitf t))
2797
2798 (defun dun-send (args)
2799 (if (not (car args))
2800 (dun-mprincl "Usage: send <filename>")
2801 (setq args (car args))
2802 (let (counter foo)
2803 (setq foo nil)
2804 (setq counter 0)
2805
2806 ;;; User can send commands! Stupid user.
2807
2808
2809 (if (assq (intern args) dun-unix-verbs)
2810 (progn
2811 (rplaca (assq (intern args) dun-unix-verbs) 'IMPOSSIBLE)
2812 (dun-mprinc "Sending ")
2813 (dun-mprinc dun-ftptype)
2814 (dun-mprinc " file for ")
2815 (dun-mprincl args)
2816 (dun-mprincl "Transfer complete."))
2817
2818 (dolist (x dun-objfiles)
2819 (if (string= args x)
2820 (progn
2821 (if (not (member counter dun-inventory))
2822 (progn
2823 (dun-mprincl "No such file.")
2824 (setq foo t))
2825 (dun-mprinc "Sending ")
2826 (dun-mprinc dun-ftptype)
2827 (dun-mprinc " file for ")
2828 (dun-mprinc (downcase (cadr (nth counter dun-objects))))
2829 (dun-mprincl ", (0 bytes)")
2830 (if (not (eq dun-ftptype 'binary))
2831 (progn
2832 (if (not (member obj-protoplasm
2833 (nth receiving-room
2834 dun-room-objects)))
2835 (dun-replace dun-room-objects receiving-room
2836 (append (nth receiving-room
2837 dun-room-objects)
2838 (list obj-protoplasm))))
2839 (dun-remove-obj-from-inven counter))
2840 (dun-remove-obj-from-inven counter)
2841 (dun-replace dun-room-objects receiving-room
2842 (append (nth receiving-room dun-room-objects)
2843 (list counter))))
2844 (setq foo t)
2845 (dun-mprincl "Transfer complete."))))
2846 (setq counter (+ 1 counter)))
2847 (if (not foo)
2848 (dun-mprincl "No such file."))))))
2849
2850 (defun dun-ftphelp (args)
2851 (dun-mprincl
2852 "Possible commands are:\nsend quit type ascii binary help"))
2853
2854 (defun dun-uexit (args)
2855 (setq dungeon-mode 'dungeon)
2856 (dun-mprincl "\nYou step back from the console.")
2857 (define-key dungeon-mode-map "\r" 'dun-parse)
2858 (if (not dun-batch-mode)
2859 (dun-messages)))
2860
2861 (defun dun-pwd (args)
2862 (dun-mprincl dun-cdpath))
2863
2864 (defun dun-uncompress (args)
2865 (if (not (car args))
2866 (dun-mprincl "Usage: uncompress <filename>")
2867 (setq args (car args))
2868 (if (or dun-uncompressed
2869 (and (not (string= args "paper.o"))
2870 (not (string= args "paper.o.z"))))
2871 (dun-mprincl "Uncompress command failed.")
2872 (setq dun-uncompressed t)
2873 (setq dun-inventory (append dun-inventory (list obj-paper))))))
2874
2875 (defun dun-rlogin (args)
2876 (let (passwd)
2877 (if (not (car args))
2878 (dun-mprincl "Usage: rlogin <hostname>")
2879 (setq args (car args))
2880 (if (string= args "endgame")
2881 (dun-rlogin-endgame)
2882 (if (not (string= args "gamma"))
2883 (if (string= args "pokey")
2884 (dun-mprincl "Can't rlogin back to localhost")
2885 (dun-mprincl "No such host."))
2886 (if (not dun-ethernet)
2887 (dun-mprincl "Host not responding.")
2888 (dun-mprinc "Password: ")
2889 (setq passwd (dun-read-line))
2890 (if (not (string= passwd "worms"))
2891 (dun-mprincl "\nlogin incorrect")
2892 (dun-mprinc
2893 "\nYou begin to feel strange for a moment, and you lose your items."
2894 )
2895 (dun-replace dun-room-objects computer-room
2896 (append (nth computer-room dun-room-objects)
2897 dun-inventory))
2898 (setq dun-inventory nil)
2899 (setq dun-current-room receiving-room)
2900 (dun-uexit nil))))))))
2901
2902 (defun dun-cd (args)
2903 (let (tcdpath tcdroom path-elements room-check)
2904 (if (not (car args))
2905 (dun-mprincl "Usage: cd <path>")
2906 (setq tcdpath dun-cdpath)
2907 (setq tcdroom dun-cdroom)
2908 (setq dun-badcd nil)
2909 (condition-case nil
2910 (setq path-elements (dun-get-path (car args) nil))
2911 (error (dun-mprincl "Invalid path.")
2912 (setq dun-badcd t)))
2913 (dolist (pe path-elements)
2914 (unless dun-badcd
2915 (if (not (string= pe "."))
2916 (if (string= pe "..")
2917 (progn
2918 (if (> tcdroom 0) ;In a room
2919 (progn
2920 (setq tcdpath "/rooms")
2921 (setq tcdroom -2))
2922 ;In /rooms,/usr,root
2923 (if (or
2924 (= tcdroom -2) (= tcdroom -4)
2925 (= tcdroom -3))
2926 (progn
2927 (setq tcdpath "/")
2928 (setq tcdroom -3))
2929 (if (= tcdroom -10) ;In /usr/toukmond
2930 (progn
2931 (setq tcdpath "/usr")
2932 (setq tcdroom -4))))))
2933 (if (string= pe "/")
2934 (progn
2935 (setq tcdpath "/")
2936 (setq tcdroom -3))
2937 (if (= tcdroom -4)
2938 (if (string= pe "toukmond")
2939 (progn
2940 (setq tcdpath "/usr/toukmond")
2941 (setq tcdroom -10))
2942 (dun-nosuchdir))
2943 (if (= tcdroom -10)
2944 (dun-nosuchdir)
2945 (if (> tcdroom 0)
2946 (dun-nosuchdir)
2947 (if (= tcdroom -3)
2948 (progn
2949 (if (string= pe "rooms")
2950 (progn
2951 (setq tcdpath "/rooms")
2952 (setq tcdroom -2))
2953 (if (string= pe "usr")
2954 (progn
2955 (setq tcdpath "/usr")
2956 (setq tcdroom -4))
2957 (dun-nosuchdir))))
2958 (if (= tcdroom -2)
2959 (progn
2960 (dolist (x dun-visited)
2961 (setq room-check
2962 (nth x
2963 dun-room-shorts))
2964 (if (string= room-check pe)
2965 (progn
2966 (setq tcdpath
2967 (concat "/rooms/" room-check))
2968 (setq tcdroom x))))
2969 (if (= tcdroom -2)
2970 (dun-nosuchdir)))))))))))))
2971 (if (not dun-badcd)
2972 (progn
2973 (setq dun-cdpath tcdpath)
2974 (setq dun-cdroom tcdroom)
2975 0)
2976 -2))))
2977
2978 (defun dun-nosuchdir ()
2979 (dun-mprincl "No such directory.")
2980 (setq dun-badcd t))
2981
2982 (defun dun-cat (args)
2983 (let (doto checklist)
2984 (if (not (setq args (car args)))
2985 (dun-mprincl "Usage: cat <ascii-file-name>")
2986 (if (string-match "/" args)
2987 (dun-mprincl "cat: only files in current directory allowed.")
2988 (if (and (> dun-cdroom 0) (string= args "description"))
2989 (dun-mprincl (car (nth dun-cdroom dun-rooms)))
2990 (if (setq doto (string-match "\\.o" args))
2991 (progn
2992 (if (= dun-cdroom -10)
2993 (setq checklist dun-inventory)
2994 (setq checklist (nth dun-cdroom dun-room-objects)))
2995 (if (not (member (cdr
2996 (assq (intern
2997 (substring args 0 doto))
2998 dun-objnames))
2999 checklist))
3000 (dun-mprincl "File not found.")
3001 (dun-mprincl "Ascii files only.")))
3002 (if (assq (intern args) dun-unix-verbs)
3003 (dun-mprincl "Ascii files only.")
3004 (dun-mprincl "File not found."))))))))
3005
3006 (defun dun-zippy (args)
3007 (dun-mprincl (yow)))
3008
3009 (defun dun-rlogin-endgame ()
3010 (if (not (= (dun-score nil) 90))
3011 (dun-mprincl
3012 "You have not achieved enough points to connect to endgame.")
3013 (dun-mprincl"\nWelcome to the endgame. You are a truly noble adventurer.")
3014 (setq dun-current-room treasure-room)
3015 (setq dun-endgame t)
3016 (dun-replace dun-room-objects endgame-treasure-room (list obj-bill))
3017 (dun-uexit nil)))
3018
3019
3020 (random t)
3021 (setq tloc (+ 60 (random 18)))
3022 (dun-replace dun-room-objects tloc
3023 (append (nth tloc dun-room-objects) (list 18)))
3024
3025 (setq tcomb (+ 100 (random 899)))
3026 (setq dun-combination (prin1-to-string tcomb))
3027
3028 ;;;;
3029 ;;;; This section defines the DOS emulation functions for dunnet
3030 ;;;;
3031
3032 (defun dun-dos-parse (args)
3033 (interactive "*p")
3034 (beginning-of-line)
3035 (let (beg)
3036 (setq beg (+ (point) 3))
3037 (end-of-line)
3038 (if (not (= beg (point)))
3039 (let (line)
3040 (setq line (downcase (buffer-substring beg (point))))
3041 (princ line)
3042 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3043 (progn
3044 (sleep-for 1)
3045 (dun-mprincl "Bad command or file name"))))
3046 (goto-char (point-max))
3047 (dun-mprinc "\n"))
3048 (if (eq dungeon-mode 'dos)
3049 (progn
3050 (dun-fix-screen)
3051 (dun-dos-prompt)))))
3052
3053 (defun dun-dos-interface ()
3054 (dun-dos-boot-msg)
3055 (setq dungeon-mode 'dos)
3056 (define-key dungeon-mode-map "\r" 'dun-dos-parse)
3057 (dun-dos-prompt))
3058
3059 (defun dun-dos-type (args)
3060 (sleep-for 2)
3061 (if (setq args (car args))
3062 (if (string= args "foo.txt")
3063 (dun-dos-show-combination)
3064 (if (string= args "command.com")
3065 (dun-mprincl "Cannot type binary files")
3066 (dun-mprinc "File not found - ")
3067 (dun-mprincl (upcase args))))
3068 (dun-mprincl "Must supply file name")))
3069
3070 (defun dun-dos-invd (args)
3071 (sleep-for 1)
3072 (dun-mprincl "Invalid drive specification"))
3073
3074 (defun dun-dos-dir (args)
3075 (sleep-for 1)
3076 (if (or (not (setq args (car args))) (string= args "\\"))
3077 (dun-mprincl "
3078 Volume in drive A is FOO
3079 Volume Serial Number is 1A16-08C9
3080 Directory of A:\\
3081
3082 COMMAND COM 47845 04-09-91 2:00a
3083 FOO TXT 40 01-20-93 1:01a
3084 2 file(s) 47845 bytes
3085 1065280 bytes free
3086 ")
3087 (dun-mprincl "
3088 Volume in drive A is FOO
3089 Volume Serial Number is 1A16-08C9
3090 Directory of A:\\
3091
3092 File not found")))
3093
3094
3095 (defun dun-dos-prompt ()
3096 (dun-mprinc "A> "))
3097
3098 (defun dun-dos-boot-msg ()
3099 (sleep-for 3)
3100 (dun-mprinc "Current time is ")
3101 (dun-mprincl (substring (current-time-string) 12 20))
3102 (dun-mprinc "Enter new time: ")
3103 (dun-read-line)
3104 (if (not dun-batch-mode)
3105 (dun-mprinc "\n")))
3106
3107 (defun dun-dos-spawn (args)
3108 (sleep-for 1)
3109 (dun-mprincl "Cannot spawn subshell"))
3110
3111 (defun dun-dos-exit (args)
3112 (setq dungeon-mode 'dungeon)
3113 (dun-mprincl "\nYou power down the machine and step back.")
3114 (define-key dungeon-mode-map "\r" 'dun-parse)
3115 (if (not dun-batch-mode)
3116 (dun-messages)))
3117
3118 (defun dun-dos-no-disk ()
3119 (sleep-for 3)
3120 (dun-mprincl "Boot sector not found"))
3121
3122
3123 (defun dun-dos-show-combination ()
3124 (sleep-for 2)
3125 (dun-mprinc "\nThe combination is ")
3126 (dun-mprinc dun-combination)
3127 (dun-mprinc ".\n"))
3128
3129 (defun dun-dos-nil (args))
3130
3131
3132 ;;;;
3133 ;;;; This section defines the save and restore game functions for dunnet.
3134 ;;;;
3135
3136 (defun dun-save-game (filename)
3137 (if (not (setq filename (car filename)))
3138 (dun-mprincl "You must supply a filename for the save.")
3139 (if (file-exists-p filename)
3140 (delete-file filename))
3141 (setq dun-numsaves (1+ dun-numsaves))
3142 (dun-make-save-buffer)
3143 (dun-save-val "dun-current-room")
3144 (dun-save-val "dun-computer")
3145 (dun-save-val "dun-combination")
3146 (dun-save-val "dun-visited")
3147 (dun-save-val "dun-diggables")
3148 (dun-save-val "dun-key-level")
3149 (dun-save-val "dun-floppy")
3150 (dun-save-val "dun-numsaves")
3151 (dun-save-val "dun-numcmds")
3152 (dun-save-val "dun-logged-in")
3153 (dun-save-val "dungeon-mode")
3154 (dun-save-val "dun-jar")
3155 (dun-save-val "dun-lastdir")
3156 (dun-save-val "dun-black")
3157 (dun-save-val "dun-nomail")
3158 (dun-save-val "dun-unix-verbs")
3159 (dun-save-val "dun-hole")
3160 (dun-save-val "dun-uncompressed")
3161 (dun-save-val "dun-ethernet")
3162 (dun-save-val "dun-sauna-level")
3163 (dun-save-val "dun-room-objects")
3164 (dun-save-val "dun-room-silents")
3165 (dun-save-val "dun-inventory")
3166 (dun-save-val "dun-endgame-questions")
3167 (dun-save-val "dun-endgame")
3168 (dun-save-val "dun-cdroom")
3169 (dun-save-val "dun-cdpath")
3170 (dun-save-val "dun-correct-answer")
3171 (dun-save-val "dun-inbus")
3172 (if (dun-compile-save-out filename)
3173 (dun-mprincl "Error saving to file.")
3174 (dun-do-logfile 'save nil)
3175 (switch-to-buffer "*dungeon*")
3176 (princ "")
3177 (dun-mprincl "Done."))))
3178
3179 (defun dun-make-save-buffer ()
3180 (switch-to-buffer (get-buffer-create "*save-dungeon*"))
3181 (erase-buffer))
3182
3183 (defun dun-compile-save-out (filename)
3184 (let (ferror)
3185 (setq ferror nil)
3186 (condition-case nil
3187 (dun-rot13)
3188 (error (setq ferror t)))
3189 (if (not ferror)
3190 (progn
3191 (goto-char (point-min))))
3192 (condition-case nil
3193 (write-region 1 (point-max) filename nil 1)
3194 (error (setq ferror t)))
3195 (kill-buffer (current-buffer))
3196 ferror))
3197
3198
3199 (defun dun-save-val (varname)
3200 (let (value)
3201 (setq varname (intern varname))
3202 (setq value (eval varname))
3203 (dun-minsert "(setq ")
3204 (dun-minsert varname)
3205 (dun-minsert " ")
3206 (if (or (listp value)
3207 (symbolp value))
3208 (dun-minsert "'"))
3209 (if (stringp value)
3210 (dun-minsert "\""))
3211 (dun-minsert value)
3212 (if (stringp value)
3213 (dun-minsert "\""))
3214 (dun-minsertl ")")))
3215
3216
3217 (defun dun-restore (args)
3218 (let (file)
3219 (if (not (setq file (car args)))
3220 (dun-mprincl "You must supply a filename.")
3221 (if (not (dun-load-d file))
3222 (dun-mprincl "Could not load restore file.")
3223 (dun-mprincl "Done.")
3224 (setq room 0)))))
3225
3226
3227 (defun dun-do-logfile (type how)
3228 (let (ferror newscore)
3229 (setq ferror nil)
3230 (switch-to-buffer (get-buffer-create "*score*"))
3231 (erase-buffer)
3232 (condition-case nil
3233 (insert-file-contents dun-log-file)
3234 (error (setq ferror t)))
3235 (unless ferror
3236 (goto-char (point-max))
3237 (dun-minsert (current-time-string))
3238 (dun-minsert " ")
3239 (dun-minsert (user-login-name))
3240 (dun-minsert " ")
3241 (if (eq type 'save)
3242 (dun-minsert "saved ")
3243 (if (= (dun-endgame-score) 110)
3244 (dun-minsert "won ")
3245 (if (not how)
3246 (dun-minsert "quit ")
3247 (dun-minsert "killed by ")
3248 (dun-minsert how)
3249 (dun-minsert " "))))
3250 (dun-minsert "at ")
3251 (dun-minsert (cadr (nth (abs room) dun-rooms)))
3252 (dun-minsert ". score: ")
3253 (if (> (dun-endgame-score) 0)
3254 (dun-minsert (setq newscore (+ 90 (dun-endgame-score))))
3255 (dun-minsert (setq newscore (dun-reg-score))))
3256 (dun-minsert " saves: ")
3257 (dun-minsert dun-numsaves)
3258 (dun-minsert " commands: ")
3259 (dun-minsert dun-numcmds)
3260 (dun-minsert "\n")
3261 (write-region 1 (point-max) dun-log-file nil 1))
3262 (kill-buffer (current-buffer))))
3263
3264
3265 ;;;;
3266 ;;;; These are functions, and function re-definitions so that dungeon can
3267 ;;;; be run in batch mode.
3268
3269
3270 (defun dun-batch-mprinc (arg)
3271 (if (stringp arg)
3272 (send-string-to-terminal arg)
3273 (send-string-to-terminal (prin1-to-string arg))))
3274
3275
3276 (defun dun-batch-mprincl (arg)
3277 (if (stringp arg)
3278 (progn
3279 (send-string-to-terminal arg)
3280 (send-string-to-terminal "\n"))
3281 (send-string-to-terminal (prin1-to-string arg))
3282 (send-string-to-terminal "\n")))
3283
3284 (defun dun-batch-parse (dun-ignore dun-verblist line)
3285 (setq line-list (dun-listify-string (concat line " ")))
3286 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3287
3288 (defun dun-batch-parse2 (dun-ignore dun-verblist line)
3289 (setq line-list (dun-listify-string2 (concat line " ")))
3290 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3291
3292 (defun dun-batch-read-line ()
3293 (read-from-minibuffer "" nil dungeon-batch-map))
3294
3295
3296 (defun dun-batch-loop ()
3297 (setq dun-dead nil)
3298 (setq room 0)
3299 (while (not dun-dead)
3300 (if (eq dungeon-mode 'dungeon)
3301 (progn
3302 (if (not (= room dun-current-room))
3303 (progn
3304 (dun-describe-room dun-current-room)
3305 (setq room dun-current-room)))
3306 (dun-mprinc ">")
3307 (setq line (downcase (dun-read-line)))
3308 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
3309 (dun-mprinc "I don't understand that.\n"))))))
3310
3311 (defun dun-batch-dos-interface ()
3312 (dun-dos-boot-msg)
3313 (setq dungeon-mode 'dos)
3314 (while (eq dungeon-mode 'dos)
3315 (dun-dos-prompt)
3316 (setq line (downcase (dun-read-line)))
3317 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3318 (progn
3319 (sleep-for 1)
3320 (dun-mprincl "Bad command or file name"))))
3321 (goto-char (point-max))
3322 (dun-mprinc "\n"))
3323
3324 (defun dun-batch-unix-interface ()
3325 (dun-login)
3326 (if dun-logged-in
3327 (progn
3328 (setq dungeon-mode 'unix)
3329 (while (eq dungeon-mode 'unix)
3330 (dun-mprinc "$ ")
3331 (setq line (downcase (dun-read-line)))
3332 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
3333 (let (esign)
3334 (if (setq esign (string-match "=" line))
3335 (dun-doassign line esign)
3336 (dun-mprinc (car line-list))
3337 (dun-mprincl ": not found.")))))
3338 (goto-char (point-max))
3339 (dun-mprinc "\n"))))
3340
3341 (defun dungeon-nil (arg)
3342 "noop"
3343 (interactive "*p")
3344 nil)
3345
3346 (defun dun-batch-dungeon ()
3347 (load "dun-batch")
3348 (setq dun-visited '(27))
3349 (dun-mprinc "\n")
3350 (dun-batch-loop))
3351
3352 (unless (not noninteractive)
3353 (fset 'dun-mprinc 'dun-batch-mprinc)
3354 (fset 'dun-mprincl 'dun-batch-mprincl)
3355 (fset 'dun-vparse 'dun-batch-parse)
3356 (fset 'dun-parse2 'dun-batch-parse2)
3357 (fset 'dun-read-line 'dun-batch-read-line)
3358 (fset 'dun-dos-interface 'dun-batch-dos-interface)
3359 (fset 'dun-unix-interface 'dun-batch-unix-interface)
3360 (dun-mprinc "\n")
3361 (setq dun-batch-mode t)
3362 (dun-batch-loop))
3363
3364